1 ;;; skeleton.el --- Lisp language extension for writing statement skeletons
3 ;; Copyright (C) 1993, 1994, 1995, 1996 by Free Software Foundation, Inc.
5 ;; Author: Daniel.Pfeiffer@Informatik.START.dbp.de, fax (+49 69) 7588-2389
7 ;; Keywords: extensions, abbrev, languages, tools
9 ;; This file is part of GNU Emacs.
11 ;; GNU Emacs is free software; you can redistribute it and/or modify
12 ;; it under the terms of the GNU General Public License as published by
13 ;; the Free Software Foundation; either version 2, or (at your option)
16 ;; GNU Emacs is distributed in the hope that it will be useful,
17 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
18 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 ;; GNU General Public License for more details.
21 ;; You should have received a copy of the GNU General Public License
22 ;; along with GNU Emacs; see the file COPYING. If not, write to the
23 ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
24 ;; Boston, MA 02111-1307, USA.
28 ;; A very concise language extension for writing structured statement
29 ;; skeleton insertion commands for programming language modes. This
30 ;; originated in shell-script mode and was applied to ada-mode's
31 ;; commands which shrunk to one third. And these commands are now
36 ;; page 1: statement skeleton language definition & interpreter
37 ;; page 2: paired insertion
38 ;; page 3: mirror-mode, an example for setting up paired insertion
41 (defvar skeleton-transformation nil
42 "*If non-nil, function applied to literal strings before they are inserted.
43 It should take strings and characters and return them transformed, or nil
44 which means no transformation.
45 Typical examples might be `upcase' or `capitalize'.")
47 ; this should be a fourth argument to defvar
48 (put 'skeleton-transformation
'variable-interactive
49 "aTransformation function: ")
52 (defvar skeleton-autowrap t
53 "Controls wrapping behaviour of functions created with `define-skeleton'.
54 When the region is visible (due to `transient-mark-mode' or marking a region
55 with the mouse) and this is non-`nil' and the function was called without an
56 explicit ARG, then the ARG defaults to -1, i.e. wrapping around the visible
59 We will probably delete this variable in a future Emacs version
60 unless we get a substantial number of complaints about the auto-wrap
63 (defvar skeleton-end-hook
65 (or (eolp) (newline-and-indent)))
66 "Hook called at end of skeleton but before going to point of interest.
67 By default this moves out anything following to next line.
68 The variables `v1' and `v2' are still set when calling this.")
72 (defvar skeleton-filter
'identity
73 "Function for transforming a skeleton proxy's aliases' variable value.")
75 (defvar skeleton-untabify t
76 "When non-`nil' untabifies when deleting backwards with element -ARG.")
78 (defvar skeleton-newline-indent-rigidly nil
79 "When non-`nil', indent rigidly under current line for element `\\n'.
80 Else use mode's `indent-line-function'.")
82 (defvar skeleton-further-elements
()
83 "A buffer-local varlist (see `let') of mode specific skeleton elements.
84 These variables are bound while interpreting a skeleton. Their value may
85 in turn be any valid skeleton element if they are themselves to be used as
87 (make-variable-buffer-local 'skeleton-further-elements
)
90 (defvar skeleton-subprompt
91 (substitute-command-keys
92 "RET, \\<minibuffer-local-map>\\[abort-recursive-edit] or \\[help-command]")
93 "*Replacement for %s in prompts of recursive subskeletons.")
96 (defvar skeleton-abbrev-cleanup nil
97 "Variable used to delete the character that led to abbrev expansion.")
100 (defvar skeleton-debug nil
101 "*If non-nil `define-skeleton' will override previous definition.")
103 ;; reduce the number of compiler warnings
105 (defvar skeleton-modified
)
106 (defvar skeleton-point
)
107 (defvar skeleton-regions
)
110 (defmacro define-skeleton
(command documentation
&rest skeleton
)
111 "Define a user-configurable COMMAND that enters a statement skeleton.
