(updating_frame): Declare extern.
[bpt/emacs.git] / src / dispextern.h
1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@acm.org>. */
23
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
26
27 #ifdef HAVE_X_WINDOWS
28 #include <X11/Xlib.h>
29 #ifdef USE_X_TOOLKIT
30 #include <X11/Intrinsic.h>
31 #endif /* USE_X_TOOLKIT */
32 #endif /* HAVE_X_WINDOWS */
33
34 #ifdef MSDOS
35 #include "msdos.h"
36 #endif
37
38 #ifdef HAVE_NTGUI
39 #include "w32gui.h"
40 #endif
41
42 #ifdef macintosh
43 #include "macterm.h"
44 #endif
45
46 /* Structure forward declarations. Some are here because function
47 prototypes below reference structure types before their definition
48 in this file. Some are here because not every file including
49 dispextern.h also includes frame.h and windows.h. */
50
51 struct glyph;
52 struct glyph_row;
53 struct glyph_matrix;
54 struct glyph_pool;
55 struct frame;
56 struct window;
57
58
59 \f
60 /***********************************************************************
61 Debugging
62 ***********************************************************************/
63
64 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
65 it off by defining the macro GLYPH_DEBUG to zero. */
66
67 #ifndef GLYPH_DEBUG
68 #define GLYPH_DEBUG 0
69 #endif
70
71 /* Macros to include code only if GLYPH_DEBUG != 0. */
72
73 #if GLYPH_DEBUG
74 #define IF_DEBUG(X) X
75 #define xassert(X) do {if (!(X)) abort ();} while (0)
76 #else
77 #define IF_DEBUG(X) (void) 0
78 #define xassert(X) (void) 0
79 #endif
80
81 /* Macro for displaying traces of redisplay. If Emacs was compiled
82 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
83 a non-zero value in debugging sessions to activate traces. */
84
85 #if GLYPH_DEBUG
86
87 extern int trace_redisplay_p;
88 #include <stdio.h>
89
90 #define TRACE(X) \
91 if (trace_redisplay_p) \
92 fprintf X; \
93 else \
94 (void) 0
95
96 #else /* GLYPH_DEBUG == 0 */
97
98 #define TRACE(X) (void) 0
99
100 #endif /* GLYPH_DEBUG == 0 */
101
102
103 \f
104 /***********************************************************************
105 Text positions
106 ***********************************************************************/
107
108 /* Starting with Emacs 20.3, characters from strings and buffers have
109 both a character and a byte position associated with them. The
110 following structure holds such a pair of positions. */
111
112 struct text_pos
113 {
114 /* Character position. */
115 int charpos;
116
117 /* Corresponding byte position. */
118 int bytepos;
119 };
120
121 /* Access character and byte position of POS in a functional form. */
122
123 #define BYTEPOS(POS) (POS).bytepos
124 #define CHARPOS(POS) (POS).charpos
125
126 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
127
128 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
129 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
130
131 /* Increment text position POS. */
132
133 #define INC_TEXT_POS(POS, MULTIBYTE_P) \
134 do \
135 { \
136 ++(POS).charpos; \
137 if (MULTIBYTE_P) \
138 INC_POS ((POS).bytepos); \
139 else \
140 ++(POS).bytepos; \
141 } \
142 while (0)
143
144 /* Decrement text position POS. */
145
146 #define DEC_TEXT_POS(POS, MULTIBYTE_P) \
147 do \
148 { \
149 --(POS).charpos; \
150 if (MULTIBYTE_P) \
151 DEC_POS ((POS).bytepos); \
152 else \
153 --(POS).bytepos; \
154 } \
155 while (0)
156
157 /* Set text position POS from marker MARKER. */
158
159 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
160 (CHARPOS (POS) = marker_position ((MARKER)), \
161 BYTEPOS (POS) = marker_byte_position ((MARKER)))
162
163 /* Set marker MARKER from text position POS. */
164
165 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
166 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
167
168 /* Value is non-zero if character and byte positions of POS1 and POS2
169 are equal. */
170
171 #define TEXT_POS_EQUAL_P(POS1, POS2) \
172 ((POS1).charpos == (POS2).charpos \
173 && (POS1).bytepos == (POS2).bytepos)
174
175 /* When rendering glyphs, redisplay scans string or buffer text,
176 overlay strings in that text, and does display table or control
177 character translations. The following structure captures a
178 position taking all this into account. */
179
180 struct display_pos
181 {
182 /* Buffer or string position. */
183 struct text_pos pos;
184
185 /* If this is a position in an overlay string, overlay_string_index
186 is the index of that overlay string in the sequence of overlay
187 strings at `pos' in the order redisplay processes them. A value
188 < 0 means that this is not a position in an overlay string. */
189 int overlay_string_index;
190
191 /* If this is a position in an overlay string, string_pos is the
192 position within that string. */
193 struct text_pos string_pos;
194
195 /* If the character at the position above is a control character or
196 has a display table entry, dpvec_index is an index in the display
197 table or control character translation of that character. A
198 value < 0 means this is not a position in such a translation. */
199 int dpvec_index;
200 };
201
202
203 \f
204 /***********************************************************************
205 Glyphs
206 ***********************************************************************/
207
208 /* Enumeration of glyph types. Glyph structures contain a type field
209 containing one of the enumerators defined here. */
210
211 enum glyph_type
212 {
213 /* Glyph describes a character. */
214 CHAR_GLYPH,
215
216 /* Glyph describes a composition sequence. */
217 COMPOSITE_GLYPH,
218
219 /* Glyph describes an image. */
220 IMAGE_GLYPH,
221
222 /* Glyph is a space of fractional width and/or height. */
223 STRETCH_GLYPH
224 };
225
226
227 /* Glyphs.
228
229 Be extra careful when changing this structure! Esp. make sure that
230 functions producing glyphs, like x_append_glyph, fill ALL of the
231 glyph structure, and that GLYPH_EQUAL_P compares all
232 display-relevant members of glyphs (not to imply that these are the
233 only things to check when you add a member). */
234
235 struct glyph
236 {
237 /* Position from which this glyph was drawn. If `object' below is a
238 Lisp string, this is a position in that string. If it is a
239 buffer, this is a position in that buffer. A value of -1
240 together with a null object means glyph is a truncation glyph at
241 the start of a row. */
242 int charpos;
243
244 /* Lisp object source of this glyph. Currently either a buffer or
245 a string, or 0. */
246 Lisp_Object object;
247
248 /* Width in pixels. */
249 short pixel_width;
250
251 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
252 the glyph is displayed lowered. */
253 short voffset;
254
255 /* Which kind of glyph this is---character, image etc. Value
256 should be an enumerator of type enum glyph_type. */
257 unsigned type : 2;
258
259 /* 1 means this glyph was produced from multibyte text. Zero
260 means it was produced from unibyte text, i.e. charsets aren't
261 applicable, and encoding is not performed. */
262 unsigned multibyte_p : 1;
263
264 /* Non-zero means draw a box line at the left or right side of this
265 glyph. This is part of the implementation of the face attribute
266 `:box'. */
267 unsigned left_box_line_p : 1;
268 unsigned right_box_line_p : 1;
269
270 /* Non-zero means this glyph's physical ascent or descent is greater
271 than its logical ascent/descent, i.e. it may potentially overlap
272 glyphs above or below it. */
273 unsigned overlaps_vertically_p : 1;
274
275 /* 1 means glyph is a padding glyph. Padding glyphs are used for
276 characters whose visual shape consists of more than one glyph
277 (e.g. Asian characters). All but the first glyph of such a glyph
278 sequence have the padding_p flag set. Only used for terminal
279 frames, and there only to minimize code changes. A better way
280 would probably be to use the width field of glyphs to express
281 padding. */
282 unsigned padding_p : 1;
283
284 /* 1 means the actual glyph is not available in the current
285 system. */
286 unsigned glyph_not_available_p : 1;
287
288 /* Face of the glyph. */
289 unsigned face_id : 22;
290
291 #ifdef WINDOWSNT
292 /* Type of font used to display the character glyph. Used to
293 determine which set of functions to use to obtain font metrics
294 for the glyph. Value should be an enumerator of the type
295 w32_char_font_type. */
296 unsigned w32_font_type : 2;
297 #endif
298
299 /* A union of sub-structures for different glyph types. */
300 union
301 {
302 /* Character code for character glyphs (type == CHAR_GLYPH). */
303 unsigned ch;
304
305 /* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
306 unsigned cmp_id;
307
308 /* Image ID for image glyphs (type == IMAGE_GLYPH). */
309 unsigned img_id;
310
311 /* Sub-structure for type == STRETCH_GLYPH. */
312 struct
313 {
314 /* The height of the glyph. */
315 unsigned height : 16;
316
317 /* The ascent of the glyph. */
318 unsigned ascent : 16;
319 }
320 stretch;
321
322 /* Used to compare all bit-fields above in one step. */
323 unsigned val;
324 } u;
325 };
326
327
328 /* Is GLYPH a space? */
329
330 #define CHAR_GLYPH_SPACE_P(GLYPH) \
331 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
332
333 /* Are glyphs *X and *Y displayed equal? */
334
335 #define GLYPH_EQUAL_P(X, Y) \
336 ((X)->type == (Y)->type \
337 && (X)->u.val == (Y)->u.val \
338 && (X)->face_id == (Y)->face_id \
339 && (X)->padding_p == (Y)->padding_p \
340 && (X)->left_box_line_p == (Y)->left_box_line_p \
341 && (X)->right_box_line_p == (Y)->right_box_line_p \
342 && (X)->voffset == (Y)->voffset)
343
344 /* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
345
346 #define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
347 ((X)->u.ch == (Y)->u.ch \
348 && (X)->face_id == (Y)->face_id \
349 && (X)->padding_p == (Y)->padding_p)
350
351 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
352 to the bits defined for the typedef `GLYPH' in lisp.h. */
353
354 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
355 do \
356 { \
357 (GLYPH).u.ch = (CODE); \
358 (GLYPH).face_id = (FACE_ID); \
359 (GLYPH).padding_p = (PADDING_P); \
360 } \
361 while (0)
362
363 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
364 defined in lisp.h. */
365
366 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
367 SET_CHAR_GLYPH ((GLYPH), \
368 FAST_GLYPH_CHAR ((FROM)), \
369 FAST_GLYPH_FACE ((FROM)), \
370 0)
371
372 /* Construct a glyph code from a character glyph GLYPH. If the
373 character is multibyte, return -1 as we can't use glyph table for a
374 multibyte character. */
375
376 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
377 ((GLYPH).u.ch < 256 \
378 ? ((GLYPH).u.ch | ((GLYPH).face_id << CHARACTERBITS)) \
379 : -1)
380
381 /* Is GLYPH a padding glyph? */
382
383 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
384
385
386
387 \f
388 /***********************************************************************
389 Glyph Pools
390 ***********************************************************************/
391
392 /* Glyph Pool.
