include more low-level bindings
[clinton/guile-figl.git] / upstream-man-pages / man3 / glCompressedTexImage3D.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
3 "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
4 <refentry id="glCompressedTexImage3D">
5 <refmeta>
6 <refmetainfo>
7 <copyright>
8 <year>1991-2006</year>
9 <holder>Silicon Graphics, Inc.</holder>
10 </copyright>
11 </refmetainfo>
12 <refentrytitle>glCompressedTexImage3D</refentrytitle>
13 <manvolnum>3G</manvolnum>
14 </refmeta>
15 <refnamediv>
16 <refname>glCompressedTexImage3D</refname>
17 <refpurpose>specify a three-dimensional texture image in a compressed format</refpurpose>
18 </refnamediv>
19 <refsynopsisdiv><title>C Specification</title>
20 <funcsynopsis>
21 <funcprototype>
22 <funcdef>void <function>glCompressedTexImage3D</function></funcdef>
23 <paramdef>GLenum <parameter>target</parameter></paramdef>
24 <paramdef>GLint <parameter>level</parameter></paramdef>
25 <paramdef>GLenum <parameter>internalformat</parameter></paramdef>
26 <paramdef>GLsizei <parameter>width</parameter></paramdef>
27 <paramdef>GLsizei <parameter>height</parameter></paramdef>
28 <paramdef>GLsizei <parameter>depth</parameter></paramdef>
29 <paramdef>GLint <parameter>border</parameter></paramdef>
30 <paramdef>GLsizei <parameter>imageSize</parameter></paramdef>
31 <paramdef>const GLvoid * <parameter>data</parameter></paramdef>
32 </funcprototype>
33 </funcsynopsis>
34 </refsynopsisdiv>
35 <!-- eqn: ignoring delim $$ -->
36 <refsect1 id="parameters"><title>Parameters</title>
37 <variablelist>
38 <varlistentry>
39 <term><parameter>target</parameter></term>
40 <listitem>
41 <para>
42 Specifies the target texture.
43 Must be <constant>GL_TEXTURE_3D</constant>, <constant>GL_PROXY_TEXTURE_3D</constant>,
44 <constant>GL_TEXTURE_2D_ARRAY</constant> or <constant>GL_PROXY_TEXTURE_2D_ARRAY</constant>.
45 </para>
46 </listitem>
47 </varlistentry>
48 <varlistentry>
49 <term><parameter>level</parameter></term>
50 <listitem>
51 <para>
52 Specifies the level-of-detail number.
53 Level 0 is the base image level.
54 Level <emphasis>n</emphasis> is the <emphasis>n</emphasis>th mipmap reduction image.
55 </para>
56 </listitem>
57 </varlistentry>
58 <varlistentry>
59 <term><parameter>internalformat</parameter></term>
60 <listitem>
61 <para>
62 Specifies the format of the compressed image data stored at address <parameter>data</parameter>.
63 </para>
64 </listitem>
65 </varlistentry>
66 <varlistentry>
67 <term><parameter>width</parameter></term>
68 <listitem>
69 <para>
70 Specifies the width of the texture image.
71 All implementations support 3D texture images that are at least 16 texels wide.
72 </para>
73 </listitem>
74 </varlistentry>
75 <varlistentry>
76 <term><parameter>height</parameter></term>
77 <listitem>
78 <para>
79 Specifies the height of the texture image.
80 All implementations support 3D texture images that are at least 16 texels
81 high.
82 </para>
83 </listitem>
84 </varlistentry>
85 <varlistentry>
86 <term><parameter>depth</parameter></term>
87 <listitem>
88 <para>
89 Specifies the depth of the texture image.
90 All implementations support 3D texture images that are at least 16 texels
91 deep.
92 </para>
93 </listitem>
94 </varlistentry>
95 <varlistentry>
96 <term><parameter>border</parameter></term>
97 <listitem>
98 <para>
99 This value must be 0.
100 </para>
101 </listitem>
102 </varlistentry>
103 <varlistentry>
104 <term><parameter>imageSize</parameter></term>
105 <listitem>
106 <para>
107 Specifies the number of unsigned bytes of image data starting at the
108 address specified by <parameter>data</parameter>.
109 </para>
110 </listitem>
111 </varlistentry>
112 <varlistentry>
113 <term><parameter>data</parameter></term>
114 <listitem>
115 <para>
116 Specifies a pointer to the compressed image data in memory.
117 </para>
118 </listitem>
119 </varlistentry>
120 </variablelist>
121 </refsect1>
122 <refsect1 id="description"><title>Description</title>
123 <para>
124 Texturing allows elements of an image array to be read by shaders.
125 </para>
126 <para>
127 <function>glCompressedTexImage3D</function> loads a previously defined, and retrieved, compressed three-dimensional
128 texture image if <parameter>target</parameter> is <constant>GL_TEXTURE_3D</constant> (see <citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>).
129 </para>
130 <para>
131 If <parameter>target</parameter> is <constant>GL_TEXTURE_2D_ARRAY</constant>, <parameter>data</parameter> is
132 treated as an array of compressed 2D textures.
133 </para>
134 <para>
135 If <parameter>target</parameter> is <constant>GL_PROXY_TEXTURE_3D</constant> or <constant>GL_PROXY_TEXTURE_2D_ARRAY</constant>,
136 no data is read from <parameter>data</parameter>, but
137 all of the texture image state is recalculated, checked for consistency,
138 and checked against the implementation's capabilities. If the
139 implementation cannot handle a texture of the requested texture size, it
140 sets all of the image state to 0, but does not generate an error (see
141 <citerefentry><refentrytitle>glGetError</refentrytitle></citerefentry>). To query for an entire mipmap array, use an image array level
142 greater than or equal to 1.
