Update copyright.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999, 2000, 2001, 2002
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef macintosh
64 #include "macterm.h"
65 #endif /* macintosh */
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
81
82 #ifdef __GNU_LIBRARY__
83
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
87
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
103
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
107 \f
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
110
111 struct dim
112 {
113 int width;
114 int height;
115 };
116
117 \f
118 /* Function prototypes. */
119
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static void fake_current_matrices P_ ((Lisp_Object));
123 static void redraw_overlapping_rows P_ ((struct window *, int));
124 static void redraw_overlapped_rows P_ ((struct window *, int));
125 static int count_blanks P_ ((struct glyph *, int));
126 static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129 static void update_frame_line P_ ((struct frame *, int));
130 static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object, int, int, int, int *));
132 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
133 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134 static void adjust_frame_glyphs P_ ((struct frame *));
135 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136 static void free_glyph_matrix P_ ((struct glyph_matrix *));
137 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
139 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
140 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
141 #if GLYPH_DEBUG
142 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
143 #endif
144 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149 static struct glyph_pool *new_glyph_pool P_ ((void));
150 static void free_glyph_pool P_ ((struct glyph_pool *));
151 static void adjust_frame_glyphs_initially P_ ((void));
152 static void adjust_frame_message_buffer P_ ((struct frame *));
153 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155 static void build_frame_matrix P_ ((struct frame *));
156 void clear_current_matrices P_ ((struct frame *));
157 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159 static void clear_window_matrices P_ ((struct window *, int));
160 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161 static int scrolling_window P_ ((struct window *, int));
162 static int update_window_line P_ ((struct window *, int, int *));
163 static void update_marginal_area P_ ((struct window *, int, int));
164 static int update_text_area P_ ((struct window *, int));
165 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167 static void mirror_make_current P_ ((struct window *, int));
168 void check_window_matrix_pointers P_ ((struct window *));
169 #if GLYPH_DEBUG
170 static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
172 #endif
173 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174 static int update_window_tree P_ ((struct window *, int));
175 static int update_window P_ ((struct window *, int));
176 static int update_frame_1 P_ ((struct frame *, int, int));
177 static void set_window_cursor_after_update P_ ((struct window *));
178 static int row_equal_p P_ ((struct window *, struct glyph_row *,
179 struct glyph_row *, int));
180 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
184 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185 struct window *frame_row_to_window P_ ((struct window *, int));
186
187 \f
188 /* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
191
192 int redisplay_dont_pause;
193
194 /* Nonzero upon entry to redisplay means do not assume anything about
195 current contents of actual terminal frame; clear and redraw it. */
196
197 int frame_garbaged;
198
199 /* Nonzero means last display completed. Zero means it was preempted. */
200
201 int display_completed;
202
203 /* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
205
206 int visible_bell;
207
208 /* Invert the color of the whole frame, at a low level. */
209
210 int inverse_video;
211
212 /* Line speed of the terminal. */
213
214 EMACS_INT baud_rate;
215
216 /* Either nil or a symbol naming the window system under which Emacs
217 is running. */
218
219 Lisp_Object Vwindow_system;
220
221 /* Version number of X windows: 10, 11 or nil. */
222
223 Lisp_Object Vwindow_system_version;
224
225 /* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
227
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
229 as a character code.
230
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
233
234 Lisp_Object Vglyph_table;
235
236 /* Display table to use for vectors that don't specify their own. */
237
238 Lisp_Object Vstandard_display_table;
239
240 /* Nonzero means reading single-character input with prompt so put
241 cursor on mini-buffer after the prompt. Positive means at end of
242 text in echo area; negative means at beginning of line. */
243
244 int cursor_in_echo_area;
245
246 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
247
248 \f
249 /* The currently selected frame. In a single-frame version, this
250 variable always equals the_only_frame. */
251
252 Lisp_Object selected_frame;
253
254 /* A frame which is not just a mini-buffer, or 0 if there are no such
255 frames. This is usually the most recent such frame that was
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
258
259 struct frame *last_nonminibuf_frame;
260
261 /* Stdio stream being used for copy of all output. */
262
263 FILE *termscript;
264
265 /* Structure for info on cursor positioning. */
266
267 struct cm Wcm;
268
269 /* 1 means SIGWINCH happened when not safe. */
270
271 int delayed_size_change;
272
273 /* 1 means glyph initialization has been completed at startup. */
274
275 static int glyphs_initialized_initially_p;
276
277 /* Updated window if != 0. Set by update_window. */
278
279 struct window *updated_window;
280
281 /* Glyph row updated in update_window_line, and area that is updated. */
282
283 struct glyph_row *updated_row;
284 int updated_area;
285
286 /* A glyph for a space. */
287
288 struct glyph space_glyph;
289
290 /* Non-zero means update has been performed directly, so that there's
291 no need for redisplay_internal to do much work. Set by
292 direct_output_for_insert. */
293
294 int redisplay_performed_directly_p;
295
296 /* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
298
299 int glyph_matrix_count;
300 int glyph_pool_count;
301
302 /* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
304
305 static struct frame *frame_matrix_frame;
306
307 /* Current interface for window-based redisplay. Set from init_xterm.
308 A null value means we are not using window-based redisplay. */
309
310 struct redisplay_interface *rif;
311
312 /* Non-zero means that fonts have been loaded since the last glyph
313 matrix adjustments. Redisplay must stop, and glyph matrices must
314 be adjusted when this flag becomes non-zero during display. The
315 reason fonts can be loaded so late is that fonts of fontsets are
316 loaded on demand. */
317
318 int fonts_changed_p;
319
320 /* Convert vpos and hpos from frame to window and vice versa.
321 This may only be used for terminal frames. */
322
323 #if GLYPH_DEBUG
324
325 static int window_to_frame_vpos P_ ((struct window *, int));
326 static int window_to_frame_hpos P_ ((struct window *, int));
327 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
328 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
329
330 /* One element of the ring buffer containing redisplay history
331 information. */
332
333 struct redisplay_history
334 {
335 char trace[512 + 100];
336 };
337
338 /* The size of the history buffer. */
339
340 #define REDISPLAY_HISTORY_SIZE 30
341
342 /* The redisplay history buffer. */
343
344 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
345
346 /* Next free entry in redisplay_history. */
347
348 static int history_idx;
349
350 /* A tick that's incremented each time something is added to the
351 history. */
352
353 static unsigned history_tick;
354
355 static void add_frame_display_history P_ ((struct frame *, int));
356 static void add_window_display_history P_ ((struct window *, char *, int));
357
358
359 /* Add to the redisplay history how window W has been displayed.
360 MSG is a trace containing the information how W's glyph matrix
361 has been constructed. PAUSED_P non-zero means that the update
362 has been interrupted for pending input. */
363
364 static void
365 add_window_display_history (w, msg, paused_p)
366 struct window *w;
367 char *msg;
368 int paused_p;
369 {
370 char *buf;
371
372 if (history_idx >= REDISPLAY_HISTORY_SIZE)
373 history_idx = 0;
374 buf = redisplay_history[history_idx].trace;
375 ++history_idx;
376
377 sprintf (buf, "%d: window %p (`%s')%s\n",
378 history_tick++,
379 w,
380 ((BUFFERP (w->buffer)
381 && STRINGP (XBUFFER (w->buffer)->name))
382 ? (char *) XSTRING (XBUFFER (w->buffer)->name)->data
383 : "???"),
384 paused_p ? " ***paused***" : "");
385 strcat (buf, msg);
386 }
387
388
389 /* Add to the redisplay history that frame F has been displayed.
390 PAUSED_P non-zero means that the update has been interrupted for
391 pending input. */
392
393 static void
394 add_frame_display_history (f, paused_p)
395 struct frame *f;
396 int paused_p;
397 {
398 char *buf;
399
400 if (history_idx >= REDISPLAY_HISTORY_SIZE)
401 history_idx = 0;
402 buf = redisplay_history[history_idx].trace;
403 ++history_idx;
404
405 sprintf (buf, "%d: update frame %p%s",
406 history_tick++,
407 f, paused_p ? " ***paused***" : "");
408 }
409
410
411 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
412 Sdump_redisplay_history, 0, 0, "",
413 doc: /* Dump redisplay history to stderr. */)
414 ()
415 {
416 int i;
417
418 for (i = history_idx - 1; i != history_idx; --i)
419 {
420 if (i < 0)
421 i = REDISPLAY_HISTORY_SIZE - 1;
422 fprintf (stderr, "%s\n", redisplay_history[i].trace);
423 }
424
425 return Qnil;
426 }
427
428
429 #else /* GLYPH_DEBUG == 0 */
430
431 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
432 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
433
434 #endif /* GLYPH_DEBUG == 0 */
435
436
437 /* Like bcopy except never gets confused by overlap. Let this be the
438 first function defined in this file, or change emacs.c where the
439 address of this function is used. */
440
441 void
442 safe_bcopy (from, to, size)
443 char *from, *to;
444 int size;
445 {
446 if (size <= 0 || from == to)
447 return;
448
449 /* If the source and destination don't overlap, then bcopy can
450 handle it. If they do overlap, but the destination is lower in
451 memory than the source, we'll assume bcopy can handle that. */
452 if (to < from || from + size <= to)
453 bcopy (from, to, size);
454
455 /* Otherwise, we'll copy from the end. */
456 else
457 {
458 register char *endf = from + size;
459 register char *endt = to + size;
460
461 /* If TO - FROM is large, then we should break the copy into
462 nonoverlapping chunks of TO - FROM bytes each. However, if
463 TO - FROM is small, then the bcopy function call overhead
464 makes this not worth it. The crossover point could be about
465 anywhere. Since I don't think the obvious copy loop is too
466 bad, I'm trying to err in its favor. */
467 if (to - from < 64)
468 {
469 do
470 *--endt = *--endf;
471 while (endf != from);
472 }
473 else
474 {
475 for (;;)
476 {
477 endt -= (to - from);
478 endf -= (to - from);
479
480 if (endt < to)
481 break;
482
483 bcopy (endf, endt, to - from);
484 }
485
486 /* If SIZE wasn't a multiple of TO - FROM, there will be a
487 little left over. The amount left over is (endt + (to -
488 from)) - to, which is endt - from. */
489 bcopy (from, to, endt - from);
490 }
491 }
492 }
493
494
495 \f
496 /***********************************************************************
497 Glyph Matrices
498 ***********************************************************************/
499
500 /* Allocate and return a glyph_matrix structure. POOL is the glyph
501 pool from which memory for the matrix should be allocated, or null
502 for window-based redisplay where no glyph pools are used. The
503 member `pool' of the glyph matrix structure returned is set to
504 POOL, the structure is otherwise zeroed. */
505
506 struct glyph_matrix *
507 new_glyph_matrix (pool)
508 struct glyph_pool *pool;
509 {
510 struct glyph_matrix *result;
511
512 /* Allocate and clear. */
513 result = (struct glyph_matrix *) xmalloc (sizeof *result);
514 bzero (result, sizeof *result);
515
516 /* Increment number of allocated matrices. This count is used
517 to detect memory leaks. */
518 ++glyph_matrix_count;
519
520 /* Set pool and return. */
521 result->pool = pool;
522 return result;
523 }
524
525
526 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
527
528 The global counter glyph_matrix_count is decremented when a matrix
529 is freed. If the count gets negative, more structures were freed
530 than allocated, i.e. one matrix was freed more than once or a bogus
531 pointer was passed to this function.
532
533 If MATRIX->pool is null, this means that the matrix manages its own
534 glyph memory---this is done for matrices on X frames. Freeing the
535 matrix also frees the glyph memory in this case. */
536
537 static void
538 free_glyph_matrix (matrix)
539 struct glyph_matrix *matrix;
540 {
541 if (matrix)
542 {
543 int i;
544
545 /* Detect the case that more matrices are freed than were
546 allocated. */
547 if (--glyph_matrix_count < 0)
548 abort ();
549
550 /* Free glyph memory if MATRIX owns it. */
551 if (matrix->pool == NULL)
552 for (i = 0; i < matrix->rows_allocated; ++i)
553 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
554
555 /* Free row structures and the matrix itself. */
556 xfree (matrix->rows);
557 xfree (matrix);
558 }
559 }
560
561
562 /* Return the number of glyphs to reserve for a marginal area of
563 window W. TOTAL_GLYPHS is the number of glyphs in a complete
564 display line of window W. MARGIN gives the width of the marginal
565 area in canonical character units. MARGIN should be an integer
566 or a float. */
567
568 static int
569 margin_glyphs_to_reserve (w, total_glyphs, margin)
570 struct window *w;
571 int total_glyphs;
572 Lisp_Object margin;
573 {
574 int n;
575
576 if (NUMBERP (margin))
577 {
578 int width = XFASTINT (w->width);
579 double d = max (0, XFLOATINT (margin));
580 d = min (width / 2 - 1, d);
581 n = (int) ((double) total_glyphs / width * d);
582 }
583 else
584 n = 0;
585
586 return n;
587 }
588
589
590 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
591 window sizes.
592
593 W is null if the function is called for a frame glyph matrix.
594 Otherwise it is the window MATRIX is a member of. X and Y are the
595 indices of the first column and row of MATRIX within the frame
596 matrix, if such a matrix exists. They are zero for purely
597 window-based redisplay. DIM is the needed size of the matrix.
598
599 In window-based redisplay, where no frame matrices exist, glyph
600 matrices manage their own glyph storage. Otherwise, they allocate
601 storage from a common frame glyph pool which can be found in
602 MATRIX->pool.
603
604 The reason for this memory management strategy is to avoid complete
605 frame redraws if possible. When we allocate from a common pool, a
606 change of the location or size of a sub-matrix within the pool
607 requires a complete redisplay of the frame because we cannot easily
608 make sure that the current matrices of all windows still agree with
609 what is displayed on the screen. While this is usually fast, it
610 leads to screen flickering. */
611
612 static void
613 adjust_glyph_matrix (w, matrix, x, y, dim)
614 struct window *w;
615 struct glyph_matrix *matrix;
616 int x, y;
617 struct dim dim;
618 {
619 int i;
620 int new_rows;
621 int marginal_areas_changed_p = 0;
622 int header_line_changed_p = 0;
623 int header_line_p = 0;
624 int left = -1, right = -1;
625 int window_x, window_y, window_width = -1, window_height;
626
627 /* See if W had a header line that has disappeared now, or vice versa. */
628 if (w)
629 {
630 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
631 header_line_changed_p = header_line_p != matrix->header_line_p;
632 }
633 matrix->header_line_p = header_line_p;
634
635 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
636 haven't changed. This optimization is important because preserving
637 the matrix means preventing redisplay. */
638 if (matrix->pool == NULL)
639 {
640 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
641 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
642 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
643 xassert (left >= 0 && right >= 0);
644 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
645 || right != matrix->right_margin_glyphs);
646
647 if (!marginal_areas_changed_p
648 && !fonts_changed_p
649 && !header_line_changed_p
650 && matrix->window_left_x == XFASTINT (w->left)
651 && matrix->window_top_y == XFASTINT (w->top)
652 && matrix->window_height == window_height
653 && matrix->window_vscroll == w->vscroll
654 && matrix->window_width == window_width)
655 return;
656 }
657
658 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
659 if (matrix->rows_allocated < dim.height)
660 {
661 int size = dim.height * sizeof (struct glyph_row);
662 new_rows = dim.height - matrix->rows_allocated;
663 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
664 bzero (matrix->rows + matrix->rows_allocated,
665 new_rows * sizeof *matrix->rows);
666 matrix->rows_allocated = dim.height;
667 }
668 else
669 new_rows = 0;
670
671 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
672 on a frame not using window-based redisplay. Set up pointers for
673 each row into the glyph pool. */
674 if (matrix->pool)
675 {
676 xassert (matrix->pool->glyphs);
677
678 if (w)
679 {
680 left = margin_glyphs_to_reserve (w, dim.width,
681 w->left_margin_width);
682 right = margin_glyphs_to_reserve (w, dim.width,
683 w->right_margin_width);
684 }
685 else
686 left = right = 0;
687
688 for (i = 0; i < dim.height; ++i)
689 {
690 struct glyph_row *row = &matrix->rows[i];
691
692 row->glyphs[LEFT_MARGIN_AREA]
693 = (matrix->pool->glyphs
694 + (y + i) * matrix->pool->ncolumns
695 + x);
696
697 if (w == NULL
698 || row == matrix->rows + dim.height - 1
699 || (row == matrix->rows && matrix->header_line_p))
700 {
701 row->glyphs[TEXT_AREA]
702 = row->glyphs[LEFT_MARGIN_AREA];
703 row->glyphs[RIGHT_MARGIN_AREA]
704 = row->glyphs[TEXT_AREA] + dim.width;
705 row->glyphs[LAST_AREA]
706 = row->glyphs[RIGHT_MARGIN_AREA];
707 }
708 else
709 {
710 row->glyphs[TEXT_AREA]
711 = row->glyphs[LEFT_MARGIN_AREA] + left;
712 row->glyphs[RIGHT_MARGIN_AREA]
713 = row->glyphs[TEXT_AREA] + dim.width - left - right;
714 row->glyphs[LAST_AREA]
715 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
716 }
717 }
718
719 matrix->left_margin_glyphs = left;
720 matrix->right_margin_glyphs = right;
721 }
722 else
723 {
724 /* If MATRIX->pool is null, MATRIX is responsible for managing
725 its own memory. Allocate glyph memory from the heap. */
726 if (dim.width > matrix->matrix_w
727 || new_rows
728 || header_line_changed_p
729 || marginal_areas_changed_p)
730 {
731 struct glyph_row *row = matrix->rows;
732 struct glyph_row *end = row + matrix->rows_allocated;
733
734 while (row < end)
735 {
736 row->glyphs[LEFT_MARGIN_AREA]
737 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
738 (dim.width
739 * sizeof (struct glyph)));
740
741 /* The mode line never has marginal areas. */
742 if (row == matrix->rows + dim.height - 1
743 || (row == matrix->rows && matrix->header_line_p))
744 {
745 row->glyphs[TEXT_AREA]
746 = row->glyphs[LEFT_MARGIN_AREA];
747 row->glyphs[RIGHT_MARGIN_AREA]
748 = row->glyphs[TEXT_AREA] + dim.width;
749 row->glyphs[LAST_AREA]
750 = row->glyphs[RIGHT_MARGIN_AREA];
751 }
752 else
753 {
754 row->glyphs[TEXT_AREA]
755 = row->glyphs[LEFT_MARGIN_AREA] + left;
756 row->glyphs[RIGHT_MARGIN_AREA]
757 = row->glyphs[TEXT_AREA] + dim.width - left - right;
758 row->glyphs[LAST_AREA]
759 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
760 }
761 ++row;
762 }
763 }
764
765 xassert (left >= 0 && right >= 0);
766 matrix->left_margin_glyphs = left;
767 matrix->right_margin_glyphs = right;
768 }
769
770 /* Number of rows to be used by MATRIX. */
771 matrix->nrows = dim.height;
772 xassert (matrix->nrows >= 0);
773
774 if (w)
775 {
776 if (matrix == w->current_matrix)
777 {
778 /* Mark rows in a current matrix of a window as not having
779 valid contents. It's important to not do this for
780 desired matrices. When Emacs starts, it may already be
781 building desired matrices when this function runs. */
782 if (window_width < 0)
783 window_width = window_box_width (w, -1);
784
785 /* Optimize the case that only the height has changed (C-x 2,
786 upper window). Invalidate all rows that are no longer part
787 of the window. */
788 if (!marginal_areas_changed_p
789 && !header_line_changed_p
790 && new_rows == 0
791 && dim.width == matrix->matrix_w
792 && matrix->window_left_x == XFASTINT (w->left)
793 && matrix->window_top_y == XFASTINT (w->top)
794 && matrix->window_width == window_width)
795 {
796 /* Find the last row in the window. */
797 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
798 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
799 {
800 ++i;
801 break;
802 }
803
804 /* Window end is invalid, if inside of the rows that
805 are invalidated below. */
806 if (INTEGERP (w->window_end_vpos)
807 && XFASTINT (w->window_end_vpos) >= i)
808 w->window_end_valid = Qnil;
809
810 while (i < matrix->nrows)
811 matrix->rows[i++].enabled_p = 0;
812 }
813 else
814 {
815 for (i = 0; i < matrix->nrows; ++i)
816 matrix->rows[i].enabled_p = 0;
817 }
818 }
819 else if (matrix == w->desired_matrix)
820 {
821 /* Rows in desired matrices always have to be cleared;
822 redisplay expects this is the case when it runs, so it
823 had better be the case when we adjust matrices between
824 redisplays. */
825 for (i = 0; i < matrix->nrows; ++i)
826 matrix->rows[i].enabled_p = 0;
827 }
828 }
829
830
831 /* Remember last values to be able to optimize frame redraws. */
832 matrix->matrix_x = x;
833 matrix->matrix_y = y;
834 matrix->matrix_w = dim.width;
835 matrix->matrix_h = dim.height;
836
837 /* Record the top y location and height of W at the time the matrix
838 was last adjusted. This is used to optimize redisplay above. */
839 if (w)
840 {
841 matrix->window_left_x = XFASTINT (w->left);
842 matrix->window_top_y = XFASTINT (w->top);
843 matrix->window_height = window_height;
844 matrix->window_width = window_width;
845 matrix->window_vscroll = w->vscroll;
846 }
847 }
848
849
850 /* Reverse the contents of rows in MATRIX between START and END. The
851 contents of the row at END - 1 end up at START, END - 2 at START +
852 1 etc. This is part of the implementation of rotate_matrix (see
853 below). */
854
855 static void
856 reverse_rows (matrix, start, end)
857 struct glyph_matrix *matrix;
858 int start, end;
859 {
860 int i, j;
861
862 for (i = start, j = end - 1; i < j; ++i, --j)
863 {
864 /* Non-ISO HP/UX compiler doesn't like auto struct
865 initialization. */
866 struct glyph_row temp;
867 temp = matrix->rows[i];
868 matrix->rows[i] = matrix->rows[j];
869 matrix->rows[j] = temp;
870 }
871 }
872
873
874 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
875 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
876 indices. (Note: this does not copy glyphs, only glyph pointers in
877 row structures are moved around).
878
879 The algorithm used for rotating the vector was, I believe, first
880 described by Kernighan. See the vector R as consisting of two
881 sub-vectors AB, where A has length BY for BY >= 0. The result
882 after rotating is then BA. Reverse both sub-vectors to get ArBr
883 and reverse the result to get (ArBr)r which is BA. Similar for
884 rotating right. */
885
886 void
887 rotate_matrix (matrix, first, last, by)
888 struct glyph_matrix *matrix;
889 int first, last, by;
890 {
891 if (by < 0)
892 {
893 /* Up (rotate left, i.e. towards lower indices). */
894 by = -by;
895 reverse_rows (matrix, first, first + by);
896 reverse_rows (matrix, first + by, last);
897 reverse_rows (matrix, first, last);
898 }
899 else if (by > 0)
900 {
901 /* Down (rotate right, i.e. towards higher indices). */
902 reverse_rows (matrix, last - by, last);
903 reverse_rows (matrix, first, last - by);
904 reverse_rows (matrix, first, last);
905 }
906 }
907
908
909 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
910 with indices START <= index < END. Increment positions by DELTA/
911 DELTA_BYTES. */
912
913 void
914 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
915 struct glyph_matrix *matrix;
916 int start, end, delta, delta_bytes;
917 {
918 /* Check that START and END are reasonable values. */
919 xassert (start >= 0 && start <= matrix->nrows);
920 xassert (end >= 0 && end <= matrix->nrows);
921 xassert (start <= end);
922
923 for (; start < end; ++start)
924 increment_row_positions (matrix->rows + start, delta, delta_bytes);
925 }
926
927
928 /* Enable a range of rows in glyph matrix MATRIX. START and END are
929 the row indices of the first and last + 1 row to enable. If
930 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
931
932 void
933 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
934 struct glyph_matrix *matrix;
935 int start, end;
936 int enabled_p;
937 {
938 xassert (start <= end);
939 xassert (start >= 0 && start < matrix->nrows);
940 xassert (end >= 0 && end <= matrix->nrows);
941
942 for (; start < end; ++start)
943 matrix->rows[start].enabled_p = enabled_p != 0;
944 }
945
946
947 /* Clear MATRIX.
948
949 This empties all rows in MATRIX by setting the enabled_p flag for
950 all rows of the matrix to zero. The function prepare_desired_row
951 will eventually really clear a row when it sees one with a zero
952 enabled_p flag.
953
954 Resets update hints to defaults value. The only update hint
955 currently present is the flag MATRIX->no_scrolling_p. */
956
957 void
958 clear_glyph_matrix (matrix)
959 struct glyph_matrix *matrix;
960 {
961 if (matrix)
962 {
963 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
964 matrix->no_scrolling_p = 0;
965 }
966 }
967
968
969 /* Shift part of the glyph matrix MATRIX of window W up or down.