112 DOCUMENTATION is that of the command, while the variable of the same name,
113 which contains the skeleton, has a documentation to that effect.
114 INTERACTOR and ELEMENT ... are as defined under `skeleton-insert'."
116 (set command skeleton
))
118 (defvar ,command
',skeleton
,documentation
)
119 (defalias ',command
'skeleton-proxy
)))
123 ;; This command isn't meant to be called, only it's aliases with meaningful
126 (defun skeleton-proxy (&optional str arg
)
127 "Insert skeleton defined by variable of same name (see `skeleton-insert').
128 Prefix ARG allows wrapping around words or regions (see `skeleton-insert').
129 If no ARG was given, but the region is visible, ARG defaults to -1 depending
130 on `skeleton-autowrap'. An ARG of M-0 will prevent this just for once.
131 This command can also be an abbrev expansion (3rd and 4th columns in
132 \\[edit-abbrevs] buffer: \"\" command-name).
134 When called as a function, optional first argument STR may also be a string
135 which will be the value of `str' whereas the skeleton's interactor is then
137 (interactive "*P\nP")
138 (let ((function (nth 1 (backtrace-frame 1))))
139 (if (eq function
'nth
) ; uncompiled Lisp function
140 (setq function
(nth 1 (backtrace-frame 5)))
141 (if (eq function
'byte-code
) ; tracing byte-compiled function
142 (setq function
(nth 1 (backtrace-frame 2)))))
143 (if (not (setq function
(funcall skeleton-filter
(symbol-value function
))))
144 (if (memq this-command
'(self-insert-command
145 skeleton-pair-insert-maybe
147 (setq buffer-undo-list
(primitive-undo 1 buffer-undo-list
)))
148 (skeleton-insert function
149 (if (setq skeleton-abbrev-cleanup
150 (or (eq this-command
'self-insert-command
)
152 'skeleton-pair-insert-maybe
)))
154 ;; Pretend C-x a e passed its prefix arg to us
155 (if (or arg current-prefix-arg
)
156 (prefix-numeric-value (or arg
158 (and skeleton-autowrap
159 (or (eq last-command
'mouse-drag-region
)
160 (and transient-mark-mode mark-active
))
164 (and skeleton-abbrev-cleanup
165 (setq skeleton-abbrev-cleanup
(point))
166 (add-hook 'post-command-hook
'skeleton-abbrev-cleanup nil t
)))))
169 (defun skeleton-abbrev-cleanup (&rest list
)
170 "Value for `post-command-hook' to remove char that expanded abbrev."
171 (if (integerp skeleton-abbrev-cleanup
)
173 (delete-region skeleton-abbrev-cleanup
(point))
174 (setq skeleton-abbrev-cleanup
)
175 (remove-hook 'post-command-hook
'skeleton-abbrev-cleanup t
))))
179 (defun skeleton-insert (skeleton &optional skeleton-regions str
)
180 "Insert the complex statement skeleton SKELETON describes very concisely.
182 With optional third REGIONS wrap first interesting point (`_') in skeleton
183 around next REGIONS words, if REGIONS is positive. If REGIONS is negative,
184 wrap REGIONS preceding interregions into first REGIONS interesting positions
185 \(successive `_'s) in skeleton. An interregion is the stretch of text between
186 two contiguous marked points. If you marked A B C [] (where [] is the cursor)
187 in alphabetical order, the 3 interregions are simply the last 3 regions. But
188 if you marked B A [] C, the interregions are B-A, A-[], []-C.
190 Optional fourth STR is the value for the variable `str' within the skeleton.
191 When this is non-`nil' the interactor gets ignored, and this should be a valid
194 SKELETON is made up as (INTERACTOR ELEMENT ...). INTERACTOR may be nil if
195 not needed, a prompt-string or an expression for complex read functions.
