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"opengl-man.css" /><title>glViewportArray - OpenGL
4 Reference Pages
</title><meta name=
"generator" content=
"DocBook XSL Stylesheets V1.69.1" /></head><body><div class=
"refentry" lang=
"en" xml:
lang=
"en"><a id=
"glViewportArray"></a><div class=
"titlepage"></div><div class=
"refnamediv"><h2>Name
</h2><p>glViewportArray — set multiple viewports
</p></div><div class=
"refsynopsisdiv"><h2>C Specification
</h2><div class=
"funcsynopsis"><table border=
"0" summary=
"Function synopsis" cellspacing=
"0" cellpadding=
"0"><tr><td><code class=
"funcdef">void
<b class=
"fsfunc">glViewportArrayv
</b>(
</code></td><td>GLuint
</td><td><var class=
"pdparam">first
</var>,
</td></tr><tr><td> </td><td>GLsizei
</td><td><var class=
"pdparam">count
</var>,
</td></tr><tr><td> </td><td>const GLfloat *
</td><td><var class=
"pdparam">v
</var><code>)
</code>;
</td></tr></table></div></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"parameters"></a><h2>Parameters
</h2><div class=
"variablelist"><dl><dt><span class=
"term"><em class=
"parameter"><code>first
</code></em></span></dt><dd><p>
5 Specify the first viewport to set.
6 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>count
</code></em></span></dt><dd><p>
7 Specify the number of viewports to set.
8 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>v
</code></em></span></dt><dd><p>
9 Specify the address of an array containing the viewport parameters.
10 </p></dd></dl></div></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"description"></a><h2>Description
</h2><p>
11 <code class=
"function">glViewportArrayv
</code> specifies the parameters for multiple viewports
12 simulataneously.
<em class=
"parameter"><code>first
</code></em> specifies the index of the first viewport
13 to modify and
<em class=
"parameter"><code>count
</code></em> specifies the number of viewports to modify.
14 <em class=
"parameter"><code>first
</code></em> must be less than the value of
<code class=
"constant">GL_MAX_VIEWPORTS
</code>,
15 and
<em class=
"parameter"><code>first
</code></em> +
<em class=
"parameter"><code>count
</code></em> must be less than or equal to
16 the value of
<code class=
"constant">GL_MAX_VIEWPORTS
</code>. Viewports whose indices lie outside
17 the range [
<em class=
"parameter"><code>first
</code></em>,
<em class=
"parameter"><code>first
</code></em> +
<em class=
"parameter"><code>count
</code></em>)
18 are not modified.
<em class=
"parameter"><code>v
</code></em> contains the address of an array of floating
19 point values specifying the
20 left (
<mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">x
</mml:mi></mml:math>),
21 bottom (
<mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">y
</mml:mi></mml:math>),
22 width (
<mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">w
</mml:mi></mml:math>),
23 and height (
<mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">h
</mml:mi></mml:math>)
24 of each viewport, in that order.
<mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">x
</mml:mi></mml:math>
25 and
<mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">y
</mml:mi></mml:math> give
26 the location of the viewport's lower left corner, and
27 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">w
</mml:mi></mml:math>
28 and
<mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">h
</mml:mi></mml:math>
29 give the width and height of the viewport, respectively.
30 The viewport specifies the affine transformation of
31 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">x
</mml:mi></mml:math>
33 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">y
</mml:mi></mml:math>
35 normalized device coordinates to window coordinates.
37 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll">
39 <mml:mfenced open=
"(" close=
")">
40 <mml:msub><mml:mi mathvariant=
"italic">x
</mml:mi>
41 <mml:mi mathvariant=
"italic">nd
</mml:mi>
43 <mml:msub><mml:mi mathvariant=
"italic">y
</mml:mi>
44 <mml:mi mathvariant=
"italic">nd
</mml:mi>
48 be normalized device coordinates.