970 Increment y-positions in glyph rows between START and END by DY,
971 and recompute their visible height. */
972
973 void
974 shift_glyph_matrix (w, matrix, start, end, dy)
975 struct window *w;
976 struct glyph_matrix *matrix;
977 int start, end, dy;
978 {
979 int min_y, max_y;
980
981 xassert (start <= end);
982 xassert (start >= 0 && start < matrix->nrows);
983 xassert (end >= 0 && end <= matrix->nrows);
984
985 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
986 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
987
988 for (; start < end; ++start)
989 {
990 struct glyph_row *row = &matrix->rows[start];
991
992 row->y += dy;
993 row->visible_height = row->height;
994
995 if (row->y < min_y)
996 row->visible_height -= min_y - row->y;
997 if (row->y + row->height > max_y)
998 row->visible_height -= row->y + row->height - max_y;
999 }
1000 }
1001
1002
1003 /* Mark all rows in current matrices of frame F as invalid. Marking
1004 invalid is done by setting enabled_p to zero for all rows in a
1005 current matrix. */
1006
1007 void
1008 clear_current_matrices (f)
1009 register struct frame *f;
1010 {
1011 /* Clear frame current matrix, if we have one. */
1012 if (f->current_matrix)
1013 clear_glyph_matrix (f->current_matrix);
1014
1015 /* Clear the matrix of the menu bar window, if such a window exists.
1016 The menu bar window is currently used to display menus on X when
1017 no toolkit support is compiled in. */
1018 if (WINDOWP (f->menu_bar_window))
1019 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1020
1021 /* Clear the matrix of the tool-bar window, if any. */
1022 if (WINDOWP (f->tool_bar_window))
1023 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1024
1025 /* Clear current window matrices. */
1026 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1027 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1028 }
1029
1030
1031 /* Clear out all display lines of F for a coming redisplay. */
1032
1033 void
1034 clear_desired_matrices (f)
1035 register struct frame *f;
1036 {
1037 if (f->desired_matrix)
1038 clear_glyph_matrix (f->desired_matrix);
1039
1040 if (WINDOWP (f->menu_bar_window))
1041 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1042
1043 if (WINDOWP (f->tool_bar_window))
1044 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1045
1046 /* Do it for window matrices. */
1047 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1048 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1049 }
1050
1051
1052 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1053 non-zero clear desired matrices, otherwise clear current matrices. */
1054
1055 static void
1056 clear_window_matrices (w, desired_p)
1057 struct window *w;
1058 int desired_p;
1059 {
1060 while (w)
1061 {
1062 if (!NILP (w->hchild))
1063 {
1064 xassert (WINDOWP (w->hchild));
1065 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1066 }
1067 else if (!NILP (w->vchild))
1068 {
1069 xassert (WINDOWP (w->vchild));
1070 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1071 }
1072 else
1073 {
1074 if (desired_p)
1075 clear_glyph_matrix (w->desired_matrix);
1076 else
1077 {
1078 clear_glyph_matrix (w->current_matrix);
1079 w->window_end_valid = Qnil;
1080 }
1081 }
1082
1083 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1084 }
1085 }
1086
1087
1088 \f
1089 /***********************************************************************
1090 Glyph Rows
1091
1092 See dispextern.h for an overall explanation of glyph rows.
1093 ***********************************************************************/
1094
1095 /* Clear glyph row ROW. Do it in a way that makes it robust against
1096 changes in the glyph_row structure, i.e. addition or removal of
1097 structure members. */
1098
1099 static struct glyph_row null_row;
1100
1101 void
1102 clear_glyph_row (row)
1103 struct glyph_row *row;
1104 {
1105 struct glyph *p[1 + LAST_AREA];
1106
1107 /* Save pointers. */
1108 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1109 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1110 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1111 p[LAST_AREA] = row->glyphs[LAST_AREA];
1112
1113 /* Clear. */
1114 *row = null_row;
1115
1116 /* Restore pointers. */
1117 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1118 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1119 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1120 row->glyphs[LAST_AREA] = p[LAST_AREA];
1121
1122 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1123 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1124 Redisplay outputs such glyphs, and flickering effects were
1125 the result. This also depended on the contents of memory
1126 returned by xmalloc. If flickering happens again, activate
1127 the code below. If the flickering is gone with that, chances
1128 are that the flickering has the same reason as here. */
1129 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1130 #endif
1131 }
1132
1133
1134 /* Make ROW an empty, enabled row of canonical character height,
1135 in window W starting at y-position Y. */
1136
1137 void
1138 blank_row (w, row, y)
1139 struct window *w;
1140 struct glyph_row *row;
1141 int y;
1142 {
1143 int min_y, max_y;
1144
1145 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
1146 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1147
1148 clear_glyph_row (row);
1149 row->y = y;
1150 row->ascent = row->phys_ascent = 0;
1151 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
1152 row->visible_height = row->height;
1153
1154 if (row->y < min_y)
1155 row->visible_height -= min_y - row->y;
1156 if (row->y + row->height > max_y)
1157 row->visible_height -= row->y + row->height - max_y;
1158
1159 row->enabled_p = 1;
1160 }
1161
1162
1163 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1164 are the amounts by which to change positions. Note that the first
1165 glyph of the text area of a row can have a buffer position even if
1166 the used count of the text area is zero. Such rows display line
1167 ends. */
1168
1169 void
1170 increment_row_positions (row, delta, delta_bytes)
1171 struct glyph_row *row;
1172 int delta, delta_bytes;
1173 {
1174 int area, i;
1175
1176 /* Increment start and end positions. */
1177 MATRIX_ROW_START_CHARPOS (row) += delta;
1178 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1179 MATRIX_ROW_END_CHARPOS (row) += delta;
1180 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1181
1182 /* Increment positions in glyphs. */
1183 for (area = 0; area < LAST_AREA; ++area)
1184 for (i = 0; i < row->used[area]; ++i)
1185 if (BUFFERP (row->glyphs[area][i].object)
1186 && row->glyphs[area][i].charpos > 0)
1187 row->glyphs[area][i].charpos += delta;
1188
1189 /* Capture the case of rows displaying a line end. */
1190 if (row->used[TEXT_AREA] == 0
1191 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1192 row->glyphs[TEXT_AREA]->charpos += delta;
1193 }
1194
1195
1196 #if 0
1197 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1198 contents, i.e. glyph structure contents are exchanged between A and
1199 B without changing glyph pointers in A and B. */
1200
1201 static void
1202 swap_glyphs_in_rows (a, b)
1203 struct glyph_row *a, *b;
1204 {
1205 int area;
1206
1207 for (area = 0; area < LAST_AREA; ++area)
1208 {
1209 /* Number of glyphs to swap. */
1210 int max_used = max (a->used[area], b->used[area]);
1211
1212 /* Start of glyphs in area of row A. */
1213 struct glyph *glyph_a = a->glyphs[area];
1214
1215 /* End + 1 of glyphs in area of row A. */
1216 struct glyph *glyph_a_end = a->glyphs[max_used];
1217
1218 /* Start of glyphs in area of row B. */
1219 struct glyph *glyph_b = b->glyphs[area];
1220
1221 while (glyph_a < glyph_a_end)
1222 {
1223 /* Non-ISO HP/UX compiler doesn't like auto struct
1224 initialization. */
1225 struct glyph temp;
1226 temp = *glyph_a;
1227 *glyph_a = *glyph_b;
1228 *glyph_b = temp;
1229 ++glyph_a;
1230 ++glyph_b;
1231 }
1232 }
1233 }
1234
1235 #endif /* 0 */
1236
1237 /* Exchange pointers to glyph memory between glyph rows A and B. */
1238
1239 static INLINE void
1240 swap_glyph_pointers (a, b)
1241 struct glyph_row *a, *b;
1242 {
1243 int i;
1244 for (i = 0; i < LAST_AREA + 1; ++i)
1245 {
1246 struct glyph *temp = a->glyphs[i];
1247 a->glyphs[i] = b->glyphs[i];
1248 b->glyphs[i] = temp;
1249 }
1250 }
1251
1252
1253 /* Copy glyph row structure FROM to glyph row structure TO, except
1254 that glyph pointers in the structures are left unchanged. */
1255
1256 INLINE void
1257 copy_row_except_pointers (to, from)
1258 struct glyph_row *to, *from;
1259 {
1260 struct glyph *pointers[1 + LAST_AREA];
1261
1262 /* Save glyph pointers of TO. */
1263 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1264
1265 /* Do a structure assignment. */
1266 *to = *from;
1267
1268 /* Restore original pointers of TO. */
1269 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1270 }
1271
1272
1273 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1274 TO and FROM are left unchanged. Glyph contents are copied from the
1275 glyph memory of FROM to the glyph memory of TO. Increment buffer
1276 positions in row TO by DELTA/ DELTA_BYTES. */
1277
1278 void
1279 copy_glyph_row_contents (to, from, delta, delta_bytes)
1280 struct glyph_row *to, *from;
1281 int delta, delta_bytes;
1282 {
1283 int area;
1284
1285 /* This is like a structure assignment TO = FROM, except that
1286 glyph pointers in the rows are left unchanged. */
1287 copy_row_except_pointers (to, from);
1288
1289 /* Copy glyphs from FROM to TO. */
1290 for (area = 0; area < LAST_AREA; ++area)
1291 if (from->used[area])
1292 bcopy (from->glyphs[area], to->glyphs[area],
1293 from->used[area] * sizeof (struct glyph));
1294
1295 /* Increment buffer positions in TO by DELTA. */
1296 increment_row_positions (to, delta, delta_bytes);
1297 }
1298
1299
1300 /* Assign glyph row FROM to glyph row TO. This works like a structure
1301 assignment TO = FROM, except that glyph pointers are not copied but
1302 exchanged between TO and FROM. Pointers must be exchanged to avoid
1303 a memory leak. */
1304
1305 static INLINE void
1306 assign_row (to, from)
1307 struct glyph_row *to, *from;
1308 {
1309 swap_glyph_pointers (to, from);
1310 copy_row_except_pointers (to, from);
1311 }
1312
1313
1314 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1315 a row in a window matrix, is a slice of the glyph memory of the
1316 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1317 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1318 memory of FRAME_ROW. */
1319
1320 #if GLYPH_DEBUG
1321
1322 static int
1323 glyph_row_slice_p (window_row, frame_row)
1324 struct glyph_row *window_row, *frame_row;
1325 {
1326 struct glyph *window_glyph_start = window_row->glyphs[0];
1327 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1328 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1329
1330 return (frame_glyph_start <= window_glyph_start
1331 && window_glyph_start < frame_glyph_end);
1332 }
1333
1334 #endif /* GLYPH_DEBUG */
1335
1336 #if 0
1337
1338 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1339 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1340 in WINDOW_MATRIX is found satisfying the condition. */
1341
1342 static struct glyph_row *
1343 find_glyph_row_slice (window_matrix, frame_matrix, row)
1344 struct glyph_matrix *window_matrix, *frame_matrix;
1345 int row;
1346 {
1347 int i;
1348
1349 xassert (row >= 0 && row < frame_matrix->nrows);
1350
1351 for (i = 0; i < window_matrix->nrows; ++i)
1352 if (glyph_row_slice_p (window_matrix->rows + i,
1353 frame_matrix->rows + row))
1354 break;
1355
1356 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1357 }
1358
1359 #endif /* 0 */
1360
1361 /* Prepare ROW for display. Desired rows are cleared lazily,
1362 i.e. they are only marked as to be cleared by setting their
1363 enabled_p flag to zero. When a row is to be displayed, a prior
1364 call to this function really clears it. */
1365
1366 void
1367 prepare_desired_row (row)
1368 struct glyph_row *row;
1369 {
1370 if (!row->enabled_p)
1371 {
1372 clear_glyph_row (row);
1373 row->enabled_p = 1;
1374 }
1375 }
1376
1377
1378 /* Return a hash code for glyph row ROW. */
1379
1380 int
1381 line_hash_code (row)
1382 struct glyph_row *row;
1383 {
1384 int hash = 0;
1385
1386 if (row->enabled_p)
1387 {
1388 struct glyph *glyph = row->glyphs[TEXT_AREA];
1389 struct glyph *end = glyph + row->used[TEXT_AREA];
1390
1391 while (glyph < end)
1392 {
1393 int c = glyph->u.ch;
1394 int face_id = glyph->face_id;
1395 if (must_write_spaces)
1396 c -= SPACEGLYPH;
1397 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1398 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1399 ++glyph;
1400 }
1401
1402 if (hash == 0)
1403 hash = 1;
1404 }
1405
1406 return hash;
1407 }
1408
1409
1410 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1411 the number of characters in the line. If must_write_spaces is
1412 zero, leading and trailing spaces are ignored. */
1413
1414 static unsigned int
1415 line_draw_cost (matrix, vpos)
1416 struct glyph_matrix *matrix;
1417 int vpos;
1418 {
1419 struct glyph_row *row = matrix->rows + vpos;
1420 struct glyph *beg = row->glyphs[TEXT_AREA];
1421 struct glyph *end = beg + row->used[TEXT_AREA];
1422 int len;
1423 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1424 int glyph_table_len = GLYPH_TABLE_LENGTH;
1425
1426 /* Ignore trailing and leading spaces if we can. */
1427 if (!must_write_spaces)
1428 {
1429 /* Skip from the end over trailing spaces. */
1430 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1431 --end;
1432
1433 /* All blank line. */
1434 if (end == beg)
1435 return 0;
1436
1437 /* Skip over leading spaces. */
1438 while (CHAR_GLYPH_SPACE_P (*beg))
1439 ++beg;
1440 }
1441
1442 /* If we don't have a glyph-table, each glyph is one character,
1443 so return the number of glyphs. */
1444 if (glyph_table_base == 0)
1445 len = end - beg;
1446 else
1447 {
1448 /* Otherwise, scan the glyphs and accumulate their total length
1449 in LEN. */
1450 len = 0;
1451 while (beg < end)
1452 {
1453 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1454
1455 if (g < 0
1456 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1457 len += 1;
1458 else
1459 len += GLYPH_LENGTH (glyph_table_base, g);
1460
1461 ++beg;
1462 }
1463 }
1464
1465 return len;
1466 }
1467
1468
1469 /* Test two glyph rows A and B for equality. Value is non-zero if A
1470 and B have equal contents. W is the window to which the glyphs
1471 rows A and B belong. It is needed here to test for partial row
1472 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1473 flags of A and B, too. */
1474
1475 static INLINE int
1476 row_equal_p (w, a, b, mouse_face_p)
1477 struct window *w;
1478 struct glyph_row *a, *b;
1479 int mouse_face_p;
1480 {
1481 if (a == b)
1482 return 1;
1483 else if (a->hash != b->hash)
1484 return 0;
1485 else
1486 {
1487 struct glyph *a_glyph, *b_glyph, *a_end;
1488 int area;
1489
1490 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1491 return 0;
1492
1493 /* Compare glyphs. */
1494 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1495 {
1496 if (a->used[area] != b->used[area])
1497 return 0;
1498
1499 a_glyph = a->glyphs[area];
1500 a_end = a_glyph + a->used[area];
1501 b_glyph = b->glyphs[area];
1502
1503 while (a_glyph < a_end
1504 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1505 ++a_glyph, ++b_glyph;
1506
1507 if (a_glyph != a_end)
1508 return 0;
1509 }
1510
1511 if (a->truncated_on_left_p != b->truncated_on_left_p
1512 || a->fill_line_p != b->fill_line_p
1513 || a->truncated_on_right_p != b->truncated_on_right_p
1514 || a->overlay_arrow_p != b->overlay_arrow_p
1515 || a->continued_p != b->continued_p
1516 || a->indicate_empty_line_p != b->indicate_empty_line_p
1517 || a->overlapped_p != b->overlapped_p
1518 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1519 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1520 /* Different partially visible characters on left margin. */
1521 || a->x != b->x
1522 /* Different height. */
1523 || a->ascent != b->ascent
1524 || a->phys_ascent != b->phys_ascent
1525 || a->phys_height != b->phys_height
1526 || a->visible_height != b->visible_height)
1527 return 0;
1528 }
1529
1530 return 1;
1531 }
1532
1533
1534 \f
1535 /***********************************************************************
1536 Glyph Pool
1537
1538 See dispextern.h for an overall explanation of glyph pools.
1539 ***********************************************************************/
1540
1541 /* Allocate a glyph_pool structure. The structure returned is
1542 initialized with zeros. The global variable glyph_pool_count is
1543 incremented for each pool allocated. */
1544
1545 static struct glyph_pool *
1546 new_glyph_pool ()
1547 {
1548 struct glyph_pool *result;
1549
1550 /* Allocate a new glyph_pool and clear it. */
1551 result = (struct glyph_pool *) xmalloc (sizeof *result);
1552 bzero (result, sizeof *result);
1553
1554 /* For memory leak and double deletion checking. */
1555 ++glyph_pool_count;
1556
1557 return result;
1558 }
1559
1560
1561 /* Free a glyph_pool structure POOL. The function may be called with
1562 a null POOL pointer. The global variable glyph_pool_count is
1563 decremented with every pool structure freed. If this count gets
1564 negative, more structures were freed than allocated, i.e. one
1565 structure must have been freed more than once or a bogus pointer
1566 was passed to free_glyph_pool. */
1567
1568 static void
1569 free_glyph_pool (pool)
1570 struct glyph_pool *pool;
1571 {
1572 if (pool)
1573 {
1574 /* More freed than allocated? */
1575 --glyph_pool_count;
1576 xassert (glyph_pool_count >= 0);
1577
1578 xfree (pool->glyphs);
1579 xfree (pool);
1580 }
1581 }
1582
1583
1584 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1585 columns we need. This function never shrinks a pool. The only
1586 case in which this would make sense, would be when a frame's size
1587 is changed from a large value to a smaller one. But, if someone
1588 does it once, we can expect that he will do it again.
1589
1590 Value is non-zero if the pool changed in a way which makes
1591 re-adjusting window glyph matrices necessary. */
1592
1593 static int
1594 realloc_glyph_pool (pool, matrix_dim)
1595 struct glyph_pool *pool;
1596 struct dim matrix_dim;
1597 {
1598 int needed;
1599 int changed_p;
1600
1601 changed_p = (pool->glyphs == 0
1602 || matrix_dim.height != pool->nrows
1603 || matrix_dim.width != pool->ncolumns);
1604
1605 /* Enlarge the glyph pool. */
1606 needed = matrix_dim.width * matrix_dim.height;
1607 if (needed > pool->nglyphs)
1608 {
1609 int size = needed * sizeof (struct glyph);
1610
1611 if (pool->glyphs)
1612 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1613 else
1614 {
1615 pool->glyphs = (struct glyph *) xmalloc (size);
1616 bzero (pool->glyphs, size);
1617 }
1618
1619 pool->nglyphs = needed;
1620 }
1621
1622 /* Remember the number of rows and columns because (a) we use them
1623 to do sanity checks, and (b) the number of columns determines
1624 where rows in the frame matrix start---this must be available to
1625 determine pointers to rows of window sub-matrices. */
1626 pool->nrows = matrix_dim.height;
1627 pool->ncolumns = matrix_dim.width;
1628
1629 return changed_p;
1630 }
1631
1632
1633 \f
1634 /***********************************************************************
1635 Debug Code
1636 ***********************************************************************/
1637
1638 #if GLYPH_DEBUG
1639
1640
1641 /* Flush standard output. This is sometimes useful to call from
1642 the debugger. */
1643
1644 void
1645 flush_stdout ()
1646 {
1647 fflush (stdout);
1648 }
1649
1650
1651 /* Check that no glyph pointers have been lost in MATRIX. If a
1652 pointer has been lost, e.g. by using a structure assignment between
1653 rows, at least one pointer must occur more than once in the rows of
1654 MATRIX. */
1655
1656 void
1657 check_matrix_pointer_lossage (matrix)
1658 struct glyph_matrix *matrix;
1659 {
1660 int i, j;
1661
1662 for (i = 0; i < matrix->nrows; ++i)
1663 for (j = 0; j < matrix->nrows; ++j)
1664 xassert (i == j
1665 || (matrix->rows[i].glyphs[TEXT_AREA]
1666 != matrix->rows[j].glyphs[TEXT_AREA]));
1667 }
1668
1669
1670 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1671
1672 struct glyph_row *
1673 matrix_row (matrix, row)
1674 struct glyph_matrix *matrix;
1675 int row;
1676 {
1677 xassert (matrix && matrix->rows);
1678 xassert (row >= 0 && row < matrix->nrows);
1679
1680 /* That's really too slow for normal testing because this function
1681 is called almost everywhere. Although---it's still astonishingly
1682 fast, so it is valuable to have for debugging purposes. */
1683 #if 0
1684 check_matrix_pointer_lossage (matrix);
1685 #endif
1686
1687 return matrix->rows + row;
1688 }
1689
1690
1691 #if 0 /* This function makes invalid assumptions when text is
1692 partially invisible. But it might come handy for debugging
1693 nevertheless. */
1694
1695 /* Check invariants that must hold for an up to date current matrix of
1696 window W. */
1697
1698 static void
1699 check_matrix_invariants (w)
1700 struct window *w;
1701 {
1702 struct glyph_matrix *matrix = w->current_matrix;
1703 int yb = window_text_bottom_y (w);
1704 struct glyph_row *row = matrix->rows;
1705 struct glyph_row *last_text_row = NULL;
1706 struct buffer *saved = current_buffer;
1707 struct buffer *buffer = XBUFFER (w->buffer);
1708 int c;
1709
1710 /* This can sometimes happen for a fresh window. */
1711 if (matrix->nrows < 2)
1712 return;
1713
1714 set_buffer_temp (buffer);
1715
1716 /* Note: last row is always reserved for the mode line. */
1717 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1718 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1719 {
1720 struct glyph_row *next = row + 1;
1721
1722 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1723 last_text_row = row;
1724
1725 /* Check that character and byte positions are in sync. */
1726 xassert (MATRIX_ROW_START_BYTEPOS (row)
1727 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1728
1729 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1730 have such a position temporarily in case of a minibuffer
1731 displaying something like `[Sole completion]' at its end. */
1732 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1733 xassert (MATRIX_ROW_END_BYTEPOS (row)
1734 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1735
1736 /* Check that end position of `row' is equal to start position
1737 of next row. */
1738 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1739 {
1740 xassert (MATRIX_ROW_END_CHARPOS (row)
1741 == MATRIX_ROW_START_CHARPOS (next));
1742 xassert (MATRIX_ROW_END_BYTEPOS (row)
1743 == MATRIX_ROW_START_BYTEPOS (next));
1744 }
1745 row = next;
1746 }
1747
1748 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1749 xassert (w->desired_matrix->rows != NULL);
1750 set_buffer_temp (saved);
1751 }
1752
1753 #endif /* 0 */
1754
1755 #endif /* GLYPH_DEBUG != 0 */
1756
1757
1758 \f
1759 /**********************************************************************
1760 Allocating/ Adjusting Glyph Matrices
1761 **********************************************************************/
1762
1763 /* Allocate glyph matrices over a window tree for a frame-based
1764 redisplay
1765
1766 X and Y are column/row within the frame glyph matrix where
1767 sub-matrices for the window tree rooted at WINDOW must be
1768 allocated. CH_DIM contains the dimensions of the smallest
1769 character that could be used during display. DIM_ONLY_P non-zero
1770 means that the caller of this function is only interested in the
1771 result matrix dimension, and matrix adjustments should not be
1772 performed.
1773
1774 The function returns the total width/height of the sub-matrices of
1775 the window tree. If called on a frame root window, the computation
1776 will take the mini-buffer window into account.
1777
1778 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1779
1780 NEW_LEAF_MATRIX set if any window in the tree did not have a
1781 glyph matrices yet, and
1782
1783 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1784 any window in the tree will be changed or have been changed (see
1785 DIM_ONLY_P)
1786
1787 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1788 function.
1789
1790 Windows are arranged into chains of windows on the same level
1791 through the next fields of window structures. Such a level can be
1792 either a sequence of horizontally adjacent windows from left to
1793 right, or a sequence of vertically adjacent windows from top to
1794 bottom. Each window in a horizontal sequence can be either a leaf
1795 window or a vertical sequence; a window in a vertical sequence can
1796 be either a leaf or a horizontal sequence. All windows in a
1797 horizontal sequence have the same height, and all windows in a
1798 vertical sequence have the same width.
1799
1800 This function uses, for historical reasons, a more general
1801 algorithm to determine glyph matrix dimensions that would be
1802 necessary.
1803
1804 The matrix height of a horizontal sequence is determined by the
1805 maximum height of any matrix in the sequence. The matrix width of
1806 a horizontal sequence is computed by adding up matrix widths of
1807 windows in the sequence.
