include more low-level bindings
[clinton/guile-figl.git] / upstream-man-pages / man4 / glDrawElementsInstancedBaseVertexBaseInstance.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
3 "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
4 <refentry id="glDrawElementsInstancedBaseVertexBaseInstance">
5 <refmeta>
6 <refmetainfo>
7 <copyright>
8 <year>2011</year>
9 <holder>Khronos Group</holder>
10 </copyright>
11 </refmetainfo>
12 <refentrytitle>glDrawElementsInstancedBaseVertexBaseInstance</refentrytitle>
13 <manvolnum>3G</manvolnum>
14 </refmeta>
15 <refnamediv>
16 <refname>glDrawElementsInstancedBaseVertexBaseInstance</refname>
17 <refpurpose>render multiple instances of a set of primitives from array data with a per-element offset</refpurpose>
18 </refnamediv>
19 <refsynopsisdiv><title>C Specification</title>
20 <funcsynopsis>
21 <funcprototype>
22 <funcdef>void <function>glDrawElementsInstancedBaseVertexBaseInstance</function></funcdef>
23 <paramdef>GLenum <parameter>mode</parameter></paramdef>
24 <paramdef>GLsizei <parameter>count</parameter></paramdef>
25 <paramdef>GLenum <parameter>type</parameter></paramdef>
26 <paramdef>GLvoid *<parameter>indices</parameter></paramdef>
27 <paramdef>GLsizei <parameter>primcount</parameter></paramdef>
28 <paramdef>GLint <parameter>basevertex</parameter></paramdef>
29 <paramdef>GLuint <parameter>baseinstance</parameter></paramdef>
30 </funcprototype>
31 </funcsynopsis>
32 </refsynopsisdiv>
33 <!-- eqn: ignoring delim $$ -->
34 <refsect1 id="parameters"><title>Parameters</title>
35 <variablelist>
36 <varlistentry>
37 <term><parameter>mode</parameter></term>
38 <listitem>
39 <para>
40 Specifies what kind of primitives to render.
41 Symbolic constants
42 <constant>GL_POINTS</constant>, <constant>GL_LINE_STRIP</constant>, <constant>GL_LINE_LOOP</constant>,
43 <constant>GL_LINES</constant>, <constant>GL_TRIANGLE_STRIP</constant>, <constant>GL_TRIANGLE_FAN</constant>,
44 <constant>GL_TRIANGLES</constant>, <constant>GL_LINES_ADJACENCY</constant>, <constant>GL_LINE_STRIP_ADJACENCY</constant>,
45 <constant>GL_TRIANGLES_ADJACENCY</constant>, <constant>GL_TRIANGLE_STRIP_ADJACENCY</constant> and <constant>GL_PATCHES</constant> are accepted.
46 </para>
47 </listitem>
48 </varlistentry>
49 <varlistentry>
50 <term><parameter>count</parameter></term>
51 <listitem>
52 <para>
53 Specifies the number of elements to be rendered.
54 </para>
55 </listitem>
56 </varlistentry>
57 <varlistentry>
58 <term><parameter>type</parameter></term>
59 <listitem>
60 <para>
61 Specifies the type of the values in indices. Must be one of <constant>GL_UNSIGNED_BYTE</constant>,
62 <constant>GL_UNSIGNED_SHORT</constant>, or <constant>GL_UNSIGNED_INT</constant>.
63 </para>
64 </listitem>
65 </varlistentry>
66 <varlistentry>
67 <term><parameter>indices</parameter></term>
68 <listitem>
69 <para>
70 Specifies a pointer to the location where the indices are stored.
71 </para>
72 </listitem>
73 </varlistentry>
74 <varlistentry>
75 <term><parameter>primcount</parameter></term>
76 <listitem>
77 <para>
78 Specifies the number of instances of the indexed geometry that should be drawn.
79 </para>
80 </listitem>
81 </varlistentry>
82 <varlistentry>
83 <term><parameter>basevertex</parameter></term>
84 <listitem>
85 <para>
86 Specifies a constant that should be added to each element of <parameter>indices</parameter>
87 when chosing elements from the enabled vertex arrays.
