merge trunk
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22
23 #define DISPEXTERN_INLINE EXTERN_INLINE
24
25 #include <stdio.h>
26 #include <unistd.h>
27
28 #include "lisp.h"
29 #include "termchar.h"
30 /* cm.h must come after dispextern.h on Windows. */
31 #include "dispextern.h"
32 #include "cm.h"
33 #include "character.h"
34 #include "buffer.h"
35 #include "keyboard.h"
36 #include "frame.h"
37 #include "termhooks.h"
38 #include "window.h"
39 #include "commands.h"
40 #include "disptab.h"
41 #include "indent.h"
42 #include "intervals.h"
43 #include "blockinput.h"
44 #include "process.h"
45
46 #include "syssignal.h"
47
48 #ifdef HAVE_WINDOW_SYSTEM
49 #include TERM_HEADER
50 #endif /* HAVE_WINDOW_SYSTEM */
51
52 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
53
54 #include "systime.h"
55 #include <errno.h>
56
57 #include <fpending.h>
58
59 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
60 #include <term.h> /* for tgetent */
61 #endif
62
63 #ifdef WINDOWSNT
64 #include "w32.h"
65 #endif
66 \f
67 /* Structure to pass dimensions around. Used for character bounding
68 boxes, glyph matrix dimensions and alike. */
69
70 struct dim
71 {
72 int width;
73 int height;
74 };
75
76 \f
77 /* Function prototypes. */
78
79 static void update_frame_line (struct frame *, int);
80 static int required_matrix_height (struct window *);
81 static int required_matrix_width (struct window *);
82 static void adjust_frame_glyphs (struct frame *);
83 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool);
84 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
85 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
86 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
87 struct window *);
88 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
89 struct window *);
90 static void adjust_decode_mode_spec_buffer (struct frame *);
91 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
92 static void clear_window_matrices (struct window *, bool);
93 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
94 static int scrolling_window (struct window *, bool);
95 static bool update_window_line (struct window *, int, bool *);
96 static void mirror_make_current (struct window *, int);
97 #ifdef GLYPH_DEBUG
98 static void check_matrix_pointers (struct glyph_matrix *,
99 struct glyph_matrix *);
100 #endif
101 static void mirror_line_dance (struct window *, int, int, int *, char *);
102 static bool update_window_tree (struct window *, bool);
103 static bool update_window (struct window *, bool);
104 static bool update_frame_1 (struct frame *, bool, bool);
105 static bool scrolling (struct frame *);
106 static void set_window_cursor_after_update (struct window *);
107 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
108 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
109
110 /* True upon entry to redisplay means do not assume anything about
111 current contents of actual terminal frame; clear and redraw it. */
112
113 bool frame_garbaged;
114
115 /* True means last display completed. False means it was preempted. */
116
117 bool display_completed;
118
119 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
120
121 \f
122 /* The currently selected frame. In a single-frame version, this
123 variable always equals the_only_frame. */
124
125 Lisp_Object selected_frame;
126
127 /* A frame which is not just a mini-buffer, or 0 if there are no such
128 frames. This is usually the most recent such frame that was
129 selected. In a single-frame version, this variable always holds
130 the address of the_only_frame. */
131
132 struct frame *last_nonminibuf_frame;
133
134 /* True means SIGWINCH happened when not safe. */
135
136 static bool delayed_size_change;
137
138 /* Updated window if != 0. Set by update_window. */
139
140 struct window *updated_window;
141
142 /* Glyph row updated in update_window_line, and area that is updated. */
143
144 struct glyph_row *updated_row;
145 int updated_area;
146
147 /* A glyph for a space. */
148
149 struct glyph space_glyph;
150
151 /* Counts of allocated structures. These counts serve to diagnose
152 memory leaks and double frees. */
153
154 static int glyph_matrix_count;
155 static int glyph_pool_count;
156
157 /* If non-null, the frame whose frame matrices are manipulated. If
158 null, window matrices are worked on. */
159
160 static struct frame *frame_matrix_frame;
161
162 /* True means that fonts have been loaded since the last glyph
163 matrix adjustments. Redisplay must stop, and glyph matrices must
164 be adjusted when this flag becomes true during display. The
165 reason fonts can be loaded so late is that fonts of fontsets are
166 loaded on demand. Another reason is that a line contains many
167 characters displayed by zero width or very narrow glyphs of
168 variable-width fonts. */
169
170 bool fonts_changed_p;
171
172 /* Convert vpos and hpos from frame to window and vice versa.
173 This may only be used for terminal frames. */
174
175 #ifdef GLYPH_DEBUG
176
177 static int window_to_frame_vpos (struct window *, int);
178 static int window_to_frame_hpos (struct window *, int);
179 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
180 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
181
182 /* One element of the ring buffer containing redisplay history
183 information. */
184
185 struct redisplay_history
186 {
187 char trace[512 + 100];
188 };
189
190 /* The size of the history buffer. */
191
192 #define REDISPLAY_HISTORY_SIZE 30
193
194 /* The redisplay history buffer. */
195
196 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
197
198 /* Next free entry in redisplay_history. */
199
200 static int history_idx;
201
202 /* A tick that's incremented each time something is added to the
203 history. */
204
205 static uprintmax_t history_tick;
206 \f
207 /* Add to the redisplay history how window W has been displayed.
208 MSG is a trace containing the information how W's glyph matrix
209 has been constructed. PAUSED_P means that the update
210 has been interrupted for pending input. */
211
212 static void
213 add_window_display_history (struct window *w, const char *msg, bool paused_p)
214 {
215 char *buf;
216
217 if (history_idx >= REDISPLAY_HISTORY_SIZE)
218 history_idx = 0;
219 buf = redisplay_history[history_idx].trace;
220 ++history_idx;
221
222 snprintf (buf, sizeof redisplay_history[0].trace,
223 "%"pMu": window %p (`%s')%s\n%s",
224 history_tick++,
225 w,
226 ((BUFFERP (w->contents)
227 && STRINGP (BVAR (XBUFFER (w->contents), name)))
228 ? SSDATA (BVAR (XBUFFER (w->contents), name))
229 : "???"),
230 paused_p ? " ***paused***" : "",
231 msg);
232 }
233
234
235 /* Add to the redisplay history that frame F has been displayed.
236 PAUSED_P means that the update has been interrupted for
237 pending input. */
238
239 static void
240 add_frame_display_history (struct frame *f, bool paused_p)
241 {
242 char *buf;
243
244 if (history_idx >= REDISPLAY_HISTORY_SIZE)
245 history_idx = 0;
246 buf = redisplay_history[history_idx].trace;
247 ++history_idx;
248
249 sprintf (buf, "%"pMu": update frame %p%s",
250 history_tick++,
251 f, paused_p ? " ***paused***" : "");
252 }
253
254
255 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
256 Sdump_redisplay_history, 0, 0, "",
257 doc: /* Dump redisplay history to stderr. */)
258 (void)
259 {
260 int i;
261
262 for (i = history_idx - 1; i != history_idx; --i)
263 {
264 if (i < 0)
265 i = REDISPLAY_HISTORY_SIZE - 1;
266 fprintf (stderr, "%s\n", redisplay_history[i].trace);
267 }
268
269 return Qnil;
270 }
271
272
273 #else /* not GLYPH_DEBUG */
274
275 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
276 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
277
278 #endif /* GLYPH_DEBUG */
279
280
281 #if (defined PROFILING \
282 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
283 && !HAVE___EXECUTABLE_START)
284 /* This function comes first in the Emacs executable and is used only
285 to estimate the text start for profiling. */
286 void
287 __executable_start (void)
288 {
289 emacs_abort ();
290 }
291 #endif
292 \f
293 /***********************************************************************
294 Glyph Matrices
295 ***********************************************************************/
296
297 /* Allocate and return a glyph_matrix structure. POOL is the glyph
298 pool from which memory for the matrix should be allocated, or null
299 for window-based redisplay where no glyph pools are used. The
300 member `pool' of the glyph matrix structure returned is set to
301 POOL, the structure is otherwise zeroed. */
302
303 static struct glyph_matrix *
304 new_glyph_matrix (struct glyph_pool *pool)
305 {
306 struct glyph_matrix *result = xzalloc (sizeof *result);
307
308 /* Increment number of allocated matrices. This count is used
309 to detect memory leaks. */
310 ++glyph_matrix_count;
311
312 /* Set pool and return. */
313 result->pool = pool;
314 return result;
315 }
316
317
318 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
319
320 The global counter glyph_matrix_count is decremented when a matrix
321 is freed. If the count gets negative, more structures were freed
322 than allocated, i.e. one matrix was freed more than once or a bogus
323 pointer was passed to this function.
324
325 If MATRIX->pool is null, this means that the matrix manages its own
326 glyph memory---this is done for matrices on X frames. Freeing the
327 matrix also frees the glyph memory in this case. */
328
329 static void
330 free_glyph_matrix (struct glyph_matrix *matrix)
331 {
332 if (matrix)
333 {
334 int i;
335
336 /* Detect the case that more matrices are freed than were
337 allocated. */
338 if (--glyph_matrix_count < 0)
339 emacs_abort ();
340
341 /* Free glyph memory if MATRIX owns it. */
342 if (matrix->pool == NULL)
343 for (i = 0; i < matrix->rows_allocated; ++i)
344 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
345
346 /* Free row structures and the matrix itself. */
347 xfree (matrix->rows);
348 xfree (matrix);
349 }
350 }
351
352
353 /* Return the number of glyphs to reserve for a marginal area of
354 window W. TOTAL_GLYPHS is the number of glyphs in a complete
355 display line of window W. MARGIN gives the width of the marginal
356 area in canonical character units. MARGIN should be an integer
357 or a float. */
358
359 static int
360 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
361 {
362 int n;
363
364 if (NUMBERP (margin))
365 {
366 int width = w->total_cols;
367 double d = max (0, XFLOATINT (margin));
368 d = min (width / 2 - 1, d);
369 n = (int) ((double) total_glyphs / width * d);
370 }
371 else
372 n = 0;
373
374 return n;
375 }
376
377 /* Return true if ROW's hash value is correct.
378 Optimized away if ENABLE_CHECKING is not defined. */
379
380 static bool
381 verify_row_hash (struct glyph_row *row)
382 {
383 return row->hash == row_hash (row);
384 }
385
386 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
387 window sizes.
388
389 W is null if the function is called for a frame glyph matrix.
390 Otherwise it is the window MATRIX is a member of. X and Y are the
391 indices of the first column and row of MATRIX within the frame
392 matrix, if such a matrix exists. They are zero for purely
393 window-based redisplay. DIM is the needed size of the matrix.
394
395 In window-based redisplay, where no frame matrices exist, glyph
396 matrices manage their own glyph storage. Otherwise, they allocate
397 storage from a common frame glyph pool which can be found in
398 MATRIX->pool.
399
400 The reason for this memory management strategy is to avoid complete
401 frame redraws if possible. When we allocate from a common pool, a
402 change of the location or size of a sub-matrix within the pool
403 requires a complete redisplay of the frame because we cannot easily
404 make sure that the current matrices of all windows still agree with
405 what is displayed on the screen. While this is usually fast, it
406 leads to screen flickering. */
407
408 static void
409 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
410 {
411 int i;
412 int new_rows;
413 bool marginal_areas_changed_p = 0;
414 bool header_line_changed_p = 0;
415 bool header_line_p = 0;
416 int left = -1, right = -1;
417 int window_width = -1, window_height = -1;
418
419 /* See if W had a header line that has disappeared now, or vice versa.
420 Get W's size. */
421 if (w)
422 {
423 window_box (w, -1, 0, 0, &window_width, &window_height);
424
425 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
426 header_line_changed_p = header_line_p != matrix->header_line_p;
427 }
428 matrix->header_line_p = header_line_p;
429
430 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
431 Do nothing if MATRIX' size, position, vscroll, and marginal areas
432 haven't changed. This optimization is important because preserving
433 the matrix means preventing redisplay. */
434 if (matrix->pool == NULL)
435 {
436 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
437 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
438 eassert (left >= 0 && right >= 0);
439 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
440 || right != matrix->right_margin_glyphs);
441
442 if (!marginal_areas_changed_p
443 && !fonts_changed_p
444 && !header_line_changed_p
445 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
446 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
447 && matrix->window_height == window_height
448 && matrix->window_vscroll == w->vscroll
449 && matrix->window_width == window_width)
450 return;
451 }
452
453 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
454 if (matrix->rows_allocated < dim.height)
455 {
456 int old_alloc = matrix->rows_allocated;
457 new_rows = dim.height - matrix->rows_allocated;
458 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
459 new_rows, INT_MAX, sizeof *matrix->rows);
460 memset (matrix->rows + old_alloc, 0,
461 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
462 }
463 else
464 new_rows = 0;
465
466 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
467 on a frame not using window-based redisplay. Set up pointers for
468 each row into the glyph pool. */
469 if (matrix->pool)
470 {
471 eassert (matrix->pool->glyphs);
472
473 if (w)
474 {
475 left = margin_glyphs_to_reserve (w, dim.width,
476 w->left_margin_cols);
477 right = margin_glyphs_to_reserve (w, dim.width,
478 w->right_margin_cols);
479 }
480 else
481 left = right = 0;
482
483 for (i = 0; i < dim.height; ++i)
484 {
485 struct glyph_row *row = &matrix->rows[i];
486
487 row->glyphs[LEFT_MARGIN_AREA]
488 = (matrix->pool->glyphs
489 + (y + i) * matrix->pool->ncolumns
490 + x);
491
492 if (w == NULL
493 || row == matrix->rows + dim.height - 1
494 || (row == matrix->rows && matrix->header_line_p))
495 {
496 row->glyphs[TEXT_AREA]
497 = row->glyphs[LEFT_MARGIN_AREA];
498 row->glyphs[RIGHT_MARGIN_AREA]
499 = row->glyphs[TEXT_AREA] + dim.width;
500 row->glyphs[LAST_AREA]
501 = row->glyphs[RIGHT_MARGIN_AREA];
502 }
503 else
504 {
505 row->glyphs[TEXT_AREA]
506 = row->glyphs[LEFT_MARGIN_AREA] + left;
507 row->glyphs[RIGHT_MARGIN_AREA]
508 = row->glyphs[TEXT_AREA] + dim.width - left - right;
509 row->glyphs[LAST_AREA]
510 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
511 }
512 }
513
514 matrix->left_margin_glyphs = left;
515 matrix->right_margin_glyphs = right;
516 }
517 else
518 {
519 /* If MATRIX->pool is null, MATRIX is responsible for managing
520 its own memory. It is a window matrix for window-based redisplay.
521 Allocate glyph memory from the heap. */
522 if (dim.width > matrix->matrix_w
523 || new_rows
524 || header_line_changed_p
525 || marginal_areas_changed_p)
526 {
527 struct glyph_row *row = matrix->rows;
528 struct glyph_row *end = row + matrix->rows_allocated;
529
530 while (row < end)
531 {
532 row->glyphs[LEFT_MARGIN_AREA]
533 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
534 dim.width, sizeof (struct glyph));
535
536 /* The mode line never has marginal areas. */
537 if (row == matrix->rows + dim.height - 1
538 || (row == matrix->rows && matrix->header_line_p))
539 {
540 row->glyphs[TEXT_AREA]
541 = row->glyphs[LEFT_MARGIN_AREA];
542 row->glyphs[RIGHT_MARGIN_AREA]
543 = row->glyphs[TEXT_AREA] + dim.width;
544 row->glyphs[LAST_AREA]
545 = row->glyphs[RIGHT_MARGIN_AREA];
546 }
547 else
548 {
549 row->glyphs[TEXT_AREA]
550 = row->glyphs[LEFT_MARGIN_AREA] + left;
551 row->glyphs[RIGHT_MARGIN_AREA]
552 = row->glyphs[TEXT_AREA] + dim.width - left - right;
553 row->glyphs[LAST_AREA]
554 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
555 }
556 ++row;
557 }
558 }
559
560 eassert (left >= 0 && right >= 0);
561 matrix->left_margin_glyphs = left;
562 matrix->right_margin_glyphs = right;
563 }
564
565 /* Number of rows to be used by MATRIX. */
566 matrix->nrows = dim.height;
567 eassert (matrix->nrows >= 0);
568
569 if (w)
570 {
571 if (matrix == w->current_matrix)
572 {
573 /* Mark rows in a current matrix of a window as not having
574 valid contents. It's important to not do this for
575 desired matrices. When Emacs starts, it may already be
576 building desired matrices when this function runs. */
577 if (window_width < 0)
578 window_width = window_box_width (w, -1);
579
580 /* Optimize the case that only the height has changed (C-x 2,
581 upper window). Invalidate all rows that are no longer part
582 of the window. */
583 if (!marginal_areas_changed_p
584 && !header_line_changed_p
585 && new_rows == 0
586 && dim.width == matrix->matrix_w
587 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
588 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
589 && matrix->window_width == window_width)
590 {
591 /* Find the last row in the window. */
592 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
593 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
594 {
595 ++i;
596 break;
597 }
598
599 /* Window end is invalid, if inside of the rows that
600 are invalidated below. */
601 if (INTEGERP (w->window_end_vpos)
602 && XFASTINT (w->window_end_vpos) >= i)
603 w->window_end_valid = 0;
604
605 while (i < matrix->nrows)
606 matrix->rows[i++].enabled_p = 0;
607 }
608 else
609 {
610 for (i = 0; i < matrix->nrows; ++i)
611 matrix->rows[i].enabled_p = 0;
612 }
613 }
614 else if (matrix == w->desired_matrix)
615 {
616 /* Rows in desired matrices always have to be cleared;
617 redisplay expects this is the case when it runs, so it
618 had better be the case when we adjust matrices between
619 redisplays. */
620 for (i = 0; i < matrix->nrows; ++i)
621 matrix->rows[i].enabled_p = 0;
622 }
623 }
624
625
626 /* Remember last values to be able to optimize frame redraws. */
627 matrix->matrix_x = x;
628 matrix->matrix_y = y;
629 matrix->matrix_w = dim.width;
630 matrix->matrix_h = dim.height;
631
632 /* Record the top y location and height of W at the time the matrix
633 was last adjusted. This is used to optimize redisplay above. */
634 if (w)
635 {
636 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
637 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
638 matrix->window_height = window_height;
639 matrix->window_width = window_width;
640 matrix->window_vscroll = w->vscroll;
641 }
642 }
643
644
645 /* Reverse the contents of rows in MATRIX between START and END. The
646 contents of the row at END - 1 end up at START, END - 2 at START +
647 1 etc. This is part of the implementation of rotate_matrix (see
648 below). */
649
650 static void
651 reverse_rows (struct glyph_matrix *matrix, int start, int end)
652 {
653 int i, j;
654
655 for (i = start, j = end - 1; i < j; ++i, --j)
656 {
657 /* Non-ISO HP/UX compiler doesn't like auto struct
658 initialization. */
659 struct glyph_row temp;
660 temp = matrix->rows[i];
661 matrix->rows[i] = matrix->rows[j];
662 matrix->rows[j] = temp;
663 }
664 }
665
666
667 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
668 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
669 indices. (Note: this does not copy glyphs, only glyph pointers in
670 row structures are moved around).
671
672 The algorithm used for rotating the vector was, I believe, first
673 described by Kernighan. See the vector R as consisting of two
674 sub-vectors AB, where A has length BY for BY >= 0. The result
675 after rotating is then BA. Reverse both sub-vectors to get ArBr
676 and reverse the result to get (ArBr)r which is BA. Similar for
677 rotating right. */
678
679 void
680 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
681 {
682 if (by < 0)
683 {
684 /* Up (rotate left, i.e. towards lower indices). */
685 by = -by;
686 reverse_rows (matrix, first, first + by);
687 reverse_rows (matrix, first + by, last);
688 reverse_rows (matrix, first, last);
689 }
690 else if (by > 0)
691 {
692 /* Down (rotate right, i.e. towards higher indices). */
693 reverse_rows (matrix, last - by, last);
694 reverse_rows (matrix, first, last - by);
695 reverse_rows (matrix, first, last);
696 }
697 }
698
699
700 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
701 with indices START <= index < END. Increment positions by DELTA/
702 DELTA_BYTES. */
703
704 void
705 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
706 ptrdiff_t delta, ptrdiff_t delta_bytes)
707 {
708 /* Check that START and END are reasonable values. */
709 eassert (start >= 0 && start <= matrix->nrows);
710 eassert (end >= 0 && end <= matrix->nrows);
711 eassert (start <= end);
712
713 for (; start < end; ++start)
714 increment_row_positions (matrix->rows + start, delta, delta_bytes);
715 }
716
717
718 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
719 START and END are the row indices of the first and last + 1 row to clear. */
720
721 void
722 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
723 {
724 eassert (start <= end);
725 eassert (start >= 0 && start < matrix->nrows);
726 eassert (end >= 0 && end <= matrix->nrows);
727
728 for (; start < end; ++start)
729 matrix->rows[start].enabled_p = 0;
730 }
731
732
733 /* Clear MATRIX.
734
735 Empty all rows in MATRIX by clearing their enabled_p flags.
736 The function prepare_desired_row will eventually really clear a row
737 when it sees one with a false enabled_p flag.
738
739 Reset update hints to default values. The only update hint
740 currently present is the flag MATRIX->no_scrolling_p. */
741
742 void
743 clear_glyph_matrix (struct glyph_matrix *matrix)
744 {
745 if (matrix)
746 {
747 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
748 matrix->no_scrolling_p = 0;
749 }
750 }
751
752
753 /* Shift part of the glyph matrix MATRIX of window W up or down.
754 Increment y-positions in glyph rows between START and END by DY,
755 and recompute their visible height. */
756
757 void
758 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
759 {
760 int min_y, max_y;
761
762 eassert (start <= end);
763 eassert (start >= 0 && start < matrix->nrows);
764 eassert (end >= 0 && end <= matrix->nrows);
765
766 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
767 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
768
769 for (; start < end; ++start)
770 {
771 struct glyph_row *row = &matrix->rows[start];
772
773 row->y += dy;
774 row->visible_height = row->height;
775
776 if (row->y < min_y)
777 row->visible_height -= min_y - row->y;
778 if (row->y + row->height > max_y)
779 row->visible_height -= row->y + row->height - max_y;
780 if (row->fringe_bitmap_periodic_p)
781 row->redraw_fringe_bitmaps_p = 1;
782 }
783 }
784
785
786 /* Mark all rows in current matrices of frame F as invalid. Marking
787 invalid is done by setting enabled_p to zero for all rows in a
788 current matrix. */
789
790 void
791 clear_current_matrices (register struct frame *f)
792 {
793 /* Clear frame current matrix, if we have one. */
794 if (f->current_matrix)
795 clear_glyph_matrix (f->current_matrix);
796
797 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
798 /* Clear the matrix of the menu bar window, if such a window exists.
