Merge from mainline.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22 #include <signal.h>
23 #include <stdio.h>
24 #include <ctype.h>
25 #include <setjmp.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 /* cm.h must come after dispextern.h on Windows. */
35 #include "dispextern.h"
36 #include "cm.h"
37 #include "buffer.h"
38 #include "character.h"
39 #include "keyboard.h"
40 #include "frame.h"
41 #include "termhooks.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef HAVE_NS
64 #include "nsterm.h"
65 #endif
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
81
82 #ifdef __GNU_LIBRARY__
83
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
87
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
103
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
107 \f
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
110
111 struct dim
112 {
113 int width;
114 int height;
115 };
116
117 \f
118 /* Function prototypes. */
119
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static int showing_window_margins_p P_ ((struct window *));
123 static void fake_current_matrices P_ ((Lisp_Object));
124 static void redraw_overlapping_rows P_ ((struct window *, int));
125 static void redraw_overlapped_rows P_ ((struct window *, int));
126 static int count_blanks P_ ((struct glyph *, int));
127 static int count_match P_ ((struct glyph *, struct glyph *,
128 struct glyph *, struct glyph *));
129 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
130 static void update_frame_line P_ ((struct frame *, int));
131 static struct dim allocate_matrices_for_frame_redisplay
132 P_ ((Lisp_Object, int, int, int, int *));
133 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
134 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135 static void adjust_frame_glyphs P_ ((struct frame *));
136 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137 static void free_glyph_matrix P_ ((struct glyph_matrix *));
138 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
140 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
141 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
142 #if GLYPH_DEBUG
143 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
144 #endif
145 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150 static struct glyph_pool *new_glyph_pool P_ ((void));
151 static void free_glyph_pool P_ ((struct glyph_pool *));
152 static void adjust_frame_glyphs_initially P_ ((void));
153 static void adjust_frame_message_buffer P_ ((struct frame *));
154 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156 static void build_frame_matrix P_ ((struct frame *));
157 void clear_current_matrices P_ ((struct frame *));
158 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160 static void clear_window_matrices P_ ((struct window *, int));
161 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162 static int scrolling_window P_ ((struct window *, int));
163 static int update_window_line P_ ((struct window *, int, int *));
164 static void update_marginal_area P_ ((struct window *, int, int));
165 static int update_text_area P_ ((struct window *, int));
166 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168 static void mirror_make_current P_ ((struct window *, int));
169 void check_window_matrix_pointers P_ ((struct window *));
170 #if GLYPH_DEBUG
171 static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
173 #endif
174 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175 static int update_window_tree P_ ((struct window *, int));
176 static int update_window P_ ((struct window *, int));
177 static int update_frame_1 P_ ((struct frame *, int, int));
178 static void set_window_cursor_after_update P_ ((struct window *));
179 static int row_equal_p P_ ((struct window *, struct glyph_row *,
180 struct glyph_row *, int));
181 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
185 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186 struct window *frame_row_to_window P_ ((struct window *, int));
187
188 \f
189 /* Non-zero means don't pause redisplay for pending input. (This is
190 for debugging and for a future implementation of EDT-like
191 scrolling. */
192
193 int redisplay_dont_pause;
194
195 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
196 are supported, so we can check for input during redisplay at
197 regular intervals. */
198 #ifdef EMACS_HAS_USECS
199 #define PERIODIC_PREEMPTION_CHECKING 1
200 #else
201 #define PERIODIC_PREEMPTION_CHECKING 0
202 #endif
203
204 #if PERIODIC_PREEMPTION_CHECKING
205
206 /* If a number (float), check for user input every N seconds. */
207
208 Lisp_Object Vredisplay_preemption_period;
209
210 /* Redisplay preemption timers. */
211
212 static EMACS_TIME preemption_period;
213 static EMACS_TIME preemption_next_check;
214
215 #endif
216
217 /* Nonzero upon entry to redisplay means do not assume anything about
218 current contents of actual terminal frame; clear and redraw it. */
219
220 int frame_garbaged;
221
222 /* Nonzero means last display completed. Zero means it was preempted. */
223
224 int display_completed;
225
226 /* Lisp variable visible-bell; enables use of screen-flash instead of
227 audible bell. */
228
229 int visible_bell;
230
231 /* Invert the color of the whole frame, at a low level. */
232
233 int inverse_video;
234
235 /* Line speed of the terminal. */
236
237 EMACS_INT baud_rate;
238
239 /* Either nil or a symbol naming the window system under which Emacs
240 creates the first frame. */
241
242 Lisp_Object Vinitial_window_system;
243
244 /* Version number of X windows: 10, 11 or nil. */
245
246 Lisp_Object Vwindow_system_version;
247
248 /* Vector of glyph definitions. Indexed by glyph number, the contents
249 are a string which is how to output the glyph.
250
251 If Vglyph_table is nil, a glyph is output by using its low 8 bits
252 as a character code.
253
254 This is an obsolete feature that is no longer used. The variable
255 is retained for compatibility. */
256
257 Lisp_Object Vglyph_table;
258
259 /* Display table to use for vectors that don't specify their own. */
260
261 Lisp_Object Vstandard_display_table;
262
263 /* Nonzero means reading single-character input with prompt so put
264 cursor on mini-buffer after the prompt. Positive means at end of
265 text in echo area; negative means at beginning of line. */
266
267 int cursor_in_echo_area;
268
269 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
270
271 \f
272 /* The currently selected frame. In a single-frame version, this
273 variable always equals the_only_frame. */
274
275 Lisp_Object selected_frame;
276
277 /* A frame which is not just a mini-buffer, or 0 if there are no such
278 frames. This is usually the most recent such frame that was
279 selected. In a single-frame version, this variable always holds
280 the address of the_only_frame. */
281
282 struct frame *last_nonminibuf_frame;
283
284 /* 1 means SIGWINCH happened when not safe. */
285
286 int delayed_size_change;
287
288 /* 1 means glyph initialization has been completed at startup. */
289
290 static int glyphs_initialized_initially_p;
291
292 /* Updated window if != 0. Set by update_window. */
293
294 struct window *updated_window;
295
296 /* Glyph row updated in update_window_line, and area that is updated. */
297
298 struct glyph_row *updated_row;
299 int updated_area;
300
301 /* A glyph for a space. */
302
303 struct glyph space_glyph;
304
305 /* Non-zero means update has been performed directly, so that there's
306 no need for redisplay_internal to do much work. Set by
307 direct_output_for_insert. */
308
309 int redisplay_performed_directly_p;
310
311 /* Counts of allocated structures. These counts serve to diagnose
312 memory leaks and double frees. */
313
314 int glyph_matrix_count;
315 int glyph_pool_count;
316
317 /* If non-null, the frame whose frame matrices are manipulated. If
318 null, window matrices are worked on. */
319
320 static struct frame *frame_matrix_frame;
321
322 /* Non-zero means that fonts have been loaded since the last glyph
323 matrix adjustments. Redisplay must stop, and glyph matrices must
324 be adjusted when this flag becomes non-zero during display. The
325 reason fonts can be loaded so late is that fonts of fontsets are
326 loaded on demand. Another reason is that a line contains many
327 characters displayed by zero width or very narrow glyphs of
328 variable-width fonts. */
329
330 int fonts_changed_p;
331
332 /* Convert vpos and hpos from frame to window and vice versa.
333 This may only be used for terminal frames. */
334
335 #if GLYPH_DEBUG
336
337 static int window_to_frame_vpos P_ ((struct window *, int));
338 static int window_to_frame_hpos P_ ((struct window *, int));
339 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
340 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
341
342 /* One element of the ring buffer containing redisplay history
343 information. */
344
345 struct redisplay_history
346 {
347 char trace[512 + 100];
348 };
349
350 /* The size of the history buffer. */
351
352 #define REDISPLAY_HISTORY_SIZE 30
353
354 /* The redisplay history buffer. */
355
356 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
357
358 /* Next free entry in redisplay_history. */
359
360 static int history_idx;
361
362 /* A tick that's incremented each time something is added to the
363 history. */
364
365 static unsigned history_tick;
366
367 static void add_frame_display_history P_ ((struct frame *, int));
368 static void add_window_display_history P_ ((struct window *, char *, int));
369 \f
370 /* Add to the redisplay history how window W has been displayed.
371 MSG is a trace containing the information how W's glyph matrix
372 has been constructed. PAUSED_P non-zero means that the update
373 has been interrupted for pending input. */
374
375 static void
376 add_window_display_history (w, msg, paused_p)
377 struct window *w;
378 char *msg;
379 int paused_p;
380 {
381 char *buf;
382
383 if (history_idx >= REDISPLAY_HISTORY_SIZE)
384 history_idx = 0;
385 buf = redisplay_history[history_idx].trace;
386 ++history_idx;
387
388 sprintf (buf, "%d: window %p (`%s')%s\n",
389 history_tick++,
390 w,
391 ((BUFFERP (w->buffer)
392 && STRINGP (XBUFFER (w->buffer)->name))
393 ? (char *) SDATA (XBUFFER (w->buffer)->name)
394 : "???"),
395 paused_p ? " ***paused***" : "");
396 strcat (buf, msg);
397 }
398
399
400 /* Add to the redisplay history that frame F has been displayed.
401 PAUSED_P non-zero means that the update has been interrupted for
402 pending input. */
403
404 static void
405 add_frame_display_history (f, paused_p)
406 struct frame *f;
407 int paused_p;
408 {
409 char *buf;
410
411 if (history_idx >= REDISPLAY_HISTORY_SIZE)
412 history_idx = 0;
413 buf = redisplay_history[history_idx].trace;
414 ++history_idx;
415
416 sprintf (buf, "%d: update frame %p%s",
417 history_tick++,
418 f, paused_p ? " ***paused***" : "");
419 }
420
421
422 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
423 Sdump_redisplay_history, 0, 0, "",
424 doc: /* Dump redisplay history to stderr. */)
425 ()
426 {
427 int i;
428
429 for (i = history_idx - 1; i != history_idx; --i)
430 {
431 if (i < 0)
432 i = REDISPLAY_HISTORY_SIZE - 1;
433 fprintf (stderr, "%s\n", redisplay_history[i].trace);
434 }
435
436 return Qnil;
437 }
438
439
440 #else /* GLYPH_DEBUG == 0 */
441
442 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
443 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
444
445 #endif /* GLYPH_DEBUG == 0 */
446
447
448 /* Like bcopy except never gets confused by overlap. Let this be the
449 first function defined in this file, or change emacs.c where the
450 address of this function is used. */
451
452 void
453 safe_bcopy (from, to, size)
454 const char *from;
455 char *to;
456 int size;
457 {
458 if (size <= 0 || from == to)
459 return;
460
461 /* If the source and destination don't overlap, then bcopy can
462 handle it. If they do overlap, but the destination is lower in
463 memory than the source, we'll assume bcopy can handle that. */
464 if (to < from || from + size <= to)
465 bcopy (from, to, size);
466
467 /* Otherwise, we'll copy from the end. */
468 else
469 {
470 register const char *endf = from + size;
471 register char *endt = to + size;
472
473 /* If TO - FROM is large, then we should break the copy into
474 nonoverlapping chunks of TO - FROM bytes each. However, if
475 TO - FROM is small, then the bcopy function call overhead
476 makes this not worth it. The crossover point could be about
477 anywhere. Since I don't think the obvious copy loop is too
478 bad, I'm trying to err in its favor. */
479 if (to - from < 64)
480 {
481 do
482 *--endt = *--endf;
483 while (endf != from);
484 }
485 else
486 {
487 for (;;)
488 {
489 endt -= (to - from);
490 endf -= (to - from);
491
492 if (endt < to)
493 break;
494
495 bcopy (endf, endt, to - from);
496 }
497
498 /* If SIZE wasn't a multiple of TO - FROM, there will be a
499 little left over. The amount left over is (endt + (to -
500 from)) - to, which is endt - from. */
501 bcopy (from, to, endt - from);
502 }
503 }
504 }
505
506
507 \f
508 /***********************************************************************
509 Glyph Matrices
510 ***********************************************************************/
511
512 /* Allocate and return a glyph_matrix structure. POOL is the glyph
513 pool from which memory for the matrix should be allocated, or null
514 for window-based redisplay where no glyph pools are used. The
515 member `pool' of the glyph matrix structure returned is set to
516 POOL, the structure is otherwise zeroed. */
517
518 struct glyph_matrix *
519 new_glyph_matrix (pool)
520 struct glyph_pool *pool;
521 {
522 struct glyph_matrix *result;
523
524 /* Allocate and clear. */
525 result = (struct glyph_matrix *) xmalloc (sizeof *result);
526 bzero (result, sizeof *result);
527
528 /* Increment number of allocated matrices. This count is used
529 to detect memory leaks. */
530 ++glyph_matrix_count;
531
532 /* Set pool and return. */
533 result->pool = pool;
534 return result;
535 }
536
537
538 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
539
540 The global counter glyph_matrix_count is decremented when a matrix
541 is freed. If the count gets negative, more structures were freed
542 than allocated, i.e. one matrix was freed more than once or a bogus
543 pointer was passed to this function.
544
545 If MATRIX->pool is null, this means that the matrix manages its own
546 glyph memory---this is done for matrices on X frames. Freeing the
547 matrix also frees the glyph memory in this case. */
548
549 static void
550 free_glyph_matrix (matrix)
551 struct glyph_matrix *matrix;
552 {
553 if (matrix)
554 {
555 int i;
556
557 /* Detect the case that more matrices are freed than were
558 allocated. */
559 if (--glyph_matrix_count < 0)
560 abort ();
561
562 /* Free glyph memory if MATRIX owns it. */
563 if (matrix->pool == NULL)
564 for (i = 0; i < matrix->rows_allocated; ++i)
565 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
566
567 /* Free row structures and the matrix itself. */
568 xfree (matrix->rows);
569 xfree (matrix);
570 }
571 }
572
573
574 /* Return the number of glyphs to reserve for a marginal area of
575 window W. TOTAL_GLYPHS is the number of glyphs in a complete
576 display line of window W. MARGIN gives the width of the marginal
577 area in canonical character units. MARGIN should be an integer
578 or a float. */
579
580 static int
581 margin_glyphs_to_reserve (w, total_glyphs, margin)
582 struct window *w;
583 int total_glyphs;
584 Lisp_Object margin;
585 {
586 int n;
587
588 if (NUMBERP (margin))
589 {
590 int width = XFASTINT (w->total_cols);
591 double d = max (0, XFLOATINT (margin));
592 d = min (width / 2 - 1, d);
593 n = (int) ((double) total_glyphs / width * d);
594 }
595 else
596 n = 0;
597
598 return n;
599 }
600
601
602 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
603 window sizes.
604
605 W is null if the function is called for a frame glyph matrix.
606 Otherwise it is the window MATRIX is a member of. X and Y are the
607 indices of the first column and row of MATRIX within the frame
608 matrix, if such a matrix exists. They are zero for purely
609 window-based redisplay. DIM is the needed size of the matrix.
610
611 In window-based redisplay, where no frame matrices exist, glyph
612 matrices manage their own glyph storage. Otherwise, they allocate
613 storage from a common frame glyph pool which can be found in
614 MATRIX->pool.
615
616 The reason for this memory management strategy is to avoid complete
617 frame redraws if possible. When we allocate from a common pool, a
618 change of the location or size of a sub-matrix within the pool
619 requires a complete redisplay of the frame because we cannot easily
620 make sure that the current matrices of all windows still agree with
621 what is displayed on the screen. While this is usually fast, it
622 leads to screen flickering. */
623
624 static void
625 adjust_glyph_matrix (w, matrix, x, y, dim)
626 struct window *w;
627 struct glyph_matrix *matrix;
628 int x, y;
629 struct dim dim;
630 {
631 int i;
632 int new_rows;
633 int marginal_areas_changed_p = 0;
634 int header_line_changed_p = 0;
635 int header_line_p = 0;
636 int left = -1, right = -1;
637 int window_width = -1, window_height = -1;
638
639 /* See if W had a header line that has disappeared now, or vice versa.
640 Get W's size. */
641 if (w)
642 {
643 window_box (w, -1, 0, 0, &window_width, &window_height);
644
645 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
646 header_line_changed_p = header_line_p != matrix->header_line_p;
647 }
648 matrix->header_line_p = header_line_p;
649
650 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
651 Do nothing if MATRIX' size, position, vscroll, and marginal areas
652 haven't changed. This optimization is important because preserving
653 the matrix means preventing redisplay. */
654 if (matrix->pool == NULL)
655 {
656 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
657 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
658 xassert (left >= 0 && right >= 0);
659 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
660 || right != matrix->right_margin_glyphs);
661
662 if (!marginal_areas_changed_p
663 && !fonts_changed_p
664 && !header_line_changed_p
665 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
666 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
667 && matrix->window_height == window_height
668 && matrix->window_vscroll == w->vscroll
669 && matrix->window_width == window_width)
670 return;
671 }
672
673 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
674 if (matrix->rows_allocated < dim.height)
675 {
676 int size = dim.height * sizeof (struct glyph_row);
677 new_rows = dim.height - matrix->rows_allocated;
678 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
679 bzero (matrix->rows + matrix->rows_allocated,
680 new_rows * sizeof *matrix->rows);
681 matrix->rows_allocated = dim.height;
682 }
683 else
684 new_rows = 0;
685
686 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
687 on a frame not using window-based redisplay. Set up pointers for
688 each row into the glyph pool. */
689 if (matrix->pool)
690 {
691 xassert (matrix->pool->glyphs);
692
693 if (w)
694 {
695 left = margin_glyphs_to_reserve (w, dim.width,
696 w->left_margin_cols);
697 right = margin_glyphs_to_reserve (w, dim.width,
698 w->right_margin_cols);
699 }
700 else
701 left = right = 0;
702
703 for (i = 0; i < dim.height; ++i)
704 {
705 struct glyph_row *row = &matrix->rows[i];
706
707 row->glyphs[LEFT_MARGIN_AREA]
708 = (matrix->pool->glyphs
709 + (y + i) * matrix->pool->ncolumns
710 + x);
711
712 if (w == NULL
713 || row == matrix->rows + dim.height - 1
714 || (row == matrix->rows && matrix->header_line_p))
715 {
716 row->glyphs[TEXT_AREA]
717 = row->glyphs[LEFT_MARGIN_AREA];
718 row->glyphs[RIGHT_MARGIN_AREA]
719 = row->glyphs[TEXT_AREA] + dim.width;
720 row->glyphs[LAST_AREA]
721 = row->glyphs[RIGHT_MARGIN_AREA];
722 }
723 else
724 {
725 row->glyphs[TEXT_AREA]
726 = row->glyphs[LEFT_MARGIN_AREA] + left;
727 row->glyphs[RIGHT_MARGIN_AREA]
728 = row->glyphs[TEXT_AREA] + dim.width - left - right;
729 row->glyphs[LAST_AREA]
730 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
731 }
732 }
733
734 matrix->left_margin_glyphs = left;
735 matrix->right_margin_glyphs = right;
736 }
737 else
738 {
739 /* If MATRIX->pool is null, MATRIX is responsible for managing
740 its own memory. It is a window matrix for window-based redisplay.
741 Allocate glyph memory from the heap. */
742 if (dim.width > matrix->matrix_w
743 || new_rows
744 || header_line_changed_p
745 || marginal_areas_changed_p)
746 {
747 struct glyph_row *row = matrix->rows;
748 struct glyph_row *end = row + matrix->rows_allocated;
749
750 while (row < end)
751 {
752 row->glyphs[LEFT_MARGIN_AREA]
753 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
754 (dim.width
755 * sizeof (struct glyph)));
756
757 /* The mode line never has marginal areas. */
758 if (row == matrix->rows + dim.height - 1
759 || (row == matrix->rows && matrix->header_line_p))
760 {
761 row->glyphs[TEXT_AREA]
762 = row->glyphs[LEFT_MARGIN_AREA];
763 row->glyphs[RIGHT_MARGIN_AREA]
764 = row->glyphs[TEXT_AREA] + dim.width;
765 row->glyphs[LAST_AREA]
766 = row->glyphs[RIGHT_MARGIN_AREA];
767 }
768 else
769 {
770 row->glyphs[TEXT_AREA]
771 = row->glyphs[LEFT_MARGIN_AREA] + left;
772 row->glyphs[RIGHT_MARGIN_AREA]
773 = row->glyphs[TEXT_AREA] + dim.width - left - right;
774 row->glyphs[LAST_AREA]
775 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
776 }
777 ++row;
778 }
779 }
780
781 xassert (left >= 0 && right >= 0);
782 matrix->left_margin_glyphs = left;
783 matrix->right_margin_glyphs = right;
784 }
785
786 /* Number of rows to be used by MATRIX. */
787 matrix->nrows = dim.height;
788 xassert (matrix->nrows >= 0);
789
790 if (w)
791 {
792 if (matrix == w->current_matrix)
793 {
794 /* Mark rows in a current matrix of a window as not having
795 valid contents. It's important to not do this for
796 desired matrices. When Emacs starts, it may already be
797 building desired matrices when this function runs. */
798 if (window_width < 0)
799 window_width = window_box_width (w, -1);
800
801 /* Optimize the case that only the height has changed (C-x 2,
802 upper window). Invalidate all rows that are no longer part
803 of the window. */
804 if (!marginal_areas_changed_p
805 && !header_line_changed_p
806 && new_rows == 0
807 && dim.width == matrix->matrix_w
808 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
809 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
810 && matrix->window_width == window_width)
811 {
812 /* Find the last row in the window. */
813 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
814 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
815 {
816 ++i;
817 break;
818 }
819
820 /* Window end is invalid, if inside of the rows that
821 are invalidated below. */
822 if (INTEGERP (w->window_end_vpos)
823 && XFASTINT (w->window_end_vpos) >= i)
824 w->window_end_valid = Qnil;
825
826 while (i < matrix->nrows)
827 matrix->rows[i++].enabled_p = 0;
828 }
829 else
830 {
831 for (i = 0; i < matrix->nrows; ++i)
832 matrix->rows[i].enabled_p = 0;
833 }
834 }
835 else if (matrix == w->desired_matrix)
836 {
837 /* Rows in desired matrices always have to be cleared;
838 redisplay expects this is the case when it runs, so it
839 had better be the case when we adjust matrices between
840 redisplays. */
841 for (i = 0; i < matrix->nrows; ++i)
842 matrix->rows[i].enabled_p = 0;
843 }
844 }
845
846
847 /* Remember last values to be able to optimize frame redraws. */
848 matrix->matrix_x = x;
849 matrix->matrix_y = y;
850 matrix->matrix_w = dim.width;
851 matrix->matrix_h = dim.height;
852
853 /* Record the top y location and height of W at the time the matrix
854 was last adjusted. This is used to optimize redisplay above. */
855 if (w)
856 {
857 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
858 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
859 matrix->window_height = window_height;
860 matrix->window_width = window_width;
861 matrix->window_vscroll = w->vscroll;
862 }
863 }
864
865
866 /* Reverse the contents of rows in MATRIX between START and END. The
867 contents of the row at END - 1 end up at START, END - 2 at START +
868 1 etc. This is part of the implementation of rotate_matrix (see
869 below). */
870
871 static void
872 reverse_rows (matrix, start, end)
873 struct glyph_matrix *matrix;
874 int start, end;
875 {
876 int i, j;
877
878 for (i = start, j = end - 1; i < j; ++i, --j)
879 {
880 /* Non-ISO HP/UX compiler doesn't like auto struct
881 initialization. */
882 struct glyph_row temp;
883 temp = matrix->rows[i];
884 matrix->rows[i] = matrix->rows[j];
885 matrix->rows[j] = temp;
886 }
887 }
888
889
890 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
891 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
892 indices. (Note: this does not copy glyphs, only glyph pointers in
893 row structures are moved around).
894
895 The algorithm used for rotating the vector was, I believe, first
896 described by Kernighan. See the vector R as consisting of two
897 sub-vectors AB, where A has length BY for BY >= 0. The result
898 after rotating is then BA. Reverse both sub-vectors to get ArBr
899 and reverse the result to get (ArBr)r which is BA. Similar for
900 rotating right. */
901
902 void
903 rotate_matrix (matrix, first, last, by)
904 struct glyph_matrix *matrix;
905 int first, last, by;
906 {
907 if (by < 0)
908 {
909 /* Up (rotate left, i.e. towards lower indices). */
910 by = -by;
911 reverse_rows (matrix, first, first + by);
912 reverse_rows (matrix, first + by, last);
913 reverse_rows (matrix, first, last);
914 }
915 else if (by > 0)
916 {
917 /* Down (rotate right, i.e. towards higher indices). */
918 reverse_rows (matrix, last - by, last);
919 reverse_rows (matrix, first, last - by);
920 reverse_rows (matrix, first, last);
921 }
922 }
923
924
925 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
926 with indices START <= index < END. Increment positions by DELTA/
927 DELTA_BYTES. */
928
929 void
930 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
931 struct glyph_matrix *matrix;
932 int start, end, delta, delta_bytes;
933 {
934 /* Check that START and END are reasonable values. */
935 xassert (start >= 0 && start <= matrix->nrows);
936 xassert (end >= 0 && end <= matrix->nrows);
937 xassert (start <= end);
938
939 for (; start < end; ++start)
940 increment_row_positions (matrix->rows + start, delta, delta_bytes);
941 }
942
943
944 /* Enable a range of rows in glyph matrix MATRIX. START and END are
945 the row indices of the first and last + 1 row to enable. If
946 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
947
948 void
949 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
950 struct glyph_matrix *matrix;
951 int start, end;
952 int enabled_p;
953 {
954 xassert (start <= end);
955 xassert (start >= 0 && start < matrix->nrows);
956 xassert (end >= 0 && end <= matrix->nrows);
957
958 for (; start < end; ++start)
959 matrix->rows[start].enabled_p = enabled_p != 0;
960 }
961
962
963 /* Clear MATRIX.
964
965 This empties all rows in MATRIX by setting the enabled_p flag for
966 all rows of the matrix to zero. The function prepare_desired_row
967 will eventually really clear a row when it sees one with a zero
968 enabled_p flag.
969
970 Resets update hints to defaults value. The only update hint
971 currently present is the flag MATRIX->no_scrolling_p. */
972
973 void
974 clear_glyph_matrix (matrix)
975 struct glyph_matrix *matrix;
976 {
977 if (matrix)
978 {
979 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
980 matrix->no_scrolling_p = 0;
981 }
982 }
983
984
985 /* Shift part of the glyph matrix MATRIX of window W up or down.
986 Increment y-positions in glyph rows between START and END by DY,
987 and recompute their visible height. */
988
989 void
990 shift_glyph_matrix (w, matrix, start, end, dy)
991 struct window *w;
992 struct glyph_matrix *matrix;
993 int start, end, dy;
994 {
995 int min_y, max_y;
996
997 xassert (start <= end);
998 xassert (start >= 0 && start < matrix->nrows);
999 xassert (end >= 0 && end <= matrix->nrows);
1000
1001 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1002 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1003
1004 for (; start < end; ++start)
1005 {
1006 struct glyph_row *row = &matrix->rows[start];
1007
1008 row->y += dy;
1009 row->visible_height = row->height;
1010
1011 if (row->y < min_y)
1012 row->visible_height -= min_y - row->y;
1013 if (row->y + row->height > max_y)
1014 row->visible_height -= row->y + row->height - max_y;
1015 }
1016 }
1017
1018
1019 /* Mark all rows in current matrices of frame F as invalid. Marking
1020 invalid is done by setting enabled_p to zero for all rows in a
1021 current matrix. */
1022
1023 void
1024 clear_current_matrices (f)
1025 register struct frame *f;
1026 {
1027 /* Clear frame current matrix, if we have one. */
1028 if (f->current_matrix)
1029 clear_glyph_matrix (f->current_matrix);
1030
1031 /* Clear the matrix of the menu bar window, if such a window exists.