88 </para>
89 </listitem>
90 </varlistentry>
91 <varlistentry>
92 <term><parameter>baseinstance</parameter></term>
93 <listitem>
94 <para>
95 Specifies the base instance for use in fetching instanced vertex attributes.
96 </para>
97 </listitem>
98 </varlistentry>
99 </variablelist>
100 </refsect1>
101 <refsect1 id="description"><title>Description</title>
102 <para>
103 <function>glDrawElementsInstancedBaseVertexBaseInstance</function> behaves identically to
104 <citerefentry><refentrytitle>glDrawElementsInstanced</refentrytitle></citerefentry> except that the <emphasis>i</emphasis>th element
105 transferred by the corresponding draw call will be taken from element <parameter>indices</parameter>[i] + <parameter>basevertex</parameter>
106 of each enabled array. If the resulting value is larger than the maximum value representable by <parameter>type</parameter>,
107 it is as if the calculation were upconverted to 32-bit unsigned integers (with wrapping on overflow conditions).
108 The operation is undefined if the sum would be negative. The <parameter>basevertex</parameter> has no effect on the
109 shader-visible value of <constant>gl_VertexID</constant>.
110 </para>
111 <para>
112 Specific vertex attributes may be classified as <emphasis>instanced</emphasis> through the use of
113 <citerefentry><refentrytitle>glVertexAttribDivisor</refentrytitle></citerefentry>. Instanced vertex attributes
114 supply per-instance vertex data to the vertex shader. The index of the vertex fetched from the enabled instanced vertex
115 attribute arrays is calculated as
116 <mml:math>
117 <mml:mrow>
118 <mml:mfenced open = '&lfloor;' close = '&rfloor;'>
119 <mml:mfrac>
120 <mml:mrow>
121 <mml:mi>gl</mml:mi>
122 <mml:mo>_</mml:mo>
123 <mml:mi>InstanceID</mml:mi>
124 </mml:mrow>
125 <mml:mi>divisor</mml:mi>
126 </mml:mfrac>
127 </mml:mfenced>
128 <mml:mo lspace='2px' rspace='2px'>&plus;</mml:mo>
129 <mml:mi>baseInstance</mml:mi>
130 </mml:mrow>
131 </mml:math>. Note that <parameter>baseinstance</parameter> does not affect the shader-visible value of <constant>gl_InstanceID</constant>.
132 </para>
133 </refsect1>
134 <refsect1 id="notes"><title>Notes</title>
135 <function>glDrawElementsInstancedBaseVertex</function> is only supported if the GL version is 3.2 or greater.
136 </refsect1>
137 <refsect1 id="errors"><title>Errors</title>
138 <para>
139 <constant>GL_INVALID_ENUM</constant> is generated if <parameter>mode</parameter> is not an accepted value.
140 </para>
141 <para>
142 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>count</parameter> or <parameter>primcount</parameter> is negative.
143 </para>
144 <para>
145 <constant>GL_INVALID_OPERATION</constant> is generated if a geometry shader is active and <parameter>mode</parameter>
146 is incompatible with the input primitive type of the geometry shader in the currently installed program object.
147 </para>
148 <para>
149 <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to an
150 enabled array or the element array and the buffer object's data store is currently mapped.
151 </para>
152 </refsect1>
153 <refsect1 id="seealso"><title>See Also</title>
154 <para>
155 <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>,
156 <citerefentry><refentrytitle>glDrawRangeElements</refentrytitle></citerefentry>,
157 <citerefentry><refentrytitle>glDrawRangeElementsBaseVertex</refentrytitle></citerefentry>,
158 <citerefentry><refentrytitle>glDrawElementsInstanced</refentrytitle></citerefentry>,
159 <citerefentry><refentrytitle>glDrawElementsInstancedBaseVertex</refentrytitle></citerefentry>
160 </para>
161 </refsect1>
162 <refsect1 id="Copyright"><title>Copyright</title>
163 <para>
164 Copyright <trademark class="copyright"></trademark> 2011 Khronos Group.
165 This material may be distributed subject to the terms and conditions set forth in
166 the Open Publication License, v 1.0, 8 June 1999.
167 <ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
168 </para>
169 </refsect1>
170 </refentry>