143 </para>
144 <para>
145 <parameter>internalformat</parameter> must be a known compressed image format (such as <constant>GL_RGTC</constant>)
146 or an extension-specified compressed-texture format.
147 When a texture is loaded with <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry> using a generic compressed
148 texture format (e.g., <constant>GL_COMPRESSED_RGB</constant>), the GL selects from one of
149 its extensions supporting compressed textures. In order to load the
150 compressed texture image using <function>glCompressedTexImage3D</function>, query the compressed texture image's
151 size and format using <citerefentry><refentrytitle>glGetTexLevelParameter</refentrytitle></citerefentry>.
152 </para>
153 <para>
154 If a non-zero named buffer object is bound to the <constant>GL_PIXEL_UNPACK_BUFFER</constant> target
155 (see <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>) while a texture image is
156 specified, <parameter>data</parameter> is treated as a byte offset into the buffer object's data store.
157 </para>
158 </refsect1>
159 <refsect1 id="errors"><title>Errors</title>
160 <para>
161 <constant>GL_INVALID_ENUM</constant> is generated if <parameter>internalformat</parameter> is not one of the generic
162 compressed internal formats:
163 <constant>GL_COMPRESSED_RED</constant>,
164 <constant>GL_COMPRESSED_RG</constant>,
165 <constant>GL_COMPRESSED_RGB</constant>,
166 <constant>GL_COMPRESSED_RGBA</constant>.
167 <constant>GL_COMPRESSED_SRGB</constant>, or
168 <constant>GL_COMPRESSED_SRGB_ALPHA</constant>.
169 </para>
170 <para>
171 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>imageSize</parameter> is not consistent with
172 the format, dimensions, and contents of the specified compressed image data.
173 </para>
174 <para>
175 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>border</parameter> is not 0.
176 </para>
177 <para>
178 <constant>GL_INVALID_OPERATION</constant> is generated if parameter combinations are not
179 supported by the specific compressed internal format as specified in the
180 specific texture compression extension.
181 </para>
182 <para>
183 <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
184 <constant>GL_PIXEL_UNPACK_BUFFER</constant> target and the buffer object's data store is currently mapped.
185 </para>
186 <para>
187 <constant>GL_INVALID_OPERATION</constant> is generated if a non-zero buffer object name is bound to the
188 <constant>GL_PIXEL_UNPACK_BUFFER</constant> target and the data would be unpacked from the buffer
189 object such that the memory reads required would exceed the data store size.
190 </para>
191 <para>
192 Undefined results, including abnormal program termination, are generated if <parameter>data</parameter> is not encoded in a manner consistent with the extension specification defining the internal compression format.
193 </para>
194 </refsect1>
195 <refsect1 id="associatedgets"><title>Associated Gets</title>
196 <para>
197 <citerefentry><refentrytitle>glGetCompressedTexImage</refentrytitle></citerefentry>
198 </para>
199 <para>
200 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_TEXTURE_COMPRESSED</constant>
201 </para>
202 <para>
203 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_PIXEL_UNPACK_BUFFER_BINDING</constant>
204 </para>
205 <para>
206 <citerefentry><refentrytitle>glGetTexLevelParameter</refentrytitle></citerefentry> with arguments <constant>GL_TEXTURE_INTERNAL_FORMAT</constant>
207 and <constant>GL_TEXTURE_COMPRESSED_IMAGE_SIZE</constant>
208 </para>
209 </refsect1>
210 <refsect1 id="seealso"><title>See Also</title>
211 <para>
212 <citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>,
213 <citerefentry><refentrytitle>glCompressedTexImage1D</refentrytitle></citerefentry>,
214 <citerefentry><refentrytitle>glCompressedTexImage2D</refentrytitle></citerefentry>,
215 <citerefentry><refentrytitle>glCompressedTexSubImage1D</refentrytitle></citerefentry>,
216 <citerefentry><refentrytitle>glCompressedTexSubImage2D</refentrytitle></citerefentry>,
217 <citerefentry><refentrytitle>glCompressedTexSubImage3D</refentrytitle></citerefentry>,
218 <citerefentry><refentrytitle>glCopyTexImage1D</refentrytitle></citerefentry>,
219 <citerefentry><refentrytitle>glCopyTexSubImage1D</refentrytitle></citerefentry>,
220 <citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
221 <citerefentry><refentrytitle>glCopyTexSubImage3D</refentrytitle></citerefentry>,
222 <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>,
223 <citerefentry><refentrytitle>glTexImage1D</refentrytitle></citerefentry>,
224 <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
225 <citerefentry><refentrytitle>glTexSubImage1D</refentrytitle></citerefentry>,
226 <citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>,
227 <citerefentry><refentrytitle>glTexSubImage3D</refentrytitle></citerefentry>,
228 <citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
229 </para>
230 </refsect1>
231 <refsect1 id="Copyright"><title>Copyright</title>
232 <para>
233 Copyright <trademark class="copyright"></trademark> 1991-2006
234 Silicon Graphics, Inc. This document is licensed under the SGI
235 Free Software B License. For details, see
236 <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
237 </para>
238 </refsect1>
239 </refentry>