(sit_for): Undo 2006-06-01 change. Instead, a
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 #include <config.h>
24 #include <signal.h>
25 #include <stdio.h>
26 #include <ctype.h>
27
28 #ifdef HAVE_UNISTD_H
29 #include <unistd.h>
30 #endif
31
32 #include "lisp.h"
33 #include "termchar.h"
34 #include "termopts.h"
35 #include "termhooks.h"
36 /* cm.h must come after dispextern.h on Windows. */
37 #include "dispextern.h"
38 #include "cm.h"
39 #include "buffer.h"
40 #include "charset.h"
41 #include "keyboard.h"
42 #include "frame.h"
43 #include "window.h"
44 #include "commands.h"
45 #include "disptab.h"
46 #include "indent.h"
47 #include "intervals.h"
48 #include "blockinput.h"
49 #include "process.h"
50
51 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
52 include the following file. */
53 /* #include "systty.h" */
54 #include "syssignal.h"
55
56 #ifdef HAVE_X_WINDOWS
57 #include "xterm.h"
58 #endif /* HAVE_X_WINDOWS */
59
60 #ifdef HAVE_NTGUI
61 #include "w32term.h"
62 #endif /* HAVE_NTGUI */
63
64 #ifdef MAC_OS
65 #include "macterm.h"
66 #endif /* MAC_OS */
67
68 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
69
70 #include "systime.h"
71 #include <errno.h>
72
73 /* To get the prototype for `sleep'. */
74
75 #ifdef HAVE_UNISTD_H
76 #include <unistd.h>
77 #endif
78
79 /* Get number of chars of output now in the buffer of a stdio stream.
80 This ought to be built in in stdio, but it isn't. Some s- files
81 override this because their stdio internals differ. */
82
83 #ifdef __GNU_LIBRARY__
84
85 /* The s- file might have overridden the definition with one that
86 works for the system's C library. But we are using the GNU C
87 library, so this is the right definition for every system. */
88
89 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
91 #else
92 #undef PENDING_OUTPUT_COUNT
93 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
94 #endif
95 #else /* not __GNU_LIBRARY__ */
96 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
97 #include <stdio_ext.h>
98 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
99 #endif
100 #ifndef PENDING_OUTPUT_COUNT
101 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
102 #endif
103 #endif /* not __GNU_LIBRARY__ */
104
105 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
106 #include <term.h> /* for tgetent */
107 #endif
108 \f
109 /* Structure to pass dimensions around. Used for character bounding
110 boxes, glyph matrix dimensions and alike. */
111
112 struct dim
113 {
114 int width;
115 int height;
116 };
117
118 \f
119 /* Function prototypes. */
120
121 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
122 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
123 static void fake_current_matrices P_ ((Lisp_Object));
124 static void redraw_overlapping_rows P_ ((struct window *, int));
125 static void redraw_overlapped_rows P_ ((struct window *, int));
126 static int count_blanks P_ ((struct glyph *, int));
127 static int count_match P_ ((struct glyph *, struct glyph *,
128 struct glyph *, struct glyph *));
129 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
130 static void update_frame_line P_ ((struct frame *, int));
131 static struct dim allocate_matrices_for_frame_redisplay
132 P_ ((Lisp_Object, int, int, int, int *));
133 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
134 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135 static void adjust_frame_glyphs P_ ((struct frame *));
136 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137 static void free_glyph_matrix P_ ((struct glyph_matrix *));
138 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
140 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
141 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
142 #if GLYPH_DEBUG
143 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
144 #endif
145 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150 static struct glyph_pool *new_glyph_pool P_ ((void));
151 static void free_glyph_pool P_ ((struct glyph_pool *));
152 static void adjust_frame_glyphs_initially P_ ((void));
153 static void adjust_frame_message_buffer P_ ((struct frame *));
154 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156 static void build_frame_matrix P_ ((struct frame *));
157 void clear_current_matrices P_ ((struct frame *));
158 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160 static void clear_window_matrices P_ ((struct window *, int));
161 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162 static int scrolling_window P_ ((struct window *, int));
163 static int update_window_line P_ ((struct window *, int, int *));
164 static void update_marginal_area P_ ((struct window *, int, int));
165 static int update_text_area P_ ((struct window *, int));
166 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168 static void mirror_make_current P_ ((struct window *, int));
169 void check_window_matrix_pointers P_ ((struct window *));
170 #if GLYPH_DEBUG
171 static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
173 #endif
174 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175 static int update_window_tree P_ ((struct window *, int));
176 static int update_window P_ ((struct window *, int));
177 static int update_frame_1 P_ ((struct frame *, int, int));
178 static void set_window_cursor_after_update P_ ((struct window *));
179 static int row_equal_p P_ ((struct window *, struct glyph_row *,
180 struct glyph_row *, int));
181 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
185 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186 struct window *frame_row_to_window P_ ((struct window *, int));
187
188 \f
189 /* Non-zero means don't pause redisplay for pending input. (This is
190 for debugging and for a future implementation of EDT-like
191 scrolling. */
192
193 int redisplay_dont_pause;
194
195 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
196 are supported, so we can check for input during redisplay at
197 regular intervals. */
198 #ifdef EMACS_HAS_USECS
199 #define PERIODIC_PREEMPTION_CHECKING 1
200 #else
201 #define PERIODIC_PREEMPTION_CHECKING 0
202 #endif
203
204 #if PERIODIC_PREEMPTION_CHECKING
205
206 /* If a number (float), check for user input every N seconds. */
207
208 Lisp_Object Vredisplay_preemption_period;
209
210 /* Redisplay preemption timers. */
211
212 static EMACS_TIME preemption_period;
213 static EMACS_TIME preemption_next_check;
214
215 #endif
216
217 /* Nonzero upon entry to redisplay means do not assume anything about
218 current contents of actual terminal frame; clear and redraw it. */
219
220 int frame_garbaged;
221
222 /* Nonzero means last display completed. Zero means it was preempted. */
223
224 int display_completed;
225
226 /* Lisp variable visible-bell; enables use of screen-flash instead of
227 audible bell. */
228
229 int visible_bell;
230
231 /* Invert the color of the whole frame, at a low level. */
232
233 int inverse_video;
234
235 /* Line speed of the terminal. */
236
237 EMACS_INT baud_rate;
238
239 /* Either nil or a symbol naming the window system under which Emacs
240 is running. */
241
242 Lisp_Object Vwindow_system;
243
244 /* Version number of X windows: 10, 11 or nil. */
245
246 Lisp_Object Vwindow_system_version;
247
248 /* Vector of glyph definitions. Indexed by glyph number, the contents
249 are a string which is how to output the glyph.
250
251 If Vglyph_table is nil, a glyph is output by using its low 8 bits
252 as a character code.
253
254 This is an obsolete feature that is no longer used. The variable
255 is retained for compatibility. */
256
257 Lisp_Object Vglyph_table;
258
259 /* Display table to use for vectors that don't specify their own. */
260
261 Lisp_Object Vstandard_display_table;
262
263 /* Nonzero means reading single-character input with prompt so put
264 cursor on mini-buffer after the prompt. Positive means at end of
265 text in echo area; negative means at beginning of line. */
266
267 int cursor_in_echo_area;
268
269 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
270
271 \f
272 /* The currently selected frame. In a single-frame version, this
273 variable always equals the_only_frame. */
274
275 Lisp_Object selected_frame;
276
277 /* A frame which is not just a mini-buffer, or 0 if there are no such
278 frames. This is usually the most recent such frame that was
279 selected. In a single-frame version, this variable always holds
280 the address of the_only_frame. */
281
282 struct frame *last_nonminibuf_frame;
283
284 /* Stdio stream being used for copy of all output. */
285
286 FILE *termscript;
287
288 /* Structure for info on cursor positioning. */
289
290 struct cm Wcm;
291
292 /* 1 means SIGWINCH happened when not safe. */
293
294 int delayed_size_change;
295
296 /* 1 means glyph initialization has been completed at startup. */
297
298 static int glyphs_initialized_initially_p;
299
300 /* Updated window if != 0. Set by update_window. */
301
302 struct window *updated_window;
303
304 /* Glyph row updated in update_window_line, and area that is updated. */
305
306 struct glyph_row *updated_row;
307 int updated_area;
308
309 /* A glyph for a space. */
310
311 struct glyph space_glyph;
312
313 /* Non-zero means update has been performed directly, so that there's
314 no need for redisplay_internal to do much work. Set by
315 direct_output_for_insert. */
316
317 int redisplay_performed_directly_p;
318
319 /* Counts of allocated structures. These counts serve to diagnose
320 memory leaks and double frees. */
321
322 int glyph_matrix_count;
323 int glyph_pool_count;
324
325 /* If non-null, the frame whose frame matrices are manipulated. If
326 null, window matrices are worked on. */
327
328 static struct frame *frame_matrix_frame;
329
330 /* Current interface for window-based redisplay. Set from init_xterm.
331 A null value means we are not using window-based redisplay. */
332
333 struct redisplay_interface *rif;
334
335 /* Non-zero means that fonts have been loaded since the last glyph
336 matrix adjustments. Redisplay must stop, and glyph matrices must
337 be adjusted when this flag becomes non-zero during display. The
338 reason fonts can be loaded so late is that fonts of fontsets are
339 loaded on demand. */
340
341 int fonts_changed_p;
342
343 /* Convert vpos and hpos from frame to window and vice versa.
344 This may only be used for terminal frames. */
345
346 #if GLYPH_DEBUG
347
348 static int window_to_frame_vpos P_ ((struct window *, int));
349 static int window_to_frame_hpos P_ ((struct window *, int));
350 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
351 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
352
353 /* One element of the ring buffer containing redisplay history
354 information. */
355
356 struct redisplay_history
357 {
358 char trace[512 + 100];
359 };
360
361 /* The size of the history buffer. */
362
363 #define REDISPLAY_HISTORY_SIZE 30
364
365 /* The redisplay history buffer. */
366
367 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
368
369 /* Next free entry in redisplay_history. */
370
371 static int history_idx;
372
373 /* A tick that's incremented each time something is added to the
374 history. */
375
376 static unsigned history_tick;
377
378 static void add_frame_display_history P_ ((struct frame *, int));
379 static void add_window_display_history P_ ((struct window *, char *, int));
380 \f
381 /* Add to the redisplay history how window W has been displayed.
382 MSG is a trace containing the information how W's glyph matrix
383 has been constructed. PAUSED_P non-zero means that the update
384 has been interrupted for pending input. */
385
386 static void
387 add_window_display_history (w, msg, paused_p)
388 struct window *w;
389 char *msg;
390 int paused_p;
391 {
392 char *buf;
393
394 if (history_idx >= REDISPLAY_HISTORY_SIZE)
395 history_idx = 0;
396 buf = redisplay_history[history_idx].trace;
397 ++history_idx;
398
399 sprintf (buf, "%d: window %p (`%s')%s\n",
400 history_tick++,
401 w,
402 ((BUFFERP (w->buffer)
403 && STRINGP (XBUFFER (w->buffer)->name))
404 ? (char *) SDATA (XBUFFER (w->buffer)->name)
405 : "???"),
406 paused_p ? " ***paused***" : "");
407 strcat (buf, msg);
408 }
409
410
411 /* Add to the redisplay history that frame F has been displayed.
412 PAUSED_P non-zero means that the update has been interrupted for
413 pending input. */
414
415 static void
416 add_frame_display_history (f, paused_p)
417 struct frame *f;
418 int paused_p;
419 {
420 char *buf;
421
422 if (history_idx >= REDISPLAY_HISTORY_SIZE)
423 history_idx = 0;
424 buf = redisplay_history[history_idx].trace;
425 ++history_idx;
426
427 sprintf (buf, "%d: update frame %p%s",
428 history_tick++,
429 f, paused_p ? " ***paused***" : "");
430 }
431
432
433 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
434 Sdump_redisplay_history, 0, 0, "",
435 doc: /* Dump redisplay history to stderr. */)
436 ()
437 {
438 int i;
439
440 for (i = history_idx - 1; i != history_idx; --i)
441 {
442 if (i < 0)
443 i = REDISPLAY_HISTORY_SIZE - 1;
444 fprintf (stderr, "%s\n", redisplay_history[i].trace);
445 }
446
447 return Qnil;
448 }
449
450
451 #else /* GLYPH_DEBUG == 0 */
452
453 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
454 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
455
456 #endif /* GLYPH_DEBUG == 0 */
457
458
459 /* Like bcopy except never gets confused by overlap. Let this be the
460 first function defined in this file, or change emacs.c where the
461 address of this function is used. */
462
463 void
464 safe_bcopy (from, to, size)
465 const char *from;
466 char *to;
467 int size;
468 {
469 if (size <= 0 || from == to)
470 return;
471
472 /* If the source and destination don't overlap, then bcopy can
473 handle it. If they do overlap, but the destination is lower in
474 memory than the source, we'll assume bcopy can handle that. */
475 if (to < from || from + size <= to)
476 bcopy (from, to, size);
477
478 /* Otherwise, we'll copy from the end. */
479 else
480 {
481 register const char *endf = from + size;
482 register char *endt = to + size;
483
484 /* If TO - FROM is large, then we should break the copy into
485 nonoverlapping chunks of TO - FROM bytes each. However, if
486 TO - FROM is small, then the bcopy function call overhead
487 makes this not worth it. The crossover point could be about
488 anywhere. Since I don't think the obvious copy loop is too
489 bad, I'm trying to err in its favor. */
490 if (to - from < 64)
491 {
492 do
493 *--endt = *--endf;
494 while (endf != from);
495 }
496 else
497 {
498 for (;;)
499 {
500 endt -= (to - from);
501 endf -= (to - from);
502
503 if (endt < to)
504 break;
505
506 bcopy (endf, endt, to - from);
507 }
508
509 /* If SIZE wasn't a multiple of TO - FROM, there will be a
510 little left over. The amount left over is (endt + (to -
511 from)) - to, which is endt - from. */
512 bcopy (from, to, endt - from);
513 }
514 }
515 }
516
517
518 \f
519 /***********************************************************************
520 Glyph Matrices
521 ***********************************************************************/
522
523 /* Allocate and return a glyph_matrix structure. POOL is the glyph
524 pool from which memory for the matrix should be allocated, or null
525 for window-based redisplay where no glyph pools are used. The
526 member `pool' of the glyph matrix structure returned is set to
527 POOL, the structure is otherwise zeroed. */
528
529 struct glyph_matrix *
530 new_glyph_matrix (pool)
531 struct glyph_pool *pool;
532 {
533 struct glyph_matrix *result;
534
535 /* Allocate and clear. */
536 result = (struct glyph_matrix *) xmalloc (sizeof *result);
537 bzero (result, sizeof *result);
538
539 /* Increment number of allocated matrices. This count is used
540 to detect memory leaks. */
541 ++glyph_matrix_count;
542
543 /* Set pool and return. */
544 result->pool = pool;
545 return result;
546 }
547
548
549 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
550
551 The global counter glyph_matrix_count is decremented when a matrix
552 is freed. If the count gets negative, more structures were freed
553 than allocated, i.e. one matrix was freed more than once or a bogus
554 pointer was passed to this function.
555
556 If MATRIX->pool is null, this means that the matrix manages its own
557 glyph memory---this is done for matrices on X frames. Freeing the
558 matrix also frees the glyph memory in this case. */
559
560 static void
561 free_glyph_matrix (matrix)
562 struct glyph_matrix *matrix;
563 {
564 if (matrix)
565 {
566 int i;
567
568 /* Detect the case that more matrices are freed than were
569 allocated. */
570 if (--glyph_matrix_count < 0)
571 abort ();
572
573 /* Free glyph memory if MATRIX owns it. */
574 if (matrix->pool == NULL)
575 for (i = 0; i < matrix->rows_allocated; ++i)
576 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
577
578 /* Free row structures and the matrix itself. */
579 xfree (matrix->rows);
580 xfree (matrix);
581 }
582 }
583
584
585 /* Return the number of glyphs to reserve for a marginal area of
586 window W. TOTAL_GLYPHS is the number of glyphs in a complete
587 display line of window W. MARGIN gives the width of the marginal
588 area in canonical character units. MARGIN should be an integer
589 or a float. */
590
591 static int
592 margin_glyphs_to_reserve (w, total_glyphs, margin)
593 struct window *w;
594 int total_glyphs;
595 Lisp_Object margin;
596 {
597 int n;
598
599 if (NUMBERP (margin))
600 {
601 int width = XFASTINT (w->total_cols);
602 double d = max (0, XFLOATINT (margin));
603 d = min (width / 2 - 1, d);
604 n = (int) ((double) total_glyphs / width * d);
605 }
606 else
607 n = 0;
608
609 return n;
610 }
611
612
613 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
614 window sizes.
615
616 W is null if the function is called for a frame glyph matrix.
617 Otherwise it is the window MATRIX is a member of. X and Y are the
618 indices of the first column and row of MATRIX within the frame
619 matrix, if such a matrix exists. They are zero for purely
620 window-based redisplay. DIM is the needed size of the matrix.
621
622 In window-based redisplay, where no frame matrices exist, glyph
623 matrices manage their own glyph storage. Otherwise, they allocate
624 storage from a common frame glyph pool which can be found in
625 MATRIX->pool.
626
627 The reason for this memory management strategy is to avoid complete
628 frame redraws if possible. When we allocate from a common pool, a
629 change of the location or size of a sub-matrix within the pool
630 requires a complete redisplay of the frame because we cannot easily
631 make sure that the current matrices of all windows still agree with
632 what is displayed on the screen. While this is usually fast, it
633 leads to screen flickering. */
634
635 static void
636 adjust_glyph_matrix (w, matrix, x, y, dim)
637 struct window *w;
638 struct glyph_matrix *matrix;
639 int x, y;
640 struct dim dim;
641 {
642 int i;
643 int new_rows;
644 int marginal_areas_changed_p = 0;
645 int header_line_changed_p = 0;
646 int header_line_p = 0;
647 int left = -1, right = -1;
648 int window_width = -1, window_height;
649
650 /* See if W had a header line that has disappeared now, or vice versa.
651 Get W's size. */
652 if (w)
653 {
654 window_box (w, -1, 0, 0, &window_width, &window_height);
655
656 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
657 header_line_changed_p = header_line_p != matrix->header_line_p;
658 }
659 matrix->header_line_p = header_line_p;
660
661 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
662 Do nothing if MATRIX' size, position, vscroll, and marginal areas
663 haven't changed. This optimization is important because preserving
664 the matrix means preventing redisplay. */
665 if (matrix->pool == NULL)
666 {
667 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
668 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
669 xassert (left >= 0 && right >= 0);
670 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
671 || right != matrix->right_margin_glyphs);
672
673 if (!marginal_areas_changed_p
674 && !fonts_changed_p
675 && !header_line_changed_p
676 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
677 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
678 && matrix->window_height == window_height
679 && matrix->window_vscroll == w->vscroll
680 && matrix->window_width == window_width)
681 return;
682 }
683
684 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
685 if (matrix->rows_allocated < dim.height)
686 {
687 int size = dim.height * sizeof (struct glyph_row);
688 new_rows = dim.height - matrix->rows_allocated;
689 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
690 bzero (matrix->rows + matrix->rows_allocated,
691 new_rows * sizeof *matrix->rows);
692 matrix->rows_allocated = dim.height;
693 }
694 else
695 new_rows = 0;
696
697 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
698 on a frame not using window-based redisplay. Set up pointers for
699 each row into the glyph pool. */
700 if (matrix->pool)
701 {
702 xassert (matrix->pool->glyphs);
703
704 if (w)
705 {
706 left = margin_glyphs_to_reserve (w, dim.width,
707 w->left_margin_cols);
708 right = margin_glyphs_to_reserve (w, dim.width,
709 w->right_margin_cols);
710 }
711 else
712 left = right = 0;
713
714 for (i = 0; i < dim.height; ++i)
715 {
716 struct glyph_row *row = &matrix->rows[i];
717
718 row->glyphs[LEFT_MARGIN_AREA]
719 = (matrix->pool->glyphs
720 + (y + i) * matrix->pool->ncolumns
721 + x);
722
723 if (w == NULL
724 || row == matrix->rows + dim.height - 1
725 || (row == matrix->rows && matrix->header_line_p))
726 {
727 row->glyphs[TEXT_AREA]
728 = row->glyphs[LEFT_MARGIN_AREA];
729 row->glyphs[RIGHT_MARGIN_AREA]
730 = row->glyphs[TEXT_AREA] + dim.width;
731 row->glyphs[LAST_AREA]
732 = row->glyphs[RIGHT_MARGIN_AREA];
733 }
734 else
735 {
736 row->glyphs[TEXT_AREA]
737 = row->glyphs[LEFT_MARGIN_AREA] + left;
738 row->glyphs[RIGHT_MARGIN_AREA]
739 = row->glyphs[TEXT_AREA] + dim.width - left - right;
740 row->glyphs[LAST_AREA]
741 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
742 }
743 }
744
745 matrix->left_margin_glyphs = left;
746 matrix->right_margin_glyphs = right;
747 }
748 else
749 {
750 /* If MATRIX->pool is null, MATRIX is responsible for managing
751 its own memory. It is a window matrix for window-based redisplay.
752 Allocate glyph memory from the heap. */
753 if (dim.width > matrix->matrix_w
754 || new_rows
755 || header_line_changed_p
756 || marginal_areas_changed_p)
757 {
758 struct glyph_row *row = matrix->rows;
759 struct glyph_row *end = row + matrix->rows_allocated;
760
761 while (row < end)
762 {
763 row->glyphs[LEFT_MARGIN_AREA]
764 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
765 (dim.width
766 * sizeof (struct glyph)));
767
768 /* The mode line never has marginal areas. */
769 if (row == matrix->rows + dim.height - 1
770 || (row == matrix->rows && matrix->header_line_p))
771 {
772 row->glyphs[TEXT_AREA]
773 = row->glyphs[LEFT_MARGIN_AREA];
774 row->glyphs[RIGHT_MARGIN_AREA]
775 = row->glyphs[TEXT_AREA] + dim.width;
776 row->glyphs[LAST_AREA]
777 = row->glyphs[RIGHT_MARGIN_AREA];
778 }
779 else
780 {
781 row->glyphs[TEXT_AREA]
782 = row->glyphs[LEFT_MARGIN_AREA] + left;
783 row->glyphs[RIGHT_MARGIN_AREA]
784 = row->glyphs[TEXT_AREA] + dim.width - left - right;
785 row->glyphs[LAST_AREA]
786 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
787 }
788 ++row;
789 }
790 }
791
792 xassert (left >= 0 && right >= 0);
793 matrix->left_margin_glyphs = left;
794 matrix->right_margin_glyphs = right;
795 }
796
797 /* Number of rows to be used by MATRIX. */
798 matrix->nrows = dim.height;
799 xassert (matrix->nrows >= 0);
800
801 if (w)
802 {
803 if (matrix == w->current_matrix)
804 {
805 /* Mark rows in a current matrix of a window as not having
806 valid contents. It's important to not do this for
807 desired matrices. When Emacs starts, it may already be
808 building desired matrices when this function runs. */
809 if (window_width < 0)
810 window_width = window_box_width (w, -1);
811
812 /* Optimize the case that only the height has changed (C-x 2,
813 upper window). Invalidate all rows that are no longer part
814 of the window. */
815 if (!marginal_areas_changed_p
816 && !header_line_changed_p
817 && new_rows == 0
818 && dim.width == matrix->matrix_w
819 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
820 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
821 && matrix->window_width == window_width)
822 {
823 /* Find the last row in the window. */
824 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
825 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
826 {
827 ++i;
828 break;
829 }
830
831 /* Window end is invalid, if inside of the rows that
832 are invalidated below. */
833 if (INTEGERP (w->window_end_vpos)
834 && XFASTINT (w->window_end_vpos) >= i)
835 w->window_end_valid = Qnil;
836
837 while (i < matrix->nrows)
838 matrix->rows[i++].enabled_p = 0;
839 }
840 else
841 {
842 for (i = 0; i < matrix->nrows; ++i)
843 matrix->rows[i].enabled_p = 0;
844 }
845 }
846 else if (matrix == w->desired_matrix)
847 {
848 /* Rows in desired matrices always have to be cleared;
849 redisplay expects this is the case when it runs, so it
850 had better be the case when we adjust matrices between
851 redisplays. */
852 for (i = 0; i < matrix->nrows; ++i)
853 matrix->rows[i].enabled_p = 0;
854 }
855 }
856
857
858 /* Remember last values to be able to optimize frame redraws. */
859 matrix->matrix_x = x;
860 matrix->matrix_y = y;
861 matrix->matrix_w = dim.width;
862 matrix->matrix_h = dim.height;
863
864 /* Record the top y location and height of W at the time the matrix
865 was last adjusted. This is used to optimize redisplay above. */
866 if (w)
867 {
868 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
869 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
870 matrix->window_height = window_height;
871 matrix->window_width = window_width;
872 matrix->window_vscroll = w->vscroll;
873 }
874 }
875
876
877 /* Reverse the contents of rows in MATRIX between START and END. The
878 contents of the row at END - 1 end up at START, END - 2 at START +
879 1 etc. This is part of the implementation of rotate_matrix (see
880 below). */
881
882 static void
883 reverse_rows (matrix, start, end)
884 struct glyph_matrix *matrix;
885 int start, end;
886 {
887 int i, j;
888
889 for (i = start, j = end - 1; i < j; ++i, --j)
890 {
891 /* Non-ISO HP/UX compiler doesn't like auto struct
892 initialization. */
893 struct glyph_row temp;
894 temp = matrix->rows[i];
895 matrix->rows[i] = matrix->rows[j];
896 matrix->rows[j] = temp;
897 }
898 }
899
900
901 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
902 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
903 indices. (Note: this does not copy glyphs, only glyph pointers in
904 row structures are moved around).