393
394 Glyph memory for frame-based redisplay is allocated from the heap
395 in one vector kept in a glyph pool structure which is stored with
396 the frame. The size of the vector is made large enough to cover
397 all windows on the frame.
398
399 Both frame and window glyph matrices reference memory from a glyph
400 pool in frame-based redisplay.
401
402 In window-based redisplay, no glyphs pools exist; windows allocate
403 and free their glyph memory themselves. */
404
405 struct glyph_pool
406 {
407 /* Vector of glyphs allocated from the heap. */
408 struct glyph *glyphs;
409
410 /* Allocated size of `glyphs'. */
411 int nglyphs;
412
413 /* Number of rows and columns in a matrix. */
414 int nrows, ncolumns;
415 };
416
417
418 \f
419 /***********************************************************************
420 Glyph Matrix
421 ***********************************************************************/
422
423 /* Glyph Matrix.
424
425 Three kinds of glyph matrices exist:
426
427 1. Frame glyph matrices. These are used for terminal frames whose
428 redisplay needs a view of the whole screen due to limited terminal
429 capabilities. Frame matrices are used only in the update phase
430 of redisplay. They are built in update_frame and not used after
431 the update has been performed.
432
433 2. Window glyph matrices on frames having frame glyph matrices.
434 Such matrices are sub-matrices of their corresponding frame matrix,
435 i.e. frame glyph matrices and window glyph matrices share the same
436 glyph memory which is allocated in form of a glyph_pool structure.
437 Glyph rows in such a window matrix are slices of frame matrix rows.
438
439 2. Free-standing window glyph matrices managing their own glyph
440 storage. This form is used in window-based redisplay which
441 includes variable width and height fonts etc.
442
443 The size of a window's row vector depends on the height of fonts
444 defined on its frame. It is chosen so that the vector is large
445 enough to describe all lines in a window when it is displayed in
446 the smallest possible character size. When new fonts are loaded,
447 or window sizes change, the row vector is adjusted accordingly. */
448
449 struct glyph_matrix
450 {
451 /* The pool from which glyph memory is allocated, if any. This is
452 null for frame matrices and for window matrices managing their
453 own storage. */
454 struct glyph_pool *pool;
455
456 /* Vector of glyph row structures. The row at nrows - 1 is reserved
457 for the mode line. */
458 struct glyph_row *rows;
459
460 /* Number of elements allocated for the vector rows above. */
461 int rows_allocated;
462
463 /* The number of rows used by the window if all lines were displayed
464 with the smallest possible character height. */
465 int nrows;
466
467 /* Origin within the frame matrix if this is a window matrix on a
468 frame having a frame matrix. Both values are zero for
469 window-based redisplay. */
470 int matrix_x, matrix_y;
471
472 /* Width and height of the matrix in columns and rows. */
473 int matrix_w, matrix_h;
474
475 /* If this structure describes a window matrix, window_top_y is the
476 top-most y-position and window_height is the height of the
477 window, and window_vscroll is the vscroll at the time the matrix
478 was last adjusted. Only set for window-based redisplay. */
479 int window_top_y, window_height, window_width, window_vscroll;
480
481 /* Number of glyphs reserved for left and right marginal areas when
482 the matrix was last adjusted. */
483 int left_margin_glyphs, right_margin_glyphs;
484
485 /* Flag indicating that scrolling should not be tried in
486 update_window. This flag is set by functions like try_window_id
487 which do their own scrolling. */
488 unsigned no_scrolling_p : 1;
489
490 /* Non-zero means window displayed in this matrix has a top mode
491 line. */
492 unsigned header_line_p : 1;
493
494 #ifdef GLYPH_DEBUG
495 /* A string identifying the method used to display the matrix. */
496 char method[512];
497 #endif
498
499 /* The buffer this matrix displays. Set in redisplay_internal. */
500 struct buffer *buffer;
501
502 /* Values of BEGV and ZV as of last redisplay. */
503 int begv, zv;
504 };
505
506
507 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
508 This aborts if any pointer is found twice. */
509
510 #if GLYPH_DEBUG
511 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
512 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
513 #else
514 #define CHECK_MATRIX(MATRIX) (void) 0
515 #endif
516
517
518 \f
519 /***********************************************************************
520 Glyph Rows
521 ***********************************************************************/
522
523 /* Area in window glyph matrix. If values are added or removed, the
524 function mark_object in alloc.c has to be changed. */
525
526 enum glyph_row_area
527 {
528 LEFT_MARGIN_AREA,
529 TEXT_AREA,
530 RIGHT_MARGIN_AREA,
531 LAST_AREA
532 };
533
534
535 /* Rows of glyphs in a windows or frame glyph matrix.
536
537 Each row is partitioned into three areas. The start and end of
538 each area is recorded in a pointer as shown below.
539
540 +--------------------+-------------+---------------------+
541 | left margin area | text area | right margin area |
542 +--------------------+-------------+---------------------+
543 | | | |
544 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
545 | |
546 glyphs[TEXT_AREA] |
547 glyphs[LAST_AREA]
548
549 Rows in frame matrices reference glyph memory allocated in a frame
550 glyph pool (see the description of struct glyph_pool). Rows in
551 window matrices on frames having frame matrices reference slices of
552 the glyphs of corresponding rows in the frame matrix.
553
554 Rows in window matrices on frames having no frame matrices point to
555 glyphs allocated from the heap via xmalloc;
556 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
557 glyph structure array. */
558
559 struct glyph_row
560 {
561 /* Pointers to beginnings of areas. The end of an area A is found at
562 A + 1 in the vector. The last element of the vector is the end
563 of the whole row.
564
565 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
566 position field is used. It is -1 if this row does not correspond
567 to any text; it is some buffer position if the row corresponds to
568 an empty display line that displays a line end. This is what old
569 redisplay used to do. (Except in code for terminal frames, this
570 kludge is no longer use, I believe. --gerd).
571
572 See also start, end, displays_text_p and ends_at_zv_p for cleaner
573 ways to do it. The special meaning of positions 0 and -1 will be
574 removed some day, so don't use it in new code. */
575 struct glyph *glyphs[1 + LAST_AREA];
576
577 /* Number of glyphs actually filled in areas. */
578 short used[LAST_AREA];
579
580 /* Window-relative x and y-position of the top-left corner of this
581 row. If y < 0, this means that abs (y) pixels of the row are
582 invisible because it is partially visible at the top of a window.
583 If x < 0, this means that abs (x) pixels of the first glyph of
584 the text area of the row are invisible because the glyph is
585 partially visible. */
586 int x, y;
587
588 /* Width of the row in pixels without taking face extension at the
589 end of the row into account. */
590 int pixel_width;
591
592 /* Logical ascent/height of this line. The value of ascent is zero
593 and height is 1 on terminal frames. */
594 int ascent, height;
595
596 /* Physical ascent/height of this line. If max_ascent > ascent,
597 this line overlaps the line above it on the display. Otherwise,
598 if max_height > height, this line overlaps the line beneath it. */
599 int phys_ascent, phys_height;
600
601 /* Portion of row that is visible. Partially visible rows may be
602 found at the top and bottom of a window. This is 1 for tty
603 frames. It may be < 0 in case of completely invisible rows. */
604 int visible_height;
605
606 /* Hash code. This hash code is available as soon as the row
607 is constructed, i.e. after a call to display_line. */
608 unsigned hash;
609
610 /* First position in this row. This is the text position, including
611 overlay position information etc, where the display of this row
612 started, and can thus be less the position of the first glyph
613 (e.g. due to invisible text or horizontal scrolling). */
614 struct display_pos start;
615
616 /* Text position at the end of this row. This is the position after
617 the last glyph on this row. It can be greater than the last
618 glyph position + 1, due to truncation, invisible text etc. In an
619 up-to-date display, this should always be equal to the start
620 position of the next row. */
621 struct display_pos end;
622
623 /* In a desired matrix, 1 means that this row must be updated. In a
624 current matrix, 0 means that the row has been invalidated, i.e.