1808
1809 |<------- result width ------->|
1810 +---------+----------+---------+ ---
1811 | | | | |
1812 | | | |
1813 +---------+ | | result height
1814 | +---------+
1815 | | |
1816 +----------+ ---
1817
1818 The matrix width of a vertical sequence is the maximum matrix width
1819 of any window in the sequence. Its height is computed by adding up
1820 matrix heights of windows in the sequence.
1821
1822 |<---- result width -->|
1823 +---------+ ---
1824 | | |
1825 | | |
1826 +---------+--+ |
1827 | | |
1828 | | result height
1829 | |
1830 +------------+---------+ |
1831 | | |
1832 | | |
1833 +------------+---------+ --- */
1834
1835 /* Bit indicating that a new matrix will be allocated or has been
1836 allocated. */
1837
1838 #define NEW_LEAF_MATRIX (1 << 0)
1839
1840 /* Bit indicating that a matrix will or has changed its location or
1841 size. */
1842
1843 #define CHANGED_LEAF_MATRIX (1 << 1)
1844
1845 static struct dim
1846 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1847 window_change_flags)
1848 Lisp_Object window;
1849 int x, y;
1850 int dim_only_p;
1851 int *window_change_flags;
1852 {
1853 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1854 int x0 = x, y0 = y;
1855 int wmax = 0, hmax = 0;
1856 struct dim total;
1857 struct dim dim;
1858 struct window *w;
1859 int in_horz_combination_p;
1860
1861 /* What combination is WINDOW part of? Compute this once since the
1862 result is the same for all windows in the `next' chain. The
1863 special case of a root window (parent equal to nil) is treated
1864 like a vertical combination because a root window's `next'
1865 points to the mini-buffer window, if any, which is arranged
1866 vertically below other windows. */
1867 in_horz_combination_p
1868 = (!NILP (XWINDOW (window)->parent)
1869 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1870
1871 /* For WINDOW and all windows on the same level. */
1872 do
1873 {
1874 w = XWINDOW (window);
1875
1876 /* Get the dimension of the window sub-matrix for W, depending
1877 on whether this is a combination or a leaf window. */
1878 if (!NILP (w->hchild))
1879 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1880 dim_only_p,
1881 window_change_flags);
1882 else if (!NILP (w->vchild))
1883 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1884 dim_only_p,
1885 window_change_flags);
1886 else
1887 {
1888 /* If not already done, allocate sub-matrix structures. */
1889 if (w->desired_matrix == NULL)
1890 {
1891 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1892 w->current_matrix = new_glyph_matrix (f->current_pool);
1893 *window_change_flags |= NEW_LEAF_MATRIX;
1894 }
1895
1896 /* Width and height MUST be chosen so that there are no
1897 holes in the frame matrix. */
1898 dim.width = required_matrix_width (w);
1899 dim.height = required_matrix_height (w);
1900
1901 /* Will matrix be re-allocated? */
1902 if (x != w->desired_matrix->matrix_x
1903 || y != w->desired_matrix->matrix_y
1904 || dim.width != w->desired_matrix->matrix_w
1905 || dim.height != w->desired_matrix->matrix_h
1906 || (margin_glyphs_to_reserve (w, dim.width,
1907 w->right_margin_width)
1908 != w->desired_matrix->left_margin_glyphs)
1909 || (margin_glyphs_to_reserve (w, dim.width,
1910 w->left_margin_width)
1911 != w->desired_matrix->right_margin_glyphs))
1912 *window_change_flags |= CHANGED_LEAF_MATRIX;
1913
1914 /* Actually change matrices, if allowed. Do not consider
1915 CHANGED_LEAF_MATRIX computed above here because the pool
1916 may have been changed which we don't now here. We trust
1917 that we only will be called with DIM_ONLY_P != 0 when
1918 necessary. */
1919 if (!dim_only_p)
1920 {
1921 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1922 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1923 }
1924 }
1925
1926 /* If we are part of a horizontal combination, advance x for
1927 windows to the right of W; otherwise advance y for windows
1928 below W. */
1929 if (in_horz_combination_p)
1930 x += dim.width;
1931 else
1932 y += dim.height;
1933
1934 /* Remember maximum glyph matrix dimensions. */
1935 wmax = max (wmax, dim.width);
1936 hmax = max (hmax, dim.height);
1937
1938 /* Next window on same level. */
1939 window = w->next;
1940 }
1941 while (!NILP (window));
1942
1943 /* Set `total' to the total glyph matrix dimension of this window
1944 level. In a vertical combination, the width is the width of the
1945 widest window; the height is the y we finally reached, corrected
1946 by the y we started with. In a horizontal combination, the total
1947 height is the height of the tallest window, and the width is the
1948 x we finally reached, corrected by the x we started with. */
1949 if (in_horz_combination_p)
1950 {
1951 total.width = x - x0;
1952 total.height = hmax;
1953 }
1954 else
1955 {
1956 total.width = wmax;
1957 total.height = y - y0;
1958 }
1959
1960 return total;
1961 }
1962
1963
1964 /* Return the required height of glyph matrices for window W. */
1965
1966 int
1967 required_matrix_height (w)
1968 struct window *w;
1969 {
1970 #ifdef HAVE_WINDOW_SYSTEM
1971 struct frame *f = XFRAME (w->frame);
1972
1973 if (FRAME_WINDOW_P (f))
1974 {
1975 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1976 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1977 return (((window_pixel_height + ch_height - 1)
1978 / ch_height)
1979 /* One partially visible line at the top and
1980 bottom of the window. */
1981 + 2
1982 /* 2 for header and mode line. */
1983 + 2);
1984 }
1985 #endif /* HAVE_WINDOW_SYSTEM */
1986
1987 return XINT (w->height);
1988 }
1989
1990
1991 /* Return the required width of glyph matrices for window W. */
1992
1993 int
1994 required_matrix_width (w)
1995 struct window *w;
1996 {
1997 #ifdef HAVE_WINDOW_SYSTEM
1998 struct frame *f = XFRAME (w->frame);
1999 if (FRAME_WINDOW_P (f))
2000 {
2001 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2002 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
2003
2004 /* Compute number of glyphs needed in a glyph row. */
2005 return (((window_pixel_width + ch_width - 1)
2006 / ch_width)
2007 /* 2 partially visible columns in the text area. */
2008 + 2
2009 /* One partially visible column at the right
2010 edge of each marginal area. */
2011 + 1 + 1);
2012 }
2013 #endif /* HAVE_WINDOW_SYSTEM */
2014
2015 return XINT (w->width);
2016 }
2017
2018
2019 /* Allocate window matrices for window-based redisplay. W is the
2020 window whose matrices must be allocated/reallocated. CH_DIM is the
2021 size of the smallest character that could potentially be used on W. */
2022
2023 static void
2024 allocate_matrices_for_window_redisplay (w)
2025 struct window *w;
2026 {
2027 while (w)
2028 {
2029 if (!NILP (w->vchild))
2030 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2031 else if (!NILP (w->hchild))
2032 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2033 else
2034 {
2035 /* W is a leaf window. */
2036 struct dim dim;
2037
2038 /* If matrices are not yet allocated, allocate them now. */
2039 if (w->desired_matrix == NULL)
2040 {
2041 w->desired_matrix = new_glyph_matrix (NULL);
2042 w->current_matrix = new_glyph_matrix (NULL);
2043 }
2044
2045 dim.width = required_matrix_width (w);
2046 dim.height = required_matrix_height (w);
2047 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2048 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2049 }
2050
2051 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2052 }
2053 }
2054
2055
2056 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2057 do it for all frames; otherwise do it just for the given frame.
2058 This function must be called when a new frame is created, its size
2059 changes, or its window configuration changes. */
2060
2061 void
2062 adjust_glyphs (f)
2063 struct frame *f;
2064 {
2065 /* Block input so that expose events and other events that access
2066 glyph matrices are not processed while we are changing them. */
2067 BLOCK_INPUT;
2068
2069 if (f)
2070 adjust_frame_glyphs (f);
2071 else
2072 {
2073 Lisp_Object tail, lisp_frame;
2074
2075 FOR_EACH_FRAME (tail, lisp_frame)
2076 adjust_frame_glyphs (XFRAME (lisp_frame));
2077 }
2078
2079 UNBLOCK_INPUT;
2080 }
2081
2082
2083 /* Adjust frame glyphs when Emacs is initialized.
2084
2085 To be called from init_display.
2086
2087 We need a glyph matrix because redraw will happen soon.
2088 Unfortunately, window sizes on selected_frame are not yet set to
2089 meaningful values. I believe we can assume that there are only two
2090 windows on the frame---the mini-buffer and the root window. Frame
2091 height and width seem to be correct so far. So, set the sizes of
2092 windows to estimated values. */
2093
2094 static void
2095 adjust_frame_glyphs_initially ()
2096 {
2097 struct frame *sf = SELECTED_FRAME ();
2098 struct window *root = XWINDOW (sf->root_window);
2099 struct window *mini = XWINDOW (root->next);
2100 int frame_height = FRAME_HEIGHT (sf);
2101 int frame_width = FRAME_WIDTH (sf);
2102 int top_margin = FRAME_TOP_MARGIN (sf);
2103
2104 /* Do it for the root window. */
2105 XSETFASTINT (root->top, top_margin);
2106 XSETFASTINT (root->width, frame_width);
2107 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
2108
2109 /* Do it for the mini-buffer window. */
2110 XSETFASTINT (mini->top, frame_height - 1);
2111 XSETFASTINT (mini->width, frame_width);
2112 set_window_height (root->next, 1, 0);
2113
2114 adjust_frame_glyphs (sf);
2115 glyphs_initialized_initially_p = 1;
2116 }
2117
2118
2119 /* Allocate/reallocate glyph matrices of a single frame F. */
2120
2121 static void
2122 adjust_frame_glyphs (f)
2123 struct frame *f;
2124 {
2125 if (FRAME_WINDOW_P (f))
2126 adjust_frame_glyphs_for_window_redisplay (f);
2127 else
2128 adjust_frame_glyphs_for_frame_redisplay (f);
2129
2130 /* Don't forget the message buffer and the buffer for
2131 decode_mode_spec. */
2132 adjust_frame_message_buffer (f);
2133 adjust_decode_mode_spec_buffer (f);
2134
2135 f->glyphs_initialized_p = 1;
2136 }
2137
2138
2139 /* In the window tree with root W, build current matrices of leaf
2140 windows from the frame's current matrix. */
2141
2142 static void
2143 fake_current_matrices (window)
2144 Lisp_Object window;
2145 {
2146 struct window *w;
2147
2148 for (; !NILP (window); window = w->next)
2149 {
2150 w = XWINDOW (window);
2151
2152 if (!NILP (w->hchild))
2153 fake_current_matrices (w->hchild);
2154 else if (!NILP (w->vchild))
2155 fake_current_matrices (w->vchild);
2156 else
2157 {
2158 int i;
2159 struct frame *f = XFRAME (w->frame);
2160 struct glyph_matrix *m = w->current_matrix;
2161 struct glyph_matrix *fm = f->current_matrix;
2162
2163 xassert (m->matrix_h == XFASTINT (w->height));
2164 xassert (m->matrix_w == XFASTINT (w->width));
2165
2166 for (i = 0; i < m->matrix_h; ++i)
2167 {
2168 struct glyph_row *r = m->rows + i;
2169 struct glyph_row *fr = fm->rows + i + XFASTINT (w->top);
2170
2171 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2172 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2173
2174 r->enabled_p = fr->enabled_p;
2175 if (r->enabled_p)
2176 {
2177 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2178 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2179 r->used[TEXT_AREA] = (m->matrix_w
2180 - r->used[LEFT_MARGIN_AREA]
2181 - r->used[RIGHT_MARGIN_AREA]);
2182 r->mode_line_p = 0;
2183 }
2184 }
2185 }
2186 }
2187 }
2188
2189
2190 /* Save away the contents of frame F's current frame matrix. Value is
2191 a glyph matrix holding the contents of F's current frame matrix. */
2192
2193 static struct glyph_matrix *
2194 save_current_matrix (f)
2195 struct frame *f;
2196 {
2197 int i;
2198 struct glyph_matrix *saved;
2199
2200 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2201 bzero (saved, sizeof *saved);
2202 saved->nrows = f->current_matrix->nrows;
2203 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2204 * sizeof *saved->rows);
2205 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2206
2207 for (i = 0; i < saved->nrows; ++i)
2208 {
2209 struct glyph_row *from = f->current_matrix->rows + i;
2210 struct glyph_row *to = saved->rows + i;
2211 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2212 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2213 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2214 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2215 }
2216
2217 return saved;
2218 }
2219
2220
2221 /* Restore the contents of frame F's current frame matrix from SAVED,
2222 and free memory associated with SAVED. */
2223
2224 static void
2225 restore_current_matrix (f, saved)
2226 struct frame *f;
2227 struct glyph_matrix *saved;
2228 {
2229 int i;
2230
2231 for (i = 0; i < saved->nrows; ++i)
2232 {
2233 struct glyph_row *from = saved->rows + i;
2234 struct glyph_row *to = f->current_matrix->rows + i;
2235 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2236 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2237 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2238 xfree (from->glyphs[TEXT_AREA]);
2239 }
2240
2241 xfree (saved->rows);
2242 xfree (saved);
2243 }
2244
2245
2246
2247 /* Allocate/reallocate glyph matrices of a single frame F for
2248 frame-based redisplay. */
2249
2250 static void
2251 adjust_frame_glyphs_for_frame_redisplay (f)
2252 struct frame *f;
2253 {
2254 struct dim ch_dim;
2255 struct dim matrix_dim;
2256 int pool_changed_p;
2257 int window_change_flags;
2258 int top_window_y;
2259
2260 if (!FRAME_LIVE_P (f))
2261 return;
2262
2263 /* Determine the smallest character in any font for F. On
2264 console windows, all characters have dimension (1, 1). */
2265 ch_dim.width = ch_dim.height = 1;
2266
2267 top_window_y = FRAME_TOP_MARGIN (f);
2268
2269 /* Allocate glyph pool structures if not already done. */
2270 if (f->desired_pool == NULL)
2271 {
2272 f->desired_pool = new_glyph_pool ();
2273 f->current_pool = new_glyph_pool ();
2274 }
2275
2276 /* Allocate frames matrix structures if needed. */
2277 if (f->desired_matrix == NULL)
2278 {
2279 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2280 f->current_matrix = new_glyph_matrix (f->current_pool);
2281 }
2282
2283 /* Compute window glyph matrices. (This takes the mini-buffer
2284 window into account). The result is the size of the frame glyph
2285 matrix needed. The variable window_change_flags is set to a bit
2286 mask indicating whether new matrices will be allocated or
2287 existing matrices change their size or location within the frame
2288 matrix. */
2289 window_change_flags = 0;
2290 matrix_dim
2291 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2292 0, top_window_y,
2293 1,
2294 &window_change_flags);
2295
2296 /* Add in menu bar lines, if any. */
2297 matrix_dim.height += top_window_y;
2298
2299 /* Enlarge pools as necessary. */
2300 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2301 realloc_glyph_pool (f->current_pool, matrix_dim);
2302
2303 /* Set up glyph pointers within window matrices. Do this only if
2304 absolutely necessary since it requires a frame redraw. */
2305 if (pool_changed_p || window_change_flags)
2306 {
2307 /* Do it for window matrices. */
2308 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2309 0, top_window_y, 0,
2310 &window_change_flags);
2311
2312 /* Size of frame matrices must equal size of frame. Note
2313 that we are called for X frames with window widths NOT equal
2314 to the frame width (from CHANGE_FRAME_SIZE_1). */
2315 xassert (matrix_dim.width == FRAME_WIDTH (f)
2316 && matrix_dim.height == FRAME_HEIGHT (f));
2317
2318 /* Pointers to glyph memory in glyph rows are exchanged during
2319 the update phase of redisplay, which means in general that a
2320 frame's current matrix consists of pointers into both the
2321 desired and current glyph pool of the frame. Adjusting a
2322 matrix sets the frame matrix up so that pointers are all into
2323 the same pool. If we want to preserve glyph contents of the
2324 current matrix over a call to adjust_glyph_matrix, we must
2325 make a copy of the current glyphs, and restore the current
2326 matrix' contents from that copy. */
2327 if (display_completed
2328 && !FRAME_GARBAGED_P (f)
2329 && matrix_dim.width == f->current_matrix->matrix_w
2330 && matrix_dim.height == f->current_matrix->matrix_h)
2331 {
2332 struct glyph_matrix *copy = save_current_matrix (f);
2333 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2334 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2335 restore_current_matrix (f, copy);
2336 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2337 }
2338 else
2339 {
2340 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2341 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2342 SET_FRAME_GARBAGED (f);
2343 }
2344 }
2345 }
2346
2347
2348 /* Allocate/reallocate glyph matrices of a single frame F for
2349 window-based redisplay. */
2350
2351 static void
2352 adjust_frame_glyphs_for_window_redisplay (f)
2353 struct frame *f;
2354 {
2355 struct dim ch_dim;
2356 struct window *w;
2357
2358 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2359
2360 /* Get minimum sizes. */
2361 #ifdef HAVE_WINDOW_SYSTEM
2362 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2363 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2364 #else
2365 ch_dim.width = ch_dim.height = 1;
2366 #endif
2367
2368 /* Allocate/reallocate window matrices. */
2369 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2370
2371 /* Allocate/ reallocate matrices of the dummy window used to display
2372 the menu bar under X when no X toolkit support is available. */
2373 #ifndef USE_X_TOOLKIT
2374 {
2375 /* Allocate a dummy window if not already done. */
2376 if (NILP (f->menu_bar_window))
2377 {
2378 f->menu_bar_window = make_window ();
2379 w = XWINDOW (f->menu_bar_window);
2380 XSETFRAME (w->frame, f);
2381 w->pseudo_window_p = 1;
2382 }
2383 else
2384 w = XWINDOW (f->menu_bar_window);
2385
2386 /* Set window dimensions to frame dimensions and allocate or
2387 adjust glyph matrices of W. */
2388 XSETFASTINT (w->top, 0);
2389 XSETFASTINT (w->left, 0);
2390 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2391 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2392 allocate_matrices_for_window_redisplay (w);
2393 }
2394 #endif /* not USE_X_TOOLKIT */
2395
2396 /* Allocate/ reallocate matrices of the tool bar window. If we
2397 don't have a tool bar window yet, make one. */
2398 if (NILP (f->tool_bar_window))
2399 {
2400 f->tool_bar_window = make_window ();
2401 w = XWINDOW (f->tool_bar_window);
2402 XSETFRAME (w->frame, f);
2403 w->pseudo_window_p = 1;
2404 }
2405 else
2406 w = XWINDOW (f->tool_bar_window);
2407
2408 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2409 XSETFASTINT (w->left, 0);
2410 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
2411 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2412 allocate_matrices_for_window_redisplay (w);
2413 }
2414
2415
2416 /* Adjust/ allocate message buffer of frame F.
2417
2418 Note that the message buffer is never freed. Since I could not
2419 find a free in 19.34, I assume that freeing it would be
2420 problematic in some way and don't do it either.
2421
2422 (Implementation note: It should be checked if we can free it
2423 eventually without causing trouble). */
2424
2425 static void
2426 adjust_frame_message_buffer (f)
2427 struct frame *f;
2428 {
2429 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2430
2431 if (FRAME_MESSAGE_BUF (f))
2432 {
2433 char *buffer = FRAME_MESSAGE_BUF (f);
2434 char *new_buffer = (char *) xrealloc (buffer, size);
2435 FRAME_MESSAGE_BUF (f) = new_buffer;
2436 }
2437 else
2438 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2439 }
2440
2441
2442 /* Re-allocate buffer for decode_mode_spec on frame F. */
2443
2444 static void
2445 adjust_decode_mode_spec_buffer (f)
2446 struct frame *f;
2447 {
2448 f->decode_mode_spec_buffer
2449 = (char *) xrealloc (f->decode_mode_spec_buffer,
2450 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2451 }
2452
2453
2454 \f
2455 /**********************************************************************
2456 Freeing Glyph Matrices
2457 **********************************************************************/
2458
2459 /* Free glyph memory for a frame F. F may be null. This function can
2460 be called for the same frame more than once. The root window of
2461 F may be nil when this function is called. This is the case when
2462 the function is called when F is destroyed. */
2463
2464 void
2465 free_glyphs (f)
2466 struct frame *f;
2467 {
2468 if (f && f->glyphs_initialized_p)
2469 {
2470 /* Block interrupt input so that we don't get surprised by an X
2471 event while we're in an inconsistent state. */
2472 BLOCK_INPUT;
2473 f->glyphs_initialized_p = 0;
2474
2475 /* Release window sub-matrices. */
2476 if (!NILP (f->root_window))
2477 free_window_matrices (XWINDOW (f->root_window));
2478
2479 /* Free the dummy window for menu bars without X toolkit and its
2480 glyph matrices. */
2481 if (!NILP (f->menu_bar_window))
2482 {
2483 struct window *w = XWINDOW (f->menu_bar_window);
2484 free_glyph_matrix (w->desired_matrix);
2485 free_glyph_matrix (w->current_matrix);
2486 w->desired_matrix = w->current_matrix = NULL;
2487 f->menu_bar_window = Qnil;
2488 }
2489
2490 /* Free the tool bar window and its glyph matrices. */
2491 if (!NILP (f->tool_bar_window))
2492 {
2493 struct window *w = XWINDOW (f->tool_bar_window);
2494 free_glyph_matrix (w->desired_matrix);
2495 free_glyph_matrix (w->current_matrix);
2496 w->desired_matrix = w->current_matrix = NULL;
2497 f->tool_bar_window = Qnil;
2498 }
2499
2500 /* Release frame glyph matrices. Reset fields to zero in
2501 case we are called a second time. */
2502 if (f->desired_matrix)
2503 {
2504 free_glyph_matrix (f->desired_matrix);
2505 free_glyph_matrix (f->current_matrix);
2506 f->desired_matrix = f->current_matrix = NULL;
2507 }
2508
2509 /* Release glyph pools. */
2510 if (f->desired_pool)
2511 {
2512 free_glyph_pool (f->desired_pool);
2513 free_glyph_pool (f->current_pool);
2514 f->desired_pool = f->current_pool = NULL;
2515 }
2516
2517 UNBLOCK_INPUT;
2518 }
2519 }
2520
2521
2522 /* Free glyph sub-matrices in the window tree rooted at W. This
2523 function may be called with a null pointer, and it may be called on
2524 the same tree more than once. */
2525
2526 void
2527 free_window_matrices (w)
2528 struct window *w;
2529 {
2530 while (w)
2531 {
2532 if (!NILP (w->hchild))
2533 free_window_matrices (XWINDOW (w->hchild));
2534 else if (!NILP (w->vchild))
2535 free_window_matrices (XWINDOW (w->vchild));
2536 else
2537 {
2538 /* This is a leaf window. Free its memory and reset fields
2539 to zero in case this function is called a second time for
2540 W. */
2541 free_glyph_matrix (w->current_matrix);
2542 free_glyph_matrix (w->desired_matrix);
2543 w->current_matrix = w->desired_matrix = NULL;
2544 }
2545
2546 /* Next window on same level. */
2547 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2548 }
2549 }
2550
2551
2552 /* Check glyph memory leaks. This function is called from
2553 shut_down_emacs. Note that frames are not destroyed when Emacs
2554 exits. We therefore free all glyph memory for all active frames
2555 explicitly and check that nothing is left allocated. */
2556
2557 void
2558 check_glyph_memory ()
2559 {
2560 Lisp_Object tail, frame;
2561
2562 /* Free glyph memory for all frames. */
2563 FOR_EACH_FRAME (tail, frame)
2564 free_glyphs (XFRAME (frame));
2565
2566 /* Check that nothing is left allocated. */
2567 if (glyph_matrix_count)
2568 abort ();
2569 if (glyph_pool_count)
2570 abort ();
2571 }
2572
2573
2574 \f
2575 /**********************************************************************
2576 Building a Frame Matrix
2577 **********************************************************************/
2578
2579 /* Most of the redisplay code works on glyph matrices attached to
2580 windows. This is a good solution most of the time, but it is not
2581 suitable for terminal code. Terminal output functions cannot rely
2582 on being able to set an arbitrary terminal window. Instead they
2583 must be provided with a view of the whole frame, i.e. the whole
2584 screen. We build such a view by constructing a frame matrix from
2585 window matrices in this section.
2586
2587 Windows that must be updated have their must_be_update_p flag set.
2588 For all such windows, their desired matrix is made part of the
2589 desired frame matrix. For other windows, their current matrix is
2590 made part of the desired frame matrix.
2591
2592 +-----------------+----------------+
2593 | desired | desired |
2594 | | |
2595 +-----------------+----------------+
2596 | current |
2597 | |
2598 +----------------------------------+
2599
2600 Desired window matrices can be made part of the frame matrix in a
2601 cheap way: We exploit the fact that the desired frame matrix and
2602 desired window matrices share their glyph memory. This is not
2603 possible for current window matrices. Their glyphs are copied to
2604 the desired frame matrix. The latter is equivalent to
2605 preserve_other_columns in the old redisplay.
