Merge from trunk.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 static Lisp_Object Qwindow_text_change_functions;
322 static Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 static Lisp_Object QCeval, QCpropertize;
325 Lisp_Object QCfile, QCdata;
326 static Lisp_Object Qfontified;
327 static Lisp_Object Qgrow_only;
328 static Lisp_Object Qinhibit_eval_during_redisplay;
329 static Lisp_Object Qbuffer_position, Qposition, Qobject;
330 static Lisp_Object Qright_to_left, Qleft_to_right;
331
332 /* Cursor shapes */
333 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
334
335 /* Pointer shapes */
336 static Lisp_Object Qarrow, Qhand;
337 Lisp_Object Qtext;
338
339 /* Holds the list (error). */
340 static Lisp_Object list_of_error;
341
342 static Lisp_Object Qfontification_functions;
343
344 static Lisp_Object Qwrap_prefix;
345 static Lisp_Object Qline_prefix;
346
347 /* Non-nil means don't actually do any redisplay. */
348
349 Lisp_Object Qinhibit_redisplay;
350
351 /* Names of text properties relevant for redisplay. */
352
353 Lisp_Object Qdisplay;
354
355 Lisp_Object Qspace, QCalign_to;
356 static Lisp_Object QCrelative_width, QCrelative_height;
357 Lisp_Object Qleft_margin, Qright_margin;
358 static Lisp_Object Qspace_width, Qraise;
359 static Lisp_Object Qslice;
360 Lisp_Object Qcenter;
361 static Lisp_Object Qmargin, Qpointer;
362 static Lisp_Object Qline_height;
363
364 #ifdef HAVE_WINDOW_SYSTEM
365
366 /* Test if overflow newline into fringe. Called with iterator IT
367 at or past right window margin, and with IT->current_x set. */
368
369 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
370 (!NILP (Voverflow_newline_into_fringe) \
371 && FRAME_WINDOW_P ((IT)->f) \
372 && ((IT)->bidi_it.paragraph_dir == R2L \
373 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
374 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
375 && (IT)->current_x == (IT)->last_visible_x \
376 && (IT)->line_wrap != WORD_WRAP)
377
378 #else /* !HAVE_WINDOW_SYSTEM */
379 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
380 #endif /* HAVE_WINDOW_SYSTEM */
381
382 /* Test if the display element loaded in IT is a space or tab
383 character. This is used to determine word wrapping. */
384
385 #define IT_DISPLAYING_WHITESPACE(it) \
386 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
387
388 /* Name of the face used to highlight trailing whitespace. */
389
390 static Lisp_Object Qtrailing_whitespace;
391
392 /* Name and number of the face used to highlight escape glyphs. */
393
394 static Lisp_Object Qescape_glyph;
395
396 /* Name and number of the face used to highlight non-breaking spaces. */
397
398 static Lisp_Object Qnobreak_space;
399
400 /* The symbol `image' which is the car of the lists used to represent
401 images in Lisp. Also a tool bar style. */
402
403 Lisp_Object Qimage;
404
405 /* The image map types. */
406 Lisp_Object QCmap;
407 static Lisp_Object QCpointer;
408 static Lisp_Object Qrect, Qcircle, Qpoly;
409
410 /* Tool bar styles */
411 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
412
413 /* Non-zero means print newline to stdout before next mini-buffer
414 message. */
415
416 int noninteractive_need_newline;
417
418 /* Non-zero means print newline to message log before next message. */
419
420 static int message_log_need_newline;
421
422 /* Three markers that message_dolog uses.
423 It could allocate them itself, but that causes trouble
424 in handling memory-full errors. */
425 static Lisp_Object message_dolog_marker1;
426 static Lisp_Object message_dolog_marker2;
427 static Lisp_Object message_dolog_marker3;
428 \f
429 /* The buffer position of the first character appearing entirely or
430 partially on the line of the selected window which contains the
431 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
432 redisplay optimization in redisplay_internal. */
433
434 static struct text_pos this_line_start_pos;
435
436 /* Number of characters past the end of the line above, including the
437 terminating newline. */
438
439 static struct text_pos this_line_end_pos;
440
441 /* The vertical positions and the height of this line. */
442
443 static int this_line_vpos;
444 static int this_line_y;
445 static int this_line_pixel_height;
446
447 /* X position at which this display line starts. Usually zero;
448 negative if first character is partially visible. */
449
450 static int this_line_start_x;
451
452 /* The smallest character position seen by move_it_* functions as they
453 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
454 hscrolled lines, see display_line. */
455
456 static struct text_pos this_line_min_pos;
457
458 /* Buffer that this_line_.* variables are referring to. */
459
460 static struct buffer *this_line_buffer;
461
462
463 /* Values of those variables at last redisplay are stored as
464 properties on `overlay-arrow-position' symbol. However, if
465 Voverlay_arrow_position is a marker, last-arrow-position is its
466 numerical position. */
467
468 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
469
470 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
471 properties on a symbol in overlay-arrow-variable-list. */
472
473 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
474
475 Lisp_Object Qmenu_bar_update_hook;
476
477 /* Nonzero if an overlay arrow has been displayed in this window. */
478
479 static int overlay_arrow_seen;
480
481 /* Number of windows showing the buffer of the selected window (or
482 another buffer with the same base buffer). keyboard.c refers to
483 this. */
484
485 int buffer_shared;
486
487 /* Vector containing glyphs for an ellipsis `...'. */
488
489 static Lisp_Object default_invis_vector[3];
490
491 /* This is the window where the echo area message was displayed. It
492 is always a mini-buffer window, but it may not be the same window
493 currently active as a mini-buffer. */
494
495 Lisp_Object echo_area_window;
496
497 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
498 pushes the current message and the value of
499 message_enable_multibyte on the stack, the function restore_message
500 pops the stack and displays MESSAGE again. */
501
502 static Lisp_Object Vmessage_stack;
503
504 /* Nonzero means multibyte characters were enabled when the echo area
505 message was specified. */
506
507 static int message_enable_multibyte;
508
509 /* Nonzero if we should redraw the mode lines on the next redisplay. */
510
511 int update_mode_lines;
512
513 /* Nonzero if window sizes or contents have changed since last
514 redisplay that finished. */
515
516 int windows_or_buffers_changed;
517
518 /* Nonzero means a frame's cursor type has been changed. */
519
520 int cursor_type_changed;
521
522 /* Nonzero after display_mode_line if %l was used and it displayed a
523 line number. */
524
525 static int line_number_displayed;
526
527 /* The name of the *Messages* buffer, a string. */
528
529 static Lisp_Object Vmessages_buffer_name;
530
531 /* Current, index 0, and last displayed echo area message. Either
532 buffers from echo_buffers, or nil to indicate no message. */
533
534 Lisp_Object echo_area_buffer[2];
535
536 /* The buffers referenced from echo_area_buffer. */
537
538 static Lisp_Object echo_buffer[2];
539
540 /* A vector saved used in with_area_buffer to reduce consing. */
541
542 static Lisp_Object Vwith_echo_area_save_vector;
543
544 /* Non-zero means display_echo_area should display the last echo area
545 message again. Set by redisplay_preserve_echo_area. */
546
547 static int display_last_displayed_message_p;
548
549 /* Nonzero if echo area is being used by print; zero if being used by
550 message. */
551
552 static int message_buf_print;
553
554 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
555
556 static Lisp_Object Qinhibit_menubar_update;
557 static Lisp_Object Qmessage_truncate_lines;
558
559 /* Set to 1 in clear_message to make redisplay_internal aware
560 of an emptied echo area. */
561
562 static int message_cleared_p;
563
564 /* A scratch glyph row with contents used for generating truncation
565 glyphs. Also used in direct_output_for_insert. */
566
567 #define MAX_SCRATCH_GLYPHS 100
568 static struct glyph_row scratch_glyph_row;
569 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
570
571 /* Ascent and height of the last line processed by move_it_to. */
572
573 static int last_max_ascent, last_height;
574
575 /* Non-zero if there's a help-echo in the echo area. */
576
577 int help_echo_showing_p;
578
579 /* If >= 0, computed, exact values of mode-line and header-line height
580 to use in the macros CURRENT_MODE_LINE_HEIGHT and
581 CURRENT_HEADER_LINE_HEIGHT. */
582
583 int current_mode_line_height, current_header_line_height;
584
585 /* The maximum distance to look ahead for text properties. Values
586 that are too small let us call compute_char_face and similar
587 functions too often which is expensive. Values that are too large
588 let us call compute_char_face and alike too often because we
589 might not be interested in text properties that far away. */
590
591 #define TEXT_PROP_DISTANCE_LIMIT 100
592
593 #if GLYPH_DEBUG
594
595 /* Non-zero means print traces of redisplay if compiled with
596 GLYPH_DEBUG != 0. */
597
598 int trace_redisplay_p;
599
600 #endif /* GLYPH_DEBUG */
601
602 #ifdef DEBUG_TRACE_MOVE
603 /* Non-zero means trace with TRACE_MOVE to stderr. */
604 int trace_move;
605
606 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
607 #else
608 #define TRACE_MOVE(x) (void) 0
609 #endif
610
611 static Lisp_Object Qauto_hscroll_mode;
612
613 /* Buffer being redisplayed -- for redisplay_window_error. */
614
615 static struct buffer *displayed_buffer;
616
617 /* Value returned from text property handlers (see below). */
618
619 enum prop_handled
620 {
621 HANDLED_NORMALLY,
622 HANDLED_RECOMPUTE_PROPS,
623 HANDLED_OVERLAY_STRING_CONSUMED,
624 HANDLED_RETURN
625 };
626
627 /* A description of text properties that redisplay is interested
628 in. */
629
630 struct props
631 {
632 /* The name of the property. */
633 Lisp_Object *name;
634
635 /* A unique index for the property. */
636 enum prop_idx idx;
637
638 /* A handler function called to set up iterator IT from the property
639 at IT's current position. Value is used to steer handle_stop. */
640 enum prop_handled (*handler) (struct it *it);
641 };
642
643 static enum prop_handled handle_face_prop (struct it *);
644 static enum prop_handled handle_invisible_prop (struct it *);
645 static enum prop_handled handle_display_prop (struct it *);
646 static enum prop_handled handle_composition_prop (struct it *);
647 static enum prop_handled handle_overlay_change (struct it *);
648 static enum prop_handled handle_fontified_prop (struct it *);
649
650 /* Properties handled by iterators. */
651
652 static struct props it_props[] =
653 {
654 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
655 /* Handle `face' before `display' because some sub-properties of
656 `display' need to know the face. */
657 {&Qface, FACE_PROP_IDX, handle_face_prop},
658 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
659 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
660 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
661 {NULL, 0, NULL}
662 };
663
664 /* Value is the position described by X. If X is a marker, value is
665 the marker_position of X. Otherwise, value is X. */
666
667 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
668
669 /* Enumeration returned by some move_it_.* functions internally. */
670
671 enum move_it_result
672 {
673 /* Not used. Undefined value. */
674 MOVE_UNDEFINED,
675
676 /* Move ended at the requested buffer position or ZV. */
677 MOVE_POS_MATCH_OR_ZV,
678
679 /* Move ended at the requested X pixel position. */
680 MOVE_X_REACHED,
681
682 /* Move within a line ended at the end of a line that must be
683 continued. */
684 MOVE_LINE_CONTINUED,
685
686 /* Move within a line ended at the end of a line that would
687 be displayed truncated. */
688 MOVE_LINE_TRUNCATED,
689
690 /* Move within a line ended at a line end. */
691 MOVE_NEWLINE_OR_CR
692 };
693
694 /* This counter is used to clear the face cache every once in a while
695 in redisplay_internal. It is incremented for each redisplay.
696 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
697 cleared. */
698
699 #define CLEAR_FACE_CACHE_COUNT 500
700 static int clear_face_cache_count;
701
702 /* Similarly for the image cache. */
703
704 #ifdef HAVE_WINDOW_SYSTEM
705 #define CLEAR_IMAGE_CACHE_COUNT 101
706 static int clear_image_cache_count;
707
708 /* Null glyph slice */
709 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
710 #endif
711
712 /* Non-zero while redisplay_internal is in progress. */
713
714 int redisplaying_p;
715
716 static Lisp_Object Qinhibit_free_realized_faces;
717
718 /* If a string, XTread_socket generates an event to display that string.
719 (The display is done in read_char.) */
720
721 Lisp_Object help_echo_string;
722 Lisp_Object help_echo_window;
723 Lisp_Object help_echo_object;
724 EMACS_INT help_echo_pos;
725
726 /* Temporary variable for XTread_socket. */
727
728 Lisp_Object previous_help_echo_string;
729
730 /* Platform-independent portion of hourglass implementation. */
731
732 /* Non-zero means an hourglass cursor is currently shown. */
733 int hourglass_shown_p;
734
735 /* If non-null, an asynchronous timer that, when it expires, displays
736 an hourglass cursor on all frames. */
737 struct atimer *hourglass_atimer;
738
739 /* Name of the face used to display glyphless characters. */
740 Lisp_Object Qglyphless_char;
741
742 /* Symbol for the purpose of Vglyphless_char_display. */
743 static Lisp_Object Qglyphless_char_display;
744
745 /* Method symbols for Vglyphless_char_display. */
746 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
747
748 /* Default pixel width of `thin-space' display method. */
749 #define THIN_SPACE_WIDTH 1
750
751 /* Default number of seconds to wait before displaying an hourglass
752 cursor. */
753 #define DEFAULT_HOURGLASS_DELAY 1
754
755 \f
756 /* Function prototypes. */
757
758 static void setup_for_ellipsis (struct it *, int);
759 static void set_iterator_to_next (struct it *, int);
760 static void mark_window_display_accurate_1 (struct window *, int);
761 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
762 static int display_prop_string_p (Lisp_Object, Lisp_Object);
763 static int cursor_row_p (struct glyph_row *);
764 static int redisplay_mode_lines (Lisp_Object, int);
765 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
766
767 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
768
769 static void handle_line_prefix (struct it *);
770
771 static void pint2str (char *, int, EMACS_INT);
772 static void pint2hrstr (char *, int, EMACS_INT);
773 static struct text_pos run_window_scroll_functions (Lisp_Object,
774 struct text_pos);
775 static void reconsider_clip_changes (struct window *, struct buffer *);
776 static int text_outside_line_unchanged_p (struct window *,
777 EMACS_INT, EMACS_INT);
778 static void store_mode_line_noprop_char (char);
779 static int store_mode_line_noprop (const char *, int, int);
780 static void handle_stop (struct it *);
781 static void handle_stop_backwards (struct it *, EMACS_INT);
782 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
783 static void ensure_echo_area_buffers (void);
784 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
785 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
786 static int with_echo_area_buffer (struct window *, int,
787 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
788 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
789 static void clear_garbaged_frames (void);
790 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
791 static void pop_message (void);
792 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
793 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
794 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
795 static int display_echo_area (struct window *);
796 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
797 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
798 static Lisp_Object unwind_redisplay (Lisp_Object);
799 static int string_char_and_length (const unsigned char *, int *);
800 static struct text_pos display_prop_end (struct it *, Lisp_Object,
801 struct text_pos);
802 static int compute_window_start_on_continuation_line (struct window *);
803 static Lisp_Object safe_eval_handler (Lisp_Object);
804 static void insert_left_trunc_glyphs (struct it *);
805 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
806 Lisp_Object);
807 static void extend_face_to_end_of_line (struct it *);
808 static int append_space_for_newline (struct it *, int);
809 static int cursor_row_fully_visible_p (struct window *, int, int);
810 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
811 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
812 static int trailing_whitespace_p (EMACS_INT);
813 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT);
814 static void push_it (struct it *, struct text_pos *);
815 static void pop_it (struct it *);
816 static void sync_frame_with_window_matrix_rows (struct window *);
817 static void select_frame_for_redisplay (Lisp_Object);
818 static void redisplay_internal (void);
819 static int echo_area_display (int);
820 static void redisplay_windows (Lisp_Object);
821 static void redisplay_window (Lisp_Object, int);
822 static Lisp_Object redisplay_window_error (Lisp_Object);
823 static Lisp_Object redisplay_window_0 (Lisp_Object);
824 static Lisp_Object redisplay_window_1 (Lisp_Object);
825 static int set_cursor_from_row (struct window *, struct glyph_row *,
826 struct glyph_matrix *, EMACS_INT, EMACS_INT,
827 int, int);
828 static int update_menu_bar (struct frame *, int, int);
829 static int try_window_reusing_current_matrix (struct window *);
830 static int try_window_id (struct window *);
831 static int display_line (struct it *);
832 static int display_mode_lines (struct window *);
833 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
834 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
835 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
836 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
837 static void display_menu_bar (struct window *);
838 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
839 EMACS_INT *);
840 static int display_string (const char *, Lisp_Object, Lisp_Object,
841 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
842 static void compute_line_metrics (struct it *);
843 static void run_redisplay_end_trigger_hook (struct it *);
844 static int get_overlay_strings (struct it *, EMACS_INT);
845 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
846 static void next_overlay_string (struct it *);
847 static void reseat (struct it *, struct text_pos, int);
848 static void reseat_1 (struct it *, struct text_pos, int);
849 static void back_to_previous_visible_line_start (struct it *);
850 void reseat_at_previous_visible_line_start (struct it *);
851 static void reseat_at_next_visible_line_start (struct it *, int);
852 static int next_element_from_ellipsis (struct it *);
853 static int next_element_from_display_vector (struct it *);
854 static int next_element_from_string (struct it *);
855 static int next_element_from_c_string (struct it *);
856 static int next_element_from_buffer (struct it *);
857 static int next_element_from_composition (struct it *);
858 static int next_element_from_image (struct it *);
859 static int next_element_from_stretch (struct it *);
860 static void load_overlay_strings (struct it *, EMACS_INT);
861 static int init_from_display_pos (struct it *, struct window *,
862 struct display_pos *);
863 static void reseat_to_string (struct it *, const char *,
864 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
865 static int get_next_display_element (struct it *);
866 static enum move_it_result
867 move_it_in_display_line_to (struct it *, EMACS_INT, int,
868 enum move_operation_enum);
869 void move_it_vertically_backward (struct it *, int);
870 static void init_to_row_start (struct it *, struct window *,
871 struct glyph_row *);
872 static int init_to_row_end (struct it *, struct window *,
873 struct glyph_row *);
874 static void back_to_previous_line_start (struct it *);
875 static int forward_to_next_line_start (struct it *, int *);
876 static struct text_pos string_pos_nchars_ahead (struct text_pos,
877 Lisp_Object, EMACS_INT);
878 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
879 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
880 static EMACS_INT number_of_chars (const char *, int);
881 static void compute_stop_pos (struct it *);
882 static void compute_string_pos (struct text_pos *, struct text_pos,
883 Lisp_Object);
884 static int face_before_or_after_it_pos (struct it *, int);
885 static EMACS_INT next_overlay_change (EMACS_INT);
886 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
887 Lisp_Object, struct text_pos *, EMACS_INT, int);
888 static int handle_single_display_spec (struct it *, Lisp_Object,
889 Lisp_Object, Lisp_Object,
890 struct text_pos *, EMACS_INT, int, int);
891 static int underlying_face_id (struct it *);
892 static int in_ellipses_for_invisible_text_p (struct display_pos *,
893 struct window *);
894
895 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
896 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
897
898 #ifdef HAVE_WINDOW_SYSTEM
899
900 static void x_consider_frame_title (Lisp_Object);
901 static int tool_bar_lines_needed (struct frame *, int *);
902 static void update_tool_bar (struct frame *, int);
903 static void build_desired_tool_bar_string (struct frame *f);
904 static int redisplay_tool_bar (struct frame *);
905 static void display_tool_bar_line (struct it *, int);
906 static void notice_overwritten_cursor (struct window *,
907 enum glyph_row_area,
908 int, int, int, int);
909 static void append_stretch_glyph (struct it *, Lisp_Object,
910 int, int, int);
911
912
913 #endif /* HAVE_WINDOW_SYSTEM */
914
915 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
916 static int coords_in_mouse_face_p (struct window *, int, int);
917
918
919 \f
920 /***********************************************************************
921 Window display dimensions
922 ***********************************************************************/
923
924 /* Return the bottom boundary y-position for text lines in window W.
925 This is the first y position at which a line cannot start.
926 It is relative to the top of the window.
927
928 This is the height of W minus the height of a mode line, if any. */
929
930 inline int
931 window_text_bottom_y (struct window *w)
932 {
933 int height = WINDOW_TOTAL_HEIGHT (w);
934
935 if (WINDOW_WANTS_MODELINE_P (w))
936 height -= CURRENT_MODE_LINE_HEIGHT (w);
937 return height;
938 }
939
940 /* Return the pixel width of display area AREA of window W. AREA < 0
941 means return the total width of W, not including fringes to
942 the left and right of the window. */
943
944 inline int
945 window_box_width (struct window *w, int area)
946 {
947 int cols = XFASTINT (w->total_cols);
948 int pixels = 0;
949
950 if (!w->pseudo_window_p)
951 {
952 cols -= WINDOW_SCROLL_BAR_COLS (w);
953
954 if (area == TEXT_AREA)
955 {
956 if (INTEGERP (w->left_margin_cols))
957 cols -= XFASTINT (w->left_margin_cols);
958 if (INTEGERP (w->right_margin_cols))
959 cols -= XFASTINT (w->right_margin_cols);
960 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
961 }
962 else if (area == LEFT_MARGIN_AREA)
963 {
964 cols = (INTEGERP (w->left_margin_cols)
965 ? XFASTINT (w->left_margin_cols) : 0);
966 pixels = 0;
967 }
968 else if (area == RIGHT_MARGIN_AREA)
969 {
970 cols = (INTEGERP (w->right_margin_cols)
971 ? XFASTINT (w->right_margin_cols) : 0);
972 pixels = 0;
973 }
974 }
975
976 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
977 }
978
979
980 /* Return the pixel height of the display area of window W, not
981 including mode lines of W, if any. */
982
983 inline int
984 window_box_height (struct window *w)
985 {
986 struct frame *f = XFRAME (w->frame);
987 int height = WINDOW_TOTAL_HEIGHT (w);
988
989 xassert (height >= 0);
990
991 /* Note: the code below that determines the mode-line/header-line
992 height is essentially the same as that contained in the macro
993 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
994 the appropriate glyph row has its `mode_line_p' flag set,
995 and if it doesn't, uses estimate_mode_line_height instead. */
996
997 if (WINDOW_WANTS_MODELINE_P (w))
998 {
999 struct glyph_row *ml_row
1000 = (w->current_matrix && w->current_matrix->rows
1001 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1002 : 0);
1003 if (ml_row && ml_row->mode_line_p)
1004 height -= ml_row->height;
1005 else
1006 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1007 }
1008
1009 if (WINDOW_WANTS_HEADER_LINE_P (w))
1010 {
1011 struct glyph_row *hl_row
1012 = (w->current_matrix && w->current_matrix->rows
1013 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1014 : 0);
1015 if (hl_row && hl_row->mode_line_p)
1016 height -= hl_row->height;
1017 else
1018 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1019 }
1020
1021 /* With a very small font and a mode-line that's taller than
1022 default, we might end up with a negative height. */
1023 return max (0, height);
1024 }
1025
1026 /* Return the window-relative coordinate of the left edge of display
1027 area AREA of window W. AREA < 0 means return the left edge of the
1028 whole window, to the right of the left fringe of W. */
1029
1030 inline int
1031 window_box_left_offset (struct window *w, int area)
1032 {
1033 int x;
1034
1035 if (w->pseudo_window_p)
1036 return 0;
1037
1038 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1039
1040 if (area == TEXT_AREA)
1041 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1042 + window_box_width (w, LEFT_MARGIN_AREA));
1043 else if (area == RIGHT_MARGIN_AREA)
1044 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1045 + window_box_width (w, LEFT_MARGIN_AREA)
1046 + window_box_width (w, TEXT_AREA)
1047 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1048 ? 0
1049 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1050 else if (area == LEFT_MARGIN_AREA
1051 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1052 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1053
1054 return x;
1055 }
1056
1057
1058 /* Return the window-relative coordinate of the right edge of display
1059 area AREA of window W. AREA < 0 means return the right edge of the
1060 whole window, to the left of the right fringe of W. */
1061
1062 inline int
1063 window_box_right_offset (struct window *w, int area)
1064 {
1065 return window_box_left_offset (w, area) + window_box_width (w, area);
1066 }
1067
1068 /* Return the frame-relative coordinate of the left edge of display
1069 area AREA of window W. AREA < 0 means return the left edge of the
1070 whole window, to the right of the left fringe of W. */
1071
1072 inline int
1073 window_box_left (struct window *w, int area)
1074 {
1075 struct frame *f = XFRAME (w->frame);
1076 int x;
1077
1078 if (w->pseudo_window_p)
1079 return FRAME_INTERNAL_BORDER_WIDTH (f);
1080
1081 x = (WINDOW_LEFT_EDGE_X (w)
1082 + window_box_left_offset (w, area));
1083
1084 return x;
1085 }
1086
1087
1088 /* Return the frame-relative coordinate of the right edge of display
1089 area AREA of window W. AREA < 0 means return the right edge of the
1090 whole window, to the left of the right fringe of W. */
1091
1092 inline int
1093 window_box_right (struct window *w, int area)
1094 {
1095 return window_box_left (w, area) + window_box_width (w, area);
1096 }
1097
1098 /* Get the bounding box of the display area AREA of window W, without
1099 mode lines, in frame-relative coordinates. AREA < 0 means the
1100 whole window, not including the left and right fringes of
1101 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1102 coordinates of the upper-left corner of the box. Return in
1103 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1104
1105 inline void
1106 window_box (struct window *w, int area, int *box_x, int *box_y,
1107 int *box_width, int *box_height)
1108 {
1109 if (box_width)
1110 *box_width = window_box_width (w, area);
1111 if (box_height)
1112 *box_height = window_box_height (w);
1113 if (box_x)
1114 *box_x = window_box_left (w, area);
1115 if (box_y)
1116 {
1117 *box_y = WINDOW_TOP_EDGE_Y (w);
1118 if (WINDOW_WANTS_HEADER_LINE_P (w))
1119 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1120 }
1121 }
1122
1123
1124 /* Get the bounding box of the display area AREA of window W, without
1125 mode lines. AREA < 0 means the whole window, not including the
1126 left and right fringe of the window. Return in *TOP_LEFT_X
1127 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1128 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1129 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1130 box. */
1131
1132 static inline void
1133 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1134 int *bottom_right_x, int *bottom_right_y)
1135 {
1136 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1137 bottom_right_y);
1138 *bottom_right_x += *top_left_x;
1139 *bottom_right_y += *top_left_y;
1140 }
1141
1142
1143 \f
1144 /***********************************************************************
1145 Utilities
1146 ***********************************************************************/
1147
1148 /* Return the bottom y-position of the line the iterator IT is in.
1149 This can modify IT's settings. */
1150
1151 int
1152 line_bottom_y (struct it *it)
1153 {
1154 int line_height = it->max_ascent + it->max_descent;
1155 int line_top_y = it->current_y;
1156
1157 if (line_height == 0)
1158 {
1159 if (last_height)
1160 line_height = last_height;
1161 else if (IT_CHARPOS (*it) < ZV)
1162 {
1163 move_it_by_lines (it, 1);
1164 line_height = (it->max_ascent || it->max_descent
1165 ? it->max_ascent + it->max_descent
1166 : last_height);
1167 }
1168 else
1169 {
1170 struct glyph_row *row = it->glyph_row;
1171
1172 /* Use the default character height. */
1173 it->glyph_row = NULL;
1174 it->what = IT_CHARACTER;
1175 it->c = ' ';
1176 it->len = 1;
1177 PRODUCE_GLYPHS (it);
1178 line_height = it->ascent + it->descent;
1179 it->glyph_row = row;
1180 }
1181 }
1182
1183 return line_top_y + line_height;
1184 }
1185
1186
1187 /* Return 1 if position CHARPOS is visible in window W.
1188 CHARPOS < 0 means return info about WINDOW_END position.
1189 If visible, set *X and *Y to pixel coordinates of top left corner.
1190 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1191 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1192
1193 int
1194 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1195 int *rtop, int *rbot, int *rowh, int *vpos)
1196 {
1197 struct it it;
1198 struct text_pos top;
1199 int visible_p = 0;
1200 struct buffer *old_buffer = NULL;
1201
1202 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1203 return visible_p;
1204
1205 if (XBUFFER (w->buffer) != current_buffer)
1206 {
1207 old_buffer = current_buffer;
1208 set_buffer_internal_1 (XBUFFER (w->buffer));
1209 }
1210
1211 SET_TEXT_POS_FROM_MARKER (top, w->start);
1212
1213 /* Compute exact mode line heights. */
1214 if (WINDOW_WANTS_MODELINE_P (w))
1215 current_mode_line_height
1216 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1217 BVAR (current_buffer, mode_line_format));
1218
1219 if (WINDOW_WANTS_HEADER_LINE_P (w))
1220 current_header_line_height
1221 = display_mode_line (w, HEADER_LINE_FACE_ID,
1222 BVAR (current_buffer, header_line_format));
1223
1224 start_display (&it, w, top);
1225 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1226 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1227
1228 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1229 {
1230 /* We have reached CHARPOS, or passed it. How the call to
1231 move_it_to can overshoot: (i) If CHARPOS is on invisible
1232 text, move_it_to stops at the end of the invisible text,
1233 after CHARPOS. (ii) If CHARPOS is in a display vector,
1234 move_it_to stops on its last glyph. */
1235 int top_x = it.current_x;
1236 int top_y = it.current_y;
1237 enum it_method it_method = it.method;
1238 /* Calling line_bottom_y may change it.method, it.position, etc. */
1239 int bottom_y = (last_height = 0, line_bottom_y (&it));
1240 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1241
1242 if (top_y < window_top_y)
1243 visible_p = bottom_y > window_top_y;
1244 else if (top_y < it.last_visible_y)
1245 visible_p = 1;
1246 if (visible_p)
1247 {
1248 if (it_method == GET_FROM_DISPLAY_VECTOR)
1249 {
1250 /* We stopped on the last glyph of a display vector.
1251 Try and recompute. Hack alert! */
1252 if (charpos < 2 || top.charpos >= charpos)
1253 top_x = it.glyph_row->x;
1254 else
1255 {
1256 struct it it2;
1257 start_display (&it2, w, top);
1258 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1259 get_next_display_element (&it2);
1260 PRODUCE_GLYPHS (&it2);
1261 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1262 || it2.current_x > it2.last_visible_x)
1263 top_x = it.glyph_row->x;
1264 else
1265 {
1266 top_x = it2.current_x;
1267 top_y = it2.current_y;
1268 }
1269 }
1270 }
1271
1272 *x = top_x;
1273 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1274 *rtop = max (0, window_top_y - top_y);
1275 *rbot = max (0, bottom_y - it.last_visible_y);
1276 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1277 - max (top_y, window_top_y)));
1278 *vpos = it.vpos;
1279 }
1280 }
1281 else
1282 {
1283 struct it it2;
1284
1285 it2 = it;
1286 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1287 move_it_by_lines (&it, 1);
1288 if (charpos < IT_CHARPOS (it)
1289 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1290 {
1291 visible_p = 1;
1292 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1293 *x = it2.current_x;
1294 *y = it2.current_y + it2.max_ascent - it2.ascent;
1295 *rtop = max (0, -it2.current_y);
1296 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1297 - it.last_visible_y));
1298 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1299 it.last_visible_y)
1300 - max (it2.current_y,
1301 WINDOW_HEADER_LINE_HEIGHT (w))));
1302 *vpos = it2.vpos;
1303 }
1304 }
1305
1306 if (old_buffer)
1307 set_buffer_internal_1 (old_buffer);
1308
1309 current_header_line_height = current_mode_line_height = -1;
1310
1311 if (visible_p && XFASTINT (w->hscroll) > 0)
1312 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1313
1314 #if 0
1315 /* Debugging code. */
1316 if (visible_p)
1317 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1318 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1319 else
1320 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1321 #endif
1322
1323 return visible_p;
1324 }
1325
1326
1327 /* Return the next character from STR. Return in *LEN the length of
1328 the character. This is like STRING_CHAR_AND_LENGTH but never
1329 returns an invalid character. If we find one, we return a `?', but
1330 with the length of the invalid character. */
1331
1332 static inline int
1333 string_char_and_length (const unsigned char *str, int *len)
1334 {
1335 int c;
1336
1337 c = STRING_CHAR_AND_LENGTH (str, *len);
1338 if (!CHAR_VALID_P (c, 1))
1339 /* We may not change the length here because other places in Emacs
1340 don't use this function, i.e. they silently accept invalid
1341 characters. */
1342 c = '?';
1343
1344 return c;
1345 }
1346
1347
1348
1349 /* Given a position POS containing a valid character and byte position
1350 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1351
1352 static struct text_pos
1353 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1354 {
1355 xassert (STRINGP (string) && nchars >= 0);
1356
1357 if (STRING_MULTIBYTE (string))
1358 {
1359 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1360 int len;
1361
1362 while (nchars--)
1363 {
1364 string_char_and_length (p, &len);
1365 p += len;
1366 CHARPOS (pos) += 1;
1367 BYTEPOS (pos) += len;
1368 }
1369 }
1370 else
1371 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1372
1373 return pos;
1374 }
1375
1376
1377 /* Value is the text position, i.e. character and byte position,
1378 for character position CHARPOS in STRING. */
1379
1380 static inline struct text_pos
1381 string_pos (EMACS_INT charpos, Lisp_Object string)
1382 {
1383 struct text_pos pos;
1384 xassert (STRINGP (string));
1385 xassert (charpos >= 0);
1386 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1387 return pos;
1388 }
1389
1390
1391 /* Value is a text position, i.e. character and byte position, for
1392 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1393 means recognize multibyte characters. */
1394
1395 static struct text_pos
1396 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1397 {
1398 struct text_pos pos;
1399
1400 xassert (s != NULL);
1401 xassert (charpos >= 0);
1402
1403 if (multibyte_p)
1404 {
1405 int len;
1406
1407 SET_TEXT_POS (pos, 0, 0);
1408 while (charpos--)
1409 {
1410 string_char_and_length ((const unsigned char *) s, &len);
1411 s += len;
1412 CHARPOS (pos) += 1;
1413 BYTEPOS (pos) += len;
1414 }
1415 }
1416 else
1417 SET_TEXT_POS (pos, charpos, charpos);
1418
1419 return pos;
1420 }
1421
1422
1423 /* Value is the number of characters in C string S. MULTIBYTE_P
1424 non-zero means recognize multibyte characters. */
1425
1426 static EMACS_INT
1427 number_of_chars (const char *s, int multibyte_p)
1428 {
1429 EMACS_INT nchars;
1430
1431 if (multibyte_p)
1432 {
1433 EMACS_INT rest = strlen (s);
1434 int len;
1435 const unsigned char *p = (const unsigned char *) s;
1436
1437 for (nchars = 0; rest > 0; ++nchars)
1438 {
1439 string_char_and_length (p, &len);
1440 rest -= len, p += len;
1441 }
1442 }
1443 else
1444 nchars = strlen (s);
1445
1446 return nchars;
1447 }
1448
1449
1450 /* Compute byte position NEWPOS->bytepos corresponding to
1451 NEWPOS->charpos. POS is a known position in string STRING.
1452 NEWPOS->charpos must be >= POS.charpos. */
1453
1454 static void
1455 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1456 {
1457 xassert (STRINGP (string));
1458 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1459
1460 if (STRING_MULTIBYTE (string))
1461 *newpos = string_pos_nchars_ahead (pos, string,
1462 CHARPOS (*newpos) - CHARPOS (pos));
1463 else
1464 BYTEPOS (*newpos) = CHARPOS (*newpos);
1465 }
1466
1467 /* EXPORT:
1468 Return an estimation of the pixel height of mode or header lines on
1469 frame F. FACE_ID specifies what line's height to estimate. */
1470
1471 int
1472 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1473 {
1474 #ifdef HAVE_WINDOW_SYSTEM
1475 if (FRAME_WINDOW_P (f))
1476 {
1477 int height = FONT_HEIGHT (FRAME_FONT (f));
1478
1479 /* This function is called so early when Emacs starts that the face
1480 cache and mode line face are not yet initialized. */
1481 if (FRAME_FACE_CACHE (f))
1482 {
1483 struct face *face = FACE_FROM_ID (f, face_id);
1484 if (face)
1485 {
1486 if (face->font)
1487 height = FONT_HEIGHT (face->font);
1488 if (face->box_line_width > 0)
1489 height += 2 * face->box_line_width;
1490 }
1491 }
1492
1493 return height;
1494 }
1495 #endif
1496
1497 return 1;
1498 }
1499
1500 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1501 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1502 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1503 not force the value into range. */
1504
1505 void
1506 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1507 int *x, int *y, NativeRectangle *bounds, int noclip)
1508 {
1509
1510 #ifdef HAVE_WINDOW_SYSTEM
1511 if (FRAME_WINDOW_P (f))
1512 {
1513 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1514 even for negative values. */
1515 if (pix_x < 0)
1516 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1517 if (pix_y < 0)
1518 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1519
1520 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1521 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1522
1523 if (bounds)
1524 STORE_NATIVE_RECT (*bounds,
1525 FRAME_COL_TO_PIXEL_X (f, pix_x),
1526 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1527 FRAME_COLUMN_WIDTH (f) - 1,
1528 FRAME_LINE_HEIGHT (f) - 1);
1529
1530 if (!noclip)
1531 {
1532 if (pix_x < 0)
1533 pix_x = 0;
1534 else if (pix_x > FRAME_TOTAL_COLS (f))
1535 pix_x = FRAME_TOTAL_COLS (f);
1536
1537 if (pix_y < 0)
1538 pix_y = 0;
1539 else if (pix_y > FRAME_LINES (f))
1540 pix_y = FRAME_LINES (f);
1541 }
1542 }
1543 #endif
1544
1545 *x = pix_x;
1546 *y = pix_y;
1547 }
1548
1549
1550 /* Find the glyph under window-relative coordinates X/Y in window W.
1551 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1552 strings. Return in *HPOS and *VPOS the row and column number of
1553 the glyph found. Return in *AREA the glyph area containing X.
1554 Value is a pointer to the glyph found or null if X/Y is not on
1555 text, or we can't tell because W's current matrix is not up to
1556 date. */
1557
1558 static
1559 struct glyph *
1560 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1561 int *dx, int *dy, int *area)
1562 {
1563 struct glyph *glyph, *end;
1564 struct glyph_row *row = NULL;
1565 int x0, i;
1566
1567 /* Find row containing Y. Give up if some row is not enabled. */
1568 for (i = 0; i < w->current_matrix->nrows; ++i)
1569 {
1570 row = MATRIX_ROW (w->current_matrix, i);
1571 if (!row->enabled_p)
1572 return NULL;
1573 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1574 break;
1575 }
1576
1577 *vpos = i;
1578 *hpos = 0;
1579
1580 /* Give up if Y is not in the window. */
1581 if (i == w->current_matrix->nrows)
1582 return NULL;
1583
1584 /* Get the glyph area containing X. */
1585 if (w->pseudo_window_p)
1586 {
1587 *area = TEXT_AREA;
1588 x0 = 0;
1589 }
1590 else
1591 {
1592 if (x < window_box_left_offset (w, TEXT_AREA))
1593 {
1594 *area = LEFT_MARGIN_AREA;
1595 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1596 }
1597 else if (x < window_box_right_offset (w, TEXT_AREA))
1598 {
1599 *area = TEXT_AREA;
1600 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1601 }
1602 else
1603 {
1604 *area = RIGHT_MARGIN_AREA;
1605 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1606 }
1607 }
1608
1609 /* Find glyph containing X. */
1610 glyph = row->glyphs[*area];
1611 end = glyph + row->used[*area];
1612 x -= x0;
1613 while (glyph < end && x >= glyph->pixel_width)
1614 {
1615 x -= glyph->pixel_width;
1616 ++glyph;
1617 }
1618
1619 if (glyph == end)
1620 return NULL;
1621
1622 if (dx)
1623 {
1624 *dx = x;
1625 *dy = y - (row->y + row->ascent - glyph->ascent);
1626 }
1627
1628 *hpos = glyph - row->glyphs[*area];
1629 return glyph;
1630 }
1631
1632 /* Convert frame-relative x/y to coordinates relative to window W.
1633 Takes pseudo-windows into account. */
1634
1635 static void
1636 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1637 {
1638 if (w->pseudo_window_p)
1639 {
1640 /* A pseudo-window is always full-width, and starts at the
1641 left edge of the frame, plus a frame border. */
1642 struct frame *f = XFRAME (w->frame);
1643 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1644 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1645 }
1646 else
1647 {
1648 *x -= WINDOW_LEFT_EDGE_X (w);
1649 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1650 }
1651 }
1652
1653 #ifdef HAVE_WINDOW_SYSTEM
1654
1655 /* EXPORT:
1656 Return in RECTS[] at most N clipping rectangles for glyph string S.
1657 Return the number of stored rectangles. */
1658
1659 int
1660 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1661 {
1662 XRectangle r;
1663
1664 if (n <= 0)
1665 return 0;
1666
1667 if (s->row->full_width_p)
1668 {
1669 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1670 r.x = WINDOW_LEFT_EDGE_X (s->w);
1671 r.width = WINDOW_TOTAL_WIDTH (s->w);
1672
1673 /* Unless displaying a mode or menu bar line, which are always
1674 fully visible, clip to the visible part of the row. */
1675 if (s->w->pseudo_window_p)
1676 r.height = s->row->visible_height;
1677 else
1678 r.height = s->height;
1679 }
1680 else
1681 {
1682 /* This is a text line that may be partially visible. */
1683 r.x = window_box_left (s->w, s->area);
1684 r.width = window_box_width (s->w, s->area);
1685 r.height = s->row->visible_height;
1686 }
1687
1688 if (s->clip_head)
1689 if (r.x < s->clip_head->x)
1690 {
1691 if (r.width >= s->clip_head->x - r.x)
1692 r.width -= s->clip_head->x - r.x;
1693 else
1694 r.width = 0;
1695 r.x = s->clip_head->x;
1696 }
1697 if (s->clip_tail)
1698 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1699 {
1700 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1701 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1702 else
1703 r.width = 0;
1704 }
1705
1706 /* If S draws overlapping rows, it's sufficient to use the top and
1707 bottom of the window for clipping because this glyph string
1708 intentionally draws over other lines. */
1709 if (s->for_overlaps)
1710 {
1711 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1712 r.height = window_text_bottom_y (s->w) - r.y;
1713
1714 /* Alas, the above simple strategy does not work for the
1715 environments with anti-aliased text: if the same text is
1716 drawn onto the same place multiple times, it gets thicker.
1717 If the overlap we are processing is for the erased cursor, we
1718 take the intersection with the rectagle of the cursor. */
1719 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1720 {
1721 XRectangle rc, r_save = r;
1722
1723 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1724 rc.y = s->w->phys_cursor.y;
1725 rc.width = s->w->phys_cursor_width;
1726 rc.height = s->w->phys_cursor_height;
1727
1728 x_intersect_rectangles (&r_save, &rc, &r);
1729 }
1730 }
1731 else
1732 {
1733 /* Don't use S->y for clipping because it doesn't take partially
1734 visible lines into account. For example, it can be negative for
1735 partially visible lines at the top of a window. */
1736 if (!s->row->full_width_p
1737 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1738 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1739 else
1740 r.y = max (0, s->row->y);
1741 }
1742
1743 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1744
1745 /* If drawing the cursor, don't let glyph draw outside its
1746 advertised boundaries. Cleartype does this under some circumstances. */
1747 if (s->hl == DRAW_CURSOR)
1748 {
1749 struct glyph *glyph = s->first_glyph;
1750 int height, max_y;
1751
1752 if (s->x > r.x)
1753 {
1754 r.width -= s->x - r.x;
1755 r.x = s->x;
1756 }
1757 r.width = min (r.width, glyph->pixel_width);
1758
1759 /* If r.y is below window bottom, ensure that we still see a cursor. */
1760 height = min (glyph->ascent + glyph->descent,
1761 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1762 max_y = window_text_bottom_y (s->w) - height;
1763 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1764 if (s->ybase - glyph->ascent > max_y)
1765 {
1766 r.y = max_y;
1767 r.height = height;
1768 }
1769 else
1770 {
1771 /* Don't draw cursor glyph taller than our actual glyph. */
1772 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1773 if (height < r.height)
1774 {
1775 max_y = r.y + r.height;
1776 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1777 r.height = min (max_y - r.y, height);
1778 }
1779 }
1780 }
1781
1782 if (s->row->clip)
1783 {
1784 XRectangle r_save = r;
1785
1786 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1787 r.width = 0;
1788 }
1789
1790 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1791 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1792 {
1793 #ifdef CONVERT_FROM_XRECT
1794 CONVERT_FROM_XRECT (r, *rects);
1795 #else
1796 *rects = r;
1797 #endif
1798 return 1;
1799 }
1800 else
1801 {
1802 /* If we are processing overlapping and allowed to return
1803 multiple clipping rectangles, we exclude the row of the glyph
1804 string from the clipping rectangle. This is to avoid drawing
1805 the same text on the environment with anti-aliasing. */
1806 #ifdef CONVERT_FROM_XRECT
1807 XRectangle rs[2];
1808 #else
1809 XRectangle *rs = rects;
1810 #endif
1811 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1812
1813 if (s->for_overlaps & OVERLAPS_PRED)
1814 {
1815 rs[i] = r;
1816 if (r.y + r.height > row_y)
1817 {
1818 if (r.y < row_y)
1819 rs[i].height = row_y - r.y;
1820 else
1821 rs[i].height = 0;
1822 }
1823 i++;
1824 }
1825 if (s->for_overlaps & OVERLAPS_SUCC)
1826 {
1827 rs[i] = r;
1828 if (r.y < row_y + s->row->visible_height)
1829 {
1830 if (r.y + r.height > row_y + s->row->visible_height)
1831 {
1832 rs[i].y = row_y + s->row->visible_height;
1833 rs[i].height = r.y + r.height - rs[i].y;
1834 }
1835 else
1836 rs[i].height = 0;
1837 }
1838 i++;
1839 }
1840
1841 n = i;
1842 #ifdef CONVERT_FROM_XRECT
1843 for (i = 0; i < n; i++)
1844 CONVERT_FROM_XRECT (rs[i], rects[i]);
1845 #endif
1846 return n;
1847 }
1848 }
1849
1850 /* EXPORT:
1851 Return in *NR the clipping rectangle for glyph string S. */
1852
1853 void
1854 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1855 {
1856 get_glyph_string_clip_rects (s, nr, 1);
1857 }
1858
1859
1860 /* EXPORT:
1861 Return the position and height of the phys cursor in window W.
1862 Set w->phys_cursor_width to width of phys cursor.
1863 */
1864
1865 void
1866 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1867 struct glyph *glyph, int *xp, int *yp, int *heightp)
1868 {
1869 struct frame *f = XFRAME (WINDOW_FRAME (w));
1870 int x, y, wd, h, h0, y0;
1871
1872 /* Compute the width of the rectangle to draw. If on a stretch
1873 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1874 rectangle as wide as the glyph, but use a canonical character
1875 width instead. */
1876 wd = glyph->pixel_width - 1;
1877 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1878 wd++; /* Why? */
1879 #endif
1880
1881 x = w->phys_cursor.x;
1882 if (x < 0)
1883 {
1884 wd += x;
1885 x = 0;
1886 }
1887
1888 if (glyph->type == STRETCH_GLYPH
1889 && !x_stretch_cursor_p)
1890 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1891 w->phys_cursor_width = wd;
1892
1893 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1894
1895 /* If y is below window bottom, ensure that we still see a cursor. */
1896 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1897
1898 h = max (h0, glyph->ascent + glyph->descent);
1899 h0 = min (h0, glyph->ascent + glyph->descent);
1900
1901 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1902 if (y < y0)
1903 {
1904 h = max (h - (y0 - y) + 1, h0);
1905 y = y0 - 1;
1906 }
1907 else
1908 {
1909 y0 = window_text_bottom_y (w) - h0;
1910 if (y > y0)
1911 {
1912 h += y - y0;
1913 y = y0;
1914 }
1915 }
1916
1917 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1918 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1919 *heightp = h;
1920 }
1921
1922 /*
1923 * Remember which glyph the mouse is over.
1924 */
1925
1926 void
1927 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1928 {
1929 Lisp_Object window;
1930 struct window *w;
1931 struct glyph_row *r, *gr, *end_row;
1932 enum window_part part;
1933 enum glyph_row_area area;
1934 int x, y, width, height;
1935
1936 /* Try to determine frame pixel position and size of the glyph under
1937 frame pixel coordinates X/Y on frame F. */
1938
1939 if (!f->glyphs_initialized_p
1940 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1941 NILP (window)))
1942 {
1943 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1944 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1945 goto virtual_glyph;
1946 }
1947
1948 w = XWINDOW (window);
1949 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1950 height = WINDOW_FRAME_LINE_HEIGHT (w);
1951
1952 x = window_relative_x_coord (w, part, gx);
1953 y = gy - WINDOW_TOP_EDGE_Y (w);
1954
1955 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1956 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1957
1958 if (w->pseudo_window_p)
1959 {
1960 area = TEXT_AREA;
1961 part = ON_MODE_LINE; /* Don't adjust margin. */
1962 goto text_glyph;
1963 }
1964
1965 switch (part)
1966 {
1967 case ON_LEFT_MARGIN:
1968 area = LEFT_MARGIN_AREA;
1969 goto text_glyph;
1970
1971 case ON_RIGHT_MARGIN:
1972 area = RIGHT_MARGIN_AREA;
1973 goto text_glyph;
1974
1975 case ON_HEADER_LINE:
1976 case ON_MODE_LINE:
1977 gr = (part == ON_HEADER_LINE
1978 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1979 : MATRIX_MODE_LINE_ROW (w->current_matrix));
1980 gy = gr->y;
1981 area = TEXT_AREA;
1982 goto text_glyph_row_found;
1983
1984 case ON_TEXT:
1985 area = TEXT_AREA;
1986
1987 text_glyph:
1988 gr = 0; gy = 0;
1989 for (; r <= end_row && r->enabled_p; ++r)
1990 if (r->y + r->height > y)
1991 {
1992 gr = r; gy = r->y;
1993 break;
1994 }
1995
1996 text_glyph_row_found:
1997 if (gr && gy <= y)
1998 {
1999 struct glyph *g = gr->glyphs[area];
2000 struct glyph *end = g + gr->used[area];
2001
2002 height = gr->height;
2003 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2004 if (gx + g->pixel_width > x)
2005 break;
2006
2007 if (g < end)
2008 {
2009 if (g->type == IMAGE_GLYPH)
2010 {
2011 /* Don't remember when mouse is over image, as
2012 image may have hot-spots. */
2013 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2014 return;
2015 }
2016 width = g->pixel_width;
2017 }
2018 else
2019 {
2020 /* Use nominal char spacing at end of line. */
2021 x -= gx;
2022 gx += (x / width) * width;
2023 }
2024
2025 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2026 gx += window_box_left_offset (w, area);
2027 }
2028 else
2029 {
2030 /* Use nominal line height at end of window. */
2031 gx = (x / width) * width;
2032 y -= gy;
2033 gy += (y / height) * height;
2034 }
2035 break;
2036
2037 case ON_LEFT_FRINGE:
2038 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2039 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2040 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2041 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2042 goto row_glyph;
2043
2044 case ON_RIGHT_FRINGE:
2045 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2046 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2047 : window_box_right_offset (w, TEXT_AREA));
2048 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2049 goto row_glyph;
2050
2051 case ON_SCROLL_BAR:
2052 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2053 ? 0
2054 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2055 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2056 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2057 : 0)));
2058 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2059
2060 row_glyph:
2061 gr = 0, gy = 0;
2062 for (; r <= end_row && r->enabled_p; ++r)
2063 if (r->y + r->height > y)
2064 {
2065 gr = r; gy = r->y;
2066 break;
2067 }
2068
2069 if (gr && gy <= y)
2070 height = gr->height;
2071 else
2072 {
2073 /* Use nominal line height at end of window. */
2074 y -= gy;
2075 gy += (y / height) * height;
2076 }
2077 break;
2078
2079 default:
2080 ;
2081 virtual_glyph:
2082 /* If there is no glyph under the mouse, then we divide the screen
2083 into a grid of the smallest glyph in the frame, and use that
2084 as our "glyph". */
2085
2086 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2087 round down even for negative values. */
2088 if (gx < 0)
2089 gx -= width - 1;
2090 if (gy < 0)
2091 gy -= height - 1;
2092
2093 gx = (gx / width) * width;
2094 gy = (gy / height) * height;
2095
2096 goto store_rect;
2097 }
2098
2099 gx += WINDOW_LEFT_EDGE_X (w);
2100 gy += WINDOW_TOP_EDGE_Y (w);
2101
2102 store_rect:
2103 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2104
2105 /* Visible feedback for debugging. */
2106 #if 0
2107 #if HAVE_X_WINDOWS
2108 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2109 f->output_data.x->normal_gc,
2110 gx, gy, width, height);
2111 #endif
2112 #endif
2113 }
2114
2115
2116 #endif /* HAVE_WINDOW_SYSTEM */
2117
2118 \f
2119 /***********************************************************************
2120 Lisp form evaluation
2121 ***********************************************************************/
2122
2123 /* Error handler for safe_eval and safe_call. */
2124
2125 static Lisp_Object
2126 safe_eval_handler (Lisp_Object arg)
2127 {
2128 add_to_log ("Error during redisplay: %S", arg, Qnil);
2129 return Qnil;
2130 }
2131
2132
2133 /* Evaluate SEXPR and return the result, or nil if something went
2134 wrong. Prevent redisplay during the evaluation. */
2135
2136 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2137 Return the result, or nil if something went wrong. Prevent
2138 redisplay during the evaluation. */
2139
2140 Lisp_Object
2141 safe_call (size_t nargs, Lisp_Object *args)
2142 {
2143 Lisp_Object val;
2144
2145 if (inhibit_eval_during_redisplay)
2146 val = Qnil;
2147 else
2148 {
2149 int count = SPECPDL_INDEX ();
2150 struct gcpro gcpro1;
2151
2152 GCPRO1 (args[0]);
2153 gcpro1.nvars = nargs;
2154 specbind (Qinhibit_redisplay, Qt);
2155 /* Use Qt to ensure debugger does not run,
2156 so there is no possibility of wanting to redisplay. */
2157 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2158 safe_eval_handler);
2159 UNGCPRO;
2160 val = unbind_to (count, val);
2161 }
2162
2163 return val;
2164 }
2165
2166
2167 /* Call function FN with one argument ARG.
2168 Return the result, or nil if something went wrong. */
2169
2170 Lisp_Object
2171 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2172 {
2173 Lisp_Object args[2];
2174 args[0] = fn;
2175 args[1] = arg;
2176 return safe_call (2, args);
2177 }
2178
2179 static Lisp_Object Qeval;
2180
2181 Lisp_Object
2182 safe_eval (Lisp_Object sexpr)
2183 {
2184 return safe_call1 (Qeval, sexpr);
2185 }
2186
2187 /* Call function FN with one argument ARG.
2188 Return the result, or nil if something went wrong. */
2189
2190 Lisp_Object
2191 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2192 {
2193 Lisp_Object args[3];
2194 args[0] = fn;
2195 args[1] = arg1;
2196 args[2] = arg2;
2197 return safe_call (3, args);
2198 }
2199
2200
2201 \f
2202 /***********************************************************************
2203 Debugging
2204 ***********************************************************************/
2205
2206 #if 0
2207
2208 /* Define CHECK_IT to perform sanity checks on iterators.
2209 This is for debugging. It is too slow to do unconditionally. */
2210
2211 static void
2212 check_it (it)
2213 struct it *it;
2214 {
2215 if (it->method == GET_FROM_STRING)
2216 {
2217 xassert (STRINGP (it->string));
2218 xassert (IT_STRING_CHARPOS (*it) >= 0);
2219 }
2220 else
2221 {
2222 xassert (IT_STRING_CHARPOS (*it) < 0);
2223 if (it->method == GET_FROM_BUFFER)
2224 {
2225 /* Check that character and byte positions agree. */
2226 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2227 }
2228 }
2229
2230 if (it->dpvec)
2231 xassert (it->current.dpvec_index >= 0);
2232 else
2233 xassert (it->current.dpvec_index < 0);
2234 }
2235
2236 #define CHECK_IT(IT) check_it ((IT))
2237
2238 #else /* not 0 */
2239
2240 #define CHECK_IT(IT) (void) 0
2241
2242 #endif /* not 0 */
2243
2244
2245 #if GLYPH_DEBUG
2246
2247 /* Check that the window end of window W is what we expect it
2248 to be---the last row in the current matrix displaying text. */
2249
2250 static void
2251 check_window_end (w)
2252 struct window *w;
2253 {
2254 if (!MINI_WINDOW_P (w)
2255 && !NILP (w->window_end_valid))
2256 {
2257 struct glyph_row *row;
2258 xassert ((row = MATRIX_ROW (w->current_matrix,
2259 XFASTINT (w->window_end_vpos)),
2260 !row->enabled_p
2261 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2262 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2263 }
2264 }
2265
2266 #define CHECK_WINDOW_END(W) check_window_end ((W))
2267
2268 #else /* not GLYPH_DEBUG */
2269
2270 #define CHECK_WINDOW_END(W) (void) 0
2271
2272 #endif /* not GLYPH_DEBUG */
2273
2274
2275 \f
2276 /***********************************************************************
2277 Iterator initialization
2278 ***********************************************************************/
2279
2280 /* Initialize IT for displaying current_buffer in window W, starting
2281 at character position CHARPOS. CHARPOS < 0 means that no buffer
2282 position is specified which is useful when the iterator is assigned
2283 a position later. BYTEPOS is the byte position corresponding to
2284 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2285
2286 If ROW is not null, calls to produce_glyphs with IT as parameter
2287 will produce glyphs in that row.
2288
2289 BASE_FACE_ID is the id of a base face to use. It must be one of
2290 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2291 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2292 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2293
2294 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2295 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2296 will be initialized to use the corresponding mode line glyph row of
2297 the desired matrix of W. */
2298
2299 void
2300 init_iterator (struct it *it, struct window *w,
2301 EMACS_INT charpos, EMACS_INT bytepos,
2302 struct glyph_row *row, enum face_id base_face_id)
2303 {
2304 int highlight_region_p;
2305 enum face_id remapped_base_face_id = base_face_id;
2306
2307 /* Some precondition checks. */
2308 xassert (w != NULL && it != NULL);
2309 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2310 && charpos <= ZV));
2311
2312 /* If face attributes have been changed since the last redisplay,
2313 free realized faces now because they depend on face definitions
2314 that might have changed. Don't free faces while there might be
2315 desired matrices pending which reference these faces. */
2316 if (face_change_count && !inhibit_free_realized_faces)
2317 {
2318 face_change_count = 0;
2319 free_all_realized_faces (Qnil);
2320 }
2321
2322 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2323 if (! NILP (Vface_remapping_alist))
2324 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2325
2326 /* Use one of the mode line rows of W's desired matrix if
2327 appropriate. */
2328 if (row == NULL)
2329 {
2330 if (base_face_id == MODE_LINE_FACE_ID
2331 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2332 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2333 else if (base_face_id == HEADER_LINE_FACE_ID)
2334 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2335 }
2336
2337 /* Clear IT. */
2338 memset (it, 0, sizeof *it);
2339 it->current.overlay_string_index = -1;
2340 it->current.dpvec_index = -1;
2341 it->base_face_id = remapped_base_face_id;
2342 it->string = Qnil;
2343 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2344
2345 /* The window in which we iterate over current_buffer: */
2346 XSETWINDOW (it->window, w);
2347 it->w = w;
2348 it->f = XFRAME (w->frame);
2349
2350 it->cmp_it.id = -1;
2351
2352 /* Extra space between lines (on window systems only). */
2353 if (base_face_id == DEFAULT_FACE_ID
2354 && FRAME_WINDOW_P (it->f))
2355 {
2356 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2357 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2358 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2359 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2360 * FRAME_LINE_HEIGHT (it->f));
2361 else if (it->f->extra_line_spacing > 0)
2362 it->extra_line_spacing = it->f->extra_line_spacing;
2363 it->max_extra_line_spacing = 0;
2364 }
2365
2366 /* If realized faces have been removed, e.g. because of face
2367 attribute changes of named faces, recompute them. When running
2368 in batch mode, the face cache of the initial frame is null. If
2369 we happen to get called, make a dummy face cache. */
2370 if (FRAME_FACE_CACHE (it->f) == NULL)
2371 init_frame_faces (it->f);
2372 if (FRAME_FACE_CACHE (it->f)->used == 0)
2373 recompute_basic_faces (it->f);
2374
2375 /* Current value of the `slice', `space-width', and 'height' properties. */
2376 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2377 it->space_width = Qnil;
2378 it->font_height = Qnil;
2379 it->override_ascent = -1;
2380
2381 /* Are control characters displayed as `^C'? */
2382 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2383
2384 /* -1 means everything between a CR and the following line end
2385 is invisible. >0 means lines indented more than this value are
2386 invisible. */
2387 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2388 ? XFASTINT (BVAR (current_buffer, selective_display))
2389 : (!NILP (BVAR (current_buffer, selective_display))
2390 ? -1 : 0));
2391 it->selective_display_ellipsis_p
2392 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2393
2394 /* Display table to use. */
2395 it->dp = window_display_table (w);
2396
2397 /* Are multibyte characters enabled in current_buffer? */
2398 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2399
2400 /* Do we need to reorder bidirectional text? Not if this is a
2401 unibyte buffer: by definition, none of the single-byte characters
2402 are strong R2L, so no reordering is needed. And bidi.c doesn't
2403 support unibyte buffers anyway. */
2404 it->bidi_p
2405 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2406
2407 /* Non-zero if we should highlight the region. */
2408 highlight_region_p
2409 = (!NILP (Vtransient_mark_mode)
2410 && !NILP (BVAR (current_buffer, mark_active))
2411 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2412
2413 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2414 start and end of a visible region in window IT->w. Set both to
2415 -1 to indicate no region. */
2416 if (highlight_region_p
2417 /* Maybe highlight only in selected window. */
2418 && (/* Either show region everywhere. */
2419 highlight_nonselected_windows
2420 /* Or show region in the selected window. */
2421 || w == XWINDOW (selected_window)
2422 /* Or show the region if we are in the mini-buffer and W is
2423 the window the mini-buffer refers to. */
2424 || (MINI_WINDOW_P (XWINDOW (selected_window))
2425 && WINDOWP (minibuf_selected_window)
2426 && w == XWINDOW (minibuf_selected_window))))
2427 {
2428 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2429 it->region_beg_charpos = min (PT, markpos);
2430 it->region_end_charpos = max (PT, markpos);
2431 }
2432 else
2433 it->region_beg_charpos = it->region_end_charpos = -1;
2434
2435 /* Get the position at which the redisplay_end_trigger hook should
2436 be run, if it is to be run at all. */
2437 if (MARKERP (w->redisplay_end_trigger)
2438 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2439 it->redisplay_end_trigger_charpos
2440 = marker_position (w->redisplay_end_trigger);
2441 else if (INTEGERP (w->redisplay_end_trigger))
2442 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2443
2444 /* Correct bogus values of tab_width. */
2445 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2446 if (it->tab_width <= 0 || it->tab_width > 1000)
2447 it->tab_width = 8;
2448
2449 /* Are lines in the display truncated? */
2450 if (base_face_id != DEFAULT_FACE_ID
2451 || XINT (it->w->hscroll)
2452 || (! WINDOW_FULL_WIDTH_P (it->w)
2453 && ((!NILP (Vtruncate_partial_width_windows)
2454 && !INTEGERP (Vtruncate_partial_width_windows))
2455 || (INTEGERP (Vtruncate_partial_width_windows)
2456 && (WINDOW_TOTAL_COLS (it->w)
2457 < XINT (Vtruncate_partial_width_windows))))))
2458 it->line_wrap = TRUNCATE;
2459 else if (NILP (BVAR (current_buffer, truncate_lines)))
2460 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2461 ? WINDOW_WRAP : WORD_WRAP;
2462 else
2463 it->line_wrap = TRUNCATE;
2464
2465 /* Get dimensions of truncation and continuation glyphs. These are
2466 displayed as fringe bitmaps under X, so we don't need them for such
2467 frames. */
2468 if (!FRAME_WINDOW_P (it->f))
2469 {
2470 if (it->line_wrap == TRUNCATE)
2471 {
2472 /* We will need the truncation glyph. */
2473 xassert (it->glyph_row == NULL);
2474 produce_special_glyphs (it, IT_TRUNCATION);
2475 it->truncation_pixel_width = it->pixel_width;
2476 }
2477 else
2478 {
2479 /* We will need the continuation glyph. */
2480 xassert (it->glyph_row == NULL);
2481 produce_special_glyphs (it, IT_CONTINUATION);
2482 it->continuation_pixel_width = it->pixel_width;
2483 }
2484
2485 /* Reset these values to zero because the produce_special_glyphs
2486 above has changed them. */
2487 it->pixel_width = it->ascent = it->descent = 0;
2488 it->phys_ascent = it->phys_descent = 0;
2489 }
2490
2491 /* Set this after getting the dimensions of truncation and
2492 continuation glyphs, so that we don't produce glyphs when calling
2493 produce_special_glyphs, above. */
2494 it->glyph_row = row;
2495 it->area = TEXT_AREA;
2496
2497 /* Forget any previous info about this row being reversed. */
2498 if (it->glyph_row)
2499 it->glyph_row->reversed_p = 0;
2500
2501 /* Get the dimensions of the display area. The display area
2502 consists of the visible window area plus a horizontally scrolled
2503 part to the left of the window. All x-values are relative to the
2504 start of this total display area. */
2505 if (base_face_id != DEFAULT_FACE_ID)
2506 {
2507 /* Mode lines, menu bar in terminal frames. */
2508 it->first_visible_x = 0;
2509 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2510 }
2511 else
2512 {
2513 it->first_visible_x
2514 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2515 it->last_visible_x = (it->first_visible_x
2516 + window_box_width (w, TEXT_AREA));
2517
2518 /* If we truncate lines, leave room for the truncator glyph(s) at
2519 the right margin. Otherwise, leave room for the continuation
2520 glyph(s). Truncation and continuation glyphs are not inserted
2521 for window-based redisplay. */
2522 if (!FRAME_WINDOW_P (it->f))
2523 {
2524 if (it->line_wrap == TRUNCATE)
2525 it->last_visible_x -= it->truncation_pixel_width;
2526 else
2527 it->last_visible_x -= it->continuation_pixel_width;
2528 }
2529
2530 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2531 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2532 }
2533
2534 /* Leave room for a border glyph. */
2535 if (!FRAME_WINDOW_P (it->f)
2536 && !WINDOW_RIGHTMOST_P (it->w))
2537 it->last_visible_x -= 1;
2538
2539 it->last_visible_y = window_text_bottom_y (w);
2540
2541 /* For mode lines and alike, arrange for the first glyph having a
2542 left box line if the face specifies a box. */
2543 if (base_face_id != DEFAULT_FACE_ID)
2544 {
2545 struct face *face;
2546
2547 it->face_id = remapped_base_face_id;
2548
2549 /* If we have a boxed mode line, make the first character appear
2550 with a left box line. */
2551 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2552 if (face->box != FACE_NO_BOX)
2553 it->start_of_box_run_p = 1;
2554 }
2555
2556 /* If we are to reorder bidirectional text, init the bidi
2557 iterator. */
2558 if (it->bidi_p)
2559 {
2560 /* Note the paragraph direction that this buffer wants to
2561 use. */
2562 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2563 it->paragraph_embedding = L2R;
2564 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2565 it->paragraph_embedding = R2L;
2566 else
2567 it->paragraph_embedding = NEUTRAL_DIR;
2568 bidi_init_it (charpos, bytepos, FRAME_WINDOW_P (it->f), &it->bidi_it);
2569 }
2570
2571 /* If a buffer position was specified, set the iterator there,
2572 getting overlays and face properties from that position. */
2573 if (charpos >= BUF_BEG (current_buffer))
2574 {
2575 it->end_charpos = ZV;
2576 it->face_id = -1;
2577 IT_CHARPOS (*it) = charpos;
2578
2579 /* Compute byte position if not specified. */
2580 if (bytepos < charpos)
2581 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2582 else
2583 IT_BYTEPOS (*it) = bytepos;
2584
2585 it->start = it->current;
2586
2587 /* Compute faces etc. */
2588 reseat (it, it->current.pos, 1);
2589 }
2590
2591 CHECK_IT (it);
2592 }
2593
2594
2595 /* Initialize IT for the display of window W with window start POS. */
2596
2597 void
2598 start_display (struct it *it, struct window *w, struct text_pos pos)
2599 {
2600 struct glyph_row *row;
2601 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2602
2603 row = w->desired_matrix->rows + first_vpos;
2604 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2605 it->first_vpos = first_vpos;
2606
2607 /* Don't reseat to previous visible line start if current start
2608 position is in a string or image. */
2609 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2610 {
2611 int start_at_line_beg_p;
2612 int first_y = it->current_y;
2613
2614 /* If window start is not at a line start, skip forward to POS to
2615 get the correct continuation lines width. */
2616 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2617 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2618 if (!start_at_line_beg_p)
2619 {
2620 int new_x;
2621
2622 reseat_at_previous_visible_line_start (it);
2623 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2624
2625 new_x = it->current_x + it->pixel_width;
2626
2627 /* If lines are continued, this line may end in the middle
2628 of a multi-glyph character (e.g. a control character
2629 displayed as \003, or in the middle of an overlay
2630 string). In this case move_it_to above will not have
2631 taken us to the start of the continuation line but to the
2632 end of the continued line. */
2633 if (it->current_x > 0
2634 && it->line_wrap != TRUNCATE /* Lines are continued. */
2635 && (/* And glyph doesn't fit on the line. */
2636 new_x > it->last_visible_x
2637 /* Or it fits exactly and we're on a window
2638 system frame. */
2639 || (new_x == it->last_visible_x
2640 && FRAME_WINDOW_P (it->f))))
2641 {
2642 if (it->current.dpvec_index >= 0
2643 || it->current.overlay_string_index >= 0)
2644 {
2645 set_iterator_to_next (it, 1);
2646 move_it_in_display_line_to (it, -1, -1, 0);
2647 }
2648
2649 it->continuation_lines_width += it->current_x;
2650 }
2651
2652 /* We're starting a new display line, not affected by the
2653 height of the continued line, so clear the appropriate
2654 fields in the iterator structure. */
2655 it->max_ascent = it->max_descent = 0;
2656 it->max_phys_ascent = it->max_phys_descent = 0;
2657
2658 it->current_y = first_y;
2659 it->vpos = 0;
2660 it->current_x = it->hpos = 0;
2661 }
2662 }
2663 }
2664
2665
2666 /* Return 1 if POS is a position in ellipses displayed for invisible
2667 text. W is the window we display, for text property lookup. */
2668
2669 static int
2670 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2671 {
2672 Lisp_Object prop, window;
2673 int ellipses_p = 0;
2674 EMACS_INT charpos = CHARPOS (pos->pos);
2675
2676 /* If POS specifies a position in a display vector, this might
2677 be for an ellipsis displayed for invisible text. We won't
2678 get the iterator set up for delivering that ellipsis unless
2679 we make sure that it gets aware of the invisible text. */
2680 if (pos->dpvec_index >= 0
2681 && pos->overlay_string_index < 0
2682 && CHARPOS (pos->string_pos) < 0
2683 && charpos > BEGV
2684 && (XSETWINDOW (window, w),
2685 prop = Fget_char_property (make_number (charpos),
2686 Qinvisible, window),
2687 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2688 {
2689 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2690 window);
2691 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2692 }
2693
2694 return ellipses_p;
2695 }
2696
2697
2698 /* Initialize IT for stepping through current_buffer in window W,
2699 starting at position POS that includes overlay string and display
2700 vector/ control character translation position information. Value
2701 is zero if there are overlay strings with newlines at POS. */
2702
2703 static int
2704 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2705 {
2706 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2707 int i, overlay_strings_with_newlines = 0;
2708
2709 /* If POS specifies a position in a display vector, this might
2710 be for an ellipsis displayed for invisible text. We won't
2711 get the iterator set up for delivering that ellipsis unless
2712 we make sure that it gets aware of the invisible text. */
2713 if (in_ellipses_for_invisible_text_p (pos, w))
2714 {
2715 --charpos;
2716 bytepos = 0;
2717 }
2718
2719 /* Keep in mind: the call to reseat in init_iterator skips invisible
2720 text, so we might end up at a position different from POS. This
2721 is only a problem when POS is a row start after a newline and an
2722 overlay starts there with an after-string, and the overlay has an
2723 invisible property. Since we don't skip invisible text in
2724 display_line and elsewhere immediately after consuming the
2725 newline before the row start, such a POS will not be in a string,
2726 but the call to init_iterator below will move us to the
2727 after-string. */
2728 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2729
2730 /* This only scans the current chunk -- it should scan all chunks.
2731 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2732 to 16 in 22.1 to make this a lesser problem. */
2733 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2734 {
2735 const char *s = SSDATA (it->overlay_strings[i]);
2736 const char *e = s + SBYTES (it->overlay_strings[i]);
2737
2738 while (s < e && *s != '\n')
2739 ++s;
2740
2741 if (s < e)
2742 {
2743 overlay_strings_with_newlines = 1;
2744 break;
2745 }
2746 }
2747
2748 /* If position is within an overlay string, set up IT to the right
2749 overlay string. */
2750 if (pos->overlay_string_index >= 0)
2751 {
2752 int relative_index;
2753
2754 /* If the first overlay string happens to have a `display'
2755 property for an image, the iterator will be set up for that
2756 image, and we have to undo that setup first before we can
2757 correct the overlay string index. */
2758 if (it->method == GET_FROM_IMAGE)
2759 pop_it (it);
2760
2761 /* We already have the first chunk of overlay strings in
2762 IT->overlay_strings. Load more until the one for
2763 pos->overlay_string_index is in IT->overlay_strings. */
2764 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2765 {
2766 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2767 it->current.overlay_string_index = 0;
2768 while (n--)
2769 {
2770 load_overlay_strings (it, 0);
2771 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2772 }
2773 }
2774
2775 it->current.overlay_string_index = pos->overlay_string_index;
2776 relative_index = (it->current.overlay_string_index
2777 % OVERLAY_STRING_CHUNK_SIZE);
2778 it->string = it->overlay_strings[relative_index];
2779 xassert (STRINGP (it->string));
2780 it->current.string_pos = pos->string_pos;
2781 it->method = GET_FROM_STRING;
2782 }
2783
2784 if (CHARPOS (pos->string_pos) >= 0)
2785 {
2786 /* Recorded position is not in an overlay string, but in another
2787 string. This can only be a string from a `display' property.
2788 IT should already be filled with that string. */
2789 it->current.string_pos = pos->string_pos;
2790 xassert (STRINGP (it->string));
2791 }
2792
2793 /* Restore position in display vector translations, control
2794 character translations or ellipses. */
2795 if (pos->dpvec_index >= 0)
2796 {
2797 if (it->dpvec == NULL)
2798 get_next_display_element (it);
2799 xassert (it->dpvec && it->current.dpvec_index == 0);
2800 it->current.dpvec_index = pos->dpvec_index;
2801 }
2802
2803 CHECK_IT (it);
2804 return !overlay_strings_with_newlines;
2805 }
2806
2807
2808 /* Initialize IT for stepping through current_buffer in window W
2809 starting at ROW->start. */
2810
2811 static void
2812 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2813 {
2814 init_from_display_pos (it, w, &row->start);
2815 it->start = row->start;
2816 it->continuation_lines_width = row->continuation_lines_width;
2817 CHECK_IT (it);
2818 }
2819
2820
2821 /* Initialize IT for stepping through current_buffer in window W
2822 starting in the line following ROW, i.e. starting at ROW->end.
2823 Value is zero if there are overlay strings with newlines at ROW's
2824 end position. */
2825
2826 static int
2827 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2828 {
2829 int success = 0;
2830
2831 if (init_from_display_pos (it, w, &row->end))
2832 {
2833 if (row->continued_p)
2834 it->continuation_lines_width
2835 = row->continuation_lines_width + row->pixel_width;
2836 CHECK_IT (it);
2837 success = 1;
2838 }
2839
2840 return success;
2841 }
2842
2843
2844
2845 \f
2846 /***********************************************************************
2847 Text properties
2848 ***********************************************************************/
2849
2850 /* Called when IT reaches IT->stop_charpos. Handle text property and
2851 overlay changes. Set IT->stop_charpos to the next position where
2852 to stop. */
2853
2854 static void
2855 handle_stop (struct it *it)
2856 {
2857 enum prop_handled handled;
2858 int handle_overlay_change_p;
2859 struct props *p;
2860
2861 it->dpvec = NULL;
2862 it->current.dpvec_index = -1;
2863 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2864 it->ignore_overlay_strings_at_pos_p = 0;
2865 it->ellipsis_p = 0;
2866
2867 /* Use face of preceding text for ellipsis (if invisible) */
2868 if (it->selective_display_ellipsis_p)
2869 it->saved_face_id = it->face_id;
2870
2871 do
2872 {
2873 handled = HANDLED_NORMALLY;
2874
2875 /* Call text property handlers. */
2876 for (p = it_props; p->handler; ++p)
2877 {
2878 handled = p->handler (it);
2879
2880 if (handled == HANDLED_RECOMPUTE_PROPS)
2881 break;
2882 else if (handled == HANDLED_RETURN)
2883 {
2884 /* We still want to show before and after strings from
2885 overlays even if the actual buffer text is replaced. */
2886 if (!handle_overlay_change_p
2887 || it->sp > 1
2888 || !get_overlay_strings_1 (it, 0, 0))
2889 {
2890 if (it->ellipsis_p)
2891 setup_for_ellipsis (it, 0);
2892 /* When handling a display spec, we might load an
2893 empty string. In that case, discard it here. We
2894 used to discard it in handle_single_display_spec,
2895 but that causes get_overlay_strings_1, above, to
2896 ignore overlay strings that we must check. */
2897 if (STRINGP (it->string) && !SCHARS (it->string))
2898 pop_it (it);
2899 return;
2900 }
2901 else if (STRINGP (it->string) && !SCHARS (it->string))
2902 pop_it (it);
2903 else
2904 {
2905 it->ignore_overlay_strings_at_pos_p = 1;
2906 it->string_from_display_prop_p = 0;
2907 handle_overlay_change_p = 0;
2908 }
2909 handled = HANDLED_RECOMPUTE_PROPS;
2910 break;
2911 }
2912 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2913 handle_overlay_change_p = 0;
2914 }
2915
2916 if (handled != HANDLED_RECOMPUTE_PROPS)
2917 {
2918 /* Don't check for overlay strings below when set to deliver
2919 characters from a display vector. */
2920 if (it->method == GET_FROM_DISPLAY_VECTOR)
2921 handle_overlay_change_p = 0;
2922
2923 /* Handle overlay changes.
2924 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2925 if it finds overlays. */
2926 if (handle_overlay_change_p)
2927 handled = handle_overlay_change (it);
2928 }
2929
2930 if (it->ellipsis_p)
2931 {
2932 setup_for_ellipsis (it, 0);
2933 break;
2934 }
2935 }
2936 while (handled == HANDLED_RECOMPUTE_PROPS);
2937
2938 /* Determine where to stop next. */
2939 if (handled == HANDLED_NORMALLY)
2940 compute_stop_pos (it);
2941 }
2942
2943
2944 /* Compute IT->stop_charpos from text property and overlay change
2945 information for IT's current position. */
2946
2947 static void
2948 compute_stop_pos (struct it *it)
2949 {
2950 register INTERVAL iv, next_iv;
2951 Lisp_Object object, limit, position;
2952 EMACS_INT charpos, bytepos;
2953
2954 /* If nowhere else, stop at the end. */
2955 it->stop_charpos = it->end_charpos;
2956
2957 if (STRINGP (it->string))
2958 {
2959 /* Strings are usually short, so don't limit the search for
2960 properties. */
2961 object = it->string;
2962 limit = Qnil;
2963 charpos = IT_STRING_CHARPOS (*it);
2964 bytepos = IT_STRING_BYTEPOS (*it);
2965 }
2966 else
2967 {
2968 EMACS_INT pos;
2969
2970 /* If next overlay change is in front of the current stop pos
2971 (which is IT->end_charpos), stop there. Note: value of
2972 next_overlay_change is point-max if no overlay change
2973 follows. */
2974 charpos = IT_CHARPOS (*it);
2975 bytepos = IT_BYTEPOS (*it);
2976 pos = next_overlay_change (charpos);
2977 if (pos < it->stop_charpos)
2978 it->stop_charpos = pos;
2979
2980 /* If showing the region, we have to stop at the region
2981 start or end because the face might change there. */
2982 if (it->region_beg_charpos > 0)
2983 {
2984 if (IT_CHARPOS (*it) < it->region_beg_charpos)
2985 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
2986 else if (IT_CHARPOS (*it) < it->region_end_charpos)
2987 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
2988 }
2989
2990 /* Set up variables for computing the stop position from text
2991 property changes. */
2992 XSETBUFFER (object, current_buffer);
2993 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
2994 }
2995
2996 /* Get the interval containing IT's position. Value is a null
2997 interval if there isn't such an interval. */
2998 position = make_number (charpos);
2999 iv = validate_interval_range (object, &position, &position, 0);
3000 if (!NULL_INTERVAL_P (iv))
3001 {
3002 Lisp_Object values_here[LAST_PROP_IDX];
3003 struct props *p;
3004
3005 /* Get properties here. */
3006 for (p = it_props; p->handler; ++p)
3007 values_here[p->idx] = textget (iv->plist, *p->name);
3008
3009 /* Look for an interval following iv that has different
3010 properties. */
3011 for (next_iv = next_interval (iv);
3012 (!NULL_INTERVAL_P (next_iv)
3013 && (NILP (limit)
3014 || XFASTINT (limit) > next_iv->position));
3015 next_iv = next_interval (next_iv))
3016 {
3017 for (p = it_props; p->handler; ++p)
3018 {
3019 Lisp_Object new_value;
3020
3021 new_value = textget (next_iv->plist, *p->name);
3022 if (!EQ (values_here[p->idx], new_value))
3023 break;
3024 }
3025
3026 if (p->handler)
3027 break;
3028 }
3029
3030 if (!NULL_INTERVAL_P (next_iv))
3031 {
3032 if (INTEGERP (limit)
3033 && next_iv->position >= XFASTINT (limit))
3034 /* No text property change up to limit. */
3035 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3036 else
3037 /* Text properties change in next_iv. */
3038 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3039 }
3040 }
3041
3042 if (it->cmp_it.id < 0)
3043 {
3044 EMACS_INT stoppos = it->end_charpos;
3045
3046 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3047 stoppos = -1;
3048 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3049 stoppos, it->string);
3050 }
3051
3052 xassert (STRINGP (it->string)
3053 || (it->stop_charpos >= BEGV
3054 && it->stop_charpos >= IT_CHARPOS (*it)));
3055 }
3056
3057
3058 /* Return the position of the next overlay change after POS in
3059 current_buffer. Value is point-max if no overlay change
3060 follows. This is like `next-overlay-change' but doesn't use
3061 xmalloc. */
3062
3063 static EMACS_INT
3064 next_overlay_change (EMACS_INT pos)
3065 {
3066 int noverlays;
3067 EMACS_INT endpos;
3068 Lisp_Object *overlays;
3069 int i;
3070
3071 /* Get all overlays at the given position. */
3072 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3073
3074 /* If any of these overlays ends before endpos,
3075 use its ending point instead. */
3076 for (i = 0; i < noverlays; ++i)
3077 {
3078 Lisp_Object oend;
3079 EMACS_INT oendpos;
3080
3081 oend = OVERLAY_END (overlays[i]);
3082 oendpos = OVERLAY_POSITION (oend);
3083 endpos = min (endpos, oendpos);
3084 }
3085
3086 return endpos;
3087 }
3088
3089 /* Return the character position of a display string at or after CHARPOS.
3090 If no display string exists at or after CHARPOS, return ZV. A
3091 display string is either an overlay with `display' property whose
3092 value is a string, or a `display' text property whose value is a
3093 string. FRAME_WINDOW_P is non-zero when we are displaying a window
3094 on a GUI frame. */
3095 EMACS_INT
3096 compute_display_string_pos (EMACS_INT charpos, int frame_window_p)
3097 {
3098 /* FIXME: Support display properties on strings (object = Qnil means
3099 current buffer). */
3100 Lisp_Object object = Qnil;
3101 Lisp_Object pos, spec;
3102 struct text_pos position;
3103 EMACS_INT bufpos;
3104
3105 if (charpos >= ZV)
3106 return ZV;
3107
3108 /* If the character at CHARPOS is where the display string begins,
3109 return CHARPOS. */
3110 pos = make_number (charpos);
3111 CHARPOS (position) = charpos;
3112 BYTEPOS (position) = CHAR_TO_BYTE (charpos);
3113 bufpos = charpos; /* FIXME! support strings as well */
3114 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3115 && (charpos <= BEGV
3116 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3117 object),
3118 spec))
3119 && handle_display_spec (NULL, spec, object, Qnil, &position, bufpos,
3120 frame_window_p))
3121 return charpos;
3122
3123 /* Look forward for the first character with a `display' property
3124 that will replace the underlying text when displayed. */
3125 do {
3126 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3127 CHARPOS (position) = XFASTINT (pos);
3128 BYTEPOS (position) = CHAR_TO_BYTE (CHARPOS (position));
3129 if (CHARPOS (position) >= ZV)
3130 break;
3131 spec = Fget_char_property (pos, Qdisplay, object);
3132 bufpos = CHARPOS (position); /* FIXME! support strings as well */
3133 } while (NILP (spec)
3134 || !handle_display_spec (NULL, spec, object, Qnil, &position, bufpos,
3135 frame_window_p));
3136
3137 return CHARPOS (position);
3138 }
3139
3140 /* Return the character position of the end of the display string that
3141 started at CHARPOS. A display string is either an overlay with
3142 `display' property whose value is a string or a `display' text
3143 property whose value is a string. */
3144 EMACS_INT
3145 compute_display_string_end (EMACS_INT charpos)
3146 {
3147 /* FIXME: Support display properties on strings (object = Qnil means
3148 current buffer). */
3149 Lisp_Object object = Qnil;
3150 Lisp_Object pos = make_number (charpos);
3151
3152 if (charpos >= ZV)
3153 return ZV;
3154
3155 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3156 abort ();
3157
3158 /* Look forward for the first character where the `display' property
3159 changes. */
3160 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3161
3162 return XFASTINT (pos);
3163 }
3164
3165
3166 \f
3167 /***********************************************************************
3168 Fontification
3169 ***********************************************************************/
3170
3171 /* Handle changes in the `fontified' property of the current buffer by
3172 calling hook functions from Qfontification_functions to fontify
3173 regions of text. */
3174
3175 static enum prop_handled
3176 handle_fontified_prop (struct it *it)
3177 {
3178 Lisp_Object prop, pos;
3179 enum prop_handled handled = HANDLED_NORMALLY;
3180
3181 if (!NILP (Vmemory_full))
3182 return handled;
3183
3184 /* Get the value of the `fontified' property at IT's current buffer
3185 position. (The `fontified' property doesn't have a special
3186 meaning in strings.) If the value is nil, call functions from
3187 Qfontification_functions. */
3188 if (!STRINGP (it->string)
3189 && it->s == NULL
3190 && !NILP (Vfontification_functions)
3191 && !NILP (Vrun_hooks)
3192 && (pos = make_number (IT_CHARPOS (*it)),
3193 prop = Fget_char_property (pos, Qfontified, Qnil),
3194 /* Ignore the special cased nil value always present at EOB since
3195 no amount of fontifying will be able to change it. */
3196 NILP (prop) && IT_CHARPOS (*it) < Z))
3197 {
3198 int count = SPECPDL_INDEX ();
3199 Lisp_Object val;
3200 struct buffer *obuf = current_buffer;
3201 int begv = BEGV, zv = ZV;
3202 int old_clip_changed = current_buffer->clip_changed;
3203
3204 val = Vfontification_functions;
3205 specbind (Qfontification_functions, Qnil);
3206
3207 xassert (it->end_charpos == ZV);
3208
3209 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3210 safe_call1 (val, pos);
3211 else
3212 {
3213 Lisp_Object fns, fn;
3214 struct gcpro gcpro1, gcpro2;
3215
3216 fns = Qnil;
3217 GCPRO2 (val, fns);
3218
3219 for (; CONSP (val); val = XCDR (val))
3220 {
3221 fn = XCAR (val);
3222
3223 if (EQ (fn, Qt))
3224 {
3225 /* A value of t indicates this hook has a local
3226 binding; it means to run the global binding too.
3227 In a global value, t should not occur. If it
3228 does, we must ignore it to avoid an endless
3229 loop. */
3230 for (fns = Fdefault_value (Qfontification_functions);
3231 CONSP (fns);
3232 fns = XCDR (fns))
3233 {
3234 fn = XCAR (fns);
3235 if (!EQ (fn, Qt))
3236 safe_call1 (fn, pos);
3237 }
3238 }
3239 else
3240 safe_call1 (fn, pos);
3241 }
3242
3243 UNGCPRO;
3244 }
3245
3246 unbind_to (count, Qnil);
3247
3248 /* Fontification functions routinely call `save-restriction'.
3249 Normally, this tags clip_changed, which can confuse redisplay
3250 (see discussion in Bug#6671). Since we don't perform any
3251 special handling of fontification changes in the case where
3252 `save-restriction' isn't called, there's no point doing so in
3253 this case either. So, if the buffer's restrictions are
3254 actually left unchanged, reset clip_changed. */
3255 if (obuf == current_buffer)
3256 {
3257 if (begv == BEGV && zv == ZV)
3258 current_buffer->clip_changed = old_clip_changed;
3259 }
3260 /* There isn't much we can reasonably do to protect against
3261 misbehaving fontification, but here's a fig leaf. */
3262 else if (!NILP (BVAR (obuf, name)))
3263 set_buffer_internal_1 (obuf);
3264
3265 /* The fontification code may have added/removed text.
3266 It could do even a lot worse, but let's at least protect against
3267 the most obvious case where only the text past `pos' gets changed',
3268 as is/was done in grep.el where some escapes sequences are turned
3269 into face properties (bug#7876). */
3270 it->end_charpos = ZV;
3271
3272 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3273 something. This avoids an endless loop if they failed to
3274 fontify the text for which reason ever. */
3275 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3276 handled = HANDLED_RECOMPUTE_PROPS;
3277 }
3278
3279 return handled;
3280 }
3281
3282
3283 \f
3284 /***********************************************************************
3285 Faces
3286 ***********************************************************************/
3287
3288 /* Set up iterator IT from face properties at its current position.
3289 Called from handle_stop. */
3290
3291 static enum prop_handled
3292 handle_face_prop (struct it *it)
3293 {
3294 int new_face_id;
3295 EMACS_INT next_stop;
3296
3297 if (!STRINGP (it->string))
3298 {
3299 new_face_id
3300 = face_at_buffer_position (it->w,
3301 IT_CHARPOS (*it),
3302 it->region_beg_charpos,
3303 it->region_end_charpos,
3304 &next_stop,
3305 (IT_CHARPOS (*it)
3306 + TEXT_PROP_DISTANCE_LIMIT),
3307 0, it->base_face_id);
3308
3309 /* Is this a start of a run of characters with box face?
3310 Caveat: this can be called for a freshly initialized
3311 iterator; face_id is -1 in this case. We know that the new
3312 face will not change until limit, i.e. if the new face has a
3313 box, all characters up to limit will have one. But, as
3314 usual, we don't know whether limit is really the end. */
3315 if (new_face_id != it->face_id)
3316 {
3317 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3318
3319 /* If new face has a box but old face has not, this is
3320 the start of a run of characters with box, i.e. it has
3321 a shadow on the left side. The value of face_id of the
3322 iterator will be -1 if this is the initial call that gets
3323 the face. In this case, we have to look in front of IT's
3324 position and see whether there is a face != new_face_id. */
3325 it->start_of_box_run_p
3326 = (new_face->box != FACE_NO_BOX
3327 && (it->face_id >= 0
3328 || IT_CHARPOS (*it) == BEG
3329 || new_face_id != face_before_it_pos (it)));
3330 it->face_box_p = new_face->box != FACE_NO_BOX;
3331 }
3332 }
3333 else
3334 {
3335 int base_face_id;
3336 EMACS_INT bufpos;
3337 int i;
3338 Lisp_Object from_overlay
3339 = (it->current.overlay_string_index >= 0
3340 ? it->string_overlays[it->current.overlay_string_index]
3341 : Qnil);
3342
3343 /* See if we got to this string directly or indirectly from
3344 an overlay property. That includes the before-string or
3345 after-string of an overlay, strings in display properties
3346 provided by an overlay, their text properties, etc.
3347
3348 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3349 if (! NILP (from_overlay))
3350 for (i = it->sp - 1; i >= 0; i--)
3351 {
3352 if (it->stack[i].current.overlay_string_index >= 0)
3353 from_overlay
3354 = it->string_overlays[it->stack[i].current.overlay_string_index];
3355 else if (! NILP (it->stack[i].from_overlay))
3356 from_overlay = it->stack[i].from_overlay;
3357
3358 if (!NILP (from_overlay))
3359 break;
3360 }
3361
3362 if (! NILP (from_overlay))
3363 {
3364 bufpos = IT_CHARPOS (*it);
3365 /* For a string from an overlay, the base face depends
3366 only on text properties and ignores overlays. */
3367 base_face_id
3368 = face_for_overlay_string (it->w,
3369 IT_CHARPOS (*it),
3370 it->region_beg_charpos,
3371 it->region_end_charpos,
3372 &next_stop,
3373 (IT_CHARPOS (*it)
3374 + TEXT_PROP_DISTANCE_LIMIT),
3375 0,
3376 from_overlay);
3377 }
3378 else
3379 {
3380 bufpos = 0;
3381
3382 /* For strings from a `display' property, use the face at
3383 IT's current buffer position as the base face to merge
3384 with, so that overlay strings appear in the same face as
3385 surrounding text, unless they specify their own
3386 faces. */
3387 base_face_id = underlying_face_id (it);
3388 }
3389
3390 new_face_id = face_at_string_position (it->w,
3391 it->string,
3392 IT_STRING_CHARPOS (*it),
3393 bufpos,
3394 it->region_beg_charpos,
3395 it->region_end_charpos,
3396 &next_stop,
3397 base_face_id, 0);
3398
3399 /* Is this a start of a run of characters with box? Caveat:
3400 this can be called for a freshly allocated iterator; face_id
3401 is -1 is this case. We know that the new face will not
3402 change until the next check pos, i.e. if the new face has a
3403 box, all characters up to that position will have a
3404 box. But, as usual, we don't know whether that position
3405 is really the end. */
3406 if (new_face_id != it->face_id)
3407 {
3408 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3409 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3410
3411 /* If new face has a box but old face hasn't, this is the
3412 start of a run of characters with box, i.e. it has a
3413 shadow on the left side. */
3414 it->start_of_box_run_p
3415 = new_face->box && (old_face == NULL || !old_face->box);
3416 it->face_box_p = new_face->box != FACE_NO_BOX;
3417 }
3418 }
3419
3420 it->face_id = new_face_id;
3421 return HANDLED_NORMALLY;
3422 }
3423
3424
3425 /* Return the ID of the face ``underlying'' IT's current position,
3426 which is in a string. If the iterator is associated with a
3427 buffer, return the face at IT's current buffer position.
3428 Otherwise, use the iterator's base_face_id. */
3429
3430 static int
3431 underlying_face_id (struct it *it)
3432 {
3433 int face_id = it->base_face_id, i;
3434
3435 xassert (STRINGP (it->string));
3436
3437 for (i = it->sp - 1; i >= 0; --i)
3438 if (NILP (it->stack[i].string))
3439 face_id = it->stack[i].face_id;
3440
3441 return face_id;
3442 }
3443
3444
3445 /* Compute the face one character before or after the current position
3446 of IT. BEFORE_P non-zero means get the face in front of IT's
3447 position. Value is the id of the face. */
3448
3449 static int
3450 face_before_or_after_it_pos (struct it *it, int before_p)
3451 {
3452 int face_id, limit;
3453 EMACS_INT next_check_charpos;
3454 struct text_pos pos;
3455
3456 xassert (it->s == NULL);
3457
3458 if (STRINGP (it->string))
3459 {
3460 EMACS_INT bufpos;
3461 int base_face_id;
3462
3463 /* No face change past the end of the string (for the case
3464 we are padding with spaces). No face change before the
3465 string start. */
3466 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3467 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3468 return it->face_id;
3469
3470 /* Set pos to the position before or after IT's current position. */
3471 if (before_p)
3472 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3473 else
3474 /* For composition, we must check the character after the
3475 composition. */
3476 pos = (it->what == IT_COMPOSITION
3477 ? string_pos (IT_STRING_CHARPOS (*it)
3478 + it->cmp_it.nchars, it->string)
3479 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3480
3481 if (it->current.overlay_string_index >= 0)
3482 bufpos = IT_CHARPOS (*it);
3483 else
3484 bufpos = 0;
3485
3486 base_face_id = underlying_face_id (it);
3487
3488 /* Get the face for ASCII, or unibyte. */
3489 face_id = face_at_string_position (it->w,
3490 it->string,
3491 CHARPOS (pos),
3492 bufpos,
3493 it->region_beg_charpos,
3494 it->region_end_charpos,
3495 &next_check_charpos,
3496 base_face_id, 0);
3497
3498 /* Correct the face for charsets different from ASCII. Do it
3499 for the multibyte case only. The face returned above is
3500 suitable for unibyte text if IT->string is unibyte. */
3501 if (STRING_MULTIBYTE (it->string))
3502 {
3503 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3504 int c, len;
3505 struct face *face = FACE_FROM_ID (it->f, face_id);
3506
3507 c = string_char_and_length (p, &len);
3508 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3509 }
3510 }
3511 else
3512 {
3513 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3514 || (IT_CHARPOS (*it) <= BEGV && before_p))
3515 return it->face_id;
3516
3517 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3518 pos = it->current.pos;
3519
3520 if (before_p)
3521 DEC_TEXT_POS (pos, it->multibyte_p);
3522 else
3523 {
3524 if (it->what == IT_COMPOSITION)
3525 /* For composition, we must check the position after the
3526 composition. */
3527 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3528 else
3529 INC_TEXT_POS (pos, it->multibyte_p);
3530 }
3531
3532 /* Determine face for CHARSET_ASCII, or unibyte. */
3533 face_id = face_at_buffer_position (it->w,
3534 CHARPOS (pos),
3535 it->region_beg_charpos,
3536 it->region_end_charpos,
3537 &next_check_charpos,
3538 limit, 0, -1);
3539
3540 /* Correct the face for charsets different from ASCII. Do it
3541 for the multibyte case only. The face returned above is
3542 suitable for unibyte text if current_buffer is unibyte. */
3543 if (it->multibyte_p)
3544 {
3545 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3546 struct face *face = FACE_FROM_ID (it->f, face_id);
3547 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3548 }
3549 }
3550
3551 return face_id;
3552 }
3553
3554
3555 \f
3556 /***********************************************************************
3557 Invisible text
3558 ***********************************************************************/
3559
3560 /* Set up iterator IT from invisible properties at its current
3561 position. Called from handle_stop. */
3562
3563 static enum prop_handled
3564 handle_invisible_prop (struct it *it)
3565 {
3566 enum prop_handled handled = HANDLED_NORMALLY;
3567
3568 if (STRINGP (it->string))
3569 {
3570 Lisp_Object prop, end_charpos, limit, charpos;
3571
3572 /* Get the value of the invisible text property at the
3573 current position. Value will be nil if there is no such
3574 property. */
3575 charpos = make_number (IT_STRING_CHARPOS (*it));
3576 prop = Fget_text_property (charpos, Qinvisible, it->string);
3577
3578 if (!NILP (prop)
3579 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3580 {
3581 handled = HANDLED_RECOMPUTE_PROPS;
3582
3583 /* Get the position at which the next change of the
3584 invisible text property can be found in IT->string.
3585 Value will be nil if the property value is the same for
3586 all the rest of IT->string. */
3587 XSETINT (limit, SCHARS (it->string));
3588 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3589 it->string, limit);
3590
3591 /* Text at current position is invisible. The next
3592 change in the property is at position end_charpos.
3593 Move IT's current position to that position. */
3594 if (INTEGERP (end_charpos)
3595 && XFASTINT (end_charpos) < XFASTINT (limit))
3596 {
3597 struct text_pos old;
3598 old = it->current.string_pos;
3599 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3600 compute_string_pos (&it->current.string_pos, old, it->string);
3601 }
3602 else
3603 {
3604 /* The rest of the string is invisible. If this is an
3605 overlay string, proceed with the next overlay string
3606 or whatever comes and return a character from there. */
3607 if (it->current.overlay_string_index >= 0)
3608 {
3609 next_overlay_string (it);
3610 /* Don't check for overlay strings when we just
3611 finished processing them. */
3612 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3613 }
3614 else
3615 {
3616 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3617 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3618 }
3619 }
3620 }
3621 }
3622 else
3623 {
3624 int invis_p;
3625 EMACS_INT newpos, next_stop, start_charpos, tem;
3626 Lisp_Object pos, prop, overlay;
3627
3628 /* First of all, is there invisible text at this position? */
3629 tem = start_charpos = IT_CHARPOS (*it);
3630 pos = make_number (tem);
3631 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3632 &overlay);
3633 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3634
3635 /* If we are on invisible text, skip over it. */
3636 if (invis_p && start_charpos < it->end_charpos)
3637 {
3638 /* Record whether we have to display an ellipsis for the
3639 invisible text. */
3640 int display_ellipsis_p = invis_p == 2;
3641
3642 handled = HANDLED_RECOMPUTE_PROPS;
3643
3644 /* Loop skipping over invisible text. The loop is left at
3645 ZV or with IT on the first char being visible again. */
3646 do
3647 {
3648 /* Try to skip some invisible text. Return value is the
3649 position reached which can be equal to where we start
3650 if there is nothing invisible there. This skips both
3651 over invisible text properties and overlays with
3652 invisible property. */
3653 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3654
3655 /* If we skipped nothing at all we weren't at invisible
3656 text in the first place. If everything to the end of
3657 the buffer was skipped, end the loop. */
3658 if (newpos == tem || newpos >= ZV)
3659 invis_p = 0;
3660 else
3661 {
3662 /* We skipped some characters but not necessarily
3663 all there are. Check if we ended up on visible
3664 text. Fget_char_property returns the property of
3665 the char before the given position, i.e. if we
3666 get invis_p = 0, this means that the char at
3667 newpos is visible. */
3668 pos = make_number (newpos);
3669 prop = Fget_char_property (pos, Qinvisible, it->window);
3670 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3671 }
3672
3673 /* If we ended up on invisible text, proceed to
3674 skip starting with next_stop. */
3675 if (invis_p)
3676 tem = next_stop;
3677
3678 /* If there are adjacent invisible texts, don't lose the
3679 second one's ellipsis. */
3680 if (invis_p == 2)
3681 display_ellipsis_p = 1;
3682 }
3683 while (invis_p);
3684
3685 /* The position newpos is now either ZV or on visible text. */
3686 if (it->bidi_p && newpos < ZV)
3687 {
3688 /* With bidi iteration, the region of invisible text
3689 could start and/or end in the middle of a non-base
3690 embedding level. Therefore, we need to skip
3691 invisible text using the bidi iterator, starting at
3692 IT's current position, until we find ourselves
3693 outside the invisible text. Skipping invisible text
3694 _after_ bidi iteration avoids affecting the visual
3695 order of the displayed text when invisible properties
3696 are added or removed. */
3697 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3698 {
3699 /* If we were `reseat'ed to a new paragraph,
3700 determine the paragraph base direction. We need
3701 to do it now because next_element_from_buffer may
3702 not have a chance to do it, if we are going to
3703 skip any text at the beginning, which resets the
3704 FIRST_ELT flag. */
3705 bidi_paragraph_init (it->paragraph_embedding,
3706 &it->bidi_it, 1);
3707 }
3708 do
3709 {
3710 bidi_move_to_visually_next (&it->bidi_it);
3711 }
3712 while (it->stop_charpos <= it->bidi_it.charpos
3713 && it->bidi_it.charpos < newpos);
3714 IT_CHARPOS (*it) = it->bidi_it.charpos;
3715 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3716 /* If we overstepped NEWPOS, record its position in the
3717 iterator, so that we skip invisible text if later the
3718 bidi iteration lands us in the invisible region
3719 again. */
3720 if (IT_CHARPOS (*it) >= newpos)
3721 it->prev_stop = newpos;
3722 }
3723 else
3724 {
3725 IT_CHARPOS (*it) = newpos;
3726 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3727 }
3728
3729 /* If there are before-strings at the start of invisible
3730 text, and the text is invisible because of a text
3731 property, arrange to show before-strings because 20.x did
3732 it that way. (If the text is invisible because of an
3733 overlay property instead of a text property, this is
3734 already handled in the overlay code.) */
3735 if (NILP (overlay)
3736 && get_overlay_strings (it, it->stop_charpos))
3737 {
3738 handled = HANDLED_RECOMPUTE_PROPS;
3739 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3740 }
3741 else if (display_ellipsis_p)
3742 {
3743 /* Make sure that the glyphs of the ellipsis will get
3744 correct `charpos' values. If we would not update
3745 it->position here, the glyphs would belong to the
3746 last visible character _before_ the invisible
3747 text, which confuses `set_cursor_from_row'.
3748
3749 We use the last invisible position instead of the
3750 first because this way the cursor is always drawn on
3751 the first "." of the ellipsis, whenever PT is inside
3752 the invisible text. Otherwise the cursor would be
3753 placed _after_ the ellipsis when the point is after the
3754 first invisible character. */
3755 if (!STRINGP (it->object))
3756 {
3757 it->position.charpos = newpos - 1;
3758 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3759 }
3760 it->ellipsis_p = 1;
3761 /* Let the ellipsis display before
3762 considering any properties of the following char.