905
906 The algorithm used for rotating the vector was, I believe, first
907 described by Kernighan. See the vector R as consisting of two
908 sub-vectors AB, where A has length BY for BY >= 0. The result
909 after rotating is then BA. Reverse both sub-vectors to get ArBr
910 and reverse the result to get (ArBr)r which is BA. Similar for
911 rotating right. */
912
913 void
914 rotate_matrix (matrix, first, last, by)
915 struct glyph_matrix *matrix;
916 int first, last, by;
917 {
918 if (by < 0)
919 {
920 /* Up (rotate left, i.e. towards lower indices). */
921 by = -by;
922 reverse_rows (matrix, first, first + by);
923 reverse_rows (matrix, first + by, last);
924 reverse_rows (matrix, first, last);
925 }
926 else if (by > 0)
927 {
928 /* Down (rotate right, i.e. towards higher indices). */
929 reverse_rows (matrix, last - by, last);
930 reverse_rows (matrix, first, last - by);
931 reverse_rows (matrix, first, last);
932 }
933 }
934
935
936 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
937 with indices START <= index < END. Increment positions by DELTA/
938 DELTA_BYTES. */
939
940 void
941 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
942 struct glyph_matrix *matrix;
943 int start, end, delta, delta_bytes;
944 {
945 /* Check that START and END are reasonable values. */
946 xassert (start >= 0 && start <= matrix->nrows);
947 xassert (end >= 0 && end <= matrix->nrows);
948 xassert (start <= end);
949
950 for (; start < end; ++start)
951 increment_row_positions (matrix->rows + start, delta, delta_bytes);
952 }
953
954
955 /* Enable a range of rows in glyph matrix MATRIX. START and END are
956 the row indices of the first and last + 1 row to enable. If
957 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
958
959 void
960 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
961 struct glyph_matrix *matrix;
962 int start, end;
963 int enabled_p;
964 {
965 xassert (start <= end);
966 xassert (start >= 0 && start < matrix->nrows);
967 xassert (end >= 0 && end <= matrix->nrows);
968
969 for (; start < end; ++start)
970 matrix->rows[start].enabled_p = enabled_p != 0;
971 }
972
973
974 /* Clear MATRIX.
975
976 This empties all rows in MATRIX by setting the enabled_p flag for
977 all rows of the matrix to zero. The function prepare_desired_row
978 will eventually really clear a row when it sees one with a zero
979 enabled_p flag.
980
981 Resets update hints to defaults value. The only update hint
982 currently present is the flag MATRIX->no_scrolling_p. */
983
984 void
985 clear_glyph_matrix (matrix)
986 struct glyph_matrix *matrix;
987 {
988 if (matrix)
989 {
990 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
991 matrix->no_scrolling_p = 0;
992 }
993 }
994
995
996 /* Shift part of the glyph matrix MATRIX of window W up or down.
997 Increment y-positions in glyph rows between START and END by DY,
998 and recompute their visible height. */
999
1000 void
1001 shift_glyph_matrix (w, matrix, start, end, dy)
1002 struct window *w;
1003 struct glyph_matrix *matrix;
1004 int start, end, dy;
1005 {
1006 int min_y, max_y;
1007
1008 xassert (start <= end);
1009 xassert (start >= 0 && start < matrix->nrows);
1010 xassert (end >= 0 && end <= matrix->nrows);
1011
1012 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1013 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1014
1015 for (; start < end; ++start)
1016 {
1017 struct glyph_row *row = &matrix->rows[start];
1018
1019 row->y += dy;
1020 row->visible_height = row->height;
1021
1022 if (row->y < min_y)
1023 row->visible_height -= min_y - row->y;
1024 if (row->y + row->height > max_y)
1025 row->visible_height -= row->y + row->height - max_y;
1026 }
1027 }
1028
1029
1030 /* Mark all rows in current matrices of frame F as invalid. Marking
1031 invalid is done by setting enabled_p to zero for all rows in a
1032 current matrix. */
1033
1034 void
1035 clear_current_matrices (f)
1036 register struct frame *f;
1037 {
1038 /* Clear frame current matrix, if we have one. */
1039 if (f->current_matrix)
1040 clear_glyph_matrix (f->current_matrix);
1041
1042 /* Clear the matrix of the menu bar window, if such a window exists.
1043 The menu bar window is currently used to display menus on X when
1044 no toolkit support is compiled in. */
1045 if (WINDOWP (f->menu_bar_window))
1046 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1047
1048 /* Clear the matrix of the tool-bar window, if any. */
1049 if (WINDOWP (f->tool_bar_window))
1050 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1051
1052 /* Clear current window matrices. */
1053 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1054 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1055 }
1056
1057
1058 /* Clear out all display lines of F for a coming redisplay. */
1059
1060 void
1061 clear_desired_matrices (f)
1062 register struct frame *f;
1063 {
1064 if (f->desired_matrix)
1065 clear_glyph_matrix (f->desired_matrix);
1066
1067 if (WINDOWP (f->menu_bar_window))
1068 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1069
1070 if (WINDOWP (f->tool_bar_window))
1071 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1072
1073 /* Do it for window matrices. */
1074 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1075 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1076 }
1077
1078
1079 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1080 non-zero clear desired matrices, otherwise clear current matrices. */
1081
1082 static void
1083 clear_window_matrices (w, desired_p)
1084 struct window *w;
1085 int desired_p;
1086 {
1087 while (w)
1088 {
1089 if (!NILP (w->hchild))
1090 {
1091 xassert (WINDOWP (w->hchild));
1092 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1093 }
1094 else if (!NILP (w->vchild))
1095 {
1096 xassert (WINDOWP (w->vchild));
1097 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1098 }
1099 else
1100 {
1101 if (desired_p)
1102 clear_glyph_matrix (w->desired_matrix);
1103 else
1104 {
1105 clear_glyph_matrix (w->current_matrix);
1106 w->window_end_valid = Qnil;
1107 }
1108 }
1109
1110 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1111 }
1112 }
1113
1114
1115 \f
1116 /***********************************************************************
1117 Glyph Rows
1118
1119 See dispextern.h for an overall explanation of glyph rows.
1120 ***********************************************************************/
1121
1122 /* Clear glyph row ROW. Do it in a way that makes it robust against
1123 changes in the glyph_row structure, i.e. addition or removal of
1124 structure members. */
1125
1126 static struct glyph_row null_row;
1127
1128 void
1129 clear_glyph_row (row)
1130 struct glyph_row *row;
1131 {
1132 struct glyph *p[1 + LAST_AREA];
1133
1134 /* Save pointers. */
1135 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1136 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1137 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1138 p[LAST_AREA] = row->glyphs[LAST_AREA];
1139
1140 /* Clear. */
1141 *row = null_row;
1142
1143 /* Restore pointers. */
1144 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1145 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1146 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1147 row->glyphs[LAST_AREA] = p[LAST_AREA];
1148
1149 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1150 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1151 Redisplay outputs such glyphs, and flickering effects were
1152 the result. This also depended on the contents of memory
1153 returned by xmalloc. If flickering happens again, activate
1154 the code below. If the flickering is gone with that, chances
1155 are that the flickering has the same reason as here. */
1156 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1157 #endif
1158 }
1159
1160
1161 /* Make ROW an empty, enabled row of canonical character height,
1162 in window W starting at y-position Y. */
1163
1164 void
1165 blank_row (w, row, y)
1166 struct window *w;
1167 struct glyph_row *row;
1168 int y;
1169 {
1170 int min_y, max_y;
1171
1172 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1173 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1174
1175 clear_glyph_row (row);
1176 row->y = y;
1177 row->ascent = row->phys_ascent = 0;
1178 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1179 row->visible_height = row->height;
1180
1181 if (row->y < min_y)
1182 row->visible_height -= min_y - row->y;
1183 if (row->y + row->height > max_y)
1184 row->visible_height -= row->y + row->height - max_y;
1185
1186 row->enabled_p = 1;
1187 }
1188
1189
1190 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1191 are the amounts by which to change positions. Note that the first
1192 glyph of the text area of a row can have a buffer position even if
1193 the used count of the text area is zero. Such rows display line
1194 ends. */
1195
1196 void
1197 increment_row_positions (row, delta, delta_bytes)
1198 struct glyph_row *row;
1199 int delta, delta_bytes;
1200 {
1201 int area, i;
1202
1203 /* Increment start and end positions. */
1204 MATRIX_ROW_START_CHARPOS (row) += delta;
1205 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1206 MATRIX_ROW_END_CHARPOS (row) += delta;
1207 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1208
1209 if (!row->enabled_p)
1210 return;
1211
1212 /* Increment positions in glyphs. */
1213 for (area = 0; area < LAST_AREA; ++area)
1214 for (i = 0; i < row->used[area]; ++i)
1215 if (BUFFERP (row->glyphs[area][i].object)
1216 && row->glyphs[area][i].charpos > 0)
1217 row->glyphs[area][i].charpos += delta;
1218
1219 /* Capture the case of rows displaying a line end. */
1220 if (row->used[TEXT_AREA] == 0
1221 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1222 row->glyphs[TEXT_AREA]->charpos += delta;
1223 }
1224
1225
1226 #if 0
1227 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1228 contents, i.e. glyph structure contents are exchanged between A and
1229 B without changing glyph pointers in A and B. */
1230
1231 static void
1232 swap_glyphs_in_rows (a, b)
1233 struct glyph_row *a, *b;
1234 {
1235 int area;
1236
1237 for (area = 0; area < LAST_AREA; ++area)
1238 {
1239 /* Number of glyphs to swap. */
1240 int max_used = max (a->used[area], b->used[area]);
1241
1242 /* Start of glyphs in area of row A. */
1243 struct glyph *glyph_a = a->glyphs[area];
1244
1245 /* End + 1 of glyphs in area of row A. */
1246 struct glyph *glyph_a_end = a->glyphs[max_used];
1247
1248 /* Start of glyphs in area of row B. */
1249 struct glyph *glyph_b = b->glyphs[area];
1250
1251 while (glyph_a < glyph_a_end)
1252 {
1253 /* Non-ISO HP/UX compiler doesn't like auto struct
1254 initialization. */
1255 struct glyph temp;
1256 temp = *glyph_a;
1257 *glyph_a = *glyph_b;
1258 *glyph_b = temp;
1259 ++glyph_a;
1260 ++glyph_b;
1261 }
1262 }
1263 }
1264
1265 #endif /* 0 */
1266
1267 /* Exchange pointers to glyph memory between glyph rows A and B. */
1268
1269 static INLINE void
1270 swap_glyph_pointers (a, b)
1271 struct glyph_row *a, *b;
1272 {
1273 int i;
1274 for (i = 0; i < LAST_AREA + 1; ++i)
1275 {
1276 struct glyph *temp = a->glyphs[i];
1277 a->glyphs[i] = b->glyphs[i];
1278 b->glyphs[i] = temp;
1279 }
1280 }
1281
1282
1283 /* Copy glyph row structure FROM to glyph row structure TO, except
1284 that glyph pointers in the structures are left unchanged. */
1285
1286 INLINE void
1287 copy_row_except_pointers (to, from)
1288 struct glyph_row *to, *from;
1289 {
1290 struct glyph *pointers[1 + LAST_AREA];
1291
1292 /* Save glyph pointers of TO. */
1293 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1294
1295 /* Do a structure assignment. */
1296 *to = *from;
1297
1298 /* Restore original pointers of TO. */
1299 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1300 }
1301
1302
1303 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1304 TO and FROM are left unchanged. Glyph contents are copied from the
1305 glyph memory of FROM to the glyph memory of TO. Increment buffer
1306 positions in row TO by DELTA/ DELTA_BYTES. */
1307
1308 void
1309 copy_glyph_row_contents (to, from, delta, delta_bytes)
1310 struct glyph_row *to, *from;
1311 int delta, delta_bytes;
1312 {
1313 int area;
1314
1315 /* This is like a structure assignment TO = FROM, except that
1316 glyph pointers in the rows are left unchanged. */
1317 copy_row_except_pointers (to, from);
1318
1319 /* Copy glyphs from FROM to TO. */
1320 for (area = 0; area < LAST_AREA; ++area)
1321 if (from->used[area])
1322 bcopy (from->glyphs[area], to->glyphs[area],
1323 from->used[area] * sizeof (struct glyph));
1324
1325 /* Increment buffer positions in TO by DELTA. */
1326 increment_row_positions (to, delta, delta_bytes);
1327 }
1328
1329
1330 /* Assign glyph row FROM to glyph row TO. This works like a structure
1331 assignment TO = FROM, except that glyph pointers are not copied but
1332 exchanged between TO and FROM. Pointers must be exchanged to avoid
1333 a memory leak. */
1334
1335 static INLINE void
1336 assign_row (to, from)
1337 struct glyph_row *to, *from;
1338 {
1339 swap_glyph_pointers (to, from);
1340 copy_row_except_pointers (to, from);
1341 }
1342
1343
1344 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1345 a row in a window matrix, is a slice of the glyph memory of the
1346 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1347 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1348 memory of FRAME_ROW. */
1349
1350 #if GLYPH_DEBUG
1351
1352 static int
1353 glyph_row_slice_p (window_row, frame_row)
1354 struct glyph_row *window_row, *frame_row;
1355 {
1356 struct glyph *window_glyph_start = window_row->glyphs[0];
1357 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1358 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1359
1360 return (frame_glyph_start <= window_glyph_start
1361 && window_glyph_start < frame_glyph_end);
1362 }
1363
1364 #endif /* GLYPH_DEBUG */
1365
1366 #if 0
1367
1368 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1369 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1370 in WINDOW_MATRIX is found satisfying the condition. */
1371
1372 static struct glyph_row *
1373 find_glyph_row_slice (window_matrix, frame_matrix, row)
1374 struct glyph_matrix *window_matrix, *frame_matrix;
1375 int row;
1376 {
1377 int i;
1378
1379 xassert (row >= 0 && row < frame_matrix->nrows);
1380
1381 for (i = 0; i < window_matrix->nrows; ++i)
1382 if (glyph_row_slice_p (window_matrix->rows + i,
1383 frame_matrix->rows + row))
1384 break;
1385
1386 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1387 }
1388
1389 #endif /* 0 */
1390
1391 /* Prepare ROW for display. Desired rows are cleared lazily,
1392 i.e. they are only marked as to be cleared by setting their
1393 enabled_p flag to zero. When a row is to be displayed, a prior
1394 call to this function really clears it. */
1395
1396 void
1397 prepare_desired_row (row)
1398 struct glyph_row *row;
1399 {
1400 if (!row->enabled_p)
1401 {
1402 clear_glyph_row (row);
1403 row->enabled_p = 1;
1404 }
1405 }
1406
1407
1408 /* Return a hash code for glyph row ROW. */
1409
1410 int
1411 line_hash_code (row)
1412 struct glyph_row *row;
1413 {
1414 int hash = 0;
1415
1416 if (row->enabled_p)
1417 {
1418 struct glyph *glyph = row->glyphs[TEXT_AREA];
1419 struct glyph *end = glyph + row->used[TEXT_AREA];
1420
1421 while (glyph < end)
1422 {
1423 int c = glyph->u.ch;
1424 int face_id = glyph->face_id;
1425 if (must_write_spaces)
1426 c -= SPACEGLYPH;
1427 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1428 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1429 ++glyph;
1430 }
1431
1432 if (hash == 0)
1433 hash = 1;
1434 }
1435
1436 return hash;
1437 }
1438
1439
1440 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1441 the number of characters in the line. If must_write_spaces is
1442 zero, leading and trailing spaces are ignored. */
1443
1444 static unsigned int
1445 line_draw_cost (matrix, vpos)
1446 struct glyph_matrix *matrix;
1447 int vpos;
1448 {
1449 struct glyph_row *row = matrix->rows + vpos;
1450 struct glyph *beg = row->glyphs[TEXT_AREA];
1451 struct glyph *end = beg + row->used[TEXT_AREA];
1452 int len;
1453 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1454 int glyph_table_len = GLYPH_TABLE_LENGTH;
1455
1456 /* Ignore trailing and leading spaces if we can. */
1457 if (!must_write_spaces)
1458 {
1459 /* Skip from the end over trailing spaces. */
1460 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1461 --end;
1462
1463 /* All blank line. */
1464 if (end == beg)
1465 return 0;
1466
1467 /* Skip over leading spaces. */
1468 while (CHAR_GLYPH_SPACE_P (*beg))
1469 ++beg;
1470 }
1471
1472 /* If we don't have a glyph-table, each glyph is one character,
1473 so return the number of glyphs. */
1474 if (glyph_table_base == 0)
1475 len = end - beg;
1476 else
1477 {
1478 /* Otherwise, scan the glyphs and accumulate their total length
1479 in LEN. */
1480 len = 0;
1481 while (beg < end)
1482 {
1483 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1484
1485 if (g < 0
1486 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1487 len += 1;
1488 else
1489 len += GLYPH_LENGTH (glyph_table_base, g);
1490
1491 ++beg;
1492 }
1493 }
1494
1495 return len;
1496 }
1497
1498
1499 /* Test two glyph rows A and B for equality. Value is non-zero if A
1500 and B have equal contents. W is the window to which the glyphs
1501 rows A and B belong. It is needed here to test for partial row
1502 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1503 flags of A and B, too. */
1504
1505 static INLINE int
1506 row_equal_p (w, a, b, mouse_face_p)
1507 struct window *w;
1508 struct glyph_row *a, *b;
1509 int mouse_face_p;
1510 {
1511 if (a == b)
1512 return 1;
1513 else if (a->hash != b->hash)
1514 return 0;
1515 else
1516 {
1517 struct glyph *a_glyph, *b_glyph, *a_end;
1518 int area;
1519
1520 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1521 return 0;
1522
1523 /* Compare glyphs. */
1524 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1525 {
1526 if (a->used[area] != b->used[area])
1527 return 0;
1528
1529 a_glyph = a->glyphs[area];
1530 a_end = a_glyph + a->used[area];
1531 b_glyph = b->glyphs[area];
1532
1533 while (a_glyph < a_end
1534 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1535 ++a_glyph, ++b_glyph;
1536
1537 if (a_glyph != a_end)
1538 return 0;
1539 }
1540
1541 if (a->fill_line_p != b->fill_line_p
1542 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1543 || a->left_fringe_bitmap != b->left_fringe_bitmap
1544 || a->left_fringe_face_id != b->left_fringe_face_id
1545 || a->right_fringe_bitmap != b->right_fringe_bitmap
1546 || a->right_fringe_face_id != b->right_fringe_face_id
1547 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1548 || a->exact_window_width_line_p != b->exact_window_width_line_p
1549 || a->overlapped_p != b->overlapped_p
1550 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1551 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1552 /* Different partially visible characters on left margin. */
1553 || a->x != b->x
1554 /* Different height. */
1555 || a->ascent != b->ascent
1556 || a->phys_ascent != b->phys_ascent
1557 || a->phys_height != b->phys_height
1558 || a->visible_height != b->visible_height)
1559 return 0;
1560 }
1561
1562 return 1;
1563 }
1564
1565
1566 \f
1567 /***********************************************************************
1568 Glyph Pool
1569
1570 See dispextern.h for an overall explanation of glyph pools.
1571 ***********************************************************************/
1572
1573 /* Allocate a glyph_pool structure. The structure returned is
1574 initialized with zeros. The global variable glyph_pool_count is
1575 incremented for each pool allocated. */
1576
1577 static struct glyph_pool *
1578 new_glyph_pool ()
1579 {
1580 struct glyph_pool *result;
1581
1582 /* Allocate a new glyph_pool and clear it. */
1583 result = (struct glyph_pool *) xmalloc (sizeof *result);
1584 bzero (result, sizeof *result);
1585
1586 /* For memory leak and double deletion checking. */
1587 ++glyph_pool_count;
1588
1589 return result;
1590 }
1591
1592
1593 /* Free a glyph_pool structure POOL. The function may be called with
1594 a null POOL pointer. The global variable glyph_pool_count is
1595 decremented with every pool structure freed. If this count gets
1596 negative, more structures were freed than allocated, i.e. one
1597 structure must have been freed more than once or a bogus pointer
1598 was passed to free_glyph_pool. */
1599
1600 static void
1601 free_glyph_pool (pool)
1602 struct glyph_pool *pool;
1603 {
1604 if (pool)
1605 {
1606 /* More freed than allocated? */
1607 --glyph_pool_count;
1608 xassert (glyph_pool_count >= 0);
1609
1610 xfree (pool->glyphs);
1611 xfree (pool);
1612 }
1613 }
1614
1615
1616 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1617 columns we need. This function never shrinks a pool. The only
1618 case in which this would make sense, would be when a frame's size
1619 is changed from a large value to a smaller one. But, if someone
1620 does it once, we can expect that he will do it again.
1621
1622 Value is non-zero if the pool changed in a way which makes
1623 re-adjusting window glyph matrices necessary. */
1624
1625 static int
1626 realloc_glyph_pool (pool, matrix_dim)
1627 struct glyph_pool *pool;
1628 struct dim matrix_dim;
1629 {
1630 int needed;
1631 int changed_p;
1632
1633 changed_p = (pool->glyphs == 0
1634 || matrix_dim.height != pool->nrows
1635 || matrix_dim.width != pool->ncolumns);
1636
1637 /* Enlarge the glyph pool. */
1638 needed = matrix_dim.width * matrix_dim.height;
1639 if (needed > pool->nglyphs)
1640 {
1641 int size = needed * sizeof (struct glyph);
1642
1643 if (pool->glyphs)
1644 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1645 else
1646 {
1647 pool->glyphs = (struct glyph *) xmalloc (size);
1648 bzero (pool->glyphs, size);
1649 }
1650
1651 pool->nglyphs = needed;
1652 }
1653
1654 /* Remember the number of rows and columns because (a) we use them
1655 to do sanity checks, and (b) the number of columns determines
1656 where rows in the frame matrix start---this must be available to
1657 determine pointers to rows of window sub-matrices. */
1658 pool->nrows = matrix_dim.height;
1659 pool->ncolumns = matrix_dim.width;
1660
1661 return changed_p;
1662 }
1663
1664
1665 \f
1666 /***********************************************************************
1667 Debug Code
1668 ***********************************************************************/
1669
1670 #if GLYPH_DEBUG
1671
1672
1673 /* Flush standard output. This is sometimes useful to call from
1674 the debugger. */
1675
1676 void
1677 flush_stdout ()
1678 {
1679 fflush (stdout);
1680 }
1681
1682
1683 /* Check that no glyph pointers have been lost in MATRIX. If a
1684 pointer has been lost, e.g. by using a structure assignment between
1685 rows, at least one pointer must occur more than once in the rows of
1686 MATRIX. */
1687
1688 void
1689 check_matrix_pointer_lossage (matrix)
1690 struct glyph_matrix *matrix;
1691 {
1692 int i, j;
1693
1694 for (i = 0; i < matrix->nrows; ++i)
1695 for (j = 0; j < matrix->nrows; ++j)
1696 xassert (i == j
1697 || (matrix->rows[i].glyphs[TEXT_AREA]
1698 != matrix->rows[j].glyphs[TEXT_AREA]));
1699 }
1700
1701
1702 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1703
1704 struct glyph_row *
1705 matrix_row (matrix, row)
1706 struct glyph_matrix *matrix;
1707 int row;
1708 {
1709 xassert (matrix && matrix->rows);
1710 xassert (row >= 0 && row < matrix->nrows);
1711
1712 /* That's really too slow for normal testing because this function
1713 is called almost everywhere. Although---it's still astonishingly
1714 fast, so it is valuable to have for debugging purposes. */
1715 #if 0
1716 check_matrix_pointer_lossage (matrix);
1717 #endif
1718
1719 return matrix->rows + row;
1720 }
1721
1722
1723 #if 0 /* This function makes invalid assumptions when text is
1724 partially invisible. But it might come handy for debugging
1725 nevertheless. */
1726
1727 /* Check invariants that must hold for an up to date current matrix of
1728 window W. */
1729
1730 static void
1731 check_matrix_invariants (w)
1732 struct window *w;
1733 {
1734 struct glyph_matrix *matrix = w->current_matrix;
1735 int yb = window_text_bottom_y (w);
1736 struct glyph_row *row = matrix->rows;
1737 struct glyph_row *last_text_row = NULL;
1738 struct buffer *saved = current_buffer;
1739 struct buffer *buffer = XBUFFER (w->buffer);
1740 int c;
1741
1742 /* This can sometimes happen for a fresh window. */
1743 if (matrix->nrows < 2)
1744 return;
1745
1746 set_buffer_temp (buffer);
1747
1748 /* Note: last row is always reserved for the mode line. */
1749 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1750 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1751 {
1752 struct glyph_row *next = row + 1;
1753
1754 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1755 last_text_row = row;
1756
1757 /* Check that character and byte positions are in sync. */
1758 xassert (MATRIX_ROW_START_BYTEPOS (row)
1759 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1760
1761 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1762 have such a position temporarily in case of a minibuffer
1763 displaying something like `[Sole completion]' at its end. */
1764 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1765 xassert (MATRIX_ROW_END_BYTEPOS (row)
1766 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1767
1768 /* Check that end position of `row' is equal to start position
1769 of next row. */
1770 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1771 {
1772 xassert (MATRIX_ROW_END_CHARPOS (row)
1773 == MATRIX_ROW_START_CHARPOS (next));
1774 xassert (MATRIX_ROW_END_BYTEPOS (row)
1775 == MATRIX_ROW_START_BYTEPOS (next));
1776 }
1777 row = next;
1778 }
1779
1780 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1781 xassert (w->desired_matrix->rows != NULL);
1782 set_buffer_temp (saved);
1783 }
1784
1785 #endif /* 0 */
1786
1787 #endif /* GLYPH_DEBUG != 0 */
1788
1789
1790 \f
1791 /**********************************************************************
1792 Allocating/ Adjusting Glyph Matrices
1793 **********************************************************************/
1794
1795 /* Allocate glyph matrices over a window tree for a frame-based
1796 redisplay
1797
1798 X and Y are column/row within the frame glyph matrix where
1799 sub-matrices for the window tree rooted at WINDOW must be
1800 allocated. CH_DIM contains the dimensions of the smallest
1801 character that could be used during display. DIM_ONLY_P non-zero
1802 means that the caller of this function is only interested in the
1803 result matrix dimension, and matrix adjustments should not be
1804 performed.
1805
1806 The function returns the total width/height of the sub-matrices of
1807 the window tree. If called on a frame root window, the computation
1808 will take the mini-buffer window into account.
1809
1810 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1811
1812 NEW_LEAF_MATRIX set if any window in the tree did not have a
1813 glyph matrices yet, and
1814
1815 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1816 any window in the tree will be changed or have been changed (see
1817 DIM_ONLY_P)
1818
1819 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1820 function.
1821
1822 Windows are arranged into chains of windows on the same level
1823 through the next fields of window structures. Such a level can be
1824 either a sequence of horizontally adjacent windows from left to
1825 right, or a sequence of vertically adjacent windows from top to
1826 bottom. Each window in a horizontal sequence can be either a leaf
1827 window or a vertical sequence; a window in a vertical sequence can
1828 be either a leaf or a horizontal sequence. All windows in a
1829 horizontal sequence have the same height, and all windows in a
1830 vertical sequence have the same width.
1831
1832 This function uses, for historical reasons, a more general
1833 algorithm to determine glyph matrix dimensions that would be
1834 necessary.
1835
1836 The matrix height of a horizontal sequence is determined by the
1837 maximum height of any matrix in the sequence. The matrix width of
1838 a horizontal sequence is computed by adding up matrix widths of
1839 windows in the sequence.
