Revision: emacs@sv.gnu.org/emacs--unicode--0--patch-8
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 #include <config.h>
24 #include <signal.h>
25 #include <stdio.h>
26 #include <ctype.h>
27
28 #ifdef HAVE_UNISTD_H
29 #include <unistd.h>
30 #endif
31
32 #include "lisp.h"
33 #include "termchar.h"
34 #include "termopts.h"
35 #include "termhooks.h"
36 /* cm.h must come after dispextern.h on Windows. */
37 #include "dispextern.h"
38 #include "cm.h"
39 #include "buffer.h"
40 #include "character.h"
41 #include "keyboard.h"
42 #include "frame.h"
43 #include "window.h"
44 #include "commands.h"
45 #include "disptab.h"
46 #include "indent.h"
47 #include "intervals.h"
48 #include "blockinput.h"
49 #include "process.h"
50
51 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
52 include the following file. */
53 /* #include "systty.h" */
54 #include "syssignal.h"
55
56 #ifdef HAVE_X_WINDOWS
57 #include "xterm.h"
58 #endif /* HAVE_X_WINDOWS */
59
60 #ifdef HAVE_NTGUI
61 #include "w32term.h"
62 #endif /* HAVE_NTGUI */
63
64 #ifdef MAC_OS
65 #include "macterm.h"
66 #endif /* MAC_OS */
67
68 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
69
70 #include "systime.h"
71 #include <errno.h>
72
73 /* To get the prototype for `sleep'. */
74
75 #ifdef HAVE_UNISTD_H
76 #include <unistd.h>
77 #endif
78
79 /* Get number of chars of output now in the buffer of a stdio stream.
80 This ought to be built in in stdio, but it isn't. Some s- files
81 override this because their stdio internals differ. */
82
83 #ifdef __GNU_LIBRARY__
84
85 /* The s- file might have overridden the definition with one that
86 works for the system's C library. But we are using the GNU C
87 library, so this is the right definition for every system. */
88
89 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
91 #else
92 #undef PENDING_OUTPUT_COUNT
93 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
94 #endif
95 #else /* not __GNU_LIBRARY__ */
96 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
97 #include <stdio_ext.h>
98 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
99 #endif
100 #ifndef PENDING_OUTPUT_COUNT
101 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
102 #endif
103 #endif /* not __GNU_LIBRARY__ */
104
105 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
106 #include <term.h> /* for tgetent */
107 #endif
108 \f
109 /* Structure to pass dimensions around. Used for character bounding
110 boxes, glyph matrix dimensions and alike. */
111
112 struct dim
113 {
114 int width;
115 int height;
116 };
117
118 \f
119 /* Function prototypes. */
120
121 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
122 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
123 static void fake_current_matrices P_ ((Lisp_Object));
124 static void redraw_overlapping_rows P_ ((struct window *, int));
125 static void redraw_overlapped_rows P_ ((struct window *, int));
126 static int count_blanks P_ ((struct glyph *, int));
127 static int count_match P_ ((struct glyph *, struct glyph *,
128 struct glyph *, struct glyph *));
129 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
130 static void update_frame_line P_ ((struct frame *, int));
131 static struct dim allocate_matrices_for_frame_redisplay
132 P_ ((Lisp_Object, int, int, int, int *));
133 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
134 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135 static void adjust_frame_glyphs P_ ((struct frame *));
136 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137 static void free_glyph_matrix P_ ((struct glyph_matrix *));
138 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
140 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
141 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
142 #if GLYPH_DEBUG
143 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
144 #endif
145 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150 static struct glyph_pool *new_glyph_pool P_ ((void));
151 static void free_glyph_pool P_ ((struct glyph_pool *));
152 static void adjust_frame_glyphs_initially P_ ((void));
153 static void adjust_frame_message_buffer P_ ((struct frame *));
154 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156 static void build_frame_matrix P_ ((struct frame *));
157 void clear_current_matrices P_ ((struct frame *));
158 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160 static void clear_window_matrices P_ ((struct window *, int));
161 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162 static int scrolling_window P_ ((struct window *, int));
163 static int update_window_line P_ ((struct window *, int, int *));
164 static void update_marginal_area P_ ((struct window *, int, int));
165 static int update_text_area P_ ((struct window *, int));
166 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168 static void mirror_make_current P_ ((struct window *, int));
169 void check_window_matrix_pointers P_ ((struct window *));
170 #if GLYPH_DEBUG
171 static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
173 #endif
174 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175 static int update_window_tree P_ ((struct window *, int));
176 static int update_window P_ ((struct window *, int));
177 static int update_frame_1 P_ ((struct frame *, int, int));
178 static void set_window_cursor_after_update P_ ((struct window *));
179 static int row_equal_p P_ ((struct window *, struct glyph_row *,
180 struct glyph_row *, int));
181 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
185 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186 struct window *frame_row_to_window P_ ((struct window *, int));
187
188 \f
189 /* Non-zero means don't pause redisplay for pending input. (This is
190 for debugging and for a future implementation of EDT-like
191 scrolling. */
192
193 int redisplay_dont_pause;
194
195 /* Nonzero upon entry to redisplay means do not assume anything about
196 current contents of actual terminal frame; clear and redraw it. */
197
198 int frame_garbaged;
199
200 /* Nonzero means last display completed. Zero means it was preempted. */
201
202 int display_completed;
203
204 /* Lisp variable visible-bell; enables use of screen-flash instead of
205 audible bell. */
206
207 int visible_bell;
208
209 /* Invert the color of the whole frame, at a low level. */
210
211 int inverse_video;
212
213 /* Line speed of the terminal. */
214
215 EMACS_INT baud_rate;
216
217 /* Either nil or a symbol naming the window system under which Emacs
218 is running. */
219
220 Lisp_Object Vwindow_system;
221
222 /* Version number of X windows: 10, 11 or nil. */
223
224 Lisp_Object Vwindow_system_version;
225
226 /* Vector of glyph definitions. Indexed by glyph number, the contents
227 are a string which is how to output the glyph.
228
229 If Vglyph_table is nil, a glyph is output by using its low 8 bits
230 as a character code.
231
232 This is an obsolete feature that is no longer used. The variable
233 is retained for compatibility. */
234
235 Lisp_Object Vglyph_table;
236
237 /* Display table to use for vectors that don't specify their own. */
238
239 Lisp_Object Vstandard_display_table;
240
241 /* Nonzero means reading single-character input with prompt so put
242 cursor on mini-buffer after the prompt. Positive means at end of
243 text in echo area; negative means at beginning of line. */
244
245 int cursor_in_echo_area;
246
247 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
248
249 \f
250 /* The currently selected frame. In a single-frame version, this
251 variable always equals the_only_frame. */
252
253 Lisp_Object selected_frame;
254
255 /* A frame which is not just a mini-buffer, or 0 if there are no such
256 frames. This is usually the most recent such frame that was
257 selected. In a single-frame version, this variable always holds
258 the address of the_only_frame. */
259
260 struct frame *last_nonminibuf_frame;
261
262 /* Stdio stream being used for copy of all output. */
263
264 FILE *termscript;
265
266 /* Structure for info on cursor positioning. */
267
268 struct cm Wcm;
269
270 /* 1 means SIGWINCH happened when not safe. */
271
272 int delayed_size_change;
273
274 /* 1 means glyph initialization has been completed at startup. */
275
276 static int glyphs_initialized_initially_p;
277
278 /* Updated window if != 0. Set by update_window. */
279
280 struct window *updated_window;
281
282 /* Glyph row updated in update_window_line, and area that is updated. */
283
284 struct glyph_row *updated_row;
285 int updated_area;
286
287 /* A glyph for a space. */
288
289 struct glyph space_glyph;
290
291 /* Non-zero means update has been performed directly, so that there's
292 no need for redisplay_internal to do much work. Set by
293 direct_output_for_insert. */
294
295 int redisplay_performed_directly_p;
296
297 /* Counts of allocated structures. These counts serve to diagnose
298 memory leaks and double frees. */
299
300 int glyph_matrix_count;
301 int glyph_pool_count;
302
303 /* If non-null, the frame whose frame matrices are manipulated. If
304 null, window matrices are worked on. */
305
306 static struct frame *frame_matrix_frame;
307
308 /* Current interface for window-based redisplay. Set from init_xterm.
309 A null value means we are not using window-based redisplay. */
310
311 struct redisplay_interface *rif;
312
313 /* Non-zero means that fonts have been loaded since the last glyph
314 matrix adjustments. Redisplay must stop, and glyph matrices must
315 be adjusted when this flag becomes non-zero during display. The
316 reason fonts can be loaded so late is that fonts of fontsets are
317 loaded on demand. */
318
319 int fonts_changed_p;
320
321 /* Convert vpos and hpos from frame to window and vice versa.
322 This may only be used for terminal frames. */
323
324 #if GLYPH_DEBUG
325
326 static int window_to_frame_vpos P_ ((struct window *, int));
327 static int window_to_frame_hpos P_ ((struct window *, int));
328 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
329 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
330
331 /* One element of the ring buffer containing redisplay history
332 information. */
333
334 struct redisplay_history
335 {
336 char trace[512 + 100];
337 };
338
339 /* The size of the history buffer. */
340
341 #define REDISPLAY_HISTORY_SIZE 30
342
343 /* The redisplay history buffer. */
344
345 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
346
347 /* Next free entry in redisplay_history. */
348
349 static int history_idx;
350
351 /* A tick that's incremented each time something is added to the
352 history. */
353
354 static unsigned history_tick;
355
356 static void add_frame_display_history P_ ((struct frame *, int));
357 static void add_window_display_history P_ ((struct window *, char *, int));
358
359
360 /* Add to the redisplay history how window W has been displayed.
361 MSG is a trace containing the information how W's glyph matrix
362 has been constructed. PAUSED_P non-zero means that the update
363 has been interrupted for pending input. */
364
365 static void
366 add_window_display_history (w, msg, paused_p)
367 struct window *w;
368 char *msg;
369 int paused_p;
370 {
371 char *buf;
372
373 if (history_idx >= REDISPLAY_HISTORY_SIZE)
374 history_idx = 0;
375 buf = redisplay_history[history_idx].trace;
376 ++history_idx;
377
378 sprintf (buf, "%d: window %p (`%s')%s\n",
379 history_tick++,
380 w,
381 ((BUFFERP (w->buffer)
382 && STRINGP (XBUFFER (w->buffer)->name))
383 ? (char *) SDATA (XBUFFER (w->buffer)->name)
384 : "???"),
385 paused_p ? " ***paused***" : "");
386 strcat (buf, msg);
387 }
388
389
390 /* Add to the redisplay history that frame F has been displayed.
391 PAUSED_P non-zero means that the update has been interrupted for
392 pending input. */
393
394 static void
395 add_frame_display_history (f, paused_p)
396 struct frame *f;
397 int paused_p;
398 {
399 char *buf;
400
401 if (history_idx >= REDISPLAY_HISTORY_SIZE)
402 history_idx = 0;
403 buf = redisplay_history[history_idx].trace;
404 ++history_idx;
405
406 sprintf (buf, "%d: update frame %p%s",
407 history_tick++,
408 f, paused_p ? " ***paused***" : "");
409 }
410
411
412 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
413 Sdump_redisplay_history, 0, 0, "",
414 doc: /* Dump redisplay history to stderr. */)
415 ()
416 {
417 int i;
418
419 for (i = history_idx - 1; i != history_idx; --i)
420 {
421 if (i < 0)
422 i = REDISPLAY_HISTORY_SIZE - 1;
423 fprintf (stderr, "%s\n", redisplay_history[i].trace);
424 }
425
426 return Qnil;
427 }
428
429
430 #else /* GLYPH_DEBUG == 0 */
431
432 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
433 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
434
435 #endif /* GLYPH_DEBUG == 0 */
436
437
438 /* Like bcopy except never gets confused by overlap. Let this be the
439 first function defined in this file, or change emacs.c where the
440 address of this function is used. */
441
442 void
443 safe_bcopy (from, to, size)
444 const char *from;
445 char *to;
446 int size;
447 {
448 if (size <= 0 || from == to)
449 return;
450
451 /* If the source and destination don't overlap, then bcopy can
452 handle it. If they do overlap, but the destination is lower in
453 memory than the source, we'll assume bcopy can handle that. */
454 if (to < from || from + size <= to)
455 bcopy (from, to, size);
456
457 /* Otherwise, we'll copy from the end. */
458 else
459 {
460 register const char *endf = from + size;
461 register char *endt = to + size;
462
463 /* If TO - FROM is large, then we should break the copy into
464 nonoverlapping chunks of TO - FROM bytes each. However, if
465 TO - FROM is small, then the bcopy function call overhead
466 makes this not worth it. The crossover point could be about
467 anywhere. Since I don't think the obvious copy loop is too
468 bad, I'm trying to err in its favor. */
469 if (to - from < 64)
470 {
471 do
472 *--endt = *--endf;
473 while (endf != from);
474 }
475 else
476 {
477 for (;;)
478 {
479 endt -= (to - from);
480 endf -= (to - from);
481
482 if (endt < to)
483 break;
484
485 bcopy (endf, endt, to - from);
486 }
487
488 /* If SIZE wasn't a multiple of TO - FROM, there will be a
489 little left over. The amount left over is (endt + (to -
490 from)) - to, which is endt - from. */
491 bcopy (from, to, endt - from);
492 }
493 }
494 }
495
496
497 \f
498 /***********************************************************************
499 Glyph Matrices
500 ***********************************************************************/
501
502 /* Allocate and return a glyph_matrix structure. POOL is the glyph
503 pool from which memory for the matrix should be allocated, or null
504 for window-based redisplay where no glyph pools are used. The
505 member `pool' of the glyph matrix structure returned is set to
506 POOL, the structure is otherwise zeroed. */
507
508 struct glyph_matrix *
509 new_glyph_matrix (pool)
510 struct glyph_pool *pool;
511 {
512 struct glyph_matrix *result;
513
514 /* Allocate and clear. */
515 result = (struct glyph_matrix *) xmalloc (sizeof *result);
516 bzero (result, sizeof *result);
517
518 /* Increment number of allocated matrices. This count is used
519 to detect memory leaks. */
520 ++glyph_matrix_count;
521
522 /* Set pool and return. */
523 result->pool = pool;
524 return result;
525 }
526
527
528 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
529
530 The global counter glyph_matrix_count is decremented when a matrix
531 is freed. If the count gets negative, more structures were freed
532 than allocated, i.e. one matrix was freed more than once or a bogus
533 pointer was passed to this function.
534
535 If MATRIX->pool is null, this means that the matrix manages its own
536 glyph memory---this is done for matrices on X frames. Freeing the
537 matrix also frees the glyph memory in this case. */
538
539 static void
540 free_glyph_matrix (matrix)
541 struct glyph_matrix *matrix;
542 {
543 if (matrix)
544 {
545 int i;
546
547 /* Detect the case that more matrices are freed than were
548 allocated. */
549 if (--glyph_matrix_count < 0)
550 abort ();
551
552 /* Free glyph memory if MATRIX owns it. */
553 if (matrix->pool == NULL)
554 for (i = 0; i < matrix->rows_allocated; ++i)
555 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
556
557 /* Free row structures and the matrix itself. */
558 xfree (matrix->rows);
559 xfree (matrix);
560 }
561 }
562
563
564 /* Return the number of glyphs to reserve for a marginal area of
565 window W. TOTAL_GLYPHS is the number of glyphs in a complete
566 display line of window W. MARGIN gives the width of the marginal
567 area in canonical character units. MARGIN should be an integer
568 or a float. */
569
570 static int
571 margin_glyphs_to_reserve (w, total_glyphs, margin)
572 struct window *w;
573 int total_glyphs;
574 Lisp_Object margin;
575 {
576 int n;
577
578 if (NUMBERP (margin))
579 {
580 int width = XFASTINT (w->total_cols);
581 double d = max (0, XFLOATINT (margin));
582 d = min (width / 2 - 1, d);
583 n = (int) ((double) total_glyphs / width * d);
584 }
585 else
586 n = 0;
587
588 return n;
589 }
590
591
592 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
593 window sizes.
594
595 W is null if the function is called for a frame glyph matrix.
596 Otherwise it is the window MATRIX is a member of. X and Y are the
597 indices of the first column and row of MATRIX within the frame
598 matrix, if such a matrix exists. They are zero for purely
599 window-based redisplay. DIM is the needed size of the matrix.
600
601 In window-based redisplay, where no frame matrices exist, glyph
602 matrices manage their own glyph storage. Otherwise, they allocate
603 storage from a common frame glyph pool which can be found in
604 MATRIX->pool.
605
606 The reason for this memory management strategy is to avoid complete
607 frame redraws if possible. When we allocate from a common pool, a
608 change of the location or size of a sub-matrix within the pool
609 requires a complete redisplay of the frame because we cannot easily
610 make sure that the current matrices of all windows still agree with
611 what is displayed on the screen. While this is usually fast, it
612 leads to screen flickering. */
613
614 static void
615 adjust_glyph_matrix (w, matrix, x, y, dim)
616 struct window *w;
617 struct glyph_matrix *matrix;
618 int x, y;
619 struct dim dim;
620 {
621 int i;
622 int new_rows;
623 int marginal_areas_changed_p = 0;
624 int header_line_changed_p = 0;
625 int header_line_p = 0;
626 int left = -1, right = -1;
627 int window_width = -1, window_height;
628
629 /* See if W had a header line that has disappeared now, or vice versa.
630 Get W's size. */
631 if (w)
632 {
633 window_box (w, -1, 0, 0, &window_width, &window_height);
634
635 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
636 header_line_changed_p = header_line_p != matrix->header_line_p;
637 }
638 matrix->header_line_p = header_line_p;
639
640 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
641 Do nothing if MATRIX' size, position, vscroll, and marginal areas
642 haven't changed. This optimization is important because preserving
643 the matrix means preventing redisplay. */
644 if (matrix->pool == NULL)
645 {
646 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
647 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
648 xassert (left >= 0 && right >= 0);
649 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
650 || right != matrix->right_margin_glyphs);
651
652 if (!marginal_areas_changed_p
653 && !fonts_changed_p
654 && !header_line_changed_p
655 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
656 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
657 && matrix->window_height == window_height
658 && matrix->window_vscroll == w->vscroll
659 && matrix->window_width == window_width)
660 return;
661 }
662
663 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
664 if (matrix->rows_allocated < dim.height)
665 {
666 int size = dim.height * sizeof (struct glyph_row);
667 new_rows = dim.height - matrix->rows_allocated;
668 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
669 bzero (matrix->rows + matrix->rows_allocated,
670 new_rows * sizeof *matrix->rows);
671 matrix->rows_allocated = dim.height;
672 }
673 else
674 new_rows = 0;
675
676 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
677 on a frame not using window-based redisplay. Set up pointers for
678 each row into the glyph pool. */
679 if (matrix->pool)
680 {
681 xassert (matrix->pool->glyphs);
682
683 if (w)
684 {
685 left = margin_glyphs_to_reserve (w, dim.width,
686 w->left_margin_cols);
687 right = margin_glyphs_to_reserve (w, dim.width,
688 w->right_margin_cols);
689 }
690 else
691 left = right = 0;
692
693 for (i = 0; i < dim.height; ++i)
694 {
695 struct glyph_row *row = &matrix->rows[i];
696
697 row->glyphs[LEFT_MARGIN_AREA]
698 = (matrix->pool->glyphs
699 + (y + i) * matrix->pool->ncolumns
700 + x);
701
702 if (w == NULL
703 || row == matrix->rows + dim.height - 1
704 || (row == matrix->rows && matrix->header_line_p))
705 {
706 row->glyphs[TEXT_AREA]
707 = row->glyphs[LEFT_MARGIN_AREA];
708 row->glyphs[RIGHT_MARGIN_AREA]
709 = row->glyphs[TEXT_AREA] + dim.width;
710 row->glyphs[LAST_AREA]
711 = row->glyphs[RIGHT_MARGIN_AREA];
712 }
713 else
714 {
715 row->glyphs[TEXT_AREA]
716 = row->glyphs[LEFT_MARGIN_AREA] + left;
717 row->glyphs[RIGHT_MARGIN_AREA]
718 = row->glyphs[TEXT_AREA] + dim.width - left - right;
719 row->glyphs[LAST_AREA]
720 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
721 }
722 }
723
724 matrix->left_margin_glyphs = left;
725 matrix->right_margin_glyphs = right;
726 }
727 else
728 {
729 /* If MATRIX->pool is null, MATRIX is responsible for managing
730 its own memory. It is a window matrix for window-based redisplay.
