include more low-level bindings
[clinton/guile-figl.git] / upstream-man-pages / man4 / glCompressedTexImage1D.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
3 "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
4 <refentry id="glCompressedTexImage1D">
5 <refmeta>
6 <refmetainfo>
7 <copyright>
8 <year>1991-2006</year>
9 <holder>Silicon Graphics, Inc.</holder>
10 </copyright>
11 </refmetainfo>
12 <refentrytitle>glCompressedTexImage1D</refentrytitle>
13 <manvolnum>3G</manvolnum>
14 </refmeta>
15 <refnamediv>
16 <refname>glCompressedTexImage1D</refname>
17 <refpurpose>specify a one-dimensional texture image in a compressed format</refpurpose>
18 </refnamediv>
19 <refsynopsisdiv><title>C Specification</title>
20 <funcsynopsis>
21 <funcprototype>
22 <funcdef>void <function>glCompressedTexImage1D</function></funcdef>
23 <paramdef>GLenum <parameter>target</parameter></paramdef>
24 <paramdef>GLint <parameter>level</parameter></paramdef>
25 <paramdef>GLenum <parameter>internalformat</parameter></paramdef>
26 <paramdef>GLsizei <parameter>width</parameter></paramdef>
27 <paramdef>GLint <parameter>border</parameter></paramdef>
28 <paramdef>GLsizei <parameter>imageSize</parameter></paramdef>
29 <paramdef>const GLvoid * <parameter>data</parameter></paramdef>
30 </funcprototype>
31 </funcsynopsis>
32 </refsynopsisdiv>
33 <!-- eqn: ignoring delim $$ -->
34 <refsect1 id="parameters"><title>Parameters</title>
35 <variablelist>
36 <varlistentry>
37 <term><parameter>target</parameter></term>
38 <listitem>
39 <para>
40 Specifies the target texture.
41 Must be <constant>GL_TEXTURE_1D</constant> or <constant>GL_PROXY_TEXTURE_1D</constant>.
42 </para>
43 </listitem>
44 </varlistentry>
45 <varlistentry>
46 <term><parameter>level</parameter></term>
47 <listitem>
48 <para>
49 Specifies the level-of-detail number.
50 Level 0 is the base image level.
51 Level <emphasis>n</emphasis> is the <emphasis>n</emphasis>th mipmap reduction image.
52 </para>
53 </listitem>
54 </varlistentry>
55 <varlistentry>
56 <term><parameter>internalformat</parameter></term>
57 <listitem>
58 <para>
59 Specifies the format of the compressed image data stored at address <parameter>data</parameter>.
60 </para>
61 </listitem>
62 </varlistentry>
63 <varlistentry>
64 <term><parameter>width</parameter></term>
65 <listitem>
66 <para>
67 Specifies the width of the texture image.
68 All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1.
69 </para>
70 </listitem>
71 </varlistentry>
72 <varlistentry>
73 <term><parameter>border</parameter></term>
74 <listitem>
75 <para>
76 This value must be 0.
77 </para>
78 </listitem>
79 </varlistentry>
80 <varlistentry>
81 <term><parameter>imageSize</parameter></term>
82 <listitem>
83 <para>
84 Specifies the number of unsigned bytes of image data starting at the address specified by <parameter>data</parameter>.
85 </para>
86 </listitem>
87 </varlistentry>
88 <varlistentry>
89 <term><parameter>data</parameter></term>
90 <listitem>
91 <para>
92 Specifies a pointer to the compressed image data in memory.
93 </para>
94 </listitem>
95 </varlistentry>
96 </variablelist>
97 </refsect1>
98 <refsect1 id="description"><title>Description</title>
99 <para>
100 Texturing allows elements of an image array to be read by shaders.
101 </para>
102 <para>
103 <function>glCompressedTexImage1D</function> loads a previously defined, and retrieved, compressed
104 one-dimensional texture image if <parameter>target</parameter> is <constant>GL_TEXTURE_1D</constant>
105 (see <citerefentry><refentrytitle>glTexImage1D</refentrytitle></citerefentry>).
106 </para>
107 <para>
108 If <parameter>target</parameter> is <constant>GL_PROXY_TEXTURE_1D</constant>, no data is read from <parameter>data</parameter>, but
109 all of the texture image state is recalculated, checked for consistency, and checked against the implementation's capabilities. If the implementation cannot handle a texture of the requested texture size, it sets all of the image state to 0, but does not generate an error (see <citerefentry><refentrytitle>glGetError</refentrytitle></citerefentry>). To query for an entire mipmap array, use an image array level greater than or equal to 1.
110 </para>
111 <para>
112 <parameter>internalformat</parameter> must be an extension-specified compressed-texture format.
113 When a texture is loaded with
114 <citerefentry><refentrytitle>glTexImage1D</refentrytitle></citerefentry> using a generic compressed texture format
115 (e.g., <constant>GL_COMPRESSED_RGB</constant>) the GL selects from one of
116 its extensions supporting compressed textures. In order to load the
117 compressed texture image using <function>glCompressedTexImage1D</function>, query the compressed texture image's size and
118 format using <citerefentry><refentrytitle>glGetTexLevelParameter</refentrytitle></citerefentry>.