3763 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3764 handled = HANDLED_RETURN;
3765 }
3766 }
3767 }
3768
3769 return handled;
3770 }
3771
3772
3773 /* Make iterator IT return `...' next.
3774 Replaces LEN characters from buffer. */
3775
3776 static void
3777 setup_for_ellipsis (struct it *it, int len)
3778 {
3779 /* Use the display table definition for `...'. Invalid glyphs
3780 will be handled by the method returning elements from dpvec. */
3781 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3782 {
3783 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3784 it->dpvec = v->contents;
3785 it->dpend = v->contents + v->header.size;
3786 }
3787 else
3788 {
3789 /* Default `...'. */
3790 it->dpvec = default_invis_vector;
3791 it->dpend = default_invis_vector + 3;
3792 }
3793
3794 it->dpvec_char_len = len;
3795 it->current.dpvec_index = 0;
3796 it->dpvec_face_id = -1;
3797
3798 /* Remember the current face id in case glyphs specify faces.
3799 IT's face is restored in set_iterator_to_next.
3800 saved_face_id was set to preceding char's face in handle_stop. */
3801 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3802 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3803
3804 it->method = GET_FROM_DISPLAY_VECTOR;
3805 it->ellipsis_p = 1;
3806 }
3807
3808
3809 \f
3810 /***********************************************************************
3811 'display' property
3812 ***********************************************************************/
3813
3814 /* Set up iterator IT from `display' property at its current position.
3815 Called from handle_stop.
3816 We return HANDLED_RETURN if some part of the display property
3817 overrides the display of the buffer text itself.
3818 Otherwise we return HANDLED_NORMALLY. */
3819
3820 static enum prop_handled
3821 handle_display_prop (struct it *it)
3822 {
3823 Lisp_Object propval, object, overlay;
3824 struct text_pos *position;
3825 EMACS_INT bufpos;
3826 /* Nonzero if some property replaces the display of the text itself. */
3827 int display_replaced_p = 0;
3828
3829 if (STRINGP (it->string))
3830 {
3831 object = it->string;
3832 position = &it->current.string_pos;
3833 bufpos = CHARPOS (it->current.pos);
3834 }
3835 else
3836 {
3837 XSETWINDOW (object, it->w);
3838 position = &it->current.pos;
3839 bufpos = CHARPOS (*position);
3840 }
3841
3842 /* Reset those iterator values set from display property values. */
3843 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3844 it->space_width = Qnil;
3845 it->font_height = Qnil;
3846 it->voffset = 0;
3847
3848 /* We don't support recursive `display' properties, i.e. string
3849 values that have a string `display' property, that have a string
3850 `display' property etc. */
3851 if (!it->string_from_display_prop_p)
3852 it->area = TEXT_AREA;
3853
3854 propval = get_char_property_and_overlay (make_number (position->charpos),
3855 Qdisplay, object, &overlay);
3856 if (NILP (propval))
3857 return HANDLED_NORMALLY;
3858 /* Now OVERLAY is the overlay that gave us this property, or nil
3859 if it was a text property. */
3860
3861 if (!STRINGP (it->string))
3862 object = it->w->buffer;
3863
3864 display_replaced_p = handle_display_spec (it, propval, object, overlay,
3865 position, bufpos,
3866 FRAME_WINDOW_P (it->f));
3867
3868 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3869 }
3870
3871 /* Subroutine of handle_display_prop. Returns non-zero if the display
3872 specification in SPEC is a replacing specification, i.e. it would
3873 replace the text covered by `display' property with something else,
3874 such as an image or a display string.
3875
3876 See handle_single_display_spec for documentation of arguments.
3877 frame_window_p is non-zero if the window being redisplayed is on a
3878 GUI frame; this argument is used only if IT is NULL, see below.
3879
3880 IT can be NULL, if this is called by the bidi reordering code
3881 through compute_display_string_pos, which see. In that case, this
3882 function only examines SPEC, but does not otherwise "handle" it, in
3883 the sense that it doesn't set up members of IT from the display
3884 spec. */
3885 static int
3886 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3887 Lisp_Object overlay, struct text_pos *position,
3888 EMACS_INT bufpos, int frame_window_p)
3889 {
3890 int replacing_p = 0;
3891
3892 if (CONSP (spec)
3893 /* Simple specerties. */
3894 && !EQ (XCAR (spec), Qimage)
3895 && !EQ (XCAR (spec), Qspace)
3896 && !EQ (XCAR (spec), Qwhen)
3897 && !EQ (XCAR (spec), Qslice)
3898 && !EQ (XCAR (spec), Qspace_width)
3899 && !EQ (XCAR (spec), Qheight)
3900 && !EQ (XCAR (spec), Qraise)
3901 /* Marginal area specifications. */
3902 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
3903 && !EQ (XCAR (spec), Qleft_fringe)
3904 && !EQ (XCAR (spec), Qright_fringe)
3905 && !NILP (XCAR (spec)))
3906 {
3907 for (; CONSP (spec); spec = XCDR (spec))
3908 {
3909 if (handle_single_display_spec (it, XCAR (spec), object, overlay,
3910 position, bufpos, replacing_p,
3911 frame_window_p))
3912 {
3913 replacing_p = 1;
3914 /* If some text in a string is replaced, `position' no
3915 longer points to the position of `object'. */
3916 if (!it || STRINGP (object))
3917 break;
3918 }
3919 }
3920 }
3921 else if (VECTORP (spec))
3922 {
3923 int i;
3924 for (i = 0; i < ASIZE (spec); ++i)
3925 if (handle_single_display_spec (it, AREF (spec, i), object, overlay,
3926 position, bufpos, replacing_p,
3927 frame_window_p))
3928 {
3929 replacing_p = 1;
3930 /* If some text in a string is replaced, `position' no
3931 longer points to the position of `object'. */
3932 if (!it || STRINGP (object))
3933 break;
3934 }
3935 }
3936 else
3937 {
3938 if (handle_single_display_spec (it, spec, object, overlay,
3939 position, bufpos, 0, frame_window_p))
3940 replacing_p = 1;
3941 }
3942
3943 return replacing_p;
3944 }
3945
3946 /* Value is the position of the end of the `display' property starting
3947 at START_POS in OBJECT. */
3948
3949 static struct text_pos
3950 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3951 {
3952 Lisp_Object end;
3953 struct text_pos end_pos;
3954
3955 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3956 Qdisplay, object, Qnil);
3957 CHARPOS (end_pos) = XFASTINT (end);
3958 if (STRINGP (object))
3959 compute_string_pos (&end_pos, start_pos, it->string);
3960 else
3961 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3962
3963 return end_pos;
3964 }
3965
3966
3967 /* Set up IT from a single `display' property specification SPEC. OBJECT
3968 is the object in which the `display' property was found. *POSITION
3969 is the position in OBJECT at which the `display' property was found.
3970 BUFPOS is the buffer position of OBJECT (different from POSITION if
3971 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
3972 previously saw a display specification which already replaced text
3973 display with something else, for example an image; we ignore such
3974 properties after the first one has been processed.
3975
3976 OVERLAY is the overlay this `display' property came from,
3977 or nil if it was a text property.
3978
3979 If SPEC is a `space' or `image' specification, and in some other
3980 cases too, set *POSITION to the position where the `display'
3981 property ends.
3982
3983 If IT is NULL, only examine the property specification in SPEC, but
3984 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
3985 is intended to be displayed in a window on a GUI frame.
3986
3987 Value is non-zero if something was found which replaces the display
3988 of buffer or string text. */
3989
3990 static int
3991 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3992 Lisp_Object overlay, struct text_pos *position,
3993 EMACS_INT bufpos, int display_replaced_p,
3994 int frame_window_p)
3995 {
3996 Lisp_Object form;
3997 Lisp_Object location, value;
3998 struct text_pos start_pos = *position;
3999 int valid_p;
4000
4001 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4002 If the result is non-nil, use VALUE instead of SPEC. */
4003 form = Qt;
4004 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4005 {
4006 spec = XCDR (spec);
4007 if (!CONSP (spec))
4008 return 0;
4009 form = XCAR (spec);
4010 spec = XCDR (spec);
4011 }
4012
4013 if (!NILP (form) && !EQ (form, Qt))
4014 {
4015 int count = SPECPDL_INDEX ();
4016 struct gcpro gcpro1;
4017
4018 /* Bind `object' to the object having the `display' property, a
4019 buffer or string. Bind `position' to the position in the
4020 object where the property was found, and `buffer-position'
4021 to the current position in the buffer. */
4022
4023 if (NILP (object))
4024 XSETBUFFER (object, current_buffer);
4025 specbind (Qobject, object);
4026 specbind (Qposition, make_number (CHARPOS (*position)));
4027 specbind (Qbuffer_position, make_number (bufpos));
4028 GCPRO1 (form);
4029 form = safe_eval (form);
4030 UNGCPRO;
4031 unbind_to (count, Qnil);
4032 }
4033
4034 if (NILP (form))
4035 return 0;
4036
4037 /* Handle `(height HEIGHT)' specifications. */
4038 if (CONSP (spec)
4039 && EQ (XCAR (spec), Qheight)
4040 && CONSP (XCDR (spec)))
4041 {
4042 if (it)
4043 {
4044 if (!FRAME_WINDOW_P (it->f))
4045 return 0;
4046
4047 it->font_height = XCAR (XCDR (spec));
4048 if (!NILP (it->font_height))
4049 {
4050 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4051 int new_height = -1;
4052
4053 if (CONSP (it->font_height)
4054 && (EQ (XCAR (it->font_height), Qplus)
4055 || EQ (XCAR (it->font_height), Qminus))
4056 && CONSP (XCDR (it->font_height))
4057 && INTEGERP (XCAR (XCDR (it->font_height))))
4058 {
4059 /* `(+ N)' or `(- N)' where N is an integer. */
4060 int steps = XINT (XCAR (XCDR (it->font_height)));
4061 if (EQ (XCAR (it->font_height), Qplus))
4062 steps = - steps;
4063 it->face_id = smaller_face (it->f, it->face_id, steps);
4064 }
4065 else if (FUNCTIONP (it->font_height))
4066 {
4067 /* Call function with current height as argument.
4068 Value is the new height. */
4069 Lisp_Object height;
4070 height = safe_call1 (it->font_height,
4071 face->lface[LFACE_HEIGHT_INDEX]);
4072 if (NUMBERP (height))
4073 new_height = XFLOATINT (height);
4074 }
4075 else if (NUMBERP (it->font_height))
4076 {
4077 /* Value is a multiple of the canonical char height. */
4078 struct face *f;
4079
4080 f = FACE_FROM_ID (it->f,
4081 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4082 new_height = (XFLOATINT (it->font_height)
4083 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4084 }
4085 else
4086 {
4087 /* Evaluate IT->font_height with `height' bound to the
4088 current specified height to get the new height. */
4089 int count = SPECPDL_INDEX ();
4090
4091 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4092 value = safe_eval (it->font_height);
4093 unbind_to (count, Qnil);
4094
4095 if (NUMBERP (value))
4096 new_height = XFLOATINT (value);
4097 }
4098
4099 if (new_height > 0)
4100 it->face_id = face_with_height (it->f, it->face_id, new_height);
4101 }
4102 }
4103
4104 return 0;
4105 }
4106
4107 /* Handle `(space-width WIDTH)'. */
4108 if (CONSP (spec)
4109 && EQ (XCAR (spec), Qspace_width)
4110 && CONSP (XCDR (spec)))
4111 {
4112 if (it)
4113 {
4114 if (!FRAME_WINDOW_P (it->f))
4115 return 0;
4116
4117 value = XCAR (XCDR (spec));
4118 if (NUMBERP (value) && XFLOATINT (value) > 0)
4119 it->space_width = value;
4120 }
4121
4122 return 0;
4123 }
4124
4125 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4126 if (CONSP (spec)
4127 && EQ (XCAR (spec), Qslice))
4128 {
4129 Lisp_Object tem;
4130
4131 if (it)
4132 {
4133 if (!FRAME_WINDOW_P (it->f))
4134 return 0;
4135
4136 if (tem = XCDR (spec), CONSP (tem))
4137 {
4138 it->slice.x = XCAR (tem);
4139 if (tem = XCDR (tem), CONSP (tem))
4140 {
4141 it->slice.y = XCAR (tem);
4142 if (tem = XCDR (tem), CONSP (tem))
4143 {
4144 it->slice.width = XCAR (tem);
4145 if (tem = XCDR (tem), CONSP (tem))
4146 it->slice.height = XCAR (tem);
4147 }
4148 }
4149 }
4150 }
4151
4152 return 0;
4153 }
4154
4155 /* Handle `(raise FACTOR)'. */
4156 if (CONSP (spec)
4157 && EQ (XCAR (spec), Qraise)
4158 && CONSP (XCDR (spec)))
4159 {
4160 if (it)
4161 {
4162 if (!FRAME_WINDOW_P (it->f))
4163 return 0;
4164
4165 #ifdef HAVE_WINDOW_SYSTEM
4166 value = XCAR (XCDR (spec));
4167 if (NUMBERP (value))
4168 {
4169 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4170 it->voffset = - (XFLOATINT (value)
4171 * (FONT_HEIGHT (face->font)));
4172 }
4173 #endif /* HAVE_WINDOW_SYSTEM */
4174 }
4175
4176 return 0;
4177 }
4178
4179 /* Don't handle the other kinds of display specifications
4180 inside a string that we got from a `display' property. */
4181 if (it && it->string_from_display_prop_p)
4182 return 0;
4183
4184 /* Characters having this form of property are not displayed, so
4185 we have to find the end of the property. */
4186 if (it)
4187 {
4188 start_pos = *position;
4189 *position = display_prop_end (it, object, start_pos);
4190 }
4191 value = Qnil;
4192
4193 /* Stop the scan at that end position--we assume that all
4194 text properties change there. */
4195 if (it)
4196 it->stop_charpos = position->charpos;
4197
4198 /* Handle `(left-fringe BITMAP [FACE])'
4199 and `(right-fringe BITMAP [FACE])'. */
4200 if (CONSP (spec)
4201 && (EQ (XCAR (spec), Qleft_fringe)
4202 || EQ (XCAR (spec), Qright_fringe))
4203 && CONSP (XCDR (spec)))
4204 {
4205 int fringe_bitmap;
4206
4207 if (it)
4208 {
4209 if (!FRAME_WINDOW_P (it->f))
4210 /* If we return here, POSITION has been advanced
4211 across the text with this property. */
4212 return 0;
4213 }
4214 else if (!frame_window_p)
4215 return 0;
4216
4217 #ifdef HAVE_WINDOW_SYSTEM
4218 value = XCAR (XCDR (spec));
4219 if (!SYMBOLP (value)
4220 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4221 /* If we return here, POSITION has been advanced
4222 across the text with this property. */
4223 return 0;
4224
4225 if (it)
4226 {
4227 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4228
4229 if (CONSP (XCDR (XCDR (spec))))
4230 {
4231 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4232 int face_id2 = lookup_derived_face (it->f, face_name,
4233 FRINGE_FACE_ID, 0);
4234 if (face_id2 >= 0)
4235 face_id = face_id2;
4236 }
4237
4238 /* Save current settings of IT so that we can restore them
4239 when we are finished with the glyph property value. */
4240 push_it (it, position);
4241
4242 it->area = TEXT_AREA;
4243 it->what = IT_IMAGE;
4244 it->image_id = -1; /* no image */
4245 it->position = start_pos;
4246 it->object = NILP (object) ? it->w->buffer : object;
4247 it->method = GET_FROM_IMAGE;
4248 it->from_overlay = Qnil;
4249 it->face_id = face_id;
4250
4251 /* Say that we haven't consumed the characters with
4252 `display' property yet. The call to pop_it in
4253 set_iterator_to_next will clean this up. */
4254 *position = start_pos;
4255
4256 if (EQ (XCAR (spec), Qleft_fringe))
4257 {
4258 it->left_user_fringe_bitmap = fringe_bitmap;
4259 it->left_user_fringe_face_id = face_id;
4260 }
4261 else
4262 {
4263 it->right_user_fringe_bitmap = fringe_bitmap;
4264 it->right_user_fringe_face_id = face_id;
4265 }
4266 }
4267 #endif /* HAVE_WINDOW_SYSTEM */
4268 return 1;
4269 }
4270
4271 /* Prepare to handle `((margin left-margin) ...)',
4272 `((margin right-margin) ...)' and `((margin nil) ...)'
4273 prefixes for display specifications. */
4274 location = Qunbound;
4275 if (CONSP (spec) && CONSP (XCAR (spec)))
4276 {
4277 Lisp_Object tem;
4278
4279 value = XCDR (spec);
4280 if (CONSP (value))
4281 value = XCAR (value);
4282
4283 tem = XCAR (spec);
4284 if (EQ (XCAR (tem), Qmargin)
4285 && (tem = XCDR (tem),
4286 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4287 (NILP (tem)
4288 || EQ (tem, Qleft_margin)
4289 || EQ (tem, Qright_margin))))
4290 location = tem;
4291 }
4292
4293 if (EQ (location, Qunbound))
4294 {
4295 location = Qnil;
4296 value = spec;
4297 }
4298
4299 /* After this point, VALUE is the property after any
4300 margin prefix has been stripped. It must be a string,
4301 an image specification, or `(space ...)'.
4302
4303 LOCATION specifies where to display: `left-margin',
4304 `right-margin' or nil. */
4305
4306 valid_p = (STRINGP (value)
4307 #ifdef HAVE_WINDOW_SYSTEM
4308 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4309 && valid_image_p (value))
4310 #endif /* not HAVE_WINDOW_SYSTEM */
4311 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4312
4313 if (valid_p && !display_replaced_p)
4314 {
4315 if (!it)
4316 return 1;
4317
4318 /* Save current settings of IT so that we can restore them
4319 when we are finished with the glyph property value. */
4320 push_it (it, position);
4321 it->from_overlay = overlay;
4322
4323 if (NILP (location))
4324 it->area = TEXT_AREA;
4325 else if (EQ (location, Qleft_margin))
4326 it->area = LEFT_MARGIN_AREA;
4327 else
4328 it->area = RIGHT_MARGIN_AREA;
4329
4330 if (STRINGP (value))
4331 {
4332 it->string = value;
4333 it->multibyte_p = STRING_MULTIBYTE (it->string);
4334 it->current.overlay_string_index = -1;
4335 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4336 it->end_charpos = it->string_nchars = SCHARS (it->string);
4337 it->method = GET_FROM_STRING;
4338 it->stop_charpos = 0;
4339 it->string_from_display_prop_p = 1;
4340 /* Say that we haven't consumed the characters with
4341 `display' property yet. The call to pop_it in
4342 set_iterator_to_next will clean this up. */
4343 if (BUFFERP (object))
4344 *position = start_pos;
4345 }
4346 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4347 {
4348 it->method = GET_FROM_STRETCH;
4349 it->object = value;
4350 *position = it->position = start_pos;
4351 }
4352 #ifdef HAVE_WINDOW_SYSTEM
4353 else
4354 {
4355 it->what = IT_IMAGE;
4356 it->image_id = lookup_image (it->f, value);
4357 it->position = start_pos;
4358 it->object = NILP (object) ? it->w->buffer : object;
4359 it->method = GET_FROM_IMAGE;
4360
4361 /* Say that we haven't consumed the characters with
4362 `display' property yet. The call to pop_it in
4363 set_iterator_to_next will clean this up. */
4364 *position = start_pos;
4365 }
4366 #endif /* HAVE_WINDOW_SYSTEM */
4367
4368 return 1;
4369 }
4370
4371 /* Invalid property or property not supported. Restore
4372 POSITION to what it was before. */
4373 *position = start_pos;
4374 return 0;
4375 }
4376
4377 /* Check if PROP is a display property value whose text should be
4378 treated as intangible. OVERLAY is the overlay from which PROP
4379 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4380 specify the buffer position covered by PROP. */
4381
4382 int
4383 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4384 EMACS_INT charpos, EMACS_INT bytepos)
4385 {
4386 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4387 struct text_pos position;
4388
4389 SET_TEXT_POS (position, charpos, bytepos);
4390 return handle_display_spec (NULL, prop, Qnil, overlay,
4391 &position, charpos, frame_window_p);
4392 }
4393
4394
4395 /* Return 1 if PROP is a display sub-property value containing STRING.
4396
4397 Implementation note: this and the following function are really
4398 special cases of handle_display_spec and
4399 handle_single_display_spec, and should ideally use the same code.
4400 Until they do, these two pairs must be consistent and must be
4401 modified in sync. */
4402
4403 static int
4404 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4405 {
4406 if (EQ (string, prop))
4407 return 1;
4408
4409 /* Skip over `when FORM'. */
4410 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4411 {
4412 prop = XCDR (prop);
4413 if (!CONSP (prop))
4414 return 0;
4415 /* Actually, the condition following `when' should be eval'ed,
4416 like handle_single_display_spec does, and we should return
4417 zero if it evaluates to nil. However, this function is
4418 called only when the buffer was already displayed and some
4419 glyph in the glyph matrix was found to come from a display
4420 string. Therefore, the condition was already evaluated, and
4421 the result was non-nil, otherwise the display string wouldn't
4422 have been displayed and we would have never been called for
4423 this property. Thus, we can skip the evaluation and assume
4424 its result is non-nil. */
4425 prop = XCDR (prop);
4426 }
4427
4428 if (CONSP (prop))
4429 /* Skip over `margin LOCATION'. */
4430 if (EQ (XCAR (prop), Qmargin))
4431 {
4432 prop = XCDR (prop);
4433 if (!CONSP (prop))
4434 return 0;
4435
4436 prop = XCDR (prop);
4437 if (!CONSP (prop))
4438 return 0;
4439 }
4440
4441 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4442 }
4443
4444
4445 /* Return 1 if STRING appears in the `display' property PROP. */
4446
4447 static int
4448 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4449 {
4450 if (CONSP (prop)
4451 && !EQ (XCAR (prop), Qwhen)
4452 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4453 {
4454 /* A list of sub-properties. */
4455 while (CONSP (prop))
4456 {
4457 if (single_display_spec_string_p (XCAR (prop), string))
4458 return 1;
4459 prop = XCDR (prop);
4460 }
4461 }
4462 else if (VECTORP (prop))
4463 {
4464 /* A vector of sub-properties. */
4465 int i;
4466 for (i = 0; i < ASIZE (prop); ++i)
4467 if (single_display_spec_string_p (AREF (prop, i), string))
4468 return 1;
4469 }
4470 else
4471 return single_display_spec_string_p (prop, string);
4472
4473 return 0;
4474 }
4475
4476 /* Look for STRING in overlays and text properties in the current
4477 buffer, between character positions FROM and TO (excluding TO).
4478 BACK_P non-zero means look back (in this case, TO is supposed to be
4479 less than FROM).
4480 Value is the first character position where STRING was found, or
4481 zero if it wasn't found before hitting TO.
4482
4483 This function may only use code that doesn't eval because it is
4484 called asynchronously from note_mouse_highlight. */
4485
4486 static EMACS_INT
4487 string_buffer_position_lim (Lisp_Object string,
4488 EMACS_INT from, EMACS_INT to, int back_p)
4489 {
4490 Lisp_Object limit, prop, pos;
4491 int found = 0;
4492
4493 pos = make_number (from);
4494
4495 if (!back_p) /* looking forward */
4496 {
4497 limit = make_number (min (to, ZV));
4498 while (!found && !EQ (pos, limit))
4499 {
4500 prop = Fget_char_property (pos, Qdisplay, Qnil);
4501 if (!NILP (prop) && display_prop_string_p (prop, string))
4502 found = 1;
4503 else
4504 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4505 limit);
4506 }
4507 }
4508 else /* looking back */
4509 {
4510 limit = make_number (max (to, BEGV));
4511 while (!found && !EQ (pos, limit))
4512 {
4513 prop = Fget_char_property (pos, Qdisplay, Qnil);
4514 if (!NILP (prop) && display_prop_string_p (prop, string))
4515 found = 1;
4516 else
4517 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4518 limit);
4519 }
4520 }
4521
4522 return found ? XINT (pos) : 0;
4523 }
4524
4525 /* Determine which buffer position in current buffer STRING comes from.
4526 AROUND_CHARPOS is an approximate position where it could come from.
4527 Value is the buffer position or 0 if it couldn't be determined.
4528
4529 This function is necessary because we don't record buffer positions
4530 in glyphs generated from strings (to keep struct glyph small).
4531 This function may only use code that doesn't eval because it is
4532 called asynchronously from note_mouse_highlight. */
4533
4534 static EMACS_INT
4535 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4536 {
4537 const int MAX_DISTANCE = 1000;
4538 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4539 around_charpos + MAX_DISTANCE,
4540 0);
4541
4542 if (!found)
4543 found = string_buffer_position_lim (string, around_charpos,
4544 around_charpos - MAX_DISTANCE, 1);
4545 return found;
4546 }
4547
4548
4549 \f
4550 /***********************************************************************
4551 `composition' property
4552 ***********************************************************************/
4553
4554 /* Set up iterator IT from `composition' property at its current
4555 position. Called from handle_stop. */
4556
4557 static enum prop_handled
4558 handle_composition_prop (struct it *it)
4559 {
4560 Lisp_Object prop, string;
4561 EMACS_INT pos, pos_byte, start, end;
4562
4563 if (STRINGP (it->string))
4564 {
4565 unsigned char *s;
4566
4567 pos = IT_STRING_CHARPOS (*it);
4568 pos_byte = IT_STRING_BYTEPOS (*it);
4569 string = it->string;
4570 s = SDATA (string) + pos_byte;
4571 it->c = STRING_CHAR (s);
4572 }
4573 else
4574 {
4575 pos = IT_CHARPOS (*it);
4576 pos_byte = IT_BYTEPOS (*it);
4577 string = Qnil;
4578 it->c = FETCH_CHAR (pos_byte);
4579 }
4580
4581 /* If there's a valid composition and point is not inside of the
4582 composition (in the case that the composition is from the current
4583 buffer), draw a glyph composed from the composition components. */
4584 if (find_composition (pos, -1, &start, &end, &prop, string)
4585 && COMPOSITION_VALID_P (start, end, prop)
4586 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4587 {
4588 if (start != pos)
4589 {
4590 if (STRINGP (it->string))
4591 pos_byte = string_char_to_byte (it->string, start);
4592 else
4593 pos_byte = CHAR_TO_BYTE (start);
4594 }
4595 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4596 prop, string);
4597
4598 if (it->cmp_it.id >= 0)
4599 {
4600 it->cmp_it.ch = -1;
4601 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4602 it->cmp_it.nglyphs = -1;
4603 }
4604 }
4605
4606 return HANDLED_NORMALLY;
4607 }
4608
4609
4610 \f
4611 /***********************************************************************
4612 Overlay strings
4613 ***********************************************************************/
4614
4615 /* The following structure is used to record overlay strings for
4616 later sorting in load_overlay_strings. */
4617
4618 struct overlay_entry
4619 {
4620 Lisp_Object overlay;
4621 Lisp_Object string;
4622 int priority;
4623 int after_string_p;
4624 };
4625
4626
4627 /* Set up iterator IT from overlay strings at its current position.
4628 Called from handle_stop. */
4629
4630 static enum prop_handled
4631 handle_overlay_change (struct it *it)
4632 {
4633 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4634 return HANDLED_RECOMPUTE_PROPS;
4635 else
4636 return HANDLED_NORMALLY;
4637 }
4638
4639
4640 /* Set up the next overlay string for delivery by IT, if there is an
4641 overlay string to deliver. Called by set_iterator_to_next when the
4642 end of the current overlay string is reached. If there are more
4643 overlay strings to display, IT->string and
4644 IT->current.overlay_string_index are set appropriately here.
4645 Otherwise IT->string is set to nil. */
4646
4647 static void
4648 next_overlay_string (struct it *it)
4649 {
4650 ++it->current.overlay_string_index;
4651 if (it->current.overlay_string_index == it->n_overlay_strings)
4652 {
4653 /* No more overlay strings. Restore IT's settings to what
4654 they were before overlay strings were processed, and
4655 continue to deliver from current_buffer. */
4656
4657 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4658 pop_it (it);
4659 xassert (it->sp > 0
4660 || (NILP (it->string)
4661 && it->method == GET_FROM_BUFFER
4662 && it->stop_charpos >= BEGV
4663 && it->stop_charpos <= it->end_charpos));
4664 it->current.overlay_string_index = -1;
4665 it->n_overlay_strings = 0;
4666 it->overlay_strings_charpos = -1;
4667
4668 /* If we're at the end of the buffer, record that we have
4669 processed the overlay strings there already, so that
4670 next_element_from_buffer doesn't try it again. */
4671 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4672 it->overlay_strings_at_end_processed_p = 1;
4673 }
4674 else
4675 {
4676 /* There are more overlay strings to process. If
4677 IT->current.overlay_string_index has advanced to a position
4678 where we must load IT->overlay_strings with more strings, do
4679 it. We must load at the IT->overlay_strings_charpos where
4680 IT->n_overlay_strings was originally computed; when invisible
4681 text is present, this might not be IT_CHARPOS (Bug#7016). */
4682 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4683
4684 if (it->current.overlay_string_index && i == 0)
4685 load_overlay_strings (it, it->overlay_strings_charpos);
4686
4687 /* Initialize IT to deliver display elements from the overlay
4688 string. */
4689 it->string = it->overlay_strings[i];
4690 it->multibyte_p = STRING_MULTIBYTE (it->string);
4691 SET_TEXT_POS (it->current.string_pos, 0, 0);
4692 it->method = GET_FROM_STRING;
4693 it->stop_charpos = 0;
4694 if (it->cmp_it.stop_pos >= 0)
4695 it->cmp_it.stop_pos = 0;
4696 }
4697
4698 CHECK_IT (it);
4699 }
4700
4701
4702 /* Compare two overlay_entry structures E1 and E2. Used as a
4703 comparison function for qsort in load_overlay_strings. Overlay
4704 strings for the same position are sorted so that
4705
4706 1. All after-strings come in front of before-strings, except
4707 when they come from the same overlay.
4708
4709 2. Within after-strings, strings are sorted so that overlay strings
4710 from overlays with higher priorities come first.
4711
4712 2. Within before-strings, strings are sorted so that overlay
4713 strings from overlays with higher priorities come last.
4714
4715 Value is analogous to strcmp. */
4716
4717
4718 static int
4719 compare_overlay_entries (const void *e1, const void *e2)
4720 {
4721 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4722 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4723 int result;
4724
4725 if (entry1->after_string_p != entry2->after_string_p)
4726 {
4727 /* Let after-strings appear in front of before-strings if
4728 they come from different overlays. */
4729 if (EQ (entry1->overlay, entry2->overlay))
4730 result = entry1->after_string_p ? 1 : -1;
4731 else
4732 result = entry1->after_string_p ? -1 : 1;
4733 }
4734 else if (entry1->after_string_p)
4735 /* After-strings sorted in order of decreasing priority. */
4736 result = entry2->priority - entry1->priority;
4737 else
4738 /* Before-strings sorted in order of increasing priority. */
4739 result = entry1->priority - entry2->priority;
4740
4741 return result;
4742 }
4743
4744
4745 /* Load the vector IT->overlay_strings with overlay strings from IT's
4746 current buffer position, or from CHARPOS if that is > 0. Set
4747 IT->n_overlays to the total number of overlay strings found.
4748
4749 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4750 a time. On entry into load_overlay_strings,
4751 IT->current.overlay_string_index gives the number of overlay
4752 strings that have already been loaded by previous calls to this
4753 function.
4754
4755 IT->add_overlay_start contains an additional overlay start
4756 position to consider for taking overlay strings from, if non-zero.
4757 This position comes into play when the overlay has an `invisible'
4758 property, and both before and after-strings. When we've skipped to
4759 the end of the overlay, because of its `invisible' property, we
4760 nevertheless want its before-string to appear.
4761 IT->add_overlay_start will contain the overlay start position
4762 in this case.
4763
4764 Overlay strings are sorted so that after-string strings come in
4765 front of before-string strings. Within before and after-strings,
4766 strings are sorted by overlay priority. See also function
4767 compare_overlay_entries. */
4768
4769 static void
4770 load_overlay_strings (struct it *it, EMACS_INT charpos)
4771 {
4772 Lisp_Object overlay, window, str, invisible;
4773 struct Lisp_Overlay *ov;
4774 EMACS_INT start, end;
4775 int size = 20;
4776 int n = 0, i, j, invis_p;
4777 struct overlay_entry *entries
4778 = (struct overlay_entry *) alloca (size * sizeof *entries);
4779
4780 if (charpos <= 0)
4781 charpos = IT_CHARPOS (*it);
4782
4783 /* Append the overlay string STRING of overlay OVERLAY to vector
4784 `entries' which has size `size' and currently contains `n'
4785 elements. AFTER_P non-zero means STRING is an after-string of
4786 OVERLAY. */
4787 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4788 do \
4789 { \
4790 Lisp_Object priority; \
4791 \
4792 if (n == size) \
4793 { \
4794 int new_size = 2 * size; \
4795 struct overlay_entry *old = entries; \
4796 entries = \
4797 (struct overlay_entry *) alloca (new_size \
4798 * sizeof *entries); \
4799 memcpy (entries, old, size * sizeof *entries); \
4800 size = new_size; \
4801 } \
4802 \
4803 entries[n].string = (STRING); \
4804 entries[n].overlay = (OVERLAY); \
4805 priority = Foverlay_get ((OVERLAY), Qpriority); \
4806 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4807 entries[n].after_string_p = (AFTER_P); \
4808 ++n; \
4809 } \
4810 while (0)
4811
4812 /* Process overlay before the overlay center. */
4813 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4814 {
4815 XSETMISC (overlay, ov);
4816 xassert (OVERLAYP (overlay));
4817 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4818 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4819
4820 if (end < charpos)
4821 break;
4822
4823 /* Skip this overlay if it doesn't start or end at IT's current
4824 position. */
4825 if (end != charpos && start != charpos)
4826 continue;
4827
4828 /* Skip this overlay if it doesn't apply to IT->w. */
4829 window = Foverlay_get (overlay, Qwindow);
4830 if (WINDOWP (window) && XWINDOW (window) != it->w)
4831 continue;
4832
4833 /* If the text ``under'' the overlay is invisible, both before-
4834 and after-strings from this overlay are visible; start and
4835 end position are indistinguishable. */
4836 invisible = Foverlay_get (overlay, Qinvisible);
4837 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4838
4839 /* If overlay has a non-empty before-string, record it. */
4840 if ((start == charpos || (end == charpos && invis_p))
4841 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4842 && SCHARS (str))
4843 RECORD_OVERLAY_STRING (overlay, str, 0);
4844
4845 /* If overlay has a non-empty after-string, record it. */
4846 if ((end == charpos || (start == charpos && invis_p))
4847 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4848 && SCHARS (str))
4849 RECORD_OVERLAY_STRING (overlay, str, 1);
4850 }
4851
4852 /* Process overlays after the overlay center. */
4853 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4854 {
4855 XSETMISC (overlay, ov);
4856 xassert (OVERLAYP (overlay));
4857 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4858 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4859
4860 if (start > charpos)
4861 break;
4862
4863 /* Skip this overlay if it doesn't start or end at IT's current
4864 position. */
4865 if (end != charpos && start != charpos)
4866 continue;
4867
4868 /* Skip this overlay if it doesn't apply to IT->w. */
4869 window = Foverlay_get (overlay, Qwindow);
4870 if (WINDOWP (window) && XWINDOW (window) != it->w)
4871 continue;
4872
4873 /* If the text ``under'' the overlay is invisible, it has a zero
4874 dimension, and both before- and after-strings apply. */
4875 invisible = Foverlay_get (overlay, Qinvisible);
4876 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4877
4878 /* If overlay has a non-empty before-string, record it. */
4879 if ((start == charpos || (end == charpos && invis_p))
4880 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4881 && SCHARS (str))
4882 RECORD_OVERLAY_STRING (overlay, str, 0);
4883
4884 /* If overlay has a non-empty after-string, record it. */
4885 if ((end == charpos || (start == charpos && invis_p))
4886 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4887 && SCHARS (str))
4888 RECORD_OVERLAY_STRING (overlay, str, 1);
4889 }
4890
4891 #undef RECORD_OVERLAY_STRING
4892
4893 /* Sort entries. */
4894 if (n > 1)
4895 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4896
4897 /* Record number of overlay strings, and where we computed it. */
4898 it->n_overlay_strings = n;
4899 it->overlay_strings_charpos = charpos;
4900
4901 /* IT->current.overlay_string_index is the number of overlay strings
4902 that have already been consumed by IT. Copy some of the
4903 remaining overlay strings to IT->overlay_strings. */
4904 i = 0;
4905 j = it->current.overlay_string_index;
4906 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4907 {
4908 it->overlay_strings[i] = entries[j].string;
4909 it->string_overlays[i++] = entries[j++].overlay;
4910 }
4911
4912 CHECK_IT (it);
4913 }
4914
4915
4916 /* Get the first chunk of overlay strings at IT's current buffer
4917 position, or at CHARPOS if that is > 0. Value is non-zero if at
4918 least one overlay string was found. */
4919
4920 static int
4921 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4922 {
4923 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4924 process. This fills IT->overlay_strings with strings, and sets
4925 IT->n_overlay_strings to the total number of strings to process.
4926 IT->pos.overlay_string_index has to be set temporarily to zero
4927 because load_overlay_strings needs this; it must be set to -1
4928 when no overlay strings are found because a zero value would
4929 indicate a position in the first overlay string. */
4930 it->current.overlay_string_index = 0;
4931 load_overlay_strings (it, charpos);
4932
4933 /* If we found overlay strings, set up IT to deliver display
4934 elements from the first one. Otherwise set up IT to deliver
4935 from current_buffer. */
4936 if (it->n_overlay_strings)
4937 {
4938 /* Make sure we know settings in current_buffer, so that we can
4939 restore meaningful values when we're done with the overlay
4940 strings. */
4941 if (compute_stop_p)
4942 compute_stop_pos (it);
4943 xassert (it->face_id >= 0);
4944
4945 /* Save IT's settings. They are restored after all overlay
4946 strings have been processed. */
4947 xassert (!compute_stop_p || it->sp == 0);
4948
4949 /* When called from handle_stop, there might be an empty display
4950 string loaded. In that case, don't bother saving it. */
4951 if (!STRINGP (it->string) || SCHARS (it->string))
4952 push_it (it, NULL);
4953
4954 /* Set up IT to deliver display elements from the first overlay
4955 string. */
4956 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4957 it->string = it->overlay_strings[0];
4958 it->from_overlay = Qnil;
4959 it->stop_charpos = 0;
4960 xassert (STRINGP (it->string));
4961 it->end_charpos = SCHARS (it->string);
4962 it->multibyte_p = STRING_MULTIBYTE (it->string);
4963 it->method = GET_FROM_STRING;
4964 return 1;
4965 }
4966
4967 it->current.overlay_string_index = -1;
4968 return 0;
4969 }
4970
4971 static int
4972 get_overlay_strings (struct it *it, EMACS_INT charpos)
4973 {
4974 it->string = Qnil;
4975 it->method = GET_FROM_BUFFER;
4976
4977 (void) get_overlay_strings_1 (it, charpos, 1);
4978
4979 CHECK_IT (it);
4980
4981 /* Value is non-zero if we found at least one overlay string. */
4982 return STRINGP (it->string);
4983 }
4984
4985
4986 \f
4987 /***********************************************************************
4988 Saving and restoring state
4989 ***********************************************************************/
4990
4991 /* Save current settings of IT on IT->stack. Called, for example,
4992 before setting up IT for an overlay string, to be able to restore
4993 IT's settings to what they were after the overlay string has been
4994 processed. If POSITION is non-NULL, it is the position to save on
4995 the stack instead of IT->position. */
4996
4997 static void
4998 push_it (struct it *it, struct text_pos *position)
4999 {
5000 struct iterator_stack_entry *p;
5001
5002 xassert (it->sp < IT_STACK_SIZE);
5003 p = it->stack + it->sp;
5004
5005 p->stop_charpos = it->stop_charpos;
5006 p->prev_stop = it->prev_stop;
5007 p->base_level_stop = it->base_level_stop;
5008 p->cmp_it = it->cmp_it;
5009 xassert (it->face_id >= 0);
5010 p->face_id = it->face_id;
5011 p->string = it->string;
5012 p->method = it->method;
5013 p->from_overlay = it->from_overlay;
5014 switch (p->method)
5015 {
5016 case GET_FROM_IMAGE:
5017 p->u.image.object = it->object;
5018 p->u.image.image_id = it->image_id;
5019 p->u.image.slice = it->slice;
5020 break;
5021 case GET_FROM_STRETCH:
5022 p->u.stretch.object = it->object;
5023 break;
5024 }
5025 p->position = position ? *position : it->position;
5026 p->current = it->current;
5027 p->end_charpos = it->end_charpos;
5028 p->string_nchars = it->string_nchars;
5029 p->area = it->area;
5030 p->multibyte_p = it->multibyte_p;
5031 p->avoid_cursor_p = it->avoid_cursor_p;
5032 p->space_width = it->space_width;
5033 p->font_height = it->font_height;
5034 p->voffset = it->voffset;
5035 p->string_from_display_prop_p = it->string_from_display_prop_p;
5036 p->display_ellipsis_p = 0;
5037 p->line_wrap = it->line_wrap;
5038 ++it->sp;
5039 }
5040
5041 static void
5042 iterate_out_of_display_property (struct it *it)
5043 {
5044 /* Maybe initialize paragraph direction. If we are at the beginning
5045 of a new paragraph, next_element_from_buffer may not have a
5046 chance to do that. */
5047 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5048 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5049 /* prev_stop can be zero, so check against BEGV as well. */
5050 while (it->bidi_it.charpos >= BEGV
5051 && it->prev_stop <= it->bidi_it.charpos
5052 && it->bidi_it.charpos < CHARPOS (it->position))
5053 bidi_move_to_visually_next (&it->bidi_it);
5054 /* Record the stop_pos we just crossed, for when we cross it
5055 back, maybe. */
5056 if (it->bidi_it.charpos > CHARPOS (it->position))
5057 it->prev_stop = CHARPOS (it->position);
5058 /* If we ended up not where pop_it put us, resync IT's
5059 positional members with the bidi iterator. */
5060 if (it->bidi_it.charpos != CHARPOS (it->position))
5061 {
5062 SET_TEXT_POS (it->position,
5063 it->bidi_it.charpos, it->bidi_it.bytepos);
5064 it->current.pos = it->position;
5065 }
5066 }
5067
5068 /* Restore IT's settings from IT->stack. Called, for example, when no
5069 more overlay strings must be processed, and we return to delivering
5070 display elements from a buffer, or when the end of a string from a
5071 `display' property is reached and we return to delivering display
5072 elements from an overlay string, or from a buffer. */
5073
5074 static void
5075 pop_it (struct it *it)
5076 {
5077 struct iterator_stack_entry *p;
5078
5079 xassert (it->sp > 0);
5080 --it->sp;
5081 p = it->stack + it->sp;
5082 it->stop_charpos = p->stop_charpos;
5083 it->prev_stop = p->prev_stop;
5084 it->base_level_stop = p->base_level_stop;
5085 it->cmp_it = p->cmp_it;
5086 it->face_id = p->face_id;
5087 it->current = p->current;
5088 it->position = p->position;
5089 it->string = p->string;
5090 it->from_overlay = p->from_overlay;
5091 if (NILP (it->string))
5092 SET_TEXT_POS (it->current.string_pos, -1, -1);
5093 it->method = p->method;
5094 switch (it->method)
5095 {
5096 case GET_FROM_IMAGE:
5097 it->image_id = p->u.image.image_id;
5098 it->object = p->u.image.object;
5099 it->slice = p->u.image.slice;
5100 break;
5101 case GET_FROM_STRETCH:
5102 it->object = p->u.comp.object;
5103 break;
5104 case GET_FROM_BUFFER:
5105 it->object = it->w->buffer;
5106 if (it->bidi_p)
5107 {
5108 /* Bidi-iterate until we get out of the portion of text, if
5109 any, covered by a `display' text property or an overlay
5110 with `display' property. (We cannot just jump there,
5111 because the internal coherency of the bidi iterator state
5112 can not be preserved across such jumps.) We also must
5113 determine the paragraph base direction if the overlay we
5114 just processed is at the beginning of a new
5115 paragraph. */
5116 iterate_out_of_display_property (it);
5117 }
5118 break;
5119 case GET_FROM_STRING:
5120 it->object = it->string;
5121 break;
5122 case GET_FROM_DISPLAY_VECTOR:
5123 if (it->s)
5124 it->method = GET_FROM_C_STRING;
5125 else if (STRINGP (it->string))
5126 it->method = GET_FROM_STRING;
5127 else
5128 {
5129 it->method = GET_FROM_BUFFER;
5130 it->object = it->w->buffer;
5131 }
5132 }
5133 it->end_charpos = p->end_charpos;
5134 it->string_nchars = p->string_nchars;
5135 it->area = p->area;
5136 it->multibyte_p = p->multibyte_p;
5137 it->avoid_cursor_p = p->avoid_cursor_p;
5138 it->space_width = p->space_width;
5139 it->font_height = p->font_height;
5140 it->voffset = p->voffset;
5141 it->string_from_display_prop_p = p->string_from_display_prop_p;
5142 it->line_wrap = p->line_wrap;
5143 }
5144
5145
5146 \f
5147 /***********************************************************************
5148 Moving over lines
5149 ***********************************************************************/
5150
5151 /* Set IT's current position to the previous line start. */
5152
5153 static void
5154 back_to_previous_line_start (struct it *it)
5155 {
5156 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5157 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5158 }
5159
5160
5161 /* Move IT to the next line start.
5162
5163 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5164 we skipped over part of the text (as opposed to moving the iterator
5165 continuously over the text). Otherwise, don't change the value
5166 of *SKIPPED_P.
5167
5168 Newlines may come from buffer text, overlay strings, or strings
5169 displayed via the `display' property. That's the reason we can't
5170 simply use find_next_newline_no_quit.
5171
5172 Note that this function may not skip over invisible text that is so
5173 because of text properties and immediately follows a newline. If
5174 it would, function reseat_at_next_visible_line_start, when called
5175 from set_iterator_to_next, would effectively make invisible
5176 characters following a newline part of the wrong glyph row, which
5177 leads to wrong cursor motion. */
5178
5179 static int
5180 forward_to_next_line_start (struct it *it, int *skipped_p)
5181 {
5182 int old_selective, newline_found_p, n;
5183 const int MAX_NEWLINE_DISTANCE = 500;
5184
5185 /* If already on a newline, just consume it to avoid unintended
5186 skipping over invisible text below. */
5187 if (it->what == IT_CHARACTER
5188 && it->c == '\n'
5189 && CHARPOS (it->position) == IT_CHARPOS (*it))
5190 {
5191 set_iterator_to_next (it, 0);
5192 it->c = 0;
5193 return 1;
5194 }
5195
5196 /* Don't handle selective display in the following. It's (a)
5197 unnecessary because it's done by the caller, and (b) leads to an
5198 infinite recursion because next_element_from_ellipsis indirectly
5199 calls this function. */
5200 old_selective = it->selective;
5201 it->selective = 0;
5202
5203 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5204 from buffer text. */
5205 for (n = newline_found_p = 0;
5206 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5207 n += STRINGP (it->string) ? 0 : 1)
5208 {
5209 if (!get_next_display_element (it))
5210 return 0;
5211 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5212 set_iterator_to_next (it, 0);
5213 }
5214
5215 /* If we didn't find a newline near enough, see if we can use a
5216 short-cut. */
5217 if (!newline_found_p)
5218 {
5219 EMACS_INT start = IT_CHARPOS (*it);
5220 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5221 Lisp_Object pos;
5222
5223 xassert (!STRINGP (it->string));
5224
5225 /* If there isn't any `display' property in sight, and no
5226 overlays, we can just use the position of the newline in
5227 buffer text. */
5228 if (it->stop_charpos >= limit
5229 || ((pos = Fnext_single_property_change (make_number (start),
5230 Qdisplay,
5231 Qnil, make_number (limit)),
5232 NILP (pos))
5233 && next_overlay_change (start) == ZV))
5234 {
5235 IT_CHARPOS (*it) = limit;
5236 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5237 *skipped_p = newline_found_p = 1;
5238 }
5239 else
5240 {
5241 while (get_next_display_element (it)
5242 && !newline_found_p)
5243 {
5244 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5245 set_iterator_to_next (it, 0);
5246 }
5247 }
5248 }
5249
5250 it->selective = old_selective;
5251 return newline_found_p;
5252 }
5253
5254
5255 /* Set IT's current position to the previous visible line start. Skip
5256 invisible text that is so either due to text properties or due to
5257 selective display. Caution: this does not change IT->current_x and
5258 IT->hpos. */
5259
5260 static void
5261 back_to_previous_visible_line_start (struct it *it)
5262 {
5263 while (IT_CHARPOS (*it) > BEGV)
5264 {
5265 back_to_previous_line_start (it);
5266
5267 if (IT_CHARPOS (*it) <= BEGV)
5268 break;
5269
5270 /* If selective > 0, then lines indented more than its value are
5271 invisible. */
5272 if (it->selective > 0
5273 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5274 (double) it->selective)) /* iftc */
5275 continue;
5276
5277 /* Check the newline before point for invisibility. */
5278 {
5279 Lisp_Object prop;
5280 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5281 Qinvisible, it->window);
5282 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5283 continue;
5284 }
5285
5286 if (IT_CHARPOS (*it) <= BEGV)
5287 break;
5288
5289 {
5290 struct it it2;
5291 EMACS_INT pos;
5292 EMACS_INT beg, end;
5293 Lisp_Object val, overlay;
5294
5295 /* If newline is part of a composition, continue from start of composition */
5296 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5297 && beg < IT_CHARPOS (*it))
5298 goto replaced;
5299
5300 /* If newline is replaced by a display property, find start of overlay
5301 or interval and continue search from that point. */
5302 it2 = *it;
5303 pos = --IT_CHARPOS (it2);
5304 --IT_BYTEPOS (it2);
5305 it2.sp = 0;
5306 it2.string_from_display_prop_p = 0;
5307 if (handle_display_prop (&it2) == HANDLED_RETURN
5308 && !NILP (val = get_char_property_and_overlay
5309 (make_number (pos), Qdisplay, Qnil, &overlay))
5310 && (OVERLAYP (overlay)
5311 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5312 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5313 goto replaced;
5314
5315 /* Newline is not replaced by anything -- so we are done. */
5316 break;
5317
5318 replaced:
5319 if (beg < BEGV)
5320 beg = BEGV;
5321 IT_CHARPOS (*it) = beg;
5322 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5323 }
5324 }
5325
5326 it->continuation_lines_width = 0;
5327
5328 xassert (IT_CHARPOS (*it) >= BEGV);
5329 xassert (IT_CHARPOS (*it) == BEGV
5330 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5331 CHECK_IT (it);
5332 }
5333
5334
5335 /* Reseat iterator IT at the previous visible line start. Skip
5336 invisible text that is so either due to text properties or due to
5337 selective display. At the end, update IT's overlay information,
5338 face information etc. */
5339
5340 void
5341 reseat_at_previous_visible_line_start (struct it *it)
5342 {
5343 back_to_previous_visible_line_start (it);
5344 reseat (it, it->current.pos, 1);
5345 CHECK_IT (it);
5346 }
5347
5348
5349 /* Reseat iterator IT on the next visible line start in the current
5350 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5351 preceding the line start. Skip over invisible text that is so
5352 because of selective display. Compute faces, overlays etc at the
5353 new position. Note that this function does not skip over text that
5354 is invisible because of text properties. */
5355
5356 static void
5357 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5358 {
5359 int newline_found_p, skipped_p = 0;
5360
5361 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5362
5363 /* Skip over lines that are invisible because they are indented
5364 more than the value of IT->selective. */
5365 if (it->selective > 0)
5366 while (IT_CHARPOS (*it) < ZV
5367 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5368 (double) it->selective)) /* iftc */
5369 {
5370 xassert (IT_BYTEPOS (*it) == BEGV
5371 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5372 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5373 }
5374
5375 /* Position on the newline if that's what's requested. */
5376 if (on_newline_p && newline_found_p)
5377 {
5378 if (STRINGP (it->string))
5379 {
5380 if (IT_STRING_CHARPOS (*it) > 0)
5381 {
5382 --IT_STRING_CHARPOS (*it);
5383 --IT_STRING_BYTEPOS (*it);
5384 }
5385 }
5386 else if (IT_CHARPOS (*it) > BEGV)
5387 {
5388 --IT_CHARPOS (*it);
5389 --IT_BYTEPOS (*it);
5390 reseat (it, it->current.pos, 0);
5391 }
5392 }
5393 else if (skipped_p)
5394 reseat (it, it->current.pos, 0);
5395
5396 CHECK_IT (it);
5397 }
5398
5399
5400 \f
5401 /***********************************************************************
5402 Changing an iterator's position
5403 ***********************************************************************/
5404
5405 /* Change IT's current position to POS in current_buffer. If FORCE_P
5406 is non-zero, always check for text properties at the new position.
5407 Otherwise, text properties are only looked up if POS >=
5408 IT->check_charpos of a property. */
5409
5410 static void
5411 reseat (struct it *it, struct text_pos pos, int force_p)
5412 {
5413 EMACS_INT original_pos = IT_CHARPOS (*it);
5414
5415 reseat_1 (it, pos, 0);
5416
5417 /* Determine where to check text properties. Avoid doing it
5418 where possible because text property lookup is very expensive. */
5419 if (force_p
5420 || CHARPOS (pos) > it->stop_charpos
5421 || CHARPOS (pos) < original_pos)
5422 {
5423 if (it->bidi_p)
5424 {
5425 /* For bidi iteration, we need to prime prev_stop and
5426 base_level_stop with our best estimations. */
5427 if (CHARPOS (pos) < it->prev_stop)
5428 {
5429 handle_stop_backwards (it, BEGV);
5430 if (CHARPOS (pos) < it->base_level_stop)
5431 it->base_level_stop = 0;
5432 }
5433 else if (CHARPOS (pos) > it->stop_charpos
5434 && it->stop_charpos >= BEGV)
5435 handle_stop_backwards (it, it->stop_charpos);
5436 else /* force_p */
5437 handle_stop (it);
5438 }
5439 else
5440 {
5441 handle_stop (it);
5442 it->prev_stop = it->base_level_stop = 0;
5443 }
5444
5445 }
5446
5447 CHECK_IT (it);
5448 }
5449
5450
5451 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5452 IT->stop_pos to POS, also. */
5453
5454 static void
5455 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5456 {
5457 /* Don't call this function when scanning a C string. */
5458 xassert (it->s == NULL);
5459
5460 /* POS must be a reasonable value. */
5461 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5462
5463 it->current.pos = it->position = pos;
5464 it->end_charpos = ZV;
5465 it->dpvec = NULL;
5466 it->current.dpvec_index = -1;
5467 it->current.overlay_string_index = -1;
5468 IT_STRING_CHARPOS (*it) = -1;
5469 IT_STRING_BYTEPOS (*it) = -1;
5470 it->string = Qnil;
5471 it->string_from_display_prop_p = 0;
5472 it->method = GET_FROM_BUFFER;
5473 it->object = it->w->buffer;
5474 it->area = TEXT_AREA;
5475 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5476 it->sp = 0;
5477 it->string_from_display_prop_p = 0;
5478 it->face_before_selective_p = 0;
5479 if (it->bidi_p)
5480 {
5481 it->bidi_it.first_elt = 1;
5482 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5483 it->bidi_it.disp_pos = -1;
5484 }
5485
5486 if (set_stop_p)
5487 {
5488 it->stop_charpos = CHARPOS (pos);
5489 it->base_level_stop = CHARPOS (pos);
5490 }
5491 }
5492
5493
5494 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5495 If S is non-null, it is a C string to iterate over. Otherwise,
5496 STRING gives a Lisp string to iterate over.
5497
5498 If PRECISION > 0, don't return more then PRECISION number of
5499 characters from the string.
5500
5501 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5502 characters have been returned. FIELD_WIDTH < 0 means an infinite
5503 field width.
5504
5505 MULTIBYTE = 0 means disable processing of multibyte characters,
5506 MULTIBYTE > 0 means enable it,
5507 MULTIBYTE < 0 means use IT->multibyte_p.
5508
5509 IT must be initialized via a prior call to init_iterator before
5510 calling this function. */
5511
5512 static void
5513 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5514 EMACS_INT charpos, EMACS_INT precision, int field_width,
5515 int multibyte)
5516 {
5517 /* No region in strings. */
5518 it->region_beg_charpos = it->region_end_charpos = -1;
5519
5520 /* No text property checks performed by default, but see below. */
5521 it->stop_charpos = -1;
5522
5523 /* Set iterator position and end position. */
5524 memset (&it->current, 0, sizeof it->current);
5525 it->current.overlay_string_index = -1;
5526 it->current.dpvec_index = -1;
5527 xassert (charpos >= 0);
5528
5529 /* If STRING is specified, use its multibyteness, otherwise use the
5530 setting of MULTIBYTE, if specified. */
5531 if (multibyte >= 0)
5532 it->multibyte_p = multibyte > 0;
5533
5534 if (s == NULL)
5535 {
5536 xassert (STRINGP (string));
5537 it->string = string;
5538 it->s = NULL;
5539 it->end_charpos = it->string_nchars = SCHARS (string);
5540 it->method = GET_FROM_STRING;
5541 it->current.string_pos = string_pos (charpos, string);
5542 }
5543 else
5544 {
5545 it->s = (const unsigned char *) s;
5546 it->string = Qnil;
5547
5548 /* Note that we use IT->current.pos, not it->current.string_pos,
5549 for displaying C strings. */
5550 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5551 if (it->multibyte_p)
5552 {
5553 it->current.pos = c_string_pos (charpos, s, 1);
5554 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5555 }
5556 else
5557 {
5558 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5559 it->end_charpos = it->string_nchars = strlen (s);
5560 }
5561
5562 it->method = GET_FROM_C_STRING;
5563 }
5564
5565 /* PRECISION > 0 means don't return more than PRECISION characters
5566 from the string. */
5567 if (precision > 0 && it->end_charpos - charpos > precision)
5568 it->end_charpos = it->string_nchars = charpos + precision;
5569
5570 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5571 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5572 FIELD_WIDTH < 0 means infinite field width. This is useful for
5573 padding with `-' at the end of a mode line. */
5574 if (field_width < 0)
5575 field_width = INFINITY;
5576 if (field_width > it->end_charpos - charpos)
5577 it->end_charpos = charpos + field_width;
5578
5579 /* Use the standard display table for displaying strings. */
5580 if (DISP_TABLE_P (Vstandard_display_table))
5581 it->dp = XCHAR_TABLE (Vstandard_display_table);
5582
5583 it->stop_charpos = charpos;
5584 if (s == NULL && it->multibyte_p)
5585 {
5586 EMACS_INT endpos = SCHARS (it->string);
5587 if (endpos > it->end_charpos)
5588 endpos = it->end_charpos;
5589 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5590 it->string);
5591 }
5592 CHECK_IT (it);
5593 }
5594
5595
5596 \f
5597 /***********************************************************************
5598 Iteration
5599 ***********************************************************************/
5600
5601 /* Map enum it_method value to corresponding next_element_from_* function. */
5602
5603 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5604 {
5605 next_element_from_buffer,
5606 next_element_from_display_vector,
5607 next_element_from_string,
5608 next_element_from_c_string,
5609 next_element_from_image,
5610 next_element_from_stretch
5611 };
5612
5613 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5614
5615
5616 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5617 (possibly with the following characters). */
5618
5619 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5620 ((IT)->cmp_it.id >= 0 \
5621 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5622 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5623 END_CHARPOS, (IT)->w, \
5624 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5625 (IT)->string)))
5626
5627
5628 /* Lookup the char-table Vglyphless_char_display for character C (-1
5629 if we want information for no-font case), and return the display
5630 method symbol. By side-effect, update it->what and
5631 it->glyphless_method. This function is called from
5632 get_next_display_element for each character element, and from
5633 x_produce_glyphs when no suitable font was found. */
5634
5635 Lisp_Object
5636 lookup_glyphless_char_display (int c, struct it *it)
5637 {
5638 Lisp_Object glyphless_method = Qnil;
5639
5640 if (CHAR_TABLE_P (Vglyphless_char_display)
5641 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5642 {
5643 if (c >= 0)
5644 {
5645 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
5646 if (CONSP (glyphless_method))
5647 glyphless_method = FRAME_WINDOW_P (it->f)
5648 ? XCAR (glyphless_method)
5649 : XCDR (glyphless_method);
5650 }
5651 else
5652 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
5653 }
5654
5655 retry:
5656 if (NILP (glyphless_method))
5657 {
5658 if (c >= 0)
5659 /* The default is to display the character by a proper font. */
5660 return Qnil;
5661 /* The default for the no-font case is to display an empty box. */
5662 glyphless_method = Qempty_box;
5663 }
5664 if (EQ (glyphless_method, Qzero_width))
5665 {
5666 if (c >= 0)
5667 return glyphless_method;
5668 /* This method can't be used for the no-font case. */
5669 glyphless_method = Qempty_box;
5670 }
5671 if (EQ (glyphless_method, Qthin_space))
5672 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5673 else if (EQ (glyphless_method, Qempty_box))
5674 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5675 else if (EQ (glyphless_method, Qhex_code))
5676 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5677 else if (STRINGP (glyphless_method))
5678 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5679 else
5680 {
5681 /* Invalid value. We use the default method. */
5682 glyphless_method = Qnil;
5683 goto retry;
5684 }
5685 it->what = IT_GLYPHLESS;
5686 return glyphless_method;
5687 }
5688
5689 /* Load IT's display element fields with information about the next
5690 display element from the current position of IT. Value is zero if
5691 end of buffer (or C string) is reached. */
5692
5693 static struct frame *last_escape_glyph_frame = NULL;
5694 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5695 static int last_escape_glyph_merged_face_id = 0;
5696
5697 struct frame *last_glyphless_glyph_frame = NULL;
5698 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5699 int last_glyphless_glyph_merged_face_id = 0;
5700
5701 static int
5702 get_next_display_element (struct it *it)
5703 {
5704 /* Non-zero means that we found a display element. Zero means that
5705 we hit the end of what we iterate over. Performance note: the
5706 function pointer `method' used here turns out to be faster than
5707 using a sequence of if-statements. */
5708 int success_p;
5709
5710 get_next:
5711 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5712
5713 if (it->what == IT_CHARACTER)
5714 {
5715 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5716 and only if (a) the resolved directionality of that character
5717 is R..." */
5718 /* FIXME: Do we need an exception for characters from display
5719 tables? */
5720 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5721 it->c = bidi_mirror_char (it->c);
5722 /* Map via display table or translate control characters.
5723 IT->c, IT->len etc. have been set to the next character by
5724 the function call above. If we have a display table, and it
5725 contains an entry for IT->c, translate it. Don't do this if
5726 IT->c itself comes from a display table, otherwise we could
5727 end up in an infinite recursion. (An alternative could be to
5728 count the recursion depth of this function and signal an
5729 error when a certain maximum depth is reached.) Is it worth
5730 it? */
5731 if (success_p && it->dpvec == NULL)
5732 {
5733 Lisp_Object dv;
5734 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5735 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5736 nbsp_or_shy = char_is_other;
5737 int c = it->c; /* This is the character to display. */
5738
5739 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5740 {
5741 xassert (SINGLE_BYTE_CHAR_P (c));
5742 if (unibyte_display_via_language_environment)
5743 {
5744 c = DECODE_CHAR (unibyte, c);
5745 if (c < 0)
5746 c = BYTE8_TO_CHAR (it->c);
5747 }
5748 else
5749 c = BYTE8_TO_CHAR (it->c);
5750 }
5751
5752 if (it->dp
5753 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5754 VECTORP (dv)))
5755 {
5756 struct Lisp_Vector *v = XVECTOR (dv);
5757
5758 /* Return the first character from the display table
5759 entry, if not empty. If empty, don't display the
5760 current character. */
5761 if (v->header.size)
5762 {
5763 it->dpvec_char_len = it->len;
5764 it->dpvec = v->contents;
5765 it->dpend = v->contents + v->header.size;
5766 it->current.dpvec_index = 0;
5767 it->dpvec_face_id = -1;
5768 it->saved_face_id = it->face_id;
5769 it->method = GET_FROM_DISPLAY_VECTOR;
5770 it->ellipsis_p = 0;
5771 }
5772 else
5773 {
5774 set_iterator_to_next (it, 0);
5775 }
5776 goto get_next;
5777 }
5778
5779 if (! NILP (lookup_glyphless_char_display (c, it)))
5780 {
5781 if (it->what == IT_GLYPHLESS)
5782 goto done;
5783 /* Don't display this character. */
5784 set_iterator_to_next (it, 0);
5785 goto get_next;
5786 }
5787
5788 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5789 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5790 : c == 0xAD ? char_is_soft_hyphen
5791 : char_is_other);
5792
5793 /* Translate control characters into `\003' or `^C' form.
5794 Control characters coming from a display table entry are
5795 currently not translated because we use IT->dpvec to hold
5796 the translation. This could easily be changed but I
5797 don't believe that it is worth doing.
5798
5799 NBSP and SOFT-HYPEN are property translated too.
5800
5801 Non-printable characters and raw-byte characters are also
5802 translated to octal form. */
5803 if (((c < ' ' || c == 127) /* ASCII control chars */
5804 ? (it->area != TEXT_AREA
5805 /* In mode line, treat \n, \t like other crl chars. */
5806 || (c != '\t'
5807 && it->glyph_row
5808 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5809 || (c != '\n' && c != '\t'))
5810 : (nbsp_or_shy
5811 || CHAR_BYTE8_P (c)
5812 || ! CHAR_PRINTABLE_P (c))))
5813 {
5814 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5815 or a non-printable character which must be displayed
5816 either as '\003' or as `^C' where the '\\' and '^'
5817 can be defined in the display table. Fill
5818 IT->ctl_chars with glyphs for what we have to
5819 display. Then, set IT->dpvec to these glyphs. */
5820 Lisp_Object gc;
5821 int ctl_len;
5822 int face_id, lface_id = 0 ;
5823 int escape_glyph;
5824
5825 /* Handle control characters with ^. */
5826
5827 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5828 {
5829 int g;
5830
5831 g = '^'; /* default glyph for Control */
5832 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5833 if (it->dp
5834 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5835 && GLYPH_CODE_CHAR_VALID_P (gc))
5836 {
5837 g = GLYPH_CODE_CHAR (gc);
5838 lface_id = GLYPH_CODE_FACE (gc);
5839 }
5840 if (lface_id)
5841 {
5842 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5843 }
5844 else if (it->f == last_escape_glyph_frame
5845 && it->face_id == last_escape_glyph_face_id)
5846 {
5847 face_id = last_escape_glyph_merged_face_id;
5848 }
5849 else
5850 {
5851 /* Merge the escape-glyph face into the current face. */
5852 face_id = merge_faces (it->f, Qescape_glyph, 0,
5853 it->face_id);
5854 last_escape_glyph_frame = it->f;
5855 last_escape_glyph_face_id = it->face_id;
5856 last_escape_glyph_merged_face_id = face_id;
5857 }
5858
5859 XSETINT (it->ctl_chars[0], g);
5860 XSETINT (it->ctl_chars[1], c ^ 0100);
5861 ctl_len = 2;
5862 goto display_control;
5863 }
5864
5865 /* Handle non-break space in the mode where it only gets
5866 highlighting. */
5867
5868 if (EQ (Vnobreak_char_display, Qt)
5869 && nbsp_or_shy == char_is_nbsp)
5870 {
5871 /* Merge the no-break-space face into the current face. */
5872 face_id = merge_faces (it->f, Qnobreak_space, 0,
5873 it->face_id);
5874
5875 c = ' ';
5876 XSETINT (it->ctl_chars[0], ' ');
5877 ctl_len = 1;
5878 goto display_control;
5879 }
5880
5881 /* Handle sequences that start with the "escape glyph". */
5882
5883 /* the default escape glyph is \. */
5884 escape_glyph = '\\';
5885
5886 if (it->dp
5887 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5888 && GLYPH_CODE_CHAR_VALID_P (gc))
5889 {
5890 escape_glyph = GLYPH_CODE_CHAR (gc);
5891 lface_id = GLYPH_CODE_FACE (gc);
5892 }
5893 if (lface_id)
5894 {
5895 /* The display table specified a face.
5896 Merge it into face_id and also into escape_glyph. */
5897 face_id = merge_faces (it->f, Qt, lface_id,
5898 it->face_id);
5899 }
5900 else if (it->f == last_escape_glyph_frame
5901 && it->face_id == last_escape_glyph_face_id)
5902 {
5903 face_id = last_escape_glyph_merged_face_id;
5904 }
5905 else
5906 {
5907 /* Merge the escape-glyph face into the current face. */
5908 face_id = merge_faces (it->f, Qescape_glyph, 0,
5909 it->face_id);
5910 last_escape_glyph_frame = it->f;
5911 last_escape_glyph_face_id = it->face_id;
5912 last_escape_glyph_merged_face_id = face_id;
5913 }
5914
5915 /* Handle soft hyphens in the mode where they only get
5916 highlighting. */
5917
5918 if (EQ (Vnobreak_char_display, Qt)
5919 && nbsp_or_shy == char_is_soft_hyphen)
5920 {
5921 XSETINT (it->ctl_chars[0], '-');
5922 ctl_len = 1;
5923 goto display_control;
5924 }
5925
5926 /* Handle non-break space and soft hyphen
5927 with the escape glyph. */
5928
5929 if (nbsp_or_shy)
5930 {
5931 XSETINT (it->ctl_chars[0], escape_glyph);
5932 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5933 XSETINT (it->ctl_chars[1], c);
5934 ctl_len = 2;
5935 goto display_control;
5936 }
5937
5938 {
5939 char str[10];
5940 int len, i;
5941
5942 if (CHAR_BYTE8_P (c))
5943 /* Display \200 instead of \17777600. */
5944 c = CHAR_TO_BYTE8 (c);
5945 len = sprintf (str, "%03o", c);
5946
5947 XSETINT (it->ctl_chars[0], escape_glyph);
5948 for (i = 0; i < len; i++)
5949 XSETINT (it->ctl_chars[i + 1], str[i]);
5950 ctl_len = len + 1;
5951 }
5952
5953 display_control:
5954 /* Set up IT->dpvec and return first character from it. */
5955 it->dpvec_char_len = it->len;
5956 it->dpvec = it->ctl_chars;
5957 it->dpend = it->dpvec + ctl_len;
5958 it->current.dpvec_index = 0;
5959 it->dpvec_face_id = face_id;
5960 it->saved_face_id = it->face_id;
5961 it->method = GET_FROM_DISPLAY_VECTOR;
5962 it->ellipsis_p = 0;
5963 goto get_next;
5964 }
5965 it->char_to_display = c;
5966 }
5967 else if (success_p)
5968 {
5969 it->char_to_display = it->c;
5970 }
5971 }
5972
5973 /* Adjust face id for a multibyte character. There are no multibyte
5974 character in unibyte text. */
5975 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5976 && it->multibyte_p
5977 && success_p
5978 && FRAME_WINDOW_P (it->f))
5979 {
5980 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5981
5982 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5983 {
5984 /* Automatic composition with glyph-string. */
5985 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5986
5987 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5988 }
5989 else
5990 {
5991 EMACS_INT pos = (it->s ? -1
5992 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5993 : IT_CHARPOS (*it));
5994 int c;
5995
5996 if (it->what == IT_CHARACTER)
5997 c = it->char_to_display;
5998 else
5999 {
6000 struct composition *cmp = composition_table[it->cmp_it.id];
6001 int i;
6002
6003 c = ' ';
6004 for (i = 0; i < cmp->glyph_len; i++)
6005 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6006 break;
6007 }
6008 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6009 }
6010 }
6011
6012 done:
6013 /* Is this character the last one of a run of characters with
6014 box? If yes, set IT->end_of_box_run_p to 1. */
6015 if (it->face_box_p
6016 && it->s == NULL)
6017 {
6018 if (it->method == GET_FROM_STRING && it->sp)
6019 {
6020 int face_id = underlying_face_id (it);
6021 struct face *face = FACE_FROM_ID (it->f, face_id);
6022
6023 if (face)
6024 {
6025 if (face->box == FACE_NO_BOX)
6026 {
6027 /* If the box comes from face properties in a
6028 display string, check faces in that string. */
6029 int string_face_id = face_after_it_pos (it);
6030 it->end_of_box_run_p
6031 = (FACE_FROM_ID (it->f, string_face_id)->box
6032 == FACE_NO_BOX);
6033 }
6034 /* Otherwise, the box comes from the underlying face.
6035 If this is the last string character displayed, check
6036 the next buffer location. */
6037 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6038 && (it->current.overlay_string_index
6039 == it->n_overlay_strings - 1))
6040 {
6041 EMACS_INT ignore;
6042 int next_face_id;
6043 struct text_pos pos = it->current.pos;
6044 INC_TEXT_POS (pos, it->multibyte_p);
6045
6046 next_face_id = face_at_buffer_position
6047 (it->w, CHARPOS (pos), it->region_beg_charpos,
6048 it->region_end_charpos, &ignore,
6049 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6050 -1);
6051 it->end_of_box_run_p
6052 = (FACE_FROM_ID (it->f, next_face_id)->box
6053 == FACE_NO_BOX);
6054 }
6055 }
6056 }
6057 else
6058 {
6059 int face_id = face_after_it_pos (it);
6060 it->end_of_box_run_p
6061 = (face_id != it->face_id
6062 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6063 }
6064 }
6065
6066 /* Value is 0 if end of buffer or string reached. */
6067 return success_p;
6068 }
6069
6070
6071 /* Move IT to the next display element.
6072
6073 RESEAT_P non-zero means if called on a newline in buffer text,
6074 skip to the next visible line start.
6075
6076 Functions get_next_display_element and set_iterator_to_next are
6077 separate because I find this arrangement easier to handle than a
6078 get_next_display_element function that also increments IT's
6079 position. The way it is we can first look at an iterator's current
6080 display element, decide whether it fits on a line, and if it does,
6081 increment the iterator position. The other way around we probably
6082 would either need a flag indicating whether the iterator has to be
6083 incremented the next time, or we would have to implement a
6084 decrement position function which would not be easy to write. */
6085
6086 void
6087 set_iterator_to_next (struct it *it, int reseat_p)
6088 {
6089 /* Reset flags indicating start and end of a sequence of characters
6090 with box. Reset them at the start of this function because
6091 moving the iterator to a new position might set them. */
6092 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6093
6094 switch (it->method)
6095 {
6096 case GET_FROM_BUFFER:
6097 /* The current display element of IT is a character from
6098 current_buffer. Advance in the buffer, and maybe skip over
6099 invisible lines that are so because of selective display. */
6100 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6101 reseat_at_next_visible_line_start (it, 0);
6102 else if (it->cmp_it.id >= 0)
6103 {
6104 /* We are currently getting glyphs from a composition. */
6105 int i;
6106
6107 if (! it->bidi_p)
6108 {
6109 IT_CHARPOS (*it) += it->cmp_it.nchars;
6110 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6111 if (it->cmp_it.to < it->cmp_it.nglyphs)
6112 {
6113 it->cmp_it.from = it->cmp_it.to;
6114 }
6115 else
6116 {
6117 it->cmp_it.id = -1;
6118 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6119 IT_BYTEPOS (*it),
6120 it->end_charpos, Qnil);
6121 }
6122 }
6123 else if (! it->cmp_it.reversed_p)
6124 {
6125 /* Composition created while scanning forward. */
6126 /* Update IT's char/byte positions to point to the first
6127 character of the next grapheme cluster, or to the
6128 character visually after the current composition. */
6129 for (i = 0; i < it->cmp_it.nchars; i++)
6130 bidi_move_to_visually_next (&it->bidi_it);
6131 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6132 IT_CHARPOS (*it) = it->bidi_it.charpos;
6133
6134 if (it->cmp_it.to < it->cmp_it.nglyphs)
6135 {
6136 /* Proceed to the next grapheme cluster. */
6137 it->cmp_it.from = it->cmp_it.to;
6138 }
6139 else
6140 {
6141 /* No more grapheme clusters in this composition.
6142 Find the next stop position. */
6143 EMACS_INT stop = it->end_charpos;
6144 if (it->bidi_it.scan_dir < 0)
6145 /* Now we are scanning backward and don't know
6146 where to stop. */
6147 stop = -1;
6148 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6149 IT_BYTEPOS (*it), stop, Qnil);
6150 }
6151 }
6152 else
6153 {
6154 /* Composition created while scanning backward. */
6155 /* Update IT's char/byte positions to point to the last
6156 character of the previous grapheme cluster, or the
6157 character visually after the current composition. */
6158 for (i = 0; i < it->cmp_it.nchars; i++)
6159 bidi_move_to_visually_next (&it->bidi_it);
6160 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6161 IT_CHARPOS (*it) = it->bidi_it.charpos;
6162 if (it->cmp_it.from > 0)
6163 {
6164 /* Proceed to the previous grapheme cluster. */
6165 it->cmp_it.to = it->cmp_it.from;
6166 }
6167 else
6168 {
6169 /* No more grapheme clusters in this composition.
6170 Find the next stop position. */
6171 EMACS_INT stop = it->end_charpos;
6172 if (it->bidi_it.scan_dir < 0)
6173 /* Now we are scanning backward and don't know
6174 where to stop. */
6175 stop = -1;
6176 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6177 IT_BYTEPOS (*it), stop, Qnil);
6178 }
6179 }
6180 }
6181 else
6182 {
6183 xassert (it->len != 0);
6184
6185 if (!it->bidi_p)
6186 {
6187 IT_BYTEPOS (*it) += it->len;
6188 IT_CHARPOS (*it) += 1;
6189 }
6190 else
6191 {
6192 int prev_scan_dir = it->bidi_it.scan_dir;
6193 /* If this is a new paragraph, determine its base
6194 direction (a.k.a. its base embedding level). */
6195 if (it->bidi_it.new_paragraph)
6196 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6197 bidi_move_to_visually_next (&it->bidi_it);
6198 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6199 IT_CHARPOS (*it) = it->bidi_it.charpos;
6200 if (prev_scan_dir != it->bidi_it.scan_dir)
6201 {
6202 /* As the scan direction was changed, we must
6203 re-compute the stop position for composition. */
6204 EMACS_INT stop = it->end_charpos;
6205 if (it->bidi_it.scan_dir < 0)
6206 stop = -1;
6207 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6208 IT_BYTEPOS (*it), stop, Qnil);
6209 }
6210 }
6211 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6212 }
6213 break;
6214
6215 case GET_FROM_C_STRING:
6216 /* Current display element of IT is from a C string. */
6217 IT_BYTEPOS (*it) += it->len;
6218 IT_CHARPOS (*it) += 1;
6219 break;
6220
6221 case GET_FROM_DISPLAY_VECTOR:
6222 /* Current display element of IT is from a display table entry.
6223 Advance in the display table definition. Reset it to null if
6224 end reached, and continue with characters from buffers/
6225 strings. */
6226 ++it->current.dpvec_index;
6227
6228 /* Restore face of the iterator to what they were before the
6229 display vector entry (these entries may contain faces). */
6230 it->face_id = it->saved_face_id;
6231
6232 if (it->dpvec + it->current.dpvec_index == it->dpend)
6233 {
6234 int recheck_faces = it->ellipsis_p;
6235
6236 if (it->s)
6237 it->method = GET_FROM_C_STRING;
6238 else if (STRINGP (it->string))
6239 it->method = GET_FROM_STRING;
6240 else
6241 {
6242 it->method = GET_FROM_BUFFER;
6243 it->object = it->w->buffer;
6244 }
6245
6246 it->dpvec = NULL;
6247 it->current.dpvec_index = -1;
6248
6249 /* Skip over characters which were displayed via IT->dpvec. */
6250 if (it->dpvec_char_len < 0)
6251 reseat_at_next_visible_line_start (it, 1);
6252 else if (it->dpvec_char_len > 0)
6253 {
6254 if (it->method == GET_FROM_STRING
6255 && it->n_overlay_strings > 0)
6256 it->ignore_overlay_strings_at_pos_p = 1;
6257 it->len = it->dpvec_char_len;
6258 set_iterator_to_next (it, reseat_p);
6259 }
6260
6261 /* Maybe recheck faces after display vector */
6262 if (recheck_faces)
6263 it->stop_charpos = IT_CHARPOS (*it);
6264 }
6265 break;
6266
6267 case GET_FROM_STRING:
6268 /* Current display element is a character from a Lisp string. */
6269 xassert (it->s == NULL && STRINGP (it->string));
6270 if (it->cmp_it.id >= 0)
6271 {
6272 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6273 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6274 if (it->cmp_it.to < it->cmp_it.nglyphs)
6275 it->cmp_it.from = it->cmp_it.to;
6276 else
6277 {
6278 it->cmp_it.id = -1;
6279 composition_compute_stop_pos (&it->cmp_it,
6280 IT_STRING_CHARPOS (*it),
6281 IT_STRING_BYTEPOS (*it),
6282 it->end_charpos, it->string);
6283 }
6284 }
6285 else
6286 {
6287 IT_STRING_BYTEPOS (*it) += it->len;
6288 IT_STRING_CHARPOS (*it) += 1;
6289 }
6290
6291 consider_string_end:
6292
6293 if (it->current.overlay_string_index >= 0)
6294 {
6295 /* IT->string is an overlay string. Advance to the
6296 next, if there is one. */
6297 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6298 {
6299 it->ellipsis_p = 0;
6300 next_overlay_string (it);
6301 if (it->ellipsis_p)
6302 setup_for_ellipsis (it, 0);
6303 }
6304 }
6305 else
6306 {
6307 /* IT->string is not an overlay string. If we reached
6308 its end, and there is something on IT->stack, proceed
6309 with what is on the stack. This can be either another
6310 string, this time an overlay string, or a buffer. */
6311 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6312 && it->sp > 0)
6313 {
6314 pop_it (it);
6315 if (it->method == GET_FROM_STRING)
6316 goto consider_string_end;
6317 }
6318 }
6319 break;
6320
6321 case GET_FROM_IMAGE:
6322 case GET_FROM_STRETCH:
6323 /* The position etc with which we have to proceed are on
6324 the stack. The position may be at the end of a string,
6325 if the `display' property takes up the whole string. */
6326 xassert (it->sp > 0);
6327 pop_it (it);
6328 if (it->method == GET_FROM_STRING)
6329 goto consider_string_end;
6330 break;
6331
6332 default:
6333 /* There are no other methods defined, so this should be a bug. */
6334 abort ();
6335 }
6336
6337 xassert (it->method != GET_FROM_STRING
6338 || (STRINGP (it->string)
6339 && IT_STRING_CHARPOS (*it) >= 0));
6340 }
6341
6342 /* Load IT's display element fields with information about the next
6343 display element which comes from a display table entry or from the
6344 result of translating a control character to one of the forms `^C'
6345 or `\003'.
6346
6347 IT->dpvec holds the glyphs to return as characters.
6348 IT->saved_face_id holds the face id before the display vector--it
6349 is restored into IT->face_id in set_iterator_to_next. */
6350
6351 static int
6352 next_element_from_display_vector (struct it *it)
6353 {
6354 Lisp_Object gc;
6355
6356 /* Precondition. */
6357 xassert (it->dpvec && it->current.dpvec_index >= 0);
6358
6359 it->face_id = it->saved_face_id;
6360
6361 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6362 That seemed totally bogus - so I changed it... */
6363 gc = it->dpvec[it->current.dpvec_index];
6364
6365 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6366 {
6367 it->c = GLYPH_CODE_CHAR (gc);
6368 it->len = CHAR_BYTES (it->c);
6369
6370 /* The entry may contain a face id to use. Such a face id is
6371 the id of a Lisp face, not a realized face. A face id of
6372 zero means no face is specified. */
6373 if (it->dpvec_face_id >= 0)
6374 it->face_id = it->dpvec_face_id;
6375 else
6376 {
6377 int lface_id = GLYPH_CODE_FACE (gc);
6378 if (lface_id > 0)
6379 it->face_id = merge_faces (it->f, Qt, lface_id,
6380 it->saved_face_id);
6381 }
6382 }
6383 else
6384 /* Display table entry is invalid. Return a space. */
6385 it->c = ' ', it->len = 1;
6386
6387 /* Don't change position and object of the iterator here. They are
6388 still the values of the character that had this display table
6389 entry or was translated, and that's what we want. */
6390 it->what = IT_CHARACTER;
6391 return 1;
6392 }
6393
6394
6395 /* Load IT with the next display element from Lisp string IT->string.
6396 IT->current.string_pos is the current position within the string.
6397 If IT->current.overlay_string_index >= 0, the Lisp string is an
6398 overlay string. */
6399
6400 static int
6401 next_element_from_string (struct it *it)
6402 {
6403 struct text_pos position;
6404
6405 xassert (STRINGP (it->string));
6406 xassert (IT_STRING_CHARPOS (*it) >= 0);
6407 position = it->current.string_pos;
6408
6409 /* Time to check for invisible text? */
6410 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6411 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6412 {
6413 handle_stop (it);
6414
6415 /* Since a handler may have changed IT->method, we must
6416 recurse here. */
6417 return GET_NEXT_DISPLAY_ELEMENT (it);
6418 }
6419
6420 if (it->current.overlay_string_index >= 0)
6421 {
6422 /* Get the next character from an overlay string. In overlay
6423 strings, There is no field width or padding with spaces to
6424 do. */
6425 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6426 {
6427 it->what = IT_EOB;
6428 return 0;
6429 }
6430 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6431 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6432 && next_element_from_composition (it))
6433 {
6434 return 1;
6435 }
6436 else if (STRING_MULTIBYTE (it->string))
6437 {
6438 const unsigned char *s = (SDATA (it->string)
6439 + IT_STRING_BYTEPOS (*it));
6440 it->c = string_char_and_length (s, &it->len);
6441 }
6442 else
6443 {
6444 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6445 it->len = 1;
6446 }
6447 }
6448 else
6449 {
6450 /* Get the next character from a Lisp string that is not an
6451 overlay string. Such strings come from the mode line, for
6452 example. We may have to pad with spaces, or truncate the
6453 string. See also next_element_from_c_string. */
6454 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6455 {
6456 it->what = IT_EOB;
6457 return 0;
6458 }
6459 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6460 {
6461 /* Pad with spaces. */
6462 it->c = ' ', it->len = 1;
6463 CHARPOS (position) = BYTEPOS (position) = -1;
6464 }
6465 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6466 IT_STRING_BYTEPOS (*it), it->string_nchars)
6467 && next_element_from_composition (it))
6468 {
6469 return 1;
6470 }
6471 else if (STRING_MULTIBYTE (it->string))
6472 {
6473 const unsigned char *s = (SDATA (it->string)
6474 + IT_STRING_BYTEPOS (*it));
6475 it->c = string_char_and_length (s, &it->len);
6476 }
6477 else
6478 {
6479 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6480 it->len = 1;
6481 }
6482 }
6483
6484 /* Record what we have and where it came from. */
6485 it->what = IT_CHARACTER;
6486 it->object = it->string;
6487 it->position = position;
6488 return 1;
6489 }
6490
6491
6492 /* Load IT with next display element from C string IT->s.
6493 IT->string_nchars is the maximum number of characters to return
6494 from the string. IT->end_charpos may be greater than
6495 IT->string_nchars when this function is called, in which case we
6496 may have to return padding spaces. Value is zero if end of string
6497 reached, including padding spaces. */
6498
6499 static int
6500 next_element_from_c_string (struct it *it)
6501 {
6502 int success_p = 1;
6503
6504 xassert (it->s);
6505 it->what = IT_CHARACTER;
6506 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6507 it->object = Qnil;
6508
6509 /* IT's position can be greater IT->string_nchars in case a field
6510 width or precision has been specified when the iterator was
6511 initialized. */
6512 if (IT_CHARPOS (*it) >= it->end_charpos)
6513 {
6514 /* End of the game. */
6515 it->what = IT_EOB;
6516 success_p = 0;
6517 }
6518 else if (IT_CHARPOS (*it) >= it->string_nchars)
6519 {
6520 /* Pad with spaces. */
6521 it->c = ' ', it->len = 1;
6522 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6523 }
6524 else if (it->multibyte_p)
6525 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6526 else
6527 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6528
6529 return success_p;
6530 }
6531
6532
6533 /* Set up IT to return characters from an ellipsis, if appropriate.
6534 The definition of the ellipsis glyphs may come from a display table
6535 entry. This function fills IT with the first glyph from the
6536 ellipsis if an ellipsis is to be displayed. */
6537
6538 static int
6539 next_element_from_ellipsis (struct it *it)
6540 {
6541 if (it->selective_display_ellipsis_p)
6542 setup_for_ellipsis (it, it->len);
6543 else
6544 {
6545 /* The face at the current position may be different from the
6546 face we find after the invisible text. Remember what it
6547 was in IT->saved_face_id, and signal that it's there by
6548 setting face_before_selective_p. */
6549 it->saved_face_id = it->face_id;
6550 it->method = GET_FROM_BUFFER;
6551 it->object = it->w->buffer;
6552 reseat_at_next_visible_line_start (it, 1);
6553 it->face_before_selective_p = 1;
6554 }
6555
6556 return GET_NEXT_DISPLAY_ELEMENT (it);
6557 }
6558
6559
6560 /* Deliver an image display element. The iterator IT is already
6561 filled with image information (done in handle_display_prop). Value
6562 is always 1. */
6563
6564
6565 static int
6566 next_element_from_image (struct it *it)
6567 {
6568 it->what = IT_IMAGE;
6569 it->ignore_overlay_strings_at_pos_p = 0;
6570 return 1;
6571 }
6572
6573
6574 /* Fill iterator IT with next display element from a stretch glyph
6575 property. IT->object is the value of the text property. Value is
6576 always 1. */
6577
6578 static int
6579 next_element_from_stretch (struct it *it)
6580 {
6581 it->what = IT_STRETCH;
6582 return 1;
6583 }
6584
6585 /* Scan forward from CHARPOS in the current buffer, until we find a
6586 stop position > current IT's position. Then handle the stop
6587 position before that. This is called when we bump into a stop
6588 position while reordering bidirectional text. CHARPOS should be
6589 the last previously processed stop_pos (or BEGV, if none were
6590 processed yet) whose position is less that IT's current
6591 position. */
6592
6593 static void
6594 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6595 {
6596 EMACS_INT where_we_are = IT_CHARPOS (*it);
6597 struct display_pos save_current = it->current;
6598 struct text_pos save_position = it->position;
6599 struct text_pos pos1;
6600 EMACS_INT next_stop;
6601
6602 /* Scan in strict logical order. */
6603 it->bidi_p = 0;
6604 do
6605 {
6606 it->prev_stop = charpos;
6607 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6608 reseat_1 (it, pos1, 0);
6609 compute_stop_pos (it);
6610 /* We must advance forward, right? */
6611 if (it->stop_charpos <= it->prev_stop)
6612 abort ();
6613 charpos = it->stop_charpos;
6614 }
6615 while (charpos <= where_we_are);
6616
6617 next_stop = it->stop_charpos;
6618 it->stop_charpos = it->prev_stop;
6619 it->bidi_p = 1;
6620 it->current = save_current;
6621 it->position = save_position;
6622 handle_stop (it);
6623 it->stop_charpos = next_stop;
6624 }
6625
6626 /* Load IT with the next display element from current_buffer. Value
6627 is zero if end of buffer reached. IT->stop_charpos is the next
6628 position at which to stop and check for text properties or buffer
6629 end. */
6630
6631 static int
6632 next_element_from_buffer (struct it *it)
6633 {
6634 int success_p = 1;
6635
6636 xassert (IT_CHARPOS (*it) >= BEGV);
6637
6638 /* With bidi reordering, the character to display might not be the
6639 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6640 we were reseat()ed to a new buffer position, which is potentially
6641 a different paragraph. */
6642 if (it->bidi_p && it->bidi_it.first_elt)
6643 {
6644 it->bidi_it.charpos = IT_CHARPOS (*it);
6645 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6646 if (it->bidi_it.bytepos == ZV_BYTE)
6647 {
6648 /* Nothing to do, but reset the FIRST_ELT flag, like
6649 bidi_paragraph_init does, because we are not going to
6650 call it. */
6651 it->bidi_it.first_elt = 0;
6652 }
6653 else if (it->bidi_it.bytepos == BEGV_BYTE
6654 /* FIXME: Should support all Unicode line separators. */
6655 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6656 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6657 {
6658 /* If we are at the beginning of a line, we can produce the
6659 next element right away. */
6660 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6661 bidi_move_to_visually_next (&it->bidi_it);
6662 }
6663 else
6664 {
6665 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6666
6667 /* We need to prime the bidi iterator starting at the line's
6668 beginning, before we will be able to produce the next
6669 element. */
6670 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6671 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6672 it->bidi_it.charpos = IT_CHARPOS (*it);
6673 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6674 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6675 do
6676 {
6677 /* Now return to buffer position where we were asked to
6678 get the next display element, and produce that. */
6679 bidi_move_to_visually_next (&it->bidi_it);
6680 }
6681 while (it->bidi_it.bytepos != orig_bytepos
6682 && it->bidi_it.bytepos < ZV_BYTE);
6683 }
6684
6685 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6686 /* Adjust IT's position information to where we ended up. */
6687 IT_CHARPOS (*it) = it->bidi_it.charpos;
6688 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6689 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6690 {
6691 EMACS_INT stop = it->end_charpos;
6692 if (it->bidi_it.scan_dir < 0)
6693 stop = -1;
6694 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6695 IT_BYTEPOS (*it), stop, Qnil);
6696 }
6697 }
6698
6699 if (IT_CHARPOS (*it) >= it->stop_charpos)
6700 {
6701 if (IT_CHARPOS (*it) >= it->end_charpos)
6702 {
6703 int overlay_strings_follow_p;
6704
6705 /* End of the game, except when overlay strings follow that
6706 haven't been returned yet. */
6707 if (it->overlay_strings_at_end_processed_p)
6708 overlay_strings_follow_p = 0;
6709 else
6710 {
6711 it->overlay_strings_at_end_processed_p = 1;
6712 overlay_strings_follow_p = get_overlay_strings (it, 0);
6713 }
6714
6715 if (overlay_strings_follow_p)
6716 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6717 else
6718 {
6719 it->what = IT_EOB;
6720 it->position = it->current.pos;
6721 success_p = 0;
6722 }
6723 }
6724 else if (!(!it->bidi_p
6725 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6726 || IT_CHARPOS (*it) == it->stop_charpos))
6727 {
6728 /* With bidi non-linear iteration, we could find ourselves
6729 far beyond the last computed stop_charpos, with several
6730 other stop positions in between that we missed. Scan
6731 them all now, in buffer's logical order, until we find
6732 and handle the last stop_charpos that precedes our
6733 current position. */
6734 handle_stop_backwards (it, it->stop_charpos);
6735 return GET_NEXT_DISPLAY_ELEMENT (it);
6736 }
6737 else
6738 {
6739 if (it->bidi_p)
6740 {
6741 /* Take note of the stop position we just moved across,
6742 for when we will move back across it. */
6743 it->prev_stop = it->stop_charpos;
6744 /* If we are at base paragraph embedding level, take
6745 note of the last stop position seen at this
6746 level. */
6747 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6748 it->base_level_stop = it->stop_charpos;
6749 }
6750 handle_stop (it);
6751 return GET_NEXT_DISPLAY_ELEMENT (it);
6752 }
6753 }
6754 else if (it->bidi_p
6755 /* We can sometimes back up for reasons that have nothing
6756 to do with bidi reordering. E.g., compositions. The
6757 code below is only needed when we are above the base
6758 embedding level, so test for that explicitly. */
6759 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6760 && IT_CHARPOS (*it) < it->prev_stop)
6761 {
6762 if (it->base_level_stop <= 0)
6763 it->base_level_stop = BEGV;
6764 if (IT_CHARPOS (*it) < it->base_level_stop)
6765 abort ();
6766 handle_stop_backwards (it, it->base_level_stop);
6767 return GET_NEXT_DISPLAY_ELEMENT (it);
6768 }
6769 else
6770 {
6771 /* No face changes, overlays etc. in sight, so just return a
6772 character from current_buffer. */
6773 unsigned char *p;
6774 EMACS_INT stop;
6775
6776 /* Maybe run the redisplay end trigger hook. Performance note:
6777 This doesn't seem to cost measurable time. */
6778 if (it->redisplay_end_trigger_charpos
6779 && it->glyph_row
6780 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6781 run_redisplay_end_trigger_hook (it);
6782
6783 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6784 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6785 stop)
6786 && next_element_from_composition (it))
6787 {
6788 return 1;
6789 }
6790
6791 /* Get the next character, maybe multibyte. */
6792 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6793 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6794 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6795 else
6796 it->c = *p, it->len = 1;
6797
6798 /* Record what we have and where it came from. */
6799 it->what = IT_CHARACTER;
6800 it->object = it->w->buffer;
6801 it->position = it->current.pos;
6802
6803 /* Normally we return the character found above, except when we
6804 really want to return an ellipsis for selective display. */
6805 if (it->selective)
6806 {
6807 if (it->c == '\n')
6808 {
6809 /* A value of selective > 0 means hide lines indented more
6810 than that number of columns. */
6811 if (it->selective > 0
6812 && IT_CHARPOS (*it) + 1 < ZV
6813 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6814 IT_BYTEPOS (*it) + 1,
6815 (double) it->selective)) /* iftc */
6816 {
6817 success_p = next_element_from_ellipsis (it);
6818 it->dpvec_char_len = -1;
6819 }
6820 }
6821 else if (it->c == '\r' && it->selective == -1)
6822 {
6823 /* A value of selective == -1 means that everything from the
6824 CR to the end of the line is invisible, with maybe an
6825 ellipsis displayed for it. */
6826 success_p = next_element_from_ellipsis (it);
6827 it->dpvec_char_len = -1;
6828 }
6829 }
6830 }
6831
6832 /* Value is zero if end of buffer reached. */
6833 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6834 return success_p;
6835 }
6836
6837
6838 /* Run the redisplay end trigger hook for IT. */
6839
6840 static void
6841 run_redisplay_end_trigger_hook (struct it *it)
6842 {
6843 Lisp_Object args[3];
6844
6845 /* IT->glyph_row should be non-null, i.e. we should be actually
6846 displaying something, or otherwise we should not run the hook. */
6847 xassert (it->glyph_row);
6848
6849 /* Set up hook arguments. */
6850 args[0] = Qredisplay_end_trigger_functions;
6851 args[1] = it->window;
6852 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6853 it->redisplay_end_trigger_charpos = 0;
6854
6855 /* Since we are *trying* to run these functions, don't try to run
6856 them again, even if they get an error. */
6857 it->w->redisplay_end_trigger = Qnil;
6858 Frun_hook_with_args (3, args);
6859
6860 /* Notice if it changed the face of the character we are on. */
6861 handle_face_prop (it);
6862 }
6863
6864
6865 /* Deliver a composition display element. Unlike the other
6866 next_element_from_XXX, this function is not registered in the array
6867 get_next_element[]. It is called from next_element_from_buffer and
6868 next_element_from_string when necessary. */
6869
6870 static int
6871 next_element_from_composition (struct it *it)
6872 {
6873 it->what = IT_COMPOSITION;
6874 it->len = it->cmp_it.nbytes;
6875 if (STRINGP (it->string))
6876 {
6877 if (it->c < 0)
6878 {
6879 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6880 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6881 return 0;
6882 }
6883 it->position = it->current.string_pos;
6884 it->object = it->string;
6885 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6886 IT_STRING_BYTEPOS (*it), it->string);
6887 }
6888 else
6889 {
6890 if (it->c < 0)
6891 {
6892 IT_CHARPOS (*it) += it->cmp_it.nchars;
6893 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6894 if (it->bidi_p)
6895 {
6896 if (it->bidi_it.new_paragraph)
6897 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6898 /* Resync the bidi iterator with IT's new position.
6899 FIXME: this doesn't support bidirectional text. */
6900 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6901 bidi_move_to_visually_next (&it->bidi_it);
6902 }
6903 return 0;
6904 }
6905 it->position = it->current.pos;
6906 it->object = it->w->buffer;
6907 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6908 IT_BYTEPOS (*it), Qnil);
6909 }
6910 return 1;
6911 }
6912
6913
6914 \f
6915 /***********************************************************************
6916 Moving an iterator without producing glyphs
6917 ***********************************************************************/
6918
6919 /* Check if iterator is at a position corresponding to a valid buffer
6920 position after some move_it_ call. */
6921
6922 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6923 ((it)->method == GET_FROM_STRING \
6924 ? IT_STRING_CHARPOS (*it) == 0 \
6925 : 1)
6926
6927
6928 /* Move iterator IT to a specified buffer or X position within one
6929 line on the display without producing glyphs.
6930
6931 OP should be a bit mask including some or all of these bits:
6932 MOVE_TO_X: Stop upon reaching x-position TO_X.
6933 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6934 Regardless of OP's value, stop upon reaching the end of the display line.
6935
6936 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6937 This means, in particular, that TO_X includes window's horizontal
6938 scroll amount.
6939
6940 The return value has several possible values that
6941 say what condition caused the scan to stop:
6942
6943 MOVE_POS_MATCH_OR_ZV
6944 - when TO_POS or ZV was reached.
6945
6946 MOVE_X_REACHED
6947 -when TO_X was reached before TO_POS or ZV were reached.
6948
6949 MOVE_LINE_CONTINUED
6950 - when we reached the end of the display area and the line must
6951 be continued.
6952
6953 MOVE_LINE_TRUNCATED
6954 - when we reached the end of the display area and the line is
6955 truncated.
6956
6957 MOVE_NEWLINE_OR_CR
6958 - when we stopped at a line end, i.e. a newline or a CR and selective
6959 display is on. */
6960
6961 static enum move_it_result
6962 move_it_in_display_line_to (struct it *it,
6963 EMACS_INT to_charpos, int to_x,
6964 enum move_operation_enum op)
6965 {
6966 enum move_it_result result = MOVE_UNDEFINED;
6967 struct glyph_row *saved_glyph_row;
6968 struct it wrap_it, atpos_it, atx_it;
6969 int may_wrap = 0;
6970 enum it_method prev_method = it->method;
6971 EMACS_INT prev_pos = IT_CHARPOS (*it);
6972
6973 /* Don't produce glyphs in produce_glyphs. */
6974 saved_glyph_row = it->glyph_row;
6975 it->glyph_row = NULL;
6976
6977 /* Use wrap_it to save a copy of IT wherever a word wrap could
6978 occur. Use atpos_it to save a copy of IT at the desired buffer
6979 position, if found, so that we can scan ahead and check if the
6980 word later overshoots the window edge. Use atx_it similarly, for
6981 pixel positions. */
6982 wrap_it.sp = -1;
6983 atpos_it.sp = -1;
6984 atx_it.sp = -1;
6985
6986 #define BUFFER_POS_REACHED_P() \
6987 ((op & MOVE_TO_POS) != 0 \
6988 && BUFFERP (it->object) \
6989 && (IT_CHARPOS (*it) == to_charpos \
6990 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6991 && (it->method == GET_FROM_BUFFER \
6992 || (it->method == GET_FROM_DISPLAY_VECTOR \
6993 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6994
6995 /* If there's a line-/wrap-prefix, handle it. */
6996 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6997 && it->current_y < it->last_visible_y)
6998 handle_line_prefix (it);
6999
7000 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7001 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7002
7003 while (1)
7004 {
7005 int x, i, ascent = 0, descent = 0;
7006
7007 /* Utility macro to reset an iterator with x, ascent, and descent. */
7008 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7009 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7010 (IT)->max_descent = descent)
7011
7012 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7013 glyph). */
7014 if ((op & MOVE_TO_POS) != 0
7015 && BUFFERP (it->object)
7016 && it->method == GET_FROM_BUFFER
7017 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7018 || (it->bidi_p
7019 && (prev_method == GET_FROM_IMAGE
7020 || prev_method == GET_FROM_STRETCH)
7021 /* Passed TO_CHARPOS from left to right. */
7022 && ((prev_pos < to_charpos
7023 && IT_CHARPOS (*it) > to_charpos)
7024 /* Passed TO_CHARPOS from right to left. */
7025 || (prev_pos > to_charpos
7026 && IT_CHARPOS (*it) < to_charpos)))))
7027 {
7028 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7029 {
7030 result = MOVE_POS_MATCH_OR_ZV;
7031 break;
7032 }
7033 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7034 /* If wrap_it is valid, the current position might be in a
7035 word that is wrapped. So, save the iterator in
7036 atpos_it and continue to see if wrapping happens. */
7037 atpos_it = *it;
7038 }
7039
7040 prev_method = it->method;
7041 if (it->method == GET_FROM_BUFFER)
7042 prev_pos = IT_CHARPOS (*it);
7043 /* Stop when ZV reached.
