include more low-level bindings
[clinton/guile-figl.git] / upstream-man-pages / man2 / xhtml / glLoadIdentity.xml
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3 <?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>glLoadIdentity</title><meta name="generator" content="DocBook XSL Stylesheets V1.73.2" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glLoadIdentity"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glLoadIdentity — replace the current matrix with the identity matrix</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glLoadIdentity</b>(</code></td><td>  </td><td><var class="pdparam">void</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p>
4 <code class="function">glLoadIdentity</code> replaces the current matrix with the identity matrix.
5 It is semantically equivalent to calling <a class="citerefentry" href="glLoadMatrix.xml"><span class="citerefentry"><span class="refentrytitle">glLoadMatrix</span></span></a>
6 with the identity matrix
7 </p><p>
8 </p><p>
9 </p><div class="informalequation"><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
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75 </p><p>
76 but in some cases it is more efficient.
77 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
78 <code class="constant">GL_INVALID_OPERATION</code> is generated if <code class="function">glLoadIdentity</code>
79 is executed between the execution of <a class="citerefentry" href="glBegin.xml"><span class="citerefentry"><span class="refentrytitle">glBegin</span></span></a>
80 and the corresponding execution of <a class="citerefentry" href="glEnd.xml"><span class="citerefentry"><span class="refentrytitle">glEnd</span></span></a>.
81 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p>
82 <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_MATRIX_MODE</code>
83 </p><p>
84 <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_COLOR_MATRIX</code>
85 </p><p>
86 <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_MODELVIEW_MATRIX</code>
87 </p><p>
88 <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_PROJECTION_MATRIX</code>
89 </p><p>
90 <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_TEXTURE_MATRIX</code>
91 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>
92 <a class="citerefentry" href="glLoadMatrix.xml"><span class="citerefentry"><span class="refentrytitle">glLoadMatrix</span></span></a>,
93 <a class="citerefentry" href="glLoadTransposeMatrix.xml"><span class="citerefentry"><span class="refentrytitle">glLoadTransposeMatrix</span></span></a>,
94 <a class="citerefentry" href="glMatrixMode.xml"><span class="citerefentry"><span class="refentrytitle">glMatrixMode</span></span></a>,
95 <a class="citerefentry" href="glMultMatrix.xml"><span class="citerefentry"><span class="refentrytitle">glMultMatrix</span></span></a>,
96 <a class="citerefentry" href="glMultTransposeMatrix.xml"><span class="citerefentry"><span class="refentrytitle">glMultTransposeMatrix</span></span></a>,
97 <a class="citerefentry" href="glPushMatrix.xml"><span class="citerefentry"><span class="refentrytitle">glPushMatrix</span></span></a>
98 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p>
99 Copyright <span class="trademark"></span>© 1991-2006
100 Silicon Graphics, Inc. This document is licensed under the SGI
101 Free Software B License. For details, see
102 <a class="ulink" href="http://oss.sgi.com/projects/FreeB/" target="_top">http://oss.sgi.com/projects/FreeB/</a>.
103 </p></div></div></body></html>