731 Allocate glyph memory from the heap. */
732 if (dim.width > matrix->matrix_w
733 || new_rows
734 || header_line_changed_p
735 || marginal_areas_changed_p)
736 {
737 struct glyph_row *row = matrix->rows;
738 struct glyph_row *end = row + matrix->rows_allocated;
739
740 while (row < end)
741 {
742 row->glyphs[LEFT_MARGIN_AREA]
743 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
744 (dim.width
745 * sizeof (struct glyph)));
746
747 /* The mode line never has marginal areas. */
748 if (row == matrix->rows + dim.height - 1
749 || (row == matrix->rows && matrix->header_line_p))
750 {
751 row->glyphs[TEXT_AREA]
752 = row->glyphs[LEFT_MARGIN_AREA];
753 row->glyphs[RIGHT_MARGIN_AREA]
754 = row->glyphs[TEXT_AREA] + dim.width;
755 row->glyphs[LAST_AREA]
756 = row->glyphs[RIGHT_MARGIN_AREA];
757 }
758 else
759 {
760 row->glyphs[TEXT_AREA]
761 = row->glyphs[LEFT_MARGIN_AREA] + left;
762 row->glyphs[RIGHT_MARGIN_AREA]
763 = row->glyphs[TEXT_AREA] + dim.width - left - right;
764 row->glyphs[LAST_AREA]
765 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
766 }
767 ++row;
768 }
769 }
770
771 xassert (left >= 0 && right >= 0);
772 matrix->left_margin_glyphs = left;
773 matrix->right_margin_glyphs = right;
774 }
775
776 /* Number of rows to be used by MATRIX. */
777 matrix->nrows = dim.height;
778 xassert (matrix->nrows >= 0);
779
780 if (w)
781 {
782 if (matrix == w->current_matrix)
783 {
784 /* Mark rows in a current matrix of a window as not having
785 valid contents. It's important to not do this for
786 desired matrices. When Emacs starts, it may already be
787 building desired matrices when this function runs. */
788 if (window_width < 0)
789 window_width = window_box_width (w, -1);
790
791 /* Optimize the case that only the height has changed (C-x 2,
792 upper window). Invalidate all rows that are no longer part
793 of the window. */
794 if (!marginal_areas_changed_p
795 && !header_line_changed_p
796 && new_rows == 0
797 && dim.width == matrix->matrix_w
798 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
799 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
800 && matrix->window_width == window_width)
801 {
802 /* Find the last row in the window. */
803 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
804 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
805 {
806 ++i;
807 break;
808 }
809
810 /* Window end is invalid, if inside of the rows that
811 are invalidated below. */
812 if (INTEGERP (w->window_end_vpos)
813 && XFASTINT (w->window_end_vpos) >= i)
814 w->window_end_valid = Qnil;
815
816 while (i < matrix->nrows)
817 matrix->rows[i++].enabled_p = 0;
818 }
819 else
820 {
821 for (i = 0; i < matrix->nrows; ++i)
822 matrix->rows[i].enabled_p = 0;
823 }
824 }
825 else if (matrix == w->desired_matrix)
826 {
827 /* Rows in desired matrices always have to be cleared;
828 redisplay expects this is the case when it runs, so it
829 had better be the case when we adjust matrices between
830 redisplays. */
831 for (i = 0; i < matrix->nrows; ++i)
832 matrix->rows[i].enabled_p = 0;
833 }
834 }
835
836
837 /* Remember last values to be able to optimize frame redraws. */
838 matrix->matrix_x = x;
839 matrix->matrix_y = y;
840 matrix->matrix_w = dim.width;
841 matrix->matrix_h = dim.height;
842
843 /* Record the top y location and height of W at the time the matrix
844 was last adjusted. This is used to optimize redisplay above. */
845 if (w)
846 {
847 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
848 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
849 matrix->window_height = window_height;
850 matrix->window_width = window_width;
851 matrix->window_vscroll = w->vscroll;
852 }
853 }
854
855
856 /* Reverse the contents of rows in MATRIX between START and END. The
857 contents of the row at END - 1 end up at START, END - 2 at START +
858 1 etc. This is part of the implementation of rotate_matrix (see
859 below). */
860
861 static void
862 reverse_rows (matrix, start, end)
863 struct glyph_matrix *matrix;
864 int start, end;
865 {
866 int i, j;
867
868 for (i = start, j = end - 1; i < j; ++i, --j)
869 {
870 /* Non-ISO HP/UX compiler doesn't like auto struct
871 initialization. */
872 struct glyph_row temp;
873 temp = matrix->rows[i];
874 matrix->rows[i] = matrix->rows[j];
875 matrix->rows[j] = temp;
876 }
877 }
878
879
880 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
881 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
882 indices. (Note: this does not copy glyphs, only glyph pointers in
883 row structures are moved around).
884
885 The algorithm used for rotating the vector was, I believe, first
886 described by Kernighan. See the vector R as consisting of two
887 sub-vectors AB, where A has length BY for BY >= 0. The result
888 after rotating is then BA. Reverse both sub-vectors to get ArBr
889 and reverse the result to get (ArBr)r which is BA. Similar for
890 rotating right. */
891
892 void
893 rotate_matrix (matrix, first, last, by)
894 struct glyph_matrix *matrix;
895 int first, last, by;
896 {
897 if (by < 0)
898 {
899 /* Up (rotate left, i.e. towards lower indices). */
900 by = -by;
901 reverse_rows (matrix, first, first + by);
902 reverse_rows (matrix, first + by, last);
903 reverse_rows (matrix, first, last);
904 }
905 else if (by > 0)
906 {
907 /* Down (rotate right, i.e. towards higher indices). */
908 reverse_rows (matrix, last - by, last);
909 reverse_rows (matrix, first, last - by);
910 reverse_rows (matrix, first, last);
911 }
912 }
913
914
915 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
916 with indices START <= index < END. Increment positions by DELTA/
917 DELTA_BYTES. */
918
919 void
920 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
921 struct glyph_matrix *matrix;
922 int start, end, delta, delta_bytes;
923 {
924 /* Check that START and END are reasonable values. */
925 xassert (start >= 0 && start <= matrix->nrows);
926 xassert (end >= 0 && end <= matrix->nrows);
927 xassert (start <= end);
928
929 for (; start < end; ++start)
930 increment_row_positions (matrix->rows + start, delta, delta_bytes);
931 }
932
933
934 /* Enable a range of rows in glyph matrix MATRIX. START and END are
935 the row indices of the first and last + 1 row to enable. If
936 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
937
938 void
939 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
940 struct glyph_matrix *matrix;
941 int start, end;
942 int enabled_p;
943 {
944 xassert (start <= end);
945 xassert (start >= 0 && start < matrix->nrows);
946 xassert (end >= 0 && end <= matrix->nrows);
947
948 for (; start < end; ++start)
949 matrix->rows[start].enabled_p = enabled_p != 0;
950 }
951
952
953 /* Clear MATRIX.
954
955 This empties all rows in MATRIX by setting the enabled_p flag for
956 all rows of the matrix to zero. The function prepare_desired_row
957 will eventually really clear a row when it sees one with a zero
958 enabled_p flag.
959
960 Resets update hints to defaults value. The only update hint
961 currently present is the flag MATRIX->no_scrolling_p. */
962
963 void
964 clear_glyph_matrix (matrix)
965 struct glyph_matrix *matrix;
966 {
967 if (matrix)
968 {
969 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
970 matrix->no_scrolling_p = 0;
971 }
972 }
973
974
975 /* Shift part of the glyph matrix MATRIX of window W up or down.
976 Increment y-positions in glyph rows between START and END by DY,
977 and recompute their visible height. */
978
979 void
980 shift_glyph_matrix (w, matrix, start, end, dy)
981 struct window *w;
982 struct glyph_matrix *matrix;
983 int start, end, dy;
984 {
985 int min_y, max_y;
986
987 xassert (start <= end);
988 xassert (start >= 0 && start < matrix->nrows);
989 xassert (end >= 0 && end <= matrix->nrows);
990
991 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
992 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
993
994 for (; start < end; ++start)
995 {
996 struct glyph_row *row = &matrix->rows[start];
997
998 row->y += dy;
999 row->visible_height = row->height;
1000
1001 if (row->y < min_y)
1002 row->visible_height -= min_y - row->y;
1003 if (row->y + row->height > max_y)
1004 row->visible_height -= row->y + row->height - max_y;
1005 }
1006 }
1007
1008
1009 /* Mark all rows in current matrices of frame F as invalid. Marking
1010 invalid is done by setting enabled_p to zero for all rows in a
1011 current matrix. */
1012
1013 void
1014 clear_current_matrices (f)
1015 register struct frame *f;
1016 {
1017 /* Clear frame current matrix, if we have one. */
1018 if (f->current_matrix)
1019 clear_glyph_matrix (f->current_matrix);
1020
1021 /* Clear the matrix of the menu bar window, if such a window exists.
1022 The menu bar window is currently used to display menus on X when
1023 no toolkit support is compiled in. */
1024 if (WINDOWP (f->menu_bar_window))
1025 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1026
1027 /* Clear the matrix of the tool-bar window, if any. */
1028 if (WINDOWP (f->tool_bar_window))
1029 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1030
1031 /* Clear current window matrices. */
1032 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1033 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1034 }
1035
1036
1037 /* Clear out all display lines of F for a coming redisplay. */
1038
1039 void
1040 clear_desired_matrices (f)
1041 register struct frame *f;
1042 {
1043 if (f->desired_matrix)
1044 clear_glyph_matrix (f->desired_matrix);
1045
1046 if (WINDOWP (f->menu_bar_window))
1047 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1048
1049 if (WINDOWP (f->tool_bar_window))
1050 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1051
1052 /* Do it for window matrices. */
1053 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1054 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1055 }
1056
1057
1058 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1059 non-zero clear desired matrices, otherwise clear current matrices. */
1060
1061 static void
1062 clear_window_matrices (w, desired_p)
1063 struct window *w;
1064 int desired_p;
1065 {
1066 while (w)
1067 {
1068 if (!NILP (w->hchild))
1069 {
1070 xassert (WINDOWP (w->hchild));
1071 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1072 }
1073 else if (!NILP (w->vchild))
1074 {
1075 xassert (WINDOWP (w->vchild));
1076 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1077 }
1078 else
1079 {
1080 if (desired_p)
1081 clear_glyph_matrix (w->desired_matrix);
1082 else
1083 {
1084 clear_glyph_matrix (w->current_matrix);
1085 w->window_end_valid = Qnil;
1086 }
1087 }
1088
1089 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1090 }
1091 }
1092
1093
1094 \f
1095 /***********************************************************************
1096 Glyph Rows
1097
1098 See dispextern.h for an overall explanation of glyph rows.
1099 ***********************************************************************/
1100
1101 /* Clear glyph row ROW. Do it in a way that makes it robust against
1102 changes in the glyph_row structure, i.e. addition or removal of
1103 structure members. */
1104
1105 static struct glyph_row null_row;
1106
1107 void
1108 clear_glyph_row (row)
1109 struct glyph_row *row;
1110 {
1111 struct glyph *p[1 + LAST_AREA];
1112
1113 /* Save pointers. */
1114 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1115 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1116 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1117 p[LAST_AREA] = row->glyphs[LAST_AREA];
1118
1119 /* Clear. */
1120 *row = null_row;
1121
1122 /* Restore pointers. */
1123 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1124 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1125 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1126 row->glyphs[LAST_AREA] = p[LAST_AREA];
1127
1128 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1129 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1130 Redisplay outputs such glyphs, and flickering effects were
1131 the result. This also depended on the contents of memory
1132 returned by xmalloc. If flickering happens again, activate
1133 the code below. If the flickering is gone with that, chances
1134 are that the flickering has the same reason as here. */
1135 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1136 #endif
1137 }
1138
1139
1140 /* Make ROW an empty, enabled row of canonical character height,
1141 in window W starting at y-position Y. */
1142
1143 void
1144 blank_row (w, row, y)
1145 struct window *w;
1146 struct glyph_row *row;
1147 int y;
1148 {
1149 int min_y, max_y;
1150
1151 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1152 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1153
1154 clear_glyph_row (row);
1155 row->y = y;
1156 row->ascent = row->phys_ascent = 0;
1157 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1158 row->visible_height = row->height;
1159
1160 if (row->y < min_y)
1161 row->visible_height -= min_y - row->y;
1162 if (row->y + row->height > max_y)
1163 row->visible_height -= row->y + row->height - max_y;
1164
1165 row->enabled_p = 1;
1166 }
1167
1168
1169 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1170 are the amounts by which to change positions. Note that the first
1171 glyph of the text area of a row can have a buffer position even if
1172 the used count of the text area is zero. Such rows display line
1173 ends. */
1174
1175 void
1176 increment_row_positions (row, delta, delta_bytes)
1177 struct glyph_row *row;
1178 int delta, delta_bytes;
1179 {
1180 int area, i;
1181
1182 /* Increment start and end positions. */
1183 MATRIX_ROW_START_CHARPOS (row) += delta;
1184 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1185 MATRIX_ROW_END_CHARPOS (row) += delta;
1186 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1187
1188 if (!row->enabled_p)
1189 return;
1190
1191 /* Increment positions in glyphs. */
1192 for (area = 0; area < LAST_AREA; ++area)
1193 for (i = 0; i < row->used[area]; ++i)
1194 if (BUFFERP (row->glyphs[area][i].object)
1195 && row->glyphs[area][i].charpos > 0)
1196 row->glyphs[area][i].charpos += delta;
1197
1198 /* Capture the case of rows displaying a line end. */
1199 if (row->used[TEXT_AREA] == 0
1200 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1201 row->glyphs[TEXT_AREA]->charpos += delta;
1202 }
1203
1204
1205 #if 0
1206 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1207 contents, i.e. glyph structure contents are exchanged between A and
1208 B without changing glyph pointers in A and B. */
1209
1210 static void
1211 swap_glyphs_in_rows (a, b)
1212 struct glyph_row *a, *b;
1213 {
1214 int area;
1215
1216 for (area = 0; area < LAST_AREA; ++area)
1217 {
1218 /* Number of glyphs to swap. */
1219 int max_used = max (a->used[area], b->used[area]);
1220
1221 /* Start of glyphs in area of row A. */
1222 struct glyph *glyph_a = a->glyphs[area];
1223
1224 /* End + 1 of glyphs in area of row A. */
1225 struct glyph *glyph_a_end = a->glyphs[max_used];
1226
1227 /* Start of glyphs in area of row B. */
1228 struct glyph *glyph_b = b->glyphs[area];
1229
1230 while (glyph_a < glyph_a_end)
1231 {
1232 /* Non-ISO HP/UX compiler doesn't like auto struct
1233 initialization. */
1234 struct glyph temp;
1235 temp = *glyph_a;
1236 *glyph_a = *glyph_b;
1237 *glyph_b = temp;
1238 ++glyph_a;
1239 ++glyph_b;
1240 }
1241 }
1242 }
1243
1244 #endif /* 0 */
1245
1246 /* Exchange pointers to glyph memory between glyph rows A and B. */
1247
1248 static INLINE void
1249 swap_glyph_pointers (a, b)
1250 struct glyph_row *a, *b;
1251 {
1252 int i;
1253 for (i = 0; i < LAST_AREA + 1; ++i)
1254 {
1255 struct glyph *temp = a->glyphs[i];
1256 a->glyphs[i] = b->glyphs[i];
1257 b->glyphs[i] = temp;
1258 }
1259 }
1260
1261
1262 /* Copy glyph row structure FROM to glyph row structure TO, except
1263 that glyph pointers in the structures are left unchanged. */
1264
1265 INLINE void
1266 copy_row_except_pointers (to, from)
1267 struct glyph_row *to, *from;
1268 {
1269 struct glyph *pointers[1 + LAST_AREA];
1270
1271 /* Save glyph pointers of TO. */
1272 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1273
1274 /* Do a structure assignment. */
1275 *to = *from;
1276
1277 /* Restore original pointers of TO. */
1278 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1279 }
1280
1281
1282 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1283 TO and FROM are left unchanged. Glyph contents are copied from the
1284 glyph memory of FROM to the glyph memory of TO. Increment buffer
1285 positions in row TO by DELTA/ DELTA_BYTES. */
1286
1287 void
1288 copy_glyph_row_contents (to, from, delta, delta_bytes)
1289 struct glyph_row *to, *from;
1290 int delta, delta_bytes;
1291 {
1292 int area;
1293
1294 /* This is like a structure assignment TO = FROM, except that
1295 glyph pointers in the rows are left unchanged. */
1296 copy_row_except_pointers (to, from);
1297
1298 /* Copy glyphs from FROM to TO. */
1299 for (area = 0; area < LAST_AREA; ++area)
1300 if (from->used[area])
1301 bcopy (from->glyphs[area], to->glyphs[area],
1302 from->used[area] * sizeof (struct glyph));
1303
1304 /* Increment buffer positions in TO by DELTA. */
1305 increment_row_positions (to, delta, delta_bytes);
1306 }
1307
1308
1309 /* Assign glyph row FROM to glyph row TO. This works like a structure
1310 assignment TO = FROM, except that glyph pointers are not copied but
1311 exchanged between TO and FROM. Pointers must be exchanged to avoid
1312 a memory leak. */
1313
1314 static INLINE void
1315 assign_row (to, from)
1316 struct glyph_row *to, *from;
1317 {
1318 swap_glyph_pointers (to, from);
1319 copy_row_except_pointers (to, from);
1320 }
1321
1322
1323 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1324 a row in a window matrix, is a slice of the glyph memory of the
1325 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1326 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1327 memory of FRAME_ROW. */
1328
1329 #if GLYPH_DEBUG
1330
1331 static int
1332 glyph_row_slice_p (window_row, frame_row)
1333 struct glyph_row *window_row, *frame_row;
1334 {
1335 struct glyph *window_glyph_start = window_row->glyphs[0];
1336 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1337 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1338
1339 return (frame_glyph_start <= window_glyph_start
1340 && window_glyph_start < frame_glyph_end);
1341 }
1342
1343 #endif /* GLYPH_DEBUG */
1344
1345 #if 0
1346
1347 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1348 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1349 in WINDOW_MATRIX is found satisfying the condition. */
1350
1351 static struct glyph_row *
1352 find_glyph_row_slice (window_matrix, frame_matrix, row)
1353 struct glyph_matrix *window_matrix, *frame_matrix;
1354 int row;
1355 {
1356 int i;
1357
1358 xassert (row >= 0 && row < frame_matrix->nrows);
1359
1360 for (i = 0; i < window_matrix->nrows; ++i)
1361 if (glyph_row_slice_p (window_matrix->rows + i,
1362 frame_matrix->rows + row))
1363 break;
1364
1365 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1366 }
1367
1368 #endif /* 0 */
1369
1370 /* Prepare ROW for display. Desired rows are cleared lazily,
1371 i.e. they are only marked as to be cleared by setting their
1372 enabled_p flag to zero. When a row is to be displayed, a prior
1373 call to this function really clears it. */
1374
1375 void
1376 prepare_desired_row (row)
1377 struct glyph_row *row;
1378 {
1379 if (!row->enabled_p)
1380 {
1381 clear_glyph_row (row);
1382 row->enabled_p = 1;
1383 }
1384 }
1385
1386
1387 /* Return a hash code for glyph row ROW. */
1388
1389 int
1390 line_hash_code (row)
1391 struct glyph_row *row;
1392 {
1393 int hash = 0;
1394
1395 if (row->enabled_p)
1396 {
1397 struct glyph *glyph = row->glyphs[TEXT_AREA];
1398 struct glyph *end = glyph + row->used[TEXT_AREA];
1399
1400 while (glyph < end)
1401 {
1402 int c = glyph->u.ch;
1403 int face_id = glyph->face_id;
1404 if (must_write_spaces)
1405 c -= SPACEGLYPH;
1406 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1407 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1408 ++glyph;
1409 }
1410
1411 if (hash == 0)
1412 hash = 1;
1413 }
1414
1415 return hash;
1416 }
1417
1418
1419 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1420 the number of characters in the line. If must_write_spaces is
1421 zero, leading and trailing spaces are ignored. */
1422
1423 static unsigned int
1424 line_draw_cost (matrix, vpos)
1425 struct glyph_matrix *matrix;
1426 int vpos;
1427 {
1428 struct glyph_row *row = matrix->rows + vpos;
1429 struct glyph *beg = row->glyphs[TEXT_AREA];
1430 struct glyph *end = beg + row->used[TEXT_AREA];
1431 int len;
1432 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1433 int glyph_table_len = GLYPH_TABLE_LENGTH;
1434
1435 /* Ignore trailing and leading spaces if we can. */
1436 if (!must_write_spaces)
1437 {
1438 /* Skip from the end over trailing spaces. */
1439 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1440 --end;
1441
1442 /* All blank line. */
1443 if (end == beg)
1444 return 0;
1445
1446 /* Skip over leading spaces. */
1447 while (CHAR_GLYPH_SPACE_P (*beg))
1448 ++beg;
1449 }
1450
1451 /* If we don't have a glyph-table, each glyph is one character,
1452 so return the number of glyphs. */
1453 if (glyph_table_base == 0)
1454 len = end - beg;
1455 else
1456 {
1457 /* Otherwise, scan the glyphs and accumulate their total length
1458 in LEN. */
1459 len = 0;
1460 while (beg < end)
1461 {
1462 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1463
1464 if (g < 0
1465 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1466 len += 1;
1467 else
1468 len += GLYPH_LENGTH (glyph_table_base, g);
1469
1470 ++beg;
1471 }
1472 }
1473
1474 return len;
1475 }
1476
1477
1478 /* Test two glyph rows A and B for equality. Value is non-zero if A
1479 and B have equal contents. W is the window to which the glyphs
1480 rows A and B belong. It is needed here to test for partial row
1481 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1482 flags of A and B, too. */
1483
1484 static INLINE int
1485 row_equal_p (w, a, b, mouse_face_p)
1486 struct window *w;
1487 struct glyph_row *a, *b;
1488 int mouse_face_p;
1489 {
1490 if (a == b)
1491 return 1;
1492 else if (a->hash != b->hash)
1493 return 0;
1494 else
1495 {
1496 struct glyph *a_glyph, *b_glyph, *a_end;
1497 int area;
1498
1499 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1500 return 0;
1501
1502 /* Compare glyphs. */
1503 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1504 {
1505 if (a->used[area] != b->used[area])
1506 return 0;
1507
1508 a_glyph = a->glyphs[area];
1509 a_end = a_glyph + a->used[area];
1510 b_glyph = b->glyphs[area];
1511
1512 while (a_glyph < a_end
1513 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1514 ++a_glyph, ++b_glyph;
1515
1516 if (a_glyph != a_end)
1517 return 0;
1518 }
1519
1520 if (a->fill_line_p != b->fill_line_p
1521 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1522 || a->left_fringe_bitmap != b->left_fringe_bitmap
1523 || a->left_fringe_face_id != b->left_fringe_face_id
1524 || a->right_fringe_bitmap != b->right_fringe_bitmap
1525 || a->right_fringe_face_id != b->right_fringe_face_id
1526 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1527 || a->exact_window_width_line_p != b->exact_window_width_line_p
1528 || a->overlapped_p != b->overlapped_p
1529 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1530 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1531 /* Different partially visible characters on left margin. */
1532 || a->x != b->x
1533 /* Different height. */
1534 || a->ascent != b->ascent
1535 || a->phys_ascent != b->phys_ascent
1536 || a->phys_height != b->phys_height
1537 || a->visible_height != b->visible_height)
1538 return 0;
1539 }
1540
1541 return 1;