7044 We used to stop here when TO_CHARPOS reached as well, but that is
7045 too soon if this glyph does not fit on this line. So we handle it
7046 explicitly below. */
7047 if (!get_next_display_element (it))
7048 {
7049 result = MOVE_POS_MATCH_OR_ZV;
7050 break;
7051 }
7052
7053 if (it->line_wrap == TRUNCATE)
7054 {
7055 if (BUFFER_POS_REACHED_P ())
7056 {
7057 result = MOVE_POS_MATCH_OR_ZV;
7058 break;
7059 }
7060 }
7061 else
7062 {
7063 if (it->line_wrap == WORD_WRAP)
7064 {
7065 if (IT_DISPLAYING_WHITESPACE (it))
7066 may_wrap = 1;
7067 else if (may_wrap)
7068 {
7069 /* We have reached a glyph that follows one or more
7070 whitespace characters. If the position is
7071 already found, we are done. */
7072 if (atpos_it.sp >= 0)
7073 {
7074 *it = atpos_it;
7075 result = MOVE_POS_MATCH_OR_ZV;
7076 goto done;
7077 }
7078 if (atx_it.sp >= 0)
7079 {
7080 *it = atx_it;
7081 result = MOVE_X_REACHED;
7082 goto done;
7083 }
7084 /* Otherwise, we can wrap here. */
7085 wrap_it = *it;
7086 may_wrap = 0;
7087 }
7088 }
7089 }
7090
7091 /* Remember the line height for the current line, in case
7092 the next element doesn't fit on the line. */
7093 ascent = it->max_ascent;
7094 descent = it->max_descent;
7095
7096 /* The call to produce_glyphs will get the metrics of the
7097 display element IT is loaded with. Record the x-position
7098 before this display element, in case it doesn't fit on the
7099 line. */
7100 x = it->current_x;
7101
7102 PRODUCE_GLYPHS (it);
7103
7104 if (it->area != TEXT_AREA)
7105 {
7106 set_iterator_to_next (it, 1);
7107 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7108 SET_TEXT_POS (this_line_min_pos,
7109 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7110 continue;
7111 }
7112
7113 /* The number of glyphs we get back in IT->nglyphs will normally
7114 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7115 character on a terminal frame, or (iii) a line end. For the
7116 second case, IT->nglyphs - 1 padding glyphs will be present.
7117 (On X frames, there is only one glyph produced for a
7118 composite character.)
7119
7120 The behavior implemented below means, for continuation lines,
7121 that as many spaces of a TAB as fit on the current line are
7122 displayed there. For terminal frames, as many glyphs of a
7123 multi-glyph character are displayed in the current line, too.
7124 This is what the old redisplay code did, and we keep it that
7125 way. Under X, the whole shape of a complex character must
7126 fit on the line or it will be completely displayed in the
7127 next line.
7128
7129 Note that both for tabs and padding glyphs, all glyphs have
7130 the same width. */
7131 if (it->nglyphs)
7132 {
7133 /* More than one glyph or glyph doesn't fit on line. All
7134 glyphs have the same width. */
7135 int single_glyph_width = it->pixel_width / it->nglyphs;
7136 int new_x;
7137 int x_before_this_char = x;
7138 int hpos_before_this_char = it->hpos;
7139
7140 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7141 {
7142 new_x = x + single_glyph_width;
7143
7144 /* We want to leave anything reaching TO_X to the caller. */
7145 if ((op & MOVE_TO_X) && new_x > to_x)
7146 {
7147 if (BUFFER_POS_REACHED_P ())
7148 {
7149 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7150 goto buffer_pos_reached;
7151 if (atpos_it.sp < 0)
7152 {
7153 atpos_it = *it;
7154 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7155 }
7156 }
7157 else
7158 {
7159 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7160 {
7161 it->current_x = x;
7162 result = MOVE_X_REACHED;
7163 break;
7164 }
7165 if (atx_it.sp < 0)
7166 {
7167 atx_it = *it;
7168 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7169 }
7170 }
7171 }
7172
7173 if (/* Lines are continued. */
7174 it->line_wrap != TRUNCATE
7175 && (/* And glyph doesn't fit on the line. */
7176 new_x > it->last_visible_x
7177 /* Or it fits exactly and we're on a window
7178 system frame. */
7179 || (new_x == it->last_visible_x
7180 && FRAME_WINDOW_P (it->f))))
7181 {
7182 if (/* IT->hpos == 0 means the very first glyph
7183 doesn't fit on the line, e.g. a wide image. */
7184 it->hpos == 0
7185 || (new_x == it->last_visible_x
7186 && FRAME_WINDOW_P (it->f)))
7187 {
7188 ++it->hpos;
7189 it->current_x = new_x;
7190
7191 /* The character's last glyph just barely fits
7192 in this row. */
7193 if (i == it->nglyphs - 1)
7194 {
7195 /* If this is the destination position,
7196 return a position *before* it in this row,
7197 now that we know it fits in this row. */
7198 if (BUFFER_POS_REACHED_P ())
7199 {
7200 if (it->line_wrap != WORD_WRAP
7201 || wrap_it.sp < 0)
7202 {
7203 it->hpos = hpos_before_this_char;
7204 it->current_x = x_before_this_char;
7205 result = MOVE_POS_MATCH_OR_ZV;
7206 break;
7207 }
7208 if (it->line_wrap == WORD_WRAP
7209 && atpos_it.sp < 0)
7210 {
7211 atpos_it = *it;
7212 atpos_it.current_x = x_before_this_char;
7213 atpos_it.hpos = hpos_before_this_char;
7214 }
7215 }
7216
7217 set_iterator_to_next (it, 1);
7218 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7219 SET_TEXT_POS (this_line_min_pos,
7220 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7221 /* On graphical terminals, newlines may
7222 "overflow" into the fringe if
7223 overflow-newline-into-fringe is non-nil.
7224 On text-only terminals, newlines may
7225 overflow into the last glyph on the
7226 display line.*/
7227 if (!FRAME_WINDOW_P (it->f)
7228 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7229 {
7230 if (!get_next_display_element (it))
7231 {
7232 result = MOVE_POS_MATCH_OR_ZV;
7233 break;
7234 }
7235 if (BUFFER_POS_REACHED_P ())
7236 {
7237 if (ITERATOR_AT_END_OF_LINE_P (it))
7238 result = MOVE_POS_MATCH_OR_ZV;
7239 else
7240 result = MOVE_LINE_CONTINUED;
7241 break;
7242 }
7243 if (ITERATOR_AT_END_OF_LINE_P (it))
7244 {
7245 result = MOVE_NEWLINE_OR_CR;
7246 break;
7247 }
7248 }
7249 }
7250 }
7251 else
7252 IT_RESET_X_ASCENT_DESCENT (it);
7253
7254 if (wrap_it.sp >= 0)
7255 {
7256 *it = wrap_it;
7257 atpos_it.sp = -1;
7258 atx_it.sp = -1;
7259 }
7260
7261 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7262 IT_CHARPOS (*it)));
7263 result = MOVE_LINE_CONTINUED;
7264 break;
7265 }
7266
7267 if (BUFFER_POS_REACHED_P ())
7268 {
7269 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7270 goto buffer_pos_reached;
7271 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7272 {
7273 atpos_it = *it;
7274 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7275 }
7276 }
7277
7278 if (new_x > it->first_visible_x)
7279 {
7280 /* Glyph is visible. Increment number of glyphs that
7281 would be displayed. */
7282 ++it->hpos;
7283 }
7284 }
7285
7286 if (result != MOVE_UNDEFINED)
7287 break;
7288 }
7289 else if (BUFFER_POS_REACHED_P ())
7290 {
7291 buffer_pos_reached:
7292 IT_RESET_X_ASCENT_DESCENT (it);
7293 result = MOVE_POS_MATCH_OR_ZV;
7294 break;
7295 }
7296 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7297 {
7298 /* Stop when TO_X specified and reached. This check is
7299 necessary here because of lines consisting of a line end,
7300 only. The line end will not produce any glyphs and we
7301 would never get MOVE_X_REACHED. */
7302 xassert (it->nglyphs == 0);
7303 result = MOVE_X_REACHED;
7304 break;
7305 }
7306
7307 /* Is this a line end? If yes, we're done. */
7308 if (ITERATOR_AT_END_OF_LINE_P (it))
7309 {
7310 result = MOVE_NEWLINE_OR_CR;
7311 break;
7312 }
7313
7314 if (it->method == GET_FROM_BUFFER)
7315 prev_pos = IT_CHARPOS (*it);
7316 /* The current display element has been consumed. Advance
7317 to the next. */
7318 set_iterator_to_next (it, 1);
7319 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7320 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7321
7322 /* Stop if lines are truncated and IT's current x-position is
7323 past the right edge of the window now. */
7324 if (it->line_wrap == TRUNCATE
7325 && it->current_x >= it->last_visible_x)
7326 {
7327 if (!FRAME_WINDOW_P (it->f)
7328 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7329 {
7330 if (!get_next_display_element (it)
7331 || BUFFER_POS_REACHED_P ())
7332 {
7333 result = MOVE_POS_MATCH_OR_ZV;
7334 break;
7335 }
7336 if (ITERATOR_AT_END_OF_LINE_P (it))
7337 {
7338 result = MOVE_NEWLINE_OR_CR;
7339 break;
7340 }
7341 }
7342 result = MOVE_LINE_TRUNCATED;
7343 break;
7344 }
7345 #undef IT_RESET_X_ASCENT_DESCENT
7346 }
7347
7348 #undef BUFFER_POS_REACHED_P
7349
7350 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7351 restore the saved iterator. */
7352 if (atpos_it.sp >= 0)
7353 *it = atpos_it;
7354 else if (atx_it.sp >= 0)
7355 *it = atx_it;
7356
7357 done:
7358
7359 /* Restore the iterator settings altered at the beginning of this
7360 function. */
7361 it->glyph_row = saved_glyph_row;
7362 return result;
7363 }
7364
7365 /* For external use. */
7366 void
7367 move_it_in_display_line (struct it *it,
7368 EMACS_INT to_charpos, int to_x,
7369 enum move_operation_enum op)
7370 {
7371 if (it->line_wrap == WORD_WRAP
7372 && (op & MOVE_TO_X))
7373 {
7374 struct it save_it = *it;
7375 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7376 /* When word-wrap is on, TO_X may lie past the end
7377 of a wrapped line. Then it->current is the
7378 character on the next line, so backtrack to the
7379 space before the wrap point. */
7380 if (skip == MOVE_LINE_CONTINUED)
7381 {
7382 int prev_x = max (it->current_x - 1, 0);
7383 *it = save_it;
7384 move_it_in_display_line_to
7385 (it, -1, prev_x, MOVE_TO_X);
7386 }
7387 }
7388 else
7389 move_it_in_display_line_to (it, to_charpos, to_x, op);
7390 }
7391
7392
7393 /* Move IT forward until it satisfies one or more of the criteria in
7394 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7395
7396 OP is a bit-mask that specifies where to stop, and in particular,
7397 which of those four position arguments makes a difference. See the
7398 description of enum move_operation_enum.
7399
7400 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7401 screen line, this function will set IT to the next position >
7402 TO_CHARPOS. */
7403
7404 void
7405 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7406 {
7407 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7408 int line_height, line_start_x = 0, reached = 0;
7409
7410 for (;;)
7411 {
7412 if (op & MOVE_TO_VPOS)
7413 {
7414 /* If no TO_CHARPOS and no TO_X specified, stop at the
7415 start of the line TO_VPOS. */
7416 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7417 {
7418 if (it->vpos == to_vpos)
7419 {
7420 reached = 1;
7421 break;
7422 }
7423 else
7424 skip = move_it_in_display_line_to (it, -1, -1, 0);
7425 }
7426 else
7427 {
7428 /* TO_VPOS >= 0 means stop at TO_X in the line at
7429 TO_VPOS, or at TO_POS, whichever comes first. */
7430 if (it->vpos == to_vpos)
7431 {
7432 reached = 2;
7433 break;
7434 }
7435
7436 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7437
7438 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7439 {
7440 reached = 3;
7441 break;
7442 }
7443 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7444 {
7445 /* We have reached TO_X but not in the line we want. */
7446 skip = move_it_in_display_line_to (it, to_charpos,
7447 -1, MOVE_TO_POS);
7448 if (skip == MOVE_POS_MATCH_OR_ZV)
7449 {
7450 reached = 4;
7451 break;
7452 }
7453 }
7454 }
7455 }
7456 else if (op & MOVE_TO_Y)
7457 {
7458 struct it it_backup;
7459
7460 if (it->line_wrap == WORD_WRAP)
7461 it_backup = *it;
7462
7463 /* TO_Y specified means stop at TO_X in the line containing
7464 TO_Y---or at TO_CHARPOS if this is reached first. The
7465 problem is that we can't really tell whether the line
7466 contains TO_Y before we have completely scanned it, and
7467 this may skip past TO_X. What we do is to first scan to
7468 TO_X.
7469
7470 If TO_X is not specified, use a TO_X of zero. The reason
7471 is to make the outcome of this function more predictable.
7472 If we didn't use TO_X == 0, we would stop at the end of
7473 the line which is probably not what a caller would expect
7474 to happen. */
7475 skip = move_it_in_display_line_to
7476 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7477 (MOVE_TO_X | (op & MOVE_TO_POS)));
7478
7479 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7480 if (skip == MOVE_POS_MATCH_OR_ZV)
7481 reached = 5;
7482 else if (skip == MOVE_X_REACHED)
7483 {
7484 /* If TO_X was reached, we want to know whether TO_Y is
7485 in the line. We know this is the case if the already
7486 scanned glyphs make the line tall enough. Otherwise,
7487 we must check by scanning the rest of the line. */
7488 line_height = it->max_ascent + it->max_descent;
7489 if (to_y >= it->current_y
7490 && to_y < it->current_y + line_height)
7491 {
7492 reached = 6;
7493 break;
7494 }
7495 it_backup = *it;
7496 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7497 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7498 op & MOVE_TO_POS);
7499 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7500 line_height = it->max_ascent + it->max_descent;
7501 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7502
7503 if (to_y >= it->current_y
7504 && to_y < it->current_y + line_height)
7505 {
7506 /* If TO_Y is in this line and TO_X was reached
7507 above, we scanned too far. We have to restore
7508 IT's settings to the ones before skipping. */
7509 *it = it_backup;
7510 reached = 6;
7511 }
7512 else
7513 {
7514 skip = skip2;
7515 if (skip == MOVE_POS_MATCH_OR_ZV)
7516 reached = 7;
7517 }
7518 }
7519 else
7520 {
7521 /* Check whether TO_Y is in this line. */
7522 line_height = it->max_ascent + it->max_descent;
7523 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7524
7525 if (to_y >= it->current_y
7526 && to_y < it->current_y + line_height)
7527 {
7528 /* When word-wrap is on, TO_X may lie past the end
7529 of a wrapped line. Then it->current is the
7530 character on the next line, so backtrack to the
7531 space before the wrap point. */
7532 if (skip == MOVE_LINE_CONTINUED
7533 && it->line_wrap == WORD_WRAP)
7534 {
7535 int prev_x = max (it->current_x - 1, 0);
7536 *it = it_backup;
7537 skip = move_it_in_display_line_to
7538 (it, -1, prev_x, MOVE_TO_X);
7539 }
7540 reached = 6;
7541 }
7542 }
7543
7544 if (reached)
7545 break;
7546 }
7547 else if (BUFFERP (it->object)
7548 && (it->method == GET_FROM_BUFFER
7549 || it->method == GET_FROM_STRETCH)
7550 && IT_CHARPOS (*it) >= to_charpos)
7551 skip = MOVE_POS_MATCH_OR_ZV;
7552 else
7553 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7554
7555 switch (skip)
7556 {
7557 case MOVE_POS_MATCH_OR_ZV:
7558 reached = 8;
7559 goto out;
7560
7561 case MOVE_NEWLINE_OR_CR:
7562 set_iterator_to_next (it, 1);
7563 it->continuation_lines_width = 0;
7564 break;
7565
7566 case MOVE_LINE_TRUNCATED:
7567 it->continuation_lines_width = 0;
7568 reseat_at_next_visible_line_start (it, 0);
7569 if ((op & MOVE_TO_POS) != 0
7570 && IT_CHARPOS (*it) > to_charpos)
7571 {
7572 reached = 9;
7573 goto out;
7574 }
7575 break;
7576
7577 case MOVE_LINE_CONTINUED:
7578 /* For continued lines ending in a tab, some of the glyphs
7579 associated with the tab are displayed on the current
7580 line. Since it->current_x does not include these glyphs,
7581 we use it->last_visible_x instead. */
7582 if (it->c == '\t')
7583 {
7584 it->continuation_lines_width += it->last_visible_x;
7585 /* When moving by vpos, ensure that the iterator really
7586 advances to the next line (bug#847, bug#969). Fixme:
7587 do we need to do this in other circumstances? */
7588 if (it->current_x != it->last_visible_x
7589 && (op & MOVE_TO_VPOS)
7590 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7591 {
7592 line_start_x = it->current_x + it->pixel_width
7593 - it->last_visible_x;
7594 set_iterator_to_next (it, 0);
7595 }
7596 }
7597 else
7598 it->continuation_lines_width += it->current_x;
7599 break;
7600
7601 default:
7602 abort ();
7603 }
7604
7605 /* Reset/increment for the next run. */
7606 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7607 it->current_x = line_start_x;
7608 line_start_x = 0;
7609 it->hpos = 0;
7610 it->current_y += it->max_ascent + it->max_descent;
7611 ++it->vpos;
7612 last_height = it->max_ascent + it->max_descent;
7613 last_max_ascent = it->max_ascent;
7614 it->max_ascent = it->max_descent = 0;
7615 }
7616
7617 out:
7618
7619 /* On text terminals, we may stop at the end of a line in the middle
7620 of a multi-character glyph. If the glyph itself is continued,
7621 i.e. it is actually displayed on the next line, don't treat this
7622 stopping point as valid; move to the next line instead (unless
7623 that brings us offscreen). */
7624 if (!FRAME_WINDOW_P (it->f)
7625 && op & MOVE_TO_POS
7626 && IT_CHARPOS (*it) == to_charpos
7627 && it->what == IT_CHARACTER
7628 && it->nglyphs > 1
7629 && it->line_wrap == WINDOW_WRAP
7630 && it->current_x == it->last_visible_x - 1
7631 && it->c != '\n'
7632 && it->c != '\t'
7633 && it->vpos < XFASTINT (it->w->window_end_vpos))
7634 {
7635 it->continuation_lines_width += it->current_x;
7636 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7637 it->current_y += it->max_ascent + it->max_descent;
7638 ++it->vpos;
7639 last_height = it->max_ascent + it->max_descent;
7640 last_max_ascent = it->max_ascent;
7641 }
7642
7643 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7644 }
7645
7646
7647 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7648
7649 If DY > 0, move IT backward at least that many pixels. DY = 0
7650 means move IT backward to the preceding line start or BEGV. This
7651 function may move over more than DY pixels if IT->current_y - DY
7652 ends up in the middle of a line; in this case IT->current_y will be
7653 set to the top of the line moved to. */
7654
7655 void
7656 move_it_vertically_backward (struct it *it, int dy)
7657 {
7658 int nlines, h;
7659 struct it it2, it3;
7660 EMACS_INT start_pos;
7661
7662 move_further_back:
7663 xassert (dy >= 0);
7664
7665 start_pos = IT_CHARPOS (*it);
7666
7667 /* Estimate how many newlines we must move back. */
7668 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7669
7670 /* Set the iterator's position that many lines back. */
7671 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7672 back_to_previous_visible_line_start (it);
7673
7674 /* Reseat the iterator here. When moving backward, we don't want
7675 reseat to skip forward over invisible text, set up the iterator
7676 to deliver from overlay strings at the new position etc. So,
7677 use reseat_1 here. */
7678 reseat_1 (it, it->current.pos, 1);
7679
7680 /* We are now surely at a line start. */
7681 it->current_x = it->hpos = 0;
7682 it->continuation_lines_width = 0;
7683
7684 /* Move forward and see what y-distance we moved. First move to the
7685 start of the next line so that we get its height. We need this
7686 height to be able to tell whether we reached the specified
7687 y-distance. */
7688 it2 = *it;
7689 it2.max_ascent = it2.max_descent = 0;
7690 do
7691 {
7692 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7693 MOVE_TO_POS | MOVE_TO_VPOS);
7694 }
7695 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7696 xassert (IT_CHARPOS (*it) >= BEGV);
7697 it3 = it2;
7698
7699 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7700 xassert (IT_CHARPOS (*it) >= BEGV);
7701 /* H is the actual vertical distance from the position in *IT
7702 and the starting position. */
7703 h = it2.current_y - it->current_y;
7704 /* NLINES is the distance in number of lines. */
7705 nlines = it2.vpos - it->vpos;
7706
7707 /* Correct IT's y and vpos position
7708 so that they are relative to the starting point. */
7709 it->vpos -= nlines;
7710 it->current_y -= h;
7711
7712 if (dy == 0)
7713 {
7714 /* DY == 0 means move to the start of the screen line. The
7715 value of nlines is > 0 if continuation lines were involved. */
7716 if (nlines > 0)
7717 move_it_by_lines (it, nlines);
7718 }
7719 else
7720 {
7721 /* The y-position we try to reach, relative to *IT.
7722 Note that H has been subtracted in front of the if-statement. */
7723 int target_y = it->current_y + h - dy;
7724 int y0 = it3.current_y;
7725 int y1 = line_bottom_y (&it3);
7726 int line_height = y1 - y0;
7727
7728 /* If we did not reach target_y, try to move further backward if
7729 we can. If we moved too far backward, try to move forward. */
7730 if (target_y < it->current_y
7731 /* This is heuristic. In a window that's 3 lines high, with
7732 a line height of 13 pixels each, recentering with point
7733 on the bottom line will try to move -39/2 = 19 pixels
7734 backward. Try to avoid moving into the first line. */
7735 && (it->current_y - target_y
7736 > min (window_box_height (it->w), line_height * 2 / 3))
7737 && IT_CHARPOS (*it) > BEGV)
7738 {
7739 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7740 target_y - it->current_y));
7741 dy = it->current_y - target_y;
7742 goto move_further_back;
7743 }
7744 else if (target_y >= it->current_y + line_height
7745 && IT_CHARPOS (*it) < ZV)
7746 {
7747 /* Should move forward by at least one line, maybe more.
7748
7749 Note: Calling move_it_by_lines can be expensive on
7750 terminal frames, where compute_motion is used (via
7751 vmotion) to do the job, when there are very long lines
7752 and truncate-lines is nil. That's the reason for
7753 treating terminal frames specially here. */
7754
7755 if (!FRAME_WINDOW_P (it->f))
7756 move_it_vertically (it, target_y - (it->current_y + line_height));
7757 else
7758 {
7759 do
7760 {
7761 move_it_by_lines (it, 1);
7762 }
7763 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7764 }
7765 }
7766 }
7767 }
7768
7769
7770 /* Move IT by a specified amount of pixel lines DY. DY negative means
7771 move backwards. DY = 0 means move to start of screen line. At the
7772 end, IT will be on the start of a screen line. */
7773
7774 void
7775 move_it_vertically (struct it *it, int dy)
7776 {
7777 if (dy <= 0)
7778 move_it_vertically_backward (it, -dy);
7779 else
7780 {
7781 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7782 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7783 MOVE_TO_POS | MOVE_TO_Y);
7784 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7785
7786 /* If buffer ends in ZV without a newline, move to the start of
7787 the line to satisfy the post-condition. */
7788 if (IT_CHARPOS (*it) == ZV
7789 && ZV > BEGV
7790 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7791 move_it_by_lines (it, 0);
7792 }
7793 }
7794
7795
7796 /* Move iterator IT past the end of the text line it is in. */
7797
7798 void
7799 move_it_past_eol (struct it *it)
7800 {
7801 enum move_it_result rc;
7802
7803 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7804 if (rc == MOVE_NEWLINE_OR_CR)
7805 set_iterator_to_next (it, 0);
7806 }
7807
7808
7809 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7810 negative means move up. DVPOS == 0 means move to the start of the
7811 screen line.
7812
7813 Optimization idea: If we would know that IT->f doesn't use
7814 a face with proportional font, we could be faster for
7815 truncate-lines nil. */
7816
7817 void
7818 move_it_by_lines (struct it *it, int dvpos)
7819 {
7820
7821 /* The commented-out optimization uses vmotion on terminals. This
7822 gives bad results, because elements like it->what, on which
7823 callers such as pos_visible_p rely, aren't updated. */
7824 /* struct position pos;
7825 if (!FRAME_WINDOW_P (it->f))
7826 {
7827 struct text_pos textpos;
7828
7829 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7830 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7831 reseat (it, textpos, 1);
7832 it->vpos += pos.vpos;
7833 it->current_y += pos.vpos;
7834 }
7835 else */
7836
7837 if (dvpos == 0)
7838 {
7839 /* DVPOS == 0 means move to the start of the screen line. */
7840 move_it_vertically_backward (it, 0);
7841 xassert (it->current_x == 0 && it->hpos == 0);
7842 /* Let next call to line_bottom_y calculate real line height */
7843 last_height = 0;
7844 }
7845 else if (dvpos > 0)
7846 {
7847 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7848 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7849 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7850 }
7851 else
7852 {
7853 struct it it2;
7854 EMACS_INT start_charpos, i;
7855
7856 /* Start at the beginning of the screen line containing IT's
7857 position. This may actually move vertically backwards,
7858 in case of overlays, so adjust dvpos accordingly. */
7859 dvpos += it->vpos;
7860 move_it_vertically_backward (it, 0);
7861 dvpos -= it->vpos;
7862
7863 /* Go back -DVPOS visible lines and reseat the iterator there. */
7864 start_charpos = IT_CHARPOS (*it);
7865 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7866 back_to_previous_visible_line_start (it);
7867 reseat (it, it->current.pos, 1);
7868
7869 /* Move further back if we end up in a string or an image. */
7870 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7871 {
7872 /* First try to move to start of display line. */
7873 dvpos += it->vpos;
7874 move_it_vertically_backward (it, 0);
7875 dvpos -= it->vpos;
7876 if (IT_POS_VALID_AFTER_MOVE_P (it))
7877 break;
7878 /* If start of line is still in string or image,
7879 move further back. */
7880 back_to_previous_visible_line_start (it);
7881 reseat (it, it->current.pos, 1);
7882 dvpos--;
7883 }
7884
7885 it->current_x = it->hpos = 0;
7886
7887 /* Above call may have moved too far if continuation lines
7888 are involved. Scan forward and see if it did. */
7889 it2 = *it;
7890 it2.vpos = it2.current_y = 0;
7891 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7892 it->vpos -= it2.vpos;
7893 it->current_y -= it2.current_y;
7894 it->current_x = it->hpos = 0;
7895
7896 /* If we moved too far back, move IT some lines forward. */
7897 if (it2.vpos > -dvpos)
7898 {
7899 int delta = it2.vpos + dvpos;
7900 it2 = *it;
7901 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7902 /* Move back again if we got too far ahead. */
7903 if (IT_CHARPOS (*it) >= start_charpos)
7904 *it = it2;
7905 }
7906 }
7907 }
7908
7909 /* Return 1 if IT points into the middle of a display vector. */
7910
7911 int
7912 in_display_vector_p (struct it *it)
7913 {
7914 return (it->method == GET_FROM_DISPLAY_VECTOR
7915 && it->current.dpvec_index > 0
7916 && it->dpvec + it->current.dpvec_index != it->dpend);
7917 }
7918
7919 \f
7920 /***********************************************************************
7921 Messages
7922 ***********************************************************************/
7923
7924
7925 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7926 to *Messages*. */
7927
7928 void
7929 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7930 {
7931 Lisp_Object args[3];
7932 Lisp_Object msg, fmt;
7933 char *buffer;
7934 EMACS_INT len;
7935 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7936 USE_SAFE_ALLOCA;
7937
7938 /* Do nothing if called asynchronously. Inserting text into
7939 a buffer may call after-change-functions and alike and
7940 that would means running Lisp asynchronously. */
7941 if (handling_signal)
7942 return;
7943
7944 fmt = msg = Qnil;
7945 GCPRO4 (fmt, msg, arg1, arg2);
7946
7947 args[0] = fmt = build_string (format);
7948 args[1] = arg1;
7949 args[2] = arg2;
7950 msg = Fformat (3, args);
7951
7952 len = SBYTES (msg) + 1;
7953 SAFE_ALLOCA (buffer, char *, len);
7954 memcpy (buffer, SDATA (msg), len);
7955
7956 message_dolog (buffer, len - 1, 1, 0);
7957 SAFE_FREE ();
7958
7959 UNGCPRO;
7960 }
7961
7962
7963 /* Output a newline in the *Messages* buffer if "needs" one. */
7964
7965 void
7966 message_log_maybe_newline (void)
7967 {
7968 if (message_log_need_newline)
7969 message_dolog ("", 0, 1, 0);
7970 }
7971
7972
7973 /* Add a string M of length NBYTES to the message log, optionally
7974 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7975 nonzero, means interpret the contents of M as multibyte. This
7976 function calls low-level routines in order to bypass text property
7977 hooks, etc. which might not be safe to run.
7978
7979 This may GC (insert may run before/after change hooks),
7980 so the buffer M must NOT point to a Lisp string. */
7981
7982 void
7983 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7984 {
7985 const unsigned char *msg = (const unsigned char *) m;
7986
7987 if (!NILP (Vmemory_full))
7988 return;
7989
7990 if (!NILP (Vmessage_log_max))
7991 {
7992 struct buffer *oldbuf;
7993 Lisp_Object oldpoint, oldbegv, oldzv;
7994 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7995 EMACS_INT point_at_end = 0;
7996 EMACS_INT zv_at_end = 0;
7997 Lisp_Object old_deactivate_mark, tem;
7998 struct gcpro gcpro1;
7999
8000 old_deactivate_mark = Vdeactivate_mark;
8001 oldbuf = current_buffer;
8002 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8003 BVAR (current_buffer, undo_list) = Qt;
8004
8005 oldpoint = message_dolog_marker1;
8006 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8007 oldbegv = message_dolog_marker2;
8008 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8009 oldzv = message_dolog_marker3;
8010 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8011 GCPRO1 (old_deactivate_mark);
8012
8013 if (PT == Z)
8014 point_at_end = 1;
8015 if (ZV == Z)
8016 zv_at_end = 1;
8017
8018 BEGV = BEG;
8019 BEGV_BYTE = BEG_BYTE;
8020 ZV = Z;
8021 ZV_BYTE = Z_BYTE;
8022 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8023
8024 /* Insert the string--maybe converting multibyte to single byte
8025 or vice versa, so that all the text fits the buffer. */
8026 if (multibyte
8027 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8028 {
8029 EMACS_INT i;
8030 int c, char_bytes;
8031 char work[1];
8032
8033 /* Convert a multibyte string to single-byte
8034 for the *Message* buffer. */
8035 for (i = 0; i < nbytes; i += char_bytes)
8036 {
8037 c = string_char_and_length (msg + i, &char_bytes);
8038 work[0] = (ASCII_CHAR_P (c)
8039 ? c
8040 : multibyte_char_to_unibyte (c));
8041 insert_1_both (work, 1, 1, 1, 0, 0);
8042 }
8043 }
8044 else if (! multibyte
8045 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8046 {
8047 EMACS_INT i;
8048 int c, char_bytes;
8049 unsigned char str[MAX_MULTIBYTE_LENGTH];
8050 /* Convert a single-byte string to multibyte
8051 for the *Message* buffer. */
8052 for (i = 0; i < nbytes; i++)
8053 {
8054 c = msg[i];
8055 MAKE_CHAR_MULTIBYTE (c);
8056 char_bytes = CHAR_STRING (c, str);
8057 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8058 }
8059 }
8060 else if (nbytes)
8061 insert_1 (m, nbytes, 1, 0, 0);
8062
8063 if (nlflag)
8064 {
8065 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8066 unsigned long int dups;
8067 insert_1 ("\n", 1, 1, 0, 0);
8068
8069 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8070 this_bol = PT;
8071 this_bol_byte = PT_BYTE;
8072
8073 /* See if this line duplicates the previous one.
8074 If so, combine duplicates. */
8075 if (this_bol > BEG)
8076 {
8077 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8078 prev_bol = PT;
8079 prev_bol_byte = PT_BYTE;
8080
8081 dups = message_log_check_duplicate (prev_bol_byte,
8082 this_bol_byte);
8083 if (dups)
8084 {
8085 del_range_both (prev_bol, prev_bol_byte,
8086 this_bol, this_bol_byte, 0);
8087 if (dups > 1)
8088 {
8089 char dupstr[40];
8090 int duplen;
8091
8092 /* If you change this format, don't forget to also
8093 change message_log_check_duplicate. */
8094 sprintf (dupstr, " [%lu times]", dups);
8095 duplen = strlen (dupstr);
8096 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8097 insert_1 (dupstr, duplen, 1, 0, 1);
8098 }
8099 }
8100 }
8101
8102 /* If we have more than the desired maximum number of lines
8103 in the *Messages* buffer now, delete the oldest ones.
8104 This is safe because we don't have undo in this buffer. */
8105
8106 if (NATNUMP (Vmessage_log_max))
8107 {
8108 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8109 -XFASTINT (Vmessage_log_max) - 1, 0);
8110 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8111 }
8112 }
8113 BEGV = XMARKER (oldbegv)->charpos;
8114 BEGV_BYTE = marker_byte_position (oldbegv);
8115
8116 if (zv_at_end)
8117 {
8118 ZV = Z;
8119 ZV_BYTE = Z_BYTE;
8120 }
8121 else
8122 {
8123 ZV = XMARKER (oldzv)->charpos;
8124 ZV_BYTE = marker_byte_position (oldzv);
8125 }
8126
8127 if (point_at_end)
8128 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8129 else
8130 /* We can't do Fgoto_char (oldpoint) because it will run some
8131 Lisp code. */
8132 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8133 XMARKER (oldpoint)->bytepos);
8134
8135 UNGCPRO;
8136 unchain_marker (XMARKER (oldpoint));
8137 unchain_marker (XMARKER (oldbegv));
8138 unchain_marker (XMARKER (oldzv));
8139
8140 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8141 set_buffer_internal (oldbuf);
8142 if (NILP (tem))
8143 windows_or_buffers_changed = old_windows_or_buffers_changed;
8144 message_log_need_newline = !nlflag;
8145 Vdeactivate_mark = old_deactivate_mark;
8146 }
8147 }
8148
8149
8150 /* We are at the end of the buffer after just having inserted a newline.
8151 (Note: We depend on the fact we won't be crossing the gap.)
8152 Check to see if the most recent message looks a lot like the previous one.
8153 Return 0 if different, 1 if the new one should just replace it, or a
8154 value N > 1 if we should also append " [N times]". */
8155
8156 static unsigned long int
8157 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8158 {
8159 EMACS_INT i;
8160 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8161 int seen_dots = 0;
8162 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8163 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8164
8165 for (i = 0; i < len; i++)
8166 {
8167 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8168 seen_dots = 1;
8169 if (p1[i] != p2[i])
8170 return seen_dots;
8171 }
8172 p1 += len;
8173 if (*p1 == '\n')
8174 return 2;
8175 if (*p1++ == ' ' && *p1++ == '[')
8176 {
8177 char *pend;
8178 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8179 if (strncmp (pend, " times]\n", 8) == 0)
8180 return n+1;
8181 }
8182 return 0;
8183 }
8184 \f
8185
8186 /* Display an echo area message M with a specified length of NBYTES
8187 bytes. The string may include null characters. If M is 0, clear
8188 out any existing message, and let the mini-buffer text show
8189 through.
8190
8191 This may GC, so the buffer M must NOT point to a Lisp string. */
8192
8193 void
8194 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8195 {
8196 /* First flush out any partial line written with print. */
8197 message_log_maybe_newline ();
8198 if (m)
8199 message_dolog (m, nbytes, 1, multibyte);
8200 message2_nolog (m, nbytes, multibyte);
8201 }
8202
8203
8204 /* The non-logging counterpart of message2. */
8205
8206 void
8207 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8208 {
8209 struct frame *sf = SELECTED_FRAME ();
8210 message_enable_multibyte = multibyte;
8211
8212 if (FRAME_INITIAL_P (sf))
8213 {
8214 if (noninteractive_need_newline)
8215 putc ('\n', stderr);
8216 noninteractive_need_newline = 0;
8217 if (m)
8218 fwrite (m, nbytes, 1, stderr);
8219 if (cursor_in_echo_area == 0)
8220 fprintf (stderr, "\n");
8221 fflush (stderr);
8222 }
8223 /* A null message buffer means that the frame hasn't really been
8224 initialized yet. Error messages get reported properly by
8225 cmd_error, so this must be just an informative message; toss it. */
8226 else if (INTERACTIVE
8227 && sf->glyphs_initialized_p
8228 && FRAME_MESSAGE_BUF (sf))
8229 {
8230 Lisp_Object mini_window;
8231 struct frame *f;
8232
8233 /* Get the frame containing the mini-buffer
8234 that the selected frame is using. */
8235 mini_window = FRAME_MINIBUF_WINDOW (sf);
8236 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8237
8238 FRAME_SAMPLE_VISIBILITY (f);
8239 if (FRAME_VISIBLE_P (sf)
8240 && ! FRAME_VISIBLE_P (f))
8241 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8242
8243 if (m)
8244 {
8245 set_message (m, Qnil, nbytes, multibyte);
8246 if (minibuffer_auto_raise)
8247 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8248 }
8249 else
8250 clear_message (1, 1);
8251
8252 do_pending_window_change (0);
8253 echo_area_display (1);
8254 do_pending_window_change (0);
8255 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8256 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8257 }
8258 }
8259
8260
8261 /* Display an echo area message M with a specified length of NBYTES
8262 bytes. The string may include null characters. If M is not a
8263 string, clear out any existing message, and let the mini-buffer
8264 text show through.
8265
8266 This function cancels echoing. */
8267
8268 void
8269 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8270 {
8271 struct gcpro gcpro1;
8272
8273 GCPRO1 (m);
8274 clear_message (1,1);
8275 cancel_echoing ();
8276
8277 /* First flush out any partial line written with print. */
8278 message_log_maybe_newline ();
8279 if (STRINGP (m))
8280 {
8281 char *buffer;
8282 USE_SAFE_ALLOCA;
8283
8284 SAFE_ALLOCA (buffer, char *, nbytes);
8285 memcpy (buffer, SDATA (m), nbytes);
8286 message_dolog (buffer, nbytes, 1, multibyte);
8287 SAFE_FREE ();
8288 }
8289 message3_nolog (m, nbytes, multibyte);
8290
8291 UNGCPRO;
8292 }
8293
8294
8295 /* The non-logging version of message3.
8296 This does not cancel echoing, because it is used for echoing.
8297 Perhaps we need to make a separate function for echoing
8298 and make this cancel echoing. */
8299
8300 void
8301 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8302 {
8303 struct frame *sf = SELECTED_FRAME ();
8304 message_enable_multibyte = multibyte;
8305
8306 if (FRAME_INITIAL_P (sf))
8307 {
8308 if (noninteractive_need_newline)
8309 putc ('\n', stderr);
8310 noninteractive_need_newline = 0;
8311 if (STRINGP (m))
8312 fwrite (SDATA (m), nbytes, 1, stderr);
8313 if (cursor_in_echo_area == 0)
8314 fprintf (stderr, "\n");
8315 fflush (stderr);
8316 }
8317 /* A null message buffer means that the frame hasn't really been
8318 initialized yet. Error messages get reported properly by
8319 cmd_error, so this must be just an informative message; toss it. */
8320 else if (INTERACTIVE
8321 && sf->glyphs_initialized_p
8322 && FRAME_MESSAGE_BUF (sf))
8323 {
8324 Lisp_Object mini_window;
8325 Lisp_Object frame;
8326 struct frame *f;
8327
8328 /* Get the frame containing the mini-buffer
8329 that the selected frame is using. */
8330 mini_window = FRAME_MINIBUF_WINDOW (sf);
8331 frame = XWINDOW (mini_window)->frame;
8332 f = XFRAME (frame);
8333
8334 FRAME_SAMPLE_VISIBILITY (f);
8335 if (FRAME_VISIBLE_P (sf)
8336 && !FRAME_VISIBLE_P (f))
8337 Fmake_frame_visible (frame);
8338
8339 if (STRINGP (m) && SCHARS (m) > 0)
8340 {
8341 set_message (NULL, m, nbytes, multibyte);
8342 if (minibuffer_auto_raise)
8343 Fraise_frame (frame);
8344 /* Assume we are not echoing.
8345 (If we are, echo_now will override this.) */
8346 echo_message_buffer = Qnil;
8347 }
8348 else
8349 clear_message (1, 1);
8350
8351 do_pending_window_change (0);
8352 echo_area_display (1);
8353 do_pending_window_change (0);
8354 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8355 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8356 }
8357 }
8358
8359
8360 /* Display a null-terminated echo area message M. If M is 0, clear
8361 out any existing message, and let the mini-buffer text show through.
8362
8363 The buffer M must continue to exist until after the echo area gets
8364 cleared or some other message gets displayed there. Do not pass
8365 text that is stored in a Lisp string. Do not pass text in a buffer
8366 that was alloca'd. */
8367
8368 void
8369 message1 (const char *m)
8370 {
8371 message2 (m, (m ? strlen (m) : 0), 0);
8372 }
8373
8374
8375 /* The non-logging counterpart of message1. */
8376
8377 void
8378 message1_nolog (const char *m)
8379 {
8380 message2_nolog (m, (m ? strlen (m) : 0), 0);
8381 }
8382
8383 /* Display a message M which contains a single %s
8384 which gets replaced with STRING. */
8385
8386 void
8387 message_with_string (const char *m, Lisp_Object string, int log)
8388 {
8389 CHECK_STRING (string);
8390
8391 if (noninteractive)
8392 {
8393 if (m)
8394 {
8395 if (noninteractive_need_newline)
8396 putc ('\n', stderr);
8397 noninteractive_need_newline = 0;
8398 fprintf (stderr, m, SDATA (string));
8399 if (!cursor_in_echo_area)
8400 fprintf (stderr, "\n");
8401 fflush (stderr);
8402 }
8403 }
8404 else if (INTERACTIVE)
8405 {
8406 /* The frame whose minibuffer we're going to display the message on.
8407 It may be larger than the selected frame, so we need
8408 to use its buffer, not the selected frame's buffer. */
8409 Lisp_Object mini_window;
8410 struct frame *f, *sf = SELECTED_FRAME ();
8411
8412 /* Get the frame containing the minibuffer
8413 that the selected frame is using. */
8414 mini_window = FRAME_MINIBUF_WINDOW (sf);
8415 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8416
8417 /* A null message buffer means that the frame hasn't really been
8418 initialized yet. Error messages get reported properly by
8419 cmd_error, so this must be just an informative message; toss it. */
8420 if (FRAME_MESSAGE_BUF (f))
8421 {
8422 Lisp_Object args[2], msg;
8423 struct gcpro gcpro1, gcpro2;
8424
8425 args[0] = build_string (m);
8426 args[1] = msg = string;
8427 GCPRO2 (args[0], msg);
8428 gcpro1.nvars = 2;
8429
8430 msg = Fformat (2, args);
8431
8432 if (log)
8433 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8434 else
8435 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8436
8437 UNGCPRO;
8438
8439 /* Print should start at the beginning of the message
8440 buffer next time. */
8441 message_buf_print = 0;
8442 }
8443 }
8444 }
8445
8446
8447 /* Dump an informative message to the minibuf. If M is 0, clear out
8448 any existing message, and let the mini-buffer text show through. */
8449
8450 static void
8451 vmessage (const char *m, va_list ap)
8452 {
8453 if (noninteractive)
8454 {
8455 if (m)
8456 {
8457 if (noninteractive_need_newline)
8458 putc ('\n', stderr);
8459 noninteractive_need_newline = 0;
8460 vfprintf (stderr, m, ap);
8461 if (cursor_in_echo_area == 0)
8462 fprintf (stderr, "\n");
8463 fflush (stderr);
8464 }
8465 }
8466 else if (INTERACTIVE)
8467 {
8468 /* The frame whose mini-buffer we're going to display the message
8469 on. It may be larger than the selected frame, so we need to
8470 use its buffer, not the selected frame's buffer. */
8471 Lisp_Object mini_window;
8472 struct frame *f, *sf = SELECTED_FRAME ();
8473
8474 /* Get the frame containing the mini-buffer
8475 that the selected frame is using. */
8476 mini_window = FRAME_MINIBUF_WINDOW (sf);
8477 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8478
8479 /* A null message buffer means that the frame hasn't really been
8480 initialized yet. Error messages get reported properly by
8481 cmd_error, so this must be just an informative message; toss
8482 it. */
8483 if (FRAME_MESSAGE_BUF (f))
8484 {
8485 if (m)
8486 {
8487 size_t len;
8488
8489 len = doprnt (FRAME_MESSAGE_BUF (f),
8490 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8491
8492 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8493 }
8494 else
8495 message1 (0);
8496
8497 /* Print should start at the beginning of the message
8498 buffer next time. */
8499 message_buf_print = 0;
8500 }
8501 }
8502 }
8503
8504 void
8505 message (const char *m, ...)
8506 {
8507 va_list ap;
8508 va_start (ap, m);
8509 vmessage (m, ap);
8510 va_end (ap);
8511 }
8512
8513
8514 #if 0
8515 /* The non-logging version of message. */
8516
8517 void
8518 message_nolog (const char *m, ...)
8519 {
8520 Lisp_Object old_log_max;
8521 va_list ap;
8522 va_start (ap, m);
8523 old_log_max = Vmessage_log_max;
8524 Vmessage_log_max = Qnil;
8525 vmessage (m, ap);
8526 Vmessage_log_max = old_log_max;
8527 va_end (ap);
8528 }
8529 #endif
8530
8531
8532 /* Display the current message in the current mini-buffer. This is
8533 only called from error handlers in process.c, and is not time
8534 critical. */
8535
8536 void
8537 update_echo_area (void)
8538 {
8539 if (!NILP (echo_area_buffer[0]))
8540 {
8541 Lisp_Object string;
8542 string = Fcurrent_message ();
8543 message3 (string, SBYTES (string),
8544 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8545 }
8546 }
8547
8548
8549 /* Make sure echo area buffers in `echo_buffers' are live.
8550 If they aren't, make new ones. */
8551
8552 static void
8553 ensure_echo_area_buffers (void)
8554 {
8555 int i;
8556
8557 for (i = 0; i < 2; ++i)
8558 if (!BUFFERP (echo_buffer[i])
8559 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8560 {
8561 char name[30];
8562 Lisp_Object old_buffer;
8563 int j;
8564
8565 old_buffer = echo_buffer[i];
8566 sprintf (name, " *Echo Area %d*", i);
8567 echo_buffer[i] = Fget_buffer_create (build_string (name));
8568 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8569 /* to force word wrap in echo area -
8570 it was decided to postpone this*/
8571 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8572
8573 for (j = 0; j < 2; ++j)
8574 if (EQ (old_buffer, echo_area_buffer[j]))
8575 echo_area_buffer[j] = echo_buffer[i];
8576 }
8577 }
8578
8579
8580 /* Call FN with args A1..A4 with either the current or last displayed
8581 echo_area_buffer as current buffer.
8582
8583 WHICH zero means use the current message buffer
8584 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8585 from echo_buffer[] and clear it.
8586
8587 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8588 suitable buffer from echo_buffer[] and clear it.
8589
8590 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8591 that the current message becomes the last displayed one, make
8592 choose a suitable buffer for echo_area_buffer[0], and clear it.
8593
8594 Value is what FN returns. */
8595
8596 static int
8597 with_echo_area_buffer (struct window *w, int which,
8598 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8599 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8600 {
8601 Lisp_Object buffer;
8602 int this_one, the_other, clear_buffer_p, rc;
8603 int count = SPECPDL_INDEX ();
8604
8605 /* If buffers aren't live, make new ones. */
8606 ensure_echo_area_buffers ();
8607
8608 clear_buffer_p = 0;
8609
8610 if (which == 0)
8611 this_one = 0, the_other = 1;
8612 else if (which > 0)
8613 this_one = 1, the_other = 0;
8614 else
8615 {
8616 this_one = 0, the_other = 1;
8617 clear_buffer_p = 1;
8618
8619 /* We need a fresh one in case the current echo buffer equals
8620 the one containing the last displayed echo area message. */
8621 if (!NILP (echo_area_buffer[this_one])
8622 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8623 echo_area_buffer[this_one] = Qnil;
8624 }
8625
8626 /* Choose a suitable buffer from echo_buffer[] is we don't
8627 have one. */
8628 if (NILP (echo_area_buffer[this_one]))
8629 {
8630 echo_area_buffer[this_one]
8631 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8632 ? echo_buffer[the_other]
8633 : echo_buffer[this_one]);
8634 clear_buffer_p = 1;
8635 }
8636
8637 buffer = echo_area_buffer[this_one];
8638
8639 /* Don't get confused by reusing the buffer used for echoing
8640 for a different purpose. */
8641 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8642 cancel_echoing ();
8643
8644 record_unwind_protect (unwind_with_echo_area_buffer,
8645 with_echo_area_buffer_unwind_data (w));
8646
8647 /* Make the echo area buffer current. Note that for display
8648 purposes, it is not necessary that the displayed window's buffer
8649 == current_buffer, except for text property lookup. So, let's
8650 only set that buffer temporarily here without doing a full
8651 Fset_window_buffer. We must also change w->pointm, though,
8652 because otherwise an assertions in unshow_buffer fails, and Emacs
8653 aborts. */
8654 set_buffer_internal_1 (XBUFFER (buffer));
8655 if (w)
8656 {
8657 w->buffer = buffer;
8658 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8659 }
8660
8661 BVAR (current_buffer, undo_list) = Qt;
8662 BVAR (current_buffer, read_only) = Qnil;
8663 specbind (Qinhibit_read_only, Qt);
8664 specbind (Qinhibit_modification_hooks, Qt);
8665
8666 if (clear_buffer_p && Z > BEG)
8667 del_range (BEG, Z);
8668
8669 xassert (BEGV >= BEG);
8670 xassert (ZV <= Z && ZV >= BEGV);
8671
8672 rc = fn (a1, a2, a3, a4);
8673
8674 xassert (BEGV >= BEG);
8675 xassert (ZV <= Z && ZV >= BEGV);
8676
8677 unbind_to (count, Qnil);
8678 return rc;
8679 }
8680
8681
8682 /* Save state that should be preserved around the call to the function
8683 FN called in with_echo_area_buffer. */
8684
8685 static Lisp_Object
8686 with_echo_area_buffer_unwind_data (struct window *w)
8687 {
8688 int i = 0;
8689 Lisp_Object vector, tmp;
8690
8691 /* Reduce consing by keeping one vector in
8692 Vwith_echo_area_save_vector. */
8693 vector = Vwith_echo_area_save_vector;
8694 Vwith_echo_area_save_vector = Qnil;
8695
8696 if (NILP (vector))
8697 vector = Fmake_vector (make_number (7), Qnil);
8698
8699 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8700 ASET (vector, i, Vdeactivate_mark); ++i;
8701 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8702
8703 if (w)
8704 {
8705 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8706 ASET (vector, i, w->buffer); ++i;
8707 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8708 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8709 }
8710 else
8711 {
8712 int end = i + 4;
8713 for (; i < end; ++i)
8714 ASET (vector, i, Qnil);
8715 }
8716
8717 xassert (i == ASIZE (vector));
8718 return vector;
8719 }
8720
8721
8722 /* Restore global state from VECTOR which was created by
8723 with_echo_area_buffer_unwind_data. */
8724
8725 static Lisp_Object
8726 unwind_with_echo_area_buffer (Lisp_Object vector)
8727 {
8728 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8729 Vdeactivate_mark = AREF (vector, 1);
8730 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8731
8732 if (WINDOWP (AREF (vector, 3)))
8733 {
8734 struct window *w;
8735 Lisp_Object buffer, charpos, bytepos;
8736
8737 w = XWINDOW (AREF (vector, 3));
8738 buffer = AREF (vector, 4);
8739 charpos = AREF (vector, 5);
8740 bytepos = AREF (vector, 6);
8741
8742 w->buffer = buffer;
8743 set_marker_both (w->pointm, buffer,
8744 XFASTINT (charpos), XFASTINT (bytepos));
8745 }
8746
8747 Vwith_echo_area_save_vector = vector;
8748 return Qnil;
8749 }
8750
8751
8752 /* Set up the echo area for use by print functions. MULTIBYTE_P
8753 non-zero means we will print multibyte. */
8754
8755 void
8756 setup_echo_area_for_printing (int multibyte_p)
8757 {
8758 /* If we can't find an echo area any more, exit. */
8759 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8760 Fkill_emacs (Qnil);
8761
8762 ensure_echo_area_buffers ();
8763
8764 if (!message_buf_print)
8765 {
8766 /* A message has been output since the last time we printed.
8767 Choose a fresh echo area buffer. */
8768 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8769 echo_area_buffer[0] = echo_buffer[1];
8770 else
8771 echo_area_buffer[0] = echo_buffer[0];
8772
8773 /* Switch to that buffer and clear it. */
8774 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8775 BVAR (current_buffer, truncate_lines) = Qnil;
8776
8777 if (Z > BEG)
8778 {
8779 int count = SPECPDL_INDEX ();
8780 specbind (Qinhibit_read_only, Qt);
8781 /* Note that undo recording is always disabled. */
8782 del_range (BEG, Z);
8783 unbind_to (count, Qnil);
8784 }
8785 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8786
8787 /* Set up the buffer for the multibyteness we need. */
8788 if (multibyte_p
8789 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8790 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8791
8792 /* Raise the frame containing the echo area. */
8793 if (minibuffer_auto_raise)
8794 {
8795 struct frame *sf = SELECTED_FRAME ();
8796 Lisp_Object mini_window;
8797 mini_window = FRAME_MINIBUF_WINDOW (sf);
8798 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8799 }
8800
8801 message_log_maybe_newline ();
8802 message_buf_print = 1;
8803 }
8804 else
8805 {
8806 if (NILP (echo_area_buffer[0]))
8807 {
8808 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8809 echo_area_buffer[0] = echo_buffer[1];
8810 else
8811 echo_area_buffer[0] = echo_buffer[0];
8812 }
8813
8814 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8815 {
8816 /* Someone switched buffers between print requests. */
8817 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8818 BVAR (current_buffer, truncate_lines) = Qnil;
8819 }
8820 }
8821 }
8822
8823
8824 /* Display an echo area message in window W. Value is non-zero if W's
8825 height is changed. If display_last_displayed_message_p is
8826 non-zero, display the message that was last displayed, otherwise
8827 display the current message. */
8828
8829 static int
8830 display_echo_area (struct window *w)
8831 {
8832 int i, no_message_p, window_height_changed_p, count;
8833
8834 /* Temporarily disable garbage collections while displaying the echo
8835 area. This is done because a GC can print a message itself.
8836 That message would modify the echo area buffer's contents while a
8837 redisplay of the buffer is going on, and seriously confuse
8838 redisplay. */
8839 count = inhibit_garbage_collection ();
8840
8841 /* If there is no message, we must call display_echo_area_1
8842 nevertheless because it resizes the window. But we will have to
8843 reset the echo_area_buffer in question to nil at the end because
8844 with_echo_area_buffer will sets it to an empty buffer. */
8845 i = display_last_displayed_message_p ? 1 : 0;
8846 no_message_p = NILP (echo_area_buffer[i]);
8847
8848 window_height_changed_p
8849 = with_echo_area_buffer (w, display_last_displayed_message_p,
8850 display_echo_area_1,
8851 (intptr_t) w, Qnil, 0, 0);
8852
8853 if (no_message_p)
8854 echo_area_buffer[i] = Qnil;
8855
8856 unbind_to (count, Qnil);
8857 return window_height_changed_p;
8858 }
8859
8860
8861 /* Helper for display_echo_area. Display the current buffer which
8862 contains the current echo area message in window W, a mini-window,
8863 a pointer to which is passed in A1. A2..A4 are currently not used.
8864 Change the height of W so that all of the message is displayed.
8865 Value is non-zero if height of W was changed. */
8866
8867 static int
8868 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8869 {
8870 intptr_t i1 = a1;
8871 struct window *w = (struct window *) i1;
8872 Lisp_Object window;
8873 struct text_pos start;
8874 int window_height_changed_p = 0;
8875
8876 /* Do this before displaying, so that we have a large enough glyph
8877 matrix for the display. If we can't get enough space for the
8878 whole text, display the last N lines. That works by setting w->start. */
8879 window_height_changed_p = resize_mini_window (w, 0);
8880
8881 /* Use the starting position chosen by resize_mini_window. */
8882 SET_TEXT_POS_FROM_MARKER (start, w->start);
8883
8884 /* Display. */
8885 clear_glyph_matrix (w->desired_matrix);
8886 XSETWINDOW (window, w);
8887 try_window (window, start, 0);
8888
8889 return window_height_changed_p;
8890 }
8891
8892
8893 /* Resize the echo area window to exactly the size needed for the
8894 currently displayed message, if there is one. If a mini-buffer
8895 is active, don't shrink it. */
8896
8897 void
8898 resize_echo_area_exactly (void)
8899 {
8900 if (BUFFERP (echo_area_buffer[0])
8901 && WINDOWP (echo_area_window))
8902 {
8903 struct window *w = XWINDOW (echo_area_window);
8904 int resized_p;
8905 Lisp_Object resize_exactly;
8906
8907 if (minibuf_level == 0)
8908 resize_exactly = Qt;
8909 else
8910 resize_exactly = Qnil;
8911
8912 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8913 (intptr_t) w, resize_exactly,
8914 0, 0);
8915 if (resized_p)
8916 {
8917 ++windows_or_buffers_changed;
8918 ++update_mode_lines;
8919 redisplay_internal ();
8920 }
8921 }
8922 }
8923
8924
8925 /* Callback function for with_echo_area_buffer, when used from
8926 resize_echo_area_exactly. A1 contains a pointer to the window to
8927 resize, EXACTLY non-nil means resize the mini-window exactly to the
8928 size of the text displayed. A3 and A4 are not used. Value is what
8929 resize_mini_window returns. */
8930
8931 static int
8932 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8933 {
8934 intptr_t i1 = a1;
8935 return resize_mini_window ((struct window *) i1, !NILP (exactly));
8936 }
8937
8938
8939 /* Resize mini-window W to fit the size of its contents. EXACT_P
8940 means size the window exactly to the size needed. Otherwise, it's
8941 only enlarged until W's buffer is empty.
8942
8943 Set W->start to the right place to begin display. If the whole
8944 contents fit, start at the beginning. Otherwise, start so as
8945 to make the end of the contents appear. This is particularly
8946 important for y-or-n-p, but seems desirable generally.
8947
8948 Value is non-zero if the window height has been changed. */
8949
8950 int
8951 resize_mini_window (struct window *w, int exact_p)
8952 {
8953 struct frame *f = XFRAME (w->frame);
8954 int window_height_changed_p = 0;
8955
8956 xassert (MINI_WINDOW_P (w));
8957
8958 /* By default, start display at the beginning. */
8959 set_marker_both (w->start, w->buffer,
8960 BUF_BEGV (XBUFFER (w->buffer)),
8961 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8962
8963 /* Don't resize windows while redisplaying a window; it would
8964 confuse redisplay functions when the size of the window they are
8965 displaying changes from under them. Such a resizing can happen,
8966 for instance, when which-func prints a long message while
8967 we are running fontification-functions. We're running these
8968 functions with safe_call which binds inhibit-redisplay to t. */
8969 if (!NILP (Vinhibit_redisplay))
8970 return 0;
8971
8972 /* Nil means don't try to resize. */
8973 if (NILP (Vresize_mini_windows)
8974 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8975 return 0;
8976
8977 if (!FRAME_MINIBUF_ONLY_P (f))
8978 {
8979 struct it it;
8980 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8981 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8982 int height, max_height;
8983 int unit = FRAME_LINE_HEIGHT (f);
8984 struct text_pos start;
8985 struct buffer *old_current_buffer = NULL;
8986
8987 if (current_buffer != XBUFFER (w->buffer))
8988 {
8989 old_current_buffer = current_buffer;
8990 set_buffer_internal (XBUFFER (w->buffer));
8991 }
8992
8993 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8994
8995 /* Compute the max. number of lines specified by the user. */
8996 if (FLOATP (Vmax_mini_window_height))
8997 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8998 else if (INTEGERP (Vmax_mini_window_height))
8999 max_height = XINT (Vmax_mini_window_height);
9000 else
9001 max_height = total_height / 4;
9002
9003 /* Correct that max. height if it's bogus. */
9004 max_height = max (1, max_height);
9005 max_height = min (total_height, max_height);
9006
9007 /* Find out the height of the text in the window. */
9008 if (it.line_wrap == TRUNCATE)
9009 height = 1;
9010 else
9011 {
9012 last_height = 0;
9013 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9014 if (it.max_ascent == 0 && it.max_descent == 0)
9015 height = it.current_y + last_height;
9016 else
9017 height = it.current_y + it.max_ascent + it.max_descent;
9018 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9019 height = (height + unit - 1) / unit;
9020 }
9021
9022 /* Compute a suitable window start. */
9023 if (height > max_height)
9024 {
9025 height = max_height;
9026 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9027 move_it_vertically_backward (&it, (height - 1) * unit);
9028 start = it.current.pos;
9029 }
9030 else
9031 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9032 SET_MARKER_FROM_TEXT_POS (w->start, start);
9033
9034 if (EQ (Vresize_mini_windows, Qgrow_only))
9035 {
9036 /* Let it grow only, until we display an empty message, in which
9037 case the window shrinks again. */
9038 if (height > WINDOW_TOTAL_LINES (w))
9039 {
9040 int old_height = WINDOW_TOTAL_LINES (w);
9041 freeze_window_starts (f, 1);
9042 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9043 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9044 }
9045 else if (height < WINDOW_TOTAL_LINES (w)
9046 && (exact_p || BEGV == ZV))
9047 {
9048 int old_height = WINDOW_TOTAL_LINES (w);
9049 freeze_window_starts (f, 0);
9050 shrink_mini_window (w);
9051 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9052 }
9053 }
9054 else
9055 {
9056 /* Always resize to exact size needed. */
9057 if (height > WINDOW_TOTAL_LINES (w))
9058 {
9059 int old_height = WINDOW_TOTAL_LINES (w);
9060 freeze_window_starts (f, 1);
9061 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9062 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9063 }
9064 else if (height < WINDOW_TOTAL_LINES (w))
9065 {
9066 int old_height = WINDOW_TOTAL_LINES (w);
9067 freeze_window_starts (f, 0);
9068 shrink_mini_window (w);
9069
9070 if (height)
9071 {
9072 freeze_window_starts (f, 1);
9073 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9074 }
9075
9076 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9077 }
9078 }
9079
9080 if (old_current_buffer)
9081 set_buffer_internal (old_current_buffer);
9082 }
9083
9084 return window_height_changed_p;
9085 }
9086
9087
9088 /* Value is the current message, a string, or nil if there is no
9089 current message. */
9090
9091 Lisp_Object
9092 current_message (void)
9093 {
9094 Lisp_Object msg;
9095
9096 if (!BUFFERP (echo_area_buffer[0]))
9097 msg = Qnil;
9098 else
9099 {
9100 with_echo_area_buffer (0, 0, current_message_1,
9101 (intptr_t) &msg, Qnil, 0, 0);
9102 if (NILP (msg))
9103 echo_area_buffer[0] = Qnil;
9104 }
9105
9106 return msg;
9107 }
9108
9109
9110 static int
9111 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9112 {
9113 intptr_t i1 = a1;
9114 Lisp_Object *msg = (Lisp_Object *) i1;
9115
9116 if (Z > BEG)
9117 *msg = make_buffer_string (BEG, Z, 1);
9118 else
9119 *msg = Qnil;
9120 return 0;
9121 }
9122
9123
9124 /* Push the current message on Vmessage_stack for later restauration
9125 by restore_message. Value is non-zero if the current message isn't
9126 empty. This is a relatively infrequent operation, so it's not
9127 worth optimizing. */
9128
9129 int
9130 push_message (void)
9131 {
9132 Lisp_Object msg;
9133 msg = current_message ();
9134 Vmessage_stack = Fcons (msg, Vmessage_stack);
9135 return STRINGP (msg);
9136 }
9137
9138
9139 /* Restore message display from the top of Vmessage_stack. */
9140
9141 void
9142 restore_message (void)
9143 {
9144 Lisp_Object msg;
9145
9146 xassert (CONSP (Vmessage_stack));
9147 msg = XCAR (Vmessage_stack);
9148 if (STRINGP (msg))
9149 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9150 else
9151 message3_nolog (msg, 0, 0);
9152 }
9153
9154
9155 /* Handler for record_unwind_protect calling pop_message. */
9156
9157 Lisp_Object
9158 pop_message_unwind (Lisp_Object dummy)
9159 {
9160 pop_message ();
9161 return Qnil;
9162 }
9163
9164 /* Pop the top-most entry off Vmessage_stack. */
9165
9166 static void
9167 pop_message (void)
9168 {
9169 xassert (CONSP (Vmessage_stack));
9170 Vmessage_stack = XCDR (Vmessage_stack);
9171 }
9172
9173
9174 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9175 exits. If the stack is not empty, we have a missing pop_message
9176 somewhere. */
9177
9178 void
9179 check_message_stack (void)
9180 {
9181 if (!NILP (Vmessage_stack))
9182 abort ();
9183 }
9184
9185
9186 /* Truncate to NCHARS what will be displayed in the echo area the next
9187 time we display it---but don't redisplay it now. */
9188
9189 void
9190 truncate_echo_area (EMACS_INT nchars)
9191 {
9192 if (nchars == 0)
9193 echo_area_buffer[0] = Qnil;
9194 /* A null message buffer means that the frame hasn't really been
9195 initialized yet. Error messages get reported properly by
9196 cmd_error, so this must be just an informative message; toss it. */
9197 else if (!noninteractive
9198 && INTERACTIVE
9199 && !NILP (echo_area_buffer[0]))
9200 {
9201 struct frame *sf = SELECTED_FRAME ();
9202 if (FRAME_MESSAGE_BUF (sf))
9203 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9204 }
9205 }
9206
9207
9208 /* Helper function for truncate_echo_area. Truncate the current
9209 message to at most NCHARS characters. */
9210
9211 static int
9212 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9213 {
9214 if (BEG + nchars < Z)
9215 del_range (BEG + nchars, Z);
9216 if (Z == BEG)
9217 echo_area_buffer[0] = Qnil;
9218 return 0;
9219 }
9220
9221
9222 /* Set the current message to a substring of S or STRING.
9223
9224 If STRING is a Lisp string, set the message to the first NBYTES
9225 bytes from STRING. NBYTES zero means use the whole string. If
9226 STRING is multibyte, the message will be displayed multibyte.
9227
9228 If S is not null, set the message to the first LEN bytes of S. LEN
9229 zero means use the whole string. MULTIBYTE_P non-zero means S is
9230 multibyte. Display the message multibyte in that case.
9231
9232 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9233 to t before calling set_message_1 (which calls insert).
9234 */
9235
9236 static void
9237 set_message (const char *s, Lisp_Object string,
9238 EMACS_INT nbytes, int multibyte_p)
9239 {
9240 message_enable_multibyte
9241 = ((s && multibyte_p)
9242 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9243
9244 with_echo_area_buffer (0, -1, set_message_1,
9245 (intptr_t) s, string, nbytes, multibyte_p);
9246 message_buf_print = 0;
9247 help_echo_showing_p = 0;
9248 }
9249
9250
9251 /* Helper function for set_message. Arguments have the same meaning
9252 as there, with A1 corresponding to S and A2 corresponding to STRING
9253 This function is called with the echo area buffer being
9254 current. */
9255
9256 static int
9257 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9258 {
9259 intptr_t i1 = a1;
9260 const char *s = (const char *) i1;
9261 const unsigned char *msg = (const unsigned char *) s;
9262 Lisp_Object string = a2;
9263
9264 /* Change multibyteness of the echo buffer appropriately. */
9265 if (message_enable_multibyte
9266 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9267 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9268
9269 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9270 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9271 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9272
9273 /* Insert new message at BEG. */
9274 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9275
9276 if (STRINGP (string))
9277 {
9278 EMACS_INT nchars;
9279
9280 if (nbytes == 0)
9281 nbytes = SBYTES (string);
9282 nchars = string_byte_to_char (string, nbytes);
9283
9284 /* This function takes care of single/multibyte conversion. We
9285 just have to ensure that the echo area buffer has the right
9286 setting of enable_multibyte_characters. */
9287 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9288 }
9289 else if (s)
9290 {
9291 if (nbytes == 0)
9292 nbytes = strlen (s);
9293
9294 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9295 {
9296 /* Convert from multi-byte to single-byte. */
9297 EMACS_INT i;
9298 int c, n;
9299 char work[1];
9300
9301 /* Convert a multibyte string to single-byte. */
9302 for (i = 0; i < nbytes; i += n)
9303 {
9304 c = string_char_and_length (msg + i, &n);
9305 work[0] = (ASCII_CHAR_P (c)
9306 ? c
9307 : multibyte_char_to_unibyte (c));
9308 insert_1_both (work, 1, 1, 1, 0, 0);
9309 }
9310 }
9311 else if (!multibyte_p
9312 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9313 {
9314 /* Convert from single-byte to multi-byte. */
9315 EMACS_INT i;
9316 int c, n;
9317 unsigned char str[MAX_MULTIBYTE_LENGTH];
9318
9319 /* Convert a single-byte string to multibyte. */
9320 for (i = 0; i < nbytes; i++)
9321 {
9322 c = msg[i];
9323 MAKE_CHAR_MULTIBYTE (c);
9324 n = CHAR_STRING (c, str);
9325 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9326 }
9327 }
9328 else
9329 insert_1 (s, nbytes, 1, 0, 0);
9330 }
9331
9332 return 0;
9333 }
9334
9335
9336 /* Clear messages. CURRENT_P non-zero means clear the current
9337 message. LAST_DISPLAYED_P non-zero means clear the message
9338 last displayed. */
9339
9340 void
9341 clear_message (int current_p, int last_displayed_p)
9342 {
9343 if (current_p)
9344 {
9345 echo_area_buffer[0] = Qnil;
9346 message_cleared_p = 1;
9347 }
9348
9349 if (last_displayed_p)
9350 echo_area_buffer[1] = Qnil;
9351
9352 message_buf_print = 0;
9353 }
9354
9355 /* Clear garbaged frames.
9356
9357 This function is used where the old redisplay called
9358 redraw_garbaged_frames which in turn called redraw_frame which in
9359 turn called clear_frame. The call to clear_frame was a source of
9360 flickering. I believe a clear_frame is not necessary. It should
9361 suffice in the new redisplay to invalidate all current matrices,
9362 and ensure a complete redisplay of all windows. */
9363
9364 static void
9365 clear_garbaged_frames (void)
9366 {
9367 if (frame_garbaged)
9368 {
9369 Lisp_Object tail, frame;
9370 int changed_count = 0;
9371
9372 FOR_EACH_FRAME (tail, frame)
9373 {
9374 struct frame *f = XFRAME (frame);
9375
9376 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9377 {
9378 if (f->resized_p)
9379 {
9380 Fredraw_frame (frame);
9381 f->force_flush_display_p = 1;
9382 }
9383 clear_current_matrices (f);
9384 changed_count++;
9385 f->garbaged = 0;
9386 f->resized_p = 0;
9387 }
9388 }
9389
9390 frame_garbaged = 0;
9391 if (changed_count)
9392 ++windows_or_buffers_changed;
9393 }
9394 }
9395
9396
9397 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9398 is non-zero update selected_frame. Value is non-zero if the
9399 mini-windows height has been changed. */
9400
9401 static int
9402 echo_area_display (int update_frame_p)
9403 {
9404 Lisp_Object mini_window;
9405 struct window *w;
9406 struct frame *f;
9407 int window_height_changed_p = 0;
9408 struct frame *sf = SELECTED_FRAME ();
9409
9410 mini_window = FRAME_MINIBUF_WINDOW (sf);
9411 w = XWINDOW (mini_window);
9412 f = XFRAME (WINDOW_FRAME (w));
9413
9414 /* Don't display if frame is invisible or not yet initialized. */
9415 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9416 return 0;
9417
9418 #ifdef HAVE_WINDOW_SYSTEM
9419 /* When Emacs starts, selected_frame may be the initial terminal
9420 frame. If we let this through, a message would be displayed on
9421 the terminal. */
9422 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9423 return 0;
9424 #endif /* HAVE_WINDOW_SYSTEM */
9425
9426 /* Redraw garbaged frames. */
9427 if (frame_garbaged)
9428 clear_garbaged_frames ();
9429
9430 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9431 {
9432 echo_area_window = mini_window;
9433 window_height_changed_p = display_echo_area (w);
9434 w->must_be_updated_p = 1;
9435
9436 /* Update the display, unless called from redisplay_internal.
9437 Also don't update the screen during redisplay itself. The
9438 update will happen at the end of redisplay, and an update
9439 here could cause confusion. */
9440 if (update_frame_p && !redisplaying_p)
9441 {
9442 int n = 0;
9443
9444 /* If the display update has been interrupted by pending
9445 input, update mode lines in the frame. Due to the
9446 pending input, it might have been that redisplay hasn't
9447 been called, so that mode lines above the echo area are
9448 garbaged. This looks odd, so we prevent it here. */
9449 if (!display_completed)
9450 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9451
9452 if (window_height_changed_p
9453 /* Don't do this if Emacs is shutting down. Redisplay
9454 needs to run hooks. */
9455 && !NILP (Vrun_hooks))
9456 {
9457 /* Must update other windows. Likewise as in other
9458 cases, don't let this update be interrupted by
9459 pending input. */
9460 int count = SPECPDL_INDEX ();
9461 specbind (Qredisplay_dont_pause, Qt);
9462 windows_or_buffers_changed = 1;
9463 redisplay_internal ();
9464 unbind_to (count, Qnil);
9465 }
9466 else if (FRAME_WINDOW_P (f) && n == 0)
9467 {
9468 /* Window configuration is the same as before.
9469 Can do with a display update of the echo area,
9470 unless we displayed some mode lines. */
9471 update_single_window (w, 1);
9472 FRAME_RIF (f)->flush_display (f);
9473 }
9474 else
9475 update_frame (f, 1, 1);
9476
9477 /* If cursor is in the echo area, make sure that the next
9478 redisplay displays the minibuffer, so that the cursor will
9479 be replaced with what the minibuffer wants. */
9480 if (cursor_in_echo_area)
9481 ++windows_or_buffers_changed;
9482 }
9483 }
9484 else if (!EQ (mini_window, selected_window))
9485 windows_or_buffers_changed++;
9486
9487 /* Last displayed message is now the current message. */
9488 echo_area_buffer[1] = echo_area_buffer[0];
9489 /* Inform read_char that we're not echoing. */
9490 echo_message_buffer = Qnil;
9491
9492 /* Prevent redisplay optimization in redisplay_internal by resetting
9493 this_line_start_pos. This is done because the mini-buffer now
9494 displays the message instead of its buffer text. */
9495 if (EQ (mini_window, selected_window))
9496 CHARPOS (this_line_start_pos) = 0;
9497
9498 return window_height_changed_p;
9499 }
9500
9501
9502 \f
9503 /***********************************************************************
9504 Mode Lines and Frame Titles
9505 ***********************************************************************/
9506
9507 /* A buffer for constructing non-propertized mode-line strings and
9508 frame titles in it; allocated from the heap in init_xdisp and
9509 resized as needed in store_mode_line_noprop_char. */
9510
9511 static char *mode_line_noprop_buf;
9512
9513 /* The buffer's end, and a current output position in it. */
9514
9515 static char *mode_line_noprop_buf_end;
9516 static char *mode_line_noprop_ptr;
9517
9518 #define MODE_LINE_NOPROP_LEN(start) \
9519 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9520
9521 static enum {
9522 MODE_LINE_DISPLAY = 0,
9523 MODE_LINE_TITLE,
9524 MODE_LINE_NOPROP,
9525 MODE_LINE_STRING
9526 } mode_line_target;
9527
9528 /* Alist that caches the results of :propertize.
9529 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9530 static Lisp_Object mode_line_proptrans_alist;
9531
9532 /* List of strings making up the mode-line. */
9533 static Lisp_Object mode_line_string_list;
9534
9535 /* Base face property when building propertized mode line string. */
9536 static Lisp_Object mode_line_string_face;
9537 static Lisp_Object mode_line_string_face_prop;
9538
9539
9540 /* Unwind data for mode line strings */
9541
9542 static Lisp_Object Vmode_line_unwind_vector;
9543
9544 static Lisp_Object
9545 format_mode_line_unwind_data (struct buffer *obuf,
9546 Lisp_Object owin,
9547 int save_proptrans)
9548 {
9549 Lisp_Object vector, tmp;
9550
9551 /* Reduce consing by keeping one vector in
9552 Vwith_echo_area_save_vector. */
9553 vector = Vmode_line_unwind_vector;
9554 Vmode_line_unwind_vector = Qnil;
9555
9556 if (NILP (vector))
9557 vector = Fmake_vector (make_number (8), Qnil);
9558
9559 ASET (vector, 0, make_number (mode_line_target));
9560 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9561 ASET (vector, 2, mode_line_string_list);
9562 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9563 ASET (vector, 4, mode_line_string_face);
9564 ASET (vector, 5, mode_line_string_face_prop);
9565
9566 if (obuf)
9567 XSETBUFFER (tmp, obuf);
9568 else
9569 tmp = Qnil;
9570 ASET (vector, 6, tmp);
9571 ASET (vector, 7, owin);
9572
9573 return vector;
9574 }
9575
9576 static Lisp_Object
9577 unwind_format_mode_line (Lisp_Object vector)
9578 {
9579 mode_line_target = XINT (AREF (vector, 0));
9580 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9581 mode_line_string_list = AREF (vector, 2);
9582 if (! EQ (AREF (vector, 3), Qt))
9583 mode_line_proptrans_alist = AREF (vector, 3);
9584 mode_line_string_face = AREF (vector, 4);
9585 mode_line_string_face_prop = AREF (vector, 5);
9586
9587 if (!NILP (AREF (vector, 7)))
9588 /* Select window before buffer, since it may change the buffer. */
9589 Fselect_window (AREF (vector, 7), Qt);
9590
9591 if (!NILP (AREF (vector, 6)))
9592 {
9593 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9594 ASET (vector, 6, Qnil);
9595 }
9596
9597 Vmode_line_unwind_vector = vector;
9598 return Qnil;
9599 }
9600
9601
9602 /* Store a single character C for the frame title in mode_line_noprop_buf.
9603 Re-allocate mode_line_noprop_buf if necessary. */
9604
9605 static void
9606 store_mode_line_noprop_char (char c)
9607 {
9608 /* If output position has reached the end of the allocated buffer,
9609 double the buffer's size. */
9610 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9611 {
9612 int len = MODE_LINE_NOPROP_LEN (0);
9613 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9614 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9615 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9616 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9617 }
9618
9619 *mode_line_noprop_ptr++ = c;
9620 }
9621
9622
9623 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9624 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9625 characters that yield more columns than PRECISION; PRECISION <= 0
9626 means copy the whole string. Pad with spaces until FIELD_WIDTH
9627 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9628 pad. Called from display_mode_element when it is used to build a
9629 frame title. */
9630
9631 static int
9632 store_mode_line_noprop (const char *string, int field_width, int precision)
9633 {
9634 const unsigned char *str = (const unsigned char *) string;
9635 int n = 0;
9636 EMACS_INT dummy, nbytes;
9637
9638 /* Copy at most PRECISION chars from STR. */
9639 nbytes = strlen (string);
9640 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9641 while (nbytes--)
9642 store_mode_line_noprop_char (*str++);
9643
9644 /* Fill up with spaces until FIELD_WIDTH reached. */
9645 while (field_width > 0
9646 && n < field_width)
9647 {
9648 store_mode_line_noprop_char (' ');
9649 ++n;
9650 }
9651
9652 return n;
9653 }
9654
9655 /***********************************************************************
9656 Frame Titles
9657 ***********************************************************************/
9658
9659 #ifdef HAVE_WINDOW_SYSTEM
9660
9661 /* Set the title of FRAME, if it has changed. The title format is
9662 Vicon_title_format if FRAME is iconified, otherwise it is
9663 frame_title_format. */
9664
9665 static void
9666 x_consider_frame_title (Lisp_Object frame)
9667 {
9668 struct frame *f = XFRAME (frame);
9669
9670 if (FRAME_WINDOW_P (f)
9671 || FRAME_MINIBUF_ONLY_P (f)
9672 || f->explicit_name)
9673 {
9674 /* Do we have more than one visible frame on this X display? */
9675 Lisp_Object tail;
9676 Lisp_Object fmt;
9677 int title_start;
9678 char *title;
9679 int len;
9680 struct it it;
9681 int count = SPECPDL_INDEX ();
9682
9683 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9684 {
9685 Lisp_Object other_frame = XCAR (tail);
9686 struct frame *tf = XFRAME (other_frame);
9687
9688 if (tf != f
9689 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9690 && !FRAME_MINIBUF_ONLY_P (tf)
9691 && !EQ (other_frame, tip_frame)
9692 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9693 break;
9694 }
9695
9696 /* Set global variable indicating that multiple frames exist. */
9697 multiple_frames = CONSP (tail);
9698
9699 /* Switch to the buffer of selected window of the frame. Set up
9700 mode_line_target so that display_mode_element will output into
9701 mode_line_noprop_buf; then display the title. */
9702 record_unwind_protect (unwind_format_mode_line,
9703 format_mode_line_unwind_data
9704 (current_buffer, selected_window, 0));
9705
9706 Fselect_window (f->selected_window, Qt);
9707 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9708 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9709
9710 mode_line_target = MODE_LINE_TITLE;
9711 title_start = MODE_LINE_NOPROP_LEN (0);
9712 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9713 NULL, DEFAULT_FACE_ID);
9714 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9715 len = MODE_LINE_NOPROP_LEN (title_start);
9716 title = mode_line_noprop_buf + title_start;
9717 unbind_to (count, Qnil);
9718
9719 /* Set the title only if it's changed. This avoids consing in
9720 the common case where it hasn't. (If it turns out that we've
9721 already wasted too much time by walking through the list with
9722 display_mode_element, then we might need to optimize at a
9723 higher level than this.) */
9724 if (! STRINGP (f->name)
9725 || SBYTES (f->name) != len
9726 || memcmp (title, SDATA (f->name), len) != 0)
9727 x_implicitly_set_name (f, make_string (title, len), Qnil);
9728 }
9729 }
9730
9731 #endif /* not HAVE_WINDOW_SYSTEM */
9732
9733
9734
9735 \f
9736 /***********************************************************************
9737 Menu Bars
9738 ***********************************************************************/
9739
9740
9741 /* Prepare for redisplay by updating menu-bar item lists when
9742 appropriate. This can call eval. */
9743
9744 void
9745 prepare_menu_bars (void)
9746 {
9747 int all_windows;
9748 struct gcpro gcpro1, gcpro2;
9749 struct frame *f;
9750 Lisp_Object tooltip_frame;
9751
9752 #ifdef HAVE_WINDOW_SYSTEM
9753 tooltip_frame = tip_frame;
9754 #else
9755 tooltip_frame = Qnil;
9756 #endif
9757
9758 /* Update all frame titles based on their buffer names, etc. We do
9759 this before the menu bars so that the buffer-menu will show the
9760 up-to-date frame titles. */
9761 #ifdef HAVE_WINDOW_SYSTEM
9762 if (windows_or_buffers_changed || update_mode_lines)
9763 {
9764 Lisp_Object tail, frame;
9765
9766 FOR_EACH_FRAME (tail, frame)
9767 {
9768 f = XFRAME (frame);
9769 if (!EQ (frame, tooltip_frame)
9770 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9771 x_consider_frame_title (frame);
9772 }
9773 }
9774 #endif /* HAVE_WINDOW_SYSTEM */
9775
9776 /* Update the menu bar item lists, if appropriate. This has to be
9777 done before any actual redisplay or generation of display lines. */
9778 all_windows = (update_mode_lines
9779 || buffer_shared > 1
9780 || windows_or_buffers_changed);
9781 if (all_windows)
9782 {
9783 Lisp_Object tail, frame;
9784 int count = SPECPDL_INDEX ();
9785 /* 1 means that update_menu_bar has run its hooks
9786 so any further calls to update_menu_bar shouldn't do so again. */
9787 int menu_bar_hooks_run = 0;
9788
9789 record_unwind_save_match_data ();
9790
9791 FOR_EACH_FRAME (tail, frame)
9792 {
9793 f = XFRAME (frame);
9794
9795 /* Ignore tooltip frame. */
9796 if (EQ (frame, tooltip_frame))
9797 continue;
9798
9799 /* If a window on this frame changed size, report that to
9800 the user and clear the size-change flag. */
9801 if (FRAME_WINDOW_SIZES_CHANGED (f))
9802 {
9803 Lisp_Object functions;
9804
9805 /* Clear flag first in case we get an error below. */
9806 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9807 functions = Vwindow_size_change_functions;
9808 GCPRO2 (tail, functions);
9809
9810 while (CONSP (functions))
9811 {
9812 if (!EQ (XCAR (functions), Qt))
9813 call1 (XCAR (functions), frame);
9814 functions = XCDR (functions);
9815 }
9816 UNGCPRO;
9817 }
9818
9819 GCPRO1 (tail);
9820 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9821 #ifdef HAVE_WINDOW_SYSTEM
9822 update_tool_bar (f, 0);
9823 #endif
9824 #ifdef HAVE_NS
9825 if (windows_or_buffers_changed
9826 && FRAME_NS_P (f))
9827 ns_set_doc_edited (f, Fbuffer_modified_p
9828 (XWINDOW (f->selected_window)->buffer));
9829 #endif
9830 UNGCPRO;
9831 }
9832
9833 unbind_to (count, Qnil);
9834 }
9835 else
9836 {
9837 struct frame *sf = SELECTED_FRAME ();
9838 update_menu_bar (sf, 1, 0);
9839 #ifdef HAVE_WINDOW_SYSTEM
9840 update_tool_bar (sf, 1);
9841 #endif
9842 }
9843 }
9844
9845
9846 /* Update the menu bar item list for frame F. This has to be done
9847 before we start to fill in any display lines, because it can call
9848 eval.
9849
9850 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9851
9852 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9853 already ran the menu bar hooks for this redisplay, so there
9854 is no need to run them again. The return value is the
9855 updated value of this flag, to pass to the next call. */
9856
9857 static int
9858 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9859 {
9860 Lisp_Object window;
9861 register struct window *w;
9862
9863 /* If called recursively during a menu update, do nothing. This can
9864 happen when, for instance, an activate-menubar-hook causes a
9865 redisplay. */
9866 if (inhibit_menubar_update)
9867 return hooks_run;
9868
9869 window = FRAME_SELECTED_WINDOW (f);
9870 w = XWINDOW (window);
9871
9872 if (FRAME_WINDOW_P (f)
9873 ?
9874 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9875 || defined (HAVE_NS) || defined (USE_GTK)
9876 FRAME_EXTERNAL_MENU_BAR (f)
9877 #else
9878 FRAME_MENU_BAR_LINES (f) > 0
9879 #endif
9880 : FRAME_MENU_BAR_LINES (f) > 0)
9881 {
9882 /* If the user has switched buffers or windows, we need to
9883 recompute to reflect the new bindings. But we'll
9884 recompute when update_mode_lines is set too; that means
9885 that people can use force-mode-line-update to request
9886 that the menu bar be recomputed. The adverse effect on
9887 the rest of the redisplay algorithm is about the same as
9888 windows_or_buffers_changed anyway. */
9889 if (windows_or_buffers_changed
9890 /* This used to test w->update_mode_line, but we believe
9891 there is no need to recompute the menu in that case. */
9892 || update_mode_lines
9893 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9894 < BUF_MODIFF (XBUFFER (w->buffer)))
9895 != !NILP (w->last_had_star))
9896 || ((!NILP (Vtransient_mark_mode)
9897 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9898 != !NILP (w->region_showing)))
9899 {
9900 struct buffer *prev = current_buffer;
9901 int count = SPECPDL_INDEX ();
9902
9903 specbind (Qinhibit_menubar_update, Qt);
9904
9905 set_buffer_internal_1 (XBUFFER (w->buffer));
9906 if (save_match_data)
9907 record_unwind_save_match_data ();
9908 if (NILP (Voverriding_local_map_menu_flag))
9909 {
9910 specbind (Qoverriding_terminal_local_map, Qnil);
9911 specbind (Qoverriding_local_map, Qnil);
9912 }
9913
9914 if (!hooks_run)
9915 {
9916 /* Run the Lucid hook. */
9917 safe_run_hooks (Qactivate_menubar_hook);
9918
9919 /* If it has changed current-menubar from previous value,
9920 really recompute the menu-bar from the value. */
9921 if (! NILP (Vlucid_menu_bar_dirty_flag))
9922 call0 (Qrecompute_lucid_menubar);
9923
9924 safe_run_hooks (Qmenu_bar_update_hook);
9925
9926 hooks_run = 1;
9927 }
9928
9929 XSETFRAME (Vmenu_updating_frame, f);
9930 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9931
9932 /* Redisplay the menu bar in case we changed it. */
9933 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9934 || defined (HAVE_NS) || defined (USE_GTK)
9935 if (FRAME_WINDOW_P (f))
9936 {
9937 #if defined (HAVE_NS)
9938 /* All frames on Mac OS share the same menubar. So only
9939 the selected frame should be allowed to set it. */
9940 if (f == SELECTED_FRAME ())
9941 #endif
9942 set_frame_menubar (f, 0, 0);
9943 }
9944 else
9945 /* On a terminal screen, the menu bar is an ordinary screen
9946 line, and this makes it get updated. */
9947 w->update_mode_line = Qt;
9948 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9949 /* In the non-toolkit version, the menu bar is an ordinary screen
9950 line, and this makes it get updated. */
9951 w->update_mode_line = Qt;
9952 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9953
9954 unbind_to (count, Qnil);
9955 set_buffer_internal_1 (prev);
9956 }
9957 }
9958
9959 return hooks_run;
9960 }
9961
9962
9963 \f
9964 /***********************************************************************
9965 Output Cursor
9966 ***********************************************************************/
9967
9968 #ifdef HAVE_WINDOW_SYSTEM
9969
9970 /* EXPORT:
9971 Nominal cursor position -- where to draw output.
9972 HPOS and VPOS are window relative glyph matrix coordinates.
9973 X and Y are window relative pixel coordinates. */
9974
9975 struct cursor_pos output_cursor;
9976
9977
9978 /* EXPORT:
9979 Set the global variable output_cursor to CURSOR. All cursor
9980 positions are relative to updated_window. */
9981
9982 void
9983 set_output_cursor (struct cursor_pos *cursor)
9984 {
9985 output_cursor.hpos = cursor->hpos;
9986 output_cursor.vpos = cursor->vpos;
9987 output_cursor.x = cursor->x;
9988 output_cursor.y = cursor->y;
9989 }
9990
9991
9992 /* EXPORT for RIF:
9993 Set a nominal cursor position.
9994
9995 HPOS and VPOS are column/row positions in a window glyph matrix. X
9996 and Y are window text area relative pixel positions.
9997
9998 If this is done during an update, updated_window will contain the
9999 window that is being updated and the position is the future output
10000 cursor position for that window. If updated_window is null, use
10001 selected_window and display the cursor at the given position. */
10002
10003 void
10004 x_cursor_to (int vpos, int hpos, int y, int x)
10005 {
10006 struct window *w;
10007
10008 /* If updated_window is not set, work on selected_window. */
10009 if (updated_window)
10010 w = updated_window;
10011 else
10012 w = XWINDOW (selected_window);
10013
10014 /* Set the output cursor. */
10015 output_cursor.hpos = hpos;
10016 output_cursor.vpos = vpos;
10017 output_cursor.x = x;
10018 output_cursor.y = y;
10019
10020 /* If not called as part of an update, really display the cursor.
10021 This will also set the cursor position of W. */
10022 if (updated_window == NULL)
10023 {
10024 BLOCK_INPUT;
10025 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10026 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10027 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10028 UNBLOCK_INPUT;
10029 }
10030 }
10031
10032 #endif /* HAVE_WINDOW_SYSTEM */
10033
10034 \f
10035 /***********************************************************************
10036 Tool-bars
10037 ***********************************************************************/
10038
10039 #ifdef HAVE_WINDOW_SYSTEM
10040
10041 /* Where the mouse was last time we reported a mouse event. */
10042
10043 FRAME_PTR last_mouse_frame;
10044
10045 /* Tool-bar item index of the item on which a mouse button was pressed
10046 or -1. */
10047
10048 int last_tool_bar_item;
10049
10050
10051 static Lisp_Object
10052 update_tool_bar_unwind (Lisp_Object frame)
10053 {
10054 selected_frame = frame;
10055 return Qnil;
10056 }
10057
10058 /* Update the tool-bar item list for frame F. This has to be done
10059 before we start to fill in any display lines. Called from
10060 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10061 and restore it here. */
10062
10063 static void
10064 update_tool_bar (struct frame *f, int save_match_data)
10065 {
10066 #if defined (USE_GTK) || defined (HAVE_NS)
10067 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10068 #else
10069 int do_update = WINDOWP (f->tool_bar_window)
10070 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10071 #endif
10072
10073 if (do_update)
10074 {
10075 Lisp_Object window;
10076 struct window *w;
10077
10078 window = FRAME_SELECTED_WINDOW (f);
10079 w = XWINDOW (window);
10080
10081 /* If the user has switched buffers or windows, we need to
10082 recompute to reflect the new bindings. But we'll
10083 recompute when update_mode_lines is set too; that means
10084 that people can use force-mode-line-update to request
10085 that the menu bar be recomputed. The adverse effect on
10086 the rest of the redisplay algorithm is about the same as
10087 windows_or_buffers_changed anyway. */
10088 if (windows_or_buffers_changed
10089 || !NILP (w->update_mode_line)
10090 || update_mode_lines
10091 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10092 < BUF_MODIFF (XBUFFER (w->buffer)))
10093 != !NILP (w->last_had_star))
10094 || ((!NILP (Vtransient_mark_mode)
10095 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10096 != !NILP (w->region_showing)))
10097 {
10098 struct buffer *prev = current_buffer;
10099 int count = SPECPDL_INDEX ();
10100 Lisp_Object frame, new_tool_bar;
10101 int new_n_tool_bar;
10102 struct gcpro gcpro1;
10103
10104 /* Set current_buffer to the buffer of the selected
10105 window of the frame, so that we get the right local
10106 keymaps. */
10107 set_buffer_internal_1 (XBUFFER (w->buffer));
10108
10109 /* Save match data, if we must. */
10110 if (save_match_data)
10111 record_unwind_save_match_data ();
10112
10113 /* Make sure that we don't accidentally use bogus keymaps. */
10114 if (NILP (Voverriding_local_map_menu_flag))
10115 {
10116 specbind (Qoverriding_terminal_local_map, Qnil);
10117 specbind (Qoverriding_local_map, Qnil);
10118 }
10119
10120 GCPRO1 (new_tool_bar);
10121
10122 /* We must temporarily set the selected frame to this frame
10123 before calling tool_bar_items, because the calculation of
10124 the tool-bar keymap uses the selected frame (see
10125 `tool-bar-make-keymap' in tool-bar.el). */
10126 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10127 XSETFRAME (frame, f);
10128 selected_frame = frame;
10129
10130 /* Build desired tool-bar items from keymaps. */
10131 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10132 &new_n_tool_bar);
10133
10134 /* Redisplay the tool-bar if we changed it. */
10135 if (new_n_tool_bar != f->n_tool_bar_items
10136 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10137 {
10138 /* Redisplay that happens asynchronously due to an expose event
10139 may access f->tool_bar_items. Make sure we update both
10140 variables within BLOCK_INPUT so no such event interrupts. */
10141 BLOCK_INPUT;
10142 f->tool_bar_items = new_tool_bar;
10143 f->n_tool_bar_items = new_n_tool_bar;
10144 w->update_mode_line = Qt;
10145 UNBLOCK_INPUT;
10146 }
10147
10148 UNGCPRO;
10149
10150 unbind_to (count, Qnil);
10151 set_buffer_internal_1 (prev);
10152 }
10153 }
10154 }
10155
10156
10157 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10158 F's desired tool-bar contents. F->tool_bar_items must have
10159 been set up previously by calling prepare_menu_bars. */
10160
10161 static void
10162 build_desired_tool_bar_string (struct frame *f)
10163 {
10164 int i, size, size_needed;
10165 struct gcpro gcpro1, gcpro2, gcpro3;
10166 Lisp_Object image, plist, props;
10167
10168 image = plist = props = Qnil;
10169 GCPRO3 (image, plist, props);
10170
10171 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10172 Otherwise, make a new string. */
10173
10174 /* The size of the string we might be able to reuse. */
10175 size = (STRINGP (f->desired_tool_bar_string)
10176 ? SCHARS (f->desired_tool_bar_string)
10177 : 0);
10178
10179 /* We need one space in the string for each image. */
10180 size_needed = f->n_tool_bar_items;
10181
10182 /* Reuse f->desired_tool_bar_string, if possible. */
10183 if (size < size_needed || NILP (f->desired_tool_bar_string))
10184 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10185 make_number (' '));
10186 else
10187 {
10188 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10189 Fremove_text_properties (make_number (0), make_number (size),
10190 props, f->desired_tool_bar_string);
10191 }
10192
10193 /* Put a `display' property on the string for the images to display,
10194 put a `menu_item' property on tool-bar items with a value that
10195 is the index of the item in F's tool-bar item vector. */
10196 for (i = 0; i < f->n_tool_bar_items; ++i)
10197 {
10198 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10199
10200 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10201 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10202 int hmargin, vmargin, relief, idx, end;
10203
10204 /* If image is a vector, choose the image according to the
10205 button state. */
10206 image = PROP (TOOL_BAR_ITEM_IMAGES);
10207 if (VECTORP (image))
10208 {
10209 if (enabled_p)
10210 idx = (selected_p
10211 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10212 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10213 else
10214 idx = (selected_p
10215 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10216 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10217
10218 xassert (ASIZE (image) >= idx);
10219 image = AREF (image, idx);
10220 }
10221 else
10222 idx = -1;
10223
10224 /* Ignore invalid image specifications. */
10225 if (!valid_image_p (image))
10226 continue;
10227
10228 /* Display the tool-bar button pressed, or depressed. */
10229 plist = Fcopy_sequence (XCDR (image));
10230
10231 /* Compute margin and relief to draw. */
10232 relief = (tool_bar_button_relief >= 0
10233 ? tool_bar_button_relief
10234 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10235 hmargin = vmargin = relief;
10236
10237 if (INTEGERP (Vtool_bar_button_margin)
10238 && XINT (Vtool_bar_button_margin) > 0)
10239 {
10240 hmargin += XFASTINT (Vtool_bar_button_margin);
10241 vmargin += XFASTINT (Vtool_bar_button_margin);
10242 }
10243 else if (CONSP (Vtool_bar_button_margin))
10244 {
10245 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10246 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10247 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10248
10249 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10250 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10251 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10252 }
10253
10254 if (auto_raise_tool_bar_buttons_p)
10255 {
10256 /* Add a `:relief' property to the image spec if the item is
10257 selected. */
10258 if (selected_p)
10259 {
10260 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10261 hmargin -= relief;
10262 vmargin -= relief;
10263 }
10264 }
10265 else
10266 {
10267 /* If image is selected, display it pressed, i.e. with a
10268 negative relief. If it's not selected, display it with a
10269 raised relief. */
10270 plist = Fplist_put (plist, QCrelief,
10271 (selected_p
10272 ? make_number (-relief)
10273 : make_number (relief)));
10274 hmargin -= relief;
10275 vmargin -= relief;
10276 }
10277
10278 /* Put a margin around the image. */
10279 if (hmargin || vmargin)
10280 {
10281 if (hmargin == vmargin)
10282 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10283 else
10284 plist = Fplist_put (plist, QCmargin,
10285 Fcons (make_number (hmargin),
10286 make_number (vmargin)));
10287 }
10288
10289 /* If button is not enabled, and we don't have special images
10290 for the disabled state, make the image appear disabled by
10291 applying an appropriate algorithm to it. */
10292 if (!enabled_p && idx < 0)
10293 plist = Fplist_put (plist, QCconversion, Qdisabled);
10294
10295 /* Put a `display' text property on the string for the image to
10296 display. Put a `menu-item' property on the string that gives
10297 the start of this item's properties in the tool-bar items
10298 vector. */
10299 image = Fcons (Qimage, plist);
10300 props = list4 (Qdisplay, image,
10301 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10302
10303 /* Let the last image hide all remaining spaces in the tool bar
10304 string. The string can be longer than needed when we reuse a
10305 previous string. */
10306 if (i + 1 == f->n_tool_bar_items)
10307 end = SCHARS (f->desired_tool_bar_string);
10308 else
10309 end = i + 1;
10310 Fadd_text_properties (make_number (i), make_number (end),
10311 props, f->desired_tool_bar_string);
10312 #undef PROP
10313 }
10314
10315 UNGCPRO;
10316 }
10317
10318
10319 /* Display one line of the tool-bar of frame IT->f.
10320
10321 HEIGHT specifies the desired height of the tool-bar line.
10322 If the actual height of the glyph row is less than HEIGHT, the
10323 row's height is increased to HEIGHT, and the icons are centered
10324 vertically in the new height.
10325
10326 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10327 count a final empty row in case the tool-bar width exactly matches
10328 the window width.
10329 */
10330
10331 static void
10332 display_tool_bar_line (struct it *it, int height)
10333 {
10334 struct glyph_row *row = it->glyph_row;
10335 int max_x = it->last_visible_x;
10336 struct glyph *last;
10337
10338 prepare_desired_row (row);
10339 row->y = it->current_y;
10340
10341 /* Note that this isn't made use of if the face hasn't a box,
10342 so there's no need to check the face here. */
10343 it->start_of_box_run_p = 1;
10344
10345 while (it->current_x < max_x)
10346 {
10347 int x, n_glyphs_before, i, nglyphs;
10348 struct it it_before;
10349
10350 /* Get the next display element. */
10351 if (!get_next_display_element (it))
10352 {
10353 /* Don't count empty row if we are counting needed tool-bar lines. */
10354 if (height < 0 && !it->hpos)
10355 return;
10356 break;
10357 }
10358
10359 /* Produce glyphs. */
10360 n_glyphs_before = row->used[TEXT_AREA];
10361 it_before = *it;
10362
10363 PRODUCE_GLYPHS (it);
10364
10365 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10366 i = 0;
10367 x = it_before.current_x;
10368 while (i < nglyphs)
10369 {
10370 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10371
10372 if (x + glyph->pixel_width > max_x)
10373 {
10374 /* Glyph doesn't fit on line. Backtrack. */
10375 row->used[TEXT_AREA] = n_glyphs_before;
10376 *it = it_before;
10377 /* If this is the only glyph on this line, it will never fit on the
10378 tool-bar, so skip it. But ensure there is at least one glyph,
10379 so we don't accidentally disable the tool-bar. */
10380 if (n_glyphs_before == 0
10381 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10382 break;
10383 goto out;
10384 }
10385
10386 ++it->hpos;
10387 x += glyph->pixel_width;
10388 ++i;
10389 }
10390
10391 /* Stop at line ends. */
10392 if (ITERATOR_AT_END_OF_LINE_P (it))
10393 break;
10394
10395 set_iterator_to_next (it, 1);
10396 }
10397
10398 out:;
10399
10400 row->displays_text_p = row->used[TEXT_AREA] != 0;
10401
10402 /* Use default face for the border below the tool bar.
10403
10404 FIXME: When auto-resize-tool-bars is grow-only, there is
10405 no additional border below the possibly empty tool-bar lines.