2606
2607 Used glyphs counters for frame matrix rows are the result of adding
2608 up glyph lengths of the window matrices. A line in the frame
2609 matrix is enabled, if a corresponding line in a window matrix is
2610 enabled.
2611
2612 After building the desired frame matrix, it will be passed to
2613 terminal code, which will manipulate both the desired and current
2614 frame matrix. Changes applied to the frame's current matrix have
2615 to be visible in current window matrices afterwards, of course.
2616
2617 This problem is solved like this:
2618
2619 1. Window and frame matrices share glyphs. Window matrices are
2620 constructed in a way that their glyph contents ARE the glyph
2621 contents needed in a frame matrix. Thus, any modification of
2622 glyphs done in terminal code will be reflected in window matrices
2623 automatically.
2624
2625 2. Exchanges of rows in a frame matrix done by terminal code are
2626 intercepted by hook functions so that corresponding row operations
2627 on window matrices can be performed. This is necessary because we
2628 use pointers to glyphs in glyph row structures. To satisfy the
2629 assumption of point 1 above that glyphs are updated implicitly in
2630 window matrices when they are manipulated via the frame matrix,
2631 window and frame matrix must of course agree where to find the
2632 glyphs for their rows. Possible manipulations that must be
2633 mirrored are assignments of rows of the desired frame matrix to the
2634 current frame matrix and scrolling the current frame matrix. */
2635
2636 /* Build frame F's desired matrix from window matrices. Only windows
2637 which have the flag must_be_updated_p set have to be updated. Menu
2638 bar lines of a frame are not covered by window matrices, so make
2639 sure not to touch them in this function. */
2640
2641 static void
2642 build_frame_matrix (f)
2643 struct frame *f;
2644 {
2645 int i;
2646
2647 /* F must have a frame matrix when this function is called. */
2648 xassert (!FRAME_WINDOW_P (f));
2649
2650 /* Clear all rows in the frame matrix covered by window matrices.
2651 Menu bar lines are not covered by windows. */
2652 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2653 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2654
2655 /* Build the matrix by walking the window tree. */
2656 build_frame_matrix_from_window_tree (f->desired_matrix,
2657 XWINDOW (FRAME_ROOT_WINDOW (f)));
2658 }
2659
2660
2661 /* Walk a window tree, building a frame matrix MATRIX from window
2662 matrices. W is the root of a window tree. */
2663
2664 static void
2665 build_frame_matrix_from_window_tree (matrix, w)
2666 struct glyph_matrix *matrix;
2667 struct window *w;
2668 {
2669 while (w)
2670 {
2671 if (!NILP (w->hchild))
2672 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2673 else if (!NILP (w->vchild))
2674 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2675 else
2676 build_frame_matrix_from_leaf_window (matrix, w);
2677
2678 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2679 }
2680 }
2681
2682
2683 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2684 desired frame matrix built. W is a leaf window whose desired or
2685 current matrix is to be added to FRAME_MATRIX. W's flag
2686 must_be_updated_p determines which matrix it contributes to
2687 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2688 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2689 Adding a desired matrix means setting up used counters and such in
2690 frame rows, while adding a current window matrix to FRAME_MATRIX
2691 means copying glyphs. The latter case corresponds to
2692 preserve_other_columns in the old redisplay. */
2693
2694 static void
2695 build_frame_matrix_from_leaf_window (frame_matrix, w)
2696 struct glyph_matrix *frame_matrix;
2697 struct window *w;
2698 {
2699 struct glyph_matrix *window_matrix;
2700 int window_y, frame_y;
2701 /* If non-zero, a glyph to insert at the right border of W. */
2702 GLYPH right_border_glyph = 0;
2703
2704 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2705 if (w->must_be_updated_p)
2706 {
2707 window_matrix = w->desired_matrix;
2708
2709 /* Decide whether we want to add a vertical border glyph. */
2710 if (!WINDOW_RIGHTMOST_P (w))
2711 {
2712 struct Lisp_Char_Table *dp = window_display_table (w);
2713 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2714 ? XINT (DISP_BORDER_GLYPH (dp))
2715 : '|');
2716 }
2717 }
2718 else
2719 window_matrix = w->current_matrix;
2720
2721 /* For all rows in the window matrix and corresponding rows in the
2722 frame matrix. */
2723 window_y = 0;
2724 frame_y = window_matrix->matrix_y;
2725 while (window_y < window_matrix->nrows)
2726 {
2727 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2728 struct glyph_row *window_row = window_matrix->rows + window_y;
2729 int current_row_p = window_matrix == w->current_matrix;
2730
2731 /* Fill up the frame row with spaces up to the left margin of the
2732 window row. */
2733 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2734
2735 /* Fill up areas in the window matrix row with spaces. */
2736 fill_up_glyph_row_with_spaces (window_row);
2737
2738 /* If only part of W's desired matrix has been built, and
2739 window_row wasn't displayed, use the corresponding current
2740 row instead. */
2741 if (window_matrix == w->desired_matrix
2742 && !window_row->enabled_p)
2743 {
2744 window_row = w->current_matrix->rows + window_y;
2745 current_row_p = 1;
2746 }
2747
2748 if (current_row_p)
2749 {
2750 /* Copy window row to frame row. */
2751 bcopy (window_row->glyphs[0],
2752 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2753 window_matrix->matrix_w * sizeof (struct glyph));
2754 }
2755 else
2756 {
2757 xassert (window_row->enabled_p);
2758
2759 /* Only when a desired row has been displayed, we want
2760 the corresponding frame row to be updated. */
2761 frame_row->enabled_p = 1;
2762
2763 /* Maybe insert a vertical border between horizontally adjacent
2764 windows. */
2765 if (right_border_glyph)
2766 {
2767 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2768 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2769 }
2770
2771 /* Window row window_y must be a slice of frame row
2772 frame_y. */
2773 xassert (glyph_row_slice_p (window_row, frame_row));
2774
2775 /* If rows are in sync, we don't have to copy glyphs because
2776 frame and window share glyphs. */
2777
2778 #if GLYPH_DEBUG
2779 strcpy (w->current_matrix->method, w->desired_matrix->method);
2780 add_window_display_history (w, w->current_matrix->method, 0);
2781 #endif
2782 }
2783
2784 /* Set number of used glyphs in the frame matrix. Since we fill
2785 up with spaces, and visit leaf windows from left to right it
2786 can be done simply. */
2787 frame_row->used[TEXT_AREA]
2788 = window_matrix->matrix_x + window_matrix->matrix_w;
2789
2790 /* Next row. */
2791 ++window_y;
2792 ++frame_y;
2793 }
2794 }
2795
2796
2797 /* Add spaces to a glyph row ROW in a window matrix.
2798
2799 Each row has the form:
2800
2801 +---------+-----------------------------+------------+
2802 | left | text | right |
2803 +---------+-----------------------------+------------+
2804
2805 Left and right marginal areas are optional. This function adds
2806 spaces to areas so that there are no empty holes between areas.
2807 In other words: If the right area is not empty, the text area
2808 is filled up with spaces up to the right area. If the text area
2809 is not empty, the left area is filled up.
2810
2811 To be called for frame-based redisplay, only. */
2812
2813 static void
2814 fill_up_glyph_row_with_spaces (row)
2815 struct glyph_row *row;
2816 {
2817 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2818 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2819 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2820 }
2821
2822
2823 /* Fill area AREA of glyph row ROW with spaces. To be called for
2824 frame-based redisplay only. */
2825
2826 static void
2827 fill_up_glyph_row_area_with_spaces (row, area)
2828 struct glyph_row *row;
2829 int area;
2830 {
2831 if (row->glyphs[area] < row->glyphs[area + 1])
2832 {
2833 struct glyph *end = row->glyphs[area + 1];
2834 struct glyph *text = row->glyphs[area] + row->used[area];
2835
2836 while (text < end)
2837 *text++ = space_glyph;
2838 row->used[area] = text - row->glyphs[area];
2839 }
2840 }
2841
2842
2843 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2844 reached. In frame matrices only one area, TEXT_AREA, is used. */
2845
2846 static void
2847 fill_up_frame_row_with_spaces (row, upto)
2848 struct glyph_row *row;
2849 int upto;
2850 {
2851 int i = row->used[TEXT_AREA];
2852 struct glyph *glyph = row->glyphs[TEXT_AREA];
2853
2854 while (i < upto)
2855 glyph[i++] = space_glyph;
2856
2857 row->used[TEXT_AREA] = i;
2858 }
2859
2860
2861 \f
2862 /**********************************************************************
2863 Mirroring operations on frame matrices in window matrices
2864 **********************************************************************/
2865
2866 /* Set frame being updated via frame-based redisplay to F. This
2867 function must be called before updates to make explicit that we are
2868 working on frame matrices or not. */
2869
2870 static INLINE void
2871 set_frame_matrix_frame (f)
2872 struct frame *f;
2873 {
2874 frame_matrix_frame = f;
2875 }
2876
2877
2878 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2879 DESIRED_MATRIX is the desired matrix corresponding to
2880 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2881 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2882 frame_matrix_frame is non-null, this indicates that the exchange is
2883 done in frame matrices, and that we have to perform analogous
2884 operations in window matrices of frame_matrix_frame. */
2885
2886 static INLINE void
2887 make_current (desired_matrix, current_matrix, row)
2888 struct glyph_matrix *desired_matrix, *current_matrix;
2889 int row;
2890 {
2891 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2892 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2893 int mouse_face_p = current_row->mouse_face_p;
2894
2895 /* Do current_row = desired_row. This exchanges glyph pointers
2896 between both rows, and does a structure assignment otherwise. */
2897 assign_row (current_row, desired_row);
2898
2899 /* Enable current_row to mark it as valid. */
2900 current_row->enabled_p = 1;
2901 current_row->mouse_face_p = mouse_face_p;
2902
2903 /* If we are called on frame matrices, perform analogous operations
2904 for window matrices. */
2905 if (frame_matrix_frame)
2906 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2907 }
2908
2909
2910 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2911 W's frame which has been made current (by swapping pointers between
2912 current and desired matrix). Perform analogous operations in the
2913 matrices of leaf windows in the window tree rooted at W. */
2914
2915 static void
2916 mirror_make_current (w, frame_row)
2917 struct window *w;
2918 int frame_row;
2919 {
2920 while (w)
2921 {
2922 if (!NILP (w->hchild))
2923 mirror_make_current (XWINDOW (w->hchild), frame_row);
2924 else if (!NILP (w->vchild))
2925 mirror_make_current (XWINDOW (w->vchild), frame_row);
2926 else
2927 {
2928 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2929 here because the checks performed in debug mode there
2930 will not allow the conversion. */
2931 int row = frame_row - w->desired_matrix->matrix_y;
2932
2933 /* If FRAME_ROW is within W, assign the desired row to the
2934 current row (exchanging glyph pointers). */
2935 if (row >= 0 && row < w->desired_matrix->matrix_h)
2936 {
2937 struct glyph_row *current_row
2938 = MATRIX_ROW (w->current_matrix, row);
2939 struct glyph_row *desired_row
2940 = MATRIX_ROW (w->desired_matrix, row);
2941
2942 if (desired_row->enabled_p)
2943 assign_row (current_row, desired_row);
2944 else
2945 swap_glyph_pointers (desired_row, current_row);
2946 current_row->enabled_p = 1;
2947 }
2948 }
2949
2950 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2951 }
2952 }
2953
2954
2955 /* Perform row dance after scrolling. We are working on the range of
2956 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2957 including) in MATRIX. COPY_FROM is a vector containing, for each
2958 row I in the range 0 <= I < NLINES, the index of the original line
2959 to move to I. This index is relative to the row range, i.e. 0 <=
2960 index < NLINES. RETAINED_P is a vector containing zero for each
2961 row 0 <= I < NLINES which is empty.
2962
2963 This function is called from do_scrolling and do_direct_scrolling. */
2964
2965 void
2966 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2967 retained_p)
2968 struct glyph_matrix *matrix;
2969 int unchanged_at_top, nlines;
2970 int *copy_from;
2971 char *retained_p;
2972 {
2973 /* A copy of original rows. */
2974 struct glyph_row *old_rows;
2975
2976 /* Rows to assign to. */
2977 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2978
2979 int i;
2980
2981 /* Make a copy of the original rows. */
2982 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2983 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2984
2985 /* Assign new rows, maybe clear lines. */
2986 for (i = 0; i < nlines; ++i)
2987 {
2988 int enabled_before_p = new_rows[i].enabled_p;
2989
2990 xassert (i + unchanged_at_top < matrix->nrows);
2991 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2992 new_rows[i] = old_rows[copy_from[i]];
2993 new_rows[i].enabled_p = enabled_before_p;
2994
2995 /* RETAINED_P is zero for empty lines. */
2996 if (!retained_p[copy_from[i]])
2997 new_rows[i].enabled_p = 0;
2998 }
2999
3000 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3001 if (frame_matrix_frame)
3002 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3003 unchanged_at_top, nlines, copy_from, retained_p);
3004 }
3005
3006
3007 /* Synchronize glyph pointers in the current matrix of window W with
3008 the current frame matrix. */
3009
3010 static void
3011 sync_window_with_frame_matrix_rows (w)
3012 struct window *w;
3013 {
3014 struct frame *f = XFRAME (w->frame);
3015 struct glyph_row *window_row, *window_row_end, *frame_row;
3016 int left, right, x, width;
3017
3018 /* Preconditions: W must be a leaf window on a tty frame. */
3019 xassert (NILP (w->hchild) && NILP (w->vchild));
3020 xassert (!FRAME_WINDOW_P (f));
3021
3022 left = margin_glyphs_to_reserve (w, 1, w->left_margin_width);
3023 right = margin_glyphs_to_reserve (w, 1, w->right_margin_width);
3024 x = w->current_matrix->matrix_x;
3025 width = w->current_matrix->matrix_w;
3026
3027 window_row = w->current_matrix->rows;
3028 window_row_end = window_row + w->current_matrix->nrows;
3029 frame_row = f->current_matrix->rows + XFASTINT (w->top);
3030
3031 for (; window_row < window_row_end; ++window_row, ++frame_row)
3032 {
3033 window_row->glyphs[LEFT_MARGIN_AREA]
3034 = frame_row->glyphs[0] + x;
3035 window_row->glyphs[TEXT_AREA]
3036 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3037 window_row->glyphs[LAST_AREA]
3038 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3039 window_row->glyphs[RIGHT_MARGIN_AREA]
3040 = window_row->glyphs[LAST_AREA] - right;
3041 }
3042 }
3043
3044
3045 /* Return the window in the window tree rooted in W containing frame
3046 row ROW. Value is null if none is found. */
3047
3048 struct window *
3049 frame_row_to_window (w, row)
3050 struct window *w;
3051 int row;
3052 {
3053 struct window *found = NULL;
3054
3055 while (w && !found)
3056 {
3057 if (!NILP (w->hchild))
3058 found = frame_row_to_window (XWINDOW (w->hchild), row);
3059 else if (!NILP (w->vchild))
3060 found = frame_row_to_window (XWINDOW (w->vchild), row);
3061 else if (row >= XFASTINT (w->top)
3062 && row < XFASTINT (w->top) + XFASTINT (w->height))
3063 found = w;
3064
3065 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3066 }
3067
3068 return found;
3069 }
3070
3071
3072 /* Perform a line dance in the window tree rooted at W, after
3073 scrolling a frame matrix in mirrored_line_dance.
3074
3075 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3076 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3077 COPY_FROM is a vector containing, for each row I in the range 0 <=
3078 I < NLINES, the index of the original line to move to I. This
3079 index is relative to the row range, i.e. 0 <= index < NLINES.
3080 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3081 which is empty. */
3082
3083 static void
3084 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3085 struct window *w;
3086 int unchanged_at_top, nlines;
3087 int *copy_from;
3088 char *retained_p;
3089 {
3090 while (w)
3091 {
3092 if (!NILP (w->hchild))
3093 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3094 nlines, copy_from, retained_p);
3095 else if (!NILP (w->vchild))
3096 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3097 nlines, copy_from, retained_p);
3098 else
3099 {
3100 /* W is a leaf window, and we are working on its current
3101 matrix m. */
3102 struct glyph_matrix *m = w->current_matrix;
3103 int i, sync_p = 0;
3104 struct glyph_row *old_rows;
3105
3106 /* Make a copy of the original rows of matrix m. */
3107 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3108 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3109
3110 for (i = 0; i < nlines; ++i)
3111 {
3112 /* Frame relative line assigned to. */
3113 int frame_to = i + unchanged_at_top;
3114
3115 /* Frame relative line assigned. */
3116 int frame_from = copy_from[i] + unchanged_at_top;
3117
3118 /* Window relative line assigned to. */
3119 int window_to = frame_to - m->matrix_y;
3120
3121 /* Window relative line assigned. */
3122 int window_from = frame_from - m->matrix_y;
3123
3124 /* Is assigned line inside window? */
3125 int from_inside_window_p
3126 = window_from >= 0 && window_from < m->matrix_h;
3127
3128 /* Is assigned to line inside window? */
3129 int to_inside_window_p
3130 = window_to >= 0 && window_to < m->matrix_h;
3131
3132 if (from_inside_window_p && to_inside_window_p)
3133 {
3134 /* Enabled setting before assignment. */
3135 int enabled_before_p;
3136
3137 /* Do the assignment. The enabled_p flag is saved
3138 over the assignment because the old redisplay did
3139 that. */
3140 enabled_before_p = m->rows[window_to].enabled_p;
3141 m->rows[window_to] = old_rows[window_from];
3142 m->rows[window_to].enabled_p = enabled_before_p;
3143
3144 /* If frame line is empty, window line is empty, too. */
3145 if (!retained_p[copy_from[i]])
3146 m->rows[window_to].enabled_p = 0;
3147 }
3148 else if (to_inside_window_p)
3149 {
3150 /* A copy between windows. This is an infrequent
3151 case not worth optimizing. */
3152 struct frame *f = XFRAME (w->frame);
3153 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3154 struct window *w2;
3155 struct glyph_matrix *m2;
3156 int m2_from;
3157
3158 w2 = frame_row_to_window (root, frame_to);
3159 m2 = w2->current_matrix;
3160 m2_from = frame_from - m2->matrix_y;
3161 copy_row_except_pointers (m->rows + window_to,
3162 m2->rows + m2_from);
3163
3164 /* If frame line is empty, window line is empty, too. */
3165 if (!retained_p[copy_from[i]])
3166 m->rows[window_to].enabled_p = 0;
3167 sync_p = 1;
3168 }
3169 else if (from_inside_window_p)
3170 sync_p = 1;
3171 }
3172
3173 /* If there was a copy between windows, make sure glyph
3174 pointers are in sync with the frame matrix. */
3175 if (sync_p)
3176 sync_window_with_frame_matrix_rows (w);
3177
3178 /* Check that no pointers are lost. */
3179 CHECK_MATRIX (m);
3180 }
3181
3182 /* Next window on same level. */
3183 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3184 }
3185 }
3186
3187
3188 #if GLYPH_DEBUG
3189
3190 /* Check that window and frame matrices agree about their
3191 understanding where glyphs of the rows are to find. For each
3192 window in the window tree rooted at W, check that rows in the
3193 matrices of leaf window agree with their frame matrices about
3194 glyph pointers. */
3195
3196 void
3197 check_window_matrix_pointers (w)
3198 struct window *w;
3199 {
3200 while (w)
3201 {
3202 if (!NILP (w->hchild))
3203 check_window_matrix_pointers (XWINDOW (w->hchild));
3204 else if (!NILP (w->vchild))
3205 check_window_matrix_pointers (XWINDOW (w->vchild));
3206 else
3207 {
3208 struct frame *f = XFRAME (w->frame);
3209 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3210 check_matrix_pointers (w->current_matrix, f->current_matrix);
3211 }
3212
3213 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3214 }
3215 }
3216
3217
3218 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3219 a window and FRAME_MATRIX is the corresponding frame matrix. For
3220 each row in WINDOW_MATRIX check that it's a slice of the
3221 corresponding frame row. If it isn't, abort. */
3222
3223 static void
3224 check_matrix_pointers (window_matrix, frame_matrix)
3225 struct glyph_matrix *window_matrix, *frame_matrix;
3226 {
3227 /* Row number in WINDOW_MATRIX. */
3228 int i = 0;
3229
3230 /* Row number corresponding to I in FRAME_MATRIX. */
3231 int j = window_matrix->matrix_y;
3232
3233 /* For all rows check that the row in the window matrix is a
3234 slice of the row in the frame matrix. If it isn't we didn't
3235 mirror an operation on the frame matrix correctly. */
3236 while (i < window_matrix->nrows)
3237 {
3238 if (!glyph_row_slice_p (window_matrix->rows + i,
3239 frame_matrix->rows + j))
3240 abort ();
3241 ++i, ++j;
3242 }
3243 }
3244
3245 #endif /* GLYPH_DEBUG != 0 */
3246
3247
3248 \f
3249 /**********************************************************************
3250 VPOS and HPOS translations
3251 **********************************************************************/
3252
3253 #if GLYPH_DEBUG
3254
3255 /* Translate vertical position VPOS which is relative to window W to a
3256 vertical position relative to W's frame. */
3257
3258 static int
3259 window_to_frame_vpos (w, vpos)
3260 struct window *w;
3261 int vpos;
3262 {
3263 struct frame *f = XFRAME (w->frame);
3264
3265 xassert (!FRAME_WINDOW_P (f));
3266 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3267 vpos += XFASTINT (w->top);
3268 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
3269 return vpos;
3270 }
3271
3272
3273 /* Translate horizontal position HPOS which is relative to window W to
3274 a horizontal position relative to W's frame. */
3275
3276 static int
3277 window_to_frame_hpos (w, hpos)
3278 struct window *w;
3279 int hpos;
3280 {
3281 struct frame *f = XFRAME (w->frame);
3282
3283 xassert (!FRAME_WINDOW_P (f));
3284 hpos += XFASTINT (w->left);
3285 return hpos;
3286 }
3287
3288 #endif /* GLYPH_DEBUG */
3289
3290
3291 \f
3292 /**********************************************************************
3293 Redrawing Frames
3294 **********************************************************************/
3295
3296 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3297 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3298 (frame)
3299 Lisp_Object frame;
3300 {
3301 struct frame *f;
3302
3303 CHECK_LIVE_FRAME (frame);
3304 f = XFRAME (frame);
3305
3306 /* Ignore redraw requests, if frame has no glyphs yet.
3307 (Implementation note: It still has to be checked why we are
3308 called so early here). */
3309 if (!glyphs_initialized_initially_p)
3310 return Qnil;
3311
3312 update_begin (f);
3313 if (FRAME_MSDOS_P (f))
3314 set_terminal_modes ();
3315 clear_frame ();
3316 clear_current_matrices (f);
3317 update_end (f);
3318 fflush (stdout);
3319 windows_or_buffers_changed++;
3320 /* Mark all windows as inaccurate, so that every window will have
3321 its redisplay done. */
3322 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3323 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3324 f->garbaged = 0;
3325 return Qnil;
3326 }
3327
3328
3329 /* Redraw frame F. This is nothing more than a call to the Lisp
3330 function redraw-frame. */
3331
3332 void
3333 redraw_frame (f)
3334 struct frame *f;
3335 {
3336 Lisp_Object frame;
3337 XSETFRAME (frame, f);
3338 Fredraw_frame (frame);
3339 }
3340
3341
3342 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3343 doc: /* Clear and redisplay all visible frames. */)
3344 ()
3345 {
3346 Lisp_Object tail, frame;
3347
3348 FOR_EACH_FRAME (tail, frame)
3349 if (FRAME_VISIBLE_P (XFRAME (frame)))
3350 Fredraw_frame (frame);
3351
3352 return Qnil;
3353 }
3354
3355
3356 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3357 visible frames marked as garbaged. */
3358
3359 void
3360 redraw_garbaged_frames ()
3361 {
3362 Lisp_Object tail, frame;
3363
3364 FOR_EACH_FRAME (tail, frame)
3365 if (FRAME_VISIBLE_P (XFRAME (frame))
3366 && FRAME_GARBAGED_P (XFRAME (frame)))
3367 Fredraw_frame (frame);
3368 }
3369
3370
3371 \f
3372 /***********************************************************************
3373 Direct Operations
3374 ***********************************************************************/
3375
3376 /* Try to update display and current glyph matrix directly.
3377
3378 This function is called after a character G has been inserted into
3379 current_buffer. It tries to update the current glyph matrix and
3380 perform appropriate screen output to reflect the insertion. If it
3381 succeeds, the global flag redisplay_performed_directly_p will be
3382 set to 1, and thereby prevent the more costly general redisplay
3383 from running (see redisplay_internal).