197 If ELEMENT is a string or a character it gets inserted (see also
198 `skeleton-transformation'). Other possibilities are:
200 \\n go to next line and indent according to mode
201 _ interesting point, interregion here, point after termination
202 > indent line (or interregion if > _) according to major mode
203 & do next ELEMENT if previous moved point
204 | do next ELEMENT if previous didn't move point
205 -num delete num preceding characters (see `skeleton-untabify')
206 resume: skipped, continue here if quit is signaled
209 Further elements can be defined via `skeleton-further-elements'. ELEMENT may
210 itself be a SKELETON with an INTERACTOR. The user is prompted repeatedly for
211 different inputs. The SKELETON is processed as often as the user enters a
212 non-empty string. \\[keyboard-quit] terminates skeleton insertion, but
213 continues after `resume:' and positions at `_' if any. If INTERACTOR in such
214 a subskeleton is a prompt-string which contains a \".. %s ..\" it is
215 formatted with `skeleton-subprompt'. Such an INTERACTOR may also a list of
216 strings with the subskeleton being repeated once for each string.
218 Quoted Lisp expressions are evaluated evaluated for their side-effect.
219 Other Lisp expressions are evaluated and the value treated as above.
220 Note that expressions may not return `t' since this implies an
221 endless loop. Modes can define other symbols by locally setting them
222 to any valid skeleton element. The following local variables are
225 str first time: read a string according to INTERACTOR
226 then: insert previously read string once more
227 help help-form during interaction with the user or `nil'
228 input initial input (string or cons with index) while reading str
229 v1, v2 local variables for memorizing anything you want
231 When done with skeleton, but before going back to `_'-point call
232 `skeleton-end-hook' if that is non-`nil'."
233 (and skeleton-regions
234 (setq skeleton-regions
235 (if (> skeleton-regions
0)
237 (save-excursion (forward-word skeleton-regions
)
239 (setq skeleton-regions
(- skeleton-regions
))
240 ;; copy skeleton-regions - 1 elements from `mark-ring'
241 (let ((l1 (cons (mark-marker) mark-ring
))
242 (l2 (list (point-marker))))
243 (while (and l1
(> skeleton-regions
0))
244 (setq l2
(cons (car l1
) l2
)
245 skeleton-regions
(1- skeleton-regions
)
248 (goto-char (car skeleton-regions
))
249 (setq skeleton-regions
(cdr skeleton-regions
)))
251 skeleton-modified skeleton-point resume
: help input v1 v2
)
253 (eval `(let ,skeleton-further-elements
254 (skeleton-internal-list skeleton str
)))
255 (run-hooks 'skeleton-end-hook
)
257 (or (pos-visible-in-window-p beg
)
262 (goto-char skeleton-point
)))))
264 (defun skeleton-read (str &optional initial-input recursive
)
265 "Function for reading a string from the minibuffer within skeletons.
266 PROMPT may contain a `%s' which will be replaced by `skeleton-subprompt'.
267 If non-`nil' second arg INITIAL-INPUT or variable `input' is a string or
268 cons with index to insert before reading. If third arg RECURSIVE is non-`nil'
269 i.e. we are handling the iterator of a subskeleton, returns empty string if
270 user didn't modify input.
271 While reading, the value of `minibuffer-help-form' is variable `help' if that
272 is non-`nil' or a default string."
273 (let ((minibuffer-help-form (or (if (boundp 'help
) (symbol-value 'help
))
275 As long as you provide input you will insert another subskeleton.
277 If you enter the empty string, the loop inserting subskeletons is
278 left, and the current one is removed as far as it has been entered.
280 If you quit, the current subskeleton is removed as far as it has been
281 entered. No more of the skeleton will be inserted, except maybe for a
282 syntactically necessary termination."
284 You are inserting a skeleton. Standard text gets inserted into the buffer
285 automatically, and you are prompted to fill in the variable parts.")))