1840
1841 |<------- result width ------->|
1842 +---------+----------+---------+ ---
1843 | | | | |
1844 | | | |
1845 +---------+ | | result height
1846 | +---------+
1847 | | |
1848 +----------+ ---
1849
1850 The matrix width of a vertical sequence is the maximum matrix width
1851 of any window in the sequence. Its height is computed by adding up
1852 matrix heights of windows in the sequence.
1853
1854 |<---- result width -->|
1855 +---------+ ---
1856 | | |
1857 | | |
1858 +---------+--+ |
1859 | | |
1860 | | result height
1861 | |
1862 +------------+---------+ |
1863 | | |
1864 | | |
1865 +------------+---------+ --- */
1866
1867 /* Bit indicating that a new matrix will be allocated or has been
1868 allocated. */
1869
1870 #define NEW_LEAF_MATRIX (1 << 0)
1871
1872 /* Bit indicating that a matrix will or has changed its location or
1873 size. */
1874
1875 #define CHANGED_LEAF_MATRIX (1 << 1)
1876
1877 static struct dim
1878 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1879 window_change_flags)
1880 Lisp_Object window;
1881 int x, y;
1882 int dim_only_p;
1883 int *window_change_flags;
1884 {
1885 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1886 int x0 = x, y0 = y;
1887 int wmax = 0, hmax = 0;
1888 struct dim total;
1889 struct dim dim;
1890 struct window *w;
1891 int in_horz_combination_p;
1892
1893 /* What combination is WINDOW part of? Compute this once since the
1894 result is the same for all windows in the `next' chain. The
1895 special case of a root window (parent equal to nil) is treated
1896 like a vertical combination because a root window's `next'
1897 points to the mini-buffer window, if any, which is arranged
1898 vertically below other windows. */
1899 in_horz_combination_p
1900 = (!NILP (XWINDOW (window)->parent)
1901 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1902
1903 /* For WINDOW and all windows on the same level. */
1904 do
1905 {
1906 w = XWINDOW (window);
1907
1908 /* Get the dimension of the window sub-matrix for W, depending
1909 on whether this is a combination or a leaf window. */
1910 if (!NILP (w->hchild))
1911 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1912 dim_only_p,
1913 window_change_flags);
1914 else if (!NILP (w->vchild))
1915 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1916 dim_only_p,
1917 window_change_flags);
1918 else
1919 {
1920 /* If not already done, allocate sub-matrix structures. */
1921 if (w->desired_matrix == NULL)
1922 {
1923 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1924 w->current_matrix = new_glyph_matrix (f->current_pool);
1925 *window_change_flags |= NEW_LEAF_MATRIX;
1926 }
1927
1928 /* Width and height MUST be chosen so that there are no
1929 holes in the frame matrix. */
1930 dim.width = required_matrix_width (w);
1931 dim.height = required_matrix_height (w);
1932
1933 /* Will matrix be re-allocated? */
1934 if (x != w->desired_matrix->matrix_x
1935 || y != w->desired_matrix->matrix_y
1936 || dim.width != w->desired_matrix->matrix_w
1937 || dim.height != w->desired_matrix->matrix_h
1938 || (margin_glyphs_to_reserve (w, dim.width,
1939 w->left_margin_cols)
1940 != w->desired_matrix->left_margin_glyphs)
1941 || (margin_glyphs_to_reserve (w, dim.width,
1942 w->right_margin_cols)
1943 != w->desired_matrix->right_margin_glyphs))
1944 *window_change_flags |= CHANGED_LEAF_MATRIX;
1945
1946 /* Actually change matrices, if allowed. Do not consider
1947 CHANGED_LEAF_MATRIX computed above here because the pool
1948 may have been changed which we don't now here. We trust
1949 that we only will be called with DIM_ONLY_P != 0 when
1950 necessary. */
1951 if (!dim_only_p)
1952 {
1953 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1954 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1955 }
1956 }
1957
1958 /* If we are part of a horizontal combination, advance x for
1959 windows to the right of W; otherwise advance y for windows
1960 below W. */
1961 if (in_horz_combination_p)
1962 x += dim.width;
1963 else
1964 y += dim.height;
1965
1966 /* Remember maximum glyph matrix dimensions. */
1967 wmax = max (wmax, dim.width);
1968 hmax = max (hmax, dim.height);
1969
1970 /* Next window on same level. */
1971 window = w->next;
1972 }
1973 while (!NILP (window));
1974
1975 /* Set `total' to the total glyph matrix dimension of this window
1976 level. In a vertical combination, the width is the width of the
1977 widest window; the height is the y we finally reached, corrected
1978 by the y we started with. In a horizontal combination, the total
1979 height is the height of the tallest window, and the width is the
1980 x we finally reached, corrected by the x we started with. */
1981 if (in_horz_combination_p)
1982 {
1983 total.width = x - x0;
1984 total.height = hmax;
1985 }
1986 else
1987 {
1988 total.width = wmax;
1989 total.height = y - y0;
1990 }
1991
1992 return total;
1993 }
1994
1995
1996 /* Return the required height of glyph matrices for window W. */
1997
1998 int
1999 required_matrix_height (w)
2000 struct window *w;
2001 {
2002 #ifdef HAVE_WINDOW_SYSTEM
2003 struct frame *f = XFRAME (w->frame);
2004
2005 if (FRAME_WINDOW_P (f))
2006 {
2007 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
2008 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
2009 return (((window_pixel_height + ch_height - 1)
2010 / ch_height) * w->nrows_scale_factor
2011 /* One partially visible line at the top and
2012 bottom of the window. */
2013 + 2
2014 /* 2 for header and mode line. */
2015 + 2);
2016 }
2017 #endif /* HAVE_WINDOW_SYSTEM */
2018
2019 return WINDOW_TOTAL_LINES (w);
2020 }
2021
2022
2023 /* Return the required width of glyph matrices for window W. */
2024
2025 int
2026 required_matrix_width (w)
2027 struct window *w;
2028 {
2029 #ifdef HAVE_WINDOW_SYSTEM
2030 struct frame *f = XFRAME (w->frame);
2031 if (FRAME_WINDOW_P (f))
2032 {
2033 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2034 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2035
2036 /* Compute number of glyphs needed in a glyph row. */
2037 return (((window_pixel_width + ch_width - 1)
2038 / ch_width) * w->ncols_scale_factor
2039 /* 2 partially visible columns in the text area. */
2040 + 2
2041 /* One partially visible column at the right
2042 edge of each marginal area. */
2043 + 1 + 1);
2044 }
2045 #endif /* HAVE_WINDOW_SYSTEM */
2046
2047 return XINT (w->total_cols);
2048 }
2049
2050
2051 /* Allocate window matrices for window-based redisplay. W is the
2052 window whose matrices must be allocated/reallocated. CH_DIM is the
2053 size of the smallest character that could potentially be used on W. */
2054
2055 static void
2056 allocate_matrices_for_window_redisplay (w)
2057 struct window *w;
2058 {
2059 while (w)
2060 {
2061 if (!NILP (w->vchild))
2062 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2063 else if (!NILP (w->hchild))
2064 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2065 else
2066 {
2067 /* W is a leaf window. */
2068 struct dim dim;
2069
2070 /* If matrices are not yet allocated, allocate them now. */
2071 if (w->desired_matrix == NULL)
2072 {
2073 w->desired_matrix = new_glyph_matrix (NULL);
2074 w->current_matrix = new_glyph_matrix (NULL);
2075 }
2076
2077 dim.width = required_matrix_width (w);
2078 dim.height = required_matrix_height (w);
2079 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2080 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2081 }
2082
2083 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2084 }
2085 }
2086
2087
2088 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2089 do it for all frames; otherwise do it just for the given frame.
2090 This function must be called when a new frame is created, its size
2091 changes, or its window configuration changes. */
2092
2093 void
2094 adjust_glyphs (f)
2095 struct frame *f;
2096 {
2097 /* Block input so that expose events and other events that access
2098 glyph matrices are not processed while we are changing them. */
2099 BLOCK_INPUT;
2100
2101 if (f)
2102 adjust_frame_glyphs (f);
2103 else
2104 {
2105 Lisp_Object tail, lisp_frame;
2106
2107 FOR_EACH_FRAME (tail, lisp_frame)
2108 adjust_frame_glyphs (XFRAME (lisp_frame));
2109 }
2110
2111 UNBLOCK_INPUT;
2112 }
2113
2114
2115 /* Adjust frame glyphs when Emacs is initialized.
2116
2117 To be called from init_display.
2118
2119 We need a glyph matrix because redraw will happen soon.
2120 Unfortunately, window sizes on selected_frame are not yet set to
2121 meaningful values. I believe we can assume that there are only two
2122 windows on the frame---the mini-buffer and the root window. Frame
2123 height and width seem to be correct so far. So, set the sizes of
2124 windows to estimated values. */
2125
2126 static void
2127 adjust_frame_glyphs_initially ()
2128 {
2129 struct frame *sf = SELECTED_FRAME ();
2130 struct window *root = XWINDOW (sf->root_window);
2131 struct window *mini = XWINDOW (root->next);
2132 int frame_lines = FRAME_LINES (sf);
2133 int frame_cols = FRAME_COLS (sf);
2134 int top_margin = FRAME_TOP_MARGIN (sf);
2135
2136 /* Do it for the root window. */
2137 XSETFASTINT (root->top_line, top_margin);
2138 XSETFASTINT (root->total_cols, frame_cols);
2139 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2140
2141 /* Do it for the mini-buffer window. */
2142 XSETFASTINT (mini->top_line, frame_lines - 1);
2143 XSETFASTINT (mini->total_cols, frame_cols);
2144 set_window_height (root->next, 1, 0);
2145
2146 adjust_frame_glyphs (sf);
2147 glyphs_initialized_initially_p = 1;
2148 }
2149
2150
2151 /* Allocate/reallocate glyph matrices of a single frame F. */
2152
2153 static void
2154 adjust_frame_glyphs (f)
2155 struct frame *f;
2156 {
2157 if (FRAME_WINDOW_P (f))
2158 adjust_frame_glyphs_for_window_redisplay (f);
2159 else
2160 adjust_frame_glyphs_for_frame_redisplay (f);
2161
2162 /* Don't forget the message buffer and the buffer for
2163 decode_mode_spec. */
2164 adjust_frame_message_buffer (f);
2165 adjust_decode_mode_spec_buffer (f);
2166
2167 f->glyphs_initialized_p = 1;
2168 }
2169
2170
2171 /* In the window tree with root W, build current matrices of leaf
2172 windows from the frame's current matrix. */
2173
2174 static void
2175 fake_current_matrices (window)
2176 Lisp_Object window;
2177 {
2178 struct window *w;
2179
2180 for (; !NILP (window); window = w->next)
2181 {
2182 w = XWINDOW (window);
2183
2184 if (!NILP (w->hchild))
2185 fake_current_matrices (w->hchild);
2186 else if (!NILP (w->vchild))
2187 fake_current_matrices (w->vchild);
2188 else
2189 {
2190 int i;
2191 struct frame *f = XFRAME (w->frame);
2192 struct glyph_matrix *m = w->current_matrix;
2193 struct glyph_matrix *fm = f->current_matrix;
2194
2195 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2196 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2197
2198 for (i = 0; i < m->matrix_h; ++i)
2199 {
2200 struct glyph_row *r = m->rows + i;
2201 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2202
2203 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2204 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2205
2206 r->enabled_p = fr->enabled_p;
2207 if (r->enabled_p)
2208 {
2209 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2210 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2211 r->used[TEXT_AREA] = (m->matrix_w
2212 - r->used[LEFT_MARGIN_AREA]
2213 - r->used[RIGHT_MARGIN_AREA]);
2214 r->mode_line_p = 0;
2215 }
2216 }
2217 }
2218 }
2219 }
2220
2221
2222 /* Save away the contents of frame F's current frame matrix. Value is
2223 a glyph matrix holding the contents of F's current frame matrix. */
2224
2225 static struct glyph_matrix *
2226 save_current_matrix (f)
2227 struct frame *f;
2228 {
2229 int i;
2230 struct glyph_matrix *saved;
2231
2232 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2233 bzero (saved, sizeof *saved);
2234 saved->nrows = f->current_matrix->nrows;
2235 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2236 * sizeof *saved->rows);
2237 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2238
2239 for (i = 0; i < saved->nrows; ++i)
2240 {
2241 struct glyph_row *from = f->current_matrix->rows + i;
2242 struct glyph_row *to = saved->rows + i;
2243 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2244 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2245 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2246 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2247 }
2248
2249 return saved;
2250 }
2251
2252
2253 /* Restore the contents of frame F's current frame matrix from SAVED,
2254 and free memory associated with SAVED. */
2255
2256 static void
2257 restore_current_matrix (f, saved)
2258 struct frame *f;
2259 struct glyph_matrix *saved;
2260 {
2261 int i;
2262
2263 for (i = 0; i < saved->nrows; ++i)
2264 {
2265 struct glyph_row *from = saved->rows + i;
2266 struct glyph_row *to = f->current_matrix->rows + i;
2267 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2268 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2269 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2270 xfree (from->glyphs[TEXT_AREA]);
2271 }
2272
2273 xfree (saved->rows);
2274 xfree (saved);
2275 }
2276
2277
2278
2279 /* Allocate/reallocate glyph matrices of a single frame F for
2280 frame-based redisplay. */
2281
2282 static void
2283 adjust_frame_glyphs_for_frame_redisplay (f)
2284 struct frame *f;
2285 {
2286 struct dim ch_dim;
2287 struct dim matrix_dim;
2288 int pool_changed_p;
2289 int window_change_flags;
2290 int top_window_y;
2291
2292 if (!FRAME_LIVE_P (f))
2293 return;
2294
2295 /* Determine the smallest character in any font for F. On
2296 console windows, all characters have dimension (1, 1). */
2297 ch_dim.width = ch_dim.height = 1;
2298
2299 top_window_y = FRAME_TOP_MARGIN (f);
2300
2301 /* Allocate glyph pool structures if not already done. */
2302 if (f->desired_pool == NULL)
2303 {
2304 f->desired_pool = new_glyph_pool ();
2305 f->current_pool = new_glyph_pool ();
2306 }
2307
2308 /* Allocate frames matrix structures if needed. */
2309 if (f->desired_matrix == NULL)
2310 {
2311 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2312 f->current_matrix = new_glyph_matrix (f->current_pool);
2313 }
2314
2315 /* Compute window glyph matrices. (This takes the mini-buffer
2316 window into account). The result is the size of the frame glyph
2317 matrix needed. The variable window_change_flags is set to a bit
2318 mask indicating whether new matrices will be allocated or
2319 existing matrices change their size or location within the frame
2320 matrix. */
2321 window_change_flags = 0;
2322 matrix_dim
2323 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2324 0, top_window_y,
2325 1,
2326 &window_change_flags);
2327
2328 /* Add in menu bar lines, if any. */
2329 matrix_dim.height += top_window_y;
2330
2331 /* Enlarge pools as necessary. */
2332 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2333 realloc_glyph_pool (f->current_pool, matrix_dim);
2334
2335 /* Set up glyph pointers within window matrices. Do this only if
2336 absolutely necessary since it requires a frame redraw. */
2337 if (pool_changed_p || window_change_flags)
2338 {
2339 /* Do it for window matrices. */
2340 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2341 0, top_window_y, 0,
2342 &window_change_flags);
2343
2344 /* Size of frame matrices must equal size of frame. Note
2345 that we are called for X frames with window widths NOT equal
2346 to the frame width (from CHANGE_FRAME_SIZE_1). */
2347 xassert (matrix_dim.width == FRAME_COLS (f)
2348 && matrix_dim.height == FRAME_LINES (f));
2349
2350 /* Pointers to glyph memory in glyph rows are exchanged during
2351 the update phase of redisplay, which means in general that a
2352 frame's current matrix consists of pointers into both the
2353 desired and current glyph pool of the frame. Adjusting a
2354 matrix sets the frame matrix up so that pointers are all into
2355 the same pool. If we want to preserve glyph contents of the
2356 current matrix over a call to adjust_glyph_matrix, we must
2357 make a copy of the current glyphs, and restore the current
2358 matrix' contents from that copy. */
2359 if (display_completed
2360 && !FRAME_GARBAGED_P (f)
2361 && matrix_dim.width == f->current_matrix->matrix_w
2362 && matrix_dim.height == f->current_matrix->matrix_h)
2363 {
2364 struct glyph_matrix *copy = save_current_matrix (f);
2365 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2366 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2367 restore_current_matrix (f, copy);
2368 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2369 }
2370 else
2371 {
2372 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2373 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2374 SET_FRAME_GARBAGED (f);
2375 }
2376 }
2377 }
2378
2379
2380 /* Allocate/reallocate glyph matrices of a single frame F for
2381 window-based redisplay. */
2382
2383 static void
2384 adjust_frame_glyphs_for_window_redisplay (f)
2385 struct frame *f;
2386 {
2387 struct dim ch_dim;
2388 struct window *w;
2389
2390 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2391
2392 /* Get minimum sizes. */
2393 #ifdef HAVE_WINDOW_SYSTEM
2394 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2395 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2396 #else
2397 ch_dim.width = ch_dim.height = 1;
2398 #endif
2399
2400 /* Allocate/reallocate window matrices. */
2401 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2402
2403 /* Allocate/ reallocate matrices of the dummy window used to display
2404 the menu bar under X when no X toolkit support is available. */
2405 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2406 {
2407 /* Allocate a dummy window if not already done. */
2408 if (NILP (f->menu_bar_window))
2409 {
2410 f->menu_bar_window = make_window ();
2411 w = XWINDOW (f->menu_bar_window);
2412 XSETFRAME (w->frame, f);
2413 w->pseudo_window_p = 1;
2414 }
2415 else
2416 w = XWINDOW (f->menu_bar_window);
2417
2418 /* Set window dimensions to frame dimensions and allocate or
2419 adjust glyph matrices of W. */
2420 XSETFASTINT (w->top_line, 0);
2421 XSETFASTINT (w->left_col, 0);
2422 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2423 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2424 allocate_matrices_for_window_redisplay (w);
2425 }
2426 #endif /* not USE_X_TOOLKIT */
2427
2428 #ifndef USE_GTK
2429 /* Allocate/ reallocate matrices of the tool bar window. If we
2430 don't have a tool bar window yet, make one. */
2431 if (NILP (f->tool_bar_window))
2432 {
2433 f->tool_bar_window = make_window ();
2434 w = XWINDOW (f->tool_bar_window);
2435 XSETFRAME (w->frame, f);
2436 w->pseudo_window_p = 1;
2437 }
2438 else
2439 w = XWINDOW (f->tool_bar_window);
2440
2441 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2442 XSETFASTINT (w->left_col, 0);
2443 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2444 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2445 allocate_matrices_for_window_redisplay (w);
2446 #endif
2447 }
2448
2449
2450 /* Adjust/ allocate message buffer of frame F.
2451
2452 Note that the message buffer is never freed. Since I could not
2453 find a free in 19.34, I assume that freeing it would be
2454 problematic in some way and don't do it either.
2455
2456 (Implementation note: It should be checked if we can free it
2457 eventually without causing trouble). */
2458
2459 static void
2460 adjust_frame_message_buffer (f)
2461 struct frame *f;
2462 {
2463 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2464
2465 if (FRAME_MESSAGE_BUF (f))
2466 {
2467 char *buffer = FRAME_MESSAGE_BUF (f);
2468 char *new_buffer = (char *) xrealloc (buffer, size);
2469 FRAME_MESSAGE_BUF (f) = new_buffer;
2470 }
2471 else
2472 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2473 }
2474
2475
2476 /* Re-allocate buffer for decode_mode_spec on frame F. */
2477
2478 static void
2479 adjust_decode_mode_spec_buffer (f)
2480 struct frame *f;
2481 {
2482 f->decode_mode_spec_buffer
2483 = (char *) xrealloc (f->decode_mode_spec_buffer,
2484 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2485 }
2486
2487
2488 \f
2489 /**********************************************************************
2490 Freeing Glyph Matrices
2491 **********************************************************************/
2492
2493 /* Free glyph memory for a frame F. F may be null. This function can
2494 be called for the same frame more than once. The root window of
2495 F may be nil when this function is called. This is the case when
2496 the function is called when F is destroyed. */
2497
2498 void
2499 free_glyphs (f)
2500 struct frame *f;
2501 {
2502 if (f && f->glyphs_initialized_p)
2503 {
2504 /* Block interrupt input so that we don't get surprised by an X
2505 event while we're in an inconsistent state. */
2506 BLOCK_INPUT;
2507 f->glyphs_initialized_p = 0;
2508
2509 /* Release window sub-matrices. */
2510 if (!NILP (f->root_window))
2511 free_window_matrices (XWINDOW (f->root_window));
2512
2513 /* Free the dummy window for menu bars without X toolkit and its
2514 glyph matrices. */
2515 if (!NILP (f->menu_bar_window))
2516 {
2517 struct window *w = XWINDOW (f->menu_bar_window);
2518 free_glyph_matrix (w->desired_matrix);
2519 free_glyph_matrix (w->current_matrix);
2520 w->desired_matrix = w->current_matrix = NULL;
2521 f->menu_bar_window = Qnil;
2522 }
2523
2524 /* Free the tool bar window and its glyph matrices. */
2525 if (!NILP (f->tool_bar_window))
2526 {
2527 struct window *w = XWINDOW (f->tool_bar_window);
2528 free_glyph_matrix (w->desired_matrix);
2529 free_glyph_matrix (w->current_matrix);
2530 w->desired_matrix = w->current_matrix = NULL;
2531 f->tool_bar_window = Qnil;
2532 }
2533
2534 /* Release frame glyph matrices. Reset fields to zero in
2535 case we are called a second time. */
2536 if (f->desired_matrix)
2537 {
2538 free_glyph_matrix (f->desired_matrix);
2539 free_glyph_matrix (f->current_matrix);
2540 f->desired_matrix = f->current_matrix = NULL;
2541 }
2542
2543 /* Release glyph pools. */
2544 if (f->desired_pool)
2545 {
2546 free_glyph_pool (f->desired_pool);
2547 free_glyph_pool (f->current_pool);
2548 f->desired_pool = f->current_pool = NULL;
2549 }
2550
2551 UNBLOCK_INPUT;
2552 }
2553 }
2554
2555
2556 /* Free glyph sub-matrices in the window tree rooted at W. This
2557 function may be called with a null pointer, and it may be called on
2558 the same tree more than once. */
2559
2560 void
2561 free_window_matrices (w)
2562 struct window *w;
2563 {
2564 while (w)
2565 {
2566 if (!NILP (w->hchild))
2567 free_window_matrices (XWINDOW (w->hchild));
2568 else if (!NILP (w->vchild))
2569 free_window_matrices (XWINDOW (w->vchild));
2570 else
2571 {
2572 /* This is a leaf window. Free its memory and reset fields
2573 to zero in case this function is called a second time for
2574 W. */
2575 free_glyph_matrix (w->current_matrix);
2576 free_glyph_matrix (w->desired_matrix);
2577 w->current_matrix = w->desired_matrix = NULL;
2578 }
2579
2580 /* Next window on same level. */
2581 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2582 }
2583 }
2584
2585
2586 /* Check glyph memory leaks. This function is called from
2587 shut_down_emacs. Note that frames are not destroyed when Emacs
2588 exits. We therefore free all glyph memory for all active frames
2589 explicitly and check that nothing is left allocated. */
2590
2591 void
2592 check_glyph_memory ()
2593 {
2594 Lisp_Object tail, frame;
2595
2596 /* Free glyph memory for all frames. */
2597 FOR_EACH_FRAME (tail, frame)
2598 free_glyphs (XFRAME (frame));
2599
2600 /* Check that nothing is left allocated. */
2601 if (glyph_matrix_count)
2602 abort ();
2603 if (glyph_pool_count)
2604 abort ();
2605 }
2606
2607
2608 \f
2609 /**********************************************************************
2610 Building a Frame Matrix
2611 **********************************************************************/
2612
2613 /* Most of the redisplay code works on glyph matrices attached to
2614 windows. This is a good solution most of the time, but it is not
2615 suitable for terminal code. Terminal output functions cannot rely
2616 on being able to set an arbitrary terminal window. Instead they
2617 must be provided with a view of the whole frame, i.e. the whole
2618 screen. We build such a view by constructing a frame matrix from
2619 window matrices in this section.
2620
2621 Windows that must be updated have their must_be_update_p flag set.
2622 For all such windows, their desired matrix is made part of the
2623 desired frame matrix. For other windows, their current matrix is
2624 made part of the desired frame matrix.
2625
2626 +-----------------+----------------+
2627 | desired | desired |
2628 | | |
2629 +-----------------+----------------+
2630 | current |
2631 | |
2632 +----------------------------------+
2633
2634 Desired window matrices can be made part of the frame matrix in a
2635 cheap way: We exploit the fact that the desired frame matrix and
2636 desired window matrices share their glyph memory. This is not
2637 possible for current window matrices. Their glyphs are copied to
2638 the desired frame matrix. The latter is equivalent to
2639 preserve_other_columns in the old redisplay.
2640
2641 Used glyphs counters for frame matrix rows are the result of adding
2642 up glyph lengths of the window matrices. A line in the frame
2643 matrix is enabled, if a corresponding line in a window matrix is
2644 enabled.
2645
2646 After building the desired frame matrix, it will be passed to
2647 terminal code, which will manipulate both the desired and current
2648 frame matrix. Changes applied to the frame's current matrix have
2649 to be visible in current window matrices afterwards, of course.
2650
2651 This problem is solved like this:
2652
2653 1. Window and frame matrices share glyphs. Window matrices are
2654 constructed in a way that their glyph contents ARE the glyph
2655 contents needed in a frame matrix. Thus, any modification of
2656 glyphs done in terminal code will be reflected in window matrices
2657 automatically.
2658
2659 2. Exchanges of rows in a frame matrix done by terminal code are
2660 intercepted by hook functions so that corresponding row operations
2661 on window matrices can be performed. This is necessary because we
2662 use pointers to glyphs in glyph row structures. To satisfy the
2663 assumption of point 1 above that glyphs are updated implicitly in
2664 window matrices when they are manipulated via the frame matrix,
2665 window and frame matrix must of course agree where to find the
2666 glyphs for their rows. Possible manipulations that must be
2667 mirrored are assignments of rows of the desired frame matrix to the
2668 current frame matrix and scrolling the current frame matrix. */
2669
2670 /* Build frame F's desired matrix from window matrices. Only windows
2671 which have the flag must_be_updated_p set have to be updated. Menu
2672 bar lines of a frame are not covered by window matrices, so make
2673 sure not to touch them in this function. */
2674
2675 static void
2676 build_frame_matrix (f)
2677 struct frame *f;
2678 {
2679 int i;
2680
2681 /* F must have a frame matrix when this function is called. */
2682 xassert (!FRAME_WINDOW_P (f));
2683
2684 /* Clear all rows in the frame matrix covered by window matrices.
