include more low-level bindings
[clinton/guile-figl.git] / upstream-man-pages / man3 / glCompressedTexSubImage3D.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
3 "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
4 <refentry id="glCompressedTexSubImage3D">
5 <refmeta>
6 <refmetainfo>
7 <copyright>
8 <year>1991-2006</year>
9 <holder>Silicon Graphics, Inc.</holder>
10 </copyright>
11 </refmetainfo>
12 <refentrytitle>glCompressedTexSubImage3D</refentrytitle>
13 <manvolnum>3G</manvolnum>
14 </refmeta>
15 <refnamediv>
16 <refname>glCompressedTexSubImage3D</refname>
17 <refpurpose>specify a three-dimensional texture subimage in a compressed format</refpurpose>
18 </refnamediv>
19 <refsynopsisdiv><title>C Specification</title>
20 <funcsynopsis>
21 <funcprototype>
22 <funcdef>void <function>glCompressedTexSubImage3D</function></funcdef>
23 <paramdef>GLenum <parameter>target</parameter></paramdef>
24 <paramdef>GLint <parameter>level</parameter></paramdef>
25 <paramdef>GLint <parameter>xoffset</parameter></paramdef>
26 <paramdef>GLint <parameter>yoffset</parameter></paramdef>
27 <paramdef>GLint <parameter>zoffset</parameter></paramdef>
28 <paramdef>GLsizei <parameter>width</parameter></paramdef>
29 <paramdef>GLsizei <parameter>height</parameter></paramdef>
30 <paramdef>GLsizei <parameter>depth</parameter></paramdef>
31 <paramdef>GLenum <parameter>format</parameter></paramdef>
32 <paramdef>GLsizei <parameter>imageSize</parameter></paramdef>
33 <paramdef>const GLvoid * <parameter>data</parameter></paramdef>
34 </funcprototype>
35 </funcsynopsis>
36 </refsynopsisdiv>
37 <!-- eqn: ignoring delim $$ -->
38 <refsect1 id="parameters"><title>Parameters</title>
39 <variablelist>
40 <varlistentry>
41 <term><parameter>target</parameter></term>
42 <listitem>
43 <para>
44 Specifies the target texture.
45 Must be <constant>GL_TEXTURE_3D</constant>.
46 </para>
47 </listitem>
48 </varlistentry>
49 <varlistentry>
50 <term><parameter>level</parameter></term>
51 <listitem>
52 <para>
53 Specifies the level-of-detail number.
54 Level 0 is the base image level.
55 Level <emphasis>n</emphasis> is the <emphasis>n</emphasis>th mipmap reduction image.
56 </para>
57 </listitem>
58 </varlistentry>
59 <varlistentry>
60 <term><parameter>xoffset</parameter></term>
61 <listitem>
62 <para>
63 Specifies a texel offset in the x direction within the texture array.
64 </para>
65 </listitem>
66 </varlistentry>
67 <varlistentry>
68 <term><parameter>yoffset</parameter></term>
69 <listitem>
70 <para>
71 Specifies a texel offset in the y direction within the texture array.
72 </para>
73 </listitem>
74 </varlistentry>
75 <varlistentry>
76 <term><parameter>width</parameter></term>
77 <listitem>
78 <para>
79 Specifies the width of the texture subimage.
80 </para>
81 </listitem>
82 </varlistentry>
83 <varlistentry>
84 <term><parameter>height</parameter></term>
85 <listitem>
86 <para>
87 Specifies the height of the texture subimage.
88 </para>
89 </listitem>
90 </varlistentry>
91 <varlistentry>
92 <term><parameter>depth</parameter></term>
93 <listitem>
94 <para>
95 Specifies the depth of the texture subimage.
96 </para>
97 </listitem>
98 </varlistentry>
99 <varlistentry>
100 <term><parameter>format</parameter></term>
101 <listitem>
102 <para>
103 Specifies the format of the compressed image data stored at address <parameter>data</parameter>.
104 </para>
105 </listitem>
106 </varlistentry>
107 <varlistentry>
108 <term><parameter>imageSize</parameter></term>
109 <listitem>
110 <para>
111 Specifies the number of unsigned bytes of image data starting at the
112 address specified by <parameter>data</parameter>.
113 </para>
114 </listitem>
115 </varlistentry>
116 <varlistentry>
117 <term><parameter>data</parameter></term>
118 <listitem>
119 <para>
120 Specifies a pointer to the compressed image data in memory.
121 </para>
122 </listitem>
123 </varlistentry>
124 </variablelist>
125 </refsect1>
126 <refsect1 id="description"><title>Description</title>
127 <para>
128 Texturing allows elements of an image array to be read by shaders.
129 </para>
130 <para>
131 <function>glCompressedTexSubImage3D</function> redefines a contiguous subregion of an existing three-dimensional
132 texture image. The texels referenced by <parameter>data</parameter> replace the portion of the
133 existing texture array with x indices <parameter>xoffset</parameter> and
134 <inlineequation><mml:math>
135 <!-- eqn: xoffset + width - 1: -->
136 <mml:mrow>
137 <mml:mi mathvariant="italic">xoffset</mml:mi>
138 <mml:mo>+</mml:mo>
139 <mml:mi mathvariant="italic">width</mml:mi>
140 <mml:mo>-</mml:mo>
141 <mml:mn>1</mml:mn>
142 </mml:mrow>
143 </mml:math></inlineequation>,
144 and the y indices <parameter>yoffset</parameter> and
145 <inlineequation><mml:math>
146 <!-- eqn: yoffset + height - 1: -->
147 <mml:mrow>
148 <mml:mi mathvariant="italic">yoffset</mml:mi>
149 <mml:mo>+</mml:mo>
150 <mml:mi mathvariant="italic">height</mml:mi>
151 <mml:mo>-</mml:mo>
152 <mml:mn>1</mml:mn>
153 </mml:mrow>
154 </mml:math></inlineequation>,
155 and the z indices <parameter>zoffset</parameter> and
156 <inlineequation><mml:math>
157 <!-- eqn: zoffset + depth - 1: -->
158 <mml:mrow>
159 <mml:mi mathvariant="italic">zoffset</mml:mi>
160 <mml:mo>+</mml:mo>
161 <mml:mi mathvariant="italic">depth</mml:mi>
162 <mml:mo>-</mml:mo>
163 <mml:mn>1</mml:mn>
164 </mml:mrow>
165 </mml:math></inlineequation>,
166 inclusive. This region may not include
167 any texels outside the range of the texture array as it was originally
168 specified. It is not an error to specify a subtexture with width of 0,
169 but such a specification has no effect.