287 ;; since Emacs doesn't show main window's cursor, do something noticeable
291 (setq str
(if (stringp str
)
292 (read-string (format str skeleton-subprompt
)
295 (symbol-value 'input
))))
302 (equal str initial-input
)
303 (equal str
(car-safe initial-input
))))
307 (defun skeleton-internal-list (skeleton &optional str recursive
)
308 (let* ((start (save-excursion (beginning-of-line) (point)))
309 (column (current-column))
310 (line (buffer-substring start
311 (save-excursion (end-of-line) (point))))
314 (setq str
`(setq str
(skeleton-read ',(car skeleton
) nil
,recursive
))))
315 (while (setq skeleton-modified
(eq opoint
(point))
317 skeleton
(cdr skeleton
))
319 (skeleton-internal-1 (car skeleton
))
321 (if (eq (cdr quit
) 'recursive
)
322 (setq recursive
'quit
323 skeleton
(memq 'resume
: skeleton
))
324 ;; remove the subskeleton as far as it has been shown
325 ;; the subskeleton shouldn't have deleted outside current line
327 (delete-region start
(point))
329 (move-to-column column
)
333 (signal 'quit
'recursive
)))))))
334 ;; maybe continue loop or go on to next outer resume: section
335 (if (eq recursive
'quit
)
336 (signal 'quit
'recursive
)
340 (defun skeleton-internal-1 (element &optional literal
)
341 (cond ((char-or-string-p element
)
342 (if (and (integerp element
) ; -num
344 (if skeleton-untabify
345 (backward-delete-char-untabify (- element
))
346 (delete-backward-char (- element
)))
347 (insert-before-markers (if (and skeleton-transformation
349 (funcall skeleton-transformation element
)
351 ((eq element
'\n) ; actually (eq '\n 'n)
352 (if (and skeleton-regions
353 (eq (nth 1 skeleton
) '_
))
357 (indent-region (point) (car skeleton-regions
) nil
))
358 (if skeleton-newline-indent-rigidly
359 (indent-to (prog1 (current-indentation)
362 (indent-according-to-mode))))
364 (if (and skeleton-regions
365 (eq (nth 1 skeleton
) '_
))
366 (indent-region (point) (car skeleton-regions
) nil
)
367 (indent-according-to-mode)))
371 (goto-char (car skeleton-regions
))
372 (setq skeleton-regions
(cdr skeleton-regions
))
373 (and (<= (current-column) (current-indentation))
374 (eq (nth 1 skeleton
) '\n)
377 (setq skeleton-point
(point)))))
379 (if skeleton-modified
380 (setq skeleton
(cdr skeleton
))))
382 (or skeleton-modified
383 (setq skeleton
(cdr skeleton
))))
384 ((eq 'quote
(car-safe element
))
385 (eval (nth 1 element
)))
386 ((or (stringp (car-safe element
))
387 (consp (car-safe element
)))
388 (if (symbolp (car-safe (car element
)))
389 (while (skeleton-internal-list element nil t
))
390 (setq literal
(car element
))
392 (skeleton-internal-list element
(car literal
))
393 (setq literal
(cdr literal
)))))
395 ((skeleton-internal-1 (eval element
) t
))))
398 ;; Maybe belongs into simple.el or elsewhere
400 ;;; (define-skeleton local-variables-section
401 ;; "Insert a local variables section. Use current comment syntax if any."
402 ;; (completing-read "Mode: " obarray
404 ;; (if (commandp symbol)
405 ;; (string-match "-mode$" (symbol-name symbol))))
408 ;; (if (re-search-forward page-delimiter nil t)
409 ;; (error "Not on last page.")))
410 ;; comment-start "Local Variables:" comment-end \n
411 ;; comment-start "mode: " str
412 ;; & -5 | '(kill-line 0) & -1 | comment-end \n
413 ;; ( (completing-read (format "Variable, %s: " skeleton-subprompt)
416 ;; (or (eq symbol 'eval)
417 ;; (user-variable-p symbol)))
419 ;; comment-start str ": "
420 ;; (read-from-minibuffer "Expression: " nil read-expression-map nil
421 ;; 'read-expression-history) | _
424 ;; comment-start "End:" comment-end)
426 ;; Variables and command for automatically inserting pairs like () or "".
