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[bpt/emacs.git] / src / dispextern.h
1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>. */
23
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
26
27 #ifdef HAVE_X_WINDOWS
28 #include <X11/Xlib.h>
29 #ifdef USE_X_TOOLKIT
30 #include <X11/Intrinsic.h>
31 #endif /* USE_X_TOOLKIT */
32 #endif /* HAVE_X_WINDOWS */
33
34 #ifdef MSDOS
35 #include "msdos.h"
36 #endif
37
38 #ifdef HAVE_NTGUI
39 #include "w32gui.h"
40 #endif
41
42 #ifdef macintosh
43 #include "macgui.h"
44 #endif
45
46 /* Structure forward declarations. Some are here because function
47 prototypes below reference structure types before their definition
48 in this file. Some are here because not every file including
49 dispextern.h also includes frame.h and windows.h. */
50
51 struct glyph;
52 struct glyph_row;
53 struct glyph_matrix;
54 struct glyph_pool;
55 struct frame;
56 struct window;
57
58
59 \f
60 /***********************************************************************
61 Debugging
62 ***********************************************************************/
63
64 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
65 it off by defining the macro GLYPH_DEBUG to zero. */
66
67 #ifndef GLYPH_DEBUG
68 #define GLYPH_DEBUG 0
69 #endif
70
71 /* Macros to include code only if GLYPH_DEBUG != 0. */
72
73 #if GLYPH_DEBUG
74 #define IF_DEBUG(X) X
75 #define xassert(X) do {if (!(X)) abort ();} while (0)
76 #else
77 #define IF_DEBUG(X) (void) 0
78 #define xassert(X) (void) 0
79 #endif
80
81 /* Macro for displaying traces of redisplay. If Emacs was compiled
82 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
83 a non-zero value in debugging sessions to activate traces. */
84
85 #if GLYPH_DEBUG
86
87 extern int trace_redisplay_p;
88 #include <stdio.h>
89
90 #define TRACE(X) \
91 if (trace_redisplay_p) \
92 fprintf X; \
93 else \
94 (void) 0
95
96 #else /* GLYPH_DEBUG == 0 */
97
98 #define TRACE(X) (void) 0
99
100 #endif /* GLYPH_DEBUG == 0 */
101
102
103 \f
104 /***********************************************************************
105 Text positions
106 ***********************************************************************/
107
108 /* Starting with Emacs 20.3, characters from strings and buffers have
109 both a character and a byte position associated with them. The
110 following structure holds such a pair of positions. */
111
112 struct text_pos
113 {
114 /* Character position. */
115 int charpos;
116
117 /* Corresponding byte position. */
118 int bytepos;
119 };
120
121 /* Access character and byte position of POS in a functional form. */
122
123 #define BYTEPOS(POS) (POS).bytepos
124 #define CHARPOS(POS) (POS).charpos
125
126 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
127
128 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
129 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
130
131 /* Increment text position POS. */
132
133 #define INC_TEXT_POS(POS, MULTIBYTE_P) \
134 do \
135 { \
136 ++(POS).charpos; \
137 if (MULTIBYTE_P) \
138 INC_POS ((POS).bytepos); \
139 else \
140 ++(POS).bytepos; \
141 } \
142 while (0)
143
144 /* Decrement text position POS. */
145
146 #define DEC_TEXT_POS(POS, MULTIBYTE_P) \
147 do \
148 { \
149 --(POS).charpos; \
150 if (MULTIBYTE_P) \
151 DEC_POS ((POS).bytepos); \
152 else \
153 --(POS).bytepos; \
154 } \
155 while (0)
156
157 /* Set text position POS from marker MARKER. */
158
159 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
160 (CHARPOS (POS) = marker_position ((MARKER)), \
161 BYTEPOS (POS) = marker_byte_position ((MARKER)))
162
163 /* Set marker MARKER from text position POS. */
164
165 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
166 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
167
168 /* Value is non-zero if character and byte positions of POS1 and POS2
169 are equal. */
170
171 #define TEXT_POS_EQUAL_P(POS1, POS2) \
172 ((POS1).charpos == (POS2).charpos \
173 && (POS1).bytepos == (POS2).bytepos)
174
175 /* When rendering glyphs, redisplay scans string or buffer text,
176 overlay strings in that text, and does display table or control
177 character translations. The following structure captures a
178 position taking all this into account. */
179
180 struct display_pos
181 {
182 /* Buffer or string position. */
183 struct text_pos pos;
184
185 /* If this is a position in an overlay string, overlay_string_index
186 is the index of that overlay string in the sequence of overlay
187 strings at `pos' in the order redisplay processes them. A value
188 < 0 means that this is not a position in an overlay string. */
189 int overlay_string_index;
190
191 /* If this is a position in an overlay string, string_pos is the
192 position within that string. */
193 struct text_pos string_pos;
194
195 /* If the character at the position above is a control character or
196 has a display table entry, dpvec_index is an index in the display
197 table or control character translation of that character. A
198 value < 0 means this is not a position in such a translation. */
199 int dpvec_index;
200 };
201
202
203 \f
204 /***********************************************************************
205 Glyphs
206 ***********************************************************************/
207
208 /* Enumeration of glyph types. Glyph structures contain a type field
209 containing one of the enumerators defined here. */
210
211 enum glyph_type
212 {
213 /* Glyph describes a character. */
214 CHAR_GLYPH,
215
216 /* Glyph describes a composition sequence. */
217 COMPOSITE_GLYPH,
218
219 /* Glyph describes an image. */
220 IMAGE_GLYPH,
221
222 /* Glyph is a space of fractional width and/or height. */
223 STRETCH_GLYPH
224 };
225
226
227 /* Glyphs.
228
229 Be extra careful when changing this structure! Esp. make sure that
230 functions producing glyphs, like x_append_glyph, fill ALL of the
231 glyph structure, and that GLYPH_EQUAL_P compares all
232 display-relevant members of glyphs (not to imply that these are the
233 only things to check when you add a member). */
234
235 struct glyph
236 {
237 /* Position from which this glyph was drawn. If `object' below is a
238 Lisp string, this is a position in that string. If it is a
239 buffer, this is a position in that buffer. A value of -1
240 together with a null object means glyph is a truncation glyph at
241 the start of a row. */
242 int charpos;
243
244 /* Lisp object source of this glyph. Currently either a buffer or
245 a string, if the glyph was produced from characters which came from
246 a buffer or a string; or 0 if the glyph was inserted by redisplay
247 for its own purposes such as padding. */
248 Lisp_Object object;
249
250 /* Width in pixels. */
251 short pixel_width;
252
253 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
254 the glyph is displayed lowered. */
255 short voffset;
256
257 /* Which kind of glyph this is---character, image etc. Value
258 should be an enumerator of type enum glyph_type. */
259 unsigned type : 2;
260
261 /* 1 means this glyph was produced from multibyte text. Zero
262 means it was produced from unibyte text, i.e. charsets aren't
263 applicable, and encoding is not performed. */
264 unsigned multibyte_p : 1;
265
266 /* Non-zero means draw a box line at the left or right side of this
267 glyph. This is part of the implementation of the face attribute
268 `:box'. */
269 unsigned left_box_line_p : 1;
270 unsigned right_box_line_p : 1;
271
272 /* Non-zero means this glyph's physical ascent or descent is greater
273 than its logical ascent/descent, i.e. it may potentially overlap
274 glyphs above or below it. */
275 unsigned overlaps_vertically_p : 1;
276
277 /* 1 means glyph is a padding glyph. Padding glyphs are used for
278 characters whose visual shape consists of more than one glyph
279 (e.g. Asian characters). All but the first glyph of such a glyph
280 sequence have the padding_p flag set. Only used for terminal
281 frames, and there only to minimize code changes. A better way
282 would probably be to use the width field of glyphs to express
283 padding. */
284 unsigned padding_p : 1;
285
286 /* 1 means the actual glyph is not available, draw a box instead.
287 This can happen when a font couldn't be loaded, or a character
288 doesn't have a glyph in a font. */
289 unsigned glyph_not_available_p : 1;
290
291 /* Face of the glyph. */
292 unsigned face_id : 22;
293
294 #ifdef WINDOWSNT
295 /* Type of font used to display the character glyph. Used to
296 determine which set of functions to use to obtain font metrics
297 for the glyph. Value should be an enumerator of the type
298 w32_char_font_type. */
299 unsigned w32_font_type : 2;
300 #endif
301
302 /* A union of sub-structures for different glyph types. */
303 union
304 {
305 /* Character code for character glyphs (type == CHAR_GLYPH). */
306 unsigned ch;
307
308 /* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
309 unsigned cmp_id;
310
311 /* Image ID for image glyphs (type == IMAGE_GLYPH). */
312 unsigned img_id;
313
314 /* Sub-structure for type == STRETCH_GLYPH. */
315 struct
316 {
317 /* The height of the glyph. */
318 unsigned height : 16;
319
320 /* The ascent of the glyph. */
321 unsigned ascent : 16;
322 }
323 stretch;
324
325 /* Used to compare all bit-fields above in one step. */
326 unsigned val;
327 } u;
328 };
329
330
331 /* Is GLYPH a space? */
332
333 #define CHAR_GLYPH_SPACE_P(GLYPH) \
334 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
335
336 /* Are glyphs *X and *Y displayed equal? */
337
338 #define GLYPH_EQUAL_P(X, Y) \
339 ((X)->type == (Y)->type \
340 && (X)->u.val == (Y)->u.val \
341 && (X)->face_id == (Y)->face_id \
342 && (X)->padding_p == (Y)->padding_p \
343 && (X)->left_box_line_p == (Y)->left_box_line_p \
344 && (X)->right_box_line_p == (Y)->right_box_line_p \
345 && (X)->voffset == (Y)->voffset \
346 && (X)->pixel_width == (Y)->pixel_width)
347
348 /* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
349
350 #define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
351 ((X)->u.ch == (Y)->u.ch \
352 && (X)->face_id == (Y)->face_id \
353 && (X)->padding_p == (Y)->padding_p)
354
355 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
356 to the bits defined for the typedef `GLYPH' in lisp.h. */
357
358 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
359 do \
360 { \
361 (GLYPH).u.ch = (CODE); \
362 (GLYPH).face_id = (FACE_ID); \
363 (GLYPH).padding_p = (PADDING_P); \
364 } \
365 while (0)
366
367 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
368 defined in lisp.h. */
369
370 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
371 SET_CHAR_GLYPH ((GLYPH), \
372 FAST_GLYPH_CHAR ((FROM)), \
373 FAST_GLYPH_FACE ((FROM)), \
374 0)
375
376 /* Construct a glyph code from a character glyph GLYPH. If the
377 character is multibyte, return -1 as we can't use glyph table for a
378 multibyte character. */
379
380 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
381 ((GLYPH).u.ch < 256 \
382 ? ((GLYPH).u.ch | ((GLYPH).face_id << CHARACTERBITS)) \
383 : -1)
384
385 /* Is GLYPH a padding glyph? */
386
387 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
388
389
390
391 \f
392 /***********************************************************************
393 Glyph Pools
394 ***********************************************************************/
395
396 /* Glyph Pool.
