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[clinton/guile-figl.git] / upstream-doc / man3 / xhtml / glGetTexParameter.xml
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4 <?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>glGetTexParameter - OpenGL 3.3 Reference Pages</title><meta name="generator" content="DocBook XSL Stylesheets V1.69.1" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glGetTexParameter"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glGetTexParameter — return texture parameter values</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glGetTexParameterfv</b>(</code></td><td>GLenum  </td><td><var class="pdparam">target</var>, </td></tr><tr><td> </td><td>GLenum  </td><td><var class="pdparam">pname</var>, </td></tr><tr><td> </td><td>GLfloat *  </td><td><var class="pdparam">params</var><code>)</code>;</td></tr></table></div><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glGetTexParameteriv</b>(</code></td><td>GLenum  </td><td><var class="pdparam">target</var>, </td></tr><tr><td> </td><td>GLenum  </td><td><var class="pdparam">pname</var>, </td></tr><tr><td> </td><td>GLint *  </td><td><var class="pdparam">params</var><code>)</code>;</td></tr></table></div><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glGetTexParameterIiv</b>(</code></td><td>GLenum  </td><td><var class="pdparam">target</var>, </td></tr><tr><td> </td><td>GLenum  </td><td><var class="pdparam">pname</var>, </td></tr><tr><td> </td><td>GLint *  </td><td><var class="pdparam">params</var><code>)</code>;</td></tr></table></div><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glGetTexParameterIuiv</b>(</code></td><td>GLenum  </td><td><var class="pdparam">target</var>, </td></tr><tr><td> </td><td>GLenum  </td><td><var class="pdparam">pname</var>, </td></tr><tr><td> </td><td>GLuint *  </td><td><var class="pdparam">params</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>target</code></em></span></dt><dd><p>
5 Specifies the symbolic name of the target texture.
6 <code class="constant">GL_TEXTURE_1D</code>,
7 <code class="constant">GL_TEXTURE_2D</code>,
8 <code class="constant">GL_TEXTURE_1D_ARRAY</code>,
9 <code class="constant">GL_TEXTURE_2D_ARRAY</code>,
10 <code class="constant">GL_TEXTURE_3D</code>,
11 <code class="constant">GL_TEXTURE_RECTANGLE</code>, and
12 <code class="constant">GL_TEXTURE_CUBE_MAP</code>
13 are accepted.
14 </p></dd><dt><span class="term"><em class="parameter"><code>pname</code></em></span></dt><dd><p>
15 Specifies the symbolic name of a texture parameter.
16 <code class="constant">GL_TEXTURE_BASE_LEVEL</code>,
17 <code class="constant">GL_TEXTURE_BORDER_COLOR</code>,
18 <code class="constant">GL_TEXTURE_COMPARE_MODE</code>,
19 <code class="constant">GL_TEXTURE_COMPARE_FUNC</code>,
20 <code class="constant">GL_TEXTURE_LOD_BIAS</code>,
21 <code class="constant">GL_TEXTURE_MAG_FILTER</code>,
22 <code class="constant">GL_TEXTURE_MAX_LEVEL</code>,
23 <code class="constant">GL_TEXTURE_MAX_LOD</code>,
24 <code class="constant">GL_TEXTURE_MIN_FILTER</code>,
25 <code class="constant">GL_TEXTURE_MIN_LOD</code>,
26 <code class="constant">GL_TEXTURE_SWIZZLE_R</code>,
27 <code class="constant">GL_TEXTURE_SWIZZLE_G</code>,
28 <code class="constant">GL_TEXTURE_SWIZZLE_B</code>,
29 <code class="constant">GL_TEXTURE_SWIZZLE_A</code>,
30 <code class="constant">GL_TEXTURE_SWIZZLE_RGBA</code>,
31 <code class="constant">GL_TEXTURE_WRAP_S</code>,
32 <code class="constant">GL_TEXTURE_WRAP_T</code>, and
33 <code class="constant">GL_TEXTURE_WRAP_R</code>
34 are accepted.
35 </p></dd><dt><span class="term"><em class="parameter"><code>params</code></em></span></dt><dd><p>
36 Returns the texture parameters.
37 </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p>
38 <code class="function">glGetTexParameter</code> returns in <em class="parameter"><code>params</code></em> the value or values of the texture parameter
39 specified as <em class="parameter"><code>pname</code></em>.
40 <em class="parameter"><code>target</code></em> defines the target texture.
41 <code class="constant">GL_TEXTURE_1D</code>,
42 <code class="constant">GL_TEXTURE_2D</code>,
43 <code class="constant">GL_TEXTURE_3D</code>,
44 <code class="constant">GL_TEXTURE_1D_ARRAY</code>,
45 <code class="constant">GL_TEXTURE_2D_ARRAY</code>,
46 <code class="constant">GL_TEXTURE_RECTANGLE</code>, and
47 <code class="constant">GL_TEXTURE_CUBE_MAP</code>
48 specify one-, two-, or three-dimensional, one-dimensional array, two-dimensional array, rectangle or cube-mapped texturing, respectively.
49 <em class="parameter"><code>pname</code></em> accepts the same symbols as <a href="glTexParameter.xml"><span class="citerefentry"><span class="refentrytitle">glTexParameter</span></span></a>,
50 with the same interpretations:
51 </p><div class="variablelist"><dl><dt><span class="term"><code class="constant">GL_TEXTURE_MAG_FILTER</code></span></dt><dd><p>
52 Returns the single-valued texture magnification filter,
53 a symbolic constant. The initial value is <code class="constant">GL_LINEAR</code>.
