Drop FGET and revert read access to Lisp_Objects slots of struct frame.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 #include <config.h>
21
22 #define DISPEXTERN_INLINE EXTERN_INLINE
23
24 #include <signal.h>
25 #include <stdio.h>
26 #include <ctype.h>
27 #include <setjmp.h>
28 #include <unistd.h>
29
30 #include "lisp.h"
31 #include "termchar.h"
32 #include "termopts.h"
33 /* cm.h must come after dispextern.h on Windows. */
34 #include "dispextern.h"
35 #include "cm.h"
36 #include "character.h"
37 #include "buffer.h"
38 #include "keyboard.h"
39 #include "frame.h"
40 #include "termhooks.h"
41 #include "window.h"
42 #include "commands.h"
43 #include "disptab.h"
44 #include "indent.h"
45 #include "intervals.h"
46 #include "blockinput.h"
47 #include "process.h"
48
49 #include "syssignal.h"
50
51 #ifdef HAVE_X_WINDOWS
52 #include "xterm.h"
53 #endif /* HAVE_X_WINDOWS */
54
55 #ifdef HAVE_NTGUI
56 #include "w32term.h"
57 #endif /* HAVE_NTGUI */
58
59 #ifdef HAVE_NS
60 #include "nsterm.h"
61 #endif
62
63 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
64
65 #include "systime.h"
66 #include <errno.h>
67
68 #ifdef DISPNEW_NEEDS_STDIO_EXT
69 #include <stdio_ext.h>
70 #endif
71
72 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
73 #include <term.h> /* for tgetent */
74 #endif
75 \f
76 /* Structure to pass dimensions around. Used for character bounding
77 boxes, glyph matrix dimensions and alike. */
78
79 struct dim
80 {
81 int width;
82 int height;
83 };
84
85 \f
86 /* Function prototypes. */
87
88 static void update_frame_line (struct frame *, int);
89 static int required_matrix_height (struct window *);
90 static int required_matrix_width (struct window *);
91 static void adjust_frame_glyphs (struct frame *);
92 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
93 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
94 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
95 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
96 struct window *);
97 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
98 struct window *);
99 static void adjust_frame_message_buffer (struct frame *);
100 static void adjust_decode_mode_spec_buffer (struct frame *);
101 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
102 static void clear_window_matrices (struct window *, int);
103 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
104 static int scrolling_window (struct window *, int);
105 static int update_window_line (struct window *, int, int *);
106 static void mirror_make_current (struct window *, int);
107 #ifdef GLYPH_DEBUG
108 static void check_matrix_pointers (struct glyph_matrix *,
109 struct glyph_matrix *);
110 #endif
111 static void mirror_line_dance (struct window *, int, int, int *, char *);
112 static int update_window_tree (struct window *, int);
113 static int update_window (struct window *, int);
114 static int update_frame_1 (struct frame *, int, int);
115 static int scrolling (struct frame *);
116 static void set_window_cursor_after_update (struct window *);
117 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
118 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
119
120 \f
121 /* Redisplay preemption timers. */
122
123 static EMACS_TIME preemption_period;
124 static EMACS_TIME preemption_next_check;
125
126 /* Nonzero upon entry to redisplay means do not assume anything about
127 current contents of actual terminal frame; clear and redraw it. */
128
129 int frame_garbaged;
130
131 /* Nonzero means last display completed. Zero means it was preempted. */
132
133 int display_completed;
134
135 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
136
137 \f
138 /* The currently selected frame. In a single-frame version, this
139 variable always equals the_only_frame. */
140
141 Lisp_Object selected_frame;
142
143 /* A frame which is not just a mini-buffer, or 0 if there are no such
144 frames. This is usually the most recent such frame that was
145 selected. In a single-frame version, this variable always holds
146 the address of the_only_frame. */
147
148 struct frame *last_nonminibuf_frame;
149
150 /* 1 means SIGWINCH happened when not safe. */
151
152 static int delayed_size_change;
153
154 /* 1 means glyph initialization has been completed at startup. */
155
156 static int glyphs_initialized_initially_p;
157
158 /* Updated window if != 0. Set by update_window. */
159
160 struct window *updated_window;
161
162 /* Glyph row updated in update_window_line, and area that is updated. */
163
164 struct glyph_row *updated_row;
165 int updated_area;
166
167 /* A glyph for a space. */
168
169 struct glyph space_glyph;
170
171 /* Counts of allocated structures. These counts serve to diagnose
172 memory leaks and double frees. */
173
174 static int glyph_matrix_count;
175 static int glyph_pool_count;
176
177 /* If non-null, the frame whose frame matrices are manipulated. If
178 null, window matrices are worked on. */
179
180 static struct frame *frame_matrix_frame;
181
182 /* Non-zero means that fonts have been loaded since the last glyph
183 matrix adjustments. Redisplay must stop, and glyph matrices must
184 be adjusted when this flag becomes non-zero during display. The
185 reason fonts can be loaded so late is that fonts of fontsets are
186 loaded on demand. Another reason is that a line contains many
187 characters displayed by zero width or very narrow glyphs of
188 variable-width fonts. */
189
190 int fonts_changed_p;
191
192 /* Convert vpos and hpos from frame to window and vice versa.
193 This may only be used for terminal frames. */
194
195 #ifdef GLYPH_DEBUG
196
197 static int window_to_frame_vpos (struct window *, int);
198 static int window_to_frame_hpos (struct window *, int);
199 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
200 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
201
202 /* One element of the ring buffer containing redisplay history
203 information. */
204
205 struct redisplay_history
206 {
207 char trace[512 + 100];
208 };
209
210 /* The size of the history buffer. */
211
212 #define REDISPLAY_HISTORY_SIZE 30
213
214 /* The redisplay history buffer. */
215
216 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
217
218 /* Next free entry in redisplay_history. */
219
220 static int history_idx;
221
222 /* A tick that's incremented each time something is added to the
223 history. */
224
225 static uprintmax_t history_tick;
226
227 static void add_frame_display_history (struct frame *, int);
228 \f
229 /* Add to the redisplay history how window W has been displayed.
230 MSG is a trace containing the information how W's glyph matrix
231 has been constructed. PAUSED_P non-zero means that the update
232 has been interrupted for pending input. */
233
234 static void
235 add_window_display_history (struct window *w, const char *msg, int paused_p)
236 {
237 char *buf;
238
239 if (history_idx >= REDISPLAY_HISTORY_SIZE)
240 history_idx = 0;
241 buf = redisplay_history[history_idx].trace;
242 ++history_idx;
243
244 snprintf (buf, sizeof redisplay_history[0].trace,
245 "%"pMu": window %p (`%s')%s\n%s",
246 history_tick++,
247 w,
248 ((BUFFERP (WGET (w, buffer))
249 && STRINGP (BVAR (XBUFFER (WGET (w, buffer)), name)))
250 ? SSDATA (BVAR (XBUFFER (WGET (w, buffer)), name))
251 : "???"),
252 paused_p ? " ***paused***" : "",
253 msg);
254 }
255
256
257 /* Add to the redisplay history that frame F has been displayed.
258 PAUSED_P non-zero means that the update has been interrupted for
259 pending input. */
260
261 static void
262 add_frame_display_history (struct frame *f, int paused_p)
263 {
264 char *buf;
265
266 if (history_idx >= REDISPLAY_HISTORY_SIZE)
267 history_idx = 0;
268 buf = redisplay_history[history_idx].trace;
269 ++history_idx;
270
271 sprintf (buf, "%"pMu": update frame %p%s",
272 history_tick++,
273 f, paused_p ? " ***paused***" : "");
274 }
275
276
277 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
278 Sdump_redisplay_history, 0, 0, "",
279 doc: /* Dump redisplay history to stderr. */)
280 (void)
281 {
282 int i;
283
284 for (i = history_idx - 1; i != history_idx; --i)
285 {
286 if (i < 0)
287 i = REDISPLAY_HISTORY_SIZE - 1;
288 fprintf (stderr, "%s\n", redisplay_history[i].trace);
289 }
290
291 return Qnil;
292 }
293
294
295 #else /* not GLYPH_DEBUG */
296
297 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
298 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
299
300 #endif /* GLYPH_DEBUG */
301
302
303 #if (defined PROFILING \
304 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
305 && !HAVE___EXECUTABLE_START)
306 /* This function comes first in the Emacs executable and is used only
307 to estimate the text start for profiling. */
308 void
309 __executable_start (void)
310 {
311 abort ();
312 }
313 #endif
314 \f
315 /***********************************************************************
316 Glyph Matrices
317 ***********************************************************************/
318
319 /* Allocate and return a glyph_matrix structure. POOL is the glyph
320 pool from which memory for the matrix should be allocated, or null
321 for window-based redisplay where no glyph pools are used. The
322 member `pool' of the glyph matrix structure returned is set to
323 POOL, the structure is otherwise zeroed. */
324
325 static struct glyph_matrix *
326 new_glyph_matrix (struct glyph_pool *pool)
327 {
328 struct glyph_matrix *result = xzalloc (sizeof *result);
329
330 /* Increment number of allocated matrices. This count is used
331 to detect memory leaks. */
332 ++glyph_matrix_count;
333
334 /* Set pool and return. */
335 result->pool = pool;
336 return result;
337 }
338
339
340 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
341
342 The global counter glyph_matrix_count is decremented when a matrix
343 is freed. If the count gets negative, more structures were freed
344 than allocated, i.e. one matrix was freed more than once or a bogus
345 pointer was passed to this function.
346
347 If MATRIX->pool is null, this means that the matrix manages its own
348 glyph memory---this is done for matrices on X frames. Freeing the
349 matrix also frees the glyph memory in this case. */
350
351 static void
352 free_glyph_matrix (struct glyph_matrix *matrix)
353 {
354 if (matrix)
355 {
356 int i;
357
358 /* Detect the case that more matrices are freed than were
359 allocated. */
360 if (--glyph_matrix_count < 0)
361 abort ();
362
363 /* Free glyph memory if MATRIX owns it. */
364 if (matrix->pool == NULL)
365 for (i = 0; i < matrix->rows_allocated; ++i)
366 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
367
368 /* Free row structures and the matrix itself. */
369 xfree (matrix->rows);
370 xfree (matrix);
371 }
372 }
373
374
375 /* Return the number of glyphs to reserve for a marginal area of
376 window W. TOTAL_GLYPHS is the number of glyphs in a complete
377 display line of window W. MARGIN gives the width of the marginal
378 area in canonical character units. MARGIN should be an integer
379 or a float. */
380
381 static int
382 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
383 {
384 int n;
385
386 if (NUMBERP (margin))
387 {
388 int width = XFASTINT (WGET (w, total_cols));
389 double d = max (0, XFLOATINT (margin));
390 d = min (width / 2 - 1, d);
391 n = (int) ((double) total_glyphs / width * d);
392 }
393 else
394 n = 0;
395
396 return n;
397 }
398
399 /* Return non-zero if ROW's hash value is correct, zero if not.
400 Optimized away if ENABLE_CHECKING is not defined. */
401
402 static int
403 verify_row_hash (struct glyph_row *row)
404 {
405 return row->hash == row_hash (row);
406 }
407
408 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
409 window sizes.
410
411 W is null if the function is called for a frame glyph matrix.
412 Otherwise it is the window MATRIX is a member of. X and Y are the
413 indices of the first column and row of MATRIX within the frame
414 matrix, if such a matrix exists. They are zero for purely
415 window-based redisplay. DIM is the needed size of the matrix.
416
417 In window-based redisplay, where no frame matrices exist, glyph
418 matrices manage their own glyph storage. Otherwise, they allocate
419 storage from a common frame glyph pool which can be found in
420 MATRIX->pool.
421
422 The reason for this memory management strategy is to avoid complete
423 frame redraws if possible. When we allocate from a common pool, a
424 change of the location or size of a sub-matrix within the pool
425 requires a complete redisplay of the frame because we cannot easily
426 make sure that the current matrices of all windows still agree with
427 what is displayed on the screen. While this is usually fast, it
428 leads to screen flickering. */
429
430 static void
431 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
432 {
433 int i;
434 int new_rows;
435 int marginal_areas_changed_p = 0;
436 int header_line_changed_p = 0;
437 int header_line_p = 0;
438 int left = -1, right = -1;
439 int window_width = -1, window_height = -1;
440
441 /* See if W had a header line that has disappeared now, or vice versa.
442 Get W's size. */
443 if (w)
444 {
445 window_box (w, -1, 0, 0, &window_width, &window_height);
446
447 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
448 header_line_changed_p = header_line_p != matrix->header_line_p;
449 }
450 matrix->header_line_p = header_line_p;
451
452 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
453 Do nothing if MATRIX' size, position, vscroll, and marginal areas
454 haven't changed. This optimization is important because preserving
455 the matrix means preventing redisplay. */
456 if (matrix->pool == NULL)
457 {
458 left = margin_glyphs_to_reserve (w, dim.width, WGET (w, left_margin_cols));
459 right = margin_glyphs_to_reserve (w, dim.width, WGET (w, right_margin_cols));
460 eassert (left >= 0 && right >= 0);
461 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
462 || right != matrix->right_margin_glyphs);
463
464 if (!marginal_areas_changed_p
465 && !fonts_changed_p
466 && !header_line_changed_p
467 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
468 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
469 && matrix->window_height == window_height
470 && matrix->window_vscroll == w->vscroll
471 && matrix->window_width == window_width)
472 return;
473 }
474
475 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
476 if (matrix->rows_allocated < dim.height)
477 {
478 int old_alloc = matrix->rows_allocated;
479 new_rows = dim.height - matrix->rows_allocated;
480 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
481 new_rows, INT_MAX, sizeof *matrix->rows);
482 memset (matrix->rows + old_alloc, 0,
483 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
484 }
485 else
486 new_rows = 0;
487
488 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
489 on a frame not using window-based redisplay. Set up pointers for
490 each row into the glyph pool. */
491 if (matrix->pool)
492 {
493 eassert (matrix->pool->glyphs);
494
495 if (w)
496 {
497 left = margin_glyphs_to_reserve (w, dim.width,
498 WGET (w, left_margin_cols));
499 right = margin_glyphs_to_reserve (w, dim.width,
500 WGET (w, right_margin_cols));
501 }
502 else
503 left = right = 0;
504
505 for (i = 0; i < dim.height; ++i)
506 {
507 struct glyph_row *row = &matrix->rows[i];
508
509 row->glyphs[LEFT_MARGIN_AREA]
510 = (matrix->pool->glyphs
511 + (y + i) * matrix->pool->ncolumns
512 + x);
513
514 if (w == NULL
515 || row == matrix->rows + dim.height - 1
516 || (row == matrix->rows && matrix->header_line_p))
517 {
518 row->glyphs[TEXT_AREA]
519 = row->glyphs[LEFT_MARGIN_AREA];
520 row->glyphs[RIGHT_MARGIN_AREA]
521 = row->glyphs[TEXT_AREA] + dim.width;
522 row->glyphs[LAST_AREA]
523 = row->glyphs[RIGHT_MARGIN_AREA];
524 }
525 else
526 {
527 row->glyphs[TEXT_AREA]
528 = row->glyphs[LEFT_MARGIN_AREA] + left;
529 row->glyphs[RIGHT_MARGIN_AREA]
530 = row->glyphs[TEXT_AREA] + dim.width - left - right;
531 row->glyphs[LAST_AREA]
532 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
533 }
534 }
535
536 matrix->left_margin_glyphs = left;
537 matrix->right_margin_glyphs = right;
538 }
539 else
540 {
541 /* If MATRIX->pool is null, MATRIX is responsible for managing
542 its own memory. It is a window matrix for window-based redisplay.
543 Allocate glyph memory from the heap. */
544 if (dim.width > matrix->matrix_w
545 || new_rows
546 || header_line_changed_p
547 || marginal_areas_changed_p)
548 {
549 struct glyph_row *row = matrix->rows;
550 struct glyph_row *end = row + matrix->rows_allocated;
551
552 while (row < end)
553 {
554 row->glyphs[LEFT_MARGIN_AREA]
555 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
556 dim.width, sizeof (struct glyph));
557
558 /* The mode line never has marginal areas. */
559 if (row == matrix->rows + dim.height - 1
560 || (row == matrix->rows && matrix->header_line_p))
561 {
562 row->glyphs[TEXT_AREA]
563 = row->glyphs[LEFT_MARGIN_AREA];
564 row->glyphs[RIGHT_MARGIN_AREA]
565 = row->glyphs[TEXT_AREA] + dim.width;
566 row->glyphs[LAST_AREA]
567 = row->glyphs[RIGHT_MARGIN_AREA];
568 }
569 else
570 {
571 row->glyphs[TEXT_AREA]
572 = row->glyphs[LEFT_MARGIN_AREA] + left;
573 row->glyphs[RIGHT_MARGIN_AREA]
574 = row->glyphs[TEXT_AREA] + dim.width - left - right;
575 row->glyphs[LAST_AREA]
576 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
577 }
578 ++row;
579 }
580 }
581
582 eassert (left >= 0 && right >= 0);
583 matrix->left_margin_glyphs = left;
584 matrix->right_margin_glyphs = right;
585 }
586
587 /* Number of rows to be used by MATRIX. */
588 matrix->nrows = dim.height;
589 eassert (matrix->nrows >= 0);
590
591 if (w)
592 {
593 if (matrix == w->current_matrix)
594 {
595 /* Mark rows in a current matrix of a window as not having
596 valid contents. It's important to not do this for
597 desired matrices. When Emacs starts, it may already be
598 building desired matrices when this function runs. */
599 if (window_width < 0)
600 window_width = window_box_width (w, -1);
601
602 /* Optimize the case that only the height has changed (C-x 2,
603 upper window). Invalidate all rows that are no longer part
604 of the window. */
605 if (!marginal_areas_changed_p
606 && !header_line_changed_p
607 && new_rows == 0
608 && dim.width == matrix->matrix_w
609 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
610 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
611 && matrix->window_width == window_width)
612 {
613 /* Find the last row in the window. */
614 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
615 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
616 {
617 ++i;
618 break;
619 }
620
621 /* Window end is invalid, if inside of the rows that
622 are invalidated below. */
623 if (INTEGERP (WGET (w, window_end_vpos))
624 && XFASTINT (WGET (w, window_end_vpos)) >= i)
625 WSET (w, window_end_valid, Qnil);
626
627 while (i < matrix->nrows)
628 matrix->rows[i++].enabled_p = 0;
629 }
630 else
631 {
632 for (i = 0; i < matrix->nrows; ++i)
633 matrix->rows[i].enabled_p = 0;
634 }
635 }
636 else if (matrix == w->desired_matrix)
637 {
638 /* Rows in desired matrices always have to be cleared;
639 redisplay expects this is the case when it runs, so it
640 had better be the case when we adjust matrices between
641 redisplays. */
642 for (i = 0; i < matrix->nrows; ++i)
643 matrix->rows[i].enabled_p = 0;
644 }
645 }
646
647
648 /* Remember last values to be able to optimize frame redraws. */
649 matrix->matrix_x = x;
650 matrix->matrix_y = y;
651 matrix->matrix_w = dim.width;
652 matrix->matrix_h = dim.height;
653
654 /* Record the top y location and height of W at the time the matrix
655 was last adjusted. This is used to optimize redisplay above. */
656 if (w)
657 {
658 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
659 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
660 matrix->window_height = window_height;
661 matrix->window_width = window_width;
662 matrix->window_vscroll = w->vscroll;
663 }
664 }
665
666
667 /* Reverse the contents of rows in MATRIX between START and END. The
668 contents of the row at END - 1 end up at START, END - 2 at START +
669 1 etc. This is part of the implementation of rotate_matrix (see
670 below). */
671
672 static void
673 reverse_rows (struct glyph_matrix *matrix, int start, int end)
674 {
675 int i, j;
676
677 for (i = start, j = end - 1; i < j; ++i, --j)
678 {
679 /* Non-ISO HP/UX compiler doesn't like auto struct
680 initialization. */
681 struct glyph_row temp;
682 temp = matrix->rows[i];
683 matrix->rows[i] = matrix->rows[j];
684 matrix->rows[j] = temp;
685 }
686 }
687
688
689 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
690 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
691 indices. (Note: this does not copy glyphs, only glyph pointers in
692 row structures are moved around).
693
694 The algorithm used for rotating the vector was, I believe, first
695 described by Kernighan. See the vector R as consisting of two
696 sub-vectors AB, where A has length BY for BY >= 0. The result
697 after rotating is then BA. Reverse both sub-vectors to get ArBr
698 and reverse the result to get (ArBr)r which is BA. Similar for
699 rotating right. */
700
701 void
702 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
703 {
704 if (by < 0)
705 {
706 /* Up (rotate left, i.e. towards lower indices). */
707 by = -by;
708 reverse_rows (matrix, first, first + by);
709 reverse_rows (matrix, first + by, last);
710 reverse_rows (matrix, first, last);
711 }
712 else if (by > 0)
713 {
714 /* Down (rotate right, i.e. towards higher indices). */
715 reverse_rows (matrix, last - by, last);
716 reverse_rows (matrix, first, last - by);
717 reverse_rows (matrix, first, last);
718 }
719 }
720
721
722 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
723 with indices START <= index < END. Increment positions by DELTA/
724 DELTA_BYTES. */
725
726 void
727 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
728 ptrdiff_t delta, ptrdiff_t delta_bytes)
729 {
730 /* Check that START and END are reasonable values. */
731 eassert (start >= 0 && start <= matrix->nrows);
732 eassert (end >= 0 && end <= matrix->nrows);
733 eassert (start <= end);
734
735 for (; start < end; ++start)
736 increment_row_positions (matrix->rows + start, delta, delta_bytes);
737 }
738
739
740 /* Enable a range of rows in glyph matrix MATRIX. START and END are
741 the row indices of the first and last + 1 row to enable. If
742 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
743
744 void
745 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
746 {
747 eassert (start <= end);
748 eassert (start >= 0 && start < matrix->nrows);
749 eassert (end >= 0 && end <= matrix->nrows);
750
751 for (; start < end; ++start)
752 matrix->rows[start].enabled_p = enabled_p != 0;
753 }
754
755
756 /* Clear MATRIX.
757
758 This empties all rows in MATRIX by setting the enabled_p flag for
759 all rows of the matrix to zero. The function prepare_desired_row
760 will eventually really clear a row when it sees one with a zero
761 enabled_p flag.
762
763 Resets update hints to defaults value. The only update hint
764 currently present is the flag MATRIX->no_scrolling_p. */
765
766 void
767 clear_glyph_matrix (struct glyph_matrix *matrix)
768 {
769 if (matrix)
770 {
771 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
772 matrix->no_scrolling_p = 0;
773 }
774 }
775
776
777 /* Shift part of the glyph matrix MATRIX of window W up or down.
778 Increment y-positions in glyph rows between START and END by DY,
779 and recompute their visible height. */
780
781 void
782 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
783 {
784 int min_y, max_y;
785
786 eassert (start <= end);
787 eassert (start >= 0 && start < matrix->nrows);
788 eassert (end >= 0 && end <= matrix->nrows);
789
790 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
791 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
792
793 for (; start < end; ++start)
794 {
795 struct glyph_row *row = &matrix->rows[start];
796
797 row->y += dy;
798 row->visible_height = row->height;
799
800 if (row->y < min_y)
801 row->visible_height -= min_y - row->y;
802 if (row->y + row->height > max_y)
803 row->visible_height -= row->y + row->height - max_y;
804 if (row->fringe_bitmap_periodic_p)
805 row->redraw_fringe_bitmaps_p = 1;
806 }
807 }
808
809
810 /* Mark all rows in current matrices of frame F as invalid. Marking
811 invalid is done by setting enabled_p to zero for all rows in a
812 current matrix. */
813
814 void
815 clear_current_matrices (register struct frame *f)
816 {
817 /* Clear frame current matrix, if we have one. */
818 if (f->current_matrix)
819 clear_glyph_matrix (f->current_matrix);
820
821 /* Clear the matrix of the menu bar window, if such a window exists.
822 The menu bar window is currently used to display menus on X when
823 no toolkit support is compiled in. */
824 if (WINDOWP (f->menu_bar_window))
825 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
826
827 /* Clear the matrix of the tool-bar window, if any. */
828 if (WINDOWP (f->tool_bar_window))
829 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
830
831 /* Clear current window matrices. */
832 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
833 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
834 }
835
836
837 /* Clear out all display lines of F for a coming redisplay. */
838
839 void
840 clear_desired_matrices (register struct frame *f)
841 {
842 if (f->desired_matrix)
843 clear_glyph_matrix (f->desired_matrix);
844
845 if (WINDOWP (f->menu_bar_window))
846 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
847
848 if (WINDOWP (f->tool_bar_window))
849 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
850
851 /* Do it for window matrices. */
852 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
853 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
854 }
855
856
857 /* Clear matrices in window tree rooted in W. If DESIRED_P is
858 non-zero clear desired matrices, otherwise clear current matrices. */
859
860 static void
861 clear_window_matrices (struct window *w, int desired_p)
862 {
863 while (w)
864 {
865 if (!NILP (WGET (w, hchild)))
866 {
867 eassert (WINDOWP (WGET (w, hchild)));
868 clear_window_matrices (XWINDOW (WGET (w, hchild)), desired_p);
869 }
870 else if (!NILP (WGET (w, vchild)))
871 {
872 eassert (WINDOWP (WGET (w, vchild)));
873 clear_window_matrices (XWINDOW (WGET (w, vchild)), desired_p);
874 }
875 else
876 {
877 if (desired_p)
878 clear_glyph_matrix (w->desired_matrix);
879 else
880 {
881 clear_glyph_matrix (w->current_matrix);
882 WSET (w, window_end_valid, Qnil);
883 }
884 }
885
886 w = NILP (WGET (w, next)) ? 0 : XWINDOW (WGET (w, next));
887 }
888 }
889
890
891 \f
892 /***********************************************************************
893 Glyph Rows
894
895 See dispextern.h for an overall explanation of glyph rows.
896 ***********************************************************************/
897
898 /* Clear glyph row ROW. Do it in a way that makes it robust against
899 changes in the glyph_row structure, i.e. addition or removal of
900 structure members. */
901
902 static struct glyph_row null_row;
903
904 void
905 clear_glyph_row (struct glyph_row *row)
906 {
907 struct glyph *p[1 + LAST_AREA];
908
909 /* Save pointers. */
910 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
911 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
912 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
913 p[LAST_AREA] = row->glyphs[LAST_AREA];
914
915 /* Clear. */
916 *row = null_row;
917
918 /* Restore pointers. */
919 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
920 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
921 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
922 row->glyphs[LAST_AREA] = p[LAST_AREA];
923
924 #if 0 /* At some point, some bit-fields of struct glyph were not set,
925 which made glyphs unequal when compared with GLYPH_EQUAL_P.
