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[clinton/guile-figl.git] / upstream-doc / man2 / glColorPointer.xml
1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
3 "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
4 <refentry id="glColorPointer">
5 <refmeta>
6 <refmetainfo>
7 <copyright>
8 <year>1991-2006</year>
9 <holder>Silicon Graphics, Inc.</holder>
10 </copyright>
11 </refmetainfo>
12 <refentrytitle>glColorPointer</refentrytitle>
13 <manvolnum>3G</manvolnum>
14 </refmeta>
15 <refnamediv>
16 <refname>glColorPointer</refname>
17 <refpurpose>define an array of colors</refpurpose>
18 </refnamediv>
19 <refsynopsisdiv><title>C Specification</title>
20 <funcsynopsis>
21 <funcprototype>
22 <funcdef>void <function>glColorPointer</function></funcdef>
23 <paramdef>GLint <parameter>size</parameter></paramdef>
24 <paramdef>GLenum <parameter>type</parameter></paramdef>
25 <paramdef>GLsizei <parameter>stride</parameter></paramdef>
26 <paramdef>const GLvoid * <parameter>pointer</parameter></paramdef>
27 </funcprototype>
28 </funcsynopsis>
29 </refsynopsisdiv>
30 <!-- eqn: ignoring delim $$ -->
31 <refsect1 id="parameters"><title>Parameters</title>
32 <variablelist>
33 <varlistentry>
34 <term><parameter>size</parameter></term>
35 <listitem>
36 <para>
37 Specifies the number of components per color. Must be 3 or 4.
38 The initial value is 4.
39 </para>
40 </listitem>
41 </varlistentry>
42 <varlistentry>
43 <term><parameter>type</parameter></term>
44 <listitem>
45 <para>
46 Specifies the data type of each color component in the array.
47 Symbolic constants
48 <constant>GL_BYTE</constant>,
49 <constant>GL_UNSIGNED_BYTE</constant>,
50 <constant>GL_SHORT</constant>,
51 <constant>GL_UNSIGNED_SHORT</constant>,
52 <constant>GL_INT</constant>,
53 <constant>GL_UNSIGNED_INT</constant>,
54 <constant>GL_FLOAT</constant>,
55 and
56 <constant>GL_DOUBLE</constant>
57 are accepted.
58 The initial value is <constant>GL_FLOAT</constant>.
59 </para>
60 </listitem>
61 </varlistentry>
62 <varlistentry>
63 <term><parameter>stride</parameter></term>
64 <listitem>
65 <para>
66 Specifies the byte offset between consecutive colors.
67 If <parameter>stride</parameter> is 0, the colors are understood to be
68 tightly packed in the array. The initial value is 0.
69 </para>
70 </listitem>
71 </varlistentry>
72 <varlistentry>
73 <term><parameter>pointer</parameter></term>
74 <listitem>
75 <para>
76 Specifies a pointer to the first component of the first color element
77 in the array. The initial value is 0.
78 </para>
79 </listitem>
80 </varlistentry>
81 </variablelist>
82 </refsect1>
83 <refsect1 id="description"><title>Description</title>
84 <para>
85 <function>glColorPointer</function> specifies the location and data format of an array of color components
86 to use when rendering.
87 <parameter>size</parameter> specifies the number of components per color, and must be 3 or 4.
88 <parameter>type</parameter> specifies the data type of each color component, and <parameter>stride</parameter>
89 specifies the byte stride from one color to the next, allowing vertices and
90 attributes to be packed into a single array or stored in separate arrays.
91 (Single-array storage may be more efficient on some implementations;
92 see <citerefentry><refentrytitle>glInterleavedArrays</refentrytitle></citerefentry>.)
93 </para>
94 <para>
95 If a non-zero named buffer object is bound to the <constant>GL_ARRAY_BUFFER</constant> target
96 (see <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>) while a color array is
97 specified, <parameter>pointer</parameter> is treated as a byte offset into the buffer object's data store.
98 Also, the buffer object binding (<constant>GL_ARRAY_BUFFER_BINDING</constant>) is saved as color vertex array
99 client-side state (<constant>GL_COLOR_ARRAY_BUFFER_BINDING</constant>).
100 </para>
101 <para>
102 When a color array is specified,
103 <parameter>size</parameter>, <parameter>type</parameter>, <parameter>stride</parameter>, and <parameter>pointer</parameter> are saved as client-side
104 state, in addition to the current vertex array buffer object binding.
105 </para>
106 <para>
107 To enable and disable the color array, call
108 <citerefentry><refentrytitle>glEnableClientState</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glDisableClientState</refentrytitle></citerefentry> with the argument
109 <constant>GL_COLOR_ARRAY</constant>. If
110 enabled, the color array is used
111 when <citerefentry><refentrytitle>glDrawArrays</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glMultiDrawArrays</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>,
112 <citerefentry><refentrytitle>glMultiDrawElements</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glDrawRangeElements</refentrytitle></citerefentry>, or
113 <citerefentry><refentrytitle>glArrayElement</refentrytitle></citerefentry> is called.