3384
3385 This function is not called for `hairy' character insertions.
3386 In particular, it is not called when after or before change
3387 functions exist, like they are used by font-lock. See keyboard.c
3388 for details where this function is called. */
3389
3390 int
3391 direct_output_for_insert (g)
3392 int g;
3393 {
3394 register struct frame *f = SELECTED_FRAME ();
3395 struct window *w = XWINDOW (selected_window);
3396 struct it it, it2;
3397 struct glyph_row *glyph_row;
3398 struct glyph *glyphs, *glyph, *end;
3399 int n;
3400 /* Non-null means that redisplay of W is based on window matrices. */
3401 int window_redisplay_p = FRAME_WINDOW_P (f);
3402 /* Non-null means we are in overwrite mode. */
3403 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3404 int added_width;
3405 struct text_pos pos;
3406 int delta, delta_bytes;
3407
3408 /* Not done directly. */
3409 redisplay_performed_directly_p = 0;
3410
3411 /* Quickly give up for some common cases. */
3412 if (cursor_in_echo_area
3413 /* Give up if fonts have changed. */
3414 || fonts_changed_p
3415 /* Give up if face attributes have been changed. */
3416 || face_change_count
3417 /* Give up if cursor position not really known. */
3418 || !display_completed
3419 /* Give up if buffer appears in two places. */
3420 || buffer_shared > 1
3421 /* Give up if currently displaying a message instead of the
3422 minibuffer contents. */
3423 || (EQ (selected_window, minibuf_window)
3424 && EQ (minibuf_window, echo_area_window))
3425 /* Give up for hscrolled mini-buffer because display of the prompt
3426 is handled specially there (see display_line). */
3427 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3428 /* Give up if overwriting in the middle of a line. */
3429 || (overwrite_p
3430 && PT != ZV
3431 && FETCH_BYTE (PT) != '\n')
3432 /* Give up for tabs and line ends. */
3433 || g == '\t'
3434 || g == '\n'
3435 || g == '\r'
3436 /* Give up if unable to display the cursor in the window. */
3437 || w->cursor.vpos < 0
3438 /* Give up if we are showing a message or just cleared the message
3439 because we might need to resize the echo area window. */
3440 || !NILP (echo_area_buffer[0])
3441 || !NILP (echo_area_buffer[1])
3442 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3443 /* Can't do it in a continued line because continuation
3444 lines would change. */
3445 (glyph_row->continued_p
3446 /* Can't use this method if the line overlaps others or is
3447 overlapped by others because these other lines would
3448 have to be redisplayed. */
3449 || glyph_row->overlapping_p
3450 || glyph_row->overlapped_p))
3451 /* Can't do it for partial width windows on terminal frames
3452 because we can't clear to eol in such a window. */
3453 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3454 return 0;
3455
3456 /* If we can't insert glyphs, we can use this method only
3457 at the end of a line. */
3458 if (!char_ins_del_ok)
3459 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3460 return 0;
3461
3462 /* Set up a display iterator structure for W. Glyphs will be
3463 produced in scratch_glyph_row. Current position is W's cursor
3464 position. */
3465 clear_glyph_row (&scratch_glyph_row);
3466 SET_TEXT_POS (pos, PT, PT_BYTE);
3467 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3468 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3469 DEFAULT_FACE_ID);
3470
3471 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3472 if (glyph_row->mouse_face_p)
3473 return 0;
3474
3475 /* Give up if highlighting trailing whitespace and we have trailing
3476 whitespace in glyph_row. We would have to remove the trailing
3477 whitespace face in that case. */
3478 if (!NILP (Vshow_trailing_whitespace)
3479 && glyph_row->used[TEXT_AREA])
3480 {
3481 struct glyph *last;
3482
3483 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3484 if (last->type == STRETCH_GLYPH
3485 || (last->type == CHAR_GLYPH
3486 && last->u.ch == ' '))
3487 return 0;
3488 }
3489
3490 /* Give up if there are overlay strings at pos. This would fail
3491 if the overlay string has newlines in it. */
3492 if (STRINGP (it.string))
3493 return 0;
3494
3495 it.hpos = w->cursor.hpos;
3496 it.vpos = w->cursor.vpos;
3497 it.current_x = w->cursor.x + it.first_visible_x;
3498 it.current_y = w->cursor.y;
3499 it.end_charpos = PT;
3500 it.stop_charpos = min (PT, it.stop_charpos);
3501 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3502
3503 /* More than one display element may be returned for PT - 1 if
3504 (i) it's a control character which is translated into `\003' or
3505 `^C', or (ii) it has a display table entry, or (iii) it's a
3506 combination of both. */
3507 delta = delta_bytes = 0;
3508 while (get_next_display_element (&it))
3509 {
3510 PRODUCE_GLYPHS (&it);
3511
3512 /* Give up if glyph doesn't fit completely on the line. */
3513 if (it.current_x >= it.last_visible_x)
3514 return 0;
3515
3516 /* Give up if new glyph has different ascent or descent than
3517 the original row, or if it is not a character glyph. */
3518 if (glyph_row->ascent != it.ascent
3519 || glyph_row->height != it.ascent + it.descent
3520 || glyph_row->phys_ascent != it.phys_ascent
3521 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3522 || it.what != IT_CHARACTER)
3523 return 0;
3524
3525 delta += 1;
3526 delta_bytes += it.len;
3527 set_iterator_to_next (&it, 1);
3528 }
3529
3530 /* Give up if we hit the right edge of the window. We would have
3531 to insert truncation or continuation glyphs. */
3532 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3533 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3534 return 0;
3535
3536 /* Give up if there is a \t following in the line. */
3537 it2 = it;
3538 it2.end_charpos = ZV;
3539 it2.stop_charpos = min (it2.stop_charpos, ZV);
3540 while (get_next_display_element (&it2)
3541 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3542 {
3543 if (it2.c == '\t')
3544 return 0;
3545 set_iterator_to_next (&it2, 1);
3546 }
3547
3548 /* Number of new glyphs produced. */
3549 n = it.glyph_row->used[TEXT_AREA];
3550
3551 /* Start and end of glyphs in original row. */
3552 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3553 end = glyph_row->glyphs[1 + TEXT_AREA];
3554
3555 /* Make room for new glyphs, then insert them. */
3556 xassert (end - glyphs - n >= 0);
3557 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3558 (end - glyphs - n) * sizeof (*end));
3559 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3560 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3561 end - glyph_row->glyphs[TEXT_AREA]);
3562
3563 /* Compute new line width. */
3564 glyph = glyph_row->glyphs[TEXT_AREA];
3565 end = glyph + glyph_row->used[TEXT_AREA];
3566 glyph_row->pixel_width = glyph_row->x;
3567 while (glyph < end)
3568 {
3569 glyph_row->pixel_width += glyph->pixel_width;
3570 ++glyph;
3571 }
3572
3573 /* Increment buffer positions for glyphs following the newly
3574 inserted ones. */
3575 for (glyph = glyphs + n; glyph < end; ++glyph)
3576 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3577 glyph->charpos += delta;
3578
3579 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3580 {
3581 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3582 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3583 }
3584
3585 /* Adjust positions in lines following the one we are in. */
3586 increment_matrix_positions (w->current_matrix,
3587 w->cursor.vpos + 1,
3588 w->current_matrix->nrows,
3589 delta, delta_bytes);
3590
3591 glyph_row->contains_overlapping_glyphs_p
3592 |= it.glyph_row->contains_overlapping_glyphs_p;
3593
3594 glyph_row->displays_text_p = 1;
3595 w->window_end_vpos = make_number (max (w->cursor.vpos,
3596 XFASTINT (w->window_end_vpos)));
3597
3598 if (!NILP (Vshow_trailing_whitespace))
3599 highlight_trailing_whitespace (it.f, glyph_row);
3600
3601 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3602 In the middle, we have to insert glyphs. Note that this is now
3603 implemented for X frames. The implementation uses updated_window
3604 and updated_row. */
3605 updated_row = glyph_row;
3606 updated_area = TEXT_AREA;
3607 update_begin (f);
3608 if (rif)
3609 {
3610 rif->update_window_begin_hook (w);
3611
3612 if (glyphs == end - n
3613 /* In front of a space added by append_space. */
3614 || (glyphs == end - n - 1
3615 && (end - n)->charpos <= 0))
3616 rif->write_glyphs (glyphs, n);
3617 else
3618 rif->insert_glyphs (glyphs, n);
3619 }
3620 else
3621 {
3622 if (glyphs == end - n)
3623 write_glyphs (glyphs, n);
3624 else
3625 insert_glyphs (glyphs, n);
3626 }
3627
3628 w->cursor.hpos += n;
3629 w->cursor.x = it.current_x - it.first_visible_x;
3630 xassert (w->cursor.hpos >= 0
3631 && w->cursor.hpos < w->desired_matrix->matrix_w);
3632
3633 /* How to set the cursor differs depending on whether we are
3634 using a frame matrix or a window matrix. Note that when
3635 a frame matrix is used, cursor_to expects frame coordinates,
3636 and the X and Y parameters are not used. */
3637 if (window_redisplay_p)
3638 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3639 w->cursor.y, w->cursor.x);
3640 else
3641 {
3642 int x, y;
3643 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3644 + (INTEGERP (w->left_margin_width)
3645 ? XFASTINT (w->left_margin_width)
3646 : 0));
3647 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3648 cursor_to (y, x);
3649 }
3650
3651 if (rif)
3652 rif->update_window_end_hook (w, 1, 0);
3653 update_end (f);
3654 updated_row = NULL;
3655 fflush (stdout);
3656
3657 TRACE ((stderr, "direct output for insert\n"));
3658 mark_window_display_accurate (it.window, 1);
3659 redisplay_performed_directly_p = 1;
3660 return 1;
3661 }
3662
3663
3664 /* Perform a direct display update for moving PT by N positions
3665 left or right. N < 0 means a movement backwards. This function
3666 is currently only called for N == 1 or N == -1. */
3667
3668 int
3669 direct_output_forward_char (n)
3670 int n;
3671 {
3672 struct frame *f = SELECTED_FRAME ();
3673 struct window *w = XWINDOW (selected_window);
3674 struct glyph_row *row;
3675
3676 /* Give up if point moved out of or into a composition. */
3677 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3678 current_buffer, PT))
3679 return 0;
3680
3681 /* Give up if face attributes have been changed. */
3682 if (face_change_count)
3683 return 0;
3684
3685 /* Give up if current matrix is not up to date or we are
3686 displaying a message. */
3687 if (!display_completed || cursor_in_echo_area)
3688 return 0;
3689
3690 /* Give up if the buffer's direction is reversed. */
3691 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3692 return 0;
3693
3694 /* Can't use direct output if highlighting a region. */
3695 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3696 return 0;
3697
3698 /* Can't use direct output if highlighting trailing whitespace. */
3699 if (!NILP (Vshow_trailing_whitespace))
3700 return 0;
3701
3702 /* Give up if we are showing a message or just cleared the message
3703 because we might need to resize the echo area window. */
3704 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3705 return 0;
3706
3707 /* Give up if currently displaying a message instead of the
3708 minibuffer contents. */
3709 if (XWINDOW (minibuf_window) == w
3710 && EQ (minibuf_window, echo_area_window))
3711 return 0;
3712
3713 /* Give up if we don't know where the cursor is. */
3714 if (w->cursor.vpos < 0)
3715 return 0;
3716
3717 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3718
3719 /* Give up if PT is outside of the last known cursor row. */
3720 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3721 || PT >= MATRIX_ROW_END_CHARPOS (row))
3722 return 0;
3723
3724 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3725
3726 w->last_cursor = w->cursor;
3727 XSETFASTINT (w->last_point, PT);
3728
3729 xassert (w->cursor.hpos >= 0
3730 && w->cursor.hpos < w->desired_matrix->matrix_w);
3731
3732 if (FRAME_WINDOW_P (f))
3733 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3734 w->cursor.y, w->cursor.x);
3735 else
3736 {
3737 int x, y;
3738 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3739 + (INTEGERP (w->left_margin_width)
3740 ? XFASTINT (w->left_margin_width)
3741 : 0));
3742 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3743 cursor_to (y, x);
3744 }
3745
3746 fflush (stdout);
3747 redisplay_performed_directly_p = 1;
3748 return 1;
3749 }
3750
3751
3752 \f
3753 /***********************************************************************
3754 Frame Update
3755 ***********************************************************************/
3756
3757 /* Update frame F based on the data in desired matrices.
3758
3759 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3760 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3761 scrolling.
3762
3763 Value is non-zero if redisplay was stopped due to pending input. */
3764
3765 int
3766 update_frame (f, force_p, inhibit_hairy_id_p)
3767 struct frame *f;
3768 int force_p;
3769 int inhibit_hairy_id_p;
3770 {
3771 /* 1 means display has been paused because of pending input. */
3772 int paused_p;
3773 struct window *root_window = XWINDOW (f->root_window);
3774
3775 if (FRAME_WINDOW_P (f))
3776 {
3777 /* We are working on window matrix basis. All windows whose
3778 flag must_be_updated_p is set have to be updated. */
3779
3780 /* Record that we are not working on frame matrices. */
3781 set_frame_matrix_frame (NULL);
3782
3783 /* Update all windows in the window tree of F, maybe stopping
3784 when pending input is detected. */
3785 update_begin (f);
3786
3787 /* Update the menu bar on X frames that don't have toolkit
3788 support. */
3789 if (WINDOWP (f->menu_bar_window))
3790 update_window (XWINDOW (f->menu_bar_window), 1);
3791
3792 /* Update the tool-bar window, if present. */
3793 if (WINDOWP (f->tool_bar_window))
3794 {
3795 struct window *w = XWINDOW (f->tool_bar_window);
3796
3797 /* Update tool-bar window. */
3798 if (w->must_be_updated_p)
3799 {
3800 Lisp_Object tem;
3801
3802 update_window (w, 1);
3803 w->must_be_updated_p = 0;
3804
3805 /* Swap tool-bar strings. We swap because we want to
3806 reuse strings. */
3807 tem = f->current_tool_bar_string;
3808 f->current_tool_bar_string = f->desired_tool_bar_string;
3809 f->desired_tool_bar_string = tem;
3810 }
3811 }
3812
3813
3814 /* Update windows. */
3815 paused_p = update_window_tree (root_window, force_p);
3816 update_end (f);
3817
3818 #if 0 /* This flush is a performance bottleneck under X,
3819 and it doesn't seem to be necessary anyway. */
3820 rif->flush_display (f);
3821 #endif
3822 }
3823 else
3824 {
3825 /* We are working on frame matrix basis. Set the frame on whose
3826 frame matrix we operate. */
3827 set_frame_matrix_frame (f);
3828
3829 /* Build F's desired matrix from window matrices. */
3830 build_frame_matrix (f);
3831
3832 /* Update the display */
3833 update_begin (f);
3834 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3835 update_end (f);
3836
3837 if (termscript)
3838 fflush (termscript);
3839 fflush (stdout);
3840
3841 /* Check window matrices for lost pointers. */
3842 #if GLYPH_DEBUG
3843 check_window_matrix_pointers (root_window);
3844 add_frame_display_history (f, paused_p);
3845 #endif
3846 }
3847
3848 /* Reset flags indicating that a window should be updated. */
3849 set_window_update_flags (root_window, 0);
3850
3851 display_completed = !paused_p;
3852 return paused_p;
3853 }
3854
3855
3856 \f
3857 /************************************************************************
3858 Window-based updates
3859 ************************************************************************/
3860
3861 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3862 don't stop updating when input is pending. */
3863
3864 static int
3865 update_window_tree (w, force_p)
3866 struct window *w;
3867 int force_p;
3868 {
3869 int paused_p = 0;
3870
3871 while (w && !paused_p)
3872 {
3873 if (!NILP (w->hchild))
3874 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3875 else if (!NILP (w->vchild))
3876 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3877 else if (w->must_be_updated_p)
3878 paused_p |= update_window (w, force_p);
3879
3880 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3881 }
3882
3883 return paused_p;
3884 }
3885
3886
3887 /* Update window W if its flag must_be_updated_p is non-zero. If
3888 FORCE_P is non-zero, don't stop updating if input is pending. */
3889
3890 void
3891 update_single_window (w, force_p)
3892 struct window *w;
3893 int force_p;
3894 {
3895 if (w->must_be_updated_p)
3896 {
3897 struct frame *f = XFRAME (WINDOW_FRAME (w));
3898
3899 /* Record that this is not a frame-based redisplay. */
3900 set_frame_matrix_frame (NULL);
3901
3902 /* Update W. */
3903 update_begin (f);
3904 update_window (w, force_p);
3905 update_end (f);
3906
3907 /* Reset flag in W. */
3908 w->must_be_updated_p = 0;
3909 }
3910 }
3911
3912
3913 /* Redraw lines from the current matrix of window W that are
3914 overlapped by other rows. YB is bottom-most y-position in W. */
3915
3916 static void
3917 redraw_overlapped_rows (w, yb)
3918 struct window *w;
3919 int yb;
3920 {
3921 int i;
3922
3923 /* If rows overlapping others have been changed, the rows being
3924 overlapped have to be redrawn. This won't draw lines that have
3925 already been drawn in update_window_line because overlapped_p in
3926 desired rows is 0, so after row assignment overlapped_p in
3927 current rows is 0. */
3928 for (i = 0; i < w->current_matrix->nrows; ++i)
3929 {
3930 struct glyph_row *row = w->current_matrix->rows + i;
3931
3932 if (!row->enabled_p)
3933 break;
3934 else if (row->mode_line_p)
3935 continue;
3936
3937 if (row->overlapped_p)
3938 {
3939 enum glyph_row_area area;
3940
3941 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3942 {
3943 updated_row = row;
3944 updated_area = area;
3945 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3946 if (row->used[area])
3947 rif->write_glyphs (row->glyphs[area], row->used[area]);
3948 rif->clear_end_of_line (-1);
3949 }
3950
3951 row->overlapped_p = 0;
3952 }
3953
3954 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3955 break;
3956 }
3957 }
3958
3959
3960 /* Redraw lines from the current matrix of window W that overlap
3961 others. YB is bottom-most y-position in W. */
3962
3963 static void
3964 redraw_overlapping_rows (w, yb)
3965 struct window *w;
3966 int yb;
3967 {
3968 int i, bottom_y;
3969 struct glyph_row *row;
3970
3971 for (i = 0; i < w->current_matrix->nrows; ++i)
3972 {
3973 row = w->current_matrix->rows + i;
3974
3975 if (!row->enabled_p)
3976 break;
3977 else if (row->mode_line_p)
3978 continue;
3979
3980 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3981
3982 if (row->overlapping_p && i > 0 && bottom_y < yb)
3983 {
3984 if (row->used[LEFT_MARGIN_AREA])
3985 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3986
3987 if (row->used[TEXT_AREA])
3988 rif->fix_overlapping_area (w, row, TEXT_AREA);
3989
3990 if (row->used[RIGHT_MARGIN_AREA])
3991 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3992
3993 /* Record in neighbour rows that ROW overwrites part of their
3994 display. */
3995 if (row->phys_ascent > row->ascent && i > 0)
3996 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3997 if ((row->phys_height - row->phys_ascent
3998 > row->height - row->ascent)
3999 && bottom_y < yb)
4000 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4001 }
4002
4003 if (bottom_y >= yb)
4004 break;
4005 }
4006 }
4007
4008
4009 #ifdef GLYPH_DEBUG
4010
4011 /* Check that no row in the current matrix of window W is enabled
4012 which is below what's displayed in the window. */
4013
4014 void
4015 check_current_matrix_flags (w)
4016 struct window *w;
4017 {
4018 int last_seen_p = 0;
4019 int i, yb = window_text_bottom_y (w);
4020
4021 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4022 {
4023 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4024 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4025 last_seen_p = 1;
4026 else if (last_seen_p && row->enabled_p)
4027 abort ();
4028 }
4029 }
4030
4031 #endif /* GLYPH_DEBUG */
4032
4033
4034 /* Update display of window W. FORCE_P non-zero means that we should
4035 not stop when detecting pending input. */
4036
4037 static int
4038 update_window (w, force_p)
4039 struct window *w;
4040 int force_p;
4041 {
4042 struct glyph_matrix *desired_matrix = w->desired_matrix;
4043 int paused_p;
4044 int preempt_count = baud_rate / 2400 + 1;
4045 extern int input_pending;
4046 extern Lisp_Object do_mouse_tracking;
4047 #if GLYPH_DEBUG
4048 struct frame *f = XFRAME (WINDOW_FRAME (w));
4049 extern struct frame *updating_frame;
4050 #endif
4051
4052 /* Check that W's frame doesn't have glyph matrices. */
4053 xassert (FRAME_WINDOW_P (f));
4054 xassert (updating_frame != NULL);
4055
4056 /* Check pending input the first time so that we can quickly return. */
4057 if (redisplay_dont_pause)
4058 force_p = 1;
4059 else
4060 detect_input_pending ();
4061
4062 /* If forced to complete the update, or if no input is pending, do
4063 the update. */
4064 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4065 {
4066 struct glyph_row *row, *end;
4067 struct glyph_row *mode_line_row;
4068 struct glyph_row *header_line_row;
4069 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4070
4071 rif->update_window_begin_hook (w);
4072 yb = window_text_bottom_y (w);
4073
4074 /* If window has a header line, update it before everything else.
4075 Adjust y-positions of other rows by the header line height. */
4076 row = desired_matrix->rows;
4077 end = row + desired_matrix->nrows - 1;
4078
4079 if (row->mode_line_p)
4080 {
4081 header_line_row = row;
4082 ++row;
4083 }
4084 else
4085 header_line_row = NULL;
4086
4087 /* Update the mode line, if necessary. */
4088 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4089 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4090 {
4091 mode_line_row->y = yb;
4092 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4093 desired_matrix),
4094 &mouse_face_overwritten_p);
4095 changed_p = 1;
4096 }
4097
4098 /* Find first enabled row. Optimizations in redisplay_internal
4099 may lead to an update with only one row enabled. There may
4100 be also completely empty matrices. */
4101 while (row < end && !row->enabled_p)
4102 ++row;
4103
4104 /* Try reusing part of the display by copying. */
4105 if (row < end && !desired_matrix->no_scrolling_p)
4106 {
4107 int rc = scrolling_window (w, header_line_row != NULL);
4108 if (rc < 0)
4109 {
4110 /* All rows were found to be equal. */
4111 paused_p = 0;
4112 goto set_cursor;
4113 }
4114 else if (rc > 0)
4115 /* We've scrolled the display. */
4116 force_p = 1;
4117 changed_p = 1;
4118 }
4119
4120 /* Update the header line after scrolling because a new header
4121 line would otherwise overwrite lines at the top of the window
4122 that can be scrolled. */
4123 if (header_line_row && header_line_row->enabled_p)
4124 {
4125 header_line_row->y = 0;
4126 update_window_line (w, 0, &mouse_face_overwritten_p);
4127 changed_p = 1;
4128 }
4129
4130 /* Update the rest of the lines. */
4131 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4132 if (row->enabled_p)
4133 {
4134 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4135 int i;
4136
4137 /* We'll have to play a little bit with when to
4138 detect_input_pending. If it's done too often,
4139 scrolling large windows with repeated scroll-up
4140 commands will too quickly pause redisplay. */
4141 if (!force_p && ++n_updated % preempt_count == 0)
4142 detect_input_pending ();
4143
4144 changed_p |= update_window_line (w, vpos,
4145 &mouse_face_overwritten_p);
4146
4147 /* Mark all rows below the last visible one in the current
4148 matrix as invalid. This is necessary because of
4149 variable line heights. Consider the case of three
4150 successive redisplays, where the first displays 5
4151 lines, the second 3 lines, and the third 5 lines again.
4152 If the second redisplay wouldn't mark rows in the
4153 current matrix invalid, the third redisplay might be
4154 tempted to optimize redisplay based on lines displayed
4155 in the first redisplay. */
4156 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4157 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4158 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4159 }
4160
4161 /* Was display preempted? */
4162 paused_p = row < end;
4163
4164 set_cursor:
4165
4166 /* Fix the appearance of overlapping/overlapped rows. */
4167 if (!paused_p && !w->pseudo_window_p)
4168 {
4169 if (changed_p && rif->fix_overlapping_area)
4170 {
4171 redraw_overlapped_rows (w, yb);
4172 redraw_overlapping_rows (w, yb);
4173 }
4174
4175 /* Make cursor visible at cursor position of W. */
4176 set_window_cursor_after_update (w);
4177
4178 #if 0 /* Check that current matrix invariants are satisfied. This is
4179 for debugging only. See the comment of check_matrix_invariants. */
4180 IF_DEBUG (check_matrix_invariants (w));
4181 #endif
4182 }
4183
4184 #if GLYPH_DEBUG
4185 /* Remember the redisplay method used to display the matrix. */
4186 strcpy (w->current_matrix->method, w->desired_matrix->method);
4187 #endif
4188
4189 /* End the update of window W. Don't set the cursor if we
4190 paused updating the display because in this case,
4191 set_window_cursor_after_update hasn't been called, and
4192 output_cursor doesn't contain the cursor location. */
4193 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4194 }
4195 else
4196 paused_p = 1;
4197
4198 #if GLYPH_DEBUG
4199 /* check_current_matrix_flags (w); */
4200 add_window_display_history (w, w->current_matrix->method, paused_p);
4201 #endif
4202
4203 clear_glyph_matrix (desired_matrix);
4204
4205 return paused_p;
4206 }
4207
4208
4209 /* Update the display of area AREA in window W, row number VPOS.