926 Redisplay outputs such glyphs, and flickering effects were
927 the result. This also depended on the contents of memory
928 returned by xmalloc. If flickering happens again, activate
929 the code below. If the flickering is gone with that, chances
930 are that the flickering has the same reason as here. */
931 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
932 #endif
933 }
934
935
936 /* Make ROW an empty, enabled row of canonical character height,
937 in window W starting at y-position Y. */
938
939 void
940 blank_row (struct window *w, struct glyph_row *row, int y)
941 {
942 int min_y, max_y;
943
944 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
945 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
946
947 clear_glyph_row (row);
948 row->y = y;
949 row->ascent = row->phys_ascent = 0;
950 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (WGET (w, frame)));
951 row->visible_height = row->height;
952
953 if (row->y < min_y)
954 row->visible_height -= min_y - row->y;
955 if (row->y + row->height > max_y)
956 row->visible_height -= row->y + row->height - max_y;
957
958 row->enabled_p = 1;
959 }
960
961
962 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
963 are the amounts by which to change positions. Note that the first
964 glyph of the text area of a row can have a buffer position even if
965 the used count of the text area is zero. Such rows display line
966 ends. */
967
968 static void
969 increment_row_positions (struct glyph_row *row,
970 ptrdiff_t delta, ptrdiff_t delta_bytes)
971 {
972 int area, i;
973
974 /* Increment start and end positions. */
975 MATRIX_ROW_START_CHARPOS (row) += delta;
976 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
977 MATRIX_ROW_END_CHARPOS (row) += delta;
978 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
979 CHARPOS (row->start.pos) += delta;
980 BYTEPOS (row->start.pos) += delta_bytes;
981 CHARPOS (row->end.pos) += delta;
982 BYTEPOS (row->end.pos) += delta_bytes;
983
984 if (!row->enabled_p)
985 return;
986
987 /* Increment positions in glyphs. */
988 for (area = 0; area < LAST_AREA; ++area)
989 for (i = 0; i < row->used[area]; ++i)
990 if (BUFFERP (row->glyphs[area][i].object)
991 && row->glyphs[area][i].charpos > 0)
992 row->glyphs[area][i].charpos += delta;
993
994 /* Capture the case of rows displaying a line end. */
995 if (row->used[TEXT_AREA] == 0
996 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
997 row->glyphs[TEXT_AREA]->charpos += delta;
998 }
999
1000
1001 #if 0
1002 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1003 contents, i.e. glyph structure contents are exchanged between A and
1004 B without changing glyph pointers in A and B. */
1005
1006 static void
1007 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
1008 {
1009 int area;
1010
1011 for (area = 0; area < LAST_AREA; ++area)
1012 {
1013 /* Number of glyphs to swap. */
1014 int max_used = max (a->used[area], b->used[area]);
1015
1016 /* Start of glyphs in area of row A. */
1017 struct glyph *glyph_a = a->glyphs[area];
1018
1019 /* End + 1 of glyphs in area of row A. */
1020 struct glyph *glyph_a_end = a->glyphs[max_used];
1021
1022 /* Start of glyphs in area of row B. */
1023 struct glyph *glyph_b = b->glyphs[area];
1024
1025 while (glyph_a < glyph_a_end)
1026 {
1027 /* Non-ISO HP/UX compiler doesn't like auto struct
1028 initialization. */
1029 struct glyph temp;
1030 temp = *glyph_a;
1031 *glyph_a = *glyph_b;
1032 *glyph_b = temp;
1033 ++glyph_a;
1034 ++glyph_b;
1035 }
1036 }
1037 }
1038
1039 #endif /* 0 */
1040
1041 /* Exchange pointers to glyph memory between glyph rows A and B. Also
1042 exchange the used[] array and the hash values of the rows, because
1043 these should all go together for the row's hash value to be
1044 correct. */
1045
1046 static inline void
1047 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1048 {
1049 int i;
1050 unsigned hash_tem = a->hash;
1051
1052 for (i = 0; i < LAST_AREA + 1; ++i)
1053 {
1054 struct glyph *temp = a->glyphs[i];
1055
1056 a->glyphs[i] = b->glyphs[i];
1057 b->glyphs[i] = temp;
1058 if (i < LAST_AREA)
1059 {
1060 short used_tem = a->used[i];
1061
1062 a->used[i] = b->used[i];
1063 b->used[i] = used_tem;
1064 }
1065 }
1066 a->hash = b->hash;
1067 b->hash = hash_tem;
1068 }
1069
1070
1071 /* Copy glyph row structure FROM to glyph row structure TO, except
1072 that glyph pointers, the `used' counts, and the hash values in the
1073 structures are left unchanged. */
1074
1075 static inline void
1076 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1077 {
1078 struct glyph *pointers[1 + LAST_AREA];
1079 short used[LAST_AREA];
1080 unsigned hashval;
1081
1082 /* Save glyph pointers of TO. */
1083 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1084 memcpy (used, to->used, sizeof to->used);
1085 hashval = to->hash;
1086
1087 /* Do a structure assignment. */
1088 *to = *from;
1089
1090 /* Restore original pointers of TO. */
1091 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1092 memcpy (to->used, used, sizeof to->used);
1093 to->hash = hashval;
1094 }
1095
1096
1097 /* Assign glyph row FROM to glyph row TO. This works like a structure
1098 assignment TO = FROM, except that glyph pointers are not copied but
1099 exchanged between TO and FROM. Pointers must be exchanged to avoid
1100 a memory leak. */
1101
1102 static inline void
1103 assign_row (struct glyph_row *to, struct glyph_row *from)
1104 {
1105 swap_glyph_pointers (to, from);
1106 copy_row_except_pointers (to, from);
1107 }
1108
1109
1110 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1111 a row in a window matrix, is a slice of the glyph memory of the
1112 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1113 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1114 memory of FRAME_ROW. */
1115
1116 #ifdef GLYPH_DEBUG
1117
1118 static int
1119 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1120 {
1121 struct glyph *window_glyph_start = window_row->glyphs[0];
1122 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1123 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1124
1125 return (frame_glyph_start <= window_glyph_start
1126 && window_glyph_start < frame_glyph_end);
1127 }
1128
1129 #endif /* GLYPH_DEBUG */
1130
1131 #if 0
1132
1133 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1134 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1135 in WINDOW_MATRIX is found satisfying the condition. */
1136
1137 static struct glyph_row *
1138 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1139 struct glyph_matrix *frame_matrix, int row)
1140 {
1141 int i;
1142
1143 eassert (row >= 0 && row < frame_matrix->nrows);
1144
1145 for (i = 0; i < window_matrix->nrows; ++i)
1146 if (glyph_row_slice_p (window_matrix->rows + i,
1147 frame_matrix->rows + row))
1148 break;
1149
1150 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1151 }
1152
1153 #endif /* 0 */
1154
1155 /* Prepare ROW for display. Desired rows are cleared lazily,
1156 i.e. they are only marked as to be cleared by setting their
1157 enabled_p flag to zero. When a row is to be displayed, a prior
1158 call to this function really clears it. */
1159
1160 void
1161 prepare_desired_row (struct glyph_row *row)
1162 {
1163 if (!row->enabled_p)
1164 {
1165 int rp = row->reversed_p;
1166
1167 clear_glyph_row (row);
1168 row->enabled_p = 1;
1169 row->reversed_p = rp;
1170 }
1171 }
1172
1173
1174 /* Return a hash code for glyph row ROW. */
1175
1176 static int
1177 line_hash_code (struct glyph_row *row)
1178 {
1179 int hash = 0;
1180
1181 if (row->enabled_p)
1182 {
1183 struct glyph *glyph = row->glyphs[TEXT_AREA];
1184 struct glyph *end = glyph + row->used[TEXT_AREA];
1185
1186 while (glyph < end)
1187 {
1188 int c = glyph->u.ch;
1189 int face_id = glyph->face_id;
1190 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1191 c -= SPACEGLYPH;
1192 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1193 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1194 ++glyph;
1195 }
1196
1197 if (hash == 0)
1198 hash = 1;
1199 }
1200
1201 return hash;
1202 }
1203
1204
1205 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1206 the number of characters in the line. If must_write_spaces is
1207 zero, leading and trailing spaces are ignored. */
1208
1209 static int
1210 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1211 {
1212 struct glyph_row *row = matrix->rows + vpos;
1213 struct glyph *beg = row->glyphs[TEXT_AREA];
1214 struct glyph *end = beg + row->used[TEXT_AREA];
1215 int len;
1216 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1217 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1218
1219 /* Ignore trailing and leading spaces if we can. */
1220 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1221 {
1222 /* Skip from the end over trailing spaces. */
1223 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1224 --end;
1225
1226 /* All blank line. */
1227 if (end == beg)
1228 return 0;
1229
1230 /* Skip over leading spaces. */
1231 while (CHAR_GLYPH_SPACE_P (*beg))
1232 ++beg;
1233 }
1234
1235 /* If we don't have a glyph-table, each glyph is one character,
1236 so return the number of glyphs. */
1237 if (glyph_table_base == 0)
1238 len = end - beg;
1239 else
1240 {
1241 /* Otherwise, scan the glyphs and accumulate their total length
1242 in LEN. */
1243 len = 0;
1244 while (beg < end)
1245 {
1246 GLYPH g;
1247
1248 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1249
1250 if (GLYPH_INVALID_P (g)
1251 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1252 len += 1;
1253 else
1254 len += GLYPH_LENGTH (glyph_table_base, g);
1255
1256 ++beg;
1257 }
1258 }
1259
1260 return len;
1261 }
1262
1263
1264 /* Test two glyph rows A and B for equality. Value is non-zero if A
1265 and B have equal contents. MOUSE_FACE_P non-zero means compare the
1266 mouse_face_p flags of A and B, too. */
1267
1268 static inline int
1269 row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1270 {
1271 eassert (verify_row_hash (a));
1272 eassert (verify_row_hash (b));
1273
1274 if (a == b)
1275 return 1;
1276 else if (a->hash != b->hash)
1277 return 0;
1278 else
1279 {
1280 struct glyph *a_glyph, *b_glyph, *a_end;
1281 int area;
1282
1283 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1284 return 0;
1285
1286 /* Compare glyphs. */
1287 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1288 {
1289 if (a->used[area] != b->used[area])
1290 return 0;
1291
1292 a_glyph = a->glyphs[area];
1293 a_end = a_glyph + a->used[area];
1294 b_glyph = b->glyphs[area];
1295
1296 while (a_glyph < a_end
1297 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1298 ++a_glyph, ++b_glyph;
1299
1300 if (a_glyph != a_end)
1301 return 0;
1302 }
1303
1304 if (a->fill_line_p != b->fill_line_p
1305 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1306 || a->left_fringe_bitmap != b->left_fringe_bitmap
1307 || a->left_fringe_face_id != b->left_fringe_face_id
1308 || a->left_fringe_offset != b->left_fringe_offset
1309 || a->right_fringe_bitmap != b->right_fringe_bitmap
1310 || a->right_fringe_face_id != b->right_fringe_face_id
1311 || a->right_fringe_offset != b->right_fringe_offset
1312 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1313 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1314 || a->exact_window_width_line_p != b->exact_window_width_line_p
1315 || a->overlapped_p != b->overlapped_p
1316 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1317 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1318 || a->reversed_p != b->reversed_p
1319 /* Different partially visible characters on left margin. */
1320 || a->x != b->x
1321 /* Different height. */
1322 || a->ascent != b->ascent
1323 || a->phys_ascent != b->phys_ascent
1324 || a->phys_height != b->phys_height
1325 || a->visible_height != b->visible_height)
1326 return 0;
1327 }
1328
1329 return 1;
1330 }
1331
1332
1333 \f
1334 /***********************************************************************
1335 Glyph Pool
1336
1337 See dispextern.h for an overall explanation of glyph pools.
1338 ***********************************************************************/
1339
1340 /* Allocate a glyph_pool structure. The structure returned is
1341 initialized with zeros. The global variable glyph_pool_count is
1342 incremented for each pool allocated. */
1343
1344 static struct glyph_pool *
1345 new_glyph_pool (void)
1346 {
1347 struct glyph_pool *result = xzalloc (sizeof *result);
1348
1349 /* For memory leak and double deletion checking. */
1350 ++glyph_pool_count;
1351
1352 return result;
1353 }
1354
1355
1356 /* Free a glyph_pool structure POOL. The function may be called with
1357 a null POOL pointer. The global variable glyph_pool_count is
1358 decremented with every pool structure freed. If this count gets
1359 negative, more structures were freed than allocated, i.e. one
1360 structure must have been freed more than once or a bogus pointer
1361 was passed to free_glyph_pool. */
1362
1363 static void
1364 free_glyph_pool (struct glyph_pool *pool)
1365 {
1366 if (pool)
1367 {
1368 /* More freed than allocated? */
1369 --glyph_pool_count;
1370 eassert (glyph_pool_count >= 0);
1371
1372 xfree (pool->glyphs);
1373 xfree (pool);
1374 }
1375 }
1376
1377
1378 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1379 columns we need. This function never shrinks a pool. The only
1380 case in which this would make sense, would be when a frame's size
1381 is changed from a large value to a smaller one. But, if someone
1382 does it once, we can expect that he will do it again.
1383
1384 Value is non-zero if the pool changed in a way which makes
1385 re-adjusting window glyph matrices necessary. */
1386
1387 static int
1388 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1389 {
1390 ptrdiff_t needed;
1391 int changed_p;
1392
1393 changed_p = (pool->glyphs == 0
1394 || matrix_dim.height != pool->nrows
1395 || matrix_dim.width != pool->ncolumns);
1396
1397 /* Enlarge the glyph pool. */
1398 needed = matrix_dim.width;
1399 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1400 memory_full (SIZE_MAX);
1401 needed *= matrix_dim.height;
1402 if (needed > pool->nglyphs)
1403 {
1404 ptrdiff_t old_nglyphs = pool->nglyphs;
1405 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1406 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1407 memset (pool->glyphs + old_nglyphs, 0,
1408 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1409 }
1410
1411 /* Remember the number of rows and columns because (a) we use them
1412 to do sanity checks, and (b) the number of columns determines
1413 where rows in the frame matrix start---this must be available to
1414 determine pointers to rows of window sub-matrices. */
1415 pool->nrows = matrix_dim.height;
1416 pool->ncolumns = matrix_dim.width;
1417
1418 return changed_p;
1419 }
1420
1421
1422 \f
1423 /***********************************************************************
1424 Debug Code
1425 ***********************************************************************/
1426
1427 #ifdef GLYPH_DEBUG
1428
1429
1430 /* Flush standard output. This is sometimes useful to call from the debugger.
1431 XXX Maybe this should be changed to flush the current terminal instead of
1432 stdout.
1433 */
1434
1435 void flush_stdout (void) EXTERNALLY_VISIBLE;
1436
1437 void
1438 flush_stdout (void)
1439 {
1440 fflush (stdout);
1441 }
1442
1443
1444 /* Check that no glyph pointers have been lost in MATRIX. If a
1445 pointer has been lost, e.g. by using a structure assignment between
1446 rows, at least one pointer must occur more than once in the rows of
1447 MATRIX. */
1448
1449 void
1450 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1451 {
1452 int i, j;
1453
1454 for (i = 0; i < matrix->nrows; ++i)
1455 for (j = 0; j < matrix->nrows; ++j)
1456 eassert (i == j
1457 || (matrix->rows[i].glyphs[TEXT_AREA]
1458 != matrix->rows[j].glyphs[TEXT_AREA]));
1459 }
1460
1461
1462 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1463
1464 struct glyph_row *
1465 matrix_row (struct glyph_matrix *matrix, int row)
1466 {
1467 eassert (matrix && matrix->rows);
1468 eassert (row >= 0 && row < matrix->nrows);
1469
1470 /* That's really too slow for normal testing because this function
1471 is called almost everywhere. Although---it's still astonishingly
1472 fast, so it is valuable to have for debugging purposes. */
1473 #if 0
1474 check_matrix_pointer_lossage (matrix);
1475 #endif
1476
1477 return matrix->rows + row;
1478 }
1479
1480
1481 #if 0 /* This function makes invalid assumptions when text is
1482 partially invisible. But it might come handy for debugging
1483 nevertheless. */
1484
1485 /* Check invariants that must hold for an up to date current matrix of
1486 window W. */
1487
1488 static void
1489 check_matrix_invariants (struct window *w)
1490 {
1491 struct glyph_matrix *matrix = w->current_matrix;
1492 int yb = window_text_bottom_y (w);
1493 struct glyph_row *row = matrix->rows;
1494 struct glyph_row *last_text_row = NULL;
1495 struct buffer *saved = current_buffer;
1496 struct buffer *buffer = XBUFFER (WGET (w, buffer));
1497 int c;
1498
1499 /* This can sometimes happen for a fresh window. */
1500 if (matrix->nrows < 2)
1501 return;
1502
1503 set_buffer_temp (buffer);
1504
1505 /* Note: last row is always reserved for the mode line. */
1506 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1507 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1508 {
1509 struct glyph_row *next = row + 1;
1510
1511 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1512 last_text_row = row;
1513
1514 /* Check that character and byte positions are in sync. */
1515 eassert (MATRIX_ROW_START_BYTEPOS (row)
1516 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1517 eassert (BYTEPOS (row->start.pos)
1518 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1519
1520 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1521 have such a position temporarily in case of a minibuffer
1522 displaying something like `[Sole completion]' at its end. */
1523 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1524 {
1525 eassert (MATRIX_ROW_END_BYTEPOS (row)
1526 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1527 eassert (BYTEPOS (row->end.pos)
1528 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1529 }
1530
1531 /* Check that end position of `row' is equal to start position
1532 of next row. */
1533 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1534 {
1535 eassert (MATRIX_ROW_END_CHARPOS (row)
1536 == MATRIX_ROW_START_CHARPOS (next));
1537 eassert (MATRIX_ROW_END_BYTEPOS (row)
1538 == MATRIX_ROW_START_BYTEPOS (next));
1539 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1540 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1541 }
1542 row = next;
1543 }
1544
1545 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1546 eassert (w->desired_matrix->rows != NULL);
1547 set_buffer_temp (saved);
1548 }
1549
1550 #endif /* 0 */
1551
1552 #endif /* GLYPH_DEBUG */
1553
1554
1555 \f
1556 /**********************************************************************
1557 Allocating/ Adjusting Glyph Matrices
1558 **********************************************************************/
1559
1560 /* Allocate glyph matrices over a window tree for a frame-based
1561 redisplay
1562
1563 X and Y are column/row within the frame glyph matrix where
1564 sub-matrices for the window tree rooted at WINDOW must be
1565 allocated. DIM_ONLY_P non-zero means that the caller of this
1566 function is only interested in the result matrix dimension, and
1567 matrix adjustments should not be performed.
1568
1569 The function returns the total width/height of the sub-matrices of
1570 the window tree. If called on a frame root window, the computation
1571 will take the mini-buffer window into account.
1572
1573 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1574
1575 NEW_LEAF_MATRIX set if any window in the tree did not have a
1576 glyph matrices yet, and
1577
1578 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1579 any window in the tree will be changed or have been changed (see
1580 DIM_ONLY_P)
1581
1582 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1583 function.
1584
1585 Windows are arranged into chains of windows on the same level
1586 through the next fields of window structures. Such a level can be
1587 either a sequence of horizontally adjacent windows from left to
1588 right, or a sequence of vertically adjacent windows from top to
1589 bottom. Each window in a horizontal sequence can be either a leaf
1590 window or a vertical sequence; a window in a vertical sequence can
1591 be either a leaf or a horizontal sequence. All windows in a
1592 horizontal sequence have the same height, and all windows in a
1593 vertical sequence have the same width.
1594
1595 This function uses, for historical reasons, a more general
1596 algorithm to determine glyph matrix dimensions that would be
1597 necessary.
1598
1599 The matrix height of a horizontal sequence is determined by the
1600 maximum height of any matrix in the sequence. The matrix width of
1601 a horizontal sequence is computed by adding up matrix widths of
1602 windows in the sequence.
1603
1604 |<------- result width ------->|
1605 +---------+----------+---------+ ---
1606 | | | | |
1607 | | | |
1608 +---------+ | | result height
1609 | +---------+
1610 | | |
1611 +----------+ ---
1612
1613 The matrix width of a vertical sequence is the maximum matrix width
1614 of any window in the sequence. Its height is computed by adding up
1615 matrix heights of windows in the sequence.
