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[clinton/guile-figl.git] / upstream-doc / man2 / xhtml / glVertexPointer.xml
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3 <?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>glVertexPointer</title><meta name="generator" content="DocBook XSL Stylesheets V1.73.2" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glVertexPointer"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glVertexPointer — define an array of vertex data</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glVertexPointer</b>(</code></td><td>GLint  </td><td><var class="pdparam">size</var>, </td></tr><tr><td> </td><td>GLenum  </td><td><var class="pdparam">type</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">stride</var>, </td></tr><tr><td> </td><td>const GLvoid *  </td><td><var class="pdparam">pointer</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>size</code></em></span></dt><dd><p>
4 Specifies the number of coordinates per vertex. Must be 2, 3, or
5 4. The initial value is 4.
6 </p></dd><dt><span class="term"><em class="parameter"><code>type</code></em></span></dt><dd><p>
7 Specifies the data type of each coordinate in the array.
8 Symbolic constants
9 <code class="constant">GL_SHORT</code>,
10 <code class="constant">GL_INT</code>,
11 <code class="constant">GL_FLOAT</code>,
12 or <code class="constant">GL_DOUBLE</code>
13 are accepted. The initial value is <code class="constant">GL_FLOAT</code>.
14 </p></dd><dt><span class="term"><em class="parameter"><code>stride</code></em></span></dt><dd><p>
15 Specifies the byte offset between consecutive
16 vertices. If <em class="parameter"><code>stride</code></em> is 0, the vertices are understood to be tightly packed in
17 the array. The initial value
18 is 0.
19 </p></dd><dt><span class="term"><em class="parameter"><code>pointer</code></em></span></dt><dd><p>
20 Specifies a pointer to the first coordinate of the first vertex in the
21 array. The initial value is 0.
22 </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p>
23 <code class="function">glVertexPointer</code> specifies the location and data format of an array of vertex coordinates
24 to use when rendering.
25 <em class="parameter"><code>size</code></em> specifies the number of coordinates per vertex, and must be 2, 3, or 4.
26 <em class="parameter"><code>type</code></em> specifies the data type of each coordinate, and <em class="parameter"><code>stride</code></em> specifies the byte stride from one
27 vertex to the next, allowing vertices and attributes
28 to be packed into a single array or stored in separate arrays.
29 (Single-array storage may be more efficient on some implementations;
30 see <a class="citerefentry" href="glInterleavedArrays.xml"><span class="citerefentry"><span class="refentrytitle">glInterleavedArrays</span></span></a>.)
31 </p><p>
32 If a non-zero named buffer object is bound to the <code class="constant">GL_ARRAY_BUFFER</code> target
33 (see <a class="citerefentry" href="glBindBuffer.xml"><span class="citerefentry"><span class="refentrytitle">glBindBuffer</span></span></a>) while a vertex array is
34 specified, <em class="parameter"><code>pointer</code></em> is treated as a byte offset into the buffer object's data store.
35 Also, the buffer object binding (<code class="constant">GL_ARRAY_BUFFER_BINDING</code>) is saved as vertex array
36 client-side state (<code class="constant">GL_VERTEX_ARRAY_BUFFER_BINDING</code>).
37 </p><p>
38 When a vertex array is specified,
39 <em class="parameter"><code>size</code></em>, <em class="parameter"><code>type</code></em>, <em class="parameter"><code>stride</code></em>, and <em class="parameter"><code>pointer</code></em> are saved as client-side
40 state, in addition to the current vertex array buffer object binding.