119 </para>
120 <para>
121 If a non-zero named buffer object is bound to the <constant>GL_PIXEL_UNPACK_BUFFER</constant> target
122 (see <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>) while a texture image is
123 specified, <parameter>data</parameter> is treated as a byte offset into the buffer object's data store.
124 </para>
125 <para>
126 If the compressed data are arranged into fixed-size blocks of texels, the pixel
127 storage modes can be used to select a sub-rectangle from a larger containing rectangle.
128 These pixel storage modes operate in the same way as they do for <citerefentry><refentrytitle>glTexImage1D</refentrytitle></citerefentry>.
129 In the following description, denote by <mml:math><mml:mrow><mml:msub><mml:mi>b</mml:mi><mml:mi>s</mml:mi></mml:msub></mml:mrow></mml:math>,
130 <mml:math><mml:mrow><mml:msub><mml:mi>b</mml:mi><mml:mi>w</mml:mi></mml:msub></mml:mrow></mml:math>,
131 <mml:math><mml:mrow><mml:msub><mml:mi>b</mml:mi><mml:mi>h</mml:mi></mml:msub></mml:mrow></mml:math>, and
132 <mml:math><mml:mrow><mml:msub><mml:mi>b</mml:mi><mml:mi>d</mml:mi></mml:msub></mml:mrow></mml:math>,
133 the values of pixel storage modes <constant>GL_UNPACK_COMPRESSED_BLOCK_SIZE</constant>,
134 <constant>GL_UNPACK_COMPRESSED_BLOCK_WIDTH</constant>, <constant>GL_UNPACK_COMPRESSED_BLOCK_HEIGHT</constant>,
135 and <constant>GL_UNPACK_COMPRESSED_BLOCK_DEPTH</constant>, respectively.
136 <mml:math><mml:mrow><mml:msub><mml:mi>b</mml:mi><mml:mi>s</mml:mi></mml:msub></mml:mrow></mml:math> is
137 the compressed block size in bytes; <mml:math><mml:mrow><mml:msub><mml:mi>b</mml:mi><mml:mi>w</mml:mi></mml:msub></mml:mrow></mml:math>,
138 <mml:math><mml:mrow><mml:msub><mml:mi>b</mml:mi><mml:mi>h</mml:mi></mml:msub></mml:mrow></mml:math>,
139 and <mml:math><mml:mrow><mml:msub><mml:mi>b</mml:mi><mml:mi>d</mml:mi></mml:msub></mml:mrow></mml:math> are the compressed block width, height, and depth in pixels.
140 </para>
141 <para>
142 By default the pixel storage modes <constant>GL_UNPACK_ROW_LENGTH</constant>,
143 <constant>GL_UNPACK_SKIP_ROWS</constant>, <constant>GL_UNPACK_SKIP_PIXELS</constant>,
144 <constant>GL_UNPACK_IMAGE_HEIGHT</constant> and <constant>GL_UNPACK_SKIP_IMAGES</constant>
145 are ignored for compressed images. To enable <constant>GL_UNPACK_SKIP_PIXELS</constant>
146 and <constant>GL_UNPACK_ROW_LENGTH</constant>, <mml:math><mml:mrow><mml:msub><mml:mi>b</mml:mi><mml:mi>s</mml:mi></mml:msub></mml:mrow></mml:math>
147 and <mml:math><mml:mrow><mml:msub><mml:mi>b</mml:mi><mml:mi>w</mml:mi></mml:msub></mml:mrow></mml:math> must both be non-zero.
148 To also enable <constant>GL_UNPACK_SKIP_ROWS</constant> and <constant>GL_UNPACK_IMAGE_HEIGHT</constant>,
149 <mml:math><mml:mrow><mml:msub><mml:mi>b</mml:mi><mml:mi>h</mml:mi></mml:msub></mml:mrow></mml:math> must be non-zero.
150 To also enable <constant>GL_UNPACK_SKIP_IMAGES</constant>, <mml:math><mml:mrow><mml:msub><mml:mi>b</mml:mi><mml:mi>d</mml:mi></mml:msub></mml:mrow></mml:math>
151 must be non-zero. All parameters must be consistent with the compressed format to produce the desired results.