4210 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4211
4212 static void
4213 update_marginal_area (w, area, vpos)
4214 struct window *w;
4215 int area, vpos;
4216 {
4217 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4218
4219 /* Let functions in xterm.c know what area subsequent X positions
4220 will be relative to. */
4221 updated_area = area;
4222
4223 /* Set cursor to start of glyphs, write them, and clear to the end
4224 of the area. I don't think that something more sophisticated is
4225 necessary here, since marginal areas will not be the default. */
4226 rif->cursor_to (vpos, 0, desired_row->y, 0);
4227 if (desired_row->used[area])
4228 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4229 rif->clear_end_of_line (-1);
4230 }
4231
4232
4233 /* Update the display of the text area of row VPOS in window W.
4234 Value is non-zero if display has changed. */
4235
4236 static int
4237 update_text_area (w, vpos)
4238 struct window *w;
4239 int vpos;
4240 {
4241 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4242 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4243 int changed_p = 0;
4244
4245 /* Let functions in xterm.c know what area subsequent X positions
4246 will be relative to. */
4247 updated_area = TEXT_AREA;
4248
4249 /* If rows are at different X or Y, or rows have different height,
4250 or the current row is marked invalid, write the entire line. */
4251 if (!current_row->enabled_p
4252 || desired_row->y != current_row->y
4253 || desired_row->ascent != current_row->ascent
4254 || desired_row->phys_ascent != current_row->phys_ascent
4255 || desired_row->phys_height != current_row->phys_height
4256 || desired_row->visible_height != current_row->visible_height
4257 || current_row->overlapped_p
4258 || current_row->mouse_face_p
4259 || current_row->x != desired_row->x)
4260 {
4261 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4262
4263 if (desired_row->used[TEXT_AREA])
4264 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4265 desired_row->used[TEXT_AREA]);
4266
4267 /* Clear to end of window. */
4268 rif->clear_end_of_line (-1);
4269 changed_p = 1;
4270 }
4271 else
4272 {
4273 int stop, i, x;
4274 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4275 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4276 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4277 int desired_stop_pos = desired_row->used[TEXT_AREA];
4278
4279 /* If the desired row extends its face to the text area end,
4280 make sure we write at least one glyph, so that the face
4281 extension actually takes place. */
4282 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4283 --desired_stop_pos;
4284
4285 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4286 i = 0;
4287 x = desired_row->x;
4288
4289 /* Loop over glyphs that current and desired row may have
4290 in common. */
4291 while (i < stop)
4292 {
4293 int can_skip_p = 1;
4294
4295 /* Skip over glyphs that both rows have in common. These
4296 don't have to be written. We can't skip if the last
4297 current glyph overlaps the glyph to its right. For
4298 example, consider a current row of `if ' with the `f' in
4299 Courier bold so that it overlaps the ` ' to its right.
4300 If the desired row is ` ', we would skip over the space
4301 after the `if' and there would remain a pixel from the
4302 `f' on the screen. */
4303 if (overlapping_glyphs_p && i > 0)
4304 {
4305 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4306 int left, right;
4307
4308 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4309 &left, &right);
4310 can_skip_p = right == 0;
4311 }
4312
4313 if (can_skip_p)
4314 {
4315 while (i < stop
4316 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4317 {
4318 x += desired_glyph->pixel_width;
4319 ++desired_glyph, ++current_glyph, ++i;
4320 }
4321
4322 /* Consider the case that the current row contains "xxx
4323 ppp ggg" in italic Courier font, and the desired row
4324 is "xxx ggg". The character `p' has lbearing, `g'
4325 has not. The loop above will stop in front of the
4326 first `p' in the current row. If we would start
4327 writing glyphs there, we wouldn't erase the lbearing
4328 of the `p'. The rest of the lbearing problem is then
4329 taken care of by x_draw_glyphs. */
4330 if (overlapping_glyphs_p
4331 && i > 0
4332 && i < current_row->used[TEXT_AREA]
4333 && (current_row->used[TEXT_AREA]
4334 != desired_row->used[TEXT_AREA]))
4335 {
4336 int left, right;
4337
4338 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4339 &left, &right);
4340 while (left > 0 && i > 0)
4341 {
4342 --i, --desired_glyph, --current_glyph;
4343 x -= desired_glyph->pixel_width;
4344 left -= desired_glyph->pixel_width;
4345 }
4346 }
4347 }
4348
4349 /* Try to avoid writing the entire rest of the desired row
4350 by looking for a resync point. This mainly prevents
4351 mode line flickering in the case the mode line is in
4352 fixed-pitch font, which it usually will be. */
4353 if (i < desired_row->used[TEXT_AREA])
4354 {
4355 int start_x = x, start_hpos = i;
4356 struct glyph *start = desired_glyph;
4357 int current_x = x;
4358 int skip_first_p = !can_skip_p;
4359
4360 /* Find the next glyph that's equal again. */
4361 while (i < stop
4362 && (skip_first_p
4363 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4364 && x == current_x)
4365 {
4366 x += desired_glyph->pixel_width;
4367 current_x += current_glyph->pixel_width;
4368 ++desired_glyph, ++current_glyph, ++i;
4369 skip_first_p = 0;
4370 }
4371
4372 if (i == start_hpos || x != current_x)
4373 {
4374 i = start_hpos;
4375 x = start_x;
4376 desired_glyph = start;
4377 break;
4378 }
4379
4380 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4381 rif->write_glyphs (start, i - start_hpos);
4382 changed_p = 1;
4383 }
4384 }
4385
4386 /* Write the rest. */
4387 if (i < desired_row->used[TEXT_AREA])
4388 {
4389 rif->cursor_to (vpos, i, desired_row->y, x);
4390 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4391 changed_p = 1;
4392 }
4393
4394 /* Maybe clear to end of line. */
4395 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4396 {
4397 /* If new row extends to the end of the text area, nothing
4398 has to be cleared, if and only if we did a write_glyphs
4399 above. This is made sure by setting desired_stop_pos
4400 appropriately above. */
4401 xassert (i < desired_row->used[TEXT_AREA]);
4402 }
4403 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4404 {
4405 /* If old row extends to the end of the text area, clear. */
4406 if (i >= desired_row->used[TEXT_AREA])
4407 rif->cursor_to (vpos, i, desired_row->y,
4408 desired_row->x + desired_row->pixel_width);
4409 rif->clear_end_of_line (-1);
4410 changed_p = 1;
4411 }
4412 else if (desired_row->pixel_width < current_row->pixel_width)
4413 {
4414 /* Otherwise clear to the end of the old row. Everything
4415 after that position should be clear already. */
4416 int x;
4417
4418 if (i >= desired_row->used[TEXT_AREA])
4419 rif->cursor_to (vpos, i, desired_row->y,
4420 desired_row->x + desired_row->pixel_width);
4421
4422 /* If cursor is displayed at the end of the line, make sure
4423 it's cleared. Nowadays we don't have a phys_cursor_glyph
4424 with which to erase the cursor (because this method
4425 doesn't work with lbearing/rbearing), so we must do it
4426 this way. */
4427 if (vpos == w->phys_cursor.vpos
4428 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4429 {
4430 w->phys_cursor_on_p = 0;
4431 x = -1;
4432 }
4433 else
4434 x = current_row->x + current_row->pixel_width;
4435 rif->clear_end_of_line (x);
4436 changed_p = 1;
4437 }
4438 }
4439
4440 return changed_p;
4441 }
4442
4443
4444 /* Update row VPOS in window W. Value is non-zero if display has been
4445 changed. */
4446
4447 static int
4448 update_window_line (w, vpos, mouse_face_overwritten_p)
4449 struct window *w;
4450 int vpos, *mouse_face_overwritten_p;
4451 {
4452 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4453 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4454 int changed_p = 0;
4455
4456 /* Set the row being updated. This is important to let xterm.c
4457 know what line height values are in effect. */
4458 updated_row = desired_row;
4459
4460 /* A row can be completely invisible in case a desired matrix was
4461 built with a vscroll and then make_cursor_line_fully_visible shifts
4462 the matrix. Make sure to make such rows current anyway, since
4463 we need the correct y-position, for example, in the current matrix. */
4464 if (desired_row->mode_line_p
4465 || desired_row->visible_height > 0)
4466 {
4467 xassert (desired_row->enabled_p);
4468
4469 /* Update display of the left margin area, if there is one. */
4470 if (!desired_row->full_width_p
4471 && !NILP (w->left_margin_width))
4472 {
4473 changed_p = 1;
4474 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4475 }
4476
4477 /* Update the display of the text area. */
4478 if (update_text_area (w, vpos))
4479 {
4480 changed_p = 1;
4481 if (current_row->mouse_face_p)
4482 *mouse_face_overwritten_p = 1;
4483 }
4484
4485 /* Update display of the right margin area, if there is one. */
4486 if (!desired_row->full_width_p
4487 && !NILP (w->right_margin_width))
4488 {
4489 changed_p = 1;
4490 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4491 }
4492
4493 /* Draw truncation marks etc. */
4494 if (!current_row->enabled_p
4495 || desired_row->y != current_row->y
4496 || desired_row->visible_height != current_row->visible_height
4497 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4498 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4499 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4500 || desired_row->continued_p != current_row->continued_p
4501 || desired_row->mode_line_p != current_row->mode_line_p
4502 || (desired_row->indicate_empty_line_p
4503 != current_row->indicate_empty_line_p)
4504 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4505 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4506 rif->after_update_window_line_hook (desired_row);
4507 }
4508
4509 /* Update current_row from desired_row. */
4510 make_current (w->desired_matrix, w->current_matrix, vpos);
4511 updated_row = NULL;
4512 return changed_p;
4513 }
4514
4515
4516 /* Set the cursor after an update of window W. This function may only
4517 be called from update_window. */
4518
4519 static void
4520 set_window_cursor_after_update (w)
4521 struct window *w;
4522 {
4523 struct frame *f = XFRAME (w->frame);
4524 int cx, cy, vpos, hpos;
4525
4526 /* Not intended for frame matrix updates. */
4527 xassert (FRAME_WINDOW_P (f));
4528
4529 if (cursor_in_echo_area
4530 && !NILP (echo_area_buffer[0])
4531 /* If we are showing a message instead of the mini-buffer,
4532 show the cursor for the message instead. */
4533 && XWINDOW (minibuf_window) == w
4534 && EQ (minibuf_window, echo_area_window)
4535 /* These cases apply only to the frame that contains
4536 the active mini-buffer window. */
4537 && FRAME_HAS_MINIBUF_P (f)
4538 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4539 {
4540 cx = cy = vpos = hpos = 0;
4541
4542 if (cursor_in_echo_area >= 0)
4543 {
4544 /* If the mini-buffer is several lines high, find the last
4545 line that has any text on it. Note: either all lines
4546 are enabled or none. Otherwise we wouldn't be able to
4547 determine Y. */
4548 struct glyph_row *row, *last_row;
4549 struct glyph *glyph;
4550 int yb = window_text_bottom_y (w);
4551
4552 last_row = NULL;
4553 row = w->current_matrix->rows;
4554 while (row->enabled_p
4555 && (last_row == NULL
4556 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4557 {
4558 if (row->used[TEXT_AREA]
4559 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4560 last_row = row;
4561 ++row;
4562 }
4563
4564 if (last_row)
4565 {
4566 struct glyph *start = last_row->glyphs[TEXT_AREA];
4567 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4568
4569 while (last > start && last->charpos < 0)
4570 --last;
4571
4572 for (glyph = start; glyph < last; ++glyph)
4573 {
4574 cx += glyph->pixel_width;
4575 ++hpos;
4576 }
4577
4578 cy = last_row->y;
4579 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4580 }
4581 }
4582 }
4583 else
4584 {
4585 cx = w->cursor.x;
4586 cy = w->cursor.y;
4587 hpos = w->cursor.hpos;
4588 vpos = w->cursor.vpos;
4589 }
4590
4591 /* Window cursor can be out of sync for horizontally split windows. */
4592 hpos = max (0, hpos);
4593 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4594 vpos = max (0, vpos);
4595 vpos = min (w->current_matrix->nrows - 1, vpos);
4596 rif->cursor_to (vpos, hpos, cy, cx);
4597 }
4598
4599
4600 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4601 tree rooted at W. */
4602
4603 void
4604 set_window_update_flags (w, on_p)
4605 struct window *w;
4606 int on_p;
4607 {
4608 while (w)
4609 {
4610 if (!NILP (w->hchild))
4611 set_window_update_flags (XWINDOW (w->hchild), on_p);
4612 else if (!NILP (w->vchild))
4613 set_window_update_flags (XWINDOW (w->vchild), on_p);
4614 else
4615 w->must_be_updated_p = on_p;
4616
4617 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4618 }
4619 }
4620
4621
4622 \f
4623 /***********************************************************************
4624 Window-Based Scrolling
4625 ***********************************************************************/
4626
4627 /* Structure describing rows in scrolling_window. */
4628
4629 struct row_entry
4630 {
4631 /* Number of occurrences of this row in desired and current matrix. */
4632 int old_uses, new_uses;
4633
4634 /* Vpos of row in new matrix. */
4635 int new_line_number;
4636
4637 /* Bucket index of this row_entry in the hash table row_table. */
4638 int bucket;
4639
4640 /* The row described by this entry. */
4641 struct glyph_row *row;
4642
4643 /* Hash collision chain. */
4644 struct row_entry *next;
4645 };
4646
4647 /* A pool to allocate row_entry structures from, and the size of the
4648 pool. The pool is reallocated in scrolling_window when we find
4649 that we need a larger one. */
4650
4651 static struct row_entry *row_entry_pool;
4652 static int row_entry_pool_size;
4653
4654 /* Index of next free entry in row_entry_pool. */
4655
4656 static int row_entry_idx;
4657
4658 /* The hash table used during scrolling, and the table's size. This
4659 table is used to quickly identify equal rows in the desired and
4660 current matrix. */
4661
4662 static struct row_entry **row_table;
4663 static int row_table_size;
4664
4665 /* Vectors of pointers to row_entry structures belonging to the
4666 current and desired matrix, and the size of the vectors. */
4667
4668 static struct row_entry **old_lines, **new_lines;
4669 static int old_lines_size, new_lines_size;
4670
4671 /* A pool to allocate run structures from, and its size. */
4672
4673 static struct run *run_pool;
4674 static int runs_size;
4675
4676 /* A vector of runs of lines found during scrolling. */
4677
4678 static struct run **runs;
4679
4680 /* Add glyph row ROW to the scrolling hash table during the scrolling
4681 of window W. */
4682
4683 static INLINE struct row_entry *
4684 add_row_entry (w, row)
4685 struct window *w;
4686 struct glyph_row *row;
4687 {
4688 struct row_entry *entry;
4689 int i = row->hash % row_table_size;
4690
4691 entry = row_table[i];
4692 while (entry && !row_equal_p (w, entry->row, row, 1))
4693 entry = entry->next;
4694
4695 if (entry == NULL)
4696 {
4697 entry = row_entry_pool + row_entry_idx++;
4698 entry->row = row;
4699 entry->old_uses = entry->new_uses = 0;
4700 entry->new_line_number = 0;
4701 entry->bucket = i;
4702 entry->next = row_table[i];
4703 row_table[i] = entry;
4704 }
4705
4706 return entry;
4707 }
4708
4709
4710 /* Try to reuse part of the current display of W by scrolling lines.
4711 HEADER_LINE_P non-zero means W has a header line.
4712
4713 The algorithm is taken from Communications of the ACM, Apr78 "A
4714 Technique for Isolating Differences Between Files." It should take
4715 O(N) time.
4716
4717 A short outline of the steps of the algorithm
4718
4719 1. Skip lines equal at the start and end of both matrices.
4720
4721 2. Enter rows in the current and desired matrix into a symbol
4722 table, counting how often they appear in both matrices.
4723
4724 3. Rows that appear exactly once in both matrices serve as anchors,
4725 i.e. we assume that such lines are likely to have been moved.
4726
4727 4. Starting from anchor lines, extend regions to be scrolled both
4728 forward and backward.
4729
4730 Value is
4731
4732 -1 if all rows were found to be equal.
4733 0 to indicate that we did not scroll the display, or
4734 1 if we did scroll. */
4735
4736 static int
4737 scrolling_window (w, header_line_p)
4738 struct window *w;
4739 int header_line_p;
4740 {
4741 struct glyph_matrix *desired_matrix = w->desired_matrix;
4742 struct glyph_matrix *current_matrix = w->current_matrix;
4743 int yb = window_text_bottom_y (w);
4744 int i, j, first_old, first_new, last_old, last_new;
4745 int nruns, nbytes, n, run_idx;
4746 struct row_entry *entry;
4747
4748 /* Skip over rows equal at the start. */
4749 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4750 {
4751 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4752 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4753
4754 if (c->enabled_p
4755 && d->enabled_p
4756 && c->y == d->y
4757 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4758 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4759 && row_equal_p (w, c, d, 1))
4760 {
4761 assign_row (c, d);
4762 d->enabled_p = 0;
4763 }
4764 else
4765 break;
4766 }
4767
4768 /* Give up if some rows in the desired matrix are not enabled. */
4769 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4770 return -1;
4771
4772 first_old = first_new = i;
4773
4774 /* Set last_new to the index + 1 of the last enabled row in the
4775 desired matrix. */
4776 i = first_new + 1;
4777 while (i < desired_matrix->nrows - 1
4778 && MATRIX_ROW (desired_matrix, i)->enabled_p
4779 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4780 ++i;
4781
4782 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4783 return 0;
4784
4785 last_new = i;
4786
4787 /* Set last_old to the index + 1 of the last enabled row in the
4788 current matrix. We don't look at the enabled flag here because
4789 we plan to reuse part of the display even if other parts are
4790 disabled. */
4791 i = first_old + 1;
4792 while (i < current_matrix->nrows - 1)
4793 {
4794 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4795 if (bottom <= yb)
4796 ++i;
4797 if (bottom >= yb)
4798 break;
4799 }
4800
4801 last_old = i;
4802
4803 /* Skip over rows equal at the bottom. */
4804 i = last_new;
4805 j = last_old;
4806 while (i - 1 > first_new
4807 && j - 1 > first_old
4808 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4809 && (MATRIX_ROW (current_matrix, i - 1)->y
4810 == MATRIX_ROW (desired_matrix, j - 1)->y)
4811 && row_equal_p (w,
4812 MATRIX_ROW (desired_matrix, i - 1),
4813 MATRIX_ROW (current_matrix, j - 1), 1))
4814 --i, --j;
4815 last_new = i;
4816 last_old = j;
4817
4818 /* Nothing to do if all rows are equal. */
4819 if (last_new == first_new)
4820 return 0;
4821
4822 /* Reallocate vectors, tables etc. if necessary. */
4823
4824 if (current_matrix->nrows > old_lines_size)
4825 {
4826 old_lines_size = current_matrix->nrows;
4827 nbytes = old_lines_size * sizeof *old_lines;
4828 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4829 }
4830
4831 if (desired_matrix->nrows > new_lines_size)
4832 {
4833 new_lines_size = desired_matrix->nrows;
4834 nbytes = new_lines_size * sizeof *new_lines;
4835 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4836 }
4837
4838 n = desired_matrix->nrows + current_matrix->nrows;
4839 if (3 * n > row_table_size)
4840 {
4841 row_table_size = next_almost_prime (3 * n);
4842 nbytes = row_table_size * sizeof *row_table;
4843 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4844 bzero (row_table, nbytes);
4845 }
4846
4847 if (n > row_entry_pool_size)
4848 {
4849 row_entry_pool_size = n;
4850 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4851 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4852 }
4853
4854 if (desired_matrix->nrows > runs_size)
4855 {
4856 runs_size = desired_matrix->nrows;
4857 nbytes = runs_size * sizeof *runs;
4858 runs = (struct run **) xrealloc (runs, nbytes);
4859 nbytes = runs_size * sizeof *run_pool;
4860 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4861 }
4862
4863 nruns = run_idx = 0;
4864 row_entry_idx = 0;
4865
4866 /* Add rows from the current and desired matrix to the hash table
4867 row_hash_table to be able to find equal ones quickly. */
4868
4869 for (i = first_old; i < last_old; ++i)
4870 {
4871 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4872 {
4873 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4874 old_lines[i] = entry;
4875 ++entry->old_uses;
4876 }
4877 else
4878 old_lines[i] = NULL;
4879 }
4880
4881 for (i = first_new; i < last_new; ++i)
4882 {
4883 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4884 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4885 ++entry->new_uses;
4886 entry->new_line_number = i;
4887 new_lines[i] = entry;
4888 }
4889
4890 /* Identify moves based on lines that are unique and equal
4891 in both matrices. */
4892 for (i = first_old; i < last_old;)
4893 if (old_lines[i]
4894 && old_lines[i]->old_uses == 1
4895 && old_lines[i]->new_uses == 1)
4896 {
4897 int j, k;
4898 int new_line = old_lines[i]->new_line_number;
4899 struct run *run = run_pool + run_idx++;
4900
4901 /* Record move. */
4902 run->current_vpos = i;
4903 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4904 run->desired_vpos = new_line;
4905 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4906 run->nrows = 1;
4907 run->height = MATRIX_ROW (current_matrix, i)->height;
4908
4909 /* Extend backward. */
4910 j = i - 1;
4911 k = new_line - 1;
4912 while (j > first_old
4913 && k > first_new
4914 && old_lines[j] == new_lines[k])
4915 {
4916 int h = MATRIX_ROW (current_matrix, j)->height;
4917 --run->current_vpos;
4918 --run->desired_vpos;
4919 ++run->nrows;
4920 run->height += h;
4921 run->desired_y -= h;
4922 run->current_y -= h;
4923 --j, --k;
4924 }
4925
4926 /* Extend forward. */
4927 j = i + 1;
4928 k = new_line + 1;
4929 while (j < last_old
4930 && k < last_new
4931 && old_lines[j] == new_lines[k])
4932 {
4933 int h = MATRIX_ROW (current_matrix, j)->height;
4934 ++run->nrows;
4935 run->height += h;
4936 ++j, ++k;
4937 }
4938
4939 /* Insert run into list of all runs. Order runs by copied
4940 pixel lines. Note that we record runs that don't have to
4941 be copied because they are already in place. This is done
4942 because we can avoid calling update_window_line in this
4943 case. */
4944 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4945 ;
4946 for (k = nruns; k > j; --k)
4947 runs[k] = runs[k - 1];
4948 runs[j] = run;
4949 ++nruns;
4950
4951 i += run->nrows;
4952 }
4953 else
4954 ++i;
4955
4956 /* Do the moves. Do it in a way that we don't overwrite something
4957 we want to copy later on. This is not solvable in general
4958 because there is only one display and we don't have a way to
4959 exchange areas on this display. Example:
4960
4961 +-----------+ +-----------+
4962 | A | | B |
4963 +-----------+ --> +-----------+
4964 | B | | A |
4965 +-----------+ +-----------+
4966
4967 Instead, prefer bigger moves, and invalidate moves that would
4968 copy from where we copied to. */
4969
4970 for (i = 0; i < nruns; ++i)
4971 if (runs[i]->nrows > 0)
4972 {
4973 struct run *r = runs[i];
4974
4975 /* Copy on the display. */
4976 if (r->current_y != r->desired_y)
4977 {
4978 rif->scroll_run_hook (w, r);
4979
4980 /* Invalidate runs that copy from where we copied to. */
4981 for (j = i + 1; j < nruns; ++j)
4982 {
4983 struct run *p = runs[j];
4984
4985 if ((p->current_y >= r->desired_y
4986 && p->current_y < r->desired_y + r->height)
4987 || (p->current_y + p->height >= r->desired_y
4988 && (p->current_y + p->height
4989 < r->desired_y + r->height)))
4990 p->nrows = 0;
4991 }
4992 }
4993
4994 /* Assign matrix rows. */
4995 for (j = 0; j < r->nrows; ++j)
4996 {
4997 struct glyph_row *from, *to;
4998 int to_overlapped_p;
4999
5000 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5001 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5002 to_overlapped_p = to->overlapped_p;
5003 assign_row (to, from);
5004 to->enabled_p = 1, from->enabled_p = 0;
5005 to->overlapped_p = to_overlapped_p;
5006 }
5007 }
5008
5009 /* Clear the hash table, for the next time. */
5010 for (i = 0; i < row_entry_idx; ++i)
5011 row_table[row_entry_pool[i].bucket] = NULL;
5012
5013 /* Value is non-zero to indicate that we scrolled the display. */
5014 return 1;
5015 }
5016
5017
5018 \f
5019 /************************************************************************
5020 Frame-Based Updates
5021 ************************************************************************/
5022
5023 /* Update the desired frame matrix of frame F.
