Fix bidi-aware cursor motion inside indentation.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 inline int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 inline int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 inline int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 inline int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 inline int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 inline int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 inline int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 inline void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213
1214 /* Return 1 if position CHARPOS is visible in window W.
1215 CHARPOS < 0 means return info about WINDOW_END position.
1216 If visible, set *X and *Y to pixel coordinates of top left corner.
1217 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1218 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1219
1220 int
1221 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1222 int *rtop, int *rbot, int *rowh, int *vpos)
1223 {
1224 struct it it;
1225 void *itdata = bidi_shelve_cache ();
1226 struct text_pos top;
1227 int visible_p = 0;
1228 struct buffer *old_buffer = NULL;
1229
1230 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1231 return visible_p;
1232
1233 if (XBUFFER (w->buffer) != current_buffer)
1234 {
1235 old_buffer = current_buffer;
1236 set_buffer_internal_1 (XBUFFER (w->buffer));
1237 }
1238
1239 SET_TEXT_POS_FROM_MARKER (top, w->start);
1240
1241 /* Compute exact mode line heights. */
1242 if (WINDOW_WANTS_MODELINE_P (w))
1243 current_mode_line_height
1244 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1245 BVAR (current_buffer, mode_line_format));
1246
1247 if (WINDOW_WANTS_HEADER_LINE_P (w))
1248 current_header_line_height
1249 = display_mode_line (w, HEADER_LINE_FACE_ID,
1250 BVAR (current_buffer, header_line_format));
1251
1252 start_display (&it, w, top);
1253 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1254 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1255
1256 if (charpos >= 0
1257 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1258 && IT_CHARPOS (it) >= charpos)
1259 /* When scanning backwards under bidi iteration, move_it_to
1260 stops at or _before_ CHARPOS, because it stops at or to
1261 the _right_ of the character at CHARPOS. */
1262 || (it.bidi_p && it.bidi_it.scan_dir == -1
1263 && IT_CHARPOS (it) <= charpos)))
1264 {
1265 /* We have reached CHARPOS, or passed it. How the call to
1266 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1267 or covered by a display property, move_it_to stops at the end
1268 of the invisible text, to the right of CHARPOS. (ii) If
1269 CHARPOS is in a display vector, move_it_to stops on its last
1270 glyph. */
1271 int top_x = it.current_x;
1272 int top_y = it.current_y;
1273 enum it_method it_method = it.method;
1274 /* Calling line_bottom_y may change it.method, it.position, etc. */
1275 int bottom_y = (last_height = 0, line_bottom_y (&it));
1276 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1277
1278 if (top_y < window_top_y)
1279 visible_p = bottom_y > window_top_y;
1280 else if (top_y < it.last_visible_y)
1281 visible_p = 1;
1282 if (visible_p)
1283 {
1284 if (it_method == GET_FROM_DISPLAY_VECTOR)
1285 {
1286 /* We stopped on the last glyph of a display vector.
1287 Try and recompute. Hack alert! */
1288 if (charpos < 2 || top.charpos >= charpos)
1289 top_x = it.glyph_row->x;
1290 else
1291 {
1292 struct it it2;
1293 start_display (&it2, w, top);
1294 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1295 get_next_display_element (&it2);
1296 PRODUCE_GLYPHS (&it2);
1297 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1298 || it2.current_x > it2.last_visible_x)
1299 top_x = it.glyph_row->x;
1300 else
1301 {
1302 top_x = it2.current_x;
1303 top_y = it2.current_y;
1304 }
1305 }
1306 }
1307
1308 *x = top_x;
1309 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1310 *rtop = max (0, window_top_y - top_y);
1311 *rbot = max (0, bottom_y - it.last_visible_y);
1312 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1313 - max (top_y, window_top_y)));
1314 *vpos = it.vpos;
1315 }
1316 }
1317 else
1318 {
1319 /* We were asked to provide info about WINDOW_END. */
1320 struct it it2;
1321 void *it2data = NULL;
1322
1323 SAVE_IT (it2, it, it2data);
1324 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1325 move_it_by_lines (&it, 1);
1326 if (charpos < IT_CHARPOS (it)
1327 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1328 {
1329 visible_p = 1;
1330 RESTORE_IT (&it2, &it2, it2data);
1331 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1332 *x = it2.current_x;
1333 *y = it2.current_y + it2.max_ascent - it2.ascent;
1334 *rtop = max (0, -it2.current_y);
1335 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1336 - it.last_visible_y));
1337 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1338 it.last_visible_y)
1339 - max (it2.current_y,
1340 WINDOW_HEADER_LINE_HEIGHT (w))));
1341 *vpos = it2.vpos;
1342 }
1343 else
1344 bidi_unshelve_cache (it2data, 1);
1345 }
1346 bidi_unshelve_cache (itdata, 0);
1347
1348 if (old_buffer)
1349 set_buffer_internal_1 (old_buffer);
1350
1351 current_header_line_height = current_mode_line_height = -1;
1352
1353 if (visible_p && XFASTINT (w->hscroll) > 0)
1354 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1355
1356 #if 0
1357 /* Debugging code. */
1358 if (visible_p)
1359 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1360 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1361 else
1362 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1363 #endif
1364
1365 return visible_p;
1366 }
1367
1368
1369 /* Return the next character from STR. Return in *LEN the length of
1370 the character. This is like STRING_CHAR_AND_LENGTH but never
1371 returns an invalid character. If we find one, we return a `?', but
1372 with the length of the invalid character. */
1373
1374 static inline int
1375 string_char_and_length (const unsigned char *str, int *len)
1376 {
1377 int c;
1378
1379 c = STRING_CHAR_AND_LENGTH (str, *len);
1380 if (!CHAR_VALID_P (c))
1381 /* We may not change the length here because other places in Emacs
1382 don't use this function, i.e. they silently accept invalid
1383 characters. */
1384 c = '?';
1385
1386 return c;
1387 }
1388
1389
1390
1391 /* Given a position POS containing a valid character and byte position
1392 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1393
1394 static struct text_pos
1395 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1396 {
1397 xassert (STRINGP (string) && nchars >= 0);
1398
1399 if (STRING_MULTIBYTE (string))
1400 {
1401 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1402 int len;
1403
1404 while (nchars--)
1405 {
1406 string_char_and_length (p, &len);
1407 p += len;
1408 CHARPOS (pos) += 1;
1409 BYTEPOS (pos) += len;
1410 }
1411 }
1412 else
1413 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1414
1415 return pos;
1416 }
1417
1418
1419 /* Value is the text position, i.e. character and byte position,
1420 for character position CHARPOS in STRING. */
1421
1422 static inline struct text_pos
1423 string_pos (EMACS_INT charpos, Lisp_Object string)
1424 {
1425 struct text_pos pos;
1426 xassert (STRINGP (string));
1427 xassert (charpos >= 0);
1428 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1429 return pos;
1430 }
1431
1432
1433 /* Value is a text position, i.e. character and byte position, for
1434 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1435 means recognize multibyte characters. */
1436
1437 static struct text_pos
1438 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1439 {
1440 struct text_pos pos;
1441
1442 xassert (s != NULL);
1443 xassert (charpos >= 0);
1444
1445 if (multibyte_p)
1446 {
1447 int len;
1448
1449 SET_TEXT_POS (pos, 0, 0);
1450 while (charpos--)
1451 {
1452 string_char_and_length ((const unsigned char *) s, &len);
1453 s += len;
1454 CHARPOS (pos) += 1;
1455 BYTEPOS (pos) += len;
1456 }
1457 }
1458 else
1459 SET_TEXT_POS (pos, charpos, charpos);
1460
1461 return pos;
1462 }
1463
1464
1465 /* Value is the number of characters in C string S. MULTIBYTE_P
1466 non-zero means recognize multibyte characters. */
1467
1468 static EMACS_INT
1469 number_of_chars (const char *s, int multibyte_p)
1470 {
1471 EMACS_INT nchars;
1472
1473 if (multibyte_p)
1474 {
1475 EMACS_INT rest = strlen (s);
1476 int len;
1477 const unsigned char *p = (const unsigned char *) s;
1478
1479 for (nchars = 0; rest > 0; ++nchars)
1480 {
1481 string_char_and_length (p, &len);
1482 rest -= len, p += len;
1483 }
1484 }
1485 else
1486 nchars = strlen (s);
1487
1488 return nchars;
1489 }
1490
1491
1492 /* Compute byte position NEWPOS->bytepos corresponding to
1493 NEWPOS->charpos. POS is a known position in string STRING.
1494 NEWPOS->charpos must be >= POS.charpos. */
1495
1496 static void
1497 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1498 {
1499 xassert (STRINGP (string));
1500 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1501
1502 if (STRING_MULTIBYTE (string))
1503 *newpos = string_pos_nchars_ahead (pos, string,
1504 CHARPOS (*newpos) - CHARPOS (pos));
1505 else
1506 BYTEPOS (*newpos) = CHARPOS (*newpos);
1507 }
1508
1509 /* EXPORT:
1510 Return an estimation of the pixel height of mode or header lines on
1511 frame F. FACE_ID specifies what line's height to estimate. */
1512
1513 int
1514 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1515 {
1516 #ifdef HAVE_WINDOW_SYSTEM
1517 if (FRAME_WINDOW_P (f))
1518 {
1519 int height = FONT_HEIGHT (FRAME_FONT (f));
1520
1521 /* This function is called so early when Emacs starts that the face
1522 cache and mode line face are not yet initialized. */
1523 if (FRAME_FACE_CACHE (f))
1524 {
1525 struct face *face = FACE_FROM_ID (f, face_id);
1526 if (face)
1527 {
1528 if (face->font)
1529 height = FONT_HEIGHT (face->font);
1530 if (face->box_line_width > 0)
1531 height += 2 * face->box_line_width;
1532 }
1533 }
1534
1535 return height;
1536 }
1537 #endif
1538
1539 return 1;
1540 }
1541
1542 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1543 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1544 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1545 not force the value into range. */
1546
1547 void
1548 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1549 int *x, int *y, NativeRectangle *bounds, int noclip)
1550 {
1551
1552 #ifdef HAVE_WINDOW_SYSTEM
1553 if (FRAME_WINDOW_P (f))
1554 {
1555 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1556 even for negative values. */
1557 if (pix_x < 0)
1558 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1559 if (pix_y < 0)
1560 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1561
1562 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1563 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1564
1565 if (bounds)
1566 STORE_NATIVE_RECT (*bounds,
1567 FRAME_COL_TO_PIXEL_X (f, pix_x),
1568 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1569 FRAME_COLUMN_WIDTH (f) - 1,
1570 FRAME_LINE_HEIGHT (f) - 1);
1571
1572 if (!noclip)
1573 {
1574 if (pix_x < 0)
1575 pix_x = 0;
1576 else if (pix_x > FRAME_TOTAL_COLS (f))
1577 pix_x = FRAME_TOTAL_COLS (f);
1578
1579 if (pix_y < 0)
1580 pix_y = 0;
1581 else if (pix_y > FRAME_LINES (f))
1582 pix_y = FRAME_LINES (f);
1583 }
1584 }
1585 #endif
1586
1587 *x = pix_x;
1588 *y = pix_y;
1589 }
1590
1591
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1599
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1604 {
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1608
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1611 {
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1617 }
1618
1619 *vpos = i;
1620 *hpos = 0;
1621
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1625
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1628 {
1629 *area = TEXT_AREA;
1630 x0 = 0;
1631 }
1632 else
1633 {
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1635 {
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1638 }
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1640 {
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1643 }
1644 else
1645 {
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1648 }
1649 }
1650
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1656 {
1657 x -= glyph->pixel_width;
1658 ++glyph;
1659 }
1660
1661 if (glyph == end)
1662 return NULL;
1663
1664 if (dx)
1665 {
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1668 }
1669
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1672 }
1673
1674 /* Convert frame-relative x/y to coordinates relative to window W.
1675 Takes pseudo-windows into account. */
1676
1677 static void
1678 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1679 {
1680 if (w->pseudo_window_p)
1681 {
1682 /* A pseudo-window is always full-width, and starts at the
1683 left edge of the frame, plus a frame border. */
1684 struct frame *f = XFRAME (w->frame);
1685 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1686 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1687 }
1688 else
1689 {
1690 *x -= WINDOW_LEFT_EDGE_X (w);
1691 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1692 }
1693 }
1694
1695 #ifdef HAVE_WINDOW_SYSTEM
1696
1697 /* EXPORT:
1698 Return in RECTS[] at most N clipping rectangles for glyph string S.
1699 Return the number of stored rectangles. */
1700
1701 int
1702 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1703 {
1704 XRectangle r;
1705
1706 if (n <= 0)
1707 return 0;
1708
1709 if (s->row->full_width_p)
1710 {
1711 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1712 r.x = WINDOW_LEFT_EDGE_X (s->w);
1713 r.width = WINDOW_TOTAL_WIDTH (s->w);
1714
1715 /* Unless displaying a mode or menu bar line, which are always
1716 fully visible, clip to the visible part of the row. */
1717 if (s->w->pseudo_window_p)
1718 r.height = s->row->visible_height;
1719 else
1720 r.height = s->height;
1721 }
1722 else
1723 {
1724 /* This is a text line that may be partially visible. */
1725 r.x = window_box_left (s->w, s->area);
1726 r.width = window_box_width (s->w, s->area);
1727 r.height = s->row->visible_height;
1728 }
1729
1730 if (s->clip_head)
1731 if (r.x < s->clip_head->x)
1732 {
1733 if (r.width >= s->clip_head->x - r.x)
1734 r.width -= s->clip_head->x - r.x;
1735 else
1736 r.width = 0;
1737 r.x = s->clip_head->x;
1738 }
1739 if (s->clip_tail)
1740 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1741 {
1742 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1743 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1744 else
1745 r.width = 0;
1746 }
1747
1748 /* If S draws overlapping rows, it's sufficient to use the top and
1749 bottom of the window for clipping because this glyph string
1750 intentionally draws over other lines. */
1751 if (s->for_overlaps)
1752 {
1753 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1754 r.height = window_text_bottom_y (s->w) - r.y;
1755
1756 /* Alas, the above simple strategy does not work for the
1757 environments with anti-aliased text: if the same text is
1758 drawn onto the same place multiple times, it gets thicker.
1759 If the overlap we are processing is for the erased cursor, we
1760 take the intersection with the rectagle of the cursor. */
1761 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1762 {
1763 XRectangle rc, r_save = r;
1764
1765 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1766 rc.y = s->w->phys_cursor.y;
1767 rc.width = s->w->phys_cursor_width;
1768 rc.height = s->w->phys_cursor_height;
1769
1770 x_intersect_rectangles (&r_save, &rc, &r);
1771 }
1772 }
1773 else
1774 {
1775 /* Don't use S->y for clipping because it doesn't take partially
1776 visible lines into account. For example, it can be negative for
1777 partially visible lines at the top of a window. */
1778 if (!s->row->full_width_p
1779 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1780 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1781 else
1782 r.y = max (0, s->row->y);
1783 }
1784
1785 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1786
1787 /* If drawing the cursor, don't let glyph draw outside its
1788 advertised boundaries. Cleartype does this under some circumstances. */
1789 if (s->hl == DRAW_CURSOR)
1790 {
1791 struct glyph *glyph = s->first_glyph;
1792 int height, max_y;
1793
1794 if (s->x > r.x)
1795 {
1796 r.width -= s->x - r.x;
1797 r.x = s->x;
1798 }
1799 r.width = min (r.width, glyph->pixel_width);
1800
1801 /* If r.y is below window bottom, ensure that we still see a cursor. */
1802 height = min (glyph->ascent + glyph->descent,
1803 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1804 max_y = window_text_bottom_y (s->w) - height;
1805 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1806 if (s->ybase - glyph->ascent > max_y)
1807 {
1808 r.y = max_y;
1809 r.height = height;
1810 }
1811 else
1812 {
1813 /* Don't draw cursor glyph taller than our actual glyph. */
1814 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1815 if (height < r.height)
1816 {
1817 max_y = r.y + r.height;
1818 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1819 r.height = min (max_y - r.y, height);
1820 }
1821 }
1822 }
1823
1824 if (s->row->clip)
1825 {
1826 XRectangle r_save = r;
1827
1828 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1829 r.width = 0;
1830 }
1831
1832 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1833 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1834 {
1835 #ifdef CONVERT_FROM_XRECT
1836 CONVERT_FROM_XRECT (r, *rects);
1837 #else
1838 *rects = r;
1839 #endif
1840 return 1;
1841 }
1842 else
1843 {
1844 /* If we are processing overlapping and allowed to return
1845 multiple clipping rectangles, we exclude the row of the glyph
1846 string from the clipping rectangle. This is to avoid drawing
1847 the same text on the environment with anti-aliasing. */
1848 #ifdef CONVERT_FROM_XRECT
1849 XRectangle rs[2];
1850 #else
1851 XRectangle *rs = rects;
1852 #endif
1853 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1854
1855 if (s->for_overlaps & OVERLAPS_PRED)
1856 {
1857 rs[i] = r;
1858 if (r.y + r.height > row_y)
1859 {
1860 if (r.y < row_y)
1861 rs[i].height = row_y - r.y;
1862 else
1863 rs[i].height = 0;
1864 }
1865 i++;
1866 }
1867 if (s->for_overlaps & OVERLAPS_SUCC)
1868 {
1869 rs[i] = r;
1870 if (r.y < row_y + s->row->visible_height)
1871 {
1872 if (r.y + r.height > row_y + s->row->visible_height)
1873 {
1874 rs[i].y = row_y + s->row->visible_height;
1875 rs[i].height = r.y + r.height - rs[i].y;
1876 }
1877 else
1878 rs[i].height = 0;
1879 }
1880 i++;
1881 }
1882
1883 n = i;
1884 #ifdef CONVERT_FROM_XRECT
1885 for (i = 0; i < n; i++)
1886 CONVERT_FROM_XRECT (rs[i], rects[i]);
1887 #endif
1888 return n;
1889 }
1890 }
1891
1892 /* EXPORT:
1893 Return in *NR the clipping rectangle for glyph string S. */
1894
1895 void
1896 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1897 {
1898 get_glyph_string_clip_rects (s, nr, 1);
1899 }
1900
1901
1902 /* EXPORT:
1903 Return the position and height of the phys cursor in window W.
1904 Set w->phys_cursor_width to width of phys cursor.
1905 */
1906
1907 void
1908 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1909 struct glyph *glyph, int *xp, int *yp, int *heightp)
1910 {
1911 struct frame *f = XFRAME (WINDOW_FRAME (w));
1912 int x, y, wd, h, h0, y0;
1913
1914 /* Compute the width of the rectangle to draw. If on a stretch
1915 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1916 rectangle as wide as the glyph, but use a canonical character
1917 width instead. */
1918 wd = glyph->pixel_width - 1;
1919 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
1920 wd++; /* Why? */
1921 #endif
1922
1923 x = w->phys_cursor.x;
1924 if (x < 0)
1925 {
1926 wd += x;
1927 x = 0;
1928 }
1929
1930 if (glyph->type == STRETCH_GLYPH
1931 && !x_stretch_cursor_p)
1932 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1933 w->phys_cursor_width = wd;
1934
1935 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1936
1937 /* If y is below window bottom, ensure that we still see a cursor. */
1938 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1939
1940 h = max (h0, glyph->ascent + glyph->descent);
1941 h0 = min (h0, glyph->ascent + glyph->descent);
1942
1943 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1944 if (y < y0)
1945 {
1946 h = max (h - (y0 - y) + 1, h0);
1947 y = y0 - 1;
1948 }
1949 else
1950 {
1951 y0 = window_text_bottom_y (w) - h0;
1952 if (y > y0)
1953 {
1954 h += y - y0;
1955 y = y0;
1956 }
1957 }
1958
1959 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1960 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1961 *heightp = h;
1962 }
1963
1964 /*
1965 * Remember which glyph the mouse is over.
1966 */
1967
1968 void
1969 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1970 {
1971 Lisp_Object window;
1972 struct window *w;
1973 struct glyph_row *r, *gr, *end_row;
1974 enum window_part part;
1975 enum glyph_row_area area;
1976 int x, y, width, height;
1977
1978 /* Try to determine frame pixel position and size of the glyph under
1979 frame pixel coordinates X/Y on frame F. */
1980
1981 if (!f->glyphs_initialized_p
1982 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1983 NILP (window)))
1984 {
1985 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1986 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 goto virtual_glyph;
1988 }
1989
1990 w = XWINDOW (window);
1991 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1992 height = WINDOW_FRAME_LINE_HEIGHT (w);
1993
1994 x = window_relative_x_coord (w, part, gx);
1995 y = gy - WINDOW_TOP_EDGE_Y (w);
1996
1997 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1998 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1999
2000 if (w->pseudo_window_p)
2001 {
2002 area = TEXT_AREA;
2003 part = ON_MODE_LINE; /* Don't adjust margin. */
2004 goto text_glyph;
2005 }
2006
2007 switch (part)
2008 {
2009 case ON_LEFT_MARGIN:
2010 area = LEFT_MARGIN_AREA;
2011 goto text_glyph;
2012
2013 case ON_RIGHT_MARGIN:
2014 area = RIGHT_MARGIN_AREA;
2015 goto text_glyph;
2016
2017 case ON_HEADER_LINE:
2018 case ON_MODE_LINE:
2019 gr = (part == ON_HEADER_LINE
2020 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2021 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2022 gy = gr->y;
2023 area = TEXT_AREA;
2024 goto text_glyph_row_found;
2025
2026 case ON_TEXT:
2027 area = TEXT_AREA;
2028
2029 text_glyph:
2030 gr = 0; gy = 0;
2031 for (; r <= end_row && r->enabled_p; ++r)
2032 if (r->y + r->height > y)
2033 {
2034 gr = r; gy = r->y;
2035 break;
2036 }
2037
2038 text_glyph_row_found:
2039 if (gr && gy <= y)
2040 {
2041 struct glyph *g = gr->glyphs[area];
2042 struct glyph *end = g + gr->used[area];
2043
2044 height = gr->height;
2045 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2046 if (gx + g->pixel_width > x)
2047 break;
2048
2049 if (g < end)
2050 {
2051 if (g->type == IMAGE_GLYPH)
2052 {
2053 /* Don't remember when mouse is over image, as
2054 image may have hot-spots. */
2055 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2056 return;
2057 }
2058 width = g->pixel_width;
2059 }
2060 else
2061 {
2062 /* Use nominal char spacing at end of line. */
2063 x -= gx;
2064 gx += (x / width) * width;
2065 }
2066
2067 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2068 gx += window_box_left_offset (w, area);
2069 }
2070 else
2071 {
2072 /* Use nominal line height at end of window. */
2073 gx = (x / width) * width;
2074 y -= gy;
2075 gy += (y / height) * height;
2076 }
2077 break;
2078
2079 case ON_LEFT_FRINGE:
2080 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2081 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2082 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2083 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2084 goto row_glyph;
2085
2086 case ON_RIGHT_FRINGE:
2087 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2088 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2089 : window_box_right_offset (w, TEXT_AREA));
2090 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2091 goto row_glyph;
2092
2093 case ON_SCROLL_BAR:
2094 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2095 ? 0
2096 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2097 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2099 : 0)));
2100 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2101
2102 row_glyph:
2103 gr = 0, gy = 0;
2104 for (; r <= end_row && r->enabled_p; ++r)
2105 if (r->y + r->height > y)
2106 {
2107 gr = r; gy = r->y;
2108 break;
2109 }
2110
2111 if (gr && gy <= y)
2112 height = gr->height;
2113 else
2114 {
2115 /* Use nominal line height at end of window. */
2116 y -= gy;
2117 gy += (y / height) * height;
2118 }
2119 break;
2120
2121 default:
2122 ;
2123 virtual_glyph:
2124 /* If there is no glyph under the mouse, then we divide the screen
2125 into a grid of the smallest glyph in the frame, and use that
2126 as our "glyph". */
2127
2128 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2129 round down even for negative values. */
2130 if (gx < 0)
2131 gx -= width - 1;
2132 if (gy < 0)
2133 gy -= height - 1;
2134
2135 gx = (gx / width) * width;
2136 gy = (gy / height) * height;
2137
2138 goto store_rect;
2139 }
2140
2141 gx += WINDOW_LEFT_EDGE_X (w);
2142 gy += WINDOW_TOP_EDGE_Y (w);
2143
2144 store_rect:
2145 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2146
2147 /* Visible feedback for debugging. */
2148 #if 0
2149 #if HAVE_X_WINDOWS
2150 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2151 f->output_data.x->normal_gc,
2152 gx, gy, width, height);
2153 #endif
2154 #endif
2155 }
2156
2157
2158 #endif /* HAVE_WINDOW_SYSTEM */
2159
2160 \f
2161 /***********************************************************************
2162 Lisp form evaluation
2163 ***********************************************************************/
2164
2165 /* Error handler for safe_eval and safe_call. */
2166
2167 static Lisp_Object
2168 safe_eval_handler (Lisp_Object arg)
2169 {
2170 add_to_log ("Error during redisplay: %S", arg, Qnil);
2171 return Qnil;
2172 }
2173
2174
2175 /* Evaluate SEXPR and return the result, or nil if something went
2176 wrong. Prevent redisplay during the evaluation. */
2177
2178 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2179 Return the result, or nil if something went wrong. Prevent
2180 redisplay during the evaluation. */
2181
2182 Lisp_Object
2183 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2184 {
2185 Lisp_Object val;
2186
2187 if (inhibit_eval_during_redisplay)
2188 val = Qnil;
2189 else
2190 {
2191 int count = SPECPDL_INDEX ();
2192 struct gcpro gcpro1;
2193
2194 GCPRO1 (args[0]);
2195 gcpro1.nvars = nargs;
2196 specbind (Qinhibit_redisplay, Qt);
2197 /* Use Qt to ensure debugger does not run,
2198 so there is no possibility of wanting to redisplay. */
2199 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2200 safe_eval_handler);
2201 UNGCPRO;
2202 val = unbind_to (count, val);
2203 }
2204
2205 return val;
2206 }
2207
2208
2209 /* Call function FN with one argument ARG.
2210 Return the result, or nil if something went wrong. */
2211
2212 Lisp_Object
2213 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2214 {
2215 Lisp_Object args[2];
2216 args[0] = fn;
2217 args[1] = arg;
2218 return safe_call (2, args);
2219 }
2220
2221 static Lisp_Object Qeval;
2222
2223 Lisp_Object
2224 safe_eval (Lisp_Object sexpr)
2225 {
2226 return safe_call1 (Qeval, sexpr);
2227 }
2228
2229 /* Call function FN with one argument ARG.
2230 Return the result, or nil if something went wrong. */
2231
2232 Lisp_Object
2233 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2234 {
2235 Lisp_Object args[3];
2236 args[0] = fn;
2237 args[1] = arg1;
2238 args[2] = arg2;
2239 return safe_call (3, args);
2240 }
2241
2242
2243 \f
2244 /***********************************************************************
2245 Debugging
2246 ***********************************************************************/
2247
2248 #if 0
2249
2250 /* Define CHECK_IT to perform sanity checks on iterators.
2251 This is for debugging. It is too slow to do unconditionally. */
2252
2253 static void
2254 check_it (struct it *it)
2255 {
2256 if (it->method == GET_FROM_STRING)
2257 {
2258 xassert (STRINGP (it->string));
2259 xassert (IT_STRING_CHARPOS (*it) >= 0);
2260 }
2261 else
2262 {
2263 xassert (IT_STRING_CHARPOS (*it) < 0);
2264 if (it->method == GET_FROM_BUFFER)
2265 {
2266 /* Check that character and byte positions agree. */
2267 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2268 }
2269 }
2270
2271 if (it->dpvec)
2272 xassert (it->current.dpvec_index >= 0);
2273 else
2274 xassert (it->current.dpvec_index < 0);
2275 }
2276
2277 #define CHECK_IT(IT) check_it ((IT))
2278
2279 #else /* not 0 */
2280
2281 #define CHECK_IT(IT) (void) 0
2282
2283 #endif /* not 0 */
2284
2285
2286 #if GLYPH_DEBUG && XASSERTS
2287
2288 /* Check that the window end of window W is what we expect it
2289 to be---the last row in the current matrix displaying text. */
2290
2291 static void
2292 check_window_end (struct window *w)
2293 {
2294 if (!MINI_WINDOW_P (w)
2295 && !NILP (w->window_end_valid))
2296 {
2297 struct glyph_row *row;
2298 xassert ((row = MATRIX_ROW (w->current_matrix,
2299 XFASTINT (w->window_end_vpos)),
2300 !row->enabled_p
2301 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2302 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2303 }
2304 }
2305
2306 #define CHECK_WINDOW_END(W) check_window_end ((W))
2307
2308 #else
2309
2310 #define CHECK_WINDOW_END(W) (void) 0
2311
2312 #endif
2313
2314
2315 \f
2316 /***********************************************************************
2317 Iterator initialization
2318 ***********************************************************************/
2319
2320 /* Initialize IT for displaying current_buffer in window W, starting
2321 at character position CHARPOS. CHARPOS < 0 means that no buffer
2322 position is specified which is useful when the iterator is assigned
2323 a position later. BYTEPOS is the byte position corresponding to
2324 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2325
2326 If ROW is not null, calls to produce_glyphs with IT as parameter
2327 will produce glyphs in that row.
2328
2329 BASE_FACE_ID is the id of a base face to use. It must be one of
2330 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2331 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2332 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2333
2334 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2335 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2336 will be initialized to use the corresponding mode line glyph row of
2337 the desired matrix of W. */
2338
2339 void
2340 init_iterator (struct it *it, struct window *w,
2341 EMACS_INT charpos, EMACS_INT bytepos,
2342 struct glyph_row *row, enum face_id base_face_id)
2343 {
2344 int highlight_region_p;
2345 enum face_id remapped_base_face_id = base_face_id;
2346
2347 /* Some precondition checks. */
2348 xassert (w != NULL && it != NULL);
2349 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2350 && charpos <= ZV));
2351
2352 /* If face attributes have been changed since the last redisplay,
2353 free realized faces now because they depend on face definitions
2354 that might have changed. Don't free faces while there might be
2355 desired matrices pending which reference these faces. */
2356 if (face_change_count && !inhibit_free_realized_faces)
2357 {
2358 face_change_count = 0;
2359 free_all_realized_faces (Qnil);
2360 }
2361
2362 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2363 if (! NILP (Vface_remapping_alist))
2364 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2365
2366 /* Use one of the mode line rows of W's desired matrix if
2367 appropriate. */
2368 if (row == NULL)
2369 {
2370 if (base_face_id == MODE_LINE_FACE_ID
2371 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2372 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2373 else if (base_face_id == HEADER_LINE_FACE_ID)
2374 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2375 }
2376
2377 /* Clear IT. */
2378 memset (it, 0, sizeof *it);
2379 it->current.overlay_string_index = -1;
2380 it->current.dpvec_index = -1;
2381 it->base_face_id = remapped_base_face_id;
2382 it->string = Qnil;
2383 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2384 it->paragraph_embedding = L2R;
2385 it->bidi_it.string.lstring = Qnil;
2386 it->bidi_it.string.s = NULL;
2387 it->bidi_it.string.bufpos = 0;
2388
2389 /* The window in which we iterate over current_buffer: */
2390 XSETWINDOW (it->window, w);
2391 it->w = w;
2392 it->f = XFRAME (w->frame);
2393
2394 it->cmp_it.id = -1;
2395
2396 /* Extra space between lines (on window systems only). */
2397 if (base_face_id == DEFAULT_FACE_ID
2398 && FRAME_WINDOW_P (it->f))
2399 {
2400 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2401 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2402 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2403 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2404 * FRAME_LINE_HEIGHT (it->f));
2405 else if (it->f->extra_line_spacing > 0)
2406 it->extra_line_spacing = it->f->extra_line_spacing;
2407 it->max_extra_line_spacing = 0;
2408 }
2409
2410 /* If realized faces have been removed, e.g. because of face
2411 attribute changes of named faces, recompute them. When running
2412 in batch mode, the face cache of the initial frame is null. If
2413 we happen to get called, make a dummy face cache. */
2414 if (FRAME_FACE_CACHE (it->f) == NULL)
2415 init_frame_faces (it->f);
2416 if (FRAME_FACE_CACHE (it->f)->used == 0)
2417 recompute_basic_faces (it->f);
2418
2419 /* Current value of the `slice', `space-width', and 'height' properties. */
2420 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2421 it->space_width = Qnil;
2422 it->font_height = Qnil;
2423 it->override_ascent = -1;
2424
2425 /* Are control characters displayed as `^C'? */
2426 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2427
2428 /* -1 means everything between a CR and the following line end
2429 is invisible. >0 means lines indented more than this value are
2430 invisible. */
2431 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2432 ? XINT (BVAR (current_buffer, selective_display))
2433 : (!NILP (BVAR (current_buffer, selective_display))
2434 ? -1 : 0));
2435 it->selective_display_ellipsis_p
2436 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2437
2438 /* Display table to use. */
2439 it->dp = window_display_table (w);
2440
2441 /* Are multibyte characters enabled in current_buffer? */
2442 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2443
2444 /* Non-zero if we should highlight the region. */
2445 highlight_region_p
2446 = (!NILP (Vtransient_mark_mode)
2447 && !NILP (BVAR (current_buffer, mark_active))
2448 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2449
2450 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2451 start and end of a visible region in window IT->w. Set both to
2452 -1 to indicate no region. */
2453 if (highlight_region_p
2454 /* Maybe highlight only in selected window. */
2455 && (/* Either show region everywhere. */
2456 highlight_nonselected_windows
2457 /* Or show region in the selected window. */
2458 || w == XWINDOW (selected_window)
2459 /* Or show the region if we are in the mini-buffer and W is
2460 the window the mini-buffer refers to. */
2461 || (MINI_WINDOW_P (XWINDOW (selected_window))
2462 && WINDOWP (minibuf_selected_window)
2463 && w == XWINDOW (minibuf_selected_window))))
2464 {
2465 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2466 it->region_beg_charpos = min (PT, markpos);
2467 it->region_end_charpos = max (PT, markpos);
2468 }
2469 else
2470 it->region_beg_charpos = it->region_end_charpos = -1;
2471
2472 /* Get the position at which the redisplay_end_trigger hook should
2473 be run, if it is to be run at all. */
2474 if (MARKERP (w->redisplay_end_trigger)
2475 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2476 it->redisplay_end_trigger_charpos
2477 = marker_position (w->redisplay_end_trigger);
2478 else if (INTEGERP (w->redisplay_end_trigger))
2479 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2480
2481 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2482
2483 /* Are lines in the display truncated? */
2484 if (base_face_id != DEFAULT_FACE_ID
2485 || XINT (it->w->hscroll)
2486 || (! WINDOW_FULL_WIDTH_P (it->w)
2487 && ((!NILP (Vtruncate_partial_width_windows)
2488 && !INTEGERP (Vtruncate_partial_width_windows))
2489 || (INTEGERP (Vtruncate_partial_width_windows)
2490 && (WINDOW_TOTAL_COLS (it->w)
2491 < XINT (Vtruncate_partial_width_windows))))))
2492 it->line_wrap = TRUNCATE;
2493 else if (NILP (BVAR (current_buffer, truncate_lines)))
2494 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2495 ? WINDOW_WRAP : WORD_WRAP;
2496 else
2497 it->line_wrap = TRUNCATE;
2498
2499 /* Get dimensions of truncation and continuation glyphs. These are
2500 displayed as fringe bitmaps under X, so we don't need them for such
2501 frames. */
2502 if (!FRAME_WINDOW_P (it->f))
2503 {
2504 if (it->line_wrap == TRUNCATE)
2505 {
2506 /* We will need the truncation glyph. */
2507 xassert (it->glyph_row == NULL);
2508 produce_special_glyphs (it, IT_TRUNCATION);
2509 it->truncation_pixel_width = it->pixel_width;
2510 }
2511 else
2512 {
2513 /* We will need the continuation glyph. */
2514 xassert (it->glyph_row == NULL);
2515 produce_special_glyphs (it, IT_CONTINUATION);
2516 it->continuation_pixel_width = it->pixel_width;
2517 }
2518
2519 /* Reset these values to zero because the produce_special_glyphs
2520 above has changed them. */
2521 it->pixel_width = it->ascent = it->descent = 0;
2522 it->phys_ascent = it->phys_descent = 0;
2523 }
2524
2525 /* Set this after getting the dimensions of truncation and
2526 continuation glyphs, so that we don't produce glyphs when calling
2527 produce_special_glyphs, above. */
2528 it->glyph_row = row;
2529 it->area = TEXT_AREA;
2530
2531 /* Forget any previous info about this row being reversed. */
2532 if (it->glyph_row)
2533 it->glyph_row->reversed_p = 0;
2534
2535 /* Get the dimensions of the display area. The display area
2536 consists of the visible window area plus a horizontally scrolled
2537 part to the left of the window. All x-values are relative to the
2538 start of this total display area. */
2539 if (base_face_id != DEFAULT_FACE_ID)
2540 {
2541 /* Mode lines, menu bar in terminal frames. */
2542 it->first_visible_x = 0;
2543 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2544 }
2545 else
2546 {
2547 it->first_visible_x
2548 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2549 it->last_visible_x = (it->first_visible_x
2550 + window_box_width (w, TEXT_AREA));
2551
2552 /* If we truncate lines, leave room for the truncator glyph(s) at
2553 the right margin. Otherwise, leave room for the continuation
2554 glyph(s). Truncation and continuation glyphs are not inserted
2555 for window-based redisplay. */
2556 if (!FRAME_WINDOW_P (it->f))
2557 {
2558 if (it->line_wrap == TRUNCATE)
2559 it->last_visible_x -= it->truncation_pixel_width;
2560 else
2561 it->last_visible_x -= it->continuation_pixel_width;
2562 }
2563
2564 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2565 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2566 }
2567
2568 /* Leave room for a border glyph. */
2569 if (!FRAME_WINDOW_P (it->f)
2570 && !WINDOW_RIGHTMOST_P (it->w))
2571 it->last_visible_x -= 1;
2572
2573 it->last_visible_y = window_text_bottom_y (w);
2574
2575 /* For mode lines and alike, arrange for the first glyph having a
2576 left box line if the face specifies a box. */
2577 if (base_face_id != DEFAULT_FACE_ID)
2578 {
2579 struct face *face;
2580
2581 it->face_id = remapped_base_face_id;
2582
2583 /* If we have a boxed mode line, make the first character appear
2584 with a left box line. */
2585 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2586 if (face->box != FACE_NO_BOX)
2587 it->start_of_box_run_p = 1;
2588 }
2589
2590 /* If a buffer position was specified, set the iterator there,
2591 getting overlays and face properties from that position. */
2592 if (charpos >= BUF_BEG (current_buffer))
2593 {
2594 it->end_charpos = ZV;
2595 it->face_id = -1;
2596 IT_CHARPOS (*it) = charpos;
2597
2598 /* Compute byte position if not specified. */
2599 if (bytepos < charpos)
2600 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2601 else
2602 IT_BYTEPOS (*it) = bytepos;
2603
2604 it->start = it->current;
2605 /* Do we need to reorder bidirectional text? Not if this is a
2606 unibyte buffer: by definition, none of the single-byte
2607 characters are strong R2L, so no reordering is needed. And
2608 bidi.c doesn't support unibyte buffers anyway. */
2609 it->bidi_p =
2610 !NILP (BVAR (current_buffer, bidi_display_reordering))
2611 && it->multibyte_p;
2612
2613 /* If we are to reorder bidirectional text, init the bidi
2614 iterator. */
2615 if (it->bidi_p)
2616 {
2617 /* Note the paragraph direction that this buffer wants to
2618 use. */
2619 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2620 Qleft_to_right))
2621 it->paragraph_embedding = L2R;
2622 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2623 Qright_to_left))
2624 it->paragraph_embedding = R2L;
2625 else
2626 it->paragraph_embedding = NEUTRAL_DIR;
2627 bidi_unshelve_cache (NULL, 0);
2628 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2629 &it->bidi_it);
2630 }
2631
2632 /* Compute faces etc. */
2633 reseat (it, it->current.pos, 1);
2634 }
2635
2636 CHECK_IT (it);
2637 }
2638
2639
2640 /* Initialize IT for the display of window W with window start POS. */
2641
2642 void
2643 start_display (struct it *it, struct window *w, struct text_pos pos)
2644 {
2645 struct glyph_row *row;
2646 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2647
2648 row = w->desired_matrix->rows + first_vpos;
2649 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2650 it->first_vpos = first_vpos;
2651
2652 /* Don't reseat to previous visible line start if current start
2653 position is in a string or image. */
2654 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2655 {
2656 int start_at_line_beg_p;
2657 int first_y = it->current_y;
2658
2659 /* If window start is not at a line start, skip forward to POS to
2660 get the correct continuation lines width. */
2661 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2662 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2663 if (!start_at_line_beg_p)
2664 {
2665 int new_x;
2666
2667 reseat_at_previous_visible_line_start (it);
2668 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2669
2670 new_x = it->current_x + it->pixel_width;
2671
2672 /* If lines are continued, this line may end in the middle
2673 of a multi-glyph character (e.g. a control character
2674 displayed as \003, or in the middle of an overlay
2675 string). In this case move_it_to above will not have
2676 taken us to the start of the continuation line but to the
2677 end of the continued line. */
2678 if (it->current_x > 0
2679 && it->line_wrap != TRUNCATE /* Lines are continued. */
2680 && (/* And glyph doesn't fit on the line. */
2681 new_x > it->last_visible_x
2682 /* Or it fits exactly and we're on a window
2683 system frame. */
2684 || (new_x == it->last_visible_x
2685 && FRAME_WINDOW_P (it->f))))
2686 {
2687 if (it->current.dpvec_index >= 0
2688 || it->current.overlay_string_index >= 0)
2689 {
2690 set_iterator_to_next (it, 1);
2691 move_it_in_display_line_to (it, -1, -1, 0);
2692 }
2693
2694 it->continuation_lines_width += it->current_x;
2695 }
2696
2697 /* We're starting a new display line, not affected by the
2698 height of the continued line, so clear the appropriate
2699 fields in the iterator structure. */
2700 it->max_ascent = it->max_descent = 0;
2701 it->max_phys_ascent = it->max_phys_descent = 0;
2702
2703 it->current_y = first_y;
2704 it->vpos = 0;
2705 it->current_x = it->hpos = 0;
2706 }
2707 }
2708 }
2709
2710
2711 /* Return 1 if POS is a position in ellipses displayed for invisible
2712 text. W is the window we display, for text property lookup. */
2713
2714 static int
2715 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2716 {
2717 Lisp_Object prop, window;
2718 int ellipses_p = 0;
2719 EMACS_INT charpos = CHARPOS (pos->pos);
2720
2721 /* If POS specifies a position in a display vector, this might
2722 be for an ellipsis displayed for invisible text. We won't
2723 get the iterator set up for delivering that ellipsis unless
2724 we make sure that it gets aware of the invisible text. */
2725 if (pos->dpvec_index >= 0
2726 && pos->overlay_string_index < 0
2727 && CHARPOS (pos->string_pos) < 0
2728 && charpos > BEGV
2729 && (XSETWINDOW (window, w),
2730 prop = Fget_char_property (make_number (charpos),
2731 Qinvisible, window),
2732 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2733 {
2734 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2735 window);
2736 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2737 }
2738
2739 return ellipses_p;
2740 }
2741
2742
2743 /* Initialize IT for stepping through current_buffer in window W,
2744 starting at position POS that includes overlay string and display
2745 vector/ control character translation position information. Value
2746 is zero if there are overlay strings with newlines at POS. */
2747
2748 static int
2749 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2750 {
2751 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2752 int i, overlay_strings_with_newlines = 0;
2753
2754 /* If POS specifies a position in a display vector, this might
2755 be for an ellipsis displayed for invisible text. We won't
2756 get the iterator set up for delivering that ellipsis unless
2757 we make sure that it gets aware of the invisible text. */
2758 if (in_ellipses_for_invisible_text_p (pos, w))
2759 {
2760 --charpos;
2761 bytepos = 0;
2762 }
2763
2764 /* Keep in mind: the call to reseat in init_iterator skips invisible
2765 text, so we might end up at a position different from POS. This
2766 is only a problem when POS is a row start after a newline and an
2767 overlay starts there with an after-string, and the overlay has an
2768 invisible property. Since we don't skip invisible text in
2769 display_line and elsewhere immediately after consuming the
2770 newline before the row start, such a POS will not be in a string,
2771 but the call to init_iterator below will move us to the
2772 after-string. */
2773 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2774
2775 /* This only scans the current chunk -- it should scan all chunks.
2776 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2777 to 16 in 22.1 to make this a lesser problem. */
2778 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2779 {
2780 const char *s = SSDATA (it->overlay_strings[i]);
2781 const char *e = s + SBYTES (it->overlay_strings[i]);
2782
2783 while (s < e && *s != '\n')
2784 ++s;
2785
2786 if (s < e)
2787 {
2788 overlay_strings_with_newlines = 1;
2789 break;
2790 }
2791 }
2792
2793 /* If position is within an overlay string, set up IT to the right
2794 overlay string. */
2795 if (pos->overlay_string_index >= 0)
2796 {
2797 int relative_index;
2798
2799 /* If the first overlay string happens to have a `display'
2800 property for an image, the iterator will be set up for that
2801 image, and we have to undo that setup first before we can
2802 correct the overlay string index. */
2803 if (it->method == GET_FROM_IMAGE)
2804 pop_it (it);
2805
2806 /* We already have the first chunk of overlay strings in
2807 IT->overlay_strings. Load more until the one for
2808 pos->overlay_string_index is in IT->overlay_strings. */
2809 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2810 {
2811 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2812 it->current.overlay_string_index = 0;
2813 while (n--)
2814 {
2815 load_overlay_strings (it, 0);
2816 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2817 }
2818 }
2819
2820 it->current.overlay_string_index = pos->overlay_string_index;
2821 relative_index = (it->current.overlay_string_index
2822 % OVERLAY_STRING_CHUNK_SIZE);
2823 it->string = it->overlay_strings[relative_index];
2824 xassert (STRINGP (it->string));
2825 it->current.string_pos = pos->string_pos;
2826 it->method = GET_FROM_STRING;
2827 }
2828
2829 if (CHARPOS (pos->string_pos) >= 0)
2830 {
2831 /* Recorded position is not in an overlay string, but in another
2832 string. This can only be a string from a `display' property.
2833 IT should already be filled with that string. */
2834 it->current.string_pos = pos->string_pos;
2835 xassert (STRINGP (it->string));
2836 }
2837
2838 /* Restore position in display vector translations, control
2839 character translations or ellipses. */
2840 if (pos->dpvec_index >= 0)
2841 {
2842 if (it->dpvec == NULL)
2843 get_next_display_element (it);
2844 xassert (it->dpvec && it->current.dpvec_index == 0);
2845 it->current.dpvec_index = pos->dpvec_index;
2846 }
2847
2848 CHECK_IT (it);
2849 return !overlay_strings_with_newlines;
2850 }
2851
2852
2853 /* Initialize IT for stepping through current_buffer in window W
2854 starting at ROW->start. */
2855
2856 static void
2857 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2858 {
2859 init_from_display_pos (it, w, &row->start);
2860 it->start = row->start;
2861 it->continuation_lines_width = row->continuation_lines_width;
2862 CHECK_IT (it);
2863 }
2864
2865
2866 /* Initialize IT for stepping through current_buffer in window W
2867 starting in the line following ROW, i.e. starting at ROW->end.
2868 Value is zero if there are overlay strings with newlines at ROW's
2869 end position. */
2870
2871 static int
2872 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2873 {
2874 int success = 0;
2875
2876 if (init_from_display_pos (it, w, &row->end))
2877 {
2878 if (row->continued_p)
2879 it->continuation_lines_width
2880 = row->continuation_lines_width + row->pixel_width;
2881 CHECK_IT (it);
2882 success = 1;
2883 }
2884
2885 return success;
2886 }
2887
2888
2889
2890 \f
2891 /***********************************************************************
2892 Text properties
2893 ***********************************************************************/
2894
2895 /* Called when IT reaches IT->stop_charpos. Handle text property and
2896 overlay changes. Set IT->stop_charpos to the next position where
2897 to stop. */
2898
2899 static void
2900 handle_stop (struct it *it)
2901 {
2902 enum prop_handled handled;
2903 int handle_overlay_change_p;
2904 struct props *p;
2905
2906 it->dpvec = NULL;
2907 it->current.dpvec_index = -1;
2908 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2909 it->ignore_overlay_strings_at_pos_p = 0;
2910 it->ellipsis_p = 0;
2911
2912 /* Use face of preceding text for ellipsis (if invisible) */
2913 if (it->selective_display_ellipsis_p)
2914 it->saved_face_id = it->face_id;
2915
2916 do
2917 {
2918 handled = HANDLED_NORMALLY;
2919
2920 /* Call text property handlers. */
2921 for (p = it_props; p->handler; ++p)
2922 {
2923 handled = p->handler (it);
2924
2925 if (handled == HANDLED_RECOMPUTE_PROPS)
2926 break;
2927 else if (handled == HANDLED_RETURN)
2928 {
2929 /* We still want to show before and after strings from
2930 overlays even if the actual buffer text is replaced. */
2931 if (!handle_overlay_change_p
2932 || it->sp > 1
2933 || !get_overlay_strings_1 (it, 0, 0))
2934 {
2935 if (it->ellipsis_p)
2936 setup_for_ellipsis (it, 0);
2937 /* When handling a display spec, we might load an
2938 empty string. In that case, discard it here. We
2939 used to discard it in handle_single_display_spec,
2940 but that causes get_overlay_strings_1, above, to
2941 ignore overlay strings that we must check. */
2942 if (STRINGP (it->string) && !SCHARS (it->string))
2943 pop_it (it);
2944 return;
2945 }
2946 else if (STRINGP (it->string) && !SCHARS (it->string))
2947 pop_it (it);
2948 else
2949 {
2950 it->ignore_overlay_strings_at_pos_p = 1;
2951 it->string_from_display_prop_p = 0;
2952 it->from_disp_prop_p = 0;
2953 handle_overlay_change_p = 0;
2954 }
2955 handled = HANDLED_RECOMPUTE_PROPS;
2956 break;
2957 }
2958 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2959 handle_overlay_change_p = 0;
2960 }
2961
2962 if (handled != HANDLED_RECOMPUTE_PROPS)
2963 {
2964 /* Don't check for overlay strings below when set to deliver
2965 characters from a display vector. */
2966 if (it->method == GET_FROM_DISPLAY_VECTOR)
2967 handle_overlay_change_p = 0;
2968
2969 /* Handle overlay changes.
2970 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2971 if it finds overlays. */
2972 if (handle_overlay_change_p)
2973 handled = handle_overlay_change (it);
2974 }
2975
2976 if (it->ellipsis_p)
2977 {
2978 setup_for_ellipsis (it, 0);
2979 break;
2980 }
2981 }
2982 while (handled == HANDLED_RECOMPUTE_PROPS);
2983
2984 /* Determine where to stop next. */
2985 if (handled == HANDLED_NORMALLY)
2986 compute_stop_pos (it);
2987 }
2988
2989
2990 /* Compute IT->stop_charpos from text property and overlay change
2991 information for IT's current position. */
2992
2993 static void
2994 compute_stop_pos (struct it *it)
2995 {
2996 register INTERVAL iv, next_iv;
2997 Lisp_Object object, limit, position;
2998 EMACS_INT charpos, bytepos;
2999
3000 /* If nowhere else, stop at the end. */
3001 it->stop_charpos = it->end_charpos;
3002
3003 if (STRINGP (it->string))
3004 {
3005 /* Strings are usually short, so don't limit the search for
3006 properties. */
3007 object = it->string;
3008 limit = Qnil;
3009 charpos = IT_STRING_CHARPOS (*it);
3010 bytepos = IT_STRING_BYTEPOS (*it);
3011 }
3012 else
3013 {
3014 EMACS_INT pos;
3015
3016 /* If next overlay change is in front of the current stop pos
3017 (which is IT->end_charpos), stop there. Note: value of
3018 next_overlay_change is point-max if no overlay change
3019 follows. */
3020 charpos = IT_CHARPOS (*it);
3021 bytepos = IT_BYTEPOS (*it);
3022 pos = next_overlay_change (charpos);
3023 if (pos < it->stop_charpos)
3024 it->stop_charpos = pos;
3025
3026 /* If showing the region, we have to stop at the region
3027 start or end because the face might change there. */
3028 if (it->region_beg_charpos > 0)
3029 {
3030 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3031 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3032 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3033 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3034 }
3035
3036 /* Set up variables for computing the stop position from text
3037 property changes. */
3038 XSETBUFFER (object, current_buffer);
3039 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3040 }
3041
3042 /* Get the interval containing IT's position. Value is a null
3043 interval if there isn't such an interval. */
3044 position = make_number (charpos);
3045 iv = validate_interval_range (object, &position, &position, 0);
3046 if (!NULL_INTERVAL_P (iv))
3047 {
3048 Lisp_Object values_here[LAST_PROP_IDX];
3049 struct props *p;
3050
3051 /* Get properties here. */
3052 for (p = it_props; p->handler; ++p)
3053 values_here[p->idx] = textget (iv->plist, *p->name);
3054
3055 /* Look for an interval following iv that has different
3056 properties. */
3057 for (next_iv = next_interval (iv);
3058 (!NULL_INTERVAL_P (next_iv)
3059 && (NILP (limit)
3060 || XFASTINT (limit) > next_iv->position));
3061 next_iv = next_interval (next_iv))
3062 {
3063 for (p = it_props; p->handler; ++p)
3064 {
3065 Lisp_Object new_value;
3066
3067 new_value = textget (next_iv->plist, *p->name);
3068 if (!EQ (values_here[p->idx], new_value))
3069 break;
3070 }
3071
3072 if (p->handler)
3073 break;
3074 }
3075
3076 if (!NULL_INTERVAL_P (next_iv))
3077 {
3078 if (INTEGERP (limit)
3079 && next_iv->position >= XFASTINT (limit))
3080 /* No text property change up to limit. */
3081 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3082 else
3083 /* Text properties change in next_iv. */
3084 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3085 }
3086 }
3087
3088 if (it->cmp_it.id < 0)
3089 {
3090 EMACS_INT stoppos = it->end_charpos;
3091
3092 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3093 stoppos = -1;
3094 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3095 stoppos, it->string);
3096 }
3097
3098 xassert (STRINGP (it->string)
3099 || (it->stop_charpos >= BEGV
3100 && it->stop_charpos >= IT_CHARPOS (*it)));
3101 }
3102
3103
3104 /* Return the position of the next overlay change after POS in
3105 current_buffer. Value is point-max if no overlay change
3106 follows. This is like `next-overlay-change' but doesn't use
3107 xmalloc. */
3108
3109 static EMACS_INT
3110 next_overlay_change (EMACS_INT pos)
3111 {
3112 ptrdiff_t i, noverlays;
3113 EMACS_INT endpos;
3114 Lisp_Object *overlays;
3115
3116 /* Get all overlays at the given position. */
3117 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3118
3119 /* If any of these overlays ends before endpos,
3120 use its ending point instead. */
3121 for (i = 0; i < noverlays; ++i)
3122 {
3123 Lisp_Object oend;
3124 EMACS_INT oendpos;
3125
3126 oend = OVERLAY_END (overlays[i]);
3127 oendpos = OVERLAY_POSITION (oend);
3128 endpos = min (endpos, oendpos);
3129 }
3130
3131 return endpos;
3132 }
3133
3134 /* How many characters forward to search for a display property or
3135 display string. Searching too far forward makes the bidi display
3136 sluggish, especially in small windows. */
3137 #define MAX_DISP_SCAN 250
3138
3139 /* Return the character position of a display string at or after
3140 position specified by POSITION. If no display string exists at or
3141 after POSITION, return ZV. A display string is either an overlay
3142 with `display' property whose value is a string, or a `display'
3143 text property whose value is a string. STRING is data about the
3144 string to iterate; if STRING->lstring is nil, we are iterating a
3145 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3146 on a GUI frame. DISP_PROP is set to zero if we searched
3147 MAX_DISP_SCAN characters forward without finding any display
3148 strings, non-zero otherwise. It is set to 2 if the display string
3149 uses any kind of `(space ...)' spec that will produce a stretch of
3150 white space in the text area. */
3151 EMACS_INT
3152 compute_display_string_pos (struct text_pos *position,
3153 struct bidi_string_data *string,
3154 int frame_window_p, int *disp_prop)
3155 {
3156 /* OBJECT = nil means current buffer. */
3157 Lisp_Object object =
3158 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3159 Lisp_Object pos, spec, limpos;
3160 int string_p = (string && (STRINGP (string->lstring) || string->s));
3161 EMACS_INT eob = string_p ? string->schars : ZV;
3162 EMACS_INT begb = string_p ? 0 : BEGV;
3163 EMACS_INT bufpos, charpos = CHARPOS (*position);
3164 EMACS_INT lim =
3165 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3166 struct text_pos tpos;
3167 int rv = 0;
3168
3169 *disp_prop = 1;
3170
3171 if (charpos >= eob
3172 /* We don't support display properties whose values are strings
3173 that have display string properties. */
3174 || string->from_disp_str
3175 /* C strings cannot have display properties. */
3176 || (string->s && !STRINGP (object)))
3177 {
3178 *disp_prop = 0;
3179 return eob;
3180 }
3181
3182 /* If the character at CHARPOS is where the display string begins,
3183 return CHARPOS. */
3184 pos = make_number (charpos);
3185 if (STRINGP (object))
3186 bufpos = string->bufpos;
3187 else
3188 bufpos = charpos;
3189 tpos = *position;
3190 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3191 && (charpos <= begb
3192 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3193 object),
3194 spec))
3195 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3196 frame_window_p)))
3197 {
3198 if (rv == 2)
3199 *disp_prop = 2;
3200 return charpos;
3201 }
3202
3203 /* Look forward for the first character with a `display' property
3204 that will replace the underlying text when displayed. */
3205 limpos = make_number (lim);
3206 do {
3207 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3208 CHARPOS (tpos) = XFASTINT (pos);
3209 if (CHARPOS (tpos) >= lim)
3210 {
3211 *disp_prop = 0;
3212 break;
3213 }
3214 if (STRINGP (object))
3215 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3216 else
3217 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3218 spec = Fget_char_property (pos, Qdisplay, object);
3219 if (!STRINGP (object))
3220 bufpos = CHARPOS (tpos);
3221 } while (NILP (spec)
3222 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3223 bufpos, frame_window_p)));
3224 if (rv == 2)
3225 *disp_prop = 2;
3226
3227 return CHARPOS (tpos);
3228 }
3229
3230 /* Return the character position of the end of the display string that
3231 started at CHARPOS. A display string is either an overlay with
3232 `display' property whose value is a string or a `display' text
3233 property whose value is a string. */
3234 EMACS_INT
3235 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3236 {
3237 /* OBJECT = nil means current buffer. */
3238 Lisp_Object object =
3239 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3240 Lisp_Object pos = make_number (charpos);
3241 EMACS_INT eob =
3242 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3243
3244 if (charpos >= eob || (string->s && !STRINGP (object)))
3245 return eob;
3246
3247 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3248 abort ();
3249
3250 /* Look forward for the first character where the `display' property
3251 changes. */
3252 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3253
3254 return XFASTINT (pos);
3255 }
3256
3257
3258 \f
3259 /***********************************************************************
3260 Fontification
3261 ***********************************************************************/
3262
3263 /* Handle changes in the `fontified' property of the current buffer by
3264 calling hook functions from Qfontification_functions to fontify
3265 regions of text. */
3266
3267 static enum prop_handled
3268 handle_fontified_prop (struct it *it)
3269 {
3270 Lisp_Object prop, pos;
3271 enum prop_handled handled = HANDLED_NORMALLY;
3272
3273 if (!NILP (Vmemory_full))
3274 return handled;
3275
3276 /* Get the value of the `fontified' property at IT's current buffer
3277 position. (The `fontified' property doesn't have a special
3278 meaning in strings.) If the value is nil, call functions from
3279 Qfontification_functions. */
3280 if (!STRINGP (it->string)
3281 && it->s == NULL
3282 && !NILP (Vfontification_functions)
3283 && !NILP (Vrun_hooks)
3284 && (pos = make_number (IT_CHARPOS (*it)),
3285 prop = Fget_char_property (pos, Qfontified, Qnil),
3286 /* Ignore the special cased nil value always present at EOB since
3287 no amount of fontifying will be able to change it. */
3288 NILP (prop) && IT_CHARPOS (*it) < Z))
3289 {
3290 int count = SPECPDL_INDEX ();
3291 Lisp_Object val;
3292 struct buffer *obuf = current_buffer;
3293 int begv = BEGV, zv = ZV;
3294 int old_clip_changed = current_buffer->clip_changed;
3295
3296 val = Vfontification_functions;
3297 specbind (Qfontification_functions, Qnil);
3298
3299 xassert (it->end_charpos == ZV);
3300
3301 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3302 safe_call1 (val, pos);
3303 else
3304 {
3305 Lisp_Object fns, fn;
3306 struct gcpro gcpro1, gcpro2;
3307
3308 fns = Qnil;
3309 GCPRO2 (val, fns);
3310
3311 for (; CONSP (val); val = XCDR (val))
3312 {
3313 fn = XCAR (val);
3314
3315 if (EQ (fn, Qt))
3316 {
3317 /* A value of t indicates this hook has a local
3318 binding; it means to run the global binding too.
3319 In a global value, t should not occur. If it
3320 does, we must ignore it to avoid an endless
3321 loop. */
3322 for (fns = Fdefault_value (Qfontification_functions);
3323 CONSP (fns);
3324 fns = XCDR (fns))
3325 {
3326 fn = XCAR (fns);
3327 if (!EQ (fn, Qt))
3328 safe_call1 (fn, pos);
3329 }
3330 }
3331 else
3332 safe_call1 (fn, pos);
3333 }
3334
3335 UNGCPRO;
3336 }
3337
3338 unbind_to (count, Qnil);
3339
3340 /* Fontification functions routinely call `save-restriction'.
3341 Normally, this tags clip_changed, which can confuse redisplay
3342 (see discussion in Bug#6671). Since we don't perform any
3343 special handling of fontification changes in the case where
3344 `save-restriction' isn't called, there's no point doing so in
3345 this case either. So, if the buffer's restrictions are
3346 actually left unchanged, reset clip_changed. */
3347 if (obuf == current_buffer)
3348 {
3349 if (begv == BEGV && zv == ZV)
3350 current_buffer->clip_changed = old_clip_changed;
3351 }
3352 /* There isn't much we can reasonably do to protect against
3353 misbehaving fontification, but here's a fig leaf. */
3354 else if (!NILP (BVAR (obuf, name)))
3355 set_buffer_internal_1 (obuf);
3356
3357 /* The fontification code may have added/removed text.
3358 It could do even a lot worse, but let's at least protect against
3359 the most obvious case where only the text past `pos' gets changed',
3360 as is/was done in grep.el where some escapes sequences are turned
3361 into face properties (bug#7876). */
3362 it->end_charpos = ZV;
3363
3364 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3365 something. This avoids an endless loop if they failed to
3366 fontify the text for which reason ever. */
3367 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3368 handled = HANDLED_RECOMPUTE_PROPS;
3369 }
3370
3371 return handled;
3372 }
3373
3374
3375 \f
3376 /***********************************************************************
3377 Faces
3378 ***********************************************************************/
3379
3380 /* Set up iterator IT from face properties at its current position.
3381 Called from handle_stop. */
3382
3383 static enum prop_handled
3384 handle_face_prop (struct it *it)
3385 {
3386 int new_face_id;
3387 EMACS_INT next_stop;
3388
3389 if (!STRINGP (it->string))
3390 {
3391 new_face_id
3392 = face_at_buffer_position (it->w,
3393 IT_CHARPOS (*it),
3394 it->region_beg_charpos,
3395 it->region_end_charpos,
3396 &next_stop,
3397 (IT_CHARPOS (*it)
3398 + TEXT_PROP_DISTANCE_LIMIT),
3399 0, it->base_face_id);
3400
3401 /* Is this a start of a run of characters with box face?
3402 Caveat: this can be called for a freshly initialized
3403 iterator; face_id is -1 in this case. We know that the new
3404 face will not change until limit, i.e. if the new face has a
3405 box, all characters up to limit will have one. But, as
3406 usual, we don't know whether limit is really the end. */
3407 if (new_face_id != it->face_id)
3408 {
3409 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3410
3411 /* If new face has a box but old face has not, this is
3412 the start of a run of characters with box, i.e. it has
3413 a shadow on the left side. The value of face_id of the
3414 iterator will be -1 if this is the initial call that gets
3415 the face. In this case, we have to look in front of IT's
3416 position and see whether there is a face != new_face_id. */
3417 it->start_of_box_run_p
3418 = (new_face->box != FACE_NO_BOX
3419 && (it->face_id >= 0
3420 || IT_CHARPOS (*it) == BEG
3421 || new_face_id != face_before_it_pos (it)));
3422 it->face_box_p = new_face->box != FACE_NO_BOX;
3423 }
3424 }
3425 else
3426 {
3427 int base_face_id;
3428 EMACS_INT bufpos;
3429 int i;
3430 Lisp_Object from_overlay
3431 = (it->current.overlay_string_index >= 0
3432 ? it->string_overlays[it->current.overlay_string_index]
3433 : Qnil);
3434
3435 /* See if we got to this string directly or indirectly from
3436 an overlay property. That includes the before-string or
3437 after-string of an overlay, strings in display properties
3438 provided by an overlay, their text properties, etc.
3439
3440 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3441 if (! NILP (from_overlay))
3442 for (i = it->sp - 1; i >= 0; i--)
3443 {
3444 if (it->stack[i].current.overlay_string_index >= 0)
3445 from_overlay
3446 = it->string_overlays[it->stack[i].current.overlay_string_index];
3447 else if (! NILP (it->stack[i].from_overlay))
3448 from_overlay = it->stack[i].from_overlay;
3449
3450 if (!NILP (from_overlay))
3451 break;
3452 }
3453
3454 if (! NILP (from_overlay))
3455 {
3456 bufpos = IT_CHARPOS (*it);
3457 /* For a string from an overlay, the base face depends
3458 only on text properties and ignores overlays. */
3459 base_face_id
3460 = face_for_overlay_string (it->w,
3461 IT_CHARPOS (*it),
3462 it->region_beg_charpos,
3463 it->region_end_charpos,
3464 &next_stop,
3465 (IT_CHARPOS (*it)
3466 + TEXT_PROP_DISTANCE_LIMIT),
3467 0,
3468 from_overlay);
3469 }
3470 else
3471 {
3472 bufpos = 0;
3473
3474 /* For strings from a `display' property, use the face at
3475 IT's current buffer position as the base face to merge
3476 with, so that overlay strings appear in the same face as
3477 surrounding text, unless they specify their own
3478 faces. */
3479 base_face_id = underlying_face_id (it);
3480 }
3481
3482 new_face_id = face_at_string_position (it->w,
3483 it->string,
3484 IT_STRING_CHARPOS (*it),
3485 bufpos,
3486 it->region_beg_charpos,
3487 it->region_end_charpos,
3488 &next_stop,
3489 base_face_id, 0);
3490
3491 /* Is this a start of a run of characters with box? Caveat:
3492 this can be called for a freshly allocated iterator; face_id
3493 is -1 is this case. We know that the new face will not
3494 change until the next check pos, i.e. if the new face has a
3495 box, all characters up to that position will have a
3496 box. But, as usual, we don't know whether that position
3497 is really the end. */
3498 if (new_face_id != it->face_id)
3499 {
3500 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3501 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3502
3503 /* If new face has a box but old face hasn't, this is the
3504 start of a run of characters with box, i.e. it has a
3505 shadow on the left side. */
3506 it->start_of_box_run_p
3507 = new_face->box && (old_face == NULL || !old_face->box);
3508 it->face_box_p = new_face->box != FACE_NO_BOX;
3509 }
3510 }
3511
3512 it->face_id = new_face_id;
3513 return HANDLED_NORMALLY;
3514 }
3515
3516
3517 /* Return the ID of the face ``underlying'' IT's current position,
3518 which is in a string. If the iterator is associated with a
3519 buffer, return the face at IT's current buffer position.
3520 Otherwise, use the iterator's base_face_id. */
3521
3522 static int
3523 underlying_face_id (struct it *it)
3524 {
3525 int face_id = it->base_face_id, i;
3526
3527 xassert (STRINGP (it->string));
3528
3529 for (i = it->sp - 1; i >= 0; --i)
3530 if (NILP (it->stack[i].string))
3531 face_id = it->stack[i].face_id;
3532
3533 return face_id;
3534 }
3535
3536
3537 /* Compute the face one character before or after the current position
3538 of IT, in the visual order. BEFORE_P non-zero means get the face
3539 in front (to the left in L2R paragraphs, to the right in R2L
3540 paragraphs) of IT's screen position. Value is the ID of the face. */
3541
3542 static int
3543 face_before_or_after_it_pos (struct it *it, int before_p)
3544 {
3545 int face_id, limit;
3546 EMACS_INT next_check_charpos;
3547 struct it it_copy;
3548 void *it_copy_data = NULL;
3549
3550 xassert (it->s == NULL);
3551
3552 if (STRINGP (it->string))
3553 {
3554 EMACS_INT bufpos, charpos;
3555 int base_face_id;
3556
3557 /* No face change past the end of the string (for the case
3558 we are padding with spaces). No face change before the
3559 string start. */
3560 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3561 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3562 return it->face_id;
3563
3564 if (!it->bidi_p)
3565 {
3566 /* Set charpos to the position before or after IT's current
3567 position, in the logical order, which in the non-bidi
3568 case is the same as the visual order. */
3569 if (before_p)
3570 charpos = IT_STRING_CHARPOS (*it) - 1;
3571 else if (it->what == IT_COMPOSITION)
3572 /* For composition, we must check the character after the
3573 composition. */
3574 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3575 else
3576 charpos = IT_STRING_CHARPOS (*it) + 1;
3577 }
3578 else
3579 {
3580 if (before_p)
3581 {
3582 /* With bidi iteration, the character before the current
3583 in the visual order cannot be found by simple
3584 iteration, because "reverse" reordering is not
3585 supported. Instead, we need to use the move_it_*
3586 family of functions. */
3587 /* Ignore face changes before the first visible
3588 character on this display line. */
3589 if (it->current_x <= it->first_visible_x)
3590 return it->face_id;
3591 SAVE_IT (it_copy, *it, it_copy_data);
3592 /* Implementation note: Since move_it_in_display_line
3593 works in the iterator geometry, and thinks the first
3594 character is always the leftmost, even in R2L lines,
3595 we don't need to distinguish between the R2L and L2R
3596 cases here. */
3597 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3598 it_copy.current_x - 1, MOVE_TO_X);
3599 charpos = IT_STRING_CHARPOS (it_copy);
3600 RESTORE_IT (it, it, it_copy_data);
3601 }
3602 else
3603 {
3604 /* Set charpos to the string position of the character
3605 that comes after IT's current position in the visual
3606 order. */
3607 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3608
3609 it_copy = *it;
3610 while (n--)
3611 bidi_move_to_visually_next (&it_copy.bidi_it);
3612
3613 charpos = it_copy.bidi_it.charpos;
3614 }
3615 }
3616 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3617
3618 if (it->current.overlay_string_index >= 0)
3619 bufpos = IT_CHARPOS (*it);
3620 else
3621 bufpos = 0;
3622
3623 base_face_id = underlying_face_id (it);
3624
3625 /* Get the face for ASCII, or unibyte. */
3626 face_id = face_at_string_position (it->w,
3627 it->string,
3628 charpos,
3629 bufpos,
3630 it->region_beg_charpos,
3631 it->region_end_charpos,
3632 &next_check_charpos,
3633 base_face_id, 0);
3634
3635 /* Correct the face for charsets different from ASCII. Do it
3636 for the multibyte case only. The face returned above is
3637 suitable for unibyte text if IT->string is unibyte. */
3638 if (STRING_MULTIBYTE (it->string))
3639 {
3640 struct text_pos pos1 = string_pos (charpos, it->string);
3641 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3642 int c, len;
3643 struct face *face = FACE_FROM_ID (it->f, face_id);
3644
3645 c = string_char_and_length (p, &len);
3646 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3647 }
3648 }
3649 else
3650 {
3651 struct text_pos pos;
3652
3653 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3654 || (IT_CHARPOS (*it) <= BEGV && before_p))
3655 return it->face_id;
3656
3657 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3658 pos = it->current.pos;
3659
3660 if (!it->bidi_p)
3661 {
3662 if (before_p)
3663 DEC_TEXT_POS (pos, it->multibyte_p);
3664 else
3665 {
3666 if (it->what == IT_COMPOSITION)
3667 {
3668 /* For composition, we must check the position after
3669 the composition. */
3670 pos.charpos += it->cmp_it.nchars;
3671 pos.bytepos += it->len;
3672 }
3673 else
3674 INC_TEXT_POS (pos, it->multibyte_p);
3675 }
3676 }
3677 else
3678 {
3679 if (before_p)
3680 {
3681 /* With bidi iteration, the character before the current
3682 in the visual order cannot be found by simple
3683 iteration, because "reverse" reordering is not
3684 supported. Instead, we need to use the move_it_*
3685 family of functions. */
3686 /* Ignore face changes before the first visible
3687 character on this display line. */
3688 if (it->current_x <= it->first_visible_x)
3689 return it->face_id;
3690 SAVE_IT (it_copy, *it, it_copy_data);
3691 /* Implementation note: Since move_it_in_display_line
3692 works in the iterator geometry, and thinks the first
3693 character is always the leftmost, even in R2L lines,
3694 we don't need to distinguish between the R2L and L2R
3695 cases here. */
3696 move_it_in_display_line (&it_copy, ZV,
3697 it_copy.current_x - 1, MOVE_TO_X);
3698 pos = it_copy.current.pos;
3699 RESTORE_IT (it, it, it_copy_data);
3700 }
3701 else
3702 {
3703 /* Set charpos to the buffer position of the character
3704 that comes after IT's current position in the visual
3705 order. */
3706 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3707
3708 it_copy = *it;
3709 while (n--)
3710 bidi_move_to_visually_next (&it_copy.bidi_it);
3711
3712 SET_TEXT_POS (pos,
3713 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3714 }
3715 }
3716 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3717
3718 /* Determine face for CHARSET_ASCII, or unibyte. */
3719 face_id = face_at_buffer_position (it->w,
3720 CHARPOS (pos),
3721 it->region_beg_charpos,
3722 it->region_end_charpos,
3723 &next_check_charpos,
3724 limit, 0, -1);
3725
3726 /* Correct the face for charsets different from ASCII. Do it
3727 for the multibyte case only. The face returned above is
3728 suitable for unibyte text if current_buffer is unibyte. */
3729 if (it->multibyte_p)
3730 {
3731 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3732 struct face *face = FACE_FROM_ID (it->f, face_id);
3733 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3734 }
3735 }
3736
3737 return face_id;
3738 }
3739
3740
3741 \f
3742 /***********************************************************************
3743 Invisible text
3744 ***********************************************************************/
3745
3746 /* Set up iterator IT from invisible properties at its current
3747 position. Called from handle_stop. */
3748
3749 static enum prop_handled
3750 handle_invisible_prop (struct it *it)
3751 {
3752 enum prop_handled handled = HANDLED_NORMALLY;
3753
3754 if (STRINGP (it->string))
3755 {
3756 Lisp_Object prop, end_charpos, limit, charpos;
3757
3758 /* Get the value of the invisible text property at the
3759 current position. Value will be nil if there is no such
3760 property. */
3761 charpos = make_number (IT_STRING_CHARPOS (*it));
3762 prop = Fget_text_property (charpos, Qinvisible, it->string);
3763
3764 if (!NILP (prop)
3765 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3766 {
3767 EMACS_INT endpos;
3768
3769 handled = HANDLED_RECOMPUTE_PROPS;
3770
3771 /* Get the position at which the next change of the
3772 invisible text property can be found in IT->string.
3773 Value will be nil if the property value is the same for
3774 all the rest of IT->string. */
3775 XSETINT (limit, SCHARS (it->string));
3776 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3777 it->string, limit);
3778
3779 /* Text at current position is invisible. The next
3780 change in the property is at position end_charpos.
3781 Move IT's current position to that position. */
3782 if (INTEGERP (end_charpos)
3783 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3784 {
3785 struct text_pos old;
3786 EMACS_INT oldpos;
3787
3788 old = it->current.string_pos;
3789 oldpos = CHARPOS (old);
3790 if (it->bidi_p)
3791 {
3792 if (it->bidi_it.first_elt
3793 && it->bidi_it.charpos < SCHARS (it->string))
3794 bidi_paragraph_init (it->paragraph_embedding,
3795 &it->bidi_it, 1);
3796 /* Bidi-iterate out of the invisible text. */
3797 do
3798 {
3799 bidi_move_to_visually_next (&it->bidi_it);
3800 }
3801 while (oldpos <= it->bidi_it.charpos
3802 && it->bidi_it.charpos < endpos);
3803
3804 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3805 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3806 if (IT_CHARPOS (*it) >= endpos)
3807 it->prev_stop = endpos;
3808 }
3809 else
3810 {
3811 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3812 compute_string_pos (&it->current.string_pos, old, it->string);
3813 }
3814 }
3815 else
3816 {
3817 /* The rest of the string is invisible. If this is an
3818 overlay string, proceed with the next overlay string
3819 or whatever comes and return a character from there. */
3820 if (it->current.overlay_string_index >= 0)
3821 {
3822 next_overlay_string (it);
3823 /* Don't check for overlay strings when we just
3824 finished processing them. */
3825 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3826 }
3827 else
3828 {
3829 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3830 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3831 }
3832 }
3833 }
3834 }
3835 else
3836 {
3837 int invis_p;
3838 EMACS_INT newpos, next_stop, start_charpos, tem;
3839 Lisp_Object pos, prop, overlay;
3840
3841 /* First of all, is there invisible text at this position? */
3842 tem = start_charpos = IT_CHARPOS (*it);
3843 pos = make_number (tem);
3844 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3845 &overlay);
3846 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3847
3848 /* If we are on invisible text, skip over it. */
3849 if (invis_p && start_charpos < it->end_charpos)
3850 {
3851 /* Record whether we have to display an ellipsis for the
3852 invisible text. */
3853 int display_ellipsis_p = invis_p == 2;
3854
3855 handled = HANDLED_RECOMPUTE_PROPS;
3856
3857 /* Loop skipping over invisible text. The loop is left at
3858 ZV or with IT on the first char being visible again. */
3859 do
3860 {
3861 /* Try to skip some invisible text. Return value is the
3862 position reached which can be equal to where we start
3863 if there is nothing invisible there. This skips both
3864 over invisible text properties and overlays with
3865 invisible property. */
3866 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3867
3868 /* If we skipped nothing at all we weren't at invisible
3869 text in the first place. If everything to the end of
3870 the buffer was skipped, end the loop. */
3871 if (newpos == tem || newpos >= ZV)
3872 invis_p = 0;
3873 else
3874 {
3875 /* We skipped some characters but not necessarily
3876 all there are. Check if we ended up on visible
3877 text. Fget_char_property returns the property of
3878 the char before the given position, i.e. if we
3879 get invis_p = 0, this means that the char at
3880 newpos is visible. */
3881 pos = make_number (newpos);
3882 prop = Fget_char_property (pos, Qinvisible, it->window);
3883 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3884 }
3885
3886 /* If we ended up on invisible text, proceed to
3887 skip starting with next_stop. */
3888 if (invis_p)
3889 tem = next_stop;
3890
3891 /* If there are adjacent invisible texts, don't lose the
3892 second one's ellipsis. */
3893 if (invis_p == 2)
3894 display_ellipsis_p = 1;
3895 }
3896 while (invis_p);
3897
3898 /* The position newpos is now either ZV or on visible text. */
3899 if (it->bidi_p && newpos < ZV)
3900 {
3901 /* With bidi iteration, the region of invisible text
3902 could start and/or end in the middle of a non-base
3903 embedding level. Therefore, we need to skip
3904 invisible text using the bidi iterator, starting at
3905 IT's current position, until we find ourselves
3906 outside the invisible text. Skipping invisible text
3907 _after_ bidi iteration avoids affecting the visual
3908 order of the displayed text when invisible properties
3909 are added or removed. */
3910 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3911 {
3912 /* If we were `reseat'ed to a new paragraph,
3913 determine the paragraph base direction. We need
3914 to do it now because next_element_from_buffer may
3915 not have a chance to do it, if we are going to
3916 skip any text at the beginning, which resets the
3917 FIRST_ELT flag. */
3918 bidi_paragraph_init (it->paragraph_embedding,
3919 &it->bidi_it, 1);
3920 }
3921 do
3922 {
3923 bidi_move_to_visually_next (&it->bidi_it);
3924 }
3925 while (it->stop_charpos <= it->bidi_it.charpos
3926 && it->bidi_it.charpos < newpos);
3927 IT_CHARPOS (*it) = it->bidi_it.charpos;
3928 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3929 /* If we overstepped NEWPOS, record its position in the
3930 iterator, so that we skip invisible text if later the
3931 bidi iteration lands us in the invisible region
3932 again. */
3933 if (IT_CHARPOS (*it) >= newpos)
3934 it->prev_stop = newpos;
3935 }
3936 else
3937 {
3938 IT_CHARPOS (*it) = newpos;
3939 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3940 }
3941
3942 /* If there are before-strings at the start of invisible
3943 text, and the text is invisible because of a text
3944 property, arrange to show before-strings because 20.x did
3945 it that way. (If the text is invisible because of an
3946 overlay property instead of a text property, this is
3947 already handled in the overlay code.) */
3948 if (NILP (overlay)
3949 && get_overlay_strings (it, it->stop_charpos))
3950 {
3951 handled = HANDLED_RECOMPUTE_PROPS;
3952 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3953 }
3954 else if (display_ellipsis_p)
3955 {
3956 /* Make sure that the glyphs of the ellipsis will get
3957 correct `charpos' values. If we would not update
3958 it->position here, the glyphs would belong to the
3959 last visible character _before_ the invisible
3960 text, which confuses `set_cursor_from_row'.
3961
3962 We use the last invisible position instead of the
3963 first because this way the cursor is always drawn on
3964 the first "." of the ellipsis, whenever PT is inside
3965 the invisible text. Otherwise the cursor would be
3966 placed _after_ the ellipsis when the point is after the
3967 first invisible character. */
3968 if (!STRINGP (it->object))
3969 {
3970 it->position.charpos = newpos - 1;
3971 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3972 }
3973 it->ellipsis_p = 1;
3974 /* Let the ellipsis display before
3975 considering any properties of the following char.
3976 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3977 handled = HANDLED_RETURN;
3978 }
3979 }
3980 }
3981
3982 return handled;
3983 }
3984
3985
3986 /* Make iterator IT return `...' next.
3987 Replaces LEN characters from buffer. */
3988
3989 static void
3990 setup_for_ellipsis (struct it *it, int len)
3991 {
3992 /* Use the display table definition for `...'. Invalid glyphs
3993 will be handled by the method returning elements from dpvec. */
3994 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3995 {
3996 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3997 it->dpvec = v->contents;
3998 it->dpend = v->contents + v->header.size;
3999 }
4000 else
4001 {
4002 /* Default `...'. */
4003 it->dpvec = default_invis_vector;
4004 it->dpend = default_invis_vector + 3;
4005 }
4006
4007 it->dpvec_char_len = len;
4008 it->current.dpvec_index = 0;
4009 it->dpvec_face_id = -1;
4010
4011 /* Remember the current face id in case glyphs specify faces.
4012 IT's face is restored in set_iterator_to_next.
4013 saved_face_id was set to preceding char's face in handle_stop. */
4014 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4015 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4016
4017 it->method = GET_FROM_DISPLAY_VECTOR;
4018 it->ellipsis_p = 1;
4019 }
4020
4021
4022 \f
4023 /***********************************************************************
4024 'display' property
4025 ***********************************************************************/
4026
4027 /* Set up iterator IT from `display' property at its current position.
4028 Called from handle_stop.
4029 We return HANDLED_RETURN if some part of the display property
4030 overrides the display of the buffer text itself.
4031 Otherwise we return HANDLED_NORMALLY. */
4032
4033 static enum prop_handled
4034 handle_display_prop (struct it *it)
4035 {
4036 Lisp_Object propval, object, overlay;
4037 struct text_pos *position;
4038 EMACS_INT bufpos;
4039 /* Nonzero if some property replaces the display of the text itself. */
4040 int display_replaced_p = 0;
4041
4042 if (STRINGP (it->string))
4043 {
4044 object = it->string;
4045 position = &it->current.string_pos;
4046 bufpos = CHARPOS (it->current.pos);
4047 }
4048 else
4049 {
4050 XSETWINDOW (object, it->w);
4051 position = &it->current.pos;
4052 bufpos = CHARPOS (*position);
4053 }
4054
4055 /* Reset those iterator values set from display property values. */
4056 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4057 it->space_width = Qnil;
4058 it->font_height = Qnil;
4059 it->voffset = 0;
4060
4061 /* We don't support recursive `display' properties, i.e. string
4062 values that have a string `display' property, that have a string
4063 `display' property etc. */
4064 if (!it->string_from_display_prop_p)
4065 it->area = TEXT_AREA;
4066
4067 propval = get_char_property_and_overlay (make_number (position->charpos),
4068 Qdisplay, object, &overlay);
4069 if (NILP (propval))
4070 return HANDLED_NORMALLY;
4071 /* Now OVERLAY is the overlay that gave us this property, or nil
4072 if it was a text property. */
4073
4074 if (!STRINGP (it->string))
4075 object = it->w->buffer;
4076
4077 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4078 position, bufpos,
4079 FRAME_WINDOW_P (it->f));
4080
4081 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4082 }
4083
4084 /* Subroutine of handle_display_prop. Returns non-zero if the display
4085 specification in SPEC is a replacing specification, i.e. it would
4086 replace the text covered by `display' property with something else,
4087 such as an image or a display string. If SPEC includes any kind or
4088 `(space ...) specification, the value is 2; this is used by
4089 compute_display_string_pos, which see.
4090
4091 See handle_single_display_spec for documentation of arguments.
4092 frame_window_p is non-zero if the window being redisplayed is on a
4093 GUI frame; this argument is used only if IT is NULL, see below.
4094
4095 IT can be NULL, if this is called by the bidi reordering code
4096 through compute_display_string_pos, which see. In that case, this
4097 function only examines SPEC, but does not otherwise "handle" it, in
4098 the sense that it doesn't set up members of IT from the display
4099 spec. */
4100 static int
4101 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4102 Lisp_Object overlay, struct text_pos *position,
4103 EMACS_INT bufpos, int frame_window_p)
4104 {
4105 int replacing_p = 0;
4106 int rv;
4107
4108 if (CONSP (spec)
4109 /* Simple specerties. */
4110 && !EQ (XCAR (spec), Qimage)
4111 && !EQ (XCAR (spec), Qspace)
4112 && !EQ (XCAR (spec), Qwhen)
4113 && !EQ (XCAR (spec), Qslice)
4114 && !EQ (XCAR (spec), Qspace_width)
4115 && !EQ (XCAR (spec), Qheight)
4116 && !EQ (XCAR (spec), Qraise)
4117 /* Marginal area specifications. */
4118 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4119 && !EQ (XCAR (spec), Qleft_fringe)
4120 && !EQ (XCAR (spec), Qright_fringe)
4121 && !NILP (XCAR (spec)))
4122 {
4123 for (; CONSP (spec); spec = XCDR (spec))
4124 {
4125 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4126 overlay, position, bufpos,
4127 replacing_p, frame_window_p)))
4128 {
4129 replacing_p = rv;
4130 /* If some text in a string is replaced, `position' no
4131 longer points to the position of `object'. */
4132 if (!it || STRINGP (object))
4133 break;
4134 }
4135 }
4136 }
4137 else if (VECTORP (spec))
4138 {
4139 int i;
4140 for (i = 0; i < ASIZE (spec); ++i)
4141 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4142 overlay, position, bufpos,
4143 replacing_p, frame_window_p)))
4144 {
4145 replacing_p = rv;
4146 /* If some text in a string is replaced, `position' no
4147 longer points to the position of `object'. */
4148 if (!it || STRINGP (object))
4149 break;
4150 }
4151 }
4152 else
4153 {
4154 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4155 position, bufpos, 0,
4156 frame_window_p)))
4157 replacing_p = rv;
4158 }
4159
4160 return replacing_p;
4161 }
4162
4163 /* Value is the position of the end of the `display' property starting
4164 at START_POS in OBJECT. */
4165
4166 static struct text_pos
4167 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4168 {
4169 Lisp_Object end;
4170 struct text_pos end_pos;
4171
4172 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4173 Qdisplay, object, Qnil);
4174 CHARPOS (end_pos) = XFASTINT (end);
4175 if (STRINGP (object))
4176 compute_string_pos (&end_pos, start_pos, it->string);
4177 else
4178 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4179
4180 return end_pos;
4181 }
4182
4183
4184 /* Set up IT from a single `display' property specification SPEC. OBJECT
4185 is the object in which the `display' property was found. *POSITION
4186 is the position in OBJECT at which the `display' property was found.
4187 BUFPOS is the buffer position of OBJECT (different from POSITION if
4188 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4189 previously saw a display specification which already replaced text
4190 display with something else, for example an image; we ignore such
4191 properties after the first one has been processed.
4192
4193 OVERLAY is the overlay this `display' property came from,
4194 or nil if it was a text property.
4195
4196 If SPEC is a `space' or `image' specification, and in some other
4197 cases too, set *POSITION to the position where the `display'
4198 property ends.
4199
4200 If IT is NULL, only examine the property specification in SPEC, but
4201 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4202 is intended to be displayed in a window on a GUI frame.
4203
4204 Value is non-zero if something was found which replaces the display
4205 of buffer or string text. */
4206
4207 static int
4208 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4209 Lisp_Object overlay, struct text_pos *position,
4210 EMACS_INT bufpos, int display_replaced_p,
4211 int frame_window_p)
4212 {
4213 Lisp_Object form;
4214 Lisp_Object location, value;
4215 struct text_pos start_pos = *position;
4216 int valid_p;
4217
4218 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4219 If the result is non-nil, use VALUE instead of SPEC. */
4220 form = Qt;
4221 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4222 {
4223 spec = XCDR (spec);
4224 if (!CONSP (spec))
4225 return 0;
4226 form = XCAR (spec);
4227 spec = XCDR (spec);
4228 }
4229
4230 if (!NILP (form) && !EQ (form, Qt))
4231 {
4232 int count = SPECPDL_INDEX ();
4233 struct gcpro gcpro1;
4234
4235 /* Bind `object' to the object having the `display' property, a
4236 buffer or string. Bind `position' to the position in the
4237 object where the property was found, and `buffer-position'
4238 to the current position in the buffer. */
4239
4240 if (NILP (object))
4241 XSETBUFFER (object, current_buffer);
4242 specbind (Qobject, object);
4243 specbind (Qposition, make_number (CHARPOS (*position)));
4244 specbind (Qbuffer_position, make_number (bufpos));
4245 GCPRO1 (form);
4246 form = safe_eval (form);
4247 UNGCPRO;
4248 unbind_to (count, Qnil);
4249 }
4250
4251 if (NILP (form))
4252 return 0;
4253
4254 /* Handle `(height HEIGHT)' specifications. */
4255 if (CONSP (spec)
4256 && EQ (XCAR (spec), Qheight)
4257 && CONSP (XCDR (spec)))
4258 {
4259 if (it)
4260 {
4261 if (!FRAME_WINDOW_P (it->f))
4262 return 0;
4263
4264 it->font_height = XCAR (XCDR (spec));
4265 if (!NILP (it->font_height))
4266 {
4267 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4268 int new_height = -1;
4269
4270 if (CONSP (it->font_height)
4271 && (EQ (XCAR (it->font_height), Qplus)
4272 || EQ (XCAR (it->font_height), Qminus))
4273 && CONSP (XCDR (it->font_height))
4274 && INTEGERP (XCAR (XCDR (it->font_height))))
4275 {
4276 /* `(+ N)' or `(- N)' where N is an integer. */
4277 int steps = XINT (XCAR (XCDR (it->font_height)));
4278 if (EQ (XCAR (it->font_height), Qplus))
4279 steps = - steps;
4280 it->face_id = smaller_face (it->f, it->face_id, steps);
4281 }
4282 else if (FUNCTIONP (it->font_height))
4283 {
4284 /* Call function with current height as argument.
4285 Value is the new height. */
4286 Lisp_Object height;
4287 height = safe_call1 (it->font_height,
4288 face->lface[LFACE_HEIGHT_INDEX]);
4289 if (NUMBERP (height))
4290 new_height = XFLOATINT (height);
4291 }
4292 else if (NUMBERP (it->font_height))
4293 {
4294 /* Value is a multiple of the canonical char height. */
4295 struct face *f;
4296
4297 f = FACE_FROM_ID (it->f,
4298 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4299 new_height = (XFLOATINT (it->font_height)
4300 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4301 }
4302 else
4303 {
4304 /* Evaluate IT->font_height with `height' bound to the
4305 current specified height to get the new height. */
4306 int count = SPECPDL_INDEX ();
4307
4308 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4309 value = safe_eval (it->font_height);
4310 unbind_to (count, Qnil);
4311
4312 if (NUMBERP (value))
4313 new_height = XFLOATINT (value);
4314 }
4315
4316 if (new_height > 0)
4317 it->face_id = face_with_height (it->f, it->face_id, new_height);
4318 }
4319 }
4320
4321 return 0;
4322 }
4323
4324 /* Handle `(space-width WIDTH)'. */
4325 if (CONSP (spec)
4326 && EQ (XCAR (spec), Qspace_width)
4327 && CONSP (XCDR (spec)))
4328 {
4329 if (it)
4330 {
4331 if (!FRAME_WINDOW_P (it->f))
4332 return 0;
4333
4334 value = XCAR (XCDR (spec));
4335 if (NUMBERP (value) && XFLOATINT (value) > 0)
4336 it->space_width = value;
4337 }
4338
4339 return 0;
4340 }
4341
4342 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4343 if (CONSP (spec)
4344 && EQ (XCAR (spec), Qslice))
4345 {
4346 Lisp_Object tem;
4347
4348 if (it)
4349 {
4350 if (!FRAME_WINDOW_P (it->f))
4351 return 0;
4352
4353 if (tem = XCDR (spec), CONSP (tem))
4354 {
4355 it->slice.x = XCAR (tem);
4356 if (tem = XCDR (tem), CONSP (tem))
4357 {
4358 it->slice.y = XCAR (tem);
4359 if (tem = XCDR (tem), CONSP (tem))
4360 {
4361 it->slice.width = XCAR (tem);
4362 if (tem = XCDR (tem), CONSP (tem))
4363 it->slice.height = XCAR (tem);
4364 }
4365 }
4366 }
4367 }
4368
4369 return 0;
4370 }
4371
4372 /* Handle `(raise FACTOR)'. */
4373 if (CONSP (spec)
4374 && EQ (XCAR (spec), Qraise)
4375 && CONSP (XCDR (spec)))
4376 {
4377 if (it)
4378 {
4379 if (!FRAME_WINDOW_P (it->f))
4380 return 0;
4381
4382 #ifdef HAVE_WINDOW_SYSTEM
4383 value = XCAR (XCDR (spec));
4384 if (NUMBERP (value))
4385 {
4386 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4387 it->voffset = - (XFLOATINT (value)
4388 * (FONT_HEIGHT (face->font)));
4389 }
4390 #endif /* HAVE_WINDOW_SYSTEM */
4391 }
4392
4393 return 0;
4394 }
4395
4396 /* Don't handle the other kinds of display specifications
4397 inside a string that we got from a `display' property. */
4398 if (it && it->string_from_display_prop_p)
4399 return 0;
4400
4401 /* Characters having this form of property are not displayed, so
4402 we have to find the end of the property. */
4403 if (it)
4404 {
4405 start_pos = *position;
4406 *position = display_prop_end (it, object, start_pos);
4407 }
4408 value = Qnil;
4409
4410 /* Stop the scan at that end position--we assume that all
4411 text properties change there. */
4412 if (it)
4413 it->stop_charpos = position->charpos;
4414
4415 /* Handle `(left-fringe BITMAP [FACE])'
4416 and `(right-fringe BITMAP [FACE])'. */
4417 if (CONSP (spec)
4418 && (EQ (XCAR (spec), Qleft_fringe)
4419 || EQ (XCAR (spec), Qright_fringe))
4420 && CONSP (XCDR (spec)))
4421 {
4422 int fringe_bitmap;
4423
4424 if (it)
4425 {
4426 if (!FRAME_WINDOW_P (it->f))
4427 /* If we return here, POSITION has been advanced
4428 across the text with this property. */
4429 return 0;
4430 }
4431 else if (!frame_window_p)
4432 return 0;
4433
4434 #ifdef HAVE_WINDOW_SYSTEM
4435 value = XCAR (XCDR (spec));
4436 if (!SYMBOLP (value)
4437 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4438 /* If we return here, POSITION has been advanced
4439 across the text with this property. */
4440 return 0;
4441
4442 if (it)
4443 {
4444 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4445
4446 if (CONSP (XCDR (XCDR (spec))))
4447 {
4448 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4449 int face_id2 = lookup_derived_face (it->f, face_name,
4450 FRINGE_FACE_ID, 0);
4451 if (face_id2 >= 0)
4452 face_id = face_id2;
4453 }
4454
4455 /* Save current settings of IT so that we can restore them
4456 when we are finished with the glyph property value. */
4457 push_it (it, position);
4458
4459 it->area = TEXT_AREA;
4460 it->what = IT_IMAGE;
4461 it->image_id = -1; /* no image */
4462 it->position = start_pos;
4463 it->object = NILP (object) ? it->w->buffer : object;
4464 it->method = GET_FROM_IMAGE;
4465 it->from_overlay = Qnil;
4466 it->face_id = face_id;
4467 it->from_disp_prop_p = 1;
4468
4469 /* Say that we haven't consumed the characters with
4470 `display' property yet. The call to pop_it in
4471 set_iterator_to_next will clean this up. */
4472 *position = start_pos;
4473
4474 if (EQ (XCAR (spec), Qleft_fringe))
4475 {
4476 it->left_user_fringe_bitmap = fringe_bitmap;
4477 it->left_user_fringe_face_id = face_id;
4478 }
4479 else
4480 {
4481 it->right_user_fringe_bitmap = fringe_bitmap;
4482 it->right_user_fringe_face_id = face_id;
4483 }
4484 }
4485 #endif /* HAVE_WINDOW_SYSTEM */
4486 return 1;
4487 }
4488
4489 /* Prepare to handle `((margin left-margin) ...)',
4490 `((margin right-margin) ...)' and `((margin nil) ...)'
4491 prefixes for display specifications. */
4492 location = Qunbound;
4493 if (CONSP (spec) && CONSP (XCAR (spec)))
4494 {
4495 Lisp_Object tem;
4496
4497 value = XCDR (spec);
4498 if (CONSP (value))
4499 value = XCAR (value);
4500
4501 tem = XCAR (spec);
4502 if (EQ (XCAR (tem), Qmargin)
4503 && (tem = XCDR (tem),
4504 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4505 (NILP (tem)
4506 || EQ (tem, Qleft_margin)
4507 || EQ (tem, Qright_margin))))
4508 location = tem;
4509 }
4510
4511 if (EQ (location, Qunbound))
4512 {
4513 location = Qnil;
4514 value = spec;
4515 }
4516
4517 /* After this point, VALUE is the property after any
4518 margin prefix has been stripped. It must be a string,
4519 an image specification, or `(space ...)'.
4520
4521 LOCATION specifies where to display: `left-margin',
4522 `right-margin' or nil. */
4523
4524 valid_p = (STRINGP (value)
4525 #ifdef HAVE_WINDOW_SYSTEM
4526 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4527 && valid_image_p (value))
4528 #endif /* not HAVE_WINDOW_SYSTEM */
4529 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4530
4531 if (valid_p && !display_replaced_p)
4532 {
4533 int retval = 1;
4534
4535 if (!it)
4536 {
4537 /* Callers need to know whether the display spec is any kind
4538 of `(space ...)' spec that is about to affect text-area
4539 display. */
4540 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4541 retval = 2;
4542 return retval;
4543 }
4544
4545 /* Save current settings of IT so that we can restore them
4546 when we are finished with the glyph property value. */
4547 push_it (it, position);
4548 it->from_overlay = overlay;
4549 it->from_disp_prop_p = 1;
4550
4551 if (NILP (location))
4552 it->area = TEXT_AREA;
4553 else if (EQ (location, Qleft_margin))
4554 it->area = LEFT_MARGIN_AREA;
4555 else
4556 it->area = RIGHT_MARGIN_AREA;
4557
4558 if (STRINGP (value))
4559 {
4560 it->string = value;
4561 it->multibyte_p = STRING_MULTIBYTE (it->string);
4562 it->current.overlay_string_index = -1;
4563 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4564 it->end_charpos = it->string_nchars = SCHARS (it->string);
4565 it->method = GET_FROM_STRING;
4566 it->stop_charpos = 0;
4567 it->prev_stop = 0;
4568 it->base_level_stop = 0;
4569 it->string_from_display_prop_p = 1;
4570 /* Say that we haven't consumed the characters with
4571 `display' property yet. The call to pop_it in
4572 set_iterator_to_next will clean this up. */
4573 if (BUFFERP (object))
4574 *position = start_pos;
4575
4576 /* Force paragraph direction to be that of the parent
4577 object. If the parent object's paragraph direction is
4578 not yet determined, default to L2R. */
4579 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4580 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4581 else
4582 it->paragraph_embedding = L2R;
4583
4584 /* Set up the bidi iterator for this display string. */
4585 if (it->bidi_p)
4586 {
4587 it->bidi_it.string.lstring = it->string;
4588 it->bidi_it.string.s = NULL;
4589 it->bidi_it.string.schars = it->end_charpos;
4590 it->bidi_it.string.bufpos = bufpos;
4591 it->bidi_it.string.from_disp_str = 1;
4592 it->bidi_it.string.unibyte = !it->multibyte_p;
4593 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4594 }
4595 }
4596 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4597 {
4598 it->method = GET_FROM_STRETCH;
4599 it->object = value;
4600 *position = it->position = start_pos;
4601 retval = 1 + (it->area == TEXT_AREA);
4602 }
4603 #ifdef HAVE_WINDOW_SYSTEM
4604 else
4605 {
4606 it->what = IT_IMAGE;
4607 it->image_id = lookup_image (it->f, value);
4608 it->position = start_pos;
4609 it->object = NILP (object) ? it->w->buffer : object;
4610 it->method = GET_FROM_IMAGE;
4611
4612 /* Say that we haven't consumed the characters with
4613 `display' property yet. The call to pop_it in
4614 set_iterator_to_next will clean this up. */
4615 *position = start_pos;
4616 }
4617 #endif /* HAVE_WINDOW_SYSTEM */
4618
4619 return retval;
4620 }
4621
4622 /* Invalid property or property not supported. Restore
4623 POSITION to what it was before. */
4624 *position = start_pos;
4625 return 0;
4626 }
4627
4628 /* Check if PROP is a display property value whose text should be
4629 treated as intangible. OVERLAY is the overlay from which PROP
4630 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4631 specify the buffer position covered by PROP. */
4632
4633 int
4634 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4635 EMACS_INT charpos, EMACS_INT bytepos)
4636 {
4637 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4638 struct text_pos position;
4639
4640 SET_TEXT_POS (position, charpos, bytepos);
4641 return handle_display_spec (NULL, prop, Qnil, overlay,
4642 &position, charpos, frame_window_p);
4643 }
4644
4645
4646 /* Return 1 if PROP is a display sub-property value containing STRING.
4647
4648 Implementation note: this and the following function are really
4649 special cases of handle_display_spec and
4650 handle_single_display_spec, and should ideally use the same code.
4651 Until they do, these two pairs must be consistent and must be
4652 modified in sync. */
4653
4654 static int
4655 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4656 {
4657 if (EQ (string, prop))
4658 return 1;
4659
4660 /* Skip over `when FORM'. */
4661 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4662 {
4663 prop = XCDR (prop);
4664 if (!CONSP (prop))
4665 return 0;
4666 /* Actually, the condition following `when' should be eval'ed,
4667 like handle_single_display_spec does, and we should return
4668 zero if it evaluates to nil. However, this function is
4669 called only when the buffer was already displayed and some
4670 glyph in the glyph matrix was found to come from a display
4671 string. Therefore, the condition was already evaluated, and
4672 the result was non-nil, otherwise the display string wouldn't
4673 have been displayed and we would have never been called for
4674 this property. Thus, we can skip the evaluation and assume
4675 its result is non-nil. */
4676 prop = XCDR (prop);
4677 }
4678
4679 if (CONSP (prop))
4680 /* Skip over `margin LOCATION'. */
4681 if (EQ (XCAR (prop), Qmargin))
4682 {
4683 prop = XCDR (prop);
4684 if (!CONSP (prop))
4685 return 0;
4686
4687 prop = XCDR (prop);
4688 if (!CONSP (prop))
4689 return 0;
4690 }
4691
4692 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4693 }
4694
4695
4696 /* Return 1 if STRING appears in the `display' property PROP. */
4697
4698 static int
4699 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4700 {
4701 if (CONSP (prop)
4702 && !EQ (XCAR (prop), Qwhen)
4703 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4704 {
4705 /* A list of sub-properties. */
4706 while (CONSP (prop))
4707 {
4708 if (single_display_spec_string_p (XCAR (prop), string))
4709 return 1;
4710 prop = XCDR (prop);
4711 }
4712 }
4713 else if (VECTORP (prop))
4714 {
4715 /* A vector of sub-properties. */
4716 int i;
4717 for (i = 0; i < ASIZE (prop); ++i)
4718 if (single_display_spec_string_p (AREF (prop, i), string))
4719 return 1;
4720 }
4721 else
4722 return single_display_spec_string_p (prop, string);
4723
4724 return 0;
4725 }
4726
4727 /* Look for STRING in overlays and text properties in the current
4728 buffer, between character positions FROM and TO (excluding TO).
4729 BACK_P non-zero means look back (in this case, TO is supposed to be
4730 less than FROM).
4731 Value is the first character position where STRING was found, or
4732 zero if it wasn't found before hitting TO.
4733
4734 This function may only use code that doesn't eval because it is
4735 called asynchronously from note_mouse_highlight. */
4736
4737 static EMACS_INT
4738 string_buffer_position_lim (Lisp_Object string,
4739 EMACS_INT from, EMACS_INT to, int back_p)
4740 {
4741 Lisp_Object limit, prop, pos;
4742 int found = 0;
4743
4744 pos = make_number (from);
4745
4746 if (!back_p) /* looking forward */
4747 {
4748 limit = make_number (min (to, ZV));
4749 while (!found && !EQ (pos, limit))
4750 {
4751 prop = Fget_char_property (pos, Qdisplay, Qnil);
4752 if (!NILP (prop) && display_prop_string_p (prop, string))
4753 found = 1;
4754 else
4755 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4756 limit);
4757 }
4758 }
4759 else /* looking back */
4760 {
4761 limit = make_number (max (to, BEGV));
4762 while (!found && !EQ (pos, limit))
4763 {
4764 prop = Fget_char_property (pos, Qdisplay, Qnil);
4765 if (!NILP (prop) && display_prop_string_p (prop, string))
4766 found = 1;
4767 else
4768 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4769 limit);
4770 }
4771 }
4772
4773 return found ? XINT (pos) : 0;
4774 }
4775
4776 /* Determine which buffer position in current buffer STRING comes from.
