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[clinton/guile-figl.git] / upstream-doc / man2 / xhtml / glCompressedTexImage2D.xml
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3 <?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>glCompressedTexImage2D</title><meta name="generator" content="DocBook XSL Stylesheets V1.73.2" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="glCompressedTexImage2D"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glCompressedTexImage2D — specify a two-dimensional texture image in a compressed format</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0"><tr><td><code class="funcdef">void <b class="fsfunc">glCompressedTexImage2D</b>(</code></td><td>GLenum  </td><td><var class="pdparam">target</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">level</var>, </td></tr><tr><td> </td><td>GLenum  </td><td><var class="pdparam">internalformat</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">width</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">height</var>, </td></tr><tr><td> </td><td>GLint  </td><td><var class="pdparam">border</var>, </td></tr><tr><td> </td><td>GLsizei  </td><td><var class="pdparam">imageSize</var>, </td></tr><tr><td> </td><td>const GLvoid *  </td><td><var class="pdparam">data</var><code>)</code>;</td></tr></table></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>target</code></em></span></dt><dd><p>
4 Specifies the target texture.
5 Must be <code class="constant">GL_TEXTURE_2D</code>, <code class="constant">GL_PROXY_TEXTURE_2D</code>,
6 <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_X</code>,
7 <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_X</code>,
8 <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_Y</code>,
9 <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</code>,
10 <code class="constant">GL_TEXTURE_CUBE_MAP_POSITIVE_Z</code>,
11 <code class="constant">GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</code>, or
12 <code class="constant">GL_PROXY_TEXTURE_CUBE_MAP</code>.
13 </p></dd><dt><span class="term"><em class="parameter"><code>level</code></em></span></dt><dd><p>
14 Specifies the level-of-detail number.
15 Level 0 is the base image level.
16 Level <span class="emphasis"><em>n</em></span> is the <span class="emphasis"><em>n</em></span>th mipmap reduction image.
17 </p></dd><dt><span class="term"><em class="parameter"><code>internalformat</code></em></span></dt><dd><p>
18 Specifies the format of the compressed image data stored at address <em class="parameter"><code>data</code></em>.
19 </p></dd><dt><span class="term"><em class="parameter"><code>width</code></em></span></dt><dd><p>
20 Specifies the width of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be
21 <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
22
23 <mml:mrow>
24 <mml:msup><mml:mn>2</mml:mn>
25 <mml:mi mathvariant="italic">n</mml:mi>
26 </mml:msup>
27 <mml:mo>+</mml:mo>
28 <mml:mrow>
29 <mml:mn>2</mml:mn>
30 <mml:mo></mml:mo>
31 <mml:mfenced open="(" close=")">
32 <mml:mi mathvariant="italic">border</mml:mi>
33 </mml:mfenced>
34 </mml:mrow>
35 </mml:mrow>
36 </mml:math>
37 for some integer
38 <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">n</mml:mi></mml:math>.
39 All
40 implementations support 2D texture images that are at least 64 texels
41 wide and cube-mapped texture images that are at least 16 texels wide.
42 </p></dd><dt><span class="term"><em class="parameter"><code>height</code></em></span></dt><dd><p>
43 Specifies the height of the texture image including the border if any. If the GL version does not support non-power-of-two sizes, this value must be
44 Must be
45 <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
46
47 <mml:mrow>
48 <mml:msup><mml:mn>2</mml:mn>
49 <mml:mi mathvariant="italic">n</mml:mi>
50 </mml:msup>
51 <mml:mo>+</mml:mo>
52 <mml:mrow>
53 <mml:mn>2</mml:mn>
54 <mml:mo></mml:mo>
55 <mml:mfenced open="(" close=")">
56 <mml:mi mathvariant="italic">border</mml:mi>
57 </mml:mfenced>
58 </mml:mrow>
59 </mml:mrow>
60 </mml:math>
61 for some integer
62 <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">n</mml:mi></mml:math>.
63 All
64 implementations support 2D texture images that are at least 64 texels
65 high and cube-mapped texture images that are at least 16 texels high.
66 </p></dd><dt><span class="term"><em class="parameter"><code>border</code></em></span></dt><dd><p>
67 Specifies the width of the border.
68 Must be either 0 or 1.
69 </p></dd><dt><span class="term"><em class="parameter"><code>imageSize</code></em></span></dt><dd><p>
70 Specifies the number of unsigned bytes of image data starting at the
71 address specified by <em class="parameter"><code>data</code></em>.
