Merge from emacs--devo--0
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 #include <config.h>
24 #include <signal.h>
25 #include <stdio.h>
26 #include <ctype.h>
27
28 #ifdef HAVE_UNISTD_H
29 #include <unistd.h>
30 #endif
31
32 #include "lisp.h"
33 #include "termchar.h"
34 #include "termopts.h"
35 #include "termhooks.h"
36 /* cm.h must come after dispextern.h on Windows. */
37 #include "dispextern.h"
38 #include "cm.h"
39 #include "buffer.h"
40 #include "character.h"
41 #include "keyboard.h"
42 #include "frame.h"
43 #include "window.h"
44 #include "commands.h"
45 #include "disptab.h"
46 #include "indent.h"
47 #include "intervals.h"
48 #include "blockinput.h"
49 #include "process.h"
50
51 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
52 include the following file. */
53 /* #include "systty.h" */
54 #include "syssignal.h"
55
56 #ifdef HAVE_X_WINDOWS
57 #include "xterm.h"
58 #endif /* HAVE_X_WINDOWS */
59
60 #ifdef HAVE_NTGUI
61 #include "w32term.h"
62 #endif /* HAVE_NTGUI */
63
64 #ifdef MAC_OS
65 #include "macterm.h"
66 #endif /* MAC_OS */
67
68 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
69
70 #include "systime.h"
71 #include <errno.h>
72
73 /* To get the prototype for `sleep'. */
74
75 #ifdef HAVE_UNISTD_H
76 #include <unistd.h>
77 #endif
78
79 /* Get number of chars of output now in the buffer of a stdio stream.
80 This ought to be built in in stdio, but it isn't. Some s- files
81 override this because their stdio internals differ. */
82
83 #ifdef __GNU_LIBRARY__
84
85 /* The s- file might have overridden the definition with one that
86 works for the system's C library. But we are using the GNU C
87 library, so this is the right definition for every system. */
88
89 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
91 #else
92 #undef PENDING_OUTPUT_COUNT
93 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
94 #endif
95 #else /* not __GNU_LIBRARY__ */
96 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
97 #include <stdio_ext.h>
98 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
99 #endif
100 #ifndef PENDING_OUTPUT_COUNT
101 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
102 #endif
103 #endif /* not __GNU_LIBRARY__ */
104
105 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
106 #include <term.h> /* for tgetent */
107 #endif
108 \f
109 /* Structure to pass dimensions around. Used for character bounding
110 boxes, glyph matrix dimensions and alike. */
111
112 struct dim
113 {
114 int width;
115 int height;
116 };
117
118 \f
119 /* Function prototypes. */
120
121 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
122 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
123 static void fake_current_matrices P_ ((Lisp_Object));
124 static void redraw_overlapping_rows P_ ((struct window *, int));
125 static void redraw_overlapped_rows P_ ((struct window *, int));
126 static int count_blanks P_ ((struct glyph *, int));
127 static int count_match P_ ((struct glyph *, struct glyph *,
128 struct glyph *, struct glyph *));
129 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
130 static void update_frame_line P_ ((struct frame *, int));
131 static struct dim allocate_matrices_for_frame_redisplay
132 P_ ((Lisp_Object, int, int, int, int *));
133 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
134 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135 static void adjust_frame_glyphs P_ ((struct frame *));
136 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137 static void free_glyph_matrix P_ ((struct glyph_matrix *));
138 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
140 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
141 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
142 #if GLYPH_DEBUG
143 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
144 #endif
145 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150 static struct glyph_pool *new_glyph_pool P_ ((void));
151 static void free_glyph_pool P_ ((struct glyph_pool *));
152 static void adjust_frame_glyphs_initially P_ ((void));
153 static void adjust_frame_message_buffer P_ ((struct frame *));
154 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156 static void build_frame_matrix P_ ((struct frame *));
157 void clear_current_matrices P_ ((struct frame *));
158 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160 static void clear_window_matrices P_ ((struct window *, int));
161 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162 static int scrolling_window P_ ((struct window *, int));
163 static int update_window_line P_ ((struct window *, int, int *));
164 static void update_marginal_area P_ ((struct window *, int, int));
165 static int update_text_area P_ ((struct window *, int));
166 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168 static void mirror_make_current P_ ((struct window *, int));
169 void check_window_matrix_pointers P_ ((struct window *));
170 #if GLYPH_DEBUG
171 static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
173 #endif
174 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175 static int update_window_tree P_ ((struct window *, int));
176 static int update_window P_ ((struct window *, int));
177 static int update_frame_1 P_ ((struct frame *, int, int));
178 static void set_window_cursor_after_update P_ ((struct window *));
179 static int row_equal_p P_ ((struct window *, struct glyph_row *,
180 struct glyph_row *, int));
181 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
185 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186 struct window *frame_row_to_window P_ ((struct window *, int));
187
188 \f
189 /* Non-zero means don't pause redisplay for pending input. (This is
190 for debugging and for a future implementation of EDT-like
191 scrolling. */
192
193 int redisplay_dont_pause;
194
195 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
196 are supported, so we can check for input during redisplay at
197 regular intervals. */
198 #ifdef EMACS_HAS_USECS
199 #define PERIODIC_PREEMPTION_CHECKING 1
200 #else
201 #define PERIODIC_PREEMPTION_CHECKING 0
202 #endif
203
204 #if PERIODIC_PREEMPTION_CHECKING
205
206 /* If a number (float), check for user input every N seconds. */
207
208 Lisp_Object Vredisplay_preemption_period;
209
210 /* Redisplay preemption timers. */
211
212 static EMACS_TIME preemption_period;
213 static EMACS_TIME preemption_next_check;
214
215 #endif
216
217 /* Nonzero upon entry to redisplay means do not assume anything about
218 current contents of actual terminal frame; clear and redraw it. */
219
220 int frame_garbaged;
221
222 /* Nonzero means last display completed. Zero means it was preempted. */
223
224 int display_completed;
225
226 /* Lisp variable visible-bell; enables use of screen-flash instead of
227 audible bell. */
228
229 int visible_bell;
230
231 /* Invert the color of the whole frame, at a low level. */
232
233 int inverse_video;
234
235 /* Line speed of the terminal. */
236
237 EMACS_INT baud_rate;
238
239 /* Either nil or a symbol naming the window system under which Emacs
240 is running. */
241
242 Lisp_Object Vwindow_system;
243
244 /* Version number of X windows: 10, 11 or nil. */
245
246 Lisp_Object Vwindow_system_version;
247
248 /* Vector of glyph definitions. Indexed by glyph number, the contents
249 are a string which is how to output the glyph.
250
251 If Vglyph_table is nil, a glyph is output by using its low 8 bits
252 as a character code.
253
254 This is an obsolete feature that is no longer used. The variable
255 is retained for compatibility. */
256
257 Lisp_Object Vglyph_table;
258
259 /* Display table to use for vectors that don't specify their own. */
260
261 Lisp_Object Vstandard_display_table;
262
263 /* Nonzero means reading single-character input with prompt so put
264 cursor on mini-buffer after the prompt. Positive means at end of
265 text in echo area; negative means at beginning of line. */
266
267 int cursor_in_echo_area;
268
269 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
270
271 \f
272 /* The currently selected frame. In a single-frame version, this
273 variable always equals the_only_frame. */
274
275 Lisp_Object selected_frame;
276
277 /* A frame which is not just a mini-buffer, or 0 if there are no such
278 frames. This is usually the most recent such frame that was
279 selected. In a single-frame version, this variable always holds
280 the address of the_only_frame. */
281
282 struct frame *last_nonminibuf_frame;
283
284 /* Stdio stream being used for copy of all output. */
285
286 FILE *termscript;
287
288 /* Structure for info on cursor positioning. */
289
290 struct cm Wcm;
291
292 /* 1 means SIGWINCH happened when not safe. */
293
294 int delayed_size_change;
295
296 /* 1 means glyph initialization has been completed at startup. */
297
298 static int glyphs_initialized_initially_p;
299
300 /* Updated window if != 0. Set by update_window. */
301
302 struct window *updated_window;
303
304 /* Glyph row updated in update_window_line, and area that is updated. */
305
306 struct glyph_row *updated_row;
307 int updated_area;
308
309 /* A glyph for a space. */
310
311 struct glyph space_glyph;
312
313 /* Non-zero means update has been performed directly, so that there's
314 no need for redisplay_internal to do much work. Set by
315 direct_output_for_insert. */
316
317 int redisplay_performed_directly_p;
318
319 /* Counts of allocated structures. These counts serve to diagnose
320 memory leaks and double frees. */
321
322 int glyph_matrix_count;
323 int glyph_pool_count;
324
325 /* If non-null, the frame whose frame matrices are manipulated. If
326 null, window matrices are worked on. */
327
328 static struct frame *frame_matrix_frame;
329
330 /* Current interface for window-based redisplay. Set from init_xterm.
331 A null value means we are not using window-based redisplay. */
332
333 struct redisplay_interface *rif;
334
335 /* Non-zero means that fonts have been loaded since the last glyph
336 matrix adjustments. Redisplay must stop, and glyph matrices must
337 be adjusted when this flag becomes non-zero during display. The
338 reason fonts can be loaded so late is that fonts of fontsets are
339 loaded on demand. */
340
341 int fonts_changed_p;
342
343 /* Convert vpos and hpos from frame to window and vice versa.
344 This may only be used for terminal frames. */
345
346 #if GLYPH_DEBUG
347
348 static int window_to_frame_vpos P_ ((struct window *, int));
349 static int window_to_frame_hpos P_ ((struct window *, int));
350 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
351 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
352
353 /* One element of the ring buffer containing redisplay history
354 information. */
355
356 struct redisplay_history
357 {
358 char trace[512 + 100];
359 };
360
361 /* The size of the history buffer. */
362
363 #define REDISPLAY_HISTORY_SIZE 30
364
365 /* The redisplay history buffer. */
366
367 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
368
369 /* Next free entry in redisplay_history. */
370
371 static int history_idx;
372
373 /* A tick that's incremented each time something is added to the
374 history. */
375
376 static unsigned history_tick;
377
378 static void add_frame_display_history P_ ((struct frame *, int));
379 static void add_window_display_history P_ ((struct window *, char *, int));
380 \f
381 /* Add to the redisplay history how window W has been displayed.
382 MSG is a trace containing the information how W's glyph matrix
383 has been constructed. PAUSED_P non-zero means that the update
384 has been interrupted for pending input. */
385
386 static void
387 add_window_display_history (w, msg, paused_p)
388 struct window *w;
389 char *msg;
390 int paused_p;
391 {
392 char *buf;
393
394 if (history_idx >= REDISPLAY_HISTORY_SIZE)
395 history_idx = 0;
396 buf = redisplay_history[history_idx].trace;
397 ++history_idx;
398
399 sprintf (buf, "%d: window %p (`%s')%s\n",
400 history_tick++,
401 w,
402 ((BUFFERP (w->buffer)
403 && STRINGP (XBUFFER (w->buffer)->name))
404 ? (char *) SDATA (XBUFFER (w->buffer)->name)
405 : "???"),
406 paused_p ? " ***paused***" : "");
407 strcat (buf, msg);
408 }
409
410
411 /* Add to the redisplay history that frame F has been displayed.
412 PAUSED_P non-zero means that the update has been interrupted for
413 pending input. */
414
415 static void
416 add_frame_display_history (f, paused_p)
417 struct frame *f;
418 int paused_p;
419 {
420 char *buf;
421
422 if (history_idx >= REDISPLAY_HISTORY_SIZE)
423 history_idx = 0;
424 buf = redisplay_history[history_idx].trace;
425 ++history_idx;
426
427 sprintf (buf, "%d: update frame %p%s",
428 history_tick++,
429 f, paused_p ? " ***paused***" : "");
430 }
431
432
433 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
434 Sdump_redisplay_history, 0, 0, "",
435 doc: /* Dump redisplay history to stderr. */)
436 ()
437 {
438 int i;
439
440 for (i = history_idx - 1; i != history_idx; --i)
441 {
442 if (i < 0)
443 i = REDISPLAY_HISTORY_SIZE - 1;
444 fprintf (stderr, "%s\n", redisplay_history[i].trace);
445 }
446
447 return Qnil;
448 }
449
450
451 #else /* GLYPH_DEBUG == 0 */
452
453 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
454 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
455
456 #endif /* GLYPH_DEBUG == 0 */
457
458
459 /* Like bcopy except never gets confused by overlap. Let this be the
460 first function defined in this file, or change emacs.c where the
461 address of this function is used. */
462
463 void
464 safe_bcopy (from, to, size)
465 const char *from;
466 char *to;
467 int size;
468 {
469 if (size <= 0 || from == to)
470 return;
471
472 /* If the source and destination don't overlap, then bcopy can
473 handle it. If they do overlap, but the destination is lower in
474 memory than the source, we'll assume bcopy can handle that. */
475 if (to < from || from + size <= to)
476 bcopy (from, to, size);
477
478 /* Otherwise, we'll copy from the end. */
479 else
480 {
481 register const char *endf = from + size;
482 register char *endt = to + size;
483
484 /* If TO - FROM is large, then we should break the copy into
485 nonoverlapping chunks of TO - FROM bytes each. However, if
486 TO - FROM is small, then the bcopy function call overhead
487 makes this not worth it. The crossover point could be about
488 anywhere. Since I don't think the obvious copy loop is too
489 bad, I'm trying to err in its favor. */
490 if (to - from < 64)
491 {
492 do
493 *--endt = *--endf;
494 while (endf != from);
495 }
496 else
497 {
498 for (;;)
499 {
500 endt -= (to - from);
501 endf -= (to - from);
502
503 if (endt < to)
504 break;
505
506 bcopy (endf, endt, to - from);
507 }
508
509 /* If SIZE wasn't a multiple of TO - FROM, there will be a
510 little left over. The amount left over is (endt + (to -
511 from)) - to, which is endt - from. */
512 bcopy (from, to, endt - from);
513 }
514 }
515 }
516
517
518 \f
519 /***********************************************************************
520 Glyph Matrices
521 ***********************************************************************/
522
523 /* Allocate and return a glyph_matrix structure. POOL is the glyph
524 pool from which memory for the matrix should be allocated, or null
525 for window-based redisplay where no glyph pools are used. The
526 member `pool' of the glyph matrix structure returned is set to
527 POOL, the structure is otherwise zeroed. */
528
529 struct glyph_matrix *
530 new_glyph_matrix (pool)
531 struct glyph_pool *pool;
532 {
533 struct glyph_matrix *result;
534
535 /* Allocate and clear. */
536 result = (struct glyph_matrix *) xmalloc (sizeof *result);
537 bzero (result, sizeof *result);
538
539 /* Increment number of allocated matrices. This count is used
540 to detect memory leaks. */
541 ++glyph_matrix_count;
542
543 /* Set pool and return. */
544 result->pool = pool;
545 return result;
546 }
547
548
549 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
550
551 The global counter glyph_matrix_count is decremented when a matrix
552 is freed. If the count gets negative, more structures were freed
553 than allocated, i.e. one matrix was freed more than once or a bogus
554 pointer was passed to this function.
555
556 If MATRIX->pool is null, this means that the matrix manages its own
557 glyph memory---this is done for matrices on X frames. Freeing the
558 matrix also frees the glyph memory in this case. */
559
560 static void
561 free_glyph_matrix (matrix)
562 struct glyph_matrix *matrix;
563 {
564 if (matrix)
565 {
566 int i;
567
568 /* Detect the case that more matrices are freed than were
569 allocated. */
570 if (--glyph_matrix_count < 0)
571 abort ();
572
573 /* Free glyph memory if MATRIX owns it. */
574 if (matrix->pool == NULL)
575 for (i = 0; i < matrix->rows_allocated; ++i)
576 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
577
578 /* Free row structures and the matrix itself. */
579 xfree (matrix->rows);
580 xfree (matrix);
581 }
582 }
583
584
585 /* Return the number of glyphs to reserve for a marginal area of
586 window W. TOTAL_GLYPHS is the number of glyphs in a complete
587 display line of window W. MARGIN gives the width of the marginal
588 area in canonical character units. MARGIN should be an integer
589 or a float. */
590
591 static int
592 margin_glyphs_to_reserve (w, total_glyphs, margin)
593 struct window *w;
594 int total_glyphs;
595 Lisp_Object margin;
596 {
597 int n;
598
599 if (NUMBERP (margin))
600 {
601 int width = XFASTINT (w->total_cols);
602 double d = max (0, XFLOATINT (margin));
603 d = min (width / 2 - 1, d);
604 n = (int) ((double) total_glyphs / width * d);
605 }
606 else
607 n = 0;
608
609 return n;
610 }
611
612
613 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
614 window sizes.
615
616 W is null if the function is called for a frame glyph matrix.
617 Otherwise it is the window MATRIX is a member of. X and Y are the
618 indices of the first column and row of MATRIX within the frame
619 matrix, if such a matrix exists. They are zero for purely
620 window-based redisplay. DIM is the needed size of the matrix.
621
622 In window-based redisplay, where no frame matrices exist, glyph
623 matrices manage their own glyph storage. Otherwise, they allocate
624 storage from a common frame glyph pool which can be found in
625 MATRIX->pool.
626
627 The reason for this memory management strategy is to avoid complete
628 frame redraws if possible. When we allocate from a common pool, a
629 change of the location or size of a sub-matrix within the pool
630 requires a complete redisplay of the frame because we cannot easily
631 make sure that the current matrices of all windows still agree with
632 what is displayed on the screen. While this is usually fast, it
633 leads to screen flickering. */
634
635 static void
636 adjust_glyph_matrix (w, matrix, x, y, dim)
637 struct window *w;
638 struct glyph_matrix *matrix;
639 int x, y;
640 struct dim dim;
641 {
642 int i;
643 int new_rows;
644 int marginal_areas_changed_p = 0;
645 int header_line_changed_p = 0;
646 int header_line_p = 0;
647 int left = -1, right = -1;
648 int window_width = -1, window_height;
649
650 /* See if W had a header line that has disappeared now, or vice versa.
651 Get W's size. */
652 if (w)
653 {
654 window_box (w, -1, 0, 0, &window_width, &window_height);
655
656 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
657 header_line_changed_p = header_line_p != matrix->header_line_p;
658 }
659 matrix->header_line_p = header_line_p;
660
661 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
662 Do nothing if MATRIX' size, position, vscroll, and marginal areas
663 haven't changed. This optimization is important because preserving
664 the matrix means preventing redisplay. */
665 if (matrix->pool == NULL)
666 {
667 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
668 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
669 xassert (left >= 0 && right >= 0);
670 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
671 || right != matrix->right_margin_glyphs);
672
673 if (!marginal_areas_changed_p
674 && !fonts_changed_p
675 && !header_line_changed_p
676 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
677 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
678 && matrix->window_height == window_height
679 && matrix->window_vscroll == w->vscroll
680 && matrix->window_width == window_width)
681 return;
682 }
683
684 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
685 if (matrix->rows_allocated < dim.height)
686 {
687 int size = dim.height * sizeof (struct glyph_row);
688 new_rows = dim.height - matrix->rows_allocated;
689 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
690 bzero (matrix->rows + matrix->rows_allocated,
691 new_rows * sizeof *matrix->rows);
692 matrix->rows_allocated = dim.height;
693 }
694 else
695 new_rows = 0;
696
697 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
698 on a frame not using window-based redisplay. Set up pointers for
699 each row into the glyph pool. */
700 if (matrix->pool)
701 {
702 xassert (matrix->pool->glyphs);
703
704 if (w)
705 {
706 left = margin_glyphs_to_reserve (w, dim.width,
707 w->left_margin_cols);
708 right = margin_glyphs_to_reserve (w, dim.width,
709 w->right_margin_cols);
710 }
711 else
712 left = right = 0;
713
714 for (i = 0; i < dim.height; ++i)
715 {
716 struct glyph_row *row = &matrix->rows[i];
717
718 row->glyphs[LEFT_MARGIN_AREA]
719 = (matrix->pool->glyphs
720 + (y + i) * matrix->pool->ncolumns
721 + x);
722
723 if (w == NULL
724 || row == matrix->rows + dim.height - 1
725 || (row == matrix->rows && matrix->header_line_p))
726 {
727 row->glyphs[TEXT_AREA]
728 = row->glyphs[LEFT_MARGIN_AREA];
729 row->glyphs[RIGHT_MARGIN_AREA]
730 = row->glyphs[TEXT_AREA] + dim.width;
731 row->glyphs[LAST_AREA]
732 = row->glyphs[RIGHT_MARGIN_AREA];
733 }
734 else
735 {
736 row->glyphs[TEXT_AREA]
737 = row->glyphs[LEFT_MARGIN_AREA] + left;
738 row->glyphs[RIGHT_MARGIN_AREA]
739 = row->glyphs[TEXT_AREA] + dim.width - left - right;
740 row->glyphs[LAST_AREA]
741 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
742 }
743 }
744
745 matrix->left_margin_glyphs = left;
746 matrix->right_margin_glyphs = right;
747 }
748 else
749 {
750 /* If MATRIX->pool is null, MATRIX is responsible for managing
751 its own memory. It is a window matrix for window-based redisplay.
752 Allocate glyph memory from the heap. */
753 if (dim.width > matrix->matrix_w
754 || new_rows
755 || header_line_changed_p
756 || marginal_areas_changed_p)
757 {
758 struct glyph_row *row = matrix->rows;
759 struct glyph_row *end = row + matrix->rows_allocated;
760
761 while (row < end)
762 {
763 row->glyphs[LEFT_MARGIN_AREA]
764 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
765 (dim.width
766 * sizeof (struct glyph)));
767
768 /* The mode line never has marginal areas. */
769 if (row == matrix->rows + dim.height - 1
770 || (row == matrix->rows && matrix->header_line_p))
771 {
772 row->glyphs[TEXT_AREA]
773 = row->glyphs[LEFT_MARGIN_AREA];
774 row->glyphs[RIGHT_MARGIN_AREA]
775 = row->glyphs[TEXT_AREA] + dim.width;
776 row->glyphs[LAST_AREA]
777 = row->glyphs[RIGHT_MARGIN_AREA];
778 }
779 else
780 {
781 row->glyphs[TEXT_AREA]
782 = row->glyphs[LEFT_MARGIN_AREA] + left;
783 row->glyphs[RIGHT_MARGIN_AREA]
784 = row->glyphs[TEXT_AREA] + dim.width - left - right;
785 row->glyphs[LAST_AREA]
786 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
787 }
788 ++row;
789 }
790 }
791
792 xassert (left >= 0 && right >= 0);
793 matrix->left_margin_glyphs = left;
794 matrix->right_margin_glyphs = right;
795 }
796
797 /* Number of rows to be used by MATRIX. */
798 matrix->nrows = dim.height;
799 xassert (matrix->nrows >= 0);
800
801 if (w)
802 {
803 if (matrix == w->current_matrix)
804 {
805 /* Mark rows in a current matrix of a window as not having
806 valid contents. It's important to not do this for
807 desired matrices. When Emacs starts, it may already be
808 building desired matrices when this function runs. */
809 if (window_width < 0)
810 window_width = window_box_width (w, -1);
811
812 /* Optimize the case that only the height has changed (C-x 2,
813 upper window). Invalidate all rows that are no longer part
814 of the window. */
815 if (!marginal_areas_changed_p
816 && !header_line_changed_p
817 && new_rows == 0
818 && dim.width == matrix->matrix_w
819 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
820 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
821 && matrix->window_width == window_width)
822 {
823 /* Find the last row in the window. */
824 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
825 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
826 {
827 ++i;
828 break;
829 }
830
831 /* Window end is invalid, if inside of the rows that
832 are invalidated below. */
833 if (INTEGERP (w->window_end_vpos)
834 && XFASTINT (w->window_end_vpos) >= i)
835 w->window_end_valid = Qnil;
836
837 while (i < matrix->nrows)
838 matrix->rows[i++].enabled_p = 0;
839 }
840 else
841 {
842 for (i = 0; i < matrix->nrows; ++i)
843 matrix->rows[i].enabled_p = 0;
844 }
845 }
846 else if (matrix == w->desired_matrix)
847 {
848 /* Rows in desired matrices always have to be cleared;
849 redisplay expects this is the case when it runs, so it
850 had better be the case when we adjust matrices between
851 redisplays. */
852 for (i = 0; i < matrix->nrows; ++i)
853 matrix->rows[i].enabled_p = 0;
854 }
855 }
856
857
858 /* Remember last values to be able to optimize frame redraws. */
859 matrix->matrix_x = x;
860 matrix->matrix_y = y;
861 matrix->matrix_w = dim.width;
862 matrix->matrix_h = dim.height;
863
864 /* Record the top y location and height of W at the time the matrix
865 was last adjusted. This is used to optimize redisplay above. */
866 if (w)
867 {
868 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
869 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
870 matrix->window_height = window_height;
871 matrix->window_width = window_width;
872 matrix->window_vscroll = w->vscroll;
873 }
874 }
875
876
877 /* Reverse the contents of rows in MATRIX between START and END. The
878 contents of the row at END - 1 end up at START, END - 2 at START +
879 1 etc. This is part of the implementation of rotate_matrix (see
880 below). */
881
882 static void
883 reverse_rows (matrix, start, end)
884 struct glyph_matrix *matrix;
885 int start, end;
886 {
887 int i, j;
888
889 for (i = start, j = end - 1; i < j; ++i, --j)
890 {
891 /* Non-ISO HP/UX compiler doesn't like auto struct
892 initialization. */
893 struct glyph_row temp;
894 temp = matrix->rows[i];
895 matrix->rows[i] = matrix->rows[j];
896 matrix->rows[j] = temp;
897 }
898 }
899
900
901 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
902 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
903 indices. (Note: this does not copy glyphs, only glyph pointers in
904 row structures are moved around).
