Generalize INTERNAL_FIELD between buffers, keyboards and frames.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 #include <config.h>
21 #include <signal.h>
22 #include <stdio.h>
23 #include <ctype.h>
24 #include <setjmp.h>
25 #include <unistd.h>
26
27 #include "lisp.h"
28 #include "termchar.h"
29 #include "termopts.h"
30 /* cm.h must come after dispextern.h on Windows. */
31 #include "dispextern.h"
32 #include "cm.h"
33 #include "character.h"
34 #include "buffer.h"
35 #include "keyboard.h"
36 #include "frame.h"
37 #include "termhooks.h"
38 #include "window.h"
39 #include "commands.h"
40 #include "disptab.h"
41 #include "indent.h"
42 #include "intervals.h"
43 #include "blockinput.h"
44 #include "process.h"
45
46 #include "syssignal.h"
47
48 #ifdef HAVE_X_WINDOWS
49 #include "xterm.h"
50 #endif /* HAVE_X_WINDOWS */
51
52 #ifdef HAVE_NTGUI
53 #include "w32term.h"
54 #endif /* HAVE_NTGUI */
55
56 #ifdef HAVE_NS
57 #include "nsterm.h"
58 #endif
59
60 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
61
62 #include "systime.h"
63 #include <errno.h>
64
65 /* Get number of chars of output now in the buffer of a stdio stream.
66 This ought to be built in stdio, but it isn't. Some s- files
67 override this because their stdio internals differ. */
68 #ifdef __GNU_LIBRARY__
69
70 /* The s- file might have overridden the definition with one that
71 works for the system's C library. But we are using the GNU C
72 library, so this is the right definition for every system. */
73 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
74 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
75 #else
76 #undef PENDING_OUTPUT_COUNT
77 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
78 #endif
79
80 /* not __GNU_LIBRARY__ and no PENDING_OUTPUT_COUNT defined */
81 #elif !defined (PENDING_OUTPUT_COUNT)
82
83 #if HAVE_STDIO_EXT_H && HAVE___FPENDING
84 #include <stdio_ext.h>
85 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
86 #else
87 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
88 #endif
89
90 #endif /* not __GNU_LIBRARY__ and no PENDING_OUTPUT_COUNT defined */
91
92 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
93 #include <term.h> /* for tgetent */
94 #endif
95 \f
96 /* Structure to pass dimensions around. Used for character bounding
97 boxes, glyph matrix dimensions and alike. */
98
99 struct dim
100 {
101 int width;
102 int height;
103 };
104
105 \f
106 /* Function prototypes. */
107
108 static void update_frame_line (struct frame *, int);
109 static int required_matrix_height (struct window *);
110 static int required_matrix_width (struct window *);
111 static void adjust_frame_glyphs (struct frame *);
112 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
113 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
114 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
115 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
116 struct window *);
117 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
118 struct window *);
119 static void adjust_frame_message_buffer (struct frame *);
120 static void adjust_decode_mode_spec_buffer (struct frame *);
121 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
122 static void clear_window_matrices (struct window *, int);
123 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
124 static int scrolling_window (struct window *, int);
125 static int update_window_line (struct window *, int, int *);
126 static void mirror_make_current (struct window *, int);
127 #ifdef GLYPH_DEBUG
128 static void check_matrix_pointers (struct glyph_matrix *,
129 struct glyph_matrix *);
130 #endif
131 static void mirror_line_dance (struct window *, int, int, int *, char *);
132 static int update_window_tree (struct window *, int);
133 static int update_window (struct window *, int);
134 static int update_frame_1 (struct frame *, int, int);
135 static int scrolling (struct frame *);
136 static void set_window_cursor_after_update (struct window *);
137 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
138 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
139
140 \f
141 /* Redisplay preemption timers. */
142
143 static EMACS_TIME preemption_period;
144 static EMACS_TIME preemption_next_check;
145
146 /* Nonzero upon entry to redisplay means do not assume anything about
147 current contents of actual terminal frame; clear and redraw it. */
148
149 int frame_garbaged;
150
151 /* Nonzero means last display completed. Zero means it was preempted. */
152
153 int display_completed;
154
155 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
156
157 \f
158 /* The currently selected frame. In a single-frame version, this
159 variable always equals the_only_frame. */
160
161 Lisp_Object selected_frame;
162
163 /* A frame which is not just a mini-buffer, or 0 if there are no such
164 frames. This is usually the most recent such frame that was
165 selected. In a single-frame version, this variable always holds
166 the address of the_only_frame. */
167
168 struct frame *last_nonminibuf_frame;
169
170 /* 1 means SIGWINCH happened when not safe. */
171
172 static int delayed_size_change;
173
174 /* 1 means glyph initialization has been completed at startup. */
175
176 static int glyphs_initialized_initially_p;
177
178 /* Updated window if != 0. Set by update_window. */
179
180 struct window *updated_window;
181
182 /* Glyph row updated in update_window_line, and area that is updated. */
183
184 struct glyph_row *updated_row;
185 int updated_area;
186
187 /* A glyph for a space. */
188
189 struct glyph space_glyph;
190
191 /* Counts of allocated structures. These counts serve to diagnose
192 memory leaks and double frees. */
193
194 static int glyph_matrix_count;
195 static int glyph_pool_count;
196
197 /* If non-null, the frame whose frame matrices are manipulated. If
198 null, window matrices are worked on. */
199
200 static struct frame *frame_matrix_frame;
201
202 /* Non-zero means that fonts have been loaded since the last glyph
203 matrix adjustments. Redisplay must stop, and glyph matrices must
204 be adjusted when this flag becomes non-zero during display. The
205 reason fonts can be loaded so late is that fonts of fontsets are
206 loaded on demand. Another reason is that a line contains many
207 characters displayed by zero width or very narrow glyphs of
208 variable-width fonts. */
209
210 int fonts_changed_p;
211
212 /* Convert vpos and hpos from frame to window and vice versa.
213 This may only be used for terminal frames. */
214
215 #ifdef GLYPH_DEBUG
216
217 static int window_to_frame_vpos (struct window *, int);
218 static int window_to_frame_hpos (struct window *, int);
219 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
220 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
221
222 /* One element of the ring buffer containing redisplay history
223 information. */
224
225 struct redisplay_history
226 {
227 char trace[512 + 100];
228 };
229
230 /* The size of the history buffer. */
231
232 #define REDISPLAY_HISTORY_SIZE 30
233
234 /* The redisplay history buffer. */
235
236 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
237
238 /* Next free entry in redisplay_history. */
239
240 static int history_idx;
241
242 /* A tick that's incremented each time something is added to the
243 history. */
244
245 static uprintmax_t history_tick;
246
247 static void add_frame_display_history (struct frame *, int);
248 \f
249 /* Add to the redisplay history how window W has been displayed.
250 MSG is a trace containing the information how W's glyph matrix
251 has been constructed. PAUSED_P non-zero means that the update
252 has been interrupted for pending input. */
253
254 static void
255 add_window_display_history (struct window *w, const char *msg, int paused_p)
256 {
257 char *buf;
258
259 if (history_idx >= REDISPLAY_HISTORY_SIZE)
260 history_idx = 0;
261 buf = redisplay_history[history_idx].trace;
262 ++history_idx;
263
264 snprintf (buf, sizeof redisplay_history[0].trace,
265 "%"pMu": window %p (`%s')%s\n%s",
266 history_tick++,
267 w,
268 ((BUFFERP (w->buffer)
269 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
270 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
271 : "???"),
272 paused_p ? " ***paused***" : "",
273 msg);
274 }
275
276
277 /* Add to the redisplay history that frame F has been displayed.
278 PAUSED_P non-zero means that the update has been interrupted for
279 pending input. */
280
281 static void
282 add_frame_display_history (struct frame *f, int paused_p)
283 {
284 char *buf;
285
286 if (history_idx >= REDISPLAY_HISTORY_SIZE)
287 history_idx = 0;
288 buf = redisplay_history[history_idx].trace;
289 ++history_idx;
290
291 sprintf (buf, "%"pMu": update frame %p%s",
292 history_tick++,
293 f, paused_p ? " ***paused***" : "");
294 }
295
296
297 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
298 Sdump_redisplay_history, 0, 0, "",
299 doc: /* Dump redisplay history to stderr. */)
300 (void)
301 {
302 int i;
303
304 for (i = history_idx - 1; i != history_idx; --i)
305 {
306 if (i < 0)
307 i = REDISPLAY_HISTORY_SIZE - 1;
308 fprintf (stderr, "%s\n", redisplay_history[i].trace);
309 }
310
311 return Qnil;
312 }
313
314
315 #else /* not GLYPH_DEBUG */
316
317 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
318 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
319
320 #endif /* GLYPH_DEBUG */
321
322
323 #if (defined PROFILING \
324 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
325 && !HAVE___EXECUTABLE_START)
326 /* This function comes first in the Emacs executable and is used only
327 to estimate the text start for profiling. */
328 void
329 __executable_start (void)
330 {
331 abort ();
332 }
333 #endif
334 \f
335 /***********************************************************************
336 Glyph Matrices
337 ***********************************************************************/
338
339 /* Allocate and return a glyph_matrix structure. POOL is the glyph
340 pool from which memory for the matrix should be allocated, or null
341 for window-based redisplay where no glyph pools are used. The
342 member `pool' of the glyph matrix structure returned is set to
343 POOL, the structure is otherwise zeroed. */
344
345 static struct glyph_matrix *
346 new_glyph_matrix (struct glyph_pool *pool)
347 {
348 struct glyph_matrix *result = xzalloc (sizeof *result);
349
350 /* Increment number of allocated matrices. This count is used
351 to detect memory leaks. */
352 ++glyph_matrix_count;
353
354 /* Set pool and return. */
355 result->pool = pool;
356 return result;
357 }
358
359
360 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
361
362 The global counter glyph_matrix_count is decremented when a matrix
363 is freed. If the count gets negative, more structures were freed
364 than allocated, i.e. one matrix was freed more than once or a bogus
365 pointer was passed to this function.
366
367 If MATRIX->pool is null, this means that the matrix manages its own
368 glyph memory---this is done for matrices on X frames. Freeing the
369 matrix also frees the glyph memory in this case. */
370
371 static void
372 free_glyph_matrix (struct glyph_matrix *matrix)
373 {
374 if (matrix)
375 {
376 int i;
377
378 /* Detect the case that more matrices are freed than were
379 allocated. */
380 if (--glyph_matrix_count < 0)
381 abort ();
382
383 /* Free glyph memory if MATRIX owns it. */
384 if (matrix->pool == NULL)
385 for (i = 0; i < matrix->rows_allocated; ++i)
386 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
387
388 /* Free row structures and the matrix itself. */
389 xfree (matrix->rows);
390 xfree (matrix);
391 }
392 }
393
394
395 /* Return the number of glyphs to reserve for a marginal area of
396 window W. TOTAL_GLYPHS is the number of glyphs in a complete
397 display line of window W. MARGIN gives the width of the marginal
398 area in canonical character units. MARGIN should be an integer
399 or a float. */
400
401 static int
402 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
403 {
404 int n;
405
406 if (NUMBERP (margin))
407 {
408 int width = XFASTINT (w->total_cols);
409 double d = max (0, XFLOATINT (margin));
410 d = min (width / 2 - 1, d);
411 n = (int) ((double) total_glyphs / width * d);
412 }
413 else
414 n = 0;
415
416 return n;
417 }
418
419 /* Return non-zero if ROW's hash value is correct, zero if not.
420 Optimized away if ENABLE_CHECKING is not defined. */
421
422 static int
423 verify_row_hash (struct glyph_row *row)
424 {
425 return row->hash == row_hash (row);
426 }
427
428 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
429 window sizes.
430
431 W is null if the function is called for a frame glyph matrix.
432 Otherwise it is the window MATRIX is a member of. X and Y are the
433 indices of the first column and row of MATRIX within the frame
434 matrix, if such a matrix exists. They are zero for purely
435 window-based redisplay. DIM is the needed size of the matrix.
436
437 In window-based redisplay, where no frame matrices exist, glyph
438 matrices manage their own glyph storage. Otherwise, they allocate
439 storage from a common frame glyph pool which can be found in
440 MATRIX->pool.
441
442 The reason for this memory management strategy is to avoid complete
443 frame redraws if possible. When we allocate from a common pool, a
444 change of the location or size of a sub-matrix within the pool
445 requires a complete redisplay of the frame because we cannot easily
446 make sure that the current matrices of all windows still agree with
447 what is displayed on the screen. While this is usually fast, it
448 leads to screen flickering. */
449
450 static void
451 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
452 {
453 int i;
454 int new_rows;
455 int marginal_areas_changed_p = 0;
456 int header_line_changed_p = 0;
457 int header_line_p = 0;
458 int left = -1, right = -1;
459 int window_width = -1, window_height = -1;
460
461 /* See if W had a header line that has disappeared now, or vice versa.
462 Get W's size. */
463 if (w)
464 {
465 window_box (w, -1, 0, 0, &window_width, &window_height);
466
467 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
468 header_line_changed_p = header_line_p != matrix->header_line_p;
469 }
470 matrix->header_line_p = header_line_p;
471
472 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
473 Do nothing if MATRIX' size, position, vscroll, and marginal areas
474 haven't changed. This optimization is important because preserving
475 the matrix means preventing redisplay. */
476 if (matrix->pool == NULL)
477 {
478 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
479 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
480 eassert (left >= 0 && right >= 0);
481 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
482 || right != matrix->right_margin_glyphs);
483
484 if (!marginal_areas_changed_p
485 && !fonts_changed_p
486 && !header_line_changed_p
487 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
488 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
489 && matrix->window_height == window_height
490 && matrix->window_vscroll == w->vscroll
491 && matrix->window_width == window_width)
492 return;
493 }
494
495 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
496 if (matrix->rows_allocated < dim.height)
497 {
498 int old_alloc = matrix->rows_allocated;
499 new_rows = dim.height - matrix->rows_allocated;
500 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
501 new_rows, INT_MAX, sizeof *matrix->rows);
502 memset (matrix->rows + old_alloc, 0,
503 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
504 }
505 else
506 new_rows = 0;
507
508 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
509 on a frame not using window-based redisplay. Set up pointers for
510 each row into the glyph pool. */
511 if (matrix->pool)
512 {
513 eassert (matrix->pool->glyphs);
514
515 if (w)
516 {
517 left = margin_glyphs_to_reserve (w, dim.width,
518 w->left_margin_cols);
519 right = margin_glyphs_to_reserve (w, dim.width,
520 w->right_margin_cols);
521 }
522 else
523 left = right = 0;
524
525 for (i = 0; i < dim.height; ++i)
526 {
527 struct glyph_row *row = &matrix->rows[i];
528
529 row->glyphs[LEFT_MARGIN_AREA]
530 = (matrix->pool->glyphs
531 + (y + i) * matrix->pool->ncolumns
532 + x);
533
534 if (w == NULL
535 || row == matrix->rows + dim.height - 1
536 || (row == matrix->rows && matrix->header_line_p))
537 {
538 row->glyphs[TEXT_AREA]
539 = row->glyphs[LEFT_MARGIN_AREA];
540 row->glyphs[RIGHT_MARGIN_AREA]
541 = row->glyphs[TEXT_AREA] + dim.width;
542 row->glyphs[LAST_AREA]
543 = row->glyphs[RIGHT_MARGIN_AREA];
544 }
545 else
546 {
547 row->glyphs[TEXT_AREA]
548 = row->glyphs[LEFT_MARGIN_AREA] + left;
549 row->glyphs[RIGHT_MARGIN_AREA]
550 = row->glyphs[TEXT_AREA] + dim.width - left - right;
551 row->glyphs[LAST_AREA]
552 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
553 }
554 }
555
556 matrix->left_margin_glyphs = left;
557 matrix->right_margin_glyphs = right;
558 }
559 else
560 {
561 /* If MATRIX->pool is null, MATRIX is responsible for managing
562 its own memory. It is a window matrix for window-based redisplay.
563 Allocate glyph memory from the heap. */
564 if (dim.width > matrix->matrix_w
565 || new_rows
566 || header_line_changed_p
567 || marginal_areas_changed_p)
568 {
569 struct glyph_row *row = matrix->rows;
570 struct glyph_row *end = row + matrix->rows_allocated;
571
572 while (row < end)
573 {
574 row->glyphs[LEFT_MARGIN_AREA]
575 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
576 dim.width, sizeof (struct glyph));
577
578 /* The mode line never has marginal areas. */
579 if (row == matrix->rows + dim.height - 1
580 || (row == matrix->rows && matrix->header_line_p))
581 {
582 row->glyphs[TEXT_AREA]
583 = row->glyphs[LEFT_MARGIN_AREA];
584 row->glyphs[RIGHT_MARGIN_AREA]
585 = row->glyphs[TEXT_AREA] + dim.width;
586 row->glyphs[LAST_AREA]
587 = row->glyphs[RIGHT_MARGIN_AREA];
588 }
589 else
590 {
591 row->glyphs[TEXT_AREA]
592 = row->glyphs[LEFT_MARGIN_AREA] + left;
593 row->glyphs[RIGHT_MARGIN_AREA]
594 = row->glyphs[TEXT_AREA] + dim.width - left - right;
595 row->glyphs[LAST_AREA]
596 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
597 }
598 ++row;
599 }
600 }
601
602 eassert (left >= 0 && right >= 0);
603 matrix->left_margin_glyphs = left;
604 matrix->right_margin_glyphs = right;
605 }
606
607 /* Number of rows to be used by MATRIX. */
608 matrix->nrows = dim.height;
609 eassert (matrix->nrows >= 0);
610
611 if (w)
612 {
613 if (matrix == w->current_matrix)
614 {
615 /* Mark rows in a current matrix of a window as not having
616 valid contents. It's important to not do this for
617 desired matrices. When Emacs starts, it may already be
618 building desired matrices when this function runs. */
619 if (window_width < 0)
620 window_width = window_box_width (w, -1);
621
622 /* Optimize the case that only the height has changed (C-x 2,
623 upper window). Invalidate all rows that are no longer part
624 of the window. */
625 if (!marginal_areas_changed_p
626 && !header_line_changed_p
627 && new_rows == 0
628 && dim.width == matrix->matrix_w
629 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
630 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
631 && matrix->window_width == window_width)
632 {
633 /* Find the last row in the window. */
634 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
635 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
636 {
637 ++i;
638 break;
639 }
640
641 /* Window end is invalid, if inside of the rows that
642 are invalidated below. */
643 if (INTEGERP (w->window_end_vpos)
644 && XFASTINT (w->window_end_vpos) >= i)
645 w->window_end_valid = Qnil;
646
647 while (i < matrix->nrows)
648 matrix->rows[i++].enabled_p = 0;
649 }
650 else
651 {
652 for (i = 0; i < matrix->nrows; ++i)
653 matrix->rows[i].enabled_p = 0;
654 }
655 }
656 else if (matrix == w->desired_matrix)
657 {
658 /* Rows in desired matrices always have to be cleared;
659 redisplay expects this is the case when it runs, so it
660 had better be the case when we adjust matrices between
661 redisplays. */
662 for (i = 0; i < matrix->nrows; ++i)
663 matrix->rows[i].enabled_p = 0;
664 }
665 }
666
667
668 /* Remember last values to be able to optimize frame redraws. */
669 matrix->matrix_x = x;
670 matrix->matrix_y = y;
671 matrix->matrix_w = dim.width;
672 matrix->matrix_h = dim.height;
673
674 /* Record the top y location and height of W at the time the matrix
675 was last adjusted. This is used to optimize redisplay above. */
676 if (w)
677 {
678 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
679 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
680 matrix->window_height = window_height;
681 matrix->window_width = window_width;
682 matrix->window_vscroll = w->vscroll;
683 }
684 }
685
686
687 /* Reverse the contents of rows in MATRIX between START and END. The
688 contents of the row at END - 1 end up at START, END - 2 at START +
689 1 etc. This is part of the implementation of rotate_matrix (see
690 below). */
691
692 static void
693 reverse_rows (struct glyph_matrix *matrix, int start, int end)
694 {
695 int i, j;
696
697 for (i = start, j = end - 1; i < j; ++i, --j)
698 {
699 /* Non-ISO HP/UX compiler doesn't like auto struct
700 initialization. */
701 struct glyph_row temp;
702 temp = matrix->rows[i];
703 matrix->rows[i] = matrix->rows[j];
704 matrix->rows[j] = temp;
705 }
706 }
707
708
709 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
710 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
711 indices. (Note: this does not copy glyphs, only glyph pointers in
712 row structures are moved around).
713
714 The algorithm used for rotating the vector was, I believe, first
715 described by Kernighan. See the vector R as consisting of two
716 sub-vectors AB, where A has length BY for BY >= 0. The result
717 after rotating is then BA. Reverse both sub-vectors to get ArBr
718 and reverse the result to get (ArBr)r which is BA. Similar for
719 rotating right. */
720
721 void
722 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
723 {
724 if (by < 0)
725 {
726 /* Up (rotate left, i.e. towards lower indices). */
727 by = -by;
728 reverse_rows (matrix, first, first + by);
729 reverse_rows (matrix, first + by, last);
730 reverse_rows (matrix, first, last);
731 }
732 else if (by > 0)
733 {
734 /* Down (rotate right, i.e. towards higher indices). */
735 reverse_rows (matrix, last - by, last);
736 reverse_rows (matrix, first, last - by);
737 reverse_rows (matrix, first, last);
738 }
739 }
740
741
742 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
743 with indices START <= index < END. Increment positions by DELTA/
744 DELTA_BYTES. */
745
746 void
747 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
748 ptrdiff_t delta, ptrdiff_t delta_bytes)
749 {
750 /* Check that START and END are reasonable values. */
751 eassert (start >= 0 && start <= matrix->nrows);
752 eassert (end >= 0 && end <= matrix->nrows);
753 eassert (start <= end);
754
755 for (; start < end; ++start)
756 increment_row_positions (matrix->rows + start, delta, delta_bytes);
757 }
758
759
760 /* Enable a range of rows in glyph matrix MATRIX. START and END are
761 the row indices of the first and last + 1 row to enable. If
762 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
763
764 void
765 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
766 {
767 eassert (start <= end);
768 eassert (start >= 0 && start < matrix->nrows);
769 eassert (end >= 0 && end <= matrix->nrows);
770
771 for (; start < end; ++start)
772 matrix->rows[start].enabled_p = enabled_p != 0;
773 }
774
775
776 /* Clear MATRIX.
777
778 This empties all rows in MATRIX by setting the enabled_p flag for
779 all rows of the matrix to zero. The function prepare_desired_row
780 will eventually really clear a row when it sees one with a zero
781 enabled_p flag.
782
783 Resets update hints to defaults value. The only update hint
784 currently present is the flag MATRIX->no_scrolling_p. */
785
786 void
787 clear_glyph_matrix (struct glyph_matrix *matrix)
788 {
789 if (matrix)
790 {
791 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
792 matrix->no_scrolling_p = 0;
793 }
794 }
795
796
797 /* Shift part of the glyph matrix MATRIX of window W up or down.
798 Increment y-positions in glyph rows between START and END by DY,
799 and recompute their visible height. */
800
801 void
802 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
803 {
804 int min_y, max_y;
805
806 eassert (start <= end);
807 eassert (start >= 0 && start < matrix->nrows);
808 eassert (end >= 0 && end <= matrix->nrows);
809
810 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
811 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
812
813 for (; start < end; ++start)
814 {
815 struct glyph_row *row = &matrix->rows[start];
816
817 row->y += dy;
818 row->visible_height = row->height;
819
820 if (row->y < min_y)
821 row->visible_height -= min_y - row->y;
822 if (row->y + row->height > max_y)
823 row->visible_height -= row->y + row->height - max_y;
824 if (row->fringe_bitmap_periodic_p)
825 row->redraw_fringe_bitmaps_p = 1;
826 }
827 }
828
829
830 /* Mark all rows in current matrices of frame F as invalid. Marking
831 invalid is done by setting enabled_p to zero for all rows in a
832 current matrix. */
833
834 void
835 clear_current_matrices (register struct frame *f)
836 {
837 /* Clear frame current matrix, if we have one. */
838 if (f->current_matrix)
839 clear_glyph_matrix (f->current_matrix);
840
841 /* Clear the matrix of the menu bar window, if such a window exists.