397
398 Glyph memory for frame-based redisplay is allocated from the heap
399 in one vector kept in a glyph pool structure which is stored with
400 the frame. The size of the vector is made large enough to cover
401 all windows on the frame.
402
403 Both frame and window glyph matrices reference memory from a glyph
404 pool in frame-based redisplay.
405
406 In window-based redisplay, no glyphs pools exist; windows allocate
407 and free their glyph memory themselves. */
408
409 struct glyph_pool
410 {
411 /* Vector of glyphs allocated from the heap. */
412 struct glyph *glyphs;
413
414 /* Allocated size of `glyphs'. */
415 int nglyphs;
416
417 /* Number of rows and columns in a matrix. */
418 int nrows, ncolumns;
419 };
420
421
422 \f
423 /***********************************************************************
424 Glyph Matrix
425 ***********************************************************************/
426
427 /* Glyph Matrix.
428
429 Three kinds of glyph matrices exist:
430
431 1. Frame glyph matrices. These are used for terminal frames whose
432 redisplay needs a view of the whole screen due to limited terminal
433 capabilities. Frame matrices are used only in the update phase
434 of redisplay. They are built in update_frame and not used after
435 the update has been performed.
436
437 2. Window glyph matrices on frames having frame glyph matrices.
438 Such matrices are sub-matrices of their corresponding frame matrix,
439 i.e. frame glyph matrices and window glyph matrices share the same
440 glyph memory which is allocated in form of a glyph_pool structure.
441 Glyph rows in such a window matrix are slices of frame matrix rows.
442
443 2. Free-standing window glyph matrices managing their own glyph
444 storage. This form is used in window-based redisplay which
445 includes variable width and height fonts etc.
446
447 The size of a window's row vector depends on the height of fonts
448 defined on its frame. It is chosen so that the vector is large
449 enough to describe all lines in a window when it is displayed in
450 the smallest possible character size. When new fonts are loaded,
451 or window sizes change, the row vector is adjusted accordingly. */
452
453 struct glyph_matrix
454 {
455 /* The pool from which glyph memory is allocated, if any. This is
456 null for frame matrices and for window matrices managing their
457 own storage. */
458 struct glyph_pool *pool;
459
460 /* Vector of glyph row structures. The row at nrows - 1 is reserved
461 for the mode line. */
462 struct glyph_row *rows;
463
464 /* Number of elements allocated for the vector rows above. */
465 int rows_allocated;
466
467 /* The number of rows used by the window if all lines were displayed
468 with the smallest possible character height. */
469 int nrows;
470
471 /* Origin within the frame matrix if this is a window matrix on a
472 frame having a frame matrix. Both values are zero for
473 window-based redisplay. */
474 int matrix_x, matrix_y;
475
476 /* Width and height of the matrix in columns and rows. */
477 int matrix_w, matrix_h;
478
479 /* If this structure describes a window matrix of window W,
480 window_left_x is the value of W->left, window_top_y the value of
481 W->top, window_height and window_width are width and height of W,
482 as returned by window_box, and window_vscroll is the value of
483 W->vscroll at the time the matrix was last adjusted. Only set
484 for window-based redisplay. */
485 int window_left_x, window_top_y, window_height, window_width, window_vscroll;
486
487 /* Number of glyphs reserved for left and right marginal areas when
488 the matrix was last adjusted. */
489 int left_margin_glyphs, right_margin_glyphs;
490
491 /* Flag indicating that scrolling should not be tried in
492 update_window. This flag is set by functions like try_window_id
493 which do their own scrolling. */
494 unsigned no_scrolling_p : 1;
495
496 /* Non-zero means window displayed in this matrix has a top mode
497 line. */
498 unsigned header_line_p : 1;
499
500 #ifdef GLYPH_DEBUG
501 /* A string identifying the method used to display the matrix. */
502 char method[512];
503 #endif
504
505 /* The buffer this matrix displays. Set in redisplay_internal. */
506 struct buffer *buffer;
507
508 /* Values of BEGV and ZV as of last redisplay. */
509 int begv, zv;
510 };
511
512
513 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
514 This aborts if any pointer is found twice. */
515
516 #if GLYPH_DEBUG
517 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
518 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
519 #else
520 #define CHECK_MATRIX(MATRIX) (void) 0
521 #endif
522
523
524 \f
525 /***********************************************************************
526 Glyph Rows
527 ***********************************************************************/
528
529 /* Area in window glyph matrix. If values are added or removed, the
530 function mark_object in alloc.c has to be changed. */
531
532 enum glyph_row_area
533 {
534 LEFT_MARGIN_AREA,
535 TEXT_AREA,
536 RIGHT_MARGIN_AREA,
537 LAST_AREA
538 };
539
540
541 /* Rows of glyphs in a windows or frame glyph matrix.
542
543 Each row is partitioned into three areas. The start and end of
544 each area is recorded in a pointer as shown below.
545
546 +--------------------+-------------+---------------------+
547 | left margin area | text area | right margin area |
548 +--------------------+-------------+---------------------+
549 | | | |
550 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
551 | |
552 glyphs[TEXT_AREA] |
553 glyphs[LAST_AREA]
554
555 Rows in frame matrices reference glyph memory allocated in a frame
556 glyph pool (see the description of struct glyph_pool). Rows in
557 window matrices on frames having frame matrices reference slices of
558 the glyphs of corresponding rows in the frame matrix.
559
560 Rows in window matrices on frames having no frame matrices point to
561 glyphs allocated from the heap via xmalloc;
562 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
563 glyph structure array. */
564
565 struct glyph_row
566 {
567 /* Pointers to beginnings of areas. The end of an area A is found at
568 A + 1 in the vector. The last element of the vector is the end
569 of the whole row.
570
571 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
572 position field is used. It is -1 if this row does not correspond
573 to any text; it is some buffer position if the row corresponds to
574 an empty display line that displays a line end. This is what old
575 redisplay used to do. (Except in code for terminal frames, this
576 kludge is no longer use, I believe. --gerd).
577
578 See also start, end, displays_text_p and ends_at_zv_p for cleaner
579 ways to do it. The special meaning of positions 0 and -1 will be
580 removed some day, so don't use it in new code. */
581 struct glyph *glyphs[1 + LAST_AREA];
582
583 /* Number of glyphs actually filled in areas. */
584 short used[LAST_AREA];
585
586 /* Window-relative x and y-position of the top-left corner of this
587 row. If y < 0, this means that abs (y) pixels of the row are
588 invisible because it is partially visible at the top of a window.
589 If x < 0, this means that abs (x) pixels of the first glyph of
590 the text area of the row are invisible because the glyph is
591 partially visible. */
592 int x, y;
593
594 /* Width of the row in pixels without taking face extension at the
595 end of the row into account. */
596 int pixel_width;
597
598 /* Logical ascent/height of this line. The value of ascent is zero
599 and height is 1 on terminal frames. */
600 int ascent, height;
601
602 /* Physical ascent/height of this line. If max_ascent > ascent,
603 this line overlaps the line above it on the display. Otherwise,
604 if max_height > height, this line overlaps the line beneath it. */
605 int phys_ascent, phys_height;
606
607 /* Portion of row that is visible. Partially visible rows may be
608 found at the top and bottom of a window. This is 1 for tty
609 frames. It may be < 0 in case of completely invisible rows. */
610 int visible_height;
611
612 /* Hash code. This hash code is available as soon as the row
613 is constructed, i.e. after a call to display_line. */
614 unsigned hash;
615
616 /* First position in this row. This is the text position, including
617 overlay position information etc, where the display of this row
618 started, and can thus be less the position of the first glyph
619 (e.g. due to invisible text or horizontal scrolling). */
620 struct display_pos start;
621
622 /* Text position at the end of this row. This is the position after
623 the last glyph on this row. It can be greater than the last
624 glyph position + 1, due to truncation, invisible text etc. In an
625 up-to-date display, this should always be equal to the start
626 position of the next row. */
627 struct display_pos end;
628
629 /* In a desired matrix, 1 means that this row must be updated. In a
630 current matrix, 0 means that the row has been invalidated, i.e.