799 The menu bar window is currently used to display menus on X when
800 no toolkit support is compiled in. */
801 if (WINDOWP (f->menu_bar_window))
802 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
803 #endif
804
805 /* Clear the matrix of the tool-bar window, if any. */
806 if (WINDOWP (f->tool_bar_window))
807 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
808
809 /* Clear current window matrices. */
810 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
811 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
812 }
813
814
815 /* Clear out all display lines of F for a coming redisplay. */
816
817 void
818 clear_desired_matrices (register struct frame *f)
819 {
820 if (f->desired_matrix)
821 clear_glyph_matrix (f->desired_matrix);
822
823 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
824 if (WINDOWP (f->menu_bar_window))
825 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
826 #endif
827
828 if (WINDOWP (f->tool_bar_window))
829 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
830
831 /* Do it for window matrices. */
832 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
833 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
834 }
835
836
837 /* Clear matrices in window tree rooted in W. If DESIRED_P,
838 clear desired matrices, otherwise clear current matrices. */
839
840 static void
841 clear_window_matrices (struct window *w, bool desired_p)
842 {
843 while (w)
844 {
845 if (WINDOWP (w->contents))
846 clear_window_matrices (XWINDOW (w->contents), desired_p);
847 else
848 {
849 if (desired_p)
850 clear_glyph_matrix (w->desired_matrix);
851 else
852 {
853 clear_glyph_matrix (w->current_matrix);
854 w->window_end_valid = 0;
855 }
856 }
857
858 w = NILP (w->next) ? 0 : XWINDOW (w->next);
859 }
860 }
861
862
863 \f
864 /***********************************************************************
865 Glyph Rows
866
867 See dispextern.h for an overall explanation of glyph rows.
868 ***********************************************************************/
869
870 /* Clear glyph row ROW. Do it in a way that makes it robust against
871 changes in the glyph_row structure, i.e. addition or removal of
872 structure members. */
873
874 static struct glyph_row null_row;
875
876 void
877 clear_glyph_row (struct glyph_row *row)
878 {
879 struct glyph *p[1 + LAST_AREA];
880
881 /* Save pointers. */
882 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
883 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
884 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
885 p[LAST_AREA] = row->glyphs[LAST_AREA];
886
887 /* Clear. */
888 *row = null_row;
889
890 /* Restore pointers. */
891 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
892 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
893 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
894 row->glyphs[LAST_AREA] = p[LAST_AREA];
895
896 #if 0 /* At some point, some bit-fields of struct glyph were not set,
897 which made glyphs unequal when compared with GLYPH_EQUAL_P.
898 Redisplay outputs such glyphs, and flickering effects were
899 the result. This also depended on the contents of memory
900 returned by xmalloc. If flickering happens again, activate
901 the code below. If the flickering is gone with that, chances
902 are that the flickering has the same reason as here. */
903 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
904 #endif
905 }
906
907
908 /* Make ROW an empty, enabled row of canonical character height,
909 in window W starting at y-position Y. */
910
911 void
912 blank_row (struct window *w, struct glyph_row *row, int y)
913 {
914 int min_y, max_y;
915
916 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
917 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
918
919 clear_glyph_row (row);
920 row->y = y;
921 row->ascent = row->phys_ascent = 0;
922 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
923 row->visible_height = row->height;
924
925 if (row->y < min_y)
926 row->visible_height -= min_y - row->y;
927 if (row->y + row->height > max_y)
928 row->visible_height -= row->y + row->height - max_y;
929
930 row->enabled_p = 1;
931 }
932
933
934 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
935 are the amounts by which to change positions. Note that the first
936 glyph of the text area of a row can have a buffer position even if
937 the used count of the text area is zero. Such rows display line
938 ends. */
939
940 static void
941 increment_row_positions (struct glyph_row *row,
942 ptrdiff_t delta, ptrdiff_t delta_bytes)
943 {
944 int area, i;
945
946 /* Increment start and end positions. */
947 MATRIX_ROW_START_CHARPOS (row) += delta;
948 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
949 MATRIX_ROW_END_CHARPOS (row) += delta;
950 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
951 CHARPOS (row->start.pos) += delta;
952 BYTEPOS (row->start.pos) += delta_bytes;
953 CHARPOS (row->end.pos) += delta;
954 BYTEPOS (row->end.pos) += delta_bytes;
955
956 if (!row->enabled_p)
957 return;
958
959 /* Increment positions in glyphs. */
960 for (area = 0; area < LAST_AREA; ++area)
961 for (i = 0; i < row->used[area]; ++i)
962 if (BUFFERP (row->glyphs[area][i].object)
963 && row->glyphs[area][i].charpos > 0)
964 row->glyphs[area][i].charpos += delta;
965
966 /* Capture the case of rows displaying a line end. */
967 if (row->used[TEXT_AREA] == 0
968 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
969 row->glyphs[TEXT_AREA]->charpos += delta;
970 }
971
972
973 #if 0
974 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
975 contents, i.e. glyph structure contents are exchanged between A and
976 B without changing glyph pointers in A and B. */
977
978 static void
979 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
980 {
981 int area;
982
983 for (area = 0; area < LAST_AREA; ++area)
984 {
985 /* Number of glyphs to swap. */
986 int max_used = max (a->used[area], b->used[area]);
987
988 /* Start of glyphs in area of row A. */
989 struct glyph *glyph_a = a->glyphs[area];
990
991 /* End + 1 of glyphs in area of row A. */
992 struct glyph *glyph_a_end = a->glyphs[max_used];
993
994 /* Start of glyphs in area of row B. */
995 struct glyph *glyph_b = b->glyphs[area];
996
997 while (glyph_a < glyph_a_end)
998 {
999 /* Non-ISO HP/UX compiler doesn't like auto struct
1000 initialization. */
1001 struct glyph temp;
1002 temp = *glyph_a;
1003 *glyph_a = *glyph_b;
1004 *glyph_b = temp;
1005 ++glyph_a;
1006 ++glyph_b;
1007 }
1008 }
1009 }
1010
1011 #endif /* 0 */
1012
1013 /* Exchange pointers to glyph memory between glyph rows A and B. Also
1014 exchange the used[] array and the hash values of the rows, because
1015 these should all go together for the row's hash value to be
1016 correct. */
1017
1018 static void
1019 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1020 {
1021 int i;
1022 unsigned hash_tem = a->hash;
1023
1024 for (i = 0; i < LAST_AREA + 1; ++i)
1025 {
1026 struct glyph *temp = a->glyphs[i];
1027
1028 a->glyphs[i] = b->glyphs[i];
1029 b->glyphs[i] = temp;
1030 if (i < LAST_AREA)
1031 {
1032 short used_tem = a->used[i];
1033
1034 a->used[i] = b->used[i];
1035 b->used[i] = used_tem;
1036 }
1037 }
1038 a->hash = b->hash;
1039 b->hash = hash_tem;
1040 }
1041
1042
1043 /* Copy glyph row structure FROM to glyph row structure TO, except
1044 that glyph pointers, the `used' counts, and the hash values in the
1045 structures are left unchanged. */
1046
1047 static void
1048 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1049 {
1050 struct glyph *pointers[1 + LAST_AREA];
1051 short used[LAST_AREA];
1052 unsigned hashval;
1053
1054 /* Save glyph pointers of TO. */
1055 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1056 memcpy (used, to->used, sizeof to->used);
1057 hashval = to->hash;
1058
1059 /* Do a structure assignment. */
1060 *to = *from;
1061
1062 /* Restore original pointers of TO. */
1063 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1064 memcpy (to->used, used, sizeof to->used);
1065 to->hash = hashval;
1066 }
1067
1068
1069 /* Assign glyph row FROM to glyph row TO. This works like a structure
1070 assignment TO = FROM, except that glyph pointers are not copied but
1071 exchanged between TO and FROM. Pointers must be exchanged to avoid
1072 a memory leak. */
1073
1074 static void
1075 assign_row (struct glyph_row *to, struct glyph_row *from)
1076 {
1077 swap_glyph_pointers (to, from);
1078 copy_row_except_pointers (to, from);
1079 }
1080
1081
1082 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1083 a row in a window matrix, is a slice of the glyph memory of the
1084 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1085 is true if the glyph memory of WINDOW_ROW is part of the glyph
1086 memory of FRAME_ROW. */
1087
1088 #ifdef GLYPH_DEBUG
1089
1090 static bool
1091 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1092 {
1093 struct glyph *window_glyph_start = window_row->glyphs[0];
1094 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1095 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1096
1097 return (frame_glyph_start <= window_glyph_start
1098 && window_glyph_start < frame_glyph_end);
1099 }
1100
1101 #endif /* GLYPH_DEBUG */
1102
1103 #if 0
1104
1105 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1106 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1107 in WINDOW_MATRIX is found satisfying the condition. */
1108
1109 static struct glyph_row *
1110 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1111 struct glyph_matrix *frame_matrix, int row)
1112 {
1113 int i;
1114
1115 eassert (row >= 0 && row < frame_matrix->nrows);
1116
1117 for (i = 0; i < window_matrix->nrows; ++i)
1118 if (glyph_row_slice_p (window_matrix->rows + i,
1119 frame_matrix->rows + row))
1120 break;
1121
1122 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1123 }
1124
1125 #endif /* 0 */
1126
1127 /* Prepare ROW for display. Desired rows are cleared lazily,
1128 i.e. they are only marked as to be cleared by setting their
1129 enabled_p flag to zero. When a row is to be displayed, a prior
1130 call to this function really clears it. */
1131
1132 void
1133 prepare_desired_row (struct glyph_row *row)
1134 {
1135 if (!row->enabled_p)
1136 {
1137 bool rp = row->reversed_p;
1138
1139 clear_glyph_row (row);
1140 row->enabled_p = 1;
1141 row->reversed_p = rp;
1142 }
1143 }
1144
1145
1146 /* Return a hash code for glyph row ROW. */
1147
1148 static int
1149 line_hash_code (struct glyph_row *row)
1150 {
1151 int hash = 0;
1152
1153 if (row->enabled_p)
1154 {
1155 struct glyph *glyph = row->glyphs[TEXT_AREA];
1156 struct glyph *end = glyph + row->used[TEXT_AREA];
1157
1158 while (glyph < end)
1159 {
1160 int c = glyph->u.ch;
1161 int face_id = glyph->face_id;
1162 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1163 c -= SPACEGLYPH;
1164 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1165 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1166 ++glyph;
1167 }
1168
1169 if (hash == 0)
1170 hash = 1;
1171 }
1172
1173 return hash;
1174 }
1175
1176
1177 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1178 the number of characters in the line. If must_write_spaces is
1179 zero, leading and trailing spaces are ignored. */
1180
1181 static int
1182 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1183 {
1184 struct glyph_row *row = matrix->rows + vpos;
1185 struct glyph *beg = row->glyphs[TEXT_AREA];
1186 struct glyph *end = beg + row->used[TEXT_AREA];
1187 int len;
1188 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1189 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1190
1191 /* Ignore trailing and leading spaces if we can. */
1192 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1193 {
1194 /* Skip from the end over trailing spaces. */
1195 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1196 --end;
1197
1198 /* All blank line. */
1199 if (end == beg)
1200 return 0;
1201
1202 /* Skip over leading spaces. */
1203 while (CHAR_GLYPH_SPACE_P (*beg))
1204 ++beg;
1205 }
1206
1207 /* If we don't have a glyph-table, each glyph is one character,
1208 so return the number of glyphs. */
1209 if (glyph_table_base == 0)
1210 len = end - beg;
1211 else
1212 {
1213 /* Otherwise, scan the glyphs and accumulate their total length
1214 in LEN. */
1215 len = 0;
1216 while (beg < end)
1217 {
1218 GLYPH g;
1219
1220 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1221
1222 if (GLYPH_INVALID_P (g)
1223 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1224 len += 1;
1225 else
1226 len += GLYPH_LENGTH (glyph_table_base, g);
1227
1228 ++beg;
1229 }
1230 }
1231
1232 return len;
1233 }
1234
1235
1236 /* Return true if the glyph rows A and B have equal contents.
1237 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1238
1239 static bool
1240 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1241 {
1242 eassert (verify_row_hash (a));
1243 eassert (verify_row_hash (b));
1244
1245 if (a == b)
1246 return 1;
1247 else if (a->hash != b->hash)
1248 return 0;
1249 else
1250 {
1251 struct glyph *a_glyph, *b_glyph, *a_end;
1252 int area;
1253
1254 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1255 return 0;
1256
1257 /* Compare glyphs. */
1258 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1259 {
1260 if (a->used[area] != b->used[area])
1261 return 0;
1262
1263 a_glyph = a->glyphs[area];
1264 a_end = a_glyph + a->used[area];
1265 b_glyph = b->glyphs[area];
1266
1267 while (a_glyph < a_end
1268 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1269 ++a_glyph, ++b_glyph;
1270
1271 if (a_glyph != a_end)
1272 return 0;
1273 }
1274
1275 if (a->fill_line_p != b->fill_line_p
1276 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1277 || a->left_fringe_bitmap != b->left_fringe_bitmap
1278 || a->left_fringe_face_id != b->left_fringe_face_id
1279 || a->left_fringe_offset != b->left_fringe_offset
1280 || a->right_fringe_bitmap != b->right_fringe_bitmap
1281 || a->right_fringe_face_id != b->right_fringe_face_id
1282 || a->right_fringe_offset != b->right_fringe_offset
1283 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1284 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1285 || a->exact_window_width_line_p != b->exact_window_width_line_p
1286 || a->overlapped_p != b->overlapped_p
1287 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1288 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1289 || a->reversed_p != b->reversed_p
1290 /* Different partially visible characters on left margin. */
1291 || a->x != b->x
1292 /* Different height. */
1293 || a->ascent != b->ascent
1294 || a->phys_ascent != b->phys_ascent
1295 || a->phys_height != b->phys_height
1296 || a->visible_height != b->visible_height)
1297 return 0;
1298 }
1299
1300 return 1;
1301 }
1302
1303
1304 \f
1305 /***********************************************************************
1306 Glyph Pool
1307
1308 See dispextern.h for an overall explanation of glyph pools.
1309 ***********************************************************************/
1310
1311 /* Allocate a glyph_pool structure. The structure returned is
1312 initialized with zeros. The global variable glyph_pool_count is
1313 incremented for each pool allocated. */
1314
1315 static struct glyph_pool *
1316 new_glyph_pool (void)
1317 {
1318 struct glyph_pool *result = xzalloc (sizeof *result);
1319
1320 /* For memory leak and double deletion checking. */
1321 ++glyph_pool_count;
1322
1323 return result;
1324 }
1325
1326
1327 /* Free a glyph_pool structure POOL. The function may be called with
1328 a null POOL pointer. The global variable glyph_pool_count is
1329 decremented with every pool structure freed. If this count gets
1330 negative, more structures were freed than allocated, i.e. one
1331 structure must have been freed more than once or a bogus pointer
1332 was passed to free_glyph_pool. */
1333
1334 static void
1335 free_glyph_pool (struct glyph_pool *pool)
1336 {
1337 if (pool)
1338 {
1339 /* More freed than allocated? */
1340 --glyph_pool_count;
1341 eassert (glyph_pool_count >= 0);
1342
1343 xfree (pool->glyphs);
1344 xfree (pool);
1345 }
1346 }
1347
1348
1349 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1350 columns we need. This function never shrinks a pool. The only
1351 case in which this would make sense, would be when a frame's size
1352 is changed from a large value to a smaller one. But, if someone
1353 does it once, we can expect that he will do it again.
1354
1355 Return true if the pool changed in a way which makes
1356 re-adjusting window glyph matrices necessary. */
1357
1358 static bool
1359 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1360 {
1361 ptrdiff_t needed;
1362 bool changed_p;
1363
1364 changed_p = (pool->glyphs == 0
1365 || matrix_dim.height != pool->nrows
1366 || matrix_dim.width != pool->ncolumns);
1367
1368 /* Enlarge the glyph pool. */
1369 needed = matrix_dim.width;
1370 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1371 memory_full (SIZE_MAX);
1372 needed *= matrix_dim.height;
1373 if (needed > pool->nglyphs)
1374 {
1375 ptrdiff_t old_nglyphs = pool->nglyphs;
1376 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1377 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1378 memset (pool->glyphs + old_nglyphs, 0,
1379 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1380 }
1381
1382 /* Remember the number of rows and columns because (a) we use them
1383 to do sanity checks, and (b) the number of columns determines
1384 where rows in the frame matrix start---this must be available to
1385 determine pointers to rows of window sub-matrices. */
1386 pool->nrows = matrix_dim.height;
1387 pool->ncolumns = matrix_dim.width;
1388
1389 return changed_p;
1390 }
1391
1392
1393 \f
1394 /***********************************************************************
1395 Debug Code
1396 ***********************************************************************/
1397
1398 #ifdef GLYPH_DEBUG
1399
1400
1401 /* Flush standard output. This is sometimes useful to call from the debugger.
1402 XXX Maybe this should be changed to flush the current terminal instead of
1403 stdout.
1404 */
1405
1406 void flush_stdout (void) EXTERNALLY_VISIBLE;
1407
1408 void
1409 flush_stdout (void)
1410 {
1411 fflush (stdout);
1412 }
1413
1414
1415 /* Check that no glyph pointers have been lost in MATRIX. If a
1416 pointer has been lost, e.g. by using a structure assignment between
1417 rows, at least one pointer must occur more than once in the rows of
1418 MATRIX. */
1419
1420 void
1421 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1422 {
1423 int i, j;
1424
1425 for (i = 0; i < matrix->nrows; ++i)
1426 for (j = 0; j < matrix->nrows; ++j)
1427 eassert (i == j
1428 || (matrix->rows[i].glyphs[TEXT_AREA]
1429 != matrix->rows[j].glyphs[TEXT_AREA]));
1430 }
1431
1432
1433 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1434
1435 struct glyph_row *
1436 matrix_row (struct glyph_matrix *matrix, int row)
1437 {
1438 eassert (matrix && matrix->rows);
1439 eassert (row >= 0 && row < matrix->nrows);
1440
1441 /* That's really too slow for normal testing because this function
1442 is called almost everywhere. Although---it's still astonishingly
1443 fast, so it is valuable to have for debugging purposes. */
1444 #if 0
1445 check_matrix_pointer_lossage (matrix);
1446 #endif
1447
1448 return matrix->rows + row;
1449 }
1450
1451
1452 #if 0 /* This function makes invalid assumptions when text is
1453 partially invisible. But it might come handy for debugging
1454 nevertheless. */
1455
1456 /* Check invariants that must hold for an up to date current matrix of
1457 window W. */
1458
1459 static void
1460 check_matrix_invariants (struct window *w)
1461 {
1462 struct glyph_matrix *matrix = w->current_matrix;
1463 int yb = window_text_bottom_y (w);
1464 struct glyph_row *row = matrix->rows;
1465 struct glyph_row *last_text_row = NULL;
1466 struct buffer *saved = current_buffer;
1467 struct buffer *buffer = XBUFFER (w->contents);
1468 int c;
1469
1470 /* This can sometimes happen for a fresh window. */
1471 if (matrix->nrows < 2)
1472 return;
1473
1474 set_buffer_temp (buffer);
1475
1476 /* Note: last row is always reserved for the mode line. */
1477 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1478 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1479 {
1480 struct glyph_row *next = row + 1;
1481
1482 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1483 last_text_row = row;
1484
1485 /* Check that character and byte positions are in sync. */
1486 eassert (MATRIX_ROW_START_BYTEPOS (row)
1487 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1488 eassert (BYTEPOS (row->start.pos)
1489 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1490
1491 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1492 have such a position temporarily in case of a minibuffer
1493 displaying something like `[Sole completion]' at its end. */
1494 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1495 {
1496 eassert (MATRIX_ROW_END_BYTEPOS (row)
1497 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1498 eassert (BYTEPOS (row->end.pos)
1499 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1500 }
1501
1502 /* Check that end position of `row' is equal to start position
1503 of next row. */
1504 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1505 {
1506 eassert (MATRIX_ROW_END_CHARPOS (row)
1507 == MATRIX_ROW_START_CHARPOS (next));
1508 eassert (MATRIX_ROW_END_BYTEPOS (row)
1509 == MATRIX_ROW_START_BYTEPOS (next));
1510 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1511 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1512 }
1513 row = next;
1514 }
1515
1516 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1517 eassert (w->desired_matrix->rows != NULL);
1518 set_buffer_temp (saved);
1519 }
1520
1521 #endif /* 0 */
1522
1523 #endif /* GLYPH_DEBUG */
1524
1525
1526 \f
1527 /**********************************************************************
1528 Allocating/ Adjusting Glyph Matrices
1529 **********************************************************************/
1530
1531 /* Allocate glyph matrices over a window tree for a frame-based
1532 redisplay
1533
1534 X and Y are column/row within the frame glyph matrix where
1535 sub-matrices for the window tree rooted at WINDOW must be
1536 allocated. DIM_ONLY_P means that the caller of this
1537 function is only interested in the result matrix dimension, and
1538 matrix adjustments should not be performed.
1539
1540 The function returns the total width/height of the sub-matrices of
1541 the window tree. If called on a frame root window, the computation
1542 will take the mini-buffer window into account.
1543
1544 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1545
1546 NEW_LEAF_MATRIX set if any window in the tree did not have a
1547 glyph matrices yet, and
1548
1549 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1550 any window in the tree will be changed or have been changed (see
1551 DIM_ONLY_P)
1552
1553 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1554 function.
1555
1556 Windows are arranged into chains of windows on the same level
1557 through the next fields of window structures. Such a level can be
1558 either a sequence of horizontally adjacent windows from left to
1559 right, or a sequence of vertically adjacent windows from top to
1560 bottom. Each window in a horizontal sequence can be either a leaf
1561 window or a vertical sequence; a window in a vertical sequence can
1562 be either a leaf or a horizontal sequence. All windows in a
1563 horizontal sequence have the same height, and all windows in a
1564 vertical sequence have the same width.
1565
1566 This function uses, for historical reasons, a more general
1567 algorithm to determine glyph matrix dimensions that would be
1568 necessary.
1569
1570 The matrix height of a horizontal sequence is determined by the
1571 maximum height of any matrix in the sequence. The matrix width of
1572 a horizontal sequence is computed by adding up matrix widths of
1573 windows in the sequence.
1574
1575 |<------- result width ------->|
1576 +---------+----------+---------+ ---
1577 | | | | |
1578 | | | |
1579 +---------+ | | result height
1580 | +---------+
1581 | | |
1582 +----------+ ---
1583
1584 The matrix width of a vertical sequence is the maximum matrix width
1585 of any window in the sequence. Its height is computed by adding up
1586 matrix heights of windows in the sequence.