842 The menu bar window is currently used to display menus on X when
843 no toolkit support is compiled in. */
844 if (WINDOWP (FVAR (f, menu_bar_window)))
845 clear_glyph_matrix (XWINDOW (FVAR (f, menu_bar_window))->current_matrix);
846
847 /* Clear the matrix of the tool-bar window, if any. */
848 if (WINDOWP (FVAR (f, tool_bar_window)))
849 clear_glyph_matrix (XWINDOW (FVAR (f, tool_bar_window))->current_matrix);
850
851 /* Clear current window matrices. */
852 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
853 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
854 }
855
856
857 /* Clear out all display lines of F for a coming redisplay. */
858
859 void
860 clear_desired_matrices (register struct frame *f)
861 {
862 if (f->desired_matrix)
863 clear_glyph_matrix (f->desired_matrix);
864
865 if (WINDOWP (FVAR (f, menu_bar_window)))
866 clear_glyph_matrix (XWINDOW (FVAR (f, menu_bar_window))->desired_matrix);
867
868 if (WINDOWP (FVAR (f, tool_bar_window)))
869 clear_glyph_matrix (XWINDOW (FVAR (f, tool_bar_window))->desired_matrix);
870
871 /* Do it for window matrices. */
872 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
873 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
874 }
875
876
877 /* Clear matrices in window tree rooted in W. If DESIRED_P is
878 non-zero clear desired matrices, otherwise clear current matrices. */
879
880 static void
881 clear_window_matrices (struct window *w, int desired_p)
882 {
883 while (w)
884 {
885 if (!NILP (w->hchild))
886 {
887 eassert (WINDOWP (w->hchild));
888 clear_window_matrices (XWINDOW (w->hchild), desired_p);
889 }
890 else if (!NILP (w->vchild))
891 {
892 eassert (WINDOWP (w->vchild));
893 clear_window_matrices (XWINDOW (w->vchild), desired_p);
894 }
895 else
896 {
897 if (desired_p)
898 clear_glyph_matrix (w->desired_matrix);
899 else
900 {
901 clear_glyph_matrix (w->current_matrix);
902 w->window_end_valid = Qnil;
903 }
904 }
905
906 w = NILP (w->next) ? 0 : XWINDOW (w->next);
907 }
908 }
909
910
911 \f
912 /***********************************************************************
913 Glyph Rows
914
915 See dispextern.h for an overall explanation of glyph rows.
916 ***********************************************************************/
917
918 /* Clear glyph row ROW. Do it in a way that makes it robust against
919 changes in the glyph_row structure, i.e. addition or removal of
920 structure members. */
921
922 static struct glyph_row null_row;
923
924 void
925 clear_glyph_row (struct glyph_row *row)
926 {
927 struct glyph *p[1 + LAST_AREA];
928
929 /* Save pointers. */
930 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
931 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
932 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
933 p[LAST_AREA] = row->glyphs[LAST_AREA];
934
935 /* Clear. */
936 *row = null_row;
937
938 /* Restore pointers. */
939 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
940 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
941 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
942 row->glyphs[LAST_AREA] = p[LAST_AREA];
943
944 #if 0 /* At some point, some bit-fields of struct glyph were not set,
945 which made glyphs unequal when compared with GLYPH_EQUAL_P.
946 Redisplay outputs such glyphs, and flickering effects were
947 the result. This also depended on the contents of memory
948 returned by xmalloc. If flickering happens again, activate
949 the code below. If the flickering is gone with that, chances
950 are that the flickering has the same reason as here. */
951 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
952 #endif
953 }
954
955
956 /* Make ROW an empty, enabled row of canonical character height,
957 in window W starting at y-position Y. */
958
959 void
960 blank_row (struct window *w, struct glyph_row *row, int y)
961 {
962 int min_y, max_y;
963
964 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
965 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
966
967 clear_glyph_row (row);
968 row->y = y;
969 row->ascent = row->phys_ascent = 0;
970 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
971 row->visible_height = row->height;
972
973 if (row->y < min_y)
974 row->visible_height -= min_y - row->y;
975 if (row->y + row->height > max_y)
976 row->visible_height -= row->y + row->height - max_y;
977
978 row->enabled_p = 1;
979 }
980
981
982 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
983 are the amounts by which to change positions. Note that the first
984 glyph of the text area of a row can have a buffer position even if
985 the used count of the text area is zero. Such rows display line
986 ends. */
987
988 static void
989 increment_row_positions (struct glyph_row *row,
990 ptrdiff_t delta, ptrdiff_t delta_bytes)
991 {
992 int area, i;
993
994 /* Increment start and end positions. */
995 MATRIX_ROW_START_CHARPOS (row) += delta;
996 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
997 MATRIX_ROW_END_CHARPOS (row) += delta;
998 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
999 CHARPOS (row->start.pos) += delta;
1000 BYTEPOS (row->start.pos) += delta_bytes;
1001 CHARPOS (row->end.pos) += delta;
1002 BYTEPOS (row->end.pos) += delta_bytes;
1003
1004 if (!row->enabled_p)
1005 return;
1006
1007 /* Increment positions in glyphs. */
1008 for (area = 0; area < LAST_AREA; ++area)
1009 for (i = 0; i < row->used[area]; ++i)
1010 if (BUFFERP (row->glyphs[area][i].object)
1011 && row->glyphs[area][i].charpos > 0)
1012 row->glyphs[area][i].charpos += delta;
1013
1014 /* Capture the case of rows displaying a line end. */
1015 if (row->used[TEXT_AREA] == 0
1016 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1017 row->glyphs[TEXT_AREA]->charpos += delta;
1018 }
1019
1020
1021 #if 0
1022 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1023 contents, i.e. glyph structure contents are exchanged between A and
1024 B without changing glyph pointers in A and B. */
1025
1026 static void
1027 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
1028 {
1029 int area;
1030
1031 for (area = 0; area < LAST_AREA; ++area)
1032 {
1033 /* Number of glyphs to swap. */
1034 int max_used = max (a->used[area], b->used[area]);
1035
1036 /* Start of glyphs in area of row A. */
1037 struct glyph *glyph_a = a->glyphs[area];
1038
1039 /* End + 1 of glyphs in area of row A. */
1040 struct glyph *glyph_a_end = a->glyphs[max_used];
1041
1042 /* Start of glyphs in area of row B. */
1043 struct glyph *glyph_b = b->glyphs[area];
1044
1045 while (glyph_a < glyph_a_end)
1046 {
1047 /* Non-ISO HP/UX compiler doesn't like auto struct
1048 initialization. */
1049 struct glyph temp;
1050 temp = *glyph_a;
1051 *glyph_a = *glyph_b;
1052 *glyph_b = temp;
1053 ++glyph_a;
1054 ++glyph_b;
1055 }
1056 }
1057 }
1058
1059 #endif /* 0 */
1060
1061 /* Exchange pointers to glyph memory between glyph rows A and B. Also
1062 exchange the used[] array and the hash values of the rows, because
1063 these should all go together for the row's hash value to be
1064 correct. */
1065
1066 static inline void
1067 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1068 {
1069 int i;
1070 unsigned hash_tem = a->hash;
1071
1072 for (i = 0; i < LAST_AREA + 1; ++i)
1073 {
1074 struct glyph *temp = a->glyphs[i];
1075
1076 a->glyphs[i] = b->glyphs[i];
1077 b->glyphs[i] = temp;
1078 if (i < LAST_AREA)
1079 {
1080 short used_tem = a->used[i];
1081
1082 a->used[i] = b->used[i];
1083 b->used[i] = used_tem;
1084 }
1085 }
1086 a->hash = b->hash;
1087 b->hash = hash_tem;
1088 }
1089
1090
1091 /* Copy glyph row structure FROM to glyph row structure TO, except
1092 that glyph pointers, the `used' counts, and the hash values in the
1093 structures are left unchanged. */
1094
1095 static inline void
1096 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1097 {
1098 struct glyph *pointers[1 + LAST_AREA];
1099 short used[LAST_AREA];
1100 unsigned hashval;
1101
1102 /* Save glyph pointers of TO. */
1103 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1104 memcpy (used, to->used, sizeof to->used);
1105 hashval = to->hash;
1106
1107 /* Do a structure assignment. */
1108 *to = *from;
1109
1110 /* Restore original pointers of TO. */
1111 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1112 memcpy (to->used, used, sizeof to->used);
1113 to->hash = hashval;
1114 }
1115
1116
1117 /* Assign glyph row FROM to glyph row TO. This works like a structure
1118 assignment TO = FROM, except that glyph pointers are not copied but
1119 exchanged between TO and FROM. Pointers must be exchanged to avoid
1120 a memory leak. */
1121
1122 static inline void
1123 assign_row (struct glyph_row *to, struct glyph_row *from)
1124 {
1125 swap_glyph_pointers (to, from);
1126 copy_row_except_pointers (to, from);
1127 }
1128
1129
1130 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1131 a row in a window matrix, is a slice of the glyph memory of the
1132 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1133 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1134 memory of FRAME_ROW. */
1135
1136 #ifdef GLYPH_DEBUG
1137
1138 static int
1139 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1140 {
1141 struct glyph *window_glyph_start = window_row->glyphs[0];
1142 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1143 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1144
1145 return (frame_glyph_start <= window_glyph_start
1146 && window_glyph_start < frame_glyph_end);
1147 }
1148
1149 #endif /* GLYPH_DEBUG */
1150
1151 #if 0
1152
1153 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1154 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1155 in WINDOW_MATRIX is found satisfying the condition. */
1156
1157 static struct glyph_row *
1158 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1159 struct glyph_matrix *frame_matrix, int row)
1160 {
1161 int i;
1162
1163 eassert (row >= 0 && row < frame_matrix->nrows);
1164
1165 for (i = 0; i < window_matrix->nrows; ++i)
1166 if (glyph_row_slice_p (window_matrix->rows + i,
1167 frame_matrix->rows + row))
1168 break;
1169
1170 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1171 }
1172
1173 #endif /* 0 */
1174
1175 /* Prepare ROW for display. Desired rows are cleared lazily,
1176 i.e. they are only marked as to be cleared by setting their
1177 enabled_p flag to zero. When a row is to be displayed, a prior
1178 call to this function really clears it. */
1179
1180 void
1181 prepare_desired_row (struct glyph_row *row)
1182 {
1183 if (!row->enabled_p)
1184 {
1185 int rp = row->reversed_p;
1186
1187 clear_glyph_row (row);
1188 row->enabled_p = 1;
1189 row->reversed_p = rp;
1190 }
1191 }
1192
1193
1194 /* Return a hash code for glyph row ROW. */
1195
1196 static int
1197 line_hash_code (struct glyph_row *row)
1198 {
1199 int hash = 0;
1200
1201 if (row->enabled_p)
1202 {
1203 struct glyph *glyph = row->glyphs[TEXT_AREA];
1204 struct glyph *end = glyph + row->used[TEXT_AREA];
1205
1206 while (glyph < end)
1207 {
1208 int c = glyph->u.ch;
1209 int face_id = glyph->face_id;
1210 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1211 c -= SPACEGLYPH;
1212 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1213 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1214 ++glyph;
1215 }
1216
1217 if (hash == 0)
1218 hash = 1;
1219 }
1220
1221 return hash;
1222 }
1223
1224
1225 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1226 the number of characters in the line. If must_write_spaces is
1227 zero, leading and trailing spaces are ignored. */
1228
1229 static int
1230 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1231 {
1232 struct glyph_row *row = matrix->rows + vpos;
1233 struct glyph *beg = row->glyphs[TEXT_AREA];
1234 struct glyph *end = beg + row->used[TEXT_AREA];
1235 int len;
1236 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1237 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1238
1239 /* Ignore trailing and leading spaces if we can. */
1240 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1241 {
1242 /* Skip from the end over trailing spaces. */
1243 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1244 --end;
1245
1246 /* All blank line. */
1247 if (end == beg)
1248 return 0;
1249
1250 /* Skip over leading spaces. */
1251 while (CHAR_GLYPH_SPACE_P (*beg))
1252 ++beg;
1253 }
1254
1255 /* If we don't have a glyph-table, each glyph is one character,
1256 so return the number of glyphs. */
1257 if (glyph_table_base == 0)
1258 len = end - beg;
1259 else
1260 {
1261 /* Otherwise, scan the glyphs and accumulate their total length
1262 in LEN. */
1263 len = 0;
1264 while (beg < end)
1265 {
1266 GLYPH g;
1267
1268 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1269
1270 if (GLYPH_INVALID_P (g)
1271 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1272 len += 1;
1273 else
1274 len += GLYPH_LENGTH (glyph_table_base, g);
1275
1276 ++beg;
1277 }
1278 }
1279
1280 return len;
1281 }
1282
1283
1284 /* Test two glyph rows A and B for equality. Value is non-zero if A
1285 and B have equal contents. MOUSE_FACE_P non-zero means compare the
1286 mouse_face_p flags of A and B, too. */
1287
1288 static inline int
1289 row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1290 {
1291 eassert (verify_row_hash (a));
1292 eassert (verify_row_hash (b));
1293
1294 if (a == b)
1295 return 1;
1296 else if (a->hash != b->hash)
1297 return 0;
1298 else
1299 {
1300 struct glyph *a_glyph, *b_glyph, *a_end;
1301 int area;
1302
1303 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1304 return 0;
1305
1306 /* Compare glyphs. */
1307 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1308 {
1309 if (a->used[area] != b->used[area])
1310 return 0;
1311
1312 a_glyph = a->glyphs[area];
1313 a_end = a_glyph + a->used[area];
1314 b_glyph = b->glyphs[area];
1315
1316 while (a_glyph < a_end
1317 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1318 ++a_glyph, ++b_glyph;
1319
1320 if (a_glyph != a_end)
1321 return 0;
1322 }
1323
1324 if (a->fill_line_p != b->fill_line_p
1325 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1326 || a->left_fringe_bitmap != b->left_fringe_bitmap
1327 || a->left_fringe_face_id != b->left_fringe_face_id
1328 || a->left_fringe_offset != b->left_fringe_offset
1329 || a->right_fringe_bitmap != b->right_fringe_bitmap
1330 || a->right_fringe_face_id != b->right_fringe_face_id
1331 || a->right_fringe_offset != b->right_fringe_offset
1332 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1333 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1334 || a->exact_window_width_line_p != b->exact_window_width_line_p
1335 || a->overlapped_p != b->overlapped_p
1336 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1337 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1338 || a->reversed_p != b->reversed_p
1339 /* Different partially visible characters on left margin. */
1340 || a->x != b->x
1341 /* Different height. */
1342 || a->ascent != b->ascent
1343 || a->phys_ascent != b->phys_ascent
1344 || a->phys_height != b->phys_height
1345 || a->visible_height != b->visible_height)
1346 return 0;
1347 }
1348
1349 return 1;
1350 }
1351
1352
1353 \f
1354 /***********************************************************************
1355 Glyph Pool
1356
1357 See dispextern.h for an overall explanation of glyph pools.
1358 ***********************************************************************/
1359
1360 /* Allocate a glyph_pool structure. The structure returned is
1361 initialized with zeros. The global variable glyph_pool_count is
1362 incremented for each pool allocated. */
1363
1364 static struct glyph_pool *
1365 new_glyph_pool (void)
1366 {
1367 struct glyph_pool *result = xzalloc (sizeof *result);
1368
1369 /* For memory leak and double deletion checking. */
1370 ++glyph_pool_count;
1371
1372 return result;
1373 }
1374
1375
1376 /* Free a glyph_pool structure POOL. The function may be called with
1377 a null POOL pointer. The global variable glyph_pool_count is
1378 decremented with every pool structure freed. If this count gets
1379 negative, more structures were freed than allocated, i.e. one
1380 structure must have been freed more than once or a bogus pointer
1381 was passed to free_glyph_pool. */
1382
1383 static void
1384 free_glyph_pool (struct glyph_pool *pool)
1385 {
1386 if (pool)
1387 {
1388 /* More freed than allocated? */
1389 --glyph_pool_count;
1390 eassert (glyph_pool_count >= 0);
1391
1392 xfree (pool->glyphs);
1393 xfree (pool);
1394 }
1395 }
1396
1397
1398 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1399 columns we need. This function never shrinks a pool. The only
1400 case in which this would make sense, would be when a frame's size
1401 is changed from a large value to a smaller one. But, if someone
1402 does it once, we can expect that he will do it again.
1403
1404 Value is non-zero if the pool changed in a way which makes
1405 re-adjusting window glyph matrices necessary. */
1406
1407 static int
1408 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1409 {
1410 ptrdiff_t needed;
1411 int changed_p;
1412
1413 changed_p = (pool->glyphs == 0
1414 || matrix_dim.height != pool->nrows
1415 || matrix_dim.width != pool->ncolumns);
1416
1417 /* Enlarge the glyph pool. */
1418 needed = matrix_dim.width;
1419 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1420 memory_full (SIZE_MAX);
1421 needed *= matrix_dim.height;
1422 if (needed > pool->nglyphs)
1423 {
1424 ptrdiff_t old_nglyphs = pool->nglyphs;
1425 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1426 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1427 memset (pool->glyphs + old_nglyphs, 0,
1428 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1429 }
1430
1431 /* Remember the number of rows and columns because (a) we use them
1432 to do sanity checks, and (b) the number of columns determines
1433 where rows in the frame matrix start---this must be available to
1434 determine pointers to rows of window sub-matrices. */
1435 pool->nrows = matrix_dim.height;
1436 pool->ncolumns = matrix_dim.width;
1437
1438 return changed_p;
1439 }
1440
1441
1442 \f
1443 /***********************************************************************
1444 Debug Code
1445 ***********************************************************************/
1446
1447 #ifdef GLYPH_DEBUG
1448
1449
1450 /* Flush standard output. This is sometimes useful to call from the debugger.
1451 XXX Maybe this should be changed to flush the current terminal instead of
1452 stdout.
1453 */
1454
1455 void flush_stdout (void) EXTERNALLY_VISIBLE;
1456
1457 void
1458 flush_stdout (void)
1459 {
1460 fflush (stdout);
1461 }
1462
1463
1464 /* Check that no glyph pointers have been lost in MATRIX. If a
1465 pointer has been lost, e.g. by using a structure assignment between
1466 rows, at least one pointer must occur more than once in the rows of
1467 MATRIX. */
1468
1469 void
1470 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1471 {
1472 int i, j;
1473
1474 for (i = 0; i < matrix->nrows; ++i)
1475 for (j = 0; j < matrix->nrows; ++j)
1476 eassert (i == j
1477 || (matrix->rows[i].glyphs[TEXT_AREA]
1478 != matrix->rows[j].glyphs[TEXT_AREA]));
1479 }
1480
1481
1482 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1483
1484 struct glyph_row *
1485 matrix_row (struct glyph_matrix *matrix, int row)
1486 {
1487 eassert (matrix && matrix->rows);
1488 eassert (row >= 0 && row < matrix->nrows);
1489
1490 /* That's really too slow for normal testing because this function
1491 is called almost everywhere. Although---it's still astonishingly
1492 fast, so it is valuable to have for debugging purposes. */
1493 #if 0
1494 check_matrix_pointer_lossage (matrix);
1495 #endif
1496
1497 return matrix->rows + row;
1498 }
1499
1500
1501 #if 0 /* This function makes invalid assumptions when text is
1502 partially invisible. But it might come handy for debugging
1503 nevertheless. */
1504
1505 /* Check invariants that must hold for an up to date current matrix of
1506 window W. */
1507
1508 static void
1509 check_matrix_invariants (struct window *w)
1510 {
1511 struct glyph_matrix *matrix = w->current_matrix;
1512 int yb = window_text_bottom_y (w);
1513 struct glyph_row *row = matrix->rows;
1514 struct glyph_row *last_text_row = NULL;
1515 struct buffer *saved = current_buffer;
1516 struct buffer *buffer = XBUFFER (w->buffer);
1517 int c;
1518
1519 /* This can sometimes happen for a fresh window. */
1520 if (matrix->nrows < 2)
1521 return;
1522
1523 set_buffer_temp (buffer);
1524
1525 /* Note: last row is always reserved for the mode line. */
1526 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1527 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1528 {
1529 struct glyph_row *next = row + 1;
1530
1531 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1532 last_text_row = row;
1533
1534 /* Check that character and byte positions are in sync. */
1535 eassert (MATRIX_ROW_START_BYTEPOS (row)
1536 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1537 eassert (BYTEPOS (row->start.pos)
1538 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1539
1540 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1541 have such a position temporarily in case of a minibuffer
1542 displaying something like `[Sole completion]' at its end. */
1543 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1544 {
1545 eassert (MATRIX_ROW_END_BYTEPOS (row)
1546 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1547 eassert (BYTEPOS (row->end.pos)
1548 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1549 }
1550
1551 /* Check that end position of `row' is equal to start position
1552 of next row. */
1553 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1554 {
1555 eassert (MATRIX_ROW_END_CHARPOS (row)
1556 == MATRIX_ROW_START_CHARPOS (next));
1557 eassert (MATRIX_ROW_END_BYTEPOS (row)
1558 == MATRIX_ROW_START_BYTEPOS (next));
1559 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1560 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1561 }
1562 row = next;
1563 }
1564
1565 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1566 eassert (w->desired_matrix->rows != NULL);
1567 set_buffer_temp (saved);
1568 }
1569
1570 #endif /* 0 */
1571
1572 #endif /* GLYPH_DEBUG */
1573
1574
1575 \f
1576 /**********************************************************************
1577 Allocating/ Adjusting Glyph Matrices
1578 **********************************************************************/
1579
1580 /* Allocate glyph matrices over a window tree for a frame-based
1581 redisplay
1582
1583 X and Y are column/row within the frame glyph matrix where
1584 sub-matrices for the window tree rooted at WINDOW must be
1585 allocated. DIM_ONLY_P non-zero means that the caller of this
1586 function is only interested in the result matrix dimension, and
1587 matrix adjustments should not be performed.
1588
1589 The function returns the total width/height of the sub-matrices of
1590 the window tree. If called on a frame root window, the computation
1591 will take the mini-buffer window into account.
1592
1593 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1594
1595 NEW_LEAF_MATRIX set if any window in the tree did not have a
1596 glyph matrices yet, and
1597
1598 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1599 any window in the tree will be changed or have been changed (see
1600 DIM_ONLY_P)
1601
1602 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1603 function.
1604
1605 Windows are arranged into chains of windows on the same level
1606 through the next fields of window structures. Such a level can be
1607 either a sequence of horizontally adjacent windows from left to
1608 right, or a sequence of vertically adjacent windows from top to
1609 bottom. Each window in a horizontal sequence can be either a leaf
1610 window or a vertical sequence; a window in a vertical sequence can
1611 be either a leaf or a horizontal sequence. All windows in a
1612 horizontal sequence have the same height, and all windows in a
1613 vertical sequence have the same width.
1614
1615 This function uses, for historical reasons, a more general
1616 algorithm to determine glyph matrix dimensions that would be
1617 necessary.
1618
1619 The matrix height of a horizontal sequence is determined by the
1620 maximum height of any matrix in the sequence. The matrix width of
1621 a horizontal sequence is computed by adding up matrix widths of
1622 windows in the sequence.
1623
1624 |<------- result width ------->|
1625 +---------+----------+---------+ ---
1626 | | | | |
1627 | | | |
1628 +---------+ | | result height
1629 | +---------+
1630 | | |
1631 +----------+ ---
1632
1633 The matrix width of a vertical sequence is the maximum matrix width
1634 of any window in the sequence. Its height is computed by adding up
1635 matrix heights of windows in the sequence.