1032 The menu bar window is currently used to display menus on X when
1033 no toolkit support is compiled in. */
1034 if (WINDOWP (f->menu_bar_window))
1035 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1036
1037 /* Clear the matrix of the tool-bar window, if any. */
1038 if (WINDOWP (f->tool_bar_window))
1039 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1040
1041 /* Clear current window matrices. */
1042 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1043 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1044 }
1045
1046
1047 /* Clear out all display lines of F for a coming redisplay. */
1048
1049 void
1050 clear_desired_matrices (f)
1051 register struct frame *f;
1052 {
1053 if (f->desired_matrix)
1054 clear_glyph_matrix (f->desired_matrix);
1055
1056 if (WINDOWP (f->menu_bar_window))
1057 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1058
1059 if (WINDOWP (f->tool_bar_window))
1060 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1061
1062 /* Do it for window matrices. */
1063 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1064 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1065 }
1066
1067
1068 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1069 non-zero clear desired matrices, otherwise clear current matrices. */
1070
1071 static void
1072 clear_window_matrices (w, desired_p)
1073 struct window *w;
1074 int desired_p;
1075 {
1076 while (w)
1077 {
1078 if (!NILP (w->hchild))
1079 {
1080 xassert (WINDOWP (w->hchild));
1081 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1082 }
1083 else if (!NILP (w->vchild))
1084 {
1085 xassert (WINDOWP (w->vchild));
1086 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1087 }
1088 else
1089 {
1090 if (desired_p)
1091 clear_glyph_matrix (w->desired_matrix);
1092 else
1093 {
1094 clear_glyph_matrix (w->current_matrix);
1095 w->window_end_valid = Qnil;
1096 }
1097 }
1098
1099 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1100 }
1101 }
1102
1103
1104 \f
1105 /***********************************************************************
1106 Glyph Rows
1107
1108 See dispextern.h for an overall explanation of glyph rows.
1109 ***********************************************************************/
1110
1111 /* Clear glyph row ROW. Do it in a way that makes it robust against
1112 changes in the glyph_row structure, i.e. addition or removal of
1113 structure members. */
1114
1115 static struct glyph_row null_row;
1116
1117 void
1118 clear_glyph_row (row)
1119 struct glyph_row *row;
1120 {
1121 struct glyph *p[1 + LAST_AREA];
1122
1123 /* Save pointers. */
1124 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1125 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1126 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1127 p[LAST_AREA] = row->glyphs[LAST_AREA];
1128
1129 /* Clear. */
1130 *row = null_row;
1131
1132 /* Restore pointers. */
1133 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1134 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1135 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1136 row->glyphs[LAST_AREA] = p[LAST_AREA];
1137
1138 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1139 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1140 Redisplay outputs such glyphs, and flickering effects were
1141 the result. This also depended on the contents of memory
1142 returned by xmalloc. If flickering happens again, activate
1143 the code below. If the flickering is gone with that, chances
1144 are that the flickering has the same reason as here. */
1145 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1146 #endif
1147 }
1148
1149
1150 /* Make ROW an empty, enabled row of canonical character height,
1151 in window W starting at y-position Y. */
1152
1153 void
1154 blank_row (w, row, y)
1155 struct window *w;
1156 struct glyph_row *row;
1157 int y;
1158 {
1159 int min_y, max_y;
1160
1161 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1162 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1163
1164 clear_glyph_row (row);
1165 row->y = y;
1166 row->ascent = row->phys_ascent = 0;
1167 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1168 row->visible_height = row->height;
1169
1170 if (row->y < min_y)
1171 row->visible_height -= min_y - row->y;
1172 if (row->y + row->height > max_y)
1173 row->visible_height -= row->y + row->height - max_y;
1174
1175 row->enabled_p = 1;
1176 }
1177
1178
1179 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1180 are the amounts by which to change positions. Note that the first
1181 glyph of the text area of a row can have a buffer position even if
1182 the used count of the text area is zero. Such rows display line
1183 ends. */
1184
1185 void
1186 increment_row_positions (row, delta, delta_bytes)
1187 struct glyph_row *row;
1188 int delta, delta_bytes;
1189 {
1190 int area, i;
1191
1192 /* Increment start and end positions. */
1193 MATRIX_ROW_START_CHARPOS (row) += delta;
1194 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1195 MATRIX_ROW_END_CHARPOS (row) += delta;
1196 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1197
1198 if (!row->enabled_p)
1199 return;
1200
1201 /* Increment positions in glyphs. */
1202 for (area = 0; area < LAST_AREA; ++area)
1203 for (i = 0; i < row->used[area]; ++i)
1204 if (BUFFERP (row->glyphs[area][i].object)
1205 && row->glyphs[area][i].charpos > 0)
1206 row->glyphs[area][i].charpos += delta;
1207
1208 /* Capture the case of rows displaying a line end. */
1209 if (row->used[TEXT_AREA] == 0
1210 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1211 row->glyphs[TEXT_AREA]->charpos += delta;
1212 }
1213
1214
1215 #if 0
1216 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1217 contents, i.e. glyph structure contents are exchanged between A and
1218 B without changing glyph pointers in A and B. */
1219
1220 static void
1221 swap_glyphs_in_rows (a, b)
1222 struct glyph_row *a, *b;
1223 {
1224 int area;
1225
1226 for (area = 0; area < LAST_AREA; ++area)
1227 {
1228 /* Number of glyphs to swap. */
1229 int max_used = max (a->used[area], b->used[area]);
1230
1231 /* Start of glyphs in area of row A. */
1232 struct glyph *glyph_a = a->glyphs[area];
1233
1234 /* End + 1 of glyphs in area of row A. */
1235 struct glyph *glyph_a_end = a->glyphs[max_used];
1236
1237 /* Start of glyphs in area of row B. */
1238 struct glyph *glyph_b = b->glyphs[area];
1239
1240 while (glyph_a < glyph_a_end)
1241 {
1242 /* Non-ISO HP/UX compiler doesn't like auto struct
1243 initialization. */
1244 struct glyph temp;
1245 temp = *glyph_a;
1246 *glyph_a = *glyph_b;
1247 *glyph_b = temp;
1248 ++glyph_a;
1249 ++glyph_b;
1250 }
1251 }
1252 }
1253
1254 #endif /* 0 */
1255
1256 /* Exchange pointers to glyph memory between glyph rows A and B. */
1257
1258 static INLINE void
1259 swap_glyph_pointers (a, b)
1260 struct glyph_row *a, *b;
1261 {
1262 int i;
1263 for (i = 0; i < LAST_AREA + 1; ++i)
1264 {
1265 struct glyph *temp = a->glyphs[i];
1266 a->glyphs[i] = b->glyphs[i];
1267 b->glyphs[i] = temp;
1268 }
1269 }
1270
1271
1272 /* Copy glyph row structure FROM to glyph row structure TO, except
1273 that glyph pointers in the structures are left unchanged. */
1274
1275 INLINE void
1276 copy_row_except_pointers (to, from)
1277 struct glyph_row *to, *from;
1278 {
1279 struct glyph *pointers[1 + LAST_AREA];
1280
1281 /* Save glyph pointers of TO. */
1282 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1283
1284 /* Do a structure assignment. */
1285 *to = *from;
1286
1287 /* Restore original pointers of TO. */
1288 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1289 }
1290
1291
1292 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1293 TO and FROM are left unchanged. Glyph contents are copied from the
1294 glyph memory of FROM to the glyph memory of TO. Increment buffer
1295 positions in row TO by DELTA/ DELTA_BYTES. */
1296
1297 void
1298 copy_glyph_row_contents (to, from, delta, delta_bytes)
1299 struct glyph_row *to, *from;
1300 int delta, delta_bytes;
1301 {
1302 int area;
1303
1304 /* This is like a structure assignment TO = FROM, except that
1305 glyph pointers in the rows are left unchanged. */
1306 copy_row_except_pointers (to, from);
1307
1308 /* Copy glyphs from FROM to TO. */
1309 for (area = 0; area < LAST_AREA; ++area)
1310 if (from->used[area])
1311 bcopy (from->glyphs[area], to->glyphs[area],
1312 from->used[area] * sizeof (struct glyph));
1313
1314 /* Increment buffer positions in TO by DELTA. */
1315 increment_row_positions (to, delta, delta_bytes);
1316 }
1317
1318
1319 /* Assign glyph row FROM to glyph row TO. This works like a structure
1320 assignment TO = FROM, except that glyph pointers are not copied but
1321 exchanged between TO and FROM. Pointers must be exchanged to avoid
1322 a memory leak. */
1323
1324 static INLINE void
1325 assign_row (to, from)
1326 struct glyph_row *to, *from;
1327 {
1328 swap_glyph_pointers (to, from);
1329 copy_row_except_pointers (to, from);
1330 }
1331
1332
1333 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1334 a row in a window matrix, is a slice of the glyph memory of the
1335 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1336 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1337 memory of FRAME_ROW. */
1338
1339 #if GLYPH_DEBUG
1340
1341 static int
1342 glyph_row_slice_p (window_row, frame_row)
1343 struct glyph_row *window_row, *frame_row;
1344 {
1345 struct glyph *window_glyph_start = window_row->glyphs[0];
1346 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1347 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1348
1349 return (frame_glyph_start <= window_glyph_start
1350 && window_glyph_start < frame_glyph_end);
1351 }
1352
1353 #endif /* GLYPH_DEBUG */
1354
1355 #if 0
1356
1357 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1358 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1359 in WINDOW_MATRIX is found satisfying the condition. */
1360
1361 static struct glyph_row *
1362 find_glyph_row_slice (window_matrix, frame_matrix, row)
1363 struct glyph_matrix *window_matrix, *frame_matrix;
1364 int row;
1365 {
1366 int i;
1367
1368 xassert (row >= 0 && row < frame_matrix->nrows);
1369
1370 for (i = 0; i < window_matrix->nrows; ++i)
1371 if (glyph_row_slice_p (window_matrix->rows + i,
1372 frame_matrix->rows + row))
1373 break;
1374
1375 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1376 }
1377
1378 #endif /* 0 */
1379
1380 /* Prepare ROW for display. Desired rows are cleared lazily,
1381 i.e. they are only marked as to be cleared by setting their
1382 enabled_p flag to zero. When a row is to be displayed, a prior
1383 call to this function really clears it. */
1384
1385 void
1386 prepare_desired_row (row)
1387 struct glyph_row *row;
1388 {
1389 if (!row->enabled_p)
1390 {
1391 unsigned rp = row->reversed_p;
1392
1393 clear_glyph_row (row);
1394 row->enabled_p = 1;
1395 row->reversed_p = rp;
1396 }
1397 }
1398
1399
1400 /* Return a hash code for glyph row ROW. */
1401
1402 int
1403 line_hash_code (row)
1404 struct glyph_row *row;
1405 {
1406 int hash = 0;
1407
1408 if (row->enabled_p)
1409 {
1410 struct glyph *glyph = row->glyphs[TEXT_AREA];
1411 struct glyph *end = glyph + row->used[TEXT_AREA];
1412
1413 while (glyph < end)
1414 {
1415 int c = glyph->u.ch;
1416 int face_id = glyph->face_id;
1417 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1418 c -= SPACEGLYPH;
1419 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1420 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1421 ++glyph;
1422 }
1423
1424 if (hash == 0)
1425 hash = 1;
1426 }
1427
1428 return hash;
1429 }
1430
1431
1432 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1433 the number of characters in the line. If must_write_spaces is
1434 zero, leading and trailing spaces are ignored. */
1435
1436 static unsigned int
1437 line_draw_cost (matrix, vpos)
1438 struct glyph_matrix *matrix;
1439 int vpos;
1440 {
1441 struct glyph_row *row = matrix->rows + vpos;
1442 struct glyph *beg = row->glyphs[TEXT_AREA];
1443 struct glyph *end = beg + row->used[TEXT_AREA];
1444 int len;
1445 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1446 int glyph_table_len = GLYPH_TABLE_LENGTH;
1447
1448 /* Ignore trailing and leading spaces if we can. */
1449 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1450 {
1451 /* Skip from the end over trailing spaces. */
1452 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1453 --end;
1454
1455 /* All blank line. */
1456 if (end == beg)
1457 return 0;
1458
1459 /* Skip over leading spaces. */
1460 while (CHAR_GLYPH_SPACE_P (*beg))
1461 ++beg;
1462 }
1463
1464 /* If we don't have a glyph-table, each glyph is one character,
1465 so return the number of glyphs. */
1466 if (glyph_table_base == 0)
1467 len = end - beg;
1468 else
1469 {
1470 /* Otherwise, scan the glyphs and accumulate their total length
1471 in LEN. */
1472 len = 0;
1473 while (beg < end)
1474 {
1475 GLYPH g;
1476
1477 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1478
1479 if (GLYPH_INVALID_P (g)
1480 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1481 len += 1;
1482 else
1483 len += GLYPH_LENGTH (glyph_table_base, g);
1484
1485 ++beg;
1486 }
1487 }
1488
1489 return len;
1490 }
1491
1492
1493 /* Test two glyph rows A and B for equality. Value is non-zero if A
1494 and B have equal contents. W is the window to which the glyphs
1495 rows A and B belong. It is needed here to test for partial row
1496 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1497 flags of A and B, too. */
1498
1499 static INLINE int
1500 row_equal_p (w, a, b, mouse_face_p)
1501 struct window *w;
1502 struct glyph_row *a, *b;
1503 int mouse_face_p;
1504 {
1505 if (a == b)
1506 return 1;
1507 else if (a->hash != b->hash)
1508 return 0;
1509 else
1510 {
1511 struct glyph *a_glyph, *b_glyph, *a_end;
1512 int area;
1513
1514 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1515 return 0;
1516
1517 /* Compare glyphs. */
1518 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1519 {
1520 if (a->used[area] != b->used[area])
1521 return 0;
1522
1523 a_glyph = a->glyphs[area];
1524 a_end = a_glyph + a->used[area];
1525 b_glyph = b->glyphs[area];
1526
1527 while (a_glyph < a_end
1528 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1529 ++a_glyph, ++b_glyph;
1530
1531 if (a_glyph != a_end)
1532 return 0;
1533 }
1534
1535 if (a->fill_line_p != b->fill_line_p
1536 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1537 || a->left_fringe_bitmap != b->left_fringe_bitmap
1538 || a->left_fringe_face_id != b->left_fringe_face_id
1539 || a->right_fringe_bitmap != b->right_fringe_bitmap
1540 || a->right_fringe_face_id != b->right_fringe_face_id
1541 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1542 || a->exact_window_width_line_p != b->exact_window_width_line_p
1543 || a->overlapped_p != b->overlapped_p
1544 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1545 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1546 || a->reversed_p != b->reversed_p
1547 /* Different partially visible characters on left margin. */
1548 || a->x != b->x
1549 /* Different height. */
1550 || a->ascent != b->ascent
1551 || a->phys_ascent != b->phys_ascent
1552 || a->phys_height != b->phys_height
1553 || a->visible_height != b->visible_height)
1554 return 0;
1555 }
1556
1557 return 1;
1558 }
1559
1560
1561 \f
1562 /***********************************************************************
1563 Glyph Pool
1564
1565 See dispextern.h for an overall explanation of glyph pools.
1566 ***********************************************************************/
1567
1568 /* Allocate a glyph_pool structure. The structure returned is
1569 initialized with zeros. The global variable glyph_pool_count is
1570 incremented for each pool allocated. */
1571
1572 static struct glyph_pool *
1573 new_glyph_pool ()
1574 {
1575 struct glyph_pool *result;
1576
1577 /* Allocate a new glyph_pool and clear it. */
1578 result = (struct glyph_pool *) xmalloc (sizeof *result);
1579 bzero (result, sizeof *result);
1580
1581 /* For memory leak and double deletion checking. */
1582 ++glyph_pool_count;
1583
1584 return result;
1585 }
1586
1587
1588 /* Free a glyph_pool structure POOL. The function may be called with
1589 a null POOL pointer. The global variable glyph_pool_count is
1590 decremented with every pool structure freed. If this count gets
1591 negative, more structures were freed than allocated, i.e. one
1592 structure must have been freed more than once or a bogus pointer
1593 was passed to free_glyph_pool. */
1594
1595 static void
1596 free_glyph_pool (pool)
1597 struct glyph_pool *pool;
1598 {
1599 if (pool)
1600 {
1601 /* More freed than allocated? */
1602 --glyph_pool_count;
1603 xassert (glyph_pool_count >= 0);
1604
1605 xfree (pool->glyphs);
1606 xfree (pool);
1607 }
1608 }
1609
1610
1611 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1612 columns we need. This function never shrinks a pool. The only
1613 case in which this would make sense, would be when a frame's size
1614 is changed from a large value to a smaller one. But, if someone
1615 does it once, we can expect that he will do it again.
1616
1617 Value is non-zero if the pool changed in a way which makes
1618 re-adjusting window glyph matrices necessary. */
1619
1620 static int
1621 realloc_glyph_pool (pool, matrix_dim)
1622 struct glyph_pool *pool;
1623 struct dim matrix_dim;
1624 {
1625 int needed;
1626 int changed_p;
1627
1628 changed_p = (pool->glyphs == 0
1629 || matrix_dim.height != pool->nrows
1630 || matrix_dim.width != pool->ncolumns);
1631
1632 /* Enlarge the glyph pool. */
1633 needed = matrix_dim.width * matrix_dim.height;
1634 if (needed > pool->nglyphs)
1635 {
1636 int size = needed * sizeof (struct glyph);
1637
1638 if (pool->glyphs)
1639 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1640 else
1641 {
1642 pool->glyphs = (struct glyph *) xmalloc (size);
1643 bzero (pool->glyphs, size);
1644 }
1645
1646 pool->nglyphs = needed;
1647 }
1648
1649 /* Remember the number of rows and columns because (a) we use them
1650 to do sanity checks, and (b) the number of columns determines
1651 where rows in the frame matrix start---this must be available to
1652 determine pointers to rows of window sub-matrices. */
1653 pool->nrows = matrix_dim.height;
1654 pool->ncolumns = matrix_dim.width;
1655
1656 return changed_p;
1657 }
1658
1659
1660 \f
1661 /***********************************************************************
1662 Debug Code
1663 ***********************************************************************/
1664
1665 #if GLYPH_DEBUG
1666
1667
1668 /* Flush standard output. This is sometimes useful to call from the debugger.
1669 XXX Maybe this should be changed to flush the current terminal instead of
1670 stdout.
1671 */
1672
1673 void
1674 flush_stdout ()
1675 {
1676 fflush (stdout);
1677 }
1678
1679
1680 /* Check that no glyph pointers have been lost in MATRIX. If a
1681 pointer has been lost, e.g. by using a structure assignment between
1682 rows, at least one pointer must occur more than once in the rows of
1683 MATRIX. */
1684
1685 void
1686 check_matrix_pointer_lossage (matrix)
1687 struct glyph_matrix *matrix;
1688 {
1689 int i, j;
1690
1691 for (i = 0; i < matrix->nrows; ++i)
1692 for (j = 0; j < matrix->nrows; ++j)
1693 xassert (i == j
1694 || (matrix->rows[i].glyphs[TEXT_AREA]
1695 != matrix->rows[j].glyphs[TEXT_AREA]));
1696 }
1697
1698
1699 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1700
1701 struct glyph_row *
1702 matrix_row (matrix, row)
1703 struct glyph_matrix *matrix;
1704 int row;
1705 {
1706 xassert (matrix && matrix->rows);
1707 xassert (row >= 0 && row < matrix->nrows);
1708
1709 /* That's really too slow for normal testing because this function
1710 is called almost everywhere. Although---it's still astonishingly
1711 fast, so it is valuable to have for debugging purposes. */
1712 #if 0
1713 check_matrix_pointer_lossage (matrix);
1714 #endif
1715
1716 return matrix->rows + row;
1717 }
1718
1719
1720 #if 0 /* This function makes invalid assumptions when text is
1721 partially invisible. But it might come handy for debugging
1722 nevertheless. */
1723
1724 /* Check invariants that must hold for an up to date current matrix of
1725 window W. */
1726
1727 static void
1728 check_matrix_invariants (w)
1729 struct window *w;
1730 {
1731 struct glyph_matrix *matrix = w->current_matrix;
1732 int yb = window_text_bottom_y (w);
1733 struct glyph_row *row = matrix->rows;
1734 struct glyph_row *last_text_row = NULL;
1735 struct buffer *saved = current_buffer;
1736 struct buffer *buffer = XBUFFER (w->buffer);
1737 int c;
1738
1739 /* This can sometimes happen for a fresh window. */
1740 if (matrix->nrows < 2)
1741 return;
1742
1743 set_buffer_temp (buffer);
1744
1745 /* Note: last row is always reserved for the mode line. */
1746 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1747 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1748 {
1749 struct glyph_row *next = row + 1;
1750
1751 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1752 last_text_row = row;
1753
1754 /* Check that character and byte positions are in sync. */
1755 xassert (MATRIX_ROW_START_BYTEPOS (row)
1756 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1757
1758 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1759 have such a position temporarily in case of a minibuffer
1760 displaying something like `[Sole completion]' at its end. */
1761 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1762 xassert (MATRIX_ROW_END_BYTEPOS (row)
1763 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1764
1765 /* Check that end position of `row' is equal to start position
1766 of next row. */
1767 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1768 {
1769 xassert (MATRIX_ROW_END_CHARPOS (row)
1770 == MATRIX_ROW_START_CHARPOS (next));
1771 xassert (MATRIX_ROW_END_BYTEPOS (row)
1772 == MATRIX_ROW_START_BYTEPOS (next));
1773 }
1774 row = next;
1775 }
1776
1777 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1778 xassert (w->desired_matrix->rows != NULL);
1779 set_buffer_temp (saved);
1780 }
1781
1782 #endif /* 0 */
1783
1784 #endif /* GLYPH_DEBUG != 0 */
1785
1786
1787 \f
1788 /**********************************************************************
1789 Allocating/ Adjusting Glyph Matrices
1790 **********************************************************************/
1791
1792 /* Allocate glyph matrices over a window tree for a frame-based
1793 redisplay
1794
1795 X and Y are column/row within the frame glyph matrix where
1796 sub-matrices for the window tree rooted at WINDOW must be
1797 allocated. DIM_ONLY_P non-zero means that the caller of this
1798 function is only interested in the result matrix dimension, and
1799 matrix adjustments should not be performed.
1800
1801 The function returns the total width/height of the sub-matrices of
1802 the window tree. If called on a frame root window, the computation
1803 will take the mini-buffer window into account.
1804
1805 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1806
1807 NEW_LEAF_MATRIX set if any window in the tree did not have a
1808 glyph matrices yet, and
1809
1810 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1811 any window in the tree will be changed or have been changed (see
1812 DIM_ONLY_P)
1813
1814 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1815 function.
1816
1817 Windows are arranged into chains of windows on the same level
1818 through the next fields of window structures. Such a level can be
1819 either a sequence of horizontally adjacent windows from left to
1820 right, or a sequence of vertically adjacent windows from top to
1821 bottom. Each window in a horizontal sequence can be either a leaf
1822 window or a vertical sequence; a window in a vertical sequence can
1823 be either a leaf or a horizontal sequence. All windows in a
1824 horizontal sequence have the same height, and all windows in a
1825 vertical sequence have the same width.
1826
1827 This function uses, for historical reasons, a more general
1828 algorithm to determine glyph matrix dimensions that would be
1829 necessary.
1830
1831 The matrix height of a horizontal sequence is determined by the
1832 maximum height of any matrix in the sequence. The matrix width of
1833 a horizontal sequence is computed by adding up matrix widths of
1834 windows in the sequence.
1835
1836 |<------- result width ------->|
1837 +---------+----------+---------+ ---
1838 | | | | |
1839 | | | |
1840 +---------+ | | result height
1841 | +---------+
1842 | | |
1843 +----------+ ---
1844
1845 The matrix width of a vertical sequence is the maximum matrix width
1846 of any window in the sequence. Its height is computed by adding up
1847 matrix heights of windows in the sequence.