1587
1588 |<---- result width -->|
1589 +---------+ ---
1590 | | |
1591 | | |
1592 +---------+--+ |
1593 | | |
1594 | | result height
1595 | |
1596 +------------+---------+ |
1597 | | |
1598 | | |
1599 +------------+---------+ --- */
1600
1601 /* Bit indicating that a new matrix will be allocated or has been
1602 allocated. */
1603
1604 #define NEW_LEAF_MATRIX (1 << 0)
1605
1606 /* Bit indicating that a matrix will or has changed its location or
1607 size. */
1608
1609 #define CHANGED_LEAF_MATRIX (1 << 1)
1610
1611 static struct dim
1612 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1613 bool dim_only_p, int *window_change_flags)
1614 {
1615 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1616 int x0 = x, y0 = y;
1617 int wmax = 0, hmax = 0;
1618 struct dim total;
1619 struct dim dim;
1620 struct window *w;
1621 bool in_horz_combination_p;
1622
1623 /* What combination is WINDOW part of? Compute this once since the
1624 result is the same for all windows in the `next' chain. The
1625 special case of a root window (parent equal to nil) is treated
1626 like a vertical combination because a root window's `next'
1627 points to the mini-buffer window, if any, which is arranged
1628 vertically below other windows. */
1629 in_horz_combination_p
1630 = (!NILP (XWINDOW (window)->parent)
1631 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1632
1633 /* For WINDOW and all windows on the same level. */
1634 do
1635 {
1636 w = XWINDOW (window);
1637
1638 /* Get the dimension of the window sub-matrix for W, depending
1639 on whether this is a combination or a leaf window. */
1640 if (WINDOWP (w->contents))
1641 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1642 dim_only_p,
1643 window_change_flags);
1644 else
1645 {
1646 /* If not already done, allocate sub-matrix structures. */
1647 if (w->desired_matrix == NULL)
1648 {
1649 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1650 w->current_matrix = new_glyph_matrix (f->current_pool);
1651 *window_change_flags |= NEW_LEAF_MATRIX;
1652 }
1653
1654 /* Width and height MUST be chosen so that there are no
1655 holes in the frame matrix. */
1656 dim.width = required_matrix_width (w);
1657 dim.height = required_matrix_height (w);
1658
1659 /* Will matrix be re-allocated? */
1660 if (x != w->desired_matrix->matrix_x
1661 || y != w->desired_matrix->matrix_y
1662 || dim.width != w->desired_matrix->matrix_w
1663 || dim.height != w->desired_matrix->matrix_h
1664 || (margin_glyphs_to_reserve (w, dim.width,
1665 w->left_margin_cols)
1666 != w->desired_matrix->left_margin_glyphs)
1667 || (margin_glyphs_to_reserve (w, dim.width,
1668 w->right_margin_cols)
1669 != w->desired_matrix->right_margin_glyphs))
1670 *window_change_flags |= CHANGED_LEAF_MATRIX;
1671
1672 /* Actually change matrices, if allowed. Do not consider
1673 CHANGED_LEAF_MATRIX computed above here because the pool
1674 may have been changed which we don't now here. We trust
1675 that we only will be called with DIM_ONLY_P when
1676 necessary. */
1677 if (!dim_only_p)
1678 {
1679 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1680 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1681 }
1682 }
1683
1684 /* If we are part of a horizontal combination, advance x for
1685 windows to the right of W; otherwise advance y for windows
1686 below W. */
1687 if (in_horz_combination_p)
1688 x += dim.width;
1689 else
1690 y += dim.height;
1691
1692 /* Remember maximum glyph matrix dimensions. */
1693 wmax = max (wmax, dim.width);
1694 hmax = max (hmax, dim.height);
1695
1696 /* Next window on same level. */
1697 window = w->next;
1698 }
1699 while (!NILP (window));
1700
1701 /* Set `total' to the total glyph matrix dimension of this window
1702 level. In a vertical combination, the width is the width of the
1703 widest window; the height is the y we finally reached, corrected
1704 by the y we started with. In a horizontal combination, the total
1705 height is the height of the tallest window, and the width is the
1706 x we finally reached, corrected by the x we started with. */
1707 if (in_horz_combination_p)
1708 {
1709 total.width = x - x0;
1710 total.height = hmax;
1711 }
1712 else
1713 {
1714 total.width = wmax;
1715 total.height = y - y0;
1716 }
1717
1718 return total;
1719 }
1720
1721
1722 /* Return the required height of glyph matrices for window W. */
1723
1724 static int
1725 required_matrix_height (struct window *w)
1726 {
1727 #ifdef HAVE_WINDOW_SYSTEM
1728 struct frame *f = XFRAME (w->frame);
1729
1730 if (FRAME_WINDOW_P (f))
1731 {
1732 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1733 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1734 return (((window_pixel_height + ch_height - 1)
1735 / ch_height) * w->nrows_scale_factor
1736 /* One partially visible line at the top and
1737 bottom of the window. */
1738 + 2
1739 /* 2 for header and mode line. */
1740 + 2);
1741 }
1742 #endif /* HAVE_WINDOW_SYSTEM */
1743
1744 return WINDOW_TOTAL_LINES (w);
1745 }
1746
1747
1748 /* Return the required width of glyph matrices for window W. */
1749
1750 static int
1751 required_matrix_width (struct window *w)
1752 {
1753 #ifdef HAVE_WINDOW_SYSTEM
1754 struct frame *f = XFRAME (w->frame);
1755 if (FRAME_WINDOW_P (f))
1756 {
1757 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1758 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1759
1760 /* Compute number of glyphs needed in a glyph row. */
1761 return (((window_pixel_width + ch_width - 1)
1762 / ch_width) * w->ncols_scale_factor
1763 /* 2 partially visible columns in the text area. */
1764 + 2
1765 /* One partially visible column at the right
1766 edge of each marginal area. */
1767 + 1 + 1);
1768 }
1769 #endif /* HAVE_WINDOW_SYSTEM */
1770
1771 return w->total_cols;
1772 }
1773
1774
1775 /* Allocate window matrices for window-based redisplay. W is the
1776 window whose matrices must be allocated/reallocated. */
1777
1778 static void
1779 allocate_matrices_for_window_redisplay (struct window *w)
1780 {
1781 while (w)
1782 {
1783 if (WINDOWP (w->contents))
1784 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1785 else
1786 {
1787 /* W is a leaf window. */
1788 struct dim dim;
1789
1790 /* If matrices are not yet allocated, allocate them now. */
1791 if (w->desired_matrix == NULL)
1792 {
1793 w->desired_matrix = new_glyph_matrix (NULL);
1794 w->current_matrix = new_glyph_matrix (NULL);
1795 }
1796
1797 dim.width = required_matrix_width (w);
1798 dim.height = required_matrix_height (w);
1799 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1800 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1801 }
1802
1803 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1804 }
1805 }
1806
1807
1808 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1809 do it for all frames; otherwise do it just for the given frame.
1810 This function must be called when a new frame is created, its size
1811 changes, or its window configuration changes. */
1812
1813 void
1814 adjust_glyphs (struct frame *f)
1815 {
1816 /* Block input so that expose events and other events that access
1817 glyph matrices are not processed while we are changing them. */
1818 block_input ();
1819
1820 if (f)
1821 adjust_frame_glyphs (f);
1822 else
1823 {
1824 Lisp_Object tail, lisp_frame;
1825
1826 FOR_EACH_FRAME (tail, lisp_frame)
1827 adjust_frame_glyphs (XFRAME (lisp_frame));
1828 }
1829
1830 unblock_input ();
1831 }
1832
1833 /* Allocate/reallocate glyph matrices of a single frame F. */
1834
1835 static void
1836 adjust_frame_glyphs (struct frame *f)
1837 {
1838 if (FRAME_WINDOW_P (f))
1839 adjust_frame_glyphs_for_window_redisplay (f);
1840 else
1841 adjust_frame_glyphs_for_frame_redisplay (f);
1842
1843 /* Don't forget the buffer for decode_mode_spec. */
1844 adjust_decode_mode_spec_buffer (f);
1845
1846 f->glyphs_initialized_p = 1;
1847 }
1848
1849 /* Return true if any window in the tree has nonzero window margins. See
1850 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1851 static bool
1852 showing_window_margins_p (struct window *w)
1853 {
1854 while (w)
1855 {
1856 if (WINDOWP (w->contents))
1857 {
1858 if (showing_window_margins_p (XWINDOW (w->contents)))
1859 return 1;
1860 }
1861 else if (!NILP (w->left_margin_cols) || !NILP (w->right_margin_cols))
1862 return 1;
1863
1864 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1865 }
1866 return 0;
1867 }
1868
1869
1870 /* In the window tree with root W, build current matrices of leaf
1871 windows from the frame's current matrix. */
1872
1873 static void
1874 fake_current_matrices (Lisp_Object window)
1875 {
1876 struct window *w;
1877
1878 for (; !NILP (window); window = w->next)
1879 {
1880 w = XWINDOW (window);
1881
1882 if (WINDOWP (w->contents))
1883 fake_current_matrices (w->contents);
1884 else
1885 {
1886 int i;
1887 struct frame *f = XFRAME (w->frame);
1888 struct glyph_matrix *m = w->current_matrix;
1889 struct glyph_matrix *fm = f->current_matrix;
1890
1891 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1892 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1893
1894 for (i = 0; i < m->matrix_h; ++i)
1895 {
1896 struct glyph_row *r = m->rows + i;
1897 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1898
1899 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1900 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1901
1902 r->enabled_p = fr->enabled_p;
1903 if (r->enabled_p)
1904 {
1905 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1906 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1907 r->used[TEXT_AREA] = (m->matrix_w
1908 - r->used[LEFT_MARGIN_AREA]
1909 - r->used[RIGHT_MARGIN_AREA]);
1910 r->mode_line_p = 0;
1911 }
1912 }
1913 }
1914 }
1915 }
1916
1917
1918 /* Save away the contents of frame F's current frame matrix. Value is
1919 a glyph matrix holding the contents of F's current frame matrix. */
1920
1921 static struct glyph_matrix *
1922 save_current_matrix (struct frame *f)
1923 {
1924 int i;
1925 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1926 saved->nrows = f->current_matrix->nrows;
1927 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1928
1929 for (i = 0; i < saved->nrows; ++i)
1930 {
1931 struct glyph_row *from = f->current_matrix->rows + i;
1932 struct glyph_row *to = saved->rows + i;
1933 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1934 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1935 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1936 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1937 }
1938
1939 return saved;
1940 }
1941
1942
1943 /* Restore the contents of frame F's current frame matrix from SAVED,
1944 and free memory associated with SAVED. */
1945
1946 static void
1947 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1948 {
1949 int i;
1950
1951 for (i = 0; i < saved->nrows; ++i)
1952 {
1953 struct glyph_row *from = saved->rows + i;
1954 struct glyph_row *to = f->current_matrix->rows + i;
1955 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1956 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1957 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1958 xfree (from->glyphs[TEXT_AREA]);
1959 }
1960
1961 xfree (saved->rows);
1962 xfree (saved);
1963 }
1964
1965
1966
1967 /* Allocate/reallocate glyph matrices of a single frame F for
1968 frame-based redisplay. */
1969
1970 static void
1971 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1972 {
1973 struct dim matrix_dim;
1974 bool pool_changed_p;
1975 int window_change_flags;
1976 int top_window_y;
1977
1978 if (!FRAME_LIVE_P (f))
1979 return;
1980
1981 top_window_y = FRAME_TOP_MARGIN (f);
1982
1983 /* Allocate glyph pool structures if not already done. */
1984 if (f->desired_pool == NULL)
1985 {
1986 f->desired_pool = new_glyph_pool ();
1987 f->current_pool = new_glyph_pool ();
1988 }
1989
1990 /* Allocate frames matrix structures if needed. */
1991 if (f->desired_matrix == NULL)
1992 {
1993 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1994 f->current_matrix = new_glyph_matrix (f->current_pool);
1995 }
1996
1997 /* Compute window glyph matrices. (This takes the mini-buffer
1998 window into account). The result is the size of the frame glyph
1999 matrix needed. The variable window_change_flags is set to a bit
2000 mask indicating whether new matrices will be allocated or
2001 existing matrices change their size or location within the frame
2002 matrix. */
2003 window_change_flags = 0;
2004 matrix_dim
2005 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2006 0, top_window_y,
2007 1,
2008 &window_change_flags);
2009
2010 /* Add in menu bar lines, if any. */
2011 matrix_dim.height += top_window_y;
2012
2013 /* Enlarge pools as necessary. */
2014 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2015 realloc_glyph_pool (f->current_pool, matrix_dim);
2016
2017 /* Set up glyph pointers within window matrices. Do this only if
2018 absolutely necessary since it requires a frame redraw. */
2019 if (pool_changed_p || window_change_flags)
2020 {
2021 /* Do it for window matrices. */
2022 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2023 0, top_window_y, 0,
2024 &window_change_flags);
2025
2026 /* Size of frame matrices must equal size of frame. Note
2027 that we are called for X frames with window widths NOT equal
2028 to the frame width (from CHANGE_FRAME_SIZE_1). */
2029 eassert (matrix_dim.width == FRAME_COLS (f)
2030 && matrix_dim.height == FRAME_LINES (f));
2031
2032 /* Pointers to glyph memory in glyph rows are exchanged during
2033 the update phase of redisplay, which means in general that a
2034 frame's current matrix consists of pointers into both the
2035 desired and current glyph pool of the frame. Adjusting a
2036 matrix sets the frame matrix up so that pointers are all into
2037 the same pool. If we want to preserve glyph contents of the
2038 current matrix over a call to adjust_glyph_matrix, we must
2039 make a copy of the current glyphs, and restore the current
2040 matrix' contents from that copy. */
2041 if (display_completed
2042 && !FRAME_GARBAGED_P (f)
2043 && matrix_dim.width == f->current_matrix->matrix_w
2044 && matrix_dim.height == f->current_matrix->matrix_h
2045 /* For some reason, the frame glyph matrix gets corrupted if
2046 any of the windows contain margins. I haven't been able
2047 to hunt down the reason, but for the moment this prevents
2048 the problem from manifesting. -- cyd */
2049 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2050 {
2051 struct glyph_matrix *copy = save_current_matrix (f);
2052 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2053 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2054 restore_current_matrix (f, copy);
2055 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2056 }
2057 else
2058 {
2059 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2060 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2061 SET_FRAME_GARBAGED (f);
2062 }
2063 }
2064 }
2065
2066
2067 /* Allocate/reallocate glyph matrices of a single frame F for
2068 window-based redisplay. */
2069
2070 static void
2071 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2072 {
2073 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2074
2075 /* Allocate/reallocate window matrices. */
2076 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2077
2078 #ifdef HAVE_X_WINDOWS
2079 /* Allocate/ reallocate matrices of the dummy window used to display
2080 the menu bar under X when no X toolkit support is available. */
2081 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2082 {
2083 /* Allocate a dummy window if not already done. */
2084 struct window *w;
2085 if (NILP (f->menu_bar_window))
2086 {
2087 Lisp_Object frame;
2088 fset_menu_bar_window (f, make_window ());
2089 w = XWINDOW (f->menu_bar_window);
2090 XSETFRAME (frame, f);
2091 wset_frame (w, frame);
2092 w->pseudo_window_p = 1;
2093 }
2094 else
2095 w = XWINDOW (f->menu_bar_window);
2096
2097 /* Set window dimensions to frame dimensions and allocate or
2098 adjust glyph matrices of W. */
2099 w->top_line = 0;
2100 w->left_col = 0;
2101 w->total_lines = FRAME_MENU_BAR_LINES (f);
2102 w->total_cols = FRAME_TOTAL_COLS (f);
2103 allocate_matrices_for_window_redisplay (w);
2104 }
2105 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2106 #endif /* HAVE_X_WINDOWS */
2107
2108 #ifndef USE_GTK
2109 {
2110 /* Allocate/ reallocate matrices of the tool bar window. If we
2111 don't have a tool bar window yet, make one. */
2112 struct window *w;
2113 if (NILP (f->tool_bar_window))
2114 {
2115 Lisp_Object frame;
2116 fset_tool_bar_window (f, make_window ());
2117 w = XWINDOW (f->tool_bar_window);
2118 XSETFRAME (frame, f);
2119 wset_frame (w, frame);
2120 w->pseudo_window_p = 1;
2121 }
2122 else
2123 w = XWINDOW (f->tool_bar_window);
2124
2125 w->top_line = FRAME_MENU_BAR_LINES (f);
2126 w->left_col = 0;
2127 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2128 w->total_cols = FRAME_TOTAL_COLS (f);
2129 allocate_matrices_for_window_redisplay (w);
2130 }
2131 #endif
2132 }
2133
2134
2135 /* Re-allocate buffer for decode_mode_spec on frame F. */
2136
2137 static void
2138 adjust_decode_mode_spec_buffer (struct frame *f)
2139 {
2140 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2141 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2142 }
2143
2144
2145 \f
2146 /**********************************************************************
2147 Freeing Glyph Matrices
2148 **********************************************************************/
2149
2150 /* Free glyph memory for a frame F. F may be null. This function can
2151 be called for the same frame more than once. The root window of
2152 F may be nil when this function is called. This is the case when
2153 the function is called when F is destroyed. */
2154
2155 void
2156 free_glyphs (struct frame *f)
2157 {
2158 if (f && f->glyphs_initialized_p)
2159 {
2160 /* Block interrupt input so that we don't get surprised by an X
2161 event while we're in an inconsistent state. */
2162 block_input ();
2163 f->glyphs_initialized_p = 0;
2164
2165 /* Release window sub-matrices. */
2166 if (!NILP (f->root_window))
2167 free_window_matrices (XWINDOW (f->root_window));
2168
2169 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2170 /* Free the dummy window for menu bars without X toolkit and its
2171 glyph matrices. */
2172 if (!NILP (f->menu_bar_window))
2173 {
2174 struct window *w = XWINDOW (f->menu_bar_window);
2175 free_glyph_matrix (w->desired_matrix);
2176 free_glyph_matrix (w->current_matrix);
2177 w->desired_matrix = w->current_matrix = NULL;
2178 fset_menu_bar_window (f, Qnil);
2179 }
2180 #endif
2181
2182 /* Free the tool bar window and its glyph matrices. */
2183 if (!NILP (f->tool_bar_window))
2184 {
2185 struct window *w = XWINDOW (f->tool_bar_window);
2186 free_glyph_matrix (w->desired_matrix);
2187 free_glyph_matrix (w->current_matrix);
2188 w->desired_matrix = w->current_matrix = NULL;
2189 fset_tool_bar_window (f, Qnil);
2190 }
2191
2192 /* Release frame glyph matrices. Reset fields to zero in
2193 case we are called a second time. */
2194 if (f->desired_matrix)
2195 {
2196 free_glyph_matrix (f->desired_matrix);
2197 free_glyph_matrix (f->current_matrix);
2198 f->desired_matrix = f->current_matrix = NULL;
2199 }
2200
2201 /* Release glyph pools. */
2202 if (f->desired_pool)
2203 {
2204 free_glyph_pool (f->desired_pool);
2205 free_glyph_pool (f->current_pool);
2206 f->desired_pool = f->current_pool = NULL;
2207 }
2208
2209 unblock_input ();
2210 }
2211 }
2212
2213
2214 /* Free glyph sub-matrices in the window tree rooted at W. This
2215 function may be called with a null pointer, and it may be called on
2216 the same tree more than once. */
2217
2218 void
2219 free_window_matrices (struct window *w)
2220 {
2221 while (w)
2222 {
2223 if (WINDOWP (w->contents))
2224 free_window_matrices (XWINDOW (w->contents));
2225 else
2226 {
2227 /* This is a leaf window. Free its memory and reset fields
2228 to zero in case this function is called a second time for
2229 W. */
2230 free_glyph_matrix (w->current_matrix);
2231 free_glyph_matrix (w->desired_matrix);
2232 w->current_matrix = w->desired_matrix = NULL;
2233 }
2234
2235 /* Next window on same level. */
2236 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2237 }
2238 }
2239
2240
2241 /* Check glyph memory leaks. This function is called from
2242 shut_down_emacs. Note that frames are not destroyed when Emacs
2243 exits. We therefore free all glyph memory for all active frames
2244 explicitly and check that nothing is left allocated. */
2245
2246 void
2247 check_glyph_memory (void)
2248 {
2249 Lisp_Object tail, frame;
2250
2251 /* Free glyph memory for all frames. */
2252 FOR_EACH_FRAME (tail, frame)
2253 free_glyphs (XFRAME (frame));
2254
2255 /* Check that nothing is left allocated. */
2256 if (glyph_matrix_count)
2257 emacs_abort ();
2258 if (glyph_pool_count)
2259 emacs_abort ();
2260 }
2261
2262
2263 \f
2264 /**********************************************************************
2265 Building a Frame Matrix
2266 **********************************************************************/
2267
2268 /* Most of the redisplay code works on glyph matrices attached to
2269 windows. This is a good solution most of the time, but it is not
2270 suitable for terminal code. Terminal output functions cannot rely
2271 on being able to set an arbitrary terminal window. Instead they
2272 must be provided with a view of the whole frame, i.e. the whole
2273 screen. We build such a view by constructing a frame matrix from
2274 window matrices in this section.
2275
2276 Windows that must be updated have their must_be_update_p flag set.
2277 For all such windows, their desired matrix is made part of the
2278 desired frame matrix. For other windows, their current matrix is
2279 made part of the desired frame matrix.
2280
2281 +-----------------+----------------+
2282 | desired | desired |
2283 | | |
2284 +-----------------+----------------+
2285 | current |
2286 | |
2287 +----------------------------------+
2288
2289 Desired window matrices can be made part of the frame matrix in a
2290 cheap way: We exploit the fact that the desired frame matrix and
2291 desired window matrices share their glyph memory. This is not
2292 possible for current window matrices. Their glyphs are copied to
2293 the desired frame matrix. The latter is equivalent to
2294 preserve_other_columns in the old redisplay.
2295
2296 Used glyphs counters for frame matrix rows are the result of adding
2297 up glyph lengths of the window matrices. A line in the frame
2298 matrix is enabled, if a corresponding line in a window matrix is
2299 enabled.
2300
2301 After building the desired frame matrix, it will be passed to
2302 terminal code, which will manipulate both the desired and current
2303 frame matrix. Changes applied to the frame's current matrix have
2304 to be visible in current window matrices afterwards, of course.
2305
2306 This problem is solved like this:
2307
2308 1. Window and frame matrices share glyphs. Window matrices are
2309 constructed in a way that their glyph contents ARE the glyph
2310 contents needed in a frame matrix. Thus, any modification of
2311 glyphs done in terminal code will be reflected in window matrices
2312 automatically.
2313
2314 2. Exchanges of rows in a frame matrix done by terminal code are
2315 intercepted by hook functions so that corresponding row operations
2316 on window matrices can be performed. This is necessary because we
2317 use pointers to glyphs in glyph row structures. To satisfy the
2318 assumption of point 1 above that glyphs are updated implicitly in
2319 window matrices when they are manipulated via the frame matrix,
2320 window and frame matrix must of course agree where to find the
2321 glyphs for their rows. Possible manipulations that must be
2322 mirrored are assignments of rows of the desired frame matrix to the
2323 current frame matrix and scrolling the current frame matrix. */
2324
2325 /* Build frame F's desired matrix from window matrices. Only windows
2326 which have the flag must_be_updated_p set have to be updated. Menu
2327 bar lines of a frame are not covered by window matrices, so make
2328 sure not to touch them in this function. */
2329
2330 static void
2331 build_frame_matrix (struct frame *f)
2332 {
2333 int i;
2334
2335 /* F must have a frame matrix when this function is called. */
2336 eassert (!FRAME_WINDOW_P (f));
2337
2338 /* Clear all rows in the frame matrix covered by window matrices.