4777 AROUND_CHARPOS is an approximate position where it could come from.
4778 Value is the buffer position or 0 if it couldn't be determined.
4779
4780 This function is necessary because we don't record buffer positions
4781 in glyphs generated from strings (to keep struct glyph small).
4782 This function may only use code that doesn't eval because it is
4783 called asynchronously from note_mouse_highlight. */
4784
4785 static EMACS_INT
4786 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4787 {
4788 const int MAX_DISTANCE = 1000;
4789 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4790 around_charpos + MAX_DISTANCE,
4791 0);
4792
4793 if (!found)
4794 found = string_buffer_position_lim (string, around_charpos,
4795 around_charpos - MAX_DISTANCE, 1);
4796 return found;
4797 }
4798
4799
4800 \f
4801 /***********************************************************************
4802 `composition' property
4803 ***********************************************************************/
4804
4805 /* Set up iterator IT from `composition' property at its current
4806 position. Called from handle_stop. */
4807
4808 static enum prop_handled
4809 handle_composition_prop (struct it *it)
4810 {
4811 Lisp_Object prop, string;
4812 EMACS_INT pos, pos_byte, start, end;
4813
4814 if (STRINGP (it->string))
4815 {
4816 unsigned char *s;
4817
4818 pos = IT_STRING_CHARPOS (*it);
4819 pos_byte = IT_STRING_BYTEPOS (*it);
4820 string = it->string;
4821 s = SDATA (string) + pos_byte;
4822 it->c = STRING_CHAR (s);
4823 }
4824 else
4825 {
4826 pos = IT_CHARPOS (*it);
4827 pos_byte = IT_BYTEPOS (*it);
4828 string = Qnil;
4829 it->c = FETCH_CHAR (pos_byte);
4830 }
4831
4832 /* If there's a valid composition and point is not inside of the
4833 composition (in the case that the composition is from the current
4834 buffer), draw a glyph composed from the composition components. */
4835 if (find_composition (pos, -1, &start, &end, &prop, string)
4836 && COMPOSITION_VALID_P (start, end, prop)
4837 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4838 {
4839 if (start < pos)
4840 /* As we can't handle this situation (perhaps font-lock added
4841 a new composition), we just return here hoping that next
4842 redisplay will detect this composition much earlier. */
4843 return HANDLED_NORMALLY;
4844 if (start != pos)
4845 {
4846 if (STRINGP (it->string))
4847 pos_byte = string_char_to_byte (it->string, start);
4848 else
4849 pos_byte = CHAR_TO_BYTE (start);
4850 }
4851 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4852 prop, string);
4853
4854 if (it->cmp_it.id >= 0)
4855 {
4856 it->cmp_it.ch = -1;
4857 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4858 it->cmp_it.nglyphs = -1;
4859 }
4860 }
4861
4862 return HANDLED_NORMALLY;
4863 }
4864
4865
4866 \f
4867 /***********************************************************************
4868 Overlay strings
4869 ***********************************************************************/
4870
4871 /* The following structure is used to record overlay strings for
4872 later sorting in load_overlay_strings. */
4873
4874 struct overlay_entry
4875 {
4876 Lisp_Object overlay;
4877 Lisp_Object string;
4878 int priority;
4879 int after_string_p;
4880 };
4881
4882
4883 /* Set up iterator IT from overlay strings at its current position.
4884 Called from handle_stop. */
4885
4886 static enum prop_handled
4887 handle_overlay_change (struct it *it)
4888 {
4889 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4890 return HANDLED_RECOMPUTE_PROPS;
4891 else
4892 return HANDLED_NORMALLY;
4893 }
4894
4895
4896 /* Set up the next overlay string for delivery by IT, if there is an
4897 overlay string to deliver. Called by set_iterator_to_next when the
4898 end of the current overlay string is reached. If there are more
4899 overlay strings to display, IT->string and
4900 IT->current.overlay_string_index are set appropriately here.
4901 Otherwise IT->string is set to nil. */
4902
4903 static void
4904 next_overlay_string (struct it *it)
4905 {
4906 ++it->current.overlay_string_index;
4907 if (it->current.overlay_string_index == it->n_overlay_strings)
4908 {
4909 /* No more overlay strings. Restore IT's settings to what
4910 they were before overlay strings were processed, and
4911 continue to deliver from current_buffer. */
4912
4913 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4914 pop_it (it);
4915 xassert (it->sp > 0
4916 || (NILP (it->string)
4917 && it->method == GET_FROM_BUFFER
4918 && it->stop_charpos >= BEGV
4919 && it->stop_charpos <= it->end_charpos));
4920 it->current.overlay_string_index = -1;
4921 it->n_overlay_strings = 0;
4922 it->overlay_strings_charpos = -1;
4923
4924 /* If we're at the end of the buffer, record that we have
4925 processed the overlay strings there already, so that
4926 next_element_from_buffer doesn't try it again. */
4927 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4928 it->overlay_strings_at_end_processed_p = 1;
4929 }
4930 else
4931 {
4932 /* There are more overlay strings to process. If
4933 IT->current.overlay_string_index has advanced to a position
4934 where we must load IT->overlay_strings with more strings, do
4935 it. We must load at the IT->overlay_strings_charpos where
4936 IT->n_overlay_strings was originally computed; when invisible
4937 text is present, this might not be IT_CHARPOS (Bug#7016). */
4938 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4939
4940 if (it->current.overlay_string_index && i == 0)
4941 load_overlay_strings (it, it->overlay_strings_charpos);
4942
4943 /* Initialize IT to deliver display elements from the overlay
4944 string. */
4945 it->string = it->overlay_strings[i];
4946 it->multibyte_p = STRING_MULTIBYTE (it->string);
4947 SET_TEXT_POS (it->current.string_pos, 0, 0);
4948 it->method = GET_FROM_STRING;
4949 it->stop_charpos = 0;
4950 if (it->cmp_it.stop_pos >= 0)
4951 it->cmp_it.stop_pos = 0;
4952 it->prev_stop = 0;
4953 it->base_level_stop = 0;
4954
4955 /* Set up the bidi iterator for this overlay string. */
4956 if (it->bidi_p)
4957 {
4958 it->bidi_it.string.lstring = it->string;
4959 it->bidi_it.string.s = NULL;
4960 it->bidi_it.string.schars = SCHARS (it->string);
4961 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
4962 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
4963 it->bidi_it.string.unibyte = !it->multibyte_p;
4964 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4965 }
4966 }
4967
4968 CHECK_IT (it);
4969 }
4970
4971
4972 /* Compare two overlay_entry structures E1 and E2. Used as a
4973 comparison function for qsort in load_overlay_strings. Overlay
4974 strings for the same position are sorted so that
4975
4976 1. All after-strings come in front of before-strings, except
4977 when they come from the same overlay.
4978
4979 2. Within after-strings, strings are sorted so that overlay strings
4980 from overlays with higher priorities come first.
4981
4982 2. Within before-strings, strings are sorted so that overlay
4983 strings from overlays with higher priorities come last.
4984
4985 Value is analogous to strcmp. */
4986
4987
4988 static int
4989 compare_overlay_entries (const void *e1, const void *e2)
4990 {
4991 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4992 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4993 int result;
4994
4995 if (entry1->after_string_p != entry2->after_string_p)
4996 {
4997 /* Let after-strings appear in front of before-strings if
4998 they come from different overlays. */
4999 if (EQ (entry1->overlay, entry2->overlay))
5000 result = entry1->after_string_p ? 1 : -1;
5001 else
5002 result = entry1->after_string_p ? -1 : 1;
5003 }
5004 else if (entry1->after_string_p)
5005 /* After-strings sorted in order of decreasing priority. */
5006 result = entry2->priority - entry1->priority;
5007 else
5008 /* Before-strings sorted in order of increasing priority. */
5009 result = entry1->priority - entry2->priority;
5010
5011 return result;
5012 }
5013
5014
5015 /* Load the vector IT->overlay_strings with overlay strings from IT's
5016 current buffer position, or from CHARPOS if that is > 0. Set
5017 IT->n_overlays to the total number of overlay strings found.
5018
5019 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5020 a time. On entry into load_overlay_strings,
5021 IT->current.overlay_string_index gives the number of overlay
5022 strings that have already been loaded by previous calls to this
5023 function.
5024
5025 IT->add_overlay_start contains an additional overlay start
5026 position to consider for taking overlay strings from, if non-zero.
5027 This position comes into play when the overlay has an `invisible'
5028 property, and both before and after-strings. When we've skipped to
5029 the end of the overlay, because of its `invisible' property, we
5030 nevertheless want its before-string to appear.
5031 IT->add_overlay_start will contain the overlay start position
5032 in this case.
5033
5034 Overlay strings are sorted so that after-string strings come in
5035 front of before-string strings. Within before and after-strings,
5036 strings are sorted by overlay priority. See also function
5037 compare_overlay_entries. */
5038
5039 static void
5040 load_overlay_strings (struct it *it, EMACS_INT charpos)
5041 {
5042 Lisp_Object overlay, window, str, invisible;
5043 struct Lisp_Overlay *ov;
5044 EMACS_INT start, end;
5045 int size = 20;
5046 int n = 0, i, j, invis_p;
5047 struct overlay_entry *entries
5048 = (struct overlay_entry *) alloca (size * sizeof *entries);
5049
5050 if (charpos <= 0)
5051 charpos = IT_CHARPOS (*it);
5052
5053 /* Append the overlay string STRING of overlay OVERLAY to vector
5054 `entries' which has size `size' and currently contains `n'
5055 elements. AFTER_P non-zero means STRING is an after-string of
5056 OVERLAY. */
5057 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5058 do \
5059 { \
5060 Lisp_Object priority; \
5061 \
5062 if (n == size) \
5063 { \
5064 int new_size = 2 * size; \
5065 struct overlay_entry *old = entries; \
5066 entries = \
5067 (struct overlay_entry *) alloca (new_size \
5068 * sizeof *entries); \
5069 memcpy (entries, old, size * sizeof *entries); \
5070 size = new_size; \
5071 } \
5072 \
5073 entries[n].string = (STRING); \
5074 entries[n].overlay = (OVERLAY); \
5075 priority = Foverlay_get ((OVERLAY), Qpriority); \
5076 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5077 entries[n].after_string_p = (AFTER_P); \
5078 ++n; \
5079 } \
5080 while (0)
5081
5082 /* Process overlay before the overlay center. */
5083 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5084 {
5085 XSETMISC (overlay, ov);
5086 xassert (OVERLAYP (overlay));
5087 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5088 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5089
5090 if (end < charpos)
5091 break;
5092
5093 /* Skip this overlay if it doesn't start or end at IT's current
5094 position. */
5095 if (end != charpos && start != charpos)
5096 continue;
5097
5098 /* Skip this overlay if it doesn't apply to IT->w. */
5099 window = Foverlay_get (overlay, Qwindow);
5100 if (WINDOWP (window) && XWINDOW (window) != it->w)
5101 continue;
5102
5103 /* If the text ``under'' the overlay is invisible, both before-
5104 and after-strings from this overlay are visible; start and
5105 end position are indistinguishable. */
5106 invisible = Foverlay_get (overlay, Qinvisible);
5107 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5108
5109 /* If overlay has a non-empty before-string, record it. */
5110 if ((start == charpos || (end == charpos && invis_p))
5111 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5112 && SCHARS (str))
5113 RECORD_OVERLAY_STRING (overlay, str, 0);
5114
5115 /* If overlay has a non-empty after-string, record it. */
5116 if ((end == charpos || (start == charpos && invis_p))
5117 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5118 && SCHARS (str))
5119 RECORD_OVERLAY_STRING (overlay, str, 1);
5120 }
5121
5122 /* Process overlays after the overlay center. */
5123 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5124 {
5125 XSETMISC (overlay, ov);
5126 xassert (OVERLAYP (overlay));
5127 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5128 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5129
5130 if (start > charpos)
5131 break;
5132
5133 /* Skip this overlay if it doesn't start or end at IT's current
5134 position. */
5135 if (end != charpos && start != charpos)
5136 continue;
5137
5138 /* Skip this overlay if it doesn't apply to IT->w. */
5139 window = Foverlay_get (overlay, Qwindow);
5140 if (WINDOWP (window) && XWINDOW (window) != it->w)
5141 continue;
5142
5143 /* If the text ``under'' the overlay is invisible, it has a zero
5144 dimension, and both before- and after-strings apply. */
5145 invisible = Foverlay_get (overlay, Qinvisible);
5146 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5147
5148 /* If overlay has a non-empty before-string, record it. */
5149 if ((start == charpos || (end == charpos && invis_p))
5150 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5151 && SCHARS (str))
5152 RECORD_OVERLAY_STRING (overlay, str, 0);
5153
5154 /* If overlay has a non-empty after-string, record it. */
5155 if ((end == charpos || (start == charpos && invis_p))
5156 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5157 && SCHARS (str))
5158 RECORD_OVERLAY_STRING (overlay, str, 1);
5159 }
5160
5161 #undef RECORD_OVERLAY_STRING
5162
5163 /* Sort entries. */
5164 if (n > 1)
5165 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5166
5167 /* Record number of overlay strings, and where we computed it. */
5168 it->n_overlay_strings = n;
5169 it->overlay_strings_charpos = charpos;
5170
5171 /* IT->current.overlay_string_index is the number of overlay strings
5172 that have already been consumed by IT. Copy some of the
5173 remaining overlay strings to IT->overlay_strings. */
5174 i = 0;
5175 j = it->current.overlay_string_index;
5176 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5177 {
5178 it->overlay_strings[i] = entries[j].string;
5179 it->string_overlays[i++] = entries[j++].overlay;
5180 }
5181
5182 CHECK_IT (it);
5183 }
5184
5185
5186 /* Get the first chunk of overlay strings at IT's current buffer
5187 position, or at CHARPOS if that is > 0. Value is non-zero if at
5188 least one overlay string was found. */
5189
5190 static int
5191 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5192 {
5193 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5194 process. This fills IT->overlay_strings with strings, and sets
5195 IT->n_overlay_strings to the total number of strings to process.
5196 IT->pos.overlay_string_index has to be set temporarily to zero
5197 because load_overlay_strings needs this; it must be set to -1
5198 when no overlay strings are found because a zero value would
5199 indicate a position in the first overlay string. */
5200 it->current.overlay_string_index = 0;
5201 load_overlay_strings (it, charpos);
5202
5203 /* If we found overlay strings, set up IT to deliver display
5204 elements from the first one. Otherwise set up IT to deliver
5205 from current_buffer. */
5206 if (it->n_overlay_strings)
5207 {
5208 /* Make sure we know settings in current_buffer, so that we can
5209 restore meaningful values when we're done with the overlay
5210 strings. */
5211 if (compute_stop_p)
5212 compute_stop_pos (it);
5213 xassert (it->face_id >= 0);
5214
5215 /* Save IT's settings. They are restored after all overlay
5216 strings have been processed. */
5217 xassert (!compute_stop_p || it->sp == 0);
5218
5219 /* When called from handle_stop, there might be an empty display
5220 string loaded. In that case, don't bother saving it. */
5221 if (!STRINGP (it->string) || SCHARS (it->string))
5222 push_it (it, NULL);
5223
5224 /* Set up IT to deliver display elements from the first overlay
5225 string. */
5226 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5227 it->string = it->overlay_strings[0];
5228 it->from_overlay = Qnil;
5229 it->stop_charpos = 0;
5230 xassert (STRINGP (it->string));
5231 it->end_charpos = SCHARS (it->string);
5232 it->prev_stop = 0;
5233 it->base_level_stop = 0;
5234 it->multibyte_p = STRING_MULTIBYTE (it->string);
5235 it->method = GET_FROM_STRING;
5236 it->from_disp_prop_p = 0;
5237
5238 /* Force paragraph direction to be that of the parent
5239 buffer. */
5240 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5241 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5242 else
5243 it->paragraph_embedding = L2R;
5244
5245 /* Set up the bidi iterator for this overlay string. */
5246 if (it->bidi_p)
5247 {
5248 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5249
5250 it->bidi_it.string.lstring = it->string;
5251 it->bidi_it.string.s = NULL;
5252 it->bidi_it.string.schars = SCHARS (it->string);
5253 it->bidi_it.string.bufpos = pos;
5254 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5255 it->bidi_it.string.unibyte = !it->multibyte_p;
5256 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5257 }
5258 return 1;
5259 }
5260
5261 it->current.overlay_string_index = -1;
5262 return 0;
5263 }
5264
5265 static int
5266 get_overlay_strings (struct it *it, EMACS_INT charpos)
5267 {
5268 it->string = Qnil;
5269 it->method = GET_FROM_BUFFER;
5270
5271 (void) get_overlay_strings_1 (it, charpos, 1);
5272
5273 CHECK_IT (it);
5274
5275 /* Value is non-zero if we found at least one overlay string. */
5276 return STRINGP (it->string);
5277 }
5278
5279
5280 \f
5281 /***********************************************************************
5282 Saving and restoring state
5283 ***********************************************************************/
5284
5285 /* Save current settings of IT on IT->stack. Called, for example,
5286 before setting up IT for an overlay string, to be able to restore
5287 IT's settings to what they were after the overlay string has been
5288 processed. If POSITION is non-NULL, it is the position to save on
5289 the stack instead of IT->position. */
5290
5291 static void
5292 push_it (struct it *it, struct text_pos *position)
5293 {
5294 struct iterator_stack_entry *p;
5295
5296 xassert (it->sp < IT_STACK_SIZE);
5297 p = it->stack + it->sp;
5298
5299 p->stop_charpos = it->stop_charpos;
5300 p->prev_stop = it->prev_stop;
5301 p->base_level_stop = it->base_level_stop;
5302 p->cmp_it = it->cmp_it;
5303 xassert (it->face_id >= 0);
5304 p->face_id = it->face_id;
5305 p->string = it->string;
5306 p->method = it->method;
5307 p->from_overlay = it->from_overlay;
5308 switch (p->method)
5309 {
5310 case GET_FROM_IMAGE:
5311 p->u.image.object = it->object;
5312 p->u.image.image_id = it->image_id;
5313 p->u.image.slice = it->slice;
5314 break;
5315 case GET_FROM_STRETCH:
5316 p->u.stretch.object = it->object;
5317 break;
5318 }
5319 p->position = position ? *position : it->position;
5320 p->current = it->current;
5321 p->end_charpos = it->end_charpos;
5322 p->string_nchars = it->string_nchars;
5323 p->area = it->area;
5324 p->multibyte_p = it->multibyte_p;
5325 p->avoid_cursor_p = it->avoid_cursor_p;
5326 p->space_width = it->space_width;
5327 p->font_height = it->font_height;
5328 p->voffset = it->voffset;
5329 p->string_from_display_prop_p = it->string_from_display_prop_p;
5330 p->display_ellipsis_p = 0;
5331 p->line_wrap = it->line_wrap;
5332 p->bidi_p = it->bidi_p;
5333 p->paragraph_embedding = it->paragraph_embedding;
5334 p->from_disp_prop_p = it->from_disp_prop_p;
5335 ++it->sp;
5336
5337 /* Save the state of the bidi iterator as well. */
5338 if (it->bidi_p)
5339 bidi_push_it (&it->bidi_it);
5340 }
5341
5342 static void
5343 iterate_out_of_display_property (struct it *it)
5344 {
5345 int buffer_p = BUFFERP (it->object);
5346 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5347 EMACS_INT bob = (buffer_p ? BEGV : 0);
5348
5349 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5350
5351 /* Maybe initialize paragraph direction. If we are at the beginning
5352 of a new paragraph, next_element_from_buffer may not have a
5353 chance to do that. */
5354 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5355 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5356 /* prev_stop can be zero, so check against BEGV as well. */
5357 while (it->bidi_it.charpos >= bob
5358 && it->prev_stop <= it->bidi_it.charpos
5359 && it->bidi_it.charpos < CHARPOS (it->position)
5360 && it->bidi_it.charpos < eob)
5361 bidi_move_to_visually_next (&it->bidi_it);
5362 /* Record the stop_pos we just crossed, for when we cross it
5363 back, maybe. */
5364 if (it->bidi_it.charpos > CHARPOS (it->position))
5365 it->prev_stop = CHARPOS (it->position);
5366 /* If we ended up not where pop_it put us, resync IT's
5367 positional members with the bidi iterator. */
5368 if (it->bidi_it.charpos != CHARPOS (it->position))
5369 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5370 if (buffer_p)
5371 it->current.pos = it->position;
5372 else
5373 it->current.string_pos = it->position;
5374 }
5375
5376 /* Restore IT's settings from IT->stack. Called, for example, when no
5377 more overlay strings must be processed, and we return to delivering
5378 display elements from a buffer, or when the end of a string from a
5379 `display' property is reached and we return to delivering display
5380 elements from an overlay string, or from a buffer. */
5381
5382 static void
5383 pop_it (struct it *it)
5384 {
5385 struct iterator_stack_entry *p;
5386 int from_display_prop = it->from_disp_prop_p;
5387
5388 xassert (it->sp > 0);
5389 --it->sp;
5390 p = it->stack + it->sp;
5391 it->stop_charpos = p->stop_charpos;
5392 it->prev_stop = p->prev_stop;
5393 it->base_level_stop = p->base_level_stop;
5394 it->cmp_it = p->cmp_it;
5395 it->face_id = p->face_id;
5396 it->current = p->current;
5397 it->position = p->position;
5398 it->string = p->string;
5399 it->from_overlay = p->from_overlay;
5400 if (NILP (it->string))
5401 SET_TEXT_POS (it->current.string_pos, -1, -1);
5402 it->method = p->method;
5403 switch (it->method)
5404 {
5405 case GET_FROM_IMAGE:
5406 it->image_id = p->u.image.image_id;
5407 it->object = p->u.image.object;
5408 it->slice = p->u.image.slice;
5409 break;
5410 case GET_FROM_STRETCH:
5411 it->object = p->u.stretch.object;
5412 break;
5413 case GET_FROM_BUFFER:
5414 it->object = it->w->buffer;
5415 break;
5416 case GET_FROM_STRING:
5417 it->object = it->string;
5418 break;
5419 case GET_FROM_DISPLAY_VECTOR:
5420 if (it->s)
5421 it->method = GET_FROM_C_STRING;
5422 else if (STRINGP (it->string))
5423 it->method = GET_FROM_STRING;
5424 else
5425 {
5426 it->method = GET_FROM_BUFFER;
5427 it->object = it->w->buffer;
5428 }
5429 }
5430 it->end_charpos = p->end_charpos;
5431 it->string_nchars = p->string_nchars;
5432 it->area = p->area;
5433 it->multibyte_p = p->multibyte_p;
5434 it->avoid_cursor_p = p->avoid_cursor_p;
5435 it->space_width = p->space_width;
5436 it->font_height = p->font_height;
5437 it->voffset = p->voffset;
5438 it->string_from_display_prop_p = p->string_from_display_prop_p;
5439 it->line_wrap = p->line_wrap;
5440 it->bidi_p = p->bidi_p;
5441 it->paragraph_embedding = p->paragraph_embedding;
5442 it->from_disp_prop_p = p->from_disp_prop_p;
5443 if (it->bidi_p)
5444 {
5445 bidi_pop_it (&it->bidi_it);
5446 /* Bidi-iterate until we get out of the portion of text, if any,
5447 covered by a `display' text property or by an overlay with
5448 `display' property. (We cannot just jump there, because the
5449 internal coherency of the bidi iterator state can not be
5450 preserved across such jumps.) We also must determine the
5451 paragraph base direction if the overlay we just processed is
5452 at the beginning of a new paragraph. */
5453 if (from_display_prop
5454 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5455 iterate_out_of_display_property (it);
5456
5457 xassert ((BUFFERP (it->object)
5458 && IT_CHARPOS (*it) == it->bidi_it.charpos
5459 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5460 || (STRINGP (it->object)
5461 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5462 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos));
5463 }
5464 }
5465
5466
5467 \f
5468 /***********************************************************************
5469 Moving over lines
5470 ***********************************************************************/
5471
5472 /* Set IT's current position to the previous line start. */
5473
5474 static void
5475 back_to_previous_line_start (struct it *it)
5476 {
5477 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5478 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5479 }
5480
5481
5482 /* Move IT to the next line start.
5483
5484 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5485 we skipped over part of the text (as opposed to moving the iterator
5486 continuously over the text). Otherwise, don't change the value
5487 of *SKIPPED_P.
5488
5489 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5490 iterator on the newline, if it was found.
5491
5492 Newlines may come from buffer text, overlay strings, or strings
5493 displayed via the `display' property. That's the reason we can't
5494 simply use find_next_newline_no_quit.
5495
5496 Note that this function may not skip over invisible text that is so
5497 because of text properties and immediately follows a newline. If
5498 it would, function reseat_at_next_visible_line_start, when called
5499 from set_iterator_to_next, would effectively make invisible
5500 characters following a newline part of the wrong glyph row, which
5501 leads to wrong cursor motion. */
5502
5503 static int
5504 forward_to_next_line_start (struct it *it, int *skipped_p,
5505 struct bidi_it *bidi_it_prev)
5506 {
5507 EMACS_INT old_selective;
5508 int newline_found_p, n;
5509 const int MAX_NEWLINE_DISTANCE = 500;
5510
5511 /* If already on a newline, just consume it to avoid unintended
5512 skipping over invisible text below. */
5513 if (it->what == IT_CHARACTER
5514 && it->c == '\n'
5515 && CHARPOS (it->position) == IT_CHARPOS (*it))
5516 {
5517 if (it->bidi_p && bidi_it_prev)
5518 *bidi_it_prev = it->bidi_it;
5519 set_iterator_to_next (it, 0);
5520 it->c = 0;
5521 return 1;
5522 }
5523
5524 /* Don't handle selective display in the following. It's (a)
5525 unnecessary because it's done by the caller, and (b) leads to an
5526 infinite recursion because next_element_from_ellipsis indirectly
5527 calls this function. */
5528 old_selective = it->selective;
5529 it->selective = 0;
5530
5531 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5532 from buffer text. */
5533 for (n = newline_found_p = 0;
5534 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5535 n += STRINGP (it->string) ? 0 : 1)
5536 {
5537 if (!get_next_display_element (it))
5538 return 0;
5539 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5540 if (newline_found_p && it->bidi_p && bidi_it_prev)
5541 *bidi_it_prev = it->bidi_it;
5542 set_iterator_to_next (it, 0);
5543 }
5544
5545 /* If we didn't find a newline near enough, see if we can use a
5546 short-cut. */
5547 if (!newline_found_p)
5548 {
5549 EMACS_INT start = IT_CHARPOS (*it);
5550 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5551 Lisp_Object pos;
5552
5553 xassert (!STRINGP (it->string));
5554
5555 /* If there isn't any `display' property in sight, and no
5556 overlays, we can just use the position of the newline in
5557 buffer text. */
5558 if (it->stop_charpos >= limit
5559 || ((pos = Fnext_single_property_change (make_number (start),
5560 Qdisplay, Qnil,
5561 make_number (limit)),
5562 NILP (pos))
5563 && next_overlay_change (start) == ZV))
5564 {
5565 if (!it->bidi_p)
5566 {
5567 IT_CHARPOS (*it) = limit;
5568 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5569 }
5570 else
5571 {
5572 struct bidi_it bprev;
5573
5574 /* Help bidi.c avoid expensive searches for display
5575 properties and overlays, by telling it that there are
5576 none up to `limit'. */
5577 if (it->bidi_it.disp_pos < limit)
5578 {
5579 it->bidi_it.disp_pos = limit;
5580 it->bidi_it.disp_prop = 0;
5581 }
5582 do {
5583 bprev = it->bidi_it;
5584 bidi_move_to_visually_next (&it->bidi_it);
5585 } while (it->bidi_it.charpos != limit);
5586 IT_CHARPOS (*it) = limit;
5587 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5588 if (bidi_it_prev)
5589 *bidi_it_prev = bprev;
5590 }
5591 *skipped_p = newline_found_p = 1;
5592 }
5593 else
5594 {
5595 while (get_next_display_element (it)
5596 && !newline_found_p)
5597 {
5598 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5599 if (newline_found_p && it->bidi_p && bidi_it_prev)
5600 *bidi_it_prev = it->bidi_it;
5601 set_iterator_to_next (it, 0);
5602 }
5603 }
5604 }
5605
5606 it->selective = old_selective;
5607 return newline_found_p;
5608 }
5609
5610
5611 /* Set IT's current position to the previous visible line start. Skip
5612 invisible text that is so either due to text properties or due to
5613 selective display. Caution: this does not change IT->current_x and
5614 IT->hpos. */
5615
5616 static void
5617 back_to_previous_visible_line_start (struct it *it)
5618 {
5619 while (IT_CHARPOS (*it) > BEGV)
5620 {
5621 back_to_previous_line_start (it);
5622
5623 if (IT_CHARPOS (*it) <= BEGV)
5624 break;
5625
5626 /* If selective > 0, then lines indented more than its value are
5627 invisible. */
5628 if (it->selective > 0
5629 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5630 it->selective))
5631 continue;
5632
5633 /* Check the newline before point for invisibility. */
5634 {
5635 Lisp_Object prop;
5636 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5637 Qinvisible, it->window);
5638 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5639 continue;
5640 }
5641
5642 if (IT_CHARPOS (*it) <= BEGV)
5643 break;
5644
5645 {
5646 struct it it2;
5647 void *it2data = NULL;
5648 EMACS_INT pos;
5649 EMACS_INT beg, end;
5650 Lisp_Object val, overlay;
5651
5652 SAVE_IT (it2, *it, it2data);
5653
5654 /* If newline is part of a composition, continue from start of composition */
5655 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5656 && beg < IT_CHARPOS (*it))
5657 goto replaced;
5658
5659 /* If newline is replaced by a display property, find start of overlay
5660 or interval and continue search from that point. */
5661 pos = --IT_CHARPOS (it2);
5662 --IT_BYTEPOS (it2);
5663 it2.sp = 0;
5664 bidi_unshelve_cache (NULL, 0);
5665 it2.string_from_display_prop_p = 0;
5666 it2.from_disp_prop_p = 0;
5667 if (handle_display_prop (&it2) == HANDLED_RETURN
5668 && !NILP (val = get_char_property_and_overlay
5669 (make_number (pos), Qdisplay, Qnil, &overlay))
5670 && (OVERLAYP (overlay)
5671 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5672 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5673 {
5674 RESTORE_IT (it, it, it2data);
5675 goto replaced;
5676 }
5677
5678 /* Newline is not replaced by anything -- so we are done. */
5679 RESTORE_IT (it, it, it2data);
5680 break;
5681
5682 replaced:
5683 if (beg < BEGV)
5684 beg = BEGV;
5685 IT_CHARPOS (*it) = beg;
5686 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5687 }
5688 }
5689
5690 it->continuation_lines_width = 0;
5691
5692 xassert (IT_CHARPOS (*it) >= BEGV);
5693 xassert (IT_CHARPOS (*it) == BEGV
5694 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5695 CHECK_IT (it);
5696 }
5697
5698
5699 /* Reseat iterator IT at the previous visible line start. Skip
5700 invisible text that is so either due to text properties or due to
5701 selective display. At the end, update IT's overlay information,
5702 face information etc. */
5703
5704 void
5705 reseat_at_previous_visible_line_start (struct it *it)
5706 {
5707 back_to_previous_visible_line_start (it);
5708 reseat (it, it->current.pos, 1);
5709 CHECK_IT (it);
5710 }
5711
5712
5713 /* Reseat iterator IT on the next visible line start in the current
5714 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5715 preceding the line start. Skip over invisible text that is so
5716 because of selective display. Compute faces, overlays etc at the
5717 new position. Note that this function does not skip over text that
5718 is invisible because of text properties. */
5719
5720 static void
5721 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5722 {
5723 int newline_found_p, skipped_p = 0;
5724 struct bidi_it bidi_it_prev;
5725
5726 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5727
5728 /* Skip over lines that are invisible because they are indented
5729 more than the value of IT->selective. */
5730 if (it->selective > 0)
5731 while (IT_CHARPOS (*it) < ZV
5732 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5733 it->selective))
5734 {
5735 xassert (IT_BYTEPOS (*it) == BEGV
5736 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5737 newline_found_p =
5738 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5739 }
5740
5741 /* Position on the newline if that's what's requested. */
5742 if (on_newline_p && newline_found_p)
5743 {
5744 if (STRINGP (it->string))
5745 {
5746 if (IT_STRING_CHARPOS (*it) > 0)
5747 {
5748 if (!it->bidi_p)
5749 {
5750 --IT_STRING_CHARPOS (*it);
5751 --IT_STRING_BYTEPOS (*it);
5752 }
5753 else
5754 {
5755 /* We need to restore the bidi iterator to the state
5756 it had on the newline, and resync the IT's
5757 position with that. */
5758 it->bidi_it = bidi_it_prev;
5759 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
5760 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
5761 }
5762 }
5763 }
5764 else if (IT_CHARPOS (*it) > BEGV)
5765 {
5766 if (!it->bidi_p)
5767 {
5768 --IT_CHARPOS (*it);
5769 --IT_BYTEPOS (*it);
5770 }
5771 else
5772 {
5773 /* We need to restore the bidi iterator to the state it
5774 had on the newline and resync IT with that. */
5775 it->bidi_it = bidi_it_prev;
5776 IT_CHARPOS (*it) = it->bidi_it.charpos;
5777 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5778 }
5779 reseat (it, it->current.pos, 0);
5780 }
5781 }
5782 else if (skipped_p)
5783 reseat (it, it->current.pos, 0);
5784
5785 CHECK_IT (it);
5786 }
5787
5788
5789 \f
5790 /***********************************************************************
5791 Changing an iterator's position
5792 ***********************************************************************/
5793
5794 /* Change IT's current position to POS in current_buffer. If FORCE_P
5795 is non-zero, always check for text properties at the new position.
5796 Otherwise, text properties are only looked up if POS >=
5797 IT->check_charpos of a property. */
5798
5799 static void
5800 reseat (struct it *it, struct text_pos pos, int force_p)
5801 {
5802 EMACS_INT original_pos = IT_CHARPOS (*it);
5803
5804 reseat_1 (it, pos, 0);
5805
5806 /* Determine where to check text properties. Avoid doing it
5807 where possible because text property lookup is very expensive. */
5808 if (force_p
5809 || CHARPOS (pos) > it->stop_charpos
5810 || CHARPOS (pos) < original_pos)
5811 {
5812 if (it->bidi_p)
5813 {
5814 /* For bidi iteration, we need to prime prev_stop and
5815 base_level_stop with our best estimations. */
5816 /* Implementation note: Of course, POS is not necessarily a
5817 stop position, so assigning prev_pos to it is a lie; we
5818 should have called compute_stop_backwards. However, if
5819 the current buffer does not include any R2L characters,
5820 that call would be a waste of cycles, because the
5821 iterator will never move back, and thus never cross this
5822 "fake" stop position. So we delay that backward search
5823 until the time we really need it, in next_element_from_buffer. */
5824 if (CHARPOS (pos) != it->prev_stop)
5825 it->prev_stop = CHARPOS (pos);
5826 if (CHARPOS (pos) < it->base_level_stop)
5827 it->base_level_stop = 0; /* meaning it's unknown */
5828 handle_stop (it);
5829 }
5830 else
5831 {
5832 handle_stop (it);
5833 it->prev_stop = it->base_level_stop = 0;
5834 }
5835
5836 }
5837
5838 CHECK_IT (it);
5839 }
5840
5841
5842 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5843 IT->stop_pos to POS, also. */
5844
5845 static void
5846 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5847 {
5848 /* Don't call this function when scanning a C string. */
5849 xassert (it->s == NULL);
5850
5851 /* POS must be a reasonable value. */
5852 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5853
5854 it->current.pos = it->position = pos;
5855 it->end_charpos = ZV;
5856 it->dpvec = NULL;
5857 it->current.dpvec_index = -1;
5858 it->current.overlay_string_index = -1;
5859 IT_STRING_CHARPOS (*it) = -1;
5860 IT_STRING_BYTEPOS (*it) = -1;
5861 it->string = Qnil;
5862 it->method = GET_FROM_BUFFER;
5863 it->object = it->w->buffer;
5864 it->area = TEXT_AREA;
5865 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5866 it->sp = 0;
5867 it->string_from_display_prop_p = 0;
5868 it->from_disp_prop_p = 0;
5869 it->face_before_selective_p = 0;
5870 if (it->bidi_p)
5871 {
5872 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5873 &it->bidi_it);
5874 bidi_unshelve_cache (NULL, 0);
5875 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5876 it->bidi_it.string.s = NULL;
5877 it->bidi_it.string.lstring = Qnil;
5878 it->bidi_it.string.bufpos = 0;
5879 it->bidi_it.string.unibyte = 0;
5880 }
5881
5882 if (set_stop_p)
5883 {
5884 it->stop_charpos = CHARPOS (pos);
5885 it->base_level_stop = CHARPOS (pos);
5886 }
5887 }
5888
5889
5890 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5891 If S is non-null, it is a C string to iterate over. Otherwise,
5892 STRING gives a Lisp string to iterate over.
5893
5894 If PRECISION > 0, don't return more then PRECISION number of
5895 characters from the string.
5896
5897 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5898 characters have been returned. FIELD_WIDTH < 0 means an infinite
5899 field width.
5900
5901 MULTIBYTE = 0 means disable processing of multibyte characters,
5902 MULTIBYTE > 0 means enable it,
5903 MULTIBYTE < 0 means use IT->multibyte_p.
5904
5905 IT must be initialized via a prior call to init_iterator before
5906 calling this function. */
5907
5908 static void
5909 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5910 EMACS_INT charpos, EMACS_INT precision, int field_width,
5911 int multibyte)
5912 {
5913 /* No region in strings. */
5914 it->region_beg_charpos = it->region_end_charpos = -1;
5915
5916 /* No text property checks performed by default, but see below. */
5917 it->stop_charpos = -1;
5918
5919 /* Set iterator position and end position. */
5920 memset (&it->current, 0, sizeof it->current);
5921 it->current.overlay_string_index = -1;
5922 it->current.dpvec_index = -1;
5923 xassert (charpos >= 0);
5924
5925 /* If STRING is specified, use its multibyteness, otherwise use the
5926 setting of MULTIBYTE, if specified. */
5927 if (multibyte >= 0)
5928 it->multibyte_p = multibyte > 0;
5929
5930 /* Bidirectional reordering of strings is controlled by the default
5931 value of bidi-display-reordering. */
5932 it->bidi_p = !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
5933
5934 if (s == NULL)
5935 {
5936 xassert (STRINGP (string));
5937 it->string = string;
5938 it->s = NULL;
5939 it->end_charpos = it->string_nchars = SCHARS (string);
5940 it->method = GET_FROM_STRING;
5941 it->current.string_pos = string_pos (charpos, string);
5942
5943 if (it->bidi_p)
5944 {
5945 it->bidi_it.string.lstring = string;
5946 it->bidi_it.string.s = NULL;
5947 it->bidi_it.string.schars = it->end_charpos;
5948 it->bidi_it.string.bufpos = 0;
5949 it->bidi_it.string.from_disp_str = 0;
5950 it->bidi_it.string.unibyte = !it->multibyte_p;
5951 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
5952 FRAME_WINDOW_P (it->f), &it->bidi_it);
5953 }
5954 }
5955 else
5956 {
5957 it->s = (const unsigned char *) s;
5958 it->string = Qnil;
5959
5960 /* Note that we use IT->current.pos, not it->current.string_pos,
5961 for displaying C strings. */
5962 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5963 if (it->multibyte_p)
5964 {
5965 it->current.pos = c_string_pos (charpos, s, 1);
5966 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5967 }
5968 else
5969 {
5970 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5971 it->end_charpos = it->string_nchars = strlen (s);
5972 }
5973
5974 if (it->bidi_p)
5975 {
5976 it->bidi_it.string.lstring = Qnil;
5977 it->bidi_it.string.s = (const unsigned char *) s;
5978 it->bidi_it.string.schars = it->end_charpos;
5979 it->bidi_it.string.bufpos = 0;
5980 it->bidi_it.string.from_disp_str = 0;
5981 it->bidi_it.string.unibyte = !it->multibyte_p;
5982 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5983 &it->bidi_it);
5984 }
5985 it->method = GET_FROM_C_STRING;
5986 }
5987
5988 /* PRECISION > 0 means don't return more than PRECISION characters
5989 from the string. */
5990 if (precision > 0 && it->end_charpos - charpos > precision)
5991 {
5992 it->end_charpos = it->string_nchars = charpos + precision;
5993 if (it->bidi_p)
5994 it->bidi_it.string.schars = it->end_charpos;
5995 }
5996
5997 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5998 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5999 FIELD_WIDTH < 0 means infinite field width. This is useful for
6000 padding with `-' at the end of a mode line. */
6001 if (field_width < 0)
6002 field_width = INFINITY;
6003 /* Implementation note: We deliberately don't enlarge
6004 it->bidi_it.string.schars here to fit it->end_charpos, because
6005 the bidi iterator cannot produce characters out of thin air. */
6006 if (field_width > it->end_charpos - charpos)
6007 it->end_charpos = charpos + field_width;
6008
6009 /* Use the standard display table for displaying strings. */
6010 if (DISP_TABLE_P (Vstandard_display_table))
6011 it->dp = XCHAR_TABLE (Vstandard_display_table);
6012
6013 it->stop_charpos = charpos;
6014 it->prev_stop = charpos;
6015 it->base_level_stop = 0;
6016 if (it->bidi_p)
6017 {
6018 it->bidi_it.first_elt = 1;
6019 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6020 it->bidi_it.disp_pos = -1;
6021 }
6022 if (s == NULL && it->multibyte_p)
6023 {
6024 EMACS_INT endpos = SCHARS (it->string);
6025 if (endpos > it->end_charpos)
6026 endpos = it->end_charpos;
6027 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6028 it->string);
6029 }
6030 CHECK_IT (it);
6031 }
6032
6033
6034 \f
6035 /***********************************************************************
6036 Iteration
6037 ***********************************************************************/
6038
6039 /* Map enum it_method value to corresponding next_element_from_* function. */
6040
6041 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6042 {
6043 next_element_from_buffer,
6044 next_element_from_display_vector,
6045 next_element_from_string,
6046 next_element_from_c_string,
6047 next_element_from_image,
6048 next_element_from_stretch
6049 };
6050
6051 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6052
6053
6054 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6055 (possibly with the following characters). */
6056
6057 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6058 ((IT)->cmp_it.id >= 0 \
6059 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6060 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6061 END_CHARPOS, (IT)->w, \
6062 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6063 (IT)->string)))
6064
6065
6066 /* Lookup the char-table Vglyphless_char_display for character C (-1
6067 if we want information for no-font case), and return the display
6068 method symbol. By side-effect, update it->what and
6069 it->glyphless_method. This function is called from
6070 get_next_display_element for each character element, and from
6071 x_produce_glyphs when no suitable font was found. */
6072
6073 Lisp_Object
6074 lookup_glyphless_char_display (int c, struct it *it)
6075 {
6076 Lisp_Object glyphless_method = Qnil;
6077
6078 if (CHAR_TABLE_P (Vglyphless_char_display)
6079 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6080 {
6081 if (c >= 0)
6082 {
6083 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6084 if (CONSP (glyphless_method))
6085 glyphless_method = FRAME_WINDOW_P (it->f)
6086 ? XCAR (glyphless_method)
6087 : XCDR (glyphless_method);
6088 }
6089 else
6090 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6091 }
6092
6093 retry:
6094 if (NILP (glyphless_method))
6095 {
6096 if (c >= 0)
6097 /* The default is to display the character by a proper font. */
6098 return Qnil;
6099 /* The default for the no-font case is to display an empty box. */
6100 glyphless_method = Qempty_box;
6101 }
6102 if (EQ (glyphless_method, Qzero_width))
6103 {
6104 if (c >= 0)
6105 return glyphless_method;
6106 /* This method can't be used for the no-font case. */
6107 glyphless_method = Qempty_box;
6108 }
6109 if (EQ (glyphless_method, Qthin_space))
6110 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6111 else if (EQ (glyphless_method, Qempty_box))
6112 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6113 else if (EQ (glyphless_method, Qhex_code))
6114 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6115 else if (STRINGP (glyphless_method))
6116 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6117 else
6118 {
6119 /* Invalid value. We use the default method. */
6120 glyphless_method = Qnil;
6121 goto retry;
6122 }
6123 it->what = IT_GLYPHLESS;
6124 return glyphless_method;
6125 }
6126
6127 /* Load IT's display element fields with information about the next
6128 display element from the current position of IT. Value is zero if
6129 end of buffer (or C string) is reached. */
6130
6131 static struct frame *last_escape_glyph_frame = NULL;
6132 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6133 static int last_escape_glyph_merged_face_id = 0;
6134
6135 struct frame *last_glyphless_glyph_frame = NULL;
6136 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6137 int last_glyphless_glyph_merged_face_id = 0;
6138
6139 static int
6140 get_next_display_element (struct it *it)
6141 {
6142 /* Non-zero means that we found a display element. Zero means that
6143 we hit the end of what we iterate over. Performance note: the
6144 function pointer `method' used here turns out to be faster than
6145 using a sequence of if-statements. */
6146 int success_p;
6147
6148 get_next:
6149 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6150
6151 if (it->what == IT_CHARACTER)
6152 {
6153 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6154 and only if (a) the resolved directionality of that character
6155 is R..." */
6156 /* FIXME: Do we need an exception for characters from display
6157 tables? */
6158 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6159 it->c = bidi_mirror_char (it->c);
6160 /* Map via display table or translate control characters.
6161 IT->c, IT->len etc. have been set to the next character by
6162 the function call above. If we have a display table, and it
6163 contains an entry for IT->c, translate it. Don't do this if
6164 IT->c itself comes from a display table, otherwise we could
6165 end up in an infinite recursion. (An alternative could be to
6166 count the recursion depth of this function and signal an
6167 error when a certain maximum depth is reached.) Is it worth
6168 it? */
6169 if (success_p && it->dpvec == NULL)
6170 {
6171 Lisp_Object dv;
6172 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6173 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
6174 nbsp_or_shy = char_is_other;
6175 int c = it->c; /* This is the character to display. */
6176
6177 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6178 {
6179 xassert (SINGLE_BYTE_CHAR_P (c));
6180 if (unibyte_display_via_language_environment)
6181 {
6182 c = DECODE_CHAR (unibyte, c);
6183 if (c < 0)
6184 c = BYTE8_TO_CHAR (it->c);
6185 }
6186 else
6187 c = BYTE8_TO_CHAR (it->c);
6188 }
6189
6190 if (it->dp
6191 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6192 VECTORP (dv)))
6193 {
6194 struct Lisp_Vector *v = XVECTOR (dv);
6195
6196 /* Return the first character from the display table
6197 entry, if not empty. If empty, don't display the
6198 current character. */
6199 if (v->header.size)
6200 {
6201 it->dpvec_char_len = it->len;
6202 it->dpvec = v->contents;
6203 it->dpend = v->contents + v->header.size;
6204 it->current.dpvec_index = 0;
6205 it->dpvec_face_id = -1;
6206 it->saved_face_id = it->face_id;
6207 it->method = GET_FROM_DISPLAY_VECTOR;
6208 it->ellipsis_p = 0;
6209 }
6210 else
6211 {
6212 set_iterator_to_next (it, 0);
6213 }
6214 goto get_next;
6215 }
6216
6217 if (! NILP (lookup_glyphless_char_display (c, it)))
6218 {
6219 if (it->what == IT_GLYPHLESS)
6220 goto done;
6221 /* Don't display this character. */
6222 set_iterator_to_next (it, 0);
6223 goto get_next;
6224 }
6225
6226 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6227 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
6228 : c == 0xAD ? char_is_soft_hyphen
6229 : char_is_other);
6230
6231 /* Translate control characters into `\003' or `^C' form.
6232 Control characters coming from a display table entry are
6233 currently not translated because we use IT->dpvec to hold
6234 the translation. This could easily be changed but I
6235 don't believe that it is worth doing.
6236
6237 NBSP and SOFT-HYPEN are property translated too.
6238
6239 Non-printable characters and raw-byte characters are also
6240 translated to octal form. */
6241 if (((c < ' ' || c == 127) /* ASCII control chars */
6242 ? (it->area != TEXT_AREA
6243 /* In mode line, treat \n, \t like other crl chars. */
6244 || (c != '\t'
6245 && it->glyph_row
6246 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6247 || (c != '\n' && c != '\t'))
6248 : (nbsp_or_shy
6249 || CHAR_BYTE8_P (c)
6250 || ! CHAR_PRINTABLE_P (c))))
6251 {
6252 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
6253 or a non-printable character which must be displayed
6254 either as '\003' or as `^C' where the '\\' and '^'
6255 can be defined in the display table. Fill
6256 IT->ctl_chars with glyphs for what we have to
6257 display. Then, set IT->dpvec to these glyphs. */
6258 Lisp_Object gc;
6259 int ctl_len;
6260 int face_id;
6261 EMACS_INT lface_id = 0;
6262 int escape_glyph;
6263
6264 /* Handle control characters with ^. */
6265
6266 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6267 {
6268 int g;
6269
6270 g = '^'; /* default glyph for Control */
6271 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6272 if (it->dp
6273 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6274 && GLYPH_CODE_CHAR_VALID_P (gc))
6275 {
6276 g = GLYPH_CODE_CHAR (gc);
6277 lface_id = GLYPH_CODE_FACE (gc);
6278 }
6279 if (lface_id)
6280 {
6281 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6282 }
6283 else if (it->f == last_escape_glyph_frame
6284 && it->face_id == last_escape_glyph_face_id)
6285 {
6286 face_id = last_escape_glyph_merged_face_id;
6287 }
6288 else
6289 {
6290 /* Merge the escape-glyph face into the current face. */
6291 face_id = merge_faces (it->f, Qescape_glyph, 0,
6292 it->face_id);
6293 last_escape_glyph_frame = it->f;
6294 last_escape_glyph_face_id = it->face_id;
6295 last_escape_glyph_merged_face_id = face_id;
6296 }
6297
6298 XSETINT (it->ctl_chars[0], g);
6299 XSETINT (it->ctl_chars[1], c ^ 0100);
6300 ctl_len = 2;
6301 goto display_control;
6302 }
6303
6304 /* Handle non-break space in the mode where it only gets
6305 highlighting. */
6306
6307 if (EQ (Vnobreak_char_display, Qt)
6308 && nbsp_or_shy == char_is_nbsp)
6309 {
6310 /* Merge the no-break-space face into the current face. */
6311 face_id = merge_faces (it->f, Qnobreak_space, 0,
6312 it->face_id);
6313
6314 c = ' ';
6315 XSETINT (it->ctl_chars[0], ' ');
6316 ctl_len = 1;
6317 goto display_control;
6318 }
6319
6320 /* Handle sequences that start with the "escape glyph". */
6321
6322 /* the default escape glyph is \. */
6323 escape_glyph = '\\';
6324
6325 if (it->dp
6326 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6327 && GLYPH_CODE_CHAR_VALID_P (gc))
6328 {
6329 escape_glyph = GLYPH_CODE_CHAR (gc);
6330 lface_id = GLYPH_CODE_FACE (gc);
6331 }
6332 if (lface_id)
6333 {
6334 /* The display table specified a face.
6335 Merge it into face_id and also into escape_glyph. */
6336 face_id = merge_faces (it->f, Qt, lface_id,
6337 it->face_id);
6338 }
6339 else if (it->f == last_escape_glyph_frame
6340 && it->face_id == last_escape_glyph_face_id)
6341 {
6342 face_id = last_escape_glyph_merged_face_id;
6343 }
6344 else
6345 {
6346 /* Merge the escape-glyph face into the current face. */
6347 face_id = merge_faces (it->f, Qescape_glyph, 0,
6348 it->face_id);
6349 last_escape_glyph_frame = it->f;
6350 last_escape_glyph_face_id = it->face_id;
6351 last_escape_glyph_merged_face_id = face_id;
6352 }
6353
6354 /* Handle soft hyphens in the mode where they only get
6355 highlighting. */
6356
6357 if (EQ (Vnobreak_char_display, Qt)
6358 && nbsp_or_shy == char_is_soft_hyphen)
6359 {
6360 XSETINT (it->ctl_chars[0], '-');
6361 ctl_len = 1;
6362 goto display_control;
6363 }
6364
6365 /* Handle non-break space and soft hyphen
6366 with the escape glyph. */
6367
6368 if (nbsp_or_shy)
6369 {
6370 XSETINT (it->ctl_chars[0], escape_glyph);
6371 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6372 XSETINT (it->ctl_chars[1], c);
6373 ctl_len = 2;
6374 goto display_control;
6375 }
6376
6377 {
6378 char str[10];
6379 int len, i;
6380
6381 if (CHAR_BYTE8_P (c))
6382 /* Display \200 instead of \17777600. */
6383 c = CHAR_TO_BYTE8 (c);
6384 len = sprintf (str, "%03o", c);
6385
6386 XSETINT (it->ctl_chars[0], escape_glyph);
6387 for (i = 0; i < len; i++)
6388 XSETINT (it->ctl_chars[i + 1], str[i]);
6389 ctl_len = len + 1;
6390 }
6391
6392 display_control:
6393 /* Set up IT->dpvec and return first character from it. */
6394 it->dpvec_char_len = it->len;
6395 it->dpvec = it->ctl_chars;
6396 it->dpend = it->dpvec + ctl_len;
6397 it->current.dpvec_index = 0;
6398 it->dpvec_face_id = face_id;
6399 it->saved_face_id = it->face_id;
6400 it->method = GET_FROM_DISPLAY_VECTOR;
6401 it->ellipsis_p = 0;
6402 goto get_next;
6403 }
6404 it->char_to_display = c;
6405 }
6406 else if (success_p)
6407 {
6408 it->char_to_display = it->c;
6409 }
6410 }
6411
6412 /* Adjust face id for a multibyte character. There are no multibyte
6413 character in unibyte text. */
6414 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6415 && it->multibyte_p
6416 && success_p
6417 && FRAME_WINDOW_P (it->f))
6418 {
6419 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6420
6421 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6422 {
6423 /* Automatic composition with glyph-string. */
6424 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6425
6426 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6427 }
6428 else
6429 {
6430 EMACS_INT pos = (it->s ? -1
6431 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6432 : IT_CHARPOS (*it));
6433 int c;
6434
6435 if (it->what == IT_CHARACTER)
6436 c = it->char_to_display;
6437 else
6438 {
6439 struct composition *cmp = composition_table[it->cmp_it.id];
6440 int i;
6441
6442 c = ' ';
6443 for (i = 0; i < cmp->glyph_len; i++)
6444 /* TAB in a composition means display glyphs with
6445 padding space on the left or right. */
6446 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6447 break;
6448 }
6449 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6450 }
6451 }
6452
6453 done:
6454 /* Is this character the last one of a run of characters with
6455 box? If yes, set IT->end_of_box_run_p to 1. */
6456 if (it->face_box_p
6457 && it->s == NULL)
6458 {
6459 if (it->method == GET_FROM_STRING && it->sp)
6460 {
6461 int face_id = underlying_face_id (it);
6462 struct face *face = FACE_FROM_ID (it->f, face_id);
6463
6464 if (face)
6465 {
6466 if (face->box == FACE_NO_BOX)
6467 {
6468 /* If the box comes from face properties in a
6469 display string, check faces in that string. */
6470 int string_face_id = face_after_it_pos (it);
6471 it->end_of_box_run_p
6472 = (FACE_FROM_ID (it->f, string_face_id)->box
6473 == FACE_NO_BOX);
6474 }
6475 /* Otherwise, the box comes from the underlying face.
6476 If this is the last string character displayed, check
6477 the next buffer location. */
6478 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6479 && (it->current.overlay_string_index
6480 == it->n_overlay_strings - 1))
6481 {
6482 EMACS_INT ignore;
6483 int next_face_id;
6484 struct text_pos pos = it->current.pos;
6485 INC_TEXT_POS (pos, it->multibyte_p);
6486
6487 next_face_id = face_at_buffer_position
6488 (it->w, CHARPOS (pos), it->region_beg_charpos,
6489 it->region_end_charpos, &ignore,
6490 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6491 -1);
6492 it->end_of_box_run_p
6493 = (FACE_FROM_ID (it->f, next_face_id)->box
6494 == FACE_NO_BOX);
6495 }
6496 }
6497 }
6498 else
6499 {
6500 int face_id = face_after_it_pos (it);
6501 it->end_of_box_run_p
6502 = (face_id != it->face_id
6503 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6504 }
6505 }
6506
6507 /* Value is 0 if end of buffer or string reached. */
6508 return success_p;
6509 }
6510
6511
6512 /* Move IT to the next display element.
6513
6514 RESEAT_P non-zero means if called on a newline in buffer text,
6515 skip to the next visible line start.
6516
6517 Functions get_next_display_element and set_iterator_to_next are
6518 separate because I find this arrangement easier to handle than a
6519 get_next_display_element function that also increments IT's
6520 position. The way it is we can first look at an iterator's current
6521 display element, decide whether it fits on a line, and if it does,
6522 increment the iterator position. The other way around we probably
6523 would either need a flag indicating whether the iterator has to be
6524 incremented the next time, or we would have to implement a
6525 decrement position function which would not be easy to write. */
6526
6527 void
6528 set_iterator_to_next (struct it *it, int reseat_p)
6529 {
6530 /* Reset flags indicating start and end of a sequence of characters
6531 with box. Reset them at the start of this function because
6532 moving the iterator to a new position might set them. */
6533 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6534
6535 switch (it->method)
6536 {
6537 case GET_FROM_BUFFER:
6538 /* The current display element of IT is a character from
6539 current_buffer. Advance in the buffer, and maybe skip over
6540 invisible lines that are so because of selective display. */
6541 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6542 reseat_at_next_visible_line_start (it, 0);
6543 else if (it->cmp_it.id >= 0)
6544 {
6545 /* We are currently getting glyphs from a composition. */
6546 int i;
6547
6548 if (! it->bidi_p)
6549 {
6550 IT_CHARPOS (*it) += it->cmp_it.nchars;
6551 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6552 if (it->cmp_it.to < it->cmp_it.nglyphs)
6553 {
6554 it->cmp_it.from = it->cmp_it.to;
6555 }
6556 else
6557 {
6558 it->cmp_it.id = -1;
6559 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6560 IT_BYTEPOS (*it),
6561 it->end_charpos, Qnil);
6562 }
6563 }
6564 else if (! it->cmp_it.reversed_p)
6565 {
6566 /* Composition created while scanning forward. */
6567 /* Update IT's char/byte positions to point to the first
6568 character of the next grapheme cluster, or to the
6569 character visually after the current composition. */
6570 for (i = 0; i < it->cmp_it.nchars; i++)
6571 bidi_move_to_visually_next (&it->bidi_it);
6572 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6573 IT_CHARPOS (*it) = it->bidi_it.charpos;
6574
6575 if (it->cmp_it.to < it->cmp_it.nglyphs)
6576 {
6577 /* Proceed to the next grapheme cluster. */
6578 it->cmp_it.from = it->cmp_it.to;
6579 }
6580 else
6581 {
6582 /* No more grapheme clusters in this composition.
6583 Find the next stop position. */
6584 EMACS_INT stop = it->end_charpos;
6585 if (it->bidi_it.scan_dir < 0)
6586 /* Now we are scanning backward and don't know
6587 where to stop. */
6588 stop = -1;
6589 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6590 IT_BYTEPOS (*it), stop, Qnil);
6591 }
6592 }
6593 else
6594 {
6595 /* Composition created while scanning backward. */
6596 /* Update IT's char/byte positions to point to the last
6597 character of the previous grapheme cluster, or the
6598 character visually after the current composition. */
6599 for (i = 0; i < it->cmp_it.nchars; i++)
6600 bidi_move_to_visually_next (&it->bidi_it);
6601 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6602 IT_CHARPOS (*it) = it->bidi_it.charpos;
6603 if (it->cmp_it.from > 0)
6604 {
6605 /* Proceed to the previous grapheme cluster. */
6606 it->cmp_it.to = it->cmp_it.from;
6607 }
6608 else
6609 {
6610 /* No more grapheme clusters in this composition.
6611 Find the next stop position. */
6612 EMACS_INT stop = it->end_charpos;
6613 if (it->bidi_it.scan_dir < 0)
6614 /* Now we are scanning backward and don't know
6615 where to stop. */
6616 stop = -1;
6617 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6618 IT_BYTEPOS (*it), stop, Qnil);
6619 }
6620 }
6621 }
6622 else
6623 {
6624 xassert (it->len != 0);
6625
6626 if (!it->bidi_p)
6627 {
6628 IT_BYTEPOS (*it) += it->len;
6629 IT_CHARPOS (*it) += 1;
6630 }
6631 else
6632 {
6633 int prev_scan_dir = it->bidi_it.scan_dir;
6634 /* If this is a new paragraph, determine its base
6635 direction (a.k.a. its base embedding level). */
6636 if (it->bidi_it.new_paragraph)
6637 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6638 bidi_move_to_visually_next (&it->bidi_it);
6639 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6640 IT_CHARPOS (*it) = it->bidi_it.charpos;
6641 if (prev_scan_dir != it->bidi_it.scan_dir)
6642 {
6643 /* As the scan direction was changed, we must
6644 re-compute the stop position for composition. */
6645 EMACS_INT stop = it->end_charpos;
6646 if (it->bidi_it.scan_dir < 0)
6647 stop = -1;
6648 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6649 IT_BYTEPOS (*it), stop, Qnil);
6650 }
6651 }
6652 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6653 }
6654 break;
6655
6656 case GET_FROM_C_STRING:
6657 /* Current display element of IT is from a C string. */
6658 if (!it->bidi_p
6659 /* If the string position is beyond string's end, it means
6660 next_element_from_c_string is padding the string with
6661 blanks, in which case we bypass the bidi iterator,
6662 because it cannot deal with such virtual characters. */
6663 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6664 {
6665 IT_BYTEPOS (*it) += it->len;
6666 IT_CHARPOS (*it) += 1;
6667 }
6668 else
6669 {
6670 bidi_move_to_visually_next (&it->bidi_it);
6671 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6672 IT_CHARPOS (*it) = it->bidi_it.charpos;
6673 }
6674 break;
6675
6676 case GET_FROM_DISPLAY_VECTOR:
6677 /* Current display element of IT is from a display table entry.
6678 Advance in the display table definition. Reset it to null if
6679 end reached, and continue with characters from buffers/
6680 strings. */
6681 ++it->current.dpvec_index;
6682
6683 /* Restore face of the iterator to what they were before the
6684 display vector entry (these entries may contain faces). */
6685 it->face_id = it->saved_face_id;
6686
6687 if (it->dpvec + it->current.dpvec_index == it->dpend)
6688 {
6689 int recheck_faces = it->ellipsis_p;
6690
6691 if (it->s)
6692 it->method = GET_FROM_C_STRING;
6693 else if (STRINGP (it->string))
6694 it->method = GET_FROM_STRING;
6695 else
6696 {
6697 it->method = GET_FROM_BUFFER;
6698 it->object = it->w->buffer;
6699 }
6700
6701 it->dpvec = NULL;
6702 it->current.dpvec_index = -1;
6703
6704 /* Skip over characters which were displayed via IT->dpvec. */
6705 if (it->dpvec_char_len < 0)
6706 reseat_at_next_visible_line_start (it, 1);
6707 else if (it->dpvec_char_len > 0)
6708 {
6709 if (it->method == GET_FROM_STRING
6710 && it->n_overlay_strings > 0)
6711 it->ignore_overlay_strings_at_pos_p = 1;
6712 it->len = it->dpvec_char_len;
6713 set_iterator_to_next (it, reseat_p);
6714 }
6715
6716 /* Maybe recheck faces after display vector */
6717 if (recheck_faces)
6718 it->stop_charpos = IT_CHARPOS (*it);
6719 }
6720 break;
6721
6722 case GET_FROM_STRING:
6723 /* Current display element is a character from a Lisp string. */
6724 xassert (it->s == NULL && STRINGP (it->string));
6725 if (it->cmp_it.id >= 0)
6726 {
6727 int i;
6728
6729 if (! it->bidi_p)
6730 {
6731 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6732 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6733 if (it->cmp_it.to < it->cmp_it.nglyphs)
6734 it->cmp_it.from = it->cmp_it.to;
6735 else
6736 {
6737 it->cmp_it.id = -1;
6738 composition_compute_stop_pos (&it->cmp_it,
6739 IT_STRING_CHARPOS (*it),
6740 IT_STRING_BYTEPOS (*it),
6741 it->end_charpos, it->string);
6742 }
6743 }
6744 else if (! it->cmp_it.reversed_p)
6745 {
6746 for (i = 0; i < it->cmp_it.nchars; i++)
6747 bidi_move_to_visually_next (&it->bidi_it);
6748 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6749 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6750
6751 if (it->cmp_it.to < it->cmp_it.nglyphs)
6752 it->cmp_it.from = it->cmp_it.to;
6753 else
6754 {
6755 EMACS_INT stop = it->end_charpos;
6756 if (it->bidi_it.scan_dir < 0)
6757 stop = -1;
6758 composition_compute_stop_pos (&it->cmp_it,
6759 IT_STRING_CHARPOS (*it),
6760 IT_STRING_BYTEPOS (*it), stop,
6761 it->string);
6762 }
6763 }
6764 else
6765 {
6766 for (i = 0; i < it->cmp_it.nchars; i++)
6767 bidi_move_to_visually_next (&it->bidi_it);
6768 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6769 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6770 if (it->cmp_it.from > 0)
6771 it->cmp_it.to = it->cmp_it.from;
6772 else
6773 {
6774 EMACS_INT stop = it->end_charpos;
6775 if (it->bidi_it.scan_dir < 0)
6776 stop = -1;
6777 composition_compute_stop_pos (&it->cmp_it,
6778 IT_STRING_CHARPOS (*it),
6779 IT_STRING_BYTEPOS (*it), stop,
6780 it->string);
6781 }
6782 }
6783 }
6784 else
6785 {
6786 if (!it->bidi_p
6787 /* If the string position is beyond string's end, it
6788 means next_element_from_string is padding the string
6789 with blanks, in which case we bypass the bidi
6790 iterator, because it cannot deal with such virtual
6791 characters. */
6792 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
6793 {
6794 IT_STRING_BYTEPOS (*it) += it->len;
6795 IT_STRING_CHARPOS (*it) += 1;
6796 }
6797 else
6798 {
6799 int prev_scan_dir = it->bidi_it.scan_dir;
6800
6801 bidi_move_to_visually_next (&it->bidi_it);
6802 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6803 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6804 if (prev_scan_dir != it->bidi_it.scan_dir)
6805 {
6806 EMACS_INT stop = it->end_charpos;
6807
6808 if (it->bidi_it.scan_dir < 0)
6809 stop = -1;
6810 composition_compute_stop_pos (&it->cmp_it,
6811 IT_STRING_CHARPOS (*it),
6812 IT_STRING_BYTEPOS (*it), stop,
6813 it->string);
6814 }
6815 }
6816 }
6817
6818 consider_string_end:
6819
6820 if (it->current.overlay_string_index >= 0)
6821 {
6822 /* IT->string is an overlay string. Advance to the
6823 next, if there is one. */
6824 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6825 {
6826 it->ellipsis_p = 0;
6827 next_overlay_string (it);
6828 if (it->ellipsis_p)
6829 setup_for_ellipsis (it, 0);
6830 }
6831 }
6832 else
6833 {
6834 /* IT->string is not an overlay string. If we reached
6835 its end, and there is something on IT->stack, proceed
6836 with what is on the stack. This can be either another
6837 string, this time an overlay string, or a buffer. */
6838 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6839 && it->sp > 0)
6840 {
6841 pop_it (it);
6842 if (it->method == GET_FROM_STRING)
6843 goto consider_string_end;
6844 }
6845 }
6846 break;
6847
6848 case GET_FROM_IMAGE:
6849 case GET_FROM_STRETCH:
6850 /* The position etc with which we have to proceed are on
6851 the stack. The position may be at the end of a string,
6852 if the `display' property takes up the whole string. */
6853 xassert (it->sp > 0);
6854 pop_it (it);
6855 if (it->method == GET_FROM_STRING)
6856 goto consider_string_end;
6857 break;
6858
6859 default:
6860 /* There are no other methods defined, so this should be a bug. */
6861 abort ();
6862 }
6863
6864 xassert (it->method != GET_FROM_STRING
6865 || (STRINGP (it->string)
6866 && IT_STRING_CHARPOS (*it) >= 0));
6867 }
6868
6869 /* Load IT's display element fields with information about the next
6870 display element which comes from a display table entry or from the
6871 result of translating a control character to one of the forms `^C'
6872 or `\003'.
6873
6874 IT->dpvec holds the glyphs to return as characters.
6875 IT->saved_face_id holds the face id before the display vector--it
6876 is restored into IT->face_id in set_iterator_to_next. */
6877
6878 static int
6879 next_element_from_display_vector (struct it *it)
6880 {
6881 Lisp_Object gc;
6882
6883 /* Precondition. */
6884 xassert (it->dpvec && it->current.dpvec_index >= 0);
6885
6886 it->face_id = it->saved_face_id;
6887
6888 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6889 That seemed totally bogus - so I changed it... */
6890 gc = it->dpvec[it->current.dpvec_index];
6891
6892 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6893 {
6894 it->c = GLYPH_CODE_CHAR (gc);
6895 it->len = CHAR_BYTES (it->c);
6896
6897 /* The entry may contain a face id to use. Such a face id is
6898 the id of a Lisp face, not a realized face. A face id of
6899 zero means no face is specified. */
6900 if (it->dpvec_face_id >= 0)
6901 it->face_id = it->dpvec_face_id;
6902 else
6903 {
6904 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
6905 if (lface_id > 0)
6906 it->face_id = merge_faces (it->f, Qt, lface_id,
6907 it->saved_face_id);
6908 }
6909 }
6910 else
6911 /* Display table entry is invalid. Return a space. */
6912 it->c = ' ', it->len = 1;
6913
6914 /* Don't change position and object of the iterator here. They are
6915 still the values of the character that had this display table
6916 entry or was translated, and that's what we want. */
6917 it->what = IT_CHARACTER;
6918 return 1;
6919 }
6920
6921 /* Get the first element of string/buffer in the visual order, after
6922 being reseated to a new position in a string or a buffer. */
6923 static void
6924 get_visually_first_element (struct it *it)
6925 {
6926 int string_p = STRINGP (it->string) || it->s;
6927 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
6928 EMACS_INT bob = (string_p ? 0 : BEGV);
6929
6930 if (STRINGP (it->string))
6931 {
6932 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
6933 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
6934 }
6935 else
6936 {
6937 it->bidi_it.charpos = IT_CHARPOS (*it);
6938 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6939 }
6940
6941 if (it->bidi_it.charpos == eob)
6942 {
6943 /* Nothing to do, but reset the FIRST_ELT flag, like
6944 bidi_paragraph_init does, because we are not going to
6945 call it. */
6946 it->bidi_it.first_elt = 0;
6947 }
6948 else if (it->bidi_it.charpos == bob
6949 || (!string_p
6950 /* FIXME: Should support all Unicode line separators. */
6951 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6952 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
6953 {
6954 /* If we are at the beginning of a line/string, we can produce
6955 the next element right away. */
6956 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6957 bidi_move_to_visually_next (&it->bidi_it);
6958 }
6959 else
6960 {
6961 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
6962
6963 /* We need to prime the bidi iterator starting at the line's or
6964 string's beginning, before we will be able to produce the
6965 next element. */
6966 if (string_p)
6967 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
6968 else
6969 {
6970 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
6971 -1);
6972 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
6973 }
6974 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6975 do
6976 {
6977 /* Now return to buffer/string position where we were asked
6978 to get the next display element, and produce that. */
6979 bidi_move_to_visually_next (&it->bidi_it);
6980 }
6981 while (it->bidi_it.bytepos != orig_bytepos
6982 && it->bidi_it.charpos < eob);
6983 }
6984
6985 /* Adjust IT's position information to where we ended up. */
6986 if (STRINGP (it->string))
6987 {
6988 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6989 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6990 }
6991 else
6992 {
6993 IT_CHARPOS (*it) = it->bidi_it.charpos;
6994 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6995 }
6996
6997 if (STRINGP (it->string) || !it->s)
6998 {
6999 EMACS_INT stop, charpos, bytepos;
7000
7001 if (STRINGP (it->string))
7002 {
7003 xassert (!it->s);
7004 stop = SCHARS (it->string);
7005 if (stop > it->end_charpos)
7006 stop = it->end_charpos;
7007 charpos = IT_STRING_CHARPOS (*it);
7008 bytepos = IT_STRING_BYTEPOS (*it);
7009 }
7010 else
7011 {
7012 stop = it->end_charpos;
7013 charpos = IT_CHARPOS (*it);
7014 bytepos = IT_BYTEPOS (*it);
7015 }
7016 if (it->bidi_it.scan_dir < 0)
7017 stop = -1;
7018 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7019 it->string);
7020 }
7021 }
7022
7023 /* Load IT with the next display element from Lisp string IT->string.
7024 IT->current.string_pos is the current position within the string.
7025 If IT->current.overlay_string_index >= 0, the Lisp string is an
7026 overlay string. */
7027
7028 static int
7029 next_element_from_string (struct it *it)
7030 {
7031 struct text_pos position;
7032
7033 xassert (STRINGP (it->string));
7034 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7035 xassert (IT_STRING_CHARPOS (*it) >= 0);
7036 position = it->current.string_pos;
7037
7038 /* With bidi reordering, the character to display might not be the
7039 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7040 that we were reseat()ed to a new string, whose paragraph
7041 direction is not known. */
7042 if (it->bidi_p && it->bidi_it.first_elt)
7043 {
7044 get_visually_first_element (it);
7045 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7046 }
7047
7048 /* Time to check for invisible text? */
7049 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7050 {
7051 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7052 {
7053 if (!(!it->bidi_p
7054 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7055 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7056 {
7057 /* With bidi non-linear iteration, we could find
7058 ourselves far beyond the last computed stop_charpos,
7059 with several other stop positions in between that we
7060 missed. Scan them all now, in buffer's logical
7061 order, until we find and handle the last stop_charpos
7062 that precedes our current position. */
7063 handle_stop_backwards (it, it->stop_charpos);
7064 return GET_NEXT_DISPLAY_ELEMENT (it);
7065 }
7066 else
7067 {
7068 if (it->bidi_p)
7069 {
7070 /* Take note of the stop position we just moved
7071 across, for when we will move back across it. */
7072 it->prev_stop = it->stop_charpos;
7073 /* If we are at base paragraph embedding level, take
7074 note of the last stop position seen at this
7075 level. */
7076 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7077 it->base_level_stop = it->stop_charpos;
7078 }
7079 handle_stop (it);
7080
7081 /* Since a handler may have changed IT->method, we must
7082 recurse here. */
7083 return GET_NEXT_DISPLAY_ELEMENT (it);
7084 }
7085 }
7086 else if (it->bidi_p
7087 /* If we are before prev_stop, we may have overstepped
7088 on our way backwards a stop_pos, and if so, we need
7089 to handle that stop_pos. */
7090 && IT_STRING_CHARPOS (*it) < it->prev_stop
7091 /* We can sometimes back up for reasons that have nothing
7092 to do with bidi reordering. E.g., compositions. The
7093 code below is only needed when we are above the base
7094 embedding level, so test for that explicitly. */
7095 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7096 {
7097 /* If we lost track of base_level_stop, we have no better
7098 place for handle_stop_backwards to start from than string
7099 beginning. This happens, e.g., when we were reseated to
7100 the previous screenful of text by vertical-motion. */
7101 if (it->base_level_stop <= 0
7102 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7103 it->base_level_stop = 0;
7104 handle_stop_backwards (it, it->base_level_stop);
7105 return GET_NEXT_DISPLAY_ELEMENT (it);
7106 }
7107 }
7108
7109 if (it->current.overlay_string_index >= 0)
7110 {
7111 /* Get the next character from an overlay string. In overlay
7112 strings, There is no field width or padding with spaces to
7113 do. */
7114 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7115 {
7116 it->what = IT_EOB;
7117 return 0;
7118 }
7119 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7120 IT_STRING_BYTEPOS (*it),
7121 it->bidi_it.scan_dir < 0
7122 ? -1
7123 : SCHARS (it->string))
7124 && next_element_from_composition (it))
7125 {
7126 return 1;
7127 }
7128 else if (STRING_MULTIBYTE (it->string))
7129 {
7130 const unsigned char *s = (SDATA (it->string)
7131 + IT_STRING_BYTEPOS (*it));
7132 it->c = string_char_and_length (s, &it->len);
7133 }
7134 else
7135 {
7136 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7137 it->len = 1;
7138 }
7139 }
7140 else
7141 {
7142 /* Get the next character from a Lisp string that is not an
7143 overlay string. Such strings come from the mode line, for
7144 example. We may have to pad with spaces, or truncate the
7145 string. See also next_element_from_c_string. */
7146 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7147 {
7148 it->what = IT_EOB;
7149 return 0;
7150 }
7151 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7152 {
7153 /* Pad with spaces. */
7154 it->c = ' ', it->len = 1;
7155 CHARPOS (position) = BYTEPOS (position) = -1;
7156 }
7157 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7158 IT_STRING_BYTEPOS (*it),
7159 it->bidi_it.scan_dir < 0
7160 ? -1
7161 : it->string_nchars)
7162 && next_element_from_composition (it))
7163 {
7164 return 1;
7165 }
7166 else if (STRING_MULTIBYTE (it->string))
7167 {
7168 const unsigned char *s = (SDATA (it->string)
7169 + IT_STRING_BYTEPOS (*it));
7170 it->c = string_char_and_length (s, &it->len);
7171 }
7172 else
7173 {
7174 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7175 it->len = 1;
7176 }
7177 }
7178
7179 /* Record what we have and where it came from. */
7180 it->what = IT_CHARACTER;
7181 it->object = it->string;
7182 it->position = position;
7183 return 1;
7184 }
7185
7186
7187 /* Load IT with next display element from C string IT->s.
7188 IT->string_nchars is the maximum number of characters to return
7189 from the string. IT->end_charpos may be greater than
7190 IT->string_nchars when this function is called, in which case we
7191 may have to return padding spaces. Value is zero if end of string
7192 reached, including padding spaces. */
7193
7194 static int
7195 next_element_from_c_string (struct it *it)
7196 {
7197 int success_p = 1;
7198
7199 xassert (it->s);
7200 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7201 it->what = IT_CHARACTER;
7202 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7203 it->object = Qnil;
7204
7205 /* With bidi reordering, the character to display might not be the
7206 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7207 we were reseated to a new string, whose paragraph direction is
7208 not known. */
7209 if (it->bidi_p && it->bidi_it.first_elt)
7210 get_visually_first_element (it);
7211
7212 /* IT's position can be greater than IT->string_nchars in case a
7213 field width or precision has been specified when the iterator was
7214 initialized. */
7215 if (IT_CHARPOS (*it) >= it->end_charpos)
7216 {
7217 /* End of the game. */
7218 it->what = IT_EOB;
7219 success_p = 0;
7220 }
7221 else if (IT_CHARPOS (*it) >= it->string_nchars)
7222 {
7223 /* Pad with spaces. */
7224 it->c = ' ', it->len = 1;
7225 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7226 }
7227 else if (it->multibyte_p)
7228 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7229 else
7230 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7231
7232 return success_p;
7233 }
7234
7235
7236 /* Set up IT to return characters from an ellipsis, if appropriate.
7237 The definition of the ellipsis glyphs may come from a display table
7238 entry. This function fills IT with the first glyph from the
7239 ellipsis if an ellipsis is to be displayed. */
7240
7241 static int
7242 next_element_from_ellipsis (struct it *it)
7243 {
7244 if (it->selective_display_ellipsis_p)
7245 setup_for_ellipsis (it, it->len);
7246 else
7247 {
7248 /* The face at the current position may be different from the
7249 face we find after the invisible text. Remember what it
7250 was in IT->saved_face_id, and signal that it's there by
7251 setting face_before_selective_p. */
7252 it->saved_face_id = it->face_id;
7253 it->method = GET_FROM_BUFFER;
7254 it->object = it->w->buffer;
7255 reseat_at_next_visible_line_start (it, 1);
7256 it->face_before_selective_p = 1;
7257 }
7258
7259 return GET_NEXT_DISPLAY_ELEMENT (it);
7260 }
7261
7262
7263 /* Deliver an image display element. The iterator IT is already
7264 filled with image information (done in handle_display_prop). Value
7265 is always 1. */
7266
7267
7268 static int
7269 next_element_from_image (struct it *it)
7270 {
7271 it->what = IT_IMAGE;
7272 it->ignore_overlay_strings_at_pos_p = 0;
7273 return 1;
7274 }
7275
7276
7277 /* Fill iterator IT with next display element from a stretch glyph
7278 property. IT->object is the value of the text property. Value is
7279 always 1. */
7280
7281 static int
7282 next_element_from_stretch (struct it *it)
7283 {
7284 it->what = IT_STRETCH;
7285 return 1;
7286 }
7287
7288 /* Scan backwards from IT's current position until we find a stop
7289 position, or until BEGV. This is called when we find ourself
7290 before both the last known prev_stop and base_level_stop while
7291 reordering bidirectional text. */
7292
7293 static void
7294 compute_stop_pos_backwards (struct it *it)
7295 {
7296 const int SCAN_BACK_LIMIT = 1000;
7297 struct text_pos pos;
7298 struct display_pos save_current = it->current;
7299 struct text_pos save_position = it->position;
7300 EMACS_INT charpos = IT_CHARPOS (*it);
7301 EMACS_INT where_we_are = charpos;
7302 EMACS_INT save_stop_pos = it->stop_charpos;
7303 EMACS_INT save_end_pos = it->end_charpos;
7304
7305 xassert (NILP (it->string) && !it->s);
7306 xassert (it->bidi_p);
7307 it->bidi_p = 0;
7308 do
7309 {
7310 it->end_charpos = min (charpos + 1, ZV);
7311 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7312 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7313 reseat_1 (it, pos, 0);
7314 compute_stop_pos (it);
7315 /* We must advance forward, right? */
7316 if (it->stop_charpos <= charpos)
7317 abort ();
7318 }
7319 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7320
7321 if (it->stop_charpos <= where_we_are)
7322 it->prev_stop = it->stop_charpos;
7323 else
7324 it->prev_stop = BEGV;
7325 it->bidi_p = 1;
7326 it->current = save_current;
7327 it->position = save_position;
7328 it->stop_charpos = save_stop_pos;
7329 it->end_charpos = save_end_pos;
7330 }
7331
7332 /* Scan forward from CHARPOS in the current buffer/string, until we
7333 find a stop position > current IT's position. Then handle the stop
7334 position before that. This is called when we bump into a stop
7335 position while reordering bidirectional text. CHARPOS should be
7336 the last previously processed stop_pos (or BEGV/0, if none were
7337 processed yet) whose position is less that IT's current
7338 position. */
7339
7340 static void
7341 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7342 {
7343 int bufp = !STRINGP (it->string);
7344 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7345 struct display_pos save_current = it->current;
7346 struct text_pos save_position = it->position;
7347 struct text_pos pos1;
7348 EMACS_INT next_stop;
7349
7350 /* Scan in strict logical order. */
7351 xassert (it->bidi_p);
7352 it->bidi_p = 0;
7353 do
7354 {
7355 it->prev_stop = charpos;
7356 if (bufp)
7357 {
7358 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7359 reseat_1 (it, pos1, 0);
7360 }
7361 else
7362 it->current.string_pos = string_pos (charpos, it->string);
7363 compute_stop_pos (it);
7364 /* We must advance forward, right? */
7365 if (it->stop_charpos <= it->prev_stop)
7366 abort ();
7367 charpos = it->stop_charpos;
7368 }
7369 while (charpos <= where_we_are);
7370
7371 it->bidi_p = 1;
7372 it->current = save_current;
7373 it->position = save_position;
7374 next_stop = it->stop_charpos;
7375 it->stop_charpos = it->prev_stop;
7376 handle_stop (it);
7377 it->stop_charpos = next_stop;
7378 }
7379
7380 /* Load IT with the next display element from current_buffer. Value
7381 is zero if end of buffer reached. IT->stop_charpos is the next
7382 position at which to stop and check for text properties or buffer
7383 end. */
7384
7385 static int
7386 next_element_from_buffer (struct it *it)
7387 {
7388 int success_p = 1;
7389
7390 xassert (IT_CHARPOS (*it) >= BEGV);
7391 xassert (NILP (it->string) && !it->s);
7392 xassert (!it->bidi_p
7393 || (EQ (it->bidi_it.string.lstring, Qnil)
7394 && it->bidi_it.string.s == NULL));
7395
7396 /* With bidi reordering, the character to display might not be the
7397 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7398 we were reseat()ed to a new buffer position, which is potentially
7399 a different paragraph. */
7400 if (it->bidi_p && it->bidi_it.first_elt)
7401 {
7402 get_visually_first_element (it);
7403 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7404 }
7405
7406 if (IT_CHARPOS (*it) >= it->stop_charpos)
7407 {
7408 if (IT_CHARPOS (*it) >= it->end_charpos)
7409 {
7410 int overlay_strings_follow_p;
7411
7412 /* End of the game, except when overlay strings follow that
7413 haven't been returned yet. */
7414 if (it->overlay_strings_at_end_processed_p)
7415 overlay_strings_follow_p = 0;
7416 else
7417 {
7418 it->overlay_strings_at_end_processed_p = 1;
7419 overlay_strings_follow_p = get_overlay_strings (it, 0);
7420 }
7421
7422 if (overlay_strings_follow_p)
7423 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7424 else
7425 {
7426 it->what = IT_EOB;
7427 it->position = it->current.pos;
7428 success_p = 0;
7429 }
7430 }
7431 else if (!(!it->bidi_p
7432 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7433 || IT_CHARPOS (*it) == it->stop_charpos))
7434 {
7435 /* With bidi non-linear iteration, we could find ourselves
7436 far beyond the last computed stop_charpos, with several
7437 other stop positions in between that we missed. Scan
7438 them all now, in buffer's logical order, until we find
7439 and handle the last stop_charpos that precedes our
7440 current position. */
7441 handle_stop_backwards (it, it->stop_charpos);
7442 return GET_NEXT_DISPLAY_ELEMENT (it);
7443 }
7444 else
7445 {
7446 if (it->bidi_p)
7447 {
7448 /* Take note of the stop position we just moved across,
7449 for when we will move back across it. */
7450 it->prev_stop = it->stop_charpos;
7451 /* If we are at base paragraph embedding level, take
7452 note of the last stop position seen at this
7453 level. */
7454 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7455 it->base_level_stop = it->stop_charpos;
7456 }
7457 handle_stop (it);
7458 return GET_NEXT_DISPLAY_ELEMENT (it);
7459 }
7460 }
7461 else if (it->bidi_p
7462 /* If we are before prev_stop, we may have overstepped on
7463 our way backwards a stop_pos, and if so, we need to
7464 handle that stop_pos. */
7465 && IT_CHARPOS (*it) < it->prev_stop
7466 /* We can sometimes back up for reasons that have nothing
7467 to do with bidi reordering. E.g., compositions. The
7468 code below is only needed when we are above the base
7469 embedding level, so test for that explicitly. */
7470 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7471 {
7472 if (it->base_level_stop <= 0
7473 || IT_CHARPOS (*it) < it->base_level_stop)
7474 {
7475 /* If we lost track of base_level_stop, we need to find
7476 prev_stop by looking backwards. This happens, e.g., when
7477 we were reseated to the previous screenful of text by
7478 vertical-motion. */
7479 it->base_level_stop = BEGV;
7480 compute_stop_pos_backwards (it);
7481 handle_stop_backwards (it, it->prev_stop);
7482 }
7483 else
7484 handle_stop_backwards (it, it->base_level_stop);
7485 return GET_NEXT_DISPLAY_ELEMENT (it);
7486 }
7487 else
7488 {
7489 /* No face changes, overlays etc. in sight, so just return a
7490 character from current_buffer. */
7491 unsigned char *p;
7492 EMACS_INT stop;
7493
7494 /* Maybe run the redisplay end trigger hook. Performance note:
7495 This doesn't seem to cost measurable time. */
7496 if (it->redisplay_end_trigger_charpos
7497 && it->glyph_row
7498 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7499 run_redisplay_end_trigger_hook (it);
7500
7501 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7502 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7503 stop)
7504 && next_element_from_composition (it))
7505 {
7506 return 1;
7507 }
7508
7509 /* Get the next character, maybe multibyte. */
7510 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7511 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7512 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7513 else
7514 it->c = *p, it->len = 1;
7515
7516 /* Record what we have and where it came from. */
7517 it->what = IT_CHARACTER;
7518 it->object = it->w->buffer;
7519 it->position = it->current.pos;
7520
7521 /* Normally we return the character found above, except when we
7522 really want to return an ellipsis for selective display. */
7523 if (it->selective)
7524 {
7525 if (it->c == '\n')
7526 {
7527 /* A value of selective > 0 means hide lines indented more
7528 than that number of columns. */
7529 if (it->selective > 0
7530 && IT_CHARPOS (*it) + 1 < ZV
7531 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7532 IT_BYTEPOS (*it) + 1,
7533 it->selective))
7534 {
7535 success_p = next_element_from_ellipsis (it);
7536 it->dpvec_char_len = -1;
7537 }
7538 }
7539 else if (it->c == '\r' && it->selective == -1)
7540 {
7541 /* A value of selective == -1 means that everything from the
7542 CR to the end of the line is invisible, with maybe an
7543 ellipsis displayed for it. */
7544 success_p = next_element_from_ellipsis (it);
7545 it->dpvec_char_len = -1;
7546 }
7547 }
7548 }
7549
7550 /* Value is zero if end of buffer reached. */
7551 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7552 return success_p;
7553 }
7554
7555
7556 /* Run the redisplay end trigger hook for IT. */
7557
7558 static void
7559 run_redisplay_end_trigger_hook (struct it *it)
7560 {
7561 Lisp_Object args[3];
7562
7563 /* IT->glyph_row should be non-null, i.e. we should be actually
7564 displaying something, or otherwise we should not run the hook. */
7565 xassert (it->glyph_row);
7566
7567 /* Set up hook arguments. */
7568 args[0] = Qredisplay_end_trigger_functions;
7569 args[1] = it->window;
7570 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7571 it->redisplay_end_trigger_charpos = 0;
7572
7573 /* Since we are *trying* to run these functions, don't try to run
7574 them again, even if they get an error. */
7575 it->w->redisplay_end_trigger = Qnil;
7576 Frun_hook_with_args (3, args);
7577
7578 /* Notice if it changed the face of the character we are on. */
7579 handle_face_prop (it);
7580 }
7581
7582
7583 /* Deliver a composition display element. Unlike the other
7584 next_element_from_XXX, this function is not registered in the array
7585 get_next_element[]. It is called from next_element_from_buffer and
7586 next_element_from_string when necessary. */
7587
7588 static int
7589 next_element_from_composition (struct it *it)
7590 {
7591 it->what = IT_COMPOSITION;
7592 it->len = it->cmp_it.nbytes;
7593 if (STRINGP (it->string))
7594 {
7595 if (it->c < 0)
7596 {
7597 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7598 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7599 return 0;
7600 }
7601 it->position = it->current.string_pos;
7602 it->object = it->string;
7603 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7604 IT_STRING_BYTEPOS (*it), it->string);
7605 }
7606 else
7607 {
7608 if (it->c < 0)
7609 {
7610 IT_CHARPOS (*it) += it->cmp_it.nchars;
7611 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7612 if (it->bidi_p)
7613 {
7614 if (it->bidi_it.new_paragraph)
7615 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7616 /* Resync the bidi iterator with IT's new position.
7617 FIXME: this doesn't support bidirectional text. */
7618 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7619 bidi_move_to_visually_next (&it->bidi_it);
7620 }
7621 return 0;
7622 }
7623 it->position = it->current.pos;
7624 it->object = it->w->buffer;
7625 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7626 IT_BYTEPOS (*it), Qnil);
7627 }
7628 return 1;
7629 }
7630
7631
7632 \f
7633 /***********************************************************************
7634 Moving an iterator without producing glyphs
7635 ***********************************************************************/
7636
7637 /* Check if iterator is at a position corresponding to a valid buffer
7638 position after some move_it_ call. */
7639
7640 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7641 ((it)->method == GET_FROM_STRING \
7642 ? IT_STRING_CHARPOS (*it) == 0 \
7643 : 1)
7644
7645
7646 /* Move iterator IT to a specified buffer or X position within one
7647 line on the display without producing glyphs.
7648
7649 OP should be a bit mask including some or all of these bits:
7650 MOVE_TO_X: Stop upon reaching x-position TO_X.
7651 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7652 Regardless of OP's value, stop upon reaching the end of the display line.
7653
7654 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7655 This means, in particular, that TO_X includes window's horizontal
7656 scroll amount.
7657
7658 The return value has several possible values that
7659 say what condition caused the scan to stop:
7660
7661 MOVE_POS_MATCH_OR_ZV
7662 - when TO_POS or ZV was reached.
7663
7664 MOVE_X_REACHED
7665 -when TO_X was reached before TO_POS or ZV were reached.
7666
7667 MOVE_LINE_CONTINUED
7668 - when we reached the end of the display area and the line must
7669 be continued.
7670
7671 MOVE_LINE_TRUNCATED
7672 - when we reached the end of the display area and the line is
7673 truncated.
7674
7675 MOVE_NEWLINE_OR_CR
7676 - when we stopped at a line end, i.e. a newline or a CR and selective
7677 display is on. */
7678
7679 static enum move_it_result
7680 move_it_in_display_line_to (struct it *it,
7681 EMACS_INT to_charpos, int to_x,
7682 enum move_operation_enum op)
7683 {
7684 enum move_it_result result = MOVE_UNDEFINED;
7685 struct glyph_row *saved_glyph_row;
7686 struct it wrap_it, atpos_it, atx_it, ppos_it;
7687 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7688 void *ppos_data = NULL;
7689 int may_wrap = 0;
7690 enum it_method prev_method = it->method;
7691 EMACS_INT prev_pos = IT_CHARPOS (*it);
7692 int saw_smaller_pos = prev_pos < to_charpos;
7693
7694 /* Don't produce glyphs in produce_glyphs. */
7695 saved_glyph_row = it->glyph_row;
7696 it->glyph_row = NULL;
7697
7698 /* Use wrap_it to save a copy of IT wherever a word wrap could
7699 occur. Use atpos_it to save a copy of IT at the desired buffer
7700 position, if found, so that we can scan ahead and check if the
7701 word later overshoots the window edge. Use atx_it similarly, for
7702 pixel positions. */
7703 wrap_it.sp = -1;
7704 atpos_it.sp = -1;
7705 atx_it.sp = -1;
7706
7707 /* Use ppos_it under bidi reordering to save a copy of IT for the
7708 position > CHARPOS that is the closest to CHARPOS. We restore
7709 that position in IT when we have scanned the entire display line
7710 without finding a match for CHARPOS and all the character
7711 positions are greater than CHARPOS. */
7712 if (it->bidi_p)
7713 {
7714 SAVE_IT (ppos_it, *it, ppos_data);
7715 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7716 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7717 SAVE_IT (ppos_it, *it, ppos_data);
7718 }
7719
7720 #define BUFFER_POS_REACHED_P() \
7721 ((op & MOVE_TO_POS) != 0 \
7722 && BUFFERP (it->object) \
7723 && (IT_CHARPOS (*it) == to_charpos \
7724 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos) \
7725 || (it->what == IT_COMPOSITION \
7726 && ((IT_CHARPOS (*it) > to_charpos \
7727 && to_charpos >= it->cmp_it.charpos) \
7728 || (IT_CHARPOS (*it) < to_charpos \
7729 && to_charpos <= it->cmp_it.charpos)))) \
7730 && (it->method == GET_FROM_BUFFER \
7731 || (it->method == GET_FROM_DISPLAY_VECTOR \
7732 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7733
7734 /* If there's a line-/wrap-prefix, handle it. */
7735 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7736 && it->current_y < it->last_visible_y)
7737 handle_line_prefix (it);
7738
7739 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7740 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7741
7742 while (1)
7743 {
7744 int x, i, ascent = 0, descent = 0;
7745
7746 /* Utility macro to reset an iterator with x, ascent, and descent. */
7747 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7748 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7749 (IT)->max_descent = descent)
7750
7751 /* Stop if we move beyond TO_CHARPOS (after an image or a
7752 display string or stretch glyph). */
7753 if ((op & MOVE_TO_POS) != 0
7754 && BUFFERP (it->object)
7755 && it->method == GET_FROM_BUFFER
7756 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7757 || (it->bidi_p
7758 && (prev_method == GET_FROM_IMAGE
7759 || prev_method == GET_FROM_STRETCH
7760 || prev_method == GET_FROM_STRING)
7761 /* Passed TO_CHARPOS from left to right. */
7762 && ((prev_pos < to_charpos
7763 && IT_CHARPOS (*it) > to_charpos)
7764 /* Passed TO_CHARPOS from right to left. */
7765 || (prev_pos > to_charpos
7766 && IT_CHARPOS (*it) < to_charpos)))))
7767 {
7768 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7769 {
7770 result = MOVE_POS_MATCH_OR_ZV;
7771 break;
7772 }
7773 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7774 /* If wrap_it is valid, the current position might be in a
7775 word that is wrapped. So, save the iterator in
7776 atpos_it and continue to see if wrapping happens. */
7777 SAVE_IT (atpos_it, *it, atpos_data);
7778 }
7779
7780 /* Stop when ZV reached.
7781 We used to stop here when TO_CHARPOS reached as well, but that is
7782 too soon if this glyph does not fit on this line. So we handle it
7783 explicitly below. */
7784 if (!get_next_display_element (it))
7785 {
7786 result = MOVE_POS_MATCH_OR_ZV;
7787 break;
7788 }
7789
7790 if (it->line_wrap == TRUNCATE)
7791 {
7792 if (BUFFER_POS_REACHED_P ())
7793 {
7794 result = MOVE_POS_MATCH_OR_ZV;
7795 break;
7796 }
7797 }
7798 else
7799 {
7800 if (it->line_wrap == WORD_WRAP)
7801 {
7802 if (IT_DISPLAYING_WHITESPACE (it))
7803 may_wrap = 1;
7804 else if (may_wrap)
7805 {
7806 /* We have reached a glyph that follows one or more
7807 whitespace characters. If the position is
7808 already found, we are done. */
7809 if (atpos_it.sp >= 0)
7810 {
7811 RESTORE_IT (it, &atpos_it, atpos_data);
7812 result = MOVE_POS_MATCH_OR_ZV;
7813 goto done;
7814 }
7815 if (atx_it.sp >= 0)
7816 {
7817 RESTORE_IT (it, &atx_it, atx_data);
7818 result = MOVE_X_REACHED;
7819 goto done;
7820 }
7821 /* Otherwise, we can wrap here. */
7822 SAVE_IT (wrap_it, *it, wrap_data);
7823 may_wrap = 0;
7824 }
7825 }
7826 }
7827
7828 /* Remember the line height for the current line, in case
7829 the next element doesn't fit on the line. */
7830 ascent = it->max_ascent;
7831 descent = it->max_descent;
7832
7833 /* The call to produce_glyphs will get the metrics of the
7834 display element IT is loaded with. Record the x-position
7835 before this display element, in case it doesn't fit on the
7836 line. */
7837 x = it->current_x;
7838
7839 PRODUCE_GLYPHS (it);
7840
7841 if (it->area != TEXT_AREA)
7842 {
7843 prev_method = it->method;
7844 if (it->method == GET_FROM_BUFFER)
7845 prev_pos = IT_CHARPOS (*it);
7846 set_iterator_to_next (it, 1);
7847 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7848 SET_TEXT_POS (this_line_min_pos,
7849 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7850 if (it->bidi_p
7851 && (op & MOVE_TO_POS)
7852 && IT_CHARPOS (*it) > to_charpos
7853 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
7854 SAVE_IT (ppos_it, *it, ppos_data);
7855 continue;
7856 }
7857
7858 /* The number of glyphs we get back in IT->nglyphs will normally
7859 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7860 character on a terminal frame, or (iii) a line end. For the
7861 second case, IT->nglyphs - 1 padding glyphs will be present.
7862 (On X frames, there is only one glyph produced for a
7863 composite character.)
7864
7865 The behavior implemented below means, for continuation lines,
7866 that as many spaces of a TAB as fit on the current line are
7867 displayed there. For terminal frames, as many glyphs of a
7868 multi-glyph character are displayed in the current line, too.
7869 This is what the old redisplay code did, and we keep it that
7870 way. Under X, the whole shape of a complex character must
7871 fit on the line or it will be completely displayed in the
7872 next line.
7873
7874 Note that both for tabs and padding glyphs, all glyphs have
7875 the same width. */
7876 if (it->nglyphs)
7877 {
7878 /* More than one glyph or glyph doesn't fit on line. All
7879 glyphs have the same width. */
7880 int single_glyph_width = it->pixel_width / it->nglyphs;
7881 int new_x;
7882 int x_before_this_char = x;
7883 int hpos_before_this_char = it->hpos;
7884
7885 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7886 {
7887 new_x = x + single_glyph_width;
7888
7889 /* We want to leave anything reaching TO_X to the caller. */
7890 if ((op & MOVE_TO_X) && new_x > to_x)
7891 {
7892 if (BUFFER_POS_REACHED_P ())
7893 {
7894 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7895 goto buffer_pos_reached;
7896 if (atpos_it.sp < 0)
7897 {
7898 SAVE_IT (atpos_it, *it, atpos_data);
7899 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7900 }
7901 }
7902 else
7903 {
7904 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7905 {
7906 it->current_x = x;
7907 result = MOVE_X_REACHED;
7908 break;
7909 }
7910 if (atx_it.sp < 0)
7911 {
7912 SAVE_IT (atx_it, *it, atx_data);
7913 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7914 }
7915 }
7916 }
7917
7918 if (/* Lines are continued. */
7919 it->line_wrap != TRUNCATE
7920 && (/* And glyph doesn't fit on the line. */
7921 new_x > it->last_visible_x
7922 /* Or it fits exactly and we're on a window
7923 system frame. */
7924 || (new_x == it->last_visible_x
7925 && FRAME_WINDOW_P (it->f))))
7926 {
7927 if (/* IT->hpos == 0 means the very first glyph
7928 doesn't fit on the line, e.g. a wide image. */
7929 it->hpos == 0
7930 || (new_x == it->last_visible_x
7931 && FRAME_WINDOW_P (it->f)))
7932 {
7933 ++it->hpos;
7934 it->current_x = new_x;
7935
7936 /* The character's last glyph just barely fits
7937 in this row. */
7938 if (i == it->nglyphs - 1)
7939 {
7940 /* If this is the destination position,
7941 return a position *before* it in this row,
7942 now that we know it fits in this row. */
7943 if (BUFFER_POS_REACHED_P ())
7944 {
7945 if (it->line_wrap != WORD_WRAP
7946 || wrap_it.sp < 0)
7947 {
7948 it->hpos = hpos_before_this_char;
7949 it->current_x = x_before_this_char;
7950 result = MOVE_POS_MATCH_OR_ZV;
7951 break;
7952 }
7953 if (it->line_wrap == WORD_WRAP
7954 && atpos_it.sp < 0)
7955 {
7956 SAVE_IT (atpos_it, *it, atpos_data);
7957 atpos_it.current_x = x_before_this_char;
7958 atpos_it.hpos = hpos_before_this_char;
7959 }
7960 }
7961
7962 prev_method = it->method;
7963 if (it->method == GET_FROM_BUFFER)
7964 prev_pos = IT_CHARPOS (*it);
7965 set_iterator_to_next (it, 1);
7966 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7967 SET_TEXT_POS (this_line_min_pos,
7968 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7969 /* On graphical terminals, newlines may
7970 "overflow" into the fringe if
7971 overflow-newline-into-fringe is non-nil.