1636
1637 |<---- result width -->|
1638 +---------+ ---
1639 | | |
1640 | | |
1641 +---------+--+ |
1642 | | |
1643 | | result height
1644 | |
1645 +------------+---------+ |
1646 | | |
1647 | | |
1648 +------------+---------+ --- */
1649
1650 /* Bit indicating that a new matrix will be allocated or has been
1651 allocated. */
1652
1653 #define NEW_LEAF_MATRIX (1 << 0)
1654
1655 /* Bit indicating that a matrix will or has changed its location or
1656 size. */
1657
1658 #define CHANGED_LEAF_MATRIX (1 << 1)
1659
1660 static struct dim
1661 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1662 int dim_only_p, int *window_change_flags)
1663 {
1664 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1665 int x0 = x, y0 = y;
1666 int wmax = 0, hmax = 0;
1667 struct dim total;
1668 struct dim dim;
1669 struct window *w;
1670 int in_horz_combination_p;
1671
1672 /* What combination is WINDOW part of? Compute this once since the
1673 result is the same for all windows in the `next' chain. The
1674 special case of a root window (parent equal to nil) is treated
1675 like a vertical combination because a root window's `next'
1676 points to the mini-buffer window, if any, which is arranged
1677 vertically below other windows. */
1678 in_horz_combination_p
1679 = (!NILP (XWINDOW (window)->parent)
1680 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1681
1682 /* For WINDOW and all windows on the same level. */
1683 do
1684 {
1685 w = XWINDOW (window);
1686
1687 /* Get the dimension of the window sub-matrix for W, depending
1688 on whether this is a combination or a leaf window. */
1689 if (!NILP (w->hchild))
1690 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1691 dim_only_p,
1692 window_change_flags);
1693 else if (!NILP (w->vchild))
1694 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1695 dim_only_p,
1696 window_change_flags);
1697 else
1698 {
1699 /* If not already done, allocate sub-matrix structures. */
1700 if (w->desired_matrix == NULL)
1701 {
1702 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1703 w->current_matrix = new_glyph_matrix (f->current_pool);
1704 *window_change_flags |= NEW_LEAF_MATRIX;
1705 }
1706
1707 /* Width and height MUST be chosen so that there are no
1708 holes in the frame matrix. */
1709 dim.width = required_matrix_width (w);
1710 dim.height = required_matrix_height (w);
1711
1712 /* Will matrix be re-allocated? */
1713 if (x != w->desired_matrix->matrix_x
1714 || y != w->desired_matrix->matrix_y
1715 || dim.width != w->desired_matrix->matrix_w
1716 || dim.height != w->desired_matrix->matrix_h
1717 || (margin_glyphs_to_reserve (w, dim.width,
1718 w->left_margin_cols)
1719 != w->desired_matrix->left_margin_glyphs)
1720 || (margin_glyphs_to_reserve (w, dim.width,
1721 w->right_margin_cols)
1722 != w->desired_matrix->right_margin_glyphs))
1723 *window_change_flags |= CHANGED_LEAF_MATRIX;
1724
1725 /* Actually change matrices, if allowed. Do not consider
1726 CHANGED_LEAF_MATRIX computed above here because the pool
1727 may have been changed which we don't now here. We trust
1728 that we only will be called with DIM_ONLY_P != 0 when
1729 necessary. */
1730 if (!dim_only_p)
1731 {
1732 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1733 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1734 }
1735 }
1736
1737 /* If we are part of a horizontal combination, advance x for
1738 windows to the right of W; otherwise advance y for windows
1739 below W. */
1740 if (in_horz_combination_p)
1741 x += dim.width;
1742 else
1743 y += dim.height;
1744
1745 /* Remember maximum glyph matrix dimensions. */
1746 wmax = max (wmax, dim.width);
1747 hmax = max (hmax, dim.height);
1748
1749 /* Next window on same level. */
1750 window = w->next;
1751 }
1752 while (!NILP (window));
1753
1754 /* Set `total' to the total glyph matrix dimension of this window
1755 level. In a vertical combination, the width is the width of the
1756 widest window; the height is the y we finally reached, corrected
1757 by the y we started with. In a horizontal combination, the total
1758 height is the height of the tallest window, and the width is the
1759 x we finally reached, corrected by the x we started with. */
1760 if (in_horz_combination_p)
1761 {
1762 total.width = x - x0;
1763 total.height = hmax;
1764 }
1765 else
1766 {
1767 total.width = wmax;
1768 total.height = y - y0;
1769 }
1770
1771 return total;
1772 }
1773
1774
1775 /* Return the required height of glyph matrices for window W. */
1776
1777 static int
1778 required_matrix_height (struct window *w)
1779 {
1780 #ifdef HAVE_WINDOW_SYSTEM
1781 struct frame *f = XFRAME (w->frame);
1782
1783 if (FRAME_WINDOW_P (f))
1784 {
1785 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1786 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1787 return (((window_pixel_height + ch_height - 1)
1788 / ch_height) * w->nrows_scale_factor
1789 /* One partially visible line at the top and
1790 bottom of the window. */
1791 + 2
1792 /* 2 for header and mode line. */
1793 + 2);
1794 }
1795 #endif /* HAVE_WINDOW_SYSTEM */
1796
1797 return WINDOW_TOTAL_LINES (w);
1798 }
1799
1800
1801 /* Return the required width of glyph matrices for window W. */
1802
1803 static int
1804 required_matrix_width (struct window *w)
1805 {
1806 #ifdef HAVE_WINDOW_SYSTEM
1807 struct frame *f = XFRAME (w->frame);
1808 if (FRAME_WINDOW_P (f))
1809 {
1810 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1811 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1812
1813 /* Compute number of glyphs needed in a glyph row. */
1814 return (((window_pixel_width + ch_width - 1)
1815 / ch_width) * w->ncols_scale_factor
1816 /* 2 partially visible columns in the text area. */
1817 + 2
1818 /* One partially visible column at the right
1819 edge of each marginal area. */
1820 + 1 + 1);
1821 }
1822 #endif /* HAVE_WINDOW_SYSTEM */
1823
1824 return XINT (w->total_cols);
1825 }
1826
1827
1828 /* Allocate window matrices for window-based redisplay. W is the
1829 window whose matrices must be allocated/reallocated. */
1830
1831 static void
1832 allocate_matrices_for_window_redisplay (struct window *w)
1833 {
1834 while (w)
1835 {
1836 if (!NILP (w->vchild))
1837 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1838 else if (!NILP (w->hchild))
1839 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1840 else
1841 {
1842 /* W is a leaf window. */
1843 struct dim dim;
1844
1845 /* If matrices are not yet allocated, allocate them now. */
1846 if (w->desired_matrix == NULL)
1847 {
1848 w->desired_matrix = new_glyph_matrix (NULL);
1849 w->current_matrix = new_glyph_matrix (NULL);
1850 }
1851
1852 dim.width = required_matrix_width (w);
1853 dim.height = required_matrix_height (w);
1854 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1855 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1856 }
1857
1858 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1859 }
1860 }
1861
1862
1863 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1864 do it for all frames; otherwise do it just for the given frame.
1865 This function must be called when a new frame is created, its size
1866 changes, or its window configuration changes. */
1867
1868 void
1869 adjust_glyphs (struct frame *f)
1870 {
1871 /* Block input so that expose events and other events that access
1872 glyph matrices are not processed while we are changing them. */
1873 BLOCK_INPUT;
1874
1875 if (f)
1876 adjust_frame_glyphs (f);
1877 else
1878 {
1879 Lisp_Object tail, lisp_frame;
1880
1881 FOR_EACH_FRAME (tail, lisp_frame)
1882 adjust_frame_glyphs (XFRAME (lisp_frame));
1883 }
1884
1885 UNBLOCK_INPUT;
1886 }
1887
1888
1889 /* Adjust frame glyphs when Emacs is initialized.
1890
1891 To be called from init_display.
1892
1893 We need a glyph matrix because redraw will happen soon.
1894 Unfortunately, window sizes on selected_frame are not yet set to
1895 meaningful values. I believe we can assume that there are only two
1896 windows on the frame---the mini-buffer and the root window. Frame
1897 height and width seem to be correct so far. So, set the sizes of
1898 windows to estimated values. */
1899
1900 static void
1901 adjust_frame_glyphs_initially (void)
1902 {
1903 struct frame *sf = SELECTED_FRAME ();
1904 struct window *root = XWINDOW (FVAR (sf, root_window));
1905 struct window *mini = XWINDOW (root->next);
1906 int frame_lines = FRAME_LINES (sf);
1907 int frame_cols = FRAME_COLS (sf);
1908 int top_margin = FRAME_TOP_MARGIN (sf);
1909
1910 /* Do it for the root window. */
1911 XSETFASTINT (root->top_line, top_margin);
1912 XSETFASTINT (root->total_lines, frame_lines - 1 - top_margin);
1913 XSETFASTINT (root->total_cols, frame_cols);
1914
1915 /* Do it for the mini-buffer window. */
1916 XSETFASTINT (mini->top_line, frame_lines - 1);
1917 XSETFASTINT (mini->total_lines, 1);
1918 XSETFASTINT (mini->total_cols, frame_cols);
1919
1920 adjust_frame_glyphs (sf);
1921 glyphs_initialized_initially_p = 1;
1922 }
1923
1924
1925 /* Allocate/reallocate glyph matrices of a single frame F. */
1926
1927 static void
1928 adjust_frame_glyphs (struct frame *f)
1929 {
1930 if (FRAME_WINDOW_P (f))
1931 adjust_frame_glyphs_for_window_redisplay (f);
1932 else
1933 adjust_frame_glyphs_for_frame_redisplay (f);
1934
1935 /* Don't forget the message buffer and the buffer for
1936 decode_mode_spec. */
1937 adjust_frame_message_buffer (f);
1938 adjust_decode_mode_spec_buffer (f);
1939
1940 f->glyphs_initialized_p = 1;
1941 }
1942
1943 /* Return 1 if any window in the tree has nonzero window margins. See
1944 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1945 static int
1946 showing_window_margins_p (struct window *w)
1947 {
1948 while (w)
1949 {
1950 if (!NILP (w->hchild))
1951 {
1952 if (showing_window_margins_p (XWINDOW (w->hchild)))
1953 return 1;
1954 }
1955 else if (!NILP (w->vchild))
1956 {
1957 if (showing_window_margins_p (XWINDOW (w->vchild)))
1958 return 1;
1959 }
1960 else if (!NILP (w->left_margin_cols)
1961 || !NILP (w->right_margin_cols))
1962 return 1;
1963
1964 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1965 }
1966 return 0;
1967 }
1968
1969
1970 /* In the window tree with root W, build current matrices of leaf
1971 windows from the frame's current matrix. */
1972
1973 static void
1974 fake_current_matrices (Lisp_Object window)
1975 {
1976 struct window *w;
1977
1978 for (; !NILP (window); window = w->next)
1979 {
1980 w = XWINDOW (window);
1981
1982 if (!NILP (w->hchild))
1983 fake_current_matrices (w->hchild);
1984 else if (!NILP (w->vchild))
1985 fake_current_matrices (w->vchild);
1986 else
1987 {
1988 int i;
1989 struct frame *f = XFRAME (w->frame);
1990 struct glyph_matrix *m = w->current_matrix;
1991 struct glyph_matrix *fm = f->current_matrix;
1992
1993 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1994 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1995
1996 for (i = 0; i < m->matrix_h; ++i)
1997 {
1998 struct glyph_row *r = m->rows + i;
1999 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2000
2001 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2002 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2003
2004 r->enabled_p = fr->enabled_p;
2005 if (r->enabled_p)
2006 {
2007 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2008 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2009 r->used[TEXT_AREA] = (m->matrix_w
2010 - r->used[LEFT_MARGIN_AREA]
2011 - r->used[RIGHT_MARGIN_AREA]);
2012 r->mode_line_p = 0;
2013 }
2014 }
2015 }
2016 }
2017 }
2018
2019
2020 /* Save away the contents of frame F's current frame matrix. Value is
2021 a glyph matrix holding the contents of F's current frame matrix. */
2022
2023 static struct glyph_matrix *
2024 save_current_matrix (struct frame *f)
2025 {
2026 int i;
2027 struct glyph_matrix *saved = xzalloc (sizeof *saved);
2028 saved->nrows = f->current_matrix->nrows;
2029 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
2030
2031 for (i = 0; i < saved->nrows; ++i)
2032 {
2033 struct glyph_row *from = f->current_matrix->rows + i;
2034 struct glyph_row *to = saved->rows + i;
2035 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2036 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
2037 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2038 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2039 }
2040
2041 return saved;
2042 }
2043
2044
2045 /* Restore the contents of frame F's current frame matrix from SAVED,
2046 and free memory associated with SAVED. */
2047
2048 static void
2049 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2050 {
2051 int i;
2052
2053 for (i = 0; i < saved->nrows; ++i)
2054 {
2055 struct glyph_row *from = saved->rows + i;
2056 struct glyph_row *to = f->current_matrix->rows + i;
2057 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2058 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2059 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2060 xfree (from->glyphs[TEXT_AREA]);
2061 }
2062
2063 xfree (saved->rows);
2064 xfree (saved);
2065 }
2066
2067
2068
2069 /* Allocate/reallocate glyph matrices of a single frame F for
2070 frame-based redisplay. */
2071
2072 static void
2073 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2074 {
2075 struct dim matrix_dim;
2076 int pool_changed_p;
2077 int window_change_flags;
2078 int top_window_y;
2079
2080 if (!FRAME_LIVE_P (f))
2081 return;
2082
2083 top_window_y = FRAME_TOP_MARGIN (f);
2084
2085 /* Allocate glyph pool structures if not already done. */
2086 if (f->desired_pool == NULL)
2087 {
2088 f->desired_pool = new_glyph_pool ();
2089 f->current_pool = new_glyph_pool ();
2090 }
2091
2092 /* Allocate frames matrix structures if needed. */
2093 if (f->desired_matrix == NULL)
2094 {
2095 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2096 f->current_matrix = new_glyph_matrix (f->current_pool);
2097 }
2098
2099 /* Compute window glyph matrices. (This takes the mini-buffer
2100 window into account). The result is the size of the frame glyph
2101 matrix needed. The variable window_change_flags is set to a bit
2102 mask indicating whether new matrices will be allocated or
2103 existing matrices change their size or location within the frame
2104 matrix. */
2105 window_change_flags = 0;
2106 matrix_dim
2107 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2108 0, top_window_y,
2109 1,
2110 &window_change_flags);
2111
2112 /* Add in menu bar lines, if any. */
2113 matrix_dim.height += top_window_y;
2114
2115 /* Enlarge pools as necessary. */
2116 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2117 realloc_glyph_pool (f->current_pool, matrix_dim);
2118
2119 /* Set up glyph pointers within window matrices. Do this only if
2120 absolutely necessary since it requires a frame redraw. */
2121 if (pool_changed_p || window_change_flags)
2122 {
2123 /* Do it for window matrices. */
2124 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2125 0, top_window_y, 0,
2126 &window_change_flags);
2127
2128 /* Size of frame matrices must equal size of frame. Note
2129 that we are called for X frames with window widths NOT equal
2130 to the frame width (from CHANGE_FRAME_SIZE_1). */
2131 eassert (matrix_dim.width == FRAME_COLS (f)
2132 && matrix_dim.height == FRAME_LINES (f));
2133
2134 /* Pointers to glyph memory in glyph rows are exchanged during
2135 the update phase of redisplay, which means in general that a
2136 frame's current matrix consists of pointers into both the
2137 desired and current glyph pool of the frame. Adjusting a
2138 matrix sets the frame matrix up so that pointers are all into
2139 the same pool. If we want to preserve glyph contents of the
2140 current matrix over a call to adjust_glyph_matrix, we must
2141 make a copy of the current glyphs, and restore the current
2142 matrix' contents from that copy. */
2143 if (display_completed
2144 && !FRAME_GARBAGED_P (f)
2145 && matrix_dim.width == f->current_matrix->matrix_w
2146 && matrix_dim.height == f->current_matrix->matrix_h
2147 /* For some reason, the frame glyph matrix gets corrupted if
2148 any of the windows contain margins. I haven't been able
2149 to hunt down the reason, but for the moment this prevents
2150 the problem from manifesting. -- cyd */
2151 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2152 {
2153 struct glyph_matrix *copy = save_current_matrix (f);
2154 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2155 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2156 restore_current_matrix (f, copy);
2157 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2158 }
2159 else
2160 {
2161 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2162 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2163 SET_FRAME_GARBAGED (f);
2164 }
2165 }
2166 }
2167
2168
2169 /* Allocate/reallocate glyph matrices of a single frame F for
2170 window-based redisplay. */
2171
2172 static void
2173 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2174 {
2175 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2176
2177 /* Allocate/reallocate window matrices. */
2178 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2179
2180 #ifdef HAVE_X_WINDOWS
2181 /* Allocate/ reallocate matrices of the dummy window used to display
2182 the menu bar under X when no X toolkit support is available. */
2183 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2184 {
2185 /* Allocate a dummy window if not already done. */
2186 struct window *w;
2187 if (NILP (FVAR (f, menu_bar_window)))
2188 {
2189 FVAR (f, menu_bar_window) = make_window ();
2190 w = XWINDOW (FVAR (f, menu_bar_window));
2191 XSETFRAME (w->frame, f);
2192 w->pseudo_window_p = 1;
2193 }
2194 else
2195 w = XWINDOW (FVAR (f, menu_bar_window));
2196
2197 /* Set window dimensions to frame dimensions and allocate or
2198 adjust glyph matrices of W. */
2199 XSETFASTINT (w->top_line, 0);
2200 XSETFASTINT (w->left_col, 0);
2201 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2202 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2203 allocate_matrices_for_window_redisplay (w);
2204 }
2205 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2206 #endif /* HAVE_X_WINDOWS */
2207
2208 #ifndef USE_GTK
2209 {
2210 /* Allocate/ reallocate matrices of the tool bar window. If we
2211 don't have a tool bar window yet, make one. */
2212 struct window *w;
2213 if (NILP (FVAR (f, tool_bar_window)))
2214 {
2215 FVAR (f, tool_bar_window) = make_window ();
2216 w = XWINDOW (FVAR (f, tool_bar_window));
2217 XSETFRAME (w->frame, f);
2218 w->pseudo_window_p = 1;
2219 }
2220 else
2221 w = XWINDOW (FVAR (f, tool_bar_window));
2222
2223 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2224 XSETFASTINT (w->left_col, 0);
2225 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2226 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2227 allocate_matrices_for_window_redisplay (w);
2228 }
2229 #endif
2230 }
2231
2232
2233 /* Adjust/ allocate message buffer of frame F.
2234
2235 Note that the message buffer is never freed. Since I could not
2236 find a free in 19.34, I assume that freeing it would be
2237 problematic in some way and don't do it either.
2238
2239 (Implementation note: It should be checked if we can free it
2240 eventually without causing trouble). */
2241
2242 static void
2243 adjust_frame_message_buffer (struct frame *f)
2244 {
2245 FRAME_MESSAGE_BUF (f) = xrealloc (FRAME_MESSAGE_BUF (f),
2246 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2247 }
2248
2249
2250 /* Re-allocate buffer for decode_mode_spec on frame F. */
2251
2252 static void
2253 adjust_decode_mode_spec_buffer (struct frame *f)
2254 {
2255 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2256 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2257 }
2258
2259
2260 \f
2261 /**********************************************************************
2262 Freeing Glyph Matrices
2263 **********************************************************************/
2264
2265 /* Free glyph memory for a frame F. F may be null. This function can
2266 be called for the same frame more than once. The root window of
2267 F may be nil when this function is called. This is the case when
2268 the function is called when F is destroyed. */
2269
2270 void
2271 free_glyphs (struct frame *f)
2272 {
2273 if (f && f->glyphs_initialized_p)
2274 {
2275 /* Block interrupt input so that we don't get surprised by an X
2276 event while we're in an inconsistent state. */
2277 BLOCK_INPUT;
2278 f->glyphs_initialized_p = 0;
2279
2280 /* Release window sub-matrices. */
2281 if (!NILP (FVAR (f, root_window)))
2282 free_window_matrices (XWINDOW (FVAR (f, root_window)));
2283
2284 /* Free the dummy window for menu bars without X toolkit and its
2285 glyph matrices. */
2286 if (!NILP (FVAR (f, menu_bar_window)))
2287 {
2288 struct window *w = XWINDOW (FVAR (f, menu_bar_window));
2289 free_glyph_matrix (w->desired_matrix);
2290 free_glyph_matrix (w->current_matrix);
2291 w->desired_matrix = w->current_matrix = NULL;
2292 FVAR (f, menu_bar_window) = Qnil;
2293 }
2294
2295 /* Free the tool bar window and its glyph matrices. */
2296 if (!NILP (FVAR (f, tool_bar_window)))
2297 {
2298 struct window *w = XWINDOW (FVAR (f, tool_bar_window));
2299 free_glyph_matrix (w->desired_matrix);
2300 free_glyph_matrix (w->current_matrix);
2301 w->desired_matrix = w->current_matrix = NULL;
2302 FVAR (f, tool_bar_window) = Qnil;
2303 }
2304
2305 /* Release frame glyph matrices. Reset fields to zero in
2306 case we are called a second time. */
2307 if (f->desired_matrix)
2308 {
2309 free_glyph_matrix (f->desired_matrix);
2310 free_glyph_matrix (f->current_matrix);
2311 f->desired_matrix = f->current_matrix = NULL;
2312 }
2313
2314 /* Release glyph pools. */
2315 if (f->desired_pool)
2316 {
2317 free_glyph_pool (f->desired_pool);
2318 free_glyph_pool (f->current_pool);
2319 f->desired_pool = f->current_pool = NULL;
2320 }
2321
2322 UNBLOCK_INPUT;
2323 }
2324 }
2325
2326
2327 /* Free glyph sub-matrices in the window tree rooted at W. This
2328 function may be called with a null pointer, and it may be called on
2329 the same tree more than once. */
2330
2331 void
2332 free_window_matrices (struct window *w)
2333 {
2334 while (w)
2335 {
2336 if (!NILP (w->hchild))
2337 free_window_matrices (XWINDOW (w->hchild));
2338 else if (!NILP (w->vchild))
2339 free_window_matrices (XWINDOW (w->vchild));
2340 else
2341 {
2342 /* This is a leaf window. Free its memory and reset fields
2343 to zero in case this function is called a second time for
2344 W. */
2345 free_glyph_matrix (w->current_matrix);
2346 free_glyph_matrix (w->desired_matrix);
2347 w->current_matrix = w->desired_matrix = NULL;
2348 }
2349
2350 /* Next window on same level. */
2351 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2352 }
2353 }
2354
2355
2356 /* Check glyph memory leaks. This function is called from
2357 shut_down_emacs. Note that frames are not destroyed when Emacs
2358 exits. We therefore free all glyph memory for all active frames
2359 explicitly and check that nothing is left allocated. */
2360
2361 void
2362 check_glyph_memory (void)
2363 {
2364 Lisp_Object tail, frame;
2365
2366 /* Free glyph memory for all frames. */
2367 FOR_EACH_FRAME (tail, frame)
2368 free_glyphs (XFRAME (frame));
2369
2370 /* Check that nothing is left allocated. */
2371 if (glyph_matrix_count)
2372 abort ();
2373 if (glyph_pool_count)
2374 abort ();
2375 }
2376
2377
2378 \f
2379 /**********************************************************************
2380 Building a Frame Matrix
2381 **********************************************************************/
2382
2383 /* Most of the redisplay code works on glyph matrices attached to
2384 windows. This is a good solution most of the time, but it is not
2385 suitable for terminal code. Terminal output functions cannot rely
2386 on being able to set an arbitrary terminal window. Instead they
2387 must be provided with a view of the whole frame, i.e. the whole
2388 screen. We build such a view by constructing a frame matrix from
2389 window matrices in this section.
2390
2391 Windows that must be updated have their must_be_update_p flag set.
2392 For all such windows, their desired matrix is made part of the
2393 desired frame matrix. For other windows, their current matrix is
2394 made part of the desired frame matrix.
2395
2396 +-----------------+----------------+
2397 | desired | desired |
2398 | | |
2399 +-----------------+----------------+
2400 | current |
2401 | |
2402 +----------------------------------+
2403
2404 Desired window matrices can be made part of the frame matrix in a
2405 cheap way: We exploit the fact that the desired frame matrix and
2406 desired window matrices share their glyph memory. This is not
2407 possible for current window matrices. Their glyphs are copied to
2408 the desired frame matrix. The latter is equivalent to
2409 preserve_other_columns in the old redisplay.
2410
2411 Used glyphs counters for frame matrix rows are the result of adding
2412 up glyph lengths of the window matrices. A line in the frame
2413 matrix is enabled, if a corresponding line in a window matrix is
2414 enabled.
2415
2416 After building the desired frame matrix, it will be passed to
2417 terminal code, which will manipulate both the desired and current
2418 frame matrix. Changes applied to the frame's current matrix have
2419 to be visible in current window matrices afterwards, of course.
2420
2421 This problem is solved like this:
2422
2423 1. Window and frame matrices share glyphs. Window matrices are
2424 constructed in a way that their glyph contents ARE the glyph
2425 contents needed in a frame matrix. Thus, any modification of
2426 glyphs done in terminal code will be reflected in window matrices
2427 automatically.
2428
2429 2. Exchanges of rows in a frame matrix done by terminal code are
2430 intercepted by hook functions so that corresponding row operations
2431 on window matrices can be performed. This is necessary because we
2432 use pointers to glyphs in glyph row structures. To satisfy the
2433 assumption of point 1 above that glyphs are updated implicitly in
2434 window matrices when they are manipulated via the frame matrix,
2435 window and frame matrix must of course agree where to find the
2436 glyphs for their rows. Possible manipulations that must be
2437 mirrored are assignments of rows of the desired frame matrix to the
2438 current frame matrix and scrolling the current frame matrix. */
2439
2440 /* Build frame F's desired matrix from window matrices. Only windows
2441 which have the flag must_be_updated_p set have to be updated. Menu
2442 bar lines of a frame are not covered by window matrices, so make
2443 sure not to touch them in this function. */
2444
2445 static void
2446 build_frame_matrix (struct frame *f)
2447 {
2448 int i;
2449
2450 /* F must have a frame matrix when this function is called. */
2451 eassert (!FRAME_WINDOW_P (f));
2452
2453 /* Clear all rows in the frame matrix covered by window matrices.