2685 Menu bar lines are not covered by windows. */
2686 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2687 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2688
2689 /* Build the matrix by walking the window tree. */
2690 build_frame_matrix_from_window_tree (f->desired_matrix,
2691 XWINDOW (FRAME_ROOT_WINDOW (f)));
2692 }
2693
2694
2695 /* Walk a window tree, building a frame matrix MATRIX from window
2696 matrices. W is the root of a window tree. */
2697
2698 static void
2699 build_frame_matrix_from_window_tree (matrix, w)
2700 struct glyph_matrix *matrix;
2701 struct window *w;
2702 {
2703 while (w)
2704 {
2705 if (!NILP (w->hchild))
2706 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2707 else if (!NILP (w->vchild))
2708 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2709 else
2710 build_frame_matrix_from_leaf_window (matrix, w);
2711
2712 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2713 }
2714 }
2715
2716
2717 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2718 desired frame matrix built. W is a leaf window whose desired or
2719 current matrix is to be added to FRAME_MATRIX. W's flag
2720 must_be_updated_p determines which matrix it contributes to
2721 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2722 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2723 Adding a desired matrix means setting up used counters and such in
2724 frame rows, while adding a current window matrix to FRAME_MATRIX
2725 means copying glyphs. The latter case corresponds to
2726 preserve_other_columns in the old redisplay. */
2727
2728 static void
2729 build_frame_matrix_from_leaf_window (frame_matrix, w)
2730 struct glyph_matrix *frame_matrix;
2731 struct window *w;
2732 {
2733 struct glyph_matrix *window_matrix;
2734 int window_y, frame_y;
2735 /* If non-zero, a glyph to insert at the right border of W. */
2736 GLYPH right_border_glyph = 0;
2737
2738 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2739 if (w->must_be_updated_p)
2740 {
2741 window_matrix = w->desired_matrix;
2742
2743 /* Decide whether we want to add a vertical border glyph. */
2744 if (!WINDOW_RIGHTMOST_P (w))
2745 {
2746 struct Lisp_Char_Table *dp = window_display_table (w);
2747
2748 right_border_glyph
2749 = ((dp && INTEGERP (DISP_BORDER_GLYPH (dp)))
2750 ? spec_glyph_lookup_face (w, XINT (DISP_BORDER_GLYPH (dp)))
2751 : '|');
2752
2753 if (FAST_GLYPH_FACE (right_border_glyph) <= 0)
2754 right_border_glyph
2755 = FAST_MAKE_GLYPH (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2756 }
2757 }
2758 else
2759 window_matrix = w->current_matrix;
2760
2761 /* For all rows in the window matrix and corresponding rows in the
2762 frame matrix. */
2763 window_y = 0;
2764 frame_y = window_matrix->matrix_y;
2765 while (window_y < window_matrix->nrows)
2766 {
2767 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2768 struct glyph_row *window_row = window_matrix->rows + window_y;
2769 int current_row_p = window_matrix == w->current_matrix;
2770
2771 /* Fill up the frame row with spaces up to the left margin of the
2772 window row. */
2773 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2774
2775 /* Fill up areas in the window matrix row with spaces. */
2776 fill_up_glyph_row_with_spaces (window_row);
2777
2778 /* If only part of W's desired matrix has been built, and
2779 window_row wasn't displayed, use the corresponding current
2780 row instead. */
2781 if (window_matrix == w->desired_matrix
2782 && !window_row->enabled_p)
2783 {
2784 window_row = w->current_matrix->rows + window_y;
2785 current_row_p = 1;
2786 }
2787
2788 if (current_row_p)
2789 {
2790 /* Copy window row to frame row. */
2791 bcopy (window_row->glyphs[0],
2792 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2793 window_matrix->matrix_w * sizeof (struct glyph));
2794 }
2795 else
2796 {
2797 xassert (window_row->enabled_p);
2798
2799 /* Only when a desired row has been displayed, we want
2800 the corresponding frame row to be updated. */
2801 frame_row->enabled_p = 1;
2802
2803 /* Maybe insert a vertical border between horizontally adjacent
2804 windows. */
2805 if (right_border_glyph)
2806 {
2807 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2808 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2809 }
2810
2811 #if GLYPH_DEBUG
2812 /* Window row window_y must be a slice of frame row
2813 frame_y. */
2814 xassert (glyph_row_slice_p (window_row, frame_row));
2815
2816 /* If rows are in sync, we don't have to copy glyphs because
2817 frame and window share glyphs. */
2818
2819 strcpy (w->current_matrix->method, w->desired_matrix->method);
2820 add_window_display_history (w, w->current_matrix->method, 0);
2821 #endif
2822 }
2823
2824 /* Set number of used glyphs in the frame matrix. Since we fill
2825 up with spaces, and visit leaf windows from left to right it
2826 can be done simply. */
2827 frame_row->used[TEXT_AREA]
2828 = window_matrix->matrix_x + window_matrix->matrix_w;
2829
2830 /* Next row. */
2831 ++window_y;
2832 ++frame_y;
2833 }
2834 }
2835
2836 /* Given a user-specified glyph, possibly including a Lisp-level face
2837 ID, return a glyph that has a realized face ID.
2838 This is used for glyphs displayed specially and not part of the text;
2839 for instance, vertical separators, truncation markers, etc. */
2840
2841 GLYPH
2842 spec_glyph_lookup_face (w, glyph)
2843 struct window *w;
2844 GLYPH glyph;
2845 {
2846 int lface_id = FAST_GLYPH_FACE (glyph);
2847 /* Convert the glyph's specified face to a realized (cache) face. */
2848 if (lface_id > 0)
2849 {
2850 int face_id = merge_faces (XFRAME (w->frame),
2851 Qt, lface_id, DEFAULT_FACE_ID);
2852 glyph
2853 = FAST_MAKE_GLYPH (FAST_GLYPH_CHAR (glyph), face_id);
2854 }
2855 return glyph;
2856 }
2857
2858 /* Add spaces to a glyph row ROW in a window matrix.
2859
2860 Each row has the form:
2861
2862 +---------+-----------------------------+------------+
2863 | left | text | right |
2864 +---------+-----------------------------+------------+
2865
2866 Left and right marginal areas are optional. This function adds
2867 spaces to areas so that there are no empty holes between areas.
2868 In other words: If the right area is not empty, the text area
2869 is filled up with spaces up to the right area. If the text area
2870 is not empty, the left area is filled up.
2871
2872 To be called for frame-based redisplay, only. */
2873
2874 static void
2875 fill_up_glyph_row_with_spaces (row)
2876 struct glyph_row *row;
2877 {
2878 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2879 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2880 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2881 }
2882
2883
2884 /* Fill area AREA of glyph row ROW with spaces. To be called for
2885 frame-based redisplay only. */
2886
2887 static void
2888 fill_up_glyph_row_area_with_spaces (row, area)
2889 struct glyph_row *row;
2890 int area;
2891 {
2892 if (row->glyphs[area] < row->glyphs[area + 1])
2893 {
2894 struct glyph *end = row->glyphs[area + 1];
2895 struct glyph *text = row->glyphs[area] + row->used[area];
2896
2897 while (text < end)
2898 *text++ = space_glyph;
2899 row->used[area] = text - row->glyphs[area];
2900 }
2901 }
2902
2903
2904 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2905 reached. In frame matrices only one area, TEXT_AREA, is used. */
2906
2907 static void
2908 fill_up_frame_row_with_spaces (row, upto)
2909 struct glyph_row *row;
2910 int upto;
2911 {
2912 int i = row->used[TEXT_AREA];
2913 struct glyph *glyph = row->glyphs[TEXT_AREA];
2914
2915 while (i < upto)
2916 glyph[i++] = space_glyph;
2917
2918 row->used[TEXT_AREA] = i;
2919 }
2920
2921
2922 \f
2923 /**********************************************************************
2924 Mirroring operations on frame matrices in window matrices
2925 **********************************************************************/
2926
2927 /* Set frame being updated via frame-based redisplay to F. This
2928 function must be called before updates to make explicit that we are
2929 working on frame matrices or not. */
2930
2931 static INLINE void
2932 set_frame_matrix_frame (f)
2933 struct frame *f;
2934 {
2935 frame_matrix_frame = f;
2936 }
2937
2938
2939 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2940 DESIRED_MATRIX is the desired matrix corresponding to
2941 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2942 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2943 frame_matrix_frame is non-null, this indicates that the exchange is
2944 done in frame matrices, and that we have to perform analogous
2945 operations in window matrices of frame_matrix_frame. */
2946
2947 static INLINE void
2948 make_current (desired_matrix, current_matrix, row)
2949 struct glyph_matrix *desired_matrix, *current_matrix;
2950 int row;
2951 {
2952 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2953 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2954 int mouse_face_p = current_row->mouse_face_p;
2955
2956 /* Do current_row = desired_row. This exchanges glyph pointers
2957 between both rows, and does a structure assignment otherwise. */
2958 assign_row (current_row, desired_row);
2959
2960 /* Enable current_row to mark it as valid. */
2961 current_row->enabled_p = 1;
2962 current_row->mouse_face_p = mouse_face_p;
2963
2964 /* If we are called on frame matrices, perform analogous operations
2965 for window matrices. */
2966 if (frame_matrix_frame)
2967 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2968 }
2969
2970
2971 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2972 W's frame which has been made current (by swapping pointers between
2973 current and desired matrix). Perform analogous operations in the
2974 matrices of leaf windows in the window tree rooted at W. */
2975
2976 static void
2977 mirror_make_current (w, frame_row)
2978 struct window *w;
2979 int frame_row;
2980 {
2981 while (w)
2982 {
2983 if (!NILP (w->hchild))
2984 mirror_make_current (XWINDOW (w->hchild), frame_row);
2985 else if (!NILP (w->vchild))
2986 mirror_make_current (XWINDOW (w->vchild), frame_row);
2987 else
2988 {
2989 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2990 here because the checks performed in debug mode there
2991 will not allow the conversion. */
2992 int row = frame_row - w->desired_matrix->matrix_y;
2993
2994 /* If FRAME_ROW is within W, assign the desired row to the
2995 current row (exchanging glyph pointers). */
2996 if (row >= 0 && row < w->desired_matrix->matrix_h)
2997 {
2998 struct glyph_row *current_row
2999 = MATRIX_ROW (w->current_matrix, row);
3000 struct glyph_row *desired_row
3001 = MATRIX_ROW (w->desired_matrix, row);
3002
3003 if (desired_row->enabled_p)
3004 assign_row (current_row, desired_row);
3005 else
3006 swap_glyph_pointers (desired_row, current_row);
3007 current_row->enabled_p = 1;
3008 }
3009 }
3010
3011 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3012 }
3013 }
3014
3015
3016 /* Perform row dance after scrolling. We are working on the range of
3017 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
3018 including) in MATRIX. COPY_FROM is a vector containing, for each
3019 row I in the range 0 <= I < NLINES, the index of the original line
3020 to move to I. This index is relative to the row range, i.e. 0 <=
3021 index < NLINES. RETAINED_P is a vector containing zero for each
3022 row 0 <= I < NLINES which is empty.
3023
3024 This function is called from do_scrolling and do_direct_scrolling. */
3025
3026 void
3027 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3028 retained_p)
3029 struct glyph_matrix *matrix;
3030 int unchanged_at_top, nlines;
3031 int *copy_from;
3032 char *retained_p;
3033 {
3034 /* A copy of original rows. */
3035 struct glyph_row *old_rows;
3036
3037 /* Rows to assign to. */
3038 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3039
3040 int i;
3041
3042 /* Make a copy of the original rows. */
3043 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3044 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3045
3046 /* Assign new rows, maybe clear lines. */
3047 for (i = 0; i < nlines; ++i)
3048 {
3049 int enabled_before_p = new_rows[i].enabled_p;
3050
3051 xassert (i + unchanged_at_top < matrix->nrows);
3052 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3053 new_rows[i] = old_rows[copy_from[i]];
3054 new_rows[i].enabled_p = enabled_before_p;
3055
3056 /* RETAINED_P is zero for empty lines. */
3057 if (!retained_p[copy_from[i]])
3058 new_rows[i].enabled_p = 0;
3059 }
3060
3061 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3062 if (frame_matrix_frame)
3063 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3064 unchanged_at_top, nlines, copy_from, retained_p);
3065 }
3066
3067
3068 /* Synchronize glyph pointers in the current matrix of window W with
3069 the current frame matrix. */
3070
3071 static void
3072 sync_window_with_frame_matrix_rows (w)
3073 struct window *w;
3074 {
3075 struct frame *f = XFRAME (w->frame);
3076 struct glyph_row *window_row, *window_row_end, *frame_row;
3077 int left, right, x, width;
3078
3079 /* Preconditions: W must be a leaf window on a tty frame. */
3080 xassert (NILP (w->hchild) && NILP (w->vchild));
3081 xassert (!FRAME_WINDOW_P (f));
3082
3083 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3084 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3085 x = w->current_matrix->matrix_x;
3086 width = w->current_matrix->matrix_w;
3087
3088 window_row = w->current_matrix->rows;
3089 window_row_end = window_row + w->current_matrix->nrows;
3090 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3091
3092 for (; window_row < window_row_end; ++window_row, ++frame_row)
3093 {
3094 window_row->glyphs[LEFT_MARGIN_AREA]
3095 = frame_row->glyphs[0] + x;
3096 window_row->glyphs[TEXT_AREA]
3097 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3098 window_row->glyphs[LAST_AREA]
3099 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3100 window_row->glyphs[RIGHT_MARGIN_AREA]
3101 = window_row->glyphs[LAST_AREA] - right;
3102 }
3103 }
3104
3105
3106 /* Return the window in the window tree rooted in W containing frame
3107 row ROW. Value is null if none is found. */
3108
3109 struct window *
3110 frame_row_to_window (w, row)
3111 struct window *w;
3112 int row;
3113 {
3114 struct window *found = NULL;
3115
3116 while (w && !found)
3117 {
3118 if (!NILP (w->hchild))
3119 found = frame_row_to_window (XWINDOW (w->hchild), row);
3120 else if (!NILP (w->vchild))
3121 found = frame_row_to_window (XWINDOW (w->vchild), row);
3122 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3123 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3124 found = w;
3125
3126 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3127 }
3128
3129 return found;
3130 }
3131
3132
3133 /* Perform a line dance in the window tree rooted at W, after
3134 scrolling a frame matrix in mirrored_line_dance.
3135
3136 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3137 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3138 COPY_FROM is a vector containing, for each row I in the range 0 <=
3139 I < NLINES, the index of the original line to move to I. This
3140 index is relative to the row range, i.e. 0 <= index < NLINES.
3141 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3142 which is empty. */
3143
3144 static void
3145 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3146 struct window *w;
3147 int unchanged_at_top, nlines;
3148 int *copy_from;
3149 char *retained_p;
3150 {
3151 while (w)
3152 {
3153 if (!NILP (w->hchild))
3154 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3155 nlines, copy_from, retained_p);
3156 else if (!NILP (w->vchild))
3157 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3158 nlines, copy_from, retained_p);
3159 else
3160 {
3161 /* W is a leaf window, and we are working on its current
3162 matrix m. */
3163 struct glyph_matrix *m = w->current_matrix;
3164 int i, sync_p = 0;
3165 struct glyph_row *old_rows;
3166
3167 /* Make a copy of the original rows of matrix m. */
3168 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3169 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3170
3171 for (i = 0; i < nlines; ++i)
3172 {
3173 /* Frame relative line assigned to. */
3174 int frame_to = i + unchanged_at_top;
3175
3176 /* Frame relative line assigned. */
3177 int frame_from = copy_from[i] + unchanged_at_top;
3178
3179 /* Window relative line assigned to. */
3180 int window_to = frame_to - m->matrix_y;
3181
3182 /* Window relative line assigned. */
3183 int window_from = frame_from - m->matrix_y;
3184
3185 /* Is assigned line inside window? */
3186 int from_inside_window_p
3187 = window_from >= 0 && window_from < m->matrix_h;
3188
3189 /* Is assigned to line inside window? */
3190 int to_inside_window_p
3191 = window_to >= 0 && window_to < m->matrix_h;
3192
3193 if (from_inside_window_p && to_inside_window_p)
3194 {
3195 /* Enabled setting before assignment. */
3196 int enabled_before_p;
3197
3198 /* Do the assignment. The enabled_p flag is saved
3199 over the assignment because the old redisplay did
3200 that. */
3201 enabled_before_p = m->rows[window_to].enabled_p;
3202 m->rows[window_to] = old_rows[window_from];
3203 m->rows[window_to].enabled_p = enabled_before_p;
3204
3205 /* If frame line is empty, window line is empty, too. */
3206 if (!retained_p[copy_from[i]])
3207 m->rows[window_to].enabled_p = 0;
3208 }
3209 else if (to_inside_window_p)
3210 {
3211 /* A copy between windows. This is an infrequent
3212 case not worth optimizing. */
3213 struct frame *f = XFRAME (w->frame);
3214 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3215 struct window *w2;
3216 struct glyph_matrix *m2;
3217 int m2_from;
3218
3219 w2 = frame_row_to_window (root, frame_from);
3220 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3221 -nw', FROM_FRAME sometimes has no associated window.
3222 This check avoids a segfault if W2 is null. */
3223 if (w2)
3224 {
3225 m2 = w2->current_matrix;
3226 m2_from = frame_from - m2->matrix_y;
3227 copy_row_except_pointers (m->rows + window_to,
3228 m2->rows + m2_from);
3229
3230 /* If frame line is empty, window line is empty, too. */
3231 if (!retained_p[copy_from[i]])
3232 m->rows[window_to].enabled_p = 0;
3233 }
3234 sync_p = 1;
3235 }
3236 else if (from_inside_window_p)
3237 sync_p = 1;
3238 }
3239
3240 /* If there was a copy between windows, make sure glyph
3241 pointers are in sync with the frame matrix. */
3242 if (sync_p)
3243 sync_window_with_frame_matrix_rows (w);
3244
3245 /* Check that no pointers are lost. */
3246 CHECK_MATRIX (m);
3247 }
3248
3249 /* Next window on same level. */
3250 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3251 }
3252 }
3253
3254
3255 #if GLYPH_DEBUG
3256
3257 /* Check that window and frame matrices agree about their
3258 understanding where glyphs of the rows are to find. For each
3259 window in the window tree rooted at W, check that rows in the
3260 matrices of leaf window agree with their frame matrices about
3261 glyph pointers. */
3262
3263 void
3264 check_window_matrix_pointers (w)
3265 struct window *w;
3266 {
3267 while (w)
3268 {
3269 if (!NILP (w->hchild))
3270 check_window_matrix_pointers (XWINDOW (w->hchild));
3271 else if (!NILP (w->vchild))
3272 check_window_matrix_pointers (XWINDOW (w->vchild));
3273 else
3274 {
3275 struct frame *f = XFRAME (w->frame);
3276 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3277 check_matrix_pointers (w->current_matrix, f->current_matrix);
3278 }
3279
3280 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3281 }
3282 }
3283
3284
3285 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3286 a window and FRAME_MATRIX is the corresponding frame matrix. For
3287 each row in WINDOW_MATRIX check that it's a slice of the
3288 corresponding frame row. If it isn't, abort. */
3289
3290 static void
3291 check_matrix_pointers (window_matrix, frame_matrix)
3292 struct glyph_matrix *window_matrix, *frame_matrix;
3293 {
3294 /* Row number in WINDOW_MATRIX. */
3295 int i = 0;
3296
3297 /* Row number corresponding to I in FRAME_MATRIX. */
3298 int j = window_matrix->matrix_y;
3299
3300 /* For all rows check that the row in the window matrix is a
3301 slice of the row in the frame matrix. If it isn't we didn't
3302 mirror an operation on the frame matrix correctly. */
3303 while (i < window_matrix->nrows)
3304 {
3305 if (!glyph_row_slice_p (window_matrix->rows + i,
3306 frame_matrix->rows + j))
3307 abort ();
3308 ++i, ++j;
3309 }
3310 }
3311
3312 #endif /* GLYPH_DEBUG != 0 */
3313
3314
3315 \f
3316 /**********************************************************************
3317 VPOS and HPOS translations
3318 **********************************************************************/
3319
3320 #if GLYPH_DEBUG
3321
3322 /* Translate vertical position VPOS which is relative to window W to a
3323 vertical position relative to W's frame. */
3324
3325 static int
3326 window_to_frame_vpos (w, vpos)
3327 struct window *w;
3328 int vpos;
3329 {
3330 struct frame *f = XFRAME (w->frame);
3331
3332 xassert (!FRAME_WINDOW_P (f));
3333 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3334 vpos += WINDOW_TOP_EDGE_LINE (w);
3335 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3336 return vpos;
3337 }
3338
3339
3340 /* Translate horizontal position HPOS which is relative to window W to
3341 a horizontal position relative to W's frame. */
3342
3343 static int
3344 window_to_frame_hpos (w, hpos)
3345 struct window *w;
3346 int hpos;
3347 {
3348 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3349 hpos += WINDOW_LEFT_EDGE_COL (w);
3350 return hpos;
3351 }
3352
3353 #endif /* GLYPH_DEBUG */
3354
3355
3356 \f
3357 /**********************************************************************
3358 Redrawing Frames
3359 **********************************************************************/
3360
3361 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3362 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3363 (frame)
3364 Lisp_Object frame;
3365 {
3366 struct frame *f;
3367
3368 CHECK_LIVE_FRAME (frame);
3369 f = XFRAME (frame);
3370
3371 /* Ignore redraw requests, if frame has no glyphs yet.
3372 (Implementation note: It still has to be checked why we are
3373 called so early here). */
3374 if (!glyphs_initialized_initially_p)
3375 return Qnil;
3376
3377 update_begin (f);
3378 if (FRAME_MSDOS_P (f))
3379 set_terminal_modes ();
3380 clear_frame ();
3381 clear_current_matrices (f);
3382 update_end (f);
3383 fflush (stdout);
3384 windows_or_buffers_changed++;
3385 /* Mark all windows as inaccurate, so that every window will have
3386 its redisplay done. */
3387 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3388 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3389 f->garbaged = 0;
3390 return Qnil;
3391 }
3392
3393
3394 /* Redraw frame F. This is nothing more than a call to the Lisp
3395 function redraw-frame. */
3396
3397 void
3398 redraw_frame (f)
3399 struct frame *f;
3400 {
3401 Lisp_Object frame;
3402 XSETFRAME (frame, f);
3403 Fredraw_frame (frame);
3404 }
3405
3406
3407 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3408 doc: /* Clear and redisplay all visible frames. */)
3409 ()
3410 {
3411 Lisp_Object tail, frame;
3412
3413 FOR_EACH_FRAME (tail, frame)
3414 if (FRAME_VISIBLE_P (XFRAME (frame)))
3415 Fredraw_frame (frame);
3416
3417 return Qnil;
3418 }
3419
3420
3421 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3422 visible frames marked as garbaged. */
3423
3424 void
3425 redraw_garbaged_frames ()
3426 {
3427 Lisp_Object tail, frame;
3428
3429 FOR_EACH_FRAME (tail, frame)
3430 if (FRAME_VISIBLE_P (XFRAME (frame))
3431 && FRAME_GARBAGED_P (XFRAME (frame)))
3432 Fredraw_frame (frame);
3433 }
3434
3435
3436 \f
3437 /***********************************************************************
3438 Direct Operations
3439 ***********************************************************************/
3440
3441 /* Try to update display and current glyph matrix directly.
3442
3443 This function is called after a character G has been inserted into
3444 current_buffer. It tries to update the current glyph matrix and
3445 perform appropriate screen output to reflect the insertion. If it
3446 succeeds, the global flag redisplay_performed_directly_p will be
3447 set to 1, and thereby prevent the more costly general redisplay
3448 from running (see redisplay_internal).