7972 On text-only terminals, newlines may
7973 overflow into the last glyph on the
7974 display line.*/
7975 if (!FRAME_WINDOW_P (it->f)
7976 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7977 {
7978 if (!get_next_display_element (it))
7979 {
7980 result = MOVE_POS_MATCH_OR_ZV;
7981 break;
7982 }
7983 if (BUFFER_POS_REACHED_P ())
7984 {
7985 if (ITERATOR_AT_END_OF_LINE_P (it))
7986 result = MOVE_POS_MATCH_OR_ZV;
7987 else
7988 result = MOVE_LINE_CONTINUED;
7989 break;
7990 }
7991 if (ITERATOR_AT_END_OF_LINE_P (it))
7992 {
7993 result = MOVE_NEWLINE_OR_CR;
7994 break;
7995 }
7996 }
7997 }
7998 }
7999 else
8000 IT_RESET_X_ASCENT_DESCENT (it);
8001
8002 if (wrap_it.sp >= 0)
8003 {
8004 RESTORE_IT (it, &wrap_it, wrap_data);
8005 atpos_it.sp = -1;
8006 atx_it.sp = -1;
8007 }
8008
8009 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8010 IT_CHARPOS (*it)));
8011 result = MOVE_LINE_CONTINUED;
8012 break;
8013 }
8014
8015 if (BUFFER_POS_REACHED_P ())
8016 {
8017 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8018 goto buffer_pos_reached;
8019 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8020 {
8021 SAVE_IT (atpos_it, *it, atpos_data);
8022 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8023 }
8024 }
8025
8026 if (new_x > it->first_visible_x)
8027 {
8028 /* Glyph is visible. Increment number of glyphs that
8029 would be displayed. */
8030 ++it->hpos;
8031 }
8032 }
8033
8034 if (result != MOVE_UNDEFINED)
8035 break;
8036 }
8037 else if (BUFFER_POS_REACHED_P ())
8038 {
8039 buffer_pos_reached:
8040 IT_RESET_X_ASCENT_DESCENT (it);
8041 result = MOVE_POS_MATCH_OR_ZV;
8042 break;
8043 }
8044 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8045 {
8046 /* Stop when TO_X specified and reached. This check is
8047 necessary here because of lines consisting of a line end,
8048 only. The line end will not produce any glyphs and we
8049 would never get MOVE_X_REACHED. */
8050 xassert (it->nglyphs == 0);
8051 result = MOVE_X_REACHED;
8052 break;
8053 }
8054
8055 /* Is this a line end? If yes, we're done. */
8056 if (ITERATOR_AT_END_OF_LINE_P (it))
8057 {
8058 /* If we are past TO_CHARPOS, but never saw any character
8059 positions smaller than TO_CHARPOS, return
8060 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8061 did. */
8062 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8063 {
8064 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8065 {
8066 if (IT_CHARPOS (ppos_it) < ZV)
8067 {
8068 RESTORE_IT (it, &ppos_it, ppos_data);
8069 result = MOVE_POS_MATCH_OR_ZV;
8070 }
8071 else
8072 goto buffer_pos_reached;
8073 }
8074 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8075 && IT_CHARPOS (*it) > to_charpos)
8076 goto buffer_pos_reached;
8077 else
8078 result = MOVE_NEWLINE_OR_CR;
8079 }
8080 else
8081 result = MOVE_NEWLINE_OR_CR;
8082 break;
8083 }
8084
8085 prev_method = it->method;
8086 if (it->method == GET_FROM_BUFFER)
8087 prev_pos = IT_CHARPOS (*it);
8088 /* The current display element has been consumed. Advance
8089 to the next. */
8090 set_iterator_to_next (it, 1);
8091 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8092 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8093 if (IT_CHARPOS (*it) < to_charpos)
8094 saw_smaller_pos = 1;
8095 if (it->bidi_p
8096 && (op & MOVE_TO_POS)
8097 && IT_CHARPOS (*it) >= to_charpos
8098 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8099 SAVE_IT (ppos_it, *it, ppos_data);
8100
8101 /* Stop if lines are truncated and IT's current x-position is
8102 past the right edge of the window now. */
8103 if (it->line_wrap == TRUNCATE
8104 && it->current_x >= it->last_visible_x)
8105 {
8106 if (!FRAME_WINDOW_P (it->f)
8107 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8108 {
8109 int at_eob_p = 0;
8110
8111 if ((at_eob_p = !get_next_display_element (it))
8112 || BUFFER_POS_REACHED_P ()
8113 /* If we are past TO_CHARPOS, but never saw any
8114 character positions smaller than TO_CHARPOS,
8115 return MOVE_POS_MATCH_OR_ZV, like the
8116 unidirectional display did. */
8117 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8118 && !saw_smaller_pos
8119 && IT_CHARPOS (*it) > to_charpos))
8120 {
8121 if (it->bidi_p
8122 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8123 RESTORE_IT (it, &ppos_it, ppos_data);
8124 result = MOVE_POS_MATCH_OR_ZV;
8125 break;
8126 }
8127 if (ITERATOR_AT_END_OF_LINE_P (it))
8128 {
8129 result = MOVE_NEWLINE_OR_CR;
8130 break;
8131 }
8132 }
8133 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8134 && !saw_smaller_pos
8135 && IT_CHARPOS (*it) > to_charpos)
8136 {
8137 if (IT_CHARPOS (ppos_it) < ZV)
8138 RESTORE_IT (it, &ppos_it, ppos_data);
8139 result = MOVE_POS_MATCH_OR_ZV;
8140 break;
8141 }
8142 result = MOVE_LINE_TRUNCATED;
8143 break;
8144 }
8145 #undef IT_RESET_X_ASCENT_DESCENT
8146 }
8147
8148 #undef BUFFER_POS_REACHED_P
8149
8150 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8151 restore the saved iterator. */
8152 if (atpos_it.sp >= 0)
8153 RESTORE_IT (it, &atpos_it, atpos_data);
8154 else if (atx_it.sp >= 0)
8155 RESTORE_IT (it, &atx_it, atx_data);
8156
8157 done:
8158
8159 if (atpos_data)
8160 bidi_unshelve_cache (atpos_data, 1);
8161 if (atx_data)
8162 bidi_unshelve_cache (atx_data, 1);
8163 if (wrap_data)
8164 bidi_unshelve_cache (wrap_data, 1);
8165 if (ppos_data)
8166 bidi_unshelve_cache (ppos_data, 1);
8167
8168 /* Restore the iterator settings altered at the beginning of this
8169 function. */
8170 it->glyph_row = saved_glyph_row;
8171 return result;
8172 }
8173
8174 /* For external use. */
8175 void
8176 move_it_in_display_line (struct it *it,
8177 EMACS_INT to_charpos, int to_x,
8178 enum move_operation_enum op)
8179 {
8180 if (it->line_wrap == WORD_WRAP
8181 && (op & MOVE_TO_X))
8182 {
8183 struct it save_it;
8184 void *save_data = NULL;
8185 int skip;
8186
8187 SAVE_IT (save_it, *it, save_data);
8188 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8189 /* When word-wrap is on, TO_X may lie past the end
8190 of a wrapped line. Then it->current is the
8191 character on the next line, so backtrack to the
8192 space before the wrap point. */
8193 if (skip == MOVE_LINE_CONTINUED)
8194 {
8195 int prev_x = max (it->current_x - 1, 0);
8196 RESTORE_IT (it, &save_it, save_data);
8197 move_it_in_display_line_to
8198 (it, -1, prev_x, MOVE_TO_X);
8199 }
8200 else
8201 bidi_unshelve_cache (save_data, 1);
8202 }
8203 else
8204 move_it_in_display_line_to (it, to_charpos, to_x, op);
8205 }
8206
8207
8208 /* Move IT forward until it satisfies one or more of the criteria in
8209 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8210
8211 OP is a bit-mask that specifies where to stop, and in particular,
8212 which of those four position arguments makes a difference. See the
8213 description of enum move_operation_enum.
8214
8215 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8216 screen line, this function will set IT to the next position that is
8217 displayed to the right of TO_CHARPOS on the screen. */
8218
8219 void
8220 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8221 {
8222 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8223 int line_height, line_start_x = 0, reached = 0;
8224 void *backup_data = NULL;
8225
8226 for (;;)
8227 {
8228 if (op & MOVE_TO_VPOS)
8229 {
8230 /* If no TO_CHARPOS and no TO_X specified, stop at the
8231 start of the line TO_VPOS. */
8232 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8233 {
8234 if (it->vpos == to_vpos)
8235 {
8236 reached = 1;
8237 break;
8238 }
8239 else
8240 skip = move_it_in_display_line_to (it, -1, -1, 0);
8241 }
8242 else
8243 {
8244 /* TO_VPOS >= 0 means stop at TO_X in the line at
8245 TO_VPOS, or at TO_POS, whichever comes first. */
8246 if (it->vpos == to_vpos)
8247 {
8248 reached = 2;
8249 break;
8250 }
8251
8252 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8253
8254 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8255 {
8256 reached = 3;
8257 break;
8258 }
8259 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8260 {
8261 /* We have reached TO_X but not in the line we want. */
8262 skip = move_it_in_display_line_to (it, to_charpos,
8263 -1, MOVE_TO_POS);
8264 if (skip == MOVE_POS_MATCH_OR_ZV)
8265 {
8266 reached = 4;
8267 break;
8268 }
8269 }
8270 }
8271 }
8272 else if (op & MOVE_TO_Y)
8273 {
8274 struct it it_backup;
8275
8276 if (it->line_wrap == WORD_WRAP)
8277 SAVE_IT (it_backup, *it, backup_data);
8278
8279 /* TO_Y specified means stop at TO_X in the line containing
8280 TO_Y---or at TO_CHARPOS if this is reached first. The
8281 problem is that we can't really tell whether the line
8282 contains TO_Y before we have completely scanned it, and
8283 this may skip past TO_X. What we do is to first scan to
8284 TO_X.
8285
8286 If TO_X is not specified, use a TO_X of zero. The reason
8287 is to make the outcome of this function more predictable.
8288 If we didn't use TO_X == 0, we would stop at the end of
8289 the line which is probably not what a caller would expect
8290 to happen. */
8291 skip = move_it_in_display_line_to
8292 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8293 (MOVE_TO_X | (op & MOVE_TO_POS)));
8294
8295 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8296 if (skip == MOVE_POS_MATCH_OR_ZV)
8297 reached = 5;
8298 else if (skip == MOVE_X_REACHED)
8299 {
8300 /* If TO_X was reached, we want to know whether TO_Y is
8301 in the line. We know this is the case if the already
8302 scanned glyphs make the line tall enough. Otherwise,
8303 we must check by scanning the rest of the line. */
8304 line_height = it->max_ascent + it->max_descent;
8305 if (to_y >= it->current_y
8306 && to_y < it->current_y + line_height)
8307 {
8308 reached = 6;
8309 break;
8310 }
8311 SAVE_IT (it_backup, *it, backup_data);
8312 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8313 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8314 op & MOVE_TO_POS);
8315 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8316 line_height = it->max_ascent + it->max_descent;
8317 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8318
8319 if (to_y >= it->current_y
8320 && to_y < it->current_y + line_height)
8321 {
8322 /* If TO_Y is in this line and TO_X was reached
8323 above, we scanned too far. We have to restore
8324 IT's settings to the ones before skipping. */
8325 RESTORE_IT (it, &it_backup, backup_data);
8326 reached = 6;
8327 }
8328 else
8329 {
8330 skip = skip2;
8331 if (skip == MOVE_POS_MATCH_OR_ZV)
8332 reached = 7;
8333 }
8334 }
8335 else
8336 {
8337 /* Check whether TO_Y is in this line. */
8338 line_height = it->max_ascent + it->max_descent;
8339 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8340
8341 if (to_y >= it->current_y
8342 && to_y < it->current_y + line_height)
8343 {
8344 /* When word-wrap is on, TO_X may lie past the end
8345 of a wrapped line. Then it->current is the
8346 character on the next line, so backtrack to the
8347 space before the wrap point. */
8348 if (skip == MOVE_LINE_CONTINUED
8349 && it->line_wrap == WORD_WRAP)
8350 {
8351 int prev_x = max (it->current_x - 1, 0);
8352 RESTORE_IT (it, &it_backup, backup_data);
8353 skip = move_it_in_display_line_to
8354 (it, -1, prev_x, MOVE_TO_X);
8355 }
8356 reached = 6;
8357 }
8358 }
8359
8360 if (reached)
8361 break;
8362 }
8363 else if (BUFFERP (it->object)
8364 && (it->method == GET_FROM_BUFFER
8365 || it->method == GET_FROM_STRETCH)
8366 && IT_CHARPOS (*it) >= to_charpos
8367 /* Under bidi iteration, a call to set_iterator_to_next
8368 can scan far beyond to_charpos if the initial
8369 portion of the next line needs to be reordered. In
8370 that case, give move_it_in_display_line_to another
8371 chance below. */
8372 && !(it->bidi_p
8373 && it->bidi_it.scan_dir == -1))
8374 skip = MOVE_POS_MATCH_OR_ZV;
8375 else
8376 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8377
8378 switch (skip)
8379 {
8380 case MOVE_POS_MATCH_OR_ZV:
8381 reached = 8;
8382 goto out;
8383
8384 case MOVE_NEWLINE_OR_CR:
8385 set_iterator_to_next (it, 1);
8386 it->continuation_lines_width = 0;
8387 break;
8388
8389 case MOVE_LINE_TRUNCATED:
8390 it->continuation_lines_width = 0;
8391 reseat_at_next_visible_line_start (it, 0);
8392 if ((op & MOVE_TO_POS) != 0
8393 && IT_CHARPOS (*it) > to_charpos)
8394 {
8395 reached = 9;
8396 goto out;
8397 }
8398 break;
8399
8400 case MOVE_LINE_CONTINUED:
8401 /* For continued lines ending in a tab, some of the glyphs
8402 associated with the tab are displayed on the current
8403 line. Since it->current_x does not include these glyphs,
8404 we use it->last_visible_x instead. */
8405 if (it->c == '\t')
8406 {
8407 it->continuation_lines_width += it->last_visible_x;
8408 /* When moving by vpos, ensure that the iterator really
8409 advances to the next line (bug#847, bug#969). Fixme:
8410 do we need to do this in other circumstances? */
8411 if (it->current_x != it->last_visible_x
8412 && (op & MOVE_TO_VPOS)
8413 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8414 {
8415 line_start_x = it->current_x + it->pixel_width
8416 - it->last_visible_x;
8417 set_iterator_to_next (it, 0);
8418 }
8419 }
8420 else
8421 it->continuation_lines_width += it->current_x;
8422 break;
8423
8424 default:
8425 abort ();
8426 }
8427
8428 /* Reset/increment for the next run. */
8429 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8430 it->current_x = line_start_x;
8431 line_start_x = 0;
8432 it->hpos = 0;
8433 it->current_y += it->max_ascent + it->max_descent;
8434 ++it->vpos;
8435 last_height = it->max_ascent + it->max_descent;
8436 last_max_ascent = it->max_ascent;
8437 it->max_ascent = it->max_descent = 0;
8438 }
8439
8440 out:
8441
8442 /* On text terminals, we may stop at the end of a line in the middle
8443 of a multi-character glyph. If the glyph itself is continued,
8444 i.e. it is actually displayed on the next line, don't treat this
8445 stopping point as valid; move to the next line instead (unless
8446 that brings us offscreen). */
8447 if (!FRAME_WINDOW_P (it->f)
8448 && op & MOVE_TO_POS
8449 && IT_CHARPOS (*it) == to_charpos
8450 && it->what == IT_CHARACTER
8451 && it->nglyphs > 1
8452 && it->line_wrap == WINDOW_WRAP
8453 && it->current_x == it->last_visible_x - 1
8454 && it->c != '\n'
8455 && it->c != '\t'
8456 && it->vpos < XFASTINT (it->w->window_end_vpos))
8457 {
8458 it->continuation_lines_width += it->current_x;
8459 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8460 it->current_y += it->max_ascent + it->max_descent;
8461 ++it->vpos;
8462 last_height = it->max_ascent + it->max_descent;
8463 last_max_ascent = it->max_ascent;
8464 }
8465
8466 if (backup_data)
8467 bidi_unshelve_cache (backup_data, 1);
8468
8469 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8470 }
8471
8472
8473 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8474
8475 If DY > 0, move IT backward at least that many pixels. DY = 0
8476 means move IT backward to the preceding line start or BEGV. This
8477 function may move over more than DY pixels if IT->current_y - DY
8478 ends up in the middle of a line; in this case IT->current_y will be
8479 set to the top of the line moved to. */
8480
8481 void
8482 move_it_vertically_backward (struct it *it, int dy)
8483 {
8484 int nlines, h;
8485 struct it it2, it3;
8486 void *it2data = NULL, *it3data = NULL;
8487 EMACS_INT start_pos;
8488
8489 move_further_back:
8490 xassert (dy >= 0);
8491
8492 start_pos = IT_CHARPOS (*it);
8493
8494 /* Estimate how many newlines we must move back. */
8495 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8496
8497 /* Set the iterator's position that many lines back. */
8498 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8499 back_to_previous_visible_line_start (it);
8500
8501 /* Reseat the iterator here. When moving backward, we don't want
8502 reseat to skip forward over invisible text, set up the iterator
8503 to deliver from overlay strings at the new position etc. So,
8504 use reseat_1 here. */
8505 reseat_1 (it, it->current.pos, 1);
8506
8507 /* We are now surely at a line start. */
8508 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8509 reordering is in effect. */
8510 it->continuation_lines_width = 0;
8511
8512 /* Move forward and see what y-distance we moved. First move to the
8513 start of the next line so that we get its height. We need this
8514 height to be able to tell whether we reached the specified
8515 y-distance. */
8516 SAVE_IT (it2, *it, it2data);
8517 it2.max_ascent = it2.max_descent = 0;
8518 do
8519 {
8520 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8521 MOVE_TO_POS | MOVE_TO_VPOS);
8522 }
8523 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
8524 xassert (IT_CHARPOS (*it) >= BEGV);
8525 SAVE_IT (it3, it2, it3data);
8526
8527 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8528 xassert (IT_CHARPOS (*it) >= BEGV);
8529 /* H is the actual vertical distance from the position in *IT
8530 and the starting position. */
8531 h = it2.current_y - it->current_y;
8532 /* NLINES is the distance in number of lines. */
8533 nlines = it2.vpos - it->vpos;
8534
8535 /* Correct IT's y and vpos position
8536 so that they are relative to the starting point. */
8537 it->vpos -= nlines;
8538 it->current_y -= h;
8539
8540 if (dy == 0)
8541 {
8542 /* DY == 0 means move to the start of the screen line. The
8543 value of nlines is > 0 if continuation lines were involved,
8544 or if the original IT position was at start of a line. */
8545 RESTORE_IT (it, it, it2data);
8546 if (nlines > 0)
8547 move_it_by_lines (it, nlines);
8548 /* The above code moves us to some position NLINES down,
8549 usually to its first glyph (leftmost in an L2R line), but
8550 that's not necessarily the start of the line, under bidi
8551 reordering. We want to get to the character position
8552 that is immediately after the newline of the previous
8553 line. */
8554 if (it->bidi_p && IT_CHARPOS (*it) > BEGV
8555 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8556 {
8557 EMACS_INT nl_pos =
8558 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8559
8560 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8561 }
8562 bidi_unshelve_cache (it3data, 1);
8563 }
8564 else
8565 {
8566 /* The y-position we try to reach, relative to *IT.
8567 Note that H has been subtracted in front of the if-statement. */
8568 int target_y = it->current_y + h - dy;
8569 int y0 = it3.current_y;
8570 int y1;
8571 int line_height;
8572
8573 RESTORE_IT (&it3, &it3, it3data);
8574 y1 = line_bottom_y (&it3);
8575 line_height = y1 - y0;
8576 RESTORE_IT (it, it, it2data);
8577 /* If we did not reach target_y, try to move further backward if
8578 we can. If we moved too far backward, try to move forward. */
8579 if (target_y < it->current_y
8580 /* This is heuristic. In a window that's 3 lines high, with
8581 a line height of 13 pixels each, recentering with point
8582 on the bottom line will try to move -39/2 = 19 pixels
8583 backward. Try to avoid moving into the first line. */
8584 && (it->current_y - target_y
8585 > min (window_box_height (it->w), line_height * 2 / 3))
8586 && IT_CHARPOS (*it) > BEGV)
8587 {
8588 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8589 target_y - it->current_y));
8590 dy = it->current_y - target_y;
8591 goto move_further_back;
8592 }
8593 else if (target_y >= it->current_y + line_height
8594 && IT_CHARPOS (*it) < ZV)
8595 {
8596 /* Should move forward by at least one line, maybe more.
8597
8598 Note: Calling move_it_by_lines can be expensive on
8599 terminal frames, where compute_motion is used (via
8600 vmotion) to do the job, when there are very long lines
8601 and truncate-lines is nil. That's the reason for
8602 treating terminal frames specially here. */
8603
8604 if (!FRAME_WINDOW_P (it->f))
8605 move_it_vertically (it, target_y - (it->current_y + line_height));
8606 else
8607 {
8608 do
8609 {
8610 move_it_by_lines (it, 1);
8611 }
8612 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8613 }
8614 }
8615 }
8616 }
8617
8618
8619 /* Move IT by a specified amount of pixel lines DY. DY negative means
8620 move backwards. DY = 0 means move to start of screen line. At the
8621 end, IT will be on the start of a screen line. */
8622
8623 void
8624 move_it_vertically (struct it *it, int dy)
8625 {
8626 if (dy <= 0)
8627 move_it_vertically_backward (it, -dy);
8628 else
8629 {
8630 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8631 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8632 MOVE_TO_POS | MOVE_TO_Y);
8633 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8634
8635 /* If buffer ends in ZV without a newline, move to the start of
8636 the line to satisfy the post-condition. */
8637 if (IT_CHARPOS (*it) == ZV
8638 && ZV > BEGV
8639 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8640 move_it_by_lines (it, 0);
8641 }
8642 }
8643
8644
8645 /* Move iterator IT past the end of the text line it is in. */
8646
8647 void
8648 move_it_past_eol (struct it *it)
8649 {
8650 enum move_it_result rc;
8651
8652 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8653 if (rc == MOVE_NEWLINE_OR_CR)
8654 set_iterator_to_next (it, 0);
8655 }
8656
8657
8658 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8659 negative means move up. DVPOS == 0 means move to the start of the
8660 screen line.
8661
8662 Optimization idea: If we would know that IT->f doesn't use
8663 a face with proportional font, we could be faster for
8664 truncate-lines nil. */
8665
8666 void
8667 move_it_by_lines (struct it *it, int dvpos)
8668 {
8669
8670 /* The commented-out optimization uses vmotion on terminals. This
8671 gives bad results, because elements like it->what, on which
8672 callers such as pos_visible_p rely, aren't updated. */
8673 /* struct position pos;
8674 if (!FRAME_WINDOW_P (it->f))
8675 {
8676 struct text_pos textpos;
8677
8678 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8679 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8680 reseat (it, textpos, 1);
8681 it->vpos += pos.vpos;
8682 it->current_y += pos.vpos;
8683 }
8684 else */
8685
8686 if (dvpos == 0)
8687 {
8688 /* DVPOS == 0 means move to the start of the screen line. */
8689 move_it_vertically_backward (it, 0);
8690 xassert (it->current_x == 0 && it->hpos == 0);
8691 /* Let next call to line_bottom_y calculate real line height */
8692 last_height = 0;
8693 }
8694 else if (dvpos > 0)
8695 {
8696 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8697 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8698 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8699 }
8700 else
8701 {
8702 struct it it2;
8703 void *it2data = NULL;
8704 EMACS_INT start_charpos, i;
8705
8706 /* Start at the beginning of the screen line containing IT's
8707 position. This may actually move vertically backwards,
8708 in case of overlays, so adjust dvpos accordingly. */
8709 dvpos += it->vpos;
8710 move_it_vertically_backward (it, 0);
8711 dvpos -= it->vpos;
8712
8713 /* Go back -DVPOS visible lines and reseat the iterator there. */
8714 start_charpos = IT_CHARPOS (*it);
8715 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8716 back_to_previous_visible_line_start (it);
8717 reseat (it, it->current.pos, 1);
8718
8719 /* Move further back if we end up in a string or an image. */
8720 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8721 {
8722 /* First try to move to start of display line. */
8723 dvpos += it->vpos;
8724 move_it_vertically_backward (it, 0);
8725 dvpos -= it->vpos;
8726 if (IT_POS_VALID_AFTER_MOVE_P (it))
8727 break;
8728 /* If start of line is still in string or image,
8729 move further back. */
8730 back_to_previous_visible_line_start (it);
8731 reseat (it, it->current.pos, 1);
8732 dvpos--;
8733 }
8734
8735 it->current_x = it->hpos = 0;
8736
8737 /* Above call may have moved too far if continuation lines
8738 are involved. Scan forward and see if it did. */
8739 SAVE_IT (it2, *it, it2data);
8740 it2.vpos = it2.current_y = 0;
8741 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8742 it->vpos -= it2.vpos;
8743 it->current_y -= it2.current_y;
8744 it->current_x = it->hpos = 0;
8745
8746 /* If we moved too far back, move IT some lines forward. */
8747 if (it2.vpos > -dvpos)
8748 {
8749 int delta = it2.vpos + dvpos;
8750
8751 RESTORE_IT (&it2, &it2, it2data);
8752 SAVE_IT (it2, *it, it2data);
8753 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8754 /* Move back again if we got too far ahead. */
8755 if (IT_CHARPOS (*it) >= start_charpos)
8756 RESTORE_IT (it, &it2, it2data);
8757 else
8758 bidi_unshelve_cache (it2data, 1);
8759 }
8760 else
8761 RESTORE_IT (it, it, it2data);
8762 }
8763 }
8764
8765 /* Return 1 if IT points into the middle of a display vector. */
8766
8767 int
8768 in_display_vector_p (struct it *it)
8769 {
8770 return (it->method == GET_FROM_DISPLAY_VECTOR
8771 && it->current.dpvec_index > 0
8772 && it->dpvec + it->current.dpvec_index != it->dpend);
8773 }
8774
8775 \f
8776 /***********************************************************************
8777 Messages
8778 ***********************************************************************/
8779
8780
8781 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8782 to *Messages*. */
8783
8784 void
8785 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
8786 {
8787 Lisp_Object args[3];
8788 Lisp_Object msg, fmt;
8789 char *buffer;
8790 EMACS_INT len;
8791 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8792 USE_SAFE_ALLOCA;
8793
8794 /* Do nothing if called asynchronously. Inserting text into
8795 a buffer may call after-change-functions and alike and
8796 that would means running Lisp asynchronously. */
8797 if (handling_signal)
8798 return;
8799
8800 fmt = msg = Qnil;
8801 GCPRO4 (fmt, msg, arg1, arg2);
8802
8803 args[0] = fmt = build_string (format);
8804 args[1] = arg1;
8805 args[2] = arg2;
8806 msg = Fformat (3, args);
8807
8808 len = SBYTES (msg) + 1;
8809 SAFE_ALLOCA (buffer, char *, len);
8810 memcpy (buffer, SDATA (msg), len);
8811
8812 message_dolog (buffer, len - 1, 1, 0);
8813 SAFE_FREE ();
8814
8815 UNGCPRO;
8816 }
8817
8818
8819 /* Output a newline in the *Messages* buffer if "needs" one. */
8820
8821 void
8822 message_log_maybe_newline (void)
8823 {
8824 if (message_log_need_newline)
8825 message_dolog ("", 0, 1, 0);
8826 }
8827
8828
8829 /* Add a string M of length NBYTES to the message log, optionally
8830 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8831 nonzero, means interpret the contents of M as multibyte. This
8832 function calls low-level routines in order to bypass text property
8833 hooks, etc. which might not be safe to run.
8834
8835 This may GC (insert may run before/after change hooks),
8836 so the buffer M must NOT point to a Lisp string. */
8837
8838 void
8839 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
8840 {
8841 const unsigned char *msg = (const unsigned char *) m;
8842
8843 if (!NILP (Vmemory_full))
8844 return;
8845
8846 if (!NILP (Vmessage_log_max))
8847 {
8848 struct buffer *oldbuf;
8849 Lisp_Object oldpoint, oldbegv, oldzv;
8850 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8851 EMACS_INT point_at_end = 0;
8852 EMACS_INT zv_at_end = 0;
8853 Lisp_Object old_deactivate_mark, tem;
8854 struct gcpro gcpro1;
8855
8856 old_deactivate_mark = Vdeactivate_mark;
8857 oldbuf = current_buffer;
8858 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8859 BVAR (current_buffer, undo_list) = Qt;
8860
8861 oldpoint = message_dolog_marker1;
8862 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8863 oldbegv = message_dolog_marker2;
8864 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8865 oldzv = message_dolog_marker3;
8866 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8867 GCPRO1 (old_deactivate_mark);
8868
8869 if (PT == Z)
8870 point_at_end = 1;
8871 if (ZV == Z)
8872 zv_at_end = 1;
8873
8874 BEGV = BEG;
8875 BEGV_BYTE = BEG_BYTE;
8876 ZV = Z;
8877 ZV_BYTE = Z_BYTE;
8878 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8879
8880 /* Insert the string--maybe converting multibyte to single byte
8881 or vice versa, so that all the text fits the buffer. */
8882 if (multibyte
8883 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8884 {
8885 EMACS_INT i;
8886 int c, char_bytes;
8887 char work[1];
8888
8889 /* Convert a multibyte string to single-byte
8890 for the *Message* buffer. */
8891 for (i = 0; i < nbytes; i += char_bytes)
8892 {
8893 c = string_char_and_length (msg + i, &char_bytes);
8894 work[0] = (ASCII_CHAR_P (c)
8895 ? c
8896 : multibyte_char_to_unibyte (c));
8897 insert_1_both (work, 1, 1, 1, 0, 0);
8898 }
8899 }
8900 else if (! multibyte
8901 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8902 {
8903 EMACS_INT i;
8904 int c, char_bytes;
8905 unsigned char str[MAX_MULTIBYTE_LENGTH];
8906 /* Convert a single-byte string to multibyte
8907 for the *Message* buffer. */
8908 for (i = 0; i < nbytes; i++)
8909 {
8910 c = msg[i];
8911 MAKE_CHAR_MULTIBYTE (c);
8912 char_bytes = CHAR_STRING (c, str);
8913 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8914 }
8915 }
8916 else if (nbytes)
8917 insert_1 (m, nbytes, 1, 0, 0);
8918
8919 if (nlflag)
8920 {
8921 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8922 printmax_t dups;
8923 insert_1 ("\n", 1, 1, 0, 0);
8924
8925 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8926 this_bol = PT;
8927 this_bol_byte = PT_BYTE;
8928
8929 /* See if this line duplicates the previous one.
8930 If so, combine duplicates. */
8931 if (this_bol > BEG)
8932 {
8933 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8934 prev_bol = PT;
8935 prev_bol_byte = PT_BYTE;
8936
8937 dups = message_log_check_duplicate (prev_bol_byte,
8938 this_bol_byte);
8939 if (dups)
8940 {
8941 del_range_both (prev_bol, prev_bol_byte,
8942 this_bol, this_bol_byte, 0);
8943 if (dups > 1)
8944 {
8945 char dupstr[sizeof " [ times]"
8946 + INT_STRLEN_BOUND (printmax_t)];
8947 int duplen;
8948
8949 /* If you change this format, don't forget to also
8950 change message_log_check_duplicate. */
8951 sprintf (dupstr, " [%"pMd" times]", dups);
8952 duplen = strlen (dupstr);
8953 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8954 insert_1 (dupstr, duplen, 1, 0, 1);
8955 }
8956 }
8957 }
8958
8959 /* If we have more than the desired maximum number of lines
8960 in the *Messages* buffer now, delete the oldest ones.
8961 This is safe because we don't have undo in this buffer. */
8962
8963 if (NATNUMP (Vmessage_log_max))
8964 {
8965 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8966 -XFASTINT (Vmessage_log_max) - 1, 0);
8967 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8968 }
8969 }
8970 BEGV = XMARKER (oldbegv)->charpos;
8971 BEGV_BYTE = marker_byte_position (oldbegv);
8972
8973 if (zv_at_end)
8974 {
8975 ZV = Z;
8976 ZV_BYTE = Z_BYTE;
8977 }
8978 else
8979 {
8980 ZV = XMARKER (oldzv)->charpos;
8981 ZV_BYTE = marker_byte_position (oldzv);
8982 }
8983
8984 if (point_at_end)
8985 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8986 else
8987 /* We can't do Fgoto_char (oldpoint) because it will run some
8988 Lisp code. */
8989 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8990 XMARKER (oldpoint)->bytepos);
8991
8992 UNGCPRO;
8993 unchain_marker (XMARKER (oldpoint));
8994 unchain_marker (XMARKER (oldbegv));
8995 unchain_marker (XMARKER (oldzv));
8996
8997 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8998 set_buffer_internal (oldbuf);
8999 if (NILP (tem))
9000 windows_or_buffers_changed = old_windows_or_buffers_changed;
9001 message_log_need_newline = !nlflag;
9002 Vdeactivate_mark = old_deactivate_mark;
9003 }
9004 }
9005
9006
9007 /* We are at the end of the buffer after just having inserted a newline.
9008 (Note: We depend on the fact we won't be crossing the gap.)
9009 Check to see if the most recent message looks a lot like the previous one.
9010 Return 0 if different, 1 if the new one should just replace it, or a
9011 value N > 1 if we should also append " [N times]". */
9012
9013 static intmax_t
9014 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9015 {
9016 EMACS_INT i;
9017 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9018 int seen_dots = 0;
9019 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9020 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9021
9022 for (i = 0; i < len; i++)
9023 {
9024 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9025 seen_dots = 1;
9026 if (p1[i] != p2[i])
9027 return seen_dots;
9028 }
9029 p1 += len;
9030 if (*p1 == '\n')
9031 return 2;
9032 if (*p1++ == ' ' && *p1++ == '[')
9033 {
9034 char *pend;
9035 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9036 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9037 return n+1;
9038 }
9039 return 0;
9040 }
9041 \f
9042
9043 /* Display an echo area message M with a specified length of NBYTES
9044 bytes. The string may include null characters. If M is 0, clear
9045 out any existing message, and let the mini-buffer text show
9046 through.
9047
9048 This may GC, so the buffer M must NOT point to a Lisp string. */
9049
9050 void
9051 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9052 {
9053 /* First flush out any partial line written with print. */
9054 message_log_maybe_newline ();
9055 if (m)
9056 message_dolog (m, nbytes, 1, multibyte);
9057 message2_nolog (m, nbytes, multibyte);
9058 }
9059
9060
9061 /* The non-logging counterpart of message2. */
9062
9063 void
9064 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9065 {
9066 struct frame *sf = SELECTED_FRAME ();
9067 message_enable_multibyte = multibyte;
9068
9069 if (FRAME_INITIAL_P (sf))
9070 {
9071 if (noninteractive_need_newline)
9072 putc ('\n', stderr);
9073 noninteractive_need_newline = 0;
9074 if (m)
9075 fwrite (m, nbytes, 1, stderr);
9076 if (cursor_in_echo_area == 0)
9077 fprintf (stderr, "\n");
9078 fflush (stderr);
9079 }
9080 /* A null message buffer means that the frame hasn't really been
9081 initialized yet. Error messages get reported properly by
9082 cmd_error, so this must be just an informative message; toss it. */
9083 else if (INTERACTIVE
9084 && sf->glyphs_initialized_p
9085 && FRAME_MESSAGE_BUF (sf))
9086 {
9087 Lisp_Object mini_window;
9088 struct frame *f;
9089
9090 /* Get the frame containing the mini-buffer
9091 that the selected frame is using. */
9092 mini_window = FRAME_MINIBUF_WINDOW (sf);
9093 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9094
9095 FRAME_SAMPLE_VISIBILITY (f);
9096 if (FRAME_VISIBLE_P (sf)
9097 && ! FRAME_VISIBLE_P (f))
9098 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9099
9100 if (m)
9101 {
9102 set_message (m, Qnil, nbytes, multibyte);
9103 if (minibuffer_auto_raise)
9104 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9105 }
9106 else
9107 clear_message (1, 1);
9108
9109 do_pending_window_change (0);
9110 echo_area_display (1);
9111 do_pending_window_change (0);
9112 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9113 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9114 }
9115 }
9116
9117
9118 /* Display an echo area message M with a specified length of NBYTES
9119 bytes. The string may include null characters. If M is not a
9120 string, clear out any existing message, and let the mini-buffer
9121 text show through.
9122
9123 This function cancels echoing. */
9124
9125 void
9126 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9127 {
9128 struct gcpro gcpro1;
9129
9130 GCPRO1 (m);
9131 clear_message (1,1);
9132 cancel_echoing ();
9133
9134 /* First flush out any partial line written with print. */
9135 message_log_maybe_newline ();
9136 if (STRINGP (m))
9137 {
9138 char *buffer;
9139 USE_SAFE_ALLOCA;
9140
9141 SAFE_ALLOCA (buffer, char *, nbytes);
9142 memcpy (buffer, SDATA (m), nbytes);
9143 message_dolog (buffer, nbytes, 1, multibyte);
9144 SAFE_FREE ();
9145 }
9146 message3_nolog (m, nbytes, multibyte);
9147
9148 UNGCPRO;
9149 }
9150
9151
9152 /* The non-logging version of message3.
9153 This does not cancel echoing, because it is used for echoing.
9154 Perhaps we need to make a separate function for echoing
9155 and make this cancel echoing. */
9156
9157 void
9158 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9159 {
9160 struct frame *sf = SELECTED_FRAME ();
9161 message_enable_multibyte = multibyte;
9162
9163 if (FRAME_INITIAL_P (sf))
9164 {
9165 if (noninteractive_need_newline)
9166 putc ('\n', stderr);
9167 noninteractive_need_newline = 0;
9168 if (STRINGP (m))
9169 fwrite (SDATA (m), nbytes, 1, stderr);
9170 if (cursor_in_echo_area == 0)
9171 fprintf (stderr, "\n");
9172 fflush (stderr);
9173 }
9174 /* A null message buffer means that the frame hasn't really been
9175 initialized yet. Error messages get reported properly by
9176 cmd_error, so this must be just an informative message; toss it. */
9177 else if (INTERACTIVE
9178 && sf->glyphs_initialized_p
9179 && FRAME_MESSAGE_BUF (sf))
9180 {
9181 Lisp_Object mini_window;
9182 Lisp_Object frame;
9183 struct frame *f;
9184
9185 /* Get the frame containing the mini-buffer
9186 that the selected frame is using. */
9187 mini_window = FRAME_MINIBUF_WINDOW (sf);
9188 frame = XWINDOW (mini_window)->frame;
9189 f = XFRAME (frame);
9190
9191 FRAME_SAMPLE_VISIBILITY (f);
9192 if (FRAME_VISIBLE_P (sf)
9193 && !FRAME_VISIBLE_P (f))
9194 Fmake_frame_visible (frame);
9195
9196 if (STRINGP (m) && SCHARS (m) > 0)
9197 {
9198 set_message (NULL, m, nbytes, multibyte);
9199 if (minibuffer_auto_raise)
9200 Fraise_frame (frame);
9201 /* Assume we are not echoing.
9202 (If we are, echo_now will override this.) */
9203 echo_message_buffer = Qnil;
9204 }
9205 else
9206 clear_message (1, 1);
9207
9208 do_pending_window_change (0);
9209 echo_area_display (1);
9210 do_pending_window_change (0);
9211 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9212 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9213 }
9214 }
9215
9216
9217 /* Display a null-terminated echo area message M. If M is 0, clear
9218 out any existing message, and let the mini-buffer text show through.
9219
9220 The buffer M must continue to exist until after the echo area gets
9221 cleared or some other message gets displayed there. Do not pass
9222 text that is stored in a Lisp string. Do not pass text in a buffer
9223 that was alloca'd. */
9224
9225 void
9226 message1 (const char *m)
9227 {
9228 message2 (m, (m ? strlen (m) : 0), 0);
9229 }
9230
9231
9232 /* The non-logging counterpart of message1. */
9233
9234 void
9235 message1_nolog (const char *m)
9236 {
9237 message2_nolog (m, (m ? strlen (m) : 0), 0);
9238 }
9239
9240 /* Display a message M which contains a single %s
9241 which gets replaced with STRING. */
9242
9243 void
9244 message_with_string (const char *m, Lisp_Object string, int log)
9245 {
9246 CHECK_STRING (string);
9247
9248 if (noninteractive)
9249 {
9250 if (m)
9251 {
9252 if (noninteractive_need_newline)
9253 putc ('\n', stderr);
9254 noninteractive_need_newline = 0;
9255 fprintf (stderr, m, SDATA (string));
9256 if (!cursor_in_echo_area)
9257 fprintf (stderr, "\n");
9258 fflush (stderr);
9259 }
9260 }
9261 else if (INTERACTIVE)
9262 {
9263 /* The frame whose minibuffer we're going to display the message on.
9264 It may be larger than the selected frame, so we need
9265 to use its buffer, not the selected frame's buffer. */
9266 Lisp_Object mini_window;
9267 struct frame *f, *sf = SELECTED_FRAME ();
9268
9269 /* Get the frame containing the minibuffer
9270 that the selected frame is using. */
9271 mini_window = FRAME_MINIBUF_WINDOW (sf);
9272 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9273
9274 /* A null message buffer means that the frame hasn't really been
9275 initialized yet. Error messages get reported properly by
9276 cmd_error, so this must be just an informative message; toss it. */
9277 if (FRAME_MESSAGE_BUF (f))
9278 {
9279 Lisp_Object args[2], msg;
9280 struct gcpro gcpro1, gcpro2;
9281
9282 args[0] = build_string (m);
9283 args[1] = msg = string;
9284 GCPRO2 (args[0], msg);
9285 gcpro1.nvars = 2;
9286
9287 msg = Fformat (2, args);
9288
9289 if (log)
9290 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9291 else
9292 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9293
9294 UNGCPRO;
9295
9296 /* Print should start at the beginning of the message
9297 buffer next time. */
9298 message_buf_print = 0;
9299 }
9300 }
9301 }
9302
9303
9304 /* Dump an informative message to the minibuf. If M is 0, clear out
9305 any existing message, and let the mini-buffer text show through. */
9306
9307 static void
9308 vmessage (const char *m, va_list ap)
9309 {
9310 if (noninteractive)
9311 {
9312 if (m)
9313 {
9314 if (noninteractive_need_newline)
9315 putc ('\n', stderr);
9316 noninteractive_need_newline = 0;
9317 vfprintf (stderr, m, ap);
9318 if (cursor_in_echo_area == 0)
9319 fprintf (stderr, "\n");
9320 fflush (stderr);
9321 }
9322 }
9323 else if (INTERACTIVE)
9324 {
9325 /* The frame whose mini-buffer we're going to display the message
9326 on. It may be larger than the selected frame, so we need to
9327 use its buffer, not the selected frame's buffer. */
9328 Lisp_Object mini_window;
9329 struct frame *f, *sf = SELECTED_FRAME ();
9330
9331 /* Get the frame containing the mini-buffer
9332 that the selected frame is using. */
9333 mini_window = FRAME_MINIBUF_WINDOW (sf);
9334 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9335
9336 /* A null message buffer means that the frame hasn't really been
9337 initialized yet. Error messages get reported properly by
9338 cmd_error, so this must be just an informative message; toss
9339 it. */
9340 if (FRAME_MESSAGE_BUF (f))
9341 {
9342 if (m)
9343 {
9344 ptrdiff_t len;
9345
9346 len = doprnt (FRAME_MESSAGE_BUF (f),
9347 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9348
9349 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9350 }
9351 else
9352 message1 (0);
9353
9354 /* Print should start at the beginning of the message
9355 buffer next time. */
9356 message_buf_print = 0;
9357 }
9358 }
9359 }
9360
9361 void
9362 message (const char *m, ...)
9363 {
9364 va_list ap;
9365 va_start (ap, m);
9366 vmessage (m, ap);
9367 va_end (ap);
9368 }
9369
9370
9371 #if 0
9372 /* The non-logging version of message. */
9373
9374 void
9375 message_nolog (const char *m, ...)
9376 {
9377 Lisp_Object old_log_max;
9378 va_list ap;
9379 va_start (ap, m);
9380 old_log_max = Vmessage_log_max;
9381 Vmessage_log_max = Qnil;
9382 vmessage (m, ap);
9383 Vmessage_log_max = old_log_max;
9384 va_end (ap);
9385 }
9386 #endif
9387
9388
9389 /* Display the current message in the current mini-buffer. This is
9390 only called from error handlers in process.c, and is not time
9391 critical. */
9392
9393 void
9394 update_echo_area (void)
9395 {
9396 if (!NILP (echo_area_buffer[0]))
9397 {
9398 Lisp_Object string;
9399 string = Fcurrent_message ();
9400 message3 (string, SBYTES (string),
9401 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9402 }
9403 }
9404
9405
9406 /* Make sure echo area buffers in `echo_buffers' are live.
9407 If they aren't, make new ones. */
9408
9409 static void
9410 ensure_echo_area_buffers (void)
9411 {
9412 int i;
9413
9414 for (i = 0; i < 2; ++i)
9415 if (!BUFFERP (echo_buffer[i])
9416 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9417 {
9418 char name[30];
9419 Lisp_Object old_buffer;
9420 int j;
9421
9422 old_buffer = echo_buffer[i];
9423 sprintf (name, " *Echo Area %d*", i);
9424 echo_buffer[i] = Fget_buffer_create (build_string (name));
9425 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9426 /* to force word wrap in echo area -
9427 it was decided to postpone this*/
9428 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9429
9430 for (j = 0; j < 2; ++j)
9431 if (EQ (old_buffer, echo_area_buffer[j]))
9432 echo_area_buffer[j] = echo_buffer[i];
9433 }
9434 }
9435
9436
9437 /* Call FN with args A1..A4 with either the current or last displayed
9438 echo_area_buffer as current buffer.
9439
9440 WHICH zero means use the current message buffer
9441 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9442 from echo_buffer[] and clear it.
9443
9444 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9445 suitable buffer from echo_buffer[] and clear it.
9446
9447 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9448 that the current message becomes the last displayed one, make
9449 choose a suitable buffer for echo_area_buffer[0], and clear it.
9450
9451 Value is what FN returns. */
9452
9453 static int
9454 with_echo_area_buffer (struct window *w, int which,
9455 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9456 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9457 {
9458 Lisp_Object buffer;
9459 int this_one, the_other, clear_buffer_p, rc;
9460 int count = SPECPDL_INDEX ();
9461
9462 /* If buffers aren't live, make new ones. */
9463 ensure_echo_area_buffers ();
9464
9465 clear_buffer_p = 0;
9466
9467 if (which == 0)
9468 this_one = 0, the_other = 1;
9469 else if (which > 0)
9470 this_one = 1, the_other = 0;
9471 else
9472 {
9473 this_one = 0, the_other = 1;
9474 clear_buffer_p = 1;
9475
9476 /* We need a fresh one in case the current echo buffer equals
9477 the one containing the last displayed echo area message. */
9478 if (!NILP (echo_area_buffer[this_one])
9479 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9480 echo_area_buffer[this_one] = Qnil;
9481 }
9482
9483 /* Choose a suitable buffer from echo_buffer[] is we don't
9484 have one. */
9485 if (NILP (echo_area_buffer[this_one]))
9486 {
9487 echo_area_buffer[this_one]
9488 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9489 ? echo_buffer[the_other]
9490 : echo_buffer[this_one]);
9491 clear_buffer_p = 1;
9492 }
9493
9494 buffer = echo_area_buffer[this_one];
9495
9496 /* Don't get confused by reusing the buffer used for echoing
9497 for a different purpose. */
9498 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9499 cancel_echoing ();
9500
9501 record_unwind_protect (unwind_with_echo_area_buffer,
9502 with_echo_area_buffer_unwind_data (w));
9503
9504 /* Make the echo area buffer current. Note that for display
9505 purposes, it is not necessary that the displayed window's buffer
9506 == current_buffer, except for text property lookup. So, let's
9507 only set that buffer temporarily here without doing a full
9508 Fset_window_buffer. We must also change w->pointm, though,
9509 because otherwise an assertions in unshow_buffer fails, and Emacs
9510 aborts. */
9511 set_buffer_internal_1 (XBUFFER (buffer));
9512 if (w)
9513 {
9514 w->buffer = buffer;
9515 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9516 }
9517
9518 BVAR (current_buffer, undo_list) = Qt;
9519 BVAR (current_buffer, read_only) = Qnil;
9520 specbind (Qinhibit_read_only, Qt);
9521 specbind (Qinhibit_modification_hooks, Qt);
9522
9523 if (clear_buffer_p && Z > BEG)
9524 del_range (BEG, Z);
9525
9526 xassert (BEGV >= BEG);
9527 xassert (ZV <= Z && ZV >= BEGV);
9528
9529 rc = fn (a1, a2, a3, a4);
9530
9531 xassert (BEGV >= BEG);
9532 xassert (ZV <= Z && ZV >= BEGV);
9533
9534 unbind_to (count, Qnil);
9535 return rc;
9536 }
9537
9538
9539 /* Save state that should be preserved around the call to the function
9540 FN called in with_echo_area_buffer. */
9541
9542 static Lisp_Object
9543 with_echo_area_buffer_unwind_data (struct window *w)
9544 {
9545 int i = 0;
9546 Lisp_Object vector, tmp;
9547
9548 /* Reduce consing by keeping one vector in
9549 Vwith_echo_area_save_vector. */
9550 vector = Vwith_echo_area_save_vector;
9551 Vwith_echo_area_save_vector = Qnil;
9552
9553 if (NILP (vector))
9554 vector = Fmake_vector (make_number (7), Qnil);
9555
9556 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9557 ASET (vector, i, Vdeactivate_mark); ++i;
9558 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9559
9560 if (w)
9561 {
9562 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9563 ASET (vector, i, w->buffer); ++i;
9564 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9565 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9566 }
9567 else
9568 {
9569 int end = i + 4;
9570 for (; i < end; ++i)
9571 ASET (vector, i, Qnil);
9572 }
9573
9574 xassert (i == ASIZE (vector));
9575 return vector;
9576 }
9577
9578
9579 /* Restore global state from VECTOR which was created by
9580 with_echo_area_buffer_unwind_data. */
9581
9582 static Lisp_Object
9583 unwind_with_echo_area_buffer (Lisp_Object vector)
9584 {
9585 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9586 Vdeactivate_mark = AREF (vector, 1);
9587 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9588
9589 if (WINDOWP (AREF (vector, 3)))
9590 {
9591 struct window *w;
9592 Lisp_Object buffer, charpos, bytepos;
9593
9594 w = XWINDOW (AREF (vector, 3));
9595 buffer = AREF (vector, 4);
9596 charpos = AREF (vector, 5);
9597 bytepos = AREF (vector, 6);
9598
9599 w->buffer = buffer;
9600 set_marker_both (w->pointm, buffer,
9601 XFASTINT (charpos), XFASTINT (bytepos));
9602 }
9603
9604 Vwith_echo_area_save_vector = vector;
9605 return Qnil;
9606 }
9607
9608
9609 /* Set up the echo area for use by print functions. MULTIBYTE_P
9610 non-zero means we will print multibyte. */
9611
9612 void
9613 setup_echo_area_for_printing (int multibyte_p)
9614 {
9615 /* If we can't find an echo area any more, exit. */
9616 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9617 Fkill_emacs (Qnil);
9618
9619 ensure_echo_area_buffers ();
9620
9621 if (!message_buf_print)
9622 {
9623 /* A message has been output since the last time we printed.
9624 Choose a fresh echo area buffer. */
9625 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9626 echo_area_buffer[0] = echo_buffer[1];
9627 else
9628 echo_area_buffer[0] = echo_buffer[0];
9629
9630 /* Switch to that buffer and clear it. */
9631 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9632 BVAR (current_buffer, truncate_lines) = Qnil;
9633
9634 if (Z > BEG)
9635 {
9636 int count = SPECPDL_INDEX ();
9637 specbind (Qinhibit_read_only, Qt);
9638 /* Note that undo recording is always disabled. */
9639 del_range (BEG, Z);
9640 unbind_to (count, Qnil);
9641 }
9642 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9643
9644 /* Set up the buffer for the multibyteness we need. */
9645 if (multibyte_p
9646 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9647 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9648
9649 /* Raise the frame containing the echo area. */
9650 if (minibuffer_auto_raise)
9651 {
9652 struct frame *sf = SELECTED_FRAME ();
9653 Lisp_Object mini_window;
9654 mini_window = FRAME_MINIBUF_WINDOW (sf);
9655 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9656 }
9657
9658 message_log_maybe_newline ();
9659 message_buf_print = 1;
9660 }
9661 else
9662 {
9663 if (NILP (echo_area_buffer[0]))
9664 {
9665 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9666 echo_area_buffer[0] = echo_buffer[1];
9667 else
9668 echo_area_buffer[0] = echo_buffer[0];
9669 }
9670
9671 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9672 {
9673 /* Someone switched buffers between print requests. */
9674 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9675 BVAR (current_buffer, truncate_lines) = Qnil;
9676 }
9677 }
9678 }
9679
9680
9681 /* Display an echo area message in window W. Value is non-zero if W's
9682 height is changed. If display_last_displayed_message_p is
9683 non-zero, display the message that was last displayed, otherwise
9684 display the current message. */
9685
9686 static int
9687 display_echo_area (struct window *w)
9688 {
9689 int i, no_message_p, window_height_changed_p, count;
9690
9691 /* Temporarily disable garbage collections while displaying the echo
9692 area. This is done because a GC can print a message itself.
9693 That message would modify the echo area buffer's contents while a
9694 redisplay of the buffer is going on, and seriously confuse
9695 redisplay. */
9696 count = inhibit_garbage_collection ();
9697
9698 /* If there is no message, we must call display_echo_area_1
9699 nevertheless because it resizes the window. But we will have to
9700 reset the echo_area_buffer in question to nil at the end because
9701 with_echo_area_buffer will sets it to an empty buffer. */
9702 i = display_last_displayed_message_p ? 1 : 0;
9703 no_message_p = NILP (echo_area_buffer[i]);
9704
9705 window_height_changed_p
9706 = with_echo_area_buffer (w, display_last_displayed_message_p,
9707 display_echo_area_1,
9708 (intptr_t) w, Qnil, 0, 0);
9709
9710 if (no_message_p)
9711 echo_area_buffer[i] = Qnil;
9712
9713 unbind_to (count, Qnil);
9714 return window_height_changed_p;
9715 }
9716
9717
9718 /* Helper for display_echo_area. Display the current buffer which
9719 contains the current echo area message in window W, a mini-window,
9720 a pointer to which is passed in A1. A2..A4 are currently not used.
9721 Change the height of W so that all of the message is displayed.
9722 Value is non-zero if height of W was changed. */
9723
9724 static int
9725 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9726 {
9727 intptr_t i1 = a1;
9728 struct window *w = (struct window *) i1;
9729 Lisp_Object window;
9730 struct text_pos start;
9731 int window_height_changed_p = 0;
9732
9733 /* Do this before displaying, so that we have a large enough glyph
9734 matrix for the display. If we can't get enough space for the
9735 whole text, display the last N lines. That works by setting w->start. */
9736 window_height_changed_p = resize_mini_window (w, 0);
9737
9738 /* Use the starting position chosen by resize_mini_window. */
9739 SET_TEXT_POS_FROM_MARKER (start, w->start);
9740
9741 /* Display. */
9742 clear_glyph_matrix (w->desired_matrix);
9743 XSETWINDOW (window, w);
9744 try_window (window, start, 0);
9745
9746 return window_height_changed_p;
9747 }
9748
9749
9750 /* Resize the echo area window to exactly the size needed for the
9751 currently displayed message, if there is one. If a mini-buffer
9752 is active, don't shrink it. */
9753
9754 void
9755 resize_echo_area_exactly (void)
9756 {
9757 if (BUFFERP (echo_area_buffer[0])
9758 && WINDOWP (echo_area_window))
9759 {
9760 struct window *w = XWINDOW (echo_area_window);
9761 int resized_p;
9762 Lisp_Object resize_exactly;
9763
9764 if (minibuf_level == 0)
9765 resize_exactly = Qt;
9766 else
9767 resize_exactly = Qnil;
9768
9769 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9770 (intptr_t) w, resize_exactly,
9771 0, 0);
9772 if (resized_p)
9773 {
9774 ++windows_or_buffers_changed;
9775 ++update_mode_lines;
9776 redisplay_internal ();
9777 }
9778 }
9779 }
9780
9781
9782 /* Callback function for with_echo_area_buffer, when used from
9783 resize_echo_area_exactly. A1 contains a pointer to the window to
9784 resize, EXACTLY non-nil means resize the mini-window exactly to the
9785 size of the text displayed. A3 and A4 are not used. Value is what
9786 resize_mini_window returns. */
9787
9788 static int
9789 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
9790 {
9791 intptr_t i1 = a1;
9792 return resize_mini_window ((struct window *) i1, !NILP (exactly));
9793 }
9794
9795
9796 /* Resize mini-window W to fit the size of its contents. EXACT_P
9797 means size the window exactly to the size needed. Otherwise, it's
9798 only enlarged until W's buffer is empty.
9799
9800 Set W->start to the right place to begin display. If the whole
9801 contents fit, start at the beginning. Otherwise, start so as
9802 to make the end of the contents appear. This is particularly
9803 important for y-or-n-p, but seems desirable generally.
9804
9805 Value is non-zero if the window height has been changed. */
9806
9807 int
9808 resize_mini_window (struct window *w, int exact_p)
9809 {
9810 struct frame *f = XFRAME (w->frame);
9811 int window_height_changed_p = 0;
9812
9813 xassert (MINI_WINDOW_P (w));
9814
9815 /* By default, start display at the beginning. */
9816 set_marker_both (w->start, w->buffer,
9817 BUF_BEGV (XBUFFER (w->buffer)),
9818 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9819
9820 /* Don't resize windows while redisplaying a window; it would
9821 confuse redisplay functions when the size of the window they are
9822 displaying changes from under them. Such a resizing can happen,
9823 for instance, when which-func prints a long message while
9824 we are running fontification-functions. We're running these
9825 functions with safe_call which binds inhibit-redisplay to t. */
9826 if (!NILP (Vinhibit_redisplay))
9827 return 0;
9828
9829 /* Nil means don't try to resize. */
9830 if (NILP (Vresize_mini_windows)
9831 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9832 return 0;
9833
9834 if (!FRAME_MINIBUF_ONLY_P (f))
9835 {
9836 struct it it;
9837 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9838 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9839 int height, max_height;
9840 int unit = FRAME_LINE_HEIGHT (f);
9841 struct text_pos start;
9842 struct buffer *old_current_buffer = NULL;
9843
9844 if (current_buffer != XBUFFER (w->buffer))
9845 {
9846 old_current_buffer = current_buffer;
9847 set_buffer_internal (XBUFFER (w->buffer));
9848 }
9849
9850 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9851
9852 /* Compute the max. number of lines specified by the user. */
9853 if (FLOATP (Vmax_mini_window_height))
9854 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9855 else if (INTEGERP (Vmax_mini_window_height))
9856 max_height = XINT (Vmax_mini_window_height);
9857 else
9858 max_height = total_height / 4;
9859
9860 /* Correct that max. height if it's bogus. */
9861 max_height = max (1, max_height);
9862 max_height = min (total_height, max_height);
9863
9864 /* Find out the height of the text in the window. */
9865 if (it.line_wrap == TRUNCATE)
9866 height = 1;
9867 else
9868 {
9869 last_height = 0;
9870 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9871 if (it.max_ascent == 0 && it.max_descent == 0)
9872 height = it.current_y + last_height;
9873 else
9874 height = it.current_y + it.max_ascent + it.max_descent;
9875 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9876 height = (height + unit - 1) / unit;
9877 }
9878
9879 /* Compute a suitable window start. */
9880 if (height > max_height)
9881 {
9882 height = max_height;
9883 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9884 move_it_vertically_backward (&it, (height - 1) * unit);
9885 start = it.current.pos;
9886 }
9887 else
9888 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9889 SET_MARKER_FROM_TEXT_POS (w->start, start);
9890
9891 if (EQ (Vresize_mini_windows, Qgrow_only))
9892 {
9893 /* Let it grow only, until we display an empty message, in which
9894 case the window shrinks again. */
9895 if (height > WINDOW_TOTAL_LINES (w))
9896 {
9897 int old_height = WINDOW_TOTAL_LINES (w);
9898 freeze_window_starts (f, 1);
9899 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9900 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9901 }
9902 else if (height < WINDOW_TOTAL_LINES (w)
9903 && (exact_p || BEGV == ZV))
9904 {
9905 int old_height = WINDOW_TOTAL_LINES (w);
9906 freeze_window_starts (f, 0);
9907 shrink_mini_window (w);
9908 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9909 }
9910 }
9911 else
9912 {
9913 /* Always resize to exact size needed. */
9914 if (height > WINDOW_TOTAL_LINES (w))
9915 {
9916 int old_height = WINDOW_TOTAL_LINES (w);
9917 freeze_window_starts (f, 1);
9918 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9919 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9920 }
9921 else if (height < WINDOW_TOTAL_LINES (w))
9922 {
9923 int old_height = WINDOW_TOTAL_LINES (w);
9924 freeze_window_starts (f, 0);
9925 shrink_mini_window (w);
9926
9927 if (height)
9928 {
9929 freeze_window_starts (f, 1);
9930 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9931 }
9932
9933 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9934 }
9935 }
9936
9937 if (old_current_buffer)
9938 set_buffer_internal (old_current_buffer);
9939 }
9940
9941 return window_height_changed_p;
9942 }
9943
9944
9945 /* Value is the current message, a string, or nil if there is no
9946 current message. */
9947
9948 Lisp_Object
9949 current_message (void)
9950 {
9951 Lisp_Object msg;
9952
9953 if (!BUFFERP (echo_area_buffer[0]))
9954 msg = Qnil;
9955 else
9956 {
9957 with_echo_area_buffer (0, 0, current_message_1,
9958 (intptr_t) &msg, Qnil, 0, 0);
9959 if (NILP (msg))
9960 echo_area_buffer[0] = Qnil;
9961 }
9962
9963 return msg;
9964 }
9965
9966
9967 static int
9968 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9969 {
9970 intptr_t i1 = a1;
9971 Lisp_Object *msg = (Lisp_Object *) i1;
9972
9973 if (Z > BEG)
9974 *msg = make_buffer_string (BEG, Z, 1);
9975 else
9976 *msg = Qnil;
9977 return 0;
9978 }
9979
9980
9981 /* Push the current message on Vmessage_stack for later restauration
9982 by restore_message. Value is non-zero if the current message isn't
9983 empty. This is a relatively infrequent operation, so it's not
9984 worth optimizing. */
9985
9986 int
9987 push_message (void)
9988 {
9989 Lisp_Object msg;
9990 msg = current_message ();
9991 Vmessage_stack = Fcons (msg, Vmessage_stack);
9992 return STRINGP (msg);
9993 }
9994
9995
9996 /* Restore message display from the top of Vmessage_stack. */
9997
9998 void
9999 restore_message (void)
10000 {
10001 Lisp_Object msg;
10002
10003 xassert (CONSP (Vmessage_stack));
10004 msg = XCAR (Vmessage_stack);
10005 if (STRINGP (msg))
10006 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10007 else
10008 message3_nolog (msg, 0, 0);
10009 }
10010
10011
10012 /* Handler for record_unwind_protect calling pop_message. */
10013
10014 Lisp_Object
10015 pop_message_unwind (Lisp_Object dummy)
10016 {
10017 pop_message ();
10018 return Qnil;
10019 }
10020
10021 /* Pop the top-most entry off Vmessage_stack. */
10022
10023 static void
10024 pop_message (void)
10025 {
10026 xassert (CONSP (Vmessage_stack));
10027 Vmessage_stack = XCDR (Vmessage_stack);
10028 }
10029
10030
10031 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10032 exits. If the stack is not empty, we have a missing pop_message
10033 somewhere. */
10034
10035 void
10036 check_message_stack (void)
10037 {
10038 if (!NILP (Vmessage_stack))
10039 abort ();
10040 }
10041
10042
10043 /* Truncate to NCHARS what will be displayed in the echo area the next
10044 time we display it---but don't redisplay it now. */
10045
10046 void
10047 truncate_echo_area (EMACS_INT nchars)
10048 {
10049 if (nchars == 0)
10050 echo_area_buffer[0] = Qnil;
10051 /* A null message buffer means that the frame hasn't really been
10052 initialized yet. Error messages get reported properly by
10053 cmd_error, so this must be just an informative message; toss it. */
10054 else if (!noninteractive
10055 && INTERACTIVE
10056 && !NILP (echo_area_buffer[0]))
10057 {
10058 struct frame *sf = SELECTED_FRAME ();
10059 if (FRAME_MESSAGE_BUF (sf))
10060 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10061 }
10062 }
10063
10064
10065 /* Helper function for truncate_echo_area. Truncate the current
10066 message to at most NCHARS characters. */
10067
10068 static int
10069 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10070 {
10071 if (BEG + nchars < Z)
10072 del_range (BEG + nchars, Z);
10073 if (Z == BEG)
10074 echo_area_buffer[0] = Qnil;
10075 return 0;
10076 }
10077
10078
10079 /* Set the current message to a substring of S or STRING.
10080
10081 If STRING is a Lisp string, set the message to the first NBYTES
10082 bytes from STRING. NBYTES zero means use the whole string. If
10083 STRING is multibyte, the message will be displayed multibyte.
10084
10085 If S is not null, set the message to the first LEN bytes of S. LEN
10086 zero means use the whole string. MULTIBYTE_P non-zero means S is
10087 multibyte. Display the message multibyte in that case.
10088
10089 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10090 to t before calling set_message_1 (which calls insert).
10091 */
10092
10093 static void
10094 set_message (const char *s, Lisp_Object string,
10095 EMACS_INT nbytes, int multibyte_p)
10096 {
10097 message_enable_multibyte
10098 = ((s && multibyte_p)
10099 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10100
10101 with_echo_area_buffer (0, -1, set_message_1,
10102 (intptr_t) s, string, nbytes, multibyte_p);
10103 message_buf_print = 0;
10104 help_echo_showing_p = 0;
10105 }
10106
10107
10108 /* Helper function for set_message. Arguments have the same meaning
10109 as there, with A1 corresponding to S and A2 corresponding to STRING
10110 This function is called with the echo area buffer being
10111 current. */
10112
10113 static int
10114 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10115 {
10116 intptr_t i1 = a1;
10117 const char *s = (const char *) i1;
10118 const unsigned char *msg = (const unsigned char *) s;
10119 Lisp_Object string = a2;
10120
10121 /* Change multibyteness of the echo buffer appropriately. */
10122 if (message_enable_multibyte
10123 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10124 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10125
10126 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10127 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10128 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10129
10130 /* Insert new message at BEG. */
10131 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10132
10133 if (STRINGP (string))
10134 {
10135 EMACS_INT nchars;
10136
10137 if (nbytes == 0)
10138 nbytes = SBYTES (string);
10139 nchars = string_byte_to_char (string, nbytes);
10140
10141 /* This function takes care of single/multibyte conversion. We
10142 just have to ensure that the echo area buffer has the right
10143 setting of enable_multibyte_characters. */
10144 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10145 }
10146 else if (s)
10147 {
10148 if (nbytes == 0)
10149 nbytes = strlen (s);
10150
10151 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10152 {
10153 /* Convert from multi-byte to single-byte. */
10154 EMACS_INT i;
10155 int c, n;
10156 char work[1];
10157
10158 /* Convert a multibyte string to single-byte. */
10159 for (i = 0; i < nbytes; i += n)
10160 {
10161 c = string_char_and_length (msg + i, &n);
10162 work[0] = (ASCII_CHAR_P (c)
10163 ? c
10164 : multibyte_char_to_unibyte (c));
10165 insert_1_both (work, 1, 1, 1, 0, 0);
10166 }
10167 }
10168 else if (!multibyte_p
10169 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10170 {
10171 /* Convert from single-byte to multi-byte. */
10172 EMACS_INT i;
10173 int c, n;
10174 unsigned char str[MAX_MULTIBYTE_LENGTH];
10175
10176 /* Convert a single-byte string to multibyte. */
10177 for (i = 0; i < nbytes; i++)
10178 {
10179 c = msg[i];
10180 MAKE_CHAR_MULTIBYTE (c);
10181 n = CHAR_STRING (c, str);
10182 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10183 }
10184 }
10185 else
10186 insert_1 (s, nbytes, 1, 0, 0);
10187 }
10188
10189 return 0;
10190 }
10191
10192
10193 /* Clear messages. CURRENT_P non-zero means clear the current
10194 message. LAST_DISPLAYED_P non-zero means clear the message
10195 last displayed. */
10196
10197 void
10198 clear_message (int current_p, int last_displayed_p)
10199 {
10200 if (current_p)
10201 {
10202 echo_area_buffer[0] = Qnil;
10203 message_cleared_p = 1;
10204 }
10205
10206 if (last_displayed_p)
10207 echo_area_buffer[1] = Qnil;
10208
10209 message_buf_print = 0;
10210 }
10211
10212 /* Clear garbaged frames.
10213
10214 This function is used where the old redisplay called
10215 redraw_garbaged_frames which in turn called redraw_frame which in
10216 turn called clear_frame. The call to clear_frame was a source of
10217 flickering. I believe a clear_frame is not necessary. It should
10218 suffice in the new redisplay to invalidate all current matrices,
10219 and ensure a complete redisplay of all windows. */
10220
10221 static void
10222 clear_garbaged_frames (void)
10223 {
10224 if (frame_garbaged)
10225 {
10226 Lisp_Object tail, frame;
10227 int changed_count = 0;
10228
10229 FOR_EACH_FRAME (tail, frame)
10230 {
10231 struct frame *f = XFRAME (frame);
10232
10233 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10234 {
10235 if (f->resized_p)
10236 {
10237 Fredraw_frame (frame);
10238 f->force_flush_display_p = 1;
10239 }
10240 clear_current_matrices (f);
10241 changed_count++;
10242 f->garbaged = 0;
10243 f->resized_p = 0;
10244 }
10245 }
10246
10247 frame_garbaged = 0;
10248 if (changed_count)
10249 ++windows_or_buffers_changed;
10250 }
10251 }
10252
10253
10254 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10255 is non-zero update selected_frame. Value is non-zero if the
10256 mini-windows height has been changed. */
10257
10258 static int
10259 echo_area_display (int update_frame_p)
10260 {
10261 Lisp_Object mini_window;
10262 struct window *w;
10263 struct frame *f;
10264 int window_height_changed_p = 0;
10265 struct frame *sf = SELECTED_FRAME ();
10266
10267 mini_window = FRAME_MINIBUF_WINDOW (sf);
10268 w = XWINDOW (mini_window);
10269 f = XFRAME (WINDOW_FRAME (w));
10270
10271 /* Don't display if frame is invisible or not yet initialized. */
10272 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10273 return 0;
10274
10275 #ifdef HAVE_WINDOW_SYSTEM
10276 /* When Emacs starts, selected_frame may be the initial terminal
10277 frame. If we let this through, a message would be displayed on
10278 the terminal. */
10279 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10280 return 0;
10281 #endif /* HAVE_WINDOW_SYSTEM */
10282
10283 /* Redraw garbaged frames. */
10284 if (frame_garbaged)
10285 clear_garbaged_frames ();
10286
10287 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10288 {
10289 echo_area_window = mini_window;
10290 window_height_changed_p = display_echo_area (w);
10291 w->must_be_updated_p = 1;
10292
10293 /* Update the display, unless called from redisplay_internal.
10294 Also don't update the screen during redisplay itself. The
10295 update will happen at the end of redisplay, and an update
10296 here could cause confusion. */
10297 if (update_frame_p && !redisplaying_p)
10298 {
10299 int n = 0;
10300
10301 /* If the display update has been interrupted by pending
10302 input, update mode lines in the frame. Due to the
10303 pending input, it might have been that redisplay hasn't
10304 been called, so that mode lines above the echo area are
10305 garbaged. This looks odd, so we prevent it here. */
10306 if (!display_completed)
10307 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10308
10309 if (window_height_changed_p
10310 /* Don't do this if Emacs is shutting down. Redisplay
10311 needs to run hooks. */
10312 && !NILP (Vrun_hooks))
10313 {
10314 /* Must update other windows. Likewise as in other
10315 cases, don't let this update be interrupted by
10316 pending input. */
10317 int count = SPECPDL_INDEX ();
10318 specbind (Qredisplay_dont_pause, Qt);
10319 windows_or_buffers_changed = 1;
10320 redisplay_internal ();
10321 unbind_to (count, Qnil);
10322 }
10323 else if (FRAME_WINDOW_P (f) && n == 0)
10324 {
10325 /* Window configuration is the same as before.
10326 Can do with a display update of the echo area,
10327 unless we displayed some mode lines. */
10328 update_single_window (w, 1);
10329 FRAME_RIF (f)->flush_display (f);
10330 }
10331 else
10332 update_frame (f, 1, 1);
10333
10334 /* If cursor is in the echo area, make sure that the next
10335 redisplay displays the minibuffer, so that the cursor will
10336 be replaced with what the minibuffer wants. */
10337 if (cursor_in_echo_area)
10338 ++windows_or_buffers_changed;
10339 }
10340 }
10341 else if (!EQ (mini_window, selected_window))
10342 windows_or_buffers_changed++;
10343
10344 /* Last displayed message is now the current message. */
10345 echo_area_buffer[1] = echo_area_buffer[0];
10346 /* Inform read_char that we're not echoing. */
10347 echo_message_buffer = Qnil;
10348
10349 /* Prevent redisplay optimization in redisplay_internal by resetting
10350 this_line_start_pos. This is done because the mini-buffer now
10351 displays the message instead of its buffer text. */
10352 if (EQ (mini_window, selected_window))
10353 CHARPOS (this_line_start_pos) = 0;
10354
10355 return window_height_changed_p;
10356 }
10357
10358
10359 \f
10360 /***********************************************************************
10361 Mode Lines and Frame Titles
10362 ***********************************************************************/
10363
10364 /* A buffer for constructing non-propertized mode-line strings and
10365 frame titles in it; allocated from the heap in init_xdisp and
10366 resized as needed in store_mode_line_noprop_char. */
10367
10368 static char *mode_line_noprop_buf;
10369
10370 /* The buffer's end, and a current output position in it. */
10371
10372 static char *mode_line_noprop_buf_end;
10373 static char *mode_line_noprop_ptr;
10374
10375 #define MODE_LINE_NOPROP_LEN(start) \
10376 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10377
10378 static enum {
10379 MODE_LINE_DISPLAY = 0,
10380 MODE_LINE_TITLE,
10381 MODE_LINE_NOPROP,
10382 MODE_LINE_STRING
10383 } mode_line_target;
10384
10385 /* Alist that caches the results of :propertize.
10386 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10387 static Lisp_Object mode_line_proptrans_alist;
10388
10389 /* List of strings making up the mode-line. */
10390 static Lisp_Object mode_line_string_list;
10391
10392 /* Base face property when building propertized mode line string. */
10393 static Lisp_Object mode_line_string_face;
10394 static Lisp_Object mode_line_string_face_prop;
10395
10396
10397 /* Unwind data for mode line strings */
10398
10399 static Lisp_Object Vmode_line_unwind_vector;
10400
10401 static Lisp_Object
10402 format_mode_line_unwind_data (struct buffer *obuf,
10403 Lisp_Object owin,
10404 int save_proptrans)
10405 {
10406 Lisp_Object vector, tmp;
10407
10408 /* Reduce consing by keeping one vector in
10409 Vwith_echo_area_save_vector. */
10410 vector = Vmode_line_unwind_vector;
10411 Vmode_line_unwind_vector = Qnil;
10412
10413 if (NILP (vector))
10414 vector = Fmake_vector (make_number (8), Qnil);
10415
10416 ASET (vector, 0, make_number (mode_line_target));
10417 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10418 ASET (vector, 2, mode_line_string_list);
10419 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10420 ASET (vector, 4, mode_line_string_face);
10421 ASET (vector, 5, mode_line_string_face_prop);
10422
10423 if (obuf)
10424 XSETBUFFER (tmp, obuf);
10425 else
10426 tmp = Qnil;
10427 ASET (vector, 6, tmp);
10428 ASET (vector, 7, owin);
10429
10430 return vector;
10431 }
10432
10433 static Lisp_Object
10434 unwind_format_mode_line (Lisp_Object vector)
10435 {
10436 mode_line_target = XINT (AREF (vector, 0));
10437 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10438 mode_line_string_list = AREF (vector, 2);
10439 if (! EQ (AREF (vector, 3), Qt))
10440 mode_line_proptrans_alist = AREF (vector, 3);
10441 mode_line_string_face = AREF (vector, 4);
10442 mode_line_string_face_prop = AREF (vector, 5);
10443
10444 if (!NILP (AREF (vector, 7)))
10445 /* Select window before buffer, since it may change the buffer. */
10446 Fselect_window (AREF (vector, 7), Qt);
10447
10448 if (!NILP (AREF (vector, 6)))
10449 {
10450 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10451 ASET (vector, 6, Qnil);
10452 }
10453
10454 Vmode_line_unwind_vector = vector;
10455 return Qnil;
10456 }
10457
10458
10459 /* Store a single character C for the frame title in mode_line_noprop_buf.
10460 Re-allocate mode_line_noprop_buf if necessary. */
10461
10462 static void
10463 store_mode_line_noprop_char (char c)
10464 {
10465 /* If output position has reached the end of the allocated buffer,
10466 increase the buffer's size. */
10467 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10468 {
10469 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10470 ptrdiff_t size = len;
10471 mode_line_noprop_buf =
10472 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10473 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10474 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10475 }
10476
10477 *mode_line_noprop_ptr++ = c;
10478 }
10479
10480
10481 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10482 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10483 characters that yield more columns than PRECISION; PRECISION <= 0
10484 means copy the whole string. Pad with spaces until FIELD_WIDTH
10485 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10486 pad. Called from display_mode_element when it is used to build a
10487 frame title. */
10488
10489 static int
10490 store_mode_line_noprop (const char *string, int field_width, int precision)
10491 {
10492 const unsigned char *str = (const unsigned char *) string;
10493 int n = 0;
10494 EMACS_INT dummy, nbytes;
10495
10496 /* Copy at most PRECISION chars from STR. */
10497 nbytes = strlen (string);
10498 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10499 while (nbytes--)
10500 store_mode_line_noprop_char (*str++);
10501
10502 /* Fill up with spaces until FIELD_WIDTH reached. */
10503 while (field_width > 0
10504 && n < field_width)
10505 {
10506 store_mode_line_noprop_char (' ');
10507 ++n;
10508 }
10509
10510 return n;
10511 }
10512
10513 /***********************************************************************
10514 Frame Titles
10515 ***********************************************************************/
10516
10517 #ifdef HAVE_WINDOW_SYSTEM
10518
10519 /* Set the title of FRAME, if it has changed. The title format is
10520 Vicon_title_format if FRAME is iconified, otherwise it is
10521 frame_title_format. */
10522
10523 static void
10524 x_consider_frame_title (Lisp_Object frame)
10525 {
10526 struct frame *f = XFRAME (frame);
10527
10528 if (FRAME_WINDOW_P (f)
10529 || FRAME_MINIBUF_ONLY_P (f)
10530 || f->explicit_name)
10531 {
10532 /* Do we have more than one visible frame on this X display? */
10533 Lisp_Object tail;
10534 Lisp_Object fmt;
10535 ptrdiff_t title_start;
10536 char *title;
10537 ptrdiff_t len;
10538 struct it it;
10539 int count = SPECPDL_INDEX ();
10540
10541 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10542 {
10543 Lisp_Object other_frame = XCAR (tail);
10544 struct frame *tf = XFRAME (other_frame);
10545
10546 if (tf != f
10547 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10548 && !FRAME_MINIBUF_ONLY_P (tf)
10549 && !EQ (other_frame, tip_frame)
10550 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10551 break;
10552 }
10553
10554 /* Set global variable indicating that multiple frames exist. */
10555 multiple_frames = CONSP (tail);
10556
10557 /* Switch to the buffer of selected window of the frame. Set up
10558 mode_line_target so that display_mode_element will output into
10559 mode_line_noprop_buf; then display the title. */
10560 record_unwind_protect (unwind_format_mode_line,
10561 format_mode_line_unwind_data
10562 (current_buffer, selected_window, 0));
10563
10564 Fselect_window (f->selected_window, Qt);
10565 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10566 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10567
10568 mode_line_target = MODE_LINE_TITLE;
10569 title_start = MODE_LINE_NOPROP_LEN (0);
10570 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10571 NULL, DEFAULT_FACE_ID);
10572 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10573 len = MODE_LINE_NOPROP_LEN (title_start);
10574 title = mode_line_noprop_buf + title_start;
10575 unbind_to (count, Qnil);
10576
10577 /* Set the title only if it's changed. This avoids consing in
10578 the common case where it hasn't. (If it turns out that we've
10579 already wasted too much time by walking through the list with
10580 display_mode_element, then we might need to optimize at a
10581 higher level than this.) */
10582 if (! STRINGP (f->name)
10583 || SBYTES (f->name) != len
10584 || memcmp (title, SDATA (f->name), len) != 0)
10585 x_implicitly_set_name (f, make_string (title, len), Qnil);
10586 }
10587 }
10588
10589 #endif /* not HAVE_WINDOW_SYSTEM */
10590
10591
10592
10593 \f
10594 /***********************************************************************
10595 Menu Bars
10596 ***********************************************************************/
10597
10598
10599 /* Prepare for redisplay by updating menu-bar item lists when
10600 appropriate. This can call eval. */
10601
10602 void
10603 prepare_menu_bars (void)
10604 {
10605 int all_windows;
10606 struct gcpro gcpro1, gcpro2;
10607 struct frame *f;
10608 Lisp_Object tooltip_frame;
10609
10610 #ifdef HAVE_WINDOW_SYSTEM
10611 tooltip_frame = tip_frame;
10612 #else
10613 tooltip_frame = Qnil;
10614 #endif
10615
10616 /* Update all frame titles based on their buffer names, etc. We do
10617 this before the menu bars so that the buffer-menu will show the
10618 up-to-date frame titles. */
10619 #ifdef HAVE_WINDOW_SYSTEM
10620 if (windows_or_buffers_changed || update_mode_lines)
10621 {
10622 Lisp_Object tail, frame;
10623
10624 FOR_EACH_FRAME (tail, frame)
10625 {
10626 f = XFRAME (frame);
10627 if (!EQ (frame, tooltip_frame)
10628 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10629 x_consider_frame_title (frame);
10630 }
10631 }
10632 #endif /* HAVE_WINDOW_SYSTEM */
10633
10634 /* Update the menu bar item lists, if appropriate. This has to be
10635 done before any actual redisplay or generation of display lines. */
10636 all_windows = (update_mode_lines
10637 || buffer_shared > 1
10638 || windows_or_buffers_changed);
10639 if (all_windows)
10640 {
10641 Lisp_Object tail, frame;
10642 int count = SPECPDL_INDEX ();
10643 /* 1 means that update_menu_bar has run its hooks
10644 so any further calls to update_menu_bar shouldn't do so again. */
10645 int menu_bar_hooks_run = 0;
10646
10647 record_unwind_save_match_data ();
10648
10649 FOR_EACH_FRAME (tail, frame)
10650 {
10651 f = XFRAME (frame);
10652
10653 /* Ignore tooltip frame. */
10654 if (EQ (frame, tooltip_frame))
10655 continue;
10656
10657 /* If a window on this frame changed size, report that to
10658 the user and clear the size-change flag. */
10659 if (FRAME_WINDOW_SIZES_CHANGED (f))
10660 {
10661 Lisp_Object functions;
10662
10663 /* Clear flag first in case we get an error below. */
10664 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10665 functions = Vwindow_size_change_functions;
10666 GCPRO2 (tail, functions);
10667
10668 while (CONSP (functions))
10669 {
10670 if (!EQ (XCAR (functions), Qt))
10671 call1 (XCAR (functions), frame);
10672 functions = XCDR (functions);
10673 }
10674 UNGCPRO;
10675 }
10676
10677 GCPRO1 (tail);
10678 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10679 #ifdef HAVE_WINDOW_SYSTEM
10680 update_tool_bar (f, 0);
10681 #endif
10682 #ifdef HAVE_NS
10683 if (windows_or_buffers_changed
10684 && FRAME_NS_P (f))
10685 ns_set_doc_edited (f, Fbuffer_modified_p
10686 (XWINDOW (f->selected_window)->buffer));
10687 #endif
10688 UNGCPRO;
10689 }
10690
10691 unbind_to (count, Qnil);
10692 }
10693 else
10694 {
10695 struct frame *sf = SELECTED_FRAME ();
10696 update_menu_bar (sf, 1, 0);
10697 #ifdef HAVE_WINDOW_SYSTEM
10698 update_tool_bar (sf, 1);
10699 #endif
10700 }
10701 }
10702
10703
10704 /* Update the menu bar item list for frame F. This has to be done
10705 before we start to fill in any display lines, because it can call
10706 eval.
10707
10708 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10709
10710 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10711 already ran the menu bar hooks for this redisplay, so there
10712 is no need to run them again. The return value is the
10713 updated value of this flag, to pass to the next call. */
10714
10715 static int
10716 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10717 {
10718 Lisp_Object window;
10719 register struct window *w;
10720
10721 /* If called recursively during a menu update, do nothing. This can
10722 happen when, for instance, an activate-menubar-hook causes a
10723 redisplay. */
10724 if (inhibit_menubar_update)
10725 return hooks_run;
10726
10727 window = FRAME_SELECTED_WINDOW (f);
10728 w = XWINDOW (window);
10729
10730 if (FRAME_WINDOW_P (f)
10731 ?
10732 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10733 || defined (HAVE_NS) || defined (USE_GTK)
10734 FRAME_EXTERNAL_MENU_BAR (f)
10735 #else
10736 FRAME_MENU_BAR_LINES (f) > 0
10737 #endif
10738 : FRAME_MENU_BAR_LINES (f) > 0)
10739 {
10740 /* If the user has switched buffers or windows, we need to
10741 recompute to reflect the new bindings. But we'll
10742 recompute when update_mode_lines is set too; that means
10743 that people can use force-mode-line-update to request
10744 that the menu bar be recomputed. The adverse effect on
10745 the rest of the redisplay algorithm is about the same as
10746 windows_or_buffers_changed anyway. */
10747 if (windows_or_buffers_changed
10748 /* This used to test w->update_mode_line, but we believe
10749 there is no need to recompute the menu in that case. */
10750 || update_mode_lines
10751 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10752 < BUF_MODIFF (XBUFFER (w->buffer)))
10753 != !NILP (w->last_had_star))
10754 || ((!NILP (Vtransient_mark_mode)
10755 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10756 != !NILP (w->region_showing)))
10757 {
10758 struct buffer *prev = current_buffer;
10759 int count = SPECPDL_INDEX ();
10760
10761 specbind (Qinhibit_menubar_update, Qt);
10762
10763 set_buffer_internal_1 (XBUFFER (w->buffer));
10764 if (save_match_data)
10765 record_unwind_save_match_data ();
10766 if (NILP (Voverriding_local_map_menu_flag))
10767 {
10768 specbind (Qoverriding_terminal_local_map, Qnil);
10769 specbind (Qoverriding_local_map, Qnil);
10770 }
10771
10772 if (!hooks_run)
10773 {
10774 /* Run the Lucid hook. */
10775 safe_run_hooks (Qactivate_menubar_hook);
10776
10777 /* If it has changed current-menubar from previous value,
10778 really recompute the menu-bar from the value. */
10779 if (! NILP (Vlucid_menu_bar_dirty_flag))
10780 call0 (Qrecompute_lucid_menubar);
10781
10782 safe_run_hooks (Qmenu_bar_update_hook);
10783
10784 hooks_run = 1;
10785 }
10786
10787 XSETFRAME (Vmenu_updating_frame, f);
10788 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10789
10790 /* Redisplay the menu bar in case we changed it. */
10791 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10792 || defined (HAVE_NS) || defined (USE_GTK)
10793 if (FRAME_WINDOW_P (f))
10794 {
10795 #if defined (HAVE_NS)
10796 /* All frames on Mac OS share the same menubar. So only
10797 the selected frame should be allowed to set it. */
10798 if (f == SELECTED_FRAME ())
10799 #endif
10800 set_frame_menubar (f, 0, 0);
10801 }
10802 else
10803 /* On a terminal screen, the menu bar is an ordinary screen
10804 line, and this makes it get updated. */
10805 w->update_mode_line = Qt;
10806 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10807 /* In the non-toolkit version, the menu bar is an ordinary screen
10808 line, and this makes it get updated. */
10809 w->update_mode_line = Qt;
10810 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10811
10812 unbind_to (count, Qnil);
10813 set_buffer_internal_1 (prev);
10814 }
10815 }
10816
10817 return hooks_run;
10818 }
10819
10820
10821 \f
10822 /***********************************************************************
10823 Output Cursor
10824 ***********************************************************************/
10825
10826 #ifdef HAVE_WINDOW_SYSTEM
10827
10828 /* EXPORT:
10829 Nominal cursor position -- where to draw output.
10830 HPOS and VPOS are window relative glyph matrix coordinates.
10831 X and Y are window relative pixel coordinates. */
10832
10833 struct cursor_pos output_cursor;
10834
10835
10836 /* EXPORT:
10837 Set the global variable output_cursor to CURSOR. All cursor
10838 positions are relative to updated_window. */
10839
10840 void
10841 set_output_cursor (struct cursor_pos *cursor)
10842 {
10843 output_cursor.hpos = cursor->hpos;
10844 output_cursor.vpos = cursor->vpos;
10845 output_cursor.x = cursor->x;
10846 output_cursor.y = cursor->y;
10847 }
10848
10849
10850 /* EXPORT for RIF:
10851 Set a nominal cursor position.
10852
10853 HPOS and VPOS are column/row positions in a window glyph matrix. X
10854 and Y are window text area relative pixel positions.
10855
10856 If this is done during an update, updated_window will contain the
10857 window that is being updated and the position is the future output
10858 cursor position for that window. If updated_window is null, use
10859 selected_window and display the cursor at the given position. */
10860
10861 void
10862 x_cursor_to (int vpos, int hpos, int y, int x)
10863 {
10864 struct window *w;
10865
10866 /* If updated_window is not set, work on selected_window. */
10867 if (updated_window)
10868 w = updated_window;
10869 else
10870 w = XWINDOW (selected_window);
10871
10872 /* Set the output cursor. */
10873 output_cursor.hpos = hpos;
10874 output_cursor.vpos = vpos;
10875 output_cursor.x = x;
10876 output_cursor.y = y;
10877
10878 /* If not called as part of an update, really display the cursor.
10879 This will also set the cursor position of W. */
10880 if (updated_window == NULL)
10881 {
10882 BLOCK_INPUT;
10883 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10884 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10885 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10886 UNBLOCK_INPUT;
10887 }
10888 }
10889
10890 #endif /* HAVE_WINDOW_SYSTEM */
10891
10892 \f
10893 /***********************************************************************
10894 Tool-bars
10895 ***********************************************************************/
10896
10897 #ifdef HAVE_WINDOW_SYSTEM
10898
10899 /* Where the mouse was last time we reported a mouse event. */
10900
10901 FRAME_PTR last_mouse_frame;
10902
10903 /* Tool-bar item index of the item on which a mouse button was pressed
10904 or -1. */
10905
10906 int last_tool_bar_item;
10907
10908
10909 static Lisp_Object
10910 update_tool_bar_unwind (Lisp_Object frame)
10911 {
10912 selected_frame = frame;
10913 return Qnil;
10914 }
10915
10916 /* Update the tool-bar item list for frame F. This has to be done
10917 before we start to fill in any display lines. Called from
10918 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10919 and restore it here. */
10920
10921 static void
10922 update_tool_bar (struct frame *f, int save_match_data)
10923 {
10924 #if defined (USE_GTK) || defined (HAVE_NS)
10925 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10926 #else
10927 int do_update = WINDOWP (f->tool_bar_window)
10928 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10929 #endif
10930
10931 if (do_update)
10932 {
10933 Lisp_Object window;
10934 struct window *w;
10935
10936 window = FRAME_SELECTED_WINDOW (f);
10937 w = XWINDOW (window);
10938
10939 /* If the user has switched buffers or windows, we need to
10940 recompute to reflect the new bindings. But we'll
10941 recompute when update_mode_lines is set too; that means
10942 that people can use force-mode-line-update to request
10943 that the menu bar be recomputed. The adverse effect on
10944 the rest of the redisplay algorithm is about the same as
10945 windows_or_buffers_changed anyway. */
10946 if (windows_or_buffers_changed
10947 || !NILP (w->update_mode_line)
10948 || update_mode_lines
10949 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10950 < BUF_MODIFF (XBUFFER (w->buffer)))
10951 != !NILP (w->last_had_star))
10952 || ((!NILP (Vtransient_mark_mode)
10953 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10954 != !NILP (w->region_showing)))
10955 {
10956 struct buffer *prev = current_buffer;
10957 int count = SPECPDL_INDEX ();
10958 Lisp_Object frame, new_tool_bar;
10959 int new_n_tool_bar;
10960 struct gcpro gcpro1;
10961
10962 /* Set current_buffer to the buffer of the selected
10963 window of the frame, so that we get the right local
10964 keymaps. */
10965 set_buffer_internal_1 (XBUFFER (w->buffer));
10966
10967 /* Save match data, if we must. */
10968 if (save_match_data)
10969 record_unwind_save_match_data ();
10970
10971 /* Make sure that we don't accidentally use bogus keymaps. */
10972 if (NILP (Voverriding_local_map_menu_flag))
10973 {
10974 specbind (Qoverriding_terminal_local_map, Qnil);
10975 specbind (Qoverriding_local_map, Qnil);
10976 }
10977
10978 GCPRO1 (new_tool_bar);
10979
10980 /* We must temporarily set the selected frame to this frame
10981 before calling tool_bar_items, because the calculation of
10982 the tool-bar keymap uses the selected frame (see
10983 `tool-bar-make-keymap' in tool-bar.el). */
10984 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10985 XSETFRAME (frame, f);
10986 selected_frame = frame;
10987
10988 /* Build desired tool-bar items from keymaps. */
10989 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10990 &new_n_tool_bar);
10991
10992 /* Redisplay the tool-bar if we changed it. */
10993 if (new_n_tool_bar != f->n_tool_bar_items
10994 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10995 {
10996 /* Redisplay that happens asynchronously due to an expose event
10997 may access f->tool_bar_items. Make sure we update both
10998 variables within BLOCK_INPUT so no such event interrupts. */
10999 BLOCK_INPUT;
11000 f->tool_bar_items = new_tool_bar;
11001 f->n_tool_bar_items = new_n_tool_bar;
11002 w->update_mode_line = Qt;
11003 UNBLOCK_INPUT;
11004 }
11005
11006 UNGCPRO;
11007
11008 unbind_to (count, Qnil);
11009 set_buffer_internal_1 (prev);
11010 }
11011 }
11012 }
11013
11014
11015 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11016 F's desired tool-bar contents. F->tool_bar_items must have
11017 been set up previously by calling prepare_menu_bars. */
11018
11019 static void
11020 build_desired_tool_bar_string (struct frame *f)
11021 {
11022 int i, size, size_needed;
11023 struct gcpro gcpro1, gcpro2, gcpro3;
11024 Lisp_Object image, plist, props;
11025
11026 image = plist = props = Qnil;
11027 GCPRO3 (image, plist, props);
11028
11029 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11030 Otherwise, make a new string. */
11031
11032 /* The size of the string we might be able to reuse. */
11033 size = (STRINGP (f->desired_tool_bar_string)
11034 ? SCHARS (f->desired_tool_bar_string)
11035 : 0);
11036
11037 /* We need one space in the string for each image. */
11038 size_needed = f->n_tool_bar_items;
11039
11040 /* Reuse f->desired_tool_bar_string, if possible. */
11041 if (size < size_needed || NILP (f->desired_tool_bar_string))
11042 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11043 make_number (' '));
11044 else
11045 {
11046 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11047 Fremove_text_properties (make_number (0), make_number (size),
11048 props, f->desired_tool_bar_string);
11049 }
11050
11051 /* Put a `display' property on the string for the images to display,
11052 put a `menu_item' property on tool-bar items with a value that
11053 is the index of the item in F's tool-bar item vector. */
11054 for (i = 0; i < f->n_tool_bar_items; ++i)
11055 {
11056 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11057
11058 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11059 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11060 int hmargin, vmargin, relief, idx, end;
11061
11062 /* If image is a vector, choose the image according to the
11063 button state. */
11064 image = PROP (TOOL_BAR_ITEM_IMAGES);
11065 if (VECTORP (image))
11066 {
11067 if (enabled_p)
11068 idx = (selected_p
11069 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11070 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11071 else
11072 idx = (selected_p
11073 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11074 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11075
11076 xassert (ASIZE (image) >= idx);
11077 image = AREF (image, idx);
11078 }
11079 else
11080 idx = -1;
11081
11082 /* Ignore invalid image specifications. */
11083 if (!valid_image_p (image))
11084 continue;
11085
11086 /* Display the tool-bar button pressed, or depressed. */
11087 plist = Fcopy_sequence (XCDR (image));
11088
11089 /* Compute margin and relief to draw. */
11090 relief = (tool_bar_button_relief >= 0
11091 ? tool_bar_button_relief
11092 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11093 hmargin = vmargin = relief;
11094
11095 if (INTEGERP (Vtool_bar_button_margin)
11096 && XINT (Vtool_bar_button_margin) > 0)
11097 {
11098 hmargin += XFASTINT (Vtool_bar_button_margin);
11099 vmargin += XFASTINT (Vtool_bar_button_margin);
11100 }
11101 else if (CONSP (Vtool_bar_button_margin))
11102 {
11103 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11104 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11105 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11106
11107 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11108 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11109 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11110 }
11111
11112 if (auto_raise_tool_bar_buttons_p)
11113 {
11114 /* Add a `:relief' property to the image spec if the item is
11115 selected. */
11116 if (selected_p)
11117 {
11118 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11119 hmargin -= relief;
11120 vmargin -= relief;
11121 }
11122 }
11123 else
11124 {
11125 /* If image is selected, display it pressed, i.e. with a
11126 negative relief. If it's not selected, display it with a
11127 raised relief. */
11128 plist = Fplist_put (plist, QCrelief,
11129 (selected_p
11130 ? make_number (-relief)
11131 : make_number (relief)));
11132 hmargin -= relief;
11133 vmargin -= relief;
11134 }
11135
11136 /* Put a margin around the image. */
11137 if (hmargin || vmargin)
11138 {
11139 if (hmargin == vmargin)
11140 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11141 else
11142 plist = Fplist_put (plist, QCmargin,
11143 Fcons (make_number (hmargin),
11144 make_number (vmargin)));
11145 }
11146
11147 /* If button is not enabled, and we don't have special images
11148 for the disabled state, make the image appear disabled by
11149 applying an appropriate algorithm to it. */
11150 if (!enabled_p && idx < 0)
11151 plist = Fplist_put (plist, QCconversion, Qdisabled);
11152
11153 /* Put a `display' text property on the string for the image to
11154 display. Put a `menu-item' property on the string that gives
11155 the start of this item's properties in the tool-bar items
11156 vector. */
11157 image = Fcons (Qimage, plist);
11158 props = list4 (Qdisplay, image,
11159 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11160
11161 /* Let the last image hide all remaining spaces in the tool bar
11162 string. The string can be longer than needed when we reuse a
11163 previous string. */
11164 if (i + 1 == f->n_tool_bar_items)
11165 end = SCHARS (f->desired_tool_bar_string);
11166 else
11167 end = i + 1;
11168 Fadd_text_properties (make_number (i), make_number (end),
11169 props, f->desired_tool_bar_string);
11170 #undef PROP
11171 }
11172
11173 UNGCPRO;
11174 }
11175
11176
11177 /* Display one line of the tool-bar of frame IT->f.
11178
11179 HEIGHT specifies the desired height of the tool-bar line.
11180 If the actual height of the glyph row is less than HEIGHT, the
11181 row's height is increased to HEIGHT, and the icons are centered
11182 vertically in the new height.
11183
11184 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11185 count a final empty row in case the tool-bar width exactly matches
11186 the window width.
11187 */
11188
11189 static void
11190 display_tool_bar_line (struct it *it, int height)
11191 {
11192 struct glyph_row *row = it->glyph_row;
11193 int max_x = it->last_visible_x;
11194 struct glyph *last;
11195
11196 prepare_desired_row (row);
11197 row->y = it->current_y;
11198
11199 /* Note that this isn't made use of if the face hasn't a box,
11200 so there's no need to check the face here. */
11201 it->start_of_box_run_p = 1;
11202
11203 while (it->current_x < max_x)
11204 {
11205 int x, n_glyphs_before, i, nglyphs;
11206 struct it it_before;
11207
11208 /* Get the next display element. */
11209 if (!get_next_display_element (it))
11210 {
11211 /* Don't count empty row if we are counting needed tool-bar lines. */
11212 if (height < 0 && !it->hpos)
11213 return;
11214 break;
11215 }
11216
11217 /* Produce glyphs. */
11218 n_glyphs_before = row->used[TEXT_AREA];
11219 it_before = *it;
11220
11221 PRODUCE_GLYPHS (it);
11222
11223 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11224 i = 0;
11225 x = it_before.current_x;
11226 while (i < nglyphs)
11227 {
11228 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11229
11230 if (x + glyph->pixel_width > max_x)
11231 {
11232 /* Glyph doesn't fit on line. Backtrack. */
11233 row->used[TEXT_AREA] = n_glyphs_before;
11234 *it = it_before;
11235 /* If this is the only glyph on this line, it will never fit on the
11236 tool-bar, so skip it. But ensure there is at least one glyph,
11237 so we don't accidentally disable the tool-bar. */
11238 if (n_glyphs_before == 0
11239 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11240 break;
11241 goto out;
11242 }
11243
11244 ++it->hpos;
11245 x += glyph->pixel_width;
11246 ++i;
11247 }
11248
11249 /* Stop at line end. */
11250 if (ITERATOR_AT_END_OF_LINE_P (it))
11251 break;
11252
11253 set_iterator_to_next (it, 1);
11254 }
11255
11256 out:;
11257
11258 row->displays_text_p = row->used[TEXT_AREA] != 0;
11259
11260 /* Use default face for the border below the tool bar.
11261
11262 FIXME: When auto-resize-tool-bars is grow-only, there is
11263 no additional border below the possibly empty tool-bar lines.
11264 So to make the extra empty lines look "normal", we have to
11265 use the tool-bar face for the border too. */
11266 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11267 it->face_id = DEFAULT_FACE_ID;
11268
11269 extend_face_to_end_of_line (it);
11270 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11271 last->right_box_line_p = 1;
11272 if (last == row->glyphs[TEXT_AREA])
11273 last->left_box_line_p = 1;
11274
11275 /* Make line the desired height and center it vertically. */
11276 if ((height -= it->max_ascent + it->max_descent) > 0)
11277 {
11278 /* Don't add more than one line height. */
11279 height %= FRAME_LINE_HEIGHT (it->f);
11280 it->max_ascent += height / 2;
11281 it->max_descent += (height + 1) / 2;
11282 }
11283
11284 compute_line_metrics (it);
11285
11286 /* If line is empty, make it occupy the rest of the tool-bar. */
11287 if (!row->displays_text_p)
11288 {
11289 row->height = row->phys_height = it->last_visible_y - row->y;
11290 row->visible_height = row->height;
11291 row->ascent = row->phys_ascent = 0;
11292 row->extra_line_spacing = 0;
11293 }
11294
11295 row->full_width_p = 1;
11296 row->continued_p = 0;
11297 row->truncated_on_left_p = 0;
11298 row->truncated_on_right_p = 0;
11299
11300 it->current_x = it->hpos = 0;
11301 it->current_y += row->height;
11302 ++it->vpos;
11303 ++it->glyph_row;
11304 }
11305
11306
11307 /* Max tool-bar height. */
11308
11309 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11310 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11311
11312 /* Value is the number of screen lines needed to make all tool-bar
11313 items of frame F visible. The number of actual rows needed is
11314 returned in *N_ROWS if non-NULL. */
11315
11316 static int
11317 tool_bar_lines_needed (struct frame *f, int *n_rows)
11318 {
11319 struct window *w = XWINDOW (f->tool_bar_window);
11320 struct it it;
11321 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11322 the desired matrix, so use (unused) mode-line row as temporary row to
11323 avoid destroying the first tool-bar row. */
11324 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11325
11326 /* Initialize an iterator for iteration over
11327 F->desired_tool_bar_string in the tool-bar window of frame F. */
11328 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11329 it.first_visible_x = 0;
11330 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11331 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11332 it.paragraph_embedding = L2R;
11333
11334 while (!ITERATOR_AT_END_P (&it))
11335 {
11336 clear_glyph_row (temp_row);
11337 it.glyph_row = temp_row;
11338 display_tool_bar_line (&it, -1);
11339 }
11340 clear_glyph_row (temp_row);
11341
11342 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11343 if (n_rows)
11344 *n_rows = it.vpos > 0 ? it.vpos : -1;
11345
11346 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11347 }
11348
11349
11350 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11351 0, 1, 0,
11352 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11353 (Lisp_Object frame)
11354 {
11355 struct frame *f;
11356 struct window *w;
11357 int nlines = 0;
11358
11359 if (NILP (frame))
11360 frame = selected_frame;
11361 else
11362 CHECK_FRAME (frame);
11363 f = XFRAME (frame);
11364
11365 if (WINDOWP (f->tool_bar_window)
11366 && (w = XWINDOW (f->tool_bar_window),
11367 WINDOW_TOTAL_LINES (w) > 0))
11368 {
11369 update_tool_bar (f, 1);
11370 if (f->n_tool_bar_items)
11371 {
11372 build_desired_tool_bar_string (f);
11373 nlines = tool_bar_lines_needed (f, NULL);
11374 }
11375 }
11376
11377 return make_number (nlines);
11378 }
11379
11380
11381 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11382 height should be changed. */
11383
11384 static int
11385 redisplay_tool_bar (struct frame *f)
11386 {
11387 struct window *w;
11388 struct it it;
11389 struct glyph_row *row;
11390
11391 #if defined (USE_GTK) || defined (HAVE_NS)
11392 if (FRAME_EXTERNAL_TOOL_BAR (f))
11393 update_frame_tool_bar (f);
11394 return 0;
11395 #endif
11396
11397 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11398 do anything. This means you must start with tool-bar-lines
11399 non-zero to get the auto-sizing effect. Or in other words, you
11400 can turn off tool-bars by specifying tool-bar-lines zero. */
11401 if (!WINDOWP (f->tool_bar_window)
11402 || (w = XWINDOW (f->tool_bar_window),
11403 WINDOW_TOTAL_LINES (w) == 0))
11404 return 0;
11405
11406 /* Set up an iterator for the tool-bar window. */
11407 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11408 it.first_visible_x = 0;
11409 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11410 row = it.glyph_row;
11411
11412 /* Build a string that represents the contents of the tool-bar. */
11413 build_desired_tool_bar_string (f);
11414 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11415 /* FIXME: This should be controlled by a user option. But it
11416 doesn't make sense to have an R2L tool bar if the menu bar cannot
11417 be drawn also R2L, and making the menu bar R2L is tricky due
11418 toolkit-specific code that implements it. If an R2L tool bar is
11419 ever supported, display_tool_bar_line should also be augmented to
11420 call unproduce_glyphs like display_line and display_string
11421 do. */
11422 it.paragraph_embedding = L2R;
11423
11424 if (f->n_tool_bar_rows == 0)
11425 {
11426 int nlines;
11427
11428 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11429 nlines != WINDOW_TOTAL_LINES (w)))
11430 {
11431 Lisp_Object frame;
11432 int old_height = WINDOW_TOTAL_LINES (w);
11433
11434 XSETFRAME (frame, f);
11435 Fmodify_frame_parameters (frame,
11436 Fcons (Fcons (Qtool_bar_lines,
11437 make_number (nlines)),
11438 Qnil));
11439 if (WINDOW_TOTAL_LINES (w) != old_height)
11440 {
11441 clear_glyph_matrix (w->desired_matrix);
11442 fonts_changed_p = 1;
11443 return 1;
11444 }
11445 }
11446 }
11447
11448 /* Display as many lines as needed to display all tool-bar items. */
11449
11450 if (f->n_tool_bar_rows > 0)
11451 {
11452 int border, rows, height, extra;
11453
11454 if (INTEGERP (Vtool_bar_border))
11455 border = XINT (Vtool_bar_border);
11456 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11457 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11458 else if (EQ (Vtool_bar_border, Qborder_width))
11459 border = f->border_width;
11460 else
11461 border = 0;
11462 if (border < 0)
11463 border = 0;
11464
11465 rows = f->n_tool_bar_rows;
11466 height = max (1, (it.last_visible_y - border) / rows);
11467 extra = it.last_visible_y - border - height * rows;
11468
11469 while (it.current_y < it.last_visible_y)
11470 {
11471 int h = 0;
11472 if (extra > 0 && rows-- > 0)
11473 {
11474 h = (extra + rows - 1) / rows;
11475 extra -= h;
11476 }
11477 display_tool_bar_line (&it, height + h);
11478 }
11479 }
11480 else
11481 {
11482 while (it.current_y < it.last_visible_y)
11483 display_tool_bar_line (&it, 0);
11484 }
11485
11486 /* It doesn't make much sense to try scrolling in the tool-bar
11487 window, so don't do it. */
11488 w->desired_matrix->no_scrolling_p = 1;
11489 w->must_be_updated_p = 1;
11490
11491 if (!NILP (Vauto_resize_tool_bars))
11492 {
11493 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11494 int change_height_p = 0;
11495
11496 /* If we couldn't display everything, change the tool-bar's
11497 height if there is room for more. */
11498 if (IT_STRING_CHARPOS (it) < it.end_charpos
11499 && it.current_y < max_tool_bar_height)
11500 change_height_p = 1;
11501
11502 row = it.glyph_row - 1;
11503
11504 /* If there are blank lines at the end, except for a partially
11505 visible blank line at the end that is smaller than
11506 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11507 if (!row->displays_text_p
11508 && row->height >= FRAME_LINE_HEIGHT (f))
11509 change_height_p = 1;
11510
11511 /* If row displays tool-bar items, but is partially visible,
11512 change the tool-bar's height. */
11513 if (row->displays_text_p
11514 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11515 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11516 change_height_p = 1;
11517
11518 /* Resize windows as needed by changing the `tool-bar-lines'
11519 frame parameter. */
11520 if (change_height_p)
11521 {
11522 Lisp_Object frame;
11523 int old_height = WINDOW_TOTAL_LINES (w);
11524 int nrows;
11525 int nlines = tool_bar_lines_needed (f, &nrows);
11526
11527 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11528 && !f->minimize_tool_bar_window_p)
11529 ? (nlines > old_height)
11530 : (nlines != old_height));
11531 f->minimize_tool_bar_window_p = 0;
11532
11533 if (change_height_p)
11534 {
11535 XSETFRAME (frame, f);
11536 Fmodify_frame_parameters (frame,
11537 Fcons (Fcons (Qtool_bar_lines,
11538 make_number (nlines)),
11539 Qnil));
11540 if (WINDOW_TOTAL_LINES (w) != old_height)
11541 {
11542 clear_glyph_matrix (w->desired_matrix);
11543 f->n_tool_bar_rows = nrows;
11544 fonts_changed_p = 1;
11545 return 1;
11546 }
11547 }
11548 }
11549 }
11550
11551 f->minimize_tool_bar_window_p = 0;
11552 return 0;
11553 }
11554
11555
11556 /* Get information about the tool-bar item which is displayed in GLYPH
11557 on frame F. Return in *PROP_IDX the index where tool-bar item
11558 properties start in F->tool_bar_items. Value is zero if
11559 GLYPH doesn't display a tool-bar item. */
11560
11561 static int
11562 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11563 {
11564 Lisp_Object prop;
11565 int success_p;
11566 int charpos;
11567
11568 /* This function can be called asynchronously, which means we must
11569 exclude any possibility that Fget_text_property signals an
11570 error. */
11571 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11572 charpos = max (0, charpos);
11573
11574 /* Get the text property `menu-item' at pos. The value of that
11575 property is the start index of this item's properties in
11576 F->tool_bar_items. */
11577 prop = Fget_text_property (make_number (charpos),
11578 Qmenu_item, f->current_tool_bar_string);
11579 if (INTEGERP (prop))
11580 {
11581 *prop_idx = XINT (prop);
11582 success_p = 1;
11583 }
11584 else
11585 success_p = 0;
11586
11587 return success_p;
11588 }
11589
11590 \f
11591 /* Get information about the tool-bar item at position X/Y on frame F.