10406 So to make the extra empty lines look "normal", we have to
10407 use the tool-bar face for the border too. */
10408 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10409 it->face_id = DEFAULT_FACE_ID;
10410
10411 extend_face_to_end_of_line (it);
10412 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10413 last->right_box_line_p = 1;
10414 if (last == row->glyphs[TEXT_AREA])
10415 last->left_box_line_p = 1;
10416
10417 /* Make line the desired height and center it vertically. */
10418 if ((height -= it->max_ascent + it->max_descent) > 0)
10419 {
10420 /* Don't add more than one line height. */
10421 height %= FRAME_LINE_HEIGHT (it->f);
10422 it->max_ascent += height / 2;
10423 it->max_descent += (height + 1) / 2;
10424 }
10425
10426 compute_line_metrics (it);
10427
10428 /* If line is empty, make it occupy the rest of the tool-bar. */
10429 if (!row->displays_text_p)
10430 {
10431 row->height = row->phys_height = it->last_visible_y - row->y;
10432 row->visible_height = row->height;
10433 row->ascent = row->phys_ascent = 0;
10434 row->extra_line_spacing = 0;
10435 }
10436
10437 row->full_width_p = 1;
10438 row->continued_p = 0;
10439 row->truncated_on_left_p = 0;
10440 row->truncated_on_right_p = 0;
10441
10442 it->current_x = it->hpos = 0;
10443 it->current_y += row->height;
10444 ++it->vpos;
10445 ++it->glyph_row;
10446 }
10447
10448
10449 /* Max tool-bar height. */
10450
10451 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10452 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10453
10454 /* Value is the number of screen lines needed to make all tool-bar
10455 items of frame F visible. The number of actual rows needed is
10456 returned in *N_ROWS if non-NULL. */
10457
10458 static int
10459 tool_bar_lines_needed (struct frame *f, int *n_rows)
10460 {
10461 struct window *w = XWINDOW (f->tool_bar_window);
10462 struct it it;
10463 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10464 the desired matrix, so use (unused) mode-line row as temporary row to
10465 avoid destroying the first tool-bar row. */
10466 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10467
10468 /* Initialize an iterator for iteration over
10469 F->desired_tool_bar_string in the tool-bar window of frame F. */
10470 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10471 it.first_visible_x = 0;
10472 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10473 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10474
10475 while (!ITERATOR_AT_END_P (&it))
10476 {
10477 clear_glyph_row (temp_row);
10478 it.glyph_row = temp_row;
10479 display_tool_bar_line (&it, -1);
10480 }
10481 clear_glyph_row (temp_row);
10482
10483 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10484 if (n_rows)
10485 *n_rows = it.vpos > 0 ? it.vpos : -1;
10486
10487 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10488 }
10489
10490
10491 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10492 0, 1, 0,
10493 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10494 (Lisp_Object frame)
10495 {
10496 struct frame *f;
10497 struct window *w;
10498 int nlines = 0;
10499
10500 if (NILP (frame))
10501 frame = selected_frame;
10502 else
10503 CHECK_FRAME (frame);
10504 f = XFRAME (frame);
10505
10506 if (WINDOWP (f->tool_bar_window)
10507 || (w = XWINDOW (f->tool_bar_window),
10508 WINDOW_TOTAL_LINES (w) > 0))
10509 {
10510 update_tool_bar (f, 1);
10511 if (f->n_tool_bar_items)
10512 {
10513 build_desired_tool_bar_string (f);
10514 nlines = tool_bar_lines_needed (f, NULL);
10515 }
10516 }
10517
10518 return make_number (nlines);
10519 }
10520
10521
10522 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10523 height should be changed. */
10524
10525 static int
10526 redisplay_tool_bar (struct frame *f)
10527 {
10528 struct window *w;
10529 struct it it;
10530 struct glyph_row *row;
10531
10532 #if defined (USE_GTK) || defined (HAVE_NS)
10533 if (FRAME_EXTERNAL_TOOL_BAR (f))
10534 update_frame_tool_bar (f);
10535 return 0;
10536 #endif
10537
10538 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10539 do anything. This means you must start with tool-bar-lines
10540 non-zero to get the auto-sizing effect. Or in other words, you
10541 can turn off tool-bars by specifying tool-bar-lines zero. */
10542 if (!WINDOWP (f->tool_bar_window)
10543 || (w = XWINDOW (f->tool_bar_window),
10544 WINDOW_TOTAL_LINES (w) == 0))
10545 return 0;
10546
10547 /* Set up an iterator for the tool-bar window. */
10548 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10549 it.first_visible_x = 0;
10550 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10551 row = it.glyph_row;
10552
10553 /* Build a string that represents the contents of the tool-bar. */
10554 build_desired_tool_bar_string (f);
10555 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10556
10557 if (f->n_tool_bar_rows == 0)
10558 {
10559 int nlines;
10560
10561 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10562 nlines != WINDOW_TOTAL_LINES (w)))
10563 {
10564 Lisp_Object frame;
10565 int old_height = WINDOW_TOTAL_LINES (w);
10566
10567 XSETFRAME (frame, f);
10568 Fmodify_frame_parameters (frame,
10569 Fcons (Fcons (Qtool_bar_lines,
10570 make_number (nlines)),
10571 Qnil));
10572 if (WINDOW_TOTAL_LINES (w) != old_height)
10573 {
10574 clear_glyph_matrix (w->desired_matrix);
10575 fonts_changed_p = 1;
10576 return 1;
10577 }
10578 }
10579 }
10580
10581 /* Display as many lines as needed to display all tool-bar items. */
10582
10583 if (f->n_tool_bar_rows > 0)
10584 {
10585 int border, rows, height, extra;
10586
10587 if (INTEGERP (Vtool_bar_border))
10588 border = XINT (Vtool_bar_border);
10589 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10590 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10591 else if (EQ (Vtool_bar_border, Qborder_width))
10592 border = f->border_width;
10593 else
10594 border = 0;
10595 if (border < 0)
10596 border = 0;
10597
10598 rows = f->n_tool_bar_rows;
10599 height = max (1, (it.last_visible_y - border) / rows);
10600 extra = it.last_visible_y - border - height * rows;
10601
10602 while (it.current_y < it.last_visible_y)
10603 {
10604 int h = 0;
10605 if (extra > 0 && rows-- > 0)
10606 {
10607 h = (extra + rows - 1) / rows;
10608 extra -= h;
10609 }
10610 display_tool_bar_line (&it, height + h);
10611 }
10612 }
10613 else
10614 {
10615 while (it.current_y < it.last_visible_y)
10616 display_tool_bar_line (&it, 0);
10617 }
10618
10619 /* It doesn't make much sense to try scrolling in the tool-bar
10620 window, so don't do it. */
10621 w->desired_matrix->no_scrolling_p = 1;
10622 w->must_be_updated_p = 1;
10623
10624 if (!NILP (Vauto_resize_tool_bars))
10625 {
10626 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10627 int change_height_p = 0;
10628
10629 /* If we couldn't display everything, change the tool-bar's
10630 height if there is room for more. */
10631 if (IT_STRING_CHARPOS (it) < it.end_charpos
10632 && it.current_y < max_tool_bar_height)
10633 change_height_p = 1;
10634
10635 row = it.glyph_row - 1;
10636
10637 /* If there are blank lines at the end, except for a partially
10638 visible blank line at the end that is smaller than
10639 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10640 if (!row->displays_text_p
10641 && row->height >= FRAME_LINE_HEIGHT (f))
10642 change_height_p = 1;
10643
10644 /* If row displays tool-bar items, but is partially visible,
10645 change the tool-bar's height. */
10646 if (row->displays_text_p
10647 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10648 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10649 change_height_p = 1;
10650
10651 /* Resize windows as needed by changing the `tool-bar-lines'
10652 frame parameter. */
10653 if (change_height_p)
10654 {
10655 Lisp_Object frame;
10656 int old_height = WINDOW_TOTAL_LINES (w);
10657 int nrows;
10658 int nlines = tool_bar_lines_needed (f, &nrows);
10659
10660 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10661 && !f->minimize_tool_bar_window_p)
10662 ? (nlines > old_height)
10663 : (nlines != old_height));
10664 f->minimize_tool_bar_window_p = 0;
10665
10666 if (change_height_p)
10667 {
10668 XSETFRAME (frame, f);
10669 Fmodify_frame_parameters (frame,
10670 Fcons (Fcons (Qtool_bar_lines,
10671 make_number (nlines)),
10672 Qnil));
10673 if (WINDOW_TOTAL_LINES (w) != old_height)
10674 {
10675 clear_glyph_matrix (w->desired_matrix);
10676 f->n_tool_bar_rows = nrows;
10677 fonts_changed_p = 1;
10678 return 1;
10679 }
10680 }
10681 }
10682 }
10683
10684 f->minimize_tool_bar_window_p = 0;
10685 return 0;
10686 }
10687
10688
10689 /* Get information about the tool-bar item which is displayed in GLYPH
10690 on frame F. Return in *PROP_IDX the index where tool-bar item
10691 properties start in F->tool_bar_items. Value is zero if
10692 GLYPH doesn't display a tool-bar item. */
10693
10694 static int
10695 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10696 {
10697 Lisp_Object prop;
10698 int success_p;
10699 int charpos;
10700
10701 /* This function can be called asynchronously, which means we must
10702 exclude any possibility that Fget_text_property signals an
10703 error. */
10704 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10705 charpos = max (0, charpos);
10706
10707 /* Get the text property `menu-item' at pos. The value of that
10708 property is the start index of this item's properties in
10709 F->tool_bar_items. */
10710 prop = Fget_text_property (make_number (charpos),
10711 Qmenu_item, f->current_tool_bar_string);
10712 if (INTEGERP (prop))
10713 {
10714 *prop_idx = XINT (prop);
10715 success_p = 1;
10716 }
10717 else
10718 success_p = 0;
10719
10720 return success_p;
10721 }
10722
10723 \f
10724 /* Get information about the tool-bar item at position X/Y on frame F.
10725 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10726 the current matrix of the tool-bar window of F, or NULL if not
10727 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10728 item in F->tool_bar_items. Value is
10729
10730 -1 if X/Y is not on a tool-bar item
10731 0 if X/Y is on the same item that was highlighted before.
10732 1 otherwise. */
10733
10734 static int
10735 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10736 int *hpos, int *vpos, int *prop_idx)
10737 {
10738 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10739 struct window *w = XWINDOW (f->tool_bar_window);
10740 int area;
10741
10742 /* Find the glyph under X/Y. */
10743 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10744 if (*glyph == NULL)
10745 return -1;
10746
10747 /* Get the start of this tool-bar item's properties in
10748 f->tool_bar_items. */
10749 if (!tool_bar_item_info (f, *glyph, prop_idx))
10750 return -1;
10751
10752 /* Is mouse on the highlighted item? */
10753 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10754 && *vpos >= hlinfo->mouse_face_beg_row
10755 && *vpos <= hlinfo->mouse_face_end_row
10756 && (*vpos > hlinfo->mouse_face_beg_row
10757 || *hpos >= hlinfo->mouse_face_beg_col)
10758 && (*vpos < hlinfo->mouse_face_end_row
10759 || *hpos < hlinfo->mouse_face_end_col
10760 || hlinfo->mouse_face_past_end))
10761 return 0;
10762
10763 return 1;
10764 }
10765
10766
10767 /* EXPORT:
10768 Handle mouse button event on the tool-bar of frame F, at
10769 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10770 0 for button release. MODIFIERS is event modifiers for button
10771 release. */
10772
10773 void
10774 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10775 unsigned int modifiers)
10776 {
10777 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10778 struct window *w = XWINDOW (f->tool_bar_window);
10779 int hpos, vpos, prop_idx;
10780 struct glyph *glyph;
10781 Lisp_Object enabled_p;
10782
10783 /* If not on the highlighted tool-bar item, return. */
10784 frame_to_window_pixel_xy (w, &x, &y);
10785 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10786 return;
10787
10788 /* If item is disabled, do nothing. */
10789 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10790 if (NILP (enabled_p))
10791 return;
10792
10793 if (down_p)
10794 {
10795 /* Show item in pressed state. */
10796 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10797 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10798 last_tool_bar_item = prop_idx;
10799 }
10800 else
10801 {
10802 Lisp_Object key, frame;
10803 struct input_event event;
10804 EVENT_INIT (event);
10805
10806 /* Show item in released state. */
10807 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10808 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10809
10810 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10811
10812 XSETFRAME (frame, f);
10813 event.kind = TOOL_BAR_EVENT;
10814 event.frame_or_window = frame;
10815 event.arg = frame;
10816 kbd_buffer_store_event (&event);
10817
10818 event.kind = TOOL_BAR_EVENT;
10819 event.frame_or_window = frame;
10820 event.arg = key;
10821 event.modifiers = modifiers;
10822 kbd_buffer_store_event (&event);
10823 last_tool_bar_item = -1;
10824 }
10825 }
10826
10827
10828 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10829 tool-bar window-relative coordinates X/Y. Called from
10830 note_mouse_highlight. */
10831
10832 static void
10833 note_tool_bar_highlight (struct frame *f, int x, int y)
10834 {
10835 Lisp_Object window = f->tool_bar_window;
10836 struct window *w = XWINDOW (window);
10837 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10838 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10839 int hpos, vpos;
10840 struct glyph *glyph;
10841 struct glyph_row *row;
10842 int i;
10843 Lisp_Object enabled_p;
10844 int prop_idx;
10845 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10846 int mouse_down_p, rc;
10847
10848 /* Function note_mouse_highlight is called with negative X/Y
10849 values when mouse moves outside of the frame. */
10850 if (x <= 0 || y <= 0)
10851 {
10852 clear_mouse_face (hlinfo);
10853 return;
10854 }
10855
10856 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10857 if (rc < 0)
10858 {
10859 /* Not on tool-bar item. */
10860 clear_mouse_face (hlinfo);
10861 return;
10862 }
10863 else if (rc == 0)
10864 /* On same tool-bar item as before. */
10865 goto set_help_echo;
10866
10867 clear_mouse_face (hlinfo);
10868
10869 /* Mouse is down, but on different tool-bar item? */
10870 mouse_down_p = (dpyinfo->grabbed
10871 && f == last_mouse_frame
10872 && FRAME_LIVE_P (f));
10873 if (mouse_down_p
10874 && last_tool_bar_item != prop_idx)
10875 return;
10876
10877 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10878 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10879
10880 /* If tool-bar item is not enabled, don't highlight it. */
10881 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10882 if (!NILP (enabled_p))
10883 {
10884 /* Compute the x-position of the glyph. In front and past the
10885 image is a space. We include this in the highlighted area. */
10886 row = MATRIX_ROW (w->current_matrix, vpos);
10887 for (i = x = 0; i < hpos; ++i)
10888 x += row->glyphs[TEXT_AREA][i].pixel_width;
10889
10890 /* Record this as the current active region. */
10891 hlinfo->mouse_face_beg_col = hpos;
10892 hlinfo->mouse_face_beg_row = vpos;
10893 hlinfo->mouse_face_beg_x = x;
10894 hlinfo->mouse_face_beg_y = row->y;
10895 hlinfo->mouse_face_past_end = 0;
10896
10897 hlinfo->mouse_face_end_col = hpos + 1;
10898 hlinfo->mouse_face_end_row = vpos;
10899 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10900 hlinfo->mouse_face_end_y = row->y;
10901 hlinfo->mouse_face_window = window;
10902 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10903
10904 /* Display it as active. */
10905 show_mouse_face (hlinfo, draw);
10906 hlinfo->mouse_face_image_state = draw;
10907 }
10908
10909 set_help_echo:
10910
10911 /* Set help_echo_string to a help string to display for this tool-bar item.
10912 XTread_socket does the rest. */
10913 help_echo_object = help_echo_window = Qnil;
10914 help_echo_pos = -1;
10915 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10916 if (NILP (help_echo_string))
10917 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10918 }
10919
10920 #endif /* HAVE_WINDOW_SYSTEM */
10921
10922
10923 \f
10924 /************************************************************************
10925 Horizontal scrolling
10926 ************************************************************************/
10927
10928 static int hscroll_window_tree (Lisp_Object);
10929 static int hscroll_windows (Lisp_Object);
10930
10931 /* For all leaf windows in the window tree rooted at WINDOW, set their
10932 hscroll value so that PT is (i) visible in the window, and (ii) so
10933 that it is not within a certain margin at the window's left and
10934 right border. Value is non-zero if any window's hscroll has been
10935 changed. */
10936
10937 static int
10938 hscroll_window_tree (Lisp_Object window)
10939 {
10940 int hscrolled_p = 0;
10941 int hscroll_relative_p = FLOATP (Vhscroll_step);
10942 int hscroll_step_abs = 0;
10943 double hscroll_step_rel = 0;
10944
10945 if (hscroll_relative_p)
10946 {
10947 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10948 if (hscroll_step_rel < 0)
10949 {
10950 hscroll_relative_p = 0;
10951 hscroll_step_abs = 0;
10952 }
10953 }
10954 else if (INTEGERP (Vhscroll_step))
10955 {
10956 hscroll_step_abs = XINT (Vhscroll_step);
10957 if (hscroll_step_abs < 0)
10958 hscroll_step_abs = 0;
10959 }
10960 else
10961 hscroll_step_abs = 0;
10962
10963 while (WINDOWP (window))
10964 {
10965 struct window *w = XWINDOW (window);
10966
10967 if (WINDOWP (w->hchild))
10968 hscrolled_p |= hscroll_window_tree (w->hchild);
10969 else if (WINDOWP (w->vchild))
10970 hscrolled_p |= hscroll_window_tree (w->vchild);
10971 else if (w->cursor.vpos >= 0)
10972 {
10973 int h_margin;
10974 int text_area_width;
10975 struct glyph_row *current_cursor_row
10976 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10977 struct glyph_row *desired_cursor_row
10978 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10979 struct glyph_row *cursor_row
10980 = (desired_cursor_row->enabled_p
10981 ? desired_cursor_row
10982 : current_cursor_row);
10983
10984 text_area_width = window_box_width (w, TEXT_AREA);
10985
10986 /* Scroll when cursor is inside this scroll margin. */
10987 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10988
10989 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10990 && ((XFASTINT (w->hscroll)
10991 && w->cursor.x <= h_margin)
10992 || (cursor_row->enabled_p
10993 && cursor_row->truncated_on_right_p
10994 && (w->cursor.x >= text_area_width - h_margin))))
10995 {
10996 struct it it;
10997 int hscroll;
10998 struct buffer *saved_current_buffer;
10999 EMACS_INT pt;
11000 int wanted_x;
11001
11002 /* Find point in a display of infinite width. */
11003 saved_current_buffer = current_buffer;
11004 current_buffer = XBUFFER (w->buffer);
11005
11006 if (w == XWINDOW (selected_window))
11007 pt = PT;
11008 else
11009 {
11010 pt = marker_position (w->pointm);
11011 pt = max (BEGV, pt);
11012 pt = min (ZV, pt);
11013 }
11014
11015 /* Move iterator to pt starting at cursor_row->start in
11016 a line with infinite width. */
11017 init_to_row_start (&it, w, cursor_row);
11018 it.last_visible_x = INFINITY;
11019 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11020 current_buffer = saved_current_buffer;
11021
11022 /* Position cursor in window. */
11023 if (!hscroll_relative_p && hscroll_step_abs == 0)
11024 hscroll = max (0, (it.current_x
11025 - (ITERATOR_AT_END_OF_LINE_P (&it)
11026 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11027 : (text_area_width / 2))))
11028 / FRAME_COLUMN_WIDTH (it.f);
11029 else if (w->cursor.x >= text_area_width - h_margin)
11030 {
11031 if (hscroll_relative_p)
11032 wanted_x = text_area_width * (1 - hscroll_step_rel)
11033 - h_margin;
11034 else
11035 wanted_x = text_area_width
11036 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11037 - h_margin;
11038 hscroll
11039 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11040 }
11041 else
11042 {
11043 if (hscroll_relative_p)
11044 wanted_x = text_area_width * hscroll_step_rel
11045 + h_margin;
11046 else
11047 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11048 + h_margin;
11049 hscroll
11050 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11051 }
11052 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11053
11054 /* Don't call Fset_window_hscroll if value hasn't
11055 changed because it will prevent redisplay
11056 optimizations. */
11057 if (XFASTINT (w->hscroll) != hscroll)
11058 {
11059 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11060 w->hscroll = make_number (hscroll);
11061 hscrolled_p = 1;
11062 }
11063 }
11064 }
11065
11066 window = w->next;
11067 }
11068
11069 /* Value is non-zero if hscroll of any leaf window has been changed. */
11070 return hscrolled_p;
11071 }
11072
11073
11074 /* Set hscroll so that cursor is visible and not inside horizontal
11075 scroll margins for all windows in the tree rooted at WINDOW. See
11076 also hscroll_window_tree above. Value is non-zero if any window's
11077 hscroll has been changed. If it has, desired matrices on the frame
11078 of WINDOW are cleared. */
11079
11080 static int
11081 hscroll_windows (Lisp_Object window)
11082 {
11083 int hscrolled_p = hscroll_window_tree (window);
11084 if (hscrolled_p)
11085 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11086 return hscrolled_p;
11087 }
11088
11089
11090 \f
11091 /************************************************************************
11092 Redisplay
11093 ************************************************************************/
11094
11095 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11096 to a non-zero value. This is sometimes handy to have in a debugger
11097 session. */
11098
11099 #if GLYPH_DEBUG
11100
11101 /* First and last unchanged row for try_window_id. */
11102
11103 int debug_first_unchanged_at_end_vpos;
11104 int debug_last_unchanged_at_beg_vpos;
11105
11106 /* Delta vpos and y. */
11107
11108 int debug_dvpos, debug_dy;
11109
11110 /* Delta in characters and bytes for try_window_id. */
11111
11112 EMACS_INT debug_delta, debug_delta_bytes;
11113
11114 /* Values of window_end_pos and window_end_vpos at the end of
11115 try_window_id. */
11116
11117 EMACS_INT debug_end_vpos;
11118
11119 /* Append a string to W->desired_matrix->method. FMT is a printf
11120 format string. A1...A9 are a supplement for a variable-length
11121 argument list. If trace_redisplay_p is non-zero also printf the
11122 resulting string to stderr. */
11123
11124 static void
11125 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11126 struct window *w;
11127 char *fmt;
11128 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11129 {
11130 char buffer[512];
11131 char *method = w->desired_matrix->method;
11132 int len = strlen (method);
11133 int size = sizeof w->desired_matrix->method;
11134 int remaining = size - len - 1;
11135
11136 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11137 if (len && remaining)
11138 {
11139 method[len] = '|';
11140 --remaining, ++len;
11141 }
11142
11143 strncpy (method + len, buffer, remaining);
11144
11145 if (trace_redisplay_p)
11146 fprintf (stderr, "%p (%s): %s\n",
11147 w,
11148 ((BUFFERP (w->buffer)
11149 && STRINGP (XBUFFER (w->buffer)->name))
11150 ? SSDATA (XBUFFER (w->buffer)->name)
11151 : "no buffer"),
11152 buffer);
11153 }
11154
11155 #endif /* GLYPH_DEBUG */
11156
11157
11158 /* Value is non-zero if all changes in window W, which displays
11159 current_buffer, are in the text between START and END. START is a
11160 buffer position, END is given as a distance from Z. Used in
11161 redisplay_internal for display optimization. */
11162
11163 static inline int
11164 text_outside_line_unchanged_p (struct window *w,
11165 EMACS_INT start, EMACS_INT end)
11166 {
11167 int unchanged_p = 1;
11168
11169 /* If text or overlays have changed, see where. */
11170 if (XFASTINT (w->last_modified) < MODIFF
11171 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11172 {
11173 /* Gap in the line? */
11174 if (GPT < start || Z - GPT < end)
11175 unchanged_p = 0;
11176
11177 /* Changes start in front of the line, or end after it? */
11178 if (unchanged_p
11179 && (BEG_UNCHANGED < start - 1
11180 || END_UNCHANGED < end))
11181 unchanged_p = 0;
11182
11183 /* If selective display, can't optimize if changes start at the
11184 beginning of the line. */
11185 if (unchanged_p
11186 && INTEGERP (BVAR (current_buffer, selective_display))
11187 && XINT (BVAR (current_buffer, selective_display)) > 0
11188 && (BEG_UNCHANGED < start || GPT <= start))
11189 unchanged_p = 0;
11190
11191 /* If there are overlays at the start or end of the line, these
11192 may have overlay strings with newlines in them. A change at
11193 START, for instance, may actually concern the display of such
11194 overlay strings as well, and they are displayed on different
11195 lines. So, quickly rule out this case. (For the future, it
11196 might be desirable to implement something more telling than
11197 just BEG/END_UNCHANGED.) */
11198 if (unchanged_p)
11199 {
11200 if (BEG + BEG_UNCHANGED == start
11201 && overlay_touches_p (start))
11202 unchanged_p = 0;
11203 if (END_UNCHANGED == end
11204 && overlay_touches_p (Z - end))
11205 unchanged_p = 0;
11206 }
11207
11208 /* Under bidi reordering, adding or deleting a character in the
11209 beginning of a paragraph, before the first strong directional
11210 character, can change the base direction of the paragraph (unless
11211 the buffer specifies a fixed paragraph direction), which will
11212 require to redisplay the whole paragraph. It might be worthwhile
11213 to find the paragraph limits and widen the range of redisplayed
11214 lines to that, but for now just give up this optimization. */
11215 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11216 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11217 unchanged_p = 0;
11218 }
11219
11220 return unchanged_p;
11221 }
11222
11223
11224 /* Do a frame update, taking possible shortcuts into account. This is
11225 the main external entry point for redisplay.
11226
11227 If the last redisplay displayed an echo area message and that message
11228 is no longer requested, we clear the echo area or bring back the
11229 mini-buffer if that is in use. */
11230
11231 void
11232 redisplay (void)
11233 {
11234 redisplay_internal ();
11235 }
11236
11237
11238 static Lisp_Object
11239 overlay_arrow_string_or_property (Lisp_Object var)
11240 {
11241 Lisp_Object val;
11242
11243 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11244 return val;
11245
11246 return Voverlay_arrow_string;
11247 }
11248
11249 /* Return 1 if there are any overlay-arrows in current_buffer. */
11250 static int
11251 overlay_arrow_in_current_buffer_p (void)
11252 {
11253 Lisp_Object vlist;
11254
11255 for (vlist = Voverlay_arrow_variable_list;
11256 CONSP (vlist);
11257 vlist = XCDR (vlist))
11258 {
11259 Lisp_Object var = XCAR (vlist);
11260 Lisp_Object val;
11261
11262 if (!SYMBOLP (var))
11263 continue;
11264 val = find_symbol_value (var);
11265 if (MARKERP (val)
11266 && current_buffer == XMARKER (val)->buffer)
11267 return 1;
11268 }
11269 return 0;
11270 }
11271
11272
11273 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11274 has changed. */
11275
11276 static int
11277 overlay_arrows_changed_p (void)
11278 {
11279 Lisp_Object vlist;
11280
11281 for (vlist = Voverlay_arrow_variable_list;
11282 CONSP (vlist);
11283 vlist = XCDR (vlist))
11284 {
11285 Lisp_Object var = XCAR (vlist);
11286 Lisp_Object val, pstr;
11287
11288 if (!SYMBOLP (var))
11289 continue;
11290 val = find_symbol_value (var);
11291 if (!MARKERP (val))
11292 continue;
11293 if (! EQ (COERCE_MARKER (val),
11294 Fget (var, Qlast_arrow_position))
11295 || ! (pstr = overlay_arrow_string_or_property (var),
11296 EQ (pstr, Fget (var, Qlast_arrow_string))))
11297 return 1;
11298 }
11299 return 0;
11300 }
11301
11302 /* Mark overlay arrows to be updated on next redisplay. */
11303
11304 static void
11305 update_overlay_arrows (int up_to_date)
11306 {
11307 Lisp_Object vlist;
11308
11309 for (vlist = Voverlay_arrow_variable_list;
11310 CONSP (vlist);
11311 vlist = XCDR (vlist))
11312 {
11313 Lisp_Object var = XCAR (vlist);
11314
11315 if (!SYMBOLP (var))
11316 continue;
11317
11318 if (up_to_date > 0)
11319 {
11320 Lisp_Object val = find_symbol_value (var);
11321 Fput (var, Qlast_arrow_position,
11322 COERCE_MARKER (val));
11323 Fput (var, Qlast_arrow_string,
11324 overlay_arrow_string_or_property (var));
11325 }
11326 else if (up_to_date < 0
11327 || !NILP (Fget (var, Qlast_arrow_position)))
11328 {
11329 Fput (var, Qlast_arrow_position, Qt);
11330 Fput (var, Qlast_arrow_string, Qt);
11331 }
11332 }
11333 }
11334
11335
11336 /* Return overlay arrow string to display at row.
11337 Return integer (bitmap number) for arrow bitmap in left fringe.
11338 Return nil if no overlay arrow. */
11339
11340 static Lisp_Object
11341 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11342 {
11343 Lisp_Object vlist;
11344
11345 for (vlist = Voverlay_arrow_variable_list;
11346 CONSP (vlist);
11347 vlist = XCDR (vlist))
11348 {
11349 Lisp_Object var = XCAR (vlist);
11350 Lisp_Object val;
11351
11352 if (!SYMBOLP (var))
11353 continue;
11354
11355 val = find_symbol_value (var);
11356
11357 if (MARKERP (val)
11358 && current_buffer == XMARKER (val)->buffer
11359 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11360 {
11361 if (FRAME_WINDOW_P (it->f)
11362 /* FIXME: if ROW->reversed_p is set, this should test
11363 the right fringe, not the left one. */
11364 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11365 {
11366 #ifdef HAVE_WINDOW_SYSTEM
11367 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11368 {
11369 int fringe_bitmap;
11370 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11371 return make_number (fringe_bitmap);
11372 }
11373 #endif
11374 return make_number (-1); /* Use default arrow bitmap */
11375 }
11376 return overlay_arrow_string_or_property (var);
11377 }
11378 }
11379
11380 return Qnil;
11381 }
11382
11383 /* Return 1 if point moved out of or into a composition. Otherwise
11384 return 0. PREV_BUF and PREV_PT are the last point buffer and
11385 position. BUF and PT are the current point buffer and position. */
11386
11387 static int
11388 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11389 struct buffer *buf, EMACS_INT pt)
11390 {
11391 EMACS_INT start, end;
11392 Lisp_Object prop;
11393 Lisp_Object buffer;
11394
11395 XSETBUFFER (buffer, buf);
11396 /* Check a composition at the last point if point moved within the
11397 same buffer. */
11398 if (prev_buf == buf)
11399 {
11400 if (prev_pt == pt)
11401 /* Point didn't move. */
11402 return 0;
11403
11404 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11405 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11406 && COMPOSITION_VALID_P (start, end, prop)
11407 && start < prev_pt && end > prev_pt)
11408 /* The last point was within the composition. Return 1 iff
11409 point moved out of the composition. */
11410 return (pt <= start || pt >= end);
11411 }
11412
11413 /* Check a composition at the current point. */
11414 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11415 && find_composition (pt, -1, &start, &end, &prop, buffer)
11416 && COMPOSITION_VALID_P (start, end, prop)
11417 && start < pt && end > pt);
11418 }
11419
11420
11421 /* Reconsider the setting of B->clip_changed which is displayed
11422 in window W. */
11423
11424 static inline void
11425 reconsider_clip_changes (struct window *w, struct buffer *b)
11426 {
11427 if (b->clip_changed
11428 && !NILP (w->window_end_valid)
11429 && w->current_matrix->buffer == b
11430 && w->current_matrix->zv == BUF_ZV (b)
11431 && w->current_matrix->begv == BUF_BEGV (b))
11432 b->clip_changed = 0;
11433
11434 /* If display wasn't paused, and W is not a tool bar window, see if
11435 point has been moved into or out of a composition. In that case,
11436 we set b->clip_changed to 1 to force updating the screen. If
11437 b->clip_changed has already been set to 1, we can skip this
11438 check. */
11439 if (!b->clip_changed
11440 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11441 {
11442 EMACS_INT pt;
11443
11444 if (w == XWINDOW (selected_window))
11445 pt = PT;
11446 else
11447 pt = marker_position (w->pointm);
11448
11449 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11450 || pt != XINT (w->last_point))
11451 && check_point_in_composition (w->current_matrix->buffer,
11452 XINT (w->last_point),
11453 XBUFFER (w->buffer), pt))
11454 b->clip_changed = 1;
11455 }
11456 }
11457 \f
11458
11459 /* Select FRAME to forward the values of frame-local variables into C
11460 variables so that the redisplay routines can access those values
11461 directly. */
11462
11463 static void
11464 select_frame_for_redisplay (Lisp_Object frame)
11465 {
11466 Lisp_Object tail, tem;
11467 Lisp_Object old = selected_frame;
11468 struct Lisp_Symbol *sym;
11469
11470 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11471
11472 selected_frame = frame;
11473
11474 do {
11475 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11476 if (CONSP (XCAR (tail))
11477 && (tem = XCAR (XCAR (tail)),
11478 SYMBOLP (tem))
11479 && (sym = indirect_variable (XSYMBOL (tem)),
11480 sym->redirect == SYMBOL_LOCALIZED)
11481 && sym->val.blv->frame_local)
11482 /* Use find_symbol_value rather than Fsymbol_value
11483 to avoid an error if it is void. */
11484 find_symbol_value (tem);
11485 } while (!EQ (frame, old) && (frame = old, 1));
11486 }
11487
11488
11489 #define STOP_POLLING \
11490 do { if (! polling_stopped_here) stop_polling (); \
11491 polling_stopped_here = 1; } while (0)
11492
11493 #define RESUME_POLLING \
11494 do { if (polling_stopped_here) start_polling (); \
11495 polling_stopped_here = 0; } while (0)
11496
11497
11498 /* Perhaps in the future avoid recentering windows if it
11499 is not necessary; currently that causes some problems. */
11500
11501 static void
11502 redisplay_internal (void)
11503 {
11504 struct window *w = XWINDOW (selected_window);
11505 struct window *sw;
11506 struct frame *fr;
11507 int pending;
11508 int must_finish = 0;
11509 struct text_pos tlbufpos, tlendpos;
11510 int number_of_visible_frames;
11511 int count, count1;
11512 struct frame *sf;
11513 int polling_stopped_here = 0;
11514 Lisp_Object old_frame = selected_frame;
11515
11516 /* Non-zero means redisplay has to consider all windows on all
11517 frames. Zero means, only selected_window is considered. */
11518 int consider_all_windows_p;
11519
11520 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11521
11522 /* No redisplay if running in batch mode or frame is not yet fully
11523 initialized, or redisplay is explicitly turned off by setting
11524 Vinhibit_redisplay. */
11525 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11526 || !NILP (Vinhibit_redisplay))
11527 return;
11528
11529 /* Don't examine these until after testing Vinhibit_redisplay.
11530 When Emacs is shutting down, perhaps because its connection to
11531 X has dropped, we should not look at them at all. */
11532 fr = XFRAME (w->frame);
11533 sf = SELECTED_FRAME ();
11534
11535 if (!fr->glyphs_initialized_p)
11536 return;
11537
11538 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11539 if (popup_activated ())
11540 return;
11541 #endif
11542
11543 /* I don't think this happens but let's be paranoid. */
11544 if (redisplaying_p)
11545 return;
11546
11547 /* Record a function that resets redisplaying_p to its old value
11548 when we leave this function. */
11549 count = SPECPDL_INDEX ();
11550 record_unwind_protect (unwind_redisplay,
11551 Fcons (make_number (redisplaying_p), selected_frame));
11552 ++redisplaying_p;
11553 specbind (Qinhibit_free_realized_faces, Qnil);
11554
11555 {
11556 Lisp_Object tail, frame;
11557
11558 FOR_EACH_FRAME (tail, frame)
11559 {
11560 struct frame *f = XFRAME (frame);
11561 f->already_hscrolled_p = 0;
11562 }
11563 }
11564
11565 retry:
11566 /* Remember the currently selected window. */
11567 sw = w;
11568
11569 if (!EQ (old_frame, selected_frame)
11570 && FRAME_LIVE_P (XFRAME (old_frame)))
11571 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11572 selected_frame and selected_window to be temporarily out-of-sync so
11573 when we come back here via `goto retry', we need to resync because we
11574 may need to run Elisp code (via prepare_menu_bars). */
11575 select_frame_for_redisplay (old_frame);
11576
11577 pending = 0;
11578 reconsider_clip_changes (w, current_buffer);
11579 last_escape_glyph_frame = NULL;
11580 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11581 last_glyphless_glyph_frame = NULL;
11582 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11583
11584 /* If new fonts have been loaded that make a glyph matrix adjustment
11585 necessary, do it. */
11586 if (fonts_changed_p)
11587 {
11588 adjust_glyphs (NULL);
11589 ++windows_or_buffers_changed;
11590 fonts_changed_p = 0;
11591 }
11592
11593 /* If face_change_count is non-zero, init_iterator will free all
11594 realized faces, which includes the faces referenced from current
11595 matrices. So, we can't reuse current matrices in this case. */
11596 if (face_change_count)
11597 ++windows_or_buffers_changed;
11598
11599 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11600 && FRAME_TTY (sf)->previous_frame != sf)
11601 {
11602 /* Since frames on a single ASCII terminal share the same
11603 display area, displaying a different frame means redisplay
11604 the whole thing. */
11605 windows_or_buffers_changed++;
11606 SET_FRAME_GARBAGED (sf);
11607 #ifndef DOS_NT
11608 set_tty_color_mode (FRAME_TTY (sf), sf);
11609 #endif
11610 FRAME_TTY (sf)->previous_frame = sf;
11611 }
11612
11613 /* Set the visible flags for all frames. Do this before checking
11614 for resized or garbaged frames; they want to know if their frames
11615 are visible. See the comment in frame.h for
11616 FRAME_SAMPLE_VISIBILITY. */
11617 {
11618 Lisp_Object tail, frame;
11619
11620 number_of_visible_frames = 0;
11621
11622 FOR_EACH_FRAME (tail, frame)
11623 {
11624 struct frame *f = XFRAME (frame);
11625
11626 FRAME_SAMPLE_VISIBILITY (f);
11627 if (FRAME_VISIBLE_P (f))
11628 ++number_of_visible_frames;
11629 clear_desired_matrices (f);
11630 }
11631 }
11632
11633 /* Notice any pending interrupt request to change frame size. */
11634 do_pending_window_change (1);
11635
11636 /* do_pending_window_change could change the selected_window due to
11637 frame resizing which makes the selected window too small. */
11638 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11639 {
11640 sw = w;
11641 reconsider_clip_changes (w, current_buffer);
11642 }
11643
11644 /* Clear frames marked as garbaged. */
11645 if (frame_garbaged)
11646 clear_garbaged_frames ();
11647
11648 /* Build menubar and tool-bar items. */
11649 if (NILP (Vmemory_full))
11650 prepare_menu_bars ();
11651
11652 if (windows_or_buffers_changed)
11653 update_mode_lines++;
11654
11655 /* Detect case that we need to write or remove a star in the mode line. */
11656 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11657 {
11658 w->update_mode_line = Qt;
11659 if (buffer_shared > 1)
11660 update_mode_lines++;
11661 }
11662
11663 /* Avoid invocation of point motion hooks by `current_column' below. */
11664 count1 = SPECPDL_INDEX ();
11665 specbind (Qinhibit_point_motion_hooks, Qt);
11666
11667 /* If %c is in the mode line, update it if needed. */
11668 if (!NILP (w->column_number_displayed)
11669 /* This alternative quickly identifies a common case
11670 where no change is needed. */
11671 && !(PT == XFASTINT (w->last_point)
11672 && XFASTINT (w->last_modified) >= MODIFF
11673 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11674 && (XFASTINT (w->column_number_displayed) != current_column ()))
11675 w->update_mode_line = Qt;
11676
11677 unbind_to (count1, Qnil);
11678
11679 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11680
11681 /* The variable buffer_shared is set in redisplay_window and
11682 indicates that we redisplay a buffer in different windows. See
11683 there. */
11684 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11685 || cursor_type_changed);
11686
11687 /* If specs for an arrow have changed, do thorough redisplay
11688 to ensure we remove any arrow that should no longer exist. */
11689 if (overlay_arrows_changed_p ())
11690 consider_all_windows_p = windows_or_buffers_changed = 1;
11691
11692 /* Normally the message* functions will have already displayed and
11693 updated the echo area, but the frame may have been trashed, or
11694 the update may have been preempted, so display the echo area
11695 again here. Checking message_cleared_p captures the case that
11696 the echo area should be cleared. */
11697 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11698 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11699 || (message_cleared_p
11700 && minibuf_level == 0
11701 /* If the mini-window is currently selected, this means the
11702 echo-area doesn't show through. */
11703 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11704 {
11705 int window_height_changed_p = echo_area_display (0);
11706 must_finish = 1;
11707
11708 /* If we don't display the current message, don't clear the
11709 message_cleared_p flag, because, if we did, we wouldn't clear
11710 the echo area in the next redisplay which doesn't preserve
11711 the echo area. */
11712 if (!display_last_displayed_message_p)
11713 message_cleared_p = 0;
11714
11715 if (fonts_changed_p)
11716 goto retry;
11717 else if (window_height_changed_p)
11718 {
11719 consider_all_windows_p = 1;
11720 ++update_mode_lines;
11721 ++windows_or_buffers_changed;
11722
11723 /* If window configuration was changed, frames may have been
11724 marked garbaged. Clear them or we will experience
11725 surprises wrt scrolling. */
11726 if (frame_garbaged)
11727 clear_garbaged_frames ();
11728 }
11729 }
11730 else if (EQ (selected_window, minibuf_window)
11731 && (current_buffer->clip_changed
11732 || XFASTINT (w->last_modified) < MODIFF
11733 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11734 && resize_mini_window (w, 0))
11735 {
11736 /* Resized active mini-window to fit the size of what it is
11737 showing if its contents might have changed. */
11738 must_finish = 1;
11739 /* FIXME: this causes all frames to be updated, which seems unnecessary
11740 since only the current frame needs to be considered. This function needs
11741 to be rewritten with two variables, consider_all_windows and
11742 consider_all_frames. */
11743 consider_all_windows_p = 1;
11744 ++windows_or_buffers_changed;
11745 ++update_mode_lines;
11746
11747 /* If window configuration was changed, frames may have been
11748 marked garbaged. Clear them or we will experience
11749 surprises wrt scrolling. */
11750 if (frame_garbaged)
11751 clear_garbaged_frames ();
11752 }
11753
11754
11755 /* If showing the region, and mark has changed, we must redisplay
11756 the whole window. The assignment to this_line_start_pos prevents
11757 the optimization directly below this if-statement. */
11758 if (((!NILP (Vtransient_mark_mode)
11759 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11760 != !NILP (w->region_showing))
11761 || (!NILP (w->region_showing)
11762 && !EQ (w->region_showing,
11763 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11764 CHARPOS (this_line_start_pos) = 0;
11765
11766 /* Optimize the case that only the line containing the cursor in the
11767 selected window has changed. Variables starting with this_ are
11768 set in display_line and record information about the line
11769 containing the cursor. */
11770 tlbufpos = this_line_start_pos;
11771 tlendpos = this_line_end_pos;
11772 if (!consider_all_windows_p
11773 && CHARPOS (tlbufpos) > 0
11774 && NILP (w->update_mode_line)
11775 && !current_buffer->clip_changed
11776 && !current_buffer->prevent_redisplay_optimizations_p
11777 && FRAME_VISIBLE_P (XFRAME (w->frame))
11778 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11779 /* Make sure recorded data applies to current buffer, etc. */
11780 && this_line_buffer == current_buffer
11781 && current_buffer == XBUFFER (w->buffer)
11782 && NILP (w->force_start)
11783 && NILP (w->optional_new_start)
11784 /* Point must be on the line that we have info recorded about. */
11785 && PT >= CHARPOS (tlbufpos)
11786 && PT <= Z - CHARPOS (tlendpos)
11787 /* All text outside that line, including its final newline,
11788 must be unchanged. */
11789 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11790 CHARPOS (tlendpos)))
11791 {
11792 if (CHARPOS (tlbufpos) > BEGV
11793 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11794 && (CHARPOS (tlbufpos) == ZV
11795 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11796 /* Former continuation line has disappeared by becoming empty. */
11797 goto cancel;
11798 else if (XFASTINT (w->last_modified) < MODIFF
11799 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11800 || MINI_WINDOW_P (w))
11801 {
11802 /* We have to handle the case of continuation around a
11803 wide-column character (see the comment in indent.c around
11804 line 1340).
11805
11806 For instance, in the following case:
11807
11808 -------- Insert --------
11809 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11810 J_I_ ==> J_I_ `^^' are cursors.
11811 ^^ ^^
11812 -------- --------
11813
11814 As we have to redraw the line above, we cannot use this
11815 optimization. */
11816
11817 struct it it;
11818 int line_height_before = this_line_pixel_height;
11819
11820 /* Note that start_display will handle the case that the
11821 line starting at tlbufpos is a continuation line. */
11822 start_display (&it, w, tlbufpos);
11823
11824 /* Implementation note: It this still necessary? */
11825 if (it.current_x != this_line_start_x)
11826 goto cancel;
11827
11828 TRACE ((stderr, "trying display optimization 1\n"));
11829 w->cursor.vpos = -1;
11830 overlay_arrow_seen = 0;
11831 it.vpos = this_line_vpos;
11832 it.current_y = this_line_y;
11833 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11834 display_line (&it);
11835
11836 /* If line contains point, is not continued,
11837 and ends at same distance from eob as before, we win. */
11838 if (w->cursor.vpos >= 0
11839 /* Line is not continued, otherwise this_line_start_pos
11840 would have been set to 0 in display_line. */
11841 && CHARPOS (this_line_start_pos)
11842 /* Line ends as before. */
11843 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11844 /* Line has same height as before. Otherwise other lines
11845 would have to be shifted up or down. */
11846 && this_line_pixel_height == line_height_before)
11847 {
11848 /* If this is not the window's last line, we must adjust
11849 the charstarts of the lines below. */
11850 if (it.current_y < it.last_visible_y)
11851 {
11852 struct glyph_row *row
11853 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11854 EMACS_INT delta, delta_bytes;
11855
11856 /* We used to distinguish between two cases here,
11857 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11858 when the line ends in a newline or the end of the
11859 buffer's accessible portion. But both cases did
11860 the same, so they were collapsed. */
11861 delta = (Z
11862 - CHARPOS (tlendpos)
11863 - MATRIX_ROW_START_CHARPOS (row));
11864 delta_bytes = (Z_BYTE
11865 - BYTEPOS (tlendpos)
11866 - MATRIX_ROW_START_BYTEPOS (row));
11867
11868 increment_matrix_positions (w->current_matrix,
11869 this_line_vpos + 1,
11870 w->current_matrix->nrows,
11871 delta, delta_bytes);
11872 }
11873
11874 /* If this row displays text now but previously didn't,
11875 or vice versa, w->window_end_vpos may have to be
11876 adjusted. */
11877 if ((it.glyph_row - 1)->displays_text_p)
11878 {
11879 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11880 XSETINT (w->window_end_vpos, this_line_vpos);
11881 }
11882 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11883 && this_line_vpos > 0)
11884 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11885 w->window_end_valid = Qnil;
11886
11887 /* Update hint: No need to try to scroll in update_window. */
11888 w->desired_matrix->no_scrolling_p = 1;
11889
11890 #if GLYPH_DEBUG
11891 *w->desired_matrix->method = 0;
11892 debug_method_add (w, "optimization 1");
11893 #endif
11894 #ifdef HAVE_WINDOW_SYSTEM
11895 update_window_fringes (w, 0);
11896 #endif
11897 goto update;
11898 }
11899 else
11900 goto cancel;
11901 }
11902 else if (/* Cursor position hasn't changed. */
11903 PT == XFASTINT (w->last_point)
11904 /* Make sure the cursor was last displayed
11905 in this window. Otherwise we have to reposition it. */
11906 && 0 <= w->cursor.vpos
11907 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11908 {
11909 if (!must_finish)
11910 {
11911 do_pending_window_change (1);
11912 /* If selected_window changed, redisplay again. */
11913 if (WINDOWP (selected_window)
11914 && (w = XWINDOW (selected_window)) != sw)
11915 goto retry;
11916
11917 /* We used to always goto end_of_redisplay here, but this
11918 isn't enough if we have a blinking cursor. */
11919 if (w->cursor_off_p == w->last_cursor_off_p)
11920 goto end_of_redisplay;
11921 }
11922 goto update;
11923 }
11924 /* If highlighting the region, or if the cursor is in the echo area,
11925 then we can't just move the cursor. */
11926 else if (! (!NILP (Vtransient_mark_mode)
11927 && !NILP (BVAR (current_buffer, mark_active)))
11928 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11929 || highlight_nonselected_windows)
11930 && NILP (w->region_showing)
11931 && NILP (Vshow_trailing_whitespace)
11932 && !cursor_in_echo_area)
11933 {
11934 struct it it;
11935 struct glyph_row *row;
11936
11937 /* Skip from tlbufpos to PT and see where it is. Note that
11938 PT may be in invisible text. If so, we will end at the
11939 next visible position. */
11940 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11941 NULL, DEFAULT_FACE_ID);
11942 it.current_x = this_line_start_x;
11943 it.current_y = this_line_y;
11944 it.vpos = this_line_vpos;
11945
11946 /* The call to move_it_to stops in front of PT, but
11947 moves over before-strings. */
11948 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11949
11950 if (it.vpos == this_line_vpos
11951 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11952 row->enabled_p))
11953 {
11954 xassert (this_line_vpos == it.vpos);
11955 xassert (this_line_y == it.current_y);
11956 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11957 #if GLYPH_DEBUG
11958 *w->desired_matrix->method = 0;
11959 debug_method_add (w, "optimization 3");
11960 #endif
11961 goto update;
11962 }
11963 else
11964 goto cancel;
11965 }
11966
11967 cancel:
11968 /* Text changed drastically or point moved off of line. */
11969 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11970 }
11971
11972 CHARPOS (this_line_start_pos) = 0;
11973 consider_all_windows_p |= buffer_shared > 1;
11974 ++clear_face_cache_count;
11975 #ifdef HAVE_WINDOW_SYSTEM
11976 ++clear_image_cache_count;
11977 #endif
11978
11979 /* Build desired matrices, and update the display. If
11980 consider_all_windows_p is non-zero, do it for all windows on all
11981 frames. Otherwise do it for selected_window, only. */
11982
11983 if (consider_all_windows_p)
11984 {
11985 Lisp_Object tail, frame;
11986
11987 FOR_EACH_FRAME (tail, frame)
11988 XFRAME (frame)->updated_p = 0;
11989
11990 /* Recompute # windows showing selected buffer. This will be
11991 incremented each time such a window is displayed. */
11992 buffer_shared = 0;
11993
11994 FOR_EACH_FRAME (tail, frame)
11995 {
11996 struct frame *f = XFRAME (frame);
11997
11998 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11999 {
12000 if (! EQ (frame, selected_frame))
12001 /* Select the frame, for the sake of frame-local
12002 variables. */
12003 select_frame_for_redisplay (frame);
12004
12005 /* Mark all the scroll bars to be removed; we'll redeem
12006 the ones we want when we redisplay their windows. */
12007 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12008 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12009
12010 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12011 redisplay_windows (FRAME_ROOT_WINDOW (f));
12012
12013 /* The X error handler may have deleted that frame. */
12014 if (!FRAME_LIVE_P (f))
12015 continue;
12016
12017 /* Any scroll bars which redisplay_windows should have
12018 nuked should now go away. */
12019 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12020 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12021
12022 /* If fonts changed, display again. */
12023 /* ??? rms: I suspect it is a mistake to jump all the way
12024 back to retry here. It should just retry this frame. */
12025 if (fonts_changed_p)
12026 goto retry;
12027
12028 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12029 {
12030 /* See if we have to hscroll. */
12031 if (!f->already_hscrolled_p)
12032 {
12033 f->already_hscrolled_p = 1;
12034 if (hscroll_windows (f->root_window))
12035 goto retry;
12036 }
12037
12038 /* Prevent various kinds of signals during display
12039 update. stdio is not robust about handling
12040 signals, which can cause an apparent I/O
12041 error. */
12042 if (interrupt_input)
12043 unrequest_sigio ();
12044 STOP_POLLING;
12045
12046 /* Update the display. */
12047 set_window_update_flags (XWINDOW (f->root_window), 1);
12048 pending |= update_frame (f, 0, 0);
12049 f->updated_p = 1;
12050 }
12051 }
12052 }
12053
12054 if (!EQ (old_frame, selected_frame)
12055 && FRAME_LIVE_P (XFRAME (old_frame)))
12056 /* We played a bit fast-and-loose above and allowed selected_frame
12057 and selected_window to be temporarily out-of-sync but let's make
12058 sure this stays contained. */
12059 select_frame_for_redisplay (old_frame);
12060 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12061
12062 if (!pending)
12063 {
12064 /* Do the mark_window_display_accurate after all windows have
12065 been redisplayed because this call resets flags in buffers
12066 which are needed for proper redisplay. */
12067 FOR_EACH_FRAME (tail, frame)
12068 {
12069 struct frame *f = XFRAME (frame);
12070 if (f->updated_p)
12071 {
12072 mark_window_display_accurate (f->root_window, 1);
12073 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12074 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12075 }
12076 }
12077 }
12078 }
12079 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12080 {
12081 Lisp_Object mini_window;
12082 struct frame *mini_frame;
12083
12084 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12085 /* Use list_of_error, not Qerror, so that
12086 we catch only errors and don't run the debugger. */
12087 internal_condition_case_1 (redisplay_window_1, selected_window,
12088 list_of_error,
12089 redisplay_window_error);
12090
12091 /* Compare desired and current matrices, perform output. */
12092
12093 update:
12094 /* If fonts changed, display again. */
12095 if (fonts_changed_p)
12096 goto retry;
12097
12098 /* Prevent various kinds of signals during display update.
12099 stdio is not robust about handling signals,
12100 which can cause an apparent I/O error. */
12101 if (interrupt_input)
12102 unrequest_sigio ();
12103 STOP_POLLING;
12104
12105 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12106 {
12107 if (hscroll_windows (selected_window))
12108 goto retry;
12109
12110 XWINDOW (selected_window)->must_be_updated_p = 1;
12111 pending = update_frame (sf, 0, 0);
12112 }
12113
12114 /* We may have called echo_area_display at the top of this
12115 function. If the echo area is on another frame, that may
12116 have put text on a frame other than the selected one, so the
12117 above call to update_frame would not have caught it. Catch
12118 it here. */
12119 mini_window = FRAME_MINIBUF_WINDOW (sf);
12120 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12121
12122 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12123 {
12124 XWINDOW (mini_window)->must_be_updated_p = 1;
12125 pending |= update_frame (mini_frame, 0, 0);
12126 if (!pending && hscroll_windows (mini_window))
12127 goto retry;
12128 }
12129 }
12130
12131 /* If display was paused because of pending input, make sure we do a
12132 thorough update the next time. */
12133 if (pending)
12134 {
12135 /* Prevent the optimization at the beginning of
12136 redisplay_internal that tries a single-line update of the
12137 line containing the cursor in the selected window. */
12138 CHARPOS (this_line_start_pos) = 0;
12139
12140 /* Let the overlay arrow be updated the next time. */
12141 update_overlay_arrows (0);
12142
12143 /* If we pause after scrolling, some rows in the current
12144 matrices of some windows are not valid. */
12145 if (!WINDOW_FULL_WIDTH_P (w)
12146 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12147 update_mode_lines = 1;
12148 }
12149 else
12150 {
12151 if (!consider_all_windows_p)
12152 {
12153 /* This has already been done above if
12154 consider_all_windows_p is set. */
12155 mark_window_display_accurate_1 (w, 1);
12156
12157 /* Say overlay arrows are up to date. */
12158 update_overlay_arrows (1);
12159
12160 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12161 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12162 }
12163
12164 update_mode_lines = 0;
12165 windows_or_buffers_changed = 0;
12166 cursor_type_changed = 0;
12167 }
12168
12169 /* Start SIGIO interrupts coming again. Having them off during the
12170 code above makes it less likely one will discard output, but not
12171 impossible, since there might be stuff in the system buffer here.
12172 But it is much hairier to try to do anything about that. */
12173 if (interrupt_input)
12174 request_sigio ();
12175 RESUME_POLLING;
12176
12177 /* If a frame has become visible which was not before, redisplay
12178 again, so that we display it. Expose events for such a frame
12179 (which it gets when becoming visible) don't call the parts of
12180 redisplay constructing glyphs, so simply exposing a frame won't
12181 display anything in this case. So, we have to display these
12182 frames here explicitly. */
12183 if (!pending)
12184 {
12185 Lisp_Object tail, frame;
12186 int new_count = 0;
12187
12188 FOR_EACH_FRAME (tail, frame)
12189 {
12190 int this_is_visible = 0;
12191
12192 if (XFRAME (frame)->visible)
12193 this_is_visible = 1;
12194 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12195 if (XFRAME (frame)->visible)
12196 this_is_visible = 1;
12197
12198 if (this_is_visible)
12199 new_count++;
12200 }
12201
12202 if (new_count != number_of_visible_frames)
12203 windows_or_buffers_changed++;
12204 }
12205
12206 /* Change frame size now if a change is pending. */
12207 do_pending_window_change (1);
12208
12209 /* If we just did a pending size change, or have additional
12210 visible frames, or selected_window changed, redisplay again. */
12211 if ((windows_or_buffers_changed && !pending)
12212 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12213 goto retry;
12214
12215 /* Clear the face and image caches.
12216
12217 We used to do this only if consider_all_windows_p. But the cache
12218 needs to be cleared if a timer creates images in the current
12219 buffer (e.g. the test case in Bug#6230). */
12220
12221 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12222 {
12223 clear_face_cache (0);
12224 clear_face_cache_count = 0;
12225 }
12226
12227 #ifdef HAVE_WINDOW_SYSTEM
12228 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12229 {
12230 clear_image_caches (Qnil);
12231 clear_image_cache_count = 0;
12232 }
12233 #endif /* HAVE_WINDOW_SYSTEM */
12234
12235 end_of_redisplay:
12236 unbind_to (count, Qnil);
12237 RESUME_POLLING;
12238 }
12239
12240
12241 /* Redisplay, but leave alone any recent echo area message unless
12242 another message has been requested in its place.
12243
12244 This is useful in situations where you need to redisplay but no
12245 user action has occurred, making it inappropriate for the message
12246 area to be cleared. See tracking_off and
12247 wait_reading_process_output for examples of these situations.
12248
12249 FROM_WHERE is an integer saying from where this function was
12250 called. This is useful for debugging. */
12251
12252 void
12253 redisplay_preserve_echo_area (int from_where)
12254 {
12255 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12256
12257 if (!NILP (echo_area_buffer[1]))
12258 {
12259 /* We have a previously displayed message, but no current
12260 message. Redisplay the previous message. */
12261 display_last_displayed_message_p = 1;
12262 redisplay_internal ();
12263 display_last_displayed_message_p = 0;
12264 }
12265 else
12266 redisplay_internal ();
12267
12268 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12269 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12270 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12271 }
12272
12273
12274 /* Function registered with record_unwind_protect in
12275 redisplay_internal. Reset redisplaying_p to the value it had
12276 before redisplay_internal was called, and clear
12277 prevent_freeing_realized_faces_p. It also selects the previously
12278 selected frame, unless it has been deleted (by an X connection
12279 failure during redisplay, for example). */
12280
12281 static Lisp_Object
12282 unwind_redisplay (Lisp_Object val)
12283 {
12284 Lisp_Object old_redisplaying_p, old_frame;
12285
12286 old_redisplaying_p = XCAR (val);
12287 redisplaying_p = XFASTINT (old_redisplaying_p);
12288 old_frame = XCDR (val);
12289 if (! EQ (old_frame, selected_frame)
12290 && FRAME_LIVE_P (XFRAME (old_frame)))
12291 select_frame_for_redisplay (old_frame);
12292 return Qnil;
12293 }
12294
12295
12296 /* Mark the display of window W as accurate or inaccurate. If
12297 ACCURATE_P is non-zero mark display of W as accurate. If
12298 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12299 redisplay_internal is called. */
12300
12301 static void
12302 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12303 {
12304 if (BUFFERP (w->buffer))
12305 {
12306 struct buffer *b = XBUFFER (w->buffer);
12307
12308 w->last_modified
12309 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12310 w->last_overlay_modified
12311 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12312 w->last_had_star
12313 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12314
12315 if (accurate_p)
12316 {
12317 b->clip_changed = 0;
12318 b->prevent_redisplay_optimizations_p = 0;
12319
12320 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12321 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12322 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12323 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12324
12325 w->current_matrix->buffer = b;
12326 w->current_matrix->begv = BUF_BEGV (b);
12327 w->current_matrix->zv = BUF_ZV (b);
12328
12329 w->last_cursor = w->cursor;
12330 w->last_cursor_off_p = w->cursor_off_p;
12331
12332 if (w == XWINDOW (selected_window))
12333 w->last_point = make_number (BUF_PT (b));
12334 else
12335 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12336 }
12337 }
12338
12339 if (accurate_p)
12340 {
12341 w->window_end_valid = w->buffer;
12342 w->update_mode_line = Qnil;
12343 }
12344 }
12345
12346
12347 /* Mark the display of windows in the window tree rooted at WINDOW as
12348 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12349 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12350 be redisplayed the next time redisplay_internal is called. */
12351
12352 void
12353 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12354 {
12355 struct window *w;
12356
12357 for (; !NILP (window); window = w->next)
12358 {
12359 w = XWINDOW (window);
12360 mark_window_display_accurate_1 (w, accurate_p);
12361
12362 if (!NILP (w->vchild))
12363 mark_window_display_accurate (w->vchild, accurate_p);
12364 if (!NILP (w->hchild))
12365 mark_window_display_accurate (w->hchild, accurate_p);
12366 }
12367
12368 if (accurate_p)
12369 {
12370 update_overlay_arrows (1);
12371 }
12372 else
12373 {
12374 /* Force a thorough redisplay the next time by setting
12375 last_arrow_position and last_arrow_string to t, which is
12376 unequal to any useful value of Voverlay_arrow_... */
12377 update_overlay_arrows (-1);
12378 }
12379 }
12380
12381
12382 /* Return value in display table DP (Lisp_Char_Table *) for character
12383 C. Since a display table doesn't have any parent, we don't have to
12384 follow parent. Do not call this function directly but use the
12385 macro DISP_CHAR_VECTOR. */
12386
12387 Lisp_Object
12388 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12389 {
12390 Lisp_Object val;
12391
12392 if (ASCII_CHAR_P (c))
12393 {
12394 val = dp->ascii;
12395 if (SUB_CHAR_TABLE_P (val))
12396 val = XSUB_CHAR_TABLE (val)->contents[c];
12397 }
12398 else
12399 {
12400 Lisp_Object table;
12401
12402 XSETCHAR_TABLE (table, dp);
12403 val = char_table_ref (table, c);
12404 }
12405 if (NILP (val))
12406 val = dp->defalt;
12407 return val;
12408 }
12409
12410
12411 \f
12412 /***********************************************************************
12413 Window Redisplay
12414 ***********************************************************************/
12415
12416 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12417
12418 static void
12419 redisplay_windows (Lisp_Object window)
12420 {
12421 while (!NILP (window))
12422 {
12423 struct window *w = XWINDOW (window);
12424
12425 if (!NILP (w->hchild))
12426 redisplay_windows (w->hchild);
12427 else if (!NILP (w->vchild))
12428 redisplay_windows (w->vchild);
12429 else if (!NILP (w->buffer))
12430 {
12431 displayed_buffer = XBUFFER (w->buffer);
12432 /* Use list_of_error, not Qerror, so that
12433 we catch only errors and don't run the debugger. */
12434 internal_condition_case_1 (redisplay_window_0, window,
12435 list_of_error,
12436 redisplay_window_error);
12437 }
12438
12439 window = w->next;
12440 }
12441 }
12442
12443 static Lisp_Object
12444 redisplay_window_error (Lisp_Object ignore)
12445 {
12446 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12447 return Qnil;
12448 }
12449
12450 static Lisp_Object
12451 redisplay_window_0 (Lisp_Object window)
12452 {
12453 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12454 redisplay_window (window, 0);
12455 return Qnil;
12456 }
12457
12458 static Lisp_Object
12459 redisplay_window_1 (Lisp_Object window)
12460 {
12461 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12462 redisplay_window (window, 1);
12463 return Qnil;
12464 }
12465 \f
12466
12467 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12468 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12469 which positions recorded in ROW differ from current buffer
12470 positions.
12471
12472 Return 0 if cursor is not on this row, 1 otherwise. */
12473
12474 static int
12475 set_cursor_from_row (struct window *w, struct glyph_row *row,
12476 struct glyph_matrix *matrix,
12477 EMACS_INT delta, EMACS_INT delta_bytes,
12478 int dy, int dvpos)
12479 {
12480 struct glyph *glyph = row->glyphs[TEXT_AREA];
12481 struct glyph *end = glyph + row->used[TEXT_AREA];
12482 struct glyph *cursor = NULL;
12483 /* The last known character position in row. */
12484 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12485 int x = row->x;
12486 EMACS_INT pt_old = PT - delta;
12487 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12488 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12489 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12490 /* A glyph beyond the edge of TEXT_AREA which we should never
12491 touch. */
12492 struct glyph *glyphs_end = end;
12493 /* Non-zero means we've found a match for cursor position, but that
12494 glyph has the avoid_cursor_p flag set. */
12495 int match_with_avoid_cursor = 0;
12496 /* Non-zero means we've seen at least one glyph that came from a
12497 display string. */
12498 int string_seen = 0;
12499 /* Largest and smalles buffer positions seen so far during scan of
12500 glyph row. */
12501 EMACS_INT bpos_max = pos_before;
12502 EMACS_INT bpos_min = pos_after;
12503 /* Last buffer position covered by an overlay string with an integer
12504 `cursor' property. */
12505 EMACS_INT bpos_covered = 0;
12506
12507 /* Skip over glyphs not having an object at the start and the end of
12508 the row. These are special glyphs like truncation marks on
12509 terminal frames. */
12510 if (row->displays_text_p)
12511 {
12512 if (!row->reversed_p)
12513 {
12514 while (glyph < end
12515 && INTEGERP (glyph->object)
12516 && glyph->charpos < 0)
12517 {
12518 x += glyph->pixel_width;
12519 ++glyph;
12520 }
12521 while (end > glyph
12522 && INTEGERP ((end - 1)->object)
12523 /* CHARPOS is zero for blanks and stretch glyphs
12524 inserted by extend_face_to_end_of_line. */
12525 && (end - 1)->charpos <= 0)
12526 --end;
12527 glyph_before = glyph - 1;
12528 glyph_after = end;
12529 }
12530 else
12531 {
12532 struct glyph *g;
12533
12534 /* If the glyph row is reversed, we need to process it from back
12535 to front, so swap the edge pointers. */
12536 glyphs_end = end = glyph - 1;
12537 glyph += row->used[TEXT_AREA] - 1;
12538
12539 while (glyph > end + 1
12540 && INTEGERP (glyph->object)
12541 && glyph->charpos < 0)
12542 {
12543 --glyph;
12544 x -= glyph->pixel_width;
12545 }
12546 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12547 --glyph;
12548 /* By default, in reversed rows we put the cursor on the
12549 rightmost (first in the reading order) glyph. */
12550 for (g = end + 1; g < glyph; g++)
12551 x += g->pixel_width;
12552 while (end < glyph
12553 && INTEGERP ((end + 1)->object)
12554 && (end + 1)->charpos <= 0)
12555 ++end;
12556 glyph_before = glyph + 1;
12557 glyph_after = end;
12558 }
12559 }
12560 else if (row->reversed_p)
12561 {
12562 /* In R2L rows that don't display text, put the cursor on the
12563 rightmost glyph. Case in point: an empty last line that is
12564 part of an R2L paragraph. */
12565 cursor = end - 1;
12566 /* Avoid placing the cursor on the last glyph of the row, where
12567 on terminal frames we hold the vertical border between
12568 adjacent windows. */
12569 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12570 && !WINDOW_RIGHTMOST_P (w)
12571 && cursor == row->glyphs[LAST_AREA] - 1)
12572 cursor--;
12573 x = -1; /* will be computed below, at label compute_x */
12574 }
12575
12576 /* Step 1: Try to find the glyph whose character position
12577 corresponds to point. If that's not possible, find 2 glyphs
12578 whose character positions are the closest to point, one before
12579 point, the other after it. */
12580 if (!row->reversed_p)
12581 while (/* not marched to end of glyph row */
12582 glyph < end
12583 /* glyph was not inserted by redisplay for internal purposes */
12584 && !INTEGERP (glyph->object))
12585 {
12586 if (BUFFERP (glyph->object))
12587 {
12588 EMACS_INT dpos = glyph->charpos - pt_old;
12589
12590 if (glyph->charpos > bpos_max)
12591 bpos_max = glyph->charpos;
12592 if (glyph->charpos < bpos_min)
12593 bpos_min = glyph->charpos;
12594 if (!glyph->avoid_cursor_p)
12595 {
12596 /* If we hit point, we've found the glyph on which to
12597 display the cursor. */
12598 if (dpos == 0)
12599 {
12600 match_with_avoid_cursor = 0;
12601 break;
12602 }
12603 /* See if we've found a better approximation to
12604 POS_BEFORE or to POS_AFTER. Note that we want the
12605 first (leftmost) glyph of all those that are the
12606 closest from below, and the last (rightmost) of all
12607 those from above. */
12608 if (0 > dpos && dpos > pos_before - pt_old)
12609 {
12610 pos_before = glyph->charpos;
12611 glyph_before = glyph;
12612 }
12613 else if (0 < dpos && dpos <= pos_after - pt_old)
12614 {
12615 pos_after = glyph->charpos;
12616 glyph_after = glyph;
12617 }
12618 }
12619 else if (dpos == 0)
12620 match_with_avoid_cursor = 1;
12621 }
12622 else if (STRINGP (glyph->object))
12623 {
12624 Lisp_Object chprop;
12625 EMACS_INT glyph_pos = glyph->charpos;
12626
12627 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12628 glyph->object);
12629 if (INTEGERP (chprop))
12630 {
12631 bpos_covered = bpos_max + XINT (chprop);
12632 /* If the `cursor' property covers buffer positions up
12633 to and including point, we should display cursor on
12634 this glyph. Note that overlays and text properties
12635 with string values stop bidi reordering, so every
12636 buffer position to the left of the string is always
12637 smaller than any position to the right of the
12638 string. Therefore, if a `cursor' property on one
12639 of the string's characters has an integer value, we
12640 will break out of the loop below _before_ we get to
12641 the position match above. IOW, integer values of
12642 the `cursor' property override the "exact match for
12643 point" strategy of positioning the cursor. */
12644 /* Implementation note: bpos_max == pt_old when, e.g.,
12645 we are in an empty line, where bpos_max is set to
12646 MATRIX_ROW_START_CHARPOS, see above. */
12647 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12648 {
12649 cursor = glyph;
12650 break;
12651 }
12652 }
12653
12654 string_seen = 1;
12655 }
12656 x += glyph->pixel_width;
12657 ++glyph;
12658 }
12659 else if (glyph > end) /* row is reversed */
12660 while (!INTEGERP (glyph->object))
12661 {
12662 if (BUFFERP (glyph->object))
12663 {
12664 EMACS_INT dpos = glyph->charpos - pt_old;
12665
12666 if (glyph->charpos > bpos_max)
12667 bpos_max = glyph->charpos;
12668 if (glyph->charpos < bpos_min)
12669 bpos_min = glyph->charpos;
12670 if (!glyph->avoid_cursor_p)
12671 {
12672 if (dpos == 0)
12673 {
12674 match_with_avoid_cursor = 0;
12675 break;
12676 }
12677 if (0 > dpos && dpos > pos_before - pt_old)
12678 {
12679 pos_before = glyph->charpos;
12680 glyph_before = glyph;
12681 }
12682 else if (0 < dpos && dpos <= pos_after - pt_old)
12683 {
12684 pos_after = glyph->charpos;
12685 glyph_after = glyph;
12686 }
12687 }
12688 else if (dpos == 0)
12689 match_with_avoid_cursor = 1;
12690 }
12691 else if (STRINGP (glyph->object))
12692 {
12693 Lisp_Object chprop;
12694 EMACS_INT glyph_pos = glyph->charpos;
12695
12696 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12697 glyph->object);
12698 if (INTEGERP (chprop))
12699 {
12700 bpos_covered = bpos_max + XINT (chprop);
12701 /* If the `cursor' property covers buffer positions up
12702 to and including point, we should display cursor on
12703 this glyph. */
12704 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12705 {
12706 cursor = glyph;
12707 break;
12708 }
12709 }
12710 string_seen = 1;
12711 }
12712 --glyph;
12713 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12714 {
12715 x--; /* can't use any pixel_width */
12716 break;
12717 }
12718 x -= glyph->pixel_width;
12719 }
12720
12721 /* Step 2: If we didn't find an exact match for point, we need to
12722 look for a proper place to put the cursor among glyphs between
12723 GLYPH_BEFORE and GLYPH_AFTER. */
12724 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12725 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12726 && bpos_covered < pt_old)
12727 {
12728 /* An empty line has a single glyph whose OBJECT is zero and
12729 whose CHARPOS is the position of a newline on that line.
12730 Note that on a TTY, there are more glyphs after that, which
12731 were produced by extend_face_to_end_of_line, but their
12732 CHARPOS is zero or negative. */
12733 int empty_line_p =
12734 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12735 && INTEGERP (glyph->object) && glyph->charpos > 0;
12736
12737 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12738 {
12739 EMACS_INT ellipsis_pos;
12740
12741 /* Scan back over the ellipsis glyphs. */
12742 if (!row->reversed_p)
12743 {
12744 ellipsis_pos = (glyph - 1)->charpos;
12745 while (glyph > row->glyphs[TEXT_AREA]
12746 && (glyph - 1)->charpos == ellipsis_pos)
12747 glyph--, x -= glyph->pixel_width;
12748 /* That loop always goes one position too far, including
12749 the glyph before the ellipsis. So scan forward over
12750 that one. */
12751 x += glyph->pixel_width;
12752 glyph++;
12753 }
12754 else /* row is reversed */
12755 {
12756 ellipsis_pos = (glyph + 1)->charpos;
12757 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12758 && (glyph + 1)->charpos == ellipsis_pos)
12759 glyph++, x += glyph->pixel_width;
12760 x -= glyph->pixel_width;
12761 glyph--;
12762 }
12763 }
12764 else if (match_with_avoid_cursor
12765 /* A truncated row may not include PT among its
12766 character positions. Setting the cursor inside the
12767 scroll margin will trigger recalculation of hscroll
12768 in hscroll_window_tree. */
12769 || (row->truncated_on_left_p && pt_old < bpos_min)
12770 || (row->truncated_on_right_p && pt_old > bpos_max)
12771 /* Zero-width characters produce no glyphs. */
12772 || (!string_seen
12773 && !empty_line_p
12774 && (row->reversed_p
12775 ? glyph_after > glyphs_end
12776 : glyph_after < glyphs_end)))
12777 {
12778 cursor = glyph_after;
12779 x = -1;
12780 }
12781 else if (string_seen)
12782 {
12783 int incr = row->reversed_p ? -1 : +1;
12784
12785 /* Need to find the glyph that came out of a string which is
12786 present at point. That glyph is somewhere between
12787 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12788 positioned between POS_BEFORE and POS_AFTER in the
12789 buffer. */
12790 struct glyph *start, *stop;
12791 EMACS_INT pos = pos_before;
12792
12793 x = -1;
12794
12795 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
12796 correspond to POS_BEFORE and POS_AFTER, respectively. We
12797 need START and STOP in the order that corresponds to the
12798 row's direction as given by its reversed_p flag. If the
12799 directionality of characters between POS_BEFORE and
12800 POS_AFTER is the opposite of the row's base direction,
12801 these characters will have been reordered for display,
12802 and we need to reverse START and STOP. */
12803 if (!row->reversed_p)
12804 {
12805 start = min (glyph_before, glyph_after);
12806 stop = max (glyph_before, glyph_after);
12807 }
12808 else
12809 {
12810 start = max (glyph_before, glyph_after);
12811 stop = min (glyph_before, glyph_after);
12812 }
12813 for (glyph = start + incr;
12814 row->reversed_p ? glyph > stop : glyph < stop; )
12815 {
12816
12817 /* Any glyphs that come from the buffer are here because
12818 of bidi reordering. Skip them, and only pay
12819 attention to glyphs that came from some string. */
12820 if (STRINGP (glyph->object))
12821 {
12822 Lisp_Object str;
12823 EMACS_INT tem;
12824
12825 str = glyph->object;
12826 tem = string_buffer_position_lim (str, pos, pos_after, 0);
12827 if (tem == 0 /* from overlay */
12828 || pos <= tem)
12829 {
12830 /* If the string from which this glyph came is
12831 found in the buffer at point, then we've
12832 found the glyph we've been looking for. If
12833 it comes from an overlay (tem == 0), and it
12834 has the `cursor' property on one of its
12835 glyphs, record that glyph as a candidate for
12836 displaying the cursor. (As in the
12837 unidirectional version, we will display the
12838 cursor on the last candidate we find.) */
12839 if (tem == 0 || tem == pt_old)
12840 {
12841 /* The glyphs from this string could have
12842 been reordered. Find the one with the
12843 smallest string position. Or there could
12844 be a character in the string with the
12845 `cursor' property, which means display
12846 cursor on that character's glyph. */
12847 EMACS_INT strpos = glyph->charpos;
12848
12849 if (tem)
12850 cursor = glyph;
12851 for ( ;
12852 (row->reversed_p ? glyph > stop : glyph < stop)
12853 && EQ (glyph->object, str);
12854 glyph += incr)
12855 {
12856 Lisp_Object cprop;
12857 EMACS_INT gpos = glyph->charpos;
12858
12859 cprop = Fget_char_property (make_number (gpos),
12860 Qcursor,
12861 glyph->object);
12862 if (!NILP (cprop))
12863 {
12864 cursor = glyph;
12865 break;
12866 }
12867 if (tem && glyph->charpos < strpos)
12868 {
12869 strpos = glyph->charpos;
12870 cursor = glyph;
12871 }
12872 }
12873
12874 if (tem == pt_old)
12875 goto compute_x;
12876 }
12877 if (tem)
12878 pos = tem + 1; /* don't find previous instances */
12879 }
12880 /* This string is not what we want; skip all of the
12881 glyphs that came from it. */
12882 while ((row->reversed_p ? glyph > stop : glyph < stop)
12883 && EQ (glyph->object, str))
12884 glyph += incr;
12885 }
12886 else
12887 glyph += incr;
12888 }
12889
12890 /* If we reached the end of the line, and END was from a string,
12891 the cursor is not on this line. */
12892 if (cursor == NULL
12893 && (row->reversed_p ? glyph <= end : glyph >= end)
12894 && STRINGP (end->object)
12895 && row->continued_p)
12896 return 0;
12897 }
12898 }
12899
12900 compute_x:
12901 if (cursor != NULL)
12902 glyph = cursor;
12903 if (x < 0)
12904 {
12905 struct glyph *g;
12906
12907 /* Need to compute x that corresponds to GLYPH. */
12908 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12909 {
12910 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12911 abort ();
12912 x += g->pixel_width;
12913 }
12914 }
12915
12916 /* ROW could be part of a continued line, which, under bidi
12917 reordering, might have other rows whose start and end charpos
12918 occlude point. Only set w->cursor if we found a better
12919 approximation to the cursor position than we have from previously
12920 examined candidate rows belonging to the same continued line. */
12921 if (/* we already have a candidate row */
12922 w->cursor.vpos >= 0
12923 /* that candidate is not the row we are processing */
12924 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12925 /* the row we are processing is part of a continued line */
12926 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12927 /* Make sure cursor.vpos specifies a row whose start and end
12928 charpos occlude point. This is because some callers of this
12929 function leave cursor.vpos at the row where the cursor was
12930 displayed during the last redisplay cycle. */
12931 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12932 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12933 {
12934 struct glyph *g1 =
12935 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12936
12937 /* Don't consider glyphs that are outside TEXT_AREA. */
12938 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12939 return 0;
12940 /* Keep the candidate whose buffer position is the closest to
12941 point. */
12942 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12943 w->cursor.hpos >= 0
12944 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12945 && BUFFERP (g1->object)
12946 && (g1->charpos == pt_old /* an exact match always wins */
12947 || (BUFFERP (glyph->object)
12948 && eabs (g1->charpos - pt_old)
12949 < eabs (glyph->charpos - pt_old))))
12950 return 0;
12951 /* If this candidate gives an exact match, use that. */
12952 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12953 /* Otherwise, keep the candidate that comes from a row
12954 spanning less buffer positions. This may win when one or
12955 both candidate positions are on glyphs that came from
12956 display strings, for which we cannot compare buffer
12957 positions. */
12958 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12959 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12960 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12961 return 0;
12962 }
12963 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12964 w->cursor.x = x;
12965 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12966 w->cursor.y = row->y + dy;
12967
12968 if (w == XWINDOW (selected_window))
12969 {
12970 if (!row->continued_p
12971 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12972 && row->x == 0)
12973 {
12974 this_line_buffer = XBUFFER (w->buffer);
12975
12976 CHARPOS (this_line_start_pos)
12977 = MATRIX_ROW_START_CHARPOS (row) + delta;
12978 BYTEPOS (this_line_start_pos)
12979 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12980
12981 CHARPOS (this_line_end_pos)
12982 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12983 BYTEPOS (this_line_end_pos)
12984 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12985
12986 this_line_y = w->cursor.y;
12987 this_line_pixel_height = row->height;
12988 this_line_vpos = w->cursor.vpos;
12989 this_line_start_x = row->x;
12990 }
12991 else
12992 CHARPOS (this_line_start_pos) = 0;
12993 }
12994
12995 return 1;
12996 }
12997
12998
12999 /* Run window scroll functions, if any, for WINDOW with new window
13000 start STARTP. Sets the window start of WINDOW to that position.
13001
13002 We assume that the window's buffer is really current. */
13003
13004 static inline struct text_pos
13005 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13006 {
13007 struct window *w = XWINDOW (window);
13008 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13009
13010 if (current_buffer != XBUFFER (w->buffer))
13011 abort ();
13012
13013 if (!NILP (Vwindow_scroll_functions))
13014 {
13015 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13016 make_number (CHARPOS (startp)));
13017 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13018 /* In case the hook functions switch buffers. */
13019 if (current_buffer != XBUFFER (w->buffer))
13020 set_buffer_internal_1 (XBUFFER (w->buffer));
13021 }
13022
13023 return startp;
13024 }
13025
13026
13027 /* Make sure the line containing the cursor is fully visible.
13028 A value of 1 means there is nothing to be done.
13029 (Either the line is fully visible, or it cannot be made so,
13030 or we cannot tell.)
13031
13032 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13033 is higher than window.
13034
13035 A value of 0 means the caller should do scrolling
13036 as if point had gone off the screen. */
13037
13038 static int
13039 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13040 {
13041 struct glyph_matrix *matrix;
13042 struct glyph_row *row;
13043 int window_height;
13044
13045 if (!make_cursor_line_fully_visible_p)
13046 return 1;
13047
13048 /* It's not always possible to find the cursor, e.g, when a window
13049 is full of overlay strings. Don't do anything in that case. */
13050 if (w->cursor.vpos < 0)
13051 return 1;
13052
13053 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13054 row = MATRIX_ROW (matrix, w->cursor.vpos);
13055
13056 /* If the cursor row is not partially visible, there's nothing to do. */
13057 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13058 return 1;
13059
13060 /* If the row the cursor is in is taller than the window's height,
13061 it's not clear what to do, so do nothing. */
13062 window_height = window_box_height (w);
13063 if (row->height >= window_height)
13064 {
13065 if (!force_p || MINI_WINDOW_P (w)
13066 || w->vscroll || w->cursor.vpos == 0)
13067 return 1;
13068 }
13069 return 0;
13070 }
13071
13072
13073 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13074 non-zero means only WINDOW is redisplayed in redisplay_internal.
13075 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
13076 in redisplay_window to bring a partially visible line into view in
13077 the case that only the cursor has moved.
13078
13079 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13080 last screen line's vertical height extends past the end of the screen.
13081
13082 Value is
13083
13084 1 if scrolling succeeded
13085
13086 0 if scrolling didn't find point.
13087
13088 -1 if new fonts have been loaded so that we must interrupt
13089 redisplay, adjust glyph matrices, and try again. */
13090
13091 enum
13092 {
13093 SCROLLING_SUCCESS,
13094 SCROLLING_FAILED,
13095 SCROLLING_NEED_LARGER_MATRICES
13096 };
13097
13098 /* If scroll-conservatively is more than this, never recenter.
13099
13100 If you change this, don't forget to update the doc string of
13101 `scroll-conservatively' and the Emacs manual. */
13102 #define SCROLL_LIMIT 100
13103
13104 static int
13105 try_scrolling (Lisp_Object window, int just_this_one_p,
13106 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13107 int temp_scroll_step, int last_line_misfit)
13108 {
13109 struct window *w = XWINDOW (window);
13110 struct frame *f = XFRAME (w->frame);
13111 struct text_pos pos, startp;
13112 struct it it;
13113 int this_scroll_margin, scroll_max, rc, height;
13114 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13115 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13116 Lisp_Object aggressive;
13117 /* We will never try scrolling more than this number of lines. */
13118 int scroll_limit = SCROLL_LIMIT;
13119
13120 #if GLYPH_DEBUG
13121 debug_method_add (w, "try_scrolling");
13122 #endif
13123
13124 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13125
13126 /* Compute scroll margin height in pixels. We scroll when point is
13127 within this distance from the top or bottom of the window. */
13128 if (scroll_margin > 0)
13129 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13130 * FRAME_LINE_HEIGHT (f);
13131 else
13132 this_scroll_margin = 0;
13133
13134 /* Force arg_scroll_conservatively to have a reasonable value, to
13135 avoid scrolling too far away with slow move_it_* functions. Note
13136 that the user can supply scroll-conservatively equal to
13137 `most-positive-fixnum', which can be larger than INT_MAX. */
13138 if (arg_scroll_conservatively > scroll_limit)
13139 {
13140 arg_scroll_conservatively = scroll_limit + 1;
13141 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13142 }
13143 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13144 /* Compute how much we should try to scroll maximally to bring
13145 point into view. */
13146 scroll_max = (max (scroll_step,
13147 max (arg_scroll_conservatively, temp_scroll_step))
13148 * FRAME_LINE_HEIGHT (f));
13149 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13150 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13151 /* We're trying to scroll because of aggressive scrolling but no
13152 scroll_step is set. Choose an arbitrary one. */
13153 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13154 else
13155 scroll_max = 0;
13156
13157 too_near_end:
13158
13159 /* Decide whether to scroll down. */
13160 if (PT > CHARPOS (startp))
13161 {
13162 int scroll_margin_y;
13163
13164 /* Compute the pixel ypos of the scroll margin, then move it to
13165 either that ypos or PT, whichever comes first. */
13166 start_display (&it, w, startp);
13167 scroll_margin_y = it.last_visible_y - this_scroll_margin
13168 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13169 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13170 (MOVE_TO_POS | MOVE_TO_Y));
13171
13172 if (PT > CHARPOS (it.current.pos))
13173 {
13174 int y0 = line_bottom_y (&it);
13175 /* Compute how many pixels below window bottom to stop searching
13176 for PT. This avoids costly search for PT that is far away if
13177 the user limited scrolling by a small number of lines, but
13178 always finds PT if scroll_conservatively is set to a large
13179 number, such as most-positive-fixnum. */
13180 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13181 int y_to_move = it.last_visible_y + slack;
13182
13183 /* Compute the distance from the scroll margin to PT or to
13184 the scroll limit, whichever comes first. This should
13185 include the height of the cursor line, to make that line
13186 fully visible. */
13187 move_it_to (&it, PT, -1, y_to_move,
13188 -1, MOVE_TO_POS | MOVE_TO_Y);
13189 dy = line_bottom_y (&it) - y0;
13190
13191 if (dy > scroll_max)
13192 return SCROLLING_FAILED;
13193
13194 scroll_down_p = 1;
13195 }
13196 }
13197
13198 if (scroll_down_p)
13199 {
13200 /* Point is in or below the bottom scroll margin, so move the
13201 window start down. If scrolling conservatively, move it just
13202 enough down to make point visible. If scroll_step is set,
13203 move it down by scroll_step. */
13204 if (arg_scroll_conservatively)
13205 amount_to_scroll
13206 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13207 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13208 else if (scroll_step || temp_scroll_step)
13209 amount_to_scroll = scroll_max;
13210 else
13211 {
13212 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13213 height = WINDOW_BOX_TEXT_HEIGHT (w);
13214 if (NUMBERP (aggressive))
13215 {
13216 double float_amount = XFLOATINT (aggressive) * height;
13217 amount_to_scroll = float_amount;
13218 if (amount_to_scroll == 0 && float_amount > 0)
13219 amount_to_scroll = 1;
13220 /* Don't let point enter the scroll margin near top of
13221 the window. */
13222 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13223 amount_to_scroll = height - 2*this_scroll_margin + dy;
13224 }
13225 }
13226
13227 if (amount_to_scroll <= 0)
13228 return SCROLLING_FAILED;
13229
13230 start_display (&it, w, startp);
13231 if (arg_scroll_conservatively <= scroll_limit)
13232 move_it_vertically (&it, amount_to_scroll);
13233 else
13234 {
13235 /* Extra precision for users who set scroll-conservatively
13236 to a large number: make sure the amount we scroll
13237 the window start is never less than amount_to_scroll,
13238 which was computed as distance from window bottom to
13239 point. This matters when lines at window top and lines
13240 below window bottom have different height. */
13241 struct it it1 = it;
13242 /* We use a temporary it1 because line_bottom_y can modify
13243 its argument, if it moves one line down; see there. */
13244 int start_y = line_bottom_y (&it1);
13245
13246 do {
13247 move_it_by_lines (&it, 1);
13248 it1 = it;
13249 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13250 }
13251
13252 /* If STARTP is unchanged, move it down another screen line. */
13253 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13254 move_it_by_lines (&it, 1);
13255 startp = it.current.pos;
13256 }
13257 else
13258 {
13259 struct text_pos scroll_margin_pos = startp;
13260
13261 /* See if point is inside the scroll margin at the top of the
13262 window. */
13263 if (this_scroll_margin)
13264 {
13265 start_display (&it, w, startp);
13266 move_it_vertically (&it, this_scroll_margin);
13267 scroll_margin_pos = it.current.pos;
13268 }
13269
13270 if (PT < CHARPOS (scroll_margin_pos))
13271 {
13272 /* Point is in the scroll margin at the top of the window or
13273 above what is displayed in the window. */
13274 int y0, y_to_move;
13275
13276 /* Compute the vertical distance from PT to the scroll
13277 margin position. Move as far as scroll_max allows, or
13278 one screenful, or 10 screen lines, whichever is largest.
13279 Give up if distance is greater than scroll_max. */
13280 SET_TEXT_POS (pos, PT, PT_BYTE);
13281 start_display (&it, w, pos);
13282 y0 = it.current_y;
13283 y_to_move = max (it.last_visible_y,
13284 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13285 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13286 y_to_move, -1,
13287 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13288 dy = it.current_y - y0;
13289 if (dy > scroll_max)
13290 return SCROLLING_FAILED;
13291
13292 /* Compute new window start. */
13293 start_display (&it, w, startp);
13294
13295 if (arg_scroll_conservatively)
13296 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13297 max (scroll_step, temp_scroll_step));
13298 else if (scroll_step || temp_scroll_step)
13299 amount_to_scroll = scroll_max;
13300 else
13301 {
13302 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13303 height = WINDOW_BOX_TEXT_HEIGHT (w);
13304 if (NUMBERP (aggressive))
13305 {
13306 double float_amount = XFLOATINT (aggressive) * height;
13307 amount_to_scroll = float_amount;
13308 if (amount_to_scroll == 0 && float_amount > 0)
13309 amount_to_scroll = 1;
13310 amount_to_scroll -=
13311 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13312 /* Don't let point enter the scroll margin near
13313 bottom of the window. */
13314 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13315 amount_to_scroll = height - 2*this_scroll_margin + dy;
13316 }
13317 }
13318
13319 if (amount_to_scroll <= 0)
13320 return SCROLLING_FAILED;
13321
13322 move_it_vertically_backward (&it, amount_to_scroll);
13323 startp = it.current.pos;
13324 }
13325 }
13326
13327 /* Run window scroll functions. */
13328 startp = run_window_scroll_functions (window, startp);
13329
13330 /* Display the window. Give up if new fonts are loaded, or if point
13331 doesn't appear. */
13332 if (!try_window (window, startp, 0))
13333 rc = SCROLLING_NEED_LARGER_MATRICES;
13334 else if (w->cursor.vpos < 0)
13335 {
13336 clear_glyph_matrix (w->desired_matrix);
13337 rc = SCROLLING_FAILED;
13338 }
13339 else
13340 {
13341 /* Maybe forget recorded base line for line number display. */
13342 if (!just_this_one_p
13343 || current_buffer->clip_changed
13344 || BEG_UNCHANGED < CHARPOS (startp))
13345 w->base_line_number = Qnil;
13346
13347 /* If cursor ends up on a partially visible line,
13348 treat that as being off the bottom of the screen. */
13349 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13350 /* It's possible that the cursor is on the first line of the
13351 buffer, which is partially obscured due to a vscroll
13352 (Bug#7537). In that case, avoid looping forever . */
13353 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13354 {
13355 clear_glyph_matrix (w->desired_matrix);
13356 ++extra_scroll_margin_lines;
13357 goto too_near_end;
13358 }
13359 rc = SCROLLING_SUCCESS;
13360 }
13361
13362 return rc;
13363 }
13364
13365
13366 /* Compute a suitable window start for window W if display of W starts
13367 on a continuation line. Value is non-zero if a new window start
13368 was computed.
13369
13370 The new window start will be computed, based on W's width, starting
13371 from the start of the continued line. It is the start of the
13372 screen line with the minimum distance from the old start W->start. */
13373
13374 static int
13375 compute_window_start_on_continuation_line (struct window *w)
13376 {
13377 struct text_pos pos, start_pos;
13378 int window_start_changed_p = 0;
13379
13380 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13381
13382 /* If window start is on a continuation line... Window start may be
13383 < BEGV in case there's invisible text at the start of the
13384 buffer (M-x rmail, for example). */
13385 if (CHARPOS (start_pos) > BEGV
13386 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13387 {
13388 struct it it;
13389 struct glyph_row *row;
13390
13391 /* Handle the case that the window start is out of range. */
13392 if (CHARPOS (start_pos) < BEGV)
13393 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13394 else if (CHARPOS (start_pos) > ZV)
13395 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13396
13397 /* Find the start of the continued line. This should be fast
13398 because scan_buffer is fast (newline cache). */
13399 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13400 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13401 row, DEFAULT_FACE_ID);
13402 reseat_at_previous_visible_line_start (&it);
13403
13404 /* If the line start is "too far" away from the window start,
13405 say it takes too much time to compute a new window start. */
13406 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13407 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13408 {
13409 int min_distance, distance;
13410
13411 /* Move forward by display lines to find the new window
13412 start. If window width was enlarged, the new start can
13413 be expected to be > the old start. If window width was
13414 decreased, the new window start will be < the old start.
13415 So, we're looking for the display line start with the
13416 minimum distance from the old window start. */
13417 pos = it.current.pos;
13418 min_distance = INFINITY;
13419 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13420 distance < min_distance)
13421 {
13422 min_distance = distance;
13423 pos = it.current.pos;
13424 move_it_by_lines (&it, 1);
13425 }
13426
13427 /* Set the window start there. */
13428 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13429 window_start_changed_p = 1;
13430 }
13431 }
13432
13433 return window_start_changed_p;
13434 }
13435
13436
13437 /* Try cursor movement in case text has not changed in window WINDOW,
13438 with window start STARTP. Value is
13439
13440 CURSOR_MOVEMENT_SUCCESS if successful
13441
13442 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13443
13444 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13445 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13446 we want to scroll as if scroll-step were set to 1. See the code.
13447
13448 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13449 which case we have to abort this redisplay, and adjust matrices
13450 first. */
13451
13452 enum
13453 {
13454 CURSOR_MOVEMENT_SUCCESS,
13455 CURSOR_MOVEMENT_CANNOT_BE_USED,
13456 CURSOR_MOVEMENT_MUST_SCROLL,
13457 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13458 };
13459
13460 static int
13461 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13462 {
13463 struct window *w = XWINDOW (window);
13464 struct frame *f = XFRAME (w->frame);
13465 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13466
13467 #if GLYPH_DEBUG
13468 if (inhibit_try_cursor_movement)
13469 return rc;
13470 #endif
13471
13472 /* Handle case where text has not changed, only point, and it has
13473 not moved off the frame. */
13474 if (/* Point may be in this window. */
13475 PT >= CHARPOS (startp)
13476 /* Selective display hasn't changed. */
13477 && !current_buffer->clip_changed
13478 /* Function force-mode-line-update is used to force a thorough
13479 redisplay. It sets either windows_or_buffers_changed or
13480 update_mode_lines. So don't take a shortcut here for these
13481 cases. */
13482 && !update_mode_lines
13483 && !windows_or_buffers_changed
13484 && !cursor_type_changed
13485 /* Can't use this case if highlighting a region. When a
13486 region exists, cursor movement has to do more than just
13487 set the cursor. */
13488 && !(!NILP (Vtransient_mark_mode)
13489 && !NILP (BVAR (current_buffer, mark_active)))
13490 && NILP (w->region_showing)
13491 && NILP (Vshow_trailing_whitespace)
13492 /* Right after splitting windows, last_point may be nil. */
13493 && INTEGERP (w->last_point)
13494 /* This code is not used for mini-buffer for the sake of the case
13495 of redisplaying to replace an echo area message; since in
13496 that case the mini-buffer contents per se are usually
13497 unchanged. This code is of no real use in the mini-buffer
13498 since the handling of this_line_start_pos, etc., in redisplay
13499 handles the same cases. */
13500 && !EQ (window, minibuf_window)
13501 /* When splitting windows or for new windows, it happens that
13502 redisplay is called with a nil window_end_vpos or one being
13503 larger than the window. This should really be fixed in
13504 window.c. I don't have this on my list, now, so we do
13505 approximately the same as the old redisplay code. --gerd. */
13506 && INTEGERP (w->window_end_vpos)
13507 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13508 && (FRAME_WINDOW_P (f)
13509 || !overlay_arrow_in_current_buffer_p ()))
13510 {
13511 int this_scroll_margin, top_scroll_margin;
13512 struct glyph_row *row = NULL;
13513
13514 #if GLYPH_DEBUG
13515 debug_method_add (w, "cursor movement");
13516 #endif
13517
13518 /* Scroll if point within this distance from the top or bottom
13519 of the window. This is a pixel value. */
13520 if (scroll_margin > 0)
13521 {
13522 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13523 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13524 }
13525 else
13526 this_scroll_margin = 0;
13527
13528 top_scroll_margin = this_scroll_margin;
13529 if (WINDOW_WANTS_HEADER_LINE_P (w))
13530 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13531
13532 /* Start with the row the cursor was displayed during the last
13533 not paused redisplay. Give up if that row is not valid. */
13534 if (w->last_cursor.vpos < 0
13535 || w->last_cursor.vpos >= w->current_matrix->nrows)
13536 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13537 else
13538 {
13539 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13540 if (row->mode_line_p)
13541 ++row;
13542 if (!row->enabled_p)
13543 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13544 }
13545
13546 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13547 {
13548 int scroll_p = 0, must_scroll = 0;
13549 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13550
13551 if (PT > XFASTINT (w->last_point))
13552 {
13553 /* Point has moved forward. */
13554 while (MATRIX_ROW_END_CHARPOS (row) < PT
13555 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13556 {
13557 xassert (row->enabled_p);
13558 ++row;
13559 }
13560
13561 /* If the end position of a row equals the start
13562 position of the next row, and PT is at that position,
13563 we would rather display cursor in the next line. */
13564 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13565 && MATRIX_ROW_END_CHARPOS (row) == PT
13566 && row < w->current_matrix->rows
13567 + w->current_matrix->nrows - 1
13568 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13569 && !cursor_row_p (row))
13570 ++row;
13571
13572 /* If within the scroll margin, scroll. Note that
13573 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13574 the next line would be drawn, and that
13575 this_scroll_margin can be zero. */
13576 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13577 || PT > MATRIX_ROW_END_CHARPOS (row)
13578 /* Line is completely visible last line in window
13579 and PT is to be set in the next line. */
13580 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13581 && PT == MATRIX_ROW_END_CHARPOS (row)
13582 && !row->ends_at_zv_p
13583 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13584 scroll_p = 1;
13585 }
13586 else if (PT < XFASTINT (w->last_point))
13587 {
13588 /* Cursor has to be moved backward. Note that PT >=
13589 CHARPOS (startp) because of the outer if-statement. */
13590 while (!row->mode_line_p
13591 && (MATRIX_ROW_START_CHARPOS (row) > PT
13592 || (MATRIX_ROW_START_CHARPOS (row) == PT
13593 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13594 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13595 row > w->current_matrix->rows
13596 && (row-1)->ends_in_newline_from_string_p))))
13597 && (row->y > top_scroll_margin
13598 || CHARPOS (startp) == BEGV))
13599 {
13600 xassert (row->enabled_p);
13601 --row;
13602 }
13603
13604 /* Consider the following case: Window starts at BEGV,
13605 there is invisible, intangible text at BEGV, so that
13606 display starts at some point START > BEGV. It can
13607 happen that we are called with PT somewhere between
13608 BEGV and START. Try to handle that case. */
13609 if (row < w->current_matrix->rows
13610 || row->mode_line_p)
13611 {
13612 row = w->current_matrix->rows;
13613 if (row->mode_line_p)
13614 ++row;
13615 }
13616
13617 /* Due to newlines in overlay strings, we may have to
13618 skip forward over overlay strings. */
13619 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13620 && MATRIX_ROW_END_CHARPOS (row) == PT
13621 && !cursor_row_p (row))
13622 ++row;
13623
13624 /* If within the scroll margin, scroll. */
13625 if (row->y < top_scroll_margin
13626 && CHARPOS (startp) != BEGV)
13627 scroll_p = 1;
13628 }
13629 else
13630 {
13631 /* Cursor did not move. So don't scroll even if cursor line
13632 is partially visible, as it was so before. */
13633 rc = CURSOR_MOVEMENT_SUCCESS;
13634 }
13635
13636 if (PT < MATRIX_ROW_START_CHARPOS (row)
13637 || PT > MATRIX_ROW_END_CHARPOS (row))
13638 {
13639 /* if PT is not in the glyph row, give up. */
13640 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13641 must_scroll = 1;
13642 }
13643 else if (rc != CURSOR_MOVEMENT_SUCCESS
13644 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13645 {
13646 /* If rows are bidi-reordered and point moved, back up
13647 until we find a row that does not belong to a
13648 continuation line. This is because we must consider
13649 all rows of a continued line as candidates for the
13650 new cursor positioning, since row start and end
13651 positions change non-linearly with vertical position
13652 in such rows. */
13653 /* FIXME: Revisit this when glyph ``spilling'' in
13654 continuation lines' rows is implemented for
13655 bidi-reordered rows. */
13656 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13657 {
13658 xassert (row->enabled_p);
13659 --row;
13660 /* If we hit the beginning of the displayed portion
13661 without finding the first row of a continued
13662 line, give up. */
13663 if (row <= w->current_matrix->rows)
13664 {
13665 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13666 break;
13667 }
13668
13669 }
13670 }
13671 if (must_scroll)
13672 ;
13673 else if (rc != CURSOR_MOVEMENT_SUCCESS
13674 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13675 && make_cursor_line_fully_visible_p)
13676 {
13677 if (PT == MATRIX_ROW_END_CHARPOS (row)
13678 && !row->ends_at_zv_p
13679 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13680 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13681 else if (row->height > window_box_height (w))
13682 {
13683 /* If we end up in a partially visible line, let's
13684 make it fully visible, except when it's taller
13685 than the window, in which case we can't do much
13686 about it. */
13687 *scroll_step = 1;
13688 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13689 }
13690 else
13691 {
13692 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13693 if (!cursor_row_fully_visible_p (w, 0, 1))
13694 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13695 else
13696 rc = CURSOR_MOVEMENT_SUCCESS;
13697 }
13698 }
13699 else if (scroll_p)
13700 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13701 else if (rc != CURSOR_MOVEMENT_SUCCESS
13702 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13703 {
13704 /* With bidi-reordered rows, there could be more than
13705 one candidate row whose start and end positions
13706 occlude point. We need to let set_cursor_from_row
13707 find the best candidate. */
13708 /* FIXME: Revisit this when glyph ``spilling'' in
13709 continuation lines' rows is implemented for
13710 bidi-reordered rows. */
13711 int rv = 0;
13712
13713 do
13714 {
13715 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13716 && PT <= MATRIX_ROW_END_CHARPOS (row)
13717 && cursor_row_p (row))
13718 rv |= set_cursor_from_row (w, row, w->current_matrix,
13719 0, 0, 0, 0);
13720 /* As soon as we've found the first suitable row
13721 whose ends_at_zv_p flag is set, we are done. */
13722 if (rv
13723 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13724 {
13725 rc = CURSOR_MOVEMENT_SUCCESS;
13726 break;
13727 }
13728 ++row;
13729 }
13730 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13731 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13732 || (MATRIX_ROW_START_CHARPOS (row) == PT
13733 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13734 /* If we didn't find any candidate rows, or exited the
13735 loop before all the candidates were examined, signal
13736 to the caller that this method failed. */
13737 if (rc != CURSOR_MOVEMENT_SUCCESS
13738 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13739 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13740 else if (rv)
13741 rc = CURSOR_MOVEMENT_SUCCESS;
13742 }
13743 else
13744 {
13745 do
13746 {
13747 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13748 {
13749 rc = CURSOR_MOVEMENT_SUCCESS;
13750 break;
13751 }
13752 ++row;
13753 }
13754 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13755 && MATRIX_ROW_START_CHARPOS (row) == PT
13756 && cursor_row_p (row));
13757 }
13758 }
13759 }
13760
13761 return rc;
13762 }
13763
13764 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
13765 static
13766 #endif
13767 void
13768 set_vertical_scroll_bar (struct window *w)
13769 {
13770 EMACS_INT start, end, whole;
13771
13772 /* Calculate the start and end positions for the current window.
13773 At some point, it would be nice to choose between scrollbars
13774 which reflect the whole buffer size, with special markers
13775 indicating narrowing, and scrollbars which reflect only the
13776 visible region.
13777
13778 Note that mini-buffers sometimes aren't displaying any text. */
13779 if (!MINI_WINDOW_P (w)
13780 || (w == XWINDOW (minibuf_window)
13781 && NILP (echo_area_buffer[0])))
13782 {
13783 struct buffer *buf = XBUFFER (w->buffer);
13784 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13785 start = marker_position (w->start) - BUF_BEGV (buf);
13786 /* I don't think this is guaranteed to be right. For the
13787 moment, we'll pretend it is. */
13788 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13789
13790 if (end < start)
13791 end = start;
13792 if (whole < (end - start))
13793 whole = end - start;
13794 }
13795 else
13796 start = end = whole = 0;
13797
13798 /* Indicate what this scroll bar ought to be displaying now. */
13799 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13800 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13801 (w, end - start, whole, start);
13802 }
13803
13804
13805 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13806 selected_window is redisplayed.
13807
13808 We can return without actually redisplaying the window if
13809 fonts_changed_p is nonzero. In that case, redisplay_internal will
13810 retry. */
13811
13812 static void
13813 redisplay_window (Lisp_Object window, int just_this_one_p)
13814 {
13815 struct window *w = XWINDOW (window);
13816 struct frame *f = XFRAME (w->frame);
13817 struct buffer *buffer = XBUFFER (w->buffer);
13818 struct buffer *old = current_buffer;
13819 struct text_pos lpoint, opoint, startp;
13820 int update_mode_line;
13821 int tem;
13822 struct it it;
13823 /* Record it now because it's overwritten. */
13824 int current_matrix_up_to_date_p = 0;
13825 int used_current_matrix_p = 0;
13826 /* This is less strict than current_matrix_up_to_date_p.
