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[clinton/guile-figl.git] / upstream-doc / man4 / glCopyTexImage2D.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
3 "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
4 <refentry id="glCopyTexImage2D">
5 <refmeta>
6 <refmetainfo>
7 <copyright>
8 <year>1991-2006</year>
9 <holder>Silicon Graphics, Inc.</holder>
10 </copyright>
11 </refmetainfo>
12 <refentrytitle>glCopyTexImage2D</refentrytitle>
13 <manvolnum>3G</manvolnum>
14 </refmeta>
15 <refnamediv>
16 <refname>glCopyTexImage2D</refname>
17 <refpurpose>copy pixels into a 2D texture image</refpurpose>
18 </refnamediv>
19 <refsynopsisdiv><title>C Specification</title>
20 <funcsynopsis>
21 <funcprototype>
22 <funcdef>void <function>glCopyTexImage2D</function></funcdef>
23 <paramdef>GLenum <parameter>target</parameter></paramdef>
24 <paramdef>GLint <parameter>level</parameter></paramdef>
25 <paramdef>GLenum <parameter>internalformat</parameter></paramdef>
26 <paramdef>GLint <parameter>x</parameter></paramdef>
27 <paramdef>GLint <parameter>y</parameter></paramdef>
28 <paramdef>GLsizei <parameter>width</parameter></paramdef>
29 <paramdef>GLsizei <parameter>height</parameter></paramdef>
30 <paramdef>GLint <parameter>border</parameter></paramdef>
31 </funcprototype>
32 </funcsynopsis>
33 </refsynopsisdiv>
34 <!-- eqn: ignoring delim $$ -->
35 <refsect1 id="parameters"><title>Parameters</title>
36 <variablelist>
37 <varlistentry>
38 <term><parameter>target</parameter></term>
39 <listitem>
40 <para>
41 Specifies the target texture.
42 Must be <constant>GL_TEXTURE_2D</constant>,
43 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
44 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
45 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
46 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
47 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>, or
48 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>.
49 </para>
50 </listitem>
51 </varlistentry>
52 <varlistentry>
53 <term><parameter>level</parameter></term>
54 <listitem>
55 <para>
56 Specifies the level-of-detail number.
57 Level 0 is the base image level.
58 Level <emphasis>n</emphasis> is the <emphasis>n</emphasis>th mipmap reduction image.
59 </para>
60 </listitem>
61 </varlistentry>
62 <varlistentry>
63 <term><parameter>internalformat</parameter></term>
64 <listitem>
65 <para>
66 Specifies the internal format of the texture.
67 Must be one of the following symbolic constants:
68 <constant>GL_COMPRESSED_RED</constant>,
69 <constant>GL_COMPRESSED_RG</constant>,
70 <constant>GL_COMPRESSED_RGB</constant>,
71 <constant>GL_COMPRESSED_RGBA</constant>.
72 <constant>GL_COMPRESSED_SRGB</constant>,
73 <constant>GL_COMPRESSED_SRGB_ALPHA</constant>.
74 <constant>GL_DEPTH_COMPONENT</constant>,
75 <constant>GL_DEPTH_COMPONENT16</constant>,
76 <constant>GL_DEPTH_COMPONENT24</constant>,
77 <constant>GL_DEPTH_COMPONENT32</constant>,
78 <constant>GL_RED</constant>,
79 <constant>GL_RG</constant>,
80 <constant>GL_RGB</constant>,
81 <constant>GL_R3_G3_B2</constant>,
82 <constant>GL_RGB4</constant>,
83 <constant>GL_RGB5</constant>,
84 <constant>GL_RGB8</constant>,
85 <constant>GL_RGB10</constant>,
86 <constant>GL_RGB12</constant>,
87 <constant>GL_RGB16</constant>,
88 <constant>GL_RGBA</constant>,
89 <constant>GL_RGBA2</constant>,
90 <constant>GL_RGBA4</constant>,
91 <constant>GL_RGB5_A1</constant>,
92 <constant>GL_RGBA8</constant>,
93 <constant>GL_RGB10_A2</constant>,
94 <constant>GL_RGBA12</constant>,
95 <constant>GL_RGBA16</constant>,
96 <constant>GL_SRGB</constant>,
97 <constant>GL_SRGB8</constant>,
98 <constant>GL_SRGB_ALPHA</constant>, or
99 <constant>GL_SRGB8_ALPHA8</constant>.
100 </para>
101 </listitem>
102 </varlistentry>
103 <varlistentry>
104 <term><parameter>x</parameter></term>
105 <term><parameter>y</parameter></term>
106 <listitem>
107 <para>
108 Specify the window coordinates of the lower left corner
109 of the rectangular region of pixels to be copied.