11592 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11593 the current matrix of the tool-bar window of F, or NULL if not
11594 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11595 item in F->tool_bar_items. Value is
11596
11597 -1 if X/Y is not on a tool-bar item
11598 0 if X/Y is on the same item that was highlighted before.
11599 1 otherwise. */
11600
11601 static int
11602 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11603 int *hpos, int *vpos, int *prop_idx)
11604 {
11605 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11606 struct window *w = XWINDOW (f->tool_bar_window);
11607 int area;
11608
11609 /* Find the glyph under X/Y. */
11610 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11611 if (*glyph == NULL)
11612 return -1;
11613
11614 /* Get the start of this tool-bar item's properties in
11615 f->tool_bar_items. */
11616 if (!tool_bar_item_info (f, *glyph, prop_idx))
11617 return -1;
11618
11619 /* Is mouse on the highlighted item? */
11620 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11621 && *vpos >= hlinfo->mouse_face_beg_row
11622 && *vpos <= hlinfo->mouse_face_end_row
11623 && (*vpos > hlinfo->mouse_face_beg_row
11624 || *hpos >= hlinfo->mouse_face_beg_col)
11625 && (*vpos < hlinfo->mouse_face_end_row
11626 || *hpos < hlinfo->mouse_face_end_col
11627 || hlinfo->mouse_face_past_end))
11628 return 0;
11629
11630 return 1;
11631 }
11632
11633
11634 /* EXPORT:
11635 Handle mouse button event on the tool-bar of frame F, at
11636 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11637 0 for button release. MODIFIERS is event modifiers for button
11638 release. */
11639
11640 void
11641 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11642 unsigned int modifiers)
11643 {
11644 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11645 struct window *w = XWINDOW (f->tool_bar_window);
11646 int hpos, vpos, prop_idx;
11647 struct glyph *glyph;
11648 Lisp_Object enabled_p;
11649
11650 /* If not on the highlighted tool-bar item, return. */
11651 frame_to_window_pixel_xy (w, &x, &y);
11652 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11653 return;
11654
11655 /* If item is disabled, do nothing. */
11656 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11657 if (NILP (enabled_p))
11658 return;
11659
11660 if (down_p)
11661 {
11662 /* Show item in pressed state. */
11663 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11664 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11665 last_tool_bar_item = prop_idx;
11666 }
11667 else
11668 {
11669 Lisp_Object key, frame;
11670 struct input_event event;
11671 EVENT_INIT (event);
11672
11673 /* Show item in released state. */
11674 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11675 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11676
11677 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11678
11679 XSETFRAME (frame, f);
11680 event.kind = TOOL_BAR_EVENT;
11681 event.frame_or_window = frame;
11682 event.arg = frame;
11683 kbd_buffer_store_event (&event);
11684
11685 event.kind = TOOL_BAR_EVENT;
11686 event.frame_or_window = frame;
11687 event.arg = key;
11688 event.modifiers = modifiers;
11689 kbd_buffer_store_event (&event);
11690 last_tool_bar_item = -1;
11691 }
11692 }
11693
11694
11695 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11696 tool-bar window-relative coordinates X/Y. Called from
11697 note_mouse_highlight. */
11698
11699 static void
11700 note_tool_bar_highlight (struct frame *f, int x, int y)
11701 {
11702 Lisp_Object window = f->tool_bar_window;
11703 struct window *w = XWINDOW (window);
11704 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11705 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11706 int hpos, vpos;
11707 struct glyph *glyph;
11708 struct glyph_row *row;
11709 int i;
11710 Lisp_Object enabled_p;
11711 int prop_idx;
11712 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11713 int mouse_down_p, rc;
11714
11715 /* Function note_mouse_highlight is called with negative X/Y
11716 values when mouse moves outside of the frame. */
11717 if (x <= 0 || y <= 0)
11718 {
11719 clear_mouse_face (hlinfo);
11720 return;
11721 }
11722
11723 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11724 if (rc < 0)
11725 {
11726 /* Not on tool-bar item. */
11727 clear_mouse_face (hlinfo);
11728 return;
11729 }
11730 else if (rc == 0)
11731 /* On same tool-bar item as before. */
11732 goto set_help_echo;
11733
11734 clear_mouse_face (hlinfo);
11735
11736 /* Mouse is down, but on different tool-bar item? */
11737 mouse_down_p = (dpyinfo->grabbed
11738 && f == last_mouse_frame
11739 && FRAME_LIVE_P (f));
11740 if (mouse_down_p
11741 && last_tool_bar_item != prop_idx)
11742 return;
11743
11744 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11745 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11746
11747 /* If tool-bar item is not enabled, don't highlight it. */
11748 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11749 if (!NILP (enabled_p))
11750 {
11751 /* Compute the x-position of the glyph. In front and past the
11752 image is a space. We include this in the highlighted area. */
11753 row = MATRIX_ROW (w->current_matrix, vpos);
11754 for (i = x = 0; i < hpos; ++i)
11755 x += row->glyphs[TEXT_AREA][i].pixel_width;
11756
11757 /* Record this as the current active region. */
11758 hlinfo->mouse_face_beg_col = hpos;
11759 hlinfo->mouse_face_beg_row = vpos;
11760 hlinfo->mouse_face_beg_x = x;
11761 hlinfo->mouse_face_beg_y = row->y;
11762 hlinfo->mouse_face_past_end = 0;
11763
11764 hlinfo->mouse_face_end_col = hpos + 1;
11765 hlinfo->mouse_face_end_row = vpos;
11766 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
11767 hlinfo->mouse_face_end_y = row->y;
11768 hlinfo->mouse_face_window = window;
11769 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11770
11771 /* Display it as active. */
11772 show_mouse_face (hlinfo, draw);
11773 hlinfo->mouse_face_image_state = draw;
11774 }
11775
11776 set_help_echo:
11777
11778 /* Set help_echo_string to a help string to display for this tool-bar item.
11779 XTread_socket does the rest. */
11780 help_echo_object = help_echo_window = Qnil;
11781 help_echo_pos = -1;
11782 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11783 if (NILP (help_echo_string))
11784 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11785 }
11786
11787 #endif /* HAVE_WINDOW_SYSTEM */
11788
11789
11790 \f
11791 /************************************************************************
11792 Horizontal scrolling
11793 ************************************************************************/
11794
11795 static int hscroll_window_tree (Lisp_Object);
11796 static int hscroll_windows (Lisp_Object);
11797
11798 /* For all leaf windows in the window tree rooted at WINDOW, set their
11799 hscroll value so that PT is (i) visible in the window, and (ii) so
11800 that it is not within a certain margin at the window's left and
11801 right border. Value is non-zero if any window's hscroll has been
11802 changed. */
11803
11804 static int
11805 hscroll_window_tree (Lisp_Object window)
11806 {
11807 int hscrolled_p = 0;
11808 int hscroll_relative_p = FLOATP (Vhscroll_step);
11809 int hscroll_step_abs = 0;
11810 double hscroll_step_rel = 0;
11811
11812 if (hscroll_relative_p)
11813 {
11814 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11815 if (hscroll_step_rel < 0)
11816 {
11817 hscroll_relative_p = 0;
11818 hscroll_step_abs = 0;
11819 }
11820 }
11821 else if (INTEGERP (Vhscroll_step))
11822 {
11823 hscroll_step_abs = XINT (Vhscroll_step);
11824 if (hscroll_step_abs < 0)
11825 hscroll_step_abs = 0;
11826 }
11827 else
11828 hscroll_step_abs = 0;
11829
11830 while (WINDOWP (window))
11831 {
11832 struct window *w = XWINDOW (window);
11833
11834 if (WINDOWP (w->hchild))
11835 hscrolled_p |= hscroll_window_tree (w->hchild);
11836 else if (WINDOWP (w->vchild))
11837 hscrolled_p |= hscroll_window_tree (w->vchild);
11838 else if (w->cursor.vpos >= 0)
11839 {
11840 int h_margin;
11841 int text_area_width;
11842 struct glyph_row *current_cursor_row
11843 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11844 struct glyph_row *desired_cursor_row
11845 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11846 struct glyph_row *cursor_row
11847 = (desired_cursor_row->enabled_p
11848 ? desired_cursor_row
11849 : current_cursor_row);
11850
11851 text_area_width = window_box_width (w, TEXT_AREA);
11852
11853 /* Scroll when cursor is inside this scroll margin. */
11854 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11855
11856 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11857 && ((XFASTINT (w->hscroll)
11858 && w->cursor.x <= h_margin)
11859 || (cursor_row->enabled_p
11860 && cursor_row->truncated_on_right_p
11861 && (w->cursor.x >= text_area_width - h_margin))))
11862 {
11863 struct it it;
11864 int hscroll;
11865 struct buffer *saved_current_buffer;
11866 EMACS_INT pt;
11867 int wanted_x;
11868
11869 /* Find point in a display of infinite width. */
11870 saved_current_buffer = current_buffer;
11871 current_buffer = XBUFFER (w->buffer);
11872
11873 if (w == XWINDOW (selected_window))
11874 pt = PT;
11875 else
11876 {
11877 pt = marker_position (w->pointm);
11878 pt = max (BEGV, pt);
11879 pt = min (ZV, pt);
11880 }
11881
11882 /* Move iterator to pt starting at cursor_row->start in
11883 a line with infinite width. */
11884 init_to_row_start (&it, w, cursor_row);
11885 it.last_visible_x = INFINITY;
11886 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11887 current_buffer = saved_current_buffer;
11888
11889 /* Position cursor in window. */
11890 if (!hscroll_relative_p && hscroll_step_abs == 0)
11891 hscroll = max (0, (it.current_x
11892 - (ITERATOR_AT_END_OF_LINE_P (&it)
11893 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11894 : (text_area_width / 2))))
11895 / FRAME_COLUMN_WIDTH (it.f);
11896 else if (w->cursor.x >= text_area_width - h_margin)
11897 {
11898 if (hscroll_relative_p)
11899 wanted_x = text_area_width * (1 - hscroll_step_rel)
11900 - h_margin;
11901 else
11902 wanted_x = text_area_width
11903 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11904 - h_margin;
11905 hscroll
11906 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11907 }
11908 else
11909 {
11910 if (hscroll_relative_p)
11911 wanted_x = text_area_width * hscroll_step_rel
11912 + h_margin;
11913 else
11914 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11915 + h_margin;
11916 hscroll
11917 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11918 }
11919 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11920
11921 /* Don't prevent redisplay optimizations if hscroll
11922 hasn't changed, as it will unnecessarily slow down
11923 redisplay. */
11924 if (XFASTINT (w->hscroll) != hscroll)
11925 {
11926 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11927 w->hscroll = make_number (hscroll);
11928 hscrolled_p = 1;
11929 }
11930 }
11931 }
11932
11933 window = w->next;
11934 }
11935
11936 /* Value is non-zero if hscroll of any leaf window has been changed. */
11937 return hscrolled_p;
11938 }
11939
11940
11941 /* Set hscroll so that cursor is visible and not inside horizontal
11942 scroll margins for all windows in the tree rooted at WINDOW. See
11943 also hscroll_window_tree above. Value is non-zero if any window's
11944 hscroll has been changed. If it has, desired matrices on the frame
11945 of WINDOW are cleared. */
11946
11947 static int
11948 hscroll_windows (Lisp_Object window)
11949 {
11950 int hscrolled_p = hscroll_window_tree (window);
11951 if (hscrolled_p)
11952 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11953 return hscrolled_p;
11954 }
11955
11956
11957 \f
11958 /************************************************************************
11959 Redisplay
11960 ************************************************************************/
11961
11962 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11963 to a non-zero value. This is sometimes handy to have in a debugger
11964 session. */
11965
11966 #if GLYPH_DEBUG
11967
11968 /* First and last unchanged row for try_window_id. */
11969
11970 static int debug_first_unchanged_at_end_vpos;
11971 static int debug_last_unchanged_at_beg_vpos;
11972
11973 /* Delta vpos and y. */
11974
11975 static int debug_dvpos, debug_dy;
11976
11977 /* Delta in characters and bytes for try_window_id. */
11978
11979 static EMACS_INT debug_delta, debug_delta_bytes;
11980
11981 /* Values of window_end_pos and window_end_vpos at the end of
11982 try_window_id. */
11983
11984 static EMACS_INT debug_end_vpos;
11985
11986 /* Append a string to W->desired_matrix->method. FMT is a printf
11987 format string. If trace_redisplay_p is non-zero also printf the
11988 resulting string to stderr. */
11989
11990 static void debug_method_add (struct window *, char const *, ...)
11991 ATTRIBUTE_FORMAT_PRINTF (2, 3);
11992
11993 static void
11994 debug_method_add (struct window *w, char const *fmt, ...)
11995 {
11996 char buffer[512];
11997 char *method = w->desired_matrix->method;
11998 int len = strlen (method);
11999 int size = sizeof w->desired_matrix->method;
12000 int remaining = size - len - 1;
12001 va_list ap;
12002
12003 va_start (ap, fmt);
12004 vsprintf (buffer, fmt, ap);
12005 va_end (ap);
12006 if (len && remaining)
12007 {
12008 method[len] = '|';
12009 --remaining, ++len;
12010 }
12011
12012 strncpy (method + len, buffer, remaining);
12013
12014 if (trace_redisplay_p)
12015 fprintf (stderr, "%p (%s): %s\n",
12016 w,
12017 ((BUFFERP (w->buffer)
12018 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12019 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12020 : "no buffer"),
12021 buffer);
12022 }
12023
12024 #endif /* GLYPH_DEBUG */
12025
12026
12027 /* Value is non-zero if all changes in window W, which displays
12028 current_buffer, are in the text between START and END. START is a
12029 buffer position, END is given as a distance from Z. Used in
12030 redisplay_internal for display optimization. */
12031
12032 static inline int
12033 text_outside_line_unchanged_p (struct window *w,
12034 EMACS_INT start, EMACS_INT end)
12035 {
12036 int unchanged_p = 1;
12037
12038 /* If text or overlays have changed, see where. */
12039 if (XFASTINT (w->last_modified) < MODIFF
12040 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12041 {
12042 /* Gap in the line? */
12043 if (GPT < start || Z - GPT < end)
12044 unchanged_p = 0;
12045
12046 /* Changes start in front of the line, or end after it? */
12047 if (unchanged_p
12048 && (BEG_UNCHANGED < start - 1
12049 || END_UNCHANGED < end))
12050 unchanged_p = 0;
12051
12052 /* If selective display, can't optimize if changes start at the
12053 beginning of the line. */
12054 if (unchanged_p
12055 && INTEGERP (BVAR (current_buffer, selective_display))
12056 && XINT (BVAR (current_buffer, selective_display)) > 0
12057 && (BEG_UNCHANGED < start || GPT <= start))
12058 unchanged_p = 0;
12059
12060 /* If there are overlays at the start or end of the line, these
12061 may have overlay strings with newlines in them. A change at
12062 START, for instance, may actually concern the display of such
12063 overlay strings as well, and they are displayed on different
12064 lines. So, quickly rule out this case. (For the future, it
12065 might be desirable to implement something more telling than
12066 just BEG/END_UNCHANGED.) */
12067 if (unchanged_p)
12068 {
12069 if (BEG + BEG_UNCHANGED == start
12070 && overlay_touches_p (start))
12071 unchanged_p = 0;
12072 if (END_UNCHANGED == end
12073 && overlay_touches_p (Z - end))
12074 unchanged_p = 0;
12075 }
12076
12077 /* Under bidi reordering, adding or deleting a character in the
12078 beginning of a paragraph, before the first strong directional
12079 character, can change the base direction of the paragraph (unless
12080 the buffer specifies a fixed paragraph direction), which will
12081 require to redisplay the whole paragraph. It might be worthwhile
12082 to find the paragraph limits and widen the range of redisplayed
12083 lines to that, but for now just give up this optimization. */
12084 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12085 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12086 unchanged_p = 0;
12087 }
12088
12089 return unchanged_p;
12090 }
12091
12092
12093 /* Do a frame update, taking possible shortcuts into account. This is
12094 the main external entry point for redisplay.
12095
12096 If the last redisplay displayed an echo area message and that message
12097 is no longer requested, we clear the echo area or bring back the
12098 mini-buffer if that is in use. */
12099
12100 void
12101 redisplay (void)
12102 {
12103 redisplay_internal ();
12104 }
12105
12106
12107 static Lisp_Object
12108 overlay_arrow_string_or_property (Lisp_Object var)
12109 {
12110 Lisp_Object val;
12111
12112 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12113 return val;
12114
12115 return Voverlay_arrow_string;
12116 }
12117
12118 /* Return 1 if there are any overlay-arrows in current_buffer. */
12119 static int
12120 overlay_arrow_in_current_buffer_p (void)
12121 {
12122 Lisp_Object vlist;
12123
12124 for (vlist = Voverlay_arrow_variable_list;
12125 CONSP (vlist);
12126 vlist = XCDR (vlist))
12127 {
12128 Lisp_Object var = XCAR (vlist);
12129 Lisp_Object val;
12130
12131 if (!SYMBOLP (var))
12132 continue;
12133 val = find_symbol_value (var);
12134 if (MARKERP (val)
12135 && current_buffer == XMARKER (val)->buffer)
12136 return 1;
12137 }
12138 return 0;
12139 }
12140
12141
12142 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12143 has changed. */
12144
12145 static int
12146 overlay_arrows_changed_p (void)
12147 {
12148 Lisp_Object vlist;
12149
12150 for (vlist = Voverlay_arrow_variable_list;
12151 CONSP (vlist);
12152 vlist = XCDR (vlist))
12153 {
12154 Lisp_Object var = XCAR (vlist);
12155 Lisp_Object val, pstr;
12156
12157 if (!SYMBOLP (var))
12158 continue;
12159 val = find_symbol_value (var);
12160 if (!MARKERP (val))
12161 continue;
12162 if (! EQ (COERCE_MARKER (val),
12163 Fget (var, Qlast_arrow_position))
12164 || ! (pstr = overlay_arrow_string_or_property (var),
12165 EQ (pstr, Fget (var, Qlast_arrow_string))))
12166 return 1;
12167 }
12168 return 0;
12169 }
12170
12171 /* Mark overlay arrows to be updated on next redisplay. */
12172
12173 static void
12174 update_overlay_arrows (int up_to_date)
12175 {
12176 Lisp_Object vlist;
12177
12178 for (vlist = Voverlay_arrow_variable_list;
12179 CONSP (vlist);
12180 vlist = XCDR (vlist))
12181 {
12182 Lisp_Object var = XCAR (vlist);
12183
12184 if (!SYMBOLP (var))
12185 continue;
12186
12187 if (up_to_date > 0)
12188 {
12189 Lisp_Object val = find_symbol_value (var);
12190 Fput (var, Qlast_arrow_position,
12191 COERCE_MARKER (val));
12192 Fput (var, Qlast_arrow_string,
12193 overlay_arrow_string_or_property (var));
12194 }
12195 else if (up_to_date < 0
12196 || !NILP (Fget (var, Qlast_arrow_position)))
12197 {
12198 Fput (var, Qlast_arrow_position, Qt);
12199 Fput (var, Qlast_arrow_string, Qt);
12200 }
12201 }
12202 }
12203
12204
12205 /* Return overlay arrow string to display at row.
12206 Return integer (bitmap number) for arrow bitmap in left fringe.
12207 Return nil if no overlay arrow. */
12208
12209 static Lisp_Object
12210 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12211 {
12212 Lisp_Object vlist;
12213
12214 for (vlist = Voverlay_arrow_variable_list;
12215 CONSP (vlist);
12216 vlist = XCDR (vlist))
12217 {
12218 Lisp_Object var = XCAR (vlist);
12219 Lisp_Object val;
12220
12221 if (!SYMBOLP (var))
12222 continue;
12223
12224 val = find_symbol_value (var);
12225
12226 if (MARKERP (val)
12227 && current_buffer == XMARKER (val)->buffer
12228 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12229 {
12230 if (FRAME_WINDOW_P (it->f)
12231 /* FIXME: if ROW->reversed_p is set, this should test
12232 the right fringe, not the left one. */
12233 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12234 {
12235 #ifdef HAVE_WINDOW_SYSTEM
12236 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12237 {
12238 int fringe_bitmap;
12239 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12240 return make_number (fringe_bitmap);
12241 }
12242 #endif
12243 return make_number (-1); /* Use default arrow bitmap */
12244 }
12245 return overlay_arrow_string_or_property (var);
12246 }
12247 }
12248
12249 return Qnil;
12250 }
12251
12252 /* Return 1 if point moved out of or into a composition. Otherwise
12253 return 0. PREV_BUF and PREV_PT are the last point buffer and
12254 position. BUF and PT are the current point buffer and position. */
12255
12256 static int
12257 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12258 struct buffer *buf, EMACS_INT pt)
12259 {
12260 EMACS_INT start, end;
12261 Lisp_Object prop;
12262 Lisp_Object buffer;
12263
12264 XSETBUFFER (buffer, buf);
12265 /* Check a composition at the last point if point moved within the
12266 same buffer. */
12267 if (prev_buf == buf)
12268 {
12269 if (prev_pt == pt)
12270 /* Point didn't move. */
12271 return 0;
12272
12273 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12274 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12275 && COMPOSITION_VALID_P (start, end, prop)
12276 && start < prev_pt && end > prev_pt)
12277 /* The last point was within the composition. Return 1 iff
12278 point moved out of the composition. */
12279 return (pt <= start || pt >= end);
12280 }
12281
12282 /* Check a composition at the current point. */
12283 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12284 && find_composition (pt, -1, &start, &end, &prop, buffer)
12285 && COMPOSITION_VALID_P (start, end, prop)
12286 && start < pt && end > pt);
12287 }
12288
12289
12290 /* Reconsider the setting of B->clip_changed which is displayed
12291 in window W. */
12292
12293 static inline void
12294 reconsider_clip_changes (struct window *w, struct buffer *b)
12295 {
12296 if (b->clip_changed
12297 && !NILP (w->window_end_valid)
12298 && w->current_matrix->buffer == b
12299 && w->current_matrix->zv == BUF_ZV (b)
12300 && w->current_matrix->begv == BUF_BEGV (b))
12301 b->clip_changed = 0;
12302
12303 /* If display wasn't paused, and W is not a tool bar window, see if
12304 point has been moved into or out of a composition. In that case,
12305 we set b->clip_changed to 1 to force updating the screen. If
12306 b->clip_changed has already been set to 1, we can skip this
12307 check. */
12308 if (!b->clip_changed
12309 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12310 {
12311 EMACS_INT pt;
12312
12313 if (w == XWINDOW (selected_window))
12314 pt = PT;
12315 else
12316 pt = marker_position (w->pointm);
12317
12318 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12319 || pt != XINT (w->last_point))
12320 && check_point_in_composition (w->current_matrix->buffer,
12321 XINT (w->last_point),
12322 XBUFFER (w->buffer), pt))
12323 b->clip_changed = 1;
12324 }
12325 }
12326 \f
12327
12328 /* Select FRAME to forward the values of frame-local variables into C
12329 variables so that the redisplay routines can access those values
12330 directly. */
12331
12332 static void
12333 select_frame_for_redisplay (Lisp_Object frame)
12334 {
12335 Lisp_Object tail, tem;
12336 Lisp_Object old = selected_frame;
12337 struct Lisp_Symbol *sym;
12338
12339 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12340
12341 selected_frame = frame;
12342
12343 do {
12344 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12345 if (CONSP (XCAR (tail))
12346 && (tem = XCAR (XCAR (tail)),
12347 SYMBOLP (tem))
12348 && (sym = indirect_variable (XSYMBOL (tem)),
12349 sym->redirect == SYMBOL_LOCALIZED)
12350 && sym->val.blv->frame_local)
12351 /* Use find_symbol_value rather than Fsymbol_value
12352 to avoid an error if it is void. */
12353 find_symbol_value (tem);
12354 } while (!EQ (frame, old) && (frame = old, 1));
12355 }
12356
12357
12358 #define STOP_POLLING \
12359 do { if (! polling_stopped_here) stop_polling (); \
12360 polling_stopped_here = 1; } while (0)
12361
12362 #define RESUME_POLLING \
12363 do { if (polling_stopped_here) start_polling (); \
12364 polling_stopped_here = 0; } while (0)
12365
12366
12367 /* Perhaps in the future avoid recentering windows if it
12368 is not necessary; currently that causes some problems. */
12369
12370 static void
12371 redisplay_internal (void)
12372 {
12373 struct window *w = XWINDOW (selected_window);
12374 struct window *sw;
12375 struct frame *fr;
12376 int pending;
12377 int must_finish = 0;
12378 struct text_pos tlbufpos, tlendpos;
12379 int number_of_visible_frames;
12380 int count, count1;
12381 struct frame *sf;
12382 int polling_stopped_here = 0;
12383 Lisp_Object old_frame = selected_frame;
12384
12385 /* Non-zero means redisplay has to consider all windows on all
12386 frames. Zero means, only selected_window is considered. */
12387 int consider_all_windows_p;
12388
12389 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12390
12391 /* No redisplay if running in batch mode or frame is not yet fully
12392 initialized, or redisplay is explicitly turned off by setting
12393 Vinhibit_redisplay. */
12394 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12395 || !NILP (Vinhibit_redisplay))
12396 return;
12397
12398 /* Don't examine these until after testing Vinhibit_redisplay.
12399 When Emacs is shutting down, perhaps because its connection to
12400 X has dropped, we should not look at them at all. */
12401 fr = XFRAME (w->frame);
12402 sf = SELECTED_FRAME ();
12403
12404 if (!fr->glyphs_initialized_p)
12405 return;
12406
12407 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12408 if (popup_activated ())
12409 return;
12410 #endif
12411
12412 /* I don't think this happens but let's be paranoid. */
12413 if (redisplaying_p)
12414 return;
12415
12416 /* Record a function that resets redisplaying_p to its old value
12417 when we leave this function. */
12418 count = SPECPDL_INDEX ();
12419 record_unwind_protect (unwind_redisplay,
12420 Fcons (make_number (redisplaying_p), selected_frame));
12421 ++redisplaying_p;
12422 specbind (Qinhibit_free_realized_faces, Qnil);
12423
12424 {
12425 Lisp_Object tail, frame;
12426
12427 FOR_EACH_FRAME (tail, frame)
12428 {
12429 struct frame *f = XFRAME (frame);
12430 f->already_hscrolled_p = 0;
12431 }
12432 }
12433
12434 retry:
12435 /* Remember the currently selected window. */
12436 sw = w;
12437
12438 if (!EQ (old_frame, selected_frame)
12439 && FRAME_LIVE_P (XFRAME (old_frame)))
12440 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12441 selected_frame and selected_window to be temporarily out-of-sync so
12442 when we come back here via `goto retry', we need to resync because we
12443 may need to run Elisp code (via prepare_menu_bars). */
12444 select_frame_for_redisplay (old_frame);
12445
12446 pending = 0;
12447 reconsider_clip_changes (w, current_buffer);
12448 last_escape_glyph_frame = NULL;
12449 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12450 last_glyphless_glyph_frame = NULL;
12451 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12452
12453 /* If new fonts have been loaded that make a glyph matrix adjustment
12454 necessary, do it. */
12455 if (fonts_changed_p)
12456 {
12457 adjust_glyphs (NULL);
12458 ++windows_or_buffers_changed;
12459 fonts_changed_p = 0;
12460 }
12461
12462 /* If face_change_count is non-zero, init_iterator will free all
12463 realized faces, which includes the faces referenced from current
12464 matrices. So, we can't reuse current matrices in this case. */
12465 if (face_change_count)
12466 ++windows_or_buffers_changed;
12467
12468 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12469 && FRAME_TTY (sf)->previous_frame != sf)
12470 {
12471 /* Since frames on a single ASCII terminal share the same
12472 display area, displaying a different frame means redisplay
12473 the whole thing. */
12474 windows_or_buffers_changed++;
12475 SET_FRAME_GARBAGED (sf);
12476 #ifndef DOS_NT
12477 set_tty_color_mode (FRAME_TTY (sf), sf);
12478 #endif
12479 FRAME_TTY (sf)->previous_frame = sf;
12480 }
12481
12482 /* Set the visible flags for all frames. Do this before checking
12483 for resized or garbaged frames; they want to know if their frames
12484 are visible. See the comment in frame.h for
12485 FRAME_SAMPLE_VISIBILITY. */
12486 {
12487 Lisp_Object tail, frame;
12488
12489 number_of_visible_frames = 0;
12490
12491 FOR_EACH_FRAME (tail, frame)
12492 {
12493 struct frame *f = XFRAME (frame);
12494
12495 FRAME_SAMPLE_VISIBILITY (f);
12496 if (FRAME_VISIBLE_P (f))
12497 ++number_of_visible_frames;
12498 clear_desired_matrices (f);
12499 }
12500 }
12501
12502 /* Notice any pending interrupt request to change frame size. */
12503 do_pending_window_change (1);
12504
12505 /* do_pending_window_change could change the selected_window due to
12506 frame resizing which makes the selected window too small. */
12507 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12508 {
12509 sw = w;
12510 reconsider_clip_changes (w, current_buffer);
12511 }
12512
12513 /* Clear frames marked as garbaged. */
12514 if (frame_garbaged)
12515 clear_garbaged_frames ();
12516
12517 /* Build menubar and tool-bar items. */
12518 if (NILP (Vmemory_full))
12519 prepare_menu_bars ();
12520
12521 if (windows_or_buffers_changed)
12522 update_mode_lines++;
12523
12524 /* Detect case that we need to write or remove a star in the mode line. */
12525 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12526 {
12527 w->update_mode_line = Qt;
12528 if (buffer_shared > 1)
12529 update_mode_lines++;
12530 }
12531
12532 /* Avoid invocation of point motion hooks by `current_column' below. */
12533 count1 = SPECPDL_INDEX ();
12534 specbind (Qinhibit_point_motion_hooks, Qt);
12535
12536 /* If %c is in the mode line, update it if needed. */
12537 if (!NILP (w->column_number_displayed)
12538 /* This alternative quickly identifies a common case
12539 where no change is needed. */
12540 && !(PT == XFASTINT (w->last_point)
12541 && XFASTINT (w->last_modified) >= MODIFF
12542 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12543 && (XFASTINT (w->column_number_displayed) != current_column ()))
12544 w->update_mode_line = Qt;
12545
12546 unbind_to (count1, Qnil);
12547
12548 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12549
12550 /* The variable buffer_shared is set in redisplay_window and
12551 indicates that we redisplay a buffer in different windows. See
12552 there. */
12553 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12554 || cursor_type_changed);
12555
12556 /* If specs for an arrow have changed, do thorough redisplay
12557 to ensure we remove any arrow that should no longer exist. */
12558 if (overlay_arrows_changed_p ())
12559 consider_all_windows_p = windows_or_buffers_changed = 1;
12560
12561 /* Normally the message* functions will have already displayed and
12562 updated the echo area, but the frame may have been trashed, or
12563 the update may have been preempted, so display the echo area
12564 again here. Checking message_cleared_p captures the case that
12565 the echo area should be cleared. */
12566 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12567 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12568 || (message_cleared_p
12569 && minibuf_level == 0
12570 /* If the mini-window is currently selected, this means the
12571 echo-area doesn't show through. */
12572 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12573 {
12574 int window_height_changed_p = echo_area_display (0);
12575 must_finish = 1;
12576
12577 /* If we don't display the current message, don't clear the
12578 message_cleared_p flag, because, if we did, we wouldn't clear
12579 the echo area in the next redisplay which doesn't preserve
12580 the echo area. */
12581 if (!display_last_displayed_message_p)
12582 message_cleared_p = 0;
12583
12584 if (fonts_changed_p)
12585 goto retry;
12586 else if (window_height_changed_p)
12587 {
12588 consider_all_windows_p = 1;
12589 ++update_mode_lines;
12590 ++windows_or_buffers_changed;
12591
12592 /* If window configuration was changed, frames may have been
12593 marked garbaged. Clear them or we will experience
12594 surprises wrt scrolling. */
12595 if (frame_garbaged)
12596 clear_garbaged_frames ();
12597 }
12598 }
12599 else if (EQ (selected_window, minibuf_window)
12600 && (current_buffer->clip_changed
12601 || XFASTINT (w->last_modified) < MODIFF
12602 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12603 && resize_mini_window (w, 0))
12604 {
12605 /* Resized active mini-window to fit the size of what it is
12606 showing if its contents might have changed. */
12607 must_finish = 1;
12608 /* FIXME: this causes all frames to be updated, which seems unnecessary
12609 since only the current frame needs to be considered. This function needs
12610 to be rewritten with two variables, consider_all_windows and
12611 consider_all_frames. */
12612 consider_all_windows_p = 1;
12613 ++windows_or_buffers_changed;
12614 ++update_mode_lines;
12615
12616 /* If window configuration was changed, frames may have been
12617 marked garbaged. Clear them or we will experience
12618 surprises wrt scrolling. */
12619 if (frame_garbaged)
12620 clear_garbaged_frames ();
12621 }
12622
12623
12624 /* If showing the region, and mark has changed, we must redisplay
12625 the whole window. The assignment to this_line_start_pos prevents
12626 the optimization directly below this if-statement. */
12627 if (((!NILP (Vtransient_mark_mode)
12628 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12629 != !NILP (w->region_showing))
12630 || (!NILP (w->region_showing)
12631 && !EQ (w->region_showing,
12632 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12633 CHARPOS (this_line_start_pos) = 0;
12634
12635 /* Optimize the case that only the line containing the cursor in the
12636 selected window has changed. Variables starting with this_ are
12637 set in display_line and record information about the line
12638 containing the cursor. */
12639 tlbufpos = this_line_start_pos;
12640 tlendpos = this_line_end_pos;
12641 if (!consider_all_windows_p
12642 && CHARPOS (tlbufpos) > 0
12643 && NILP (w->update_mode_line)
12644 && !current_buffer->clip_changed
12645 && !current_buffer->prevent_redisplay_optimizations_p
12646 && FRAME_VISIBLE_P (XFRAME (w->frame))
12647 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12648 /* Make sure recorded data applies to current buffer, etc. */
12649 && this_line_buffer == current_buffer
12650 && current_buffer == XBUFFER (w->buffer)
12651 && NILP (w->force_start)
12652 && NILP (w->optional_new_start)
12653 /* Point must be on the line that we have info recorded about. */
12654 && PT >= CHARPOS (tlbufpos)
12655 && PT <= Z - CHARPOS (tlendpos)
12656 /* All text outside that line, including its final newline,
12657 must be unchanged. */
12658 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12659 CHARPOS (tlendpos)))
12660 {
12661 if (CHARPOS (tlbufpos) > BEGV
12662 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12663 && (CHARPOS (tlbufpos) == ZV
12664 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12665 /* Former continuation line has disappeared by becoming empty. */
12666 goto cancel;
12667 else if (XFASTINT (w->last_modified) < MODIFF
12668 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12669 || MINI_WINDOW_P (w))
12670 {
12671 /* We have to handle the case of continuation around a
12672 wide-column character (see the comment in indent.c around
12673 line 1340).
12674
12675 For instance, in the following case:
12676
12677 -------- Insert --------
12678 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12679 J_I_ ==> J_I_ `^^' are cursors.
12680 ^^ ^^
12681 -------- --------
12682
12683 As we have to redraw the line above, we cannot use this
12684 optimization. */
12685
12686 struct it it;
12687 int line_height_before = this_line_pixel_height;
12688
12689 /* Note that start_display will handle the case that the
12690 line starting at tlbufpos is a continuation line. */
12691 start_display (&it, w, tlbufpos);
12692
12693 /* Implementation note: It this still necessary? */
12694 if (it.current_x != this_line_start_x)
12695 goto cancel;
12696
12697 TRACE ((stderr, "trying display optimization 1\n"));
12698 w->cursor.vpos = -1;
12699 overlay_arrow_seen = 0;
12700 it.vpos = this_line_vpos;
12701 it.current_y = this_line_y;
12702 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12703 display_line (&it);
12704
12705 /* If line contains point, is not continued,
12706 and ends at same distance from eob as before, we win. */
12707 if (w->cursor.vpos >= 0
12708 /* Line is not continued, otherwise this_line_start_pos
12709 would have been set to 0 in display_line. */
12710 && CHARPOS (this_line_start_pos)
12711 /* Line ends as before. */
12712 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12713 /* Line has same height as before. Otherwise other lines
12714 would have to be shifted up or down. */
12715 && this_line_pixel_height == line_height_before)
12716 {
12717 /* If this is not the window's last line, we must adjust
12718 the charstarts of the lines below. */
12719 if (it.current_y < it.last_visible_y)
12720 {
12721 struct glyph_row *row
12722 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12723 EMACS_INT delta, delta_bytes;
12724
12725 /* We used to distinguish between two cases here,
12726 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12727 when the line ends in a newline or the end of the
12728 buffer's accessible portion. But both cases did
12729 the same, so they were collapsed. */
12730 delta = (Z
12731 - CHARPOS (tlendpos)
12732 - MATRIX_ROW_START_CHARPOS (row));
12733 delta_bytes = (Z_BYTE
12734 - BYTEPOS (tlendpos)
12735 - MATRIX_ROW_START_BYTEPOS (row));
12736
12737 increment_matrix_positions (w->current_matrix,
12738 this_line_vpos + 1,
12739 w->current_matrix->nrows,
12740 delta, delta_bytes);
12741 }
12742
12743 /* If this row displays text now but previously didn't,
12744 or vice versa, w->window_end_vpos may have to be
12745 adjusted. */
12746 if ((it.glyph_row - 1)->displays_text_p)
12747 {
12748 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12749 XSETINT (w->window_end_vpos, this_line_vpos);
12750 }
12751 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12752 && this_line_vpos > 0)
12753 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12754 w->window_end_valid = Qnil;
12755
12756 /* Update hint: No need to try to scroll in update_window. */
12757 w->desired_matrix->no_scrolling_p = 1;
12758
12759 #if GLYPH_DEBUG
12760 *w->desired_matrix->method = 0;
12761 debug_method_add (w, "optimization 1");
12762 #endif
12763 #ifdef HAVE_WINDOW_SYSTEM
12764 update_window_fringes (w, 0);
12765 #endif
12766 goto update;
12767 }
12768 else
12769 goto cancel;
12770 }
12771 else if (/* Cursor position hasn't changed. */
12772 PT == XFASTINT (w->last_point)
12773 /* Make sure the cursor was last displayed
12774 in this window. Otherwise we have to reposition it. */
12775 && 0 <= w->cursor.vpos
12776 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12777 {
12778 if (!must_finish)
12779 {
12780 do_pending_window_change (1);
12781 /* If selected_window changed, redisplay again. */
12782 if (WINDOWP (selected_window)
12783 && (w = XWINDOW (selected_window)) != sw)
12784 goto retry;
12785
12786 /* We used to always goto end_of_redisplay here, but this
12787 isn't enough if we have a blinking cursor. */
12788 if (w->cursor_off_p == w->last_cursor_off_p)
12789 goto end_of_redisplay;
12790 }
12791 goto update;
12792 }
12793 /* If highlighting the region, or if the cursor is in the echo area,
12794 then we can't just move the cursor. */
12795 else if (! (!NILP (Vtransient_mark_mode)
12796 && !NILP (BVAR (current_buffer, mark_active)))
12797 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
12798 || highlight_nonselected_windows)
12799 && NILP (w->region_showing)
12800 && NILP (Vshow_trailing_whitespace)
12801 && !cursor_in_echo_area)
12802 {
12803 struct it it;
12804 struct glyph_row *row;
12805
12806 /* Skip from tlbufpos to PT and see where it is. Note that
12807 PT may be in invisible text. If so, we will end at the
12808 next visible position. */
12809 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12810 NULL, DEFAULT_FACE_ID);
12811 it.current_x = this_line_start_x;
12812 it.current_y = this_line_y;
12813 it.vpos = this_line_vpos;
12814
12815 /* The call to move_it_to stops in front of PT, but
12816 moves over before-strings. */
12817 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12818
12819 if (it.vpos == this_line_vpos
12820 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12821 row->enabled_p))
12822 {
12823 xassert (this_line_vpos == it.vpos);
12824 xassert (this_line_y == it.current_y);
12825 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12826 #if GLYPH_DEBUG
12827 *w->desired_matrix->method = 0;
12828 debug_method_add (w, "optimization 3");
12829 #endif
12830 goto update;
12831 }
12832 else
12833 goto cancel;
12834 }
12835
12836 cancel:
12837 /* Text changed drastically or point moved off of line. */
12838 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12839 }
12840
12841 CHARPOS (this_line_start_pos) = 0;
12842 consider_all_windows_p |= buffer_shared > 1;
12843 ++clear_face_cache_count;
12844 #ifdef HAVE_WINDOW_SYSTEM
12845 ++clear_image_cache_count;
12846 #endif
12847
12848 /* Build desired matrices, and update the display. If
12849 consider_all_windows_p is non-zero, do it for all windows on all
12850 frames. Otherwise do it for selected_window, only. */
12851
12852 if (consider_all_windows_p)
12853 {
12854 Lisp_Object tail, frame;
12855
12856 FOR_EACH_FRAME (tail, frame)
12857 XFRAME (frame)->updated_p = 0;
12858
12859 /* Recompute # windows showing selected buffer. This will be
12860 incremented each time such a window is displayed. */
12861 buffer_shared = 0;
12862
12863 FOR_EACH_FRAME (tail, frame)
12864 {
12865 struct frame *f = XFRAME (frame);
12866
12867 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12868 {
12869 if (! EQ (frame, selected_frame))
12870 /* Select the frame, for the sake of frame-local
12871 variables. */
12872 select_frame_for_redisplay (frame);
12873
12874 /* Mark all the scroll bars to be removed; we'll redeem
12875 the ones we want when we redisplay their windows. */
12876 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12877 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12878
12879 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12880 redisplay_windows (FRAME_ROOT_WINDOW (f));
12881
12882 /* The X error handler may have deleted that frame. */
12883 if (!FRAME_LIVE_P (f))
12884 continue;
12885
12886 /* Any scroll bars which redisplay_windows should have
12887 nuked should now go away. */
12888 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12889 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12890
12891 /* If fonts changed, display again. */
12892 /* ??? rms: I suspect it is a mistake to jump all the way
12893 back to retry here. It should just retry this frame. */
12894 if (fonts_changed_p)
12895 goto retry;
12896
12897 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12898 {
12899 /* See if we have to hscroll. */
12900 if (!f->already_hscrolled_p)
12901 {
12902 f->already_hscrolled_p = 1;
12903 if (hscroll_windows (f->root_window))
12904 goto retry;
12905 }
12906
12907 /* Prevent various kinds of signals during display
12908 update. stdio is not robust about handling
12909 signals, which can cause an apparent I/O
12910 error. */
12911 if (interrupt_input)
12912 unrequest_sigio ();
12913 STOP_POLLING;
12914
12915 /* Update the display. */
12916 set_window_update_flags (XWINDOW (f->root_window), 1);
12917 pending |= update_frame (f, 0, 0);
12918 f->updated_p = 1;
12919 }
12920 }
12921 }
12922
12923 if (!EQ (old_frame, selected_frame)
12924 && FRAME_LIVE_P (XFRAME (old_frame)))
12925 /* We played a bit fast-and-loose above and allowed selected_frame
12926 and selected_window to be temporarily out-of-sync but let's make
12927 sure this stays contained. */
12928 select_frame_for_redisplay (old_frame);
12929 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12930
12931 if (!pending)
12932 {
12933 /* Do the mark_window_display_accurate after all windows have
12934 been redisplayed because this call resets flags in buffers
12935 which are needed for proper redisplay. */
12936 FOR_EACH_FRAME (tail, frame)
12937 {
12938 struct frame *f = XFRAME (frame);
12939 if (f->updated_p)
12940 {
12941 mark_window_display_accurate (f->root_window, 1);
12942 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12943 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12944 }
12945 }
12946 }
12947 }
12948 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12949 {
12950 Lisp_Object mini_window;
12951 struct frame *mini_frame;
12952
12953 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12954 /* Use list_of_error, not Qerror, so that
12955 we catch only errors and don't run the debugger. */
12956 internal_condition_case_1 (redisplay_window_1, selected_window,
12957 list_of_error,
12958 redisplay_window_error);
12959
12960 /* Compare desired and current matrices, perform output. */
12961
12962 update:
12963 /* If fonts changed, display again. */
12964 if (fonts_changed_p)
12965 goto retry;
12966
12967 /* Prevent various kinds of signals during display update.
12968 stdio is not robust about handling signals,
12969 which can cause an apparent I/O error. */
12970 if (interrupt_input)
12971 unrequest_sigio ();
12972 STOP_POLLING;
12973
12974 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12975 {
12976 if (hscroll_windows (selected_window))
12977 goto retry;
12978
12979 XWINDOW (selected_window)->must_be_updated_p = 1;
12980 pending = update_frame (sf, 0, 0);
12981 }
12982
12983 /* We may have called echo_area_display at the top of this
12984 function. If the echo area is on another frame, that may
12985 have put text on a frame other than the selected one, so the
12986 above call to update_frame would not have caught it. Catch
12987 it here. */
12988 mini_window = FRAME_MINIBUF_WINDOW (sf);
12989 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12990
12991 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12992 {
12993 XWINDOW (mini_window)->must_be_updated_p = 1;
12994 pending |= update_frame (mini_frame, 0, 0);
12995 if (!pending && hscroll_windows (mini_window))
12996 goto retry;
12997 }
12998 }
12999
13000 /* If display was paused because of pending input, make sure we do a
13001 thorough update the next time. */
13002 if (pending)
13003 {
13004 /* Prevent the optimization at the beginning of
13005 redisplay_internal that tries a single-line update of the
13006 line containing the cursor in the selected window. */
13007 CHARPOS (this_line_start_pos) = 0;
13008
13009 /* Let the overlay arrow be updated the next time. */
13010 update_overlay_arrows (0);
13011
13012 /* If we pause after scrolling, some rows in the current
13013 matrices of some windows are not valid. */
13014 if (!WINDOW_FULL_WIDTH_P (w)
13015 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13016 update_mode_lines = 1;
13017 }
13018 else
13019 {
13020 if (!consider_all_windows_p)
13021 {
13022 /* This has already been done above if
13023 consider_all_windows_p is set. */
13024 mark_window_display_accurate_1 (w, 1);
13025
13026 /* Say overlay arrows are up to date. */
13027 update_overlay_arrows (1);
13028
13029 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13030 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13031 }
13032
13033 update_mode_lines = 0;
13034 windows_or_buffers_changed = 0;
13035 cursor_type_changed = 0;
13036 }
13037
13038 /* Start SIGIO interrupts coming again. Having them off during the
13039 code above makes it less likely one will discard output, but not
13040 impossible, since there might be stuff in the system buffer here.
13041 But it is much hairier to try to do anything about that. */
13042 if (interrupt_input)
13043 request_sigio ();
13044 RESUME_POLLING;
13045
13046 /* If a frame has become visible which was not before, redisplay
13047 again, so that we display it. Expose events for such a frame
13048 (which it gets when becoming visible) don't call the parts of
13049 redisplay constructing glyphs, so simply exposing a frame won't
13050 display anything in this case. So, we have to display these
13051 frames here explicitly. */
13052 if (!pending)
13053 {
13054 Lisp_Object tail, frame;
13055 int new_count = 0;
13056
13057 FOR_EACH_FRAME (tail, frame)
13058 {
13059 int this_is_visible = 0;
13060
13061 if (XFRAME (frame)->visible)
13062 this_is_visible = 1;
13063 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13064 if (XFRAME (frame)->visible)
13065 this_is_visible = 1;
13066
13067 if (this_is_visible)
13068 new_count++;
13069 }
13070
13071 if (new_count != number_of_visible_frames)
13072 windows_or_buffers_changed++;
13073 }
13074
13075 /* Change frame size now if a change is pending. */
13076 do_pending_window_change (1);
13077
13078 /* If we just did a pending size change, or have additional
13079 visible frames, or selected_window changed, redisplay again. */
13080 if ((windows_or_buffers_changed && !pending)
13081 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13082 goto retry;
13083
13084 /* Clear the face and image caches.
13085
13086 We used to do this only if consider_all_windows_p. But the cache
13087 needs to be cleared if a timer creates images in the current
13088 buffer (e.g. the test case in Bug#6230). */
13089
13090 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13091 {
13092 clear_face_cache (0);
13093 clear_face_cache_count = 0;
13094 }
13095
13096 #ifdef HAVE_WINDOW_SYSTEM
13097 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13098 {
13099 clear_image_caches (Qnil);
13100 clear_image_cache_count = 0;
13101 }
13102 #endif /* HAVE_WINDOW_SYSTEM */
13103
13104 end_of_redisplay:
13105 unbind_to (count, Qnil);
13106 RESUME_POLLING;
13107 }
13108
13109
13110 /* Redisplay, but leave alone any recent echo area message unless
13111 another message has been requested in its place.
13112
13113 This is useful in situations where you need to redisplay but no
13114 user action has occurred, making it inappropriate for the message
13115 area to be cleared. See tracking_off and
13116 wait_reading_process_output for examples of these situations.
13117
13118 FROM_WHERE is an integer saying from where this function was
13119 called. This is useful for debugging. */
13120
13121 void
13122 redisplay_preserve_echo_area (int from_where)
13123 {
13124 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13125
13126 if (!NILP (echo_area_buffer[1]))
13127 {
13128 /* We have a previously displayed message, but no current
13129 message. Redisplay the previous message. */
13130 display_last_displayed_message_p = 1;
13131 redisplay_internal ();
13132 display_last_displayed_message_p = 0;
13133 }
13134 else
13135 redisplay_internal ();
13136
13137 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13138 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13139 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13140 }
13141
13142
13143 /* Function registered with record_unwind_protect in
13144 redisplay_internal. Reset redisplaying_p to the value it had
13145 before redisplay_internal was called, and clear
13146 prevent_freeing_realized_faces_p. It also selects the previously
13147 selected frame, unless it has been deleted (by an X connection
13148 failure during redisplay, for example). */
13149
13150 static Lisp_Object
13151 unwind_redisplay (Lisp_Object val)
13152 {
13153 Lisp_Object old_redisplaying_p, old_frame;
13154
13155 old_redisplaying_p = XCAR (val);
13156 redisplaying_p = XFASTINT (old_redisplaying_p);
13157 old_frame = XCDR (val);
13158 if (! EQ (old_frame, selected_frame)
13159 && FRAME_LIVE_P (XFRAME (old_frame)))
13160 select_frame_for_redisplay (old_frame);
13161 return Qnil;
13162 }
13163
13164
13165 /* Mark the display of window W as accurate or inaccurate. If
13166 ACCURATE_P is non-zero mark display of W as accurate. If
13167 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13168 redisplay_internal is called. */
13169
13170 static void
13171 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13172 {
13173 if (BUFFERP (w->buffer))
13174 {
13175 struct buffer *b = XBUFFER (w->buffer);
13176
13177 w->last_modified
13178 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13179 w->last_overlay_modified
13180 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13181 w->last_had_star
13182 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13183
13184 if (accurate_p)
13185 {
13186 b->clip_changed = 0;
13187 b->prevent_redisplay_optimizations_p = 0;
13188
13189 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13190 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13191 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13192 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13193
13194 w->current_matrix->buffer = b;
13195 w->current_matrix->begv = BUF_BEGV (b);
13196 w->current_matrix->zv = BUF_ZV (b);
13197
13198 w->last_cursor = w->cursor;
13199 w->last_cursor_off_p = w->cursor_off_p;
13200
13201 if (w == XWINDOW (selected_window))
13202 w->last_point = make_number (BUF_PT (b));
13203 else
13204 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13205 }
13206 }
13207
13208 if (accurate_p)
13209 {
13210 w->window_end_valid = w->buffer;
13211 w->update_mode_line = Qnil;
13212 }
13213 }
13214
13215
13216 /* Mark the display of windows in the window tree rooted at WINDOW as
13217 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13218 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13219 be redisplayed the next time redisplay_internal is called. */
13220
13221 void
13222 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13223 {
13224 struct window *w;
13225
13226 for (; !NILP (window); window = w->next)
13227 {
13228 w = XWINDOW (window);
13229 mark_window_display_accurate_1 (w, accurate_p);
13230
13231 if (!NILP (w->vchild))
13232 mark_window_display_accurate (w->vchild, accurate_p);
13233 if (!NILP (w->hchild))
13234 mark_window_display_accurate (w->hchild, accurate_p);
13235 }
13236
13237 if (accurate_p)
13238 {
13239 update_overlay_arrows (1);
13240 }
13241 else
13242 {
13243 /* Force a thorough redisplay the next time by setting
13244 last_arrow_position and last_arrow_string to t, which is
13245 unequal to any useful value of Voverlay_arrow_... */
13246 update_overlay_arrows (-1);
13247 }
13248 }
13249
13250
13251 /* Return value in display table DP (Lisp_Char_Table *) for character
13252 C. Since a display table doesn't have any parent, we don't have to
13253 follow parent. Do not call this function directly but use the
13254 macro DISP_CHAR_VECTOR. */
13255
13256 Lisp_Object
13257 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13258 {
13259 Lisp_Object val;
13260
13261 if (ASCII_CHAR_P (c))
13262 {
13263 val = dp->ascii;
13264 if (SUB_CHAR_TABLE_P (val))
13265 val = XSUB_CHAR_TABLE (val)->contents[c];
13266 }
13267 else
13268 {
13269 Lisp_Object table;
13270
13271 XSETCHAR_TABLE (table, dp);
13272 val = char_table_ref (table, c);
13273 }
13274 if (NILP (val))
13275 val = dp->defalt;
13276 return val;
13277 }
13278
13279
13280 \f
13281 /***********************************************************************
13282 Window Redisplay
13283 ***********************************************************************/
13284
13285 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13286
13287 static void
13288 redisplay_windows (Lisp_Object window)
13289 {
13290 while (!NILP (window))
13291 {
13292 struct window *w = XWINDOW (window);
13293
13294 if (!NILP (w->hchild))
13295 redisplay_windows (w->hchild);
13296 else if (!NILP (w->vchild))
13297 redisplay_windows (w->vchild);
13298 else if (!NILP (w->buffer))
13299 {
13300 displayed_buffer = XBUFFER (w->buffer);
13301 /* Use list_of_error, not Qerror, so that
13302 we catch only errors and don't run the debugger. */
13303 internal_condition_case_1 (redisplay_window_0, window,
13304 list_of_error,
13305 redisplay_window_error);
13306 }
13307
13308 window = w->next;
13309 }
13310 }
13311
13312 static Lisp_Object
13313 redisplay_window_error (Lisp_Object ignore)
13314 {
13315 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13316 return Qnil;
13317 }
13318
13319 static Lisp_Object
13320 redisplay_window_0 (Lisp_Object window)
13321 {
13322 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13323 redisplay_window (window, 0);
13324 return Qnil;
13325 }
13326
13327 static Lisp_Object
13328 redisplay_window_1 (Lisp_Object window)
13329 {
13330 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13331 redisplay_window (window, 1);
13332 return Qnil;
13333 }
13334 \f
13335
13336 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13337 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13338 which positions recorded in ROW differ from current buffer
13339 positions.
13340
13341 Return 0 if cursor is not on this row, 1 otherwise. */
13342
13343 static int
13344 set_cursor_from_row (struct window *w, struct glyph_row *row,
13345 struct glyph_matrix *matrix,
13346 EMACS_INT delta, EMACS_INT delta_bytes,
13347 int dy, int dvpos)
13348 {
13349 struct glyph *glyph = row->glyphs[TEXT_AREA];
13350 struct glyph *end = glyph + row->used[TEXT_AREA];
13351 struct glyph *cursor = NULL;
13352 /* The last known character position in row. */
13353 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13354 int x = row->x;
13355 EMACS_INT pt_old = PT - delta;
13356 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13357 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13358 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13359 /* A glyph beyond the edge of TEXT_AREA which we should never
13360 touch. */
13361 struct glyph *glyphs_end = end;
13362 /* Non-zero means we've found a match for cursor position, but that
13363 glyph has the avoid_cursor_p flag set. */
13364 int match_with_avoid_cursor = 0;
13365 /* Non-zero means we've seen at least one glyph that came from a
13366 display string. */
13367 int string_seen = 0;
13368 /* Largest and smalles buffer positions seen so far during scan of
13369 glyph row. */
13370 EMACS_INT bpos_max = pos_before;
13371 EMACS_INT bpos_min = pos_after;
13372 /* Last buffer position covered by an overlay string with an integer
13373 `cursor' property. */
13374 EMACS_INT bpos_covered = 0;
13375 /* Non-zero means the display string on which to display the cursor
13376 comes from a text property, not from an overlay. */
13377 int string_from_text_prop = 0;
13378
13379 /* Skip over glyphs not having an object at the start and the end of
13380 the row. These are special glyphs like truncation marks on
13381 terminal frames. */
13382 if (row->displays_text_p)
13383 {
13384 if (!row->reversed_p)
13385 {
13386 while (glyph < end
13387 && INTEGERP (glyph->object)
13388 && glyph->charpos < 0)
13389 {
13390 x += glyph->pixel_width;
13391 ++glyph;
13392 }
13393 while (end > glyph
13394 && INTEGERP ((end - 1)->object)
13395 /* CHARPOS is zero for blanks and stretch glyphs
13396 inserted by extend_face_to_end_of_line. */
13397 && (end - 1)->charpos <= 0)
13398 --end;
13399 glyph_before = glyph - 1;
13400 glyph_after = end;
13401 }
13402 else
13403 {
13404 struct glyph *g;
13405
13406 /* If the glyph row is reversed, we need to process it from back
13407 to front, so swap the edge pointers. */
13408 glyphs_end = end = glyph - 1;
13409 glyph += row->used[TEXT_AREA] - 1;
13410
13411 while (glyph > end + 1
13412 && INTEGERP (glyph->object)
13413 && glyph->charpos < 0)
13414 {
13415 --glyph;
13416 x -= glyph->pixel_width;
13417 }
13418 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13419 --glyph;
13420 /* By default, in reversed rows we put the cursor on the
13421 rightmost (first in the reading order) glyph. */
13422 for (g = end + 1; g < glyph; g++)
13423 x += g->pixel_width;
13424 while (end < glyph
13425 && INTEGERP ((end + 1)->object)
13426 && (end + 1)->charpos <= 0)
13427 ++end;
13428 glyph_before = glyph + 1;
13429 glyph_after = end;
13430 }
13431 }
13432 else if (row->reversed_p)
13433 {
13434 /* In R2L rows that don't display text, put the cursor on the
13435 rightmost glyph. Case in point: an empty last line that is
13436 part of an R2L paragraph. */
13437 cursor = end - 1;
13438 /* Avoid placing the cursor on the last glyph of the row, where
13439 on terminal frames we hold the vertical border between
13440 adjacent windows. */
13441 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13442 && !WINDOW_RIGHTMOST_P (w)
13443 && cursor == row->glyphs[LAST_AREA] - 1)
13444 cursor--;
13445 x = -1; /* will be computed below, at label compute_x */
13446 }
13447
13448 /* Step 1: Try to find the glyph whose character position
13449 corresponds to point. If that's not possible, find 2 glyphs
13450 whose character positions are the closest to point, one before
13451 point, the other after it. */
13452 if (!row->reversed_p)
13453 while (/* not marched to end of glyph row */
13454 glyph < end
13455 /* glyph was not inserted by redisplay for internal purposes */
13456 && !INTEGERP (glyph->object))
13457 {
13458 if (BUFFERP (glyph->object))
13459 {
13460 EMACS_INT dpos = glyph->charpos - pt_old;
13461
13462 if (glyph->charpos > bpos_max)
13463 bpos_max = glyph->charpos;
13464 if (glyph->charpos < bpos_min)
13465 bpos_min = glyph->charpos;
13466 if (!glyph->avoid_cursor_p)
13467 {
13468 /* If we hit point, we've found the glyph on which to
13469 display the cursor. */
13470 if (dpos == 0)
13471 {
13472 match_with_avoid_cursor = 0;
13473 break;
13474 }
13475 /* See if we've found a better approximation to
13476 POS_BEFORE or to POS_AFTER. Note that we want the
13477 first (leftmost) glyph of all those that are the
13478 closest from below, and the last (rightmost) of all
13479 those from above. */
13480 if (0 > dpos && dpos > pos_before - pt_old)
13481 {
13482 pos_before = glyph->charpos;
13483 glyph_before = glyph;
13484 }
13485 else if (0 < dpos && dpos <= pos_after - pt_old)
13486 {
13487 pos_after = glyph->charpos;
13488 glyph_after = glyph;
13489 }
13490 }
13491 else if (dpos == 0)
13492 match_with_avoid_cursor = 1;
13493 }
13494 else if (STRINGP (glyph->object))
13495 {
13496 Lisp_Object chprop;
13497 EMACS_INT glyph_pos = glyph->charpos;
13498
13499 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13500 glyph->object);
13501 if (INTEGERP (chprop))
13502 {
13503 bpos_covered = bpos_max + XINT (chprop);
13504 /* If the `cursor' property covers buffer positions up
13505 to and including point, we should display cursor on
13506 this glyph. Note that overlays and text properties
13507 with string values stop bidi reordering, so every
13508 buffer position to the left of the string is always
13509 smaller than any position to the right of the
13510 string. Therefore, if a `cursor' property on one
13511 of the string's characters has an integer value, we
13512 will break out of the loop below _before_ we get to
13513 the position match above. IOW, integer values of
13514 the `cursor' property override the "exact match for
13515 point" strategy of positioning the cursor. */
13516 /* Implementation note: bpos_max == pt_old when, e.g.,
13517 we are in an empty line, where bpos_max is set to
13518 MATRIX_ROW_START_CHARPOS, see above. */
13519 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13520 {
13521 cursor = glyph;
13522 break;
13523 }
13524 }
13525
13526 string_seen = 1;
13527 }
13528 x += glyph->pixel_width;
13529 ++glyph;
13530 }
13531 else if (glyph > end) /* row is reversed */
13532 while (!INTEGERP (glyph->object))
13533 {
13534 if (BUFFERP (glyph->object))
13535 {
13536 EMACS_INT dpos = glyph->charpos - pt_old;
13537
13538 if (glyph->charpos > bpos_max)
13539 bpos_max = glyph->charpos;
13540 if (glyph->charpos < bpos_min)
13541 bpos_min = glyph->charpos;
13542 if (!glyph->avoid_cursor_p)
13543 {
13544 if (dpos == 0)
13545 {
13546 match_with_avoid_cursor = 0;
13547 break;
13548 }
13549 if (0 > dpos && dpos > pos_before - pt_old)
13550 {
13551 pos_before = glyph->charpos;
13552 glyph_before = glyph;
13553 }
13554 else if (0 < dpos && dpos <= pos_after - pt_old)
13555 {
13556 pos_after = glyph->charpos;
13557 glyph_after = glyph;
13558 }
13559 }
13560 else if (dpos == 0)
13561 match_with_avoid_cursor = 1;
13562 }
13563 else if (STRINGP (glyph->object))
13564 {
13565 Lisp_Object chprop;
13566 EMACS_INT glyph_pos = glyph->charpos;
13567
13568 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13569 glyph->object);
13570 if (INTEGERP (chprop))
13571 {
13572 bpos_covered = bpos_max + XINT (chprop);
13573 /* If the `cursor' property covers buffer positions up
13574 to and including point, we should display cursor on
13575 this glyph. */
13576 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13577 {
13578 cursor = glyph;
13579 break;
13580 }
13581 }
13582 string_seen = 1;
13583 }
13584 --glyph;
13585 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13586 {
13587 x--; /* can't use any pixel_width */
13588 break;
13589 }
13590 x -= glyph->pixel_width;
13591 }
13592
13593 /* Step 2: If we didn't find an exact match for point, we need to
13594 look for a proper place to put the cursor among glyphs between
13595 GLYPH_BEFORE and GLYPH_AFTER. */
13596 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13597 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13598 && bpos_covered < pt_old)
13599 {
13600 /* An empty line has a single glyph whose OBJECT is zero and
13601 whose CHARPOS is the position of a newline on that line.
13602 Note that on a TTY, there are more glyphs after that, which
13603 were produced by extend_face_to_end_of_line, but their
13604 CHARPOS is zero or negative. */
13605 int empty_line_p =
13606 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13607 && INTEGERP (glyph->object) && glyph->charpos > 0;
13608
13609 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13610 {
13611 EMACS_INT ellipsis_pos;
13612
13613 /* Scan back over the ellipsis glyphs. */
13614 if (!row->reversed_p)
13615 {
13616 ellipsis_pos = (glyph - 1)->charpos;
13617 while (glyph > row->glyphs[TEXT_AREA]
13618 && (glyph - 1)->charpos == ellipsis_pos)
13619 glyph--, x -= glyph->pixel_width;
13620 /* That loop always goes one position too far, including
13621 the glyph before the ellipsis. So scan forward over
13622 that one. */
13623 x += glyph->pixel_width;
13624 glyph++;
13625 }
13626 else /* row is reversed */
13627 {
13628 ellipsis_pos = (glyph + 1)->charpos;
13629 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13630 && (glyph + 1)->charpos == ellipsis_pos)
13631 glyph++, x += glyph->pixel_width;
13632 x -= glyph->pixel_width;
13633 glyph--;
13634 }
13635 }
13636 else if (match_with_avoid_cursor
13637 /* A truncated row may not include PT among its
13638 character positions. Setting the cursor inside the
13639 scroll margin will trigger recalculation of hscroll
13640 in hscroll_window_tree. But if a display string
13641 covers point, defer to the string-handling code
13642 below to figure this out. */
13643 || (!string_seen
13644 && ((row->truncated_on_left_p && pt_old < bpos_min)
13645 || (row->truncated_on_right_p && pt_old > bpos_max)
13646 /* Zero-width characters produce no glyphs. */
13647 || (!empty_line_p
13648 && (row->reversed_p
13649 ? glyph_after > glyphs_end
13650 : glyph_after < glyphs_end)))))
13651 {
13652 cursor = glyph_after;
13653 x = -1;
13654 }
13655 else if (string_seen)
13656 {
13657 int incr = row->reversed_p ? -1 : +1;
13658
13659 /* Need to find the glyph that came out of a string which is
13660 present at point. That glyph is somewhere between
13661 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13662 positioned between POS_BEFORE and POS_AFTER in the
13663 buffer. */
13664 struct glyph *start, *stop;
13665 EMACS_INT pos = pos_before;
13666
13667 x = -1;
13668
13669 /* If the row ends in a newline from a display string,
13670 reordering could have moved the glyphs belonging to the
13671 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
13672 in this case we extend the search to the last glyph in
13673 the row that was not inserted by redisplay. */
13674 if (row->ends_in_newline_from_string_p)
13675 {
13676 glyph_after = end;
13677 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13678 }
13679
13680 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13681 correspond to POS_BEFORE and POS_AFTER, respectively. We
13682 need START and STOP in the order that corresponds to the
13683 row's direction as given by its reversed_p flag. If the
13684 directionality of characters between POS_BEFORE and
13685 POS_AFTER is the opposite of the row's base direction,
13686 these characters will have been reordered for display,
13687 and we need to reverse START and STOP. */
13688 if (!row->reversed_p)
13689 {
13690 start = min (glyph_before, glyph_after);
13691 stop = max (glyph_before, glyph_after);
13692 }
13693 else
13694 {
13695 start = max (glyph_before, glyph_after);
13696 stop = min (glyph_before, glyph_after);
13697 }
13698 for (glyph = start + incr;
13699 row->reversed_p ? glyph > stop : glyph < stop; )
13700 {
13701
13702 /* Any glyphs that come from the buffer are here because
13703 of bidi reordering. Skip them, and only pay
13704 attention to glyphs that came from some string. */
13705 if (STRINGP (glyph->object))
13706 {
13707 Lisp_Object str;
13708 EMACS_INT tem;
13709 /* If the display property covers the newline, we
13710 need to search for it one position farther. */
13711 EMACS_INT lim = pos_after
13712 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
13713
13714 string_from_text_prop = 0;
13715 str = glyph->object;
13716 tem = string_buffer_position_lim (str, pos, lim, 0);
13717 if (tem == 0 /* from overlay */
13718 || pos <= tem)
13719 {
13720 /* If the string from which this glyph came is
13721 found in the buffer at point, then we've
13722 found the glyph we've been looking for. If
13723 it comes from an overlay (tem == 0), and it
13724 has the `cursor' property on one of its
13725 glyphs, record that glyph as a candidate for
13726 displaying the cursor. (As in the
13727 unidirectional version, we will display the
13728 cursor on the last candidate we find.) */
13729 if (tem == 0 || tem == pt_old)
13730 {
13731 /* The glyphs from this string could have
13732 been reordered. Find the one with the
13733 smallest string position. Or there could
13734 be a character in the string with the
13735 `cursor' property, which means display
13736 cursor on that character's glyph. */
13737 EMACS_INT strpos = glyph->charpos;
13738
13739 if (tem)
13740 {
13741 cursor = glyph;
13742 string_from_text_prop = 1;
13743 }
13744 for ( ;
13745 (row->reversed_p ? glyph > stop : glyph < stop)
13746 && EQ (glyph->object, str);
13747 glyph += incr)
13748 {
13749 Lisp_Object cprop;
13750 EMACS_INT gpos = glyph->charpos;
13751
13752 cprop = Fget_char_property (make_number (gpos),
13753 Qcursor,
13754 glyph->object);
13755 if (!NILP (cprop))
13756 {
13757 cursor = glyph;
13758 break;
13759 }
13760 if (tem && glyph->charpos < strpos)
13761 {
13762 strpos = glyph->charpos;
13763 cursor = glyph;
13764 }
13765 }
13766
13767 if (tem == pt_old)
13768 goto compute_x;
13769 }
13770 if (tem)
13771 pos = tem + 1; /* don't find previous instances */
13772 }
13773 /* This string is not what we want; skip all of the
13774 glyphs that came from it. */
13775 while ((row->reversed_p ? glyph > stop : glyph < stop)
13776 && EQ (glyph->object, str))
13777 glyph += incr;
13778 }
13779 else
13780 glyph += incr;
13781 }
13782
13783 /* If we reached the end of the line, and END was from a string,
13784 the cursor is not on this line. */
13785 if (cursor == NULL
13786 && (row->reversed_p ? glyph <= end : glyph >= end)
13787 && STRINGP (end->object)
13788 && row->continued_p)
13789 return 0;
13790 }
13791 }
13792
13793 compute_x:
13794 if (cursor != NULL)
13795 glyph = cursor;
13796 if (x < 0)
13797 {
13798 struct glyph *g;
13799
13800 /* Need to compute x that corresponds to GLYPH. */
13801 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13802 {
13803 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13804 abort ();
13805 x += g->pixel_width;
13806 }
13807 }
13808
13809 /* ROW could be part of a continued line, which, under bidi
13810 reordering, might have other rows whose start and end charpos
13811 occlude point. Only set w->cursor if we found a better
13812 approximation to the cursor position than we have from previously
13813 examined candidate rows belonging to the same continued line. */
13814 if (/* we already have a candidate row */
13815 w->cursor.vpos >= 0
13816 /* that candidate is not the row we are processing */
13817 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13818 /* Make sure cursor.vpos specifies a row whose start and end
13819 charpos occlude point, and it is valid candidate for being a
13820 cursor-row. This is because some callers of this function
13821 leave cursor.vpos at the row where the cursor was displayed
13822 during the last redisplay cycle. */
13823 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13824 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13825 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
13826 {
13827 struct glyph *g1 =
13828 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13829
13830 /* Don't consider glyphs that are outside TEXT_AREA. */
13831 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13832 return 0;
13833 /* Keep the candidate whose buffer position is the closest to
13834 point or has the `cursor' property. */
13835 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13836 w->cursor.hpos >= 0
13837 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
13838 && ((BUFFERP (g1->object)
13839 && (g1->charpos == pt_old /* an exact match always wins */
13840 || (BUFFERP (glyph->object)
13841 && eabs (g1->charpos - pt_old)
13842 < eabs (glyph->charpos - pt_old))))
13843 /* previous candidate is a glyph from a string that has
13844 a non-nil `cursor' property */
13845 || (STRINGP (g1->object)
13846 && (!NILP (Fget_char_property (make_number (g1->charpos),
13847 Qcursor, g1->object))
13848 /* pevious candidate is from the same display
13849 string as this one, and the display string
13850 came from a text property */
13851 || (EQ (g1->object, glyph->object)
13852 && string_from_text_prop)
13853 /* this candidate is from newline and its
13854 position is not an exact match */
13855 || (INTEGERP (glyph->object)
13856 && glyph->charpos != pt_old)))))
13857 return 0;
13858 /* If this candidate gives an exact match, use that. */
13859 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
13860 /* If this candidate is a glyph created for the
13861 terminating newline of a line, and point is on that
13862 newline, it wins because it's an exact match. */
13863 || (!row->continued_p
13864 && INTEGERP (glyph->object)
13865 && glyph->charpos == 0
13866 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
13867 /* Otherwise, keep the candidate that comes from a row
13868 spanning less buffer positions. This may win when one or
13869 both candidate positions are on glyphs that came from
13870 display strings, for which we cannot compare buffer
13871 positions. */
13872 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13873 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13874 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13875 return 0;
13876 }
13877 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13878 w->cursor.x = x;
13879 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13880 w->cursor.y = row->y + dy;
13881
13882 if (w == XWINDOW (selected_window))
13883 {
13884 if (!row->continued_p
13885 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13886 && row->x == 0)
13887 {
13888 this_line_buffer = XBUFFER (w->buffer);
13889
13890 CHARPOS (this_line_start_pos)
13891 = MATRIX_ROW_START_CHARPOS (row) + delta;
13892 BYTEPOS (this_line_start_pos)
13893 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13894
13895 CHARPOS (this_line_end_pos)
13896 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13897 BYTEPOS (this_line_end_pos)
13898 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13899
13900 this_line_y = w->cursor.y;
13901 this_line_pixel_height = row->height;
13902 this_line_vpos = w->cursor.vpos;
13903 this_line_start_x = row->x;
13904 }
13905 else
13906 CHARPOS (this_line_start_pos) = 0;
13907 }
13908
13909 return 1;
13910 }
13911
13912
13913 /* Run window scroll functions, if any, for WINDOW with new window
13914 start STARTP. Sets the window start of WINDOW to that position.
13915
13916 We assume that the window's buffer is really current. */
13917
13918 static inline struct text_pos
13919 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13920 {
13921 struct window *w = XWINDOW (window);
13922 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13923
13924 if (current_buffer != XBUFFER (w->buffer))
13925 abort ();
13926
13927 if (!NILP (Vwindow_scroll_functions))
13928 {
13929 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13930 make_number (CHARPOS (startp)));
13931 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13932 /* In case the hook functions switch buffers. */
13933 if (current_buffer != XBUFFER (w->buffer))
13934 set_buffer_internal_1 (XBUFFER (w->buffer));
13935 }
13936
13937 return startp;
13938 }
13939
13940
13941 /* Make sure the line containing the cursor is fully visible.
13942 A value of 1 means there is nothing to be done.
13943 (Either the line is fully visible, or it cannot be made so,
13944 or we cannot tell.)
13945
13946 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13947 is higher than window.
13948
13949 A value of 0 means the caller should do scrolling
13950 as if point had gone off the screen. */
13951
13952 static int
13953 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13954 {
13955 struct glyph_matrix *matrix;
13956 struct glyph_row *row;
13957 int window_height;
13958
13959 if (!make_cursor_line_fully_visible_p)
13960 return 1;
13961
13962 /* It's not always possible to find the cursor, e.g, when a window
13963 is full of overlay strings. Don't do anything in that case. */
13964 if (w->cursor.vpos < 0)
13965 return 1;
13966
13967 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13968 row = MATRIX_ROW (matrix, w->cursor.vpos);
13969
13970 /* If the cursor row is not partially visible, there's nothing to do. */
13971 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13972 return 1;
13973
13974 /* If the row the cursor is in is taller than the window's height,
13975 it's not clear what to do, so do nothing. */
13976 window_height = window_box_height (w);
13977 if (row->height >= window_height)
13978 {
13979 if (!force_p || MINI_WINDOW_P (w)
13980 || w->vscroll || w->cursor.vpos == 0)
13981 return 1;
13982 }
13983 return 0;
13984 }
13985
13986
13987 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13988 non-zero means only WINDOW is redisplayed in redisplay_internal.
13989 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
13990 in redisplay_window to bring a partially visible line into view in
13991 the case that only the cursor has moved.
13992
13993 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13994 last screen line's vertical height extends past the end of the screen.
13995
13996 Value is
13997
13998 1 if scrolling succeeded
13999
14000 0 if scrolling didn't find point.
14001
14002 -1 if new fonts have been loaded so that we must interrupt
14003 redisplay, adjust glyph matrices, and try again. */
14004
14005 enum
14006 {
14007 SCROLLING_SUCCESS,
14008 SCROLLING_FAILED,
14009 SCROLLING_NEED_LARGER_MATRICES
14010 };
14011
14012 /* If scroll-conservatively is more than this, never recenter.
14013
14014 If you change this, don't forget to update the doc string of
14015 `scroll-conservatively' and the Emacs manual. */
14016 #define SCROLL_LIMIT 100
14017
14018 static int
14019 try_scrolling (Lisp_Object window, int just_this_one_p,
14020 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14021 int temp_scroll_step, int last_line_misfit)
14022 {
14023 struct window *w = XWINDOW (window);
14024 struct frame *f = XFRAME (w->frame);
14025 struct text_pos pos, startp;
14026 struct it it;
14027 int this_scroll_margin, scroll_max, rc, height;
14028 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14029 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14030 Lisp_Object aggressive;
14031 /* We will never try scrolling more than this number of lines. */
14032 int scroll_limit = SCROLL_LIMIT;
14033
14034 #if GLYPH_DEBUG
14035 debug_method_add (w, "try_scrolling");
14036 #endif
14037
14038 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14039
14040 /* Compute scroll margin height in pixels. We scroll when point is
14041 within this distance from the top or bottom of the window. */
14042 if (scroll_margin > 0)
14043 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14044 * FRAME_LINE_HEIGHT (f);
14045 else
14046 this_scroll_margin = 0;
14047
14048 /* Force arg_scroll_conservatively to have a reasonable value, to
14049 avoid scrolling too far away with slow move_it_* functions. Note
14050 that the user can supply scroll-conservatively equal to
14051 `most-positive-fixnum', which can be larger than INT_MAX. */
14052 if (arg_scroll_conservatively > scroll_limit)
14053 {
14054 arg_scroll_conservatively = scroll_limit + 1;
14055 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14056 }
14057 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14058 /* Compute how much we should try to scroll maximally to bring
14059 point into view. */
14060 scroll_max = (max (scroll_step,
14061 max (arg_scroll_conservatively, temp_scroll_step))
14062 * FRAME_LINE_HEIGHT (f));
14063 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14064 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14065 /* We're trying to scroll because of aggressive scrolling but no
14066 scroll_step is set. Choose an arbitrary one. */
14067 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14068 else
14069 scroll_max = 0;
14070
14071 too_near_end:
14072
14073 /* Decide whether to scroll down. */
14074 if (PT > CHARPOS (startp))
14075 {
14076 int scroll_margin_y;
14077
14078 /* Compute the pixel ypos of the scroll margin, then move it to
14079 either that ypos or PT, whichever comes first. */
14080 start_display (&it, w, startp);
14081 scroll_margin_y = it.last_visible_y - this_scroll_margin
14082 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14083 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14084 (MOVE_TO_POS | MOVE_TO_Y));
14085
14086 if (PT > CHARPOS (it.current.pos))
14087 {
14088 int y0 = line_bottom_y (&it);
14089 /* Compute how many pixels below window bottom to stop searching
14090 for PT. This avoids costly search for PT that is far away if
14091 the user limited scrolling by a small number of lines, but
14092 always finds PT if scroll_conservatively is set to a large
14093 number, such as most-positive-fixnum. */
14094 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14095 int y_to_move = it.last_visible_y + slack;
14096
14097 /* Compute the distance from the scroll margin to PT or to
14098 the scroll limit, whichever comes first. This should
14099 include the height of the cursor line, to make that line
14100 fully visible. */
14101 move_it_to (&it, PT, -1, y_to_move,
14102 -1, MOVE_TO_POS | MOVE_TO_Y);
14103 dy = line_bottom_y (&it) - y0;
14104
14105 if (dy > scroll_max)
14106 return SCROLLING_FAILED;
14107
14108 scroll_down_p = 1;
14109 }
14110 }
14111
14112 if (scroll_down_p)
14113 {
14114 /* Point is in or below the bottom scroll margin, so move the
14115 window start down. If scrolling conservatively, move it just
14116 enough down to make point visible. If scroll_step is set,
14117 move it down by scroll_step. */
14118 if (arg_scroll_conservatively)
14119 amount_to_scroll
14120 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14121 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14122 else if (scroll_step || temp_scroll_step)
14123 amount_to_scroll = scroll_max;
14124 else
14125 {
14126 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14127 height = WINDOW_BOX_TEXT_HEIGHT (w);
14128 if (NUMBERP (aggressive))
14129 {
14130 double float_amount = XFLOATINT (aggressive) * height;
14131 amount_to_scroll = float_amount;
14132 if (amount_to_scroll == 0 && float_amount > 0)
14133 amount_to_scroll = 1;
14134 /* Don't let point enter the scroll margin near top of
14135 the window. */
14136 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14137 amount_to_scroll = height - 2*this_scroll_margin + dy;
14138 }
14139 }
14140
14141 if (amount_to_scroll <= 0)
14142 return SCROLLING_FAILED;
14143
14144 start_display (&it, w, startp);
14145 if (arg_scroll_conservatively <= scroll_limit)
14146 move_it_vertically (&it, amount_to_scroll);
14147 else
14148 {
14149 /* Extra precision for users who set scroll-conservatively
14150 to a large number: make sure the amount we scroll
14151 the window start is never less than amount_to_scroll,
14152 which was computed as distance from window bottom to
14153 point. This matters when lines at window top and lines
14154 below window bottom have different height. */
14155 struct it it1;
14156 void *it1data = NULL;
14157 /* We use a temporary it1 because line_bottom_y can modify
14158 its argument, if it moves one line down; see there. */
14159 int start_y;
14160
14161 SAVE_IT (it1, it, it1data);
14162 start_y = line_bottom_y (&it1);
14163 do {
14164 RESTORE_IT (&it, &it, it1data);
14165 move_it_by_lines (&it, 1);
14166 SAVE_IT (it1, it, it1data);
14167 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14168 }
14169
14170 /* If STARTP is unchanged, move it down another screen line. */
14171 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14172 move_it_by_lines (&it, 1);
14173 startp = it.current.pos;
14174 }
14175 else
14176 {
14177 struct text_pos scroll_margin_pos = startp;
14178
14179 /* See if point is inside the scroll margin at the top of the
14180 window. */
14181 if (this_scroll_margin)
14182 {
14183 start_display (&it, w, startp);
14184 move_it_vertically (&it, this_scroll_margin);
14185 scroll_margin_pos = it.current.pos;
14186 }
14187
14188 if (PT < CHARPOS (scroll_margin_pos))
14189 {
14190 /* Point is in the scroll margin at the top of the window or
14191 above what is displayed in the window. */
14192 int y0, y_to_move;
14193
14194 /* Compute the vertical distance from PT to the scroll
14195 margin position. Move as far as scroll_max allows, or
14196 one screenful, or 10 screen lines, whichever is largest.
14197 Give up if distance is greater than scroll_max. */
14198 SET_TEXT_POS (pos, PT, PT_BYTE);
14199 start_display (&it, w, pos);
14200 y0 = it.current_y;
14201 y_to_move = max (it.last_visible_y,
14202 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14203 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14204 y_to_move, -1,
14205 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14206 dy = it.current_y - y0;
14207 if (dy > scroll_max)
14208 return SCROLLING_FAILED;
14209
14210 /* Compute new window start. */
14211 start_display (&it, w, startp);
14212
14213 if (arg_scroll_conservatively)
14214 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14215 max (scroll_step, temp_scroll_step));
14216 else if (scroll_step || temp_scroll_step)
14217 amount_to_scroll = scroll_max;
14218 else
14219 {
14220 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14221 height = WINDOW_BOX_TEXT_HEIGHT (w);
14222 if (NUMBERP (aggressive))
14223 {
14224 double float_amount = XFLOATINT (aggressive) * height;
14225 amount_to_scroll = float_amount;
14226 if (amount_to_scroll == 0 && float_amount > 0)
14227 amount_to_scroll = 1;
14228 amount_to_scroll -=
14229 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14230 /* Don't let point enter the scroll margin near
14231 bottom of the window. */
14232 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14233 amount_to_scroll = height - 2*this_scroll_margin + dy;
14234 }
14235 }
14236
14237 if (amount_to_scroll <= 0)
14238 return SCROLLING_FAILED;
14239
14240 move_it_vertically_backward (&it, amount_to_scroll);
14241 startp = it.current.pos;
14242 }
14243 }
14244
14245 /* Run window scroll functions. */
14246 startp = run_window_scroll_functions (window, startp);
14247
14248 /* Display the window. Give up if new fonts are loaded, or if point
14249 doesn't appear. */
14250 if (!try_window (window, startp, 0))
14251 rc = SCROLLING_NEED_LARGER_MATRICES;
14252 else if (w->cursor.vpos < 0)
14253 {
14254 clear_glyph_matrix (w->desired_matrix);
14255 rc = SCROLLING_FAILED;
14256 }
14257 else
14258 {
14259 /* Maybe forget recorded base line for line number display. */
14260 if (!just_this_one_p
14261 || current_buffer->clip_changed
14262 || BEG_UNCHANGED < CHARPOS (startp))
14263 w->base_line_number = Qnil;
14264
14265 /* If cursor ends up on a partially visible line,
14266 treat that as being off the bottom of the screen. */
14267 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14268 /* It's possible that the cursor is on the first line of the
14269 buffer, which is partially obscured due to a vscroll
14270 (Bug#7537). In that case, avoid looping forever . */
14271 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14272 {
14273 clear_glyph_matrix (w->desired_matrix);
14274 ++extra_scroll_margin_lines;
14275 goto too_near_end;
14276 }
14277 rc = SCROLLING_SUCCESS;
14278 }
14279
14280 return rc;
14281 }
14282
14283
14284 /* Compute a suitable window start for window W if display of W starts
14285 on a continuation line. Value is non-zero if a new window start
14286 was computed.
14287
14288 The new window start will be computed, based on W's width, starting
14289 from the start of the continued line. It is the start of the
14290 screen line with the minimum distance from the old start W->start. */
14291
14292 static int
14293 compute_window_start_on_continuation_line (struct window *w)
14294 {
14295 struct text_pos pos, start_pos;
14296 int window_start_changed_p = 0;
14297
14298 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14299
14300 /* If window start is on a continuation line... Window start may be
14301 < BEGV in case there's invisible text at the start of the
14302 buffer (M-x rmail, for example). */
14303 if (CHARPOS (start_pos) > BEGV
14304 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14305 {
14306 struct it it;
14307 struct glyph_row *row;
14308
14309 /* Handle the case that the window start is out of range. */
14310 if (CHARPOS (start_pos) < BEGV)
14311 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14312 else if (CHARPOS (start_pos) > ZV)
14313 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14314
14315 /* Find the start of the continued line. This should be fast
14316 because scan_buffer is fast (newline cache). */
14317 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14318 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14319 row, DEFAULT_FACE_ID);
14320 reseat_at_previous_visible_line_start (&it);
14321
14322 /* If the line start is "too far" away from the window start,
14323 say it takes too much time to compute a new window start. */
14324 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14325 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14326 {
14327 int min_distance, distance;
14328
14329 /* Move forward by display lines to find the new window
14330 start. If window width was enlarged, the new start can
14331 be expected to be > the old start. If window width was
14332 decreased, the new window start will be < the old start.
14333 So, we're looking for the display line start with the
14334 minimum distance from the old window start. */
14335 pos = it.current.pos;
14336 min_distance = INFINITY;
14337 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14338 distance < min_distance)
14339 {
14340 min_distance = distance;
14341 pos = it.current.pos;
14342 move_it_by_lines (&it, 1);
14343 }
14344
14345 /* Set the window start there. */
14346 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14347 window_start_changed_p = 1;
14348 }
14349 }
14350
14351 return window_start_changed_p;
14352 }
14353
14354
14355 /* Try cursor movement in case text has not changed in window WINDOW,
14356 with window start STARTP. Value is
14357
14358 CURSOR_MOVEMENT_SUCCESS if successful
14359
14360 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14361
14362 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14363 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14364 we want to scroll as if scroll-step were set to 1. See the code.
14365
14366 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14367 which case we have to abort this redisplay, and adjust matrices
14368 first. */
14369
14370 enum
14371 {
14372 CURSOR_MOVEMENT_SUCCESS,
14373 CURSOR_MOVEMENT_CANNOT_BE_USED,
14374 CURSOR_MOVEMENT_MUST_SCROLL,
14375 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14376 };
14377
14378 static int
14379 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14380 {
14381 struct window *w = XWINDOW (window);
14382 struct frame *f = XFRAME (w->frame);
14383 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14384
14385 #if GLYPH_DEBUG
14386 if (inhibit_try_cursor_movement)
14387 return rc;
14388 #endif
14389
14390 /* Handle case where text has not changed, only point, and it has
14391 not moved off the frame. */
14392 if (/* Point may be in this window. */
14393 PT >= CHARPOS (startp)
14394 /* Selective display hasn't changed. */
14395 && !current_buffer->clip_changed
14396 /* Function force-mode-line-update is used to force a thorough
14397 redisplay. It sets either windows_or_buffers_changed or
14398 update_mode_lines. So don't take a shortcut here for these
14399 cases. */
14400 && !update_mode_lines
14401 && !windows_or_buffers_changed
14402 && !cursor_type_changed
14403 /* Can't use this case if highlighting a region. When a
14404 region exists, cursor movement has to do more than just
14405 set the cursor. */
14406 && !(!NILP (Vtransient_mark_mode)
14407 && !NILP (BVAR (current_buffer, mark_active)))
14408 && NILP (w->region_showing)
14409 && NILP (Vshow_trailing_whitespace)
14410 /* Right after splitting windows, last_point may be nil. */
14411 && INTEGERP (w->last_point)
14412 /* This code is not used for mini-buffer for the sake of the case
14413 of redisplaying to replace an echo area message; since in
14414 that case the mini-buffer contents per se are usually
14415 unchanged. This code is of no real use in the mini-buffer
14416 since the handling of this_line_start_pos, etc., in redisplay
14417 handles the same cases. */
14418 && !EQ (window, minibuf_window)
14419 /* When splitting windows or for new windows, it happens that
14420 redisplay is called with a nil window_end_vpos or one being
14421 larger than the window. This should really be fixed in
14422 window.c. I don't have this on my list, now, so we do
14423 approximately the same as the old redisplay code. --gerd. */
14424 && INTEGERP (w->window_end_vpos)
14425 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14426 && (FRAME_WINDOW_P (f)
14427 || !overlay_arrow_in_current_buffer_p ()))
14428 {
14429 int this_scroll_margin, top_scroll_margin;
14430 struct glyph_row *row = NULL;
14431
14432 #if GLYPH_DEBUG
14433 debug_method_add (w, "cursor movement");
14434 #endif
14435
14436 /* Scroll if point within this distance from the top or bottom
14437 of the window. This is a pixel value. */
14438 if (scroll_margin > 0)
14439 {
14440 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14441 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14442 }
14443 else
14444 this_scroll_margin = 0;
14445
14446 top_scroll_margin = this_scroll_margin;
14447 if (WINDOW_WANTS_HEADER_LINE_P (w))
14448 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14449
14450 /* Start with the row the cursor was displayed during the last
14451 not paused redisplay. Give up if that row is not valid. */
14452 if (w->last_cursor.vpos < 0
14453 || w->last_cursor.vpos >= w->current_matrix->nrows)
14454 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14455 else
14456 {
14457 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14458 if (row->mode_line_p)
14459 ++row;
14460 if (!row->enabled_p)
14461 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14462 }
14463
14464 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14465 {
14466 int scroll_p = 0, must_scroll = 0;
14467 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14468
14469 if (PT > XFASTINT (w->last_point))
14470 {
14471 /* Point has moved forward. */
14472 while (MATRIX_ROW_END_CHARPOS (row) < PT
14473 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14474 {
14475 xassert (row->enabled_p);
14476 ++row;
14477 }
14478
14479 /* If the end position of a row equals the start
14480 position of the next row, and PT is at that position,
14481 we would rather display cursor in the next line. */
14482 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14483 && MATRIX_ROW_END_CHARPOS (row) == PT
14484 && row < w->current_matrix->rows
14485 + w->current_matrix->nrows - 1
14486 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14487 && !cursor_row_p (row))
14488 ++row;
14489
14490 /* If within the scroll margin, scroll. Note that
14491 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14492 the next line would be drawn, and that
14493 this_scroll_margin can be zero. */
14494 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14495 || PT > MATRIX_ROW_END_CHARPOS (row)
14496 /* Line is completely visible last line in window
14497 and PT is to be set in the next line. */
14498 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14499 && PT == MATRIX_ROW_END_CHARPOS (row)
14500 && !row->ends_at_zv_p
14501 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14502 scroll_p = 1;
14503 }
14504 else if (PT < XFASTINT (w->last_point))
14505 {
14506 /* Cursor has to be moved backward. Note that PT >=
14507 CHARPOS (startp) because of the outer if-statement. */
14508 while (!row->mode_line_p
14509 && (MATRIX_ROW_START_CHARPOS (row) > PT
14510 || (MATRIX_ROW_START_CHARPOS (row) == PT
14511 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14512 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14513 row > w->current_matrix->rows
14514 && (row-1)->ends_in_newline_from_string_p))))
14515 && (row->y > top_scroll_margin
14516 || CHARPOS (startp) == BEGV))
14517 {
14518 xassert (row->enabled_p);
14519 --row;
14520 }
14521
14522 /* Consider the following case: Window starts at BEGV,
14523 there is invisible, intangible text at BEGV, so that
14524 display starts at some point START > BEGV. It can
14525 happen that we are called with PT somewhere between
14526 BEGV and START. Try to handle that case. */
14527 if (row < w->current_matrix->rows
14528 || row->mode_line_p)
14529 {
14530 row = w->current_matrix->rows;
14531 if (row->mode_line_p)
14532 ++row;
14533 }
14534
14535 /* Due to newlines in overlay strings, we may have to
14536 skip forward over overlay strings. */
14537 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14538 && MATRIX_ROW_END_CHARPOS (row) == PT
14539 && !cursor_row_p (row))
14540 ++row;
14541
14542 /* If within the scroll margin, scroll. */
14543 if (row->y < top_scroll_margin
14544 && CHARPOS (startp) != BEGV)
14545 scroll_p = 1;
14546 }
14547 else
14548 {
14549 /* Cursor did not move. So don't scroll even if cursor line
14550 is partially visible, as it was so before. */
14551 rc = CURSOR_MOVEMENT_SUCCESS;
14552 }
14553
14554 if (PT < MATRIX_ROW_START_CHARPOS (row)
14555 || PT > MATRIX_ROW_END_CHARPOS (row))
14556 {
14557 /* if PT is not in the glyph row, give up. */
14558 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14559 must_scroll = 1;
14560 }
14561 else if (rc != CURSOR_MOVEMENT_SUCCESS
14562 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14563 {
14564 /* If rows are bidi-reordered and point moved, back up
14565 until we find a row that does not belong to a
14566 continuation line. This is because we must consider
14567 all rows of a continued line as candidates for the
14568 new cursor positioning, since row start and end
14569 positions change non-linearly with vertical position
14570 in such rows. */
14571 /* FIXME: Revisit this when glyph ``spilling'' in
14572 continuation lines' rows is implemented for
14573 bidi-reordered rows. */
14574 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14575 {
14576 xassert (row->enabled_p);
14577 --row;
14578 /* If we hit the beginning of the displayed portion
14579 without finding the first row of a continued
14580 line, give up. */
14581 if (row <= w->current_matrix->rows)
14582 {
14583 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14584 break;
14585 }
14586
14587 }
14588 }
14589 if (must_scroll)
14590 ;
14591 else if (rc != CURSOR_MOVEMENT_SUCCESS
14592 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14593 && make_cursor_line_fully_visible_p)
14594 {
14595 if (PT == MATRIX_ROW_END_CHARPOS (row)
14596 && !row->ends_at_zv_p
14597 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14598 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14599 else if (row->height > window_box_height (w))
14600 {
14601 /* If we end up in a partially visible line, let's
14602 make it fully visible, except when it's taller
14603 than the window, in which case we can't do much
14604 about it. */
14605 *scroll_step = 1;
14606 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14607 }
14608 else
14609 {
14610 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14611 if (!cursor_row_fully_visible_p (w, 0, 1))
14612 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14613 else
14614 rc = CURSOR_MOVEMENT_SUCCESS;
14615 }
14616 }
14617 else if (scroll_p)
14618 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14619 else if (rc != CURSOR_MOVEMENT_SUCCESS
14620 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14621 {
14622 /* With bidi-reordered rows, there could be more than
14623 one candidate row whose start and end positions
14624 occlude point. We need to let set_cursor_from_row
14625 find the best candidate. */
14626 /* FIXME: Revisit this when glyph ``spilling'' in
14627 continuation lines' rows is implemented for
14628 bidi-reordered rows. */
14629 int rv = 0;
14630
14631 do
14632 {
14633 int at_zv_p = 0, exact_match_p = 0;
14634
14635 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14636 && PT <= MATRIX_ROW_END_CHARPOS (row)
14637 && cursor_row_p (row))
14638 rv |= set_cursor_from_row (w, row, w->current_matrix,
14639 0, 0, 0, 0);
14640 /* As soon as we've found the exact match for point,
14641 or the first suitable row whose ends_at_zv_p flag
14642 is set, we are done. */
14643 at_zv_p =
14644 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14645 if (rv && !at_zv_p
14646 && w->cursor.hpos >= 0
14647 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14648 w->cursor.vpos))
14649 {
14650 struct glyph_row *candidate =
14651 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14652 struct glyph *g =
14653 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14654 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
14655
14656 exact_match_p =
14657 (BUFFERP (g->object) && g->charpos == PT)
14658 || (INTEGERP (g->object)
14659 && (g->charpos == PT
14660 || (g->charpos == 0 && endpos - 1 == PT)));
14661 }
14662 if (rv && (at_zv_p || exact_match_p))
14663 {
14664 rc = CURSOR_MOVEMENT_SUCCESS;
14665 break;
14666 }
14667 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
14668 break;
14669 ++row;
14670 }
14671 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
14672 || row->continued_p)
14673 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14674 || (MATRIX_ROW_START_CHARPOS (row) == PT
14675 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14676 /* If we didn't find any candidate rows, or exited the
14677 loop before all the candidates were examined, signal
14678 to the caller that this method failed. */
14679 if (rc != CURSOR_MOVEMENT_SUCCESS
14680 && !(rv
14681 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14682 && !row->continued_p))
14683 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14684 else if (rv)
14685 rc = CURSOR_MOVEMENT_SUCCESS;
14686 }
14687 else
14688 {
14689 do
14690 {
14691 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14692 {
14693 rc = CURSOR_MOVEMENT_SUCCESS;
14694 break;
14695 }
14696 ++row;
14697 }
14698 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14699 && MATRIX_ROW_START_CHARPOS (row) == PT
14700 && cursor_row_p (row));
14701 }
14702 }
14703 }
14704
14705 return rc;
14706 }
14707
14708 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14709 static
14710 #endif
14711 void
14712 set_vertical_scroll_bar (struct window *w)
14713 {
14714 EMACS_INT start, end, whole;
14715
14716 /* Calculate the start and end positions for the current window.
14717 At some point, it would be nice to choose between scrollbars
14718 which reflect the whole buffer size, with special markers
14719 indicating narrowing, and scrollbars which reflect only the
14720 visible region.
14721
14722 Note that mini-buffers sometimes aren't displaying any text. */
14723 if (!MINI_WINDOW_P (w)
14724 || (w == XWINDOW (minibuf_window)
14725 && NILP (echo_area_buffer[0])))
14726 {
14727 struct buffer *buf = XBUFFER (w->buffer);
14728 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14729 start = marker_position (w->start) - BUF_BEGV (buf);
14730 /* I don't think this is guaranteed to be right. For the
14731 moment, we'll pretend it is. */
14732 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14733
14734 if (end < start)
14735 end = start;
14736 if (whole < (end - start))
14737 whole = end - start;
14738 }
14739 else
14740 start = end = whole = 0;
14741
14742 /* Indicate what this scroll bar ought to be displaying now. */
14743 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14744 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14745 (w, end - start, whole, start);
14746 }
14747
14748
14749 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14750 selected_window is redisplayed.
14751
14752 We can return without actually redisplaying the window if
14753 fonts_changed_p is nonzero. In that case, redisplay_internal will
14754 retry. */
14755
14756 static void
14757 redisplay_window (Lisp_Object window, int just_this_one_p)
14758 {
14759 struct window *w = XWINDOW (window);
14760 struct frame *f = XFRAME (w->frame);
14761 struct buffer *buffer = XBUFFER (w->buffer);
14762 struct buffer *old = current_buffer;
14763 struct text_pos lpoint, opoint, startp;
14764 int update_mode_line;
14765 int tem;
14766 struct it it;
14767 /* Record it now because it's overwritten. */
14768 int current_matrix_up_to_date_p = 0;
14769 int used_current_matrix_p = 0;
14770 /* This is less strict than current_matrix_up_to_date_p.
14771 It indictes that the buffer contents and narrowing are unchanged. */
14772 int buffer_unchanged_p = 0;
14773 int temp_scroll_step = 0;
14774 int count = SPECPDL_INDEX ();
14775 int rc;
14776 int centering_position = -1;
14777 int last_line_misfit = 0;
14778 EMACS_INT beg_unchanged, end_unchanged;
14779
14780 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14781 opoint = lpoint;
14782
14783 /* W must be a leaf window here. */
14784 xassert (!NILP (w->buffer));
14785 #if GLYPH_DEBUG
14786 *w->desired_matrix->method = 0;
14787 #endif
14788
14789 restart:
14790 reconsider_clip_changes (w, buffer);
14791
14792 /* Has the mode line to be updated? */
14793 update_mode_line = (!NILP (w->update_mode_line)
14794 || update_mode_lines
14795 || buffer->clip_changed
14796 || buffer->prevent_redisplay_optimizations_p);
14797
14798 if (MINI_WINDOW_P (w))
14799 {
14800 if (w == XWINDOW (echo_area_window)
14801 && !NILP (echo_area_buffer[0]))
14802 {
14803 if (update_mode_line)
14804 /* We may have to update a tty frame's menu bar or a
14805 tool-bar. Example `M-x C-h C-h C-g'. */
14806 goto finish_menu_bars;
14807 else
14808 /* We've already displayed the echo area glyphs in this window. */
14809 goto finish_scroll_bars;
14810 }
14811 else if ((w != XWINDOW (minibuf_window)
14812 || minibuf_level == 0)
14813 /* When buffer is nonempty, redisplay window normally. */
14814 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14815 /* Quail displays non-mini buffers in minibuffer window.