2454 Menu bar lines are not covered by windows. */
2455 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2456 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2457
2458 /* Build the matrix by walking the window tree. */
2459 build_frame_matrix_from_window_tree (f->desired_matrix,
2460 XWINDOW (FRAME_ROOT_WINDOW (f)));
2461 }
2462
2463
2464 /* Walk a window tree, building a frame matrix MATRIX from window
2465 matrices. W is the root of a window tree. */
2466
2467 static void
2468 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2469 {
2470 while (w)
2471 {
2472 if (!NILP (w->hchild))
2473 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2474 else if (!NILP (w->vchild))
2475 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2476 else
2477 build_frame_matrix_from_leaf_window (matrix, w);
2478
2479 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2480 }
2481 }
2482
2483
2484 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2485 desired frame matrix built. W is a leaf window whose desired or
2486 current matrix is to be added to FRAME_MATRIX. W's flag
2487 must_be_updated_p determines which matrix it contributes to
2488 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2489 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2490 Adding a desired matrix means setting up used counters and such in
2491 frame rows, while adding a current window matrix to FRAME_MATRIX
2492 means copying glyphs. The latter case corresponds to
2493 preserve_other_columns in the old redisplay. */
2494
2495 static void
2496 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2497 {
2498 struct glyph_matrix *window_matrix;
2499 int window_y, frame_y;
2500 /* If non-zero, a glyph to insert at the right border of W. */
2501 GLYPH right_border_glyph;
2502
2503 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2504
2505 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2506 if (w->must_be_updated_p)
2507 {
2508 window_matrix = w->desired_matrix;
2509
2510 /* Decide whether we want to add a vertical border glyph. */
2511 if (!WINDOW_RIGHTMOST_P (w))
2512 {
2513 struct Lisp_Char_Table *dp = window_display_table (w);
2514 Lisp_Object gc;
2515
2516 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2517 if (dp
2518 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2519 {
2520 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2521 spec_glyph_lookup_face (w, &right_border_glyph);
2522 }
2523
2524 if (GLYPH_FACE (right_border_glyph) <= 0)
2525 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2526 }
2527 }
2528 else
2529 window_matrix = w->current_matrix;
2530
2531 /* For all rows in the window matrix and corresponding rows in the
2532 frame matrix. */
2533 window_y = 0;
2534 frame_y = window_matrix->matrix_y;
2535 while (window_y < window_matrix->nrows)
2536 {
2537 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2538 struct glyph_row *window_row = window_matrix->rows + window_y;
2539 int current_row_p = window_matrix == w->current_matrix;
2540
2541 /* Fill up the frame row with spaces up to the left margin of the
2542 window row. */
2543 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2544
2545 /* Fill up areas in the window matrix row with spaces. */
2546 fill_up_glyph_row_with_spaces (window_row);
2547
2548 /* If only part of W's desired matrix has been built, and
2549 window_row wasn't displayed, use the corresponding current
2550 row instead. */
2551 if (window_matrix == w->desired_matrix
2552 && !window_row->enabled_p)
2553 {
2554 window_row = w->current_matrix->rows + window_y;
2555 current_row_p = 1;
2556 }
2557
2558 if (current_row_p)
2559 {
2560 /* Copy window row to frame row. */
2561 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2562 window_row->glyphs[0],
2563 window_matrix->matrix_w * sizeof (struct glyph));
2564 }
2565 else
2566 {
2567 eassert (window_row->enabled_p);
2568
2569 /* Only when a desired row has been displayed, we want
2570 the corresponding frame row to be updated. */
2571 frame_row->enabled_p = 1;
2572
2573 /* Maybe insert a vertical border between horizontally adjacent
2574 windows. */
2575 if (GLYPH_CHAR (right_border_glyph) != 0)
2576 {
2577 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2578 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2579 }
2580
2581 #ifdef GLYPH_DEBUG
2582 /* Window row window_y must be a slice of frame row
2583 frame_y. */
2584 eassert (glyph_row_slice_p (window_row, frame_row));
2585
2586 /* If rows are in sync, we don't have to copy glyphs because
2587 frame and window share glyphs. */
2588
2589 strcpy (w->current_matrix->method, w->desired_matrix->method);
2590 add_window_display_history (w, w->current_matrix->method, 0);
2591 #endif
2592 }
2593
2594 /* Set number of used glyphs in the frame matrix. Since we fill
2595 up with spaces, and visit leaf windows from left to right it
2596 can be done simply. */
2597 frame_row->used[TEXT_AREA]
2598 = window_matrix->matrix_x + window_matrix->matrix_w;
2599
2600 /* Next row. */
2601 ++window_y;
2602 ++frame_y;
2603 }
2604 }
2605
2606 /* Given a user-specified glyph, possibly including a Lisp-level face
2607 ID, return a glyph that has a realized face ID.
2608 This is used for glyphs displayed specially and not part of the text;
2609 for instance, vertical separators, truncation markers, etc. */
2610
2611 void
2612 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2613 {
2614 int lface_id = GLYPH_FACE (*glyph);
2615 /* Convert the glyph's specified face to a realized (cache) face. */
2616 if (lface_id > 0)
2617 {
2618 int face_id = merge_faces (XFRAME (w->frame),
2619 Qt, lface_id, DEFAULT_FACE_ID);
2620 SET_GLYPH_FACE (*glyph, face_id);
2621 }
2622 }
2623
2624 /* Add spaces to a glyph row ROW in a window matrix.
2625
2626 Each row has the form:
2627
2628 +---------+-----------------------------+------------+
2629 | left | text | right |
2630 +---------+-----------------------------+------------+
2631
2632 Left and right marginal areas are optional. This function adds
2633 spaces to areas so that there are no empty holes between areas.
2634 In other words: If the right area is not empty, the text area
2635 is filled up with spaces up to the right area. If the text area
2636 is not empty, the left area is filled up.
2637
2638 To be called for frame-based redisplay, only. */
2639
2640 static void
2641 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2642 {
2643 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2644 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2645 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2646 }
2647
2648
2649 /* Fill area AREA of glyph row ROW with spaces. To be called for
2650 frame-based redisplay only. */
2651
2652 static void
2653 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2654 {
2655 if (row->glyphs[area] < row->glyphs[area + 1])
2656 {
2657 struct glyph *end = row->glyphs[area + 1];
2658 struct glyph *text = row->glyphs[area] + row->used[area];
2659
2660 while (text < end)
2661 *text++ = space_glyph;
2662 row->used[area] = text - row->glyphs[area];
2663 }
2664 }
2665
2666
2667 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2668 reached. In frame matrices only one area, TEXT_AREA, is used. */
2669
2670 static void
2671 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2672 {
2673 int i = row->used[TEXT_AREA];
2674 struct glyph *glyph = row->glyphs[TEXT_AREA];
2675
2676 while (i < upto)
2677 glyph[i++] = space_glyph;
2678
2679 row->used[TEXT_AREA] = i;
2680 }
2681
2682
2683 \f
2684 /**********************************************************************
2685 Mirroring operations on frame matrices in window matrices
2686 **********************************************************************/
2687
2688 /* Set frame being updated via frame-based redisplay to F. This
2689 function must be called before updates to make explicit that we are
2690 working on frame matrices or not. */
2691
2692 static inline void
2693 set_frame_matrix_frame (struct frame *f)
2694 {
2695 frame_matrix_frame = f;
2696 }
2697
2698
2699 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2700 DESIRED_MATRIX is the desired matrix corresponding to
2701 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2702 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2703 frame_matrix_frame is non-null, this indicates that the exchange is
2704 done in frame matrices, and that we have to perform analogous
2705 operations in window matrices of frame_matrix_frame. */
2706
2707 static inline void
2708 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2709 {
2710 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2711 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2712 int mouse_face_p = current_row->mouse_face_p;
2713
2714 /* Do current_row = desired_row. This exchanges glyph pointers
2715 between both rows, and does a structure assignment otherwise. */
2716 assign_row (current_row, desired_row);
2717
2718 /* Enable current_row to mark it as valid. */
2719 current_row->enabled_p = 1;
2720 current_row->mouse_face_p = mouse_face_p;
2721
2722 /* If we are called on frame matrices, perform analogous operations
2723 for window matrices. */
2724 if (frame_matrix_frame)
2725 mirror_make_current (XWINDOW (FVAR (frame_matrix_frame, root_window)), row);
2726 }
2727
2728
2729 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2730 W's frame which has been made current (by swapping pointers between
2731 current and desired matrix). Perform analogous operations in the
2732 matrices of leaf windows in the window tree rooted at W. */
2733
2734 static void
2735 mirror_make_current (struct window *w, int frame_row)
2736 {
2737 while (w)
2738 {
2739 if (!NILP (w->hchild))
2740 mirror_make_current (XWINDOW (w->hchild), frame_row);
2741 else if (!NILP (w->vchild))
2742 mirror_make_current (XWINDOW (w->vchild), frame_row);
2743 else
2744 {
2745 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2746 here because the checks performed in debug mode there
2747 will not allow the conversion. */
2748 int row = frame_row - w->desired_matrix->matrix_y;
2749
2750 /* If FRAME_ROW is within W, assign the desired row to the
2751 current row (exchanging glyph pointers). */
2752 if (row >= 0 && row < w->desired_matrix->matrix_h)
2753 {
2754 struct glyph_row *current_row
2755 = MATRIX_ROW (w->current_matrix, row);
2756 struct glyph_row *desired_row
2757 = MATRIX_ROW (w->desired_matrix, row);
2758
2759 if (desired_row->enabled_p)
2760 assign_row (current_row, desired_row);
2761 else
2762 swap_glyph_pointers (desired_row, current_row);
2763 current_row->enabled_p = 1;
2764
2765 /* Set the Y coordinate of the mode/header line's row.
2766 It is needed in draw_row_with_mouse_face to find the
2767 screen coordinates. (Window-based redisplay sets
2768 this in update_window, but no one seems to do that
2769 for frame-based redisplay.) */
2770 if (current_row->mode_line_p)
2771 current_row->y = row;
2772 }
2773 }
2774
2775 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2776 }
2777 }
2778
2779
2780 /* Perform row dance after scrolling. We are working on the range of
2781 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2782 including) in MATRIX. COPY_FROM is a vector containing, for each
2783 row I in the range 0 <= I < NLINES, the index of the original line
2784 to move to I. This index is relative to the row range, i.e. 0 <=
2785 index < NLINES. RETAINED_P is a vector containing zero for each
2786 row 0 <= I < NLINES which is empty.
2787
2788 This function is called from do_scrolling and do_direct_scrolling. */
2789
2790 void
2791 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2792 int *copy_from, char *retained_p)
2793 {
2794 /* A copy of original rows. */
2795 struct glyph_row *old_rows;
2796
2797 /* Rows to assign to. */
2798 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2799
2800 int i;
2801
2802 /* Make a copy of the original rows. */
2803 old_rows = alloca (nlines * sizeof *old_rows);
2804 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2805
2806 /* Assign new rows, maybe clear lines. */
2807 for (i = 0; i < nlines; ++i)
2808 {
2809 int enabled_before_p = new_rows[i].enabled_p;
2810
2811 eassert (i + unchanged_at_top < matrix->nrows);
2812 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2813 new_rows[i] = old_rows[copy_from[i]];
2814 new_rows[i].enabled_p = enabled_before_p;
2815
2816 /* RETAINED_P is zero for empty lines. */
2817 if (!retained_p[copy_from[i]])
2818 new_rows[i].enabled_p = 0;
2819 }
2820
2821 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2822 if (frame_matrix_frame)
2823 mirror_line_dance (XWINDOW (FVAR (frame_matrix_frame, root_window)),
2824 unchanged_at_top, nlines, copy_from, retained_p);
2825 }
2826
2827
2828 /* Synchronize glyph pointers in the current matrix of window W with
2829 the current frame matrix. */
2830
2831 static void
2832 sync_window_with_frame_matrix_rows (struct window *w)
2833 {
2834 struct frame *f = XFRAME (w->frame);
2835 struct glyph_row *window_row, *window_row_end, *frame_row;
2836 int left, right, x, width;
2837
2838 /* Preconditions: W must be a leaf window on a tty frame. */
2839 eassert (NILP (w->hchild) && NILP (w->vchild));
2840 eassert (!FRAME_WINDOW_P (f));
2841
2842 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2843 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2844 x = w->current_matrix->matrix_x;
2845 width = w->current_matrix->matrix_w;
2846
2847 window_row = w->current_matrix->rows;
2848 window_row_end = window_row + w->current_matrix->nrows;
2849 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2850
2851 for (; window_row < window_row_end; ++window_row, ++frame_row)
2852 {
2853 window_row->glyphs[LEFT_MARGIN_AREA]
2854 = frame_row->glyphs[0] + x;
2855 window_row->glyphs[TEXT_AREA]
2856 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2857 window_row->glyphs[LAST_AREA]
2858 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2859 window_row->glyphs[RIGHT_MARGIN_AREA]
2860 = window_row->glyphs[LAST_AREA] - right;
2861 }
2862 }
2863
2864
2865 /* Return the window in the window tree rooted in W containing frame
2866 row ROW. Value is null if none is found. */
2867
2868 static struct window *
2869 frame_row_to_window (struct window *w, int row)
2870 {
2871 struct window *found = NULL;
2872
2873 while (w && !found)
2874 {
2875 if (!NILP (w->hchild))
2876 found = frame_row_to_window (XWINDOW (w->hchild), row);
2877 else if (!NILP (w->vchild))
2878 found = frame_row_to_window (XWINDOW (w->vchild), row);
2879 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2880 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2881 found = w;
2882
2883 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2884 }
2885
2886 return found;
2887 }
2888
2889
2890 /* Perform a line dance in the window tree rooted at W, after
2891 scrolling a frame matrix in mirrored_line_dance.
2892
2893 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2894 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2895 COPY_FROM is a vector containing, for each row I in the range 0 <=
2896 I < NLINES, the index of the original line to move to I. This
2897 index is relative to the row range, i.e. 0 <= index < NLINES.
2898 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2899 which is empty. */
2900
2901 static void
2902 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2903 {
2904 while (w)
2905 {
2906 if (!NILP (w->hchild))
2907 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2908 nlines, copy_from, retained_p);
2909 else if (!NILP (w->vchild))
2910 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2911 nlines, copy_from, retained_p);
2912 else
2913 {
2914 /* W is a leaf window, and we are working on its current
2915 matrix m. */
2916 struct glyph_matrix *m = w->current_matrix;
2917 int i, sync_p = 0;
2918 struct glyph_row *old_rows;
2919
2920 /* Make a copy of the original rows of matrix m. */
2921 old_rows = alloca (m->nrows * sizeof *old_rows);
2922 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2923
2924 for (i = 0; i < nlines; ++i)
2925 {
2926 /* Frame relative line assigned to. */
2927 int frame_to = i + unchanged_at_top;
2928
2929 /* Frame relative line assigned. */
2930 int frame_from = copy_from[i] + unchanged_at_top;
2931
2932 /* Window relative line assigned to. */
2933 int window_to = frame_to - m->matrix_y;
2934
2935 /* Window relative line assigned. */
2936 int window_from = frame_from - m->matrix_y;
2937
2938 /* Is assigned line inside window? */
2939 int from_inside_window_p
2940 = window_from >= 0 && window_from < m->matrix_h;
2941
2942 /* Is assigned to line inside window? */
2943 int to_inside_window_p
2944 = window_to >= 0 && window_to < m->matrix_h;
2945
2946 if (from_inside_window_p && to_inside_window_p)
2947 {
2948 /* Enabled setting before assignment. */
2949 int enabled_before_p;
2950
2951 /* Do the assignment. The enabled_p flag is saved
2952 over the assignment because the old redisplay did
2953 that. */
2954 enabled_before_p = m->rows[window_to].enabled_p;
2955 m->rows[window_to] = old_rows[window_from];
2956 m->rows[window_to].enabled_p = enabled_before_p;
2957
2958 /* If frame line is empty, window line is empty, too. */
2959 if (!retained_p[copy_from[i]])
2960 m->rows[window_to].enabled_p = 0;
2961 }
2962 else if (to_inside_window_p)
2963 {
2964 /* A copy between windows. This is an infrequent
2965 case not worth optimizing. */
2966 struct frame *f = XFRAME (w->frame);
2967 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2968 struct window *w2;
2969 struct glyph_matrix *m2;
2970 int m2_from;
2971
2972 w2 = frame_row_to_window (root, frame_from);
2973 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2974 -nw', FROM_FRAME sometimes has no associated window.
2975 This check avoids a segfault if W2 is null. */
2976 if (w2)
2977 {
2978 m2 = w2->current_matrix;
2979 m2_from = frame_from - m2->matrix_y;
2980 copy_row_except_pointers (m->rows + window_to,
2981 m2->rows + m2_from);
2982
2983 /* If frame line is empty, window line is empty, too. */
2984 if (!retained_p[copy_from[i]])
2985 m->rows[window_to].enabled_p = 0;
2986 }
2987 sync_p = 1;
2988 }
2989 else if (from_inside_window_p)
2990 sync_p = 1;
2991 }
2992
2993 /* If there was a copy between windows, make sure glyph
2994 pointers are in sync with the frame matrix. */
2995 if (sync_p)
2996 sync_window_with_frame_matrix_rows (w);
2997
2998 /* Check that no pointers are lost. */
2999 CHECK_MATRIX (m);
3000 }
3001
3002 /* Next window on same level. */
3003 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3004 }
3005 }
3006
3007
3008 #ifdef GLYPH_DEBUG
3009
3010 /* Check that window and frame matrices agree about their
3011 understanding where glyphs of the rows are to find. For each
3012 window in the window tree rooted at W, check that rows in the
3013 matrices of leaf window agree with their frame matrices about
3014 glyph pointers. */
3015
3016 static void
3017 check_window_matrix_pointers (struct window *w)
3018 {
3019 while (w)
3020 {
3021 if (!NILP (w->hchild))
3022 check_window_matrix_pointers (XWINDOW (w->hchild));
3023 else if (!NILP (w->vchild))
3024 check_window_matrix_pointers (XWINDOW (w->vchild));
3025 else
3026 {
3027 struct frame *f = XFRAME (w->frame);
3028 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3029 check_matrix_pointers (w->current_matrix, f->current_matrix);
3030 }
3031
3032 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3033 }
3034 }
3035
3036
3037 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3038 a window and FRAME_MATRIX is the corresponding frame matrix. For
3039 each row in WINDOW_MATRIX check that it's a slice of the
3040 corresponding frame row. If it isn't, abort. */
3041
3042 static void
3043 check_matrix_pointers (struct glyph_matrix *window_matrix,
3044 struct glyph_matrix *frame_matrix)
3045 {
3046 /* Row number in WINDOW_MATRIX. */
3047 int i = 0;
3048
3049 /* Row number corresponding to I in FRAME_MATRIX. */
3050 int j = window_matrix->matrix_y;
3051
3052 /* For all rows check that the row in the window matrix is a
3053 slice of the row in the frame matrix. If it isn't we didn't
3054 mirror an operation on the frame matrix correctly. */
3055 while (i < window_matrix->nrows)
3056 {
3057 if (!glyph_row_slice_p (window_matrix->rows + i,
3058 frame_matrix->rows + j))
3059 abort ();
3060 ++i, ++j;
3061 }
3062 }
3063
3064 #endif /* GLYPH_DEBUG */
3065
3066
3067 \f
3068 /**********************************************************************
3069 VPOS and HPOS translations
3070 **********************************************************************/
3071
3072 #ifdef GLYPH_DEBUG
3073
3074 /* Translate vertical position VPOS which is relative to window W to a
3075 vertical position relative to W's frame. */
3076
3077 static int
3078 window_to_frame_vpos (struct window *w, int vpos)
3079 {
3080 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3081 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3082 vpos += WINDOW_TOP_EDGE_LINE (w);
3083 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
3084 return vpos;
3085 }
3086
3087
3088 /* Translate horizontal position HPOS which is relative to window W to
3089 a horizontal position relative to W's frame. */
3090
3091 static int
3092 window_to_frame_hpos (struct window *w, int hpos)
3093 {
3094 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3095 hpos += WINDOW_LEFT_EDGE_COL (w);
3096 return hpos;
3097 }
3098
3099 #endif /* GLYPH_DEBUG */
3100
3101
3102 \f
3103 /**********************************************************************
3104 Redrawing Frames
3105 **********************************************************************/
3106
3107 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3108 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3109 (Lisp_Object frame)
3110 {
3111 struct frame *f;
3112
3113 CHECK_LIVE_FRAME (frame);
3114 f = XFRAME (frame);
3115
3116 /* Ignore redraw requests, if frame has no glyphs yet.
3117 (Implementation note: It still has to be checked why we are
3118 called so early here). */
3119 if (!glyphs_initialized_initially_p)
3120 return Qnil;
3121
3122 update_begin (f);
3123 #ifdef MSDOS
3124 if (FRAME_MSDOS_P (f))
3125 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3126 #endif
3127 clear_frame (f);
3128 clear_current_matrices (f);
3129 update_end (f);
3130 if (FRAME_TERMCAP_P (f))
3131 fflush (FRAME_TTY (f)->output);
3132 windows_or_buffers_changed++;
3133 /* Mark all windows as inaccurate, so that every window will have
3134 its redisplay done. */
3135 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3136 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3137 f->garbaged = 0;
3138 return Qnil;
3139 }
3140
3141
3142 /* Redraw frame F. This is nothing more than a call to the Lisp
3143 function redraw-frame. */
3144
3145 void
3146 redraw_frame (struct frame *f)
3147 {
3148 Lisp_Object frame;
3149 XSETFRAME (frame, f);
3150 Fredraw_frame (frame);
3151 }
3152
3153
3154 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3155 doc: /* Clear and redisplay all visible frames. */)
3156 (void)
3157 {
3158 Lisp_Object tail, frame;
3159
3160 FOR_EACH_FRAME (tail, frame)
3161 if (FRAME_VISIBLE_P (XFRAME (frame)))
3162 Fredraw_frame (frame);
3163
3164 return Qnil;
3165 }
3166
3167
3168 \f
3169 /***********************************************************************
3170 Frame Update
3171 ***********************************************************************/
3172
3173 /* Update frame F based on the data in desired matrices.
3174
3175 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3176 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3177 scrolling.
3178
3179 Value is non-zero if redisplay was stopped due to pending input. */
3180
3181 int
3182 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3183 {
3184 /* 1 means display has been paused because of pending input. */
3185 int paused_p;
3186 struct window *root_window = XWINDOW (FVAR (f, root_window));
3187
3188 if (redisplay_dont_pause)
3189 force_p = 1;
3190 else if (NILP (Vredisplay_preemption_period))
3191 force_p = 1;
3192 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3193 {
3194 double p = XFLOATINT (Vredisplay_preemption_period);
3195
3196 if (detect_input_pending_ignore_squeezables ())
3197 {
3198 paused_p = 1;
3199 goto do_pause;
3200 }
3201
3202 preemption_period = EMACS_TIME_FROM_DOUBLE (p);
3203 preemption_next_check = add_emacs_time (current_emacs_time (),
3204 preemption_period);
3205 }
3206
3207 if (FRAME_WINDOW_P (f))
3208 {
3209 /* We are working on window matrix basis. All windows whose
3210 flag must_be_updated_p is set have to be updated. */
3211
3212 /* Record that we are not working on frame matrices. */
3213 set_frame_matrix_frame (NULL);
3214
3215 /* Update all windows in the window tree of F, maybe stopping
3216 when pending input is detected. */
3217 update_begin (f);
3218
3219 /* Update the menu bar on X frames that don't have toolkit
3220 support. */
3221 if (WINDOWP (FVAR (f, menu_bar_window)))
3222 update_window (XWINDOW (FVAR (f, menu_bar_window)), 1);
3223
3224 /* Update the tool-bar window, if present. */
3225 if (WINDOWP (FVAR (f, tool_bar_window)))
3226 {
3227 struct window *w = XWINDOW (FVAR (f, tool_bar_window));
3228
3229 /* Update tool-bar window. */
3230 if (w->must_be_updated_p)
3231 {
3232 Lisp_Object tem;
3233
3234 update_window (w, 1);
3235 w->must_be_updated_p = 0;
3236
3237 /* Swap tool-bar strings. We swap because we want to
3238 reuse strings. */
3239 tem = FVAR (f, current_tool_bar_string);
3240 FVAR (f, current_tool_bar_string) = FVAR (f,
3241 desired_tool_bar_string);
3242 FVAR (f, desired_tool_bar_string) = tem;
3243 }
3244 }
3245
3246
3247 /* Update windows. */
3248 paused_p = update_window_tree (root_window, force_p);
3249 update_end (f);
3250
3251 /* This flush is a performance bottleneck under X,
3252 and it doesn't seem to be necessary anyway (in general).