1616
1617 |<---- result width -->|
1618 +---------+ ---
1619 | | |
1620 | | |
1621 +---------+--+ |
1622 | | |
1623 | | result height
1624 | |
1625 +------------+---------+ |
1626 | | |
1627 | | |
1628 +------------+---------+ --- */
1629
1630 /* Bit indicating that a new matrix will be allocated or has been
1631 allocated. */
1632
1633 #define NEW_LEAF_MATRIX (1 << 0)
1634
1635 /* Bit indicating that a matrix will or has changed its location or
1636 size. */
1637
1638 #define CHANGED_LEAF_MATRIX (1 << 1)
1639
1640 static struct dim
1641 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1642 int dim_only_p, int *window_change_flags)
1643 {
1644 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1645 int x0 = x, y0 = y;
1646 int wmax = 0, hmax = 0;
1647 struct dim total;
1648 struct dim dim;
1649 struct window *w;
1650 int in_horz_combination_p;
1651
1652 /* What combination is WINDOW part of? Compute this once since the
1653 result is the same for all windows in the `next' chain. The
1654 special case of a root window (parent equal to nil) is treated
1655 like a vertical combination because a root window's `next'
1656 points to the mini-buffer window, if any, which is arranged
1657 vertically below other windows. */
1658 in_horz_combination_p
1659 = (!NILP (WGET (XWINDOW (window), parent))
1660 && !NILP (WGET (XWINDOW (WGET (XWINDOW (window), parent)), hchild)));
1661
1662 /* For WINDOW and all windows on the same level. */
1663 do
1664 {
1665 w = XWINDOW (window);
1666
1667 /* Get the dimension of the window sub-matrix for W, depending
1668 on whether this is a combination or a leaf window. */
1669 if (!NILP (WGET (w, hchild)))
1670 dim = allocate_matrices_for_frame_redisplay (WGET (w, hchild), x, y,
1671 dim_only_p,
1672 window_change_flags);
1673 else if (!NILP (WGET (w, vchild)))
1674 dim = allocate_matrices_for_frame_redisplay (WGET (w, vchild), x, y,
1675 dim_only_p,
1676 window_change_flags);
1677 else
1678 {
1679 /* If not already done, allocate sub-matrix structures. */
1680 if (w->desired_matrix == NULL)
1681 {
1682 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1683 w->current_matrix = new_glyph_matrix (f->current_pool);
1684 *window_change_flags |= NEW_LEAF_MATRIX;
1685 }
1686
1687 /* Width and height MUST be chosen so that there are no
1688 holes in the frame matrix. */
1689 dim.width = required_matrix_width (w);
1690 dim.height = required_matrix_height (w);
1691
1692 /* Will matrix be re-allocated? */
1693 if (x != w->desired_matrix->matrix_x
1694 || y != w->desired_matrix->matrix_y
1695 || dim.width != w->desired_matrix->matrix_w
1696 || dim.height != w->desired_matrix->matrix_h
1697 || (margin_glyphs_to_reserve (w, dim.width,
1698 WGET (w, left_margin_cols))
1699 != w->desired_matrix->left_margin_glyphs)
1700 || (margin_glyphs_to_reserve (w, dim.width,
1701 WGET (w, right_margin_cols))
1702 != w->desired_matrix->right_margin_glyphs))
1703 *window_change_flags |= CHANGED_LEAF_MATRIX;
1704
1705 /* Actually change matrices, if allowed. Do not consider
1706 CHANGED_LEAF_MATRIX computed above here because the pool
1707 may have been changed which we don't now here. We trust
1708 that we only will be called with DIM_ONLY_P != 0 when
1709 necessary. */
1710 if (!dim_only_p)
1711 {
1712 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1713 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1714 }
1715 }
1716
1717 /* If we are part of a horizontal combination, advance x for
1718 windows to the right of W; otherwise advance y for windows
1719 below W. */
1720 if (in_horz_combination_p)
1721 x += dim.width;
1722 else
1723 y += dim.height;
1724
1725 /* Remember maximum glyph matrix dimensions. */
1726 wmax = max (wmax, dim.width);
1727 hmax = max (hmax, dim.height);
1728
1729 /* Next window on same level. */
1730 window = WGET (w, next);
1731 }
1732 while (!NILP (window));
1733
1734 /* Set `total' to the total glyph matrix dimension of this window
1735 level. In a vertical combination, the width is the width of the
1736 widest window; the height is the y we finally reached, corrected
1737 by the y we started with. In a horizontal combination, the total
1738 height is the height of the tallest window, and the width is the
1739 x we finally reached, corrected by the x we started with. */
1740 if (in_horz_combination_p)
1741 {
1742 total.width = x - x0;
1743 total.height = hmax;
1744 }
1745 else
1746 {
1747 total.width = wmax;
1748 total.height = y - y0;
1749 }
1750
1751 return total;
1752 }
1753
1754
1755 /* Return the required height of glyph matrices for window W. */
1756
1757 static int
1758 required_matrix_height (struct window *w)
1759 {
1760 #ifdef HAVE_WINDOW_SYSTEM
1761 struct frame *f = XFRAME (WGET (w, frame));
1762
1763 if (FRAME_WINDOW_P (f))
1764 {
1765 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1766 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1767 return (((window_pixel_height + ch_height - 1)
1768 / ch_height) * w->nrows_scale_factor
1769 /* One partially visible line at the top and
1770 bottom of the window. */
1771 + 2
1772 /* 2 for header and mode line. */
1773 + 2);
1774 }
1775 #endif /* HAVE_WINDOW_SYSTEM */
1776
1777 return WINDOW_TOTAL_LINES (w);
1778 }
1779
1780
1781 /* Return the required width of glyph matrices for window W. */
1782
1783 static int
1784 required_matrix_width (struct window *w)
1785 {
1786 #ifdef HAVE_WINDOW_SYSTEM
1787 struct frame *f = XFRAME (WGET (w, frame));
1788 if (FRAME_WINDOW_P (f))
1789 {
1790 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1791 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1792
1793 /* Compute number of glyphs needed in a glyph row. */
1794 return (((window_pixel_width + ch_width - 1)
1795 / ch_width) * w->ncols_scale_factor
1796 /* 2 partially visible columns in the text area. */
1797 + 2
1798 /* One partially visible column at the right
1799 edge of each marginal area. */
1800 + 1 + 1);
1801 }
1802 #endif /* HAVE_WINDOW_SYSTEM */
1803
1804 return XINT (WGET (w, total_cols));
1805 }
1806
1807
1808 /* Allocate window matrices for window-based redisplay. W is the
1809 window whose matrices must be allocated/reallocated. */
1810
1811 static void
1812 allocate_matrices_for_window_redisplay (struct window *w)
1813 {
1814 while (w)
1815 {
1816 if (!NILP (WGET (w, vchild)))
1817 allocate_matrices_for_window_redisplay (XWINDOW (WGET (w, vchild)));
1818 else if (!NILP (WGET (w, hchild)))
1819 allocate_matrices_for_window_redisplay (XWINDOW (WGET (w, hchild)));
1820 else
1821 {
1822 /* W is a leaf window. */
1823 struct dim dim;
1824
1825 /* If matrices are not yet allocated, allocate them now. */
1826 if (w->desired_matrix == NULL)
1827 {
1828 w->desired_matrix = new_glyph_matrix (NULL);
1829 w->current_matrix = new_glyph_matrix (NULL);
1830 }
1831
1832 dim.width = required_matrix_width (w);
1833 dim.height = required_matrix_height (w);
1834 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1835 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1836 }
1837
1838 w = NILP (WGET (w, next)) ? NULL : XWINDOW (WGET (w, next));
1839 }
1840 }
1841
1842
1843 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1844 do it for all frames; otherwise do it just for the given frame.
1845 This function must be called when a new frame is created, its size
1846 changes, or its window configuration changes. */
1847
1848 void
1849 adjust_glyphs (struct frame *f)
1850 {
1851 /* Block input so that expose events and other events that access
1852 glyph matrices are not processed while we are changing them. */
1853 BLOCK_INPUT;
1854
1855 if (f)
1856 adjust_frame_glyphs (f);
1857 else
1858 {
1859 Lisp_Object tail, lisp_frame;
1860
1861 FOR_EACH_FRAME (tail, lisp_frame)
1862 adjust_frame_glyphs (XFRAME (lisp_frame));
1863 }
1864
1865 UNBLOCK_INPUT;
1866 }
1867
1868
1869 /* Adjust frame glyphs when Emacs is initialized.
1870
1871 To be called from init_display.
1872
1873 We need a glyph matrix because redraw will happen soon.
1874 Unfortunately, window sizes on selected_frame are not yet set to
1875 meaningful values. I believe we can assume that there are only two
1876 windows on the frame---the mini-buffer and the root window. Frame
1877 height and width seem to be correct so far. So, set the sizes of
1878 windows to estimated values. */
1879
1880 static void
1881 adjust_frame_glyphs_initially (void)
1882 {
1883 struct frame *sf = SELECTED_FRAME ();
1884 struct window *root = XWINDOW (sf->root_window);
1885 struct window *mini = XWINDOW (WGET (root, next));
1886 int frame_lines = FRAME_LINES (sf);
1887 int frame_cols = FRAME_COLS (sf);
1888 int top_margin = FRAME_TOP_MARGIN (sf);
1889
1890 /* Do it for the root window. */
1891 WSET (root, top_line, make_number (top_margin));
1892 WSET (root, total_lines, make_number (frame_lines - 1 - top_margin));
1893 WSET (root, total_cols, make_number (frame_cols));
1894
1895 /* Do it for the mini-buffer window. */
1896 WSET (mini, top_line, make_number (frame_lines - 1));
1897 WSET (mini, total_lines, make_number (1));
1898 WSET (mini, total_cols, make_number (frame_cols));
1899
1900 adjust_frame_glyphs (sf);
1901 glyphs_initialized_initially_p = 1;
1902 }
1903
1904
1905 /* Allocate/reallocate glyph matrices of a single frame F. */
1906
1907 static void
1908 adjust_frame_glyphs (struct frame *f)
1909 {
1910 if (FRAME_WINDOW_P (f))
1911 adjust_frame_glyphs_for_window_redisplay (f);
1912 else
1913 adjust_frame_glyphs_for_frame_redisplay (f);
1914
1915 /* Don't forget the message buffer and the buffer for
1916 decode_mode_spec. */
1917 adjust_frame_message_buffer (f);
1918 adjust_decode_mode_spec_buffer (f);
1919
1920 f->glyphs_initialized_p = 1;
1921 }
1922
1923 /* Return 1 if any window in the tree has nonzero window margins. See
1924 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1925 static int
1926 showing_window_margins_p (struct window *w)
1927 {
1928 while (w)
1929 {
1930 if (!NILP (WGET (w, hchild)))
1931 {
1932 if (showing_window_margins_p (XWINDOW (WGET (w, hchild))))
1933 return 1;
1934 }
1935 else if (!NILP (WGET (w, vchild)))
1936 {
1937 if (showing_window_margins_p (XWINDOW (WGET (w, vchild))))
1938 return 1;
1939 }
1940 else if (!NILP (WGET (w, left_margin_cols))
1941 || !NILP (WGET (w, right_margin_cols)))
1942 return 1;
1943
1944 w = NILP (WGET (w, next)) ? 0 : XWINDOW (WGET (w, next));
1945 }
1946 return 0;
1947 }
1948
1949
1950 /* In the window tree with root W, build current matrices of leaf
1951 windows from the frame's current matrix. */
1952
1953 static void
1954 fake_current_matrices (Lisp_Object window)
1955 {
1956 struct window *w;
1957
1958 for (; !NILP (window); window = WGET (w, next))
1959 {
1960 w = XWINDOW (window);
1961
1962 if (!NILP (WGET (w, hchild)))
1963 fake_current_matrices (WGET (w, hchild));
1964 else if (!NILP (WGET (w, vchild)))
1965 fake_current_matrices (WGET (w, vchild));
1966 else
1967 {
1968 int i;
1969 struct frame *f = XFRAME (WGET (w, frame));
1970 struct glyph_matrix *m = w->current_matrix;
1971 struct glyph_matrix *fm = f->current_matrix;
1972
1973 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1974 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1975
1976 for (i = 0; i < m->matrix_h; ++i)
1977 {
1978 struct glyph_row *r = m->rows + i;
1979 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1980
1981 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1982 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1983
1984 r->enabled_p = fr->enabled_p;
1985 if (r->enabled_p)
1986 {
1987 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1988 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1989 r->used[TEXT_AREA] = (m->matrix_w
1990 - r->used[LEFT_MARGIN_AREA]
1991 - r->used[RIGHT_MARGIN_AREA]);
1992 r->mode_line_p = 0;
1993 }
1994 }
1995 }
1996 }
1997 }
1998
1999
2000 /* Save away the contents of frame F's current frame matrix. Value is
2001 a glyph matrix holding the contents of F's current frame matrix. */
2002
2003 static struct glyph_matrix *
2004 save_current_matrix (struct frame *f)
2005 {
2006 int i;
2007 struct glyph_matrix *saved = xzalloc (sizeof *saved);
2008 saved->nrows = f->current_matrix->nrows;
2009 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
2010
2011 for (i = 0; i < saved->nrows; ++i)
2012 {
2013 struct glyph_row *from = f->current_matrix->rows + i;
2014 struct glyph_row *to = saved->rows + i;
2015 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2016 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
2017 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2018 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2019 }
2020
2021 return saved;
2022 }
2023
2024
2025 /* Restore the contents of frame F's current frame matrix from SAVED,
2026 and free memory associated with SAVED. */
2027
2028 static void
2029 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2030 {
2031 int i;
2032
2033 for (i = 0; i < saved->nrows; ++i)
2034 {
2035 struct glyph_row *from = saved->rows + i;
2036 struct glyph_row *to = f->current_matrix->rows + i;
2037 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2038 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2039 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2040 xfree (from->glyphs[TEXT_AREA]);
2041 }
2042
2043 xfree (saved->rows);
2044 xfree (saved);
2045 }
2046
2047
2048
2049 /* Allocate/reallocate glyph matrices of a single frame F for
2050 frame-based redisplay. */
2051
2052 static void
2053 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2054 {
2055 struct dim matrix_dim;
2056 int pool_changed_p;
2057 int window_change_flags;
2058 int top_window_y;
2059
2060 if (!FRAME_LIVE_P (f))
2061 return;
2062
2063 top_window_y = FRAME_TOP_MARGIN (f);
2064
2065 /* Allocate glyph pool structures if not already done. */
2066 if (f->desired_pool == NULL)
2067 {
2068 f->desired_pool = new_glyph_pool ();
2069 f->current_pool = new_glyph_pool ();
2070 }
2071
2072 /* Allocate frames matrix structures if needed. */
2073 if (f->desired_matrix == NULL)
2074 {
2075 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2076 f->current_matrix = new_glyph_matrix (f->current_pool);
2077 }
2078
2079 /* Compute window glyph matrices. (This takes the mini-buffer
2080 window into account). The result is the size of the frame glyph
2081 matrix needed. The variable window_change_flags is set to a bit
2082 mask indicating whether new matrices will be allocated or
2083 existing matrices change their size or location within the frame
2084 matrix. */
2085 window_change_flags = 0;
2086 matrix_dim
2087 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2088 0, top_window_y,
2089 1,
2090 &window_change_flags);
2091
2092 /* Add in menu bar lines, if any. */
2093 matrix_dim.height += top_window_y;
2094
2095 /* Enlarge pools as necessary. */
2096 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2097 realloc_glyph_pool (f->current_pool, matrix_dim);
2098
2099 /* Set up glyph pointers within window matrices. Do this only if
2100 absolutely necessary since it requires a frame redraw. */
2101 if (pool_changed_p || window_change_flags)
2102 {
2103 /* Do it for window matrices. */
2104 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2105 0, top_window_y, 0,
2106 &window_change_flags);
2107
2108 /* Size of frame matrices must equal size of frame. Note
2109 that we are called for X frames with window widths NOT equal
2110 to the frame width (from CHANGE_FRAME_SIZE_1). */
2111 eassert (matrix_dim.width == FRAME_COLS (f)
2112 && matrix_dim.height == FRAME_LINES (f));
2113
2114 /* Pointers to glyph memory in glyph rows are exchanged during
2115 the update phase of redisplay, which means in general that a
2116 frame's current matrix consists of pointers into both the
2117 desired and current glyph pool of the frame. Adjusting a
2118 matrix sets the frame matrix up so that pointers are all into
2119 the same pool. If we want to preserve glyph contents of the
2120 current matrix over a call to adjust_glyph_matrix, we must
2121 make a copy of the current glyphs, and restore the current
2122 matrix' contents from that copy. */
2123 if (display_completed
2124 && !FRAME_GARBAGED_P (f)
2125 && matrix_dim.width == f->current_matrix->matrix_w
2126 && matrix_dim.height == f->current_matrix->matrix_h
2127 /* For some reason, the frame glyph matrix gets corrupted if
2128 any of the windows contain margins. I haven't been able
2129 to hunt down the reason, but for the moment this prevents
2130 the problem from manifesting. -- cyd */
2131 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2132 {
2133 struct glyph_matrix *copy = save_current_matrix (f);
2134 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2135 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2136 restore_current_matrix (f, copy);
2137 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2138 }
2139 else
2140 {
2141 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2142 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2143 SET_FRAME_GARBAGED (f);
2144 }
2145 }
2146 }
2147
2148
2149 /* Allocate/reallocate glyph matrices of a single frame F for
2150 window-based redisplay. */
2151
2152 static void
2153 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2154 {
2155 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2156
2157 /* Allocate/reallocate window matrices. */
2158 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2159
2160 #ifdef HAVE_X_WINDOWS
2161 /* Allocate/ reallocate matrices of the dummy window used to display
2162 the menu bar under X when no X toolkit support is available. */
2163 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2164 {
2165 /* Allocate a dummy window if not already done. */
2166 struct window *w;
2167 if (NILP (f->menu_bar_window))
2168 {
2169 Lisp_Object frame;
2170 FSET (f, menu_bar_window, make_window ());
2171 w = XWINDOW (f->menu_bar_window);
2172 XSETFRAME (frame, f);
2173 WSET (w, frame, frame);
2174 w->pseudo_window_p = 1;
2175 }
2176 else
2177 w = XWINDOW (f->menu_bar_window);
2178
2179 /* Set window dimensions to frame dimensions and allocate or
2180 adjust glyph matrices of W. */
2181 WSET (w, top_line, make_number (0));
2182 WSET (w, left_col, make_number (0));
2183 WSET (w, total_lines, make_number (FRAME_MENU_BAR_LINES (f)));
2184 WSET (w, total_cols, make_number (FRAME_TOTAL_COLS (f)));
2185 allocate_matrices_for_window_redisplay (w);
2186 }
2187 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2188 #endif /* HAVE_X_WINDOWS */
2189
2190 #ifndef USE_GTK
2191 {
2192 /* Allocate/ reallocate matrices of the tool bar window. If we
2193 don't have a tool bar window yet, make one. */
2194 struct window *w;
2195 if (NILP (f->tool_bar_window))
2196 {
2197 Lisp_Object frame;
2198 FSET (f, tool_bar_window, make_window ());
2199 w = XWINDOW (f->tool_bar_window);
2200 XSETFRAME (frame, f);
2201 WSET (w, frame, frame);
2202 w->pseudo_window_p = 1;
2203 }
2204 else
2205 w = XWINDOW (f->tool_bar_window);
2206
2207 WSET (w, top_line, make_number (FRAME_MENU_BAR_LINES (f)));
2208 WSET (w, left_col, make_number (0));
2209 WSET (w, total_lines, make_number (FRAME_TOOL_BAR_LINES (f)));
2210 WSET (w, total_cols, make_number (FRAME_TOTAL_COLS (f)));
2211 allocate_matrices_for_window_redisplay (w);
2212 }
2213 #endif
2214 }
2215
2216
2217 /* Adjust/ allocate message buffer of frame F.
2218
2219 Note that the message buffer is never freed. Since I could not
2220 find a free in 19.34, I assume that freeing it would be
2221 problematic in some way and don't do it either.
2222
2223 (Implementation note: It should be checked if we can free it
2224 eventually without causing trouble). */
2225
2226 static void
2227 adjust_frame_message_buffer (struct frame *f)
2228 {
2229 FRAME_MESSAGE_BUF (f) = xrealloc (FRAME_MESSAGE_BUF (f),
2230 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2231 }
2232
2233
2234 /* Re-allocate buffer for decode_mode_spec on frame F. */
2235
2236 static void
2237 adjust_decode_mode_spec_buffer (struct frame *f)
2238 {
2239 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2240 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2241 }
2242
2243
2244 \f
2245 /**********************************************************************
2246 Freeing Glyph Matrices
2247 **********************************************************************/
2248
2249 /* Free glyph memory for a frame F. F may be null. This function can
2250 be called for the same frame more than once. The root window of
2251 F may be nil when this function is called. This is the case when
2252 the function is called when F is destroyed. */
2253
2254 void
2255 free_glyphs (struct frame *f)
2256 {
2257 if (f && f->glyphs_initialized_p)
2258 {
2259 /* Block interrupt input so that we don't get surprised by an X
2260 event while we're in an inconsistent state. */
2261 BLOCK_INPUT;
2262 f->glyphs_initialized_p = 0;
2263
2264 /* Release window sub-matrices. */
2265 if (!NILP (f->root_window))
2266 free_window_matrices (XWINDOW (f->root_window));
2267
2268 /* Free the dummy window for menu bars without X toolkit and its
2269 glyph matrices. */
2270 if (!NILP (f->menu_bar_window))
2271 {
2272 struct window *w = XWINDOW (f->menu_bar_window);
2273 free_glyph_matrix (w->desired_matrix);
2274 free_glyph_matrix (w->current_matrix);
2275 w->desired_matrix = w->current_matrix = NULL;
2276 FSET (f, menu_bar_window, Qnil);
2277 }
2278
2279 /* Free the tool bar window and its glyph matrices. */
2280 if (!NILP (f->tool_bar_window))
2281 {
2282 struct window *w = XWINDOW (f->tool_bar_window);
2283 free_glyph_matrix (w->desired_matrix);
2284 free_glyph_matrix (w->current_matrix);
2285 w->desired_matrix = w->current_matrix = NULL;
2286 FSET (f, tool_bar_window, Qnil);
2287 }
2288
2289 /* Release frame glyph matrices. Reset fields to zero in
2290 case we are called a second time. */
2291 if (f->desired_matrix)
2292 {
2293 free_glyph_matrix (f->desired_matrix);
2294 free_glyph_matrix (f->current_matrix);
2295 f->desired_matrix = f->current_matrix = NULL;
2296 }
2297
2298 /* Release glyph pools. */
2299 if (f->desired_pool)
2300 {
2301 free_glyph_pool (f->desired_pool);
2302 free_glyph_pool (f->current_pool);
2303 f->desired_pool = f->current_pool = NULL;
2304 }
2305
2306 UNBLOCK_INPUT;
2307 }
2308 }
2309
2310
2311 /* Free glyph sub-matrices in the window tree rooted at W. This
2312 function may be called with a null pointer, and it may be called on
2313 the same tree more than once. */
2314
2315 void
2316 free_window_matrices (struct window *w)
2317 {
2318 while (w)
2319 {
2320 if (!NILP (WGET (w, hchild)))
2321 free_window_matrices (XWINDOW (WGET (w, hchild)));
2322 else if (!NILP (WGET (w, vchild)))
2323 free_window_matrices (XWINDOW (WGET (w, vchild)));
2324 else
2325 {
2326 /* This is a leaf window. Free its memory and reset fields
2327 to zero in case this function is called a second time for
2328 W. */
2329 free_glyph_matrix (w->current_matrix);
2330 free_glyph_matrix (w->desired_matrix);
2331 w->current_matrix = w->desired_matrix = NULL;
2332 }
2333
2334 /* Next window on same level. */
2335 w = NILP (WGET (w, next)) ? 0 : XWINDOW (WGET (w, next));
2336 }
2337 }
2338
2339
2340 /* Check glyph memory leaks. This function is called from
2341 shut_down_emacs. Note that frames are not destroyed when Emacs
2342 exits. We therefore free all glyph memory for all active frames
2343 explicitly and check that nothing is left allocated. */
2344
2345 void
2346 check_glyph_memory (void)
2347 {
2348 Lisp_Object tail, frame;
2349
2350 /* Free glyph memory for all frames. */
2351 FOR_EACH_FRAME (tail, frame)
2352 free_glyphs (XFRAME (frame));
2353
2354 /* Check that nothing is left allocated. */
2355 if (glyph_matrix_count)
2356 abort ();
2357 if (glyph_pool_count)
2358 abort ();
2359 }
2360
2361
2362 \f
2363 /**********************************************************************
2364 Building a Frame Matrix
2365 **********************************************************************/
2366
2367 /* Most of the redisplay code works on glyph matrices attached to
2368 windows. This is a good solution most of the time, but it is not
2369 suitable for terminal code. Terminal output functions cannot rely
2370 on being able to set an arbitrary terminal window. Instead they
2371 must be provided with a view of the whole frame, i.e. the whole
2372 screen. We build such a view by constructing a frame matrix from
2373 window matrices in this section.
2374
2375 Windows that must be updated have their must_be_update_p flag set.
2376 For all such windows, their desired matrix is made part of the
2377 desired frame matrix. For other windows, their current matrix is
2378 made part of the desired frame matrix.
2379
2380 +-----------------+----------------+
2381 | desired | desired |
2382 | | |
2383 +-----------------+----------------+
2384 | current |
2385 | |
2386 +----------------------------------+
2387
2388 Desired window matrices can be made part of the frame matrix in a
2389 cheap way: We exploit the fact that the desired frame matrix and
2390 desired window matrices share their glyph memory. This is not
2391 possible for current window matrices. Their glyphs are copied to
2392 the desired frame matrix. The latter is equivalent to
2393 preserve_other_columns in the old redisplay.
2394
2395 Used glyphs counters for frame matrix rows are the result of adding
2396 up glyph lengths of the window matrices. A line in the frame
2397 matrix is enabled, if a corresponding line in a window matrix is
2398 enabled.
2399
2400 After building the desired frame matrix, it will be passed to
2401 terminal code, which will manipulate both the desired and current
2402 frame matrix. Changes applied to the frame's current matrix have
2403 to be visible in current window matrices afterwards, of course.
2404
2405 This problem is solved like this:
2406
2407 1. Window and frame matrices share glyphs. Window matrices are
2408 constructed in a way that their glyph contents ARE the glyph
2409 contents needed in a frame matrix. Thus, any modification of
2410 glyphs done in terminal code will be reflected in window matrices
2411 automatically.
2412
2413 2. Exchanges of rows in a frame matrix done by terminal code are
2414 intercepted by hook functions so that corresponding row operations
2415 on window matrices can be performed. This is necessary because we
2416 use pointers to glyphs in glyph row structures. To satisfy the
2417 assumption of point 1 above that glyphs are updated implicitly in
2418 window matrices when they are manipulated via the frame matrix,
2419 window and frame matrix must of course agree where to find the
2420 glyphs for their rows. Possible manipulations that must be
2421 mirrored are assignments of rows of the desired frame matrix to the
2422 current frame matrix and scrolling the current frame matrix. */
2423
2424 /* Build frame F's desired matrix from window matrices. Only windows
2425 which have the flag must_be_updated_p set have to be updated. Menu
2426 bar lines of a frame are not covered by window matrices, so make
2427 sure not to touch them in this function. */
2428
2429 static void
2430 build_frame_matrix (struct frame *f)
2431 {
2432 int i;
2433
2434 /* F must have a frame matrix when this function is called. */
2435 eassert (!FRAME_WINDOW_P (f));
2436
2437 /* Clear all rows in the frame matrix covered by window matrices.