1542 }
1543
1544
1545 \f
1546 /***********************************************************************
1547 Glyph Pool
1548
1549 See dispextern.h for an overall explanation of glyph pools.
1550 ***********************************************************************/
1551
1552 /* Allocate a glyph_pool structure. The structure returned is
1553 initialized with zeros. The global variable glyph_pool_count is
1554 incremented for each pool allocated. */
1555
1556 static struct glyph_pool *
1557 new_glyph_pool ()
1558 {
1559 struct glyph_pool *result;
1560
1561 /* Allocate a new glyph_pool and clear it. */
1562 result = (struct glyph_pool *) xmalloc (sizeof *result);
1563 bzero (result, sizeof *result);
1564
1565 /* For memory leak and double deletion checking. */
1566 ++glyph_pool_count;
1567
1568 return result;
1569 }
1570
1571
1572 /* Free a glyph_pool structure POOL. The function may be called with
1573 a null POOL pointer. The global variable glyph_pool_count is
1574 decremented with every pool structure freed. If this count gets
1575 negative, more structures were freed than allocated, i.e. one
1576 structure must have been freed more than once or a bogus pointer
1577 was passed to free_glyph_pool. */
1578
1579 static void
1580 free_glyph_pool (pool)
1581 struct glyph_pool *pool;
1582 {
1583 if (pool)
1584 {
1585 /* More freed than allocated? */
1586 --glyph_pool_count;
1587 xassert (glyph_pool_count >= 0);
1588
1589 xfree (pool->glyphs);
1590 xfree (pool);
1591 }
1592 }
1593
1594
1595 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1596 columns we need. This function never shrinks a pool. The only
1597 case in which this would make sense, would be when a frame's size
1598 is changed from a large value to a smaller one. But, if someone
1599 does it once, we can expect that he will do it again.
1600
1601 Value is non-zero if the pool changed in a way which makes
1602 re-adjusting window glyph matrices necessary. */
1603
1604 static int
1605 realloc_glyph_pool (pool, matrix_dim)
1606 struct glyph_pool *pool;
1607 struct dim matrix_dim;
1608 {
1609 int needed;
1610 int changed_p;
1611
1612 changed_p = (pool->glyphs == 0
1613 || matrix_dim.height != pool->nrows
1614 || matrix_dim.width != pool->ncolumns);
1615
1616 /* Enlarge the glyph pool. */
1617 needed = matrix_dim.width * matrix_dim.height;
1618 if (needed > pool->nglyphs)
1619 {
1620 int size = needed * sizeof (struct glyph);
1621
1622 if (pool->glyphs)
1623 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1624 else
1625 {
1626 pool->glyphs = (struct glyph *) xmalloc (size);
1627 bzero (pool->glyphs, size);
1628 }
1629
1630 pool->nglyphs = needed;
1631 }
1632
1633 /* Remember the number of rows and columns because (a) we use them
1634 to do sanity checks, and (b) the number of columns determines
1635 where rows in the frame matrix start---this must be available to
1636 determine pointers to rows of window sub-matrices. */
1637 pool->nrows = matrix_dim.height;
1638 pool->ncolumns = matrix_dim.width;
1639
1640 return changed_p;
1641 }
1642
1643
1644 \f
1645 /***********************************************************************
1646 Debug Code
1647 ***********************************************************************/
1648
1649 #if GLYPH_DEBUG
1650
1651
1652 /* Flush standard output. This is sometimes useful to call from
1653 the debugger. */
1654
1655 void
1656 flush_stdout ()
1657 {
1658 fflush (stdout);
1659 }
1660
1661
1662 /* Check that no glyph pointers have been lost in MATRIX. If a
1663 pointer has been lost, e.g. by using a structure assignment between
1664 rows, at least one pointer must occur more than once in the rows of
1665 MATRIX. */
1666
1667 void
1668 check_matrix_pointer_lossage (matrix)
1669 struct glyph_matrix *matrix;
1670 {
1671 int i, j;
1672
1673 for (i = 0; i < matrix->nrows; ++i)
1674 for (j = 0; j < matrix->nrows; ++j)
1675 xassert (i == j
1676 || (matrix->rows[i].glyphs[TEXT_AREA]
1677 != matrix->rows[j].glyphs[TEXT_AREA]));
1678 }
1679
1680
1681 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1682
1683 struct glyph_row *
1684 matrix_row (matrix, row)
1685 struct glyph_matrix *matrix;
1686 int row;
1687 {
1688 xassert (matrix && matrix->rows);
1689 xassert (row >= 0 && row < matrix->nrows);
1690
1691 /* That's really too slow for normal testing because this function
1692 is called almost everywhere. Although---it's still astonishingly
1693 fast, so it is valuable to have for debugging purposes. */
1694 #if 0
1695 check_matrix_pointer_lossage (matrix);
1696 #endif
1697
1698 return matrix->rows + row;
1699 }
1700
1701
1702 #if 0 /* This function makes invalid assumptions when text is
1703 partially invisible. But it might come handy for debugging
1704 nevertheless. */
1705
1706 /* Check invariants that must hold for an up to date current matrix of
1707 window W. */
1708
1709 static void
1710 check_matrix_invariants (w)
1711 struct window *w;
1712 {
1713 struct glyph_matrix *matrix = w->current_matrix;
1714 int yb = window_text_bottom_y (w);
1715 struct glyph_row *row = matrix->rows;
1716 struct glyph_row *last_text_row = NULL;
1717 struct buffer *saved = current_buffer;
1718 struct buffer *buffer = XBUFFER (w->buffer);
1719 int c;
1720
1721 /* This can sometimes happen for a fresh window. */
1722 if (matrix->nrows < 2)
1723 return;
1724
1725 set_buffer_temp (buffer);
1726
1727 /* Note: last row is always reserved for the mode line. */
1728 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1729 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1730 {
1731 struct glyph_row *next = row + 1;
1732
1733 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1734 last_text_row = row;
1735
1736 /* Check that character and byte positions are in sync. */
1737 xassert (MATRIX_ROW_START_BYTEPOS (row)
1738 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1739
1740 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1741 have such a position temporarily in case of a minibuffer
1742 displaying something like `[Sole completion]' at its end. */
1743 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1744 xassert (MATRIX_ROW_END_BYTEPOS (row)
1745 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1746
1747 /* Check that end position of `row' is equal to start position
1748 of next row. */
1749 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1750 {
1751 xassert (MATRIX_ROW_END_CHARPOS (row)
1752 == MATRIX_ROW_START_CHARPOS (next));
1753 xassert (MATRIX_ROW_END_BYTEPOS (row)
1754 == MATRIX_ROW_START_BYTEPOS (next));
1755 }
1756 row = next;
1757 }
1758
1759 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1760 xassert (w->desired_matrix->rows != NULL);
1761 set_buffer_temp (saved);
1762 }
1763
1764 #endif /* 0 */
1765
1766 #endif /* GLYPH_DEBUG != 0 */
1767
1768
1769 \f
1770 /**********************************************************************
1771 Allocating/ Adjusting Glyph Matrices
1772 **********************************************************************/
1773
1774 /* Allocate glyph matrices over a window tree for a frame-based
1775 redisplay
1776
1777 X and Y are column/row within the frame glyph matrix where
1778 sub-matrices for the window tree rooted at WINDOW must be
1779 allocated. CH_DIM contains the dimensions of the smallest
1780 character that could be used during display. DIM_ONLY_P non-zero
1781 means that the caller of this function is only interested in the
1782 result matrix dimension, and matrix adjustments should not be
1783 performed.
1784
1785 The function returns the total width/height of the sub-matrices of
1786 the window tree. If called on a frame root window, the computation
1787 will take the mini-buffer window into account.
1788
1789 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1790
1791 NEW_LEAF_MATRIX set if any window in the tree did not have a
1792 glyph matrices yet, and
1793
1794 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1795 any window in the tree will be changed or have been changed (see
1796 DIM_ONLY_P)
1797
1798 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1799 function.
1800
1801 Windows are arranged into chains of windows on the same level
1802 through the next fields of window structures. Such a level can be
1803 either a sequence of horizontally adjacent windows from left to
1804 right, or a sequence of vertically adjacent windows from top to
1805 bottom. Each window in a horizontal sequence can be either a leaf
1806 window or a vertical sequence; a window in a vertical sequence can
1807 be either a leaf or a horizontal sequence. All windows in a
1808 horizontal sequence have the same height, and all windows in a
1809 vertical sequence have the same width.
1810
1811 This function uses, for historical reasons, a more general
1812 algorithm to determine glyph matrix dimensions that would be
1813 necessary.
1814
1815 The matrix height of a horizontal sequence is determined by the
1816 maximum height of any matrix in the sequence. The matrix width of
1817 a horizontal sequence is computed by adding up matrix widths of
1818 windows in the sequence.
1819
1820 |<------- result width ------->|
1821 +---------+----------+---------+ ---
1822 | | | | |
1823 | | | |
1824 +---------+ | | result height
1825 | +---------+
1826 | | |
1827 +----------+ ---
1828
1829 The matrix width of a vertical sequence is the maximum matrix width
1830 of any window in the sequence. Its height is computed by adding up
1831 matrix heights of windows in the sequence.
1832
1833 |<---- result width -->|
1834 +---------+ ---
1835 | | |
1836 | | |
1837 +---------+--+ |
1838 | | |
1839 | | result height
1840 | |
1841 +------------+---------+ |
1842 | | |
1843 | | |
1844 +------------+---------+ --- */
1845
1846 /* Bit indicating that a new matrix will be allocated or has been
1847 allocated. */
1848
1849 #define NEW_LEAF_MATRIX (1 << 0)
1850
1851 /* Bit indicating that a matrix will or has changed its location or
1852 size. */
1853
1854 #define CHANGED_LEAF_MATRIX (1 << 1)
1855
1856 static struct dim
1857 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1858 window_change_flags)
1859 Lisp_Object window;
1860 int x, y;
1861 int dim_only_p;
1862 int *window_change_flags;
1863 {
1864 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1865 int x0 = x, y0 = y;
1866 int wmax = 0, hmax = 0;
1867 struct dim total;
1868 struct dim dim;
1869 struct window *w;
1870 int in_horz_combination_p;
1871
1872 /* What combination is WINDOW part of? Compute this once since the
1873 result is the same for all windows in the `next' chain. The
1874 special case of a root window (parent equal to nil) is treated
1875 like a vertical combination because a root window's `next'
1876 points to the mini-buffer window, if any, which is arranged
1877 vertically below other windows. */
1878 in_horz_combination_p
1879 = (!NILP (XWINDOW (window)->parent)
1880 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1881
1882 /* For WINDOW and all windows on the same level. */
1883 do
1884 {
1885 w = XWINDOW (window);
1886
1887 /* Get the dimension of the window sub-matrix for W, depending
1888 on whether this is a combination or a leaf window. */
1889 if (!NILP (w->hchild))
1890 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1891 dim_only_p,
1892 window_change_flags);
1893 else if (!NILP (w->vchild))
1894 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1895 dim_only_p,
1896 window_change_flags);
1897 else
1898 {
1899 /* If not already done, allocate sub-matrix structures. */
1900 if (w->desired_matrix == NULL)
1901 {
1902 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1903 w->current_matrix = new_glyph_matrix (f->current_pool);
1904 *window_change_flags |= NEW_LEAF_MATRIX;
1905 }
1906
1907 /* Width and height MUST be chosen so that there are no
1908 holes in the frame matrix. */
1909 dim.width = required_matrix_width (w);
1910 dim.height = required_matrix_height (w);
1911
1912 /* Will matrix be re-allocated? */
1913 if (x != w->desired_matrix->matrix_x
1914 || y != w->desired_matrix->matrix_y
1915 || dim.width != w->desired_matrix->matrix_w
1916 || dim.height != w->desired_matrix->matrix_h
1917 || (margin_glyphs_to_reserve (w, dim.width,
1918 w->left_margin_cols)
1919 != w->desired_matrix->left_margin_glyphs)
1920 || (margin_glyphs_to_reserve (w, dim.width,
1921 w->right_margin_cols)
1922 != w->desired_matrix->right_margin_glyphs))
1923 *window_change_flags |= CHANGED_LEAF_MATRIX;
1924
1925 /* Actually change matrices, if allowed. Do not consider
1926 CHANGED_LEAF_MATRIX computed above here because the pool
1927 may have been changed which we don't now here. We trust
1928 that we only will be called with DIM_ONLY_P != 0 when
1929 necessary. */
1930 if (!dim_only_p)
1931 {
1932 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1933 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1934 }
1935 }
1936
1937 /* If we are part of a horizontal combination, advance x for
1938 windows to the right of W; otherwise advance y for windows
1939 below W. */
1940 if (in_horz_combination_p)
1941 x += dim.width;
1942 else
1943 y += dim.height;
1944
1945 /* Remember maximum glyph matrix dimensions. */
1946 wmax = max (wmax, dim.width);
1947 hmax = max (hmax, dim.height);
1948
1949 /* Next window on same level. */
1950 window = w->next;
1951 }
1952 while (!NILP (window));
1953
1954 /* Set `total' to the total glyph matrix dimension of this window
1955 level. In a vertical combination, the width is the width of the
1956 widest window; the height is the y we finally reached, corrected
1957 by the y we started with. In a horizontal combination, the total
1958 height is the height of the tallest window, and the width is the
1959 x we finally reached, corrected by the x we started with. */
1960 if (in_horz_combination_p)
1961 {
1962 total.width = x - x0;
1963 total.height = hmax;
1964 }
1965 else
1966 {
1967 total.width = wmax;
1968 total.height = y - y0;
1969 }
1970
1971 return total;
1972 }
1973
1974
1975 /* Return the required height of glyph matrices for window W. */
1976
1977 int
1978 required_matrix_height (w)
1979 struct window *w;
1980 {
1981 #ifdef HAVE_WINDOW_SYSTEM
1982 struct frame *f = XFRAME (w->frame);
1983
1984 if (FRAME_WINDOW_P (f))
1985 {
1986 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1988 return (((window_pixel_height + ch_height - 1)
1989 / ch_height) * w->nrows_scale_factor
1990 /* One partially visible line at the top and
1991 bottom of the window. */
1992 + 2
1993 /* 2 for header and mode line. */
1994 + 2);
1995 }
1996 #endif /* HAVE_WINDOW_SYSTEM */
1997
1998 return WINDOW_TOTAL_LINES (w);
1999 }
2000
2001
2002 /* Return the required width of glyph matrices for window W. */
2003
2004 int
2005 required_matrix_width (w)
2006 struct window *w;
2007 {
2008 #ifdef HAVE_WINDOW_SYSTEM
2009 struct frame *f = XFRAME (w->frame);
2010 if (FRAME_WINDOW_P (f))
2011 {
2012 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2013 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2014
2015 /* Compute number of glyphs needed in a glyph row. */
2016 return (((window_pixel_width + ch_width - 1)
2017 / ch_width) * w->ncols_scale_factor
2018 /* 2 partially visible columns in the text area. */
2019 + 2
2020 /* One partially visible column at the right
2021 edge of each marginal area. */
2022 + 1 + 1);
2023 }
2024 #endif /* HAVE_WINDOW_SYSTEM */
2025
2026 return XINT (w->total_cols);
2027 }
2028
2029
2030 /* Allocate window matrices for window-based redisplay. W is the
2031 window whose matrices must be allocated/reallocated. CH_DIM is the
2032 size of the smallest character that could potentially be used on W. */
2033
2034 static void
2035 allocate_matrices_for_window_redisplay (w)
2036 struct window *w;
2037 {
2038 while (w)
2039 {
2040 if (!NILP (w->vchild))
2041 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2042 else if (!NILP (w->hchild))
2043 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2044 else
2045 {
2046 /* W is a leaf window. */
2047 struct dim dim;
2048
2049 /* If matrices are not yet allocated, allocate them now. */
2050 if (w->desired_matrix == NULL)
2051 {
2052 w->desired_matrix = new_glyph_matrix (NULL);
2053 w->current_matrix = new_glyph_matrix (NULL);
2054 }
2055
2056 dim.width = required_matrix_width (w);
2057 dim.height = required_matrix_height (w);
2058 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2059 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2060 }
2061
2062 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2063 }
2064 }
2065
2066
2067 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2068 do it for all frames; otherwise do it just for the given frame.
2069 This function must be called when a new frame is created, its size
2070 changes, or its window configuration changes. */
2071
2072 void
2073 adjust_glyphs (f)
2074 struct frame *f;
2075 {
2076 /* Block input so that expose events and other events that access
2077 glyph matrices are not processed while we are changing them. */
2078 BLOCK_INPUT;
2079
2080 if (f)
2081 adjust_frame_glyphs (f);
2082 else
2083 {
2084 Lisp_Object tail, lisp_frame;
2085
2086 FOR_EACH_FRAME (tail, lisp_frame)
2087 adjust_frame_glyphs (XFRAME (lisp_frame));
2088 }
2089
2090 UNBLOCK_INPUT;
2091 }
2092
2093
2094 /* Adjust frame glyphs when Emacs is initialized.