114 </para>
115 </refsect1>
116 <refsect1 id="notes"><title>Notes</title>
117 <para>
118 <function>glColorPointer</function> is available only if the GL version is 1.1 or greater.
119 </para>
120 <para>
121 The color array is initially disabled and isn't accessed when
122 <citerefentry><refentrytitle>glArrayElement</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glDrawRangeElements</refentrytitle></citerefentry>,
123 <citerefentry><refentrytitle>glDrawArrays</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glMultiDrawArrays</refentrytitle></citerefentry>, or <citerefentry><refentrytitle>glMultiDrawElements</refentrytitle></citerefentry>
124 is called.
125 </para>
126 <para>
127 Execution of <function>glColorPointer</function> is not allowed between the execution of
128 <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry> and the corresponding execution of <citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry>,
129 but an error may or may not be generated. If no error is generated,
130 the operation is undefined.
131 </para>
132 <para>
133 <function>glColorPointer</function> is typically implemented on the client side.
134 </para>
135 <para>
136 Color array parameters are client-side state and are therefore not saved
137 or restored by <citerefentry><refentrytitle>glPushAttrib</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glPopAttrib</refentrytitle></citerefentry>.
138 Use <citerefentry><refentrytitle>glPushClientAttrib</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glPopClientAttrib</refentrytitle></citerefentry> instead.
139 </para>
140 </refsect1>
141 <refsect1 id="errors"><title>Errors</title>
142 <para>
143 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>size</parameter> is not 3 or 4.
144 </para>
145 <para>
146 <constant>GL_INVALID_ENUM</constant> is generated if <parameter>type</parameter> is not an accepted value.
147 </para>
148 <para>
149 <constant>GL_INVALID_VALUE</constant> is generated if <parameter>stride</parameter> is negative.
150 </para>
151 </refsect1>
152 <refsect1 id="associatedgets"><title>Associated Gets</title>
153 <para>
154 <citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry> with argument <constant>GL_COLOR_ARRAY</constant>
155 </para>
156 <para>
157 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_COLOR_ARRAY_SIZE</constant>
158 </para>
159 <para>
160 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_COLOR_ARRAY_TYPE</constant>
161 </para>
162 <para>
163 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_COLOR_ARRAY_STRIDE</constant>
164 </para>
165 <para>
166 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_COLOR_ARRAY_BUFFER_BINDING</constant>
167 </para>
168 <para>
169 <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_ARRAY_BUFFER_BINDING</constant>
170 </para>
171 <para>
172 <citerefentry><refentrytitle>glGetPointerv</refentrytitle></citerefentry> with argument <constant>GL_COLOR_ARRAY_POINTER</constant>
173 </para>
174 </refsect1>
175 <refsect1 id="seealso"><title>See Also</title>
176 <para>
177 <citerefentry><refentrytitle>glArrayElement</refentrytitle></citerefentry>,
178 <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>,
179 <citerefentry><refentrytitle>glColor</refentrytitle></citerefentry>,
180 <citerefentry><refentrytitle>glDisableClientState</refentrytitle></citerefentry>,
181 <citerefentry><refentrytitle>glDrawArrays</refentrytitle></citerefentry>,
182 <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>,
183 <citerefentry><refentrytitle>glDrawRangeElements</refentrytitle></citerefentry>,
184 <citerefentry><refentrytitle>glEdgeFlagPointer</refentrytitle></citerefentry>,
185 <citerefentry><refentrytitle>glEnableClientState</refentrytitle></citerefentry>,
186 <citerefentry><refentrytitle>glFogCoordPointer</refentrytitle></citerefentry>,
187 <citerefentry><refentrytitle>glIndexPointer</refentrytitle></citerefentry>,
188 <citerefentry><refentrytitle>glInterleavedArrays</refentrytitle></citerefentry>,
189 <citerefentry><refentrytitle>glMultiDrawArrays</refentrytitle></citerefentry>,
190 <citerefentry><refentrytitle>glMultiDrawElements</refentrytitle></citerefentry>,
191 <citerefentry><refentrytitle>glNormalPointer</refentrytitle></citerefentry>,
192 <citerefentry><refentrytitle>glPopClientAttrib</refentrytitle></citerefentry>,
193 <citerefentry><refentrytitle>glPushClientAttrib</refentrytitle></citerefentry>,
194 <citerefentry><refentrytitle>glSecondaryColorPointer</refentrytitle></citerefentry>,
195 <citerefentry><refentrytitle>glTexCoordPointer</refentrytitle></citerefentry>,
196 <citerefentry><refentrytitle>glVertexAttribPointer</refentrytitle></citerefentry>,
197 <citerefentry><refentrytitle>glVertexPointer</refentrytitle></citerefentry>
198 </para>
199 </refsect1>
200 <refsect1 id="Copyright"><title>Copyright</title>
201 <para>
202 Copyright <trademark class="copyright"></trademark> 1991-2006
203 Silicon Graphics, Inc. This document is licensed under the SGI
204 Free Software B License. For details, see
205 <ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
206 </para>
207 </refsect1>
208 </refentry>