1848
1849 |<---- result width -->|
1850 +---------+ ---
1851 | | |
1852 | | |
1853 +---------+--+ |
1854 | | |
1855 | | result height
1856 | |
1857 +------------+---------+ |
1858 | | |
1859 | | |
1860 +------------+---------+ --- */
1861
1862 /* Bit indicating that a new matrix will be allocated or has been
1863 allocated. */
1864
1865 #define NEW_LEAF_MATRIX (1 << 0)
1866
1867 /* Bit indicating that a matrix will or has changed its location or
1868 size. */
1869
1870 #define CHANGED_LEAF_MATRIX (1 << 1)
1871
1872 static struct dim
1873 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1874 window_change_flags)
1875 Lisp_Object window;
1876 int x, y;
1877 int dim_only_p;
1878 int *window_change_flags;
1879 {
1880 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1881 int x0 = x, y0 = y;
1882 int wmax = 0, hmax = 0;
1883 struct dim total;
1884 struct dim dim;
1885 struct window *w;
1886 int in_horz_combination_p;
1887
1888 /* What combination is WINDOW part of? Compute this once since the
1889 result is the same for all windows in the `next' chain. The
1890 special case of a root window (parent equal to nil) is treated
1891 like a vertical combination because a root window's `next'
1892 points to the mini-buffer window, if any, which is arranged
1893 vertically below other windows. */
1894 in_horz_combination_p
1895 = (!NILP (XWINDOW (window)->parent)
1896 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1897
1898 /* For WINDOW and all windows on the same level. */
1899 do
1900 {
1901 w = XWINDOW (window);
1902
1903 /* Get the dimension of the window sub-matrix for W, depending
1904 on whether this is a combination or a leaf window. */
1905 if (!NILP (w->hchild))
1906 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1907 dim_only_p,
1908 window_change_flags);
1909 else if (!NILP (w->vchild))
1910 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1911 dim_only_p,
1912 window_change_flags);
1913 else
1914 {
1915 /* If not already done, allocate sub-matrix structures. */
1916 if (w->desired_matrix == NULL)
1917 {
1918 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1919 w->current_matrix = new_glyph_matrix (f->current_pool);
1920 *window_change_flags |= NEW_LEAF_MATRIX;
1921 }
1922
1923 /* Width and height MUST be chosen so that there are no
1924 holes in the frame matrix. */
1925 dim.width = required_matrix_width (w);
1926 dim.height = required_matrix_height (w);
1927
1928 /* Will matrix be re-allocated? */
1929 if (x != w->desired_matrix->matrix_x
1930 || y != w->desired_matrix->matrix_y
1931 || dim.width != w->desired_matrix->matrix_w
1932 || dim.height != w->desired_matrix->matrix_h
1933 || (margin_glyphs_to_reserve (w, dim.width,
1934 w->left_margin_cols)
1935 != w->desired_matrix->left_margin_glyphs)
1936 || (margin_glyphs_to_reserve (w, dim.width,
1937 w->right_margin_cols)
1938 != w->desired_matrix->right_margin_glyphs))
1939 *window_change_flags |= CHANGED_LEAF_MATRIX;
1940
1941 /* Actually change matrices, if allowed. Do not consider
1942 CHANGED_LEAF_MATRIX computed above here because the pool
1943 may have been changed which we don't now here. We trust
1944 that we only will be called with DIM_ONLY_P != 0 when
1945 necessary. */
1946 if (!dim_only_p)
1947 {
1948 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1949 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1950 }
1951 }
1952
1953 /* If we are part of a horizontal combination, advance x for
1954 windows to the right of W; otherwise advance y for windows
1955 below W. */
1956 if (in_horz_combination_p)
1957 x += dim.width;
1958 else
1959 y += dim.height;
1960
1961 /* Remember maximum glyph matrix dimensions. */
1962 wmax = max (wmax, dim.width);
1963 hmax = max (hmax, dim.height);
1964
1965 /* Next window on same level. */
1966 window = w->next;
1967 }
1968 while (!NILP (window));
1969
1970 /* Set `total' to the total glyph matrix dimension of this window
1971 level. In a vertical combination, the width is the width of the
1972 widest window; the height is the y we finally reached, corrected
1973 by the y we started with. In a horizontal combination, the total
1974 height is the height of the tallest window, and the width is the
1975 x we finally reached, corrected by the x we started with. */
1976 if (in_horz_combination_p)
1977 {
1978 total.width = x - x0;
1979 total.height = hmax;
1980 }
1981 else
1982 {
1983 total.width = wmax;
1984 total.height = y - y0;
1985 }
1986
1987 return total;
1988 }
1989
1990
1991 /* Return the required height of glyph matrices for window W. */
1992
1993 int
1994 required_matrix_height (w)
1995 struct window *w;
1996 {
1997 #ifdef HAVE_WINDOW_SYSTEM
1998 struct frame *f = XFRAME (w->frame);
1999
2000 if (FRAME_WINDOW_P (f))
2001 {
2002 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
2003 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
2004 return (((window_pixel_height + ch_height - 1)
2005 / ch_height) * w->nrows_scale_factor
2006 /* One partially visible line at the top and
2007 bottom of the window. */
2008 + 2
2009 /* 2 for header and mode line. */
2010 + 2);
2011 }
2012 #endif /* HAVE_WINDOW_SYSTEM */
2013
2014 return WINDOW_TOTAL_LINES (w);
2015 }
2016
2017
2018 /* Return the required width of glyph matrices for window W. */
2019
2020 int
2021 required_matrix_width (w)
2022 struct window *w;
2023 {
2024 #ifdef HAVE_WINDOW_SYSTEM
2025 struct frame *f = XFRAME (w->frame);
2026 if (FRAME_WINDOW_P (f))
2027 {
2028 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2029 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2030
2031 /* Compute number of glyphs needed in a glyph row. */
2032 return (((window_pixel_width + ch_width - 1)
2033 / ch_width) * w->ncols_scale_factor
2034 /* 2 partially visible columns in the text area. */
2035 + 2
2036 /* One partially visible column at the right
2037 edge of each marginal area. */
2038 + 1 + 1);
2039 }
2040 #endif /* HAVE_WINDOW_SYSTEM */
2041
2042 return XINT (w->total_cols);
2043 }
2044
2045
2046 /* Allocate window matrices for window-based redisplay. W is the
2047 window whose matrices must be allocated/reallocated. */
2048
2049 static void
2050 allocate_matrices_for_window_redisplay (w)
2051 struct window *w;
2052 {
2053 while (w)
2054 {
2055 if (!NILP (w->vchild))
2056 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2057 else if (!NILP (w->hchild))
2058 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2059 else
2060 {
2061 /* W is a leaf window. */
2062 struct dim dim;
2063
2064 /* If matrices are not yet allocated, allocate them now. */
2065 if (w->desired_matrix == NULL)
2066 {
2067 w->desired_matrix = new_glyph_matrix (NULL);
2068 w->current_matrix = new_glyph_matrix (NULL);
2069 }
2070
2071 dim.width = required_matrix_width (w);
2072 dim.height = required_matrix_height (w);
2073 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2074 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2075 }
2076
2077 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2078 }
2079 }
2080
2081
2082 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2083 do it for all frames; otherwise do it just for the given frame.
2084 This function must be called when a new frame is created, its size
2085 changes, or its window configuration changes. */
2086
2087 void
2088 adjust_glyphs (f)
2089 struct frame *f;
2090 {
2091 /* Block input so that expose events and other events that access
2092 glyph matrices are not processed while we are changing them. */
2093 BLOCK_INPUT;
2094
2095 if (f)
2096 adjust_frame_glyphs (f);
2097 else
2098 {
2099 Lisp_Object tail, lisp_frame;
2100
2101 FOR_EACH_FRAME (tail, lisp_frame)
2102 adjust_frame_glyphs (XFRAME (lisp_frame));
2103 }
2104
2105 UNBLOCK_INPUT;
2106 }
2107
2108
2109 /* Adjust frame glyphs when Emacs is initialized.
2110
2111 To be called from init_display.
2112
2113 We need a glyph matrix because redraw will happen soon.
2114 Unfortunately, window sizes on selected_frame are not yet set to
2115 meaningful values. I believe we can assume that there are only two
2116 windows on the frame---the mini-buffer and the root window. Frame
2117 height and width seem to be correct so far. So, set the sizes of
2118 windows to estimated values. */
2119
2120 static void
2121 adjust_frame_glyphs_initially ()
2122 {
2123 struct frame *sf = SELECTED_FRAME ();
2124 struct window *root = XWINDOW (sf->root_window);
2125 struct window *mini = XWINDOW (root->next);
2126 int frame_lines = FRAME_LINES (sf);
2127 int frame_cols = FRAME_COLS (sf);
2128 int top_margin = FRAME_TOP_MARGIN (sf);
2129
2130 /* Do it for the root window. */
2131 XSETFASTINT (root->top_line, top_margin);
2132 XSETFASTINT (root->total_cols, frame_cols);
2133 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2134
2135 /* Do it for the mini-buffer window. */
2136 XSETFASTINT (mini->top_line, frame_lines - 1);
2137 XSETFASTINT (mini->total_cols, frame_cols);
2138 set_window_height (root->next, 1, 0);
2139
2140 adjust_frame_glyphs (sf);
2141 glyphs_initialized_initially_p = 1;
2142 }
2143
2144
2145 /* Allocate/reallocate glyph matrices of a single frame F. */
2146
2147 static void
2148 adjust_frame_glyphs (f)
2149 struct frame *f;
2150 {
2151 if (FRAME_WINDOW_P (f))
2152 adjust_frame_glyphs_for_window_redisplay (f);
2153 else
2154 adjust_frame_glyphs_for_frame_redisplay (f);
2155
2156 /* Don't forget the message buffer and the buffer for
2157 decode_mode_spec. */
2158 adjust_frame_message_buffer (f);
2159 adjust_decode_mode_spec_buffer (f);
2160
2161 f->glyphs_initialized_p = 1;
2162 }
2163
2164 /* Return 1 if any window in the tree has nonzero window margins. See
2165 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
2166 static int
2167 showing_window_margins_p (w)
2168 struct window *w;
2169 {
2170 while (w)
2171 {
2172 if (!NILP (w->hchild))
2173 {
2174 if (showing_window_margins_p (XWINDOW (w->hchild)))
2175 return 1;
2176 }
2177 else if (!NILP (w->vchild))
2178 {
2179 if (showing_window_margins_p (XWINDOW (w->vchild)))
2180 return 1;
2181 }
2182 else if (!NILP (w->left_margin_cols)
2183 || !NILP (w->right_margin_cols))
2184 return 1;
2185
2186 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2187 }
2188 return 0;
2189 }
2190
2191
2192 /* In the window tree with root W, build current matrices of leaf
2193 windows from the frame's current matrix. */
2194
2195 static void
2196 fake_current_matrices (window)
2197 Lisp_Object window;
2198 {
2199 struct window *w;
2200
2201 for (; !NILP (window); window = w->next)
2202 {
2203 w = XWINDOW (window);
2204
2205 if (!NILP (w->hchild))
2206 fake_current_matrices (w->hchild);
2207 else if (!NILP (w->vchild))
2208 fake_current_matrices (w->vchild);
2209 else
2210 {
2211 int i;
2212 struct frame *f = XFRAME (w->frame);
2213 struct glyph_matrix *m = w->current_matrix;
2214 struct glyph_matrix *fm = f->current_matrix;
2215
2216 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2217 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2218
2219 for (i = 0; i < m->matrix_h; ++i)
2220 {
2221 struct glyph_row *r = m->rows + i;
2222 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2223
2224 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2225 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2226
2227 r->enabled_p = fr->enabled_p;
2228 if (r->enabled_p)
2229 {
2230 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2231 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2232 r->used[TEXT_AREA] = (m->matrix_w
2233 - r->used[LEFT_MARGIN_AREA]
2234 - r->used[RIGHT_MARGIN_AREA]);
2235 r->mode_line_p = 0;
2236 }
2237 }
2238 }
2239 }
2240 }
2241
2242
2243 /* Save away the contents of frame F's current frame matrix. Value is
2244 a glyph matrix holding the contents of F's current frame matrix. */
2245
2246 static struct glyph_matrix *
2247 save_current_matrix (f)
2248 struct frame *f;
2249 {
2250 int i;
2251 struct glyph_matrix *saved;
2252
2253 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2254 bzero (saved, sizeof *saved);
2255 saved->nrows = f->current_matrix->nrows;
2256 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2257 * sizeof *saved->rows);
2258 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2259
2260 for (i = 0; i < saved->nrows; ++i)
2261 {
2262 struct glyph_row *from = f->current_matrix->rows + i;
2263 struct glyph_row *to = saved->rows + i;
2264 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2265 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2266 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2267 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2268 }
2269
2270 return saved;
2271 }
2272
2273
2274 /* Restore the contents of frame F's current frame matrix from SAVED,
2275 and free memory associated with SAVED. */
2276
2277 static void
2278 restore_current_matrix (f, saved)
2279 struct frame *f;
2280 struct glyph_matrix *saved;
2281 {
2282 int i;
2283
2284 for (i = 0; i < saved->nrows; ++i)
2285 {
2286 struct glyph_row *from = saved->rows + i;
2287 struct glyph_row *to = f->current_matrix->rows + i;
2288 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2289 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2290 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2291 xfree (from->glyphs[TEXT_AREA]);
2292 }
2293
2294 xfree (saved->rows);
2295 xfree (saved);
2296 }
2297
2298
2299
2300 /* Allocate/reallocate glyph matrices of a single frame F for
2301 frame-based redisplay. */
2302
2303 static void
2304 adjust_frame_glyphs_for_frame_redisplay (f)
2305 struct frame *f;
2306 {
2307 struct dim matrix_dim;
2308 int pool_changed_p;
2309 int window_change_flags;
2310 int top_window_y;
2311
2312 if (!FRAME_LIVE_P (f))
2313 return;
2314
2315 top_window_y = FRAME_TOP_MARGIN (f);
2316
2317 /* Allocate glyph pool structures if not already done. */
2318 if (f->desired_pool == NULL)
2319 {
2320 f->desired_pool = new_glyph_pool ();
2321 f->current_pool = new_glyph_pool ();
2322 }
2323
2324 /* Allocate frames matrix structures if needed. */
2325 if (f->desired_matrix == NULL)
2326 {
2327 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2328 f->current_matrix = new_glyph_matrix (f->current_pool);
2329 }
2330
2331 /* Compute window glyph matrices. (This takes the mini-buffer
2332 window into account). The result is the size of the frame glyph
2333 matrix needed. The variable window_change_flags is set to a bit
2334 mask indicating whether new matrices will be allocated or
2335 existing matrices change their size or location within the frame
2336 matrix. */
2337 window_change_flags = 0;
2338 matrix_dim
2339 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2340 0, top_window_y,
2341 1,
2342 &window_change_flags);
2343
2344 /* Add in menu bar lines, if any. */
2345 matrix_dim.height += top_window_y;
2346
2347 /* Enlarge pools as necessary. */
2348 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2349 realloc_glyph_pool (f->current_pool, matrix_dim);
2350
2351 /* Set up glyph pointers within window matrices. Do this only if
2352 absolutely necessary since it requires a frame redraw. */
2353 if (pool_changed_p || window_change_flags)
2354 {
2355 /* Do it for window matrices. */
2356 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2357 0, top_window_y, 0,
2358 &window_change_flags);
2359
2360 /* Size of frame matrices must equal size of frame. Note
2361 that we are called for X frames with window widths NOT equal
2362 to the frame width (from CHANGE_FRAME_SIZE_1). */
2363 xassert (matrix_dim.width == FRAME_COLS (f)
2364 && matrix_dim.height == FRAME_LINES (f));
2365
2366 /* Pointers to glyph memory in glyph rows are exchanged during
2367 the update phase of redisplay, which means in general that a
2368 frame's current matrix consists of pointers into both the
2369 desired and current glyph pool of the frame. Adjusting a
2370 matrix sets the frame matrix up so that pointers are all into
2371 the same pool. If we want to preserve glyph contents of the
2372 current matrix over a call to adjust_glyph_matrix, we must
2373 make a copy of the current glyphs, and restore the current
2374 matrix' contents from that copy. */
2375 if (display_completed
2376 && !FRAME_GARBAGED_P (f)
2377 && matrix_dim.width == f->current_matrix->matrix_w
2378 && matrix_dim.height == f->current_matrix->matrix_h
2379 /* For some reason, the frame glyph matrix gets corrupted if
2380 any of the windows contain margins. I haven't been able
2381 to hunt down the reason, but for the moment this prevents
2382 the problem from manifesting. -- cyd */
2383 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2384 {
2385 struct glyph_matrix *copy = save_current_matrix (f);
2386 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2387 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2388 restore_current_matrix (f, copy);
2389 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2390 }
2391 else
2392 {
2393 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2394 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2395 SET_FRAME_GARBAGED (f);
2396 }
2397 }
2398 }
2399
2400
2401 /* Allocate/reallocate glyph matrices of a single frame F for
2402 window-based redisplay. */
2403
2404 static void
2405 adjust_frame_glyphs_for_window_redisplay (f)
2406 struct frame *f;
2407 {
2408 struct window *w;
2409
2410 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2411
2412 /* Allocate/reallocate window matrices. */
2413 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2414
2415 #ifdef HAVE_X_WINDOWS
2416 /* Allocate/ reallocate matrices of the dummy window used to display
2417 the menu bar under X when no X toolkit support is available. */
2418 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2419 {
2420 /* Allocate a dummy window if not already done. */
2421 if (NILP (f->menu_bar_window))
2422 {
2423 f->menu_bar_window = make_window ();
2424 w = XWINDOW (f->menu_bar_window);
2425 XSETFRAME (w->frame, f);
2426 w->pseudo_window_p = 1;
2427 }
2428 else
2429 w = XWINDOW (f->menu_bar_window);
2430
2431 /* Set window dimensions to frame dimensions and allocate or
2432 adjust glyph matrices of W. */
2433 XSETFASTINT (w->top_line, 0);
2434 XSETFASTINT (w->left_col, 0);
2435 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2436 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2437 allocate_matrices_for_window_redisplay (w);
2438 }
2439 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2440 #endif /* HAVE_X_WINDOWS */
2441
2442 #ifndef USE_GTK
2443 /* Allocate/ reallocate matrices of the tool bar window. If we
2444 don't have a tool bar window yet, make one. */
2445 if (NILP (f->tool_bar_window))
2446 {
2447 f->tool_bar_window = make_window ();
2448 w = XWINDOW (f->tool_bar_window);
2449 XSETFRAME (w->frame, f);
2450 w->pseudo_window_p = 1;
2451 }
2452 else
2453 w = XWINDOW (f->tool_bar_window);
2454
2455 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2456 XSETFASTINT (w->left_col, 0);
2457 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2458 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2459 allocate_matrices_for_window_redisplay (w);
2460 #endif
2461 }
2462
2463
2464 /* Adjust/ allocate message buffer of frame F.
2465
2466 Note that the message buffer is never freed. Since I could not
2467 find a free in 19.34, I assume that freeing it would be
2468 problematic in some way and don't do it either.
2469
2470 (Implementation note: It should be checked if we can free it
2471 eventually without causing trouble). */
2472
2473 static void
2474 adjust_frame_message_buffer (f)
2475 struct frame *f;
2476 {
2477 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2478
2479 if (FRAME_MESSAGE_BUF (f))
2480 {
2481 char *buffer = FRAME_MESSAGE_BUF (f);
2482 char *new_buffer = (char *) xrealloc (buffer, size);
2483 FRAME_MESSAGE_BUF (f) = new_buffer;
2484 }
2485 else
2486 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2487 }
2488
2489
2490 /* Re-allocate buffer for decode_mode_spec on frame F. */
2491
2492 static void
2493 adjust_decode_mode_spec_buffer (f)
2494 struct frame *f;
2495 {
2496 f->decode_mode_spec_buffer
2497 = (char *) xrealloc (f->decode_mode_spec_buffer,
2498 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2499 }
2500
2501
2502 \f
2503 /**********************************************************************
2504 Freeing Glyph Matrices
2505 **********************************************************************/
2506
2507 /* Free glyph memory for a frame F. F may be null. This function can
2508 be called for the same frame more than once. The root window of
2509 F may be nil when this function is called. This is the case when
2510 the function is called when F is destroyed. */
2511
2512 void
2513 free_glyphs (f)
2514 struct frame *f;
2515 {
2516 if (f && f->glyphs_initialized_p)
2517 {
2518 /* Block interrupt input so that we don't get surprised by an X
2519 event while we're in an inconsistent state. */
2520 BLOCK_INPUT;
2521 f->glyphs_initialized_p = 0;
2522
2523 /* Release window sub-matrices. */
2524 if (!NILP (f->root_window))
2525 free_window_matrices (XWINDOW (f->root_window));
2526
2527 /* Free the dummy window for menu bars without X toolkit and its
2528 glyph matrices. */
2529 if (!NILP (f->menu_bar_window))
2530 {
2531 struct window *w = XWINDOW (f->menu_bar_window);
2532 free_glyph_matrix (w->desired_matrix);
2533 free_glyph_matrix (w->current_matrix);
2534 w->desired_matrix = w->current_matrix = NULL;
2535 f->menu_bar_window = Qnil;
2536 }
2537
2538 /* Free the tool bar window and its glyph matrices. */
2539 if (!NILP (f->tool_bar_window))
2540 {
2541 struct window *w = XWINDOW (f->tool_bar_window);
2542 free_glyph_matrix (w->desired_matrix);
2543 free_glyph_matrix (w->current_matrix);
2544 w->desired_matrix = w->current_matrix = NULL;
2545 f->tool_bar_window = Qnil;
2546 }
2547
2548 /* Release frame glyph matrices. Reset fields to zero in
2549 case we are called a second time. */
2550 if (f->desired_matrix)
2551 {
2552 free_glyph_matrix (f->desired_matrix);
2553 free_glyph_matrix (f->current_matrix);
2554 f->desired_matrix = f->current_matrix = NULL;
2555 }
2556
2557 /* Release glyph pools. */
2558 if (f->desired_pool)
2559 {
2560 free_glyph_pool (f->desired_pool);
2561 free_glyph_pool (f->current_pool);
2562 f->desired_pool = f->current_pool = NULL;
2563 }
2564
2565 UNBLOCK_INPUT;
2566 }
2567 }
2568
2569
2570 /* Free glyph sub-matrices in the window tree rooted at W. This
2571 function may be called with a null pointer, and it may be called on
2572 the same tree more than once. */
2573
2574 void
2575 free_window_matrices (w)
2576 struct window *w;
2577 {
2578 while (w)
2579 {
2580 if (!NILP (w->hchild))
2581 free_window_matrices (XWINDOW (w->hchild));
2582 else if (!NILP (w->vchild))
2583 free_window_matrices (XWINDOW (w->vchild));
2584 else
2585 {
2586 /* This is a leaf window. Free its memory and reset fields
2587 to zero in case this function is called a second time for
2588 W. */
2589 free_glyph_matrix (w->current_matrix);
2590 free_glyph_matrix (w->desired_matrix);
2591 w->current_matrix = w->desired_matrix = NULL;
2592 }
2593
2594 /* Next window on same level. */
2595 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2596 }
2597 }
2598
2599
2600 /* Check glyph memory leaks. This function is called from
2601 shut_down_emacs. Note that frames are not destroyed when Emacs
2602 exits. We therefore free all glyph memory for all active frames
2603 explicitly and check that nothing is left allocated. */
2604
2605 void
2606 check_glyph_memory ()
2607 {
2608 Lisp_Object tail, frame;
2609
2610 /* Free glyph memory for all frames. */
2611 FOR_EACH_FRAME (tail, frame)
2612 free_glyphs (XFRAME (frame));
2613
2614 /* Check that nothing is left allocated. */
2615 if (glyph_matrix_count)
2616 abort ();
2617 if (glyph_pool_count)
2618 abort ();
2619 }
2620
2621
2622 \f
2623 /**********************************************************************
2624 Building a Frame Matrix
2625 **********************************************************************/
2626
2627 /* Most of the redisplay code works on glyph matrices attached to
2628 windows. This is a good solution most of the time, but it is not
2629 suitable for terminal code. Terminal output functions cannot rely
2630 on being able to set an arbitrary terminal window. Instead they
2631 must be provided with a view of the whole frame, i.e. the whole
2632 screen. We build such a view by constructing a frame matrix from
2633 window matrices in this section.
2634
2635 Windows that must be updated have their must_be_update_p flag set.
2636 For all such windows, their desired matrix is made part of the
2637 desired frame matrix. For other windows, their current matrix is
2638 made part of the desired frame matrix.
2639
2640 +-----------------+----------------+
2641 | desired | desired |
2642 | | |
2643 +-----------------+----------------+
2644 | current |
2645 | |
2646 +----------------------------------+
2647
2648 Desired window matrices can be made part of the frame matrix in a
2649 cheap way: We exploit the fact that the desired frame matrix and
2650 desired window matrices share their glyph memory. This is not
2651 possible for current window matrices. Their glyphs are copied to
2652 the desired frame matrix. The latter is equivalent to
2653 preserve_other_columns in the old redisplay.
2654
2655 Used glyphs counters for frame matrix rows are the result of adding
2656 up glyph lengths of the window matrices. A line in the frame
2657 matrix is enabled, if a corresponding line in a window matrix is
2658 enabled.
2659
2660 After building the desired frame matrix, it will be passed to
2661 terminal code, which will manipulate both the desired and current
2662 frame matrix. Changes applied to the frame's current matrix have
2663 to be visible in current window matrices afterwards, of course.
2664
2665 This problem is solved like this:
2666
2667 1. Window and frame matrices share glyphs. Window matrices are
2668 constructed in a way that their glyph contents ARE the glyph
2669 contents needed in a frame matrix. Thus, any modification of
2670 glyphs done in terminal code will be reflected in window matrices
2671 automatically.
2672
2673 2. Exchanges of rows in a frame matrix done by terminal code are
2674 intercepted by hook functions so that corresponding row operations
2675 on window matrices can be performed. This is necessary because we
2676 use pointers to glyphs in glyph row structures. To satisfy the
2677 assumption of point 1 above that glyphs are updated implicitly in
2678 window matrices when they are manipulated via the frame matrix,
2679 window and frame matrix must of course agree where to find the
2680 glyphs for their rows. Possible manipulations that must be
2681 mirrored are assignments of rows of the desired frame matrix to the
2682 current frame matrix and scrolling the current frame matrix. */
2683
2684 /* Build frame F's desired matrix from window matrices. Only windows
2685 which have the flag must_be_updated_p set have to be updated. Menu
2686 bar lines of a frame are not covered by window matrices, so make
2687 sure not to touch them in this function. */
2688
2689 static void
2690 build_frame_matrix (f)
2691 struct frame *f;
2692 {
2693 int i;
2694
2695 /* F must have a frame matrix when this function is called. */
2696 xassert (!FRAME_WINDOW_P (f));
2697
2698 /* Clear all rows in the frame matrix covered by window matrices.