905
906 The algorithm used for rotating the vector was, I believe, first
907 described by Kernighan. See the vector R as consisting of two
908 sub-vectors AB, where A has length BY for BY >= 0. The result
909 after rotating is then BA. Reverse both sub-vectors to get ArBr
910 and reverse the result to get (ArBr)r which is BA. Similar for
911 rotating right. */
912
913 void
914 rotate_matrix (matrix, first, last, by)
915 struct glyph_matrix *matrix;
916 int first, last, by;
917 {
918 if (by < 0)
919 {
920 /* Up (rotate left, i.e. towards lower indices). */
921 by = -by;
922 reverse_rows (matrix, first, first + by);
923 reverse_rows (matrix, first + by, last);
924 reverse_rows (matrix, first, last);
925 }
926 else if (by > 0)
927 {
928 /* Down (rotate right, i.e. towards higher indices). */
929 reverse_rows (matrix, last - by, last);
930 reverse_rows (matrix, first, last - by);
931 reverse_rows (matrix, first, last);
932 }
933 }
934
935
936 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
937 with indices START <= index < END. Increment positions by DELTA/
938 DELTA_BYTES. */
939
940 void
941 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
942 struct glyph_matrix *matrix;
943 int start, end, delta, delta_bytes;
944 {
945 /* Check that START and END are reasonable values. */
946 xassert (start >= 0 && start <= matrix->nrows);
947 xassert (end >= 0 && end <= matrix->nrows);
948 xassert (start <= end);
949
950 for (; start < end; ++start)
951 increment_row_positions (matrix->rows + start, delta, delta_bytes);
952 }
953
954
955 /* Enable a range of rows in glyph matrix MATRIX. START and END are
956 the row indices of the first and last + 1 row to enable. If
957 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
958
959 void
960 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
961 struct glyph_matrix *matrix;
962 int start, end;
963 int enabled_p;
964 {
965 xassert (start <= end);
966 xassert (start >= 0 && start < matrix->nrows);
967 xassert (end >= 0 && end <= matrix->nrows);
968
969 for (; start < end; ++start)
970 matrix->rows[start].enabled_p = enabled_p != 0;
971 }
972
973
974 /* Clear MATRIX.
975
976 This empties all rows in MATRIX by setting the enabled_p flag for
977 all rows of the matrix to zero. The function prepare_desired_row
978 will eventually really clear a row when it sees one with a zero
979 enabled_p flag.
980
981 Resets update hints to defaults value. The only update hint
982 currently present is the flag MATRIX->no_scrolling_p. */
983
984 void
985 clear_glyph_matrix (matrix)
986 struct glyph_matrix *matrix;
987 {
988 if (matrix)
989 {
990 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
991 matrix->no_scrolling_p = 0;
992 }
993 }
994
995
996 /* Shift part of the glyph matrix MATRIX of window W up or down.
997 Increment y-positions in glyph rows between START and END by DY,
998 and recompute their visible height. */
999
1000 void
1001 shift_glyph_matrix (w, matrix, start, end, dy)
1002 struct window *w;
1003 struct glyph_matrix *matrix;
1004 int start, end, dy;
1005 {
1006 int min_y, max_y;
1007
1008 xassert (start <= end);
1009 xassert (start >= 0 && start < matrix->nrows);
1010 xassert (end >= 0 && end <= matrix->nrows);
1011
1012 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1013 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1014
1015 for (; start < end; ++start)
1016 {
1017 struct glyph_row *row = &matrix->rows[start];
1018
1019 row->y += dy;
1020 row->visible_height = row->height;
1021
1022 if (row->y < min_y)
1023 row->visible_height -= min_y - row->y;
1024 if (row->y + row->height > max_y)
1025 row->visible_height -= row->y + row->height - max_y;
1026 }
1027 }
1028
1029
1030 /* Mark all rows in current matrices of frame F as invalid. Marking
1031 invalid is done by setting enabled_p to zero for all rows in a
1032 current matrix. */
1033
1034 void
1035 clear_current_matrices (f)
1036 register struct frame *f;
1037 {
1038 /* Clear frame current matrix, if we have one. */
1039 if (f->current_matrix)
1040 clear_glyph_matrix (f->current_matrix);
1041
1042 /* Clear the matrix of the menu bar window, if such a window exists.
1043 The menu bar window is currently used to display menus on X when
1044 no toolkit support is compiled in. */
1045 if (WINDOWP (f->menu_bar_window))
1046 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1047
1048 /* Clear the matrix of the tool-bar window, if any. */
1049 if (WINDOWP (f->tool_bar_window))
1050 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1051
1052 /* Clear current window matrices. */
1053 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1054 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1055 }
1056
1057
1058 /* Clear out all display lines of F for a coming redisplay. */
1059
1060 void
1061 clear_desired_matrices (f)
1062 register struct frame *f;
1063 {
1064 if (f->desired_matrix)
1065 clear_glyph_matrix (f->desired_matrix);
1066
1067 if (WINDOWP (f->menu_bar_window))
1068 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1069
1070 if (WINDOWP (f->tool_bar_window))
1071 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1072
1073 /* Do it for window matrices. */
1074 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1075 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1076 }
1077
1078
1079 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1080 non-zero clear desired matrices, otherwise clear current matrices. */
1081
1082 static void
1083 clear_window_matrices (w, desired_p)
1084 struct window *w;
1085 int desired_p;
1086 {
1087 while (w)
1088 {
1089 if (!NILP (w->hchild))
1090 {
1091 xassert (WINDOWP (w->hchild));
1092 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1093 }
1094 else if (!NILP (w->vchild))
1095 {
1096 xassert (WINDOWP (w->vchild));
1097 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1098 }
1099 else
1100 {
1101 if (desired_p)
1102 clear_glyph_matrix (w->desired_matrix);
1103 else
1104 {
1105 clear_glyph_matrix (w->current_matrix);
1106 w->window_end_valid = Qnil;
1107 }
1108 }
1109
1110 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1111 }
1112 }
1113
1114
1115 \f
1116 /***********************************************************************
1117 Glyph Rows
1118
1119 See dispextern.h for an overall explanation of glyph rows.
1120 ***********************************************************************/
1121
1122 /* Clear glyph row ROW. Do it in a way that makes it robust against
1123 changes in the glyph_row structure, i.e. addition or removal of
1124 structure members. */
1125
1126 static struct glyph_row null_row;
1127
1128 void
1129 clear_glyph_row (row)
1130 struct glyph_row *row;
1131 {
1132 struct glyph *p[1 + LAST_AREA];
1133
1134 /* Save pointers. */
1135 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1136 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1137 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1138 p[LAST_AREA] = row->glyphs[LAST_AREA];
1139
1140 /* Clear. */
1141 *row = null_row;
1142
1143 /* Restore pointers. */
1144 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1145 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1146 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1147 row->glyphs[LAST_AREA] = p[LAST_AREA];
1148
1149 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1150 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1151 Redisplay outputs such glyphs, and flickering effects were
1152 the result. This also depended on the contents of memory
1153 returned by xmalloc. If flickering happens again, activate
1154 the code below. If the flickering is gone with that, chances
1155 are that the flickering has the same reason as here. */
1156 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1157 #endif
1158 }
1159
1160
1161 /* Make ROW an empty, enabled row of canonical character height,
1162 in window W starting at y-position Y. */
1163
1164 void
1165 blank_row (w, row, y)
1166 struct window *w;
1167 struct glyph_row *row;
1168 int y;
1169 {
1170 int min_y, max_y;
1171
1172 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1173 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1174
1175 clear_glyph_row (row);
1176 row->y = y;
1177 row->ascent = row->phys_ascent = 0;
1178 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1179 row->visible_height = row->height;
1180
1181 if (row->y < min_y)
1182 row->visible_height -= min_y - row->y;
1183 if (row->y + row->height > max_y)
1184 row->visible_height -= row->y + row->height - max_y;
1185
1186 row->enabled_p = 1;
1187 }
1188
1189
1190 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1191 are the amounts by which to change positions. Note that the first
1192 glyph of the text area of a row can have a buffer position even if
1193 the used count of the text area is zero. Such rows display line
1194 ends. */
1195
1196 void
1197 increment_row_positions (row, delta, delta_bytes)
1198 struct glyph_row *row;
1199 int delta, delta_bytes;
1200 {
1201 int area, i;
1202
1203 /* Increment start and end positions. */
1204 MATRIX_ROW_START_CHARPOS (row) += delta;
1205 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1206 MATRIX_ROW_END_CHARPOS (row) += delta;
1207 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1208
1209 if (!row->enabled_p)
1210 return;
1211
1212 /* Increment positions in glyphs. */
1213 for (area = 0; area < LAST_AREA; ++area)
1214 for (i = 0; i < row->used[area]; ++i)
1215 if (BUFFERP (row->glyphs[area][i].object)
1216 && row->glyphs[area][i].charpos > 0)
1217 row->glyphs[area][i].charpos += delta;
1218
1219 /* Capture the case of rows displaying a line end. */
1220 if (row->used[TEXT_AREA] == 0
1221 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1222 row->glyphs[TEXT_AREA]->charpos += delta;
1223 }
1224
1225
1226 #if 0
1227 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1228 contents, i.e. glyph structure contents are exchanged between A and
1229 B without changing glyph pointers in A and B. */
1230
1231 static void
1232 swap_glyphs_in_rows (a, b)
1233 struct glyph_row *a, *b;
1234 {
1235 int area;
1236
1237 for (area = 0; area < LAST_AREA; ++area)
1238 {
1239 /* Number of glyphs to swap. */
1240 int max_used = max (a->used[area], b->used[area]);
1241
1242 /* Start of glyphs in area of row A. */
1243 struct glyph *glyph_a = a->glyphs[area];
1244
1245 /* End + 1 of glyphs in area of row A. */
1246 struct glyph *glyph_a_end = a->glyphs[max_used];
1247
1248 /* Start of glyphs in area of row B. */
1249 struct glyph *glyph_b = b->glyphs[area];
1250
1251 while (glyph_a < glyph_a_end)
1252 {
1253 /* Non-ISO HP/UX compiler doesn't like auto struct
1254 initialization. */
1255 struct glyph temp;
1256 temp = *glyph_a;
1257 *glyph_a = *glyph_b;
1258 *glyph_b = temp;
1259 ++glyph_a;
1260 ++glyph_b;
1261 }
1262 }
1263 }
1264
1265 #endif /* 0 */
1266
1267 /* Exchange pointers to glyph memory between glyph rows A and B. */
1268
1269 static INLINE void
1270 swap_glyph_pointers (a, b)
1271 struct glyph_row *a, *b;
1272 {
1273 int i;
1274 for (i = 0; i < LAST_AREA + 1; ++i)
1275 {
1276 struct glyph *temp = a->glyphs[i];
1277 a->glyphs[i] = b->glyphs[i];
1278 b->glyphs[i] = temp;
1279 }
1280 }
1281
1282
1283 /* Copy glyph row structure FROM to glyph row structure TO, except
1284 that glyph pointers in the structures are left unchanged. */
1285
1286 INLINE void
1287 copy_row_except_pointers (to, from)
1288 struct glyph_row *to, *from;
1289 {
1290 struct glyph *pointers[1 + LAST_AREA];
1291
1292 /* Save glyph pointers of TO. */
1293 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1294
1295 /* Do a structure assignment. */
1296 *to = *from;
1297
1298 /* Restore original pointers of TO. */
1299 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1300 }
1301
1302
1303 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1304 TO and FROM are left unchanged. Glyph contents are copied from the
1305 glyph memory of FROM to the glyph memory of TO. Increment buffer
1306 positions in row TO by DELTA/ DELTA_BYTES. */
1307
1308 void
1309 copy_glyph_row_contents (to, from, delta, delta_bytes)
1310 struct glyph_row *to, *from;
1311 int delta, delta_bytes;
1312 {
1313 int area;
1314
1315 /* This is like a structure assignment TO = FROM, except that
1316 glyph pointers in the rows are left unchanged. */
1317 copy_row_except_pointers (to, from);
1318
1319 /* Copy glyphs from FROM to TO. */
1320 for (area = 0; area < LAST_AREA; ++area)
1321 if (from->used[area])
1322 bcopy (from->glyphs[area], to->glyphs[area],
1323 from->used[area] * sizeof (struct glyph));
1324
1325 /* Increment buffer positions in TO by DELTA. */
1326 increment_row_positions (to, delta, delta_bytes);
1327 }
1328
1329
1330 /* Assign glyph row FROM to glyph row TO. This works like a structure
1331 assignment TO = FROM, except that glyph pointers are not copied but
1332 exchanged between TO and FROM. Pointers must be exchanged to avoid
1333 a memory leak. */
1334
1335 static INLINE void
1336 assign_row (to, from)
1337 struct glyph_row *to, *from;
1338 {
1339 swap_glyph_pointers (to, from);
1340 copy_row_except_pointers (to, from);
1341 }
1342
1343
1344 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1345 a row in a window matrix, is a slice of the glyph memory of the
1346 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1347 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1348 memory of FRAME_ROW. */
1349
1350 #if GLYPH_DEBUG
1351
1352 static int
1353 glyph_row_slice_p (window_row, frame_row)
1354 struct glyph_row *window_row, *frame_row;
1355 {
1356 struct glyph *window_glyph_start = window_row->glyphs[0];
1357 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1358 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1359
1360 return (frame_glyph_start <= window_glyph_start
1361 && window_glyph_start < frame_glyph_end);
1362 }
1363
1364 #endif /* GLYPH_DEBUG */
1365
1366 #if 0
1367
1368 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1369 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1370 in WINDOW_MATRIX is found satisfying the condition. */
1371
1372 static struct glyph_row *
1373 find_glyph_row_slice (window_matrix, frame_matrix, row)
1374 struct glyph_matrix *window_matrix, *frame_matrix;
1375 int row;
1376 {
1377 int i;
1378
1379 xassert (row >= 0 && row < frame_matrix->nrows);
1380
1381 for (i = 0; i < window_matrix->nrows; ++i)
1382 if (glyph_row_slice_p (window_matrix->rows + i,
1383 frame_matrix->rows + row))
1384 break;
1385
1386 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1387 }
1388
1389 #endif /* 0 */
1390
1391 /* Prepare ROW for display. Desired rows are cleared lazily,
1392 i.e. they are only marked as to be cleared by setting their
1393 enabled_p flag to zero. When a row is to be displayed, a prior
1394 call to this function really clears it. */
1395
1396 void
1397 prepare_desired_row (row)
1398 struct glyph_row *row;
1399 {
1400 if (!row->enabled_p)
1401 {
1402 clear_glyph_row (row);
1403 row->enabled_p = 1;
1404 }
1405 }
1406
1407
1408 /* Return a hash code for glyph row ROW. */
1409
1410 int
1411 line_hash_code (row)
1412 struct glyph_row *row;
1413 {
1414 int hash = 0;
1415
1416 if (row->enabled_p)
1417 {
1418 struct glyph *glyph = row->glyphs[TEXT_AREA];
1419 struct glyph *end = glyph + row->used[TEXT_AREA];
1420
1421 while (glyph < end)
1422 {
1423 int c = glyph->u.ch;
1424 int face_id = glyph->face_id;
1425 if (must_write_spaces)
1426 c -= SPACEGLYPH;
1427 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1428 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1429 ++glyph;
1430 }
1431
1432 if (hash == 0)
1433 hash = 1;
1434 }
1435
1436 return hash;
1437 }
1438
1439
1440 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1441 the number of characters in the line. If must_write_spaces is
1442 zero, leading and trailing spaces are ignored. */
1443
1444 static unsigned int
1445 line_draw_cost (matrix, vpos)
1446 struct glyph_matrix *matrix;
1447 int vpos;
1448 {
1449 struct glyph_row *row = matrix->rows + vpos;
1450 struct glyph *beg = row->glyphs[TEXT_AREA];
1451 struct glyph *end = beg + row->used[TEXT_AREA];
1452 int len;
1453 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1454 int glyph_table_len = GLYPH_TABLE_LENGTH;
1455
1456 /* Ignore trailing and leading spaces if we can. */
1457 if (!must_write_spaces)
1458 {
1459 /* Skip from the end over trailing spaces. */
1460 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1461 --end;
1462
1463 /* All blank line. */
1464 if (end == beg)
1465 return 0;
1466
1467 /* Skip over leading spaces. */
1468 while (CHAR_GLYPH_SPACE_P (*beg))
1469 ++beg;
1470 }
1471
1472 /* If we don't have a glyph-table, each glyph is one character,
1473 so return the number of glyphs. */
1474 if (glyph_table_base == 0)
1475 len = end - beg;
1476 else
1477 {
1478 /* Otherwise, scan the glyphs and accumulate their total length
1479 in LEN. */
1480 len = 0;
1481 while (beg < end)
1482 {
1483 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1484
1485 if (g < 0
1486 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1487 len += 1;
1488 else
1489 len += GLYPH_LENGTH (glyph_table_base, g);
1490
1491 ++beg;
1492 }
1493 }
1494
1495 return len;
1496 }
1497
1498
1499 /* Test two glyph rows A and B for equality. Value is non-zero if A
1500 and B have equal contents. W is the window to which the glyphs
1501 rows A and B belong. It is needed here to test for partial row
1502 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1503 flags of A and B, too. */
1504
1505 static INLINE int
1506 row_equal_p (w, a, b, mouse_face_p)
1507 struct window *w;
1508 struct glyph_row *a, *b;
1509 int mouse_face_p;
1510 {
1511 if (a == b)
1512 return 1;
1513 else if (a->hash != b->hash)
1514 return 0;
1515 else
1516 {
1517 struct glyph *a_glyph, *b_glyph, *a_end;
1518 int area;
1519
1520 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1521 return 0;
1522
1523 /* Compare glyphs. */
1524 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1525 {
1526 if (a->used[area] != b->used[area])
1527 return 0;
1528
1529 a_glyph = a->glyphs[area];
1530 a_end = a_glyph + a->used[area];
1531 b_glyph = b->glyphs[area];
1532
1533 while (a_glyph < a_end
1534 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1535 ++a_glyph, ++b_glyph;
1536
1537 if (a_glyph != a_end)
1538 return 0;
1539 }
1540
1541 if (a->fill_line_p != b->fill_line_p
1542 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1543 || a->left_fringe_bitmap != b->left_fringe_bitmap
1544 || a->left_fringe_face_id != b->left_fringe_face_id
1545 || a->right_fringe_bitmap != b->right_fringe_bitmap
1546 || a->right_fringe_face_id != b->right_fringe_face_id
1547 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1548 || a->exact_window_width_line_p != b->exact_window_width_line_p
1549 || a->overlapped_p != b->overlapped_p
1550 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1551 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1552 /* Different partially visible characters on left margin. */
1553 || a->x != b->x
1554 /* Different height. */
1555 || a->ascent != b->ascent
1556 || a->phys_ascent != b->phys_ascent
1557 || a->phys_height != b->phys_height
1558 || a->visible_height != b->visible_height)
1559 return 0;
1560 }
1561
1562 return 1;
1563 }
1564
1565
1566 \f
1567 /***********************************************************************
1568 Glyph Pool
1569
1570 See dispextern.h for an overall explanation of glyph pools.
1571 ***********************************************************************/
1572
1573 /* Allocate a glyph_pool structure. The structure returned is
1574 initialized with zeros. The global variable glyph_pool_count is
1575 incremented for each pool allocated. */
1576
1577 static struct glyph_pool *
1578 new_glyph_pool ()
1579 {
1580 struct glyph_pool *result;
1581
1582 /* Allocate a new glyph_pool and clear it. */
1583 result = (struct glyph_pool *) xmalloc (sizeof *result);
1584 bzero (result, sizeof *result);
1585
1586 /* For memory leak and double deletion checking. */
1587 ++glyph_pool_count;
1588
1589 return result;
1590 }
1591
1592
1593 /* Free a glyph_pool structure POOL. The function may be called with
1594 a null POOL pointer. The global variable glyph_pool_count is
1595 decremented with every pool structure freed. If this count gets
1596 negative, more structures were freed than allocated, i.e. one
1597 structure must have been freed more than once or a bogus pointer
1598 was passed to free_glyph_pool. */
1599
1600 static void
1601 free_glyph_pool (pool)
1602 struct glyph_pool *pool;
1603 {
1604 if (pool)
1605 {
1606 /* More freed than allocated? */
1607 --glyph_pool_count;
1608 xassert (glyph_pool_count >= 0);
1609
1610 xfree (pool->glyphs);
1611 xfree (pool);
1612 }
1613 }
1614
1615
1616 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1617 columns we need. This function never shrinks a pool. The only
1618 case in which this would make sense, would be when a frame's size
1619 is changed from a large value to a smaller one. But, if someone
1620 does it once, we can expect that he will do it again.
1621
1622 Value is non-zero if the pool changed in a way which makes
1623 re-adjusting window glyph matrices necessary. */
1624
1625 static int
1626 realloc_glyph_pool (pool, matrix_dim)
1627 struct glyph_pool *pool;
1628 struct dim matrix_dim;
1629 {
1630 int needed;
1631 int changed_p;
1632
1633 changed_p = (pool->glyphs == 0
1634 || matrix_dim.height != pool->nrows
1635 || matrix_dim.width != pool->ncolumns);
1636
1637 /* Enlarge the glyph pool. */
1638 needed = matrix_dim.width * matrix_dim.height;
1639 if (needed > pool->nglyphs)
1640 {
1641 int size = needed * sizeof (struct glyph);
1642
1643 if (pool->glyphs)
1644 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1645 else
1646 {
1647 pool->glyphs = (struct glyph *) xmalloc (size);
1648 bzero (pool->glyphs, size);
1649 }
1650
1651 pool->nglyphs = needed;
1652 }
1653
1654 /* Remember the number of rows and columns because (a) we use them
1655 to do sanity checks, and (b) the number of columns determines
1656 where rows in the frame matrix start---this must be available to
1657 determine pointers to rows of window sub-matrices. */
1658 pool->nrows = matrix_dim.height;
1659 pool->ncolumns = matrix_dim.width;
1660
1661 return changed_p;
1662 }
1663
1664
1665 \f
1666 /***********************************************************************
1667 Debug Code
1668 ***********************************************************************/
1669
1670 #if GLYPH_DEBUG
1671
1672
1673 /* Flush standard output. This is sometimes useful to call from
1674 the debugger. */
1675
1676 void
1677 flush_stdout ()
1678 {
1679 fflush (stdout);
1680 }
1681
1682
1683 /* Check that no glyph pointers have been lost in MATRIX. If a
1684 pointer has been lost, e.g. by using a structure assignment between
1685 rows, at least one pointer must occur more than once in the rows of
1686 MATRIX. */
1687
1688 void
1689 check_matrix_pointer_lossage (matrix)
1690 struct glyph_matrix *matrix;
1691 {
1692 int i, j;
1693
1694 for (i = 0; i < matrix->nrows; ++i)
1695 for (j = 0; j < matrix->nrows; ++j)
1696 xassert (i == j
1697 || (matrix->rows[i].glyphs[TEXT_AREA]
1698 != matrix->rows[j].glyphs[TEXT_AREA]));
1699 }
1700
1701
1702 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1703
1704 struct glyph_row *
1705 matrix_row (matrix, row)
1706 struct glyph_matrix *matrix;
1707 int row;
1708 {
1709 xassert (matrix && matrix->rows);
1710 xassert (row >= 0 && row < matrix->nrows);
1711
1712 /* That's really too slow for normal testing because this function
1713 is called almost everywhere. Although---it's still astonishingly
1714 fast, so it is valuable to have for debugging purposes. */
1715 #if 0
1716 check_matrix_pointer_lossage (matrix);
1717 #endif
1718
1719 return matrix->rows + row;
1720 }
1721
1722
1723 #if 0 /* This function makes invalid assumptions when text is
1724 partially invisible. But it might come handy for debugging
1725 nevertheless. */
1726
1727 /* Check invariants that must hold for an up to date current matrix of
1728 window W. */
1729
1730 static void
1731 check_matrix_invariants (w)
1732 struct window *w;
1733 {
1734 struct glyph_matrix *matrix = w->current_matrix;
1735 int yb = window_text_bottom_y (w);
1736 struct glyph_row *row = matrix->rows;
1737 struct glyph_row *last_text_row = NULL;
1738 struct buffer *saved = current_buffer;
1739 struct buffer *buffer = XBUFFER (w->buffer);
1740 int c;
1741
1742 /* This can sometimes happen for a fresh window. */
1743 if (matrix->nrows < 2)
1744 return;
1745
1746 set_buffer_temp (buffer);
1747
1748 /* Note: last row is always reserved for the mode line. */
1749 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1750 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1751 {
1752 struct glyph_row *next = row + 1;
1753
1754 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1755 last_text_row = row;
1756
1757 /* Check that character and byte positions are in sync. */
1758 xassert (MATRIX_ROW_START_BYTEPOS (row)
1759 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1760
1761 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1762 have such a position temporarily in case of a minibuffer
1763 displaying something like `[Sole completion]' at its end. */
1764 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1765 xassert (MATRIX_ROW_END_BYTEPOS (row)
1766 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1767
1768 /* Check that end position of `row' is equal to start position
1769 of next row. */
1770 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1771 {
1772 xassert (MATRIX_ROW_END_CHARPOS (row)
1773 == MATRIX_ROW_START_CHARPOS (next));
1774 xassert (MATRIX_ROW_END_BYTEPOS (row)
1775 == MATRIX_ROW_START_BYTEPOS (next));
1776 }
1777 row = next;
1778 }
1779
1780 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1781 xassert (w->desired_matrix->rows != NULL);
1782 set_buffer_temp (saved);
1783 }
1784
1785 #endif /* 0 */
1786
1787 #endif /* GLYPH_DEBUG != 0 */
1788
1789
1790 \f
1791 /**********************************************************************
1792 Allocating/ Adjusting Glyph Matrices
1793 **********************************************************************/
1794
1795 /* Allocate glyph matrices over a window tree for a frame-based
1796 redisplay
1797
1798 X and Y are column/row within the frame glyph matrix where
1799 sub-matrices for the window tree rooted at WINDOW must be
1800 allocated. CH_DIM contains the dimensions of the smallest
1801 character that could be used during display. DIM_ONLY_P non-zero
1802 means that the caller of this function is only interested in the
1803 result matrix dimension, and matrix adjustments should not be
1804 performed.
1805
1806 The function returns the total width/height of the sub-matrices of
1807 the window tree. If called on a frame root window, the computation
1808 will take the mini-buffer window into account.
1809
1810 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1811
1812 NEW_LEAF_MATRIX set if any window in the tree did not have a
1813 glyph matrices yet, and
1814
1815 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1816 any window in the tree will be changed or have been changed (see
1817 DIM_ONLY_P)
1818
1819 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1820 function.
1821
1822 Windows are arranged into chains of windows on the same level
1823 through the next fields of window structures. Such a level can be
1824 either a sequence of horizontally adjacent windows from left to
1825 right, or a sequence of vertically adjacent windows from top to
1826 bottom. Each window in a horizontal sequence can be either a leaf
1827 window or a vertical sequence; a window in a vertical sequence can
1828 be either a leaf or a horizontal sequence. All windows in a
1829 horizontal sequence have the same height, and all windows in a
1830 vertical sequence have the same width.
1831
1832 This function uses, for historical reasons, a more general
1833 algorithm to determine glyph matrix dimensions that would be
1834 necessary.
1835
1836 The matrix height of a horizontal sequence is determined by the
1837 maximum height of any matrix in the sequence. The matrix width of
1838 a horizontal sequence is computed by adding up matrix widths of
1839 windows in the sequence.