2438 Menu bar lines are not covered by windows. */
2439 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2440 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2441
2442 /* Build the matrix by walking the window tree. */
2443 build_frame_matrix_from_window_tree (f->desired_matrix,
2444 XWINDOW (FRAME_ROOT_WINDOW (f)));
2445 }
2446
2447
2448 /* Walk a window tree, building a frame matrix MATRIX from window
2449 matrices. W is the root of a window tree. */
2450
2451 static void
2452 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2453 {
2454 while (w)
2455 {
2456 if (!NILP (WGET (w, hchild)))
2457 build_frame_matrix_from_window_tree (matrix, XWINDOW (WGET (w, hchild)));
2458 else if (!NILP (WGET (w, vchild)))
2459 build_frame_matrix_from_window_tree (matrix, XWINDOW (WGET (w, vchild)));
2460 else
2461 build_frame_matrix_from_leaf_window (matrix, w);
2462
2463 w = NILP (WGET (w, next)) ? 0 : XWINDOW (WGET (w, next));
2464 }
2465 }
2466
2467
2468 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2469 desired frame matrix built. W is a leaf window whose desired or
2470 current matrix is to be added to FRAME_MATRIX. W's flag
2471 must_be_updated_p determines which matrix it contributes to
2472 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2473 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2474 Adding a desired matrix means setting up used counters and such in
2475 frame rows, while adding a current window matrix to FRAME_MATRIX
2476 means copying glyphs. The latter case corresponds to
2477 preserve_other_columns in the old redisplay. */
2478
2479 static void
2480 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2481 {
2482 struct glyph_matrix *window_matrix;
2483 int window_y, frame_y;
2484 /* If non-zero, a glyph to insert at the right border of W. */
2485 GLYPH right_border_glyph;
2486
2487 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2488
2489 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2490 if (w->must_be_updated_p)
2491 {
2492 window_matrix = w->desired_matrix;
2493
2494 /* Decide whether we want to add a vertical border glyph. */
2495 if (!WINDOW_RIGHTMOST_P (w))
2496 {
2497 struct Lisp_Char_Table *dp = window_display_table (w);
2498 Lisp_Object gc;
2499
2500 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2501 if (dp
2502 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2503 {
2504 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2505 spec_glyph_lookup_face (w, &right_border_glyph);
2506 }
2507
2508 if (GLYPH_FACE (right_border_glyph) <= 0)
2509 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2510 }
2511 }
2512 else
2513 window_matrix = w->current_matrix;
2514
2515 /* For all rows in the window matrix and corresponding rows in the
2516 frame matrix. */
2517 window_y = 0;
2518 frame_y = window_matrix->matrix_y;
2519 while (window_y < window_matrix->nrows)
2520 {
2521 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2522 struct glyph_row *window_row = window_matrix->rows + window_y;
2523 int current_row_p = window_matrix == w->current_matrix;
2524
2525 /* Fill up the frame row with spaces up to the left margin of the
2526 window row. */
2527 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2528
2529 /* Fill up areas in the window matrix row with spaces. */
2530 fill_up_glyph_row_with_spaces (window_row);
2531
2532 /* If only part of W's desired matrix has been built, and
2533 window_row wasn't displayed, use the corresponding current
2534 row instead. */
2535 if (window_matrix == w->desired_matrix
2536 && !window_row->enabled_p)
2537 {
2538 window_row = w->current_matrix->rows + window_y;
2539 current_row_p = 1;
2540 }
2541
2542 if (current_row_p)
2543 {
2544 /* Copy window row to frame row. */
2545 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2546 window_row->glyphs[0],
2547 window_matrix->matrix_w * sizeof (struct glyph));
2548 }
2549 else
2550 {
2551 eassert (window_row->enabled_p);
2552
2553 /* Only when a desired row has been displayed, we want
2554 the corresponding frame row to be updated. */
2555 frame_row->enabled_p = 1;
2556
2557 /* Maybe insert a vertical border between horizontally adjacent
2558 windows. */
2559 if (GLYPH_CHAR (right_border_glyph) != 0)
2560 {
2561 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2562 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2563 }
2564
2565 #ifdef GLYPH_DEBUG
2566 /* Window row window_y must be a slice of frame row
2567 frame_y. */
2568 eassert (glyph_row_slice_p (window_row, frame_row));
2569
2570 /* If rows are in sync, we don't have to copy glyphs because
2571 frame and window share glyphs. */
2572
2573 strcpy (w->current_matrix->method, w->desired_matrix->method);
2574 add_window_display_history (w, w->current_matrix->method, 0);
2575 #endif
2576 }
2577
2578 /* Set number of used glyphs in the frame matrix. Since we fill
2579 up with spaces, and visit leaf windows from left to right it
2580 can be done simply. */
2581 frame_row->used[TEXT_AREA]
2582 = window_matrix->matrix_x + window_matrix->matrix_w;
2583
2584 /* Next row. */
2585 ++window_y;
2586 ++frame_y;
2587 }
2588 }
2589
2590 /* Given a user-specified glyph, possibly including a Lisp-level face
2591 ID, return a glyph that has a realized face ID.
2592 This is used for glyphs displayed specially and not part of the text;
2593 for instance, vertical separators, truncation markers, etc. */
2594
2595 void
2596 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2597 {
2598 int lface_id = GLYPH_FACE (*glyph);
2599 /* Convert the glyph's specified face to a realized (cache) face. */
2600 if (lface_id > 0)
2601 {
2602 int face_id = merge_faces (XFRAME (WGET (w, frame)),
2603 Qt, lface_id, DEFAULT_FACE_ID);
2604 SET_GLYPH_FACE (*glyph, face_id);
2605 }
2606 }
2607
2608 /* Add spaces to a glyph row ROW in a window matrix.
2609
2610 Each row has the form:
2611
2612 +---------+-----------------------------+------------+
2613 | left | text | right |
2614 +---------+-----------------------------+------------+
2615
2616 Left and right marginal areas are optional. This function adds
2617 spaces to areas so that there are no empty holes between areas.
2618 In other words: If the right area is not empty, the text area
2619 is filled up with spaces up to the right area. If the text area
2620 is not empty, the left area is filled up.
2621
2622 To be called for frame-based redisplay, only. */
2623
2624 static void
2625 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2626 {
2627 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2628 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2629 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2630 }
2631
2632
2633 /* Fill area AREA of glyph row ROW with spaces. To be called for
2634 frame-based redisplay only. */
2635
2636 static void
2637 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2638 {
2639 if (row->glyphs[area] < row->glyphs[area + 1])
2640 {
2641 struct glyph *end = row->glyphs[area + 1];
2642 struct glyph *text = row->glyphs[area] + row->used[area];
2643
2644 while (text < end)
2645 *text++ = space_glyph;
2646 row->used[area] = text - row->glyphs[area];
2647 }
2648 }
2649
2650
2651 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2652 reached. In frame matrices only one area, TEXT_AREA, is used. */
2653
2654 static void
2655 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2656 {
2657 int i = row->used[TEXT_AREA];
2658 struct glyph *glyph = row->glyphs[TEXT_AREA];
2659
2660 while (i < upto)
2661 glyph[i++] = space_glyph;
2662
2663 row->used[TEXT_AREA] = i;
2664 }
2665
2666
2667 \f
2668 /**********************************************************************
2669 Mirroring operations on frame matrices in window matrices
2670 **********************************************************************/
2671
2672 /* Set frame being updated via frame-based redisplay to F. This
2673 function must be called before updates to make explicit that we are
2674 working on frame matrices or not. */
2675
2676 static inline void
2677 set_frame_matrix_frame (struct frame *f)
2678 {
2679 frame_matrix_frame = f;
2680 }
2681
2682
2683 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2684 DESIRED_MATRIX is the desired matrix corresponding to
2685 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2686 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2687 frame_matrix_frame is non-null, this indicates that the exchange is
2688 done in frame matrices, and that we have to perform analogous
2689 operations in window matrices of frame_matrix_frame. */
2690
2691 static inline void
2692 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2693 {
2694 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2695 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2696 int mouse_face_p = current_row->mouse_face_p;
2697
2698 /* Do current_row = desired_row. This exchanges glyph pointers
2699 between both rows, and does a structure assignment otherwise. */
2700 assign_row (current_row, desired_row);
2701
2702 /* Enable current_row to mark it as valid. */
2703 current_row->enabled_p = 1;
2704 current_row->mouse_face_p = mouse_face_p;
2705
2706 /* If we are called on frame matrices, perform analogous operations
2707 for window matrices. */
2708 if (frame_matrix_frame)
2709 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2710 }
2711
2712
2713 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2714 W's frame which has been made current (by swapping pointers between
2715 current and desired matrix). Perform analogous operations in the
2716 matrices of leaf windows in the window tree rooted at W. */
2717
2718 static void
2719 mirror_make_current (struct window *w, int frame_row)
2720 {
2721 while (w)
2722 {
2723 if (!NILP (WGET (w, hchild)))
2724 mirror_make_current (XWINDOW (WGET (w, hchild)), frame_row);
2725 else if (!NILP (WGET (w, vchild)))
2726 mirror_make_current (XWINDOW (WGET (w, vchild)), frame_row);
2727 else
2728 {
2729 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2730 here because the checks performed in debug mode there
2731 will not allow the conversion. */
2732 int row = frame_row - w->desired_matrix->matrix_y;
2733
2734 /* If FRAME_ROW is within W, assign the desired row to the
2735 current row (exchanging glyph pointers). */
2736 if (row >= 0 && row < w->desired_matrix->matrix_h)
2737 {
2738 struct glyph_row *current_row
2739 = MATRIX_ROW (w->current_matrix, row);
2740 struct glyph_row *desired_row
2741 = MATRIX_ROW (w->desired_matrix, row);
2742
2743 if (desired_row->enabled_p)
2744 assign_row (current_row, desired_row);
2745 else
2746 swap_glyph_pointers (desired_row, current_row);
2747 current_row->enabled_p = 1;
2748
2749 /* Set the Y coordinate of the mode/header line's row.
2750 It is needed in draw_row_with_mouse_face to find the
2751 screen coordinates. (Window-based redisplay sets
2752 this in update_window, but no one seems to do that
2753 for frame-based redisplay.) */
2754 if (current_row->mode_line_p)
2755 current_row->y = row;
2756 }
2757 }
2758
2759 w = NILP (WGET (w, next)) ? 0 : XWINDOW (WGET (w, next));
2760 }
2761 }
2762
2763
2764 /* Perform row dance after scrolling. We are working on the range of
2765 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2766 including) in MATRIX. COPY_FROM is a vector containing, for each
2767 row I in the range 0 <= I < NLINES, the index of the original line
2768 to move to I. This index is relative to the row range, i.e. 0 <=
2769 index < NLINES. RETAINED_P is a vector containing zero for each
2770 row 0 <= I < NLINES which is empty.
2771
2772 This function is called from do_scrolling and do_direct_scrolling. */
2773
2774 void
2775 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2776 int *copy_from, char *retained_p)
2777 {
2778 /* A copy of original rows. */
2779 struct glyph_row *old_rows;
2780
2781 /* Rows to assign to. */
2782 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2783
2784 int i;
2785
2786 /* Make a copy of the original rows. */
2787 old_rows = alloca (nlines * sizeof *old_rows);
2788 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2789
2790 /* Assign new rows, maybe clear lines. */
2791 for (i = 0; i < nlines; ++i)
2792 {
2793 int enabled_before_p = new_rows[i].enabled_p;
2794
2795 eassert (i + unchanged_at_top < matrix->nrows);
2796 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2797 new_rows[i] = old_rows[copy_from[i]];
2798 new_rows[i].enabled_p = enabled_before_p;
2799
2800 /* RETAINED_P is zero for empty lines. */
2801 if (!retained_p[copy_from[i]])
2802 new_rows[i].enabled_p = 0;
2803 }
2804
2805 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2806 if (frame_matrix_frame)
2807 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2808 unchanged_at_top, nlines, copy_from, retained_p);
2809 }
2810
2811
2812 /* Synchronize glyph pointers in the current matrix of window W with
2813 the current frame matrix. */
2814
2815 static void
2816 sync_window_with_frame_matrix_rows (struct window *w)
2817 {
2818 struct frame *f = XFRAME (WGET (w, frame));
2819 struct glyph_row *window_row, *window_row_end, *frame_row;
2820 int left, right, x, width;
2821
2822 /* Preconditions: W must be a leaf window on a tty frame. */
2823 eassert (NILP (WGET (w, hchild)) && NILP (WGET (w, vchild)));
2824 eassert (!FRAME_WINDOW_P (f));
2825
2826 left = margin_glyphs_to_reserve (w, 1, WGET (w, left_margin_cols));
2827 right = margin_glyphs_to_reserve (w, 1, WGET (w, right_margin_cols));
2828 x = w->current_matrix->matrix_x;
2829 width = w->current_matrix->matrix_w;
2830
2831 window_row = w->current_matrix->rows;
2832 window_row_end = window_row + w->current_matrix->nrows;
2833 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2834
2835 for (; window_row < window_row_end; ++window_row, ++frame_row)
2836 {
2837 window_row->glyphs[LEFT_MARGIN_AREA]
2838 = frame_row->glyphs[0] + x;
2839 window_row->glyphs[TEXT_AREA]
2840 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2841 window_row->glyphs[LAST_AREA]
2842 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2843 window_row->glyphs[RIGHT_MARGIN_AREA]
2844 = window_row->glyphs[LAST_AREA] - right;
2845 }
2846 }
2847
2848
2849 /* Return the window in the window tree rooted in W containing frame
2850 row ROW. Value is null if none is found. */
2851
2852 static struct window *
2853 frame_row_to_window (struct window *w, int row)
2854 {
2855 struct window *found = NULL;
2856
2857 while (w && !found)
2858 {
2859 if (!NILP (WGET (w, hchild)))
2860 found = frame_row_to_window (XWINDOW (WGET (w, hchild)), row);
2861 else if (!NILP (WGET (w, vchild)))
2862 found = frame_row_to_window (XWINDOW (WGET (w, vchild)), row);
2863 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2864 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2865 found = w;
2866
2867 w = NILP (WGET (w, next)) ? 0 : XWINDOW (WGET (w, next));
2868 }
2869
2870 return found;
2871 }
2872
2873
2874 /* Perform a line dance in the window tree rooted at W, after
2875 scrolling a frame matrix in mirrored_line_dance.
2876
2877 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2878 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2879 COPY_FROM is a vector containing, for each row I in the range 0 <=
2880 I < NLINES, the index of the original line to move to I. This
2881 index is relative to the row range, i.e. 0 <= index < NLINES.
2882 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2883 which is empty. */
2884
2885 static void
2886 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2887 {
2888 while (w)
2889 {
2890 if (!NILP (WGET (w, hchild)))
2891 mirror_line_dance (XWINDOW (WGET (w, hchild)), unchanged_at_top,
2892 nlines, copy_from, retained_p);
2893 else if (!NILP (WGET (w, vchild)))
2894 mirror_line_dance (XWINDOW (WGET (w, vchild)), unchanged_at_top,
2895 nlines, copy_from, retained_p);
2896 else
2897 {
2898 /* W is a leaf window, and we are working on its current
2899 matrix m. */
2900 struct glyph_matrix *m = w->current_matrix;
2901 int i, sync_p = 0;
2902 struct glyph_row *old_rows;
2903
2904 /* Make a copy of the original rows of matrix m. */
2905 old_rows = alloca (m->nrows * sizeof *old_rows);
2906 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2907
2908 for (i = 0; i < nlines; ++i)
2909 {
2910 /* Frame relative line assigned to. */
2911 int frame_to = i + unchanged_at_top;
2912
2913 /* Frame relative line assigned. */
2914 int frame_from = copy_from[i] + unchanged_at_top;
2915
2916 /* Window relative line assigned to. */
2917 int window_to = frame_to - m->matrix_y;
2918
2919 /* Window relative line assigned. */
2920 int window_from = frame_from - m->matrix_y;
2921
2922 /* Is assigned line inside window? */
2923 int from_inside_window_p
2924 = window_from >= 0 && window_from < m->matrix_h;
2925
2926 /* Is assigned to line inside window? */
2927 int to_inside_window_p
2928 = window_to >= 0 && window_to < m->matrix_h;
2929
2930 if (from_inside_window_p && to_inside_window_p)
2931 {
2932 /* Enabled setting before assignment. */
2933 int enabled_before_p;
2934
2935 /* Do the assignment. The enabled_p flag is saved
2936 over the assignment because the old redisplay did
2937 that. */
2938 enabled_before_p = m->rows[window_to].enabled_p;
2939 m->rows[window_to] = old_rows[window_from];
2940 m->rows[window_to].enabled_p = enabled_before_p;
2941
2942 /* If frame line is empty, window line is empty, too. */
2943 if (!retained_p[copy_from[i]])
2944 m->rows[window_to].enabled_p = 0;
2945 }
2946 else if (to_inside_window_p)
2947 {
2948 /* A copy between windows. This is an infrequent
2949 case not worth optimizing. */
2950 struct frame *f = XFRAME (WGET (w, frame));
2951 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2952 struct window *w2;
2953 struct glyph_matrix *m2;
2954 int m2_from;
2955
2956 w2 = frame_row_to_window (root, frame_from);
2957 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2958 -nw', FROM_FRAME sometimes has no associated window.
2959 This check avoids a segfault if W2 is null. */
2960 if (w2)
2961 {
2962 m2 = w2->current_matrix;
2963 m2_from = frame_from - m2->matrix_y;
2964 copy_row_except_pointers (m->rows + window_to,
2965 m2->rows + m2_from);
2966
2967 /* If frame line is empty, window line is empty, too. */
2968 if (!retained_p[copy_from[i]])
2969 m->rows[window_to].enabled_p = 0;
2970 }
2971 sync_p = 1;
2972 }
2973 else if (from_inside_window_p)
2974 sync_p = 1;
2975 }
2976
2977 /* If there was a copy between windows, make sure glyph
2978 pointers are in sync with the frame matrix. */
2979 if (sync_p)
2980 sync_window_with_frame_matrix_rows (w);
2981
2982 /* Check that no pointers are lost. */
2983 CHECK_MATRIX (m);
2984 }
2985
2986 /* Next window on same level. */
2987 w = NILP (WGET (w, next)) ? 0 : XWINDOW (WGET (w, next));
2988 }
2989 }
2990
2991
2992 #ifdef GLYPH_DEBUG
2993
2994 /* Check that window and frame matrices agree about their
2995 understanding where glyphs of the rows are to find. For each
2996 window in the window tree rooted at W, check that rows in the
2997 matrices of leaf window agree with their frame matrices about
2998 glyph pointers. */
2999
3000 static void
3001 check_window_matrix_pointers (struct window *w)
3002 {
3003 while (w)
3004 {
3005 if (!NILP (WGET (w, hchild)))
3006 check_window_matrix_pointers (XWINDOW (WGET (w, hchild)));
3007 else if (!NILP (WGET (w, vchild)))
3008 check_window_matrix_pointers (XWINDOW (WGET (w, vchild)));
3009 else
3010 {
3011 struct frame *f = XFRAME (WGET (w, frame));
3012 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3013 check_matrix_pointers (w->current_matrix, f->current_matrix);
3014 }
3015
3016 w = NILP (WGET (w, next)) ? 0 : XWINDOW (WGET (w, next));
3017 }
3018 }
3019
3020
3021 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3022 a window and FRAME_MATRIX is the corresponding frame matrix. For
3023 each row in WINDOW_MATRIX check that it's a slice of the
3024 corresponding frame row. If it isn't, abort. */
3025
3026 static void
3027 check_matrix_pointers (struct glyph_matrix *window_matrix,
3028 struct glyph_matrix *frame_matrix)
3029 {
3030 /* Row number in WINDOW_MATRIX. */
3031 int i = 0;
3032
3033 /* Row number corresponding to I in FRAME_MATRIX. */
3034 int j = window_matrix->matrix_y;
3035
3036 /* For all rows check that the row in the window matrix is a
3037 slice of the row in the frame matrix. If it isn't we didn't
3038 mirror an operation on the frame matrix correctly. */
3039 while (i < window_matrix->nrows)
3040 {
3041 if (!glyph_row_slice_p (window_matrix->rows + i,
3042 frame_matrix->rows + j))
3043 abort ();
3044 ++i, ++j;
3045 }
3046 }
3047
3048 #endif /* GLYPH_DEBUG */
3049
3050
3051 \f
3052 /**********************************************************************
3053 VPOS and HPOS translations
3054 **********************************************************************/
3055
3056 #ifdef GLYPH_DEBUG
3057
3058 /* Translate vertical position VPOS which is relative to window W to a
3059 vertical position relative to W's frame. */
3060
3061 static int
3062 window_to_frame_vpos (struct window *w, int vpos)
3063 {
3064 eassert (!FRAME_WINDOW_P (XFRAME (WGET (w, frame))));
3065 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3066 vpos += WINDOW_TOP_EDGE_LINE (w);
3067 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (WGET (w, frame))));
3068 return vpos;
3069 }
3070
3071
3072 /* Translate horizontal position HPOS which is relative to window W to
3073 a horizontal position relative to W's frame. */
3074
3075 static int
3076 window_to_frame_hpos (struct window *w, int hpos)
3077 {
3078 eassert (!FRAME_WINDOW_P (XFRAME (WGET (w, frame))));
3079 hpos += WINDOW_LEFT_EDGE_COL (w);
3080 return hpos;
3081 }
3082
3083 #endif /* GLYPH_DEBUG */
3084
3085
3086 \f
3087 /**********************************************************************
3088 Redrawing Frames
3089 **********************************************************************/
3090
3091 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3092 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3093 (Lisp_Object frame)
3094 {
3095 struct frame *f;
3096
3097 CHECK_LIVE_FRAME (frame);
3098 f = XFRAME (frame);
3099
3100 /* Ignore redraw requests, if frame has no glyphs yet.
3101 (Implementation note: It still has to be checked why we are
3102 called so early here). */
3103 if (!glyphs_initialized_initially_p)
3104 return Qnil;
3105
3106 update_begin (f);
3107 #ifdef MSDOS
3108 if (FRAME_MSDOS_P (f))
3109 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3110 #endif
3111 clear_frame (f);
3112 clear_current_matrices (f);
3113 update_end (f);
3114 if (FRAME_TERMCAP_P (f))
3115 fflush (FRAME_TTY (f)->output);
3116 windows_or_buffers_changed++;
3117 /* Mark all windows as inaccurate, so that every window will have
3118 its redisplay done. */
3119 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3120 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3121 f->garbaged = 0;
3122 return Qnil;
3123 }
3124
3125
3126 /* Redraw frame F. This is nothing more than a call to the Lisp
3127 function redraw-frame. */
3128
3129 void
3130 redraw_frame (struct frame *f)
3131 {
3132 Lisp_Object frame;
3133 XSETFRAME (frame, f);
3134 Fredraw_frame (frame);
3135 }
3136
3137
3138 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3139 doc: /* Clear and redisplay all visible frames. */)
3140 (void)
3141 {
3142 Lisp_Object tail, frame;
3143
3144 FOR_EACH_FRAME (tail, frame)
3145 if (FRAME_VISIBLE_P (XFRAME (frame)))
3146 Fredraw_frame (frame);
3147
3148 return Qnil;
3149 }
3150
3151
3152 \f
3153 /***********************************************************************
3154 Frame Update
3155 ***********************************************************************/
3156
3157 /* Update frame F based on the data in desired matrices.
3158
3159 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3160 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3161 scrolling.
3162
3163 Value is non-zero if redisplay was stopped due to pending input. */
3164
3165 int
3166 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3167 {
3168 /* 1 means display has been paused because of pending input. */
3169 int paused_p;
3170 struct window *root_window = XWINDOW (f->root_window);
3171
3172 if (redisplay_dont_pause)
3173 force_p = 1;
3174 else if (NILP (Vredisplay_preemption_period))
3175 force_p = 1;
3176 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3177 {
3178 double p = XFLOATINT (Vredisplay_preemption_period);
3179
3180 if (detect_input_pending_ignore_squeezables ())
3181 {
3182 paused_p = 1;
3183 goto do_pause;
3184 }
3185
3186 preemption_period = EMACS_TIME_FROM_DOUBLE (p);
3187 preemption_next_check = add_emacs_time (current_emacs_time (),
3188 preemption_period);
3189 }
3190
3191 if (FRAME_WINDOW_P (f))
3192 {
3193 /* We are working on window matrix basis. All windows whose
3194 flag must_be_updated_p is set have to be updated. */
3195
3196 /* Record that we are not working on frame matrices. */
3197 set_frame_matrix_frame (NULL);
3198
3199 /* Update all windows in the window tree of F, maybe stopping
3200 when pending input is detected. */
3201 update_begin (f);
3202
3203 /* Update the menu bar on X frames that don't have toolkit
3204 support. */
3205 if (WINDOWP (f->menu_bar_window))
3206 update_window (XWINDOW (f->menu_bar_window), 1);
3207
3208 /* Update the tool-bar window, if present. */
3209 if (WINDOWP (f->tool_bar_window))
3210 {
3211 struct window *w = XWINDOW (f->tool_bar_window);
3212
3213 /* Update tool-bar window. */
3214 if (w->must_be_updated_p)
3215 {
3216 Lisp_Object tem;
3217
3218 update_window (w, 1);
3219 w->must_be_updated_p = 0;
3220
3221 /* Swap tool-bar strings. We swap because we want to
3222 reuse strings. */
3223 tem = f->current_tool_bar_string;
3224 FSET (f, current_tool_bar_string, f->desired_tool_bar_string);
3225 FSET (f, desired_tool_bar_string, tem);
3226 }
3227 }
3228
3229
3230 /* Update windows. */
3231 paused_p = update_window_tree (root_window, force_p);
3232 update_end (f);
3233
3234 /* This flush is a performance bottleneck under X,
3235 and it doesn't seem to be necessary anyway (in general).