3449
3450 This function is not called for `hairy' character insertions.
3451 In particular, it is not called when after or before change
3452 functions exist, like they are used by font-lock. See keyboard.c
3453 for details where this function is called. */
3454
3455 int
3456 direct_output_for_insert (g)
3457 int g;
3458 {
3459 register struct frame *f = SELECTED_FRAME ();
3460 struct window *w = XWINDOW (selected_window);
3461 struct it it, it2;
3462 struct glyph_row *glyph_row;
3463 struct glyph *glyphs, *glyph, *end;
3464 int n;
3465 /* Non-null means that redisplay of W is based on window matrices. */
3466 int window_redisplay_p = FRAME_WINDOW_P (f);
3467 /* Non-null means we are in overwrite mode. */
3468 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3469 int added_width;
3470 struct text_pos pos;
3471 int delta, delta_bytes;
3472
3473 /* Not done directly. */
3474 redisplay_performed_directly_p = 0;
3475
3476 /* Quickly give up for some common cases. */
3477 if (cursor_in_echo_area
3478 /* Give up if fonts have changed. */
3479 || fonts_changed_p
3480 /* Give up if face attributes have been changed. */
3481 || face_change_count
3482 /* Give up if cursor position not really known. */
3483 || !display_completed
3484 /* Give up if buffer appears in two places. */
3485 || buffer_shared > 1
3486 /* Give up if currently displaying a message instead of the
3487 minibuffer contents. */
3488 || (EQ (selected_window, minibuf_window)
3489 && EQ (minibuf_window, echo_area_window))
3490 /* Give up for hscrolled mini-buffer because display of the prompt
3491 is handled specially there (see display_line). */
3492 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3493 /* Give up if overwriting in the middle of a line. */
3494 || (overwrite_p
3495 && PT != ZV
3496 && FETCH_BYTE (PT) != '\n')
3497 /* Give up for tabs and line ends. */
3498 || g == '\t'
3499 || g == '\n'
3500 || g == '\r'
3501 /* Give up if unable to display the cursor in the window. */
3502 || w->cursor.vpos < 0
3503 /* Give up if we are showing a message or just cleared the message
3504 because we might need to resize the echo area window. */
3505 || !NILP (echo_area_buffer[0])
3506 || !NILP (echo_area_buffer[1])
3507 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3508 /* Can't do it in a continued line because continuation
3509 lines would change. */
3510 (glyph_row->continued_p
3511 || glyph_row->exact_window_width_line_p
3512 /* Can't use this method if the line overlaps others or is
3513 overlapped by others because these other lines would
3514 have to be redisplayed. */
3515 || glyph_row->overlapping_p
3516 || glyph_row->overlapped_p))
3517 /* Can't do it for partial width windows on terminal frames
3518 because we can't clear to eol in such a window. */
3519 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3520 return 0;
3521
3522 /* If we can't insert glyphs, we can use this method only
3523 at the end of a line. */
3524 if (!char_ins_del_ok)
3525 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3526 return 0;
3527
3528 /* Set up a display iterator structure for W. Glyphs will be
3529 produced in scratch_glyph_row. Current position is W's cursor
3530 position. */
3531 clear_glyph_row (&scratch_glyph_row);
3532 SET_TEXT_POS (pos, PT, PT_BYTE);
3533 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3534 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3535 DEFAULT_FACE_ID);
3536
3537 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3538 if (glyph_row->mouse_face_p)
3539 return 0;
3540
3541 /* Give up if highlighting trailing whitespace and we have trailing
3542 whitespace in glyph_row. We would have to remove the trailing
3543 whitespace face in that case. */
3544 if (!NILP (Vshow_trailing_whitespace)
3545 && glyph_row->used[TEXT_AREA])
3546 {
3547 struct glyph *last;
3548
3549 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3550 if (last->type == STRETCH_GLYPH
3551 || (last->type == CHAR_GLYPH
3552 && last->u.ch == ' '))
3553 return 0;
3554 }
3555
3556 /* Give up if there are overlay strings at pos. This would fail
3557 if the overlay string has newlines in it. */
3558 if (STRINGP (it.string))
3559 return 0;
3560
3561 it.hpos = w->cursor.hpos;
3562 it.vpos = w->cursor.vpos;
3563 it.current_x = w->cursor.x + it.first_visible_x;
3564 it.current_y = w->cursor.y;
3565 it.end_charpos = PT;
3566 it.stop_charpos = min (PT, it.stop_charpos);
3567 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3568
3569 /* More than one display element may be returned for PT - 1 if
3570 (i) it's a control character which is translated into `\003' or
3571 `^C', or (ii) it has a display table entry, or (iii) it's a
3572 combination of both. */
3573 delta = delta_bytes = 0;
3574 while (get_next_display_element (&it))
3575 {
3576 PRODUCE_GLYPHS (&it);
3577
3578 /* Give up if glyph doesn't fit completely on the line. */
3579 if (it.current_x >= it.last_visible_x)
3580 return 0;
3581
3582 /* Give up if new glyph has different ascent or descent than
3583 the original row, or if it is not a character glyph. */
3584 if (glyph_row->ascent != it.ascent
3585 || glyph_row->height != it.ascent + it.descent
3586 || glyph_row->phys_ascent != it.phys_ascent
3587 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3588 || it.what != IT_CHARACTER)
3589 return 0;
3590
3591 delta += 1;
3592 delta_bytes += it.len;
3593 set_iterator_to_next (&it, 1);
3594 }
3595
3596 /* Give up if we hit the right edge of the window. We would have
3597 to insert truncation or continuation glyphs. */
3598 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3599 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3600 return 0;
3601
3602 /* Give up if there is a \t following in the line. */
3603 it2 = it;
3604 it2.end_charpos = ZV;
3605 it2.stop_charpos = min (it2.stop_charpos, ZV);
3606 while (get_next_display_element (&it2)
3607 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3608 {
3609 if (it2.c == '\t')
3610 return 0;
3611 set_iterator_to_next (&it2, 1);
3612 }
3613
3614 /* Number of new glyphs produced. */
3615 n = it.glyph_row->used[TEXT_AREA];
3616
3617 /* Start and end of glyphs in original row. */
3618 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3619 end = glyph_row->glyphs[1 + TEXT_AREA];
3620
3621 /* Make room for new glyphs, then insert them. */
3622 xassert (end - glyphs - n >= 0);
3623 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3624 (end - glyphs - n) * sizeof (*end));
3625 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3626 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3627 end - glyph_row->glyphs[TEXT_AREA]);
3628
3629 /* Compute new line width. */
3630 glyph = glyph_row->glyphs[TEXT_AREA];
3631 end = glyph + glyph_row->used[TEXT_AREA];
3632 glyph_row->pixel_width = glyph_row->x;
3633 while (glyph < end)
3634 {
3635 glyph_row->pixel_width += glyph->pixel_width;
3636 ++glyph;
3637 }
3638
3639 /* Increment buffer positions for glyphs following the newly
3640 inserted ones. */
3641 for (glyph = glyphs + n; glyph < end; ++glyph)
3642 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3643 glyph->charpos += delta;
3644
3645 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3646 {
3647 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3648 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3649 }
3650
3651 /* Adjust positions in lines following the one we are in. */
3652 increment_matrix_positions (w->current_matrix,
3653 w->cursor.vpos + 1,
3654 w->current_matrix->nrows,
3655 delta, delta_bytes);
3656
3657 glyph_row->contains_overlapping_glyphs_p
3658 |= it.glyph_row->contains_overlapping_glyphs_p;
3659
3660 glyph_row->displays_text_p = 1;
3661 w->window_end_vpos = make_number (max (w->cursor.vpos,
3662 XFASTINT (w->window_end_vpos)));
3663
3664 if (!NILP (Vshow_trailing_whitespace))
3665 highlight_trailing_whitespace (it.f, glyph_row);
3666
3667 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3668 In the middle, we have to insert glyphs. Note that this is now
3669 implemented for X frames. The implementation uses updated_window
3670 and updated_row. */
3671 updated_row = glyph_row;
3672 updated_area = TEXT_AREA;
3673 update_begin (f);
3674 if (rif)
3675 {
3676 rif->update_window_begin_hook (w);
3677
3678 if (glyphs == end - n
3679 /* In front of a space added by append_space. */
3680 || (glyphs == end - n - 1
3681 && (end - n)->charpos <= 0))
3682 rif->write_glyphs (glyphs, n);
3683 else
3684 rif->insert_glyphs (glyphs, n);
3685 }
3686 else
3687 {
3688 if (glyphs == end - n)
3689 write_glyphs (glyphs, n);
3690 else
3691 insert_glyphs (glyphs, n);
3692 }
3693
3694 w->cursor.hpos += n;
3695 w->cursor.x = it.current_x - it.first_visible_x;
3696 xassert (w->cursor.hpos >= 0
3697 && w->cursor.hpos < w->desired_matrix->matrix_w);
3698
3699 /* How to set the cursor differs depending on whether we are
3700 using a frame matrix or a window matrix. Note that when
3701 a frame matrix is used, cursor_to expects frame coordinates,
3702 and the X and Y parameters are not used. */
3703 if (window_redisplay_p)
3704 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3705 w->cursor.y, w->cursor.x);
3706 else
3707 {
3708 int x, y;
3709 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3710 + (INTEGERP (w->left_margin_cols)
3711 ? XFASTINT (w->left_margin_cols)
3712 : 0));
3713 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3714 cursor_to (y, x);
3715 }
3716
3717 #ifdef HAVE_WINDOW_SYSTEM
3718 update_window_fringes (w, 0);
3719 #endif
3720
3721 if (rif)
3722 rif->update_window_end_hook (w, 1, 0);
3723 update_end (f);
3724 updated_row = NULL;
3725 fflush (stdout);
3726
3727 TRACE ((stderr, "direct output for insert\n"));
3728 mark_window_display_accurate (it.window, 1);
3729 redisplay_performed_directly_p = 1;
3730 return 1;
3731 }
3732
3733
3734 /* Perform a direct display update for moving PT by N positions
3735 left or right. N < 0 means a movement backwards. This function
3736 is currently only called for N == 1 or N == -1. */
3737
3738 int
3739 direct_output_forward_char (n)
3740 int n;
3741 {
3742 struct frame *f = SELECTED_FRAME ();
3743 struct window *w = XWINDOW (selected_window);
3744 struct glyph_row *row;
3745
3746 /* Give up if point moved out of or into a composition. */
3747 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3748 current_buffer, PT))
3749 return 0;
3750
3751 /* Give up if face attributes have been changed. */
3752 if (face_change_count)
3753 return 0;
3754
3755 /* Give up if current matrix is not up to date or we are
3756 displaying a message. */
3757 if (!display_completed || cursor_in_echo_area)
3758 return 0;
3759
3760 /* Give up if the buffer's direction is reversed. */
3761 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3762 return 0;
3763
3764 /* Can't use direct output if highlighting a region. */
3765 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3766 return 0;
3767
3768 /* Can't use direct output if highlighting trailing whitespace. */
3769 if (!NILP (Vshow_trailing_whitespace))
3770 return 0;
3771
3772 /* Give up if we are showing a message or just cleared the message
3773 because we might need to resize the echo area window. */
3774 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3775 return 0;
3776
3777 /* Give up if currently displaying a message instead of the
3778 minibuffer contents. */
3779 if (XWINDOW (minibuf_window) == w
3780 && EQ (minibuf_window, echo_area_window))
3781 return 0;
3782
3783 /* Give up if we don't know where the cursor is. */
3784 if (w->cursor.vpos < 0)
3785 return 0;
3786
3787 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3788
3789 /* Give up if PT is outside of the last known cursor row. */
3790 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3791 || PT >= MATRIX_ROW_END_CHARPOS (row))
3792 return 0;
3793
3794 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3795
3796 w->last_cursor = w->cursor;
3797 XSETFASTINT (w->last_point, PT);
3798
3799 xassert (w->cursor.hpos >= 0
3800 && w->cursor.hpos < w->desired_matrix->matrix_w);
3801
3802 if (FRAME_WINDOW_P (f))
3803 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3804 w->cursor.y, w->cursor.x);
3805 else
3806 {
3807 int x, y;
3808 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3809 + (INTEGERP (w->left_margin_cols)
3810 ? XFASTINT (w->left_margin_cols)
3811 : 0));
3812 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3813 cursor_to (y, x);
3814 }
3815
3816 fflush (stdout);
3817 redisplay_performed_directly_p = 1;
3818 return 1;
3819 }
3820
3821
3822 \f
3823 /***********************************************************************
3824 Frame Update
3825 ***********************************************************************/
3826
3827 /* Update frame F based on the data in desired matrices.
3828
3829 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3830 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3831 scrolling.
3832
3833 Value is non-zero if redisplay was stopped due to pending input. */
3834
3835 int
3836 update_frame (f, force_p, inhibit_hairy_id_p)
3837 struct frame *f;
3838 int force_p;
3839 int inhibit_hairy_id_p;
3840 {
3841 /* 1 means display has been paused because of pending input. */
3842 int paused_p;
3843 struct window *root_window = XWINDOW (f->root_window);
3844
3845 #if PERIODIC_PREEMPTION_CHECKING
3846 if (!force_p && NUMBERP (Vredisplay_preemption_period))
3847 {
3848 EMACS_TIME tm;
3849 double p = XFLOATINT (Vredisplay_preemption_period);
3850 int sec, usec;
3851
3852 sec = (int) p;
3853 usec = (p - sec) * 1000000;
3854
3855 EMACS_GET_TIME (tm);
3856 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3857 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3858 }
3859 #endif
3860
3861 if (FRAME_WINDOW_P (f))
3862 {
3863 /* We are working on window matrix basis. All windows whose
3864 flag must_be_updated_p is set have to be updated. */
3865
3866 /* Record that we are not working on frame matrices. */
3867 set_frame_matrix_frame (NULL);
3868
3869 /* Update all windows in the window tree of F, maybe stopping
3870 when pending input is detected. */
3871 update_begin (f);
3872
3873 /* Update the menu bar on X frames that don't have toolkit
3874 support. */
3875 if (WINDOWP (f->menu_bar_window))
3876 update_window (XWINDOW (f->menu_bar_window), 1);
3877
3878 /* Update the tool-bar window, if present. */
3879 if (WINDOWP (f->tool_bar_window))
3880 {
3881 struct window *w = XWINDOW (f->tool_bar_window);
3882
3883 /* Update tool-bar window. */
3884 if (w->must_be_updated_p)
3885 {
3886 Lisp_Object tem;
3887
3888 update_window (w, 1);
3889 w->must_be_updated_p = 0;
3890
3891 /* Swap tool-bar strings. We swap because we want to
3892 reuse strings. */
3893 tem = f->current_tool_bar_string;
3894 f->current_tool_bar_string = f->desired_tool_bar_string;
3895 f->desired_tool_bar_string = tem;
3896 }
3897 }
3898
3899
3900 /* Update windows. */
3901 paused_p = update_window_tree (root_window, force_p);
3902 update_end (f);
3903
3904 /* This flush is a performance bottleneck under X,
3905 and it doesn't seem to be necessary anyway (in general).
3906 It is necessary when resizing the window with the mouse, or
3907 at least the fringes are not redrawn in a timely manner. ++kfs */
3908 if (f->force_flush_display_p)
3909 {
3910 rif->flush_display (f);
3911 f->force_flush_display_p = 0;
3912 }
3913 }
3914 else
3915 {
3916 /* We are working on frame matrix basis. Set the frame on whose
3917 frame matrix we operate. */
3918 set_frame_matrix_frame (f);
3919
3920 /* Build F's desired matrix from window matrices. */
3921 build_frame_matrix (f);
3922
3923 /* Update the display */
3924 update_begin (f);
3925 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3926 update_end (f);
3927
3928 if (termscript)
3929 fflush (termscript);
3930 fflush (stdout);
3931
3932 /* Check window matrices for lost pointers. */
3933 #if GLYPH_DEBUG
3934 check_window_matrix_pointers (root_window);
3935 add_frame_display_history (f, paused_p);
3936 #endif
3937 }
3938
3939 /* Reset flags indicating that a window should be updated. */
3940 set_window_update_flags (root_window, 0);
3941
3942 display_completed = !paused_p;
3943 return paused_p;
3944 }
3945
3946
3947 \f
3948 /************************************************************************
3949 Window-based updates
3950 ************************************************************************/
3951
3952 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3953 don't stop updating when input is pending. */
3954
3955 static int
3956 update_window_tree (w, force_p)
3957 struct window *w;
3958 int force_p;
3959 {
3960 int paused_p = 0;
3961
3962 while (w && !paused_p)
3963 {
3964 if (!NILP (w->hchild))
3965 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3966 else if (!NILP (w->vchild))
3967 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3968 else if (w->must_be_updated_p)
3969 paused_p |= update_window (w, force_p);
3970
3971 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3972 }
3973
3974 return paused_p;
3975 }
3976
3977
3978 /* Update window W if its flag must_be_updated_p is non-zero. If
3979 FORCE_P is non-zero, don't stop updating if input is pending. */
3980
3981 void
3982 update_single_window (w, force_p)
3983 struct window *w;
3984 int force_p;
3985 {
3986 if (w->must_be_updated_p)
3987 {
3988 struct frame *f = XFRAME (WINDOW_FRAME (w));
3989
3990 /* Record that this is not a frame-based redisplay. */
3991 set_frame_matrix_frame (NULL);
3992
3993 #if PERIODIC_PREEMPTION_CHECKING
3994 if (!force_p && NUMBERP (Vredisplay_preemption_period))
3995 {
3996 EMACS_TIME tm;
3997 double p = XFLOATINT (Vredisplay_preemption_period);
3998 int sec, usec;
3999
4000 sec = (int) p;
4001 usec = (p - sec) * 1000000;
4002
4003 EMACS_GET_TIME (tm);
4004 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
4005 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4006 }
4007 #endif
4008
4009 /* Update W. */
4010 update_begin (f);
4011 update_window (w, force_p);
4012 update_end (f);
4013
4014 /* Reset flag in W. */
4015 w->must_be_updated_p = 0;
4016 }
4017 }
4018
4019 #ifdef HAVE_WINDOW_SYSTEM
4020
4021 /* Redraw lines from the current matrix of window W that are
4022 overlapped by other rows. YB is bottom-most y-position in W. */
4023
4024 static void
4025 redraw_overlapped_rows (w, yb)
4026 struct window *w;
4027 int yb;
4028 {
4029 int i;
4030
4031 /* If rows overlapping others have been changed, the rows being
4032 overlapped have to be redrawn. This won't draw lines that have
4033 already been drawn in update_window_line because overlapped_p in
4034 desired rows is 0, so after row assignment overlapped_p in
4035 current rows is 0. */
4036 for (i = 0; i < w->current_matrix->nrows; ++i)
4037 {
4038 struct glyph_row *row = w->current_matrix->rows + i;
4039
4040 if (!row->enabled_p)
4041 break;
4042 else if (row->mode_line_p)
4043 continue;
4044
4045 if (row->overlapped_p)
4046 {
4047 enum glyph_row_area area;
4048
4049 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
4050 {
4051 updated_row = row;
4052 updated_area = area;
4053 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
4054 if (row->used[area])
4055 rif->write_glyphs (row->glyphs[area], row->used[area]);
4056 rif->clear_end_of_line (-1);
4057 }
4058
4059 row->overlapped_p = 0;
4060 }
4061
4062 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4063 break;
4064 }
4065 }
4066
4067
4068 /* Redraw lines from the current matrix of window W that overlap
4069 others. YB is bottom-most y-position in W. */
4070
4071 static void
4072 redraw_overlapping_rows (w, yb)
4073 struct window *w;
4074 int yb;
4075 {
4076 int i, bottom_y;
4077 struct glyph_row *row;
4078
4079 for (i = 0; i < w->current_matrix->nrows; ++i)
4080 {
4081 row = w->current_matrix->rows + i;
4082
4083 if (!row->enabled_p)
4084 break;
4085 else if (row->mode_line_p)
4086 continue;
4087
4088 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4089
4090 if (row->overlapping_p && i > 0 && bottom_y < yb)
4091 {
4092 int overlaps = 0;
4093
4094 if (MATRIX_ROW_OVERLAPS_PRED_P (row)
4095 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
4096 overlaps |= OVERLAPS_PRED;
4097 if (MATRIX_ROW_OVERLAPS_SUCC_P (row)
4098 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
4099 overlaps |= OVERLAPS_SUCC;
4100
4101 if (overlaps)
4102 {
4103 if (row->used[LEFT_MARGIN_AREA])
4104 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
4105
4106 if (row->used[TEXT_AREA])
4107 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
4108
4109 if (row->used[RIGHT_MARGIN_AREA])
4110 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
4111
4112 /* Record in neighbour rows that ROW overwrites part of
4113 their display. */
4114 if (overlaps & OVERLAPS_PRED)
4115 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4116 if (overlaps & OVERLAPS_SUCC)
4117 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4118 }
4119 }
4120
4121 if (bottom_y >= yb)
4122 break;
4123 }
4124 }
4125
4126 #endif /* HAVE_WINDOW_SYSTEM */
4127
4128
4129 #ifdef GLYPH_DEBUG
4130
4131 /* Check that no row in the current matrix of window W is enabled
4132 which is below what's displayed in the window. */
4133
4134 void
4135 check_current_matrix_flags (w)
4136 struct window *w;
4137 {
4138 int last_seen_p = 0;
4139 int i, yb = window_text_bottom_y (w);
4140
4141 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4142 {
4143 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4144 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4145 last_seen_p = 1;
4146 else if (last_seen_p && row->enabled_p)
4147 abort ();
4148 }
4149 }
4150
4151 #endif /* GLYPH_DEBUG */
4152
4153
4154 /* Update display of window W. FORCE_P non-zero means that we should
4155 not stop when detecting pending input. */
4156
4157 static int
4158 update_window (w, force_p)
4159 struct window *w;
4160 int force_p;
4161 {
4162 struct glyph_matrix *desired_matrix = w->desired_matrix;
4163 int paused_p;
4164 #if !PERIODIC_PREEMPTION_CHECKING
4165 int preempt_count = baud_rate / 2400 + 1;
4166 #endif
4167 extern int input_pending;
4168 extern Lisp_Object do_mouse_tracking;
4169 #if GLYPH_DEBUG
4170 /* Check that W's frame doesn't have glyph matrices. */
4171 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
4172 xassert (updating_frame != NULL);
4173 #endif
4174
4175 /* Check pending input the first time so that we can quickly return. */
4176 if (redisplay_dont_pause)
4177 force_p = 1;
4178 #if PERIODIC_PREEMPTION_CHECKING
4179 else if (NILP (Vredisplay_preemption_period))
4180 force_p = 1;
4181 #else
4182 else if (!force_p)
4183 detect_input_pending_ignore_squeezables ();
4184 #endif
4185
4186 /* If forced to complete the update, or if no input is pending, do
4187 the update. */
4188 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4189 {
4190 struct glyph_row *row, *end;
4191 struct glyph_row *mode_line_row;
4192 struct glyph_row *header_line_row;
4193 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4194
4195 rif->update_window_begin_hook (w);
4196 yb = window_text_bottom_y (w);
4197
4198 /* If window has a header line, update it before everything else.
4199 Adjust y-positions of other rows by the header line height. */
4200 row = desired_matrix->rows;
4201 end = row + desired_matrix->nrows - 1;
4202
4203 if (row->mode_line_p)
4204 {
4205 header_line_row = row;
4206 ++row;
4207 }
4208 else
4209 header_line_row = NULL;
4210
4211 /* Update the mode line, if necessary. */
4212 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4213 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4214 {
4215 mode_line_row->y = yb;
4216 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4217 desired_matrix),
4218 &mouse_face_overwritten_p);
4219 }
4220
4221 /* Find first enabled row. Optimizations in redisplay_internal
4222 may lead to an update with only one row enabled. There may
4223 be also completely empty matrices. */
4224 while (row < end && !row->enabled_p)
4225 ++row;
4226
4227 /* Try reusing part of the display by copying. */
4228 if (row < end && !desired_matrix->no_scrolling_p)
4229 {
4230 int rc = scrolling_window (w, header_line_row != NULL);
4231 if (rc < 0)
4232 {
4233 /* All rows were found to be equal. */
4234 paused_p = 0;
4235 goto set_cursor;
4236 }
4237 else if (rc > 0)
4238 {
4239 /* We've scrolled the display. */
4240 force_p = 1;
4241 changed_p = 1;
4242 }
4243 }
4244
4245 /* Update the rest of the lines. */
4246 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4247 if (row->enabled_p)
4248 {
4249 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4250 int i;
4251
4252 /* We'll have to play a little bit with when to
4253 detect_input_pending. If it's done too often,
4254 scrolling large windows with repeated scroll-up
4255 commands will too quickly pause redisplay. */
4256 #if PERIODIC_PREEMPTION_CHECKING
4257 if (!force_p)
4258 {
4259 EMACS_TIME tm, dif;
4260 EMACS_GET_TIME (tm);
4261 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4262 if (EMACS_TIME_NEG_P (dif))
4263 {
4264 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4265 detect_input_pending_ignore_squeezables ();
4266 }
4267 }
4268 #else
4269 if (!force_p && ++n_updated % preempt_count == 0)
4270 detect_input_pending_ignore_squeezables ();
4271 #endif
4272 changed_p |= update_window_line (w, vpos,
4273 &mouse_face_overwritten_p);
4274
4275 /* Mark all rows below the last visible one in the current
4276 matrix as invalid. This is necessary because of
4277 variable line heights. Consider the case of three
4278 successive redisplays, where the first displays 5
4279 lines, the second 3 lines, and the third 5 lines again.
4280 If the second redisplay wouldn't mark rows in the
4281 current matrix invalid, the third redisplay might be
4282 tempted to optimize redisplay based on lines displayed
4283 in the first redisplay. */
4284 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4285 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4286 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4287 }
4288
4289 /* Was display preempted? */
4290 paused_p = row < end;
4291
4292 set_cursor:
4293
4294 /* Update the header line after scrolling because a new header
4295 line would otherwise overwrite lines at the top of the window
4296 that can be scrolled. */
4297 if (header_line_row && header_line_row->enabled_p)
4298 {
4299 header_line_row->y = 0;
4300 update_window_line (w, 0, &mouse_face_overwritten_p);
4301 }
4302
4303 /* Fix the appearance of overlapping/overlapped rows. */
4304 if (!paused_p && !w->pseudo_window_p)
4305 {
4306 #ifdef HAVE_WINDOW_SYSTEM
4307 if (changed_p && rif->fix_overlapping_area)
4308 {
4309 redraw_overlapped_rows (w, yb);
4310 redraw_overlapping_rows (w, yb);
4311 }
4312 #endif
4313
4314 /* Make cursor visible at cursor position of W. */
4315 set_window_cursor_after_update (w);
4316
4317 #if 0 /* Check that current matrix invariants are satisfied. This is
4318 for debugging only. See the comment of check_matrix_invariants. */
4319 IF_DEBUG (check_matrix_invariants (w));
4320 #endif
4321 }
4322
4323 #if GLYPH_DEBUG
4324 /* Remember the redisplay method used to display the matrix. */
4325 strcpy (w->current_matrix->method, w->desired_matrix->method);
4326 #endif
4327
4328 #ifdef HAVE_WINDOW_SYSTEM
4329 update_window_fringes (w, 0);
4330 #endif
4331
4332 /* End the update of window W. Don't set the cursor if we
4333 paused updating the display because in this case,
4334 set_window_cursor_after_update hasn't been called, and
4335 output_cursor doesn't contain the cursor location. */
4336 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4337 }
4338 else
4339 paused_p = 1;
4340
4341 #if GLYPH_DEBUG
4342 /* check_current_matrix_flags (w); */
4343 add_window_display_history (w, w->current_matrix->method, paused_p);
4344 #endif
4345
4346 clear_glyph_matrix (desired_matrix);
4347
4348 return paused_p;
4349 }
4350
4351
4352 /* Update the display of area AREA in window W, row number VPOS.
4353 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4354
4355 static void
4356 update_marginal_area (w, area, vpos)
4357 struct window *w;
4358 int area, vpos;
4359 {
4360 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4361
4362 /* Let functions in xterm.c know what area subsequent X positions
4363 will be relative to. */
4364 updated_area = area;
4365
4366 /* Set cursor to start of glyphs, write them, and clear to the end
4367 of the area. I don't think that something more sophisticated is
4368 necessary here, since marginal areas will not be the default. */
4369 rif->cursor_to (vpos, 0, desired_row->y, 0);
4370 if (desired_row->used[area])
4371 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4372 rif->clear_end_of_line (-1);
4373 }
4374
4375
4376 /* Update the display of the text area of row VPOS in window W.
4377 Value is non-zero if display has changed. */
4378
4379 static int
4380 update_text_area (w, vpos)
4381 struct window *w;
4382 int vpos;
4383 {
4384 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4385 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4386 int changed_p = 0;
4387
4388 /* Let functions in xterm.c know what area subsequent X positions
4389 will be relative to. */
4390 updated_area = TEXT_AREA;
4391
4392 /* If rows are at different X or Y, or rows have different height,
4393 or the current row is marked invalid, write the entire line. */
4394 if (!current_row->enabled_p
4395 || desired_row->y != current_row->y
4396 || desired_row->ascent != current_row->ascent
4397 || desired_row->phys_ascent != current_row->phys_ascent
4398 || desired_row->phys_height != current_row->phys_height
4399 || desired_row->visible_height != current_row->visible_height
4400 || current_row->overlapped_p
4401 || current_row->mouse_face_p
4402 || current_row->x != desired_row->x)
4403 {
4404 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4405
4406 if (desired_row->used[TEXT_AREA])
4407 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4408 desired_row->used[TEXT_AREA]);
4409
4410 /* Clear to end of window. */
4411 rif->clear_end_of_line (-1);
4412 changed_p = 1;
4413
4414 /* This erases the cursor. We do this here because
4415 notice_overwritten_cursor cannot easily check this, which
4416 might indicate that the whole functionality of
4417 notice_overwritten_cursor would better be implemented here.