1840
1841 |<------- result width ------->|
1842 +---------+----------+---------+ ---
1843 | | | | |
1844 | | | |
1845 +---------+ | | result height
1846 | +---------+
1847 | | |
1848 +----------+ ---
1849
1850 The matrix width of a vertical sequence is the maximum matrix width
1851 of any window in the sequence. Its height is computed by adding up
1852 matrix heights of windows in the sequence.
1853
1854 |<---- result width -->|
1855 +---------+ ---
1856 | | |
1857 | | |
1858 +---------+--+ |
1859 | | |
1860 | | result height
1861 | |
1862 +------------+---------+ |
1863 | | |
1864 | | |
1865 +------------+---------+ --- */
1866
1867 /* Bit indicating that a new matrix will be allocated or has been
1868 allocated. */
1869
1870 #define NEW_LEAF_MATRIX (1 << 0)
1871
1872 /* Bit indicating that a matrix will or has changed its location or
1873 size. */
1874
1875 #define CHANGED_LEAF_MATRIX (1 << 1)
1876
1877 static struct dim
1878 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1879 window_change_flags)
1880 Lisp_Object window;
1881 int x, y;
1882 int dim_only_p;
1883 int *window_change_flags;
1884 {
1885 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1886 int x0 = x, y0 = y;
1887 int wmax = 0, hmax = 0;
1888 struct dim total;
1889 struct dim dim;
1890 struct window *w;
1891 int in_horz_combination_p;
1892
1893 /* What combination is WINDOW part of? Compute this once since the
1894 result is the same for all windows in the `next' chain. The
1895 special case of a root window (parent equal to nil) is treated
1896 like a vertical combination because a root window's `next'
1897 points to the mini-buffer window, if any, which is arranged
1898 vertically below other windows. */
1899 in_horz_combination_p
1900 = (!NILP (XWINDOW (window)->parent)
1901 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1902
1903 /* For WINDOW and all windows on the same level. */
1904 do
1905 {
1906 w = XWINDOW (window);
1907
1908 /* Get the dimension of the window sub-matrix for W, depending
1909 on whether this is a combination or a leaf window. */
1910 if (!NILP (w->hchild))
1911 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1912 dim_only_p,
1913 window_change_flags);
1914 else if (!NILP (w->vchild))
1915 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1916 dim_only_p,
1917 window_change_flags);
1918 else
1919 {
1920 /* If not already done, allocate sub-matrix structures. */
1921 if (w->desired_matrix == NULL)
1922 {
1923 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1924 w->current_matrix = new_glyph_matrix (f->current_pool);
1925 *window_change_flags |= NEW_LEAF_MATRIX;
1926 }
1927
1928 /* Width and height MUST be chosen so that there are no
1929 holes in the frame matrix. */
1930 dim.width = required_matrix_width (w);
1931 dim.height = required_matrix_height (w);
1932
1933 /* Will matrix be re-allocated? */
1934 if (x != w->desired_matrix->matrix_x
1935 || y != w->desired_matrix->matrix_y
1936 || dim.width != w->desired_matrix->matrix_w
1937 || dim.height != w->desired_matrix->matrix_h
1938 || (margin_glyphs_to_reserve (w, dim.width,
1939 w->left_margin_cols)
1940 != w->desired_matrix->left_margin_glyphs)
1941 || (margin_glyphs_to_reserve (w, dim.width,
1942 w->right_margin_cols)
1943 != w->desired_matrix->right_margin_glyphs))
1944 *window_change_flags |= CHANGED_LEAF_MATRIX;
1945
1946 /* Actually change matrices, if allowed. Do not consider
1947 CHANGED_LEAF_MATRIX computed above here because the pool
1948 may have been changed which we don't now here. We trust
1949 that we only will be called with DIM_ONLY_P != 0 when
1950 necessary. */
1951 if (!dim_only_p)
1952 {
1953 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1954 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1955 }
1956 }
1957
1958 /* If we are part of a horizontal combination, advance x for
1959 windows to the right of W; otherwise advance y for windows
1960 below W. */
1961 if (in_horz_combination_p)
1962 x += dim.width;
1963 else
1964 y += dim.height;
1965
1966 /* Remember maximum glyph matrix dimensions. */
1967 wmax = max (wmax, dim.width);
1968 hmax = max (hmax, dim.height);
1969
1970 /* Next window on same level. */
1971 window = w->next;
1972 }
1973 while (!NILP (window));
1974
1975 /* Set `total' to the total glyph matrix dimension of this window
1976 level. In a vertical combination, the width is the width of the
1977 widest window; the height is the y we finally reached, corrected
1978 by the y we started with. In a horizontal combination, the total
1979 height is the height of the tallest window, and the width is the
1980 x we finally reached, corrected by the x we started with. */
1981 if (in_horz_combination_p)
1982 {
1983 total.width = x - x0;
1984 total.height = hmax;
1985 }
1986 else
1987 {
1988 total.width = wmax;
1989 total.height = y - y0;
1990 }
1991
1992 return total;
1993 }
1994
1995
1996 /* Return the required height of glyph matrices for window W. */
1997
1998 int
1999 required_matrix_height (w)
2000 struct window *w;
2001 {
2002 #ifdef HAVE_WINDOW_SYSTEM
2003 struct frame *f = XFRAME (w->frame);
2004
2005 if (FRAME_WINDOW_P (f))
2006 {
2007 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
2008 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
2009 return (((window_pixel_height + ch_height - 1)
2010 / ch_height) * w->nrows_scale_factor
2011 /* One partially visible line at the top and
2012 bottom of the window. */
2013 + 2
2014 /* 2 for header and mode line. */
2015 + 2);
2016 }
2017 #endif /* HAVE_WINDOW_SYSTEM */
2018
2019 return WINDOW_TOTAL_LINES (w);
2020 }
2021
2022
2023 /* Return the required width of glyph matrices for window W. */
2024
2025 int
2026 required_matrix_width (w)
2027 struct window *w;
2028 {
2029 #ifdef HAVE_WINDOW_SYSTEM
2030 struct frame *f = XFRAME (w->frame);
2031 if (FRAME_WINDOW_P (f))
2032 {
2033 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2034 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2035
2036 /* Compute number of glyphs needed in a glyph row. */
2037 return (((window_pixel_width + ch_width - 1)
2038 / ch_width) * w->ncols_scale_factor
2039 /* 2 partially visible columns in the text area. */
2040 + 2
2041 /* One partially visible column at the right
2042 edge of each marginal area. */
2043 + 1 + 1);
2044 }
2045 #endif /* HAVE_WINDOW_SYSTEM */
2046
2047 return XINT (w->total_cols);
2048 }
2049
2050
2051 /* Allocate window matrices for window-based redisplay. W is the
2052 window whose matrices must be allocated/reallocated. CH_DIM is the
2053 size of the smallest character that could potentially be used on W. */
2054
2055 static void
2056 allocate_matrices_for_window_redisplay (w)
2057 struct window *w;
2058 {
2059 while (w)
2060 {
2061 if (!NILP (w->vchild))
2062 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2063 else if (!NILP (w->hchild))
2064 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2065 else
2066 {
2067 /* W is a leaf window. */
2068 struct dim dim;
2069
2070 /* If matrices are not yet allocated, allocate them now. */
2071 if (w->desired_matrix == NULL)
2072 {
2073 w->desired_matrix = new_glyph_matrix (NULL);
2074 w->current_matrix = new_glyph_matrix (NULL);
2075 }
2076
2077 dim.width = required_matrix_width (w);
2078 dim.height = required_matrix_height (w);
2079 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2080 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2081 }
2082
2083 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2084 }
2085 }
2086
2087
2088 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2089 do it for all frames; otherwise do it just for the given frame.
2090 This function must be called when a new frame is created, its size
2091 changes, or its window configuration changes. */
2092
2093 void
2094 adjust_glyphs (f)
2095 struct frame *f;
2096 {
2097 /* Block input so that expose events and other events that access
2098 glyph matrices are not processed while we are changing them. */
2099 BLOCK_INPUT;
2100
2101 if (f)
2102 adjust_frame_glyphs (f);
2103 else
2104 {
2105 Lisp_Object tail, lisp_frame;
2106
2107 FOR_EACH_FRAME (tail, lisp_frame)
2108 adjust_frame_glyphs (XFRAME (lisp_frame));
2109 }
2110
2111 UNBLOCK_INPUT;
2112 }
2113
2114
2115 /* Adjust frame glyphs when Emacs is initialized.
2116
2117 To be called from init_display.
2118
2119 We need a glyph matrix because redraw will happen soon.
2120 Unfortunately, window sizes on selected_frame are not yet set to
2121 meaningful values. I believe we can assume that there are only two
2122 windows on the frame---the mini-buffer and the root window. Frame
2123 height and width seem to be correct so far. So, set the sizes of
2124 windows to estimated values. */
2125
2126 static void
2127 adjust_frame_glyphs_initially ()
2128 {
2129 struct frame *sf = SELECTED_FRAME ();
2130 struct window *root = XWINDOW (sf->root_window);
2131 struct window *mini = XWINDOW (root->next);
2132 int frame_lines = FRAME_LINES (sf);
2133 int frame_cols = FRAME_COLS (sf);
2134 int top_margin = FRAME_TOP_MARGIN (sf);
2135
2136 /* Do it for the root window. */
2137 XSETFASTINT (root->top_line, top_margin);
2138 XSETFASTINT (root->total_cols, frame_cols);
2139 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2140
2141 /* Do it for the mini-buffer window. */
2142 XSETFASTINT (mini->top_line, frame_lines - 1);
2143 XSETFASTINT (mini->total_cols, frame_cols);
2144 set_window_height (root->next, 1, 0);
2145
2146 adjust_frame_glyphs (sf);
2147 glyphs_initialized_initially_p = 1;
2148 }
2149
2150
2151 /* Allocate/reallocate glyph matrices of a single frame F. */
2152
2153 static void
2154 adjust_frame_glyphs (f)
2155 struct frame *f;
2156 {
2157 if (FRAME_WINDOW_P (f))
2158 adjust_frame_glyphs_for_window_redisplay (f);
2159 else
2160 adjust_frame_glyphs_for_frame_redisplay (f);
2161
2162 /* Don't forget the message buffer and the buffer for
2163 decode_mode_spec. */
2164 adjust_frame_message_buffer (f);
2165 adjust_decode_mode_spec_buffer (f);
2166
2167 f->glyphs_initialized_p = 1;
2168 }
2169
2170
2171 /* In the window tree with root W, build current matrices of leaf
2172 windows from the frame's current matrix. */
2173
2174 static void
2175 fake_current_matrices (window)
2176 Lisp_Object window;
2177 {
2178 struct window *w;
2179
2180 for (; !NILP (window); window = w->next)
2181 {
2182 w = XWINDOW (window);
2183
2184 if (!NILP (w->hchild))
2185 fake_current_matrices (w->hchild);
2186 else if (!NILP (w->vchild))
2187 fake_current_matrices (w->vchild);
2188 else
2189 {
2190 int i;
2191 struct frame *f = XFRAME (w->frame);
2192 struct glyph_matrix *m = w->current_matrix;
2193 struct glyph_matrix *fm = f->current_matrix;
2194
2195 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2196 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2197
2198 for (i = 0; i < m->matrix_h; ++i)
2199 {
2200 struct glyph_row *r = m->rows + i;
2201 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2202
2203 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2204 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2205
2206 r->enabled_p = fr->enabled_p;
2207 if (r->enabled_p)
2208 {
2209 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2210 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2211 r->used[TEXT_AREA] = (m->matrix_w
2212 - r->used[LEFT_MARGIN_AREA]
2213 - r->used[RIGHT_MARGIN_AREA]);
2214 r->mode_line_p = 0;
2215 }
2216 }
2217 }
2218 }
2219 }
2220
2221
2222 /* Save away the contents of frame F's current frame matrix. Value is
2223 a glyph matrix holding the contents of F's current frame matrix. */
2224
2225 static struct glyph_matrix *
2226 save_current_matrix (f)
2227 struct frame *f;
2228 {
2229 int i;
2230 struct glyph_matrix *saved;
2231
2232 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2233 bzero (saved, sizeof *saved);
2234 saved->nrows = f->current_matrix->nrows;
2235 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2236 * sizeof *saved->rows);
2237 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2238
2239 for (i = 0; i < saved->nrows; ++i)
2240 {
2241 struct glyph_row *from = f->current_matrix->rows + i;
2242 struct glyph_row *to = saved->rows + i;
2243 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2244 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2245 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2246 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2247 }
2248
2249 return saved;
2250 }
2251
2252
2253 /* Restore the contents of frame F's current frame matrix from SAVED,
2254 and free memory associated with SAVED. */
2255
2256 static void
2257 restore_current_matrix (f, saved)
2258 struct frame *f;
2259 struct glyph_matrix *saved;
2260 {
2261 int i;
2262
2263 for (i = 0; i < saved->nrows; ++i)
2264 {
2265 struct glyph_row *from = saved->rows + i;
2266 struct glyph_row *to = f->current_matrix->rows + i;
2267 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2268 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2269 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2270 xfree (from->glyphs[TEXT_AREA]);
2271 }
2272
2273 xfree (saved->rows);
2274 xfree (saved);
2275 }
2276
2277
2278
2279 /* Allocate/reallocate glyph matrices of a single frame F for
2280 frame-based redisplay. */
2281
2282 static void
2283 adjust_frame_glyphs_for_frame_redisplay (f)
2284 struct frame *f;
2285 {
2286 struct dim matrix_dim;
2287 int pool_changed_p;
2288 int window_change_flags;
2289 int top_window_y;
2290
2291 if (!FRAME_LIVE_P (f))
2292 return;
2293
2294 top_window_y = FRAME_TOP_MARGIN (f);
2295
2296 /* Allocate glyph pool structures if not already done. */
2297 if (f->desired_pool == NULL)
2298 {
2299 f->desired_pool = new_glyph_pool ();
2300 f->current_pool = new_glyph_pool ();
2301 }
2302
2303 /* Allocate frames matrix structures if needed. */
2304 if (f->desired_matrix == NULL)
2305 {
2306 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2307 f->current_matrix = new_glyph_matrix (f->current_pool);
2308 }
2309
2310 /* Compute window glyph matrices. (This takes the mini-buffer
2311 window into account). The result is the size of the frame glyph
2312 matrix needed. The variable window_change_flags is set to a bit
2313 mask indicating whether new matrices will be allocated or
2314 existing matrices change their size or location within the frame
2315 matrix. */
2316 window_change_flags = 0;
2317 matrix_dim
2318 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2319 0, top_window_y,
2320 1,
2321 &window_change_flags);
2322
2323 /* Add in menu bar lines, if any. */
2324 matrix_dim.height += top_window_y;
2325
2326 /* Enlarge pools as necessary. */
2327 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2328 realloc_glyph_pool (f->current_pool, matrix_dim);
2329
2330 /* Set up glyph pointers within window matrices. Do this only if
2331 absolutely necessary since it requires a frame redraw. */
2332 if (pool_changed_p || window_change_flags)
2333 {
2334 /* Do it for window matrices. */
2335 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2336 0, top_window_y, 0,
2337 &window_change_flags);
2338
2339 /* Size of frame matrices must equal size of frame. Note
2340 that we are called for X frames with window widths NOT equal
2341 to the frame width (from CHANGE_FRAME_SIZE_1). */
2342 xassert (matrix_dim.width == FRAME_COLS (f)
2343 && matrix_dim.height == FRAME_LINES (f));
2344
2345 /* Pointers to glyph memory in glyph rows are exchanged during
2346 the update phase of redisplay, which means in general that a
2347 frame's current matrix consists of pointers into both the
2348 desired and current glyph pool of the frame. Adjusting a
2349 matrix sets the frame matrix up so that pointers are all into
2350 the same pool. If we want to preserve glyph contents of the
2351 current matrix over a call to adjust_glyph_matrix, we must
2352 make a copy of the current glyphs, and restore the current
2353 matrix' contents from that copy. */
2354 if (display_completed
2355 && !FRAME_GARBAGED_P (f)
2356 && matrix_dim.width == f->current_matrix->matrix_w
2357 && matrix_dim.height == f->current_matrix->matrix_h)
2358 {
2359 struct glyph_matrix *copy = save_current_matrix (f);
2360 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2361 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2362 restore_current_matrix (f, copy);
2363 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2364 }
2365 else
2366 {
2367 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2368 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2369 SET_FRAME_GARBAGED (f);
2370 }
2371 }
2372 }
2373
2374
2375 /* Allocate/reallocate glyph matrices of a single frame F for
2376 window-based redisplay. */
2377
2378 static void
2379 adjust_frame_glyphs_for_window_redisplay (f)
2380 struct frame *f;
2381 {
2382 struct window *w;
2383
2384 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2385
2386 /* Allocate/reallocate window matrices. */
2387 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2388
2389 /* Allocate/ reallocate matrices of the dummy window used to display
2390 the menu bar under X when no X toolkit support is available. */
2391 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2392 {
2393 /* Allocate a dummy window if not already done. */
2394 if (NILP (f->menu_bar_window))
2395 {
2396 f->menu_bar_window = make_window ();
2397 w = XWINDOW (f->menu_bar_window);
2398 XSETFRAME (w->frame, f);
2399 w->pseudo_window_p = 1;
2400 }
2401 else
2402 w = XWINDOW (f->menu_bar_window);
2403
2404 /* Set window dimensions to frame dimensions and allocate or
2405 adjust glyph matrices of W. */
2406 XSETFASTINT (w->top_line, 0);
2407 XSETFASTINT (w->left_col, 0);
2408 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2409 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2410 allocate_matrices_for_window_redisplay (w);
2411 }
2412 #endif /* not USE_X_TOOLKIT */
2413
2414 #ifndef USE_GTK
2415 /* Allocate/ reallocate matrices of the tool bar window. If we
2416 don't have a tool bar window yet, make one. */
2417 if (NILP (f->tool_bar_window))
2418 {
2419 f->tool_bar_window = make_window ();
2420 w = XWINDOW (f->tool_bar_window);
2421 XSETFRAME (w->frame, f);
2422 w->pseudo_window_p = 1;
2423 }
2424 else
2425 w = XWINDOW (f->tool_bar_window);
2426
2427 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2428 XSETFASTINT (w->left_col, 0);
2429 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2430 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2431 allocate_matrices_for_window_redisplay (w);
2432 #endif
2433 }
2434
2435
2436 /* Adjust/ allocate message buffer of frame F.
2437
2438 Note that the message buffer is never freed. Since I could not
2439 find a free in 19.34, I assume that freeing it would be
2440 problematic in some way and don't do it either.
2441
2442 (Implementation note: It should be checked if we can free it
2443 eventually without causing trouble). */
2444
2445 static void
2446 adjust_frame_message_buffer (f)
2447 struct frame *f;
2448 {
2449 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2450
2451 if (FRAME_MESSAGE_BUF (f))
2452 {
2453 char *buffer = FRAME_MESSAGE_BUF (f);
2454 char *new_buffer = (char *) xrealloc (buffer, size);
2455 FRAME_MESSAGE_BUF (f) = new_buffer;
2456 }
2457 else
2458 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2459 }
2460
2461
2462 /* Re-allocate buffer for decode_mode_spec on frame F. */
2463
2464 static void
2465 adjust_decode_mode_spec_buffer (f)
2466 struct frame *f;
2467 {
2468 f->decode_mode_spec_buffer
2469 = (char *) xrealloc (f->decode_mode_spec_buffer,
2470 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2471 }
2472
2473
2474 \f
2475 /**********************************************************************
2476 Freeing Glyph Matrices
2477 **********************************************************************/
2478
2479 /* Free glyph memory for a frame F. F may be null. This function can
2480 be called for the same frame more than once. The root window of
2481 F may be nil when this function is called. This is the case when
2482 the function is called when F is destroyed. */
2483
2484 void
2485 free_glyphs (f)
2486 struct frame *f;
2487 {
2488 if (f && f->glyphs_initialized_p)
2489 {
2490 /* Block interrupt input so that we don't get surprised by an X
2491 event while we're in an inconsistent state. */
2492 BLOCK_INPUT;
2493 f->glyphs_initialized_p = 0;
2494
2495 /* Release window sub-matrices. */
2496 if (!NILP (f->root_window))
2497 free_window_matrices (XWINDOW (f->root_window));
2498
2499 /* Free the dummy window for menu bars without X toolkit and its
2500 glyph matrices. */
2501 if (!NILP (f->menu_bar_window))
2502 {
2503 struct window *w = XWINDOW (f->menu_bar_window);
2504 free_glyph_matrix (w->desired_matrix);
2505 free_glyph_matrix (w->current_matrix);
2506 w->desired_matrix = w->current_matrix = NULL;
2507 f->menu_bar_window = Qnil;
2508 }
2509
2510 /* Free the tool bar window and its glyph matrices. */
2511 if (!NILP (f->tool_bar_window))
2512 {
2513 struct window *w = XWINDOW (f->tool_bar_window);
2514 free_glyph_matrix (w->desired_matrix);
2515 free_glyph_matrix (w->current_matrix);
2516 w->desired_matrix = w->current_matrix = NULL;
2517 f->tool_bar_window = Qnil;
2518 }
2519
2520 /* Release frame glyph matrices. Reset fields to zero in
2521 case we are called a second time. */
2522 if (f->desired_matrix)
2523 {
2524 free_glyph_matrix (f->desired_matrix);
2525 free_glyph_matrix (f->current_matrix);
2526 f->desired_matrix = f->current_matrix = NULL;
2527 }
2528
2529 /* Release glyph pools. */
2530 if (f->desired_pool)
2531 {
2532 free_glyph_pool (f->desired_pool);
2533 free_glyph_pool (f->current_pool);
2534 f->desired_pool = f->current_pool = NULL;
2535 }
2536
2537 UNBLOCK_INPUT;
2538 }
2539 }
2540
2541
2542 /* Free glyph sub-matrices in the window tree rooted at W. This
2543 function may be called with a null pointer, and it may be called on
2544 the same tree more than once. */
2545
2546 void
2547 free_window_matrices (w)
2548 struct window *w;
2549 {
2550 while (w)
2551 {
2552 if (!NILP (w->hchild))
2553 free_window_matrices (XWINDOW (w->hchild));
2554 else if (!NILP (w->vchild))
2555 free_window_matrices (XWINDOW (w->vchild));
2556 else
2557 {
2558 /* This is a leaf window. Free its memory and reset fields
2559 to zero in case this function is called a second time for
2560 W. */
2561 free_glyph_matrix (w->current_matrix);
2562 free_glyph_matrix (w->desired_matrix);
2563 w->current_matrix = w->desired_matrix = NULL;
2564 }
2565
2566 /* Next window on same level. */
2567 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2568 }
2569 }
2570
2571
2572 /* Check glyph memory leaks. This function is called from
2573 shut_down_emacs. Note that frames are not destroyed when Emacs
2574 exits. We therefore free all glyph memory for all active frames
2575 explicitly and check that nothing is left allocated. */
2576
2577 void
2578 check_glyph_memory ()
2579 {
2580 Lisp_Object tail, frame;
2581
2582 /* Free glyph memory for all frames. */
2583 FOR_EACH_FRAME (tail, frame)
2584 free_glyphs (XFRAME (frame));
2585
2586 /* Check that nothing is left allocated. */
2587 if (glyph_matrix_count)
2588 abort ();
2589 if (glyph_pool_count)
2590 abort ();
2591 }
2592
2593
2594 \f
2595 /**********************************************************************
2596 Building a Frame Matrix
2597 **********************************************************************/
2598
2599 /* Most of the redisplay code works on glyph matrices attached to
2600 windows. This is a good solution most of the time, but it is not
2601 suitable for terminal code. Terminal output functions cannot rely
2602 on being able to set an arbitrary terminal window. Instead they
2603 must be provided with a view of the whole frame, i.e. the whole
2604 screen. We build such a view by constructing a frame matrix from
2605 window matrices in this section.
2606
2607 Windows that must be updated have their must_be_update_p flag set.
2608 For all such windows, their desired matrix is made part of the
2609 desired frame matrix. For other windows, their current matrix is
2610 made part of the desired frame matrix.
2611
2612 +-----------------+----------------+
2613 | desired | desired |
2614 | | |
2615 +-----------------+----------------+
2616 | current |
2617 | |
2618 +----------------------------------+
2619
2620 Desired window matrices can be made part of the frame matrix in a
2621 cheap way: We exploit the fact that the desired frame matrix and
2622 desired window matrices share their glyph memory. This is not
2623 possible for current window matrices. Their glyphs are copied to
2624 the desired frame matrix. The latter is equivalent to
2625 preserve_other_columns in the old redisplay.
2626
2627 Used glyphs counters for frame matrix rows are the result of adding
2628 up glyph lengths of the window matrices. A line in the frame
2629 matrix is enabled, if a corresponding line in a window matrix is
2630 enabled.
2631
2632 After building the desired frame matrix, it will be passed to
2633 terminal code, which will manipulate both the desired and current
2634 frame matrix. Changes applied to the frame's current matrix have
2635 to be visible in current window matrices afterwards, of course.
2636
2637 This problem is solved like this:
2638
2639 1. Window and frame matrices share glyphs. Window matrices are
2640 constructed in a way that their glyph contents ARE the glyph
2641 contents needed in a frame matrix. Thus, any modification of
2642 glyphs done in terminal code will be reflected in window matrices
2643 automatically.
2644
2645 2. Exchanges of rows in a frame matrix done by terminal code are
2646 intercepted by hook functions so that corresponding row operations
2647 on window matrices can be performed. This is necessary because we
2648 use pointers to glyphs in glyph row structures. To satisfy the
2649 assumption of point 1 above that glyphs are updated implicitly in
2650 window matrices when they are manipulated via the frame matrix,
2651 window and frame matrix must of course agree where to find the
2652 glyphs for their rows. Possible manipulations that must be
2653 mirrored are assignments of rows of the desired frame matrix to the
2654 current frame matrix and scrolling the current frame matrix. */
2655
2656 /* Build frame F's desired matrix from window matrices. Only windows
2657 which have the flag must_be_updated_p set have to be updated. Menu
2658 bar lines of a frame are not covered by window matrices, so make
2659 sure not to touch them in this function. */
2660
2661 static void
2662 build_frame_matrix (f)
2663 struct frame *f;
2664 {
2665 int i;
2666
2667 /* F must have a frame matrix when this function is called. */
2668 xassert (!FRAME_WINDOW_P (f));
2669
2670 /* Clear all rows in the frame matrix covered by window matrices.