3253 It is necessary when resizing the window with the mouse, or
3254 at least the fringes are not redrawn in a timely manner. ++kfs */
3255 if (f->force_flush_display_p)
3256 {
3257 FRAME_RIF (f)->flush_display (f);
3258 f->force_flush_display_p = 0;
3259 }
3260 }
3261 else
3262 {
3263 /* We are working on frame matrix basis. Set the frame on whose
3264 frame matrix we operate. */
3265 set_frame_matrix_frame (f);
3266
3267 /* Build F's desired matrix from window matrices. */
3268 build_frame_matrix (f);
3269
3270 /* Update the display */
3271 update_begin (f);
3272 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3273 update_end (f);
3274
3275 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3276 {
3277 if (FRAME_TTY (f)->termscript)
3278 fflush (FRAME_TTY (f)->termscript);
3279 if (FRAME_TERMCAP_P (f))
3280 fflush (FRAME_TTY (f)->output);
3281 }
3282
3283 /* Check window matrices for lost pointers. */
3284 #ifdef GLYPH_DEBUG
3285 check_window_matrix_pointers (root_window);
3286 add_frame_display_history (f, paused_p);
3287 #endif
3288 }
3289
3290 do_pause:
3291 /* Reset flags indicating that a window should be updated. */
3292 set_window_update_flags (root_window, 0);
3293
3294 display_completed = !paused_p;
3295 return paused_p;
3296 }
3297
3298
3299 \f
3300 /************************************************************************
3301 Window-based updates
3302 ************************************************************************/
3303
3304 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3305 don't stop updating when input is pending. */
3306
3307 static int
3308 update_window_tree (struct window *w, int force_p)
3309 {
3310 int paused_p = 0;
3311
3312 while (w && !paused_p)
3313 {
3314 if (!NILP (w->hchild))
3315 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3316 else if (!NILP (w->vchild))
3317 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3318 else if (w->must_be_updated_p)
3319 paused_p |= update_window (w, force_p);
3320
3321 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3322 }
3323
3324 return paused_p;
3325 }
3326
3327
3328 /* Update window W if its flag must_be_updated_p is non-zero. If
3329 FORCE_P is non-zero, don't stop updating if input is pending. */
3330
3331 void
3332 update_single_window (struct window *w, int force_p)
3333 {
3334 if (w->must_be_updated_p)
3335 {
3336 struct frame *f = XFRAME (WINDOW_FRAME (w));
3337
3338 /* Record that this is not a frame-based redisplay. */
3339 set_frame_matrix_frame (NULL);
3340
3341 if (redisplay_dont_pause)
3342 force_p = 1;
3343 else if (NILP (Vredisplay_preemption_period))
3344 force_p = 1;
3345 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3346 {
3347 double p = XFLOATINT (Vredisplay_preemption_period);
3348 preemption_period = EMACS_TIME_FROM_DOUBLE (p);
3349 preemption_next_check = add_emacs_time (current_emacs_time (),
3350 preemption_period);
3351 }
3352
3353 /* Update W. */
3354 update_begin (f);
3355 update_window (w, force_p);
3356 update_end (f);
3357
3358 /* Reset flag in W. */
3359 w->must_be_updated_p = 0;
3360 }
3361 }
3362
3363 #ifdef HAVE_WINDOW_SYSTEM
3364
3365 /* Redraw lines from the current matrix of window W that are
3366 overlapped by other rows. YB is bottom-most y-position in W. */
3367
3368 static void
3369 redraw_overlapped_rows (struct window *w, int yb)
3370 {
3371 int i;
3372 struct frame *f = XFRAME (WINDOW_FRAME (w));
3373
3374 /* If rows overlapping others have been changed, the rows being
3375 overlapped have to be redrawn. This won't draw lines that have
3376 already been drawn in update_window_line because overlapped_p in
3377 desired rows is 0, so after row assignment overlapped_p in
3378 current rows is 0. */
3379 for (i = 0; i < w->current_matrix->nrows; ++i)
3380 {
3381 struct glyph_row *row = w->current_matrix->rows + i;
3382
3383 if (!row->enabled_p)
3384 break;
3385 else if (row->mode_line_p)
3386 continue;
3387
3388 if (row->overlapped_p)
3389 {
3390 enum glyph_row_area area;
3391
3392 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3393 {
3394 updated_row = row;
3395 updated_area = area;
3396 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3397 area == TEXT_AREA ? row->x : 0);
3398 if (row->used[area])
3399 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3400 row->used[area]);
3401 FRAME_RIF (f)->clear_end_of_line (-1);
3402 }
3403
3404 row->overlapped_p = 0;
3405 }
3406
3407 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3408 break;
3409 }
3410 }
3411
3412
3413 /* Redraw lines from the current matrix of window W that overlap
3414 others. YB is bottom-most y-position in W. */
3415
3416 static void
3417 redraw_overlapping_rows (struct window *w, int yb)
3418 {
3419 int i, bottom_y;
3420 struct glyph_row *row;
3421 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3422
3423 for (i = 0; i < w->current_matrix->nrows; ++i)
3424 {
3425 row = w->current_matrix->rows + i;
3426
3427 if (!row->enabled_p)
3428 break;
3429 else if (row->mode_line_p)
3430 continue;
3431
3432 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3433
3434 if (row->overlapping_p)
3435 {
3436 int overlaps = 0;
3437
3438 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3439 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3440 overlaps |= OVERLAPS_PRED;
3441 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3442 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3443 overlaps |= OVERLAPS_SUCC;
3444
3445 if (overlaps)
3446 {
3447 if (row->used[LEFT_MARGIN_AREA])
3448 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3449
3450 if (row->used[TEXT_AREA])
3451 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3452
3453 if (row->used[RIGHT_MARGIN_AREA])
3454 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3455
3456 /* Record in neighbor rows that ROW overwrites part of
3457 their display. */
3458 if (overlaps & OVERLAPS_PRED)
3459 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3460 if (overlaps & OVERLAPS_SUCC)
3461 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3462 }
3463 }
3464
3465 if (bottom_y >= yb)
3466 break;
3467 }
3468 }
3469
3470 #endif /* HAVE_WINDOW_SYSTEM */
3471
3472
3473 #if defined GLYPH_DEBUG && 0
3474
3475 /* Check that no row in the current matrix of window W is enabled
3476 which is below what's displayed in the window. */
3477
3478 static void
3479 check_current_matrix_flags (struct window *w)
3480 {
3481 int last_seen_p = 0;
3482 int i, yb = window_text_bottom_y (w);
3483
3484 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3485 {
3486 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3487 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3488 last_seen_p = 1;
3489 else if (last_seen_p && row->enabled_p)
3490 abort ();
3491 }
3492 }
3493
3494 #endif /* GLYPH_DEBUG */
3495
3496
3497 /* Update display of window W. FORCE_P non-zero means that we should
3498 not stop when detecting pending input. */
3499
3500 static int
3501 update_window (struct window *w, int force_p)
3502 {
3503 struct glyph_matrix *desired_matrix = w->desired_matrix;
3504 int paused_p;
3505 #if !PERIODIC_PREEMPTION_CHECKING
3506 int preempt_count = baud_rate / 2400 + 1;
3507 #endif
3508 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3509 #ifdef GLYPH_DEBUG
3510 /* Check that W's frame doesn't have glyph matrices. */
3511 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3512 #endif
3513
3514 /* Check pending input the first time so that we can quickly return. */
3515 #if !PERIODIC_PREEMPTION_CHECKING
3516 if (!force_p)
3517 detect_input_pending_ignore_squeezables ();
3518 #endif
3519
3520 /* If forced to complete the update, or if no input is pending, do
3521 the update. */
3522 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3523 {
3524 struct glyph_row *row, *end;
3525 struct glyph_row *mode_line_row;
3526 struct glyph_row *header_line_row;
3527 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
3528 #if ! PERIODIC_PREEMPTION_CHECKING
3529 int n_updated = 0;
3530 #endif
3531
3532 rif->update_window_begin_hook (w);
3533 yb = window_text_bottom_y (w);
3534 row = desired_matrix->rows;
3535 end = row + desired_matrix->nrows - 1;
3536
3537 /* Take note of the header line, if there is one. We will
3538 update it below, after updating all of the window's lines. */
3539 if (row->mode_line_p)
3540 {
3541 header_line_row = row;
3542 ++row;
3543 }
3544 else
3545 header_line_row = NULL;
3546
3547 /* Update the mode line, if necessary. */
3548 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3549 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3550 {
3551 mode_line_row->y = yb;
3552 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3553 desired_matrix),
3554 &mouse_face_overwritten_p);
3555 }
3556
3557 /* Find first enabled row. Optimizations in redisplay_internal
3558 may lead to an update with only one row enabled. There may
3559 be also completely empty matrices. */
3560 while (row < end && !row->enabled_p)
3561 ++row;
3562
3563 /* Try reusing part of the display by copying. */
3564 if (row < end && !desired_matrix->no_scrolling_p)
3565 {
3566 int rc = scrolling_window (w, header_line_row != NULL);
3567 if (rc < 0)
3568 {
3569 /* All rows were found to be equal. */
3570 paused_p = 0;
3571 goto set_cursor;
3572 }
3573 else if (rc > 0)
3574 {
3575 /* We've scrolled the display. */
3576 force_p = 1;
3577 changed_p = 1;
3578 }
3579 }
3580
3581 /* Update the rest of the lines. */
3582 for (; row < end && (force_p || !input_pending); ++row)
3583 /* scrolling_window resets the enabled_p flag of the rows it
3584 reuses from current_matrix. */
3585 if (row->enabled_p)
3586 {
3587 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3588 int i;
3589
3590 /* We'll have to play a little bit with when to
3591 detect_input_pending. If it's done too often,
3592 scrolling large windows with repeated scroll-up
3593 commands will too quickly pause redisplay. */
3594 #if PERIODIC_PREEMPTION_CHECKING
3595 if (!force_p)
3596 {
3597 EMACS_TIME tm = current_emacs_time ();
3598 if (EMACS_TIME_LT (preemption_next_check, tm))
3599 {
3600 preemption_next_check = add_emacs_time (tm,
3601 preemption_period);
3602 if (detect_input_pending_ignore_squeezables ())
3603 break;
3604 }
3605 }
3606 #else
3607 if (!force_p && ++n_updated % preempt_count == 0)
3608 detect_input_pending_ignore_squeezables ();
3609 #endif
3610 changed_p |= update_window_line (w, vpos,
3611 &mouse_face_overwritten_p);
3612
3613 /* Mark all rows below the last visible one in the current
3614 matrix as invalid. This is necessary because of
3615 variable line heights. Consider the case of three
3616 successive redisplays, where the first displays 5
3617 lines, the second 3 lines, and the third 5 lines again.
3618 If the second redisplay wouldn't mark rows in the
3619 current matrix invalid, the third redisplay might be
3620 tempted to optimize redisplay based on lines displayed
3621 in the first redisplay. */
3622 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3623 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3624 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3625 }
3626
3627 /* Was display preempted? */
3628 paused_p = row < end;
3629
3630 set_cursor:
3631
3632 /* Update the header line after scrolling because a new header
3633 line would otherwise overwrite lines at the top of the window
3634 that can be scrolled. */
3635 if (header_line_row && header_line_row->enabled_p)
3636 {
3637 header_line_row->y = 0;
3638 update_window_line (w, 0, &mouse_face_overwritten_p);
3639 }
3640
3641 /* Fix the appearance of overlapping/overlapped rows. */
3642 if (!paused_p && !w->pseudo_window_p)
3643 {
3644 #ifdef HAVE_WINDOW_SYSTEM
3645 if (changed_p && rif->fix_overlapping_area)
3646 {
3647 redraw_overlapped_rows (w, yb);
3648 redraw_overlapping_rows (w, yb);
3649 }
3650 #endif
3651
3652 /* Make cursor visible at cursor position of W. */
3653 set_window_cursor_after_update (w);
3654
3655 #if 0 /* Check that current matrix invariants are satisfied. This is
3656 for debugging only. See the comment of check_matrix_invariants. */
3657 IF_DEBUG (check_matrix_invariants (w));
3658 #endif
3659 }
3660
3661 #ifdef GLYPH_DEBUG
3662 /* Remember the redisplay method used to display the matrix. */
3663 strcpy (w->current_matrix->method, w->desired_matrix->method);
3664 #endif
3665
3666 #ifdef HAVE_WINDOW_SYSTEM
3667 update_window_fringes (w, 0);
3668 #endif
3669
3670 /* End the update of window W. Don't set the cursor if we
3671 paused updating the display because in this case,
3672 set_window_cursor_after_update hasn't been called, and
3673 output_cursor doesn't contain the cursor location. */
3674 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3675 }
3676 else
3677 paused_p = 1;
3678
3679 #ifdef GLYPH_DEBUG
3680 /* check_current_matrix_flags (w); */
3681 add_window_display_history (w, w->current_matrix->method, paused_p);
3682 #endif
3683
3684 clear_glyph_matrix (desired_matrix);
3685
3686 return paused_p;
3687 }
3688
3689
3690 /* Update the display of area AREA in window W, row number VPOS.
3691 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3692
3693 static void
3694 update_marginal_area (struct window *w, int area, int vpos)
3695 {
3696 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3697 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3698
3699 /* Let functions in xterm.c know what area subsequent X positions
3700 will be relative to. */
3701 updated_area = area;
3702
3703 /* Set cursor to start of glyphs, write them, and clear to the end
3704 of the area. I don't think that something more sophisticated is
3705 necessary here, since marginal areas will not be the default. */
3706 rif->cursor_to (vpos, 0, desired_row->y, 0);
3707 if (desired_row->used[area])
3708 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3709 rif->clear_end_of_line (-1);
3710 }
3711
3712
3713 /* Update the display of the text area of row VPOS in window W.
3714 Value is non-zero if display has changed. */
3715
3716 static int
3717 update_text_area (struct window *w, int vpos)
3718 {
3719 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3720 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3721 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3722 int changed_p = 0;
3723
3724 /* Let functions in xterm.c know what area subsequent X positions
3725 will be relative to. */
3726 updated_area = TEXT_AREA;
3727
3728 /* If rows are at different X or Y, or rows have different height,
3729 or the current row is marked invalid, write the entire line. */
3730 if (!current_row->enabled_p
3731 || desired_row->y != current_row->y
3732 || desired_row->ascent != current_row->ascent
3733 || desired_row->phys_ascent != current_row->phys_ascent
3734 || desired_row->phys_height != current_row->phys_height
3735 || desired_row->visible_height != current_row->visible_height
3736 || current_row->overlapped_p
3737 /* This next line is necessary for correctly redrawing
3738 mouse-face areas after scrolling and other operations.
3739 However, it causes excessive flickering when mouse is moved
3740 across the mode line. Luckily, turning it off for the mode
3741 line doesn't seem to hurt anything. -- cyd.
3742 But it is still needed for the header line. -- kfs. */
3743 || (current_row->mouse_face_p
3744 && !(current_row->mode_line_p && vpos > 0))
3745 || current_row->x != desired_row->x)
3746 {
3747 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3748
3749 if (desired_row->used[TEXT_AREA])
3750 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3751 desired_row->used[TEXT_AREA]);
3752
3753 /* Clear to end of window. */
3754 rif->clear_end_of_line (-1);
3755 changed_p = 1;
3756
3757 /* This erases the cursor. We do this here because
3758 notice_overwritten_cursor cannot easily check this, which
3759 might indicate that the whole functionality of
3760 notice_overwritten_cursor would better be implemented here.
3761 On the other hand, we need notice_overwritten_cursor as long
3762 as mouse highlighting is done asynchronously outside of
3763 redisplay. */
3764 if (vpos == w->phys_cursor.vpos)
3765 w->phys_cursor_on_p = 0;
3766 }
3767 else
3768 {
3769 int stop, i, x;
3770 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3771 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3772 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3773 int desired_stop_pos = desired_row->used[TEXT_AREA];
3774 int abort_skipping = 0;
3775
3776 /* If the desired row extends its face to the text area end, and
3777 unless the current row also does so at the same position,
3778 make sure we write at least one glyph, so that the face
3779 extension actually takes place. */
3780 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3781 && (desired_stop_pos < current_row->used[TEXT_AREA]
3782 || (desired_stop_pos == current_row->used[TEXT_AREA]
3783 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3784 --desired_stop_pos;
3785
3786 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3787 i = 0;
3788 x = desired_row->x;
3789
3790 /* Loop over glyphs that current and desired row may have
3791 in common. */
3792 while (i < stop)
3793 {
3794 int can_skip_p = !abort_skipping;
3795
3796 /* Skip over glyphs that both rows have in common. These
3797 don't have to be written. We can't skip if the last
3798 current glyph overlaps the glyph to its right. For
3799 example, consider a current row of `if ' with the `f' in
3800 Courier bold so that it overlaps the ` ' to its right.
3801 If the desired row is ` ', we would skip over the space
3802 after the `if' and there would remain a pixel from the
3803 `f' on the screen. */
3804 if (overlapping_glyphs_p && i > 0)
3805 {
3806 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3807 int left, right;
3808
3809 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3810 &left, &right);
3811 can_skip_p = (right == 0 && !abort_skipping);
3812 }
3813
3814 if (can_skip_p)
3815 {
3816 int start_hpos = i;
3817
3818 while (i < stop
3819 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3820 {
3821 x += desired_glyph->pixel_width;
3822 ++desired_glyph, ++current_glyph, ++i;
3823 }
3824
3825 /* Consider the case that the current row contains "xxx
3826 ppp ggg" in italic Courier font, and the desired row
3827 is "xxx ggg". The character `p' has lbearing, `g'
3828 has not. The loop above will stop in front of the
3829 first `p' in the current row. If we would start
3830 writing glyphs there, we wouldn't erase the lbearing
3831 of the `p'. The rest of the lbearing problem is then
3832 taken care of by draw_glyphs. */
3833 if (overlapping_glyphs_p
3834 && i > 0
3835 && i < current_row->used[TEXT_AREA]
3836 && (current_row->used[TEXT_AREA]
3837 != desired_row->used[TEXT_AREA]))
3838 {
3839 int left, right;
3840
3841 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3842 &left, &right);
3843 while (left > 0 && i > 0)
3844 {
3845 --i, --desired_glyph, --current_glyph;
3846 x -= desired_glyph->pixel_width;
3847 left -= desired_glyph->pixel_width;
3848 }
3849
3850 /* Abort the skipping algorithm if we end up before
3851 our starting point, to avoid looping (bug#1070).
3852 This can happen when the lbearing is larger than
3853 the pixel width. */
3854 abort_skipping = (i < start_hpos);
3855 }
3856 }
3857
3858 /* Try to avoid writing the entire rest of the desired row
3859 by looking for a resync point. This mainly prevents
3860 mode line flickering in the case the mode line is in
3861 fixed-pitch font, which it usually will be. */
3862 if (i < desired_row->used[TEXT_AREA])
3863 {
3864 int start_x = x, start_hpos = i;
3865 struct glyph *start = desired_glyph;
3866 int current_x = x;
3867 int skip_first_p = !can_skip_p;
3868
3869 /* Find the next glyph that's equal again. */
3870 while (i < stop
3871 && (skip_first_p
3872 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3873 && x == current_x)
3874 {
3875 x += desired_glyph->pixel_width;
3876 current_x += current_glyph->pixel_width;
3877 ++desired_glyph, ++current_glyph, ++i;
3878 skip_first_p = 0;
3879 }
3880
3881 if (i == start_hpos || x != current_x)
3882 {
3883 i = start_hpos;
3884 x = start_x;
3885 desired_glyph = start;
3886 break;
3887 }
3888
3889 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3890 rif->write_glyphs (start, i - start_hpos);
3891 changed_p = 1;
3892 }
3893 }
3894
3895 /* Write the rest. */
3896 if (i < desired_row->used[TEXT_AREA])
3897 {
3898 rif->cursor_to (vpos, i, desired_row->y, x);
3899 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3900 changed_p = 1;
3901 }
3902
3903 /* Maybe clear to end of line. */
3904 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3905 {
3906 /* If new row extends to the end of the text area, nothing
3907 has to be cleared, if and only if we did a write_glyphs
3908 above. This is made sure by setting desired_stop_pos
3909 appropriately above. */
3910 eassert (i < desired_row->used[TEXT_AREA]
3911 || ((desired_row->used[TEXT_AREA]
3912 == current_row->used[TEXT_AREA])
3913 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3914 }
3915 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3916 {
3917 /* If old row extends to the end of the text area, clear. */
3918 if (i >= desired_row->used[TEXT_AREA])
3919 rif->cursor_to (vpos, i, desired_row->y,
3920 desired_row->pixel_width);
3921 rif->clear_end_of_line (-1);
3922 changed_p = 1;
3923 }
3924 else if (desired_row->pixel_width < current_row->pixel_width)
3925 {
3926 /* Otherwise clear to the end of the old row. Everything
3927 after that position should be clear already. */
3928 int xlim;
3929
3930 if (i >= desired_row->used[TEXT_AREA])
3931 rif->cursor_to (vpos, i, desired_row->y,
3932 desired_row->pixel_width);
3933
3934 /* If cursor is displayed at the end of the line, make sure
3935 it's cleared. Nowadays we don't have a phys_cursor_glyph
3936 with which to erase the cursor (because this method
3937 doesn't work with lbearing/rbearing), so we must do it
3938 this way. */
3939 if (vpos == w->phys_cursor.vpos
3940 && (desired_row->reversed_p
3941 ? (w->phys_cursor.hpos < 0)
3942 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3943 {
3944 w->phys_cursor_on_p = 0;
3945 xlim = -1;
3946 }
3947 else
3948 xlim = current_row->pixel_width;
3949 rif->clear_end_of_line (xlim);
3950 changed_p = 1;
3951 }
3952 }
3953
3954 return changed_p;
3955 }
3956
3957
3958 /* Update row VPOS in window W. Value is non-zero if display has been
3959 changed. */
3960
3961 static int
3962 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
3963 {
3964 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3965 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3966 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3967 int changed_p = 0;
3968
3969 /* Set the row being updated. This is important to let xterm.c
3970 know what line height values are in effect. */
3971 updated_row = desired_row;
3972
3973 /* A row can be completely invisible in case a desired matrix was
3974 built with a vscroll and then make_cursor_line_fully_visible shifts
3975 the matrix. Make sure to make such rows current anyway, since
3976 we need the correct y-position, for example, in the current matrix. */
3977 if (desired_row->mode_line_p
3978 || desired_row->visible_height > 0)
3979 {
3980 eassert (desired_row->enabled_p);
3981
3982 /* Update display of the left margin area, if there is one. */
3983 if (!desired_row->full_width_p
3984 && !NILP (w->left_margin_cols))
3985 {
3986 changed_p = 1;
3987 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
3988 }
3989
3990 /* Update the display of the text area. */
3991 if (update_text_area (w, vpos))
3992 {
3993 changed_p = 1;
3994 if (current_row->mouse_face_p)
3995 *mouse_face_overwritten_p = 1;
3996 }
3997
3998 /* Update display of the right margin area, if there is one. */
3999 if (!desired_row->full_width_p
4000 && !NILP (w->right_margin_cols))
4001 {
4002 changed_p = 1;
4003 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4004 }
4005
4006 /* Draw truncation marks etc. */
4007 if (!current_row->enabled_p
4008 || desired_row->y != current_row->y
4009 || desired_row->visible_height != current_row->visible_height
4010 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4011 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4012 || current_row->redraw_fringe_bitmaps_p
4013 || desired_row->mode_line_p != current_row->mode_line_p
4014 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4015 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4016 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4017 rif->after_update_window_line_hook (desired_row);
4018 }
4019
4020 /* Update current_row from desired_row. */
4021 make_current (w->desired_matrix, w->current_matrix, vpos);
4022 updated_row = NULL;
4023 return changed_p;
4024 }
4025
4026
4027 /* Set the cursor after an update of window W. This function may only
4028 be called from update_window. */
4029
4030 static void
4031 set_window_cursor_after_update (struct window *w)
4032 {
4033 struct frame *f = XFRAME (w->frame);
4034 struct redisplay_interface *rif = FRAME_RIF (f);
4035 int cx, cy, vpos, hpos;
4036
4037 /* Not intended for frame matrix updates. */
4038 eassert (FRAME_WINDOW_P (f));
4039
4040 if (cursor_in_echo_area
4041 && !NILP (echo_area_buffer[0])
4042 /* If we are showing a message instead of the mini-buffer,
4043 show the cursor for the message instead. */
4044 && XWINDOW (minibuf_window) == w
4045 && EQ (minibuf_window, echo_area_window)
4046 /* These cases apply only to the frame that contains
4047 the active mini-buffer window. */
4048 && FRAME_HAS_MINIBUF_P (f)
4049 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4050 {
4051 cx = cy = vpos = hpos = 0;
4052
4053 if (cursor_in_echo_area >= 0)
4054 {
4055 /* If the mini-buffer is several lines high, find the last
4056 line that has any text on it. Note: either all lines
4057 are enabled or none. Otherwise we wouldn't be able to
4058 determine Y. */
4059 struct glyph_row *row, *last_row;
4060 struct glyph *glyph;
4061 int yb = window_text_bottom_y (w);
4062
4063 last_row = NULL;
4064 row = w->current_matrix->rows;
4065 while (row->enabled_p
4066 && (last_row == NULL
4067 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4068 {
4069 if (row->used[TEXT_AREA]
4070 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4071 last_row = row;
4072 ++row;
4073 }
4074
4075 if (last_row)
4076 {
4077 struct glyph *start = last_row->glyphs[TEXT_AREA];
4078 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4079
4080 while (last > start && last->charpos < 0)
4081 --last;
4082
4083 for (glyph = start; glyph < last; ++glyph)
4084 {
4085 cx += glyph->pixel_width;
4086 ++hpos;
4087 }
4088
4089 cy = last_row->y;
4090 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4091 }
4092 }
4093 }
4094 else
4095 {
4096 cx = w->cursor.x;
4097 cy = w->cursor.y;
4098 hpos = w->cursor.hpos;
4099 vpos = w->cursor.vpos;
4100 }
4101
4102 /* Window cursor can be out of sync for horizontally split windows. */
4103 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4104 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4105 vpos = max (0, vpos);
4106 vpos = min (w->current_matrix->nrows - 1, vpos);
4107 rif->cursor_to (vpos, hpos, cy, cx);
4108 }
4109
4110
4111 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4112 tree rooted at W. */
4113
4114 void
4115 set_window_update_flags (struct window *w, int on_p)
4116 {
4117 while (w)
4118 {
4119 if (!NILP (w->hchild))
4120 set_window_update_flags (XWINDOW (w->hchild), on_p);
4121 else if (!NILP (w->vchild))
4122 set_window_update_flags (XWINDOW (w->vchild), on_p);
4123 else
4124 w->must_be_updated_p = on_p;
4125
4126 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4127 }
4128 }
4129
4130
4131 \f
4132 /***********************************************************************
4133 Window-Based Scrolling
4134 ***********************************************************************/
4135
4136 /* Structure describing rows in scrolling_window. */
4137
4138 struct row_entry
4139 {
4140 /* Number of occurrences of this row in desired and current matrix. */
4141 int old_uses, new_uses;
4142
4143 /* Vpos of row in new matrix. */
4144 int new_line_number;
4145
4146 /* Bucket index of this row_entry in the hash table row_table. */
4147 ptrdiff_t bucket;
4148
4149 /* The row described by this entry. */
4150 struct glyph_row *row;
4151
4152 /* Hash collision chain. */
4153 struct row_entry *next;
4154 };
4155
4156 /* A pool to allocate row_entry structures from, and the size of the
4157 pool. The pool is reallocated in scrolling_window when we find
4158 that we need a larger one. */
4159
4160 static struct row_entry *row_entry_pool;
4161 static ptrdiff_t row_entry_pool_size;
4162
4163 /* Index of next free entry in row_entry_pool. */
4164
4165 static ptrdiff_t row_entry_idx;
4166
4167 /* The hash table used during scrolling, and the table's size. This
4168 table is used to quickly identify equal rows in the desired and
4169 current matrix. */
4170
4171 static struct row_entry **row_table;
4172 static ptrdiff_t row_table_size;
4173
4174 /* Vectors of pointers to row_entry structures belonging to the
4175 current and desired matrix, and the size of the vectors. */
4176
4177 static struct row_entry **old_lines, **new_lines;
4178 static ptrdiff_t old_lines_size, new_lines_size;
4179
4180 /* A pool to allocate run structures from, and its size. */
4181
4182 static struct run *run_pool;
4183 static ptrdiff_t runs_size;
4184
4185 /* A vector of runs of lines found during scrolling. */
4186
4187 static struct run **runs;
4188
4189 /* Add glyph row ROW to the scrolling hash table. */
4190
4191 static inline struct row_entry *
4192 add_row_entry (struct glyph_row *row)
4193 {
4194 struct row_entry *entry;
4195 ptrdiff_t i = row->hash % row_table_size;
4196
4197 entry = row_table[i];
4198 eassert (entry || verify_row_hash (row));
4199 while (entry && !row_equal_p (entry->row, row, 1))
4200 entry = entry->next;
4201
4202 if (entry == NULL)
4203 {
4204 entry = row_entry_pool + row_entry_idx++;
4205 entry->row = row;
4206 entry->old_uses = entry->new_uses = 0;
4207 entry->new_line_number = 0;
4208 entry->bucket = i;
4209 entry->next = row_table[i];
4210 row_table[i] = entry;
4211 }
4212
4213 return entry;
4214 }
4215
4216
4217 /* Try to reuse part of the current display of W by scrolling lines.