625 the row's contents do not agree with what is visible on the
626 screen. */
627 unsigned enabled_p : 1;
628
629 /* Display this line in inverse video? Used for the mode line and
630 menu bar lines. */
631 unsigned inverse_p : 1;
632
633 /* 1 means row displays a text line that is truncated on the left or
634 right side. */
635 unsigned truncated_on_left_p : 1;
636 unsigned truncated_on_right_p : 1;
637
638 /* 1 means the overlay arrow is on this line. */
639 unsigned overlay_arrow_p : 1;
640
641 /* 1 means that this row displays a continued line, i.e. it has a
642 continuation mark at the right side. */
643 unsigned continued_p : 1;
644
645 /* 0 means that this row does not contain any text, i.e. it is
646 a blank line at the window and buffer end. */
647 unsigned displays_text_p : 1;
648
649 /* 1 means that this line ends at ZV. */
650 unsigned ends_at_zv_p : 1;
651
652 /* 1 means the face of the last glyph in the text area is drawn to
653 the right end of the window. This flag is used in
654 update_text_area to optimize clearing to the end of the area. */
655 unsigned fill_line_p : 1;
656
657 /* Non-zero means display a bitmap on X frames indicating that this
658 line contains no text and ends in ZV. */
659 unsigned indicate_empty_line_p : 1;
660
661 /* 1 means this row contains glyphs that overlap each other because
662 of lbearing or rbearing. */
663 unsigned contains_overlapping_glyphs_p : 1;
664
665 /* 1 means this row is a wide as the window it is displayed in, including
666 scroll bars, bitmap areas, and internal borders. This also
667 implies that the row doesn't have marginal areas. */
668 unsigned full_width_p : 1;
669
670 /* Non-zero means row is a mode or top-line. */
671 unsigned mode_line_p : 1;
672
673 /* 1 in a current row means this row is overlapped by another row. */
674 unsigned overlapped_p : 1;
675
676 /* 1 means this line ends in the middle of a character consisting
677 of more than one glyph. Some glyphs have been put in this row,
678 the rest are put in rows below this one. */
679 unsigned ends_in_middle_of_char_p : 1;
680
681 /* 1 means this line starts in the middle of a character consisting
682 of more than one glyph. Some glyphs have been put in the
683 previoius row, the rest are put in this row. */
684 unsigned starts_in_middle_of_char_p : 1;
685
686 /* 1 in a current row means this row overlaps others. */
687 unsigned overlapping_p : 1;
688
689 /* 1 means some glyphs in this row are displayed in mouse-face. */
690 unsigned mouse_face_p : 1;
691
692 /* Continuation lines width at the start of the row. */
693 int continuation_lines_width;
694 };
695
696
697 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
698 is defined to a non-zero value, the function matrix_row checks that
699 we don't try to access rows that are out of bounds. */
700
701 #if GLYPH_DEBUG
702 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
703 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
704 #else
705 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
706 #endif
707
708 /* Return a pointer to the row reserved for the mode line in MATRIX.
709 Row MATRIX->nrows - 1 is always reserved for the mode line. */
710
711 #define MATRIX_MODE_LINE_ROW(MATRIX) \
712 ((MATRIX)->rows + (MATRIX)->nrows - 1)
713
714 /* Return a pointer to the row reserved for the top line in MATRIX.
715 This is always the first row in MATRIX because that's the only
716 way that works in frame-based redisplay. */
717
718 #define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
719
720 /* Return a pointer to first row in MATRIX used for text display. */
721
722 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
723 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
724
725 /* Return a pointer to the first glyph in the text area of a row.
726 MATRIX is the glyph matrix accessed, and ROW is the row index in
727 MATRIX. */
728
729 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
730 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
731
732 /* Return the number of used glyphs in the text area of a row. */
733
734 #define MATRIX_ROW_USED(MATRIX, ROW) \
735 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
736
737 /* Return the character/ byte position at which the display of ROW
738 starts. */
739
740 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
741 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
742
743 /* Return character/ byte position at which ROW ends. */
744
745 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
746 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
747
748 /* Return the vertical position of ROW in MATRIX. */
749
750 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
751
752 /* Return the last glyph row + 1 in MATRIX on window W reserved for
753 text. If W has a mode line, the last row in the matrix is reserved
754 for it. */
755
756 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
757 ((MATRIX)->rows \
758 + (MATRIX)->nrows \
759 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
760
761 /* Non-zero if the face of the last glyph in ROW's text area has
762 to be drawn to the end of the text area. */
763
764 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
765
766 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
767
768 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
769 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
770
771 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
772 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
773
774 /* Non-zero if ROW displays text. Value is non-zero if the row is
775 blank but displays a line end. */
776
777 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
778
779 /* Non-zero if ROW is not completely visible in window W. */
780
781 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
782 ((ROW)->height != (ROW)->visible_height)
783
784 /* Non-zero if ROW is partially visible at the top of window W. */
785
786 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
787 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
788 && (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
789
790 /* Non-zero if ROW is partially visible at the bottom of window W. */
791
792 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
793 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
794 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
795
796 /* Return the bottom Y + 1 of ROW. */
797
798 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
799
800 /* Is ROW the last visible one in the display described by the
801 iterator structure pointed to by IT?. */
802
803 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
804 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
805
806 /* Non-zero if ROW displays a continuation line. */
807
808 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
809 ((ROW)->continuation_lines_width > 0)
810
811 /* Non-zero if ROW ends in the middle of a character. This is the
812 case for continued lines showing only part of a display table entry
813 or a control char, or an overlay string. */
814
815 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
816 ((ROW)->end.dpvec_index >= 0 \
817 || (ROW)->end.overlay_string_index >= 0 \
818 || (ROW)->ends_in_middle_of_char_p)
819
820 /* Non-zero if ROW ends in the middle of an overlay string. */
821
822 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
823 ((ROW)->end.overlay_string_index >= 0)
824
825 /* Non-zero if ROW starts in the middle of a character. See above. */
826
827 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
828 ((ROW)->start.dpvec_index >= 0 \
829 || (ROW)->starts_in_middle_of_char_p \
830 || ((ROW)->start.overlay_string_index >= 0 \
831 && (ROW)->start.string_pos.charpos > 0))
832
833 /* Non-zero means ROW overlaps its predecessor. */
834
835 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
836 ((ROW)->phys_ascent > (ROW)->ascent)
837
838 /* Non-zero means ROW overlaps its successor. */
839
840 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
841 ((ROW)->phys_height - (ROW)->phys_ascent \
842 > (ROW)->height - (ROW)->ascent)
843
844 /* Non-zero means that fonts have been loaded since the last glyph
845 matrix adjustments. The function redisplay_internal adjusts glyph
846 matrices when this flag is non-zero. */
847
848 extern int fonts_changed_p;
849
850 /* A glyph for a space. */
851
852 extern struct glyph space_glyph;
853
854 /* Frame being updated by update_window/update_frame. */
855
856 extern struct frame *updating_frame;
857
858 /* Window being updated by update_window. This is non-null as long as
859 update_window has not finished, and null otherwise. It's role is
860 analogous to updating_frame. */
861
862 extern struct window *updated_window;
863
864 /* Glyph row and area updated by update_window_line. */
865
866 extern struct glyph_row *updated_row;
867 extern int updated_area;
868
869 /* Non-zero means reading single-character input with prompt so put
870 cursor on mini-buffer after the prompt. Positive means at end of
871 text in echo area; negative means at beginning of line. */
872
873 extern int cursor_in_echo_area;
874
875 /* Non-zero means last display completed. Zero means it was
876 preempted. */
877
878 extern int display_completed;
879
880 /* Non-zero means redisplay has been performed directly (see also
881 direct_output_for_insert and direct_output_forward_char), so that
882 no further updating has to be performed. The function
883 redisplay_internal checks this flag, and does nothing but reset it
884 to zero if it is non-zero. */
885
886 extern int redisplay_performed_directly_p;
887
888 /* A temporary storage area, including a row of glyphs. Initialized
889 in xdisp.c. Used for various purposes, as an example see
890 direct_output_for_insert. */
891
892 extern struct glyph_row scratch_glyph_row;
893
894
895 \f
896 /************************************************************************
897 Display Dimensions
898 ************************************************************************/
899
900 /* Return the height of the mode line in glyph matrix MATRIX, or zero
901 if not known. This macro is called under circumstances where
902 MATRIX might not have been allocated yet. */
903
904 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
905 ((MATRIX) && (MATRIX)->rows \
906 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
907 : 0)
908
909 /* Return the height of the top line in glyph matrix MATRIX, or zero
910 if not known. This macro is called under circumstances where
911 MATRIX might not have been allocated yet. */
912
913 #define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
914 ((MATRIX) && (MATRIX)->rows \
915 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
916 : 0)
917
918 /* Return the current height of the mode line of window W. If not
919 known from W's current glyph matrix, return a default based on the
920 height of the font of the face `modeline'. */
921
922 #define CURRENT_MODE_LINE_HEIGHT(W) \
923 (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
924 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
925 : estimate_mode_line_height (XFRAME ((W)->frame), MODE_LINE_FACE_ID))
926
927 /* Return the current height of the top line of window W. If not
928 known from W's current glyph matrix, return an estimation based on
929 the height of the font of the face `top-line'. */
930
931 #define CURRENT_HEADER_LINE_HEIGHT(W) \
932 (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
933 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
934 : estimate_mode_line_height (XFRAME ((W)->frame), HEADER_LINE_FACE_ID))
935
936 /* Return the height of the desired mode line of window W. */
937
938 #define DESIRED_MODE_LINE_HEIGHT(W) \
939 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
940
941 /* Return the height of the desired top line of window W. */
942
943 #define DESIRED_HEADER_LINE_HEIGHT(W) \
944 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
945
946 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
