JimB's changes since January 18th
[bpt/emacs.git] / src / frame.h
1 /* Define frame-object for GNU Emacs.
2 Copyright (C) 1988, 1992, 1993 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20 \f
21 /* Miscellanea. */
22
23 /* Nonzero means don't assume anything about current
24 contents of actual terminal frame */
25 extern int frame_garbaged;
26
27 /* Nonzero means FRAME_MESSAGE_BUF (selected_frame) is being used by
28 print. */
29 extern int message_buf_print;
30
31 \f
32 /* The structure representing a frame.
33
34 We declare this even if MULTI_FRAME is not defined, because when
35 we lack multi-frame support, we use one instance of this structure
36 to represent the one frame we support. This is cleaner than
37 having miscellaneous random variables scattered about. */
38
39 enum output_method
40 { output_termcap, output_x_window };
41
42 struct frame
43 {
44 int size;
45 struct Lisp_Vector *next;
46
47 /* glyphs as they appear on the frame */
48 struct frame_glyphs *current_glyphs;
49
50 /* glyphs we'd like to appear on the frame */
51 struct frame_glyphs *desired_glyphs;
52
53 /* See do_line_insertion_deletion_costs for info on these arrays. */
54 /* Cost of inserting 1 line on this frame */
55 int *insert_line_cost;
56 /* Cost of deleting 1 line on this frame */
57 int *delete_line_cost;
58 /* Cost of inserting n lines on this frame */
59 int *insert_n_lines_cost;
60 /* Cost of deleting n lines on this frame */
61 int *delete_n_lines_cost;
62
63 /* glyphs for the mode line */
64 struct frame_glyphs *temp_glyphs;
65
66 /* Intended cursor position of this frame.
67 Measured in characters, counting from upper left corner
68 within the frame. */
69 int cursor_x;
70 int cursor_y;
71
72 /* Actual cursor position of this frame, and the character under it.
73 (Not used for terminal frames.) */
74 int phys_cursor_x;
75 int phys_cursor_y;
76 /* This is handy for undrawing the cursor, because current_glyphs is
77 not always accurate when in do_scrolling. */
78 GLYPH phys_cursor_glyph;
79
80 /* Size of this frame, in units of characters. */
81 int height;
82 int width;
83
84 /* New height and width for pending size change. 0 if no change pending. */
85 int new_height, new_width;
86
87 /* Name of this frame: a Lisp string. See also `explicit_name'. */
88 Lisp_Object name;
89
90 /* The frame which should recieve keystrokes that occur in this
91 frame, or nil if they should go to the frame itself. This is
92 usually nil, but if the frame is minibufferless, we can use this
93 to redirect keystrokes to a surrogate minibuffer frame when
94 needed.
95
96 Note that a value of nil is different than having the field point
97 to the frame itself. Whenever the Fselect_frame function is used
98 to shift from one frame to the other, any redirections to the
99 original frame are shifted to the newly selected frame; if
100 focus_frame is nil, Fselect_frame will leave it alone. */
101 Lisp_Object focus_frame;
102
103 /* This frame's root window. Every frame has one.
104 If the frame has only a minibuffer window, this is it.
105 Otherwise, if the frame has a minibuffer window, this is its sibling. */
106 Lisp_Object root_window;
107
108 /* This frame's selected window.
109 Each frame has its own window hierarchy
110 and one of the windows in it is selected within the frame.
111 The selected window of the selected frame is Emacs's selected window. */
112 Lisp_Object selected_window;
113
114 /* This frame's minibuffer window.
115 Most frames have their own minibuffer windows,
116 but only the selected frame's minibuffer window
117 can actually appear to exist. */
118 Lisp_Object minibuffer_window;
119
120 /* Parameter alist of this frame.
121 These are the parameters specified when creating the frame
122 or modified with modify-frame-parameters. */
123 Lisp_Object param_alist;
124
125 /* List of scrollbars on this frame.
126 Actually, we don't specify exactly what is stored here at all; the
127 scrollbar implementation code can use it to store anything it likes.