428 (defvar skeleton-pair nil
429 "*If this is nil pairing is turned off, no matter what else is set.
430 Otherwise modes with `skeleton-pair-insert-maybe' on some keys
431 will attempt to insert pairs of matching characters.")
434 (defvar skeleton-pair-on-word nil
435 "*If this is nil, paired insertion is inhibited before or inside a word.")
438 (defvar skeleton-pair-filter
(lambda ())
439 "Attempt paired insertion if this function returns nil, before inserting.
440 This allows for context-sensitive checking whether pairing is appropriate.")
443 (defvar skeleton-pair-alist
()
444 "An override alist of pairing partners matched against `last-command-char'.
445 Each alist element, which looks like (ELEMENT ...), is passed to
446 `skeleton-insert' with no interactor. Variable `str' does nothing.
448 Elements might be (?` ?` _ \"''\"), (?\\( ? _ \" )\") or (?{ \\n > _ \\n ?} >).")
452 (defun skeleton-pair-insert-maybe (arg)
453 "Insert the character you type ARG times.
455 With no ARG, if `skeleton-pair' is non-nil, pairing can occur. If the region
456 is visible the pair is wrapped around it depending on `skeleton-autowrap'.
457 Else, if `skeleton-pair-on-word' is non-nil or we are not before or inside a
458 word, and if `skeleton-pair-filter' returns nil, pairing is performed.
460 If a match is found in `skeleton-pair-alist', that is inserted, else
461 the defaults are used. These are (), [], {}, <> and `' for the
462 symmetrical ones, and the same character twice for the others."
464 (let ((mark (and skeleton-autowrap
465 (or (eq last-command
'mouse-drag-region
)
466 (and transient-mark-mode mark-active
))))
472 (if (not skeleton-pair-on-word
) (looking-at "\\w"))
473 (funcall skeleton-pair-filter
))))
474 (self-insert-command (prefix-numeric-value arg
))
475 (setq last-command-char
(logand last-command-char
255))
476 (or skeleton-abbrev-cleanup
478 (cons nil
(or (assq last-command-char skeleton-pair-alist
)
479 (assq last-command-char
'((?
( _ ?
))
484 `(,last-command-char _
,last-command-char
)))
488 ;; A more serious example can be found in sh-script.el
489 ;;; (defun mirror-mode ()
490 ;; "This major mode is an amusing little example of paired insertion.
491 ;;All printable characters do a paired self insert, while the other commands
494 ;; (kill-all-local-variables)
495 ;; (make-local-variable 'skeleton-pair)
496 ;; (make-local-variable 'skeleton-pair-on-word)
497 ;; (make-local-variable 'skeleton-pair-filter)
498 ;; (make-local-variable 'skeleton-pair-alist)
499 ;; (setq major-mode 'mirror-mode
500 ;; mode-name "Mirror"
501 ;; skeleton-pair-on-word t
502 ;; ;; in the middle column insert one or none if odd window-width
503 ;; skeleton-pair-filter (lambda ()
504 ;; (if (>= (current-column)
505 ;; (/ (window-width) 2))
506 ;; ;; insert both on next line
508 ;; ;; insert one or both?
509 ;; (= (* 2 (1+ (current-column)))
511 ;; ;; mirror these the other way round as well
512 ;; skeleton-pair-alist '((?) _ ?()
520 ;; ;; in this mode we exceptionally ignore the user, else it's no fun
522 ;; (let ((map (make-vector 256 'skeleton-pair-insert-maybe))
524 ;; (use-local-map `(keymap ,map))
527 ;; (aset map (+ i 128) nil)
529 ;; (run-hooks 'mirror-mode-hook))
533 ;; skeleton.el ends here