947 window-system frame. */
948
949 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
950 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
951
952 /* Width of display region of window W. For terminal frames, this
953 equals the width of W since there are no vertical scroll bars. For
954 window system frames, the value has to be corrected by the pixel
955 width of vertical scroll bars, and bitmap areas. */
956
957 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
958 (((XFASTINT ((W)->width) \
959 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
960 - FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
961 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
962
963 /* Height of the display region of W, including a mode line, if any. */
964
965 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
966 (XFASTINT ((W)->height) \
967 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
968
969 /* Height in pixels of the mode line. May be zero if W doesn't have a
970 mode line. */
971
972 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
973 (WINDOW_WANTS_MODELINE_P ((W)) \
974 ? CURRENT_MODE_LINE_HEIGHT (W) \
975 : 0)
976
977 /* Height in pixels of the top line. Zero if W doesn't have a top
978 line. */
979
980 #define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
981 (WINDOW_WANTS_HEADER_LINE_P ((W)) \
982 ? CURRENT_HEADER_LINE_HEIGHT (W) \
983 : 0)
984
985 /* Pixel height of window W without mode line. */
986
987 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
988 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
989 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
990
991 /* Pixel height of window W without mode and top line. */
992
993 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
994 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
995 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
996 - WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
997
998 /* Left edge of W in pixels relative to its frame. */
999
1000 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
1001 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1002 + (WINDOW_LEFT_MARGIN ((W)) \
1003 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
1004 + FRAME_LEFT_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
1005
1006 /* Right edge of window W in pixels, relative to its frame. */
1007
1008 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
1009 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
1010 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
1011
1012 /* Top edge of W in pixels relative to its frame. */
1013
1014 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
1015 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1016 + (XFASTINT ((W)->top) \
1017 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1018
1019 /* Bottom edge of window W relative to its frame. */
1020
1021 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
1022 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
1023 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
1024
1025 /* Convert window W relative pixel X to frame pixel coordinates. */
1026
1027 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
1028 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1029
1030 /* Convert window W relative pixel Y to frame pixel coordinates. */
1031
1032 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
1033 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1034
1035 /* Convert frame relative pixel X to window relative pixel X. */
1036
1037 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
1038 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1039
1040 /* Convert frame relative pixel X to window relative pixel Y. */
1041
1042 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
1043 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1044
1045 /* Width of left margin area in pixels. */
1046
1047 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1048 (NILP ((W)->left_margin_width) \
1049 ? 0 \
1050 : (XINT ((W)->left_margin_width) \
1051 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1052
1053 /* Width of right marginal area in pixels. */
1054
1055 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1056 (NILP ((W)->right_margin_width) \
1057 ? 0 \
1058 : (XINT ((W)->right_margin_width) \
1059 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1060
1061 /* Width of text area in pixels. */
1062
1063 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1064 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1065 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1066 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1067
1068 /* Convert a text area relative x-position in window W to frame X
1069 pixel coordinates. */
1070
1071 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1072 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1073 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1074
1075 /* Translate an x-position relative to AREA in window W to frame pixel
1076 coordinates. */
1077
1078 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1079 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1080 + (((AREA) > LEFT_MARGIN_AREA) \
1081 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1082 : 0) \
1083 + (((AREA) > TEXT_AREA) \
1084 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1085 : 0))
1086
1087 /* Return the pixel width of AREA in W. */
1088
1089 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1090 (((AREA) == TEXT_AREA) \
1091 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1092 : (((AREA) == LEFT_MARGIN_AREA) \
1093 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1094 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1095
1096 /* Value is non-zero if window W has a mode line. */
1097
1098 #define WINDOW_WANTS_MODELINE_P(W) \
1099 (!MINI_WINDOW_P (W) \
1100 && !(W)->pseudo_window_p \
1101 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1102 && BUFFERP ((W)->buffer) \
1103 && !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1104
1105 /* Value is non-zero if window W wants a top line. */
1106
1107 #define WINDOW_WANTS_HEADER_LINE_P(W) \
1108 (!MINI_WINDOW_P (W) \
1109 && !(W)->pseudo_window_p \
1110 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1111 && BUFFERP ((W)->buffer) \
1112 && !NILP (XBUFFER ((W)->buffer)->header_line_format))
1113
1114 \f
1115 /***********************************************************************
1116 Faces
1117 ***********************************************************************/
1118
1119 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1120 symbol `face'. */
1121
1122 enum lface_attribute_index
1123 {
1124 LFACE_FAMILY_INDEX = 1,
1125 LFACE_SWIDTH_INDEX,
1126 LFACE_HEIGHT_INDEX,
1127 LFACE_WEIGHT_INDEX,
1128 LFACE_SLANT_INDEX,
1129 LFACE_UNDERLINE_INDEX,
1130 LFACE_INVERSE_INDEX,
1131 LFACE_FOREGROUND_INDEX,
1132 LFACE_BACKGROUND_INDEX,
1133 LFACE_STIPPLE_INDEX,
1134 LFACE_OVERLINE_INDEX,
1135 LFACE_STRIKE_THROUGH_INDEX,
1136 LFACE_BOX_INDEX,
1137 LFACE_FONT_INDEX,
1138 LFACE_INHERIT_INDEX,
1139 LFACE_VECTOR_SIZE
1140 };
1141
1142
1143 /* Box types of faces. */
1144
1145 enum face_box_type
1146 {
1147 /* No box around text. */
1148 FACE_NO_BOX,
1149
1150 /* Simple box of specified width and color. Default width is 1, and
1151 default color is the foreground color of the face. */
1152 FACE_SIMPLE_BOX,
1153
1154 /* Boxes with 3D shadows. Color equals the background color of the
1155 face. Width is specified. */
1156 FACE_RAISED_BOX,
1157 FACE_SUNKEN_BOX
1158 };
1159
1160
1161 /* Structure describing a realized face.
1162
1163 For each Lisp face, 0..N realized faces can exist for different
1164 frames and different charsets. Realized faces are built from Lisp
1165 faces and text properties/overlays by merging faces and adding
1166 unspecified attributes from the `default' face. */
1167
1168 struct face
1169 {
1170 /* The id of this face. The id equals the index of this face in the
1171 vector faces_by_id of its face cache. */
1172 int id;
1173
1174 #ifdef HAVE_WINDOW_SYSTEM
1175
1176 /* If non-zero, a GC we can use without modification to draw
1177 characters in this face. */
1178 GC gc;
1179
1180 /* Font used for this face, or null if the font could not be loaded
1181 for some reason. This points to a `font' slot of a struct
1182 font_info, and we should not call XFreeFont on it because the
1183 font may still be used somewhere else. */
1184 XFontStruct *font;
1185
1186 /* Background stipple or bitmap used for this face. */
1187 Pixmap stipple;
1188
1189 #else /* not HAVE_WINDOW_SYSTEM */
1190
1191 /* Dummy. */
1192 int stipple;
1193
1194 #endif /* not HAVE_WINDOW_SYSTEM */
1195
1196 /* Pixel value of foreground color for X frames. Color index
1197 for tty frames. */
1198 unsigned long foreground;
1199
1200 /* Pixel value or color index of background color. */
1201 unsigned long background;
1202
1203 /* Pixel value or color index of underline color. */
1204 unsigned long underline_color;
1205
1206 /* Pixel value or color index of overlined, strike-through, or box
1207 color. */
1208 unsigned long overline_color;
1209 unsigned long strike_through_color;
1210 unsigned long box_color;
1211
1212 /* The font's name. This points to a `name' of a font_info, and it
1213 must not be freed. */
1214 char *font_name;
1215
1216 /* Font info ID for this face's font. An ID is stored here because
1217 pointers to font_info structures may change. The reason is that
1218 they are pointers into a font table vector that is itself
1219 reallocated. */
1220 int font_info_id;
1221
1222 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1223 if the face was realized for a composition sequence.
1224 Otherwise, a specific font is loaded from the set of fonts
1225 specified by the fontset given by the family attribute of the face. */
1226 int fontset;
1227
1228 /* Pixmap width and height. */
1229 unsigned int pixmap_w, pixmap_h;
1230
1231 /* Non-zero means characters in this face have a box that thickness
1232 around them. */
1233 int box_line_width;
1234
1235 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1236 around text in this face. A value of FACE_SIMPLE_BOX means a box
1237 of width box_line_width is drawn in color box_color. A value of
1238 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1239 shadow colors derived from the background color of the face. */
1240 enum face_box_type box;
1241
1242 /* If `box' above specifies a 3D type, 1 means use box_color for
1243 drawing shadows. */
1244 unsigned use_box_color_for_shadows_p : 1;
1245
1246 /* The Lisp face attributes this face realizes. All attributes
1247 in this vector are non-nil. */
1248 Lisp_Object lface[LFACE_VECTOR_SIZE];
1249
1250 /* The hash value of this face. */
1251 unsigned hash;
1252
1253 /* The charset for which this face was realized if it was realized
1254 for use in multibyte text. If fontset >= 0, this is the charset
1255 of the first character of the composition sequence. A value of
1256 charset < 0 means the face was realized for use in unibyte text
1257 where the idea of Emacs charsets isn't applicable. */
1258 int charset;
1259
1260 /* Non-zero if text in this face should be underlined, overlined,
1261 strike-through or have a box drawn around it. */
1262 unsigned underline_p : 1;
1263 unsigned overline_p : 1;
1264 unsigned strike_through_p : 1;
1265
1266 /* 1 means that the colors specified for this face could not be
1267 loaded, and were replaced by default colors, so they shouldn't be
1268 freed. */
1269 unsigned foreground_defaulted_p : 1;
1270 unsigned background_defaulted_p : 1;
1271
1272 /* 1 means that either no color is specified for underlining or that
1273 the the specified color couldn't be loaded. Use the foreground
1274 color when drawing in that case. */
1275 unsigned underline_defaulted_p : 1;
1276
1277 /* 1 means that either no color is specified for the corresponding
1278 attribute or that the the specified color couldn't be loaded.
