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[clinton/guile-figl.git] / upstream-doc / man2 / glNormalPointer.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
3 "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
4 <refentry id="glNormalPointer">
5 <refmeta>
6 <refmetainfo>
7 <copyright>
8 <year>1991-2006</year>
9 <holder>Silicon Graphics, Inc.</holder>
10 </copyright>
11 </refmetainfo>
12 <refentrytitle>glNormalPointer</refentrytitle>
13 <manvolnum>3G</manvolnum>
14 </refmeta>
15 <refnamediv>
16 <refname>glNormalPointer</refname>
17 <refpurpose>define an array of normals</refpurpose>
18 </refnamediv>
19 <refsynopsisdiv><title>C Specification</title>
20 <funcsynopsis>
21 <funcprototype>
22 <funcdef>void <function>glNormalPointer</function></funcdef>
23 <paramdef>GLenum <parameter>type</parameter></paramdef>
24 <paramdef>GLsizei <parameter>stride</parameter></paramdef>
25 <paramdef>const GLvoid * <parameter>pointer</parameter></paramdef>
26 </funcprototype>
27 </funcsynopsis>
28 </refsynopsisdiv>
29 <!-- eqn: ignoring delim $$ -->
30 <refsect1 id="parameters"><title>Parameters</title>
31 <variablelist>
32 <varlistentry>
33 <term><parameter>type</parameter></term>
34 <listitem>
35 <para>
36 Specifies the data type of each coordinate in the array.
37 Symbolic constants
38 <constant>GL_BYTE</constant>,
39 <constant>GL_SHORT</constant>,
40 <constant>GL_INT</constant>,
41 <constant>GL_FLOAT</constant>, and
42 <constant>GL_DOUBLE</constant>
43 are accepted. The initial value is <constant>GL_FLOAT</constant>.
44 </para>
45 </listitem>
46 </varlistentry>
47 <varlistentry>
48 <term><parameter>stride</parameter></term>
49 <listitem>
50 <para>
51 Specifies the byte offset between consecutive normals. If <parameter>stride</parameter> is
52 0, the normals are understood to be tightly packed in
53 the array. The initial value is 0.
54 </para>
55 </listitem>
56 </varlistentry>
57 <varlistentry>
58 <term><parameter>pointer</parameter></term>
59 <listitem>
60 <para>
61 Specifies a pointer to the first coordinate of the first normal in the
62 array. The initial value is 0.
63 </para>
64 </listitem>
65 </varlistentry>
66 </variablelist>
67 </refsect1>
68 <refsect1 id="description"><title>Description</title>
69 <para>
70 <function>glNormalPointer</function> specifies the location and data format of an array of normals
71 to use when rendering.
72 <parameter>type</parameter> specifies the data type of each normal coordinate,
73 and <parameter>stride</parameter> specifies the byte stride from one
74 normal to the next, allowing vertices and attributes
75 to be packed into a single array or stored in separate arrays.
76 (Single-array storage may be more efficient on some implementations;
77 see <citerefentry><refentrytitle>glInterleavedArrays</refentrytitle></citerefentry>.)
78 </para>
79 <para>
80 If a non-zero named buffer object is bound to the <constant>GL_ARRAY_BUFFER</constant> target
81 (see <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>) while a normal array is
82 specified, <parameter>pointer</parameter> is treated as a byte offset into the buffer object's data store.
83 Also, the buffer object binding (<constant>GL_ARRAY_BUFFER_BINDING</constant>) is saved as normal vertex array
84 client-side state (<constant>GL_NORMAL_ARRAY_BUFFER_BINDING</constant>).
85 </para>
86 <para>
87 When a normal array is specified,
88 <parameter>type</parameter>, <parameter>stride</parameter>, and <parameter>pointer</parameter> are saved as client-side
89 state, in addition to the current vertex array buffer object binding.
90 </para>
91 <para>
92 To enable and disable the normal array, call
93 <citerefentry><refentrytitle>glEnableClientState</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glDisableClientState</refentrytitle></citerefentry> with the argument
94 <constant>GL_NORMAL_ARRAY</constant>. If
95 enabled, the normal array is used
96 when <citerefentry><refentrytitle>glDrawArrays</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glMultiDrawArrays</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>,
97 <citerefentry><refentrytitle>glMultiDrawElements</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glDrawRangeElements</refentrytitle></citerefentry>, or
98 <citerefentry><refentrytitle>glArrayElement</refentrytitle></citerefentry> is called.
99 </para>
100 </refsect1>
101 <refsect1 id="notes"><title>Notes</title>
102 <para>
103 <function>glNormalPointer</function> is available only if the GL version is 1.1 or greater.