41 </p><p>
42 To enable and disable the vertex array, call <a class="citerefentry" href="glEnableClientState.xml"><span class="citerefentry"><span class="refentrytitle">glEnableClientState</span></span></a> and
43 <a class="citerefentry" href="glDisableClientState.xml"><span class="citerefentry"><span class="refentrytitle">glDisableClientState</span></span></a> with the argument <code class="constant">GL_VERTEX_ARRAY</code>. If
44 enabled, the vertex array is used when
45 <a class="citerefentry" href="glArrayElement.xml"><span class="citerefentry"><span class="refentrytitle">glArrayElement</span></span></a>, <a class="citerefentry" href="glDrawArrays.xml"><span class="citerefentry"><span class="refentrytitle">glDrawArrays</span></span></a>, <a class="citerefentry" href="glMultiDrawArrays.xml"><span class="citerefentry"><span class="refentrytitle">glMultiDrawArrays</span></span></a>,
46 <a class="citerefentry" href="glDrawElements.xml"><span class="citerefentry"><span class="refentrytitle">glDrawElements</span></span></a>, <a class="citerefentry" href="glMultiDrawElements.xml"><span class="citerefentry"><span class="refentrytitle">glMultiDrawElements</span></span></a>, or <a class="citerefentry" href="glDrawRangeElements.xml"><span class="citerefentry"><span class="refentrytitle">glDrawRangeElements</span></span></a>
47 is called.
48 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p>
49 <code class="function">glVertexPointer</code> is available only if the GL version is 1.1 or greater.
50 </p><p>
51 The vertex array is initially disabled and isn't accessed when
52 <a class="citerefentry" href="glArrayElement.xml"><span class="citerefentry"><span class="refentrytitle">glArrayElement</span></span></a>, <a class="citerefentry" href="glDrawElements.xml"><span class="citerefentry"><span class="refentrytitle">glDrawElements</span></span></a>, <a class="citerefentry" href="glDrawRangeElements.xml"><span class="citerefentry"><span class="refentrytitle">glDrawRangeElements</span></span></a>,
53 <a class="citerefentry" href="glDrawArrays.xml"><span class="citerefentry"><span class="refentrytitle">glDrawArrays</span></span></a>, <a class="citerefentry" href="glMultiDrawArrays.xml"><span class="citerefentry"><span class="refentrytitle">glMultiDrawArrays</span></span></a>, or <a class="citerefentry" href="glMultiDrawElements.xml"><span class="citerefentry"><span class="refentrytitle">glMultiDrawElements</span></span></a>
54 is called.
55 </p><p>
56 Execution of <code class="function">glVertexPointer</code> is not allowed between the execution of
57 <a class="citerefentry" href="glBegin.xml"><span class="citerefentry"><span class="refentrytitle">glBegin</span></span></a> and the corresponding execution of <a class="citerefentry" href="glEnd.xml"><span class="citerefentry"><span class="refentrytitle">glEnd</span></span></a>,
58 but an error may or may not be generated. If no error is generated,
59 the operation is undefined.
60 </p><p>
61 <code class="function">glVertexPointer</code> is typically implemented on the client side.
62 </p><p>
63 Vertex array parameters are client-side state and are therefore not
64 saved or restored by <a class="citerefentry" href="glPushAttrib.xml"><span class="citerefentry"><span class="refentrytitle">glPushAttrib</span></span></a> and <a class="citerefentry" href="glPopAttrib.xml"><span class="citerefentry"><span class="refentrytitle">glPopAttrib</span></span></a>.
65 Use <a class="citerefentry" href="glPushClientAttrib.xml"><span class="citerefentry"><span class="refentrytitle">glPushClientAttrib</span></span></a> and <a class="citerefentry" href="glPopClientAttrib.xml"><span class="citerefentry"><span class="refentrytitle">glPopClientAttrib</span></span></a> instead.
66 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
67 <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>size</code></em> is not 2, 3, or 4.
68 </p><p>
69 <code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>type</code></em> is not an accepted value.
70 </p><p>
71 <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>stride</code></em> is negative.