1279 Use the foreground color when drawing in that case. */
1280 unsigned overline_color_defaulted_p : 1;
1281 unsigned strike_through_color_defaulted_p : 1;
1282 unsigned box_color_defaulted_p : 1;
1283
1284 /* TTY appearances. Blinking is not yet implemented. Colors are
1285 found in `lface' with empty color string meaning the default
1286 color of the TTY. */
1287 unsigned tty_bold_p : 1;
1288 unsigned tty_dim_p : 1;
1289 unsigned tty_underline_p : 1;
1290 unsigned tty_alt_charset_p : 1;
1291 unsigned tty_reverse_p : 1;
1292 unsigned tty_blinking_p : 1;
1293
1294 /* Next and previous face in hash collision list of face cache. */
1295 struct face *next, *prev;
1296
1297 /* If this face is for ASCII characters, this points this face
1298 itself. Otherwise, this points a face for ASCII characters. */
1299 struct face *ascii_face;
1300 };
1301
1302
1303 /* Color index indicating that face uses a terminal's default color. */
1304
1305 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1306
1307 /* Color index indicating that face uses an unknown foreground color. */
1308
1309 #define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
1310
1311 /* Color index indicating that face uses an unsigned background color. */
1312
1313 #define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
1314
1315 /* Non-zero if FACE was realized for unibyte use. */
1316
1317 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1318
1319
1320 /* IDs of important faces known by the C face code. These are the IDs
1321 of the faces for CHARSET_ASCII. */
1322
1323 enum face_id
1324 {
1325 DEFAULT_FACE_ID,
1326 MODE_LINE_FACE_ID,
1327 TOOL_BAR_FACE_ID,
1328 BITMAP_AREA_FACE_ID,
1329 HEADER_LINE_FACE_ID,
1330 SCROLL_BAR_FACE_ID,
1331 BORDER_FACE_ID,
1332 CURSOR_FACE_ID,
1333 MOUSE_FACE_ID,
1334 MENU_FACE_ID,
1335 BASIC_FACE_ID_SENTINEL
1336 };
1337
1338
1339 /* A cache of realized faces. Each frame has its own cache because
1340 Emacs allows different frame-local face definitions. */
1341
1342 struct face_cache
1343 {
1344 /* Hash table of cached realized faces. */
1345 struct face **buckets;
1346
1347 /* Back-pointer to the frame this cache belongs to. */
1348 struct frame *f;
1349
1350 /* A vector of faces so that faces can be referenced by an ID. */
1351 struct face **faces_by_id;
1352
1353 /* The allocated size, and number of used slots of faces_by_id. */
1354 int size, used;
1355 };
1356
1357
1358 /* Prepare face FACE for use on frame F. This must be called before
1359 using X resources of FACE. */
1360
1361 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1362 if ((FACE)->gc == 0) \
1363 prepare_face_for_display ((F), (FACE)); \
1364 else \
1365 (void) 0
1366
1367 /* Return a pointer to the face with ID on frame F, or null if such a
1368 face doesn't exist. */
1369
1370 #define FACE_FROM_ID(F, ID) \
1371 (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
1372 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1373 : NULL)
1374
1375 #ifdef HAVE_WINDOW_SYSTEM
1376
1377 /* Non-zero if FACE is suitable for displaying character CHAR. */
1378
1379 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) \
1380 (SINGLE_BYTE_CHAR_P (CHAR) \
1381 ? (FACE) == (FACE)->ascii_face \
1382 : face_suitable_for_char_p ((FACE), (CHAR)))
1383
1384 /* Return the id of the realized face on frame F that is like the face
1385 with id ID but is suitable for displaying character CHAR.
1386 This macro is only meaningful for multibyte character CHAR. */
1387
1388 #define FACE_FOR_CHAR(F, FACE, CHAR) \
1389 (SINGLE_BYTE_CHAR_P (CHAR) \
1390 ? (FACE)->ascii_face->id \
1391 : face_for_char ((F), (FACE), (CHAR)))
1392
1393 #else /* not HAVE_WINDOW_SYSTEM */
1394
1395 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) 1
1396 #define FACE_FOR_CHAR(F, FACE, CHAR) ((FACE)->id)
1397
1398 #endif /* not HAVE_WINDOW_SYSTEM */
1399
1400 /* Non-zero means face attributes have been changed since the last
1401 redisplay. Used in redisplay_internal. */
1402
1403 extern int face_change_count;
1404
1405
1406
1407 \f
1408 /***********************************************************************
1409 Display Iterator
1410 ***********************************************************************/
1411
1412 /* Iteration over things to display in current_buffer or in a string.
1413
1414 The iterator handles:
1415
1416 1. Overlay strings (after-string, before-string).
1417 2. Face properties.
1418 3. Invisible text properties.
1419 4. Selective display.
1420 5. Translation of characters via display tables.
1421 6. Translation of control characters to the forms `\003' or `^C'.
1422 7. `glyph' and `space-width' properties.
1423
1424 Iterators are initialized by calling init_iterator or one of the
1425 equivalent functions below. A call to get_next_display_element
1426 loads the iterator structure with information about what next to
1427 display. A call to set_iterator_to_next increments the iterator's
1428 position.
1429
1430 Characters from overlay strings, display table entries or control
1431 character translations are returned one at a time. For example, if
1432 we have a text of `a\x01' where `a' has a display table definition
1433 of `cd' and the control character is displayed with a leading
1434 arrow, then the iterator will return:
1435
1436 Call Return Source Call next
1437 -----------------------------------------------------------------
1438 next c display table move
1439 next d display table move
1440 next ^ control char move
1441 next A control char move
1442
1443 The same mechanism is also used to return characters for ellipses
1444 displayed at the end of invisible text.
1445
1446 CAVEAT: Under some circumstances, move_.* functions can be called
1447 asynchronously, e.g. when computing a buffer position from an x and
1448 y pixel position. This means that these functions and functions
1449 called from them SHOULD NOT USE xmalloc and alike. See also the
1450 comment at the start of xdisp.c. */
1451
1452 /* Enumeration describing what kind of display element an iterator is
1453 loaded with after a call to get_next_display_element. */
1454
1455 enum display_element_type
1456 {
1457 /* A normal character. */
1458 IT_CHARACTER,
1459
1460 /* A composition sequence. */
1461 IT_COMPOSITION,
1462
1463 /* An image. */
1464 IT_IMAGE,
1465
1466 /* A flexible width and height space. */
1467 IT_STRETCH,
1468
1469 /* End of buffer or string. */
1470 IT_EOB,
1471
1472 /* Truncation glyphs. Never returned by get_next_display_element.
1473 Used to get display information about truncation glyphs via
1474 produce_glyphs. */
1475 IT_TRUNCATION,
1476
1477 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1478 IT_CONTINUATION
1479 };
1480
1481
1482 /* An enumerator for each text property that has a meaning for display
1483 purposes. */
1484
1485 enum prop_idx
1486 {
1487 FONTIFIED_PROP_IDX,
1488 FACE_PROP_IDX,
1489 INVISIBLE_PROP_IDX,
1490 DISPLAY_PROP_IDX,
1491 COMPOSITION_PROP_IDX,
1492
1493 /* Not a property. Used to indicate changes in overlays. */
1494 OVERLAY_PROP_IDX,
1495
1496 /* Sentinel. */
1497 LAST_PROP_IDX
1498 };
1499
1500
1501 struct it
1502 {
1503 /* The window in which we iterate over current_buffer (or a string). */
1504 Lisp_Object window;
1505 struct window *w;
1506
1507 /* The window's frame. */
1508 struct frame *f;
1509
1510 /* Function to call to load this structure with the next display
1511 element. */
1512 int (* method) P_ ((struct it *it));
1513
1514 /* The next position at which to check for face changes, invisible
1515 text, overlay strings, end of text etc., which see. */
1516 int stop_charpos;
1517
1518 /* Maximum string or buffer position + 1. ZV when iterating over
1519 current_buffer. */
1520 int end_charpos;
1521
1522 /* C string to iterate over. Non-null means get characters from
1523 this string, otherwise characters are read from current_buffer
1524 or it->string. */
1525 unsigned char *s;
1526
1527 /* Number of characters in the string (s, or it->string) we iterate
1528 over. */
1529 int string_nchars;
1530
1531 /* Start and end of a visible region; -1 if the region is not
1532 visible in the window. */
1533 int region_beg_charpos, region_end_charpos;
1534
1535 /* Position at which redisplay end trigger functions should be run. */
1536 int redisplay_end_trigger_charpos;
1537
1538 /* 1 means multibyte characters are enabled. */
1539 unsigned multibyte_p : 1;
1540
1541 /* 1 means window has a mode line at its top. */
1542 unsigned header_line_p : 1;
1543
1544 /* 1 means `string' is the value of a `display' property.