72 </p></dd><dt><span class="term"><em class="parameter"><code>data</code></em></span></dt><dd><p>
73 Specifies a pointer to the compressed image data in memory.
74 </p></dd></dl></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p>
75 Texturing maps a portion of a specified texture image onto each graphical
76 primitive for which texturing is enabled. To enable and disable
77 two-dimensional texturing, call <a class="citerefentry" href="glEnable.xml"><span class="citerefentry"><span class="refentrytitle">glEnable</span></span></a> and <a class="citerefentry" href="glDisable.xml"><span class="citerefentry"><span class="refentrytitle">glDisable</span></span></a> with argument
78 <code class="constant">GL_TEXTURE_2D</code>. To enable and disable texturing using
79 cube-mapped textures, call <a class="citerefentry" href="glEnable.xml"><span class="citerefentry"><span class="refentrytitle">glEnable</span></span></a> and <a class="citerefentry" href="glDisable.xml"><span class="citerefentry"><span class="refentrytitle">glDisable</span></span></a> with argument
80 <code class="constant">GL_TEXTURE_CUBE_MAP</code>.
81 </p><p>
82 <code class="function">glCompressedTexImage2D</code> loads a previously defined, and retrieved, compressed two-dimensional
83 texture image if <em class="parameter"><code>target</code></em> is <code class="constant">GL_TEXTURE_2D</code> (see <a class="citerefentry" href="glTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage2D</span></span></a>).
84 </p><p>
85 If <em class="parameter"><code>target</code></em> is <code class="constant">GL_PROXY_TEXTURE_2D</code>, no data is read from <em class="parameter"><code>data</code></em>, but
86 all of the texture image state is recalculated, checked for consistency,
87 and checked against the implementation's capabilities. If the
88 implementation cannot handle a texture of the requested texture size, it
89 sets all of the image state to 0, but does not generate an error (see
90 <a class="citerefentry" href="glGetError.xml"><span class="citerefentry"><span class="refentrytitle">glGetError</span></span></a>). To query for an entire mipmap array, use an image array level
91 greater than or equal to 1.
92 </p><p>
93 <em class="parameter"><code>internalformat</code></em> must be an extension-specified compressed-texture format.
94 When a texture is loaded with <a class="citerefentry" href="glTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage2D</span></span></a> using a generic compressed
95 texture format (e.g., <code class="constant">GL_COMPRESSED_RGB</code>), the GL selects from one of
96 its extensions supporting compressed textures. In order to load the
97 compressed texture image using <code class="function">glCompressedTexImage2D</code>, query the compressed texture image's
98 size and format using <a class="citerefentry" href="glGetTexLevelParameter.xml"><span class="citerefentry"><span class="refentrytitle">glGetTexLevelParameter</span></span></a>.
99 </p><p>
100 If a non-zero named buffer object is bound to the <code class="constant">GL_PIXEL_UNPACK_BUFFER</code> target
101 (see <a class="citerefentry" href="glBindBuffer.xml"><span class="citerefentry"><span class="refentrytitle">glBindBuffer</span></span></a>) while a texture image is
102 specified, <em class="parameter"><code>data</code></em> is treated as a byte offset into the buffer object's data store.
103 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p>
104 <code class="function">glCompressedTexImage2D</code> is available only if the GL version is 1.3 or greater.
105 </p><p>
106 Non-power-of-two textures are supported if the GL version is 2.0 or greater, or if the implementation exports the <code class="constant">GL_ARB_texture_non_power_of_two</code> extension.
107 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
108 <code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>internalformat</code></em> is one of the generic compressed internal formats: <code class="constant">GL_COMPRESSED_ALPHA</code>,
109 <code class="constant">GL_COMPRESSED_LUMINANCE</code>, <code class="constant">GL_COMPRESSED_LUMINANCE_ALPHA</code>,
110 <code class="constant">GL_COMPRESSED_INTENSITY</code>, <code class="constant">GL_COMPRESSED_RGB</code>, or
111 <code class="constant">GL_COMPRESSED_RGBA</code>.
112 </p><p>
113 <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>imageSize</code></em> is not consistent with
114 the format, dimensions, and contents of the specified compressed image
115 data.
116 </p><p>
117 <code class="constant">GL_INVALID_OPERATION</code> is generated if parameter combinations are not
118 supported by the specific compressed internal format as specified in the
119 specific texture compression extension.
120 </p><p>
121 <code class="constant">GL_INVALID_OPERATION</code> is generated if a non-zero buffer object name is bound to the
122 <code class="constant">GL_PIXEL_UNPACK_BUFFER</code> target and the buffer object's data store is currently mapped.
123 </p><p>
124 <code class="constant">GL_INVALID_OPERATION</code> is generated if a non-zero buffer object name is bound to the
125 <code class="constant">GL_PIXEL_UNPACK_BUFFER</code> target and the data would be unpacked from the buffer
126 object such that the memory reads required would exceed the data store size.
127 </p><p>
128 <code class="constant">GL_INVALID_OPERATION</code> is generated if <code class="function">glCompressedTexImage2D</code>
129 is executed between the execution of <a class="citerefentry" href="glBegin.xml"><span class="citerefentry"><span class="refentrytitle">glBegin</span></span></a>
130 and the corresponding execution of <a class="citerefentry" href="glEnd.xml"><span class="citerefentry"><span class="refentrytitle">glEnd</span></span></a>.