4218 HEADER_LINE_P non-zero means W has a header line.
4219
4220 The algorithm is taken from Communications of the ACM, Apr78 "A
4221 Technique for Isolating Differences Between Files." It should take
4222 O(N) time.
4223
4224 A short outline of the steps of the algorithm
4225
4226 1. Skip lines equal at the start and end of both matrices.
4227
4228 2. Enter rows in the current and desired matrix into a symbol
4229 table, counting how often they appear in both matrices.
4230
4231 3. Rows that appear exactly once in both matrices serve as anchors,
4232 i.e. we assume that such lines are likely to have been moved.
4233
4234 4. Starting from anchor lines, extend regions to be scrolled both
4235 forward and backward.
4236
4237 Value is
4238
4239 -1 if all rows were found to be equal.
4240 0 to indicate that we did not scroll the display, or
4241 1 if we did scroll. */
4242
4243 static int
4244 scrolling_window (struct window *w, int header_line_p)
4245 {
4246 struct glyph_matrix *desired_matrix = w->desired_matrix;
4247 struct glyph_matrix *current_matrix = w->current_matrix;
4248 int yb = window_text_bottom_y (w);
4249 ptrdiff_t i;
4250 int j, first_old, first_new, last_old, last_new;
4251 int nruns, run_idx;
4252 ptrdiff_t n;
4253 struct row_entry *entry;
4254 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4255
4256 /* Skip over rows equal at the start. */
4257 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4258 {
4259 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4260 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4261
4262 if (c->enabled_p
4263 && d->enabled_p
4264 && !d->redraw_fringe_bitmaps_p
4265 && c->y == d->y
4266 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4267 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4268 && row_equal_p (c, d, 1))
4269 {
4270 assign_row (c, d);
4271 d->enabled_p = 0;
4272 }
4273 else
4274 break;
4275 }
4276
4277 /* Give up if some rows in the desired matrix are not enabled. */
4278 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4279 return -1;
4280
4281 first_old = first_new = i;
4282
4283 /* Set last_new to the index + 1 of the row that reaches the
4284 bottom boundary in the desired matrix. Give up if we find a
4285 disabled row before we reach the bottom boundary. */
4286 i = first_new + 1;
4287 while (i < desired_matrix->nrows - 1)
4288 {
4289 int bottom;
4290
4291 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4292 return 0;
4293 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4294 if (bottom <= yb)
4295 ++i;
4296 if (bottom >= yb)
4297 break;
4298 }
4299
4300 last_new = i;
4301
4302 /* Set last_old to the index + 1 of the row that reaches the bottom
4303 boundary in the current matrix. We don't look at the enabled
4304 flag here because we plan to reuse part of the display even if
4305 other parts are disabled. */
4306 i = first_old + 1;
4307 while (i < current_matrix->nrows - 1)
4308 {
4309 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4310 if (bottom <= yb)
4311 ++i;
4312 if (bottom >= yb)
4313 break;
4314 }
4315
4316 last_old = i;
4317
4318 /* Skip over rows equal at the bottom. */
4319 i = last_new;
4320 j = last_old;
4321 while (i - 1 > first_new
4322 && j - 1 > first_old
4323 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4324 && (MATRIX_ROW (current_matrix, j - 1)->y
4325 == MATRIX_ROW (desired_matrix, i - 1)->y)
4326 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4327 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4328 MATRIX_ROW (current_matrix, j - 1), 1))
4329 --i, --j;
4330 last_new = i;
4331 last_old = j;
4332
4333 /* Nothing to do if all rows are equal. */
4334 if (last_new == first_new)
4335 return 0;
4336
4337 /* Check for integer overflow in size calculation.
4338
4339 If next_almost_prime checks (N) for divisibility by 2..10, then
4340 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4341 So, set next_almost_prime_increment_max to 10.
4342
4343 It's just a coincidence that next_almost_prime_increment_max ==
4344 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4345 13, then next_almost_prime_increment_max would be 14, e.g.,
4346 because next_almost_prime (113) would be 127. */
4347 {
4348 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4349 enum { next_almost_prime_increment_max = 10 };
4350 ptrdiff_t row_table_max =
4351 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4352 - next_almost_prime_increment_max);
4353 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4354 if (current_nrows_max < current_matrix->nrows)
4355 memory_full (SIZE_MAX);
4356 }
4357
4358 /* Reallocate vectors, tables etc. if necessary. */
4359
4360 if (current_matrix->nrows > old_lines_size)
4361 old_lines = xpalloc (old_lines, &old_lines_size,
4362 current_matrix->nrows - old_lines_size,
4363 INT_MAX, sizeof *old_lines);
4364
4365 if (desired_matrix->nrows > new_lines_size)
4366 new_lines = xpalloc (new_lines, &new_lines_size,
4367 desired_matrix->nrows - new_lines_size,
4368 INT_MAX, sizeof *new_lines);
4369
4370 n = desired_matrix->nrows;
4371 n += current_matrix->nrows;
4372 if (row_table_size < 3 * n)
4373 {
4374 ptrdiff_t size = next_almost_prime (3 * n);
4375 row_table = xnrealloc (row_table, size, sizeof *row_table);
4376 row_table_size = size;
4377 memset (row_table, 0, size * sizeof *row_table);
4378 }
4379
4380 if (n > row_entry_pool_size)
4381 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4382 n - row_entry_pool_size,
4383 -1, sizeof *row_entry_pool);
4384
4385 if (desired_matrix->nrows > runs_size)
4386 {
4387 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4388 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4389 runs_size = desired_matrix->nrows;
4390 }
4391
4392 nruns = run_idx = 0;
4393 row_entry_idx = 0;
4394
4395 /* Add rows from the current and desired matrix to the hash table
4396 row_hash_table to be able to find equal ones quickly. */
4397
4398 for (i = first_old; i < last_old; ++i)
4399 {
4400 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4401 {
4402 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4403 old_lines[i] = entry;
4404 ++entry->old_uses;
4405 }
4406 else
4407 old_lines[i] = NULL;
4408 }
4409
4410 for (i = first_new; i < last_new; ++i)
4411 {
4412 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4413 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4414 ++entry->new_uses;
4415 entry->new_line_number = i;
4416 new_lines[i] = entry;
4417 }
4418
4419 /* Identify moves based on lines that are unique and equal
4420 in both matrices. */
4421 for (i = first_old; i < last_old;)
4422 if (old_lines[i]
4423 && old_lines[i]->old_uses == 1
4424 && old_lines[i]->new_uses == 1)
4425 {
4426 int p, q;
4427 int new_line = old_lines[i]->new_line_number;
4428 struct run *run = run_pool + run_idx++;
4429
4430 /* Record move. */
4431 run->current_vpos = i;
4432 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4433 run->desired_vpos = new_line;
4434 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4435 run->nrows = 1;
4436 run->height = MATRIX_ROW (current_matrix, i)->height;
4437
4438 /* Extend backward. */
4439 p = i - 1;
4440 q = new_line - 1;
4441 while (p > first_old
4442 && q > first_new
4443 && old_lines[p] == new_lines[q])
4444 {
4445 int h = MATRIX_ROW (current_matrix, p)->height;
4446 --run->current_vpos;
4447 --run->desired_vpos;
4448 ++run->nrows;
4449 run->height += h;
4450 run->desired_y -= h;
4451 run->current_y -= h;
4452 --p, --q;
4453 }
4454
4455 /* Extend forward. */
4456 p = i + 1;
4457 q = new_line + 1;
4458 while (p < last_old
4459 && q < last_new
4460 && old_lines[p] == new_lines[q])
4461 {
4462 int h = MATRIX_ROW (current_matrix, p)->height;
4463 ++run->nrows;
4464 run->height += h;
4465 ++p, ++q;
4466 }
4467
4468 /* Insert run into list of all runs. Order runs by copied
4469 pixel lines. Note that we record runs that don't have to
4470 be copied because they are already in place. This is done
4471 because we can avoid calling update_window_line in this
4472 case. */
4473 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4474 ;
4475 for (q = nruns; q > p; --q)
4476 runs[q] = runs[q - 1];
4477 runs[p] = run;
4478 ++nruns;
4479
4480 i += run->nrows;
4481 }
4482 else
4483 ++i;
4484
4485 /* Do the moves. Do it in a way that we don't overwrite something
4486 we want to copy later on. This is not solvable in general
4487 because there is only one display and we don't have a way to
4488 exchange areas on this display. Example:
4489
4490 +-----------+ +-----------+
4491 | A | | B |
4492 +-----------+ --> +-----------+
4493 | B | | A |
4494 +-----------+ +-----------+
4495
4496 Instead, prefer bigger moves, and invalidate moves that would
4497 copy from where we copied to. */
4498
4499 for (i = 0; i < nruns; ++i)
4500 if (runs[i]->nrows > 0)
4501 {
4502 struct run *r = runs[i];
4503
4504 /* Copy on the display. */
4505 if (r->current_y != r->desired_y)
4506 {
4507 rif->clear_window_mouse_face (w);
4508 rif->scroll_run_hook (w, r);
4509 }
4510
4511 /* Truncate runs that copy to where we copied to, and
4512 invalidate runs that copy from where we copied to. */
4513 for (j = nruns - 1; j > i; --j)
4514 {
4515 struct run *p = runs[j];
4516 int truncated_p = 0;
4517
4518 if (p->nrows > 0
4519 && p->desired_y < r->desired_y + r->height
4520 && p->desired_y + p->height > r->desired_y)
4521 {
4522 if (p->desired_y < r->desired_y)
4523 {
4524 p->nrows = r->desired_vpos - p->desired_vpos;
4525 p->height = r->desired_y - p->desired_y;
4526 truncated_p = 1;
4527 }
4528 else
4529 {
4530 int nrows_copied = (r->desired_vpos + r->nrows
4531 - p->desired_vpos);
4532
4533 if (p->nrows <= nrows_copied)
4534 p->nrows = 0;
4535 else
4536 {
4537 int height_copied = (r->desired_y + r->height
4538 - p->desired_y);
4539
4540 p->current_vpos += nrows_copied;
4541 p->desired_vpos += nrows_copied;
4542 p->nrows -= nrows_copied;
4543 p->current_y += height_copied;
4544 p->desired_y += height_copied;
4545 p->height -= height_copied;
4546 truncated_p = 1;
4547 }
4548 }
4549 }
4550
4551 if (r->current_y != r->desired_y
4552 /* The condition below is equivalent to
4553 ((p->current_y >= r->desired_y
4554 && p->current_y < r->desired_y + r->height)
4555 || (p->current_y + p->height > r->desired_y
4556 && (p->current_y + p->height
4557 <= r->desired_y + r->height)))
4558 because we have 0 < p->height <= r->height. */
4559 && p->current_y < r->desired_y + r->height
4560 && p->current_y + p->height > r->desired_y)
4561 p->nrows = 0;
4562
4563 /* Reorder runs by copied pixel lines if truncated. */
4564 if (truncated_p && p->nrows > 0)
4565 {
4566 int k = nruns - 1;
4567
4568 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4569 k--;
4570 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4571 runs[k] = p;
4572 }
4573 }
4574
4575 /* Assign matrix rows. */
4576 for (j = 0; j < r->nrows; ++j)
4577 {
4578 struct glyph_row *from, *to;
4579 int to_overlapped_p;
4580
4581 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4582 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4583 to_overlapped_p = to->overlapped_p;
4584 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4585 assign_row (to, from);
4586 /* The above `assign_row' actually does swap, so if we had
4587 an overlap in the copy destination of two runs, then
4588 the second run would assign a previously disabled bogus
4589 row. But thanks to the truncation code in the
4590 preceding for-loop, we no longer have such an overlap,
4591 and thus the assigned row should always be enabled. */
4592 eassert (to->enabled_p);
4593 from->enabled_p = 0;
4594 to->overlapped_p = to_overlapped_p;
4595 }
4596 }
4597
4598 /* Clear the hash table, for the next time. */
4599 for (i = 0; i < row_entry_idx; ++i)
4600 row_table[row_entry_pool[i].bucket] = NULL;
4601
4602 /* Value is 1 to indicate that we scrolled the display. */
4603 return 0 < nruns;
4604 }
4605
4606
4607 \f
4608 /************************************************************************
4609 Frame-Based Updates
4610 ************************************************************************/
4611
4612 /* Update the desired frame matrix of frame F.
4613
4614 FORCE_P non-zero means that the update should not be stopped by
4615 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4616 should not be tried.
4617
4618 Value is non-zero if update was stopped due to pending input. */
4619
4620 static int
4621 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4622 {
4623 /* Frame matrices to work on. */
4624 struct glyph_matrix *current_matrix = f->current_matrix;
4625 struct glyph_matrix *desired_matrix = f->desired_matrix;
4626 int i;
4627 int pause_p;
4628 int preempt_count = baud_rate / 2400 + 1;
4629
4630 eassert (current_matrix && desired_matrix);
4631
4632 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4633 calculate_costs (f);
4634
4635 if (preempt_count <= 0)
4636 preempt_count = 1;
4637
4638 #if !PERIODIC_PREEMPTION_CHECKING
4639 if (!force_p && detect_input_pending_ignore_squeezables ())
4640 {
4641 pause_p = 1;
4642 goto do_pause;
4643 }
4644 #endif
4645
4646 /* If we cannot insert/delete lines, it's no use trying it. */
4647 if (!FRAME_LINE_INS_DEL_OK (f))
4648 inhibit_id_p = 1;
4649
4650 /* See if any of the desired lines are enabled; don't compute for
4651 i/d line if just want cursor motion. */
4652 for (i = 0; i < desired_matrix->nrows; i++)
4653 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4654 break;
4655
4656 /* Try doing i/d line, if not yet inhibited. */
4657 if (!inhibit_id_p && i < desired_matrix->nrows)
4658 force_p |= scrolling (f);
4659
4660 /* Update the individual lines as needed. Do bottom line first. */
4661 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4662 update_frame_line (f, desired_matrix->nrows - 1);
4663
4664 /* Now update the rest of the lines. */
4665 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4666 {
4667 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4668 {
4669 if (FRAME_TERMCAP_P (f))
4670 {
4671 /* Flush out every so many lines.
4672 Also flush out if likely to have more than 1k buffered
4673 otherwise. I'm told that some telnet connections get
4674 really screwed by more than 1k output at once. */
4675 FILE *display_output = FRAME_TTY (f)->output;
4676 if (display_output)
4677 {
4678 int outq = PENDING_OUTPUT_COUNT (display_output);
4679 if (outq > 900
4680 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4681 {
4682 fflush (display_output);
4683 if (preempt_count == 1)
4684 {
4685 #ifdef EMACS_OUTQSIZE
4686 if (EMACS_OUTQSIZE (0, &outq) < 0)
4687 /* Probably not a tty. Ignore the error and reset
4688 the outq count. */
4689 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4690 #endif
4691 outq *= 10;
4692 if (baud_rate <= outq && baud_rate > 0)
4693 sleep (outq / baud_rate);
4694 }
4695 }
4696 }
4697 }
4698
4699 #if PERIODIC_PREEMPTION_CHECKING
4700 if (!force_p)
4701 {
4702 EMACS_TIME tm = current_emacs_time ();
4703 if (EMACS_TIME_LT (preemption_next_check, tm))
4704 {
4705 preemption_next_check = add_emacs_time (tm, preemption_period);
4706 if (detect_input_pending_ignore_squeezables ())
4707 break;
4708 }
4709 }
4710 #else
4711 if (!force_p && (i - 1) % preempt_count == 0)
4712 detect_input_pending_ignore_squeezables ();
4713 #endif
4714
4715 update_frame_line (f, i);
4716 }
4717 }
4718
4719 pause_p = (i < FRAME_LINES (f) - 1) ? i : 0;
4720
4721 /* Now just clean up termcap drivers and set cursor, etc. */
4722 if (!pause_p)
4723 {
4724 if ((cursor_in_echo_area
4725 /* If we are showing a message instead of the mini-buffer,
4726 show the cursor for the message instead of for the
4727 (now hidden) mini-buffer contents. */
4728 || (EQ (minibuf_window, selected_window)
4729 && EQ (minibuf_window, echo_area_window)
4730 && !NILP (echo_area_buffer[0])))
4731 /* These cases apply only to the frame that contains
4732 the active mini-buffer window. */
4733 && FRAME_HAS_MINIBUF_P (f)
4734 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4735 {
4736 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4737 int row, col;
4738
4739 if (cursor_in_echo_area < 0)
4740 {
4741 /* Negative value of cursor_in_echo_area means put
4742 cursor at beginning of line. */
4743 row = top;
4744 col = 0;
4745 }
4746 else
4747 {
4748 /* Positive value of cursor_in_echo_area means put
4749 cursor at the end of the prompt. If the mini-buffer
4750 is several lines high, find the last line that has
4751 any text on it. */
4752 row = FRAME_LINES (f);
4753 do
4754 {
4755 --row;
4756 col = 0;
4757
4758 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4759 {
4760 /* Frame rows are filled up with spaces that
4761 must be ignored here. */
4762 struct glyph_row *r = MATRIX_ROW (current_matrix,
4763 row);
4764 struct glyph *start = r->glyphs[TEXT_AREA];
4765 struct glyph *last = start + r->used[TEXT_AREA];
4766
4767 while (last > start
4768 && (last - 1)->charpos < 0)
4769 --last;
4770
4771 col = last - start;
4772 }
4773 }
4774 while (row > top && col == 0);
4775
4776 /* Make sure COL is not out of range. */
4777 if (col >= FRAME_CURSOR_X_LIMIT (f))
4778 {
4779 /* If we have another row, advance cursor into it. */
4780 if (row < FRAME_LINES (f) - 1)
4781 {
4782 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4783 row++;
4784 }
4785 /* Otherwise move it back in range. */
4786 else
4787 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4788 }
4789 }
4790
4791 cursor_to (f, row, col);
4792 }
4793 else
4794 {
4795 /* We have only one cursor on terminal frames. Use it to
4796 display the cursor of the selected window. */
4797 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4798 if (w->cursor.vpos >= 0
4799 /* The cursor vpos may be temporarily out of bounds
4800 in the following situation: There is one window,
4801 with the cursor in the lower half of it. The window
4802 is split, and a message causes a redisplay before
4803 a new cursor position has been computed. */
4804 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4805 {
4806 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4807 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4808
4809 if (INTEGERP (w->left_margin_cols))
4810 x += XFASTINT (w->left_margin_cols);
4811
4812 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4813 cursor_to (f, y, x);
4814 }
4815 }
4816 }
4817
4818 #if !PERIODIC_PREEMPTION_CHECKING
4819 do_pause:
4820 #endif
4821
4822 clear_desired_matrices (f);
4823 return pause_p;
4824 }
4825
4826
4827 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4828
4829 static int
4830 scrolling (struct frame *frame)
4831 {
4832 int unchanged_at_top, unchanged_at_bottom;
4833 int window_size;
4834 int changed_lines;
4835 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4836 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4837 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4838 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4839 register int i;
4840 int free_at_end_vpos = FRAME_LINES (frame);
4841 struct glyph_matrix *current_matrix = frame->current_matrix;
4842 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4843
4844 if (!current_matrix)
4845 abort ();
4846
4847 /* Compute hash codes of all the lines. Also calculate number of
4848 changed lines, number of unchanged lines at the beginning, and
4849 number of unchanged lines at the end. */
4850 changed_lines = 0;
4851 unchanged_at_top = 0;
4852 unchanged_at_bottom = FRAME_LINES (frame);
4853 for (i = 0; i < FRAME_LINES (frame); i++)
4854 {
4855 /* Give up on this scrolling if some old lines are not enabled. */
4856 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4857 return 0;
4858 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4859 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4860 {
4861 /* This line cannot be redrawn, so don't let scrolling mess it. */
4862 new_hash[i] = old_hash[i];
4863 #define INFINITY 1000000 /* Taken from scroll.c */
4864 draw_cost[i] = INFINITY;
4865 }
4866 else
4867 {
4868 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4869 draw_cost[i] = line_draw_cost (desired_matrix, i);
4870 }
4871
4872 if (old_hash[i] != new_hash[i])
4873 {
4874 changed_lines++;
4875 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4876 }
4877 else if (i == unchanged_at_top)
4878 unchanged_at_top++;
4879 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4880 }
4881
4882 /* If changed lines are few, don't allow preemption, don't scroll. */
4883 if ((!FRAME_SCROLL_REGION_OK (frame)
4884 && changed_lines < baud_rate / 2400)
4885 || unchanged_at_bottom == FRAME_LINES (frame))
4886 return 1;
4887
4888 window_size = (FRAME_LINES (frame) - unchanged_at_top
4889 - unchanged_at_bottom);
4890
4891 if (FRAME_SCROLL_REGION_OK (frame))
4892 free_at_end_vpos -= unchanged_at_bottom;
4893 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4894 free_at_end_vpos = -1;
4895
4896 /* If large window, fast terminal and few lines in common between
4897 current frame and desired frame, don't bother with i/d calc. */
4898 if (!FRAME_SCROLL_REGION_OK (frame)
4899 && window_size >= 18 && baud_rate > 2400
4900 && (window_size >=
4901 10 * scrolling_max_lines_saved (unchanged_at_top,
4902 FRAME_LINES (frame) - unchanged_at_bottom,
4903 old_hash, new_hash, draw_cost)))
4904 return 0;
4905
4906 if (window_size < 2)
4907 return 0;
4908
4909 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4910 draw_cost + unchanged_at_top - 1,
4911 old_draw_cost + unchanged_at_top - 1,
4912 old_hash + unchanged_at_top - 1,
4913 new_hash + unchanged_at_top - 1,
4914 free_at_end_vpos - unchanged_at_top);
4915
4916 return 0;
4917 }
4918
4919
4920 /* Count the number of blanks at the start of the vector of glyphs R
4921 which is LEN glyphs long. */
4922
4923 static int
4924 count_blanks (struct glyph *r, int len)
4925 {
4926 int i;
4927
4928 for (i = 0; i < len; ++i)
4929 if (!CHAR_GLYPH_SPACE_P (r[i]))
4930 break;
4931
4932 return i;
4933 }
4934
4935
4936 /* Count the number of glyphs in common at the start of the glyph
4937 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4938 of STR2. Value is the number of equal glyphs equal at the start. */
4939
4940 static int
4941 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4942 {
4943 struct glyph *p1 = str1;
4944 struct glyph *p2 = str2;
4945
4946 while (p1 < end1
4947 && p2 < end2
4948 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4949 ++p1, ++p2;
4950
4951 return p1 - str1;
4952 }
4953
4954
4955 /* Char insertion/deletion cost vector, from term.c */
4956
4957 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4958
4959
4960 /* Perform a frame-based update on line VPOS in frame FRAME. */
4961
4962 static void
4963 update_frame_line (struct frame *f, int vpos)
4964 {
4965 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4966 int tem;
4967 int osp, nsp, begmatch, endmatch, olen, nlen;
4968 struct glyph_matrix *current_matrix = f->current_matrix;
4969 struct glyph_matrix *desired_matrix = f->desired_matrix;
4970 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4971 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4972 int must_write_whole_line_p;
4973 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4974 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4975 != FACE_TTY_DEFAULT_BG_COLOR);
4976
4977 if (colored_spaces_p)
4978 write_spaces_p = 1;
4979
4980 /* Current row not enabled means it has unknown contents. We must
4981 write the whole desired line in that case. */
4982 must_write_whole_line_p = !current_row->enabled_p;
4983 if (must_write_whole_line_p)
4984 {
4985 obody = 0;
4986 olen = 0;
4987 }
4988 else
4989 {
4990 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4991 olen = current_row->used[TEXT_AREA];
4992
4993 /* Ignore trailing spaces, if we can. */
4994 if (!write_spaces_p)
4995 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4996 olen--;
4997 }
4998
4999 current_row->enabled_p = 1;
5000 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5001
5002 /* If desired line is empty, just clear the line. */
5003 if (!desired_row->enabled_p)
5004 {
5005 nlen = 0;
5006 goto just_erase;
5007 }
5008
5009 nbody = desired_row->glyphs[TEXT_AREA];
5010 nlen = desired_row->used[TEXT_AREA];
5011 nend = nbody + nlen;
5012
5013 /* If display line has unknown contents, write the whole line. */
5014 if (must_write_whole_line_p)
5015 {
5016 /* Ignore spaces at the end, if we can. */
5017 if (!write_spaces_p)
5018 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5019 --nlen;
5020
5021 /* Write the contents of the desired line. */
5022 if (nlen)
5023 {
5024 cursor_to (f, vpos, 0);
5025 write_glyphs (f, nbody, nlen);
5026 }
5027
5028 /* Don't call clear_end_of_line if we already wrote the whole
5029 line. The cursor will not be at the right margin in that
5030 case but in the line below. */
5031 if (nlen < FRAME_TOTAL_COLS (f))
5032 {
5033 cursor_to (f, vpos, nlen);
5034 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5035 }
5036 else
5037 /* Make sure we are in the right row, otherwise cursor movement
5038 with cmgoto might use `ch' in the wrong row. */
5039 cursor_to (f, vpos, 0);
5040
5041 make_current (desired_matrix, current_matrix, vpos);
5042 return;
5043 }
5044
5045 /* Pretend trailing spaces are not there at all,
5046 unless for one reason or another we must write all spaces. */
5047 if (!write_spaces_p)
5048 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5049 nlen--;
5050
5051 /* If there's no i/d char, quickly do the best we can without it. */
5052 if (!FRAME_CHAR_INS_DEL_OK (f))
5053 {
5054 int i, j;
5055
5056 /* Find the first glyph in desired row that doesn't agree with
5057 a glyph in the current row, and write the rest from there on. */
5058 for (i = 0; i < nlen; i++)
5059 {
5060 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5061 {
5062 /* Find the end of the run of different glyphs. */
5063 j = i + 1;
5064 while (j < nlen
5065 && (j >= olen
5066 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5067 || CHAR_GLYPH_PADDING_P (nbody[j])))
5068 ++j;
5069
5070 /* Output this run of non-matching chars. */
5071 cursor_to (f, vpos, i);
5072 write_glyphs (f, nbody + i, j - i);
5073 i = j - 1;
5074
5075 /* Now find the next non-match. */
5076 }
5077 }
5078
5079 /* Clear the rest of the line, or the non-clear part of it. */
5080 if (olen > nlen)
5081 {
5082 cursor_to (f, vpos, nlen);
5083 clear_end_of_line (f, olen);
5084 }
5085
5086 /* Make current row = desired row. */
5087 make_current (desired_matrix, current_matrix, vpos);
5088 return;
5089 }
5090
5091 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5092 characters in a row. */
5093
5094 if (!olen)
5095 {
5096 /* If current line is blank, skip over initial spaces, if
5097 possible, and write the rest. */
5098 if (write_spaces_p)
5099 nsp = 0;
5100 else
5101 nsp = count_blanks (nbody, nlen);
5102
5103 if (nlen > nsp)
5104 {
5105 cursor_to (f, vpos, nsp);
5106 write_glyphs (f, nbody + nsp, nlen - nsp);
5107 }
5108
5109 /* Exchange contents between current_frame and new_frame. */
5110 make_current (desired_matrix, current_matrix, vpos);
5111 return;
5112 }
5113
5114 /* Compute number of leading blanks in old and new contents. */
5115 osp = count_blanks (obody, olen);
5116 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5117
5118 /* Compute number of matching chars starting with first non-blank. */
5119 begmatch = count_match (obody + osp, obody + olen,
5120 nbody + nsp, nbody + nlen);
5121
5122 /* Spaces in new match implicit space past the end of old. */
5123 /* A bug causing this to be a no-op was fixed in 18.29. */
5124 if (!write_spaces_p && osp + begmatch == olen)
5125 {
5126 np1 = nbody + nsp;
5127 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5128 ++begmatch;
5129 }
5130
5131 /* Avoid doing insert/delete char
5132 just cause number of leading spaces differs
5133 when the following text does not match. */
5134 if (begmatch == 0 && osp != nsp)
5135 osp = nsp = min (osp, nsp);
5136
5137 /* Find matching characters at end of line */
5138 op1 = obody + olen;
5139 np1 = nbody + nlen;
5140 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5141 while (op1 > op2
5142 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5143 {
5144 op1--;
5145 np1--;
5146 }
5147 endmatch = obody + olen - op1;
5148
5149 /* tem gets the distance to insert or delete.