631 the row's contents do not agree with what is visible on the
632 screen. */
633 unsigned enabled_p : 1;
634
635 /* Display this line in inverse video? Used for the mode line and
636 menu bar lines. */
637 unsigned inverse_p : 1;
638
639 /* 1 means row displays a text line that is truncated on the left or
640 right side. */
641 unsigned truncated_on_left_p : 1;
642 unsigned truncated_on_right_p : 1;
643
644 /* 1 means the overlay arrow is on this line. */
645 unsigned overlay_arrow_p : 1;
646
647 /* 1 means that this row displays a continued line, i.e. it has a
648 continuation mark at the right side. */
649 unsigned continued_p : 1;
650
651 /* 0 means that this row does not contain any text, i.e. it is
652 a blank line at the window and buffer end. */
653 unsigned displays_text_p : 1;
654
655 /* 1 means that this line ends at ZV. */
656 unsigned ends_at_zv_p : 1;
657
658 /* 1 means the face of the last glyph in the text area is drawn to
659 the right end of the window. This flag is used in
660 update_text_area to optimize clearing to the end of the area. */
661 unsigned fill_line_p : 1;
662
663 /* Non-zero means display a bitmap on X frames indicating that this
664 line contains no text and ends in ZV. */
665 unsigned indicate_empty_line_p : 1;
666
667 /* 1 means this row contains glyphs that overlap each other because
668 of lbearing or rbearing. */
669 unsigned contains_overlapping_glyphs_p : 1;
670
671 /* 1 means this row is a wide as the window it is displayed in, including
672 scroll bars, bitmap areas, and internal borders. This also
673 implies that the row doesn't have marginal areas. */
674 unsigned full_width_p : 1;
675
676 /* Non-zero means row is a mode or top-line. */
677 unsigned mode_line_p : 1;
678
679 /* 1 in a current row means this row is overlapped by another row. */
680 unsigned overlapped_p : 1;
681
682 /* 1 means this line ends in the middle of a character consisting
683 of more than one glyph. Some glyphs have been put in this row,
684 the rest are put in rows below this one. */
685 unsigned ends_in_middle_of_char_p : 1;
686
687 /* 1 means this line starts in the middle of a character consisting
688 of more than one glyph. Some glyphs have been put in the
689 previoius row, the rest are put in this row. */
690 unsigned starts_in_middle_of_char_p : 1;
691
692 /* 1 in a current row means this row overlaps others. */
693 unsigned overlapping_p : 1;
694
695 /* 1 means some glyphs in this row are displayed in mouse-face. */
696 unsigned mouse_face_p : 1;
697
698 /* Continuation lines width at the start of the row. */
699 int continuation_lines_width;
700 };
701
702
703 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
704 is defined to a non-zero value, the function matrix_row checks that
705 we don't try to access rows that are out of bounds. */
706
707 #if GLYPH_DEBUG
708 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
709 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
710 #else
711 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
712 #endif
713
714 /* Return a pointer to the row reserved for the mode line in MATRIX.
715 Row MATRIX->nrows - 1 is always reserved for the mode line. */
716
717 #define MATRIX_MODE_LINE_ROW(MATRIX) \
718 ((MATRIX)->rows + (MATRIX)->nrows - 1)
719
720 /* Return a pointer to the row reserved for the top line in MATRIX.
721 This is always the first row in MATRIX because that's the only
722 way that works in frame-based redisplay. */
723
724 #define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
725
726 /* Return a pointer to first row in MATRIX used for text display. */
727
728 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
729 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
730
731 /* Return a pointer to the first glyph in the text area of a row.
732 MATRIX is the glyph matrix accessed, and ROW is the row index in
733 MATRIX. */
734
735 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
736 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
737
738 /* Return the number of used glyphs in the text area of a row. */
739
740 #define MATRIX_ROW_USED(MATRIX, ROW) \
741 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
742
743 /* Return the character/ byte position at which the display of ROW
744 starts. */
745
746 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
747 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
748
749 /* Return character/ byte position at which ROW ends. */
750
751 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
752 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
753
754 /* Return the vertical position of ROW in MATRIX. */
755
756 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
757
758 /* Return the last glyph row + 1 in MATRIX on window W reserved for
759 text. If W has a mode line, the last row in the matrix is reserved
760 for it. */
761
762 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
763 ((MATRIX)->rows \
764 + (MATRIX)->nrows \
765 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
766
767 /* Non-zero if the face of the last glyph in ROW's text area has
768 to be drawn to the end of the text area. */
769
770 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
771
772 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
773
774 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
775 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
776
777 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
778 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
779
780 /* Non-zero if ROW displays text. Value is non-zero if the row is
781 blank but displays a line end. */
782
783 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
784
785 /* Non-zero if ROW is not completely visible in window W. */
786
787 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
788 ((ROW)->height != (ROW)->visible_height)
789
790 /* Non-zero if ROW is partially visible at the top of window W. */
791
792 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
793 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
794 && (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
795
796 /* Non-zero if ROW is partially visible at the bottom of window W. */
797
798 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
799 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
800 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
801
802 /* Return the bottom Y + 1 of ROW. */
803
804 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
805
806 /* Is ROW the last visible one in the display described by the
807 iterator structure pointed to by IT?. */
808
809 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
810 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
811
812 /* Non-zero if ROW displays a continuation line. */
813
814 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
815 ((ROW)->continuation_lines_width > 0)
816
817 /* Non-zero if ROW ends in the middle of a character. This is the
818 case for continued lines showing only part of a display table entry
819 or a control char, or an overlay string. */
820
821 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
822 ((ROW)->end.dpvec_index >= 0 \
823 || (ROW)->end.overlay_string_index >= 0 \
824 || (ROW)->ends_in_middle_of_char_p)
825
826 /* Non-zero if ROW ends in the middle of an overlay string. */
827
828 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
829 ((ROW)->end.overlay_string_index >= 0)
830
831 /* Non-zero if ROW starts in the middle of a character. See above. */
832
833 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
834 ((ROW)->start.dpvec_index >= 0 \
835 || (ROW)->starts_in_middle_of_char_p \
836 || ((ROW)->start.overlay_string_index >= 0 \
837 && (ROW)->start.string_pos.charpos > 0))
838
839 /* Non-zero means ROW overlaps its predecessor. */
840
841 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
842 ((ROW)->phys_ascent > (ROW)->ascent)
843
844 /* Non-zero means ROW overlaps its successor. */
845
846 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
847 ((ROW)->phys_height - (ROW)->phys_ascent \
848 > (ROW)->height - (ROW)->ascent)
849
850 /* Non-zero means that fonts have been loaded since the last glyph
851 matrix adjustments. The function redisplay_internal adjusts glyph
852 matrices when this flag is non-zero. */
853
854 extern int fonts_changed_p;
855
856 /* A glyph for a space. */
857
858 extern struct glyph space_glyph;
859
860 /* Frame being updated by update_window/update_frame. */
861
862 extern struct frame *updating_frame;
863
864 /* Window being updated by update_window. This is non-null as long as
865 update_window has not finished, and null otherwise. It's role is
866 analogous to updating_frame. */
867
868 extern struct window *updated_window;
869
870 /* Glyph row and area updated by update_window_line. */
871
872 extern struct glyph_row *updated_row;
873 extern int updated_area;
874
875 /* Non-zero means reading single-character input with prompt so put
876 cursor on mini-buffer after the prompt. Positive means at end of
877 text in echo area; negative means at beginning of line. */
878
879 extern int cursor_in_echo_area;
880
881 /* Non-zero means last display completed. Zero means it was
882 preempted. */
883
884 extern int display_completed;
885
886 /* Non-zero means redisplay has been performed directly (see also
887 direct_output_for_insert and direct_output_forward_char), so that
888 no further updating has to be performed. The function
889 redisplay_internal checks this flag, and does nothing but reset it
890 to zero if it is non-zero. */
891
892 extern int redisplay_performed_directly_p;
893
894 /* A temporary storage area, including a row of glyphs. Initialized
895 in xdisp.c. Used for various purposes, as an example see
896 direct_output_for_insert. */
897
898 extern struct glyph_row scratch_glyph_row;
899
900
901 \f
902 /************************************************************************
903 Display Dimensions
904 ************************************************************************/
905
906 /* Return the height of the mode line in glyph matrix MATRIX, or zero
907 if not known. This macro is called under circumstances where
908 MATRIX might not have been allocated yet. */
909
910 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
911 ((MATRIX) && (MATRIX)->rows \
912 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
913 : 0)
914
915 /* Return the height of the top line in glyph matrix MATRIX, or zero
916 if not known. This macro is called under circumstances where
917 MATRIX might not have been allocated yet. */
918
919 #define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
920 ((MATRIX) && (MATRIX)->rows \
921 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
922 : 0)
923
924 /* Return the current height of the mode line of window W. If not
925 known from current_mode_line_height, look at W's current glyph
926 matrix, or return a default based on the height of the font of the
927 face `mode-line'. */
928
929 #define CURRENT_MODE_LINE_HEIGHT(W) \
930 (current_mode_line_height >= 0 \
931 ? current_mode_line_height \
932 : (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
933 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
934 : estimate_mode_line_height (XFRAME ((W)->frame), \
935 MODE_LINE_FACE_ID)))
936
937 /* Return the current height of the top line of window W. If not
938 known from current_header_line_height, look at W's current glyph
939 matrix, or return an estimation based on the height of the font of
940 the face `header-line'. */
941
942 #define CURRENT_HEADER_LINE_HEIGHT(W) \
943 (current_header_line_height >= 0 \
944 ? current_header_line_height \
945 : (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
946 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
947 : estimate_mode_line_height (XFRAME ((W)->frame), \
948 HEADER_LINE_FACE_ID)))
949
950 /* Return the height of the desired mode line of window W. */
951
952 #define DESIRED_MODE_LINE_HEIGHT(W) \
953 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
954
955 /* Return the height of the desired top line of window W. */
956
957 #define DESIRED_HEADER_LINE_HEIGHT(W) \
958 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
959
960 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
961 window-system frame. */