4418 On the other hand, we need notice_overwritten_cursor as long
4419 as mouse highlighting is done asynchronously outside of
4420 redisplay. */
4421 if (vpos == w->phys_cursor.vpos)
4422 w->phys_cursor_on_p = 0;
4423 }
4424 else
4425 {
4426 int stop, i, x;
4427 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4428 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4429 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4430 int desired_stop_pos = desired_row->used[TEXT_AREA];
4431
4432 /* If the desired row extends its face to the text area end, and
4433 unless the current row also does so at the same position,
4434 make sure we write at least one glyph, so that the face
4435 extension actually takes place. */
4436 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
4437 && (desired_stop_pos < current_row->used[TEXT_AREA]
4438 || (desired_stop_pos == current_row->used[TEXT_AREA]
4439 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
4440 --desired_stop_pos;
4441
4442 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4443 i = 0;
4444 x = desired_row->x;
4445
4446 /* Loop over glyphs that current and desired row may have
4447 in common. */
4448 while (i < stop)
4449 {
4450 int can_skip_p = 1;
4451
4452 /* Skip over glyphs that both rows have in common. These
4453 don't have to be written. We can't skip if the last
4454 current glyph overlaps the glyph to its right. For
4455 example, consider a current row of `if ' with the `f' in
4456 Courier bold so that it overlaps the ` ' to its right.
4457 If the desired row is ` ', we would skip over the space
4458 after the `if' and there would remain a pixel from the
4459 `f' on the screen. */
4460 if (overlapping_glyphs_p && i > 0)
4461 {
4462 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4463 int left, right;
4464
4465 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4466 &left, &right);
4467 can_skip_p = right == 0;
4468 }
4469
4470 if (can_skip_p)
4471 {
4472 while (i < stop
4473 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4474 {
4475 x += desired_glyph->pixel_width;
4476 ++desired_glyph, ++current_glyph, ++i;
4477 }
4478
4479 /* Consider the case that the current row contains "xxx
4480 ppp ggg" in italic Courier font, and the desired row
4481 is "xxx ggg". The character `p' has lbearing, `g'
4482 has not. The loop above will stop in front of the
4483 first `p' in the current row. If we would start
4484 writing glyphs there, we wouldn't erase the lbearing
4485 of the `p'. The rest of the lbearing problem is then
4486 taken care of by draw_glyphs. */
4487 if (overlapping_glyphs_p
4488 && i > 0
4489 && i < current_row->used[TEXT_AREA]
4490 && (current_row->used[TEXT_AREA]
4491 != desired_row->used[TEXT_AREA]))
4492 {
4493 int left, right;
4494
4495 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4496 &left, &right);
4497 while (left > 0 && i > 0)
4498 {
4499 --i, --desired_glyph, --current_glyph;
4500 x -= desired_glyph->pixel_width;
4501 left -= desired_glyph->pixel_width;
4502 }
4503 }
4504 }
4505
4506 /* Try to avoid writing the entire rest of the desired row
4507 by looking for a resync point. This mainly prevents
4508 mode line flickering in the case the mode line is in
4509 fixed-pitch font, which it usually will be. */
4510 if (i < desired_row->used[TEXT_AREA])
4511 {
4512 int start_x = x, start_hpos = i;
4513 struct glyph *start = desired_glyph;
4514 int current_x = x;
4515 int skip_first_p = !can_skip_p;
4516
4517 /* Find the next glyph that's equal again. */
4518 while (i < stop
4519 && (skip_first_p
4520 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4521 && x == current_x)
4522 {
4523 x += desired_glyph->pixel_width;
4524 current_x += current_glyph->pixel_width;
4525 ++desired_glyph, ++current_glyph, ++i;
4526 skip_first_p = 0;
4527 }
4528
4529 if (i == start_hpos || x != current_x)
4530 {
4531 i = start_hpos;
4532 x = start_x;
4533 desired_glyph = start;
4534 break;
4535 }
4536
4537 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4538 rif->write_glyphs (start, i - start_hpos);
4539 changed_p = 1;
4540 }
4541 }
4542
4543 /* Write the rest. */
4544 if (i < desired_row->used[TEXT_AREA])
4545 {
4546 rif->cursor_to (vpos, i, desired_row->y, x);
4547 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4548 changed_p = 1;
4549 }
4550
4551 /* Maybe clear to end of line. */
4552 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4553 {
4554 /* If new row extends to the end of the text area, nothing
4555 has to be cleared, if and only if we did a write_glyphs
4556 above. This is made sure by setting desired_stop_pos
4557 appropriately above. */
4558 xassert (i < desired_row->used[TEXT_AREA]
4559 || ((desired_row->used[TEXT_AREA]
4560 == current_row->used[TEXT_AREA])
4561 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4562 }
4563 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4564 {
4565 /* If old row extends to the end of the text area, clear. */
4566 if (i >= desired_row->used[TEXT_AREA])
4567 rif->cursor_to (vpos, i, desired_row->y,
4568 desired_row->pixel_width);
4569 rif->clear_end_of_line (-1);
4570 changed_p = 1;
4571 }
4572 else if (desired_row->pixel_width < current_row->pixel_width)
4573 {
4574 /* Otherwise clear to the end of the old row. Everything
4575 after that position should be clear already. */
4576 int x;
4577
4578 if (i >= desired_row->used[TEXT_AREA])
4579 rif->cursor_to (vpos, i, desired_row->y,
4580 desired_row->pixel_width);
4581
4582 /* If cursor is displayed at the end of the line, make sure
4583 it's cleared. Nowadays we don't have a phys_cursor_glyph
4584 with which to erase the cursor (because this method
4585 doesn't work with lbearing/rbearing), so we must do it
4586 this way. */
4587 if (vpos == w->phys_cursor.vpos
4588 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4589 {
4590 w->phys_cursor_on_p = 0;
4591 x = -1;
4592 }
4593 else
4594 x = current_row->pixel_width;
4595 rif->clear_end_of_line (x);
4596 changed_p = 1;
4597 }
4598 }
4599
4600 return changed_p;
4601 }
4602
4603
4604 /* Update row VPOS in window W. Value is non-zero if display has been
4605 changed. */
4606
4607 static int
4608 update_window_line (w, vpos, mouse_face_overwritten_p)
4609 struct window *w;
4610 int vpos, *mouse_face_overwritten_p;
4611 {
4612 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4613 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4614 int changed_p = 0;
4615
4616 /* Set the row being updated. This is important to let xterm.c
4617 know what line height values are in effect. */
4618 updated_row = desired_row;
4619
4620 /* A row can be completely invisible in case a desired matrix was
4621 built with a vscroll and then make_cursor_line_fully_visible shifts
4622 the matrix. Make sure to make such rows current anyway, since
4623 we need the correct y-position, for example, in the current matrix. */
4624 if (desired_row->mode_line_p
4625 || desired_row->visible_height > 0)
4626 {
4627 xassert (desired_row->enabled_p);
4628
4629 /* Update display of the left margin area, if there is one. */
4630 if (!desired_row->full_width_p
4631 && !NILP (w->left_margin_cols))
4632 {
4633 changed_p = 1;
4634 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4635 }
4636
4637 /* Update the display of the text area. */
4638 if (update_text_area (w, vpos))
4639 {
4640 changed_p = 1;
4641 if (current_row->mouse_face_p)
4642 *mouse_face_overwritten_p = 1;
4643 }
4644
4645 /* Update display of the right margin area, if there is one. */
4646 if (!desired_row->full_width_p
4647 && !NILP (w->right_margin_cols))
4648 {
4649 changed_p = 1;
4650 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4651 }
4652
4653 /* Draw truncation marks etc. */
4654 if (!current_row->enabled_p
4655 || desired_row->y != current_row->y
4656 || desired_row->visible_height != current_row->visible_height
4657 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4658 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4659 || current_row->redraw_fringe_bitmaps_p
4660 || desired_row->mode_line_p != current_row->mode_line_p
4661 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4662 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4663 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4664 rif->after_update_window_line_hook (desired_row);
4665 }
4666
4667 /* Update current_row from desired_row. */
4668 make_current (w->desired_matrix, w->current_matrix, vpos);
4669 updated_row = NULL;
4670 return changed_p;
4671 }
4672
4673
4674 /* Set the cursor after an update of window W. This function may only
4675 be called from update_window. */
4676
4677 static void
4678 set_window_cursor_after_update (w)
4679 struct window *w;
4680 {
4681 struct frame *f = XFRAME (w->frame);
4682 int cx, cy, vpos, hpos;
4683
4684 /* Not intended for frame matrix updates. */
4685 xassert (FRAME_WINDOW_P (f));
4686
4687 if (cursor_in_echo_area
4688 && !NILP (echo_area_buffer[0])
4689 /* If we are showing a message instead of the mini-buffer,
4690 show the cursor for the message instead. */
4691 && XWINDOW (minibuf_window) == w
4692 && EQ (minibuf_window, echo_area_window)
4693 /* These cases apply only to the frame that contains
4694 the active mini-buffer window. */
4695 && FRAME_HAS_MINIBUF_P (f)
4696 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4697 {
4698 cx = cy = vpos = hpos = 0;
4699
4700 if (cursor_in_echo_area >= 0)
4701 {
4702 /* If the mini-buffer is several lines high, find the last
4703 line that has any text on it. Note: either all lines
4704 are enabled or none. Otherwise we wouldn't be able to
4705 determine Y. */
4706 struct glyph_row *row, *last_row;
4707 struct glyph *glyph;
4708 int yb = window_text_bottom_y (w);
4709
4710 last_row = NULL;
4711 row = w->current_matrix->rows;
4712 while (row->enabled_p
4713 && (last_row == NULL
4714 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4715 {
4716 if (row->used[TEXT_AREA]
4717 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4718 last_row = row;
4719 ++row;
4720 }
4721
4722 if (last_row)
4723 {
4724 struct glyph *start = last_row->glyphs[TEXT_AREA];
4725 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4726
4727 while (last > start && last->charpos < 0)
4728 --last;
4729
4730 for (glyph = start; glyph < last; ++glyph)
4731 {
4732 cx += glyph->pixel_width;
4733 ++hpos;
4734 }
4735
4736 cy = last_row->y;
4737 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4738 }
4739 }
4740 }
4741 else
4742 {
4743 cx = w->cursor.x;
4744 cy = w->cursor.y;
4745 hpos = w->cursor.hpos;
4746 vpos = w->cursor.vpos;
4747 }
4748
4749 /* Window cursor can be out of sync for horizontally split windows. */
4750 hpos = max (0, hpos);
4751 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4752 vpos = max (0, vpos);
4753 vpos = min (w->current_matrix->nrows - 1, vpos);
4754 rif->cursor_to (vpos, hpos, cy, cx);
4755 }
4756
4757
4758 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4759 tree rooted at W. */
4760
4761 void
4762 set_window_update_flags (w, on_p)
4763 struct window *w;
4764 int on_p;
4765 {
4766 while (w)
4767 {
4768 if (!NILP (w->hchild))
4769 set_window_update_flags (XWINDOW (w->hchild), on_p);
4770 else if (!NILP (w->vchild))
4771 set_window_update_flags (XWINDOW (w->vchild), on_p);
4772 else
4773 w->must_be_updated_p = on_p;
4774
4775 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4776 }
4777 }
4778
4779
4780 \f
4781 /***********************************************************************
4782 Window-Based Scrolling
4783 ***********************************************************************/
4784
4785 /* Structure describing rows in scrolling_window. */
4786
4787 struct row_entry
4788 {
4789 /* Number of occurrences of this row in desired and current matrix. */
4790 int old_uses, new_uses;
4791
4792 /* Vpos of row in new matrix. */
4793 int new_line_number;
4794
4795 /* Bucket index of this row_entry in the hash table row_table. */
4796 int bucket;
4797
4798 /* The row described by this entry. */
4799 struct glyph_row *row;
4800
4801 /* Hash collision chain. */
4802 struct row_entry *next;
4803 };
4804
4805 /* A pool to allocate row_entry structures from, and the size of the
4806 pool. The pool is reallocated in scrolling_window when we find
4807 that we need a larger one. */
4808
4809 static struct row_entry *row_entry_pool;
4810 static int row_entry_pool_size;
4811
4812 /* Index of next free entry in row_entry_pool. */
4813
4814 static int row_entry_idx;
4815
4816 /* The hash table used during scrolling, and the table's size. This
4817 table is used to quickly identify equal rows in the desired and
4818 current matrix. */
4819
4820 static struct row_entry **row_table;
4821 static int row_table_size;
4822
4823 /* Vectors of pointers to row_entry structures belonging to the
4824 current and desired matrix, and the size of the vectors. */
4825
4826 static struct row_entry **old_lines, **new_lines;
4827 static int old_lines_size, new_lines_size;
4828
4829 /* A pool to allocate run structures from, and its size. */
4830
4831 static struct run *run_pool;
4832 static int runs_size;
4833
4834 /* A vector of runs of lines found during scrolling. */
4835
4836 static struct run **runs;
4837
4838 /* Add glyph row ROW to the scrolling hash table during the scrolling
4839 of window W. */
4840
4841 static INLINE struct row_entry *
4842 add_row_entry (w, row)
4843 struct window *w;
4844 struct glyph_row *row;
4845 {
4846 struct row_entry *entry;
4847 int i = row->hash % row_table_size;
4848
4849 entry = row_table[i];
4850 while (entry && !row_equal_p (w, entry->row, row, 1))
4851 entry = entry->next;
4852
4853 if (entry == NULL)
4854 {
4855 entry = row_entry_pool + row_entry_idx++;
4856 entry->row = row;
4857 entry->old_uses = entry->new_uses = 0;
4858 entry->new_line_number = 0;
4859 entry->bucket = i;
4860 entry->next = row_table[i];
4861 row_table[i] = entry;
4862 }
4863
4864 return entry;
4865 }
4866
4867
4868 /* Try to reuse part of the current display of W by scrolling lines.
4869 HEADER_LINE_P non-zero means W has a header line.
4870
4871 The algorithm is taken from Communications of the ACM, Apr78 "A
4872 Technique for Isolating Differences Between Files." It should take
4873 O(N) time.
4874
4875 A short outline of the steps of the algorithm
4876
4877 1. Skip lines equal at the start and end of both matrices.
4878
4879 2. Enter rows in the current and desired matrix into a symbol
4880 table, counting how often they appear in both matrices.
4881
4882 3. Rows that appear exactly once in both matrices serve as anchors,
4883 i.e. we assume that such lines are likely to have been moved.
4884
4885 4. Starting from anchor lines, extend regions to be scrolled both
4886 forward and backward.
4887
4888 Value is
4889
4890 -1 if all rows were found to be equal.
4891 0 to indicate that we did not scroll the display, or
4892 1 if we did scroll. */
4893
4894 static int
4895 scrolling_window (w, header_line_p)
4896 struct window *w;
4897 int header_line_p;
4898 {
4899 struct glyph_matrix *desired_matrix = w->desired_matrix;
4900 struct glyph_matrix *current_matrix = w->current_matrix;
4901 int yb = window_text_bottom_y (w);
4902 int i, j, first_old, first_new, last_old, last_new;
4903 int nruns, nbytes, n, run_idx;
4904 struct row_entry *entry;
4905
4906 /* Skip over rows equal at the start. */
4907 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4908 {
4909 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4910 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4911
4912 if (c->enabled_p
4913 && d->enabled_p
4914 && !d->redraw_fringe_bitmaps_p
4915 && c->y == d->y
4916 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4917 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4918 && row_equal_p (w, c, d, 1))
4919 {
4920 assign_row (c, d);
4921 d->enabled_p = 0;
4922 }
4923 else
4924 break;
4925 }
4926
4927 /* Give up if some rows in the desired matrix are not enabled. */
4928 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4929 return -1;
4930
4931 first_old = first_new = i;
4932
4933 /* Set last_new to the index + 1 of the last enabled row in the
4934 desired matrix. */
4935 i = first_new + 1;
4936 while (i < desired_matrix->nrows - 1
4937 && MATRIX_ROW (desired_matrix, i)->enabled_p
4938 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4939 ++i;
4940
4941 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4942 return 0;
4943
4944 last_new = i;
4945
4946 /* Set last_old to the index + 1 of the last enabled row in the
4947 current matrix. We don't look at the enabled flag here because
4948 we plan to reuse part of the display even if other parts are
4949 disabled. */
4950 i = first_old + 1;
4951 while (i < current_matrix->nrows - 1)
4952 {
4953 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4954 if (bottom <= yb)
4955 ++i;
4956 if (bottom >= yb)
4957 break;
4958 }
4959
4960 last_old = i;
4961
4962 /* Skip over rows equal at the bottom. */
4963 i = last_new;
4964 j = last_old;
4965 while (i - 1 > first_new
4966 && j - 1 > first_old
4967 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4968 && (MATRIX_ROW (current_matrix, i - 1)->y
4969 == MATRIX_ROW (desired_matrix, j - 1)->y)
4970 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4971 && row_equal_p (w,
4972 MATRIX_ROW (desired_matrix, i - 1),
4973 MATRIX_ROW (current_matrix, j - 1), 1))
4974 --i, --j;
4975 last_new = i;
4976 last_old = j;
4977
4978 /* Nothing to do if all rows are equal. */
4979 if (last_new == first_new)
4980 return 0;
4981
4982 /* Reallocate vectors, tables etc. if necessary. */
4983
4984 if (current_matrix->nrows > old_lines_size)
4985 {
4986 old_lines_size = current_matrix->nrows;
4987 nbytes = old_lines_size * sizeof *old_lines;
4988 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4989 }
4990
4991 if (desired_matrix->nrows > new_lines_size)
4992 {
4993 new_lines_size = desired_matrix->nrows;
4994 nbytes = new_lines_size * sizeof *new_lines;
4995 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4996 }
4997
4998 n = desired_matrix->nrows + current_matrix->nrows;
4999 if (3 * n > row_table_size)
5000 {
5001 row_table_size = next_almost_prime (3 * n);
5002 nbytes = row_table_size * sizeof *row_table;
5003 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
5004 bzero (row_table, nbytes);
5005 }
5006
5007 if (n > row_entry_pool_size)
5008 {
5009 row_entry_pool_size = n;
5010 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
5011 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
5012 }
5013
5014 if (desired_matrix->nrows > runs_size)
5015 {
5016 runs_size = desired_matrix->nrows;
5017 nbytes = runs_size * sizeof *runs;
5018 runs = (struct run **) xrealloc (runs, nbytes);
5019 nbytes = runs_size * sizeof *run_pool;
5020 run_pool = (struct run *) xrealloc (run_pool, nbytes);
5021 }
5022
5023 nruns = run_idx = 0;
5024 row_entry_idx = 0;
5025
5026 /* Add rows from the current and desired matrix to the hash table
5027 row_hash_table to be able to find equal ones quickly. */
5028
5029 for (i = first_old; i < last_old; ++i)
5030 {
5031 if (MATRIX_ROW (current_matrix, i)->enabled_p)
5032 {
5033 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
5034 old_lines[i] = entry;
5035 ++entry->old_uses;
5036 }
5037 else
5038 old_lines[i] = NULL;
5039 }
5040
5041 for (i = first_new; i < last_new; ++i)
5042 {
5043 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
5044 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
5045 ++entry->new_uses;
5046 entry->new_line_number = i;
5047 new_lines[i] = entry;
5048 }
5049
5050 /* Identify moves based on lines that are unique and equal
5051 in both matrices. */
5052 for (i = first_old; i < last_old;)
5053 if (old_lines[i]
5054 && old_lines[i]->old_uses == 1
5055 && old_lines[i]->new_uses == 1)
5056 {
5057 int j, k;
5058 int new_line = old_lines[i]->new_line_number;
5059 struct run *run = run_pool + run_idx++;
5060
5061 /* Record move. */
5062 run->current_vpos = i;
5063 run->current_y = MATRIX_ROW (current_matrix, i)->y;
5064 run->desired_vpos = new_line;
5065 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
5066 run->nrows = 1;
5067 run->height = MATRIX_ROW (current_matrix, i)->height;
5068
5069 /* Extend backward. */
5070 j = i - 1;
5071 k = new_line - 1;
5072 while (j > first_old
5073 && k > first_new
5074 && old_lines[j] == new_lines[k])
5075 {
5076 int h = MATRIX_ROW (current_matrix, j)->height;
5077 --run->current_vpos;
5078 --run->desired_vpos;
5079 ++run->nrows;
5080 run->height += h;
5081 run->desired_y -= h;
5082 run->current_y -= h;
5083 --j, --k;
5084 }
5085
5086 /* Extend forward. */
5087 j = i + 1;
5088 k = new_line + 1;
5089 while (j < last_old
5090 && k < last_new
5091 && old_lines[j] == new_lines[k])
5092 {
5093 int h = MATRIX_ROW (current_matrix, j)->height;
5094 ++run->nrows;
5095 run->height += h;
5096 ++j, ++k;
5097 }
5098
5099 /* Insert run into list of all runs. Order runs by copied
5100 pixel lines. Note that we record runs that don't have to
5101 be copied because they are already in place. This is done
5102 because we can avoid calling update_window_line in this
5103 case. */
5104 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5105 ;
5106 for (k = nruns; k > j; --k)
5107 runs[k] = runs[k - 1];
5108 runs[j] = run;
5109 ++nruns;
5110
5111 i += run->nrows;
5112 }
5113 else
5114 ++i;
5115
5116 /* Do the moves. Do it in a way that we don't overwrite something
5117 we want to copy later on. This is not solvable in general
5118 because there is only one display and we don't have a way to
5119 exchange areas on this display. Example:
5120
5121 +-----------+ +-----------+
5122 | A | | B |
5123 +-----------+ --> +-----------+
5124 | B | | A |
5125 +-----------+ +-----------+
5126
5127 Instead, prefer bigger moves, and invalidate moves that would
5128 copy from where we copied to. */
5129
5130 for (i = 0; i < nruns; ++i)
5131 if (runs[i]->nrows > 0)
5132 {
5133 struct run *r = runs[i];
5134
5135 /* Copy on the display. */
5136 if (r->current_y != r->desired_y)
5137 {
5138 rif->scroll_run_hook (w, r);
5139
5140 /* Invalidate runs that copy from where we copied to. */
5141 for (j = i + 1; j < nruns; ++j)
5142 {
5143 struct run *p = runs[j];
5144
5145 if ((p->current_y >= r->desired_y
5146 && p->current_y < r->desired_y + r->height)
5147 || (p->current_y + p->height >= r->desired_y
5148 && (p->current_y + p->height
5149 < r->desired_y + r->height)))
5150 p->nrows = 0;
5151 }
5152 }
5153
5154 /* Assign matrix rows. */
5155 for (j = 0; j < r->nrows; ++j)
5156 {
5157 struct glyph_row *from, *to;
5158 int to_overlapped_p;
5159
5160 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5161 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5162 to_overlapped_p = to->overlapped_p;
5163 if (!from->mode_line_p && !w->pseudo_window_p
5164 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5165 || to->right_fringe_bitmap != from->right_fringe_bitmap
5166 || to->left_fringe_face_id != from->left_fringe_face_id
5167 || to->right_fringe_face_id != from->right_fringe_face_id
5168 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5169 from->redraw_fringe_bitmaps_p = 1;
5170 assign_row (to, from);
5171 to->enabled_p = 1, from->enabled_p = 0;
5172 to->overlapped_p = to_overlapped_p;
5173 }
5174 }
5175
5176 /* Clear the hash table, for the next time. */
5177 for (i = 0; i < row_entry_idx; ++i)
5178 row_table[row_entry_pool[i].bucket] = NULL;
5179
5180 /* Value is > 0 to indicate that we scrolled the display. */
5181 return nruns;
5182 }
5183
5184
5185 \f
5186 /************************************************************************
5187 Frame-Based Updates
5188 ************************************************************************/
5189
5190 /* Update the desired frame matrix of frame F.
5191
5192 FORCE_P non-zero means that the update should not be stopped by
5193 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5194 should not be tried.
5195
5196 Value is non-zero if update was stopped due to pending input. */
5197
5198 static int
5199 update_frame_1 (f, force_p, inhibit_id_p)
5200 struct frame *f;
5201 int force_p;
5202 int inhibit_id_p;
5203 {
5204 /* Frame matrices to work on. */
5205 struct glyph_matrix *current_matrix = f->current_matrix;
5206 struct glyph_matrix *desired_matrix = f->desired_matrix;
5207 int i;
5208 int pause;
5209 int preempt_count = baud_rate / 2400 + 1;
5210 extern int input_pending;
5211
5212 xassert (current_matrix && desired_matrix);
5213
5214 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5215 calculate_costs (f);
5216
5217 if (preempt_count <= 0)
5218 preempt_count = 1;
5219
5220 if (redisplay_dont_pause)
5221 force_p = 1;
5222 #if PERIODIC_PREEMPTION_CHECKING
5223 else if (NILP (Vredisplay_preemption_period))
5224 force_p = 1;
5225 #else
5226 else if (!force_p && detect_input_pending_ignore_squeezables ())
5227 {
5228 pause = 1;
5229 goto do_pause;
5230 }
5231 #endif
5232
5233 /* If we cannot insert/delete lines, it's no use trying it. */
5234 if (!line_ins_del_ok)
5235 inhibit_id_p = 1;
5236
5237 /* See if any of the desired lines are enabled; don't compute for
5238 i/d line if just want cursor motion. */
5239 for (i = 0; i < desired_matrix->nrows; i++)
5240 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5241 break;
5242
5243 /* Try doing i/d line, if not yet inhibited. */
5244 if (!inhibit_id_p && i < desired_matrix->nrows)
5245 force_p |= scrolling (f);
5246
5247 /* Update the individual lines as needed. Do bottom line first. */
5248 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5249 update_frame_line (f, desired_matrix->nrows - 1);
5250
5251 /* Now update the rest of the lines. */
5252 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5253 {
5254 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5255 {
5256 if (FRAME_TERMCAP_P (f))
5257 {
5258 /* Flush out every so many lines.