110 </para>
111 </listitem>
112 </varlistentry>
113 <varlistentry>
114 <term><parameter>width</parameter></term>
115 <listitem>
116 <para>
117 Specifies the width of the texture image.
118 Must be 0 or
119 <inlineequation><mml:math>
120 <!-- eqn: 2 sup n + 2 ( border ): -->
121 <mml:mrow>
122 <mml:msup><mml:mn>2</mml:mn>
123 <mml:mi mathvariant="italic">n</mml:mi>
124 </mml:msup>
125 <mml:mo>+</mml:mo>
126 <mml:mrow>
127 <mml:mn>2</mml:mn>
128 <mml:mo>&af;</mml:mo>
129 <mml:mfenced open="(" close=")">
130 <mml:mi mathvariant="italic">border</mml:mi>
131 </mml:mfenced>
132 </mml:mrow>
133 </mml:mrow>
134 </mml:math></inlineequation>
135 for some integer
136 <inlineequation><mml:math><mml:mi mathvariant="italic">n</mml:mi></mml:math></inlineequation>.
137 </para>
138 </listitem>
139 </varlistentry>
140 <varlistentry>
141 <term><parameter>height</parameter></term>
142 <listitem>
143 <para>
144 Specifies the height of the texture image.
145 Must be 0 or
146 <inlineequation><mml:math>
147 <!-- eqn: 2 sup m + 2 ( border ): -->
148 <mml:mrow>
149 <mml:msup><mml:mn>2</mml:mn>
150 <mml:mi mathvariant="italic">m</mml:mi>
151 </mml:msup>
152 <mml:mo>+</mml:mo>
153 <mml:mrow>
154 <mml:mn>2</mml:mn>
155 <mml:mo>&af;</mml:mo>
156 <mml:mfenced open="(" close=")">
157 <mml:mi mathvariant="italic">border</mml:mi>
158 </mml:mfenced>
159 </mml:mrow>
160 </mml:mrow>
161 </mml:math></inlineequation>
162 for some integer
163 <inlineequation><mml:math><mml:mi mathvariant="italic">m</mml:mi></mml:math></inlineequation>.
164 </para>
165 </listitem>
166 </varlistentry>
167 <varlistentry>
168 <term><parameter>border</parameter></term>
169 <listitem>
170 <para>
171 Specifies the width of the border.
172 Must be either 0 or 1.
173 </para>
174 </listitem>
175 </varlistentry>
176 </variablelist>
177 </refsect1>
178 <refsect1 id="description"><title>Description</title>
179 <para>
180 <function>glCopyTexImage2D</function> defines a two-dimensional texture image, or cube-map texture image
181 with pixels from the current
182 <constant>GL_READ_BUFFER</constant>.
183 </para>
184 <para>
185 The screen-aligned pixel rectangle with lower left corner at (<parameter>x</parameter>,
186 <parameter>y</parameter>) and with a width of
187 <inlineequation><mml:math>
188 <!-- eqn: width + 2 ( border ): -->
189 <mml:mrow>
190 <mml:mi mathvariant="italic">width</mml:mi>
191 <mml:mo>+</mml:mo>
192 <mml:mrow>
193 <mml:mn>2</mml:mn>
194 <mml:mo>&af;</mml:mo>
195 <mml:mfenced open="(" close=")">
196 <mml:mi mathvariant="italic">border</mml:mi>
197 </mml:mfenced>
198 </mml:mrow>
199 </mml:mrow>
200 </mml:math></inlineequation>
201 and a height of
202 <inlineequation><mml:math>
203 <!-- eqn: height + 2 ( border ): -->
204 <mml:mrow>
205 <mml:mi mathvariant="italic">height</mml:mi>
206 <mml:mo>+</mml:mo>
207 <mml:mrow>
208 <mml:mn>2</mml:mn>
209 <mml:mo>&af;</mml:mo>
210 <mml:mfenced open="(" close=")">
211 <mml:mi mathvariant="italic">border</mml:mi>
212 </mml:mfenced>
213 </mml:mrow>
214 </mml:mrow>
215 </mml:math></inlineequation>
216 defines the texture array
217 at the mipmap level specified by <parameter>level</parameter>.
218 <parameter>internalformat</parameter> specifies the internal format of the texture array.
219 </para>
220 <para>
221 The pixels in the rectangle are processed exactly as if
222 <citerefentry><refentrytitle>glReadPixels</refentrytitle></citerefentry> had been called, but the process stops just before
223 final conversion.
224 At this point all pixel component values are clamped to the range
225 <inlineequation><mml:math>
226 <!-- eqn: [0,1]: -->
227 <mml:mfenced open="[" close="]">
228 <mml:mn>0</mml:mn>
229 <mml:mn>1</mml:mn>
230 </mml:mfenced>
231 </mml:math></inlineequation>
232 and then converted to the texture's internal format for storage in the texel
233 array.
234 </para>
235 <para>
236 Pixel ordering is such that lower
237 <inlineequation><mml:math><mml:mi mathvariant="italic">x</mml:mi></mml:math></inlineequation>
238 and
239 <inlineequation><mml:math><mml:mi mathvariant="italic">y</mml:mi></mml:math></inlineequation>
240 screen coordinates correspond to
241 lower
242 <inlineequation><mml:math><mml:mi mathvariant="italic">s</mml:mi></mml:math></inlineequation>
243 and
244 <inlineequation><mml:math><mml:mi mathvariant="italic">t</mml:mi></mml:math></inlineequation>
245 texture coordinates.