962
963 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
964 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
965
966 /* Width of display region of window W. For terminal frames, this
967 equals the width of W since there are no vertical scroll bars. For
968 window system frames, the value has to be corrected by the pixel
969 width of vertical scroll bars, and bitmap areas. */
970
971 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
972 (((XFASTINT ((W)->width) \
973 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
974 - FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
975 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
976
977 /* Height of the display region of W, including a mode line, if any. */
978
979 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
980 (XFASTINT ((W)->height) \
981 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
982
983 /* Height in pixels of the mode line. May be zero if W doesn't have a
984 mode line. */
985
986 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
987 (WINDOW_WANTS_MODELINE_P ((W)) \
988 ? CURRENT_MODE_LINE_HEIGHT (W) \
989 : 0)
990
991 /* Height in pixels of the top line. Zero if W doesn't have a top
992 line. */
993
994 #define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
995 (WINDOW_WANTS_HEADER_LINE_P ((W)) \
996 ? CURRENT_HEADER_LINE_HEIGHT (W) \
997 : 0)
998
999 /* Pixel height of window W without mode line. */
1000
1001 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
1002 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1003 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
1004
1005 /* Pixel height of window W without mode and top line. */
1006
1007 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
1008 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1009 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
1010 - WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
1011
1012 /* Left edge of W in pixels relative to its frame. */
1013
1014 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
1015 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1016 + (WINDOW_LEFT_MARGIN ((W)) \
1017 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
1018 + FRAME_LEFT_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
1019
1020 /* Right edge of window W in pixels, relative to its frame. */
1021
1022 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
1023 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
1024 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
1025
1026 /* Top edge of W in pixels relative to its frame. */
1027
1028 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
1029 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1030 + (XFASTINT ((W)->top) \
1031 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1032
1033 /* Bottom edge of window W relative to its frame. */
1034
1035 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
1036 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
1037 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
1038
1039 /* Convert window W relative pixel X to frame pixel coordinates. */
1040
1041 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
1042 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1043
1044 /* Convert window W relative pixel Y to frame pixel coordinates. */
1045
1046 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
1047 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1048
1049 /* Convert frame relative pixel X to window relative pixel X. */
1050
1051 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
1052 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1053
1054 /* Convert frame relative pixel X to window relative pixel Y. */
1055
1056 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
1057 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1058
1059 /* Width of left margin area in pixels. */
1060
1061 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1062 (NILP ((W)->left_margin_width) \
1063 ? 0 \
1064 : (XINT ((W)->left_margin_width) \
1065 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1066
1067 /* Width of right marginal area in pixels. */
1068
1069 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1070 (NILP ((W)->right_margin_width) \
1071 ? 0 \
1072 : (XINT ((W)->right_margin_width) \
1073 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1074
1075 /* Width of text area in pixels. */
1076
1077 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1078 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1079 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1080 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1081
1082 /* Convert a text area relative x-position in window W to frame X
1083 pixel coordinates. */
1084
1085 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1086 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1087 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1088
1089 /* Translate an x-position relative to AREA in window W to frame pixel
1090 coordinates. */
1091
1092 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1093 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1094 + (((AREA) > LEFT_MARGIN_AREA) \
1095 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1096 : 0) \
1097 + (((AREA) > TEXT_AREA) \
1098 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1099 : 0))
1100
1101 /* Return the pixel width of AREA in W. */
1102
1103 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1104 (((AREA) == TEXT_AREA) \
1105 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1106 : (((AREA) == LEFT_MARGIN_AREA) \
1107 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1108 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1109
1110 /* Value is non-zero if window W has a mode line. */
1111
1112 #define WINDOW_WANTS_MODELINE_P(W) \
1113 (!MINI_WINDOW_P (W) \
1114 && !(W)->pseudo_window_p \
1115 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1116 && BUFFERP ((W)->buffer) \
1117 && !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1118
1119 /* Value is non-zero if window W wants a top line. */
1120
1121 #define WINDOW_WANTS_HEADER_LINE_P(W) \
1122 (!MINI_WINDOW_P (W) \
1123 && !(W)->pseudo_window_p \
1124 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1125 && BUFFERP ((W)->buffer) \
1126 && !NILP (XBUFFER ((W)->buffer)->header_line_format))
1127
1128 \f
1129 /***********************************************************************
1130 Faces
1131 ***********************************************************************/
1132
1133 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1134 symbol `face'. */
1135
1136 enum lface_attribute_index
1137 {
1138 LFACE_FAMILY_INDEX = 1,
1139 LFACE_SWIDTH_INDEX,
1140 LFACE_HEIGHT_INDEX,
1141 LFACE_WEIGHT_INDEX,
1142 LFACE_SLANT_INDEX,
1143 LFACE_UNDERLINE_INDEX,
1144 LFACE_INVERSE_INDEX,
1145 LFACE_FOREGROUND_INDEX,
1146 LFACE_BACKGROUND_INDEX,
1147 LFACE_STIPPLE_INDEX,
1148 LFACE_OVERLINE_INDEX,
1149 LFACE_STRIKE_THROUGH_INDEX,
1150 LFACE_BOX_INDEX,
1151 LFACE_FONT_INDEX,
1152 LFACE_INHERIT_INDEX,
1153 LFACE_AVGWIDTH_INDEX,
1154 LFACE_VECTOR_SIZE
1155 };
1156
1157
1158 /* Box types of faces. */
1159
1160 enum face_box_type
1161 {
1162 /* No box around text. */
1163 FACE_NO_BOX,
1164
1165 /* Simple box of specified width and color. Default width is 1, and
1166 default color is the foreground color of the face. */
1167 FACE_SIMPLE_BOX,
1168
1169 /* Boxes with 3D shadows. Color equals the background color of the
1170 face. Width is specified. */
1171 FACE_RAISED_BOX,
1172 FACE_SUNKEN_BOX
1173 };
1174
1175
1176 /* Structure describing a realized face.
1177
1178 For each Lisp face, 0..N realized faces can exist for different
1179 frames and different charsets. Realized faces are built from Lisp
1180 faces and text properties/overlays by merging faces and adding
1181 unspecified attributes from the `default' face. */
1182
1183 struct face
1184 {
1185 /* The id of this face. The id equals the index of this face in the
1186 vector faces_by_id of its face cache. */
1187 int id;
1188
1189 #ifdef HAVE_WINDOW_SYSTEM
1190
1191 /* If non-zero, a GC we can use without modification to draw
1192 characters in this face. */
1193 GC gc;
1194
1195 /* Font used for this face, or null if the font could not be loaded
1196 for some reason. This points to a `font' slot of a struct
1197 font_info, and we should not call XFreeFont on it because the
1198 font may still be used somewhere else. */
1199 XFontStruct *font;
1200
1201 /* Background stipple or bitmap used for this face. */
1202 Pixmap stipple;
1203
1204 #else /* not HAVE_WINDOW_SYSTEM */
1205
1206 /* Dummy. */
1207 int stipple;
1208
1209 #endif /* not HAVE_WINDOW_SYSTEM */
1210
1211 /* Pixel value of foreground color for X frames. Color index
1212 for tty frames. */
1213 unsigned long foreground;
1214
1215 /* Pixel value or color index of background color. */
1216 unsigned long background;
1217
1218 /* Pixel value or color index of underline color. */
1219 unsigned long underline_color;
1220
1221 /* Pixel value or color index of overlined, strike-through, or box
1222 color. */
1223 unsigned long overline_color;
1224 unsigned long strike_through_color;
1225 unsigned long box_color;
1226
1227 /* The font's name. This points to a `name' of a font_info, and it
1228 must not be freed. */
1229 char *font_name;
1230
1231 /* Font info ID for this face's font. An ID is stored here because
1232 pointers to font_info structures may change. The reason is that
1233 they are pointers into a font table vector that is itself
1234 reallocated. */
1235 int font_info_id;
1236
1237 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1238 if the face was realized for a composition sequence.
1239 Otherwise, a specific font is loaded from the set of fonts
1240 specified by the fontset given by the family attribute of the face. */
1241 int fontset;
1242
1243 /* Pixmap width and height. */
1244 unsigned int pixmap_w, pixmap_h;
1245
1246 /* Non-zero means characters in this face have a box that thickness
1247 around them. If it is negative, the absolute value indicates the
1248 thickness, and the horizontal lines of box (top and bottom) are
1249 drawn inside of characters glyph area. The vartical lines of box
1250 (left and right) are drawn as the same way as the case that this
1251 value is positive. */
1252 int box_line_width;
1253
1254 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1255 around text in this face. A value of FACE_SIMPLE_BOX means a box
1256 of width box_line_width is drawn in color box_color. A value of
1257 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1258 shadow colors derived from the background color of the face. */
1259 enum face_box_type box;
1260
1261 /* If `box' above specifies a 3D type, 1 means use box_color for
1262 drawing shadows. */
1263 unsigned use_box_color_for_shadows_p : 1;
1264
1265 /* The Lisp face attributes this face realizes. All attributes
1266 in this vector are non-nil. */
1267 Lisp_Object lface[LFACE_VECTOR_SIZE];
1268
1269 /* The hash value of this face. */
1270 unsigned hash;
1271
1272 /* The charset for which this face was realized if it was realized
1273 for use in multibyte text. If fontset >= 0, this is the charset
1274 of the first character of the composition sequence. A value of
1275 charset < 0 means the face was realized for use in unibyte text
1276 where the idea of Emacs charsets isn't applicable. */
1277 int charset;
1278
1279 /* Non-zero if text in this face should be underlined, overlined,
1280 strike-through or have a box drawn around it. */
1281 unsigned underline_p : 1;
1282 unsigned overline_p : 1;
1283 unsigned strike_through_p : 1;
1284
1285 /* 1 means that the colors specified for this face could not be
1286 loaded, and were replaced by default colors, so they shouldn't be
1287 freed. */
1288 unsigned foreground_defaulted_p : 1;
1289 unsigned background_defaulted_p : 1;
1290
1291 /* 1 means that either no color is specified for underlining or that
1292 the the specified color couldn't be loaded. Use the foreground
1293 color when drawing in that case. */
1294 unsigned underline_defaulted_p : 1;
1295
1296 /* 1 means that either no color is specified for the corresponding
1297 attribute or that the the specified color couldn't be loaded.