3236 It is necessary when resizing the window with the mouse, or
3237 at least the fringes are not redrawn in a timely manner. ++kfs */
3238 if (f->force_flush_display_p)
3239 {
3240 FRAME_RIF (f)->flush_display (f);
3241 f->force_flush_display_p = 0;
3242 }
3243 }
3244 else
3245 {
3246 /* We are working on frame matrix basis. Set the frame on whose
3247 frame matrix we operate. */
3248 set_frame_matrix_frame (f);
3249
3250 /* Build F's desired matrix from window matrices. */
3251 build_frame_matrix (f);
3252
3253 /* Update the display */
3254 update_begin (f);
3255 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3256 update_end (f);
3257
3258 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3259 {
3260 if (FRAME_TTY (f)->termscript)
3261 fflush (FRAME_TTY (f)->termscript);
3262 if (FRAME_TERMCAP_P (f))
3263 fflush (FRAME_TTY (f)->output);
3264 }
3265
3266 /* Check window matrices for lost pointers. */
3267 #ifdef GLYPH_DEBUG
3268 check_window_matrix_pointers (root_window);
3269 add_frame_display_history (f, paused_p);
3270 #endif
3271 }
3272
3273 do_pause:
3274 /* Reset flags indicating that a window should be updated. */
3275 set_window_update_flags (root_window, 0);
3276
3277 display_completed = !paused_p;
3278 return paused_p;
3279 }
3280
3281
3282 \f
3283 /************************************************************************
3284 Window-based updates
3285 ************************************************************************/
3286
3287 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3288 don't stop updating when input is pending. */
3289
3290 static int
3291 update_window_tree (struct window *w, int force_p)
3292 {
3293 int paused_p = 0;
3294
3295 while (w && !paused_p)
3296 {
3297 if (!NILP (WGET (w, hchild)))
3298 paused_p |= update_window_tree (XWINDOW (WGET (w, hchild)), force_p);
3299 else if (!NILP (WGET (w, vchild)))
3300 paused_p |= update_window_tree (XWINDOW (WGET (w, vchild)), force_p);
3301 else if (w->must_be_updated_p)
3302 paused_p |= update_window (w, force_p);
3303
3304 w = NILP (WGET (w, next)) ? 0 : XWINDOW (WGET (w, next));
3305 }
3306
3307 return paused_p;
3308 }
3309
3310
3311 /* Update window W if its flag must_be_updated_p is non-zero. If
3312 FORCE_P is non-zero, don't stop updating if input is pending. */
3313
3314 void
3315 update_single_window (struct window *w, int force_p)
3316 {
3317 if (w->must_be_updated_p)
3318 {
3319 struct frame *f = XFRAME (WINDOW_FRAME (w));
3320
3321 /* Record that this is not a frame-based redisplay. */
3322 set_frame_matrix_frame (NULL);
3323
3324 if (redisplay_dont_pause)
3325 force_p = 1;
3326 else if (NILP (Vredisplay_preemption_period))
3327 force_p = 1;
3328 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3329 {
3330 double p = XFLOATINT (Vredisplay_preemption_period);
3331 preemption_period = EMACS_TIME_FROM_DOUBLE (p);
3332 preemption_next_check = add_emacs_time (current_emacs_time (),
3333 preemption_period);
3334 }
3335
3336 /* Update W. */
3337 update_begin (f);
3338 update_window (w, force_p);
3339 update_end (f);
3340
3341 /* Reset flag in W. */
3342 w->must_be_updated_p = 0;
3343 }
3344 }
3345
3346 #ifdef HAVE_WINDOW_SYSTEM
3347
3348 /* Redraw lines from the current matrix of window W that are
3349 overlapped by other rows. YB is bottom-most y-position in W. */
3350
3351 static void
3352 redraw_overlapped_rows (struct window *w, int yb)
3353 {
3354 int i;
3355 struct frame *f = XFRAME (WINDOW_FRAME (w));
3356
3357 /* If rows overlapping others have been changed, the rows being
3358 overlapped have to be redrawn. This won't draw lines that have
3359 already been drawn in update_window_line because overlapped_p in
3360 desired rows is 0, so after row assignment overlapped_p in
3361 current rows is 0. */
3362 for (i = 0; i < w->current_matrix->nrows; ++i)
3363 {
3364 struct glyph_row *row = w->current_matrix->rows + i;
3365
3366 if (!row->enabled_p)
3367 break;
3368 else if (row->mode_line_p)
3369 continue;
3370
3371 if (row->overlapped_p)
3372 {
3373 enum glyph_row_area area;
3374
3375 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3376 {
3377 updated_row = row;
3378 updated_area = area;
3379 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3380 area == TEXT_AREA ? row->x : 0);
3381 if (row->used[area])
3382 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3383 row->used[area]);
3384 FRAME_RIF (f)->clear_end_of_line (-1);
3385 }
3386
3387 row->overlapped_p = 0;
3388 }
3389
3390 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3391 break;
3392 }
3393 }
3394
3395
3396 /* Redraw lines from the current matrix of window W that overlap
3397 others. YB is bottom-most y-position in W. */
3398
3399 static void
3400 redraw_overlapping_rows (struct window *w, int yb)
3401 {
3402 int i, bottom_y;
3403 struct glyph_row *row;
3404 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3405
3406 for (i = 0; i < w->current_matrix->nrows; ++i)
3407 {
3408 row = w->current_matrix->rows + i;
3409
3410 if (!row->enabled_p)
3411 break;
3412 else if (row->mode_line_p)
3413 continue;
3414
3415 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3416
3417 if (row->overlapping_p)
3418 {
3419 int overlaps = 0;
3420
3421 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3422 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3423 overlaps |= OVERLAPS_PRED;
3424 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3425 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3426 overlaps |= OVERLAPS_SUCC;
3427
3428 if (overlaps)
3429 {
3430 if (row->used[LEFT_MARGIN_AREA])
3431 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3432
3433 if (row->used[TEXT_AREA])
3434 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3435
3436 if (row->used[RIGHT_MARGIN_AREA])
3437 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3438
3439 /* Record in neighbor rows that ROW overwrites part of
3440 their display. */
3441 if (overlaps & OVERLAPS_PRED)
3442 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3443 if (overlaps & OVERLAPS_SUCC)
3444 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3445 }
3446 }
3447
3448 if (bottom_y >= yb)
3449 break;
3450 }
3451 }
3452
3453 #endif /* HAVE_WINDOW_SYSTEM */
3454
3455
3456 #if defined GLYPH_DEBUG && 0
3457
3458 /* Check that no row in the current matrix of window W is enabled
3459 which is below what's displayed in the window. */
3460
3461 static void
3462 check_current_matrix_flags (struct window *w)
3463 {
3464 int last_seen_p = 0;
3465 int i, yb = window_text_bottom_y (w);
3466
3467 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3468 {
3469 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3470 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3471 last_seen_p = 1;
3472 else if (last_seen_p && row->enabled_p)
3473 abort ();
3474 }
3475 }
3476
3477 #endif /* GLYPH_DEBUG */
3478
3479
3480 /* Update display of window W. FORCE_P non-zero means that we should
3481 not stop when detecting pending input. */
3482
3483 static int
3484 update_window (struct window *w, int force_p)
3485 {
3486 struct glyph_matrix *desired_matrix = w->desired_matrix;
3487 int paused_p;
3488 #if !PERIODIC_PREEMPTION_CHECKING
3489 int preempt_count = baud_rate / 2400 + 1;
3490 #endif
3491 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3492 #ifdef GLYPH_DEBUG
3493 /* Check that W's frame doesn't have glyph matrices. */
3494 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3495 #endif
3496
3497 /* Check pending input the first time so that we can quickly return. */
3498 #if !PERIODIC_PREEMPTION_CHECKING
3499 if (!force_p)
3500 detect_input_pending_ignore_squeezables ();
3501 #endif
3502
3503 /* If forced to complete the update, or if no input is pending, do
3504 the update. */
3505 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3506 {
3507 struct glyph_row *row, *end;
3508 struct glyph_row *mode_line_row;
3509 struct glyph_row *header_line_row;
3510 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
3511 #if ! PERIODIC_PREEMPTION_CHECKING
3512 int n_updated = 0;
3513 #endif
3514
3515 rif->update_window_begin_hook (w);
3516 yb = window_text_bottom_y (w);
3517 row = desired_matrix->rows;
3518 end = row + desired_matrix->nrows - 1;
3519
3520 /* Take note of the header line, if there is one. We will
3521 update it below, after updating all of the window's lines. */
3522 if (row->mode_line_p)
3523 {
3524 header_line_row = row;
3525 ++row;
3526 }
3527 else
3528 header_line_row = NULL;
3529
3530 /* Update the mode line, if necessary. */
3531 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3532 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3533 {
3534 mode_line_row->y = yb;
3535 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3536 desired_matrix),
3537 &mouse_face_overwritten_p);
3538 }
3539
3540 /* Find first enabled row. Optimizations in redisplay_internal
3541 may lead to an update with only one row enabled. There may
3542 be also completely empty matrices. */
3543 while (row < end && !row->enabled_p)
3544 ++row;
3545
3546 /* Try reusing part of the display by copying. */
3547 if (row < end && !desired_matrix->no_scrolling_p)
3548 {
3549 int rc = scrolling_window (w, header_line_row != NULL);
3550 if (rc < 0)
3551 {
3552 /* All rows were found to be equal. */
3553 paused_p = 0;
3554 goto set_cursor;
3555 }
3556 else if (rc > 0)
3557 {
3558 /* We've scrolled the display. */
3559 force_p = 1;
3560 changed_p = 1;
3561 }
3562 }
3563
3564 /* Update the rest of the lines. */
3565 for (; row < end && (force_p || !input_pending); ++row)
3566 /* scrolling_window resets the enabled_p flag of the rows it
3567 reuses from current_matrix. */
3568 if (row->enabled_p)
3569 {
3570 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3571 int i;
3572
3573 /* We'll have to play a little bit with when to
3574 detect_input_pending. If it's done too often,
3575 scrolling large windows with repeated scroll-up
3576 commands will too quickly pause redisplay. */
3577 #if PERIODIC_PREEMPTION_CHECKING
3578 if (!force_p)
3579 {
3580 EMACS_TIME tm = current_emacs_time ();
3581 if (EMACS_TIME_LT (preemption_next_check, tm))
3582 {
3583 preemption_next_check = add_emacs_time (tm,
3584 preemption_period);
3585 if (detect_input_pending_ignore_squeezables ())
3586 break;
3587 }
3588 }
3589 #else
3590 if (!force_p && ++n_updated % preempt_count == 0)
3591 detect_input_pending_ignore_squeezables ();
3592 #endif
3593 changed_p |= update_window_line (w, vpos,
3594 &mouse_face_overwritten_p);
3595
3596 /* Mark all rows below the last visible one in the current
3597 matrix as invalid. This is necessary because of
3598 variable line heights. Consider the case of three
3599 successive redisplays, where the first displays 5
3600 lines, the second 3 lines, and the third 5 lines again.
3601 If the second redisplay wouldn't mark rows in the
3602 current matrix invalid, the third redisplay might be
3603 tempted to optimize redisplay based on lines displayed
3604 in the first redisplay. */
3605 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3606 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3607 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3608 }
3609
3610 /* Was display preempted? */
3611 paused_p = row < end;
3612
3613 set_cursor:
3614
3615 /* Update the header line after scrolling because a new header
3616 line would otherwise overwrite lines at the top of the window
3617 that can be scrolled. */
3618 if (header_line_row && header_line_row->enabled_p)
3619 {
3620 header_line_row->y = 0;
3621 update_window_line (w, 0, &mouse_face_overwritten_p);
3622 }
3623
3624 /* Fix the appearance of overlapping/overlapped rows. */
3625 if (!paused_p && !w->pseudo_window_p)
3626 {
3627 #ifdef HAVE_WINDOW_SYSTEM
3628 if (changed_p && rif->fix_overlapping_area)
3629 {
3630 redraw_overlapped_rows (w, yb);
3631 redraw_overlapping_rows (w, yb);
3632 }
3633 #endif
3634
3635 /* Make cursor visible at cursor position of W. */
3636 set_window_cursor_after_update (w);
3637
3638 #if 0 /* Check that current matrix invariants are satisfied. This is
3639 for debugging only. See the comment of check_matrix_invariants. */
3640 IF_DEBUG (check_matrix_invariants (w));
3641 #endif
3642 }
3643
3644 #ifdef GLYPH_DEBUG
3645 /* Remember the redisplay method used to display the matrix. */
3646 strcpy (w->current_matrix->method, w->desired_matrix->method);
3647 #endif
3648
3649 #ifdef HAVE_WINDOW_SYSTEM
3650 update_window_fringes (w, 0);
3651 #endif
3652
3653 /* End the update of window W. Don't set the cursor if we
3654 paused updating the display because in this case,
3655 set_window_cursor_after_update hasn't been called, and
3656 output_cursor doesn't contain the cursor location. */
3657 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3658 }
3659 else
3660 paused_p = 1;
3661
3662 #ifdef GLYPH_DEBUG
3663 /* check_current_matrix_flags (w); */
3664 add_window_display_history (w, w->current_matrix->method, paused_p);
3665 #endif
3666
3667 clear_glyph_matrix (desired_matrix);
3668
3669 return paused_p;
3670 }
3671
3672
3673 /* Update the display of area AREA in window W, row number VPOS.
3674 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3675
3676 static void
3677 update_marginal_area (struct window *w, int area, int vpos)
3678 {
3679 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3680 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3681
3682 /* Let functions in xterm.c know what area subsequent X positions
3683 will be relative to. */
3684 updated_area = area;
3685
3686 /* Set cursor to start of glyphs, write them, and clear to the end
3687 of the area. I don't think that something more sophisticated is
3688 necessary here, since marginal areas will not be the default. */
3689 rif->cursor_to (vpos, 0, desired_row->y, 0);
3690 if (desired_row->used[area])
3691 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3692 rif->clear_end_of_line (-1);
3693 }
3694
3695
3696 /* Update the display of the text area of row VPOS in window W.
3697 Value is non-zero if display has changed. */
3698
3699 static int
3700 update_text_area (struct window *w, int vpos)
3701 {
3702 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3703 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3704 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3705 int changed_p = 0;
3706
3707 /* Let functions in xterm.c know what area subsequent X positions
3708 will be relative to. */
3709 updated_area = TEXT_AREA;
3710
3711 /* If rows are at different X or Y, or rows have different height,
3712 or the current row is marked invalid, write the entire line. */
3713 if (!current_row->enabled_p
3714 || desired_row->y != current_row->y
3715 || desired_row->ascent != current_row->ascent
3716 || desired_row->phys_ascent != current_row->phys_ascent
3717 || desired_row->phys_height != current_row->phys_height
3718 || desired_row->visible_height != current_row->visible_height
3719 || current_row->overlapped_p
3720 /* This next line is necessary for correctly redrawing
3721 mouse-face areas after scrolling and other operations.
3722 However, it causes excessive flickering when mouse is moved
3723 across the mode line. Luckily, turning it off for the mode
3724 line doesn't seem to hurt anything. -- cyd.
3725 But it is still needed for the header line. -- kfs. */
3726 || (current_row->mouse_face_p
3727 && !(current_row->mode_line_p && vpos > 0))
3728 || current_row->x != desired_row->x)
3729 {
3730 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3731
3732 if (desired_row->used[TEXT_AREA])
3733 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3734 desired_row->used[TEXT_AREA]);
3735
3736 /* Clear to end of window. */
3737 rif->clear_end_of_line (-1);
3738 changed_p = 1;
3739
3740 /* This erases the cursor. We do this here because
3741 notice_overwritten_cursor cannot easily check this, which
3742 might indicate that the whole functionality of
3743 notice_overwritten_cursor would better be implemented here.
3744 On the other hand, we need notice_overwritten_cursor as long
3745 as mouse highlighting is done asynchronously outside of
3746 redisplay. */
3747 if (vpos == w->phys_cursor.vpos)
3748 w->phys_cursor_on_p = 0;
3749 }
3750 else
3751 {
3752 int stop, i, x;
3753 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3754 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3755 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3756 int desired_stop_pos = desired_row->used[TEXT_AREA];
3757 int abort_skipping = 0;
3758
3759 /* If the desired row extends its face to the text area end, and
3760 unless the current row also does so at the same position,
3761 make sure we write at least one glyph, so that the face
3762 extension actually takes place. */
3763 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3764 && (desired_stop_pos < current_row->used[TEXT_AREA]
3765 || (desired_stop_pos == current_row->used[TEXT_AREA]
3766 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3767 --desired_stop_pos;
3768
3769 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3770 i = 0;
3771 x = desired_row->x;
3772
3773 /* Loop over glyphs that current and desired row may have
3774 in common. */
3775 while (i < stop)
3776 {
3777 int can_skip_p = !abort_skipping;
3778
3779 /* Skip over glyphs that both rows have in common. These
3780 don't have to be written. We can't skip if the last
3781 current glyph overlaps the glyph to its right. For
3782 example, consider a current row of `if ' with the `f' in
3783 Courier bold so that it overlaps the ` ' to its right.
3784 If the desired row is ` ', we would skip over the space
3785 after the `if' and there would remain a pixel from the
3786 `f' on the screen. */
3787 if (overlapping_glyphs_p && i > 0)
3788 {
3789 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3790 int left, right;
3791
3792 rif->get_glyph_overhangs (glyph, XFRAME (WGET (w, frame)),
3793 &left, &right);
3794 can_skip_p = (right == 0 && !abort_skipping);
3795 }
3796
3797 if (can_skip_p)
3798 {
3799 int start_hpos = i;
3800
3801 while (i < stop
3802 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3803 {
3804 x += desired_glyph->pixel_width;
3805 ++desired_glyph, ++current_glyph, ++i;
3806 }
3807
3808 /* Consider the case that the current row contains "xxx
3809 ppp ggg" in italic Courier font, and the desired row
3810 is "xxx ggg". The character `p' has lbearing, `g'
3811 has not. The loop above will stop in front of the
3812 first `p' in the current row. If we would start
3813 writing glyphs there, we wouldn't erase the lbearing
3814 of the `p'. The rest of the lbearing problem is then
3815 taken care of by draw_glyphs. */
3816 if (overlapping_glyphs_p
3817 && i > 0
3818 && i < current_row->used[TEXT_AREA]
3819 && (current_row->used[TEXT_AREA]
3820 != desired_row->used[TEXT_AREA]))
3821 {
3822 int left, right;
3823
3824 rif->get_glyph_overhangs (current_glyph,
3825 XFRAME (WGET (w, frame)),
3826 &left, &right);
3827 while (left > 0 && i > 0)
3828 {
3829 --i, --desired_glyph, --current_glyph;
3830 x -= desired_glyph->pixel_width;
3831 left -= desired_glyph->pixel_width;
3832 }
3833
3834 /* Abort the skipping algorithm if we end up before
3835 our starting point, to avoid looping (bug#1070).
3836 This can happen when the lbearing is larger than
3837 the pixel width. */
3838 abort_skipping = (i < start_hpos);
3839 }
3840 }
3841
3842 /* Try to avoid writing the entire rest of the desired row
3843 by looking for a resync point. This mainly prevents
3844 mode line flickering in the case the mode line is in
3845 fixed-pitch font, which it usually will be. */
3846 if (i < desired_row->used[TEXT_AREA])
3847 {
3848 int start_x = x, start_hpos = i;
3849 struct glyph *start = desired_glyph;
3850 int current_x = x;
3851 int skip_first_p = !can_skip_p;
3852
3853 /* Find the next glyph that's equal again. */
3854 while (i < stop
3855 && (skip_first_p
3856 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3857 && x == current_x)
3858 {
3859 x += desired_glyph->pixel_width;
3860 current_x += current_glyph->pixel_width;
3861 ++desired_glyph, ++current_glyph, ++i;
3862 skip_first_p = 0;
3863 }
3864
3865 if (i == start_hpos || x != current_x)
3866 {
3867 i = start_hpos;
3868 x = start_x;
3869 desired_glyph = start;
3870 break;
3871 }
3872
3873 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3874 rif->write_glyphs (start, i - start_hpos);
3875 changed_p = 1;
3876 }
3877 }
3878
3879 /* Write the rest. */
3880 if (i < desired_row->used[TEXT_AREA])
3881 {
3882 rif->cursor_to (vpos, i, desired_row->y, x);
3883 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3884 changed_p = 1;
3885 }
3886
3887 /* Maybe clear to end of line. */
3888 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3889 {
3890 /* If new row extends to the end of the text area, nothing
3891 has to be cleared, if and only if we did a write_glyphs
3892 above. This is made sure by setting desired_stop_pos
3893 appropriately above. */
3894 eassert (i < desired_row->used[TEXT_AREA]
3895 || ((desired_row->used[TEXT_AREA]
3896 == current_row->used[TEXT_AREA])
3897 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3898 }
3899 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3900 {
3901 /* If old row extends to the end of the text area, clear. */
3902 if (i >= desired_row->used[TEXT_AREA])
3903 rif->cursor_to (vpos, i, desired_row->y,
3904 desired_row->pixel_width);
3905 rif->clear_end_of_line (-1);
3906 changed_p = 1;
3907 }
3908 else if (desired_row->pixel_width < current_row->pixel_width)
3909 {
3910 /* Otherwise clear to the end of the old row. Everything
3911 after that position should be clear already. */
3912 int xlim;
3913
3914 if (i >= desired_row->used[TEXT_AREA])
3915 rif->cursor_to (vpos, i, desired_row->y,
3916 desired_row->pixel_width);
3917
3918 /* If cursor is displayed at the end of the line, make sure
3919 it's cleared. Nowadays we don't have a phys_cursor_glyph
3920 with which to erase the cursor (because this method
3921 doesn't work with lbearing/rbearing), so we must do it
3922 this way. */
3923 if (vpos == w->phys_cursor.vpos
3924 && (desired_row->reversed_p
3925 ? (w->phys_cursor.hpos < 0)
3926 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3927 {
3928 w->phys_cursor_on_p = 0;
3929 xlim = -1;
3930 }
3931 else
3932 xlim = current_row->pixel_width;
3933 rif->clear_end_of_line (xlim);
3934 changed_p = 1;
3935 }
3936 }
3937
3938 return changed_p;
3939 }
3940
3941
3942 /* Update row VPOS in window W. Value is non-zero if display has been
3943 changed. */
3944
3945 static int
3946 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
3947 {
3948 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3949 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3950 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3951 int changed_p = 0;
3952
3953 /* Set the row being updated. This is important to let xterm.c
3954 know what line height values are in effect. */
3955 updated_row = desired_row;
3956
3957 /* A row can be completely invisible in case a desired matrix was
3958 built with a vscroll and then make_cursor_line_fully_visible shifts
3959 the matrix. Make sure to make such rows current anyway, since
3960 we need the correct y-position, for example, in the current matrix. */
3961 if (desired_row->mode_line_p
3962 || desired_row->visible_height > 0)
3963 {
3964 eassert (desired_row->enabled_p);
3965
3966 /* Update display of the left margin area, if there is one. */
3967 if (!desired_row->full_width_p
3968 && !NILP (WGET (w, left_margin_cols)))
3969 {
3970 changed_p = 1;
3971 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
3972 }
3973
3974 /* Update the display of the text area. */
3975 if (update_text_area (w, vpos))
3976 {
3977 changed_p = 1;
3978 if (current_row->mouse_face_p)
3979 *mouse_face_overwritten_p = 1;
3980 }
3981
3982 /* Update display of the right margin area, if there is one. */
3983 if (!desired_row->full_width_p
3984 && !NILP (WGET (w, right_margin_cols)))
3985 {
3986 changed_p = 1;
3987 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
3988 }
3989
3990 /* Draw truncation marks etc. */
3991 if (!current_row->enabled_p
3992 || desired_row->y != current_row->y
3993 || desired_row->visible_height != current_row->visible_height
3994 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3995 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3996 || current_row->redraw_fringe_bitmaps_p
3997 || desired_row->mode_line_p != current_row->mode_line_p
3998 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3999 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4000 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4001 rif->after_update_window_line_hook (desired_row);
4002 }
4003
4004 /* Update current_row from desired_row. */
4005 make_current (w->desired_matrix, w->current_matrix, vpos);
4006 updated_row = NULL;
4007 return changed_p;
4008 }
4009
4010
4011 /* Set the cursor after an update of window W. This function may only
4012 be called from update_window. */
4013
4014 static void
4015 set_window_cursor_after_update (struct window *w)
4016 {
4017 struct frame *f = XFRAME (WGET (w, frame));
4018 struct redisplay_interface *rif = FRAME_RIF (f);
4019 int cx, cy, vpos, hpos;
4020
4021 /* Not intended for frame matrix updates. */
4022 eassert (FRAME_WINDOW_P (f));
4023
4024 if (cursor_in_echo_area
4025 && !NILP (echo_area_buffer[0])
4026 /* If we are showing a message instead of the mini-buffer,
4027 show the cursor for the message instead. */
4028 && XWINDOW (minibuf_window) == w
4029 && EQ (minibuf_window, echo_area_window)
4030 /* These cases apply only to the frame that contains
4031 the active mini-buffer window. */
4032 && FRAME_HAS_MINIBUF_P (f)
4033 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4034 {
4035 cx = cy = vpos = hpos = 0;
4036
4037 if (cursor_in_echo_area >= 0)
4038 {
4039 /* If the mini-buffer is several lines high, find the last
4040 line that has any text on it. Note: either all lines
4041 are enabled or none. Otherwise we wouldn't be able to
4042 determine Y. */
4043 struct glyph_row *row, *last_row;
4044 struct glyph *glyph;
4045 int yb = window_text_bottom_y (w);
4046
4047 last_row = NULL;
4048 row = w->current_matrix->rows;
4049 while (row->enabled_p
4050 && (last_row == NULL
4051 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4052 {
4053 if (row->used[TEXT_AREA]
4054 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4055 last_row = row;
4056 ++row;
4057 }
4058
4059 if (last_row)
4060 {
4061 struct glyph *start = last_row->glyphs[TEXT_AREA];
4062 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4063
4064 while (last > start && last->charpos < 0)
4065 --last;
4066
4067 for (glyph = start; glyph < last; ++glyph)
4068 {
4069 cx += glyph->pixel_width;
4070 ++hpos;
4071 }
4072
4073 cy = last_row->y;
4074 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4075 }
4076 }
4077 }
4078 else
4079 {
4080 cx = w->cursor.x;
4081 cy = w->cursor.y;
4082 hpos = w->cursor.hpos;
4083 vpos = w->cursor.vpos;
4084 }
4085
4086 /* Window cursor can be out of sync for horizontally split windows. */
4087 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4088 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4089 vpos = max (0, vpos);
4090 vpos = min (w->current_matrix->nrows - 1, vpos);
4091 rif->cursor_to (vpos, hpos, cy, cx);
4092 }
4093
4094
4095 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4096 tree rooted at W. */
4097
4098 void
4099 set_window_update_flags (struct window *w, int on_p)
4100 {
4101 while (w)
4102 {
4103 if (!NILP (WGET (w, hchild)))
4104 set_window_update_flags (XWINDOW (WGET (w, hchild)), on_p);
4105 else if (!NILP (WGET (w, vchild)))
4106 set_window_update_flags (XWINDOW (WGET (w, vchild)), on_p);
4107 else
4108 w->must_be_updated_p = on_p;
4109
4110 w = NILP (WGET (w, next)) ? 0 : XWINDOW (WGET (w, next));
4111 }
4112 }
4113
4114
4115 \f
4116 /***********************************************************************
4117 Window-Based Scrolling
4118 ***********************************************************************/
4119
4120 /* Structure describing rows in scrolling_window. */
4121
4122 struct row_entry
4123 {
4124 /* Number of occurrences of this row in desired and current matrix. */
4125 int old_uses, new_uses;
4126
4127 /* Vpos of row in new matrix. */
4128 int new_line_number;
4129
4130 /* Bucket index of this row_entry in the hash table row_table. */
4131 ptrdiff_t bucket;
4132
4133 /* The row described by this entry. */
4134 struct glyph_row *row;
4135
4136 /* Hash collision chain. */
4137 struct row_entry *next;
4138 };
4139
4140 /* A pool to allocate row_entry structures from, and the size of the
4141 pool. The pool is reallocated in scrolling_window when we find
4142 that we need a larger one. */
4143
4144 static struct row_entry *row_entry_pool;
4145 static ptrdiff_t row_entry_pool_size;
4146
4147 /* Index of next free entry in row_entry_pool. */
4148
4149 static ptrdiff_t row_entry_idx;
4150
4151 /* The hash table used during scrolling, and the table's size. This
4152 table is used to quickly identify equal rows in the desired and
4153 current matrix. */
4154
4155 static struct row_entry **row_table;
4156 static ptrdiff_t row_table_size;
4157
4158 /* Vectors of pointers to row_entry structures belonging to the
4159 current and desired matrix, and the size of the vectors. */
4160
4161 static struct row_entry **old_lines, **new_lines;
4162 static ptrdiff_t old_lines_size, new_lines_size;
4163
4164 /* A pool to allocate run structures from, and its size. */
4165
4166 static struct run *run_pool;
4167 static ptrdiff_t runs_size;
4168
4169 /* A vector of runs of lines found during scrolling. */
4170
4171 static struct run **runs;
4172
4173 /* Add glyph row ROW to the scrolling hash table. */
4174
4175 static inline struct row_entry *
4176 add_row_entry (struct glyph_row *row)
4177 {
4178 struct row_entry *entry;
4179 ptrdiff_t i = row->hash % row_table_size;
4180
4181 entry = row_table[i];
4182 eassert (entry || verify_row_hash (row));
4183 while (entry && !row_equal_p (entry->row, row, 1))
4184 entry = entry->next;
4185
4186 if (entry == NULL)
4187 {
4188 entry = row_entry_pool + row_entry_idx++;
4189 entry->row = row;
4190 entry->old_uses = entry->new_uses = 0;
4191 entry->new_line_number = 0;
4192 entry->bucket = i;
4193 entry->next = row_table[i];
4194 row_table[i] = entry;
4195 }
4196
4197 return entry;
4198 }
4199
4200
4201 /* Try to reuse part of the current display of W by scrolling lines.