5259 Also flush out if likely to have more than 1k buffered
5260 otherwise. I'm told that some telnet connections get
5261 really screwed by more than 1k output at once. */
5262 int outq = PENDING_OUTPUT_COUNT (stdout);
5263 if (outq > 900
5264 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5265 {
5266 fflush (stdout);
5267 if (preempt_count == 1)
5268 {
5269 #ifdef EMACS_OUTQSIZE
5270 if (EMACS_OUTQSIZE (0, &outq) < 0)
5271 /* Probably not a tty. Ignore the error and reset
5272 the outq count. */
5273 outq = PENDING_OUTPUT_COUNT (stdout);
5274 #endif
5275 outq *= 10;
5276 if (baud_rate <= outq && baud_rate > 0)
5277 sleep (outq / baud_rate);
5278 }
5279 }
5280 }
5281
5282 #if PERIODIC_PREEMPTION_CHECKING
5283 if (!force_p)
5284 {
5285 EMACS_TIME tm, dif;
5286 EMACS_GET_TIME (tm);
5287 EMACS_SUB_TIME (dif, preemption_next_check, tm);
5288 if (EMACS_TIME_NEG_P (dif))
5289 {
5290 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
5291 detect_input_pending_ignore_squeezables ();
5292 }
5293 }
5294 #else
5295 if (!force_p && (i - 1) % preempt_count == 0)
5296 detect_input_pending_ignore_squeezables ();
5297 #endif
5298
5299 update_frame_line (f, i);
5300 }
5301 }
5302
5303 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5304
5305 /* Now just clean up termcap drivers and set cursor, etc. */
5306 if (!pause)
5307 {
5308 if ((cursor_in_echo_area
5309 /* If we are showing a message instead of the mini-buffer,
5310 show the cursor for the message instead of for the
5311 (now hidden) mini-buffer contents. */
5312 || (EQ (minibuf_window, selected_window)
5313 && EQ (minibuf_window, echo_area_window)
5314 && !NILP (echo_area_buffer[0])))
5315 /* These cases apply only to the frame that contains
5316 the active mini-buffer window. */
5317 && FRAME_HAS_MINIBUF_P (f)
5318 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5319 {
5320 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5321 int row, col;
5322
5323 if (cursor_in_echo_area < 0)
5324 {
5325 /* Negative value of cursor_in_echo_area means put
5326 cursor at beginning of line. */
5327 row = top;
5328 col = 0;
5329 }
5330 else
5331 {
5332 /* Positive value of cursor_in_echo_area means put
5333 cursor at the end of the prompt. If the mini-buffer
5334 is several lines high, find the last line that has
5335 any text on it. */
5336 row = FRAME_LINES (f);
5337 do
5338 {
5339 --row;
5340 col = 0;
5341
5342 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5343 {
5344 /* Frame rows are filled up with spaces that
5345 must be ignored here. */
5346 struct glyph_row *r = MATRIX_ROW (current_matrix,
5347 row);
5348 struct glyph *start = r->glyphs[TEXT_AREA];
5349 struct glyph *last = start + r->used[TEXT_AREA];
5350
5351 while (last > start
5352 && (last - 1)->charpos < 0)
5353 --last;
5354
5355 col = last - start;
5356 }
5357 }
5358 while (row > top && col == 0);
5359
5360 /* Make sure COL is not out of range. */
5361 if (col >= FRAME_CURSOR_X_LIMIT (f))
5362 {
5363 /* If we have another row, advance cursor into it. */
5364 if (row < FRAME_LINES (f) - 1)
5365 {
5366 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5367 row++;
5368 }
5369 /* Otherwise move it back in range. */
5370 else
5371 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5372 }
5373 }
5374
5375 cursor_to (row, col);
5376 }
5377 else
5378 {
5379 /* We have only one cursor on terminal frames. Use it to
5380 display the cursor of the selected window. */
5381 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5382 if (w->cursor.vpos >= 0
5383 /* The cursor vpos may be temporarily out of bounds
5384 in the following situation: There is one window,
5385 with the cursor in the lower half of it. The window
5386 is split, and a message causes a redisplay before
5387 a new cursor position has been computed. */
5388 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5389 {
5390 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5391 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5392
5393 if (INTEGERP (w->left_margin_cols))
5394 x += XFASTINT (w->left_margin_cols);
5395
5396 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5397 cursor_to (y, x);
5398 }
5399 }
5400 }
5401
5402 do_pause:
5403
5404 clear_desired_matrices (f);
5405 return pause;
5406 }
5407
5408
5409 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5410
5411 int
5412 scrolling (frame)
5413 struct frame *frame;
5414 {
5415 int unchanged_at_top, unchanged_at_bottom;
5416 int window_size;
5417 int changed_lines;
5418 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5419 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5420 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5421 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5422 register int i;
5423 int free_at_end_vpos = FRAME_LINES (frame);
5424 struct glyph_matrix *current_matrix = frame->current_matrix;
5425 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5426
5427 if (!current_matrix)
5428 abort ();
5429
5430 /* Compute hash codes of all the lines. Also calculate number of
5431 changed lines, number of unchanged lines at the beginning, and
5432 number of unchanged lines at the end. */
5433 changed_lines = 0;
5434 unchanged_at_top = 0;
5435 unchanged_at_bottom = FRAME_LINES (frame);
5436 for (i = 0; i < FRAME_LINES (frame); i++)
5437 {
5438 /* Give up on this scrolling if some old lines are not enabled. */
5439 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5440 return 0;
5441 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5442 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5443 {
5444 /* This line cannot be redrawn, so don't let scrolling mess it. */
5445 new_hash[i] = old_hash[i];
5446 #define INFINITY 1000000 /* Taken from scroll.c */
5447 draw_cost[i] = INFINITY;
5448 }
5449 else
5450 {
5451 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5452 draw_cost[i] = line_draw_cost (desired_matrix, i);
5453 }
5454
5455 if (old_hash[i] != new_hash[i])
5456 {
5457 changed_lines++;
5458 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5459 }
5460 else if (i == unchanged_at_top)
5461 unchanged_at_top++;
5462 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5463 }
5464
5465 /* If changed lines are few, don't allow preemption, don't scroll. */
5466 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5467 || unchanged_at_bottom == FRAME_LINES (frame))
5468 return 1;
5469
5470 window_size = (FRAME_LINES (frame) - unchanged_at_top
5471 - unchanged_at_bottom);
5472
5473 if (scroll_region_ok)
5474 free_at_end_vpos -= unchanged_at_bottom;
5475 else if (memory_below_frame)
5476 free_at_end_vpos = -1;
5477
5478 /* If large window, fast terminal and few lines in common between
5479 current frame and desired frame, don't bother with i/d calc. */
5480 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5481 && (window_size >=
5482 10 * scrolling_max_lines_saved (unchanged_at_top,
5483 FRAME_LINES (frame) - unchanged_at_bottom,
5484 old_hash, new_hash, draw_cost)))
5485 return 0;
5486
5487 if (window_size < 2)
5488 return 0;
5489
5490 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5491 draw_cost + unchanged_at_top - 1,
5492 old_draw_cost + unchanged_at_top - 1,
5493 old_hash + unchanged_at_top - 1,
5494 new_hash + unchanged_at_top - 1,
5495 free_at_end_vpos - unchanged_at_top);
5496
5497 return 0;
5498 }
5499
5500
5501 /* Count the number of blanks at the start of the vector of glyphs R
5502 which is LEN glyphs long. */
5503
5504 static int
5505 count_blanks (r, len)
5506 struct glyph *r;
5507 int len;
5508 {
5509 int i;
5510
5511 for (i = 0; i < len; ++i)
5512 if (!CHAR_GLYPH_SPACE_P (r[i]))
5513 break;
5514
5515 return i;
5516 }
5517
5518
5519 /* Count the number of glyphs in common at the start of the glyph
5520 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5521 of STR2. Value is the number of equal glyphs equal at the start. */
5522
5523 static int
5524 count_match (str1, end1, str2, end2)
5525 struct glyph *str1, *end1, *str2, *end2;
5526 {
5527 struct glyph *p1 = str1;
5528 struct glyph *p2 = str2;
5529
5530 while (p1 < end1
5531 && p2 < end2
5532 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5533 ++p1, ++p2;
5534
5535 return p1 - str1;
5536 }
5537
5538
5539 /* Char insertion/deletion cost vector, from term.c */
5540
5541 extern int *char_ins_del_vector;
5542 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5543
5544
5545 /* Perform a frame-based update on line VPOS in frame FRAME. */
5546
5547 static void
5548 update_frame_line (f, vpos)
5549 struct frame *f;
5550 int vpos;
5551 {
5552 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5553 int tem;
5554 int osp, nsp, begmatch, endmatch, olen, nlen;
5555 struct glyph_matrix *current_matrix = f->current_matrix;
5556 struct glyph_matrix *desired_matrix = f->desired_matrix;
5557 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5558 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5559 int must_write_whole_line_p;
5560 int write_spaces_p = must_write_spaces;
5561 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5562 != FACE_TTY_DEFAULT_BG_COLOR);
5563
5564 if (colored_spaces_p)
5565 write_spaces_p = 1;
5566
5567 /* Current row not enabled means it has unknown contents. We must
5568 write the whole desired line in that case. */
5569 must_write_whole_line_p = !current_row->enabled_p;
5570 if (must_write_whole_line_p)
5571 {
5572 obody = 0;
5573 olen = 0;
5574 }
5575 else
5576 {
5577 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5578 olen = current_row->used[TEXT_AREA];
5579
5580 /* Ignore trailing spaces, if we can. */
5581 if (!write_spaces_p)
5582 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5583 olen--;
5584 }
5585
5586 current_row->enabled_p = 1;
5587 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5588
5589 /* If desired line is empty, just clear the line. */
5590 if (!desired_row->enabled_p)
5591 {
5592 nlen = 0;
5593 goto just_erase;
5594 }
5595
5596 nbody = desired_row->glyphs[TEXT_AREA];
5597 nlen = desired_row->used[TEXT_AREA];
5598 nend = nbody + nlen;
5599
5600 /* If display line has unknown contents, write the whole line. */
5601 if (must_write_whole_line_p)
5602 {
5603 /* Ignore spaces at the end, if we can. */
5604 if (!write_spaces_p)
5605 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5606 --nlen;
5607
5608 /* Write the contents of the desired line. */
5609 if (nlen)
5610 {
5611 cursor_to (vpos, 0);
5612 write_glyphs (nbody, nlen);
5613 }
5614
5615 /* Don't call clear_end_of_line if we already wrote the whole
5616 line. The cursor will not be at the right margin in that
5617 case but in the line below. */
5618 if (nlen < FRAME_TOTAL_COLS (f))
5619 {
5620 cursor_to (vpos, nlen);
5621 clear_end_of_line (FRAME_TOTAL_COLS (f));
5622 }
5623 else
5624 /* Make sure we are in the right row, otherwise cursor movement
5625 with cmgoto might use `ch' in the wrong row. */
5626 cursor_to (vpos, 0);
5627
5628 make_current (desired_matrix, current_matrix, vpos);
5629 return;
5630 }
5631
5632 /* Pretend trailing spaces are not there at all,
5633 unless for one reason or another we must write all spaces. */
5634 if (!write_spaces_p)
5635 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5636 nlen--;
5637
5638 /* If there's no i/d char, quickly do the best we can without it. */
5639 if (!char_ins_del_ok)
5640 {
5641 int i, j;
5642
5643 /* Find the first glyph in desired row that doesn't agree with
5644 a glyph in the current row, and write the rest from there on. */
5645 for (i = 0; i < nlen; i++)
5646 {
5647 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5648 {
5649 /* Find the end of the run of different glyphs. */
5650 j = i + 1;
5651 while (j < nlen
5652 && (j >= olen
5653 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5654 || CHAR_GLYPH_PADDING_P (nbody[j])))
5655 ++j;
5656
5657 /* Output this run of non-matching chars. */
5658 cursor_to (vpos, i);
5659 write_glyphs (nbody + i, j - i);
5660 i = j - 1;
5661
5662 /* Now find the next non-match. */
5663 }
5664 }
5665
5666 /* Clear the rest of the line, or the non-clear part of it. */
5667 if (olen > nlen)
5668 {
5669 cursor_to (vpos, nlen);
5670 clear_end_of_line (olen);
5671 }
5672
5673 /* Make current row = desired row. */
5674 make_current (desired_matrix, current_matrix, vpos);
5675 return;
5676 }
5677
5678 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5679 characters in a row. */
5680
5681 if (!olen)
5682 {
5683 /* If current line is blank, skip over initial spaces, if
5684 possible, and write the rest. */
5685 if (write_spaces_p)
5686 nsp = 0;
5687 else
5688 nsp = count_blanks (nbody, nlen);
5689
5690 if (nlen > nsp)
5691 {
5692 cursor_to (vpos, nsp);
5693 write_glyphs (nbody + nsp, nlen - nsp);
5694 }
5695
5696 /* Exchange contents between current_frame and new_frame. */
5697 make_current (desired_matrix, current_matrix, vpos);
5698 return;
5699 }
5700
5701 /* Compute number of leading blanks in old and new contents. */
5702 osp = count_blanks (obody, olen);
5703 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5704
5705 /* Compute number of matching chars starting with first non-blank. */
5706 begmatch = count_match (obody + osp, obody + olen,
5707 nbody + nsp, nbody + nlen);
5708
5709 /* Spaces in new match implicit space past the end of old. */
5710 /* A bug causing this to be a no-op was fixed in 18.29. */
5711 if (!write_spaces_p && osp + begmatch == olen)
5712 {
5713 np1 = nbody + nsp;
5714 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5715 ++begmatch;
5716 }
5717
5718 /* Avoid doing insert/delete char
5719 just cause number of leading spaces differs
5720 when the following text does not match. */
5721 if (begmatch == 0 && osp != nsp)
5722 osp = nsp = min (osp, nsp);
5723
5724 /* Find matching characters at end of line */
5725 op1 = obody + olen;
5726 np1 = nbody + nlen;
5727 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5728 while (op1 > op2
5729 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5730 {
5731 op1--;
5732 np1--;
5733 }
5734 endmatch = obody + olen - op1;
5735
5736 /* tem gets the distance to insert or delete.
5737 endmatch is how many characters we save by doing so.
5738 Is it worth it? */
5739
5740 tem = (nlen - nsp) - (olen - osp);
5741 if (endmatch && tem
5742 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5743 endmatch = 0;
5744
5745 /* nsp - osp is the distance to insert or delete.
5746 If that is nonzero, begmatch is known to be nonzero also.
5747 begmatch + endmatch is how much we save by doing the ins/del.
5748 Is it worth it? */
5749
5750 if (nsp != osp
5751 && (!char_ins_del_ok
5752 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5753 {
5754 begmatch = 0;
5755 endmatch = 0;
5756 osp = nsp = min (osp, nsp);
5757 }
5758
5759 /* Now go through the line, inserting, writing and
5760 deleting as appropriate. */
5761
5762 if (osp > nsp)
5763 {
5764 cursor_to (vpos, nsp);
5765 delete_glyphs (osp - nsp);
5766 }
5767 else if (nsp > osp)
5768 {
5769 /* If going to delete chars later in line
5770 and insert earlier in the line,
5771 must delete first to avoid losing data in the insert */
5772 if (endmatch && nlen < olen + nsp - osp)
5773 {
5774 cursor_to (vpos, nlen - endmatch + osp - nsp);
5775 delete_glyphs (olen + nsp - osp - nlen);
5776 olen = nlen - (nsp - osp);
5777 }
5778 cursor_to (vpos, osp);
5779 insert_glyphs (0, nsp - osp);
5780 }
5781 olen += nsp - osp;
5782
5783 tem = nsp + begmatch + endmatch;
5784 if (nlen != tem || olen != tem)
5785 {
5786 if (!endmatch || nlen == olen)
5787 {
5788 /* If new text being written reaches right margin, there is
5789 no need to do clear-to-eol at the end of this function
5790 (and it would not be safe, since cursor is not going to
5791 be "at the margin" after the text is done). */
5792 if (nlen == FRAME_TOTAL_COLS (f))
5793 olen = 0;
5794
5795 /* Function write_glyphs is prepared to do nothing
5796 if passed a length <= 0. Check it here to avoid
5797 unnecessary cursor movement. */
5798 if (nlen - tem > 0)
5799 {
5800 cursor_to (vpos, nsp + begmatch);
5801 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5802 }
5803 }
5804 else if (nlen > olen)
5805 {
5806 /* Here, we used to have the following simple code:
5807 ----------------------------------------
5808 write_glyphs (nbody + nsp + begmatch, olen - tem);
5809 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5810 ----------------------------------------
5811 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5812 is a padding glyph. */
5813 int out = olen - tem; /* Columns to be overwritten originally. */
5814 int del;
5815
5816 cursor_to (vpos, nsp + begmatch);
5817
5818 /* Calculate columns we can actually overwrite. */
5819 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5820 out--;
5821 write_glyphs (nbody + nsp + begmatch, out);
5822
5823 /* If we left columns to be overwritten, we must delete them. */
5824 del = olen - tem - out;
5825 if (del > 0)
5826 delete_glyphs (del);
5827
5828 /* At last, we insert columns not yet written out. */
5829 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5830 olen = nlen;
5831 }
5832 else if (olen > nlen)
5833 {
5834 cursor_to (vpos, nsp + begmatch);
5835 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5836 delete_glyphs (olen - nlen);
5837 olen = nlen;
5838 }
5839 }
5840
5841 just_erase:
5842 /* If any unerased characters remain after the new line, erase them. */
5843 if (olen > nlen)
5844 {
5845 cursor_to (vpos, nlen);
5846 clear_end_of_line (olen);
5847 }
5848
5849 /* Exchange contents between current_frame and new_frame. */
5850 make_current (desired_matrix, current_matrix, vpos);
5851 }
5852
5853
5854 \f
5855 /***********************************************************************
5856 X/Y Position -> Buffer Position
5857 ***********************************************************************/
5858
5859 /* Determine what's under window-relative pixel position (*X, *Y).
5860 Return the object (string or buffer) that's there.
5861 Return in *POS the position in that object.
5862 Adjust *X and *Y to character positions. */
5863
5864 Lisp_Object
5865 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5866 struct window *w;
5867 int *x, *y;
5868 struct display_pos *pos;
5869 Lisp_Object *object;
5870 int *dx, *dy;
5871 int *width, *height;
5872 {
5873 struct it it;
5874 struct buffer *old_current_buffer = current_buffer;
5875 struct text_pos startp;
5876 Lisp_Object string;
5877 struct glyph_row *row;
5878 #ifdef HAVE_WINDOW_SYSTEM
5879 struct image *img = 0;
5880 #endif
5881 int x0, x1;
5882
5883 current_buffer = XBUFFER (w->buffer);
5884 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5885 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5886 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5887 start_display (&it, w, startp);
5888
5889 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5890 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5891 MOVE_TO_X | MOVE_TO_Y);
5892
5893 current_buffer = old_current_buffer;
5894
5895 *dx = x0 + it.first_visible_x - it.current_x;
5896 *dy = *y - it.current_y;
5897
5898 string = w->buffer;
5899 if (STRINGP (it.string))
5900 string = it.string;
5901 *pos = it.current;
5902
5903 #ifdef HAVE_WINDOW_SYSTEM
5904 if (it.what == IT_IMAGE)
5905 {
5906 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5907 && !NILP (img->spec))
5908 *object = img->spec;
5909 }
5910 #endif
5911
5912 if (it.vpos < w->current_matrix->nrows
5913 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5914 row->enabled_p))
5915 {
5916 if (it.hpos < row->used[TEXT_AREA])
5917 {
5918 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5919 #ifdef HAVE_WINDOW_SYSTEM
5920 if (img)
5921 {
5922 *dy -= row->ascent - glyph->ascent;
5923 *dx += glyph->slice.x;
5924 *dy += glyph->slice.y;
5925 /* Image slices positions are still relative to the entire image */
5926 *width = img->width;
5927 *height = img->height;
5928 }
5929 else
5930 #endif
5931 {
5932 *width = glyph->pixel_width;
5933 *height = glyph->ascent + glyph->descent;
5934 }
5935 }
5936 else
5937 {
5938 *width = 0;
5939 *height = row->height;
5940 }
5941 }
5942 else
5943 {
5944 *width = *height = 0;
5945 }
5946
5947 /* Add extra (default width) columns if clicked after EOL. */
5948 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5949 if (x0 > x1)
5950 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5951
5952 *x = it.hpos;
5953 *y = it.vpos;
5954
5955 return string;
5956 }
5957
5958
5959 /* Value is the string under window-relative coordinates X/Y in the
5960 mode line or header line (PART says which) of window W, or nil if none.
5961 *CHARPOS is set to the position in the string returned. */
5962
5963 Lisp_Object
5964 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5965 struct window *w;
5966 enum window_part part;
5967 int *x, *y;
5968 int *charpos;
5969 Lisp_Object *object;
5970 int *dx, *dy;
5971 int *width, *height;
5972 {
5973 struct glyph_row *row;
5974 struct glyph *glyph, *end;
5975 int x0, y0;
5976 Lisp_Object string = Qnil;
5977
5978 if (part == ON_MODE_LINE)
5979 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5980 else
5981 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5982 y0 = *y - row->y;
5983 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5984
5985 if (row->mode_line_p && row->enabled_p)
5986 {
5987 /* Find the glyph under X. If we find one with a string object,
5988 it's the one we were looking for. */
5989 glyph = row->glyphs[TEXT_AREA];
5990 end = glyph + row->used[TEXT_AREA];
5991 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5992 x0 -= glyph->pixel_width;
5993 *x = glyph - row->glyphs[TEXT_AREA];
5994 if (glyph < end)
5995 {
5996 string = glyph->object;
5997 *charpos = glyph->charpos;
5998 *width = glyph->pixel_width;
5999 *height = glyph->ascent + glyph->descent;
6000 #ifdef HAVE_WINDOW_SYSTEM
6001 if (glyph->type == IMAGE_GLYPH)
6002 {
6003 struct image *img;
6004 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6005 if (img != NULL)
6006 *object = img->spec;
6007 y0 -= row->ascent - glyph->ascent;
6008 }
6009 #endif
6010 }
6011 else
6012 {
6013 /* Add extra (default width) columns if clicked after EOL. */
6014 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6015 *width = 0;
6016 *height = row->height;
6017 }
6018 }
6019 else
6020 {
6021 *x = 0;
6022 x0 = 0;
6023 *width = *height = 0;
6024 }
6025
6026 *dx = x0;
6027 *dy = y0;
6028
6029 return string;
6030 }
6031
6032
6033 /* Value is the string under window-relative coordinates X/Y in either
6034 marginal area, or nil if none. *CHARPOS is set to the position in
6035 the string returned. */
6036
6037 Lisp_Object
6038 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
6039 struct window *w;
6040 enum window_part part;
6041 int *x, *y;
6042 int *charpos;
6043 Lisp_Object *object;
6044 int *dx, *dy;
6045 int *width, *height;
6046 {
6047 struct glyph_row *row = w->current_matrix->rows;
6048 struct glyph *glyph, *end;
6049 int x0, y0, i, wy = *y;
6050 int area;
6051 Lisp_Object string = Qnil;
6052
6053 if (part == ON_LEFT_MARGIN)
6054 area = LEFT_MARGIN_AREA;
6055 else if (part == ON_RIGHT_MARGIN)
6056 area = RIGHT_MARGIN_AREA;
6057 else
6058 abort ();
6059
6060 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
6061 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
6062 break;
6063 y0 = *y - row->y;
6064 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
6065
6066 if (row->enabled_p)
6067 {
6068 /* Find the glyph under X. If we find one with a string object,
6069 it's the one we were looking for. */
6070 if (area == RIGHT_MARGIN_AREA)
6071 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6072 ? WINDOW_LEFT_FRINGE_WIDTH (w)
6073 : WINDOW_TOTAL_FRINGE_WIDTH (w))
6074 + window_box_width (w, LEFT_MARGIN_AREA)
6075 + window_box_width (w, TEXT_AREA));
6076 else
6077 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6078 ? WINDOW_LEFT_FRINGE_WIDTH (w)
6079 : 0);
6080
6081 glyph = row->glyphs[area];
6082 end = glyph + row->used[area];
6083 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6084 x0 -= glyph->pixel_width;
6085 *x = glyph - row->glyphs[area];
6086 if (glyph < end)
6087 {
6088 string = glyph->object;
6089 *charpos = glyph->charpos;
6090 *width = glyph->pixel_width;
6091 *height = glyph->ascent + glyph->descent;
6092 #ifdef HAVE_WINDOW_SYSTEM
6093 if (glyph->type == IMAGE_GLYPH)
6094 {
6095 struct image *img;
6096 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6097 if (img != NULL)
6098 *object = img->spec;
6099 y0 -= row->ascent - glyph->ascent;
6100 x0 += glyph->slice.x;
6101 y0 += glyph->slice.y;
6102 }
6103 #endif
6104 }
6105 else
6106 {
6107 /* Add extra (default width) columns if clicked after EOL. */
6108 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6109 *width = 0;
6110 *height = row->height;
6111 }
6112 }
6113 else
6114 {
6115 x0 = 0;
6116 *x = 0;
6117 *width = *height = 0;
6118 }
6119
6120 *dx = x0;
6121 *dy = y0;
6122
6123 return string;
6124 }
6125
6126
6127 /***********************************************************************
6128 Changing Frame Sizes
6129 ***********************************************************************/
6130
6131 #ifdef SIGWINCH
6132
6133 SIGTYPE
6134 window_change_signal (signalnum) /* If we don't have an argument, */
6135 int signalnum; /* some compilers complain in signal calls. */
6136 {
6137 int width, height;
6138 #ifndef USE_CRT_DLL
6139 extern int errno;
6140 #endif
6141 int old_errno = errno;
6142
6143 signal (SIGWINCH, window_change_signal);
6144 SIGNAL_THREAD_CHECK (signalnum);
6145
6146 get_frame_size (&width, &height);
6147
6148 /* The frame size change obviously applies to a termcap-controlled
6149 frame. Find such a frame in the list, and assume it's the only
6150 one (since the redisplay code always writes to stdout, not a
6151 FILE * specified in the frame structure). Record the new size,
6152 but don't reallocate the data structures now. Let that be done
6153 later outside of the signal handler. */
6154
6155 {
6156 Lisp_Object tail, frame;
6157
6158 FOR_EACH_FRAME (tail, frame)
6159 {
6160 if (FRAME_TERMCAP_P (XFRAME (frame)))
6161 {
6162 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6163 break;
6164 }
6165 }
6166 }
6167
6168 errno = old_errno;
6169 }
6170 #endif /* SIGWINCH */
6171
6172
6173 /* Do any change in frame size that was requested by a signal. SAFE
6174 non-zero means this function is called from a place where it is
6175 safe to change frame sizes while a redisplay is in progress. */
6176
6177 void
6178 do_pending_window_change (safe)
6179 int safe;
6180 {
6181 /* If window_change_signal should have run before, run it now. */
6182 if (redisplaying_p && !safe)
6183 return;
6184
6185 while (delayed_size_change)
6186 {
6187 Lisp_Object tail, frame;
6188
6189 delayed_size_change = 0;
6190
6191 FOR_EACH_FRAME (tail, frame)
6192 {
6193 struct frame *f = XFRAME (frame);
6194
6195 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6196 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6197 0, 0, safe);
6198 }
6199 }
6200 }
6201
6202
6203 /* Change the frame height and/or width. Values may be given as zero to
6204 indicate no change is to take place.