1545 Don't handle some `display' properties in these strings. */
1546 unsigned string_from_display_prop_p : 1;
1547
1548 /* Display table in effect or null for none. */
1549 struct Lisp_Char_Table *dp;
1550
1551 /* Current display table vector to return characters from and its
1552 end. dpvec null means we are not returning characters from a
1553 display table entry; current.dpvec_index gives the current index
1554 into dpvec. This same mechanism is also used to return
1555 characters from translated control characters, i.e. `\003' or
1556 `^C'. */
1557 Lisp_Object *dpvec, *dpend;
1558
1559 /* Length in bytes of the char that filled dpvec. A value of zero
1560 means that no character such character is involved. */
1561 int dpvec_char_len;
1562
1563 /* Face id of the iterator saved in case a glyph from dpvec contains
1564 a face. The face is restored when all glyphs from dpvec have
1565 been delivered. */
1566 int saved_face_id;
1567
1568 /* Vector of glyphs for control character translation. The pointer
1569 dpvec is set to ctl_chars when a control character is translated.
1570 This vector is also used for incomplete multibyte character
1571 translation (e.g \222\244). Such a character is at most 3 bytes,
1572 thus we need at most 12 bytes here. */
1573 Lisp_Object ctl_chars[12];
1574
1575 /* Current buffer or string position of the iterator, including
1576 position in overlay strings etc. */
1577 struct display_pos current;
1578
1579 /* Vector of overlays to process. Overlay strings are processed
1580 OVERLAY_STRING_CHUNK_SIZE at a time. */
1581 #define OVERLAY_STRING_CHUNK_SIZE 3
1582 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1583
1584 /* Total number of overlay strings to process. This can be >
1585 OVERLAY_STRING_CHUNK_SIZE. */
1586 int n_overlay_strings;
1587
1588 /* If non-zero, an additional overlay start position to take overlay
1589 strings from. */
1590 int add_overlay_start;
1591
1592 /* If non-nil, a Lisp string being processed. If
1593 current.overlay_string_index >= 0, this is an overlay string from
1594 pos. */
1595 Lisp_Object string;
1596
1597 /* Stack of saved values. New entries are pushed when we begin to
1598 process an overlay string or a string from a `glyph' property.
1599 Entries are popped when we return to deliver display elements
1600 from what we previously had. */
1601 struct iterator_stack_entry
1602 {
1603 int stop_charpos;
1604 int face_id;
1605 Lisp_Object string;
1606 struct display_pos pos;
1607 int end_charpos;
1608 int string_nchars;
1609 enum glyph_row_area area;
1610 unsigned multibyte_p : 1;
1611 unsigned string_from_display_prop_p : 1;
1612 Lisp_Object space_width;
1613 short voffset;
1614 Lisp_Object font_height;
1615 }
1616 stack[2];
1617
1618 /* Stack pointer. */
1619 int sp;
1620
1621 /* Setting of buffer-local variable selective-display-ellipsis. */
1622 unsigned selective_display_ellipsis_p : 1;
1623
1624 /* 1 means control characters are translated into the form `^C'
1625 where the `^' can be replaced by a display table entry. */
1626 unsigned ctl_arrow_p : 1;
1627
1628 /* -1 means selective display hides everything between a \r and the
1629 next newline; > 0 means hide lines indented more than that value. */
1630 int selective;
1631
1632 /* An enumeration describing what the next display element is
1633 after a call to get_next_display_element. */
1634 enum display_element_type what;
1635
1636 /* Face to use. */
1637 int face_id;
1638
1639 /* Non-zero means that the current face has a box. */
1640 unsigned face_box_p : 1;
1641
1642 /* Non-null means that the current character is the first in a run
1643 of characters with box face. */
1644 unsigned start_of_box_run_p : 1;
1645
1646 /* Non-zero means that the current character is the last in a run
1647 of characters with box face. */
1648 unsigned end_of_box_run_p : 1;
1649
1650 /* 1 means overlay strings at end_charpos have been processed. */
1651 unsigned overlay_strings_at_end_processed_p : 1;
1652
1653 /* 1 means the actual glyph is not available in the current
1654 system. */
1655 unsigned glyph_not_available_p : 1;
1656
1657 /* 1 means the next line in display_line continues a character
1658 consisting of more than one glyph, and some glyphs of this
1659 character have been put on the previous line. */
1660 unsigned starts_in_middle_of_char_p : 1;
1661
1662 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1663 MODE_LINE_FACE_ID, or TOOL_BAR_FACE_ID, depending on what we
1664 are displaying. */
1665 int base_face_id;
1666
1667 /* If what == IT_CHARACTER, character and length in bytes. This is
1668 a character from a buffer or string. It may be different from
1669 the character displayed in case that
1670 unibyte_display_via_language_environment is set.
1671
1672 If what == IT_COMPOSITION, the first component of a composition
1673 and length in bytes of the composition. */
1674 int c, len;
1675
1676 /* If what == IT_COMPOSITION, identification number and length in
1677 chars of a composition. */
1678 int cmp_id, cmp_len;
1679
1680 /* The character to display, possibly translated to multibyte
1681 if unibyte_display_via_language_environment is set. This
1682 is set after x_produce_glyphs has been called. */
1683 int char_to_display;
1684
1685 /* If what == IT_IMAGE, the id of the image to display. */
1686 int image_id;
1687
1688 /* Value of the `space-width' property, if any; nil if none. */
1689 Lisp_Object space_width;
1690
1691 /* Computed from the value of the `raise' property. */
1692 short voffset;
1693
1694 /* Value of the `height' property, if any; nil if none. */
1695 Lisp_Object font_height;
1696
1697 /* Object and position where the current display element came from.
1698 Object can be a Lisp string in case the current display element
1699 comes from an overlay string, or it is buffer. Position is
1700 a position in object. */
1701 Lisp_Object object;
1702 struct text_pos position;
1703
1704 /* 1 means lines are truncated. */
1705 unsigned truncate_lines_p : 1;
1706
1707 /* Number of columns per \t. */
1708 short tab_width;
1709
1710 /* Width in pixels of truncation and continuation glyphs. */
1711 short truncation_pixel_width, continuation_pixel_width;
1712
1713 /* First and last visible x-position in the display area. If window
1714 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1715 (f), and last_visible_x == pixel width of W + first_visible_x. */
1716 int first_visible_x, last_visible_x;
1717
1718 /* Last visible y-position + 1 in the display area without a mode
1719 line, if the window has one. */
1720 int last_visible_y;
1721
1722 /* Additional space in pixels between lines (for window systems
1723 only.). */
1724 int extra_line_spacing;
1725
1726 /* If non-null, glyphs are produced in glyph_row with each call to
1727 produce_glyphs. */
1728 struct glyph_row *glyph_row;
1729
1730 /* The area of glyph_row to which glyphs are added. */
1731 enum glyph_row_area area;
1732
1733 /* Number of glyphs needed for the last character requested via
1734 produce_glyphs. This is 1 except for tabs. */
1735 int nglyphs;
1736
1737 /* Width of the display element in pixels. Result of
1738 produce_glyphs. */
1739 int pixel_width;
1740
1741 /* Current, maximum logical, and maximum physical line height
1742 information. Result of produce_glyphs. */
1743 int ascent, descent, max_ascent, max_descent;
1744 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
1745
1746 /* Current x pixel position within the display line. This value
1747 does not include the width of continuation lines in front of the
1748 line. The value of current_x is automatically incremented by
1749 pixel_width with each call to produce_glyphs. */
1750 int current_x;
1751
1752 /* Accumulated width of continuation lines. If > 0, this means we
1753 are currently in a continuation line. This is initially zero and
1754 incremented/reset by display_line, move_it_to etc. */
1755 int continuation_lines_width;
1756
1757 /* Current y-position. Automatically incremented by the height of
1758 glyph_row in move_it_to and display_line. */
1759 int current_y;
1760
1761 /* Current vertical matrix position, or line number. Automatically
1762 incremented by move_it_to and display_line. */
1763 int vpos;
1764
1765 /* Horizontal matrix position reached in move_it_in_display_line.