1298 Use the foreground color when drawing in that case. */
1299 unsigned overline_color_defaulted_p : 1;
1300 unsigned strike_through_color_defaulted_p : 1;
1301 unsigned box_color_defaulted_p : 1;
1302
1303 /* TTY appearances. Blinking is not yet implemented. Colors are
1304 found in `lface' with empty color string meaning the default
1305 color of the TTY. */
1306 unsigned tty_bold_p : 1;
1307 unsigned tty_dim_p : 1;
1308 unsigned tty_underline_p : 1;
1309 unsigned tty_alt_charset_p : 1;
1310 unsigned tty_reverse_p : 1;
1311 unsigned tty_blinking_p : 1;
1312
1313 /* Next and previous face in hash collision list of face cache. */
1314 struct face *next, *prev;
1315
1316 /* If this face is for ASCII characters, this points this face
1317 itself. Otherwise, this points a face for ASCII characters. */
1318 struct face *ascii_face;
1319 };
1320
1321
1322 /* Color index indicating that face uses a terminal's default color. */
1323
1324 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1325
1326 /* Color index indicating that face uses an unknown foreground color. */
1327
1328 #define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
1329
1330 /* Color index indicating that face uses an unsigned background color. */
1331
1332 #define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
1333
1334 /* Non-zero if FACE was realized for unibyte use. */
1335
1336 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1337
1338
1339 /* IDs of important faces known by the C face code. These are the IDs
1340 of the faces for CHARSET_ASCII. */
1341
1342 enum face_id
1343 {
1344 DEFAULT_FACE_ID,
1345 MODE_LINE_FACE_ID,
1346 TOOL_BAR_FACE_ID,
1347 BITMAP_AREA_FACE_ID,
1348 HEADER_LINE_FACE_ID,
1349 SCROLL_BAR_FACE_ID,
1350 BORDER_FACE_ID,
1351 CURSOR_FACE_ID,
1352 MOUSE_FACE_ID,
1353 MENU_FACE_ID,
1354 BASIC_FACE_ID_SENTINEL
1355 };
1356
1357
1358 /* A cache of realized faces. Each frame has its own cache because
1359 Emacs allows different frame-local face definitions. */
1360
1361 struct face_cache
1362 {
1363 /* Hash table of cached realized faces. */
1364 struct face **buckets;
1365
1366 /* Back-pointer to the frame this cache belongs to. */
1367 struct frame *f;
1368
1369 /* A vector of faces so that faces can be referenced by an ID. */
1370 struct face **faces_by_id;
1371
1372 /* The allocated size, and number of used slots of faces_by_id. */
1373 int size, used;
1374 };
1375
1376
1377 /* Prepare face FACE for use on frame F. This must be called before
1378 using X resources of FACE. */
1379
1380 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1381 if ((FACE)->gc == 0) \
1382 prepare_face_for_display ((F), (FACE)); \
1383 else \
1384 (void) 0
1385
1386 /* Return a pointer to the face with ID on frame F, or null if such a
1387 face doesn't exist. */
1388
1389 #define FACE_FROM_ID(F, ID) \
1390 (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
1391 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1392 : NULL)
1393
1394 #ifdef HAVE_WINDOW_SYSTEM
1395
1396 /* Non-zero if FACE is suitable for displaying character CHAR. */
1397
1398 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) \
1399 (SINGLE_BYTE_CHAR_P (CHAR) \
1400 ? (FACE) == (FACE)->ascii_face \
1401 : face_suitable_for_char_p ((FACE), (CHAR)))
1402
1403 /* Return the id of the realized face on frame F that is like the face
1404 with id ID but is suitable for displaying character CHAR.
1405 This macro is only meaningful for multibyte character CHAR. */
1406
1407 #define FACE_FOR_CHAR(F, FACE, CHAR) \
1408 (SINGLE_BYTE_CHAR_P (CHAR) \
1409 ? (FACE)->ascii_face->id \
1410 : face_for_char ((F), (FACE), (CHAR)))
1411
1412 #else /* not HAVE_WINDOW_SYSTEM */
1413
1414 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) 1
1415 #define FACE_FOR_CHAR(F, FACE, CHAR) ((FACE)->id)
1416
1417 #endif /* not HAVE_WINDOW_SYSTEM */
1418
1419 /* Non-zero means face attributes have been changed since the last
1420 redisplay. Used in redisplay_internal. */
1421
1422 extern int face_change_count;
1423
1424
1425
1426 \f
1427 /***********************************************************************
1428 Display Iterator
1429 ***********************************************************************/
1430
1431 /* Iteration over things to display in current_buffer or in a string.
1432
1433 The iterator handles:
1434
1435 1. Overlay strings (after-string, before-string).
1436 2. Face properties.
1437 3. Invisible text properties.
1438 4. Selective display.
1439 5. Translation of characters via display tables.
1440 6. Translation of control characters to the forms `\003' or `^C'.
1441 7. `glyph' and `space-width' properties.
1442
1443 Iterators are initialized by calling init_iterator or one of the
1444 equivalent functions below. A call to get_next_display_element
1445 loads the iterator structure with information about what next to
1446 display. A call to set_iterator_to_next increments the iterator's
1447 position.
1448
1449 Characters from overlay strings, display table entries or control
1450 character translations are returned one at a time. For example, if
1451 we have a text of `a\x01' where `a' has a display table definition
1452 of `cd' and the control character is displayed with a leading
1453 arrow, then the iterator will return:
1454
1455 Call Return Source Call next
1456 -----------------------------------------------------------------
1457 next c display table move
1458 next d display table move
1459 next ^ control char move
1460 next A control char move
1461
1462 The same mechanism is also used to return characters for ellipses
1463 displayed at the end of invisible text.
1464
1465 CAVEAT: Under some circumstances, move_.* functions can be called
1466 asynchronously, e.g. when computing a buffer position from an x and
1467 y pixel position. This means that these functions and functions
1468 called from them SHOULD NOT USE xmalloc and alike. See also the
1469 comment at the start of xdisp.c. */
1470
1471 /* Enumeration describing what kind of display element an iterator is
1472 loaded with after a call to get_next_display_element. */
1473
1474 enum display_element_type
1475 {
1476 /* A normal character. */
1477 IT_CHARACTER,
1478
1479 /* A composition sequence. */
1480 IT_COMPOSITION,
1481
1482 /* An image. */
1483 IT_IMAGE,
1484
1485 /* A flexible width and height space. */
1486 IT_STRETCH,
1487
1488 /* End of buffer or string. */
1489 IT_EOB,
1490
1491 /* Truncation glyphs. Never returned by get_next_display_element.
1492 Used to get display information about truncation glyphs via
1493 produce_glyphs. */
1494 IT_TRUNCATION,
1495
1496 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1497 IT_CONTINUATION
1498 };
1499
1500
1501 /* An enumerator for each text property that has a meaning for display
1502 purposes. */
1503
1504 enum prop_idx
1505 {
1506 FONTIFIED_PROP_IDX,
1507 FACE_PROP_IDX,
1508 INVISIBLE_PROP_IDX,
1509 DISPLAY_PROP_IDX,
1510 COMPOSITION_PROP_IDX,
1511
1512 /* Not a property. Used to indicate changes in overlays. */
1513 OVERLAY_PROP_IDX,
1514
1515 /* Sentinel. */
1516 LAST_PROP_IDX
1517 };
1518
1519
1520 struct it
1521 {
1522 /* The window in which we iterate over current_buffer (or a string). */
1523 Lisp_Object window;
1524 struct window *w;
1525
1526 /* The window's frame. */
1527 struct frame *f;
1528
1529 /* Function to call to load this structure with the next display
1530 element. */
1531 int (* method) P_ ((struct it *it));
1532
1533 /* The next position at which to check for face changes, invisible
1534 text, overlay strings, end of text etc., which see. */
1535 int stop_charpos;
1536
1537 /* Maximum string or buffer position + 1. ZV when iterating over
1538 current_buffer. */
1539 int end_charpos;
1540
1541 /* C string to iterate over. Non-null means get characters from
1542 this string, otherwise characters are read from current_buffer
1543 or it->string. */
1544 unsigned char *s;
1545
1546 /* Number of characters in the string (s, or it->string) we iterate
1547 over. */
1548 int string_nchars;
1549
1550 /* Start and end of a visible region; -1 if the region is not
1551 visible in the window. */
1552 int region_beg_charpos, region_end_charpos;
1553
1554 /* Position at which redisplay end trigger functions should be run. */
1555 int redisplay_end_trigger_charpos;
1556
1557 /* 1 means multibyte characters are enabled. */
1558 unsigned multibyte_p : 1;
1559
1560 /* 1 means window has a mode line at its top. */
1561 unsigned header_line_p : 1;
1562
1563 /* 1 means `string' is the value of a `display' property.