13827 It indictes that the buffer contents and narrowing are unchanged. */
13828 int buffer_unchanged_p = 0;
13829 int temp_scroll_step = 0;
13830 int count = SPECPDL_INDEX ();
13831 int rc;
13832 int centering_position = -1;
13833 int last_line_misfit = 0;
13834 EMACS_INT beg_unchanged, end_unchanged;
13835
13836 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13837 opoint = lpoint;
13838
13839 /* W must be a leaf window here. */
13840 xassert (!NILP (w->buffer));
13841 #if GLYPH_DEBUG
13842 *w->desired_matrix->method = 0;
13843 #endif
13844
13845 restart:
13846 reconsider_clip_changes (w, buffer);
13847
13848 /* Has the mode line to be updated? */
13849 update_mode_line = (!NILP (w->update_mode_line)
13850 || update_mode_lines
13851 || buffer->clip_changed
13852 || buffer->prevent_redisplay_optimizations_p);
13853
13854 if (MINI_WINDOW_P (w))
13855 {
13856 if (w == XWINDOW (echo_area_window)
13857 && !NILP (echo_area_buffer[0]))
13858 {
13859 if (update_mode_line)
13860 /* We may have to update a tty frame's menu bar or a
13861 tool-bar. Example `M-x C-h C-h C-g'. */
13862 goto finish_menu_bars;
13863 else
13864 /* We've already displayed the echo area glyphs in this window. */
13865 goto finish_scroll_bars;
13866 }
13867 else if ((w != XWINDOW (minibuf_window)
13868 || minibuf_level == 0)
13869 /* When buffer is nonempty, redisplay window normally. */
13870 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13871 /* Quail displays non-mini buffers in minibuffer window.
13872 In that case, redisplay the window normally. */
13873 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13874 {
13875 /* W is a mini-buffer window, but it's not active, so clear
13876 it. */
13877 int yb = window_text_bottom_y (w);
13878 struct glyph_row *row;
13879 int y;
13880
13881 for (y = 0, row = w->desired_matrix->rows;
13882 y < yb;
13883 y += row->height, ++row)
13884 blank_row (w, row, y);
13885 goto finish_scroll_bars;
13886 }
13887
13888 clear_glyph_matrix (w->desired_matrix);
13889 }
13890
13891 /* Otherwise set up data on this window; select its buffer and point
13892 value. */
13893 /* Really select the buffer, for the sake of buffer-local
13894 variables. */
13895 set_buffer_internal_1 (XBUFFER (w->buffer));
13896
13897 current_matrix_up_to_date_p
13898 = (!NILP (w->window_end_valid)
13899 && !current_buffer->clip_changed
13900 && !current_buffer->prevent_redisplay_optimizations_p
13901 && XFASTINT (w->last_modified) >= MODIFF
13902 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13903
13904 /* Run the window-bottom-change-functions
13905 if it is possible that the text on the screen has changed
13906 (either due to modification of the text, or any other reason). */
13907 if (!current_matrix_up_to_date_p
13908 && !NILP (Vwindow_text_change_functions))
13909 {
13910 safe_run_hooks (Qwindow_text_change_functions);
13911 goto restart;
13912 }
13913
13914 beg_unchanged = BEG_UNCHANGED;
13915 end_unchanged = END_UNCHANGED;
13916
13917 SET_TEXT_POS (opoint, PT, PT_BYTE);
13918
13919 specbind (Qinhibit_point_motion_hooks, Qt);
13920
13921 buffer_unchanged_p
13922 = (!NILP (w->window_end_valid)
13923 && !current_buffer->clip_changed
13924 && XFASTINT (w->last_modified) >= MODIFF
13925 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13926
13927 /* When windows_or_buffers_changed is non-zero, we can't rely on
13928 the window end being valid, so set it to nil there. */
13929 if (windows_or_buffers_changed)
13930 {
13931 /* If window starts on a continuation line, maybe adjust the
13932 window start in case the window's width changed. */
13933 if (XMARKER (w->start)->buffer == current_buffer)
13934 compute_window_start_on_continuation_line (w);
13935
13936 w->window_end_valid = Qnil;
13937 }
13938
13939 /* Some sanity checks. */
13940 CHECK_WINDOW_END (w);
13941 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13942 abort ();
13943 if (BYTEPOS (opoint) < CHARPOS (opoint))
13944 abort ();
13945
13946 /* If %c is in mode line, update it if needed. */
13947 if (!NILP (w->column_number_displayed)
13948 /* This alternative quickly identifies a common case
13949 where no change is needed. */
13950 && !(PT == XFASTINT (w->last_point)
13951 && XFASTINT (w->last_modified) >= MODIFF
13952 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13953 && (XFASTINT (w->column_number_displayed) != current_column ()))
13954 update_mode_line = 1;
13955
13956 /* Count number of windows showing the selected buffer. An indirect
13957 buffer counts as its base buffer. */
13958 if (!just_this_one_p)
13959 {
13960 struct buffer *current_base, *window_base;
13961 current_base = current_buffer;
13962 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13963 if (current_base->base_buffer)
13964 current_base = current_base->base_buffer;
13965 if (window_base->base_buffer)
13966 window_base = window_base->base_buffer;
13967 if (current_base == window_base)
13968 buffer_shared++;
13969 }
13970
13971 /* Point refers normally to the selected window. For any other
13972 window, set up appropriate value. */
13973 if (!EQ (window, selected_window))
13974 {
13975 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13976 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13977 if (new_pt < BEGV)
13978 {
13979 new_pt = BEGV;
13980 new_pt_byte = BEGV_BYTE;
13981 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13982 }
13983 else if (new_pt > (ZV - 1))
13984 {
13985 new_pt = ZV;
13986 new_pt_byte = ZV_BYTE;
13987 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13988 }
13989
13990 /* We don't use SET_PT so that the point-motion hooks don't run. */
13991 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13992 }
13993
13994 /* If any of the character widths specified in the display table
13995 have changed, invalidate the width run cache. It's true that
13996 this may be a bit late to catch such changes, but the rest of
13997 redisplay goes (non-fatally) haywire when the display table is
13998 changed, so why should we worry about doing any better? */
13999 if (current_buffer->width_run_cache)
14000 {
14001 struct Lisp_Char_Table *disptab = buffer_display_table ();
14002
14003 if (! disptab_matches_widthtab (disptab,
14004 XVECTOR (BVAR (current_buffer, width_table))))
14005 {
14006 invalidate_region_cache (current_buffer,
14007 current_buffer->width_run_cache,
14008 BEG, Z);
14009 recompute_width_table (current_buffer, disptab);
14010 }
14011 }
14012
14013 /* If window-start is screwed up, choose a new one. */
14014 if (XMARKER (w->start)->buffer != current_buffer)
14015 goto recenter;
14016
14017 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14018
14019 /* If someone specified a new starting point but did not insist,
14020 check whether it can be used. */
14021 if (!NILP (w->optional_new_start)
14022 && CHARPOS (startp) >= BEGV
14023 && CHARPOS (startp) <= ZV)
14024 {
14025 w->optional_new_start = Qnil;
14026 start_display (&it, w, startp);
14027 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14028 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14029 if (IT_CHARPOS (it) == PT)
14030 w->force_start = Qt;
14031 /* IT may overshoot PT if text at PT is invisible. */
14032 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14033 w->force_start = Qt;
14034 }
14035
14036 force_start:
14037
14038 /* Handle case where place to start displaying has been specified,
14039 unless the specified location is outside the accessible range. */
14040 if (!NILP (w->force_start)
14041 || w->frozen_window_start_p)
14042 {
14043 /* We set this later on if we have to adjust point. */
14044 int new_vpos = -1;
14045
14046 w->force_start = Qnil;
14047 w->vscroll = 0;
14048 w->window_end_valid = Qnil;
14049
14050 /* Forget any recorded base line for line number display. */
14051 if (!buffer_unchanged_p)
14052 w->base_line_number = Qnil;
14053
14054 /* Redisplay the mode line. Select the buffer properly for that.
14055 Also, run the hook window-scroll-functions
14056 because we have scrolled. */
14057 /* Note, we do this after clearing force_start because
14058 if there's an error, it is better to forget about force_start
14059 than to get into an infinite loop calling the hook functions
14060 and having them get more errors. */
14061 if (!update_mode_line
14062 || ! NILP (Vwindow_scroll_functions))
14063 {
14064 update_mode_line = 1;
14065 w->update_mode_line = Qt;
14066 startp = run_window_scroll_functions (window, startp);
14067 }
14068
14069 w->last_modified = make_number (0);
14070 w->last_overlay_modified = make_number (0);
14071 if (CHARPOS (startp) < BEGV)
14072 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14073 else if (CHARPOS (startp) > ZV)
14074 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14075
14076 /* Redisplay, then check if cursor has been set during the
14077 redisplay. Give up if new fonts were loaded. */
14078 /* We used to issue a CHECK_MARGINS argument to try_window here,
14079 but this causes scrolling to fail when point begins inside
14080 the scroll margin (bug#148) -- cyd */
14081 if (!try_window (window, startp, 0))
14082 {
14083 w->force_start = Qt;
14084 clear_glyph_matrix (w->desired_matrix);
14085 goto need_larger_matrices;
14086 }
14087
14088 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14089 {
14090 /* If point does not appear, try to move point so it does
14091 appear. The desired matrix has been built above, so we
14092 can use it here. */
14093 new_vpos = window_box_height (w) / 2;
14094 }
14095
14096 if (!cursor_row_fully_visible_p (w, 0, 0))
14097 {
14098 /* Point does appear, but on a line partly visible at end of window.
14099 Move it back to a fully-visible line. */
14100 new_vpos = window_box_height (w);
14101 }
14102
14103 /* If we need to move point for either of the above reasons,
14104 now actually do it. */
14105 if (new_vpos >= 0)
14106 {
14107 struct glyph_row *row;
14108
14109 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14110 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14111 ++row;
14112
14113 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14114 MATRIX_ROW_START_BYTEPOS (row));
14115
14116 if (w != XWINDOW (selected_window))
14117 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14118 else if (current_buffer == old)
14119 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14120
14121 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14122
14123 /* If we are highlighting the region, then we just changed
14124 the region, so redisplay to show it. */
14125 if (!NILP (Vtransient_mark_mode)
14126 && !NILP (BVAR (current_buffer, mark_active)))
14127 {
14128 clear_glyph_matrix (w->desired_matrix);
14129 if (!try_window (window, startp, 0))
14130 goto need_larger_matrices;
14131 }
14132 }
14133
14134 #if GLYPH_DEBUG
14135 debug_method_add (w, "forced window start");
14136 #endif
14137 goto done;
14138 }
14139
14140 /* Handle case where text has not changed, only point, and it has
14141 not moved off the frame, and we are not retrying after hscroll.
14142 (current_matrix_up_to_date_p is nonzero when retrying.) */
14143 if (current_matrix_up_to_date_p
14144 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14145 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14146 {
14147 switch (rc)
14148 {
14149 case CURSOR_MOVEMENT_SUCCESS:
14150 used_current_matrix_p = 1;
14151 goto done;
14152
14153 case CURSOR_MOVEMENT_MUST_SCROLL:
14154 goto try_to_scroll;
14155
14156 default:
14157 abort ();
14158 }
14159 }
14160 /* If current starting point was originally the beginning of a line
14161 but no longer is, find a new starting point. */
14162 else if (!NILP (w->start_at_line_beg)
14163 && !(CHARPOS (startp) <= BEGV
14164 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14165 {
14166 #if GLYPH_DEBUG
14167 debug_method_add (w, "recenter 1");
14168 #endif
14169 goto recenter;
14170 }
14171
14172 /* Try scrolling with try_window_id. Value is > 0 if update has
14173 been done, it is -1 if we know that the same window start will
14174 not work. It is 0 if unsuccessful for some other reason. */
14175 else if ((tem = try_window_id (w)) != 0)
14176 {
14177 #if GLYPH_DEBUG
14178 debug_method_add (w, "try_window_id %d", tem);
14179 #endif
14180
14181 if (fonts_changed_p)
14182 goto need_larger_matrices;
14183 if (tem > 0)
14184 goto done;
14185
14186 /* Otherwise try_window_id has returned -1 which means that we
14187 don't want the alternative below this comment to execute. */
14188 }
14189 else if (CHARPOS (startp) >= BEGV
14190 && CHARPOS (startp) <= ZV
14191 && PT >= CHARPOS (startp)
14192 && (CHARPOS (startp) < ZV
14193 /* Avoid starting at end of buffer. */
14194 || CHARPOS (startp) == BEGV
14195 || (XFASTINT (w->last_modified) >= MODIFF
14196 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14197 {
14198
14199 /* If first window line is a continuation line, and window start
14200 is inside the modified region, but the first change is before
14201 current window start, we must select a new window start.
14202
14203 However, if this is the result of a down-mouse event (e.g. by
14204 extending the mouse-drag-overlay), we don't want to select a
14205 new window start, since that would change the position under
14206 the mouse, resulting in an unwanted mouse-movement rather
14207 than a simple mouse-click. */
14208 if (NILP (w->start_at_line_beg)
14209 && NILP (do_mouse_tracking)
14210 && CHARPOS (startp) > BEGV
14211 && CHARPOS (startp) > BEG + beg_unchanged
14212 && CHARPOS (startp) <= Z - end_unchanged
14213 /* Even if w->start_at_line_beg is nil, a new window may
14214 start at a line_beg, since that's how set_buffer_window
14215 sets it. So, we need to check the return value of
14216 compute_window_start_on_continuation_line. (See also
14217 bug#197). */
14218 && XMARKER (w->start)->buffer == current_buffer
14219 && compute_window_start_on_continuation_line (w))
14220 {
14221 w->force_start = Qt;
14222 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14223 goto force_start;
14224 }
14225
14226 #if GLYPH_DEBUG
14227 debug_method_add (w, "same window start");
14228 #endif
14229
14230 /* Try to redisplay starting at same place as before.
14231 If point has not moved off frame, accept the results. */
14232 if (!current_matrix_up_to_date_p
14233 /* Don't use try_window_reusing_current_matrix in this case
14234 because a window scroll function can have changed the
14235 buffer. */
14236 || !NILP (Vwindow_scroll_functions)
14237 || MINI_WINDOW_P (w)
14238 || !(used_current_matrix_p
14239 = try_window_reusing_current_matrix (w)))
14240 {
14241 IF_DEBUG (debug_method_add (w, "1"));
14242 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14243 /* -1 means we need to scroll.
14244 0 means we need new matrices, but fonts_changed_p
14245 is set in that case, so we will detect it below. */
14246 goto try_to_scroll;
14247 }
14248
14249 if (fonts_changed_p)
14250 goto need_larger_matrices;
14251
14252 if (w->cursor.vpos >= 0)
14253 {
14254 if (!just_this_one_p
14255 || current_buffer->clip_changed
14256 || BEG_UNCHANGED < CHARPOS (startp))
14257 /* Forget any recorded base line for line number display. */
14258 w->base_line_number = Qnil;
14259
14260 if (!cursor_row_fully_visible_p (w, 1, 0))
14261 {
14262 clear_glyph_matrix (w->desired_matrix);
14263 last_line_misfit = 1;
14264 }
14265 /* Drop through and scroll. */
14266 else
14267 goto done;
14268 }
14269 else
14270 clear_glyph_matrix (w->desired_matrix);
14271 }
14272
14273 try_to_scroll:
14274
14275 w->last_modified = make_number (0);
14276 w->last_overlay_modified = make_number (0);
14277
14278 /* Redisplay the mode line. Select the buffer properly for that. */
14279 if (!update_mode_line)
14280 {
14281 update_mode_line = 1;
14282 w->update_mode_line = Qt;
14283 }
14284
14285 /* Try to scroll by specified few lines. */
14286 if ((scroll_conservatively
14287 || emacs_scroll_step
14288 || temp_scroll_step
14289 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14290 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14291 && CHARPOS (startp) >= BEGV
14292 && CHARPOS (startp) <= ZV)
14293 {
14294 /* The function returns -1 if new fonts were loaded, 1 if
14295 successful, 0 if not successful. */
14296 int ss = try_scrolling (window, just_this_one_p,
14297 scroll_conservatively,
14298 emacs_scroll_step,
14299 temp_scroll_step, last_line_misfit);
14300 switch (ss)
14301 {
14302 case SCROLLING_SUCCESS:
14303 goto done;
14304
14305 case SCROLLING_NEED_LARGER_MATRICES:
14306 goto need_larger_matrices;
14307
14308 case SCROLLING_FAILED:
14309 break;
14310
14311 default:
14312 abort ();
14313 }
14314 }
14315
14316 /* Finally, just choose a place to start which positions point
14317 according to user preferences. */
14318
14319 recenter:
14320
14321 #if GLYPH_DEBUG
14322 debug_method_add (w, "recenter");
14323 #endif
14324
14325 /* w->vscroll = 0; */
14326
14327 /* Forget any previously recorded base line for line number display. */
14328 if (!buffer_unchanged_p)
14329 w->base_line_number = Qnil;
14330
14331 /* Determine the window start relative to point. */
14332 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14333 it.current_y = it.last_visible_y;
14334 if (centering_position < 0)
14335 {
14336 int margin =
14337 scroll_margin > 0
14338 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14339 : 0;
14340 EMACS_INT margin_pos = CHARPOS (startp);
14341 int scrolling_up;
14342 Lisp_Object aggressive;
14343
14344 /* If there is a scroll margin at the top of the window, find
14345 its character position. */
14346 if (margin
14347 /* Cannot call start_display if startp is not in the
14348 accessible region of the buffer. This can happen when we
14349 have just switched to a different buffer and/or changed
14350 its restriction. In that case, startp is initialized to
14351 the character position 1 (BEG) because we did not yet
14352 have chance to display the buffer even once. */
14353 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
14354 {
14355 struct it it1;
14356
14357 start_display (&it1, w, startp);
14358 move_it_vertically (&it1, margin);
14359 margin_pos = IT_CHARPOS (it1);
14360 }
14361 scrolling_up = PT > margin_pos;
14362 aggressive =
14363 scrolling_up
14364 ? BVAR (current_buffer, scroll_up_aggressively)
14365 : BVAR (current_buffer, scroll_down_aggressively);
14366
14367 if (!MINI_WINDOW_P (w)
14368 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
14369 {
14370 int pt_offset = 0;
14371
14372 /* Setting scroll-conservatively overrides
14373 scroll-*-aggressively. */
14374 if (!scroll_conservatively && NUMBERP (aggressive))
14375 {
14376 double float_amount = XFLOATINT (aggressive);
14377
14378 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
14379 if (pt_offset == 0 && float_amount > 0)
14380 pt_offset = 1;
14381 if (pt_offset)
14382 margin -= 1;
14383 }
14384 /* Compute how much to move the window start backward from
14385 point so that point will be displayed where the user
14386 wants it. */
14387 if (scrolling_up)
14388 {
14389 centering_position = it.last_visible_y;
14390 if (pt_offset)
14391 centering_position -= pt_offset;
14392 centering_position -=
14393 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
14394 /* Don't let point enter the scroll margin near top of
14395 the window. */
14396 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
14397 centering_position = margin * FRAME_LINE_HEIGHT (f);
14398 }
14399 else
14400 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
14401 }
14402 else
14403 /* Set the window start half the height of the window backward
14404 from point. */
14405 centering_position = window_box_height (w) / 2;
14406 }
14407 move_it_vertically_backward (&it, centering_position);
14408
14409 xassert (IT_CHARPOS (it) >= BEGV);
14410
14411 /* The function move_it_vertically_backward may move over more
14412 than the specified y-distance. If it->w is small, e.g. a
14413 mini-buffer window, we may end up in front of the window's
14414 display area. Start displaying at the start of the line
14415 containing PT in this case. */
14416 if (it.current_y <= 0)
14417 {
14418 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14419 move_it_vertically_backward (&it, 0);
14420 it.current_y = 0;
14421 }
14422
14423 it.current_x = it.hpos = 0;
14424
14425 /* Set the window start position here explicitly, to avoid an
14426 infinite loop in case the functions in window-scroll-functions
14427 get errors. */
14428 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14429
14430 /* Run scroll hooks. */
14431 startp = run_window_scroll_functions (window, it.current.pos);
14432
14433 /* Redisplay the window. */
14434 if (!current_matrix_up_to_date_p
14435 || windows_or_buffers_changed
14436 || cursor_type_changed
14437 /* Don't use try_window_reusing_current_matrix in this case
14438 because it can have changed the buffer. */
14439 || !NILP (Vwindow_scroll_functions)
14440 || !just_this_one_p
14441 || MINI_WINDOW_P (w)
14442 || !(used_current_matrix_p
14443 = try_window_reusing_current_matrix (w)))
14444 try_window (window, startp, 0);
14445
14446 /* If new fonts have been loaded (due to fontsets), give up. We
14447 have to start a new redisplay since we need to re-adjust glyph
14448 matrices. */
14449 if (fonts_changed_p)
14450 goto need_larger_matrices;
14451
14452 /* If cursor did not appear assume that the middle of the window is
14453 in the first line of the window. Do it again with the next line.
14454 (Imagine a window of height 100, displaying two lines of height
14455 60. Moving back 50 from it->last_visible_y will end in the first
14456 line.) */
14457 if (w->cursor.vpos < 0)
14458 {
14459 if (!NILP (w->window_end_valid)
14460 && PT >= Z - XFASTINT (w->window_end_pos))
14461 {
14462 clear_glyph_matrix (w->desired_matrix);
14463 move_it_by_lines (&it, 1);
14464 try_window (window, it.current.pos, 0);
14465 }
14466 else if (PT < IT_CHARPOS (it))
14467 {
14468 clear_glyph_matrix (w->desired_matrix);
14469 move_it_by_lines (&it, -1);
14470 try_window (window, it.current.pos, 0);
14471 }
14472 else
14473 {
14474 /* Not much we can do about it. */
14475 }
14476 }
14477
14478 /* Consider the following case: Window starts at BEGV, there is
14479 invisible, intangible text at BEGV, so that display starts at
14480 some point START > BEGV. It can happen that we are called with
14481 PT somewhere between BEGV and START. Try to handle that case. */
14482 if (w->cursor.vpos < 0)
14483 {
14484 struct glyph_row *row = w->current_matrix->rows;
14485 if (row->mode_line_p)
14486 ++row;
14487 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14488 }
14489
14490 if (!cursor_row_fully_visible_p (w, 0, 0))
14491 {
14492 /* If vscroll is enabled, disable it and try again. */
14493 if (w->vscroll)
14494 {
14495 w->vscroll = 0;
14496 clear_glyph_matrix (w->desired_matrix);
14497 goto recenter;
14498 }
14499
14500 /* If centering point failed to make the whole line visible,
14501 put point at the top instead. That has to make the whole line
14502 visible, if it can be done. */
14503 if (centering_position == 0)
14504 goto done;
14505
14506 clear_glyph_matrix (w->desired_matrix);
14507 centering_position = 0;
14508 goto recenter;
14509 }
14510
14511 done:
14512
14513 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14514 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14515 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14516 ? Qt : Qnil);
14517
14518 /* Display the mode line, if we must. */
14519 if ((update_mode_line
14520 /* If window not full width, must redo its mode line
14521 if (a) the window to its side is being redone and
14522 (b) we do a frame-based redisplay. This is a consequence
14523 of how inverted lines are drawn in frame-based redisplay. */
14524 || (!just_this_one_p
14525 && !FRAME_WINDOW_P (f)
14526 && !WINDOW_FULL_WIDTH_P (w))
14527 /* Line number to display. */
14528 || INTEGERP (w->base_line_pos)
14529 /* Column number is displayed and different from the one displayed. */
14530 || (!NILP (w->column_number_displayed)
14531 && (XFASTINT (w->column_number_displayed) != current_column ())))
14532 /* This means that the window has a mode line. */
14533 && (WINDOW_WANTS_MODELINE_P (w)
14534 || WINDOW_WANTS_HEADER_LINE_P (w)))
14535 {
14536 display_mode_lines (w);
14537
14538 /* If mode line height has changed, arrange for a thorough
14539 immediate redisplay using the correct mode line height. */
14540 if (WINDOW_WANTS_MODELINE_P (w)
14541 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14542 {
14543 fonts_changed_p = 1;
14544 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14545 = DESIRED_MODE_LINE_HEIGHT (w);
14546 }
14547
14548 /* If header line height has changed, arrange for a thorough
14549 immediate redisplay using the correct header line height. */
14550 if (WINDOW_WANTS_HEADER_LINE_P (w)
14551 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14552 {
14553 fonts_changed_p = 1;
14554 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14555 = DESIRED_HEADER_LINE_HEIGHT (w);
14556 }
14557
14558 if (fonts_changed_p)
14559 goto need_larger_matrices;
14560 }
14561
14562 if (!line_number_displayed
14563 && !BUFFERP (w->base_line_pos))
14564 {
14565 w->base_line_pos = Qnil;
14566 w->base_line_number = Qnil;
14567 }
14568
14569 finish_menu_bars:
14570
14571 /* When we reach a frame's selected window, redo the frame's menu bar. */
14572 if (update_mode_line
14573 && EQ (FRAME_SELECTED_WINDOW (f), window))
14574 {
14575 int redisplay_menu_p = 0;
14576
14577 if (FRAME_WINDOW_P (f))
14578 {
14579 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14580 || defined (HAVE_NS) || defined (USE_GTK)
14581 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14582 #else
14583 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14584 #endif
14585 }
14586 else
14587 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14588
14589 if (redisplay_menu_p)
14590 display_menu_bar (w);
14591
14592 #ifdef HAVE_WINDOW_SYSTEM
14593 if (FRAME_WINDOW_P (f))
14594 {
14595 #if defined (USE_GTK) || defined (HAVE_NS)
14596 if (FRAME_EXTERNAL_TOOL_BAR (f))
14597 redisplay_tool_bar (f);
14598 #else
14599 if (WINDOWP (f->tool_bar_window)
14600 && (FRAME_TOOL_BAR_LINES (f) > 0
14601 || !NILP (Vauto_resize_tool_bars))
14602 && redisplay_tool_bar (f))
14603 ignore_mouse_drag_p = 1;
14604 #endif
14605 }
14606 #endif
14607 }
14608
14609 #ifdef HAVE_WINDOW_SYSTEM
14610 if (FRAME_WINDOW_P (f)
14611 && update_window_fringes (w, (just_this_one_p
14612 || (!used_current_matrix_p && !overlay_arrow_seen)
14613 || w->pseudo_window_p)))
14614 {
14615 update_begin (f);
14616 BLOCK_INPUT;
14617 if (draw_window_fringes (w, 1))
14618 x_draw_vertical_border (w);
14619 UNBLOCK_INPUT;
14620 update_end (f);
14621 }
14622 #endif /* HAVE_WINDOW_SYSTEM */
14623
14624 /* We go to this label, with fonts_changed_p nonzero,
14625 if it is necessary to try again using larger glyph matrices.
14626 We have to redeem the scroll bar even in this case,
14627 because the loop in redisplay_internal expects that. */
14628 need_larger_matrices:
14629 ;
14630 finish_scroll_bars:
14631
14632 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14633 {
14634 /* Set the thumb's position and size. */
14635 set_vertical_scroll_bar (w);
14636
14637 /* Note that we actually used the scroll bar attached to this
14638 window, so it shouldn't be deleted at the end of redisplay. */
14639 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14640 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14641 }
14642
14643 /* Restore current_buffer and value of point in it. The window
14644 update may have changed the buffer, so first make sure `opoint'
14645 is still valid (Bug#6177). */
14646 if (CHARPOS (opoint) < BEGV)
14647 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14648 else if (CHARPOS (opoint) > ZV)
14649 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14650 else
14651 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14652
14653 set_buffer_internal_1 (old);
14654 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14655 shorter. This can be caused by log truncation in *Messages*. */
14656 if (CHARPOS (lpoint) <= ZV)
14657 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14658
14659 unbind_to (count, Qnil);
14660 }
14661
14662
14663 /* Build the complete desired matrix of WINDOW with a window start
14664 buffer position POS.
14665
14666 Value is 1 if successful. It is zero if fonts were loaded during
14667 redisplay which makes re-adjusting glyph matrices necessary, and -1
14668 if point would appear in the scroll margins.
14669 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14670 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14671 set in FLAGS.) */
14672
14673 int
14674 try_window (Lisp_Object window, struct text_pos pos, int flags)
14675 {
14676 struct window *w = XWINDOW (window);
14677 struct it it;
14678 struct glyph_row *last_text_row = NULL;
14679 struct frame *f = XFRAME (w->frame);
14680
14681 /* Make POS the new window start. */
14682 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14683
14684 /* Mark cursor position as unknown. No overlay arrow seen. */
14685 w->cursor.vpos = -1;
14686 overlay_arrow_seen = 0;
14687
14688 /* Initialize iterator and info to start at POS. */
14689 start_display (&it, w, pos);
14690
14691 /* Display all lines of W. */
14692 while (it.current_y < it.last_visible_y)
14693 {
14694 if (display_line (&it))
14695 last_text_row = it.glyph_row - 1;
14696 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14697 return 0;
14698 }
14699
14700 /* Don't let the cursor end in the scroll margins. */
14701 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14702 && !MINI_WINDOW_P (w))
14703 {
14704 int this_scroll_margin;
14705
14706 if (scroll_margin > 0)
14707 {
14708 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14709 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14710 }
14711 else
14712 this_scroll_margin = 0;
14713
14714 if ((w->cursor.y >= 0 /* not vscrolled */
14715 && w->cursor.y < this_scroll_margin
14716 && CHARPOS (pos) > BEGV
14717 && IT_CHARPOS (it) < ZV)
14718 /* rms: considering make_cursor_line_fully_visible_p here
14719 seems to give wrong results. We don't want to recenter
14720 when the last line is partly visible, we want to allow
14721 that case to be handled in the usual way. */
14722 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14723 {
14724 w->cursor.vpos = -1;
14725 clear_glyph_matrix (w->desired_matrix);
14726 return -1;
14727 }
14728 }
14729
14730 /* If bottom moved off end of frame, change mode line percentage. */
14731 if (XFASTINT (w->window_end_pos) <= 0
14732 && Z != IT_CHARPOS (it))
14733 w->update_mode_line = Qt;
14734
14735 /* Set window_end_pos to the offset of the last character displayed
14736 on the window from the end of current_buffer. Set
14737 window_end_vpos to its row number. */
14738 if (last_text_row)
14739 {
14740 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14741 w->window_end_bytepos
14742 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14743 w->window_end_pos
14744 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14745 w->window_end_vpos
14746 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14747 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14748 ->displays_text_p);
14749 }
14750 else
14751 {
14752 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14753 w->window_end_pos = make_number (Z - ZV);
14754 w->window_end_vpos = make_number (0);
14755 }
14756
14757 /* But that is not valid info until redisplay finishes. */
14758 w->window_end_valid = Qnil;
14759 return 1;
14760 }
14761
14762
14763 \f
14764 /************************************************************************
14765 Window redisplay reusing current matrix when buffer has not changed
14766 ************************************************************************/
14767
14768 /* Try redisplay of window W showing an unchanged buffer with a
14769 different window start than the last time it was displayed by
14770 reusing its current matrix. Value is non-zero if successful.
14771 W->start is the new window start. */
14772
14773 static int
14774 try_window_reusing_current_matrix (struct window *w)
14775 {
14776 struct frame *f = XFRAME (w->frame);
14777 struct glyph_row *bottom_row;
14778 struct it it;
14779 struct run run;
14780 struct text_pos start, new_start;
14781 int nrows_scrolled, i;
14782 struct glyph_row *last_text_row;
14783 struct glyph_row *last_reused_text_row;
14784 struct glyph_row *start_row;
14785 int start_vpos, min_y, max_y;
14786
14787 #if GLYPH_DEBUG
14788 if (inhibit_try_window_reusing)
14789 return 0;
14790 #endif
14791
14792 if (/* This function doesn't handle terminal frames. */
14793 !FRAME_WINDOW_P (f)
14794 /* Don't try to reuse the display if windows have been split
14795 or such. */
14796 || windows_or_buffers_changed
14797 || cursor_type_changed)
14798 return 0;
14799
14800 /* Can't do this if region may have changed. */
14801 if ((!NILP (Vtransient_mark_mode)
14802 && !NILP (BVAR (current_buffer, mark_active)))
14803 || !NILP (w->region_showing)
14804 || !NILP (Vshow_trailing_whitespace))
14805 return 0;
14806
14807 /* If top-line visibility has changed, give up. */
14808 if (WINDOW_WANTS_HEADER_LINE_P (w)
14809 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14810 return 0;
14811
14812 /* Give up if old or new display is scrolled vertically. We could
14813 make this function handle this, but right now it doesn't. */
14814 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14815 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14816 return 0;
14817
14818 /* The variable new_start now holds the new window start. The old
14819 start `start' can be determined from the current matrix. */
14820 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14821 start = start_row->minpos;
14822 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14823
14824 /* Clear the desired matrix for the display below. */
14825 clear_glyph_matrix (w->desired_matrix);
14826
14827 if (CHARPOS (new_start) <= CHARPOS (start))
14828 {
14829 /* Don't use this method if the display starts with an ellipsis
14830 displayed for invisible text. It's not easy to handle that case
14831 below, and it's certainly not worth the effort since this is
14832 not a frequent case. */
14833 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14834 return 0;
14835
14836 IF_DEBUG (debug_method_add (w, "twu1"));
14837
14838 /* Display up to a row that can be reused. The variable
14839 last_text_row is set to the last row displayed that displays
14840 text. Note that it.vpos == 0 if or if not there is a
14841 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14842 start_display (&it, w, new_start);
14843 w->cursor.vpos = -1;
14844 last_text_row = last_reused_text_row = NULL;
14845
14846 while (it.current_y < it.last_visible_y
14847 && !fonts_changed_p)
14848 {
14849 /* If we have reached into the characters in the START row,
14850 that means the line boundaries have changed. So we
14851 can't start copying with the row START. Maybe it will
14852 work to start copying with the following row. */
14853 while (IT_CHARPOS (it) > CHARPOS (start))
14854 {
14855 /* Advance to the next row as the "start". */
14856 start_row++;
14857 start = start_row->minpos;
14858 /* If there are no more rows to try, or just one, give up. */
14859 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14860 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14861 || CHARPOS (start) == ZV)
14862 {
14863 clear_glyph_matrix (w->desired_matrix);
14864 return 0;
14865 }
14866
14867 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14868 }
14869 /* If we have reached alignment,
14870 we can copy the rest of the rows. */
14871 if (IT_CHARPOS (it) == CHARPOS (start))
14872 break;
14873
14874 if (display_line (&it))
14875 last_text_row = it.glyph_row - 1;
14876 }
14877
14878 /* A value of current_y < last_visible_y means that we stopped
14879 at the previous window start, which in turn means that we
14880 have at least one reusable row. */
14881 if (it.current_y < it.last_visible_y)
14882 {
14883 struct glyph_row *row;
14884
14885 /* IT.vpos always starts from 0; it counts text lines. */
14886 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14887
14888 /* Find PT if not already found in the lines displayed. */
14889 if (w->cursor.vpos < 0)
14890 {
14891 int dy = it.current_y - start_row->y;
14892
14893 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14894 row = row_containing_pos (w, PT, row, NULL, dy);
14895 if (row)
14896 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14897 dy, nrows_scrolled);
14898 else
14899 {
14900 clear_glyph_matrix (w->desired_matrix);
14901 return 0;
14902 }
14903 }
14904
14905 /* Scroll the display. Do it before the current matrix is
14906 changed. The problem here is that update has not yet
14907 run, i.e. part of the current matrix is not up to date.
14908 scroll_run_hook will clear the cursor, and use the
14909 current matrix to get the height of the row the cursor is
14910 in. */
14911 run.current_y = start_row->y;
14912 run.desired_y = it.current_y;
14913 run.height = it.last_visible_y - it.current_y;
14914
14915 if (run.height > 0 && run.current_y != run.desired_y)
14916 {
14917 update_begin (f);
14918 FRAME_RIF (f)->update_window_begin_hook (w);
14919 FRAME_RIF (f)->clear_window_mouse_face (w);
14920 FRAME_RIF (f)->scroll_run_hook (w, &run);
14921 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14922 update_end (f);
14923 }
14924
14925 /* Shift current matrix down by nrows_scrolled lines. */
14926 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14927 rotate_matrix (w->current_matrix,
14928 start_vpos,
14929 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14930 nrows_scrolled);
14931
14932 /* Disable lines that must be updated. */
14933 for (i = 0; i < nrows_scrolled; ++i)
14934 (start_row + i)->enabled_p = 0;
14935
14936 /* Re-compute Y positions. */
14937 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14938 max_y = it.last_visible_y;
14939 for (row = start_row + nrows_scrolled;
14940 row < bottom_row;
14941 ++row)
14942 {
14943 row->y = it.current_y;
14944 row->visible_height = row->height;
14945
14946 if (row->y < min_y)
14947 row->visible_height -= min_y - row->y;
14948 if (row->y + row->height > max_y)
14949 row->visible_height -= row->y + row->height - max_y;
14950 if (row->fringe_bitmap_periodic_p)
14951 row->redraw_fringe_bitmaps_p = 1;
14952
14953 it.current_y += row->height;
14954
14955 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14956 last_reused_text_row = row;
14957 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14958 break;
14959 }
14960
14961 /* Disable lines in the current matrix which are now
14962 below the window. */
14963 for (++row; row < bottom_row; ++row)
14964 row->enabled_p = row->mode_line_p = 0;
14965 }
14966
14967 /* Update window_end_pos etc.; last_reused_text_row is the last
14968 reused row from the current matrix containing text, if any.
14969 The value of last_text_row is the last displayed line
14970 containing text. */
14971 if (last_reused_text_row)
14972 {
14973 w->window_end_bytepos
14974 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14975 w->window_end_pos
14976 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14977 w->window_end_vpos
14978 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14979 w->current_matrix));
14980 }
14981 else if (last_text_row)
14982 {
14983 w->window_end_bytepos
14984 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14985 w->window_end_pos
14986 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14987 w->window_end_vpos
14988 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14989 }
14990 else
14991 {
14992 /* This window must be completely empty. */
14993 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14994 w->window_end_pos = make_number (Z - ZV);
14995 w->window_end_vpos = make_number (0);
14996 }
14997 w->window_end_valid = Qnil;
14998
14999 /* Update hint: don't try scrolling again in update_window. */
15000 w->desired_matrix->no_scrolling_p = 1;
15001
15002 #if GLYPH_DEBUG
15003 debug_method_add (w, "try_window_reusing_current_matrix 1");
15004 #endif
15005 return 1;
15006 }
15007 else if (CHARPOS (new_start) > CHARPOS (start))
15008 {
15009 struct glyph_row *pt_row, *row;
15010 struct glyph_row *first_reusable_row;
15011 struct glyph_row *first_row_to_display;
15012 int dy;
15013 int yb = window_text_bottom_y (w);
15014
15015 /* Find the row starting at new_start, if there is one. Don't
15016 reuse a partially visible line at the end. */
15017 first_reusable_row = start_row;
15018 while (first_reusable_row->enabled_p
15019 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15020 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15021 < CHARPOS (new_start)))
15022 ++first_reusable_row;
15023
15024 /* Give up if there is no row to reuse. */
15025 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15026 || !first_reusable_row->enabled_p
15027 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15028 != CHARPOS (new_start)))
15029 return 0;
15030
15031 /* We can reuse fully visible rows beginning with
15032 first_reusable_row to the end of the window. Set
15033 first_row_to_display to the first row that cannot be reused.
15034 Set pt_row to the row containing point, if there is any. */
15035 pt_row = NULL;
15036 for (first_row_to_display = first_reusable_row;
15037 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15038 ++first_row_to_display)
15039 {
15040 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15041 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15042 pt_row = first_row_to_display;
15043 }
15044
15045 /* Start displaying at the start of first_row_to_display. */
15046 xassert (first_row_to_display->y < yb);
15047 init_to_row_start (&it, w, first_row_to_display);
15048
15049 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15050 - start_vpos);
15051 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15052 - nrows_scrolled);
15053 it.current_y = (first_row_to_display->y - first_reusable_row->y
15054 + WINDOW_HEADER_LINE_HEIGHT (w));
15055
15056 /* Display lines beginning with first_row_to_display in the
15057 desired matrix. Set last_text_row to the last row displayed
15058 that displays text. */
15059 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15060 if (pt_row == NULL)
15061 w->cursor.vpos = -1;
15062 last_text_row = NULL;
15063 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15064 if (display_line (&it))
15065 last_text_row = it.glyph_row - 1;
15066
15067 /* If point is in a reused row, adjust y and vpos of the cursor
15068 position. */
15069 if (pt_row)
15070 {
15071 w->cursor.vpos -= nrows_scrolled;
15072 w->cursor.y -= first_reusable_row->y - start_row->y;
15073 }
15074
15075 /* Give up if point isn't in a row displayed or reused. (This
15076 also handles the case where w->cursor.vpos < nrows_scrolled
15077 after the calls to display_line, which can happen with scroll
15078 margins. See bug#1295.) */
15079 if (w->cursor.vpos < 0)
15080 {
15081 clear_glyph_matrix (w->desired_matrix);
15082 return 0;
15083 }
15084
15085 /* Scroll the display. */
15086 run.current_y = first_reusable_row->y;
15087 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15088 run.height = it.last_visible_y - run.current_y;
15089 dy = run.current_y - run.desired_y;
15090
15091 if (run.height)
15092 {
15093 update_begin (f);
15094 FRAME_RIF (f)->update_window_begin_hook (w);
15095 FRAME_RIF (f)->clear_window_mouse_face (w);
15096 FRAME_RIF (f)->scroll_run_hook (w, &run);
15097 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15098 update_end (f);
15099 }
15100
15101 /* Adjust Y positions of reused rows. */
15102 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15103 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15104 max_y = it.last_visible_y;
15105 for (row = first_reusable_row; row < first_row_to_display; ++row)
15106 {
15107 row->y -= dy;
15108 row->visible_height = row->height;
15109 if (row->y < min_y)
15110 row->visible_height -= min_y - row->y;
15111 if (row->y + row->height > max_y)
15112 row->visible_height -= row->y + row->height - max_y;
15113 if (row->fringe_bitmap_periodic_p)
15114 row->redraw_fringe_bitmaps_p = 1;
15115 }
15116
15117 /* Scroll the current matrix. */
15118 xassert (nrows_scrolled > 0);
15119 rotate_matrix (w->current_matrix,
15120 start_vpos,
15121 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15122 -nrows_scrolled);
15123
15124 /* Disable rows not reused. */
15125 for (row -= nrows_scrolled; row < bottom_row; ++row)
15126 row->enabled_p = 0;
15127
15128 /* Point may have moved to a different line, so we cannot assume that
15129 the previous cursor position is valid; locate the correct row. */
15130 if (pt_row)
15131 {
15132 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15133 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15134 row++)
15135 {
15136 w->cursor.vpos++;
15137 w->cursor.y = row->y;
15138 }
15139 if (row < bottom_row)
15140 {
15141 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15142 struct glyph *end = glyph + row->used[TEXT_AREA];
15143
15144 /* Can't use this optimization with bidi-reordered glyph
15145 rows, unless cursor is already at point. */
15146 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15147 {
15148 if (!(w->cursor.hpos >= 0
15149 && w->cursor.hpos < row->used[TEXT_AREA]
15150 && BUFFERP (glyph->object)
15151 && glyph->charpos == PT))
15152 return 0;
15153 }
15154 else
15155 for (; glyph < end
15156 && (!BUFFERP (glyph->object)
15157 || glyph->charpos < PT);
15158 glyph++)
15159 {
15160 w->cursor.hpos++;
15161 w->cursor.x += glyph->pixel_width;
15162 }
15163 }
15164 }
15165
15166 /* Adjust window end. A null value of last_text_row means that
15167 the window end is in reused rows which in turn means that
15168 only its vpos can have changed. */
15169 if (last_text_row)
15170 {
15171 w->window_end_bytepos
15172 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15173 w->window_end_pos
15174 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15175 w->window_end_vpos
15176 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15177 }
15178 else
15179 {
15180 w->window_end_vpos
15181 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15182 }
15183
15184 w->window_end_valid = Qnil;
15185 w->desired_matrix->no_scrolling_p = 1;
15186
15187 #if GLYPH_DEBUG
15188 debug_method_add (w, "try_window_reusing_current_matrix 2");
15189 #endif
15190 return 1;
15191 }
15192
15193 return 0;
15194 }
15195
15196
15197 \f
15198 /************************************************************************
15199 Window redisplay reusing current matrix when buffer has changed
15200 ************************************************************************/
15201
15202 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15203 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15204 EMACS_INT *, EMACS_INT *);
15205 static struct glyph_row *
15206 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15207 struct glyph_row *);
15208
15209
15210 /* Return the last row in MATRIX displaying text. If row START is
15211 non-null, start searching with that row. IT gives the dimensions
15212 of the display. Value is null if matrix is empty; otherwise it is
15213 a pointer to the row found. */
15214
15215 static struct glyph_row *
15216 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15217 struct glyph_row *start)
15218 {
15219 struct glyph_row *row, *row_found;
15220
15221 /* Set row_found to the last row in IT->w's current matrix
15222 displaying text. The loop looks funny but think of partially
15223 visible lines. */
15224 row_found = NULL;
15225 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15226 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15227 {
15228 xassert (row->enabled_p);
15229 row_found = row;
15230 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15231 break;
15232 ++row;
15233 }
15234
15235 return row_found;
15236 }
15237
15238
15239 /* Return the last row in the current matrix of W that is not affected
15240 by changes at the start of current_buffer that occurred since W's
15241 current matrix was built. Value is null if no such row exists.
15242
15243 BEG_UNCHANGED us the number of characters unchanged at the start of
15244 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15245 first changed character in current_buffer. Characters at positions <
15246 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15247 when the current matrix was built. */
15248
15249 static struct glyph_row *
15250 find_last_unchanged_at_beg_row (struct window *w)
15251 {
15252 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15253 struct glyph_row *row;
15254 struct glyph_row *row_found = NULL;
15255 int yb = window_text_bottom_y (w);
15256
15257 /* Find the last row displaying unchanged text. */
15258 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15259 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15260 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15261 ++row)
15262 {
15263 if (/* If row ends before first_changed_pos, it is unchanged,
15264 except in some case. */
15265 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15266 /* When row ends in ZV and we write at ZV it is not
15267 unchanged. */
15268 && !row->ends_at_zv_p
15269 /* When first_changed_pos is the end of a continued line,
15270 row is not unchanged because it may be no longer
15271 continued. */
15272 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15273 && (row->continued_p
15274 || row->exact_window_width_line_p)))
15275 row_found = row;
15276
15277 /* Stop if last visible row. */
15278 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15279 break;
15280 }
15281
15282 return row_found;
15283 }
15284
15285
15286 /* Find the first glyph row in the current matrix of W that is not
15287 affected by changes at the end of current_buffer since the
15288 time W's current matrix was built.
15289
15290 Return in *DELTA the number of chars by which buffer positions in
15291 unchanged text at the end of current_buffer must be adjusted.
15292
15293 Return in *DELTA_BYTES the corresponding number of bytes.
15294
15295 Value is null if no such row exists, i.e. all rows are affected by
15296 changes. */
15297
15298 static struct glyph_row *
15299 find_first_unchanged_at_end_row (struct window *w,
15300 EMACS_INT *delta, EMACS_INT *delta_bytes)
15301 {
15302 struct glyph_row *row;
15303 struct glyph_row *row_found = NULL;
15304
15305 *delta = *delta_bytes = 0;
15306
15307 /* Display must not have been paused, otherwise the current matrix
15308 is not up to date. */
15309 eassert (!NILP (w->window_end_valid));
15310
15311 /* A value of window_end_pos >= END_UNCHANGED means that the window
15312 end is in the range of changed text. If so, there is no
15313 unchanged row at the end of W's current matrix. */
15314 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15315 return NULL;
15316
15317 /* Set row to the last row in W's current matrix displaying text. */
15318 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15319
15320 /* If matrix is entirely empty, no unchanged row exists. */
15321 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15322 {
15323 /* The value of row is the last glyph row in the matrix having a
15324 meaningful buffer position in it. The end position of row
15325 corresponds to window_end_pos. This allows us to translate
15326 buffer positions in the current matrix to current buffer
15327 positions for characters not in changed text. */
15328 EMACS_INT Z_old =
15329 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15330 EMACS_INT Z_BYTE_old =
15331 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15332 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15333 struct glyph_row *first_text_row
15334 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15335
15336 *delta = Z - Z_old;
15337 *delta_bytes = Z_BYTE - Z_BYTE_old;
15338
15339 /* Set last_unchanged_pos to the buffer position of the last
15340 character in the buffer that has not been changed. Z is the
15341 index + 1 of the last character in current_buffer, i.e. by
15342 subtracting END_UNCHANGED we get the index of the last
15343 unchanged character, and we have to add BEG to get its buffer
15344 position. */
15345 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15346 last_unchanged_pos_old = last_unchanged_pos - *delta;
15347
15348 /* Search backward from ROW for a row displaying a line that
15349 starts at a minimum position >= last_unchanged_pos_old. */
15350 for (; row > first_text_row; --row)
15351 {
15352 /* This used to abort, but it can happen.
15353 It is ok to just stop the search instead here. KFS. */
15354 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15355 break;
15356
15357 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15358 row_found = row;
15359 }
15360 }
15361
15362 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15363
15364 return row_found;
15365 }
15366
15367
15368 /* Make sure that glyph rows in the current matrix of window W
15369 reference the same glyph memory as corresponding rows in the
15370 frame's frame matrix. This function is called after scrolling W's
15371 current matrix on a terminal frame in try_window_id and
15372 try_window_reusing_current_matrix. */
15373
15374 static void
15375 sync_frame_with_window_matrix_rows (struct window *w)
15376 {
15377 struct frame *f = XFRAME (w->frame);
15378 struct glyph_row *window_row, *window_row_end, *frame_row;
15379
15380 /* Preconditions: W must be a leaf window and full-width. Its frame
15381 must have a frame matrix. */
15382 xassert (NILP (w->hchild) && NILP (w->vchild));
15383 xassert (WINDOW_FULL_WIDTH_P (w));
15384 xassert (!FRAME_WINDOW_P (f));
15385
15386 /* If W is a full-width window, glyph pointers in W's current matrix
15387 have, by definition, to be the same as glyph pointers in the
15388 corresponding frame matrix. Note that frame matrices have no
15389 marginal areas (see build_frame_matrix). */
15390 window_row = w->current_matrix->rows;
15391 window_row_end = window_row + w->current_matrix->nrows;
15392 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15393 while (window_row < window_row_end)
15394 {
15395 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15396 struct glyph *end = window_row->glyphs[LAST_AREA];
15397
15398 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15399 frame_row->glyphs[TEXT_AREA] = start;
15400 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15401 frame_row->glyphs[LAST_AREA] = end;
15402
15403 /* Disable frame rows whose corresponding window rows have
15404 been disabled in try_window_id. */
15405 if (!window_row->enabled_p)
15406 frame_row->enabled_p = 0;
15407
15408 ++window_row, ++frame_row;
15409 }
15410 }
15411
15412
15413 /* Find the glyph row in window W containing CHARPOS. Consider all
15414 rows between START and END (not inclusive). END null means search
15415 all rows to the end of the display area of W. Value is the row
15416 containing CHARPOS or null. */
15417
15418 struct glyph_row *
15419 row_containing_pos (struct window *w, EMACS_INT charpos,
15420 struct glyph_row *start, struct glyph_row *end, int dy)
15421 {
15422 struct glyph_row *row = start;
15423 struct glyph_row *best_row = NULL;
15424 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15425 int last_y;
15426
15427 /* If we happen to start on a header-line, skip that. */
15428 if (row->mode_line_p)
15429 ++row;
15430
15431 if ((end && row >= end) || !row->enabled_p)
15432 return NULL;
15433
15434 last_y = window_text_bottom_y (w) - dy;
15435
15436 while (1)
15437 {
15438 /* Give up if we have gone too far. */
15439 if (end && row >= end)
15440 return NULL;
15441 /* This formerly returned if they were equal.
15442 I think that both quantities are of a "last plus one" type;
15443 if so, when they are equal, the row is within the screen. -- rms. */
15444 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15445 return NULL;
15446
15447 /* If it is in this row, return this row. */
15448 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15449 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15450 /* The end position of a row equals the start
15451 position of the next row. If CHARPOS is there, we
15452 would rather display it in the next line, except
15453 when this line ends in ZV. */
15454 && !row->ends_at_zv_p
15455 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15456 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15457 {
15458 struct glyph *g;
15459
15460 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15461 || (!best_row && !row->continued_p))
15462 return row;
15463 /* In bidi-reordered rows, there could be several rows
15464 occluding point, all of them belonging to the same
15465 continued line. We need to find the row which fits
15466 CHARPOS the best. */
15467 for (g = row->glyphs[TEXT_AREA];
15468 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15469 g++)
15470 {
15471 if (!STRINGP (g->object))
15472 {
15473 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15474 {
15475 mindif = eabs (g->charpos - charpos);
15476 best_row = row;
15477 /* Exact match always wins. */
15478 if (mindif == 0)
15479 return best_row;
15480 }
15481 }
15482 }
15483 }
15484 else if (best_row && !row->continued_p)
15485 return best_row;
15486 ++row;
15487 }
15488 }
15489
15490
15491 /* Try to redisplay window W by reusing its existing display. W's
15492 current matrix must be up to date when this function is called,
15493 i.e. window_end_valid must not be nil.
15494
15495 Value is
15496
15497 1 if display has been updated
15498 0 if otherwise unsuccessful
15499 -1 if redisplay with same window start is known not to succeed
15500
15501 The following steps are performed:
15502
15503 1. Find the last row in the current matrix of W that is not
15504 affected by changes at the start of current_buffer. If no such row
15505 is found, give up.
15506
15507 2. Find the first row in W's current matrix that is not affected by
15508 changes at the end of current_buffer. Maybe there is no such row.
15509
15510 3. Display lines beginning with the row + 1 found in step 1 to the
15511 row found in step 2 or, if step 2 didn't find a row, to the end of
15512 the window.
15513
15514 4. If cursor is not known to appear on the window, give up.
15515
15516 5. If display stopped at the row found in step 2, scroll the
15517 display and current matrix as needed.
15518
15519 6. Maybe display some lines at the end of W, if we must. This can
15520 happen under various circumstances, like a partially visible line
15521 becoming fully visible, or because newly displayed lines are displayed
15522 in smaller font sizes.
15523
15524 7. Update W's window end information. */
15525
15526 static int
15527 try_window_id (struct window *w)
15528 {
15529 struct frame *f = XFRAME (w->frame);
15530 struct glyph_matrix *current_matrix = w->current_matrix;
15531 struct glyph_matrix *desired_matrix = w->desired_matrix;
15532 struct glyph_row *last_unchanged_at_beg_row;
15533 struct glyph_row *first_unchanged_at_end_row;
15534 struct glyph_row *row;
15535 struct glyph_row *bottom_row;
15536 int bottom_vpos;
15537 struct it it;
15538 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15539 int dvpos, dy;
15540 struct text_pos start_pos;
15541 struct run run;
15542 int first_unchanged_at_end_vpos = 0;
15543 struct glyph_row *last_text_row, *last_text_row_at_end;
15544 struct text_pos start;
15545 EMACS_INT first_changed_charpos, last_changed_charpos;
15546
15547 #if GLYPH_DEBUG
15548 if (inhibit_try_window_id)
15549 return 0;
15550 #endif
15551
15552 /* This is handy for debugging. */
15553 #if 0
15554 #define GIVE_UP(X) \
15555 do { \
15556 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15557 return 0; \
15558 } while (0)
15559 #else
15560 #define GIVE_UP(X) return 0
15561 #endif
15562
15563 SET_TEXT_POS_FROM_MARKER (start, w->start);
15564
15565 /* Don't use this for mini-windows because these can show
15566 messages and mini-buffers, and we don't handle that here. */
15567 if (MINI_WINDOW_P (w))
15568 GIVE_UP (1);
15569
15570 /* This flag is used to prevent redisplay optimizations. */
15571 if (windows_or_buffers_changed || cursor_type_changed)
15572 GIVE_UP (2);
15573
15574 /* Verify that narrowing has not changed.
15575 Also verify that we were not told to prevent redisplay optimizations.
15576 It would be nice to further
15577 reduce the number of cases where this prevents try_window_id. */
15578 if (current_buffer->clip_changed
15579 || current_buffer->prevent_redisplay_optimizations_p)
15580 GIVE_UP (3);
15581
15582 /* Window must either use window-based redisplay or be full width. */
15583 if (!FRAME_WINDOW_P (f)
15584 && (!FRAME_LINE_INS_DEL_OK (f)
15585 || !WINDOW_FULL_WIDTH_P (w)))
15586 GIVE_UP (4);
15587
15588 /* Give up if point is known NOT to appear in W. */
15589 if (PT < CHARPOS (start))
15590 GIVE_UP (5);
15591
15592 /* Another way to prevent redisplay optimizations. */
15593 if (XFASTINT (w->last_modified) == 0)
15594 GIVE_UP (6);
15595
15596 /* Verify that window is not hscrolled. */
15597 if (XFASTINT (w->hscroll) != 0)
15598 GIVE_UP (7);
15599
15600 /* Verify that display wasn't paused. */
15601 if (NILP (w->window_end_valid))
15602 GIVE_UP (8);
15603
15604 /* Can't use this if highlighting a region because a cursor movement
15605 will do more than just set the cursor. */
15606 if (!NILP (Vtransient_mark_mode)
15607 && !NILP (BVAR (current_buffer, mark_active)))
15608 GIVE_UP (9);
15609
15610 /* Likewise if highlighting trailing whitespace. */
15611 if (!NILP (Vshow_trailing_whitespace))
15612 GIVE_UP (11);
15613
15614 /* Likewise if showing a region. */
15615 if (!NILP (w->region_showing))
15616 GIVE_UP (10);
15617
15618 /* Can't use this if overlay arrow position and/or string have
15619 changed. */
15620 if (overlay_arrows_changed_p ())
15621 GIVE_UP (12);
15622
15623 /* When word-wrap is on, adding a space to the first word of a
15624 wrapped line can change the wrap position, altering the line
15625 above it. It might be worthwhile to handle this more
15626 intelligently, but for now just redisplay from scratch. */
15627 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15628 GIVE_UP (21);
15629
15630 /* Under bidi reordering, adding or deleting a character in the
15631 beginning of a paragraph, before the first strong directional
15632 character, can change the base direction of the paragraph (unless
15633 the buffer specifies a fixed paragraph direction), which will
15634 require to redisplay the whole paragraph. It might be worthwhile
15635 to find the paragraph limits and widen the range of redisplayed
15636 lines to that, but for now just give up this optimization and
15637 redisplay from scratch. */
15638 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15639 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15640 GIVE_UP (22);
15641
15642 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15643 only if buffer has really changed. The reason is that the gap is
15644 initially at Z for freshly visited files. The code below would
15645 set end_unchanged to 0 in that case. */
15646 if (MODIFF > SAVE_MODIFF
15647 /* This seems to happen sometimes after saving a buffer. */
15648 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15649 {
15650 if (GPT - BEG < BEG_UNCHANGED)
15651 BEG_UNCHANGED = GPT - BEG;
15652 if (Z - GPT < END_UNCHANGED)
15653 END_UNCHANGED = Z - GPT;
15654 }
15655
15656 /* The position of the first and last character that has been changed. */
15657 first_changed_charpos = BEG + BEG_UNCHANGED;
15658 last_changed_charpos = Z - END_UNCHANGED;
15659
15660 /* If window starts after a line end, and the last change is in
15661 front of that newline, then changes don't affect the display.
15662 This case happens with stealth-fontification. Note that although
15663 the display is unchanged, glyph positions in the matrix have to
15664 be adjusted, of course. */
15665 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15666 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15667 && ((last_changed_charpos < CHARPOS (start)
15668 && CHARPOS (start) == BEGV)
15669 || (last_changed_charpos < CHARPOS (start) - 1
15670 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15671 {
15672 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15673 struct glyph_row *r0;
15674
15675 /* Compute how many chars/bytes have been added to or removed
15676 from the buffer. */
15677 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15678 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15679 Z_delta = Z - Z_old;
15680 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15681
15682 /* Give up if PT is not in the window. Note that it already has
15683 been checked at the start of try_window_id that PT is not in
15684 front of the window start. */
15685 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15686 GIVE_UP (13);
15687
15688 /* If window start is unchanged, we can reuse the whole matrix
15689 as is, after adjusting glyph positions. No need to compute
15690 the window end again, since its offset from Z hasn't changed. */
15691 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15692 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15693 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15694 /* PT must not be in a partially visible line. */
15695 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15696 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15697 {
15698 /* Adjust positions in the glyph matrix. */
15699 if (Z_delta || Z_delta_bytes)
15700 {
15701 struct glyph_row *r1
15702 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15703 increment_matrix_positions (w->current_matrix,
15704 MATRIX_ROW_VPOS (r0, current_matrix),
15705 MATRIX_ROW_VPOS (r1, current_matrix),
15706 Z_delta, Z_delta_bytes);
15707 }
15708
15709 /* Set the cursor. */
15710 row = row_containing_pos (w, PT, r0, NULL, 0);
15711 if (row)
15712 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15713 else
15714 abort ();
15715 return 1;
15716 }
15717 }
15718
15719 /* Handle the case that changes are all below what is displayed in
15720 the window, and that PT is in the window. This shortcut cannot
15721 be taken if ZV is visible in the window, and text has been added
15722 there that is visible in the window. */
15723 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15724 /* ZV is not visible in the window, or there are no
15725 changes at ZV, actually. */
15726 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15727 || first_changed_charpos == last_changed_charpos))
15728 {
15729 struct glyph_row *r0;
15730
15731 /* Give up if PT is not in the window. Note that it already has
15732 been checked at the start of try_window_id that PT is not in
15733 front of the window start. */
15734 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15735 GIVE_UP (14);
15736
15737 /* If window start is unchanged, we can reuse the whole matrix
15738 as is, without changing glyph positions since no text has
15739 been added/removed in front of the window end. */
15740 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15741 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15742 /* PT must not be in a partially visible line. */
15743 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15744 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15745 {
15746 /* We have to compute the window end anew since text
15747 could have been added/removed after it. */
15748 w->window_end_pos
15749 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15750 w->window_end_bytepos
15751 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15752
15753 /* Set the cursor. */
15754 row = row_containing_pos (w, PT, r0, NULL, 0);
15755 if (row)
15756 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15757 else
15758 abort ();
15759 return 2;
15760 }
15761 }
15762
15763 /* Give up if window start is in the changed area.
15764
15765 The condition used to read
15766
15767 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15768
15769 but why that was tested escapes me at the moment. */
15770 if (CHARPOS (start) >= first_changed_charpos
15771 && CHARPOS (start) <= last_changed_charpos)
15772 GIVE_UP (15);
15773
15774 /* Check that window start agrees with the start of the first glyph
15775 row in its current matrix. Check this after we know the window
15776 start is not in changed text, otherwise positions would not be
15777 comparable. */
15778 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15779 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15780 GIVE_UP (16);
15781
15782 /* Give up if the window ends in strings. Overlay strings
15783 at the end are difficult to handle, so don't try. */
15784 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15785 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15786 GIVE_UP (20);
15787
15788 /* Compute the position at which we have to start displaying new
15789 lines. Some of the lines at the top of the window might be
15790 reusable because they are not displaying changed text. Find the
15791 last row in W's current matrix not affected by changes at the
15792 start of current_buffer. Value is null if changes start in the
15793 first line of window. */
15794 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15795 if (last_unchanged_at_beg_row)
15796 {
15797 /* Avoid starting to display in the moddle of a character, a TAB
15798 for instance. This is easier than to set up the iterator
15799 exactly, and it's not a frequent case, so the additional
15800 effort wouldn't really pay off. */
15801 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15802 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15803 && last_unchanged_at_beg_row > w->current_matrix->rows)
15804 --last_unchanged_at_beg_row;
15805
15806 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15807 GIVE_UP (17);
15808
15809 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15810 GIVE_UP (18);
15811 start_pos = it.current.pos;
15812
15813 /* Start displaying new lines in the desired matrix at the same
15814 vpos we would use in the current matrix, i.e. below
15815 last_unchanged_at_beg_row. */
15816 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15817 current_matrix);
15818 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15819 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15820
15821 xassert (it.hpos == 0 && it.current_x == 0);
15822 }
15823 else
15824 {
15825 /* There are no reusable lines at the start of the window.
15826 Start displaying in the first text line. */
15827 start_display (&it, w, start);
15828 it.vpos = it.first_vpos;
15829 start_pos = it.current.pos;
15830 }
15831
15832 /* Find the first row that is not affected by changes at the end of
15833 the buffer. Value will be null if there is no unchanged row, in
15834 which case we must redisplay to the end of the window. delta
15835 will be set to the value by which buffer positions beginning with
15836 first_unchanged_at_end_row have to be adjusted due to text
15837 changes. */
15838 first_unchanged_at_end_row
15839 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15840 IF_DEBUG (debug_delta = delta);
15841 IF_DEBUG (debug_delta_bytes = delta_bytes);
15842
15843 /* Set stop_pos to the buffer position up to which we will have to
15844 display new lines. If first_unchanged_at_end_row != NULL, this
15845 is the buffer position of the start of the line displayed in that
15846 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15847 that we don't stop at a buffer position. */
15848 stop_pos = 0;
15849 if (first_unchanged_at_end_row)
15850 {
15851 xassert (last_unchanged_at_beg_row == NULL
15852 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15853
15854 /* If this is a continuation line, move forward to the next one
15855 that isn't. Changes in lines above affect this line.
15856 Caution: this may move first_unchanged_at_end_row to a row
15857 not displaying text. */
15858 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15859 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15860 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15861 < it.last_visible_y))
15862 ++first_unchanged_at_end_row;
15863
15864 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15865 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15866 >= it.last_visible_y))
15867 first_unchanged_at_end_row = NULL;
15868 else
15869 {
15870 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15871 + delta);
15872 first_unchanged_at_end_vpos
15873 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15874 xassert (stop_pos >= Z - END_UNCHANGED);
15875 }
15876 }
15877 else if (last_unchanged_at_beg_row == NULL)
15878 GIVE_UP (19);
15879
15880
15881 #if GLYPH_DEBUG
15882
15883 /* Either there is no unchanged row at the end, or the one we have
15884 now displays text. This is a necessary condition for the window
15885 end pos calculation at the end of this function. */
15886 xassert (first_unchanged_at_end_row == NULL
15887 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15888
15889 debug_last_unchanged_at_beg_vpos
15890 = (last_unchanged_at_beg_row
15891 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15892 : -1);
15893 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15894
15895 #endif /* GLYPH_DEBUG != 0 */
15896
15897
15898 /* Display new lines. Set last_text_row to the last new line
15899 displayed which has text on it, i.e. might end up as being the
15900 line where the window_end_vpos is. */
15901 w->cursor.vpos = -1;
15902 last_text_row = NULL;
15903 overlay_arrow_seen = 0;
15904 while (it.current_y < it.last_visible_y
15905 && !fonts_changed_p
15906 && (first_unchanged_at_end_row == NULL
15907 || IT_CHARPOS (it) < stop_pos))
15908 {
15909 if (display_line (&it))
15910 last_text_row = it.glyph_row - 1;
15911 }
15912
15913 if (fonts_changed_p)
15914 return -1;
15915
15916
15917 /* Compute differences in buffer positions, y-positions etc. for
15918 lines reused at the bottom of the window. Compute what we can
15919 scroll. */
15920 if (first_unchanged_at_end_row
15921 /* No lines reused because we displayed everything up to the
15922 bottom of the window. */
15923 && it.current_y < it.last_visible_y)
15924 {
15925 dvpos = (it.vpos
15926 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15927 current_matrix));
15928 dy = it.current_y - first_unchanged_at_end_row->y;
15929 run.current_y = first_unchanged_at_end_row->y;
15930 run.desired_y = run.current_y + dy;
15931 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15932 }
15933 else
15934 {
15935 delta = delta_bytes = dvpos = dy
15936 = run.current_y = run.desired_y = run.height = 0;
15937 first_unchanged_at_end_row = NULL;
15938 }
15939 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15940
15941
15942 /* Find the cursor if not already found. We have to decide whether
15943 PT will appear on this window (it sometimes doesn't, but this is
15944 not a very frequent case.) This decision has to be made before
15945 the current matrix is altered. A value of cursor.vpos < 0 means
15946 that PT is either in one of the lines beginning at
15947 first_unchanged_at_end_row or below the window. Don't care for
15948 lines that might be displayed later at the window end; as
15949 mentioned, this is not a frequent case. */
15950 if (w->cursor.vpos < 0)
15951 {
15952 /* Cursor in unchanged rows at the top? */
15953 if (PT < CHARPOS (start_pos)
15954 && last_unchanged_at_beg_row)
15955 {
15956 row = row_containing_pos (w, PT,
15957 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15958 last_unchanged_at_beg_row + 1, 0);
15959 if (row)
15960 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15961 }
15962
15963 /* Start from first_unchanged_at_end_row looking for PT. */
15964 else if (first_unchanged_at_end_row)
15965 {
15966 row = row_containing_pos (w, PT - delta,
15967 first_unchanged_at_end_row, NULL, 0);
15968 if (row)
15969 set_cursor_from_row (w, row, w->current_matrix, delta,
15970 delta_bytes, dy, dvpos);
15971 }
15972
15973 /* Give up if cursor was not found. */
15974 if (w->cursor.vpos < 0)
15975 {
15976 clear_glyph_matrix (w->desired_matrix);
15977 return -1;
15978 }
15979 }
15980
15981 /* Don't let the cursor end in the scroll margins. */
15982 {
15983 int this_scroll_margin, cursor_height;
15984
15985 this_scroll_margin = max (0, scroll_margin);
15986 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15987 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15988 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15989
15990 if ((w->cursor.y < this_scroll_margin
15991 && CHARPOS (start) > BEGV)
15992 /* Old redisplay didn't take scroll margin into account at the bottom,
15993 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15994 || (w->cursor.y + (make_cursor_line_fully_visible_p
15995 ? cursor_height + this_scroll_margin
15996 : 1)) > it.last_visible_y)
15997 {
15998 w->cursor.vpos = -1;
15999 clear_glyph_matrix (w->desired_matrix);
16000 return -1;
16001 }
16002 }
16003
16004 /* Scroll the display. Do it before changing the current matrix so
16005 that xterm.c doesn't get confused about where the cursor glyph is
16006 found. */
16007 if (dy && run.height)
16008 {
16009 update_begin (f);
16010
16011 if (FRAME_WINDOW_P (f))
16012 {
16013 FRAME_RIF (f)->update_window_begin_hook (w);
16014 FRAME_RIF (f)->clear_window_mouse_face (w);
16015 FRAME_RIF (f)->scroll_run_hook (w, &run);
16016 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16017 }
16018 else
16019 {
16020 /* Terminal frame. In this case, dvpos gives the number of
16021 lines to scroll by; dvpos < 0 means scroll up. */
16022 int from_vpos
16023 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16024 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
16025 int end = (WINDOW_TOP_EDGE_LINE (w)
16026 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16027 + window_internal_height (w));
16028
16029 #if defined (HAVE_GPM) || defined (MSDOS)
16030 x_clear_window_mouse_face (w);
16031 #endif
16032 /* Perform the operation on the screen. */
16033 if (dvpos > 0)
16034 {
16035 /* Scroll last_unchanged_at_beg_row to the end of the
16036 window down dvpos lines. */
16037 set_terminal_window (f, end);
16038
16039 /* On dumb terminals delete dvpos lines at the end
16040 before inserting dvpos empty lines. */
16041 if (!FRAME_SCROLL_REGION_OK (f))
16042 ins_del_lines (f, end - dvpos, -dvpos);
16043
16044 /* Insert dvpos empty lines in front of
16045 last_unchanged_at_beg_row. */
16046 ins_del_lines (f, from, dvpos);
16047 }
16048 else if (dvpos < 0)
16049 {
16050 /* Scroll up last_unchanged_at_beg_vpos to the end of
16051 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16052 set_terminal_window (f, end);
16053
16054 /* Delete dvpos lines in front of
16055 last_unchanged_at_beg_vpos. ins_del_lines will set
16056 the cursor to the given vpos and emit |dvpos| delete
16057 line sequences. */
16058 ins_del_lines (f, from + dvpos, dvpos);
16059
16060 /* On a dumb terminal insert dvpos empty lines at the
16061 end. */
16062 if (!FRAME_SCROLL_REGION_OK (f))
16063 ins_del_lines (f, end + dvpos, -dvpos);
16064 }
16065
16066 set_terminal_window (f, 0);
16067 }
16068
16069 update_end (f);
16070 }
16071
16072 /* Shift reused rows of the current matrix to the right position.
16073 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16074 text. */
16075 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16076 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16077 if (dvpos < 0)
16078 {
16079 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16080 bottom_vpos, dvpos);
16081 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16082 bottom_vpos, 0);
16083 }
16084 else if (dvpos > 0)
16085 {
16086 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16087 bottom_vpos, dvpos);
16088 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16089 first_unchanged_at_end_vpos + dvpos, 0);
16090 }
16091
16092 /* For frame-based redisplay, make sure that current frame and window
16093 matrix are in sync with respect to glyph memory. */
16094 if (!FRAME_WINDOW_P (f))
16095 sync_frame_with_window_matrix_rows (w);
16096
16097 /* Adjust buffer positions in reused rows. */
16098 if (delta || delta_bytes)
16099 increment_matrix_positions (current_matrix,
16100 first_unchanged_at_end_vpos + dvpos,
16101 bottom_vpos, delta, delta_bytes);
16102
16103 /* Adjust Y positions. */
16104 if (dy)
16105 shift_glyph_matrix (w, current_matrix,
16106 first_unchanged_at_end_vpos + dvpos,
16107 bottom_vpos, dy);
16108
16109 if (first_unchanged_at_end_row)
16110 {
16111 first_unchanged_at_end_row += dvpos;
16112 if (first_unchanged_at_end_row->y >= it.last_visible_y
16113 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16114 first_unchanged_at_end_row = NULL;
16115 }
16116
16117 /* If scrolling up, there may be some lines to display at the end of
16118 the window. */
16119 last_text_row_at_end = NULL;
16120 if (dy < 0)
16121 {
16122 /* Scrolling up can leave for example a partially visible line
16123 at the end of the window to be redisplayed. */
16124 /* Set last_row to the glyph row in the current matrix where the
16125 window end line is found. It has been moved up or down in
16126 the matrix by dvpos. */
16127 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16128 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16129
16130 /* If last_row is the window end line, it should display text. */
16131 xassert (last_row->displays_text_p);
16132
16133 /* If window end line was partially visible before, begin
16134 displaying at that line. Otherwise begin displaying with the
16135 line following it. */
16136 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16137 {
16138 init_to_row_start (&it, w, last_row);
16139 it.vpos = last_vpos;
16140 it.current_y = last_row->y;
16141 }
16142 else
16143 {
16144 init_to_row_end (&it, w, last_row);
16145 it.vpos = 1 + last_vpos;
16146 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16147 ++last_row;
16148 }
16149
16150 /* We may start in a continuation line. If so, we have to
16151 get the right continuation_lines_width and current_x. */
16152 it.continuation_lines_width = last_row->continuation_lines_width;
16153 it.hpos = it.current_x = 0;
16154
16155 /* Display the rest of the lines at the window end. */
16156 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16157 while (it.current_y < it.last_visible_y
16158 && !fonts_changed_p)
16159 {
16160 /* Is it always sure that the display agrees with lines in
16161 the current matrix? I don't think so, so we mark rows
16162 displayed invalid in the current matrix by setting their
16163 enabled_p flag to zero. */
16164 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16165 if (display_line (&it))
16166 last_text_row_at_end = it.glyph_row - 1;
16167 }
16168 }
16169
16170 /* Update window_end_pos and window_end_vpos. */
16171 if (first_unchanged_at_end_row
16172 && !last_text_row_at_end)
16173 {
16174 /* Window end line if one of the preserved rows from the current
16175 matrix. Set row to the last row displaying text in current
16176 matrix starting at first_unchanged_at_end_row, after
16177 scrolling. */
16178 xassert (first_unchanged_at_end_row->displays_text_p);
16179 row = find_last_row_displaying_text (w->current_matrix, &it,
16180 first_unchanged_at_end_row);
16181 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16182
16183 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16184 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16185 w->window_end_vpos
16186 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16187 xassert (w->window_end_bytepos >= 0);
16188 IF_DEBUG (debug_method_add (w, "A"));
16189 }
16190 else if (last_text_row_at_end)
16191 {
16192 w->window_end_pos
16193 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16194 w->window_end_bytepos
16195 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16196 w->window_end_vpos
16197 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16198 xassert (w->window_end_bytepos >= 0);
16199 IF_DEBUG (debug_method_add (w, "B"));
16200 }
16201 else if (last_text_row)
16202 {
16203 /* We have displayed either to the end of the window or at the
16204 end of the window, i.e. the last row with text is to be found
16205 in the desired matrix. */
16206 w->window_end_pos
16207 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16208 w->window_end_bytepos
16209 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16210 w->window_end_vpos
16211 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16212 xassert (w->window_end_bytepos >= 0);
16213 }
16214 else if (first_unchanged_at_end_row == NULL
16215 && last_text_row == NULL
16216 && last_text_row_at_end == NULL)
16217 {
16218 /* Displayed to end of window, but no line containing text was
16219 displayed. Lines were deleted at the end of the window. */
16220 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16221 int vpos = XFASTINT (w->window_end_vpos);
16222 struct glyph_row *current_row = current_matrix->rows + vpos;
16223 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16224
16225 for (row = NULL;
16226 row == NULL && vpos >= first_vpos;
16227 --vpos, --current_row, --desired_row)
16228 {
16229 if (desired_row->enabled_p)
16230 {
16231 if (desired_row->displays_text_p)
16232 row = desired_row;
16233 }
16234 else if (current_row->displays_text_p)
16235 row = current_row;
16236 }
16237
16238 xassert (row != NULL);
16239 w->window_end_vpos = make_number (vpos + 1);
16240 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16241 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16242 xassert (w->window_end_bytepos >= 0);
16243 IF_DEBUG (debug_method_add (w, "C"));
16244 }
16245 else
16246 abort ();
16247
16248 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16249 debug_end_vpos = XFASTINT (w->window_end_vpos));
16250
16251 /* Record that display has not been completed. */
16252 w->window_end_valid = Qnil;
16253 w->desired_matrix->no_scrolling_p = 1;
16254 return 3;
16255
16256 #undef GIVE_UP
16257 }
16258
16259
16260 \f
16261 /***********************************************************************
16262 More debugging support
16263 ***********************************************************************/
16264
16265 #if GLYPH_DEBUG
16266
16267 void dump_glyph_row (struct glyph_row *, int, int);
16268 void dump_glyph_matrix (struct glyph_matrix *, int);
16269 void dump_glyph (struct glyph_row *, struct glyph *, int);
16270
16271
16272 /* Dump the contents of glyph matrix MATRIX on stderr.
16273
16274 GLYPHS 0 means don't show glyph contents.
16275 GLYPHS 1 means show glyphs in short form
16276 GLYPHS > 1 means show glyphs in long form. */
16277
16278 void
16279 dump_glyph_matrix (matrix, glyphs)
16280 struct glyph_matrix *matrix;
16281 int glyphs;
16282 {
16283 int i;
16284 for (i = 0; i < matrix->nrows; ++i)
16285 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16286 }
16287
16288
16289 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16290 the glyph row and area where the glyph comes from. */
16291
16292 void
16293 dump_glyph (row, glyph, area)
16294 struct glyph_row *row;
16295 struct glyph *glyph;
16296 int area;
16297 {
16298 if (glyph->type == CHAR_GLYPH)
16299 {
16300 fprintf (stderr,
16301 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16302 glyph - row->glyphs[TEXT_AREA],
16303 'C',
16304 glyph->charpos,
16305 (BUFFERP (glyph->object)
16306 ? 'B'
16307 : (STRINGP (glyph->object)
16308 ? 'S'
16309 : '-')),
16310 glyph->pixel_width,
16311 glyph->u.ch,
16312 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16313 ? glyph->u.ch
16314 : '.'),
16315 glyph->face_id,
16316 glyph->left_box_line_p,
16317 glyph->right_box_line_p);
16318 }
16319 else if (glyph->type == STRETCH_GLYPH)
16320 {
16321 fprintf (stderr,
16322 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16323 glyph - row->glyphs[TEXT_AREA],
16324 'S',
16325 glyph->charpos,
16326 (BUFFERP (glyph->object)
16327 ? 'B'
16328 : (STRINGP (glyph->object)
16329 ? 'S'
16330 : '-')),
16331 glyph->pixel_width,
16332 0,
16333 '.',
16334 glyph->face_id,
16335 glyph->left_box_line_p,
16336 glyph->right_box_line_p);
16337 }
16338 else if (glyph->type == IMAGE_GLYPH)
16339 {
16340 fprintf (stderr,
16341 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16342 glyph - row->glyphs[TEXT_AREA],
16343 'I',
16344 glyph->charpos,
16345 (BUFFERP (glyph->object)
16346 ? 'B'
16347 : (STRINGP (glyph->object)
16348 ? 'S'
16349 : '-')),
16350 glyph->pixel_width,
16351 glyph->u.img_id,
16352 '.',
16353 glyph->face_id,
16354 glyph->left_box_line_p,
16355 glyph->right_box_line_p);
16356 }
16357 else if (glyph->type == COMPOSITE_GLYPH)
16358 {
16359 fprintf (stderr,
16360 " %5d %4c %6d %c %3d 0x%05x",
16361 glyph - row->glyphs[TEXT_AREA],
16362 '+',
16363 glyph->charpos,
16364 (BUFFERP (glyph->object)
16365 ? 'B'
16366 : (STRINGP (glyph->object)
16367 ? 'S'
16368 : '-')),
16369 glyph->pixel_width,
16370 glyph->u.cmp.id);
16371 if (glyph->u.cmp.automatic)
16372 fprintf (stderr,
16373 "[%d-%d]",
16374 glyph->slice.cmp.from, glyph->slice.cmp.to);
16375 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16376 glyph->face_id,
16377 glyph->left_box_line_p,
16378 glyph->right_box_line_p);
16379 }
16380 }
16381
16382
16383 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16384 GLYPHS 0 means don't show glyph contents.
16385 GLYPHS 1 means show glyphs in short form
16386 GLYPHS > 1 means show glyphs in long form. */
16387
16388 void
16389 dump_glyph_row (row, vpos, glyphs)
16390 struct glyph_row *row;
16391 int vpos, glyphs;
16392 {
16393 if (glyphs != 1)
16394 {
16395 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16396 fprintf (stderr, "======================================================================\n");
16397
16398 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16399 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16400 vpos,
16401 MATRIX_ROW_START_CHARPOS (row),
16402 MATRIX_ROW_END_CHARPOS (row),
16403 row->used[TEXT_AREA],
16404 row->contains_overlapping_glyphs_p,
16405 row->enabled_p,
16406 row->truncated_on_left_p,
16407 row->truncated_on_right_p,
16408 row->continued_p,
16409 MATRIX_ROW_CONTINUATION_LINE_P (row),
16410 row->displays_text_p,
16411 row->ends_at_zv_p,
16412 row->fill_line_p,
16413 row->ends_in_middle_of_char_p,
16414 row->starts_in_middle_of_char_p,
16415 row->mouse_face_p,
16416 row->x,
16417 row->y,
16418 row->pixel_width,
16419 row->height,
16420 row->visible_height,
16421 row->ascent,
16422 row->phys_ascent);
16423 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16424 row->end.overlay_string_index,
16425 row->continuation_lines_width);
16426 fprintf (stderr, "%9d %5d\n",
16427 CHARPOS (row->start.string_pos),
16428 CHARPOS (row->end.string_pos));
16429 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16430 row->end.dpvec_index);
16431 }
16432
16433 if (glyphs > 1)
16434 {
16435 int area;
16436
16437 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16438 {
16439 struct glyph *glyph = row->glyphs[area];
16440 struct glyph *glyph_end = glyph + row->used[area];
16441
16442 /* Glyph for a line end in text. */
16443 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16444 ++glyph_end;
16445
16446 if (glyph < glyph_end)
16447 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16448
16449 for (; glyph < glyph_end; ++glyph)
16450 dump_glyph (row, glyph, area);
16451 }
16452 }
16453 else if (glyphs == 1)
16454 {
16455 int area;
16456
16457 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16458 {
16459 char *s = (char *) alloca (row->used[area] + 1);
16460 int i;
16461
16462 for (i = 0; i < row->used[area]; ++i)
16463 {
16464 struct glyph *glyph = row->glyphs[area] + i;
16465 if (glyph->type == CHAR_GLYPH
16466 && glyph->u.ch < 0x80
16467 && glyph->u.ch >= ' ')
16468 s[i] = glyph->u.ch;
16469 else
16470 s[i] = '.';
16471 }
16472
16473 s[i] = '\0';
16474 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16475 }
16476 }
16477 }
16478
16479
16480 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16481 Sdump_glyph_matrix, 0, 1, "p",
16482 doc: /* Dump the current matrix of the selected window to stderr.
16483 Shows contents of glyph row structures. With non-nil
16484 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16485 glyphs in short form, otherwise show glyphs in long form. */)
16486 (Lisp_Object glyphs)
16487 {
16488 struct window *w = XWINDOW (selected_window);
16489 struct buffer *buffer = XBUFFER (w->buffer);
16490
16491 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16492 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16493 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16494 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16495 fprintf (stderr, "=============================================\n");
16496 dump_glyph_matrix (w->current_matrix,
16497 NILP (glyphs) ? 0 : XINT (glyphs));
16498 return Qnil;
16499 }
16500
16501
16502 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16503 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16504 (void)
16505 {
16506 struct frame *f = XFRAME (selected_frame);
16507 dump_glyph_matrix (f->current_matrix, 1);
16508 return Qnil;
16509 }
16510
16511
16512 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16513 doc: /* Dump glyph row ROW to stderr.
16514 GLYPH 0 means don't dump glyphs.
16515 GLYPH 1 means dump glyphs in short form.
16516 GLYPH > 1 or omitted means dump glyphs in long form. */)
16517 (Lisp_Object row, Lisp_Object glyphs)
16518 {
16519 struct glyph_matrix *matrix;
16520 int vpos;
16521
16522 CHECK_NUMBER (row);
16523 matrix = XWINDOW (selected_window)->current_matrix;
16524 vpos = XINT (row);
16525 if (vpos >= 0 && vpos < matrix->nrows)
16526 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16527 vpos,
16528 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16529 return Qnil;
16530 }
16531
16532
16533 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16534 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16535 GLYPH 0 means don't dump glyphs.
16536 GLYPH 1 means dump glyphs in short form.
16537 GLYPH > 1 or omitted means dump glyphs in long form. */)
16538 (Lisp_Object row, Lisp_Object glyphs)
16539 {
16540 struct frame *sf = SELECTED_FRAME ();
16541 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16542 int vpos;
16543
16544 CHECK_NUMBER (row);
16545 vpos = XINT (row);
16546 if (vpos >= 0 && vpos < m->nrows)
16547 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16548 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16549 return Qnil;
16550 }
16551
16552
16553 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16554 doc: /* Toggle tracing of redisplay.
16555 With ARG, turn tracing on if and only if ARG is positive. */)
16556 (Lisp_Object arg)
16557 {
16558 if (NILP (arg))
16559 trace_redisplay_p = !trace_redisplay_p;
16560 else
16561 {
16562 arg = Fprefix_numeric_value (arg);
16563 trace_redisplay_p = XINT (arg) > 0;
16564 }
16565
16566 return Qnil;
16567 }
16568
16569
16570 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16571 doc: /* Like `format', but print result to stderr.
16572 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16573 (size_t nargs, Lisp_Object *args)
16574 {
16575 Lisp_Object s = Fformat (nargs, args);
16576 fprintf (stderr, "%s", SDATA (s));
16577 return Qnil;
16578 }
16579
16580 #endif /* GLYPH_DEBUG */
16581
16582
16583 \f
16584 /***********************************************************************
16585 Building Desired Matrix Rows
16586 ***********************************************************************/
16587
16588 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16589 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16590
16591 static struct glyph_row *
16592 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16593 {
16594 struct frame *f = XFRAME (WINDOW_FRAME (w));
16595 struct buffer *buffer = XBUFFER (w->buffer);
16596 struct buffer *old = current_buffer;
16597 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16598 int arrow_len = SCHARS (overlay_arrow_string);
16599 const unsigned char *arrow_end = arrow_string + arrow_len;
16600 const unsigned char *p;
16601 struct it it;
16602 int multibyte_p;
16603 int n_glyphs_before;
16604
16605 set_buffer_temp (buffer);
16606 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16607 it.glyph_row->used[TEXT_AREA] = 0;
16608 SET_TEXT_POS (it.position, 0, 0);
16609
16610 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16611 p = arrow_string;
16612 while (p < arrow_end)
16613 {
16614 Lisp_Object face, ilisp;
16615
16616 /* Get the next character. */
16617 if (multibyte_p)
16618 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16619 else
16620 {
16621 it.c = it.char_to_display = *p, it.len = 1;
16622 if (! ASCII_CHAR_P (it.c))
16623 it.char_to_display = BYTE8_TO_CHAR (it.c);
16624 }
16625 p += it.len;
16626
16627 /* Get its face. */
16628 ilisp = make_number (p - arrow_string);
16629 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16630 it.face_id = compute_char_face (f, it.char_to_display, face);
16631
16632 /* Compute its width, get its glyphs. */
16633 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16634 SET_TEXT_POS (it.position, -1, -1);
16635 PRODUCE_GLYPHS (&it);
16636
16637 /* If this character doesn't fit any more in the line, we have
16638 to remove some glyphs. */
16639 if (it.current_x > it.last_visible_x)
16640 {
16641 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16642 break;
16643 }
16644 }
16645
16646 set_buffer_temp (old);
16647 return it.glyph_row;
16648 }
16649
16650
16651 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16652 glyphs are only inserted for terminal frames since we can't really
16653 win with truncation glyphs when partially visible glyphs are
16654 involved. Which glyphs to insert is determined by
16655 produce_special_glyphs. */
16656
16657 static void
16658 insert_left_trunc_glyphs (struct it *it)
16659 {
16660 struct it truncate_it;
16661 struct glyph *from, *end, *to, *toend;
16662
16663 xassert (!FRAME_WINDOW_P (it->f));
16664
16665 /* Get the truncation glyphs. */
16666 truncate_it = *it;
16667 truncate_it.current_x = 0;
16668 truncate_it.face_id = DEFAULT_FACE_ID;
16669 truncate_it.glyph_row = &scratch_glyph_row;
16670 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16671 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16672 truncate_it.object = make_number (0);
16673 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16674
16675 /* Overwrite glyphs from IT with truncation glyphs. */
16676 if (!it->glyph_row->reversed_p)
16677 {
16678 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16679 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16680 to = it->glyph_row->glyphs[TEXT_AREA];
16681 toend = to + it->glyph_row->used[TEXT_AREA];
16682
16683 while (from < end)
16684 *to++ = *from++;
16685
16686 /* There may be padding glyphs left over. Overwrite them too. */
16687 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16688 {
16689 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16690 while (from < end)
16691 *to++ = *from++;
16692 }
16693
16694 if (to > toend)
16695 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16696 }
16697 else
16698 {
16699 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16700 that back to front. */
16701 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16702 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16703 toend = it->glyph_row->glyphs[TEXT_AREA];
16704 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16705
16706 while (from >= end && to >= toend)
16707 *to-- = *from--;
16708 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16709 {
16710 from =
16711 truncate_it.glyph_row->glyphs[TEXT_AREA]
16712 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16713 while (from >= end && to >= toend)
16714 *to-- = *from--;
16715 }
16716 if (from >= end)
16717 {
16718 /* Need to free some room before prepending additional
16719 glyphs. */
16720 int move_by = from - end + 1;
16721 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16722 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16723
16724 for ( ; g >= g0; g--)
16725 g[move_by] = *g;
16726 while (from >= end)
16727 *to-- = *from--;
16728 it->glyph_row->used[TEXT_AREA] += move_by;
16729 }
16730 }
16731 }
16732
16733
16734 /* Compute the pixel height and width of IT->glyph_row.
16735
16736 Most of the time, ascent and height of a display line will be equal
16737 to the max_ascent and max_height values of the display iterator
16738 structure. This is not the case if
16739
16740 1. We hit ZV without displaying anything. In this case, max_ascent
16741 and max_height will be zero.
16742
16743 2. We have some glyphs that don't contribute to the line height.
16744 (The glyph row flag contributes_to_line_height_p is for future
16745 pixmap extensions).
16746
16747 The first case is easily covered by using default values because in
16748 these cases, the line height does not really matter, except that it
16749 must not be zero. */
16750
16751 static void
16752 compute_line_metrics (struct it *it)
16753 {
16754 struct glyph_row *row = it->glyph_row;
16755
16756 if (FRAME_WINDOW_P (it->f))
16757 {
16758 int i, min_y, max_y;
16759
16760 /* The line may consist of one space only, that was added to
16761 place the cursor on it. If so, the row's height hasn't been
16762 computed yet. */
16763 if (row->height == 0)
16764 {
16765 if (it->max_ascent + it->max_descent == 0)
16766 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16767 row->ascent = it->max_ascent;
16768 row->height = it->max_ascent + it->max_descent;
16769 row->phys_ascent = it->max_phys_ascent;
16770 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16771 row->extra_line_spacing = it->max_extra_line_spacing;
16772 }
16773
16774 /* Compute the width of this line. */
16775 row->pixel_width = row->x;
16776 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16777 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16778
16779 xassert (row->pixel_width >= 0);
16780 xassert (row->ascent >= 0 && row->height > 0);
16781
16782 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16783 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16784
16785 /* If first line's physical ascent is larger than its logical
16786 ascent, use the physical ascent, and make the row taller.
16787 This makes accented characters fully visible. */
16788 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16789 && row->phys_ascent > row->ascent)
16790 {
16791 row->height += row->phys_ascent - row->ascent;
16792 row->ascent = row->phys_ascent;
16793 }
16794
16795 /* Compute how much of the line is visible. */
16796 row->visible_height = row->height;
16797
16798 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16799 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16800
16801 if (row->y < min_y)
16802 row->visible_height -= min_y - row->y;
16803 if (row->y + row->height > max_y)
16804 row->visible_height -= row->y + row->height - max_y;
16805 }
16806 else
16807 {
16808 row->pixel_width = row->used[TEXT_AREA];
16809 if (row->continued_p)
16810 row->pixel_width -= it->continuation_pixel_width;
16811 else if (row->truncated_on_right_p)
16812 row->pixel_width -= it->truncation_pixel_width;
16813 row->ascent = row->phys_ascent = 0;
16814 row->height = row->phys_height = row->visible_height = 1;
16815 row->extra_line_spacing = 0;
16816 }
16817
16818 /* Compute a hash code for this row. */
16819 {
16820 int area, i;
16821 row->hash = 0;
16822 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16823 for (i = 0; i < row->used[area]; ++i)
16824 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16825 + row->glyphs[area][i].u.val
16826 + row->glyphs[area][i].face_id
16827 + row->glyphs[area][i].padding_p
16828 + (row->glyphs[area][i].type << 2));
16829 }
16830
16831 it->max_ascent = it->max_descent = 0;
16832 it->max_phys_ascent = it->max_phys_descent = 0;
16833 }
16834
16835
16836 /* Append one space to the glyph row of iterator IT if doing a
16837 window-based redisplay. The space has the same face as
16838 IT->face_id. Value is non-zero if a space was added.
16839
16840 This function is called to make sure that there is always one glyph
16841 at the end of a glyph row that the cursor can be set on under
16842 window-systems. (If there weren't such a glyph we would not know
16843 how wide and tall a box cursor should be displayed).
16844
16845 At the same time this space let's a nicely handle clearing to the
16846 end of the line if the row ends in italic text. */
16847
16848 static int
16849 append_space_for_newline (struct it *it, int default_face_p)
16850 {
16851 if (FRAME_WINDOW_P (it->f))
16852 {
16853 int n = it->glyph_row->used[TEXT_AREA];
16854
16855 if (it->glyph_row->glyphs[TEXT_AREA] + n
16856 < it->glyph_row->glyphs[1 + TEXT_AREA])
16857 {
16858 /* Save some values that must not be changed.
16859 Must save IT->c and IT->len because otherwise
16860 ITERATOR_AT_END_P wouldn't work anymore after
16861 append_space_for_newline has been called. */
16862 enum display_element_type saved_what = it->what;
16863 int saved_c = it->c, saved_len = it->len;
16864 int saved_char_to_display = it->char_to_display;
16865 int saved_x = it->current_x;
16866 int saved_face_id = it->face_id;
16867 struct text_pos saved_pos;
16868 Lisp_Object saved_object;
16869 struct face *face;
16870
16871 saved_object = it->object;
16872 saved_pos = it->position;
16873
16874 it->what = IT_CHARACTER;
16875 memset (&it->position, 0, sizeof it->position);
16876 it->object = make_number (0);
16877 it->c = it->char_to_display = ' ';
16878 it->len = 1;
16879
16880 if (default_face_p)
16881 it->face_id = DEFAULT_FACE_ID;
16882 else if (it->face_before_selective_p)
16883 it->face_id = it->saved_face_id;
16884 face = FACE_FROM_ID (it->f, it->face_id);
16885 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16886
16887 PRODUCE_GLYPHS (it);
16888
16889 it->override_ascent = -1;
16890 it->constrain_row_ascent_descent_p = 0;
16891 it->current_x = saved_x;
16892 it->object = saved_object;
16893 it->position = saved_pos;
16894 it->what = saved_what;
16895 it->face_id = saved_face_id;
16896 it->len = saved_len;
16897 it->c = saved_c;
16898 it->char_to_display = saved_char_to_display;
16899 return 1;
16900 }
16901 }
16902
16903 return 0;
16904 }
16905
16906
16907 /* Extend the face of the last glyph in the text area of IT->glyph_row
16908 to the end of the display line. Called from display_line. If the
16909 glyph row is empty, add a space glyph to it so that we know the
16910 face to draw. Set the glyph row flag fill_line_p. If the glyph
16911 row is R2L, prepend a stretch glyph to cover the empty space to the
16912 left of the leftmost glyph. */
16913
16914 static void
16915 extend_face_to_end_of_line (struct it *it)
16916 {
16917 struct face *face;
16918 struct frame *f = it->f;
16919
16920 /* If line is already filled, do nothing. Non window-system frames
16921 get a grace of one more ``pixel'' because their characters are
16922 1-``pixel'' wide, so they hit the equality too early. This grace
16923 is needed only for R2L rows that are not continued, to produce
16924 one extra blank where we could display the cursor. */
16925 if (it->current_x >= it->last_visible_x
16926 + (!FRAME_WINDOW_P (f)
16927 && it->glyph_row->reversed_p
16928 && !it->glyph_row->continued_p))
16929 return;
16930
16931 /* Face extension extends the background and box of IT->face_id
16932 to the end of the line. If the background equals the background
16933 of the frame, we don't have to do anything. */
16934 if (it->face_before_selective_p)
16935 face = FACE_FROM_ID (f, it->saved_face_id);
16936 else
16937 face = FACE_FROM_ID (f, it->face_id);
16938
16939 if (FRAME_WINDOW_P (f)
16940 && it->glyph_row->displays_text_p
16941 && face->box == FACE_NO_BOX
16942 && face->background == FRAME_BACKGROUND_PIXEL (f)
16943 && !face->stipple
16944 && !it->glyph_row->reversed_p)
16945 return;
16946
16947 /* Set the glyph row flag indicating that the face of the last glyph
16948 in the text area has to be drawn to the end of the text area. */
16949 it->glyph_row->fill_line_p = 1;
16950
16951 /* If current character of IT is not ASCII, make sure we have the
16952 ASCII face. This will be automatically undone the next time
16953 get_next_display_element returns a multibyte character. Note
16954 that the character will always be single byte in unibyte
16955 text. */
16956 if (!ASCII_CHAR_P (it->c))
16957 {
16958 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16959 }
16960
16961 if (FRAME_WINDOW_P (f))
16962 {
16963 /* If the row is empty, add a space with the current face of IT,
16964 so that we know which face to draw. */
16965 if (it->glyph_row->used[TEXT_AREA] == 0)
16966 {
16967 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16968 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16969 it->glyph_row->used[TEXT_AREA] = 1;
16970 }
16971 #ifdef HAVE_WINDOW_SYSTEM
16972 if (it->glyph_row->reversed_p)
16973 {
16974 /* Prepend a stretch glyph to the row, such that the
16975 rightmost glyph will be drawn flushed all the way to the
16976 right margin of the window. The stretch glyph that will
16977 occupy the empty space, if any, to the left of the
16978 glyphs. */
16979 struct font *font = face->font ? face->font : FRAME_FONT (f);
16980 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16981 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16982 struct glyph *g;
16983 int row_width, stretch_ascent, stretch_width;
16984 struct text_pos saved_pos;
16985 int saved_face_id, saved_avoid_cursor;
16986
16987 for (row_width = 0, g = row_start; g < row_end; g++)
16988 row_width += g->pixel_width;
16989 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16990 if (stretch_width > 0)
16991 {
16992 stretch_ascent =
16993 (((it->ascent + it->descent)
16994 * FONT_BASE (font)) / FONT_HEIGHT (font));
16995 saved_pos = it->position;
16996 memset (&it->position, 0, sizeof it->position);
16997 saved_avoid_cursor = it->avoid_cursor_p;
16998 it->avoid_cursor_p = 1;
16999 saved_face_id = it->face_id;
17000 /* The last row's stretch glyph should get the default
17001 face, to avoid painting the rest of the window with
17002 the region face, if the region ends at ZV. */
17003 if (it->glyph_row->ends_at_zv_p)
17004 it->face_id = DEFAULT_FACE_ID;
17005 else
17006 it->face_id = face->id;
17007 append_stretch_glyph (it, make_number (0), stretch_width,
17008 it->ascent + it->descent, stretch_ascent);
17009 it->position = saved_pos;
17010 it->avoid_cursor_p = saved_avoid_cursor;
17011 it->face_id = saved_face_id;
17012 }
17013 }
17014 #endif /* HAVE_WINDOW_SYSTEM */
17015 }
17016 else
17017 {
17018 /* Save some values that must not be changed. */
17019 int saved_x = it->current_x;
17020 struct text_pos saved_pos;
17021 Lisp_Object saved_object;
17022 enum display_element_type saved_what = it->what;
17023 int saved_face_id = it->face_id;
17024
17025 saved_object = it->object;
17026 saved_pos = it->position;
17027
17028 it->what = IT_CHARACTER;
17029 memset (&it->position, 0, sizeof it->position);
17030 it->object = make_number (0);
17031 it->c = it->char_to_display = ' ';
17032 it->len = 1;
17033 /* The last row's blank glyphs should get the default face, to
17034 avoid painting the rest of the window with the region face,
17035 if the region ends at ZV. */
17036 if (it->glyph_row->ends_at_zv_p)
17037 it->face_id = DEFAULT_FACE_ID;
17038 else
17039 it->face_id = face->id;
17040
17041 PRODUCE_GLYPHS (it);
17042
17043 while (it->current_x <= it->last_visible_x)
17044 PRODUCE_GLYPHS (it);
17045
17046 /* Don't count these blanks really. It would let us insert a left
17047 truncation glyph below and make us set the cursor on them, maybe. */
17048 it->current_x = saved_x;
17049 it->object = saved_object;
17050 it->position = saved_pos;
17051 it->what = saved_what;
17052 it->face_id = saved_face_id;
17053 }
17054 }
17055
17056
17057 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17058 trailing whitespace. */
17059
17060 static int
17061 trailing_whitespace_p (EMACS_INT charpos)
17062 {
17063 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
17064 int c = 0;
17065
17066 while (bytepos < ZV_BYTE
17067 && (c = FETCH_CHAR (bytepos),
17068 c == ' ' || c == '\t'))
17069 ++bytepos;
17070
17071 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17072 {
17073 if (bytepos != PT_BYTE)
17074 return 1;
17075 }
17076 return 0;
17077 }
17078
17079
17080 /* Highlight trailing whitespace, if any, in ROW. */
17081
17082 static void
17083 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
17084 {
17085 int used = row->used[TEXT_AREA];
17086
17087 if (used)
17088 {
17089 struct glyph *start = row->glyphs[TEXT_AREA];
17090 struct glyph *glyph = start + used - 1;
17091
17092 if (row->reversed_p)
17093 {
17094 /* Right-to-left rows need to be processed in the opposite
17095 direction, so swap the edge pointers. */
17096 glyph = start;
17097 start = row->glyphs[TEXT_AREA] + used - 1;
17098 }
17099
17100 /* Skip over glyphs inserted to display the cursor at the
17101 end of a line, for extending the face of the last glyph
17102 to the end of the line on terminals, and for truncation
17103 and continuation glyphs. */
17104 if (!row->reversed_p)
17105 {
17106 while (glyph >= start
17107 && glyph->type == CHAR_GLYPH
17108 && INTEGERP (glyph->object))
17109 --glyph;
17110 }
17111 else
17112 {
17113 while (glyph <= start
17114 && glyph->type == CHAR_GLYPH
17115 && INTEGERP (glyph->object))
17116 ++glyph;
17117 }
17118
17119 /* If last glyph is a space or stretch, and it's trailing
17120 whitespace, set the face of all trailing whitespace glyphs in
17121 IT->glyph_row to `trailing-whitespace'. */
17122 if ((row->reversed_p ? glyph <= start : glyph >= start)
17123 && BUFFERP (glyph->object)
17124 && (glyph->type == STRETCH_GLYPH
17125 || (glyph->type == CHAR_GLYPH
17126 && glyph->u.ch == ' '))
17127 && trailing_whitespace_p (glyph->charpos))
17128 {
17129 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17130 if (face_id < 0)
17131 return;
17132
17133 if (!row->reversed_p)
17134 {
17135 while (glyph >= start
17136 && BUFFERP (glyph->object)
17137 && (glyph->type == STRETCH_GLYPH
17138 || (glyph->type == CHAR_GLYPH
17139 && glyph->u.ch == ' ')))
17140 (glyph--)->face_id = face_id;
17141 }
17142 else
17143 {
17144 while (glyph <= start
17145 && BUFFERP (glyph->object)
17146 && (glyph->type == STRETCH_GLYPH
17147 || (glyph->type == CHAR_GLYPH
17148 && glyph->u.ch == ' ')))
17149 (glyph++)->face_id = face_id;
17150 }
17151 }
17152 }
17153 }
17154
17155
17156 /* Value is non-zero if glyph row ROW should be
17157 used to hold the cursor. */
17158
17159 static int
17160 cursor_row_p (struct glyph_row *row)
17161 {
17162 int result = 1;
17163
17164 if (PT == CHARPOS (row->end.pos))
17165 {
17166 /* Suppose the row ends on a string.