128 This field is marked by the garbage collector. It is here
129 instead of in the `display' structure so that the garbage
130 collector doesn't need to look inside the window-system-dependent
131 structure. */
132 Lisp_Object scrollbars;
133 Lisp_Object condemned_scrollbars;
134
135 /* The output method says how the contents of this frame
136 are displayed. It could be using termcap, or using an X window. */
137 enum output_method output_method;
138
139 /* A structure of auxiliary data used for displaying the contents.
140 struct x_display is used for X window frames;
141 it is defined in xterm.h. */
142 union display { struct x_display *x; int nothing; } display;
143
144 /* Nonzero if last attempt at redisplay on this frame was preempted. */
145 char display_preempted;
146
147 /* visible is nonzero if the frame is currently displayed; we check
148 it to see if we should bother updating the frame's contents.
149 DON'T SET IT DIRECTLY; instead, use FRAME_SET_VISIBLE.
150
151 Note that, since invisible frames aren't updated, whenever a
152 frame becomes visible again, it must be marked as garbaged. The
153 FRAME_SAMPLE_VISIBILITY macro takes care of this.
154
155 iconified is nonzero if the frame is currently iconified.
156
157 Asynchronous input handlers should NOT change these directly;
158 instead, they should change async_visible or async_iconified, and
159 let the FRAME_SAMPLE_VISIBILITY macro set visible and iconified
160 at the next redisplay.
161
162 These should probably be considered read-only by everyone except
163 FRAME_SAMPLE_VISIBILITY.
164
165 This two are mutually exclusive. They might both be zero, if the
166 frame has been made invisible without an icon. */
167 char visible, iconified;
168
169 /* Asynchronous input handlers change these, and
170 FRAME_SAMPLE_VISIBILITY copies them into visible and iconified.
171 See FRAME_SAMPLE_VISIBILITY, below. */
172 #ifdef __STDC__
173 volatile
174 #endif
175 char async_visible, async_iconified;
176
177 /* Nonzero if this frame should be redrawn. */
178 #ifdef __STDC__
179 volatile
180 #endif
181 char garbaged;
182
183 /* True if frame actually has a minibuffer window on it.
184 0 if using a minibuffer window that isn't on this frame. */
185 char has_minibuffer;
186
187 /* 0 means, if this frame has just one window,
188 show no modeline for that window. */
189 char wants_modeline;
190
191 /* Non-zero if the hardware device this frame is displaying on can
192 support scrollbars. */
193 char can_have_scrollbars;
194
195 /* If can_have_scrollbars is non-zero, this is non-zero if we should
196 actually display them on this frame. */
197 char has_vertical_scrollbars;
198
199 /* Non-0 means raise this frame to the top of the heap when selected. */
200 char auto_raise;
201
202 /* Non-0 means lower this frame to the bottom of the stack when left. */
203 char auto_lower;
204
205 /* True if frame's root window can't be split. */
206 char no_split;
207
208 /* If this is set, then Emacs won't change the frame name to indicate
209 the current buffer, etcetera. If the user explicitly sets the frame
210 name, this gets set. If the user sets the name to Qnil, this is
211 cleared. */
212 char explicit_name;
213
214 /* Storage for messages to this frame. */
215 char *message_buf;
216
217 /* Nonnegative if current redisplay should not do scroll computation