14816 In that case, redisplay the window normally. */
14817 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14818 {
14819 /* W is a mini-buffer window, but it's not active, so clear
14820 it. */
14821 int yb = window_text_bottom_y (w);
14822 struct glyph_row *row;
14823 int y;
14824
14825 for (y = 0, row = w->desired_matrix->rows;
14826 y < yb;
14827 y += row->height, ++row)
14828 blank_row (w, row, y);
14829 goto finish_scroll_bars;
14830 }
14831
14832 clear_glyph_matrix (w->desired_matrix);
14833 }
14834
14835 /* Otherwise set up data on this window; select its buffer and point
14836 value. */
14837 /* Really select the buffer, for the sake of buffer-local
14838 variables. */
14839 set_buffer_internal_1 (XBUFFER (w->buffer));
14840
14841 current_matrix_up_to_date_p
14842 = (!NILP (w->window_end_valid)
14843 && !current_buffer->clip_changed
14844 && !current_buffer->prevent_redisplay_optimizations_p
14845 && XFASTINT (w->last_modified) >= MODIFF
14846 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14847
14848 /* Run the window-bottom-change-functions
14849 if it is possible that the text on the screen has changed
14850 (either due to modification of the text, or any other reason). */
14851 if (!current_matrix_up_to_date_p
14852 && !NILP (Vwindow_text_change_functions))
14853 {
14854 safe_run_hooks (Qwindow_text_change_functions);
14855 goto restart;
14856 }
14857
14858 beg_unchanged = BEG_UNCHANGED;
14859 end_unchanged = END_UNCHANGED;
14860
14861 SET_TEXT_POS (opoint, PT, PT_BYTE);
14862
14863 specbind (Qinhibit_point_motion_hooks, Qt);
14864
14865 buffer_unchanged_p
14866 = (!NILP (w->window_end_valid)
14867 && !current_buffer->clip_changed
14868 && XFASTINT (w->last_modified) >= MODIFF
14869 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14870
14871 /* When windows_or_buffers_changed is non-zero, we can't rely on
14872 the window end being valid, so set it to nil there. */
14873 if (windows_or_buffers_changed)
14874 {
14875 /* If window starts on a continuation line, maybe adjust the
14876 window start in case the window's width changed. */
14877 if (XMARKER (w->start)->buffer == current_buffer)
14878 compute_window_start_on_continuation_line (w);
14879
14880 w->window_end_valid = Qnil;
14881 }
14882
14883 /* Some sanity checks. */
14884 CHECK_WINDOW_END (w);
14885 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14886 abort ();
14887 if (BYTEPOS (opoint) < CHARPOS (opoint))
14888 abort ();
14889
14890 /* If %c is in mode line, update it if needed. */
14891 if (!NILP (w->column_number_displayed)
14892 /* This alternative quickly identifies a common case
14893 where no change is needed. */
14894 && !(PT == XFASTINT (w->last_point)
14895 && XFASTINT (w->last_modified) >= MODIFF
14896 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14897 && (XFASTINT (w->column_number_displayed) != current_column ()))
14898 update_mode_line = 1;
14899
14900 /* Count number of windows showing the selected buffer. An indirect
14901 buffer counts as its base buffer. */
14902 if (!just_this_one_p)
14903 {
14904 struct buffer *current_base, *window_base;
14905 current_base = current_buffer;
14906 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14907 if (current_base->base_buffer)
14908 current_base = current_base->base_buffer;
14909 if (window_base->base_buffer)
14910 window_base = window_base->base_buffer;
14911 if (current_base == window_base)
14912 buffer_shared++;
14913 }
14914
14915 /* Point refers normally to the selected window. For any other
14916 window, set up appropriate value. */
14917 if (!EQ (window, selected_window))
14918 {
14919 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
14920 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
14921 if (new_pt < BEGV)
14922 {
14923 new_pt = BEGV;
14924 new_pt_byte = BEGV_BYTE;
14925 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14926 }
14927 else if (new_pt > (ZV - 1))
14928 {
14929 new_pt = ZV;
14930 new_pt_byte = ZV_BYTE;
14931 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14932 }
14933
14934 /* We don't use SET_PT so that the point-motion hooks don't run. */
14935 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14936 }
14937
14938 /* If any of the character widths specified in the display table
14939 have changed, invalidate the width run cache. It's true that
14940 this may be a bit late to catch such changes, but the rest of
14941 redisplay goes (non-fatally) haywire when the display table is
14942 changed, so why should we worry about doing any better? */
14943 if (current_buffer->width_run_cache)
14944 {
14945 struct Lisp_Char_Table *disptab = buffer_display_table ();
14946
14947 if (! disptab_matches_widthtab (disptab,
14948 XVECTOR (BVAR (current_buffer, width_table))))
14949 {
14950 invalidate_region_cache (current_buffer,
14951 current_buffer->width_run_cache,
14952 BEG, Z);
14953 recompute_width_table (current_buffer, disptab);
14954 }
14955 }
14956
14957 /* If window-start is screwed up, choose a new one. */
14958 if (XMARKER (w->start)->buffer != current_buffer)
14959 goto recenter;
14960
14961 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14962
14963 /* If someone specified a new starting point but did not insist,
14964 check whether it can be used. */
14965 if (!NILP (w->optional_new_start)
14966 && CHARPOS (startp) >= BEGV
14967 && CHARPOS (startp) <= ZV)
14968 {
14969 w->optional_new_start = Qnil;
14970 start_display (&it, w, startp);
14971 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14972 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14973 if (IT_CHARPOS (it) == PT)
14974 w->force_start = Qt;
14975 /* IT may overshoot PT if text at PT is invisible. */
14976 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14977 w->force_start = Qt;
14978 }
14979
14980 force_start:
14981
14982 /* Handle case where place to start displaying has been specified,
14983 unless the specified location is outside the accessible range. */
14984 if (!NILP (w->force_start)
14985 || w->frozen_window_start_p)
14986 {
14987 /* We set this later on if we have to adjust point. */
14988 int new_vpos = -1;
14989
14990 w->force_start = Qnil;
14991 w->vscroll = 0;
14992 w->window_end_valid = Qnil;
14993
14994 /* Forget any recorded base line for line number display. */
14995 if (!buffer_unchanged_p)
14996 w->base_line_number = Qnil;
14997
14998 /* Redisplay the mode line. Select the buffer properly for that.
14999 Also, run the hook window-scroll-functions
15000 because we have scrolled. */
15001 /* Note, we do this after clearing force_start because
15002 if there's an error, it is better to forget about force_start
15003 than to get into an infinite loop calling the hook functions
15004 and having them get more errors. */
15005 if (!update_mode_line
15006 || ! NILP (Vwindow_scroll_functions))
15007 {
15008 update_mode_line = 1;
15009 w->update_mode_line = Qt;
15010 startp = run_window_scroll_functions (window, startp);
15011 }
15012
15013 w->last_modified = make_number (0);
15014 w->last_overlay_modified = make_number (0);
15015 if (CHARPOS (startp) < BEGV)
15016 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15017 else if (CHARPOS (startp) > ZV)
15018 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15019
15020 /* Redisplay, then check if cursor has been set during the
15021 redisplay. Give up if new fonts were loaded. */
15022 /* We used to issue a CHECK_MARGINS argument to try_window here,
15023 but this causes scrolling to fail when point begins inside
15024 the scroll margin (bug#148) -- cyd */
15025 if (!try_window (window, startp, 0))
15026 {
15027 w->force_start = Qt;
15028 clear_glyph_matrix (w->desired_matrix);
15029 goto need_larger_matrices;
15030 }
15031
15032 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15033 {
15034 /* If point does not appear, try to move point so it does
15035 appear. The desired matrix has been built above, so we
15036 can use it here. */
15037 new_vpos = window_box_height (w) / 2;
15038 }
15039
15040 if (!cursor_row_fully_visible_p (w, 0, 0))
15041 {
15042 /* Point does appear, but on a line partly visible at end of window.
15043 Move it back to a fully-visible line. */
15044 new_vpos = window_box_height (w);
15045 }
15046
15047 /* If we need to move point for either of the above reasons,
15048 now actually do it. */
15049 if (new_vpos >= 0)
15050 {
15051 struct glyph_row *row;
15052
15053 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15054 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15055 ++row;
15056
15057 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15058 MATRIX_ROW_START_BYTEPOS (row));
15059
15060 if (w != XWINDOW (selected_window))
15061 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15062 else if (current_buffer == old)
15063 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15064
15065 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15066
15067 /* If we are highlighting the region, then we just changed
15068 the region, so redisplay to show it. */
15069 if (!NILP (Vtransient_mark_mode)
15070 && !NILP (BVAR (current_buffer, mark_active)))
15071 {
15072 clear_glyph_matrix (w->desired_matrix);
15073 if (!try_window (window, startp, 0))
15074 goto need_larger_matrices;
15075 }
15076 }
15077
15078 #if GLYPH_DEBUG
15079 debug_method_add (w, "forced window start");
15080 #endif
15081 goto done;
15082 }
15083
15084 /* Handle case where text has not changed, only point, and it has
15085 not moved off the frame, and we are not retrying after hscroll.
15086 (current_matrix_up_to_date_p is nonzero when retrying.) */
15087 if (current_matrix_up_to_date_p
15088 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15089 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15090 {
15091 switch (rc)
15092 {
15093 case CURSOR_MOVEMENT_SUCCESS:
15094 used_current_matrix_p = 1;
15095 goto done;
15096
15097 case CURSOR_MOVEMENT_MUST_SCROLL:
15098 goto try_to_scroll;
15099
15100 default:
15101 abort ();
15102 }
15103 }
15104 /* If current starting point was originally the beginning of a line
15105 but no longer is, find a new starting point. */
15106 else if (!NILP (w->start_at_line_beg)
15107 && !(CHARPOS (startp) <= BEGV
15108 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15109 {
15110 #if GLYPH_DEBUG
15111 debug_method_add (w, "recenter 1");
15112 #endif
15113 goto recenter;
15114 }
15115
15116 /* Try scrolling with try_window_id. Value is > 0 if update has
15117 been done, it is -1 if we know that the same window start will
15118 not work. It is 0 if unsuccessful for some other reason. */
15119 else if ((tem = try_window_id (w)) != 0)
15120 {
15121 #if GLYPH_DEBUG
15122 debug_method_add (w, "try_window_id %d", tem);
15123 #endif
15124
15125 if (fonts_changed_p)
15126 goto need_larger_matrices;
15127 if (tem > 0)
15128 goto done;
15129
15130 /* Otherwise try_window_id has returned -1 which means that we
15131 don't want the alternative below this comment to execute. */
15132 }
15133 else if (CHARPOS (startp) >= BEGV
15134 && CHARPOS (startp) <= ZV
15135 && PT >= CHARPOS (startp)
15136 && (CHARPOS (startp) < ZV
15137 /* Avoid starting at end of buffer. */
15138 || CHARPOS (startp) == BEGV
15139 || (XFASTINT (w->last_modified) >= MODIFF
15140 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15141 {
15142 int d1, d2, d3, d4, d5, d6;
15143
15144 /* If first window line is a continuation line, and window start
15145 is inside the modified region, but the first change is before
15146 current window start, we must select a new window start.
15147
15148 However, if this is the result of a down-mouse event (e.g. by
15149 extending the mouse-drag-overlay), we don't want to select a
15150 new window start, since that would change the position under
15151 the mouse, resulting in an unwanted mouse-movement rather
15152 than a simple mouse-click. */
15153 if (NILP (w->start_at_line_beg)
15154 && NILP (do_mouse_tracking)
15155 && CHARPOS (startp) > BEGV
15156 && CHARPOS (startp) > BEG + beg_unchanged
15157 && CHARPOS (startp) <= Z - end_unchanged
15158 /* Even if w->start_at_line_beg is nil, a new window may
15159 start at a line_beg, since that's how set_buffer_window
15160 sets it. So, we need to check the return value of
15161 compute_window_start_on_continuation_line. (See also
15162 bug#197). */
15163 && XMARKER (w->start)->buffer == current_buffer
15164 && compute_window_start_on_continuation_line (w)
15165 /* It doesn't make sense to force the window start like we
15166 do at label force_start if it is already known that point
15167 will not be visible in the resulting window, because
15168 doing so will move point from its correct position
15169 instead of scrolling the window to bring point into view.
15170 See bug#9324. */
15171 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15172 {
15173 w->force_start = Qt;
15174 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15175 goto force_start;
15176 }
15177
15178 #if GLYPH_DEBUG
15179 debug_method_add (w, "same window start");
15180 #endif
15181
15182 /* Try to redisplay starting at same place as before.
15183 If point has not moved off frame, accept the results. */
15184 if (!current_matrix_up_to_date_p
15185 /* Don't use try_window_reusing_current_matrix in this case
15186 because a window scroll function can have changed the
15187 buffer. */
15188 || !NILP (Vwindow_scroll_functions)
15189 || MINI_WINDOW_P (w)
15190 || !(used_current_matrix_p
15191 = try_window_reusing_current_matrix (w)))
15192 {
15193 IF_DEBUG (debug_method_add (w, "1"));
15194 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15195 /* -1 means we need to scroll.
15196 0 means we need new matrices, but fonts_changed_p
15197 is set in that case, so we will detect it below. */
15198 goto try_to_scroll;
15199 }
15200
15201 if (fonts_changed_p)
15202 goto need_larger_matrices;
15203
15204 if (w->cursor.vpos >= 0)
15205 {
15206 if (!just_this_one_p
15207 || current_buffer->clip_changed
15208 || BEG_UNCHANGED < CHARPOS (startp))
15209 /* Forget any recorded base line for line number display. */
15210 w->base_line_number = Qnil;
15211
15212 if (!cursor_row_fully_visible_p (w, 1, 0))
15213 {
15214 clear_glyph_matrix (w->desired_matrix);
15215 last_line_misfit = 1;
15216 }
15217 /* Drop through and scroll. */
15218 else
15219 goto done;
15220 }
15221 else
15222 clear_glyph_matrix (w->desired_matrix);
15223 }
15224
15225 try_to_scroll:
15226
15227 w->last_modified = make_number (0);
15228 w->last_overlay_modified = make_number (0);
15229
15230 /* Redisplay the mode line. Select the buffer properly for that. */
15231 if (!update_mode_line)
15232 {
15233 update_mode_line = 1;
15234 w->update_mode_line = Qt;
15235 }
15236
15237 /* Try to scroll by specified few lines. */
15238 if ((scroll_conservatively
15239 || emacs_scroll_step
15240 || temp_scroll_step
15241 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15242 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15243 && CHARPOS (startp) >= BEGV
15244 && CHARPOS (startp) <= ZV)
15245 {
15246 /* The function returns -1 if new fonts were loaded, 1 if
15247 successful, 0 if not successful. */
15248 int ss = try_scrolling (window, just_this_one_p,
15249 scroll_conservatively,
15250 emacs_scroll_step,
15251 temp_scroll_step, last_line_misfit);
15252 switch (ss)
15253 {
15254 case SCROLLING_SUCCESS:
15255 goto done;
15256
15257 case SCROLLING_NEED_LARGER_MATRICES:
15258 goto need_larger_matrices;
15259
15260 case SCROLLING_FAILED:
15261 break;
15262
15263 default:
15264 abort ();
15265 }
15266 }
15267
15268 /* Finally, just choose a place to start which positions point
15269 according to user preferences. */
15270
15271 recenter:
15272
15273 #if GLYPH_DEBUG
15274 debug_method_add (w, "recenter");
15275 #endif
15276
15277 /* w->vscroll = 0; */
15278
15279 /* Forget any previously recorded base line for line number display. */
15280 if (!buffer_unchanged_p)
15281 w->base_line_number = Qnil;
15282
15283 /* Determine the window start relative to point. */
15284 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15285 it.current_y = it.last_visible_y;
15286 if (centering_position < 0)
15287 {
15288 int margin =
15289 scroll_margin > 0
15290 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15291 : 0;
15292 EMACS_INT margin_pos = CHARPOS (startp);
15293 int scrolling_up;
15294 Lisp_Object aggressive;
15295
15296 /* If there is a scroll margin at the top of the window, find
15297 its character position. */
15298 if (margin
15299 /* Cannot call start_display if startp is not in the
15300 accessible region of the buffer. This can happen when we
15301 have just switched to a different buffer and/or changed
15302 its restriction. In that case, startp is initialized to
15303 the character position 1 (BEG) because we did not yet
15304 have chance to display the buffer even once. */
15305 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15306 {
15307 struct it it1;
15308 void *it1data = NULL;
15309
15310 SAVE_IT (it1, it, it1data);
15311 start_display (&it1, w, startp);
15312 move_it_vertically (&it1, margin);
15313 margin_pos = IT_CHARPOS (it1);
15314 RESTORE_IT (&it, &it, it1data);
15315 }
15316 scrolling_up = PT > margin_pos;
15317 aggressive =
15318 scrolling_up
15319 ? BVAR (current_buffer, scroll_up_aggressively)
15320 : BVAR (current_buffer, scroll_down_aggressively);
15321
15322 if (!MINI_WINDOW_P (w)
15323 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15324 {
15325 int pt_offset = 0;
15326
15327 /* Setting scroll-conservatively overrides
15328 scroll-*-aggressively. */
15329 if (!scroll_conservatively && NUMBERP (aggressive))
15330 {
15331 double float_amount = XFLOATINT (aggressive);
15332
15333 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15334 if (pt_offset == 0 && float_amount > 0)
15335 pt_offset = 1;
15336 if (pt_offset)
15337 margin -= 1;
15338 }
15339 /* Compute how much to move the window start backward from
15340 point so that point will be displayed where the user
15341 wants it. */
15342 if (scrolling_up)
15343 {
15344 centering_position = it.last_visible_y;
15345 if (pt_offset)
15346 centering_position -= pt_offset;
15347 centering_position -=
15348 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15349 + WINDOW_HEADER_LINE_HEIGHT (w);
15350 /* Don't let point enter the scroll margin near top of
15351 the window. */
15352 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15353 centering_position = margin * FRAME_LINE_HEIGHT (f);
15354 }
15355 else
15356 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15357 }
15358 else
15359 /* Set the window start half the height of the window backward
15360 from point. */
15361 centering_position = window_box_height (w) / 2;
15362 }
15363 move_it_vertically_backward (&it, centering_position);
15364
15365 xassert (IT_CHARPOS (it) >= BEGV);
15366
15367 /* The function move_it_vertically_backward may move over more
15368 than the specified y-distance. If it->w is small, e.g. a
15369 mini-buffer window, we may end up in front of the window's
15370 display area. Start displaying at the start of the line
15371 containing PT in this case. */
15372 if (it.current_y <= 0)
15373 {
15374 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15375 move_it_vertically_backward (&it, 0);
15376 it.current_y = 0;
15377 }
15378
15379 it.current_x = it.hpos = 0;
15380
15381 /* Set the window start position here explicitly, to avoid an
15382 infinite loop in case the functions in window-scroll-functions
15383 get errors. */
15384 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15385
15386 /* Run scroll hooks. */
15387 startp = run_window_scroll_functions (window, it.current.pos);
15388
15389 /* Redisplay the window. */
15390 if (!current_matrix_up_to_date_p
15391 || windows_or_buffers_changed
15392 || cursor_type_changed
15393 /* Don't use try_window_reusing_current_matrix in this case
15394 because it can have changed the buffer. */
15395 || !NILP (Vwindow_scroll_functions)
15396 || !just_this_one_p
15397 || MINI_WINDOW_P (w)
15398 || !(used_current_matrix_p
15399 = try_window_reusing_current_matrix (w)))
15400 try_window (window, startp, 0);
15401
15402 /* If new fonts have been loaded (due to fontsets), give up. We
15403 have to start a new redisplay since we need to re-adjust glyph
15404 matrices. */
15405 if (fonts_changed_p)
15406 goto need_larger_matrices;
15407
15408 /* If cursor did not appear assume that the middle of the window is
15409 in the first line of the window. Do it again with the next line.
15410 (Imagine a window of height 100, displaying two lines of height
15411 60. Moving back 50 from it->last_visible_y will end in the first
15412 line.) */
15413 if (w->cursor.vpos < 0)
15414 {
15415 if (!NILP (w->window_end_valid)
15416 && PT >= Z - XFASTINT (w->window_end_pos))
15417 {
15418 clear_glyph_matrix (w->desired_matrix);
15419 move_it_by_lines (&it, 1);
15420 try_window (window, it.current.pos, 0);
15421 }
15422 else if (PT < IT_CHARPOS (it))
15423 {
15424 clear_glyph_matrix (w->desired_matrix);
15425 move_it_by_lines (&it, -1);
15426 try_window (window, it.current.pos, 0);
15427 }
15428 else
15429 {
15430 /* Not much we can do about it. */
15431 }
15432 }
15433
15434 /* Consider the following case: Window starts at BEGV, there is
15435 invisible, intangible text at BEGV, so that display starts at
15436 some point START > BEGV. It can happen that we are called with
15437 PT somewhere between BEGV and START. Try to handle that case. */
15438 if (w->cursor.vpos < 0)
15439 {
15440 struct glyph_row *row = w->current_matrix->rows;
15441 if (row->mode_line_p)
15442 ++row;
15443 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15444 }
15445
15446 if (!cursor_row_fully_visible_p (w, 0, 0))
15447 {
15448 /* If vscroll is enabled, disable it and try again. */
15449 if (w->vscroll)
15450 {
15451 w->vscroll = 0;
15452 clear_glyph_matrix (w->desired_matrix);
15453 goto recenter;
15454 }
15455
15456 /* If centering point failed to make the whole line visible,
15457 put point at the top instead. That has to make the whole line
15458 visible, if it can be done. */
15459 if (centering_position == 0)
15460 goto done;
15461
15462 clear_glyph_matrix (w->desired_matrix);
15463 centering_position = 0;
15464 goto recenter;
15465 }
15466
15467 done:
15468
15469 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15470 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15471 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15472 ? Qt : Qnil);
15473
15474 /* Display the mode line, if we must. */
15475 if ((update_mode_line
15476 /* If window not full width, must redo its mode line
15477 if (a) the window to its side is being redone and
15478 (b) we do a frame-based redisplay. This is a consequence
15479 of how inverted lines are drawn in frame-based redisplay. */
15480 || (!just_this_one_p
15481 && !FRAME_WINDOW_P (f)
15482 && !WINDOW_FULL_WIDTH_P (w))
15483 /* Line number to display. */
15484 || INTEGERP (w->base_line_pos)
15485 /* Column number is displayed and different from the one displayed. */
15486 || (!NILP (w->column_number_displayed)
15487 && (XFASTINT (w->column_number_displayed) != current_column ())))
15488 /* This means that the window has a mode line. */
15489 && (WINDOW_WANTS_MODELINE_P (w)
15490 || WINDOW_WANTS_HEADER_LINE_P (w)))
15491 {
15492 display_mode_lines (w);
15493
15494 /* If mode line height has changed, arrange for a thorough
15495 immediate redisplay using the correct mode line height. */
15496 if (WINDOW_WANTS_MODELINE_P (w)
15497 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15498 {
15499 fonts_changed_p = 1;
15500 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15501 = DESIRED_MODE_LINE_HEIGHT (w);
15502 }
15503
15504 /* If header line height has changed, arrange for a thorough
15505 immediate redisplay using the correct header line height. */
15506 if (WINDOW_WANTS_HEADER_LINE_P (w)
15507 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15508 {
15509 fonts_changed_p = 1;
15510 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15511 = DESIRED_HEADER_LINE_HEIGHT (w);
15512 }
15513
15514 if (fonts_changed_p)
15515 goto need_larger_matrices;
15516 }
15517
15518 if (!line_number_displayed
15519 && !BUFFERP (w->base_line_pos))
15520 {
15521 w->base_line_pos = Qnil;
15522 w->base_line_number = Qnil;
15523 }
15524
15525 finish_menu_bars:
15526
15527 /* When we reach a frame's selected window, redo the frame's menu bar. */
15528 if (update_mode_line
15529 && EQ (FRAME_SELECTED_WINDOW (f), window))
15530 {
15531 int redisplay_menu_p = 0;
15532
15533 if (FRAME_WINDOW_P (f))
15534 {
15535 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15536 || defined (HAVE_NS) || defined (USE_GTK)
15537 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15538 #else
15539 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15540 #endif
15541 }
15542 else
15543 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15544
15545 if (redisplay_menu_p)
15546 display_menu_bar (w);
15547
15548 #ifdef HAVE_WINDOW_SYSTEM
15549 if (FRAME_WINDOW_P (f))
15550 {
15551 #if defined (USE_GTK) || defined (HAVE_NS)
15552 if (FRAME_EXTERNAL_TOOL_BAR (f))
15553 redisplay_tool_bar (f);
15554 #else
15555 if (WINDOWP (f->tool_bar_window)
15556 && (FRAME_TOOL_BAR_LINES (f) > 0
15557 || !NILP (Vauto_resize_tool_bars))
15558 && redisplay_tool_bar (f))
15559 ignore_mouse_drag_p = 1;
15560 #endif
15561 }
15562 #endif
15563 }
15564
15565 #ifdef HAVE_WINDOW_SYSTEM
15566 if (FRAME_WINDOW_P (f)
15567 && update_window_fringes (w, (just_this_one_p
15568 || (!used_current_matrix_p && !overlay_arrow_seen)
15569 || w->pseudo_window_p)))
15570 {
15571 update_begin (f);
15572 BLOCK_INPUT;
15573 if (draw_window_fringes (w, 1))
15574 x_draw_vertical_border (w);
15575 UNBLOCK_INPUT;
15576 update_end (f);
15577 }
15578 #endif /* HAVE_WINDOW_SYSTEM */
15579
15580 /* We go to this label, with fonts_changed_p nonzero,
15581 if it is necessary to try again using larger glyph matrices.
15582 We have to redeem the scroll bar even in this case,
15583 because the loop in redisplay_internal expects that. */
15584 need_larger_matrices:
15585 ;
15586 finish_scroll_bars:
15587
15588 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15589 {
15590 /* Set the thumb's position and size. */
15591 set_vertical_scroll_bar (w);
15592
15593 /* Note that we actually used the scroll bar attached to this
15594 window, so it shouldn't be deleted at the end of redisplay. */
15595 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15596 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15597 }
15598
15599 /* Restore current_buffer and value of point in it. The window
15600 update may have changed the buffer, so first make sure `opoint'
15601 is still valid (Bug#6177). */
15602 if (CHARPOS (opoint) < BEGV)
15603 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15604 else if (CHARPOS (opoint) > ZV)
15605 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15606 else
15607 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15608
15609 set_buffer_internal_1 (old);
15610 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15611 shorter. This can be caused by log truncation in *Messages*. */
15612 if (CHARPOS (lpoint) <= ZV)
15613 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15614
15615 unbind_to (count, Qnil);
15616 }
15617
15618
15619 /* Build the complete desired matrix of WINDOW with a window start
15620 buffer position POS.
15621
15622 Value is 1 if successful. It is zero if fonts were loaded during
15623 redisplay which makes re-adjusting glyph matrices necessary, and -1
15624 if point would appear in the scroll margins.
15625 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15626 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15627 set in FLAGS.) */
15628
15629 int
15630 try_window (Lisp_Object window, struct text_pos pos, int flags)
15631 {
15632 struct window *w = XWINDOW (window);
15633 struct it it;
15634 struct glyph_row *last_text_row = NULL;
15635 struct frame *f = XFRAME (w->frame);
15636
15637 /* Make POS the new window start. */
15638 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15639
15640 /* Mark cursor position as unknown. No overlay arrow seen. */
15641 w->cursor.vpos = -1;
15642 overlay_arrow_seen = 0;
15643
15644 /* Initialize iterator and info to start at POS. */
15645 start_display (&it, w, pos);
15646
15647 /* Display all lines of W. */
15648 while (it.current_y < it.last_visible_y)
15649 {
15650 if (display_line (&it))
15651 last_text_row = it.glyph_row - 1;
15652 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15653 return 0;
15654 }
15655
15656 /* Don't let the cursor end in the scroll margins. */
15657 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15658 && !MINI_WINDOW_P (w))
15659 {
15660 int this_scroll_margin;
15661
15662 if (scroll_margin > 0)
15663 {
15664 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15665 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15666 }
15667 else
15668 this_scroll_margin = 0;
15669
15670 if ((w->cursor.y >= 0 /* not vscrolled */
15671 && w->cursor.y < this_scroll_margin
15672 && CHARPOS (pos) > BEGV
15673 && IT_CHARPOS (it) < ZV)
15674 /* rms: considering make_cursor_line_fully_visible_p here
15675 seems to give wrong results. We don't want to recenter
15676 when the last line is partly visible, we want to allow
15677 that case to be handled in the usual way. */
15678 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15679 {
15680 w->cursor.vpos = -1;
15681 clear_glyph_matrix (w->desired_matrix);
15682 return -1;
15683 }
15684 }
15685
15686 /* If bottom moved off end of frame, change mode line percentage. */
15687 if (XFASTINT (w->window_end_pos) <= 0
15688 && Z != IT_CHARPOS (it))
15689 w->update_mode_line = Qt;
15690
15691 /* Set window_end_pos to the offset of the last character displayed
15692 on the window from the end of current_buffer. Set
15693 window_end_vpos to its row number. */
15694 if (last_text_row)
15695 {
15696 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15697 w->window_end_bytepos
15698 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15699 w->window_end_pos
15700 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15701 w->window_end_vpos
15702 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15703 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15704 ->displays_text_p);
15705 }
15706 else
15707 {
15708 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15709 w->window_end_pos = make_number (Z - ZV);
15710 w->window_end_vpos = make_number (0);
15711 }
15712
15713 /* But that is not valid info until redisplay finishes. */
15714 w->window_end_valid = Qnil;
15715 return 1;
15716 }
15717
15718
15719 \f
15720 /************************************************************************
15721 Window redisplay reusing current matrix when buffer has not changed
15722 ************************************************************************/
15723
15724 /* Try redisplay of window W showing an unchanged buffer with a
15725 different window start than the last time it was displayed by
15726 reusing its current matrix. Value is non-zero if successful.
15727 W->start is the new window start. */
15728
15729 static int
15730 try_window_reusing_current_matrix (struct window *w)
15731 {
15732 struct frame *f = XFRAME (w->frame);
15733 struct glyph_row *bottom_row;
15734 struct it it;
15735 struct run run;
15736 struct text_pos start, new_start;
15737 int nrows_scrolled, i;
15738 struct glyph_row *last_text_row;
15739 struct glyph_row *last_reused_text_row;
15740 struct glyph_row *start_row;
15741 int start_vpos, min_y, max_y;
15742
15743 #if GLYPH_DEBUG
15744 if (inhibit_try_window_reusing)
15745 return 0;
15746 #endif
15747
15748 if (/* This function doesn't handle terminal frames. */
15749 !FRAME_WINDOW_P (f)
15750 /* Don't try to reuse the display if windows have been split
15751 or such. */
15752 || windows_or_buffers_changed
15753 || cursor_type_changed)
15754 return 0;
15755
15756 /* Can't do this if region may have changed. */
15757 if ((!NILP (Vtransient_mark_mode)
15758 && !NILP (BVAR (current_buffer, mark_active)))
15759 || !NILP (w->region_showing)
15760 || !NILP (Vshow_trailing_whitespace))
15761 return 0;
15762
15763 /* If top-line visibility has changed, give up. */
15764 if (WINDOW_WANTS_HEADER_LINE_P (w)
15765 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
15766 return 0;
15767
15768 /* Give up if old or new display is scrolled vertically. We could
15769 make this function handle this, but right now it doesn't. */
15770 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15771 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
15772 return 0;
15773
15774 /* The variable new_start now holds the new window start. The old
15775 start `start' can be determined from the current matrix. */
15776 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
15777 start = start_row->minpos;
15778 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15779
15780 /* Clear the desired matrix for the display below. */
15781 clear_glyph_matrix (w->desired_matrix);
15782
15783 if (CHARPOS (new_start) <= CHARPOS (start))
15784 {
15785 /* Don't use this method if the display starts with an ellipsis
15786 displayed for invisible text. It's not easy to handle that case
15787 below, and it's certainly not worth the effort since this is
15788 not a frequent case. */
15789 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
15790 return 0;
15791
15792 IF_DEBUG (debug_method_add (w, "twu1"));
15793
15794 /* Display up to a row that can be reused. The variable
15795 last_text_row is set to the last row displayed that displays
15796 text. Note that it.vpos == 0 if or if not there is a
15797 header-line; it's not the same as the MATRIX_ROW_VPOS! */
15798 start_display (&it, w, new_start);
15799 w->cursor.vpos = -1;
15800 last_text_row = last_reused_text_row = NULL;
15801
15802 while (it.current_y < it.last_visible_y
15803 && !fonts_changed_p)
15804 {
15805 /* If we have reached into the characters in the START row,
15806 that means the line boundaries have changed. So we
15807 can't start copying with the row START. Maybe it will
15808 work to start copying with the following row. */
15809 while (IT_CHARPOS (it) > CHARPOS (start))
15810 {
15811 /* Advance to the next row as the "start". */
15812 start_row++;
15813 start = start_row->minpos;
15814 /* If there are no more rows to try, or just one, give up. */
15815 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15816 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15817 || CHARPOS (start) == ZV)
15818 {
15819 clear_glyph_matrix (w->desired_matrix);
15820 return 0;
15821 }
15822
15823 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15824 }
15825 /* If we have reached alignment,
15826 we can copy the rest of the rows. */
15827 if (IT_CHARPOS (it) == CHARPOS (start))
15828 break;
15829
15830 if (display_line (&it))
15831 last_text_row = it.glyph_row - 1;
15832 }
15833
15834 /* A value of current_y < last_visible_y means that we stopped
15835 at the previous window start, which in turn means that we
15836 have at least one reusable row. */
15837 if (it.current_y < it.last_visible_y)
15838 {
15839 struct glyph_row *row;
15840
15841 /* IT.vpos always starts from 0; it counts text lines. */
15842 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15843
15844 /* Find PT if not already found in the lines displayed. */
15845 if (w->cursor.vpos < 0)
15846 {
15847 int dy = it.current_y - start_row->y;
15848
15849 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15850 row = row_containing_pos (w, PT, row, NULL, dy);
15851 if (row)
15852 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15853 dy, nrows_scrolled);
15854 else
15855 {
15856 clear_glyph_matrix (w->desired_matrix);
15857 return 0;
15858 }
15859 }
15860
15861 /* Scroll the display. Do it before the current matrix is
15862 changed. The problem here is that update has not yet
15863 run, i.e. part of the current matrix is not up to date.
15864 scroll_run_hook will clear the cursor, and use the
15865 current matrix to get the height of the row the cursor is
15866 in. */
15867 run.current_y = start_row->y;
15868 run.desired_y = it.current_y;
15869 run.height = it.last_visible_y - it.current_y;
15870
15871 if (run.height > 0 && run.current_y != run.desired_y)
15872 {
15873 update_begin (f);
15874 FRAME_RIF (f)->update_window_begin_hook (w);
15875 FRAME_RIF (f)->clear_window_mouse_face (w);
15876 FRAME_RIF (f)->scroll_run_hook (w, &run);
15877 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15878 update_end (f);
15879 }
15880
15881 /* Shift current matrix down by nrows_scrolled lines. */
15882 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15883 rotate_matrix (w->current_matrix,
15884 start_vpos,
15885 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15886 nrows_scrolled);
15887
15888 /* Disable lines that must be updated. */
15889 for (i = 0; i < nrows_scrolled; ++i)
15890 (start_row + i)->enabled_p = 0;
15891
15892 /* Re-compute Y positions. */
15893 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15894 max_y = it.last_visible_y;
15895 for (row = start_row + nrows_scrolled;
15896 row < bottom_row;
15897 ++row)
15898 {
15899 row->y = it.current_y;
15900 row->visible_height = row->height;
15901
15902 if (row->y < min_y)
15903 row->visible_height -= min_y - row->y;
15904 if (row->y + row->height > max_y)
15905 row->visible_height -= row->y + row->height - max_y;
15906 if (row->fringe_bitmap_periodic_p)
15907 row->redraw_fringe_bitmaps_p = 1;
15908
15909 it.current_y += row->height;
15910
15911 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15912 last_reused_text_row = row;
15913 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15914 break;
15915 }
15916
15917 /* Disable lines in the current matrix which are now
15918 below the window. */
15919 for (++row; row < bottom_row; ++row)
15920 row->enabled_p = row->mode_line_p = 0;
15921 }
15922
15923 /* Update window_end_pos etc.; last_reused_text_row is the last
15924 reused row from the current matrix containing text, if any.
15925 The value of last_text_row is the last displayed line
15926 containing text. */
15927 if (last_reused_text_row)
15928 {
15929 w->window_end_bytepos
15930 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15931 w->window_end_pos
15932 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15933 w->window_end_vpos
15934 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15935 w->current_matrix));
15936 }
15937 else if (last_text_row)
15938 {
15939 w->window_end_bytepos
15940 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15941 w->window_end_pos
15942 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15943 w->window_end_vpos
15944 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15945 }
15946 else
15947 {
15948 /* This window must be completely empty. */
15949 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15950 w->window_end_pos = make_number (Z - ZV);
15951 w->window_end_vpos = make_number (0);
15952 }
15953 w->window_end_valid = Qnil;
15954
15955 /* Update hint: don't try scrolling again in update_window. */
15956 w->desired_matrix->no_scrolling_p = 1;
15957
15958 #if GLYPH_DEBUG
15959 debug_method_add (w, "try_window_reusing_current_matrix 1");
15960 #endif
15961 return 1;
15962 }
15963 else if (CHARPOS (new_start) > CHARPOS (start))
15964 {
15965 struct glyph_row *pt_row, *row;
15966 struct glyph_row *first_reusable_row;
15967 struct glyph_row *first_row_to_display;
15968 int dy;
15969 int yb = window_text_bottom_y (w);
15970
15971 /* Find the row starting at new_start, if there is one. Don't
15972 reuse a partially visible line at the end. */
15973 first_reusable_row = start_row;
15974 while (first_reusable_row->enabled_p
15975 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15976 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15977 < CHARPOS (new_start)))
15978 ++first_reusable_row;
15979
15980 /* Give up if there is no row to reuse. */
15981 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15982 || !first_reusable_row->enabled_p
15983 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15984 != CHARPOS (new_start)))
15985 return 0;
15986
15987 /* We can reuse fully visible rows beginning with
15988 first_reusable_row to the end of the window. Set
15989 first_row_to_display to the first row that cannot be reused.
15990 Set pt_row to the row containing point, if there is any. */
15991 pt_row = NULL;
15992 for (first_row_to_display = first_reusable_row;
15993 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15994 ++first_row_to_display)
15995 {
15996 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15997 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15998 pt_row = first_row_to_display;
15999 }
16000
16001 /* Start displaying at the start of first_row_to_display. */
16002 xassert (first_row_to_display->y < yb);
16003 init_to_row_start (&it, w, first_row_to_display);
16004
16005 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16006 - start_vpos);
16007 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16008 - nrows_scrolled);
16009 it.current_y = (first_row_to_display->y - first_reusable_row->y
16010 + WINDOW_HEADER_LINE_HEIGHT (w));
16011
16012 /* Display lines beginning with first_row_to_display in the
16013 desired matrix. Set last_text_row to the last row displayed
16014 that displays text. */
16015 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16016 if (pt_row == NULL)
16017 w->cursor.vpos = -1;
16018 last_text_row = NULL;
16019 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16020 if (display_line (&it))
16021 last_text_row = it.glyph_row - 1;
16022
16023 /* If point is in a reused row, adjust y and vpos of the cursor
16024 position. */
16025 if (pt_row)
16026 {
16027 w->cursor.vpos -= nrows_scrolled;
16028 w->cursor.y -= first_reusable_row->y - start_row->y;
16029 }
16030
16031 /* Give up if point isn't in a row displayed or reused. (This
16032 also handles the case where w->cursor.vpos < nrows_scrolled
16033 after the calls to display_line, which can happen with scroll
16034 margins. See bug#1295.) */
16035 if (w->cursor.vpos < 0)
16036 {
16037 clear_glyph_matrix (w->desired_matrix);
16038 return 0;
16039 }
16040
16041 /* Scroll the display. */
16042 run.current_y = first_reusable_row->y;
16043 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16044 run.height = it.last_visible_y - run.current_y;
16045 dy = run.current_y - run.desired_y;
16046
16047 if (run.height)
16048 {
16049 update_begin (f);
16050 FRAME_RIF (f)->update_window_begin_hook (w);
16051 FRAME_RIF (f)->clear_window_mouse_face (w);
16052 FRAME_RIF (f)->scroll_run_hook (w, &run);
16053 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16054 update_end (f);
16055 }
16056
16057 /* Adjust Y positions of reused rows. */
16058 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16059 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16060 max_y = it.last_visible_y;
16061 for (row = first_reusable_row; row < first_row_to_display; ++row)
16062 {
16063 row->y -= dy;
16064 row->visible_height = row->height;
16065 if (row->y < min_y)
16066 row->visible_height -= min_y - row->y;
16067 if (row->y + row->height > max_y)
16068 row->visible_height -= row->y + row->height - max_y;
16069 if (row->fringe_bitmap_periodic_p)
16070 row->redraw_fringe_bitmaps_p = 1;
16071 }
16072
16073 /* Scroll the current matrix. */
16074 xassert (nrows_scrolled > 0);
16075 rotate_matrix (w->current_matrix,
16076 start_vpos,
16077 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16078 -nrows_scrolled);
16079
16080 /* Disable rows not reused. */
16081 for (row -= nrows_scrolled; row < bottom_row; ++row)
16082 row->enabled_p = 0;
16083
16084 /* Point may have moved to a different line, so we cannot assume that
16085 the previous cursor position is valid; locate the correct row. */
16086 if (pt_row)
16087 {
16088 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16089 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
16090 row++)
16091 {
16092 w->cursor.vpos++;
16093 w->cursor.y = row->y;
16094 }
16095 if (row < bottom_row)
16096 {
16097 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16098 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16099
16100 /* Can't use this optimization with bidi-reordered glyph
16101 rows, unless cursor is already at point. */
16102 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16103 {
16104 if (!(w->cursor.hpos >= 0
16105 && w->cursor.hpos < row->used[TEXT_AREA]
16106 && BUFFERP (glyph->object)
16107 && glyph->charpos == PT))
16108 return 0;
16109 }
16110 else
16111 for (; glyph < end
16112 && (!BUFFERP (glyph->object)
16113 || glyph->charpos < PT);
16114 glyph++)
16115 {
16116 w->cursor.hpos++;
16117 w->cursor.x += glyph->pixel_width;
16118 }
16119 }
16120 }
16121
16122 /* Adjust window end. A null value of last_text_row means that
16123 the window end is in reused rows which in turn means that
16124 only its vpos can have changed. */
16125 if (last_text_row)
16126 {
16127 w->window_end_bytepos
16128 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16129 w->window_end_pos
16130 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16131 w->window_end_vpos
16132 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16133 }
16134 else
16135 {
16136 w->window_end_vpos
16137 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16138 }
16139
16140 w->window_end_valid = Qnil;
16141 w->desired_matrix->no_scrolling_p = 1;
16142
16143 #if GLYPH_DEBUG
16144 debug_method_add (w, "try_window_reusing_current_matrix 2");
16145 #endif
16146 return 1;
16147 }
16148
16149 return 0;
16150 }
16151
16152
16153 \f
16154 /************************************************************************
16155 Window redisplay reusing current matrix when buffer has changed
16156 ************************************************************************/
16157
16158 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16159 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16160 EMACS_INT *, EMACS_INT *);
16161 static struct glyph_row *
16162 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16163 struct glyph_row *);
16164
16165
16166 /* Return the last row in MATRIX displaying text. If row START is
16167 non-null, start searching with that row. IT gives the dimensions
16168 of the display. Value is null if matrix is empty; otherwise it is
16169 a pointer to the row found. */
16170
16171 static struct glyph_row *
16172 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16173 struct glyph_row *start)
16174 {
16175 struct glyph_row *row, *row_found;
16176
16177 /* Set row_found to the last row in IT->w's current matrix
16178 displaying text. The loop looks funny but think of partially
16179 visible lines. */
16180 row_found = NULL;
16181 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16182 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16183 {
16184 xassert (row->enabled_p);
16185 row_found = row;
16186 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16187 break;
16188 ++row;
16189 }
16190
16191 return row_found;
16192 }
16193
16194
16195 /* Return the last row in the current matrix of W that is not affected
16196 by changes at the start of current_buffer that occurred since W's
16197 current matrix was built. Value is null if no such row exists.
16198
16199 BEG_UNCHANGED us the number of characters unchanged at the start of
16200 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16201 first changed character in current_buffer. Characters at positions <
16202 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16203 when the current matrix was built. */
16204
16205 static struct glyph_row *
16206 find_last_unchanged_at_beg_row (struct window *w)
16207 {
16208 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16209 struct glyph_row *row;
16210 struct glyph_row *row_found = NULL;
16211 int yb = window_text_bottom_y (w);
16212
16213 /* Find the last row displaying unchanged text. */
16214 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16215 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16216 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16217 ++row)
16218 {
16219 if (/* If row ends before first_changed_pos, it is unchanged,
16220 except in some case. */
16221 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16222 /* When row ends in ZV and we write at ZV it is not
16223 unchanged. */
16224 && !row->ends_at_zv_p
16225 /* When first_changed_pos is the end of a continued line,
16226 row is not unchanged because it may be no longer
16227 continued. */
16228 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16229 && (row->continued_p
16230 || row->exact_window_width_line_p)))
16231 row_found = row;
16232
16233 /* Stop if last visible row. */
16234 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16235 break;
16236 }
16237
16238 return row_found;
16239 }
16240
16241
16242 /* Find the first glyph row in the current matrix of W that is not
16243 affected by changes at the end of current_buffer since the
16244 time W's current matrix was built.
16245
16246 Return in *DELTA the number of chars by which buffer positions in
16247 unchanged text at the end of current_buffer must be adjusted.
16248
16249 Return in *DELTA_BYTES the corresponding number of bytes.
16250
16251 Value is null if no such row exists, i.e. all rows are affected by
16252 changes. */
16253
16254 static struct glyph_row *
16255 find_first_unchanged_at_end_row (struct window *w,
16256 EMACS_INT *delta, EMACS_INT *delta_bytes)
16257 {
16258 struct glyph_row *row;
16259 struct glyph_row *row_found = NULL;
16260
16261 *delta = *delta_bytes = 0;
16262
16263 /* Display must not have been paused, otherwise the current matrix
16264 is not up to date. */
16265 eassert (!NILP (w->window_end_valid));
16266
16267 /* A value of window_end_pos >= END_UNCHANGED means that the window
16268 end is in the range of changed text. If so, there is no
16269 unchanged row at the end of W's current matrix. */
16270 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16271 return NULL;
16272
16273 /* Set row to the last row in W's current matrix displaying text. */
16274 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16275
16276 /* If matrix is entirely empty, no unchanged row exists. */
16277 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16278 {
16279 /* The value of row is the last glyph row in the matrix having a
16280 meaningful buffer position in it. The end position of row
16281 corresponds to window_end_pos. This allows us to translate
16282 buffer positions in the current matrix to current buffer
16283 positions for characters not in changed text. */
16284 EMACS_INT Z_old =
16285 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16286 EMACS_INT Z_BYTE_old =
16287 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16288 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16289 struct glyph_row *first_text_row
16290 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16291
16292 *delta = Z - Z_old;
16293 *delta_bytes = Z_BYTE - Z_BYTE_old;
16294
16295 /* Set last_unchanged_pos to the buffer position of the last
16296 character in the buffer that has not been changed. Z is the
16297 index + 1 of the last character in current_buffer, i.e. by
16298 subtracting END_UNCHANGED we get the index of the last
16299 unchanged character, and we have to add BEG to get its buffer
16300 position. */
16301 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16302 last_unchanged_pos_old = last_unchanged_pos - *delta;
16303
16304 /* Search backward from ROW for a row displaying a line that
16305 starts at a minimum position >= last_unchanged_pos_old. */
16306 for (; row > first_text_row; --row)
16307 {
16308 /* This used to abort, but it can happen.
16309 It is ok to just stop the search instead here. KFS. */
16310 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16311 break;
16312
16313 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16314 row_found = row;
16315 }
16316 }
16317
16318 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16319
16320 return row_found;
16321 }
16322
16323
16324 /* Make sure that glyph rows in the current matrix of window W
16325 reference the same glyph memory as corresponding rows in the
16326 frame's frame matrix. This function is called after scrolling W's
16327 current matrix on a terminal frame in try_window_id and
16328 try_window_reusing_current_matrix. */
16329
16330 static void
16331 sync_frame_with_window_matrix_rows (struct window *w)
16332 {
16333 struct frame *f = XFRAME (w->frame);
16334 struct glyph_row *window_row, *window_row_end, *frame_row;
16335
16336 /* Preconditions: W must be a leaf window and full-width. Its frame
16337 must have a frame matrix. */
16338 xassert (NILP (w->hchild) && NILP (w->vchild));
16339 xassert (WINDOW_FULL_WIDTH_P (w));
16340 xassert (!FRAME_WINDOW_P (f));
16341
16342 /* If W is a full-width window, glyph pointers in W's current matrix
16343 have, by definition, to be the same as glyph pointers in the
16344 corresponding frame matrix. Note that frame matrices have no
16345 marginal areas (see build_frame_matrix). */
16346 window_row = w->current_matrix->rows;
16347 window_row_end = window_row + w->current_matrix->nrows;
16348 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16349 while (window_row < window_row_end)
16350 {
16351 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16352 struct glyph *end = window_row->glyphs[LAST_AREA];
16353
16354 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16355 frame_row->glyphs[TEXT_AREA] = start;
16356 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16357 frame_row->glyphs[LAST_AREA] = end;
16358
16359 /* Disable frame rows whose corresponding window rows have
16360 been disabled in try_window_id. */
16361 if (!window_row->enabled_p)
16362 frame_row->enabled_p = 0;
16363
16364 ++window_row, ++frame_row;
16365 }
16366 }
16367
16368
16369 /* Find the glyph row in window W containing CHARPOS. Consider all
16370 rows between START and END (not inclusive). END null means search
16371 all rows to the end of the display area of W. Value is the row
16372 containing CHARPOS or null. */
16373
16374 struct glyph_row *
16375 row_containing_pos (struct window *w, EMACS_INT charpos,
16376 struct glyph_row *start, struct glyph_row *end, int dy)
16377 {
16378 struct glyph_row *row = start;
16379 struct glyph_row *best_row = NULL;
16380 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16381 int last_y;
16382
16383 /* If we happen to start on a header-line, skip that. */
16384 if (row->mode_line_p)
16385 ++row;
16386
16387 if ((end && row >= end) || !row->enabled_p)
16388 return NULL;
16389
16390 last_y = window_text_bottom_y (w) - dy;
16391
16392 while (1)
16393 {
16394 /* Give up if we have gone too far. */
16395 if (end && row >= end)
16396 return NULL;
16397 /* This formerly returned if they were equal.
16398 I think that both quantities are of a "last plus one" type;
16399 if so, when they are equal, the row is within the screen. -- rms. */
16400 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16401 return NULL;
16402
16403 /* If it is in this row, return this row. */
16404 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16405 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16406 /* The end position of a row equals the start
16407 position of the next row. If CHARPOS is there, we
16408 would rather display it in the next line, except
16409 when this line ends in ZV. */
16410 && !row->ends_at_zv_p
16411 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16412 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16413 {
16414 struct glyph *g;
16415
16416 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16417 || (!best_row && !row->continued_p))
16418 return row;
16419 /* In bidi-reordered rows, there could be several rows
16420 occluding point, all of them belonging to the same
16421 continued line. We need to find the row which fits
16422 CHARPOS the best. */
16423 for (g = row->glyphs[TEXT_AREA];
16424 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16425 g++)
16426 {
16427 if (!STRINGP (g->object))
16428 {
16429 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16430 {
16431 mindif = eabs (g->charpos - charpos);
16432 best_row = row;
16433 /* Exact match always wins. */
16434 if (mindif == 0)
16435 return best_row;
16436 }
16437 }
16438 }
16439 }
16440 else if (best_row && !row->continued_p)
16441 return best_row;
16442 ++row;
16443 }
16444 }
16445
16446
16447 /* Try to redisplay window W by reusing its existing display. W's
16448 current matrix must be up to date when this function is called,
16449 i.e. window_end_valid must not be nil.
16450
16451 Value is
16452
16453 1 if display has been updated
16454 0 if otherwise unsuccessful
16455 -1 if redisplay with same window start is known not to succeed
16456
16457 The following steps are performed:
16458
16459 1. Find the last row in the current matrix of W that is not
16460 affected by changes at the start of current_buffer. If no such row
16461 is found, give up.
16462
16463 2. Find the first row in W's current matrix that is not affected by
16464 changes at the end of current_buffer. Maybe there is no such row.
16465
16466 3. Display lines beginning with the row + 1 found in step 1 to the
16467 row found in step 2 or, if step 2 didn't find a row, to the end of
16468 the window.
16469
16470 4. If cursor is not known to appear on the window, give up.
16471
16472 5. If display stopped at the row found in step 2, scroll the
16473 display and current matrix as needed.
16474
16475 6. Maybe display some lines at the end of W, if we must. This can
16476 happen under various circumstances, like a partially visible line
16477 becoming fully visible, or because newly displayed lines are displayed
16478 in smaller font sizes.
16479
16480 7. Update W's window end information. */
16481
16482 static int
16483 try_window_id (struct window *w)
16484 {
16485 struct frame *f = XFRAME (w->frame);
16486 struct glyph_matrix *current_matrix = w->current_matrix;
16487 struct glyph_matrix *desired_matrix = w->desired_matrix;
16488 struct glyph_row *last_unchanged_at_beg_row;
16489 struct glyph_row *first_unchanged_at_end_row;
16490 struct glyph_row *row;
16491 struct glyph_row *bottom_row;
16492 int bottom_vpos;
16493 struct it it;
16494 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16495 int dvpos, dy;
16496 struct text_pos start_pos;
16497 struct run run;
16498 int first_unchanged_at_end_vpos = 0;
16499 struct glyph_row *last_text_row, *last_text_row_at_end;
16500 struct text_pos start;
16501 EMACS_INT first_changed_charpos, last_changed_charpos;
16502
16503 #if GLYPH_DEBUG
16504 if (inhibit_try_window_id)
16505 return 0;
16506 #endif
16507
16508 /* This is handy for debugging. */
16509 #if 0
16510 #define GIVE_UP(X) \
16511 do { \
16512 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16513 return 0; \
16514 } while (0)
16515 #else
16516 #define GIVE_UP(X) return 0
16517 #endif
16518
16519 SET_TEXT_POS_FROM_MARKER (start, w->start);
16520
16521 /* Don't use this for mini-windows because these can show
16522 messages and mini-buffers, and we don't handle that here. */
16523 if (MINI_WINDOW_P (w))
16524 GIVE_UP (1);
16525
16526 /* This flag is used to prevent redisplay optimizations. */
16527 if (windows_or_buffers_changed || cursor_type_changed)
16528 GIVE_UP (2);
16529
16530 /* Verify that narrowing has not changed.
16531 Also verify that we were not told to prevent redisplay optimizations.
16532 It would be nice to further
16533 reduce the number of cases where this prevents try_window_id. */
16534 if (current_buffer->clip_changed
16535 || current_buffer->prevent_redisplay_optimizations_p)
16536 GIVE_UP (3);
16537
16538 /* Window must either use window-based redisplay or be full width. */
16539 if (!FRAME_WINDOW_P (f)
16540 && (!FRAME_LINE_INS_DEL_OK (f)
16541 || !WINDOW_FULL_WIDTH_P (w)))
16542 GIVE_UP (4);
16543
16544 /* Give up if point is known NOT to appear in W. */
16545 if (PT < CHARPOS (start))
16546 GIVE_UP (5);
16547
16548 /* Another way to prevent redisplay optimizations. */
16549 if (XFASTINT (w->last_modified) == 0)
16550 GIVE_UP (6);
16551
16552 /* Verify that window is not hscrolled. */
16553 if (XFASTINT (w->hscroll) != 0)
16554 GIVE_UP (7);
16555
16556 /* Verify that display wasn't paused. */
16557 if (NILP (w->window_end_valid))
16558 GIVE_UP (8);
16559
16560 /* Can't use this if highlighting a region because a cursor movement
16561 will do more than just set the cursor. */
16562 if (!NILP (Vtransient_mark_mode)
16563 && !NILP (BVAR (current_buffer, mark_active)))
16564 GIVE_UP (9);
16565
16566 /* Likewise if highlighting trailing whitespace. */
16567 if (!NILP (Vshow_trailing_whitespace))
16568 GIVE_UP (11);
16569
16570 /* Likewise if showing a region. */
16571 if (!NILP (w->region_showing))
16572 GIVE_UP (10);
16573
16574 /* Can't use this if overlay arrow position and/or string have
16575 changed. */
16576 if (overlay_arrows_changed_p ())
16577 GIVE_UP (12);
16578
16579 /* When word-wrap is on, adding a space to the first word of a
16580 wrapped line can change the wrap position, altering the line
16581 above it. It might be worthwhile to handle this more
16582 intelligently, but for now just redisplay from scratch. */
16583 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16584 GIVE_UP (21);
16585
16586 /* Under bidi reordering, adding or deleting a character in the
16587 beginning of a paragraph, before the first strong directional
16588 character, can change the base direction of the paragraph (unless
16589 the buffer specifies a fixed paragraph direction), which will
16590 require to redisplay the whole paragraph. It might be worthwhile
16591 to find the paragraph limits and widen the range of redisplayed
16592 lines to that, but for now just give up this optimization and
16593 redisplay from scratch. */
16594 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16595 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16596 GIVE_UP (22);
16597
16598 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16599 only if buffer has really changed. The reason is that the gap is
16600 initially at Z for freshly visited files. The code below would
16601 set end_unchanged to 0 in that case. */
16602 if (MODIFF > SAVE_MODIFF
16603 /* This seems to happen sometimes after saving a buffer. */
16604 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16605 {
16606 if (GPT - BEG < BEG_UNCHANGED)
16607 BEG_UNCHANGED = GPT - BEG;
16608 if (Z - GPT < END_UNCHANGED)
16609 END_UNCHANGED = Z - GPT;
16610 }
16611
16612 /* The position of the first and last character that has been changed. */
16613 first_changed_charpos = BEG + BEG_UNCHANGED;
16614 last_changed_charpos = Z - END_UNCHANGED;
16615
16616 /* If window starts after a line end, and the last change is in
16617 front of that newline, then changes don't affect the display.
16618 This case happens with stealth-fontification. Note that although
16619 the display is unchanged, glyph positions in the matrix have to
16620 be adjusted, of course. */
16621 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16622 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16623 && ((last_changed_charpos < CHARPOS (start)
16624 && CHARPOS (start) == BEGV)
16625 || (last_changed_charpos < CHARPOS (start) - 1
16626 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16627 {
16628 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16629 struct glyph_row *r0;
16630
16631 /* Compute how many chars/bytes have been added to or removed
16632 from the buffer. */
16633 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16634 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16635 Z_delta = Z - Z_old;
16636 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16637
16638 /* Give up if PT is not in the window. Note that it already has
16639 been checked at the start of try_window_id that PT is not in
16640 front of the window start. */
16641 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16642 GIVE_UP (13);
16643
16644 /* If window start is unchanged, we can reuse the whole matrix
16645 as is, after adjusting glyph positions. No need to compute
16646 the window end again, since its offset from Z hasn't changed. */
16647 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16648 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16649 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16650 /* PT must not be in a partially visible line. */
16651 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16652 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16653 {
16654 /* Adjust positions in the glyph matrix. */
16655 if (Z_delta || Z_delta_bytes)
16656 {
16657 struct glyph_row *r1
16658 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16659 increment_matrix_positions (w->current_matrix,
16660 MATRIX_ROW_VPOS (r0, current_matrix),
16661 MATRIX_ROW_VPOS (r1, current_matrix),
16662 Z_delta, Z_delta_bytes);
16663 }
16664
16665 /* Set the cursor. */
16666 row = row_containing_pos (w, PT, r0, NULL, 0);
16667 if (row)
16668 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16669 else
16670 abort ();
16671 return 1;
16672 }
16673 }
16674
16675 /* Handle the case that changes are all below what is displayed in
16676 the window, and that PT is in the window. This shortcut cannot
16677 be taken if ZV is visible in the window, and text has been added
16678 there that is visible in the window. */
16679 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16680 /* ZV is not visible in the window, or there are no
16681 changes at ZV, actually. */
16682 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16683 || first_changed_charpos == last_changed_charpos))
16684 {
16685 struct glyph_row *r0;
16686
16687 /* Give up if PT is not in the window. Note that it already has
16688 been checked at the start of try_window_id that PT is not in
16689 front of the window start. */
16690 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16691 GIVE_UP (14);
16692
16693 /* If window start is unchanged, we can reuse the whole matrix
16694 as is, without changing glyph positions since no text has
16695 been added/removed in front of the window end. */
16696 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16697 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16698 /* PT must not be in a partially visible line. */
16699 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16700 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16701 {
16702 /* We have to compute the window end anew since text
16703 could have been added/removed after it. */
16704 w->window_end_pos
16705 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16706 w->window_end_bytepos
16707 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16708
16709 /* Set the cursor. */
16710 row = row_containing_pos (w, PT, r0, NULL, 0);
16711 if (row)
16712 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16713 else
16714 abort ();
16715 return 2;
16716 }
16717 }
16718
16719 /* Give up if window start is in the changed area.
16720
16721 The condition used to read
16722
16723 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16724
16725 but why that was tested escapes me at the moment. */
16726 if (CHARPOS (start) >= first_changed_charpos
16727 && CHARPOS (start) <= last_changed_charpos)
16728 GIVE_UP (15);
16729
16730 /* Check that window start agrees with the start of the first glyph
16731 row in its current matrix. Check this after we know the window
16732 start is not in changed text, otherwise positions would not be
16733 comparable. */
16734 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
16735 if (!TEXT_POS_EQUAL_P (start, row->minpos))
16736 GIVE_UP (16);
16737
16738 /* Give up if the window ends in strings. Overlay strings
16739 at the end are difficult to handle, so don't try. */
16740 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
16741 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
16742 GIVE_UP (20);
16743
16744 /* Compute the position at which we have to start displaying new
16745 lines. Some of the lines at the top of the window might be
16746 reusable because they are not displaying changed text. Find the
16747 last row in W's current matrix not affected by changes at the
16748 start of current_buffer. Value is null if changes start in the
16749 first line of window. */
16750 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
16751 if (last_unchanged_at_beg_row)
16752 {
16753 /* Avoid starting to display in the moddle of a character, a TAB
16754 for instance. This is easier than to set up the iterator
16755 exactly, and it's not a frequent case, so the additional
16756 effort wouldn't really pay off. */
16757 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
16758 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
16759 && last_unchanged_at_beg_row > w->current_matrix->rows)
16760 --last_unchanged_at_beg_row;
16761
16762 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
16763 GIVE_UP (17);
16764
16765 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
16766 GIVE_UP (18);
16767 start_pos = it.current.pos;
16768
16769 /* Start displaying new lines in the desired matrix at the same
16770 vpos we would use in the current matrix, i.e. below
16771 last_unchanged_at_beg_row. */
16772 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
16773 current_matrix);
16774 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16775 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
16776
16777 xassert (it.hpos == 0 && it.current_x == 0);
16778 }
16779 else
16780 {
16781 /* There are no reusable lines at the start of the window.
16782 Start displaying in the first text line. */
16783 start_display (&it, w, start);
16784 it.vpos = it.first_vpos;
16785 start_pos = it.current.pos;
16786 }
16787
16788 /* Find the first row that is not affected by changes at the end of
16789 the buffer. Value will be null if there is no unchanged row, in
16790 which case we must redisplay to the end of the window. delta
16791 will be set to the value by which buffer positions beginning with
16792 first_unchanged_at_end_row have to be adjusted due to text
16793 changes. */
16794 first_unchanged_at_end_row
16795 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
16796 IF_DEBUG (debug_delta = delta);
16797 IF_DEBUG (debug_delta_bytes = delta_bytes);
16798
16799 /* Set stop_pos to the buffer position up to which we will have to
16800 display new lines. If first_unchanged_at_end_row != NULL, this
16801 is the buffer position of the start of the line displayed in that
16802 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
16803 that we don't stop at a buffer position. */
16804 stop_pos = 0;
16805 if (first_unchanged_at_end_row)
16806 {
16807 xassert (last_unchanged_at_beg_row == NULL
16808 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
16809
16810 /* If this is a continuation line, move forward to the next one
16811 that isn't. Changes in lines above affect this line.
16812 Caution: this may move first_unchanged_at_end_row to a row
16813 not displaying text. */
16814 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16815 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16816 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16817 < it.last_visible_y))
16818 ++first_unchanged_at_end_row;
16819
16820 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16821 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16822 >= it.last_visible_y))
16823 first_unchanged_at_end_row = NULL;
16824 else
16825 {
16826 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16827 + delta);
16828 first_unchanged_at_end_vpos
16829 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16830 xassert (stop_pos >= Z - END_UNCHANGED);
16831 }
16832 }
16833 else if (last_unchanged_at_beg_row == NULL)
16834 GIVE_UP (19);
16835
16836
16837 #if GLYPH_DEBUG
16838
16839 /* Either there is no unchanged row at the end, or the one we have
16840 now displays text. This is a necessary condition for the window
16841 end pos calculation at the end of this function. */
16842 xassert (first_unchanged_at_end_row == NULL
16843 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16844
16845 debug_last_unchanged_at_beg_vpos
16846 = (last_unchanged_at_beg_row
16847 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16848 : -1);
16849 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16850
16851 #endif /* GLYPH_DEBUG != 0 */
16852
16853
16854 /* Display new lines. Set last_text_row to the last new line
16855 displayed which has text on it, i.e. might end up as being the
16856 line where the window_end_vpos is. */
16857 w->cursor.vpos = -1;
16858 last_text_row = NULL;
16859 overlay_arrow_seen = 0;
16860 while (it.current_y < it.last_visible_y
16861 && !fonts_changed_p
16862 && (first_unchanged_at_end_row == NULL
16863 || IT_CHARPOS (it) < stop_pos))
16864 {
16865 if (display_line (&it))
16866 last_text_row = it.glyph_row - 1;
16867 }
16868
16869 if (fonts_changed_p)
16870 return -1;
16871
16872
16873 /* Compute differences in buffer positions, y-positions etc. for
16874 lines reused at the bottom of the window. Compute what we can
16875 scroll. */
16876 if (first_unchanged_at_end_row
16877 /* No lines reused because we displayed everything up to the
16878 bottom of the window. */
16879 && it.current_y < it.last_visible_y)
16880 {
16881 dvpos = (it.vpos
16882 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16883 current_matrix));
16884 dy = it.current_y - first_unchanged_at_end_row->y;
16885 run.current_y = first_unchanged_at_end_row->y;
16886 run.desired_y = run.current_y + dy;
16887 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16888 }
16889 else
16890 {
16891 delta = delta_bytes = dvpos = dy
16892 = run.current_y = run.desired_y = run.height = 0;
16893 first_unchanged_at_end_row = NULL;
16894 }
16895 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16896
16897
16898 /* Find the cursor if not already found. We have to decide whether
16899 PT will appear on this window (it sometimes doesn't, but this is
16900 not a very frequent case.) This decision has to be made before
16901 the current matrix is altered. A value of cursor.vpos < 0 means
16902 that PT is either in one of the lines beginning at
16903 first_unchanged_at_end_row or below the window. Don't care for
16904 lines that might be displayed later at the window end; as
16905 mentioned, this is not a frequent case. */
16906 if (w->cursor.vpos < 0)
16907 {
16908 /* Cursor in unchanged rows at the top? */
16909 if (PT < CHARPOS (start_pos)
16910 && last_unchanged_at_beg_row)
16911 {
16912 row = row_containing_pos (w, PT,
16913 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16914 last_unchanged_at_beg_row + 1, 0);
16915 if (row)
16916 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16917 }
16918
16919 /* Start from first_unchanged_at_end_row looking for PT. */
16920 else if (first_unchanged_at_end_row)
16921 {
16922 row = row_containing_pos (w, PT - delta,
16923 first_unchanged_at_end_row, NULL, 0);
16924 if (row)
16925 set_cursor_from_row (w, row, w->current_matrix, delta,
16926 delta_bytes, dy, dvpos);
16927 }
16928
16929 /* Give up if cursor was not found. */
16930 if (w->cursor.vpos < 0)
16931 {
16932 clear_glyph_matrix (w->desired_matrix);
16933 return -1;
16934 }
16935 }
16936
16937 /* Don't let the cursor end in the scroll margins. */
16938 {
16939 int this_scroll_margin, cursor_height;
16940
16941 this_scroll_margin =
16942 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
16943 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16944 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16945
16946 if ((w->cursor.y < this_scroll_margin
16947 && CHARPOS (start) > BEGV)
16948 /* Old redisplay didn't take scroll margin into account at the bottom,
16949 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16950 || (w->cursor.y + (make_cursor_line_fully_visible_p
16951 ? cursor_height + this_scroll_margin
16952 : 1)) > it.last_visible_y)
16953 {
16954 w->cursor.vpos = -1;
16955 clear_glyph_matrix (w->desired_matrix);
16956 return -1;
16957 }
16958 }
16959
16960 /* Scroll the display. Do it before changing the current matrix so
16961 that xterm.c doesn't get confused about where the cursor glyph is
16962 found. */
16963 if (dy && run.height)
16964 {
16965 update_begin (f);
16966
16967 if (FRAME_WINDOW_P (f))
16968 {
16969 FRAME_RIF (f)->update_window_begin_hook (w);
16970 FRAME_RIF (f)->clear_window_mouse_face (w);
16971 FRAME_RIF (f)->scroll_run_hook (w, &run);
16972 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16973 }
16974 else
16975 {
16976 /* Terminal frame. In this case, dvpos gives the number of
16977 lines to scroll by; dvpos < 0 means scroll up. */
16978 int from_vpos
16979 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16980 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
16981 int end = (WINDOW_TOP_EDGE_LINE (w)
16982 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16983 + window_internal_height (w));
16984
16985 #if defined (HAVE_GPM) || defined (MSDOS)
16986 x_clear_window_mouse_face (w);
16987 #endif
16988 /* Perform the operation on the screen. */
16989 if (dvpos > 0)
16990 {
16991 /* Scroll last_unchanged_at_beg_row to the end of the
16992 window down dvpos lines. */
16993 set_terminal_window (f, end);
16994
16995 /* On dumb terminals delete dvpos lines at the end
16996 before inserting dvpos empty lines. */
16997 if (!FRAME_SCROLL_REGION_OK (f))
16998 ins_del_lines (f, end - dvpos, -dvpos);
16999
17000 /* Insert dvpos empty lines in front of
17001 last_unchanged_at_beg_row. */
17002 ins_del_lines (f, from, dvpos);
17003 }
17004 else if (dvpos < 0)
17005 {
17006 /* Scroll up last_unchanged_at_beg_vpos to the end of
17007 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17008 set_terminal_window (f, end);
17009
17010 /* Delete dvpos lines in front of
17011 last_unchanged_at_beg_vpos. ins_del_lines will set
17012 the cursor to the given vpos and emit |dvpos| delete
17013 line sequences. */
17014 ins_del_lines (f, from + dvpos, dvpos);
17015
17016 /* On a dumb terminal insert dvpos empty lines at the
17017 end. */
17018 if (!FRAME_SCROLL_REGION_OK (f))
17019 ins_del_lines (f, end + dvpos, -dvpos);
17020 }
17021
17022 set_terminal_window (f, 0);
17023 }
17024
17025 update_end (f);
17026 }
17027
17028 /* Shift reused rows of the current matrix to the right position.
17029 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17030 text. */
17031 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17032 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17033 if (dvpos < 0)
17034 {
17035 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17036 bottom_vpos, dvpos);
17037 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17038 bottom_vpos, 0);
17039 }
17040 else if (dvpos > 0)
17041 {
17042 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17043 bottom_vpos, dvpos);
17044 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17045 first_unchanged_at_end_vpos + dvpos, 0);
17046 }
17047
17048 /* For frame-based redisplay, make sure that current frame and window
17049 matrix are in sync with respect to glyph memory. */
17050 if (!FRAME_WINDOW_P (f))
17051 sync_frame_with_window_matrix_rows (w);
17052
17053 /* Adjust buffer positions in reused rows. */
17054 if (delta || delta_bytes)
17055 increment_matrix_positions (current_matrix,
17056 first_unchanged_at_end_vpos + dvpos,
17057 bottom_vpos, delta, delta_bytes);
17058
17059 /* Adjust Y positions. */
17060 if (dy)
17061 shift_glyph_matrix (w, current_matrix,
17062 first_unchanged_at_end_vpos + dvpos,
17063 bottom_vpos, dy);
17064
17065 if (first_unchanged_at_end_row)
17066 {
17067 first_unchanged_at_end_row += dvpos;
17068 if (first_unchanged_at_end_row->y >= it.last_visible_y
17069 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17070 first_unchanged_at_end_row = NULL;
17071 }
17072
17073 /* If scrolling up, there may be some lines to display at the end of
17074 the window. */
17075 last_text_row_at_end = NULL;
17076 if (dy < 0)
17077 {
17078 /* Scrolling up can leave for example a partially visible line
17079 at the end of the window to be redisplayed. */
17080 /* Set last_row to the glyph row in the current matrix where the
17081 window end line is found. It has been moved up or down in
17082 the matrix by dvpos. */
17083 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17084 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17085
17086 /* If last_row is the window end line, it should display text. */
17087 xassert (last_row->displays_text_p);
17088
17089 /* If window end line was partially visible before, begin
17090 displaying at that line. Otherwise begin displaying with the
17091 line following it. */
17092 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17093 {
17094 init_to_row_start (&it, w, last_row);
17095 it.vpos = last_vpos;
17096 it.current_y = last_row->y;
17097 }
17098 else
17099 {
17100 init_to_row_end (&it, w, last_row);
17101 it.vpos = 1 + last_vpos;
17102 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17103 ++last_row;
17104 }
17105
17106 /* We may start in a continuation line. If so, we have to
17107 get the right continuation_lines_width and current_x. */
17108 it.continuation_lines_width = last_row->continuation_lines_width;
17109 it.hpos = it.current_x = 0;
17110
17111 /* Display the rest of the lines at the window end. */
17112 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17113 while (it.current_y < it.last_visible_y
17114 && !fonts_changed_p)
17115 {
17116 /* Is it always sure that the display agrees with lines in
17117 the current matrix? I don't think so, so we mark rows
17118 displayed invalid in the current matrix by setting their
17119 enabled_p flag to zero. */
17120 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17121 if (display_line (&it))
17122 last_text_row_at_end = it.glyph_row - 1;
17123 }
17124 }
17125
17126 /* Update window_end_pos and window_end_vpos. */
17127 if (first_unchanged_at_end_row
17128 && !last_text_row_at_end)
17129 {
17130 /* Window end line if one of the preserved rows from the current
17131 matrix. Set row to the last row displaying text in current
17132 matrix starting at first_unchanged_at_end_row, after
17133 scrolling. */
17134 xassert (first_unchanged_at_end_row->displays_text_p);
17135 row = find_last_row_displaying_text (w->current_matrix, &it,
17136 first_unchanged_at_end_row);
17137 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17138
17139 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17140 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17141 w->window_end_vpos
17142 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17143 xassert (w->window_end_bytepos >= 0);
17144 IF_DEBUG (debug_method_add (w, "A"));
17145 }
17146 else if (last_text_row_at_end)
17147 {
17148 w->window_end_pos
17149 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17150 w->window_end_bytepos
17151 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17152 w->window_end_vpos
17153 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17154 xassert (w->window_end_bytepos >= 0);
17155 IF_DEBUG (debug_method_add (w, "B"));
17156 }
17157 else if (last_text_row)
17158 {
17159 /* We have displayed either to the end of the window or at the
17160 end of the window, i.e. the last row with text is to be found
17161 in the desired matrix. */
17162 w->window_end_pos
17163 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17164 w->window_end_bytepos
17165 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17166 w->window_end_vpos
17167 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17168 xassert (w->window_end_bytepos >= 0);
17169 }
17170 else if (first_unchanged_at_end_row == NULL
17171 && last_text_row == NULL
17172 && last_text_row_at_end == NULL)
17173 {
17174 /* Displayed to end of window, but no line containing text was
17175 displayed. Lines were deleted at the end of the window. */
17176 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17177 int vpos = XFASTINT (w->window_end_vpos);
17178 struct glyph_row *current_row = current_matrix->rows + vpos;
17179 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17180
17181 for (row = NULL;
17182 row == NULL && vpos >= first_vpos;
17183 --vpos, --current_row, --desired_row)
17184 {
17185 if (desired_row->enabled_p)
17186 {
17187 if (desired_row->displays_text_p)
17188 row = desired_row;
17189 }
17190 else if (current_row->displays_text_p)
17191 row = current_row;
17192 }
17193
17194 xassert (row != NULL);
17195 w->window_end_vpos = make_number (vpos + 1);
17196 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17197 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17198 xassert (w->window_end_bytepos >= 0);
17199 IF_DEBUG (debug_method_add (w, "C"));
17200 }
17201 else
17202 abort ();
17203
17204 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17205 debug_end_vpos = XFASTINT (w->window_end_vpos));
17206
17207 /* Record that display has not been completed. */
17208 w->window_end_valid = Qnil;
17209 w->desired_matrix->no_scrolling_p = 1;
17210 return 3;
17211
17212 #undef GIVE_UP
17213 }
17214
17215
17216 \f
17217 /***********************************************************************
17218 More debugging support
17219 ***********************************************************************/
17220
17221 #if GLYPH_DEBUG
17222
17223 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17224 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17225 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17226
17227
17228 /* Dump the contents of glyph matrix MATRIX on stderr.
17229
17230 GLYPHS 0 means don't show glyph contents.
17231 GLYPHS 1 means show glyphs in short form
17232 GLYPHS > 1 means show glyphs in long form. */
17233
17234 void
17235 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17236 {
17237 int i;
17238 for (i = 0; i < matrix->nrows; ++i)
17239 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17240 }
17241
17242
17243 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17244 the glyph row and area where the glyph comes from. */
17245
17246 void
17247 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17248 {
17249 if (glyph->type == CHAR_GLYPH)
17250 {
17251 fprintf (stderr,
17252 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17253 glyph - row->glyphs[TEXT_AREA],
17254 'C',
17255 glyph->charpos,
17256 (BUFFERP (glyph->object)
17257 ? 'B'
17258 : (STRINGP (glyph->object)
17259 ? 'S'
17260 : '-')),
17261 glyph->pixel_width,
17262 glyph->u.ch,
17263 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17264 ? glyph->u.ch
17265 : '.'),
17266 glyph->face_id,
17267 glyph->left_box_line_p,
17268 glyph->right_box_line_p);
17269 }
17270 else if (glyph->type == STRETCH_GLYPH)
17271 {
17272 fprintf (stderr,
17273 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17274 glyph - row->glyphs[TEXT_AREA],
17275 'S',
17276 glyph->charpos,
17277 (BUFFERP (glyph->object)
17278 ? 'B'
17279 : (STRINGP (glyph->object)
17280 ? 'S'
17281 : '-')),
17282 glyph->pixel_width,
17283 0,
17284 '.',
17285 glyph->face_id,
17286 glyph->left_box_line_p,
17287 glyph->right_box_line_p);
17288 }
17289 else if (glyph->type == IMAGE_GLYPH)
17290 {
17291 fprintf (stderr,
17292 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17293 glyph - row->glyphs[TEXT_AREA],
17294 'I',
17295 glyph->charpos,
17296 (BUFFERP (glyph->object)
17297 ? 'B'
17298 : (STRINGP (glyph->object)
17299 ? 'S'
17300 : '-')),
17301 glyph->pixel_width,
17302 glyph->u.img_id,
17303 '.',
17304 glyph->face_id,
17305 glyph->left_box_line_p,
17306 glyph->right_box_line_p);
17307 }
17308 else if (glyph->type == COMPOSITE_GLYPH)
17309 {
17310 fprintf (stderr,
17311 " %5td %4c %6"pI"d %c %3d 0x%05x",
17312 glyph - row->glyphs[TEXT_AREA],
17313 '+',
17314 glyph->charpos,
17315 (BUFFERP (glyph->object)
17316 ? 'B'
17317 : (STRINGP (glyph->object)
17318 ? 'S'
17319 : '-')),
17320 glyph->pixel_width,
17321 glyph->u.cmp.id);
17322 if (glyph->u.cmp.automatic)
17323 fprintf (stderr,
17324 "[%d-%d]",
17325 glyph->slice.cmp.from, glyph->slice.cmp.to);
17326 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17327 glyph->face_id,
17328 glyph->left_box_line_p,
17329 glyph->right_box_line_p);
17330 }
17331 }
17332
17333
17334 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17335 GLYPHS 0 means don't show glyph contents.
17336 GLYPHS 1 means show glyphs in short form
17337 GLYPHS > 1 means show glyphs in long form. */
17338
17339 void
17340 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17341 {
17342 if (glyphs != 1)
17343 {
17344 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17345 fprintf (stderr, "======================================================================\n");
17346
17347 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17348 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17349 vpos,
17350 MATRIX_ROW_START_CHARPOS (row),
17351 MATRIX_ROW_END_CHARPOS (row),
17352 row->used[TEXT_AREA],
17353 row->contains_overlapping_glyphs_p,
17354 row->enabled_p,
17355 row->truncated_on_left_p,
17356 row->truncated_on_right_p,
17357 row->continued_p,
17358 MATRIX_ROW_CONTINUATION_LINE_P (row),
17359 row->displays_text_p,
17360 row->ends_at_zv_p,
17361 row->fill_line_p,
17362 row->ends_in_middle_of_char_p,
17363 row->starts_in_middle_of_char_p,
17364 row->mouse_face_p,
17365 row->x,
17366 row->y,
17367 row->pixel_width,
17368 row->height,
17369 row->visible_height,
17370 row->ascent,
17371 row->phys_ascent);
17372 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17373 row->end.overlay_string_index,
17374 row->continuation_lines_width);
17375 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17376 CHARPOS (row->start.string_pos),
17377 CHARPOS (row->end.string_pos));
17378 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17379 row->end.dpvec_index);
17380 }
17381
17382 if (glyphs > 1)
17383 {
17384 int area;
17385
17386 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17387 {
17388 struct glyph *glyph = row->glyphs[area];
17389 struct glyph *glyph_end = glyph + row->used[area];
17390
17391 /* Glyph for a line end in text. */
17392 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17393 ++glyph_end;
17394
17395 if (glyph < glyph_end)
17396 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17397
17398 for (; glyph < glyph_end; ++glyph)
17399 dump_glyph (row, glyph, area);
17400 }
17401 }
17402 else if (glyphs == 1)
17403 {
17404 int area;
17405
17406 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17407 {
17408 char *s = (char *) alloca (row->used[area] + 1);
17409 int i;
17410
17411 for (i = 0; i < row->used[area]; ++i)
17412 {
17413 struct glyph *glyph = row->glyphs[area] + i;
17414 if (glyph->type == CHAR_GLYPH
17415 && glyph->u.ch < 0x80
17416 && glyph->u.ch >= ' ')
17417 s[i] = glyph->u.ch;
17418 else
17419 s[i] = '.';
17420 }
17421
17422 s[i] = '\0';
17423 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17424 }
17425 }
17426 }
17427
17428
17429 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17430 Sdump_glyph_matrix, 0, 1, "p",
17431 doc: /* Dump the current matrix of the selected window to stderr.
17432 Shows contents of glyph row structures. With non-nil
17433 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17434 glyphs in short form, otherwise show glyphs in long form. */)
17435 (Lisp_Object glyphs)
17436 {
17437 struct window *w = XWINDOW (selected_window);
17438 struct buffer *buffer = XBUFFER (w->buffer);
17439
17440 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17441 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17442 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17443 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17444 fprintf (stderr, "=============================================\n");
17445 dump_glyph_matrix (w->current_matrix,
17446 NILP (glyphs) ? 0 : XINT (glyphs));
17447 return Qnil;
17448 }
17449
17450
17451 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17452 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17453 (void)
17454 {
17455 struct frame *f = XFRAME (selected_frame);
17456 dump_glyph_matrix (f->current_matrix, 1);
17457 return Qnil;
17458 }
17459
17460
17461 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17462 doc: /* Dump glyph row ROW to stderr.
17463 GLYPH 0 means don't dump glyphs.
17464 GLYPH 1 means dump glyphs in short form.
17465 GLYPH > 1 or omitted means dump glyphs in long form. */)
17466 (Lisp_Object row, Lisp_Object glyphs)
17467 {
17468 struct glyph_matrix *matrix;
17469 int vpos;
17470
17471 CHECK_NUMBER (row);
17472 matrix = XWINDOW (selected_window)->current_matrix;
17473 vpos = XINT (row);
17474 if (vpos >= 0 && vpos < matrix->nrows)
17475 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17476 vpos,
17477 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17478 return Qnil;
17479 }
17480
17481
17482 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17483 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17484 GLYPH 0 means don't dump glyphs.
17485 GLYPH 1 means dump glyphs in short form.
17486 GLYPH > 1 or omitted means dump glyphs in long form. */)
17487 (Lisp_Object row, Lisp_Object glyphs)
17488 {
17489 struct frame *sf = SELECTED_FRAME ();
17490 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17491 int vpos;
17492
17493 CHECK_NUMBER (row);
17494 vpos = XINT (row);
17495 if (vpos >= 0 && vpos < m->nrows)
17496 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17497 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17498 return Qnil;
17499 }
17500
17501
17502 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17503 doc: /* Toggle tracing of redisplay.
17504 With ARG, turn tracing on if and only if ARG is positive. */)
17505 (Lisp_Object arg)
17506 {
17507 if (NILP (arg))
17508 trace_redisplay_p = !trace_redisplay_p;
17509 else
17510 {
17511 arg = Fprefix_numeric_value (arg);
17512 trace_redisplay_p = XINT (arg) > 0;
17513 }
17514
17515 return Qnil;
17516 }
17517
17518
17519 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17520 doc: /* Like `format', but print result to stderr.
17521 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17522 (ptrdiff_t nargs, Lisp_Object *args)
17523 {
17524 Lisp_Object s = Fformat (nargs, args);
17525 fprintf (stderr, "%s", SDATA (s));
17526 return Qnil;
17527 }
17528
17529 #endif /* GLYPH_DEBUG */
17530
17531
17532 \f
17533 /***********************************************************************
17534 Building Desired Matrix Rows
17535 ***********************************************************************/
17536
17537 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17538 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17539
17540 static struct glyph_row *
17541 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17542 {
17543 struct frame *f = XFRAME (WINDOW_FRAME (w));
17544 struct buffer *buffer = XBUFFER (w->buffer);
17545 struct buffer *old = current_buffer;
17546 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17547 int arrow_len = SCHARS (overlay_arrow_string);
17548 const unsigned char *arrow_end = arrow_string + arrow_len;
17549 const unsigned char *p;
17550 struct it it;
17551 int multibyte_p;
17552 int n_glyphs_before;
17553
17554 set_buffer_temp (buffer);
17555 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17556 it.glyph_row->used[TEXT_AREA] = 0;
17557 SET_TEXT_POS (it.position, 0, 0);
17558
17559 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17560 p = arrow_string;
17561 while (p < arrow_end)
17562 {
17563 Lisp_Object face, ilisp;
17564
17565 /* Get the next character. */
17566 if (multibyte_p)
17567 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17568 else
17569 {
17570 it.c = it.char_to_display = *p, it.len = 1;
17571 if (! ASCII_CHAR_P (it.c))
17572 it.char_to_display = BYTE8_TO_CHAR (it.c);
17573 }
17574 p += it.len;
17575
17576 /* Get its face. */
17577 ilisp = make_number (p - arrow_string);
17578 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17579 it.face_id = compute_char_face (f, it.char_to_display, face);
17580
17581 /* Compute its width, get its glyphs. */
17582 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17583 SET_TEXT_POS (it.position, -1, -1);
17584 PRODUCE_GLYPHS (&it);
17585
17586 /* If this character doesn't fit any more in the line, we have
17587 to remove some glyphs. */
17588 if (it.current_x > it.last_visible_x)
17589 {
17590 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17591 break;
17592 }
17593 }
17594
17595 set_buffer_temp (old);
17596 return it.glyph_row;
17597 }
17598
17599
17600 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17601 glyphs are only inserted for terminal frames since we can't really
17602 win with truncation glyphs when partially visible glyphs are
17603 involved. Which glyphs to insert is determined by
17604 produce_special_glyphs. */
17605
17606 static void
17607 insert_left_trunc_glyphs (struct it *it)
17608 {
17609 struct it truncate_it;
17610 struct glyph *from, *end, *to, *toend;
17611
17612 xassert (!FRAME_WINDOW_P (it->f));
17613
17614 /* Get the truncation glyphs. */
17615 truncate_it = *it;
17616 truncate_it.current_x = 0;
17617 truncate_it.face_id = DEFAULT_FACE_ID;
17618 truncate_it.glyph_row = &scratch_glyph_row;
17619 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17620 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17621 truncate_it.object = make_number (0);
17622 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17623
17624 /* Overwrite glyphs from IT with truncation glyphs. */
17625 if (!it->glyph_row->reversed_p)
17626 {
17627 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17628 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17629 to = it->glyph_row->glyphs[TEXT_AREA];
17630 toend = to + it->glyph_row->used[TEXT_AREA];
17631
17632 while (from < end)
17633 *to++ = *from++;
17634
17635 /* There may be padding glyphs left over. Overwrite them too. */
17636 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17637 {
17638 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17639 while (from < end)
17640 *to++ = *from++;
17641 }
17642
17643 if (to > toend)
17644 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17645 }
17646 else
17647 {
17648 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17649 that back to front. */
17650 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17651 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17652 toend = it->glyph_row->glyphs[TEXT_AREA];
17653 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17654
17655 while (from >= end && to >= toend)
17656 *to-- = *from--;
17657 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17658 {
17659 from =
17660 truncate_it.glyph_row->glyphs[TEXT_AREA]
17661 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17662 while (from >= end && to >= toend)
17663 *to-- = *from--;
17664 }
17665 if (from >= end)
17666 {
17667 /* Need to free some room before prepending additional
17668 glyphs. */
17669 int move_by = from - end + 1;
17670 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17671 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17672
17673 for ( ; g >= g0; g--)
17674 g[move_by] = *g;
17675 while (from >= end)
17676 *to-- = *from--;
17677 it->glyph_row->used[TEXT_AREA] += move_by;
17678 }
17679 }
17680 }
17681
17682
17683 /* Compute the pixel height and width of IT->glyph_row.
17684
17685 Most of the time, ascent and height of a display line will be equal
17686 to the max_ascent and max_height values of the display iterator
17687 structure. This is not the case if
17688
17689 1. We hit ZV without displaying anything. In this case, max_ascent
17690 and max_height will be zero.
17691
17692 2. We have some glyphs that don't contribute to the line height.
17693 (The glyph row flag contributes_to_line_height_p is for future
17694 pixmap extensions).
17695
17696 The first case is easily covered by using default values because in
17697 these cases, the line height does not really matter, except that it
17698 must not be zero. */
17699
17700 static void
17701 compute_line_metrics (struct it *it)
17702 {
17703 struct glyph_row *row = it->glyph_row;
17704
17705 if (FRAME_WINDOW_P (it->f))
17706 {
17707 int i, min_y, max_y;
17708
17709 /* The line may consist of one space only, that was added to
17710 place the cursor on it. If so, the row's height hasn't been
17711 computed yet. */
17712 if (row->height == 0)
17713 {
17714 if (it->max_ascent + it->max_descent == 0)
17715 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
17716 row->ascent = it->max_ascent;
17717 row->height = it->max_ascent + it->max_descent;
17718 row->phys_ascent = it->max_phys_ascent;
17719 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17720 row->extra_line_spacing = it->max_extra_line_spacing;
17721 }
17722
17723 /* Compute the width of this line. */
17724 row->pixel_width = row->x;
17725 for (i = 0; i < row->used[TEXT_AREA]; ++i)
17726 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
17727
17728 xassert (row->pixel_width >= 0);
17729 xassert (row->ascent >= 0 && row->height > 0);
17730
17731 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
17732 || MATRIX_ROW_OVERLAPS_PRED_P (row));
17733
17734 /* If first line's physical ascent is larger than its logical
17735 ascent, use the physical ascent, and make the row taller.
17736 This makes accented characters fully visible. */
17737 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
17738 && row->phys_ascent > row->ascent)
17739 {
17740 row->height += row->phys_ascent - row->ascent;
17741 row->ascent = row->phys_ascent;
17742 }
17743
17744 /* Compute how much of the line is visible. */
17745 row->visible_height = row->height;
17746
17747 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
17748 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
17749
17750 if (row->y < min_y)
17751 row->visible_height -= min_y - row->y;
17752 if (row->y + row->height > max_y)
17753 row->visible_height -= row->y + row->height - max_y;
17754 }
17755 else
17756 {
17757 row->pixel_width = row->used[TEXT_AREA];
17758 if (row->continued_p)
17759 row->pixel_width -= it->continuation_pixel_width;
17760 else if (row->truncated_on_right_p)
17761 row->pixel_width -= it->truncation_pixel_width;
17762 row->ascent = row->phys_ascent = 0;
17763 row->height = row->phys_height = row->visible_height = 1;
17764 row->extra_line_spacing = 0;
17765 }
17766
17767 /* Compute a hash code for this row. */
17768 {
17769 int area, i;
17770 row->hash = 0;
17771 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17772 for (i = 0; i < row->used[area]; ++i)
17773 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
17774 + row->glyphs[area][i].u.val
17775 + row->glyphs[area][i].face_id
17776 + row->glyphs[area][i].padding_p
17777 + (row->glyphs[area][i].type << 2));
17778 }
17779
17780 it->max_ascent = it->max_descent = 0;
17781 it->max_phys_ascent = it->max_phys_descent = 0;
17782 }
17783
17784
17785 /* Append one space to the glyph row of iterator IT if doing a
17786 window-based redisplay. The space has the same face as
17787 IT->face_id. Value is non-zero if a space was added.
17788
17789 This function is called to make sure that there is always one glyph
17790 at the end of a glyph row that the cursor can be set on under
17791 window-systems. (If there weren't such a glyph we would not know
17792 how wide and tall a box cursor should be displayed).
17793
17794 At the same time this space let's a nicely handle clearing to the
17795 end of the line if the row ends in italic text. */
17796
17797 static int
17798 append_space_for_newline (struct it *it, int default_face_p)
17799 {
17800 if (FRAME_WINDOW_P (it->f))
17801 {
17802 int n = it->glyph_row->used[TEXT_AREA];
17803
17804 if (it->glyph_row->glyphs[TEXT_AREA] + n
17805 < it->glyph_row->glyphs[1 + TEXT_AREA])
17806 {
17807 /* Save some values that must not be changed.
17808 Must save IT->c and IT->len because otherwise
17809 ITERATOR_AT_END_P wouldn't work anymore after
17810 append_space_for_newline has been called. */
17811 enum display_element_type saved_what = it->what;
17812 int saved_c = it->c, saved_len = it->len;
17813 int saved_char_to_display = it->char_to_display;
17814 int saved_x = it->current_x;
17815 int saved_face_id = it->face_id;
17816 struct text_pos saved_pos;
17817 Lisp_Object saved_object;
17818 struct face *face;
17819
17820 saved_object = it->object;
17821 saved_pos = it->position;
17822
17823 it->what = IT_CHARACTER;
17824 memset (&it->position, 0, sizeof it->position);
17825 it->object = make_number (0);
17826 it->c = it->char_to_display = ' ';
17827 it->len = 1;
17828
17829 if (default_face_p)
17830 it->face_id = DEFAULT_FACE_ID;
17831 else if (it->face_before_selective_p)
17832 it->face_id = it->saved_face_id;
17833 face = FACE_FROM_ID (it->f, it->face_id);
17834 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17835
17836 PRODUCE_GLYPHS (it);
17837
17838 it->override_ascent = -1;
17839 it->constrain_row_ascent_descent_p = 0;
17840 it->current_x = saved_x;
17841 it->object = saved_object;
17842 it->position = saved_pos;
17843 it->what = saved_what;
17844 it->face_id = saved_face_id;
17845 it->len = saved_len;
17846 it->c = saved_c;
17847 it->char_to_display = saved_char_to_display;
17848 return 1;
17849 }
17850 }
17851
17852 return 0;
17853 }
17854
17855
17856 /* Extend the face of the last glyph in the text area of IT->glyph_row
17857 to the end of the display line. Called from display_line. If the
17858 glyph row is empty, add a space glyph to it so that we know the
17859 face to draw. Set the glyph row flag fill_line_p. If the glyph
17860 row is R2L, prepend a stretch glyph to cover the empty space to the
17861 left of the leftmost glyph. */
17862
17863 static void
17864 extend_face_to_end_of_line (struct it *it)
17865 {
17866 struct face *face;
17867 struct frame *f = it->f;
17868
17869 /* If line is already filled, do nothing. Non window-system frames
17870 get a grace of one more ``pixel'' because their characters are
17871 1-``pixel'' wide, so they hit the equality too early. This grace
17872 is needed only for R2L rows that are not continued, to produce
17873 one extra blank where we could display the cursor. */
17874 if (it->current_x >= it->last_visible_x
17875 + (!FRAME_WINDOW_P (f)
17876 && it->glyph_row->reversed_p
17877 && !it->glyph_row->continued_p))
17878 return;
17879
17880 /* Face extension extends the background and box of IT->face_id
17881 to the end of the line. If the background equals the background
17882 of the frame, we don't have to do anything. */
17883 if (it->face_before_selective_p)
17884 face = FACE_FROM_ID (f, it->saved_face_id);
17885 else
17886 face = FACE_FROM_ID (f, it->face_id);
17887
17888 if (FRAME_WINDOW_P (f)
17889 && it->glyph_row->displays_text_p
17890 && face->box == FACE_NO_BOX
17891 && face->background == FRAME_BACKGROUND_PIXEL (f)
17892 && !face->stipple
17893 && !it->glyph_row->reversed_p)
17894 return;
17895
17896 /* Set the glyph row flag indicating that the face of the last glyph
17897 in the text area has to be drawn to the end of the text area. */
17898 it->glyph_row->fill_line_p = 1;
17899
17900 /* If current character of IT is not ASCII, make sure we have the
17901 ASCII face. This will be automatically undone the next time
17902 get_next_display_element returns a multibyte character. Note
17903 that the character will always be single byte in unibyte
17904 text. */
17905 if (!ASCII_CHAR_P (it->c))
17906 {
17907 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17908 }
17909
17910 if (FRAME_WINDOW_P (f))
17911 {
17912 /* If the row is empty, add a space with the current face of IT,
17913 so that we know which face to draw. */
17914 if (it->glyph_row->used[TEXT_AREA] == 0)
17915 {
17916 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17917 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17918 it->glyph_row->used[TEXT_AREA] = 1;
17919 }
17920 #ifdef HAVE_WINDOW_SYSTEM
17921 if (it->glyph_row->reversed_p)
17922 {
17923 /* Prepend a stretch glyph to the row, such that the
17924 rightmost glyph will be drawn flushed all the way to the
17925 right margin of the window. The stretch glyph that will
17926 occupy the empty space, if any, to the left of the
17927 glyphs. */
17928 struct font *font = face->font ? face->font : FRAME_FONT (f);
17929 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17930 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17931 struct glyph *g;
17932 int row_width, stretch_ascent, stretch_width;
17933 struct text_pos saved_pos;
17934 int saved_face_id, saved_avoid_cursor;
17935
17936 for (row_width = 0, g = row_start; g < row_end; g++)
17937 row_width += g->pixel_width;
17938 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17939 if (stretch_width > 0)
17940 {
17941 stretch_ascent =
17942 (((it->ascent + it->descent)
17943 * FONT_BASE (font)) / FONT_HEIGHT (font));
17944 saved_pos = it->position;
17945 memset (&it->position, 0, sizeof it->position);
17946 saved_avoid_cursor = it->avoid_cursor_p;
17947 it->avoid_cursor_p = 1;
17948 saved_face_id = it->face_id;
17949 /* The last row's stretch glyph should get the default
17950 face, to avoid painting the rest of the window with
17951 the region face, if the region ends at ZV. */
17952 if (it->glyph_row->ends_at_zv_p)
17953 it->face_id = DEFAULT_FACE_ID;
17954 else
17955 it->face_id = face->id;
17956 append_stretch_glyph (it, make_number (0), stretch_width,
17957 it->ascent + it->descent, stretch_ascent);
17958 it->position = saved_pos;
17959 it->avoid_cursor_p = saved_avoid_cursor;
17960 it->face_id = saved_face_id;
17961 }
17962 }
17963 #endif /* HAVE_WINDOW_SYSTEM */
17964 }
17965 else
17966 {
17967 /* Save some values that must not be changed. */
17968 int saved_x = it->current_x;
17969 struct text_pos saved_pos;
17970 Lisp_Object saved_object;
17971 enum display_element_type saved_what = it->what;
17972 int saved_face_id = it->face_id;
17973
17974 saved_object = it->object;
17975 saved_pos = it->position;
17976
17977 it->what = IT_CHARACTER;
17978 memset (&it->position, 0, sizeof it->position);
17979 it->object = make_number (0);
17980 it->c = it->char_to_display = ' ';
17981 it->len = 1;
17982 /* The last row's blank glyphs should get the default face, to
17983 avoid painting the rest of the window with the region face,
17984 if the region ends at ZV. */
17985 if (it->glyph_row->ends_at_zv_p)
17986 it->face_id = DEFAULT_FACE_ID;
17987 else
17988 it->face_id = face->id;
17989
17990 PRODUCE_GLYPHS (it);
17991
17992 while (it->current_x <= it->last_visible_x)
17993 PRODUCE_GLYPHS (it);
17994
17995 /* Don't count these blanks really. It would let us insert a left
17996 truncation glyph below and make us set the cursor on them, maybe. */
17997 it->current_x = saved_x;
17998 it->object = saved_object;
17999 it->position = saved_pos;
18000 it->what = saved_what;
18001 it->face_id = saved_face_id;
18002 }
18003 }
18004
18005
18006 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18007 trailing whitespace. */
18008
18009 static int
18010 trailing_whitespace_p (EMACS_INT charpos)
18011 {
18012 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18013 int c = 0;
18014
18015 while (bytepos < ZV_BYTE
18016 && (c = FETCH_CHAR (bytepos),
18017 c == ' ' || c == '\t'))
18018 ++bytepos;
18019
18020 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18021 {
18022 if (bytepos != PT_BYTE)
18023 return 1;
18024 }
18025 return 0;
18026 }
18027
18028
18029 /* Highlight trailing whitespace, if any, in ROW. */
18030
18031 static void
18032 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18033 {
18034 int used = row->used[TEXT_AREA];
18035
18036 if (used)
18037 {
18038 struct glyph *start = row->glyphs[TEXT_AREA];
18039 struct glyph *glyph = start + used - 1;
18040
18041 if (row->reversed_p)
18042 {
18043 /* Right-to-left rows need to be processed in the opposite
18044 direction, so swap the edge pointers. */
18045 glyph = start;
18046 start = row->glyphs[TEXT_AREA] + used - 1;
18047 }
18048
18049 /* Skip over glyphs inserted to display the cursor at the
18050 end of a line, for extending the face of the last glyph
18051 to the end of the line on terminals, and for truncation
18052 and continuation glyphs. */
18053 if (!row->reversed_p)
18054 {
18055 while (glyph >= start
18056 && glyph->type == CHAR_GLYPH
18057 && INTEGERP (glyph->object))
18058 --glyph;
18059 }
18060 else
18061 {
18062 while (glyph <= start
18063 && glyph->type == CHAR_GLYPH
18064 && INTEGERP (glyph->object))
18065 ++glyph;
18066 }
18067
18068 /* If last glyph is a space or stretch, and it's trailing
18069 whitespace, set the face of all trailing whitespace glyphs in
18070 IT->glyph_row to `trailing-whitespace'. */
18071 if ((row->reversed_p ? glyph <= start : glyph >= start)
18072 && BUFFERP (glyph->object)
18073 && (glyph->type == STRETCH_GLYPH
18074 || (glyph->type == CHAR_GLYPH
18075 && glyph->u.ch == ' '))
18076 && trailing_whitespace_p (glyph->charpos))
18077 {
18078 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18079 if (face_id < 0)
18080 return;
18081
18082 if (!row->reversed_p)
18083 {
18084 while (glyph >= start
18085 && BUFFERP (glyph->object)
18086 && (glyph->type == STRETCH_GLYPH
18087 || (glyph->type == CHAR_GLYPH
18088 && glyph->u.ch == ' ')))
18089 (glyph--)->face_id = face_id;
18090 }
18091 else
18092 {
18093 while (glyph <= start
18094 && BUFFERP (glyph->object)
18095 && (glyph->type == STRETCH_GLYPH
18096 || (glyph->type == CHAR_GLYPH
18097 && glyph->u.ch == ' ')))
18098 (glyph++)->face_id = face_id;
18099 }
18100 }
18101 }
18102 }
18103
18104
18105 /* Value is non-zero if glyph row ROW should be
18106 used to hold the cursor. */
18107
18108 static int
18109 cursor_row_p (struct glyph_row *row)
18110 {
18111 int result = 1;
18112
18113 if (PT == CHARPOS (row->end.pos)
18114 || PT == MATRIX_ROW_END_CHARPOS (row))
18115 {
18116 /* Suppose the row ends on a string.
18117 Unless the row is continued, that means it ends on a newline
18118 in the string. If it's anything other than a display string
18119 (e.g. a before-string from an overlay), we don't want the
18120 cursor there. (This heuristic seems to give the optimal
18121 behavior for the various types of multi-line strings.) */
18122 if (CHARPOS (row->end.string_pos) >= 0)
18123 {
18124 if (row->continued_p)
18125 result = 1;
18126 else
18127 {
18128 /* Check for `display' property. */
18129 struct glyph *beg = row->glyphs[TEXT_AREA];
18130 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18131 struct glyph *glyph;
18132
18133 result = 0;
18134 for (glyph = end; glyph >= beg; --glyph)
18135 if (STRINGP (glyph->object))
18136 {
18137 Lisp_Object prop
18138 = Fget_char_property (make_number (PT),
18139 Qdisplay, Qnil);
18140 result =
18141 (!NILP (prop)
18142 && display_prop_string_p (prop, glyph->object));
18143 break;
18144 }
18145 }
18146 }
18147 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18148 {
18149 /* If the row ends in middle of a real character,
18150 and the line is continued, we want the cursor here.