17167 Unless the row is continued, that means it ends on a newline
17168 in the string. If it's anything other than a display string
17169 (e.g. a before-string from an overlay), we don't want the
17170 cursor there. (This heuristic seems to give the optimal
17171 behavior for the various types of multi-line strings.) */
17172 if (CHARPOS (row->end.string_pos) >= 0)
17173 {
17174 if (row->continued_p)
17175 result = 1;
17176 else
17177 {
17178 /* Check for `display' property. */
17179 struct glyph *beg = row->glyphs[TEXT_AREA];
17180 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17181 struct glyph *glyph;
17182
17183 result = 0;
17184 for (glyph = end; glyph >= beg; --glyph)
17185 if (STRINGP (glyph->object))
17186 {
17187 Lisp_Object prop
17188 = Fget_char_property (make_number (PT),
17189 Qdisplay, Qnil);
17190 result =
17191 (!NILP (prop)
17192 && display_prop_string_p (prop, glyph->object));
17193 break;
17194 }
17195 }
17196 }
17197 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17198 {
17199 /* If the row ends in middle of a real character,
17200 and the line is continued, we want the cursor here.
17201 That's because CHARPOS (ROW->end.pos) would equal
17202 PT if PT is before the character. */
17203 if (!row->ends_in_ellipsis_p)
17204 result = row->continued_p;
17205 else
17206 /* If the row ends in an ellipsis, then
17207 CHARPOS (ROW->end.pos) will equal point after the
17208 invisible text. We want that position to be displayed
17209 after the ellipsis. */
17210 result = 0;
17211 }
17212 /* If the row ends at ZV, display the cursor at the end of that
17213 row instead of at the start of the row below. */
17214 else if (row->ends_at_zv_p)
17215 result = 1;
17216 else
17217 result = 0;
17218 }
17219
17220 return result;
17221 }
17222
17223 \f
17224
17225 /* Push the display property PROP so that it will be rendered at the
17226 current position in IT. Return 1 if PROP was successfully pushed,
17227 0 otherwise. */
17228
17229 static int
17230 push_display_prop (struct it *it, Lisp_Object prop)
17231 {
17232 push_it (it, NULL);
17233
17234 if (STRINGP (prop))
17235 {
17236 if (SCHARS (prop) == 0)
17237 {
17238 pop_it (it);
17239 return 0;
17240 }
17241
17242 it->string = prop;
17243 it->multibyte_p = STRING_MULTIBYTE (it->string);
17244 it->current.overlay_string_index = -1;
17245 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17246 it->end_charpos = it->string_nchars = SCHARS (it->string);
17247 it->method = GET_FROM_STRING;
17248 it->stop_charpos = 0;
17249 }
17250 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17251 {
17252 it->method = GET_FROM_STRETCH;
17253 it->object = prop;
17254 }
17255 #ifdef HAVE_WINDOW_SYSTEM
17256 else if (IMAGEP (prop))
17257 {
17258 it->what = IT_IMAGE;
17259 it->image_id = lookup_image (it->f, prop);
17260 it->method = GET_FROM_IMAGE;
17261 }
17262 #endif /* HAVE_WINDOW_SYSTEM */
17263 else
17264 {
17265 pop_it (it); /* bogus display property, give up */
17266 return 0;
17267 }
17268
17269 return 1;
17270 }
17271
17272 /* Return the character-property PROP at the current position in IT. */
17273
17274 static Lisp_Object
17275 get_it_property (struct it *it, Lisp_Object prop)
17276 {
17277 Lisp_Object position;
17278
17279 if (STRINGP (it->object))
17280 position = make_number (IT_STRING_CHARPOS (*it));
17281 else if (BUFFERP (it->object))
17282 position = make_number (IT_CHARPOS (*it));
17283 else
17284 return Qnil;
17285
17286 return Fget_char_property (position, prop, it->object);
17287 }
17288
17289 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17290
17291 static void
17292 handle_line_prefix (struct it *it)
17293 {
17294 Lisp_Object prefix;
17295 if (it->continuation_lines_width > 0)
17296 {
17297 prefix = get_it_property (it, Qwrap_prefix);
17298 if (NILP (prefix))
17299 prefix = Vwrap_prefix;
17300 }
17301 else
17302 {
17303 prefix = get_it_property (it, Qline_prefix);
17304 if (NILP (prefix))
17305 prefix = Vline_prefix;
17306 }
17307 if (! NILP (prefix) && push_display_prop (it, prefix))
17308 {
17309 /* If the prefix is wider than the window, and we try to wrap
17310 it, it would acquire its own wrap prefix, and so on till the
17311 iterator stack overflows. So, don't wrap the prefix. */
17312 it->line_wrap = TRUNCATE;
17313 it->avoid_cursor_p = 1;
17314 }
17315 }
17316
17317 \f
17318
17319 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17320 only for R2L lines from display_line, when it decides that too many
17321 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17322 continued. */
17323 static void
17324 unproduce_glyphs (struct it *it, int n)
17325 {
17326 struct glyph *glyph, *end;
17327
17328 xassert (it->glyph_row);
17329 xassert (it->glyph_row->reversed_p);
17330 xassert (it->area == TEXT_AREA);
17331 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17332
17333 if (n > it->glyph_row->used[TEXT_AREA])
17334 n = it->glyph_row->used[TEXT_AREA];
17335 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17336 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17337 for ( ; glyph < end; glyph++)
17338 glyph[-n] = *glyph;
17339 }
17340
17341 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17342 and ROW->maxpos. */
17343 static void
17344 find_row_edges (struct it *it, struct glyph_row *row,
17345 EMACS_INT min_pos, EMACS_INT min_bpos,
17346 EMACS_INT max_pos, EMACS_INT max_bpos)
17347 {
17348 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17349 lines' rows is implemented for bidi-reordered rows. */
17350
17351 /* ROW->minpos is the value of min_pos, the minimal buffer position
17352 we have in ROW. */
17353 if (min_pos <= ZV)
17354 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17355 else
17356 /* We didn't find _any_ valid buffer positions in any of the
17357 glyphs, so we must trust the iterator's computed positions. */
17358 row->minpos = row->start.pos;
17359 if (max_pos <= 0)
17360 {
17361 max_pos = CHARPOS (it->current.pos);
17362 max_bpos = BYTEPOS (it->current.pos);
17363 }
17364
17365 /* Here are the various use-cases for ending the row, and the
17366 corresponding values for ROW->maxpos:
17367
17368 Line ends in a newline from buffer eol_pos + 1
17369 Line is continued from buffer max_pos + 1
17370 Line is truncated on right it->current.pos
17371 Line ends in a newline from string max_pos
17372 Line is continued from string max_pos
17373 Line is continued from display vector max_pos
17374 Line is entirely from a string min_pos == max_pos
17375 Line is entirely from a display vector min_pos == max_pos
17376 Line that ends at ZV ZV
17377
17378 If you discover other use-cases, please add them here as
17379 appropriate. */
17380 if (row->ends_at_zv_p)
17381 row->maxpos = it->current.pos;
17382 else if (row->used[TEXT_AREA])
17383 {
17384 if (row->ends_in_newline_from_string_p)
17385 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17386 else if (CHARPOS (it->eol_pos) > 0)
17387 SET_TEXT_POS (row->maxpos,
17388 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17389 else if (row->continued_p)
17390 {
17391 /* If max_pos is different from IT's current position, it
17392 means IT->method does not belong to the display element
17393 at max_pos. However, it also means that the display
17394 element at max_pos was displayed in its entirety on this
17395 line, which is equivalent to saying that the next line
17396 starts at the next buffer position. */
17397 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17398 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17399 else
17400 {
17401 INC_BOTH (max_pos, max_bpos);
17402 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17403 }
17404 }
17405 else if (row->truncated_on_right_p)
17406 /* display_line already called reseat_at_next_visible_line_start,
17407 which puts the iterator at the beginning of the next line, in
17408 the logical order. */
17409 row->maxpos = it->current.pos;
17410 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17411 /* A line that is entirely from a string/image/stretch... */
17412 row->maxpos = row->minpos;
17413 else
17414 abort ();
17415 }
17416 else
17417 row->maxpos = it->current.pos;
17418 }
17419
17420 /* Construct the glyph row IT->glyph_row in the desired matrix of
17421 IT->w from text at the current position of IT. See dispextern.h
17422 for an overview of struct it. Value is non-zero if
17423 IT->glyph_row displays text, as opposed to a line displaying ZV
17424 only. */
17425
17426 static int
17427 display_line (struct it *it)
17428 {
17429 struct glyph_row *row = it->glyph_row;
17430 Lisp_Object overlay_arrow_string;
17431 struct it wrap_it;
17432 int may_wrap = 0, wrap_x IF_LINT (= 0);
17433 int wrap_row_used = -1;
17434 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17435 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17436 int wrap_row_extra_line_spacing IF_LINT (= 0);
17437 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17438 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17439 int cvpos;
17440 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17441 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17442
17443 /* We always start displaying at hpos zero even if hscrolled. */
17444 xassert (it->hpos == 0 && it->current_x == 0);
17445
17446 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17447 >= it->w->desired_matrix->nrows)
17448 {
17449 it->w->nrows_scale_factor++;
17450 fonts_changed_p = 1;
17451 return 0;
17452 }
17453
17454 /* Is IT->w showing the region? */
17455 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17456
17457 /* Clear the result glyph row and enable it. */
17458 prepare_desired_row (row);
17459
17460 row->y = it->current_y;
17461 row->start = it->start;
17462 row->continuation_lines_width = it->continuation_lines_width;
17463 row->displays_text_p = 1;
17464 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17465 it->starts_in_middle_of_char_p = 0;
17466
17467 /* Arrange the overlays nicely for our purposes. Usually, we call
17468 display_line on only one line at a time, in which case this
17469 can't really hurt too much, or we call it on lines which appear
17470 one after another in the buffer, in which case all calls to
17471 recenter_overlay_lists but the first will be pretty cheap. */
17472 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17473
17474 /* Move over display elements that are not visible because we are
17475 hscrolled. This may stop at an x-position < IT->first_visible_x
17476 if the first glyph is partially visible or if we hit a line end. */
17477 if (it->current_x < it->first_visible_x)
17478 {
17479 this_line_min_pos = row->start.pos;
17480 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17481 MOVE_TO_POS | MOVE_TO_X);
17482 /* Record the smallest positions seen while we moved over
17483 display elements that are not visible. This is needed by
17484 redisplay_internal for optimizing the case where the cursor
17485 stays inside the same line. The rest of this function only
17486 considers positions that are actually displayed, so
17487 RECORD_MAX_MIN_POS will not otherwise record positions that
17488 are hscrolled to the left of the left edge of the window. */
17489 min_pos = CHARPOS (this_line_min_pos);
17490 min_bpos = BYTEPOS (this_line_min_pos);
17491 }
17492 else
17493 {
17494 /* We only do this when not calling `move_it_in_display_line_to'
17495 above, because move_it_in_display_line_to calls
17496 handle_line_prefix itself. */
17497 handle_line_prefix (it);
17498 }
17499
17500 /* Get the initial row height. This is either the height of the
17501 text hscrolled, if there is any, or zero. */
17502 row->ascent = it->max_ascent;
17503 row->height = it->max_ascent + it->max_descent;
17504 row->phys_ascent = it->max_phys_ascent;
17505 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17506 row->extra_line_spacing = it->max_extra_line_spacing;
17507
17508 /* Utility macro to record max and min buffer positions seen until now. */
17509 #define RECORD_MAX_MIN_POS(IT) \
17510 do \
17511 { \
17512 if (IT_CHARPOS (*(IT)) < min_pos) \
17513 { \
17514 min_pos = IT_CHARPOS (*(IT)); \
17515 min_bpos = IT_BYTEPOS (*(IT)); \
17516 } \
17517 if (IT_CHARPOS (*(IT)) > max_pos) \
17518 { \
17519 max_pos = IT_CHARPOS (*(IT)); \
17520 max_bpos = IT_BYTEPOS (*(IT)); \
17521 } \
17522 } \
17523 while (0)
17524
17525 /* Loop generating characters. The loop is left with IT on the next
17526 character to display. */
17527 while (1)
17528 {
17529 int n_glyphs_before, hpos_before, x_before;
17530 int x, nglyphs;
17531 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17532
17533 /* Retrieve the next thing to display. Value is zero if end of
17534 buffer reached. */
17535 if (!get_next_display_element (it))
17536 {
17537 /* Maybe add a space at the end of this line that is used to
17538 display the cursor there under X. Set the charpos of the
17539 first glyph of blank lines not corresponding to any text
17540 to -1. */
17541 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17542 row->exact_window_width_line_p = 1;
17543 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17544 || row->used[TEXT_AREA] == 0)
17545 {
17546 row->glyphs[TEXT_AREA]->charpos = -1;
17547 row->displays_text_p = 0;
17548
17549 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17550 && (!MINI_WINDOW_P (it->w)
17551 || (minibuf_level && EQ (it->window, minibuf_window))))
17552 row->indicate_empty_line_p = 1;
17553 }
17554
17555 it->continuation_lines_width = 0;
17556 row->ends_at_zv_p = 1;
17557 /* A row that displays right-to-left text must always have
17558 its last face extended all the way to the end of line,
17559 even if this row ends in ZV, because we still write to
17560 the screen left to right. */
17561 if (row->reversed_p)
17562 extend_face_to_end_of_line (it);
17563 break;
17564 }
17565
17566 /* Now, get the metrics of what we want to display. This also
17567 generates glyphs in `row' (which is IT->glyph_row). */
17568 n_glyphs_before = row->used[TEXT_AREA];
17569 x = it->current_x;
17570
17571 /* Remember the line height so far in case the next element doesn't
17572 fit on the line. */
17573 if (it->line_wrap != TRUNCATE)
17574 {
17575 ascent = it->max_ascent;
17576 descent = it->max_descent;
17577 phys_ascent = it->max_phys_ascent;
17578 phys_descent = it->max_phys_descent;
17579
17580 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17581 {
17582 if (IT_DISPLAYING_WHITESPACE (it))
17583 may_wrap = 1;
17584 else if (may_wrap)
17585 {
17586 wrap_it = *it;
17587 wrap_x = x;
17588 wrap_row_used = row->used[TEXT_AREA];
17589 wrap_row_ascent = row->ascent;
17590 wrap_row_height = row->height;
17591 wrap_row_phys_ascent = row->phys_ascent;
17592 wrap_row_phys_height = row->phys_height;
17593 wrap_row_extra_line_spacing = row->extra_line_spacing;
17594 wrap_row_min_pos = min_pos;
17595 wrap_row_min_bpos = min_bpos;
17596 wrap_row_max_pos = max_pos;
17597 wrap_row_max_bpos = max_bpos;
17598 may_wrap = 0;
17599 }
17600 }
17601 }
17602
17603 PRODUCE_GLYPHS (it);
17604
17605 /* If this display element was in marginal areas, continue with
17606 the next one. */
17607 if (it->area != TEXT_AREA)
17608 {
17609 row->ascent = max (row->ascent, it->max_ascent);
17610 row->height = max (row->height, it->max_ascent + it->max_descent);
17611 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17612 row->phys_height = max (row->phys_height,
17613 it->max_phys_ascent + it->max_phys_descent);
17614 row->extra_line_spacing = max (row->extra_line_spacing,
17615 it->max_extra_line_spacing);
17616 set_iterator_to_next (it, 1);
17617 continue;
17618 }
17619
17620 /* Does the display element fit on the line? If we truncate
17621 lines, we should draw past the right edge of the window. If
17622 we don't truncate, we want to stop so that we can display the
17623 continuation glyph before the right margin. If lines are
17624 continued, there are two possible strategies for characters
17625 resulting in more than 1 glyph (e.g. tabs): Display as many
17626 glyphs as possible in this line and leave the rest for the
17627 continuation line, or display the whole element in the next
17628 line. Original redisplay did the former, so we do it also. */
17629 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17630 hpos_before = it->hpos;
17631 x_before = x;
17632
17633 if (/* Not a newline. */
17634 nglyphs > 0
17635 /* Glyphs produced fit entirely in the line. */
17636 && it->current_x < it->last_visible_x)
17637 {
17638 it->hpos += nglyphs;
17639 row->ascent = max (row->ascent, it->max_ascent);
17640 row->height = max (row->height, it->max_ascent + it->max_descent);
17641 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17642 row->phys_height = max (row->phys_height,
17643 it->max_phys_ascent + it->max_phys_descent);
17644 row->extra_line_spacing = max (row->extra_line_spacing,
17645 it->max_extra_line_spacing);
17646 if (it->current_x - it->pixel_width < it->first_visible_x)
17647 row->x = x - it->first_visible_x;
17648 /* Record the maximum and minimum buffer positions seen so
17649 far in glyphs that will be displayed by this row. */
17650 if (it->bidi_p)
17651 RECORD_MAX_MIN_POS (it);
17652 }
17653 else
17654 {
17655 int i, new_x;
17656 struct glyph *glyph;
17657
17658 for (i = 0; i < nglyphs; ++i, x = new_x)
17659 {
17660 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17661 new_x = x + glyph->pixel_width;
17662
17663 if (/* Lines are continued. */
17664 it->line_wrap != TRUNCATE
17665 && (/* Glyph doesn't fit on the line. */
17666 new_x > it->last_visible_x
17667 /* Or it fits exactly on a window system frame. */
17668 || (new_x == it->last_visible_x
17669 && FRAME_WINDOW_P (it->f))))
17670 {
17671 /* End of a continued line. */
17672
17673 if (it->hpos == 0
17674 || (new_x == it->last_visible_x
17675 && FRAME_WINDOW_P (it->f)))
17676 {
17677 /* Current glyph is the only one on the line or
17678 fits exactly on the line. We must continue
17679 the line because we can't draw the cursor
17680 after the glyph. */
17681 row->continued_p = 1;
17682 it->current_x = new_x;
17683 it->continuation_lines_width += new_x;
17684 ++it->hpos;
17685 /* Record the maximum and minimum buffer
17686 positions seen so far in glyphs that will be
17687 displayed by this row. */
17688 if (it->bidi_p)
17689 RECORD_MAX_MIN_POS (it);
17690 if (i == nglyphs - 1)
17691 {
17692 /* If line-wrap is on, check if a previous
17693 wrap point was found. */
17694 if (wrap_row_used > 0
17695 /* Even if there is a previous wrap
17696 point, continue the line here as
17697 usual, if (i) the previous character
17698 was a space or tab AND (ii) the
17699 current character is not. */
17700 && (!may_wrap
17701 || IT_DISPLAYING_WHITESPACE (it)))
17702 goto back_to_wrap;
17703
17704 set_iterator_to_next (it, 1);
17705 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17706 {
17707 if (!get_next_display_element (it))
17708 {
17709 row->exact_window_width_line_p = 1;
17710 it->continuation_lines_width = 0;
17711 row->continued_p = 0;
17712 row->ends_at_zv_p = 1;
17713 }
17714 else if (ITERATOR_AT_END_OF_LINE_P (it))
17715 {
17716 row->continued_p = 0;
17717 row->exact_window_width_line_p = 1;
17718 }
17719 }
17720 }
17721 }
17722 else if (CHAR_GLYPH_PADDING_P (*glyph)
17723 && !FRAME_WINDOW_P (it->f))
17724 {
17725 /* A padding glyph that doesn't fit on this line.
17726 This means the whole character doesn't fit
17727 on the line. */
17728 if (row->reversed_p)
17729 unproduce_glyphs (it, row->used[TEXT_AREA]
17730 - n_glyphs_before);
17731 row->used[TEXT_AREA] = n_glyphs_before;
17732
17733 /* Fill the rest of the row with continuation
17734 glyphs like in 20.x. */
17735 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17736 < row->glyphs[1 + TEXT_AREA])
17737 produce_special_glyphs (it, IT_CONTINUATION);
17738
17739 row->continued_p = 1;
17740 it->current_x = x_before;
17741 it->continuation_lines_width += x_before;
17742
17743 /* Restore the height to what it was before the
17744 element not fitting on the line. */
17745 it->max_ascent = ascent;
17746 it->max_descent = descent;
17747 it->max_phys_ascent = phys_ascent;
17748 it->max_phys_descent = phys_descent;
17749 }
17750 else if (wrap_row_used > 0)
17751 {
17752 back_to_wrap:
17753 if (row->reversed_p)
17754 unproduce_glyphs (it,
17755 row->used[TEXT_AREA] - wrap_row_used);
17756 *it = wrap_it;
17757 it->continuation_lines_width += wrap_x;
17758 row->used[TEXT_AREA] = wrap_row_used;
17759 row->ascent = wrap_row_ascent;
17760 row->height = wrap_row_height;
17761 row->phys_ascent = wrap_row_phys_ascent;
17762 row->phys_height = wrap_row_phys_height;
17763 row->extra_line_spacing = wrap_row_extra_line_spacing;
17764 min_pos = wrap_row_min_pos;
17765 min_bpos = wrap_row_min_bpos;
17766 max_pos = wrap_row_max_pos;
17767 max_bpos = wrap_row_max_bpos;
17768 row->continued_p = 1;
17769 row->ends_at_zv_p = 0;
17770 row->exact_window_width_line_p = 0;
17771 it->continuation_lines_width += x;
17772
17773 /* Make sure that a non-default face is extended
17774 up to the right margin of the window. */
17775 extend_face_to_end_of_line (it);
17776 }
17777 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17778 {
17779 /* A TAB that extends past the right edge of the
17780 window. This produces a single glyph on
17781 window system frames. We leave the glyph in
17782 this row and let it fill the row, but don't
17783 consume the TAB. */
17784 it->continuation_lines_width += it->last_visible_x;
17785 row->ends_in_middle_of_char_p = 1;
17786 row->continued_p = 1;
17787 glyph->pixel_width = it->last_visible_x - x;
17788 it->starts_in_middle_of_char_p = 1;
17789 }
17790 else
17791 {
17792 /* Something other than a TAB that draws past
17793 the right edge of the window. Restore
17794 positions to values before the element. */
17795 if (row->reversed_p)
17796 unproduce_glyphs (it, row->used[TEXT_AREA]
17797 - (n_glyphs_before + i));
17798 row->used[TEXT_AREA] = n_glyphs_before + i;
17799
17800 /* Display continuation glyphs. */
17801 if (!FRAME_WINDOW_P (it->f))
17802 produce_special_glyphs (it, IT_CONTINUATION);
17803 row->continued_p = 1;
17804
17805 it->current_x = x_before;
17806 it->continuation_lines_width += x;
17807 extend_face_to_end_of_line (it);
17808
17809 if (nglyphs > 1 && i > 0)
17810 {
17811 row->ends_in_middle_of_char_p = 1;
17812 it->starts_in_middle_of_char_p = 1;
17813 }
17814
17815 /* Restore the height to what it was before the
17816 element not fitting on the line. */
17817 it->max_ascent = ascent;
17818 it->max_descent = descent;
17819 it->max_phys_ascent = phys_ascent;
17820 it->max_phys_descent = phys_descent;
17821 }
17822
17823 break;
17824 }
17825 else if (new_x > it->first_visible_x)
17826 {
17827 /* Increment number of glyphs actually displayed. */
17828 ++it->hpos;
17829
17830 /* Record the maximum and minimum buffer positions
17831 seen so far in glyphs that will be displayed by
17832 this row. */
17833 if (it->bidi_p)
17834 RECORD_MAX_MIN_POS (it);
17835
17836 if (x < it->first_visible_x)
17837 /* Glyph is partially visible, i.e. row starts at
17838 negative X position. */
17839 row->x = x - it->first_visible_x;
17840 }
17841 else
17842 {
17843 /* Glyph is completely off the left margin of the
17844 window. This should not happen because of the
17845 move_it_in_display_line at the start of this
17846 function, unless the text display area of the
17847 window is empty. */
17848 xassert (it->first_visible_x <= it->last_visible_x);
17849 }
17850 }
17851
17852 row->ascent = max (row->ascent, it->max_ascent);
17853 row->height = max (row->height, it->max_ascent + it->max_descent);
17854 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17855 row->phys_height = max (row->phys_height,
17856 it->max_phys_ascent + it->max_phys_descent);
17857 row->extra_line_spacing = max (row->extra_line_spacing,
17858 it->max_extra_line_spacing);
17859
17860 /* End of this display line if row is continued. */
17861 if (row->continued_p || row->ends_at_zv_p)
17862 break;
17863 }
17864
17865 at_end_of_line:
17866 /* Is this a line end? If yes, we're also done, after making
17867 sure that a non-default face is extended up to the right
17868 margin of the window. */
17869 if (ITERATOR_AT_END_OF_LINE_P (it))
17870 {
17871 int used_before = row->used[TEXT_AREA];
17872
17873 row->ends_in_newline_from_string_p = STRINGP (it->object);
17874
17875 /* Add a space at the end of the line that is used to
17876 display the cursor there. */
17877 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17878 append_space_for_newline (it, 0);
17879
17880 /* Extend the face to the end of the line. */
17881 extend_face_to_end_of_line (it);
17882
17883 /* Make sure we have the position. */
17884 if (used_before == 0)
17885 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17886
17887 /* Record the position of the newline, for use in
17888 find_row_edges. */
17889 it->eol_pos = it->current.pos;
17890
17891 /* Consume the line end. This skips over invisible lines. */
17892 set_iterator_to_next (it, 1);
17893 it->continuation_lines_width = 0;
17894 break;
17895 }
17896
17897 /* Proceed with next display element. Note that this skips
17898 over lines invisible because of selective display. */
17899 set_iterator_to_next (it, 1);
17900
17901 /* If we truncate lines, we are done when the last displayed
17902 glyphs reach past the right margin of the window. */
17903 if (it->line_wrap == TRUNCATE
17904 && (FRAME_WINDOW_P (it->f)
17905 ? (it->current_x >= it->last_visible_x)
17906 : (it->current_x > it->last_visible_x)))
17907 {
17908 /* Maybe add truncation glyphs. */
17909 if (!FRAME_WINDOW_P (it->f))
17910 {
17911 int i, n;
17912
17913 if (!row->reversed_p)
17914 {
17915 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17916 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17917 break;
17918 }
17919 else
17920 {
17921 for (i = 0; i < row->used[TEXT_AREA]; i++)
17922 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17923 break;
17924 /* Remove any padding glyphs at the front of ROW, to
17925 make room for the truncation glyphs we will be
17926 adding below. The loop below always inserts at
17927 least one truncation glyph, so also remove the
17928 last glyph added to ROW. */
17929 unproduce_glyphs (it, i + 1);
17930 /* Adjust i for the loop below. */
17931 i = row->used[TEXT_AREA] - (i + 1);
17932 }
17933
17934 for (n = row->used[TEXT_AREA]; i < n; ++i)
17935 {
17936 row->used[TEXT_AREA] = i;
17937 produce_special_glyphs (it, IT_TRUNCATION);
17938 }
17939 }
17940 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17941 {
17942 /* Don't truncate if we can overflow newline into fringe. */
17943 if (!get_next_display_element (it))
17944 {
17945 it->continuation_lines_width = 0;
17946 row->ends_at_zv_p = 1;
17947 row->exact_window_width_line_p = 1;
17948 break;
17949 }
17950 if (ITERATOR_AT_END_OF_LINE_P (it))
17951 {
17952 row->exact_window_width_line_p = 1;
17953 goto at_end_of_line;
17954 }
17955 }
17956
17957 row->truncated_on_right_p = 1;
17958 it->continuation_lines_width = 0;
17959 reseat_at_next_visible_line_start (it, 0);
17960 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17961 it->hpos = hpos_before;
17962 it->current_x = x_before;
17963 break;
17964 }
17965 }
17966
17967 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17968 at the left window margin. */
17969 if (it->first_visible_x
17970 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17971 {
17972 if (!FRAME_WINDOW_P (it->f))
17973 insert_left_trunc_glyphs (it);
17974 row->truncated_on_left_p = 1;
17975 }
17976
17977 /* Remember the position at which this line ends.
17978
17979 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17980 cannot be before the call to find_row_edges below, since that is
17981 where these positions are determined. */
17982 row->end = it->current;
17983 if (!it->bidi_p)
17984 {
17985 row->minpos = row->start.pos;
17986 row->maxpos = row->end.pos;
17987 }
17988 else
17989 {
17990 /* ROW->minpos and ROW->maxpos must be the smallest and
17991 `1 + the largest' buffer positions in ROW. But if ROW was
17992 bidi-reordered, these two positions can be anywhere in the
17993 row, so we must determine them now. */
17994 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17995 }
17996
17997 /* If the start of this line is the overlay arrow-position, then
17998 mark this glyph row as the one containing the overlay arrow.
17999 This is clearly a mess with variable size fonts. It would be
18000 better to let it be displayed like cursors under X. */
18001 if ((row->displays_text_p || !overlay_arrow_seen)
18002 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
18003 !NILP (overlay_arrow_string)))
18004 {
18005 /* Overlay arrow in window redisplay is a fringe bitmap. */
18006 if (STRINGP (overlay_arrow_string))
18007 {
18008 struct glyph_row *arrow_row
18009 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18010 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18011 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18012 struct glyph *p = row->glyphs[TEXT_AREA];
18013 struct glyph *p2, *end;
18014
18015 /* Copy the arrow glyphs. */
18016 while (glyph < arrow_end)
18017 *p++ = *glyph++;
18018
18019 /* Throw away padding glyphs. */
18020 p2 = p;
18021 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18022 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18023 ++p2;
18024 if (p2 > p)
18025 {
18026 while (p2 < end)
18027 *p++ = *p2++;
18028 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
18029 }
18030 }
18031 else
18032 {
18033 xassert (INTEGERP (overlay_arrow_string));
18034 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
18035 }
18036 overlay_arrow_seen = 1;
18037 }
18038
18039 /* Compute pixel dimensions of this line. */
18040 compute_line_metrics (it);
18041
18042 /* Record whether this row ends inside an ellipsis. */
18043 row->ends_in_ellipsis_p
18044 = (it->method == GET_FROM_DISPLAY_VECTOR
18045 && it->ellipsis_p);
18046
18047 /* Save fringe bitmaps in this row. */
18048 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18049 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18050 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18051 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18052
18053 it->left_user_fringe_bitmap = 0;
18054 it->left_user_fringe_face_id = 0;
18055 it->right_user_fringe_bitmap = 0;
18056 it->right_user_fringe_face_id = 0;
18057
18058 /* Maybe set the cursor. */
18059 cvpos = it->w->cursor.vpos;
18060 if ((cvpos < 0
18061 /* In bidi-reordered rows, keep checking for proper cursor
18062 position even if one has been found already, because buffer
18063 positions in such rows change non-linearly with ROW->VPOS,
18064 when a line is continued. One exception: when we are at ZV,
18065 display cursor on the first suitable glyph row, since all
18066 the empty rows after that also have their position set to ZV. */
18067 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18068 lines' rows is implemented for bidi-reordered rows. */
18069 || (it->bidi_p
18070 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18071 && PT >= MATRIX_ROW_START_CHARPOS (row)
18072 && PT <= MATRIX_ROW_END_CHARPOS (row)
18073 && cursor_row_p (row))
18074 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18075
18076 /* Highlight trailing whitespace. */
18077 if (!NILP (Vshow_trailing_whitespace))
18078 highlight_trailing_whitespace (it->f, it->glyph_row);
18079
18080 /* Prepare for the next line. This line starts horizontally at (X
18081 HPOS) = (0 0). Vertical positions are incremented. As a
18082 convenience for the caller, IT->glyph_row is set to the next
18083 row to be used. */
18084 it->current_x = it->hpos = 0;
18085 it->current_y += row->height;
18086 SET_TEXT_POS (it->eol_pos, 0, 0);
18087 ++it->vpos;
18088 ++it->glyph_row;
18089 /* The next row should by default use the same value of the
18090 reversed_p flag as this one. set_iterator_to_next decides when
18091 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18092 the flag accordingly. */
18093 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18094 it->glyph_row->reversed_p = row->reversed_p;
18095 it->start = row->end;
18096 return row->displays_text_p;
18097
18098 #undef RECORD_MAX_MIN_POS
18099 }
18100
18101 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18102 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18103 doc: /* Return paragraph direction at point in BUFFER.
18104 Value is either `left-to-right' or `right-to-left'.
18105 If BUFFER is omitted or nil, it defaults to the current buffer.
18106
18107 Paragraph direction determines how the text in the paragraph is displayed.
18108 In left-to-right paragraphs, text begins at the left margin of the window
18109 and the reading direction is generally left to right. In right-to-left
18110 paragraphs, text begins at the right margin and is read from right to left.
18111
18112 See also `bidi-paragraph-direction'. */)
18113 (Lisp_Object buffer)
18114 {
18115 struct buffer *buf = current_buffer;
18116 struct buffer *old = buf;
18117
18118 if (! NILP (buffer))
18119 {
18120 CHECK_BUFFER (buffer);
18121 buf = XBUFFER (buffer);
18122 }
18123
18124 if (NILP (BVAR (buf, bidi_display_reordering)))
18125 return Qleft_to_right;
18126 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18127 return BVAR (buf, bidi_paragraph_direction);
18128 else
18129 {
18130 /* Determine the direction from buffer text. We could try to
18131 use current_matrix if it is up to date, but this seems fast
18132 enough as it is. */
18133 struct bidi_it itb;
18134 EMACS_INT pos = BUF_PT (buf);
18135 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18136 int c;
18137
18138 set_buffer_temp (buf);
18139 /* bidi_paragraph_init finds the base direction of the paragraph
18140 by searching forward from paragraph start. We need the base
18141 direction of the current or _previous_ paragraph, so we need
18142 to make sure we are within that paragraph. To that end, find
18143 the previous non-empty line. */
18144 if (pos >= ZV && pos > BEGV)
18145 {
18146 pos--;
18147 bytepos = CHAR_TO_BYTE (pos);
18148 }
18149 while ((c = FETCH_BYTE (bytepos)) == '\n'
18150 || c == ' ' || c == '\t' || c == '\f')
18151 {
18152 if (bytepos <= BEGV_BYTE)
18153 break;
18154 bytepos--;
18155 pos--;
18156 }
18157 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18158 bytepos--;
18159 itb.charpos = pos;
18160 itb.bytepos = bytepos;
18161 itb.nchars = -1;
18162 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
18163 itb.first_elt = 1;
18164 itb.separator_limit = -1;
18165 itb.paragraph_dir = NEUTRAL_DIR;
18166
18167 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18168 set_buffer_temp (old);
18169 switch (itb.paragraph_dir)
18170 {
18171 case L2R:
18172 return Qleft_to_right;
18173 break;
18174 case R2L:
18175 return Qright_to_left;
18176 break;
18177 default:
18178 abort ();
18179 }
18180 }
18181 }
18182
18183
18184 \f
18185 /***********************************************************************
18186 Menu Bar
18187 ***********************************************************************/
18188
18189 /* Redisplay the menu bar in the frame for window W.
18190
18191 The menu bar of X frames that don't have X toolkit support is
18192 displayed in a special window W->frame->menu_bar_window.
18193
18194 The menu bar of terminal frames is treated specially as far as
18195 glyph matrices are concerned. Menu bar lines are not part of
18196 windows, so the update is done directly on the frame matrix rows
18197 for the menu bar. */
18198
18199 static void
18200 display_menu_bar (struct window *w)
18201 {
18202 struct frame *f = XFRAME (WINDOW_FRAME (w));
18203 struct it it;
18204 Lisp_Object items;
18205 int i;
18206
18207 /* Don't do all this for graphical frames. */
18208 #ifdef HAVE_NTGUI
18209 if (FRAME_W32_P (f))
18210 return;
18211 #endif
18212 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18213 if (FRAME_X_P (f))
18214 return;
18215 #endif
18216
18217 #ifdef HAVE_NS
18218 if (FRAME_NS_P (f))
18219 return;
18220 #endif /* HAVE_NS */
18221
18222 #ifdef USE_X_TOOLKIT
18223 xassert (!FRAME_WINDOW_P (f));
18224 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18225 it.first_visible_x = 0;
18226 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18227 #else /* not USE_X_TOOLKIT */
18228 if (FRAME_WINDOW_P (f))
18229 {
18230 /* Menu bar lines are displayed in the desired matrix of the
18231 dummy window menu_bar_window. */
18232 struct window *menu_w;
18233 xassert (WINDOWP (f->menu_bar_window));
18234 menu_w = XWINDOW (f->menu_bar_window);
18235 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18236 MENU_FACE_ID);
18237 it.first_visible_x = 0;
18238 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18239 }
18240 else
18241 {
18242 /* This is a TTY frame, i.e. character hpos/vpos are used as
18243 pixel x/y. */
18244 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18245 MENU_FACE_ID);
18246 it.first_visible_x = 0;
18247 it.last_visible_x = FRAME_COLS (f);
18248 }
18249 #endif /* not USE_X_TOOLKIT */
18250
18251 if (! mode_line_inverse_video)
18252 /* Force the menu-bar to be displayed in the default face. */
18253 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18254
18255 /* Clear all rows of the menu bar. */
18256 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18257 {
18258 struct glyph_row *row = it.glyph_row + i;
18259 clear_glyph_row (row);
18260 row->enabled_p = 1;
18261 row->full_width_p = 1;
18262 }
18263
18264 /* Display all items of the menu bar. */
18265 items = FRAME_MENU_BAR_ITEMS (it.f);
18266 for (i = 0; i < ASIZE (items); i += 4)
18267 {
18268 Lisp_Object string;
18269
18270 /* Stop at nil string. */
18271 string = AREF (items, i + 1);
18272 if (NILP (string))
18273 break;
18274
18275 /* Remember where item was displayed. */
18276 ASET (items, i + 3, make_number (it.hpos));
18277
18278 /* Display the item, pad with one space. */
18279 if (it.current_x < it.last_visible_x)
18280 display_string (NULL, string, Qnil, 0, 0, &it,
18281 SCHARS (string) + 1, 0, 0, -1);
18282 }
18283
18284 /* Fill out the line with spaces. */
18285 if (it.current_x < it.last_visible_x)
18286 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18287
18288 /* Compute the total height of the lines. */
18289 compute_line_metrics (&it);
18290 }
18291
18292
18293 \f
18294 /***********************************************************************
18295 Mode Line
18296 ***********************************************************************/
18297
18298 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18299 FORCE is non-zero, redisplay mode lines unconditionally.
18300 Otherwise, redisplay only mode lines that are garbaged. Value is
18301 the number of windows whose mode lines were redisplayed. */
18302
18303 static int
18304 redisplay_mode_lines (Lisp_Object window, int force)
18305 {
18306 int nwindows = 0;
18307
18308 while (!NILP (window))
18309 {
18310 struct window *w = XWINDOW (window);
18311
18312 if (WINDOWP (w->hchild))
18313 nwindows += redisplay_mode_lines (w->hchild, force);
18314 else if (WINDOWP (w->vchild))
18315 nwindows += redisplay_mode_lines (w->vchild, force);
18316 else if (force
18317 || FRAME_GARBAGED_P (XFRAME (w->frame))
18318 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18319 {
18320 struct text_pos lpoint;
18321 struct buffer *old = current_buffer;
18322
18323 /* Set the window's buffer for the mode line display. */
18324 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18325 set_buffer_internal_1 (XBUFFER (w->buffer));
18326
18327 /* Point refers normally to the selected window. For any
18328 other window, set up appropriate value. */
18329 if (!EQ (window, selected_window))
18330 {
18331 struct text_pos pt;
18332
18333 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18334 if (CHARPOS (pt) < BEGV)
18335 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18336 else if (CHARPOS (pt) > (ZV - 1))
18337 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18338 else
18339 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18340 }
18341
18342 /* Display mode lines. */
18343 clear_glyph_matrix (w->desired_matrix);
18344 if (display_mode_lines (w))
18345 {
18346 ++nwindows;
18347 w->must_be_updated_p = 1;
18348 }
18349
18350 /* Restore old settings. */
18351 set_buffer_internal_1 (old);
18352 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18353 }
18354
18355 window = w->next;
18356 }
18357
18358 return nwindows;
18359 }
18360
18361
18362 /* Display the mode and/or header line of window W. Value is the
18363 sum number of mode lines and header lines displayed. */
18364
18365 static int
18366 display_mode_lines (struct window *w)
18367 {
18368 Lisp_Object old_selected_window, old_selected_frame;
18369 int n = 0;
18370
18371 old_selected_frame = selected_frame;
18372 selected_frame = w->frame;
18373 old_selected_window = selected_window;
18374 XSETWINDOW (selected_window, w);
18375
18376 /* These will be set while the mode line specs are processed. */
18377 line_number_displayed = 0;
18378 w->column_number_displayed = Qnil;
18379
18380 if (WINDOW_WANTS_MODELINE_P (w))
18381 {
18382 struct window *sel_w = XWINDOW (old_selected_window);
18383
18384 /* Select mode line face based on the real selected window. */
18385 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18386 BVAR (current_buffer, mode_line_format));
18387 ++n;
18388 }
18389
18390 if (WINDOW_WANTS_HEADER_LINE_P (w))
18391 {
18392 display_mode_line (w, HEADER_LINE_FACE_ID,
18393 BVAR (current_buffer, header_line_format));
18394 ++n;
18395 }
18396
18397 selected_frame = old_selected_frame;
18398 selected_window = old_selected_window;
18399 return n;
18400 }
18401
18402
18403 /* Display mode or header line of window W. FACE_ID specifies which
18404 line to display; it is either MODE_LINE_FACE_ID or
18405 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18406 display. Value is the pixel height of the mode/header line
18407 displayed. */
18408
18409 static int
18410 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18411 {
18412 struct it it;
18413 struct face *face;
18414 int count = SPECPDL_INDEX ();
18415
18416 init_iterator (&it, w, -1, -1, NULL, face_id);
18417 /* Don't extend on a previously drawn mode-line.
18418 This may happen if called from pos_visible_p. */
18419 it.glyph_row->enabled_p = 0;
18420 prepare_desired_row (it.glyph_row);
18421
18422 it.glyph_row->mode_line_p = 1;
18423
18424 if (! mode_line_inverse_video)
18425 /* Force the mode-line to be displayed in the default face. */
18426 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18427
18428 record_unwind_protect (unwind_format_mode_line,
18429 format_mode_line_unwind_data (NULL, Qnil, 0));
18430
18431 mode_line_target = MODE_LINE_DISPLAY;
18432
18433 /* Temporarily make frame's keyboard the current kboard so that
18434 kboard-local variables in the mode_line_format will get the right
18435 values. */
18436 push_kboard (FRAME_KBOARD (it.f));
18437 record_unwind_save_match_data ();
18438 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18439 pop_kboard ();
18440
18441 unbind_to (count, Qnil);
18442
18443 /* Fill up with spaces. */
18444 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18445
18446 compute_line_metrics (&it);
18447 it.glyph_row->full_width_p = 1;
18448 it.glyph_row->continued_p = 0;
18449 it.glyph_row->truncated_on_left_p = 0;
18450 it.glyph_row->truncated_on_right_p = 0;
18451
18452 /* Make a 3D mode-line have a shadow at its right end. */
18453 face = FACE_FROM_ID (it.f, face_id);
18454 extend_face_to_end_of_line (&it);
18455 if (face->box != FACE_NO_BOX)
18456 {
18457 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18458 + it.glyph_row->used[TEXT_AREA] - 1);
18459 last->right_box_line_p = 1;
18460 }
18461
18462 return it.glyph_row->height;
18463 }
18464
18465 /* Move element ELT in LIST to the front of LIST.
18466 Return the updated list. */
18467
18468 static Lisp_Object
18469 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18470 {
18471 register Lisp_Object tail, prev;
18472 register Lisp_Object tem;
18473
18474 tail = list;
18475 prev = Qnil;
18476 while (CONSP (tail))
18477 {
18478 tem = XCAR (tail);
18479
18480 if (EQ (elt, tem))
18481 {
18482 /* Splice out the link TAIL. */
18483 if (NILP (prev))
18484 list = XCDR (tail);
18485 else
18486 Fsetcdr (prev, XCDR (tail));
18487
18488 /* Now make it the first. */
18489 Fsetcdr (tail, list);
18490 return tail;
18491 }
18492 else
18493 prev = tail;
18494 tail = XCDR (tail);
18495 QUIT;
18496 }
18497
18498 /* Not found--return unchanged LIST. */
18499 return list;
18500 }
18501
18502 /* Contribute ELT to the mode line for window IT->w. How it
18503 translates into text depends on its data type.
18504
18505 IT describes the display environment in which we display, as usual.
18506
18507 DEPTH is the depth in recursion. It is used to prevent
18508 infinite recursion here.
18509
18510 FIELD_WIDTH is the number of characters the display of ELT should
18511 occupy in the mode line, and PRECISION is the maximum number of
18512 characters to display from ELT's representation. See
18513 display_string for details.
18514
18515 Returns the hpos of the end of the text generated by ELT.
18516
18517 PROPS is a property list to add to any string we encounter.
18518
18519 If RISKY is nonzero, remove (disregard) any properties in any string
18520 we encounter, and ignore :eval and :propertize.
18521
18522 The global variable `mode_line_target' determines whether the
18523 output is passed to `store_mode_line_noprop',
18524 `store_mode_line_string', or `display_string'. */
18525
18526 static int
18527 display_mode_element (struct it *it, int depth, int field_width, int precision,
18528 Lisp_Object elt, Lisp_Object props, int risky)
18529 {
18530 int n = 0, field, prec;
18531 int literal = 0;
18532
18533 tail_recurse:
18534 if (depth > 100)
18535 elt = build_string ("*too-deep*");
18536
18537 depth++;
18538
18539 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18540 {
18541 case Lisp_String:
18542 {
18543 /* A string: output it and check for %-constructs within it. */
18544 unsigned char c;
18545 EMACS_INT offset = 0;
18546
18547 if (SCHARS (elt) > 0
18548 && (!NILP (props) || risky))
18549 {
18550 Lisp_Object oprops, aelt;
18551 oprops = Ftext_properties_at (make_number (0), elt);
18552
18553 /* If the starting string's properties are not what
18554 we want, translate the string. Also, if the string
18555 is risky, do that anyway. */
18556
18557 if (NILP (Fequal (props, oprops)) || risky)
18558 {
18559 /* If the starting string has properties,
18560 merge the specified ones onto the existing ones. */
18561 if (! NILP (oprops) && !risky)
18562 {
18563 Lisp_Object tem;
18564
18565 oprops = Fcopy_sequence (oprops);
18566 tem = props;
18567 while (CONSP (tem))
18568 {
18569 oprops = Fplist_put (oprops, XCAR (tem),
18570 XCAR (XCDR (tem)));
18571 tem = XCDR (XCDR (tem));
18572 }
18573 props = oprops;
18574 }
18575
18576 aelt = Fassoc (elt, mode_line_proptrans_alist);
18577 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18578 {
18579 /* AELT is what we want. Move it to the front
18580 without consing. */
18581 elt = XCAR (aelt);
18582 mode_line_proptrans_alist
18583 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18584 }
18585 else
18586 {
18587 Lisp_Object tem;
18588
18589 /* If AELT has the wrong props, it is useless.
18590 so get rid of it. */
18591 if (! NILP (aelt))
18592 mode_line_proptrans_alist
18593 = Fdelq (aelt, mode_line_proptrans_alist);
18594
18595 elt = Fcopy_sequence (elt);
18596 Fset_text_properties (make_number (0), Flength (elt),
18597 props, elt);
18598 /* Add this item to mode_line_proptrans_alist. */
18599 mode_line_proptrans_alist
18600 = Fcons (Fcons (elt, props),
18601 mode_line_proptrans_alist);
18602 /* Truncate mode_line_proptrans_alist
18603 to at most 50 elements. */
18604 tem = Fnthcdr (make_number (50),
18605 mode_line_proptrans_alist);
18606 if (! NILP (tem))
18607 XSETCDR (tem, Qnil);
18608 }
18609 }
18610 }
18611
18612 offset = 0;
18613
18614 if (literal)
18615 {
18616 prec = precision - n;
18617 switch (mode_line_target)
18618 {
18619 case MODE_LINE_NOPROP:
18620 case MODE_LINE_TITLE:
18621 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18622 break;
18623 case MODE_LINE_STRING:
18624 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18625 break;
18626 case MODE_LINE_DISPLAY:
18627 n += display_string (NULL, elt, Qnil, 0, 0, it,
18628 0, prec, 0, STRING_MULTIBYTE (elt));
18629 break;
18630 }
18631
18632 break;
18633 }
18634
18635 /* Handle the non-literal case. */
18636
18637 while ((precision <= 0 || n < precision)
18638 && SREF (elt, offset) != 0
18639 && (mode_line_target != MODE_LINE_DISPLAY
18640 || it->current_x < it->last_visible_x))
18641 {
18642 EMACS_INT last_offset = offset;
18643
18644 /* Advance to end of string or next format specifier. */
18645 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18646 ;
18647
18648 if (offset - 1 != last_offset)
18649 {
18650 EMACS_INT nchars, nbytes;
18651
18652 /* Output to end of string or up to '%'. Field width
18653 is length of string. Don't output more than
18654 PRECISION allows us. */
18655 offset--;
18656
18657 prec = c_string_width (SDATA (elt) + last_offset,
18658 offset - last_offset, precision - n,
18659 &nchars, &nbytes);
18660
18661 switch (mode_line_target)
18662 {
18663 case MODE_LINE_NOPROP:
18664 case MODE_LINE_TITLE:
18665 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18666 break;
18667 case MODE_LINE_STRING:
18668 {
18669 EMACS_INT bytepos = last_offset;
18670 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18671 EMACS_INT endpos = (precision <= 0
18672 ? string_byte_to_char (elt, offset)
18673 : charpos + nchars);
18674
18675 n += store_mode_line_string (NULL,
18676 Fsubstring (elt, make_number (charpos),
18677 make_number (endpos)),
18678 0, 0, 0, Qnil);
18679 }
18680 break;
18681 case MODE_LINE_DISPLAY:
18682 {
18683 EMACS_INT bytepos = last_offset;
18684 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18685
18686 if (precision <= 0)
18687 nchars = string_byte_to_char (elt, offset) - charpos;
18688 n += display_string (NULL, elt, Qnil, 0, charpos,
18689 it, 0, nchars, 0,
18690 STRING_MULTIBYTE (elt));
18691 }
18692 break;
18693 }
18694 }
18695 else /* c == '%' */
18696 {
18697 EMACS_INT percent_position = offset;
18698
18699 /* Get the specified minimum width. Zero means
18700 don't pad. */
18701 field = 0;
18702 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18703 field = field * 10 + c - '0';
18704
18705 /* Don't pad beyond the total padding allowed. */
18706 if (field_width - n > 0 && field > field_width - n)
18707 field = field_width - n;
18708
18709 /* Note that either PRECISION <= 0 or N < PRECISION. */
18710 prec = precision - n;
18711
18712 if (c == 'M')
18713 n += display_mode_element (it, depth, field, prec,
18714 Vglobal_mode_string, props,
18715 risky);
18716 else if (c != 0)
18717 {
18718 int multibyte;
18719 EMACS_INT bytepos, charpos;
18720 const char *spec;
18721 Lisp_Object string;
18722
18723 bytepos = percent_position;
18724 charpos = (STRING_MULTIBYTE (elt)
18725 ? string_byte_to_char (elt, bytepos)
18726 : bytepos);
18727 spec = decode_mode_spec (it->w, c, field, &string);
18728 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18729
18730 switch (mode_line_target)
18731 {
18732 case MODE_LINE_NOPROP:
18733 case MODE_LINE_TITLE:
18734 n += store_mode_line_noprop (spec, field, prec);
18735 break;
18736 case MODE_LINE_STRING:
18737 {
18738 int len = strlen (spec);
18739 Lisp_Object tem = make_string (spec, len);
18740 props = Ftext_properties_at (make_number (charpos), elt);
18741 /* Should only keep face property in props */
18742 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18743 }
18744 break;
18745 case MODE_LINE_DISPLAY:
18746 {
18747 int nglyphs_before, nwritten;
18748
18749 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18750 nwritten = display_string (spec, string, elt,
18751 charpos, 0, it,
18752 field, prec, 0,
18753 multibyte);
18754
18755 /* Assign to the glyphs written above the
18756 string where the `%x' came from, position
18757 of the `%'. */
18758 if (nwritten > 0)
18759 {
18760 struct glyph *glyph
18761 = (it->glyph_row->glyphs[TEXT_AREA]
18762 + nglyphs_before);
18763 int i;
18764
18765 for (i = 0; i < nwritten; ++i)
18766 {
18767 glyph[i].object = elt;
18768 glyph[i].charpos = charpos;
18769 }
18770
18771 n += nwritten;
18772 }
18773 }
18774 break;
18775 }
18776 }
18777 else /* c == 0 */
18778 break;
18779 }
18780 }
18781 }
18782 break;
18783
18784 case Lisp_Symbol:
18785 /* A symbol: process the value of the symbol recursively
18786 as if it appeared here directly. Avoid error if symbol void.
18787 Special case: if value of symbol is a string, output the string
18788 literally. */
18789 {
18790 register Lisp_Object tem;
18791
18792 /* If the variable is not marked as risky to set
18793 then its contents are risky to use. */
18794 if (NILP (Fget (elt, Qrisky_local_variable)))
18795 risky = 1;
18796
18797 tem = Fboundp (elt);
18798 if (!NILP (tem))
18799 {
18800 tem = Fsymbol_value (elt);
18801 /* If value is a string, output that string literally:
18802 don't check for % within it. */
18803 if (STRINGP (tem))
18804 literal = 1;
18805
18806 if (!EQ (tem, elt))
18807 {
18808 /* Give up right away for nil or t. */
18809 elt = tem;
18810 goto tail_recurse;
18811 }
18812 }
18813 }
18814 break;
18815
18816 case Lisp_Cons:
18817 {
18818 register Lisp_Object car, tem;
18819
18820 /* A cons cell: five distinct cases.
18821 If first element is :eval or :propertize, do something special.
18822 If first element is a string or a cons, process all the elements
18823 and effectively concatenate them.
18824 If first element is a negative number, truncate displaying cdr to
18825 at most that many characters. If positive, pad (with spaces)
18826 to at least that many characters.
18827 If first element is a symbol, process the cadr or caddr recursively
18828 according to whether the symbol's value is non-nil or nil. */
18829 car = XCAR (elt);
18830 if (EQ (car, QCeval))
18831 {
18832 /* An element of the form (:eval FORM) means evaluate FORM
18833 and use the result as mode line elements. */
18834
18835 if (risky)
18836 break;
18837
18838 if (CONSP (XCDR (elt)))
18839 {
18840 Lisp_Object spec;
18841 spec = safe_eval (XCAR (XCDR (elt)));
18842 n += display_mode_element (it, depth, field_width - n,
18843 precision - n, spec, props,
18844 risky);
18845 }
18846 }
18847 else if (EQ (car, QCpropertize))
18848 {
18849 /* An element of the form (:propertize ELT PROPS...)
18850 means display ELT but applying properties PROPS. */
18851
18852 if (risky)
18853 break;
18854
18855 if (CONSP (XCDR (elt)))
18856 n += display_mode_element (it, depth, field_width - n,
18857 precision - n, XCAR (XCDR (elt)),
18858 XCDR (XCDR (elt)), risky);
18859 }
18860 else if (SYMBOLP (car))
18861 {
18862 tem = Fboundp (car);
18863 elt = XCDR (elt);
18864 if (!CONSP (elt))
18865 goto invalid;
18866 /* elt is now the cdr, and we know it is a cons cell.
18867 Use its car if CAR has a non-nil value. */
18868 if (!NILP (tem))
18869 {
18870 tem = Fsymbol_value (car);
18871 if (!NILP (tem))
18872 {
18873 elt = XCAR (elt);
18874 goto tail_recurse;
18875 }
18876 }
18877 /* Symbol's value is nil (or symbol is unbound)
18878 Get the cddr of the original list
18879 and if possible find the caddr and use that. */
18880 elt = XCDR (elt);
18881 if (NILP (elt))
18882 break;
18883 else if (!CONSP (elt))
18884 goto invalid;
18885 elt = XCAR (elt);
18886 goto tail_recurse;
18887 }
18888 else if (INTEGERP (car))
18889 {
18890 register int lim = XINT (car);
18891 elt = XCDR (elt);
18892 if (lim < 0)
18893 {
18894 /* Negative int means reduce maximum width. */
18895 if (precision <= 0)
18896 precision = -lim;
18897 else
18898 precision = min (precision, -lim);
18899 }
18900 else if (lim > 0)
18901 {
18902 /* Padding specified. Don't let it be more than
18903 current maximum. */
18904 if (precision > 0)
18905 lim = min (precision, lim);
18906
18907 /* If that's more padding than already wanted, queue it.
18908 But don't reduce padding already specified even if
18909 that is beyond the current truncation point. */
18910 field_width = max (lim, field_width);
18911 }
18912 goto tail_recurse;
18913 }
18914 else if (STRINGP (car) || CONSP (car))
18915 {
18916 Lisp_Object halftail = elt;
18917 int len = 0;
18918
18919 while (CONSP (elt)
18920 && (precision <= 0 || n < precision))
18921 {
18922 n += display_mode_element (it, depth,
18923 /* Do padding only after the last
18924 element in the list. */
18925 (! CONSP (XCDR (elt))
18926 ? field_width - n
18927 : 0),
18928 precision - n, XCAR (elt),
18929 props, risky);
18930 elt = XCDR (elt);
18931 len++;
18932 if ((len & 1) == 0)
18933 halftail = XCDR (halftail);
18934 /* Check for cycle. */
18935 if (EQ (halftail, elt))
18936 break;
18937 }
18938 }
18939 }
18940 break;
18941
18942 default:
18943 invalid:
18944 elt = build_string ("*invalid*");
18945 goto tail_recurse;
18946 }
18947
18948 /* Pad to FIELD_WIDTH. */
18949 if (field_width > 0 && n < field_width)
18950 {
18951 switch (mode_line_target)
18952 {
18953 case MODE_LINE_NOPROP:
18954 case MODE_LINE_TITLE:
18955 n += store_mode_line_noprop ("", field_width - n, 0);
18956 break;
18957 case MODE_LINE_STRING:
18958 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18959 break;
18960 case MODE_LINE_DISPLAY:
18961 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18962 0, 0, 0);
18963 break;
18964 }
18965 }
18966
18967 return n;
18968 }
18969
18970 /* Store a mode-line string element in mode_line_string_list.
18971
18972 If STRING is non-null, display that C string. Otherwise, the Lisp
18973 string LISP_STRING is displayed.
18974
18975 FIELD_WIDTH is the minimum number of output glyphs to produce.
18976 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18977 with spaces. FIELD_WIDTH <= 0 means don't pad.
18978
18979 PRECISION is the maximum number of characters to output from
18980 STRING. PRECISION <= 0 means don't truncate the string.
18981
18982 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18983 properties to the string.
18984
18985 PROPS are the properties to add to the string.
18986 The mode_line_string_face face property is always added to the string.
18987 */
18988
18989 static int
18990 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18991 int field_width, int precision, Lisp_Object props)
18992 {
18993 EMACS_INT len;
18994 int n = 0;
18995
18996 if (string != NULL)
18997 {
18998 len = strlen (string);
18999 if (precision > 0 && len > precision)
19000 len = precision;
19001 lisp_string = make_string (string, len);
19002 if (NILP (props))
19003 props = mode_line_string_face_prop;
19004 else if (!NILP (mode_line_string_face))
19005 {
19006 Lisp_Object face = Fplist_get (props, Qface);
19007 props = Fcopy_sequence (props);
19008 if (NILP (face))
19009 face = mode_line_string_face;
19010 else
19011 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19012 props = Fplist_put (props, Qface, face);
19013 }
19014 Fadd_text_properties (make_number (0), make_number (len),
19015 props, lisp_string);
19016 }
19017 else
19018 {
19019 len = XFASTINT (Flength (lisp_string));
19020 if (precision > 0 && len > precision)
19021 {
19022 len = precision;
19023 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
19024 precision = -1;
19025 }
19026 if (!NILP (mode_line_string_face))
19027 {
19028 Lisp_Object face;
19029 if (NILP (props))
19030 props = Ftext_properties_at (make_number (0), lisp_string);
19031 face = Fplist_get (props, Qface);
19032 if (NILP (face))
19033 face = mode_line_string_face;
19034 else
19035 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19036 props = Fcons (Qface, Fcons (face, Qnil));
19037 if (copy_string)
19038 lisp_string = Fcopy_sequence (lisp_string);
19039 }
19040 if (!NILP (props))
19041 Fadd_text_properties (make_number (0), make_number (len),
19042 props, lisp_string);
19043 }
19044
19045 if (len > 0)
19046 {
19047 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19048 n += len;
19049 }
19050
19051 if (field_width > len)
19052 {
19053 field_width -= len;
19054 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
19055 if (!NILP (props))
19056 Fadd_text_properties (make_number (0), make_number (field_width),
19057 props, lisp_string);
19058 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19059 n += field_width;
19060 }
19061
19062 return n;
19063 }
19064
19065
19066 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
19067 1, 4, 0,
19068 doc: /* Format a string out of a mode line format specification.
19069 First arg FORMAT specifies the mode line format (see `mode-line-format'
19070 for details) to use.
19071
19072 By default, the format is evaluated for the currently selected window.
19073
19074 Optional second arg FACE specifies the face property to put on all
19075 characters for which no face is specified. The value nil means the
19076 default face. The value t means whatever face the window's mode line
19077 currently uses (either `mode-line' or `mode-line-inactive',
19078 depending on whether the window is the selected window or not).
19079 An integer value means the value string has no text
19080 properties.
19081
19082 Optional third and fourth args WINDOW and BUFFER specify the window
19083 and buffer to use as the context for the formatting (defaults
19084 are the selected window and the WINDOW's buffer). */)
19085 (Lisp_Object format, Lisp_Object face,
19086 Lisp_Object window, Lisp_Object buffer)
19087 {
19088 struct it it;
19089 int len;
19090 struct window *w;
19091 struct buffer *old_buffer = NULL;
19092 int face_id;
19093 int no_props = INTEGERP (face);
19094 int count = SPECPDL_INDEX ();
19095 Lisp_Object str;
19096 int string_start = 0;
19097
19098 if (NILP (window))
19099 window = selected_window;
19100 CHECK_WINDOW (window);
19101 w = XWINDOW (window);
19102
19103 if (NILP (buffer))
19104 buffer = w->buffer;
19105 CHECK_BUFFER (buffer);
19106
19107 /* Make formatting the modeline a non-op when noninteractive, otherwise
19108 there will be problems later caused by a partially initialized frame. */
19109 if (NILP (format) || noninteractive)
19110 return empty_unibyte_string;
19111
19112 if (no_props)
19113 face = Qnil;
19114
19115 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
19116 : EQ (face, Qt) ? (EQ (window, selected_window)
19117 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
19118 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
19119 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19120 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19121 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19122 : DEFAULT_FACE_ID;
19123
19124 if (XBUFFER (buffer) != current_buffer)
19125 old_buffer = current_buffer;
19126
19127 /* Save things including mode_line_proptrans_alist,
19128 and set that to nil so that we don't alter the outer value. */
19129 record_unwind_protect (unwind_format_mode_line,
19130 format_mode_line_unwind_data
19131 (old_buffer, selected_window, 1));
19132 mode_line_proptrans_alist = Qnil;
19133
19134 Fselect_window (window, Qt);
19135 if (old_buffer)
19136 set_buffer_internal_1 (XBUFFER (buffer));
19137
19138 init_iterator (&it, w, -1, -1, NULL, face_id);
19139
19140 if (no_props)
19141 {
19142 mode_line_target = MODE_LINE_NOPROP;
19143 mode_line_string_face_prop = Qnil;
19144 mode_line_string_list = Qnil;
19145 string_start = MODE_LINE_NOPROP_LEN (0);
19146 }
19147 else
19148 {
19149 mode_line_target = MODE_LINE_STRING;
19150 mode_line_string_list = Qnil;
19151 mode_line_string_face = face;
19152 mode_line_string_face_prop
19153 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19154 }
19155
19156 push_kboard (FRAME_KBOARD (it.f));
19157 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19158 pop_kboard ();
19159
19160 if (no_props)
19161 {
19162 len = MODE_LINE_NOPROP_LEN (string_start);
19163 str = make_string (mode_line_noprop_buf + string_start, len);
19164 }
19165 else
19166 {
19167 mode_line_string_list = Fnreverse (mode_line_string_list);
19168 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19169 empty_unibyte_string);
19170 }
19171
19172 unbind_to (count, Qnil);
19173 return str;
19174 }
19175
19176 /* Write a null-terminated, right justified decimal representation of
19177 the positive integer D to BUF using a minimal field width WIDTH. */
19178
19179 static void
19180 pint2str (register char *buf, register int width, register EMACS_INT d)
19181 {
19182 register char *p = buf;
19183
19184 if (d <= 0)
19185 *p++ = '0';
19186 else
19187 {
19188 while (d > 0)
19189 {
19190 *p++ = d % 10 + '0';
19191 d /= 10;
19192 }
19193 }
19194
19195 for (width -= (int) (p - buf); width > 0; --width)
19196 *p++ = ' ';
19197 *p-- = '\0';
19198 while (p > buf)
19199 {
19200 d = *buf;
19201 *buf++ = *p;
19202 *p-- = d;
19203 }
19204 }
19205
19206 /* Write a null-terminated, right justified decimal and "human
19207 readable" representation of the nonnegative integer D to BUF using
19208 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19209
19210 static const char power_letter[] =
19211 {
19212 0, /* no letter */
19213 'k', /* kilo */
19214 'M', /* mega */
19215 'G', /* giga */
19216 'T', /* tera */
19217 'P', /* peta */
19218 'E', /* exa */
19219 'Z', /* zetta */
19220 'Y' /* yotta */
19221 };
19222
19223 static void
19224 pint2hrstr (char *buf, int width, EMACS_INT d)
19225 {
19226 /* We aim to represent the nonnegative integer D as
19227 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19228 EMACS_INT quotient = d;
19229 int remainder = 0;
19230 /* -1 means: do not use TENTHS. */
19231 int tenths = -1;
19232 int exponent = 0;
19233
19234 /* Length of QUOTIENT.TENTHS as a string. */
19235 int length;
19236
19237 char * psuffix;
19238 char * p;
19239
19240 if (1000 <= quotient)
19241 {
19242 /* Scale to the appropriate EXPONENT. */
19243 do
19244 {
19245 remainder = quotient % 1000;
19246 quotient /= 1000;
19247 exponent++;
19248 }
19249 while (1000 <= quotient);
19250
19251 /* Round to nearest and decide whether to use TENTHS or not. */
19252 if (quotient <= 9)
19253 {
19254 tenths = remainder / 100;
19255 if (50 <= remainder % 100)
19256 {
19257 if (tenths < 9)
19258 tenths++;
19259 else
19260 {
19261 quotient++;
19262 if (quotient == 10)
19263 tenths = -1;
19264 else
19265 tenths = 0;
19266 }
19267 }
19268 }
19269 else
19270 if (500 <= remainder)
19271 {
19272 if (quotient < 999)
19273 quotient++;
19274 else
19275 {
19276 quotient = 1;
19277 exponent++;
19278 tenths = 0;
19279 }
19280 }
19281 }
19282
19283 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19284 if (tenths == -1 && quotient <= 99)
19285 if (quotient <= 9)
19286 length = 1;
19287 else
19288 length = 2;
19289 else
19290 length = 3;
19291 p = psuffix = buf + max (width, length);
19292
19293 /* Print EXPONENT. */
19294 *psuffix++ = power_letter[exponent];
19295 *psuffix = '\0';
19296
19297 /* Print TENTHS. */
19298 if (tenths >= 0)
19299 {
19300 *--p = '0' + tenths;
19301 *--p = '.';
19302 }
19303
19304 /* Print QUOTIENT. */
19305 do
19306 {
19307 int digit = quotient % 10;
19308 *--p = '0' + digit;
19309 }
19310 while ((quotient /= 10) != 0);
19311
19312 /* Print leading spaces. */
19313 while (buf < p)
19314 *--p = ' ';
19315 }
19316
19317 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19318 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19319 type of CODING_SYSTEM. Return updated pointer into BUF. */
19320
19321 static unsigned char invalid_eol_type[] = "(*invalid*)";
19322
19323 static char *
19324 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19325 {
19326 Lisp_Object val;
19327 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19328 const unsigned char *eol_str;
19329 int eol_str_len;
19330 /* The EOL conversion we are using. */
19331 Lisp_Object eoltype;
19332
19333 val = CODING_SYSTEM_SPEC (coding_system);
19334 eoltype = Qnil;
19335
19336 if (!VECTORP (val)) /* Not yet decided. */
19337 {
19338 if (multibyte)
19339 *buf++ = '-';
19340 if (eol_flag)
19341 eoltype = eol_mnemonic_undecided;
19342 /* Don't mention EOL conversion if it isn't decided. */
19343 }
19344 else
19345 {
19346 Lisp_Object attrs;
19347 Lisp_Object eolvalue;
19348
19349 attrs = AREF (val, 0);
19350 eolvalue = AREF (val, 2);
19351
19352 if (multibyte)
19353 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19354
19355 if (eol_flag)
19356 {
19357 /* The EOL conversion that is normal on this system. */
19358
19359 if (NILP (eolvalue)) /* Not yet decided. */
19360 eoltype = eol_mnemonic_undecided;
19361 else if (VECTORP (eolvalue)) /* Not yet decided. */
19362 eoltype = eol_mnemonic_undecided;
19363 else /* eolvalue is Qunix, Qdos, or Qmac. */
19364 eoltype = (EQ (eolvalue, Qunix)
19365 ? eol_mnemonic_unix
19366 : (EQ (eolvalue, Qdos) == 1
19367 ? eol_mnemonic_dos : eol_mnemonic_mac));
19368 }
19369 }
19370
19371 if (eol_flag)
19372 {
19373 /* Mention the EOL conversion if it is not the usual one. */
19374 if (STRINGP (eoltype))
19375 {
19376 eol_str = SDATA (eoltype);
19377 eol_str_len = SBYTES (eoltype);
19378 }
19379 else if (CHARACTERP (eoltype))
19380 {
19381 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19382 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19383 eol_str = tmp;
19384 }
19385 else
19386 {
19387 eol_str = invalid_eol_type;
19388 eol_str_len = sizeof (invalid_eol_type) - 1;
19389 }
19390 memcpy (buf, eol_str, eol_str_len);
19391 buf += eol_str_len;
19392 }
19393
19394 return buf;
19395 }
19396
19397 /* Return a string for the output of a mode line %-spec for window W,
19398 generated by character C. FIELD_WIDTH > 0 means pad the string
19399 returned with spaces to that value. Return a Lisp string in
19400 *STRING if the resulting string is taken from that Lisp string.
19401
19402 Note we operate on the current buffer for most purposes,
19403 the exception being w->base_line_pos. */
19404
19405 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19406
19407 static const char *
19408 decode_mode_spec (struct window *w, register int c, int field_width,
19409 Lisp_Object *string)
19410 {
19411 Lisp_Object obj;
19412 struct frame *f = XFRAME (WINDOW_FRAME (w));
19413 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19414 struct buffer *b = current_buffer;
19415
19416 obj = Qnil;
19417 *string = Qnil;
19418
19419 switch (c)
19420 {
19421 case '*':
19422 if (!NILP (BVAR (b, read_only)))
19423 return "%";
19424 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19425 return "*";
19426 return "-";
19427
19428 case '+':
19429 /* This differs from %* only for a modified read-only buffer. */
19430 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19431 return "*";
19432 if (!NILP (BVAR (b, read_only)))
19433 return "%";
19434 return "-";
19435
19436 case '&':
19437 /* This differs from %* in ignoring read-only-ness. */
19438 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19439 return "*";
19440 return "-";
19441
19442 case '%':
19443 return "%";
19444
19445 case '[':
19446 {
19447 int i;
19448 char *p;
19449
19450 if (command_loop_level > 5)
19451 return "[[[... ";
19452 p = decode_mode_spec_buf;
19453 for (i = 0; i < command_loop_level; i++)
19454 *p++ = '[';
19455 *p = 0;
19456 return decode_mode_spec_buf;
19457 }
19458
19459 case ']':
19460 {
19461 int i;
19462 char *p;
19463
19464 if (command_loop_level > 5)
19465 return " ...]]]";
19466 p = decode_mode_spec_buf;
19467 for (i = 0; i < command_loop_level; i++)
19468 *p++ = ']';
19469 *p = 0;
19470 return decode_mode_spec_buf;
19471 }
19472
19473 case '-':
19474 {
19475 register int i;
19476
19477 /* Let lots_of_dashes be a string of infinite length. */
19478 if (mode_line_target == MODE_LINE_NOPROP ||
19479 mode_line_target == MODE_LINE_STRING)
19480 return "--";
19481 if (field_width <= 0
19482 || field_width > sizeof (lots_of_dashes))
19483 {
19484 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19485 decode_mode_spec_buf[i] = '-';
19486 decode_mode_spec_buf[i] = '\0';
19487 return decode_mode_spec_buf;
19488 }
19489 else
19490 return lots_of_dashes;
19491 }
19492
19493 case 'b':
19494 obj = BVAR (b, name);
19495 break;
19496
19497 case 'c':
19498 /* %c and %l are ignored in `frame-title-format'.
19499 (In redisplay_internal, the frame title is drawn _before_ the
19500 windows are updated, so the stuff which depends on actual
19501 window contents (such as %l) may fail to render properly, or
19502 even crash emacs.) */
19503 if (mode_line_target == MODE_LINE_TITLE)
19504 return "";
19505 else
19506 {
19507 EMACS_INT col = current_column ();
19508 w->column_number_displayed = make_number (col);
19509 pint2str (decode_mode_spec_buf, field_width, col);
19510 return decode_mode_spec_buf;
19511 }
19512
19513 case 'e':
19514 #ifndef SYSTEM_MALLOC
19515 {
19516 if (NILP (Vmemory_full))
19517 return "";
19518 else
19519 return "!MEM FULL! ";
19520 }
19521 #else
19522 return "";
19523 #endif
19524
19525 case 'F':
19526 /* %F displays the frame name. */
19527 if (!NILP (f->title))
19528 return SSDATA (f->title);
19529 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19530 return SSDATA (f->name);
19531 return "Emacs";
19532
19533 case 'f':
19534 obj = BVAR (b, filename);
19535 break;
19536
19537 case 'i':
19538 {
19539 EMACS_INT size = ZV - BEGV;
19540 pint2str (decode_mode_spec_buf, field_width, size);
19541 return decode_mode_spec_buf;
19542 }
19543
19544 case 'I':
19545 {
19546 EMACS_INT size = ZV - BEGV;
19547 pint2hrstr (decode_mode_spec_buf, field_width, size);
19548 return decode_mode_spec_buf;
19549 }
19550
19551 case 'l':
19552 {
19553 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19554 EMACS_INT topline, nlines, height;
19555 EMACS_INT junk;
19556
19557 /* %c and %l are ignored in `frame-title-format'. */
19558 if (mode_line_target == MODE_LINE_TITLE)
19559 return "";
19560
19561 startpos = XMARKER (w->start)->charpos;
19562 startpos_byte = marker_byte_position (w->start);
19563 height = WINDOW_TOTAL_LINES (w);
19564
19565 /* If we decided that this buffer isn't suitable for line numbers,
19566 don't forget that too fast. */
19567 if (EQ (w->base_line_pos, w->buffer))
19568 goto no_value;
19569 /* But do forget it, if the window shows a different buffer now. */
19570 else if (BUFFERP (w->base_line_pos))
19571 w->base_line_pos = Qnil;
19572
19573 /* If the buffer is very big, don't waste time. */
19574 if (INTEGERP (Vline_number_display_limit)
19575 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19576 {
19577 w->base_line_pos = Qnil;
19578 w->base_line_number = Qnil;
19579 goto no_value;
19580 }
19581
19582 if (INTEGERP (w->base_line_number)
19583 && INTEGERP (w->base_line_pos)
19584 && XFASTINT (w->base_line_pos) <= startpos)
19585 {
19586 line = XFASTINT (w->base_line_number);
19587 linepos = XFASTINT (w->base_line_pos);
19588 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19589 }
19590 else
19591 {
19592 line = 1;
19593 linepos = BUF_BEGV (b);
19594 linepos_byte = BUF_BEGV_BYTE (b);
19595 }
19596
19597 /* Count lines from base line to window start position. */
19598 nlines = display_count_lines (linepos_byte,
19599 startpos_byte,
19600 startpos, &junk);
19601
19602 topline = nlines + line;
19603
19604 /* Determine a new base line, if the old one is too close
19605 or too far away, or if we did not have one.
19606 "Too close" means it's plausible a scroll-down would
19607 go back past it. */
19608 if (startpos == BUF_BEGV (b))
19609 {
19610 w->base_line_number = make_number (topline);
19611 w->base_line_pos = make_number (BUF_BEGV (b));
19612 }
19613 else if (nlines < height + 25 || nlines > height * 3 + 50
19614 || linepos == BUF_BEGV (b))
19615 {
19616 EMACS_INT limit = BUF_BEGV (b);
19617 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19618 EMACS_INT position;
19619 EMACS_INT distance =
19620 (height * 2 + 30) * line_number_display_limit_width;
19621
19622 if (startpos - distance > limit)
19623 {
19624 limit = startpos - distance;
19625 limit_byte = CHAR_TO_BYTE (limit);
19626 }
19627
19628 nlines = display_count_lines (startpos_byte,
19629 limit_byte,
19630 - (height * 2 + 30),
19631 &position);
19632 /* If we couldn't find the lines we wanted within
19633 line_number_display_limit_width chars per line,
19634 give up on line numbers for this window. */
19635 if (position == limit_byte && limit == startpos - distance)
19636 {
19637 w->base_line_pos = w->buffer;
19638 w->base_line_number = Qnil;
19639 goto no_value;
19640 }
19641
19642 w->base_line_number = make_number (topline - nlines);
19643 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19644 }
19645
19646 /* Now count lines from the start pos to point. */
19647 nlines = display_count_lines (startpos_byte,
19648 PT_BYTE, PT, &junk);
19649
19650 /* Record that we did display the line number. */
19651 line_number_displayed = 1;
19652
19653 /* Make the string to show. */
19654 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19655 return decode_mode_spec_buf;
19656 no_value:
19657 {
19658 char* p = decode_mode_spec_buf;
19659 int pad = field_width - 2;
19660 while (pad-- > 0)
19661 *p++ = ' ';
19662 *p++ = '?';
19663 *p++ = '?';
19664 *p = '\0';
19665 return decode_mode_spec_buf;
19666 }
19667 }
19668 break;
19669
19670 case 'm':
19671 obj = BVAR (b, mode_name);
19672 break;
19673
19674 case 'n':
19675 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19676 return " Narrow";
19677 break;
19678
19679 case 'p':
19680 {
19681 EMACS_INT pos = marker_position (w->start);
19682 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19683
19684 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19685 {
19686 if (pos <= BUF_BEGV (b))
19687 return "All";
19688 else
19689 return "Bottom";
19690 }
19691 else if (pos <= BUF_BEGV (b))
19692 return "Top";
19693 else
19694 {
19695 if (total > 1000000)
19696 /* Do it differently for a large value, to avoid overflow. */
19697 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19698 else
19699 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19700 /* We can't normally display a 3-digit number,
19701 so get us a 2-digit number that is close. */
19702 if (total == 100)
19703 total = 99;
19704 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19705 return decode_mode_spec_buf;
19706 }
19707 }
19708
19709 /* Display percentage of size above the bottom of the screen. */
19710 case 'P':
19711 {
19712 EMACS_INT toppos = marker_position (w->start);
19713 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19714 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19715
19716 if (botpos >= BUF_ZV (b))
19717 {
19718 if (toppos <= BUF_BEGV (b))
19719 return "All";
19720 else
19721 return "Bottom";
19722 }
19723 else
19724 {
19725 if (total > 1000000)
19726 /* Do it differently for a large value, to avoid overflow. */
19727 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19728 else
19729 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19730 /* We can't normally display a 3-digit number,
19731 so get us a 2-digit number that is close. */
19732 if (total == 100)
19733 total = 99;
19734 if (toppos <= BUF_BEGV (b))
19735 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
19736 else
19737 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19738 return decode_mode_spec_buf;
19739 }
19740 }
19741
19742 case 's':
19743 /* status of process */
19744 obj = Fget_buffer_process (Fcurrent_buffer ());
19745 if (NILP (obj))
19746 return "no process";
19747 #ifndef MSDOS
19748 obj = Fsymbol_name (Fprocess_status (obj));
19749 #endif
19750 break;
19751
19752 case '@':
19753 {
19754 int count = inhibit_garbage_collection ();
19755 Lisp_Object val = call1 (intern ("file-remote-p"),
19756 BVAR (current_buffer, directory));
19757 unbind_to (count, Qnil);
19758
19759 if (NILP (val))
19760 return "-";
19761 else
19762 return "@";
19763 }
19764
19765 case 't': /* indicate TEXT or BINARY */
19766 return "T";
19767
19768 case 'z':
19769 /* coding-system (not including end-of-line format) */
19770 case 'Z':
19771 /* coding-system (including end-of-line type) */
19772 {
19773 int eol_flag = (c == 'Z');
19774 char *p = decode_mode_spec_buf;
19775
19776 if (! FRAME_WINDOW_P (f))
19777 {
19778 /* No need to mention EOL here--the terminal never needs
19779 to do EOL conversion. */
19780 p = decode_mode_spec_coding (CODING_ID_NAME
19781 (FRAME_KEYBOARD_CODING (f)->id),
19782 p, 0);
19783 p = decode_mode_spec_coding (CODING_ID_NAME
19784 (FRAME_TERMINAL_CODING (f)->id),
19785 p, 0);
19786 }
19787 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19788 p, eol_flag);
19789
19790 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19791 #ifdef subprocesses
19792 obj = Fget_buffer_process (Fcurrent_buffer ());
19793 if (PROCESSP (obj))
19794 {
19795 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19796 p, eol_flag);
19797 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19798 p, eol_flag);
19799 }
19800 #endif /* subprocesses */
19801 #endif /* 0 */
19802 *p = 0;
19803 return decode_mode_spec_buf;
19804 }
19805 }
19806
19807 if (STRINGP (obj))
19808 {
19809 *string = obj;
19810 return SSDATA (obj);
19811 }
19812 else
19813 return "";
19814 }
19815
19816
19817 /* Count up to COUNT lines starting from START_BYTE.
19818 But don't go beyond LIMIT_BYTE.
19819 Return the number of lines thus found (always nonnegative).
19820
19821 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19822
19823 static EMACS_INT
19824 display_count_lines (EMACS_INT start_byte,
19825 EMACS_INT limit_byte, EMACS_INT count,
19826 EMACS_INT *byte_pos_ptr)
19827 {
19828 register unsigned char *cursor;
19829 unsigned char *base;
19830
19831 register EMACS_INT ceiling;
19832 register unsigned char *ceiling_addr;
19833 EMACS_INT orig_count = count;
19834
19835 /* If we are not in selective display mode,
19836 check only for newlines. */
19837 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19838 && !INTEGERP (BVAR (current_buffer, selective_display)));
19839
19840 if (count > 0)
19841 {
19842 while (start_byte < limit_byte)
19843 {
19844 ceiling = BUFFER_CEILING_OF (start_byte);
19845 ceiling = min (limit_byte - 1, ceiling);
19846 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19847 base = (cursor = BYTE_POS_ADDR (start_byte));
19848 while (1)
19849 {
19850 if (selective_display)
19851 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19852 ;
19853 else
19854 while (*cursor != '\n' && ++cursor != ceiling_addr)
19855 ;
19856
19857 if (cursor != ceiling_addr)
19858 {
19859 if (--count == 0)
19860 {
19861 start_byte += cursor - base + 1;
19862 *byte_pos_ptr = start_byte;
19863 return orig_count;
19864 }
19865 else
19866 if (++cursor == ceiling_addr)
19867 break;
19868 }
19869 else
19870 break;
19871 }
19872 start_byte += cursor - base;
19873 }
19874 }
19875 else
19876 {
19877 while (start_byte > limit_byte)
19878 {
19879 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19880 ceiling = max (limit_byte, ceiling);
19881 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19882 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19883 while (1)
19884 {
19885 if (selective_display)
19886 while (--cursor != ceiling_addr
19887 && *cursor != '\n' && *cursor != 015)
19888 ;
19889 else
19890 while (--cursor != ceiling_addr && *cursor != '\n')
19891 ;
19892
19893 if (cursor != ceiling_addr)
19894 {
19895 if (++count == 0)
19896 {
19897 start_byte += cursor - base + 1;
19898 *byte_pos_ptr = start_byte;
19899 /* When scanning backwards, we should
19900 not count the newline posterior to which we stop. */
19901 return - orig_count - 1;
19902 }
19903 }
19904 else
19905 break;
19906 }
19907 /* Here we add 1 to compensate for the last decrement
19908 of CURSOR, which took it past the valid range. */
19909 start_byte += cursor - base + 1;
19910 }
19911 }
19912
19913 *byte_pos_ptr = limit_byte;
19914
19915 if (count < 0)
19916 return - orig_count + count;
19917 return orig_count - count;
19918
19919 }
19920
19921
19922 \f
19923 /***********************************************************************
19924 Displaying strings
19925 ***********************************************************************/
19926
19927 /* Display a NUL-terminated string, starting with index START.
19928
19929 If STRING is non-null, display that C string. Otherwise, the Lisp
19930 string LISP_STRING is displayed. There's a case that STRING is
19931 non-null and LISP_STRING is not nil. It means STRING is a string
19932 data of LISP_STRING. In that case, we display LISP_STRING while
19933 ignoring its text properties.
19934
19935 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19936 FACE_STRING. Display STRING or LISP_STRING with the face at
19937 FACE_STRING_POS in FACE_STRING:
19938
19939 Display the string in the environment given by IT, but use the
19940 standard display table, temporarily.
19941
19942 FIELD_WIDTH is the minimum number of output glyphs to produce.
19943 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19944 with spaces. If STRING has more characters, more than FIELD_WIDTH
19945 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19946
19947 PRECISION is the maximum number of characters to output from
19948 STRING. PRECISION < 0 means don't truncate the string.
19949
19950 This is roughly equivalent to printf format specifiers:
19951
19952 FIELD_WIDTH PRECISION PRINTF
19953 ----------------------------------------
19954 -1 -1 %s
19955 -1 10 %.10s
19956 10 -1 %10s
19957 20 10 %20.10s
19958
19959 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19960 display them, and < 0 means obey the current buffer's value of
19961 enable_multibyte_characters.
19962
19963 Value is the number of columns displayed. */
19964
19965 static int
19966 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19967 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19968 int field_width, int precision, int max_x, int multibyte)
19969 {
19970 int hpos_at_start = it->hpos;
19971 int saved_face_id = it->face_id;
19972 struct glyph_row *row = it->glyph_row;
19973
19974 /* Initialize the iterator IT for iteration over STRING beginning
19975 with index START. */
19976 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19977 precision, field_width, multibyte);
19978 if (string && STRINGP (lisp_string))
19979 /* LISP_STRING is the one returned by decode_mode_spec. We should
19980 ignore its text properties. */
19981 it->stop_charpos = -1;
19982
19983 /* If displaying STRING, set up the face of the iterator
19984 from LISP_STRING, if that's given. */
19985 if (STRINGP (face_string))
19986 {
19987 EMACS_INT endptr;
19988 struct face *face;
19989
19990 it->face_id
19991 = face_at_string_position (it->w, face_string, face_string_pos,
19992 0, it->region_beg_charpos,
19993 it->region_end_charpos,
19994 &endptr, it->base_face_id, 0);
19995 face = FACE_FROM_ID (it->f, it->face_id);
19996 it->face_box_p = face->box != FACE_NO_BOX;
19997 }
19998
19999 /* Set max_x to the maximum allowed X position. Don't let it go
20000 beyond the right edge of the window. */
20001 if (max_x <= 0)
20002 max_x = it->last_visible_x;
20003 else
20004 max_x = min (max_x, it->last_visible_x);
20005
20006 /* Skip over display elements that are not visible. because IT->w is
20007 hscrolled. */
20008 if (it->current_x < it->first_visible_x)
20009 move_it_in_display_line_to (it, 100000, it->first_visible_x,
20010 MOVE_TO_POS | MOVE_TO_X);
20011
20012 row->ascent = it->max_ascent;
20013 row->height = it->max_ascent + it->max_descent;
20014 row->phys_ascent = it->max_phys_ascent;
20015 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20016 row->extra_line_spacing = it->max_extra_line_spacing;
20017
20018 /* This condition is for the case that we are called with current_x
20019 past last_visible_x. */
20020 while (it->current_x < max_x)
20021 {
20022 int x_before, x, n_glyphs_before, i, nglyphs;
20023
20024 /* Get the next display element. */
20025 if (!get_next_display_element (it))
20026 break;
20027
20028 /* Produce glyphs. */
20029 x_before = it->current_x;
20030 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
20031 PRODUCE_GLYPHS (it);
20032
20033 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
20034 i = 0;
20035 x = x_before;
20036 while (i < nglyphs)
20037 {
20038 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20039
20040 if (it->line_wrap != TRUNCATE
20041 && x + glyph->pixel_width > max_x)
20042 {
20043 /* End of continued line or max_x reached. */
20044 if (CHAR_GLYPH_PADDING_P (*glyph))
20045 {
20046 /* A wide character is unbreakable. */
20047 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
20048 it->current_x = x_before;
20049 }
20050 else
20051 {
20052 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
20053 it->current_x = x;
20054 }
20055 break;
20056 }
20057 else if (x + glyph->pixel_width >= it->first_visible_x)
20058 {
20059 /* Glyph is at least partially visible. */
20060 ++it->hpos;
20061 if (x < it->first_visible_x)
20062 it->glyph_row->x = x - it->first_visible_x;
20063 }
20064 else
20065 {
20066 /* Glyph is off the left margin of the display area.
20067 Should not happen. */
20068 abort ();
20069 }
20070
20071 row->ascent = max (row->ascent, it->max_ascent);
20072 row->height = max (row->height, it->max_ascent + it->max_descent);
20073 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20074 row->phys_height = max (row->phys_height,
20075 it->max_phys_ascent + it->max_phys_descent);
20076 row->extra_line_spacing = max (row->extra_line_spacing,
20077 it->max_extra_line_spacing);
20078 x += glyph->pixel_width;
20079 ++i;
20080 }
20081
20082 /* Stop if max_x reached. */
20083 if (i < nglyphs)
20084 break;
20085
20086 /* Stop at line ends. */
20087 if (ITERATOR_AT_END_OF_LINE_P (it))
20088 {
20089 it->continuation_lines_width = 0;
20090 break;
20091 }
20092
20093 set_iterator_to_next (it, 1);
20094
20095 /* Stop if truncating at the right edge. */
20096 if (it->line_wrap == TRUNCATE
20097 && it->current_x >= it->last_visible_x)
20098 {
20099 /* Add truncation mark, but don't do it if the line is
20100 truncated at a padding space. */
20101 if (IT_CHARPOS (*it) < it->string_nchars)
20102 {
20103 if (!FRAME_WINDOW_P (it->f))
20104 {
20105 int ii, n;
20106
20107 if (it->current_x > it->last_visible_x)
20108 {
20109 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
20110 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20111 break;
20112 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
20113 {
20114 row->used[TEXT_AREA] = ii;
20115 produce_special_glyphs (it, IT_TRUNCATION);
20116 }
20117 }
20118 produce_special_glyphs (it, IT_TRUNCATION);
20119 }
20120 it->glyph_row->truncated_on_right_p = 1;
20121 }
20122 break;
20123 }
20124 }
20125
20126 /* Maybe insert a truncation at the left. */
20127 if (it->first_visible_x
20128 && IT_CHARPOS (*it) > 0)
20129 {
20130 if (!FRAME_WINDOW_P (it->f))
20131 insert_left_trunc_glyphs (it);
20132 it->glyph_row->truncated_on_left_p = 1;
20133 }
20134
20135 it->face_id = saved_face_id;
20136
20137 /* Value is number of columns displayed. */
20138 return it->hpos - hpos_at_start;
20139 }
20140
20141
20142 \f
20143 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20144 appears as an element of LIST or as the car of an element of LIST.
20145 If PROPVAL is a list, compare each element against LIST in that
20146 way, and return 1/2 if any element of PROPVAL is found in LIST.
20147 Otherwise return 0. This function cannot quit.
20148 The return value is 2 if the text is invisible but with an ellipsis
20149 and 1 if it's invisible and without an ellipsis. */
20150
20151 int
20152 invisible_p (register Lisp_Object propval, Lisp_Object list)
20153 {
20154 register Lisp_Object tail, proptail;
20155
20156 for (tail = list; CONSP (tail); tail = XCDR (tail))
20157 {
20158 register Lisp_Object tem;
20159 tem = XCAR (tail);
20160 if (EQ (propval, tem))
20161 return 1;
20162 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20163 return NILP (XCDR (tem)) ? 1 : 2;
20164 }
20165
20166 if (CONSP (propval))
20167 {
20168 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20169 {
20170 Lisp_Object propelt;
20171 propelt = XCAR (proptail);
20172 for (tail = list; CONSP (tail); tail = XCDR (tail))
20173 {
20174 register Lisp_Object tem;
20175 tem = XCAR (tail);
20176 if (EQ (propelt, tem))
20177 return 1;
20178 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20179 return NILP (XCDR (tem)) ? 1 : 2;
20180 }
20181 }
20182 }
20183
20184 return 0;
20185 }
20186
20187 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20188 doc: /* Non-nil if the property makes the text invisible.
20189 POS-OR-PROP can be a marker or number, in which case it is taken to be
20190 a position in the current buffer and the value of the `invisible' property
20191 is checked; or it can be some other value, which is then presumed to be the
20192 value of the `invisible' property of the text of interest.
20193 The non-nil value returned can be t for truly invisible text or something
20194 else if the text is replaced by an ellipsis. */)
20195 (Lisp_Object pos_or_prop)
20196 {
20197 Lisp_Object prop
20198 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20199 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20200 : pos_or_prop);
20201 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20202 return (invis == 0 ? Qnil
20203 : invis == 1 ? Qt
20204 : make_number (invis));
20205 }
20206
20207 /* Calculate a width or height in pixels from a specification using
20208 the following elements:
20209
20210 SPEC ::=
20211 NUM - a (fractional) multiple of the default font width/height
20212 (NUM) - specifies exactly NUM pixels
20213 UNIT - a fixed number of pixels, see below.
20214 ELEMENT - size of a display element in pixels, see below.
20215 (NUM . SPEC) - equals NUM * SPEC
20216 (+ SPEC SPEC ...) - add pixel values
20217 (- SPEC SPEC ...) - subtract pixel values
20218 (- SPEC) - negate pixel value
20219
20220 NUM ::=
20221 INT or FLOAT - a number constant
20222 SYMBOL - use symbol's (buffer local) variable binding.
20223
20224 UNIT ::=
20225 in - pixels per inch *)
20226 mm - pixels per 1/1000 meter *)
20227 cm - pixels per 1/100 meter *)
20228 width - width of current font in pixels.
20229 height - height of current font in pixels.
20230
20231 *) using the ratio(s) defined in display-pixels-per-inch.
20232
20233 ELEMENT ::=
20234
20235 left-fringe - left fringe width in pixels
20236 right-fringe - right fringe width in pixels
20237
20238 left-margin - left margin width in pixels
20239 right-margin - right margin width in pixels
20240
20241 scroll-bar - scroll-bar area width in pixels
20242
20243 Examples:
20244
20245 Pixels corresponding to 5 inches:
20246 (5 . in)
20247
20248 Total width of non-text areas on left side of window (if scroll-bar is on left):
20249 '(space :width (+ left-fringe left-margin scroll-bar))
20250
20251 Align to first text column (in header line):
20252 '(space :align-to 0)
20253
20254 Align to middle of text area minus half the width of variable `my-image'
20255 containing a loaded image:
20256 '(space :align-to (0.5 . (- text my-image)))
20257
20258 Width of left margin minus width of 1 character in the default font:
20259 '(space :width (- left-margin 1))
20260
20261 Width of left margin minus width of 2 characters in the current font:
20262 '(space :width (- left-margin (2 . width)))
20263
20264 Center 1 character over left-margin (in header line):
20265 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20266
20267 Different ways to express width of left fringe plus left margin minus one pixel:
20268 '(space :width (- (+ left-fringe left-margin) (1)))
20269 '(space :width (+ left-fringe left-margin (- (1))))
20270 '(space :width (+ left-fringe left-margin (-1)))
20271
20272 */
20273
20274 #define NUMVAL(X) \
20275 ((INTEGERP (X) || FLOATP (X)) \
20276 ? XFLOATINT (X) \
20277 : - 1)
20278
20279 int
20280 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20281 struct font *font, int width_p, int *align_to)
20282 {
20283 double pixels;
20284
20285 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20286 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20287
20288 if (NILP (prop))
20289 return OK_PIXELS (0);
20290
20291 xassert (FRAME_LIVE_P (it->f));
20292
20293 if (SYMBOLP (prop))
20294 {
20295 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20296 {
20297 char *unit = SSDATA (SYMBOL_NAME (prop));
20298
20299 if (unit[0] == 'i' && unit[1] == 'n')
20300 pixels = 1.0;
20301 else if (unit[0] == 'm' && unit[1] == 'm')
20302 pixels = 25.4;
20303 else if (unit[0] == 'c' && unit[1] == 'm')
20304 pixels = 2.54;
20305 else
20306 pixels = 0;
20307 if (pixels > 0)
20308 {
20309 double ppi;
20310 #ifdef HAVE_WINDOW_SYSTEM
20311 if (FRAME_WINDOW_P (it->f)
20312 && (ppi = (width_p
20313 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20314 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20315 ppi > 0))
20316 return OK_PIXELS (ppi / pixels);
20317 #endif
20318
20319 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20320 || (CONSP (Vdisplay_pixels_per_inch)
20321 && (ppi = (width_p
20322 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20323 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20324 ppi > 0)))
20325 return OK_PIXELS (ppi / pixels);
20326
20327 return 0;
20328 }
20329 }
20330
20331 #ifdef HAVE_WINDOW_SYSTEM
20332 if (EQ (prop, Qheight))
20333 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20334 if (EQ (prop, Qwidth))
20335 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20336 #else
20337 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20338 return OK_PIXELS (1);
20339 #endif
20340
20341 if (EQ (prop, Qtext))
20342 return OK_PIXELS (width_p
20343 ? window_box_width (it->w, TEXT_AREA)
20344 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20345
20346 if (align_to && *align_to < 0)
20347 {
20348 *res = 0;
20349 if (EQ (prop, Qleft))
20350 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20351 if (EQ (prop, Qright))
20352 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20353 if (EQ (prop, Qcenter))
20354 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20355 + window_box_width (it->w, TEXT_AREA) / 2);
20356 if (EQ (prop, Qleft_fringe))
20357 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20358 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20359 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20360 if (EQ (prop, Qright_fringe))
20361 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20362 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20363 : window_box_right_offset (it->w, TEXT_AREA));
20364 if (EQ (prop, Qleft_margin))
20365 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20366 if (EQ (prop, Qright_margin))
20367 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20368 if (EQ (prop, Qscroll_bar))
20369 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20370 ? 0
20371 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20372 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20373 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20374 : 0)));
20375 }
20376 else
20377 {
20378 if (EQ (prop, Qleft_fringe))
20379 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20380 if (EQ (prop, Qright_fringe))
20381 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20382 if (EQ (prop, Qleft_margin))
20383 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20384 if (EQ (prop, Qright_margin))
20385 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20386 if (EQ (prop, Qscroll_bar))
20387 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20388 }
20389
20390 prop = Fbuffer_local_value (prop, it->w->buffer);
20391 }
20392
20393 if (INTEGERP (prop) || FLOATP (prop))
20394 {
20395 int base_unit = (width_p
20396 ? FRAME_COLUMN_WIDTH (it->f)
20397 : FRAME_LINE_HEIGHT (it->f));
20398 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20399 }
20400
20401 if (CONSP (prop))
20402 {
20403 Lisp_Object car = XCAR (prop);
20404 Lisp_Object cdr = XCDR (prop);
20405
20406 if (SYMBOLP (car))
20407 {
20408 #ifdef HAVE_WINDOW_SYSTEM
20409 if (FRAME_WINDOW_P (it->f)
20410 && valid_image_p (prop))
20411 {
20412 int id = lookup_image (it->f, prop);
20413 struct image *img = IMAGE_FROM_ID (it->f, id);
20414
20415 return OK_PIXELS (width_p ? img->width : img->height);
20416 }
20417 #endif
20418 if (EQ (car, Qplus) || EQ (car, Qminus))
20419 {
20420 int first = 1;
20421 double px;
20422
20423 pixels = 0;
20424 while (CONSP (cdr))
20425 {
20426 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20427 font, width_p, align_to))
20428 return 0;
20429 if (first)
20430 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20431 else
20432 pixels += px;
20433 cdr = XCDR (cdr);
20434 }
20435 if (EQ (car, Qminus))
20436 pixels = -pixels;
20437 return OK_PIXELS (pixels);
20438 }
20439
20440 car = Fbuffer_local_value (car, it->w->buffer);
20441 }
20442
20443 if (INTEGERP (car) || FLOATP (car))
20444 {
20445 double fact;
20446 pixels = XFLOATINT (car);
20447 if (NILP (cdr))
20448 return OK_PIXELS (pixels);
20449 if (calc_pixel_width_or_height (&fact, it, cdr,
20450 font, width_p, align_to))
20451 return OK_PIXELS (pixels * fact);
20452 return 0;
20453 }
20454
20455 return 0;
20456 }
20457
20458 return 0;
20459 }
20460
20461 \f
20462 /***********************************************************************
20463 Glyph Display
20464 ***********************************************************************/
20465
20466 #ifdef HAVE_WINDOW_SYSTEM
20467
20468 #if GLYPH_DEBUG
20469
20470 void
20471 dump_glyph_string (s)
20472 struct glyph_string *s;
20473 {
20474 fprintf (stderr, "glyph string\n");
20475 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20476 s->x, s->y, s->width, s->height);
20477 fprintf (stderr, " ybase = %d\n", s->ybase);
20478 fprintf (stderr, " hl = %d\n", s->hl);
20479 fprintf (stderr, " left overhang = %d, right = %d\n",
20480 s->left_overhang, s->right_overhang);
20481 fprintf (stderr, " nchars = %d\n", s->nchars);
20482 fprintf (stderr, " extends to end of line = %d\n",
20483 s->extends_to_end_of_line_p);
20484 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20485 fprintf (stderr, " bg width = %d\n", s->background_width);
20486 }
20487
20488 #endif /* GLYPH_DEBUG */
20489
20490 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20491 of XChar2b structures for S; it can't be allocated in
20492 init_glyph_string because it must be allocated via `alloca'. W
20493 is the window on which S is drawn. ROW and AREA are the glyph row
20494 and area within the row from which S is constructed. START is the
20495 index of the first glyph structure covered by S. HL is a
20496 face-override for drawing S. */
20497
20498 #ifdef HAVE_NTGUI
20499 #define OPTIONAL_HDC(hdc) HDC hdc,
20500 #define DECLARE_HDC(hdc) HDC hdc;
20501 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20502 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20503 #endif
20504
20505 #ifndef OPTIONAL_HDC
20506 #define OPTIONAL_HDC(hdc)
20507 #define DECLARE_HDC(hdc)
20508 #define ALLOCATE_HDC(hdc, f)
20509 #define RELEASE_HDC(hdc, f)
20510 #endif
20511
20512 static void
20513 init_glyph_string (struct glyph_string *s,
20514 OPTIONAL_HDC (hdc)
20515 XChar2b *char2b, struct window *w, struct glyph_row *row,
20516 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20517 {
20518 memset (s, 0, sizeof *s);
20519 s->w = w;
20520 s->f = XFRAME (w->frame);
20521 #ifdef HAVE_NTGUI
20522 s->hdc = hdc;
20523 #endif
20524 s->display = FRAME_X_DISPLAY (s->f);
20525 s->window = FRAME_X_WINDOW (s->f);
20526 s->char2b = char2b;
20527 s->hl = hl;
20528 s->row = row;
20529 s->area = area;
20530 s->first_glyph = row->glyphs[area] + start;
20531 s->height = row->height;
20532 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20533 s->ybase = s->y + row->ascent;
20534 }
20535
20536
20537 /* Append the list of glyph strings with head H and tail T to the list
20538 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20539
20540 static inline void
20541 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20542 struct glyph_string *h, struct glyph_string *t)
20543 {
20544 if (h)
20545 {
20546 if (*head)
20547 (*tail)->next = h;
20548 else
20549 *head = h;
20550 h->prev = *tail;
20551 *tail = t;
20552 }
20553 }
20554
20555
20556 /* Prepend the list of glyph strings with head H and tail T to the
20557 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20558 result. */
20559
20560 static inline void
20561 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20562 struct glyph_string *h, struct glyph_string *t)
20563 {
20564 if (h)
20565 {
20566 if (*head)
20567 (*head)->prev = t;
20568 else
20569 *tail = t;
20570 t->next = *head;
20571 *head = h;
20572 }
20573 }
20574
20575
20576 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20577 Set *HEAD and *TAIL to the resulting list. */
20578
20579 static inline void
20580 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20581 struct glyph_string *s)
20582 {
20583 s->next = s->prev = NULL;
20584 append_glyph_string_lists (head, tail, s, s);
20585 }
20586
20587
20588 /* Get face and two-byte form of character C in face FACE_ID on frame F.
20589 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
20590 make sure that X resources for the face returned are allocated.