2671 Menu bar lines are not covered by windows. */
2672 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2673 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2674
2675 /* Build the matrix by walking the window tree. */
2676 build_frame_matrix_from_window_tree (f->desired_matrix,
2677 XWINDOW (FRAME_ROOT_WINDOW (f)));
2678 }
2679
2680
2681 /* Walk a window tree, building a frame matrix MATRIX from window
2682 matrices. W is the root of a window tree. */
2683
2684 static void
2685 build_frame_matrix_from_window_tree (matrix, w)
2686 struct glyph_matrix *matrix;
2687 struct window *w;
2688 {
2689 while (w)
2690 {
2691 if (!NILP (w->hchild))
2692 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2693 else if (!NILP (w->vchild))
2694 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2695 else
2696 build_frame_matrix_from_leaf_window (matrix, w);
2697
2698 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2699 }
2700 }
2701
2702
2703 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2704 desired frame matrix built. W is a leaf window whose desired or
2705 current matrix is to be added to FRAME_MATRIX. W's flag
2706 must_be_updated_p determines which matrix it contributes to
2707 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2708 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2709 Adding a desired matrix means setting up used counters and such in
2710 frame rows, while adding a current window matrix to FRAME_MATRIX
2711 means copying glyphs. The latter case corresponds to
2712 preserve_other_columns in the old redisplay. */
2713
2714 static void
2715 build_frame_matrix_from_leaf_window (frame_matrix, w)
2716 struct glyph_matrix *frame_matrix;
2717 struct window *w;
2718 {
2719 struct glyph_matrix *window_matrix;
2720 int window_y, frame_y;
2721 /* If non-zero, a glyph to insert at the right border of W. */
2722 GLYPH right_border_glyph = 0;
2723
2724 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2725 if (w->must_be_updated_p)
2726 {
2727 window_matrix = w->desired_matrix;
2728
2729 /* Decide whether we want to add a vertical border glyph. */
2730 if (!WINDOW_RIGHTMOST_P (w))
2731 {
2732 struct Lisp_Char_Table *dp = window_display_table (w);
2733
2734 right_border_glyph
2735 = ((dp && INTEGERP (DISP_BORDER_GLYPH (dp)))
2736 ? spec_glyph_lookup_face (w, XINT (DISP_BORDER_GLYPH (dp)))
2737 : '|');
2738
2739 if (FAST_GLYPH_FACE (right_border_glyph) <= 0)
2740 right_border_glyph
2741 = FAST_MAKE_GLYPH (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2742 }
2743 }
2744 else
2745 window_matrix = w->current_matrix;
2746
2747 /* For all rows in the window matrix and corresponding rows in the
2748 frame matrix. */
2749 window_y = 0;
2750 frame_y = window_matrix->matrix_y;
2751 while (window_y < window_matrix->nrows)
2752 {
2753 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2754 struct glyph_row *window_row = window_matrix->rows + window_y;
2755 int current_row_p = window_matrix == w->current_matrix;
2756
2757 /* Fill up the frame row with spaces up to the left margin of the
2758 window row. */
2759 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2760
2761 /* Fill up areas in the window matrix row with spaces. */
2762 fill_up_glyph_row_with_spaces (window_row);
2763
2764 /* If only part of W's desired matrix has been built, and
2765 window_row wasn't displayed, use the corresponding current
2766 row instead. */
2767 if (window_matrix == w->desired_matrix
2768 && !window_row->enabled_p)
2769 {
2770 window_row = w->current_matrix->rows + window_y;
2771 current_row_p = 1;
2772 }
2773
2774 if (current_row_p)
2775 {
2776 /* Copy window row to frame row. */
2777 bcopy (window_row->glyphs[0],
2778 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2779 window_matrix->matrix_w * sizeof (struct glyph));
2780 }
2781 else
2782 {
2783 xassert (window_row->enabled_p);
2784
2785 /* Only when a desired row has been displayed, we want
2786 the corresponding frame row to be updated. */
2787 frame_row->enabled_p = 1;
2788
2789 /* Maybe insert a vertical border between horizontally adjacent
2790 windows. */
2791 if (right_border_glyph)
2792 {
2793 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2794 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2795 }
2796
2797 #if GLYPH_DEBUG
2798 /* Window row window_y must be a slice of frame row
2799 frame_y. */
2800 xassert (glyph_row_slice_p (window_row, frame_row));
2801
2802 /* If rows are in sync, we don't have to copy glyphs because
2803 frame and window share glyphs. */
2804
2805 strcpy (w->current_matrix->method, w->desired_matrix->method);
2806 add_window_display_history (w, w->current_matrix->method, 0);
2807 #endif
2808 }
2809
2810 /* Set number of used glyphs in the frame matrix. Since we fill
2811 up with spaces, and visit leaf windows from left to right it
2812 can be done simply. */
2813 frame_row->used[TEXT_AREA]
2814 = window_matrix->matrix_x + window_matrix->matrix_w;
2815
2816 /* Next row. */
2817 ++window_y;
2818 ++frame_y;
2819 }
2820 }
2821
2822 /* Given a user-specified glyph, possibly including a Lisp-level face
2823 ID, return a glyph that has a realized face ID.
2824 This is used for glyphs displayed specially and not part of the text;
2825 for instance, vertical separators, truncation markers, etc. */
2826
2827 GLYPH
2828 spec_glyph_lookup_face (w, glyph)
2829 struct window *w;
2830 GLYPH glyph;
2831 {
2832 int lface_id = FAST_GLYPH_FACE (glyph);
2833 /* Convert the glyph's specified face to a realized (cache) face. */
2834 if (lface_id > 0)
2835 {
2836 int face_id = merge_faces (XFRAME (w->frame),
2837 Qt, lface_id, DEFAULT_FACE_ID);
2838 glyph
2839 = FAST_MAKE_GLYPH (FAST_GLYPH_CHAR (glyph), face_id);
2840 }
2841 return glyph;
2842 }
2843
2844 /* Add spaces to a glyph row ROW in a window matrix.
2845
2846 Each row has the form:
2847
2848 +---------+-----------------------------+------------+
2849 | left | text | right |
2850 +---------+-----------------------------+------------+
2851
2852 Left and right marginal areas are optional. This function adds
2853 spaces to areas so that there are no empty holes between areas.
2854 In other words: If the right area is not empty, the text area
2855 is filled up with spaces up to the right area. If the text area
2856 is not empty, the left area is filled up.
2857
2858 To be called for frame-based redisplay, only. */
2859
2860 static void
2861 fill_up_glyph_row_with_spaces (row)
2862 struct glyph_row *row;
2863 {
2864 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2865 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2866 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2867 }
2868
2869
2870 /* Fill area AREA of glyph row ROW with spaces. To be called for
2871 frame-based redisplay only. */
2872
2873 static void
2874 fill_up_glyph_row_area_with_spaces (row, area)
2875 struct glyph_row *row;
2876 int area;
2877 {
2878 if (row->glyphs[area] < row->glyphs[area + 1])
2879 {
2880 struct glyph *end = row->glyphs[area + 1];
2881 struct glyph *text = row->glyphs[area] + row->used[area];
2882
2883 while (text < end)
2884 *text++ = space_glyph;
2885 row->used[area] = text - row->glyphs[area];
2886 }
2887 }
2888
2889
2890 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2891 reached. In frame matrices only one area, TEXT_AREA, is used. */
2892
2893 static void
2894 fill_up_frame_row_with_spaces (row, upto)
2895 struct glyph_row *row;
2896 int upto;
2897 {
2898 int i = row->used[TEXT_AREA];
2899 struct glyph *glyph = row->glyphs[TEXT_AREA];
2900
2901 while (i < upto)
2902 glyph[i++] = space_glyph;
2903
2904 row->used[TEXT_AREA] = i;
2905 }
2906
2907
2908 \f
2909 /**********************************************************************
2910 Mirroring operations on frame matrices in window matrices
2911 **********************************************************************/
2912
2913 /* Set frame being updated via frame-based redisplay to F. This
2914 function must be called before updates to make explicit that we are
2915 working on frame matrices or not. */
2916
2917 static INLINE void
2918 set_frame_matrix_frame (f)
2919 struct frame *f;
2920 {
2921 frame_matrix_frame = f;
2922 }
2923
2924
2925 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2926 DESIRED_MATRIX is the desired matrix corresponding to
2927 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2928 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2929 frame_matrix_frame is non-null, this indicates that the exchange is
2930 done in frame matrices, and that we have to perform analogous
2931 operations in window matrices of frame_matrix_frame. */
2932
2933 static INLINE void
2934 make_current (desired_matrix, current_matrix, row)
2935 struct glyph_matrix *desired_matrix, *current_matrix;
2936 int row;
2937 {
2938 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2939 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2940 int mouse_face_p = current_row->mouse_face_p;
2941
2942 /* Do current_row = desired_row. This exchanges glyph pointers
2943 between both rows, and does a structure assignment otherwise. */
2944 assign_row (current_row, desired_row);
2945
2946 /* Enable current_row to mark it as valid. */
2947 current_row->enabled_p = 1;
2948 current_row->mouse_face_p = mouse_face_p;
2949
2950 /* If we are called on frame matrices, perform analogous operations
2951 for window matrices. */
2952 if (frame_matrix_frame)
2953 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2954 }
2955
2956
2957 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2958 W's frame which has been made current (by swapping pointers between
2959 current and desired matrix). Perform analogous operations in the
2960 matrices of leaf windows in the window tree rooted at W. */
2961
2962 static void
2963 mirror_make_current (w, frame_row)
2964 struct window *w;
2965 int frame_row;
2966 {
2967 while (w)
2968 {
2969 if (!NILP (w->hchild))
2970 mirror_make_current (XWINDOW (w->hchild), frame_row);
2971 else if (!NILP (w->vchild))
2972 mirror_make_current (XWINDOW (w->vchild), frame_row);
2973 else
2974 {
2975 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2976 here because the checks performed in debug mode there
2977 will not allow the conversion. */
2978 int row = frame_row - w->desired_matrix->matrix_y;
2979
2980 /* If FRAME_ROW is within W, assign the desired row to the
2981 current row (exchanging glyph pointers). */
2982 if (row >= 0 && row < w->desired_matrix->matrix_h)
2983 {
2984 struct glyph_row *current_row
2985 = MATRIX_ROW (w->current_matrix, row);
2986 struct glyph_row *desired_row
2987 = MATRIX_ROW (w->desired_matrix, row);
2988
2989 if (desired_row->enabled_p)
2990 assign_row (current_row, desired_row);
2991 else
2992 swap_glyph_pointers (desired_row, current_row);
2993 current_row->enabled_p = 1;
2994 }
2995 }
2996
2997 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2998 }
2999 }
3000
3001
3002 /* Perform row dance after scrolling. We are working on the range of
3003 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
3004 including) in MATRIX. COPY_FROM is a vector containing, for each
3005 row I in the range 0 <= I < NLINES, the index of the original line
3006 to move to I. This index is relative to the row range, i.e. 0 <=
3007 index < NLINES. RETAINED_P is a vector containing zero for each
3008 row 0 <= I < NLINES which is empty.
3009
3010 This function is called from do_scrolling and do_direct_scrolling. */
3011
3012 void
3013 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3014 retained_p)
3015 struct glyph_matrix *matrix;
3016 int unchanged_at_top, nlines;
3017 int *copy_from;
3018 char *retained_p;
3019 {
3020 /* A copy of original rows. */
3021 struct glyph_row *old_rows;
3022
3023 /* Rows to assign to. */
3024 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3025
3026 int i;
3027
3028 /* Make a copy of the original rows. */
3029 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3030 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3031
3032 /* Assign new rows, maybe clear lines. */
3033 for (i = 0; i < nlines; ++i)
3034 {
3035 int enabled_before_p = new_rows[i].enabled_p;
3036
3037 xassert (i + unchanged_at_top < matrix->nrows);
3038 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3039 new_rows[i] = old_rows[copy_from[i]];
3040 new_rows[i].enabled_p = enabled_before_p;
3041
3042 /* RETAINED_P is zero for empty lines. */
3043 if (!retained_p[copy_from[i]])
3044 new_rows[i].enabled_p = 0;
3045 }
3046
3047 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3048 if (frame_matrix_frame)
3049 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3050 unchanged_at_top, nlines, copy_from, retained_p);
3051 }
3052
3053
3054 /* Synchronize glyph pointers in the current matrix of window W with
3055 the current frame matrix. */
3056
3057 static void
3058 sync_window_with_frame_matrix_rows (w)
3059 struct window *w;
3060 {
3061 struct frame *f = XFRAME (w->frame);
3062 struct glyph_row *window_row, *window_row_end, *frame_row;
3063 int left, right, x, width;
3064
3065 /* Preconditions: W must be a leaf window on a tty frame. */
3066 xassert (NILP (w->hchild) && NILP (w->vchild));
3067 xassert (!FRAME_WINDOW_P (f));
3068
3069 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3070 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3071 x = w->current_matrix->matrix_x;
3072 width = w->current_matrix->matrix_w;
3073
3074 window_row = w->current_matrix->rows;
3075 window_row_end = window_row + w->current_matrix->nrows;
3076 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3077
3078 for (; window_row < window_row_end; ++window_row, ++frame_row)
3079 {
3080 window_row->glyphs[LEFT_MARGIN_AREA]
3081 = frame_row->glyphs[0] + x;
3082 window_row->glyphs[TEXT_AREA]
3083 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3084 window_row->glyphs[LAST_AREA]
3085 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3086 window_row->glyphs[RIGHT_MARGIN_AREA]
3087 = window_row->glyphs[LAST_AREA] - right;
3088 }
3089 }
3090
3091
3092 /* Return the window in the window tree rooted in W containing frame
3093 row ROW. Value is null if none is found. */
3094
3095 struct window *
3096 frame_row_to_window (w, row)
3097 struct window *w;
3098 int row;
3099 {
3100 struct window *found = NULL;
3101
3102 while (w && !found)
3103 {
3104 if (!NILP (w->hchild))
3105 found = frame_row_to_window (XWINDOW (w->hchild), row);
3106 else if (!NILP (w->vchild))
3107 found = frame_row_to_window (XWINDOW (w->vchild), row);
3108 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3109 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3110 found = w;
3111
3112 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3113 }
3114
3115 return found;
3116 }
3117
3118
3119 /* Perform a line dance in the window tree rooted at W, after
3120 scrolling a frame matrix in mirrored_line_dance.
3121
3122 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3123 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3124 COPY_FROM is a vector containing, for each row I in the range 0 <=
3125 I < NLINES, the index of the original line to move to I. This
3126 index is relative to the row range, i.e. 0 <= index < NLINES.
3127 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3128 which is empty. */
3129
3130 static void
3131 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3132 struct window *w;
3133 int unchanged_at_top, nlines;
3134 int *copy_from;
3135 char *retained_p;
3136 {
3137 while (w)
3138 {
3139 if (!NILP (w->hchild))
3140 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3141 nlines, copy_from, retained_p);
3142 else if (!NILP (w->vchild))
3143 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3144 nlines, copy_from, retained_p);
3145 else
3146 {
3147 /* W is a leaf window, and we are working on its current
3148 matrix m. */
3149 struct glyph_matrix *m = w->current_matrix;
3150 int i, sync_p = 0;
3151 struct glyph_row *old_rows;
3152
3153 /* Make a copy of the original rows of matrix m. */
3154 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3155 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3156
3157 for (i = 0; i < nlines; ++i)
3158 {
3159 /* Frame relative line assigned to. */
3160 int frame_to = i + unchanged_at_top;
3161
3162 /* Frame relative line assigned. */
3163 int frame_from = copy_from[i] + unchanged_at_top;
3164
3165 /* Window relative line assigned to. */
3166 int window_to = frame_to - m->matrix_y;
3167
3168 /* Window relative line assigned. */
3169 int window_from = frame_from - m->matrix_y;
3170
3171 /* Is assigned line inside window? */
3172 int from_inside_window_p
3173 = window_from >= 0 && window_from < m->matrix_h;
3174
3175 /* Is assigned to line inside window? */
3176 int to_inside_window_p
3177 = window_to >= 0 && window_to < m->matrix_h;
3178
3179 if (from_inside_window_p && to_inside_window_p)
3180 {
3181 /* Enabled setting before assignment. */
3182 int enabled_before_p;
3183
3184 /* Do the assignment. The enabled_p flag is saved
3185 over the assignment because the old redisplay did
3186 that. */
3187 enabled_before_p = m->rows[window_to].enabled_p;
3188 m->rows[window_to] = old_rows[window_from];
3189 m->rows[window_to].enabled_p = enabled_before_p;
3190
3191 /* If frame line is empty, window line is empty, too. */
3192 if (!retained_p[copy_from[i]])
3193 m->rows[window_to].enabled_p = 0;
3194 }
3195 else if (to_inside_window_p)
3196 {
3197 /* A copy between windows. This is an infrequent
3198 case not worth optimizing. */
3199 struct frame *f = XFRAME (w->frame);
3200 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3201 struct window *w2;
3202 struct glyph_matrix *m2;
3203 int m2_from;
3204
3205 w2 = frame_row_to_window (root, frame_from);
3206 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3207 -nw', FROM_FRAME sometimes has no associated window.
3208 This check avoids a segfault if W2 is null. */
3209 if (w2)
3210 {
3211 m2 = w2->current_matrix;
3212 m2_from = frame_from - m2->matrix_y;
3213 copy_row_except_pointers (m->rows + window_to,
3214 m2->rows + m2_from);
3215
3216 /* If frame line is empty, window line is empty, too. */
3217 if (!retained_p[copy_from[i]])
3218 m->rows[window_to].enabled_p = 0;
3219 }
3220 sync_p = 1;
3221 }
3222 else if (from_inside_window_p)
3223 sync_p = 1;
3224 }
3225
3226 /* If there was a copy between windows, make sure glyph
3227 pointers are in sync with the frame matrix. */
3228 if (sync_p)
3229 sync_window_with_frame_matrix_rows (w);
3230
3231 /* Check that no pointers are lost. */
3232 CHECK_MATRIX (m);
3233 }
3234
3235 /* Next window on same level. */
3236 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3237 }
3238 }
3239
3240
3241 #if GLYPH_DEBUG
3242
3243 /* Check that window and frame matrices agree about their
3244 understanding where glyphs of the rows are to find. For each
3245 window in the window tree rooted at W, check that rows in the
3246 matrices of leaf window agree with their frame matrices about
3247 glyph pointers. */
3248
3249 void
3250 check_window_matrix_pointers (w)
3251 struct window *w;
3252 {
3253 while (w)
3254 {
3255 if (!NILP (w->hchild))
3256 check_window_matrix_pointers (XWINDOW (w->hchild));
3257 else if (!NILP (w->vchild))
3258 check_window_matrix_pointers (XWINDOW (w->vchild));
3259 else
3260 {
3261 struct frame *f = XFRAME (w->frame);
3262 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3263 check_matrix_pointers (w->current_matrix, f->current_matrix);
3264 }
3265
3266 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3267 }
3268 }
3269
3270
3271 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3272 a window and FRAME_MATRIX is the corresponding frame matrix. For
3273 each row in WINDOW_MATRIX check that it's a slice of the
3274 corresponding frame row. If it isn't, abort. */
3275
3276 static void
3277 check_matrix_pointers (window_matrix, frame_matrix)
3278 struct glyph_matrix *window_matrix, *frame_matrix;
3279 {
3280 /* Row number in WINDOW_MATRIX. */
3281 int i = 0;
3282
3283 /* Row number corresponding to I in FRAME_MATRIX. */
3284 int j = window_matrix->matrix_y;
3285
3286 /* For all rows check that the row in the window matrix is a
3287 slice of the row in the frame matrix. If it isn't we didn't
3288 mirror an operation on the frame matrix correctly. */
3289 while (i < window_matrix->nrows)
3290 {
3291 if (!glyph_row_slice_p (window_matrix->rows + i,
3292 frame_matrix->rows + j))
3293 abort ();
3294 ++i, ++j;
3295 }
3296 }
3297
3298 #endif /* GLYPH_DEBUG != 0 */
3299
3300
3301 \f
3302 /**********************************************************************
3303 VPOS and HPOS translations
3304 **********************************************************************/
3305
3306 #if GLYPH_DEBUG
3307
3308 /* Translate vertical position VPOS which is relative to window W to a
3309 vertical position relative to W's frame. */
3310
3311 static int
3312 window_to_frame_vpos (w, vpos)
3313 struct window *w;
3314 int vpos;
3315 {
3316 struct frame *f = XFRAME (w->frame);
3317
3318 xassert (!FRAME_WINDOW_P (f));
3319 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3320 vpos += WINDOW_TOP_EDGE_LINE (w);
3321 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3322 return vpos;
3323 }
3324
3325
3326 /* Translate horizontal position HPOS which is relative to window W to
3327 a horizontal position relative to W's frame. */
3328
3329 static int
3330 window_to_frame_hpos (w, hpos)
3331 struct window *w;
3332 int hpos;
3333 {
3334 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3335 hpos += WINDOW_LEFT_EDGE_COL (w);
3336 return hpos;
3337 }
3338
3339 #endif /* GLYPH_DEBUG */
3340
3341
3342 \f
3343 /**********************************************************************
3344 Redrawing Frames
3345 **********************************************************************/
3346
3347 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3348 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3349 (frame)
3350 Lisp_Object frame;
3351 {
3352 struct frame *f;
3353
3354 CHECK_LIVE_FRAME (frame);
3355 f = XFRAME (frame);
3356
3357 /* Ignore redraw requests, if frame has no glyphs yet.
3358 (Implementation note: It still has to be checked why we are
3359 called so early here). */
3360 if (!glyphs_initialized_initially_p)
3361 return Qnil;
3362
3363 update_begin (f);
3364 if (FRAME_MSDOS_P (f))
3365 set_terminal_modes ();
3366 clear_frame ();
3367 clear_current_matrices (f);
3368 update_end (f);
3369 fflush (stdout);
3370 windows_or_buffers_changed++;
3371 /* Mark all windows as inaccurate, so that every window will have
3372 its redisplay done. */
3373 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3374 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3375 f->garbaged = 0;
3376 return Qnil;
3377 }
3378
3379
3380 /* Redraw frame F. This is nothing more than a call to the Lisp
3381 function redraw-frame. */
3382
3383 void
3384 redraw_frame (f)
3385 struct frame *f;
3386 {
3387 Lisp_Object frame;
3388 XSETFRAME (frame, f);
3389 Fredraw_frame (frame);
3390 }
3391
3392
3393 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3394 doc: /* Clear and redisplay all visible frames. */)
3395 ()
3396 {
3397 Lisp_Object tail, frame;
3398
3399 FOR_EACH_FRAME (tail, frame)
3400 if (FRAME_VISIBLE_P (XFRAME (frame)))
3401 Fredraw_frame (frame);
3402
3403 return Qnil;
3404 }
3405
3406
3407 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3408 visible frames marked as garbaged. */
3409
3410 void
3411 redraw_garbaged_frames ()
3412 {
3413 Lisp_Object tail, frame;
3414
3415 FOR_EACH_FRAME (tail, frame)
3416 if (FRAME_VISIBLE_P (XFRAME (frame))
3417 && FRAME_GARBAGED_P (XFRAME (frame)))
3418 Fredraw_frame (frame);
3419 }
3420
3421
3422 \f
3423 /***********************************************************************
3424 Direct Operations
3425 ***********************************************************************/
3426
3427 /* Try to update display and current glyph matrix directly.
3428
3429 This function is called after a character G has been inserted into
3430 current_buffer. It tries to update the current glyph matrix and
3431 perform appropriate screen output to reflect the insertion. If it
3432 succeeds, the global flag redisplay_performed_directly_p will be
3433 set to 1, and thereby prevent the more costly general redisplay
3434 from running (see redisplay_internal).