18151 That's because CHARPOS (ROW->end.pos) would equal
18152 PT if PT is before the character. */
18153 if (!row->ends_in_ellipsis_p)
18154 result = row->continued_p;
18155 else
18156 /* If the row ends in an ellipsis, then
18157 CHARPOS (ROW->end.pos) will equal point after the
18158 invisible text. We want that position to be displayed
18159 after the ellipsis. */
18160 result = 0;
18161 }
18162 /* If the row ends at ZV, display the cursor at the end of that
18163 row instead of at the start of the row below. */
18164 else if (row->ends_at_zv_p)
18165 result = 1;
18166 else
18167 result = 0;
18168 }
18169
18170 return result;
18171 }
18172
18173 \f
18174
18175 /* Push the property PROP so that it will be rendered at the current
18176 position in IT. Return 1 if PROP was successfully pushed, 0
18177 otherwise. Called from handle_line_prefix to handle the
18178 `line-prefix' and `wrap-prefix' properties. */
18179
18180 static int
18181 push_display_prop (struct it *it, Lisp_Object prop)
18182 {
18183 struct text_pos pos =
18184 (it->method == GET_FROM_STRING) ? it->current.string_pos : it->current.pos;
18185
18186 xassert (it->method == GET_FROM_BUFFER
18187 || it->method == GET_FROM_STRING);
18188
18189 /* We need to save the current buffer/string position, so it will be
18190 restored by pop_it, because iterate_out_of_display_property
18191 depends on that being set correctly, but some situations leave
18192 it->position not yet set when this function is called. */
18193 push_it (it, &pos);
18194
18195 if (STRINGP (prop))
18196 {
18197 if (SCHARS (prop) == 0)
18198 {
18199 pop_it (it);
18200 return 0;
18201 }
18202
18203 it->string = prop;
18204 it->multibyte_p = STRING_MULTIBYTE (it->string);
18205 it->current.overlay_string_index = -1;
18206 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18207 it->end_charpos = it->string_nchars = SCHARS (it->string);
18208 it->method = GET_FROM_STRING;
18209 it->stop_charpos = 0;
18210 it->prev_stop = 0;
18211 it->base_level_stop = 0;
18212
18213 /* Force paragraph direction to be that of the parent
18214 buffer/string. */
18215 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18216 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18217 else
18218 it->paragraph_embedding = L2R;
18219
18220 /* Set up the bidi iterator for this display string. */
18221 if (it->bidi_p)
18222 {
18223 it->bidi_it.string.lstring = it->string;
18224 it->bidi_it.string.s = NULL;
18225 it->bidi_it.string.schars = it->end_charpos;
18226 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18227 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18228 it->bidi_it.string.unibyte = !it->multibyte_p;
18229 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18230 }
18231 }
18232 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18233 {
18234 it->method = GET_FROM_STRETCH;
18235 it->object = prop;
18236 }
18237 #ifdef HAVE_WINDOW_SYSTEM
18238 else if (IMAGEP (prop))
18239 {
18240 it->what = IT_IMAGE;
18241 it->image_id = lookup_image (it->f, prop);
18242 it->method = GET_FROM_IMAGE;
18243 }
18244 #endif /* HAVE_WINDOW_SYSTEM */
18245 else
18246 {
18247 pop_it (it); /* bogus display property, give up */
18248 return 0;
18249 }
18250
18251 return 1;
18252 }
18253
18254 /* Return the character-property PROP at the current position in IT. */
18255
18256 static Lisp_Object
18257 get_it_property (struct it *it, Lisp_Object prop)
18258 {
18259 Lisp_Object position;
18260
18261 if (STRINGP (it->object))
18262 position = make_number (IT_STRING_CHARPOS (*it));
18263 else if (BUFFERP (it->object))
18264 position = make_number (IT_CHARPOS (*it));
18265 else
18266 return Qnil;
18267
18268 return Fget_char_property (position, prop, it->object);
18269 }
18270
18271 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18272
18273 static void
18274 handle_line_prefix (struct it *it)
18275 {
18276 Lisp_Object prefix;
18277
18278 if (it->continuation_lines_width > 0)
18279 {
18280 prefix = get_it_property (it, Qwrap_prefix);
18281 if (NILP (prefix))
18282 prefix = Vwrap_prefix;
18283 }
18284 else
18285 {
18286 prefix = get_it_property (it, Qline_prefix);
18287 if (NILP (prefix))
18288 prefix = Vline_prefix;
18289 }
18290 if (! NILP (prefix) && push_display_prop (it, prefix))
18291 {
18292 /* If the prefix is wider than the window, and we try to wrap
18293 it, it would acquire its own wrap prefix, and so on till the
18294 iterator stack overflows. So, don't wrap the prefix. */
18295 it->line_wrap = TRUNCATE;
18296 it->avoid_cursor_p = 1;
18297 }
18298 }
18299
18300 \f
18301
18302 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18303 only for R2L lines from display_line and display_string, when they
18304 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18305 the line/string needs to be continued on the next glyph row. */
18306 static void
18307 unproduce_glyphs (struct it *it, int n)
18308 {
18309 struct glyph *glyph, *end;
18310
18311 xassert (it->glyph_row);
18312 xassert (it->glyph_row->reversed_p);
18313 xassert (it->area == TEXT_AREA);
18314 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18315
18316 if (n > it->glyph_row->used[TEXT_AREA])
18317 n = it->glyph_row->used[TEXT_AREA];
18318 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18319 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18320 for ( ; glyph < end; glyph++)
18321 glyph[-n] = *glyph;
18322 }
18323
18324 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18325 and ROW->maxpos. */
18326 static void
18327 find_row_edges (struct it *it, struct glyph_row *row,
18328 EMACS_INT min_pos, EMACS_INT min_bpos,
18329 EMACS_INT max_pos, EMACS_INT max_bpos)
18330 {
18331 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18332 lines' rows is implemented for bidi-reordered rows. */
18333
18334 /* ROW->minpos is the value of min_pos, the minimal buffer position
18335 we have in ROW, or ROW->start.pos if that is smaller. */
18336 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18337 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18338 else
18339 /* We didn't find buffer positions smaller than ROW->start, or
18340 didn't find _any_ valid buffer positions in any of the glyphs,
18341 so we must trust the iterator's computed positions. */
18342 row->minpos = row->start.pos;
18343 if (max_pos <= 0)
18344 {
18345 max_pos = CHARPOS (it->current.pos);
18346 max_bpos = BYTEPOS (it->current.pos);
18347 }
18348
18349 /* Here are the various use-cases for ending the row, and the
18350 corresponding values for ROW->maxpos:
18351
18352 Line ends in a newline from buffer eol_pos + 1
18353 Line is continued from buffer max_pos + 1
18354 Line is truncated on right it->current.pos
18355 Line ends in a newline from string max_pos + 1(*)
18356 (*) + 1 only when line ends in a forward scan
18357 Line is continued from string max_pos
18358 Line is continued from display vector max_pos
18359 Line is entirely from a string min_pos == max_pos
18360 Line is entirely from a display vector min_pos == max_pos
18361 Line that ends at ZV ZV
18362
18363 If you discover other use-cases, please add them here as
18364 appropriate. */
18365 if (row->ends_at_zv_p)
18366 row->maxpos = it->current.pos;
18367 else if (row->used[TEXT_AREA])
18368 {
18369 int seen_this_string = 0;
18370 struct glyph_row *r1 = row - 1;
18371
18372 /* Did we see the same display string on the previous row? */
18373 if (STRINGP (it->object)
18374 /* this is not the first row */
18375 && row > it->w->desired_matrix->rows
18376 /* previous row is not the header line */
18377 && !r1->mode_line_p
18378 /* previous row also ends in a newline from a string */
18379 && r1->ends_in_newline_from_string_p)
18380 {
18381 struct glyph *start, *end;
18382
18383 /* Search for the last glyph of the previous row that came
18384 from buffer or string. Depending on whether the row is
18385 L2R or R2L, we need to process it front to back or the
18386 other way round. */
18387 if (!r1->reversed_p)
18388 {
18389 start = r1->glyphs[TEXT_AREA];
18390 end = start + r1->used[TEXT_AREA];
18391 /* Glyphs inserted by redisplay have an integer (zero)
18392 as their object. */
18393 while (end > start
18394 && INTEGERP ((end - 1)->object)
18395 && (end - 1)->charpos <= 0)
18396 --end;
18397 if (end > start)
18398 {
18399 if (EQ ((end - 1)->object, it->object))
18400 seen_this_string = 1;
18401 }
18402 else
18403 abort ();
18404 }
18405 else
18406 {
18407 end = r1->glyphs[TEXT_AREA] - 1;
18408 start = end + r1->used[TEXT_AREA];
18409 while (end < start
18410 && INTEGERP ((end + 1)->object)
18411 && (end + 1)->charpos <= 0)
18412 ++end;
18413 if (end < start)
18414 {
18415 if (EQ ((end + 1)->object, it->object))
18416 seen_this_string = 1;
18417 }
18418 else
18419 abort ();
18420 }
18421 }
18422 /* Take note of each display string that covers a newline only
18423 once, the first time we see it. This is for when a display
18424 string includes more than one newline in it. */
18425 if (row->ends_in_newline_from_string_p && !seen_this_string)
18426 {
18427 /* If we were scanning the buffer forward when we displayed
18428 the string, we want to account for at least one buffer
18429 position that belongs to this row (position covered by
18430 the display string), so that cursor positioning will
18431 consider this row as a candidate when point is at the end
18432 of the visual line represented by this row. This is not
18433 required when scanning back, because max_pos will already
18434 have a much larger value. */
18435 if (CHARPOS (row->end.pos) > max_pos)
18436 INC_BOTH (max_pos, max_bpos);
18437 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18438 }
18439 else if (CHARPOS (it->eol_pos) > 0)
18440 SET_TEXT_POS (row->maxpos,
18441 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18442 else if (row->continued_p)
18443 {
18444 /* If max_pos is different from IT's current position, it
18445 means IT->method does not belong to the display element
18446 at max_pos. However, it also means that the display
18447 element at max_pos was displayed in its entirety on this
18448 line, which is equivalent to saying that the next line
18449 starts at the next buffer position. */
18450 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18451 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18452 else
18453 {
18454 INC_BOTH (max_pos, max_bpos);
18455 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18456 }
18457 }
18458 else if (row->truncated_on_right_p)
18459 /* display_line already called reseat_at_next_visible_line_start,
18460 which puts the iterator at the beginning of the next line, in
18461 the logical order. */
18462 row->maxpos = it->current.pos;
18463 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18464 /* A line that is entirely from a string/image/stretch... */
18465 row->maxpos = row->minpos;
18466 else
18467 abort ();
18468 }
18469 else
18470 row->maxpos = it->current.pos;
18471 }
18472
18473 /* Construct the glyph row IT->glyph_row in the desired matrix of
18474 IT->w from text at the current position of IT. See dispextern.h
18475 for an overview of struct it. Value is non-zero if
18476 IT->glyph_row displays text, as opposed to a line displaying ZV
18477 only. */
18478
18479 static int
18480 display_line (struct it *it)
18481 {
18482 struct glyph_row *row = it->glyph_row;
18483 Lisp_Object overlay_arrow_string;
18484 struct it wrap_it;
18485 void *wrap_data = NULL;
18486 int may_wrap = 0, wrap_x IF_LINT (= 0);
18487 int wrap_row_used = -1;
18488 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18489 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18490 int wrap_row_extra_line_spacing IF_LINT (= 0);
18491 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18492 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18493 int cvpos;
18494 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18495 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18496
18497 /* We always start displaying at hpos zero even if hscrolled. */
18498 xassert (it->hpos == 0 && it->current_x == 0);
18499
18500 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18501 >= it->w->desired_matrix->nrows)
18502 {
18503 it->w->nrows_scale_factor++;
18504 fonts_changed_p = 1;
18505 return 0;
18506 }
18507
18508 /* Is IT->w showing the region? */
18509 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18510
18511 /* Clear the result glyph row and enable it. */
18512 prepare_desired_row (row);
18513
18514 row->y = it->current_y;
18515 row->start = it->start;
18516 row->continuation_lines_width = it->continuation_lines_width;
18517 row->displays_text_p = 1;
18518 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18519 it->starts_in_middle_of_char_p = 0;
18520
18521 /* Arrange the overlays nicely for our purposes. Usually, we call
18522 display_line on only one line at a time, in which case this
18523 can't really hurt too much, or we call it on lines which appear
18524 one after another in the buffer, in which case all calls to
18525 recenter_overlay_lists but the first will be pretty cheap. */
18526 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18527
18528 /* Move over display elements that are not visible because we are
18529 hscrolled. This may stop at an x-position < IT->first_visible_x
18530 if the first glyph is partially visible or if we hit a line end. */
18531 if (it->current_x < it->first_visible_x)
18532 {
18533 this_line_min_pos = row->start.pos;
18534 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18535 MOVE_TO_POS | MOVE_TO_X);
18536 /* Record the smallest positions seen while we moved over
18537 display elements that are not visible. This is needed by
18538 redisplay_internal for optimizing the case where the cursor
18539 stays inside the same line. The rest of this function only
18540 considers positions that are actually displayed, so
18541 RECORD_MAX_MIN_POS will not otherwise record positions that
18542 are hscrolled to the left of the left edge of the window. */
18543 min_pos = CHARPOS (this_line_min_pos);
18544 min_bpos = BYTEPOS (this_line_min_pos);
18545 }
18546 else
18547 {
18548 /* We only do this when not calling `move_it_in_display_line_to'
18549 above, because move_it_in_display_line_to calls
18550 handle_line_prefix itself. */
18551 handle_line_prefix (it);
18552 }
18553
18554 /* Get the initial row height. This is either the height of the
18555 text hscrolled, if there is any, or zero. */
18556 row->ascent = it->max_ascent;
18557 row->height = it->max_ascent + it->max_descent;
18558 row->phys_ascent = it->max_phys_ascent;
18559 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18560 row->extra_line_spacing = it->max_extra_line_spacing;
18561
18562 /* Utility macro to record max and min buffer positions seen until now. */
18563 #define RECORD_MAX_MIN_POS(IT) \
18564 do \
18565 { \
18566 int composition_p = (IT)->what == IT_COMPOSITION; \
18567 EMACS_INT current_pos = \
18568 composition_p ? (IT)->cmp_it.charpos \
18569 : IT_CHARPOS (*(IT)); \
18570 EMACS_INT current_bpos = \
18571 composition_p ? CHAR_TO_BYTE (current_pos) \
18572 : IT_BYTEPOS (*(IT)); \
18573 if (current_pos < min_pos) \
18574 { \
18575 min_pos = current_pos; \
18576 min_bpos = current_bpos; \
18577 } \
18578 if (IT_CHARPOS (*it) > max_pos) \
18579 { \
18580 max_pos = IT_CHARPOS (*it); \
18581 max_bpos = IT_BYTEPOS (*it); \
18582 } \
18583 } \
18584 while (0)
18585
18586 /* Loop generating characters. The loop is left with IT on the next
18587 character to display. */
18588 while (1)
18589 {
18590 int n_glyphs_before, hpos_before, x_before;
18591 int x, nglyphs;
18592 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18593
18594 /* Retrieve the next thing to display. Value is zero if end of
18595 buffer reached. */
18596 if (!get_next_display_element (it))
18597 {
18598 /* Maybe add a space at the end of this line that is used to
18599 display the cursor there under X. Set the charpos of the
18600 first glyph of blank lines not corresponding to any text
18601 to -1. */
18602 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18603 row->exact_window_width_line_p = 1;
18604 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18605 || row->used[TEXT_AREA] == 0)
18606 {
18607 row->glyphs[TEXT_AREA]->charpos = -1;
18608 row->displays_text_p = 0;
18609
18610 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18611 && (!MINI_WINDOW_P (it->w)
18612 || (minibuf_level && EQ (it->window, minibuf_window))))
18613 row->indicate_empty_line_p = 1;
18614 }
18615
18616 it->continuation_lines_width = 0;
18617 row->ends_at_zv_p = 1;
18618 /* A row that displays right-to-left text must always have
18619 its last face extended all the way to the end of line,
18620 even if this row ends in ZV, because we still write to
18621 the screen left to right. */
18622 if (row->reversed_p)
18623 extend_face_to_end_of_line (it);
18624 break;
18625 }
18626
18627 /* Now, get the metrics of what we want to display. This also
18628 generates glyphs in `row' (which is IT->glyph_row). */
18629 n_glyphs_before = row->used[TEXT_AREA];
18630 x = it->current_x;
18631
18632 /* Remember the line height so far in case the next element doesn't
18633 fit on the line. */
18634 if (it->line_wrap != TRUNCATE)
18635 {
18636 ascent = it->max_ascent;
18637 descent = it->max_descent;
18638 phys_ascent = it->max_phys_ascent;
18639 phys_descent = it->max_phys_descent;
18640
18641 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18642 {
18643 if (IT_DISPLAYING_WHITESPACE (it))
18644 may_wrap = 1;
18645 else if (may_wrap)
18646 {
18647 SAVE_IT (wrap_it, *it, wrap_data);
18648 wrap_x = x;
18649 wrap_row_used = row->used[TEXT_AREA];
18650 wrap_row_ascent = row->ascent;
18651 wrap_row_height = row->height;
18652 wrap_row_phys_ascent = row->phys_ascent;
18653 wrap_row_phys_height = row->phys_height;
18654 wrap_row_extra_line_spacing = row->extra_line_spacing;
18655 wrap_row_min_pos = min_pos;
18656 wrap_row_min_bpos = min_bpos;
18657 wrap_row_max_pos = max_pos;
18658 wrap_row_max_bpos = max_bpos;
18659 may_wrap = 0;
18660 }
18661 }
18662 }
18663
18664 PRODUCE_GLYPHS (it);
18665
18666 /* If this display element was in marginal areas, continue with
18667 the next one. */
18668 if (it->area != TEXT_AREA)
18669 {
18670 row->ascent = max (row->ascent, it->max_ascent);
18671 row->height = max (row->height, it->max_ascent + it->max_descent);
18672 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18673 row->phys_height = max (row->phys_height,
18674 it->max_phys_ascent + it->max_phys_descent);
18675 row->extra_line_spacing = max (row->extra_line_spacing,
18676 it->max_extra_line_spacing);
18677 set_iterator_to_next (it, 1);
18678 continue;
18679 }
18680
18681 /* Does the display element fit on the line? If we truncate
18682 lines, we should draw past the right edge of the window. If
18683 we don't truncate, we want to stop so that we can display the
18684 continuation glyph before the right margin. If lines are
18685 continued, there are two possible strategies for characters
18686 resulting in more than 1 glyph (e.g. tabs): Display as many
18687 glyphs as possible in this line and leave the rest for the
18688 continuation line, or display the whole element in the next
18689 line. Original redisplay did the former, so we do it also. */
18690 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18691 hpos_before = it->hpos;
18692 x_before = x;
18693
18694 if (/* Not a newline. */
18695 nglyphs > 0
18696 /* Glyphs produced fit entirely in the line. */
18697 && it->current_x < it->last_visible_x)
18698 {
18699 it->hpos += nglyphs;
18700 row->ascent = max (row->ascent, it->max_ascent);
18701 row->height = max (row->height, it->max_ascent + it->max_descent);
18702 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18703 row->phys_height = max (row->phys_height,
18704 it->max_phys_ascent + it->max_phys_descent);
18705 row->extra_line_spacing = max (row->extra_line_spacing,
18706 it->max_extra_line_spacing);
18707 if (it->current_x - it->pixel_width < it->first_visible_x)
18708 row->x = x - it->first_visible_x;
18709 /* Record the maximum and minimum buffer positions seen so
18710 far in glyphs that will be displayed by this row. */
18711 if (it->bidi_p)
18712 RECORD_MAX_MIN_POS (it);
18713 }
18714 else
18715 {
18716 int i, new_x;
18717 struct glyph *glyph;
18718
18719 for (i = 0; i < nglyphs; ++i, x = new_x)
18720 {
18721 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18722 new_x = x + glyph->pixel_width;
18723
18724 if (/* Lines are continued. */
18725 it->line_wrap != TRUNCATE
18726 && (/* Glyph doesn't fit on the line. */
18727 new_x > it->last_visible_x
18728 /* Or it fits exactly on a window system frame. */
18729 || (new_x == it->last_visible_x
18730 && FRAME_WINDOW_P (it->f))))
18731 {
18732 /* End of a continued line. */
18733
18734 if (it->hpos == 0
18735 || (new_x == it->last_visible_x
18736 && FRAME_WINDOW_P (it->f)))
18737 {
18738 /* Current glyph is the only one on the line or
18739 fits exactly on the line. We must continue
18740 the line because we can't draw the cursor
18741 after the glyph. */
18742 row->continued_p = 1;
18743 it->current_x = new_x;
18744 it->continuation_lines_width += new_x;
18745 ++it->hpos;
18746 if (i == nglyphs - 1)
18747 {
18748 /* If line-wrap is on, check if a previous
18749 wrap point was found. */
18750 if (wrap_row_used > 0
18751 /* Even if there is a previous wrap
18752 point, continue the line here as
18753 usual, if (i) the previous character
18754 was a space or tab AND (ii) the
18755 current character is not. */
18756 && (!may_wrap
18757 || IT_DISPLAYING_WHITESPACE (it)))
18758 goto back_to_wrap;
18759
18760 /* Record the maximum and minimum buffer
18761 positions seen so far in glyphs that will be
18762 displayed by this row. */
18763 if (it->bidi_p)
18764 RECORD_MAX_MIN_POS (it);
18765 set_iterator_to_next (it, 1);
18766 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18767 {
18768 if (!get_next_display_element (it))
18769 {
18770 row->exact_window_width_line_p = 1;
18771 it->continuation_lines_width = 0;
18772 row->continued_p = 0;
18773 row->ends_at_zv_p = 1;
18774 }
18775 else if (ITERATOR_AT_END_OF_LINE_P (it))
18776 {
18777 row->continued_p = 0;
18778 row->exact_window_width_line_p = 1;
18779 }
18780 }
18781 }
18782 else if (it->bidi_p)
18783 RECORD_MAX_MIN_POS (it);
18784 }
18785 else if (CHAR_GLYPH_PADDING_P (*glyph)
18786 && !FRAME_WINDOW_P (it->f))
18787 {
18788 /* A padding glyph that doesn't fit on this line.
18789 This means the whole character doesn't fit
18790 on the line. */
18791 if (row->reversed_p)
18792 unproduce_glyphs (it, row->used[TEXT_AREA]
18793 - n_glyphs_before);
18794 row->used[TEXT_AREA] = n_glyphs_before;
18795
18796 /* Fill the rest of the row with continuation
18797 glyphs like in 20.x. */
18798 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
18799 < row->glyphs[1 + TEXT_AREA])
18800 produce_special_glyphs (it, IT_CONTINUATION);
18801
18802 row->continued_p = 1;
18803 it->current_x = x_before;
18804 it->continuation_lines_width += x_before;
18805
18806 /* Restore the height to what it was before the
18807 element not fitting on the line. */
18808 it->max_ascent = ascent;
18809 it->max_descent = descent;
18810 it->max_phys_ascent = phys_ascent;
18811 it->max_phys_descent = phys_descent;
18812 }
18813 else if (wrap_row_used > 0)
18814 {
18815 back_to_wrap:
18816 if (row->reversed_p)
18817 unproduce_glyphs (it,
18818 row->used[TEXT_AREA] - wrap_row_used);
18819 RESTORE_IT (it, &wrap_it, wrap_data);
18820 it->continuation_lines_width += wrap_x;
18821 row->used[TEXT_AREA] = wrap_row_used;
18822 row->ascent = wrap_row_ascent;
18823 row->height = wrap_row_height;
18824 row->phys_ascent = wrap_row_phys_ascent;
18825 row->phys_height = wrap_row_phys_height;
18826 row->extra_line_spacing = wrap_row_extra_line_spacing;
18827 min_pos = wrap_row_min_pos;
18828 min_bpos = wrap_row_min_bpos;
18829 max_pos = wrap_row_max_pos;
18830 max_bpos = wrap_row_max_bpos;
18831 row->continued_p = 1;
18832 row->ends_at_zv_p = 0;
18833 row->exact_window_width_line_p = 0;
18834 it->continuation_lines_width += x;
18835
18836 /* Make sure that a non-default face is extended
18837 up to the right margin of the window. */
18838 extend_face_to_end_of_line (it);
18839 }
18840 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
18841 {
18842 /* A TAB that extends past the right edge of the
18843 window. This produces a single glyph on
18844 window system frames. We leave the glyph in
18845 this row and let it fill the row, but don't
18846 consume the TAB. */
18847 it->continuation_lines_width += it->last_visible_x;
18848 row->ends_in_middle_of_char_p = 1;
18849 row->continued_p = 1;
18850 glyph->pixel_width = it->last_visible_x - x;
18851 it->starts_in_middle_of_char_p = 1;
18852 }
18853 else
18854 {
18855 /* Something other than a TAB that draws past
18856 the right edge of the window. Restore
18857 positions to values before the element. */
18858 if (row->reversed_p)
18859 unproduce_glyphs (it, row->used[TEXT_AREA]
18860 - (n_glyphs_before + i));
18861 row->used[TEXT_AREA] = n_glyphs_before + i;
18862
18863 /* Display continuation glyphs. */
18864 if (!FRAME_WINDOW_P (it->f))
18865 produce_special_glyphs (it, IT_CONTINUATION);
18866 row->continued_p = 1;
18867
18868 it->current_x = x_before;
18869 it->continuation_lines_width += x;
18870 extend_face_to_end_of_line (it);
18871
18872 if (nglyphs > 1 && i > 0)
18873 {
18874 row->ends_in_middle_of_char_p = 1;
18875 it->starts_in_middle_of_char_p = 1;
18876 }
18877
18878 /* Restore the height to what it was before the
18879 element not fitting on the line. */
18880 it->max_ascent = ascent;
18881 it->max_descent = descent;
18882 it->max_phys_ascent = phys_ascent;
18883 it->max_phys_descent = phys_descent;
18884 }
18885
18886 break;
18887 }
18888 else if (new_x > it->first_visible_x)
18889 {
18890 /* Increment number of glyphs actually displayed. */
18891 ++it->hpos;
18892
18893 /* Record the maximum and minimum buffer positions
18894 seen so far in glyphs that will be displayed by
18895 this row. */
18896 if (it->bidi_p)
18897 RECORD_MAX_MIN_POS (it);
18898
18899 if (x < it->first_visible_x)
18900 /* Glyph is partially visible, i.e. row starts at
18901 negative X position. */
18902 row->x = x - it->first_visible_x;
18903 }
18904 else
18905 {
18906 /* Glyph is completely off the left margin of the
18907 window. This should not happen because of the
18908 move_it_in_display_line at the start of this
18909 function, unless the text display area of the
18910 window is empty. */
18911 xassert (it->first_visible_x <= it->last_visible_x);
18912 }
18913 }
18914 /* Even if this display element produced no glyphs at all,
18915 we want to record its position. */
18916 if (it->bidi_p && nglyphs == 0)
18917 RECORD_MAX_MIN_POS (it);
18918
18919 row->ascent = max (row->ascent, it->max_ascent);
18920 row->height = max (row->height, it->max_ascent + it->max_descent);
18921 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18922 row->phys_height = max (row->phys_height,
18923 it->max_phys_ascent + it->max_phys_descent);
18924 row->extra_line_spacing = max (row->extra_line_spacing,
18925 it->max_extra_line_spacing);
18926
18927 /* End of this display line if row is continued. */
18928 if (row->continued_p || row->ends_at_zv_p)
18929 break;
18930 }
18931
18932 at_end_of_line:
18933 /* Is this a line end? If yes, we're also done, after making
18934 sure that a non-default face is extended up to the right
18935 margin of the window. */
18936 if (ITERATOR_AT_END_OF_LINE_P (it))
18937 {
18938 int used_before = row->used[TEXT_AREA];
18939
18940 row->ends_in_newline_from_string_p = STRINGP (it->object);
18941
18942 /* Add a space at the end of the line that is used to
18943 display the cursor there. */
18944 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18945 append_space_for_newline (it, 0);
18946
18947 /* Extend the face to the end of the line. */
18948 extend_face_to_end_of_line (it);
18949
18950 /* Make sure we have the position. */
18951 if (used_before == 0)
18952 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18953
18954 /* Record the position of the newline, for use in
18955 find_row_edges. */
18956 it->eol_pos = it->current.pos;
18957
18958 /* Consume the line end. This skips over invisible lines. */
18959 set_iterator_to_next (it, 1);
18960 it->continuation_lines_width = 0;
18961 break;
18962 }
18963
18964 /* Proceed with next display element. Note that this skips
18965 over lines invisible because of selective display. */
18966 set_iterator_to_next (it, 1);
18967
18968 /* If we truncate lines, we are done when the last displayed
18969 glyphs reach past the right margin of the window. */
18970 if (it->line_wrap == TRUNCATE
18971 && (FRAME_WINDOW_P (it->f)
18972 ? (it->current_x >= it->last_visible_x)
18973 : (it->current_x > it->last_visible_x)))
18974 {
18975 /* Maybe add truncation glyphs. */
18976 if (!FRAME_WINDOW_P (it->f))
18977 {
18978 int i, n;
18979
18980 if (!row->reversed_p)
18981 {
18982 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18983 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18984 break;
18985 }
18986 else
18987 {
18988 for (i = 0; i < row->used[TEXT_AREA]; i++)
18989 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18990 break;
18991 /* Remove any padding glyphs at the front of ROW, to
18992 make room for the truncation glyphs we will be
18993 adding below. The loop below always inserts at
18994 least one truncation glyph, so also remove the
18995 last glyph added to ROW. */
18996 unproduce_glyphs (it, i + 1);
18997 /* Adjust i for the loop below. */
18998 i = row->used[TEXT_AREA] - (i + 1);
18999 }
19000
19001 for (n = row->used[TEXT_AREA]; i < n; ++i)
19002 {
19003 row->used[TEXT_AREA] = i;
19004 produce_special_glyphs (it, IT_TRUNCATION);
19005 }
19006 }
19007 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19008 {
19009 /* Don't truncate if we can overflow newline into fringe. */
19010 if (!get_next_display_element (it))
19011 {
19012 it->continuation_lines_width = 0;
19013 row->ends_at_zv_p = 1;
19014 row->exact_window_width_line_p = 1;
19015 break;
19016 }
19017 if (ITERATOR_AT_END_OF_LINE_P (it))
19018 {
19019 row->exact_window_width_line_p = 1;
19020 goto at_end_of_line;
19021 }
19022 }
19023
19024 row->truncated_on_right_p = 1;
19025 it->continuation_lines_width = 0;
19026 reseat_at_next_visible_line_start (it, 0);
19027 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19028 it->hpos = hpos_before;
19029 it->current_x = x_before;
19030 break;
19031 }
19032 }
19033
19034 if (wrap_data)
19035 bidi_unshelve_cache (wrap_data, 1);
19036
19037 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19038 at the left window margin. */
19039 if (it->first_visible_x
19040 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19041 {
19042 if (!FRAME_WINDOW_P (it->f))
19043 insert_left_trunc_glyphs (it);
19044 row->truncated_on_left_p = 1;
19045 }
19046
19047 /* Remember the position at which this line ends.
19048
19049 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19050 cannot be before the call to find_row_edges below, since that is
19051 where these positions are determined. */
19052 row->end = it->current;
19053 if (!it->bidi_p)
19054 {
19055 row->minpos = row->start.pos;
19056 row->maxpos = row->end.pos;
19057 }
19058 else
19059 {
19060 /* ROW->minpos and ROW->maxpos must be the smallest and
19061 `1 + the largest' buffer positions in ROW. But if ROW was
19062 bidi-reordered, these two positions can be anywhere in the
19063 row, so we must determine them now. */
19064 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19065 }
19066
19067 /* If the start of this line is the overlay arrow-position, then
19068 mark this glyph row as the one containing the overlay arrow.
19069 This is clearly a mess with variable size fonts. It would be
19070 better to let it be displayed like cursors under X. */
19071 if ((row->displays_text_p || !overlay_arrow_seen)
19072 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19073 !NILP (overlay_arrow_string)))
19074 {
19075 /* Overlay arrow in window redisplay is a fringe bitmap. */
19076 if (STRINGP (overlay_arrow_string))
19077 {
19078 struct glyph_row *arrow_row
19079 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19080 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19081 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19082 struct glyph *p = row->glyphs[TEXT_AREA];
19083 struct glyph *p2, *end;
19084
19085 /* Copy the arrow glyphs. */
19086 while (glyph < arrow_end)
19087 *p++ = *glyph++;
19088
19089 /* Throw away padding glyphs. */
19090 p2 = p;
19091 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19092 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19093 ++p2;
19094 if (p2 > p)
19095 {
19096 while (p2 < end)
19097 *p++ = *p2++;
19098 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19099 }
19100 }
19101 else
19102 {
19103 xassert (INTEGERP (overlay_arrow_string));
19104 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19105 }
19106 overlay_arrow_seen = 1;
19107 }
19108
19109 /* Compute pixel dimensions of this line. */
19110 compute_line_metrics (it);
19111
19112 /* Record whether this row ends inside an ellipsis. */
19113 row->ends_in_ellipsis_p
19114 = (it->method == GET_FROM_DISPLAY_VECTOR
19115 && it->ellipsis_p);
19116
19117 /* Save fringe bitmaps in this row. */
19118 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19119 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19120 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19121 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19122
19123 it->left_user_fringe_bitmap = 0;
19124 it->left_user_fringe_face_id = 0;
19125 it->right_user_fringe_bitmap = 0;
19126 it->right_user_fringe_face_id = 0;
19127
19128 /* Maybe set the cursor. */
19129 cvpos = it->w->cursor.vpos;
19130 if ((cvpos < 0
19131 /* In bidi-reordered rows, keep checking for proper cursor
19132 position even if one has been found already, because buffer
19133 positions in such rows change non-linearly with ROW->VPOS,
19134 when a line is continued. One exception: when we are at ZV,
19135 display cursor on the first suitable glyph row, since all
19136 the empty rows after that also have their position set to ZV. */
19137 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19138 lines' rows is implemented for bidi-reordered rows. */
19139 || (it->bidi_p
19140 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19141 && PT >= MATRIX_ROW_START_CHARPOS (row)
19142 && PT <= MATRIX_ROW_END_CHARPOS (row)
19143 && cursor_row_p (row))
19144 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19145
19146 /* Highlight trailing whitespace. */
19147 if (!NILP (Vshow_trailing_whitespace))
19148 highlight_trailing_whitespace (it->f, it->glyph_row);
19149
19150 /* Prepare for the next line. This line starts horizontally at (X
19151 HPOS) = (0 0). Vertical positions are incremented. As a
19152 convenience for the caller, IT->glyph_row is set to the next
19153 row to be used. */
19154 it->current_x = it->hpos = 0;
19155 it->current_y += row->height;
19156 SET_TEXT_POS (it->eol_pos, 0, 0);
19157 ++it->vpos;
19158 ++it->glyph_row;
19159 /* The next row should by default use the same value of the
19160 reversed_p flag as this one. set_iterator_to_next decides when
19161 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19162 the flag accordingly. */
19163 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19164 it->glyph_row->reversed_p = row->reversed_p;
19165 it->start = row->end;
19166 return row->displays_text_p;
19167
19168 #undef RECORD_MAX_MIN_POS
19169 }
19170
19171 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19172 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19173 doc: /* Return paragraph direction at point in BUFFER.
19174 Value is either `left-to-right' or `right-to-left'.
19175 If BUFFER is omitted or nil, it defaults to the current buffer.
19176
19177 Paragraph direction determines how the text in the paragraph is displayed.
19178 In left-to-right paragraphs, text begins at the left margin of the window
19179 and the reading direction is generally left to right. In right-to-left
19180 paragraphs, text begins at the right margin and is read from right to left.
19181
19182 See also `bidi-paragraph-direction'. */)
19183 (Lisp_Object buffer)
19184 {
19185 struct buffer *buf = current_buffer;
19186 struct buffer *old = buf;
19187
19188 if (! NILP (buffer))
19189 {
19190 CHECK_BUFFER (buffer);
19191 buf = XBUFFER (buffer);
19192 }
19193
19194 if (NILP (BVAR (buf, bidi_display_reordering))
19195 || NILP (BVAR (buf, enable_multibyte_characters)))
19196 return Qleft_to_right;
19197 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19198 return BVAR (buf, bidi_paragraph_direction);
19199 else
19200 {
19201 /* Determine the direction from buffer text. We could try to
19202 use current_matrix if it is up to date, but this seems fast
19203 enough as it is. */
19204 struct bidi_it itb;
19205 EMACS_INT pos = BUF_PT (buf);
19206 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19207 int c;
19208 void *itb_data = bidi_shelve_cache ();
19209
19210 set_buffer_temp (buf);
19211 /* bidi_paragraph_init finds the base direction of the paragraph
19212 by searching forward from paragraph start. We need the base
19213 direction of the current or _previous_ paragraph, so we need
19214 to make sure we are within that paragraph. To that end, find
19215 the previous non-empty line. */
19216 if (pos >= ZV && pos > BEGV)
19217 {
19218 pos--;
19219 bytepos = CHAR_TO_BYTE (pos);
19220 }
19221 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19222 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19223 {
19224 while ((c = FETCH_BYTE (bytepos)) == '\n'
19225 || c == ' ' || c == '\t' || c == '\f')
19226 {
19227 if (bytepos <= BEGV_BYTE)
19228 break;
19229 bytepos--;
19230 pos--;
19231 }
19232 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19233 bytepos--;
19234 }
19235 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19236 itb.string.s = NULL;
19237 itb.string.lstring = Qnil;
19238 itb.string.bufpos = 0;
19239 itb.string.unibyte = 0;
19240 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19241 bidi_unshelve_cache (itb_data, 0);
19242 set_buffer_temp (old);
19243 switch (itb.paragraph_dir)
19244 {
19245 case L2R:
19246 return Qleft_to_right;
19247 break;
19248 case R2L:
19249 return Qright_to_left;
19250 break;
19251 default:
19252 abort ();
19253 }
19254 }
19255 }
19256
19257
19258 \f
19259 /***********************************************************************
19260 Menu Bar
19261 ***********************************************************************/
19262
19263 /* Redisplay the menu bar in the frame for window W.
19264
19265 The menu bar of X frames that don't have X toolkit support is
19266 displayed in a special window W->frame->menu_bar_window.
19267
19268 The menu bar of terminal frames is treated specially as far as
19269 glyph matrices are concerned. Menu bar lines are not part of
19270 windows, so the update is done directly on the frame matrix rows
19271 for the menu bar. */
19272
19273 static void
19274 display_menu_bar (struct window *w)
19275 {
19276 struct frame *f = XFRAME (WINDOW_FRAME (w));
19277 struct it it;
19278 Lisp_Object items;
19279 int i;
19280
19281 /* Don't do all this for graphical frames. */
19282 #ifdef HAVE_NTGUI
19283 if (FRAME_W32_P (f))
19284 return;
19285 #endif
19286 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19287 if (FRAME_X_P (f))
19288 return;
19289 #endif
19290
19291 #ifdef HAVE_NS
19292 if (FRAME_NS_P (f))
19293 return;
19294 #endif /* HAVE_NS */
19295
19296 #ifdef USE_X_TOOLKIT
19297 xassert (!FRAME_WINDOW_P (f));
19298 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19299 it.first_visible_x = 0;
19300 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19301 #else /* not USE_X_TOOLKIT */
19302 if (FRAME_WINDOW_P (f))
19303 {
19304 /* Menu bar lines are displayed in the desired matrix of the
19305 dummy window menu_bar_window. */
19306 struct window *menu_w;
19307 xassert (WINDOWP (f->menu_bar_window));
19308 menu_w = XWINDOW (f->menu_bar_window);
19309 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19310 MENU_FACE_ID);
19311 it.first_visible_x = 0;
19312 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19313 }
19314 else
19315 {
19316 /* This is a TTY frame, i.e. character hpos/vpos are used as
19317 pixel x/y. */
19318 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19319 MENU_FACE_ID);
19320 it.first_visible_x = 0;
19321 it.last_visible_x = FRAME_COLS (f);
19322 }
19323 #endif /* not USE_X_TOOLKIT */
19324
19325 /* FIXME: This should be controlled by a user option. See the
19326 comments in redisplay_tool_bar and display_mode_line about
19327 this. */
19328 it.paragraph_embedding = L2R;
19329
19330 if (! mode_line_inverse_video)
19331 /* Force the menu-bar to be displayed in the default face. */
19332 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19333
19334 /* Clear all rows of the menu bar. */
19335 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19336 {
19337 struct glyph_row *row = it.glyph_row + i;
19338 clear_glyph_row (row);
19339 row->enabled_p = 1;
19340 row->full_width_p = 1;
19341 }
19342
19343 /* Display all items of the menu bar. */
19344 items = FRAME_MENU_BAR_ITEMS (it.f);
19345 for (i = 0; i < ASIZE (items); i += 4)
19346 {
19347 Lisp_Object string;
19348
19349 /* Stop at nil string. */
19350 string = AREF (items, i + 1);
19351 if (NILP (string))
19352 break;
19353
19354 /* Remember where item was displayed. */
19355 ASET (items, i + 3, make_number (it.hpos));
19356
19357 /* Display the item, pad with one space. */
19358 if (it.current_x < it.last_visible_x)
19359 display_string (NULL, string, Qnil, 0, 0, &it,
19360 SCHARS (string) + 1, 0, 0, -1);
19361 }
19362
19363 /* Fill out the line with spaces. */
19364 if (it.current_x < it.last_visible_x)
19365 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19366
19367 /* Compute the total height of the lines. */
19368 compute_line_metrics (&it);
19369 }
19370
19371
19372 \f
19373 /***********************************************************************
19374 Mode Line
19375 ***********************************************************************/
19376
19377 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19378 FORCE is non-zero, redisplay mode lines unconditionally.
19379 Otherwise, redisplay only mode lines that are garbaged. Value is
19380 the number of windows whose mode lines were redisplayed. */
19381
19382 static int
19383 redisplay_mode_lines (Lisp_Object window, int force)
19384 {
19385 int nwindows = 0;
19386
19387 while (!NILP (window))
19388 {
19389 struct window *w = XWINDOW (window);
19390
19391 if (WINDOWP (w->hchild))
19392 nwindows += redisplay_mode_lines (w->hchild, force);
19393 else if (WINDOWP (w->vchild))
19394 nwindows += redisplay_mode_lines (w->vchild, force);
19395 else if (force
19396 || FRAME_GARBAGED_P (XFRAME (w->frame))
19397 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19398 {
19399 struct text_pos lpoint;
19400 struct buffer *old = current_buffer;
19401
19402 /* Set the window's buffer for the mode line display. */
19403 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19404 set_buffer_internal_1 (XBUFFER (w->buffer));
19405
19406 /* Point refers normally to the selected window. For any
19407 other window, set up appropriate value. */
19408 if (!EQ (window, selected_window))
19409 {
19410 struct text_pos pt;
19411
19412 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19413 if (CHARPOS (pt) < BEGV)
19414 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19415 else if (CHARPOS (pt) > (ZV - 1))
19416 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19417 else
19418 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19419 }
19420
19421 /* Display mode lines. */
19422 clear_glyph_matrix (w->desired_matrix);
19423 if (display_mode_lines (w))
19424 {
19425 ++nwindows;
19426 w->must_be_updated_p = 1;
19427 }
19428
19429 /* Restore old settings. */
19430 set_buffer_internal_1 (old);
19431 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19432 }
19433
19434 window = w->next;
19435 }
19436
19437 return nwindows;
19438 }
19439
19440
19441 /* Display the mode and/or header line of window W. Value is the
19442 sum number of mode lines and header lines displayed. */
19443
19444 static int
19445 display_mode_lines (struct window *w)
19446 {
19447 Lisp_Object old_selected_window, old_selected_frame;
19448 int n = 0;
19449
19450 old_selected_frame = selected_frame;
19451 selected_frame = w->frame;
19452 old_selected_window = selected_window;
19453 XSETWINDOW (selected_window, w);
19454
19455 /* These will be set while the mode line specs are processed. */
19456 line_number_displayed = 0;
19457 w->column_number_displayed = Qnil;
19458
19459 if (WINDOW_WANTS_MODELINE_P (w))
19460 {
19461 struct window *sel_w = XWINDOW (old_selected_window);
19462
19463 /* Select mode line face based on the real selected window. */
19464 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19465 BVAR (current_buffer, mode_line_format));
19466 ++n;
19467 }
19468
19469 if (WINDOW_WANTS_HEADER_LINE_P (w))
19470 {
19471 display_mode_line (w, HEADER_LINE_FACE_ID,
19472 BVAR (current_buffer, header_line_format));
19473 ++n;
19474 }
19475
19476 selected_frame = old_selected_frame;
19477 selected_window = old_selected_window;
19478 return n;
19479 }
19480
19481
19482 /* Display mode or header line of window W. FACE_ID specifies which
19483 line to display; it is either MODE_LINE_FACE_ID or
19484 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19485 display. Value is the pixel height of the mode/header line
19486 displayed. */
19487
19488 static int
19489 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19490 {
19491 struct it it;
19492 struct face *face;
19493 int count = SPECPDL_INDEX ();
19494
19495 init_iterator (&it, w, -1, -1, NULL, face_id);
19496 /* Don't extend on a previously drawn mode-line.
19497 This may happen if called from pos_visible_p. */
19498 it.glyph_row->enabled_p = 0;
19499 prepare_desired_row (it.glyph_row);
19500
19501 it.glyph_row->mode_line_p = 1;
19502
19503 if (! mode_line_inverse_video)
19504 /* Force the mode-line to be displayed in the default face. */
19505 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19506
19507 /* FIXME: This should be controlled by a user option. But
19508 supporting such an option is not trivial, since the mode line is
19509 made up of many separate strings. */
19510 it.paragraph_embedding = L2R;
19511
19512 record_unwind_protect (unwind_format_mode_line,
19513 format_mode_line_unwind_data (NULL, Qnil, 0));
19514
19515 mode_line_target = MODE_LINE_DISPLAY;
19516
19517 /* Temporarily make frame's keyboard the current kboard so that
19518 kboard-local variables in the mode_line_format will get the right
19519 values. */
19520 push_kboard (FRAME_KBOARD (it.f));
19521 record_unwind_save_match_data ();
19522 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19523 pop_kboard ();
19524
19525 unbind_to (count, Qnil);
19526
19527 /* Fill up with spaces. */
19528 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19529
19530 compute_line_metrics (&it);
19531 it.glyph_row->full_width_p = 1;
19532 it.glyph_row->continued_p = 0;
19533 it.glyph_row->truncated_on_left_p = 0;
19534 it.glyph_row->truncated_on_right_p = 0;
19535
19536 /* Make a 3D mode-line have a shadow at its right end. */
19537 face = FACE_FROM_ID (it.f, face_id);
19538 extend_face_to_end_of_line (&it);
19539 if (face->box != FACE_NO_BOX)
19540 {
19541 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19542 + it.glyph_row->used[TEXT_AREA] - 1);
19543 last->right_box_line_p = 1;
19544 }
19545
19546 return it.glyph_row->height;
19547 }
19548
19549 /* Move element ELT in LIST to the front of LIST.
19550 Return the updated list. */
19551
19552 static Lisp_Object
19553 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19554 {
19555 register Lisp_Object tail, prev;
19556 register Lisp_Object tem;
19557
19558 tail = list;
19559 prev = Qnil;
19560 while (CONSP (tail))
19561 {
19562 tem = XCAR (tail);
19563
19564 if (EQ (elt, tem))
19565 {
19566 /* Splice out the link TAIL. */
19567 if (NILP (prev))
19568 list = XCDR (tail);
19569 else
19570 Fsetcdr (prev, XCDR (tail));
19571
19572 /* Now make it the first. */
19573 Fsetcdr (tail, list);
19574 return tail;
19575 }
19576 else
19577 prev = tail;
19578 tail = XCDR (tail);
19579 QUIT;
19580 }
19581
19582 /* Not found--return unchanged LIST. */
19583 return list;
19584 }
19585
19586 /* Contribute ELT to the mode line for window IT->w. How it
19587 translates into text depends on its data type.
19588
19589 IT describes the display environment in which we display, as usual.
19590
19591 DEPTH is the depth in recursion. It is used to prevent
19592 infinite recursion here.
19593
19594 FIELD_WIDTH is the number of characters the display of ELT should
19595 occupy in the mode line, and PRECISION is the maximum number of
19596 characters to display from ELT's representation. See
19597 display_string for details.
19598
19599 Returns the hpos of the end of the text generated by ELT.
19600
19601 PROPS is a property list to add to any string we encounter.
19602
19603 If RISKY is nonzero, remove (disregard) any properties in any string
19604 we encounter, and ignore :eval and :propertize.
19605
19606 The global variable `mode_line_target' determines whether the
19607 output is passed to `store_mode_line_noprop',
19608 `store_mode_line_string', or `display_string'. */
19609
19610 static int
19611 display_mode_element (struct it *it, int depth, int field_width, int precision,
19612 Lisp_Object elt, Lisp_Object props, int risky)
19613 {
19614 int n = 0, field, prec;
19615 int literal = 0;
19616
19617 tail_recurse:
19618 if (depth > 100)
19619 elt = build_string ("*too-deep*");
19620
19621 depth++;
19622
19623 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19624 {
19625 case Lisp_String:
19626 {
19627 /* A string: output it and check for %-constructs within it. */
19628 unsigned char c;
19629 EMACS_INT offset = 0;
19630
19631 if (SCHARS (elt) > 0
19632 && (!NILP (props) || risky))
19633 {
19634 Lisp_Object oprops, aelt;
19635 oprops = Ftext_properties_at (make_number (0), elt);
19636
19637 /* If the starting string's properties are not what
19638 we want, translate the string. Also, if the string
19639 is risky, do that anyway. */
19640
19641 if (NILP (Fequal (props, oprops)) || risky)
19642 {
19643 /* If the starting string has properties,
19644 merge the specified ones onto the existing ones. */
19645 if (! NILP (oprops) && !risky)
19646 {
19647 Lisp_Object tem;
19648
19649 oprops = Fcopy_sequence (oprops);
19650 tem = props;
19651 while (CONSP (tem))
19652 {
19653 oprops = Fplist_put (oprops, XCAR (tem),
19654 XCAR (XCDR (tem)));
19655 tem = XCDR (XCDR (tem));
19656 }
19657 props = oprops;
19658 }
19659
19660 aelt = Fassoc (elt, mode_line_proptrans_alist);
19661 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19662 {
19663 /* AELT is what we want. Move it to the front
19664 without consing. */
19665 elt = XCAR (aelt);
19666 mode_line_proptrans_alist
19667 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19668 }
19669 else
19670 {
19671 Lisp_Object tem;
19672
19673 /* If AELT has the wrong props, it is useless.
19674 so get rid of it. */
19675 if (! NILP (aelt))
19676 mode_line_proptrans_alist
19677 = Fdelq (aelt, mode_line_proptrans_alist);
19678
19679 elt = Fcopy_sequence (elt);
19680 Fset_text_properties (make_number (0), Flength (elt),
19681 props, elt);
19682 /* Add this item to mode_line_proptrans_alist. */
19683 mode_line_proptrans_alist
19684 = Fcons (Fcons (elt, props),
19685 mode_line_proptrans_alist);
19686 /* Truncate mode_line_proptrans_alist
19687 to at most 50 elements. */
19688 tem = Fnthcdr (make_number (50),
19689 mode_line_proptrans_alist);
19690 if (! NILP (tem))
19691 XSETCDR (tem, Qnil);
19692 }
19693 }
19694 }
19695
19696 offset = 0;
19697
19698 if (literal)
19699 {
19700 prec = precision - n;
19701 switch (mode_line_target)
19702 {
19703 case MODE_LINE_NOPROP:
19704 case MODE_LINE_TITLE:
19705 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
19706 break;
19707 case MODE_LINE_STRING:
19708 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
19709 break;
19710 case MODE_LINE_DISPLAY:
19711 n += display_string (NULL, elt, Qnil, 0, 0, it,
19712 0, prec, 0, STRING_MULTIBYTE (elt));
19713 break;
19714 }
19715
19716 break;
19717 }
19718
19719 /* Handle the non-literal case. */
19720
19721 while ((precision <= 0 || n < precision)
19722 && SREF (elt, offset) != 0
19723 && (mode_line_target != MODE_LINE_DISPLAY
19724 || it->current_x < it->last_visible_x))
19725 {
19726 EMACS_INT last_offset = offset;
19727
19728 /* Advance to end of string or next format specifier. */
19729 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
19730 ;
19731
19732 if (offset - 1 != last_offset)
19733 {
19734 EMACS_INT nchars, nbytes;
19735
19736 /* Output to end of string or up to '%'. Field width
19737 is length of string. Don't output more than
19738 PRECISION allows us. */
19739 offset--;
19740
19741 prec = c_string_width (SDATA (elt) + last_offset,
19742 offset - last_offset, precision - n,
19743 &nchars, &nbytes);
19744
19745 switch (mode_line_target)
19746 {
19747 case MODE_LINE_NOPROP:
19748 case MODE_LINE_TITLE:
19749 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
19750 break;
19751 case MODE_LINE_STRING:
19752 {
19753 EMACS_INT bytepos = last_offset;
19754 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19755 EMACS_INT endpos = (precision <= 0
19756 ? string_byte_to_char (elt, offset)
19757 : charpos + nchars);
19758
19759 n += store_mode_line_string (NULL,
19760 Fsubstring (elt, make_number (charpos),
19761 make_number (endpos)),
19762 0, 0, 0, Qnil);
19763 }
19764 break;
19765 case MODE_LINE_DISPLAY:
19766 {
19767 EMACS_INT bytepos = last_offset;
19768 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19769
19770 if (precision <= 0)
19771 nchars = string_byte_to_char (elt, offset) - charpos;
19772 n += display_string (NULL, elt, Qnil, 0, charpos,
19773 it, 0, nchars, 0,
19774 STRING_MULTIBYTE (elt));
19775 }
19776 break;
19777 }
19778 }
19779 else /* c == '%' */
19780 {
19781 EMACS_INT percent_position = offset;
19782
19783 /* Get the specified minimum width. Zero means
19784 don't pad. */
19785 field = 0;
19786 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
19787 field = field * 10 + c - '0';
19788
19789 /* Don't pad beyond the total padding allowed. */
19790 if (field_width - n > 0 && field > field_width - n)
19791 field = field_width - n;
19792
19793 /* Note that either PRECISION <= 0 or N < PRECISION. */
19794 prec = precision - n;
19795
19796 if (c == 'M')
19797 n += display_mode_element (it, depth, field, prec,
19798 Vglobal_mode_string, props,
19799 risky);
19800 else if (c != 0)
19801 {
19802 int multibyte;
19803 EMACS_INT bytepos, charpos;
19804 const char *spec;
19805 Lisp_Object string;
19806
19807 bytepos = percent_position;
19808 charpos = (STRING_MULTIBYTE (elt)
19809 ? string_byte_to_char (elt, bytepos)
19810 : bytepos);
19811 spec = decode_mode_spec (it->w, c, field, &string);
19812 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
19813
19814 switch (mode_line_target)
19815 {
19816 case MODE_LINE_NOPROP:
19817 case MODE_LINE_TITLE:
19818 n += store_mode_line_noprop (spec, field, prec);
19819 break;
19820 case MODE_LINE_STRING:
19821 {
19822 Lisp_Object tem = build_string (spec);
19823 props = Ftext_properties_at (make_number (charpos), elt);
19824 /* Should only keep face property in props */
19825 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
19826 }
19827 break;
19828 case MODE_LINE_DISPLAY:
19829 {
19830 int nglyphs_before, nwritten;
19831
19832 nglyphs_before = it->glyph_row->used[TEXT_AREA];
19833 nwritten = display_string (spec, string, elt,
19834 charpos, 0, it,
19835 field, prec, 0,
19836 multibyte);
19837
19838 /* Assign to the glyphs written above the
19839 string where the `%x' came from, position
19840 of the `%'. */
19841 if (nwritten > 0)
19842 {
19843 struct glyph *glyph
19844 = (it->glyph_row->glyphs[TEXT_AREA]
19845 + nglyphs_before);
19846 int i;
19847
19848 for (i = 0; i < nwritten; ++i)
19849 {
19850 glyph[i].object = elt;
19851 glyph[i].charpos = charpos;
19852 }
19853
19854 n += nwritten;
19855 }
19856 }
19857 break;
19858 }
19859 }
19860 else /* c == 0 */
19861 break;
19862 }
19863 }
19864 }
19865 break;
19866
19867 case Lisp_Symbol:
19868 /* A symbol: process the value of the symbol recursively
19869 as if it appeared here directly. Avoid error if symbol void.
19870 Special case: if value of symbol is a string, output the string
19871 literally. */
19872 {
19873 register Lisp_Object tem;
19874
19875 /* If the variable is not marked as risky to set
19876 then its contents are risky to use. */
19877 if (NILP (Fget (elt, Qrisky_local_variable)))
19878 risky = 1;
19879
19880 tem = Fboundp (elt);
19881 if (!NILP (tem))
19882 {
19883 tem = Fsymbol_value (elt);
19884 /* If value is a string, output that string literally:
19885 don't check for % within it. */
19886 if (STRINGP (tem))
19887 literal = 1;
19888
19889 if (!EQ (tem, elt))
19890 {
19891 /* Give up right away for nil or t. */
19892 elt = tem;
19893 goto tail_recurse;
19894 }
19895 }
19896 }
19897 break;
19898
19899 case Lisp_Cons:
19900 {
19901 register Lisp_Object car, tem;
19902
19903 /* A cons cell: five distinct cases.
19904 If first element is :eval or :propertize, do something special.
19905 If first element is a string or a cons, process all the elements
19906 and effectively concatenate them.
19907 If first element is a negative number, truncate displaying cdr to
19908 at most that many characters. If positive, pad (with spaces)
19909 to at least that many characters.
19910 If first element is a symbol, process the cadr or caddr recursively
19911 according to whether the symbol's value is non-nil or nil. */
19912 car = XCAR (elt);
19913 if (EQ (car, QCeval))
19914 {
19915 /* An element of the form (:eval FORM) means evaluate FORM
19916 and use the result as mode line elements. */
19917
19918 if (risky)
19919 break;
19920
19921 if (CONSP (XCDR (elt)))
19922 {
19923 Lisp_Object spec;
19924 spec = safe_eval (XCAR (XCDR (elt)));
19925 n += display_mode_element (it, depth, field_width - n,
19926 precision - n, spec, props,
19927 risky);
19928 }
19929 }
19930 else if (EQ (car, QCpropertize))
19931 {
19932 /* An element of the form (:propertize ELT PROPS...)
19933 means display ELT but applying properties PROPS. */
19934
19935 if (risky)
19936 break;
19937
19938 if (CONSP (XCDR (elt)))
19939 n += display_mode_element (it, depth, field_width - n,
19940 precision - n, XCAR (XCDR (elt)),
19941 XCDR (XCDR (elt)), risky);
19942 }
19943 else if (SYMBOLP (car))
19944 {
19945 tem = Fboundp (car);
19946 elt = XCDR (elt);
19947 if (!CONSP (elt))
19948 goto invalid;
19949 /* elt is now the cdr, and we know it is a cons cell.
19950 Use its car if CAR has a non-nil value. */
19951 if (!NILP (tem))
19952 {
19953 tem = Fsymbol_value (car);
19954 if (!NILP (tem))
19955 {
19956 elt = XCAR (elt);
19957 goto tail_recurse;
19958 }
19959 }
19960 /* Symbol's value is nil (or symbol is unbound)
19961 Get the cddr of the original list
19962 and if possible find the caddr and use that. */
19963 elt = XCDR (elt);
19964 if (NILP (elt))
19965 break;
19966 else if (!CONSP (elt))
19967 goto invalid;
19968 elt = XCAR (elt);
19969 goto tail_recurse;
19970 }
19971 else if (INTEGERP (car))
19972 {
19973 register int lim = XINT (car);
19974 elt = XCDR (elt);
19975 if (lim < 0)
19976 {
19977 /* Negative int means reduce maximum width. */
19978 if (precision <= 0)
19979 precision = -lim;
19980 else
19981 precision = min (precision, -lim);
19982 }
19983 else if (lim > 0)
19984 {
19985 /* Padding specified. Don't let it be more than
19986 current maximum. */
19987 if (precision > 0)
19988 lim = min (precision, lim);
19989
19990 /* If that's more padding than already wanted, queue it.
19991 But don't reduce padding already specified even if
19992 that is beyond the current truncation point. */
19993 field_width = max (lim, field_width);
19994 }
19995 goto tail_recurse;
19996 }
19997 else if (STRINGP (car) || CONSP (car))
19998 {
19999 Lisp_Object halftail = elt;
20000 int len = 0;
20001
20002 while (CONSP (elt)
20003 && (precision <= 0 || n < precision))
20004 {
20005 n += display_mode_element (it, depth,
20006 /* Do padding only after the last
20007 element in the list. */
20008 (! CONSP (XCDR (elt))
20009 ? field_width - n
20010 : 0),
20011 precision - n, XCAR (elt),
20012 props, risky);
20013 elt = XCDR (elt);
20014 len++;
20015 if ((len & 1) == 0)
20016 halftail = XCDR (halftail);
20017 /* Check for cycle. */
20018 if (EQ (halftail, elt))
20019 break;
20020 }
20021 }
20022 }
20023 break;
20024
20025 default:
20026 invalid:
20027 elt = build_string ("*invalid*");
20028 goto tail_recurse;
20029 }
20030
20031 /* Pad to FIELD_WIDTH. */
20032 if (field_width > 0 && n < field_width)
20033 {
20034 switch (mode_line_target)
20035 {
20036 case MODE_LINE_NOPROP:
20037 case MODE_LINE_TITLE:
20038 n += store_mode_line_noprop ("", field_width - n, 0);
20039 break;
20040 case MODE_LINE_STRING:
20041 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20042 break;
20043 case MODE_LINE_DISPLAY:
20044 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20045 0, 0, 0);
20046 break;
20047 }
20048 }
20049
20050 return n;
20051 }
20052
20053 /* Store a mode-line string element in mode_line_string_list.
20054
20055 If STRING is non-null, display that C string. Otherwise, the Lisp
20056 string LISP_STRING is displayed.
20057
20058 FIELD_WIDTH is the minimum number of output glyphs to produce.
20059 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20060 with spaces. FIELD_WIDTH <= 0 means don't pad.
20061
20062 PRECISION is the maximum number of characters to output from
20063 STRING. PRECISION <= 0 means don't truncate the string.
20064
20065 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20066 properties to the string.
20067
20068 PROPS are the properties to add to the string.
20069 The mode_line_string_face face property is always added to the string.
20070 */
20071
20072 static int
20073 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20074 int field_width, int precision, Lisp_Object props)
20075 {
20076 EMACS_INT len;
20077 int n = 0;
20078
20079 if (string != NULL)
20080 {
20081 len = strlen (string);
20082 if (precision > 0 && len > precision)
20083 len = precision;
20084 lisp_string = make_string (string, len);
20085 if (NILP (props))
20086 props = mode_line_string_face_prop;
20087 else if (!NILP (mode_line_string_face))
20088 {
20089 Lisp_Object face = Fplist_get (props, Qface);
20090 props = Fcopy_sequence (props);
20091 if (NILP (face))
20092 face = mode_line_string_face;
20093 else
20094 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20095 props = Fplist_put (props, Qface, face);
20096 }
20097 Fadd_text_properties (make_number (0), make_number (len),
20098 props, lisp_string);
20099 }
20100 else
20101 {
20102 len = XFASTINT (Flength (lisp_string));
20103 if (precision > 0 && len > precision)
20104 {
20105 len = precision;
20106 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20107 precision = -1;
20108 }
20109 if (!NILP (mode_line_string_face))
20110 {
20111 Lisp_Object face;
20112 if (NILP (props))
20113 props = Ftext_properties_at (make_number (0), lisp_string);
20114 face = Fplist_get (props, Qface);
20115 if (NILP (face))
20116 face = mode_line_string_face;
20117 else
20118 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20119 props = Fcons (Qface, Fcons (face, Qnil));
20120 if (copy_string)
20121 lisp_string = Fcopy_sequence (lisp_string);
20122 }
20123 if (!NILP (props))
20124 Fadd_text_properties (make_number (0), make_number (len),
20125 props, lisp_string);
20126 }
20127
20128 if (len > 0)
20129 {
20130 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20131 n += len;
20132 }
20133
20134 if (field_width > len)
20135 {
20136 field_width -= len;
20137 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20138 if (!NILP (props))
20139 Fadd_text_properties (make_number (0), make_number (field_width),
20140 props, lisp_string);
20141 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20142 n += field_width;
20143 }
20144
20145 return n;
20146 }
20147
20148
20149 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20150 1, 4, 0,
20151 doc: /* Format a string out of a mode line format specification.
20152 First arg FORMAT specifies the mode line format (see `mode-line-format'
20153 for details) to use.
20154
20155 By default, the format is evaluated for the currently selected window.
20156
20157 Optional second arg FACE specifies the face property to put on all
20158 characters for which no face is specified. The value nil means the
20159 default face. The value t means whatever face the window's mode line
20160 currently uses (either `mode-line' or `mode-line-inactive',
20161 depending on whether the window is the selected window or not).
20162 An integer value means the value string has no text
20163 properties.
20164
20165 Optional third and fourth args WINDOW and BUFFER specify the window
20166 and buffer to use as the context for the formatting (defaults
20167 are the selected window and the WINDOW's buffer). */)
20168 (Lisp_Object format, Lisp_Object face,
20169 Lisp_Object window, Lisp_Object buffer)
20170 {
20171 struct it it;
20172 int len;
20173 struct window *w;
20174 struct buffer *old_buffer = NULL;
20175 int face_id;
20176 int no_props = INTEGERP (face);
20177 int count = SPECPDL_INDEX ();
20178 Lisp_Object str;
20179 int string_start = 0;
20180
20181 if (NILP (window))
20182 window = selected_window;
20183 CHECK_WINDOW (window);
20184 w = XWINDOW (window);
20185
20186 if (NILP (buffer))
20187 buffer = w->buffer;
20188 CHECK_BUFFER (buffer);
20189
20190 /* Make formatting the modeline a non-op when noninteractive, otherwise
20191 there will be problems later caused by a partially initialized frame. */
20192 if (NILP (format) || noninteractive)
20193 return empty_unibyte_string;
20194
20195 if (no_props)
20196 face = Qnil;
20197
20198 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20199 : EQ (face, Qt) ? (EQ (window, selected_window)
20200 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20201 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20202 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20203 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20204 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20205 : DEFAULT_FACE_ID;
20206
20207 if (XBUFFER (buffer) != current_buffer)
20208 old_buffer = current_buffer;
20209
20210 /* Save things including mode_line_proptrans_alist,
20211 and set that to nil so that we don't alter the outer value. */
20212 record_unwind_protect (unwind_format_mode_line,
20213 format_mode_line_unwind_data
20214 (old_buffer, selected_window, 1));
20215 mode_line_proptrans_alist = Qnil;
20216
20217 Fselect_window (window, Qt);
20218 if (old_buffer)
20219 set_buffer_internal_1 (XBUFFER (buffer));
20220
20221 init_iterator (&it, w, -1, -1, NULL, face_id);
20222
20223 if (no_props)
20224 {
20225 mode_line_target = MODE_LINE_NOPROP;
20226 mode_line_string_face_prop = Qnil;
20227 mode_line_string_list = Qnil;
20228 string_start = MODE_LINE_NOPROP_LEN (0);
20229 }
20230 else
20231 {
20232 mode_line_target = MODE_LINE_STRING;
20233 mode_line_string_list = Qnil;
20234 mode_line_string_face = face;
20235 mode_line_string_face_prop
20236 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20237 }
20238
20239 push_kboard (FRAME_KBOARD (it.f));
20240 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20241 pop_kboard ();
20242
20243 if (no_props)
20244 {
20245 len = MODE_LINE_NOPROP_LEN (string_start);
20246 str = make_string (mode_line_noprop_buf + string_start, len);
20247 }
20248 else
20249 {
20250 mode_line_string_list = Fnreverse (mode_line_string_list);
20251 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20252 empty_unibyte_string);
20253 }
20254
20255 unbind_to (count, Qnil);
20256 return str;
20257 }
20258
20259 /* Write a null-terminated, right justified decimal representation of
20260 the positive integer D to BUF using a minimal field width WIDTH. */
20261
20262 static void
20263 pint2str (register char *buf, register int width, register EMACS_INT d)
20264 {
20265 register char *p = buf;
20266
20267 if (d <= 0)
20268 *p++ = '0';
20269 else
20270 {
20271 while (d > 0)
20272 {
20273 *p++ = d % 10 + '0';
20274 d /= 10;
20275 }
20276 }
20277
20278 for (width -= (int) (p - buf); width > 0; --width)
20279 *p++ = ' ';
20280 *p-- = '\0';
20281 while (p > buf)
20282 {
20283 d = *buf;
20284 *buf++ = *p;
20285 *p-- = d;
20286 }
20287 }
20288
20289 /* Write a null-terminated, right justified decimal and "human
20290 readable" representation of the nonnegative integer D to BUF using
20291 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20292
20293 static const char power_letter[] =
20294 {
20295 0, /* no letter */
20296 'k', /* kilo */
20297 'M', /* mega */
20298 'G', /* giga */
20299 'T', /* tera */
20300 'P', /* peta */
20301 'E', /* exa */
20302 'Z', /* zetta */
20303 'Y' /* yotta */
20304 };
20305
20306 static void
20307 pint2hrstr (char *buf, int width, EMACS_INT d)
20308 {
20309 /* We aim to represent the nonnegative integer D as
20310 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20311 EMACS_INT quotient = d;
20312 int remainder = 0;
20313 /* -1 means: do not use TENTHS. */
20314 int tenths = -1;
20315 int exponent = 0;
20316
20317 /* Length of QUOTIENT.TENTHS as a string. */
20318 int length;
20319
20320 char * psuffix;
20321 char * p;
20322
20323 if (1000 <= quotient)
20324 {
20325 /* Scale to the appropriate EXPONENT. */
20326 do
20327 {
20328 remainder = quotient % 1000;
20329 quotient /= 1000;
20330 exponent++;
20331 }
20332 while (1000 <= quotient);
20333
20334 /* Round to nearest and decide whether to use TENTHS or not. */
20335 if (quotient <= 9)
20336 {
20337 tenths = remainder / 100;
20338 if (50 <= remainder % 100)
20339 {
20340 if (tenths < 9)
20341 tenths++;
20342 else
20343 {
20344 quotient++;
20345 if (quotient == 10)
20346 tenths = -1;
20347 else
20348 tenths = 0;
20349 }
20350 }
20351 }
20352 else
20353 if (500 <= remainder)
20354 {
20355 if (quotient < 999)
20356 quotient++;
20357 else
20358 {
20359 quotient = 1;
20360 exponent++;
20361 tenths = 0;
20362 }
20363 }
20364 }
20365
20366 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20367 if (tenths == -1 && quotient <= 99)
20368 if (quotient <= 9)
20369 length = 1;
20370 else
20371 length = 2;
20372 else
20373 length = 3;
20374 p = psuffix = buf + max (width, length);
20375
20376 /* Print EXPONENT. */
20377 *psuffix++ = power_letter[exponent];
20378 *psuffix = '\0';
20379
20380 /* Print TENTHS. */
20381 if (tenths >= 0)
20382 {
20383 *--p = '0' + tenths;
20384 *--p = '.';
20385 }
20386
20387 /* Print QUOTIENT. */
20388 do
20389 {
20390 int digit = quotient % 10;
20391 *--p = '0' + digit;
20392 }
20393 while ((quotient /= 10) != 0);
20394
20395 /* Print leading spaces. */
20396 while (buf < p)
20397 *--p = ' ';
20398 }
20399
20400 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20401 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20402 type of CODING_SYSTEM. Return updated pointer into BUF. */
20403
20404 static unsigned char invalid_eol_type[] = "(*invalid*)";
20405
20406 static char *
20407 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20408 {
20409 Lisp_Object val;
20410 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20411 const unsigned char *eol_str;
20412 int eol_str_len;
20413 /* The EOL conversion we are using. */
20414 Lisp_Object eoltype;
20415
20416 val = CODING_SYSTEM_SPEC (coding_system);
20417 eoltype = Qnil;
20418
20419 if (!VECTORP (val)) /* Not yet decided. */
20420 {
20421 if (multibyte)
20422 *buf++ = '-';
20423 if (eol_flag)
20424 eoltype = eol_mnemonic_undecided;
20425 /* Don't mention EOL conversion if it isn't decided. */
20426 }
20427 else
20428 {
20429 Lisp_Object attrs;
20430 Lisp_Object eolvalue;
20431
20432 attrs = AREF (val, 0);
20433 eolvalue = AREF (val, 2);
20434
20435 if (multibyte)
20436 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20437
20438 if (eol_flag)
20439 {
20440 /* The EOL conversion that is normal on this system. */
20441
20442 if (NILP (eolvalue)) /* Not yet decided. */
20443 eoltype = eol_mnemonic_undecided;
20444 else if (VECTORP (eolvalue)) /* Not yet decided. */
20445 eoltype = eol_mnemonic_undecided;
20446 else /* eolvalue is Qunix, Qdos, or Qmac. */
20447 eoltype = (EQ (eolvalue, Qunix)
20448 ? eol_mnemonic_unix
20449 : (EQ (eolvalue, Qdos) == 1
20450 ? eol_mnemonic_dos : eol_mnemonic_mac));
20451 }
20452 }
20453
20454 if (eol_flag)
20455 {
20456 /* Mention the EOL conversion if it is not the usual one. */
20457 if (STRINGP (eoltype))
20458 {
20459 eol_str = SDATA (eoltype);
20460 eol_str_len = SBYTES (eoltype);
20461 }
20462 else if (CHARACTERP (eoltype))
20463 {
20464 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20465 int c = XFASTINT (eoltype);
20466 eol_str_len = CHAR_STRING (c, tmp);
20467 eol_str = tmp;
20468 }
20469 else
20470 {
20471 eol_str = invalid_eol_type;
20472 eol_str_len = sizeof (invalid_eol_type) - 1;
20473 }
20474 memcpy (buf, eol_str, eol_str_len);
20475 buf += eol_str_len;
20476 }
20477
20478 return buf;
20479 }
20480
20481 /* Return a string for the output of a mode line %-spec for window W,
20482 generated by character C. FIELD_WIDTH > 0 means pad the string
20483 returned with spaces to that value. Return a Lisp string in
20484 *STRING if the resulting string is taken from that Lisp string.
20485
20486 Note we operate on the current buffer for most purposes,
20487 the exception being w->base_line_pos. */
20488
20489 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20490
20491 static const char *
20492 decode_mode_spec (struct window *w, register int c, int field_width,
20493 Lisp_Object *string)
20494 {
20495 Lisp_Object obj;
20496 struct frame *f = XFRAME (WINDOW_FRAME (w));
20497 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20498 struct buffer *b = current_buffer;
20499
20500 obj = Qnil;
20501 *string = Qnil;
20502
20503 switch (c)
20504 {
20505 case '*':
20506 if (!NILP (BVAR (b, read_only)))
20507 return "%";
20508 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20509 return "*";
20510 return "-";
20511
20512 case '+':
20513 /* This differs from %* only for a modified read-only buffer. */
20514 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20515 return "*";
20516 if (!NILP (BVAR (b, read_only)))
20517 return "%";
20518 return "-";
20519
20520 case '&':
20521 /* This differs from %* in ignoring read-only-ness. */
20522 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20523 return "*";
20524 return "-";
20525
20526 case '%':
20527 return "%";
20528
20529 case '[':
20530 {
20531 int i;
20532 char *p;
20533
20534 if (command_loop_level > 5)
20535 return "[[[... ";
20536 p = decode_mode_spec_buf;
20537 for (i = 0; i < command_loop_level; i++)
20538 *p++ = '[';
20539 *p = 0;
20540 return decode_mode_spec_buf;
20541 }
20542
20543 case ']':
20544 {
20545 int i;
20546 char *p;
20547
20548 if (command_loop_level > 5)
20549 return " ...]]]";
20550 p = decode_mode_spec_buf;
20551 for (i = 0; i < command_loop_level; i++)
20552 *p++ = ']';
20553 *p = 0;
20554 return decode_mode_spec_buf;
20555 }
20556
20557 case '-':
20558 {
20559 register int i;
20560
20561 /* Let lots_of_dashes be a string of infinite length. */
20562 if (mode_line_target == MODE_LINE_NOPROP ||
20563 mode_line_target == MODE_LINE_STRING)
20564 return "--";
20565 if (field_width <= 0
20566 || field_width > sizeof (lots_of_dashes))
20567 {
20568 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20569 decode_mode_spec_buf[i] = '-';
20570 decode_mode_spec_buf[i] = '\0';
20571 return decode_mode_spec_buf;
20572 }
20573 else
20574 return lots_of_dashes;
20575 }
20576
20577 case 'b':
20578 obj = BVAR (b, name);
20579 break;
20580
20581 case 'c':
20582 /* %c and %l are ignored in `frame-title-format'.
20583 (In redisplay_internal, the frame title is drawn _before_ the
20584 windows are updated, so the stuff which depends on actual
20585 window contents (such as %l) may fail to render properly, or
20586 even crash emacs.) */
20587 if (mode_line_target == MODE_LINE_TITLE)
20588 return "";
20589 else
20590 {
20591 EMACS_INT col = current_column ();
20592 w->column_number_displayed = make_number (col);
20593 pint2str (decode_mode_spec_buf, field_width, col);
20594 return decode_mode_spec_buf;
20595 }
20596
20597 case 'e':
20598 #ifndef SYSTEM_MALLOC
20599 {
20600 if (NILP (Vmemory_full))
20601 return "";
20602 else
20603 return "!MEM FULL! ";
20604 }
20605 #else
20606 return "";
20607 #endif
20608
20609 case 'F':
20610 /* %F displays the frame name. */
20611 if (!NILP (f->title))
20612 return SSDATA (f->title);
20613 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20614 return SSDATA (f->name);
20615 return "Emacs";
20616
20617 case 'f':
20618 obj = BVAR (b, filename);
20619 break;
20620
20621 case 'i':
20622 {
20623 EMACS_INT size = ZV - BEGV;
20624 pint2str (decode_mode_spec_buf, field_width, size);
20625 return decode_mode_spec_buf;
20626 }
20627
20628 case 'I':
20629 {
20630 EMACS_INT size = ZV - BEGV;
20631 pint2hrstr (decode_mode_spec_buf, field_width, size);
20632 return decode_mode_spec_buf;
20633 }
20634
20635 case 'l':
20636 {
20637 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20638 EMACS_INT topline, nlines, height;
20639 EMACS_INT junk;
20640
20641 /* %c and %l are ignored in `frame-title-format'. */
20642 if (mode_line_target == MODE_LINE_TITLE)
20643 return "";
20644
20645 startpos = XMARKER (w->start)->charpos;
20646 startpos_byte = marker_byte_position (w->start);
20647 height = WINDOW_TOTAL_LINES (w);
20648
20649 /* If we decided that this buffer isn't suitable for line numbers,
20650 don't forget that too fast. */
20651 if (EQ (w->base_line_pos, w->buffer))
20652 goto no_value;
20653 /* But do forget it, if the window shows a different buffer now. */
20654 else if (BUFFERP (w->base_line_pos))
20655 w->base_line_pos = Qnil;
20656
20657 /* If the buffer is very big, don't waste time. */
20658 if (INTEGERP (Vline_number_display_limit)
20659 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20660 {
20661 w->base_line_pos = Qnil;
20662 w->base_line_number = Qnil;
20663 goto no_value;
20664 }
20665
20666 if (INTEGERP (w->base_line_number)
20667 && INTEGERP (w->base_line_pos)
20668 && XFASTINT (w->base_line_pos) <= startpos)
20669 {
20670 line = XFASTINT (w->base_line_number);
20671 linepos = XFASTINT (w->base_line_pos);
20672 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20673 }
20674 else
20675 {
20676 line = 1;
20677 linepos = BUF_BEGV (b);
20678 linepos_byte = BUF_BEGV_BYTE (b);
20679 }
20680
20681 /* Count lines from base line to window start position. */
20682 nlines = display_count_lines (linepos_byte,
20683 startpos_byte,
20684 startpos, &junk);
20685
20686 topline = nlines + line;
20687
20688 /* Determine a new base line, if the old one is too close
20689 or too far away, or if we did not have one.
20690 "Too close" means it's plausible a scroll-down would
20691 go back past it. */
20692 if (startpos == BUF_BEGV (b))
20693 {
20694 w->base_line_number = make_number (topline);
20695 w->base_line_pos = make_number (BUF_BEGV (b));
20696 }
20697 else if (nlines < height + 25 || nlines > height * 3 + 50
20698 || linepos == BUF_BEGV (b))
20699 {
20700 EMACS_INT limit = BUF_BEGV (b);
20701 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
20702 EMACS_INT position;
20703 EMACS_INT distance =
20704 (height * 2 + 30) * line_number_display_limit_width;
20705
20706 if (startpos - distance > limit)
20707 {
20708 limit = startpos - distance;
20709 limit_byte = CHAR_TO_BYTE (limit);
20710 }
20711
20712 nlines = display_count_lines (startpos_byte,
20713 limit_byte,
20714 - (height * 2 + 30),
20715 &position);
20716 /* If we couldn't find the lines we wanted within
20717 line_number_display_limit_width chars per line,
20718 give up on line numbers for this window. */
20719 if (position == limit_byte && limit == startpos - distance)
20720 {
20721 w->base_line_pos = w->buffer;
20722 w->base_line_number = Qnil;
20723 goto no_value;
20724 }
20725
20726 w->base_line_number = make_number (topline - nlines);
20727 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
20728 }
20729
20730 /* Now count lines from the start pos to point. */
20731 nlines = display_count_lines (startpos_byte,
20732 PT_BYTE, PT, &junk);
20733
20734 /* Record that we did display the line number. */
20735 line_number_displayed = 1;
20736
20737 /* Make the string to show. */
20738 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
20739 return decode_mode_spec_buf;
20740 no_value:
20741 {
20742 char* p = decode_mode_spec_buf;
20743 int pad = field_width - 2;
20744 while (pad-- > 0)
20745 *p++ = ' ';
20746 *p++ = '?';
20747 *p++ = '?';
20748 *p = '\0';
20749 return decode_mode_spec_buf;
20750 }
20751 }
20752 break;
20753
20754 case 'm':
20755 obj = BVAR (b, mode_name);
20756 break;
20757
20758 case 'n':
20759 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
20760 return " Narrow";
20761 break;
20762
20763 case 'p':
20764 {
20765 EMACS_INT pos = marker_position (w->start);
20766 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20767
20768 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
20769 {
20770 if (pos <= BUF_BEGV (b))
20771 return "All";
20772 else
20773 return "Bottom";
20774 }
20775 else if (pos <= BUF_BEGV (b))
20776 return "Top";
20777 else
20778 {
20779 if (total > 1000000)
20780 /* Do it differently for a large value, to avoid overflow. */
20781 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20782 else
20783 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
20784 /* We can't normally display a 3-digit number,
20785 so get us a 2-digit number that is close. */
20786 if (total == 100)
20787 total = 99;
20788 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20789 return decode_mode_spec_buf;
20790 }
20791 }
20792
20793 /* Display percentage of size above the bottom of the screen. */
20794 case 'P':
20795 {
20796 EMACS_INT toppos = marker_position (w->start);
20797 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
20798 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20799
20800 if (botpos >= BUF_ZV (b))
20801 {
20802 if (toppos <= BUF_BEGV (b))
20803 return "All";
20804 else
20805 return "Bottom";
20806 }
20807 else
20808 {
20809 if (total > 1000000)
20810 /* Do it differently for a large value, to avoid overflow. */
20811 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20812 else
20813 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
20814 /* We can't normally display a 3-digit number,
20815 so get us a 2-digit number that is close. */
20816 if (total == 100)
20817 total = 99;
20818 if (toppos <= BUF_BEGV (b))
20819 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
20820 else
20821 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20822 return decode_mode_spec_buf;
20823 }
20824 }
20825
20826 case 's':
20827 /* status of process */
20828 obj = Fget_buffer_process (Fcurrent_buffer ());
20829 if (NILP (obj))
20830 return "no process";
20831 #ifndef MSDOS
20832 obj = Fsymbol_name (Fprocess_status (obj));
20833 #endif
20834 break;
20835
20836 case '@':
20837 {
20838 int count = inhibit_garbage_collection ();
20839 Lisp_Object val = call1 (intern ("file-remote-p"),
20840 BVAR (current_buffer, directory));
20841 unbind_to (count, Qnil);
20842
20843 if (NILP (val))
20844 return "-";
20845 else
20846 return "@";
20847 }
20848
20849 case 't': /* indicate TEXT or BINARY */
20850 return "T";
20851
20852 case 'z':
20853 /* coding-system (not including end-of-line format) */
20854 case 'Z':
20855 /* coding-system (including end-of-line type) */
20856 {
20857 int eol_flag = (c == 'Z');
20858 char *p = decode_mode_spec_buf;
20859
20860 if (! FRAME_WINDOW_P (f))
20861 {
20862 /* No need to mention EOL here--the terminal never needs
20863 to do EOL conversion. */
20864 p = decode_mode_spec_coding (CODING_ID_NAME
20865 (FRAME_KEYBOARD_CODING (f)->id),
20866 p, 0);
20867 p = decode_mode_spec_coding (CODING_ID_NAME
20868 (FRAME_TERMINAL_CODING (f)->id),
20869 p, 0);
20870 }
20871 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
20872 p, eol_flag);
20873
20874 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
20875 #ifdef subprocesses
20876 obj = Fget_buffer_process (Fcurrent_buffer ());
20877 if (PROCESSP (obj))
20878 {
20879 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
20880 p, eol_flag);
20881 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
20882 p, eol_flag);
20883 }
20884 #endif /* subprocesses */
20885 #endif /* 0 */
20886 *p = 0;
20887 return decode_mode_spec_buf;
20888 }
20889 }
20890
20891 if (STRINGP (obj))
20892 {
20893 *string = obj;
20894 return SSDATA (obj);
20895 }
20896 else
20897 return "";
20898 }
20899
20900
20901 /* Count up to COUNT lines starting from START_BYTE.
20902 But don't go beyond LIMIT_BYTE.
20903 Return the number of lines thus found (always nonnegative).
20904
20905 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
20906
20907 static EMACS_INT
20908 display_count_lines (EMACS_INT start_byte,
20909 EMACS_INT limit_byte, EMACS_INT count,
20910 EMACS_INT *byte_pos_ptr)
20911 {
20912 register unsigned char *cursor;
20913 unsigned char *base;
20914
20915 register EMACS_INT ceiling;
20916 register unsigned char *ceiling_addr;
20917 EMACS_INT orig_count = count;
20918
20919 /* If we are not in selective display mode,
20920 check only for newlines. */
20921 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
20922 && !INTEGERP (BVAR (current_buffer, selective_display)));
20923
20924 if (count > 0)
20925 {
20926 while (start_byte < limit_byte)
20927 {
20928 ceiling = BUFFER_CEILING_OF (start_byte);
20929 ceiling = min (limit_byte - 1, ceiling);
20930 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
20931 base = (cursor = BYTE_POS_ADDR (start_byte));
20932 while (1)
20933 {
20934 if (selective_display)
20935 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
20936 ;
20937 else
20938 while (*cursor != '\n' && ++cursor != ceiling_addr)
20939 ;
20940
20941 if (cursor != ceiling_addr)
20942 {
20943 if (--count == 0)
20944 {
20945 start_byte += cursor - base + 1;
20946 *byte_pos_ptr = start_byte;
20947 return orig_count;
20948 }
20949 else
20950 if (++cursor == ceiling_addr)
20951 break;
20952 }
20953 else
20954 break;
20955 }
20956 start_byte += cursor - base;
20957 }
20958 }
20959 else
20960 {
20961 while (start_byte > limit_byte)
20962 {
20963 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
20964 ceiling = max (limit_byte, ceiling);
20965 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
20966 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
20967 while (1)
20968 {
20969 if (selective_display)
20970 while (--cursor != ceiling_addr
20971 && *cursor != '\n' && *cursor != 015)
20972 ;
20973 else
20974 while (--cursor != ceiling_addr && *cursor != '\n')
20975 ;
20976
20977 if (cursor != ceiling_addr)
20978 {
20979 if (++count == 0)
20980 {
20981 start_byte += cursor - base + 1;
20982 *byte_pos_ptr = start_byte;
20983 /* When scanning backwards, we should
20984 not count the newline posterior to which we stop. */
20985 return - orig_count - 1;
20986 }
20987 }
20988 else
20989 break;
20990 }
20991 /* Here we add 1 to compensate for the last decrement
20992 of CURSOR, which took it past the valid range. */
20993 start_byte += cursor - base + 1;
20994 }
20995 }
20996
20997 *byte_pos_ptr = limit_byte;
20998
20999 if (count < 0)
21000 return - orig_count + count;
21001 return orig_count - count;
21002
21003 }
21004
21005
21006 \f
21007 /***********************************************************************
21008 Displaying strings
21009 ***********************************************************************/
21010
21011 /* Display a NUL-terminated string, starting with index START.
21012
21013 If STRING is non-null, display that C string. Otherwise, the Lisp
21014 string LISP_STRING is displayed. There's a case that STRING is
21015 non-null and LISP_STRING is not nil. It means STRING is a string
21016 data of LISP_STRING. In that case, we display LISP_STRING while
21017 ignoring its text properties.
21018
21019 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21020 FACE_STRING. Display STRING or LISP_STRING with the face at
21021 FACE_STRING_POS in FACE_STRING:
21022
21023 Display the string in the environment given by IT, but use the
21024 standard display table, temporarily.
21025
21026 FIELD_WIDTH is the minimum number of output glyphs to produce.
21027 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21028 with spaces. If STRING has more characters, more than FIELD_WIDTH
21029 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21030
21031 PRECISION is the maximum number of characters to output from
21032 STRING. PRECISION < 0 means don't truncate the string.
21033
21034 This is roughly equivalent to printf format specifiers:
21035
21036 FIELD_WIDTH PRECISION PRINTF
21037 ----------------------------------------
21038 -1 -1 %s
21039 -1 10 %.10s
21040 10 -1 %10s
21041 20 10 %20.10s
21042
21043 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21044 display them, and < 0 means obey the current buffer's value of
21045 enable_multibyte_characters.
21046
21047 Value is the number of columns displayed. */
21048
21049 static int
21050 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21051 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21052 int field_width, int precision, int max_x, int multibyte)
21053 {
21054 int hpos_at_start = it->hpos;
21055 int saved_face_id = it->face_id;
21056 struct glyph_row *row = it->glyph_row;
21057 EMACS_INT it_charpos;
21058
21059 /* Initialize the iterator IT for iteration over STRING beginning
21060 with index START. */
21061 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21062 precision, field_width, multibyte);
21063 if (string && STRINGP (lisp_string))
21064 /* LISP_STRING is the one returned by decode_mode_spec. We should
21065 ignore its text properties. */
21066 it->stop_charpos = it->end_charpos;
21067
21068 /* If displaying STRING, set up the face of the iterator from
21069 FACE_STRING, if that's given. */
21070 if (STRINGP (face_string))
21071 {
21072 EMACS_INT endptr;
21073 struct face *face;
21074
21075 it->face_id
21076 = face_at_string_position (it->w, face_string, face_string_pos,
21077 0, it->region_beg_charpos,
21078 it->region_end_charpos,
21079 &endptr, it->base_face_id, 0);
21080 face = FACE_FROM_ID (it->f, it->face_id);
21081 it->face_box_p = face->box != FACE_NO_BOX;
21082 }
21083
21084 /* Set max_x to the maximum allowed X position. Don't let it go
21085 beyond the right edge of the window. */
21086 if (max_x <= 0)
21087 max_x = it->last_visible_x;
21088 else
21089 max_x = min (max_x, it->last_visible_x);
21090
21091 /* Skip over display elements that are not visible. because IT->w is
21092 hscrolled. */
21093 if (it->current_x < it->first_visible_x)
21094 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21095 MOVE_TO_POS | MOVE_TO_X);
21096
21097 row->ascent = it->max_ascent;
21098 row->height = it->max_ascent + it->max_descent;
21099 row->phys_ascent = it->max_phys_ascent;
21100 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21101 row->extra_line_spacing = it->max_extra_line_spacing;
21102
21103 if (STRINGP (it->string))
21104 it_charpos = IT_STRING_CHARPOS (*it);
21105 else
21106 it_charpos = IT_CHARPOS (*it);
21107
21108 /* This condition is for the case that we are called with current_x
21109 past last_visible_x. */
21110 while (it->current_x < max_x)
21111 {
21112 int x_before, x, n_glyphs_before, i, nglyphs;
21113
21114 /* Get the next display element. */
21115 if (!get_next_display_element (it))
21116 break;
21117
21118 /* Produce glyphs. */
21119 x_before = it->current_x;
21120 n_glyphs_before = row->used[TEXT_AREA];
21121 PRODUCE_GLYPHS (it);
21122
21123 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21124 i = 0;
21125 x = x_before;
21126 while (i < nglyphs)
21127 {
21128 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21129
21130 if (it->line_wrap != TRUNCATE
21131 && x + glyph->pixel_width > max_x)
21132 {
21133 /* End of continued line or max_x reached. */
21134 if (CHAR_GLYPH_PADDING_P (*glyph))
21135 {
21136 /* A wide character is unbreakable. */
21137 if (row->reversed_p)
21138 unproduce_glyphs (it, row->used[TEXT_AREA]
21139 - n_glyphs_before);
21140 row->used[TEXT_AREA] = n_glyphs_before;
21141 it->current_x = x_before;
21142 }
21143 else
21144 {
21145 if (row->reversed_p)
21146 unproduce_glyphs (it, row->used[TEXT_AREA]
21147 - (n_glyphs_before + i));
21148 row->used[TEXT_AREA] = n_glyphs_before + i;
21149 it->current_x = x;
21150 }
21151 break;
21152 }
21153 else if (x + glyph->pixel_width >= it->first_visible_x)
21154 {
21155 /* Glyph is at least partially visible. */
21156 ++it->hpos;
21157 if (x < it->first_visible_x)
21158 row->x = x - it->first_visible_x;
21159 }
21160 else
21161 {
21162 /* Glyph is off the left margin of the display area.
21163 Should not happen. */
21164 abort ();
21165 }
21166
21167 row->ascent = max (row->ascent, it->max_ascent);
21168 row->height = max (row->height, it->max_ascent + it->max_descent);
21169 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21170 row->phys_height = max (row->phys_height,
21171 it->max_phys_ascent + it->max_phys_descent);
21172 row->extra_line_spacing = max (row->extra_line_spacing,
21173 it->max_extra_line_spacing);
21174 x += glyph->pixel_width;
21175 ++i;
21176 }
21177
21178 /* Stop if max_x reached. */
21179 if (i < nglyphs)
21180 break;
21181
21182 /* Stop at line ends. */
21183 if (ITERATOR_AT_END_OF_LINE_P (it))
21184 {
21185 it->continuation_lines_width = 0;
21186 break;
21187 }
21188
21189 set_iterator_to_next (it, 1);
21190 if (STRINGP (it->string))
21191 it_charpos = IT_STRING_CHARPOS (*it);
21192 else
21193 it_charpos = IT_CHARPOS (*it);
21194
21195 /* Stop if truncating at the right edge. */
21196 if (it->line_wrap == TRUNCATE
21197 && it->current_x >= it->last_visible_x)
21198 {
21199 /* Add truncation mark, but don't do it if the line is
21200 truncated at a padding space. */
21201 if (it_charpos < it->string_nchars)
21202 {
21203 if (!FRAME_WINDOW_P (it->f))
21204 {
21205 int ii, n;
21206
21207 if (it->current_x > it->last_visible_x)
21208 {
21209 if (!row->reversed_p)
21210 {
21211 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21212 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21213 break;
21214 }
21215 else
21216 {
21217 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21218 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21219 break;
21220 unproduce_glyphs (it, ii + 1);
21221 ii = row->used[TEXT_AREA] - (ii + 1);
21222 }
21223 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21224 {
21225 row->used[TEXT_AREA] = ii;
21226 produce_special_glyphs (it, IT_TRUNCATION);
21227 }
21228 }
21229 produce_special_glyphs (it, IT_TRUNCATION);
21230 }
21231 row->truncated_on_right_p = 1;
21232 }
21233 break;
21234 }
21235 }
21236
21237 /* Maybe insert a truncation at the left. */
21238 if (it->first_visible_x
21239 && it_charpos > 0)
21240 {
21241 if (!FRAME_WINDOW_P (it->f))
21242 insert_left_trunc_glyphs (it);
21243 row->truncated_on_left_p = 1;
21244 }
21245
21246 it->face_id = saved_face_id;
21247
21248 /* Value is number of columns displayed. */
21249 return it->hpos - hpos_at_start;
21250 }
21251
21252
21253 \f
21254 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21255 appears as an element of LIST or as the car of an element of LIST.
21256 If PROPVAL is a list, compare each element against LIST in that
21257 way, and return 1/2 if any element of PROPVAL is found in LIST.
21258 Otherwise return 0. This function cannot quit.
21259 The return value is 2 if the text is invisible but with an ellipsis
21260 and 1 if it's invisible and without an ellipsis. */
21261
21262 int
21263 invisible_p (register Lisp_Object propval, Lisp_Object list)
21264 {
21265 register Lisp_Object tail, proptail;
21266
21267 for (tail = list; CONSP (tail); tail = XCDR (tail))
21268 {
21269 register Lisp_Object tem;
21270 tem = XCAR (tail);
21271 if (EQ (propval, tem))
21272 return 1;
21273 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21274 return NILP (XCDR (tem)) ? 1 : 2;
21275 }
21276
21277 if (CONSP (propval))
21278 {
21279 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21280 {
21281 Lisp_Object propelt;
21282 propelt = XCAR (proptail);
21283 for (tail = list; CONSP (tail); tail = XCDR (tail))
21284 {
21285 register Lisp_Object tem;
21286 tem = XCAR (tail);
21287 if (EQ (propelt, tem))
21288 return 1;
21289 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21290 return NILP (XCDR (tem)) ? 1 : 2;
21291 }
21292 }
21293 }
21294
21295 return 0;
21296 }
21297
21298 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21299 doc: /* Non-nil if the property makes the text invisible.
21300 POS-OR-PROP can be a marker or number, in which case it is taken to be
21301 a position in the current buffer and the value of the `invisible' property
21302 is checked; or it can be some other value, which is then presumed to be the
21303 value of the `invisible' property of the text of interest.
21304 The non-nil value returned can be t for truly invisible text or something
21305 else if the text is replaced by an ellipsis. */)
21306 (Lisp_Object pos_or_prop)
21307 {
21308 Lisp_Object prop
21309 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21310 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21311 : pos_or_prop);
21312 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21313 return (invis == 0 ? Qnil
21314 : invis == 1 ? Qt
21315 : make_number (invis));
21316 }
21317
21318 /* Calculate a width or height in pixels from a specification using
21319 the following elements:
21320
21321 SPEC ::=
21322 NUM - a (fractional) multiple of the default font width/height
21323 (NUM) - specifies exactly NUM pixels
21324 UNIT - a fixed number of pixels, see below.
21325 ELEMENT - size of a display element in pixels, see below.
21326 (NUM . SPEC) - equals NUM * SPEC
21327 (+ SPEC SPEC ...) - add pixel values
21328 (- SPEC SPEC ...) - subtract pixel values
21329 (- SPEC) - negate pixel value
21330
21331 NUM ::=
21332 INT or FLOAT - a number constant
21333 SYMBOL - use symbol's (buffer local) variable binding.
21334
21335 UNIT ::=
21336 in - pixels per inch *)
21337 mm - pixels per 1/1000 meter *)
21338 cm - pixels per 1/100 meter *)
21339 width - width of current font in pixels.
21340 height - height of current font in pixels.
21341
21342 *) using the ratio(s) defined in display-pixels-per-inch.
21343
21344 ELEMENT ::=
21345
21346 left-fringe - left fringe width in pixels
21347 right-fringe - right fringe width in pixels
21348
21349 left-margin - left margin width in pixels
21350 right-margin - right margin width in pixels
21351
21352 scroll-bar - scroll-bar area width in pixels
21353
21354 Examples:
21355
21356 Pixels corresponding to 5 inches:
21357 (5 . in)
21358
21359 Total width of non-text areas on left side of window (if scroll-bar is on left):
21360 '(space :width (+ left-fringe left-margin scroll-bar))
21361
21362 Align to first text column (in header line):
21363 '(space :align-to 0)
21364
21365 Align to middle of text area minus half the width of variable `my-image'
21366 containing a loaded image:
21367 '(space :align-to (0.5 . (- text my-image)))
21368
21369 Width of left margin minus width of 1 character in the default font:
21370 '(space :width (- left-margin 1))
21371
21372 Width of left margin minus width of 2 characters in the current font:
21373 '(space :width (- left-margin (2 . width)))
21374
21375 Center 1 character over left-margin (in header line):
21376 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21377
21378 Different ways to express width of left fringe plus left margin minus one pixel:
21379 '(space :width (- (+ left-fringe left-margin) (1)))
21380 '(space :width (+ left-fringe left-margin (- (1))))
21381 '(space :width (+ left-fringe left-margin (-1)))
21382
21383 */
21384
21385 #define NUMVAL(X) \
21386 ((INTEGERP (X) || FLOATP (X)) \
21387 ? XFLOATINT (X) \
21388 : - 1)
21389
21390 static int
21391 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21392 struct font *font, int width_p, int *align_to)
21393 {
21394 double pixels;
21395
21396 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21397 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21398
21399 if (NILP (prop))
21400 return OK_PIXELS (0);
21401
21402 xassert (FRAME_LIVE_P (it->f));
21403
21404 if (SYMBOLP (prop))
21405 {
21406 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21407 {
21408 char *unit = SSDATA (SYMBOL_NAME (prop));
21409
21410 if (unit[0] == 'i' && unit[1] == 'n')
21411 pixels = 1.0;
21412 else if (unit[0] == 'm' && unit[1] == 'm')
21413 pixels = 25.4;
21414 else if (unit[0] == 'c' && unit[1] == 'm')
21415 pixels = 2.54;
21416 else
21417 pixels = 0;
21418 if (pixels > 0)
21419 {
21420 double ppi;
21421 #ifdef HAVE_WINDOW_SYSTEM
21422 if (FRAME_WINDOW_P (it->f)
21423 && (ppi = (width_p
21424 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21425 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21426 ppi > 0))
21427 return OK_PIXELS (ppi / pixels);
21428 #endif
21429
21430 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21431 || (CONSP (Vdisplay_pixels_per_inch)
21432 && (ppi = (width_p
21433 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21434 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21435 ppi > 0)))
21436 return OK_PIXELS (ppi / pixels);
21437
21438 return 0;
21439 }
21440 }
21441
21442 #ifdef HAVE_WINDOW_SYSTEM
21443 if (EQ (prop, Qheight))
21444 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21445 if (EQ (prop, Qwidth))
21446 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21447 #else
21448 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21449 return OK_PIXELS (1);
21450 #endif
21451
21452 if (EQ (prop, Qtext))
21453 return OK_PIXELS (width_p
21454 ? window_box_width (it->w, TEXT_AREA)
21455 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21456
21457 if (align_to && *align_to < 0)
21458 {
21459 *res = 0;
21460 if (EQ (prop, Qleft))
21461 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21462 if (EQ (prop, Qright))
21463 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21464 if (EQ (prop, Qcenter))
21465 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21466 + window_box_width (it->w, TEXT_AREA) / 2);
21467 if (EQ (prop, Qleft_fringe))
21468 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21469 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21470 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21471 if (EQ (prop, Qright_fringe))
21472 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21473 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21474 : window_box_right_offset (it->w, TEXT_AREA));
21475 if (EQ (prop, Qleft_margin))
21476 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21477 if (EQ (prop, Qright_margin))
21478 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21479 if (EQ (prop, Qscroll_bar))
21480 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21481 ? 0
21482 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21483 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21484 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21485 : 0)));
21486 }
21487 else
21488 {
21489 if (EQ (prop, Qleft_fringe))
21490 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21491 if (EQ (prop, Qright_fringe))
21492 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21493 if (EQ (prop, Qleft_margin))
21494 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21495 if (EQ (prop, Qright_margin))
21496 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21497 if (EQ (prop, Qscroll_bar))
21498 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21499 }
21500
21501 prop = Fbuffer_local_value (prop, it->w->buffer);
21502 }
21503
21504 if (INTEGERP (prop) || FLOATP (prop))
21505 {
21506 int base_unit = (width_p
21507 ? FRAME_COLUMN_WIDTH (it->f)
21508 : FRAME_LINE_HEIGHT (it->f));
21509 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21510 }
21511
21512 if (CONSP (prop))
21513 {
21514 Lisp_Object car = XCAR (prop);
21515 Lisp_Object cdr = XCDR (prop);
21516
21517 if (SYMBOLP (car))
21518 {
21519 #ifdef HAVE_WINDOW_SYSTEM
21520 if (FRAME_WINDOW_P (it->f)
21521 && valid_image_p (prop))
21522 {
21523 ptrdiff_t id = lookup_image (it->f, prop);
21524 struct image *img = IMAGE_FROM_ID (it->f, id);
21525
21526 return OK_PIXELS (width_p ? img->width : img->height);
21527 }
21528 #endif
21529 if (EQ (car, Qplus) || EQ (car, Qminus))
21530 {
21531 int first = 1;
21532 double px;
21533
21534 pixels = 0;
21535 while (CONSP (cdr))
21536 {
21537 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21538 font, width_p, align_to))
21539 return 0;
21540 if (first)
21541 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21542 else
21543 pixels += px;
21544 cdr = XCDR (cdr);
21545 }
21546 if (EQ (car, Qminus))
21547 pixels = -pixels;
21548 return OK_PIXELS (pixels);
21549 }
21550
21551 car = Fbuffer_local_value (car, it->w->buffer);
21552 }
21553
21554 if (INTEGERP (car) || FLOATP (car))
21555 {
21556 double fact;
21557 pixels = XFLOATINT (car);
21558 if (NILP (cdr))
21559 return OK_PIXELS (pixels);
21560 if (calc_pixel_width_or_height (&fact, it, cdr,
21561 font, width_p, align_to))
21562 return OK_PIXELS (pixels * fact);
21563 return 0;
21564 }
21565
21566 return 0;
21567 }
21568
21569 return 0;
21570 }
21571
21572 \f
21573 /***********************************************************************
21574 Glyph Display
21575 ***********************************************************************/
21576
21577 #ifdef HAVE_WINDOW_SYSTEM
21578
21579 #if GLYPH_DEBUG
21580
21581 void
21582 dump_glyph_string (struct glyph_string *s)
21583 {
21584 fprintf (stderr, "glyph string\n");
21585 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21586 s->x, s->y, s->width, s->height);
21587 fprintf (stderr, " ybase = %d\n", s->ybase);
21588 fprintf (stderr, " hl = %d\n", s->hl);
21589 fprintf (stderr, " left overhang = %d, right = %d\n",
21590 s->left_overhang, s->right_overhang);
21591 fprintf (stderr, " nchars = %d\n", s->nchars);
21592 fprintf (stderr, " extends to end of line = %d\n",
21593 s->extends_to_end_of_line_p);
21594 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21595 fprintf (stderr, " bg width = %d\n", s->background_width);
21596 }
21597
21598 #endif /* GLYPH_DEBUG */
21599
21600 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21601 of XChar2b structures for S; it can't be allocated in
21602 init_glyph_string because it must be allocated via `alloca'. W
21603 is the window on which S is drawn. ROW and AREA are the glyph row
21604 and area within the row from which S is constructed. START is the
21605 index of the first glyph structure covered by S. HL is a
21606 face-override for drawing S. */
21607
21608 #ifdef HAVE_NTGUI
21609 #define OPTIONAL_HDC(hdc) HDC hdc,
21610 #define DECLARE_HDC(hdc) HDC hdc;
21611 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21612 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21613 #endif
21614
21615 #ifndef OPTIONAL_HDC
21616 #define OPTIONAL_HDC(hdc)
21617 #define DECLARE_HDC(hdc)
21618 #define ALLOCATE_HDC(hdc, f)
21619 #define RELEASE_HDC(hdc, f)
21620 #endif
21621
21622 static void
21623 init_glyph_string (struct glyph_string *s,
21624 OPTIONAL_HDC (hdc)
21625 XChar2b *char2b, struct window *w, struct glyph_row *row,
21626 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21627 {
21628 memset (s, 0, sizeof *s);
21629 s->w = w;
21630 s->f = XFRAME (w->frame);
21631 #ifdef HAVE_NTGUI
21632 s->hdc = hdc;
21633 #endif
21634 s->display = FRAME_X_DISPLAY (s->f);
21635 s->window = FRAME_X_WINDOW (s->f);
21636 s->char2b = char2b;
21637 s->hl = hl;
21638 s->row = row;
21639 s->area = area;
21640 s->first_glyph = row->glyphs[area] + start;
21641 s->height = row->height;
21642 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21643 s->ybase = s->y + row->ascent;
21644 }
21645
21646
21647 /* Append the list of glyph strings with head H and tail T to the list
21648 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21649
21650 static inline void
21651 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21652 struct glyph_string *h, struct glyph_string *t)
21653 {
21654 if (h)
21655 {
21656 if (*head)
21657 (*tail)->next = h;
21658 else
21659 *head = h;
21660 h->prev = *tail;
21661 *tail = t;
21662 }
21663 }
21664
21665
21666 /* Prepend the list of glyph strings with head H and tail T to the
21667 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21668 result. */
21669
21670 static inline void
21671 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21672 struct glyph_string *h, struct glyph_string *t)
21673 {
21674 if (h)
21675 {
21676 if (*head)
21677 (*head)->prev = t;
21678 else
21679 *tail = t;
21680 t->next = *head;
21681 *head = h;
21682 }
21683 }
21684
21685
21686 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21687 Set *HEAD and *TAIL to the resulting list. */
21688
21689 static inline void
21690 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21691 struct glyph_string *s)
21692 {
21693 s->next = s->prev = NULL;
21694 append_glyph_string_lists (head, tail, s, s);
21695 }
21696
21697
21698 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21699 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21700 make sure that X resources for the face returned are allocated.