5024
5025 FORCE_P non-zero means that the update should not be stopped by
5026 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5027 should not be tried.
5028
5029 Value is non-zero if update was stopped due to pending input. */
5030
5031 static int
5032 update_frame_1 (f, force_p, inhibit_id_p)
5033 struct frame *f;
5034 int force_p;
5035 int inhibit_id_p;
5036 {
5037 /* Frame matrices to work on. */
5038 struct glyph_matrix *current_matrix = f->current_matrix;
5039 struct glyph_matrix *desired_matrix = f->desired_matrix;
5040 int i;
5041 int pause;
5042 int preempt_count = baud_rate / 2400 + 1;
5043 extern int input_pending;
5044
5045 xassert (current_matrix && desired_matrix);
5046
5047 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5048 calculate_costs (f);
5049
5050 if (preempt_count <= 0)
5051 preempt_count = 1;
5052
5053 if (redisplay_dont_pause)
5054 force_p = 1;
5055 else if (!force_p && detect_input_pending ())
5056 {
5057 pause = 1;
5058 goto do_pause;
5059 }
5060
5061 /* If we cannot insert/delete lines, it's no use trying it. */
5062 if (!line_ins_del_ok)
5063 inhibit_id_p = 1;
5064
5065 /* See if any of the desired lines are enabled; don't compute for
5066 i/d line if just want cursor motion. */
5067 for (i = 0; i < desired_matrix->nrows; i++)
5068 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5069 break;
5070
5071 /* Try doing i/d line, if not yet inhibited. */
5072 if (!inhibit_id_p && i < desired_matrix->nrows)
5073 force_p |= scrolling (f);
5074
5075 /* Update the individual lines as needed. Do bottom line first. */
5076 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5077 update_frame_line (f, desired_matrix->nrows - 1);
5078
5079 /* Now update the rest of the lines. */
5080 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5081 {
5082 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5083 {
5084 if (FRAME_TERMCAP_P (f))
5085 {
5086 /* Flush out every so many lines.
5087 Also flush out if likely to have more than 1k buffered
5088 otherwise. I'm told that some telnet connections get
5089 really screwed by more than 1k output at once. */
5090 int outq = PENDING_OUTPUT_COUNT (stdout);
5091 if (outq > 900
5092 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5093 {
5094 fflush (stdout);
5095 if (preempt_count == 1)
5096 {
5097 #ifdef EMACS_OUTQSIZE
5098 if (EMACS_OUTQSIZE (0, &outq) < 0)
5099 /* Probably not a tty. Ignore the error and reset
5100 the outq count. */
5101 outq = PENDING_OUTPUT_COUNT (stdout);
5102 #endif
5103 outq *= 10;
5104 if (baud_rate <= outq && baud_rate > 0)
5105 sleep (outq / baud_rate);
5106 }
5107 }
5108 }
5109
5110 if ((i - 1) % preempt_count == 0)
5111 detect_input_pending ();
5112
5113 update_frame_line (f, i);
5114 }
5115 }
5116
5117 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
5118
5119 /* Now just clean up termcap drivers and set cursor, etc. */
5120 if (!pause)
5121 {
5122 if ((cursor_in_echo_area
5123 /* If we are showing a message instead of the mini-buffer,
5124 show the cursor for the message instead of for the
5125 (now hidden) mini-buffer contents. */
5126 || (EQ (minibuf_window, selected_window)
5127 && EQ (minibuf_window, echo_area_window)
5128 && !NILP (echo_area_buffer[0])))
5129 /* These cases apply only to the frame that contains
5130 the active mini-buffer window. */
5131 && FRAME_HAS_MINIBUF_P (f)
5132 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5133 {
5134 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
5135 int row, col;
5136
5137 if (cursor_in_echo_area < 0)
5138 {
5139 /* Negative value of cursor_in_echo_area means put
5140 cursor at beginning of line. */
5141 row = top;
5142 col = 0;
5143 }
5144 else
5145 {
5146 /* Positive value of cursor_in_echo_area means put
5147 cursor at the end of the prompt. If the mini-buffer
5148 is several lines high, find the last line that has
5149 any text on it. */
5150 row = FRAME_HEIGHT (f);
5151 do
5152 {
5153 --row;
5154 col = 0;
5155
5156 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5157 {
5158 /* Frame rows are filled up with spaces that
5159 must be ignored here. */
5160 struct glyph_row *r = MATRIX_ROW (current_matrix,
5161 row);
5162 struct glyph *start = r->glyphs[TEXT_AREA];
5163 struct glyph *last = start + r->used[TEXT_AREA];
5164
5165 while (last > start
5166 && (last - 1)->charpos < 0)
5167 --last;
5168
5169 col = last - start;
5170 }
5171 }
5172 while (row > top && col == 0);
5173
5174 /* Make sure COL is not out of range. */
5175 if (col >= FRAME_CURSOR_X_LIMIT (f))
5176 {
5177 /* If we have another row, advance cursor into it. */
5178 if (row < FRAME_HEIGHT (f) - 1)
5179 {
5180 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
5181 row++;
5182 }
5183 /* Otherwise move it back in range. */
5184 else
5185 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5186 }
5187 }
5188
5189 cursor_to (row, col);
5190 }
5191 else
5192 {
5193 /* We have only one cursor on terminal frames. Use it to
5194 display the cursor of the selected window. */
5195 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5196 if (w->cursor.vpos >= 0
5197 /* The cursor vpos may be temporarily out of bounds
5198 in the following situation: There is one window,
5199 with the cursor in the lower half of it. The window
5200 is split, and a message causes a redisplay before
5201 a new cursor position has been computed. */
5202 && w->cursor.vpos < XFASTINT (w->height))
5203 {
5204 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5205 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5206
5207 if (INTEGERP (w->left_margin_width))
5208 x += XFASTINT (w->left_margin_width);
5209
5210 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
5211 cursor_to (y, x);
5212 }
5213 }
5214 }
5215
5216 do_pause:
5217
5218 clear_desired_matrices (f);
5219 return pause;
5220 }
5221
5222
5223 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5224
5225 int
5226 scrolling (frame)
5227 struct frame *frame;
5228 {
5229 int unchanged_at_top, unchanged_at_bottom;
5230 int window_size;
5231 int changed_lines;
5232 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5233 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5234 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5235 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5236 register int i;
5237 int free_at_end_vpos = FRAME_HEIGHT (frame);
5238 struct glyph_matrix *current_matrix = frame->current_matrix;
5239 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5240
5241 if (!current_matrix)
5242 abort ();
5243
5244 /* Compute hash codes of all the lines. Also calculate number of
5245 changed lines, number of unchanged lines at the beginning, and
5246 number of unchanged lines at the end. */
5247 changed_lines = 0;
5248 unchanged_at_top = 0;
5249 unchanged_at_bottom = FRAME_HEIGHT (frame);
5250 for (i = 0; i < FRAME_HEIGHT (frame); i++)
5251 {
5252 /* Give up on this scrolling if some old lines are not enabled. */
5253 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5254 return 0;
5255 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5256 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5257 {
5258 /* This line cannot be redrawn, so don't let scrolling mess it. */
5259 new_hash[i] = old_hash[i];
5260 #define INFINITY 1000000 /* Taken from scroll.c */
5261 draw_cost[i] = INFINITY;
5262 }
5263 else
5264 {
5265 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5266 draw_cost[i] = line_draw_cost (desired_matrix, i);
5267 }
5268
5269 if (old_hash[i] != new_hash[i])
5270 {
5271 changed_lines++;
5272 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
5273 }
5274 else if (i == unchanged_at_top)
5275 unchanged_at_top++;
5276 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5277 }
5278
5279 /* If changed lines are few, don't allow preemption, don't scroll. */
5280 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5281 || unchanged_at_bottom == FRAME_HEIGHT (frame))
5282 return 1;
5283
5284 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
5285 - unchanged_at_bottom);
5286
5287 if (scroll_region_ok)
5288 free_at_end_vpos -= unchanged_at_bottom;
5289 else if (memory_below_frame)
5290 free_at_end_vpos = -1;
5291
5292 /* If large window, fast terminal and few lines in common between
5293 current frame and desired frame, don't bother with i/d calc. */
5294 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5295 && (window_size >=
5296 10 * scrolling_max_lines_saved (unchanged_at_top,
5297 FRAME_HEIGHT (frame) - unchanged_at_bottom,
5298 old_hash, new_hash, draw_cost)))
5299 return 0;
5300
5301 if (window_size < 2)
5302 return 0;
5303
5304 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5305 draw_cost + unchanged_at_top - 1,
5306 old_draw_cost + unchanged_at_top - 1,
5307 old_hash + unchanged_at_top - 1,
5308 new_hash + unchanged_at_top - 1,
5309 free_at_end_vpos - unchanged_at_top);
5310
5311 return 0;
5312 }
5313
5314
5315 /* Count the number of blanks at the start of the vector of glyphs R
5316 which is LEN glyphs long. */
5317
5318 static int
5319 count_blanks (r, len)
5320 struct glyph *r;
5321 int len;
5322 {
5323 int i;
5324
5325 for (i = 0; i < len; ++i)
5326 if (!CHAR_GLYPH_SPACE_P (r[i]))
5327 break;
5328
5329 return i;
5330 }
5331
5332
5333 /* Count the number of glyphs in common at the start of the glyph
5334 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5335 of STR2. Value is the number of equal glyphs equal at the start. */
5336
5337 static int
5338 count_match (str1, end1, str2, end2)
5339 struct glyph *str1, *end1, *str2, *end2;
5340 {
5341 struct glyph *p1 = str1;
5342 struct glyph *p2 = str2;
5343
5344 while (p1 < end1
5345 && p2 < end2
5346 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5347 ++p1, ++p2;
5348
5349 return p1 - str1;
5350 }
5351
5352
5353 /* Char insertion/deletion cost vector, from term.c */
5354
5355 extern int *char_ins_del_vector;
5356 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
5357
5358
5359 /* Perform a frame-based update on line VPOS in frame FRAME. */
5360
5361 static void
5362 update_frame_line (f, vpos)
5363 struct frame *f;
5364 int vpos;
5365 {
5366 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5367 int tem;
5368 int osp, nsp, begmatch, endmatch, olen, nlen;
5369 struct glyph_matrix *current_matrix = f->current_matrix;
5370 struct glyph_matrix *desired_matrix = f->desired_matrix;
5371 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5372 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5373 int must_write_whole_line_p;
5374 int write_spaces_p = must_write_spaces;
5375 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5376 != FACE_TTY_DEFAULT_BG_COLOR);
5377
5378 if (colored_spaces_p)
5379 write_spaces_p = 1;
5380
5381 /* Current row not enabled means it has unknown contents. We must
5382 write the whole desired line in that case. */
5383 must_write_whole_line_p = !current_row->enabled_p;
5384 if (must_write_whole_line_p)
5385 {
5386 obody = 0;
5387 olen = 0;
5388 }
5389 else
5390 {
5391 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5392 olen = current_row->used[TEXT_AREA];
5393
5394 /* Ignore trailing spaces, if we can. */
5395 if (!write_spaces_p)
5396 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5397 olen--;
5398 }
5399
5400 current_row->enabled_p = 1;
5401 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5402
5403 /* If desired line is empty, just clear the line. */
5404 if (!desired_row->enabled_p)
5405 {
5406 nlen = 0;
5407 goto just_erase;
5408 }
5409
5410 nbody = desired_row->glyphs[TEXT_AREA];
5411 nlen = desired_row->used[TEXT_AREA];
5412 nend = nbody + nlen;
5413
5414 /* If display line has unknown contents, write the whole line. */
5415 if (must_write_whole_line_p)
5416 {
5417 /* Ignore spaces at the end, if we can. */
5418 if (!write_spaces_p)
5419 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5420 --nlen;
5421
5422 /* Write the contents of the desired line. */
5423 if (nlen)
5424 {
5425 cursor_to (vpos, 0);
5426 write_glyphs (nbody, nlen);
5427 }
5428
5429 /* Don't call clear_end_of_line if we already wrote the whole
5430 line. The cursor will not be at the right margin in that
5431 case but in the line below. */
5432 if (nlen < FRAME_WINDOW_WIDTH (f))
5433 {
5434 cursor_to (vpos, nlen);
5435 clear_end_of_line (FRAME_WINDOW_WIDTH (f));
5436 }
5437 else
5438 /* Make sure we are in the right row, otherwise cursor movement
5439 with cmgoto might use `ch' in the wrong row. */
5440 cursor_to (vpos, 0);
5441
5442 make_current (desired_matrix, current_matrix, vpos);
5443 return;
5444 }
5445
5446 /* Pretend trailing spaces are not there at all,
5447 unless for one reason or another we must write all spaces. */
5448 if (!write_spaces_p)
5449 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5450 nlen--;
5451
5452 /* If there's no i/d char, quickly do the best we can without it. */
5453 if (!char_ins_del_ok)
5454 {
5455 int i, j;
5456
5457 /* Find the first glyph in desired row that doesn't agree with
5458 a glyph in the current row, and write the rest from there on. */
5459 for (i = 0; i < nlen; i++)
5460 {
5461 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5462 {
5463 /* Find the end of the run of different glyphs. */
5464 j = i + 1;
5465 while (j < nlen
5466 && (j >= olen
5467 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5468 || CHAR_GLYPH_PADDING_P (nbody[j])))
5469 ++j;
5470
5471 /* Output this run of non-matching chars. */
5472 cursor_to (vpos, i);
5473 write_glyphs (nbody + i, j - i);
5474 i = j - 1;
5475
5476 /* Now find the next non-match. */
5477 }
5478 }
5479
5480 /* Clear the rest of the line, or the non-clear part of it. */
5481 if (olen > nlen)
5482 {
5483 cursor_to (vpos, nlen);
5484 clear_end_of_line (olen);
5485 }
5486
5487 /* Make current row = desired row. */
5488 make_current (desired_matrix, current_matrix, vpos);
5489 return;
5490 }
5491
5492 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5493 characters in a row. */
5494
5495 if (!olen)
5496 {
5497 /* If current line is blank, skip over initial spaces, if
5498 possible, and write the rest. */
5499 if (write_spaces_p)
5500 nsp = 0;
5501 else
5502 nsp = count_blanks (nbody, nlen);
5503
5504 if (nlen > nsp)
5505 {
5506 cursor_to (vpos, nsp);
5507 write_glyphs (nbody + nsp, nlen - nsp);
5508 }
5509
5510 /* Exchange contents between current_frame and new_frame. */
5511 make_current (desired_matrix, current_matrix, vpos);
5512 return;
5513 }
5514
5515 /* Compute number of leading blanks in old and new contents. */
5516 osp = count_blanks (obody, olen);
5517 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5518
5519 /* Compute number of matching chars starting with first non-blank. */
5520 begmatch = count_match (obody + osp, obody + olen,
5521 nbody + nsp, nbody + nlen);
5522
5523 /* Spaces in new match implicit space past the end of old. */
5524 /* A bug causing this to be a no-op was fixed in 18.29. */
5525 if (!write_spaces_p && osp + begmatch == olen)
5526 {
5527 np1 = nbody + nsp;
5528 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5529 ++begmatch;
5530 }
5531
5532 /* Avoid doing insert/delete char
5533 just cause number of leading spaces differs
5534 when the following text does not match. */
5535 if (begmatch == 0 && osp != nsp)
5536 osp = nsp = min (osp, nsp);
5537
5538 /* Find matching characters at end of line */
5539 op1 = obody + olen;
5540 np1 = nbody + nlen;
5541 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5542 while (op1 > op2
5543 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5544 {
5545 op1--;
5546 np1--;
5547 }
5548 endmatch = obody + olen - op1;
5549
5550 /* tem gets the distance to insert or delete.
5551 endmatch is how many characters we save by doing so.
5552 Is it worth it? */
5553
5554 tem = (nlen - nsp) - (olen - osp);
5555 if (endmatch && tem
5556 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5557 endmatch = 0;
5558
5559 /* nsp - osp is the distance to insert or delete.
5560 If that is nonzero, begmatch is known to be nonzero also.
5561 begmatch + endmatch is how much we save by doing the ins/del.
5562 Is it worth it? */
5563
5564 if (nsp != osp
5565 && (!char_ins_del_ok
5566 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5567 {
5568 begmatch = 0;
5569 endmatch = 0;
5570 osp = nsp = min (osp, nsp);
5571 }
5572
5573 /* Now go through the line, inserting, writing and
5574 deleting as appropriate. */
5575
5576 if (osp > nsp)
5577 {
5578 cursor_to (vpos, nsp);
5579 delete_glyphs (osp - nsp);
5580 }
5581 else if (nsp > osp)
5582 {
5583 /* If going to delete chars later in line
5584 and insert earlier in the line,
5585 must delete first to avoid losing data in the insert */
5586 if (endmatch && nlen < olen + nsp - osp)
5587 {
5588 cursor_to (vpos, nlen - endmatch + osp - nsp);
5589 delete_glyphs (olen + nsp - osp - nlen);
5590 olen = nlen - (nsp - osp);
5591 }
5592 cursor_to (vpos, osp);
5593 insert_glyphs (0, nsp - osp);
5594 }
5595 olen += nsp - osp;
5596
5597 tem = nsp + begmatch + endmatch;
5598 if (nlen != tem || olen != tem)
5599 {
5600 if (!endmatch || nlen == olen)
5601 {
5602 /* If new text being written reaches right margin, there is
5603 no need to do clear-to-eol at the end of this function
5604 (and it would not be safe, since cursor is not going to
5605 be "at the margin" after the text is done). */
5606 if (nlen == FRAME_WINDOW_WIDTH (f))
5607 olen = 0;
5608
5609 /* Function write_glyphs is prepared to do nothing
5610 if passed a length <= 0. Check it here to avoid
5611 unnecessary cursor movement. */
5612 if (nlen - tem > 0)
5613 {
5614 cursor_to (vpos, nsp + begmatch);
5615 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5616 }
5617 }
5618 else if (nlen > olen)
5619 {
5620 /* Here, we used to have the following simple code:
5621 ----------------------------------------
5622 write_glyphs (nbody + nsp + begmatch, olen - tem);
5623 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5624 ----------------------------------------
5625 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5626 is a padding glyph. */
5627 int out = olen - tem; /* Columns to be overwritten originally. */
5628 int del;
5629
5630 cursor_to (vpos, nsp + begmatch);
5631
5632 /* Calculate columns we can actually overwrite. */
5633 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5634 out--;
5635 write_glyphs (nbody + nsp + begmatch, out);
5636
5637 /* If we left columns to be overwritten, we must delete them. */
5638 del = olen - tem - out;
5639 if (del > 0)
5640 delete_glyphs (del);
5641
5642 /* At last, we insert columns not yet written out. */
5643 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5644 olen = nlen;
5645 }
5646 else if (olen > nlen)
5647 {
5648 cursor_to (vpos, nsp + begmatch);
5649 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5650 delete_glyphs (olen - nlen);
5651 olen = nlen;
5652 }
5653 }
5654
5655 just_erase:
5656 /* If any unerased characters remain after the new line, erase them. */
5657 if (olen > nlen)
5658 {
5659 cursor_to (vpos, nlen);
5660 clear_end_of_line (olen);
5661 }
5662
5663 /* Exchange contents between current_frame and new_frame. */
5664 make_current (desired_matrix, current_matrix, vpos);
5665 }
5666
5667
5668 \f
5669 /***********************************************************************
5670 X/Y Position -> Buffer Position
5671 ***********************************************************************/
5672
5673 /* Determine what's under window-relative pixel position (*X, *Y).
5674 Return in *OBJECT the object (string or buffer) that's there.
5675 Return in *POS the position in that object. Adjust *X and *Y
5676 to character boundaries. */
5677
5678 void
5679 buffer_posn_from_coords (w, x, y, object, pos)
5680 struct window *w;
5681 int *x, *y;
5682 Lisp_Object *object;
5683 struct display_pos *pos;
5684 {
5685 struct it it;
5686 struct buffer *old_current_buffer = current_buffer;
5687 struct text_pos startp;
5688 int left_area_width;
5689
5690 current_buffer = XBUFFER (w->buffer);
5691 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5692 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5693 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5694 start_display (&it, w, startp);
5695
5696 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5697 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5698 MOVE_TO_X | MOVE_TO_Y);
5699
5700 *x = it.current_x - it.first_visible_x + left_area_width;
5701 *y = it.current_y;
5702 current_buffer = old_current_buffer;
5703
5704 *object = STRINGP (it.string) ? it.string : w->buffer;
5705 *pos = it.current;
5706 }
5707
5708
5709 /* Value is the string under window-relative coordinates X/Y in the
5710 mode or header line of window W, or nil if none. MODE_LINE_P non-zero
5711 means look at the mode line. *CHARPOS is set to the position in
5712 the string returned. */
5713
5714 Lisp_Object
5715 mode_line_string (w, x, y, mode_line_p, charpos)
5716 struct window *w;
5717 int x, y, mode_line_p;
5718 int *charpos;
5719 {
5720 struct glyph_row *row;
5721 struct glyph *glyph, *end;
5722 struct frame *f = XFRAME (w->frame);
5723 int x0;
5724 Lisp_Object string = Qnil;
5725
5726 if (mode_line_p)
5727 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5728 else
5729 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5730
5731 if (row->mode_line_p && row->enabled_p)
5732 {
5733 /* The mode lines are displayed over scroll bars and fringes,
5734 and X is window-relative. Correct X by the scroll bar
5735 and fringe width. */
5736 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5737 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
5738 x += FRAME_LEFT_FRINGE_WIDTH (f);
5739
5740 /* Find the glyph under X. If we find one with a string object,
5741 it's the one we were looking for. */
5742 glyph = row->glyphs[TEXT_AREA];
5743 end = glyph + row->used[TEXT_AREA];
5744 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5745 if (x >= x0 && x < x0 + glyph->pixel_width)
5746 {
5747 string = glyph->object;
5748 *charpos = glyph->charpos;
5749 break;
5750 }
5751 }
5752
5753 return string;
5754 }
5755
5756
5757 /***********************************************************************
5758 Changing Frame Sizes
5759 ***********************************************************************/
5760
5761 #ifdef SIGWINCH
5762
5763 SIGTYPE
5764 window_change_signal (signalnum) /* If we don't have an argument, */
5765 int signalnum; /* some compilers complain in signal calls. */
5766 {
5767 int width, height;
5768 #ifndef USE_CRT_DLL
5769 extern int errno;
5770 #endif
5771 int old_errno = errno;
5772
5773 get_frame_size (&width, &height);
5774
5775 /* The frame size change obviously applies to a termcap-controlled
5776 frame. Find such a frame in the list, and assume it's the only
5777 one (since the redisplay code always writes to stdout, not a
5778 FILE * specified in the frame structure). Record the new size,
5779 but don't reallocate the data structures now. Let that be done
5780 later outside of the signal handler. */
5781
5782 {
5783 Lisp_Object tail, frame;
5784
5785 FOR_EACH_FRAME (tail, frame)
5786 {
5787 if (FRAME_TERMCAP_P (XFRAME (frame)))
5788 {
5789 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5790 break;
5791 }
5792 }
5793 }
5794
5795 signal (SIGWINCH, window_change_signal);
5796 errno = old_errno;
5797 }
5798 #endif /* SIGWINCH */
5799
5800
5801 /* Do any change in frame size that was requested by a signal. SAFE
5802 non-zero means this function is called from a place where it is
5803 safe to change frame sizes while a redisplay is in progress. */
5804
5805 void
5806 do_pending_window_change (safe)
5807 int safe;
5808 {
5809 /* If window_change_signal should have run before, run it now. */
5810 if (redisplaying_p && !safe)
5811 return;
5812
5813 while (delayed_size_change)
5814 {
5815 Lisp_Object tail, frame;
5816
5817 delayed_size_change = 0;
5818
5819 FOR_EACH_FRAME (tail, frame)
5820 {
5821 struct frame *f = XFRAME (frame);
5822
5823 int height = FRAME_NEW_HEIGHT (f);
5824 int width = FRAME_NEW_WIDTH (f);
5825
5826 if (height != 0 || width != 0)
5827 change_frame_size (f, height, width, 0, 0, safe);
5828 }
5829 }
5830 }
5831
5832
5833 /* Change the frame height and/or width. Values may be given as zero to
5834 indicate no change is to take place.
5835
5836 If DELAY is non-zero, then assume we're being called from a signal
5837 handler, and queue the change for later - perhaps the next
5838 redisplay. Since this tries to resize windows, we can't call it
5839 from a signal handler.