2095
2096 To be called from init_display.
2097
2098 We need a glyph matrix because redraw will happen soon.
2099 Unfortunately, window sizes on selected_frame are not yet set to
2100 meaningful values. I believe we can assume that there are only two
2101 windows on the frame---the mini-buffer and the root window. Frame
2102 height and width seem to be correct so far. So, set the sizes of
2103 windows to estimated values. */
2104
2105 static void
2106 adjust_frame_glyphs_initially ()
2107 {
2108 struct frame *sf = SELECTED_FRAME ();
2109 struct window *root = XWINDOW (sf->root_window);
2110 struct window *mini = XWINDOW (root->next);
2111 int frame_lines = FRAME_LINES (sf);
2112 int frame_cols = FRAME_COLS (sf);
2113 int top_margin = FRAME_TOP_MARGIN (sf);
2114
2115 /* Do it for the root window. */
2116 XSETFASTINT (root->top_line, top_margin);
2117 XSETFASTINT (root->total_cols, frame_cols);
2118 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2119
2120 /* Do it for the mini-buffer window. */
2121 XSETFASTINT (mini->top_line, frame_lines - 1);
2122 XSETFASTINT (mini->total_cols, frame_cols);
2123 set_window_height (root->next, 1, 0);
2124
2125 adjust_frame_glyphs (sf);
2126 glyphs_initialized_initially_p = 1;
2127 }
2128
2129
2130 /* Allocate/reallocate glyph matrices of a single frame F. */
2131
2132 static void
2133 adjust_frame_glyphs (f)
2134 struct frame *f;
2135 {
2136 if (FRAME_WINDOW_P (f))
2137 adjust_frame_glyphs_for_window_redisplay (f);
2138 else
2139 adjust_frame_glyphs_for_frame_redisplay (f);
2140
2141 /* Don't forget the message buffer and the buffer for
2142 decode_mode_spec. */
2143 adjust_frame_message_buffer (f);
2144 adjust_decode_mode_spec_buffer (f);
2145
2146 f->glyphs_initialized_p = 1;
2147 }
2148
2149
2150 /* In the window tree with root W, build current matrices of leaf
2151 windows from the frame's current matrix. */
2152
2153 static void
2154 fake_current_matrices (window)
2155 Lisp_Object window;
2156 {
2157 struct window *w;
2158
2159 for (; !NILP (window); window = w->next)
2160 {
2161 w = XWINDOW (window);
2162
2163 if (!NILP (w->hchild))
2164 fake_current_matrices (w->hchild);
2165 else if (!NILP (w->vchild))
2166 fake_current_matrices (w->vchild);
2167 else
2168 {
2169 int i;
2170 struct frame *f = XFRAME (w->frame);
2171 struct glyph_matrix *m = w->current_matrix;
2172 struct glyph_matrix *fm = f->current_matrix;
2173
2174 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2175 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2176
2177 for (i = 0; i < m->matrix_h; ++i)
2178 {
2179 struct glyph_row *r = m->rows + i;
2180 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2181
2182 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2183 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2184
2185 r->enabled_p = fr->enabled_p;
2186 if (r->enabled_p)
2187 {
2188 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2189 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2190 r->used[TEXT_AREA] = (m->matrix_w
2191 - r->used[LEFT_MARGIN_AREA]
2192 - r->used[RIGHT_MARGIN_AREA]);
2193 r->mode_line_p = 0;
2194 }
2195 }
2196 }
2197 }
2198 }
2199
2200
2201 /* Save away the contents of frame F's current frame matrix. Value is
2202 a glyph matrix holding the contents of F's current frame matrix. */
2203
2204 static struct glyph_matrix *
2205 save_current_matrix (f)
2206 struct frame *f;
2207 {
2208 int i;
2209 struct glyph_matrix *saved;
2210
2211 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2212 bzero (saved, sizeof *saved);
2213 saved->nrows = f->current_matrix->nrows;
2214 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2215 * sizeof *saved->rows);
2216 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2217
2218 for (i = 0; i < saved->nrows; ++i)
2219 {
2220 struct glyph_row *from = f->current_matrix->rows + i;
2221 struct glyph_row *to = saved->rows + i;
2222 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2223 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2224 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2225 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2226 }
2227
2228 return saved;
2229 }
2230
2231
2232 /* Restore the contents of frame F's current frame matrix from SAVED,
2233 and free memory associated with SAVED. */
2234
2235 static void
2236 restore_current_matrix (f, saved)
2237 struct frame *f;
2238 struct glyph_matrix *saved;
2239 {
2240 int i;
2241
2242 for (i = 0; i < saved->nrows; ++i)
2243 {
2244 struct glyph_row *from = saved->rows + i;
2245 struct glyph_row *to = f->current_matrix->rows + i;
2246 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2247 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2248 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2249 xfree (from->glyphs[TEXT_AREA]);
2250 }
2251
2252 xfree (saved->rows);
2253 xfree (saved);
2254 }
2255
2256
2257
2258 /* Allocate/reallocate glyph matrices of a single frame F for
2259 frame-based redisplay. */
2260
2261 static void
2262 adjust_frame_glyphs_for_frame_redisplay (f)
2263 struct frame *f;
2264 {
2265 struct dim matrix_dim;
2266 int pool_changed_p;
2267 int window_change_flags;
2268 int top_window_y;
2269
2270 if (!FRAME_LIVE_P (f))
2271 return;
2272
2273 top_window_y = FRAME_TOP_MARGIN (f);
2274
2275 /* Allocate glyph pool structures if not already done. */
2276 if (f->desired_pool == NULL)
2277 {
2278 f->desired_pool = new_glyph_pool ();
2279 f->current_pool = new_glyph_pool ();
2280 }
2281
2282 /* Allocate frames matrix structures if needed. */
2283 if (f->desired_matrix == NULL)
2284 {
2285 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2286 f->current_matrix = new_glyph_matrix (f->current_pool);
2287 }
2288
2289 /* Compute window glyph matrices. (This takes the mini-buffer
2290 window into account). The result is the size of the frame glyph
2291 matrix needed. The variable window_change_flags is set to a bit
2292 mask indicating whether new matrices will be allocated or
2293 existing matrices change their size or location within the frame
2294 matrix. */
2295 window_change_flags = 0;
2296 matrix_dim
2297 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2298 0, top_window_y,
2299 1,
2300 &window_change_flags);
2301
2302 /* Add in menu bar lines, if any. */
2303 matrix_dim.height += top_window_y;
2304
2305 /* Enlarge pools as necessary. */
2306 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2307 realloc_glyph_pool (f->current_pool, matrix_dim);
2308
2309 /* Set up glyph pointers within window matrices. Do this only if
2310 absolutely necessary since it requires a frame redraw. */
2311 if (pool_changed_p || window_change_flags)
2312 {
2313 /* Do it for window matrices. */
2314 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2315 0, top_window_y, 0,
2316 &window_change_flags);
2317
2318 /* Size of frame matrices must equal size of frame. Note
2319 that we are called for X frames with window widths NOT equal
2320 to the frame width (from CHANGE_FRAME_SIZE_1). */
2321 xassert (matrix_dim.width == FRAME_COLS (f)
2322 && matrix_dim.height == FRAME_LINES (f));
2323
2324 /* Pointers to glyph memory in glyph rows are exchanged during
2325 the update phase of redisplay, which means in general that a
2326 frame's current matrix consists of pointers into both the
2327 desired and current glyph pool of the frame. Adjusting a
2328 matrix sets the frame matrix up so that pointers are all into
2329 the same pool. If we want to preserve glyph contents of the
2330 current matrix over a call to adjust_glyph_matrix, we must
2331 make a copy of the current glyphs, and restore the current
2332 matrix' contents from that copy. */
2333 if (display_completed
2334 && !FRAME_GARBAGED_P (f)
2335 && matrix_dim.width == f->current_matrix->matrix_w
2336 && matrix_dim.height == f->current_matrix->matrix_h)
2337 {
2338 struct glyph_matrix *copy = save_current_matrix (f);
2339 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2340 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2341 restore_current_matrix (f, copy);
2342 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2343 }
2344 else
2345 {
2346 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2347 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2348 SET_FRAME_GARBAGED (f);
2349 }
2350 }
2351 }
2352
2353
2354 /* Allocate/reallocate glyph matrices of a single frame F for
2355 window-based redisplay. */
2356
2357 static void
2358 adjust_frame_glyphs_for_window_redisplay (f)
2359 struct frame *f;
2360 {
2361 struct window *w;
2362
2363 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2364
2365 /* Allocate/reallocate window matrices. */
2366 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2367
2368 /* Allocate/ reallocate matrices of the dummy window used to display
2369 the menu bar under X when no X toolkit support is available. */
2370 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2371 {
2372 /* Allocate a dummy window if not already done. */
2373 if (NILP (f->menu_bar_window))
2374 {
2375 f->menu_bar_window = make_window ();
2376 w = XWINDOW (f->menu_bar_window);
2377 XSETFRAME (w->frame, f);
2378 w->pseudo_window_p = 1;
2379 }
2380 else
2381 w = XWINDOW (f->menu_bar_window);
2382
2383 /* Set window dimensions to frame dimensions and allocate or
2384 adjust glyph matrices of W. */
2385 XSETFASTINT (w->top_line, 0);
2386 XSETFASTINT (w->left_col, 0);
2387 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2388 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2389 allocate_matrices_for_window_redisplay (w);
2390 }
2391 #endif /* not USE_X_TOOLKIT */
2392
2393 #ifndef USE_GTK
2394 /* Allocate/ reallocate matrices of the tool bar window. If we
2395 don't have a tool bar window yet, make one. */
2396 if (NILP (f->tool_bar_window))
2397 {
2398 f->tool_bar_window = make_window ();
2399 w = XWINDOW (f->tool_bar_window);
2400 XSETFRAME (w->frame, f);
2401 w->pseudo_window_p = 1;
2402 }
2403 else
2404 w = XWINDOW (f->tool_bar_window);
2405
2406 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2407 XSETFASTINT (w->left_col, 0);
2408 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2409 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2410 allocate_matrices_for_window_redisplay (w);
2411 #endif
2412 }
2413
2414
2415 /* Adjust/ allocate message buffer of frame F.
2416
2417 Note that the message buffer is never freed. Since I could not
2418 find a free in 19.34, I assume that freeing it would be
2419 problematic in some way and don't do it either.
2420
2421 (Implementation note: It should be checked if we can free it
2422 eventually without causing trouble). */
2423
2424 static void
2425 adjust_frame_message_buffer (f)
2426 struct frame *f;
2427 {
2428 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2429
2430 if (FRAME_MESSAGE_BUF (f))
2431 {
2432 char *buffer = FRAME_MESSAGE_BUF (f);
2433 char *new_buffer = (char *) xrealloc (buffer, size);
2434 FRAME_MESSAGE_BUF (f) = new_buffer;
2435 }
2436 else
2437 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2438 }
2439
2440
2441 /* Re-allocate buffer for decode_mode_spec on frame F. */
2442
2443 static void
2444 adjust_decode_mode_spec_buffer (f)
2445 struct frame *f;
2446 {
2447 f->decode_mode_spec_buffer
2448 = (char *) xrealloc (f->decode_mode_spec_buffer,
2449 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2450 }
2451
2452
2453 \f
2454 /**********************************************************************
2455 Freeing Glyph Matrices
2456 **********************************************************************/
2457
2458 /* Free glyph memory for a frame F. F may be null. This function can
2459 be called for the same frame more than once. The root window of
2460 F may be nil when this function is called. This is the case when
2461 the function is called when F is destroyed. */
2462
2463 void
2464 free_glyphs (f)
2465 struct frame *f;
2466 {
2467 if (f && f->glyphs_initialized_p)
2468 {
2469 /* Block interrupt input so that we don't get surprised by an X
2470 event while we're in an inconsistent state. */
2471 BLOCK_INPUT;
2472 f->glyphs_initialized_p = 0;
2473
2474 /* Release window sub-matrices. */
2475 if (!NILP (f->root_window))
2476 free_window_matrices (XWINDOW (f->root_window));
2477
2478 /* Free the dummy window for menu bars without X toolkit and its
2479 glyph matrices. */
2480 if (!NILP (f->menu_bar_window))
2481 {
2482 struct window *w = XWINDOW (f->menu_bar_window);
2483 free_glyph_matrix (w->desired_matrix);
2484 free_glyph_matrix (w->current_matrix);
2485 w->desired_matrix = w->current_matrix = NULL;
2486 f->menu_bar_window = Qnil;
2487 }
2488
2489 /* Free the tool bar window and its glyph matrices. */
2490 if (!NILP (f->tool_bar_window))
2491 {
2492 struct window *w = XWINDOW (f->tool_bar_window);
2493 free_glyph_matrix (w->desired_matrix);
2494 free_glyph_matrix (w->current_matrix);
2495 w->desired_matrix = w->current_matrix = NULL;
2496 f->tool_bar_window = Qnil;
2497 }
2498
2499 /* Release frame glyph matrices. Reset fields to zero in
2500 case we are called a second time. */
2501 if (f->desired_matrix)
2502 {
2503 free_glyph_matrix (f->desired_matrix);
2504 free_glyph_matrix (f->current_matrix);
2505 f->desired_matrix = f->current_matrix = NULL;
2506 }
2507
2508 /* Release glyph pools. */
2509 if (f->desired_pool)
2510 {
2511 free_glyph_pool (f->desired_pool);
2512 free_glyph_pool (f->current_pool);
2513 f->desired_pool = f->current_pool = NULL;
2514 }
2515
2516 UNBLOCK_INPUT;
2517 }
2518 }
2519
2520
2521 /* Free glyph sub-matrices in the window tree rooted at W. This
2522 function may be called with a null pointer, and it may be called on
2523 the same tree more than once. */
2524
2525 void
2526 free_window_matrices (w)
2527 struct window *w;
2528 {
2529 while (w)
2530 {
2531 if (!NILP (w->hchild))
2532 free_window_matrices (XWINDOW (w->hchild));
2533 else if (!NILP (w->vchild))
2534 free_window_matrices (XWINDOW (w->vchild));
2535 else
2536 {
2537 /* This is a leaf window. Free its memory and reset fields
2538 to zero in case this function is called a second time for
2539 W. */
2540 free_glyph_matrix (w->current_matrix);
2541 free_glyph_matrix (w->desired_matrix);
2542 w->current_matrix = w->desired_matrix = NULL;
2543 }
2544
2545 /* Next window on same level. */
2546 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2547 }
2548 }
2549
2550
2551 /* Check glyph memory leaks. This function is called from
2552 shut_down_emacs. Note that frames are not destroyed when Emacs
2553 exits. We therefore free all glyph memory for all active frames
2554 explicitly and check that nothing is left allocated. */
2555
2556 void
2557 check_glyph_memory ()
2558 {
2559 Lisp_Object tail, frame;
2560
2561 /* Free glyph memory for all frames. */
2562 FOR_EACH_FRAME (tail, frame)
2563 free_glyphs (XFRAME (frame));
2564
2565 /* Check that nothing is left allocated. */
2566 if (glyph_matrix_count)
2567 abort ();
2568 if (glyph_pool_count)
2569 abort ();
2570 }
2571
2572
2573 \f
2574 /**********************************************************************
2575 Building a Frame Matrix
2576 **********************************************************************/
2577
2578 /* Most of the redisplay code works on glyph matrices attached to
2579 windows. This is a good solution most of the time, but it is not
2580 suitable for terminal code. Terminal output functions cannot rely
2581 on being able to set an arbitrary terminal window. Instead they
2582 must be provided with a view of the whole frame, i.e. the whole
2583 screen. We build such a view by constructing a frame matrix from
2584 window matrices in this section.
2585
2586 Windows that must be updated have their must_be_update_p flag set.
2587 For all such windows, their desired matrix is made part of the
2588 desired frame matrix. For other windows, their current matrix is
2589 made part of the desired frame matrix.
2590
2591 +-----------------+----------------+
2592 | desired | desired |
2593 | | |
2594 +-----------------+----------------+
2595 | current |
2596 | |
2597 +----------------------------------+
2598
2599 Desired window matrices can be made part of the frame matrix in a
2600 cheap way: We exploit the fact that the desired frame matrix and
2601 desired window matrices share their glyph memory. This is not
2602 possible for current window matrices. Their glyphs are copied to
2603 the desired frame matrix. The latter is equivalent to
2604 preserve_other_columns in the old redisplay.
2605
2606 Used glyphs counters for frame matrix rows are the result of adding
2607 up glyph lengths of the window matrices. A line in the frame
2608 matrix is enabled, if a corresponding line in a window matrix is
2609 enabled.
2610
2611 After building the desired frame matrix, it will be passed to
2612 terminal code, which will manipulate both the desired and current
2613 frame matrix. Changes applied to the frame's current matrix have
2614 to be visible in current window matrices afterwards, of course.
2615
2616 This problem is solved like this:
2617
2618 1. Window and frame matrices share glyphs. Window matrices are
2619 constructed in a way that their glyph contents ARE the glyph
2620 contents needed in a frame matrix. Thus, any modification of
2621 glyphs done in terminal code will be reflected in window matrices
2622 automatically.
2623
2624 2. Exchanges of rows in a frame matrix done by terminal code are
2625 intercepted by hook functions so that corresponding row operations
2626 on window matrices can be performed. This is necessary because we
2627 use pointers to glyphs in glyph row structures. To satisfy the
2628 assumption of point 1 above that glyphs are updated implicitly in
2629 window matrices when they are manipulated via the frame matrix,
2630 window and frame matrix must of course agree where to find the
2631 glyphs for their rows. Possible manipulations that must be
2632 mirrored are assignments of rows of the desired frame matrix to the
2633 current frame matrix and scrolling the current frame matrix. */
2634
2635 /* Build frame F's desired matrix from window matrices. Only windows
2636 which have the flag must_be_updated_p set have to be updated. Menu
2637 bar lines of a frame are not covered by window matrices, so make
2638 sure not to touch them in this function. */
2639
2640 static void
2641 build_frame_matrix (f)
2642 struct frame *f;
2643 {
2644 int i;
2645
2646 /* F must have a frame matrix when this function is called. */
2647 xassert (!FRAME_WINDOW_P (f));
2648
2649 /* Clear all rows in the frame matrix covered by window matrices.
2650 Menu bar lines are not covered by windows. */
2651 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2652 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2653
2654 /* Build the matrix by walking the window tree. */
2655 build_frame_matrix_from_window_tree (f->desired_matrix,
2656 XWINDOW (FRAME_ROOT_WINDOW (f)));
2657 }
2658
2659
2660 /* Walk a window tree, building a frame matrix MATRIX from window
2661 matrices. W is the root of a window tree. */
2662
2663 static void
2664 build_frame_matrix_from_window_tree (matrix, w)
2665 struct glyph_matrix *matrix;
2666 struct window *w;
2667 {
2668 while (w)
2669 {
2670 if (!NILP (w->hchild))
2671 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2672 else if (!NILP (w->vchild))
2673 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2674 else
2675 build_frame_matrix_from_leaf_window (matrix, w);
2676
2677 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2678 }
2679 }
2680
2681
2682 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2683 desired frame matrix built. W is a leaf window whose desired or
2684 current matrix is to be added to FRAME_MATRIX. W's flag
2685 must_be_updated_p determines which matrix it contributes to
2686 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2687 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2688 Adding a desired matrix means setting up used counters and such in
2689 frame rows, while adding a current window matrix to FRAME_MATRIX
2690 means copying glyphs. The latter case corresponds to
2691 preserve_other_columns in the old redisplay. */
2692
2693 static void
2694 build_frame_matrix_from_leaf_window (frame_matrix, w)
2695 struct glyph_matrix *frame_matrix;
2696 struct window *w;
2697 {
2698 struct glyph_matrix *window_matrix;
2699 int window_y, frame_y;
2700 /* If non-zero, a glyph to insert at the right border of W. */
2701 GLYPH right_border_glyph = 0;
2702
2703 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2704 if (w->must_be_updated_p)
2705 {
2706 window_matrix = w->desired_matrix;
2707
2708 /* Decide whether we want to add a vertical border glyph. */
2709 if (!WINDOW_RIGHTMOST_P (w))
2710 {
2711 struct Lisp_Char_Table *dp = window_display_table (w);
2712
2713 right_border_glyph
2714 = ((dp && INTEGERP (DISP_BORDER_GLYPH (dp)))
2715 ? spec_glyph_lookup_face (w, XINT (DISP_BORDER_GLYPH (dp)))
2716 : '|');
2717
2718 if (FAST_GLYPH_FACE (right_border_glyph) <= 0)
2719 right_border_glyph
2720 = FAST_MAKE_GLYPH (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2721 }
2722 }
2723 else
2724 window_matrix = w->current_matrix;
2725
2726 /* For all rows in the window matrix and corresponding rows in the
2727 frame matrix. */
2728 window_y = 0;
2729 frame_y = window_matrix->matrix_y;
2730 while (window_y < window_matrix->nrows)
2731 {
2732 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2733 struct glyph_row *window_row = window_matrix->rows + window_y;
2734 int current_row_p = window_matrix == w->current_matrix;
2735
2736 /* Fill up the frame row with spaces up to the left margin of the
2737 window row. */
2738 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2739
2740 /* Fill up areas in the window matrix row with spaces. */
2741 fill_up_glyph_row_with_spaces (window_row);
2742
2743 /* If only part of W's desired matrix has been built, and
2744 window_row wasn't displayed, use the corresponding current
2745 row instead. */
2746 if (window_matrix == w->desired_matrix
2747 && !window_row->enabled_p)
2748 {
2749 window_row = w->current_matrix->rows + window_y;
2750 current_row_p = 1;
2751 }
2752
2753 if (current_row_p)
2754 {
2755 /* Copy window row to frame row. */
2756 bcopy (window_row->glyphs[0],
2757 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2758 window_matrix->matrix_w * sizeof (struct glyph));
2759 }
2760 else
2761 {
2762 xassert (window_row->enabled_p);
2763
2764 /* Only when a desired row has been displayed, we want
2765 the corresponding frame row to be updated. */
2766 frame_row->enabled_p = 1;
2767
2768 /* Maybe insert a vertical border between horizontally adjacent
2769 windows. */
2770 if (right_border_glyph)
2771 {
2772 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2773 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2774 }
2775
2776 #if GLYPH_DEBUG
2777 /* Window row window_y must be a slice of frame row
2778 frame_y. */
2779 xassert (glyph_row_slice_p (window_row, frame_row));
2780
2781 /* If rows are in sync, we don't have to copy glyphs because
2782 frame and window share glyphs. */
2783
2784 strcpy (w->current_matrix->method, w->desired_matrix->method);
2785 add_window_display_history (w, w->current_matrix->method, 0);
2786 #endif
2787 }
2788
2789 /* Set number of used glyphs in the frame matrix. Since we fill
2790 up with spaces, and visit leaf windows from left to right it
2791 can be done simply. */
2792 frame_row->used[TEXT_AREA]
2793 = window_matrix->matrix_x + window_matrix->matrix_w;
2794
2795 /* Next row. */
2796 ++window_y;
2797 ++frame_y;
2798 }
2799 }
2800
2801 /* Given a user-specified glyph, possibly including a Lisp-level face
2802 ID, return a glyph that has a realized face ID.
2803 This is used for glyphs displayed specially and not part of the text;
2804 for instance, vertical separators, truncation markers, etc. */
2805
2806 GLYPH
2807 spec_glyph_lookup_face (w, glyph)
2808 struct window *w;
2809 GLYPH glyph;
2810 {
2811 int lface_id = FAST_GLYPH_FACE (glyph);
2812 /* Convert the glyph's specified face to a realized (cache) face. */
2813 if (lface_id > 0)
2814 {
2815 int face_id = merge_faces (XFRAME (w->frame),
2816 Qt, lface_id, DEFAULT_FACE_ID);
2817 glyph
2818 = FAST_MAKE_GLYPH (FAST_GLYPH_CHAR (glyph), face_id);
2819 }
2820 return glyph;
2821 }
2822
2823 /* Add spaces to a glyph row ROW in a window matrix.