2699 Menu bar lines are not covered by windows. */
2700 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2701 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2702
2703 /* Build the matrix by walking the window tree. */
2704 build_frame_matrix_from_window_tree (f->desired_matrix,
2705 XWINDOW (FRAME_ROOT_WINDOW (f)));
2706 }
2707
2708
2709 /* Walk a window tree, building a frame matrix MATRIX from window
2710 matrices. W is the root of a window tree. */
2711
2712 static void
2713 build_frame_matrix_from_window_tree (matrix, w)
2714 struct glyph_matrix *matrix;
2715 struct window *w;
2716 {
2717 while (w)
2718 {
2719 if (!NILP (w->hchild))
2720 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2721 else if (!NILP (w->vchild))
2722 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2723 else
2724 build_frame_matrix_from_leaf_window (matrix, w);
2725
2726 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2727 }
2728 }
2729
2730
2731 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2732 desired frame matrix built. W is a leaf window whose desired or
2733 current matrix is to be added to FRAME_MATRIX. W's flag
2734 must_be_updated_p determines which matrix it contributes to
2735 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2736 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2737 Adding a desired matrix means setting up used counters and such in
2738 frame rows, while adding a current window matrix to FRAME_MATRIX
2739 means copying glyphs. The latter case corresponds to
2740 preserve_other_columns in the old redisplay. */
2741
2742 static void
2743 build_frame_matrix_from_leaf_window (frame_matrix, w)
2744 struct glyph_matrix *frame_matrix;
2745 struct window *w;
2746 {
2747 struct glyph_matrix *window_matrix;
2748 int window_y, frame_y;
2749 /* If non-zero, a glyph to insert at the right border of W. */
2750 GLYPH right_border_glyph;
2751
2752 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2753
2754 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2755 if (w->must_be_updated_p)
2756 {
2757 window_matrix = w->desired_matrix;
2758
2759 /* Decide whether we want to add a vertical border glyph. */
2760 if (!WINDOW_RIGHTMOST_P (w))
2761 {
2762 struct Lisp_Char_Table *dp = window_display_table (w);
2763 Lisp_Object gc;
2764
2765 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2766 if (dp
2767 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2768 && GLYPH_CODE_CHAR_VALID_P (gc))
2769 {
2770 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2771 spec_glyph_lookup_face (w, &right_border_glyph);
2772 }
2773
2774 if (GLYPH_FACE (right_border_glyph) <= 0)
2775 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2776 }
2777 }
2778 else
2779 window_matrix = w->current_matrix;
2780
2781 /* For all rows in the window matrix and corresponding rows in the
2782 frame matrix. */
2783 window_y = 0;
2784 frame_y = window_matrix->matrix_y;
2785 while (window_y < window_matrix->nrows)
2786 {
2787 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2788 struct glyph_row *window_row = window_matrix->rows + window_y;
2789 int current_row_p = window_matrix == w->current_matrix;
2790
2791 /* Fill up the frame row with spaces up to the left margin of the
2792 window row. */
2793 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2794
2795 /* Fill up areas in the window matrix row with spaces. */
2796 fill_up_glyph_row_with_spaces (window_row);
2797
2798 /* If only part of W's desired matrix has been built, and
2799 window_row wasn't displayed, use the corresponding current
2800 row instead. */
2801 if (window_matrix == w->desired_matrix
2802 && !window_row->enabled_p)
2803 {
2804 window_row = w->current_matrix->rows + window_y;
2805 current_row_p = 1;
2806 }
2807
2808 if (current_row_p)
2809 {
2810 /* Copy window row to frame row. */
2811 bcopy (window_row->glyphs[0],
2812 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2813 window_matrix->matrix_w * sizeof (struct glyph));
2814 }
2815 else
2816 {
2817 xassert (window_row->enabled_p);
2818
2819 /* Only when a desired row has been displayed, we want
2820 the corresponding frame row to be updated. */
2821 frame_row->enabled_p = 1;
2822
2823 /* Maybe insert a vertical border between horizontally adjacent
2824 windows. */
2825 if (GLYPH_CHAR (right_border_glyph) != 0)
2826 {
2827 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2828 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2829 }
2830
2831 #if GLYPH_DEBUG
2832 /* Window row window_y must be a slice of frame row
2833 frame_y. */
2834 xassert (glyph_row_slice_p (window_row, frame_row));
2835
2836 /* If rows are in sync, we don't have to copy glyphs because
2837 frame and window share glyphs. */
2838
2839 strcpy (w->current_matrix->method, w->desired_matrix->method);
2840 add_window_display_history (w, w->current_matrix->method, 0);
2841 #endif
2842 }
2843
2844 /* Set number of used glyphs in the frame matrix. Since we fill
2845 up with spaces, and visit leaf windows from left to right it
2846 can be done simply. */
2847 frame_row->used[TEXT_AREA]
2848 = window_matrix->matrix_x + window_matrix->matrix_w;
2849
2850 /* Next row. */
2851 ++window_y;
2852 ++frame_y;
2853 }
2854 }
2855
2856 /* Given a user-specified glyph, possibly including a Lisp-level face
2857 ID, return a glyph that has a realized face ID.
2858 This is used for glyphs displayed specially and not part of the text;
2859 for instance, vertical separators, truncation markers, etc. */
2860
2861 void
2862 spec_glyph_lookup_face (w, glyph)
2863 struct window *w;
2864 GLYPH *glyph;
2865 {
2866 int lface_id = GLYPH_FACE (*glyph);
2867 /* Convert the glyph's specified face to a realized (cache) face. */
2868 if (lface_id > 0)
2869 {
2870 int face_id = merge_faces (XFRAME (w->frame),
2871 Qt, lface_id, DEFAULT_FACE_ID);
2872 SET_GLYPH_FACE (*glyph, face_id);
2873 }
2874 }
2875
2876 /* Add spaces to a glyph row ROW in a window matrix.
2877
2878 Each row has the form:
2879
2880 +---------+-----------------------------+------------+
2881 | left | text | right |
2882 +---------+-----------------------------+------------+
2883
2884 Left and right marginal areas are optional. This function adds
2885 spaces to areas so that there are no empty holes between areas.
2886 In other words: If the right area is not empty, the text area
2887 is filled up with spaces up to the right area. If the text area
2888 is not empty, the left area is filled up.
2889
2890 To be called for frame-based redisplay, only. */
2891
2892 static void
2893 fill_up_glyph_row_with_spaces (row)
2894 struct glyph_row *row;
2895 {
2896 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2897 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2898 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2899 }
2900
2901
2902 /* Fill area AREA of glyph row ROW with spaces. To be called for
2903 frame-based redisplay only. */
2904
2905 static void
2906 fill_up_glyph_row_area_with_spaces (row, area)
2907 struct glyph_row *row;
2908 int area;
2909 {
2910 if (row->glyphs[area] < row->glyphs[area + 1])
2911 {
2912 struct glyph *end = row->glyphs[area + 1];
2913 struct glyph *text = row->glyphs[area] + row->used[area];
2914
2915 while (text < end)
2916 *text++ = space_glyph;
2917 row->used[area] = text - row->glyphs[area];
2918 }
2919 }
2920
2921
2922 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2923 reached. In frame matrices only one area, TEXT_AREA, is used. */
2924
2925 static void
2926 fill_up_frame_row_with_spaces (row, upto)
2927 struct glyph_row *row;
2928 int upto;
2929 {
2930 int i = row->used[TEXT_AREA];
2931 struct glyph *glyph = row->glyphs[TEXT_AREA];
2932
2933 while (i < upto)
2934 glyph[i++] = space_glyph;
2935
2936 row->used[TEXT_AREA] = i;
2937 }
2938
2939
2940 \f
2941 /**********************************************************************
2942 Mirroring operations on frame matrices in window matrices
2943 **********************************************************************/
2944
2945 /* Set frame being updated via frame-based redisplay to F. This
2946 function must be called before updates to make explicit that we are
2947 working on frame matrices or not. */
2948
2949 static INLINE void
2950 set_frame_matrix_frame (f)
2951 struct frame *f;
2952 {
2953 frame_matrix_frame = f;
2954 }
2955
2956
2957 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2958 DESIRED_MATRIX is the desired matrix corresponding to
2959 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2960 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2961 frame_matrix_frame is non-null, this indicates that the exchange is
2962 done in frame matrices, and that we have to perform analogous
2963 operations in window matrices of frame_matrix_frame. */
2964
2965 static INLINE void
2966 make_current (desired_matrix, current_matrix, row)
2967 struct glyph_matrix *desired_matrix, *current_matrix;
2968 int row;
2969 {
2970 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2971 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2972 int mouse_face_p = current_row->mouse_face_p;
2973
2974 /* Do current_row = desired_row. This exchanges glyph pointers
2975 between both rows, and does a structure assignment otherwise. */
2976 assign_row (current_row, desired_row);
2977
2978 /* Enable current_row to mark it as valid. */
2979 current_row->enabled_p = 1;
2980 current_row->mouse_face_p = mouse_face_p;
2981
2982 /* If we are called on frame matrices, perform analogous operations
2983 for window matrices. */
2984 if (frame_matrix_frame)
2985 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2986 }
2987
2988
2989 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2990 W's frame which has been made current (by swapping pointers between
2991 current and desired matrix). Perform analogous operations in the
2992 matrices of leaf windows in the window tree rooted at W. */
2993
2994 static void
2995 mirror_make_current (w, frame_row)
2996 struct window *w;
2997 int frame_row;
2998 {
2999 while (w)
3000 {
3001 if (!NILP (w->hchild))
3002 mirror_make_current (XWINDOW (w->hchild), frame_row);
3003 else if (!NILP (w->vchild))
3004 mirror_make_current (XWINDOW (w->vchild), frame_row);
3005 else
3006 {
3007 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
3008 here because the checks performed in debug mode there
3009 will not allow the conversion. */
3010 int row = frame_row - w->desired_matrix->matrix_y;
3011
3012 /* If FRAME_ROW is within W, assign the desired row to the
3013 current row (exchanging glyph pointers). */
3014 if (row >= 0 && row < w->desired_matrix->matrix_h)
3015 {
3016 struct glyph_row *current_row
3017 = MATRIX_ROW (w->current_matrix, row);
3018 struct glyph_row *desired_row
3019 = MATRIX_ROW (w->desired_matrix, row);
3020
3021 if (desired_row->enabled_p)
3022 assign_row (current_row, desired_row);
3023 else
3024 swap_glyph_pointers (desired_row, current_row);
3025 current_row->enabled_p = 1;
3026 }
3027 }
3028
3029 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3030 }
3031 }
3032
3033
3034 /* Perform row dance after scrolling. We are working on the range of
3035 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
3036 including) in MATRIX. COPY_FROM is a vector containing, for each
3037 row I in the range 0 <= I < NLINES, the index of the original line
3038 to move to I. This index is relative to the row range, i.e. 0 <=
3039 index < NLINES. RETAINED_P is a vector containing zero for each
3040 row 0 <= I < NLINES which is empty.
3041
3042 This function is called from do_scrolling and do_direct_scrolling. */
3043
3044 void
3045 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3046 retained_p)
3047 struct glyph_matrix *matrix;
3048 int unchanged_at_top, nlines;
3049 int *copy_from;
3050 char *retained_p;
3051 {
3052 /* A copy of original rows. */
3053 struct glyph_row *old_rows;
3054
3055 /* Rows to assign to. */
3056 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3057
3058 int i;
3059
3060 /* Make a copy of the original rows. */
3061 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3062 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3063
3064 /* Assign new rows, maybe clear lines. */
3065 for (i = 0; i < nlines; ++i)
3066 {
3067 int enabled_before_p = new_rows[i].enabled_p;
3068
3069 xassert (i + unchanged_at_top < matrix->nrows);
3070 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3071 new_rows[i] = old_rows[copy_from[i]];
3072 new_rows[i].enabled_p = enabled_before_p;
3073
3074 /* RETAINED_P is zero for empty lines. */
3075 if (!retained_p[copy_from[i]])
3076 new_rows[i].enabled_p = 0;
3077 }
3078
3079 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3080 if (frame_matrix_frame)
3081 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3082 unchanged_at_top, nlines, copy_from, retained_p);
3083 }
3084
3085
3086 /* Synchronize glyph pointers in the current matrix of window W with
3087 the current frame matrix. */
3088
3089 static void
3090 sync_window_with_frame_matrix_rows (w)
3091 struct window *w;
3092 {
3093 struct frame *f = XFRAME (w->frame);
3094 struct glyph_row *window_row, *window_row_end, *frame_row;
3095 int left, right, x, width;
3096
3097 /* Preconditions: W must be a leaf window on a tty frame. */
3098 xassert (NILP (w->hchild) && NILP (w->vchild));
3099 xassert (!FRAME_WINDOW_P (f));
3100
3101 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3102 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3103 x = w->current_matrix->matrix_x;
3104 width = w->current_matrix->matrix_w;
3105
3106 window_row = w->current_matrix->rows;
3107 window_row_end = window_row + w->current_matrix->nrows;
3108 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3109
3110 for (; window_row < window_row_end; ++window_row, ++frame_row)
3111 {
3112 window_row->glyphs[LEFT_MARGIN_AREA]
3113 = frame_row->glyphs[0] + x;
3114 window_row->glyphs[TEXT_AREA]
3115 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3116 window_row->glyphs[LAST_AREA]
3117 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3118 window_row->glyphs[RIGHT_MARGIN_AREA]
3119 = window_row->glyphs[LAST_AREA] - right;
3120 }
3121 }
3122
3123
3124 /* Return the window in the window tree rooted in W containing frame
3125 row ROW. Value is null if none is found. */
3126
3127 struct window *
3128 frame_row_to_window (w, row)
3129 struct window *w;
3130 int row;
3131 {
3132 struct window *found = NULL;
3133
3134 while (w && !found)
3135 {
3136 if (!NILP (w->hchild))
3137 found = frame_row_to_window (XWINDOW (w->hchild), row);
3138 else if (!NILP (w->vchild))
3139 found = frame_row_to_window (XWINDOW (w->vchild), row);
3140 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3141 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3142 found = w;
3143
3144 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3145 }
3146
3147 return found;
3148 }
3149
3150
3151 /* Perform a line dance in the window tree rooted at W, after
3152 scrolling a frame matrix in mirrored_line_dance.
3153
3154 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3155 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3156 COPY_FROM is a vector containing, for each row I in the range 0 <=
3157 I < NLINES, the index of the original line to move to I. This
3158 index is relative to the row range, i.e. 0 <= index < NLINES.
3159 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3160 which is empty. */
3161
3162 static void
3163 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3164 struct window *w;
3165 int unchanged_at_top, nlines;
3166 int *copy_from;
3167 char *retained_p;
3168 {
3169 while (w)
3170 {
3171 if (!NILP (w->hchild))
3172 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3173 nlines, copy_from, retained_p);
3174 else if (!NILP (w->vchild))
3175 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3176 nlines, copy_from, retained_p);
3177 else
3178 {
3179 /* W is a leaf window, and we are working on its current
3180 matrix m. */
3181 struct glyph_matrix *m = w->current_matrix;
3182 int i, sync_p = 0;
3183 struct glyph_row *old_rows;
3184
3185 /* Make a copy of the original rows of matrix m. */
3186 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3187 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3188
3189 for (i = 0; i < nlines; ++i)
3190 {
3191 /* Frame relative line assigned to. */
3192 int frame_to = i + unchanged_at_top;
3193
3194 /* Frame relative line assigned. */
3195 int frame_from = copy_from[i] + unchanged_at_top;
3196
3197 /* Window relative line assigned to. */
3198 int window_to = frame_to - m->matrix_y;
3199
3200 /* Window relative line assigned. */
3201 int window_from = frame_from - m->matrix_y;
3202
3203 /* Is assigned line inside window? */
3204 int from_inside_window_p
3205 = window_from >= 0 && window_from < m->matrix_h;
3206
3207 /* Is assigned to line inside window? */
3208 int to_inside_window_p
3209 = window_to >= 0 && window_to < m->matrix_h;
3210
3211 if (from_inside_window_p && to_inside_window_p)
3212 {
3213 /* Enabled setting before assignment. */
3214 int enabled_before_p;
3215
3216 /* Do the assignment. The enabled_p flag is saved
3217 over the assignment because the old redisplay did
3218 that. */
3219 enabled_before_p = m->rows[window_to].enabled_p;
3220 m->rows[window_to] = old_rows[window_from];
3221 m->rows[window_to].enabled_p = enabled_before_p;
3222
3223 /* If frame line is empty, window line is empty, too. */
3224 if (!retained_p[copy_from[i]])
3225 m->rows[window_to].enabled_p = 0;
3226 }
3227 else if (to_inside_window_p)
3228 {
3229 /* A copy between windows. This is an infrequent
3230 case not worth optimizing. */
3231 struct frame *f = XFRAME (w->frame);
3232 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3233 struct window *w2;
3234 struct glyph_matrix *m2;
3235 int m2_from;
3236
3237 w2 = frame_row_to_window (root, frame_from);
3238 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3239 -nw', FROM_FRAME sometimes has no associated window.
3240 This check avoids a segfault if W2 is null. */
3241 if (w2)
3242 {
3243 m2 = w2->current_matrix;
3244 m2_from = frame_from - m2->matrix_y;
3245 copy_row_except_pointers (m->rows + window_to,
3246 m2->rows + m2_from);
3247
3248 /* If frame line is empty, window line is empty, too. */
3249 if (!retained_p[copy_from[i]])
3250 m->rows[window_to].enabled_p = 0;
3251 }
3252 sync_p = 1;
3253 }
3254 else if (from_inside_window_p)
3255 sync_p = 1;
3256 }
3257
3258 /* If there was a copy between windows, make sure glyph
3259 pointers are in sync with the frame matrix. */
3260 if (sync_p)
3261 sync_window_with_frame_matrix_rows (w);
3262
3263 /* Check that no pointers are lost. */
3264 CHECK_MATRIX (m);
3265 }
3266
3267 /* Next window on same level. */
3268 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3269 }
3270 }
3271
3272
3273 #if GLYPH_DEBUG
3274
3275 /* Check that window and frame matrices agree about their
3276 understanding where glyphs of the rows are to find. For each
3277 window in the window tree rooted at W, check that rows in the
3278 matrices of leaf window agree with their frame matrices about
3279 glyph pointers. */
3280
3281 void
3282 check_window_matrix_pointers (w)
3283 struct window *w;
3284 {
3285 while (w)
3286 {
3287 if (!NILP (w->hchild))
3288 check_window_matrix_pointers (XWINDOW (w->hchild));
3289 else if (!NILP (w->vchild))
3290 check_window_matrix_pointers (XWINDOW (w->vchild));
3291 else
3292 {
3293 struct frame *f = XFRAME (w->frame);
3294 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3295 check_matrix_pointers (w->current_matrix, f->current_matrix);
3296 }
3297
3298 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3299 }
3300 }
3301
3302
3303 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3304 a window and FRAME_MATRIX is the corresponding frame matrix. For
3305 each row in WINDOW_MATRIX check that it's a slice of the
3306 corresponding frame row. If it isn't, abort. */
3307
3308 static void
3309 check_matrix_pointers (window_matrix, frame_matrix)
3310 struct glyph_matrix *window_matrix, *frame_matrix;
3311 {
3312 /* Row number in WINDOW_MATRIX. */
3313 int i = 0;
3314
3315 /* Row number corresponding to I in FRAME_MATRIX. */
3316 int j = window_matrix->matrix_y;
3317
3318 /* For all rows check that the row in the window matrix is a
3319 slice of the row in the frame matrix. If it isn't we didn't
3320 mirror an operation on the frame matrix correctly. */
3321 while (i < window_matrix->nrows)
3322 {
3323 if (!glyph_row_slice_p (window_matrix->rows + i,
3324 frame_matrix->rows + j))
3325 abort ();
3326 ++i, ++j;
3327 }
3328 }
3329
3330 #endif /* GLYPH_DEBUG != 0 */
3331
3332
3333 \f
3334 /**********************************************************************
3335 VPOS and HPOS translations
3336 **********************************************************************/
3337
3338 #if GLYPH_DEBUG
3339
3340 /* Translate vertical position VPOS which is relative to window W to a
3341 vertical position relative to W's frame. */
3342
3343 static int
3344 window_to_frame_vpos (w, vpos)
3345 struct window *w;
3346 int vpos;
3347 {
3348 struct frame *f = XFRAME (w->frame);
3349
3350 xassert (!FRAME_WINDOW_P (f));
3351 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3352 vpos += WINDOW_TOP_EDGE_LINE (w);
3353 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3354 return vpos;
3355 }
3356
3357
3358 /* Translate horizontal position HPOS which is relative to window W to
3359 a horizontal position relative to W's frame. */
3360
3361 static int
3362 window_to_frame_hpos (w, hpos)
3363 struct window *w;
3364 int hpos;
3365 {
3366 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3367 hpos += WINDOW_LEFT_EDGE_COL (w);
3368 return hpos;
3369 }
3370
3371 #endif /* GLYPH_DEBUG */
3372
3373
3374 \f
3375 /**********************************************************************
3376 Redrawing Frames
3377 **********************************************************************/
3378
3379 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3380 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3381 (frame)
3382 Lisp_Object frame;
3383 {
3384 struct frame *f;
3385
3386 CHECK_LIVE_FRAME (frame);
3387 f = XFRAME (frame);
3388
3389 /* Ignore redraw requests, if frame has no glyphs yet.
3390 (Implementation note: It still has to be checked why we are
3391 called so early here). */
3392 if (!glyphs_initialized_initially_p)
3393 return Qnil;
3394
3395 update_begin (f);
3396 #ifdef MSDOS
3397 if (FRAME_MSDOS_P (f))
3398 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3399 #endif
3400 clear_frame (f);
3401 clear_current_matrices (f);
3402 update_end (f);
3403 if (FRAME_TERMCAP_P (f))
3404 fflush (FRAME_TTY (f)->output);
3405 windows_or_buffers_changed++;
3406 /* Mark all windows as inaccurate, so that every window will have
3407 its redisplay done. */
3408 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3409 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3410 f->garbaged = 0;
3411 return Qnil;
3412 }
3413
3414
3415 /* Redraw frame F. This is nothing more than a call to the Lisp
3416 function redraw-frame. */
3417
3418 void
3419 redraw_frame (f)
3420 struct frame *f;
3421 {
3422 Lisp_Object frame;
3423 XSETFRAME (frame, f);
3424 Fredraw_frame (frame);
3425 }
3426
3427
3428 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3429 doc: /* Clear and redisplay all visible frames. */)
3430 ()
3431 {
3432 Lisp_Object tail, frame;
3433
3434 FOR_EACH_FRAME (tail, frame)
3435 if (FRAME_VISIBLE_P (XFRAME (frame)))
3436 Fredraw_frame (frame);
3437
3438 return Qnil;
3439 }
3440
3441
3442 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3443 visible frames marked as garbaged. */
3444
3445 void
3446 redraw_garbaged_frames ()
3447 {
3448 Lisp_Object tail, frame;
3449
3450 FOR_EACH_FRAME (tail, frame)
3451 if (FRAME_VISIBLE_P (XFRAME (frame))
3452 && FRAME_GARBAGED_P (XFRAME (frame)))
3453 Fredraw_frame (frame);
3454 }
3455
3456
3457 \f
3458 /***********************************************************************
3459 Direct Operations
3460 ***********************************************************************/
3461
3462 /* Try to update display and current glyph matrix directly.
3463
3464 This function is called after a character G has been inserted into
3465 current_buffer. It tries to update the current glyph matrix and
3466 perform appropriate screen output to reflect the insertion. If it
3467 succeeds, the global flag redisplay_performed_directly_p will be
3468 set to 1, and thereby prevent the more costly general redisplay
3469 from running (see redisplay_internal).