72 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p>
73 <a class="citerefentry" href="glIsEnabled.xml"><span class="citerefentry"><span class="refentrytitle">glIsEnabled</span></span></a> with argument <code class="constant">GL_VERTEX_ARRAY</code>
74 </p><p>
75 <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_VERTEX_ARRAY_SIZE</code>
76 </p><p>
77 <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_VERTEX_ARRAY_TYPE</code>
78 </p><p>
79 <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_VERTEX_ARRAY_STRIDE</code>
80 </p><p>
81 <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_VERTEX_ARRAY_BUFFER_BINDING</code>
82 </p><p>
83 <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_ARRAY_BUFFER_BINDING</code>
84 </p><p>
85 <a class="citerefentry" href="glGetPointerv.xml"><span class="citerefentry"><span class="refentrytitle">glGetPointerv</span></span></a> with argument <code class="constant">GL_VERTEX_ARRAY_POINTER</code>
86 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>
87 <a class="citerefentry" href="glArrayElement.xml"><span class="citerefentry"><span class="refentrytitle">glArrayElement</span></span></a>,
88 <a class="citerefentry" href="glBindBuffer.xml"><span class="citerefentry"><span class="refentrytitle">glBindBuffer</span></span></a>,
89 <a class="citerefentry" href="glColorPointer.xml"><span class="citerefentry"><span class="refentrytitle">glColorPointer</span></span></a>,
90 <a class="citerefentry" href="glDisableClientState.xml"><span class="citerefentry"><span class="refentrytitle">glDisableClientState</span></span></a>,
91 <a class="citerefentry" href="glDrawArrays.xml"><span class="citerefentry"><span class="refentrytitle">glDrawArrays</span></span></a>,
92 <a class="citerefentry" href="glDrawElements.xml"><span class="citerefentry"><span class="refentrytitle">glDrawElements</span></span></a>,
93 <a class="citerefentry" href="glDrawRangeElements.xml"><span class="citerefentry"><span class="refentrytitle">glDrawRangeElements</span></span></a>,
94 <a class="citerefentry" href="glEdgeFlagPointer.xml"><span class="citerefentry"><span class="refentrytitle">glEdgeFlagPointer</span></span></a>,
95 <a class="citerefentry" href="glEnableClientState.xml"><span class="citerefentry"><span class="refentrytitle">glEnableClientState</span></span></a>,
96 <a class="citerefentry" href="glFogCoordPointer.xml"><span class="citerefentry"><span class="refentrytitle">glFogCoordPointer</span></span></a>,
97 <a class="citerefentry" href="glIndexPointer.xml"><span class="citerefentry"><span class="refentrytitle">glIndexPointer</span></span></a>,
98 <a class="citerefentry" href="glInterleavedArrays.xml"><span class="citerefentry"><span class="refentrytitle">glInterleavedArrays</span></span></a>,
99 <a class="citerefentry" href="glMultiDrawArrays.xml"><span class="citerefentry"><span class="refentrytitle">glMultiDrawArrays</span></span></a>,
100 <a class="citerefentry" href="glMultiDrawElements.xml"><span class="citerefentry"><span class="refentrytitle">glMultiDrawElements</span></span></a>,
101 <a class="citerefentry" href="glNormalPointer.xml"><span class="citerefentry"><span class="refentrytitle">glNormalPointer</span></span></a>,
102 <a class="citerefentry" href="glPopClientAttrib.xml"><span class="citerefentry"><span class="refentrytitle">glPopClientAttrib</span></span></a>,
103 <a class="citerefentry" href="glPushClientAttrib.xml"><span class="citerefentry"><span class="refentrytitle">glPushClientAttrib</span></span></a>,
104 <a class="citerefentry" href="glSecondaryColorPointer.xml"><span class="citerefentry"><span class="refentrytitle">glSecondaryColorPointer</span></span></a>,
105 <a class="citerefentry" href="glTexCoordPointer.xml"><span class="citerefentry"><span class="refentrytitle">glTexCoordPointer</span></span></a>,
106 <a class="citerefentry" href="glVertex.xml"><span class="citerefentry"><span class="refentrytitle">glVertex</span></span></a>,
107 <a class="citerefentry" href="glVertexAttribPointer.xml"><span class="citerefentry"><span class="refentrytitle">glVertexAttribPointer</span></span></a>
108 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p>
109 Copyright <span class="trademark"></span>© 1991-2006
110 Silicon Graphics, Inc. This document is licensed under the SGI
111 Free Software B License. For details, see
112 <a class="ulink" href="http://oss.sgi.com/projects/FreeB/" target="_top">http://oss.sgi.com/projects/FreeB/</a>.
113 </p></div></div></body></html>