2824
2825 Each row has the form:
2826
2827 +---------+-----------------------------+------------+
2828 | left | text | right |
2829 +---------+-----------------------------+------------+
2830
2831 Left and right marginal areas are optional. This function adds
2832 spaces to areas so that there are no empty holes between areas.
2833 In other words: If the right area is not empty, the text area
2834 is filled up with spaces up to the right area. If the text area
2835 is not empty, the left area is filled up.
2836
2837 To be called for frame-based redisplay, only. */
2838
2839 static void
2840 fill_up_glyph_row_with_spaces (row)
2841 struct glyph_row *row;
2842 {
2843 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2844 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2845 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2846 }
2847
2848
2849 /* Fill area AREA of glyph row ROW with spaces. To be called for
2850 frame-based redisplay only. */
2851
2852 static void
2853 fill_up_glyph_row_area_with_spaces (row, area)
2854 struct glyph_row *row;
2855 int area;
2856 {
2857 if (row->glyphs[area] < row->glyphs[area + 1])
2858 {
2859 struct glyph *end = row->glyphs[area + 1];
2860 struct glyph *text = row->glyphs[area] + row->used[area];
2861
2862 while (text < end)
2863 *text++ = space_glyph;
2864 row->used[area] = text - row->glyphs[area];
2865 }
2866 }
2867
2868
2869 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2870 reached. In frame matrices only one area, TEXT_AREA, is used. */
2871
2872 static void
2873 fill_up_frame_row_with_spaces (row, upto)
2874 struct glyph_row *row;
2875 int upto;
2876 {
2877 int i = row->used[TEXT_AREA];
2878 struct glyph *glyph = row->glyphs[TEXT_AREA];
2879
2880 while (i < upto)
2881 glyph[i++] = space_glyph;
2882
2883 row->used[TEXT_AREA] = i;
2884 }
2885
2886
2887 \f
2888 /**********************************************************************
2889 Mirroring operations on frame matrices in window matrices
2890 **********************************************************************/
2891
2892 /* Set frame being updated via frame-based redisplay to F. This
2893 function must be called before updates to make explicit that we are
2894 working on frame matrices or not. */
2895
2896 static INLINE void
2897 set_frame_matrix_frame (f)
2898 struct frame *f;
2899 {
2900 frame_matrix_frame = f;
2901 }
2902
2903
2904 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2905 DESIRED_MATRIX is the desired matrix corresponding to
2906 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2907 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2908 frame_matrix_frame is non-null, this indicates that the exchange is
2909 done in frame matrices, and that we have to perform analogous
2910 operations in window matrices of frame_matrix_frame. */
2911
2912 static INLINE void
2913 make_current (desired_matrix, current_matrix, row)
2914 struct glyph_matrix *desired_matrix, *current_matrix;
2915 int row;
2916 {
2917 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2918 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2919 int mouse_face_p = current_row->mouse_face_p;
2920
2921 /* Do current_row = desired_row. This exchanges glyph pointers
2922 between both rows, and does a structure assignment otherwise. */
2923 assign_row (current_row, desired_row);
2924
2925 /* Enable current_row to mark it as valid. */
2926 current_row->enabled_p = 1;
2927 current_row->mouse_face_p = mouse_face_p;
2928
2929 /* If we are called on frame matrices, perform analogous operations
2930 for window matrices. */
2931 if (frame_matrix_frame)
2932 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2933 }
2934
2935
2936 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2937 W's frame which has been made current (by swapping pointers between
2938 current and desired matrix). Perform analogous operations in the
2939 matrices of leaf windows in the window tree rooted at W. */
2940
2941 static void
2942 mirror_make_current (w, frame_row)
2943 struct window *w;
2944 int frame_row;
2945 {
2946 while (w)
2947 {
2948 if (!NILP (w->hchild))
2949 mirror_make_current (XWINDOW (w->hchild), frame_row);
2950 else if (!NILP (w->vchild))
2951 mirror_make_current (XWINDOW (w->vchild), frame_row);
2952 else
2953 {
2954 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2955 here because the checks performed in debug mode there
2956 will not allow the conversion. */
2957 int row = frame_row - w->desired_matrix->matrix_y;
2958
2959 /* If FRAME_ROW is within W, assign the desired row to the
2960 current row (exchanging glyph pointers). */
2961 if (row >= 0 && row < w->desired_matrix->matrix_h)
2962 {
2963 struct glyph_row *current_row
2964 = MATRIX_ROW (w->current_matrix, row);
2965 struct glyph_row *desired_row
2966 = MATRIX_ROW (w->desired_matrix, row);
2967
2968 if (desired_row->enabled_p)
2969 assign_row (current_row, desired_row);
2970 else
2971 swap_glyph_pointers (desired_row, current_row);
2972 current_row->enabled_p = 1;
2973 }
2974 }
2975
2976 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2977 }
2978 }
2979
2980
2981 /* Perform row dance after scrolling. We are working on the range of
2982 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2983 including) in MATRIX. COPY_FROM is a vector containing, for each
2984 row I in the range 0 <= I < NLINES, the index of the original line
2985 to move to I. This index is relative to the row range, i.e. 0 <=
2986 index < NLINES. RETAINED_P is a vector containing zero for each
2987 row 0 <= I < NLINES which is empty.
2988
2989 This function is called from do_scrolling and do_direct_scrolling. */
2990
2991 void
2992 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2993 retained_p)
2994 struct glyph_matrix *matrix;
2995 int unchanged_at_top, nlines;
2996 int *copy_from;
2997 char *retained_p;
2998 {
2999 /* A copy of original rows. */
3000 struct glyph_row *old_rows;
3001
3002 /* Rows to assign to. */
3003 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3004
3005 int i;
3006
3007 /* Make a copy of the original rows. */
3008 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3009 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3010
3011 /* Assign new rows, maybe clear lines. */
3012 for (i = 0; i < nlines; ++i)
3013 {
3014 int enabled_before_p = new_rows[i].enabled_p;
3015
3016 xassert (i + unchanged_at_top < matrix->nrows);
3017 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3018 new_rows[i] = old_rows[copy_from[i]];
3019 new_rows[i].enabled_p = enabled_before_p;
3020
3021 /* RETAINED_P is zero for empty lines. */
3022 if (!retained_p[copy_from[i]])
3023 new_rows[i].enabled_p = 0;
3024 }
3025
3026 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3027 if (frame_matrix_frame)
3028 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3029 unchanged_at_top, nlines, copy_from, retained_p);
3030 }
3031
3032
3033 /* Synchronize glyph pointers in the current matrix of window W with
3034 the current frame matrix. */
3035
3036 static void
3037 sync_window_with_frame_matrix_rows (w)
3038 struct window *w;
3039 {
3040 struct frame *f = XFRAME (w->frame);
3041 struct glyph_row *window_row, *window_row_end, *frame_row;
3042 int left, right, x, width;
3043
3044 /* Preconditions: W must be a leaf window on a tty frame. */
3045 xassert (NILP (w->hchild) && NILP (w->vchild));
3046 xassert (!FRAME_WINDOW_P (f));
3047
3048 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3049 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3050 x = w->current_matrix->matrix_x;
3051 width = w->current_matrix->matrix_w;
3052
3053 window_row = w->current_matrix->rows;
3054 window_row_end = window_row + w->current_matrix->nrows;
3055 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3056
3057 for (; window_row < window_row_end; ++window_row, ++frame_row)
3058 {
3059 window_row->glyphs[LEFT_MARGIN_AREA]
3060 = frame_row->glyphs[0] + x;
3061 window_row->glyphs[TEXT_AREA]
3062 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3063 window_row->glyphs[LAST_AREA]
3064 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3065 window_row->glyphs[RIGHT_MARGIN_AREA]
3066 = window_row->glyphs[LAST_AREA] - right;
3067 }
3068 }
3069
3070
3071 /* Return the window in the window tree rooted in W containing frame
3072 row ROW. Value is null if none is found. */
3073
3074 struct window *
3075 frame_row_to_window (w, row)
3076 struct window *w;
3077 int row;
3078 {
3079 struct window *found = NULL;
3080
3081 while (w && !found)
3082 {
3083 if (!NILP (w->hchild))
3084 found = frame_row_to_window (XWINDOW (w->hchild), row);
3085 else if (!NILP (w->vchild))
3086 found = frame_row_to_window (XWINDOW (w->vchild), row);
3087 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3088 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3089 found = w;
3090
3091 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3092 }
3093
3094 return found;
3095 }
3096
3097
3098 /* Perform a line dance in the window tree rooted at W, after
3099 scrolling a frame matrix in mirrored_line_dance.
3100
3101 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3102 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3103 COPY_FROM is a vector containing, for each row I in the range 0 <=
3104 I < NLINES, the index of the original line to move to I. This
3105 index is relative to the row range, i.e. 0 <= index < NLINES.
3106 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3107 which is empty. */
3108
3109 static void
3110 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3111 struct window *w;
3112 int unchanged_at_top, nlines;
3113 int *copy_from;
3114 char *retained_p;
3115 {
3116 while (w)
3117 {
3118 if (!NILP (w->hchild))
3119 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3120 nlines, copy_from, retained_p);
3121 else if (!NILP (w->vchild))
3122 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3123 nlines, copy_from, retained_p);
3124 else
3125 {
3126 /* W is a leaf window, and we are working on its current
3127 matrix m. */
3128 struct glyph_matrix *m = w->current_matrix;
3129 int i, sync_p = 0;
3130 struct glyph_row *old_rows;
3131
3132 /* Make a copy of the original rows of matrix m. */
3133 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3134 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3135
3136 for (i = 0; i < nlines; ++i)
3137 {
3138 /* Frame relative line assigned to. */
3139 int frame_to = i + unchanged_at_top;
3140
3141 /* Frame relative line assigned. */
3142 int frame_from = copy_from[i] + unchanged_at_top;
3143
3144 /* Window relative line assigned to. */
3145 int window_to = frame_to - m->matrix_y;
3146
3147 /* Window relative line assigned. */
3148 int window_from = frame_from - m->matrix_y;
3149
3150 /* Is assigned line inside window? */
3151 int from_inside_window_p
3152 = window_from >= 0 && window_from < m->matrix_h;
3153
3154 /* Is assigned to line inside window? */
3155 int to_inside_window_p
3156 = window_to >= 0 && window_to < m->matrix_h;
3157
3158 if (from_inside_window_p && to_inside_window_p)
3159 {
3160 /* Enabled setting before assignment. */
3161 int enabled_before_p;
3162
3163 /* Do the assignment. The enabled_p flag is saved
3164 over the assignment because the old redisplay did
3165 that. */
3166 enabled_before_p = m->rows[window_to].enabled_p;
3167 m->rows[window_to] = old_rows[window_from];
3168 m->rows[window_to].enabled_p = enabled_before_p;
3169
3170 /* If frame line is empty, window line is empty, too. */
3171 if (!retained_p[copy_from[i]])
3172 m->rows[window_to].enabled_p = 0;
3173 }
3174 else if (to_inside_window_p)
3175 {
3176 /* A copy between windows. This is an infrequent
3177 case not worth optimizing. */
3178 struct frame *f = XFRAME (w->frame);
3179 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3180 struct window *w2;
3181 struct glyph_matrix *m2;
3182 int m2_from;
3183
3184 w2 = frame_row_to_window (root, frame_from);
3185 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3186 -nw', FROM_FRAME sometimes has no associated window.
3187 This check avoids a segfault if W2 is null. */
3188 if (w2)
3189 {
3190 m2 = w2->current_matrix;
3191 m2_from = frame_from - m2->matrix_y;
3192 copy_row_except_pointers (m->rows + window_to,
3193 m2->rows + m2_from);
3194
3195 /* If frame line is empty, window line is empty, too. */
3196 if (!retained_p[copy_from[i]])
3197 m->rows[window_to].enabled_p = 0;
3198 }
3199 sync_p = 1;
3200 }
3201 else if (from_inside_window_p)
3202 sync_p = 1;
3203 }
3204
3205 /* If there was a copy between windows, make sure glyph
3206 pointers are in sync with the frame matrix. */
3207 if (sync_p)
3208 sync_window_with_frame_matrix_rows (w);
3209
3210 /* Check that no pointers are lost. */
3211 CHECK_MATRIX (m);
3212 }
3213
3214 /* Next window on same level. */
3215 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3216 }
3217 }
3218
3219
3220 #if GLYPH_DEBUG
3221
3222 /* Check that window and frame matrices agree about their
3223 understanding where glyphs of the rows are to find. For each
3224 window in the window tree rooted at W, check that rows in the
3225 matrices of leaf window agree with their frame matrices about
3226 glyph pointers. */
3227
3228 void
3229 check_window_matrix_pointers (w)
3230 struct window *w;
3231 {
3232 while (w)
3233 {
3234 if (!NILP (w->hchild))
3235 check_window_matrix_pointers (XWINDOW (w->hchild));
3236 else if (!NILP (w->vchild))
3237 check_window_matrix_pointers (XWINDOW (w->vchild));
3238 else
3239 {
3240 struct frame *f = XFRAME (w->frame);
3241 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3242 check_matrix_pointers (w->current_matrix, f->current_matrix);
3243 }
3244
3245 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3246 }
3247 }
3248
3249
3250 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3251 a window and FRAME_MATRIX is the corresponding frame matrix. For
3252 each row in WINDOW_MATRIX check that it's a slice of the
3253 corresponding frame row. If it isn't, abort. */
3254
3255 static void
3256 check_matrix_pointers (window_matrix, frame_matrix)
3257 struct glyph_matrix *window_matrix, *frame_matrix;
3258 {
3259 /* Row number in WINDOW_MATRIX. */
3260 int i = 0;
3261
3262 /* Row number corresponding to I in FRAME_MATRIX. */
3263 int j = window_matrix->matrix_y;
3264
3265 /* For all rows check that the row in the window matrix is a
3266 slice of the row in the frame matrix. If it isn't we didn't
3267 mirror an operation on the frame matrix correctly. */
3268 while (i < window_matrix->nrows)
3269 {
3270 if (!glyph_row_slice_p (window_matrix->rows + i,
3271 frame_matrix->rows + j))
3272 abort ();
3273 ++i, ++j;
3274 }
3275 }
3276
3277 #endif /* GLYPH_DEBUG != 0 */
3278
3279
3280 \f
3281 /**********************************************************************
3282 VPOS and HPOS translations
3283 **********************************************************************/
3284
3285 #if GLYPH_DEBUG
3286
3287 /* Translate vertical position VPOS which is relative to window W to a
3288 vertical position relative to W's frame. */
3289
3290 static int
3291 window_to_frame_vpos (w, vpos)
3292 struct window *w;
3293 int vpos;
3294 {
3295 struct frame *f = XFRAME (w->frame);
3296
3297 xassert (!FRAME_WINDOW_P (f));
3298 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3299 vpos += WINDOW_TOP_EDGE_LINE (w);
3300 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3301 return vpos;
3302 }
3303
3304
3305 /* Translate horizontal position HPOS which is relative to window W to
3306 a horizontal position relative to W's frame. */
3307
3308 static int
3309 window_to_frame_hpos (w, hpos)
3310 struct window *w;
3311 int hpos;
3312 {
3313 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3314 hpos += WINDOW_LEFT_EDGE_COL (w);
3315 return hpos;
3316 }
3317
3318 #endif /* GLYPH_DEBUG */
3319
3320
3321 \f
3322 /**********************************************************************
3323 Redrawing Frames
3324 **********************************************************************/
3325
3326 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3327 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3328 (frame)
3329 Lisp_Object frame;
3330 {
3331 struct frame *f;
3332
3333 CHECK_LIVE_FRAME (frame);
3334 f = XFRAME (frame);
3335
3336 /* Ignore redraw requests, if frame has no glyphs yet.
3337 (Implementation note: It still has to be checked why we are
3338 called so early here). */
3339 if (!glyphs_initialized_initially_p)
3340 return Qnil;
3341
3342 update_begin (f);
3343 if (FRAME_MSDOS_P (f))
3344 set_terminal_modes ();
3345 clear_frame ();
3346 clear_current_matrices (f);
3347 update_end (f);
3348 fflush (stdout);
3349 windows_or_buffers_changed++;
3350 /* Mark all windows as inaccurate, so that every window will have
3351 its redisplay done. */
3352 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3353 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3354 f->garbaged = 0;
3355 return Qnil;
3356 }
3357
3358
3359 /* Redraw frame F. This is nothing more than a call to the Lisp
3360 function redraw-frame. */
3361
3362 void
3363 redraw_frame (f)
3364 struct frame *f;
3365 {
3366 Lisp_Object frame;
3367 XSETFRAME (frame, f);
3368 Fredraw_frame (frame);
3369 }
3370
3371
3372 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3373 doc: /* Clear and redisplay all visible frames. */)
3374 ()
3375 {
3376 Lisp_Object tail, frame;
3377
3378 FOR_EACH_FRAME (tail, frame)
3379 if (FRAME_VISIBLE_P (XFRAME (frame)))
3380 Fredraw_frame (frame);
3381
3382 return Qnil;
3383 }
3384
3385
3386 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3387 visible frames marked as garbaged. */
3388
3389 void
3390 redraw_garbaged_frames ()
3391 {
3392 Lisp_Object tail, frame;
3393
3394 FOR_EACH_FRAME (tail, frame)
3395 if (FRAME_VISIBLE_P (XFRAME (frame))
3396 && FRAME_GARBAGED_P (XFRAME (frame)))
3397 Fredraw_frame (frame);
3398 }
3399
3400
3401 \f
3402 /***********************************************************************
3403 Direct Operations
3404 ***********************************************************************/
3405
3406 /* Try to update display and current glyph matrix directly.
3407
3408 This function is called after a character G has been inserted into
3409 current_buffer. It tries to update the current glyph matrix and
3410 perform appropriate screen output to reflect the insertion. If it
3411 succeeds, the global flag redisplay_performed_directly_p will be
3412 set to 1, and thereby prevent the more costly general redisplay
3413 from running (see redisplay_internal).