152 </para>
153 <para>
154 When selecting a sub-rectangle from a compressed image:
155 <itemizedlist>
156 <listitem>the value of <constant>GL_UNPACK_SKIP_PIXELS</constant> must be a multiple of <mml:math><mml:mrow><mml:msub><mml:mi>b</mml:mi><mml:mi>w</mml:mi></mml:msub></mml:mrow></mml:math>;</listitem>
157 </itemizedlist>
158 </para>
159 <para>
160 <parameter>imageSize</parameter> must be equal to:
161 </para>
162 <para>
163 <mml:math display = 'block'>
164 <mml:mrow>
165 <mml:msub>
166 <mml:mi>b</mml:mi>
167 <mml:mi>s</mml:mi>
168 </mml:msub>
169 <mml:mo lspace='2px' rspace='2px'>&times;</mml:mo>
170 <mml:mfenced open = '&lceil;' close = '&rceil;'>
171 <mml:mfrac>
172 <mml:mi>width</mml:mi>
173 <mml:msub>
174 <mml:mi>b</mml:mi>
175 <mml:mi>w</mml:mi>
176 </mml:msub>
177 </mml:mfrac>
178 </mml:mfenced>
179 </mml:mrow>
180 </mml:math>
181 </para>
182 </refsect1>
183 <refsect1 id="errors"><title>Errors</title>
184 <para>
185 <constant>GL_INVALID_ENUM</constant> is generated if <parameter>internalformat</parameter> is not
186 a supported specific compressed internal formats, or is one of the generic
187 compressed internal formats:
188 <constant>GL_COMPRESSED_RED</constant>,
189 <constant>GL_COMPRESSED_RG</constant>,
190 <constant>GL_COMPRESSED_RGB</constant>,
191 <constant>GL_COMPRESSED_RGBA</constant>.
192 <constant>GL_COMPRESSED_SRGB</constant>, or
193 <constant>GL_COMPRESSED_SRGB_ALPHA</constant>.
194 </para>
195 <para>
196 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>imageSize</parameter> is not consistent with
197 the format, dimensions, and contents of the specified compressed image data.
198 </para>
199 <para>
200 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>border</parameter> is not 0.
201 </para>
202 <para>
203 <constant>GL_INVALID_OPERATION</constant> is generated if parameter combinations are not
204 supported by the specific compressed internal format as specified in the
205 specific texture compression extension.
206 </para>
207 <para>
208 <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
209 <constant>GL_PIXEL_UNPACK_BUFFER</constant> target and the buffer object's data store is currently mapped.
210 </para>
211 <para>
212 <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
213 <constant>GL_PIXEL_UNPACK_BUFFER</constant> target and the data would be unpacked from the buffer
214 object such that the memory reads required would exceed the data store size.
215 </para>
216 <para>
217 Undefined results, including abnormal program termination, are generated if
218 <parameter>data</parameter> is not encoded in a manner consistent with the extension
219 specification defining the internal compression format.
220 </para>
221 </refsect1>
222 <refsect1 id="associatedgets"><title>Associated Gets</title>
223 <para>
224 <citerefentry><refentrytitle>glGetCompressedTexImage</refentrytitle></citerefentry>
225 </para>
226 <para>
227 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_TEXTURE_COMPRESSED</constant>
228 </para>
229 <para>
230 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_NUM_COMPRESSED_TEXTURE_FORMATS</constant>
231 </para>
232 <para>
233 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_COMPRESSED_TEXTURE_FORMATS</constant>
234 </para>
235 <para>
236 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_PIXEL_UNPACK_BUFFER_BINDING</constant>
237 </para>
238 <para>
239 <citerefentry><refentrytitle>glGetTexLevelParameter</refentrytitle></citerefentry> with arguments <constant>GL_TEXTURE_INTERNAL_FORMAT</constant>
240 and <constant>GL_TEXTURE_COMPRESSED_IMAGE_SIZE</constant>
241 </para>
242 </refsect1>
243 <refsect1 id="seealso"><title>See Also</title>
244 <para>
245 <citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>,
246 <citerefentry><refentrytitle>glCompressedTexImage2D</refentrytitle></citerefentry>,
247 <citerefentry><refentrytitle>glCompressedTexImage3D</refentrytitle></citerefentry>,
248 <citerefentry><refentrytitle>glCompressedTexSubImage1D</refentrytitle></citerefentry>,
249 <citerefentry><refentrytitle>glCompressedTexSubImage2D</refentrytitle></citerefentry>,
250 <citerefentry><refentrytitle>glCompressedTexSubImage3D</refentrytitle></citerefentry>,
251 <citerefentry><refentrytitle>glCopyTexImage1D</refentrytitle></citerefentry>,
252 <citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
253 <citerefentry><refentrytitle>glCopyTexSubImage1D</refentrytitle></citerefentry>,
254 <citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
255 <citerefentry><refentrytitle>glCopyTexSubImage3D</refentrytitle></citerefentry>,
256 <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>,
257 <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
258 <citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>,
259 <citerefentry><refentrytitle>glTexSubImage1D</refentrytitle></citerefentry>,
260 <citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>,
261 <citerefentry><refentrytitle>glTexSubImage3D</refentrytitle></citerefentry>,
262 <citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
263 </para>
264 </refsect1>
265 <refsect1 id="Copyright"><title>Copyright</title>
266 <para>
267 Copyright <trademark class="copyright"></trademark> 1991-2006
268 Silicon Graphics, Inc. <trademark class="copyright"></trademark> 2011
269 Khronos Group. This document is licensed under the SGI
270 Free Software B License. For details, see
271 <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
272 </para>
273 </refsect1>
274 </refentry>