4202 HEADER_LINE_P non-zero means W has a header line.
4203
4204 The algorithm is taken from Communications of the ACM, Apr78 "A
4205 Technique for Isolating Differences Between Files." It should take
4206 O(N) time.
4207
4208 A short outline of the steps of the algorithm
4209
4210 1. Skip lines equal at the start and end of both matrices.
4211
4212 2. Enter rows in the current and desired matrix into a symbol
4213 table, counting how often they appear in both matrices.
4214
4215 3. Rows that appear exactly once in both matrices serve as anchors,
4216 i.e. we assume that such lines are likely to have been moved.
4217
4218 4. Starting from anchor lines, extend regions to be scrolled both
4219 forward and backward.
4220
4221 Value is
4222
4223 -1 if all rows were found to be equal.
4224 0 to indicate that we did not scroll the display, or
4225 1 if we did scroll. */
4226
4227 static int
4228 scrolling_window (struct window *w, int header_line_p)
4229 {
4230 struct glyph_matrix *desired_matrix = w->desired_matrix;
4231 struct glyph_matrix *current_matrix = w->current_matrix;
4232 int yb = window_text_bottom_y (w);
4233 ptrdiff_t i;
4234 int j, first_old, first_new, last_old, last_new;
4235 int nruns, run_idx;
4236 ptrdiff_t n;
4237 struct row_entry *entry;
4238 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4239
4240 /* Skip over rows equal at the start. */
4241 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4242 {
4243 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4244 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4245
4246 if (c->enabled_p
4247 && d->enabled_p
4248 && !d->redraw_fringe_bitmaps_p
4249 && c->y == d->y
4250 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4251 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4252 && row_equal_p (c, d, 1))
4253 {
4254 assign_row (c, d);
4255 d->enabled_p = 0;
4256 }
4257 else
4258 break;
4259 }
4260
4261 /* Give up if some rows in the desired matrix are not enabled. */
4262 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4263 return -1;
4264
4265 first_old = first_new = i;
4266
4267 /* Set last_new to the index + 1 of the row that reaches the
4268 bottom boundary in the desired matrix. Give up if we find a
4269 disabled row before we reach the bottom boundary. */
4270 i = first_new + 1;
4271 while (i < desired_matrix->nrows - 1)
4272 {
4273 int bottom;
4274
4275 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4276 return 0;
4277 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4278 if (bottom <= yb)
4279 ++i;
4280 if (bottom >= yb)
4281 break;
4282 }
4283
4284 last_new = i;
4285
4286 /* Set last_old to the index + 1 of the row that reaches the bottom
4287 boundary in the current matrix. We don't look at the enabled
4288 flag here because we plan to reuse part of the display even if
4289 other parts are disabled. */
4290 i = first_old + 1;
4291 while (i < current_matrix->nrows - 1)
4292 {
4293 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4294 if (bottom <= yb)
4295 ++i;
4296 if (bottom >= yb)
4297 break;
4298 }
4299
4300 last_old = i;
4301
4302 /* Skip over rows equal at the bottom. */
4303 i = last_new;
4304 j = last_old;
4305 while (i - 1 > first_new
4306 && j - 1 > first_old
4307 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4308 && (MATRIX_ROW (current_matrix, j - 1)->y
4309 == MATRIX_ROW (desired_matrix, i - 1)->y)
4310 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4311 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4312 MATRIX_ROW (current_matrix, j - 1), 1))
4313 --i, --j;
4314 last_new = i;
4315 last_old = j;
4316
4317 /* Nothing to do if all rows are equal. */
4318 if (last_new == first_new)
4319 return 0;
4320
4321 /* Check for integer overflow in size calculation.
4322
4323 If next_almost_prime checks (N) for divisibility by 2..10, then
4324 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4325 So, set next_almost_prime_increment_max to 10.
4326
4327 It's just a coincidence that next_almost_prime_increment_max ==
4328 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4329 13, then next_almost_prime_increment_max would be 14, e.g.,
4330 because next_almost_prime (113) would be 127. */
4331 {
4332 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4333 enum { next_almost_prime_increment_max = 10 };
4334 ptrdiff_t row_table_max =
4335 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4336 - next_almost_prime_increment_max);
4337 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4338 if (current_nrows_max < current_matrix->nrows)
4339 memory_full (SIZE_MAX);
4340 }
4341
4342 /* Reallocate vectors, tables etc. if necessary. */
4343
4344 if (current_matrix->nrows > old_lines_size)
4345 old_lines = xpalloc (old_lines, &old_lines_size,
4346 current_matrix->nrows - old_lines_size,
4347 INT_MAX, sizeof *old_lines);
4348
4349 if (desired_matrix->nrows > new_lines_size)
4350 new_lines = xpalloc (new_lines, &new_lines_size,
4351 desired_matrix->nrows - new_lines_size,
4352 INT_MAX, sizeof *new_lines);
4353
4354 n = desired_matrix->nrows;
4355 n += current_matrix->nrows;
4356 if (row_table_size < 3 * n)
4357 {
4358 ptrdiff_t size = next_almost_prime (3 * n);
4359 row_table = xnrealloc (row_table, size, sizeof *row_table);
4360 row_table_size = size;
4361 memset (row_table, 0, size * sizeof *row_table);
4362 }
4363
4364 if (n > row_entry_pool_size)
4365 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4366 n - row_entry_pool_size,
4367 -1, sizeof *row_entry_pool);
4368
4369 if (desired_matrix->nrows > runs_size)
4370 {
4371 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4372 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4373 runs_size = desired_matrix->nrows;
4374 }
4375
4376 nruns = run_idx = 0;
4377 row_entry_idx = 0;
4378
4379 /* Add rows from the current and desired matrix to the hash table
4380 row_hash_table to be able to find equal ones quickly. */
4381
4382 for (i = first_old; i < last_old; ++i)
4383 {
4384 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4385 {
4386 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4387 old_lines[i] = entry;
4388 ++entry->old_uses;
4389 }
4390 else
4391 old_lines[i] = NULL;
4392 }
4393
4394 for (i = first_new; i < last_new; ++i)
4395 {
4396 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4397 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4398 ++entry->new_uses;
4399 entry->new_line_number = i;
4400 new_lines[i] = entry;
4401 }
4402
4403 /* Identify moves based on lines that are unique and equal
4404 in both matrices. */
4405 for (i = first_old; i < last_old;)
4406 if (old_lines[i]
4407 && old_lines[i]->old_uses == 1
4408 && old_lines[i]->new_uses == 1)
4409 {
4410 int p, q;
4411 int new_line = old_lines[i]->new_line_number;
4412 struct run *run = run_pool + run_idx++;
4413
4414 /* Record move. */
4415 run->current_vpos = i;
4416 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4417 run->desired_vpos = new_line;
4418 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4419 run->nrows = 1;
4420 run->height = MATRIX_ROW (current_matrix, i)->height;
4421
4422 /* Extend backward. */
4423 p = i - 1;
4424 q = new_line - 1;
4425 while (p > first_old
4426 && q > first_new
4427 && old_lines[p] == new_lines[q])
4428 {
4429 int h = MATRIX_ROW (current_matrix, p)->height;
4430 --run->current_vpos;
4431 --run->desired_vpos;
4432 ++run->nrows;
4433 run->height += h;
4434 run->desired_y -= h;
4435 run->current_y -= h;
4436 --p, --q;
4437 }
4438
4439 /* Extend forward. */
4440 p = i + 1;
4441 q = new_line + 1;
4442 while (p < last_old
4443 && q < last_new
4444 && old_lines[p] == new_lines[q])
4445 {
4446 int h = MATRIX_ROW (current_matrix, p)->height;
4447 ++run->nrows;
4448 run->height += h;
4449 ++p, ++q;
4450 }
4451
4452 /* Insert run into list of all runs. Order runs by copied
4453 pixel lines. Note that we record runs that don't have to
4454 be copied because they are already in place. This is done
4455 because we can avoid calling update_window_line in this
4456 case. */
4457 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4458 ;
4459 for (q = nruns; q > p; --q)
4460 runs[q] = runs[q - 1];
4461 runs[p] = run;
4462 ++nruns;
4463
4464 i += run->nrows;
4465 }
4466 else
4467 ++i;
4468
4469 /* Do the moves. Do it in a way that we don't overwrite something
4470 we want to copy later on. This is not solvable in general
4471 because there is only one display and we don't have a way to
4472 exchange areas on this display. Example:
4473
4474 +-----------+ +-----------+
4475 | A | | B |
4476 +-----------+ --> +-----------+
4477 | B | | A |
4478 +-----------+ +-----------+
4479
4480 Instead, prefer bigger moves, and invalidate moves that would
4481 copy from where we copied to. */
4482
4483 for (i = 0; i < nruns; ++i)
4484 if (runs[i]->nrows > 0)
4485 {
4486 struct run *r = runs[i];
4487
4488 /* Copy on the display. */
4489 if (r->current_y != r->desired_y)
4490 {
4491 rif->clear_window_mouse_face (w);
4492 rif->scroll_run_hook (w, r);
4493 }
4494
4495 /* Truncate runs that copy to where we copied to, and
4496 invalidate runs that copy from where we copied to. */
4497 for (j = nruns - 1; j > i; --j)
4498 {
4499 struct run *p = runs[j];
4500 int truncated_p = 0;
4501
4502 if (p->nrows > 0
4503 && p->desired_y < r->desired_y + r->height
4504 && p->desired_y + p->height > r->desired_y)
4505 {
4506 if (p->desired_y < r->desired_y)
4507 {
4508 p->nrows = r->desired_vpos - p->desired_vpos;
4509 p->height = r->desired_y - p->desired_y;
4510 truncated_p = 1;
4511 }
4512 else
4513 {
4514 int nrows_copied = (r->desired_vpos + r->nrows
4515 - p->desired_vpos);
4516
4517 if (p->nrows <= nrows_copied)
4518 p->nrows = 0;
4519 else
4520 {
4521 int height_copied = (r->desired_y + r->height
4522 - p->desired_y);
4523
4524 p->current_vpos += nrows_copied;
4525 p->desired_vpos += nrows_copied;
4526 p->nrows -= nrows_copied;
4527 p->current_y += height_copied;
4528 p->desired_y += height_copied;
4529 p->height -= height_copied;
4530 truncated_p = 1;
4531 }
4532 }
4533 }
4534
4535 if (r->current_y != r->desired_y
4536 /* The condition below is equivalent to
4537 ((p->current_y >= r->desired_y
4538 && p->current_y < r->desired_y + r->height)
4539 || (p->current_y + p->height > r->desired_y
4540 && (p->current_y + p->height
4541 <= r->desired_y + r->height)))
4542 because we have 0 < p->height <= r->height. */
4543 && p->current_y < r->desired_y + r->height
4544 && p->current_y + p->height > r->desired_y)
4545 p->nrows = 0;
4546
4547 /* Reorder runs by copied pixel lines if truncated. */
4548 if (truncated_p && p->nrows > 0)
4549 {
4550 int k = nruns - 1;
4551
4552 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4553 k--;
4554 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4555 runs[k] = p;
4556 }
4557 }
4558
4559 /* Assign matrix rows. */
4560 for (j = 0; j < r->nrows; ++j)
4561 {
4562 struct glyph_row *from, *to;
4563 int to_overlapped_p;
4564
4565 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4566 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4567 to_overlapped_p = to->overlapped_p;
4568 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4569 assign_row (to, from);
4570 /* The above `assign_row' actually does swap, so if we had
4571 an overlap in the copy destination of two runs, then
4572 the second run would assign a previously disabled bogus
4573 row. But thanks to the truncation code in the
4574 preceding for-loop, we no longer have such an overlap,
4575 and thus the assigned row should always be enabled. */
4576 eassert (to->enabled_p);
4577 from->enabled_p = 0;
4578 to->overlapped_p = to_overlapped_p;
4579 }
4580 }
4581
4582 /* Clear the hash table, for the next time. */
4583 for (i = 0; i < row_entry_idx; ++i)
4584 row_table[row_entry_pool[i].bucket] = NULL;
4585
4586 /* Value is 1 to indicate that we scrolled the display. */
4587 return 0 < nruns;
4588 }
4589
4590
4591 \f
4592 /************************************************************************
4593 Frame-Based Updates
4594 ************************************************************************/
4595
4596 /* Update the desired frame matrix of frame F.
4597
4598 FORCE_P non-zero means that the update should not be stopped by
4599 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4600 should not be tried.
4601
4602 Value is non-zero if update was stopped due to pending input. */
4603
4604 static int
4605 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4606 {
4607 /* Frame matrices to work on. */
4608 struct glyph_matrix *current_matrix = f->current_matrix;
4609 struct glyph_matrix *desired_matrix = f->desired_matrix;
4610 int i;
4611 int pause_p;
4612 int preempt_count = baud_rate / 2400 + 1;
4613
4614 eassert (current_matrix && desired_matrix);
4615
4616 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4617 calculate_costs (f);
4618
4619 if (preempt_count <= 0)
4620 preempt_count = 1;
4621
4622 #if !PERIODIC_PREEMPTION_CHECKING
4623 if (!force_p && detect_input_pending_ignore_squeezables ())
4624 {
4625 pause_p = 1;
4626 goto do_pause;
4627 }
4628 #endif
4629
4630 /* If we cannot insert/delete lines, it's no use trying it. */
4631 if (!FRAME_LINE_INS_DEL_OK (f))
4632 inhibit_id_p = 1;
4633
4634 /* See if any of the desired lines are enabled; don't compute for
4635 i/d line if just want cursor motion. */
4636 for (i = 0; i < desired_matrix->nrows; i++)
4637 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4638 break;
4639
4640 /* Try doing i/d line, if not yet inhibited. */
4641 if (!inhibit_id_p && i < desired_matrix->nrows)
4642 force_p |= scrolling (f);
4643
4644 /* Update the individual lines as needed. Do bottom line first. */
4645 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4646 update_frame_line (f, desired_matrix->nrows - 1);
4647
4648 /* Now update the rest of the lines. */
4649 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4650 {
4651 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4652 {
4653 if (FRAME_TERMCAP_P (f))
4654 {
4655 /* Flush out every so many lines.
4656 Also flush out if likely to have more than 1k buffered
4657 otherwise. I'm told that some telnet connections get
4658 really screwed by more than 1k output at once. */
4659 FILE *display_output = FRAME_TTY (f)->output;
4660 if (display_output)
4661 {
4662 int outq = PENDING_OUTPUT_COUNT (display_output);
4663 if (outq > 900
4664 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4665 {
4666 fflush (display_output);
4667 if (preempt_count == 1)
4668 {
4669 #ifdef EMACS_OUTQSIZE
4670 if (EMACS_OUTQSIZE (0, &outq) < 0)
4671 /* Probably not a tty. Ignore the error and reset
4672 the outq count. */
4673 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4674 #endif
4675 outq *= 10;
4676 if (baud_rate <= outq && baud_rate > 0)
4677 sleep (outq / baud_rate);
4678 }
4679 }
4680 }
4681 }
4682
4683 #if PERIODIC_PREEMPTION_CHECKING
4684 if (!force_p)
4685 {
4686 EMACS_TIME tm = current_emacs_time ();
4687 if (EMACS_TIME_LT (preemption_next_check, tm))
4688 {
4689 preemption_next_check = add_emacs_time (tm, preemption_period);
4690 if (detect_input_pending_ignore_squeezables ())
4691 break;
4692 }
4693 }
4694 #else
4695 if (!force_p && (i - 1) % preempt_count == 0)
4696 detect_input_pending_ignore_squeezables ();
4697 #endif
4698
4699 update_frame_line (f, i);
4700 }
4701 }
4702
4703 pause_p = (i < FRAME_LINES (f) - 1) ? i : 0;
4704
4705 /* Now just clean up termcap drivers and set cursor, etc. */
4706 if (!pause_p)
4707 {
4708 if ((cursor_in_echo_area
4709 /* If we are showing a message instead of the mini-buffer,
4710 show the cursor for the message instead of for the
4711 (now hidden) mini-buffer contents. */
4712 || (EQ (minibuf_window, selected_window)
4713 && EQ (minibuf_window, echo_area_window)
4714 && !NILP (echo_area_buffer[0])))
4715 /* These cases apply only to the frame that contains
4716 the active mini-buffer window. */
4717 && FRAME_HAS_MINIBUF_P (f)
4718 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4719 {
4720 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4721 int row, col;
4722
4723 if (cursor_in_echo_area < 0)
4724 {
4725 /* Negative value of cursor_in_echo_area means put
4726 cursor at beginning of line. */
4727 row = top;
4728 col = 0;
4729 }
4730 else
4731 {
4732 /* Positive value of cursor_in_echo_area means put
4733 cursor at the end of the prompt. If the mini-buffer
4734 is several lines high, find the last line that has
4735 any text on it. */
4736 row = FRAME_LINES (f);
4737 do
4738 {
4739 --row;
4740 col = 0;
4741
4742 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4743 {
4744 /* Frame rows are filled up with spaces that
4745 must be ignored here. */
4746 struct glyph_row *r = MATRIX_ROW (current_matrix,
4747 row);
4748 struct glyph *start = r->glyphs[TEXT_AREA];
4749 struct glyph *last = start + r->used[TEXT_AREA];
4750
4751 while (last > start
4752 && (last - 1)->charpos < 0)
4753 --last;
4754
4755 col = last - start;
4756 }
4757 }
4758 while (row > top && col == 0);
4759
4760 /* Make sure COL is not out of range. */
4761 if (col >= FRAME_CURSOR_X_LIMIT (f))
4762 {
4763 /* If we have another row, advance cursor into it. */
4764 if (row < FRAME_LINES (f) - 1)
4765 {
4766 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4767 row++;
4768 }
4769 /* Otherwise move it back in range. */
4770 else
4771 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4772 }
4773 }
4774
4775 cursor_to (f, row, col);
4776 }
4777 else
4778 {
4779 /* We have only one cursor on terminal frames. Use it to
4780 display the cursor of the selected window. */
4781 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4782 if (w->cursor.vpos >= 0
4783 /* The cursor vpos may be temporarily out of bounds
4784 in the following situation: There is one window,
4785 with the cursor in the lower half of it. The window
4786 is split, and a message causes a redisplay before
4787 a new cursor position has been computed. */
4788 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4789 {
4790 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4791 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4792
4793 if (INTEGERP (WGET (w, left_margin_cols)))
4794 x += XFASTINT (WGET (w, left_margin_cols));
4795
4796 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4797 cursor_to (f, y, x);
4798 }
4799 }
4800 }
4801
4802 #if !PERIODIC_PREEMPTION_CHECKING
4803 do_pause:
4804 #endif
4805
4806 clear_desired_matrices (f);
4807 return pause_p;
4808 }
4809
4810
4811 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4812
4813 static int
4814 scrolling (struct frame *frame)
4815 {
4816 int unchanged_at_top, unchanged_at_bottom;
4817 int window_size;
4818 int changed_lines;
4819 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4820 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4821 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4822 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4823 register int i;
4824 int free_at_end_vpos = FRAME_LINES (frame);
4825 struct glyph_matrix *current_matrix = frame->current_matrix;
4826 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4827
4828 if (!current_matrix)
4829 abort ();
4830
4831 /* Compute hash codes of all the lines. Also calculate number of
4832 changed lines, number of unchanged lines at the beginning, and
4833 number of unchanged lines at the end. */
4834 changed_lines = 0;
4835 unchanged_at_top = 0;
4836 unchanged_at_bottom = FRAME_LINES (frame);
4837 for (i = 0; i < FRAME_LINES (frame); i++)
4838 {
4839 /* Give up on this scrolling if some old lines are not enabled. */
4840 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4841 return 0;
4842 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4843 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4844 {
4845 /* This line cannot be redrawn, so don't let scrolling mess it. */
4846 new_hash[i] = old_hash[i];
4847 #define INFINITY 1000000 /* Taken from scroll.c */
4848 draw_cost[i] = INFINITY;
4849 }
4850 else
4851 {
4852 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4853 draw_cost[i] = line_draw_cost (desired_matrix, i);
4854 }
4855
4856 if (old_hash[i] != new_hash[i])
4857 {
4858 changed_lines++;
4859 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4860 }
4861 else if (i == unchanged_at_top)
4862 unchanged_at_top++;
4863 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4864 }
4865
4866 /* If changed lines are few, don't allow preemption, don't scroll. */
4867 if ((!FRAME_SCROLL_REGION_OK (frame)
4868 && changed_lines < baud_rate / 2400)
4869 || unchanged_at_bottom == FRAME_LINES (frame))
4870 return 1;
4871
4872 window_size = (FRAME_LINES (frame) - unchanged_at_top
4873 - unchanged_at_bottom);
4874
4875 if (FRAME_SCROLL_REGION_OK (frame))
4876 free_at_end_vpos -= unchanged_at_bottom;
4877 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4878 free_at_end_vpos = -1;
4879
4880 /* If large window, fast terminal and few lines in common between
4881 current frame and desired frame, don't bother with i/d calc. */
4882 if (!FRAME_SCROLL_REGION_OK (frame)
4883 && window_size >= 18 && baud_rate > 2400
4884 && (window_size >=
4885 10 * scrolling_max_lines_saved (unchanged_at_top,
4886 FRAME_LINES (frame) - unchanged_at_bottom,
4887 old_hash, new_hash, draw_cost)))
4888 return 0;
4889
4890 if (window_size < 2)
4891 return 0;
4892
4893 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4894 draw_cost + unchanged_at_top - 1,
4895 old_draw_cost + unchanged_at_top - 1,
4896 old_hash + unchanged_at_top - 1,
4897 new_hash + unchanged_at_top - 1,
4898 free_at_end_vpos - unchanged_at_top);
4899
4900 return 0;
4901 }
4902
4903
4904 /* Count the number of blanks at the start of the vector of glyphs R
4905 which is LEN glyphs long. */
4906
4907 static int
4908 count_blanks (struct glyph *r, int len)
4909 {
4910 int i;
4911
4912 for (i = 0; i < len; ++i)
4913 if (!CHAR_GLYPH_SPACE_P (r[i]))
4914 break;
4915
4916 return i;
4917 }
4918
4919
4920 /* Count the number of glyphs in common at the start of the glyph
4921 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4922 of STR2. Value is the number of equal glyphs equal at the start. */
4923
4924 static int
4925 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4926 {
4927 struct glyph *p1 = str1;
4928 struct glyph *p2 = str2;
4929
4930 while (p1 < end1
4931 && p2 < end2
4932 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4933 ++p1, ++p2;
4934
4935 return p1 - str1;
4936 }
4937
4938
4939 /* Char insertion/deletion cost vector, from term.c */
4940
4941 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4942
4943
4944 /* Perform a frame-based update on line VPOS in frame FRAME. */
4945
4946 static void
4947 update_frame_line (struct frame *f, int vpos)
4948 {
4949 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4950 int tem;
4951 int osp, nsp, begmatch, endmatch, olen, nlen;
4952 struct glyph_matrix *current_matrix = f->current_matrix;
4953 struct glyph_matrix *desired_matrix = f->desired_matrix;
4954 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4955 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4956 int must_write_whole_line_p;
4957 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4958 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4959 != FACE_TTY_DEFAULT_BG_COLOR);
4960
4961 if (colored_spaces_p)
4962 write_spaces_p = 1;
4963
4964 /* Current row not enabled means it has unknown contents. We must
4965 write the whole desired line in that case. */
4966 must_write_whole_line_p = !current_row->enabled_p;
4967 if (must_write_whole_line_p)
4968 {
4969 obody = 0;
4970 olen = 0;
4971 }
4972 else
4973 {
4974 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4975 olen = current_row->used[TEXT_AREA];
4976
4977 /* Ignore trailing spaces, if we can. */
4978 if (!write_spaces_p)
4979 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4980 olen--;
4981 }
4982
4983 current_row->enabled_p = 1;
4984 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4985
4986 /* If desired line is empty, just clear the line. */
4987 if (!desired_row->enabled_p)
4988 {
4989 nlen = 0;
4990 goto just_erase;
4991 }
4992
4993 nbody = desired_row->glyphs[TEXT_AREA];
4994 nlen = desired_row->used[TEXT_AREA];
4995 nend = nbody + nlen;
4996
4997 /* If display line has unknown contents, write the whole line. */
4998 if (must_write_whole_line_p)
4999 {
5000 /* Ignore spaces at the end, if we can. */
5001 if (!write_spaces_p)
5002 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5003 --nlen;
5004
5005 /* Write the contents of the desired line. */
5006 if (nlen)
5007 {
5008 cursor_to (f, vpos, 0);
5009 write_glyphs (f, nbody, nlen);
5010 }
5011
5012 /* Don't call clear_end_of_line if we already wrote the whole
5013 line. The cursor will not be at the right margin in that
5014 case but in the line below. */
5015 if (nlen < FRAME_TOTAL_COLS (f))
5016 {
5017 cursor_to (f, vpos, nlen);
5018 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5019 }
5020 else
5021 /* Make sure we are in the right row, otherwise cursor movement
5022 with cmgoto might use `ch' in the wrong row. */
5023 cursor_to (f, vpos, 0);
5024
5025 make_current (desired_matrix, current_matrix, vpos);
5026 return;
5027 }
5028
5029 /* Pretend trailing spaces are not there at all,
5030 unless for one reason or another we must write all spaces. */
5031 if (!write_spaces_p)
5032 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5033 nlen--;
5034
5035 /* If there's no i/d char, quickly do the best we can without it. */
5036 if (!FRAME_CHAR_INS_DEL_OK (f))
5037 {
5038 int i, j;
5039
5040 /* Find the first glyph in desired row that doesn't agree with
5041 a glyph in the current row, and write the rest from there on. */
5042 for (i = 0; i < nlen; i++)
5043 {
5044 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5045 {
5046 /* Find the end of the run of different glyphs. */
5047 j = i + 1;
5048 while (j < nlen
5049 && (j >= olen
5050 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5051 || CHAR_GLYPH_PADDING_P (nbody[j])))
5052 ++j;
5053
5054 /* Output this run of non-matching chars. */
5055 cursor_to (f, vpos, i);
5056 write_glyphs (f, nbody + i, j - i);
5057 i = j - 1;
5058
5059 /* Now find the next non-match. */
5060 }
5061 }
5062
5063 /* Clear the rest of the line, or the non-clear part of it. */
5064 if (olen > nlen)
5065 {
5066 cursor_to (f, vpos, nlen);
5067 clear_end_of_line (f, olen);
5068 }
5069
5070 /* Make current row = desired row. */
5071 make_current (desired_matrix, current_matrix, vpos);
5072 return;
5073 }
5074
5075 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5076 characters in a row. */
5077
5078 if (!olen)
5079 {
5080 /* If current line is blank, skip over initial spaces, if
5081 possible, and write the rest. */
5082 if (write_spaces_p)
5083 nsp = 0;
5084 else
5085 nsp = count_blanks (nbody, nlen);
5086
5087 if (nlen > nsp)
5088 {
5089 cursor_to (f, vpos, nsp);
5090 write_glyphs (f, nbody + nsp, nlen - nsp);
5091 }
5092
5093 /* Exchange contents between current_frame and new_frame. */
5094 make_current (desired_matrix, current_matrix, vpos);
5095 return;
5096 }
5097
5098 /* Compute number of leading blanks in old and new contents. */
5099 osp = count_blanks (obody, olen);
5100 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5101
5102 /* Compute number of matching chars starting with first non-blank. */
5103 begmatch = count_match (obody + osp, obody + olen,
5104 nbody + nsp, nbody + nlen);
5105
5106 /* Spaces in new match implicit space past the end of old. */
5107 /* A bug causing this to be a no-op was fixed in 18.29. */
5108 if (!write_spaces_p && osp + begmatch == olen)
5109 {
5110 np1 = nbody + nsp;
5111 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5112 ++begmatch;
5113 }
5114
5115 /* Avoid doing insert/delete char
5116 just cause number of leading spaces differs
5117 when the following text does not match. */
5118 if (begmatch == 0 && osp != nsp)
5119 osp = nsp = min (osp, nsp);
5120
5121 /* Find matching characters at end of line */
5122 op1 = obody + olen;
5123 np1 = nbody + nlen;
5124 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5125 while (op1 > op2
5126 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5127 {
5128 op1--;
5129 np1--;
5130 }
5131 endmatch = obody + olen - op1;
5132
5133 /* tem gets the distance to insert or delete.