3470
3471 This function is not called for `hairy' character insertions.
3472 In particular, it is not called when after or before change
3473 functions exist, like they are used by font-lock. See keyboard.c
3474 for details where this function is called. */
3475
3476 int
3477 direct_output_for_insert (g)
3478 int g;
3479 {
3480 register struct frame *f = SELECTED_FRAME ();
3481 struct window *w = XWINDOW (selected_window);
3482 struct it it, it2;
3483 struct glyph_row *glyph_row;
3484 struct glyph *glyphs, *glyph, *end;
3485 int n;
3486 /* Non-null means that redisplay of W is based on window matrices. */
3487 int window_redisplay_p = FRAME_WINDOW_P (f);
3488 /* Non-null means we are in overwrite mode. */
3489 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3490 int added_width;
3491 struct text_pos pos;
3492 int delta, delta_bytes;
3493
3494 /* Not done directly. */
3495 redisplay_performed_directly_p = 0;
3496
3497 /* Quickly give up for some common cases. */
3498 if (cursor_in_echo_area
3499 /* Give up if fonts have changed. */
3500 || fonts_changed_p
3501 /* Give up if face attributes have been changed. */
3502 || face_change_count
3503 /* Give up if cursor position not really known. */
3504 || !display_completed
3505 /* Give up if buffer appears in two places. */
3506 || buffer_shared > 1
3507 /* Give up if we need to reorder bidirectional text. */
3508 || !NILP (current_buffer->bidi_display_reordering)
3509 /* Give up if currently displaying a message instead of the
3510 minibuffer contents. */
3511 || (EQ (selected_window, minibuf_window)
3512 && EQ (minibuf_window, echo_area_window))
3513 /* Give up for hscrolled mini-buffer because display of the prompt
3514 is handled specially there (see display_line). */
3515 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3516 /* Give up if overwriting in the middle of a line. */
3517 || (overwrite_p
3518 && PT != ZV
3519 && FETCH_BYTE (PT) != '\n')
3520 /* Give up for tabs and line ends. */
3521 || g == '\t'
3522 || g == '\n'
3523 || g == '\r'
3524 || (g == ' ' && !NILP (current_buffer->word_wrap))
3525 /* Give up if unable to display the cursor in the window. */
3526 || w->cursor.vpos < 0
3527 /* Give up if we are showing a message or just cleared the message
3528 because we might need to resize the echo area window. */
3529 || !NILP (echo_area_buffer[0])
3530 || !NILP (echo_area_buffer[1])
3531 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3532 /* Can't do it in a continued line because continuation
3533 lines would change. */
3534 (glyph_row->continued_p
3535 || glyph_row->exact_window_width_line_p
3536 /* Can't use this method if the line overlaps others or is
3537 overlapped by others because these other lines would
3538 have to be redisplayed. */
3539 || glyph_row->overlapping_p
3540 || glyph_row->overlapped_p))
3541 /* Can't do it for partial width windows on terminal frames
3542 because we can't clear to eol in such a window. */
3543 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3544 return 0;
3545
3546 /* If we can't insert glyphs, we can use this method only
3547 at the end of a line. */
3548 if (!FRAME_CHAR_INS_DEL_OK (f))
3549 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3550 return 0;
3551
3552 /* Set up a display iterator structure for W. Glyphs will be
3553 produced in scratch_glyph_row. Current position is W's cursor
3554 position. */
3555 clear_glyph_row (&scratch_glyph_row);
3556 SET_TEXT_POS (pos, PT, PT_BYTE);
3557 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3558 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3559 DEFAULT_FACE_ID);
3560
3561 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3562 if (glyph_row->mouse_face_p)
3563 return 0;
3564
3565 /* Give up if highlighting trailing whitespace and we have trailing
3566 whitespace in glyph_row. We would have to remove the trailing
3567 whitespace face in that case. */
3568 if (!NILP (Vshow_trailing_whitespace)
3569 && glyph_row->used[TEXT_AREA])
3570 {
3571 struct glyph *last;
3572
3573 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3574 if (last->type == STRETCH_GLYPH
3575 || (last->type == CHAR_GLYPH
3576 && last->u.ch == ' '))
3577 return 0;
3578 }
3579
3580 /* Give up if there are overlay strings at pos. This would fail
3581 if the overlay string has newlines in it. */
3582 if (STRINGP (it.string))
3583 return 0;
3584
3585 it.hpos = w->cursor.hpos;
3586 it.vpos = w->cursor.vpos;
3587 it.current_x = w->cursor.x + it.first_visible_x;
3588 it.current_y = w->cursor.y;
3589 it.end_charpos = PT;
3590 it.stop_charpos = min (PT, it.stop_charpos);
3591 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3592
3593 /* More than one display element may be returned for PT - 1 if
3594 (i) it's a control character which is translated into `\003' or
3595 `^C', or (ii) it has a display table entry, or (iii) it's a
3596 combination of both. */
3597 delta = delta_bytes = 0;
3598 while (get_next_display_element (&it))
3599 {
3600 PRODUCE_GLYPHS (&it);
3601
3602 /* Give up if glyph doesn't fit completely on the line. */
3603 if (it.current_x >= it.last_visible_x)
3604 return 0;
3605
3606 /* Give up if new glyph has different ascent or descent than
3607 the original row, or if it is not a character glyph. */
3608 if (glyph_row->ascent != it.ascent
3609 || glyph_row->height != it.ascent + it.descent
3610 || glyph_row->phys_ascent != it.phys_ascent
3611 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3612 || it.what != IT_CHARACTER)
3613 return 0;
3614
3615 delta += 1;
3616 delta_bytes += it.len;
3617 set_iterator_to_next (&it, 1);
3618 }
3619
3620 /* Give up if we hit the right edge of the window. We would have
3621 to insert truncation or continuation glyphs. */
3622 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3623 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3624 return 0;
3625
3626 /* Give up if there is a \t following in the line. */
3627 it2 = it;
3628 it2.end_charpos = ZV;
3629 it2.stop_charpos = min (it2.stop_charpos, ZV);
3630 while (get_next_display_element (&it2)
3631 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3632 {
3633 if (it2.c == '\t')
3634 return 0;
3635 set_iterator_to_next (&it2, 1);
3636 }
3637
3638 /* Number of new glyphs produced. */
3639 n = it.glyph_row->used[TEXT_AREA];
3640
3641 /* Start and end of glyphs in original row. */
3642 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3643 end = glyph_row->glyphs[1 + TEXT_AREA];
3644
3645 /* Make room for new glyphs, then insert them. */
3646 xassert (end - glyphs - n >= 0);
3647 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3648 (end - glyphs - n) * sizeof (*end));
3649 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3650 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3651 end - glyph_row->glyphs[TEXT_AREA]);
3652
3653 /* Compute new line width. */
3654 glyph = glyph_row->glyphs[TEXT_AREA];
3655 end = glyph + glyph_row->used[TEXT_AREA];
3656 glyph_row->pixel_width = glyph_row->x;
3657 while (glyph < end)
3658 {
3659 glyph_row->pixel_width += glyph->pixel_width;
3660 ++glyph;
3661 }
3662
3663 /* Increment buffer positions for glyphs following the newly
3664 inserted ones. */
3665 for (glyph = glyphs + n; glyph < end; ++glyph)
3666 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3667 glyph->charpos += delta;
3668
3669 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3670 {
3671 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3672 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3673 }
3674
3675 /* Adjust positions in lines following the one we are in. */
3676 increment_matrix_positions (w->current_matrix,
3677 w->cursor.vpos + 1,
3678 w->current_matrix->nrows,
3679 delta, delta_bytes);
3680
3681 glyph_row->contains_overlapping_glyphs_p
3682 |= it.glyph_row->contains_overlapping_glyphs_p;
3683
3684 glyph_row->displays_text_p = 1;
3685 w->window_end_vpos = make_number (max (w->cursor.vpos,
3686 XFASTINT (w->window_end_vpos)));
3687
3688 if (!NILP (Vshow_trailing_whitespace))
3689 highlight_trailing_whitespace (it.f, glyph_row);
3690
3691 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3692 In the middle, we have to insert glyphs. Note that this is now
3693 implemented for X frames. The implementation uses updated_window
3694 and updated_row. */
3695 updated_row = glyph_row;
3696 updated_area = TEXT_AREA;
3697 update_begin (f);
3698 if (FRAME_RIF (f))
3699 {
3700 FRAME_RIF (f)->update_window_begin_hook (w);
3701
3702 if (glyphs == end - n
3703 /* In front of a space added by append_space. */
3704 || (glyphs == end - n - 1
3705 && (end - n)->charpos <= 0))
3706 FRAME_RIF (f)->write_glyphs (glyphs, n);
3707 else
3708 FRAME_RIF (f)->insert_glyphs (glyphs, n);
3709 }
3710 else
3711 {
3712 if (glyphs == end - n)
3713 write_glyphs (f, glyphs, n);
3714 else
3715 insert_glyphs (f, glyphs, n);
3716 }
3717
3718 w->cursor.hpos += n;
3719 w->cursor.x = it.current_x - it.first_visible_x;
3720 xassert (w->cursor.hpos >= 0
3721 && w->cursor.hpos < w->desired_matrix->matrix_w);
3722
3723 /* How to set the cursor differs depending on whether we are
3724 using a frame matrix or a window matrix. Note that when
3725 a frame matrix is used, cursor_to expects frame coordinates,
3726 and the X and Y parameters are not used. */
3727 if (window_redisplay_p)
3728 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3729 w->cursor.y, w->cursor.x);
3730 else
3731 {
3732 int x, y;
3733 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3734 + (INTEGERP (w->left_margin_cols)
3735 ? XFASTINT (w->left_margin_cols)
3736 : 0));
3737 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3738 cursor_to (f, y, x);
3739 }
3740
3741 #ifdef HAVE_WINDOW_SYSTEM
3742 update_window_fringes (w, 0);
3743 #endif
3744
3745 if (FRAME_RIF (f))
3746 FRAME_RIF (f)->update_window_end_hook (w, 1, 0);
3747 update_end (f);
3748 updated_row = NULL;
3749 if (FRAME_TERMCAP_P (f))
3750 fflush (FRAME_TTY (f)->output);
3751
3752 TRACE ((stderr, "direct output for insert\n"));
3753 mark_window_display_accurate (it.window, 1);
3754 redisplay_performed_directly_p = 1;
3755 return 1;
3756 }
3757
3758
3759 /* Perform a direct display update for moving PT by N positions
3760 left or right. N < 0 means a movement backwards. This function
3761 is currently only called for N == 1 or N == -1. */
3762
3763 int
3764 direct_output_forward_char (n)
3765 int n;
3766 {
3767 struct frame *f = SELECTED_FRAME ();
3768 struct window *w = XWINDOW (selected_window);
3769 struct glyph_row *row;
3770
3771 /* Give up if point moved out of or into a composition. */
3772 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3773 current_buffer, PT))
3774 return 0;
3775
3776 /* Give up if face attributes have been changed. */
3777 if (face_change_count)
3778 return 0;
3779
3780 /* Give up if current matrix is not up to date or we are
3781 displaying a message. */
3782 if (!display_completed || cursor_in_echo_area)
3783 return 0;
3784
3785 /* Give up if we need to reorder bidirectional text. */
3786 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
3787 return 0;
3788
3789 /* Give up if the buffer's direction is reversed. */
3790 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3791 return 0;
3792
3793 /* Can't use direct output if highlighting a region. */
3794 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3795 return 0;
3796
3797 /* Can't use direct output if highlighting trailing whitespace. */
3798 if (!NILP (Vshow_trailing_whitespace))
3799 return 0;
3800
3801 /* Give up if we are showing a message or just cleared the message
3802 because we might need to resize the echo area window. */
3803 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3804 return 0;
3805
3806 /* Give up if currently displaying a message instead of the
3807 minibuffer contents. */
3808 if (XWINDOW (minibuf_window) == w
3809 && EQ (minibuf_window, echo_area_window))
3810 return 0;
3811
3812 /* Give up if we don't know where the cursor is. */
3813 if (w->cursor.vpos < 0)
3814 return 0;
3815
3816 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3817
3818 /* Give up if PT is outside of the last known cursor row. */
3819 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3820 || PT >= MATRIX_ROW_END_CHARPOS (row))
3821 return 0;
3822
3823 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3824
3825 w->last_cursor = w->cursor;
3826 XSETFASTINT (w->last_point, PT);
3827
3828 xassert (w->cursor.hpos >= 0
3829 && w->cursor.hpos < w->desired_matrix->matrix_w);
3830
3831 if (FRAME_WINDOW_P (f))
3832 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3833 w->cursor.y, w->cursor.x);
3834 else
3835 {
3836 int x, y;
3837 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3838 + (INTEGERP (w->left_margin_cols)
3839 ? XFASTINT (w->left_margin_cols)
3840 : 0));
3841 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3842 cursor_to (f, y, x);
3843 }
3844
3845 if (FRAME_TERMCAP_P (f))
3846 fflush (FRAME_TTY (f)->output);
3847 redisplay_performed_directly_p = 1;
3848 return 1;
3849 }
3850
3851
3852 \f
3853 /***********************************************************************
3854 Frame Update
3855 ***********************************************************************/
3856
3857 /* Update frame F based on the data in desired matrices.
3858
3859 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3860 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3861 scrolling.
3862
3863 Value is non-zero if redisplay was stopped due to pending input. */
3864
3865 int
3866 update_frame (f, force_p, inhibit_hairy_id_p)
3867 struct frame *f;
3868 int force_p;
3869 int inhibit_hairy_id_p;
3870 {
3871 /* 1 means display has been paused because of pending input. */
3872 int paused_p;
3873 struct window *root_window = XWINDOW (f->root_window);
3874
3875 if (redisplay_dont_pause)
3876 force_p = 1;
3877 #if PERIODIC_PREEMPTION_CHECKING
3878 else if (NILP (Vredisplay_preemption_period))
3879 force_p = 1;
3880 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3881 {
3882 EMACS_TIME tm;
3883 double p = XFLOATINT (Vredisplay_preemption_period);
3884 int sec, usec;
3885
3886 if (detect_input_pending_ignore_squeezables ())
3887 {
3888 paused_p = 1;
3889 goto do_pause;
3890 }
3891
3892 sec = (int) p;
3893 usec = (p - sec) * 1000000;
3894
3895 EMACS_GET_TIME (tm);
3896 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3897 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3898 }
3899 #endif
3900
3901 if (FRAME_WINDOW_P (f))
3902 {
3903 /* We are working on window matrix basis. All windows whose
3904 flag must_be_updated_p is set have to be updated. */
3905
3906 /* Record that we are not working on frame matrices. */
3907 set_frame_matrix_frame (NULL);
3908
3909 /* Update all windows in the window tree of F, maybe stopping
3910 when pending input is detected. */
3911 update_begin (f);
3912
3913 /* Update the menu bar on X frames that don't have toolkit
3914 support. */
3915 if (WINDOWP (f->menu_bar_window))
3916 update_window (XWINDOW (f->menu_bar_window), 1);
3917
3918 /* Update the tool-bar window, if present. */
3919 if (WINDOWP (f->tool_bar_window))
3920 {
3921 struct window *w = XWINDOW (f->tool_bar_window);
3922
3923 /* Update tool-bar window. */
3924 if (w->must_be_updated_p)
3925 {
3926 Lisp_Object tem;
3927
3928 update_window (w, 1);
3929 w->must_be_updated_p = 0;
3930
3931 /* Swap tool-bar strings. We swap because we want to
3932 reuse strings. */
3933 tem = f->current_tool_bar_string;
3934 f->current_tool_bar_string = f->desired_tool_bar_string;
3935 f->desired_tool_bar_string = tem;
3936 }
3937 }
3938
3939
3940 /* Update windows. */
3941 paused_p = update_window_tree (root_window, force_p);
3942 update_end (f);
3943
3944 /* This flush is a performance bottleneck under X,
3945 and it doesn't seem to be necessary anyway (in general).
3946 It is necessary when resizing the window with the mouse, or
3947 at least the fringes are not redrawn in a timely manner. ++kfs */
3948 if (f->force_flush_display_p)
3949 {
3950 FRAME_RIF (f)->flush_display (f);
3951 f->force_flush_display_p = 0;
3952 }
3953 }
3954 else
3955 {
3956 /* We are working on frame matrix basis. Set the frame on whose
3957 frame matrix we operate. */
3958 set_frame_matrix_frame (f);
3959
3960 /* Build F's desired matrix from window matrices. */
3961 build_frame_matrix (f);
3962
3963 /* Update the display */
3964 update_begin (f);
3965 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3966 update_end (f);
3967
3968 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3969 {
3970 if (FRAME_TTY (f)->termscript)
3971 fflush (FRAME_TTY (f)->termscript);
3972 if (FRAME_TERMCAP_P (f))
3973 fflush (FRAME_TTY (f)->output);
3974 }
3975
3976 /* Check window matrices for lost pointers. */
3977 #if GLYPH_DEBUG
3978 check_window_matrix_pointers (root_window);
3979 add_frame_display_history (f, paused_p);
3980 #endif
3981 }
3982
3983 do_pause:
3984 /* Reset flags indicating that a window should be updated. */
3985 set_window_update_flags (root_window, 0);
3986
3987 display_completed = !paused_p;
3988 return paused_p;
3989 }
3990
3991
3992 \f
3993 /************************************************************************
3994 Window-based updates
3995 ************************************************************************/
3996
3997 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3998 don't stop updating when input is pending. */
3999
4000 static int
4001 update_window_tree (w, force_p)
4002 struct window *w;
4003 int force_p;
4004 {
4005 int paused_p = 0;
4006
4007 while (w && !paused_p)
4008 {
4009 if (!NILP (w->hchild))
4010 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
4011 else if (!NILP (w->vchild))
4012 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
4013 else if (w->must_be_updated_p)
4014 paused_p |= update_window (w, force_p);
4015
4016 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4017 }
4018
4019 return paused_p;
4020 }
4021
4022
4023 /* Update window W if its flag must_be_updated_p is non-zero. If
4024 FORCE_P is non-zero, don't stop updating if input is pending. */
4025
4026 void
4027 update_single_window (w, force_p)
4028 struct window *w;
4029 int force_p;
4030 {
4031 if (w->must_be_updated_p)
4032 {
4033 struct frame *f = XFRAME (WINDOW_FRAME (w));
4034
4035 /* Record that this is not a frame-based redisplay. */
4036 set_frame_matrix_frame (NULL);
4037
4038 if (redisplay_dont_pause)
4039 force_p = 1;
4040 #if PERIODIC_PREEMPTION_CHECKING
4041 else if (NILP (Vredisplay_preemption_period))
4042 force_p = 1;
4043 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
4044 {
4045 EMACS_TIME tm;
4046 double p = XFLOATINT (Vredisplay_preemption_period);
4047 int sec, usec;
4048
4049 sec = (int) p;
4050 usec = (p - sec) * 1000000;
4051
4052 EMACS_GET_TIME (tm);
4053 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
4054 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4055 }
4056 #endif
4057
4058 /* Update W. */
4059 update_begin (f);
4060 update_window (w, force_p);
4061 update_end (f);
4062
4063 /* Reset flag in W. */
4064 w->must_be_updated_p = 0;
4065 }
4066 }
4067
4068 #ifdef HAVE_WINDOW_SYSTEM
4069
4070 /* Redraw lines from the current matrix of window W that are
4071 overlapped by other rows. YB is bottom-most y-position in W. */
4072
4073 static void
4074 redraw_overlapped_rows (w, yb)
4075 struct window *w;
4076 int yb;
4077 {
4078 int i;
4079 struct frame *f = XFRAME (WINDOW_FRAME (w));
4080
4081 /* If rows overlapping others have been changed, the rows being
4082 overlapped have to be redrawn. This won't draw lines that have
4083 already been drawn in update_window_line because overlapped_p in
4084 desired rows is 0, so after row assignment overlapped_p in
4085 current rows is 0. */
4086 for (i = 0; i < w->current_matrix->nrows; ++i)
4087 {
4088 struct glyph_row *row = w->current_matrix->rows + i;
4089
4090 if (!row->enabled_p)
4091 break;
4092 else if (row->mode_line_p)
4093 continue;
4094
4095 if (row->overlapped_p)
4096 {
4097 enum glyph_row_area area;
4098
4099 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
4100 {
4101 updated_row = row;
4102 updated_area = area;
4103 FRAME_RIF (f)->cursor_to (i, 0, row->y,
4104 area == TEXT_AREA ? row->x : 0);
4105 if (row->used[area])
4106 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
4107 row->used[area]);
4108 FRAME_RIF (f)->clear_end_of_line (-1);
4109 }
4110
4111 row->overlapped_p = 0;
4112 }
4113
4114 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4115 break;
4116 }
4117 }
4118
4119
4120 /* Redraw lines from the current matrix of window W that overlap
4121 others. YB is bottom-most y-position in W. */
4122
4123 static void
4124 redraw_overlapping_rows (w, yb)
4125 struct window *w;
4126 int yb;
4127 {
4128 int i, bottom_y;
4129 struct glyph_row *row;
4130 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4131
4132 for (i = 0; i < w->current_matrix->nrows; ++i)
4133 {
4134 row = w->current_matrix->rows + i;
4135
4136 if (!row->enabled_p)
4137 break;
4138 else if (row->mode_line_p)
4139 continue;
4140
4141 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4142
4143 if (row->overlapping_p)
4144 {
4145 int overlaps = 0;
4146
4147 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
4148 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
4149 overlaps |= OVERLAPS_PRED;
4150 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
4151 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
4152 overlaps |= OVERLAPS_SUCC;
4153
4154 if (overlaps)
4155 {
4156 if (row->used[LEFT_MARGIN_AREA])
4157 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
4158
4159 if (row->used[TEXT_AREA])
4160 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
4161
4162 if (row->used[RIGHT_MARGIN_AREA])
4163 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
4164
4165 /* Record in neighbour rows that ROW overwrites part of
4166 their display. */
4167 if (overlaps & OVERLAPS_PRED)
4168 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4169 if (overlaps & OVERLAPS_SUCC)
4170 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4171 }
4172 }
4173
4174 if (bottom_y >= yb)
4175 break;
4176 }
4177 }
4178
4179 #endif /* HAVE_WINDOW_SYSTEM */
4180
4181
4182 #ifdef GLYPH_DEBUG
4183
4184 /* Check that no row in the current matrix of window W is enabled
4185 which is below what's displayed in the window. */
4186
4187 void
4188 check_current_matrix_flags (w)
4189 struct window *w;
4190 {
4191 int last_seen_p = 0;
4192 int i, yb = window_text_bottom_y (w);
4193
4194 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4195 {
4196 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4197 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4198 last_seen_p = 1;
4199 else if (last_seen_p && row->enabled_p)
4200 abort ();
4201 }
4202 }
4203
4204 #endif /* GLYPH_DEBUG */
4205
4206
4207 /* Update display of window W. FORCE_P non-zero means that we should
4208 not stop when detecting pending input. */
4209
4210 static int
4211 update_window (w, force_p)
4212 struct window *w;
4213 int force_p;
4214 {
4215 struct glyph_matrix *desired_matrix = w->desired_matrix;
4216 int paused_p;
4217 #if !PERIODIC_PREEMPTION_CHECKING
4218 int preempt_count = baud_rate / 2400 + 1;
4219 #endif
4220 extern int input_pending;
4221 extern Lisp_Object do_mouse_tracking;
4222 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4223 #if GLYPH_DEBUG
4224 /* Check that W's frame doesn't have glyph matrices. */
4225 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
4226 #endif
4227
4228 /* Check pending input the first time so that we can quickly return. */
4229 #if !PERIODIC_PREEMPTION_CHECKING
4230 if (!force_p)
4231 detect_input_pending_ignore_squeezables ();
4232 #endif
4233
4234 /* If forced to complete the update, or if no input is pending, do
4235 the update. */
4236 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4237 {
4238 struct glyph_row *row, *end;
4239 struct glyph_row *mode_line_row;
4240 struct glyph_row *header_line_row;
4241 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4242
4243 rif->update_window_begin_hook (w);
4244 yb = window_text_bottom_y (w);
4245
4246 /* If window has a header line, update it before everything else.
4247 Adjust y-positions of other rows by the header line height. */
4248 row = desired_matrix->rows;
4249 end = row + desired_matrix->nrows - 1;
4250
4251 if (row->mode_line_p)
4252 {
4253 header_line_row = row;
4254 ++row;
4255 }
4256 else
4257 header_line_row = NULL;
4258
4259 /* Update the mode line, if necessary. */
4260 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4261 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4262 {
4263 mode_line_row->y = yb;
4264 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4265 desired_matrix),
4266 &mouse_face_overwritten_p);
4267 }
4268
4269 /* Find first enabled row. Optimizations in redisplay_internal
4270 may lead to an update with only one row enabled. There may
4271 be also completely empty matrices. */
4272 while (row < end && !row->enabled_p)
4273 ++row;
4274
4275 /* Try reusing part of the display by copying. */
4276 if (row < end && !desired_matrix->no_scrolling_p)
4277 {
4278 int rc = scrolling_window (w, header_line_row != NULL);
4279 if (rc < 0)
4280 {
4281 /* All rows were found to be equal. */
4282 paused_p = 0;
4283 goto set_cursor;
4284 }
4285 else if (rc > 0)
4286 {
4287 /* We've scrolled the display. */
4288 force_p = 1;
4289 changed_p = 1;
4290 }
4291 }
4292
4293 /* Update the rest of the lines. */
4294 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4295 if (row->enabled_p)
4296 {
4297 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4298 int i;
4299
4300 /* We'll have to play a little bit with when to
4301 detect_input_pending. If it's done too often,
4302 scrolling large windows with repeated scroll-up
4303 commands will too quickly pause redisplay. */
4304 #if PERIODIC_PREEMPTION_CHECKING
4305 if (!force_p)
4306 {
4307 EMACS_TIME tm, dif;
4308 EMACS_GET_TIME (tm);
4309 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4310 if (EMACS_TIME_NEG_P (dif))
4311 {
4312 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4313 if (detect_input_pending_ignore_squeezables ())
4314 break;
4315 }
4316 }
4317 #else
4318 if (!force_p && ++n_updated % preempt_count == 0)
4319 detect_input_pending_ignore_squeezables ();
4320 #endif
4321 changed_p |= update_window_line (w, vpos,
4322 &mouse_face_overwritten_p);
4323
4324 /* Mark all rows below the last visible one in the current
4325 matrix as invalid. This is necessary because of
4326 variable line heights. Consider the case of three
4327 successive redisplays, where the first displays 5
4328 lines, the second 3 lines, and the third 5 lines again.
4329 If the second redisplay wouldn't mark rows in the
4330 current matrix invalid, the third redisplay might be
4331 tempted to optimize redisplay based on lines displayed
4332 in the first redisplay. */
4333 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4334 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4335 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4336 }
4337
4338 /* Was display preempted? */
4339 paused_p = row < end;
4340
4341 set_cursor:
4342
4343 /* Update the header line after scrolling because a new header
4344 line would otherwise overwrite lines at the top of the window
4345 that can be scrolled. */
4346 if (header_line_row && header_line_row->enabled_p)
4347 {
4348 header_line_row->y = 0;
4349 update_window_line (w, 0, &mouse_face_overwritten_p);
4350 }
4351
4352 /* Fix the appearance of overlapping/overlapped rows. */
4353 if (!paused_p && !w->pseudo_window_p)
4354 {
4355 #ifdef HAVE_WINDOW_SYSTEM
4356 if (changed_p && rif->fix_overlapping_area)
4357 {
4358 redraw_overlapped_rows (w, yb);
4359 redraw_overlapping_rows (w, yb);
4360 }
4361 #endif
4362
4363 /* Make cursor visible at cursor position of W. */
4364 set_window_cursor_after_update (w);
4365
4366 #if 0 /* Check that current matrix invariants are satisfied. This is
4367 for debugging only. See the comment of check_matrix_invariants. */
4368 IF_DEBUG (check_matrix_invariants (w));
4369 #endif
4370 }
4371
4372 #if GLYPH_DEBUG
4373 /* Remember the redisplay method used to display the matrix. */
4374 strcpy (w->current_matrix->method, w->desired_matrix->method);
4375 #endif
4376
4377 #ifdef HAVE_WINDOW_SYSTEM
4378 update_window_fringes (w, 0);
4379 #endif
4380
4381 /* End the update of window W. Don't set the cursor if we
4382 paused updating the display because in this case,
4383 set_window_cursor_after_update hasn't been called, and
4384 output_cursor doesn't contain the cursor location. */
4385 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4386 }
4387 else
4388 paused_p = 1;
4389
4390 #if GLYPH_DEBUG
4391 /* check_current_matrix_flags (w); */
4392 add_window_display_history (w, w->current_matrix->method, paused_p);
4393 #endif
4394
4395 clear_glyph_matrix (desired_matrix);
4396
4397 return paused_p;
4398 }
4399
4400
4401 /* Update the display of area AREA in window W, row number VPOS.
4402 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4403
4404 static void
4405 update_marginal_area (w, area, vpos)
4406 struct window *w;
4407 int area, vpos;
4408 {
4409 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4410 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4411
4412 /* Let functions in xterm.c know what area subsequent X positions
4413 will be relative to. */
4414 updated_area = area;
4415
4416 /* Set cursor to start of glyphs, write them, and clear to the end
4417 of the area. I don't think that something more sophisticated is
4418 necessary here, since marginal areas will not be the default. */
4419 rif->cursor_to (vpos, 0, desired_row->y, 0);
4420 if (desired_row->used[area])
4421 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4422 rif->clear_end_of_line (-1);
4423 }
4424
4425
4426 /* Update the display of the text area of row VPOS in window W.
4427 Value is non-zero if display has changed. */
4428
4429 static int
4430 update_text_area (w, vpos)
4431 struct window *w;
4432 int vpos;
4433 {
4434 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4435 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4436 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4437 int changed_p = 0;
4438
4439 /* Let functions in xterm.c know what area subsequent X positions
4440 will be relative to. */
4441 updated_area = TEXT_AREA;
4442
4443 /* If rows are at different X or Y, or rows have different height,
4444 or the current row is marked invalid, write the entire line. */
4445 if (!current_row->enabled_p
4446 || desired_row->y != current_row->y
4447 || desired_row->ascent != current_row->ascent
4448 || desired_row->phys_ascent != current_row->phys_ascent
4449 || desired_row->phys_height != current_row->phys_height
4450 || desired_row->visible_height != current_row->visible_height
4451 || current_row->overlapped_p
4452 /* This next line is necessary for correctly redrawing
4453 mouse-face areas after scrolling and other operations.
4454 However, it causes excessive flickering when mouse is moved
4455 across the mode line. Luckily, turning it off for the mode
4456 line doesn't seem to hurt anything. -- cyd.
4457 But it is still needed for the header line. -- kfs. */
4458 || (current_row->mouse_face_p
4459 && !(current_row->mode_line_p && vpos > 0))
4460 || current_row->x != desired_row->x)
4461 {
4462 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4463
4464 if (desired_row->used[TEXT_AREA])
4465 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4466 desired_row->used[TEXT_AREA]);
4467
4468 /* Clear to end of window. */
4469 rif->clear_end_of_line (-1);
4470 changed_p = 1;
4471
4472 /* This erases the cursor. We do this here because
4473 notice_overwritten_cursor cannot easily check this, which
4474 might indicate that the whole functionality of
4475 notice_overwritten_cursor would better be implemented here.
4476 On the other hand, we need notice_overwritten_cursor as long
4477 as mouse highlighting is done asynchronously outside of
4478 redisplay. */
4479 if (vpos == w->phys_cursor.vpos)
4480 w->phys_cursor_on_p = 0;
4481 }
4482 else
4483 {
4484 int stop, i, x;
4485 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4486 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4487 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4488 int desired_stop_pos = desired_row->used[TEXT_AREA];
4489 int abort_skipping = 0;
4490
4491 /* If the desired row extends its face to the text area end, and
4492 unless the current row also does so at the same position,
4493 make sure we write at least one glyph, so that the face
4494 extension actually takes place. */
4495 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
4496 && (desired_stop_pos < current_row->used[TEXT_AREA]
4497 || (desired_stop_pos == current_row->used[TEXT_AREA]
4498 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
4499 --desired_stop_pos;
4500
4501 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4502 i = 0;
4503 x = desired_row->x;
4504
4505 /* Loop over glyphs that current and desired row may have
4506 in common. */
4507 while (i < stop)
4508 {
4509 int can_skip_p = !abort_skipping;
4510
4511 /* Skip over glyphs that both rows have in common. These
4512 don't have to be written. We can't skip if the last
4513 current glyph overlaps the glyph to its right. For
4514 example, consider a current row of `if ' with the `f' in
4515 Courier bold so that it overlaps the ` ' to its right.
4516 If the desired row is ` ', we would skip over the space
4517 after the `if' and there would remain a pixel from the
4518 `f' on the screen. */
4519 if (overlapping_glyphs_p && i > 0)
4520 {
4521 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4522 int left, right;
4523
4524 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4525 &left, &right);
4526 can_skip_p = (right == 0 && !abort_skipping);
4527 }
4528
4529 if (can_skip_p)
4530 {
4531 int start_hpos = i;
4532
4533 while (i < stop
4534 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4535 {
4536 x += desired_glyph->pixel_width;
4537 ++desired_glyph, ++current_glyph, ++i;
4538 }
4539
4540 /* Consider the case that the current row contains "xxx
4541 ppp ggg" in italic Courier font, and the desired row
4542 is "xxx ggg". The character `p' has lbearing, `g'
4543 has not. The loop above will stop in front of the
4544 first `p' in the current row. If we would start
4545 writing glyphs there, we wouldn't erase the lbearing
4546 of the `p'. The rest of the lbearing problem is then
4547 taken care of by draw_glyphs. */
4548 if (overlapping_glyphs_p
4549 && i > 0
4550 && i < current_row->used[TEXT_AREA]
4551 && (current_row->used[TEXT_AREA]
4552 != desired_row->used[TEXT_AREA]))
4553 {
4554 int left, right;
4555
4556 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4557 &left, &right);
4558 while (left > 0 && i > 0)
4559 {
4560 --i, --desired_glyph, --current_glyph;
4561 x -= desired_glyph->pixel_width;
4562 left -= desired_glyph->pixel_width;
4563 }
4564
4565 /* Abort the skipping algorithm if we end up before
4566 our starting point, to avoid looping (bug#1070).