170 </para>
171 <para>
172 <parameter>internalformat</parameter> must be a known compressed image format (such as <constant>GL_RGTC</constant>)
173 or an extension-specified compressed-texture format.
174 The <parameter>format</parameter> of the compressed texture
175 image is selected by the GL implementation that compressed it (see
176 <citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>) and should be queried at the time the texture was
177 compressed with <citerefentry><refentrytitle>glGetTexLevelParameter</refentrytitle></citerefentry>.
178 </para>
179 <para>
180 If a non-zero named buffer object is bound to the <constant>GL_PIXEL_UNPACK_BUFFER</constant> target
181 (see <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>) while a texture image is
182 specified, <parameter>data</parameter> is treated as a byte offset into the buffer object's data store.
183 </para>
184 </refsect1>
185 <refsect1 id="errors"><title>Errors</title>
186 <para>
187 <constant>GL_INVALID_ENUM</constant> is generated if <parameter>internalformat</parameter> is one of the generic compressed internal formats:
188 <constant>GL_COMPRESSED_RED</constant>,
189 <constant>GL_COMPRESSED_RG</constant>,
190 <constant>GL_COMPRESSED_RGB</constant>,
191 <constant>GL_COMPRESSED_RGBA</constant>.
192 <constant>GL_COMPRESSED_SRGB</constant>, or
193 <constant>GL_COMPRESSED_SRGB_ALPHA</constant>.
194 </para>
195 <para>
196 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>imageSize</parameter> is not consistent with
197 the format, dimensions, and contents of the specified compressed image
198 data.
199 </para>
200 <para>
201 <constant>GL_INVALID_OPERATION</constant> is generated if parameter combinations are not
202 supported by the specific compressed internal format as specified in the
203 specific texture compression extension.
204 </para>
205 <para>
206 <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
207 <constant>GL_PIXEL_UNPACK_BUFFER</constant> target and the buffer object's data store is currently mapped.
208 </para>
209 <para>
210 <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
211 <constant>GL_PIXEL_UNPACK_BUFFER</constant> target and the data would be unpacked from the buffer
212 object such that the memory reads required would exceed the data store size.
213 </para>
214 <para>
215 Undefined results, including abnormal program termination, are generated if
216 <parameter>data</parameter> is not encoded in a manner consistent with the extension
217 specification defining the internal compression format.
218 </para>
219 </refsect1>
220 <refsect1 id="associatedgets"><title>Associated Gets</title>
221 <para>
222 <citerefentry><refentrytitle>glGetCompressedTexImage</refentrytitle></citerefentry>
223 </para>
224 <para>
225 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_TEXTURE_COMPRESSED</constant>
226 </para>
227 <para>
228 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_PIXEL_UNPACK_BUFFER_BINDING</constant>
229 </para>
230 <para>
231 <citerefentry><refentrytitle>glGetTexLevelParameter</refentrytitle></citerefentry> with arguments <constant>GL_TEXTURE_INTERNAL_FORMAT</constant>
232 and <constant>GL_TEXTURE_COMPRESSED_IMAGE_SIZE</constant>
233 </para>
234 </refsect1>
235 <refsect1 id="seealso"><title>See Also</title>
236 <para>
237 <citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>,
238 <citerefentry><refentrytitle>glCompressedTexImage1D</refentrytitle></citerefentry>,
239 <citerefentry><refentrytitle>glCompressedTexImage2D</refentrytitle></citerefentry>,
240 <citerefentry><refentrytitle>glCompressedTexImage3D</refentrytitle></citerefentry>,
241 <citerefentry><refentrytitle>glCompressedTexSubImage1D</refentrytitle></citerefentry>,
242 <citerefentry><refentrytitle>glCompressedTexSubImage2D</refentrytitle></citerefentry>,
243 <citerefentry><refentrytitle>glCopyTexImage1D</refentrytitle></citerefentry>,
244 <citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
245 <citerefentry><refentrytitle>glCopyTexSubImage1D</refentrytitle></citerefentry>,
246 <citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
247 <citerefentry><refentrytitle>glCopyTexSubImage3D</refentrytitle></citerefentry>,
248 <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>,
249 <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
250 <citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>,
251 <citerefentry><refentrytitle>glTexSubImage1D</refentrytitle></citerefentry>,
252 <citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>,
253 <citerefentry><refentrytitle>glTexSubImage3D</refentrytitle></citerefentry>,
254 <citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
255 </para>
256 </refsect1>
257 <refsect1 id="Copyright"><title>Copyright</title>
258 <para>
259 Copyright <trademark class="copyright"></trademark> 1991-2006
260 Silicon Graphics, Inc. This document is licensed under the SGI
261 Free Software B License. For details, see
262 <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
263 </para>
264 </refsect1>
265 </refentry>