21701 Value is a pointer to a realized face that is ready for display if
21702 DISPLAY_P is non-zero. */
21703
21704 static inline struct face *
21705 get_char_face_and_encoding (struct frame *f, int c, int face_id,
21706 XChar2b *char2b, int display_p)
21707 {
21708 struct face *face = FACE_FROM_ID (f, face_id);
21709
21710 if (face->font)
21711 {
21712 unsigned code = face->font->driver->encode_char (face->font, c);
21713
21714 if (code != FONT_INVALID_CODE)
21715 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21716 else
21717 STORE_XCHAR2B (char2b, 0, 0);
21718 }
21719
21720 /* Make sure X resources of the face are allocated. */
21721 #ifdef HAVE_X_WINDOWS
21722 if (display_p)
21723 #endif
21724 {
21725 xassert (face != NULL);
21726 PREPARE_FACE_FOR_DISPLAY (f, face);
21727 }
21728
21729 return face;
21730 }
21731
21732
21733 /* Get face and two-byte form of character glyph GLYPH on frame F.
21734 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
21735 a pointer to a realized face that is ready for display. */
21736
21737 static inline struct face *
21738 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
21739 XChar2b *char2b, int *two_byte_p)
21740 {
21741 struct face *face;
21742
21743 xassert (glyph->type == CHAR_GLYPH);
21744 face = FACE_FROM_ID (f, glyph->face_id);
21745
21746 if (two_byte_p)
21747 *two_byte_p = 0;
21748
21749 if (face->font)
21750 {
21751 unsigned code;
21752
21753 if (CHAR_BYTE8_P (glyph->u.ch))
21754 code = CHAR_TO_BYTE8 (glyph->u.ch);
21755 else
21756 code = face->font->driver->encode_char (face->font, glyph->u.ch);
21757
21758 if (code != FONT_INVALID_CODE)
21759 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21760 else
21761 STORE_XCHAR2B (char2b, 0, 0);
21762 }
21763
21764 /* Make sure X resources of the face are allocated. */
21765 xassert (face != NULL);
21766 PREPARE_FACE_FOR_DISPLAY (f, face);
21767 return face;
21768 }
21769
21770
21771 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
21772 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
21773
21774 static inline int
21775 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
21776 {
21777 unsigned code;
21778
21779 if (CHAR_BYTE8_P (c))
21780 code = CHAR_TO_BYTE8 (c);
21781 else
21782 code = font->driver->encode_char (font, c);
21783
21784 if (code == FONT_INVALID_CODE)
21785 return 0;
21786 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21787 return 1;
21788 }
21789
21790
21791 /* Fill glyph string S with composition components specified by S->cmp.
21792
21793 BASE_FACE is the base face of the composition.
21794 S->cmp_from is the index of the first component for S.
21795
21796 OVERLAPS non-zero means S should draw the foreground only, and use
21797 its physical height for clipping. See also draw_glyphs.
21798
21799 Value is the index of a component not in S. */
21800
21801 static int
21802 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
21803 int overlaps)
21804 {
21805 int i;
21806 /* For all glyphs of this composition, starting at the offset
21807 S->cmp_from, until we reach the end of the definition or encounter a
21808 glyph that requires the different face, add it to S. */
21809 struct face *face;
21810
21811 xassert (s);
21812
21813 s->for_overlaps = overlaps;
21814 s->face = NULL;
21815 s->font = NULL;
21816 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
21817 {
21818 int c = COMPOSITION_GLYPH (s->cmp, i);
21819
21820 /* TAB in a composition means display glyphs with padding space
21821 on the left or right. */
21822 if (c != '\t')
21823 {
21824 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
21825 -1, Qnil);
21826
21827 face = get_char_face_and_encoding (s->f, c, face_id,
21828 s->char2b + i, 1);
21829 if (face)
21830 {
21831 if (! s->face)
21832 {
21833 s->face = face;
21834 s->font = s->face->font;
21835 }
21836 else if (s->face != face)
21837 break;
21838 }
21839 }
21840 ++s->nchars;
21841 }
21842 s->cmp_to = i;
21843
21844 /* All glyph strings for the same composition has the same width,
21845 i.e. the width set for the first component of the composition. */
21846 s->width = s->first_glyph->pixel_width;
21847
21848 /* If the specified font could not be loaded, use the frame's
21849 default font, but record the fact that we couldn't load it in
21850 the glyph string so that we can draw rectangles for the
21851 characters of the glyph string. */
21852 if (s->font == NULL)
21853 {
21854 s->font_not_found_p = 1;
21855 s->font = FRAME_FONT (s->f);
21856 }
21857
21858 /* Adjust base line for subscript/superscript text. */
21859 s->ybase += s->first_glyph->voffset;
21860
21861 /* This glyph string must always be drawn with 16-bit functions. */
21862 s->two_byte_p = 1;
21863
21864 return s->cmp_to;
21865 }
21866
21867 static int
21868 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
21869 int start, int end, int overlaps)
21870 {
21871 struct glyph *glyph, *last;
21872 Lisp_Object lgstring;
21873 int i;
21874
21875 s->for_overlaps = overlaps;
21876 glyph = s->row->glyphs[s->area] + start;
21877 last = s->row->glyphs[s->area] + end;
21878 s->cmp_id = glyph->u.cmp.id;
21879 s->cmp_from = glyph->slice.cmp.from;
21880 s->cmp_to = glyph->slice.cmp.to + 1;
21881 s->face = FACE_FROM_ID (s->f, face_id);
21882 lgstring = composition_gstring_from_id (s->cmp_id);
21883 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
21884 glyph++;
21885 while (glyph < last
21886 && glyph->u.cmp.automatic
21887 && glyph->u.cmp.id == s->cmp_id
21888 && s->cmp_to == glyph->slice.cmp.from)
21889 s->cmp_to = (glyph++)->slice.cmp.to + 1;
21890
21891 for (i = s->cmp_from; i < s->cmp_to; i++)
21892 {
21893 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
21894 unsigned code = LGLYPH_CODE (lglyph);
21895
21896 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
21897 }
21898 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
21899 return glyph - s->row->glyphs[s->area];
21900 }
21901
21902
21903 /* Fill glyph string S from a sequence glyphs for glyphless characters.
21904 See the comment of fill_glyph_string for arguments.
21905 Value is the index of the first glyph not in S. */
21906
21907
21908 static int
21909 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
21910 int start, int end, int overlaps)
21911 {
21912 struct glyph *glyph, *last;
21913 int voffset;
21914
21915 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
21916 s->for_overlaps = overlaps;
21917 glyph = s->row->glyphs[s->area] + start;
21918 last = s->row->glyphs[s->area] + end;
21919 voffset = glyph->voffset;
21920 s->face = FACE_FROM_ID (s->f, face_id);
21921 s->font = s->face->font;
21922 s->nchars = 1;
21923 s->width = glyph->pixel_width;
21924 glyph++;
21925 while (glyph < last
21926 && glyph->type == GLYPHLESS_GLYPH
21927 && glyph->voffset == voffset
21928 && glyph->face_id == face_id)
21929 {
21930 s->nchars++;
21931 s->width += glyph->pixel_width;
21932 glyph++;
21933 }
21934 s->ybase += voffset;
21935 return glyph - s->row->glyphs[s->area];
21936 }
21937
21938
21939 /* Fill glyph string S from a sequence of character glyphs.
21940
21941 FACE_ID is the face id of the string. START is the index of the
21942 first glyph to consider, END is the index of the last + 1.
21943 OVERLAPS non-zero means S should draw the foreground only, and use
21944 its physical height for clipping. See also draw_glyphs.
21945
21946 Value is the index of the first glyph not in S. */
21947
21948 static int
21949 fill_glyph_string (struct glyph_string *s, int face_id,
21950 int start, int end, int overlaps)
21951 {
21952 struct glyph *glyph, *last;
21953 int voffset;
21954 int glyph_not_available_p;
21955
21956 xassert (s->f == XFRAME (s->w->frame));
21957 xassert (s->nchars == 0);
21958 xassert (start >= 0 && end > start);
21959
21960 s->for_overlaps = overlaps;
21961 glyph = s->row->glyphs[s->area] + start;
21962 last = s->row->glyphs[s->area] + end;
21963 voffset = glyph->voffset;
21964 s->padding_p = glyph->padding_p;
21965 glyph_not_available_p = glyph->glyph_not_available_p;
21966
21967 while (glyph < last
21968 && glyph->type == CHAR_GLYPH
21969 && glyph->voffset == voffset
21970 /* Same face id implies same font, nowadays. */
21971 && glyph->face_id == face_id
21972 && glyph->glyph_not_available_p == glyph_not_available_p)
21973 {
21974 int two_byte_p;
21975
21976 s->face = get_glyph_face_and_encoding (s->f, glyph,
21977 s->char2b + s->nchars,
21978 &two_byte_p);
21979 s->two_byte_p = two_byte_p;
21980 ++s->nchars;
21981 xassert (s->nchars <= end - start);
21982 s->width += glyph->pixel_width;
21983 if (glyph++->padding_p != s->padding_p)
21984 break;
21985 }
21986
21987 s->font = s->face->font;
21988
21989 /* If the specified font could not be loaded, use the frame's font,
21990 but record the fact that we couldn't load it in
21991 S->font_not_found_p so that we can draw rectangles for the
21992 characters of the glyph string. */
21993 if (s->font == NULL || glyph_not_available_p)
21994 {
21995 s->font_not_found_p = 1;
21996 s->font = FRAME_FONT (s->f);
21997 }
21998
21999 /* Adjust base line for subscript/superscript text. */
22000 s->ybase += voffset;
22001
22002 xassert (s->face && s->face->gc);
22003 return glyph - s->row->glyphs[s->area];
22004 }
22005
22006
22007 /* Fill glyph string S from image glyph S->first_glyph. */
22008
22009 static void
22010 fill_image_glyph_string (struct glyph_string *s)
22011 {
22012 xassert (s->first_glyph->type == IMAGE_GLYPH);
22013 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22014 xassert (s->img);
22015 s->slice = s->first_glyph->slice.img;
22016 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22017 s->font = s->face->font;
22018 s->width = s->first_glyph->pixel_width;
22019
22020 /* Adjust base line for subscript/superscript text. */
22021 s->ybase += s->first_glyph->voffset;
22022 }
22023
22024
22025 /* Fill glyph string S from a sequence of stretch glyphs.
22026
22027 START is the index of the first glyph to consider,
22028 END is the index of the last + 1.
22029
22030 Value is the index of the first glyph not in S. */
22031
22032 static int
22033 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22034 {
22035 struct glyph *glyph, *last;
22036 int voffset, face_id;
22037
22038 xassert (s->first_glyph->type == STRETCH_GLYPH);
22039
22040 glyph = s->row->glyphs[s->area] + start;
22041 last = s->row->glyphs[s->area] + end;
22042 face_id = glyph->face_id;
22043 s->face = FACE_FROM_ID (s->f, face_id);
22044 s->font = s->face->font;
22045 s->width = glyph->pixel_width;
22046 s->nchars = 1;
22047 voffset = glyph->voffset;
22048
22049 for (++glyph;
22050 (glyph < last
22051 && glyph->type == STRETCH_GLYPH
22052 && glyph->voffset == voffset
22053 && glyph->face_id == face_id);
22054 ++glyph)
22055 s->width += glyph->pixel_width;
22056
22057 /* Adjust base line for subscript/superscript text. */
22058 s->ybase += voffset;
22059
22060 /* The case that face->gc == 0 is handled when drawing the glyph
22061 string by calling PREPARE_FACE_FOR_DISPLAY. */
22062 xassert (s->face);
22063 return glyph - s->row->glyphs[s->area];
22064 }
22065
22066 static struct font_metrics *
22067 get_per_char_metric (struct font *font, XChar2b *char2b)
22068 {
22069 static struct font_metrics metrics;
22070 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22071
22072 if (! font || code == FONT_INVALID_CODE)
22073 return NULL;
22074 font->driver->text_extents (font, &code, 1, &metrics);
22075 return &metrics;
22076 }
22077
22078 /* EXPORT for RIF:
22079 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22080 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22081 assumed to be zero. */
22082
22083 void
22084 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22085 {
22086 *left = *right = 0;
22087
22088 if (glyph->type == CHAR_GLYPH)
22089 {
22090 struct face *face;
22091 XChar2b char2b;
22092 struct font_metrics *pcm;
22093
22094 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22095 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22096 {
22097 if (pcm->rbearing > pcm->width)
22098 *right = pcm->rbearing - pcm->width;
22099 if (pcm->lbearing < 0)
22100 *left = -pcm->lbearing;
22101 }
22102 }
22103 else if (glyph->type == COMPOSITE_GLYPH)
22104 {
22105 if (! glyph->u.cmp.automatic)
22106 {
22107 struct composition *cmp = composition_table[glyph->u.cmp.id];
22108
22109 if (cmp->rbearing > cmp->pixel_width)
22110 *right = cmp->rbearing - cmp->pixel_width;
22111 if (cmp->lbearing < 0)
22112 *left = - cmp->lbearing;
22113 }
22114 else
22115 {
22116 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22117 struct font_metrics metrics;
22118
22119 composition_gstring_width (gstring, glyph->slice.cmp.from,
22120 glyph->slice.cmp.to + 1, &metrics);
22121 if (metrics.rbearing > metrics.width)
22122 *right = metrics.rbearing - metrics.width;
22123 if (metrics.lbearing < 0)
22124 *left = - metrics.lbearing;
22125 }
22126 }
22127 }
22128
22129
22130 /* Return the index of the first glyph preceding glyph string S that
22131 is overwritten by S because of S's left overhang. Value is -1
22132 if no glyphs are overwritten. */
22133
22134 static int
22135 left_overwritten (struct glyph_string *s)
22136 {
22137 int k;
22138
22139 if (s->left_overhang)
22140 {
22141 int x = 0, i;
22142 struct glyph *glyphs = s->row->glyphs[s->area];
22143 int first = s->first_glyph - glyphs;
22144
22145 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22146 x -= glyphs[i].pixel_width;
22147
22148 k = i + 1;
22149 }
22150 else
22151 k = -1;
22152
22153 return k;
22154 }
22155
22156
22157 /* Return the index of the first glyph preceding glyph string S that
22158 is overwriting S because of its right overhang. Value is -1 if no
22159 glyph in front of S overwrites S. */
22160
22161 static int
22162 left_overwriting (struct glyph_string *s)
22163 {
22164 int i, k, x;
22165 struct glyph *glyphs = s->row->glyphs[s->area];
22166 int first = s->first_glyph - glyphs;
22167
22168 k = -1;
22169 x = 0;
22170 for (i = first - 1; i >= 0; --i)
22171 {
22172 int left, right;
22173 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22174 if (x + right > 0)
22175 k = i;
22176 x -= glyphs[i].pixel_width;
22177 }
22178
22179 return k;
22180 }
22181
22182
22183 /* Return the index of the last glyph following glyph string S that is
22184 overwritten by S because of S's right overhang. Value is -1 if
22185 no such glyph is found. */
22186
22187 static int
22188 right_overwritten (struct glyph_string *s)
22189 {
22190 int k = -1;
22191
22192 if (s->right_overhang)
22193 {
22194 int x = 0, i;
22195 struct glyph *glyphs = s->row->glyphs[s->area];
22196 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22197 int end = s->row->used[s->area];
22198
22199 for (i = first; i < end && s->right_overhang > x; ++i)
22200 x += glyphs[i].pixel_width;
22201
22202 k = i;
22203 }
22204
22205 return k;
22206 }
22207
22208
22209 /* Return the index of the last glyph following glyph string S that
22210 overwrites S because of its left overhang. Value is negative
22211 if no such glyph is found. */
22212
22213 static int
22214 right_overwriting (struct glyph_string *s)
22215 {
22216 int i, k, x;
22217 int end = s->row->used[s->area];
22218 struct glyph *glyphs = s->row->glyphs[s->area];
22219 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22220
22221 k = -1;
22222 x = 0;
22223 for (i = first; i < end; ++i)
22224 {
22225 int left, right;
22226 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22227 if (x - left < 0)
22228 k = i;
22229 x += glyphs[i].pixel_width;
22230 }
22231
22232 return k;
22233 }
22234
22235
22236 /* Set background width of glyph string S. START is the index of the
22237 first glyph following S. LAST_X is the right-most x-position + 1
22238 in the drawing area. */
22239
22240 static inline void
22241 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22242 {
22243 /* If the face of this glyph string has to be drawn to the end of
22244 the drawing area, set S->extends_to_end_of_line_p. */
22245
22246 if (start == s->row->used[s->area]
22247 && s->area == TEXT_AREA
22248 && ((s->row->fill_line_p
22249 && (s->hl == DRAW_NORMAL_TEXT
22250 || s->hl == DRAW_IMAGE_RAISED
22251 || s->hl == DRAW_IMAGE_SUNKEN))
22252 || s->hl == DRAW_MOUSE_FACE))
22253 s->extends_to_end_of_line_p = 1;
22254
22255 /* If S extends its face to the end of the line, set its
22256 background_width to the distance to the right edge of the drawing
22257 area. */
22258 if (s->extends_to_end_of_line_p)
22259 s->background_width = last_x - s->x + 1;
22260 else
22261 s->background_width = s->width;
22262 }
22263
22264
22265 /* Compute overhangs and x-positions for glyph string S and its
22266 predecessors, or successors. X is the starting x-position for S.
22267 BACKWARD_P non-zero means process predecessors. */
22268
22269 static void
22270 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22271 {
22272 if (backward_p)
22273 {
22274 while (s)
22275 {
22276 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22277 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22278 x -= s->width;
22279 s->x = x;
22280 s = s->prev;
22281 }
22282 }
22283 else
22284 {
22285 while (s)
22286 {
22287 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22288 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22289 s->x = x;
22290 x += s->width;
22291 s = s->next;
22292 }
22293 }
22294 }
22295
22296
22297
22298 /* The following macros are only called from draw_glyphs below.
22299 They reference the following parameters of that function directly:
22300 `w', `row', `area', and `overlap_p'
22301 as well as the following local variables:
22302 `s', `f', and `hdc' (in W32) */
22303
22304 #ifdef HAVE_NTGUI
22305 /* On W32, silently add local `hdc' variable to argument list of
22306 init_glyph_string. */
22307 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22308 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22309 #else
22310 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22311 init_glyph_string (s, char2b, w, row, area, start, hl)
22312 #endif
22313
22314 /* Add a glyph string for a stretch glyph to the list of strings
22315 between HEAD and TAIL. START is the index of the stretch glyph in
22316 row area AREA of glyph row ROW. END is the index of the last glyph
22317 in that glyph row area. X is the current output position assigned
22318 to the new glyph string constructed. HL overrides that face of the
22319 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22320 is the right-most x-position of the drawing area. */
22321
22322 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22323 and below -- keep them on one line. */
22324 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22325 do \
22326 { \
22327 s = (struct glyph_string *) alloca (sizeof *s); \
22328 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22329 START = fill_stretch_glyph_string (s, START, END); \
22330 append_glyph_string (&HEAD, &TAIL, s); \
22331 s->x = (X); \
22332 } \
22333 while (0)
22334
22335
22336 /* Add a glyph string for an image glyph to the list of strings
22337 between HEAD and TAIL. START is the index of the image glyph in
22338 row area AREA of glyph row ROW. END is the index of the last glyph
22339 in that glyph row area. X is the current output position assigned
22340 to the new glyph string constructed. HL overrides that face of the
22341 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22342 is the right-most x-position of the drawing area. */
22343
22344 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22345 do \
22346 { \
22347 s = (struct glyph_string *) alloca (sizeof *s); \
22348 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22349 fill_image_glyph_string (s); \
22350 append_glyph_string (&HEAD, &TAIL, s); \
22351 ++START; \
22352 s->x = (X); \
22353 } \
22354 while (0)
22355
22356
22357 /* Add a glyph string for a sequence of character glyphs to the list
22358 of strings between HEAD and TAIL. START is the index of the first
22359 glyph in row area AREA of glyph row ROW that is part of the new
22360 glyph string. END is the index of the last glyph in that glyph row
22361 area. X is the current output position assigned to the new glyph
22362 string constructed. HL overrides that face of the glyph; e.g. it
22363 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22364 right-most x-position of the drawing area. */
22365
22366 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22367 do \
22368 { \
22369 int face_id; \
22370 XChar2b *char2b; \
22371 \
22372 face_id = (row)->glyphs[area][START].face_id; \
22373 \
22374 s = (struct glyph_string *) alloca (sizeof *s); \
22375 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22376 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22377 append_glyph_string (&HEAD, &TAIL, s); \
22378 s->x = (X); \
22379 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22380 } \
22381 while (0)
22382
22383
22384 /* Add a glyph string for a composite sequence to the list of strings
22385 between HEAD and TAIL. START is the index of the first glyph in
22386 row area AREA of glyph row ROW that is part of the new glyph
22387 string. END is the index of the last glyph in that glyph row area.
22388 X is the current output position assigned to the new glyph string
22389 constructed. HL overrides that face of the glyph; e.g. it is
22390 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22391 x-position of the drawing area. */
22392
22393 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22394 do { \
22395 int face_id = (row)->glyphs[area][START].face_id; \
22396 struct face *base_face = FACE_FROM_ID (f, face_id); \
22397 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22398 struct composition *cmp = composition_table[cmp_id]; \
22399 XChar2b *char2b; \
22400 struct glyph_string *first_s IF_LINT (= NULL); \
22401 int n; \
22402 \
22403 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22404 \
22405 /* Make glyph_strings for each glyph sequence that is drawable by \
22406 the same face, and append them to HEAD/TAIL. */ \
22407 for (n = 0; n < cmp->glyph_len;) \
22408 { \
22409 s = (struct glyph_string *) alloca (sizeof *s); \
22410 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22411 append_glyph_string (&(HEAD), &(TAIL), s); \
22412 s->cmp = cmp; \
22413 s->cmp_from = n; \
22414 s->x = (X); \
22415 if (n == 0) \
22416 first_s = s; \
22417 n = fill_composite_glyph_string (s, base_face, overlaps); \
22418 } \
22419 \
22420 ++START; \
22421 s = first_s; \
22422 } while (0)
22423
22424
22425 /* Add a glyph string for a glyph-string sequence to the list of strings
22426 between HEAD and TAIL. */
22427
22428 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22429 do { \
22430 int face_id; \
22431 XChar2b *char2b; \
22432 Lisp_Object gstring; \
22433 \
22434 face_id = (row)->glyphs[area][START].face_id; \
22435 gstring = (composition_gstring_from_id \
22436 ((row)->glyphs[area][START].u.cmp.id)); \
22437 s = (struct glyph_string *) alloca (sizeof *s); \
22438 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22439 * LGSTRING_GLYPH_LEN (gstring)); \
22440 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22441 append_glyph_string (&(HEAD), &(TAIL), s); \
22442 s->x = (X); \
22443 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22444 } while (0)
22445
22446
22447 /* Add a glyph string for a sequence of glyphless character's glyphs
22448 to the list of strings between HEAD and TAIL. The meanings of
22449 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22450
22451 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22452 do \
22453 { \
22454 int face_id; \
22455 \
22456 face_id = (row)->glyphs[area][START].face_id; \
22457 \
22458 s = (struct glyph_string *) alloca (sizeof *s); \
22459 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22460 append_glyph_string (&HEAD, &TAIL, s); \
22461 s->x = (X); \
22462 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22463 overlaps); \
22464 } \
22465 while (0)
22466
22467
22468 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22469 of AREA of glyph row ROW on window W between indices START and END.
22470 HL overrides the face for drawing glyph strings, e.g. it is
22471 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22472 x-positions of the drawing area.
22473
22474 This is an ugly monster macro construct because we must use alloca
22475 to allocate glyph strings (because draw_glyphs can be called
22476 asynchronously). */
22477
22478 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22479 do \
22480 { \
22481 HEAD = TAIL = NULL; \
22482 while (START < END) \
22483 { \
22484 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22485 switch (first_glyph->type) \
22486 { \
22487 case CHAR_GLYPH: \
22488 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22489 HL, X, LAST_X); \
22490 break; \
22491 \
22492 case COMPOSITE_GLYPH: \
22493 if (first_glyph->u.cmp.automatic) \
22494 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22495 HL, X, LAST_X); \
22496 else \
22497 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22498 HL, X, LAST_X); \
22499 break; \
22500 \
22501 case STRETCH_GLYPH: \
22502 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22503 HL, X, LAST_X); \
22504 break; \
22505 \
22506 case IMAGE_GLYPH: \
22507 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22508 HL, X, LAST_X); \
22509 break; \
22510 \
22511 case GLYPHLESS_GLYPH: \
22512 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22513 HL, X, LAST_X); \
22514 break; \
22515 \
22516 default: \
22517 abort (); \
22518 } \
22519 \
22520 if (s) \
22521 { \
22522 set_glyph_string_background_width (s, START, LAST_X); \
22523 (X) += s->width; \
22524 } \
22525 } \
22526 } while (0)
22527
22528
22529 /* Draw glyphs between START and END in AREA of ROW on window W,
22530 starting at x-position X. X is relative to AREA in W. HL is a
22531 face-override with the following meaning:
22532
22533 DRAW_NORMAL_TEXT draw normally
22534 DRAW_CURSOR draw in cursor face
22535 DRAW_MOUSE_FACE draw in mouse face.
22536 DRAW_INVERSE_VIDEO draw in mode line face
22537 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22538 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22539
22540 If OVERLAPS is non-zero, draw only the foreground of characters and
22541 clip to the physical height of ROW. Non-zero value also defines
22542 the overlapping part to be drawn:
22543
22544 OVERLAPS_PRED overlap with preceding rows
22545 OVERLAPS_SUCC overlap with succeeding rows
22546 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22547 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22548
22549 Value is the x-position reached, relative to AREA of W. */
22550
22551 static int
22552 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22553 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22554 enum draw_glyphs_face hl, int overlaps)
22555 {
22556 struct glyph_string *head, *tail;
22557 struct glyph_string *s;
22558 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22559 int i, j, x_reached, last_x, area_left = 0;
22560 struct frame *f = XFRAME (WINDOW_FRAME (w));
22561 DECLARE_HDC (hdc);
22562
22563 ALLOCATE_HDC (hdc, f);
22564
22565 /* Let's rather be paranoid than getting a SEGV. */
22566 end = min (end, row->used[area]);
22567 start = max (0, start);
22568 start = min (end, start);
22569
22570 /* Translate X to frame coordinates. Set last_x to the right
22571 end of the drawing area. */
22572 if (row->full_width_p)
22573 {
22574 /* X is relative to the left edge of W, without scroll bars
22575 or fringes. */
22576 area_left = WINDOW_LEFT_EDGE_X (w);
22577 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22578 }
22579 else
22580 {
22581 area_left = window_box_left (w, area);
22582 last_x = area_left + window_box_width (w, area);
22583 }
22584 x += area_left;
22585
22586 /* Build a doubly-linked list of glyph_string structures between
22587 head and tail from what we have to draw. Note that the macro
22588 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22589 the reason we use a separate variable `i'. */
22590 i = start;
22591 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22592 if (tail)
22593 x_reached = tail->x + tail->background_width;
22594 else
22595 x_reached = x;
22596
22597 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22598 the row, redraw some glyphs in front or following the glyph
22599 strings built above. */
22600 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22601 {
22602 struct glyph_string *h, *t;
22603 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22604 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22605 int check_mouse_face = 0;
22606 int dummy_x = 0;
22607
22608 /* If mouse highlighting is on, we may need to draw adjacent
22609 glyphs using mouse-face highlighting. */
22610 if (area == TEXT_AREA && row->mouse_face_p)
22611 {
22612 struct glyph_row *mouse_beg_row, *mouse_end_row;
22613
22614 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22615 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22616
22617 if (row >= mouse_beg_row && row <= mouse_end_row)
22618 {
22619 check_mouse_face = 1;
22620 mouse_beg_col = (row == mouse_beg_row)
22621 ? hlinfo->mouse_face_beg_col : 0;
22622 mouse_end_col = (row == mouse_end_row)
22623 ? hlinfo->mouse_face_end_col
22624 : row->used[TEXT_AREA];
22625 }
22626 }
22627
22628 /* Compute overhangs for all glyph strings. */
22629 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22630 for (s = head; s; s = s->next)
22631 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22632
22633 /* Prepend glyph strings for glyphs in front of the first glyph
22634 string that are overwritten because of the first glyph
22635 string's left overhang. The background of all strings
22636 prepended must be drawn because the first glyph string
22637 draws over it. */
22638 i = left_overwritten (head);
22639 if (i >= 0)
22640 {
22641 enum draw_glyphs_face overlap_hl;
22642
22643 /* If this row contains mouse highlighting, attempt to draw
22644 the overlapped glyphs with the correct highlight. This
22645 code fails if the overlap encompasses more than one glyph
22646 and mouse-highlight spans only some of these glyphs.
22647 However, making it work perfectly involves a lot more
22648 code, and I don't know if the pathological case occurs in
22649 practice, so we'll stick to this for now. --- cyd */
22650 if (check_mouse_face
22651 && mouse_beg_col < start && mouse_end_col > i)
22652 overlap_hl = DRAW_MOUSE_FACE;
22653 else
22654 overlap_hl = DRAW_NORMAL_TEXT;
22655
22656 j = i;
22657 BUILD_GLYPH_STRINGS (j, start, h, t,
22658 overlap_hl, dummy_x, last_x);
22659 start = i;
22660 compute_overhangs_and_x (t, head->x, 1);
22661 prepend_glyph_string_lists (&head, &tail, h, t);
22662 clip_head = head;
22663 }
22664
22665 /* Prepend glyph strings for glyphs in front of the first glyph
22666 string that overwrite that glyph string because of their
22667 right overhang. For these strings, only the foreground must
22668 be drawn, because it draws over the glyph string at `head'.
22669 The background must not be drawn because this would overwrite
22670 right overhangs of preceding glyphs for which no glyph
22671 strings exist. */
22672 i = left_overwriting (head);
22673 if (i >= 0)
22674 {
22675 enum draw_glyphs_face overlap_hl;
22676
22677 if (check_mouse_face
22678 && mouse_beg_col < start && mouse_end_col > i)
22679 overlap_hl = DRAW_MOUSE_FACE;
22680 else
22681 overlap_hl = DRAW_NORMAL_TEXT;
22682
22683 clip_head = head;
22684 BUILD_GLYPH_STRINGS (i, start, h, t,
22685 overlap_hl, dummy_x, last_x);
22686 for (s = h; s; s = s->next)
22687 s->background_filled_p = 1;
22688 compute_overhangs_and_x (t, head->x, 1);
22689 prepend_glyph_string_lists (&head, &tail, h, t);
22690 }
22691
22692 /* Append glyphs strings for glyphs following the last glyph
22693 string tail that are overwritten by tail. The background of
22694 these strings has to be drawn because tail's foreground draws
22695 over it. */
22696 i = right_overwritten (tail);
22697 if (i >= 0)
22698 {
22699 enum draw_glyphs_face overlap_hl;
22700
22701 if (check_mouse_face
22702 && mouse_beg_col < i && mouse_end_col > end)
22703 overlap_hl = DRAW_MOUSE_FACE;
22704 else
22705 overlap_hl = DRAW_NORMAL_TEXT;
22706
22707 BUILD_GLYPH_STRINGS (end, i, h, t,
22708 overlap_hl, x, last_x);
22709 /* Because BUILD_GLYPH_STRINGS updates the first argument,
22710 we don't have `end = i;' here. */
22711 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22712 append_glyph_string_lists (&head, &tail, h, t);
22713 clip_tail = tail;
22714 }
22715
22716 /* Append glyph strings for glyphs following the last glyph
22717 string tail that overwrite tail. The foreground of such
22718 glyphs has to be drawn because it writes into the background
22719 of tail. The background must not be drawn because it could
22720 paint over the foreground of following glyphs. */
22721 i = right_overwriting (tail);
22722 if (i >= 0)
22723 {
22724 enum draw_glyphs_face overlap_hl;
22725 if (check_mouse_face
22726 && mouse_beg_col < i && mouse_end_col > end)
22727 overlap_hl = DRAW_MOUSE_FACE;
22728 else
22729 overlap_hl = DRAW_NORMAL_TEXT;
22730
22731 clip_tail = tail;
22732 i++; /* We must include the Ith glyph. */
22733 BUILD_GLYPH_STRINGS (end, i, h, t,
22734 overlap_hl, x, last_x);
22735 for (s = h; s; s = s->next)
22736 s->background_filled_p = 1;
22737 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22738 append_glyph_string_lists (&head, &tail, h, t);
22739 }
22740 if (clip_head || clip_tail)
22741 for (s = head; s; s = s->next)
22742 {
22743 s->clip_head = clip_head;
22744 s->clip_tail = clip_tail;
22745 }
22746 }
22747
22748 /* Draw all strings. */
22749 for (s = head; s; s = s->next)
22750 FRAME_RIF (f)->draw_glyph_string (s);
22751
22752 #ifndef HAVE_NS
22753 /* When focus a sole frame and move horizontally, this sets on_p to 0
22754 causing a failure to erase prev cursor position. */
22755 if (area == TEXT_AREA
22756 && !row->full_width_p
22757 /* When drawing overlapping rows, only the glyph strings'
22758 foreground is drawn, which doesn't erase a cursor
22759 completely. */
22760 && !overlaps)
22761 {
22762 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
22763 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
22764 : (tail ? tail->x + tail->background_width : x));
22765 x0 -= area_left;
22766 x1 -= area_left;
22767
22768 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
22769 row->y, MATRIX_ROW_BOTTOM_Y (row));
22770 }
22771 #endif
22772
22773 /* Value is the x-position up to which drawn, relative to AREA of W.
22774 This doesn't include parts drawn because of overhangs. */
22775 if (row->full_width_p)
22776 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
22777 else
22778 x_reached -= area_left;
22779
22780 RELEASE_HDC (hdc, f);
22781
22782 return x_reached;
22783 }
22784
22785 /* Expand row matrix if too narrow. Don't expand if area
22786 is not present. */
22787
22788 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
22789 { \
22790 if (!fonts_changed_p \
22791 && (it->glyph_row->glyphs[area] \
22792 < it->glyph_row->glyphs[area + 1])) \
22793 { \
22794 it->w->ncols_scale_factor++; \
22795 fonts_changed_p = 1; \
22796 } \
22797 }
22798
22799 /* Store one glyph for IT->char_to_display in IT->glyph_row.
22800 Called from x_produce_glyphs when IT->glyph_row is non-null. */
22801
22802 static inline void
22803 append_glyph (struct it *it)
22804 {
22805 struct glyph *glyph;
22806 enum glyph_row_area area = it->area;
22807
22808 xassert (it->glyph_row);
22809 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
22810
22811 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22812 if (glyph < it->glyph_row->glyphs[area + 1])
22813 {
22814 /* If the glyph row is reversed, we need to prepend the glyph
22815 rather than append it. */
22816 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22817 {
22818 struct glyph *g;
22819
22820 /* Make room for the additional glyph. */
22821 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22822 g[1] = *g;
22823 glyph = it->glyph_row->glyphs[area];
22824 }
22825 glyph->charpos = CHARPOS (it->position);
22826 glyph->object = it->object;
22827 if (it->pixel_width > 0)
22828 {
22829 glyph->pixel_width = it->pixel_width;
22830 glyph->padding_p = 0;
22831 }
22832 else
22833 {
22834 /* Assure at least 1-pixel width. Otherwise, cursor can't
22835 be displayed correctly. */
22836 glyph->pixel_width = 1;
22837 glyph->padding_p = 1;
22838 }
22839 glyph->ascent = it->ascent;
22840 glyph->descent = it->descent;
22841 glyph->voffset = it->voffset;
22842 glyph->type = CHAR_GLYPH;
22843 glyph->avoid_cursor_p = it->avoid_cursor_p;
22844 glyph->multibyte_p = it->multibyte_p;
22845 glyph->left_box_line_p = it->start_of_box_run_p;
22846 glyph->right_box_line_p = it->end_of_box_run_p;
22847 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22848 || it->phys_descent > it->descent);
22849 glyph->glyph_not_available_p = it->glyph_not_available_p;
22850 glyph->face_id = it->face_id;
22851 glyph->u.ch = it->char_to_display;
22852 glyph->slice.img = null_glyph_slice;
22853 glyph->font_type = FONT_TYPE_UNKNOWN;
22854 if (it->bidi_p)
22855 {
22856 glyph->resolved_level = it->bidi_it.resolved_level;
22857 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22858 abort ();
22859 glyph->bidi_type = it->bidi_it.type;
22860 }
22861 else
22862 {
22863 glyph->resolved_level = 0;
22864 glyph->bidi_type = UNKNOWN_BT;
22865 }
22866 ++it->glyph_row->used[area];
22867 }
22868 else
22869 IT_EXPAND_MATRIX_WIDTH (it, area);
22870 }
22871
22872 /* Store one glyph for the composition IT->cmp_it.id in
22873 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
22874 non-null. */
22875
22876 static inline void
22877 append_composite_glyph (struct it *it)
22878 {
22879 struct glyph *glyph;
22880 enum glyph_row_area area = it->area;
22881
22882 xassert (it->glyph_row);
22883
22884 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22885 if (glyph < it->glyph_row->glyphs[area + 1])
22886 {
22887 /* If the glyph row is reversed, we need to prepend the glyph
22888 rather than append it. */
22889 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
22890 {
22891 struct glyph *g;
22892
22893 /* Make room for the new glyph. */
22894 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
22895 g[1] = *g;
22896 glyph = it->glyph_row->glyphs[it->area];
22897 }
22898 glyph->charpos = it->cmp_it.charpos;
22899 glyph->object = it->object;
22900 glyph->pixel_width = it->pixel_width;
22901 glyph->ascent = it->ascent;
22902 glyph->descent = it->descent;
22903 glyph->voffset = it->voffset;
22904 glyph->type = COMPOSITE_GLYPH;
22905 if (it->cmp_it.ch < 0)
22906 {
22907 glyph->u.cmp.automatic = 0;
22908 glyph->u.cmp.id = it->cmp_it.id;
22909 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
22910 }
22911 else
22912 {
22913 glyph->u.cmp.automatic = 1;
22914 glyph->u.cmp.id = it->cmp_it.id;
22915 glyph->slice.cmp.from = it->cmp_it.from;
22916 glyph->slice.cmp.to = it->cmp_it.to - 1;
22917 }
22918 glyph->avoid_cursor_p = it->avoid_cursor_p;
22919 glyph->multibyte_p = it->multibyte_p;
22920 glyph->left_box_line_p = it->start_of_box_run_p;
22921 glyph->right_box_line_p = it->end_of_box_run_p;
22922 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22923 || it->phys_descent > it->descent);
22924 glyph->padding_p = 0;
22925 glyph->glyph_not_available_p = 0;
22926 glyph->face_id = it->face_id;
22927 glyph->font_type = FONT_TYPE_UNKNOWN;
22928 if (it->bidi_p)
22929 {
22930 glyph->resolved_level = it->bidi_it.resolved_level;
22931 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22932 abort ();
22933 glyph->bidi_type = it->bidi_it.type;
22934 }
22935 ++it->glyph_row->used[area];
22936 }
22937 else
22938 IT_EXPAND_MATRIX_WIDTH (it, area);
22939 }
22940
22941
22942 /* Change IT->ascent and IT->height according to the setting of
22943 IT->voffset. */
22944
22945 static inline void
22946 take_vertical_position_into_account (struct it *it)
22947 {
22948 if (it->voffset)
22949 {
22950 if (it->voffset < 0)
22951 /* Increase the ascent so that we can display the text higher
22952 in the line. */
22953 it->ascent -= it->voffset;
22954 else
22955 /* Increase the descent so that we can display the text lower
22956 in the line. */
22957 it->descent += it->voffset;
22958 }
22959 }
22960
22961
22962 /* Produce glyphs/get display metrics for the image IT is loaded with.
22963 See the description of struct display_iterator in dispextern.h for
22964 an overview of struct display_iterator. */
22965
22966 static void
22967 produce_image_glyph (struct it *it)
22968 {
22969 struct image *img;
22970 struct face *face;
22971 int glyph_ascent, crop;
22972 struct glyph_slice slice;
22973
22974 xassert (it->what == IT_IMAGE);
22975
22976 face = FACE_FROM_ID (it->f, it->face_id);
22977 xassert (face);
22978 /* Make sure X resources of the face is loaded. */
22979 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22980
22981 if (it->image_id < 0)
22982 {
22983 /* Fringe bitmap. */
22984 it->ascent = it->phys_ascent = 0;
22985 it->descent = it->phys_descent = 0;
22986 it->pixel_width = 0;
22987 it->nglyphs = 0;
22988 return;
22989 }
22990
22991 img = IMAGE_FROM_ID (it->f, it->image_id);
22992 xassert (img);
22993 /* Make sure X resources of the image is loaded. */
22994 prepare_image_for_display (it->f, img);
22995
22996 slice.x = slice.y = 0;
22997 slice.width = img->width;
22998 slice.height = img->height;
22999
23000 if (INTEGERP (it->slice.x))
23001 slice.x = XINT (it->slice.x);
23002 else if (FLOATP (it->slice.x))
23003 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23004
23005 if (INTEGERP (it->slice.y))
23006 slice.y = XINT (it->slice.y);
23007 else if (FLOATP (it->slice.y))
23008 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23009
23010 if (INTEGERP (it->slice.width))
23011 slice.width = XINT (it->slice.width);
23012 else if (FLOATP (it->slice.width))
23013 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23014
23015 if (INTEGERP (it->slice.height))
23016 slice.height = XINT (it->slice.height);
23017 else if (FLOATP (it->slice.height))
23018 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23019
23020 if (slice.x >= img->width)
23021 slice.x = img->width;
23022 if (slice.y >= img->height)
23023 slice.y = img->height;
23024 if (slice.x + slice.width >= img->width)
23025 slice.width = img->width - slice.x;
23026 if (slice.y + slice.height > img->height)
23027 slice.height = img->height - slice.y;
23028
23029 if (slice.width == 0 || slice.height == 0)
23030 return;
23031
23032 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23033
23034 it->descent = slice.height - glyph_ascent;
23035 if (slice.y == 0)
23036 it->descent += img->vmargin;
23037 if (slice.y + slice.height == img->height)
23038 it->descent += img->vmargin;
23039 it->phys_descent = it->descent;
23040
23041 it->pixel_width = slice.width;
23042 if (slice.x == 0)
23043 it->pixel_width += img->hmargin;
23044 if (slice.x + slice.width == img->width)
23045 it->pixel_width += img->hmargin;
23046
23047 /* It's quite possible for images to have an ascent greater than
23048 their height, so don't get confused in that case. */
23049 if (it->descent < 0)
23050 it->descent = 0;
23051
23052 it->nglyphs = 1;
23053
23054 if (face->box != FACE_NO_BOX)
23055 {
23056 if (face->box_line_width > 0)
23057 {
23058 if (slice.y == 0)
23059 it->ascent += face->box_line_width;
23060 if (slice.y + slice.height == img->height)
23061 it->descent += face->box_line_width;
23062 }
23063
23064 if (it->start_of_box_run_p && slice.x == 0)
23065 it->pixel_width += eabs (face->box_line_width);
23066 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23067 it->pixel_width += eabs (face->box_line_width);
23068 }
23069
23070 take_vertical_position_into_account (it);
23071
23072 /* Automatically crop wide image glyphs at right edge so we can
23073 draw the cursor on same display row. */
23074 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23075 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23076 {
23077 it->pixel_width -= crop;
23078 slice.width -= crop;
23079 }
23080
23081 if (it->glyph_row)
23082 {
23083 struct glyph *glyph;
23084 enum glyph_row_area area = it->area;
23085
23086 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23087 if (glyph < it->glyph_row->glyphs[area + 1])
23088 {
23089 glyph->charpos = CHARPOS (it->position);
23090 glyph->object = it->object;
23091 glyph->pixel_width = it->pixel_width;
23092 glyph->ascent = glyph_ascent;
23093 glyph->descent = it->descent;
23094 glyph->voffset = it->voffset;
23095 glyph->type = IMAGE_GLYPH;
23096 glyph->avoid_cursor_p = it->avoid_cursor_p;
23097 glyph->multibyte_p = it->multibyte_p;
23098 glyph->left_box_line_p = it->start_of_box_run_p;
23099 glyph->right_box_line_p = it->end_of_box_run_p;
23100 glyph->overlaps_vertically_p = 0;
23101 glyph->padding_p = 0;
23102 glyph->glyph_not_available_p = 0;
23103 glyph->face_id = it->face_id;
23104 glyph->u.img_id = img->id;
23105 glyph->slice.img = slice;
23106 glyph->font_type = FONT_TYPE_UNKNOWN;
23107 if (it->bidi_p)
23108 {
23109 glyph->resolved_level = it->bidi_it.resolved_level;
23110 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23111 abort ();
23112 glyph->bidi_type = it->bidi_it.type;
23113 }
23114 ++it->glyph_row->used[area];
23115 }
23116 else
23117 IT_EXPAND_MATRIX_WIDTH (it, area);
23118 }
23119 }
23120
23121
23122 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23123 of the glyph, WIDTH and HEIGHT are the width and height of the
23124 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23125
23126 static void
23127 append_stretch_glyph (struct it *it, Lisp_Object object,
23128 int width, int height, int ascent)
23129 {
23130 struct glyph *glyph;
23131 enum glyph_row_area area = it->area;
23132
23133 xassert (ascent >= 0 && ascent <= height);
23134
23135 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23136 if (glyph < it->glyph_row->glyphs[area + 1])
23137 {
23138 /* If the glyph row is reversed, we need to prepend the glyph
23139 rather than append it. */
23140 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23141 {
23142 struct glyph *g;
23143
23144 /* Make room for the additional glyph. */
23145 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23146 g[1] = *g;
23147 glyph = it->glyph_row->glyphs[area];
23148 }
23149 glyph->charpos = CHARPOS (it->position);
23150 glyph->object = object;
23151 glyph->pixel_width = width;
23152 glyph->ascent = ascent;
23153 glyph->descent = height - ascent;
23154 glyph->voffset = it->voffset;
23155 glyph->type = STRETCH_GLYPH;
23156 glyph->avoid_cursor_p = it->avoid_cursor_p;
23157 glyph->multibyte_p = it->multibyte_p;
23158 glyph->left_box_line_p = it->start_of_box_run_p;
23159 glyph->right_box_line_p = it->end_of_box_run_p;
23160 glyph->overlaps_vertically_p = 0;
23161 glyph->padding_p = 0;
23162 glyph->glyph_not_available_p = 0;
23163 glyph->face_id = it->face_id;
23164 glyph->u.stretch.ascent = ascent;
23165 glyph->u.stretch.height = height;
23166 glyph->slice.img = null_glyph_slice;
23167 glyph->font_type = FONT_TYPE_UNKNOWN;
23168 if (it->bidi_p)
23169 {
23170 glyph->resolved_level = it->bidi_it.resolved_level;
23171 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23172 abort ();
23173 glyph->bidi_type = it->bidi_it.type;
23174 }
23175 else
23176 {
23177 glyph->resolved_level = 0;
23178 glyph->bidi_type = UNKNOWN_BT;
23179 }
23180 ++it->glyph_row->used[area];
23181 }
23182 else
23183 IT_EXPAND_MATRIX_WIDTH (it, area);
23184 }
23185
23186 #endif /* HAVE_WINDOW_SYSTEM */
23187
23188 /* Produce a stretch glyph for iterator IT. IT->object is the value
23189 of the glyph property displayed. The value must be a list
23190 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23191 being recognized:
23192
23193 1. `:width WIDTH' specifies that the space should be WIDTH *
23194 canonical char width wide. WIDTH may be an integer or floating
23195 point number.
23196
23197 2. `:relative-width FACTOR' specifies that the width of the stretch
23198 should be computed from the width of the first character having the
23199 `glyph' property, and should be FACTOR times that width.
23200
23201 3. `:align-to HPOS' specifies that the space should be wide enough
23202 to reach HPOS, a value in canonical character units.
23203
23204 Exactly one of the above pairs must be present.
23205
23206 4. `:height HEIGHT' specifies that the height of the stretch produced
23207 should be HEIGHT, measured in canonical character units.
23208
23209 5. `:relative-height FACTOR' specifies that the height of the
23210 stretch should be FACTOR times the height of the characters having
23211 the glyph property.
23212
23213 Either none or exactly one of 4 or 5 must be present.
23214
23215 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23216 of the stretch should be used for the ascent of the stretch.
23217 ASCENT must be in the range 0 <= ASCENT <= 100. */
23218
23219 void
23220 produce_stretch_glyph (struct it *it)
23221 {
23222 /* (space :width WIDTH :height HEIGHT ...) */
23223 Lisp_Object prop, plist;
23224 int width = 0, height = 0, align_to = -1;
23225 int zero_width_ok_p = 0;
23226 int ascent = 0;
23227 double tem;
23228 struct face *face = NULL;
23229 struct font *font = NULL;
23230
23231 #ifdef HAVE_WINDOW_SYSTEM
23232 int zero_height_ok_p = 0;
23233
23234 if (FRAME_WINDOW_P (it->f))
23235 {
23236 face = FACE_FROM_ID (it->f, it->face_id);
23237 font = face->font ? face->font : FRAME_FONT (it->f);
23238 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23239 }
23240 #endif
23241
23242 /* List should start with `space'. */
23243 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23244 plist = XCDR (it->object);
23245
23246 /* Compute the width of the stretch. */
23247 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23248 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23249 {
23250 /* Absolute width `:width WIDTH' specified and valid. */
23251 zero_width_ok_p = 1;
23252 width = (int)tem;
23253 }
23254 #ifdef HAVE_WINDOW_SYSTEM
23255 else if (FRAME_WINDOW_P (it->f)
23256 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23257 {
23258 /* Relative width `:relative-width FACTOR' specified and valid.
23259 Compute the width of the characters having the `glyph'
23260 property. */
23261 struct it it2;
23262 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23263
23264 it2 = *it;
23265 if (it->multibyte_p)
23266 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23267 else
23268 {
23269 it2.c = it2.char_to_display = *p, it2.len = 1;
23270 if (! ASCII_CHAR_P (it2.c))
23271 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23272 }
23273
23274 it2.glyph_row = NULL;
23275 it2.what = IT_CHARACTER;
23276 x_produce_glyphs (&it2);
23277 width = NUMVAL (prop) * it2.pixel_width;
23278 }
23279 #endif /* HAVE_WINDOW_SYSTEM */
23280 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23281 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23282 {
23283 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23284 align_to = (align_to < 0
23285 ? 0
23286 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23287 else if (align_to < 0)
23288 align_to = window_box_left_offset (it->w, TEXT_AREA);
23289 width = max (0, (int)tem + align_to - it->current_x);
23290 zero_width_ok_p = 1;
23291 }
23292 else
23293 /* Nothing specified -> width defaults to canonical char width. */
23294 width = FRAME_COLUMN_WIDTH (it->f);
23295
23296 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23297 width = 1;
23298
23299 #ifdef HAVE_WINDOW_SYSTEM
23300 /* Compute height. */
23301 if (FRAME_WINDOW_P (it->f))
23302 {
23303 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23304 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23305 {
23306 height = (int)tem;
23307 zero_height_ok_p = 1;
23308 }
23309 else if (prop = Fplist_get (plist, QCrelative_height),
23310 NUMVAL (prop) > 0)
23311 height = FONT_HEIGHT (font) * NUMVAL (prop);
23312 else
23313 height = FONT_HEIGHT (font);
23314
23315 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23316 height = 1;
23317
23318 /* Compute percentage of height used for ascent. If
23319 `:ascent ASCENT' is present and valid, use that. Otherwise,
23320 derive the ascent from the font in use. */
23321 if (prop = Fplist_get (plist, QCascent),
23322 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23323 ascent = height * NUMVAL (prop) / 100.0;
23324 else if (!NILP (prop)
23325 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23326 ascent = min (max (0, (int)tem), height);
23327 else
23328 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23329 }
23330 else
23331 #endif /* HAVE_WINDOW_SYSTEM */
23332 height = 1;
23333
23334 if (width > 0 && it->line_wrap != TRUNCATE
23335 && it->current_x + width > it->last_visible_x)
23336 {
23337 width = it->last_visible_x - it->current_x;
23338 #ifdef HAVE_WINDOW_SYSTEM
23339 /* Subtact one more pixel from the stretch width, but only on
23340 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23341 width -= FRAME_WINDOW_P (it->f);
23342 #endif
23343 }
23344
23345 if (width > 0 && height > 0 && it->glyph_row)
23346 {
23347 Lisp_Object o_object = it->object;
23348 Lisp_Object object = it->stack[it->sp - 1].string;
23349 int n = width;
23350
23351 if (!STRINGP (object))
23352 object = it->w->buffer;
23353 #ifdef HAVE_WINDOW_SYSTEM
23354 if (FRAME_WINDOW_P (it->f))
23355 append_stretch_glyph (it, object, width, height, ascent);
23356 else
23357 #endif
23358 {
23359 it->object = object;
23360 it->char_to_display = ' ';
23361 it->pixel_width = it->len = 1;
23362 while (n--)
23363 tty_append_glyph (it);
23364 it->object = o_object;
23365 }
23366 }
23367
23368 it->pixel_width = width;
23369 #ifdef HAVE_WINDOW_SYSTEM
23370 if (FRAME_WINDOW_P (it->f))
23371 {
23372 it->ascent = it->phys_ascent = ascent;
23373 it->descent = it->phys_descent = height - it->ascent;
23374 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23375 take_vertical_position_into_account (it);
23376 }
23377 else
23378 #endif
23379 it->nglyphs = width;
23380 }
23381
23382 #ifdef HAVE_WINDOW_SYSTEM
23383
23384 /* Calculate line-height and line-spacing properties.
23385 An integer value specifies explicit pixel value.
23386 A float value specifies relative value to current face height.
23387 A cons (float . face-name) specifies relative value to
23388 height of specified face font.
23389
23390 Returns height in pixels, or nil. */
23391
23392
23393 static Lisp_Object
23394 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23395 int boff, int override)
23396 {
23397 Lisp_Object face_name = Qnil;
23398 int ascent, descent, height;
23399
23400 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23401 return val;
23402
23403 if (CONSP (val))
23404 {
23405 face_name = XCAR (val);
23406 val = XCDR (val);
23407 if (!NUMBERP (val))
23408 val = make_number (1);
23409 if (NILP (face_name))
23410 {
23411 height = it->ascent + it->descent;
23412 goto scale;
23413 }
23414 }
23415
23416 if (NILP (face_name))
23417 {
23418 font = FRAME_FONT (it->f);
23419 boff = FRAME_BASELINE_OFFSET (it->f);
23420 }
23421 else if (EQ (face_name, Qt))
23422 {
23423 override = 0;
23424 }
23425 else
23426 {
23427 int face_id;
23428 struct face *face;
23429
23430 face_id = lookup_named_face (it->f, face_name, 0);
23431 if (face_id < 0)
23432 return make_number (-1);
23433
23434 face = FACE_FROM_ID (it->f, face_id);
23435 font = face->font;
23436 if (font == NULL)
23437 return make_number (-1);
23438 boff = font->baseline_offset;
23439 if (font->vertical_centering)
23440 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23441 }
23442
23443 ascent = FONT_BASE (font) + boff;
23444 descent = FONT_DESCENT (font) - boff;
23445
23446 if (override)
23447 {
23448 it->override_ascent = ascent;
23449 it->override_descent = descent;
23450 it->override_boff = boff;
23451 }
23452
23453 height = ascent + descent;
23454
23455 scale:
23456 if (FLOATP (val))
23457 height = (int)(XFLOAT_DATA (val) * height);
23458 else if (INTEGERP (val))
23459 height *= XINT (val);
23460
23461 return make_number (height);
23462 }
23463
23464
23465 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23466 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23467 and only if this is for a character for which no font was found.
23468
23469 If the display method (it->glyphless_method) is
23470 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23471 length of the acronym or the hexadecimal string, UPPER_XOFF and
23472 UPPER_YOFF are pixel offsets for the upper part of the string,
23473 LOWER_XOFF and LOWER_YOFF are for the lower part.
23474
23475 For the other display methods, LEN through LOWER_YOFF are zero. */
23476
23477 static void
23478 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23479 short upper_xoff, short upper_yoff,
23480 short lower_xoff, short lower_yoff)
23481 {
23482 struct glyph *glyph;
23483 enum glyph_row_area area = it->area;
23484
23485 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23486 if (glyph < it->glyph_row->glyphs[area + 1])
23487 {
23488 /* If the glyph row is reversed, we need to prepend the glyph
23489 rather than append it. */
23490 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23491 {
23492 struct glyph *g;
23493
23494 /* Make room for the additional glyph. */
23495 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23496 g[1] = *g;
23497 glyph = it->glyph_row->glyphs[area];
23498 }
23499 glyph->charpos = CHARPOS (it->position);
23500 glyph->object = it->object;
23501 glyph->pixel_width = it->pixel_width;
23502 glyph->ascent = it->ascent;
23503 glyph->descent = it->descent;
23504 glyph->voffset = it->voffset;
23505 glyph->type = GLYPHLESS_GLYPH;
23506 glyph->u.glyphless.method = it->glyphless_method;
23507 glyph->u.glyphless.for_no_font = for_no_font;
23508 glyph->u.glyphless.len = len;
23509 glyph->u.glyphless.ch = it->c;
23510 glyph->slice.glyphless.upper_xoff = upper_xoff;
23511 glyph->slice.glyphless.upper_yoff = upper_yoff;
23512 glyph->slice.glyphless.lower_xoff = lower_xoff;
23513 glyph->slice.glyphless.lower_yoff = lower_yoff;
23514 glyph->avoid_cursor_p = it->avoid_cursor_p;
23515 glyph->multibyte_p = it->multibyte_p;
23516 glyph->left_box_line_p = it->start_of_box_run_p;
23517 glyph->right_box_line_p = it->end_of_box_run_p;
23518 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23519 || it->phys_descent > it->descent);
23520 glyph->padding_p = 0;
23521 glyph->glyph_not_available_p = 0;
23522 glyph->face_id = face_id;
23523 glyph->font_type = FONT_TYPE_UNKNOWN;
23524 if (it->bidi_p)
23525 {
23526 glyph->resolved_level = it->bidi_it.resolved_level;
23527 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23528 abort ();
23529 glyph->bidi_type = it->bidi_it.type;
23530 }
23531 ++it->glyph_row->used[area];
23532 }
23533 else
23534 IT_EXPAND_MATRIX_WIDTH (it, area);
23535 }
23536
23537
23538 /* Produce a glyph for a glyphless character for iterator IT.
23539 IT->glyphless_method specifies which method to use for displaying
23540 the character. See the description of enum
23541 glyphless_display_method in dispextern.h for the detail.
23542
23543 FOR_NO_FONT is nonzero if and only if this is for a character for
23544 which no font was found. ACRONYM, if non-nil, is an acronym string
23545 for the character. */
23546
23547 static void
23548 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23549 {
23550 int face_id;
23551 struct face *face;
23552 struct font *font;
23553 int base_width, base_height, width, height;
23554 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23555 int len;
23556
23557 /* Get the metrics of the base font. We always refer to the current
23558 ASCII face. */
23559 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23560 font = face->font ? face->font : FRAME_FONT (it->f);
23561 it->ascent = FONT_BASE (font) + font->baseline_offset;
23562 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23563 base_height = it->ascent + it->descent;
23564 base_width = font->average_width;
23565
23566 /* Get a face ID for the glyph by utilizing a cache (the same way as
23567 done for `escape-glyph' in get_next_display_element). */
23568 if (it->f == last_glyphless_glyph_frame
23569 && it->face_id == last_glyphless_glyph_face_id)
23570 {
23571 face_id = last_glyphless_glyph_merged_face_id;
23572 }
23573 else
23574 {
23575 /* Merge the `glyphless-char' face into the current face. */
23576 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23577 last_glyphless_glyph_frame = it->f;
23578 last_glyphless_glyph_face_id = it->face_id;
23579 last_glyphless_glyph_merged_face_id = face_id;
23580 }
23581
23582 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23583 {
23584 it->pixel_width = THIN_SPACE_WIDTH;
23585 len = 0;
23586 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23587 }
23588 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23589 {
23590 width = CHAR_WIDTH (it->c);
23591 if (width == 0)
23592 width = 1;
23593 else if (width > 4)
23594 width = 4;
23595 it->pixel_width = base_width * width;
23596 len = 0;
23597 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23598 }
23599 else
23600 {
23601 char buf[7];
23602 const char *str;
23603 unsigned int code[6];
23604 int upper_len;
23605 int ascent, descent;
23606 struct font_metrics metrics_upper, metrics_lower;
23607
23608 face = FACE_FROM_ID (it->f, face_id);
23609 font = face->font ? face->font : FRAME_FONT (it->f);
23610 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23611
23612 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23613 {
23614 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23615 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23616 if (CONSP (acronym))
23617 acronym = XCAR (acronym);
23618 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23619 }
23620 else
23621 {
23622 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23623 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23624 str = buf;
23625 }
23626 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23627 code[len] = font->driver->encode_char (font, str[len]);
23628 upper_len = (len + 1) / 2;
23629 font->driver->text_extents (font, code, upper_len,
23630 &metrics_upper);
23631 font->driver->text_extents (font, code + upper_len, len - upper_len,
23632 &metrics_lower);
23633
23634
23635
23636 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23637 width = max (metrics_upper.width, metrics_lower.width) + 4;
23638 upper_xoff = upper_yoff = 2; /* the typical case */
23639 if (base_width >= width)
23640 {
23641 /* Align the upper to the left, the lower to the right. */
23642 it->pixel_width = base_width;
23643 lower_xoff = base_width - 2 - metrics_lower.width;
23644 }
23645 else
23646 {
23647 /* Center the shorter one. */
23648 it->pixel_width = width;
23649 if (metrics_upper.width >= metrics_lower.width)
23650 lower_xoff = (width - metrics_lower.width) / 2;
23651 else
23652 {
23653 /* FIXME: This code doesn't look right. It formerly was
23654 missing the "lower_xoff = 0;", which couldn't have
23655 been right since it left lower_xoff uninitialized. */
23656 lower_xoff = 0;
23657 upper_xoff = (width - metrics_upper.width) / 2;
23658 }
23659 }
23660
23661 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23662 top, bottom, and between upper and lower strings. */
23663 height = (metrics_upper.ascent + metrics_upper.descent
23664 + metrics_lower.ascent + metrics_lower.descent) + 5;
23665 /* Center vertically.
23666 H:base_height, D:base_descent
23667 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23668
23669 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23670 descent = D - H/2 + h/2;
23671 lower_yoff = descent - 2 - ld;
23672 upper_yoff = lower_yoff - la - 1 - ud; */
23673 ascent = - (it->descent - (base_height + height + 1) / 2);
23674 descent = it->descent - (base_height - height) / 2;
23675 lower_yoff = descent - 2 - metrics_lower.descent;
23676 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23677 - metrics_upper.descent);
23678 /* Don't make the height shorter than the base height. */
23679 if (height > base_height)
23680 {
23681 it->ascent = ascent;
23682 it->descent = descent;
23683 }
23684 }
23685
23686 it->phys_ascent = it->ascent;
23687 it->phys_descent = it->descent;
23688 if (it->glyph_row)
23689 append_glyphless_glyph (it, face_id, for_no_font, len,
23690 upper_xoff, upper_yoff,
23691 lower_xoff, lower_yoff);
23692 it->nglyphs = 1;
23693 take_vertical_position_into_account (it);
23694 }
23695
23696
23697 /* RIF:
23698 Produce glyphs/get display metrics for the display element IT is
23699 loaded with. See the description of struct it in dispextern.h
23700 for an overview of struct it. */
23701
23702 void
23703 x_produce_glyphs (struct it *it)
23704 {
23705 int extra_line_spacing = it->extra_line_spacing;
23706
23707 it->glyph_not_available_p = 0;
23708
23709 if (it->what == IT_CHARACTER)
23710 {
23711 XChar2b char2b;
23712 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23713 struct font *font = face->font;
23714 struct font_metrics *pcm = NULL;
23715 int boff; /* baseline offset */
23716
23717 if (font == NULL)
23718 {
23719 /* When no suitable font is found, display this character by
23720 the method specified in the first extra slot of
23721 Vglyphless_char_display. */
23722 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
23723
23724 xassert (it->what == IT_GLYPHLESS);
23725 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
23726 goto done;
23727 }
23728
23729 boff = font->baseline_offset;
23730 if (font->vertical_centering)
23731 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23732
23733 if (it->char_to_display != '\n' && it->char_to_display != '\t')
23734 {
23735 int stretched_p;
23736
23737 it->nglyphs = 1;
23738
23739 if (it->override_ascent >= 0)
23740 {
23741 it->ascent = it->override_ascent;
23742 it->descent = it->override_descent;
23743 boff = it->override_boff;
23744 }
23745 else
23746 {
23747 it->ascent = FONT_BASE (font) + boff;
23748 it->descent = FONT_DESCENT (font) - boff;
23749 }
23750
23751 if (get_char_glyph_code (it->char_to_display, font, &char2b))
23752 {
23753 pcm = get_per_char_metric (font, &char2b);
23754 if (pcm->width == 0
23755 && pcm->rbearing == 0 && pcm->lbearing == 0)
23756 pcm = NULL;
23757 }
23758
23759 if (pcm)
23760 {
23761 it->phys_ascent = pcm->ascent + boff;
23762 it->phys_descent = pcm->descent - boff;
23763 it->pixel_width = pcm->width;
23764 }
23765 else
23766 {
23767 it->glyph_not_available_p = 1;
23768 it->phys_ascent = it->ascent;
23769 it->phys_descent = it->descent;
23770 it->pixel_width = font->space_width;
23771 }
23772
23773 if (it->constrain_row_ascent_descent_p)
23774 {
23775 if (it->descent > it->max_descent)
23776 {
23777 it->ascent += it->descent - it->max_descent;
23778 it->descent = it->max_descent;
23779 }
23780 if (it->ascent > it->max_ascent)
23781 {
23782 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23783 it->ascent = it->max_ascent;
23784 }
23785 it->phys_ascent = min (it->phys_ascent, it->ascent);
23786 it->phys_descent = min (it->phys_descent, it->descent);
23787 extra_line_spacing = 0;
23788 }
23789
23790 /* If this is a space inside a region of text with
23791 `space-width' property, change its width. */
23792 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
23793 if (stretched_p)
23794 it->pixel_width *= XFLOATINT (it->space_width);
23795
23796 /* If face has a box, add the box thickness to the character
23797 height. If character has a box line to the left and/or
23798 right, add the box line width to the character's width. */
23799 if (face->box != FACE_NO_BOX)
23800 {
23801 int thick = face->box_line_width;
23802
23803 if (thick > 0)
23804 {
23805 it->ascent += thick;
23806 it->descent += thick;
23807 }
23808 else
23809 thick = -thick;
23810
23811 if (it->start_of_box_run_p)
23812 it->pixel_width += thick;
23813 if (it->end_of_box_run_p)
23814 it->pixel_width += thick;
23815 }
23816
23817 /* If face has an overline, add the height of the overline
23818 (1 pixel) and a 1 pixel margin to the character height. */
23819 if (face->overline_p)
23820 it->ascent += overline_margin;
23821
23822 if (it->constrain_row_ascent_descent_p)
23823 {
23824 if (it->ascent > it->max_ascent)
23825 it->ascent = it->max_ascent;
23826 if (it->descent > it->max_descent)
23827 it->descent = it->max_descent;
23828 }
23829
23830 take_vertical_position_into_account (it);
23831
23832 /* If we have to actually produce glyphs, do it. */
23833 if (it->glyph_row)
23834 {
23835 if (stretched_p)
23836 {
23837 /* Translate a space with a `space-width' property
23838 into a stretch glyph. */
23839 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
23840 / FONT_HEIGHT (font));
23841 append_stretch_glyph (it, it->object, it->pixel_width,
23842 it->ascent + it->descent, ascent);
23843 }
23844 else
23845 append_glyph (it);
23846
23847 /* If characters with lbearing or rbearing are displayed
23848 in this line, record that fact in a flag of the
23849 glyph row. This is used to optimize X output code. */
23850 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
23851 it->glyph_row->contains_overlapping_glyphs_p = 1;
23852 }
23853 if (! stretched_p && it->pixel_width == 0)
23854 /* We assure that all visible glyphs have at least 1-pixel
23855 width. */
23856 it->pixel_width = 1;
23857 }
23858 else if (it->char_to_display == '\n')
23859 {
23860 /* A newline has no width, but we need the height of the
23861 line. But if previous part of the line sets a height,
23862 don't increase that height */
23863
23864 Lisp_Object height;
23865 Lisp_Object total_height = Qnil;
23866
23867 it->override_ascent = -1;
23868 it->pixel_width = 0;
23869 it->nglyphs = 0;
23870
23871 height = get_it_property (it, Qline_height);
23872 /* Split (line-height total-height) list */
23873 if (CONSP (height)
23874 && CONSP (XCDR (height))
23875 && NILP (XCDR (XCDR (height))))
23876 {
23877 total_height = XCAR (XCDR (height));
23878 height = XCAR (height);
23879 }
23880 height = calc_line_height_property (it, height, font, boff, 1);
23881
23882 if (it->override_ascent >= 0)
23883 {
23884 it->ascent = it->override_ascent;
23885 it->descent = it->override_descent;
23886 boff = it->override_boff;
23887 }
23888 else
23889 {
23890 it->ascent = FONT_BASE (font) + boff;
23891 it->descent = FONT_DESCENT (font) - boff;
23892 }
23893
23894 if (EQ (height, Qt))
23895 {
23896 if (it->descent > it->max_descent)
23897 {
23898 it->ascent += it->descent - it->max_descent;
23899 it->descent = it->max_descent;
23900 }
23901 if (it->ascent > it->max_ascent)
23902 {
23903 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23904 it->ascent = it->max_ascent;
23905 }
23906 it->phys_ascent = min (it->phys_ascent, it->ascent);
23907 it->phys_descent = min (it->phys_descent, it->descent);
23908 it->constrain_row_ascent_descent_p = 1;
23909 extra_line_spacing = 0;
23910 }
23911 else
23912 {
23913 Lisp_Object spacing;
23914
23915 it->phys_ascent = it->ascent;
23916 it->phys_descent = it->descent;
23917
23918 if ((it->max_ascent > 0 || it->max_descent > 0)
23919 && face->box != FACE_NO_BOX
23920 && face->box_line_width > 0)
23921 {
23922 it->ascent += face->box_line_width;
23923 it->descent += face->box_line_width;
23924 }
23925 if (!NILP (height)
23926 && XINT (height) > it->ascent + it->descent)
23927 it->ascent = XINT (height) - it->descent;
23928
23929 if (!NILP (total_height))
23930 spacing = calc_line_height_property (it, total_height, font, boff, 0);
23931 else
23932 {
23933 spacing = get_it_property (it, Qline_spacing);
23934 spacing = calc_line_height_property (it, spacing, font, boff, 0);
23935 }
23936 if (INTEGERP (spacing))
23937 {
23938 extra_line_spacing = XINT (spacing);
23939 if (!NILP (total_height))
23940 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
23941 }
23942 }
23943 }
23944 else /* i.e. (it->char_to_display == '\t') */
23945 {
23946 if (font->space_width > 0)
23947 {
23948 int tab_width = it->tab_width * font->space_width;
23949 int x = it->current_x + it->continuation_lines_width;
23950 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
23951
23952 /* If the distance from the current position to the next tab
23953 stop is less than a space character width, use the
23954 tab stop after that. */
23955 if (next_tab_x - x < font->space_width)
23956 next_tab_x += tab_width;
23957
23958 it->pixel_width = next_tab_x - x;
23959 it->nglyphs = 1;
23960 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
23961 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
23962
23963 if (it->glyph_row)
23964 {
23965 append_stretch_glyph (it, it->object, it->pixel_width,
23966 it->ascent + it->descent, it->ascent);
23967 }
23968 }
23969 else
23970 {
23971 it->pixel_width = 0;
23972 it->nglyphs = 1;
23973 }
23974 }
23975 }
23976 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
23977 {
23978 /* A static composition.
23979
23980 Note: A composition is represented as one glyph in the
23981 glyph matrix. There are no padding glyphs.
23982
23983 Important note: pixel_width, ascent, and descent are the
23984 values of what is drawn by draw_glyphs (i.e. the values of
23985 the overall glyphs composed). */
23986 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23987 int boff; /* baseline offset */
23988 struct composition *cmp = composition_table[it->cmp_it.id];
23989 int glyph_len = cmp->glyph_len;
23990 struct font *font = face->font;
23991
23992 it->nglyphs = 1;
23993
23994 /* If we have not yet calculated pixel size data of glyphs of
23995 the composition for the current face font, calculate them
23996 now. Theoretically, we have to check all fonts for the
23997 glyphs, but that requires much time and memory space. So,
23998 here we check only the font of the first glyph. This may
23999 lead to incorrect display, but it's very rare, and C-l
24000 (recenter-top-bottom) can correct the display anyway. */
24001 if (! cmp->font || cmp->font != font)
24002 {
24003 /* Ascent and descent of the font of the first character
24004 of this composition (adjusted by baseline offset).
24005 Ascent and descent of overall glyphs should not be less
24006 than these, respectively. */
24007 int font_ascent, font_descent, font_height;
24008 /* Bounding box of the overall glyphs. */
24009 int leftmost, rightmost, lowest, highest;
24010 int lbearing, rbearing;
24011 int i, width, ascent, descent;
24012 int left_padded = 0, right_padded = 0;
24013 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24014 XChar2b char2b;
24015 struct font_metrics *pcm;
24016 int font_not_found_p;
24017 EMACS_INT pos;
24018
24019 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24020 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24021 break;
24022 if (glyph_len < cmp->glyph_len)
24023 right_padded = 1;
24024 for (i = 0; i < glyph_len; i++)
24025 {
24026 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24027 break;
24028 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24029 }
24030 if (i > 0)
24031 left_padded = 1;
24032
24033 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24034 : IT_CHARPOS (*it));
24035 /* If no suitable font is found, use the default font. */
24036 font_not_found_p = font == NULL;
24037 if (font_not_found_p)
24038 {
24039 face = face->ascii_face;
24040 font = face->font;
24041 }
24042 boff = font->baseline_offset;
24043 if (font->vertical_centering)
24044 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24045 font_ascent = FONT_BASE (font) + boff;
24046 font_descent = FONT_DESCENT (font) - boff;
24047 font_height = FONT_HEIGHT (font);
24048
24049 cmp->font = (void *) font;
24050
24051 pcm = NULL;
24052 if (! font_not_found_p)
24053 {
24054 get_char_face_and_encoding (it->f, c, it->face_id,
24055 &char2b, 0);
24056 pcm = get_per_char_metric (font, &char2b);
24057 }
24058
24059 /* Initialize the bounding box. */
24060 if (pcm)
24061 {
24062 width = pcm->width;
24063 ascent = pcm->ascent;
24064 descent = pcm->descent;
24065 lbearing = pcm->lbearing;
24066 rbearing = pcm->rbearing;
24067 }
24068 else
24069 {
24070 width = font->space_width;
24071 ascent = FONT_BASE (font);
24072 descent = FONT_DESCENT (font);
24073 lbearing = 0;
24074 rbearing = width;
24075 }
24076
24077 rightmost = width;
24078 leftmost = 0;
24079 lowest = - descent + boff;
24080 highest = ascent + boff;
24081
24082 if (! font_not_found_p
24083 && font->default_ascent
24084 && CHAR_TABLE_P (Vuse_default_ascent)
24085 && !NILP (Faref (Vuse_default_ascent,
24086 make_number (it->char_to_display))))
24087 highest = font->default_ascent + boff;
24088
24089 /* Draw the first glyph at the normal position. It may be
24090 shifted to right later if some other glyphs are drawn
24091 at the left. */
24092 cmp->offsets[i * 2] = 0;
24093 cmp->offsets[i * 2 + 1] = boff;
24094 cmp->lbearing = lbearing;
24095 cmp->rbearing = rbearing;
24096
24097 /* Set cmp->offsets for the remaining glyphs. */
24098 for (i++; i < glyph_len; i++)
24099 {
24100 int left, right, btm, top;
24101 int ch = COMPOSITION_GLYPH (cmp, i);
24102 int face_id;
24103 struct face *this_face;
24104
24105 if (ch == '\t')
24106 ch = ' ';
24107 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24108 this_face = FACE_FROM_ID (it->f, face_id);
24109 font = this_face->font;
24110
24111 if (font == NULL)
24112 pcm = NULL;
24113 else
24114 {
24115 get_char_face_and_encoding (it->f, ch, face_id,
24116 &char2b, 0);
24117 pcm = get_per_char_metric (font, &char2b);
24118 }
24119 if (! pcm)
24120 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24121 else
24122 {
24123 width = pcm->width;
24124 ascent = pcm->ascent;
24125 descent = pcm->descent;
24126 lbearing = pcm->lbearing;
24127 rbearing = pcm->rbearing;
24128 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24129 {
24130 /* Relative composition with or without
24131 alternate chars. */
24132 left = (leftmost + rightmost - width) / 2;
24133 btm = - descent + boff;
24134 if (font->relative_compose
24135 && (! CHAR_TABLE_P (Vignore_relative_composition)
24136 || NILP (Faref (Vignore_relative_composition,
24137 make_number (ch)))))
24138 {
24139
24140 if (- descent >= font->relative_compose)
24141 /* One extra pixel between two glyphs. */
24142 btm = highest + 1;
24143 else if (ascent <= 0)
24144 /* One extra pixel between two glyphs. */
24145 btm = lowest - 1 - ascent - descent;
24146 }
24147 }
24148 else
24149 {
24150 /* A composition rule is specified by an integer
24151 value that encodes global and new reference
24152 points (GREF and NREF). GREF and NREF are
24153 specified by numbers as below:
24154
24155 0---1---2 -- ascent
24156 | |
24157 | |
24158 | |
24159 9--10--11 -- center
24160 | |
24161 ---3---4---5--- baseline
24162 | |
24163 6---7---8 -- descent
24164 */
24165 int rule = COMPOSITION_RULE (cmp, i);
24166 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24167
24168 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24169 grefx = gref % 3, nrefx = nref % 3;
24170 grefy = gref / 3, nrefy = nref / 3;
24171 if (xoff)
24172 xoff = font_height * (xoff - 128) / 256;
24173 if (yoff)
24174 yoff = font_height * (yoff - 128) / 256;
24175
24176 left = (leftmost
24177 + grefx * (rightmost - leftmost) / 2
24178 - nrefx * width / 2
24179 + xoff);
24180
24181 btm = ((grefy == 0 ? highest
24182 : grefy == 1 ? 0
24183 : grefy == 2 ? lowest
24184 : (highest + lowest) / 2)
24185 - (nrefy == 0 ? ascent + descent
24186 : nrefy == 1 ? descent - boff
24187 : nrefy == 2 ? 0
24188 : (ascent + descent) / 2)
24189 + yoff);
24190 }
24191
24192 cmp->offsets[i * 2] = left;
24193 cmp->offsets[i * 2 + 1] = btm + descent;
24194
24195 /* Update the bounding box of the overall glyphs. */
24196 if (width > 0)
24197 {
24198 right = left + width;
24199 if (left < leftmost)
24200 leftmost = left;
24201 if (right > rightmost)
24202 rightmost = right;
24203 }
24204 top = btm + descent + ascent;
24205 if (top > highest)
24206 highest = top;
24207 if (btm < lowest)
24208 lowest = btm;
24209
24210 if (cmp->lbearing > left + lbearing)
24211 cmp->lbearing = left + lbearing;
24212 if (cmp->rbearing < left + rbearing)
24213 cmp->rbearing = left + rbearing;
24214 }
24215 }
24216
24217 /* If there are glyphs whose x-offsets are negative,
24218 shift all glyphs to the right and make all x-offsets
24219 non-negative. */
24220 if (leftmost < 0)
24221 {
24222 for (i = 0; i < cmp->glyph_len; i++)
24223 cmp->offsets[i * 2] -= leftmost;
24224 rightmost -= leftmost;
24225 cmp->lbearing -= leftmost;
24226 cmp->rbearing -= leftmost;
24227 }
24228
24229 if (left_padded && cmp->lbearing < 0)
24230 {
24231 for (i = 0; i < cmp->glyph_len; i++)
24232 cmp->offsets[i * 2] -= cmp->lbearing;
24233 rightmost -= cmp->lbearing;
24234 cmp->rbearing -= cmp->lbearing;
24235 cmp->lbearing = 0;
24236 }
24237 if (right_padded && rightmost < cmp->rbearing)
24238 {
24239 rightmost = cmp->rbearing;
24240 }
24241
24242 cmp->pixel_width = rightmost;
24243 cmp->ascent = highest;
24244 cmp->descent = - lowest;
24245 if (cmp->ascent < font_ascent)
24246 cmp->ascent = font_ascent;
24247 if (cmp->descent < font_descent)
24248 cmp->descent = font_descent;
24249 }
24250
24251 if (it->glyph_row
24252 && (cmp->lbearing < 0
24253 || cmp->rbearing > cmp->pixel_width))
24254 it->glyph_row->contains_overlapping_glyphs_p = 1;
24255
24256 it->pixel_width = cmp->pixel_width;
24257 it->ascent = it->phys_ascent = cmp->ascent;
24258 it->descent = it->phys_descent = cmp->descent;
24259 if (face->box != FACE_NO_BOX)
24260 {
24261 int thick = face->box_line_width;
24262
24263 if (thick > 0)
24264 {
24265 it->ascent += thick;
24266 it->descent += thick;
24267 }
24268 else
24269 thick = - thick;
24270
24271 if (it->start_of_box_run_p)
24272 it->pixel_width += thick;
24273 if (it->end_of_box_run_p)
24274 it->pixel_width += thick;
24275 }
24276
24277 /* If face has an overline, add the height of the overline
24278 (1 pixel) and a 1 pixel margin to the character height. */
24279 if (face->overline_p)
24280 it->ascent += overline_margin;
24281
24282 take_vertical_position_into_account (it);
24283 if (it->ascent < 0)
24284 it->ascent = 0;
24285 if (it->descent < 0)
24286 it->descent = 0;
24287
24288 if (it->glyph_row)
24289 append_composite_glyph (it);
24290 }
24291 else if (it->what == IT_COMPOSITION)
24292 {
24293 /* A dynamic (automatic) composition. */
24294 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24295 Lisp_Object gstring;
24296 struct font_metrics metrics;
24297
24298 it->nglyphs = 1;
24299
24300 gstring = composition_gstring_from_id (it->cmp_it.id);
24301 it->pixel_width
24302 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24303 &metrics);
24304 if (it->glyph_row
24305 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24306 it->glyph_row->contains_overlapping_glyphs_p = 1;
24307 it->ascent = it->phys_ascent = metrics.ascent;
24308 it->descent = it->phys_descent = metrics.descent;
24309 if (face->box != FACE_NO_BOX)
24310 {
24311 int thick = face->box_line_width;
24312
24313 if (thick > 0)
24314 {
24315 it->ascent += thick;
24316 it->descent += thick;
24317 }
24318 else
24319 thick = - thick;
24320
24321 if (it->start_of_box_run_p)
24322 it->pixel_width += thick;
24323 if (it->end_of_box_run_p)
24324 it->pixel_width += thick;
24325 }
24326 /* If face has an overline, add the height of the overline
24327 (1 pixel) and a 1 pixel margin to the character height. */
24328 if (face->overline_p)
24329 it->ascent += overline_margin;
24330 take_vertical_position_into_account (it);
24331 if (it->ascent < 0)
24332 it->ascent = 0;
24333 if (it->descent < 0)
24334 it->descent = 0;
24335
24336 if (it->glyph_row)
24337 append_composite_glyph (it);
24338 }
24339 else if (it->what == IT_GLYPHLESS)
24340 produce_glyphless_glyph (it, 0, Qnil);
24341 else if (it->what == IT_IMAGE)
24342 produce_image_glyph (it);
24343 else if (it->what == IT_STRETCH)
24344 produce_stretch_glyph (it);
24345
24346 done:
24347 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24348 because this isn't true for images with `:ascent 100'. */
24349 xassert (it->ascent >= 0 && it->descent >= 0);
24350 if (it->area == TEXT_AREA)
24351 it->current_x += it->pixel_width;
24352
24353 if (extra_line_spacing > 0)
24354 {
24355 it->descent += extra_line_spacing;
24356 if (extra_line_spacing > it->max_extra_line_spacing)
24357 it->max_extra_line_spacing = extra_line_spacing;
24358 }
24359
24360 it->max_ascent = max (it->max_ascent, it->ascent);
24361 it->max_descent = max (it->max_descent, it->descent);
24362 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24363 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24364 }
24365
24366 /* EXPORT for RIF:
24367 Output LEN glyphs starting at START at the nominal cursor position.
24368 Advance the nominal cursor over the text. The global variable
24369 updated_window contains the window being updated, updated_row is
24370 the glyph row being updated, and updated_area is the area of that
24371 row being updated. */
24372
24373 void
24374 x_write_glyphs (struct glyph *start, int len)
24375 {
24376 int x, hpos;
24377
24378 xassert (updated_window && updated_row);
24379 BLOCK_INPUT;
24380
24381 /* Write glyphs. */
24382
24383 hpos = start - updated_row->glyphs[updated_area];
24384 x = draw_glyphs (updated_window, output_cursor.x,
24385 updated_row, updated_area,
24386 hpos, hpos + len,
24387 DRAW_NORMAL_TEXT, 0);
24388
24389 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24390 if (updated_area == TEXT_AREA
24391 && updated_window->phys_cursor_on_p
24392 && updated_window->phys_cursor.vpos == output_cursor.vpos
24393 && updated_window->phys_cursor.hpos >= hpos
24394 && updated_window->phys_cursor.hpos < hpos + len)
24395 updated_window->phys_cursor_on_p = 0;
24396
24397 UNBLOCK_INPUT;
24398
24399 /* Advance the output cursor. */
24400 output_cursor.hpos += len;
24401 output_cursor.x = x;
24402 }
24403
24404
24405 /* EXPORT for RIF:
24406 Insert LEN glyphs from START at the nominal cursor position. */
24407
24408 void
24409 x_insert_glyphs (struct glyph *start, int len)
24410 {
24411 struct frame *f;
24412 struct window *w;
24413 int line_height, shift_by_width, shifted_region_width;
24414 struct glyph_row *row;
24415 struct glyph *glyph;
24416 int frame_x, frame_y;
24417 EMACS_INT hpos;
24418
24419 xassert (updated_window && updated_row);
24420 BLOCK_INPUT;
24421 w = updated_window;
24422 f = XFRAME (WINDOW_FRAME (w));
24423
24424 /* Get the height of the line we are in. */
24425 row = updated_row;
24426 line_height = row->height;
24427
24428 /* Get the width of the glyphs to insert. */
24429 shift_by_width = 0;
24430 for (glyph = start; glyph < start + len; ++glyph)
24431 shift_by_width += glyph->pixel_width;
24432
24433 /* Get the width of the region to shift right. */
24434 shifted_region_width = (window_box_width (w, updated_area)
24435 - output_cursor.x
24436 - shift_by_width);
24437
24438 /* Shift right. */
24439 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24440 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24441
24442 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24443 line_height, shift_by_width);
24444
24445 /* Write the glyphs. */
24446 hpos = start - row->glyphs[updated_area];
24447 draw_glyphs (w, output_cursor.x, row, updated_area,
24448 hpos, hpos + len,
24449 DRAW_NORMAL_TEXT, 0);
24450
24451 /* Advance the output cursor. */
24452 output_cursor.hpos += len;
24453 output_cursor.x += shift_by_width;
24454 UNBLOCK_INPUT;
24455 }
24456
24457
24458 /* EXPORT for RIF:
24459 Erase the current text line from the nominal cursor position
24460 (inclusive) to pixel column TO_X (exclusive). The idea is that
24461 everything from TO_X onward is already erased.
24462
24463 TO_X is a pixel position relative to updated_area of
24464 updated_window. TO_X == -1 means clear to the end of this area. */
24465
24466 void
24467 x_clear_end_of_line (int to_x)
24468 {
24469 struct frame *f;
24470 struct window *w = updated_window;
24471 int max_x, min_y, max_y;
24472 int from_x, from_y, to_y;
24473
24474 xassert (updated_window && updated_row);
24475 f = XFRAME (w->frame);
24476
24477 if (updated_row->full_width_p)
24478 max_x = WINDOW_TOTAL_WIDTH (w);
24479 else
24480 max_x = window_box_width (w, updated_area);
24481 max_y = window_text_bottom_y (w);
24482
24483 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24484 of window. For TO_X > 0, truncate to end of drawing area. */
24485 if (to_x == 0)
24486 return;
24487 else if (to_x < 0)
24488 to_x = max_x;
24489 else
24490 to_x = min (to_x, max_x);
24491
24492 to_y = min (max_y, output_cursor.y + updated_row->height);
24493
24494 /* Notice if the cursor will be cleared by this operation. */
24495 if (!updated_row->full_width_p)
24496 notice_overwritten_cursor (w, updated_area,
24497 output_cursor.x, -1,
24498 updated_row->y,
24499 MATRIX_ROW_BOTTOM_Y (updated_row));
24500
24501 from_x = output_cursor.x;
24502
24503 /* Translate to frame coordinates. */
24504 if (updated_row->full_width_p)
24505 {
24506 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24507 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24508 }
24509 else
24510 {
24511 int area_left = window_box_left (w, updated_area);
24512 from_x += area_left;
24513 to_x += area_left;
24514 }
24515
24516 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24517 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24518 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24519
24520 /* Prevent inadvertently clearing to end of the X window. */
24521 if (to_x > from_x && to_y > from_y)
24522 {
24523 BLOCK_INPUT;
24524 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24525 to_x - from_x, to_y - from_y);
24526 UNBLOCK_INPUT;
24527 }
24528 }
24529
24530 #endif /* HAVE_WINDOW_SYSTEM */
24531
24532
24533 \f
24534 /***********************************************************************
24535 Cursor types
24536 ***********************************************************************/
24537
24538 /* Value is the internal representation of the specified cursor type
24539 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24540 of the bar cursor. */
24541
24542 static enum text_cursor_kinds
24543 get_specified_cursor_type (Lisp_Object arg, int *width)
24544 {
24545 enum text_cursor_kinds type;
24546
24547 if (NILP (arg))
24548 return NO_CURSOR;
24549
24550 if (EQ (arg, Qbox))
24551 return FILLED_BOX_CURSOR;
24552
24553 if (EQ (arg, Qhollow))
24554 return HOLLOW_BOX_CURSOR;
24555
24556 if (EQ (arg, Qbar))
24557 {
24558 *width = 2;
24559 return BAR_CURSOR;
24560 }
24561
24562 if (CONSP (arg)
24563 && EQ (XCAR (arg), Qbar)
24564 && INTEGERP (XCDR (arg))
24565 && XINT (XCDR (arg)) >= 0)
24566 {
24567 *width = XINT (XCDR (arg));
24568 return BAR_CURSOR;
24569 }
24570
24571 if (EQ (arg, Qhbar))
24572 {
24573 *width = 2;
24574 return HBAR_CURSOR;
24575 }
24576
24577 if (CONSP (arg)
24578 && EQ (XCAR (arg), Qhbar)
24579 && INTEGERP (XCDR (arg))
24580 && XINT (XCDR (arg)) >= 0)
24581 {
24582 *width = XINT (XCDR (arg));
24583 return HBAR_CURSOR;
24584 }
24585
24586 /* Treat anything unknown as "hollow box cursor".
24587 It was bad to signal an error; people have trouble fixing
24588 .Xdefaults with Emacs, when it has something bad in it. */
24589 type = HOLLOW_BOX_CURSOR;
24590
24591 return type;
24592 }
24593
24594 /* Set the default cursor types for specified frame. */
24595 void
24596 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24597 {
24598 int width = 1;
24599 Lisp_Object tem;
24600
24601 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24602 FRAME_CURSOR_WIDTH (f) = width;
24603
24604 /* By default, set up the blink-off state depending on the on-state. */
24605
24606 tem = Fassoc (arg, Vblink_cursor_alist);
24607 if (!NILP (tem))
24608 {
24609 FRAME_BLINK_OFF_CURSOR (f)
24610 = get_specified_cursor_type (XCDR (tem), &width);
24611 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24612 }
24613 else
24614 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24615 }
24616
24617
24618 #ifdef HAVE_WINDOW_SYSTEM
24619
24620 /* Return the cursor we want to be displayed in window W. Return
24621 width of bar/hbar cursor through WIDTH arg. Return with
24622 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24623 (i.e. if the `system caret' should track this cursor).
24624
24625 In a mini-buffer window, we want the cursor only to appear if we
24626 are reading input from this window. For the selected window, we
24627 want the cursor type given by the frame parameter or buffer local
24628 setting of cursor-type. If explicitly marked off, draw no cursor.
24629 In all other cases, we want a hollow box cursor. */
24630
24631 static enum text_cursor_kinds
24632 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24633 int *active_cursor)
24634 {
24635 struct frame *f = XFRAME (w->frame);
24636 struct buffer *b = XBUFFER (w->buffer);
24637 int cursor_type = DEFAULT_CURSOR;
24638 Lisp_Object alt_cursor;
24639 int non_selected = 0;
24640
24641 *active_cursor = 1;
24642
24643 /* Echo area */
24644 if (cursor_in_echo_area
24645 && FRAME_HAS_MINIBUF_P (f)
24646 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24647 {
24648 if (w == XWINDOW (echo_area_window))
24649 {
24650 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24651 {
24652 *width = FRAME_CURSOR_WIDTH (f);
24653 return FRAME_DESIRED_CURSOR (f);
24654 }
24655 else
24656 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24657 }
24658
24659 *active_cursor = 0;
24660 non_selected = 1;
24661 }
24662
24663 /* Detect a nonselected window or nonselected frame. */
24664 else if (w != XWINDOW (f->selected_window)
24665 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24666 {
24667 *active_cursor = 0;
24668
24669 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24670 return NO_CURSOR;
24671
24672 non_selected = 1;
24673 }
24674
24675 /* Never display a cursor in a window in which cursor-type is nil. */
24676 if (NILP (BVAR (b, cursor_type)))
24677 return NO_CURSOR;
24678
24679 /* Get the normal cursor type for this window. */
24680 if (EQ (BVAR (b, cursor_type), Qt))
24681 {
24682 cursor_type = FRAME_DESIRED_CURSOR (f);
24683 *width = FRAME_CURSOR_WIDTH (f);
24684 }
24685 else
24686 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24687
24688 /* Use cursor-in-non-selected-windows instead
24689 for non-selected window or frame. */
24690 if (non_selected)
24691 {
24692 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24693 if (!EQ (Qt, alt_cursor))
24694 return get_specified_cursor_type (alt_cursor, width);
24695 /* t means modify the normal cursor type. */
24696 if (cursor_type == FILLED_BOX_CURSOR)
24697 cursor_type = HOLLOW_BOX_CURSOR;
24698 else if (cursor_type == BAR_CURSOR && *width > 1)
24699 --*width;
24700 return cursor_type;
24701 }
24702
24703 /* Use normal cursor if not blinked off. */
24704 if (!w->cursor_off_p)
24705 {
24706 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24707 {
24708 if (cursor_type == FILLED_BOX_CURSOR)
24709 {
24710 /* Using a block cursor on large images can be very annoying.
24711 So use a hollow cursor for "large" images.
24712 If image is not transparent (no mask), also use hollow cursor. */
24713 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24714 if (img != NULL && IMAGEP (img->spec))
24715 {
24716 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
24717 where N = size of default frame font size.
24718 This should cover most of the "tiny" icons people may use. */
24719 if (!img->mask
24720 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
24721 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
24722 cursor_type = HOLLOW_BOX_CURSOR;
24723 }
24724 }
24725 else if (cursor_type != NO_CURSOR)
24726 {
24727 /* Display current only supports BOX and HOLLOW cursors for images.
24728 So for now, unconditionally use a HOLLOW cursor when cursor is
24729 not a solid box cursor. */
24730 cursor_type = HOLLOW_BOX_CURSOR;
24731 }
24732 }
24733 return cursor_type;
24734 }
24735
24736 /* Cursor is blinked off, so determine how to "toggle" it. */
24737
24738 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
24739 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
24740 return get_specified_cursor_type (XCDR (alt_cursor), width);
24741
24742 /* Then see if frame has specified a specific blink off cursor type. */
24743 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
24744 {
24745 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
24746 return FRAME_BLINK_OFF_CURSOR (f);
24747 }
24748
24749 #if 0
24750 /* Some people liked having a permanently visible blinking cursor,
24751 while others had very strong opinions against it. So it was
24752 decided to remove it. KFS 2003-09-03 */
24753
24754 /* Finally perform built-in cursor blinking:
24755 filled box <-> hollow box
24756 wide [h]bar <-> narrow [h]bar
24757 narrow [h]bar <-> no cursor
24758 other type <-> no cursor */
24759
24760 if (cursor_type == FILLED_BOX_CURSOR)
24761 return HOLLOW_BOX_CURSOR;
24762
24763 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
24764 {
24765 *width = 1;
24766 return cursor_type;
24767 }
24768 #endif
24769
24770 return NO_CURSOR;
24771 }
24772
24773
24774 /* Notice when the text cursor of window W has been completely
24775 overwritten by a drawing operation that outputs glyphs in AREA
24776 starting at X0 and ending at X1 in the line starting at Y0 and
24777 ending at Y1. X coordinates are area-relative. X1 < 0 means all
24778 the rest of the line after X0 has been written. Y coordinates
24779 are window-relative. */
24780
24781 static void
24782 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
24783 int x0, int x1, int y0, int y1)
24784 {
24785 int cx0, cx1, cy0, cy1;
24786 struct glyph_row *row;
24787
24788 if (!w->phys_cursor_on_p)
24789 return;
24790 if (area != TEXT_AREA)
24791 return;
24792
24793 if (w->phys_cursor.vpos < 0
24794 || w->phys_cursor.vpos >= w->current_matrix->nrows
24795 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
24796 !(row->enabled_p && row->displays_text_p)))
24797 return;
24798
24799 if (row->cursor_in_fringe_p)
24800 {
24801 row->cursor_in_fringe_p = 0;
24802 draw_fringe_bitmap (w, row, row->reversed_p);
24803 w->phys_cursor_on_p = 0;
24804 return;
24805 }
24806
24807 cx0 = w->phys_cursor.x;
24808 cx1 = cx0 + w->phys_cursor_width;
24809 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
24810 return;
24811
24812 /* The cursor image will be completely removed from the
24813 screen if the output area intersects the cursor area in
24814 y-direction. When we draw in [y0 y1[, and some part of
24815 the cursor is at y < y0, that part must have been drawn
24816 before. When scrolling, the cursor is erased before
24817 actually scrolling, so we don't come here. When not
24818 scrolling, the rows above the old cursor row must have
24819 changed, and in this case these rows must have written
24820 over the cursor image.
24821
24822 Likewise if part of the cursor is below y1, with the
24823 exception of the cursor being in the first blank row at
24824 the buffer and window end because update_text_area
24825 doesn't draw that row. (Except when it does, but
24826 that's handled in update_text_area.) */
24827
24828 cy0 = w->phys_cursor.y;
24829 cy1 = cy0 + w->phys_cursor_height;
24830 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
24831 return;
24832
24833 w->phys_cursor_on_p = 0;
24834 }
24835
24836 #endif /* HAVE_WINDOW_SYSTEM */
24837
24838 \f
24839 /************************************************************************
24840 Mouse Face
24841 ************************************************************************/
24842
24843 #ifdef HAVE_WINDOW_SYSTEM
24844
24845 /* EXPORT for RIF:
24846 Fix the display of area AREA of overlapping row ROW in window W
24847 with respect to the overlapping part OVERLAPS. */
24848
24849 void
24850 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
24851 enum glyph_row_area area, int overlaps)
24852 {
24853 int i, x;
24854
24855 BLOCK_INPUT;
24856
24857 x = 0;
24858 for (i = 0; i < row->used[area];)
24859 {
24860 if (row->glyphs[area][i].overlaps_vertically_p)
24861 {
24862 int start = i, start_x = x;
24863
24864 do
24865 {
24866 x += row->glyphs[area][i].pixel_width;
24867 ++i;
24868 }
24869 while (i < row->used[area]
24870 && row->glyphs[area][i].overlaps_vertically_p);
24871
24872 draw_glyphs (w, start_x, row, area,
24873 start, i,
24874 DRAW_NORMAL_TEXT, overlaps);
24875 }
24876 else
24877 {
24878 x += row->glyphs[area][i].pixel_width;
24879 ++i;
24880 }
24881 }
24882
24883 UNBLOCK_INPUT;
24884 }
24885
24886
24887 /* EXPORT:
24888 Draw the cursor glyph of window W in glyph row ROW. See the
24889 comment of draw_glyphs for the meaning of HL. */
24890
24891 void
24892 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
24893 enum draw_glyphs_face hl)
24894 {
24895 /* If cursor hpos is out of bounds, don't draw garbage. This can
24896 happen in mini-buffer windows when switching between echo area
24897 glyphs and mini-buffer. */
24898 if ((row->reversed_p
24899 ? (w->phys_cursor.hpos >= 0)
24900 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
24901 {
24902 int on_p = w->phys_cursor_on_p;
24903 int x1;
24904 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
24905 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
24906 hl, 0);
24907 w->phys_cursor_on_p = on_p;
24908
24909 if (hl == DRAW_CURSOR)
24910 w->phys_cursor_width = x1 - w->phys_cursor.x;
24911 /* When we erase the cursor, and ROW is overlapped by other
24912 rows, make sure that these overlapping parts of other rows
24913 are redrawn. */
24914 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
24915 {
24916 w->phys_cursor_width = x1 - w->phys_cursor.x;
24917
24918 if (row > w->current_matrix->rows
24919 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
24920 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
24921 OVERLAPS_ERASED_CURSOR);
24922
24923 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
24924 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
24925 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
24926 OVERLAPS_ERASED_CURSOR);
24927 }
24928 }
24929 }
24930
24931
24932 /* EXPORT:
24933 Erase the image of a cursor of window W from the screen. */
24934
24935 void
24936 erase_phys_cursor (struct window *w)
24937 {
24938 struct frame *f = XFRAME (w->frame);
24939 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24940 int hpos = w->phys_cursor.hpos;
24941 int vpos = w->phys_cursor.vpos;
24942 int mouse_face_here_p = 0;
24943 struct glyph_matrix *active_glyphs = w->current_matrix;
24944 struct glyph_row *cursor_row;
24945 struct glyph *cursor_glyph;
24946 enum draw_glyphs_face hl;
24947
24948 /* No cursor displayed or row invalidated => nothing to do on the
24949 screen. */
24950 if (w->phys_cursor_type == NO_CURSOR)
24951 goto mark_cursor_off;
24952
24953 /* VPOS >= active_glyphs->nrows means that window has been resized.
24954 Don't bother to erase the cursor. */
24955 if (vpos >= active_glyphs->nrows)
24956 goto mark_cursor_off;
24957
24958 /* If row containing cursor is marked invalid, there is nothing we
24959 can do. */
24960 cursor_row = MATRIX_ROW (active_glyphs, vpos);
24961 if (!cursor_row->enabled_p)
24962 goto mark_cursor_off;
24963
24964 /* If line spacing is > 0, old cursor may only be partially visible in
24965 window after split-window. So adjust visible height. */
24966 cursor_row->visible_height = min (cursor_row->visible_height,
24967 window_text_bottom_y (w) - cursor_row->y);
24968
24969 /* If row is completely invisible, don't attempt to delete a cursor which
24970 isn't there. This can happen if cursor is at top of a window, and
24971 we switch to a buffer with a header line in that window. */
24972 if (cursor_row->visible_height <= 0)
24973 goto mark_cursor_off;
24974
24975 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
24976 if (cursor_row->cursor_in_fringe_p)
24977 {
24978 cursor_row->cursor_in_fringe_p = 0;
24979 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
24980 goto mark_cursor_off;
24981 }
24982
24983 /* This can happen when the new row is shorter than the old one.