4567 This can happen when the lbearing is larger than
4568 the pixel width. */
4569 abort_skipping = (i < start_hpos);
4570 }
4571 }
4572
4573 /* Try to avoid writing the entire rest of the desired row
4574 by looking for a resync point. This mainly prevents
4575 mode line flickering in the case the mode line is in
4576 fixed-pitch font, which it usually will be. */
4577 if (i < desired_row->used[TEXT_AREA])
4578 {
4579 int start_x = x, start_hpos = i;
4580 struct glyph *start = desired_glyph;
4581 int current_x = x;
4582 int skip_first_p = !can_skip_p;
4583
4584 /* Find the next glyph that's equal again. */
4585 while (i < stop
4586 && (skip_first_p
4587 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4588 && x == current_x)
4589 {
4590 x += desired_glyph->pixel_width;
4591 current_x += current_glyph->pixel_width;
4592 ++desired_glyph, ++current_glyph, ++i;
4593 skip_first_p = 0;
4594 }
4595
4596 if (i == start_hpos || x != current_x)
4597 {
4598 i = start_hpos;
4599 x = start_x;
4600 desired_glyph = start;
4601 break;
4602 }
4603
4604 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4605 rif->write_glyphs (start, i - start_hpos);
4606 changed_p = 1;
4607 }
4608 }
4609
4610 /* Write the rest. */
4611 if (i < desired_row->used[TEXT_AREA])
4612 {
4613 rif->cursor_to (vpos, i, desired_row->y, x);
4614 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4615 changed_p = 1;
4616 }
4617
4618 /* Maybe clear to end of line. */
4619 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4620 {
4621 /* If new row extends to the end of the text area, nothing
4622 has to be cleared, if and only if we did a write_glyphs
4623 above. This is made sure by setting desired_stop_pos
4624 appropriately above. */
4625 xassert (i < desired_row->used[TEXT_AREA]
4626 || ((desired_row->used[TEXT_AREA]
4627 == current_row->used[TEXT_AREA])
4628 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4629 }
4630 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4631 {
4632 /* If old row extends to the end of the text area, clear. */
4633 if (i >= desired_row->used[TEXT_AREA])
4634 rif->cursor_to (vpos, i, desired_row->y,
4635 desired_row->pixel_width);
4636 rif->clear_end_of_line (-1);
4637 changed_p = 1;
4638 }
4639 else if (desired_row->pixel_width < current_row->pixel_width)
4640 {
4641 /* Otherwise clear to the end of the old row. Everything
4642 after that position should be clear already. */
4643 int x;
4644
4645 if (i >= desired_row->used[TEXT_AREA])
4646 rif->cursor_to (vpos, i, desired_row->y,
4647 desired_row->pixel_width);
4648
4649 /* If cursor is displayed at the end of the line, make sure
4650 it's cleared. Nowadays we don't have a phys_cursor_glyph
4651 with which to erase the cursor (because this method
4652 doesn't work with lbearing/rbearing), so we must do it
4653 this way. */
4654 if (vpos == w->phys_cursor.vpos
4655 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4656 {
4657 w->phys_cursor_on_p = 0;
4658 x = -1;
4659 }
4660 else
4661 x = current_row->pixel_width;
4662 rif->clear_end_of_line (x);
4663 changed_p = 1;
4664 }
4665 }
4666
4667 return changed_p;
4668 }
4669
4670
4671 /* Update row VPOS in window W. Value is non-zero if display has been
4672 changed. */
4673
4674 static int
4675 update_window_line (w, vpos, mouse_face_overwritten_p)
4676 struct window *w;
4677 int vpos, *mouse_face_overwritten_p;
4678 {
4679 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4680 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4681 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4682 int changed_p = 0;
4683
4684 /* Set the row being updated. This is important to let xterm.c
4685 know what line height values are in effect. */
4686 updated_row = desired_row;
4687
4688 /* A row can be completely invisible in case a desired matrix was
4689 built with a vscroll and then make_cursor_line_fully_visible shifts
4690 the matrix. Make sure to make such rows current anyway, since
4691 we need the correct y-position, for example, in the current matrix. */
4692 if (desired_row->mode_line_p
4693 || desired_row->visible_height > 0)
4694 {
4695 xassert (desired_row->enabled_p);
4696
4697 /* Update display of the left margin area, if there is one. */
4698 if (!desired_row->full_width_p
4699 && !NILP (w->left_margin_cols))
4700 {
4701 changed_p = 1;
4702 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4703 }
4704
4705 /* Update the display of the text area. */
4706 if (update_text_area (w, vpos))
4707 {
4708 changed_p = 1;
4709 if (current_row->mouse_face_p)
4710 *mouse_face_overwritten_p = 1;
4711 }
4712
4713 /* Update display of the right margin area, if there is one. */
4714 if (!desired_row->full_width_p
4715 && !NILP (w->right_margin_cols))
4716 {
4717 changed_p = 1;
4718 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4719 }
4720
4721 /* Draw truncation marks etc. */
4722 if (!current_row->enabled_p
4723 || desired_row->y != current_row->y
4724 || desired_row->visible_height != current_row->visible_height
4725 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4726 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4727 || current_row->redraw_fringe_bitmaps_p
4728 || desired_row->mode_line_p != current_row->mode_line_p
4729 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4730 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4731 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4732 rif->after_update_window_line_hook (desired_row);
4733 }
4734
4735 /* Update current_row from desired_row. */
4736 make_current (w->desired_matrix, w->current_matrix, vpos);
4737 updated_row = NULL;
4738 return changed_p;
4739 }
4740
4741
4742 /* Set the cursor after an update of window W. This function may only
4743 be called from update_window. */
4744
4745 static void
4746 set_window_cursor_after_update (w)
4747 struct window *w;
4748 {
4749 struct frame *f = XFRAME (w->frame);
4750 struct redisplay_interface *rif = FRAME_RIF (f);
4751 int cx, cy, vpos, hpos;
4752
4753 /* Not intended for frame matrix updates. */
4754 xassert (FRAME_WINDOW_P (f));
4755
4756 if (cursor_in_echo_area
4757 && !NILP (echo_area_buffer[0])
4758 /* If we are showing a message instead of the mini-buffer,
4759 show the cursor for the message instead. */
4760 && XWINDOW (minibuf_window) == w
4761 && EQ (minibuf_window, echo_area_window)
4762 /* These cases apply only to the frame that contains
4763 the active mini-buffer window. */
4764 && FRAME_HAS_MINIBUF_P (f)
4765 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4766 {
4767 cx = cy = vpos = hpos = 0;
4768
4769 if (cursor_in_echo_area >= 0)
4770 {
4771 /* If the mini-buffer is several lines high, find the last
4772 line that has any text on it. Note: either all lines
4773 are enabled or none. Otherwise we wouldn't be able to
4774 determine Y. */
4775 struct glyph_row *row, *last_row;
4776 struct glyph *glyph;
4777 int yb = window_text_bottom_y (w);
4778
4779 last_row = NULL;
4780 row = w->current_matrix->rows;
4781 while (row->enabled_p
4782 && (last_row == NULL
4783 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4784 {
4785 if (row->used[TEXT_AREA]
4786 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4787 last_row = row;
4788 ++row;
4789 }
4790
4791 if (last_row)
4792 {
4793 struct glyph *start = last_row->glyphs[TEXT_AREA];
4794 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4795
4796 while (last > start && last->charpos < 0)
4797 --last;
4798
4799 for (glyph = start; glyph < last; ++glyph)
4800 {
4801 cx += glyph->pixel_width;
4802 ++hpos;
4803 }
4804
4805 cy = last_row->y;
4806 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4807 }
4808 }
4809 }
4810 else
4811 {
4812 cx = w->cursor.x;
4813 cy = w->cursor.y;
4814 hpos = w->cursor.hpos;
4815 vpos = w->cursor.vpos;
4816 }
4817
4818 /* Window cursor can be out of sync for horizontally split windows. */
4819 hpos = max (0, hpos);
4820 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4821 vpos = max (0, vpos);
4822 vpos = min (w->current_matrix->nrows - 1, vpos);
4823 rif->cursor_to (vpos, hpos, cy, cx);
4824 }
4825
4826
4827 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4828 tree rooted at W. */
4829
4830 void
4831 set_window_update_flags (w, on_p)
4832 struct window *w;
4833 int on_p;
4834 {
4835 while (w)
4836 {
4837 if (!NILP (w->hchild))
4838 set_window_update_flags (XWINDOW (w->hchild), on_p);
4839 else if (!NILP (w->vchild))
4840 set_window_update_flags (XWINDOW (w->vchild), on_p);
4841 else
4842 w->must_be_updated_p = on_p;
4843
4844 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4845 }
4846 }
4847
4848
4849 \f
4850 /***********************************************************************
4851 Window-Based Scrolling
4852 ***********************************************************************/
4853
4854 /* Structure describing rows in scrolling_window. */
4855
4856 struct row_entry
4857 {
4858 /* Number of occurrences of this row in desired and current matrix. */
4859 int old_uses, new_uses;
4860
4861 /* Vpos of row in new matrix. */
4862 int new_line_number;
4863
4864 /* Bucket index of this row_entry in the hash table row_table. */
4865 int bucket;
4866
4867 /* The row described by this entry. */
4868 struct glyph_row *row;
4869
4870 /* Hash collision chain. */
4871 struct row_entry *next;
4872 };
4873
4874 /* A pool to allocate row_entry structures from, and the size of the
4875 pool. The pool is reallocated in scrolling_window when we find
4876 that we need a larger one. */
4877
4878 static struct row_entry *row_entry_pool;
4879 static int row_entry_pool_size;
4880
4881 /* Index of next free entry in row_entry_pool. */
4882
4883 static int row_entry_idx;
4884
4885 /* The hash table used during scrolling, and the table's size. This
4886 table is used to quickly identify equal rows in the desired and
4887 current matrix. */
4888
4889 static struct row_entry **row_table;
4890 static int row_table_size;
4891
4892 /* Vectors of pointers to row_entry structures belonging to the
4893 current and desired matrix, and the size of the vectors. */
4894
4895 static struct row_entry **old_lines, **new_lines;
4896 static int old_lines_size, new_lines_size;
4897
4898 /* A pool to allocate run structures from, and its size. */
4899
4900 static struct run *run_pool;
4901 static int runs_size;
4902
4903 /* A vector of runs of lines found during scrolling. */
4904
4905 static struct run **runs;
4906
4907 /* Add glyph row ROW to the scrolling hash table during the scrolling
4908 of window W. */
4909
4910 static INLINE struct row_entry *
4911 add_row_entry (w, row)
4912 struct window *w;
4913 struct glyph_row *row;
4914 {
4915 struct row_entry *entry;
4916 int i = row->hash % row_table_size;
4917
4918 entry = row_table[i];
4919 while (entry && !row_equal_p (w, entry->row, row, 1))
4920 entry = entry->next;
4921
4922 if (entry == NULL)
4923 {
4924 entry = row_entry_pool + row_entry_idx++;
4925 entry->row = row;
4926 entry->old_uses = entry->new_uses = 0;
4927 entry->new_line_number = 0;
4928 entry->bucket = i;
4929 entry->next = row_table[i];
4930 row_table[i] = entry;
4931 }
4932
4933 return entry;
4934 }
4935
4936
4937 /* Try to reuse part of the current display of W by scrolling lines.
4938 HEADER_LINE_P non-zero means W has a header line.
4939
4940 The algorithm is taken from Communications of the ACM, Apr78 "A
4941 Technique for Isolating Differences Between Files." It should take
4942 O(N) time.
4943
4944 A short outline of the steps of the algorithm
4945
4946 1. Skip lines equal at the start and end of both matrices.
4947
4948 2. Enter rows in the current and desired matrix into a symbol
4949 table, counting how often they appear in both matrices.
4950
4951 3. Rows that appear exactly once in both matrices serve as anchors,
4952 i.e. we assume that such lines are likely to have been moved.
4953
4954 4. Starting from anchor lines, extend regions to be scrolled both
4955 forward and backward.
4956
4957 Value is
4958
4959 -1 if all rows were found to be equal.
4960 0 to indicate that we did not scroll the display, or
4961 1 if we did scroll. */
4962
4963 static int
4964 scrolling_window (w, header_line_p)
4965 struct window *w;
4966 int header_line_p;
4967 {
4968 struct glyph_matrix *desired_matrix = w->desired_matrix;
4969 struct glyph_matrix *current_matrix = w->current_matrix;
4970 int yb = window_text_bottom_y (w);
4971 int i, j, first_old, first_new, last_old, last_new;
4972 int nruns, nbytes, n, run_idx;
4973 struct row_entry *entry;
4974 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4975
4976 /* Skip over rows equal at the start. */
4977 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4978 {
4979 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4980 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4981
4982 if (c->enabled_p
4983 && d->enabled_p
4984 && !d->redraw_fringe_bitmaps_p
4985 && c->y == d->y
4986 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4987 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4988 && row_equal_p (w, c, d, 1))
4989 {
4990 assign_row (c, d);
4991 d->enabled_p = 0;
4992 }
4993 else
4994 break;
4995 }
4996
4997 /* Give up if some rows in the desired matrix are not enabled. */
4998 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4999 return -1;
5000
5001 first_old = first_new = i;
5002
5003 /* Set last_new to the index + 1 of the last enabled row in the
5004 desired matrix. */
5005 i = first_new + 1;
5006 while (i < desired_matrix->nrows - 1
5007 && MATRIX_ROW (desired_matrix, i)->enabled_p
5008 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
5009 ++i;
5010
5011 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
5012 return 0;
5013
5014 last_new = i;
5015
5016 /* Set last_old to the index + 1 of the last enabled row in the
5017 current matrix. We don't look at the enabled flag here because
5018 we plan to reuse part of the display even if other parts are
5019 disabled. */
5020 i = first_old + 1;
5021 while (i < current_matrix->nrows - 1)
5022 {
5023 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
5024 if (bottom <= yb)
5025 ++i;
5026 if (bottom >= yb)
5027 break;
5028 }
5029
5030 last_old = i;
5031
5032 /* Skip over rows equal at the bottom. */
5033 i = last_new;
5034 j = last_old;
5035 while (i - 1 > first_new
5036 && j - 1 > first_old
5037 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
5038 && (MATRIX_ROW (current_matrix, i - 1)->y
5039 == MATRIX_ROW (desired_matrix, j - 1)->y)
5040 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
5041 && row_equal_p (w,
5042 MATRIX_ROW (desired_matrix, i - 1),
5043 MATRIX_ROW (current_matrix, j - 1), 1))
5044 --i, --j;
5045 last_new = i;
5046 last_old = j;
5047
5048 /* Nothing to do if all rows are equal. */
5049 if (last_new == first_new)
5050 return 0;
5051
5052 /* Reallocate vectors, tables etc. if necessary. */
5053
5054 if (current_matrix->nrows > old_lines_size)
5055 {
5056 old_lines_size = current_matrix->nrows;
5057 nbytes = old_lines_size * sizeof *old_lines;
5058 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
5059 }
5060
5061 if (desired_matrix->nrows > new_lines_size)
5062 {
5063 new_lines_size = desired_matrix->nrows;
5064 nbytes = new_lines_size * sizeof *new_lines;
5065 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
5066 }
5067
5068 n = desired_matrix->nrows + current_matrix->nrows;
5069 if (3 * n > row_table_size)
5070 {
5071 row_table_size = next_almost_prime (3 * n);
5072 nbytes = row_table_size * sizeof *row_table;
5073 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
5074 bzero (row_table, nbytes);
5075 }
5076
5077 if (n > row_entry_pool_size)
5078 {
5079 row_entry_pool_size = n;
5080 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
5081 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
5082 }
5083
5084 if (desired_matrix->nrows > runs_size)
5085 {
5086 runs_size = desired_matrix->nrows;
5087 nbytes = runs_size * sizeof *runs;
5088 runs = (struct run **) xrealloc (runs, nbytes);
5089 nbytes = runs_size * sizeof *run_pool;
5090 run_pool = (struct run *) xrealloc (run_pool, nbytes);
5091 }
5092
5093 nruns = run_idx = 0;
5094 row_entry_idx = 0;
5095
5096 /* Add rows from the current and desired matrix to the hash table
5097 row_hash_table to be able to find equal ones quickly. */
5098
5099 for (i = first_old; i < last_old; ++i)
5100 {
5101 if (MATRIX_ROW (current_matrix, i)->enabled_p)
5102 {
5103 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
5104 old_lines[i] = entry;
5105 ++entry->old_uses;
5106 }
5107 else
5108 old_lines[i] = NULL;
5109 }
5110
5111 for (i = first_new; i < last_new; ++i)
5112 {
5113 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
5114 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
5115 ++entry->new_uses;
5116 entry->new_line_number = i;
5117 new_lines[i] = entry;
5118 }
5119
5120 /* Identify moves based on lines that are unique and equal
5121 in both matrices. */
5122 for (i = first_old; i < last_old;)
5123 if (old_lines[i]
5124 && old_lines[i]->old_uses == 1
5125 && old_lines[i]->new_uses == 1)
5126 {
5127 int j, k;
5128 int new_line = old_lines[i]->new_line_number;
5129 struct run *run = run_pool + run_idx++;
5130
5131 /* Record move. */
5132 run->current_vpos = i;
5133 run->current_y = MATRIX_ROW (current_matrix, i)->y;
5134 run->desired_vpos = new_line;
5135 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
5136 run->nrows = 1;
5137 run->height = MATRIX_ROW (current_matrix, i)->height;
5138
5139 /* Extend backward. */
5140 j = i - 1;
5141 k = new_line - 1;
5142 while (j > first_old
5143 && k > first_new
5144 && old_lines[j] == new_lines[k])
5145 {
5146 int h = MATRIX_ROW (current_matrix, j)->height;
5147 --run->current_vpos;
5148 --run->desired_vpos;
5149 ++run->nrows;
5150 run->height += h;
5151 run->desired_y -= h;
5152 run->current_y -= h;
5153 --j, --k;
5154 }
5155
5156 /* Extend forward. */
5157 j = i + 1;
5158 k = new_line + 1;
5159 while (j < last_old
5160 && k < last_new
5161 && old_lines[j] == new_lines[k])
5162 {
5163 int h = MATRIX_ROW (current_matrix, j)->height;
5164 ++run->nrows;
5165 run->height += h;
5166 ++j, ++k;
5167 }
5168
5169 /* Insert run into list of all runs. Order runs by copied
5170 pixel lines. Note that we record runs that don't have to
5171 be copied because they are already in place. This is done
5172 because we can avoid calling update_window_line in this
5173 case. */
5174 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5175 ;
5176 for (k = nruns; k > j; --k)
5177 runs[k] = runs[k - 1];
5178 runs[j] = run;
5179 ++nruns;
5180
5181 i += run->nrows;
5182 }
5183 else
5184 ++i;
5185
5186 /* Do the moves. Do it in a way that we don't overwrite something
5187 we want to copy later on. This is not solvable in general
5188 because there is only one display and we don't have a way to
5189 exchange areas on this display. Example:
5190
5191 +-----------+ +-----------+
5192 | A | | B |
5193 +-----------+ --> +-----------+
5194 | B | | A |
5195 +-----------+ +-----------+
5196
5197 Instead, prefer bigger moves, and invalidate moves that would
5198 copy from where we copied to. */
5199
5200 for (i = 0; i < nruns; ++i)
5201 if (runs[i]->nrows > 0)
5202 {
5203 struct run *r = runs[i];
5204
5205 /* Copy on the display. */
5206 if (r->current_y != r->desired_y)
5207 {
5208 rif->scroll_run_hook (w, r);
5209
5210 /* Invalidate runs that copy from where we copied to. */
5211 for (j = i + 1; j < nruns; ++j)
5212 {
5213 struct run *p = runs[j];
5214
5215 if ((p->current_y >= r->desired_y
5216 && p->current_y < r->desired_y + r->height)
5217 || (p->current_y + p->height >= r->desired_y
5218 && (p->current_y + p->height
5219 < r->desired_y + r->height)))
5220 p->nrows = 0;
5221 }
5222 }
5223
5224 /* Assign matrix rows. */
5225 for (j = 0; j < r->nrows; ++j)
5226 {
5227 struct glyph_row *from, *to;
5228 int to_overlapped_p;
5229
5230 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5231 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5232 to_overlapped_p = to->overlapped_p;
5233 if (!from->mode_line_p && !w->pseudo_window_p
5234 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5235 || to->right_fringe_bitmap != from->right_fringe_bitmap
5236 || to->left_fringe_face_id != from->left_fringe_face_id
5237 || to->right_fringe_face_id != from->right_fringe_face_id
5238 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5239 from->redraw_fringe_bitmaps_p = 1;
5240 assign_row (to, from);
5241 to->enabled_p = 1, from->enabled_p = 0;
5242 to->overlapped_p = to_overlapped_p;
5243 }
5244 }
5245
5246 /* Clear the hash table, for the next time. */
5247 for (i = 0; i < row_entry_idx; ++i)
5248 row_table[row_entry_pool[i].bucket] = NULL;
5249
5250 /* Value is > 0 to indicate that we scrolled the display. */
5251 return nruns;
5252 }
5253
5254
5255 \f
5256 /************************************************************************
5257 Frame-Based Updates
5258 ************************************************************************/
5259
5260 /* Update the desired frame matrix of frame F.
5261
5262 FORCE_P non-zero means that the update should not be stopped by
5263 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5264 should not be tried.
5265
5266 Value is non-zero if update was stopped due to pending input. */
5267
5268 static int
5269 update_frame_1 (f, force_p, inhibit_id_p)
5270 struct frame *f;
5271 int force_p;
5272 int inhibit_id_p;
5273 {
5274 /* Frame matrices to work on. */
5275 struct glyph_matrix *current_matrix = f->current_matrix;
5276 struct glyph_matrix *desired_matrix = f->desired_matrix;
5277 int i;
5278 int pause;
5279 int preempt_count = baud_rate / 2400 + 1;
5280 extern int input_pending;
5281
5282 xassert (current_matrix && desired_matrix);
5283
5284 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5285 calculate_costs (f);
5286
5287 if (preempt_count <= 0)
5288 preempt_count = 1;
5289
5290 #if !PERIODIC_PREEMPTION_CHECKING
5291 if (!force_p && detect_input_pending_ignore_squeezables ())
5292 {
5293 pause = 1;
5294 goto do_pause;
5295 }
5296 #endif
5297
5298 /* If we cannot insert/delete lines, it's no use trying it. */
5299 if (!FRAME_LINE_INS_DEL_OK (f))
5300 inhibit_id_p = 1;
5301
5302 /* See if any of the desired lines are enabled; don't compute for
5303 i/d line if just want cursor motion. */
5304 for (i = 0; i < desired_matrix->nrows; i++)
5305 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5306 break;
5307
5308 /* Try doing i/d line, if not yet inhibited. */
5309 if (!inhibit_id_p && i < desired_matrix->nrows)
5310 force_p |= scrolling (f);
5311
5312 /* Update the individual lines as needed. Do bottom line first. */
5313 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5314 update_frame_line (f, desired_matrix->nrows - 1);
5315
5316 /* Now update the rest of the lines. */
5317 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5318 {
5319 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5320 {
5321 if (FRAME_TERMCAP_P (f))
5322 {
5323 /* Flush out every so many lines.