2339 Menu bar lines are not covered by windows. */
2340 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2341 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2342
2343 /* Build the matrix by walking the window tree. */
2344 build_frame_matrix_from_window_tree (f->desired_matrix,
2345 XWINDOW (FRAME_ROOT_WINDOW (f)));
2346 }
2347
2348
2349 /* Walk a window tree, building a frame matrix MATRIX from window
2350 matrices. W is the root of a window tree. */
2351
2352 static void
2353 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2354 {
2355 while (w)
2356 {
2357 if (WINDOWP (w->contents))
2358 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2359 else
2360 build_frame_matrix_from_leaf_window (matrix, w);
2361
2362 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2363 }
2364 }
2365
2366
2367 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2368 desired frame matrix built. W is a leaf window whose desired or
2369 current matrix is to be added to FRAME_MATRIX. W's flag
2370 must_be_updated_p determines which matrix it contributes to
2371 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2372 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2373 Adding a desired matrix means setting up used counters and such in
2374 frame rows, while adding a current window matrix to FRAME_MATRIX
2375 means copying glyphs. The latter case corresponds to
2376 preserve_other_columns in the old redisplay. */
2377
2378 static void
2379 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2380 {
2381 struct glyph_matrix *window_matrix;
2382 int window_y, frame_y;
2383 /* If non-zero, a glyph to insert at the right border of W. */
2384 GLYPH right_border_glyph;
2385
2386 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2387
2388 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2389 if (w->must_be_updated_p)
2390 {
2391 window_matrix = w->desired_matrix;
2392
2393 /* Decide whether we want to add a vertical border glyph. */
2394 if (!WINDOW_RIGHTMOST_P (w))
2395 {
2396 struct Lisp_Char_Table *dp = window_display_table (w);
2397 Lisp_Object gc;
2398
2399 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2400 if (dp
2401 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2402 {
2403 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2404 spec_glyph_lookup_face (w, &right_border_glyph);
2405 }
2406
2407 if (GLYPH_FACE (right_border_glyph) <= 0)
2408 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2409 }
2410 }
2411 else
2412 window_matrix = w->current_matrix;
2413
2414 /* For all rows in the window matrix and corresponding rows in the
2415 frame matrix. */
2416 window_y = 0;
2417 frame_y = window_matrix->matrix_y;
2418 while (window_y < window_matrix->nrows)
2419 {
2420 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2421 struct glyph_row *window_row = window_matrix->rows + window_y;
2422 bool current_row_p = window_matrix == w->current_matrix;
2423
2424 /* Fill up the frame row with spaces up to the left margin of the
2425 window row. */
2426 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2427
2428 /* Fill up areas in the window matrix row with spaces. */
2429 fill_up_glyph_row_with_spaces (window_row);
2430
2431 /* If only part of W's desired matrix has been built, and
2432 window_row wasn't displayed, use the corresponding current
2433 row instead. */
2434 if (window_matrix == w->desired_matrix
2435 && !window_row->enabled_p)
2436 {
2437 window_row = w->current_matrix->rows + window_y;
2438 current_row_p = 1;
2439 }
2440
2441 if (current_row_p)
2442 {
2443 /* Copy window row to frame row. */
2444 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2445 window_row->glyphs[0],
2446 window_matrix->matrix_w * sizeof (struct glyph));
2447 }
2448 else
2449 {
2450 eassert (window_row->enabled_p);
2451
2452 /* Only when a desired row has been displayed, we want
2453 the corresponding frame row to be updated. */
2454 frame_row->enabled_p = 1;
2455
2456 /* Maybe insert a vertical border between horizontally adjacent
2457 windows. */
2458 if (GLYPH_CHAR (right_border_glyph) != 0)
2459 {
2460 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2461 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2462 }
2463
2464 #ifdef GLYPH_DEBUG
2465 /* Window row window_y must be a slice of frame row
2466 frame_y. */
2467 eassert (glyph_row_slice_p (window_row, frame_row));
2468
2469 /* If rows are in sync, we don't have to copy glyphs because
2470 frame and window share glyphs. */
2471
2472 strcpy (w->current_matrix->method, w->desired_matrix->method);
2473 add_window_display_history (w, w->current_matrix->method, 0);
2474 #endif
2475 }
2476
2477 /* Set number of used glyphs in the frame matrix. Since we fill
2478 up with spaces, and visit leaf windows from left to right it
2479 can be done simply. */
2480 frame_row->used[TEXT_AREA]
2481 = window_matrix->matrix_x + window_matrix->matrix_w;
2482
2483 /* Next row. */
2484 ++window_y;
2485 ++frame_y;
2486 }
2487 }
2488
2489 /* Given a user-specified glyph, possibly including a Lisp-level face
2490 ID, return a glyph that has a realized face ID.
2491 This is used for glyphs displayed specially and not part of the text;
2492 for instance, vertical separators, truncation markers, etc. */
2493
2494 void
2495 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2496 {
2497 int lface_id = GLYPH_FACE (*glyph);
2498 /* Convert the glyph's specified face to a realized (cache) face. */
2499 if (lface_id > 0)
2500 {
2501 int face_id = merge_faces (XFRAME (w->frame),
2502 Qt, lface_id, DEFAULT_FACE_ID);
2503 SET_GLYPH_FACE (*glyph, face_id);
2504 }
2505 }
2506
2507 /* Add spaces to a glyph row ROW in a window matrix.
2508
2509 Each row has the form:
2510
2511 +---------+-----------------------------+------------+
2512 | left | text | right |
2513 +---------+-----------------------------+------------+
2514
2515 Left and right marginal areas are optional. This function adds
2516 spaces to areas so that there are no empty holes between areas.
2517 In other words: If the right area is not empty, the text area
2518 is filled up with spaces up to the right area. If the text area
2519 is not empty, the left area is filled up.
2520
2521 To be called for frame-based redisplay, only. */
2522
2523 static void
2524 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2525 {
2526 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2527 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2528 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2529 }
2530
2531
2532 /* Fill area AREA of glyph row ROW with spaces. To be called for
2533 frame-based redisplay only. */
2534
2535 static void
2536 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2537 {
2538 if (row->glyphs[area] < row->glyphs[area + 1])
2539 {
2540 struct glyph *end = row->glyphs[area + 1];
2541 struct glyph *text = row->glyphs[area] + row->used[area];
2542
2543 while (text < end)
2544 *text++ = space_glyph;
2545 row->used[area] = text - row->glyphs[area];
2546 }
2547 }
2548
2549
2550 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2551 reached. In frame matrices only one area, TEXT_AREA, is used. */
2552
2553 static void
2554 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2555 {
2556 int i = row->used[TEXT_AREA];
2557 struct glyph *glyph = row->glyphs[TEXT_AREA];
2558
2559 while (i < upto)
2560 glyph[i++] = space_glyph;
2561
2562 row->used[TEXT_AREA] = i;
2563 }
2564
2565
2566 \f
2567 /**********************************************************************
2568 Mirroring operations on frame matrices in window matrices
2569 **********************************************************************/
2570
2571 /* Set frame being updated via frame-based redisplay to F. This
2572 function must be called before updates to make explicit that we are
2573 working on frame matrices or not. */
2574
2575 static void
2576 set_frame_matrix_frame (struct frame *f)
2577 {
2578 frame_matrix_frame = f;
2579 }
2580
2581
2582 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2583 DESIRED_MATRIX is the desired matrix corresponding to
2584 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2585 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2586 frame_matrix_frame is non-null, this indicates that the exchange is
2587 done in frame matrices, and that we have to perform analogous
2588 operations in window matrices of frame_matrix_frame. */
2589
2590 static void
2591 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2592 {
2593 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2594 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2595 bool mouse_face_p = current_row->mouse_face_p;
2596
2597 /* Do current_row = desired_row. This exchanges glyph pointers
2598 between both rows, and does a structure assignment otherwise. */
2599 assign_row (current_row, desired_row);
2600
2601 /* Enable current_row to mark it as valid. */
2602 current_row->enabled_p = 1;
2603 current_row->mouse_face_p = mouse_face_p;
2604
2605 /* If we are called on frame matrices, perform analogous operations
2606 for window matrices. */
2607 if (frame_matrix_frame)
2608 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2609 }
2610
2611
2612 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2613 W's frame which has been made current (by swapping pointers between
2614 current and desired matrix). Perform analogous operations in the
2615 matrices of leaf windows in the window tree rooted at W. */
2616
2617 static void
2618 mirror_make_current (struct window *w, int frame_row)
2619 {
2620 while (w)
2621 {
2622 if (WINDOWP (w->contents))
2623 mirror_make_current (XWINDOW (w->contents), frame_row);
2624 else
2625 {
2626 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2627 here because the checks performed in debug mode there
2628 will not allow the conversion. */
2629 int row = frame_row - w->desired_matrix->matrix_y;
2630
2631 /* If FRAME_ROW is within W, assign the desired row to the
2632 current row (exchanging glyph pointers). */
2633 if (row >= 0 && row < w->desired_matrix->matrix_h)
2634 {
2635 struct glyph_row *current_row
2636 = MATRIX_ROW (w->current_matrix, row);
2637 struct glyph_row *desired_row
2638 = MATRIX_ROW (w->desired_matrix, row);
2639
2640 if (desired_row->enabled_p)
2641 assign_row (current_row, desired_row);
2642 else
2643 swap_glyph_pointers (desired_row, current_row);
2644 current_row->enabled_p = 1;
2645
2646 /* Set the Y coordinate of the mode/header line's row.
2647 It is needed in draw_row_with_mouse_face to find the
2648 screen coordinates. (Window-based redisplay sets
2649 this in update_window, but no one seems to do that
2650 for frame-based redisplay.) */
2651 if (current_row->mode_line_p)
2652 current_row->y = row;
2653 }
2654 }
2655
2656 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2657 }
2658 }
2659
2660
2661 /* Perform row dance after scrolling. We are working on the range of
2662 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2663 including) in MATRIX. COPY_FROM is a vector containing, for each
2664 row I in the range 0 <= I < NLINES, the index of the original line
2665 to move to I. This index is relative to the row range, i.e. 0 <=
2666 index < NLINES. RETAINED_P is a vector containing zero for each
2667 row 0 <= I < NLINES which is empty.
2668
2669 This function is called from do_scrolling and do_direct_scrolling. */
2670
2671 void
2672 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2673 int *copy_from, char *retained_p)
2674 {
2675 /* A copy of original rows. */
2676 struct glyph_row *old_rows;
2677
2678 /* Rows to assign to. */
2679 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2680
2681 int i;
2682
2683 /* Make a copy of the original rows. */
2684 old_rows = alloca (nlines * sizeof *old_rows);
2685 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2686
2687 /* Assign new rows, maybe clear lines. */
2688 for (i = 0; i < nlines; ++i)
2689 {
2690 bool enabled_before_p = new_rows[i].enabled_p;
2691
2692 eassert (i + unchanged_at_top < matrix->nrows);
2693 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2694 new_rows[i] = old_rows[copy_from[i]];
2695 new_rows[i].enabled_p = enabled_before_p;
2696
2697 /* RETAINED_P is zero for empty lines. */
2698 if (!retained_p[copy_from[i]])
2699 new_rows[i].enabled_p = 0;
2700 }
2701
2702 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2703 if (frame_matrix_frame)
2704 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2705 unchanged_at_top, nlines, copy_from, retained_p);
2706 }
2707
2708
2709 /* Synchronize glyph pointers in the current matrix of window W with
2710 the current frame matrix. */
2711
2712 static void
2713 sync_window_with_frame_matrix_rows (struct window *w)
2714 {
2715 struct frame *f = XFRAME (w->frame);
2716 struct glyph_row *window_row, *window_row_end, *frame_row;
2717 int left, right, x, width;
2718
2719 /* Preconditions: W must be a live window on a tty frame. */
2720 eassert (BUFFERP (w->contents));
2721 eassert (!FRAME_WINDOW_P (f));
2722
2723 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2724 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2725 x = w->current_matrix->matrix_x;
2726 width = w->current_matrix->matrix_w;
2727
2728 window_row = w->current_matrix->rows;
2729 window_row_end = window_row + w->current_matrix->nrows;
2730 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2731
2732 for (; window_row < window_row_end; ++window_row, ++frame_row)
2733 {
2734 window_row->glyphs[LEFT_MARGIN_AREA]
2735 = frame_row->glyphs[0] + x;
2736 window_row->glyphs[TEXT_AREA]
2737 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2738 window_row->glyphs[LAST_AREA]
2739 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2740 window_row->glyphs[RIGHT_MARGIN_AREA]
2741 = window_row->glyphs[LAST_AREA] - right;
2742 }
2743 }
2744
2745
2746 /* Return the window in the window tree rooted in W containing frame
2747 row ROW. Value is null if none is found. */
2748
2749 static struct window *
2750 frame_row_to_window (struct window *w, int row)
2751 {
2752 struct window *found = NULL;
2753
2754 while (w && !found)
2755 {
2756 if (WINDOWP (w->contents))
2757 found = frame_row_to_window (XWINDOW (w->contents), row);
2758 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2759 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2760 found = w;
2761
2762 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2763 }
2764
2765 return found;
2766 }
2767
2768
2769 /* Perform a line dance in the window tree rooted at W, after
2770 scrolling a frame matrix in mirrored_line_dance.
2771
2772 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2773 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2774 COPY_FROM is a vector containing, for each row I in the range 0 <=
2775 I < NLINES, the index of the original line to move to I. This
2776 index is relative to the row range, i.e. 0 <= index < NLINES.
2777 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2778 which is empty. */
2779
2780 static void
2781 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2782 {
2783 while (w)
2784 {
2785 if (WINDOWP (w->contents))
2786 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2787 nlines, copy_from, retained_p);
2788 else
2789 {
2790 /* W is a leaf window, and we are working on its current
2791 matrix m. */
2792 struct glyph_matrix *m = w->current_matrix;
2793 int i;
2794 bool sync_p = 0;
2795 struct glyph_row *old_rows;
2796
2797 /* Make a copy of the original rows of matrix m. */
2798 old_rows = alloca (m->nrows * sizeof *old_rows);
2799 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2800
2801 for (i = 0; i < nlines; ++i)
2802 {
2803 /* Frame relative line assigned to. */
2804 int frame_to = i + unchanged_at_top;
2805
2806 /* Frame relative line assigned. */
2807 int frame_from = copy_from[i] + unchanged_at_top;
2808
2809 /* Window relative line assigned to. */
2810 int window_to = frame_to - m->matrix_y;
2811
2812 /* Window relative line assigned. */
2813 int window_from = frame_from - m->matrix_y;
2814
2815 /* Is assigned line inside window? */
2816 bool from_inside_window_p
2817 = window_from >= 0 && window_from < m->matrix_h;
2818
2819 /* Is assigned to line inside window? */
2820 bool to_inside_window_p
2821 = window_to >= 0 && window_to < m->matrix_h;
2822
2823 if (from_inside_window_p && to_inside_window_p)
2824 {
2825 /* Do the assignment. The enabled_p flag is saved
2826 over the assignment because the old redisplay did
2827 that. */
2828 bool enabled_before_p = m->rows[window_to].enabled_p;
2829 m->rows[window_to] = old_rows[window_from];
2830 m->rows[window_to].enabled_p = enabled_before_p;
2831
2832 /* If frame line is empty, window line is empty, too. */
2833 if (!retained_p[copy_from[i]])
2834 m->rows[window_to].enabled_p = 0;
2835 }
2836 else if (to_inside_window_p)
2837 {
2838 /* A copy between windows. This is an infrequent
2839 case not worth optimizing. */
2840 struct frame *f = XFRAME (w->frame);
2841 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2842 struct window *w2;
2843 struct glyph_matrix *m2;
2844 int m2_from;
2845
2846 w2 = frame_row_to_window (root, frame_from);
2847 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2848 -nw', FROM_FRAME sometimes has no associated window.
2849 This check avoids a segfault if W2 is null. */
2850 if (w2)
2851 {
2852 m2 = w2->current_matrix;
2853 m2_from = frame_from - m2->matrix_y;
2854 copy_row_except_pointers (m->rows + window_to,
2855 m2->rows + m2_from);
2856
2857 /* If frame line is empty, window line is empty, too. */
2858 if (!retained_p[copy_from[i]])
2859 m->rows[window_to].enabled_p = 0;
2860 }
2861 sync_p = 1;
2862 }
2863 else if (from_inside_window_p)
2864 sync_p = 1;
2865 }
2866
2867 /* If there was a copy between windows, make sure glyph
2868 pointers are in sync with the frame matrix. */
2869 if (sync_p)
2870 sync_window_with_frame_matrix_rows (w);
2871
2872 /* Check that no pointers are lost. */
2873 CHECK_MATRIX (m);
2874 }
2875
2876 /* Next window on same level. */
2877 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2878 }
2879 }
2880
2881
2882 #ifdef GLYPH_DEBUG
2883
2884 /* Check that window and frame matrices agree about their
2885 understanding where glyphs of the rows are to find. For each
2886 window in the window tree rooted at W, check that rows in the
2887 matrices of leaf window agree with their frame matrices about
2888 glyph pointers. */
2889
2890 static void
2891 check_window_matrix_pointers (struct window *w)
2892 {
2893 while (w)
2894 {
2895 if (WINDOWP (w->contents))
2896 check_window_matrix_pointers (XWINDOW (w->contents));
2897 else
2898 {
2899 struct frame *f = XFRAME (w->frame);
2900 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2901 check_matrix_pointers (w->current_matrix, f->current_matrix);
2902 }
2903
2904 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2905 }
2906 }
2907
2908
2909 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2910 a window and FRAME_MATRIX is the corresponding frame matrix. For
2911 each row in WINDOW_MATRIX check that it's a slice of the
2912 corresponding frame row. If it isn't, abort. */
2913
2914 static void
2915 check_matrix_pointers (struct glyph_matrix *window_matrix,
2916 struct glyph_matrix *frame_matrix)
2917 {
2918 /* Row number in WINDOW_MATRIX. */
2919 int i = 0;
2920
2921 /* Row number corresponding to I in FRAME_MATRIX. */
2922 int j = window_matrix->matrix_y;
2923
2924 /* For all rows check that the row in the window matrix is a
2925 slice of the row in the frame matrix. If it isn't we didn't
2926 mirror an operation on the frame matrix correctly. */
2927 while (i < window_matrix->nrows)
2928 {
2929 if (!glyph_row_slice_p (window_matrix->rows + i,
2930 frame_matrix->rows + j))
2931 emacs_abort ();
2932 ++i, ++j;
2933 }
2934 }
2935
2936 #endif /* GLYPH_DEBUG */
2937
2938
2939 \f
2940 /**********************************************************************
2941 VPOS and HPOS translations
2942 **********************************************************************/
2943
2944 #ifdef GLYPH_DEBUG
2945
2946 /* Translate vertical position VPOS which is relative to window W to a
2947 vertical position relative to W's frame. */
2948
2949 static int
2950 window_to_frame_vpos (struct window *w, int vpos)
2951 {
2952 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2953 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2954 vpos += WINDOW_TOP_EDGE_LINE (w);
2955 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
2956 return vpos;
2957 }
2958
2959
2960 /* Translate horizontal position HPOS which is relative to window W to
2961 a horizontal position relative to W's frame. */
2962
2963 static int
2964 window_to_frame_hpos (struct window *w, int hpos)
2965 {
2966 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2967 hpos += WINDOW_LEFT_EDGE_COL (w);
2968 return hpos;
2969 }
2970
2971 #endif /* GLYPH_DEBUG */
2972
2973
2974 \f
2975 /**********************************************************************
2976 Redrawing Frames
2977 **********************************************************************/
2978
2979 /* Redraw frame F. */
2980
2981 void
2982 redraw_frame (struct frame *f)
2983 {
2984 /* Error if F has no glyphs. */
2985 eassert (f->glyphs_initialized_p);
2986 update_begin (f);
2987 #ifdef MSDOS
2988 if (FRAME_MSDOS_P (f))
2989 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
2990 #endif
2991 clear_frame (f);
2992 clear_current_matrices (f);
2993 update_end (f);
2994 if (FRAME_TERMCAP_P (f))
2995 fflush (FRAME_TTY (f)->output);
2996 windows_or_buffers_changed++;
2997 /* Mark all windows as inaccurate, so that every window will have
2998 its redisplay done. */
2999 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3000 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3001 f->garbaged = 0;
3002 }
3003
3004 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3005 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3006 If FRAME is omitted or nil, the selected frame is used. */)
3007 (Lisp_Object frame)
3008 {
3009 redraw_frame (decode_live_frame (frame));
3010 return Qnil;
3011 }
3012
3013 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3014 doc: /* Clear and redisplay all visible frames. */)
3015 (void)
3016 {
3017 Lisp_Object tail, frame;
3018
3019 FOR_EACH_FRAME (tail, frame)
3020 if (FRAME_VISIBLE_P (XFRAME (frame)))
3021 redraw_frame (XFRAME (frame));
3022
3023 return Qnil;
3024 }
3025
3026
3027 \f
3028 /***********************************************************************
3029 Frame Update
3030 ***********************************************************************/
3031
3032 /* Update frame F based on the data in desired matrices.
3033
3034 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3035 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3036
3037 Value is true if redisplay was stopped due to pending input. */
3038
3039 bool
3040 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3041 {
3042 /* True means display has been paused because of pending input. */
3043 bool paused_p;
3044 struct window *root_window = XWINDOW (f->root_window);
3045
3046 if (redisplay_dont_pause)
3047 force_p = 1;
3048 else if (!force_p && detect_input_pending_ignore_squeezables ())
3049 {
3050 paused_p = 1;
3051 goto do_pause;
3052 }
3053
3054 if (FRAME_WINDOW_P (f))
3055 {
3056 /* We are working on window matrix basis. All windows whose
3057 flag must_be_updated_p is set have to be updated. */
3058
3059 /* Record that we are not working on frame matrices. */
3060 set_frame_matrix_frame (NULL);
3061
3062 /* Update all windows in the window tree of F, maybe stopping
3063 when pending input is detected. */
3064 update_begin (f);
3065
3066 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3067 /* Update the menu bar on X frames that don't have toolkit
3068 support. */
3069 if (WINDOWP (f->menu_bar_window))
3070 update_window (XWINDOW (f->menu_bar_window), 1);
3071 #endif
3072
3073 /* Update the tool-bar window, if present. */
3074 if (WINDOWP (f->tool_bar_window))
3075 {
3076 struct window *w = XWINDOW (f->tool_bar_window);
3077
3078 /* Update tool-bar window. */
3079 if (w->must_be_updated_p)
3080 {
3081 Lisp_Object tem;
3082
3083 update_window (w, 1);
3084 w->must_be_updated_p = 0;
3085
3086 /* Swap tool-bar strings. We swap because we want to
3087 reuse strings. */
3088 tem = f->current_tool_bar_string;
3089 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3090 fset_desired_tool_bar_string (f, tem);
3091 }
3092 }
3093
3094
3095 /* Update windows. */
3096 paused_p = update_window_tree (root_window, force_p);
3097 update_end (f);
3098
3099 /* This flush is a performance bottleneck under X,
3100 and it doesn't seem to be necessary anyway (in general).
3101 It is necessary when resizing the window with the mouse, or
3102 at least the fringes are not redrawn in a timely manner. ++kfs */
3103 if (f->force_flush_display_p)
3104 {
3105 FRAME_RIF (f)->flush_display (f);
3106 f->force_flush_display_p = 0;
3107 }
3108 }
3109 else
3110 {
3111 /* We are working on frame matrix basis. Set the frame on whose
3112 frame matrix we operate. */
3113 set_frame_matrix_frame (f);
3114
3115 /* Build F's desired matrix from window matrices. */
3116 build_frame_matrix (f);
3117
3118 /* Update the display */
3119 update_begin (f);
3120 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3121 update_end (f);
3122
3123 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3124 {
3125 if (FRAME_TTY (f)->termscript)
3126 fflush (FRAME_TTY (f)->termscript);
3127 if (FRAME_TERMCAP_P (f))
3128 fflush (FRAME_TTY (f)->output);
3129 }
3130
3131 /* Check window matrices for lost pointers. */
3132 #ifdef GLYPH_DEBUG
3133 check_window_matrix_pointers (root_window);
3134 add_frame_display_history (f, paused_p);
3135 #endif
3136 }
3137
3138 do_pause:
3139 /* Reset flags indicating that a window should be updated. */
3140 set_window_update_flags (root_window, 0);
3141
3142 display_completed = !paused_p;
3143 return paused_p;
3144 }
3145
3146
3147 \f
3148 /************************************************************************
3149 Window-based updates
3150 ************************************************************************/
3151
3152 /* Perform updates in window tree rooted at W.
3153 If FORCE_P, don't stop updating if input is pending. */
3154
3155 static bool
3156 update_window_tree (struct window *w, bool force_p)
3157 {
3158 bool paused_p = 0;
3159
3160 while (w && !paused_p)
3161 {
3162 if (WINDOWP (w->contents))
3163 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3164 else if (w->must_be_updated_p)
3165 paused_p |= update_window (w, force_p);
3166
3167 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3168 }
3169
3170 return paused_p;
3171 }
3172
3173
3174 /* Update window W if its flag must_be_updated_p is set.