5150 endmatch is how many characters we save by doing so.
5151 Is it worth it? */
5152
5153 tem = (nlen - nsp) - (olen - osp);
5154 if (endmatch && tem
5155 && (!FRAME_CHAR_INS_DEL_OK (f)
5156 || endmatch <= char_ins_del_cost (f)[tem]))
5157 endmatch = 0;
5158
5159 /* nsp - osp is the distance to insert or delete.
5160 If that is nonzero, begmatch is known to be nonzero also.
5161 begmatch + endmatch is how much we save by doing the ins/del.
5162 Is it worth it? */
5163
5164 if (nsp != osp
5165 && (!FRAME_CHAR_INS_DEL_OK (f)
5166 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5167 {
5168 begmatch = 0;
5169 endmatch = 0;
5170 osp = nsp = min (osp, nsp);
5171 }
5172
5173 /* Now go through the line, inserting, writing and
5174 deleting as appropriate. */
5175
5176 if (osp > nsp)
5177 {
5178 cursor_to (f, vpos, nsp);
5179 delete_glyphs (f, osp - nsp);
5180 }
5181 else if (nsp > osp)
5182 {
5183 /* If going to delete chars later in line
5184 and insert earlier in the line,
5185 must delete first to avoid losing data in the insert */
5186 if (endmatch && nlen < olen + nsp - osp)
5187 {
5188 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5189 delete_glyphs (f, olen + nsp - osp - nlen);
5190 olen = nlen - (nsp - osp);
5191 }
5192 cursor_to (f, vpos, osp);
5193 insert_glyphs (f, 0, nsp - osp);
5194 }
5195 olen += nsp - osp;
5196
5197 tem = nsp + begmatch + endmatch;
5198 if (nlen != tem || olen != tem)
5199 {
5200 if (!endmatch || nlen == olen)
5201 {
5202 /* If new text being written reaches right margin, there is
5203 no need to do clear-to-eol at the end of this function
5204 (and it would not be safe, since cursor is not going to
5205 be "at the margin" after the text is done). */
5206 if (nlen == FRAME_TOTAL_COLS (f))
5207 olen = 0;
5208
5209 /* Function write_glyphs is prepared to do nothing
5210 if passed a length <= 0. Check it here to avoid
5211 unnecessary cursor movement. */
5212 if (nlen - tem > 0)
5213 {
5214 cursor_to (f, vpos, nsp + begmatch);
5215 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5216 }
5217 }
5218 else if (nlen > olen)
5219 {
5220 /* Here, we used to have the following simple code:
5221 ----------------------------------------
5222 write_glyphs (nbody + nsp + begmatch, olen - tem);
5223 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5224 ----------------------------------------
5225 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5226 is a padding glyph. */
5227 int out = olen - tem; /* Columns to be overwritten originally. */
5228 int del;
5229
5230 cursor_to (f, vpos, nsp + begmatch);
5231
5232 /* Calculate columns we can actually overwrite. */
5233 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5234 out--;
5235 write_glyphs (f, nbody + nsp + begmatch, out);
5236
5237 /* If we left columns to be overwritten, we must delete them. */
5238 del = olen - tem - out;
5239 if (del > 0)
5240 delete_glyphs (f, del);
5241
5242 /* At last, we insert columns not yet written out. */
5243 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5244 olen = nlen;
5245 }
5246 else if (olen > nlen)
5247 {
5248 cursor_to (f, vpos, nsp + begmatch);
5249 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5250 delete_glyphs (f, olen - nlen);
5251 olen = nlen;
5252 }
5253 }
5254
5255 just_erase:
5256 /* If any unerased characters remain after the new line, erase them. */
5257 if (olen > nlen)
5258 {
5259 cursor_to (f, vpos, nlen);
5260 clear_end_of_line (f, olen);
5261 }
5262
5263 /* Exchange contents between current_frame and new_frame. */
5264 make_current (desired_matrix, current_matrix, vpos);
5265 }
5266
5267
5268 \f
5269 /***********************************************************************
5270 X/Y Position -> Buffer Position
5271 ***********************************************************************/
5272
5273 /* Determine what's under window-relative pixel position (*X, *Y).
5274 Return the OBJECT (string or buffer) that's there.
5275 Return in *POS the position in that object.
5276 Adjust *X and *Y to character positions.
5277 Return in *DX and *DY the pixel coordinates of the click,
5278 relative to the top left corner of OBJECT, or relative to
5279 the top left corner of the character glyph at (*X, *Y)
5280 if OBJECT is nil.
5281 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5282 if the coordinates point to an empty area of the display. */
5283
5284 Lisp_Object
5285 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5286 {
5287 struct it it;
5288 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5289 struct text_pos startp;
5290 Lisp_Object string;
5291 struct glyph_row *row;
5292 #ifdef HAVE_WINDOW_SYSTEM
5293 struct image *img = 0;
5294 #endif
5295 int x0, x1, to_x;
5296 void *itdata = NULL;
5297
5298 /* We used to set current_buffer directly here, but that does the
5299 wrong thing with `face-remapping-alist' (bug#2044). */
5300 Fset_buffer (w->buffer);
5301 itdata = bidi_shelve_cache ();
5302 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5303 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5304 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5305 start_display (&it, w, startp);
5306 /* start_display takes into account the header-line row, but IT's
5307 vpos still counts from the glyph row that includes the window's
5308 start position. Adjust for a possible header-line row. */
5309 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
5310
5311 x0 = *x;
5312
5313 /* First, move to the beginning of the row corresponding to *Y. We
5314 need to be in that row to get the correct value of base paragraph
5315 direction for the text at (*X, *Y). */
5316 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5317
5318 /* TO_X is the pixel position that the iterator will compute for the
5319 glyph at *X. We add it.first_visible_x because iterator
5320 positions include the hscroll. */
5321 to_x = x0 + it.first_visible_x;
5322 if (it.bidi_it.paragraph_dir == R2L)
5323 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5324 text area. This is because the iterator, even in R2L
5325 paragraphs, delivers glyphs as if they started at the left
5326 margin of the window. (When we actually produce glyphs for
5327 display, we reverse their order in PRODUCE_GLYPHS, but the
5328 iterator doesn't know about that.) The following line adjusts
5329 the pixel position to the iterator geometry, which is what
5330 move_it_* routines use. (The -1 is because in a window whose
5331 text-area width is W, the rightmost pixel position is W-1, and
5332 it should be mirrored into zero pixel position.) */
5333 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5334
5335 /* Now move horizontally in the row to the glyph under *X. Second
5336 argument is ZV to prevent move_it_in_display_line from matching
5337 based on buffer positions. */
5338 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5339 bidi_unshelve_cache (itdata, 0);
5340
5341 Fset_buffer (old_current_buffer);
5342
5343 *dx = x0 + it.first_visible_x - it.current_x;
5344 *dy = *y - it.current_y;
5345
5346 string = w->buffer;
5347 if (STRINGP (it.string))
5348 string = it.string;
5349 *pos = it.current;
5350 if (it.what == IT_COMPOSITION
5351 && it.cmp_it.nchars > 1
5352 && it.cmp_it.reversed_p)
5353 {
5354 /* The current display element is a grapheme cluster in a
5355 composition. In that case, we need the position of the first
5356 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5357 it.current points to the last character of the cluster, thus
5358 we must move back to the first character of the same
5359 cluster. */
5360 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5361 if (STRINGP (it.string))
5362 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5363 else
5364 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->buffer),
5365 CHARPOS (pos->pos));
5366 }
5367
5368 #ifdef HAVE_WINDOW_SYSTEM
5369 if (it.what == IT_IMAGE)
5370 {
5371 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5372 && !NILP (img->spec))
5373 *object = img->spec;
5374 }
5375 #endif
5376
5377 if (it.vpos < w->current_matrix->nrows
5378 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5379 row->enabled_p))
5380 {
5381 if (it.hpos < row->used[TEXT_AREA])
5382 {
5383 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5384 #ifdef HAVE_WINDOW_SYSTEM
5385 if (img)
5386 {
5387 *dy -= row->ascent - glyph->ascent;
5388 *dx += glyph->slice.img.x;
5389 *dy += glyph->slice.img.y;
5390 /* Image slices positions are still relative to the entire image */
5391 *width = img->width;
5392 *height = img->height;
5393 }
5394 else
5395 #endif
5396 {
5397 *width = glyph->pixel_width;
5398 *height = glyph->ascent + glyph->descent;
5399 }
5400 }
5401 else
5402 {
5403 *width = 0;
5404 *height = row->height;
5405 }
5406 }
5407 else
5408 {
5409 *width = *height = 0;
5410 }
5411
5412 /* Add extra (default width) columns if clicked after EOL. */
5413 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5414 if (x0 > x1)
5415 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5416
5417 *x = it.hpos;
5418 *y = it.vpos;
5419
5420 return string;
5421 }
5422
5423
5424 /* Value is the string under window-relative coordinates X/Y in the
5425 mode line or header line (PART says which) of window W, or nil if none.
5426 *CHARPOS is set to the position in the string returned. */
5427
5428 Lisp_Object
5429 mode_line_string (struct window *w, enum window_part part,
5430 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5431 int *dx, int *dy, int *width, int *height)
5432 {
5433 struct glyph_row *row;
5434 struct glyph *glyph, *end;
5435 int x0, y0;
5436 Lisp_Object string = Qnil;
5437
5438 if (part == ON_MODE_LINE)
5439 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5440 else
5441 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5442 y0 = *y - row->y;
5443 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5444
5445 if (row->mode_line_p && row->enabled_p)
5446 {
5447 /* Find the glyph under X. If we find one with a string object,
5448 it's the one we were looking for. */
5449 glyph = row->glyphs[TEXT_AREA];
5450 end = glyph + row->used[TEXT_AREA];
5451 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5452 x0 -= glyph->pixel_width;
5453 *x = glyph - row->glyphs[TEXT_AREA];
5454 if (glyph < end)
5455 {
5456 string = glyph->object;
5457 *charpos = glyph->charpos;
5458 *width = glyph->pixel_width;
5459 *height = glyph->ascent + glyph->descent;
5460 #ifdef HAVE_WINDOW_SYSTEM
5461 if (glyph->type == IMAGE_GLYPH)
5462 {
5463 struct image *img;
5464 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5465 if (img != NULL)
5466 *object = img->spec;
5467 y0 -= row->ascent - glyph->ascent;
5468 }
5469 #endif
5470 }
5471 else
5472 {
5473 /* Add extra (default width) columns if clicked after EOL. */
5474 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5475 *width = 0;
5476 *height = row->height;
5477 }
5478 }
5479 else
5480 {
5481 *x = 0;
5482 x0 = 0;
5483 *width = *height = 0;
5484 }
5485
5486 *dx = x0;
5487 *dy = y0;
5488
5489 return string;
5490 }
5491
5492
5493 /* Value is the string under window-relative coordinates X/Y in either
5494 marginal area, or nil if none. *CHARPOS is set to the position in
5495 the string returned. */
5496
5497 Lisp_Object
5498 marginal_area_string (struct window *w, enum window_part part,
5499 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5500 int *dx, int *dy, int *width, int *height)
5501 {
5502 struct glyph_row *row = w->current_matrix->rows;
5503 struct glyph *glyph, *end;
5504 int x0, y0, i, wy = *y;
5505 int area;
5506 Lisp_Object string = Qnil;
5507
5508 if (part == ON_LEFT_MARGIN)
5509 area = LEFT_MARGIN_AREA;
5510 else if (part == ON_RIGHT_MARGIN)
5511 area = RIGHT_MARGIN_AREA;
5512 else
5513 abort ();
5514
5515 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5516 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5517 break;
5518 y0 = *y - row->y;
5519 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5520
5521 if (row->enabled_p)
5522 {
5523 /* Find the glyph under X. If we find one with a string object,
5524 it's the one we were looking for. */
5525 if (area == RIGHT_MARGIN_AREA)
5526 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5527 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5528 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5529 + window_box_width (w, LEFT_MARGIN_AREA)
5530 + window_box_width (w, TEXT_AREA));
5531 else
5532 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5533 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5534 : 0);
5535
5536 glyph = row->glyphs[area];
5537 end = glyph + row->used[area];
5538 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5539 x0 -= glyph->pixel_width;
5540 *x = glyph - row->glyphs[area];
5541 if (glyph < end)
5542 {
5543 string = glyph->object;
5544 *charpos = glyph->charpos;
5545 *width = glyph->pixel_width;
5546 *height = glyph->ascent + glyph->descent;
5547 #ifdef HAVE_WINDOW_SYSTEM
5548 if (glyph->type == IMAGE_GLYPH)
5549 {
5550 struct image *img;
5551 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5552 if (img != NULL)
5553 *object = img->spec;
5554 y0 -= row->ascent - glyph->ascent;
5555 x0 += glyph->slice.img.x;
5556 y0 += glyph->slice.img.y;
5557 }
5558 #endif
5559 }
5560 else
5561 {
5562 /* Add extra (default width) columns if clicked after EOL. */
5563 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5564 *width = 0;
5565 *height = row->height;
5566 }
5567 }
5568 else
5569 {
5570 x0 = 0;
5571 *x = 0;
5572 *width = *height = 0;
5573 }
5574
5575 *dx = x0;
5576 *dy = y0;
5577
5578 return string;
5579 }
5580
5581
5582 /***********************************************************************
5583 Changing Frame Sizes
5584 ***********************************************************************/
5585
5586 #ifdef SIGWINCH
5587
5588 static void
5589 window_change_signal (int signalnum) /* If we don't have an argument, */
5590 /* some compilers complain in signal calls. */
5591 {
5592 int width, height;
5593 int old_errno = errno;
5594
5595 struct tty_display_info *tty;
5596
5597 signal (SIGWINCH, window_change_signal);
5598 SIGNAL_THREAD_CHECK (signalnum);
5599
5600 /* The frame size change obviously applies to a single
5601 termcap-controlled terminal, but we can't decide which.
5602 Therefore, we resize the frames corresponding to each tty.
5603 */
5604 for (tty = tty_list; tty; tty = tty->next) {
5605
5606 if (! tty->term_initted)
5607 continue;
5608
5609 /* Suspended tty frames have tty->input == NULL avoid trying to
5610 use it. */
5611 if (!tty->input)
5612 continue;
5613
5614 get_tty_size (fileno (tty->input), &width, &height);
5615
5616 if (width > 5 && height > 2) {
5617 Lisp_Object tail, frame;
5618
5619 FOR_EACH_FRAME (tail, frame)
5620 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5621 /* Record the new sizes, but don't reallocate the data
5622 structures now. Let that be done later outside of the
5623 signal handler. */
5624 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5625 }
5626 }
5627
5628 errno = old_errno;
5629 }
5630 #endif /* SIGWINCH */
5631
5632
5633 /* Do any change in frame size that was requested by a signal. SAFE
5634 non-zero means this function is called from a place where it is
5635 safe to change frame sizes while a redisplay is in progress. */
5636
5637 void
5638 do_pending_window_change (int safe)
5639 {
5640 /* If window_change_signal should have run before, run it now. */
5641 if (redisplaying_p && !safe)
5642 return;
5643
5644 while (delayed_size_change)
5645 {
5646 Lisp_Object tail, frame;
5647
5648 delayed_size_change = 0;
5649
5650 FOR_EACH_FRAME (tail, frame)
5651 {
5652 struct frame *f = XFRAME (frame);
5653
5654 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5655 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5656 0, 0, safe);
5657 }
5658 }
5659 }
5660
5661
5662 /* Change the frame height and/or width. Values may be given as zero to
5663 indicate no change is to take place.
5664
5665 If DELAY is non-zero, then assume we're being called from a signal
5666 handler, and queue the change for later - perhaps the next
5667 redisplay. Since this tries to resize windows, we can't call it
5668 from a signal handler.
5669
5670 SAFE non-zero means this function is called from a place where it's
5671 safe to change frame sizes while a redisplay is in progress. */
5672
5673 void
5674 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5675 {
5676 Lisp_Object tail, frame;
5677
5678 if (FRAME_MSDOS_P (f))
5679 {
5680 /* On MS-DOS, all frames use the same screen, so a change in
5681 size affects all frames. Termcap now supports multiple
5682 ttys. */
5683 FOR_EACH_FRAME (tail, frame)
5684 if (! FRAME_WINDOW_P (XFRAME (frame)))
5685 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5686 pretend, delay, safe);
5687 }
5688 else
5689 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5690 }
5691
5692 static void
5693 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5694 {
5695 int new_frame_total_cols;
5696 ptrdiff_t count = SPECPDL_INDEX ();
5697
5698 /* If we can't deal with the change now, queue it for later. */
5699 if (delay || (redisplaying_p && !safe))
5700 {
5701 f->new_text_lines = newheight;
5702 f->new_text_cols = newwidth;
5703 delayed_size_change = 1;
5704 return;
5705 }
5706
5707 /* This size-change overrides any pending one for this frame. */
5708 f->new_text_lines = 0;
5709 f->new_text_cols = 0;
5710
5711 /* If an argument is zero, set it to the current value. */
5712 if (newheight == 0)
5713 newheight = FRAME_LINES (f);
5714 if (newwidth == 0)
5715 newwidth = FRAME_COLS (f);
5716
5717 /* Compute width of windows in F. */
5718 /* Round up to the smallest acceptable size. */
5719 check_frame_size (f, &newheight, &newwidth);
5720
5721 /* This is the width of the frame with vertical scroll bars and fringe
5722 columns. Do this after rounding - see discussion of bug#9723. */
5723 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5724
5725 /* If we're not changing the frame size, quit now. */
5726 /* Frame width may be unchanged but the text portion may change, for
5727 example, fullscreen and remove/add scroll bar. */
5728 if (newheight == FRAME_LINES (f)
5729 /* Text portion unchanged? */
5730 && newwidth == FRAME_COLS (f)
5731 /* Frame width unchanged? */
5732 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5733 return;
5734
5735 BLOCK_INPUT;
5736
5737 #ifdef MSDOS
5738 /* We only can set screen dimensions to certain values supported
5739 by our video hardware. Try to find the smallest size greater
5740 or equal to the requested dimensions. */
5741 dos_set_window_size (&newheight, &newwidth);
5742 #endif
5743
5744 if (newheight != FRAME_LINES (f))
5745 {
5746 resize_frame_windows (f, newheight, 0);
5747
5748 /* MSDOS frames cannot PRETEND, as they change frame size by
5749 manipulating video hardware. */
5750 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5751 FrameRows (FRAME_TTY (f)) = newheight;
5752 }
5753
5754 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5755 {
5756 resize_frame_windows (f, new_frame_total_cols, 1);
5757
5758 /* MSDOS frames cannot PRETEND, as they change frame size by
5759 manipulating video hardware. */
5760 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5761 FrameCols (FRAME_TTY (f)) = newwidth;
5762
5763 if (WINDOWP (FVAR (f, tool_bar_window)))
5764 XSETFASTINT (XWINDOW (FVAR (f, tool_bar_window))->total_cols, newwidth);
5765 }
5766
5767 FRAME_LINES (f) = newheight;
5768 SET_FRAME_COLS (f, newwidth);
5769
5770 {
5771 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5772 int text_area_x, text_area_y, text_area_width, text_area_height;
5773
5774 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5775 &text_area_height);
5776 if (w->cursor.x >= text_area_x + text_area_width)
5777 w->cursor.hpos = w->cursor.x = 0;
5778 if (w->cursor.y >= text_area_y + text_area_height)
5779 w->cursor.vpos = w->cursor.y = 0;
5780 }
5781
5782 adjust_glyphs (f);
5783 calculate_costs (f);
5784 SET_FRAME_GARBAGED (f);
5785 f->resized_p = 1;
5786
5787 UNBLOCK_INPUT;
5788
5789 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5790
5791 run_window_configuration_change_hook (f);
5792
5793 unbind_to (count, Qnil);
5794 }
5795
5796
5797 \f
5798 /***********************************************************************
5799 Terminal Related Lisp Functions
5800 ***********************************************************************/
5801
5802 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5803 1, 1, "FOpen termscript file: ",
5804 doc: /* Start writing all terminal output to FILE as well as the terminal.