6205
6206 If DELAY is non-zero, then assume we're being called from a signal
6207 handler, and queue the change for later - perhaps the next
6208 redisplay. Since this tries to resize windows, we can't call it
6209 from a signal handler.
6210
6211 SAFE non-zero means this function is called from a place where it's
6212 safe to change frame sizes while a redisplay is in progress. */
6213
6214 void
6215 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6216 register struct frame *f;
6217 int newheight, newwidth, pretend, delay, safe;
6218 {
6219 Lisp_Object tail, frame;
6220
6221 if (! FRAME_WINDOW_P (f))
6222 {
6223 /* When using termcap, or on MS-DOS, all frames use
6224 the same screen, so a change in size affects all frames. */
6225 FOR_EACH_FRAME (tail, frame)
6226 if (! FRAME_WINDOW_P (XFRAME (frame)))
6227 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6228 pretend, delay, safe);
6229 }
6230 else
6231 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6232 }
6233
6234 static void
6235 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6236 register struct frame *f;
6237 int newheight, newwidth, pretend, delay, safe;
6238 {
6239 int new_frame_total_cols;
6240 int count = SPECPDL_INDEX ();
6241
6242 /* If we can't deal with the change now, queue it for later. */
6243 if (delay || (redisplaying_p && !safe))
6244 {
6245 f->new_text_lines = newheight;
6246 f->new_text_cols = newwidth;
6247 delayed_size_change = 1;
6248 return;
6249 }
6250
6251 /* This size-change overrides any pending one for this frame. */
6252 f->new_text_lines = 0;
6253 f->new_text_cols = 0;
6254
6255 /* If an argument is zero, set it to the current value. */
6256 if (newheight == 0)
6257 newheight = FRAME_LINES (f);
6258 if (newwidth == 0)
6259 newwidth = FRAME_COLS (f);
6260
6261 /* Compute width of windows in F.
6262 This is the width of the frame without vertical scroll bars. */
6263 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6264
6265 /* Round up to the smallest acceptable size. */
6266 check_frame_size (f, &newheight, &newwidth);
6267
6268 /* If we're not changing the frame size, quit now. */
6269 if (newheight == FRAME_LINES (f)
6270 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6271 return;
6272
6273 BLOCK_INPUT;
6274
6275 #ifdef MSDOS
6276 /* We only can set screen dimensions to certain values supported
6277 by our video hardware. Try to find the smallest size greater
6278 or equal to the requested dimensions. */
6279 dos_set_window_size (&newheight, &newwidth);
6280 #endif
6281
6282 if (newheight != FRAME_LINES (f))
6283 {
6284 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6285 {
6286 /* Frame has both root and mini-buffer. */
6287 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6288 FRAME_TOP_MARGIN (f));
6289 set_window_height (FRAME_ROOT_WINDOW (f),
6290 (newheight
6291 - 1
6292 - FRAME_TOP_MARGIN (f)),
6293 0);
6294 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6295 newheight - 1);
6296 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6297 }
6298 else
6299 /* Frame has just one top-level window. */
6300 set_window_height (FRAME_ROOT_WINDOW (f),
6301 newheight - FRAME_TOP_MARGIN (f), 0);
6302
6303 if (FRAME_TERMCAP_P (f) && !pretend)
6304 FrameRows = newheight;
6305 }
6306
6307 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6308 {
6309 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6310 if (FRAME_HAS_MINIBUF_P (f))
6311 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6312
6313 if (FRAME_TERMCAP_P (f) && !pretend)
6314 FrameCols = newwidth;
6315
6316 if (WINDOWP (f->tool_bar_window))
6317 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6318 }
6319
6320 FRAME_LINES (f) = newheight;
6321 SET_FRAME_COLS (f, newwidth);
6322
6323 {
6324 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6325 int text_area_x, text_area_y, text_area_width, text_area_height;
6326
6327 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6328 &text_area_height);
6329 if (w->cursor.x >= text_area_x + text_area_width)
6330 w->cursor.hpos = w->cursor.x = 0;
6331 if (w->cursor.y >= text_area_y + text_area_height)
6332 w->cursor.vpos = w->cursor.y = 0;
6333 }
6334
6335 adjust_glyphs (f);
6336 calculate_costs (f);
6337 SET_FRAME_GARBAGED (f);
6338 f->resized_p = 1;
6339
6340 UNBLOCK_INPUT;
6341
6342 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6343
6344 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6345 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6346 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6347
6348 unbind_to (count, Qnil);
6349 }
6350
6351
6352 \f
6353 /***********************************************************************
6354 Terminal Related Lisp Functions
6355 ***********************************************************************/
6356
6357 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6358 1, 1, "FOpen termscript file: ",
6359 doc: /* Start writing all terminal output to FILE as well as the terminal.
6360 FILE = nil means just close any termscript file currently open. */)
6361 (file)
6362 Lisp_Object file;
6363 {
6364 if (termscript != 0) fclose (termscript);
6365 termscript = 0;
6366
6367 if (! NILP (file))
6368 {
6369 file = Fexpand_file_name (file, Qnil);
6370 termscript = fopen (SDATA (file), "w");
6371 if (termscript == 0)
6372 report_file_error ("Opening termscript", Fcons (file, Qnil));
6373 }
6374 return Qnil;
6375 }
6376
6377
6378 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6379 Ssend_string_to_terminal, 1, 1, 0,
6380 doc: /* Send STRING to the terminal without alteration.
6381 Control characters in STRING will have terminal-dependent effects. */)
6382 (string)
6383 Lisp_Object string;
6384 {
6385 /* ??? Perhaps we should do something special for multibyte strings here. */
6386 CHECK_STRING (string);
6387 fwrite (SDATA (string), 1, SBYTES (string), stdout);
6388 fflush (stdout);
6389 if (termscript)
6390 {
6391 fwrite (SDATA (string), 1, SBYTES (string),
6392 termscript);
6393 fflush (termscript);
6394 }
6395 return Qnil;
6396 }
6397
6398
6399 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6400 doc: /* Beep, or flash the screen.
6401 Also, unless an argument is given,
6402 terminate any keyboard macro currently executing. */)
6403 (arg)
6404 Lisp_Object arg;
6405 {
6406 if (!NILP (arg))
6407 {
6408 if (noninteractive)
6409 putchar (07);
6410 else
6411 ring_bell ();
6412 fflush (stdout);
6413 }
6414 else
6415 bitch_at_user ();
6416
6417 return Qnil;
6418 }
6419
6420 void
6421 bitch_at_user ()
6422 {
6423 if (noninteractive)
6424 putchar (07);
6425 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6426 error ("Keyboard macro terminated by a command ringing the bell");
6427 else
6428 ring_bell ();
6429 fflush (stdout);
6430 }
6431
6432
6433 \f
6434 /***********************************************************************
6435 Sleeping, Waiting
6436 ***********************************************************************/
6437
6438 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6439 doc: /* Pause, without updating display, for SECONDS seconds.
6440 SECONDS may be a floating-point value, meaning that you can wait for a
6441 fraction of a second. Optional second arg MILLISECONDS specifies an
6442 additional wait period, in milliseconds; this may be useful if your
6443 Emacs was built without floating point support.
6444 \(Not all operating systems support waiting for a fraction of a second.) */)
6445 (seconds, milliseconds)
6446 Lisp_Object seconds, milliseconds;
6447 {
6448 int sec, usec;
6449
6450 if (NILP (milliseconds))
6451 XSETINT (milliseconds, 0);
6452 else
6453 CHECK_NUMBER (milliseconds);
6454 usec = XINT (milliseconds) * 1000;
6455
6456 {
6457 double duration = extract_float (seconds);
6458 sec = (int) duration;
6459 usec += (duration - sec) * 1000000;
6460 }
6461
6462 #ifndef EMACS_HAS_USECS
6463 if (sec == 0 && usec != 0)
6464 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6465 #endif
6466
6467 /* Assure that 0 <= usec < 1000000. */
6468 if (usec < 0)
6469 {
6470 /* We can't rely on the rounding being correct if usec is negative. */
6471 if (-1000000 < usec)
6472 sec--, usec += 1000000;
6473 else
6474 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6475 }
6476 else
6477 sec += usec / 1000000, usec %= 1000000;
6478
6479 if (sec < 0 || (sec == 0 && usec == 0))
6480 return Qnil;
6481
6482 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6483
6484 return Qnil;
6485 }
6486
6487
6488 /* This is just like wait_reading_process_output, except that
6489 it does the redisplay.
6490
6491 It's also much like Fsit_for, except that it can be used for
6492 waiting for input as well. */
6493
6494 Lisp_Object
6495 sit_for (sec, usec, reading, display, initial_display)
6496 int sec, usec, reading, display, initial_display;
6497 {
6498 int preempt = (sec >= 0) || (sec == 0 && usec >= 0);
6499
6500 swallow_events (display);
6501
6502 if ((detect_input_pending_run_timers (display) && preempt)
6503 || !NILP (Vexecuting_kbd_macro))
6504 return Qnil;
6505
6506 if (initial_display)
6507 {
6508 int count = SPECPDL_INDEX ();
6509 if (!preempt)
6510 specbind (Qredisplay_dont_pause, Qt);
6511 redisplay_preserve_echo_area (2);
6512 unbind_to (count, Qnil);
6513 }
6514
6515 if (sec == 0 && usec == 0)
6516 return Qt;
6517
6518 #ifdef SIGIO
6519 gobble_input (0);
6520 #endif
6521
6522 wait_reading_process_output (sec, usec, reading ? -1 : 1, display,
6523 Qnil, NULL, 0);
6524
6525 return detect_input_pending () ? Qnil : Qt;
6526 }
6527
6528
6529 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6530 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6531 SECONDS may be a floating-point value, meaning that you can wait for a
6532 fraction of a second.
6533 \(Not all operating systems support waiting for a fraction of a second.)
6534 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6535 Redisplay is preempted as always if input arrives, and does not happen
6536 if input is available before it starts.
6537 Value is t if waited the full time with no input arriving.
6538
6539 Redisplay will occur even when input is available if SECONDS is negative.
6540
6541 An obsolete but still supported form is
6542 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6543 Where the optional arg MILLISECONDS specifies an additional wait period,
6544 in milliseconds; this was useful when Emacs was built without
6545 floating point support.
6546 usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6547
6548 /* The `old-nodisp' stuff is there so that the arglist has the correct
6549 length. Otherwise, `defdvice' will redefine it with fewer args. */
6550 (seconds, milliseconds, nodisp)
6551 Lisp_Object seconds, milliseconds, nodisp;
6552 {
6553 int sec, usec;
6554
6555 if (NILP (nodisp) && !NUMBERP (milliseconds))
6556 { /* New style. */
6557 nodisp = milliseconds;
6558 milliseconds = Qnil;
6559 }
6560
6561 if (NILP (milliseconds))
6562 XSETINT (milliseconds, 0);
6563 else
6564 CHECK_NUMBER (milliseconds);
6565 usec = XINT (milliseconds) * 1000;
6566
6567 {
6568 double duration = extract_float (seconds);
6569 sec = (int) duration;
6570 usec += (duration - sec) * 1000000;
6571 }
6572
6573 #ifndef EMACS_HAS_USECS
6574 if (usec != 0 && sec == 0)
6575 error ("Millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6576 #endif
6577
6578 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6579 }
6580
6581
6582 \f
6583 /***********************************************************************
6584 Other Lisp Functions
6585 ***********************************************************************/
6586
6587 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6588 session's frames, frame names, buffers, buffer-read-only flags, and
6589 buffer-modified-flags. */
6590
6591 static Lisp_Object frame_and_buffer_state;
6592
6593
6594 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6595 Sframe_or_buffer_changed_p, 0, 1, 0,
6596 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6597 VARIABLE is a variable name whose value is either nil or a state vector
6598 that will be updated to contain all frames and buffers,
6599 aside from buffers whose names start with space,
6600 along with the buffers' read-only and modified flags. This allows a fast
6601 check to see whether buffer menus might need to be recomputed.
6602 If this function returns non-nil, it updates the internal vector to reflect
6603 the current state.
6604
6605 If VARIABLE is nil, an internal variable is used. Users should not
6606 pass nil for VARIABLE. */)
6607 (variable)
6608 Lisp_Object variable;
6609 {
6610 Lisp_Object state, tail, frame, buf;
6611 Lisp_Object *vecp, *end;
6612 int n;
6613
6614 if (! NILP (variable))
6615 {
6616 CHECK_SYMBOL (variable);
6617 state = Fsymbol_value (variable);
6618 if (! VECTORP (state))
6619 goto changed;
6620 }
6621 else
6622 state = frame_and_buffer_state;
6623
6624 vecp = XVECTOR (state)->contents;
6625 end = vecp + XVECTOR (state)->size;
6626
6627 FOR_EACH_FRAME (tail, frame)
6628 {
6629 if (vecp == end)
6630 goto changed;
6631 if (!EQ (*vecp++, frame))
6632 goto changed;
6633 if (vecp == end)
6634 goto changed;
6635 if (!EQ (*vecp++, XFRAME (frame)->name))
6636 goto changed;
6637 }
6638 /* Check that the buffer info matches. */
6639 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6640 {
6641 buf = XCDR (XCAR (tail));
6642 /* Ignore buffers that aren't included in buffer lists. */
6643 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6644 continue;
6645 if (vecp == end)
6646 goto changed;
6647 if (!EQ (*vecp++, buf))
6648 goto changed;
6649 if (vecp == end)
6650 goto changed;
6651 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6652 goto changed;
6653 if (vecp == end)
6654 goto changed;
6655 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6656 goto changed;
6657 }
6658 if (vecp == end)
6659 goto changed;
6660 /* Detect deletion of a buffer at the end of the list. */
6661 if (EQ (*vecp, Qlambda))
6662 return Qnil;
6663
6664 /* Come here if we decide the data has changed. */
6665 changed:
6666 /* Count the size we will need.
6667 Start with 1 so there is room for at least one lambda at the end. */
6668 n = 1;
6669 FOR_EACH_FRAME (tail, frame)
6670 n += 2;
6671 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6672 n += 3;
6673 /* Reallocate the vector if data has grown to need it,
6674 or if it has shrunk a lot. */
6675 if (! VECTORP (state)
6676 || n > XVECTOR (state)->size
6677 || n + 20 < XVECTOR (state)->size / 2)
6678 /* Add 20 extra so we grow it less often. */
6679 {
6680 state = Fmake_vector (make_number (n + 20), Qlambda);
6681 if (! NILP (variable))
6682 Fset (variable, state);
6683 else
6684 frame_and_buffer_state = state;
6685 }
6686
6687 /* Record the new data in the (possibly reallocated) vector. */
6688 vecp = XVECTOR (state)->contents;
6689 FOR_EACH_FRAME (tail, frame)
6690 {
6691 *vecp++ = frame;
6692 *vecp++ = XFRAME (frame)->name;
6693 }
6694 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6695 {
6696 buf = XCDR (XCAR (tail));
6697 /* Ignore buffers that aren't included in buffer lists. */
6698 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6699 continue;
6700 *vecp++ = buf;
6701 *vecp++ = XBUFFER (buf)->read_only;
6702 *vecp++ = Fbuffer_modified_p (buf);
6703 }
6704 /* Fill up the vector with lambdas (always at least one). */
6705 *vecp++ = Qlambda;
6706 while (vecp - XVECTOR (state)->contents
6707 < XVECTOR (state)->size)
6708 *vecp++ = Qlambda;
6709 /* Make sure we didn't overflow the vector. */
6710 if (vecp - XVECTOR (state)->contents
6711 > XVECTOR (state)->size)
6712 abort ();
6713 return Qt;
6714 }
6715
6716
6717 \f
6718 /***********************************************************************
6719 Initialization
6720 ***********************************************************************/
6721
6722 char *terminal_type;
6723
6724 /* Initialization done when Emacs fork is started, before doing stty.
6725 Determine terminal type and set terminal_driver. Then invoke its
6726 decoding routine to set up variables in the terminal package. */
6727
6728 void
6729 init_display ()
6730 {
6731 #ifdef HAVE_X_WINDOWS
6732 extern int display_arg;
6733 #endif
6734
6735 /* Construct the space glyph. */
6736 space_glyph.type = CHAR_GLYPH;
6737 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6738 space_glyph.charpos = -1;
6739
6740 meta_key = 0;
6741 inverse_video = 0;
6742 cursor_in_echo_area = 0;
6743 terminal_type = (char *) 0;
6744
6745 /* Now is the time to initialize this; it's used by init_sys_modes
6746 during startup. */
6747 Vwindow_system = Qnil;
6748
6749 /* If the user wants to use a window system, we shouldn't bother
6750 initializing the terminal. This is especially important when the
6751 terminal is so dumb that emacs gives up before and doesn't bother
6752 using the window system.
6753
6754 If the DISPLAY environment variable is set and nonempty,
6755 try to use X, and die with an error message if that doesn't work. */
6756
6757 #ifdef HAVE_X_WINDOWS
6758 if (! inhibit_window_system && ! display_arg)
6759 {
6760 char *display;
6761 #ifdef VMS
6762 display = getenv ("DECW$DISPLAY");
6763 #else
6764 display = getenv ("DISPLAY");
6765 #endif
6766
6767 display_arg = (display != 0 && *display != 0);
6768
6769 if (display_arg && !x_display_ok (display))
6770 {
6771 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6772 display);
6773 inhibit_window_system = 1;
6774 }
6775 }
6776
6777 if (!inhibit_window_system && display_arg
6778 #ifndef CANNOT_DUMP
6779 && initialized
6780 #endif
6781 )
6782 {
6783 Vwindow_system = intern ("x");
6784 #ifdef HAVE_X11
6785 Vwindow_system_version = make_number (11);
6786 #else
6787 Vwindow_system_version = make_number (10);
6788 #endif
6789 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6790 /* In some versions of ncurses,
6791 tputs crashes if we have not called tgetent.
6792 So call tgetent. */
6793 { char b[2044]; tgetent (b, "xterm");}
6794 #endif
6795 adjust_frame_glyphs_initially ();
6796 return;
6797 }
6798 #endif /* HAVE_X_WINDOWS */
6799
6800 #ifdef HAVE_NTGUI
6801 if (!inhibit_window_system)
6802 {
6803 Vwindow_system = intern ("w32");
6804 Vwindow_system_version = make_number (1);
6805 adjust_frame_glyphs_initially ();
6806 return;
6807 }
6808 #endif /* HAVE_NTGUI */
6809
6810 #ifdef MAC_OS
6811 if (!inhibit_window_system)
6812 {
6813 Vwindow_system = intern ("mac");
6814 Vwindow_system_version = make_number (1);
6815 adjust_frame_glyphs_initially ();
6816 return;
6817 }
6818 #endif /* MAC_OS */
6819
6820 /* If no window system has been specified, try to use the terminal. */
6821 if (! isatty (0))
6822 {
6823 fatal ("standard input is not a tty");
6824 exit (1);
6825 }
6826
6827 /* Look at the TERM variable. */
6828 terminal_type = (char *) getenv ("TERM");
6829 if (!terminal_type)
6830 {
6831 #ifdef VMS
6832 fprintf (stderr, "Please specify your terminal type.\n\
6833 For types defined in VMS, use set term /device=TYPE.\n\
6834 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6835 \(The quotation marks are necessary since terminal types are lower case.)\n");
6836 #else
6837 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6838 #endif
6839 exit (1);
6840 }
6841
6842 #ifdef VMS
6843 /* VMS DCL tends to up-case things, so down-case term type.
6844 Hardly any uppercase letters in terminal types; should be none. */
6845 {
6846 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6847 char *p;
6848
6849 strcpy (new, terminal_type);
6850
6851 for (p = new; *p; p++)
6852 if (isupper (*p))
6853 *p = tolower (*p);
6854
6855 terminal_type = new;
6856 }
6857 #endif /* VMS */
6858
6859 term_init (terminal_type);
6860
6861 {
6862 struct frame *sf = SELECTED_FRAME ();
6863 int width = FRAME_TOTAL_COLS (sf);
6864 int height = FRAME_LINES (sf);
6865
6866 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6867
6868 /* If these sizes are so big they cause overflow, just ignore the
6869 change. It's not clear what better we could do. */
6870 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6871 fatal ("screen size %dx%d too big", width, height);
6872 }
6873
6874 adjust_frame_glyphs_initially ();
6875 calculate_costs (XFRAME (selected_frame));
6876
6877 #ifdef SIGWINCH
6878 #ifndef CANNOT_DUMP
6879 if (initialized)
6880 #endif /* CANNOT_DUMP */
6881 signal (SIGWINCH, window_change_signal);
6882 #endif /* SIGWINCH */
6883
6884 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6885 if (initialized
6886 && !noninteractive
6887 #ifdef MSDOS
6888 /* The MSDOS terminal turns on its ``window system'' relatively
6889 late into the startup, so we cannot do the frame faces'
6890 initialization just yet. It will be done later by pc-win.el
6891 and internal_terminal_init. */
6892 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6893 #endif
6894 && NILP (Vwindow_system))
6895 {
6896 /* For the initial frame, we don't have any way of knowing what
6897 are the foreground and background colors of the terminal. */
6898 struct frame *sf = SELECTED_FRAME();
6899
6900 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6901 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6902 call0 (intern ("tty-set-up-initial-frame-faces"));
6903 }
6904 }
6905
6906
6907 \f
6908 /***********************************************************************
6909 Blinking cursor
6910 ***********************************************************************/
6911
6912 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6913 Sinternal_show_cursor, 2, 2, 0,
6914 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6915 WINDOW nil means use the selected window. SHOW non-nil means
6916 show a cursor in WINDOW in the next redisplay. SHOW nil means
6917 don't show a cursor. */)
6918 (window, show)
6919 Lisp_Object window, show;
6920 {
6921 /* Don't change cursor state while redisplaying. This could confuse
6922 output routines. */
6923 if (!redisplaying_p)
6924 {
6925 if (NILP (window))
6926 window = selected_window;
6927 else
6928 CHECK_WINDOW (window);
6929
6930 XWINDOW (window)->cursor_off_p = NILP (show);
6931 }
6932
6933 return Qnil;
6934 }
6935
6936
6937 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6938 Sinternal_show_cursor_p, 0, 1, 0,
6939 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6940 WINDOW nil or omitted means report on the selected window. */)
6941 (window)
6942 Lisp_Object window;
6943 {
6944 struct window *w;
6945
6946 if (NILP (window))
6947 window = selected_window;
6948 else
6949 CHECK_WINDOW (window);
6950
6951 w = XWINDOW (window);
6952 return w->cursor_off_p ? Qnil : Qt;
6953 }
6954
6955 \f
6956 /***********************************************************************
6957 Initialization
6958 ***********************************************************************/
6959
6960 void
6961 syms_of_display ()
6962 {
6963 defsubr (&Sredraw_frame);
6964 defsubr (&Sredraw_display);
6965 defsubr (&Sframe_or_buffer_changed_p);
6966 defsubr (&Sopen_termscript);
6967 defsubr (&Sding);
6968 defsubr (&Ssit_for);
6969 defsubr (&Ssleep_for);
6970 defsubr (&Ssend_string_to_terminal);
6971 defsubr (&Sinternal_show_cursor);
6972 defsubr (&Sinternal_show_cursor_p);
6973
6974 #if GLYPH_DEBUG
6975 defsubr (&Sdump_redisplay_history);
6976 #endif
6977
6978 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6979 staticpro (&frame_and_buffer_state);
6980
6981 Qdisplay_table = intern ("display-table");
6982 staticpro (&Qdisplay_table);
6983 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6984 staticpro (&Qredisplay_dont_pause);
6985
6986 DEFVAR_INT ("baud-rate", &baud_rate,
6987 doc: /* *The output baud rate of the terminal.
6988 On most systems, changing this value will affect the amount of padding
6989 and the other strategic decisions made during redisplay. */);
6990
6991 DEFVAR_BOOL ("inverse-video", &inverse_video,
6992 doc: /* *Non-nil means invert the entire frame display.
6993 This means everything is in inverse video which otherwise would not be. */);
6994
6995 DEFVAR_BOOL ("visible-bell", &visible_bell,
6996 doc: /* *Non-nil means try to flash the frame to represent a bell.
6997
6998 See also `ring-bell-function'. */);
6999
7000 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
7001 doc: /* *Non-nil means no need to redraw entire frame after suspending.
7002 A non-nil value is useful if the terminal can automatically preserve
7003 Emacs's frame display when you reenter Emacs.
7004 It is up to you to set this variable if your terminal can do that. */);
7005
7006 DEFVAR_LISP ("window-system", &Vwindow_system,
7007 doc: /* Name of window system that Emacs is displaying through.
7008 The value is a symbol--for instance, `x' for X windows.
7009 The value is nil if Emacs is using a text-only terminal. */);
7010
7011 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
7012 doc: /* The version number of the window system in use.
7013 For X windows, this is 10 or 11. */);
7014
7015 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
7016 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
7017
7018 DEFVAR_LISP ("glyph-table", &Vglyph_table,
7019 doc: /* Table defining how to output a glyph code to the frame.
7020 If not nil, this is a vector indexed by glyph code to define the glyph.
7021 Each element can be:
7022 integer: a glyph code which this glyph is an alias for.
7023 string: output this glyph using that string (not impl. in X windows).
7024 nil: this glyph mod 524288 is the code of a character to output,
7025 and this glyph / 524288 is the face number (see `face-id') to use
7026 while outputting it. */);
7027 Vglyph_table = Qnil;
7028
7029 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
7030 doc: /* Display table to use for buffers that specify none.
7031 See `buffer-display-table' for more information. */);
7032 Vstandard_display_table = Qnil;
7033
7034 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
7035 doc: /* *Non-nil means update isn't paused when input is detected. */);
7036 redisplay_dont_pause = 0;
7037
7038 #if PERIODIC_PREEMPTION_CHECKING
7039 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
7040 doc: /* *The period in seconds between checking for input during redisplay.
7041 If input is detected, redisplay is pre-empted, and the input is processed.
7042 If nil, never pre-empt redisplay. */);
7043 Vredisplay_preemption_period = make_float (0.10);
7044 #endif
7045
7046 #ifdef CANNOT_DUMP
7047 if (noninteractive)
7048 #endif
7049 {
7050 Vwindow_system = Qnil;
7051 Vwindow_system_version = Qnil;
7052 }
7053 }
7054
7055 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
7056 (do not change this comment) */