5134 endmatch is how many characters we save by doing so.
5135 Is it worth it? */
5136
5137 tem = (nlen - nsp) - (olen - osp);
5138 if (endmatch && tem
5139 && (!FRAME_CHAR_INS_DEL_OK (f)
5140 || endmatch <= char_ins_del_cost (f)[tem]))
5141 endmatch = 0;
5142
5143 /* nsp - osp is the distance to insert or delete.
5144 If that is nonzero, begmatch is known to be nonzero also.
5145 begmatch + endmatch is how much we save by doing the ins/del.
5146 Is it worth it? */
5147
5148 if (nsp != osp
5149 && (!FRAME_CHAR_INS_DEL_OK (f)
5150 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5151 {
5152 begmatch = 0;
5153 endmatch = 0;
5154 osp = nsp = min (osp, nsp);
5155 }
5156
5157 /* Now go through the line, inserting, writing and
5158 deleting as appropriate. */
5159
5160 if (osp > nsp)
5161 {
5162 cursor_to (f, vpos, nsp);
5163 delete_glyphs (f, osp - nsp);
5164 }
5165 else if (nsp > osp)
5166 {
5167 /* If going to delete chars later in line
5168 and insert earlier in the line,
5169 must delete first to avoid losing data in the insert */
5170 if (endmatch && nlen < olen + nsp - osp)
5171 {
5172 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5173 delete_glyphs (f, olen + nsp - osp - nlen);
5174 olen = nlen - (nsp - osp);
5175 }
5176 cursor_to (f, vpos, osp);
5177 insert_glyphs (f, 0, nsp - osp);
5178 }
5179 olen += nsp - osp;
5180
5181 tem = nsp + begmatch + endmatch;
5182 if (nlen != tem || olen != tem)
5183 {
5184 if (!endmatch || nlen == olen)
5185 {
5186 /* If new text being written reaches right margin, there is
5187 no need to do clear-to-eol at the end of this function
5188 (and it would not be safe, since cursor is not going to
5189 be "at the margin" after the text is done). */
5190 if (nlen == FRAME_TOTAL_COLS (f))
5191 olen = 0;
5192
5193 /* Function write_glyphs is prepared to do nothing
5194 if passed a length <= 0. Check it here to avoid
5195 unnecessary cursor movement. */
5196 if (nlen - tem > 0)
5197 {
5198 cursor_to (f, vpos, nsp + begmatch);
5199 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5200 }
5201 }
5202 else if (nlen > olen)
5203 {
5204 /* Here, we used to have the following simple code:
5205 ----------------------------------------
5206 write_glyphs (nbody + nsp + begmatch, olen - tem);
5207 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5208 ----------------------------------------
5209 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5210 is a padding glyph. */
5211 int out = olen - tem; /* Columns to be overwritten originally. */
5212 int del;
5213
5214 cursor_to (f, vpos, nsp + begmatch);
5215
5216 /* Calculate columns we can actually overwrite. */
5217 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5218 out--;
5219 write_glyphs (f, nbody + nsp + begmatch, out);
5220
5221 /* If we left columns to be overwritten, we must delete them. */
5222 del = olen - tem - out;
5223 if (del > 0)
5224 delete_glyphs (f, del);
5225
5226 /* At last, we insert columns not yet written out. */
5227 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5228 olen = nlen;
5229 }
5230 else if (olen > nlen)
5231 {
5232 cursor_to (f, vpos, nsp + begmatch);
5233 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5234 delete_glyphs (f, olen - nlen);
5235 olen = nlen;
5236 }
5237 }
5238
5239 just_erase:
5240 /* If any unerased characters remain after the new line, erase them. */
5241 if (olen > nlen)
5242 {
5243 cursor_to (f, vpos, nlen);
5244 clear_end_of_line (f, olen);
5245 }
5246
5247 /* Exchange contents between current_frame and new_frame. */
5248 make_current (desired_matrix, current_matrix, vpos);
5249 }
5250
5251
5252 \f
5253 /***********************************************************************
5254 X/Y Position -> Buffer Position
5255 ***********************************************************************/
5256
5257 /* Determine what's under window-relative pixel position (*X, *Y).
5258 Return the OBJECT (string or buffer) that's there.
5259 Return in *POS the position in that object.
5260 Adjust *X and *Y to character positions.
5261 Return in *DX and *DY the pixel coordinates of the click,
5262 relative to the top left corner of OBJECT, or relative to
5263 the top left corner of the character glyph at (*X, *Y)
5264 if OBJECT is nil.
5265 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5266 if the coordinates point to an empty area of the display. */
5267
5268 Lisp_Object
5269 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5270 {
5271 struct it it;
5272 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5273 struct text_pos startp;
5274 Lisp_Object string;
5275 struct glyph_row *row;
5276 #ifdef HAVE_WINDOW_SYSTEM
5277 struct image *img = 0;
5278 #endif
5279 int x0, x1, to_x;
5280 void *itdata = NULL;
5281
5282 /* We used to set current_buffer directly here, but that does the
5283 wrong thing with `face-remapping-alist' (bug#2044). */
5284 Fset_buffer (WGET (w, buffer));
5285 itdata = bidi_shelve_cache ();
5286 SET_TEXT_POS_FROM_MARKER (startp, WGET (w, start));
5287 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5288 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5289 start_display (&it, w, startp);
5290 /* start_display takes into account the header-line row, but IT's
5291 vpos still counts from the glyph row that includes the window's
5292 start position. Adjust for a possible header-line row. */
5293 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
5294
5295 x0 = *x;
5296
5297 /* First, move to the beginning of the row corresponding to *Y. We
5298 need to be in that row to get the correct value of base paragraph
5299 direction for the text at (*X, *Y). */
5300 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5301
5302 /* TO_X is the pixel position that the iterator will compute for the
5303 glyph at *X. We add it.first_visible_x because iterator
5304 positions include the hscroll. */
5305 to_x = x0 + it.first_visible_x;
5306 if (it.bidi_it.paragraph_dir == R2L)
5307 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5308 text area. This is because the iterator, even in R2L
5309 paragraphs, delivers glyphs as if they started at the left
5310 margin of the window. (When we actually produce glyphs for
5311 display, we reverse their order in PRODUCE_GLYPHS, but the
5312 iterator doesn't know about that.) The following line adjusts
5313 the pixel position to the iterator geometry, which is what
5314 move_it_* routines use. (The -1 is because in a window whose
5315 text-area width is W, the rightmost pixel position is W-1, and
5316 it should be mirrored into zero pixel position.) */
5317 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5318
5319 /* Now move horizontally in the row to the glyph under *X. Second
5320 argument is ZV to prevent move_it_in_display_line from matching
5321 based on buffer positions. */
5322 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5323 bidi_unshelve_cache (itdata, 0);
5324
5325 Fset_buffer (old_current_buffer);
5326
5327 *dx = x0 + it.first_visible_x - it.current_x;
5328 *dy = *y - it.current_y;
5329
5330 string = WGET (w, buffer);
5331 if (STRINGP (it.string))
5332 string = it.string;
5333 *pos = it.current;
5334 if (it.what == IT_COMPOSITION
5335 && it.cmp_it.nchars > 1
5336 && it.cmp_it.reversed_p)
5337 {
5338 /* The current display element is a grapheme cluster in a
5339 composition. In that case, we need the position of the first
5340 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5341 it.current points to the last character of the cluster, thus
5342 we must move back to the first character of the same
5343 cluster. */
5344 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5345 if (STRINGP (it.string))
5346 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5347 else
5348 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (WGET (w, buffer)),
5349 CHARPOS (pos->pos));
5350 }
5351
5352 #ifdef HAVE_WINDOW_SYSTEM
5353 if (it.what == IT_IMAGE)
5354 {
5355 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5356 && !NILP (img->spec))
5357 *object = img->spec;
5358 }
5359 #endif
5360
5361 if (it.vpos < w->current_matrix->nrows
5362 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5363 row->enabled_p))
5364 {
5365 if (it.hpos < row->used[TEXT_AREA])
5366 {
5367 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5368 #ifdef HAVE_WINDOW_SYSTEM
5369 if (img)
5370 {
5371 *dy -= row->ascent - glyph->ascent;
5372 *dx += glyph->slice.img.x;
5373 *dy += glyph->slice.img.y;
5374 /* Image slices positions are still relative to the entire image */
5375 *width = img->width;
5376 *height = img->height;
5377 }
5378 else
5379 #endif
5380 {
5381 *width = glyph->pixel_width;
5382 *height = glyph->ascent + glyph->descent;
5383 }
5384 }
5385 else
5386 {
5387 *width = 0;
5388 *height = row->height;
5389 }
5390 }
5391 else
5392 {
5393 *width = *height = 0;
5394 }
5395
5396 /* Add extra (default width) columns if clicked after EOL. */
5397 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5398 if (x0 > x1)
5399 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5400
5401 *x = it.hpos;
5402 *y = it.vpos;
5403
5404 return string;
5405 }
5406
5407
5408 /* Value is the string under window-relative coordinates X/Y in the
5409 mode line or header line (PART says which) of window W, or nil if none.
5410 *CHARPOS is set to the position in the string returned. */
5411
5412 Lisp_Object
5413 mode_line_string (struct window *w, enum window_part part,
5414 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5415 int *dx, int *dy, int *width, int *height)
5416 {
5417 struct glyph_row *row;
5418 struct glyph *glyph, *end;
5419 int x0, y0;
5420 Lisp_Object string = Qnil;
5421
5422 if (part == ON_MODE_LINE)
5423 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5424 else
5425 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5426 y0 = *y - row->y;
5427 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5428
5429 if (row->mode_line_p && row->enabled_p)
5430 {
5431 /* Find the glyph under X. If we find one with a string object,
5432 it's the one we were looking for. */
5433 glyph = row->glyphs[TEXT_AREA];
5434 end = glyph + row->used[TEXT_AREA];
5435 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5436 x0 -= glyph->pixel_width;
5437 *x = glyph - row->glyphs[TEXT_AREA];
5438 if (glyph < end)
5439 {
5440 string = glyph->object;
5441 *charpos = glyph->charpos;
5442 *width = glyph->pixel_width;
5443 *height = glyph->ascent + glyph->descent;
5444 #ifdef HAVE_WINDOW_SYSTEM
5445 if (glyph->type == IMAGE_GLYPH)
5446 {
5447 struct image *img;
5448 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5449 if (img != NULL)
5450 *object = img->spec;
5451 y0 -= row->ascent - glyph->ascent;
5452 }
5453 #endif
5454 }
5455 else
5456 {
5457 /* Add extra (default width) columns if clicked after EOL. */
5458 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5459 *width = 0;
5460 *height = row->height;
5461 }
5462 }
5463 else
5464 {
5465 *x = 0;
5466 x0 = 0;
5467 *width = *height = 0;
5468 }
5469
5470 *dx = x0;
5471 *dy = y0;
5472
5473 return string;
5474 }
5475
5476
5477 /* Value is the string under window-relative coordinates X/Y in either
5478 marginal area, or nil if none. *CHARPOS is set to the position in
5479 the string returned. */
5480
5481 Lisp_Object
5482 marginal_area_string (struct window *w, enum window_part part,
5483 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5484 int *dx, int *dy, int *width, int *height)
5485 {
5486 struct glyph_row *row = w->current_matrix->rows;
5487 struct glyph *glyph, *end;
5488 int x0, y0, i, wy = *y;
5489 int area;
5490 Lisp_Object string = Qnil;
5491
5492 if (part == ON_LEFT_MARGIN)
5493 area = LEFT_MARGIN_AREA;
5494 else if (part == ON_RIGHT_MARGIN)
5495 area = RIGHT_MARGIN_AREA;
5496 else
5497 abort ();
5498
5499 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5500 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5501 break;
5502 y0 = *y - row->y;
5503 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5504
5505 if (row->enabled_p)
5506 {
5507 /* Find the glyph under X. If we find one with a string object,
5508 it's the one we were looking for. */
5509 if (area == RIGHT_MARGIN_AREA)
5510 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5511 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5512 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5513 + window_box_width (w, LEFT_MARGIN_AREA)
5514 + window_box_width (w, TEXT_AREA));
5515 else
5516 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5517 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5518 : 0);
5519
5520 glyph = row->glyphs[area];
5521 end = glyph + row->used[area];
5522 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5523 x0 -= glyph->pixel_width;
5524 *x = glyph - row->glyphs[area];
5525 if (glyph < end)
5526 {
5527 string = glyph->object;
5528 *charpos = glyph->charpos;
5529 *width = glyph->pixel_width;
5530 *height = glyph->ascent + glyph->descent;
5531 #ifdef HAVE_WINDOW_SYSTEM
5532 if (glyph->type == IMAGE_GLYPH)
5533 {
5534 struct image *img;
5535 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5536 if (img != NULL)
5537 *object = img->spec;
5538 y0 -= row->ascent - glyph->ascent;
5539 x0 += glyph->slice.img.x;
5540 y0 += glyph->slice.img.y;
5541 }
5542 #endif
5543 }
5544 else
5545 {
5546 /* Add extra (default width) columns if clicked after EOL. */
5547 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5548 *width = 0;
5549 *height = row->height;
5550 }
5551 }
5552 else
5553 {
5554 x0 = 0;
5555 *x = 0;
5556 *width = *height = 0;
5557 }
5558
5559 *dx = x0;
5560 *dy = y0;
5561
5562 return string;
5563 }
5564
5565
5566 /***********************************************************************
5567 Changing Frame Sizes
5568 ***********************************************************************/
5569
5570 #ifdef SIGWINCH
5571
5572 static void
5573 window_change_signal (int signalnum) /* If we don't have an argument, */
5574 /* some compilers complain in signal calls. */
5575 {
5576 int width, height;
5577 int old_errno = errno;
5578
5579 struct tty_display_info *tty;
5580
5581 signal (SIGWINCH, window_change_signal);
5582 SIGNAL_THREAD_CHECK (signalnum);
5583
5584 /* The frame size change obviously applies to a single
5585 termcap-controlled terminal, but we can't decide which.
5586 Therefore, we resize the frames corresponding to each tty.
5587 */
5588 for (tty = tty_list; tty; tty = tty->next) {
5589
5590 if (! tty->term_initted)
5591 continue;
5592
5593 /* Suspended tty frames have tty->input == NULL avoid trying to
5594 use it. */
5595 if (!tty->input)
5596 continue;
5597
5598 get_tty_size (fileno (tty->input), &width, &height);
5599
5600 if (width > 5 && height > 2) {
5601 Lisp_Object tail, frame;
5602
5603 FOR_EACH_FRAME (tail, frame)
5604 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5605 /* Record the new sizes, but don't reallocate the data
5606 structures now. Let that be done later outside of the
5607 signal handler. */
5608 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5609 }
5610 }
5611
5612 errno = old_errno;
5613 }
5614 #endif /* SIGWINCH */
5615
5616
5617 /* Do any change in frame size that was requested by a signal. SAFE
5618 non-zero means this function is called from a place where it is
5619 safe to change frame sizes while a redisplay is in progress. */
5620
5621 void
5622 do_pending_window_change (int safe)
5623 {
5624 /* If window_change_signal should have run before, run it now. */
5625 if (redisplaying_p && !safe)
5626 return;
5627
5628 while (delayed_size_change)
5629 {
5630 Lisp_Object tail, frame;
5631
5632 delayed_size_change = 0;
5633
5634 FOR_EACH_FRAME (tail, frame)
5635 {
5636 struct frame *f = XFRAME (frame);
5637
5638 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5639 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5640 0, 0, safe);
5641 }
5642 }
5643 }
5644
5645
5646 /* Change the frame height and/or width. Values may be given as zero to
5647 indicate no change is to take place.
5648
5649 If DELAY is non-zero, then assume we're being called from a signal
5650 handler, and queue the change for later - perhaps the next
5651 redisplay. Since this tries to resize windows, we can't call it
5652 from a signal handler.
5653
5654 SAFE non-zero means this function is called from a place where it's
5655 safe to change frame sizes while a redisplay is in progress. */
5656
5657 void
5658 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5659 {
5660 Lisp_Object tail, frame;
5661
5662 if (FRAME_MSDOS_P (f))
5663 {
5664 /* On MS-DOS, all frames use the same screen, so a change in
5665 size affects all frames. Termcap now supports multiple
5666 ttys. */
5667 FOR_EACH_FRAME (tail, frame)
5668 if (! FRAME_WINDOW_P (XFRAME (frame)))
5669 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5670 pretend, delay, safe);
5671 }
5672 else
5673 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5674 }
5675
5676 static void
5677 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5678 {
5679 int new_frame_total_cols;
5680 ptrdiff_t count = SPECPDL_INDEX ();
5681
5682 /* If we can't deal with the change now, queue it for later. */
5683 if (delay || (redisplaying_p && !safe))
5684 {
5685 f->new_text_lines = newheight;
5686 f->new_text_cols = newwidth;
5687 delayed_size_change = 1;
5688 return;
5689 }
5690
5691 /* This size-change overrides any pending one for this frame. */
5692 f->new_text_lines = 0;
5693 f->new_text_cols = 0;
5694
5695 /* If an argument is zero, set it to the current value. */
5696 if (newheight == 0)
5697 newheight = FRAME_LINES (f);
5698 if (newwidth == 0)
5699 newwidth = FRAME_COLS (f);
5700
5701 /* Compute width of windows in F. */
5702 /* Round up to the smallest acceptable size. */
5703 check_frame_size (f, &newheight, &newwidth);
5704
5705 /* This is the width of the frame with vertical scroll bars and fringe
5706 columns. Do this after rounding - see discussion of bug#9723. */
5707 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5708
5709 /* If we're not changing the frame size, quit now. */
5710 /* Frame width may be unchanged but the text portion may change, for
5711 example, fullscreen and remove/add scroll bar. */
5712 if (newheight == FRAME_LINES (f)
5713 /* Text portion unchanged? */
5714 && newwidth == FRAME_COLS (f)
5715 /* Frame width unchanged? */
5716 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5717 return;
5718
5719 BLOCK_INPUT;
5720
5721 #ifdef MSDOS
5722 /* We only can set screen dimensions to certain values supported
5723 by our video hardware. Try to find the smallest size greater
5724 or equal to the requested dimensions. */
5725 dos_set_window_size (&newheight, &newwidth);
5726 #endif
5727
5728 if (newheight != FRAME_LINES (f))
5729 {
5730 resize_frame_windows (f, newheight, 0);
5731
5732 /* MSDOS frames cannot PRETEND, as they change frame size by
5733 manipulating video hardware. */
5734 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5735 FrameRows (FRAME_TTY (f)) = newheight;
5736 }
5737
5738 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5739 {
5740 resize_frame_windows (f, new_frame_total_cols, 1);
5741
5742 /* MSDOS frames cannot PRETEND, as they change frame size by
5743 manipulating video hardware. */
5744 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5745 FrameCols (FRAME_TTY (f)) = newwidth;
5746
5747 if (WINDOWP (f->tool_bar_window))
5748 WSET (XWINDOW (f->tool_bar_window),
5749 total_cols, make_number (newwidth));
5750 }
5751
5752 FRAME_LINES (f) = newheight;
5753 SET_FRAME_COLS (f, newwidth);
5754
5755 {
5756 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5757 int text_area_x, text_area_y, text_area_width, text_area_height;
5758
5759 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5760 &text_area_height);
5761 if (w->cursor.x >= text_area_x + text_area_width)
5762 w->cursor.hpos = w->cursor.x = 0;
5763 if (w->cursor.y >= text_area_y + text_area_height)
5764 w->cursor.vpos = w->cursor.y = 0;
5765 }
5766
5767 adjust_glyphs (f);
5768 calculate_costs (f);
5769 SET_FRAME_GARBAGED (f);
5770 f->resized_p = 1;
5771
5772 UNBLOCK_INPUT;
5773
5774 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5775
5776 run_window_configuration_change_hook (f);
5777
5778 unbind_to (count, Qnil);
5779 }
5780
5781
5782 \f
5783 /***********************************************************************
5784 Terminal Related Lisp Functions
5785 ***********************************************************************/
5786
5787 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5788 1, 1, "FOpen termscript file: ",
5789 doc: /* Start writing all terminal output to FILE as well as the terminal.