24984 In this case, either draw_glyphs or clear_end_of_line
24985 should have cleared the cursor. Note that we wouldn't be
24986 able to erase the cursor in this case because we don't have a
24987 cursor glyph at hand. */
24988 if ((cursor_row->reversed_p
24989 ? (w->phys_cursor.hpos < 0)
24990 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
24991 goto mark_cursor_off;
24992
24993 /* If the cursor is in the mouse face area, redisplay that when
24994 we clear the cursor. */
24995 if (! NILP (hlinfo->mouse_face_window)
24996 && coords_in_mouse_face_p (w, hpos, vpos)
24997 /* Don't redraw the cursor's spot in mouse face if it is at the
24998 end of a line (on a newline). The cursor appears there, but
24999 mouse highlighting does not. */
25000 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25001 mouse_face_here_p = 1;
25002
25003 /* Maybe clear the display under the cursor. */
25004 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25005 {
25006 int x, y, left_x;
25007 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25008 int width;
25009
25010 cursor_glyph = get_phys_cursor_glyph (w);
25011 if (cursor_glyph == NULL)
25012 goto mark_cursor_off;
25013
25014 width = cursor_glyph->pixel_width;
25015 left_x = window_box_left_offset (w, TEXT_AREA);
25016 x = w->phys_cursor.x;
25017 if (x < left_x)
25018 width -= left_x - x;
25019 width = min (width, window_box_width (w, TEXT_AREA) - x);
25020 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25021 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25022
25023 if (width > 0)
25024 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25025 }
25026
25027 /* Erase the cursor by redrawing the character underneath it. */
25028 if (mouse_face_here_p)
25029 hl = DRAW_MOUSE_FACE;
25030 else
25031 hl = DRAW_NORMAL_TEXT;
25032 draw_phys_cursor_glyph (w, cursor_row, hl);
25033
25034 mark_cursor_off:
25035 w->phys_cursor_on_p = 0;
25036 w->phys_cursor_type = NO_CURSOR;
25037 }
25038
25039
25040 /* EXPORT:
25041 Display or clear cursor of window W. If ON is zero, clear the
25042 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25043 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25044
25045 void
25046 display_and_set_cursor (struct window *w, int on,
25047 int hpos, int vpos, int x, int y)
25048 {
25049 struct frame *f = XFRAME (w->frame);
25050 int new_cursor_type;
25051 int new_cursor_width;
25052 int active_cursor;
25053 struct glyph_row *glyph_row;
25054 struct glyph *glyph;
25055
25056 /* This is pointless on invisible frames, and dangerous on garbaged
25057 windows and frames; in the latter case, the frame or window may
25058 be in the midst of changing its size, and x and y may be off the
25059 window. */
25060 if (! FRAME_VISIBLE_P (f)
25061 || FRAME_GARBAGED_P (f)
25062 || vpos >= w->current_matrix->nrows
25063 || hpos >= w->current_matrix->matrix_w)
25064 return;
25065
25066 /* If cursor is off and we want it off, return quickly. */
25067 if (!on && !w->phys_cursor_on_p)
25068 return;
25069
25070 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25071 /* If cursor row is not enabled, we don't really know where to
25072 display the cursor. */
25073 if (!glyph_row->enabled_p)
25074 {
25075 w->phys_cursor_on_p = 0;
25076 return;
25077 }
25078
25079 glyph = NULL;
25080 if (!glyph_row->exact_window_width_line_p
25081 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25082 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25083
25084 xassert (interrupt_input_blocked);
25085
25086 /* Set new_cursor_type to the cursor we want to be displayed. */
25087 new_cursor_type = get_window_cursor_type (w, glyph,
25088 &new_cursor_width, &active_cursor);
25089
25090 /* If cursor is currently being shown and we don't want it to be or
25091 it is in the wrong place, or the cursor type is not what we want,
25092 erase it. */
25093 if (w->phys_cursor_on_p
25094 && (!on
25095 || w->phys_cursor.x != x
25096 || w->phys_cursor.y != y
25097 || new_cursor_type != w->phys_cursor_type
25098 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25099 && new_cursor_width != w->phys_cursor_width)))
25100 erase_phys_cursor (w);
25101
25102 /* Don't check phys_cursor_on_p here because that flag is only set
25103 to zero in some cases where we know that the cursor has been
25104 completely erased, to avoid the extra work of erasing the cursor
25105 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25106 still not be visible, or it has only been partly erased. */
25107 if (on)
25108 {
25109 w->phys_cursor_ascent = glyph_row->ascent;
25110 w->phys_cursor_height = glyph_row->height;
25111
25112 /* Set phys_cursor_.* before x_draw_.* is called because some
25113 of them may need the information. */
25114 w->phys_cursor.x = x;
25115 w->phys_cursor.y = glyph_row->y;
25116 w->phys_cursor.hpos = hpos;
25117 w->phys_cursor.vpos = vpos;
25118 }
25119
25120 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25121 new_cursor_type, new_cursor_width,
25122 on, active_cursor);
25123 }
25124
25125
25126 /* Switch the display of W's cursor on or off, according to the value
25127 of ON. */
25128
25129 static void
25130 update_window_cursor (struct window *w, int on)
25131 {
25132 /* Don't update cursor in windows whose frame is in the process
25133 of being deleted. */
25134 if (w->current_matrix)
25135 {
25136 BLOCK_INPUT;
25137 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
25138 w->phys_cursor.x, w->phys_cursor.y);
25139 UNBLOCK_INPUT;
25140 }
25141 }
25142
25143
25144 /* Call update_window_cursor with parameter ON_P on all leaf windows
25145 in the window tree rooted at W. */
25146
25147 static void
25148 update_cursor_in_window_tree (struct window *w, int on_p)
25149 {
25150 while (w)
25151 {
25152 if (!NILP (w->hchild))
25153 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25154 else if (!NILP (w->vchild))
25155 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25156 else
25157 update_window_cursor (w, on_p);
25158
25159 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25160 }
25161 }
25162
25163
25164 /* EXPORT:
25165 Display the cursor on window W, or clear it, according to ON_P.
25166 Don't change the cursor's position. */
25167
25168 void
25169 x_update_cursor (struct frame *f, int on_p)
25170 {
25171 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25172 }
25173
25174
25175 /* EXPORT:
25176 Clear the cursor of window W to background color, and mark the
25177 cursor as not shown. This is used when the text where the cursor
25178 is about to be rewritten. */
25179
25180 void
25181 x_clear_cursor (struct window *w)
25182 {
25183 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25184 update_window_cursor (w, 0);
25185 }
25186
25187 #endif /* HAVE_WINDOW_SYSTEM */
25188
25189 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25190 and MSDOS. */
25191 static void
25192 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25193 int start_hpos, int end_hpos,
25194 enum draw_glyphs_face draw)
25195 {
25196 #ifdef HAVE_WINDOW_SYSTEM
25197 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25198 {
25199 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25200 return;
25201 }
25202 #endif
25203 #if defined (HAVE_GPM) || defined (MSDOS)
25204 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25205 #endif
25206 }
25207
25208 /* Display the active region described by mouse_face_* according to DRAW. */
25209
25210 static void
25211 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25212 {
25213 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25214 struct frame *f = XFRAME (WINDOW_FRAME (w));
25215
25216 if (/* If window is in the process of being destroyed, don't bother
25217 to do anything. */
25218 w->current_matrix != NULL
25219 /* Don't update mouse highlight if hidden */
25220 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25221 /* Recognize when we are called to operate on rows that don't exist
25222 anymore. This can happen when a window is split. */
25223 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25224 {
25225 int phys_cursor_on_p = w->phys_cursor_on_p;
25226 struct glyph_row *row, *first, *last;
25227
25228 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25229 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25230
25231 for (row = first; row <= last && row->enabled_p; ++row)
25232 {
25233 int start_hpos, end_hpos, start_x;
25234
25235 /* For all but the first row, the highlight starts at column 0. */
25236 if (row == first)
25237 {
25238 /* R2L rows have BEG and END in reversed order, but the
25239 screen drawing geometry is always left to right. So
25240 we need to mirror the beginning and end of the
25241 highlighted area in R2L rows. */
25242 if (!row->reversed_p)
25243 {
25244 start_hpos = hlinfo->mouse_face_beg_col;
25245 start_x = hlinfo->mouse_face_beg_x;
25246 }
25247 else if (row == last)
25248 {
25249 start_hpos = hlinfo->mouse_face_end_col;
25250 start_x = hlinfo->mouse_face_end_x;
25251 }
25252 else
25253 {
25254 start_hpos = 0;
25255 start_x = 0;
25256 }
25257 }
25258 else if (row->reversed_p && row == last)
25259 {
25260 start_hpos = hlinfo->mouse_face_end_col;
25261 start_x = hlinfo->mouse_face_end_x;
25262 }
25263 else
25264 {
25265 start_hpos = 0;
25266 start_x = 0;
25267 }
25268
25269 if (row == last)
25270 {
25271 if (!row->reversed_p)
25272 end_hpos = hlinfo->mouse_face_end_col;
25273 else if (row == first)
25274 end_hpos = hlinfo->mouse_face_beg_col;
25275 else
25276 {
25277 end_hpos = row->used[TEXT_AREA];
25278 if (draw == DRAW_NORMAL_TEXT)
25279 row->fill_line_p = 1; /* Clear to end of line */
25280 }
25281 }
25282 else if (row->reversed_p && row == first)
25283 end_hpos = hlinfo->mouse_face_beg_col;
25284 else
25285 {
25286 end_hpos = row->used[TEXT_AREA];
25287 if (draw == DRAW_NORMAL_TEXT)
25288 row->fill_line_p = 1; /* Clear to end of line */
25289 }
25290
25291 if (end_hpos > start_hpos)
25292 {
25293 draw_row_with_mouse_face (w, start_x, row,
25294 start_hpos, end_hpos, draw);
25295
25296 row->mouse_face_p
25297 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25298 }
25299 }
25300
25301 #ifdef HAVE_WINDOW_SYSTEM
25302 /* When we've written over the cursor, arrange for it to
25303 be displayed again. */
25304 if (FRAME_WINDOW_P (f)
25305 && phys_cursor_on_p && !w->phys_cursor_on_p)
25306 {
25307 BLOCK_INPUT;
25308 display_and_set_cursor (w, 1,
25309 w->phys_cursor.hpos, w->phys_cursor.vpos,
25310 w->phys_cursor.x, w->phys_cursor.y);
25311 UNBLOCK_INPUT;
25312 }
25313 #endif /* HAVE_WINDOW_SYSTEM */
25314 }
25315
25316 #ifdef HAVE_WINDOW_SYSTEM
25317 /* Change the mouse cursor. */
25318 if (FRAME_WINDOW_P (f))
25319 {
25320 if (draw == DRAW_NORMAL_TEXT
25321 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25322 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25323 else if (draw == DRAW_MOUSE_FACE)
25324 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25325 else
25326 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25327 }
25328 #endif /* HAVE_WINDOW_SYSTEM */
25329 }
25330
25331 /* EXPORT:
25332 Clear out the mouse-highlighted active region.
25333 Redraw it un-highlighted first. Value is non-zero if mouse
25334 face was actually drawn unhighlighted. */
25335
25336 int
25337 clear_mouse_face (Mouse_HLInfo *hlinfo)
25338 {
25339 int cleared = 0;
25340
25341 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25342 {
25343 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25344 cleared = 1;
25345 }
25346
25347 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25348 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25349 hlinfo->mouse_face_window = Qnil;
25350 hlinfo->mouse_face_overlay = Qnil;
25351 return cleared;
25352 }
25353
25354 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25355 within the mouse face on that window. */
25356 static int
25357 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25358 {
25359 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25360
25361 /* Quickly resolve the easy cases. */
25362 if (!(WINDOWP (hlinfo->mouse_face_window)
25363 && XWINDOW (hlinfo->mouse_face_window) == w))
25364 return 0;
25365 if (vpos < hlinfo->mouse_face_beg_row
25366 || vpos > hlinfo->mouse_face_end_row)
25367 return 0;
25368 if (vpos > hlinfo->mouse_face_beg_row
25369 && vpos < hlinfo->mouse_face_end_row)
25370 return 1;
25371
25372 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25373 {
25374 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25375 {
25376 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25377 return 1;
25378 }
25379 else if ((vpos == hlinfo->mouse_face_beg_row
25380 && hpos >= hlinfo->mouse_face_beg_col)
25381 || (vpos == hlinfo->mouse_face_end_row
25382 && hpos < hlinfo->mouse_face_end_col))
25383 return 1;
25384 }
25385 else
25386 {
25387 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25388 {
25389 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25390 return 1;
25391 }
25392 else if ((vpos == hlinfo->mouse_face_beg_row
25393 && hpos <= hlinfo->mouse_face_beg_col)
25394 || (vpos == hlinfo->mouse_face_end_row
25395 && hpos > hlinfo->mouse_face_end_col))
25396 return 1;
25397 }
25398 return 0;
25399 }
25400
25401
25402 /* EXPORT:
25403 Non-zero if physical cursor of window W is within mouse face. */
25404
25405 int
25406 cursor_in_mouse_face_p (struct window *w)
25407 {
25408 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
25409 }
25410
25411
25412 \f
25413 /* Find the glyph rows START_ROW and END_ROW of window W that display
25414 characters between buffer positions START_CHARPOS and END_CHARPOS
25415 (excluding END_CHARPOS). This is similar to row_containing_pos,
25416 but is more accurate when bidi reordering makes buffer positions
25417 change non-linearly with glyph rows. */
25418 static void
25419 rows_from_pos_range (struct window *w,
25420 EMACS_INT start_charpos, EMACS_INT end_charpos,
25421 struct glyph_row **start, struct glyph_row **end)
25422 {
25423 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25424 int last_y = window_text_bottom_y (w);
25425 struct glyph_row *row;
25426
25427 *start = NULL;
25428 *end = NULL;
25429
25430 while (!first->enabled_p
25431 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25432 first++;
25433
25434 /* Find the START row. */
25435 for (row = first;
25436 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25437 row++)
25438 {
25439 /* A row can potentially be the START row if the range of the
25440 characters it displays intersects the range
25441 [START_CHARPOS..END_CHARPOS). */
25442 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25443 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25444 /* See the commentary in row_containing_pos, for the
25445 explanation of the complicated way to check whether
25446 some position is beyond the end of the characters
25447 displayed by a row. */
25448 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25449 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25450 && !row->ends_at_zv_p
25451 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25452 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25453 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25454 && !row->ends_at_zv_p
25455 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25456 {
25457 /* Found a candidate row. Now make sure at least one of the
25458 glyphs it displays has a charpos from the range
25459 [START_CHARPOS..END_CHARPOS).
25460
25461 This is not obvious because bidi reordering could make
25462 buffer positions of a row be 1,2,3,102,101,100, and if we
25463 want to highlight characters in [50..60), we don't want
25464 this row, even though [50..60) does intersect [1..103),
25465 the range of character positions given by the row's start
25466 and end positions. */
25467 struct glyph *g = row->glyphs[TEXT_AREA];
25468 struct glyph *e = g + row->used[TEXT_AREA];
25469
25470 while (g < e)
25471 {
25472 if ((BUFFERP (g->object) || INTEGERP (g->object))
25473 && start_charpos <= g->charpos && g->charpos < end_charpos)
25474 *start = row;
25475 g++;
25476 }
25477 if (*start)
25478 break;
25479 }
25480 }
25481
25482 /* Find the END row. */
25483 if (!*start
25484 /* If the last row is partially visible, start looking for END
25485 from that row, instead of starting from FIRST. */
25486 && !(row->enabled_p
25487 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25488 row = first;
25489 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25490 {
25491 struct glyph_row *next = row + 1;
25492
25493 if (!next->enabled_p
25494 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25495 /* The first row >= START whose range of displayed characters
25496 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25497 is the row END + 1. */
25498 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25499 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25500 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25501 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25502 && !next->ends_at_zv_p
25503 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25504 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25505 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25506 && !next->ends_at_zv_p
25507 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25508 {
25509 *end = row;
25510 break;
25511 }
25512 else
25513 {
25514 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25515 but none of the characters it displays are in the range, it is
25516 also END + 1. */
25517 struct glyph *g = next->glyphs[TEXT_AREA];
25518 struct glyph *e = g + next->used[TEXT_AREA];
25519
25520 while (g < e)
25521 {
25522 if ((BUFFERP (g->object) || INTEGERP (g->object))
25523 && start_charpos <= g->charpos && g->charpos < end_charpos)
25524 break;
25525 g++;
25526 }
25527 if (g == e)
25528 {
25529 *end = row;
25530 break;
25531 }
25532 }
25533 }
25534 }
25535
25536 /* This function sets the mouse_face_* elements of HLINFO, assuming
25537 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25538 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25539 for the overlay or run of text properties specifying the mouse
25540 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25541 before-string and after-string that must also be highlighted.
25542 COVER_STRING, if non-nil, is a display string that may cover some
25543 or all of the highlighted text. */
25544
25545 static void
25546 mouse_face_from_buffer_pos (Lisp_Object window,
25547 Mouse_HLInfo *hlinfo,
25548 EMACS_INT mouse_charpos,
25549 EMACS_INT start_charpos,
25550 EMACS_INT end_charpos,
25551 Lisp_Object before_string,
25552 Lisp_Object after_string,
25553 Lisp_Object cover_string)
25554 {
25555 struct window *w = XWINDOW (window);
25556 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25557 struct glyph_row *r1, *r2;
25558 struct glyph *glyph, *end;
25559 EMACS_INT ignore, pos;
25560 int x;
25561
25562 xassert (NILP (cover_string) || STRINGP (cover_string));
25563 xassert (NILP (before_string) || STRINGP (before_string));
25564 xassert (NILP (after_string) || STRINGP (after_string));
25565
25566 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25567 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25568 if (r1 == NULL)
25569 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25570 /* If the before-string or display-string contains newlines,
25571 rows_from_pos_range skips to its last row. Move back. */
25572 if (!NILP (before_string) || !NILP (cover_string))
25573 {
25574 struct glyph_row *prev;
25575 while ((prev = r1 - 1, prev >= first)
25576 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25577 && prev->used[TEXT_AREA] > 0)
25578 {
25579 struct glyph *beg = prev->glyphs[TEXT_AREA];
25580 glyph = beg + prev->used[TEXT_AREA];
25581 while (--glyph >= beg && INTEGERP (glyph->object));
25582 if (glyph < beg
25583 || !(EQ (glyph->object, before_string)
25584 || EQ (glyph->object, cover_string)))
25585 break;
25586 r1 = prev;
25587 }
25588 }
25589 if (r2 == NULL)
25590 {
25591 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25592 hlinfo->mouse_face_past_end = 1;
25593 }
25594 else if (!NILP (after_string))
25595 {
25596 /* If the after-string has newlines, advance to its last row. */
25597 struct glyph_row *next;
25598 struct glyph_row *last
25599 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25600
25601 for (next = r2 + 1;
25602 next <= last
25603 && next->used[TEXT_AREA] > 0
25604 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25605 ++next)
25606 r2 = next;
25607 }
25608 /* The rest of the display engine assumes that mouse_face_beg_row is
25609 either above below mouse_face_end_row or identical to it. But
25610 with bidi-reordered continued lines, the row for START_CHARPOS
25611 could be below the row for END_CHARPOS. If so, swap the rows and
25612 store them in correct order. */
25613 if (r1->y > r2->y)
25614 {
25615 struct glyph_row *tem = r2;
25616
25617 r2 = r1;
25618 r1 = tem;
25619 }
25620
25621 hlinfo->mouse_face_beg_y = r1->y;
25622 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25623 hlinfo->mouse_face_end_y = r2->y;
25624 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25625
25626 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25627 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
25628 could be anywhere in the row and in any order. The strategy
25629 below is to find the leftmost and the rightmost glyph that
25630 belongs to either of these 3 strings, or whose position is
25631 between START_CHARPOS and END_CHARPOS, and highlight all the
25632 glyphs between those two. This may cover more than just the text
25633 between START_CHARPOS and END_CHARPOS if the range of characters
25634 strides the bidi level boundary, e.g. if the beginning is in R2L
25635 text while the end is in L2R text or vice versa. */
25636 if (!r1->reversed_p)
25637 {
25638 /* This row is in a left to right paragraph. Scan it left to
25639 right. */
25640 glyph = r1->glyphs[TEXT_AREA];
25641 end = glyph + r1->used[TEXT_AREA];
25642 x = r1->x;
25643
25644 /* Skip truncation glyphs at the start of the glyph row. */
25645 if (r1->displays_text_p)
25646 for (; glyph < end
25647 && INTEGERP (glyph->object)
25648 && glyph->charpos < 0;
25649 ++glyph)
25650 x += glyph->pixel_width;
25651
25652 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25653 or COVER_STRING, and the first glyph from buffer whose
25654 position is between START_CHARPOS and END_CHARPOS. */
25655 for (; glyph < end
25656 && !INTEGERP (glyph->object)
25657 && !EQ (glyph->object, cover_string)
25658 && !(BUFFERP (glyph->object)
25659 && (glyph->charpos >= start_charpos
25660 && glyph->charpos < end_charpos));
25661 ++glyph)
25662 {
25663 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25664 are present at buffer positions between START_CHARPOS and
25665 END_CHARPOS, or if they come from an overlay. */
25666 if (EQ (glyph->object, before_string))
25667 {
25668 pos = string_buffer_position (before_string,
25669 start_charpos);
25670 /* If pos == 0, it means before_string came from an
25671 overlay, not from a buffer position. */
25672 if (!pos || (pos >= start_charpos && pos < end_charpos))
25673 break;
25674 }
25675 else if (EQ (glyph->object, after_string))
25676 {
25677 pos = string_buffer_position (after_string, end_charpos);
25678 if (!pos || (pos >= start_charpos && pos < end_charpos))
25679 break;
25680 }
25681 x += glyph->pixel_width;
25682 }
25683 hlinfo->mouse_face_beg_x = x;
25684 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25685 }
25686 else
25687 {
25688 /* This row is in a right to left paragraph. Scan it right to
25689 left. */
25690 struct glyph *g;
25691
25692 end = r1->glyphs[TEXT_AREA] - 1;
25693 glyph = end + r1->used[TEXT_AREA];
25694
25695 /* Skip truncation glyphs at the start of the glyph row. */
25696 if (r1->displays_text_p)
25697 for (; glyph > end
25698 && INTEGERP (glyph->object)
25699 && glyph->charpos < 0;
25700 --glyph)
25701 ;
25702
25703 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25704 or COVER_STRING, and the first glyph from buffer whose
25705 position is between START_CHARPOS and END_CHARPOS. */
25706 for (; glyph > end
25707 && !INTEGERP (glyph->object)
25708 && !EQ (glyph->object, cover_string)
25709 && !(BUFFERP (glyph->object)
25710 && (glyph->charpos >= start_charpos
25711 && glyph->charpos < end_charpos));
25712 --glyph)
25713 {
25714 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25715 are present at buffer positions between START_CHARPOS and
25716 END_CHARPOS, or if they come from an overlay. */
25717 if (EQ (glyph->object, before_string))
25718 {
25719 pos = string_buffer_position (before_string, start_charpos);
25720 /* If pos == 0, it means before_string came from an
25721 overlay, not from a buffer position. */
25722 if (!pos || (pos >= start_charpos && pos < end_charpos))
25723 break;
25724 }
25725 else if (EQ (glyph->object, after_string))
25726 {
25727 pos = string_buffer_position (after_string, end_charpos);
25728 if (!pos || (pos >= start_charpos && pos < end_charpos))
25729 break;
25730 }
25731 }
25732
25733 glyph++; /* first glyph to the right of the highlighted area */
25734 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
25735 x += g->pixel_width;
25736 hlinfo->mouse_face_beg_x = x;
25737 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25738 }
25739
25740 /* If the highlight ends in a different row, compute GLYPH and END
25741 for the end row. Otherwise, reuse the values computed above for
25742 the row where the highlight begins. */
25743 if (r2 != r1)
25744 {
25745 if (!r2->reversed_p)
25746 {
25747 glyph = r2->glyphs[TEXT_AREA];
25748 end = glyph + r2->used[TEXT_AREA];
25749 x = r2->x;
25750 }
25751 else
25752 {
25753 end = r2->glyphs[TEXT_AREA] - 1;
25754 glyph = end + r2->used[TEXT_AREA];
25755 }
25756 }
25757
25758 if (!r2->reversed_p)
25759 {
25760 /* Skip truncation and continuation glyphs near the end of the
25761 row, and also blanks and stretch glyphs inserted by
25762 extend_face_to_end_of_line. */
25763 while (end > glyph
25764 && INTEGERP ((end - 1)->object)
25765 && (end - 1)->charpos <= 0)
25766 --end;
25767 /* Scan the rest of the glyph row from the end, looking for the
25768 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25769 COVER_STRING, or whose position is between START_CHARPOS
25770 and END_CHARPOS */
25771 for (--end;
25772 end > glyph
25773 && !INTEGERP (end->object)
25774 && !EQ (end->object, cover_string)
25775 && !(BUFFERP (end->object)
25776 && (end->charpos >= start_charpos
25777 && end->charpos < end_charpos));
25778 --end)
25779 {
25780 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25781 are present at buffer positions between START_CHARPOS and
25782 END_CHARPOS, or if they come from an overlay. */
25783 if (EQ (end->object, before_string))
25784 {
25785 pos = string_buffer_position (before_string, start_charpos);
25786 if (!pos || (pos >= start_charpos && pos < end_charpos))
25787 break;
25788 }
25789 else if (EQ (end->object, after_string))
25790 {
25791 pos = string_buffer_position (after_string, end_charpos);
25792 if (!pos || (pos >= start_charpos && pos < end_charpos))
25793 break;
25794 }
25795 }
25796 /* Find the X coordinate of the last glyph to be highlighted. */
25797 for (; glyph <= end; ++glyph)
25798 x += glyph->pixel_width;
25799
25800 hlinfo->mouse_face_end_x = x;
25801 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
25802 }
25803 else
25804 {
25805 /* Skip truncation and continuation glyphs near the end of the
25806 row, and also blanks and stretch glyphs inserted by
25807 extend_face_to_end_of_line. */
25808 x = r2->x;
25809 end++;
25810 while (end < glyph
25811 && INTEGERP (end->object)
25812 && end->charpos <= 0)
25813 {
25814 x += end->pixel_width;
25815 ++end;
25816 }
25817 /* Scan the rest of the glyph row from the end, looking for the
25818 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25819 COVER_STRING, or whose position is between START_CHARPOS
25820 and END_CHARPOS */
25821 for ( ;
25822 end < glyph
25823 && !INTEGERP (end->object)
25824 && !EQ (end->object, cover_string)
25825 && !(BUFFERP (end->object)
25826 && (end->charpos >= start_charpos
25827 && end->charpos < end_charpos));
25828 ++end)
25829 {
25830 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25831 are present at buffer positions between START_CHARPOS and
25832 END_CHARPOS, or if they come from an overlay. */
25833 if (EQ (end->object, before_string))
25834 {
25835 pos = string_buffer_position (before_string, start_charpos);
25836 if (!pos || (pos >= start_charpos && pos < end_charpos))
25837 break;
25838 }
25839 else if (EQ (end->object, after_string))
25840 {
25841 pos = string_buffer_position (after_string, end_charpos);
25842 if (!pos || (pos >= start_charpos && pos < end_charpos))
25843 break;
25844 }
25845 x += end->pixel_width;
25846 }
25847 hlinfo->mouse_face_end_x = x;
25848 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
25849 }
25850
25851 hlinfo->mouse_face_window = window;
25852 hlinfo->mouse_face_face_id
25853 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
25854 mouse_charpos + 1,
25855 !hlinfo->mouse_face_hidden, -1);
25856 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25857 }
25858
25859 /* The following function is not used anymore (replaced with
25860 mouse_face_from_string_pos), but I leave it here for the time
25861 being, in case someone would. */
25862
25863 #if 0 /* not used */
25864
25865 /* Find the position of the glyph for position POS in OBJECT in
25866 window W's current matrix, and return in *X, *Y the pixel
25867 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
25868
25869 RIGHT_P non-zero means return the position of the right edge of the
25870 glyph, RIGHT_P zero means return the left edge position.
25871
25872 If no glyph for POS exists in the matrix, return the position of
25873 the glyph with the next smaller position that is in the matrix, if
25874 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
25875 exists in the matrix, return the position of the glyph with the
25876 next larger position in OBJECT.
25877
25878 Value is non-zero if a glyph was found. */
25879
25880 static int
25881 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
25882 int *hpos, int *vpos, int *x, int *y, int right_p)
25883 {
25884 int yb = window_text_bottom_y (w);
25885 struct glyph_row *r;
25886 struct glyph *best_glyph = NULL;
25887 struct glyph_row *best_row = NULL;
25888 int best_x = 0;
25889
25890 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25891 r->enabled_p && r->y < yb;
25892 ++r)
25893 {
25894 struct glyph *g = r->glyphs[TEXT_AREA];
25895 struct glyph *e = g + r->used[TEXT_AREA];
25896 int gx;
25897
25898 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25899 if (EQ (g->object, object))
25900 {
25901 if (g->charpos == pos)
25902 {
25903 best_glyph = g;
25904 best_x = gx;
25905 best_row = r;
25906 goto found;
25907 }
25908 else if (best_glyph == NULL
25909 || ((eabs (g->charpos - pos)
25910 < eabs (best_glyph->charpos - pos))
25911 && (right_p
25912 ? g->charpos < pos
25913 : g->charpos > pos)))
25914 {
25915 best_glyph = g;
25916 best_x = gx;
25917 best_row = r;
25918 }
25919 }
25920 }
25921
25922 found:
25923
25924 if (best_glyph)
25925 {
25926 *x = best_x;
25927 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
25928
25929 if (right_p)
25930 {
25931 *x += best_glyph->pixel_width;
25932 ++*hpos;
25933 }
25934
25935 *y = best_row->y;
25936 *vpos = best_row - w->current_matrix->rows;
25937 }
25938
25939 return best_glyph != NULL;
25940 }
25941 #endif /* not used */
25942
25943 /* Find the positions of the first and the last glyphs in window W's
25944 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
25945 (assumed to be a string), and return in HLINFO's mouse_face_*
25946 members the pixel and column/row coordinates of those glyphs. */
25947
25948 static void
25949 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
25950 Lisp_Object object,
25951 EMACS_INT startpos, EMACS_INT endpos)
25952 {
25953 int yb = window_text_bottom_y (w);
25954 struct glyph_row *r;
25955 struct glyph *g, *e;
25956 int gx;
25957 int found = 0;
25958
25959 /* Find the glyph row with at least one position in the range
25960 [STARTPOS..ENDPOS], and the first glyph in that row whose
25961 position belongs to that range. */
25962 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25963 r->enabled_p && r->y < yb;
25964 ++r)
25965 {
25966 if (!r->reversed_p)
25967 {
25968 g = r->glyphs[TEXT_AREA];
25969 e = g + r->used[TEXT_AREA];
25970 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25971 if (EQ (g->object, object)
25972 && startpos <= g->charpos && g->charpos <= endpos)
25973 {
25974 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25975 hlinfo->mouse_face_beg_y = r->y;
25976 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25977 hlinfo->mouse_face_beg_x = gx;
25978 found = 1;
25979 break;
25980 }
25981 }
25982 else
25983 {
25984 struct glyph *g1;
25985
25986 e = r->glyphs[TEXT_AREA];
25987 g = e + r->used[TEXT_AREA];
25988 for ( ; g > e; --g)
25989 if (EQ ((g-1)->object, object)
25990 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
25991 {
25992 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25993 hlinfo->mouse_face_beg_y = r->y;
25994 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25995 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
25996 gx += g1->pixel_width;
25997 hlinfo->mouse_face_beg_x = gx;
25998 found = 1;
25999 break;
26000 }
26001 }
26002 if (found)
26003 break;
26004 }
26005
26006 if (!found)
26007 return;
26008
26009 /* Starting with the next row, look for the first row which does NOT
26010 include any glyphs whose positions are in the range. */
26011 for (++r; r->enabled_p && r->y < yb; ++r)
26012 {
26013 g = r->glyphs[TEXT_AREA];
26014 e = g + r->used[TEXT_AREA];
26015 found = 0;
26016 for ( ; g < e; ++g)
26017 if (EQ (g->object, object)
26018 && startpos <= g->charpos && g->charpos <= endpos)
26019 {
26020 found = 1;
26021 break;
26022 }
26023 if (!found)
26024 break;
26025 }
26026
26027 /* The highlighted region ends on the previous row. */
26028 r--;
26029
26030 /* Set the end row and its vertical pixel coordinate. */
26031 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26032 hlinfo->mouse_face_end_y = r->y;
26033
26034 /* Compute and set the end column and the end column's horizontal
26035 pixel coordinate. */
26036 if (!r->reversed_p)
26037 {
26038 g = r->glyphs[TEXT_AREA];
26039 e = g + r->used[TEXT_AREA];
26040 for ( ; e > g; --e)
26041 if (EQ ((e-1)->object, object)
26042 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26043 break;
26044 hlinfo->mouse_face_end_col = e - g;
26045
26046 for (gx = r->x; g < e; ++g)
26047 gx += g->pixel_width;
26048 hlinfo->mouse_face_end_x = gx;
26049 }
26050 else
26051 {
26052 e = r->glyphs[TEXT_AREA];
26053 g = e + r->used[TEXT_AREA];
26054 for (gx = r->x ; e < g; ++e)
26055 {
26056 if (EQ (e->object, object)
26057 && startpos <= e->charpos && e->charpos <= endpos)
26058 break;
26059 gx += e->pixel_width;
26060 }
26061 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26062 hlinfo->mouse_face_end_x = gx;
26063 }
26064 }
26065
26066 #ifdef HAVE_WINDOW_SYSTEM
26067
26068 /* See if position X, Y is within a hot-spot of an image. */
26069
26070 static int
26071 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26072 {
26073 if (!CONSP (hot_spot))
26074 return 0;
26075
26076 if (EQ (XCAR (hot_spot), Qrect))
26077 {
26078 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26079 Lisp_Object rect = XCDR (hot_spot);
26080 Lisp_Object tem;
26081 if (!CONSP (rect))
26082 return 0;
26083 if (!CONSP (XCAR (rect)))
26084 return 0;
26085 if (!CONSP (XCDR (rect)))
26086 return 0;
26087 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26088 return 0;
26089 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26090 return 0;
26091 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26092 return 0;
26093 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26094 return 0;
26095 return 1;
26096 }
26097 else if (EQ (XCAR (hot_spot), Qcircle))
26098 {
26099 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26100 Lisp_Object circ = XCDR (hot_spot);
26101 Lisp_Object lr, lx0, ly0;
26102 if (CONSP (circ)
26103 && CONSP (XCAR (circ))
26104 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26105 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26106 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26107 {
26108 double r = XFLOATINT (lr);
26109 double dx = XINT (lx0) - x;
26110 double dy = XINT (ly0) - y;
26111 return (dx * dx + dy * dy <= r * r);
26112 }
26113 }
26114 else if (EQ (XCAR (hot_spot), Qpoly))
26115 {
26116 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26117 if (VECTORP (XCDR (hot_spot)))
26118 {
26119 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26120 Lisp_Object *poly = v->contents;
26121 int n = v->header.size;
26122 int i;
26123 int inside = 0;
26124 Lisp_Object lx, ly;
26125 int x0, y0;
26126
26127 /* Need an even number of coordinates, and at least 3 edges. */
26128 if (n < 6 || n & 1)
26129 return 0;
26130
26131 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26132 If count is odd, we are inside polygon. Pixels on edges
26133 may or may not be included depending on actual geometry of the
26134 polygon. */
26135 if ((lx = poly[n-2], !INTEGERP (lx))
26136 || (ly = poly[n-1], !INTEGERP (lx)))
26137 return 0;
26138 x0 = XINT (lx), y0 = XINT (ly);
26139 for (i = 0; i < n; i += 2)
26140 {
26141 int x1 = x0, y1 = y0;
26142 if ((lx = poly[i], !INTEGERP (lx))
26143 || (ly = poly[i+1], !INTEGERP (ly)))
26144 return 0;
26145 x0 = XINT (lx), y0 = XINT (ly);
26146
26147 /* Does this segment cross the X line? */
26148 if (x0 >= x)
26149 {
26150 if (x1 >= x)
26151 continue;
26152 }
26153 else if (x1 < x)
26154 continue;
26155 if (y > y0 && y > y1)
26156 continue;
26157 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26158 inside = !inside;
26159 }
26160 return inside;
26161 }
26162 }
26163 return 0;
26164 }
26165
26166 Lisp_Object
26167 find_hot_spot (Lisp_Object map, int x, int y)
26168 {
26169 while (CONSP (map))
26170 {
26171 if (CONSP (XCAR (map))
26172 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26173 return XCAR (map);
26174 map = XCDR (map);
26175 }
26176
26177 return Qnil;
26178 }
26179
26180 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26181 3, 3, 0,
26182 doc: /* Lookup in image map MAP coordinates X and Y.
26183 An image map is an alist where each element has the format (AREA ID PLIST).
26184 An AREA is specified as either a rectangle, a circle, or a polygon:
26185 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26186 pixel coordinates of the upper left and bottom right corners.
26187 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26188 and the radius of the circle; r may be a float or integer.
26189 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26190 vector describes one corner in the polygon.
26191 Returns the alist element for the first matching AREA in MAP. */)
26192 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26193 {
26194 if (NILP (map))
26195 return Qnil;
26196
26197 CHECK_NUMBER (x);
26198 CHECK_NUMBER (y);
26199
26200 return find_hot_spot (map, XINT (x), XINT (y));
26201 }
26202
26203
26204 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26205 static void
26206 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26207 {
26208 /* Do not change cursor shape while dragging mouse. */
26209 if (!NILP (do_mouse_tracking))
26210 return;
26211
26212 if (!NILP (pointer))
26213 {
26214 if (EQ (pointer, Qarrow))
26215 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26216 else if (EQ (pointer, Qhand))
26217 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26218 else if (EQ (pointer, Qtext))
26219 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26220 else if (EQ (pointer, intern ("hdrag")))
26221 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26222 #ifdef HAVE_X_WINDOWS
26223 else if (EQ (pointer, intern ("vdrag")))
26224 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26225 #endif
26226 else if (EQ (pointer, intern ("hourglass")))
26227 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26228 else if (EQ (pointer, Qmodeline))
26229 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26230 else
26231 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26232 }
26233
26234 if (cursor != No_Cursor)
26235 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26236 }
26237
26238 #endif /* HAVE_WINDOW_SYSTEM */
26239
26240 /* Take proper action when mouse has moved to the mode or header line
26241 or marginal area AREA of window W, x-position X and y-position Y.
26242 X is relative to the start of the text display area of W, so the
26243 width of bitmap areas and scroll bars must be subtracted to get a
26244 position relative to the start of the mode line. */
26245
26246 static void
26247 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26248 enum window_part area)
26249 {
26250 struct window *w = XWINDOW (window);
26251 struct frame *f = XFRAME (w->frame);
26252 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26253 #ifdef HAVE_WINDOW_SYSTEM
26254 Display_Info *dpyinfo;
26255 #endif
26256 Cursor cursor = No_Cursor;
26257 Lisp_Object pointer = Qnil;
26258 int dx, dy, width, height;
26259 EMACS_INT charpos;
26260 Lisp_Object string, object = Qnil;
26261 Lisp_Object pos, help;
26262
26263 Lisp_Object mouse_face;
26264 int original_x_pixel = x;
26265 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26266 struct glyph_row *row;
26267
26268 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26269 {
26270 int x0;
26271 struct glyph *end;
26272
26273 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26274 returns them in row/column units! */
26275 string = mode_line_string (w, area, &x, &y, &charpos,
26276 &object, &dx, &dy, &width, &height);
26277
26278 row = (area == ON_MODE_LINE
26279 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26280 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26281
26282 /* Find the glyph under the mouse pointer. */
26283 if (row->mode_line_p && row->enabled_p)
26284 {
26285 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26286 end = glyph + row->used[TEXT_AREA];
26287
26288 for (x0 = original_x_pixel;
26289 glyph < end && x0 >= glyph->pixel_width;
26290 ++glyph)
26291 x0 -= glyph->pixel_width;
26292
26293 if (glyph >= end)
26294 glyph = NULL;
26295 }
26296 }
26297 else
26298 {
26299 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26300 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26301 returns them in row/column units! */
26302 string = marginal_area_string (w, area, &x, &y, &charpos,
26303 &object, &dx, &dy, &width, &height);
26304 }
26305
26306 help = Qnil;
26307
26308 #ifdef HAVE_WINDOW_SYSTEM
26309 if (IMAGEP (object))
26310 {
26311 Lisp_Object image_map, hotspot;
26312 if ((image_map = Fplist_get (XCDR (object), QCmap),
26313 !NILP (image_map))
26314 && (hotspot = find_hot_spot (image_map, dx, dy),
26315 CONSP (hotspot))
26316 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26317 {
26318 Lisp_Object plist;
26319
26320 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26321 If so, we could look for mouse-enter, mouse-leave
26322 properties in PLIST (and do something...). */
26323 hotspot = XCDR (hotspot);
26324 if (CONSP (hotspot)
26325 && (plist = XCAR (hotspot), CONSP (plist)))
26326 {
26327 pointer = Fplist_get (plist, Qpointer);
26328 if (NILP (pointer))
26329 pointer = Qhand;
26330 help = Fplist_get (plist, Qhelp_echo);
26331 if (!NILP (help))
26332 {
26333 help_echo_string = help;
26334 /* Is this correct? ++kfs */
26335 XSETWINDOW (help_echo_window, w);
26336 help_echo_object = w->buffer;
26337 help_echo_pos = charpos;
26338 }
26339 }
26340 }
26341 if (NILP (pointer))
26342 pointer = Fplist_get (XCDR (object), QCpointer);
26343 }
26344 #endif /* HAVE_WINDOW_SYSTEM */
26345
26346 if (STRINGP (string))
26347 {
26348 pos = make_number (charpos);
26349 /* If we're on a string with `help-echo' text property, arrange
26350 for the help to be displayed. This is done by setting the
26351 global variable help_echo_string to the help string. */
26352 if (NILP (help))
26353 {
26354 help = Fget_text_property (pos, Qhelp_echo, string);
26355 if (!NILP (help))
26356 {
26357 help_echo_string = help;
26358 XSETWINDOW (help_echo_window, w);
26359 help_echo_object = string;
26360 help_echo_pos = charpos;
26361 }
26362 }
26363
26364 #ifdef HAVE_WINDOW_SYSTEM
26365 if (FRAME_WINDOW_P (f))
26366 {
26367 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26368 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26369 if (NILP (pointer))
26370 pointer = Fget_text_property (pos, Qpointer, string);
26371
26372 /* Change the mouse pointer according to what is under X/Y. */
26373 if (NILP (pointer)
26374 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26375 {
26376 Lisp_Object map;
26377 map = Fget_text_property (pos, Qlocal_map, string);
26378 if (!KEYMAPP (map))
26379 map = Fget_text_property (pos, Qkeymap, string);
26380 if (!KEYMAPP (map))
26381 cursor = dpyinfo->vertical_scroll_bar_cursor;
26382 }
26383 }
26384 #endif
26385
26386 /* Change the mouse face according to what is under X/Y. */
26387 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26388 if (!NILP (mouse_face)
26389 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26390 && glyph)
26391 {
26392 Lisp_Object b, e;
26393
26394 struct glyph * tmp_glyph;
26395
26396 int gpos;
26397 int gseq_length;
26398 int total_pixel_width;
26399 EMACS_INT begpos, endpos, ignore;
26400
26401 int vpos, hpos;
26402
26403 b = Fprevious_single_property_change (make_number (charpos + 1),
26404 Qmouse_face, string, Qnil);
26405 if (NILP (b))
26406 begpos = 0;
26407 else
26408 begpos = XINT (b);
26409
26410 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26411 if (NILP (e))
26412 endpos = SCHARS (string);
26413 else
26414 endpos = XINT (e);
26415
26416 /* Calculate the glyph position GPOS of GLYPH in the
26417 displayed string, relative to the beginning of the
26418 highlighted part of the string.
26419
26420 Note: GPOS is different from CHARPOS. CHARPOS is the
26421 position of GLYPH in the internal string object. A mode
26422 line string format has structures which are converted to
26423 a flattened string by the Emacs Lisp interpreter. The
26424 internal string is an element of those structures. The
26425 displayed string is the flattened string. */
26426 tmp_glyph = row_start_glyph;
26427 while (tmp_glyph < glyph
26428 && (!(EQ (tmp_glyph->object, glyph->object)
26429 && begpos <= tmp_glyph->charpos
26430 && tmp_glyph->charpos < endpos)))
26431 tmp_glyph++;
26432 gpos = glyph - tmp_glyph;
26433
26434 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26435 the highlighted part of the displayed string to which
26436 GLYPH belongs. Note: GSEQ_LENGTH is different from
26437 SCHARS (STRING), because the latter returns the length of
26438 the internal string. */
26439 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26440 tmp_glyph > glyph
26441 && (!(EQ (tmp_glyph->object, glyph->object)
26442 && begpos <= tmp_glyph->charpos
26443 && tmp_glyph->charpos < endpos));
26444 tmp_glyph--)
26445 ;
26446 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26447
26448 /* Calculate the total pixel width of all the glyphs between
26449 the beginning of the highlighted area and GLYPH. */
26450 total_pixel_width = 0;
26451 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26452 total_pixel_width += tmp_glyph->pixel_width;
26453
26454 /* Pre calculation of re-rendering position. Note: X is in
26455 column units here, after the call to mode_line_string or
26456 marginal_area_string. */
26457 hpos = x - gpos;
26458 vpos = (area == ON_MODE_LINE
26459 ? (w->current_matrix)->nrows - 1
26460 : 0);
26461
26462 /* If GLYPH's position is included in the region that is
26463 already drawn in mouse face, we have nothing to do. */
26464 if ( EQ (window, hlinfo->mouse_face_window)
26465 && (!row->reversed_p
26466 ? (hlinfo->mouse_face_beg_col <= hpos
26467 && hpos < hlinfo->mouse_face_end_col)
26468 /* In R2L rows we swap BEG and END, see below. */
26469 : (hlinfo->mouse_face_end_col <= hpos
26470 && hpos < hlinfo->mouse_face_beg_col))
26471 && hlinfo->mouse_face_beg_row == vpos )
26472 return;
26473
26474 if (clear_mouse_face (hlinfo))
26475 cursor = No_Cursor;
26476
26477 if (!row->reversed_p)
26478 {
26479 hlinfo->mouse_face_beg_col = hpos;
26480 hlinfo->mouse_face_beg_x = original_x_pixel
26481 - (total_pixel_width + dx);
26482 hlinfo->mouse_face_end_col = hpos + gseq_length;
26483 hlinfo->mouse_face_end_x = 0;
26484 }
26485 else
26486 {
26487 /* In R2L rows, show_mouse_face expects BEG and END
26488 coordinates to be swapped. */
26489 hlinfo->mouse_face_end_col = hpos;
26490 hlinfo->mouse_face_end_x = original_x_pixel
26491 - (total_pixel_width + dx);
26492 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26493 hlinfo->mouse_face_beg_x = 0;
26494 }
26495
26496 hlinfo->mouse_face_beg_row = vpos;
26497 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26498 hlinfo->mouse_face_beg_y = 0;
26499 hlinfo->mouse_face_end_y = 0;
26500 hlinfo->mouse_face_past_end = 0;
26501 hlinfo->mouse_face_window = window;
26502
26503 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26504 charpos,
26505 0, 0, 0,
26506 &ignore,
26507 glyph->face_id,
26508 1);
26509 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26510
26511 if (NILP (pointer))
26512 pointer = Qhand;
26513 }
26514 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26515 clear_mouse_face (hlinfo);
26516 }
26517 #ifdef HAVE_WINDOW_SYSTEM
26518 if (FRAME_WINDOW_P (f))
26519 define_frame_cursor1 (f, cursor, pointer);
26520 #endif
26521 }
26522
26523
26524 /* EXPORT:
26525 Take proper action when the mouse has moved to position X, Y on
26526 frame F as regards highlighting characters that have mouse-face
26527 properties. Also de-highlighting chars where the mouse was before.
26528 X and Y can be negative or out of range. */
26529
26530 void
26531 note_mouse_highlight (struct frame *f, int x, int y)
26532 {
26533 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26534 enum window_part part;
26535 Lisp_Object window;
26536 struct window *w;
26537 Cursor cursor = No_Cursor;
26538 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26539 struct buffer *b;
26540
26541 /* When a menu is active, don't highlight because this looks odd. */
26542 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26543 if (popup_activated ())
26544 return;
26545 #endif
26546
26547 if (NILP (Vmouse_highlight)
26548 || !f->glyphs_initialized_p
26549 || f->pointer_invisible)
26550 return;
26551
26552 hlinfo->mouse_face_mouse_x = x;
26553 hlinfo->mouse_face_mouse_y = y;
26554 hlinfo->mouse_face_mouse_frame = f;
26555
26556 if (hlinfo->mouse_face_defer)
26557 return;
26558
26559 if (gc_in_progress)
26560 {
26561 hlinfo->mouse_face_deferred_gc = 1;
26562 return;
26563 }
26564
26565 /* Which window is that in? */
26566 window = window_from_coordinates (f, x, y, &part, 1);
26567
26568 /* If we were displaying active text in another window, clear that.
26569 Also clear if we move out of text area in same window. */
26570 if (! EQ (window, hlinfo->mouse_face_window)
26571 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
26572 && !NILP (hlinfo->mouse_face_window)))
26573 clear_mouse_face (hlinfo);
26574
26575 /* Not on a window -> return. */
26576 if (!WINDOWP (window))
26577 return;
26578
26579 /* Reset help_echo_string. It will get recomputed below. */
26580 help_echo_string = Qnil;
26581
26582 /* Convert to window-relative pixel coordinates. */
26583 w = XWINDOW (window);
26584 frame_to_window_pixel_xy (w, &x, &y);
26585
26586 #ifdef HAVE_WINDOW_SYSTEM
26587 /* Handle tool-bar window differently since it doesn't display a
26588 buffer. */
26589 if (EQ (window, f->tool_bar_window))
26590 {
26591 note_tool_bar_highlight (f, x, y);
26592 return;
26593 }
26594 #endif
26595
26596 /* Mouse is on the mode, header line or margin? */
26597 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26598 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26599 {
26600 note_mode_line_or_margin_highlight (window, x, y, part);
26601 return;
26602 }
26603
26604 #ifdef HAVE_WINDOW_SYSTEM
26605 if (part == ON_VERTICAL_BORDER)
26606 {
26607 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26608 help_echo_string = build_string ("drag-mouse-1: resize");
26609 }
26610 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26611 || part == ON_SCROLL_BAR)
26612 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26613 else
26614 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26615 #endif
26616
26617 /* Are we in a window whose display is up to date?
26618 And verify the buffer's text has not changed. */
26619 b = XBUFFER (w->buffer);
26620 if (part == ON_TEXT
26621 && EQ (w->window_end_valid, w->buffer)
26622 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26623 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26624 {
26625 int hpos, vpos, dx, dy, area;
26626 EMACS_INT pos;
26627 struct glyph *glyph;
26628 Lisp_Object object;
26629 Lisp_Object mouse_face = Qnil, position;
26630 Lisp_Object *overlay_vec = NULL;
26631 ptrdiff_t i, noverlays;
26632 struct buffer *obuf;
26633 EMACS_INT obegv, ozv;
26634 int same_region;
26635
26636 /* Find the glyph under X/Y. */
26637 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26638
26639 #ifdef HAVE_WINDOW_SYSTEM
26640 /* Look for :pointer property on image. */
26641 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26642 {
26643 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26644 if (img != NULL && IMAGEP (img->spec))
26645 {
26646 Lisp_Object image_map, hotspot;
26647 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26648 !NILP (image_map))
26649 && (hotspot = find_hot_spot (image_map,
26650 glyph->slice.img.x + dx,
26651 glyph->slice.img.y + dy),
26652 CONSP (hotspot))
26653 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26654 {
26655 Lisp_Object plist;
26656
26657 /* Could check XCAR (hotspot) to see if we enter/leave
26658 this hot-spot.
26659 If so, we could look for mouse-enter, mouse-leave
26660 properties in PLIST (and do something...). */
26661 hotspot = XCDR (hotspot);
26662 if (CONSP (hotspot)
26663 && (plist = XCAR (hotspot), CONSP (plist)))
26664 {
26665 pointer = Fplist_get (plist, Qpointer);
26666 if (NILP (pointer))
26667 pointer = Qhand;
26668 help_echo_string = Fplist_get (plist, Qhelp_echo);
26669 if (!NILP (help_echo_string))
26670 {
26671 help_echo_window = window;
26672 help_echo_object = glyph->object;
26673 help_echo_pos = glyph->charpos;
26674 }
26675 }
26676 }
26677 if (NILP (pointer))
26678 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26679 }
26680 }
26681 #endif /* HAVE_WINDOW_SYSTEM */
26682
26683 /* Clear mouse face if X/Y not over text. */
26684 if (glyph == NULL
26685 || area != TEXT_AREA
26686 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26687 /* Glyph's OBJECT is an integer for glyphs inserted by the
26688 display engine for its internal purposes, like truncation
26689 and continuation glyphs and blanks beyond the end of
26690 line's text on text terminals. If we are over such a
26691 glyph, we are not over any text. */
26692 || INTEGERP (glyph->object)
26693 /* R2L rows have a stretch glyph at their front, which
26694 stands for no text, whereas L2R rows have no glyphs at
26695 all beyond the end of text. Treat such stretch glyphs
26696 like we do with NULL glyphs in L2R rows. */
26697 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
26698 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
26699 && glyph->type == STRETCH_GLYPH
26700 && glyph->avoid_cursor_p))
26701 {
26702 if (clear_mouse_face (hlinfo))
26703 cursor = No_Cursor;
26704 #ifdef HAVE_WINDOW_SYSTEM
26705 if (FRAME_WINDOW_P (f) && NILP (pointer))
26706 {
26707 if (area != TEXT_AREA)
26708 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26709 else
26710 pointer = Vvoid_text_area_pointer;
26711 }
26712 #endif
26713 goto set_cursor;
26714 }
26715
26716 pos = glyph->charpos;
26717 object = glyph->object;
26718 if (!STRINGP (object) && !BUFFERP (object))
26719 goto set_cursor;
26720
26721 /* If we get an out-of-range value, return now; avoid an error. */
26722 if (BUFFERP (object) && pos > BUF_Z (b))
26723 goto set_cursor;
26724
26725 /* Make the window's buffer temporarily current for
26726 overlays_at and compute_char_face. */
26727 obuf = current_buffer;
26728 current_buffer = b;
26729 obegv = BEGV;
26730 ozv = ZV;
26731 BEGV = BEG;
26732 ZV = Z;
26733
26734 /* Is this char mouse-active or does it have help-echo? */
26735 position = make_number (pos);
26736
26737 if (BUFFERP (object))
26738 {
26739 /* Put all the overlays we want in a vector in overlay_vec. */
26740 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
26741 /* Sort overlays into increasing priority order. */
26742 noverlays = sort_overlays (overlay_vec, noverlays, w);
26743 }
26744 else
26745 noverlays = 0;
26746
26747 same_region = coords_in_mouse_face_p (w, hpos, vpos);
26748
26749 if (same_region)
26750 cursor = No_Cursor;
26751
26752 /* Check mouse-face highlighting. */
26753 if (! same_region
26754 /* If there exists an overlay with mouse-face overlapping
26755 the one we are currently highlighting, we have to
26756 check if we enter the overlapping overlay, and then
26757 highlight only that. */
26758 || (OVERLAYP (hlinfo->mouse_face_overlay)
26759 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
26760 {
26761 /* Find the highest priority overlay with a mouse-face. */
26762 Lisp_Object overlay = Qnil;
26763 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
26764 {
26765 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
26766 if (!NILP (mouse_face))
26767 overlay = overlay_vec[i];
26768 }
26769
26770 /* If we're highlighting the same overlay as before, there's
26771 no need to do that again. */
26772 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
26773 goto check_help_echo;
26774 hlinfo->mouse_face_overlay = overlay;
26775
26776 /* Clear the display of the old active region, if any. */
26777 if (clear_mouse_face (hlinfo))
26778 cursor = No_Cursor;
26779
26780 /* If no overlay applies, get a text property. */
26781 if (NILP (overlay))
26782 mouse_face = Fget_text_property (position, Qmouse_face, object);
26783
26784 /* Next, compute the bounds of the mouse highlighting and
26785 display it. */
26786 if (!NILP (mouse_face) && STRINGP (object))
26787 {
26788 /* The mouse-highlighting comes from a display string
26789 with a mouse-face. */
26790 Lisp_Object s, e;
26791 EMACS_INT ignore;
26792
26793 s = Fprevious_single_property_change
26794 (make_number (pos + 1), Qmouse_face, object, Qnil);
26795 e = Fnext_single_property_change
26796 (position, Qmouse_face, object, Qnil);
26797 if (NILP (s))
26798 s = make_number (0);
26799 if (NILP (e))
26800 e = make_number (SCHARS (object) - 1);
26801 mouse_face_from_string_pos (w, hlinfo, object,
26802 XINT (s), XINT (e));
26803 hlinfo->mouse_face_past_end = 0;
26804 hlinfo->mouse_face_window = window;
26805 hlinfo->mouse_face_face_id
26806 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
26807 glyph->face_id, 1);
26808 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26809 cursor = No_Cursor;
26810 }
26811 else
26812 {
26813 /* The mouse-highlighting, if any, comes from an overlay
26814 or text property in the buffer. */
26815 Lisp_Object buffer IF_LINT (= Qnil);
26816 Lisp_Object cover_string IF_LINT (= Qnil);
26817
26818 if (STRINGP (object))
26819 {
26820 /* If we are on a display string with no mouse-face,
26821 check if the text under it has one. */
26822 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
26823 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26824 pos = string_buffer_position (object, start);
26825 if (pos > 0)
26826 {
26827 mouse_face = get_char_property_and_overlay
26828 (make_number (pos), Qmouse_face, w->buffer, &overlay);
26829 buffer = w->buffer;
26830 cover_string = object;
26831 }
26832 }
26833 else
26834 {
26835 buffer = object;
26836 cover_string = Qnil;
26837 }
26838
26839 if (!NILP (mouse_face))
26840 {
26841 Lisp_Object before, after;
26842 Lisp_Object before_string, after_string;
26843 /* To correctly find the limits of mouse highlight
26844 in a bidi-reordered buffer, we must not use the
26845 optimization of limiting the search in
26846 previous-single-property-change and
26847 next-single-property-change, because
26848 rows_from_pos_range needs the real start and end
26849 positions to DTRT in this case. That's because
26850 the first row visible in a window does not
26851 necessarily display the character whose position
26852 is the smallest. */
26853 Lisp_Object lim1 =
26854 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26855 ? Fmarker_position (w->start)
26856 : Qnil;
26857 Lisp_Object lim2 =
26858 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26859 ? make_number (BUF_Z (XBUFFER (buffer))
26860 - XFASTINT (w->window_end_pos))
26861 : Qnil;
26862
26863 if (NILP (overlay))
26864 {
26865 /* Handle the text property case. */
26866 before = Fprevious_single_property_change
26867 (make_number (pos + 1), Qmouse_face, buffer, lim1);
26868 after = Fnext_single_property_change
26869 (make_number (pos), Qmouse_face, buffer, lim2);
26870 before_string = after_string = Qnil;
26871 }
26872 else
26873 {
26874 /* Handle the overlay case. */
26875 before = Foverlay_start (overlay);
26876 after = Foverlay_end (overlay);
26877 before_string = Foverlay_get (overlay, Qbefore_string);
26878 after_string = Foverlay_get (overlay, Qafter_string);
26879
26880 if (!STRINGP (before_string)) before_string = Qnil;
26881 if (!STRINGP (after_string)) after_string = Qnil;
26882 }
26883
26884 mouse_face_from_buffer_pos (window, hlinfo, pos,
26885 XFASTINT (before),
26886 XFASTINT (after),
26887 before_string, after_string,
26888 cover_string);
26889 cursor = No_Cursor;
26890 }
26891 }
26892 }
26893
26894 check_help_echo:
26895
26896 /* Look for a `help-echo' property. */
26897 if (NILP (help_echo_string)) {
26898 Lisp_Object help, overlay;
26899
26900 /* Check overlays first. */
26901 help = overlay = Qnil;
26902 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
26903 {
26904 overlay = overlay_vec[i];
26905 help = Foverlay_get (overlay, Qhelp_echo);
26906 }
26907
26908 if (!NILP (help))
26909 {
26910 help_echo_string = help;
26911 help_echo_window = window;
26912 help_echo_object = overlay;
26913 help_echo_pos = pos;
26914 }
26915 else
26916 {
26917 Lisp_Object obj = glyph->object;
26918 EMACS_INT charpos = glyph->charpos;
26919
26920 /* Try text properties. */
26921 if (STRINGP (obj)
26922 && charpos >= 0
26923 && charpos < SCHARS (obj))
26924 {
26925 help = Fget_text_property (make_number (charpos),
26926 Qhelp_echo, obj);
26927 if (NILP (help))
26928 {
26929 /* If the string itself doesn't specify a help-echo,
26930 see if the buffer text ``under'' it does. */
26931 struct glyph_row *r
26932 = MATRIX_ROW (w->current_matrix, vpos);
26933 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26934 EMACS_INT p = string_buffer_position (obj, start);
26935 if (p > 0)
26936 {
26937 help = Fget_char_property (make_number (p),
26938 Qhelp_echo, w->buffer);
26939 if (!NILP (help))
26940 {
26941 charpos = p;
26942 obj = w->buffer;
26943 }
26944 }
26945 }
26946 }
26947 else if (BUFFERP (obj)
26948 && charpos >= BEGV
26949 && charpos < ZV)
26950 help = Fget_text_property (make_number (charpos), Qhelp_echo,
26951 obj);
26952
26953 if (!NILP (help))
26954 {
26955 help_echo_string = help;
26956 help_echo_window = window;
26957 help_echo_object = obj;
26958 help_echo_pos = charpos;
26959 }
26960 }
26961 }
26962
26963 #ifdef HAVE_WINDOW_SYSTEM
26964 /* Look for a `pointer' property. */
26965 if (FRAME_WINDOW_P (f) && NILP (pointer))
26966 {
26967 /* Check overlays first. */
26968 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
26969 pointer = Foverlay_get (overlay_vec[i], Qpointer);
26970
26971 if (NILP (pointer))
26972 {
26973 Lisp_Object obj = glyph->object;
26974 EMACS_INT charpos = glyph->charpos;
26975
26976 /* Try text properties. */
26977 if (STRINGP (obj)
26978 && charpos >= 0
26979 && charpos < SCHARS (obj))
26980 {
26981 pointer = Fget_text_property (make_number (charpos),
26982 Qpointer, obj);
26983 if (NILP (pointer))
26984 {
26985 /* If the string itself doesn't specify a pointer,
26986 see if the buffer text ``under'' it does. */
26987 struct glyph_row *r
26988 = MATRIX_ROW (w->current_matrix, vpos);
26989 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26990 EMACS_INT p = string_buffer_position (obj, start);
26991 if (p > 0)
26992 pointer = Fget_char_property (make_number (p),
26993 Qpointer, w->buffer);
26994 }
26995 }
26996 else if (BUFFERP (obj)
26997 && charpos >= BEGV
26998 && charpos < ZV)
26999 pointer = Fget_text_property (make_number (charpos),
27000 Qpointer, obj);
27001 }
27002 }
27003 #endif /* HAVE_WINDOW_SYSTEM */
27004
27005 BEGV = obegv;
27006 ZV = ozv;
27007 current_buffer = obuf;
27008 }
27009
27010 set_cursor:
27011
27012 #ifdef HAVE_WINDOW_SYSTEM
27013 if (FRAME_WINDOW_P (f))
27014 define_frame_cursor1 (f, cursor, pointer);
27015 #else
27016 /* This is here to prevent a compiler error, about "label at end of
27017 compound statement". */
27018 return;
27019 #endif
27020 }
27021
27022
27023 /* EXPORT for RIF:
27024 Clear any mouse-face on window W. This function is part of the
27025 redisplay interface, and is called from try_window_id and similar
27026 functions to ensure the mouse-highlight is off. */
27027
27028 void
27029 x_clear_window_mouse_face (struct window *w)
27030 {
27031 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27032 Lisp_Object window;
27033
27034 BLOCK_INPUT;
27035 XSETWINDOW (window, w);
27036 if (EQ (window, hlinfo->mouse_face_window))
27037 clear_mouse_face (hlinfo);
27038 UNBLOCK_INPUT;
27039 }
27040
27041
27042 /* EXPORT:
27043 Just discard the mouse face information for frame F, if any.
27044 This is used when the size of F is changed. */
27045
27046 void
27047 cancel_mouse_face (struct frame *f)
27048 {
27049 Lisp_Object window;
27050 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27051
27052 window = hlinfo->mouse_face_window;
27053 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27054 {
27055 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27056 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27057 hlinfo->mouse_face_window = Qnil;
27058 }
27059 }
27060
27061
27062 \f
27063 /***********************************************************************
27064 Exposure Events
27065 ***********************************************************************/
27066
27067 #ifdef HAVE_WINDOW_SYSTEM
27068
27069 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27070 which intersects rectangle R. R is in window-relative coordinates. */
27071
27072 static void
27073 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27074 enum glyph_row_area area)
27075 {
27076 struct glyph *first = row->glyphs[area];
27077 struct glyph *end = row->glyphs[area] + row->used[area];
27078 struct glyph *last;
27079 int first_x, start_x, x;
27080
27081 if (area == TEXT_AREA && row->fill_line_p)
27082 /* If row extends face to end of line write the whole line. */
27083 draw_glyphs (w, 0, row, area,
27084 0, row->used[area],
27085 DRAW_NORMAL_TEXT, 0);
27086 else
27087 {
27088 /* Set START_X to the window-relative start position for drawing glyphs of
27089 AREA. The first glyph of the text area can be partially visible.
27090 The first glyphs of other areas cannot. */
27091 start_x = window_box_left_offset (w, area);
27092 x = start_x;
27093 if (area == TEXT_AREA)
27094 x += row->x;
27095
27096 /* Find the first glyph that must be redrawn. */
27097 while (first < end
27098 && x + first->pixel_width < r->x)
27099 {
27100 x += first->pixel_width;
27101 ++first;
27102 }
27103
27104 /* Find the last one. */
27105 last = first;
27106 first_x = x;
27107 while (last < end
27108 && x < r->x + r->width)
27109 {
27110 x += last->pixel_width;
27111 ++last;
27112 }
27113
27114 /* Repaint. */
27115 if (last > first)
27116 draw_glyphs (w, first_x - start_x, row, area,
27117 first - row->glyphs[area], last - row->glyphs[area],
27118 DRAW_NORMAL_TEXT, 0);
27119 }
27120 }
27121
27122
27123 /* Redraw the parts of the glyph row ROW on window W intersecting
27124 rectangle R. R is in window-relative coordinates. Value is
27125 non-zero if mouse-face was overwritten. */
27126
27127 static int
27128 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27129 {
27130 xassert (row->enabled_p);
27131
27132 if (row->mode_line_p || w->pseudo_window_p)
27133 draw_glyphs (w, 0, row, TEXT_AREA,
27134 0, row->used[TEXT_AREA],
27135 DRAW_NORMAL_TEXT, 0);
27136 else
27137 {
27138 if (row->used[LEFT_MARGIN_AREA])
27139 expose_area (w, row, r, LEFT_MARGIN_AREA);
27140 if (row->used[TEXT_AREA])
27141 expose_area (w, row, r, TEXT_AREA);
27142 if (row->used[RIGHT_MARGIN_AREA])
27143 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27144 draw_row_fringe_bitmaps (w, row);
27145 }
27146
27147 return row->mouse_face_p;
27148 }
27149
27150
27151 /* Redraw those parts of glyphs rows during expose event handling that
27152 overlap other rows. Redrawing of an exposed line writes over parts
27153 of lines overlapping that exposed line; this function fixes that.
27154
27155 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27156 row in W's current matrix that is exposed and overlaps other rows.
27157 LAST_OVERLAPPING_ROW is the last such row. */
27158
27159 static void
27160 expose_overlaps (struct window *w,
27161 struct glyph_row *first_overlapping_row,
27162 struct glyph_row *last_overlapping_row,
27163 XRectangle *r)
27164 {
27165 struct glyph_row *row;
27166
27167 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27168 if (row->overlapping_p)
27169 {
27170 xassert (row->enabled_p && !row->mode_line_p);
27171
27172 row->clip = r;
27173 if (row->used[LEFT_MARGIN_AREA])
27174 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27175
27176 if (row->used[TEXT_AREA])
27177 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27178
27179 if (row->used[RIGHT_MARGIN_AREA])
27180 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27181 row->clip = NULL;
27182 }
27183 }
27184
27185
27186 /* Return non-zero if W's cursor intersects rectangle R. */
27187
27188 static int
27189 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27190 {
27191 XRectangle cr, result;
27192 struct glyph *cursor_glyph;
27193 struct glyph_row *row;
27194
27195 if (w->phys_cursor.vpos >= 0
27196 && w->phys_cursor.vpos < w->current_matrix->nrows
27197 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27198 row->enabled_p)
27199 && row->cursor_in_fringe_p)
27200 {
27201 /* Cursor is in the fringe. */
27202 cr.x = window_box_right_offset (w,
27203 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27204 ? RIGHT_MARGIN_AREA
27205 : TEXT_AREA));
27206 cr.y = row->y;
27207 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27208 cr.height = row->height;
27209 return x_intersect_rectangles (&cr, r, &result);
27210 }
27211
27212 cursor_glyph = get_phys_cursor_glyph (w);
27213 if (cursor_glyph)
27214 {
27215 /* r is relative to W's box, but w->phys_cursor.x is relative
27216 to left edge of W's TEXT area. Adjust it. */
27217 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27218 cr.y = w->phys_cursor.y;
27219 cr.width = cursor_glyph->pixel_width;
27220 cr.height = w->phys_cursor_height;
27221 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27222 I assume the effect is the same -- and this is portable. */
27223 return x_intersect_rectangles (&cr, r, &result);
27224 }
27225 /* If we don't understand the format, pretend we're not in the hot-spot. */
27226 return 0;
27227 }
27228
27229
27230 /* EXPORT:
27231 Draw a vertical window border to the right of window W if W doesn't
27232 have vertical scroll bars. */
27233
27234 void
27235 x_draw_vertical_border (struct window *w)
27236 {
27237 struct frame *f = XFRAME (WINDOW_FRAME (w));
27238
27239 /* We could do better, if we knew what type of scroll-bar the adjacent
27240 windows (on either side) have... But we don't :-(
27241 However, I think this works ok. ++KFS 2003-04-25 */
27242
27243 /* Redraw borders between horizontally adjacent windows. Don't
27244 do it for frames with vertical scroll bars because either the
27245 right scroll bar of a window, or the left scroll bar of its
27246 neighbor will suffice as a border. */
27247 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27248 return;
27249
27250 if (!WINDOW_RIGHTMOST_P (w)
27251 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27252 {
27253 int x0, x1, y0, y1;
27254
27255 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27256 y1 -= 1;
27257
27258 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27259 x1 -= 1;
27260
27261 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27262 }
27263 else if (!WINDOW_LEFTMOST_P (w)
27264 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27265 {
27266 int x0, x1, y0, y1;
27267
27268 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27269 y1 -= 1;
27270
27271 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27272 x0 -= 1;
27273
27274 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27275 }
27276 }
27277
27278
27279 /* Redraw the part of window W intersection rectangle FR. Pixel
27280 coordinates in FR are frame-relative. Call this function with
27281 input blocked. Value is non-zero if the exposure overwrites
27282 mouse-face. */
27283
27284 static int
27285 expose_window (struct window *w, XRectangle *fr)
27286 {
27287 struct frame *f = XFRAME (w->frame);
27288 XRectangle wr, r;
27289 int mouse_face_overwritten_p = 0;
27290
27291 /* If window is not yet fully initialized, do nothing. This can
27292 happen when toolkit scroll bars are used and a window is split.
27293 Reconfiguring the scroll bar will generate an expose for a newly
27294 created window. */
27295 if (w->current_matrix == NULL)
27296 return 0;
27297
27298 /* When we're currently updating the window, display and current
27299 matrix usually don't agree. Arrange for a thorough display
27300 later. */
27301 if (w == updated_window)
27302 {
27303 SET_FRAME_GARBAGED (f);
27304 return 0;
27305 }
27306
27307 /* Frame-relative pixel rectangle of W. */
27308 wr.x = WINDOW_LEFT_EDGE_X (w);
27309 wr.y = WINDOW_TOP_EDGE_Y (w);
27310 wr.width = WINDOW_TOTAL_WIDTH (w);
27311 wr.height = WINDOW_TOTAL_HEIGHT (w);
27312
27313 if (x_intersect_rectangles (fr, &wr, &r))
27314 {
27315 int yb = window_text_bottom_y (w);
27316 struct glyph_row *row;
27317 int cursor_cleared_p, phys_cursor_on_p;
27318 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27319
27320 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27321 r.x, r.y, r.width, r.height));
27322
27323 /* Convert to window coordinates. */
27324 r.x -= WINDOW_LEFT_EDGE_X (w);
27325 r.y -= WINDOW_TOP_EDGE_Y (w);
27326
27327 /* Turn off the cursor. */
27328 if (!w->pseudo_window_p
27329 && phys_cursor_in_rect_p (w, &r))
27330 {
27331 x_clear_cursor (w);
27332 cursor_cleared_p = 1;
27333 }
27334 else
27335 cursor_cleared_p = 0;
27336
27337 /* If the row containing the cursor extends face to end of line,
27338 then expose_area might overwrite the cursor outside the
27339 rectangle and thus notice_overwritten_cursor might clear
27340 w->phys_cursor_on_p. We remember the original value and
27341 check later if it is changed. */
27342 phys_cursor_on_p = w->phys_cursor_on_p;
27343
27344 /* Update lines intersecting rectangle R. */
27345 first_overlapping_row = last_overlapping_row = NULL;
27346 for (row = w->current_matrix->rows;
27347 row->enabled_p;
27348 ++row)
27349 {
27350 int y0 = row->y;
27351 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27352
27353 if ((y0 >= r.y && y0 < r.y + r.height)
27354 || (y1 > r.y && y1 < r.y + r.height)
27355 || (r.y >= y0 && r.y < y1)
27356 || (r.y + r.height > y0 && r.y + r.height < y1))
27357 {
27358 /* A header line may be overlapping, but there is no need
27359 to fix overlapping areas for them. KFS 2005-02-12 */
27360 if (row->overlapping_p && !row->mode_line_p)
27361 {
27362 if (first_overlapping_row == NULL)
27363 first_overlapping_row = row;
27364 last_overlapping_row = row;
27365 }
27366
27367 row->clip = fr;
27368 if (expose_line (w, row, &r))
27369 mouse_face_overwritten_p = 1;
27370 row->clip = NULL;
27371 }
27372 else if (row->overlapping_p)
27373 {
27374 /* We must redraw a row overlapping the exposed area. */
27375 if (y0 < r.y
27376 ? y0 + row->phys_height > r.y
27377 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27378 {
27379 if (first_overlapping_row == NULL)
27380 first_overlapping_row = row;
27381 last_overlapping_row = row;
27382 }
27383 }
27384
27385 if (y1 >= yb)
27386 break;
27387 }
27388
27389 /* Display the mode line if there is one. */
27390 if (WINDOW_WANTS_MODELINE_P (w)
27391 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27392 row->enabled_p)
27393 && row->y < r.y + r.height)
27394 {
27395 if (expose_line (w, row, &r))
27396 mouse_face_overwritten_p = 1;
27397 }
27398
27399 if (!w->pseudo_window_p)
27400 {
27401 /* Fix the display of overlapping rows. */
27402 if (first_overlapping_row)
27403 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27404 fr);
27405
27406 /* Draw border between windows. */
27407 x_draw_vertical_border (w);
27408
27409 /* Turn the cursor on again. */
27410 if (cursor_cleared_p
27411 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27412 update_window_cursor (w, 1);
27413 }
27414 }
27415
27416 return mouse_face_overwritten_p;
27417 }
27418
27419
27420
27421 /* Redraw (parts) of all windows in the window tree rooted at W that
27422 intersect R. R contains frame pixel coordinates. Value is
27423 non-zero if the exposure overwrites mouse-face. */
27424
27425 static int
27426 expose_window_tree (struct window *w, XRectangle *r)
27427 {
27428 struct frame *f = XFRAME (w->frame);
27429 int mouse_face_overwritten_p = 0;
27430
27431 while (w && !FRAME_GARBAGED_P (f))
27432 {
27433 if (!NILP (w->hchild))
27434 mouse_face_overwritten_p
27435 |= expose_window_tree (XWINDOW (w->hchild), r);
27436 else if (!NILP (w->vchild))
27437 mouse_face_overwritten_p
27438 |= expose_window_tree (XWINDOW (w->vchild), r);
27439 else
27440 mouse_face_overwritten_p |= expose_window (w, r);
27441
27442 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27443 }
27444
27445 return mouse_face_overwritten_p;
27446 }
27447
27448
27449 /* EXPORT:
27450 Redisplay an exposed area of frame F. X and Y are the upper-left
27451 corner of the exposed rectangle. W and H are width and height of
27452 the exposed area. All are pixel values. W or H zero means redraw
27453 the entire frame. */
27454
27455 void
27456 expose_frame (struct frame *f, int x, int y, int w, int h)
27457 {
27458 XRectangle r;
27459 int mouse_face_overwritten_p = 0;
27460
27461 TRACE ((stderr, "expose_frame "));
27462
27463 /* No need to redraw if frame will be redrawn soon. */
27464 if (FRAME_GARBAGED_P (f))
27465 {
27466 TRACE ((stderr, " garbaged\n"));
27467 return;
27468 }
27469
27470 /* If basic faces haven't been realized yet, there is no point in
27471 trying to redraw anything. This can happen when we get an expose
27472 event while Emacs is starting, e.g. by moving another window. */
27473 if (FRAME_FACE_CACHE (f) == NULL
27474 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27475 {
27476 TRACE ((stderr, " no faces\n"));
27477 return;
27478 }
27479
27480 if (w == 0 || h == 0)
27481 {
27482 r.x = r.y = 0;
27483 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27484 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27485 }
27486 else
27487 {
27488 r.x = x;
27489 r.y = y;
27490 r.width = w;
27491 r.height = h;
27492 }
27493
27494 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27495 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27496
27497 if (WINDOWP (f->tool_bar_window))
27498 mouse_face_overwritten_p
27499 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27500
27501 #ifdef HAVE_X_WINDOWS
27502 #ifndef MSDOS
27503 #ifndef USE_X_TOOLKIT
27504 if (WINDOWP (f->menu_bar_window))
27505 mouse_face_overwritten_p
27506 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27507 #endif /* not USE_X_TOOLKIT */
27508 #endif
27509 #endif
27510
27511 /* Some window managers support a focus-follows-mouse style with
27512 delayed raising of frames. Imagine a partially obscured frame,
27513 and moving the mouse into partially obscured mouse-face on that
27514 frame. The visible part of the mouse-face will be highlighted,
27515 then the WM raises the obscured frame. With at least one WM, KDE
27516 2.1, Emacs is not getting any event for the raising of the frame
27517 (even tried with SubstructureRedirectMask), only Expose events.
27518 These expose events will draw text normally, i.e. not
27519 highlighted. Which means we must redo the highlight here.
27520 Subsume it under ``we love X''. --gerd 2001-08-15 */
27521 /* Included in Windows version because Windows most likely does not
27522 do the right thing if any third party tool offers
27523 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27524 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27525 {
27526 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27527 if (f == hlinfo->mouse_face_mouse_frame)
27528 {
27529 int mouse_x = hlinfo->mouse_face_mouse_x;
27530 int mouse_y = hlinfo->mouse_face_mouse_y;
27531 clear_mouse_face (hlinfo);
27532 note_mouse_highlight (f, mouse_x, mouse_y);
27533 }
27534 }
27535 }
27536
27537
27538 /* EXPORT:
27539 Determine the intersection of two rectangles R1 and R2. Return
27540 the intersection in *RESULT. Value is non-zero if RESULT is not
27541 empty. */
27542
27543 int
27544 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27545 {
27546 XRectangle *left, *right;
27547 XRectangle *upper, *lower;
27548 int intersection_p = 0;
27549
27550 /* Rearrange so that R1 is the left-most rectangle. */
27551 if (r1->x < r2->x)
27552 left = r1, right = r2;
27553 else
27554 left = r2, right = r1;
27555
27556 /* X0 of the intersection is right.x0, if this is inside R1,
27557 otherwise there is no intersection. */
27558 if (right->x <= left->x + left->width)
27559 {
27560 result->x = right->x;
27561
27562 /* The right end of the intersection is the minimum of
27563 the right ends of left and right. */
27564 result->width = (min (left->x + left->width, right->x + right->width)
27565 - result->x);
27566
27567 /* Same game for Y. */
27568 if (r1->y < r2->y)
27569 upper = r1, lower = r2;
27570 else
27571 upper = r2, lower = r1;
27572
27573 /* The upper end of the intersection is lower.y0, if this is inside
27574 of upper. Otherwise, there is no intersection. */
27575 if (lower->y <= upper->y + upper->height)
27576 {
27577 result->y = lower->y;
27578
27579 /* The lower end of the intersection is the minimum of the lower
27580 ends of upper and lower. */
27581 result->height = (min (lower->y + lower->height,
27582 upper->y + upper->height)
27583 - result->y);
27584 intersection_p = 1;
27585 }
27586 }
27587
27588 return intersection_p;
27589 }
27590
27591 #endif /* HAVE_WINDOW_SYSTEM */
27592
27593 \f
27594 /***********************************************************************
27595 Initialization
27596 ***********************************************************************/
27597
27598 void
27599 syms_of_xdisp (void)
27600 {
27601 Vwith_echo_area_save_vector = Qnil;
27602 staticpro (&Vwith_echo_area_save_vector);
27603
27604 Vmessage_stack = Qnil;
27605 staticpro (&Vmessage_stack);
27606
27607 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27608
27609 message_dolog_marker1 = Fmake_marker ();
27610 staticpro (&message_dolog_marker1);
27611 message_dolog_marker2 = Fmake_marker ();
27612 staticpro (&message_dolog_marker2);
27613 message_dolog_marker3 = Fmake_marker ();
27614 staticpro (&message_dolog_marker3);
27615
27616 #if GLYPH_DEBUG
27617 defsubr (&Sdump_frame_glyph_matrix);
27618 defsubr (&Sdump_glyph_matrix);
27619 defsubr (&Sdump_glyph_row);
27620 defsubr (&Sdump_tool_bar_row);
27621 defsubr (&Strace_redisplay);
27622 defsubr (&Strace_to_stderr);
27623 #endif
27624 #ifdef HAVE_WINDOW_SYSTEM
27625 defsubr (&Stool_bar_lines_needed);
27626 defsubr (&Slookup_image_map);
27627 #endif
27628 defsubr (&Sformat_mode_line);
27629 defsubr (&Sinvisible_p);
27630 defsubr (&Scurrent_bidi_paragraph_direction);
27631
27632 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
27633 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
27634 DEFSYM (Qoverriding_local_map, "overriding-local-map");
27635 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
27636 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
27637 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
27638 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
27639 DEFSYM (Qeval, "eval");
27640 DEFSYM (QCdata, ":data");
27641 DEFSYM (Qdisplay, "display");
27642 DEFSYM (Qspace_width, "space-width");
27643 DEFSYM (Qraise, "raise");
27644 DEFSYM (Qslice, "slice");
27645 DEFSYM (Qspace, "space");
27646 DEFSYM (Qmargin, "margin");
27647 DEFSYM (Qpointer, "pointer");
27648 DEFSYM (Qleft_margin, "left-margin");
27649 DEFSYM (Qright_margin, "right-margin");
27650 DEFSYM (Qcenter, "center");
27651 DEFSYM (Qline_height, "line-height");
27652 DEFSYM (QCalign_to, ":align-to");
27653 DEFSYM (QCrelative_width, ":relative-width");
27654 DEFSYM (QCrelative_height, ":relative-height");
27655 DEFSYM (QCeval, ":eval");
27656 DEFSYM (QCpropertize, ":propertize");
27657 DEFSYM (QCfile, ":file");
27658 DEFSYM (Qfontified, "fontified");
27659 DEFSYM (Qfontification_functions, "fontification-functions");
27660 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
27661 DEFSYM (Qescape_glyph, "escape-glyph");
27662 DEFSYM (Qnobreak_space, "nobreak-space");
27663 DEFSYM (Qimage, "image");
27664 DEFSYM (Qtext, "text");
27665 DEFSYM (Qboth, "both");
27666 DEFSYM (Qboth_horiz, "both-horiz");
27667 DEFSYM (Qtext_image_horiz, "text-image-horiz");
27668 DEFSYM (QCmap, ":map");
27669 DEFSYM (QCpointer, ":pointer");
27670 DEFSYM (Qrect, "rect");
27671 DEFSYM (Qcircle, "circle");
27672 DEFSYM (Qpoly, "poly");
27673 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
27674 DEFSYM (Qgrow_only, "grow-only");
27675 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
27676 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
27677 DEFSYM (Qposition, "position");
27678 DEFSYM (Qbuffer_position, "buffer-position");
27679 DEFSYM (Qobject, "object");
27680 DEFSYM (Qbar, "bar");
27681 DEFSYM (Qhbar, "hbar");
27682 DEFSYM (Qbox, "box");
27683 DEFSYM (Qhollow, "hollow");
27684 DEFSYM (Qhand, "hand");
27685 DEFSYM (Qarrow, "arrow");
27686 DEFSYM (Qtext, "text");
27687 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
27688
27689 list_of_error = Fcons (Fcons (intern_c_string ("error"),
27690 Fcons (intern_c_string ("void-variable"), Qnil)),
27691 Qnil);
27692 staticpro (&list_of_error);
27693
27694 DEFSYM (Qlast_arrow_position, "last-arrow-position");
27695 DEFSYM (Qlast_arrow_string, "last-arrow-string");
27696 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
27697 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
27698
27699 echo_buffer[0] = echo_buffer[1] = Qnil;
27700 staticpro (&echo_buffer[0]);
27701 staticpro (&echo_buffer[1]);
27702
27703 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
27704 staticpro (&echo_area_buffer[0]);
27705 staticpro (&echo_area_buffer[1]);
27706
27707 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
27708 staticpro (&Vmessages_buffer_name);
27709
27710 mode_line_proptrans_alist = Qnil;
27711 staticpro (&mode_line_proptrans_alist);
27712 mode_line_string_list = Qnil;
27713 staticpro (&mode_line_string_list);
27714 mode_line_string_face = Qnil;
27715 staticpro (&mode_line_string_face);
27716 mode_line_string_face_prop = Qnil;
27717 staticpro (&mode_line_string_face_prop);
27718 Vmode_line_unwind_vector = Qnil;
27719 staticpro (&Vmode_line_unwind_vector);
27720
27721 help_echo_string = Qnil;
27722 staticpro (&help_echo_string);
27723 help_echo_object = Qnil;
27724 staticpro (&help_echo_object);
27725 help_echo_window = Qnil;
27726 staticpro (&help_echo_window);
27727 previous_help_echo_string = Qnil;
27728 staticpro (&previous_help_echo_string);
27729 help_echo_pos = -1;
27730
27731 DEFSYM (Qright_to_left, "right-to-left");
27732 DEFSYM (Qleft_to_right, "left-to-right");
27733
27734 #ifdef HAVE_WINDOW_SYSTEM
27735 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
27736 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
27737 For example, if a block cursor is over a tab, it will be drawn as
27738 wide as that tab on the display. */);
27739 x_stretch_cursor_p = 0;
27740 #endif
27741
27742 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
27743 doc: /* *Non-nil means highlight trailing whitespace.
27744 The face used for trailing whitespace is `trailing-whitespace'. */);
27745 Vshow_trailing_whitespace = Qnil;
27746
27747 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
27748 doc: /* *Control highlighting of nobreak space and soft hyphen.
27749 A value of t means highlight the character itself (for nobreak space,
27750 use face `nobreak-space').
27751 A value of nil means no highlighting.
27752 Other values mean display the escape glyph followed by an ordinary
27753 space or ordinary hyphen. */);
27754 Vnobreak_char_display = Qt;
27755
27756 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
27757 doc: /* *The pointer shape to show in void text areas.
27758 A value of nil means to show the text pointer. Other options are `arrow',
27759 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
27760 Vvoid_text_area_pointer = Qarrow;
27761
27762 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
27763 doc: /* Non-nil means don't actually do any redisplay.
27764 This is used for internal purposes. */);
27765 Vinhibit_redisplay = Qnil;
27766
27767 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
27768 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
27769 Vglobal_mode_string = Qnil;
27770
27771 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
27772 doc: /* Marker for where to display an arrow on top of the buffer text.
27773 This must be the beginning of a line in order to work.
27774 See also `overlay-arrow-string'. */);
27775 Voverlay_arrow_position = Qnil;
27776
27777 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
27778 doc: /* String to display as an arrow in non-window frames.
27779 See also `overlay-arrow-position'. */);
27780 Voverlay_arrow_string = make_pure_c_string ("=>");
27781
27782 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
27783 doc: /* List of variables (symbols) which hold markers for overlay arrows.
27784 The symbols on this list are examined during redisplay to determine
27785 where to display overlay arrows. */);
27786 Voverlay_arrow_variable_list
27787 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
27788
27789 DEFVAR_INT ("scroll-step", emacs_scroll_step,
27790 doc: /* *The number of lines to try scrolling a window by when point moves out.
27791 If that fails to bring point back on frame, point is centered instead.
27792 If this is zero, point is always centered after it moves off frame.
27793 If you want scrolling to always be a line at a time, you should set
27794 `scroll-conservatively' to a large value rather than set this to 1. */);
27795
27796 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
27797 doc: /* *Scroll up to this many lines, to bring point back on screen.
27798 If point moves off-screen, redisplay will scroll by up to
27799 `scroll-conservatively' lines in order to bring point just barely
27800 onto the screen again. If that cannot be done, then redisplay
27801 recenters point as usual.
27802
27803 If the value is greater than 100, redisplay will never recenter point,
27804 but will always scroll just enough text to bring point into view, even
27805 if you move far away.
27806
27807 A value of zero means always recenter point if it moves off screen. */);
27808 scroll_conservatively = 0;
27809
27810 DEFVAR_INT ("scroll-margin", scroll_margin,
27811 doc: /* *Number of lines of margin at the top and bottom of a window.
27812 Recenter the window whenever point gets within this many lines
27813 of the top or bottom of the window. */);
27814 scroll_margin = 0;
27815
27816 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
27817 doc: /* Pixels per inch value for non-window system displays.
27818 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
27819 Vdisplay_pixels_per_inch = make_float (72.0);
27820
27821 #if GLYPH_DEBUG
27822 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
27823 #endif
27824
27825 DEFVAR_LISP ("truncate-partial-width-windows",
27826 Vtruncate_partial_width_windows,
27827 doc: /* Non-nil means truncate lines in windows narrower than the frame.
27828 For an integer value, truncate lines in each window narrower than the
27829 full frame width, provided the window width is less than that integer;
27830 otherwise, respect the value of `truncate-lines'.
27831
27832 For any other non-nil value, truncate lines in all windows that do
27833 not span the full frame width.
27834
27835 A value of nil means to respect the value of `truncate-lines'.
27836
27837 If `word-wrap' is enabled, you might want to reduce this. */);
27838 Vtruncate_partial_width_windows = make_number (50);
27839
27840 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
27841 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
27842 Any other value means to use the appropriate face, `mode-line',
27843 `header-line', or `menu' respectively. */);
27844 mode_line_inverse_video = 1;
27845
27846 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
27847 doc: /* *Maximum buffer size for which line number should be displayed.
27848 If the buffer is bigger than this, the line number does not appear
27849 in the mode line. A value of nil means no limit. */);
27850 Vline_number_display_limit = Qnil;
27851
27852 DEFVAR_INT ("line-number-display-limit-width",
27853 line_number_display_limit_width,
27854 doc: /* *Maximum line width (in characters) for line number display.
27855 If the average length of the lines near point is bigger than this, then the
27856 line number may be omitted from the mode line. */);
27857 line_number_display_limit_width = 200;
27858
27859 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
27860 doc: /* *Non-nil means highlight region even in nonselected windows. */);
27861 highlight_nonselected_windows = 0;
27862
27863 DEFVAR_BOOL ("multiple-frames", multiple_frames,
27864 doc: /* Non-nil if more than one frame is visible on this display.
27865 Minibuffer-only frames don't count, but iconified frames do.
27866 This variable is not guaranteed to be accurate except while processing
27867 `frame-title-format' and `icon-title-format'. */);
27868
27869 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
27870 doc: /* Template for displaying the title bar of visible frames.
27871 \(Assuming the window manager supports this feature.)
27872
27873 This variable has the same structure as `mode-line-format', except that
27874 the %c and %l constructs are ignored. It is used only on frames for
27875 which no explicit name has been set \(see `modify-frame-parameters'). */);
27876
27877 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
27878 doc: /* Template for displaying the title bar of an iconified frame.
27879 \(Assuming the window manager supports this feature.)
27880 This variable has the same structure as `mode-line-format' (which see),
27881 and is used only on frames for which no explicit name has been set
27882 \(see `modify-frame-parameters'). */);
27883 Vicon_title_format
27884 = Vframe_title_format
27885 = pure_cons (intern_c_string ("multiple-frames"),
27886 pure_cons (make_pure_c_string ("%b"),
27887 pure_cons (pure_cons (empty_unibyte_string,
27888 pure_cons (intern_c_string ("invocation-name"),
27889 pure_cons (make_pure_c_string ("@"),
27890 pure_cons (intern_c_string ("system-name"),
27891 Qnil)))),
27892 Qnil)));
27893
27894 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
27895 doc: /* Maximum number of lines to keep in the message log buffer.
27896 If nil, disable message logging. If t, log messages but don't truncate
27897 the buffer when it becomes large. */);
27898 Vmessage_log_max = make_number (100);
27899
27900 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
27901 doc: /* Functions called before redisplay, if window sizes have changed.
27902 The value should be a list of functions that take one argument.
27903 Just before redisplay, for each frame, if any of its windows have changed
27904 size since the last redisplay, or have been split or deleted,
27905 all the functions in the list are called, with the frame as argument. */);
27906 Vwindow_size_change_functions = Qnil;
27907
27908 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
27909 doc: /* List of functions to call before redisplaying a window with scrolling.
27910 Each function is called with two arguments, the window and its new
27911 display-start position. Note that these functions are also called by
27912 `set-window-buffer'. Also note that the value of `window-end' is not
27913 valid when these functions are called. */);
27914 Vwindow_scroll_functions = Qnil;
27915
27916 DEFVAR_LISP ("window-text-change-functions",
27917 Vwindow_text_change_functions,
27918 doc: /* Functions to call in redisplay when text in the window might change. */);
27919 Vwindow_text_change_functions = Qnil;
27920
27921 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
27922 doc: /* Functions called when redisplay of a window reaches the end trigger.
27923 Each function is called with two arguments, the window and the end trigger value.
27924 See `set-window-redisplay-end-trigger'. */);
27925 Vredisplay_end_trigger_functions = Qnil;
27926
27927 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
27928 doc: /* *Non-nil means autoselect window with mouse pointer.
27929 If nil, do not autoselect windows.
27930 A positive number means delay autoselection by that many seconds: a
27931 window is autoselected only after the mouse has remained in that
27932 window for the duration of the delay.
27933 A negative number has a similar effect, but causes windows to be
27934 autoselected only after the mouse has stopped moving. \(Because of
27935 the way Emacs compares mouse events, you will occasionally wait twice
27936 that time before the window gets selected.\)
27937 Any other value means to autoselect window instantaneously when the
27938 mouse pointer enters it.
27939
27940 Autoselection selects the minibuffer only if it is active, and never
27941 unselects the minibuffer if it is active.
27942
27943 When customizing this variable make sure that the actual value of
27944 `focus-follows-mouse' matches the behavior of your window manager. */);
27945 Vmouse_autoselect_window = Qnil;
27946
27947 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
27948 doc: /* *Non-nil means automatically resize tool-bars.
27949 This dynamically changes the tool-bar's height to the minimum height
27950 that is needed to make all tool-bar items visible.
27951 If value is `grow-only', the tool-bar's height is only increased
27952 automatically; to decrease the tool-bar height, use \\[recenter]. */);
27953 Vauto_resize_tool_bars = Qt;
27954
27955 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
27956 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
27957 auto_raise_tool_bar_buttons_p = 1;
27958
27959 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
27960 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
27961 make_cursor_line_fully_visible_p = 1;
27962
27963 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
27964 doc: /* *Border below tool-bar in pixels.
27965 If an integer, use it as the height of the border.
27966 If it is one of `internal-border-width' or `border-width', use the
27967 value of the corresponding frame parameter.
27968 Otherwise, no border is added below the tool-bar. */);
27969 Vtool_bar_border = Qinternal_border_width;
27970
27971 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
27972 doc: /* *Margin around tool-bar buttons in pixels.
27973 If an integer, use that for both horizontal and vertical margins.
27974 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
27975 HORZ specifying the horizontal margin, and VERT specifying the
27976 vertical margin. */);
27977 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
27978
27979 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
27980 doc: /* *Relief thickness of tool-bar buttons. */);
27981 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
27982
27983 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
27984 doc: /* Tool bar style to use.
27985 It can be one of
27986 image - show images only
27987 text - show text only
27988 both - show both, text below image
27989 both-horiz - show text to the right of the image
27990 text-image-horiz - show text to the left of the image
27991 any other - use system default or image if no system default. */);
27992 Vtool_bar_style = Qnil;
27993
27994 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
27995 doc: /* *Maximum number of characters a label can have to be shown.
27996 The tool bar style must also show labels for this to have any effect, see
27997 `tool-bar-style'. */);
27998 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
27999
28000 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28001 doc: /* List of functions to call to fontify regions of text.
28002 Each function is called with one argument POS. Functions must
28003 fontify a region starting at POS in the current buffer, and give
28004 fontified regions the property `fontified'. */);
28005 Vfontification_functions = Qnil;
28006 Fmake_variable_buffer_local (Qfontification_functions);
28007
28008 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28009 unibyte_display_via_language_environment,
28010 doc: /* *Non-nil means display unibyte text according to language environment.
28011 Specifically, this means that raw bytes in the range 160-255 decimal
28012 are displayed by converting them to the equivalent multibyte characters
28013 according to the current language environment. As a result, they are
28014 displayed according to the current fontset.
28015
28016 Note that this variable affects only how these bytes are displayed,
28017 but does not change the fact they are interpreted as raw bytes. */);
28018 unibyte_display_via_language_environment = 0;
28019
28020 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28021 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
28022 If a float, it specifies a fraction of the mini-window frame's height.
28023 If an integer, it specifies a number of lines. */);
28024 Vmax_mini_window_height = make_float (0.25);
28025
28026 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28027 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28028 A value of nil means don't automatically resize mini-windows.
28029 A value of t means resize them to fit the text displayed in them.
28030 A value of `grow-only', the default, means let mini-windows grow only;
28031 they return to their normal size when the minibuffer is closed, or the
28032 echo area becomes empty. */);
28033 Vresize_mini_windows = Qgrow_only;
28034
28035 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28036 doc: /* Alist specifying how to blink the cursor off.
28037 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28038 `cursor-type' frame-parameter or variable equals ON-STATE,
28039 comparing using `equal', Emacs uses OFF-STATE to specify
28040 how to blink it off. ON-STATE and OFF-STATE are values for
28041 the `cursor-type' frame parameter.
28042
28043 If a frame's ON-STATE has no entry in this list,
28044 the frame's other specifications determine how to blink the cursor off. */);
28045 Vblink_cursor_alist = Qnil;
28046
28047 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28048 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28049 If non-nil, windows are automatically scrolled horizontally to make
28050 point visible. */);
28051 automatic_hscrolling_p = 1;
28052 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28053
28054 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28055 doc: /* *How many columns away from the window edge point is allowed to get
28056 before automatic hscrolling will horizontally scroll the window. */);
28057 hscroll_margin = 5;
28058
28059 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28060 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28061 When point is less than `hscroll-margin' columns from the window
28062 edge, automatic hscrolling will scroll the window by the amount of columns
28063 determined by this variable. If its value is a positive integer, scroll that
28064 many columns. If it's a positive floating-point number, it specifies the
28065 fraction of the window's width to scroll. If it's nil or zero, point will be
28066 centered horizontally after the scroll. Any other value, including negative
28067 numbers, are treated as if the value were zero.
28068
28069 Automatic hscrolling always moves point outside the scroll margin, so if
28070 point was more than scroll step columns inside the margin, the window will
28071 scroll more than the value given by the scroll step.
28072
28073 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28074 and `scroll-right' overrides this variable's effect. */);
28075 Vhscroll_step = make_number (0);
28076
28077 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28078 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28079 Bind this around calls to `message' to let it take effect. */);
28080 message_truncate_lines = 0;
28081
28082 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28083 doc: /* Normal hook run to update the menu bar definitions.
28084 Redisplay runs this hook before it redisplays the menu bar.
28085 This is used to update submenus such as Buffers,
28086 whose contents depend on various data. */);
28087 Vmenu_bar_update_hook = Qnil;
28088
28089 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28090 doc: /* Frame for which we are updating a menu.
28091 The enable predicate for a menu binding should check this variable. */);
28092 Vmenu_updating_frame = Qnil;
28093
28094 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28095 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28096 inhibit_menubar_update = 0;
28097
28098 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28099 doc: /* Prefix prepended to all continuation lines at display time.
28100 The value may be a string, an image, or a stretch-glyph; it is
28101 interpreted in the same way as the value of a `display' text property.
28102
28103 This variable is overridden by any `wrap-prefix' text or overlay
28104 property.
28105
28106 To add a prefix to non-continuation lines, use `line-prefix'. */);
28107 Vwrap_prefix = Qnil;
28108 DEFSYM (Qwrap_prefix, "wrap-prefix");
28109 Fmake_variable_buffer_local (Qwrap_prefix);
28110
28111 DEFVAR_LISP ("line-prefix", Vline_prefix,
28112 doc: /* Prefix prepended to all non-continuation lines at display time.
28113 The value may be a string, an image, or a stretch-glyph; it is
28114 interpreted in the same way as the value of a `display' text property.
28115
28116 This variable is overridden by any `line-prefix' text or overlay
28117 property.
28118
28119 To add a prefix to continuation lines, use `wrap-prefix'. */);
28120 Vline_prefix = Qnil;
28121 DEFSYM (Qline_prefix, "line-prefix");
28122 Fmake_variable_buffer_local (Qline_prefix);
28123
28124 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28125 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28126 inhibit_eval_during_redisplay = 0;
28127
28128 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28129 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28130 inhibit_free_realized_faces = 0;
28131
28132 #if GLYPH_DEBUG
28133 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28134 doc: /* Inhibit try_window_id display optimization. */);
28135 inhibit_try_window_id = 0;
28136
28137 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28138 doc: /* Inhibit try_window_reusing display optimization. */);
28139 inhibit_try_window_reusing = 0;
28140
28141 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28142 doc: /* Inhibit try_cursor_movement display optimization. */);
28143 inhibit_try_cursor_movement = 0;
28144 #endif /* GLYPH_DEBUG */
28145
28146 DEFVAR_INT ("overline-margin", overline_margin,
28147 doc: /* *Space between overline and text, in pixels.
28148 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28149 margin to the caracter height. */);
28150 overline_margin = 2;
28151
28152 DEFVAR_INT ("underline-minimum-offset",
28153 underline_minimum_offset,
28154 doc: /* Minimum distance between baseline and underline.
28155 This can improve legibility of underlined text at small font sizes,
28156 particularly when using variable `x-use-underline-position-properties'
28157 with fonts that specify an UNDERLINE_POSITION relatively close to the
28158 baseline. The default value is 1. */);
28159 underline_minimum_offset = 1;
28160
28161 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28162 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28163 This feature only works when on a window system that can change
28164 cursor shapes. */);
28165 display_hourglass_p = 1;
28166
28167 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28168 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28169 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28170
28171 hourglass_atimer = NULL;
28172 hourglass_shown_p = 0;
28173
28174 DEFSYM (Qglyphless_char, "glyphless-char");
28175 DEFSYM (Qhex_code, "hex-code");
28176 DEFSYM (Qempty_box, "empty-box");
28177 DEFSYM (Qthin_space, "thin-space");
28178 DEFSYM (Qzero_width, "zero-width");
28179
28180 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28181 /* Intern this now in case it isn't already done.
28182 Setting this variable twice is harmless.
28183 But don't staticpro it here--that is done in alloc.c. */
28184 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28185 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28186
28187 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28188 doc: /* Char-table defining glyphless characters.
28189 Each element, if non-nil, should be one of the following:
28190 an ASCII acronym string: display this string in a box
28191 `hex-code': display the hexadecimal code of a character in a box
28192 `empty-box': display as an empty box
28193 `thin-space': display as 1-pixel width space
28194 `zero-width': don't display
28195 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28196 display method for graphical terminals and text terminals respectively.
28197 GRAPHICAL and TEXT should each have one of the values listed above.
28198
28199 The char-table has one extra slot to control the display of a character for
28200 which no font is found. This slot only takes effect on graphical terminals.
28201 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28202 `thin-space'. The default is `empty-box'. */);
28203 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28204 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28205 Qempty_box);
28206 }
28207
28208
28209 /* Initialize this module when Emacs starts. */
28210
28211 void
28212 init_xdisp (void)
28213 {
28214 current_header_line_height = current_mode_line_height = -1;
28215
28216 CHARPOS (this_line_start_pos) = 0;
28217
28218 if (!noninteractive)
28219 {
28220 struct window *m = XWINDOW (minibuf_window);
28221 Lisp_Object frame = m->frame;
28222 struct frame *f = XFRAME (frame);
28223 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28224 struct window *r = XWINDOW (root);
28225 int i;
28226
28227 echo_area_window = minibuf_window;
28228
28229 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28230 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28231 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28232 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28233 XSETFASTINT (m->total_lines, 1);
28234 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28235
28236 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28237 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28238 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28239
28240 /* The default ellipsis glyphs `...'. */
28241 for (i = 0; i < 3; ++i)
28242 default_invis_vector[i] = make_number ('.');
28243 }
28244
28245 {
28246 /* Allocate the buffer for frame titles.
28247 Also used for `format-mode-line'. */
28248 int size = 100;
28249 mode_line_noprop_buf = (char *) xmalloc (size);
28250 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28251 mode_line_noprop_ptr = mode_line_noprop_buf;
28252 mode_line_target = MODE_LINE_DISPLAY;
28253 }
28254
28255 help_echo_showing_p = 0;
28256 }
28257
28258 /* Since w32 does not support atimers, it defines its own implementation of
28259 the following three functions in w32fns.c. */
28260 #ifndef WINDOWSNT
28261
28262 /* Platform-independent portion of hourglass implementation. */
28263
28264 /* Return non-zero if houglass timer has been started or hourglass is shown. */
28265 int
28266 hourglass_started (void)
28267 {
28268 return hourglass_shown_p || hourglass_atimer != NULL;
28269 }
28270
28271 /* Cancel a currently active hourglass timer, and start a new one. */
28272 void
28273 start_hourglass (void)
28274 {
28275 #if defined (HAVE_WINDOW_SYSTEM)
28276 EMACS_TIME delay;
28277 int secs, usecs = 0;
28278
28279 cancel_hourglass ();
28280
28281 if (INTEGERP (Vhourglass_delay)
28282 && XINT (Vhourglass_delay) > 0)
28283 secs = XFASTINT (Vhourglass_delay);
28284 else if (FLOATP (Vhourglass_delay)
28285 && XFLOAT_DATA (Vhourglass_delay) > 0)
28286 {
28287 Lisp_Object tem;
28288 tem = Ftruncate (Vhourglass_delay, Qnil);
28289 secs = XFASTINT (tem);
28290 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28291 }
28292 else
28293 secs = DEFAULT_HOURGLASS_DELAY;
28294
28295 EMACS_SET_SECS_USECS (delay, secs, usecs);
28296 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28297 show_hourglass, NULL);
28298 #endif
28299 }
28300
28301
28302 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28303 shown. */
28304 void
28305 cancel_hourglass (void)
28306 {
28307 #if defined (HAVE_WINDOW_SYSTEM)
28308 if (hourglass_atimer)
28309 {
28310 cancel_atimer (hourglass_atimer);
28311 hourglass_atimer = NULL;
28312 }
28313
28314 if (hourglass_shown_p)
28315 hide_hourglass ();
28316 #endif
28317 }
28318 #endif /* ! WINDOWSNT */