3175 If FORCE_P, don't stop updating if input is pending. */
3176
3177 void
3178 update_single_window (struct window *w, bool force_p)
3179 {
3180 if (w->must_be_updated_p)
3181 {
3182 struct frame *f = XFRAME (WINDOW_FRAME (w));
3183
3184 /* Record that this is not a frame-based redisplay. */
3185 set_frame_matrix_frame (NULL);
3186
3187 if (redisplay_dont_pause)
3188 force_p = 1;
3189
3190 /* Update W. */
3191 update_begin (f);
3192 update_window (w, force_p);
3193 update_end (f);
3194
3195 /* Reset flag in W. */
3196 w->must_be_updated_p = 0;
3197 }
3198 }
3199
3200 #ifdef HAVE_WINDOW_SYSTEM
3201
3202 /* Redraw lines from the current matrix of window W that are
3203 overlapped by other rows. YB is bottom-most y-position in W. */
3204
3205 static void
3206 redraw_overlapped_rows (struct window *w, int yb)
3207 {
3208 int i;
3209 struct frame *f = XFRAME (WINDOW_FRAME (w));
3210
3211 /* If rows overlapping others have been changed, the rows being
3212 overlapped have to be redrawn. This won't draw lines that have
3213 already been drawn in update_window_line because overlapped_p in
3214 desired rows is 0, so after row assignment overlapped_p in
3215 current rows is 0. */
3216 for (i = 0; i < w->current_matrix->nrows; ++i)
3217 {
3218 struct glyph_row *row = w->current_matrix->rows + i;
3219
3220 if (!row->enabled_p)
3221 break;
3222 else if (row->mode_line_p)
3223 continue;
3224
3225 if (row->overlapped_p)
3226 {
3227 enum glyph_row_area area;
3228
3229 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3230 {
3231 updated_row = row;
3232 updated_area = area;
3233 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3234 area == TEXT_AREA ? row->x : 0);
3235 if (row->used[area])
3236 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3237 row->used[area]);
3238 FRAME_RIF (f)->clear_end_of_line (-1);
3239 }
3240
3241 row->overlapped_p = 0;
3242 }
3243
3244 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3245 break;
3246 }
3247 }
3248
3249
3250 /* Redraw lines from the current matrix of window W that overlap
3251 others. YB is bottom-most y-position in W. */
3252
3253 static void
3254 redraw_overlapping_rows (struct window *w, int yb)
3255 {
3256 int i, bottom_y;
3257 struct glyph_row *row;
3258 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3259
3260 for (i = 0; i < w->current_matrix->nrows; ++i)
3261 {
3262 row = w->current_matrix->rows + i;
3263
3264 if (!row->enabled_p)
3265 break;
3266 else if (row->mode_line_p)
3267 continue;
3268
3269 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3270
3271 if (row->overlapping_p)
3272 {
3273 int overlaps = 0;
3274
3275 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3276 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3277 overlaps |= OVERLAPS_PRED;
3278 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3279 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3280 overlaps |= OVERLAPS_SUCC;
3281
3282 if (overlaps)
3283 {
3284 if (row->used[LEFT_MARGIN_AREA])
3285 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3286
3287 if (row->used[TEXT_AREA])
3288 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3289
3290 if (row->used[RIGHT_MARGIN_AREA])
3291 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3292
3293 /* Record in neighbor rows that ROW overwrites part of
3294 their display. */
3295 if (overlaps & OVERLAPS_PRED)
3296 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3297 if (overlaps & OVERLAPS_SUCC)
3298 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3299 }
3300 }
3301
3302 if (bottom_y >= yb)
3303 break;
3304 }
3305 }
3306
3307 #endif /* HAVE_WINDOW_SYSTEM */
3308
3309
3310 #if defined GLYPH_DEBUG && 0
3311
3312 /* Check that no row in the current matrix of window W is enabled
3313 which is below what's displayed in the window. */
3314
3315 static void
3316 check_current_matrix_flags (struct window *w)
3317 {
3318 bool last_seen_p = 0;
3319 int i, yb = window_text_bottom_y (w);
3320
3321 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3322 {
3323 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3324 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3325 last_seen_p = 1;
3326 else if (last_seen_p && row->enabled_p)
3327 emacs_abort ();
3328 }
3329 }
3330
3331 #endif /* GLYPH_DEBUG */
3332
3333
3334 /* Update display of window W.
3335 If FORCE_P, don't stop updating when input is pending. */
3336
3337 static bool
3338 update_window (struct window *w, bool force_p)
3339 {
3340 struct glyph_matrix *desired_matrix = w->desired_matrix;
3341 bool paused_p;
3342 int preempt_count = baud_rate / 2400 + 1;
3343 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3344 #ifdef GLYPH_DEBUG
3345 /* Check that W's frame doesn't have glyph matrices. */
3346 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3347 #endif
3348
3349 /* Check pending input the first time so that we can quickly return. */
3350 if (!force_p)
3351 detect_input_pending_ignore_squeezables ();
3352
3353 /* If forced to complete the update, or if no input is pending, do
3354 the update. */
3355 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3356 {
3357 struct glyph_row *row, *end;
3358 struct glyph_row *mode_line_row;
3359 struct glyph_row *header_line_row;
3360 int yb;
3361 bool changed_p = 0, mouse_face_overwritten_p = 0;
3362 int n_updated = 0;
3363
3364 rif->update_window_begin_hook (w);
3365 yb = window_text_bottom_y (w);
3366 row = MATRIX_ROW (desired_matrix, 0);
3367 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3368
3369 /* Take note of the header line, if there is one. We will
3370 update it below, after updating all of the window's lines. */
3371 if (row->mode_line_p)
3372 {
3373 header_line_row = row;
3374 ++row;
3375 }
3376 else
3377 header_line_row = NULL;
3378
3379 /* Update the mode line, if necessary. */
3380 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3381 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3382 {
3383 mode_line_row->y = yb;
3384 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3385 desired_matrix),
3386 &mouse_face_overwritten_p);
3387 }
3388
3389 /* Find first enabled row. Optimizations in redisplay_internal
3390 may lead to an update with only one row enabled. There may
3391 be also completely empty matrices. */
3392 while (row < end && !row->enabled_p)
3393 ++row;
3394
3395 /* Try reusing part of the display by copying. */
3396 if (row < end && !desired_matrix->no_scrolling_p)
3397 {
3398 int rc = scrolling_window (w, header_line_row != NULL);
3399 if (rc < 0)
3400 {
3401 /* All rows were found to be equal. */
3402 paused_p = 0;
3403 goto set_cursor;
3404 }
3405 else if (rc > 0)
3406 {
3407 /* We've scrolled the display. */
3408 force_p = 1;
3409 changed_p = 1;
3410 }
3411 }
3412
3413 /* Update the rest of the lines. */
3414 for (; row < end && (force_p || !input_pending); ++row)
3415 /* scrolling_window resets the enabled_p flag of the rows it
3416 reuses from current_matrix. */
3417 if (row->enabled_p)
3418 {
3419 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3420 int i;
3421
3422 /* We'll have to play a little bit with when to
3423 detect_input_pending. If it's done too often,
3424 scrolling large windows with repeated scroll-up
3425 commands will too quickly pause redisplay. */
3426 if (!force_p && ++n_updated % preempt_count == 0)
3427 detect_input_pending_ignore_squeezables ();
3428 changed_p |= update_window_line (w, vpos,
3429 &mouse_face_overwritten_p);
3430
3431 /* Mark all rows below the last visible one in the current
3432 matrix as invalid. This is necessary because of
3433 variable line heights. Consider the case of three
3434 successive redisplays, where the first displays 5
3435 lines, the second 3 lines, and the third 5 lines again.
3436 If the second redisplay wouldn't mark rows in the
3437 current matrix invalid, the third redisplay might be
3438 tempted to optimize redisplay based on lines displayed
3439 in the first redisplay. */
3440 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3441 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3442 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3443 }
3444
3445 /* Was display preempted? */
3446 paused_p = row < end;
3447
3448 set_cursor:
3449
3450 /* Update the header line after scrolling because a new header
3451 line would otherwise overwrite lines at the top of the window
3452 that can be scrolled. */
3453 if (header_line_row && header_line_row->enabled_p)
3454 {
3455 header_line_row->y = 0;
3456 update_window_line (w, 0, &mouse_face_overwritten_p);
3457 }
3458
3459 /* Fix the appearance of overlapping/overlapped rows. */
3460 if (!paused_p && !w->pseudo_window_p)
3461 {
3462 #ifdef HAVE_WINDOW_SYSTEM
3463 if (changed_p && rif->fix_overlapping_area)
3464 {
3465 redraw_overlapped_rows (w, yb);
3466 redraw_overlapping_rows (w, yb);
3467 }
3468 #endif
3469
3470 /* Make cursor visible at cursor position of W. */
3471 set_window_cursor_after_update (w);
3472
3473 #if 0 /* Check that current matrix invariants are satisfied. This is
3474 for debugging only. See the comment of check_matrix_invariants. */
3475 IF_DEBUG (check_matrix_invariants (w));
3476 #endif
3477 }
3478
3479 #ifdef GLYPH_DEBUG
3480 /* Remember the redisplay method used to display the matrix. */
3481 strcpy (w->current_matrix->method, w->desired_matrix->method);
3482 #endif
3483
3484 #ifdef HAVE_WINDOW_SYSTEM
3485 update_window_fringes (w, 0);
3486 #endif
3487
3488 /* End the update of window W. Don't set the cursor if we
3489 paused updating the display because in this case,
3490 set_window_cursor_after_update hasn't been called, and
3491 output_cursor doesn't contain the cursor location. */
3492 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3493 }
3494 else
3495 paused_p = 1;
3496
3497 #ifdef GLYPH_DEBUG
3498 /* check_current_matrix_flags (w); */
3499 add_window_display_history (w, w->current_matrix->method, paused_p);
3500 #endif
3501
3502 clear_glyph_matrix (desired_matrix);
3503
3504 return paused_p;
3505 }
3506
3507
3508 /* Update the display of area AREA in window W, row number VPOS.
3509 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3510
3511 static void
3512 update_marginal_area (struct window *w, int area, int vpos)
3513 {
3514 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3515 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3516
3517 /* Let functions in xterm.c know what area subsequent X positions
3518 will be relative to. */
3519 updated_area = area;
3520
3521 /* Set cursor to start of glyphs, write them, and clear to the end
3522 of the area. I don't think that something more sophisticated is
3523 necessary here, since marginal areas will not be the default. */
3524 rif->cursor_to (vpos, 0, desired_row->y, 0);
3525 if (desired_row->used[area])
3526 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3527 rif->clear_end_of_line (-1);
3528 }
3529
3530
3531 /* Update the display of the text area of row VPOS in window W.
3532 Value is true if display has changed. */
3533
3534 static bool
3535 update_text_area (struct window *w, int vpos)
3536 {
3537 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3538 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3539 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3540 bool changed_p = 0;
3541
3542 /* Let functions in xterm.c know what area subsequent X positions
3543 will be relative to. */
3544 updated_area = TEXT_AREA;
3545
3546 /* If rows are at different X or Y, or rows have different height,
3547 or the current row is marked invalid, write the entire line. */
3548 if (!current_row->enabled_p
3549 || desired_row->y != current_row->y
3550 || desired_row->ascent != current_row->ascent
3551 || desired_row->phys_ascent != current_row->phys_ascent
3552 || desired_row->phys_height != current_row->phys_height
3553 || desired_row->visible_height != current_row->visible_height
3554 || current_row->overlapped_p
3555 /* This next line is necessary for correctly redrawing
3556 mouse-face areas after scrolling and other operations.
3557 However, it causes excessive flickering when mouse is moved
3558 across the mode line. Luckily, turning it off for the mode
3559 line doesn't seem to hurt anything. -- cyd.
3560 But it is still needed for the header line. -- kfs. */
3561 || (current_row->mouse_face_p
3562 && !(current_row->mode_line_p && vpos > 0))
3563 || current_row->x != desired_row->x)
3564 {
3565 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3566
3567 if (desired_row->used[TEXT_AREA])
3568 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3569 desired_row->used[TEXT_AREA]);
3570
3571 /* Clear to end of window. */
3572 rif->clear_end_of_line (-1);
3573 changed_p = 1;
3574
3575 /* This erases the cursor. We do this here because
3576 notice_overwritten_cursor cannot easily check this, which
3577 might indicate that the whole functionality of
3578 notice_overwritten_cursor would better be implemented here.
3579 On the other hand, we need notice_overwritten_cursor as long
3580 as mouse highlighting is done asynchronously outside of
3581 redisplay. */
3582 if (vpos == w->phys_cursor.vpos)
3583 w->phys_cursor_on_p = 0;
3584 }
3585 else
3586 {
3587 int stop, i, x;
3588 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3589 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3590 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3591 int desired_stop_pos = desired_row->used[TEXT_AREA];
3592 bool abort_skipping = 0;
3593
3594 /* If the desired row extends its face to the text area end, and
3595 unless the current row also does so at the same position,
3596 make sure we write at least one glyph, so that the face
3597 extension actually takes place. */
3598 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3599 && (desired_stop_pos < current_row->used[TEXT_AREA]
3600 || (desired_stop_pos == current_row->used[TEXT_AREA]
3601 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3602 --desired_stop_pos;
3603
3604 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3605 i = 0;
3606 x = desired_row->x;
3607
3608 /* Loop over glyphs that current and desired row may have
3609 in common. */
3610 while (i < stop)
3611 {
3612 bool can_skip_p = !abort_skipping;
3613
3614 /* Skip over glyphs that both rows have in common. These
3615 don't have to be written. We can't skip if the last
3616 current glyph overlaps the glyph to its right. For
3617 example, consider a current row of `if ' with the `f' in
3618 Courier bold so that it overlaps the ` ' to its right.
3619 If the desired row is ` ', we would skip over the space
3620 after the `if' and there would remain a pixel from the
3621 `f' on the screen. */
3622 if (overlapping_glyphs_p && i > 0)
3623 {
3624 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3625 int left, right;
3626
3627 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3628 &left, &right);
3629 can_skip_p = (right == 0 && !abort_skipping);
3630 }
3631
3632 if (can_skip_p)
3633 {
3634 int start_hpos = i;
3635
3636 while (i < stop
3637 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3638 {
3639 x += desired_glyph->pixel_width;
3640 ++desired_glyph, ++current_glyph, ++i;
3641 }
3642
3643 /* Consider the case that the current row contains "xxx
3644 ppp ggg" in italic Courier font, and the desired row
3645 is "xxx ggg". The character `p' has lbearing, `g'
3646 has not. The loop above will stop in front of the
3647 first `p' in the current row. If we would start
3648 writing glyphs there, we wouldn't erase the lbearing
3649 of the `p'. The rest of the lbearing problem is then
3650 taken care of by draw_glyphs. */
3651 if (overlapping_glyphs_p
3652 && i > 0
3653 && i < current_row->used[TEXT_AREA]
3654 && (current_row->used[TEXT_AREA]
3655 != desired_row->used[TEXT_AREA]))
3656 {
3657 int left, right;
3658
3659 rif->get_glyph_overhangs (current_glyph,
3660 XFRAME (w->frame),
3661 &left, &right);
3662 while (left > 0 && i > 0)
3663 {
3664 --i, --desired_glyph, --current_glyph;
3665 x -= desired_glyph->pixel_width;
3666 left -= desired_glyph->pixel_width;
3667 }
3668
3669 /* Abort the skipping algorithm if we end up before
3670 our starting point, to avoid looping (bug#1070).
3671 This can happen when the lbearing is larger than
3672 the pixel width. */
3673 abort_skipping = (i < start_hpos);
3674 }
3675 }
3676
3677 /* Try to avoid writing the entire rest of the desired row
3678 by looking for a resync point. This mainly prevents
3679 mode line flickering in the case the mode line is in
3680 fixed-pitch font, which it usually will be. */
3681 if (i < desired_row->used[TEXT_AREA])
3682 {
3683 int start_x = x, start_hpos = i;
3684 struct glyph *start = desired_glyph;
3685 int current_x = x;
3686 bool skip_first_p = !can_skip_p;
3687
3688 /* Find the next glyph that's equal again. */
3689 while (i < stop
3690 && (skip_first_p
3691 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3692 && x == current_x)
3693 {
3694 x += desired_glyph->pixel_width;
3695 current_x += current_glyph->pixel_width;
3696 ++desired_glyph, ++current_glyph, ++i;
3697 skip_first_p = 0;
3698 }
3699
3700 if (i == start_hpos || x != current_x)
3701 {
3702 i = start_hpos;
3703 x = start_x;
3704 desired_glyph = start;
3705 break;
3706 }
3707
3708 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3709 rif->write_glyphs (start, i - start_hpos);
3710 changed_p = 1;
3711 }
3712 }
3713
3714 /* Write the rest. */
3715 if (i < desired_row->used[TEXT_AREA])
3716 {
3717 rif->cursor_to (vpos, i, desired_row->y, x);
3718 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3719 changed_p = 1;
3720 }
3721
3722 /* Maybe clear to end of line. */
3723 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3724 {
3725 /* If new row extends to the end of the text area, nothing
3726 has to be cleared, if and only if we did a write_glyphs
3727 above. This is made sure by setting desired_stop_pos
3728 appropriately above. */
3729 eassert (i < desired_row->used[TEXT_AREA]
3730 || ((desired_row->used[TEXT_AREA]
3731 == current_row->used[TEXT_AREA])
3732 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3733 }
3734 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3735 {
3736 /* If old row extends to the end of the text area, clear. */
3737 if (i >= desired_row->used[TEXT_AREA])
3738 rif->cursor_to (vpos, i, desired_row->y,
3739 desired_row->pixel_width);
3740 rif->clear_end_of_line (-1);
3741 changed_p = 1;
3742 }
3743 else if (desired_row->pixel_width < current_row->pixel_width)
3744 {
3745 /* Otherwise clear to the end of the old row. Everything
3746 after that position should be clear already. */
3747 int xlim;
3748
3749 if (i >= desired_row->used[TEXT_AREA])
3750 rif->cursor_to (vpos, i, desired_row->y,
3751 desired_row->pixel_width);
3752
3753 /* If cursor is displayed at the end of the line, make sure
3754 it's cleared. Nowadays we don't have a phys_cursor_glyph
3755 with which to erase the cursor (because this method
3756 doesn't work with lbearing/rbearing), so we must do it
3757 this way. */
3758 if (vpos == w->phys_cursor.vpos
3759 && (desired_row->reversed_p
3760 ? (w->phys_cursor.hpos < 0)
3761 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3762 {
3763 w->phys_cursor_on_p = 0;
3764 xlim = -1;
3765 }
3766 else
3767 xlim = current_row->pixel_width;
3768 rif->clear_end_of_line (xlim);
3769 changed_p = 1;
3770 }
3771 }
3772
3773 return changed_p;
3774 }
3775
3776
3777 /* Update row VPOS in window W. Value is true if display has been changed. */
3778
3779 static bool
3780 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3781 {
3782 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3783 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3784 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3785 bool changed_p = 0;
3786
3787 /* Set the row being updated. This is important to let xterm.c
3788 know what line height values are in effect. */
3789 updated_row = desired_row;
3790
3791 /* A row can be completely invisible in case a desired matrix was
3792 built with a vscroll and then make_cursor_line_fully_visible shifts
3793 the matrix. Make sure to make such rows current anyway, since
3794 we need the correct y-position, for example, in the current matrix. */
3795 if (desired_row->mode_line_p
3796 || desired_row->visible_height > 0)
3797 {
3798 eassert (desired_row->enabled_p);
3799
3800 /* Update display of the left margin area, if there is one. */
3801 if (!desired_row->full_width_p
3802 && !NILP (w->left_margin_cols))
3803 {
3804 changed_p = 1;
3805 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
3806 /* Setting this flag will ensure the vertical border, if
3807 any, between this window and the one on its left will be
3808 redrawn. This is necessary because updating the left
3809 margin area can potentially draw over the border. */
3810 current_row->redraw_fringe_bitmaps_p = 1;
3811 }
3812
3813 /* Update the display of the text area. */
3814 if (update_text_area (w, vpos))
3815 {
3816 changed_p = 1;
3817 if (current_row->mouse_face_p)
3818 *mouse_face_overwritten_p = 1;
3819 }
3820
3821 /* Update display of the right margin area, if there is one. */
3822 if (!desired_row->full_width_p
3823 && !NILP (w->right_margin_cols))
3824 {
3825 changed_p = 1;
3826 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
3827 }
3828
3829 /* Draw truncation marks etc. */
3830 if (!current_row->enabled_p
3831 || desired_row->y != current_row->y
3832 || desired_row->visible_height != current_row->visible_height
3833 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3834 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3835 || current_row->redraw_fringe_bitmaps_p
3836 || desired_row->mode_line_p != current_row->mode_line_p
3837 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3838 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3839 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3840 rif->after_update_window_line_hook (desired_row);
3841 }
3842
3843 /* Update current_row from desired_row. */
3844 make_current (w->desired_matrix, w->current_matrix, vpos);
3845 updated_row = NULL;
3846 return changed_p;
3847 }
3848
3849
3850 /* Set the cursor after an update of window W. This function may only
3851 be called from update_window. */
3852
3853 static void
3854 set_window_cursor_after_update (struct window *w)
3855 {
3856 struct frame *f = XFRAME (w->frame);
3857 struct redisplay_interface *rif = FRAME_RIF (f);
3858 int cx, cy, vpos, hpos;
3859
3860 /* Not intended for frame matrix updates. */
3861 eassert (FRAME_WINDOW_P (f));
3862
3863 if (cursor_in_echo_area
3864 && !NILP (echo_area_buffer[0])
3865 /* If we are showing a message instead of the mini-buffer,
3866 show the cursor for the message instead. */
3867 && XWINDOW (minibuf_window) == w
3868 && EQ (minibuf_window, echo_area_window)
3869 /* These cases apply only to the frame that contains
3870 the active mini-buffer window. */
3871 && FRAME_HAS_MINIBUF_P (f)
3872 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3873 {
3874 cx = cy = vpos = hpos = 0;
3875
3876 if (cursor_in_echo_area >= 0)
3877 {
3878 /* If the mini-buffer is several lines high, find the last
3879 line that has any text on it. Note: either all lines
3880 are enabled or none. Otherwise we wouldn't be able to
3881 determine Y. */
3882 struct glyph_row *row, *last_row;
3883 struct glyph *glyph;
3884 int yb = window_text_bottom_y (w);
3885
3886 last_row = NULL;
3887 row = w->current_matrix->rows;
3888 while (row->enabled_p
3889 && (last_row == NULL
3890 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3891 {
3892 if (row->used[TEXT_AREA]
3893 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3894 last_row = row;
3895 ++row;
3896 }
3897
3898 if (last_row)
3899 {
3900 struct glyph *start = last_row->glyphs[TEXT_AREA];
3901 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3902
3903 while (last > start && last->charpos < 0)
3904 --last;
3905
3906 for (glyph = start; glyph < last; ++glyph)
3907 {
3908 cx += glyph->pixel_width;
3909 ++hpos;
3910 }
3911
3912 cy = last_row->y;
3913 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3914 }
3915 }
3916 }
3917 else
3918 {
3919 cx = w->cursor.x;
3920 cy = w->cursor.y;
3921 hpos = w->cursor.hpos;
3922 vpos = w->cursor.vpos;
3923 }
3924
3925 /* Window cursor can be out of sync for horizontally split windows.
3926 Horizontal position is -1 when cursor is on the left fringe. */
3927 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3928 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3929 rif->cursor_to (vpos, hpos, cy, cx);
3930 }
3931
3932
3933 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
3934 tree rooted at W. */
3935
3936 void
3937 set_window_update_flags (struct window *w, bool on_p)
3938 {
3939 while (w)
3940 {
3941 if (WINDOWP (w->contents))
3942 set_window_update_flags (XWINDOW (w->contents), on_p);
3943 else
3944 w->must_be_updated_p = on_p;
3945
3946 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3947 }
3948 }
3949
3950
3951 \f
3952 /***********************************************************************
3953 Window-Based Scrolling
3954 ***********************************************************************/
3955
3956 /* Structure describing rows in scrolling_window. */
3957
3958 struct row_entry
3959 {
3960 /* Number of occurrences of this row in desired and current matrix. */
3961 int old_uses, new_uses;
3962
3963 /* Vpos of row in new matrix. */
3964 int new_line_number;
3965
3966 /* Bucket index of this row_entry in the hash table row_table. */
3967 ptrdiff_t bucket;
3968
3969 /* The row described by this entry. */
3970 struct glyph_row *row;
3971
3972 /* Hash collision chain. */
3973 struct row_entry *next;
3974 };
3975
3976 /* A pool to allocate row_entry structures from, and the size of the
3977 pool. The pool is reallocated in scrolling_window when we find
3978 that we need a larger one. */
3979
3980 static struct row_entry *row_entry_pool;
3981 static ptrdiff_t row_entry_pool_size;
3982
3983 /* Index of next free entry in row_entry_pool. */
3984
3985 static ptrdiff_t row_entry_idx;
3986
3987 /* The hash table used during scrolling, and the table's size. This
3988 table is used to quickly identify equal rows in the desired and
3989 current matrix. */
3990
3991 static struct row_entry **row_table;
3992 static ptrdiff_t row_table_size;
3993
3994 /* Vectors of pointers to row_entry structures belonging to the
3995 current and desired matrix, and the size of the vectors. */
3996
3997 static struct row_entry **old_lines, **new_lines;
3998 static ptrdiff_t old_lines_size, new_lines_size;
3999
4000 /* A pool to allocate run structures from, and its size. */
4001
4002 static struct run *run_pool;
4003 static ptrdiff_t runs_size;
4004
4005 /* A vector of runs of lines found during scrolling. */
4006
4007 static struct run **runs;
4008
4009 /* Add glyph row ROW to the scrolling hash table. */
4010
4011 static struct row_entry *
4012 add_row_entry (struct glyph_row *row)
4013 {
4014 struct row_entry *entry;
4015 ptrdiff_t i = row->hash % row_table_size;
4016
4017 entry = row_table[i];
4018 eassert (entry || verify_row_hash (row));
4019 while (entry && !row_equal_p (entry->row, row, 1))
4020 entry = entry->next;
4021
4022 if (entry == NULL)
4023 {
4024 entry = row_entry_pool + row_entry_idx++;
4025 entry->row = row;
4026 entry->old_uses = entry->new_uses = 0;
4027 entry->new_line_number = 0;
4028 entry->bucket = i;
4029 entry->next = row_table[i];
4030 row_table[i] = entry;
4031 }
4032
4033 return entry;
4034 }
4035
4036
4037 /* Try to reuse part of the current display of W by scrolling lines.