5790 FILE = nil means just close any termscript file currently open. */)
5791 (Lisp_Object file)
5792 {
5793 struct tty_display_info *tty;
5794
5795 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5796 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5797 error ("Current frame is not on a tty device");
5798
5799 tty = CURTTY ();
5800
5801 if (tty->termscript != 0)
5802 {
5803 BLOCK_INPUT;
5804 fclose (tty->termscript);
5805 UNBLOCK_INPUT;
5806 }
5807 tty->termscript = 0;
5808
5809 if (! NILP (file))
5810 {
5811 file = Fexpand_file_name (file, Qnil);
5812 tty->termscript = fopen (SSDATA (file), "w");
5813 if (tty->termscript == 0)
5814 report_file_error ("Opening termscript", Fcons (file, Qnil));
5815 }
5816 return Qnil;
5817 }
5818
5819
5820 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5821 Ssend_string_to_terminal, 1, 2, 0,
5822 doc: /* Send STRING to the terminal without alteration.
5823 Control characters in STRING will have terminal-dependent effects.
5824
5825 Optional parameter TERMINAL specifies the tty terminal device to use.
5826 It may be a terminal object, a frame, or nil for the terminal used by
5827 the currently selected frame. In batch mode, STRING is sent to stdout
5828 when TERMINAL is nil. */)
5829 (Lisp_Object string, Lisp_Object terminal)
5830 {
5831 struct terminal *t = get_terminal (terminal, 1);
5832 FILE *out;
5833
5834 /* ??? Perhaps we should do something special for multibyte strings here. */
5835 CHECK_STRING (string);
5836 BLOCK_INPUT;
5837
5838 if (!t)
5839 error ("Unknown terminal device");
5840
5841 if (t->type == output_initial)
5842 out = stdout;
5843 else if (t->type != output_termcap && t->type != output_msdos_raw)
5844 error ("Device %d is not a termcap terminal device", t->id);
5845 else
5846 {
5847 struct tty_display_info *tty = t->display_info.tty;
5848
5849 if (! tty->output)
5850 error ("Terminal is currently suspended");
5851
5852 if (tty->termscript)
5853 {
5854 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5855 fflush (tty->termscript);
5856 }
5857 out = tty->output;
5858 }
5859 fwrite (SDATA (string), 1, SBYTES (string), out);
5860 fflush (out);
5861 UNBLOCK_INPUT;
5862 return Qnil;
5863 }
5864
5865
5866 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5867 doc: /* Beep, or flash the screen.
5868 Also, unless an argument is given,
5869 terminate any keyboard macro currently executing. */)
5870 (Lisp_Object arg)
5871 {
5872 if (!NILP (arg))
5873 {
5874 if (noninteractive)
5875 putchar (07);
5876 else
5877 ring_bell (XFRAME (selected_frame));
5878 }
5879 else
5880 bitch_at_user ();
5881
5882 return Qnil;
5883 }
5884
5885 void
5886 bitch_at_user (void)
5887 {
5888 if (noninteractive)
5889 putchar (07);
5890 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5891 error ("Keyboard macro terminated by a command ringing the bell");
5892 else
5893 ring_bell (XFRAME (selected_frame));
5894 }
5895
5896
5897 \f
5898 /***********************************************************************
5899 Sleeping, Waiting
5900 ***********************************************************************/
5901
5902 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5903 doc: /* Pause, without updating display, for SECONDS seconds.
5904 SECONDS may be a floating-point value, meaning that you can wait for a
5905 fraction of a second. Optional second arg MILLISECONDS specifies an
5906 additional wait period, in milliseconds; this is for backwards compatibility.
5907 \(Not all operating systems support waiting for a fraction of a second.) */)
5908 (Lisp_Object seconds, Lisp_Object milliseconds)
5909 {
5910 double duration = extract_float (seconds);
5911
5912 if (!NILP (milliseconds))
5913 {
5914 CHECK_NUMBER (milliseconds);
5915 duration += XINT (milliseconds) / 1000.0;
5916 }
5917
5918 if (0 < duration)
5919 {
5920 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (duration);
5921 wait_reading_process_output (min (EMACS_SECS (t), WAIT_READING_MAX),
5922 EMACS_NSECS (t), 0, 0, Qnil, NULL, 0);
5923 }
5924
5925 return Qnil;
5926 }
5927
5928
5929 /* This is just like wait_reading_process_output, except that
5930 it does redisplay.
5931
5932 TIMEOUT is number of seconds to wait (float or integer),
5933 or t to wait forever.
5934 READING is 1 if reading input.
5935 If DO_DISPLAY is >0 display process output while waiting.
5936 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
5937 */
5938
5939 Lisp_Object
5940 sit_for (Lisp_Object timeout, int reading, int do_display)
5941 {
5942 intmax_t sec;
5943 int nsec;
5944
5945 swallow_events (do_display);
5946
5947 if ((detect_input_pending_run_timers (do_display))
5948 || !NILP (Vexecuting_kbd_macro))
5949 return Qnil;
5950
5951 if (do_display >= 2)
5952 redisplay_preserve_echo_area (2);
5953
5954 if (INTEGERP (timeout))
5955 {
5956 sec = XINT (timeout);
5957 if (! (0 < sec))
5958 return Qt;
5959 nsec = 0;
5960 }
5961 else if (FLOATP (timeout))
5962 {
5963 double seconds = XFLOAT_DATA (timeout);
5964 if (! (0 < seconds))
5965 return Qt;
5966 else
5967 {
5968 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (seconds);
5969 sec = min (EMACS_SECS (t), WAIT_READING_MAX);
5970 nsec = EMACS_NSECS (t);
5971 }
5972 }
5973 else if (EQ (timeout, Qt))
5974 {
5975 sec = 0;
5976 nsec = 0;
5977 }
5978 else
5979 wrong_type_argument (Qnumberp, timeout);
5980
5981
5982 #ifdef SIGIO
5983 gobble_input (0);
5984 #endif
5985
5986 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5987 Qnil, NULL, 0);
5988
5989 return detect_input_pending () ? Qnil : Qt;
5990 }
5991
5992
5993 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5994 doc: /* Perform redisplay.
5995 Optional arg FORCE, if non-nil, prevents redisplay from being
5996 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5997 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5998 preempted by arriving input, so FORCE does nothing.
5999
6000 Return t if redisplay was performed, nil if redisplay was preempted
6001 immediately by pending input. */)
6002 (Lisp_Object force)
6003 {
6004 ptrdiff_t count;
6005
6006 swallow_events (1);
6007 if ((detect_input_pending_run_timers (1)
6008 && NILP (force) && !redisplay_dont_pause)
6009 || !NILP (Vexecuting_kbd_macro))
6010 return Qnil;
6011
6012 count = SPECPDL_INDEX ();
6013 if (!NILP (force) && !redisplay_dont_pause)
6014 specbind (Qredisplay_dont_pause, Qt);
6015 redisplay_preserve_echo_area (2);
6016 unbind_to (count, Qnil);
6017 return Qt;
6018 }
6019
6020
6021 \f
6022 /***********************************************************************
6023 Other Lisp Functions
6024 ***********************************************************************/
6025
6026 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6027 session's frames, frame names, buffers, buffer-read-only flags, and
6028 buffer-modified-flags. */
6029
6030 static Lisp_Object frame_and_buffer_state;
6031
6032
6033 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6034 Sframe_or_buffer_changed_p, 0, 1, 0,
6035 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6036 VARIABLE is a variable name whose value is either nil or a state vector
6037 that will be updated to contain all frames and buffers,
6038 aside from buffers whose names start with space,
6039 along with the buffers' read-only and modified flags. This allows a fast
6040 check to see whether buffer menus might need to be recomputed.
6041 If this function returns non-nil, it updates the internal vector to reflect
6042 the current state.
6043
6044 If VARIABLE is nil, an internal variable is used. Users should not
6045 pass nil for VARIABLE. */)
6046 (Lisp_Object variable)
6047 {
6048 Lisp_Object state, tail, frame, buf;
6049 Lisp_Object *vecp, *end;
6050 ptrdiff_t n;
6051
6052 if (! NILP (variable))
6053 {
6054 CHECK_SYMBOL (variable);
6055 state = Fsymbol_value (variable);
6056 if (! VECTORP (state))
6057 goto changed;
6058 }
6059 else
6060 state = frame_and_buffer_state;
6061
6062 vecp = XVECTOR (state)->contents;
6063 end = vecp + ASIZE (state);
6064
6065 FOR_EACH_FRAME (tail, frame)
6066 {
6067 if (vecp == end)
6068 goto changed;
6069 if (!EQ (*vecp++, frame))
6070 goto changed;
6071 if (vecp == end)
6072 goto changed;
6073 if (!EQ (*vecp++, XFRAME (frame)->name))
6074 goto changed;
6075 }
6076 /* Check that the buffer info matches. */
6077 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6078 {
6079 buf = XCDR (XCAR (tail));
6080 /* Ignore buffers that aren't included in buffer lists. */
6081 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6082 continue;
6083 if (vecp == end)
6084 goto changed;
6085 if (!EQ (*vecp++, buf))
6086 goto changed;
6087 if (vecp == end)
6088 goto changed;
6089 if (!EQ (*vecp++, BVAR (XBUFFER (buf), read_only)))
6090 goto changed;
6091 if (vecp == end)
6092 goto changed;
6093 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6094 goto changed;
6095 }
6096 if (vecp == end)
6097 goto changed;
6098 /* Detect deletion of a buffer at the end of the list. */
6099 if (EQ (*vecp, Qlambda))
6100 return Qnil;
6101
6102 /* Come here if we decide the data has changed. */
6103 changed:
6104 /* Count the size we will need.
6105 Start with 1 so there is room for at least one lambda at the end. */
6106 n = 1;
6107 FOR_EACH_FRAME (tail, frame)
6108 n += 2;
6109 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6110 n += 3;
6111 /* Reallocate the vector if data has grown to need it,
6112 or if it has shrunk a lot. */
6113 if (! VECTORP (state)
6114 || n > ASIZE (state)
6115 || n + 20 < ASIZE (state) / 2)
6116 /* Add 20 extra so we grow it less often. */
6117 {
6118 state = Fmake_vector (make_number (n + 20), Qlambda);
6119 if (! NILP (variable))
6120 Fset (variable, state);
6121 else
6122 frame_and_buffer_state = state;
6123 }
6124
6125 /* Record the new data in the (possibly reallocated) vector. */
6126 vecp = XVECTOR (state)->contents;
6127 FOR_EACH_FRAME (tail, frame)
6128 {
6129 *vecp++ = frame;
6130 *vecp++ = XFRAME (frame)->name;
6131 }
6132 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6133 {
6134 buf = XCDR (XCAR (tail));
6135 /* Ignore buffers that aren't included in buffer lists. */
6136 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6137 continue;
6138 *vecp++ = buf;
6139 *vecp++ = BVAR (XBUFFER (buf), read_only);
6140 *vecp++ = Fbuffer_modified_p (buf);
6141 }
6142 /* Fill up the vector with lambdas (always at least one). */
6143 *vecp++ = Qlambda;
6144 while (vecp - XVECTOR (state)->contents
6145 < ASIZE (state))
6146 *vecp++ = Qlambda;
6147 /* Make sure we didn't overflow the vector. */
6148 if (vecp - XVECTOR (state)->contents
6149 > ASIZE (state))
6150 abort ();
6151 return Qt;
6152 }
6153
6154
6155 \f
6156 /***********************************************************************
6157 Initialization
6158 ***********************************************************************/
6159
6160 /* Initialization done when Emacs fork is started, before doing stty.
6161 Determine terminal type and set terminal_driver. Then invoke its
6162 decoding routine to set up variables in the terminal package. */
6163
6164 void
6165 init_display (void)
6166 {
6167 char *terminal_type;
6168
6169 /* Construct the space glyph. */
6170 space_glyph.type = CHAR_GLYPH;
6171 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6172 space_glyph.charpos = -1;
6173
6174 inverse_video = 0;
6175 cursor_in_echo_area = 0;
6176 terminal_type = (char *) 0;
6177
6178 /* Now is the time to initialize this; it's used by init_sys_modes
6179 during startup. */
6180 Vinitial_window_system = Qnil;
6181
6182 /* SIGWINCH needs to be handled no matter what display we start
6183 with. Otherwise newly opened tty frames will not resize
6184 automatically. */
6185 #ifdef SIGWINCH
6186 #ifndef CANNOT_DUMP
6187 if (initialized)
6188 #endif /* CANNOT_DUMP */
6189 signal (SIGWINCH, window_change_signal);
6190 #endif /* SIGWINCH */
6191
6192 /* If running as a daemon, no need to initialize any frames/terminal. */
6193 if (IS_DAEMON)
6194 return;
6195
6196 /* If the user wants to use a window system, we shouldn't bother
6197 initializing the terminal. This is especially important when the
6198 terminal is so dumb that emacs gives up before and doesn't bother
6199 using the window system.
6200
6201 If the DISPLAY environment variable is set and nonempty,
6202 try to use X, and die with an error message if that doesn't work. */
6203
6204 #ifdef HAVE_X_WINDOWS
6205 if (! inhibit_window_system && ! display_arg)
6206 {
6207 char *display;
6208 display = getenv ("DISPLAY");
6209 display_arg = (display != 0 && *display != 0);
6210
6211 if (display_arg && !x_display_ok (display))
6212 {
6213 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6214 display);
6215 inhibit_window_system = 1;
6216 }
6217 }
6218
6219 if (!inhibit_window_system && display_arg)
6220 {
6221 Vinitial_window_system = Qx;
6222 #ifdef HAVE_X11
6223 Vwindow_system_version = make_number (11);
6224 #endif
6225 #ifdef GNU_LINUX
6226 /* In some versions of ncurses,
6227 tputs crashes if we have not called tgetent.
6228 So call tgetent. */
6229 { char b[2044]; tgetent (b, "xterm");}
6230 #endif
6231 adjust_frame_glyphs_initially ();
6232 return;
6233 }
6234 #endif /* HAVE_X_WINDOWS */
6235
6236 #ifdef HAVE_NTGUI
6237 if (!inhibit_window_system)
6238 {
6239 Vinitial_window_system = Qw32;
6240 Vwindow_system_version = make_number (1);
6241 adjust_frame_glyphs_initially ();
6242 return;
6243 }
6244 #endif /* HAVE_NTGUI */
6245
6246 #ifdef HAVE_NS
6247 if (!inhibit_window_system
6248 #ifndef CANNOT_DUMP
6249 && initialized
6250 #endif
6251 )
6252 {
6253 Vinitial_window_system = Qns;
6254 Vwindow_system_version = make_number (10);
6255 adjust_frame_glyphs_initially ();
6256 return;
6257 }
6258 #endif
6259
6260 /* If no window system has been specified, try to use the terminal. */
6261 if (! isatty (0))
6262 {
6263 fatal ("standard input is not a tty");
6264 exit (1);
6265 }
6266
6267 #ifdef WINDOWSNT
6268 terminal_type = "w32console";
6269 #else
6270 /* Look at the TERM variable. */
6271 terminal_type = (char *) getenv ("TERM");
6272 #endif
6273 if (!terminal_type)
6274 {
6275 #ifdef HAVE_WINDOW_SYSTEM
6276 if (! inhibit_window_system)
6277 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6278 else
6279 #endif /* HAVE_WINDOW_SYSTEM */
6280 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6281 exit (1);
6282 }
6283
6284 {
6285 struct terminal *t;
6286 struct frame *f = XFRAME (selected_frame);
6287
6288 /* Open a display on the controlling tty. */
6289 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6290
6291 /* Convert the initial frame to use the new display. */
6292 if (f->output_method != output_initial)
6293 abort ();
6294 f->output_method = t->type;
6295 f->terminal = t;
6296
6297 t->reference_count++;
6298 #ifdef MSDOS
6299 f->output_data.tty->display_info = &the_only_display_info;
6300 #else
6301 if (f->output_method == output_termcap)
6302 create_tty_output (f);
6303 #endif
6304 t->display_info.tty->top_frame = selected_frame;
6305 change_frame_size (XFRAME (selected_frame),
6306 FrameRows (t->display_info.tty),
6307 FrameCols (t->display_info.tty), 0, 0, 1);
6308
6309 /* Delete the initial terminal. */
6310 if (--initial_terminal->reference_count == 0
6311 && initial_terminal->delete_terminal_hook)
6312 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6313
6314 /* Update frame parameters to reflect the new type. */
6315 Fmodify_frame_parameters
6316 (selected_frame, Fcons (Fcons (Qtty_type,
6317 Ftty_type (selected_frame)), Qnil));
6318 if (t->display_info.tty->name)
6319 Fmodify_frame_parameters (selected_frame,
6320 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6321 Qnil));
6322 else
6323 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6324 Qnil));
6325 }
6326
6327 {
6328 struct frame *sf = SELECTED_FRAME ();
6329 int width = FRAME_TOTAL_COLS (sf);
6330 int height = FRAME_LINES (sf);
6331
6332 /* If these sizes are so big they cause overflow, just ignore the
6333 change. It's not clear what better we could do. The rest of
6334 the code assumes that (width + 2) * height * sizeof (struct glyph)
6335 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6336 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6337 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6338 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6339 < (width + 2) * height))
6340 fatal ("screen size %dx%d too big", width, height);
6341 }
6342
6343 adjust_frame_glyphs_initially ();
6344 calculate_costs (XFRAME (selected_frame));
6345
6346 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6347 if (initialized
6348 && !noninteractive
6349 && NILP (Vinitial_window_system))
6350 {
6351 /* For the initial frame, we don't have any way of knowing what
6352 are the foreground and background colors of the terminal. */
6353 struct frame *sf = SELECTED_FRAME ();
6354
6355 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6356 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6357 call0 (intern ("tty-set-up-initial-frame-faces"));
6358 }
6359 }
6360
6361
6362 \f
6363 /***********************************************************************
6364 Blinking cursor
6365 ***********************************************************************/
6366
6367 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6368 Sinternal_show_cursor, 2, 2, 0,
6369 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6370 WINDOW nil means use the selected window. SHOW non-nil means
6371 show a cursor in WINDOW in the next redisplay. SHOW nil means
6372 don't show a cursor. */)
6373 (Lisp_Object window, Lisp_Object show)
6374 {
6375 /* Don't change cursor state while redisplaying. This could confuse
6376 output routines. */
6377 if (!redisplaying_p)
6378 {
6379 if (NILP (window))
6380 window = selected_window;
6381 else
6382 CHECK_WINDOW (window);
6383
6384 XWINDOW (window)->cursor_off_p = NILP (show);
6385 }
6386
6387 return Qnil;
6388 }
6389
6390
6391 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6392 Sinternal_show_cursor_p, 0, 1, 0,
6393 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6394 WINDOW nil or omitted means report on the selected window. */)
6395 (Lisp_Object window)
6396 {
6397 struct window *w;
6398
6399 if (NILP (window))
6400 window = selected_window;
6401 else
6402 CHECK_WINDOW (window);
6403
6404 w = XWINDOW (window);
6405 return w->cursor_off_p ? Qnil : Qt;
6406 }
6407
6408 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6409 Slast_nonminibuf_frame, 0, 0, 0,
6410 doc: /* Value is last nonminibuffer frame. */)
6411 (void)
6412 {
6413 Lisp_Object frame = Qnil;
6414
6415 if (last_nonminibuf_frame)
6416 XSETFRAME (frame, last_nonminibuf_frame);
6417
6418 return frame;
6419 }
6420 \f
6421 /***********************************************************************
6422 Initialization
6423 ***********************************************************************/
6424
6425 void
6426 syms_of_display (void)
6427 {
6428 defsubr (&Sredraw_frame);
6429 defsubr (&Sredraw_display);
6430 defsubr (&Sframe_or_buffer_changed_p);
6431 defsubr (&Sopen_termscript);
6432 defsubr (&Sding);
6433 defsubr (&Sredisplay);
6434 defsubr (&Ssleep_for);
6435 defsubr (&Ssend_string_to_terminal);
6436 defsubr (&Sinternal_show_cursor);
6437 defsubr (&Sinternal_show_cursor_p);
6438 defsubr (&Slast_nonminibuf_frame);
6439
6440 #ifdef GLYPH_DEBUG
6441 defsubr (&Sdump_redisplay_history);
6442 #endif
6443
6444 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6445 staticpro (&frame_and_buffer_state);
6446
6447 DEFSYM (Qdisplay_table, "display-table");
6448 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6449
6450 DEFVAR_INT ("baud-rate", baud_rate,
6451 doc: /* The output baud rate of the terminal.
6452 On most systems, changing this value will affect the amount of padding
6453 and the other strategic decisions made during redisplay. */);
6454
6455 DEFVAR_BOOL ("inverse-video", inverse_video,
6456 doc: /* Non-nil means invert the entire frame display.
6457 This means everything is in inverse video which otherwise would not be. */);
6458
6459 DEFVAR_BOOL ("visible-bell", visible_bell,
6460 doc: /* Non-nil means try to flash the frame to represent a bell.
6461
6462 See also `ring-bell-function'. */);
6463
6464 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6465 doc: /* Non-nil means no need to redraw entire frame after suspending.
6466 A non-nil value is useful if the terminal can automatically preserve
6467 Emacs's frame display when you reenter Emacs.
6468 It is up to you to set this variable if your terminal can do that. */);
6469
6470 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6471 doc: /* Name of the window system that Emacs uses for the first frame.
6472 The value is a symbol:
6473 nil for a termcap frame (a character-only terminal),
6474 'x' for an Emacs frame that is really an X window,
6475 'w32' for an Emacs frame that is a window on MS-Windows display,
6476 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6477 'pc' for a direct-write MS-DOS frame.
6478
6479 Use of this variable as a boolean is deprecated. Instead,
6480 use `display-graphic-p' or any of the other `display-*-p'
6481 predicates which report frame's specific UI-related capabilities. */);
6482
6483 DEFVAR_KBOARD ("window-system", Vwindow_system,
6484 doc: /* Name of window system through which the selected frame is displayed.
6485 The value is a symbol:
6486 nil for a termcap frame (a character-only terminal),
6487 'x' for an Emacs frame that is really an X window,
6488 'w32' for an Emacs frame that is a window on MS-Windows display,
6489 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6490 'pc' for a direct-write MS-DOS frame.
6491
6492 Use of this variable as a boolean is deprecated. Instead,
6493 use `display-graphic-p' or any of the other `display-*-p'
6494 predicates which report frame's specific UI-related capabilities. */);
6495
6496 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6497 doc: /* The version number of the window system in use.
6498 For X windows, this is 11. */);
6499
6500 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6501 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6502
6503 DEFVAR_LISP ("glyph-table", Vglyph_table,
6504 doc: /* Table defining how to output a glyph code to the frame.
6505 If not nil, this is a vector indexed by glyph code to define the glyph.
6506 Each element can be:
6507 integer: a glyph code which this glyph is an alias for.
6508 string: output this glyph using that string (not impl. in X windows).
6509 nil: this glyph mod 524288 is the code of a character to output,
6510 and this glyph / 524288 is the face number (see `face-id') to use
6511 while outputting it. */);
6512 Vglyph_table = Qnil;
6513
6514 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6515 doc: /* Display table to use for buffers that specify none.
6516 See `buffer-display-table' for more information. */);
6517 Vstandard_display_table = Qnil;
6518
6519 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6520 doc: /* Non-nil means display update isn't paused when input is detected. */);
6521 redisplay_dont_pause = 1;
6522
6523 #if PERIODIC_PREEMPTION_CHECKING
6524 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6525 doc: /* Period in seconds between checking for input during redisplay.
6526 This has an effect only if `redisplay-dont-pause' is nil; in that
6527 case, arriving input preempts redisplay until the input is processed.
6528 If the value is nil, redisplay is never preempted. */);
6529 Vredisplay_preemption_period = make_float (0.10);
6530 #endif
6531
6532 #ifdef CANNOT_DUMP
6533 if (noninteractive)
6534 #endif
6535 {
6536 Vinitial_window_system = Qnil;
6537 Vwindow_system_version = Qnil;
6538 }
6539 }