246 </para>
247 <para>
248 If any of the pixels within the specified rectangle of the current
249 <constant>GL_READ_BUFFER</constant> are outside the window associated with the current
250 rendering context, then the values obtained for those pixels are undefined.
251 </para>
252 <para>
253 When <parameter>internalformat</parameter> is one of the sRGB types, the GL does not automatically convert the source pixels to the sRGB color space. In this case, the <function>glPixelMap</function> function can be used to accomplish the conversion.
254 </para>
255 </refsect1>
256 <refsect1 id="notes"><title>Notes</title>
257 <para>
258 1, 2, 3, and 4 are not accepted values for <parameter>internalformat</parameter>.
259 </para>
260 <para>
261 An image with height or width of 0 indicates a NULL texture.
262 </para>
263 </refsect1>
264 <refsect1 id="errors"><title>Errors</title>
265 <para>
266 <constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not <constant>GL_TEXTURE_2D</constant>,
267 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
268 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
269 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
270 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
271 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>, or
272 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>.
273 </para>
274 <para>
275 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>level</parameter> is less than 0.
276 </para>
277 <para>
278 <constant>GL_INVALID_VALUE</constant> may be generated if <parameter>level</parameter> is greater
279 than
280 <inlineequation><mml:math>
281 <!-- eqn: log sub 2 max: -->
282 <mml:mrow>
283 <mml:msub><mml:mi mathvariant="italic">log</mml:mi>
284 <mml:mn>2</mml:mn>
285 </mml:msub>
286 <mml:mo>&it;</mml:mo>
287 <mml:mi mathvariant="italic">max</mml:mi>
288 </mml:mrow>
289 </mml:math></inlineequation>,
290 where
291 <inlineequation><mml:math><mml:mi mathvariant="italic">max</mml:mi></mml:math></inlineequation>
292 is the returned value of <constant>GL_MAX_TEXTURE_SIZE</constant>.
293 </para>
294 <para>
295 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>width</parameter> is less than 0
296 or greater than
297 <constant>GL_MAX_TEXTURE_SIZE</constant>.
298 </para>
299 <para>
300 <constant>GL_INVALID_VALUE</constant> is generated if non-power-of-two textures are not supported and the <parameter>width</parameter> or <parameter>depth</parameter> cannot be represented as
301 <inlineequation><mml:math>
302 <!-- eqn: 2 sup k + 2 ( border ): -->
303 <mml:mrow>
304 <mml:msup><mml:mn>2</mml:mn>
305 <mml:mi mathvariant="italic">k</mml:mi>
306 </mml:msup>
307 <mml:mo>+</mml:mo>
308 <mml:mrow>
309 <mml:mn>2</mml:mn>
310 <mml:mo>&af;</mml:mo>
311 <mml:mfenced open="(" close=")">
312 <mml:mi mathvariant="italic">border</mml:mi>
313 </mml:mfenced>
314 </mml:mrow>
315 </mml:mrow>
316 </mml:math></inlineequation>
317 for some integer
318 <inlineequation><mml:math><mml:mi mathvariant="italic">k</mml:mi></mml:math></inlineequation>.
319 </para>
320 <para>
321 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>border</parameter> is not 0 or 1.
322 </para>
323 <para>
324 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>internalformat</parameter> is not an
325 accepted format.
326 </para>
327 <para>
328 <constant>GL_INVALID_OPERATION</constant> is generated if <parameter>internalformat</parameter> is
329 <constant>GL_DEPTH_COMPONENT</constant>, <constant>GL_DEPTH_COMPONENT16</constant>,
330 <constant>GL_DEPTH_COMPONENT24</constant>, or <constant>GL_DEPTH_COMPONENT32</constant> and there is no depth
331 buffer.
332 </para>
333 </refsect1>
334 <refsect1 id="associatedgets"><title>Associated Gets</title>
335 <para>
336 <citerefentry><refentrytitle>glGetTexImage</refentrytitle></citerefentry>
337 </para>
338 </refsect1>
339 <refsect1 id="seealso"><title>See Also</title>
340 <para>
341 <citerefentry><refentrytitle>glCopyTexImage1D</refentrytitle></citerefentry>,
342 <citerefentry><refentrytitle>glCopyTexSubImage1D</refentrytitle></citerefentry>,
343 <citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
344 <citerefentry><refentrytitle>glPixelStore</refentrytitle></citerefentry>,
345 <citerefentry><refentrytitle>glTexImage1D</refentrytitle></citerefentry>,
346 <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
347 <citerefentry><refentrytitle>glTexSubImage1D</refentrytitle></citerefentry>,
348 <citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>,
349 <citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
350 </para>
351 </refsect1>
352 <refsect1 id="Copyright"><title>Copyright</title>
353 <para>
354 Copyright <trademark class="copyright"></trademark> 1991-2006
355 Silicon Graphics, Inc. This document is licensed under the SGI
356 Free Software B License. For details, see
357 <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
358 </para>
359 </refsect1>
360 </refentry>