5840
5841 SAFE non-zero means this function is called from a place where it's
5842 safe to change frame sizes while a redisplay is in progress. */
5843
5844 void
5845 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5846 register struct frame *f;
5847 int newheight, newwidth, pretend, delay, safe;
5848 {
5849 Lisp_Object tail, frame;
5850
5851 if (! FRAME_WINDOW_P (f))
5852 {
5853 /* When using termcap, or on MS-DOS, all frames use
5854 the same screen, so a change in size affects all frames. */
5855 FOR_EACH_FRAME (tail, frame)
5856 if (! FRAME_WINDOW_P (XFRAME (frame)))
5857 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5858 pretend, delay, safe);
5859 }
5860 else
5861 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5862 }
5863
5864 static void
5865 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5866 register struct frame *f;
5867 int newheight, newwidth, pretend, delay, safe;
5868 {
5869 int new_frame_window_width;
5870 int count = specpdl_ptr - specpdl;
5871
5872 /* If we can't deal with the change now, queue it for later. */
5873 if (delay || (redisplaying_p && !safe))
5874 {
5875 FRAME_NEW_HEIGHT (f) = newheight;
5876 FRAME_NEW_WIDTH (f) = newwidth;
5877 delayed_size_change = 1;
5878 return;
5879 }
5880
5881 /* This size-change overrides any pending one for this frame. */
5882 FRAME_NEW_HEIGHT (f) = 0;
5883 FRAME_NEW_WIDTH (f) = 0;
5884
5885 /* If an argument is zero, set it to the current value. */
5886 if (newheight == 0)
5887 newheight = FRAME_HEIGHT (f);
5888 if (newwidth == 0)
5889 newwidth = FRAME_WIDTH (f);
5890
5891 /* Compute width of windows in F.
5892 This is the width of the frame without vertical scroll bars. */
5893 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
5894
5895 /* Round up to the smallest acceptable size. */
5896 check_frame_size (f, &newheight, &newwidth);
5897
5898 /* If we're not changing the frame size, quit now. */
5899 if (newheight == FRAME_HEIGHT (f)
5900 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
5901 return;
5902
5903 BLOCK_INPUT;
5904
5905 #ifdef MSDOS
5906 /* We only can set screen dimensions to certain values supported
5907 by our video hardware. Try to find the smallest size greater
5908 or equal to the requested dimensions. */
5909 dos_set_window_size (&newheight, &newwidth);
5910 #endif
5911
5912 if (newheight != FRAME_HEIGHT (f))
5913 {
5914 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5915 {
5916 /* Frame has both root and mini-buffer. */
5917 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5918 FRAME_TOP_MARGIN (f));
5919 set_window_height (FRAME_ROOT_WINDOW (f),
5920 (newheight
5921 - 1
5922 - FRAME_TOP_MARGIN (f)),
5923 0);
5924 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
5925 newheight - 1);
5926 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5927 }
5928 else
5929 /* Frame has just one top-level window. */
5930 set_window_height (FRAME_ROOT_WINDOW (f),
5931 newheight - FRAME_TOP_MARGIN (f), 0);
5932
5933 if (FRAME_TERMCAP_P (f) && !pretend)
5934 FrameRows = newheight;
5935 }
5936
5937 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
5938 {
5939 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5940 if (FRAME_HAS_MINIBUF_P (f))
5941 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
5942
5943 if (FRAME_TERMCAP_P (f) && !pretend)
5944 FrameCols = newwidth;
5945
5946 if (WINDOWP (f->tool_bar_window))
5947 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
5948 }
5949
5950 FRAME_HEIGHT (f) = newheight;
5951 SET_FRAME_WIDTH (f, newwidth);
5952
5953 {
5954 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5955 int text_area_x, text_area_y, text_area_width, text_area_height;
5956
5957 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5958 &text_area_height);
5959 if (w->cursor.x >= text_area_x + text_area_width)
5960 w->cursor.hpos = w->cursor.x = 0;
5961 if (w->cursor.y >= text_area_y + text_area_height)
5962 w->cursor.vpos = w->cursor.y = 0;
5963 }
5964
5965 adjust_glyphs (f);
5966 calculate_costs (f);
5967 SET_FRAME_GARBAGED (f);
5968 f->resized_p = 1;
5969
5970 UNBLOCK_INPUT;
5971
5972 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5973
5974 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5975 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
5976 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
5977
5978 unbind_to (count, Qnil);
5979 }
5980
5981
5982 \f
5983 /***********************************************************************
5984 Terminal Related Lisp Functions
5985 ***********************************************************************/
5986
5987 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5988 1, 1, "FOpen termscript file: ",
5989 doc: /* Start writing all terminal output to FILE as well as the terminal.
5990 FILE = nil means just close any termscript file currently open. */)
5991 (file)
5992 Lisp_Object file;
5993 {
5994 if (termscript != 0) fclose (termscript);
5995 termscript = 0;
5996
5997 if (! NILP (file))
5998 {
5999 file = Fexpand_file_name (file, Qnil);
6000 termscript = fopen (XSTRING (file)->data, "w");
6001 if (termscript == 0)
6002 report_file_error ("Opening termscript", Fcons (file, Qnil));
6003 }
6004 return Qnil;
6005 }
6006
6007
6008 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6009 Ssend_string_to_terminal, 1, 1, 0,
6010 doc: /* Send STRING to the terminal without alteration.
6011 Control characters in STRING will have terminal-dependent effects. */)
6012 (string)
6013 Lisp_Object string;
6014 {
6015 /* ??? Perhaps we should do something special for multibyte strings here. */
6016 CHECK_STRING (string);
6017 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
6018 fflush (stdout);
6019 if (termscript)
6020 {
6021 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
6022 termscript);
6023 fflush (termscript);
6024 }
6025 return Qnil;
6026 }
6027
6028
6029 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6030 doc: /* Beep, or flash the screen.
6031 Also, unless an argument is given,
6032 terminate any keyboard macro currently executing. */)
6033 (arg)
6034 Lisp_Object arg;
6035 {
6036 if (!NILP (arg))
6037 {
6038 if (noninteractive)
6039 putchar (07);
6040 else
6041 ring_bell ();
6042 fflush (stdout);
6043 }
6044 else
6045 bitch_at_user ();
6046
6047 return Qnil;
6048 }
6049
6050 void
6051 bitch_at_user ()
6052 {
6053 if (noninteractive)
6054 putchar (07);
6055 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6056 error ("Keyboard macro terminated by a command ringing the bell");
6057 else
6058 ring_bell ();
6059 fflush (stdout);
6060 }
6061
6062
6063 \f
6064 /***********************************************************************
6065 Sleeping, Waiting
6066 ***********************************************************************/
6067
6068 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6069 doc: /* Pause, without updating display, for SECONDS seconds.
6070 SECONDS may be a floating-point value, meaning that you can wait for a
6071 fraction of a second. Optional second arg MILLISECONDS specifies an
6072 additional wait period, in milliseconds; this may be useful if your
6073 Emacs was built without floating point support.
6074 \(Not all operating systems support waiting for a fraction of a second.) */)
6075 (seconds, milliseconds)
6076 Lisp_Object seconds, milliseconds;
6077 {
6078 int sec, usec;
6079
6080 if (NILP (milliseconds))
6081 XSETINT (milliseconds, 0);
6082 else
6083 CHECK_NUMBER (milliseconds);
6084 usec = XINT (milliseconds) * 1000;
6085
6086 {
6087 double duration = extract_float (seconds);
6088 sec = (int) duration;
6089 usec += (duration - sec) * 1000000;
6090 }
6091
6092 #ifndef EMACS_HAS_USECS
6093 if (sec == 0 && usec != 0)
6094 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6095 #endif
6096
6097 /* Assure that 0 <= usec < 1000000. */
6098 if (usec < 0)
6099 {
6100 /* We can't rely on the rounding being correct if usec is negative. */
6101 if (-1000000 < usec)
6102 sec--, usec += 1000000;
6103 else
6104 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6105 }
6106 else
6107 sec += usec / 1000000, usec %= 1000000;
6108
6109 if (sec < 0 || (sec == 0 && usec == 0))
6110 return Qnil;
6111
6112 {
6113 Lisp_Object zero;
6114
6115 XSETFASTINT (zero, 0);
6116 wait_reading_process_input (sec, usec, zero, 0);
6117 }
6118
6119 /* We should always have wait_reading_process_input; we have a dummy
6120 implementation for systems which don't support subprocesses. */
6121 #if 0
6122 /* No wait_reading_process_input */
6123 immediate_quit = 1;
6124 QUIT;
6125
6126 #ifdef VMS
6127 sys_sleep (sec);
6128 #else /* not VMS */
6129 /* The reason this is done this way
6130 (rather than defined (H_S) && defined (H_T))
6131 is because the VMS preprocessor doesn't grok `defined'. */
6132 #ifdef HAVE_SELECT
6133 EMACS_GET_TIME (end_time);
6134 EMACS_SET_SECS_USECS (timeout, sec, usec);
6135 EMACS_ADD_TIME (end_time, end_time, timeout);
6136
6137 while (1)
6138 {
6139 EMACS_GET_TIME (timeout);
6140 EMACS_SUB_TIME (timeout, end_time, timeout);
6141 if (EMACS_TIME_NEG_P (timeout)
6142 || !select (1, 0, 0, 0, &timeout))
6143 break;
6144 }
6145 #else /* not HAVE_SELECT */
6146 sleep (sec);
6147 #endif /* HAVE_SELECT */
6148 #endif /* not VMS */
6149
6150 immediate_quit = 0;
6151 #endif /* no subprocesses */
6152
6153 return Qnil;
6154 }
6155
6156
6157 /* This is just like wait_reading_process_input, except that
6158 it does the redisplay.
6159
6160 It's also much like Fsit_for, except that it can be used for
6161 waiting for input as well. */
6162
6163 Lisp_Object
6164 sit_for (sec, usec, reading, display, initial_display)
6165 int sec, usec, reading, display, initial_display;
6166 {
6167 Lisp_Object read_kbd;
6168
6169 swallow_events (display);
6170
6171 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_macro))
6172 return Qnil;
6173
6174 if (initial_display)
6175 redisplay_preserve_echo_area (2);
6176
6177 if (sec == 0 && usec == 0)
6178 return Qt;
6179
6180 #ifdef SIGIO
6181 gobble_input (0);
6182 #endif
6183
6184 XSETINT (read_kbd, reading ? -1 : 1);
6185 wait_reading_process_input (sec, usec, read_kbd, display);
6186
6187 return detect_input_pending () ? Qnil : Qt;
6188 }
6189
6190
6191 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6192 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6193 SECONDS may be a floating-point value, meaning that you can wait for a
6194 fraction of a second. Optional second arg MILLISECONDS specifies an
6195 additional wait period, in milliseconds; this may be useful if your
6196 Emacs was built without floating point support.
6197 \(Not all operating systems support waiting for a fraction of a second.)
6198 Optional third arg NODISP non-nil means don't redisplay, just wait for input.
6199 Redisplay is preempted as always if input arrives, and does not happen
6200 if input is available before it starts.
6201 Value is t if waited the full time with no input arriving. */)
6202 (seconds, milliseconds, nodisp)
6203 Lisp_Object seconds, milliseconds, nodisp;
6204 {
6205 int sec, usec;
6206
6207 if (NILP (milliseconds))
6208 XSETINT (milliseconds, 0);
6209 else
6210 CHECK_NUMBER (milliseconds);
6211 usec = XINT (milliseconds) * 1000;
6212
6213 {
6214 double duration = extract_float (seconds);
6215 sec = (int) duration;
6216 usec += (duration - sec) * 1000000;
6217 }
6218
6219 #ifndef EMACS_HAS_USECS
6220 if (usec != 0 && sec == 0)
6221 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6222 #endif
6223
6224 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6225 }
6226
6227
6228 \f
6229 /***********************************************************************
6230 Other Lisp Functions
6231 ***********************************************************************/
6232
6233 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6234 session's frames, frame names, buffers, buffer-read-only flags, and
6235 buffer-modified-flags, and a trailing sentinel (so we don't need to
6236 add length checks). */
6237
6238 static Lisp_Object frame_and_buffer_state;
6239
6240
6241 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6242 Sframe_or_buffer_changed_p, 0, 0, 0,
6243 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6244 The state variable is an internal vector containing all frames and buffers,
6245 aside from buffers whose names start with space,
6246 along with the buffers' read-only and modified flags, which allows a fast
6247 check to see whether the menu bars might need to be recomputed.
6248 If this function returns non-nil, it updates the internal vector to reflect
6249 the current state. */)
6250 ()
6251 {
6252 Lisp_Object tail, frame, buf;
6253 Lisp_Object *vecp;
6254 int n;
6255
6256 vecp = XVECTOR (frame_and_buffer_state)->contents;
6257 FOR_EACH_FRAME (tail, frame)
6258 {
6259 if (!EQ (*vecp++, frame))
6260 goto changed;
6261 if (!EQ (*vecp++, XFRAME (frame)->name))
6262 goto changed;
6263 }
6264 /* Check that the buffer info matches.
6265 No need to test for the end of the vector
6266 because the last element of the vector is lambda
6267 and that will always cause a mismatch. */
6268 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6269 {
6270 buf = XCDR (XCAR (tail));
6271 /* Ignore buffers that aren't included in buffer lists. */
6272 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6273 continue;
6274 if (!EQ (*vecp++, buf))
6275 goto changed;
6276 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6277 goto changed;
6278 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6279 goto changed;
6280 }
6281 /* Detect deletion of a buffer at the end of the list. */
6282 if (EQ (*vecp, Qlambda))
6283 return Qnil;
6284 changed:
6285 /* Start with 1 so there is room for at least one lambda at the end. */
6286 n = 1;
6287 FOR_EACH_FRAME (tail, frame)
6288 n += 2;
6289 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6290 n += 3;
6291 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6292 if (n > XVECTOR (frame_and_buffer_state)->size
6293 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6294 /* Add 20 extra so we grow it less often. */
6295 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6296 vecp = XVECTOR (frame_and_buffer_state)->contents;
6297 FOR_EACH_FRAME (tail, frame)
6298 {
6299 *vecp++ = frame;
6300 *vecp++ = XFRAME (frame)->name;
6301 }
6302 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6303 {
6304 buf = XCDR (XCAR (tail));
6305 /* Ignore buffers that aren't included in buffer lists. */
6306 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6307 continue;
6308 *vecp++ = buf;
6309 *vecp++ = XBUFFER (buf)->read_only;
6310 *vecp++ = Fbuffer_modified_p (buf);
6311 }
6312 /* Fill up the vector with lambdas (always at least one). */
6313 *vecp++ = Qlambda;
6314 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6315 < XVECTOR (frame_and_buffer_state)->size)
6316 *vecp++ = Qlambda;
6317 /* Make sure we didn't overflow the vector. */
6318 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6319 > XVECTOR (frame_and_buffer_state)->size)
6320 abort ();
6321 return Qt;
6322 }
6323
6324
6325 \f
6326 /***********************************************************************
6327 Initialization
6328 ***********************************************************************/
6329
6330 char *terminal_type;
6331
6332 /* Initialization done when Emacs fork is started, before doing stty.
6333 Determine terminal type and set terminal_driver. Then invoke its
6334 decoding routine to set up variables in the terminal package. */
6335
6336 void
6337 init_display ()
6338 {
6339 #ifdef HAVE_X_WINDOWS
6340 extern int display_arg;
6341 #endif
6342
6343 /* Construct the space glyph. */
6344 space_glyph.type = CHAR_GLYPH;
6345 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6346 space_glyph.charpos = -1;
6347
6348 meta_key = 0;
6349 inverse_video = 0;
6350 cursor_in_echo_area = 0;
6351 terminal_type = (char *) 0;
6352
6353 /* Now is the time to initialize this; it's used by init_sys_modes
6354 during startup. */
6355 Vwindow_system = Qnil;
6356
6357 /* If the user wants to use a window system, we shouldn't bother
6358 initializing the terminal. This is especially important when the
6359 terminal is so dumb that emacs gives up before and doesn't bother
6360 using the window system.
6361
6362 If the DISPLAY environment variable is set and nonempty,
6363 try to use X, and die with an error message if that doesn't work. */
6364
6365 #ifdef HAVE_X_WINDOWS
6366 if (! display_arg)
6367 {
6368 char *display;
6369 #ifdef VMS
6370 display = getenv ("DECW$DISPLAY");
6371 #else
6372 display = getenv ("DISPLAY");
6373 #endif
6374
6375 display_arg = (display != 0 && *display != 0);
6376 }
6377
6378 if (!inhibit_window_system && display_arg
6379 #ifndef CANNOT_DUMP
6380 && initialized
6381 #endif
6382 )
6383 {
6384 Vwindow_system = intern ("x");
6385 #ifdef HAVE_X11
6386 Vwindow_system_version = make_number (11);
6387 #else
6388 Vwindow_system_version = make_number (10);
6389 #endif
6390 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6391 /* In some versions of ncurses,
6392 tputs crashes if we have not called tgetent.
6393 So call tgetent. */
6394 { char b[2044]; tgetent (b, "xterm");}
6395 #endif
6396 adjust_frame_glyphs_initially ();
6397 return;
6398 }
6399 #endif /* HAVE_X_WINDOWS */
6400
6401 #ifdef HAVE_NTGUI
6402 if (!inhibit_window_system)
6403 {
6404 Vwindow_system = intern ("w32");
6405 Vwindow_system_version = make_number (1);
6406 adjust_frame_glyphs_initially ();
6407 return;
6408 }
6409 #endif /* HAVE_NTGUI */
6410
6411 #ifdef macintosh
6412 if (!inhibit_window_system)
6413 {
6414 Vwindow_system = intern ("mac");
6415 Vwindow_system_version = make_number (1);
6416 adjust_frame_glyphs_initially ();
6417 return;
6418 }
6419 #endif /* macintosh */
6420
6421 /* If no window system has been specified, try to use the terminal. */
6422 if (! isatty (0))
6423 {
6424 fatal ("standard input is not a tty");
6425 exit (1);
6426 }
6427
6428 /* Look at the TERM variable. */
6429 terminal_type = (char *) getenv ("TERM");
6430 if (!terminal_type)
6431 {
6432 #ifdef VMS
6433 fprintf (stderr, "Please specify your terminal type.\n\
6434 For types defined in VMS, use set term /device=TYPE.\n\
6435 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6436 \(The quotation marks are necessary since terminal types are lower case.)\n");
6437 #else
6438 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6439 #endif
6440 exit (1);
6441 }
6442
6443 #ifdef VMS
6444 /* VMS DCL tends to up-case things, so down-case term type.
6445 Hardly any uppercase letters in terminal types; should be none. */
6446 {
6447 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6448 char *p;
6449
6450 strcpy (new, terminal_type);
6451
6452 for (p = new; *p; p++)
6453 if (isupper (*p))
6454 *p = tolower (*p);
6455
6456 terminal_type = new;
6457 }
6458 #endif /* VMS */
6459
6460 term_init (terminal_type);
6461
6462 {
6463 struct frame *sf = SELECTED_FRAME ();
6464 int width = FRAME_WINDOW_WIDTH (sf);
6465 int height = FRAME_HEIGHT (sf);
6466
6467 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6468
6469 /* If these sizes are so big they cause overflow, just ignore the
6470 change. It's not clear what better we could do. */
6471 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6472 fatal ("screen size %dx%d too big", width, height);
6473 }
6474
6475 adjust_frame_glyphs_initially ();
6476 calculate_costs (XFRAME (selected_frame));
6477
6478 #ifdef SIGWINCH
6479 #ifndef CANNOT_DUMP
6480 if (initialized)
6481 #endif /* CANNOT_DUMP */
6482 signal (SIGWINCH, window_change_signal);
6483 #endif /* SIGWINCH */
6484
6485 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6486 if (initialized
6487 && !noninteractive
6488 #ifdef MSDOS
6489 /* The MSDOS terminal turns on its ``window system'' relatively
6490 late into the startup, so we cannot do the frame faces'
6491 initialization just yet. It will be done later by pc-win.el
6492 and internal_terminal_init. */
6493 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6494 #endif
6495 && NILP (Vwindow_system))
6496 {
6497 /* For the initial frame, we don't have any way of knowing what
6498 are the foreground and background colors of the terminal. */
6499 struct frame *sf = SELECTED_FRAME();
6500
6501 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6502 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6503 call0 (intern ("tty-set-up-initial-frame-faces"));
6504 }
6505 }
6506
6507
6508 \f
6509 /***********************************************************************
6510 Blinking cursor
6511 ***********************************************************************/
6512
6513 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6514 Sinternal_show_cursor, 2, 2, 0,
6515 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6516 WINDOW nil means use the selected window. SHOW non-nil means
6517 show a cursor in WINDOW in the next redisplay. SHOW nil means
6518 don't show a cursor. */)
6519 (window, show)
6520 Lisp_Object window, show;
6521 {
6522 /* Don't change cursor state while redisplaying. This could confuse
6523 output routines. */
6524 if (!redisplaying_p)
6525 {
6526 if (NILP (window))
6527 window = selected_window;
6528 else
6529 CHECK_WINDOW (window);
6530
6531 XWINDOW (window)->cursor_off_p = NILP (show);
6532 }
6533
6534 return Qnil;
6535 }
6536
6537
6538 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6539 Sinternal_show_cursor_p, 0, 1, 0,
6540 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6541 WINDOW nil or omitted means report on the selected window. */)
6542 (window)
6543 Lisp_Object window;
6544 {
6545 struct window *w;
6546
6547 if (NILP (window))
6548 window = selected_window;
6549 else
6550 CHECK_WINDOW (window);
6551
6552 w = XWINDOW (window);
6553 return w->cursor_off_p ? Qnil : Qt;
6554 }
6555
6556 \f
6557 /***********************************************************************
6558 Initialization
6559 ***********************************************************************/
6560
6561 void
6562 syms_of_display ()
6563 {
6564 defsubr (&Sredraw_frame);
6565 defsubr (&Sredraw_display);
6566 defsubr (&Sframe_or_buffer_changed_p);
6567 defsubr (&Sopen_termscript);
6568 defsubr (&Sding);
6569 defsubr (&Ssit_for);
6570 defsubr (&Ssleep_for);
6571 defsubr (&Ssend_string_to_terminal);
6572 defsubr (&Sinternal_show_cursor);
6573 defsubr (&Sinternal_show_cursor_p);
6574
6575 #if GLYPH_DEBUG
6576 defsubr (&Sdump_redisplay_history);
6577 #endif
6578
6579 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6580 staticpro (&frame_and_buffer_state);
6581
6582 Qdisplay_table = intern ("display-table");
6583 staticpro (&Qdisplay_table);
6584 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6585 staticpro (&Qredisplay_dont_pause);
6586
6587 DEFVAR_INT ("baud-rate", &baud_rate,
6588 doc: /* *The output baud rate of the terminal.
6589 On most systems, changing this value will affect the amount of padding
6590 and the other strategic decisions made during redisplay. */);
6591
6592 DEFVAR_BOOL ("inverse-video", &inverse_video,
6593 doc: /* *Non-nil means invert the entire frame display.
6594 This means everything is in inverse video which otherwise would not be. */);
6595
6596 DEFVAR_BOOL ("visible-bell", &visible_bell,
6597 doc: /* *Non-nil means try to flash the frame to represent a bell.
6598
6599 See also `ring-bell-function'. */);
6600
6601 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6602 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6603 A non-nil value is useful if the terminal can automatically preserve
6604 Emacs's frame display when you reenter Emacs.
6605 It is up to you to set this variable if your terminal can do that. */);
6606
6607 DEFVAR_LISP ("window-system", &Vwindow_system,
6608 doc: /* Name of window system that Emacs is displaying through.
6609 The value is a symbol--for instance, `x' for X windows.
6610 The value is nil if Emacs is using a text-only terminal. */);
6611
6612 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6613 doc: /* The version number of the window system in use.
6614 For X windows, this is 10 or 11. */);
6615
6616 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6617 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6618
6619 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6620 doc: /* Table defining how to output a glyph code to the frame.
6621 If not nil, this is a vector indexed by glyph code to define the glyph.
6622 Each element can be:
6623 integer: a glyph code which this glyph is an alias for.
6624 string: output this glyph using that string (not impl. in X windows).
6625 nil: this glyph mod 524288 is the code of a character to output,
6626 and this glyph / 524288 is the face number (see `face-id') to use
6627 while outputting it. */);
6628 Vglyph_table = Qnil;
6629
6630 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6631 doc: /* Display table to use for buffers that specify none.
6632 See `buffer-display-table' for more information. */);
6633 Vstandard_display_table = Qnil;
6634
6635 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6636 doc: /* *Non-nil means update isn't paused when input is detected. */);
6637 redisplay_dont_pause = 0;
6638
6639 /* Initialize `window-system', unless init_display already decided it. */
6640 #ifdef CANNOT_DUMP
6641 if (noninteractive)
6642 #endif
6643 {
6644 Vwindow_system = Qnil;
6645 Vwindow_system_version = Qnil;
6646 }
6647 }