1766 Only set there, not in display_line. */
1767 int hpos;
1768 };
1769
1770
1771 /* Access to positions of iterator IT. */
1772
1773 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1774 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1775 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1776 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1777
1778 /* Test if IT has reached the end of its buffer or string. This will
1779 only work after get_next_display_element has been called. */
1780
1781 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1782
1783 /* Non-zero means IT is at the end of a line. This is the case if it
1784 is either on a newline or on a carriage return and selective
1785 display hides the rest of the line. */
1786
1787 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1788 ((IT)->what == IT_CHARACTER \
1789 && ((IT)->c == '\n' \
1790 || ((IT)->c == '\r' && (IT)->selective)))
1791
1792 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1793 avoid the function call overhead. */
1794
1795 #define PRODUCE_GLYPHS(IT) \
1796 (rif \
1797 ? rif->produce_glyphs ((IT)) \
1798 : produce_glyphs ((IT)))
1799
1800 /* Bit-flags indicating what operation move_it_to should perform. */
1801
1802 enum move_operation_enum
1803 {
1804 /* Stop if specified x-position is reached. */
1805 MOVE_TO_X = 0x01,
1806
1807 /* Stop if specified y-position is reached. */
1808 MOVE_TO_Y = 0x02,
1809
1810 /* Stop if specified vpos is reached. */
1811 MOVE_TO_VPOS = 0x04,
1812
1813 /* Stop if specified buffer or string position is reached. */
1814 MOVE_TO_POS = 0x08
1815 };
1816
1817
1818 \f
1819 /***********************************************************************
1820 Window-based redisplay interface
1821 ***********************************************************************/
1822
1823 /* Structure used to describe runs of lines that must be scrolled. */
1824
1825 struct run
1826 {
1827 /* Source and destination y pixel position. */
1828 int desired_y, current_y;
1829
1830 /* Source and destination vpos in matrix. */
1831 int desired_vpos, current_vpos;
1832
1833 /* Height in pixels, number of glyph rows. */
1834 int height, nrows;
1835 };
1836
1837
1838 /* Structure holding system-dependent interface functions needed
1839 for window-based redisplay. */
1840
1841 struct redisplay_interface
1842 {
1843 /* Produce glyphs/get display metrics for the display element IT is
1844 loaded with. */
1845 void (*produce_glyphs) P_ ((struct it *it));
1846
1847 /* Write or insert LEN glyphs from STRING at the nominal output
1848 position. */
1849 void (*write_glyphs) P_ ((struct glyph *string, int len));
1850 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1851
1852 /* Clear from nominal output position to X. X < 0 means clear
1853 to right end of display. */
1854 void (*clear_end_of_line) P_ ((int x));
1855
1856 /* Function to call to scroll the display as described by RUN on
1857 window W. */
1858 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1859
1860 /* Function to call after a line in a display has been completely
1861 updated. Used to draw truncation marks and alike. DESIRED_ROW
1862 is the desired row which has been updated. */
1863 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
1864
1865 /* Function to call before beginning to update window W in
1866 window-based redisplay. */
1867 void (*update_window_begin_hook) P_ ((struct window *w));
1868
1869 /* Function to call after window W has been updated in window-based
1870 redisplay. CURSOR_ON_P non-zero means switch cursor on.
1871 MOUSE_FACE_OVERWRITTEN_P non-zero means that some lines in W
1872 that contained glyphs in mouse-face were overwritten, so we
1873 have to update the mouse hightlight. */
1874 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p,
1875 int mouse_face_overwritten_p));
1876
1877 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1878 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1879 are window-relative pixel positions. */
1880 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1881
1882 /* Flush the display of frame F. For X, this is XFlush. */
1883 void (*flush_display) P_ ((struct frame *f));
1884
1885 /* Clear the mouse hightlight in window W, if there is any. */
1886 void (*clear_mouse_face) P_ ((struct window *w));
1887
1888 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1889 frame F. */
1890 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1891 int *left, int *right));
1892
1893 /* Fix the display of AREA of ROW in window W for overlapping rows.
1894 This function is called from redraw_overlapping_rows after
1895 desired rows have been made current. */
1896 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
1897 enum glyph_row_area area));
1898 };
1899
1900 /* The current interface for window-based redisplay. */
1901
1902 extern struct redisplay_interface *rif;
1903
1904 /* Hook to call in estimate_mode_line_height. */
1905
1906 extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1907 enum face_id));
1908
1909 \f
1910 /***********************************************************************
1911 Images
1912 ***********************************************************************/
1913
1914 #ifdef HAVE_WINDOW_SYSTEM
1915
1916 /* Structure forward declarations. */
1917
1918 struct image;
1919
1920
1921 /* Each image format (JPEG, IIFF, ...) supported is described by
1922 a structure of the type below. */
1923
1924 struct image_type
1925 {
1926 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1927 Lisp_Object *type;
1928
1929 /* Check that SPEC is a valid image specification for the given
1930 image type. Value is non-zero if SPEC is valid. */
1931 int (* valid_p) P_ ((Lisp_Object spec));
1932
1933 /* Load IMG which is used on frame F from information contained in
1934 IMG->spec. Value is non-zero if successful. */
1935 int (* load) P_ ((struct frame *f, struct image *img));
1936
1937 /* Free resources of image IMG which is used on frame F. */
1938 void (* free) P_ ((struct frame *f, struct image *img));
1939
1940 /* Next in list of all supported image types. */
1941 struct image_type *next;
1942 };
1943
1944
1945 /* Structure describing an image. Specific image formats like XBM are
1946 converted into this form, so that display only has to deal with
1947 this type of image. */
1948
1949 struct image
1950 {
1951 /* The time in seconds at which the image was last displayed. Set
1952 in prepare_image_for_display. */
1953 unsigned long timestamp;
1954
1955 /* Pixmaps of the image. */
1956 Pixmap pixmap, mask;
1957
1958 /* Colors allocated for this image, if any. Allocated via xmalloc. */
1959 unsigned long *colors;
1960 int ncolors;
1961
1962 /* Width and height of the image. */
1963 int width, height;
1964
1965 /* These values are used for the rectangles displayed for images
1966 that can't be loaded. */
1967 #define DEFAULT_IMAGE_WIDTH 30
1968 #define DEFAULT_IMAGE_HEIGHT 30
1969
1970 /* Percent of image height used as ascent. A value of
1971 CENTERED_IMAGE_ASCENT means draw center the image centered on the
1972 line. */
1973 int ascent;
1974 #define DEFAULT_IMAGE_ASCENT 50
1975 #define CENTERED_IMAGE_ASCENT -1
1976
1977 /* Lisp specification of this image. */
1978 Lisp_Object spec;
1979
1980 /* Relief to draw around the image. */
1981 int relief;
1982
1983 /* Optional margin around the image. This includes the relief. */
1984 int margin;
1985
1986 /* Reference to the type of the image. */
1987 struct image_type *type;
1988
1989 /* 1 means that loading the image failed. Don't try again. */
1990 unsigned load_failed_p;
1991
1992 /* A place for image types to store additional data. The member
1993 data.lisp_val is marked during GC, so it's safe to store Lisp data
1994 there. Image types should free this data when their `free'
1995 function is called. */
1996 struct
1997 {
1998 int int_val;
1999 void *ptr_val;
2000 Lisp_Object lisp_val;
2001 } data;
2002
2003 /* Hash value of image specification to speed up comparisons. */
2004 unsigned hash;
2005
2006 /* Image id of this image. */
2007 int id;
2008
2009 /* Hash collision chain. */
2010 struct image *next, *prev;
2011 };
2012
2013
2014 /* Cache of images. Each frame has a cache. X frames with the same
2015 x_display_info share their caches. */
2016
2017 struct image_cache
2018 {
2019 /* Hash table of images. */
2020 struct image **buckets;
2021
2022 /* Vector mapping image ids to images. */
2023 struct image **images;
2024
2025 /* Allocated size of `images'. */
2026 unsigned size;
2027
2028 /* Number of images in the cache. */
2029 unsigned used;
2030
2031 /* Reference count (number of frames sharing this cache). */
2032 int refcount;
2033 };
2034
2035
2036 /* Value is a pointer to the image with id ID on frame F, or null if
2037 no image with that id exists. */
2038
2039 #define IMAGE_FROM_ID(F, ID) \
2040 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
2041 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
2042 : NULL)
2043
2044 /* Size of bucket vector of image caches. Should be prime. */
2045
2046 #define IMAGE_CACHE_BUCKETS_SIZE 1001
2047
2048 #endif /* HAVE_WINDOW_SYSTEM */
2049
2050
2051 \f
2052 /***********************************************************************
2053 Tool-bars
2054 ***********************************************************************/
2055
2056 /* Enumeration defining where to find tool-bar item information in
2057 tool-bar items vectors stored with frames. Each tool-bar item
2058 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
2059
2060 enum tool_bar_item_idx
2061 {
2062 /* The key of the tool-bar item. Used to remove items when a binding
2063 for `undefined' is found. */
2064 TOOL_BAR_ITEM_KEY,
2065
2066 /* Non-nil if item is enabled. */
2067 TOOL_BAR_ITEM_ENABLED_P,
2068
2069 /* Non-nil if item is selected (pressed). */
2070 TOOL_BAR_ITEM_SELECTED_P,
2071
2072 /* Caption. */
2073 TOOL_BAR_ITEM_CAPTION,
2074
2075 /* Image(s) to display. This is either a single image specification
2076 or a vector of specifications. */
2077 TOOL_BAR_ITEM_IMAGES,
2078
2079 /* The binding. */
2080 TOOL_BAR_ITEM_BINDING,
2081
2082 /* Button type. One of nil, `:radio' or `:toggle'. */
2083 TOOL_BAR_ITEM_TYPE,
2084
2085 /* Help string. */
2086 TOOL_BAR_ITEM_HELP,
2087
2088 /* Sentinel = number of slots in tool_bar_items occupied by one
2089 tool-bar item. */
2090 TOOL_BAR_ITEM_NSLOTS
2091 };
2092
2093