218 for lines beyond a certain vpos. This is the vpos. */
219 int scroll_bottom_vpos;
220 };
221
222 #ifdef MULTI_FRAME
223
224 typedef struct frame *FRAME_PTR;
225
226 #define XFRAME(p) ((struct frame *) XPNTR (p))
227 #define XSETFRAME(p, v) ((struct frame *) XSETPNTR (p, v))
228
229 #define WINDOW_FRAME(w) (w)->frame
230
231 #define FRAMEP(f) (XTYPE(f) == Lisp_Frame)
232 #define FRAME_LIVE_P(f) ((f)->display.nothing != 0)
233 #define FRAME_TERMCAP_P(f) ((f)->output_method == output_termcap)
234 #define FRAME_X_P(f) ((f)->output_method == output_x_window)
235 #define FRAME_MINIBUF_ONLY_P(f) \
236 EQ (FRAME_ROOT_WINDOW (f), FRAME_MINIBUF_WINDOW (f))
237 #define FRAME_HAS_MINIBUF_P(f) ((f)->has_minibuffer)
238 #define FRAME_CURRENT_GLYPHS(f) (f)->current_glyphs
239 #define FRAME_DESIRED_GLYPHS(f) (f)->desired_glyphs
240 #define FRAME_TEMP_GLYPHS(f) (f)->temp_glyphs
241 #define FRAME_HEIGHT(f) (f)->height
242 #define FRAME_WIDTH(f) (f)->width
243 #define FRAME_NEW_HEIGHT(f) (f)->new_height
244 #define FRAME_NEW_WIDTH(f) (f)->new_width
245 #define FRAME_CURSOR_X(f) (f)->cursor_x
246 #define FRAME_CURSOR_Y(f) (f)->cursor_y
247 #define FRAME_VISIBLE_P(f) ((f)->visible != 0)
248 #define FRAME_SET_VISIBLE(f,p) \
249 ((f)->async_visible = (p), FRAME_SAMPLE_VISIBILITY (f))
250 #define SET_FRAME_GARBAGED(f) (frame_garbaged = 1, f->garbaged = 1)
251 #define FRAME_GARBAGED_P(f) (f)->garbaged
252 #define FRAME_NO_SPLIT_P(f) (f)->no_split
253 #define FRAME_WANTS_MODELINE_P(f) (f)->wants_modeline
254 #define FRAME_ICONIFIED_P(f) (f)->iconified
255 #define FRAME_MINIBUF_WINDOW(f) (f)->minibuffer_window
256 #define FRAME_ROOT_WINDOW(f) (f)->root_window
257 #define FRAME_SELECTED_WINDOW(f) (f)->selected_window
258 #define SET_GLYPHS_FRAME(glyphs,frame) ((glyphs)->frame = (frame))
259 #define FRAME_INSERT_COST(f) (f)->insert_line_cost
260 #define FRAME_DELETE_COST(f) (f)->delete_line_cost
261 #define FRAME_INSERTN_COST(f) (f)->insert_n_lines_cost
262 #define FRAME_DELETEN_COST(f) (f)->delete_n_lines_cost
263 #define FRAME_MESSAGE_BUF(f) (f)->message_buf
264 #define FRAME_SCROLL_BOTTOM_VPOS(f) (f)->scroll_bottom_vpos
265 #define FRAME_FOCUS_FRAME(f) (f)->focus_frame
266 #define FRAME_CAN_HAVE_SCROLLBARS(f) ((f)->can_have_scrollbars)
267 #define FRAME_HAS_VERTICAL_SCROLLBARS(f) ((f)->has_vertical_scrollbars)
268 #define FRAME_SCROLLBARS(f) ((f)->scrollbars)
269 #define FRAME_CONDEMNED_SCROLLBARS(f) ((f)->condemned_scrollbars)
270
271 /* Emacs's redisplay code could become confused if a frame's
272 visibility changes at arbitrary times. For example, if a frame is
273 visible while the desired glyphs are being built, but becomes
274 invisible before they are updated, then some rows of the
275 desired_glyphs will be left marked as enabled after redisplay is
276 complete, which should never happen. The next time the frame
277 becomes visible, redisplay will probably barf.
278
279 Currently, there are no similar situations involving iconified, but
280 the principle is the same.
281
282 So instead of having asynchronous input handlers directly set and
283 clear the frame's visibility and iconification flags, they just set
284 the async_visible and async_iconified flags; the redisplay code
285 calls the FRAME_SAMPLE_VISIBILITY macro before doing any redisplay,
286 which sets visible and iconified from their asynchronous
287 counterparts.