1564 Don't handle some `display' properties in these strings. */
1565 unsigned string_from_display_prop_p : 1;
1566
1567 /* Display table in effect or null for none. */
1568 struct Lisp_Char_Table *dp;
1569
1570 /* Current display table vector to return characters from and its
1571 end. dpvec null means we are not returning characters from a
1572 display table entry; current.dpvec_index gives the current index
1573 into dpvec. This same mechanism is also used to return
1574 characters from translated control characters, i.e. `\003' or
1575 `^C'. */
1576 Lisp_Object *dpvec, *dpend;
1577
1578 /* Length in bytes of the char that filled dpvec. A value of zero
1579 means that no character such character is involved. */
1580 int dpvec_char_len;
1581
1582 /* Face id of the iterator saved in case a glyph from dpvec contains
1583 a face. The face is restored when all glyphs from dpvec have
1584 been delivered. */
1585 int saved_face_id;
1586
1587 /* Vector of glyphs for control character translation. The pointer
1588 dpvec is set to ctl_chars when a control character is translated.
1589 This vector is also used for incomplete multibyte character
1590 translation (e.g \222\244). Such a character is at most 3 bytes,
1591 thus we need at most 12 bytes here. */
1592 Lisp_Object ctl_chars[12];
1593
1594 /* Current buffer or string position of the iterator, including
1595 position in overlay strings etc. */
1596 struct display_pos current;
1597
1598 /* Vector of overlays to process. Overlay strings are processed
1599 OVERLAY_STRING_CHUNK_SIZE at a time. */
1600 #define OVERLAY_STRING_CHUNK_SIZE 3
1601 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1602
1603 /* Total number of overlay strings to process. This can be >
1604 OVERLAY_STRING_CHUNK_SIZE. */
1605 int n_overlay_strings;
1606
1607 /* If non-nil, a Lisp string being processed. If
1608 current.overlay_string_index >= 0, this is an overlay string from
1609 pos. */
1610 Lisp_Object string;
1611
1612 /* Stack of saved values. New entries are pushed when we begin to
1613 process an overlay string or a string from a `glyph' property.
1614 Entries are popped when we return to deliver display elements
1615 from what we previously had. */
1616 struct iterator_stack_entry
1617 {
1618 int stop_charpos;
1619 int face_id;
1620 Lisp_Object string;
1621 struct display_pos pos;
1622 int end_charpos;
1623 int string_nchars;
1624 enum glyph_row_area area;
1625 unsigned multibyte_p : 1;
1626 unsigned string_from_display_prop_p : 1;
1627 Lisp_Object space_width;
1628 short voffset;
1629 Lisp_Object font_height;
1630 }
1631 stack[2];
1632
1633 /* Stack pointer. */
1634 int sp;
1635
1636 /* Setting of buffer-local variable selective-display-ellipsis. */
1637 unsigned selective_display_ellipsis_p : 1;
1638
1639 /* 1 means control characters are translated into the form `^C'
1640 where the `^' can be replaced by a display table entry. */
1641 unsigned ctl_arrow_p : 1;
1642
1643 /* -1 means selective display hides everything between a \r and the
1644 next newline; > 0 means hide lines indented more than that value. */
1645 int selective;
1646
1647 /* An enumeration describing what the next display element is
1648 after a call to get_next_display_element. */
1649 enum display_element_type what;
1650
1651 /* Face to use. */
1652 int face_id;
1653
1654 /* Non-zero means that the current face has a box. */
1655 unsigned face_box_p : 1;
1656
1657 /* Non-null means that the current character is the first in a run
1658 of characters with box face. */
1659 unsigned start_of_box_run_p : 1;
1660
1661 /* Non-zero means that the current character is the last in a run
1662 of characters with box face. */
1663 unsigned end_of_box_run_p : 1;
1664
1665 /* 1 means overlay strings at end_charpos have been processed. */
1666 unsigned overlay_strings_at_end_processed_p : 1;
1667
1668 /* 1 means the actual glyph is not available in the current
1669 system. */
1670 unsigned glyph_not_available_p : 1;
1671
1672 /* 1 means the next line in display_line continues a character
1673 consisting of more than one glyph, and some glyphs of this
1674 character have been put on the previous line. */
1675 unsigned starts_in_middle_of_char_p : 1;
1676
1677 /* If 1, saved_face_id contains the id of the face in front of text
1678 skipped due to selective display. */
1679 unsigned face_before_selective_p : 1;
1680
1681 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1682 MODE_LINE_FACE_ID, etc, depending on what we are displaying. */
1683 int base_face_id;
1684
1685 /* If what == IT_CHARACTER, character and length in bytes. This is
1686 a character from a buffer or string. It may be different from
1687 the character displayed in case that
1688 unibyte_display_via_language_environment is set.
1689
1690 If what == IT_COMPOSITION, the first component of a composition
1691 and length in bytes of the composition. */
1692 int c, len;
1693
1694 /* If what == IT_COMPOSITION, identification number and length in
1695 chars of a composition. */
1696 int cmp_id, cmp_len;
1697
1698 /* The character to display, possibly translated to multibyte
1699 if unibyte_display_via_language_environment is set. This
1700 is set after x_produce_glyphs has been called. */
1701 int char_to_display;
1702
1703 /* If what == IT_IMAGE, the id of the image to display. */
1704 int image_id;
1705
1706 /* Value of the `space-width' property, if any; nil if none. */
1707 Lisp_Object space_width;
1708
1709 /* Computed from the value of the `raise' property. */
1710 short voffset;
1711
1712 /* Value of the `height' property, if any; nil if none. */
1713 Lisp_Object font_height;
1714
1715 /* Object and position where the current display element came from.
1716 Object can be a Lisp string in case the current display element
1717 comes from an overlay string, or it is buffer. Position is
1718 a position in object. */
1719 Lisp_Object object;
1720 struct text_pos position;
1721
1722 /* 1 means lines are truncated. */
1723 unsigned truncate_lines_p : 1;
1724
1725 /* Number of columns per \t. */
1726 short tab_width;
1727
1728 /* Width in pixels of truncation and continuation glyphs. */
1729 short truncation_pixel_width, continuation_pixel_width;
1730
1731 /* First and last visible x-position in the display area. If window
1732 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1733 (f), and last_visible_x == pixel width of W + first_visible_x. */
1734 int first_visible_x, last_visible_x;
1735
1736 /* Last visible y-position + 1 in the display area without a mode
1737 line, if the window has one. */
1738 int last_visible_y;
1739
1740 /* Additional space in pixels between lines (for window systems
1741 only.). */
1742 int extra_line_spacing;
1743
1744 /* If non-null, glyphs are produced in glyph_row with each call to
1745 produce_glyphs. */
1746 struct glyph_row *glyph_row;
1747
1748 /* The area of glyph_row to which glyphs are added. */
1749 enum glyph_row_area area;
1750
1751 /* Number of glyphs needed for the last character requested via
1752 produce_glyphs. This is 1 except for tabs. */
1753 int nglyphs;
1754
1755 /* Width of the display element in pixels. Result of
1756 produce_glyphs. */
1757 int pixel_width;
1758
1759 /* Current, maximum logical, and maximum physical line height
1760 information. Result of produce_glyphs. */
1761 int ascent, descent, max_ascent, max_descent;
1762 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
1763
1764 /* Current x pixel position within the display line. This value
1765 does not include the width of continuation lines in front of the
1766 line. The value of current_x is automatically incremented by
1767 pixel_width with each call to produce_glyphs. */
1768 int current_x;
1769
1770 /* Accumulated width of continuation lines. If > 0, this means we
1771 are currently in a continuation line. This is initially zero and
1772 incremented/reset by display_line, move_it_to etc. */
1773 int continuation_lines_width;
1774
1775 /* Current y-position. Automatically incremented by the height of
1776 glyph_row in move_it_to and display_line. */
1777 int current_y;
1778
1779 /* Current vertical matrix position, or line number. Automatically
1780 incremented by move_it_to and display_line. */
1781 int vpos;
1782
1783 /* Horizontal matrix position reached in move_it_in_display_line.
1784 Only set there, not in display_line. */
1785 int hpos;
1786 };
1787
1788
1789 /* Access to positions of iterator IT. */
1790
1791 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1792 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1793 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1794 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1795
1796 /* Test if IT has reached the end of its buffer or string. This will
1797 only work after get_next_display_element has been called. */
1798
1799 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1800
1801 /* Non-zero means IT is at the end of a line. This is the case if it
1802 is either on a newline or on a carriage return and selective
1803 display hides the rest of the line. */
1804
1805 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1806 ((IT)->what == IT_CHARACTER \
1807 && ((IT)->c == '\n' \
1808 || ((IT)->c == '\r' && (IT)->selective)))
1809
1810 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1811 avoid the function call overhead. */
1812
1813 #define PRODUCE_GLYPHS(IT) \
1814 (rif \
1815 ? rif->produce_glyphs ((IT)) \
1816 : produce_glyphs ((IT)))
1817
1818 /* Bit-flags indicating what operation move_it_to should perform. */
1819
1820 enum move_operation_enum
1821 {
1822 /* Stop if specified x-position is reached. */
1823 MOVE_TO_X = 0x01,
1824
1825 /* Stop if specified y-position is reached. */
1826 MOVE_TO_Y = 0x02,
1827
1828 /* Stop if specified vpos is reached. */
1829 MOVE_TO_VPOS = 0x04,
1830
1831 /* Stop if specified buffer or string position is reached. */
1832 MOVE_TO_POS = 0x08
1833 };
1834
1835
1836 \f
1837 /***********************************************************************
1838 Window-based redisplay interface
1839 ***********************************************************************/
1840
1841 /* Structure used to describe runs of lines that must be scrolled. */
1842
1843 struct run
1844 {
1845 /* Source and destination y pixel position. */
1846 int desired_y, current_y;
1847
1848 /* Source and destination vpos in matrix. */
1849 int desired_vpos, current_vpos;
1850
1851 /* Height in pixels, number of glyph rows. */
1852 int height, nrows;
1853 };
1854
1855
1856 /* Structure holding system-dependent interface functions needed
1857 for window-based redisplay. */
1858
1859 struct redisplay_interface
1860 {
1861 /* Produce glyphs/get display metrics for the display element IT is
1862 loaded with. */
1863 void (*produce_glyphs) P_ ((struct it *it));
1864
1865 /* Write or insert LEN glyphs from STRING at the nominal output
1866 position. */
1867 void (*write_glyphs) P_ ((struct glyph *string, int len));
1868 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1869
1870 /* Clear from nominal output position to X. X < 0 means clear
1871 to right end of display. */
1872 void (*clear_end_of_line) P_ ((int x));
1873
1874 /* Function to call to scroll the display as described by RUN on
1875 window W. */
1876 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1877
1878 /* Function to call after a line in a display has been completely
1879 updated. Used to draw truncation marks and alike. DESIRED_ROW
1880 is the desired row which has been updated. */
1881 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
1882
1883 /* Function to call before beginning to update window W in
1884 window-based redisplay. */
1885 void (*update_window_begin_hook) P_ ((struct window *w));
1886
1887 /* Function to call after window W has been updated in window-based
1888 redisplay. CURSOR_ON_P non-zero means switch cursor on.