5324 Also flush out if likely to have more than 1k buffered
5325 otherwise. I'm told that some telnet connections get
5326 really screwed by more than 1k output at once. */
5327 FILE *display_output = FRAME_TTY (f)->output;
5328 if (display_output)
5329 {
5330 int outq = PENDING_OUTPUT_COUNT (display_output);
5331 if (outq > 900
5332 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5333 {
5334 fflush (display_output);
5335 if (preempt_count == 1)
5336 {
5337 #ifdef EMACS_OUTQSIZE
5338 if (EMACS_OUTQSIZE (0, &outq) < 0)
5339 /* Probably not a tty. Ignore the error and reset
5340 the outq count. */
5341 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
5342 #endif
5343 outq *= 10;
5344 if (baud_rate <= outq && baud_rate > 0)
5345 sleep (outq / baud_rate);
5346 }
5347 }
5348 }
5349 }
5350
5351 #if PERIODIC_PREEMPTION_CHECKING
5352 if (!force_p)
5353 {
5354 EMACS_TIME tm, dif;
5355 EMACS_GET_TIME (tm);
5356 EMACS_SUB_TIME (dif, preemption_next_check, tm);
5357 if (EMACS_TIME_NEG_P (dif))
5358 {
5359 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
5360 if (detect_input_pending_ignore_squeezables ())
5361 break;
5362 }
5363 }
5364 #else
5365 if (!force_p && (i - 1) % preempt_count == 0)
5366 detect_input_pending_ignore_squeezables ();
5367 #endif
5368
5369 update_frame_line (f, i);
5370 }
5371 }
5372
5373 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5374
5375 /* Now just clean up termcap drivers and set cursor, etc. */
5376 if (!pause)
5377 {
5378 if ((cursor_in_echo_area
5379 /* If we are showing a message instead of the mini-buffer,
5380 show the cursor for the message instead of for the
5381 (now hidden) mini-buffer contents. */
5382 || (EQ (minibuf_window, selected_window)
5383 && EQ (minibuf_window, echo_area_window)
5384 && !NILP (echo_area_buffer[0])))
5385 /* These cases apply only to the frame that contains
5386 the active mini-buffer window. */
5387 && FRAME_HAS_MINIBUF_P (f)
5388 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5389 {
5390 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5391 int row, col;
5392
5393 if (cursor_in_echo_area < 0)
5394 {
5395 /* Negative value of cursor_in_echo_area means put
5396 cursor at beginning of line. */
5397 row = top;
5398 col = 0;
5399 }
5400 else
5401 {
5402 /* Positive value of cursor_in_echo_area means put
5403 cursor at the end of the prompt. If the mini-buffer
5404 is several lines high, find the last line that has
5405 any text on it. */
5406 row = FRAME_LINES (f);
5407 do
5408 {
5409 --row;
5410 col = 0;
5411
5412 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5413 {
5414 /* Frame rows are filled up with spaces that
5415 must be ignored here. */
5416 struct glyph_row *r = MATRIX_ROW (current_matrix,
5417 row);
5418 struct glyph *start = r->glyphs[TEXT_AREA];
5419 struct glyph *last = start + r->used[TEXT_AREA];
5420
5421 while (last > start
5422 && (last - 1)->charpos < 0)
5423 --last;
5424
5425 col = last - start;
5426 }
5427 }
5428 while (row > top && col == 0);
5429
5430 /* Make sure COL is not out of range. */
5431 if (col >= FRAME_CURSOR_X_LIMIT (f))
5432 {
5433 /* If we have another row, advance cursor into it. */
5434 if (row < FRAME_LINES (f) - 1)
5435 {
5436 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5437 row++;
5438 }
5439 /* Otherwise move it back in range. */
5440 else
5441 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5442 }
5443 }
5444
5445 cursor_to (f, row, col);
5446 }
5447 else
5448 {
5449 /* We have only one cursor on terminal frames. Use it to
5450 display the cursor of the selected window. */
5451 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5452 if (w->cursor.vpos >= 0
5453 /* The cursor vpos may be temporarily out of bounds
5454 in the following situation: There is one window,
5455 with the cursor in the lower half of it. The window
5456 is split, and a message causes a redisplay before
5457 a new cursor position has been computed. */
5458 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5459 {
5460 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5461 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5462
5463 if (INTEGERP (w->left_margin_cols))
5464 x += XFASTINT (w->left_margin_cols);
5465
5466 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5467 cursor_to (f, y, x);
5468 }
5469 }
5470 }
5471
5472 do_pause:
5473
5474 clear_desired_matrices (f);
5475 return pause;
5476 }
5477
5478
5479 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5480
5481 int
5482 scrolling (frame)
5483 struct frame *frame;
5484 {
5485 int unchanged_at_top, unchanged_at_bottom;
5486 int window_size;
5487 int changed_lines;
5488 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5489 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5490 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5491 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5492 register int i;
5493 int free_at_end_vpos = FRAME_LINES (frame);
5494 struct glyph_matrix *current_matrix = frame->current_matrix;
5495 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5496
5497 if (!current_matrix)
5498 abort ();
5499
5500 /* Compute hash codes of all the lines. Also calculate number of
5501 changed lines, number of unchanged lines at the beginning, and
5502 number of unchanged lines at the end. */
5503 changed_lines = 0;
5504 unchanged_at_top = 0;
5505 unchanged_at_bottom = FRAME_LINES (frame);
5506 for (i = 0; i < FRAME_LINES (frame); i++)
5507 {
5508 /* Give up on this scrolling if some old lines are not enabled. */
5509 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5510 return 0;
5511 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5512 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5513 {
5514 /* This line cannot be redrawn, so don't let scrolling mess it. */
5515 new_hash[i] = old_hash[i];
5516 #define INFINITY 1000000 /* Taken from scroll.c */
5517 draw_cost[i] = INFINITY;
5518 }
5519 else
5520 {
5521 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5522 draw_cost[i] = line_draw_cost (desired_matrix, i);
5523 }
5524
5525 if (old_hash[i] != new_hash[i])
5526 {
5527 changed_lines++;
5528 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5529 }
5530 else if (i == unchanged_at_top)
5531 unchanged_at_top++;
5532 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5533 }
5534
5535 /* If changed lines are few, don't allow preemption, don't scroll. */
5536 if ((!FRAME_SCROLL_REGION_OK (frame)
5537 && changed_lines < baud_rate / 2400)
5538 || unchanged_at_bottom == FRAME_LINES (frame))
5539 return 1;
5540
5541 window_size = (FRAME_LINES (frame) - unchanged_at_top
5542 - unchanged_at_bottom);
5543
5544 if (FRAME_SCROLL_REGION_OK (frame))
5545 free_at_end_vpos -= unchanged_at_bottom;
5546 else if (FRAME_MEMORY_BELOW_FRAME (frame))
5547 free_at_end_vpos = -1;
5548
5549 /* If large window, fast terminal and few lines in common between
5550 current frame and desired frame, don't bother with i/d calc. */
5551 if (!FRAME_SCROLL_REGION_OK (frame)
5552 && window_size >= 18 && baud_rate > 2400
5553 && (window_size >=
5554 10 * scrolling_max_lines_saved (unchanged_at_top,
5555 FRAME_LINES (frame) - unchanged_at_bottom,
5556 old_hash, new_hash, draw_cost)))
5557 return 0;
5558
5559 if (window_size < 2)
5560 return 0;
5561
5562 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5563 draw_cost + unchanged_at_top - 1,
5564 old_draw_cost + unchanged_at_top - 1,
5565 old_hash + unchanged_at_top - 1,
5566 new_hash + unchanged_at_top - 1,
5567 free_at_end_vpos - unchanged_at_top);
5568
5569 return 0;
5570 }
5571
5572
5573 /* Count the number of blanks at the start of the vector of glyphs R
5574 which is LEN glyphs long. */
5575
5576 static int
5577 count_blanks (r, len)
5578 struct glyph *r;
5579 int len;
5580 {
5581 int i;
5582
5583 for (i = 0; i < len; ++i)
5584 if (!CHAR_GLYPH_SPACE_P (r[i]))
5585 break;
5586
5587 return i;
5588 }
5589
5590
5591 /* Count the number of glyphs in common at the start of the glyph
5592 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5593 of STR2. Value is the number of equal glyphs equal at the start. */
5594
5595 static int
5596 count_match (str1, end1, str2, end2)
5597 struct glyph *str1, *end1, *str2, *end2;
5598 {
5599 struct glyph *p1 = str1;
5600 struct glyph *p2 = str2;
5601
5602 while (p1 < end1
5603 && p2 < end2
5604 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5605 ++p1, ++p2;
5606
5607 return p1 - str1;
5608 }
5609
5610
5611 /* Char insertion/deletion cost vector, from term.c */
5612
5613 extern int *char_ins_del_vector;
5614 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5615
5616
5617 /* Perform a frame-based update on line VPOS in frame FRAME. */
5618
5619 static void
5620 update_frame_line (f, vpos)
5621 struct frame *f;
5622 int vpos;
5623 {
5624 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5625 int tem;
5626 int osp, nsp, begmatch, endmatch, olen, nlen;
5627 struct glyph_matrix *current_matrix = f->current_matrix;
5628 struct glyph_matrix *desired_matrix = f->desired_matrix;
5629 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5630 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5631 int must_write_whole_line_p;
5632 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5633 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5634 != FACE_TTY_DEFAULT_BG_COLOR);
5635
5636 if (colored_spaces_p)
5637 write_spaces_p = 1;
5638
5639 /* Current row not enabled means it has unknown contents. We must
5640 write the whole desired line in that case. */
5641 must_write_whole_line_p = !current_row->enabled_p;
5642 if (must_write_whole_line_p)
5643 {
5644 obody = 0;
5645 olen = 0;
5646 }
5647 else
5648 {
5649 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5650 olen = current_row->used[TEXT_AREA];
5651
5652 /* Ignore trailing spaces, if we can. */
5653 if (!write_spaces_p)
5654 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5655 olen--;
5656 }
5657
5658 current_row->enabled_p = 1;
5659 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5660
5661 /* If desired line is empty, just clear the line. */
5662 if (!desired_row->enabled_p)
5663 {
5664 nlen = 0;
5665 goto just_erase;
5666 }
5667
5668 nbody = desired_row->glyphs[TEXT_AREA];
5669 nlen = desired_row->used[TEXT_AREA];
5670 nend = nbody + nlen;
5671
5672 /* If display line has unknown contents, write the whole line. */
5673 if (must_write_whole_line_p)
5674 {
5675 /* Ignore spaces at the end, if we can. */
5676 if (!write_spaces_p)
5677 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5678 --nlen;
5679
5680 /* Write the contents of the desired line. */
5681 if (nlen)
5682 {
5683 cursor_to (f, vpos, 0);
5684 write_glyphs (f, nbody, nlen);
5685 }
5686
5687 /* Don't call clear_end_of_line if we already wrote the whole
5688 line. The cursor will not be at the right margin in that
5689 case but in the line below. */
5690 if (nlen < FRAME_TOTAL_COLS (f))
5691 {
5692 cursor_to (f, vpos, nlen);
5693 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5694 }
5695 else
5696 /* Make sure we are in the right row, otherwise cursor movement
5697 with cmgoto might use `ch' in the wrong row. */
5698 cursor_to (f, vpos, 0);
5699
5700 make_current (desired_matrix, current_matrix, vpos);
5701 return;
5702 }
5703
5704 /* Pretend trailing spaces are not there at all,
5705 unless for one reason or another we must write all spaces. */
5706 if (!write_spaces_p)
5707 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5708 nlen--;
5709
5710 /* If there's no i/d char, quickly do the best we can without it. */
5711 if (!FRAME_CHAR_INS_DEL_OK (f))
5712 {
5713 int i, j;
5714
5715 /* Find the first glyph in desired row that doesn't agree with
5716 a glyph in the current row, and write the rest from there on. */
5717 for (i = 0; i < nlen; i++)
5718 {
5719 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5720 {
5721 /* Find the end of the run of different glyphs. */
5722 j = i + 1;
5723 while (j < nlen
5724 && (j >= olen
5725 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5726 || CHAR_GLYPH_PADDING_P (nbody[j])))
5727 ++j;
5728
5729 /* Output this run of non-matching chars. */
5730 cursor_to (f, vpos, i);
5731 write_glyphs (f, nbody + i, j - i);
5732 i = j - 1;
5733
5734 /* Now find the next non-match. */
5735 }
5736 }
5737
5738 /* Clear the rest of the line, or the non-clear part of it. */
5739 if (olen > nlen)
5740 {
5741 cursor_to (f, vpos, nlen);
5742 clear_end_of_line (f, olen);
5743 }
5744
5745 /* Make current row = desired row. */
5746 make_current (desired_matrix, current_matrix, vpos);
5747 return;
5748 }
5749
5750 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5751 characters in a row. */
5752
5753 if (!olen)
5754 {
5755 /* If current line is blank, skip over initial spaces, if
5756 possible, and write the rest. */
5757 if (write_spaces_p)
5758 nsp = 0;
5759 else
5760 nsp = count_blanks (nbody, nlen);
5761
5762 if (nlen > nsp)
5763 {
5764 cursor_to (f, vpos, nsp);
5765 write_glyphs (f, nbody + nsp, nlen - nsp);
5766 }
5767
5768 /* Exchange contents between current_frame and new_frame. */
5769 make_current (desired_matrix, current_matrix, vpos);
5770 return;
5771 }
5772
5773 /* Compute number of leading blanks in old and new contents. */
5774 osp = count_blanks (obody, olen);
5775 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5776
5777 /* Compute number of matching chars starting with first non-blank. */
5778 begmatch = count_match (obody + osp, obody + olen,
5779 nbody + nsp, nbody + nlen);
5780
5781 /* Spaces in new match implicit space past the end of old. */
5782 /* A bug causing this to be a no-op was fixed in 18.29. */
5783 if (!write_spaces_p && osp + begmatch == olen)
5784 {
5785 np1 = nbody + nsp;
5786 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5787 ++begmatch;
5788 }
5789
5790 /* Avoid doing insert/delete char
5791 just cause number of leading spaces differs
5792 when the following text does not match. */
5793 if (begmatch == 0 && osp != nsp)
5794 osp = nsp = min (osp, nsp);
5795
5796 /* Find matching characters at end of line */
5797 op1 = obody + olen;
5798 np1 = nbody + nlen;
5799 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5800 while (op1 > op2
5801 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5802 {
5803 op1--;
5804 np1--;
5805 }
5806 endmatch = obody + olen - op1;
5807
5808 /* tem gets the distance to insert or delete.
5809 endmatch is how many characters we save by doing so.
5810 Is it worth it? */
5811
5812 tem = (nlen - nsp) - (olen - osp);
5813 if (endmatch && tem
5814 && (!FRAME_CHAR_INS_DEL_OK (f)
5815 || endmatch <= char_ins_del_cost (f)[tem]))
5816 endmatch = 0;
5817
5818 /* nsp - osp is the distance to insert or delete.
5819 If that is nonzero, begmatch is known to be nonzero also.
5820 begmatch + endmatch is how much we save by doing the ins/del.
5821 Is it worth it? */
5822
5823 if (nsp != osp
5824 && (!FRAME_CHAR_INS_DEL_OK (f)
5825 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5826 {
5827 begmatch = 0;
5828 endmatch = 0;
5829 osp = nsp = min (osp, nsp);
5830 }
5831
5832 /* Now go through the line, inserting, writing and
5833 deleting as appropriate. */
5834
5835 if (osp > nsp)
5836 {
5837 cursor_to (f, vpos, nsp);
5838 delete_glyphs (f, osp - nsp);
5839 }
5840 else if (nsp > osp)
5841 {
5842 /* If going to delete chars later in line
5843 and insert earlier in the line,
5844 must delete first to avoid losing data in the insert */
5845 if (endmatch && nlen < olen + nsp - osp)
5846 {
5847 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5848 delete_glyphs (f, olen + nsp - osp - nlen);
5849 olen = nlen - (nsp - osp);
5850 }
5851 cursor_to (f, vpos, osp);
5852 insert_glyphs (f, 0, nsp - osp);
5853 }
5854 olen += nsp - osp;
5855
5856 tem = nsp + begmatch + endmatch;
5857 if (nlen != tem || olen != tem)
5858 {
5859 if (!endmatch || nlen == olen)
5860 {
5861 /* If new text being written reaches right margin, there is
5862 no need to do clear-to-eol at the end of this function
5863 (and it would not be safe, since cursor is not going to
5864 be "at the margin" after the text is done). */
5865 if (nlen == FRAME_TOTAL_COLS (f))
5866 olen = 0;
5867
5868 /* Function write_glyphs is prepared to do nothing
5869 if passed a length <= 0. Check it here to avoid
5870 unnecessary cursor movement. */
5871 if (nlen - tem > 0)
5872 {
5873 cursor_to (f, vpos, nsp + begmatch);
5874 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5875 }
5876 }
5877 else if (nlen > olen)
5878 {
5879 /* Here, we used to have the following simple code:
5880 ----------------------------------------
5881 write_glyphs (nbody + nsp + begmatch, olen - tem);
5882 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5883 ----------------------------------------
5884 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5885 is a padding glyph. */
5886 int out = olen - tem; /* Columns to be overwritten originally. */
5887 int del;
5888
5889 cursor_to (f, vpos, nsp + begmatch);
5890
5891 /* Calculate columns we can actually overwrite. */
5892 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5893 out--;
5894 write_glyphs (f, nbody + nsp + begmatch, out);
5895
5896 /* If we left columns to be overwritten, we must delete them. */
5897 del = olen - tem - out;
5898 if (del > 0)
5899 delete_glyphs (f, del);
5900
5901 /* At last, we insert columns not yet written out. */
5902 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5903 olen = nlen;
5904 }
5905 else if (olen > nlen)
5906 {
5907 cursor_to (f, vpos, nsp + begmatch);
5908 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5909 delete_glyphs (f, olen - nlen);
5910 olen = nlen;
5911 }
5912 }
5913
5914 just_erase:
5915 /* If any unerased characters remain after the new line, erase them. */
5916 if (olen > nlen)
5917 {
5918 cursor_to (f, vpos, nlen);
5919 clear_end_of_line (f, olen);
5920 }
5921
5922 /* Exchange contents between current_frame and new_frame. */
5923 make_current (desired_matrix, current_matrix, vpos);
5924 }
5925
5926
5927 \f
5928 /***********************************************************************
5929 X/Y Position -> Buffer Position
5930 ***********************************************************************/
5931
5932 /* Determine what's under window-relative pixel position (*X, *Y).
5933 Return the object (string or buffer) that's there.
5934 Return in *POS the position in that object.
5935 Adjust *X and *Y to character positions. */
5936
5937 Lisp_Object
5938 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5939 struct window *w;
5940 int *x, *y;
5941 struct display_pos *pos;
5942 Lisp_Object *object;
5943 int *dx, *dy;
5944 int *width, *height;
5945 {
5946 struct it it;
5947 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5948 struct text_pos startp;
5949 Lisp_Object string;
5950 struct glyph_row *row;
5951 #ifdef HAVE_WINDOW_SYSTEM
5952 struct image *img = 0;
5953 #endif
5954 int x0, x1;
5955
5956 /* We used to set current_buffer directly here, but that does the
5957 wrong thing with `face-remapping-alist' (bug#2044). */
5958 Fset_buffer (w->buffer);
5959 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5960 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5961 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5962 start_display (&it, w, startp);
5963
5964 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5965 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5966 MOVE_TO_X | MOVE_TO_Y);
5967
5968 Fset_buffer (old_current_buffer);
5969
5970 *dx = x0 + it.first_visible_x - it.current_x;
5971 *dy = *y - it.current_y;
5972
5973 string = w->buffer;
5974 if (STRINGP (it.string))
5975 string = it.string;
5976 *pos = it.current;
5977
5978 #ifdef HAVE_WINDOW_SYSTEM
5979 if (it.what == IT_IMAGE)
5980 {
5981 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5982 && !NILP (img->spec))
5983 *object = img->spec;
5984 }
5985 #endif
5986
5987 if (it.vpos < w->current_matrix->nrows
5988 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5989 row->enabled_p))
5990 {
5991 if (it.hpos < row->used[TEXT_AREA])
5992 {
5993 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5994 #ifdef HAVE_WINDOW_SYSTEM
5995 if (img)
5996 {
5997 *dy -= row->ascent - glyph->ascent;
5998 *dx += glyph->slice.x;
5999 *dy += glyph->slice.y;
6000 /* Image slices positions are still relative to the entire image */
6001 *width = img->width;
6002 *height = img->height;
6003 }
6004 else
6005 #endif
6006 {
6007 *width = glyph->pixel_width;
6008 *height = glyph->ascent + glyph->descent;
6009 }
6010 }
6011 else
6012 {
6013 *width = 0;
6014 *height = row->height;
6015 }
6016 }
6017 else
6018 {
6019 *width = *height = 0;
6020 }
6021
6022 /* Add extra (default width) columns if clicked after EOL. */
6023 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
6024 if (x0 > x1)
6025 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
6026
6027 *x = it.hpos;
6028 *y = it.vpos;
6029
6030 return string;
6031 }
6032
6033
6034 /* Value is the string under window-relative coordinates X/Y in the
6035 mode line or header line (PART says which) of window W, or nil if none.
6036 *CHARPOS is set to the position in the string returned. */
6037
6038 Lisp_Object
6039 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
6040 struct window *w;
6041 enum window_part part;
6042 int *x, *y;
6043 int *charpos;
6044 Lisp_Object *object;
6045 int *dx, *dy;
6046 int *width, *height;
6047 {
6048 struct glyph_row *row;
6049 struct glyph *glyph, *end;
6050 int x0, y0;
6051 Lisp_Object string = Qnil;
6052
6053 if (part == ON_MODE_LINE)
6054 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
6055 else
6056 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
6057 y0 = *y - row->y;
6058 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
6059
6060 if (row->mode_line_p && row->enabled_p)
6061 {
6062 /* Find the glyph under X. If we find one with a string object,
6063 it's the one we were looking for. */
6064 glyph = row->glyphs[TEXT_AREA];
6065 end = glyph + row->used[TEXT_AREA];
6066 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6067 x0 -= glyph->pixel_width;
6068 *x = glyph - row->glyphs[TEXT_AREA];
6069 if (glyph < end)
6070 {
6071 string = glyph->object;
6072 *charpos = glyph->charpos;
6073 *width = glyph->pixel_width;
6074 *height = glyph->ascent + glyph->descent;
6075 #ifdef HAVE_WINDOW_SYSTEM
6076 if (glyph->type == IMAGE_GLYPH)
6077 {
6078 struct image *img;
6079 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6080 if (img != NULL)
6081 *object = img->spec;
6082 y0 -= row->ascent - glyph->ascent;
6083 }
6084 #endif
6085 }
6086 else
6087 {
6088 /* Add extra (default width) columns if clicked after EOL. */
6089 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6090 *width = 0;
6091 *height = row->height;
6092 }
6093 }
6094 else
6095 {
6096 *x = 0;
6097 x0 = 0;
6098 *width = *height = 0;
6099 }
6100
6101 *dx = x0;
6102 *dy = y0;
6103
6104 return string;
6105 }
6106
6107
6108 /* Value is the string under window-relative coordinates X/Y in either
6109 marginal area, or nil if none. *CHARPOS is set to the position in
6110 the string returned. */
6111
6112 Lisp_Object
6113 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
6114 struct window *w;
6115 enum window_part part;
6116 int *x, *y;
6117 int *charpos;
6118 Lisp_Object *object;
6119 int *dx, *dy;
6120 int *width, *height;
6121 {
6122 struct glyph_row *row = w->current_matrix->rows;
6123 struct glyph *glyph, *end;
6124 int x0, y0, i, wy = *y;
6125 int area;
6126 Lisp_Object string = Qnil;
6127
6128 if (part == ON_LEFT_MARGIN)
6129 area = LEFT_MARGIN_AREA;
6130 else if (part == ON_RIGHT_MARGIN)
6131 area = RIGHT_MARGIN_AREA;
6132 else
6133 abort ();
6134
6135 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
6136 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
6137 break;
6138 y0 = *y - row->y;
6139 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
6140
6141 if (row->enabled_p)
6142 {
6143 /* Find the glyph under X. If we find one with a string object,
6144 it's the one we were looking for. */
6145 if (area == RIGHT_MARGIN_AREA)
6146 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6147 ? WINDOW_LEFT_FRINGE_WIDTH (w)
6148 : WINDOW_TOTAL_FRINGE_WIDTH (w))
6149 + window_box_width (w, LEFT_MARGIN_AREA)
6150 + window_box_width (w, TEXT_AREA));
6151 else
6152 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6153 ? WINDOW_LEFT_FRINGE_WIDTH (w)
6154 : 0);
6155
6156 glyph = row->glyphs[area];
6157 end = glyph + row->used[area];
6158 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6159 x0 -= glyph->pixel_width;
6160 *x = glyph - row->glyphs[area];
6161 if (glyph < end)
6162 {
6163 string = glyph->object;
6164 *charpos = glyph->charpos;
6165 *width = glyph->pixel_width;
6166 *height = glyph->ascent + glyph->descent;
6167 #ifdef HAVE_WINDOW_SYSTEM
6168 if (glyph->type == IMAGE_GLYPH)
6169 {
6170 struct image *img;
6171 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6172 if (img != NULL)
6173 *object = img->spec;
6174 y0 -= row->ascent - glyph->ascent;
6175 x0 += glyph->slice.x;
6176 y0 += glyph->slice.y;
6177 }
6178 #endif
6179 }
6180 else
6181 {
6182 /* Add extra (default width) columns if clicked after EOL. */
6183 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6184 *width = 0;
6185 *height = row->height;
6186 }
6187 }
6188 else
6189 {
6190 x0 = 0;
6191 *x = 0;
6192 *width = *height = 0;
6193 }
6194
6195 *dx = x0;
6196 *dy = y0;
6197
6198 return string;
6199 }
6200
6201
6202 /***********************************************************************
6203 Changing Frame Sizes
6204 ***********************************************************************/
6205
6206 #ifdef SIGWINCH
6207
6208 SIGTYPE
6209 window_change_signal (signalnum) /* If we don't have an argument, */
6210 int signalnum; /* some compilers complain in signal calls. */
6211 {
6212 int width, height;
6213 #ifndef USE_CRT_DLL
6214 extern int errno;
6215 #endif
6216 int old_errno = errno;
6217
6218 struct tty_display_info *tty;
6219
6220 signal (SIGWINCH, window_change_signal);
6221 SIGNAL_THREAD_CHECK (signalnum);
6222
6223 /* The frame size change obviously applies to a single
6224 termcap-controlled terminal, but we can't decide which.
6225 Therefore, we resize the frames corresponding to each tty.
6226 */
6227 for (tty = tty_list; tty; tty = tty->next) {
6228
6229 if (! tty->term_initted)
6230 continue;
6231
6232 /* Suspended tty frames have tty->input == NULL avoid trying to
6233 use it. */
6234 if (!tty->input)
6235 continue;
6236
6237 get_tty_size (fileno (tty->input), &width, &height);
6238
6239 if (width > 5 && height > 2) {
6240 Lisp_Object tail, frame;
6241
6242 FOR_EACH_FRAME (tail, frame)
6243 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
6244 /* Record the new sizes, but don't reallocate the data
6245 structures now. Let that be done later outside of the
6246 signal handler. */
6247 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6248 }
6249 }
6250
6251 errno = old_errno;
6252 }
6253 #endif /* SIGWINCH */
6254
6255
6256 /* Do any change in frame size that was requested by a signal. SAFE
6257 non-zero means this function is called from a place where it is
6258 safe to change frame sizes while a redisplay is in progress. */
6259
6260 void
6261 do_pending_window_change (safe)
6262 int safe;
6263 {
6264 /* If window_change_signal should have run before, run it now. */
6265 if (redisplaying_p && !safe)
6266 return;
6267
6268 while (delayed_size_change)
6269 {
6270 Lisp_Object tail, frame;
6271
6272 delayed_size_change = 0;
6273
6274 FOR_EACH_FRAME (tail, frame)
6275 {
6276 struct frame *f = XFRAME (frame);
6277
6278 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6279 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6280 0, 0, safe);
6281 }
6282 }
6283 }
6284
6285
6286 /* Change the frame height and/or width. Values may be given as zero to
6287 indicate no change is to take place.
6288
6289 If DELAY is non-zero, then assume we're being called from a signal
6290 handler, and queue the change for later - perhaps the next
6291 redisplay. Since this tries to resize windows, we can't call it
6292 from a signal handler.
6293
6294 SAFE non-zero means this function is called from a place where it's
6295 safe to change frame sizes while a redisplay is in progress. */
6296
6297 void
6298 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6299 register struct frame *f;
6300 int newheight, newwidth, pretend, delay, safe;
6301 {
6302 Lisp_Object tail, frame;
6303
6304 if (FRAME_MSDOS_P (f))
6305 {
6306 /* On MS-DOS, all frames use the same screen, so a change in
6307 size affects all frames. Termcap now supports multiple
6308 ttys. */
6309 FOR_EACH_FRAME (tail, frame)
6310 if (! FRAME_WINDOW_P (XFRAME (frame)))
6311 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6312 pretend, delay, safe);
6313 }
6314 else
6315 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6316 }
6317
6318 static void
6319 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6320 register struct frame *f;
6321 int newheight, newwidth, pretend, delay, safe;
6322 {
6323 int new_frame_total_cols;
6324 int count = SPECPDL_INDEX ();
6325
6326 /* If we can't deal with the change now, queue it for later. */
6327 if (delay || (redisplaying_p && !safe))
6328 {
6329 f->new_text_lines = newheight;
6330 f->new_text_cols = newwidth;
6331 delayed_size_change = 1;
6332 return;
6333 }
6334
6335 /* This size-change overrides any pending one for this frame. */
6336 f->new_text_lines = 0;
6337 f->new_text_cols = 0;
6338
6339 /* If an argument is zero, set it to the current value. */
6340 if (newheight == 0)
6341 newheight = FRAME_LINES (f);
6342 if (newwidth == 0)
6343 newwidth = FRAME_COLS (f);
6344
6345 /* Compute width of windows in F.