3414
3415 This function is not called for `hairy' character insertions.
3416 In particular, it is not called when after or before change
3417 functions exist, like they are used by font-lock. See keyboard.c
3418 for details where this function is called. */
3419
3420 int
3421 direct_output_for_insert (g)
3422 int g;
3423 {
3424 register struct frame *f = SELECTED_FRAME ();
3425 struct window *w = XWINDOW (selected_window);
3426 struct it it, it2;
3427 struct glyph_row *glyph_row;
3428 struct glyph *glyphs, *glyph, *end;
3429 int n;
3430 /* Non-null means that redisplay of W is based on window matrices. */
3431 int window_redisplay_p = FRAME_WINDOW_P (f);
3432 /* Non-null means we are in overwrite mode. */
3433 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3434 int added_width;
3435 struct text_pos pos;
3436 int delta, delta_bytes;
3437
3438 /* Not done directly. */
3439 redisplay_performed_directly_p = 0;
3440
3441 /* Quickly give up for some common cases. */
3442 if (cursor_in_echo_area
3443 /* Give up if fonts have changed. */
3444 || fonts_changed_p
3445 /* Give up if face attributes have been changed. */
3446 || face_change_count
3447 /* Give up if cursor position not really known. */
3448 || !display_completed
3449 /* Give up if buffer appears in two places. */
3450 || buffer_shared > 1
3451 /* Give up if currently displaying a message instead of the
3452 minibuffer contents. */
3453 || (EQ (selected_window, minibuf_window)
3454 && EQ (minibuf_window, echo_area_window))
3455 /* Give up for hscrolled mini-buffer because display of the prompt
3456 is handled specially there (see display_line). */
3457 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3458 /* Give up if overwriting in the middle of a line. */
3459 || (overwrite_p
3460 && PT != ZV
3461 && FETCH_BYTE (PT) != '\n')
3462 /* Give up for tabs and line ends. */
3463 || g == '\t'
3464 || g == '\n'
3465 || g == '\r'
3466 /* Give up if unable to display the cursor in the window. */
3467 || w->cursor.vpos < 0
3468 /* Give up if we are showing a message or just cleared the message
3469 because we might need to resize the echo area window. */
3470 || !NILP (echo_area_buffer[0])
3471 || !NILP (echo_area_buffer[1])
3472 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3473 /* Can't do it in a continued line because continuation
3474 lines would change. */
3475 (glyph_row->continued_p
3476 || glyph_row->exact_window_width_line_p
3477 /* Can't use this method if the line overlaps others or is
3478 overlapped by others because these other lines would
3479 have to be redisplayed. */
3480 || glyph_row->overlapping_p
3481 || glyph_row->overlapped_p))
3482 /* Can't do it for partial width windows on terminal frames
3483 because we can't clear to eol in such a window. */
3484 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3485 return 0;
3486
3487 /* If we can't insert glyphs, we can use this method only
3488 at the end of a line. */
3489 if (!char_ins_del_ok)
3490 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3491 return 0;
3492
3493 /* Set up a display iterator structure for W. Glyphs will be
3494 produced in scratch_glyph_row. Current position is W's cursor
3495 position. */
3496 clear_glyph_row (&scratch_glyph_row);
3497 SET_TEXT_POS (pos, PT, PT_BYTE);
3498 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3499 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3500 DEFAULT_FACE_ID);
3501
3502 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3503 if (glyph_row->mouse_face_p)
3504 return 0;
3505
3506 /* Give up if highlighting trailing whitespace and we have trailing
3507 whitespace in glyph_row. We would have to remove the trailing
3508 whitespace face in that case. */
3509 if (!NILP (Vshow_trailing_whitespace)
3510 && glyph_row->used[TEXT_AREA])
3511 {
3512 struct glyph *last;
3513
3514 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3515 if (last->type == STRETCH_GLYPH
3516 || (last->type == CHAR_GLYPH
3517 && last->u.ch == ' '))
3518 return 0;
3519 }
3520
3521 /* Give up if there are overlay strings at pos. This would fail
3522 if the overlay string has newlines in it. */
3523 if (STRINGP (it.string))
3524 return 0;
3525
3526 it.hpos = w->cursor.hpos;
3527 it.vpos = w->cursor.vpos;
3528 it.current_x = w->cursor.x + it.first_visible_x;
3529 it.current_y = w->cursor.y;
3530 it.end_charpos = PT;
3531 it.stop_charpos = min (PT, it.stop_charpos);
3532 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3533
3534 /* More than one display element may be returned for PT - 1 if
3535 (i) it's a control character which is translated into `\003' or
3536 `^C', or (ii) it has a display table entry, or (iii) it's a
3537 combination of both. */
3538 delta = delta_bytes = 0;
3539 while (get_next_display_element (&it))
3540 {
3541 PRODUCE_GLYPHS (&it);
3542
3543 /* Give up if glyph doesn't fit completely on the line. */
3544 if (it.current_x >= it.last_visible_x)
3545 return 0;
3546
3547 /* Give up if new glyph has different ascent or descent than
3548 the original row, or if it is not a character glyph. */
3549 if (glyph_row->ascent != it.ascent
3550 || glyph_row->height != it.ascent + it.descent
3551 || glyph_row->phys_ascent != it.phys_ascent
3552 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3553 || it.what != IT_CHARACTER)
3554 return 0;
3555
3556 delta += 1;
3557 delta_bytes += it.len;
3558 set_iterator_to_next (&it, 1);
3559 }
3560
3561 /* Give up if we hit the right edge of the window. We would have
3562 to insert truncation or continuation glyphs. */
3563 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3564 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3565 return 0;
3566
3567 /* Give up if there is a \t following in the line. */
3568 it2 = it;
3569 it2.end_charpos = ZV;
3570 it2.stop_charpos = min (it2.stop_charpos, ZV);
3571 while (get_next_display_element (&it2)
3572 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3573 {
3574 if (it2.c == '\t')
3575 return 0;
3576 set_iterator_to_next (&it2, 1);
3577 }
3578
3579 /* Number of new glyphs produced. */
3580 n = it.glyph_row->used[TEXT_AREA];
3581
3582 /* Start and end of glyphs in original row. */
3583 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3584 end = glyph_row->glyphs[1 + TEXT_AREA];
3585
3586 /* Make room for new glyphs, then insert them. */
3587 xassert (end - glyphs - n >= 0);
3588 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3589 (end - glyphs - n) * sizeof (*end));
3590 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3591 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3592 end - glyph_row->glyphs[TEXT_AREA]);
3593
3594 /* Compute new line width. */
3595 glyph = glyph_row->glyphs[TEXT_AREA];
3596 end = glyph + glyph_row->used[TEXT_AREA];
3597 glyph_row->pixel_width = glyph_row->x;
3598 while (glyph < end)
3599 {
3600 glyph_row->pixel_width += glyph->pixel_width;
3601 ++glyph;
3602 }
3603
3604 /* Increment buffer positions for glyphs following the newly
3605 inserted ones. */
3606 for (glyph = glyphs + n; glyph < end; ++glyph)
3607 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3608 glyph->charpos += delta;
3609
3610 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3611 {
3612 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3613 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3614 }
3615
3616 /* Adjust positions in lines following the one we are in. */
3617 increment_matrix_positions (w->current_matrix,
3618 w->cursor.vpos + 1,
3619 w->current_matrix->nrows,
3620 delta, delta_bytes);
3621
3622 glyph_row->contains_overlapping_glyphs_p
3623 |= it.glyph_row->contains_overlapping_glyphs_p;
3624
3625 glyph_row->displays_text_p = 1;
3626 w->window_end_vpos = make_number (max (w->cursor.vpos,
3627 XFASTINT (w->window_end_vpos)));
3628
3629 if (!NILP (Vshow_trailing_whitespace))
3630 highlight_trailing_whitespace (it.f, glyph_row);
3631
3632 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3633 In the middle, we have to insert glyphs. Note that this is now
3634 implemented for X frames. The implementation uses updated_window
3635 and updated_row. */
3636 updated_row = glyph_row;
3637 updated_area = TEXT_AREA;
3638 update_begin (f);
3639 if (rif)
3640 {
3641 rif->update_window_begin_hook (w);
3642
3643 if (glyphs == end - n
3644 /* In front of a space added by append_space. */
3645 || (glyphs == end - n - 1
3646 && (end - n)->charpos <= 0))
3647 rif->write_glyphs (glyphs, n);
3648 else
3649 rif->insert_glyphs (glyphs, n);
3650 }
3651 else
3652 {
3653 if (glyphs == end - n)
3654 write_glyphs (glyphs, n);
3655 else
3656 insert_glyphs (glyphs, n);
3657 }
3658
3659 w->cursor.hpos += n;
3660 w->cursor.x = it.current_x - it.first_visible_x;
3661 xassert (w->cursor.hpos >= 0
3662 && w->cursor.hpos < w->desired_matrix->matrix_w);
3663
3664 /* How to set the cursor differs depending on whether we are
3665 using a frame matrix or a window matrix. Note that when
3666 a frame matrix is used, cursor_to expects frame coordinates,
3667 and the X and Y parameters are not used. */
3668 if (window_redisplay_p)
3669 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3670 w->cursor.y, w->cursor.x);
3671 else
3672 {
3673 int x, y;
3674 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3675 + (INTEGERP (w->left_margin_cols)
3676 ? XFASTINT (w->left_margin_cols)
3677 : 0));
3678 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3679 cursor_to (y, x);
3680 }
3681
3682 #ifdef HAVE_WINDOW_SYSTEM
3683 update_window_fringes (w, 0);
3684 #endif
3685
3686 if (rif)
3687 rif->update_window_end_hook (w, 1, 0);
3688 update_end (f);
3689 updated_row = NULL;
3690 fflush (stdout);
3691
3692 TRACE ((stderr, "direct output for insert\n"));
3693 mark_window_display_accurate (it.window, 1);
3694 redisplay_performed_directly_p = 1;
3695 return 1;
3696 }
3697
3698
3699 /* Perform a direct display update for moving PT by N positions
3700 left or right. N < 0 means a movement backwards. This function
3701 is currently only called for N == 1 or N == -1. */
3702
3703 int
3704 direct_output_forward_char (n)
3705 int n;
3706 {
3707 struct frame *f = SELECTED_FRAME ();
3708 struct window *w = XWINDOW (selected_window);
3709 struct glyph_row *row;
3710
3711 /* Give up if point moved out of or into a composition. */
3712 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3713 current_buffer, PT))
3714 return 0;
3715
3716 /* Give up if face attributes have been changed. */
3717 if (face_change_count)
3718 return 0;
3719
3720 /* Give up if current matrix is not up to date or we are
3721 displaying a message. */
3722 if (!display_completed || cursor_in_echo_area)
3723 return 0;
3724
3725 /* Give up if the buffer's direction is reversed. */
3726 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3727 return 0;
3728
3729 /* Can't use direct output if highlighting a region. */
3730 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3731 return 0;
3732
3733 /* Can't use direct output if highlighting trailing whitespace. */
3734 if (!NILP (Vshow_trailing_whitespace))
3735 return 0;
3736
3737 /* Give up if we are showing a message or just cleared the message
3738 because we might need to resize the echo area window. */
3739 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3740 return 0;
3741
3742 /* Give up if currently displaying a message instead of the
3743 minibuffer contents. */
3744 if (XWINDOW (minibuf_window) == w
3745 && EQ (minibuf_window, echo_area_window))
3746 return 0;
3747
3748 /* Give up if we don't know where the cursor is. */
3749 if (w->cursor.vpos < 0)
3750 return 0;
3751
3752 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3753
3754 /* Give up if PT is outside of the last known cursor row. */
3755 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3756 || PT >= MATRIX_ROW_END_CHARPOS (row))
3757 return 0;
3758
3759 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3760
3761 w->last_cursor = w->cursor;
3762 XSETFASTINT (w->last_point, PT);
3763
3764 xassert (w->cursor.hpos >= 0
3765 && w->cursor.hpos < w->desired_matrix->matrix_w);
3766
3767 if (FRAME_WINDOW_P (f))
3768 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3769 w->cursor.y, w->cursor.x);
3770 else
3771 {
3772 int x, y;
3773 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3774 + (INTEGERP (w->left_margin_cols)
3775 ? XFASTINT (w->left_margin_cols)
3776 : 0));
3777 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3778 cursor_to (y, x);
3779 }
3780
3781 fflush (stdout);
3782 redisplay_performed_directly_p = 1;
3783 return 1;
3784 }
3785
3786
3787 \f
3788 /***********************************************************************
3789 Frame Update
3790 ***********************************************************************/
3791
3792 /* Update frame F based on the data in desired matrices.
3793
3794 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3795 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3796 scrolling.
3797
3798 Value is non-zero if redisplay was stopped due to pending input. */
3799
3800 int
3801 update_frame (f, force_p, inhibit_hairy_id_p)
3802 struct frame *f;
3803 int force_p;
3804 int inhibit_hairy_id_p;
3805 {
3806 /* 1 means display has been paused because of pending input. */
3807 int paused_p;
3808 struct window *root_window = XWINDOW (f->root_window);
3809
3810 if (FRAME_WINDOW_P (f))
3811 {
3812 /* We are working on window matrix basis. All windows whose
3813 flag must_be_updated_p is set have to be updated. */
3814
3815 /* Record that we are not working on frame matrices. */
3816 set_frame_matrix_frame (NULL);
3817
3818 /* Update all windows in the window tree of F, maybe stopping
3819 when pending input is detected. */
3820 update_begin (f);
3821
3822 /* Update the menu bar on X frames that don't have toolkit
3823 support. */
3824 if (WINDOWP (f->menu_bar_window))
3825 update_window (XWINDOW (f->menu_bar_window), 1);
3826
3827 /* Update the tool-bar window, if present. */
3828 if (WINDOWP (f->tool_bar_window))
3829 {
3830 struct window *w = XWINDOW (f->tool_bar_window);
3831
3832 /* Update tool-bar window. */
3833 if (w->must_be_updated_p)
3834 {
3835 Lisp_Object tem;
3836
3837 update_window (w, 1);
3838 w->must_be_updated_p = 0;
3839
3840 /* Swap tool-bar strings. We swap because we want to
3841 reuse strings. */
3842 tem = f->current_tool_bar_string;
3843 f->current_tool_bar_string = f->desired_tool_bar_string;
3844 f->desired_tool_bar_string = tem;
3845 }
3846 }
3847
3848
3849 /* Update windows. */
3850 paused_p = update_window_tree (root_window, force_p);
3851 update_end (f);
3852
3853 /* This flush is a performance bottleneck under X,
3854 and it doesn't seem to be necessary anyway (in general).
3855 It is necessary when resizing the window with the mouse, or
3856 at least the fringes are not redrawn in a timely manner. ++kfs */
3857 if (f->force_flush_display_p)
3858 {
3859 rif->flush_display (f);
3860 f->force_flush_display_p = 0;
3861 }
3862 }
3863 else
3864 {
3865 /* We are working on frame matrix basis. Set the frame on whose
3866 frame matrix we operate. */
3867 set_frame_matrix_frame (f);
3868
3869 /* Build F's desired matrix from window matrices. */
3870 build_frame_matrix (f);
3871
3872 /* Update the display */
3873 update_begin (f);
3874 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3875 update_end (f);
3876
3877 if (termscript)
3878 fflush (termscript);
3879 fflush (stdout);
3880
3881 /* Check window matrices for lost pointers. */
3882 #if GLYPH_DEBUG
3883 check_window_matrix_pointers (root_window);
3884 add_frame_display_history (f, paused_p);
3885 #endif
3886 }
3887
3888 /* Reset flags indicating that a window should be updated. */
3889 set_window_update_flags (root_window, 0);
3890
3891 display_completed = !paused_p;
3892 return paused_p;
3893 }
3894
3895
3896 \f
3897 /************************************************************************
3898 Window-based updates
3899 ************************************************************************/
3900
3901 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3902 don't stop updating when input is pending. */
3903
3904 static int
3905 update_window_tree (w, force_p)
3906 struct window *w;
3907 int force_p;
3908 {
3909 int paused_p = 0;
3910
3911 while (w && !paused_p)
3912 {
3913 if (!NILP (w->hchild))
3914 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3915 else if (!NILP (w->vchild))
3916 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3917 else if (w->must_be_updated_p)
3918 paused_p |= update_window (w, force_p);
3919
3920 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3921 }
3922
3923 return paused_p;
3924 }
3925
3926
3927 /* Update window W if its flag must_be_updated_p is non-zero. If
3928 FORCE_P is non-zero, don't stop updating if input is pending. */
3929
3930 void
3931 update_single_window (w, force_p)
3932 struct window *w;
3933 int force_p;
3934 {
3935 if (w->must_be_updated_p)
3936 {
3937 struct frame *f = XFRAME (WINDOW_FRAME (w));
3938
3939 /* Record that this is not a frame-based redisplay. */
3940 set_frame_matrix_frame (NULL);
3941
3942 /* Update W. */
3943 update_begin (f);
3944 update_window (w, force_p);
3945 update_end (f);
3946
3947 /* Reset flag in W. */
3948 w->must_be_updated_p = 0;
3949 }
3950 }
3951
3952 #ifdef HAVE_WINDOW_SYSTEM
3953
3954 /* Redraw lines from the current matrix of window W that are
3955 overlapped by other rows. YB is bottom-most y-position in W. */
3956
3957 static void
3958 redraw_overlapped_rows (w, yb)
3959 struct window *w;
3960 int yb;
3961 {
3962 int i;
3963
3964 /* If rows overlapping others have been changed, the rows being
3965 overlapped have to be redrawn. This won't draw lines that have
3966 already been drawn in update_window_line because overlapped_p in
3967 desired rows is 0, so after row assignment overlapped_p in
3968 current rows is 0. */
3969 for (i = 0; i < w->current_matrix->nrows; ++i)
3970 {
3971 struct glyph_row *row = w->current_matrix->rows + i;
3972
3973 if (!row->enabled_p)
3974 break;
3975 else if (row->mode_line_p)
3976 continue;
3977
3978 if (row->overlapped_p)
3979 {
3980 enum glyph_row_area area;
3981
3982 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3983 {
3984 updated_row = row;
3985 updated_area = area;
3986 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3987 if (row->used[area])
3988 rif->write_glyphs (row->glyphs[area], row->used[area]);
3989 rif->clear_end_of_line (-1);
3990 }
3991
3992 row->overlapped_p = 0;
3993 }
3994
3995 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3996 break;
3997 }
3998 }
3999
4000
4001 /* Redraw lines from the current matrix of window W that overlap
4002 others. YB is bottom-most y-position in W. */
4003
4004 static void
4005 redraw_overlapping_rows (w, yb)
4006 struct window *w;
4007 int yb;
4008 {
4009 int i, bottom_y;
4010 struct glyph_row *row;
4011
4012 for (i = 0; i < w->current_matrix->nrows; ++i)
4013 {
4014 row = w->current_matrix->rows + i;
4015
4016 if (!row->enabled_p)
4017 break;
4018 else if (row->mode_line_p)
4019 continue;
4020
4021 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4022
4023 if (row->overlapping_p && i > 0 && bottom_y < yb)
4024 {
4025 int overlaps = 0;
4026
4027 if (MATRIX_ROW_OVERLAPS_PRED_P (row)
4028 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
4029 overlaps |= OVERLAPS_PRED;
4030 if (MATRIX_ROW_OVERLAPS_SUCC_P (row)
4031 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
4032 overlaps |= OVERLAPS_SUCC;
4033
4034 if (overlaps)
4035 {
4036 if (row->used[LEFT_MARGIN_AREA])
4037 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
4038
4039 if (row->used[TEXT_AREA])
4040 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
4041
4042 if (row->used[RIGHT_MARGIN_AREA])
4043 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
4044
4045 /* Record in neighbour rows that ROW overwrites part of
4046 their display. */
4047 if (overlaps & OVERLAPS_PRED)
4048 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4049 if (overlaps & OVERLAPS_SUCC)
4050 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4051 }
4052 }
4053
4054 if (bottom_y >= yb)
4055 break;
4056 }
4057 }
4058
4059 #endif /* HAVE_WINDOW_SYSTEM */
4060
4061
4062 #ifdef GLYPH_DEBUG
4063
4064 /* Check that no row in the current matrix of window W is enabled
4065 which is below what's displayed in the window. */
4066
4067 void
4068 check_current_matrix_flags (w)
4069 struct window *w;
4070 {
4071 int last_seen_p = 0;
4072 int i, yb = window_text_bottom_y (w);
4073
4074 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4075 {
4076 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4077 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4078 last_seen_p = 1;
4079 else if (last_seen_p && row->enabled_p)
4080 abort ();
4081 }
4082 }
4083
4084 #endif /* GLYPH_DEBUG */
4085
4086
4087 /* Update display of window W. FORCE_P non-zero means that we should
4088 not stop when detecting pending input. */
4089
4090 static int
4091 update_window (w, force_p)
4092 struct window *w;
4093 int force_p;
4094 {
4095 struct glyph_matrix *desired_matrix = w->desired_matrix;
4096 int paused_p;
4097 int preempt_count = baud_rate / 2400 + 1;
4098 extern int input_pending;
4099 extern Lisp_Object do_mouse_tracking;
4100 #if GLYPH_DEBUG
4101 /* Check that W's frame doesn't have glyph matrices. */
4102 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
4103 xassert (updating_frame != NULL);
4104 #endif
4105
4106 /* Check pending input the first time so that we can quickly return. */
4107 if (redisplay_dont_pause)
4108 force_p = 1;
4109 else
4110 detect_input_pending_ignore_squeezables ();
4111
4112 /* If forced to complete the update, or if no input is pending, do
4113 the update. */
4114 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4115 {
4116 struct glyph_row *row, *end;
4117 struct glyph_row *mode_line_row;
4118 struct glyph_row *header_line_row;
4119 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4120
4121 rif->update_window_begin_hook (w);
4122 yb = window_text_bottom_y (w);
4123
4124 /* If window has a header line, update it before everything else.