1889 MOUSE_FACE_OVERWRITTEN_P non-zero means that some lines in W
1890 that contained glyphs in mouse-face were overwritten, so we
1891 have to update the mouse hightlight. */
1892 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p,
1893 int mouse_face_overwritten_p));
1894
1895 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1896 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1897 are window-relative pixel positions. */
1898 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1899
1900 /* Flush the display of frame F. For X, this is XFlush. */
1901 void (*flush_display) P_ ((struct frame *f));
1902
1903 /* Clear the mouse hightlight in window W, if there is any. */
1904 void (*clear_mouse_face) P_ ((struct window *w));
1905
1906 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1907 frame F. */
1908 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1909 int *left, int *right));
1910
1911 /* Fix the display of AREA of ROW in window W for overlapping rows.
1912 This function is called from redraw_overlapping_rows after
1913 desired rows have been made current. */
1914 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
1915 enum glyph_row_area area));
1916 };
1917
1918 /* The current interface for window-based redisplay. */
1919
1920 extern struct redisplay_interface *rif;
1921
1922 /* Hook to call in estimate_mode_line_height. */
1923
1924 extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1925 enum face_id));
1926
1927 \f
1928 /***********************************************************************
1929 Images
1930 ***********************************************************************/
1931
1932 #ifdef HAVE_WINDOW_SYSTEM
1933
1934 /* Structure forward declarations. */
1935
1936 struct image;
1937
1938
1939 /* Each image format (JPEG, IIFF, ...) supported is described by
1940 a structure of the type below. */
1941
1942 struct image_type
1943 {
1944 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1945 Lisp_Object *type;
1946
1947 /* Check that SPEC is a valid image specification for the given
1948 image type. Value is non-zero if SPEC is valid. */
1949 int (* valid_p) P_ ((Lisp_Object spec));
1950
1951 /* Load IMG which is used on frame F from information contained in
1952 IMG->spec. Value is non-zero if successful. */
1953 int (* load) P_ ((struct frame *f, struct image *img));
1954
1955 /* Free resources of image IMG which is used on frame F. */
1956 void (* free) P_ ((struct frame *f, struct image *img));
1957
1958 /* Next in list of all supported image types. */
1959 struct image_type *next;
1960 };
1961
1962
1963 /* Structure describing an image. Specific image formats like XBM are
1964 converted into this form, so that display only has to deal with
1965 this type of image. */
1966
1967 struct image
1968 {
1969 /* The time in seconds at which the image was last displayed. Set
1970 in prepare_image_for_display. */
1971 unsigned long timestamp;
1972
1973 /* Pixmaps of the image. */
1974 Pixmap pixmap, mask;
1975
1976 /* Colors allocated for this image, if any. Allocated via xmalloc. */
1977 unsigned long *colors;
1978 int ncolors;
1979
1980 /* Width and height of the image. */
1981 int width, height;
1982
1983 /* These values are used for the rectangles displayed for images
1984 that can't be loaded. */
1985 #define DEFAULT_IMAGE_WIDTH 30
1986 #define DEFAULT_IMAGE_HEIGHT 30
1987
1988 /* Percent of image height used as ascent. A value of
1989 CENTERED_IMAGE_ASCENT means draw center the image centered on the
1990 line. */
1991 int ascent;
1992 #define DEFAULT_IMAGE_ASCENT 50
1993 #define CENTERED_IMAGE_ASCENT -1
1994
1995 /* Lisp specification of this image. */
1996 Lisp_Object spec;
1997
1998 /* Relief to draw around the image. */
1999 int relief;
2000
2001 /* Optional margins around the image. This includes the relief. */
2002 int hmargin, vmargin;
2003
2004 /* Reference to the type of the image. */
2005 struct image_type *type;
2006
2007 /* 1 means that loading the image failed. Don't try again. */
2008 unsigned load_failed_p;
2009
2010 /* A place for image types to store additional data. The member
2011 data.lisp_val is marked during GC, so it's safe to store Lisp data
2012 there. Image types should free this data when their `free'
2013 function is called. */
2014 struct
2015 {
2016 int int_val;
2017 void *ptr_val;
2018 Lisp_Object lisp_val;
2019 } data;
2020
2021 /* Hash value of image specification to speed up comparisons. */
2022 unsigned hash;
2023
2024 /* Image id of this image. */
2025 int id;
2026
2027 /* Hash collision chain. */
2028 struct image *next, *prev;
2029 };
2030
2031
2032 /* Cache of images. Each frame has a cache. X frames with the same
2033 x_display_info share their caches. */
2034
2035 struct image_cache
2036 {
2037 /* Hash table of images. */
2038 struct image **buckets;
2039
2040 /* Vector mapping image ids to images. */
2041 struct image **images;
2042
2043 /* Allocated size of `images'. */
2044 unsigned size;
2045
2046 /* Number of images in the cache. */
2047 unsigned used;
2048
2049 /* Reference count (number of frames sharing this cache). */
2050 int refcount;
2051 };
2052
2053
2054 /* Value is a pointer to the image with id ID on frame F, or null if
2055 no image with that id exists. */
2056
2057 #define IMAGE_FROM_ID(F, ID) \
2058 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
2059 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
2060 : NULL)
2061
2062 /* Size of bucket vector of image caches. Should be prime. */
2063
2064 #define IMAGE_CACHE_BUCKETS_SIZE 1001
2065
2066 #endif /* HAVE_WINDOW_SYSTEM */
2067
2068
2069 \f
2070 /***********************************************************************
2071 Tool-bars
2072 ***********************************************************************/
2073
2074 /* Enumeration defining where to find tool-bar item information in
2075 tool-bar items vectors stored with frames. Each tool-bar item
2076 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
2077
2078 enum tool_bar_item_idx
2079 {
2080 /* The key of the tool-bar item. Used to remove items when a binding
2081 for `undefined' is found. */
2082 TOOL_BAR_ITEM_KEY,
2083
2084 /* Non-nil if item is enabled. */
2085 TOOL_BAR_ITEM_ENABLED_P,
2086
2087 /* Non-nil if item is selected (pressed). */
2088 TOOL_BAR_ITEM_SELECTED_P,
2089
2090 /* Caption. */
2091 TOOL_BAR_ITEM_CAPTION,
2092
2093 /* Image(s) to display. This is either a single image specification
2094 or a vector of specifications. */
2095 TOOL_BAR_ITEM_IMAGES,
2096
2097 /* The binding. */
2098 TOOL_BAR_ITEM_BINDING,
2099
2100 /* Button type. One of nil, `:radio' or `:toggle'. */
2101 TOOL_BAR_ITEM_TYPE,
2102
2103 /* Help string. */
2104 TOOL_BAR_ITEM_HELP,
2105
2106 /* Sentinel = number of slots in tool_bar_items occupied by one
2107 tool-bar item. */
2108 TOOL_BAR_ITEM_NSLOTS
2109 };
2110
2111
2112 /* An enumeration for the different images that can be specified
2113 for a tool-bar item. */
2114
2115 enum tool_bar_item_image
2116 {
2117 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2118 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2119 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2120 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2121 };
2122
2123 /* Non-zero means raise tool-bar buttons when the mouse moves over them. */
2124
2125 extern int auto_raise_tool_bar_buttons_p;
2126
2127 /* Margin around tool-bar buttons in pixels. */
2128
2129 extern Lisp_Object Vtool_bar_button_margin;
2130
2131 /* Thickness of relief to draw around tool-bar buttons. */
2132
2133 extern int tool_bar_button_relief;
2134
2135 /* Default values of the above variables. */
2136
2137 #define DEFAULT_TOOL_BAR_BUTTON_MARGIN 1
2138 #define DEFAULT_TOOL_BAR_BUTTON_RELIEF 3
2139
2140 /* The height in pixels of the default tool-bar images. */
2141
2142 #define DEFAULT_TOOL_BAR_IMAGE_HEIGHT 24
2143
2144 \f
2145 /***********************************************************************
2146 Function Prototypes
2147 ***********************************************************************/
2148
2149 /* Defined in xdisp.c */
2150
2151 int string_buffer_position P_ ((struct window *, Lisp_Object, int));
2152 int line_bottom_y P_ ((struct it *));
2153 int display_prop_intangible_p P_ ((Lisp_Object));
2154 void resize_echo_area_axactly P_ ((void));
2155 int resize_mini_window P_ ((struct window *, int));
2156 int try_window P_ ((Lisp_Object, struct text_pos));
2157 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2158 int window_box_height P_ ((struct window *));
2159 int window_text_bottom_y P_ ((struct window *));
2160 int window_box_width P_ ((struct window *, int));
2161 int window_box_left P_ ((struct window *, int));
2162 int window_box_right P_ ((struct window *, int));
2163 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2164 void mark_window_display_accurate P_ ((Lisp_Object, int));
2165 void redisplay_preserve_echo_area P_ ((int));
2166 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2167 struct glyph_matrix *, int, int, int, int));