4038 HEADER_LINE_P means W has a header line.
4039
4040 The algorithm is taken from Communications of the ACM, Apr78 "A
4041 Technique for Isolating Differences Between Files." It should take
4042 O(N) time.
4043
4044 A short outline of the steps of the algorithm
4045
4046 1. Skip lines equal at the start and end of both matrices.
4047
4048 2. Enter rows in the current and desired matrix into a symbol
4049 table, counting how often they appear in both matrices.
4050
4051 3. Rows that appear exactly once in both matrices serve as anchors,
4052 i.e. we assume that such lines are likely to have been moved.
4053
4054 4. Starting from anchor lines, extend regions to be scrolled both
4055 forward and backward.
4056
4057 Value is
4058
4059 -1 if all rows were found to be equal.
4060 0 to indicate that we did not scroll the display, or
4061 1 if we did scroll. */
4062
4063 static int
4064 scrolling_window (struct window *w, bool header_line_p)
4065 {
4066 struct glyph_matrix *desired_matrix = w->desired_matrix;
4067 struct glyph_matrix *current_matrix = w->current_matrix;
4068 int yb = window_text_bottom_y (w);
4069 ptrdiff_t i;
4070 int j, first_old, first_new, last_old, last_new;
4071 int nruns, run_idx;
4072 ptrdiff_t n;
4073 struct row_entry *entry;
4074 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4075
4076 /* Skip over rows equal at the start. */
4077 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4078 {
4079 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4080 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4081
4082 if (c->enabled_p
4083 && d->enabled_p
4084 && !d->redraw_fringe_bitmaps_p
4085 && c->y == d->y
4086 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4087 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4088 && row_equal_p (c, d, 1))
4089 {
4090 assign_row (c, d);
4091 d->enabled_p = 0;
4092 }
4093 else
4094 break;
4095 }
4096
4097 /* Give up if some rows in the desired matrix are not enabled. */
4098 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4099 return -1;
4100
4101 first_old = first_new = i;
4102
4103 /* Set last_new to the index + 1 of the row that reaches the
4104 bottom boundary in the desired matrix. Give up if we find a
4105 disabled row before we reach the bottom boundary. */
4106 i = first_new + 1;
4107 while (i < desired_matrix->nrows - 1)
4108 {
4109 int bottom;
4110
4111 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4112 return 0;
4113 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4114 if (bottom <= yb)
4115 ++i;
4116 if (bottom >= yb)
4117 break;
4118 }
4119
4120 last_new = i;
4121
4122 /* Set last_old to the index + 1 of the row that reaches the bottom
4123 boundary in the current matrix. We don't look at the enabled
4124 flag here because we plan to reuse part of the display even if
4125 other parts are disabled. */
4126 i = first_old + 1;
4127 while (i < current_matrix->nrows - 1)
4128 {
4129 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4130 if (bottom <= yb)
4131 ++i;
4132 if (bottom >= yb)
4133 break;
4134 }
4135
4136 last_old = i;
4137
4138 /* Skip over rows equal at the bottom. */
4139 i = last_new;
4140 j = last_old;
4141 while (i - 1 > first_new
4142 && j - 1 > first_old
4143 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4144 && (MATRIX_ROW (current_matrix, j - 1)->y
4145 == MATRIX_ROW (desired_matrix, i - 1)->y)
4146 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4147 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4148 MATRIX_ROW (current_matrix, j - 1), 1))
4149 --i, --j;
4150 last_new = i;
4151 last_old = j;
4152
4153 /* Nothing to do if all rows are equal. */
4154 if (last_new == first_new)
4155 return 0;
4156
4157 /* Check for integer overflow in size calculation.
4158
4159 If next_almost_prime checks (N) for divisibility by 2..10, then
4160 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4161 So, set next_almost_prime_increment_max to 10.
4162
4163 It's just a coincidence that next_almost_prime_increment_max ==
4164 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4165 13, then next_almost_prime_increment_max would be 14, e.g.,
4166 because next_almost_prime (113) would be 127. */
4167 {
4168 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4169 enum { next_almost_prime_increment_max = 10 };
4170 ptrdiff_t row_table_max =
4171 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4172 - next_almost_prime_increment_max);
4173 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4174 if (current_nrows_max < current_matrix->nrows)
4175 memory_full (SIZE_MAX);
4176 }
4177
4178 /* Reallocate vectors, tables etc. if necessary. */
4179
4180 if (current_matrix->nrows > old_lines_size)
4181 old_lines = xpalloc (old_lines, &old_lines_size,
4182 current_matrix->nrows - old_lines_size,
4183 INT_MAX, sizeof *old_lines);
4184
4185 if (desired_matrix->nrows > new_lines_size)
4186 new_lines = xpalloc (new_lines, &new_lines_size,
4187 desired_matrix->nrows - new_lines_size,
4188 INT_MAX, sizeof *new_lines);
4189
4190 n = desired_matrix->nrows;
4191 n += current_matrix->nrows;
4192 if (row_table_size < 3 * n)
4193 {
4194 ptrdiff_t size = next_almost_prime (3 * n);
4195 row_table = xnrealloc (row_table, size, sizeof *row_table);
4196 row_table_size = size;
4197 memset (row_table, 0, size * sizeof *row_table);
4198 }
4199
4200 if (n > row_entry_pool_size)
4201 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4202 n - row_entry_pool_size,
4203 -1, sizeof *row_entry_pool);
4204
4205 if (desired_matrix->nrows > runs_size)
4206 {
4207 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4208 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4209 runs_size = desired_matrix->nrows;
4210 }
4211
4212 nruns = run_idx = 0;
4213 row_entry_idx = 0;
4214
4215 /* Add rows from the current and desired matrix to the hash table
4216 row_hash_table to be able to find equal ones quickly. */
4217
4218 for (i = first_old; i < last_old; ++i)
4219 {
4220 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4221 {
4222 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4223 old_lines[i] = entry;
4224 ++entry->old_uses;
4225 }
4226 else
4227 old_lines[i] = NULL;
4228 }
4229
4230 for (i = first_new; i < last_new; ++i)
4231 {
4232 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4233 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4234 ++entry->new_uses;
4235 entry->new_line_number = i;
4236 new_lines[i] = entry;
4237 }
4238
4239 /* Identify moves based on lines that are unique and equal
4240 in both matrices. */
4241 for (i = first_old; i < last_old;)
4242 if (old_lines[i]
4243 && old_lines[i]->old_uses == 1
4244 && old_lines[i]->new_uses == 1)
4245 {
4246 int p, q;
4247 int new_line = old_lines[i]->new_line_number;
4248 struct run *run = run_pool + run_idx++;
4249
4250 /* Record move. */
4251 run->current_vpos = i;
4252 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4253 run->desired_vpos = new_line;
4254 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4255 run->nrows = 1;
4256 run->height = MATRIX_ROW (current_matrix, i)->height;
4257
4258 /* Extend backward. */
4259 p = i - 1;
4260 q = new_line - 1;
4261 while (p > first_old
4262 && q > first_new
4263 && old_lines[p] == new_lines[q])
4264 {
4265 int h = MATRIX_ROW (current_matrix, p)->height;
4266 --run->current_vpos;
4267 --run->desired_vpos;
4268 ++run->nrows;
4269 run->height += h;
4270 run->desired_y -= h;
4271 run->current_y -= h;
4272 --p, --q;
4273 }
4274
4275 /* Extend forward. */
4276 p = i + 1;
4277 q = new_line + 1;
4278 while (p < last_old
4279 && q < last_new
4280 && old_lines[p] == new_lines[q])
4281 {
4282 int h = MATRIX_ROW (current_matrix, p)->height;
4283 ++run->nrows;
4284 run->height += h;
4285 ++p, ++q;
4286 }
4287
4288 /* Insert run into list of all runs. Order runs by copied
4289 pixel lines. Note that we record runs that don't have to
4290 be copied because they are already in place. This is done
4291 because we can avoid calling update_window_line in this
4292 case. */
4293 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4294 ;
4295 for (q = nruns; q > p; --q)
4296 runs[q] = runs[q - 1];
4297 runs[p] = run;
4298 ++nruns;
4299
4300 i += run->nrows;
4301 }
4302 else
4303 ++i;
4304
4305 /* Do the moves. Do it in a way that we don't overwrite something
4306 we want to copy later on. This is not solvable in general
4307 because there is only one display and we don't have a way to
4308 exchange areas on this display. Example:
4309
4310 +-----------+ +-----------+
4311 | A | | B |
4312 +-----------+ --> +-----------+
4313 | B | | A |
4314 +-----------+ +-----------+
4315
4316 Instead, prefer bigger moves, and invalidate moves that would
4317 copy from where we copied to. */
4318
4319 for (i = 0; i < nruns; ++i)
4320 if (runs[i]->nrows > 0)
4321 {
4322 struct run *r = runs[i];
4323
4324 /* Copy on the display. */
4325 if (r->current_y != r->desired_y)
4326 {
4327 rif->clear_window_mouse_face (w);
4328 rif->scroll_run_hook (w, r);
4329 }
4330
4331 /* Truncate runs that copy to where we copied to, and
4332 invalidate runs that copy from where we copied to. */
4333 for (j = nruns - 1; j > i; --j)
4334 {
4335 struct run *p = runs[j];
4336 bool truncated_p = 0;
4337
4338 if (p->nrows > 0
4339 && p->desired_y < r->desired_y + r->height
4340 && p->desired_y + p->height > r->desired_y)
4341 {
4342 if (p->desired_y < r->desired_y)
4343 {
4344 p->nrows = r->desired_vpos - p->desired_vpos;
4345 p->height = r->desired_y - p->desired_y;
4346 truncated_p = 1;
4347 }
4348 else
4349 {
4350 int nrows_copied = (r->desired_vpos + r->nrows
4351 - p->desired_vpos);
4352
4353 if (p->nrows <= nrows_copied)
4354 p->nrows = 0;
4355 else
4356 {
4357 int height_copied = (r->desired_y + r->height
4358 - p->desired_y);
4359
4360 p->current_vpos += nrows_copied;
4361 p->desired_vpos += nrows_copied;
4362 p->nrows -= nrows_copied;
4363 p->current_y += height_copied;
4364 p->desired_y += height_copied;
4365 p->height -= height_copied;
4366 truncated_p = 1;
4367 }
4368 }
4369 }
4370
4371 if (r->current_y != r->desired_y
4372 /* The condition below is equivalent to
4373 ((p->current_y >= r->desired_y
4374 && p->current_y < r->desired_y + r->height)
4375 || (p->current_y + p->height > r->desired_y
4376 && (p->current_y + p->height
4377 <= r->desired_y + r->height)))
4378 because we have 0 < p->height <= r->height. */
4379 && p->current_y < r->desired_y + r->height
4380 && p->current_y + p->height > r->desired_y)
4381 p->nrows = 0;
4382
4383 /* Reorder runs by copied pixel lines if truncated. */
4384 if (truncated_p && p->nrows > 0)
4385 {
4386 int k = nruns - 1;
4387
4388 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4389 k--;
4390 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4391 runs[k] = p;
4392 }
4393 }
4394
4395 /* Assign matrix rows. */
4396 for (j = 0; j < r->nrows; ++j)
4397 {
4398 struct glyph_row *from, *to;
4399 bool to_overlapped_p;
4400
4401 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4402 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4403 to_overlapped_p = to->overlapped_p;
4404 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4405 assign_row (to, from);
4406 /* The above `assign_row' actually does swap, so if we had
4407 an overlap in the copy destination of two runs, then
4408 the second run would assign a previously disabled bogus
4409 row. But thanks to the truncation code in the
4410 preceding for-loop, we no longer have such an overlap,
4411 and thus the assigned row should always be enabled. */
4412 eassert (to->enabled_p);
4413 from->enabled_p = 0;
4414 to->overlapped_p = to_overlapped_p;
4415 }
4416 }
4417
4418 /* Clear the hash table, for the next time. */
4419 for (i = 0; i < row_entry_idx; ++i)
4420 row_table[row_entry_pool[i].bucket] = NULL;
4421
4422 /* Value is 1 to indicate that we scrolled the display. */
4423 return nruns > 0;
4424 }
4425
4426
4427 \f
4428 /************************************************************************
4429 Frame-Based Updates
4430 ************************************************************************/
4431
4432 /* Update the desired frame matrix of frame F.
4433
4434 FORCE_P means that the update should not be stopped by pending input.
4435 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
4436
4437 Value is true if update was stopped due to pending input. */
4438
4439 static bool
4440 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4441 {
4442 /* Frame matrices to work on. */
4443 struct glyph_matrix *current_matrix = f->current_matrix;
4444 struct glyph_matrix *desired_matrix = f->desired_matrix;
4445 int i;
4446 bool pause_p;
4447 int preempt_count = baud_rate / 2400 + 1;
4448
4449 eassert (current_matrix && desired_matrix);
4450
4451 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4452 calculate_costs (f);
4453
4454 if (preempt_count <= 0)
4455 preempt_count = 1;
4456
4457 if (!force_p && detect_input_pending_ignore_squeezables ())
4458 {
4459 pause_p = 1;
4460 goto do_pause;
4461 }
4462
4463 /* If we cannot insert/delete lines, it's no use trying it. */
4464 if (!FRAME_LINE_INS_DEL_OK (f))
4465 inhibit_id_p = 1;
4466
4467 /* See if any of the desired lines are enabled; don't compute for
4468 i/d line if just want cursor motion. */
4469 for (i = 0; i < desired_matrix->nrows; i++)
4470 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4471 break;
4472
4473 /* Try doing i/d line, if not yet inhibited. */
4474 if (!inhibit_id_p && i < desired_matrix->nrows)
4475 force_p |= scrolling (f);
4476
4477 /* Update the individual lines as needed. Do bottom line first. */
4478 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4479 update_frame_line (f, desired_matrix->nrows - 1);
4480
4481 /* Now update the rest of the lines. */
4482 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4483 {
4484 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4485 {
4486 if (FRAME_TERMCAP_P (f))
4487 {
4488 /* Flush out every so many lines.
4489 Also flush out if likely to have more than 1k buffered
4490 otherwise. I'm told that some telnet connections get
4491 really screwed by more than 1k output at once. */
4492 FILE *display_output = FRAME_TTY (f)->output;
4493 if (display_output)
4494 {
4495 ptrdiff_t outq = __fpending (display_output);
4496 if (outq > 900
4497 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4498 fflush (display_output);
4499 }
4500 }
4501
4502 if (!force_p && (i - 1) % preempt_count == 0)
4503 detect_input_pending_ignore_squeezables ();
4504
4505 update_frame_line (f, i);
4506 }
4507 }
4508
4509 lint_assume (0 <= FRAME_LINES (f));
4510 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4511
4512 /* Now just clean up termcap drivers and set cursor, etc. */
4513 if (!pause_p)
4514 {
4515 if ((cursor_in_echo_area
4516 /* If we are showing a message instead of the mini-buffer,
4517 show the cursor for the message instead of for the
4518 (now hidden) mini-buffer contents. */
4519 || (EQ (minibuf_window, selected_window)
4520 && EQ (minibuf_window, echo_area_window)
4521 && !NILP (echo_area_buffer[0])))
4522 /* These cases apply only to the frame that contains
4523 the active mini-buffer window. */
4524 && FRAME_HAS_MINIBUF_P (f)
4525 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4526 {
4527 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4528 int row, col;
4529
4530 if (cursor_in_echo_area < 0)
4531 {
4532 /* Negative value of cursor_in_echo_area means put
4533 cursor at beginning of line. */
4534 row = top;
4535 col = 0;
4536 }
4537 else
4538 {
4539 /* Positive value of cursor_in_echo_area means put
4540 cursor at the end of the prompt. If the mini-buffer
4541 is several lines high, find the last line that has
4542 any text on it. */
4543 row = FRAME_LINES (f);
4544 do
4545 {
4546 --row;
4547 col = 0;
4548
4549 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4550 {
4551 /* Frame rows are filled up with spaces that
4552 must be ignored here. */
4553 struct glyph_row *r = MATRIX_ROW (current_matrix,
4554 row);
4555 struct glyph *start = r->glyphs[TEXT_AREA];
4556 struct glyph *last = start + r->used[TEXT_AREA];
4557
4558 while (last > start
4559 && (last - 1)->charpos < 0)
4560 --last;
4561
4562 col = last - start;
4563 }
4564 }
4565 while (row > top && col == 0);
4566
4567 /* Make sure COL is not out of range. */
4568 if (col >= FRAME_CURSOR_X_LIMIT (f))
4569 {
4570 /* If we have another row, advance cursor into it. */
4571 if (row < FRAME_LINES (f) - 1)
4572 {
4573 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4574 row++;
4575 }
4576 /* Otherwise move it back in range. */
4577 else
4578 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4579 }
4580 }
4581
4582 cursor_to (f, row, col);
4583 }
4584 else
4585 {
4586 /* We have only one cursor on terminal frames. Use it to
4587 display the cursor of the selected window. */
4588 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4589 if (w->cursor.vpos >= 0
4590 /* The cursor vpos may be temporarily out of bounds
4591 in the following situation: There is one window,
4592 with the cursor in the lower half of it. The window
4593 is split, and a message causes a redisplay before
4594 a new cursor position has been computed. */
4595 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4596 {
4597 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4598 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4599
4600 if (INTEGERP (w->left_margin_cols))
4601 x += XFASTINT (w->left_margin_cols);
4602
4603 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4604 cursor_to (f, y, x);
4605 }
4606 }
4607 }
4608
4609 do_pause:
4610
4611 clear_desired_matrices (f);
4612 return pause_p;
4613 }
4614
4615
4616 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4617
4618 static bool
4619 scrolling (struct frame *frame)
4620 {
4621 int unchanged_at_top, unchanged_at_bottom;
4622 int window_size;
4623 int changed_lines;
4624 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4625 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4626 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4627 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4628 register int i;
4629 int free_at_end_vpos = FRAME_LINES (frame);
4630 struct glyph_matrix *current_matrix = frame->current_matrix;
4631 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4632
4633 if (!current_matrix)
4634 emacs_abort ();
4635
4636 /* Compute hash codes of all the lines. Also calculate number of
4637 changed lines, number of unchanged lines at the beginning, and
4638 number of unchanged lines at the end. */
4639 changed_lines = 0;
4640 unchanged_at_top = 0;
4641 unchanged_at_bottom = FRAME_LINES (frame);
4642 for (i = 0; i < FRAME_LINES (frame); i++)
4643 {
4644 /* Give up on this scrolling if some old lines are not enabled. */
4645 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4646 return 0;
4647 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4648 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4649 {
4650 /* This line cannot be redrawn, so don't let scrolling mess it. */
4651 new_hash[i] = old_hash[i];
4652 #define INFINITY 1000000 /* Taken from scroll.c */
4653 draw_cost[i] = INFINITY;
4654 }
4655 else
4656 {
4657 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4658 draw_cost[i] = line_draw_cost (desired_matrix, i);
4659 }
4660
4661 if (old_hash[i] != new_hash[i])
4662 {
4663 changed_lines++;
4664 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4665 }
4666 else if (i == unchanged_at_top)
4667 unchanged_at_top++;
4668 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4669 }
4670
4671 /* If changed lines are few, don't allow preemption, don't scroll. */
4672 if ((!FRAME_SCROLL_REGION_OK (frame)
4673 && changed_lines < baud_rate / 2400)
4674 || unchanged_at_bottom == FRAME_LINES (frame))
4675 return 1;
4676
4677 window_size = (FRAME_LINES (frame) - unchanged_at_top
4678 - unchanged_at_bottom);
4679
4680 if (FRAME_SCROLL_REGION_OK (frame))
4681 free_at_end_vpos -= unchanged_at_bottom;
4682 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4683 free_at_end_vpos = -1;
4684
4685 /* If large window, fast terminal and few lines in common between
4686 current frame and desired frame, don't bother with i/d calc. */
4687 if (!FRAME_SCROLL_REGION_OK (frame)
4688 && window_size >= 18 && baud_rate > 2400
4689 && (window_size >=
4690 10 * scrolling_max_lines_saved (unchanged_at_top,
4691 FRAME_LINES (frame) - unchanged_at_bottom,
4692 old_hash, new_hash, draw_cost)))
4693 return 0;
4694
4695 if (window_size < 2)
4696 return 0;
4697
4698 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4699 draw_cost + unchanged_at_top - 1,
4700 old_draw_cost + unchanged_at_top - 1,
4701 old_hash + unchanged_at_top - 1,
4702 new_hash + unchanged_at_top - 1,
4703 free_at_end_vpos - unchanged_at_top);
4704
4705 return 0;
4706 }
4707
4708
4709 /* Count the number of blanks at the start of the vector of glyphs R
4710 which is LEN glyphs long. */
4711
4712 static int
4713 count_blanks (struct glyph *r, int len)
4714 {
4715 int i;
4716
4717 for (i = 0; i < len; ++i)
4718 if (!CHAR_GLYPH_SPACE_P (r[i]))
4719 break;
4720
4721 return i;
4722 }
4723
4724
4725 /* Count the number of glyphs in common at the start of the glyph
4726 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4727 of STR2. Value is the number of equal glyphs equal at the start. */
4728
4729 static int
4730 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4731 {
4732 struct glyph *p1 = str1;
4733 struct glyph *p2 = str2;
4734
4735 while (p1 < end1
4736 && p2 < end2
4737 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4738 ++p1, ++p2;
4739
4740 return p1 - str1;
4741 }
4742
4743
4744 /* Char insertion/deletion cost vector, from term.c */
4745
4746 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4747
4748
4749 /* Perform a frame-based update on line VPOS in frame FRAME. */
4750
4751 static void
4752 update_frame_line (struct frame *f, int vpos)
4753 {
4754 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4755 int tem;
4756 int osp, nsp, begmatch, endmatch, olen, nlen;
4757 struct glyph_matrix *current_matrix = f->current_matrix;
4758 struct glyph_matrix *desired_matrix = f->desired_matrix;
4759 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4760 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4761 bool must_write_whole_line_p;
4762 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4763 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4764 != FACE_TTY_DEFAULT_BG_COLOR);
4765
4766 if (colored_spaces_p)
4767 write_spaces_p = 1;
4768
4769 /* Current row not enabled means it has unknown contents. We must
4770 write the whole desired line in that case. */
4771 must_write_whole_line_p = !current_row->enabled_p;
4772 if (must_write_whole_line_p)
4773 {
4774 obody = 0;
4775 olen = 0;
4776 }
4777 else
4778 {
4779 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4780 olen = current_row->used[TEXT_AREA];
4781
4782 /* Ignore trailing spaces, if we can. */
4783 if (!write_spaces_p)
4784 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4785 olen--;
4786 }
4787
4788 current_row->enabled_p = 1;
4789 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4790
4791 /* If desired line is empty, just clear the line. */
4792 if (!desired_row->enabled_p)
4793 {
4794 nlen = 0;
4795 goto just_erase;
4796 }
4797
4798 nbody = desired_row->glyphs[TEXT_AREA];
4799 nlen = desired_row->used[TEXT_AREA];
4800 nend = nbody + nlen;
4801
4802 /* If display line has unknown contents, write the whole line. */
4803 if (must_write_whole_line_p)
4804 {
4805 /* Ignore spaces at the end, if we can. */
4806 if (!write_spaces_p)
4807 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4808 --nlen;
4809
4810 /* Write the contents of the desired line. */
4811 if (nlen)
4812 {
4813 cursor_to (f, vpos, 0);
4814 write_glyphs (f, nbody, nlen);
4815 }
4816
4817 /* Don't call clear_end_of_line if we already wrote the whole
4818 line. The cursor will not be at the right margin in that
4819 case but in the line below. */
4820 if (nlen < FRAME_TOTAL_COLS (f))
4821 {
4822 cursor_to (f, vpos, nlen);
4823 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4824 }
4825 else
4826 /* Make sure we are in the right row, otherwise cursor movement
4827 with cmgoto might use `ch' in the wrong row. */
4828 cursor_to (f, vpos, 0);
4829
4830 make_current (desired_matrix, current_matrix, vpos);
4831 return;
4832 }
4833
4834 /* Pretend trailing spaces are not there at all,
4835 unless for one reason or another we must write all spaces. */
4836 if (!write_spaces_p)
4837 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4838 nlen--;
4839
4840 /* If there's no i/d char, quickly do the best we can without it. */
4841 if (!FRAME_CHAR_INS_DEL_OK (f))
4842 {
4843 int i, j;
4844
4845 /* Find the first glyph in desired row that doesn't agree with
4846 a glyph in the current row, and write the rest from there on. */
4847 for (i = 0; i < nlen; i++)
4848 {
4849 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4850 {
4851 /* Find the end of the run of different glyphs. */
4852 j = i + 1;
4853 while (j < nlen
4854 && (j >= olen
4855 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4856 || CHAR_GLYPH_PADDING_P (nbody[j])))
4857 ++j;
4858
4859 /* Output this run of non-matching chars. */
4860 cursor_to (f, vpos, i);
4861 write_glyphs (f, nbody + i, j - i);
4862 i = j - 1;
4863
4864 /* Now find the next non-match. */
4865 }
4866 }
4867
4868 /* Clear the rest of the line, or the non-clear part of it. */
4869 if (olen > nlen)
4870 {
4871 cursor_to (f, vpos, nlen);
4872 clear_end_of_line (f, olen);
4873 }
4874
4875 /* Make current row = desired row. */
4876 make_current (desired_matrix, current_matrix, vpos);
4877 return;
4878 }
4879
4880 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4881 characters in a row. */
4882
4883 if (!olen)
4884 {
4885 /* If current line is blank, skip over initial spaces, if
4886 possible, and write the rest. */
4887 if (write_spaces_p)
4888 nsp = 0;
4889 else
4890 nsp = count_blanks (nbody, nlen);
4891
4892 if (nlen > nsp)
4893 {
4894 cursor_to (f, vpos, nsp);
4895 write_glyphs (f, nbody + nsp, nlen - nsp);
4896 }
4897
4898 /* Exchange contents between current_frame and new_frame. */
4899 make_current (desired_matrix, current_matrix, vpos);
4900 return;
4901 }
4902
4903 /* Compute number of leading blanks in old and new contents. */
4904 osp = count_blanks (obody, olen);
4905 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4906
4907 /* Compute number of matching chars starting with first non-blank. */
4908 begmatch = count_match (obody + osp, obody + olen,
4909 nbody + nsp, nbody + nlen);
4910
4911 /* Spaces in new match implicit space past the end of old. */
4912 /* A bug causing this to be a no-op was fixed in 18.29. */
4913 if (!write_spaces_p && osp + begmatch == olen)
4914 {
4915 np1 = nbody + nsp;
4916 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4917 ++begmatch;
4918 }
4919
4920 /* Avoid doing insert/delete char
4921 just cause number of leading spaces differs
4922 when the following text does not match. */
4923 if (begmatch == 0 && osp != nsp)
4924 osp = nsp = min (osp, nsp);
4925
4926 /* Find matching characters at end of line */
4927 op1 = obody + olen;
4928 np1 = nbody + nlen;
4929 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4930 while (op1 > op2
4931 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4932 {
4933 op1--;
4934 np1--;
4935 }
4936 endmatch = obody + olen - op1;
4937
4938 /* tem gets the distance to insert or delete.