4125 Adjust y-positions of other rows by the header line height. */
4126 row = desired_matrix->rows;
4127 end = row + desired_matrix->nrows - 1;
4128
4129 if (row->mode_line_p)
4130 {
4131 header_line_row = row;
4132 ++row;
4133 }
4134 else
4135 header_line_row = NULL;
4136
4137 /* Update the mode line, if necessary. */
4138 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4139 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4140 {
4141 mode_line_row->y = yb;
4142 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4143 desired_matrix),
4144 &mouse_face_overwritten_p);
4145 changed_p = 1;
4146 }
4147
4148 /* Find first enabled row. Optimizations in redisplay_internal
4149 may lead to an update with only one row enabled. There may
4150 be also completely empty matrices. */
4151 while (row < end && !row->enabled_p)
4152 ++row;
4153
4154 /* Try reusing part of the display by copying. */
4155 if (row < end && !desired_matrix->no_scrolling_p)
4156 {
4157 int rc = scrolling_window (w, header_line_row != NULL);
4158 if (rc < 0)
4159 {
4160 /* All rows were found to be equal. */
4161 paused_p = 0;
4162 goto set_cursor;
4163 }
4164 else if (rc > 0)
4165 {
4166 /* We've scrolled the display. */
4167 force_p = 1;
4168 changed_p = 1;
4169 }
4170 }
4171
4172 /* Update the rest of the lines. */
4173 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4174 if (row->enabled_p)
4175 {
4176 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4177 int i;
4178
4179 /* We'll have to play a little bit with when to
4180 detect_input_pending. If it's done too often,
4181 scrolling large windows with repeated scroll-up
4182 commands will too quickly pause redisplay. */
4183 if (!force_p && ++n_updated % preempt_count == 0)
4184 detect_input_pending_ignore_squeezables ();
4185
4186 changed_p |= update_window_line (w, vpos,
4187 &mouse_face_overwritten_p);
4188
4189 /* Mark all rows below the last visible one in the current
4190 matrix as invalid. This is necessary because of
4191 variable line heights. Consider the case of three
4192 successive redisplays, where the first displays 5
4193 lines, the second 3 lines, and the third 5 lines again.
4194 If the second redisplay wouldn't mark rows in the
4195 current matrix invalid, the third redisplay might be
4196 tempted to optimize redisplay based on lines displayed
4197 in the first redisplay. */
4198 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4199 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4200 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4201 }
4202
4203 /* Was display preempted? */
4204 paused_p = row < end;
4205
4206 set_cursor:
4207
4208 /* Update the header line after scrolling because a new header
4209 line would otherwise overwrite lines at the top of the window
4210 that can be scrolled. */
4211 if (header_line_row && header_line_row->enabled_p)
4212 {
4213 header_line_row->y = 0;
4214 update_window_line (w, 0, &mouse_face_overwritten_p);
4215 changed_p = 1;
4216 }
4217
4218 /* Fix the appearance of overlapping/overlapped rows. */
4219 if (!paused_p && !w->pseudo_window_p)
4220 {
4221 #ifdef HAVE_WINDOW_SYSTEM
4222 if (changed_p && rif->fix_overlapping_area)
4223 {
4224 redraw_overlapped_rows (w, yb);
4225 redraw_overlapping_rows (w, yb);
4226 }
4227 #endif
4228
4229 /* Make cursor visible at cursor position of W. */
4230 set_window_cursor_after_update (w);
4231
4232 #if 0 /* Check that current matrix invariants are satisfied. This is
4233 for debugging only. See the comment of check_matrix_invariants. */
4234 IF_DEBUG (check_matrix_invariants (w));
4235 #endif
4236 }
4237
4238 #if GLYPH_DEBUG
4239 /* Remember the redisplay method used to display the matrix. */
4240 strcpy (w->current_matrix->method, w->desired_matrix->method);
4241 #endif
4242
4243 #ifdef HAVE_WINDOW_SYSTEM
4244 update_window_fringes (w, 0);
4245 #endif
4246
4247 /* End the update of window W. Don't set the cursor if we
4248 paused updating the display because in this case,
4249 set_window_cursor_after_update hasn't been called, and
4250 output_cursor doesn't contain the cursor location. */
4251 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4252 }
4253 else
4254 paused_p = 1;
4255
4256 #if GLYPH_DEBUG
4257 /* check_current_matrix_flags (w); */
4258 add_window_display_history (w, w->current_matrix->method, paused_p);
4259 #endif
4260
4261 clear_glyph_matrix (desired_matrix);
4262
4263 return paused_p;
4264 }
4265
4266
4267 /* Update the display of area AREA in window W, row number VPOS.
4268 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4269
4270 static void
4271 update_marginal_area (w, area, vpos)
4272 struct window *w;
4273 int area, vpos;
4274 {
4275 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4276
4277 /* Let functions in xterm.c know what area subsequent X positions
4278 will be relative to. */
4279 updated_area = area;
4280
4281 /* Set cursor to start of glyphs, write them, and clear to the end
4282 of the area. I don't think that something more sophisticated is
4283 necessary here, since marginal areas will not be the default. */
4284 rif->cursor_to (vpos, 0, desired_row->y, 0);
4285 if (desired_row->used[area])
4286 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4287 rif->clear_end_of_line (-1);
4288 }
4289
4290
4291 /* Update the display of the text area of row VPOS in window W.
4292 Value is non-zero if display has changed. */
4293
4294 static int
4295 update_text_area (w, vpos)
4296 struct window *w;
4297 int vpos;
4298 {
4299 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4300 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4301 int changed_p = 0;
4302
4303 /* Let functions in xterm.c know what area subsequent X positions
4304 will be relative to. */
4305 updated_area = TEXT_AREA;
4306
4307 /* If rows are at different X or Y, or rows have different height,
4308 or the current row is marked invalid, write the entire line. */
4309 if (!current_row->enabled_p
4310 || desired_row->y != current_row->y
4311 || desired_row->ascent != current_row->ascent
4312 || desired_row->phys_ascent != current_row->phys_ascent
4313 || desired_row->phys_height != current_row->phys_height
4314 || desired_row->visible_height != current_row->visible_height
4315 || current_row->overlapped_p
4316 || current_row->mouse_face_p
4317 || current_row->x != desired_row->x)
4318 {
4319 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4320
4321 if (desired_row->used[TEXT_AREA])
4322 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4323 desired_row->used[TEXT_AREA]);
4324
4325 /* Clear to end of window. */
4326 rif->clear_end_of_line (-1);
4327 changed_p = 1;
4328
4329 /* This erases the cursor. We do this here because
4330 notice_overwritten_cursor cannot easily check this, which
4331 might indicate that the whole functionality of
4332 notice_overwritten_cursor would better be implemented here.
4333 On the other hand, we need notice_overwritten_cursor as long
4334 as mouse highlighting is done asynchronously outside of
4335 redisplay. */
4336 if (vpos == w->phys_cursor.vpos)
4337 w->phys_cursor_on_p = 0;
4338 }
4339 else
4340 {
4341 int stop, i, x;
4342 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4343 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4344 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4345 int desired_stop_pos = desired_row->used[TEXT_AREA];
4346
4347 /* If the desired row extends its face to the text area end,
4348 make sure we write at least one glyph, so that the face
4349 extension actually takes place. */
4350 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4351 --desired_stop_pos;
4352
4353 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4354 i = 0;
4355 x = desired_row->x;
4356
4357 /* Loop over glyphs that current and desired row may have
4358 in common. */
4359 while (i < stop)
4360 {
4361 int can_skip_p = 1;
4362
4363 /* Skip over glyphs that both rows have in common. These
4364 don't have to be written. We can't skip if the last
4365 current glyph overlaps the glyph to its right. For
4366 example, consider a current row of `if ' with the `f' in
4367 Courier bold so that it overlaps the ` ' to its right.
4368 If the desired row is ` ', we would skip over the space
4369 after the `if' and there would remain a pixel from the
4370 `f' on the screen. */
4371 if (overlapping_glyphs_p && i > 0)
4372 {
4373 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4374 int left, right;
4375
4376 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4377 &left, &right);
4378 can_skip_p = right == 0;
4379 }
4380
4381 if (can_skip_p)
4382 {
4383 while (i < stop
4384 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4385 {
4386 x += desired_glyph->pixel_width;
4387 ++desired_glyph, ++current_glyph, ++i;
4388 }
4389
4390 /* Consider the case that the current row contains "xxx
4391 ppp ggg" in italic Courier font, and the desired row
4392 is "xxx ggg". The character `p' has lbearing, `g'
4393 has not. The loop above will stop in front of the
4394 first `p' in the current row. If we would start
4395 writing glyphs there, we wouldn't erase the lbearing
4396 of the `p'. The rest of the lbearing problem is then
4397 taken care of by draw_glyphs. */
4398 if (overlapping_glyphs_p
4399 && i > 0
4400 && i < current_row->used[TEXT_AREA]
4401 && (current_row->used[TEXT_AREA]
4402 != desired_row->used[TEXT_AREA]))
4403 {
4404 int left, right;
4405
4406 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4407 &left, &right);
4408 while (left > 0 && i > 0)
4409 {
4410 --i, --desired_glyph, --current_glyph;
4411 x -= desired_glyph->pixel_width;
4412 left -= desired_glyph->pixel_width;
4413 }
4414 }
4415 }
4416
4417 /* Try to avoid writing the entire rest of the desired row
4418 by looking for a resync point. This mainly prevents
4419 mode line flickering in the case the mode line is in
4420 fixed-pitch font, which it usually will be. */
4421 if (i < desired_row->used[TEXT_AREA])
4422 {
4423 int start_x = x, start_hpos = i;
4424 struct glyph *start = desired_glyph;
4425 int current_x = x;
4426 int skip_first_p = !can_skip_p;
4427
4428 /* Find the next glyph that's equal again. */
4429 while (i < stop
4430 && (skip_first_p
4431 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4432 && x == current_x)
4433 {
4434 x += desired_glyph->pixel_width;
4435 current_x += current_glyph->pixel_width;
4436 ++desired_glyph, ++current_glyph, ++i;
4437 skip_first_p = 0;
4438 }
4439
4440 if (i == start_hpos || x != current_x)
4441 {
4442 i = start_hpos;
4443 x = start_x;
4444 desired_glyph = start;
4445 break;
4446 }
4447
4448 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4449 rif->write_glyphs (start, i - start_hpos);
4450 changed_p = 1;
4451 }
4452 }
4453
4454 /* Write the rest. */
4455 if (i < desired_row->used[TEXT_AREA])
4456 {
4457 rif->cursor_to (vpos, i, desired_row->y, x);
4458 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4459 changed_p = 1;
4460 }
4461
4462 /* Maybe clear to end of line. */
4463 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4464 {
4465 /* If new row extends to the end of the text area, nothing
4466 has to be cleared, if and only if we did a write_glyphs
4467 above. This is made sure by setting desired_stop_pos
4468 appropriately above. */
4469 xassert (i < desired_row->used[TEXT_AREA]);
4470 }
4471 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4472 {
4473 /* If old row extends to the end of the text area, clear. */
4474 if (i >= desired_row->used[TEXT_AREA])
4475 rif->cursor_to (vpos, i, desired_row->y,
4476 desired_row->pixel_width);
4477 rif->clear_end_of_line (-1);
4478 changed_p = 1;
4479 }
4480 else if (desired_row->pixel_width < current_row->pixel_width)
4481 {
4482 /* Otherwise clear to the end of the old row. Everything
4483 after that position should be clear already. */
4484 int x;
4485
4486 if (i >= desired_row->used[TEXT_AREA])
4487 rif->cursor_to (vpos, i, desired_row->y,
4488 desired_row->pixel_width);
4489
4490 /* If cursor is displayed at the end of the line, make sure
4491 it's cleared. Nowadays we don't have a phys_cursor_glyph
4492 with which to erase the cursor (because this method
4493 doesn't work with lbearing/rbearing), so we must do it
4494 this way. */
4495 if (vpos == w->phys_cursor.vpos
4496 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4497 {
4498 w->phys_cursor_on_p = 0;
4499 x = -1;
4500 }
4501 else
4502 x = current_row->pixel_width;
4503 rif->clear_end_of_line (x);
4504 changed_p = 1;
4505 }
4506 }
4507
4508 return changed_p;
4509 }
4510
4511
4512 /* Update row VPOS in window W. Value is non-zero if display has been
4513 changed. */
4514
4515 static int
4516 update_window_line (w, vpos, mouse_face_overwritten_p)
4517 struct window *w;
4518 int vpos, *mouse_face_overwritten_p;
4519 {
4520 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4521 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4522 int changed_p = 0;
4523
4524 /* Set the row being updated. This is important to let xterm.c
4525 know what line height values are in effect. */
4526 updated_row = desired_row;
4527
4528 /* A row can be completely invisible in case a desired matrix was
4529 built with a vscroll and then make_cursor_line_fully_visible shifts
4530 the matrix. Make sure to make such rows current anyway, since
4531 we need the correct y-position, for example, in the current matrix. */
4532 if (desired_row->mode_line_p
4533 || desired_row->visible_height > 0)
4534 {
4535 xassert (desired_row->enabled_p);
4536
4537 /* Update display of the left margin area, if there is one. */
4538 if (!desired_row->full_width_p
4539 && !NILP (w->left_margin_cols))
4540 {
4541 changed_p = 1;
4542 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4543 }
4544
4545 /* Update the display of the text area. */
4546 if (update_text_area (w, vpos))
4547 {
4548 changed_p = 1;
4549 if (current_row->mouse_face_p)
4550 *mouse_face_overwritten_p = 1;
4551 }
4552
4553 /* Update display of the right margin area, if there is one. */
4554 if (!desired_row->full_width_p
4555 && !NILP (w->right_margin_cols))
4556 {
4557 changed_p = 1;
4558 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4559 }
4560
4561 /* Draw truncation marks etc. */
4562 if (!current_row->enabled_p
4563 || desired_row->y != current_row->y
4564 || desired_row->visible_height != current_row->visible_height
4565 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4566 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4567 || current_row->redraw_fringe_bitmaps_p
4568 || desired_row->mode_line_p != current_row->mode_line_p
4569 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4570 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4571 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4572 rif->after_update_window_line_hook (desired_row);
4573 }
4574
4575 /* Update current_row from desired_row. */
4576 make_current (w->desired_matrix, w->current_matrix, vpos);
4577 updated_row = NULL;
4578 return changed_p;
4579 }
4580
4581
4582 /* Set the cursor after an update of window W. This function may only
4583 be called from update_window. */
4584
4585 static void
4586 set_window_cursor_after_update (w)
4587 struct window *w;
4588 {
4589 struct frame *f = XFRAME (w->frame);
4590 int cx, cy, vpos, hpos;
4591
4592 /* Not intended for frame matrix updates. */
4593 xassert (FRAME_WINDOW_P (f));
4594
4595 if (cursor_in_echo_area
4596 && !NILP (echo_area_buffer[0])
4597 /* If we are showing a message instead of the mini-buffer,
4598 show the cursor for the message instead. */
4599 && XWINDOW (minibuf_window) == w
4600 && EQ (minibuf_window, echo_area_window)
4601 /* These cases apply only to the frame that contains
4602 the active mini-buffer window. */
4603 && FRAME_HAS_MINIBUF_P (f)
4604 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4605 {
4606 cx = cy = vpos = hpos = 0;
4607
4608 if (cursor_in_echo_area >= 0)
4609 {
4610 /* If the mini-buffer is several lines high, find the last
4611 line that has any text on it. Note: either all lines
4612 are enabled or none. Otherwise we wouldn't be able to
4613 determine Y. */
4614 struct glyph_row *row, *last_row;
4615 struct glyph *glyph;
4616 int yb = window_text_bottom_y (w);
4617
4618 last_row = NULL;
4619 row = w->current_matrix->rows;
4620 while (row->enabled_p
4621 && (last_row == NULL
4622 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4623 {
4624 if (row->used[TEXT_AREA]
4625 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4626 last_row = row;
4627 ++row;
4628 }
4629
4630 if (last_row)
4631 {
4632 struct glyph *start = last_row->glyphs[TEXT_AREA];
4633 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4634
4635 while (last > start && last->charpos < 0)
4636 --last;
4637
4638 for (glyph = start; glyph < last; ++glyph)
4639 {
4640 cx += glyph->pixel_width;
4641 ++hpos;
4642 }
4643
4644 cy = last_row->y;
4645 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4646 }
4647 }
4648 }
4649 else
4650 {
4651 cx = w->cursor.x;
4652 cy = w->cursor.y;
4653 hpos = w->cursor.hpos;
4654 vpos = w->cursor.vpos;
4655 }
4656
4657 /* Window cursor can be out of sync for horizontally split windows. */
4658 hpos = max (0, hpos);
4659 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4660 vpos = max (0, vpos);
4661 vpos = min (w->current_matrix->nrows - 1, vpos);
4662 rif->cursor_to (vpos, hpos, cy, cx);
4663 }
4664
4665
4666 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4667 tree rooted at W. */
4668
4669 void
4670 set_window_update_flags (w, on_p)
4671 struct window *w;
4672 int on_p;
4673 {
4674 while (w)
4675 {
4676 if (!NILP (w->hchild))
4677 set_window_update_flags (XWINDOW (w->hchild), on_p);
4678 else if (!NILP (w->vchild))
4679 set_window_update_flags (XWINDOW (w->vchild), on_p);
4680 else
4681 w->must_be_updated_p = on_p;
4682
4683 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4684 }
4685 }
4686
4687
4688 \f
4689 /***********************************************************************
4690 Window-Based Scrolling
4691 ***********************************************************************/
4692
4693 /* Structure describing rows in scrolling_window. */
4694
4695 struct row_entry
4696 {
4697 /* Number of occurrences of this row in desired and current matrix. */
4698 int old_uses, new_uses;
4699
4700 /* Vpos of row in new matrix. */
4701 int new_line_number;
4702
4703 /* Bucket index of this row_entry in the hash table row_table. */
4704 int bucket;
4705
4706 /* The row described by this entry. */
4707 struct glyph_row *row;
4708
4709 /* Hash collision chain. */
4710 struct row_entry *next;
4711 };
4712
4713 /* A pool to allocate row_entry structures from, and the size of the
4714 pool. The pool is reallocated in scrolling_window when we find
4715 that we need a larger one. */
4716
4717 static struct row_entry *row_entry_pool;
4718 static int row_entry_pool_size;
4719
4720 /* Index of next free entry in row_entry_pool. */
4721
4722 static int row_entry_idx;
4723
4724 /* The hash table used during scrolling, and the table's size. This
4725 table is used to quickly identify equal rows in the desired and
4726 current matrix. */
4727
4728 static struct row_entry **row_table;
4729 static int row_table_size;
4730
4731 /* Vectors of pointers to row_entry structures belonging to the
4732 current and desired matrix, and the size of the vectors. */
4733
4734 static struct row_entry **old_lines, **new_lines;
4735 static int old_lines_size, new_lines_size;
4736
4737 /* A pool to allocate run structures from, and its size. */
4738
4739 static struct run *run_pool;
4740 static int runs_size;
4741
4742 /* A vector of runs of lines found during scrolling. */
4743
4744 static struct run **runs;
4745
4746 /* Add glyph row ROW to the scrolling hash table during the scrolling
4747 of window W. */
4748
4749 static INLINE struct row_entry *
4750 add_row_entry (w, row)
4751 struct window *w;
4752 struct glyph_row *row;
4753 {
4754 struct row_entry *entry;
4755 int i = row->hash % row_table_size;
4756
4757 entry = row_table[i];
4758 while (entry && !row_equal_p (w, entry->row, row, 1))
4759 entry = entry->next;
4760
4761 if (entry == NULL)
4762 {
4763 entry = row_entry_pool + row_entry_idx++;
4764 entry->row = row;
4765 entry->old_uses = entry->new_uses = 0;
4766 entry->new_line_number = 0;
4767 entry->bucket = i;
4768 entry->next = row_table[i];
4769 row_table[i] = entry;
4770 }
4771
4772 return entry;
4773 }
4774
4775
4776 /* Try to reuse part of the current display of W by scrolling lines.