20591 Value is a pointer to a realized face that is ready for display if
20592 DISPLAY_P is non-zero. */
20593
20594 static inline struct face *
20595 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20596 XChar2b *char2b, int display_p)
20597 {
20598 struct face *face = FACE_FROM_ID (f, face_id);
20599
20600 if (face->font)
20601 {
20602 unsigned code = face->font->driver->encode_char (face->font, c);
20603
20604 if (code != FONT_INVALID_CODE)
20605 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20606 else
20607 STORE_XCHAR2B (char2b, 0, 0);
20608 }
20609
20610 /* Make sure X resources of the face are allocated. */
20611 #ifdef HAVE_X_WINDOWS
20612 if (display_p)
20613 #endif
20614 {
20615 xassert (face != NULL);
20616 PREPARE_FACE_FOR_DISPLAY (f, face);
20617 }
20618
20619 return face;
20620 }
20621
20622
20623 /* Get face and two-byte form of character glyph GLYPH on frame F.
20624 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20625 a pointer to a realized face that is ready for display. */
20626
20627 static inline struct face *
20628 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20629 XChar2b *char2b, int *two_byte_p)
20630 {
20631 struct face *face;
20632
20633 xassert (glyph->type == CHAR_GLYPH);
20634 face = FACE_FROM_ID (f, glyph->face_id);
20635
20636 if (two_byte_p)
20637 *two_byte_p = 0;
20638
20639 if (face->font)
20640 {
20641 unsigned code;
20642
20643 if (CHAR_BYTE8_P (glyph->u.ch))
20644 code = CHAR_TO_BYTE8 (glyph->u.ch);
20645 else
20646 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20647
20648 if (code != FONT_INVALID_CODE)
20649 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20650 else
20651 STORE_XCHAR2B (char2b, 0, 0);
20652 }
20653
20654 /* Make sure X resources of the face are allocated. */
20655 xassert (face != NULL);
20656 PREPARE_FACE_FOR_DISPLAY (f, face);
20657 return face;
20658 }
20659
20660
20661 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20662 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20663
20664 static inline int
20665 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20666 {
20667 unsigned code;
20668
20669 if (CHAR_BYTE8_P (c))
20670 code = CHAR_TO_BYTE8 (c);
20671 else
20672 code = font->driver->encode_char (font, c);
20673
20674 if (code == FONT_INVALID_CODE)
20675 return 0;
20676 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20677 return 1;
20678 }
20679
20680
20681 /* Fill glyph string S with composition components specified by S->cmp.
20682
20683 BASE_FACE is the base face of the composition.
20684 S->cmp_from is the index of the first component for S.
20685
20686 OVERLAPS non-zero means S should draw the foreground only, and use
20687 its physical height for clipping. See also draw_glyphs.
20688
20689 Value is the index of a component not in S. */
20690
20691 static int
20692 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20693 int overlaps)
20694 {
20695 int i;
20696 /* For all glyphs of this composition, starting at the offset
20697 S->cmp_from, until we reach the end of the definition or encounter a
20698 glyph that requires the different face, add it to S. */
20699 struct face *face;
20700
20701 xassert (s);
20702
20703 s->for_overlaps = overlaps;
20704 s->face = NULL;
20705 s->font = NULL;
20706 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20707 {
20708 int c = COMPOSITION_GLYPH (s->cmp, i);
20709
20710 if (c != '\t')
20711 {
20712 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20713 -1, Qnil);
20714
20715 face = get_char_face_and_encoding (s->f, c, face_id,
20716 s->char2b + i, 1);
20717 if (face)
20718 {
20719 if (! s->face)
20720 {
20721 s->face = face;
20722 s->font = s->face->font;
20723 }
20724 else if (s->face != face)
20725 break;
20726 }
20727 }
20728 ++s->nchars;
20729 }
20730 s->cmp_to = i;
20731
20732 /* All glyph strings for the same composition has the same width,
20733 i.e. the width set for the first component of the composition. */
20734 s->width = s->first_glyph->pixel_width;
20735
20736 /* If the specified font could not be loaded, use the frame's
20737 default font, but record the fact that we couldn't load it in
20738 the glyph string so that we can draw rectangles for the
20739 characters of the glyph string. */
20740 if (s->font == NULL)
20741 {
20742 s->font_not_found_p = 1;
20743 s->font = FRAME_FONT (s->f);
20744 }
20745
20746 /* Adjust base line for subscript/superscript text. */
20747 s->ybase += s->first_glyph->voffset;
20748
20749 /* This glyph string must always be drawn with 16-bit functions. */
20750 s->two_byte_p = 1;
20751
20752 return s->cmp_to;
20753 }
20754
20755 static int
20756 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20757 int start, int end, int overlaps)
20758 {
20759 struct glyph *glyph, *last;
20760 Lisp_Object lgstring;
20761 int i;
20762
20763 s->for_overlaps = overlaps;
20764 glyph = s->row->glyphs[s->area] + start;
20765 last = s->row->glyphs[s->area] + end;
20766 s->cmp_id = glyph->u.cmp.id;
20767 s->cmp_from = glyph->slice.cmp.from;
20768 s->cmp_to = glyph->slice.cmp.to + 1;
20769 s->face = FACE_FROM_ID (s->f, face_id);
20770 lgstring = composition_gstring_from_id (s->cmp_id);
20771 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20772 glyph++;
20773 while (glyph < last
20774 && glyph->u.cmp.automatic
20775 && glyph->u.cmp.id == s->cmp_id
20776 && s->cmp_to == glyph->slice.cmp.from)
20777 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20778
20779 for (i = s->cmp_from; i < s->cmp_to; i++)
20780 {
20781 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20782 unsigned code = LGLYPH_CODE (lglyph);
20783
20784 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20785 }
20786 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20787 return glyph - s->row->glyphs[s->area];
20788 }
20789
20790
20791 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20792 See the comment of fill_glyph_string for arguments.
20793 Value is the index of the first glyph not in S. */
20794
20795
20796 static int
20797 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20798 int start, int end, int overlaps)
20799 {
20800 struct glyph *glyph, *last;
20801 int voffset;
20802
20803 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20804 s->for_overlaps = overlaps;
20805 glyph = s->row->glyphs[s->area] + start;
20806 last = s->row->glyphs[s->area] + end;
20807 voffset = glyph->voffset;
20808 s->face = FACE_FROM_ID (s->f, face_id);
20809 s->font = s->face->font;
20810 s->nchars = 1;
20811 s->width = glyph->pixel_width;
20812 glyph++;
20813 while (glyph < last
20814 && glyph->type == GLYPHLESS_GLYPH
20815 && glyph->voffset == voffset
20816 && glyph->face_id == face_id)
20817 {
20818 s->nchars++;
20819 s->width += glyph->pixel_width;
20820 glyph++;
20821 }
20822 s->ybase += voffset;
20823 return glyph - s->row->glyphs[s->area];
20824 }
20825
20826
20827 /* Fill glyph string S from a sequence of character glyphs.
20828
20829 FACE_ID is the face id of the string. START is the index of the
20830 first glyph to consider, END is the index of the last + 1.
20831 OVERLAPS non-zero means S should draw the foreground only, and use
20832 its physical height for clipping. See also draw_glyphs.
20833
20834 Value is the index of the first glyph not in S. */
20835
20836 static int
20837 fill_glyph_string (struct glyph_string *s, int face_id,
20838 int start, int end, int overlaps)
20839 {
20840 struct glyph *glyph, *last;
20841 int voffset;
20842 int glyph_not_available_p;
20843
20844 xassert (s->f == XFRAME (s->w->frame));
20845 xassert (s->nchars == 0);
20846 xassert (start >= 0 && end > start);
20847
20848 s->for_overlaps = overlaps;
20849 glyph = s->row->glyphs[s->area] + start;
20850 last = s->row->glyphs[s->area] + end;
20851 voffset = glyph->voffset;
20852 s->padding_p = glyph->padding_p;
20853 glyph_not_available_p = glyph->glyph_not_available_p;
20854
20855 while (glyph < last
20856 && glyph->type == CHAR_GLYPH
20857 && glyph->voffset == voffset
20858 /* Same face id implies same font, nowadays. */
20859 && glyph->face_id == face_id
20860 && glyph->glyph_not_available_p == glyph_not_available_p)
20861 {
20862 int two_byte_p;
20863
20864 s->face = get_glyph_face_and_encoding (s->f, glyph,
20865 s->char2b + s->nchars,
20866 &two_byte_p);
20867 s->two_byte_p = two_byte_p;
20868 ++s->nchars;
20869 xassert (s->nchars <= end - start);
20870 s->width += glyph->pixel_width;
20871 if (glyph++->padding_p != s->padding_p)
20872 break;
20873 }
20874
20875 s->font = s->face->font;
20876
20877 /* If the specified font could not be loaded, use the frame's font,
20878 but record the fact that we couldn't load it in
20879 S->font_not_found_p so that we can draw rectangles for the
20880 characters of the glyph string. */
20881 if (s->font == NULL || glyph_not_available_p)
20882 {
20883 s->font_not_found_p = 1;
20884 s->font = FRAME_FONT (s->f);
20885 }
20886
20887 /* Adjust base line for subscript/superscript text. */
20888 s->ybase += voffset;
20889
20890 xassert (s->face && s->face->gc);
20891 return glyph - s->row->glyphs[s->area];
20892 }
20893
20894
20895 /* Fill glyph string S from image glyph S->first_glyph. */
20896
20897 static void
20898 fill_image_glyph_string (struct glyph_string *s)
20899 {
20900 xassert (s->first_glyph->type == IMAGE_GLYPH);
20901 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20902 xassert (s->img);
20903 s->slice = s->first_glyph->slice.img;
20904 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20905 s->font = s->face->font;
20906 s->width = s->first_glyph->pixel_width;
20907
20908 /* Adjust base line for subscript/superscript text. */
20909 s->ybase += s->first_glyph->voffset;
20910 }
20911
20912
20913 /* Fill glyph string S from a sequence of stretch glyphs.
20914
20915 START is the index of the first glyph to consider,
20916 END is the index of the last + 1.
20917
20918 Value is the index of the first glyph not in S. */
20919
20920 static int
20921 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
20922 {
20923 struct glyph *glyph, *last;
20924 int voffset, face_id;
20925
20926 xassert (s->first_glyph->type == STRETCH_GLYPH);
20927
20928 glyph = s->row->glyphs[s->area] + start;
20929 last = s->row->glyphs[s->area] + end;
20930 face_id = glyph->face_id;
20931 s->face = FACE_FROM_ID (s->f, face_id);
20932 s->font = s->face->font;
20933 s->width = glyph->pixel_width;
20934 s->nchars = 1;
20935 voffset = glyph->voffset;
20936
20937 for (++glyph;
20938 (glyph < last
20939 && glyph->type == STRETCH_GLYPH
20940 && glyph->voffset == voffset
20941 && glyph->face_id == face_id);
20942 ++glyph)
20943 s->width += glyph->pixel_width;
20944
20945 /* Adjust base line for subscript/superscript text. */
20946 s->ybase += voffset;
20947
20948 /* The case that face->gc == 0 is handled when drawing the glyph
20949 string by calling PREPARE_FACE_FOR_DISPLAY. */
20950 xassert (s->face);
20951 return glyph - s->row->glyphs[s->area];
20952 }
20953
20954 static struct font_metrics *
20955 get_per_char_metric (struct font *font, XChar2b *char2b)
20956 {
20957 static struct font_metrics metrics;
20958 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20959
20960 if (! font || code == FONT_INVALID_CODE)
20961 return NULL;
20962 font->driver->text_extents (font, &code, 1, &metrics);
20963 return &metrics;
20964 }
20965
20966 /* EXPORT for RIF:
20967 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20968 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20969 assumed to be zero. */
20970
20971 void
20972 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20973 {
20974 *left = *right = 0;
20975
20976 if (glyph->type == CHAR_GLYPH)
20977 {
20978 struct face *face;
20979 XChar2b char2b;
20980 struct font_metrics *pcm;
20981
20982 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20983 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
20984 {
20985 if (pcm->rbearing > pcm->width)
20986 *right = pcm->rbearing - pcm->width;
20987 if (pcm->lbearing < 0)
20988 *left = -pcm->lbearing;
20989 }
20990 }
20991 else if (glyph->type == COMPOSITE_GLYPH)
20992 {
20993 if (! glyph->u.cmp.automatic)
20994 {
20995 struct composition *cmp = composition_table[glyph->u.cmp.id];
20996
20997 if (cmp->rbearing > cmp->pixel_width)
20998 *right = cmp->rbearing - cmp->pixel_width;
20999 if (cmp->lbearing < 0)
21000 *left = - cmp->lbearing;
21001 }
21002 else
21003 {
21004 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
21005 struct font_metrics metrics;
21006
21007 composition_gstring_width (gstring, glyph->slice.cmp.from,
21008 glyph->slice.cmp.to + 1, &metrics);
21009 if (metrics.rbearing > metrics.width)
21010 *right = metrics.rbearing - metrics.width;
21011 if (metrics.lbearing < 0)
21012 *left = - metrics.lbearing;
21013 }
21014 }
21015 }
21016
21017
21018 /* Return the index of the first glyph preceding glyph string S that
21019 is overwritten by S because of S's left overhang. Value is -1
21020 if no glyphs are overwritten. */
21021
21022 static int
21023 left_overwritten (struct glyph_string *s)
21024 {
21025 int k;
21026
21027 if (s->left_overhang)
21028 {
21029 int x = 0, i;
21030 struct glyph *glyphs = s->row->glyphs[s->area];
21031 int first = s->first_glyph - glyphs;
21032
21033 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
21034 x -= glyphs[i].pixel_width;
21035
21036 k = i + 1;
21037 }
21038 else
21039 k = -1;
21040
21041 return k;
21042 }
21043
21044
21045 /* Return the index of the first glyph preceding glyph string S that
21046 is overwriting S because of its right overhang. Value is -1 if no
21047 glyph in front of S overwrites S. */
21048
21049 static int
21050 left_overwriting (struct glyph_string *s)
21051 {
21052 int i, k, x;
21053 struct glyph *glyphs = s->row->glyphs[s->area];
21054 int first = s->first_glyph - glyphs;
21055
21056 k = -1;
21057 x = 0;
21058 for (i = first - 1; i >= 0; --i)
21059 {
21060 int left, right;
21061 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21062 if (x + right > 0)
21063 k = i;
21064 x -= glyphs[i].pixel_width;
21065 }
21066
21067 return k;
21068 }
21069
21070
21071 /* Return the index of the last glyph following glyph string S that is
21072 overwritten by S because of S's right overhang. Value is -1 if
21073 no such glyph is found. */
21074
21075 static int
21076 right_overwritten (struct glyph_string *s)
21077 {
21078 int k = -1;
21079
21080 if (s->right_overhang)
21081 {
21082 int x = 0, i;
21083 struct glyph *glyphs = s->row->glyphs[s->area];
21084 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21085 int end = s->row->used[s->area];
21086
21087 for (i = first; i < end && s->right_overhang > x; ++i)
21088 x += glyphs[i].pixel_width;
21089
21090 k = i;
21091 }
21092
21093 return k;
21094 }
21095
21096
21097 /* Return the index of the last glyph following glyph string S that
21098 overwrites S because of its left overhang. Value is negative
21099 if no such glyph is found. */
21100
21101 static int
21102 right_overwriting (struct glyph_string *s)
21103 {
21104 int i, k, x;
21105 int end = s->row->used[s->area];
21106 struct glyph *glyphs = s->row->glyphs[s->area];
21107 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21108
21109 k = -1;
21110 x = 0;
21111 for (i = first; i < end; ++i)
21112 {
21113 int left, right;
21114 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21115 if (x - left < 0)
21116 k = i;
21117 x += glyphs[i].pixel_width;
21118 }
21119
21120 return k;
21121 }
21122
21123
21124 /* Set background width of glyph string S. START is the index of the
21125 first glyph following S. LAST_X is the right-most x-position + 1
21126 in the drawing area. */
21127
21128 static inline void
21129 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21130 {
21131 /* If the face of this glyph string has to be drawn to the end of
21132 the drawing area, set S->extends_to_end_of_line_p. */
21133
21134 if (start == s->row->used[s->area]
21135 && s->area == TEXT_AREA
21136 && ((s->row->fill_line_p
21137 && (s->hl == DRAW_NORMAL_TEXT
21138 || s->hl == DRAW_IMAGE_RAISED
21139 || s->hl == DRAW_IMAGE_SUNKEN))
21140 || s->hl == DRAW_MOUSE_FACE))
21141 s->extends_to_end_of_line_p = 1;
21142
21143 /* If S extends its face to the end of the line, set its
21144 background_width to the distance to the right edge of the drawing
21145 area. */
21146 if (s->extends_to_end_of_line_p)
21147 s->background_width = last_x - s->x + 1;
21148 else
21149 s->background_width = s->width;
21150 }
21151
21152
21153 /* Compute overhangs and x-positions for glyph string S and its
21154 predecessors, or successors. X is the starting x-position for S.
21155 BACKWARD_P non-zero means process predecessors. */
21156
21157 static void
21158 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21159 {
21160 if (backward_p)
21161 {
21162 while (s)
21163 {
21164 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21165 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21166 x -= s->width;
21167 s->x = x;
21168 s = s->prev;
21169 }
21170 }
21171 else
21172 {
21173 while (s)
21174 {
21175 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21176 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21177 s->x = x;
21178 x += s->width;
21179 s = s->next;
21180 }
21181 }
21182 }
21183
21184
21185
21186 /* The following macros are only called from draw_glyphs below.
21187 They reference the following parameters of that function directly:
21188 `w', `row', `area', and `overlap_p'
21189 as well as the following local variables:
21190 `s', `f', and `hdc' (in W32) */
21191
21192 #ifdef HAVE_NTGUI
21193 /* On W32, silently add local `hdc' variable to argument list of
21194 init_glyph_string. */
21195 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21196 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21197 #else
21198 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21199 init_glyph_string (s, char2b, w, row, area, start, hl)
21200 #endif
21201
21202 /* Add a glyph string for a stretch glyph to the list of strings
21203 between HEAD and TAIL. START is the index of the stretch glyph in
21204 row area AREA of glyph row ROW. END is the index of the last glyph
21205 in that glyph row area. X is the current output position assigned
21206 to the new glyph string constructed. HL overrides that face of the
21207 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21208 is the right-most x-position of the drawing area. */
21209
21210 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21211 and below -- keep them on one line. */
21212 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21213 do \
21214 { \
21215 s = (struct glyph_string *) alloca (sizeof *s); \
21216 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21217 START = fill_stretch_glyph_string (s, START, END); \
21218 append_glyph_string (&HEAD, &TAIL, s); \
21219 s->x = (X); \
21220 } \
21221 while (0)
21222
21223
21224 /* Add a glyph string for an image glyph to the list of strings
21225 between HEAD and TAIL. START is the index of the image glyph in
21226 row area AREA of glyph row ROW. END is the index of the last glyph
21227 in that glyph row area. X is the current output position assigned
21228 to the new glyph string constructed. HL overrides that face of the
21229 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21230 is the right-most x-position of the drawing area. */
21231
21232 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21233 do \
21234 { \
21235 s = (struct glyph_string *) alloca (sizeof *s); \
21236 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21237 fill_image_glyph_string (s); \
21238 append_glyph_string (&HEAD, &TAIL, s); \
21239 ++START; \
21240 s->x = (X); \
21241 } \
21242 while (0)
21243
21244
21245 /* Add a glyph string for a sequence of character glyphs to the list
21246 of strings between HEAD and TAIL. START is the index of the first
21247 glyph in row area AREA of glyph row ROW that is part of the new
21248 glyph string. END is the index of the last glyph in that glyph row
21249 area. X is the current output position assigned to the new glyph
21250 string constructed. HL overrides that face of the glyph; e.g. it
21251 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21252 right-most x-position of the drawing area. */
21253
21254 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21255 do \
21256 { \
21257 int face_id; \
21258 XChar2b *char2b; \
21259 \
21260 face_id = (row)->glyphs[area][START].face_id; \
21261 \
21262 s = (struct glyph_string *) alloca (sizeof *s); \
21263 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21264 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21265 append_glyph_string (&HEAD, &TAIL, s); \
21266 s->x = (X); \
21267 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21268 } \
21269 while (0)
21270
21271
21272 /* Add a glyph string for a composite sequence to the list of strings
21273 between HEAD and TAIL. START is the index of the first glyph in
21274 row area AREA of glyph row ROW that is part of the new glyph
21275 string. END is the index of the last glyph in that glyph row area.
21276 X is the current output position assigned to the new glyph string
21277 constructed. HL overrides that face of the glyph; e.g. it is
21278 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21279 x-position of the drawing area. */
21280
21281 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21282 do { \
21283 int face_id = (row)->glyphs[area][START].face_id; \
21284 struct face *base_face = FACE_FROM_ID (f, face_id); \
21285 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21286 struct composition *cmp = composition_table[cmp_id]; \
21287 XChar2b *char2b; \
21288 struct glyph_string *first_s IF_LINT (= NULL); \
21289 int n; \
21290 \
21291 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21292 \
21293 /* Make glyph_strings for each glyph sequence that is drawable by \
21294 the same face, and append them to HEAD/TAIL. */ \
21295 for (n = 0; n < cmp->glyph_len;) \
21296 { \
21297 s = (struct glyph_string *) alloca (sizeof *s); \
21298 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21299 append_glyph_string (&(HEAD), &(TAIL), s); \
21300 s->cmp = cmp; \
21301 s->cmp_from = n; \
21302 s->x = (X); \
21303 if (n == 0) \
21304 first_s = s; \
21305 n = fill_composite_glyph_string (s, base_face, overlaps); \
21306 } \
21307 \
21308 ++START; \
21309 s = first_s; \
21310 } while (0)
21311
21312
21313 /* Add a glyph string for a glyph-string sequence to the list of strings
21314 between HEAD and TAIL. */
21315
21316 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21317 do { \
21318 int face_id; \
21319 XChar2b *char2b; \
21320 Lisp_Object gstring; \
21321 \
21322 face_id = (row)->glyphs[area][START].face_id; \
21323 gstring = (composition_gstring_from_id \
21324 ((row)->glyphs[area][START].u.cmp.id)); \
21325 s = (struct glyph_string *) alloca (sizeof *s); \
21326 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21327 * LGSTRING_GLYPH_LEN (gstring)); \
21328 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21329 append_glyph_string (&(HEAD), &(TAIL), s); \
21330 s->x = (X); \
21331 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21332 } while (0)
21333
21334
21335 /* Add a glyph string for a sequence of glyphless character's glyphs
21336 to the list of strings between HEAD and TAIL. The meanings of
21337 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21338
21339 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21340 do \
21341 { \
21342 int face_id; \
21343 \
21344 face_id = (row)->glyphs[area][START].face_id; \
21345 \
21346 s = (struct glyph_string *) alloca (sizeof *s); \
21347 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21348 append_glyph_string (&HEAD, &TAIL, s); \
21349 s->x = (X); \
21350 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21351 overlaps); \
21352 } \
21353 while (0)
21354
21355
21356 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21357 of AREA of glyph row ROW on window W between indices START and END.
21358 HL overrides the face for drawing glyph strings, e.g. it is
21359 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21360 x-positions of the drawing area.
21361
21362 This is an ugly monster macro construct because we must use alloca
21363 to allocate glyph strings (because draw_glyphs can be called
21364 asynchronously). */
21365
21366 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21367 do \
21368 { \
21369 HEAD = TAIL = NULL; \
21370 while (START < END) \
21371 { \
21372 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21373 switch (first_glyph->type) \
21374 { \
21375 case CHAR_GLYPH: \
21376 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21377 HL, X, LAST_X); \
21378 break; \
21379 \
21380 case COMPOSITE_GLYPH: \
21381 if (first_glyph->u.cmp.automatic) \
21382 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21383 HL, X, LAST_X); \
21384 else \
21385 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21386 HL, X, LAST_X); \
21387 break; \
21388 \
21389 case STRETCH_GLYPH: \
21390 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21391 HL, X, LAST_X); \
21392 break; \
21393 \
21394 case IMAGE_GLYPH: \
21395 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21396 HL, X, LAST_X); \
21397 break; \
21398 \
21399 case GLYPHLESS_GLYPH: \
21400 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21401 HL, X, LAST_X); \
21402 break; \
21403 \
21404 default: \
21405 abort (); \
21406 } \
21407 \
21408 if (s) \
21409 { \
21410 set_glyph_string_background_width (s, START, LAST_X); \
21411 (X) += s->width; \
21412 } \
21413 } \
21414 } while (0)
21415
21416
21417 /* Draw glyphs between START and END in AREA of ROW on window W,
21418 starting at x-position X. X is relative to AREA in W. HL is a
21419 face-override with the following meaning:
21420
21421 DRAW_NORMAL_TEXT draw normally
21422 DRAW_CURSOR draw in cursor face
21423 DRAW_MOUSE_FACE draw in mouse face.
21424 DRAW_INVERSE_VIDEO draw in mode line face
21425 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21426 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21427
21428 If OVERLAPS is non-zero, draw only the foreground of characters and
21429 clip to the physical height of ROW. Non-zero value also defines
21430 the overlapping part to be drawn:
21431
21432 OVERLAPS_PRED overlap with preceding rows
21433 OVERLAPS_SUCC overlap with succeeding rows
21434 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21435 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21436
21437 Value is the x-position reached, relative to AREA of W. */
21438
21439 static int
21440 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21441 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21442 enum draw_glyphs_face hl, int overlaps)
21443 {
21444 struct glyph_string *head, *tail;
21445 struct glyph_string *s;
21446 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21447 int i, j, x_reached, last_x, area_left = 0;
21448 struct frame *f = XFRAME (WINDOW_FRAME (w));
21449 DECLARE_HDC (hdc);
21450
21451 ALLOCATE_HDC (hdc, f);
21452
21453 /* Let's rather be paranoid than getting a SEGV. */
21454 end = min (end, row->used[area]);
21455 start = max (0, start);
21456 start = min (end, start);
21457
21458 /* Translate X to frame coordinates. Set last_x to the right
21459 end of the drawing area. */
21460 if (row->full_width_p)
21461 {
21462 /* X is relative to the left edge of W, without scroll bars
21463 or fringes. */
21464 area_left = WINDOW_LEFT_EDGE_X (w);
21465 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21466 }
21467 else
21468 {
21469 area_left = window_box_left (w, area);
21470 last_x = area_left + window_box_width (w, area);
21471 }
21472 x += area_left;
21473
21474 /* Build a doubly-linked list of glyph_string structures between
21475 head and tail from what we have to draw. Note that the macro
21476 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21477 the reason we use a separate variable `i'. */
21478 i = start;
21479 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21480 if (tail)
21481 x_reached = tail->x + tail->background_width;
21482 else
21483 x_reached = x;
21484
21485 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21486 the row, redraw some glyphs in front or following the glyph
21487 strings built above. */
21488 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21489 {
21490 struct glyph_string *h, *t;
21491 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21492 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21493 int check_mouse_face = 0;
21494 int dummy_x = 0;
21495
21496 /* If mouse highlighting is on, we may need to draw adjacent
21497 glyphs using mouse-face highlighting. */
21498 if (area == TEXT_AREA && row->mouse_face_p)
21499 {
21500 struct glyph_row *mouse_beg_row, *mouse_end_row;
21501
21502 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21503 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21504
21505 if (row >= mouse_beg_row && row <= mouse_end_row)
21506 {
21507 check_mouse_face = 1;
21508 mouse_beg_col = (row == mouse_beg_row)
21509 ? hlinfo->mouse_face_beg_col : 0;
21510 mouse_end_col = (row == mouse_end_row)
21511 ? hlinfo->mouse_face_end_col
21512 : row->used[TEXT_AREA];
21513 }
21514 }
21515
21516 /* Compute overhangs for all glyph strings. */
21517 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21518 for (s = head; s; s = s->next)
21519 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21520
21521 /* Prepend glyph strings for glyphs in front of the first glyph
21522 string that are overwritten because of the first glyph
21523 string's left overhang. The background of all strings
21524 prepended must be drawn because the first glyph string
21525 draws over it. */
21526 i = left_overwritten (head);
21527 if (i >= 0)
21528 {
21529 enum draw_glyphs_face overlap_hl;
21530
21531 /* If this row contains mouse highlighting, attempt to draw
21532 the overlapped glyphs with the correct highlight. This
21533 code fails if the overlap encompasses more than one glyph
21534 and mouse-highlight spans only some of these glyphs.
21535 However, making it work perfectly involves a lot more
21536 code, and I don't know if the pathological case occurs in
21537 practice, so we'll stick to this for now. --- cyd */
21538 if (check_mouse_face
21539 && mouse_beg_col < start && mouse_end_col > i)
21540 overlap_hl = DRAW_MOUSE_FACE;
21541 else
21542 overlap_hl = DRAW_NORMAL_TEXT;
21543
21544 j = i;
21545 BUILD_GLYPH_STRINGS (j, start, h, t,
21546 overlap_hl, dummy_x, last_x);
21547 start = i;
21548 compute_overhangs_and_x (t, head->x, 1);
21549 prepend_glyph_string_lists (&head, &tail, h, t);
21550 clip_head = head;
21551 }
21552
21553 /* Prepend glyph strings for glyphs in front of the first glyph
21554 string that overwrite that glyph string because of their
21555 right overhang. For these strings, only the foreground must
21556 be drawn, because it draws over the glyph string at `head'.
21557 The background must not be drawn because this would overwrite
21558 right overhangs of preceding glyphs for which no glyph
21559 strings exist. */
21560 i = left_overwriting (head);
21561 if (i >= 0)
21562 {
21563 enum draw_glyphs_face overlap_hl;
21564
21565 if (check_mouse_face
21566 && mouse_beg_col < start && mouse_end_col > i)
21567 overlap_hl = DRAW_MOUSE_FACE;
21568 else
21569 overlap_hl = DRAW_NORMAL_TEXT;
21570
21571 clip_head = head;
21572 BUILD_GLYPH_STRINGS (i, start, h, t,
21573 overlap_hl, dummy_x, last_x);
21574 for (s = h; s; s = s->next)
21575 s->background_filled_p = 1;
21576 compute_overhangs_and_x (t, head->x, 1);
21577 prepend_glyph_string_lists (&head, &tail, h, t);
21578 }
21579
21580 /* Append glyphs strings for glyphs following the last glyph
21581 string tail that are overwritten by tail. The background of
21582 these strings has to be drawn because tail's foreground draws
21583 over it. */
21584 i = right_overwritten (tail);
21585 if (i >= 0)
21586 {
21587 enum draw_glyphs_face overlap_hl;
21588
21589 if (check_mouse_face
21590 && mouse_beg_col < i && mouse_end_col > end)
21591 overlap_hl = DRAW_MOUSE_FACE;
21592 else
21593 overlap_hl = DRAW_NORMAL_TEXT;
21594
21595 BUILD_GLYPH_STRINGS (end, i, h, t,
21596 overlap_hl, x, last_x);
21597 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21598 we don't have `end = i;' here. */
21599 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21600 append_glyph_string_lists (&head, &tail, h, t);
21601 clip_tail = tail;
21602 }
21603
21604 /* Append glyph strings for glyphs following the last glyph
21605 string tail that overwrite tail. The foreground of such
21606 glyphs has to be drawn because it writes into the background
21607 of tail. The background must not be drawn because it could
21608 paint over the foreground of following glyphs. */
21609 i = right_overwriting (tail);
21610 if (i >= 0)
21611 {
21612 enum draw_glyphs_face overlap_hl;
21613 if (check_mouse_face
21614 && mouse_beg_col < i && mouse_end_col > end)
21615 overlap_hl = DRAW_MOUSE_FACE;
21616 else
21617 overlap_hl = DRAW_NORMAL_TEXT;
21618
21619 clip_tail = tail;
21620 i++; /* We must include the Ith glyph. */
21621 BUILD_GLYPH_STRINGS (end, i, h, t,
21622 overlap_hl, x, last_x);
21623 for (s = h; s; s = s->next)
21624 s->background_filled_p = 1;
21625 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21626 append_glyph_string_lists (&head, &tail, h, t);
21627 }
21628 if (clip_head || clip_tail)
21629 for (s = head; s; s = s->next)
21630 {
21631 s->clip_head = clip_head;
21632 s->clip_tail = clip_tail;
21633 }
21634 }
21635
21636 /* Draw all strings. */
21637 for (s = head; s; s = s->next)
21638 FRAME_RIF (f)->draw_glyph_string (s);
21639
21640 #ifndef HAVE_NS
21641 /* When focus a sole frame and move horizontally, this sets on_p to 0
21642 causing a failure to erase prev cursor position. */
21643 if (area == TEXT_AREA
21644 && !row->full_width_p
21645 /* When drawing overlapping rows, only the glyph strings'
21646 foreground is drawn, which doesn't erase a cursor
21647 completely. */
21648 && !overlaps)
21649 {
21650 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21651 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21652 : (tail ? tail->x + tail->background_width : x));
21653 x0 -= area_left;
21654 x1 -= area_left;
21655
21656 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21657 row->y, MATRIX_ROW_BOTTOM_Y (row));
21658 }
21659 #endif
21660
21661 /* Value is the x-position up to which drawn, relative to AREA of W.
21662 This doesn't include parts drawn because of overhangs. */
21663 if (row->full_width_p)
21664 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21665 else
21666 x_reached -= area_left;
21667
21668 RELEASE_HDC (hdc, f);
21669
21670 return x_reached;
21671 }
21672
21673 /* Expand row matrix if too narrow. Don't expand if area
21674 is not present. */
21675
21676 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21677 { \
21678 if (!fonts_changed_p \
21679 && (it->glyph_row->glyphs[area] \
21680 < it->glyph_row->glyphs[area + 1])) \
21681 { \
21682 it->w->ncols_scale_factor++; \
21683 fonts_changed_p = 1; \
21684 } \
21685 }
21686
21687 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21688 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21689
21690 static inline void
21691 append_glyph (struct it *it)
21692 {
21693 struct glyph *glyph;
21694 enum glyph_row_area area = it->area;
21695
21696 xassert (it->glyph_row);
21697 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21698
21699 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21700 if (glyph < it->glyph_row->glyphs[area + 1])
21701 {
21702 /* If the glyph row is reversed, we need to prepend the glyph
21703 rather than append it. */
21704 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21705 {
21706 struct glyph *g;
21707
21708 /* Make room for the additional glyph. */
21709 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21710 g[1] = *g;
21711 glyph = it->glyph_row->glyphs[area];
21712 }
21713 glyph->charpos = CHARPOS (it->position);
21714 glyph->object = it->object;
21715 if (it->pixel_width > 0)
21716 {
21717 glyph->pixel_width = it->pixel_width;
21718 glyph->padding_p = 0;
21719 }
21720 else
21721 {
21722 /* Assure at least 1-pixel width. Otherwise, cursor can't
21723 be displayed correctly. */
21724 glyph->pixel_width = 1;
21725 glyph->padding_p = 1;
21726 }
21727 glyph->ascent = it->ascent;
21728 glyph->descent = it->descent;
21729 glyph->voffset = it->voffset;
21730 glyph->type = CHAR_GLYPH;
21731 glyph->avoid_cursor_p = it->avoid_cursor_p;
21732 glyph->multibyte_p = it->multibyte_p;
21733 glyph->left_box_line_p = it->start_of_box_run_p;
21734 glyph->right_box_line_p = it->end_of_box_run_p;
21735 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21736 || it->phys_descent > it->descent);
21737 glyph->glyph_not_available_p = it->glyph_not_available_p;
21738 glyph->face_id = it->face_id;
21739 glyph->u.ch = it->char_to_display;
21740 glyph->slice.img = null_glyph_slice;
21741 glyph->font_type = FONT_TYPE_UNKNOWN;
21742 if (it->bidi_p)
21743 {
21744 glyph->resolved_level = it->bidi_it.resolved_level;
21745 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21746 abort ();
21747 glyph->bidi_type = it->bidi_it.type;
21748 }
21749 else
21750 {
21751 glyph->resolved_level = 0;
21752 glyph->bidi_type = UNKNOWN_BT;
21753 }
21754 ++it->glyph_row->used[area];
21755 }
21756 else
21757 IT_EXPAND_MATRIX_WIDTH (it, area);
21758 }
21759
21760 /* Store one glyph for the composition IT->cmp_it.id in
21761 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21762 non-null. */
21763
21764 static inline void
21765 append_composite_glyph (struct it *it)
21766 {
21767 struct glyph *glyph;
21768 enum glyph_row_area area = it->area;
21769
21770 xassert (it->glyph_row);
21771
21772 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21773 if (glyph < it->glyph_row->glyphs[area + 1])
21774 {
21775 /* If the glyph row is reversed, we need to prepend the glyph
21776 rather than append it. */
21777 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21778 {
21779 struct glyph *g;
21780
21781 /* Make room for the new glyph. */
21782 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21783 g[1] = *g;
21784 glyph = it->glyph_row->glyphs[it->area];
21785 }
21786 glyph->charpos = it->cmp_it.charpos;
21787 glyph->object = it->object;
21788 glyph->pixel_width = it->pixel_width;
21789 glyph->ascent = it->ascent;
21790 glyph->descent = it->descent;
21791 glyph->voffset = it->voffset;
21792 glyph->type = COMPOSITE_GLYPH;
21793 if (it->cmp_it.ch < 0)
21794 {
21795 glyph->u.cmp.automatic = 0;
21796 glyph->u.cmp.id = it->cmp_it.id;
21797 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21798 }
21799 else
21800 {
21801 glyph->u.cmp.automatic = 1;
21802 glyph->u.cmp.id = it->cmp_it.id;
21803 glyph->slice.cmp.from = it->cmp_it.from;
21804 glyph->slice.cmp.to = it->cmp_it.to - 1;
21805 }
21806 glyph->avoid_cursor_p = it->avoid_cursor_p;
21807 glyph->multibyte_p = it->multibyte_p;
21808 glyph->left_box_line_p = it->start_of_box_run_p;
21809 glyph->right_box_line_p = it->end_of_box_run_p;
21810 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21811 || it->phys_descent > it->descent);
21812 glyph->padding_p = 0;
21813 glyph->glyph_not_available_p = 0;
21814 glyph->face_id = it->face_id;
21815 glyph->font_type = FONT_TYPE_UNKNOWN;
21816 if (it->bidi_p)
21817 {
21818 glyph->resolved_level = it->bidi_it.resolved_level;
21819 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21820 abort ();
21821 glyph->bidi_type = it->bidi_it.type;
21822 }
21823 ++it->glyph_row->used[area];
21824 }
21825 else
21826 IT_EXPAND_MATRIX_WIDTH (it, area);
21827 }
21828
21829
21830 /* Change IT->ascent and IT->height according to the setting of
21831 IT->voffset. */
21832
21833 static inline void
21834 take_vertical_position_into_account (struct it *it)
21835 {
21836 if (it->voffset)
21837 {
21838 if (it->voffset < 0)
21839 /* Increase the ascent so that we can display the text higher
21840 in the line. */
21841 it->ascent -= it->voffset;
21842 else
21843 /* Increase the descent so that we can display the text lower
21844 in the line. */
21845 it->descent += it->voffset;
21846 }
21847 }
21848
21849
21850 /* Produce glyphs/get display metrics for the image IT is loaded with.
21851 See the description of struct display_iterator in dispextern.h for
21852 an overview of struct display_iterator. */
21853
21854 static void
21855 produce_image_glyph (struct it *it)
21856 {
21857 struct image *img;
21858 struct face *face;
21859 int glyph_ascent, crop;
21860 struct glyph_slice slice;
21861
21862 xassert (it->what == IT_IMAGE);
21863
21864 face = FACE_FROM_ID (it->f, it->face_id);
21865 xassert (face);
21866 /* Make sure X resources of the face is loaded. */
21867 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21868
21869 if (it->image_id < 0)
21870 {
21871 /* Fringe bitmap. */
21872 it->ascent = it->phys_ascent = 0;
21873 it->descent = it->phys_descent = 0;
21874 it->pixel_width = 0;
21875 it->nglyphs = 0;
21876 return;
21877 }
21878
21879 img = IMAGE_FROM_ID (it->f, it->image_id);
21880 xassert (img);
21881 /* Make sure X resources of the image is loaded. */
21882 prepare_image_for_display (it->f, img);
21883
21884 slice.x = slice.y = 0;
21885 slice.width = img->width;
21886 slice.height = img->height;
21887
21888 if (INTEGERP (it->slice.x))
21889 slice.x = XINT (it->slice.x);
21890 else if (FLOATP (it->slice.x))
21891 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21892
21893 if (INTEGERP (it->slice.y))
21894 slice.y = XINT (it->slice.y);
21895 else if (FLOATP (it->slice.y))
21896 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21897
21898 if (INTEGERP (it->slice.width))
21899 slice.width = XINT (it->slice.width);
21900 else if (FLOATP (it->slice.width))
21901 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21902
21903 if (INTEGERP (it->slice.height))
21904 slice.height = XINT (it->slice.height);
21905 else if (FLOATP (it->slice.height))
21906 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21907
21908 if (slice.x >= img->width)
21909 slice.x = img->width;
21910 if (slice.y >= img->height)
21911 slice.y = img->height;
21912 if (slice.x + slice.width >= img->width)
21913 slice.width = img->width - slice.x;
21914 if (slice.y + slice.height > img->height)
21915 slice.height = img->height - slice.y;
21916
21917 if (slice.width == 0 || slice.height == 0)
21918 return;
21919
21920 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21921
21922 it->descent = slice.height - glyph_ascent;
21923 if (slice.y == 0)
21924 it->descent += img->vmargin;
21925 if (slice.y + slice.height == img->height)
21926 it->descent += img->vmargin;
21927 it->phys_descent = it->descent;
21928
21929 it->pixel_width = slice.width;
21930 if (slice.x == 0)
21931 it->pixel_width += img->hmargin;
21932 if (slice.x + slice.width == img->width)
21933 it->pixel_width += img->hmargin;
21934
21935 /* It's quite possible for images to have an ascent greater than
21936 their height, so don't get confused in that case. */
21937 if (it->descent < 0)
21938 it->descent = 0;
21939
21940 it->nglyphs = 1;
21941
21942 if (face->box != FACE_NO_BOX)
21943 {
21944 if (face->box_line_width > 0)
21945 {
21946 if (slice.y == 0)
21947 it->ascent += face->box_line_width;
21948 if (slice.y + slice.height == img->height)
21949 it->descent += face->box_line_width;
21950 }
21951
21952 if (it->start_of_box_run_p && slice.x == 0)
21953 it->pixel_width += eabs (face->box_line_width);
21954 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21955 it->pixel_width += eabs (face->box_line_width);
21956 }
21957
21958 take_vertical_position_into_account (it);
21959
21960 /* Automatically crop wide image glyphs at right edge so we can
21961 draw the cursor on same display row. */
21962 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21963 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21964 {
21965 it->pixel_width -= crop;
21966 slice.width -= crop;
21967 }
21968
21969 if (it->glyph_row)
21970 {
21971 struct glyph *glyph;
21972 enum glyph_row_area area = it->area;
21973
21974 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21975 if (glyph < it->glyph_row->glyphs[area + 1])
21976 {
21977 glyph->charpos = CHARPOS (it->position);
21978 glyph->object = it->object;
21979 glyph->pixel_width = it->pixel_width;
21980 glyph->ascent = glyph_ascent;
21981 glyph->descent = it->descent;
21982 glyph->voffset = it->voffset;
21983 glyph->type = IMAGE_GLYPH;
21984 glyph->avoid_cursor_p = it->avoid_cursor_p;
21985 glyph->multibyte_p = it->multibyte_p;
21986 glyph->left_box_line_p = it->start_of_box_run_p;
21987 glyph->right_box_line_p = it->end_of_box_run_p;
21988 glyph->overlaps_vertically_p = 0;
21989 glyph->padding_p = 0;
21990 glyph->glyph_not_available_p = 0;
21991 glyph->face_id = it->face_id;
21992 glyph->u.img_id = img->id;
21993 glyph->slice.img = slice;
21994 glyph->font_type = FONT_TYPE_UNKNOWN;
21995 if (it->bidi_p)
21996 {
21997 glyph->resolved_level = it->bidi_it.resolved_level;
21998 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21999 abort ();
22000 glyph->bidi_type = it->bidi_it.type;
22001 }
22002 ++it->glyph_row->used[area];
22003 }
22004 else
22005 IT_EXPAND_MATRIX_WIDTH (it, area);
22006 }
22007 }
22008
22009
22010 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
22011 of the glyph, WIDTH and HEIGHT are the width and height of the
22012 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
22013
22014 static void
22015 append_stretch_glyph (struct it *it, Lisp_Object object,
22016 int width, int height, int ascent)
22017 {
22018 struct glyph *glyph;
22019 enum glyph_row_area area = it->area;
22020
22021 xassert (ascent >= 0 && ascent <= height);
22022
22023 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22024 if (glyph < it->glyph_row->glyphs[area + 1])
22025 {
22026 /* If the glyph row is reversed, we need to prepend the glyph
22027 rather than append it. */
22028 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22029 {
22030 struct glyph *g;
22031
22032 /* Make room for the additional glyph. */
22033 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22034 g[1] = *g;
22035 glyph = it->glyph_row->glyphs[area];
22036 }
22037 glyph->charpos = CHARPOS (it->position);
22038 glyph->object = object;
22039 glyph->pixel_width = width;
22040 glyph->ascent = ascent;
22041 glyph->descent = height - ascent;
22042 glyph->voffset = it->voffset;
22043 glyph->type = STRETCH_GLYPH;
22044 glyph->avoid_cursor_p = it->avoid_cursor_p;
22045 glyph->multibyte_p = it->multibyte_p;
22046 glyph->left_box_line_p = it->start_of_box_run_p;
22047 glyph->right_box_line_p = it->end_of_box_run_p;
22048 glyph->overlaps_vertically_p = 0;
22049 glyph->padding_p = 0;
22050 glyph->glyph_not_available_p = 0;
22051 glyph->face_id = it->face_id;
22052 glyph->u.stretch.ascent = ascent;
22053 glyph->u.stretch.height = height;
22054 glyph->slice.img = null_glyph_slice;
22055 glyph->font_type = FONT_TYPE_UNKNOWN;
22056 if (it->bidi_p)
22057 {
22058 glyph->resolved_level = it->bidi_it.resolved_level;
22059 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22060 abort ();
22061 glyph->bidi_type = it->bidi_it.type;
22062 }
22063 else
22064 {
22065 glyph->resolved_level = 0;
22066 glyph->bidi_type = UNKNOWN_BT;
22067 }
22068 ++it->glyph_row->used[area];
22069 }
22070 else
22071 IT_EXPAND_MATRIX_WIDTH (it, area);
22072 }
22073
22074
22075 /* Produce a stretch glyph for iterator IT. IT->object is the value
22076 of the glyph property displayed. The value must be a list
22077 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
22078 being recognized:
22079
22080 1. `:width WIDTH' specifies that the space should be WIDTH *
22081 canonical char width wide. WIDTH may be an integer or floating
22082 point number.
22083
22084 2. `:relative-width FACTOR' specifies that the width of the stretch
22085 should be computed from the width of the first character having the
22086 `glyph' property, and should be FACTOR times that width.
22087
22088 3. `:align-to HPOS' specifies that the space should be wide enough
22089 to reach HPOS, a value in canonical character units.
22090
22091 Exactly one of the above pairs must be present.
22092
22093 4. `:height HEIGHT' specifies that the height of the stretch produced
22094 should be HEIGHT, measured in canonical character units.
22095
22096 5. `:relative-height FACTOR' specifies that the height of the
22097 stretch should be FACTOR times the height of the characters having
22098 the glyph property.
22099
22100 Either none or exactly one of 4 or 5 must be present.
22101
22102 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22103 of the stretch should be used for the ascent of the stretch.
22104 ASCENT must be in the range 0 <= ASCENT <= 100. */
22105
22106 static void
22107 produce_stretch_glyph (struct it *it)
22108 {
22109 /* (space :width WIDTH :height HEIGHT ...) */
22110 Lisp_Object prop, plist;
22111 int width = 0, height = 0, align_to = -1;
22112 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22113 int ascent = 0;
22114 double tem;
22115 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22116 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22117
22118 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22119
22120 /* List should start with `space'. */
22121 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22122 plist = XCDR (it->object);
22123
22124 /* Compute the width of the stretch. */
22125 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22126 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22127 {
22128 /* Absolute width `:width WIDTH' specified and valid. */
22129 zero_width_ok_p = 1;
22130 width = (int)tem;
22131 }
22132 else if (prop = Fplist_get (plist, QCrelative_width),
22133 NUMVAL (prop) > 0)
22134 {
22135 /* Relative width `:relative-width FACTOR' specified and valid.
22136 Compute the width of the characters having the `glyph'
22137 property. */
22138 struct it it2;
22139 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22140
22141 it2 = *it;
22142 if (it->multibyte_p)
22143 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22144 else
22145 {
22146 it2.c = it2.char_to_display = *p, it2.len = 1;
22147 if (! ASCII_CHAR_P (it2.c))
22148 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22149 }
22150
22151 it2.glyph_row = NULL;
22152 it2.what = IT_CHARACTER;
22153 x_produce_glyphs (&it2);
22154 width = NUMVAL (prop) * it2.pixel_width;
22155 }
22156 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22157 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22158 {
22159 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22160 align_to = (align_to < 0
22161 ? 0
22162 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22163 else if (align_to < 0)
22164 align_to = window_box_left_offset (it->w, TEXT_AREA);
22165 width = max (0, (int)tem + align_to - it->current_x);
22166 zero_width_ok_p = 1;
22167 }
22168 else
22169 /* Nothing specified -> width defaults to canonical char width. */
22170 width = FRAME_COLUMN_WIDTH (it->f);
22171
22172 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22173 width = 1;
22174
22175 /* Compute height. */
22176 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22177 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22178 {
22179 height = (int)tem;
22180 zero_height_ok_p = 1;
22181 }
22182 else if (prop = Fplist_get (plist, QCrelative_height),
22183 NUMVAL (prop) > 0)
22184 height = FONT_HEIGHT (font) * NUMVAL (prop);
22185 else
22186 height = FONT_HEIGHT (font);
22187
22188 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22189 height = 1;
22190
22191 /* Compute percentage of height used for ascent. If
22192 `:ascent ASCENT' is present and valid, use that. Otherwise,
22193 derive the ascent from the font in use. */
22194 if (prop = Fplist_get (plist, QCascent),
22195 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22196 ascent = height * NUMVAL (prop) / 100.0;
22197 else if (!NILP (prop)
22198 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22199 ascent = min (max (0, (int)tem), height);
22200 else
22201 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22202
22203 if (width > 0 && it->line_wrap != TRUNCATE
22204 && it->current_x + width > it->last_visible_x)
22205 width = it->last_visible_x - it->current_x - 1;
22206
22207 if (width > 0 && height > 0 && it->glyph_row)
22208 {
22209 Lisp_Object object = it->stack[it->sp - 1].string;
22210 if (!STRINGP (object))
22211 object = it->w->buffer;
22212 append_stretch_glyph (it, object, width, height, ascent);
22213 }
22214
22215 it->pixel_width = width;
22216 it->ascent = it->phys_ascent = ascent;
22217 it->descent = it->phys_descent = height - it->ascent;
22218 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22219
22220 take_vertical_position_into_account (it);
22221 }
22222
22223 /* Calculate line-height and line-spacing properties.
22224 An integer value specifies explicit pixel value.
22225 A float value specifies relative value to current face height.
22226 A cons (float . face-name) specifies relative value to
22227 height of specified face font.
22228
22229 Returns height in pixels, or nil. */
22230
22231
22232 static Lisp_Object
22233 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22234 int boff, int override)
22235 {
22236 Lisp_Object face_name = Qnil;
22237 int ascent, descent, height;
22238
22239 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22240 return val;
22241
22242 if (CONSP (val))
22243 {
22244 face_name = XCAR (val);
22245 val = XCDR (val);
22246 if (!NUMBERP (val))
22247 val = make_number (1);
22248 if (NILP (face_name))
22249 {
22250 height = it->ascent + it->descent;
22251 goto scale;
22252 }
22253 }
22254
22255 if (NILP (face_name))
22256 {
22257 font = FRAME_FONT (it->f);
22258 boff = FRAME_BASELINE_OFFSET (it->f);
22259 }
22260 else if (EQ (face_name, Qt))
22261 {
22262 override = 0;
22263 }
22264 else
22265 {
22266 int face_id;
22267 struct face *face;
22268
22269 face_id = lookup_named_face (it->f, face_name, 0);
22270 if (face_id < 0)
22271 return make_number (-1);
22272
22273 face = FACE_FROM_ID (it->f, face_id);
22274 font = face->font;
22275 if (font == NULL)
22276 return make_number (-1);
22277 boff = font->baseline_offset;
22278 if (font->vertical_centering)
22279 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22280 }
22281
22282 ascent = FONT_BASE (font) + boff;
22283 descent = FONT_DESCENT (font) - boff;
22284
22285 if (override)
22286 {
22287 it->override_ascent = ascent;
22288 it->override_descent = descent;
22289 it->override_boff = boff;
22290 }
22291
22292 height = ascent + descent;
22293
22294 scale:
22295 if (FLOATP (val))
22296 height = (int)(XFLOAT_DATA (val) * height);
22297 else if (INTEGERP (val))
22298 height *= XINT (val);
22299
22300 return make_number (height);
22301 }
22302
22303
22304 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22305 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22306 and only if this is for a character for which no font was found.
22307
22308 If the display method (it->glyphless_method) is
22309 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22310 length of the acronym or the hexadecimal string, UPPER_XOFF and
22311 UPPER_YOFF are pixel offsets for the upper part of the string,
22312 LOWER_XOFF and LOWER_YOFF are for the lower part.
22313
22314 For the other display methods, LEN through LOWER_YOFF are zero. */
22315
22316 static void
22317 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22318 short upper_xoff, short upper_yoff,
22319 short lower_xoff, short lower_yoff)
22320 {
22321 struct glyph *glyph;
22322 enum glyph_row_area area = it->area;
22323
22324 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22325 if (glyph < it->glyph_row->glyphs[area + 1])
22326 {
22327 /* If the glyph row is reversed, we need to prepend the glyph
22328 rather than append it. */
22329 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22330 {
22331 struct glyph *g;
22332
22333 /* Make room for the additional glyph. */
22334 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22335 g[1] = *g;
22336 glyph = it->glyph_row->glyphs[area];
22337 }
22338 glyph->charpos = CHARPOS (it->position);
22339 glyph->object = it->object;
22340 glyph->pixel_width = it->pixel_width;
22341 glyph->ascent = it->ascent;
22342 glyph->descent = it->descent;
22343 glyph->voffset = it->voffset;
22344 glyph->type = GLYPHLESS_GLYPH;
22345 glyph->u.glyphless.method = it->glyphless_method;
22346 glyph->u.glyphless.for_no_font = for_no_font;
22347 glyph->u.glyphless.len = len;
22348 glyph->u.glyphless.ch = it->c;
22349 glyph->slice.glyphless.upper_xoff = upper_xoff;
22350 glyph->slice.glyphless.upper_yoff = upper_yoff;
22351 glyph->slice.glyphless.lower_xoff = lower_xoff;
22352 glyph->slice.glyphless.lower_yoff = lower_yoff;
22353 glyph->avoid_cursor_p = it->avoid_cursor_p;
22354 glyph->multibyte_p = it->multibyte_p;
22355 glyph->left_box_line_p = it->start_of_box_run_p;
22356 glyph->right_box_line_p = it->end_of_box_run_p;
22357 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22358 || it->phys_descent > it->descent);
22359 glyph->padding_p = 0;
22360 glyph->glyph_not_available_p = 0;
22361 glyph->face_id = face_id;
22362 glyph->font_type = FONT_TYPE_UNKNOWN;
22363 if (it->bidi_p)
22364 {
22365 glyph->resolved_level = it->bidi_it.resolved_level;
22366 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22367 abort ();
22368 glyph->bidi_type = it->bidi_it.type;
22369 }
22370 ++it->glyph_row->used[area];
22371 }
22372 else
22373 IT_EXPAND_MATRIX_WIDTH (it, area);
22374 }
22375
22376
22377 /* Produce a glyph for a glyphless character for iterator IT.
22378 IT->glyphless_method specifies which method to use for displaying
22379 the character. See the description of enum
22380 glyphless_display_method in dispextern.h for the detail.
22381
22382 FOR_NO_FONT is nonzero if and only if this is for a character for
22383 which no font was found. ACRONYM, if non-nil, is an acronym string
22384 for the character. */
22385
22386 static void
22387 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22388 {
22389 int face_id;
22390 struct face *face;
22391 struct font *font;
22392 int base_width, base_height, width, height;
22393 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22394 int len;
22395
22396 /* Get the metrics of the base font. We always refer to the current
22397 ASCII face. */
22398 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22399 font = face->font ? face->font : FRAME_FONT (it->f);
22400 it->ascent = FONT_BASE (font) + font->baseline_offset;
22401 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22402 base_height = it->ascent + it->descent;
22403 base_width = font->average_width;
22404
22405 /* Get a face ID for the glyph by utilizing a cache (the same way as
22406 doen for `escape-glyph' in get_next_display_element). */
22407 if (it->f == last_glyphless_glyph_frame
22408 && it->face_id == last_glyphless_glyph_face_id)
22409 {
22410 face_id = last_glyphless_glyph_merged_face_id;
22411 }
22412 else
22413 {
22414 /* Merge the `glyphless-char' face into the current face. */
22415 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22416 last_glyphless_glyph_frame = it->f;
22417 last_glyphless_glyph_face_id = it->face_id;
22418 last_glyphless_glyph_merged_face_id = face_id;
22419 }
22420
22421 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22422 {
22423 it->pixel_width = THIN_SPACE_WIDTH;
22424 len = 0;
22425 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22426 }
22427 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22428 {
22429 width = CHAR_WIDTH (it->c);
22430 if (width == 0)
22431 width = 1;
22432 else if (width > 4)
22433 width = 4;
22434 it->pixel_width = base_width * width;
22435 len = 0;
22436 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22437 }
22438 else
22439 {
22440 char buf[7];
22441 const char *str;
22442 unsigned int code[6];
22443 int upper_len;
22444 int ascent, descent;
22445 struct font_metrics metrics_upper, metrics_lower;
22446
22447 face = FACE_FROM_ID (it->f, face_id);
22448 font = face->font ? face->font : FRAME_FONT (it->f);
22449 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22450
22451 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22452 {
22453 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22454 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22455 if (CONSP (acronym))
22456 acronym = XCAR (acronym);
22457 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22458 }
22459 else
22460 {
22461 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22462 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22463 str = buf;
22464 }
22465 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22466 code[len] = font->driver->encode_char (font, str[len]);
22467 upper_len = (len + 1) / 2;
22468 font->driver->text_extents (font, code, upper_len,
22469 &metrics_upper);
22470 font->driver->text_extents (font, code + upper_len, len - upper_len,
22471 &metrics_lower);
22472
22473
22474
22475 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22476 width = max (metrics_upper.width, metrics_lower.width) + 4;
22477 upper_xoff = upper_yoff = 2; /* the typical case */
22478 if (base_width >= width)
22479 {
22480 /* Align the upper to the left, the lower to the right. */
22481 it->pixel_width = base_width;
22482 lower_xoff = base_width - 2 - metrics_lower.width;
22483 }
22484 else
22485 {
22486 /* Center the shorter one. */
22487 it->pixel_width = width;
22488 if (metrics_upper.width >= metrics_lower.width)
22489 lower_xoff = (width - metrics_lower.width) / 2;
22490 else
22491 {
22492 /* FIXME: This code doesn't look right. It formerly was
22493 missing the "lower_xoff = 0;", which couldn't have
22494 been right since it left lower_xoff uninitialized. */
22495 lower_xoff = 0;
22496 upper_xoff = (width - metrics_upper.width) / 2;
22497 }
22498 }
22499
22500 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22501 top, bottom, and between upper and lower strings. */
22502 height = (metrics_upper.ascent + metrics_upper.descent
22503 + metrics_lower.ascent + metrics_lower.descent) + 5;
22504 /* Center vertically.
22505 H:base_height, D:base_descent
22506 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22507
22508 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22509 descent = D - H/2 + h/2;
22510 lower_yoff = descent - 2 - ld;
22511 upper_yoff = lower_yoff - la - 1 - ud; */
22512 ascent = - (it->descent - (base_height + height + 1) / 2);
22513 descent = it->descent - (base_height - height) / 2;
22514 lower_yoff = descent - 2 - metrics_lower.descent;
22515 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22516 - metrics_upper.descent);
22517 /* Don't make the height shorter than the base height. */
22518 if (height > base_height)
22519 {
22520 it->ascent = ascent;
22521 it->descent = descent;
22522 }
22523 }
22524
22525 it->phys_ascent = it->ascent;
22526 it->phys_descent = it->descent;
22527 if (it->glyph_row)
22528 append_glyphless_glyph (it, face_id, for_no_font, len,
22529 upper_xoff, upper_yoff,
22530 lower_xoff, lower_yoff);
22531 it->nglyphs = 1;
22532 take_vertical_position_into_account (it);
22533 }
22534
22535
22536 /* RIF:
22537 Produce glyphs/get display metrics for the display element IT is
22538 loaded with. See the description of struct it in dispextern.h
22539 for an overview of struct it. */
22540
22541 void
22542 x_produce_glyphs (struct it *it)
22543 {
22544 int extra_line_spacing = it->extra_line_spacing;
22545
22546 it->glyph_not_available_p = 0;
22547
22548 if (it->what == IT_CHARACTER)
22549 {
22550 XChar2b char2b;
22551 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22552 struct font *font = face->font;
22553 struct font_metrics *pcm = NULL;
22554 int boff; /* baseline offset */
22555
22556 if (font == NULL)
22557 {
22558 /* When no suitable font is found, display this character by
22559 the method specified in the first extra slot of
22560 Vglyphless_char_display. */
22561 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22562
22563 xassert (it->what == IT_GLYPHLESS);
22564 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22565 goto done;
22566 }
22567
22568 boff = font->baseline_offset;
22569 if (font->vertical_centering)
22570 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22571
22572 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22573 {
22574 int stretched_p;
22575
22576 it->nglyphs = 1;
22577
22578 if (it->override_ascent >= 0)
22579 {
22580 it->ascent = it->override_ascent;
22581 it->descent = it->override_descent;
22582 boff = it->override_boff;
22583 }
22584 else
22585 {
22586 it->ascent = FONT_BASE (font) + boff;
22587 it->descent = FONT_DESCENT (font) - boff;
22588 }
22589
22590 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22591 {
22592 pcm = get_per_char_metric (font, &char2b);
22593 if (pcm->width == 0
22594 && pcm->rbearing == 0 && pcm->lbearing == 0)
22595 pcm = NULL;
22596 }
22597
22598 if (pcm)
22599 {
22600 it->phys_ascent = pcm->ascent + boff;
22601 it->phys_descent = pcm->descent - boff;
22602 it->pixel_width = pcm->width;
22603 }
22604 else
22605 {
22606 it->glyph_not_available_p = 1;
22607 it->phys_ascent = it->ascent;
22608 it->phys_descent = it->descent;
22609 it->pixel_width = font->space_width;
22610 }
22611
22612 if (it->constrain_row_ascent_descent_p)
22613 {
22614 if (it->descent > it->max_descent)
22615 {
22616 it->ascent += it->descent - it->max_descent;
22617 it->descent = it->max_descent;
22618 }
22619 if (it->ascent > it->max_ascent)
22620 {
22621 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22622 it->ascent = it->max_ascent;
22623 }
22624 it->phys_ascent = min (it->phys_ascent, it->ascent);
22625 it->phys_descent = min (it->phys_descent, it->descent);
22626 extra_line_spacing = 0;
22627 }
22628
22629 /* If this is a space inside a region of text with
22630 `space-width' property, change its width. */
22631 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22632 if (stretched_p)
22633 it->pixel_width *= XFLOATINT (it->space_width);
22634
22635 /* If face has a box, add the box thickness to the character
22636 height. If character has a box line to the left and/or
22637 right, add the box line width to the character's width. */
22638 if (face->box != FACE_NO_BOX)
22639 {
22640 int thick = face->box_line_width;
22641
22642 if (thick > 0)
22643 {
22644 it->ascent += thick;
22645 it->descent += thick;
22646 }
22647 else
22648 thick = -thick;
22649
22650 if (it->start_of_box_run_p)
22651 it->pixel_width += thick;
22652 if (it->end_of_box_run_p)
22653 it->pixel_width += thick;
22654 }
22655
22656 /* If face has an overline, add the height of the overline
22657 (1 pixel) and a 1 pixel margin to the character height. */
22658 if (face->overline_p)
22659 it->ascent += overline_margin;
22660
22661 if (it->constrain_row_ascent_descent_p)
22662 {
22663 if (it->ascent > it->max_ascent)
22664 it->ascent = it->max_ascent;
22665 if (it->descent > it->max_descent)
22666 it->descent = it->max_descent;
22667 }
22668
22669 take_vertical_position_into_account (it);
22670
22671 /* If we have to actually produce glyphs, do it. */
22672 if (it->glyph_row)
22673 {
22674 if (stretched_p)
22675 {
22676 /* Translate a space with a `space-width' property
22677 into a stretch glyph. */
22678 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22679 / FONT_HEIGHT (font));
22680 append_stretch_glyph (it, it->object, it->pixel_width,
22681 it->ascent + it->descent, ascent);
22682 }
22683 else
22684 append_glyph (it);
22685
22686 /* If characters with lbearing or rbearing are displayed
22687 in this line, record that fact in a flag of the
22688 glyph row. This is used to optimize X output code. */
22689 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22690 it->glyph_row->contains_overlapping_glyphs_p = 1;
22691 }
22692 if (! stretched_p && it->pixel_width == 0)
22693 /* We assure that all visible glyphs have at least 1-pixel
22694 width. */
22695 it->pixel_width = 1;
22696 }
22697 else if (it->char_to_display == '\n')
22698 {
22699 /* A newline has no width, but we need the height of the
22700 line. But if previous part of the line sets a height,
22701 don't increase that height */
22702
22703 Lisp_Object height;
22704 Lisp_Object total_height = Qnil;
22705
22706 it->override_ascent = -1;
22707 it->pixel_width = 0;
22708 it->nglyphs = 0;
22709
22710 height = get_it_property (it, Qline_height);
22711 /* Split (line-height total-height) list */
22712 if (CONSP (height)
22713 && CONSP (XCDR (height))
22714 && NILP (XCDR (XCDR (height))))
22715 {
22716 total_height = XCAR (XCDR (height));
22717 height = XCAR (height);
22718 }
22719 height = calc_line_height_property (it, height, font, boff, 1);
22720
22721 if (it->override_ascent >= 0)
22722 {
22723 it->ascent = it->override_ascent;
22724 it->descent = it->override_descent;
22725 boff = it->override_boff;
22726 }
22727 else
22728 {
22729 it->ascent = FONT_BASE (font) + boff;
22730 it->descent = FONT_DESCENT (font) - boff;
22731 }
22732
22733 if (EQ (height, Qt))
22734 {
22735 if (it->descent > it->max_descent)
22736 {
22737 it->ascent += it->descent - it->max_descent;
22738 it->descent = it->max_descent;
22739 }
22740 if (it->ascent > it->max_ascent)
22741 {
22742 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22743 it->ascent = it->max_ascent;
22744 }
22745 it->phys_ascent = min (it->phys_ascent, it->ascent);
22746 it->phys_descent = min (it->phys_descent, it->descent);
22747 it->constrain_row_ascent_descent_p = 1;
22748 extra_line_spacing = 0;
22749 }
22750 else
22751 {
22752 Lisp_Object spacing;
22753
22754 it->phys_ascent = it->ascent;
22755 it->phys_descent = it->descent;
22756
22757 if ((it->max_ascent > 0 || it->max_descent > 0)
22758 && face->box != FACE_NO_BOX
22759 && face->box_line_width > 0)
22760 {
22761 it->ascent += face->box_line_width;
22762 it->descent += face->box_line_width;
22763 }
22764 if (!NILP (height)
22765 && XINT (height) > it->ascent + it->descent)
22766 it->ascent = XINT (height) - it->descent;
22767
22768 if (!NILP (total_height))
22769 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22770 else
22771 {
22772 spacing = get_it_property (it, Qline_spacing);
22773 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22774 }
22775 if (INTEGERP (spacing))
22776 {
22777 extra_line_spacing = XINT (spacing);
22778 if (!NILP (total_height))
22779 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22780 }
22781 }
22782 }
22783 else /* i.e. (it->char_to_display == '\t') */
22784 {
22785 if (font->space_width > 0)
22786 {
22787 int tab_width = it->tab_width * font->space_width;
22788 int x = it->current_x + it->continuation_lines_width;
22789 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22790
22791 /* If the distance from the current position to the next tab
22792 stop is less than a space character width, use the
22793 tab stop after that. */
22794 if (next_tab_x - x < font->space_width)
22795 next_tab_x += tab_width;
22796
22797 it->pixel_width = next_tab_x - x;
22798 it->nglyphs = 1;
22799 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22800 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22801
22802 if (it->glyph_row)
22803 {
22804 append_stretch_glyph (it, it->object, it->pixel_width,
22805 it->ascent + it->descent, it->ascent);
22806 }
22807 }
22808 else
22809 {
22810 it->pixel_width = 0;
22811 it->nglyphs = 1;
22812 }
22813 }
22814 }
22815 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22816 {
22817 /* A static composition.
22818
22819 Note: A composition is represented as one glyph in the
22820 glyph matrix. There are no padding glyphs.
22821
22822 Important note: pixel_width, ascent, and descent are the
22823 values of what is drawn by draw_glyphs (i.e. the values of
22824 the overall glyphs composed). */
22825 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22826 int boff; /* baseline offset */
22827 struct composition *cmp = composition_table[it->cmp_it.id];
22828 int glyph_len = cmp->glyph_len;
22829 struct font *font = face->font;
22830
22831 it->nglyphs = 1;
22832
22833 /* If we have not yet calculated pixel size data of glyphs of
22834 the composition for the current face font, calculate them
22835 now. Theoretically, we have to check all fonts for the
22836 glyphs, but that requires much time and memory space. So,
22837 here we check only the font of the first glyph. This may
22838 lead to incorrect display, but it's very rare, and C-l
22839 (recenter-top-bottom) can correct the display anyway. */
22840 if (! cmp->font || cmp->font != font)
22841 {
22842 /* Ascent and descent of the font of the first character
22843 of this composition (adjusted by baseline offset).
22844 Ascent and descent of overall glyphs should not be less
22845 than these, respectively. */
22846 int font_ascent, font_descent, font_height;
22847 /* Bounding box of the overall glyphs. */
22848 int leftmost, rightmost, lowest, highest;
22849 int lbearing, rbearing;
22850 int i, width, ascent, descent;
22851 int left_padded = 0, right_padded = 0;
22852 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
22853 XChar2b char2b;
22854 struct font_metrics *pcm;
22855 int font_not_found_p;
22856 EMACS_INT pos;
22857
22858 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22859 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22860 break;
22861 if (glyph_len < cmp->glyph_len)
22862 right_padded = 1;
22863 for (i = 0; i < glyph_len; i++)
22864 {
22865 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22866 break;
22867 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22868 }
22869 if (i > 0)
22870 left_padded = 1;
22871
22872 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22873 : IT_CHARPOS (*it));
22874 /* If no suitable font is found, use the default font. */
22875 font_not_found_p = font == NULL;
22876 if (font_not_found_p)
22877 {
22878 face = face->ascii_face;
22879 font = face->font;
22880 }
22881 boff = font->baseline_offset;
22882 if (font->vertical_centering)
22883 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22884 font_ascent = FONT_BASE (font) + boff;
22885 font_descent = FONT_DESCENT (font) - boff;
22886 font_height = FONT_HEIGHT (font);
22887
22888 cmp->font = (void *) font;
22889
22890 pcm = NULL;
22891 if (! font_not_found_p)
22892 {
22893 get_char_face_and_encoding (it->f, c, it->face_id,
22894 &char2b, 0);
22895 pcm = get_per_char_metric (font, &char2b);
22896 }
22897
22898 /* Initialize the bounding box. */
22899 if (pcm)
22900 {
22901 width = pcm->width;
22902 ascent = pcm->ascent;
22903 descent = pcm->descent;
22904 lbearing = pcm->lbearing;
22905 rbearing = pcm->rbearing;
22906 }
22907 else
22908 {
22909 width = font->space_width;
22910 ascent = FONT_BASE (font);
22911 descent = FONT_DESCENT (font);
22912 lbearing = 0;
22913 rbearing = width;
22914 }
22915
22916 rightmost = width;
22917 leftmost = 0;
22918 lowest = - descent + boff;
22919 highest = ascent + boff;
22920
22921 if (! font_not_found_p
22922 && font->default_ascent
22923 && CHAR_TABLE_P (Vuse_default_ascent)
22924 && !NILP (Faref (Vuse_default_ascent,
22925 make_number (it->char_to_display))))
22926 highest = font->default_ascent + boff;
22927
22928 /* Draw the first glyph at the normal position. It may be
22929 shifted to right later if some other glyphs are drawn
22930 at the left. */
22931 cmp->offsets[i * 2] = 0;
22932 cmp->offsets[i * 2 + 1] = boff;
22933 cmp->lbearing = lbearing;
22934 cmp->rbearing = rbearing;
22935
22936 /* Set cmp->offsets for the remaining glyphs. */
22937 for (i++; i < glyph_len; i++)
22938 {
22939 int left, right, btm, top;
22940 int ch = COMPOSITION_GLYPH (cmp, i);
22941 int face_id;
22942 struct face *this_face;
22943
22944 if (ch == '\t')
22945 ch = ' ';
22946 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22947 this_face = FACE_FROM_ID (it->f, face_id);
22948 font = this_face->font;
22949
22950 if (font == NULL)
22951 pcm = NULL;
22952 else
22953 {
22954 get_char_face_and_encoding (it->f, ch, face_id,
22955 &char2b, 0);
22956 pcm = get_per_char_metric (font, &char2b);
22957 }
22958 if (! pcm)
22959 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22960 else
22961 {
22962 width = pcm->width;
22963 ascent = pcm->ascent;
22964 descent = pcm->descent;
22965 lbearing = pcm->lbearing;
22966 rbearing = pcm->rbearing;
22967 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22968 {
22969 /* Relative composition with or without
22970 alternate chars. */
22971 left = (leftmost + rightmost - width) / 2;
22972 btm = - descent + boff;
22973 if (font->relative_compose
22974 && (! CHAR_TABLE_P (Vignore_relative_composition)
22975 || NILP (Faref (Vignore_relative_composition,
22976 make_number (ch)))))
22977 {
22978
22979 if (- descent >= font->relative_compose)
22980 /* One extra pixel between two glyphs. */
22981 btm = highest + 1;
22982 else if (ascent <= 0)
22983 /* One extra pixel between two glyphs. */
22984 btm = lowest - 1 - ascent - descent;
22985 }
22986 }
22987 else
22988 {
22989 /* A composition rule is specified by an integer
22990 value that encodes global and new reference
22991 points (GREF and NREF). GREF and NREF are
22992 specified by numbers as below:
22993
22994 0---1---2 -- ascent
22995 | |
22996 | |
22997 | |
22998 9--10--11 -- center
22999 | |
23000 ---3---4---5--- baseline
23001 | |
23002 6---7---8 -- descent
23003 */
23004 int rule = COMPOSITION_RULE (cmp, i);
23005 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
23006
23007 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
23008 grefx = gref % 3, nrefx = nref % 3;
23009 grefy = gref / 3, nrefy = nref / 3;
23010 if (xoff)
23011 xoff = font_height * (xoff - 128) / 256;
23012 if (yoff)
23013 yoff = font_height * (yoff - 128) / 256;
23014
23015 left = (leftmost
23016 + grefx * (rightmost - leftmost) / 2
23017 - nrefx * width / 2
23018 + xoff);
23019
23020 btm = ((grefy == 0 ? highest
23021 : grefy == 1 ? 0
23022 : grefy == 2 ? lowest
23023 : (highest + lowest) / 2)
23024 - (nrefy == 0 ? ascent + descent
23025 : nrefy == 1 ? descent - boff
23026 : nrefy == 2 ? 0
23027 : (ascent + descent) / 2)
23028 + yoff);
23029 }
23030
23031 cmp->offsets[i * 2] = left;
23032 cmp->offsets[i * 2 + 1] = btm + descent;
23033
23034 /* Update the bounding box of the overall glyphs. */
23035 if (width > 0)
23036 {
23037 right = left + width;
23038 if (left < leftmost)
23039 leftmost = left;
23040 if (right > rightmost)
23041 rightmost = right;
23042 }
23043 top = btm + descent + ascent;
23044 if (top > highest)
23045 highest = top;
23046 if (btm < lowest)
23047 lowest = btm;
23048
23049 if (cmp->lbearing > left + lbearing)
23050 cmp->lbearing = left + lbearing;
23051 if (cmp->rbearing < left + rbearing)
23052 cmp->rbearing = left + rbearing;
23053 }
23054 }
23055
23056 /* If there are glyphs whose x-offsets are negative,
23057 shift all glyphs to the right and make all x-offsets
23058 non-negative. */
23059 if (leftmost < 0)
23060 {
23061 for (i = 0; i < cmp->glyph_len; i++)
23062 cmp->offsets[i * 2] -= leftmost;
23063 rightmost -= leftmost;
23064 cmp->lbearing -= leftmost;
23065 cmp->rbearing -= leftmost;
23066 }
23067
23068 if (left_padded && cmp->lbearing < 0)
23069 {
23070 for (i = 0; i < cmp->glyph_len; i++)
23071 cmp->offsets[i * 2] -= cmp->lbearing;
23072 rightmost -= cmp->lbearing;
23073 cmp->rbearing -= cmp->lbearing;
23074 cmp->lbearing = 0;
23075 }
23076 if (right_padded && rightmost < cmp->rbearing)
23077 {
23078 rightmost = cmp->rbearing;
23079 }
23080
23081 cmp->pixel_width = rightmost;
23082 cmp->ascent = highest;
23083 cmp->descent = - lowest;
23084 if (cmp->ascent < font_ascent)
23085 cmp->ascent = font_ascent;
23086 if (cmp->descent < font_descent)
23087 cmp->descent = font_descent;
23088 }
23089
23090 if (it->glyph_row
23091 && (cmp->lbearing < 0
23092 || cmp->rbearing > cmp->pixel_width))
23093 it->glyph_row->contains_overlapping_glyphs_p = 1;
23094
23095 it->pixel_width = cmp->pixel_width;
23096 it->ascent = it->phys_ascent = cmp->ascent;
23097 it->descent = it->phys_descent = cmp->descent;
23098 if (face->box != FACE_NO_BOX)
23099 {
23100 int thick = face->box_line_width;
23101
23102 if (thick > 0)
23103 {
23104 it->ascent += thick;
23105 it->descent += thick;
23106 }
23107 else
23108 thick = - thick;
23109
23110 if (it->start_of_box_run_p)
23111 it->pixel_width += thick;
23112 if (it->end_of_box_run_p)
23113 it->pixel_width += thick;
23114 }
23115
23116 /* If face has an overline, add the height of the overline
23117 (1 pixel) and a 1 pixel margin to the character height. */
23118 if (face->overline_p)
23119 it->ascent += overline_margin;
23120
23121 take_vertical_position_into_account (it);
23122 if (it->ascent < 0)
23123 it->ascent = 0;
23124 if (it->descent < 0)
23125 it->descent = 0;
23126
23127 if (it->glyph_row)
23128 append_composite_glyph (it);
23129 }
23130 else if (it->what == IT_COMPOSITION)
23131 {
23132 /* A dynamic (automatic) composition. */
23133 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23134 Lisp_Object gstring;
23135 struct font_metrics metrics;
23136
23137 gstring = composition_gstring_from_id (it->cmp_it.id);
23138 it->pixel_width
23139 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23140 &metrics);
23141 if (it->glyph_row
23142 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23143 it->glyph_row->contains_overlapping_glyphs_p = 1;
23144 it->ascent = it->phys_ascent = metrics.ascent;
23145 it->descent = it->phys_descent = metrics.descent;
23146 if (face->box != FACE_NO_BOX)
23147 {
23148 int thick = face->box_line_width;
23149
23150 if (thick > 0)
23151 {
23152 it->ascent += thick;
23153 it->descent += thick;
23154 }
23155 else
23156 thick = - thick;
23157
23158 if (it->start_of_box_run_p)
23159 it->pixel_width += thick;
23160 if (it->end_of_box_run_p)
23161 it->pixel_width += thick;
23162 }
23163 /* If face has an overline, add the height of the overline
23164 (1 pixel) and a 1 pixel margin to the character height. */
23165 if (face->overline_p)
23166 it->ascent += overline_margin;
23167 take_vertical_position_into_account (it);
23168 if (it->ascent < 0)
23169 it->ascent = 0;
23170 if (it->descent < 0)
23171 it->descent = 0;
23172
23173 if (it->glyph_row)
23174 append_composite_glyph (it);
23175 }
23176 else if (it->what == IT_GLYPHLESS)
23177 produce_glyphless_glyph (it, 0, Qnil);
23178 else if (it->what == IT_IMAGE)
23179 produce_image_glyph (it);
23180 else if (it->what == IT_STRETCH)
23181 produce_stretch_glyph (it);
23182
23183 done:
23184 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23185 because this isn't true for images with `:ascent 100'. */
23186 xassert (it->ascent >= 0 && it->descent >= 0);
23187 if (it->area == TEXT_AREA)
23188 it->current_x += it->pixel_width;
23189
23190 if (extra_line_spacing > 0)
23191 {
23192 it->descent += extra_line_spacing;
23193 if (extra_line_spacing > it->max_extra_line_spacing)
23194 it->max_extra_line_spacing = extra_line_spacing;
23195 }
23196
23197 it->max_ascent = max (it->max_ascent, it->ascent);
23198 it->max_descent = max (it->max_descent, it->descent);
23199 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23200 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23201 }
23202
23203 /* EXPORT for RIF:
23204 Output LEN glyphs starting at START at the nominal cursor position.
23205 Advance the nominal cursor over the text. The global variable
23206 updated_window contains the window being updated, updated_row is
23207 the glyph row being updated, and updated_area is the area of that
23208 row being updated. */
23209
23210 void
23211 x_write_glyphs (struct glyph *start, int len)
23212 {
23213 int x, hpos;
23214
23215 xassert (updated_window && updated_row);
23216 BLOCK_INPUT;
23217
23218 /* Write glyphs. */
23219
23220 hpos = start - updated_row->glyphs[updated_area];
23221 x = draw_glyphs (updated_window, output_cursor.x,
23222 updated_row, updated_area,
23223 hpos, hpos + len,
23224 DRAW_NORMAL_TEXT, 0);
23225
23226 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23227 if (updated_area == TEXT_AREA
23228 && updated_window->phys_cursor_on_p
23229 && updated_window->phys_cursor.vpos == output_cursor.vpos
23230 && updated_window->phys_cursor.hpos >= hpos
23231 && updated_window->phys_cursor.hpos < hpos + len)
23232 updated_window->phys_cursor_on_p = 0;
23233
23234 UNBLOCK_INPUT;
23235
23236 /* Advance the output cursor. */
23237 output_cursor.hpos += len;
23238 output_cursor.x = x;
23239 }
23240
23241
23242 /* EXPORT for RIF:
23243 Insert LEN glyphs from START at the nominal cursor position. */
23244
23245 void
23246 x_insert_glyphs (struct glyph *start, int len)
23247 {
23248 struct frame *f;
23249 struct window *w;
23250 int line_height, shift_by_width, shifted_region_width;
23251 struct glyph_row *row;
23252 struct glyph *glyph;
23253 int frame_x, frame_y;
23254 EMACS_INT hpos;
23255
23256 xassert (updated_window && updated_row);
23257 BLOCK_INPUT;
23258 w = updated_window;
23259 f = XFRAME (WINDOW_FRAME (w));
23260
23261 /* Get the height of the line we are in. */
23262 row = updated_row;
23263 line_height = row->height;
23264
23265 /* Get the width of the glyphs to insert. */
23266 shift_by_width = 0;
23267 for (glyph = start; glyph < start + len; ++glyph)
23268 shift_by_width += glyph->pixel_width;
23269
23270 /* Get the width of the region to shift right. */
23271 shifted_region_width = (window_box_width (w, updated_area)
23272 - output_cursor.x
23273 - shift_by_width);
23274
23275 /* Shift right. */
23276 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23277 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23278
23279 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23280 line_height, shift_by_width);
23281
23282 /* Write the glyphs. */
23283 hpos = start - row->glyphs[updated_area];
23284 draw_glyphs (w, output_cursor.x, row, updated_area,
23285 hpos, hpos + len,
23286 DRAW_NORMAL_TEXT, 0);
23287
23288 /* Advance the output cursor. */
23289 output_cursor.hpos += len;
23290 output_cursor.x += shift_by_width;
23291 UNBLOCK_INPUT;
23292 }
23293
23294
23295 /* EXPORT for RIF:
23296 Erase the current text line from the nominal cursor position
23297 (inclusive) to pixel column TO_X (exclusive). The idea is that
23298 everything from TO_X onward is already erased.
23299
23300 TO_X is a pixel position relative to updated_area of
23301 updated_window. TO_X == -1 means clear to the end of this area. */
23302
23303 void
23304 x_clear_end_of_line (int to_x)
23305 {
23306 struct frame *f;
23307 struct window *w = updated_window;
23308 int max_x, min_y, max_y;
23309 int from_x, from_y, to_y;
23310
23311 xassert (updated_window && updated_row);
23312 f = XFRAME (w->frame);
23313
23314 if (updated_row->full_width_p)
23315 max_x = WINDOW_TOTAL_WIDTH (w);
23316 else
23317 max_x = window_box_width (w, updated_area);
23318 max_y = window_text_bottom_y (w);
23319
23320 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23321 of window. For TO_X > 0, truncate to end of drawing area. */
23322 if (to_x == 0)
23323 return;
23324 else if (to_x < 0)
23325 to_x = max_x;
23326 else
23327 to_x = min (to_x, max_x);
23328
23329 to_y = min (max_y, output_cursor.y + updated_row->height);
23330
23331 /* Notice if the cursor will be cleared by this operation. */
23332 if (!updated_row->full_width_p)
23333 notice_overwritten_cursor (w, updated_area,
23334 output_cursor.x, -1,
23335 updated_row->y,
23336 MATRIX_ROW_BOTTOM_Y (updated_row));
23337
23338 from_x = output_cursor.x;
23339
23340 /* Translate to frame coordinates. */
23341 if (updated_row->full_width_p)
23342 {
23343 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23344 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23345 }
23346 else
23347 {
23348 int area_left = window_box_left (w, updated_area);
23349 from_x += area_left;
23350 to_x += area_left;
23351 }
23352
23353 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23354 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23355 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23356
23357 /* Prevent inadvertently clearing to end of the X window. */
23358 if (to_x > from_x && to_y > from_y)
23359 {
23360 BLOCK_INPUT;
23361 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23362 to_x - from_x, to_y - from_y);
23363 UNBLOCK_INPUT;
23364 }
23365 }
23366
23367 #endif /* HAVE_WINDOW_SYSTEM */
23368
23369
23370 \f
23371 /***********************************************************************
23372 Cursor types
23373 ***********************************************************************/
23374
23375 /* Value is the internal representation of the specified cursor type
23376 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23377 of the bar cursor. */
23378
23379 static enum text_cursor_kinds
23380 get_specified_cursor_type (Lisp_Object arg, int *width)
23381 {
23382 enum text_cursor_kinds type;
23383
23384 if (NILP (arg))
23385 return NO_CURSOR;
23386
23387 if (EQ (arg, Qbox))
23388 return FILLED_BOX_CURSOR;
23389
23390 if (EQ (arg, Qhollow))
23391 return HOLLOW_BOX_CURSOR;
23392
23393 if (EQ (arg, Qbar))
23394 {
23395 *width = 2;
23396 return BAR_CURSOR;
23397 }
23398
23399 if (CONSP (arg)
23400 && EQ (XCAR (arg), Qbar)
23401 && INTEGERP (XCDR (arg))
23402 && XINT (XCDR (arg)) >= 0)
23403 {
23404 *width = XINT (XCDR (arg));
23405 return BAR_CURSOR;
23406 }
23407
23408 if (EQ (arg, Qhbar))
23409 {
23410 *width = 2;
23411 return HBAR_CURSOR;
23412 }
23413
23414 if (CONSP (arg)
23415 && EQ (XCAR (arg), Qhbar)
23416 && INTEGERP (XCDR (arg))
23417 && XINT (XCDR (arg)) >= 0)
23418 {
23419 *width = XINT (XCDR (arg));
23420 return HBAR_CURSOR;
23421 }
23422
23423 /* Treat anything unknown as "hollow box cursor".
23424 It was bad to signal an error; people have trouble fixing
23425 .Xdefaults with Emacs, when it has something bad in it. */
23426 type = HOLLOW_BOX_CURSOR;
23427
23428 return type;
23429 }
23430
23431 /* Set the default cursor types for specified frame. */
23432 void
23433 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23434 {
23435 int width = 1;
23436 Lisp_Object tem;
23437
23438 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23439 FRAME_CURSOR_WIDTH (f) = width;
23440
23441 /* By default, set up the blink-off state depending on the on-state. */
23442
23443 tem = Fassoc (arg, Vblink_cursor_alist);
23444 if (!NILP (tem))
23445 {
23446 FRAME_BLINK_OFF_CURSOR (f)
23447 = get_specified_cursor_type (XCDR (tem), &width);
23448 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23449 }
23450 else
23451 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23452 }
23453
23454
23455 #ifdef HAVE_WINDOW_SYSTEM
23456
23457 /* Return the cursor we want to be displayed in window W. Return
23458 width of bar/hbar cursor through WIDTH arg. Return with
23459 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23460 (i.e. if the `system caret' should track this cursor).
23461
23462 In a mini-buffer window, we want the cursor only to appear if we
23463 are reading input from this window. For the selected window, we
23464 want the cursor type given by the frame parameter or buffer local
23465 setting of cursor-type. If explicitly marked off, draw no cursor.
23466 In all other cases, we want a hollow box cursor. */
23467
23468 static enum text_cursor_kinds
23469 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23470 int *active_cursor)
23471 {
23472 struct frame *f = XFRAME (w->frame);
23473 struct buffer *b = XBUFFER (w->buffer);
23474 int cursor_type = DEFAULT_CURSOR;
23475 Lisp_Object alt_cursor;
23476 int non_selected = 0;
23477
23478 *active_cursor = 1;
23479
23480 /* Echo area */
23481 if (cursor_in_echo_area
23482 && FRAME_HAS_MINIBUF_P (f)
23483 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23484 {
23485 if (w == XWINDOW (echo_area_window))
23486 {
23487 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23488 {
23489 *width = FRAME_CURSOR_WIDTH (f);
23490 return FRAME_DESIRED_CURSOR (f);
23491 }
23492 else
23493 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23494 }
23495
23496 *active_cursor = 0;
23497 non_selected = 1;
23498 }
23499
23500 /* Detect a nonselected window or nonselected frame. */
23501 else if (w != XWINDOW (f->selected_window)
23502 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23503 {
23504 *active_cursor = 0;
23505
23506 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23507 return NO_CURSOR;
23508
23509 non_selected = 1;
23510 }
23511
23512 /* Never display a cursor in a window in which cursor-type is nil. */
23513 if (NILP (BVAR (b, cursor_type)))
23514 return NO_CURSOR;
23515
23516 /* Get the normal cursor type for this window. */
23517 if (EQ (BVAR (b, cursor_type), Qt))
23518 {
23519 cursor_type = FRAME_DESIRED_CURSOR (f);
23520 *width = FRAME_CURSOR_WIDTH (f);
23521 }
23522 else
23523 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23524
23525 /* Use cursor-in-non-selected-windows instead
23526 for non-selected window or frame. */
23527 if (non_selected)
23528 {
23529 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23530 if (!EQ (Qt, alt_cursor))
23531 return get_specified_cursor_type (alt_cursor, width);
23532 /* t means modify the normal cursor type. */
23533 if (cursor_type == FILLED_BOX_CURSOR)
23534 cursor_type = HOLLOW_BOX_CURSOR;
23535 else if (cursor_type == BAR_CURSOR && *width > 1)
23536 --*width;
23537 return cursor_type;
23538 }
23539
23540 /* Use normal cursor if not blinked off. */
23541 if (!w->cursor_off_p)
23542 {
23543 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23544 {
23545 if (cursor_type == FILLED_BOX_CURSOR)
23546 {
23547 /* Using a block cursor on large images can be very annoying.
23548 So use a hollow cursor for "large" images.
23549 If image is not transparent (no mask), also use hollow cursor. */
23550 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23551 if (img != NULL && IMAGEP (img->spec))
23552 {
23553 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23554 where N = size of default frame font size.
23555 This should cover most of the "tiny" icons people may use. */
23556 if (!img->mask
23557 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23558 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23559 cursor_type = HOLLOW_BOX_CURSOR;
23560 }
23561 }
23562 else if (cursor_type != NO_CURSOR)
23563 {
23564 /* Display current only supports BOX and HOLLOW cursors for images.
23565 So for now, unconditionally use a HOLLOW cursor when cursor is
23566 not a solid box cursor. */
23567 cursor_type = HOLLOW_BOX_CURSOR;
23568 }
23569 }
23570 return cursor_type;
23571 }
23572
23573 /* Cursor is blinked off, so determine how to "toggle" it. */
23574
23575 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23576 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23577 return get_specified_cursor_type (XCDR (alt_cursor), width);
23578
23579 /* Then see if frame has specified a specific blink off cursor type. */
23580 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23581 {
23582 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23583 return FRAME_BLINK_OFF_CURSOR (f);
23584 }
23585
23586 #if 0
23587 /* Some people liked having a permanently visible blinking cursor,
23588 while others had very strong opinions against it. So it was
23589 decided to remove it. KFS 2003-09-03 */
23590
23591 /* Finally perform built-in cursor blinking:
23592 filled box <-> hollow box
23593 wide [h]bar <-> narrow [h]bar
23594 narrow [h]bar <-> no cursor
23595 other type <-> no cursor */
23596
23597 if (cursor_type == FILLED_BOX_CURSOR)
23598 return HOLLOW_BOX_CURSOR;
23599
23600 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23601 {
23602 *width = 1;
23603 return cursor_type;
23604 }
23605 #endif
23606
23607 return NO_CURSOR;
23608 }
23609
23610
23611 /* Notice when the text cursor of window W has been completely
23612 overwritten by a drawing operation that outputs glyphs in AREA
23613 starting at X0 and ending at X1 in the line starting at Y0 and
23614 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23615 the rest of the line after X0 has been written. Y coordinates
23616 are window-relative. */
23617
23618 static void
23619 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23620 int x0, int x1, int y0, int y1)
23621 {
23622 int cx0, cx1, cy0, cy1;
23623 struct glyph_row *row;
23624
23625 if (!w->phys_cursor_on_p)
23626 return;
23627 if (area != TEXT_AREA)
23628 return;
23629
23630 if (w->phys_cursor.vpos < 0
23631 || w->phys_cursor.vpos >= w->current_matrix->nrows
23632 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23633 !(row->enabled_p && row->displays_text_p)))
23634 return;
23635
23636 if (row->cursor_in_fringe_p)
23637 {
23638 row->cursor_in_fringe_p = 0;
23639 draw_fringe_bitmap (w, row, row->reversed_p);
23640 w->phys_cursor_on_p = 0;
23641 return;
23642 }
23643
23644 cx0 = w->phys_cursor.x;
23645 cx1 = cx0 + w->phys_cursor_width;
23646 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23647 return;
23648
23649 /* The cursor image will be completely removed from the
23650 screen if the output area intersects the cursor area in
23651 y-direction. When we draw in [y0 y1[, and some part of
23652 the cursor is at y < y0, that part must have been drawn
23653 before. When scrolling, the cursor is erased before
23654 actually scrolling, so we don't come here. When not
23655 scrolling, the rows above the old cursor row must have
23656 changed, and in this case these rows must have written
23657 over the cursor image.
23658
23659 Likewise if part of the cursor is below y1, with the
23660 exception of the cursor being in the first blank row at
23661 the buffer and window end because update_text_area
23662 doesn't draw that row. (Except when it does, but
23663 that's handled in update_text_area.) */
23664
23665 cy0 = w->phys_cursor.y;
23666 cy1 = cy0 + w->phys_cursor_height;
23667 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23668 return;
23669
23670 w->phys_cursor_on_p = 0;
23671 }
23672
23673 #endif /* HAVE_WINDOW_SYSTEM */
23674
23675 \f
23676 /************************************************************************
23677 Mouse Face
23678 ************************************************************************/
23679
23680 #ifdef HAVE_WINDOW_SYSTEM
23681
23682 /* EXPORT for RIF:
23683 Fix the display of area AREA of overlapping row ROW in window W
23684 with respect to the overlapping part OVERLAPS. */
23685
23686 void
23687 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23688 enum glyph_row_area area, int overlaps)
23689 {
23690 int i, x;
23691
23692 BLOCK_INPUT;
23693
23694 x = 0;
23695 for (i = 0; i < row->used[area];)
23696 {
23697 if (row->glyphs[area][i].overlaps_vertically_p)
23698 {
23699 int start = i, start_x = x;
23700
23701 do
23702 {
23703 x += row->glyphs[area][i].pixel_width;
23704 ++i;
23705 }
23706 while (i < row->used[area]
23707 && row->glyphs[area][i].overlaps_vertically_p);
23708
23709 draw_glyphs (w, start_x, row, area,
23710 start, i,
23711 DRAW_NORMAL_TEXT, overlaps);
23712 }
23713 else
23714 {
23715 x += row->glyphs[area][i].pixel_width;
23716 ++i;
23717 }
23718 }
23719
23720 UNBLOCK_INPUT;
23721 }
23722
23723
23724 /* EXPORT:
23725 Draw the cursor glyph of window W in glyph row ROW. See the
23726 comment of draw_glyphs for the meaning of HL. */
23727
23728 void
23729 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23730 enum draw_glyphs_face hl)
23731 {
23732 /* If cursor hpos is out of bounds, don't draw garbage. This can
23733 happen in mini-buffer windows when switching between echo area
23734 glyphs and mini-buffer. */
23735 if ((row->reversed_p
23736 ? (w->phys_cursor.hpos >= 0)
23737 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23738 {
23739 int on_p = w->phys_cursor_on_p;
23740 int x1;
23741 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23742 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23743 hl, 0);
23744 w->phys_cursor_on_p = on_p;
23745
23746 if (hl == DRAW_CURSOR)
23747 w->phys_cursor_width = x1 - w->phys_cursor.x;
23748 /* When we erase the cursor, and ROW is overlapped by other
23749 rows, make sure that these overlapping parts of other rows
23750 are redrawn. */
23751 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23752 {
23753 w->phys_cursor_width = x1 - w->phys_cursor.x;
23754
23755 if (row > w->current_matrix->rows
23756 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23757 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23758 OVERLAPS_ERASED_CURSOR);
23759
23760 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23761 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23762 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23763 OVERLAPS_ERASED_CURSOR);
23764 }
23765 }
23766 }
23767
23768
23769 /* EXPORT:
23770 Erase the image of a cursor of window W from the screen. */
23771
23772 void
23773 erase_phys_cursor (struct window *w)
23774 {
23775 struct frame *f = XFRAME (w->frame);
23776 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23777 int hpos = w->phys_cursor.hpos;
23778 int vpos = w->phys_cursor.vpos;
23779 int mouse_face_here_p = 0;
23780 struct glyph_matrix *active_glyphs = w->current_matrix;
23781 struct glyph_row *cursor_row;
23782 struct glyph *cursor_glyph;
23783 enum draw_glyphs_face hl;
23784
23785 /* No cursor displayed or row invalidated => nothing to do on the
23786 screen. */
23787 if (w->phys_cursor_type == NO_CURSOR)
23788 goto mark_cursor_off;
23789
23790 /* VPOS >= active_glyphs->nrows means that window has been resized.
23791 Don't bother to erase the cursor. */
23792 if (vpos >= active_glyphs->nrows)
23793 goto mark_cursor_off;
23794
23795 /* If row containing cursor is marked invalid, there is nothing we
23796 can do. */
23797 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23798 if (!cursor_row->enabled_p)
23799 goto mark_cursor_off;
23800
23801 /* If line spacing is > 0, old cursor may only be partially visible in
23802 window after split-window. So adjust visible height. */
23803 cursor_row->visible_height = min (cursor_row->visible_height,
23804 window_text_bottom_y (w) - cursor_row->y);
23805
23806 /* If row is completely invisible, don't attempt to delete a cursor which
23807 isn't there. This can happen if cursor is at top of a window, and
23808 we switch to a buffer with a header line in that window. */
23809 if (cursor_row->visible_height <= 0)
23810 goto mark_cursor_off;
23811
23812 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23813 if (cursor_row->cursor_in_fringe_p)
23814 {
23815 cursor_row->cursor_in_fringe_p = 0;
23816 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23817 goto mark_cursor_off;
23818 }
23819
23820 /* This can happen when the new row is shorter than the old one.