54 </p></dd><dt><span class="term"><code class="constant">GL_TEXTURE_MIN_FILTER</code></span></dt><dd><p>
55 Returns the single-valued texture minification filter,
56 a symbolic constant. The initial value is <code class="constant">GL_NEAREST_MIPMAP_LINEAR</code>.
57 </p></dd><dt><span class="term"><code class="constant">GL_TEXTURE_MIN_LOD</code></span></dt><dd><p>
58 Returns the single-valued texture minimum level-of-detail value. The
59 initial value is
60 <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
61
62 <mml:mn>-1000</mml:mn>
63 </mml:math>.
64 </p></dd><dt><span class="term"><code class="constant">GL_TEXTURE_MAX_LOD</code></span></dt><dd><p>
65 Returns the single-valued texture maximum level-of-detail value. The
66 initial value is 1000.
67 </p></dd><dt><span class="term"><code class="constant">GL_TEXTURE_BASE_LEVEL</code></span></dt><dd><p>
68 Returns the single-valued base texture mipmap level. The initial value is 0.
69 </p></dd><dt><span class="term"><code class="constant">GL_TEXTURE_MAX_LEVEL</code></span></dt><dd><p>
70 Returns the single-valued maximum texture mipmap array level. The initial
71 value is 1000.
72 </p></dd><dt><span class="term"><code class="constant">GL_TEXTURE_SWIZZLE_R</code></span></dt><dd><p>
73 Returns the red component swizzle. The initial value is <code class="constant">GL_RED</code>.
74 </p></dd><dt><span class="term"><code class="constant">GL_TEXTURE_SWIZZLE_G</code></span></dt><dd><p>
75 Returns the green component swizzle. The initial value is <code class="constant">GL_GREEN</code>.
76 </p></dd><dt><span class="term"><code class="constant">GL_TEXTURE_SWIZZLE_B</code></span></dt><dd><p>
77 Returns the blue component swizzle. The initial value is <code class="constant">GL_BLUE</code>.
78 </p></dd><dt><span class="term"><code class="constant">GL_TEXTURE_SWIZZLE_A</code></span></dt><dd><p>
79 Returns the alpha component swizzle. The initial value is <code class="constant">GL_ALPHA</code>.
80 </p></dd><dt><span class="term"><code class="constant">GL_TEXTURE_SWIZZLE_RGBA</code></span></dt><dd><p>
81 Returns the component swizzle for all channels in a single query.
82 </p></dd><dt><span class="term"><code class="constant">GL_TEXTURE_WRAP_S</code></span></dt><dd><p>
83 Returns the single-valued wrapping function for texture coordinate
84 <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">s</mml:mi></mml:math>,
85 a symbolic constant. The initial value is <code class="constant">GL_REPEAT</code>.
86 </p></dd><dt><span class="term"><code class="constant">GL_TEXTURE_WRAP_T</code></span></dt><dd><p>
87 Returns the single-valued wrapping function for texture coordinate
88 <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">t</mml:mi></mml:math>,
89 a symbolic constant. The initial value is <code class="constant">GL_REPEAT</code>.
90 </p></dd><dt><span class="term"><code class="constant">GL_TEXTURE_WRAP_R</code></span></dt><dd><p>
91 Returns the single-valued wrapping function for texture coordinate
92 <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">r</mml:mi></mml:math>,
93 a symbolic constant. The initial value is <code class="constant">GL_REPEAT</code>.
94 </p></dd><dt><span class="term"><code class="constant">GL_TEXTURE_BORDER_COLOR</code></span></dt><dd><p>
95 Returns four integer or floating-point numbers that comprise the RGBA color
96 of the texture border.
97 Floating-point values are returned in the range
98 <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
99
100 <mml:mfenced open="[" close="]">
101 <mml:mn>0</mml:mn>
102 <mml:mn>1</mml:mn>
103 </mml:mfenced>
104 </mml:math>.
105 Integer values are returned as a linear mapping of the internal floating-point
106 representation such that 1.0 maps to the most positive representable
107 integer and
108 <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
109
110 <mml:mn>-1.0</mml:mn>
111 </mml:math>
112 maps to the most negative representable
113 integer. The initial value is (0, 0, 0, 0).
114 </p></dd><dt><span class="term"><code class="constant">GL_TEXTURE_COMPARE_MODE</code></span></dt><dd><p>
115 Returns a single-valued texture comparison mode, a symbolic constant. The
116 initial value is <code class="constant">GL_NONE</code>. See <a href="glTexParameter.xml"><span class="citerefentry"><span class="refentrytitle">glTexParameter</span></span></a>.
117 </p></dd><dt><span class="term"><code class="constant">GL_TEXTURE_COMPARE_FUNC</code></span></dt><dd><p>
118 Returns a single-valued texture comparison function, a symbolic constant. The
119 initial value is <code class="constant">GL_LEQUAL</code>. See <a href="glTexParameter.xml"><span class="citerefentry"><span class="refentrytitle">glTexParameter</span></span></a>.
120 </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p>
121 If an error is generated,
122 no change is made to the contents of <em class="parameter"><code>params</code></em>.
123 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
124 <code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>target</code></em> or <em class="parameter"><code>pname</code></em> is not an
125 accepted value.
126 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>
127 <a href="glTexParameter.xml"><span class="citerefentry"><span class="refentrytitle">glTexParameter</span></span></a>
128 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p>
129 Copyright <span class="trademark"></span>© 1991-2006
130 Silicon Graphics, Inc. Copyright <span class="trademark"></span>© 2010
131 Khronos Group. This document is licensed under the SGI
132 Free Software B License. For details, see
133 <a href="http://oss.sgi.com/projects/FreeB/" target="_top">http://oss.sgi.com/projects/FreeB/</a>.
134 </p></div></div></body></html>