2094 /* An enumeration for the different images that can be specified
2095 for a tool-bar item. */
2096
2097 enum tool_bar_item_image
2098 {
2099 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2100 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2101 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2102 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2103 };
2104
2105 /* Non-zero means raise tool-bar buttons when the mouse moves over them. */
2106
2107 extern int auto_raise_tool_bar_buttons_p;
2108
2109 /* Margin around tool-bar buttons in pixels. */
2110
2111 extern int tool_bar_button_margin;
2112
2113 /* Thickness of relief to draw around tool-bar buttons. */
2114
2115 extern int tool_bar_button_relief;
2116
2117
2118 \f
2119 /***********************************************************************
2120 Function Prototypes
2121 ***********************************************************************/
2122
2123 /* Defined in xdisp.c */
2124
2125 int display_prop_intangible_p P_ ((Lisp_Object));
2126 void resize_echo_area_axactly P_ ((void));
2127 int resize_mini_window P_ ((struct window *, int));
2128 int try_window P_ ((Lisp_Object, struct text_pos));
2129 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2130 int window_box_height P_ ((struct window *));
2131 int window_text_bottom_y P_ ((struct window *));
2132 int window_box_width P_ ((struct window *, int));
2133 int window_box_left P_ ((struct window *, int));
2134 int window_box_right P_ ((struct window *, int));
2135 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2136 void mark_window_display_accurate P_ ((Lisp_Object, int));
2137 void redisplay_preserve_echo_area P_ ((void));
2138 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2139 struct glyph_matrix *, int, int, int, int));
2140 void init_iterator P_ ((struct it *, struct window *, int,
2141 int, struct glyph_row *, enum face_id));
2142 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2143 struct glyph_row *));
2144 int get_next_display_element P_ ((struct it *));
2145 void set_iterator_to_next P_ ((struct it *));
2146 void produce_glyphs P_ ((struct it *));
2147 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2148 void start_display P_ ((struct it *, struct window *, struct text_pos));
2149 void move_it_to P_ ((struct it *, int, int, int, int, int));
2150 void move_it_vertically P_ ((struct it *, int));
2151 void move_it_by_lines P_ ((struct it *, int, int));
2152 int frame_mode_line_height P_ ((struct frame *));
2153 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2154 int tool_bar_item_info P_ ((struct frame *, struct glyph *, int *));
2155 extern Lisp_Object Qtool_bar;
2156 extern Lisp_Object Vshow_trailing_whitespace;
2157 extern int redisplaying_p;
2158 extern Lisp_Object Vimage_types;
2159 extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
2160 extern int help_echo_showing_p;
2161
2162 /* Defined in sysdep.c */
2163
2164 void get_frame_size P_ ((int *, int *));
2165 void request_sigio P_ ((void));
2166 void unrequest_sigio P_ ((void));
2167 int tabs_safe_p P_ ((void));
2168 void init_baud_rate P_ ((void));
2169 void init_sigio P_ ((int));
2170
2171 /* Defined in xfaces.c */
2172
2173 #ifdef USE_X_TOOLKIT
2174 void x_set_menu_resources_from_menu_face P_ ((struct frame *, Widget));
2175 #endif
2176 #ifdef HAVE_X_WINDOWS
2177 void x_free_colors P_ ((struct frame *, unsigned long *, int));
2178 #endif
2179
2180 void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
2181 Lisp_Object));
2182 Lisp_Object tty_color_name P_ ((struct frame *, int));
2183 void clear_face_cache P_ ((int));
2184 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2185 enum lface_attribute_index));
2186 void unload_color P_ ((struct frame *, unsigned long));
2187 int frame_update_line_height P_ ((struct frame *));
2188 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2189 void prepare_face_for_display P_ ((struct frame *, struct face *));
2190 int xstricmp P_ ((unsigned char *, unsigned char *));
2191 int lookup_face P_ ((struct frame *, Lisp_Object *, int, struct face *));
2192 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2193 int smaller_face P_ ((struct frame *, int, int));
2194 int face_with_height P_ ((struct frame *, int, int));
2195 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
2196 void init_frame_faces P_ ((struct frame *));
2197 void free_frame_faces P_ ((struct frame *));
2198 void recompute_basic_faces P_ ((struct frame *));
2199 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2200 int, int));
2201 int face_at_string_position P_ ((struct window *, Lisp_Object,
2202 int, int, int, int, int *, enum face_id));
2203 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2204 void free_all_realized_faces P_ ((Lisp_Object));
2205 extern Lisp_Object Qforeground_color, Qbackground_color;
2206 void free_realized_multibyte_face P_ ((struct frame *, int));
2207
2208 /* Defined in xfns.c */
2209
2210 #ifdef HAVE_X_WINDOWS
2211 void gamma_correct P_ ((struct frame *, XColor *));
2212 #endif
2213 #ifdef WINDOWSNT
2214 void gamma_correct P_ ((struct frame *, COLORREF *));
2215 #endif
2216
2217 #ifdef HAVE_WINDOW_SYSTEM
2218
2219 void x_kill_gs_process P_ ((Pixmap, struct frame *));
2220 int x_screen_planes P_ ((struct frame *));
2221 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2222 struct image_cache *make_image_cache P_ ((void));
2223 void free_image_cache P_ ((struct frame *));
2224 void clear_image_cache P_ ((struct frame *, int));
2225 void forall_images_in_image_cache P_ ((struct frame *,
2226 void (*) P_ ((struct image *))));
2227 int valid_image_p P_ ((Lisp_Object));
2228 void prepare_image_for_display P_ ((struct frame *, struct image *));
2229 int lookup_image P_ ((struct frame *, Lisp_Object));
2230 extern struct frame *tip_frame;
2231 extern Window tip_window;
2232 EXFUN (Fx_show_tip, 6);
2233 EXFUN (Fx_hide_tip, 0);
2234 extern void start_busy_cursor P_ ((void));
2235 extern void cancel_busy_cursor P_ ((void));
2236 extern int display_busy_cursor_p;
2237
2238 #endif /* HAVE_WINDOW_SYSTEM */
2239
2240
2241 /* Defined in xmenu.c */
2242
2243 int popup_activated P_ ((void));
2244
2245 /* Defined in dispnew.c */
2246
2247 int estimate_mode_line_height P_ ((struct frame *, enum face_id));
2248 Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
2249 extern void redraw_frame P_ ((struct frame *));
2250 extern void redraw_garbaged_frames P_ ((void));
2251 extern void cancel_line P_ ((int, struct frame *));
2252 extern void init_desired_glyphs P_ ((struct frame *));
2253 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2254 extern int direct_output_for_insert P_ ((int));
2255 extern int direct_output_forward_char P_ ((int));
2256 extern int update_frame P_ ((struct frame *, int, int));
2257 extern int scrolling P_ ((struct frame *));
2258 extern void bitch_at_user P_ ((void));
2259 void adjust_glyphs P_ ((struct frame *));
2260 void free_glyphs P_ ((struct frame *));
2261 void free_window_matrices P_ ((struct window *));
2262 void check_glyph_memory P_ ((void));
2263 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2264 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2265 void clear_current_matrices P_ ((struct frame *f));
2266 void clear_desired_matrices P_ ((struct frame *));
2267 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2268 int, int, int));
2269 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2270 void increment_matrix_positions P_ ((struct glyph_matrix *,
2271 int, int, int, int));
2272 void blank_row P_ ((struct window *, struct glyph_row *, int));
2273 void increment_row_positions P_ ((struct glyph_row *, int, int));
2274 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2275 void clear_glyph_row P_ ((struct glyph_row *));
2276 void prepare_desired_row P_ ((struct glyph_row *));
2277 int line_hash_code P_ ((struct glyph_row *));
2278 void set_window_update_flags P_ ((struct window *, int));
2279 void write_glyphs P_ ((struct glyph *, int));
2280 void insert_glyphs P_ ((struct glyph *, int));
2281 void redraw_frame P_ ((struct frame *));
2282 void redraw_garbaged_frames P_ ((void));
2283 int scroll_cost P_ ((struct frame *, int, int, int));
2284 int direct_output_for_insert P_ ((int));
2285 int direct_output_forward_char P_ ((int));
2286 int update_frame P_ ((struct frame *, int, int));
2287 void update_single_window P_ ((struct window *, int));
2288 int scrolling P_ ((struct frame *));
2289 int buffer_posn_from_coords P_ ((struct window *, int *, int *));
2290 void do_pending_window_change P_ ((int));
2291 void change_frame_size P_ ((struct frame *, int, int, int, int, int));
2292 void bitch_at_user P_ ((void));
2293 Lisp_Object sit_for P_ ((int, int, int, int, int));
2294 void init_display P_ ((void));
2295 void syms_of_display P_ ((void));
2296 extern Lisp_Object Qredisplay_dont_pause;
2297
2298 /* Defined in term.c */
2299
2300 extern void ring_bell P_ ((void));
2301 extern void set_terminal_modes P_ ((void));
2302 extern void reset_terminal_modes P_ ((void));
2303 extern void update_begin P_ ((struct frame *));
2304 extern void update_end P_ ((struct frame *));
2305 extern void set_terminal_window P_ ((int));
2306 extern void set_scroll_region P_ ((int, int));
2307 extern void turn_off_insert P_ ((void));
2308 extern void turn_off_highlight P_ ((void));
2309 extern void background_highlight P_ ((void));
2310 extern void reassert_line_highlight P_ ((int, int));
2311 extern void clear_frame P_ ((void));
2312 extern void clear_end_of_line P_ ((int));
2313 extern void clear_end_of_line_raw P_ ((int));
2314 extern void delete_glyphs P_ ((int));
2315 extern void ins_del_lines P_ ((int, int));
2316 extern int string_cost P_ ((char *));
2317 extern int per_line_cost P_ ((char *));
2318 extern void calculate_costs P_ ((struct frame *));
2319 extern void term_init P_ ((char *));
2320 extern void fatal P_ ((/* char *, ... */));
2321 void cursor_to P_ ((int, int));
2322 void change_line_highlight P_ ((int, int, int, int));
2323
2324 /* Defined in scroll.c */
2325
2326 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2327 extern int scroll_cost P_ ((struct frame *, int, int, int));
2328 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2329 char *, char *, char *,
2330 char *, char *, int));
2331 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2332 int *, int));
2333
2334 #endif /* not DISPEXTERN_H_INCLUDED */