2168 void init_iterator P_ ((struct it *, struct window *, int,
2169 int, struct glyph_row *, enum face_id));
2170 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2171 struct glyph_row *));
2172 int get_next_display_element P_ ((struct it *));
2173 void set_iterator_to_next P_ ((struct it *, int));
2174 void produce_glyphs P_ ((struct it *));
2175 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2176 void start_display P_ ((struct it *, struct window *, struct text_pos));
2177 void move_it_to P_ ((struct it *, int, int, int, int, int));
2178 void move_it_vertically P_ ((struct it *, int));
2179 void move_it_vertically_backward P_ ((struct it *, int));
2180 void move_it_by_lines P_ ((struct it *, int, int));
2181 void move_it_past_eol P_ ((struct it *));
2182 int frame_mode_line_height P_ ((struct frame *));
2183 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2184 int tool_bar_item_info P_ ((struct frame *, struct glyph *, int *));
2185 extern Lisp_Object Qtool_bar;
2186 extern Lisp_Object Vshow_trailing_whitespace;
2187 extern int redisplaying_p;
2188 extern Lisp_Object Vimage_types;
2189 extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
2190 extern int help_echo_showing_p;
2191 extern int current_mode_line_height, current_header_line_height;
2192 extern int cursor_in_non_selected_windows;
2193
2194 /* Defined in sysdep.c */
2195
2196 void get_frame_size P_ ((int *, int *));
2197 void request_sigio P_ ((void));
2198 void unrequest_sigio P_ ((void));
2199 int tabs_safe_p P_ ((void));
2200 void init_baud_rate P_ ((void));
2201 void init_sigio P_ ((int));
2202
2203 /* Defined in xfaces.c */
2204
2205 #ifdef USE_X_TOOLKIT
2206 void x_set_menu_resources_from_menu_face P_ ((struct frame *, Widget));
2207 #endif
2208 #ifdef HAVE_X_WINDOWS
2209 void x_free_colors P_ ((struct frame *, unsigned long *, int));
2210 #endif
2211
2212 void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
2213 Lisp_Object));
2214 Lisp_Object tty_color_name P_ ((struct frame *, int));
2215 void clear_face_cache P_ ((int));
2216 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2217 enum lface_attribute_index));
2218 void unload_color P_ ((struct frame *, unsigned long));
2219 int frame_update_line_height P_ ((struct frame *));
2220 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2221 void prepare_face_for_display P_ ((struct frame *, struct face *));
2222 int xstricmp P_ ((unsigned char *, unsigned char *));
2223 int lookup_face P_ ((struct frame *, Lisp_Object *, int, struct face *));
2224 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2225 int smaller_face P_ ((struct frame *, int, int));
2226 int face_with_height P_ ((struct frame *, int, int));
2227 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
2228 void init_frame_faces P_ ((struct frame *));
2229 void free_frame_faces P_ ((struct frame *));
2230 void recompute_basic_faces P_ ((struct frame *));
2231 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2232 int, int));
2233 int face_at_string_position P_ ((struct window *, Lisp_Object, int, int, int,
2234 int, int *, enum face_id, int));
2235 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2236 void free_all_realized_faces P_ ((Lisp_Object));
2237 extern Lisp_Object Qforeground_color, Qbackground_color;
2238 extern char unspecified_fg[], unspecified_bg[];
2239 void free_realized_multibyte_face P_ ((struct frame *, int));
2240
2241 /* Defined in xfns.c */
2242
2243 #ifdef HAVE_X_WINDOWS
2244 void gamma_correct P_ ((struct frame *, XColor *));
2245 #endif
2246 #ifdef WINDOWSNT
2247 void gamma_correct P_ ((struct frame *, COLORREF *));
2248 #endif
2249
2250 #ifdef HAVE_WINDOW_SYSTEM
2251
2252 void x_kill_gs_process P_ ((Pixmap, struct frame *));
2253 int x_screen_planes P_ ((struct frame *));
2254 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2255 struct image_cache *make_image_cache P_ ((void));
2256 void free_image_cache P_ ((struct frame *));
2257 void clear_image_cache P_ ((struct frame *, int));
2258 void forall_images_in_image_cache P_ ((struct frame *,
2259 void (*) P_ ((struct image *))));
2260 int valid_image_p P_ ((Lisp_Object));
2261 void prepare_image_for_display P_ ((struct frame *, struct image *));
2262 int lookup_image P_ ((struct frame *, Lisp_Object));
2263 extern Lisp_Object tip_frame;
2264 extern Window tip_window;
2265 EXFUN (Fx_show_tip, 6);
2266 EXFUN (Fx_hide_tip, 0);
2267 extern void start_hourglass P_ ((void));
2268 extern void cancel_hourglass P_ ((void));
2269 extern int display_hourglass_p;
2270
2271 #endif /* HAVE_WINDOW_SYSTEM */
2272
2273
2274 /* Defined in xmenu.c */
2275
2276 int popup_activated P_ ((void));
2277
2278 /* Defined in dispnew.c */
2279
2280 int estimate_mode_line_height P_ ((struct frame *, enum face_id));
2281 Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
2282 extern void redraw_frame P_ ((struct frame *));
2283 extern void redraw_garbaged_frames P_ ((void));
2284 extern void cancel_line P_ ((int, struct frame *));
2285 extern void init_desired_glyphs P_ ((struct frame *));
2286 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2287 extern int direct_output_for_insert P_ ((int));
2288 extern int direct_output_forward_char P_ ((int));
2289 extern int update_frame P_ ((struct frame *, int, int));
2290 extern int scrolling P_ ((struct frame *));
2291 extern void bitch_at_user P_ ((void));
2292 void adjust_glyphs P_ ((struct frame *));
2293 void free_glyphs P_ ((struct frame *));
2294 void free_window_matrices P_ ((struct window *));
2295 void check_glyph_memory P_ ((void));
2296 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2297 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2298 void clear_current_matrices P_ ((struct frame *f));
2299 void clear_desired_matrices P_ ((struct frame *));
2300 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2301 int, int, int));
2302 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2303 void increment_matrix_positions P_ ((struct glyph_matrix *,
2304 int, int, int, int));
2305 void blank_row P_ ((struct window *, struct glyph_row *, int));
2306 void increment_row_positions P_ ((struct glyph_row *, int, int));
2307 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2308 void clear_glyph_row P_ ((struct glyph_row *));
2309 void prepare_desired_row P_ ((struct glyph_row *));
2310 int line_hash_code P_ ((struct glyph_row *));
2311 void set_window_update_flags P_ ((struct window *, int));
2312 void write_glyphs P_ ((struct glyph *, int));
2313 void insert_glyphs P_ ((struct glyph *, int));
2314 void redraw_frame P_ ((struct frame *));
2315 void redraw_garbaged_frames P_ ((void));
2316 int scroll_cost P_ ((struct frame *, int, int, int));
2317 int direct_output_for_insert P_ ((int));
2318 int direct_output_forward_char P_ ((int));
2319 int update_frame P_ ((struct frame *, int, int));
2320 void update_single_window P_ ((struct window *, int));
2321 int scrolling P_ ((struct frame *));
2322 void buffer_posn_from_coords P_ ((struct window *, int *, int *,
2323 Lisp_Object *, struct display_pos *));
2324 void do_pending_window_change P_ ((int));
2325 void change_frame_size P_ ((struct frame *, int, int, int, int, int));
2326 void bitch_at_user P_ ((void));
2327 Lisp_Object sit_for P_ ((int, int, int, int, int));
2328 void init_display P_ ((void));
2329 void syms_of_display P_ ((void));
2330 extern Lisp_Object Qredisplay_dont_pause;
2331
2332 /* Defined in term.c */
2333
2334 extern void ring_bell P_ ((void));
2335 extern void set_terminal_modes P_ ((void));
2336 extern void reset_terminal_modes P_ ((void));
2337 extern void update_begin P_ ((struct frame *));
2338 extern void update_end P_ ((struct frame *));
2339 extern void set_terminal_window P_ ((int));
2340 extern void set_scroll_region P_ ((int, int));
2341 extern void turn_off_insert P_ ((void));
2342 extern void turn_off_highlight P_ ((void));
2343 extern void background_highlight P_ ((void));
2344 extern void reassert_line_highlight P_ ((int, int));
2345 extern void clear_frame P_ ((void));
2346 extern void clear_end_of_line P_ ((int));
2347 extern void clear_end_of_line_raw P_ ((int));
2348 extern void delete_glyphs P_ ((int));
2349 extern void ins_del_lines P_ ((int, int));
2350 extern int string_cost P_ ((char *));
2351 extern int per_line_cost P_ ((char *));
2352 extern void calculate_costs P_ ((struct frame *));
2353 extern void term_init P_ ((char *));
2354 extern void fatal P_ ((/* char *, ... */));
2355 void cursor_to P_ ((int, int));
2356 void change_line_highlight P_ ((int, int, int, int));
2357
2358 /* Defined in scroll.c */
2359
2360 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2361 extern int scroll_cost P_ ((struct frame *, int, int, int));
2362 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2363 char *, char *, char *,
2364 char *, char *, int));
2365 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2366 int *, int));
2367
2368 #endif /* not DISPEXTERN_H_INCLUDED */