288
289 Synchronous code must use the FRAME_SET_VISIBLE macro.
290
291 Also, if a frame used to be invisible, but has just become visible,
292 it must be marked as garbaged, since redisplay hasn't been keeping
293 up its contents. */
294 #define FRAME_SAMPLE_VISIBILITY(f) \
295 (((f)->async_visible && ! (f)->visible) ? SET_FRAME_GARBAGED (f) : 0, \
296 (f)->visible = (f)->async_visible, \
297 (f)->iconified = (f)->async_iconified)
298
299 #define CHECK_FRAME(x, i) \
300 { \
301 if (! FRAMEP (x)) \
302 x = wrong_type_argument (Qframep, (x)); \
303 }
304
305 #define CHECK_LIVE_FRAME(x, i) \
306 { \
307 if (! FRAMEP (x) \
308 || ! FRAME_LIVE_P (XFRAME (x))) \
309 x = wrong_type_argument (Qframe_live_p, (x)); \
310 }
311
312 /* FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
313 `for' loop which iterates over the elements of Vframe_list. The
314 loop will set FRAME_VAR, a FRAME_PTR, to each frame in
315 Vframe_list in succession and execute the statement. LIST_VAR
316 should be a Lisp_Object; it is used to iterate through the
317 Vframe_list.
318
319 If MULTI_FRAME isn't defined, then this loop expands to something which
320 executes the statement once. */
321 #define FOR_EACH_FRAME(list_var, frame_var) \
322 for ((list_var) = Vframe_list; \
323 (CONSP (list_var) \
324 && (frame_var = XFRAME (XCONS (list_var)->car), 1)); \
325 list_var = XCONS (list_var)->cdr)
326
327
328 extern Lisp_Object Qframep, Qframe_live_p;
329
330 extern struct frame *selected_frame;
331 extern struct frame *last_nonminibuf_frame;
332
333 extern struct frame *make_terminal_frame ();
334 extern struct frame *make_frame ();
335 extern struct frame *make_minibuffer_frame ();
336 extern struct frame *make_frame_without_minibuffer ();
337
338 extern Lisp_Object Vframe_list;
339 extern Lisp_Object Vdefault_frame_alist;
340
341 extern Lisp_Object Vterminal_frame;
342 \f
343 #else /* not MULTI_FRAME */
344
345 /* These definitions are used in a single-frame version of Emacs. */
346
347 #define FRAME_PTR int
348
349 /* A frame we use to store all the data concerning the screen when we
350 don't have multiple frames. Remember, if you store any data in it
351 which needs to be protected from GC, you should staticpro that
352 element explicitly. */
353 extern struct frame the_only_frame;
354
355 extern int selected_frame;
356 extern int last_nonminibuf_frame;
357
358 #define XFRAME(f) selected_frame
359 #define WINDOW_FRAME(w) selected_frame
360
361 #define FRAMEP(f) (XTYPE(f) == Lisp_Frame)
362 #define FRAME_LIVE_P(f) 1
363 #define FRAME_TERMCAP_P(f) 1
364 #define FRAME_X_P(f) 0
365 #define FRAME_MINIBUF_ONLY_P(f) 0
366 #define FRAME_HAS_MINIBUF_P(f) 1
367 #define FRAME_CURRENT_GLYPHS(f) (the_only_frame.current_glyphs)
368 #define FRAME_DESIRED_GLYPHS(f) (the_only_frame.desired_glyphs)
369 #define FRAME_TEMP_GLYPHS(f) (the_only_frame.temp_glyphs)
370 #define FRAME_HEIGHT(f) (the_only_frame.height)
371 #define FRAME_WIDTH(f) (the_only_frame.width)
372 #define FRAME_NEW_HEIGHT(f) (the_only_frame.new_height)
373 #define FRAME_NEW_WIDTH(f) (the_only_frame.new_width)
374 #define FRAME_CURSOR_X(f) (the_only_frame.cursor_x)
375 #define FRAME_CURSOR_Y(f) (the_only_frame.cursor_y)