3435
3436 This function is not called for `hairy' character insertions.
3437 In particular, it is not called when after or before change
3438 functions exist, like they are used by font-lock. See keyboard.c
3439 for details where this function is called. */
3440
3441 int
3442 direct_output_for_insert (g)
3443 int g;
3444 {
3445 register struct frame *f = SELECTED_FRAME ();
3446 struct window *w = XWINDOW (selected_window);
3447 struct it it, it2;
3448 struct glyph_row *glyph_row;
3449 struct glyph *glyphs, *glyph, *end;
3450 int n;
3451 /* Non-null means that redisplay of W is based on window matrices. */
3452 int window_redisplay_p = FRAME_WINDOW_P (f);
3453 /* Non-null means we are in overwrite mode. */
3454 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3455 int added_width;
3456 struct text_pos pos;
3457 int delta, delta_bytes;
3458
3459 /* Not done directly. */
3460 redisplay_performed_directly_p = 0;
3461
3462 /* Quickly give up for some common cases. */
3463 if (cursor_in_echo_area
3464 /* Give up if fonts have changed. */
3465 || fonts_changed_p
3466 /* Give up if face attributes have been changed. */
3467 || face_change_count
3468 /* Give up if cursor position not really known. */
3469 || !display_completed
3470 /* Give up if buffer appears in two places. */
3471 || buffer_shared > 1
3472 /* Give up if currently displaying a message instead of the
3473 minibuffer contents. */
3474 || (EQ (selected_window, minibuf_window)
3475 && EQ (minibuf_window, echo_area_window))
3476 /* Give up for hscrolled mini-buffer because display of the prompt
3477 is handled specially there (see display_line). */
3478 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3479 /* Give up if overwriting in the middle of a line. */
3480 || (overwrite_p
3481 && PT != ZV
3482 && FETCH_BYTE (PT) != '\n')
3483 /* Give up for tabs and line ends. */
3484 || g == '\t'
3485 || g == '\n'
3486 || g == '\r'
3487 /* Give up if unable to display the cursor in the window. */
3488 || w->cursor.vpos < 0
3489 /* Give up if we are showing a message or just cleared the message
3490 because we might need to resize the echo area window. */
3491 || !NILP (echo_area_buffer[0])
3492 || !NILP (echo_area_buffer[1])
3493 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3494 /* Can't do it in a continued line because continuation
3495 lines would change. */
3496 (glyph_row->continued_p
3497 || glyph_row->exact_window_width_line_p
3498 /* Can't use this method if the line overlaps others or is
3499 overlapped by others because these other lines would
3500 have to be redisplayed. */
3501 || glyph_row->overlapping_p
3502 || glyph_row->overlapped_p))
3503 /* Can't do it for partial width windows on terminal frames
3504 because we can't clear to eol in such a window. */
3505 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3506 return 0;
3507
3508 /* If we can't insert glyphs, we can use this method only
3509 at the end of a line. */
3510 if (!char_ins_del_ok)
3511 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3512 return 0;
3513
3514 /* Set up a display iterator structure for W. Glyphs will be
3515 produced in scratch_glyph_row. Current position is W's cursor
3516 position. */
3517 clear_glyph_row (&scratch_glyph_row);
3518 SET_TEXT_POS (pos, PT, PT_BYTE);
3519 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3520 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3521 DEFAULT_FACE_ID);
3522
3523 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3524 if (glyph_row->mouse_face_p)
3525 return 0;
3526
3527 /* Give up if highlighting trailing whitespace and we have trailing
3528 whitespace in glyph_row. We would have to remove the trailing
3529 whitespace face in that case. */
3530 if (!NILP (Vshow_trailing_whitespace)
3531 && glyph_row->used[TEXT_AREA])
3532 {
3533 struct glyph *last;
3534
3535 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3536 if (last->type == STRETCH_GLYPH
3537 || (last->type == CHAR_GLYPH
3538 && last->u.ch == ' '))
3539 return 0;
3540 }
3541
3542 /* Give up if there are overlay strings at pos. This would fail
3543 if the overlay string has newlines in it. */
3544 if (STRINGP (it.string))
3545 return 0;
3546
3547 it.hpos = w->cursor.hpos;
3548 it.vpos = w->cursor.vpos;
3549 it.current_x = w->cursor.x + it.first_visible_x;
3550 it.current_y = w->cursor.y;
3551 it.end_charpos = PT;
3552 it.stop_charpos = min (PT, it.stop_charpos);
3553 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3554
3555 /* More than one display element may be returned for PT - 1 if
3556 (i) it's a control character which is translated into `\003' or
3557 `^C', or (ii) it has a display table entry, or (iii) it's a
3558 combination of both. */
3559 delta = delta_bytes = 0;
3560 while (get_next_display_element (&it))
3561 {
3562 PRODUCE_GLYPHS (&it);
3563
3564 /* Give up if glyph doesn't fit completely on the line. */
3565 if (it.current_x >= it.last_visible_x)
3566 return 0;
3567
3568 /* Give up if new glyph has different ascent or descent than
3569 the original row, or if it is not a character glyph. */
3570 if (glyph_row->ascent != it.ascent
3571 || glyph_row->height != it.ascent + it.descent
3572 || glyph_row->phys_ascent != it.phys_ascent
3573 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3574 || it.what != IT_CHARACTER)
3575 return 0;
3576
3577 delta += 1;
3578 delta_bytes += it.len;
3579 set_iterator_to_next (&it, 1);
3580 }
3581
3582 /* Give up if we hit the right edge of the window. We would have
3583 to insert truncation or continuation glyphs. */
3584 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3585 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3586 return 0;
3587
3588 /* Give up if there is a \t following in the line. */
3589 it2 = it;
3590 it2.end_charpos = ZV;
3591 it2.stop_charpos = min (it2.stop_charpos, ZV);
3592 while (get_next_display_element (&it2)
3593 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3594 {
3595 if (it2.c == '\t')
3596 return 0;
3597 set_iterator_to_next (&it2, 1);
3598 }
3599
3600 /* Number of new glyphs produced. */
3601 n = it.glyph_row->used[TEXT_AREA];
3602
3603 /* Start and end of glyphs in original row. */
3604 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3605 end = glyph_row->glyphs[1 + TEXT_AREA];
3606
3607 /* Make room for new glyphs, then insert them. */
3608 xassert (end - glyphs - n >= 0);
3609 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3610 (end - glyphs - n) * sizeof (*end));
3611 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3612 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3613 end - glyph_row->glyphs[TEXT_AREA]);
3614
3615 /* Compute new line width. */
3616 glyph = glyph_row->glyphs[TEXT_AREA];
3617 end = glyph + glyph_row->used[TEXT_AREA];
3618 glyph_row->pixel_width = glyph_row->x;
3619 while (glyph < end)
3620 {
3621 glyph_row->pixel_width += glyph->pixel_width;
3622 ++glyph;
3623 }
3624
3625 /* Increment buffer positions for glyphs following the newly
3626 inserted ones. */
3627 for (glyph = glyphs + n; glyph < end; ++glyph)
3628 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3629 glyph->charpos += delta;
3630
3631 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3632 {
3633 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3634 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3635 }
3636
3637 /* Adjust positions in lines following the one we are in. */
3638 increment_matrix_positions (w->current_matrix,
3639 w->cursor.vpos + 1,
3640 w->current_matrix->nrows,
3641 delta, delta_bytes);
3642
3643 glyph_row->contains_overlapping_glyphs_p
3644 |= it.glyph_row->contains_overlapping_glyphs_p;
3645
3646 glyph_row->displays_text_p = 1;
3647 w->window_end_vpos = make_number (max (w->cursor.vpos,
3648 XFASTINT (w->window_end_vpos)));
3649
3650 if (!NILP (Vshow_trailing_whitespace))
3651 highlight_trailing_whitespace (it.f, glyph_row);
3652
3653 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3654 In the middle, we have to insert glyphs. Note that this is now
3655 implemented for X frames. The implementation uses updated_window
3656 and updated_row. */
3657 updated_row = glyph_row;
3658 updated_area = TEXT_AREA;
3659 update_begin (f);
3660 if (rif)
3661 {
3662 rif->update_window_begin_hook (w);
3663
3664 if (glyphs == end - n
3665 /* In front of a space added by append_space. */
3666 || (glyphs == end - n - 1
3667 && (end - n)->charpos <= 0))
3668 rif->write_glyphs (glyphs, n);
3669 else
3670 rif->insert_glyphs (glyphs, n);
3671 }
3672 else
3673 {
3674 if (glyphs == end - n)
3675 write_glyphs (glyphs, n);
3676 else
3677 insert_glyphs (glyphs, n);
3678 }
3679
3680 w->cursor.hpos += n;
3681 w->cursor.x = it.current_x - it.first_visible_x;
3682 xassert (w->cursor.hpos >= 0
3683 && w->cursor.hpos < w->desired_matrix->matrix_w);
3684
3685 /* How to set the cursor differs depending on whether we are
3686 using a frame matrix or a window matrix. Note that when
3687 a frame matrix is used, cursor_to expects frame coordinates,
3688 and the X and Y parameters are not used. */
3689 if (window_redisplay_p)
3690 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3691 w->cursor.y, w->cursor.x);
3692 else
3693 {
3694 int x, y;
3695 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3696 + (INTEGERP (w->left_margin_cols)
3697 ? XFASTINT (w->left_margin_cols)
3698 : 0));
3699 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3700 cursor_to (y, x);
3701 }
3702
3703 #ifdef HAVE_WINDOW_SYSTEM
3704 update_window_fringes (w, 0);
3705 #endif
3706
3707 if (rif)
3708 rif->update_window_end_hook (w, 1, 0);
3709 update_end (f);
3710 updated_row = NULL;
3711 fflush (stdout);
3712
3713 TRACE ((stderr, "direct output for insert\n"));
3714 mark_window_display_accurate (it.window, 1);
3715 redisplay_performed_directly_p = 1;
3716 return 1;
3717 }
3718
3719
3720 /* Perform a direct display update for moving PT by N positions
3721 left or right. N < 0 means a movement backwards. This function
3722 is currently only called for N == 1 or N == -1. */
3723
3724 int
3725 direct_output_forward_char (n)
3726 int n;
3727 {
3728 struct frame *f = SELECTED_FRAME ();
3729 struct window *w = XWINDOW (selected_window);
3730 struct glyph_row *row;
3731
3732 /* Give up if point moved out of or into a composition. */
3733 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3734 current_buffer, PT))
3735 return 0;
3736
3737 /* Give up if face attributes have been changed. */
3738 if (face_change_count)
3739 return 0;
3740
3741 /* Give up if current matrix is not up to date or we are
3742 displaying a message. */
3743 if (!display_completed || cursor_in_echo_area)
3744 return 0;
3745
3746 /* Give up if the buffer's direction is reversed. */
3747 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3748 return 0;
3749
3750 /* Can't use direct output if highlighting a region. */
3751 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3752 return 0;
3753
3754 /* Can't use direct output if highlighting trailing whitespace. */
3755 if (!NILP (Vshow_trailing_whitespace))
3756 return 0;
3757
3758 /* Give up if we are showing a message or just cleared the message
3759 because we might need to resize the echo area window. */
3760 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3761 return 0;
3762
3763 /* Give up if currently displaying a message instead of the
3764 minibuffer contents. */
3765 if (XWINDOW (minibuf_window) == w
3766 && EQ (minibuf_window, echo_area_window))
3767 return 0;
3768
3769 /* Give up if we don't know where the cursor is. */
3770 if (w->cursor.vpos < 0)
3771 return 0;
3772
3773 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3774
3775 /* Give up if PT is outside of the last known cursor row. */
3776 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3777 || PT >= MATRIX_ROW_END_CHARPOS (row))
3778 return 0;
3779
3780 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3781
3782 w->last_cursor = w->cursor;
3783 XSETFASTINT (w->last_point, PT);
3784
3785 xassert (w->cursor.hpos >= 0
3786 && w->cursor.hpos < w->desired_matrix->matrix_w);
3787
3788 if (FRAME_WINDOW_P (f))
3789 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3790 w->cursor.y, w->cursor.x);
3791 else
3792 {
3793 int x, y;
3794 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3795 + (INTEGERP (w->left_margin_cols)
3796 ? XFASTINT (w->left_margin_cols)
3797 : 0));
3798 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3799 cursor_to (y, x);
3800 }
3801
3802 fflush (stdout);
3803 redisplay_performed_directly_p = 1;
3804 return 1;
3805 }
3806
3807
3808 \f
3809 /***********************************************************************
3810 Frame Update
3811 ***********************************************************************/
3812
3813 /* Update frame F based on the data in desired matrices.
3814
3815 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3816 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3817 scrolling.
3818
3819 Value is non-zero if redisplay was stopped due to pending input. */
3820
3821 int
3822 update_frame (f, force_p, inhibit_hairy_id_p)
3823 struct frame *f;
3824 int force_p;
3825 int inhibit_hairy_id_p;
3826 {
3827 /* 1 means display has been paused because of pending input. */
3828 int paused_p;
3829 struct window *root_window = XWINDOW (f->root_window);
3830
3831 #if PERIODIC_PREEMPTION_CHECKING
3832 if (!force_p && NUMBERP (Vredisplay_preemption_period))
3833 {
3834 EMACS_TIME tm;
3835 double p = XFLOATINT (Vredisplay_preemption_period);
3836 int sec, usec;
3837
3838 if (detect_input_pending_ignore_squeezables ())
3839 {
3840 paused_p = 1;
3841 goto do_pause;
3842 }
3843
3844 sec = (int) p;
3845 usec = (p - sec) * 1000000;
3846
3847 EMACS_GET_TIME (tm);
3848 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3849 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3850 }
3851 #endif
3852
3853 if (FRAME_WINDOW_P (f))
3854 {
3855 /* We are working on window matrix basis. All windows whose
3856 flag must_be_updated_p is set have to be updated. */
3857
3858 /* Record that we are not working on frame matrices. */
3859 set_frame_matrix_frame (NULL);
3860
3861 /* Update all windows in the window tree of F, maybe stopping
3862 when pending input is detected. */
3863 update_begin (f);
3864
3865 /* Update the menu bar on X frames that don't have toolkit
3866 support. */
3867 if (WINDOWP (f->menu_bar_window))
3868 update_window (XWINDOW (f->menu_bar_window), 1);
3869
3870 /* Update the tool-bar window, if present. */
3871 if (WINDOWP (f->tool_bar_window))
3872 {
3873 struct window *w = XWINDOW (f->tool_bar_window);
3874
3875 /* Update tool-bar window. */
3876 if (w->must_be_updated_p)
3877 {
3878 Lisp_Object tem;
3879
3880 update_window (w, 1);
3881 w->must_be_updated_p = 0;
3882
3883 /* Swap tool-bar strings. We swap because we want to
3884 reuse strings. */
3885 tem = f->current_tool_bar_string;
3886 f->current_tool_bar_string = f->desired_tool_bar_string;
3887 f->desired_tool_bar_string = tem;
3888 }
3889 }
3890
3891
3892 /* Update windows. */
3893 paused_p = update_window_tree (root_window, force_p);
3894 update_end (f);
3895
3896 /* This flush is a performance bottleneck under X,
3897 and it doesn't seem to be necessary anyway (in general).
3898 It is necessary when resizing the window with the mouse, or
3899 at least the fringes are not redrawn in a timely manner. ++kfs */
3900 if (f->force_flush_display_p)
3901 {
3902 rif->flush_display (f);
3903 f->force_flush_display_p = 0;
3904 }
3905 }
3906 else
3907 {
3908 /* We are working on frame matrix basis. Set the frame on whose
3909 frame matrix we operate. */
3910 set_frame_matrix_frame (f);
3911
3912 /* Build F's desired matrix from window matrices. */
3913 build_frame_matrix (f);
3914
3915 /* Update the display */
3916 update_begin (f);
3917 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3918 update_end (f);
3919
3920 if (termscript)
3921 fflush (termscript);
3922 fflush (stdout);
3923
3924 /* Check window matrices for lost pointers. */
3925 #if GLYPH_DEBUG
3926 check_window_matrix_pointers (root_window);
3927 add_frame_display_history (f, paused_p);
3928 #endif
3929 }
3930
3931 do_pause:
3932 /* Reset flags indicating that a window should be updated. */
3933 set_window_update_flags (root_window, 0);
3934
3935 display_completed = !paused_p;
3936 return paused_p;
3937 }
3938
3939
3940 \f
3941 /************************************************************************
3942 Window-based updates
3943 ************************************************************************/
3944
3945 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3946 don't stop updating when input is pending. */
3947
3948 static int
3949 update_window_tree (w, force_p)
3950 struct window *w;
3951 int force_p;
3952 {
3953 int paused_p = 0;
3954
3955 while (w && !paused_p)
3956 {
3957 if (!NILP (w->hchild))
3958 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3959 else if (!NILP (w->vchild))
3960 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3961 else if (w->must_be_updated_p)
3962 paused_p |= update_window (w, force_p);
3963
3964 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3965 }
3966
3967 return paused_p;
3968 }
3969
3970
3971 /* Update window W if its flag must_be_updated_p is non-zero. If
3972 FORCE_P is non-zero, don't stop updating if input is pending. */
3973
3974 void
3975 update_single_window (w, force_p)
3976 struct window *w;
3977 int force_p;
3978 {
3979 if (w->must_be_updated_p)
3980 {
3981 struct frame *f = XFRAME (WINDOW_FRAME (w));
3982
3983 /* Record that this is not a frame-based redisplay. */
3984 set_frame_matrix_frame (NULL);
3985
3986 #if PERIODIC_PREEMPTION_CHECKING
3987 if (!force_p && NUMBERP (Vredisplay_preemption_period))
3988 {
3989 EMACS_TIME tm;
3990 double p = XFLOATINT (Vredisplay_preemption_period);
3991 int sec, usec;
3992
3993 sec = (int) p;
3994 usec = (p - sec) * 1000000;
3995
3996 EMACS_GET_TIME (tm);
3997 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3998 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3999 }
4000 #endif
4001
4002 /* Update W. */
4003 update_begin (f);
4004 update_window (w, force_p);
4005 update_end (f);
4006
4007 /* Reset flag in W. */
4008 w->must_be_updated_p = 0;
4009 }
4010 }
4011
4012 #ifdef HAVE_WINDOW_SYSTEM
4013
4014 /* Redraw lines from the current matrix of window W that are
4015 overlapped by other rows. YB is bottom-most y-position in W. */
4016
4017 static void
4018 redraw_overlapped_rows (w, yb)
4019 struct window *w;
4020 int yb;
4021 {
4022 int i;
4023
4024 /* If rows overlapping others have been changed, the rows being
4025 overlapped have to be redrawn. This won't draw lines that have
4026 already been drawn in update_window_line because overlapped_p in
4027 desired rows is 0, so after row assignment overlapped_p in
4028 current rows is 0. */
4029 for (i = 0; i < w->current_matrix->nrows; ++i)
4030 {
4031 struct glyph_row *row = w->current_matrix->rows + i;
4032
4033 if (!row->enabled_p)
4034 break;
4035 else if (row->mode_line_p)
4036 continue;
4037
4038 if (row->overlapped_p)
4039 {
4040 enum glyph_row_area area;
4041
4042 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
4043 {
4044 updated_row = row;
4045 updated_area = area;
4046 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
4047 if (row->used[area])
4048 rif->write_glyphs (row->glyphs[area], row->used[area]);
4049 rif->clear_end_of_line (-1);
4050 }
4051
4052 row->overlapped_p = 0;
4053 }
4054
4055 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4056 break;
4057 }
4058 }
4059
4060
4061 /* Redraw lines from the current matrix of window W that overlap
4062 others. YB is bottom-most y-position in W. */
4063
4064 static void
4065 redraw_overlapping_rows (w, yb)
4066 struct window *w;
4067 int yb;
4068 {
4069 int i, bottom_y;
4070 struct glyph_row *row;
4071
4072 for (i = 0; i < w->current_matrix->nrows; ++i)
4073 {
4074 row = w->current_matrix->rows + i;
4075
4076 if (!row->enabled_p)
4077 break;
4078 else if (row->mode_line_p)
4079 continue;
4080
4081 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4082
4083 if (row->overlapping_p && i > 0 && bottom_y < yb)
4084 {
4085 int overlaps = 0;
4086
4087 if (MATRIX_ROW_OVERLAPS_PRED_P (row)
4088 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
4089 overlaps |= OVERLAPS_PRED;
4090 if (MATRIX_ROW_OVERLAPS_SUCC_P (row)
4091 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
4092 overlaps |= OVERLAPS_SUCC;
4093
4094 if (overlaps)
4095 {
4096 if (row->used[LEFT_MARGIN_AREA])
4097 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
4098
4099 if (row->used[TEXT_AREA])
4100 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
4101
4102 if (row->used[RIGHT_MARGIN_AREA])
4103 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
4104
4105 /* Record in neighbour rows that ROW overwrites part of
4106 their display. */
4107 if (overlaps & OVERLAPS_PRED)
4108 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4109 if (overlaps & OVERLAPS_SUCC)
4110 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4111 }
4112 }
4113
4114 if (bottom_y >= yb)
4115 break;
4116 }
4117 }
4118
4119 #endif /* HAVE_WINDOW_SYSTEM */
4120
4121
4122 #ifdef GLYPH_DEBUG
4123
4124 /* Check that no row in the current matrix of window W is enabled
4125 which is below what's displayed in the window. */
4126
4127 void
4128 check_current_matrix_flags (w)
4129 struct window *w;
4130 {
4131 int last_seen_p = 0;
4132 int i, yb = window_text_bottom_y (w);
4133
4134 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4135 {
4136 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4137 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4138 last_seen_p = 1;
4139 else if (last_seen_p && row->enabled_p)
4140 abort ();
4141 }
4142 }
4143
4144 #endif /* GLYPH_DEBUG */
4145
4146
4147 /* Update display of window W. FORCE_P non-zero means that we should
4148 not stop when detecting pending input. */
4149
4150 static int
4151 update_window (w, force_p)
4152 struct window *w;
4153 int force_p;
4154 {
4155 struct glyph_matrix *desired_matrix = w->desired_matrix;
4156 int paused_p;
4157 #if !PERIODIC_PREEMPTION_CHECKING
4158 int preempt_count = baud_rate / 2400 + 1;
4159 #endif
4160 extern int input_pending;
4161 extern Lisp_Object do_mouse_tracking;
4162 #if GLYPH_DEBUG
4163 /* Check that W's frame doesn't have glyph matrices. */
4164 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
4165 xassert (updating_frame != NULL);
4166 #endif
4167
4168 /* Check pending input the first time so that we can quickly return. */
4169 if (redisplay_dont_pause)
4170 force_p = 1;
4171 #if PERIODIC_PREEMPTION_CHECKING
4172 else if (NILP (Vredisplay_preemption_period))
4173 force_p = 1;
4174 #else
4175 else if (!force_p)
4176 detect_input_pending_ignore_squeezables ();
4177 #endif
4178
4179 /* If forced to complete the update, or if no input is pending, do
4180 the update. */
4181 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4182 {
4183 struct glyph_row *row, *end;
4184 struct glyph_row *mode_line_row;
4185 struct glyph_row *header_line_row;
4186 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4187
4188 rif->update_window_begin_hook (w);
4189 yb = window_text_bottom_y (w);
4190
4191 /* If window has a header line, update it before everything else.
4192 Adjust y-positions of other rows by the header line height. */
4193 row = desired_matrix->rows;
4194 end = row + desired_matrix->nrows - 1;
4195
4196 if (row->mode_line_p)
4197 {
4198 header_line_row = row;
4199 ++row;
4200 }
4201 else
4202 header_line_row = NULL;
4203
4204 /* Update the mode line, if necessary. */
4205 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4206 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4207 {
4208 mode_line_row->y = yb;
4209 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4210 desired_matrix),
4211 &mouse_face_overwritten_p);
4212 }
4213
4214 /* Find first enabled row. Optimizations in redisplay_internal
4215 may lead to an update with only one row enabled. There may
4216 be also completely empty matrices. */
4217 while (row < end && !row->enabled_p)
4218 ++row;
4219
4220 /* Try reusing part of the display by copying. */
4221 if (row < end && !desired_matrix->no_scrolling_p)
4222 {
4223 int rc = scrolling_window (w, header_line_row != NULL);
4224 if (rc < 0)
4225 {
4226 /* All rows were found to be equal. */
4227 paused_p = 0;
4228 goto set_cursor;
4229 }
4230 else if (rc > 0)
4231 {
4232 /* We've scrolled the display. */
4233 force_p = 1;
4234 changed_p = 1;
4235 }
4236 }
4237
4238 /* Update the rest of the lines. */
4239 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4240 if (row->enabled_p)
4241 {
4242 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4243 int i;
4244
4245 /* We'll have to play a little bit with when to
4246 detect_input_pending. If it's done too often,
4247 scrolling large windows with repeated scroll-up
4248 commands will too quickly pause redisplay. */
4249 #if PERIODIC_PREEMPTION_CHECKING
4250 if (!force_p)
4251 {
4252 EMACS_TIME tm, dif;
4253 EMACS_GET_TIME (tm);
4254 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4255 if (EMACS_TIME_NEG_P (dif))
4256 {
4257 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4258 if (detect_input_pending_ignore_squeezables ())
4259 break;
4260 }
4261 }
4262 #else
4263 if (!force_p && ++n_updated % preempt_count == 0)
4264 detect_input_pending_ignore_squeezables ();
4265 #endif
4266 changed_p |= update_window_line (w, vpos,
4267 &mouse_face_overwritten_p);
4268
4269 /* Mark all rows below the last visible one in the current
4270 matrix as invalid. This is necessary because of
4271 variable line heights. Consider the case of three
4272 successive redisplays, where the first displays 5
4273 lines, the second 3 lines, and the third 5 lines again.
4274 If the second redisplay wouldn't mark rows in the
4275 current matrix invalid, the third redisplay might be
4276 tempted to optimize redisplay based on lines displayed
4277 in the first redisplay. */
4278 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4279 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4280 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4281 }
4282
4283 /* Was display preempted? */
4284 paused_p = row < end;
4285
4286 set_cursor:
4287
4288 /* Update the header line after scrolling because a new header
4289 line would otherwise overwrite lines at the top of the window
4290 that can be scrolled. */
4291 if (header_line_row && header_line_row->enabled_p)
4292 {
4293 header_line_row->y = 0;
4294 update_window_line (w, 0, &mouse_face_overwritten_p);
4295 }
4296
4297 /* Fix the appearance of overlapping/overlapped rows. */
4298 if (!paused_p && !w->pseudo_window_p)
4299 {
4300 #ifdef HAVE_WINDOW_SYSTEM
4301 if (changed_p && rif->fix_overlapping_area)
4302 {
4303 redraw_overlapped_rows (w, yb);
4304 redraw_overlapping_rows (w, yb);
4305 }
4306 #endif
4307
4308 /* Make cursor visible at cursor position of W. */
4309 set_window_cursor_after_update (w);
4310
4311 #if 0 /* Check that current matrix invariants are satisfied. This is
4312 for debugging only. See the comment of check_matrix_invariants. */
4313 IF_DEBUG (check_matrix_invariants (w));
4314 #endif
4315 }
4316
4317 #if GLYPH_DEBUG
4318 /* Remember the redisplay method used to display the matrix. */
4319 strcpy (w->current_matrix->method, w->desired_matrix->method);
4320 #endif
4321
4322 #ifdef HAVE_WINDOW_SYSTEM
4323 update_window_fringes (w, 0);
4324 #endif
4325
4326 /* End the update of window W. Don't set the cursor if we
4327 paused updating the display because in this case,
4328 set_window_cursor_after_update hasn't been called, and
4329 output_cursor doesn't contain the cursor location. */
4330 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4331 }
4332 else
4333 paused_p = 1;
4334
4335 #if GLYPH_DEBUG
4336 /* check_current_matrix_flags (w); */
4337 add_window_display_history (w, w->current_matrix->method, paused_p);
4338 #endif
4339
4340 clear_glyph_matrix (desired_matrix);
4341
4342 return paused_p;
4343 }
4344
4345
4346 /* Update the display of area AREA in window W, row number VPOS.
4347 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4348
4349 static void
4350 update_marginal_area (w, area, vpos)
4351 struct window *w;
4352 int area, vpos;
4353 {
4354 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4355
4356 /* Let functions in xterm.c know what area subsequent X positions
4357 will be relative to. */
4358 updated_area = area;
4359
4360 /* Set cursor to start of glyphs, write them, and clear to the end
4361 of the area. I don't think that something more sophisticated is
4362 necessary here, since marginal areas will not be the default. */
4363 rif->cursor_to (vpos, 0, desired_row->y, 0);
4364 if (desired_row->used[area])
4365 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4366 rif->clear_end_of_line (-1);
4367 }
4368
4369
4370 /* Update the display of the text area of row VPOS in window W.
4371 Value is non-zero if display has changed. */
4372
4373 static int
4374 update_text_area (w, vpos)
4375 struct window *w;
4376 int vpos;
4377 {
4378 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4379 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4380 int changed_p = 0;
4381
4382 /* Let functions in xterm.c know what area subsequent X positions
4383 will be relative to. */
4384 updated_area = TEXT_AREA;
4385
4386 /* If rows are at different X or Y, or rows have different height,
4387 or the current row is marked invalid, write the entire line. */
4388 if (!current_row->enabled_p
4389 || desired_row->y != current_row->y
4390 || desired_row->ascent != current_row->ascent
4391 || desired_row->phys_ascent != current_row->phys_ascent
4392 || desired_row->phys_height != current_row->phys_height
4393 || desired_row->visible_height != current_row->visible_height
4394 || current_row->overlapped_p
4395 #if 0
4396 /* This causes excessive flickering when mouse is moved across
4397 the mode line. Luckily everything seems to work just fine
4398 without doing this. KFS 2006-09-17. */
4399 || current_row->mouse_face_p
4400 #endif
4401 || current_row->x != desired_row->x)
4402 {
4403 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4404
4405 if (desired_row->used[TEXT_AREA])
4406 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4407 desired_row->used[TEXT_AREA]);
4408
4409 /* Clear to end of window. */
4410 rif->clear_end_of_line (-1);
4411 changed_p = 1;
4412
4413 /* This erases the cursor. We do this here because
4414 notice_overwritten_cursor cannot easily check this, which
4415 might indicate that the whole functionality of
4416 notice_overwritten_cursor would better be implemented here.
