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[clinton/guile-figl.git] / upstream-doc / man2 / glInterleavedArrays.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
3 "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
4 <refentry id="glInterleavedArrays">
5 <refmeta>
6 <refmetainfo>
7 <copyright>
8 <year>1991-2006</year>
9 <holder>Silicon Graphics, Inc.</holder>
10 </copyright>
11 </refmetainfo>
12 <refentrytitle>glInterleavedArrays</refentrytitle>
13 <manvolnum>3G</manvolnum>
14 </refmeta>
15 <refnamediv>
16 <refname>glInterleavedArrays</refname>
17 <refpurpose>simultaneously specify and enable several interleaved arrays</refpurpose>
18 </refnamediv>
19 <refsynopsisdiv><title>C Specification</title>
20 <funcsynopsis>
21 <funcprototype>
22 <funcdef>void <function>glInterleavedArrays</function></funcdef>
23 <paramdef>GLenum <parameter>format</parameter></paramdef>
24 <paramdef>GLsizei <parameter>stride</parameter></paramdef>
25 <paramdef>const GLvoid * <parameter>pointer</parameter></paramdef>
26 </funcprototype>
27 </funcsynopsis>
28 </refsynopsisdiv>
29 <refsect1 id="parameters"><title>Parameters</title>
30 <variablelist>
31 <varlistentry>
32 <term><parameter>format</parameter></term>
33 <listitem>
34 <para>
35 Specifies the type of array to enable. Symbolic constants
36 <constant>GL_V2F</constant>,
37 <constant>GL_V3F</constant>,
38 <constant>GL_C4UB_V2F</constant>,
39 <constant>GL_C4UB_V3F</constant>,
40 <constant>GL_C3F_V3F</constant>,
41 <constant>GL_N3F_V3F</constant>,
42 <constant>GL_C4F_N3F_V3F</constant>,
43 <constant>GL_T2F_V3F</constant>,
44 <constant>GL_T4F_V4F</constant>,
45 <constant>GL_T2F_C4UB_V3F</constant>,
46 <constant>GL_T2F_C3F_V3F</constant>,
47 <constant>GL_T2F_N3F_V3F</constant>,
48 <constant>GL_T2F_C4F_N3F_V3F</constant>,
49 and
50 <constant>GL_T4F_C4F_N3F_V4F</constant>
51 are accepted.
52 </para>
53 </listitem>
54 </varlistentry>
55 <varlistentry>
56 <term><parameter>stride</parameter></term>
57 <listitem>
58 <para>
59 Specifies the offset in bytes between each aggregate array element.
60 </para>
61 </listitem>
62 </varlistentry>
63 </variablelist>
64 </refsect1>
65 <refsect1 id="description"><title>Description</title>
66 <para>
67 <function>glInterleavedArrays</function> lets you specify and enable individual color,
68 normal,
69 texture and vertex
70 arrays whose elements are part of a larger aggregate array element.
71 For some implementations, this is more efficient than specifying the arrays
72 separately.
73 </para>
74 <para>
75 If <parameter>stride</parameter> is 0, the aggregate elements are stored consecutively.
76 Otherwise, <parameter>stride</parameter> bytes occur between the beginning of one
77 aggregate array element and the beginning of the next aggregate array
78 element.
79 </para>
80 <para>
81 <parameter>format</parameter> serves as a ``key''
82 describing the extraction of individual arrays from the aggregate array.
83 If <parameter>format</parameter> contains a T, then texture coordinates are
84 extracted from the interleaved array. If C is present, color values
85 are extracted. If N is present, normal coordinates are extracted.
86 Vertex coordinates are always extracted.
87 </para>
88 <para>
89 The digits 2, 3, and 4 denote how many values are extracted.
90 F indicates that values are extracted as floating-point values.
91 Colors may also be extracted as 4 unsigned bytes if 4UB follows the
92 C. If a color is extracted as 4 unsigned bytes, the vertex
93 array element which follows is located at the first possible
94 floating-point aligned address.
95 </para>
96 </refsect1>
97 <refsect1 id="notes"><title>Notes</title>
98 <para>
99 <function>glInterleavedArrays</function> is available only if the GL version is 1.1 or greater.
100 </para>
101 <para>
102 If <function>glInterleavedArrays</function> is called while compiling a display list, it is not
103 compiled into the list, and it is executed immediately.
104 </para>
105 <para>
106 Execution of <function>glInterleavedArrays</function> is not allowed between the execution of
107 <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry> and the corresponding execution of <citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry>,
108 but an error may or may not be generated. If no error is generated,
109 the operation is undefined.
110 </para>
111 <para>
112 <function>glInterleavedArrays</function> is typically implemented on the client side.
113 </para>
114 <para>
115 Vertex array parameters are client-side state and are therefore not
116 saved or restored by <citerefentry><refentrytitle>glPushAttrib</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glPopAttrib</refentrytitle></citerefentry>.
117 Use <citerefentry><refentrytitle>glPushClientAttrib</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glPopClientAttrib</refentrytitle></citerefentry> instead.
118 </para>
119 <para>
120 For OpenGL versions 1.3 and greater, or when the <code>ARB_multitexture</code> extension is supported, <function>glInterleavedArrays</function>
121 only updates the texture coordinate array for the client active texture
122 unit. The texture coordinate state for other client texture units is not
123 updated, regardless of whether the client texture unit is enabled or not.
124 </para>
125 <para>
126 Secondary color values are not supported in interleaved vertex array formats.
127 </para>
128 </refsect1>
129 <refsect1 id="errors"><title>Errors</title>
130 <para>
131 <constant>GL_INVALID_ENUM</constant> is generated if <parameter>format</parameter> is not an accepted value.
132 </para>
133 <para>
134 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>stride</parameter> is negative.
135 </para>
136 </refsect1>
137 <refsect1 id="seealso"><title>See Also</title>
138 <para>
139 <citerefentry><refentrytitle>glArrayElement</refentrytitle></citerefentry>,
140 <citerefentry><refentrytitle>glClientActiveTexture</refentrytitle></citerefentry>,
141 <citerefentry><refentrytitle>glColorPointer</refentrytitle></citerefentry>,
142 <citerefentry><refentrytitle>glDrawArrays</refentrytitle></citerefentry>,
143 <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>,
144 <citerefentry><refentrytitle>glEdgeFlagPointer</refentrytitle></citerefentry>,
145 <citerefentry><refentrytitle>glEnableClientState</refentrytitle></citerefentry>,
146 <citerefentry><refentrytitle>glGetPointerv</refentrytitle></citerefentry>,
147 <citerefentry><refentrytitle>glIndexPointer</refentrytitle></citerefentry>,
148 <citerefentry><refentrytitle>glNormalPointer</refentrytitle></citerefentry>,
149 <citerefentry><refentrytitle>glSecondaryColorPointer</refentrytitle></citerefentry>,
150 <citerefentry><refentrytitle>glTexCoordPointer</refentrytitle></citerefentry>,
151 <citerefentry><refentrytitle>glVertexPointer</refentrytitle></citerefentry>
152 </para>
153 </refsect1>
154 <refsect1 id="Copyright"><title>Copyright</title>
155 <para>
156 Copyright <trademark class="copyright"></trademark> 1991-2006
157 Silicon Graphics, Inc. This document is licensed under the SGI
158 Free Software B License. For details, see
159 <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
160 </para>
161 </refsect1>
162 </refentry>