23821 In this case, either draw_glyphs or clear_end_of_line
23822 should have cleared the cursor. Note that we wouldn't be
23823 able to erase the cursor in this case because we don't have a
23824 cursor glyph at hand. */
23825 if ((cursor_row->reversed_p
23826 ? (w->phys_cursor.hpos < 0)
23827 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23828 goto mark_cursor_off;
23829
23830 /* If the cursor is in the mouse face area, redisplay that when
23831 we clear the cursor. */
23832 if (! NILP (hlinfo->mouse_face_window)
23833 && coords_in_mouse_face_p (w, hpos, vpos)
23834 /* Don't redraw the cursor's spot in mouse face if it is at the
23835 end of a line (on a newline). The cursor appears there, but
23836 mouse highlighting does not. */
23837 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23838 mouse_face_here_p = 1;
23839
23840 /* Maybe clear the display under the cursor. */
23841 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23842 {
23843 int x, y, left_x;
23844 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23845 int width;
23846
23847 cursor_glyph = get_phys_cursor_glyph (w);
23848 if (cursor_glyph == NULL)
23849 goto mark_cursor_off;
23850
23851 width = cursor_glyph->pixel_width;
23852 left_x = window_box_left_offset (w, TEXT_AREA);
23853 x = w->phys_cursor.x;
23854 if (x < left_x)
23855 width -= left_x - x;
23856 width = min (width, window_box_width (w, TEXT_AREA) - x);
23857 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23858 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23859
23860 if (width > 0)
23861 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23862 }
23863
23864 /* Erase the cursor by redrawing the character underneath it. */
23865 if (mouse_face_here_p)
23866 hl = DRAW_MOUSE_FACE;
23867 else
23868 hl = DRAW_NORMAL_TEXT;
23869 draw_phys_cursor_glyph (w, cursor_row, hl);
23870
23871 mark_cursor_off:
23872 w->phys_cursor_on_p = 0;
23873 w->phys_cursor_type = NO_CURSOR;
23874 }
23875
23876
23877 /* EXPORT:
23878 Display or clear cursor of window W. If ON is zero, clear the
23879 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23880 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23881
23882 void
23883 display_and_set_cursor (struct window *w, int on,
23884 int hpos, int vpos, int x, int y)
23885 {
23886 struct frame *f = XFRAME (w->frame);
23887 int new_cursor_type;
23888 int new_cursor_width;
23889 int active_cursor;
23890 struct glyph_row *glyph_row;
23891 struct glyph *glyph;
23892
23893 /* This is pointless on invisible frames, and dangerous on garbaged
23894 windows and frames; in the latter case, the frame or window may
23895 be in the midst of changing its size, and x and y may be off the
23896 window. */
23897 if (! FRAME_VISIBLE_P (f)
23898 || FRAME_GARBAGED_P (f)
23899 || vpos >= w->current_matrix->nrows
23900 || hpos >= w->current_matrix->matrix_w)
23901 return;
23902
23903 /* If cursor is off and we want it off, return quickly. */
23904 if (!on && !w->phys_cursor_on_p)
23905 return;
23906
23907 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23908 /* If cursor row is not enabled, we don't really know where to
23909 display the cursor. */
23910 if (!glyph_row->enabled_p)
23911 {
23912 w->phys_cursor_on_p = 0;
23913 return;
23914 }
23915
23916 glyph = NULL;
23917 if (!glyph_row->exact_window_width_line_p
23918 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23919 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23920
23921 xassert (interrupt_input_blocked);
23922
23923 /* Set new_cursor_type to the cursor we want to be displayed. */
23924 new_cursor_type = get_window_cursor_type (w, glyph,
23925 &new_cursor_width, &active_cursor);
23926
23927 /* If cursor is currently being shown and we don't want it to be or
23928 it is in the wrong place, or the cursor type is not what we want,
23929 erase it. */
23930 if (w->phys_cursor_on_p
23931 && (!on
23932 || w->phys_cursor.x != x
23933 || w->phys_cursor.y != y
23934 || new_cursor_type != w->phys_cursor_type
23935 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23936 && new_cursor_width != w->phys_cursor_width)))
23937 erase_phys_cursor (w);
23938
23939 /* Don't check phys_cursor_on_p here because that flag is only set
23940 to zero in some cases where we know that the cursor has been
23941 completely erased, to avoid the extra work of erasing the cursor
23942 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23943 still not be visible, or it has only been partly erased. */
23944 if (on)
23945 {
23946 w->phys_cursor_ascent = glyph_row->ascent;
23947 w->phys_cursor_height = glyph_row->height;
23948
23949 /* Set phys_cursor_.* before x_draw_.* is called because some
23950 of them may need the information. */
23951 w->phys_cursor.x = x;
23952 w->phys_cursor.y = glyph_row->y;
23953 w->phys_cursor.hpos = hpos;
23954 w->phys_cursor.vpos = vpos;
23955 }
23956
23957 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23958 new_cursor_type, new_cursor_width,
23959 on, active_cursor);
23960 }
23961
23962
23963 /* Switch the display of W's cursor on or off, according to the value
23964 of ON. */
23965
23966 static void
23967 update_window_cursor (struct window *w, int on)
23968 {
23969 /* Don't update cursor in windows whose frame is in the process
23970 of being deleted. */
23971 if (w->current_matrix)
23972 {
23973 BLOCK_INPUT;
23974 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23975 w->phys_cursor.x, w->phys_cursor.y);
23976 UNBLOCK_INPUT;
23977 }
23978 }
23979
23980
23981 /* Call update_window_cursor with parameter ON_P on all leaf windows
23982 in the window tree rooted at W. */
23983
23984 static void
23985 update_cursor_in_window_tree (struct window *w, int on_p)
23986 {
23987 while (w)
23988 {
23989 if (!NILP (w->hchild))
23990 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23991 else if (!NILP (w->vchild))
23992 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23993 else
23994 update_window_cursor (w, on_p);
23995
23996 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23997 }
23998 }
23999
24000
24001 /* EXPORT:
24002 Display the cursor on window W, or clear it, according to ON_P.
24003 Don't change the cursor's position. */
24004
24005 void
24006 x_update_cursor (struct frame *f, int on_p)
24007 {
24008 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
24009 }
24010
24011
24012 /* EXPORT:
24013 Clear the cursor of window W to background color, and mark the
24014 cursor as not shown. This is used when the text where the cursor
24015 is about to be rewritten. */
24016
24017 void
24018 x_clear_cursor (struct window *w)
24019 {
24020 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
24021 update_window_cursor (w, 0);
24022 }
24023
24024 #endif /* HAVE_WINDOW_SYSTEM */
24025
24026 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
24027 and MSDOS. */
24028 static void
24029 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
24030 int start_hpos, int end_hpos,
24031 enum draw_glyphs_face draw)
24032 {
24033 #ifdef HAVE_WINDOW_SYSTEM
24034 if (FRAME_WINDOW_P (XFRAME (w->frame)))
24035 {
24036 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
24037 return;
24038 }
24039 #endif
24040 #if defined (HAVE_GPM) || defined (MSDOS)
24041 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
24042 #endif
24043 }
24044
24045 /* Display the active region described by mouse_face_* according to DRAW. */
24046
24047 static void
24048 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
24049 {
24050 struct window *w = XWINDOW (hlinfo->mouse_face_window);
24051 struct frame *f = XFRAME (WINDOW_FRAME (w));
24052
24053 if (/* If window is in the process of being destroyed, don't bother
24054 to do anything. */
24055 w->current_matrix != NULL
24056 /* Don't update mouse highlight if hidden */
24057 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
24058 /* Recognize when we are called to operate on rows that don't exist
24059 anymore. This can happen when a window is split. */
24060 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
24061 {
24062 int phys_cursor_on_p = w->phys_cursor_on_p;
24063 struct glyph_row *row, *first, *last;
24064
24065 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
24066 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
24067
24068 for (row = first; row <= last && row->enabled_p; ++row)
24069 {
24070 int start_hpos, end_hpos, start_x;
24071
24072 /* For all but the first row, the highlight starts at column 0. */
24073 if (row == first)
24074 {
24075 /* R2L rows have BEG and END in reversed order, but the
24076 screen drawing geometry is always left to right. So
24077 we need to mirror the beginning and end of the
24078 highlighted area in R2L rows. */
24079 if (!row->reversed_p)
24080 {
24081 start_hpos = hlinfo->mouse_face_beg_col;
24082 start_x = hlinfo->mouse_face_beg_x;
24083 }
24084 else if (row == last)
24085 {
24086 start_hpos = hlinfo->mouse_face_end_col;
24087 start_x = hlinfo->mouse_face_end_x;
24088 }
24089 else
24090 {
24091 start_hpos = 0;
24092 start_x = 0;
24093 }
24094 }
24095 else if (row->reversed_p && row == last)
24096 {
24097 start_hpos = hlinfo->mouse_face_end_col;
24098 start_x = hlinfo->mouse_face_end_x;
24099 }
24100 else
24101 {
24102 start_hpos = 0;
24103 start_x = 0;
24104 }
24105
24106 if (row == last)
24107 {
24108 if (!row->reversed_p)
24109 end_hpos = hlinfo->mouse_face_end_col;
24110 else if (row == first)
24111 end_hpos = hlinfo->mouse_face_beg_col;
24112 else
24113 {
24114 end_hpos = row->used[TEXT_AREA];
24115 if (draw == DRAW_NORMAL_TEXT)
24116 row->fill_line_p = 1; /* Clear to end of line */
24117 }
24118 }
24119 else if (row->reversed_p && row == first)
24120 end_hpos = hlinfo->mouse_face_beg_col;
24121 else
24122 {
24123 end_hpos = row->used[TEXT_AREA];
24124 if (draw == DRAW_NORMAL_TEXT)
24125 row->fill_line_p = 1; /* Clear to end of line */
24126 }
24127
24128 if (end_hpos > start_hpos)
24129 {
24130 draw_row_with_mouse_face (w, start_x, row,
24131 start_hpos, end_hpos, draw);
24132
24133 row->mouse_face_p
24134 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24135 }
24136 }
24137
24138 #ifdef HAVE_WINDOW_SYSTEM
24139 /* When we've written over the cursor, arrange for it to
24140 be displayed again. */
24141 if (FRAME_WINDOW_P (f)
24142 && phys_cursor_on_p && !w->phys_cursor_on_p)
24143 {
24144 BLOCK_INPUT;
24145 display_and_set_cursor (w, 1,
24146 w->phys_cursor.hpos, w->phys_cursor.vpos,
24147 w->phys_cursor.x, w->phys_cursor.y);
24148 UNBLOCK_INPUT;
24149 }
24150 #endif /* HAVE_WINDOW_SYSTEM */
24151 }
24152
24153 #ifdef HAVE_WINDOW_SYSTEM
24154 /* Change the mouse cursor. */
24155 if (FRAME_WINDOW_P (f))
24156 {
24157 if (draw == DRAW_NORMAL_TEXT
24158 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24159 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24160 else if (draw == DRAW_MOUSE_FACE)
24161 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24162 else
24163 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24164 }
24165 #endif /* HAVE_WINDOW_SYSTEM */
24166 }
24167
24168 /* EXPORT:
24169 Clear out the mouse-highlighted active region.
24170 Redraw it un-highlighted first. Value is non-zero if mouse
24171 face was actually drawn unhighlighted. */
24172
24173 int
24174 clear_mouse_face (Mouse_HLInfo *hlinfo)
24175 {
24176 int cleared = 0;
24177
24178 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24179 {
24180 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24181 cleared = 1;
24182 }
24183
24184 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24185 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24186 hlinfo->mouse_face_window = Qnil;
24187 hlinfo->mouse_face_overlay = Qnil;
24188 return cleared;
24189 }
24190
24191 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24192 within the mouse face on that window. */
24193 static int
24194 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24195 {
24196 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24197
24198 /* Quickly resolve the easy cases. */
24199 if (!(WINDOWP (hlinfo->mouse_face_window)
24200 && XWINDOW (hlinfo->mouse_face_window) == w))
24201 return 0;
24202 if (vpos < hlinfo->mouse_face_beg_row
24203 || vpos > hlinfo->mouse_face_end_row)
24204 return 0;
24205 if (vpos > hlinfo->mouse_face_beg_row
24206 && vpos < hlinfo->mouse_face_end_row)
24207 return 1;
24208
24209 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24210 {
24211 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24212 {
24213 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24214 return 1;
24215 }
24216 else if ((vpos == hlinfo->mouse_face_beg_row
24217 && hpos >= hlinfo->mouse_face_beg_col)
24218 || (vpos == hlinfo->mouse_face_end_row
24219 && hpos < hlinfo->mouse_face_end_col))
24220 return 1;
24221 }
24222 else
24223 {
24224 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24225 {
24226 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24227 return 1;
24228 }
24229 else if ((vpos == hlinfo->mouse_face_beg_row
24230 && hpos <= hlinfo->mouse_face_beg_col)
24231 || (vpos == hlinfo->mouse_face_end_row
24232 && hpos > hlinfo->mouse_face_end_col))
24233 return 1;
24234 }
24235 return 0;
24236 }
24237
24238
24239 /* EXPORT:
24240 Non-zero if physical cursor of window W is within mouse face. */
24241
24242 int
24243 cursor_in_mouse_face_p (struct window *w)
24244 {
24245 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24246 }
24247
24248
24249 \f
24250 /* Find the glyph rows START_ROW and END_ROW of window W that display
24251 characters between buffer positions START_CHARPOS and END_CHARPOS
24252 (excluding END_CHARPOS). This is similar to row_containing_pos,
24253 but is more accurate when bidi reordering makes buffer positions
24254 change non-linearly with glyph rows. */
24255 static void
24256 rows_from_pos_range (struct window *w,
24257 EMACS_INT start_charpos, EMACS_INT end_charpos,
24258 struct glyph_row **start, struct glyph_row **end)
24259 {
24260 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24261 int last_y = window_text_bottom_y (w);
24262 struct glyph_row *row;
24263
24264 *start = NULL;
24265 *end = NULL;
24266
24267 while (!first->enabled_p
24268 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24269 first++;
24270
24271 /* Find the START row. */
24272 for (row = first;
24273 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24274 row++)
24275 {
24276 /* A row can potentially be the START row if the range of the
24277 characters it displays intersects the range
24278 [START_CHARPOS..END_CHARPOS). */
24279 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24280 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24281 /* See the commentary in row_containing_pos, for the
24282 explanation of the complicated way to check whether
24283 some position is beyond the end of the characters
24284 displayed by a row. */
24285 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24286 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24287 && !row->ends_at_zv_p
24288 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24289 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24290 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24291 && !row->ends_at_zv_p
24292 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24293 {
24294 /* Found a candidate row. Now make sure at least one of the
24295 glyphs it displays has a charpos from the range
24296 [START_CHARPOS..END_CHARPOS).
24297
24298 This is not obvious because bidi reordering could make
24299 buffer positions of a row be 1,2,3,102,101,100, and if we
24300 want to highlight characters in [50..60), we don't want
24301 this row, even though [50..60) does intersect [1..103),
24302 the range of character positions given by the row's start
24303 and end positions. */
24304 struct glyph *g = row->glyphs[TEXT_AREA];
24305 struct glyph *e = g + row->used[TEXT_AREA];
24306
24307 while (g < e)
24308 {
24309 if (BUFFERP (g->object)
24310 && start_charpos <= g->charpos && g->charpos < end_charpos)
24311 *start = row;
24312 g++;
24313 }
24314 if (*start)
24315 break;
24316 }
24317 }
24318
24319 /* Find the END row. */
24320 if (!*start
24321 /* If the last row is partially visible, start looking for END
24322 from that row, instead of starting from FIRST. */
24323 && !(row->enabled_p
24324 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24325 row = first;
24326 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24327 {
24328 struct glyph_row *next = row + 1;
24329
24330 if (!next->enabled_p
24331 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24332 /* The first row >= START whose range of displayed characters
24333 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24334 is the row END + 1. */
24335 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24336 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24337 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24338 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24339 && !next->ends_at_zv_p
24340 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24341 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24342 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24343 && !next->ends_at_zv_p
24344 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24345 {
24346 *end = row;
24347 break;
24348 }
24349 else
24350 {
24351 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24352 but none of the characters it displays are in the range, it is
24353 also END + 1. */
24354 struct glyph *g = next->glyphs[TEXT_AREA];
24355 struct glyph *e = g + next->used[TEXT_AREA];
24356
24357 while (g < e)
24358 {
24359 if (BUFFERP (g->object)
24360 && start_charpos <= g->charpos && g->charpos < end_charpos)
24361 break;
24362 g++;
24363 }
24364 if (g == e)
24365 {
24366 *end = row;
24367 break;
24368 }
24369 }
24370 }
24371 }
24372
24373 /* This function sets the mouse_face_* elements of HLINFO, assuming
24374 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24375 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24376 for the overlay or run of text properties specifying the mouse
24377 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24378 before-string and after-string that must also be highlighted.
24379 COVER_STRING, if non-nil, is a display string that may cover some
24380 or all of the highlighted text. */
24381
24382 static void
24383 mouse_face_from_buffer_pos (Lisp_Object window,
24384 Mouse_HLInfo *hlinfo,
24385 EMACS_INT mouse_charpos,
24386 EMACS_INT start_charpos,
24387 EMACS_INT end_charpos,
24388 Lisp_Object before_string,
24389 Lisp_Object after_string,
24390 Lisp_Object cover_string)
24391 {
24392 struct window *w = XWINDOW (window);
24393 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24394 struct glyph_row *r1, *r2;
24395 struct glyph *glyph, *end;
24396 EMACS_INT ignore, pos;
24397 int x;
24398
24399 xassert (NILP (cover_string) || STRINGP (cover_string));
24400 xassert (NILP (before_string) || STRINGP (before_string));
24401 xassert (NILP (after_string) || STRINGP (after_string));
24402
24403 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24404 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24405 if (r1 == NULL)
24406 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24407 /* If the before-string or display-string contains newlines,
24408 rows_from_pos_range skips to its last row. Move back. */
24409 if (!NILP (before_string) || !NILP (cover_string))
24410 {
24411 struct glyph_row *prev;
24412 while ((prev = r1 - 1, prev >= first)
24413 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24414 && prev->used[TEXT_AREA] > 0)
24415 {
24416 struct glyph *beg = prev->glyphs[TEXT_AREA];
24417 glyph = beg + prev->used[TEXT_AREA];
24418 while (--glyph >= beg && INTEGERP (glyph->object));
24419 if (glyph < beg
24420 || !(EQ (glyph->object, before_string)
24421 || EQ (glyph->object, cover_string)))
24422 break;
24423 r1 = prev;
24424 }
24425 }
24426 if (r2 == NULL)
24427 {
24428 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24429 hlinfo->mouse_face_past_end = 1;
24430 }
24431 else if (!NILP (after_string))
24432 {
24433 /* If the after-string has newlines, advance to its last row. */
24434 struct glyph_row *next;
24435 struct glyph_row *last
24436 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24437
24438 for (next = r2 + 1;
24439 next <= last
24440 && next->used[TEXT_AREA] > 0
24441 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24442 ++next)
24443 r2 = next;
24444 }
24445 /* The rest of the display engine assumes that mouse_face_beg_row is
24446 either above below mouse_face_end_row or identical to it. But
24447 with bidi-reordered continued lines, the row for START_CHARPOS
24448 could be below the row for END_CHARPOS. If so, swap the rows and
24449 store them in correct order. */
24450 if (r1->y > r2->y)
24451 {
24452 struct glyph_row *tem = r2;
24453
24454 r2 = r1;
24455 r1 = tem;
24456 }
24457
24458 hlinfo->mouse_face_beg_y = r1->y;
24459 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24460 hlinfo->mouse_face_end_y = r2->y;
24461 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24462
24463 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24464 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24465 could be anywhere in the row and in any order. The strategy
24466 below is to find the leftmost and the rightmost glyph that
24467 belongs to either of these 3 strings, or whose position is
24468 between START_CHARPOS and END_CHARPOS, and highlight all the
24469 glyphs between those two. This may cover more than just the text
24470 between START_CHARPOS and END_CHARPOS if the range of characters
24471 strides the bidi level boundary, e.g. if the beginning is in R2L
24472 text while the end is in L2R text or vice versa. */
24473 if (!r1->reversed_p)
24474 {
24475 /* This row is in a left to right paragraph. Scan it left to
24476 right. */
24477 glyph = r1->glyphs[TEXT_AREA];
24478 end = glyph + r1->used[TEXT_AREA];
24479 x = r1->x;
24480
24481 /* Skip truncation glyphs at the start of the glyph row. */
24482 if (r1->displays_text_p)
24483 for (; glyph < end
24484 && INTEGERP (glyph->object)
24485 && glyph->charpos < 0;
24486 ++glyph)
24487 x += glyph->pixel_width;
24488
24489 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24490 or COVER_STRING, and the first glyph from buffer whose
24491 position is between START_CHARPOS and END_CHARPOS. */
24492 for (; glyph < end
24493 && !INTEGERP (glyph->object)
24494 && !EQ (glyph->object, cover_string)
24495 && !(BUFFERP (glyph->object)
24496 && (glyph->charpos >= start_charpos
24497 && glyph->charpos < end_charpos));
24498 ++glyph)
24499 {
24500 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24501 are present at buffer positions between START_CHARPOS and
24502 END_CHARPOS, or if they come from an overlay. */
24503 if (EQ (glyph->object, before_string))
24504 {
24505 pos = string_buffer_position (before_string,
24506 start_charpos);
24507 /* If pos == 0, it means before_string came from an
24508 overlay, not from a buffer position. */
24509 if (!pos || (pos >= start_charpos && pos < end_charpos))
24510 break;
24511 }
24512 else if (EQ (glyph->object, after_string))
24513 {
24514 pos = string_buffer_position (after_string, end_charpos);
24515 if (!pos || (pos >= start_charpos && pos < end_charpos))
24516 break;
24517 }
24518 x += glyph->pixel_width;
24519 }
24520 hlinfo->mouse_face_beg_x = x;
24521 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24522 }
24523 else
24524 {
24525 /* This row is in a right to left paragraph. Scan it right to
24526 left. */
24527 struct glyph *g;
24528
24529 end = r1->glyphs[TEXT_AREA] - 1;
24530 glyph = end + r1->used[TEXT_AREA];
24531
24532 /* Skip truncation glyphs at the start of the glyph row. */
24533 if (r1->displays_text_p)
24534 for (; glyph > end
24535 && INTEGERP (glyph->object)
24536 && glyph->charpos < 0;
24537 --glyph)
24538 ;
24539
24540 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24541 or COVER_STRING, and the first glyph from buffer whose
24542 position is between START_CHARPOS and END_CHARPOS. */
24543 for (; glyph > end
24544 && !INTEGERP (glyph->object)
24545 && !EQ (glyph->object, cover_string)
24546 && !(BUFFERP (glyph->object)
24547 && (glyph->charpos >= start_charpos
24548 && glyph->charpos < end_charpos));
24549 --glyph)
24550 {
24551 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24552 are present at buffer positions between START_CHARPOS and
24553 END_CHARPOS, or if they come from an overlay. */
24554 if (EQ (glyph->object, before_string))
24555 {
24556 pos = string_buffer_position (before_string, start_charpos);
24557 /* If pos == 0, it means before_string came from an
24558 overlay, not from a buffer position. */
24559 if (!pos || (pos >= start_charpos && pos < end_charpos))
24560 break;
24561 }
24562 else if (EQ (glyph->object, after_string))
24563 {
24564 pos = string_buffer_position (after_string, end_charpos);
24565 if (!pos || (pos >= start_charpos && pos < end_charpos))
24566 break;
24567 }
24568 }
24569
24570 glyph++; /* first glyph to the right of the highlighted area */
24571 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24572 x += g->pixel_width;
24573 hlinfo->mouse_face_beg_x = x;
24574 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24575 }
24576
24577 /* If the highlight ends in a different row, compute GLYPH and END
24578 for the end row. Otherwise, reuse the values computed above for
24579 the row where the highlight begins. */
24580 if (r2 != r1)
24581 {
24582 if (!r2->reversed_p)
24583 {
24584 glyph = r2->glyphs[TEXT_AREA];
24585 end = glyph + r2->used[TEXT_AREA];
24586 x = r2->x;
24587 }
24588 else
24589 {
24590 end = r2->glyphs[TEXT_AREA] - 1;
24591 glyph = end + r2->used[TEXT_AREA];
24592 }
24593 }
24594
24595 if (!r2->reversed_p)
24596 {
24597 /* Skip truncation and continuation glyphs near the end of the
24598 row, and also blanks and stretch glyphs inserted by
24599 extend_face_to_end_of_line. */
24600 while (end > glyph
24601 && INTEGERP ((end - 1)->object)
24602 && (end - 1)->charpos <= 0)
24603 --end;
24604 /* Scan the rest of the glyph row from the end, looking for the
24605 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24606 COVER_STRING, or whose position is between START_CHARPOS
24607 and END_CHARPOS */
24608 for (--end;
24609 end > glyph
24610 && !INTEGERP (end->object)
24611 && !EQ (end->object, cover_string)
24612 && !(BUFFERP (end->object)
24613 && (end->charpos >= start_charpos
24614 && end->charpos < end_charpos));
24615 --end)
24616 {
24617 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24618 are present at buffer positions between START_CHARPOS and
24619 END_CHARPOS, or if they come from an overlay. */
24620 if (EQ (end->object, before_string))
24621 {
24622 pos = string_buffer_position (before_string, start_charpos);
24623 if (!pos || (pos >= start_charpos && pos < end_charpos))
24624 break;
24625 }
24626 else if (EQ (end->object, after_string))
24627 {
24628 pos = string_buffer_position (after_string, end_charpos);
24629 if (!pos || (pos >= start_charpos && pos < end_charpos))
24630 break;
24631 }
24632 }
24633 /* Find the X coordinate of the last glyph to be highlighted. */
24634 for (; glyph <= end; ++glyph)
24635 x += glyph->pixel_width;
24636
24637 hlinfo->mouse_face_end_x = x;
24638 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24639 }
24640 else
24641 {
24642 /* Skip truncation and continuation glyphs near the end of the
24643 row, and also blanks and stretch glyphs inserted by
24644 extend_face_to_end_of_line. */
24645 x = r2->x;
24646 end++;
24647 while (end < glyph
24648 && INTEGERP (end->object)
24649 && end->charpos <= 0)
24650 {
24651 x += end->pixel_width;
24652 ++end;
24653 }
24654 /* Scan the rest of the glyph row from the end, looking for the
24655 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24656 COVER_STRING, or whose position is between START_CHARPOS
24657 and END_CHARPOS */
24658 for ( ;
24659 end < glyph
24660 && !INTEGERP (end->object)
24661 && !EQ (end->object, cover_string)
24662 && !(BUFFERP (end->object)
24663 && (end->charpos >= start_charpos
24664 && end->charpos < end_charpos));
24665 ++end)
24666 {
24667 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24668 are present at buffer positions between START_CHARPOS and
24669 END_CHARPOS, or if they come from an overlay. */
24670 if (EQ (end->object, before_string))
24671 {
24672 pos = string_buffer_position (before_string, start_charpos);
24673 if (!pos || (pos >= start_charpos && pos < end_charpos))
24674 break;
24675 }
24676 else if (EQ (end->object, after_string))
24677 {
24678 pos = string_buffer_position (after_string, end_charpos);
24679 if (!pos || (pos >= start_charpos && pos < end_charpos))
24680 break;
24681 }
24682 x += end->pixel_width;
24683 }
24684 hlinfo->mouse_face_end_x = x;
24685 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24686 }
24687
24688 hlinfo->mouse_face_window = window;
24689 hlinfo->mouse_face_face_id
24690 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24691 mouse_charpos + 1,
24692 !hlinfo->mouse_face_hidden, -1);
24693 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24694 }
24695
24696 /* The following function is not used anymore (replaced with
24697 mouse_face_from_string_pos), but I leave it here for the time
24698 being, in case someone would. */
24699
24700 #if 0 /* not used */
24701
24702 /* Find the position of the glyph for position POS in OBJECT in
24703 window W's current matrix, and return in *X, *Y the pixel
24704 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24705
24706 RIGHT_P non-zero means return the position of the right edge of the
24707 glyph, RIGHT_P zero means return the left edge position.
24708
24709 If no glyph for POS exists in the matrix, return the position of
24710 the glyph with the next smaller position that is in the matrix, if
24711 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24712 exists in the matrix, return the position of the glyph with the
24713 next larger position in OBJECT.
24714
24715 Value is non-zero if a glyph was found. */
24716
24717 static int
24718 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24719 int *hpos, int *vpos, int *x, int *y, int right_p)
24720 {
24721 int yb = window_text_bottom_y (w);
24722 struct glyph_row *r;
24723 struct glyph *best_glyph = NULL;
24724 struct glyph_row *best_row = NULL;
24725 int best_x = 0;
24726
24727 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24728 r->enabled_p && r->y < yb;
24729 ++r)
24730 {
24731 struct glyph *g = r->glyphs[TEXT_AREA];
24732 struct glyph *e = g + r->used[TEXT_AREA];
24733 int gx;
24734
24735 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24736 if (EQ (g->object, object))
24737 {
24738 if (g->charpos == pos)
24739 {
24740 best_glyph = g;
24741 best_x = gx;
24742 best_row = r;
24743 goto found;
24744 }
24745 else if (best_glyph == NULL
24746 || ((eabs (g->charpos - pos)
24747 < eabs (best_glyph->charpos - pos))
24748 && (right_p
24749 ? g->charpos < pos
24750 : g->charpos > pos)))
24751 {
24752 best_glyph = g;
24753 best_x = gx;
24754 best_row = r;
24755 }
24756 }
24757 }
24758
24759 found:
24760
24761 if (best_glyph)
24762 {
24763 *x = best_x;
24764 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24765
24766 if (right_p)
24767 {
24768 *x += best_glyph->pixel_width;
24769 ++*hpos;
24770 }
24771
24772 *y = best_row->y;
24773 *vpos = best_row - w->current_matrix->rows;
24774 }
24775
24776 return best_glyph != NULL;
24777 }
24778 #endif /* not used */
24779
24780 /* Find the positions of the first and the last glyphs in window W's
24781 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24782 (assumed to be a string), and return in HLINFO's mouse_face_*
24783 members the pixel and column/row coordinates of those glyphs. */
24784
24785 static void
24786 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24787 Lisp_Object object,
24788 EMACS_INT startpos, EMACS_INT endpos)
24789 {
24790 int yb = window_text_bottom_y (w);
24791 struct glyph_row *r;
24792 struct glyph *g, *e;
24793 int gx;
24794 int found = 0;
24795
24796 /* Find the glyph row with at least one position in the range
24797 [STARTPOS..ENDPOS], and the first glyph in that row whose
24798 position belongs to that range. */
24799 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24800 r->enabled_p && r->y < yb;
24801 ++r)
24802 {
24803 if (!r->reversed_p)
24804 {
24805 g = r->glyphs[TEXT_AREA];
24806 e = g + r->used[TEXT_AREA];
24807 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24808 if (EQ (g->object, object)
24809 && startpos <= g->charpos && g->charpos <= endpos)
24810 {
24811 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24812 hlinfo->mouse_face_beg_y = r->y;
24813 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24814 hlinfo->mouse_face_beg_x = gx;
24815 found = 1;
24816 break;
24817 }
24818 }
24819 else
24820 {
24821 struct glyph *g1;
24822
24823 e = r->glyphs[TEXT_AREA];
24824 g = e + r->used[TEXT_AREA];
24825 for ( ; g > e; --g)
24826 if (EQ ((g-1)->object, object)
24827 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24828 {
24829 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24830 hlinfo->mouse_face_beg_y = r->y;
24831 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24832 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24833 gx += g1->pixel_width;
24834 hlinfo->mouse_face_beg_x = gx;
24835 found = 1;
24836 break;
24837 }
24838 }
24839 if (found)
24840 break;
24841 }
24842
24843 if (!found)
24844 return;
24845
24846 /* Starting with the next row, look for the first row which does NOT
24847 include any glyphs whose positions are in the range. */
24848 for (++r; r->enabled_p && r->y < yb; ++r)
24849 {
24850 g = r->glyphs[TEXT_AREA];
24851 e = g + r->used[TEXT_AREA];
24852 found = 0;
24853 for ( ; g < e; ++g)
24854 if (EQ (g->object, object)
24855 && startpos <= g->charpos && g->charpos <= endpos)
24856 {
24857 found = 1;
24858 break;
24859 }
24860 if (!found)
24861 break;
24862 }
24863
24864 /* The highlighted region ends on the previous row. */
24865 r--;
24866
24867 /* Set the end row and its vertical pixel coordinate. */
24868 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24869 hlinfo->mouse_face_end_y = r->y;
24870
24871 /* Compute and set the end column and the end column's horizontal
24872 pixel coordinate. */
24873 if (!r->reversed_p)
24874 {
24875 g = r->glyphs[TEXT_AREA];
24876 e = g + r->used[TEXT_AREA];
24877 for ( ; e > g; --e)
24878 if (EQ ((e-1)->object, object)
24879 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24880 break;
24881 hlinfo->mouse_face_end_col = e - g;
24882
24883 for (gx = r->x; g < e; ++g)
24884 gx += g->pixel_width;
24885 hlinfo->mouse_face_end_x = gx;
24886 }
24887 else
24888 {
24889 e = r->glyphs[TEXT_AREA];
24890 g = e + r->used[TEXT_AREA];
24891 for (gx = r->x ; e < g; ++e)
24892 {
24893 if (EQ (e->object, object)
24894 && startpos <= e->charpos && e->charpos <= endpos)
24895 break;
24896 gx += e->pixel_width;
24897 }
24898 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24899 hlinfo->mouse_face_end_x = gx;
24900 }
24901 }
24902
24903 #ifdef HAVE_WINDOW_SYSTEM
24904
24905 /* See if position X, Y is within a hot-spot of an image. */
24906
24907 static int
24908 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24909 {
24910 if (!CONSP (hot_spot))
24911 return 0;
24912
24913 if (EQ (XCAR (hot_spot), Qrect))
24914 {
24915 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24916 Lisp_Object rect = XCDR (hot_spot);
24917 Lisp_Object tem;
24918 if (!CONSP (rect))
24919 return 0;
24920 if (!CONSP (XCAR (rect)))
24921 return 0;
24922 if (!CONSP (XCDR (rect)))
24923 return 0;
24924 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24925 return 0;
24926 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24927 return 0;
24928 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24929 return 0;
24930 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24931 return 0;
24932 return 1;
24933 }
24934 else if (EQ (XCAR (hot_spot), Qcircle))
24935 {
24936 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24937 Lisp_Object circ = XCDR (hot_spot);
24938 Lisp_Object lr, lx0, ly0;
24939 if (CONSP (circ)
24940 && CONSP (XCAR (circ))
24941 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24942 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24943 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24944 {
24945 double r = XFLOATINT (lr);
24946 double dx = XINT (lx0) - x;
24947 double dy = XINT (ly0) - y;
24948 return (dx * dx + dy * dy <= r * r);
24949 }
24950 }
24951 else if (EQ (XCAR (hot_spot), Qpoly))
24952 {
24953 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24954 if (VECTORP (XCDR (hot_spot)))
24955 {
24956 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24957 Lisp_Object *poly = v->contents;
24958 int n = v->header.size;
24959 int i;
24960 int inside = 0;
24961 Lisp_Object lx, ly;
24962 int x0, y0;
24963
24964 /* Need an even number of coordinates, and at least 3 edges. */
24965 if (n < 6 || n & 1)
24966 return 0;
24967
24968 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24969 If count is odd, we are inside polygon. Pixels on edges
24970 may or may not be included depending on actual geometry of the
24971 polygon. */
24972 if ((lx = poly[n-2], !INTEGERP (lx))
24973 || (ly = poly[n-1], !INTEGERP (lx)))
24974 return 0;
24975 x0 = XINT (lx), y0 = XINT (ly);
24976 for (i = 0; i < n; i += 2)
24977 {
24978 int x1 = x0, y1 = y0;
24979 if ((lx = poly[i], !INTEGERP (lx))
24980 || (ly = poly[i+1], !INTEGERP (ly)))
24981 return 0;
24982 x0 = XINT (lx), y0 = XINT (ly);
24983
24984 /* Does this segment cross the X line? */
24985 if (x0 >= x)
24986 {
24987 if (x1 >= x)
24988 continue;
24989 }
24990 else if (x1 < x)
24991 continue;
24992 if (y > y0 && y > y1)
24993 continue;
24994 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24995 inside = !inside;
24996 }
24997 return inside;
24998 }
24999 }
25000 return 0;
25001 }
25002
25003 Lisp_Object
25004 find_hot_spot (Lisp_Object map, int x, int y)
25005 {
25006 while (CONSP (map))
25007 {
25008 if (CONSP (XCAR (map))
25009 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
25010 return XCAR (map);
25011 map = XCDR (map);
25012 }
25013
25014 return Qnil;
25015 }
25016
25017 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
25018 3, 3, 0,
25019 doc: /* Lookup in image map MAP coordinates X and Y.
25020 An image map is an alist where each element has the format (AREA ID PLIST).
25021 An AREA is specified as either a rectangle, a circle, or a polygon:
25022 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
25023 pixel coordinates of the upper left and bottom right corners.
25024 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
25025 and the radius of the circle; r may be a float or integer.
25026 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
25027 vector describes one corner in the polygon.
25028 Returns the alist element for the first matching AREA in MAP. */)
25029 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
25030 {
25031 if (NILP (map))
25032 return Qnil;
25033
25034 CHECK_NUMBER (x);
25035 CHECK_NUMBER (y);
25036
25037 return find_hot_spot (map, XINT (x), XINT (y));
25038 }
25039
25040
25041 /* Display frame CURSOR, optionally using shape defined by POINTER. */
25042 static void
25043 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
25044 {
25045 /* Do not change cursor shape while dragging mouse. */
25046 if (!NILP (do_mouse_tracking))
25047 return;
25048
25049 if (!NILP (pointer))
25050 {
25051 if (EQ (pointer, Qarrow))
25052 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25053 else if (EQ (pointer, Qhand))
25054 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
25055 else if (EQ (pointer, Qtext))
25056 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25057 else if (EQ (pointer, intern ("hdrag")))
25058 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25059 #ifdef HAVE_X_WINDOWS
25060 else if (EQ (pointer, intern ("vdrag")))
25061 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
25062 #endif
25063 else if (EQ (pointer, intern ("hourglass")))
25064 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
25065 else if (EQ (pointer, Qmodeline))
25066 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
25067 else
25068 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25069 }
25070
25071 if (cursor != No_Cursor)
25072 FRAME_RIF (f)->define_frame_cursor (f, cursor);
25073 }
25074
25075 #endif /* HAVE_WINDOW_SYSTEM */
25076
25077 /* Take proper action when mouse has moved to the mode or header line
25078 or marginal area AREA of window W, x-position X and y-position Y.
25079 X is relative to the start of the text display area of W, so the
25080 width of bitmap areas and scroll bars must be subtracted to get a
25081 position relative to the start of the mode line. */
25082
25083 static void
25084 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
25085 enum window_part area)
25086 {
25087 struct window *w = XWINDOW (window);
25088 struct frame *f = XFRAME (w->frame);
25089 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25090 #ifdef HAVE_WINDOW_SYSTEM
25091 Display_Info *dpyinfo;
25092 #endif
25093 Cursor cursor = No_Cursor;
25094 Lisp_Object pointer = Qnil;
25095 int dx, dy, width, height;
25096 EMACS_INT charpos;
25097 Lisp_Object string, object = Qnil;
25098 Lisp_Object pos, help;
25099
25100 Lisp_Object mouse_face;
25101 int original_x_pixel = x;
25102 struct glyph * glyph = NULL, * row_start_glyph = NULL;
25103 struct glyph_row *row;
25104
25105 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
25106 {
25107 int x0;
25108 struct glyph *end;
25109
25110 /* Kludge alert: mode_line_string takes X/Y in pixels, but
25111 returns them in row/column units! */
25112 string = mode_line_string (w, area, &x, &y, &charpos,
25113 &object, &dx, &dy, &width, &height);
25114
25115 row = (area == ON_MODE_LINE
25116 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
25117 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
25118
25119 /* Find the glyph under the mouse pointer. */
25120 if (row->mode_line_p && row->enabled_p)
25121 {
25122 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25123 end = glyph + row->used[TEXT_AREA];
25124
25125 for (x0 = original_x_pixel;
25126 glyph < end && x0 >= glyph->pixel_width;
25127 ++glyph)
25128 x0 -= glyph->pixel_width;
25129
25130 if (glyph >= end)
25131 glyph = NULL;
25132 }
25133 }
25134 else
25135 {
25136 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25137 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25138 returns them in row/column units! */
25139 string = marginal_area_string (w, area, &x, &y, &charpos,
25140 &object, &dx, &dy, &width, &height);
25141 }
25142
25143 help = Qnil;
25144
25145 #ifdef HAVE_WINDOW_SYSTEM
25146 if (IMAGEP (object))
25147 {
25148 Lisp_Object image_map, hotspot;
25149 if ((image_map = Fplist_get (XCDR (object), QCmap),
25150 !NILP (image_map))
25151 && (hotspot = find_hot_spot (image_map, dx, dy),
25152 CONSP (hotspot))
25153 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25154 {
25155 Lisp_Object plist;
25156
25157 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
25158 If so, we could look for mouse-enter, mouse-leave
25159 properties in PLIST (and do something...). */
25160 hotspot = XCDR (hotspot);
25161 if (CONSP (hotspot)
25162 && (plist = XCAR (hotspot), CONSP (plist)))
25163 {
25164 pointer = Fplist_get (plist, Qpointer);
25165 if (NILP (pointer))
25166 pointer = Qhand;
25167 help = Fplist_get (plist, Qhelp_echo);
25168 if (!NILP (help))
25169 {
25170 help_echo_string = help;
25171 /* Is this correct? ++kfs */
25172 XSETWINDOW (help_echo_window, w);
25173 help_echo_object = w->buffer;
25174 help_echo_pos = charpos;
25175 }
25176 }
25177 }
25178 if (NILP (pointer))
25179 pointer = Fplist_get (XCDR (object), QCpointer);
25180 }
25181 #endif /* HAVE_WINDOW_SYSTEM */
25182
25183 if (STRINGP (string))
25184 {
25185 pos = make_number (charpos);
25186 /* If we're on a string with `help-echo' text property, arrange
25187 for the help to be displayed. This is done by setting the
25188 global variable help_echo_string to the help string. */
25189 if (NILP (help))
25190 {
25191 help = Fget_text_property (pos, Qhelp_echo, string);
25192 if (!NILP (help))
25193 {
25194 help_echo_string = help;
25195 XSETWINDOW (help_echo_window, w);
25196 help_echo_object = string;
25197 help_echo_pos = charpos;
25198 }
25199 }
25200
25201 #ifdef HAVE_WINDOW_SYSTEM
25202 if (FRAME_WINDOW_P (f))
25203 {
25204 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25205 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25206 if (NILP (pointer))
25207 pointer = Fget_text_property (pos, Qpointer, string);
25208
25209 /* Change the mouse pointer according to what is under X/Y. */
25210 if (NILP (pointer)
25211 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25212 {
25213 Lisp_Object map;
25214 map = Fget_text_property (pos, Qlocal_map, string);
25215 if (!KEYMAPP (map))
25216 map = Fget_text_property (pos, Qkeymap, string);
25217 if (!KEYMAPP (map))
25218 cursor = dpyinfo->vertical_scroll_bar_cursor;
25219 }
25220 }
25221 #endif
25222
25223 /* Change the mouse face according to what is under X/Y. */
25224 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25225 if (!NILP (mouse_face)
25226 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25227 && glyph)
25228 {
25229 Lisp_Object b, e;
25230
25231 struct glyph * tmp_glyph;
25232
25233 int gpos;
25234 int gseq_length;
25235 int total_pixel_width;
25236 EMACS_INT begpos, endpos, ignore;
25237
25238 int vpos, hpos;
25239
25240 b = Fprevious_single_property_change (make_number (charpos + 1),
25241 Qmouse_face, string, Qnil);
25242 if (NILP (b))
25243 begpos = 0;
25244 else
25245 begpos = XINT (b);
25246
25247 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25248 if (NILP (e))
25249 endpos = SCHARS (string);
25250 else
25251 endpos = XINT (e);
25252
25253 /* Calculate the glyph position GPOS of GLYPH in the
25254 displayed string, relative to the beginning of the
25255 highlighted part of the string.
25256
25257 Note: GPOS is different from CHARPOS. CHARPOS is the
25258 position of GLYPH in the internal string object. A mode
25259 line string format has structures which are converted to
25260 a flattened string by the Emacs Lisp interpreter. The
25261 internal string is an element of those structures. The
25262 displayed string is the flattened string. */
25263 tmp_glyph = row_start_glyph;
25264 while (tmp_glyph < glyph
25265 && (!(EQ (tmp_glyph->object, glyph->object)
25266 && begpos <= tmp_glyph->charpos
25267 && tmp_glyph->charpos < endpos)))
25268 tmp_glyph++;
25269 gpos = glyph - tmp_glyph;
25270
25271 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25272 the highlighted part of the displayed string to which
25273 GLYPH belongs. Note: GSEQ_LENGTH is different from
25274 SCHARS (STRING), because the latter returns the length of
25275 the internal string. */
25276 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25277 tmp_glyph > glyph
25278 && (!(EQ (tmp_glyph->object, glyph->object)
25279 && begpos <= tmp_glyph->charpos
25280 && tmp_glyph->charpos < endpos));
25281 tmp_glyph--)
25282 ;
25283 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25284
25285 /* Calculate the total pixel width of all the glyphs between
25286 the beginning of the highlighted area and GLYPH. */
25287 total_pixel_width = 0;
25288 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25289 total_pixel_width += tmp_glyph->pixel_width;
25290
25291 /* Pre calculation of re-rendering position. Note: X is in
25292 column units here, after the call to mode_line_string or
25293 marginal_area_string. */
25294 hpos = x - gpos;
25295 vpos = (area == ON_MODE_LINE
25296 ? (w->current_matrix)->nrows - 1
25297 : 0);
25298
25299 /* If GLYPH's position is included in the region that is
25300 already drawn in mouse face, we have nothing to do. */
25301 if ( EQ (window, hlinfo->mouse_face_window)
25302 && (!row->reversed_p
25303 ? (hlinfo->mouse_face_beg_col <= hpos
25304 && hpos < hlinfo->mouse_face_end_col)
25305 /* In R2L rows we swap BEG and END, see below. */
25306 : (hlinfo->mouse_face_end_col <= hpos
25307 && hpos < hlinfo->mouse_face_beg_col))
25308 && hlinfo->mouse_face_beg_row == vpos )
25309 return;
25310
25311 if (clear_mouse_face (hlinfo))
25312 cursor = No_Cursor;
25313
25314 if (!row->reversed_p)
25315 {
25316 hlinfo->mouse_face_beg_col = hpos;
25317 hlinfo->mouse_face_beg_x = original_x_pixel
25318 - (total_pixel_width + dx);
25319 hlinfo->mouse_face_end_col = hpos + gseq_length;
25320 hlinfo->mouse_face_end_x = 0;
25321 }
25322 else
25323 {
25324 /* In R2L rows, show_mouse_face expects BEG and END
25325 coordinates to be swapped. */
25326 hlinfo->mouse_face_end_col = hpos;
25327 hlinfo->mouse_face_end_x = original_x_pixel
25328 - (total_pixel_width + dx);
25329 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25330 hlinfo->mouse_face_beg_x = 0;
25331 }
25332
25333 hlinfo->mouse_face_beg_row = vpos;
25334 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25335 hlinfo->mouse_face_beg_y = 0;
25336 hlinfo->mouse_face_end_y = 0;
25337 hlinfo->mouse_face_past_end = 0;
25338 hlinfo->mouse_face_window = window;
25339
25340 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25341 charpos,
25342 0, 0, 0,
25343 &ignore,
25344 glyph->face_id,
25345 1);
25346 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25347
25348 if (NILP (pointer))
25349 pointer = Qhand;
25350 }
25351 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25352 clear_mouse_face (hlinfo);
25353 }
25354 #ifdef HAVE_WINDOW_SYSTEM
25355 if (FRAME_WINDOW_P (f))
25356 define_frame_cursor1 (f, cursor, pointer);
25357 #endif
25358 }
25359
25360
25361 /* EXPORT:
25362 Take proper action when the mouse has moved to position X, Y on
25363 frame F as regards highlighting characters that have mouse-face
25364 properties. Also de-highlighting chars where the mouse was before.
25365 X and Y can be negative or out of range. */
25366
25367 void
25368 note_mouse_highlight (struct frame *f, int x, int y)
25369 {
25370 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25371 enum window_part part;
25372 Lisp_Object window;
25373 struct window *w;
25374 Cursor cursor = No_Cursor;
25375 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25376 struct buffer *b;
25377
25378 /* When a menu is active, don't highlight because this looks odd. */
25379 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25380 if (popup_activated ())
25381 return;
25382 #endif
25383
25384 if (NILP (Vmouse_highlight)
25385 || !f->glyphs_initialized_p
25386 || f->pointer_invisible)
25387 return;
25388
25389 hlinfo->mouse_face_mouse_x = x;
25390 hlinfo->mouse_face_mouse_y = y;
25391 hlinfo->mouse_face_mouse_frame = f;
25392
25393 if (hlinfo->mouse_face_defer)
25394 return;
25395
25396 if (gc_in_progress)
25397 {
25398 hlinfo->mouse_face_deferred_gc = 1;
25399 return;
25400 }
25401
25402 /* Which window is that in? */
25403 window = window_from_coordinates (f, x, y, &part, 1);
25404
25405 /* If we were displaying active text in another window, clear that.
25406 Also clear if we move out of text area in same window. */
25407 if (! EQ (window, hlinfo->mouse_face_window)
25408 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25409 && !NILP (hlinfo->mouse_face_window)))
25410 clear_mouse_face (hlinfo);
25411
25412 /* Not on a window -> return. */
25413 if (!WINDOWP (window))
25414 return;
25415
25416 /* Reset help_echo_string. It will get recomputed below. */
25417 help_echo_string = Qnil;
25418
25419 /* Convert to window-relative pixel coordinates. */
25420 w = XWINDOW (window);
25421 frame_to_window_pixel_xy (w, &x, &y);
25422
25423 #ifdef HAVE_WINDOW_SYSTEM
25424 /* Handle tool-bar window differently since it doesn't display a
25425 buffer. */
25426 if (EQ (window, f->tool_bar_window))
25427 {
25428 note_tool_bar_highlight (f, x, y);
25429 return;
25430 }
25431 #endif
25432
25433 /* Mouse is on the mode, header line or margin? */
25434 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25435 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25436 {
25437 note_mode_line_or_margin_highlight (window, x, y, part);
25438 return;
25439 }
25440
25441 #ifdef HAVE_WINDOW_SYSTEM
25442 if (part == ON_VERTICAL_BORDER)
25443 {
25444 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25445 help_echo_string = build_string ("drag-mouse-1: resize");
25446 }
25447 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25448 || part == ON_SCROLL_BAR)
25449 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25450 else
25451 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25452 #endif
25453
25454 /* Are we in a window whose display is up to date?
25455 And verify the buffer's text has not changed. */
25456 b = XBUFFER (w->buffer);
25457 if (part == ON_TEXT
25458 && EQ (w->window_end_valid, w->buffer)
25459 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25460 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25461 {
25462 int hpos, vpos, i, dx, dy, area;
25463 EMACS_INT pos;
25464 struct glyph *glyph;
25465 Lisp_Object object;
25466 Lisp_Object mouse_face = Qnil, position;
25467 Lisp_Object *overlay_vec = NULL;
25468 int noverlays;
25469 struct buffer *obuf;
25470 EMACS_INT obegv, ozv;
25471 int same_region;
25472
25473 /* Find the glyph under X/Y. */
25474 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25475
25476 #ifdef HAVE_WINDOW_SYSTEM
25477 /* Look for :pointer property on image. */
25478 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25479 {
25480 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25481 if (img != NULL && IMAGEP (img->spec))
25482 {
25483 Lisp_Object image_map, hotspot;
25484 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25485 !NILP (image_map))
25486 && (hotspot = find_hot_spot (image_map,
25487 glyph->slice.img.x + dx,
25488 glyph->slice.img.y + dy),
25489 CONSP (hotspot))
25490 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25491 {
25492 Lisp_Object plist;
25493
25494 /* Could check XCAR (hotspot) to see if we enter/leave
25495 this hot-spot.
25496 If so, we could look for mouse-enter, mouse-leave
25497 properties in PLIST (and do something...). */
25498 hotspot = XCDR (hotspot);
25499 if (CONSP (hotspot)
25500 && (plist = XCAR (hotspot), CONSP (plist)))
25501 {
25502 pointer = Fplist_get (plist, Qpointer);
25503 if (NILP (pointer))
25504 pointer = Qhand;
25505 help_echo_string = Fplist_get (plist, Qhelp_echo);
25506 if (!NILP (help_echo_string))
25507 {
25508 help_echo_window = window;
25509 help_echo_object = glyph->object;
25510 help_echo_pos = glyph->charpos;
25511 }
25512 }
25513 }
25514 if (NILP (pointer))
25515 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25516 }
25517 }
25518 #endif /* HAVE_WINDOW_SYSTEM */
25519
25520 /* Clear mouse face if X/Y not over text. */
25521 if (glyph == NULL
25522 || area != TEXT_AREA
25523 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25524 /* Glyph's OBJECT is an integer for glyphs inserted by the
25525 display engine for its internal purposes, like truncation
25526 and continuation glyphs and blanks beyond the end of
25527 line's text on text terminals. If we are over such a
25528 glyph, we are not over any text. */
25529 || INTEGERP (glyph->object)
25530 /* R2L rows have a stretch glyph at their front, which
25531 stands for no text, whereas L2R rows have no glyphs at
25532 all beyond the end of text. Treat such stretch glyphs
25533 like we do with NULL glyphs in L2R rows. */
25534 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25535 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25536 && glyph->type == STRETCH_GLYPH
25537 && glyph->avoid_cursor_p))
25538 {
25539 if (clear_mouse_face (hlinfo))
25540 cursor = No_Cursor;
25541 #ifdef HAVE_WINDOW_SYSTEM
25542 if (FRAME_WINDOW_P (f) && NILP (pointer))
25543 {
25544 if (area != TEXT_AREA)
25545 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25546 else
25547 pointer = Vvoid_text_area_pointer;
25548 }
25549 #endif
25550 goto set_cursor;
25551 }
25552
25553 pos = glyph->charpos;
25554 object = glyph->object;
25555 if (!STRINGP (object) && !BUFFERP (object))
25556 goto set_cursor;
25557
25558 /* If we get an out-of-range value, return now; avoid an error. */
25559 if (BUFFERP (object) && pos > BUF_Z (b))
25560 goto set_cursor;
25561
25562 /* Make the window's buffer temporarily current for
25563 overlays_at and compute_char_face. */
25564 obuf = current_buffer;
25565 current_buffer = b;
25566 obegv = BEGV;
25567 ozv = ZV;
25568 BEGV = BEG;
25569 ZV = Z;
25570
25571 /* Is this char mouse-active or does it have help-echo? */
25572 position = make_number (pos);
25573
25574 if (BUFFERP (object))
25575 {
25576 /* Put all the overlays we want in a vector in overlay_vec. */
25577 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25578 /* Sort overlays into increasing priority order. */
25579 noverlays = sort_overlays (overlay_vec, noverlays, w);
25580 }
25581 else
25582 noverlays = 0;
25583
25584 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25585
25586 if (same_region)
25587 cursor = No_Cursor;
25588
25589 /* Check mouse-face highlighting. */
25590 if (! same_region
25591 /* If there exists an overlay with mouse-face overlapping
25592 the one we are currently highlighting, we have to
25593 check if we enter the overlapping overlay, and then
25594 highlight only that. */
25595 || (OVERLAYP (hlinfo->mouse_face_overlay)
25596 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25597 {
25598 /* Find the highest priority overlay with a mouse-face. */
25599 Lisp_Object overlay = Qnil;
25600 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25601 {
25602 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25603 if (!NILP (mouse_face))
25604 overlay = overlay_vec[i];
25605 }
25606
25607 /* If we're highlighting the same overlay as before, there's
25608 no need to do that again. */
25609 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25610 goto check_help_echo;
25611 hlinfo->mouse_face_overlay = overlay;
25612
25613 /* Clear the display of the old active region, if any. */
25614 if (clear_mouse_face (hlinfo))
25615 cursor = No_Cursor;
25616
25617 /* If no overlay applies, get a text property. */
25618 if (NILP (overlay))
25619 mouse_face = Fget_text_property (position, Qmouse_face, object);
25620
25621 /* Next, compute the bounds of the mouse highlighting and
25622 display it. */
25623 if (!NILP (mouse_face) && STRINGP (object))
25624 {
25625 /* The mouse-highlighting comes from a display string
25626 with a mouse-face. */
25627 Lisp_Object s, e;
25628 EMACS_INT ignore;
25629
25630 s = Fprevious_single_property_change
25631 (make_number (pos + 1), Qmouse_face, object, Qnil);
25632 e = Fnext_single_property_change
25633 (position, Qmouse_face, object, Qnil);
25634 if (NILP (s))
25635 s = make_number (0);
25636 if (NILP (e))
25637 e = make_number (SCHARS (object) - 1);
25638 mouse_face_from_string_pos (w, hlinfo, object,
25639 XINT (s), XINT (e));
25640 hlinfo->mouse_face_past_end = 0;
25641 hlinfo->mouse_face_window = window;
25642 hlinfo->mouse_face_face_id
25643 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25644 glyph->face_id, 1);
25645 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25646 cursor = No_Cursor;
25647 }
25648 else
25649 {
25650 /* The mouse-highlighting, if any, comes from an overlay
25651 or text property in the buffer. */
25652 Lisp_Object buffer IF_LINT (= Qnil);
25653 Lisp_Object cover_string IF_LINT (= Qnil);
25654
25655 if (STRINGP (object))
25656 {
25657 /* If we are on a display string with no mouse-face,
25658 check if the text under it has one. */
25659 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25660 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25661 pos = string_buffer_position (object, start);
25662 if (pos > 0)
25663 {
25664 mouse_face = get_char_property_and_overlay
25665 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25666 buffer = w->buffer;
25667 cover_string = object;
25668 }
25669 }
25670 else
25671 {
25672 buffer = object;
25673 cover_string = Qnil;
25674 }
25675
25676 if (!NILP (mouse_face))
25677 {
25678 Lisp_Object before, after;
25679 Lisp_Object before_string, after_string;
25680 /* To correctly find the limits of mouse highlight
25681 in a bidi-reordered buffer, we must not use the
25682 optimization of limiting the search in
25683 previous-single-property-change and
25684 next-single-property-change, because
25685 rows_from_pos_range needs the real start and end
25686 positions to DTRT in this case. That's because
25687 the first row visible in a window does not
25688 necessarily display the character whose position
25689 is the smallest. */
25690 Lisp_Object lim1 =
25691 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25692 ? Fmarker_position (w->start)
25693 : Qnil;
25694 Lisp_Object lim2 =
25695 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25696 ? make_number (BUF_Z (XBUFFER (buffer))
25697 - XFASTINT (w->window_end_pos))
25698 : Qnil;
25699
25700 if (NILP (overlay))
25701 {
25702 /* Handle the text property case. */
25703 before = Fprevious_single_property_change
25704 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25705 after = Fnext_single_property_change
25706 (make_number (pos), Qmouse_face, buffer, lim2);
25707 before_string = after_string = Qnil;
25708 }
25709 else
25710 {
25711 /* Handle the overlay case. */
25712 before = Foverlay_start (overlay);
25713 after = Foverlay_end (overlay);
25714 before_string = Foverlay_get (overlay, Qbefore_string);
25715 after_string = Foverlay_get (overlay, Qafter_string);
25716
25717 if (!STRINGP (before_string)) before_string = Qnil;
25718 if (!STRINGP (after_string)) after_string = Qnil;
25719 }
25720
25721 mouse_face_from_buffer_pos (window, hlinfo, pos,
25722 XFASTINT (before),
25723 XFASTINT (after),
25724 before_string, after_string,
25725 cover_string);
25726 cursor = No_Cursor;
25727 }
25728 }
25729 }
25730
25731 check_help_echo:
25732
25733 /* Look for a `help-echo' property. */
25734 if (NILP (help_echo_string)) {
25735 Lisp_Object help, overlay;
25736
25737 /* Check overlays first. */
25738 help = overlay = Qnil;
25739 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25740 {
25741 overlay = overlay_vec[i];
25742 help = Foverlay_get (overlay, Qhelp_echo);
25743 }
25744
25745 if (!NILP (help))
25746 {
25747 help_echo_string = help;
25748 help_echo_window = window;
25749 help_echo_object = overlay;
25750 help_echo_pos = pos;
25751 }
25752 else
25753 {
25754 Lisp_Object obj = glyph->object;
25755 EMACS_INT charpos = glyph->charpos;
25756
25757 /* Try text properties. */
25758 if (STRINGP (obj)
25759 && charpos >= 0
25760 && charpos < SCHARS (obj))
25761 {
25762 help = Fget_text_property (make_number (charpos),
25763 Qhelp_echo, obj);
25764 if (NILP (help))
25765 {
25766 /* If the string itself doesn't specify a help-echo,
25767 see if the buffer text ``under'' it does. */
25768 struct glyph_row *r
25769 = MATRIX_ROW (w->current_matrix, vpos);
25770 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25771 EMACS_INT p = string_buffer_position (obj, start);
25772 if (p > 0)
25773 {
25774 help = Fget_char_property (make_number (p),
25775 Qhelp_echo, w->buffer);
25776 if (!NILP (help))
25777 {
25778 charpos = p;
25779 obj = w->buffer;
25780 }
25781 }
25782 }
25783 }
25784 else if (BUFFERP (obj)
25785 && charpos >= BEGV
25786 && charpos < ZV)
25787 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25788 obj);
25789
25790 if (!NILP (help))
25791 {
25792 help_echo_string = help;
25793 help_echo_window = window;
25794 help_echo_object = obj;
25795 help_echo_pos = charpos;
25796 }
25797 }
25798 }
25799
25800 #ifdef HAVE_WINDOW_SYSTEM
25801 /* Look for a `pointer' property. */
25802 if (FRAME_WINDOW_P (f) && NILP (pointer))
25803 {
25804 /* Check overlays first. */
25805 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25806 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25807
25808 if (NILP (pointer))
25809 {
25810 Lisp_Object obj = glyph->object;
25811 EMACS_INT charpos = glyph->charpos;
25812
25813 /* Try text properties. */
25814 if (STRINGP (obj)
25815 && charpos >= 0
25816 && charpos < SCHARS (obj))
25817 {
25818 pointer = Fget_text_property (make_number (charpos),
25819 Qpointer, obj);
25820 if (NILP (pointer))
25821 {
25822 /* If the string itself doesn't specify a pointer,
25823 see if the buffer text ``under'' it does. */
25824 struct glyph_row *r
25825 = MATRIX_ROW (w->current_matrix, vpos);
25826 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25827 EMACS_INT p = string_buffer_position (obj, start);
25828 if (p > 0)
25829 pointer = Fget_char_property (make_number (p),
25830 Qpointer, w->buffer);
25831 }
25832 }
25833 else if (BUFFERP (obj)
25834 && charpos >= BEGV
25835 && charpos < ZV)
25836 pointer = Fget_text_property (make_number (charpos),
25837 Qpointer, obj);
25838 }
25839 }
25840 #endif /* HAVE_WINDOW_SYSTEM */
25841
25842 BEGV = obegv;
25843 ZV = ozv;
25844 current_buffer = obuf;
25845 }
25846
25847 set_cursor:
25848
25849 #ifdef HAVE_WINDOW_SYSTEM
25850 if (FRAME_WINDOW_P (f))
25851 define_frame_cursor1 (f, cursor, pointer);
25852 #else
25853 /* This is here to prevent a compiler error, about "label at end of
25854 compound statement". */
25855 return;
25856 #endif
25857 }
25858
25859
25860 /* EXPORT for RIF:
25861 Clear any mouse-face on window W. This function is part of the
25862 redisplay interface, and is called from try_window_id and similar
25863 functions to ensure the mouse-highlight is off. */
25864
25865 void
25866 x_clear_window_mouse_face (struct window *w)
25867 {
25868 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25869 Lisp_Object window;
25870
25871 BLOCK_INPUT;
25872 XSETWINDOW (window, w);
25873 if (EQ (window, hlinfo->mouse_face_window))
25874 clear_mouse_face (hlinfo);
25875 UNBLOCK_INPUT;
25876 }
25877
25878
25879 /* EXPORT:
25880 Just discard the mouse face information for frame F, if any.
25881 This is used when the size of F is changed. */
25882
25883 void
25884 cancel_mouse_face (struct frame *f)
25885 {
25886 Lisp_Object window;
25887 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25888
25889 window = hlinfo->mouse_face_window;
25890 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25891 {
25892 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25893 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25894 hlinfo->mouse_face_window = Qnil;
25895 }
25896 }
25897
25898
25899 \f
25900 /***********************************************************************
25901 Exposure Events
25902 ***********************************************************************/
25903
25904 #ifdef HAVE_WINDOW_SYSTEM
25905
25906 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25907 which intersects rectangle R. R is in window-relative coordinates. */
25908
25909 static void
25910 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25911 enum glyph_row_area area)
25912 {
25913 struct glyph *first = row->glyphs[area];
25914 struct glyph *end = row->glyphs[area] + row->used[area];
25915 struct glyph *last;
25916 int first_x, start_x, x;
25917
25918 if (area == TEXT_AREA && row->fill_line_p)
25919 /* If row extends face to end of line write the whole line. */
25920 draw_glyphs (w, 0, row, area,
25921 0, row->used[area],
25922 DRAW_NORMAL_TEXT, 0);
25923 else
25924 {
25925 /* Set START_X to the window-relative start position for drawing glyphs of
25926 AREA. The first glyph of the text area can be partially visible.
25927 The first glyphs of other areas cannot. */
25928 start_x = window_box_left_offset (w, area);
25929 x = start_x;
25930 if (area == TEXT_AREA)
25931 x += row->x;
25932
25933 /* Find the first glyph that must be redrawn. */
25934 while (first < end
25935 && x + first->pixel_width < r->x)
25936 {
25937 x += first->pixel_width;
25938 ++first;
25939 }
25940
25941 /* Find the last one. */
25942 last = first;
25943 first_x = x;
25944 while (last < end
25945 && x < r->x + r->width)
25946 {
25947 x += last->pixel_width;
25948 ++last;
25949 }
25950
25951 /* Repaint. */
25952 if (last > first)
25953 draw_glyphs (w, first_x - start_x, row, area,
25954 first - row->glyphs[area], last - row->glyphs[area],
25955 DRAW_NORMAL_TEXT, 0);
25956 }
25957 }
25958
25959
25960 /* Redraw the parts of the glyph row ROW on window W intersecting
25961 rectangle R. R is in window-relative coordinates. Value is
25962 non-zero if mouse-face was overwritten. */
25963
25964 static int
25965 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25966 {
25967 xassert (row->enabled_p);
25968
25969 if (row->mode_line_p || w->pseudo_window_p)
25970 draw_glyphs (w, 0, row, TEXT_AREA,
25971 0, row->used[TEXT_AREA],
25972 DRAW_NORMAL_TEXT, 0);
25973 else
25974 {
25975 if (row->used[LEFT_MARGIN_AREA])
25976 expose_area (w, row, r, LEFT_MARGIN_AREA);
25977 if (row->used[TEXT_AREA])
25978 expose_area (w, row, r, TEXT_AREA);
25979 if (row->used[RIGHT_MARGIN_AREA])
25980 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25981 draw_row_fringe_bitmaps (w, row);
25982 }
25983
25984 return row->mouse_face_p;
25985 }
25986
25987
25988 /* Redraw those parts of glyphs rows during expose event handling that
25989 overlap other rows. Redrawing of an exposed line writes over parts
25990 of lines overlapping that exposed line; this function fixes that.
25991
25992 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25993 row in W's current matrix that is exposed and overlaps other rows.
25994 LAST_OVERLAPPING_ROW is the last such row. */
25995
25996 static void
25997 expose_overlaps (struct window *w,
25998 struct glyph_row *first_overlapping_row,
25999 struct glyph_row *last_overlapping_row,
26000 XRectangle *r)
26001 {
26002 struct glyph_row *row;
26003
26004 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
26005 if (row->overlapping_p)
26006 {
26007 xassert (row->enabled_p && !row->mode_line_p);
26008
26009 row->clip = r;
26010 if (row->used[LEFT_MARGIN_AREA])
26011 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
26012
26013 if (row->used[TEXT_AREA])
26014 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
26015
26016 if (row->used[RIGHT_MARGIN_AREA])
26017 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
26018 row->clip = NULL;
26019 }
26020 }
26021
26022
26023 /* Return non-zero if W's cursor intersects rectangle R. */
26024
26025 static int
26026 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
26027 {
26028 XRectangle cr, result;
26029 struct glyph *cursor_glyph;
26030 struct glyph_row *row;
26031
26032 if (w->phys_cursor.vpos >= 0
26033 && w->phys_cursor.vpos < w->current_matrix->nrows
26034 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
26035 row->enabled_p)
26036 && row->cursor_in_fringe_p)
26037 {
26038 /* Cursor is in the fringe. */
26039 cr.x = window_box_right_offset (w,
26040 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
26041 ? RIGHT_MARGIN_AREA
26042 : TEXT_AREA));
26043 cr.y = row->y;
26044 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
26045 cr.height = row->height;
26046 return x_intersect_rectangles (&cr, r, &result);
26047 }
26048
26049 cursor_glyph = get_phys_cursor_glyph (w);
26050 if (cursor_glyph)
26051 {
26052 /* r is relative to W's box, but w->phys_cursor.x is relative
26053 to left edge of W's TEXT area. Adjust it. */
26054 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
26055 cr.y = w->phys_cursor.y;
26056 cr.width = cursor_glyph->pixel_width;
26057 cr.height = w->phys_cursor_height;
26058 /* ++KFS: W32 version used W32-specific IntersectRect here, but
26059 I assume the effect is the same -- and this is portable. */
26060 return x_intersect_rectangles (&cr, r, &result);
26061 }
26062 /* If we don't understand the format, pretend we're not in the hot-spot. */
26063 return 0;
26064 }
26065
26066
26067 /* EXPORT:
26068 Draw a vertical window border to the right of window W if W doesn't
26069 have vertical scroll bars. */
26070
26071 void
26072 x_draw_vertical_border (struct window *w)
26073 {
26074 struct frame *f = XFRAME (WINDOW_FRAME (w));
26075
26076 /* We could do better, if we knew what type of scroll-bar the adjacent
26077 windows (on either side) have... But we don't :-(
26078 However, I think this works ok. ++KFS 2003-04-25 */
26079
26080 /* Redraw borders between horizontally adjacent windows. Don't
26081 do it for frames with vertical scroll bars because either the
26082 right scroll bar of a window, or the left scroll bar of its
26083 neighbor will suffice as a border. */
26084 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
26085 return;
26086
26087 if (!WINDOW_RIGHTMOST_P (w)
26088 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
26089 {
26090 int x0, x1, y0, y1;
26091
26092 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26093 y1 -= 1;
26094
26095 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26096 x1 -= 1;
26097
26098 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
26099 }
26100 else if (!WINDOW_LEFTMOST_P (w)
26101 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
26102 {
26103 int x0, x1, y0, y1;
26104
26105 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26106 y1 -= 1;
26107
26108 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26109 x0 -= 1;
26110
26111 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
26112 }
26113 }
26114
26115
26116 /* Redraw the part of window W intersection rectangle FR. Pixel
26117 coordinates in FR are frame-relative. Call this function with
26118 input blocked. Value is non-zero if the exposure overwrites
26119 mouse-face. */
26120
26121 static int
26122 expose_window (struct window *w, XRectangle *fr)
26123 {
26124 struct frame *f = XFRAME (w->frame);
26125 XRectangle wr, r;
26126 int mouse_face_overwritten_p = 0;
26127
26128 /* If window is not yet fully initialized, do nothing. This can
26129 happen when toolkit scroll bars are used and a window is split.
26130 Reconfiguring the scroll bar will generate an expose for a newly
26131 created window. */
26132 if (w->current_matrix == NULL)
26133 return 0;
26134
26135 /* When we're currently updating the window, display and current
26136 matrix usually don't agree. Arrange for a thorough display
26137 later. */
26138 if (w == updated_window)
26139 {
26140 SET_FRAME_GARBAGED (f);
26141 return 0;
26142 }
26143
26144 /* Frame-relative pixel rectangle of W. */
26145 wr.x = WINDOW_LEFT_EDGE_X (w);
26146 wr.y = WINDOW_TOP_EDGE_Y (w);
26147 wr.width = WINDOW_TOTAL_WIDTH (w);
26148 wr.height = WINDOW_TOTAL_HEIGHT (w);
26149
26150 if (x_intersect_rectangles (fr, &wr, &r))
26151 {
26152 int yb = window_text_bottom_y (w);
26153 struct glyph_row *row;
26154 int cursor_cleared_p;
26155 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26156
26157 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26158 r.x, r.y, r.width, r.height));
26159
26160 /* Convert to window coordinates. */
26161 r.x -= WINDOW_LEFT_EDGE_X (w);
26162 r.y -= WINDOW_TOP_EDGE_Y (w);
26163
26164 /* Turn off the cursor. */
26165 if (!w->pseudo_window_p
26166 && phys_cursor_in_rect_p (w, &r))
26167 {
26168 x_clear_cursor (w);
26169 cursor_cleared_p = 1;
26170 }
26171 else
26172 cursor_cleared_p = 0;
26173
26174 /* Update lines intersecting rectangle R. */
26175 first_overlapping_row = last_overlapping_row = NULL;
26176 for (row = w->current_matrix->rows;
26177 row->enabled_p;
26178 ++row)
26179 {
26180 int y0 = row->y;
26181 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26182
26183 if ((y0 >= r.y && y0 < r.y + r.height)
26184 || (y1 > r.y && y1 < r.y + r.height)
26185 || (r.y >= y0 && r.y < y1)
26186 || (r.y + r.height > y0 && r.y + r.height < y1))
26187 {
26188 /* A header line may be overlapping, but there is no need
26189 to fix overlapping areas for them. KFS 2005-02-12 */
26190 if (row->overlapping_p && !row->mode_line_p)
26191 {
26192 if (first_overlapping_row == NULL)
26193 first_overlapping_row = row;
26194 last_overlapping_row = row;
26195 }
26196
26197 row->clip = fr;
26198 if (expose_line (w, row, &r))
26199 mouse_face_overwritten_p = 1;
26200 row->clip = NULL;
26201 }
26202 else if (row->overlapping_p)
26203 {
26204 /* We must redraw a row overlapping the exposed area. */
26205 if (y0 < r.y
26206 ? y0 + row->phys_height > r.y
26207 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26208 {
26209 if (first_overlapping_row == NULL)
26210 first_overlapping_row = row;
26211 last_overlapping_row = row;
26212 }
26213 }
26214
26215 if (y1 >= yb)
26216 break;
26217 }
26218
26219 /* Display the mode line if there is one. */
26220 if (WINDOW_WANTS_MODELINE_P (w)
26221 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26222 row->enabled_p)
26223 && row->y < r.y + r.height)
26224 {
26225 if (expose_line (w, row, &r))
26226 mouse_face_overwritten_p = 1;
26227 }
26228
26229 if (!w->pseudo_window_p)
26230 {
26231 /* Fix the display of overlapping rows. */
26232 if (first_overlapping_row)
26233 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26234 fr);
26235
26236 /* Draw border between windows. */
26237 x_draw_vertical_border (w);
26238
26239 /* Turn the cursor on again. */
26240 if (cursor_cleared_p)
26241 update_window_cursor (w, 1);
26242 }
26243 }
26244
26245 return mouse_face_overwritten_p;
26246 }
26247
26248
26249
26250 /* Redraw (parts) of all windows in the window tree rooted at W that
26251 intersect R. R contains frame pixel coordinates. Value is
26252 non-zero if the exposure overwrites mouse-face. */
26253
26254 static int
26255 expose_window_tree (struct window *w, XRectangle *r)
26256 {
26257 struct frame *f = XFRAME (w->frame);
26258 int mouse_face_overwritten_p = 0;
26259
26260 while (w && !FRAME_GARBAGED_P (f))
26261 {
26262 if (!NILP (w->hchild))
26263 mouse_face_overwritten_p
26264 |= expose_window_tree (XWINDOW (w->hchild), r);
26265 else if (!NILP (w->vchild))
26266 mouse_face_overwritten_p
26267 |= expose_window_tree (XWINDOW (w->vchild), r);
26268 else
26269 mouse_face_overwritten_p |= expose_window (w, r);
26270
26271 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26272 }
26273
26274 return mouse_face_overwritten_p;
26275 }
26276
26277
26278 /* EXPORT:
26279 Redisplay an exposed area of frame F. X and Y are the upper-left
26280 corner of the exposed rectangle. W and H are width and height of
26281 the exposed area. All are pixel values. W or H zero means redraw
26282 the entire frame. */
26283
26284 void
26285 expose_frame (struct frame *f, int x, int y, int w, int h)
26286 {
26287 XRectangle r;
26288 int mouse_face_overwritten_p = 0;
26289
26290 TRACE ((stderr, "expose_frame "));
26291
26292 /* No need to redraw if frame will be redrawn soon. */
26293 if (FRAME_GARBAGED_P (f))
26294 {
26295 TRACE ((stderr, " garbaged\n"));
26296 return;
26297 }
26298
26299 /* If basic faces haven't been realized yet, there is no point in
26300 trying to redraw anything. This can happen when we get an expose
26301 event while Emacs is starting, e.g. by moving another window. */
26302 if (FRAME_FACE_CACHE (f) == NULL
26303 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26304 {
26305 TRACE ((stderr, " no faces\n"));
26306 return;
26307 }
26308
26309 if (w == 0 || h == 0)
26310 {
26311 r.x = r.y = 0;
26312 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26313 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26314 }
26315 else
26316 {
26317 r.x = x;
26318 r.y = y;
26319 r.width = w;
26320 r.height = h;
26321 }
26322
26323 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26324 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26325
26326 if (WINDOWP (f->tool_bar_window))
26327 mouse_face_overwritten_p
26328 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26329
26330 #ifdef HAVE_X_WINDOWS
26331 #ifndef MSDOS
26332 #ifndef USE_X_TOOLKIT
26333 if (WINDOWP (f->menu_bar_window))
26334 mouse_face_overwritten_p
26335 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26336 #endif /* not USE_X_TOOLKIT */
26337 #endif
26338 #endif
26339
26340 /* Some window managers support a focus-follows-mouse style with
26341 delayed raising of frames. Imagine a partially obscured frame,
26342 and moving the mouse into partially obscured mouse-face on that
26343 frame. The visible part of the mouse-face will be highlighted,
26344 then the WM raises the obscured frame. With at least one WM, KDE
26345 2.1, Emacs is not getting any event for the raising of the frame
26346 (even tried with SubstructureRedirectMask), only Expose events.
26347 These expose events will draw text normally, i.e. not
26348 highlighted. Which means we must redo the highlight here.
26349 Subsume it under ``we love X''. --gerd 2001-08-15 */
26350 /* Included in Windows version because Windows most likely does not
26351 do the right thing if any third party tool offers
26352 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26353 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26354 {
26355 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26356 if (f == hlinfo->mouse_face_mouse_frame)
26357 {
26358 int mouse_x = hlinfo->mouse_face_mouse_x;
26359 int mouse_y = hlinfo->mouse_face_mouse_y;
26360 clear_mouse_face (hlinfo);
26361 note_mouse_highlight (f, mouse_x, mouse_y);
26362 }
26363 }
26364 }
26365
26366
26367 /* EXPORT:
26368 Determine the intersection of two rectangles R1 and R2. Return
26369 the intersection in *RESULT. Value is non-zero if RESULT is not
26370 empty. */
26371
26372 int
26373 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26374 {
26375 XRectangle *left, *right;
26376 XRectangle *upper, *lower;
26377 int intersection_p = 0;
26378
26379 /* Rearrange so that R1 is the left-most rectangle. */
26380 if (r1->x < r2->x)
26381 left = r1, right = r2;
26382 else
26383 left = r2, right = r1;
26384
26385 /* X0 of the intersection is right.x0, if this is inside R1,
26386 otherwise there is no intersection. */
26387 if (right->x <= left->x + left->width)
26388 {
26389 result->x = right->x;
26390
26391 /* The right end of the intersection is the minimum of
26392 the right ends of left and right. */
26393 result->width = (min (left->x + left->width, right->x + right->width)
26394 - result->x);
26395
26396 /* Same game for Y. */
26397 if (r1->y < r2->y)
26398 upper = r1, lower = r2;
26399 else
26400 upper = r2, lower = r1;
26401
26402 /* The upper end of the intersection is lower.y0, if this is inside
26403 of upper. Otherwise, there is no intersection. */
26404 if (lower->y <= upper->y + upper->height)
26405 {
26406 result->y = lower->y;
26407
26408 /* The lower end of the intersection is the minimum of the lower
26409 ends of upper and lower. */
26410 result->height = (min (lower->y + lower->height,
26411 upper->y + upper->height)
26412 - result->y);
26413 intersection_p = 1;
26414 }
26415 }
26416
26417 return intersection_p;
26418 }
26419
26420 #endif /* HAVE_WINDOW_SYSTEM */
26421
26422 \f
26423 /***********************************************************************
26424 Initialization
26425 ***********************************************************************/
26426
26427 void
26428 syms_of_xdisp (void)
26429 {
26430 Vwith_echo_area_save_vector = Qnil;
26431 staticpro (&Vwith_echo_area_save_vector);
26432
26433 Vmessage_stack = Qnil;
26434 staticpro (&Vmessage_stack);
26435
26436 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26437 staticpro (&Qinhibit_redisplay);
26438
26439 message_dolog_marker1 = Fmake_marker ();
26440 staticpro (&message_dolog_marker1);
26441 message_dolog_marker2 = Fmake_marker ();
26442 staticpro (&message_dolog_marker2);
26443 message_dolog_marker3 = Fmake_marker ();
26444 staticpro (&message_dolog_marker3);
26445
26446 #if GLYPH_DEBUG
26447 defsubr (&Sdump_frame_glyph_matrix);
26448 defsubr (&Sdump_glyph_matrix);
26449 defsubr (&Sdump_glyph_row);
26450 defsubr (&Sdump_tool_bar_row);
26451 defsubr (&Strace_redisplay);
26452 defsubr (&Strace_to_stderr);
26453 #endif
26454 #ifdef HAVE_WINDOW_SYSTEM
26455 defsubr (&Stool_bar_lines_needed);
26456 defsubr (&Slookup_image_map);
26457 #endif
26458 defsubr (&Sformat_mode_line);
26459 defsubr (&Sinvisible_p);
26460 defsubr (&Scurrent_bidi_paragraph_direction);
26461
26462 staticpro (&Qmenu_bar_update_hook);
26463 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26464
26465 staticpro (&Qoverriding_terminal_local_map);
26466 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26467
26468 staticpro (&Qoverriding_local_map);
26469 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26470
26471 staticpro (&Qwindow_scroll_functions);
26472 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26473
26474 staticpro (&Qwindow_text_change_functions);
26475 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26476
26477 staticpro (&Qredisplay_end_trigger_functions);
26478 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26479
26480 staticpro (&Qinhibit_point_motion_hooks);
26481 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26482
26483 Qeval = intern_c_string ("eval");
26484 staticpro (&Qeval);
26485
26486 QCdata = intern_c_string (":data");
26487 staticpro (&QCdata);
26488 Qdisplay = intern_c_string ("display");
26489 staticpro (&Qdisplay);
26490 Qspace_width = intern_c_string ("space-width");
26491 staticpro (&Qspace_width);
26492 Qraise = intern_c_string ("raise");
26493 staticpro (&Qraise);
26494 Qslice = intern_c_string ("slice");
26495 staticpro (&Qslice);
26496 Qspace = intern_c_string ("space");
26497 staticpro (&Qspace);
26498 Qmargin = intern_c_string ("margin");
26499 staticpro (&Qmargin);
26500 Qpointer = intern_c_string ("pointer");
26501 staticpro (&Qpointer);
26502 Qleft_margin = intern_c_string ("left-margin");
26503 staticpro (&Qleft_margin);
26504 Qright_margin = intern_c_string ("right-margin");
26505 staticpro (&Qright_margin);
26506 Qcenter = intern_c_string ("center");
26507 staticpro (&Qcenter);
26508 Qline_height = intern_c_string ("line-height");
26509 staticpro (&Qline_height);
26510 QCalign_to = intern_c_string (":align-to");
26511 staticpro (&QCalign_to);
26512 QCrelative_width = intern_c_string (":relative-width");
26513 staticpro (&QCrelative_width);
26514 QCrelative_height = intern_c_string (":relative-height");
26515 staticpro (&QCrelative_height);
26516 QCeval = intern_c_string (":eval");
26517 staticpro (&QCeval);
26518 QCpropertize = intern_c_string (":propertize");
26519 staticpro (&QCpropertize);
26520 QCfile = intern_c_string (":file");
26521 staticpro (&QCfile);
26522 Qfontified = intern_c_string ("fontified");
26523 staticpro (&Qfontified);
26524 Qfontification_functions = intern_c_string ("fontification-functions");
26525 staticpro (&Qfontification_functions);
26526 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26527 staticpro (&Qtrailing_whitespace);
26528 Qescape_glyph = intern_c_string ("escape-glyph");
26529 staticpro (&Qescape_glyph);
26530 Qnobreak_space = intern_c_string ("nobreak-space");
26531 staticpro (&Qnobreak_space);
26532 Qimage = intern_c_string ("image");
26533 staticpro (&Qimage);
26534 Qtext = intern_c_string ("text");
26535 staticpro (&Qtext);
26536 Qboth = intern_c_string ("both");
26537 staticpro (&Qboth);
26538 Qboth_horiz = intern_c_string ("both-horiz");
26539 staticpro (&Qboth_horiz);
26540 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26541 staticpro (&Qtext_image_horiz);
26542 QCmap = intern_c_string (":map");
26543 staticpro (&QCmap);
26544 QCpointer = intern_c_string (":pointer");
26545 staticpro (&QCpointer);
26546 Qrect = intern_c_string ("rect");
26547 staticpro (&Qrect);
26548 Qcircle = intern_c_string ("circle");
26549 staticpro (&Qcircle);
26550 Qpoly = intern_c_string ("poly");
26551 staticpro (&Qpoly);
26552 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26553 staticpro (&Qmessage_truncate_lines);
26554 Qgrow_only = intern_c_string ("grow-only");
26555 staticpro (&Qgrow_only);
26556 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26557 staticpro (&Qinhibit_menubar_update);
26558 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26559 staticpro (&Qinhibit_eval_during_redisplay);
26560 Qposition = intern_c_string ("position");
26561 staticpro (&Qposition);
26562 Qbuffer_position = intern_c_string ("buffer-position");
26563 staticpro (&Qbuffer_position);
26564 Qobject = intern_c_string ("object");
26565 staticpro (&Qobject);
26566 Qbar = intern_c_string ("bar");
26567 staticpro (&Qbar);
26568 Qhbar = intern_c_string ("hbar");
26569 staticpro (&Qhbar);
26570 Qbox = intern_c_string ("box");
26571 staticpro (&Qbox);
26572 Qhollow = intern_c_string ("hollow");
26573 staticpro (&Qhollow);
26574 Qhand = intern_c_string ("hand");
26575 staticpro (&Qhand);
26576 Qarrow = intern_c_string ("arrow");
26577 staticpro (&Qarrow);
26578 Qtext = intern_c_string ("text");
26579 staticpro (&Qtext);
26580 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26581 staticpro (&Qinhibit_free_realized_faces);
26582
26583 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26584 Fcons (intern_c_string ("void-variable"), Qnil)),
26585 Qnil);
26586 staticpro (&list_of_error);
26587
26588 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26589 staticpro (&Qlast_arrow_position);
26590 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26591 staticpro (&Qlast_arrow_string);
26592
26593 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26594 staticpro (&Qoverlay_arrow_string);
26595 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26596 staticpro (&Qoverlay_arrow_bitmap);
26597
26598 echo_buffer[0] = echo_buffer[1] = Qnil;
26599 staticpro (&echo_buffer[0]);
26600 staticpro (&echo_buffer[1]);
26601
26602 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26603 staticpro (&echo_area_buffer[0]);
26604 staticpro (&echo_area_buffer[1]);
26605
26606 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26607 staticpro (&Vmessages_buffer_name);
26608
26609 mode_line_proptrans_alist = Qnil;
26610 staticpro (&mode_line_proptrans_alist);
26611 mode_line_string_list = Qnil;
26612 staticpro (&mode_line_string_list);
26613 mode_line_string_face = Qnil;
26614 staticpro (&mode_line_string_face);
26615 mode_line_string_face_prop = Qnil;
26616 staticpro (&mode_line_string_face_prop);
26617 Vmode_line_unwind_vector = Qnil;
26618 staticpro (&Vmode_line_unwind_vector);
26619
26620 help_echo_string = Qnil;
26621 staticpro (&help_echo_string);
26622 help_echo_object = Qnil;
26623 staticpro (&help_echo_object);
26624 help_echo_window = Qnil;
26625 staticpro (&help_echo_window);
26626 previous_help_echo_string = Qnil;
26627 staticpro (&previous_help_echo_string);
26628 help_echo_pos = -1;
26629
26630 Qright_to_left = intern_c_string ("right-to-left");
26631 staticpro (&Qright_to_left);
26632 Qleft_to_right = intern_c_string ("left-to-right");
26633 staticpro (&Qleft_to_right);
26634
26635 #ifdef HAVE_WINDOW_SYSTEM
26636 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26637 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26638 For example, if a block cursor is over a tab, it will be drawn as
26639 wide as that tab on the display. */);
26640 x_stretch_cursor_p = 0;
26641 #endif
26642
26643 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26644 doc: /* *Non-nil means highlight trailing whitespace.
26645 The face used for trailing whitespace is `trailing-whitespace'. */);
26646 Vshow_trailing_whitespace = Qnil;
26647
26648 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26649 doc: /* *Control highlighting of nobreak space and soft hyphen.
26650 A value of t means highlight the character itself (for nobreak space,
26651 use face `nobreak-space').
26652 A value of nil means no highlighting.
26653 Other values mean display the escape glyph followed by an ordinary
26654 space or ordinary hyphen. */);
26655 Vnobreak_char_display = Qt;
26656
26657 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26658 doc: /* *The pointer shape to show in void text areas.
26659 A value of nil means to show the text pointer. Other options are `arrow',
26660 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26661 Vvoid_text_area_pointer = Qarrow;
26662
26663 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26664 doc: /* Non-nil means don't actually do any redisplay.
26665 This is used for internal purposes. */);
26666 Vinhibit_redisplay = Qnil;
26667
26668 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26669 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26670 Vglobal_mode_string = Qnil;
26671
26672 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26673 doc: /* Marker for where to display an arrow on top of the buffer text.
26674 This must be the beginning of a line in order to work.
26675 See also `overlay-arrow-string'. */);
26676 Voverlay_arrow_position = Qnil;
26677
26678 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26679 doc: /* String to display as an arrow in non-window frames.
26680 See also `overlay-arrow-position'. */);
26681 Voverlay_arrow_string = make_pure_c_string ("=>");
26682
26683 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26684 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26685 The symbols on this list are examined during redisplay to determine
26686 where to display overlay arrows. */);
26687 Voverlay_arrow_variable_list
26688 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26689
26690 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26691 doc: /* *The number of lines to try scrolling a window by when point moves out.
26692 If that fails to bring point back on frame, point is centered instead.
26693 If this is zero, point is always centered after it moves off frame.
26694 If you want scrolling to always be a line at a time, you should set
26695 `scroll-conservatively' to a large value rather than set this to 1. */);
26696
26697 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26698 doc: /* *Scroll up to this many lines, to bring point back on screen.
26699 If point moves off-screen, redisplay will scroll by up to
26700 `scroll-conservatively' lines in order to bring point just barely
26701 onto the screen again. If that cannot be done, then redisplay
26702 recenters point as usual.
26703
26704 If the value is greater than 100, redisplay will never recenter point,
26705 but will always scroll just enough text to bring point into view, even
26706 if you move far away.
26707
26708 A value of zero means always recenter point if it moves off screen. */);
26709 scroll_conservatively = 0;
26710
26711 DEFVAR_INT ("scroll-margin", scroll_margin,
26712 doc: /* *Number of lines of margin at the top and bottom of a window.
26713 Recenter the window whenever point gets within this many lines
26714 of the top or bottom of the window. */);
26715 scroll_margin = 0;
26716
26717 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26718 doc: /* Pixels per inch value for non-window system displays.
26719 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26720 Vdisplay_pixels_per_inch = make_float (72.0);
26721
26722 #if GLYPH_DEBUG
26723 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26724 #endif
26725
26726 DEFVAR_LISP ("truncate-partial-width-windows",
26727 Vtruncate_partial_width_windows,
26728 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26729 For an integer value, truncate lines in each window narrower than the
26730 full frame width, provided the window width is less than that integer;
26731 otherwise, respect the value of `truncate-lines'.
26732
26733 For any other non-nil value, truncate lines in all windows that do
26734 not span the full frame width.
26735
26736 A value of nil means to respect the value of `truncate-lines'.
26737
26738 If `word-wrap' is enabled, you might want to reduce this. */);
26739 Vtruncate_partial_width_windows = make_number (50);
26740
26741 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26742 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26743 Any other value means to use the appropriate face, `mode-line',
26744 `header-line', or `menu' respectively. */);
26745 mode_line_inverse_video = 1;
26746
26747 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26748 doc: /* *Maximum buffer size for which line number should be displayed.
26749 If the buffer is bigger than this, the line number does not appear
26750 in the mode line. A value of nil means no limit. */);
26751 Vline_number_display_limit = Qnil;
26752
26753 DEFVAR_INT ("line-number-display-limit-width",
26754 line_number_display_limit_width,
26755 doc: /* *Maximum line width (in characters) for line number display.
26756 If the average length of the lines near point is bigger than this, then the
26757 line number may be omitted from the mode line. */);
26758 line_number_display_limit_width = 200;
26759
26760 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26761 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26762 highlight_nonselected_windows = 0;
26763
26764 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26765 doc: /* Non-nil if more than one frame is visible on this display.
26766 Minibuffer-only frames don't count, but iconified frames do.
26767 This variable is not guaranteed to be accurate except while processing
26768 `frame-title-format' and `icon-title-format'. */);
26769
26770 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26771 doc: /* Template for displaying the title bar of visible frames.
26772 \(Assuming the window manager supports this feature.)
26773
26774 This variable has the same structure as `mode-line-format', except that
26775 the %c and %l constructs are ignored. It is used only on frames for
26776 which no explicit name has been set \(see `modify-frame-parameters'). */);
26777
26778 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26779 doc: /* Template for displaying the title bar of an iconified frame.
26780 \(Assuming the window manager supports this feature.)
26781 This variable has the same structure as `mode-line-format' (which see),
26782 and is used only on frames for which no explicit name has been set
26783 \(see `modify-frame-parameters'). */);
26784 Vicon_title_format
26785 = Vframe_title_format
26786 = pure_cons (intern_c_string ("multiple-frames"),
26787 pure_cons (make_pure_c_string ("%b"),
26788 pure_cons (pure_cons (empty_unibyte_string,
26789 pure_cons (intern_c_string ("invocation-name"),
26790 pure_cons (make_pure_c_string ("@"),
26791 pure_cons (intern_c_string ("system-name"),
26792 Qnil)))),
26793 Qnil)));
26794
26795 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26796 doc: /* Maximum number of lines to keep in the message log buffer.
26797 If nil, disable message logging. If t, log messages but don't truncate
26798 the buffer when it becomes large. */);
26799 Vmessage_log_max = make_number (100);
26800
26801 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26802 doc: /* Functions called before redisplay, if window sizes have changed.
26803 The value should be a list of functions that take one argument.
26804 Just before redisplay, for each frame, if any of its windows have changed
26805 size since the last redisplay, or have been split or deleted,
26806 all the functions in the list are called, with the frame as argument. */);
26807 Vwindow_size_change_functions = Qnil;
26808
26809 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26810 doc: /* List of functions to call before redisplaying a window with scrolling.
26811 Each function is called with two arguments, the window and its new
26812 display-start position. Note that these functions are also called by
26813 `set-window-buffer'. Also note that the value of `window-end' is not
26814 valid when these functions are called. */);
26815 Vwindow_scroll_functions = Qnil;
26816
26817 DEFVAR_LISP ("window-text-change-functions",
26818 Vwindow_text_change_functions,
26819 doc: /* Functions to call in redisplay when text in the window might change. */);
26820 Vwindow_text_change_functions = Qnil;
26821
26822 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26823 doc: /* Functions called when redisplay of a window reaches the end trigger.
26824 Each function is called with two arguments, the window and the end trigger value.
26825 See `set-window-redisplay-end-trigger'. */);
26826 Vredisplay_end_trigger_functions = Qnil;
26827
26828 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26829 doc: /* *Non-nil means autoselect window with mouse pointer.
26830 If nil, do not autoselect windows.
26831 A positive number means delay autoselection by that many seconds: a
26832 window is autoselected only after the mouse has remained in that
26833 window for the duration of the delay.
26834 A negative number has a similar effect, but causes windows to be
26835 autoselected only after the mouse has stopped moving. \(Because of
26836 the way Emacs compares mouse events, you will occasionally wait twice
26837 that time before the window gets selected.\)
26838 Any other value means to autoselect window instantaneously when the
26839 mouse pointer enters it.
26840
26841 Autoselection selects the minibuffer only if it is active, and never
26842 unselects the minibuffer if it is active.
26843
26844 When customizing this variable make sure that the actual value of
26845 `focus-follows-mouse' matches the behavior of your window manager. */);
26846 Vmouse_autoselect_window = Qnil;
26847
26848 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26849 doc: /* *Non-nil means automatically resize tool-bars.
26850 This dynamically changes the tool-bar's height to the minimum height
26851 that is needed to make all tool-bar items visible.
26852 If value is `grow-only', the tool-bar's height is only increased
26853 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26854 Vauto_resize_tool_bars = Qt;
26855
26856 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26857 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26858 auto_raise_tool_bar_buttons_p = 1;
26859
26860 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26861 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26862 make_cursor_line_fully_visible_p = 1;
26863
26864 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26865 doc: /* *Border below tool-bar in pixels.
26866 If an integer, use it as the height of the border.
26867 If it is one of `internal-border-width' or `border-width', use the
26868 value of the corresponding frame parameter.
26869 Otherwise, no border is added below the tool-bar. */);
26870 Vtool_bar_border = Qinternal_border_width;
26871
26872 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26873 doc: /* *Margin around tool-bar buttons in pixels.
26874 If an integer, use that for both horizontal and vertical margins.
26875 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26876 HORZ specifying the horizontal margin, and VERT specifying the
26877 vertical margin. */);
26878 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26879
26880 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26881 doc: /* *Relief thickness of tool-bar buttons. */);
26882 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26883
26884 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26885 doc: /* Tool bar style to use.
26886 It can be one of
26887 image - show images only
26888 text - show text only
26889 both - show both, text below image
26890 both-horiz - show text to the right of the image
26891 text-image-horiz - show text to the left of the image
26892 any other - use system default or image if no system default. */);
26893 Vtool_bar_style = Qnil;
26894
26895 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26896 doc: /* *Maximum number of characters a label can have to be shown.
26897 The tool bar style must also show labels for this to have any effect, see
26898 `tool-bar-style'. */);
26899 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26900
26901 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26902 doc: /* List of functions to call to fontify regions of text.
26903 Each function is called with one argument POS. Functions must
26904 fontify a region starting at POS in the current buffer, and give
26905 fontified regions the property `fontified'. */);
26906 Vfontification_functions = Qnil;
26907 Fmake_variable_buffer_local (Qfontification_functions);
26908
26909 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26910 unibyte_display_via_language_environment,
26911 doc: /* *Non-nil means display unibyte text according to language environment.
26912 Specifically, this means that raw bytes in the range 160-255 decimal
26913 are displayed by converting them to the equivalent multibyte characters
26914 according to the current language environment. As a result, they are
26915 displayed according to the current fontset.
26916
26917 Note that this variable affects only how these bytes are displayed,
26918 but does not change the fact they are interpreted as raw bytes. */);
26919 unibyte_display_via_language_environment = 0;
26920
26921 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26922 doc: /* *Maximum height for resizing mini-windows.
26923 If a float, it specifies a fraction of the mini-window frame's height.
26924 If an integer, it specifies a number of lines. */);
26925 Vmax_mini_window_height = make_float (0.25);
26926
26927 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26928 doc: /* *How to resize mini-windows.
26929 A value of nil means don't automatically resize mini-windows.
26930 A value of t means resize them to fit the text displayed in them.
26931 A value of `grow-only', the default, means let mini-windows grow
26932 only, until their display becomes empty, at which point the windows
26933 go back to their normal size. */);
26934 Vresize_mini_windows = Qgrow_only;
26935
26936 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26937 doc: /* Alist specifying how to blink the cursor off.
26938 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26939 `cursor-type' frame-parameter or variable equals ON-STATE,
26940 comparing using `equal', Emacs uses OFF-STATE to specify
26941 how to blink it off. ON-STATE and OFF-STATE are values for
26942 the `cursor-type' frame parameter.
26943
26944 If a frame's ON-STATE has no entry in this list,
26945 the frame's other specifications determine how to blink the cursor off. */);
26946 Vblink_cursor_alist = Qnil;
26947
26948 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26949 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26950 If non-nil, windows are automatically scrolled horizontally to make
26951 point visible. */);
26952 automatic_hscrolling_p = 1;
26953 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26954 staticpro (&Qauto_hscroll_mode);
26955
26956 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26957 doc: /* *How many columns away from the window edge point is allowed to get
26958 before automatic hscrolling will horizontally scroll the window. */);
26959 hscroll_margin = 5;
26960
26961 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26962 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26963 When point is less than `hscroll-margin' columns from the window
26964 edge, automatic hscrolling will scroll the window by the amount of columns
26965 determined by this variable. If its value is a positive integer, scroll that
26966 many columns. If it's a positive floating-point number, it specifies the
26967 fraction of the window's width to scroll. If it's nil or zero, point will be
26968 centered horizontally after the scroll. Any other value, including negative
26969 numbers, are treated as if the value were zero.
26970
26971 Automatic hscrolling always moves point outside the scroll margin, so if
26972 point was more than scroll step columns inside the margin, the window will
26973 scroll more than the value given by the scroll step.
26974
26975 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26976 and `scroll-right' overrides this variable's effect. */);
26977 Vhscroll_step = make_number (0);
26978
26979 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26980 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26981 Bind this around calls to `message' to let it take effect. */);
26982 message_truncate_lines = 0;
26983
26984 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26985 doc: /* Normal hook run to update the menu bar definitions.
26986 Redisplay runs this hook before it redisplays the menu bar.
26987 This is used to update submenus such as Buffers,
26988 whose contents depend on various data. */);
26989 Vmenu_bar_update_hook = Qnil;
26990
26991 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26992 doc: /* Frame for which we are updating a menu.
26993 The enable predicate for a menu binding should check this variable. */);
26994 Vmenu_updating_frame = Qnil;
26995
26996 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26997 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26998 inhibit_menubar_update = 0;
26999
27000 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
27001 doc: /* Prefix prepended to all continuation lines at display time.
27002 The value may be a string, an image, or a stretch-glyph; it is
27003 interpreted in the same way as the value of a `display' text property.
27004
27005 This variable is overridden by any `wrap-prefix' text or overlay
27006 property.
27007
27008 To add a prefix to non-continuation lines, use `line-prefix'. */);
27009 Vwrap_prefix = Qnil;
27010 staticpro (&Qwrap_prefix);
27011 Qwrap_prefix = intern_c_string ("wrap-prefix");
27012 Fmake_variable_buffer_local (Qwrap_prefix);
27013
27014 DEFVAR_LISP ("line-prefix", Vline_prefix,
27015 doc: /* Prefix prepended to all non-continuation lines at display time.
27016 The value may be a string, an image, or a stretch-glyph; it is
27017 interpreted in the same way as the value of a `display' text property.
27018
27019 This variable is overridden by any `line-prefix' text or overlay
27020 property.
27021
27022 To add a prefix to continuation lines, use `wrap-prefix'. */);
27023 Vline_prefix = Qnil;
27024 staticpro (&Qline_prefix);
27025 Qline_prefix = intern_c_string ("line-prefix");
27026 Fmake_variable_buffer_local (Qline_prefix);
27027
27028 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
27029 doc: /* Non-nil means don't eval Lisp during redisplay. */);
27030 inhibit_eval_during_redisplay = 0;
27031
27032 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
27033 doc: /* Non-nil means don't free realized faces. Internal use only. */);
27034 inhibit_free_realized_faces = 0;
27035
27036 #if GLYPH_DEBUG
27037 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
27038 doc: /* Inhibit try_window_id display optimization. */);
27039 inhibit_try_window_id = 0;
27040
27041 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
27042 doc: /* Inhibit try_window_reusing display optimization. */);
27043 inhibit_try_window_reusing = 0;
27044
27045 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
27046 doc: /* Inhibit try_cursor_movement display optimization. */);
27047 inhibit_try_cursor_movement = 0;
27048 #endif /* GLYPH_DEBUG */
27049
27050 DEFVAR_INT ("overline-margin", overline_margin,
27051 doc: /* *Space between overline and text, in pixels.
27052 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
27053 margin to the caracter height. */);
27054 overline_margin = 2;
27055
27056 DEFVAR_INT ("underline-minimum-offset",
27057 underline_minimum_offset,
27058 doc: /* Minimum distance between baseline and underline.
27059 This can improve legibility of underlined text at small font sizes,
27060 particularly when using variable `x-use-underline-position-properties'
27061 with fonts that specify an UNDERLINE_POSITION relatively close to the
27062 baseline. The default value is 1. */);
27063 underline_minimum_offset = 1;
27064
27065 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
27066 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
27067 This feature only works when on a window system that can change
27068 cursor shapes. */);
27069 display_hourglass_p = 1;
27070
27071 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
27072 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
27073 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
27074
27075 hourglass_atimer = NULL;
27076 hourglass_shown_p = 0;
27077
27078 DEFSYM (Qglyphless_char, "glyphless-char");
27079 DEFSYM (Qhex_code, "hex-code");
27080 DEFSYM (Qempty_box, "empty-box");
27081 DEFSYM (Qthin_space, "thin-space");
27082 DEFSYM (Qzero_width, "zero-width");
27083
27084 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
27085 /* Intern this now in case it isn't already done.
27086 Setting this variable twice is harmless.
27087 But don't staticpro it here--that is done in alloc.c. */
27088 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
27089 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
27090
27091 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
27092 doc: /* Char-table defining glyphless characters.
27093 Each element, if non-nil, should be one of the following:
27094 an ASCII acronym string: display this string in a box
27095 `hex-code': display the hexadecimal code of a character in a box
27096 `empty-box': display as an empty box
27097 `thin-space': display as 1-pixel width space
27098 `zero-width': don't display
27099 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
27100 display method for graphical terminals and text terminals respectively.
27101 GRAPHICAL and TEXT should each have one of the values listed above.
27102
27103 The char-table has one extra slot to control the display of a character for
27104 which no font is found. This slot only takes effect on graphical terminals.
27105 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
27106 `thin-space'. The default is `empty-box'. */);
27107 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
27108 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
27109 Qempty_box);
27110 }
27111
27112
27113 /* Initialize this module when Emacs starts. */
27114
27115 void
27116 init_xdisp (void)
27117 {
27118 current_header_line_height = current_mode_line_height = -1;
27119
27120 CHARPOS (this_line_start_pos) = 0;
27121
27122 if (!noninteractive)
27123 {
27124 struct window *m = XWINDOW (minibuf_window);
27125 Lisp_Object frame = m->frame;
27126 struct frame *f = XFRAME (frame);
27127 Lisp_Object root = FRAME_ROOT_WINDOW (f);
27128 struct window *r = XWINDOW (root);
27129 int i;
27130
27131 echo_area_window = minibuf_window;
27132
27133 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
27134 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
27135 XSETFASTINT (r->total_cols, FRAME_COLS (f));
27136 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
27137 XSETFASTINT (m->total_lines, 1);
27138 XSETFASTINT (m->total_cols, FRAME_COLS (f));
27139
27140 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27141 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27142 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27143
27144 /* The default ellipsis glyphs `...'. */
27145 for (i = 0; i < 3; ++i)
27146 default_invis_vector[i] = make_number ('.');
27147 }
27148
27149 {
27150 /* Allocate the buffer for frame titles.
27151 Also used for `format-mode-line'. */
27152 int size = 100;
27153 mode_line_noprop_buf = (char *) xmalloc (size);
27154 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27155 mode_line_noprop_ptr = mode_line_noprop_buf;
27156 mode_line_target = MODE_LINE_DISPLAY;
27157 }
27158
27159 help_echo_showing_p = 0;
27160 }
27161
27162 /* Since w32 does not support atimers, it defines its own implementation of
27163 the following three functions in w32fns.c. */
27164 #ifndef WINDOWSNT
27165
27166 /* Platform-independent portion of hourglass implementation. */
27167
27168 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27169 int
27170 hourglass_started (void)
27171 {
27172 return hourglass_shown_p || hourglass_atimer != NULL;
27173 }
27174
27175 /* Cancel a currently active hourglass timer, and start a new one. */
27176 void
27177 start_hourglass (void)
27178 {
27179 #if defined (HAVE_WINDOW_SYSTEM)
27180 EMACS_TIME delay;
27181 int secs, usecs = 0;
27182
27183 cancel_hourglass ();
27184
27185 if (INTEGERP (Vhourglass_delay)
27186 && XINT (Vhourglass_delay) > 0)
27187 secs = XFASTINT (Vhourglass_delay);
27188 else if (FLOATP (Vhourglass_delay)
27189 && XFLOAT_DATA (Vhourglass_delay) > 0)
27190 {
27191 Lisp_Object tem;
27192 tem = Ftruncate (Vhourglass_delay, Qnil);
27193 secs = XFASTINT (tem);
27194 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27195 }
27196 else
27197 secs = DEFAULT_HOURGLASS_DELAY;
27198
27199 EMACS_SET_SECS_USECS (delay, secs, usecs);
27200 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27201 show_hourglass, NULL);
27202 #endif
27203 }
27204
27205
27206 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27207 shown. */
27208 void
27209 cancel_hourglass (void)
27210 {
27211 #if defined (HAVE_WINDOW_SYSTEM)
27212 if (hourglass_atimer)
27213 {
27214 cancel_atimer (hourglass_atimer);
27215 hourglass_atimer = NULL;
27216 }
27217
27218 if (hourglass_shown_p)
27219 hide_hourglass ();
27220 #endif
27221 }
27222 #endif /* ! WINDOWSNT */