104 </para>
105 <para>
106 The normal array is initially disabled and isn't accessed when
107 <citerefentry><refentrytitle>glArrayElement</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glDrawRangeElements</refentrytitle></citerefentry>,
108 <citerefentry><refentrytitle>glDrawArrays</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glMultiDrawArrays</refentrytitle></citerefentry>, or <citerefentry><refentrytitle>glMultiDrawElements</refentrytitle></citerefentry>
109 is called.
110 </para>
111 <para>
112 Execution of <function>glNormalPointer</function> is not allowed between
113 <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry> and the corresponding <citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry>,
114 but an error may or may not be generated. If an error is not generated,
115 the operation is undefined.
116 </para>
117 <para>
118 <function>glNormalPointer</function> is typically implemented on the client side.
119 </para>
120 <para>
121 Normal array parameters are client-side state and are therefore not
122 saved or restored by <citerefentry><refentrytitle>glPushAttrib</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glPopAttrib</refentrytitle></citerefentry>.
123 Use <citerefentry><refentrytitle>glPushClientAttrib</refentrytitle></citerefentry> and
124 <citerefentry><refentrytitle>glPopClientAttrib</refentrytitle></citerefentry> instead.
125 </para>
126 </refsect1>
127 <refsect1 id="errors"><title>Errors</title>
128 <para>
129 <constant>GL_INVALID_ENUM</constant> is generated if <parameter>type</parameter> is not an accepted value.
130 </para>
131 <para>
132 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>stride</parameter> is negative.
133 </para>
134 </refsect1>
135 <refsect1 id="associatedgets"><title>Associated Gets</title>
136 <para>
137 <citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry> with argument <constant>GL_NORMAL_ARRAY</constant>
138 </para>
139 <para>
140 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_NORMAL_ARRAY_TYPE</constant>
141 </para>
142 <para>
143 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_NORMAL_ARRAY_STRIDE</constant>
144 </para>
145 <para>
146 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_NORMAL_ARRAY_BUFFER_BINDING</constant>
147 </para>
148 <para>
149 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_ARRAY_BUFFER_BINDING</constant>
150 </para>
151 <para>
152 <citerefentry><refentrytitle>glGetPointerv</refentrytitle></citerefentry> with argument <constant>GL_NORMAL_ARRAY_POINTER</constant>
153 </para>
154 </refsect1>
155 <refsect1 id="seealso"><title>See Also</title>
156 <para>
157 <citerefentry><refentrytitle>glArrayElement</refentrytitle></citerefentry>,
158 <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>,
159 <citerefentry><refentrytitle>glColorPointer</refentrytitle></citerefentry>,
160 <citerefentry><refentrytitle>glDisableClientState</refentrytitle></citerefentry>,
161 <citerefentry><refentrytitle>glDrawArrays</refentrytitle></citerefentry>,
162 <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>,
163 <citerefentry><refentrytitle>glDrawRangeElements</refentrytitle></citerefentry>,
164 <citerefentry><refentrytitle>glEdgeFlagPointer</refentrytitle></citerefentry>,
165 <citerefentry><refentrytitle>glEnableClientState</refentrytitle></citerefentry>,
166 <citerefentry><refentrytitle>glFogCoordPointer</refentrytitle></citerefentry>,
167 <citerefentry><refentrytitle>glIndexPointer</refentrytitle></citerefentry>,
168 <citerefentry><refentrytitle>glInterleavedArrays</refentrytitle></citerefentry>,
169 <citerefentry><refentrytitle>glMultiDrawArrays</refentrytitle></citerefentry>,
170 <citerefentry><refentrytitle>glMultiDrawElements</refentrytitle></citerefentry>,
171 <citerefentry><refentrytitle>glNormal</refentrytitle></citerefentry>,
172 <citerefentry><refentrytitle>glPopClientAttrib</refentrytitle></citerefentry>,
173 <citerefentry><refentrytitle>glPushClientAttrib</refentrytitle></citerefentry>,
174 <citerefentry><refentrytitle>glSecondaryColorPointer</refentrytitle></citerefentry>,
175 <citerefentry><refentrytitle>glTexCoordPointer</refentrytitle></citerefentry>,
176 <citerefentry><refentrytitle>glVertexAttribPointer</refentrytitle></citerefentry>,
177 <citerefentry><refentrytitle>glVertexPointer</refentrytitle></citerefentry>
178 </para>
179 </refsect1>
180 <refsect1 id="Copyright"><title>Copyright</title>
181 <para>
182 Copyright <trademark class="copyright"></trademark> 1991-2006
183 Silicon Graphics, Inc. This document is licensed under the SGI
184 Free Software B License. For details, see
185 <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
186 </para>
187 </refsect1>
188 </refentry>