4417 On the other hand, we need notice_overwritten_cursor as long
4418 as mouse highlighting is done asynchronously outside of
4419 redisplay. */
4420 if (vpos == w->phys_cursor.vpos)
4421 w->phys_cursor_on_p = 0;
4422 }
4423 else
4424 {
4425 int stop, i, x;
4426 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4427 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4428 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4429 int desired_stop_pos = desired_row->used[TEXT_AREA];
4430
4431 /* If the desired row extends its face to the text area end, and
4432 unless the current row also does so at the same position,
4433 make sure we write at least one glyph, so that the face
4434 extension actually takes place. */
4435 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
4436 && (desired_stop_pos < current_row->used[TEXT_AREA]
4437 || (desired_stop_pos == current_row->used[TEXT_AREA]
4438 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
4439 --desired_stop_pos;
4440
4441 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4442 i = 0;
4443 x = desired_row->x;
4444
4445 /* Loop over glyphs that current and desired row may have
4446 in common. */
4447 while (i < stop)
4448 {
4449 int can_skip_p = 1;
4450
4451 /* Skip over glyphs that both rows have in common. These
4452 don't have to be written. We can't skip if the last
4453 current glyph overlaps the glyph to its right. For
4454 example, consider a current row of `if ' with the `f' in
4455 Courier bold so that it overlaps the ` ' to its right.
4456 If the desired row is ` ', we would skip over the space
4457 after the `if' and there would remain a pixel from the
4458 `f' on the screen. */
4459 if (overlapping_glyphs_p && i > 0)
4460 {
4461 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4462 int left, right;
4463
4464 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4465 &left, &right);
4466 can_skip_p = right == 0;
4467 }
4468
4469 if (can_skip_p)
4470 {
4471 while (i < stop
4472 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4473 {
4474 x += desired_glyph->pixel_width;
4475 ++desired_glyph, ++current_glyph, ++i;
4476 }
4477
4478 /* Consider the case that the current row contains "xxx
4479 ppp ggg" in italic Courier font, and the desired row
4480 is "xxx ggg". The character `p' has lbearing, `g'
4481 has not. The loop above will stop in front of the
4482 first `p' in the current row. If we would start
4483 writing glyphs there, we wouldn't erase the lbearing
4484 of the `p'. The rest of the lbearing problem is then
4485 taken care of by draw_glyphs. */
4486 if (overlapping_glyphs_p
4487 && i > 0
4488 && i < current_row->used[TEXT_AREA]
4489 && (current_row->used[TEXT_AREA]
4490 != desired_row->used[TEXT_AREA]))
4491 {
4492 int left, right;
4493
4494 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4495 &left, &right);
4496 while (left > 0 && i > 0)
4497 {
4498 --i, --desired_glyph, --current_glyph;
4499 x -= desired_glyph->pixel_width;
4500 left -= desired_glyph->pixel_width;
4501 }
4502 }
4503 }
4504
4505 /* Try to avoid writing the entire rest of the desired row
4506 by looking for a resync point. This mainly prevents
4507 mode line flickering in the case the mode line is in
4508 fixed-pitch font, which it usually will be. */
4509 if (i < desired_row->used[TEXT_AREA])
4510 {
4511 int start_x = x, start_hpos = i;
4512 struct glyph *start = desired_glyph;
4513 int current_x = x;
4514 int skip_first_p = !can_skip_p;
4515
4516 /* Find the next glyph that's equal again. */
4517 while (i < stop
4518 && (skip_first_p
4519 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4520 && x == current_x)
4521 {
4522 x += desired_glyph->pixel_width;
4523 current_x += current_glyph->pixel_width;
4524 ++desired_glyph, ++current_glyph, ++i;
4525 skip_first_p = 0;
4526 }
4527
4528 if (i == start_hpos || x != current_x)
4529 {
4530 i = start_hpos;
4531 x = start_x;
4532 desired_glyph = start;
4533 break;
4534 }
4535
4536 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4537 rif->write_glyphs (start, i - start_hpos);
4538 changed_p = 1;
4539 }
4540 }
4541
4542 /* Write the rest. */
4543 if (i < desired_row->used[TEXT_AREA])
4544 {
4545 rif->cursor_to (vpos, i, desired_row->y, x);
4546 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4547 changed_p = 1;
4548 }
4549
4550 /* Maybe clear to end of line. */
4551 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4552 {
4553 /* If new row extends to the end of the text area, nothing
4554 has to be cleared, if and only if we did a write_glyphs
4555 above. This is made sure by setting desired_stop_pos
4556 appropriately above. */
4557 xassert (i < desired_row->used[TEXT_AREA]
4558 || ((desired_row->used[TEXT_AREA]
4559 == current_row->used[TEXT_AREA])
4560 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4561 }
4562 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4563 {
4564 /* If old row extends to the end of the text area, clear. */
4565 if (i >= desired_row->used[TEXT_AREA])
4566 rif->cursor_to (vpos, i, desired_row->y,
4567 desired_row->pixel_width);
4568 rif->clear_end_of_line (-1);
4569 changed_p = 1;
4570 }
4571 else if (desired_row->pixel_width < current_row->pixel_width)
4572 {
4573 /* Otherwise clear to the end of the old row. Everything
4574 after that position should be clear already. */
4575 int x;
4576
4577 if (i >= desired_row->used[TEXT_AREA])
4578 rif->cursor_to (vpos, i, desired_row->y,
4579 desired_row->pixel_width);
4580
4581 /* If cursor is displayed at the end of the line, make sure
4582 it's cleared. Nowadays we don't have a phys_cursor_glyph
4583 with which to erase the cursor (because this method
4584 doesn't work with lbearing/rbearing), so we must do it
4585 this way. */
4586 if (vpos == w->phys_cursor.vpos
4587 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4588 {
4589 w->phys_cursor_on_p = 0;
4590 x = -1;
4591 }
4592 else
4593 x = current_row->pixel_width;
4594 rif->clear_end_of_line (x);
4595 changed_p = 1;
4596 }
4597 }
4598
4599 return changed_p;
4600 }
4601
4602
4603 /* Update row VPOS in window W. Value is non-zero if display has been
4604 changed. */
4605
4606 static int
4607 update_window_line (w, vpos, mouse_face_overwritten_p)
4608 struct window *w;
4609 int vpos, *mouse_face_overwritten_p;
4610 {
4611 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4612 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4613 int changed_p = 0;
4614
4615 /* Set the row being updated. This is important to let xterm.c
4616 know what line height values are in effect. */
4617 updated_row = desired_row;
4618
4619 /* A row can be completely invisible in case a desired matrix was
4620 built with a vscroll and then make_cursor_line_fully_visible shifts
4621 the matrix. Make sure to make such rows current anyway, since
4622 we need the correct y-position, for example, in the current matrix. */
4623 if (desired_row->mode_line_p
4624 || desired_row->visible_height > 0)
4625 {
4626 xassert (desired_row->enabled_p);
4627
4628 /* Update display of the left margin area, if there is one. */
4629 if (!desired_row->full_width_p
4630 && !NILP (w->left_margin_cols))
4631 {
4632 changed_p = 1;
4633 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4634 }
4635
4636 /* Update the display of the text area. */
4637 if (update_text_area (w, vpos))
4638 {
4639 changed_p = 1;
4640 if (current_row->mouse_face_p)
4641 *mouse_face_overwritten_p = 1;
4642 }
4643
4644 /* Update display of the right margin area, if there is one. */
4645 if (!desired_row->full_width_p
4646 && !NILP (w->right_margin_cols))
4647 {
4648 changed_p = 1;
4649 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4650 }
4651
4652 /* Draw truncation marks etc. */
4653 if (!current_row->enabled_p
4654 || desired_row->y != current_row->y
4655 || desired_row->visible_height != current_row->visible_height
4656 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4657 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4658 || current_row->redraw_fringe_bitmaps_p
4659 || desired_row->mode_line_p != current_row->mode_line_p
4660 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4661 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4662 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4663 rif->after_update_window_line_hook (desired_row);
4664 }
4665
4666 /* Update current_row from desired_row. */
4667 make_current (w->desired_matrix, w->current_matrix, vpos);
4668 updated_row = NULL;
4669 return changed_p;
4670 }
4671
4672
4673 /* Set the cursor after an update of window W. This function may only
4674 be called from update_window. */
4675
4676 static void
4677 set_window_cursor_after_update (w)
4678 struct window *w;
4679 {
4680 struct frame *f = XFRAME (w->frame);
4681 int cx, cy, vpos, hpos;
4682
4683 /* Not intended for frame matrix updates. */
4684 xassert (FRAME_WINDOW_P (f));
4685
4686 if (cursor_in_echo_area
4687 && !NILP (echo_area_buffer[0])
4688 /* If we are showing a message instead of the mini-buffer,
4689 show the cursor for the message instead. */
4690 && XWINDOW (minibuf_window) == w
4691 && EQ (minibuf_window, echo_area_window)
4692 /* These cases apply only to the frame that contains
4693 the active mini-buffer window. */
4694 && FRAME_HAS_MINIBUF_P (f)
4695 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4696 {
4697 cx = cy = vpos = hpos = 0;
4698
4699 if (cursor_in_echo_area >= 0)
4700 {
4701 /* If the mini-buffer is several lines high, find the last
4702 line that has any text on it. Note: either all lines
4703 are enabled or none. Otherwise we wouldn't be able to
4704 determine Y. */
4705 struct glyph_row *row, *last_row;
4706 struct glyph *glyph;
4707 int yb = window_text_bottom_y (w);
4708
4709 last_row = NULL;
4710 row = w->current_matrix->rows;
4711 while (row->enabled_p
4712 && (last_row == NULL
4713 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4714 {
4715 if (row->used[TEXT_AREA]
4716 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4717 last_row = row;
4718 ++row;
4719 }
4720
4721 if (last_row)
4722 {
4723 struct glyph *start = last_row->glyphs[TEXT_AREA];
4724 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4725
4726 while (last > start && last->charpos < 0)
4727 --last;
4728
4729 for (glyph = start; glyph < last; ++glyph)
4730 {
4731 cx += glyph->pixel_width;
4732 ++hpos;
4733 }
4734
4735 cy = last_row->y;
4736 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4737 }
4738 }
4739 }
4740 else
4741 {
4742 cx = w->cursor.x;
4743 cy = w->cursor.y;
4744 hpos = w->cursor.hpos;
4745 vpos = w->cursor.vpos;
4746 }
4747
4748 /* Window cursor can be out of sync for horizontally split windows. */
4749 hpos = max (0, hpos);
4750 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4751 vpos = max (0, vpos);
4752 vpos = min (w->current_matrix->nrows - 1, vpos);
4753 rif->cursor_to (vpos, hpos, cy, cx);
4754 }
4755
4756
4757 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4758 tree rooted at W. */
4759
4760 void
4761 set_window_update_flags (w, on_p)
4762 struct window *w;
4763 int on_p;
4764 {
4765 while (w)
4766 {
4767 if (!NILP (w->hchild))
4768 set_window_update_flags (XWINDOW (w->hchild), on_p);
4769 else if (!NILP (w->vchild))
4770 set_window_update_flags (XWINDOW (w->vchild), on_p);
4771 else
4772 w->must_be_updated_p = on_p;
4773
4774 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4775 }
4776 }
4777
4778
4779 \f
4780 /***********************************************************************
4781 Window-Based Scrolling
4782 ***********************************************************************/
4783
4784 /* Structure describing rows in scrolling_window. */
4785
4786 struct row_entry
4787 {
4788 /* Number of occurrences of this row in desired and current matrix. */
4789 int old_uses, new_uses;
4790
4791 /* Vpos of row in new matrix. */
4792 int new_line_number;
4793
4794 /* Bucket index of this row_entry in the hash table row_table. */
4795 int bucket;
4796
4797 /* The row described by this entry. */
4798 struct glyph_row *row;
4799
4800 /* Hash collision chain. */
4801 struct row_entry *next;
4802 };
4803
4804 /* A pool to allocate row_entry structures from, and the size of the
4805 pool. The pool is reallocated in scrolling_window when we find
4806 that we need a larger one. */
4807
4808 static struct row_entry *row_entry_pool;
4809 static int row_entry_pool_size;
4810
4811 /* Index of next free entry in row_entry_pool. */
4812
4813 static int row_entry_idx;
4814
4815 /* The hash table used during scrolling, and the table's size. This
4816 table is used to quickly identify equal rows in the desired and
4817 current matrix. */
4818
4819 static struct row_entry **row_table;
4820 static int row_table_size;
4821
4822 /* Vectors of pointers to row_entry structures belonging to the
4823 current and desired matrix, and the size of the vectors. */
4824
4825 static struct row_entry **old_lines, **new_lines;
4826 static int old_lines_size, new_lines_size;
4827
4828 /* A pool to allocate run structures from, and its size. */
4829
4830 static struct run *run_pool;
4831 static int runs_size;
4832
4833 /* A vector of runs of lines found during scrolling. */
4834
4835 static struct run **runs;
4836
4837 /* Add glyph row ROW to the scrolling hash table during the scrolling
4838 of window W. */
4839
4840 static INLINE struct row_entry *
4841 add_row_entry (w, row)
4842 struct window *w;
4843 struct glyph_row *row;
4844 {
4845 struct row_entry *entry;
4846 int i = row->hash % row_table_size;
4847
4848 entry = row_table[i];
4849 while (entry && !row_equal_p (w, entry->row, row, 1))
4850 entry = entry->next;
4851
4852 if (entry == NULL)
4853 {
4854 entry = row_entry_pool + row_entry_idx++;
4855 entry->row = row;
4856 entry->old_uses = entry->new_uses = 0;
4857 entry->new_line_number = 0;
4858 entry->bucket = i;
4859 entry->next = row_table[i];
4860 row_table[i] = entry;
4861 }
4862
4863 return entry;
4864 }
4865
4866
4867 /* Try to reuse part of the current display of W by scrolling lines.
4868 HEADER_LINE_P non-zero means W has a header line.
4869
4870 The algorithm is taken from Communications of the ACM, Apr78 "A
4871 Technique for Isolating Differences Between Files." It should take
4872 O(N) time.
4873
4874 A short outline of the steps of the algorithm
4875
4876 1. Skip lines equal at the start and end of both matrices.
4877
4878 2. Enter rows in the current and desired matrix into a symbol
4879 table, counting how often they appear in both matrices.
4880
4881 3. Rows that appear exactly once in both matrices serve as anchors,
4882 i.e. we assume that such lines are likely to have been moved.
4883
4884 4. Starting from anchor lines, extend regions to be scrolled both
4885 forward and backward.
4886
4887 Value is
4888
4889 -1 if all rows were found to be equal.
4890 0 to indicate that we did not scroll the display, or
4891 1 if we did scroll. */
4892
4893 static int
4894 scrolling_window (w, header_line_p)
4895 struct window *w;
4896 int header_line_p;
4897 {
4898 struct glyph_matrix *desired_matrix = w->desired_matrix;
4899 struct glyph_matrix *current_matrix = w->current_matrix;
4900 int yb = window_text_bottom_y (w);
4901 int i, j, first_old, first_new, last_old, last_new;
4902 int nruns, nbytes, n, run_idx;
4903 struct row_entry *entry;
4904
4905 /* Skip over rows equal at the start. */
4906 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4907 {
4908 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4909 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4910
4911 if (c->enabled_p
4912 && d->enabled_p
4913 && !d->redraw_fringe_bitmaps_p
4914 && c->y == d->y
4915 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4916 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4917 && row_equal_p (w, c, d, 1))
4918 {
4919 assign_row (c, d);
4920 d->enabled_p = 0;
4921 }
4922 else
4923 break;
4924 }
4925
4926 /* Give up if some rows in the desired matrix are not enabled. */
4927 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4928 return -1;
4929
4930 first_old = first_new = i;
4931
4932 /* Set last_new to the index + 1 of the last enabled row in the
4933 desired matrix. */
4934 i = first_new + 1;
4935 while (i < desired_matrix->nrows - 1
4936 && MATRIX_ROW (desired_matrix, i)->enabled_p
4937 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4938 ++i;
4939
4940 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4941 return 0;
4942
4943 last_new = i;
4944
4945 /* Set last_old to the index + 1 of the last enabled row in the
4946 current matrix. We don't look at the enabled flag here because
4947 we plan to reuse part of the display even if other parts are
4948 disabled. */
4949 i = first_old + 1;
4950 while (i < current_matrix->nrows - 1)
4951 {
4952 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4953 if (bottom <= yb)
4954 ++i;
4955 if (bottom >= yb)
4956 break;
4957 }
4958
4959 last_old = i;
4960
4961 /* Skip over rows equal at the bottom. */
4962 i = last_new;
4963 j = last_old;
4964 while (i - 1 > first_new
4965 && j - 1 > first_old
4966 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4967 && (MATRIX_ROW (current_matrix, i - 1)->y
4968 == MATRIX_ROW (desired_matrix, j - 1)->y)
4969 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4970 && row_equal_p (w,
4971 MATRIX_ROW (desired_matrix, i - 1),
4972 MATRIX_ROW (current_matrix, j - 1), 1))
4973 --i, --j;
4974 last_new = i;
4975 last_old = j;
4976
4977 /* Nothing to do if all rows are equal. */
4978 if (last_new == first_new)
4979 return 0;
4980
4981 /* Reallocate vectors, tables etc. if necessary. */
4982
4983 if (current_matrix->nrows > old_lines_size)
4984 {
4985 old_lines_size = current_matrix->nrows;
4986 nbytes = old_lines_size * sizeof *old_lines;
4987 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4988 }
4989
4990 if (desired_matrix->nrows > new_lines_size)
4991 {
4992 new_lines_size = desired_matrix->nrows;
4993 nbytes = new_lines_size * sizeof *new_lines;
4994 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4995 }
4996
4997 n = desired_matrix->nrows + current_matrix->nrows;
4998 if (3 * n > row_table_size)
4999 {
5000 row_table_size = next_almost_prime (3 * n);
5001 nbytes = row_table_size * sizeof *row_table;
5002 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
5003 bzero (row_table, nbytes);
5004 }
5005
5006 if (n > row_entry_pool_size)
5007 {
5008 row_entry_pool_size = n;
5009 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
5010 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
5011 }
5012
5013 if (desired_matrix->nrows > runs_size)
5014 {
5015 runs_size = desired_matrix->nrows;
5016 nbytes = runs_size * sizeof *runs;
5017 runs = (struct run **) xrealloc (runs, nbytes);
5018 nbytes = runs_size * sizeof *run_pool;
5019 run_pool = (struct run *) xrealloc (run_pool, nbytes);
5020 }
5021
5022 nruns = run_idx = 0;
5023 row_entry_idx = 0;
5024
5025 /* Add rows from the current and desired matrix to the hash table
5026 row_hash_table to be able to find equal ones quickly. */
5027
5028 for (i = first_old; i < last_old; ++i)
5029 {
5030 if (MATRIX_ROW (current_matrix, i)->enabled_p)
5031 {
5032 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
5033 old_lines[i] = entry;
5034 ++entry->old_uses;
5035 }
5036 else
5037 old_lines[i] = NULL;
5038 }
5039
5040 for (i = first_new; i < last_new; ++i)
5041 {
5042 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
5043 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
5044 ++entry->new_uses;
5045 entry->new_line_number = i;
5046 new_lines[i] = entry;
5047 }
5048
5049 /* Identify moves based on lines that are unique and equal
5050 in both matrices. */
5051 for (i = first_old; i < last_old;)
5052 if (old_lines[i]
5053 && old_lines[i]->old_uses == 1
5054 && old_lines[i]->new_uses == 1)
5055 {
5056 int j, k;
5057 int new_line = old_lines[i]->new_line_number;
5058 struct run *run = run_pool + run_idx++;
5059
5060 /* Record move. */
5061 run->current_vpos = i;
5062 run->current_y = MATRIX_ROW (current_matrix, i)->y;
5063 run->desired_vpos = new_line;
5064 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
5065 run->nrows = 1;
5066 run->height = MATRIX_ROW (current_matrix, i)->height;
5067
5068 /* Extend backward. */
5069 j = i - 1;
5070 k = new_line - 1;
5071 while (j > first_old
5072 && k > first_new
5073 && old_lines[j] == new_lines[k])
5074 {
5075 int h = MATRIX_ROW (current_matrix, j)->height;
5076 --run->current_vpos;
5077 --run->desired_vpos;
5078 ++run->nrows;
5079 run->height += h;
5080 run->desired_y -= h;
5081 run->current_y -= h;
5082 --j, --k;
5083 }
5084
5085 /* Extend forward. */
5086 j = i + 1;
5087 k = new_line + 1;
5088 while (j < last_old
5089 && k < last_new
5090 && old_lines[j] == new_lines[k])
5091 {
5092 int h = MATRIX_ROW (current_matrix, j)->height;
5093 ++run->nrows;
5094 run->height += h;
5095 ++j, ++k;
5096 }
5097
5098 /* Insert run into list of all runs. Order runs by copied
5099 pixel lines. Note that we record runs that don't have to
5100 be copied because they are already in place. This is done
5101 because we can avoid calling update_window_line in this
5102 case. */
5103 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5104 ;
5105 for (k = nruns; k > j; --k)
5106 runs[k] = runs[k - 1];
5107 runs[j] = run;
5108 ++nruns;
5109
5110 i += run->nrows;
5111 }
5112 else
5113 ++i;
5114
5115 /* Do the moves. Do it in a way that we don't overwrite something
5116 we want to copy later on. This is not solvable in general
5117 because there is only one display and we don't have a way to
5118 exchange areas on this display. Example:
5119
5120 +-----------+ +-----------+
5121 | A | | B |
5122 +-----------+ --> +-----------+
5123 | B | | A |
5124 +-----------+ +-----------+
5125
5126 Instead, prefer bigger moves, and invalidate moves that would
5127 copy from where we copied to. */
5128
5129 for (i = 0; i < nruns; ++i)
5130 if (runs[i]->nrows > 0)
5131 {
5132 struct run *r = runs[i];
5133
5134 /* Copy on the display. */
5135 if (r->current_y != r->desired_y)
5136 {
5137 rif->scroll_run_hook (w, r);
5138
5139 /* Invalidate runs that copy from where we copied to. */
5140 for (j = i + 1; j < nruns; ++j)
5141 {
5142 struct run *p = runs[j];
5143
5144 if ((p->current_y >= r->desired_y
5145 && p->current_y < r->desired_y + r->height)
5146 || (p->current_y + p->height >= r->desired_y
5147 && (p->current_y + p->height
5148 < r->desired_y + r->height)))
5149 p->nrows = 0;
5150 }
5151 }
5152
5153 /* Assign matrix rows. */
5154 for (j = 0; j < r->nrows; ++j)
5155 {
5156 struct glyph_row *from, *to;
5157 int to_overlapped_p;
5158
5159 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5160 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5161 to_overlapped_p = to->overlapped_p;
5162 if (!from->mode_line_p && !w->pseudo_window_p
5163 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5164 || to->right_fringe_bitmap != from->right_fringe_bitmap
5165 || to->left_fringe_face_id != from->left_fringe_face_id
5166 || to->right_fringe_face_id != from->right_fringe_face_id
5167 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5168 from->redraw_fringe_bitmaps_p = 1;
5169 assign_row (to, from);
5170 to->enabled_p = 1, from->enabled_p = 0;
5171 to->overlapped_p = to_overlapped_p;
5172 }
5173 }
5174
5175 /* Clear the hash table, for the next time. */
5176 for (i = 0; i < row_entry_idx; ++i)
5177 row_table[row_entry_pool[i].bucket] = NULL;
5178
5179 /* Value is > 0 to indicate that we scrolled the display. */
5180 return nruns;
5181 }
5182
5183
5184 \f
5185 /************************************************************************
5186 Frame-Based Updates
5187 ************************************************************************/
5188
5189 /* Update the desired frame matrix of frame F.
5190
5191 FORCE_P non-zero means that the update should not be stopped by
5192 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5193 should not be tried.
5194
5195 Value is non-zero if update was stopped due to pending input. */
5196
5197 static int
5198 update_frame_1 (f, force_p, inhibit_id_p)
5199 struct frame *f;
5200 int force_p;
5201 int inhibit_id_p;
5202 {
5203 /* Frame matrices to work on. */
5204 struct glyph_matrix *current_matrix = f->current_matrix;
5205 struct glyph_matrix *desired_matrix = f->desired_matrix;
5206 int i;
5207 int pause;
5208 int preempt_count = baud_rate / 2400 + 1;
5209 extern int input_pending;
5210
5211 xassert (current_matrix && desired_matrix);
5212
5213 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5214 calculate_costs (f);
5215
5216 if (preempt_count <= 0)
5217 preempt_count = 1;
5218
5219 if (redisplay_dont_pause)
5220 force_p = 1;
5221 #if PERIODIC_PREEMPTION_CHECKING
5222 else if (NILP (Vredisplay_preemption_period))
5223 force_p = 1;
5224 #else
5225 else if (!force_p && detect_input_pending_ignore_squeezables ())
5226 {
5227 pause = 1;
5228 goto do_pause;
5229 }
5230 #endif
5231
5232 /* If we cannot insert/delete lines, it's no use trying it. */
5233 if (!line_ins_del_ok)
5234 inhibit_id_p = 1;
5235
5236 /* See if any of the desired lines are enabled; don't compute for
5237 i/d line if just want cursor motion. */
5238 for (i = 0; i < desired_matrix->nrows; i++)
5239 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5240 break;
5241
5242 /* Try doing i/d line, if not yet inhibited. */
5243 if (!inhibit_id_p && i < desired_matrix->nrows)
5244 force_p |= scrolling (f);
5245
5246 /* Update the individual lines as needed. Do bottom line first. */
5247 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5248 update_frame_line (f, desired_matrix->nrows - 1);
5249
5250 /* Now update the rest of the lines. */
5251 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5252 {
5253 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5254 {
5255 if (FRAME_TERMCAP_P (f))
5256 {
5257 /* Flush out every so many lines.