4939 endmatch is how many characters we save by doing so.
4940 Is it worth it? */
4941
4942 tem = (nlen - nsp) - (olen - osp);
4943 if (endmatch && tem
4944 && (!FRAME_CHAR_INS_DEL_OK (f)
4945 || endmatch <= char_ins_del_cost (f)[tem]))
4946 endmatch = 0;
4947
4948 /* nsp - osp is the distance to insert or delete.
4949 If that is nonzero, begmatch is known to be nonzero also.
4950 begmatch + endmatch is how much we save by doing the ins/del.
4951 Is it worth it? */
4952
4953 if (nsp != osp
4954 && (!FRAME_CHAR_INS_DEL_OK (f)
4955 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4956 {
4957 begmatch = 0;
4958 endmatch = 0;
4959 osp = nsp = min (osp, nsp);
4960 }
4961
4962 /* Now go through the line, inserting, writing and
4963 deleting as appropriate. */
4964
4965 if (osp > nsp)
4966 {
4967 cursor_to (f, vpos, nsp);
4968 delete_glyphs (f, osp - nsp);
4969 }
4970 else if (nsp > osp)
4971 {
4972 /* If going to delete chars later in line
4973 and insert earlier in the line,
4974 must delete first to avoid losing data in the insert */
4975 if (endmatch && nlen < olen + nsp - osp)
4976 {
4977 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
4978 delete_glyphs (f, olen + nsp - osp - nlen);
4979 olen = nlen - (nsp - osp);
4980 }
4981 cursor_to (f, vpos, osp);
4982 insert_glyphs (f, 0, nsp - osp);
4983 }
4984 olen += nsp - osp;
4985
4986 tem = nsp + begmatch + endmatch;
4987 if (nlen != tem || olen != tem)
4988 {
4989 if (!endmatch || nlen == olen)
4990 {
4991 /* If new text being written reaches right margin, there is
4992 no need to do clear-to-eol at the end of this function
4993 (and it would not be safe, since cursor is not going to
4994 be "at the margin" after the text is done). */
4995 if (nlen == FRAME_TOTAL_COLS (f))
4996 olen = 0;
4997
4998 /* Function write_glyphs is prepared to do nothing
4999 if passed a length <= 0. Check it here to avoid
5000 unnecessary cursor movement. */
5001 if (nlen - tem > 0)
5002 {
5003 cursor_to (f, vpos, nsp + begmatch);
5004 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5005 }
5006 }
5007 else if (nlen > olen)
5008 {
5009 /* Here, we used to have the following simple code:
5010 ----------------------------------------
5011 write_glyphs (nbody + nsp + begmatch, olen - tem);
5012 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5013 ----------------------------------------
5014 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5015 is a padding glyph. */
5016 int out = olen - tem; /* Columns to be overwritten originally. */
5017 int del;
5018
5019 cursor_to (f, vpos, nsp + begmatch);
5020
5021 /* Calculate columns we can actually overwrite. */
5022 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5023 out--;
5024 write_glyphs (f, nbody + nsp + begmatch, out);
5025
5026 /* If we left columns to be overwritten, we must delete them. */
5027 del = olen - tem - out;
5028 if (del > 0)
5029 delete_glyphs (f, del);
5030
5031 /* At last, we insert columns not yet written out. */
5032 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5033 olen = nlen;
5034 }
5035 else if (olen > nlen)
5036 {
5037 cursor_to (f, vpos, nsp + begmatch);
5038 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5039 delete_glyphs (f, olen - nlen);
5040 olen = nlen;
5041 }
5042 }
5043
5044 just_erase:
5045 /* If any unerased characters remain after the new line, erase them. */
5046 if (olen > nlen)
5047 {
5048 cursor_to (f, vpos, nlen);
5049 clear_end_of_line (f, olen);
5050 }
5051
5052 /* Exchange contents between current_frame and new_frame. */
5053 make_current (desired_matrix, current_matrix, vpos);
5054 }
5055
5056
5057 \f
5058 /***********************************************************************
5059 X/Y Position -> Buffer Position
5060 ***********************************************************************/
5061
5062 /* Determine what's under window-relative pixel position (*X, *Y).
5063 Return the OBJECT (string or buffer) that's there.
5064 Return in *POS the position in that object.
5065 Adjust *X and *Y to character positions.
5066 Return in *DX and *DY the pixel coordinates of the click,
5067 relative to the top left corner of OBJECT, or relative to
5068 the top left corner of the character glyph at (*X, *Y)
5069 if OBJECT is nil.
5070 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5071 if the coordinates point to an empty area of the display. */
5072
5073 Lisp_Object
5074 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5075 {
5076 struct it it;
5077 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5078 struct text_pos startp;
5079 Lisp_Object string;
5080 struct glyph_row *row;
5081 #ifdef HAVE_WINDOW_SYSTEM
5082 struct image *img = 0;
5083 #endif
5084 int x0, x1, to_x;
5085 void *itdata = NULL;
5086
5087 /* We used to set current_buffer directly here, but that does the
5088 wrong thing with `face-remapping-alist' (bug#2044). */
5089 Fset_buffer (w->contents);
5090 itdata = bidi_shelve_cache ();
5091 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5092 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5093 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5094 start_display (&it, w, startp);
5095 /* start_display takes into account the header-line row, but IT's
5096 vpos still counts from the glyph row that includes the window's
5097 start position. Adjust for a possible header-line row. */
5098 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5099
5100 x0 = *x;
5101
5102 /* First, move to the beginning of the row corresponding to *Y. We
5103 need to be in that row to get the correct value of base paragraph
5104 direction for the text at (*X, *Y). */
5105 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5106
5107 /* TO_X is the pixel position that the iterator will compute for the
5108 glyph at *X. We add it.first_visible_x because iterator
5109 positions include the hscroll. */
5110 to_x = x0 + it.first_visible_x;
5111 if (it.bidi_it.paragraph_dir == R2L)
5112 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5113 text area. This is because the iterator, even in R2L
5114 paragraphs, delivers glyphs as if they started at the left
5115 margin of the window. (When we actually produce glyphs for
5116 display, we reverse their order in PRODUCE_GLYPHS, but the
5117 iterator doesn't know about that.) The following line adjusts
5118 the pixel position to the iterator geometry, which is what
5119 move_it_* routines use. (The -1 is because in a window whose
5120 text-area width is W, the rightmost pixel position is W-1, and
5121 it should be mirrored into zero pixel position.) */
5122 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5123
5124 /* Now move horizontally in the row to the glyph under *X. Second
5125 argument is ZV to prevent move_it_in_display_line from matching
5126 based on buffer positions. */
5127 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5128 bidi_unshelve_cache (itdata, 0);
5129
5130 Fset_buffer (old_current_buffer);
5131
5132 *dx = x0 + it.first_visible_x - it.current_x;
5133 *dy = *y - it.current_y;
5134
5135 string = w->contents;
5136 if (STRINGP (it.string))
5137 string = it.string;
5138 *pos = it.current;
5139 if (it.what == IT_COMPOSITION
5140 && it.cmp_it.nchars > 1
5141 && it.cmp_it.reversed_p)
5142 {
5143 /* The current display element is a grapheme cluster in a
5144 composition. In that case, we need the position of the first
5145 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5146 it.current points to the last character of the cluster, thus
5147 we must move back to the first character of the same
5148 cluster. */
5149 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5150 if (STRINGP (it.string))
5151 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5152 else
5153 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5154 CHARPOS (pos->pos));
5155 }
5156
5157 #ifdef HAVE_WINDOW_SYSTEM
5158 if (it.what == IT_IMAGE)
5159 {
5160 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5161 && !NILP (img->spec))
5162 *object = img->spec;
5163 }
5164 #endif
5165
5166 if (it.vpos < w->current_matrix->nrows
5167 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5168 row->enabled_p))
5169 {
5170 if (it.hpos < row->used[TEXT_AREA])
5171 {
5172 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5173 #ifdef HAVE_WINDOW_SYSTEM
5174 if (img)
5175 {
5176 *dy -= row->ascent - glyph->ascent;
5177 *dx += glyph->slice.img.x;
5178 *dy += glyph->slice.img.y;
5179 /* Image slices positions are still relative to the entire image */
5180 *width = img->width;
5181 *height = img->height;
5182 }
5183 else
5184 #endif
5185 {
5186 *width = glyph->pixel_width;
5187 *height = glyph->ascent + glyph->descent;
5188 }
5189 }
5190 else
5191 {
5192 *width = 0;
5193 *height = row->height;
5194 }
5195 }
5196 else
5197 {
5198 *width = *height = 0;
5199 }
5200
5201 /* Add extra (default width) columns if clicked after EOL. */
5202 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5203 if (x0 > x1)
5204 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5205
5206 *x = it.hpos;
5207 *y = it.vpos;
5208
5209 return string;
5210 }
5211
5212
5213 /* Value is the string under window-relative coordinates X/Y in the
5214 mode line or header line (PART says which) of window W, or nil if none.
5215 *CHARPOS is set to the position in the string returned. */
5216
5217 Lisp_Object
5218 mode_line_string (struct window *w, enum window_part part,
5219 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5220 int *dx, int *dy, int *width, int *height)
5221 {
5222 struct glyph_row *row;
5223 struct glyph *glyph, *end;
5224 int x0, y0;
5225 Lisp_Object string = Qnil;
5226
5227 if (part == ON_MODE_LINE)
5228 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5229 else
5230 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5231 y0 = *y - row->y;
5232 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5233
5234 if (row->mode_line_p && row->enabled_p)
5235 {
5236 /* Find the glyph under X. If we find one with a string object,
5237 it's the one we were looking for. */
5238 glyph = row->glyphs[TEXT_AREA];
5239 end = glyph + row->used[TEXT_AREA];
5240 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5241 x0 -= glyph->pixel_width;
5242 *x = glyph - row->glyphs[TEXT_AREA];
5243 if (glyph < end)
5244 {
5245 string = glyph->object;
5246 *charpos = glyph->charpos;
5247 *width = glyph->pixel_width;
5248 *height = glyph->ascent + glyph->descent;
5249 #ifdef HAVE_WINDOW_SYSTEM
5250 if (glyph->type == IMAGE_GLYPH)
5251 {
5252 struct image *img;
5253 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5254 if (img != NULL)
5255 *object = img->spec;
5256 y0 -= row->ascent - glyph->ascent;
5257 }
5258 #endif
5259 }
5260 else
5261 {
5262 /* Add extra (default width) columns if clicked after EOL. */
5263 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5264 *width = 0;
5265 *height = row->height;
5266 }
5267 }
5268 else
5269 {
5270 *x = 0;
5271 x0 = 0;
5272 *width = *height = 0;
5273 }
5274
5275 *dx = x0;
5276 *dy = y0;
5277
5278 return string;
5279 }
5280
5281
5282 /* Value is the string under window-relative coordinates X/Y in either
5283 marginal area, or nil if none. *CHARPOS is set to the position in
5284 the string returned. */
5285
5286 Lisp_Object
5287 marginal_area_string (struct window *w, enum window_part part,
5288 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5289 int *dx, int *dy, int *width, int *height)
5290 {
5291 struct glyph_row *row = w->current_matrix->rows;
5292 struct glyph *glyph, *end;
5293 int x0, y0, i, wy = *y;
5294 int area;
5295 Lisp_Object string = Qnil;
5296
5297 if (part == ON_LEFT_MARGIN)
5298 area = LEFT_MARGIN_AREA;
5299 else if (part == ON_RIGHT_MARGIN)
5300 area = RIGHT_MARGIN_AREA;
5301 else
5302 emacs_abort ();
5303
5304 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5305 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5306 break;
5307 y0 = *y - row->y;
5308 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5309
5310 if (row->enabled_p)
5311 {
5312 /* Find the glyph under X. If we find one with a string object,
5313 it's the one we were looking for. */
5314 if (area == RIGHT_MARGIN_AREA)
5315 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5316 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5317 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5318 + window_box_width (w, LEFT_MARGIN_AREA)
5319 + window_box_width (w, TEXT_AREA));
5320 else
5321 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5322 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5323 : 0);
5324
5325 glyph = row->glyphs[area];
5326 end = glyph + row->used[area];
5327 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5328 x0 -= glyph->pixel_width;
5329 *x = glyph - row->glyphs[area];
5330 if (glyph < end)
5331 {
5332 string = glyph->object;
5333 *charpos = glyph->charpos;
5334 *width = glyph->pixel_width;
5335 *height = glyph->ascent + glyph->descent;
5336 #ifdef HAVE_WINDOW_SYSTEM
5337 if (glyph->type == IMAGE_GLYPH)
5338 {
5339 struct image *img;
5340 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5341 if (img != NULL)
5342 *object = img->spec;
5343 y0 -= row->ascent - glyph->ascent;
5344 x0 += glyph->slice.img.x;
5345 y0 += glyph->slice.img.y;
5346 }
5347 #endif
5348 }
5349 else
5350 {
5351 /* Add extra (default width) columns if clicked after EOL. */
5352 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5353 *width = 0;
5354 *height = row->height;
5355 }
5356 }
5357 else
5358 {
5359 x0 = 0;
5360 *x = 0;
5361 *width = *height = 0;
5362 }
5363
5364 *dx = x0;
5365 *dy = y0;
5366
5367 return string;
5368 }
5369
5370
5371 /***********************************************************************
5372 Changing Frame Sizes
5373 ***********************************************************************/
5374
5375 #ifdef SIGWINCH
5376
5377 static void deliver_window_change_signal (int);
5378
5379 static void
5380 handle_window_change_signal (int sig)
5381 {
5382 int width, height;
5383 struct tty_display_info *tty;
5384
5385 /* The frame size change obviously applies to a single
5386 termcap-controlled terminal, but we can't decide which.
5387 Therefore, we resize the frames corresponding to each tty.
5388 */
5389 for (tty = tty_list; tty; tty = tty->next) {
5390
5391 if (! tty->term_initted)
5392 continue;
5393
5394 /* Suspended tty frames have tty->input == NULL avoid trying to
5395 use it. */
5396 if (!tty->input)
5397 continue;
5398
5399 get_tty_size (fileno (tty->input), &width, &height);
5400
5401 if (width > 5 && height > 2) {
5402 Lisp_Object tail, frame;
5403
5404 FOR_EACH_FRAME (tail, frame)
5405 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5406 /* Record the new sizes, but don't reallocate the data
5407 structures now. Let that be done later outside of the
5408 signal handler. */
5409 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5410 }
5411 }
5412 }
5413
5414 static void
5415 deliver_window_change_signal (int sig)
5416 {
5417 deliver_process_signal (sig, handle_window_change_signal);
5418 }
5419 #endif /* SIGWINCH */
5420
5421
5422 /* Do any change in frame size that was requested by a signal.
5423 SAFE means this function is called from a place where it is
5424 safe to change frame sizes while a redisplay is in progress. */
5425
5426 void
5427 do_pending_window_change (bool safe)
5428 {
5429 /* If window change signal handler should have run before, run it now. */
5430 if (redisplaying_p && !safe)
5431 return;
5432
5433 while (delayed_size_change)
5434 {
5435 Lisp_Object tail, frame;
5436
5437 delayed_size_change = 0;
5438
5439 FOR_EACH_FRAME (tail, frame)
5440 {
5441 struct frame *f = XFRAME (frame);
5442
5443 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5444 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5445 0, 0, safe);
5446 }
5447 }
5448 }
5449
5450
5451 /* Change the frame height and/or width. Values may be given as zero to
5452 indicate no change is to take place.
5453
5454 If DELAY, assume we're being called from a signal handler, and
5455 queue the change for later - perhaps the next redisplay.
5456 Since this tries to resize windows, we can't call it
5457 from a signal handler.
5458
5459 SAFE means this function is called from a place where it's
5460 safe to change frame sizes while a redisplay is in progress. */
5461
5462 void
5463 change_frame_size (struct frame *f, int newheight, int newwidth,
5464 bool pretend, bool delay, bool safe)
5465 {
5466 Lisp_Object tail, frame;
5467
5468 if (FRAME_MSDOS_P (f))
5469 {
5470 /* On MS-DOS, all frames use the same screen, so a change in
5471 size affects all frames. Termcap now supports multiple
5472 ttys. */
5473 FOR_EACH_FRAME (tail, frame)
5474 if (! FRAME_WINDOW_P (XFRAME (frame)))
5475 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5476 pretend, delay, safe);
5477 }
5478 else
5479 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5480 }
5481
5482 static void
5483 change_frame_size_1 (struct frame *f, int newheight, int newwidth,
5484 bool pretend, bool delay, bool safe)
5485 {
5486 int new_frame_total_cols;
5487 ptrdiff_t count = SPECPDL_INDEX ();
5488
5489 /* If we can't deal with the change now, queue it for later. */
5490 if (delay || (redisplaying_p && !safe))
5491 {
5492 f->new_text_lines = newheight;
5493 f->new_text_cols = newwidth;
5494 delayed_size_change = 1;
5495 return;
5496 }
5497
5498 /* This size-change overrides any pending one for this frame. */
5499 f->new_text_lines = 0;
5500 f->new_text_cols = 0;
5501
5502 /* If an argument is zero, set it to the current value. */
5503 if (newheight == 0)
5504 newheight = FRAME_LINES (f);
5505 if (newwidth == 0)
5506 newwidth = FRAME_COLS (f);
5507
5508 /* Compute width of windows in F. */
5509 /* Round up to the smallest acceptable size. */
5510 check_frame_size (f, &newheight, &newwidth);
5511
5512 /* This is the width of the frame with vertical scroll bars and fringe
5513 columns. Do this after rounding - see discussion of bug#9723. */
5514 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5515
5516 /* If we're not changing the frame size, quit now. */
5517 /* Frame width may be unchanged but the text portion may change, for
5518 example, fullscreen and remove/add scroll bar. */
5519 if (newheight == FRAME_LINES (f)
5520 /* Text portion unchanged? */
5521 && newwidth == FRAME_COLS (f)
5522 /* Frame width unchanged? */
5523 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5524 return;
5525
5526 block_input ();
5527
5528 #ifdef MSDOS
5529 /* We only can set screen dimensions to certain values supported
5530 by our video hardware. Try to find the smallest size greater
5531 or equal to the requested dimensions. */
5532 dos_set_window_size (&newheight, &newwidth);
5533 #endif
5534
5535 if (newheight != FRAME_LINES (f))
5536 {
5537 resize_frame_windows (f, newheight, 0);
5538
5539 /* MSDOS frames cannot PRETEND, as they change frame size by
5540 manipulating video hardware. */
5541 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5542 FrameRows (FRAME_TTY (f)) = newheight;
5543 }
5544
5545 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5546 {
5547 resize_frame_windows (f, new_frame_total_cols, 1);
5548
5549 /* MSDOS frames cannot PRETEND, as they change frame size by
5550 manipulating video hardware. */
5551 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5552 FrameCols (FRAME_TTY (f)) = newwidth;
5553
5554 if (WINDOWP (f->tool_bar_window))
5555 XWINDOW (f->tool_bar_window)->total_cols = newwidth;
5556 }
5557
5558 FRAME_LINES (f) = newheight;
5559 SET_FRAME_COLS (f, newwidth);
5560
5561 {
5562 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5563 int text_area_x, text_area_y, text_area_width, text_area_height;
5564
5565 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5566 &text_area_height);
5567 if (w->cursor.x >= text_area_x + text_area_width)
5568 w->cursor.hpos = w->cursor.x = 0;
5569 if (w->cursor.y >= text_area_y + text_area_height)
5570 w->cursor.vpos = w->cursor.y = 0;
5571 }
5572
5573 adjust_glyphs (f);
5574 calculate_costs (f);
5575 SET_FRAME_GARBAGED (f);
5576 f->resized_p = 1;
5577
5578 unblock_input ();
5579
5580 record_unwind_current_buffer ();
5581
5582 run_window_configuration_change_hook (f);
5583
5584 unbind_to (count, Qnil);
5585 }
5586
5587
5588 \f
5589 /***********************************************************************
5590 Terminal Related Lisp Functions
5591 ***********************************************************************/
5592
5593 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5594 1, 1, "FOpen termscript file: ",
5595 doc: /* Start writing all terminal output to FILE as well as the terminal.