5805 FILE = nil means just close any termscript file currently open. */)
5806 (Lisp_Object file)
5807 {
5808 struct tty_display_info *tty;
5809
5810 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5811 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5812 error ("Current frame is not on a tty device");
5813
5814 tty = CURTTY ();
5815
5816 if (tty->termscript != 0)
5817 {
5818 BLOCK_INPUT;
5819 fclose (tty->termscript);
5820 UNBLOCK_INPUT;
5821 }
5822 tty->termscript = 0;
5823
5824 if (! NILP (file))
5825 {
5826 file = Fexpand_file_name (file, Qnil);
5827 tty->termscript = fopen (SSDATA (file), "w");
5828 if (tty->termscript == 0)
5829 report_file_error ("Opening termscript", Fcons (file, Qnil));
5830 }
5831 return Qnil;
5832 }
5833
5834
5835 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5836 Ssend_string_to_terminal, 1, 2, 0,
5837 doc: /* Send STRING to the terminal without alteration.
5838 Control characters in STRING will have terminal-dependent effects.
5839
5840 Optional parameter TERMINAL specifies the tty terminal device to use.
5841 It may be a terminal object, a frame, or nil for the terminal used by
5842 the currently selected frame. In batch mode, STRING is sent to stdout
5843 when TERMINAL is nil. */)
5844 (Lisp_Object string, Lisp_Object terminal)
5845 {
5846 struct terminal *t = get_terminal (terminal, 1);
5847 FILE *out;
5848
5849 /* ??? Perhaps we should do something special for multibyte strings here. */
5850 CHECK_STRING (string);
5851 BLOCK_INPUT;
5852
5853 if (!t)
5854 error ("Unknown terminal device");
5855
5856 if (t->type == output_initial)
5857 out = stdout;
5858 else if (t->type != output_termcap && t->type != output_msdos_raw)
5859 error ("Device %d is not a termcap terminal device", t->id);
5860 else
5861 {
5862 struct tty_display_info *tty = t->display_info.tty;
5863
5864 if (! tty->output)
5865 error ("Terminal is currently suspended");
5866
5867 if (tty->termscript)
5868 {
5869 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5870 fflush (tty->termscript);
5871 }
5872 out = tty->output;
5873 }
5874 fwrite (SDATA (string), 1, SBYTES (string), out);
5875 fflush (out);
5876 UNBLOCK_INPUT;
5877 return Qnil;
5878 }
5879
5880
5881 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5882 doc: /* Beep, or flash the screen.
5883 Also, unless an argument is given,
5884 terminate any keyboard macro currently executing. */)
5885 (Lisp_Object arg)
5886 {
5887 if (!NILP (arg))
5888 {
5889 if (noninteractive)
5890 putchar (07);
5891 else
5892 ring_bell (XFRAME (selected_frame));
5893 }
5894 else
5895 bitch_at_user ();
5896
5897 return Qnil;
5898 }
5899
5900 void
5901 bitch_at_user (void)
5902 {
5903 if (noninteractive)
5904 putchar (07);
5905 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5906 error ("Keyboard macro terminated by a command ringing the bell");
5907 else
5908 ring_bell (XFRAME (selected_frame));
5909 }
5910
5911
5912 \f
5913 /***********************************************************************
5914 Sleeping, Waiting
5915 ***********************************************************************/
5916
5917 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5918 doc: /* Pause, without updating display, for SECONDS seconds.
5919 SECONDS may be a floating-point value, meaning that you can wait for a
5920 fraction of a second. Optional second arg MILLISECONDS specifies an
5921 additional wait period, in milliseconds; this is for backwards compatibility.
5922 \(Not all operating systems support waiting for a fraction of a second.) */)
5923 (Lisp_Object seconds, Lisp_Object milliseconds)
5924 {
5925 double duration = extract_float (seconds);
5926
5927 if (!NILP (milliseconds))
5928 {
5929 CHECK_NUMBER (milliseconds);
5930 duration += XINT (milliseconds) / 1000.0;
5931 }
5932
5933 if (0 < duration)
5934 {
5935 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (duration);
5936 wait_reading_process_output (min (EMACS_SECS (t), WAIT_READING_MAX),
5937 EMACS_NSECS (t), 0, 0, Qnil, NULL, 0);
5938 }
5939
5940 return Qnil;
5941 }
5942
5943
5944 /* This is just like wait_reading_process_output, except that
5945 it does redisplay.
5946
5947 TIMEOUT is number of seconds to wait (float or integer),
5948 or t to wait forever.
5949 READING is 1 if reading input.
5950 If DO_DISPLAY is >0 display process output while waiting.
5951 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
5952 */
5953
5954 Lisp_Object
5955 sit_for (Lisp_Object timeout, int reading, int do_display)
5956 {
5957 intmax_t sec;
5958 int nsec;
5959
5960 swallow_events (do_display);
5961
5962 if ((detect_input_pending_run_timers (do_display))
5963 || !NILP (Vexecuting_kbd_macro))
5964 return Qnil;
5965
5966 if (do_display >= 2)
5967 redisplay_preserve_echo_area (2);
5968
5969 if (INTEGERP (timeout))
5970 {
5971 sec = XINT (timeout);
5972 if (! (0 < sec))
5973 return Qt;
5974 nsec = 0;
5975 }
5976 else if (FLOATP (timeout))
5977 {
5978 double seconds = XFLOAT_DATA (timeout);
5979 if (! (0 < seconds))
5980 return Qt;
5981 else
5982 {
5983 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (seconds);
5984 sec = min (EMACS_SECS (t), WAIT_READING_MAX);
5985 nsec = EMACS_NSECS (t);
5986 }
5987 }
5988 else if (EQ (timeout, Qt))
5989 {
5990 sec = 0;
5991 nsec = 0;
5992 }
5993 else
5994 wrong_type_argument (Qnumberp, timeout);
5995
5996
5997 #ifdef SIGIO
5998 gobble_input (0);
5999 #endif
6000
6001 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
6002 Qnil, NULL, 0);
6003
6004 return detect_input_pending () ? Qnil : Qt;
6005 }
6006
6007
6008 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6009 doc: /* Perform redisplay.
6010 Optional arg FORCE, if non-nil, prevents redisplay from being
6011 preempted by arriving input, even if `redisplay-dont-pause' is nil.
6012 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
6013 preempted by arriving input, so FORCE does nothing.
6014
6015 Return t if redisplay was performed, nil if redisplay was preempted
6016 immediately by pending input. */)
6017 (Lisp_Object force)
6018 {
6019 ptrdiff_t count;
6020
6021 swallow_events (1);
6022 if ((detect_input_pending_run_timers (1)
6023 && NILP (force) && !redisplay_dont_pause)
6024 || !NILP (Vexecuting_kbd_macro))
6025 return Qnil;
6026
6027 count = SPECPDL_INDEX ();
6028 if (!NILP (force) && !redisplay_dont_pause)
6029 specbind (Qredisplay_dont_pause, Qt);
6030 redisplay_preserve_echo_area (2);
6031 unbind_to (count, Qnil);
6032 return Qt;
6033 }
6034
6035
6036 \f
6037 /***********************************************************************
6038 Other Lisp Functions
6039 ***********************************************************************/
6040
6041 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6042 session's frames, frame names, buffers, buffer-read-only flags, and
6043 buffer-modified-flags. */
6044
6045 static Lisp_Object frame_and_buffer_state;
6046
6047
6048 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6049 Sframe_or_buffer_changed_p, 0, 1, 0,
6050 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6051 VARIABLE is a variable name whose value is either nil or a state vector
6052 that will be updated to contain all frames and buffers,
6053 aside from buffers whose names start with space,
6054 along with the buffers' read-only and modified flags. This allows a fast
6055 check to see whether buffer menus might need to be recomputed.
6056 If this function returns non-nil, it updates the internal vector to reflect
6057 the current state.
6058
6059 If VARIABLE is nil, an internal variable is used. Users should not
6060 pass nil for VARIABLE. */)
6061 (Lisp_Object variable)
6062 {
6063 Lisp_Object state, tail, frame, buf;
6064 Lisp_Object *vecp, *end;
6065 ptrdiff_t n;
6066
6067 if (! NILP (variable))
6068 {
6069 CHECK_SYMBOL (variable);
6070 state = Fsymbol_value (variable);
6071 if (! VECTORP (state))
6072 goto changed;
6073 }
6074 else
6075 state = frame_and_buffer_state;
6076
6077 vecp = XVECTOR (state)->contents;
6078 end = vecp + ASIZE (state);
6079
6080 FOR_EACH_FRAME (tail, frame)
6081 {
6082 if (vecp == end)
6083 goto changed;
6084 if (!EQ (*vecp++, frame))
6085 goto changed;
6086 if (vecp == end)
6087 goto changed;
6088 if (!EQ (*vecp++, FVAR (XFRAME (frame), name)))
6089 goto changed;
6090 }
6091 /* Check that the buffer info matches. */
6092 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6093 {
6094 buf = XCDR (XCAR (tail));
6095 /* Ignore buffers that aren't included in buffer lists. */
6096 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6097 continue;
6098 if (vecp == end)
6099 goto changed;
6100 if (!EQ (*vecp++, buf))
6101 goto changed;
6102 if (vecp == end)
6103 goto changed;
6104 if (!EQ (*vecp++, BVAR (XBUFFER (buf), read_only)))
6105 goto changed;
6106 if (vecp == end)
6107 goto changed;
6108 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6109 goto changed;
6110 }
6111 if (vecp == end)
6112 goto changed;
6113 /* Detect deletion of a buffer at the end of the list. */
6114 if (EQ (*vecp, Qlambda))
6115 return Qnil;
6116
6117 /* Come here if we decide the data has changed. */
6118 changed:
6119 /* Count the size we will need.
6120 Start with 1 so there is room for at least one lambda at the end. */
6121 n = 1;
6122 FOR_EACH_FRAME (tail, frame)
6123 n += 2;
6124 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6125 n += 3;
6126 /* Reallocate the vector if data has grown to need it,
6127 or if it has shrunk a lot. */
6128 if (! VECTORP (state)
6129 || n > ASIZE (state)
6130 || n + 20 < ASIZE (state) / 2)
6131 /* Add 20 extra so we grow it less often. */
6132 {
6133 state = Fmake_vector (make_number (n + 20), Qlambda);
6134 if (! NILP (variable))
6135 Fset (variable, state);
6136 else
6137 frame_and_buffer_state = state;
6138 }
6139
6140 /* Record the new data in the (possibly reallocated) vector. */
6141 vecp = XVECTOR (state)->contents;
6142 FOR_EACH_FRAME (tail, frame)
6143 {
6144 *vecp++ = frame;
6145 *vecp++ = FVAR (XFRAME (frame), name);
6146 }
6147 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6148 {
6149 buf = XCDR (XCAR (tail));
6150 /* Ignore buffers that aren't included in buffer lists. */
6151 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6152 continue;
6153 *vecp++ = buf;
6154 *vecp++ = BVAR (XBUFFER (buf), read_only);
6155 *vecp++ = Fbuffer_modified_p (buf);
6156 }
6157 /* Fill up the vector with lambdas (always at least one). */
6158 *vecp++ = Qlambda;
6159 while (vecp - XVECTOR (state)->contents
6160 < ASIZE (state))
6161 *vecp++ = Qlambda;
6162 /* Make sure we didn't overflow the vector. */
6163 if (vecp - XVECTOR (state)->contents
6164 > ASIZE (state))
6165 abort ();
6166 return Qt;
6167 }
6168
6169
6170 \f
6171 /***********************************************************************
6172 Initialization
6173 ***********************************************************************/
6174
6175 /* Initialization done when Emacs fork is started, before doing stty.
6176 Determine terminal type and set terminal_driver. Then invoke its
6177 decoding routine to set up variables in the terminal package. */
6178
6179 void
6180 init_display (void)
6181 {
6182 char *terminal_type;
6183
6184 /* Construct the space glyph. */
6185 space_glyph.type = CHAR_GLYPH;
6186 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6187 space_glyph.charpos = -1;
6188
6189 inverse_video = 0;
6190 cursor_in_echo_area = 0;
6191 terminal_type = (char *) 0;
6192
6193 /* Now is the time to initialize this; it's used by init_sys_modes
6194 during startup. */
6195 Vinitial_window_system = Qnil;
6196
6197 /* SIGWINCH needs to be handled no matter what display we start
6198 with. Otherwise newly opened tty frames will not resize
6199 automatically. */
6200 #ifdef SIGWINCH
6201 #ifndef CANNOT_DUMP
6202 if (initialized)
6203 #endif /* CANNOT_DUMP */
6204 signal (SIGWINCH, window_change_signal);
6205 #endif /* SIGWINCH */
6206
6207 /* If running as a daemon, no need to initialize any frames/terminal. */
6208 if (IS_DAEMON)
6209 return;
6210
6211 /* If the user wants to use a window system, we shouldn't bother
6212 initializing the terminal. This is especially important when the
6213 terminal is so dumb that emacs gives up before and doesn't bother
6214 using the window system.
6215
6216 If the DISPLAY environment variable is set and nonempty,
6217 try to use X, and die with an error message if that doesn't work. */
6218
6219 #ifdef HAVE_X_WINDOWS
6220 if (! inhibit_window_system && ! display_arg)
6221 {
6222 char *display;
6223 display = getenv ("DISPLAY");
6224 display_arg = (display != 0 && *display != 0);
6225
6226 if (display_arg && !x_display_ok (display))
6227 {
6228 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6229 display);
6230 inhibit_window_system = 1;
6231 }
6232 }
6233
6234 if (!inhibit_window_system && display_arg)
6235 {
6236 Vinitial_window_system = Qx;
6237 #ifdef HAVE_X11
6238 Vwindow_system_version = make_number (11);
6239 #endif
6240 #ifdef GNU_LINUX
6241 /* In some versions of ncurses,
6242 tputs crashes if we have not called tgetent.
6243 So call tgetent. */
6244 { char b[2044]; tgetent (b, "xterm");}
6245 #endif
6246 adjust_frame_glyphs_initially ();
6247 return;
6248 }
6249 #endif /* HAVE_X_WINDOWS */
6250
6251 #ifdef HAVE_NTGUI
6252 if (!inhibit_window_system)
6253 {
6254 Vinitial_window_system = Qw32;
6255 Vwindow_system_version = make_number (1);
6256 adjust_frame_glyphs_initially ();
6257 return;
6258 }
6259 #endif /* HAVE_NTGUI */
6260
6261 #ifdef HAVE_NS
6262 if (!inhibit_window_system
6263 #ifndef CANNOT_DUMP
6264 && initialized
6265 #endif
6266 )
6267 {
6268 Vinitial_window_system = Qns;
6269 Vwindow_system_version = make_number (10);
6270 adjust_frame_glyphs_initially ();
6271 return;
6272 }
6273 #endif
6274
6275 /* If no window system has been specified, try to use the terminal. */
6276 if (! isatty (0))
6277 {
6278 fatal ("standard input is not a tty");
6279 exit (1);
6280 }
6281
6282 #ifdef WINDOWSNT
6283 terminal_type = "w32console";
6284 #else
6285 /* Look at the TERM variable. */
6286 terminal_type = (char *) getenv ("TERM");
6287 #endif
6288 if (!terminal_type)
6289 {
6290 #ifdef HAVE_WINDOW_SYSTEM
6291 if (! inhibit_window_system)
6292 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6293 else
6294 #endif /* HAVE_WINDOW_SYSTEM */
6295 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6296 exit (1);
6297 }
6298
6299 {
6300 struct terminal *t;
6301 struct frame *f = XFRAME (selected_frame);
6302
6303 /* Open a display on the controlling tty. */
6304 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6305
6306 /* Convert the initial frame to use the new display. */
6307 if (f->output_method != output_initial)
6308 abort ();
6309 f->output_method = t->type;
6310 f->terminal = t;
6311
6312 t->reference_count++;
6313 #ifdef MSDOS
6314 f->output_data.tty->display_info = &the_only_display_info;
6315 #else
6316 if (f->output_method == output_termcap)
6317 create_tty_output (f);
6318 #endif
6319 t->display_info.tty->top_frame = selected_frame;
6320 change_frame_size (XFRAME (selected_frame),
6321 FrameRows (t->display_info.tty),
6322 FrameCols (t->display_info.tty), 0, 0, 1);
6323
6324 /* Delete the initial terminal. */
6325 if (--initial_terminal->reference_count == 0
6326 && initial_terminal->delete_terminal_hook)
6327 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6328
6329 /* Update frame parameters to reflect the new type. */
6330 Fmodify_frame_parameters
6331 (selected_frame, Fcons (Fcons (Qtty_type,
6332 Ftty_type (selected_frame)), Qnil));
6333 if (t->display_info.tty->name)
6334 Fmodify_frame_parameters (selected_frame,
6335 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6336 Qnil));
6337 else
6338 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6339 Qnil));
6340 }
6341
6342 {
6343 struct frame *sf = SELECTED_FRAME ();
6344 int width = FRAME_TOTAL_COLS (sf);
6345 int height = FRAME_LINES (sf);
6346
6347 /* If these sizes are so big they cause overflow, just ignore the
6348 change. It's not clear what better we could do. The rest of
6349 the code assumes that (width + 2) * height * sizeof (struct glyph)
6350 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6351 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6352 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6353 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6354 < (width + 2) * height))
6355 fatal ("screen size %dx%d too big", width, height);
6356 }
6357
6358 adjust_frame_glyphs_initially ();
6359 calculate_costs (XFRAME (selected_frame));
6360
6361 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6362 if (initialized
6363 && !noninteractive
6364 && NILP (Vinitial_window_system))
6365 {
6366 /* For the initial frame, we don't have any way of knowing what
6367 are the foreground and background colors of the terminal. */
6368 struct frame *sf = SELECTED_FRAME ();
6369
6370 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6371 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6372 call0 (intern ("tty-set-up-initial-frame-faces"));
6373 }
6374 }
6375
6376
6377 \f
6378 /***********************************************************************
6379 Blinking cursor
6380 ***********************************************************************/
6381
6382 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6383 Sinternal_show_cursor, 2, 2, 0,
6384 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6385 WINDOW nil means use the selected window. SHOW non-nil means
6386 show a cursor in WINDOW in the next redisplay. SHOW nil means
6387 don't show a cursor. */)
6388 (Lisp_Object window, Lisp_Object show)
6389 {
6390 /* Don't change cursor state while redisplaying. This could confuse
6391 output routines. */
6392 if (!redisplaying_p)
6393 {
6394 if (NILP (window))
6395 window = selected_window;
6396 else
6397 CHECK_WINDOW (window);
6398
6399 XWINDOW (window)->cursor_off_p = NILP (show);
6400 }
6401
6402 return Qnil;
6403 }
6404
6405
6406 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6407 Sinternal_show_cursor_p, 0, 1, 0,
6408 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6409 WINDOW nil or omitted means report on the selected window. */)
6410 (Lisp_Object window)
6411 {
6412 struct window *w;
6413
6414 if (NILP (window))
6415 window = selected_window;
6416 else
6417 CHECK_WINDOW (window);
6418
6419 w = XWINDOW (window);
6420 return w->cursor_off_p ? Qnil : Qt;
6421 }
6422
6423 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6424 Slast_nonminibuf_frame, 0, 0, 0,
6425 doc: /* Value is last nonminibuffer frame. */)
6426 (void)
6427 {
6428 Lisp_Object frame = Qnil;
6429
6430 if (last_nonminibuf_frame)
6431 XSETFRAME (frame, last_nonminibuf_frame);
6432
6433 return frame;
6434 }
6435 \f
6436 /***********************************************************************
6437 Initialization
6438 ***********************************************************************/
6439
6440 void
6441 syms_of_display (void)
6442 {
6443 defsubr (&Sredraw_frame);
6444 defsubr (&Sredraw_display);
6445 defsubr (&Sframe_or_buffer_changed_p);
6446 defsubr (&Sopen_termscript);
6447 defsubr (&Sding);
6448 defsubr (&Sredisplay);
6449 defsubr (&Ssleep_for);
6450 defsubr (&Ssend_string_to_terminal);
6451 defsubr (&Sinternal_show_cursor);
6452 defsubr (&Sinternal_show_cursor_p);
6453 defsubr (&Slast_nonminibuf_frame);
6454
6455 #ifdef GLYPH_DEBUG
6456 defsubr (&Sdump_redisplay_history);
6457 #endif
6458
6459 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6460 staticpro (&frame_and_buffer_state);
6461
6462 DEFSYM (Qdisplay_table, "display-table");
6463 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6464
6465 DEFVAR_INT ("baud-rate", baud_rate,
6466 doc: /* The output baud rate of the terminal.
6467 On most systems, changing this value will affect the amount of padding
6468 and the other strategic decisions made during redisplay. */);
6469
6470 DEFVAR_BOOL ("inverse-video", inverse_video,
6471 doc: /* Non-nil means invert the entire frame display.
6472 This means everything is in inverse video which otherwise would not be. */);
6473
6474 DEFVAR_BOOL ("visible-bell", visible_bell,
6475 doc: /* Non-nil means try to flash the frame to represent a bell.
6476
6477 See also `ring-bell-function'. */);
6478
6479 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6480 doc: /* Non-nil means no need to redraw entire frame after suspending.
6481 A non-nil value is useful if the terminal can automatically preserve
6482 Emacs's frame display when you reenter Emacs.
6483 It is up to you to set this variable if your terminal can do that. */);
6484
6485 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6486 doc: /* Name of the window system that Emacs uses for the first frame.
6487 The value is a symbol:
6488 nil for a termcap frame (a character-only terminal),
6489 'x' for an Emacs frame that is really an X window,
6490 'w32' for an Emacs frame that is a window on MS-Windows display,
6491 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6492 'pc' for a direct-write MS-DOS frame.
6493
6494 Use of this variable as a boolean is deprecated. Instead,
6495 use `display-graphic-p' or any of the other `display-*-p'
6496 predicates which report frame's specific UI-related capabilities. */);
6497
6498 DEFVAR_KBOARD ("window-system", Vwindow_system,
6499 doc: /* Name of window system through which the selected frame is displayed.
6500 The value is a symbol:
6501 nil for a termcap frame (a character-only terminal),
6502 'x' for an Emacs frame that is really an X window,
6503 'w32' for an Emacs frame that is a window on MS-Windows display,
6504 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6505 'pc' for a direct-write MS-DOS frame.
6506
6507 Use of this variable as a boolean is deprecated. Instead,
6508 use `display-graphic-p' or any of the other `display-*-p'
6509 predicates which report frame's specific UI-related capabilities. */);
6510
6511 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6512 doc: /* The version number of the window system in use.
6513 For X windows, this is 11. */);
6514
6515 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6516 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6517
6518 DEFVAR_LISP ("glyph-table", Vglyph_table,
6519 doc: /* Table defining how to output a glyph code to the frame.
6520 If not nil, this is a vector indexed by glyph code to define the glyph.
6521 Each element can be:
6522 integer: a glyph code which this glyph is an alias for.
6523 string: output this glyph using that string (not impl. in X windows).
6524 nil: this glyph mod 524288 is the code of a character to output,
6525 and this glyph / 524288 is the face number (see `face-id') to use
6526 while outputting it. */);
6527 Vglyph_table = Qnil;
6528
6529 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6530 doc: /* Display table to use for buffers that specify none.
6531 See `buffer-display-table' for more information. */);
6532 Vstandard_display_table = Qnil;
6533
6534 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6535 doc: /* Non-nil means display update isn't paused when input is detected. */);
6536 redisplay_dont_pause = 1;
6537
6538 #if PERIODIC_PREEMPTION_CHECKING
6539 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6540 doc: /* Period in seconds between checking for input during redisplay.
6541 This has an effect only if `redisplay-dont-pause' is nil; in that
6542 case, arriving input preempts redisplay until the input is processed.
6543 If the value is nil, redisplay is never preempted. */);
6544 Vredisplay_preemption_period = make_float (0.10);
6545 #endif
6546
6547 #ifdef CANNOT_DUMP
6548 if (noninteractive)
6549 #endif
6550 {
6551 Vinitial_window_system = Qnil;
6552 Vwindow_system_version = Qnil;
6553 }
6554 }