376 #define FRAME_SET_VISIBLE(f,p) (p)
377 #define FRAME_VISIBLE_P(f) 1
378 #define SET_FRAME_GARBAGED(f) (frame_garbaged = 1)
379 #define FRAME_GARBAGED_P(f) (frame_garbaged)
380 #define FRAME_NO_SPLIT_P(f) 0
381 #define FRAME_WANTS_MODELINE_P(f) 1
382 #define FRAME_ICONIFIED_P(f) 0
383 #define FRAME_MINIBUF_WINDOW(f) (the_only_frame.root_window)
384 #define FRAME_ROOT_WINDOW(f) (the_only_frame.root_window)
385 #define FRAME_SELECTED_WINDOW(f) (selected_window)
386 #define SET_GLYPHS_FRAME(glyphs,frame) do ; while (0)
387 #define FRAME_INSERT_COST(frame) (the_only_frame.insert_line_cost)
388 #define FRAME_DELETE_COST(frame) (the_only_frame.delete_line_cost)
389 #define FRAME_INSERTN_COST(frame) (the_only_frame.insert_n_lines_cost)
390 #define FRAME_DELETEN_COST(frame) (the_only_frame.delete_n_lines_cost)
391 #define FRAME_MESSAGE_BUF(f) (the_only_frame.message_buf)
392 #define FRAME_SCROLL_BOTTOM_VPOS(f) (the_only_frame.scroll_bottom_vpos)
393 #define FRAME_FOCUS_FRAME(f) (Qnil)
394 #define FRAME_CAN_HAVE_SCROLLBARS(f) (the_only_frame.can_have_scrollbars)
395 #define FRAME_HAS_VERTICAL_SCROLLBARS(f) \
396 (the_only_frame.has_vertical_scrollbars)
397 #define FRAME_SCROLLBARS(f) (the_only_frame.scrollbars)
398 #define FRAME_CONDEMNED_SCROLLBARS(f) (the_only_frame.condemned_scrollbars)
399
400 /* See comments in definition above. */
401 #define FRAME_SAMPLE_VISIBILITY(f) (0)
402
403 #define CHECK_FRAME(x, i) do; while (0)
404 #define CHECK_LIVE_FRAME(x, y) do; while (0)
405
406 /* FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
407 `for' loop which iterates over the elements of Vframe_list. The
408 loop will set FRAME_VAR, a FRAME_PTR, to each frame in
409 Vframe_list in succession and execute the statement. LIST_VAR
410 should be a Lisp_Object; it is used to iterate through the
411 Vframe_list.
412
413 If MULTI_FRAME _is_ defined, then this loop expands to a real
414 `for' loop which traverses Vframe_list using LIST_VAR and
415 FRAME_VAR. */
416 #define FOR_EACH_FRAME(list_var, frame_var) \
417 for (frame_var = (FRAME_PTR) 1; frame_var; frame_var = (FRAME_PTR) 0)
418
419 #endif /* not MULTI_FRAME */
420
421 \f
422 /* Device- and MULTI_FRAME-independent scrollbar stuff. */
423
424 /* The number of columns a vertical scrollbar occupies. */
425 #define VERTICAL_SCROLLBAR_WIDTH (2)
426
427 /* Return the starting column (zero-based) of the vertical scrollbar
428 for window W. The column before this one is the last column we can
429 use for text. If the window touches the right edge of the frame,
430 we have extra space allocated for it. Otherwise, the scrollbar
431 takes over the window's rightmost columns. */
432 #define WINDOW_VERTICAL_SCROLLBAR_COLUMN(w) \
433 (((XINT ((w)->left) + XINT ((w)->width)) \
434 < FRAME_WIDTH (XFRAME (WINDOW_FRAME (w)))) \
435 ? XINT ((w)->left) + XINT ((w)->width) - VERTICAL_SCROLLBAR_WIDTH \
436 : FRAME_WIDTH (XFRAME (WINDOW_FRAME (w))))
437
438 /* Return the height in lines of the vertical scrollbar in w. If the
439 window has a mode line, don't make the scrollbar extend that far. */
440 #define WINDOW_VERTICAL_SCROLLBAR_HEIGHT(w) (window_internal_height (w))