5258 Also flush out if likely to have more than 1k buffered
5259 otherwise. I'm told that some telnet connections get
5260 really screwed by more than 1k output at once. */
5261 int outq = PENDING_OUTPUT_COUNT (stdout);
5262 if (outq > 900
5263 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5264 {
5265 fflush (stdout);
5266 if (preempt_count == 1)
5267 {
5268 #ifdef EMACS_OUTQSIZE
5269 if (EMACS_OUTQSIZE (0, &outq) < 0)
5270 /* Probably not a tty. Ignore the error and reset
5271 the outq count. */
5272 outq = PENDING_OUTPUT_COUNT (stdout);
5273 #endif
5274 outq *= 10;
5275 if (baud_rate <= outq && baud_rate > 0)
5276 sleep (outq / baud_rate);
5277 }
5278 }
5279 }
5280
5281 #if PERIODIC_PREEMPTION_CHECKING
5282 if (!force_p)
5283 {
5284 EMACS_TIME tm, dif;
5285 EMACS_GET_TIME (tm);
5286 EMACS_SUB_TIME (dif, preemption_next_check, tm);
5287 if (EMACS_TIME_NEG_P (dif))
5288 {
5289 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
5290 if (detect_input_pending_ignore_squeezables ())
5291 break;
5292 }
5293 }
5294 #else
5295 if (!force_p && (i - 1) % preempt_count == 0)
5296 detect_input_pending_ignore_squeezables ();
5297 #endif
5298
5299 update_frame_line (f, i);
5300 }
5301 }
5302
5303 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5304
5305 /* Now just clean up termcap drivers and set cursor, etc. */
5306 if (!pause)
5307 {
5308 if ((cursor_in_echo_area
5309 /* If we are showing a message instead of the mini-buffer,
5310 show the cursor for the message instead of for the
5311 (now hidden) mini-buffer contents. */
5312 || (EQ (minibuf_window, selected_window)
5313 && EQ (minibuf_window, echo_area_window)
5314 && !NILP (echo_area_buffer[0])))
5315 /* These cases apply only to the frame that contains
5316 the active mini-buffer window. */
5317 && FRAME_HAS_MINIBUF_P (f)
5318 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5319 {
5320 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5321 int row, col;
5322
5323 if (cursor_in_echo_area < 0)
5324 {
5325 /* Negative value of cursor_in_echo_area means put
5326 cursor at beginning of line. */
5327 row = top;
5328 col = 0;
5329 }
5330 else
5331 {
5332 /* Positive value of cursor_in_echo_area means put
5333 cursor at the end of the prompt. If the mini-buffer
5334 is several lines high, find the last line that has
5335 any text on it. */
5336 row = FRAME_LINES (f);
5337 do
5338 {
5339 --row;
5340 col = 0;
5341
5342 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5343 {
5344 /* Frame rows are filled up with spaces that
5345 must be ignored here. */
5346 struct glyph_row *r = MATRIX_ROW (current_matrix,
5347 row);
5348 struct glyph *start = r->glyphs[TEXT_AREA];
5349 struct glyph *last = start + r->used[TEXT_AREA];
5350
5351 while (last > start
5352 && (last - 1)->charpos < 0)
5353 --last;
5354
5355 col = last - start;
5356 }
5357 }
5358 while (row > top && col == 0);
5359
5360 /* Make sure COL is not out of range. */
5361 if (col >= FRAME_CURSOR_X_LIMIT (f))
5362 {
5363 /* If we have another row, advance cursor into it. */
5364 if (row < FRAME_LINES (f) - 1)
5365 {
5366 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5367 row++;
5368 }
5369 /* Otherwise move it back in range. */
5370 else
5371 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5372 }
5373 }
5374
5375 cursor_to (row, col);
5376 }
5377 else
5378 {
5379 /* We have only one cursor on terminal frames. Use it to
5380 display the cursor of the selected window. */
5381 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5382 if (w->cursor.vpos >= 0
5383 /* The cursor vpos may be temporarily out of bounds
5384 in the following situation: There is one window,
5385 with the cursor in the lower half of it. The window
5386 is split, and a message causes a redisplay before
5387 a new cursor position has been computed. */
5388 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5389 {
5390 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5391 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5392
5393 if (INTEGERP (w->left_margin_cols))
5394 x += XFASTINT (w->left_margin_cols);
5395
5396 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5397 cursor_to (y, x);
5398 }
5399 }
5400 }
5401
5402 do_pause:
5403
5404 clear_desired_matrices (f);
5405 return pause;
5406 }
5407
5408
5409 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5410
5411 int
5412 scrolling (frame)
5413 struct frame *frame;
5414 {
5415 int unchanged_at_top, unchanged_at_bottom;
5416 int window_size;
5417 int changed_lines;
5418 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5419 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5420 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5421 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5422 register int i;
5423 int free_at_end_vpos = FRAME_LINES (frame);
5424 struct glyph_matrix *current_matrix = frame->current_matrix;
5425 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5426
5427 if (!current_matrix)
5428 abort ();
5429
5430 /* Compute hash codes of all the lines. Also calculate number of
5431 changed lines, number of unchanged lines at the beginning, and
5432 number of unchanged lines at the end. */
5433 changed_lines = 0;
5434 unchanged_at_top = 0;
5435 unchanged_at_bottom = FRAME_LINES (frame);
5436 for (i = 0; i < FRAME_LINES (frame); i++)
5437 {
5438 /* Give up on this scrolling if some old lines are not enabled. */
5439 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5440 return 0;
5441 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5442 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5443 {
5444 /* This line cannot be redrawn, so don't let scrolling mess it. */
5445 new_hash[i] = old_hash[i];
5446 #define INFINITY 1000000 /* Taken from scroll.c */
5447 draw_cost[i] = INFINITY;
5448 }
5449 else
5450 {
5451 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5452 draw_cost[i] = line_draw_cost (desired_matrix, i);
5453 }
5454
5455 if (old_hash[i] != new_hash[i])
5456 {
5457 changed_lines++;
5458 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5459 }
5460 else if (i == unchanged_at_top)
5461 unchanged_at_top++;
5462 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5463 }
5464
5465 /* If changed lines are few, don't allow preemption, don't scroll. */
5466 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5467 || unchanged_at_bottom == FRAME_LINES (frame))
5468 return 1;
5469
5470 window_size = (FRAME_LINES (frame) - unchanged_at_top
5471 - unchanged_at_bottom);
5472
5473 if (scroll_region_ok)
5474 free_at_end_vpos -= unchanged_at_bottom;
5475 else if (memory_below_frame)
5476 free_at_end_vpos = -1;
5477
5478 /* If large window, fast terminal and few lines in common between
5479 current frame and desired frame, don't bother with i/d calc. */
5480 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5481 && (window_size >=
5482 10 * scrolling_max_lines_saved (unchanged_at_top,
5483 FRAME_LINES (frame) - unchanged_at_bottom,
5484 old_hash, new_hash, draw_cost)))
5485 return 0;
5486
5487 if (window_size < 2)
5488 return 0;
5489
5490 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5491 draw_cost + unchanged_at_top - 1,
5492 old_draw_cost + unchanged_at_top - 1,
5493 old_hash + unchanged_at_top - 1,
5494 new_hash + unchanged_at_top - 1,
5495 free_at_end_vpos - unchanged_at_top);
5496
5497 return 0;
5498 }
5499
5500
5501 /* Count the number of blanks at the start of the vector of glyphs R
5502 which is LEN glyphs long. */
5503
5504 static int
5505 count_blanks (r, len)
5506 struct glyph *r;
5507 int len;
5508 {
5509 int i;
5510
5511 for (i = 0; i < len; ++i)
5512 if (!CHAR_GLYPH_SPACE_P (r[i]))
5513 break;
5514
5515 return i;
5516 }
5517
5518
5519 /* Count the number of glyphs in common at the start of the glyph
5520 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5521 of STR2. Value is the number of equal glyphs equal at the start. */
5522
5523 static int
5524 count_match (str1, end1, str2, end2)
5525 struct glyph *str1, *end1, *str2, *end2;
5526 {
5527 struct glyph *p1 = str1;
5528 struct glyph *p2 = str2;
5529
5530 while (p1 < end1
5531 && p2 < end2
5532 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5533 ++p1, ++p2;
5534
5535 return p1 - str1;
5536 }
5537
5538
5539 /* Char insertion/deletion cost vector, from term.c */
5540
5541 extern int *char_ins_del_vector;
5542 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5543
5544
5545 /* Perform a frame-based update on line VPOS in frame FRAME. */
5546
5547 static void
5548 update_frame_line (f, vpos)
5549 struct frame *f;
5550 int vpos;
5551 {
5552 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5553 int tem;
5554 int osp, nsp, begmatch, endmatch, olen, nlen;
5555 struct glyph_matrix *current_matrix = f->current_matrix;
5556 struct glyph_matrix *desired_matrix = f->desired_matrix;
5557 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5558 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5559 int must_write_whole_line_p;
5560 int write_spaces_p = must_write_spaces;
5561 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5562 != FACE_TTY_DEFAULT_BG_COLOR);
5563
5564 if (colored_spaces_p)
5565 write_spaces_p = 1;
5566
5567 /* Current row not enabled means it has unknown contents. We must
5568 write the whole desired line in that case. */
5569 must_write_whole_line_p = !current_row->enabled_p;
5570 if (must_write_whole_line_p)
5571 {
5572 obody = 0;
5573 olen = 0;
5574 }
5575 else
5576 {
5577 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5578 olen = current_row->used[TEXT_AREA];
5579
5580 /* Ignore trailing spaces, if we can. */
5581 if (!write_spaces_p)
5582 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5583 olen--;
5584 }
5585
5586 current_row->enabled_p = 1;
5587 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5588
5589 /* If desired line is empty, just clear the line. */
5590 if (!desired_row->enabled_p)
5591 {
5592 nlen = 0;
5593 goto just_erase;
5594 }
5595
5596 nbody = desired_row->glyphs[TEXT_AREA];
5597 nlen = desired_row->used[TEXT_AREA];
5598 nend = nbody + nlen;
5599
5600 /* If display line has unknown contents, write the whole line. */
5601 if (must_write_whole_line_p)
5602 {
5603 /* Ignore spaces at the end, if we can. */
5604 if (!write_spaces_p)
5605 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5606 --nlen;
5607
5608 /* Write the contents of the desired line. */
5609 if (nlen)
5610 {
5611 cursor_to (vpos, 0);
5612 write_glyphs (nbody, nlen);
5613 }
5614
5615 /* Don't call clear_end_of_line if we already wrote the whole
5616 line. The cursor will not be at the right margin in that
5617 case but in the line below. */
5618 if (nlen < FRAME_TOTAL_COLS (f))
5619 {
5620 cursor_to (vpos, nlen);
5621 clear_end_of_line (FRAME_TOTAL_COLS (f));
5622 }
5623 else
5624 /* Make sure we are in the right row, otherwise cursor movement
5625 with cmgoto might use `ch' in the wrong row. */
5626 cursor_to (vpos, 0);
5627
5628 make_current (desired_matrix, current_matrix, vpos);
5629 return;
5630 }
5631
5632 /* Pretend trailing spaces are not there at all,
5633 unless for one reason or another we must write all spaces. */
5634 if (!write_spaces_p)
5635 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5636 nlen--;
5637
5638 /* If there's no i/d char, quickly do the best we can without it. */
5639 if (!char_ins_del_ok)
5640 {
5641 int i, j;
5642
5643 /* Find the first glyph in desired row that doesn't agree with
5644 a glyph in the current row, and write the rest from there on. */
5645 for (i = 0; i < nlen; i++)
5646 {
5647 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5648 {
5649 /* Find the end of the run of different glyphs. */
5650 j = i + 1;
5651 while (j < nlen
5652 && (j >= olen
5653 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5654 || CHAR_GLYPH_PADDING_P (nbody[j])))
5655 ++j;
5656
5657 /* Output this run of non-matching chars. */
5658 cursor_to (vpos, i);
5659 write_glyphs (nbody + i, j - i);
5660 i = j - 1;
5661
5662 /* Now find the next non-match. */
5663 }
5664 }
5665
5666 /* Clear the rest of the line, or the non-clear part of it. */
5667 if (olen > nlen)
5668 {
5669 cursor_to (vpos, nlen);
5670 clear_end_of_line (olen);
5671 }
5672
5673 /* Make current row = desired row. */
5674 make_current (desired_matrix, current_matrix, vpos);
5675 return;
5676 }
5677
5678 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5679 characters in a row. */
5680
5681 if (!olen)
5682 {
5683 /* If current line is blank, skip over initial spaces, if
5684 possible, and write the rest. */
5685 if (write_spaces_p)
5686 nsp = 0;
5687 else
5688 nsp = count_blanks (nbody, nlen);
5689
5690 if (nlen > nsp)
5691 {
5692 cursor_to (vpos, nsp);
5693 write_glyphs (nbody + nsp, nlen - nsp);
5694 }
5695
5696 /* Exchange contents between current_frame and new_frame. */
5697 make_current (desired_matrix, current_matrix, vpos);
5698 return;
5699 }
5700
5701 /* Compute number of leading blanks in old and new contents. */
5702 osp = count_blanks (obody, olen);
5703 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5704
5705 /* Compute number of matching chars starting with first non-blank. */
5706 begmatch = count_match (obody + osp, obody + olen,
5707 nbody + nsp, nbody + nlen);
5708
5709 /* Spaces in new match implicit space past the end of old. */
5710 /* A bug causing this to be a no-op was fixed in 18.29. */
5711 if (!write_spaces_p && osp + begmatch == olen)
5712 {
5713 np1 = nbody + nsp;
5714 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5715 ++begmatch;
5716 }
5717
5718 /* Avoid doing insert/delete char
5719 just cause number of leading spaces differs
5720 when the following text does not match. */
5721 if (begmatch == 0 && osp != nsp)
5722 osp = nsp = min (osp, nsp);
5723
5724 /* Find matching characters at end of line */
5725 op1 = obody + olen;
5726 np1 = nbody + nlen;
5727 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5728 while (op1 > op2
5729 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5730 {
5731 op1--;
5732 np1--;
5733 }
5734 endmatch = obody + olen - op1;
5735
5736 /* tem gets the distance to insert or delete.
5737 endmatch is how many characters we save by doing so.
5738 Is it worth it? */
5739
5740 tem = (nlen - nsp) - (olen - osp);
5741 if (endmatch && tem
5742 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5743 endmatch = 0;
5744
5745 /* nsp - osp is the distance to insert or delete.
5746 If that is nonzero, begmatch is known to be nonzero also.
5747 begmatch + endmatch is how much we save by doing the ins/del.
5748 Is it worth it? */
5749
5750 if (nsp != osp
5751 && (!char_ins_del_ok
5752 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5753 {
5754 begmatch = 0;
5755 endmatch = 0;
5756 osp = nsp = min (osp, nsp);
5757 }
5758
5759 /* Now go through the line, inserting, writing and
5760 deleting as appropriate. */
5761
5762 if (osp > nsp)
5763 {
5764 cursor_to (vpos, nsp);
5765 delete_glyphs (osp - nsp);
5766 }
5767 else if (nsp > osp)
5768 {
5769 /* If going to delete chars later in line
5770 and insert earlier in the line,
5771 must delete first to avoid losing data in the insert */
5772 if (endmatch && nlen < olen + nsp - osp)
5773 {
5774 cursor_to (vpos, nlen - endmatch + osp - nsp);
5775 delete_glyphs (olen + nsp - osp - nlen);
5776 olen = nlen - (nsp - osp);
5777 }
5778 cursor_to (vpos, osp);
5779 insert_glyphs (0, nsp - osp);
5780 }
5781 olen += nsp - osp;
5782
5783 tem = nsp + begmatch + endmatch;
5784 if (nlen != tem || olen != tem)
5785 {
5786 if (!endmatch || nlen == olen)
5787 {
5788 /* If new text being written reaches right margin, there is
5789 no need to do clear-to-eol at the end of this function
5790 (and it would not be safe, since cursor is not going to
5791 be "at the margin" after the text is done). */
5792 if (nlen == FRAME_TOTAL_COLS (f))
5793 olen = 0;
5794
5795 /* Function write_glyphs is prepared to do nothing
5796 if passed a length <= 0. Check it here to avoid
5797 unnecessary cursor movement. */
5798 if (nlen - tem > 0)
5799 {
5800 cursor_to (vpos, nsp + begmatch);
5801 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5802 }
5803 }
5804 else if (nlen > olen)
5805 {
5806 /* Here, we used to have the following simple code:
5807 ----------------------------------------
5808 write_glyphs (nbody + nsp + begmatch, olen - tem);
5809 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5810 ----------------------------------------
5811 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5812 is a padding glyph. */
5813 int out = olen - tem; /* Columns to be overwritten originally. */
5814 int del;
5815
5816 cursor_to (vpos, nsp + begmatch);
5817
5818 /* Calculate columns we can actually overwrite. */
5819 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5820 out--;
5821 write_glyphs (nbody + nsp + begmatch, out);
5822
5823 /* If we left columns to be overwritten, we must delete them. */
5824 del = olen - tem - out;
5825 if (del > 0)
5826 delete_glyphs (del);
5827
5828 /* At last, we insert columns not yet written out. */
5829 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5830 olen = nlen;
5831 }
5832 else if (olen > nlen)
5833 {
5834 cursor_to (vpos, nsp + begmatch);
5835 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5836 delete_glyphs (olen - nlen);
5837 olen = nlen;
5838 }
5839 }
5840
5841 just_erase:
5842 /* If any unerased characters remain after the new line, erase them. */
5843 if (olen > nlen)
5844 {
5845 cursor_to (vpos, nlen);
5846 clear_end_of_line (olen);
5847 }
5848
5849 /* Exchange contents between current_frame and new_frame. */
5850 make_current (desired_matrix, current_matrix, vpos);
5851 }
5852
5853
5854 \f
5855 /***********************************************************************
5856 X/Y Position -> Buffer Position
5857 ***********************************************************************/
5858
5859 /* Determine what's under window-relative pixel position (*X, *Y).
5860 Return the object (string or buffer) that's there.
5861 Return in *POS the position in that object.
5862 Adjust *X and *Y to character positions. */
5863
5864 Lisp_Object
5865 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5866 struct window *w;
5867 int *x, *y;
5868 struct display_pos *pos;
5869 Lisp_Object *object;
5870 int *dx, *dy;
5871 int *width, *height;
5872 {
5873 struct it it;
5874 struct buffer *old_current_buffer = current_buffer;
5875 struct text_pos startp;
5876 Lisp_Object string;
5877 struct glyph_row *row;
5878 #ifdef HAVE_WINDOW_SYSTEM
5879 struct image *img = 0;
5880 #endif
5881 int x0, x1;
5882
5883 current_buffer = XBUFFER (w->buffer);
5884 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5885 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5886 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5887 start_display (&it, w, startp);
5888
5889 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5890 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5891 MOVE_TO_X | MOVE_TO_Y);
5892
5893 current_buffer = old_current_buffer;
5894
5895 *dx = x0 + it.first_visible_x - it.current_x;
5896 *dy = *y - it.current_y;
5897
5898 string = w->buffer;
5899 if (STRINGP (it.string))
5900 string = it.string;
5901 *pos = it.current;
5902
5903 #ifdef HAVE_WINDOW_SYSTEM
5904 if (it.what == IT_IMAGE)
5905 {
5906 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5907 && !NILP (img->spec))
5908 *object = img->spec;
5909 }
5910 #endif
5911
5912 if (it.vpos < w->current_matrix->nrows
5913 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5914 row->enabled_p))
5915 {
5916 if (it.hpos < row->used[TEXT_AREA])
5917 {
5918 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5919 #ifdef HAVE_WINDOW_SYSTEM
5920 if (img)
5921 {
5922 *dy -= row->ascent - glyph->ascent;
5923 *dx += glyph->slice.x;
5924 *dy += glyph->slice.y;
5925 /* Image slices positions are still relative to the entire image */
5926 *width = img->width;
5927 *height = img->height;
5928 }
5929 else
5930 #endif
5931 {
5932 *width = glyph->pixel_width;
5933 *height = glyph->ascent + glyph->descent;
5934 }
5935 }
5936 else
5937 {
5938 *width = 0;
5939 *height = row->height;
5940 }
5941 }
5942 else
5943 {
5944 *width = *height = 0;
5945 }
5946
5947 /* Add extra (default width) columns if clicked after EOL. */
5948 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5949 if (x0 > x1)
5950 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5951
5952 *x = it.hpos;
5953 *y = it.vpos;
5954
5955 return string;
5956 }
5957
5958
5959 /* Value is the string under window-relative coordinates X/Y in the
5960 mode line or header line (PART says which) of window W, or nil if none.
5961 *CHARPOS is set to the position in the string returned. */
5962
5963 Lisp_Object
5964 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5965 struct window *w;
5966 enum window_part part;
5967 int *x, *y;
5968 int *charpos;
5969 Lisp_Object *object;
5970 int *dx, *dy;
5971 int *width, *height;
5972 {
5973 struct glyph_row *row;
5974 struct glyph *glyph, *end;
5975 int x0, y0;
5976 Lisp_Object string = Qnil;
5977
5978 if (part == ON_MODE_LINE)
5979 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5980 else
5981 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5982 y0 = *y - row->y;
5983 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5984
5985 if (row->mode_line_p && row->enabled_p)
5986 {
5987 /* Find the glyph under X. If we find one with a string object,
5988 it's the one we were looking for. */
5989 glyph = row->glyphs[TEXT_AREA];
5990 end = glyph + row->used[TEXT_AREA];
5991 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5992 x0 -= glyph->pixel_width;
5993 *x = glyph - row->glyphs[TEXT_AREA];
5994 if (glyph < end)
5995 {
5996 string = glyph->object;
5997 *charpos = glyph->charpos;
5998 *width = glyph->pixel_width;
5999 *height = glyph->ascent + glyph->descent;
6000 #ifdef HAVE_WINDOW_SYSTEM
6001 if (glyph->type == IMAGE_GLYPH)
6002 {
6003 struct image *img;
6004 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6005 if (img != NULL)
6006 *object = img->spec;
6007 y0 -= row->ascent - glyph->ascent;
6008 }
6009 #endif
6010 }
6011 else
6012 {
6013 /* Add extra (default width) columns if clicked after EOL. */
6014 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6015 *width = 0;
6016 *height = row->height;
6017 }
6018 }
6019 else
6020 {
6021 *x = 0;
6022 x0 = 0;
6023 *width = *height = 0;
6024 }
6025
6026 *dx = x0;
6027 *dy = y0;
6028
6029 return string;
6030 }
6031
6032
6033 /* Value is the string under window-relative coordinates X/Y in either
6034 marginal area, or nil if none. *CHARPOS is set to the position in
6035 the string returned. */
6036
6037 Lisp_Object
6038 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
6039 struct window *w;
6040 enum window_part part;
6041 int *x, *y;
6042 int *charpos;
6043 Lisp_Object *object;
6044 int *dx, *dy;
6045 int *width, *height;
6046 {
6047 struct glyph_row *row = w->current_matrix->rows;
6048 struct glyph *glyph, *end;
6049 int x0, y0, i, wy = *y;
6050 int area;
6051 Lisp_Object string = Qnil;
6052
6053 if (part == ON_LEFT_MARGIN)
6054 area = LEFT_MARGIN_AREA;
6055 else if (part == ON_RIGHT_MARGIN)
6056 area = RIGHT_MARGIN_AREA;
6057 else
6058 abort ();
6059
6060 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
6061 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
6062 break;
6063 y0 = *y - row->y;
6064 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
6065
6066 if (row->enabled_p)
6067 {
6068 /* Find the glyph under X. If we find one with a string object,
6069 it's the one we were looking for. */
6070 if (area == RIGHT_MARGIN_AREA)
6071 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6072 ? WINDOW_LEFT_FRINGE_WIDTH (w)
6073 : WINDOW_TOTAL_FRINGE_WIDTH (w))
6074 + window_box_width (w, LEFT_MARGIN_AREA)
6075 + window_box_width (w, TEXT_AREA));
6076 else
6077 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6078 ? WINDOW_LEFT_FRINGE_WIDTH (w)
6079 : 0);
6080
6081 glyph = row->glyphs[area];
6082 end = glyph + row->used[area];
6083 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6084 x0 -= glyph->pixel_width;
6085 *x = glyph - row->glyphs[area];
6086 if (glyph < end)
6087 {
6088 string = glyph->object;
6089 *charpos = glyph->charpos;
6090 *width = glyph->pixel_width;
6091 *height = glyph->ascent + glyph->descent;
6092 #ifdef HAVE_WINDOW_SYSTEM
6093 if (glyph->type == IMAGE_GLYPH)
6094 {
6095 struct image *img;
6096 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6097 if (img != NULL)
6098 *object = img->spec;
6099 y0 -= row->ascent - glyph->ascent;
6100 x0 += glyph->slice.x;
6101 y0 += glyph->slice.y;
6102 }
6103 #endif
6104 }
6105 else
6106 {
6107 /* Add extra (default width) columns if clicked after EOL. */
6108 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6109 *width = 0;
6110 *height = row->height;
6111 }
6112 }
6113 else
6114 {
6115 x0 = 0;
6116 *x = 0;
6117 *width = *height = 0;
6118 }
6119
6120 *dx = x0;
6121 *dy = y0;
6122
6123 return string;
6124 }
6125
6126
6127 /***********************************************************************
6128 Changing Frame Sizes
6129 ***********************************************************************/
6130
6131 #ifdef SIGWINCH
6132
6133 SIGTYPE
6134 window_change_signal (signalnum) /* If we don't have an argument, */
6135 int signalnum; /* some compilers complain in signal calls. */
6136 {
6137 int width, height;
6138 #ifndef USE_CRT_DLL
6139 extern int errno;
6140 #endif
6141 int old_errno = errno;
6142
6143 signal (SIGWINCH, window_change_signal);
6144 SIGNAL_THREAD_CHECK (signalnum);
6145
6146 get_frame_size (&width, &height);
6147
6148 /* The frame size change obviously applies to a termcap-controlled
6149 frame. Find such a frame in the list, and assume it's the only
6150 one (since the redisplay code always writes to stdout, not a
6151 FILE * specified in the frame structure). Record the new size,
6152 but don't reallocate the data structures now. Let that be done
6153 later outside of the signal handler. */
6154
6155 {
6156 Lisp_Object tail, frame;
6157
6158 FOR_EACH_FRAME (tail, frame)
6159 {
6160 if (FRAME_TERMCAP_P (XFRAME (frame)))
6161 {
6162 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6163 break;
6164 }
6165 }
6166 }
6167
6168 errno = old_errno;
6169 }
6170 #endif /* SIGWINCH */
6171
6172
6173 /* Do any change in frame size that was requested by a signal. SAFE
6174 non-zero means this function is called from a place where it is
6175 safe to change frame sizes while a redisplay is in progress. */
6176
6177 void
6178 do_pending_window_change (safe)
6179 int safe;
6180 {
6181 /* If window_change_signal should have run before, run it now. */
6182 if (redisplaying_p && !safe)
6183 return;
6184
6185 while (delayed_size_change)
6186 {
6187 Lisp_Object tail, frame;
6188
6189 delayed_size_change = 0;
6190
6191 FOR_EACH_FRAME (tail, frame)
6192 {
6193 struct frame *f = XFRAME (frame);
6194
6195 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6196 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6197 0, 0, safe);
6198 }
6199 }
6200 }
6201
6202
6203 /* Change the frame height and/or width. Values may be given as zero to
6204 indicate no change is to take place.