6346 This is the width of the frame without vertical scroll bars. */
6347 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6348
6349 /* Round up to the smallest acceptable size. */
6350 check_frame_size (f, &newheight, &newwidth);
6351
6352 /* If we're not changing the frame size, quit now. */
6353 /* Frame width may be unchanged but the text portion may change, for example,
6354 fullscreen and remove/add scroll bar. */
6355 if (newheight == FRAME_LINES (f)
6356 && newwidth == FRAME_COLS (f) // text portion unchanged
6357 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
6358 return;
6359
6360 BLOCK_INPUT;
6361
6362 #ifdef MSDOS
6363 /* We only can set screen dimensions to certain values supported
6364 by our video hardware. Try to find the smallest size greater
6365 or equal to the requested dimensions. */
6366 dos_set_window_size (&newheight, &newwidth);
6367 #endif
6368
6369 if (newheight != FRAME_LINES (f))
6370 {
6371 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6372 {
6373 /* Frame has both root and mini-buffer. */
6374 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6375 FRAME_TOP_MARGIN (f));
6376 set_window_height (FRAME_ROOT_WINDOW (f),
6377 (newheight
6378 - 1
6379 - FRAME_TOP_MARGIN (f)),
6380 2);
6381 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6382 newheight - 1);
6383 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6384 }
6385 else
6386 /* Frame has just one top-level window. */
6387 set_window_height (FRAME_ROOT_WINDOW (f),
6388 newheight - FRAME_TOP_MARGIN (f), 2);
6389
6390 /* MSDOS frames cannot PRETEND, as they change frame size by
6391 manipulating video hardware. */
6392 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
6393 FrameRows (FRAME_TTY (f)) = newheight;
6394 }
6395
6396 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6397 {
6398 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
6399 if (FRAME_HAS_MINIBUF_P (f))
6400 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6401
6402 /* MSDOS frames cannot PRETEND, as they change frame size by
6403 manipulating video hardware. */
6404 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
6405 FrameCols (FRAME_TTY (f)) = newwidth;
6406
6407 if (WINDOWP (f->tool_bar_window))
6408 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6409 }
6410
6411 FRAME_LINES (f) = newheight;
6412 SET_FRAME_COLS (f, newwidth);
6413
6414 {
6415 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6416 int text_area_x, text_area_y, text_area_width, text_area_height;
6417
6418 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6419 &text_area_height);
6420 if (w->cursor.x >= text_area_x + text_area_width)
6421 w->cursor.hpos = w->cursor.x = 0;
6422 if (w->cursor.y >= text_area_y + text_area_height)
6423 w->cursor.vpos = w->cursor.y = 0;
6424 }
6425
6426 adjust_glyphs (f);
6427 calculate_costs (f);
6428 SET_FRAME_GARBAGED (f);
6429 f->resized_p = 1;
6430
6431 UNBLOCK_INPUT;
6432
6433 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6434
6435 run_window_configuration_change_hook (f);
6436
6437 unbind_to (count, Qnil);
6438 }
6439
6440
6441 \f
6442 /***********************************************************************
6443 Terminal Related Lisp Functions
6444 ***********************************************************************/
6445
6446 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6447 1, 1, "FOpen termscript file: ",
6448 doc: /* Start writing all terminal output to FILE as well as the terminal.
6449 FILE = nil means just close any termscript file currently open. */)
6450 (file)
6451 Lisp_Object file;
6452 {
6453 struct tty_display_info *tty;
6454
6455 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
6456 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
6457 error ("Current frame is not on a tty device");
6458
6459 tty = CURTTY ();
6460
6461 if (tty->termscript != 0)
6462 {
6463 BLOCK_INPUT;
6464 fclose (tty->termscript);
6465 UNBLOCK_INPUT;
6466 }
6467 tty->termscript = 0;
6468
6469 if (! NILP (file))
6470 {
6471 file = Fexpand_file_name (file, Qnil);
6472 tty->termscript = fopen (SDATA (file), "w");
6473 if (tty->termscript == 0)
6474 report_file_error ("Opening termscript", Fcons (file, Qnil));
6475 }
6476 return Qnil;
6477 }
6478
6479
6480 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6481 Ssend_string_to_terminal, 1, 2, 0,
6482 doc: /* Send STRING to the terminal without alteration.
6483 Control characters in STRING will have terminal-dependent effects.
6484
6485 Optional parameter TERMINAL specifies the tty terminal device to use.
6486 It may be a terminal object, a frame, or nil for the terminal used by
6487 the currently selected frame. In batch mode, STRING is sent to stdout
6488 when TERMINAL is nil. */)
6489 (string, terminal)
6490 Lisp_Object string;
6491 Lisp_Object terminal;
6492 {
6493 struct terminal *t = get_terminal (terminal, 1);
6494 FILE *out;
6495
6496 /* ??? Perhaps we should do something special for multibyte strings here. */
6497 CHECK_STRING (string);
6498 BLOCK_INPUT;
6499
6500 if (!t)
6501 error ("Unknown terminal device");
6502
6503 if (t->type == output_initial)
6504 out = stdout;
6505 else if (t->type != output_termcap && t->type != output_msdos_raw)
6506 error ("Device %d is not a termcap terminal device", t->id);
6507 else
6508 {
6509 struct tty_display_info *tty = t->display_info.tty;
6510
6511 if (! tty->output)
6512 error ("Terminal is currently suspended");
6513
6514 if (tty->termscript)
6515 {
6516 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
6517 fflush (tty->termscript);
6518 }
6519 out = tty->output;
6520 }
6521 fwrite (SDATA (string), 1, SBYTES (string), out);
6522 fflush (out);
6523 UNBLOCK_INPUT;
6524 return Qnil;
6525 }
6526
6527
6528 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6529 doc: /* Beep, or flash the screen.
6530 Also, unless an argument is given,
6531 terminate any keyboard macro currently executing. */)
6532 (arg)
6533 Lisp_Object arg;
6534 {
6535 if (!NILP (arg))
6536 {
6537 if (noninteractive)
6538 putchar (07);
6539 else
6540 ring_bell (XFRAME (selected_frame));
6541 }
6542 else
6543 bitch_at_user ();
6544
6545 return Qnil;
6546 }
6547
6548 void
6549 bitch_at_user ()
6550 {
6551 if (noninteractive)
6552 putchar (07);
6553 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6554 error ("Keyboard macro terminated by a command ringing the bell");
6555 else
6556 ring_bell (XFRAME (selected_frame));
6557 }
6558
6559
6560 \f
6561 /***********************************************************************
6562 Sleeping, Waiting
6563 ***********************************************************************/
6564
6565 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6566 doc: /* Pause, without updating display, for SECONDS seconds.
6567 SECONDS may be a floating-point value, meaning that you can wait for a
6568 fraction of a second. Optional second arg MILLISECONDS specifies an
6569 additional wait period, in milliseconds; this may be useful if your
6570 Emacs was built without floating point support.
6571 \(Not all operating systems support waiting for a fraction of a second.) */)
6572 (seconds, milliseconds)
6573 Lisp_Object seconds, milliseconds;
6574 {
6575 int sec, usec;
6576
6577 if (NILP (milliseconds))
6578 XSETINT (milliseconds, 0);
6579 else
6580 CHECK_NUMBER (milliseconds);
6581 usec = XINT (milliseconds) * 1000;
6582
6583 {
6584 double duration = extract_float (seconds);
6585 sec = (int) duration;
6586 usec += (duration - sec) * 1000000;
6587 }
6588
6589 #ifndef EMACS_HAS_USECS
6590 if (sec == 0 && usec != 0)
6591 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6592 #endif
6593
6594 /* Assure that 0 <= usec < 1000000. */
6595 if (usec < 0)
6596 {
6597 /* We can't rely on the rounding being correct if usec is negative. */
6598 if (-1000000 < usec)
6599 sec--, usec += 1000000;
6600 else
6601 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6602 }
6603 else
6604 sec += usec / 1000000, usec %= 1000000;
6605
6606 if (sec < 0 || (sec == 0 && usec == 0))
6607 return Qnil;
6608
6609 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6610
6611 return Qnil;
6612 }
6613
6614
6615 /* This is just like wait_reading_process_output, except that
6616 it does redisplay.
6617
6618 TIMEOUT is number of seconds to wait (float or integer),
6619 or t to wait forever.
6620 READING is 1 if reading input.
6621 If DO_DISPLAY is >0 display process output while waiting.
6622 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6623 */
6624
6625 Lisp_Object
6626 sit_for (timeout, reading, do_display)
6627 Lisp_Object timeout;
6628 int reading, do_display;
6629 {
6630 int sec, usec;
6631
6632 swallow_events (do_display);
6633
6634 if ((detect_input_pending_run_timers (do_display))
6635 || !NILP (Vexecuting_kbd_macro))
6636 return Qnil;
6637
6638 if (do_display >= 2)
6639 redisplay_preserve_echo_area (2);
6640
6641 if (INTEGERP (timeout))
6642 {
6643 sec = XINT (timeout);
6644 usec = 0;
6645 }
6646 else if (FLOATP (timeout))
6647 {
6648 double seconds = XFLOAT_DATA (timeout);
6649 sec = (int) seconds;
6650 usec = (int) ((seconds - sec) * 1000000);
6651 }
6652 else if (EQ (timeout, Qt))
6653 {
6654 sec = 0;
6655 usec = 0;
6656 }
6657 else
6658 wrong_type_argument (Qnumberp, timeout);
6659
6660 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6661 return Qt;
6662
6663 #ifdef SIGIO
6664 gobble_input (0);
6665 #endif
6666
6667 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6668 Qnil, NULL, 0);
6669
6670 return detect_input_pending () ? Qnil : Qt;
6671 }
6672
6673
6674 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6675 doc: /* Perform redisplay if no input is available.
6676 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6677 perform a full redisplay even if input is available.
6678 Return t if redisplay was performed, nil otherwise. */)
6679 (force)
6680 Lisp_Object force;
6681 {
6682 int count;
6683
6684 swallow_events (1);
6685 if ((detect_input_pending_run_timers (1)
6686 && NILP (force) && !redisplay_dont_pause)
6687 || !NILP (Vexecuting_kbd_macro))
6688 return Qnil;
6689
6690 count = SPECPDL_INDEX ();
6691 if (!NILP (force) && !redisplay_dont_pause)
6692 specbind (Qredisplay_dont_pause, Qt);
6693 redisplay_preserve_echo_area (2);
6694 unbind_to (count, Qnil);
6695 return Qt;
6696 }
6697
6698
6699 \f
6700 /***********************************************************************
6701 Other Lisp Functions
6702 ***********************************************************************/
6703
6704 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6705 session's frames, frame names, buffers, buffer-read-only flags, and
6706 buffer-modified-flags. */
6707
6708 static Lisp_Object frame_and_buffer_state;
6709
6710
6711 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6712 Sframe_or_buffer_changed_p, 0, 1, 0,
6713 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6714 VARIABLE is a variable name whose value is either nil or a state vector
6715 that will be updated to contain all frames and buffers,
6716 aside from buffers whose names start with space,
6717 along with the buffers' read-only and modified flags. This allows a fast
6718 check to see whether buffer menus might need to be recomputed.
6719 If this function returns non-nil, it updates the internal vector to reflect
6720 the current state.
6721
6722 If VARIABLE is nil, an internal variable is used. Users should not
6723 pass nil for VARIABLE. */)
6724 (variable)
6725 Lisp_Object variable;
6726 {
6727 Lisp_Object state, tail, frame, buf;
6728 Lisp_Object *vecp, *end;
6729 int n;
6730
6731 if (! NILP (variable))
6732 {
6733 CHECK_SYMBOL (variable);
6734 state = Fsymbol_value (variable);
6735 if (! VECTORP (state))
6736 goto changed;
6737 }
6738 else
6739 state = frame_and_buffer_state;
6740
6741 vecp = XVECTOR (state)->contents;
6742 end = vecp + XVECTOR (state)->size;
6743
6744 FOR_EACH_FRAME (tail, frame)
6745 {
6746 if (vecp == end)
6747 goto changed;
6748 if (!EQ (*vecp++, frame))
6749 goto changed;
6750 if (vecp == end)
6751 goto changed;
6752 if (!EQ (*vecp++, XFRAME (frame)->name))
6753 goto changed;
6754 }
6755 /* Check that the buffer info matches. */
6756 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6757 {
6758 buf = XCDR (XCAR (tail));
6759 /* Ignore buffers that aren't included in buffer lists. */
6760 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6761 continue;
6762 if (vecp == end)
6763 goto changed;
6764 if (!EQ (*vecp++, buf))
6765 goto changed;
6766 if (vecp == end)
6767 goto changed;
6768 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6769 goto changed;
6770 if (vecp == end)
6771 goto changed;
6772 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6773 goto changed;
6774 }
6775 if (vecp == end)
6776 goto changed;
6777 /* Detect deletion of a buffer at the end of the list. */
6778 if (EQ (*vecp, Qlambda))
6779 return Qnil;
6780
6781 /* Come here if we decide the data has changed. */
6782 changed:
6783 /* Count the size we will need.
6784 Start with 1 so there is room for at least one lambda at the end. */
6785 n = 1;
6786 FOR_EACH_FRAME (tail, frame)
6787 n += 2;
6788 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6789 n += 3;
6790 /* Reallocate the vector if data has grown to need it,
6791 or if it has shrunk a lot. */
6792 if (! VECTORP (state)
6793 || n > XVECTOR (state)->size
6794 || n + 20 < XVECTOR (state)->size / 2)
6795 /* Add 20 extra so we grow it less often. */
6796 {
6797 state = Fmake_vector (make_number (n + 20), Qlambda);
6798 if (! NILP (variable))
6799 Fset (variable, state);
6800 else
6801 frame_and_buffer_state = state;
6802 }
6803
6804 /* Record the new data in the (possibly reallocated) vector. */
6805 vecp = XVECTOR (state)->contents;
6806 FOR_EACH_FRAME (tail, frame)
6807 {
6808 *vecp++ = frame;
6809 *vecp++ = XFRAME (frame)->name;
6810 }
6811 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6812 {
6813 buf = XCDR (XCAR (tail));
6814 /* Ignore buffers that aren't included in buffer lists. */
6815 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6816 continue;
6817 *vecp++ = buf;
6818 *vecp++ = XBUFFER (buf)->read_only;
6819 *vecp++ = Fbuffer_modified_p (buf);
6820 }
6821 /* Fill up the vector with lambdas (always at least one). */
6822 *vecp++ = Qlambda;
6823 while (vecp - XVECTOR (state)->contents
6824 < XVECTOR (state)->size)
6825 *vecp++ = Qlambda;
6826 /* Make sure we didn't overflow the vector. */
6827 if (vecp - XVECTOR (state)->contents
6828 > XVECTOR (state)->size)
6829 abort ();
6830 return Qt;
6831 }
6832
6833
6834 \f
6835 /***********************************************************************
6836 Initialization
6837 ***********************************************************************/
6838
6839 /* Initialization done when Emacs fork is started, before doing stty.
6840 Determine terminal type and set terminal_driver. Then invoke its
6841 decoding routine to set up variables in the terminal package. */
6842
6843 void
6844 init_display ()
6845 {
6846 char *terminal_type;
6847
6848 #ifdef HAVE_X_WINDOWS
6849 extern int display_arg;
6850 #endif
6851
6852 /* Construct the space glyph. */
6853 space_glyph.type = CHAR_GLYPH;
6854 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6855 space_glyph.charpos = -1;
6856
6857 inverse_video = 0;
6858 cursor_in_echo_area = 0;
6859 terminal_type = (char *) 0;
6860
6861 /* Now is the time to initialize this; it's used by init_sys_modes
6862 during startup. */
6863 Vinitial_window_system = Qnil;
6864
6865 /* SIGWINCH needs to be handled no matter what display we start
6866 with. Otherwise newly opened tty frames will not resize
6867 automatically. */
6868 #ifdef SIGWINCH
6869 #ifndef CANNOT_DUMP
6870 if (initialized)
6871 #endif /* CANNOT_DUMP */
6872 signal (SIGWINCH, window_change_signal);
6873 #endif /* SIGWINCH */
6874
6875 /* If running as a daemon, no need to initialize any frames/terminal. */
6876 if (IS_DAEMON)
6877 return;
6878
6879 /* If the user wants to use a window system, we shouldn't bother
6880 initializing the terminal. This is especially important when the
6881 terminal is so dumb that emacs gives up before and doesn't bother
6882 using the window system.
6883
6884 If the DISPLAY environment variable is set and nonempty,
6885 try to use X, and die with an error message if that doesn't work. */
6886
6887 #ifdef HAVE_X_WINDOWS
6888 if (! inhibit_window_system && ! display_arg)
6889 {
6890 char *display;
6891 display = getenv ("DISPLAY");
6892 display_arg = (display != 0 && *display != 0);
6893
6894 if (display_arg && !x_display_ok (display))
6895 {
6896 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6897 display);
6898 inhibit_window_system = 1;
6899 }
6900 }
6901
6902 if (!inhibit_window_system && display_arg
6903 #ifndef CANNOT_DUMP
6904 && initialized
6905 #endif
6906 )
6907 {
6908 Vinitial_window_system = Qx;
6909 #ifdef HAVE_X11
6910 Vwindow_system_version = make_number (11);
6911 #endif
6912 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6913 /* In some versions of ncurses,
6914 tputs crashes if we have not called tgetent.
6915 So call tgetent. */
6916 { char b[2044]; tgetent (b, "xterm");}
6917 #endif
6918 adjust_frame_glyphs_initially ();
6919 return;
6920 }
6921 #endif /* HAVE_X_WINDOWS */
6922
6923 #ifdef HAVE_NTGUI
6924 if (!inhibit_window_system)
6925 {
6926 Vinitial_window_system = Qw32;
6927 Vwindow_system_version = make_number (1);
6928 adjust_frame_glyphs_initially ();
6929 return;
6930 }
6931 #endif /* HAVE_NTGUI */
6932
6933 #ifdef HAVE_NS
6934 if (!inhibit_window_system
6935 #ifndef CANNOT_DUMP
6936 && initialized
6937 #endif
6938 )
6939 {
6940 Vinitial_window_system = Qns;
6941 Vwindow_system_version = make_number(10);
6942 adjust_frame_glyphs_initially ();
6943 return;
6944 }
6945 #endif
6946
6947 /* If no window system has been specified, try to use the terminal. */
6948 if (! isatty (0))
6949 {
6950 fatal ("standard input is not a tty");
6951 exit (1);
6952 }
6953
6954 #ifdef WINDOWSNT
6955 terminal_type = "w32console";
6956 #else
6957 /* Look at the TERM variable. */
6958 terminal_type = (char *) getenv ("TERM");
6959 #endif
6960 if (!terminal_type)
6961 {
6962 #ifdef HAVE_WINDOW_SYSTEM
6963 if (! inhibit_window_system)
6964 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6965 else
6966 #endif /* HAVE_WINDOW_SYSTEM */
6967 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6968 exit (1);
6969 }
6970
6971 {
6972 struct terminal *t;
6973 struct frame *f = XFRAME (selected_frame);
6974
6975 /* Open a display on the controlling tty. */
6976 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6977
6978 /* Convert the initial frame to use the new display. */
6979 if (f->output_method != output_initial)
6980 abort ();
6981 f->output_method = t->type;
6982 f->terminal = t;
6983
6984 t->reference_count++;
6985 t->display_info.tty->top_frame = selected_frame;
6986 change_frame_size (XFRAME (selected_frame),
6987 FrameRows (t->display_info.tty),
6988 FrameCols (t->display_info.tty), 0, 0, 1);
6989
6990 /* Delete the initial terminal. */
6991 if (--initial_terminal->reference_count == 0
6992 && initial_terminal->delete_terminal_hook)
6993 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6994
6995 /* Update frame parameters to reflect the new type. */
6996 Fmodify_frame_parameters
6997 (selected_frame, Fcons (Fcons (Qtty_type,
6998 Ftty_type (selected_frame)), Qnil));
6999 if (t->display_info.tty->name)
7000 Fmodify_frame_parameters (selected_frame,
7001 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
7002 Qnil));
7003 else
7004 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
7005 Qnil));
7006 }
7007
7008 {
7009 struct frame *sf = SELECTED_FRAME ();
7010 int width = FRAME_TOTAL_COLS (sf);
7011 int height = FRAME_LINES (sf);
7012
7013 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
7014
7015 /* If these sizes are so big they cause overflow, just ignore the
7016 change. It's not clear what better we could do. */
7017 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
7018 fatal ("screen size %dx%d too big", width, height);
7019 }
7020
7021 adjust_frame_glyphs_initially ();
7022 calculate_costs (XFRAME (selected_frame));
7023
7024 /* Set up faces of the initial terminal frame of a dumped Emacs. */
7025 if (initialized
7026 && !noninteractive
7027 && NILP (Vinitial_window_system))
7028 {
7029 /* For the initial frame, we don't have any way of knowing what
7030 are the foreground and background colors of the terminal. */
7031 struct frame *sf = SELECTED_FRAME();
7032
7033 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
7034 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
7035 call0 (intern ("tty-set-up-initial-frame-faces"));
7036 }
7037 }
7038
7039
7040 \f
7041 /***********************************************************************
7042 Blinking cursor
7043 ***********************************************************************/
7044
7045 DEFUN ("internal-show-cursor", Finternal_show_cursor,
7046 Sinternal_show_cursor, 2, 2, 0,
7047 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
7048 WINDOW nil means use the selected window. SHOW non-nil means
7049 show a cursor in WINDOW in the next redisplay. SHOW nil means
7050 don't show a cursor. */)
7051 (window, show)
7052 Lisp_Object window, show;
7053 {
7054 /* Don't change cursor state while redisplaying. This could confuse
7055 output routines. */
7056 if (!redisplaying_p)
7057 {
7058 if (NILP (window))
7059 window = selected_window;
7060 else
7061 CHECK_WINDOW (window);
7062
7063 XWINDOW (window)->cursor_off_p = NILP (show);
7064 }
7065
7066 return Qnil;
7067 }
7068
7069
7070 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
7071 Sinternal_show_cursor_p, 0, 1, 0,
7072 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
7073 WINDOW nil or omitted means report on the selected window. */)
7074 (window)
7075 Lisp_Object window;
7076 {
7077 struct window *w;
7078
7079 if (NILP (window))
7080 window = selected_window;
7081 else
7082 CHECK_WINDOW (window);
7083
7084 w = XWINDOW (window);
7085 return w->cursor_off_p ? Qnil : Qt;
7086 }
7087
7088 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
7089 Slast_nonminibuf_frame, 0, 0, 0,
7090 doc: /* Value is last nonminibuffer frame. */)
7091 ()
7092 {
7093 Lisp_Object frame = Qnil;
7094
7095 if (last_nonminibuf_frame)
7096 XSETFRAME (frame, last_nonminibuf_frame);
7097
7098 return frame;
7099 }
7100 \f
7101 /***********************************************************************
7102 Initialization
7103 ***********************************************************************/
7104
7105 void
7106 syms_of_display ()
7107 {
7108 defsubr (&Sredraw_frame);
7109 defsubr (&Sredraw_display);
7110 defsubr (&Sframe_or_buffer_changed_p);
7111 defsubr (&Sopen_termscript);
7112 defsubr (&Sding);
7113 defsubr (&Sredisplay);
7114 defsubr (&Ssleep_for);
7115 defsubr (&Ssend_string_to_terminal);
7116 defsubr (&Sinternal_show_cursor);
7117 defsubr (&Sinternal_show_cursor_p);
7118 defsubr (&Slast_nonminibuf_frame);
7119
7120 #if GLYPH_DEBUG
7121 defsubr (&Sdump_redisplay_history);
7122 #endif
7123
7124 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
7125 staticpro (&frame_and_buffer_state);
7126
7127 Qdisplay_table = intern_c_string ("display-table");
7128 staticpro (&Qdisplay_table);
7129 Qredisplay_dont_pause = intern_c_string ("redisplay-dont-pause");
7130 staticpro (&Qredisplay_dont_pause);
7131
7132 DEFVAR_INT ("baud-rate", &baud_rate,
7133 doc: /* *The output baud rate of the terminal.
7134 On most systems, changing this value will affect the amount of padding
7135 and the other strategic decisions made during redisplay. */);
7136
7137 DEFVAR_BOOL ("inverse-video", &inverse_video,
7138 doc: /* *Non-nil means invert the entire frame display.
7139 This means everything is in inverse video which otherwise would not be. */);
7140
7141 DEFVAR_BOOL ("visible-bell", &visible_bell,
7142 doc: /* *Non-nil means try to flash the frame to represent a bell.
7143
7144 See also `ring-bell-function'. */);
7145
7146 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
7147 doc: /* *Non-nil means no need to redraw entire frame after suspending.
7148 A non-nil value is useful if the terminal can automatically preserve
7149 Emacs's frame display when you reenter Emacs.
7150 It is up to you to set this variable if your terminal can do that. */);
7151
7152 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
7153 doc: /* Name of the window system that Emacs uses for the first frame.
7154 The value is a symbol--for instance, `x' for X windows.
7155 The value is nil if Emacs is using a text-only terminal. */);
7156
7157 DEFVAR_KBOARD ("window-system", Vwindow_system,
7158 doc: /* Name of window system through which the selected frame is displayed.
7159 The value is a symbol--for instance, `x' for X windows.
7160 The value is nil if the selected frame is on a text-only-terminal. */);
7161
7162 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
7163 doc: /* The version number of the window system in use.
7164 For X windows, this is 11. */);
7165
7166 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
7167 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
7168
7169 DEFVAR_LISP ("glyph-table", &Vglyph_table,
7170 doc: /* Table defining how to output a glyph code to the frame.
7171 If not nil, this is a vector indexed by glyph code to define the glyph.
7172 Each element can be:
7173 integer: a glyph code which this glyph is an alias for.
7174 string: output this glyph using that string (not impl. in X windows).
7175 nil: this glyph mod 524288 is the code of a character to output,
7176 and this glyph / 524288 is the face number (see `face-id') to use
7177 while outputting it. */);
7178 Vglyph_table = Qnil;
7179
7180 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
7181 doc: /* Display table to use for buffers that specify none.
7182 See `buffer-display-table' for more information. */);
7183 Vstandard_display_table = Qnil;
7184
7185 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
7186 doc: /* *Non-nil means update isn't paused when input is detected. */);
7187 redisplay_dont_pause = 0;
7188
7189 #if PERIODIC_PREEMPTION_CHECKING
7190 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
7191 doc: /* *The period in seconds between checking for input during redisplay.
7192 If input is detected, redisplay is pre-empted, and the input is processed.
7193 If nil, never pre-empt redisplay. */);
7194 Vredisplay_preemption_period = make_float (0.10);
7195 #endif
7196
7197 #ifdef CANNOT_DUMP
7198 if (noninteractive)
7199 #endif
7200 {
7201 Vinitial_window_system = Qnil;
7202 Vwindow_system_version = Qnil;
7203 }
7204 }
7205
7206 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
7207 (do not change this comment) */