49 Then the window coordinates
50 <mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll">
52 <mml:mfenced open=
"(" close=
")">
53 <mml:msub><mml:mi mathvariant=
"italic">x
</mml:mi>
54 <mml:mi mathvariant=
"italic">w
</mml:mi>
56 <mml:msub><mml:mi mathvariant=
"italic">y
</mml:mi>
57 <mml:mi mathvariant=
"italic">w
</mml:mi>
61 are computed as follows:
63 </p><div class=
"informalequation"><mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll">
66 <mml:msub><mml:mi mathvariant=
"italic">x
</mml:mi>
67 <mml:mi mathvariant=
"italic">w
</mml:mi>
71 <mml:mfenced open=
"(" close=
")">
73 <mml:msub><mml:mi mathvariant=
"italic">x
</mml:mi>
74 <mml:mi mathvariant=
"italic">nd
</mml:mi>
81 <mml:mfenced open=
"(" close=
")">
83 <mml:mi mathvariant=
"italic">width
</mml:mi>
88 <mml:mi mathvariant=
"italic">x
</mml:mi>
93 </p><div class=
"informalequation"><mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll">
96 <mml:msub><mml:mi mathvariant=
"italic">y
</mml:mi>
97 <mml:mi mathvariant=
"italic">w
</mml:mi>
101 <mml:mfenced open=
"(" close=
")">
103 <mml:msub><mml:mi mathvariant=
"italic">y
</mml:mi>
104 <mml:mi mathvariant=
"italic">nd
</mml:mi>
111 <mml:mfenced open=
"(" close=
")">
113 <mml:mi mathvariant=
"italic">height
</mml:mi>
118 <mml:mi mathvariant=
"italic">y
</mml:mi>
123 The location of the viewport's bottom left corner, given by
124 (
<mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">x
</mml:mi></mml:math>,
<mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">y
</mml:mi></mml:math>)
125 is clamped to be within the implementaiton-dependent viewport bounds range.
126 The viewport bounds range [
<mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">min
</mml:mi></mml:math>,
<mml:math xmlns:
mml=
"http://www.w3.org/1998/Math/MathML" overflow=
"scroll"><mml:mi mathvariant=
"italic">max
</mml:mi></mml:math>]
127 can be determined by calling
<a href=
"glGet.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glGet
</span></span></a> with argument
128 <code class=
"constant">GL_VIEWPORT_BOUNDS_RANGE
</code>.
129 Viewport width and height are silently clamped
130 to a range that depends on the implementation.
131 To query this range, call
<a href=
"glGet.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glGet
</span></span></a> with argument
132 <code class=
"constant">GL_MAX_VIEWPORT_DIMS
</code>.
134 The precision with which the GL interprets the floating point viewport bounds is implementation-dependent
135 and may be determined by querying the impementation-defined constant
<code class=
"constant">GL_VIEWPORT_SUBPIXEL_BITS
</code>.
136 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"errors"></a><h2>Errors
</h2><p>
137 <code class=
"constant">GL_INVALID_VALUE
</code> is generated if
<em class=
"parameter"><code>first
</code></em> is greater than or equal to
138 the value of
<code class=
"constant">GL_MAX_VIEWPORTS
</code>.
140 <code class=
"constant">GL_INVALID_VALUE
</code> is generated if
<em class=
"parameter"><code>first
</code></em> +
<em class=
"parameter"><code>count
</code></em>
141 is greater than or equal to the value of
<code class=
"constant">GL_MAX_VIEWPORTS
</code>.
143 <code class=
"constant">GL_INVALID_VALUE
</code> is generated if either
<em class=
"parameter"><code>width
</code></em> or
<em class=
"parameter"><code>height
</code></em> is negative.
144 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"associatedgets"></a><h2>Associated Gets
</h2><p>
145 <a href=
"glGet.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glGet
</span></span></a> with argument
<code class=
"constant">GL_VIEWPORT
</code>
147 <a href=
"glGet.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glGet
</span></span></a> with argument
<code class=
"constant">GL_MAX_VIEWPORT_DIMS
</code>
149 <a href=
"glGet.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glGet
</span></span></a> with argument
<code class=
"constant">GL_VIEWPORT_BOUNDS_RANGE
</code>
151 <a href=
"glGet.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glGet
</span></span></a> with argument
<code class=
"constant">GL_VIEWPORT_SUBPIXEL_BITS
</code>
152 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"seealso"></a><h2>See Also
</h2><p>
153 <a href=
"glDepthRange.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glDepthRange
</span></span></a>,
154 <a href=
"glViewport.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glViewport
</span></span></a>,
155 <a href=
"glViewportIndexed.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glViewportIndexed
</span></span></a>
156 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"Copyright"></a><h2>Copyright
</h2><p>
157 Copyright
<span class=
"trademark"></span>©
2010 Khronos Group.
158 This material may be distributed subject to the terms and conditions set forth in
159 the Open Publication License, v
1.0,
8 June
1999.
160 <a href=
"http://opencontent.org/openpub/" target=
"_top">http://opencontent.org/openpub/
</a>.
161 </p></div></div></body></html>