6205
6206 If DELAY is non-zero, then assume we're being called from a signal
6207 handler, and queue the change for later - perhaps the next
6208 redisplay. Since this tries to resize windows, we can't call it
6209 from a signal handler.
6210
6211 SAFE non-zero means this function is called from a place where it's
6212 safe to change frame sizes while a redisplay is in progress. */
6213
6214 void
6215 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6216 register struct frame *f;
6217 int newheight, newwidth, pretend, delay, safe;
6218 {
6219 Lisp_Object tail, frame;
6220
6221 if (! FRAME_WINDOW_P (f))
6222 {
6223 /* When using termcap, or on MS-DOS, all frames use
6224 the same screen, so a change in size affects all frames. */
6225 FOR_EACH_FRAME (tail, frame)
6226 if (! FRAME_WINDOW_P (XFRAME (frame)))
6227 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6228 pretend, delay, safe);
6229 }
6230 else
6231 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6232 }
6233
6234 static void
6235 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6236 register struct frame *f;
6237 int newheight, newwidth, pretend, delay, safe;
6238 {
6239 int new_frame_total_cols;
6240 int count = SPECPDL_INDEX ();
6241
6242 /* If we can't deal with the change now, queue it for later. */
6243 if (delay || (redisplaying_p && !safe))
6244 {
6245 f->new_text_lines = newheight;
6246 f->new_text_cols = newwidth;
6247 delayed_size_change = 1;
6248 return;
6249 }
6250
6251 /* This size-change overrides any pending one for this frame. */
6252 f->new_text_lines = 0;
6253 f->new_text_cols = 0;
6254
6255 /* If an argument is zero, set it to the current value. */
6256 if (newheight == 0)
6257 newheight = FRAME_LINES (f);
6258 if (newwidth == 0)
6259 newwidth = FRAME_COLS (f);
6260
6261 /* Compute width of windows in F.
6262 This is the width of the frame without vertical scroll bars. */
6263 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6264
6265 /* Round up to the smallest acceptable size. */
6266 check_frame_size (f, &newheight, &newwidth);
6267
6268 /* If we're not changing the frame size, quit now. */
6269 if (newheight == FRAME_LINES (f)
6270 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6271 return;
6272
6273 BLOCK_INPUT;
6274
6275 #ifdef MSDOS
6276 /* We only can set screen dimensions to certain values supported
6277 by our video hardware. Try to find the smallest size greater
6278 or equal to the requested dimensions. */
6279 dos_set_window_size (&newheight, &newwidth);
6280 #endif
6281
6282 if (newheight != FRAME_LINES (f))
6283 {
6284 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6285 {
6286 /* Frame has both root and mini-buffer. */
6287 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6288 FRAME_TOP_MARGIN (f));
6289 set_window_height (FRAME_ROOT_WINDOW (f),
6290 (newheight
6291 - 1
6292 - FRAME_TOP_MARGIN (f)),
6293 0);
6294 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6295 newheight - 1);
6296 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6297 }
6298 else
6299 /* Frame has just one top-level window. */
6300 set_window_height (FRAME_ROOT_WINDOW (f),
6301 newheight - FRAME_TOP_MARGIN (f), 0);
6302
6303 if (FRAME_TERMCAP_P (f) && !pretend)
6304 FrameRows = newheight;
6305 }
6306
6307 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6308 {
6309 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6310 if (FRAME_HAS_MINIBUF_P (f))
6311 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6312
6313 if (FRAME_TERMCAP_P (f) && !pretend)
6314 FrameCols = newwidth;
6315
6316 if (WINDOWP (f->tool_bar_window))
6317 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6318 }
6319
6320 FRAME_LINES (f) = newheight;
6321 SET_FRAME_COLS (f, newwidth);
6322
6323 {
6324 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6325 int text_area_x, text_area_y, text_area_width, text_area_height;
6326
6327 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6328 &text_area_height);
6329 if (w->cursor.x >= text_area_x + text_area_width)
6330 w->cursor.hpos = w->cursor.x = 0;
6331 if (w->cursor.y >= text_area_y + text_area_height)
6332 w->cursor.vpos = w->cursor.y = 0;
6333 }
6334
6335 adjust_glyphs (f);
6336 calculate_costs (f);
6337 SET_FRAME_GARBAGED (f);
6338 f->resized_p = 1;
6339
6340 UNBLOCK_INPUT;
6341
6342 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6343
6344 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6345 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6346 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6347
6348 unbind_to (count, Qnil);
6349 }
6350
6351
6352 \f
6353 /***********************************************************************
6354 Terminal Related Lisp Functions
6355 ***********************************************************************/
6356
6357 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6358 1, 1, "FOpen termscript file: ",
6359 doc: /* Start writing all terminal output to FILE as well as the terminal.
6360 FILE = nil means just close any termscript file currently open. */)
6361 (file)
6362 Lisp_Object file;
6363 {
6364 if (termscript != 0) fclose (termscript);
6365 termscript = 0;
6366
6367 if (! NILP (file))
6368 {
6369 file = Fexpand_file_name (file, Qnil);
6370 termscript = fopen (SDATA (file), "w");
6371 if (termscript == 0)
6372 report_file_error ("Opening termscript", Fcons (file, Qnil));
6373 }
6374 return Qnil;
6375 }
6376
6377
6378 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6379 Ssend_string_to_terminal, 1, 1, 0,
6380 doc: /* Send STRING to the terminal without alteration.
6381 Control characters in STRING will have terminal-dependent effects. */)
6382 (string)
6383 Lisp_Object string;
6384 {
6385 /* ??? Perhaps we should do something special for multibyte strings here. */
6386 CHECK_STRING (string);
6387 fwrite (SDATA (string), 1, SBYTES (string), stdout);
6388 fflush (stdout);
6389 if (termscript)
6390 {
6391 fwrite (SDATA (string), 1, SBYTES (string),
6392 termscript);
6393 fflush (termscript);
6394 }
6395 return Qnil;
6396 }
6397
6398
6399 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6400 doc: /* Beep, or flash the screen.
6401 Also, unless an argument is given,
6402 terminate any keyboard macro currently executing. */)
6403 (arg)
6404 Lisp_Object arg;
6405 {
6406 if (!NILP (arg))
6407 {
6408 if (noninteractive)
6409 putchar (07);
6410 else
6411 ring_bell ();
6412 fflush (stdout);
6413 }
6414 else
6415 bitch_at_user ();
6416
6417 return Qnil;
6418 }
6419
6420 void
6421 bitch_at_user ()
6422 {
6423 if (noninteractive)
6424 putchar (07);
6425 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6426 error ("Keyboard macro terminated by a command ringing the bell");
6427 else
6428 ring_bell ();
6429 fflush (stdout);
6430 }
6431
6432
6433 \f
6434 /***********************************************************************
6435 Sleeping, Waiting
6436 ***********************************************************************/
6437
6438 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6439 doc: /* Pause, without updating display, for SECONDS seconds.
6440 SECONDS may be a floating-point value, meaning that you can wait for a
6441 fraction of a second. Optional second arg MILLISECONDS specifies an
6442 additional wait period, in milliseconds; this may be useful if your
6443 Emacs was built without floating point support.
6444 \(Not all operating systems support waiting for a fraction of a second.) */)
6445 (seconds, milliseconds)
6446 Lisp_Object seconds, milliseconds;
6447 {
6448 int sec, usec;
6449
6450 if (NILP (milliseconds))
6451 XSETINT (milliseconds, 0);
6452 else
6453 CHECK_NUMBER (milliseconds);
6454 usec = XINT (milliseconds) * 1000;
6455
6456 {
6457 double duration = extract_float (seconds);
6458 sec = (int) duration;
6459 usec += (duration - sec) * 1000000;
6460 }
6461
6462 #ifndef EMACS_HAS_USECS
6463 if (sec == 0 && usec != 0)
6464 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6465 #endif
6466
6467 /* Assure that 0 <= usec < 1000000. */
6468 if (usec < 0)
6469 {
6470 /* We can't rely on the rounding being correct if usec is negative. */
6471 if (-1000000 < usec)
6472 sec--, usec += 1000000;
6473 else
6474 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6475 }
6476 else
6477 sec += usec / 1000000, usec %= 1000000;
6478
6479 if (sec < 0 || (sec == 0 && usec == 0))
6480 return Qnil;
6481
6482 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6483
6484 return Qnil;
6485 }
6486
6487
6488 /* This is just like wait_reading_process_output, except that
6489 it does redisplay.
6490
6491 TIMEOUT is number of seconds to wait (float or integer).
6492 READING is 1 if reading input.
6493 If DO_DISPLAY is >0 display process output while waiting.
6494 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6495 */
6496
6497 Lisp_Object
6498 sit_for (timeout, reading, do_display)
6499 Lisp_Object timeout;
6500 int reading, do_display;
6501 {
6502 int sec, usec;
6503
6504 swallow_events (do_display);
6505
6506 if ((detect_input_pending_run_timers (do_display))
6507 || !NILP (Vexecuting_kbd_macro))
6508 return Qnil;
6509
6510 if (do_display >= 2)
6511 redisplay_preserve_echo_area (2);
6512
6513 if (INTEGERP (timeout))
6514 {
6515 sec = XINT (timeout);
6516 usec = 0;
6517 }
6518 else if (FLOATP (timeout))
6519 {
6520 double seconds = XFLOAT_DATA (timeout);
6521 sec = (int) seconds;
6522 usec = (int) ((seconds - sec) * 1000000);
6523 }
6524 else
6525 wrong_type_argument (Qnumberp, timeout);
6526
6527 if (sec == 0 && usec == 0)
6528 return Qt;
6529
6530 #ifdef SIGIO
6531 gobble_input (0);
6532 #endif
6533
6534 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6535 Qnil, NULL, 0);
6536
6537 return detect_input_pending () ? Qnil : Qt;
6538 }
6539
6540
6541 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6542 doc: /* Perform redisplay if no input is available.
6543 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6544 perform a full redisplay even if input is available.
6545 Return t if redisplay was performed, nil otherwise. */)
6546 (force)
6547 Lisp_Object force;
6548 {
6549 int count;
6550
6551 swallow_events (1);
6552 if ((detect_input_pending_run_timers (1)
6553 && NILP (force) && !redisplay_dont_pause)
6554 || !NILP (Vexecuting_kbd_macro))
6555 return Qnil;
6556
6557 count = SPECPDL_INDEX ();
6558 if (!NILP (force) && !redisplay_dont_pause)
6559 specbind (Qredisplay_dont_pause, Qt);
6560 redisplay_preserve_echo_area (2);
6561 unbind_to (count, Qnil);
6562 return Qt;
6563 }
6564
6565
6566 \f
6567 /***********************************************************************
6568 Other Lisp Functions
6569 ***********************************************************************/
6570
6571 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6572 session's frames, frame names, buffers, buffer-read-only flags, and
6573 buffer-modified-flags. */
6574
6575 static Lisp_Object frame_and_buffer_state;
6576
6577
6578 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6579 Sframe_or_buffer_changed_p, 0, 1, 0,
6580 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6581 VARIABLE is a variable name whose value is either nil or a state vector
6582 that will be updated to contain all frames and buffers,
6583 aside from buffers whose names start with space,
6584 along with the buffers' read-only and modified flags. This allows a fast
6585 check to see whether buffer menus might need to be recomputed.
6586 If this function returns non-nil, it updates the internal vector to reflect
6587 the current state.
6588
6589 If VARIABLE is nil, an internal variable is used. Users should not
6590 pass nil for VARIABLE. */)
6591 (variable)
6592 Lisp_Object variable;
6593 {
6594 Lisp_Object state, tail, frame, buf;
6595 Lisp_Object *vecp, *end;
6596 int n;
6597
6598 if (! NILP (variable))
6599 {
6600 CHECK_SYMBOL (variable);
6601 state = Fsymbol_value (variable);
6602 if (! VECTORP (state))
6603 goto changed;
6604 }
6605 else
6606 state = frame_and_buffer_state;
6607
6608 vecp = XVECTOR (state)->contents;
6609 end = vecp + XVECTOR (state)->size;
6610
6611 FOR_EACH_FRAME (tail, frame)
6612 {
6613 if (vecp == end)
6614 goto changed;
6615 if (!EQ (*vecp++, frame))
6616 goto changed;
6617 if (vecp == end)
6618 goto changed;
6619 if (!EQ (*vecp++, XFRAME (frame)->name))
6620 goto changed;
6621 }
6622 /* Check that the buffer info matches. */
6623 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6624 {
6625 buf = XCDR (XCAR (tail));
6626 /* Ignore buffers that aren't included in buffer lists. */
6627 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6628 continue;
6629 if (vecp == end)
6630 goto changed;
6631 if (!EQ (*vecp++, buf))
6632 goto changed;
6633 if (vecp == end)
6634 goto changed;
6635 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6636 goto changed;
6637 if (vecp == end)
6638 goto changed;
6639 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6640 goto changed;
6641 }
6642 if (vecp == end)
6643 goto changed;
6644 /* Detect deletion of a buffer at the end of the list. */
6645 if (EQ (*vecp, Qlambda))
6646 return Qnil;
6647
6648 /* Come here if we decide the data has changed. */
6649 changed:
6650 /* Count the size we will need.
6651 Start with 1 so there is room for at least one lambda at the end. */
6652 n = 1;
6653 FOR_EACH_FRAME (tail, frame)
6654 n += 2;
6655 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6656 n += 3;
6657 /* Reallocate the vector if data has grown to need it,
6658 or if it has shrunk a lot. */
6659 if (! VECTORP (state)
6660 || n > XVECTOR (state)->size
6661 || n + 20 < XVECTOR (state)->size / 2)
6662 /* Add 20 extra so we grow it less often. */
6663 {
6664 state = Fmake_vector (make_number (n + 20), Qlambda);
6665 if (! NILP (variable))
6666 Fset (variable, state);
6667 else
6668 frame_and_buffer_state = state;
6669 }
6670
6671 /* Record the new data in the (possibly reallocated) vector. */
6672 vecp = XVECTOR (state)->contents;
6673 FOR_EACH_FRAME (tail, frame)
6674 {
6675 *vecp++ = frame;
6676 *vecp++ = XFRAME (frame)->name;
6677 }
6678 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6679 {
6680 buf = XCDR (XCAR (tail));
6681 /* Ignore buffers that aren't included in buffer lists. */
6682 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6683 continue;
6684 *vecp++ = buf;
6685 *vecp++ = XBUFFER (buf)->read_only;
6686 *vecp++ = Fbuffer_modified_p (buf);
6687 }
6688 /* Fill up the vector with lambdas (always at least one). */
6689 *vecp++ = Qlambda;
6690 while (vecp - XVECTOR (state)->contents
6691 < XVECTOR (state)->size)
6692 *vecp++ = Qlambda;
6693 /* Make sure we didn't overflow the vector. */
6694 if (vecp - XVECTOR (state)->contents
6695 > XVECTOR (state)->size)
6696 abort ();
6697 return Qt;
6698 }
6699
6700
6701 \f
6702 /***********************************************************************
6703 Initialization
6704 ***********************************************************************/
6705
6706 char *terminal_type;
6707
6708 /* Initialization done when Emacs fork is started, before doing stty.
6709 Determine terminal type and set terminal_driver. Then invoke its
6710 decoding routine to set up variables in the terminal package. */
6711
6712 void
6713 init_display ()
6714 {
6715 #ifdef HAVE_X_WINDOWS
6716 extern int display_arg;
6717 #endif
6718
6719 /* Construct the space glyph. */
6720 space_glyph.type = CHAR_GLYPH;
6721 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6722 space_glyph.charpos = -1;
6723
6724 meta_key = 0;
6725 inverse_video = 0;
6726 cursor_in_echo_area = 0;
6727 terminal_type = (char *) 0;
6728
6729 /* Now is the time to initialize this; it's used by init_sys_modes
6730 during startup. */
6731 Vwindow_system = Qnil;
6732
6733 /* If the user wants to use a window system, we shouldn't bother
6734 initializing the terminal. This is especially important when the
6735 terminal is so dumb that emacs gives up before and doesn't bother
6736 using the window system.
6737
6738 If the DISPLAY environment variable is set and nonempty,
6739 try to use X, and die with an error message if that doesn't work. */
6740
6741 #ifdef HAVE_X_WINDOWS
6742 if (! inhibit_window_system && ! display_arg)
6743 {
6744 char *display;
6745 #ifdef VMS
6746 display = getenv ("DECW$DISPLAY");
6747 #else
6748 display = getenv ("DISPLAY");
6749 #endif
6750
6751 display_arg = (display != 0 && *display != 0);
6752
6753 if (display_arg && !x_display_ok (display))
6754 {
6755 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6756 display);
6757 inhibit_window_system = 1;
6758 }
6759 }
6760
6761 if (!inhibit_window_system && display_arg
6762 #ifndef CANNOT_DUMP
6763 && initialized
6764 #endif
6765 )
6766 {
6767 Vwindow_system = intern ("x");
6768 #ifdef HAVE_X11
6769 Vwindow_system_version = make_number (11);
6770 #else
6771 Vwindow_system_version = make_number (10);
6772 #endif
6773 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6774 /* In some versions of ncurses,
6775 tputs crashes if we have not called tgetent.
6776 So call tgetent. */
6777 { char b[2044]; tgetent (b, "xterm");}
6778 #endif
6779 adjust_frame_glyphs_initially ();
6780 return;
6781 }
6782 #endif /* HAVE_X_WINDOWS */
6783
6784 #ifdef HAVE_NTGUI
6785 if (!inhibit_window_system)
6786 {
6787 Vwindow_system = intern ("w32");
6788 Vwindow_system_version = make_number (1);
6789 adjust_frame_glyphs_initially ();
6790 return;
6791 }
6792 #endif /* HAVE_NTGUI */
6793
6794 #ifdef MAC_OS
6795 if (!inhibit_window_system)
6796 {
6797 Vwindow_system = intern ("mac");
6798 Vwindow_system_version = make_number (1);
6799 adjust_frame_glyphs_initially ();
6800 return;
6801 }
6802 #endif /* MAC_OS */
6803
6804 /* If no window system has been specified, try to use the terminal. */
6805 if (! isatty (0))
6806 {
6807 fatal ("standard input is not a tty");
6808 exit (1);
6809 }
6810
6811 /* Look at the TERM variable. */
6812 terminal_type = (char *) getenv ("TERM");
6813 if (!terminal_type)
6814 {
6815 #ifdef VMS
6816 fprintf (stderr, "Please specify your terminal type.\n\
6817 For types defined in VMS, use set term /device=TYPE.\n\
6818 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6819 \(The quotation marks are necessary since terminal types are lower case.)\n");
6820 #else /* not VMS */
6821
6822 #ifdef HAVE_WINDOW_SYSTEM
6823 if (! inhibit_window_system)
6824 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6825 else
6826 #endif /* HAVE_WINDOW_SYSTEM */
6827 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6828 #endif /* not VMS */
6829 exit (1);
6830 }
6831
6832 #ifdef VMS
6833 /* VMS DCL tends to up-case things, so down-case term type.
6834 Hardly any uppercase letters in terminal types; should be none. */
6835 {
6836 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6837 char *p;
6838
6839 strcpy (new, terminal_type);
6840
6841 for (p = new; *p; p++)
6842 if (isupper (*p))
6843 *p = tolower (*p);
6844
6845 terminal_type = new;
6846 }
6847 #endif /* VMS */
6848
6849 term_init (terminal_type);
6850
6851 {
6852 struct frame *sf = SELECTED_FRAME ();
6853 int width = FRAME_TOTAL_COLS (sf);
6854 int height = FRAME_LINES (sf);
6855
6856 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6857
6858 /* If these sizes are so big they cause overflow, just ignore the
6859 change. It's not clear what better we could do. */
6860 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6861 fatal ("screen size %dx%d too big", width, height);
6862 }
6863
6864 adjust_frame_glyphs_initially ();
6865 calculate_costs (XFRAME (selected_frame));
6866
6867 #ifdef SIGWINCH
6868 #ifndef CANNOT_DUMP
6869 if (initialized)
6870 #endif /* CANNOT_DUMP */
6871 signal (SIGWINCH, window_change_signal);
6872 #endif /* SIGWINCH */
6873
6874 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6875 if (initialized
6876 && !noninteractive
6877 #ifdef MSDOS
6878 /* The MSDOS terminal turns on its ``window system'' relatively
6879 late into the startup, so we cannot do the frame faces'
6880 initialization just yet. It will be done later by pc-win.el
6881 and internal_terminal_init. */
6882 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6883 #endif
6884 && NILP (Vwindow_system))
6885 {
6886 /* For the initial frame, we don't have any way of knowing what
6887 are the foreground and background colors of the terminal. */
6888 struct frame *sf = SELECTED_FRAME();
6889
6890 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6891 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6892 call0 (intern ("tty-set-up-initial-frame-faces"));
6893 }
6894 }
6895
6896
6897 \f
6898 /***********************************************************************
6899 Blinking cursor
6900 ***********************************************************************/
6901
6902 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6903 Sinternal_show_cursor, 2, 2, 0,
6904 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6905 WINDOW nil means use the selected window. SHOW non-nil means
6906 show a cursor in WINDOW in the next redisplay. SHOW nil means
6907 don't show a cursor. */)
6908 (window, show)
6909 Lisp_Object window, show;
6910 {
6911 /* Don't change cursor state while redisplaying. This could confuse
6912 output routines. */
6913 if (!redisplaying_p)
6914 {
6915 if (NILP (window))
6916 window = selected_window;
6917 else
6918 CHECK_WINDOW (window);
6919
6920 XWINDOW (window)->cursor_off_p = NILP (show);
6921 }
6922
6923 return Qnil;
6924 }
6925
6926
6927 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6928 Sinternal_show_cursor_p, 0, 1, 0,
6929 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6930 WINDOW nil or omitted means report on the selected window. */)
6931 (window)
6932 Lisp_Object window;
6933 {
6934 struct window *w;
6935
6936 if (NILP (window))
6937 window = selected_window;
6938 else
6939 CHECK_WINDOW (window);
6940
6941 w = XWINDOW (window);
6942 return w->cursor_off_p ? Qnil : Qt;
6943 }
6944
6945 \f
6946 /***********************************************************************
6947 Initialization
6948 ***********************************************************************/
6949
6950 void
6951 syms_of_display ()
6952 {
6953 defsubr (&Sredraw_frame);
6954 defsubr (&Sredraw_display);
6955 defsubr (&Sframe_or_buffer_changed_p);
6956 defsubr (&Sopen_termscript);
6957 defsubr (&Sding);
6958 defsubr (&Sredisplay);
6959 defsubr (&Ssleep_for);
6960 defsubr (&Ssend_string_to_terminal);
6961 defsubr (&Sinternal_show_cursor);
6962 defsubr (&Sinternal_show_cursor_p);
6963
6964 #if GLYPH_DEBUG
6965 defsubr (&Sdump_redisplay_history);
6966 #endif
6967
6968 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6969 staticpro (&frame_and_buffer_state);
6970
6971 Qdisplay_table = intern ("display-table");
6972 staticpro (&Qdisplay_table);
6973 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6974 staticpro (&Qredisplay_dont_pause);
6975
6976 DEFVAR_INT ("baud-rate", &baud_rate,
6977 doc: /* *The output baud rate of the terminal.
6978 On most systems, changing this value will affect the amount of padding
6979 and the other strategic decisions made during redisplay. */);
6980
6981 DEFVAR_BOOL ("inverse-video", &inverse_video,
6982 doc: /* *Non-nil means invert the entire frame display.
6983 This means everything is in inverse video which otherwise would not be. */);
6984
6985 DEFVAR_BOOL ("visible-bell", &visible_bell,
6986 doc: /* *Non-nil means try to flash the frame to represent a bell.
6987
6988 See also `ring-bell-function'. */);
6989
6990 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6991 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6992 A non-nil value is useful if the terminal can automatically preserve
6993 Emacs's frame display when you reenter Emacs.
6994 It is up to you to set this variable if your terminal can do that. */);
6995
6996 DEFVAR_LISP ("window-system", &Vwindow_system,
6997 doc: /* Name of window system that Emacs is displaying through.
6998 The value is a symbol--for instance, `x' for X windows.
6999 The value is nil if Emacs is using a text-only terminal. */);
7000
7001 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
7002 doc: /* The version number of the window system in use.
7003 For X windows, this is 10 or 11. */);
7004
7005 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
7006 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
7007
7008 DEFVAR_LISP ("glyph-table", &Vglyph_table,
7009 doc: /* Table defining how to output a glyph code to the frame.
7010 If not nil, this is a vector indexed by glyph code to define the glyph.
7011 Each element can be:
7012 integer: a glyph code which this glyph is an alias for.
7013 string: output this glyph using that string (not impl. in X windows).
7014 nil: this glyph mod 524288 is the code of a character to output,
7015 and this glyph / 524288 is the face number (see `face-id') to use
7016 while outputting it. */);
7017 Vglyph_table = Qnil;
7018
7019 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
7020 doc: /* Display table to use for buffers that specify none.
7021 See `buffer-display-table' for more information. */);
7022 Vstandard_display_table = Qnil;
7023
7024 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
7025 doc: /* *Non-nil means update isn't paused when input is detected. */);
7026 redisplay_dont_pause = 0;
7027
7028 #if PERIODIC_PREEMPTION_CHECKING
7029 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
7030 doc: /* *The period in seconds between checking for input during redisplay.
7031 If input is detected, redisplay is pre-empted, and the input is processed.
7032 If nil, never pre-empt redisplay. */);
7033 Vredisplay_preemption_period = make_float (0.10);
7034 #endif
7035
7036 #ifdef CANNOT_DUMP
7037 if (noninteractive)
7038 #endif
7039 {
7040 Vwindow_system = Qnil;
7041 Vwindow_system_version = Qnil;
7042 }
7043 }
7044
7045 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
7046 (do not change this comment) */