5596 FILE = nil means just close any termscript file currently open. */)
5597 (Lisp_Object file)
5598 {
5599 struct tty_display_info *tty;
5600
5601 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5602 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5603 error ("Current frame is not on a tty device");
5604
5605 tty = CURTTY ();
5606
5607 if (tty->termscript != 0)
5608 {
5609 block_input ();
5610 fclose (tty->termscript);
5611 unblock_input ();
5612 }
5613 tty->termscript = 0;
5614
5615 if (! NILP (file))
5616 {
5617 file = Fexpand_file_name (file, Qnil);
5618 tty->termscript = fopen (SSDATA (file), "w");
5619 if (tty->termscript == 0)
5620 report_file_error ("Opening termscript", Fcons (file, Qnil));
5621 }
5622 return Qnil;
5623 }
5624
5625
5626 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5627 Ssend_string_to_terminal, 1, 2, 0,
5628 doc: /* Send STRING to the terminal without alteration.
5629 Control characters in STRING will have terminal-dependent effects.
5630
5631 Optional parameter TERMINAL specifies the tty terminal device to use.
5632 It may be a terminal object, a frame, or nil for the terminal used by
5633 the currently selected frame. In batch mode, STRING is sent to stdout
5634 when TERMINAL is nil. */)
5635 (Lisp_Object string, Lisp_Object terminal)
5636 {
5637 struct terminal *t = get_terminal (terminal, 1);
5638 FILE *out;
5639
5640 /* ??? Perhaps we should do something special for multibyte strings here. */
5641 CHECK_STRING (string);
5642 block_input ();
5643
5644 if (!t)
5645 error ("Unknown terminal device");
5646
5647 if (t->type == output_initial)
5648 out = stdout;
5649 else if (t->type != output_termcap && t->type != output_msdos_raw)
5650 error ("Device %d is not a termcap terminal device", t->id);
5651 else
5652 {
5653 struct tty_display_info *tty = t->display_info.tty;
5654
5655 if (! tty->output)
5656 error ("Terminal is currently suspended");
5657
5658 if (tty->termscript)
5659 {
5660 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5661 fflush (tty->termscript);
5662 }
5663 out = tty->output;
5664 }
5665 fwrite (SDATA (string), 1, SBYTES (string), out);
5666 fflush (out);
5667 unblock_input ();
5668 return Qnil;
5669 }
5670
5671
5672 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5673 doc: /* Beep, or flash the screen.
5674 Also, unless an argument is given,
5675 terminate any keyboard macro currently executing. */)
5676 (Lisp_Object arg)
5677 {
5678 if (!NILP (arg))
5679 {
5680 if (noninteractive)
5681 putchar (07);
5682 else
5683 ring_bell (XFRAME (selected_frame));
5684 }
5685 else
5686 bitch_at_user ();
5687
5688 return Qnil;
5689 }
5690
5691 void
5692 bitch_at_user (void)
5693 {
5694 if (noninteractive)
5695 putchar (07);
5696 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5697 {
5698 const char *msg
5699 = "Keyboard macro terminated by a command ringing the bell";
5700 Fsignal (Quser_error, Fcons (build_string (msg), Qnil));
5701 }
5702 else
5703 ring_bell (XFRAME (selected_frame));
5704 }
5705
5706
5707 \f
5708 /***********************************************************************
5709 Sleeping, Waiting
5710 ***********************************************************************/
5711
5712 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5713 doc: /* Pause, without updating display, for SECONDS seconds.
5714 SECONDS may be a floating-point value, meaning that you can wait for a
5715 fraction of a second. Optional second arg MILLISECONDS specifies an
5716 additional wait period, in milliseconds; this is for backwards compatibility.
5717 \(Not all operating systems support waiting for a fraction of a second.) */)
5718 (Lisp_Object seconds, Lisp_Object milliseconds)
5719 {
5720 double duration = extract_float (seconds);
5721
5722 if (!NILP (milliseconds))
5723 {
5724 CHECK_NUMBER (milliseconds);
5725 duration += XINT (milliseconds) / 1000.0;
5726 }
5727
5728 if (duration > 0)
5729 {
5730 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (duration);
5731 wait_reading_process_output (min (EMACS_SECS (t), WAIT_READING_MAX),
5732 EMACS_NSECS (t), 0, 0, Qnil, NULL, 0);
5733 }
5734
5735 return Qnil;
5736 }
5737
5738
5739 /* This is just like wait_reading_process_output, except that
5740 it does redisplay.
5741
5742 TIMEOUT is number of seconds to wait (float or integer),
5743 or t to wait forever.
5744 READING is true if reading input.
5745 If DISPLAY_OPTION is >0 display process output while waiting.
5746 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5747 */
5748
5749 Lisp_Object
5750 sit_for (Lisp_Object timeout, bool reading, int display_option)
5751 {
5752 intmax_t sec;
5753 int nsec;
5754 bool do_display = display_option > 0;
5755
5756 swallow_events (do_display);
5757
5758 if ((detect_input_pending_run_timers (do_display))
5759 || !NILP (Vexecuting_kbd_macro))
5760 return Qnil;
5761
5762 if (display_option > 1)
5763 redisplay_preserve_echo_area (2);
5764
5765 if (INTEGERP (timeout))
5766 {
5767 sec = XINT (timeout);
5768 if (sec <= 0)
5769 return Qt;
5770 nsec = 0;
5771 }
5772 else if (FLOATP (timeout))
5773 {
5774 double seconds = XFLOAT_DATA (timeout);
5775 if (! (0 < seconds))
5776 return Qt;
5777 else
5778 {
5779 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (seconds);
5780 sec = min (EMACS_SECS (t), WAIT_READING_MAX);
5781 nsec = EMACS_NSECS (t);
5782 }
5783 }
5784 else if (EQ (timeout, Qt))
5785 {
5786 sec = 0;
5787 nsec = 0;
5788 }
5789 else
5790 wrong_type_argument (Qnumberp, timeout);
5791
5792
5793 #ifdef USABLE_SIGIO
5794 gobble_input ();
5795 #endif
5796
5797 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5798 Qnil, NULL, 0);
5799
5800 return detect_input_pending () ? Qnil : Qt;
5801 }
5802
5803
5804 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5805 doc: /* Perform redisplay.
5806 Optional arg FORCE, if non-nil, prevents redisplay from being
5807 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5808 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5809 preempted by arriving input, so FORCE does nothing.
5810
5811 Return t if redisplay was performed, nil if redisplay was preempted
5812 immediately by pending input. */)
5813 (Lisp_Object force)
5814 {
5815 ptrdiff_t count;
5816
5817 swallow_events (1);
5818 if ((detect_input_pending_run_timers (1)
5819 && NILP (force) && !redisplay_dont_pause)
5820 || !NILP (Vexecuting_kbd_macro))
5821 return Qnil;
5822
5823 count = SPECPDL_INDEX ();
5824 if (!NILP (force) && !redisplay_dont_pause)
5825 specbind (Qredisplay_dont_pause, Qt);
5826 redisplay_preserve_echo_area (2);
5827 unbind_to (count, Qnil);
5828 return Qt;
5829 }
5830
5831
5832 \f
5833 /***********************************************************************
5834 Other Lisp Functions
5835 ***********************************************************************/
5836
5837 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5838 session's frames, frame names, buffers, buffer-read-only flags, and
5839 buffer-modified-flags. */
5840
5841 static Lisp_Object frame_and_buffer_state;
5842
5843
5844 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5845 Sframe_or_buffer_changed_p, 0, 1, 0,
5846 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5847 VARIABLE is a variable name whose value is either nil or a state vector
5848 that will be updated to contain all frames and buffers,
5849 aside from buffers whose names start with space,
5850 along with the buffers' read-only and modified flags. This allows a fast
5851 check to see whether buffer menus might need to be recomputed.
5852 If this function returns non-nil, it updates the internal vector to reflect
5853 the current state.
5854
5855 If VARIABLE is nil, an internal variable is used. Users should not
5856 pass nil for VARIABLE. */)
5857 (Lisp_Object variable)
5858 {
5859 Lisp_Object state, tail, frame, buf;
5860 ptrdiff_t n, idx;
5861
5862 if (! NILP (variable))
5863 {
5864 CHECK_SYMBOL (variable);
5865 state = Fsymbol_value (variable);
5866 if (! VECTORP (state))
5867 goto changed;
5868 }
5869 else
5870 state = frame_and_buffer_state;
5871
5872 idx = 0;
5873 FOR_EACH_FRAME (tail, frame)
5874 {
5875 if (idx == ASIZE (state))
5876 goto changed;
5877 if (!EQ (AREF (state, idx++), frame))
5878 goto changed;
5879 if (idx == ASIZE (state))
5880 goto changed;
5881 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5882 goto changed;
5883 }
5884 /* Check that the buffer info matches. */
5885 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5886 {
5887 buf = XCDR (XCAR (tail));
5888 /* Ignore buffers that aren't included in buffer lists. */
5889 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5890 continue;
5891 if (idx == ASIZE (state))
5892 goto changed;
5893 if (!EQ (AREF (state, idx++), buf))
5894 goto changed;
5895 if (idx == ASIZE (state))
5896 goto changed;
5897 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5898 goto changed;
5899 if (idx == ASIZE (state))
5900 goto changed;
5901 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5902 goto changed;
5903 }
5904 if (idx == ASIZE (state))
5905 goto changed;
5906 /* Detect deletion of a buffer at the end of the list. */
5907 if (EQ (AREF (state, idx), Qlambda))
5908 return Qnil;
5909
5910 /* Come here if we decide the data has changed. */
5911 changed:
5912 /* Count the size we will need.
5913 Start with 1 so there is room for at least one lambda at the end. */
5914 n = 1;
5915 FOR_EACH_FRAME (tail, frame)
5916 n += 2;
5917 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5918 n += 3;
5919 /* Reallocate the vector if data has grown to need it,
5920 or if it has shrunk a lot. */
5921 if (! VECTORP (state)
5922 || n > ASIZE (state)
5923 || n + 20 < ASIZE (state) / 2)
5924 /* Add 20 extra so we grow it less often. */
5925 {
5926 state = Fmake_vector (make_number (n + 20), Qlambda);
5927 if (! NILP (variable))
5928 Fset (variable, state);
5929 else
5930 frame_and_buffer_state = state;
5931 }
5932
5933 /* Record the new data in the (possibly reallocated) vector. */
5934 idx = 0;
5935 FOR_EACH_FRAME (tail, frame)
5936 {
5937 ASET (state, idx, frame);
5938 idx++;
5939 ASET (state, idx, XFRAME (frame)->name);
5940 idx++;
5941 }
5942 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5943 {
5944 buf = XCDR (XCAR (tail));
5945 /* Ignore buffers that aren't included in buffer lists. */
5946 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5947 continue;
5948 ASET (state, idx, buf);
5949 idx++;
5950 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5951 idx++;
5952 ASET (state, idx, Fbuffer_modified_p (buf));
5953 idx++;
5954 }
5955 /* Fill up the vector with lambdas (always at least one). */
5956 ASET (state, idx, Qlambda);
5957 idx++;
5958 while (idx < ASIZE (state))
5959 {
5960 ASET (state, idx, Qlambda);
5961 idx++;
5962 }
5963 /* Make sure we didn't overflow the vector. */
5964 eassert (idx <= ASIZE (state));
5965 return Qt;
5966 }
5967
5968
5969 \f
5970 /***********************************************************************
5971 Initialization
5972 ***********************************************************************/
5973
5974 /* Initialization done when Emacs fork is started, before doing stty.
5975 Determine terminal type and set terminal_driver. Then invoke its
5976 decoding routine to set up variables in the terminal package. */
5977
5978 void
5979 init_display (void)
5980 {
5981 char *terminal_type;
5982
5983 /* Construct the space glyph. */
5984 space_glyph.type = CHAR_GLYPH;
5985 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5986 space_glyph.charpos = -1;
5987
5988 inverse_video = 0;
5989 cursor_in_echo_area = 0;
5990
5991 /* Now is the time to initialize this; it's used by init_sys_modes
5992 during startup. */
5993 Vinitial_window_system = Qnil;
5994
5995 /* SIGWINCH needs to be handled no matter what display we start
5996 with. Otherwise newly opened tty frames will not resize
5997 automatically. */
5998 #ifdef SIGWINCH
5999 #ifndef CANNOT_DUMP
6000 if (initialized)
6001 #endif /* CANNOT_DUMP */
6002 {
6003 struct sigaction action;
6004 emacs_sigaction_init (&action, deliver_window_change_signal);
6005 sigaction (SIGWINCH, &action, 0);
6006 }
6007 #endif /* SIGWINCH */
6008
6009 /* If running as a daemon, no need to initialize any frames/terminal. */
6010 if (IS_DAEMON)
6011 return;
6012
6013 /* If the user wants to use a window system, we shouldn't bother
6014 initializing the terminal. This is especially important when the
6015 terminal is so dumb that emacs gives up before and doesn't bother
6016 using the window system.
6017
6018 If the DISPLAY environment variable is set and nonempty,
6019 try to use X, and die with an error message if that doesn't work. */
6020
6021 #ifdef HAVE_X_WINDOWS
6022 if (! inhibit_window_system && ! display_arg)
6023 {
6024 char *display;
6025 display = getenv ("DISPLAY");
6026 display_arg = (display != 0 && *display != 0);
6027
6028 if (display_arg && !x_display_ok (display))
6029 {
6030 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6031 display);
6032 inhibit_window_system = 1;
6033 }
6034 }
6035
6036 if (!inhibit_window_system && display_arg)
6037 {
6038 Vinitial_window_system = Qx;
6039 #ifdef HAVE_X11
6040 Vwindow_system_version = make_number (11);
6041 #endif
6042 #ifdef GNU_LINUX
6043 /* In some versions of ncurses,
6044 tputs crashes if we have not called tgetent.
6045 So call tgetent. */
6046 { char b[2044]; tgetent (b, "xterm");}
6047 #endif
6048 return;
6049 }
6050 #endif /* HAVE_X_WINDOWS */
6051
6052 #ifdef HAVE_NTGUI
6053 if (!inhibit_window_system)
6054 {
6055 Vinitial_window_system = Qw32;
6056 Vwindow_system_version = make_number (1);
6057 return;
6058 }
6059 #endif /* HAVE_NTGUI */
6060
6061 #ifdef HAVE_NS
6062 if (!inhibit_window_system
6063 #ifndef CANNOT_DUMP
6064 && initialized
6065 #endif
6066 )
6067 {
6068 Vinitial_window_system = Qns;
6069 Vwindow_system_version = make_number (10);
6070 return;
6071 }
6072 #endif
6073
6074 /* If no window system has been specified, try to use the terminal. */
6075 if (! isatty (0))
6076 fatal ("standard input is not a tty");
6077
6078 #ifdef WINDOWSNT
6079 terminal_type = "w32console";
6080 #else
6081 terminal_type = getenv ("TERM");
6082 #endif
6083 if (!terminal_type)
6084 {
6085 #ifdef HAVE_WINDOW_SYSTEM
6086 if (! inhibit_window_system)
6087 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6088 else
6089 #endif /* HAVE_WINDOW_SYSTEM */
6090 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6091 exit (1);
6092 }
6093
6094 {
6095 struct terminal *t;
6096 struct frame *f = XFRAME (selected_frame);
6097
6098 init_foreground_group ();
6099
6100 /* Open a display on the controlling tty. */
6101 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6102
6103 /* Convert the initial frame to use the new display. */
6104 if (f->output_method != output_initial)
6105 emacs_abort ();
6106 f->output_method = t->type;
6107 f->terminal = t;
6108
6109 t->reference_count++;
6110 #ifdef MSDOS
6111 f->output_data.tty->display_info = &the_only_display_info;
6112 #else
6113 if (f->output_method == output_termcap)
6114 create_tty_output (f);
6115 #endif
6116 t->display_info.tty->top_frame = selected_frame;
6117 change_frame_size (XFRAME (selected_frame),
6118 FrameRows (t->display_info.tty),
6119 FrameCols (t->display_info.tty), 0, 0, 1);
6120
6121 /* Delete the initial terminal. */
6122 if (--initial_terminal->reference_count == 0
6123 && initial_terminal->delete_terminal_hook)
6124 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6125
6126 /* Update frame parameters to reflect the new type. */
6127 Fmodify_frame_parameters
6128 (selected_frame, Fcons (Fcons (Qtty_type,
6129 Ftty_type (selected_frame)), Qnil));
6130 if (t->display_info.tty->name)
6131 Fmodify_frame_parameters (selected_frame,
6132 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6133 Qnil));
6134 else
6135 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6136 Qnil));
6137 }
6138
6139 {
6140 struct frame *sf = SELECTED_FRAME ();
6141 int width = FRAME_TOTAL_COLS (sf);
6142 int height = FRAME_LINES (sf);
6143
6144 /* If these sizes are so big they cause overflow, just ignore the
6145 change. It's not clear what better we could do. The rest of
6146 the code assumes that (width + 2) * height * sizeof (struct glyph)
6147 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6148 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6149 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6150 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6151 < (width + 2) * height))
6152 fatal ("screen size %dx%d too big", width, height);
6153 }
6154
6155 calculate_costs (XFRAME (selected_frame));
6156
6157 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6158 if (initialized
6159 && !noninteractive
6160 && NILP (Vinitial_window_system))
6161 {
6162 /* For the initial frame, we don't have any way of knowing what
6163 are the foreground and background colors of the terminal. */
6164 struct frame *sf = SELECTED_FRAME ();
6165
6166 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6167 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6168 call0 (intern ("tty-set-up-initial-frame-faces"));
6169 }
6170 }
6171
6172
6173 \f
6174 /***********************************************************************
6175 Blinking cursor
6176 ***********************************************************************/
6177
6178 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6179 Sinternal_show_cursor, 2, 2, 0,
6180 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6181 WINDOW nil means use the selected window. SHOW non-nil means
6182 show a cursor in WINDOW in the next redisplay. SHOW nil means
6183 don't show a cursor. */)
6184 (Lisp_Object window, Lisp_Object show)
6185 {
6186 /* Don't change cursor state while redisplaying. This could confuse
6187 output routines. */
6188 if (!redisplaying_p)
6189 decode_any_window (window)->cursor_off_p = NILP (show);
6190 return Qnil;
6191 }
6192
6193
6194 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6195 Sinternal_show_cursor_p, 0, 1, 0,
6196 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6197 WINDOW nil or omitted means report on the selected window. */)
6198 (Lisp_Object window)
6199 {
6200 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6201 }
6202
6203 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6204 Slast_nonminibuf_frame, 0, 0, 0,
6205 doc: /* Value is last nonminibuffer frame. */)
6206 (void)
6207 {
6208 Lisp_Object frame = Qnil;
6209
6210 if (last_nonminibuf_frame)
6211 XSETFRAME (frame, last_nonminibuf_frame);
6212
6213 return frame;
6214 }
6215 \f
6216 /***********************************************************************
6217 Initialization
6218 ***********************************************************************/
6219
6220 void
6221 syms_of_display (void)
6222 {
6223 defsubr (&Sredraw_frame);
6224 defsubr (&Sredraw_display);
6225 defsubr (&Sframe_or_buffer_changed_p);
6226 defsubr (&Sopen_termscript);
6227 defsubr (&Sding);
6228 defsubr (&Sredisplay);
6229 defsubr (&Ssleep_for);
6230 defsubr (&Ssend_string_to_terminal);
6231 defsubr (&Sinternal_show_cursor);
6232 defsubr (&Sinternal_show_cursor_p);
6233 defsubr (&Slast_nonminibuf_frame);
6234
6235 #ifdef GLYPH_DEBUG
6236 defsubr (&Sdump_redisplay_history);
6237 #endif
6238
6239 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6240 staticpro (&frame_and_buffer_state);
6241
6242 DEFSYM (Qdisplay_table, "display-table");
6243 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6244
6245 DEFVAR_INT ("baud-rate", baud_rate,
6246 doc: /* The output baud rate of the terminal.
6247 On most systems, changing this value will affect the amount of padding
6248 and the other strategic decisions made during redisplay. */);
6249
6250 DEFVAR_BOOL ("inverse-video", inverse_video,
6251 doc: /* Non-nil means invert the entire frame display.
6252 This means everything is in inverse video which otherwise would not be. */);
6253
6254 DEFVAR_BOOL ("visible-bell", visible_bell,
6255 doc: /* Non-nil means try to flash the frame to represent a bell.
6256
6257 See also `ring-bell-function'. */);
6258
6259 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6260 doc: /* Non-nil means no need to redraw entire frame after suspending.
6261 A non-nil value is useful if the terminal can automatically preserve
6262 Emacs's frame display when you reenter Emacs.
6263 It is up to you to set this variable if your terminal can do that. */);
6264
6265 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6266 doc: /* Name of the window system that Emacs uses for the first frame.
6267 The value is a symbol:
6268 nil for a termcap frame (a character-only terminal),
6269 'x' for an Emacs frame that is really an X window,
6270 'w32' for an Emacs frame that is a window on MS-Windows display,
6271 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6272 'pc' for a direct-write MS-DOS frame.
6273
6274 Use of this variable as a boolean is deprecated. Instead,
6275 use `display-graphic-p' or any of the other `display-*-p'
6276 predicates which report frame's specific UI-related capabilities. */);
6277
6278 DEFVAR_KBOARD ("window-system", Vwindow_system,
6279 doc: /* Name of window system through which the selected frame is displayed.
6280 The value is a symbol:
6281 nil for a termcap frame (a character-only terminal),
6282 'x' for an Emacs frame that is really an X window,
6283 'w32' for an Emacs frame that is a window on MS-Windows display,
6284 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6285 'pc' for a direct-write MS-DOS frame.
6286
6287 Use of this variable as a boolean is deprecated. Instead,
6288 use `display-graphic-p' or any of the other `display-*-p'
6289 predicates which report frame's specific UI-related capabilities. */);
6290
6291 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6292 doc: /* The version number of the window system in use.
6293 For X windows, this is 11. */);
6294
6295 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6296 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6297
6298 DEFVAR_LISP ("glyph-table", Vglyph_table,
6299 doc: /* Table defining how to output a glyph code to the frame.
6300 If not nil, this is a vector indexed by glyph code to define the glyph.
6301 Each element can be:
6302 integer: a glyph code which this glyph is an alias for.
6303 string: output this glyph using that string (not impl. in X windows).
6304 nil: this glyph mod 524288 is the code of a character to output,
6305 and this glyph / 524288 is the face number (see `face-id') to use
6306 while outputting it. */);
6307 Vglyph_table = Qnil;
6308
6309 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6310 doc: /* Display table to use for buffers that specify none.
6311 See `buffer-display-table' for more information. */);
6312 Vstandard_display_table = Qnil;
6313
6314 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6315 doc: /* Non-nil means display update isn't paused when input is detected. */);
6316 redisplay_dont_pause = 1;
6317
6318 #ifdef CANNOT_DUMP
6319 if (noninteractive)
6320 #endif
6321 {
6322 Vinitial_window_system = Qnil;
6323 Vwindow_system_version = Qnil;
6324 }
6325 }