131 </p><p>
132 Undefined results, including abnormal program termination, are generated if
133 <em class="parameter"><code>data</code></em> is not encoded in a manner consistent with the extension
134 specification defining the internal compression format.
135 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p>
136 <a class="citerefentry" href="glGetCompressedTexImage.xml"><span class="citerefentry"><span class="refentrytitle">glGetCompressedTexImage</span></span></a>
137 </p><p>
138 <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_TEXTURE_COMPRESSED</code>
139 </p><p>
140 <a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_PIXEL_UNPACK_BUFFER_BINDING</code>
141 </p><p>
142 <a class="citerefentry" href="glGetTexLevelParameter.xml"><span class="citerefentry"><span class="refentrytitle">glGetTexLevelParameter</span></span></a> with arguments <code class="constant">GL_TEXTURE_INTERNAL_FORMAT</code>
143 and <code class="constant">GL_TEXTURE_COMPRESSED_IMAGE_SIZE</code>
144 </p><p>
145 <a class="citerefentry" href="glIsEnabled.xml"><span class="citerefentry"><span class="refentrytitle">glIsEnabled</span></span></a> with argument
146 <code class="constant">GL_TEXTURE_2D</code> or <code class="constant">GL_TEXTURE_CUBE_MAP</code>
147 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>
148 <a class="citerefentry" href="glActiveTexture.xml"><span class="citerefentry"><span class="refentrytitle">glActiveTexture</span></span></a>,
149 <a class="citerefentry" href="glColorTable.xml"><span class="citerefentry"><span class="refentrytitle">glColorTable</span></span></a>,
150 <a class="citerefentry" href="glCompressedTexImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCompressedTexImage1D</span></span></a>,
151 <a class="citerefentry" href="glCompressedTexImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glCompressedTexImage3D</span></span></a>,
152 <a class="citerefentry" href="glCompressedTexSubImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCompressedTexSubImage1D</span></span></a>,
153 <a class="citerefentry" href="glCompressedTexSubImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glCompressedTexSubImage2D</span></span></a>,
154 <a class="citerefentry" href="glCompressedTexSubImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glCompressedTexSubImage3D</span></span></a>,
155 <a class="citerefentry" href="glConvolutionFilter1D.xml"><span class="citerefentry"><span class="refentrytitle">glConvolutionFilter1D</span></span></a>,
156 <a class="citerefentry" href="glCopyPixels.xml"><span class="citerefentry"><span class="refentrytitle">glCopyPixels</span></span></a>,
157 <a class="citerefentry" href="glCopyTexImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexImage1D</span></span></a>,
158 <a class="citerefentry" href="glCopyTexSubImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexSubImage1D</span></span></a>,
159 <a class="citerefentry" href="glCopyTexSubImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexSubImage2D</span></span></a>,
160 <a class="citerefentry" href="glCopyTexSubImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glCopyTexSubImage3D</span></span></a>,
161 <a class="citerefentry" href="glDrawPixels.xml"><span class="citerefentry"><span class="refentrytitle">glDrawPixels</span></span></a>,
162 <a class="citerefentry" href="glMatrixMode.xml"><span class="citerefentry"><span class="refentrytitle">glMatrixMode</span></span></a>,
163 <a class="citerefentry" href="glPixelStore.xml"><span class="citerefentry"><span class="refentrytitle">glPixelStore</span></span></a>,
164 <a class="citerefentry" href="glPixelTransfer.xml"><span class="citerefentry"><span class="refentrytitle">glPixelTransfer</span></span></a>,
165 <a class="citerefentry" href="glTexEnv.xml"><span class="citerefentry"><span class="refentrytitle">glTexEnv</span></span></a>,
166 <a class="citerefentry" href="glTexGen.xml"><span class="citerefentry"><span class="refentrytitle">glTexGen</span></span></a>,
167 <a class="citerefentry" href="glTexImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage2D</span></span></a>,
168 <a class="citerefentry" href="glTexImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glTexImage3D</span></span></a>,
169 <a class="citerefentry" href="glTexSubImage1D.xml"><span class="citerefentry"><span class="refentrytitle">glTexSubImage1D</span></span></a>,
170 <a class="citerefentry" href="glTexSubImage2D.xml"><span class="citerefentry"><span class="refentrytitle">glTexSubImage2D</span></span></a>,
171 <a class="citerefentry" href="glTexSubImage3D.xml"><span class="citerefentry"><span class="refentrytitle">glTexSubImage3D</span></span></a>,
172 <a class="citerefentry" href="glTexParameter.xml"><span class="citerefentry"><span class="refentrytitle">glTexParameter</span></span></a>
173 </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p>
174 Copyright <span class="trademark"></span>© 1991-2006
175 Silicon Graphics, Inc. This document is licensed under the SGI
176 Free Software B License. For details, see
177 <a class="ulink" href="http://oss.sgi.com/projects/FreeB/" target="_top">http://oss.sgi.com/projects/FreeB/</a>.
178 </p></div></div></body></html>