4777 HEADER_LINE_P non-zero means W has a header line.
4778
4779 The algorithm is taken from Communications of the ACM, Apr78 "A
4780 Technique for Isolating Differences Between Files." It should take
4781 O(N) time.
4782
4783 A short outline of the steps of the algorithm
4784
4785 1. Skip lines equal at the start and end of both matrices.
4786
4787 2. Enter rows in the current and desired matrix into a symbol
4788 table, counting how often they appear in both matrices.
4789
4790 3. Rows that appear exactly once in both matrices serve as anchors,
4791 i.e. we assume that such lines are likely to have been moved.
4792
4793 4. Starting from anchor lines, extend regions to be scrolled both
4794 forward and backward.
4795
4796 Value is
4797
4798 -1 if all rows were found to be equal.
4799 0 to indicate that we did not scroll the display, or
4800 1 if we did scroll. */
4801
4802 static int
4803 scrolling_window (w, header_line_p)
4804 struct window *w;
4805 int header_line_p;
4806 {
4807 struct glyph_matrix *desired_matrix = w->desired_matrix;
4808 struct glyph_matrix *current_matrix = w->current_matrix;
4809 int yb = window_text_bottom_y (w);
4810 int i, j, first_old, first_new, last_old, last_new;
4811 int nruns, nbytes, n, run_idx;
4812 struct row_entry *entry;
4813
4814 /* Skip over rows equal at the start. */
4815 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4816 {
4817 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4818 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4819
4820 if (c->enabled_p
4821 && d->enabled_p
4822 && !d->redraw_fringe_bitmaps_p
4823 && c->y == d->y
4824 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4825 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4826 && row_equal_p (w, c, d, 1))
4827 {
4828 assign_row (c, d);
4829 d->enabled_p = 0;
4830 }
4831 else
4832 break;
4833 }
4834
4835 /* Give up if some rows in the desired matrix are not enabled. */
4836 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4837 return -1;
4838
4839 first_old = first_new = i;
4840
4841 /* Set last_new to the index + 1 of the last enabled row in the
4842 desired matrix. */
4843 i = first_new + 1;
4844 while (i < desired_matrix->nrows - 1
4845 && MATRIX_ROW (desired_matrix, i)->enabled_p
4846 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4847 ++i;
4848
4849 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4850 return 0;
4851
4852 last_new = i;
4853
4854 /* Set last_old to the index + 1 of the last enabled row in the
4855 current matrix. We don't look at the enabled flag here because
4856 we plan to reuse part of the display even if other parts are
4857 disabled. */
4858 i = first_old + 1;
4859 while (i < current_matrix->nrows - 1)
4860 {
4861 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4862 if (bottom <= yb)
4863 ++i;
4864 if (bottom >= yb)
4865 break;
4866 }
4867
4868 last_old = i;
4869
4870 /* Skip over rows equal at the bottom. */
4871 i = last_new;
4872 j = last_old;
4873 while (i - 1 > first_new
4874 && j - 1 > first_old
4875 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4876 && (MATRIX_ROW (current_matrix, i - 1)->y
4877 == MATRIX_ROW (desired_matrix, j - 1)->y)
4878 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4879 && row_equal_p (w,
4880 MATRIX_ROW (desired_matrix, i - 1),
4881 MATRIX_ROW (current_matrix, j - 1), 1))
4882 --i, --j;
4883 last_new = i;
4884 last_old = j;
4885
4886 /* Nothing to do if all rows are equal. */
4887 if (last_new == first_new)
4888 return 0;
4889
4890 /* Reallocate vectors, tables etc. if necessary. */
4891
4892 if (current_matrix->nrows > old_lines_size)
4893 {
4894 old_lines_size = current_matrix->nrows;
4895 nbytes = old_lines_size * sizeof *old_lines;
4896 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4897 }
4898
4899 if (desired_matrix->nrows > new_lines_size)
4900 {
4901 new_lines_size = desired_matrix->nrows;
4902 nbytes = new_lines_size * sizeof *new_lines;
4903 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4904 }
4905
4906 n = desired_matrix->nrows + current_matrix->nrows;
4907 if (3 * n > row_table_size)
4908 {
4909 row_table_size = next_almost_prime (3 * n);
4910 nbytes = row_table_size * sizeof *row_table;
4911 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4912 bzero (row_table, nbytes);
4913 }
4914
4915 if (n > row_entry_pool_size)
4916 {
4917 row_entry_pool_size = n;
4918 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4919 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4920 }
4921
4922 if (desired_matrix->nrows > runs_size)
4923 {
4924 runs_size = desired_matrix->nrows;
4925 nbytes = runs_size * sizeof *runs;
4926 runs = (struct run **) xrealloc (runs, nbytes);
4927 nbytes = runs_size * sizeof *run_pool;
4928 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4929 }
4930
4931 nruns = run_idx = 0;
4932 row_entry_idx = 0;
4933
4934 /* Add rows from the current and desired matrix to the hash table
4935 row_hash_table to be able to find equal ones quickly. */
4936
4937 for (i = first_old; i < last_old; ++i)
4938 {
4939 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4940 {
4941 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4942 old_lines[i] = entry;
4943 ++entry->old_uses;
4944 }
4945 else
4946 old_lines[i] = NULL;
4947 }
4948
4949 for (i = first_new; i < last_new; ++i)
4950 {
4951 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4952 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4953 ++entry->new_uses;
4954 entry->new_line_number = i;
4955 new_lines[i] = entry;
4956 }
4957
4958 /* Identify moves based on lines that are unique and equal
4959 in both matrices. */
4960 for (i = first_old; i < last_old;)
4961 if (old_lines[i]
4962 && old_lines[i]->old_uses == 1
4963 && old_lines[i]->new_uses == 1)
4964 {
4965 int j, k;
4966 int new_line = old_lines[i]->new_line_number;
4967 struct run *run = run_pool + run_idx++;
4968
4969 /* Record move. */
4970 run->current_vpos = i;
4971 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4972 run->desired_vpos = new_line;
4973 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4974 run->nrows = 1;
4975 run->height = MATRIX_ROW (current_matrix, i)->height;
4976
4977 /* Extend backward. */
4978 j = i - 1;
4979 k = new_line - 1;
4980 while (j > first_old
4981 && k > first_new
4982 && old_lines[j] == new_lines[k])
4983 {
4984 int h = MATRIX_ROW (current_matrix, j)->height;
4985 --run->current_vpos;
4986 --run->desired_vpos;
4987 ++run->nrows;
4988 run->height += h;
4989 run->desired_y -= h;
4990 run->current_y -= h;
4991 --j, --k;
4992 }
4993
4994 /* Extend forward. */
4995 j = i + 1;
4996 k = new_line + 1;
4997 while (j < last_old
4998 && k < last_new
4999 && old_lines[j] == new_lines[k])
5000 {
5001 int h = MATRIX_ROW (current_matrix, j)->height;
5002 ++run->nrows;
5003 run->height += h;
5004 ++j, ++k;
5005 }
5006
5007 /* Insert run into list of all runs. Order runs by copied
5008 pixel lines. Note that we record runs that don't have to
5009 be copied because they are already in place. This is done
5010 because we can avoid calling update_window_line in this
5011 case. */
5012 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5013 ;
5014 for (k = nruns; k > j; --k)
5015 runs[k] = runs[k - 1];
5016 runs[j] = run;
5017 ++nruns;
5018
5019 i += run->nrows;
5020 }
5021 else
5022 ++i;
5023
5024 /* Do the moves. Do it in a way that we don't overwrite something
5025 we want to copy later on. This is not solvable in general
5026 because there is only one display and we don't have a way to
5027 exchange areas on this display. Example:
5028
5029 +-----------+ +-----------+
5030 | A | | B |
5031 +-----------+ --> +-----------+
5032 | B | | A |
5033 +-----------+ +-----------+
5034
5035 Instead, prefer bigger moves, and invalidate moves that would
5036 copy from where we copied to. */
5037
5038 for (i = 0; i < nruns; ++i)
5039 if (runs[i]->nrows > 0)
5040 {
5041 struct run *r = runs[i];
5042
5043 /* Copy on the display. */
5044 if (r->current_y != r->desired_y)
5045 {
5046 rif->scroll_run_hook (w, r);
5047
5048 /* Invalidate runs that copy from where we copied to. */
5049 for (j = i + 1; j < nruns; ++j)
5050 {
5051 struct run *p = runs[j];
5052
5053 if ((p->current_y >= r->desired_y
5054 && p->current_y < r->desired_y + r->height)
5055 || (p->current_y + p->height >= r->desired_y
5056 && (p->current_y + p->height
5057 < r->desired_y + r->height)))
5058 p->nrows = 0;
5059 }
5060 }
5061
5062 /* Assign matrix rows. */
5063 for (j = 0; j < r->nrows; ++j)
5064 {
5065 struct glyph_row *from, *to;
5066 int to_overlapped_p;
5067
5068 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5069 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5070 to_overlapped_p = to->overlapped_p;
5071 if (!from->mode_line_p && !w->pseudo_window_p
5072 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5073 || to->right_fringe_bitmap != from->right_fringe_bitmap
5074 || to->left_fringe_face_id != from->left_fringe_face_id
5075 || to->right_fringe_face_id != from->right_fringe_face_id
5076 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5077 from->redraw_fringe_bitmaps_p = 1;
5078 assign_row (to, from);
5079 to->enabled_p = 1, from->enabled_p = 0;
5080 to->overlapped_p = to_overlapped_p;
5081 }
5082 }
5083
5084 /* Clear the hash table, for the next time. */
5085 for (i = 0; i < row_entry_idx; ++i)
5086 row_table[row_entry_pool[i].bucket] = NULL;
5087
5088 /* Value is > 0 to indicate that we scrolled the display. */
5089 return nruns;
5090 }
5091
5092
5093 \f
5094 /************************************************************************
5095 Frame-Based Updates
5096 ************************************************************************/
5097
5098 /* Update the desired frame matrix of frame F.
5099
5100 FORCE_P non-zero means that the update should not be stopped by
5101 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5102 should not be tried.
5103
5104 Value is non-zero if update was stopped due to pending input. */
5105
5106 static int
5107 update_frame_1 (f, force_p, inhibit_id_p)
5108 struct frame *f;
5109 int force_p;
5110 int inhibit_id_p;
5111 {
5112 /* Frame matrices to work on. */
5113 struct glyph_matrix *current_matrix = f->current_matrix;
5114 struct glyph_matrix *desired_matrix = f->desired_matrix;
5115 int i;
5116 int pause;
5117 int preempt_count = baud_rate / 2400 + 1;
5118 extern int input_pending;
5119
5120 xassert (current_matrix && desired_matrix);
5121
5122 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5123 calculate_costs (f);
5124
5125 if (preempt_count <= 0)
5126 preempt_count = 1;
5127
5128 if (redisplay_dont_pause)
5129 force_p = 1;
5130 else if (!force_p && detect_input_pending_ignore_squeezables ())
5131 {
5132 pause = 1;
5133 goto do_pause;
5134 }
5135
5136 /* If we cannot insert/delete lines, it's no use trying it. */
5137 if (!line_ins_del_ok)
5138 inhibit_id_p = 1;
5139
5140 /* See if any of the desired lines are enabled; don't compute for
5141 i/d line if just want cursor motion. */
5142 for (i = 0; i < desired_matrix->nrows; i++)
5143 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5144 break;
5145
5146 /* Try doing i/d line, if not yet inhibited. */
5147 if (!inhibit_id_p && i < desired_matrix->nrows)
5148 force_p |= scrolling (f);
5149
5150 /* Update the individual lines as needed. Do bottom line first. */
5151 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5152 update_frame_line (f, desired_matrix->nrows - 1);
5153
5154 /* Now update the rest of the lines. */
5155 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5156 {
5157 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5158 {
5159 if (FRAME_TERMCAP_P (f))
5160 {
5161 /* Flush out every so many lines.
5162 Also flush out if likely to have more than 1k buffered
5163 otherwise. I'm told that some telnet connections get
5164 really screwed by more than 1k output at once. */
5165 int outq = PENDING_OUTPUT_COUNT (stdout);
5166 if (outq > 900
5167 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5168 {
5169 fflush (stdout);
5170 if (preempt_count == 1)
5171 {
5172 #ifdef EMACS_OUTQSIZE
5173 if (EMACS_OUTQSIZE (0, &outq) < 0)
5174 /* Probably not a tty. Ignore the error and reset
5175 the outq count. */
5176 outq = PENDING_OUTPUT_COUNT (stdout);
5177 #endif
5178 outq *= 10;
5179 if (baud_rate <= outq && baud_rate > 0)
5180 sleep (outq / baud_rate);
5181 }
5182 }
5183 }
5184
5185 if ((i - 1) % preempt_count == 0)
5186 detect_input_pending_ignore_squeezables ();
5187
5188 update_frame_line (f, i);
5189 }
5190 }
5191
5192 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5193
5194 /* Now just clean up termcap drivers and set cursor, etc. */
5195 if (!pause)
5196 {
5197 if ((cursor_in_echo_area
5198 /* If we are showing a message instead of the mini-buffer,
5199 show the cursor for the message instead of for the
5200 (now hidden) mini-buffer contents. */
5201 || (EQ (minibuf_window, selected_window)
5202 && EQ (minibuf_window, echo_area_window)
5203 && !NILP (echo_area_buffer[0])))
5204 /* These cases apply only to the frame that contains
5205 the active mini-buffer window. */
5206 && FRAME_HAS_MINIBUF_P (f)
5207 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5208 {
5209 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5210 int row, col;
5211
5212 if (cursor_in_echo_area < 0)
5213 {
5214 /* Negative value of cursor_in_echo_area means put
5215 cursor at beginning of line. */
5216 row = top;
5217 col = 0;
5218 }
5219 else
5220 {
5221 /* Positive value of cursor_in_echo_area means put
5222 cursor at the end of the prompt. If the mini-buffer
5223 is several lines high, find the last line that has
5224 any text on it. */
5225 row = FRAME_LINES (f);
5226 do
5227 {
5228 --row;
5229 col = 0;
5230
5231 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5232 {
5233 /* Frame rows are filled up with spaces that
5234 must be ignored here. */
5235 struct glyph_row *r = MATRIX_ROW (current_matrix,
5236 row);
5237 struct glyph *start = r->glyphs[TEXT_AREA];
5238 struct glyph *last = start + r->used[TEXT_AREA];
5239
5240 while (last > start
5241 && (last - 1)->charpos < 0)
5242 --last;
5243
5244 col = last - start;
5245 }
5246 }
5247 while (row > top && col == 0);
5248
5249 /* Make sure COL is not out of range. */
5250 if (col >= FRAME_CURSOR_X_LIMIT (f))
5251 {
5252 /* If we have another row, advance cursor into it. */
5253 if (row < FRAME_LINES (f) - 1)
5254 {
5255 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5256 row++;
5257 }
5258 /* Otherwise move it back in range. */
5259 else
5260 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5261 }
5262 }
5263
5264 cursor_to (row, col);
5265 }
5266 else
5267 {
5268 /* We have only one cursor on terminal frames. Use it to
5269 display the cursor of the selected window. */
5270 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5271 if (w->cursor.vpos >= 0
5272 /* The cursor vpos may be temporarily out of bounds
5273 in the following situation: There is one window,
5274 with the cursor in the lower half of it. The window
5275 is split, and a message causes a redisplay before
5276 a new cursor position has been computed. */
5277 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5278 {
5279 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5280 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5281
5282 if (INTEGERP (w->left_margin_cols))
5283 x += XFASTINT (w->left_margin_cols);
5284
5285 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5286 cursor_to (y, x);
5287 }
5288 }
5289 }
5290
5291 do_pause:
5292
5293 clear_desired_matrices (f);
5294 return pause;
5295 }
5296
5297
5298 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5299
5300 int
5301 scrolling (frame)
5302 struct frame *frame;
5303 {
5304 int unchanged_at_top, unchanged_at_bottom;
5305 int window_size;
5306 int changed_lines;
5307 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5308 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5309 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5310 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5311 register int i;
5312 int free_at_end_vpos = FRAME_LINES (frame);
5313 struct glyph_matrix *current_matrix = frame->current_matrix;
5314 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5315
5316 if (!current_matrix)
5317 abort ();
5318
5319 /* Compute hash codes of all the lines. Also calculate number of
5320 changed lines, number of unchanged lines at the beginning, and
5321 number of unchanged lines at the end. */
5322 changed_lines = 0;
5323 unchanged_at_top = 0;
5324 unchanged_at_bottom = FRAME_LINES (frame);
5325 for (i = 0; i < FRAME_LINES (frame); i++)
5326 {
5327 /* Give up on this scrolling if some old lines are not enabled. */
5328 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5329 return 0;
5330 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5331 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5332 {
5333 /* This line cannot be redrawn, so don't let scrolling mess it. */
5334 new_hash[i] = old_hash[i];
5335 #define INFINITY 1000000 /* Taken from scroll.c */
5336 draw_cost[i] = INFINITY;
5337 }
5338 else
5339 {
5340 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5341 draw_cost[i] = line_draw_cost (desired_matrix, i);
5342 }
5343
5344 if (old_hash[i] != new_hash[i])
5345 {
5346 changed_lines++;
5347 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5348 }
5349 else if (i == unchanged_at_top)
5350 unchanged_at_top++;
5351 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5352 }
5353
5354 /* If changed lines are few, don't allow preemption, don't scroll. */
5355 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5356 || unchanged_at_bottom == FRAME_LINES (frame))
5357 return 1;
5358
5359 window_size = (FRAME_LINES (frame) - unchanged_at_top
5360 - unchanged_at_bottom);
5361
5362 if (scroll_region_ok)
5363 free_at_end_vpos -= unchanged_at_bottom;
5364 else if (memory_below_frame)
5365 free_at_end_vpos = -1;
5366
5367 /* If large window, fast terminal and few lines in common between
5368 current frame and desired frame, don't bother with i/d calc. */
5369 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5370 && (window_size >=
5371 10 * scrolling_max_lines_saved (unchanged_at_top,
5372 FRAME_LINES (frame) - unchanged_at_bottom,
5373 old_hash, new_hash, draw_cost)))
5374 return 0;
5375
5376 if (window_size < 2)
5377 return 0;
5378
5379 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5380 draw_cost + unchanged_at_top - 1,
5381 old_draw_cost + unchanged_at_top - 1,
5382 old_hash + unchanged_at_top - 1,
5383 new_hash + unchanged_at_top - 1,
5384 free_at_end_vpos - unchanged_at_top);
5385
5386 return 0;
5387 }
5388
5389
5390 /* Count the number of blanks at the start of the vector of glyphs R
5391 which is LEN glyphs long. */
5392
5393 static int
5394 count_blanks (r, len)
5395 struct glyph *r;
5396 int len;
5397 {
5398 int i;
5399
5400 for (i = 0; i < len; ++i)
5401 if (!CHAR_GLYPH_SPACE_P (r[i]))
5402 break;
5403
5404 return i;
5405 }
5406
5407
5408 /* Count the number of glyphs in common at the start of the glyph
5409 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5410 of STR2. Value is the number of equal glyphs equal at the start. */
5411
5412 static int
5413 count_match (str1, end1, str2, end2)
5414 struct glyph *str1, *end1, *str2, *end2;
5415 {
5416 struct glyph *p1 = str1;
5417 struct glyph *p2 = str2;
5418
5419 while (p1 < end1
5420 && p2 < end2
5421 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5422 ++p1, ++p2;
5423
5424 return p1 - str1;
5425 }
5426
5427
5428 /* Char insertion/deletion cost vector, from term.c */
5429
5430 extern int *char_ins_del_vector;
5431 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5432
5433
5434 /* Perform a frame-based update on line VPOS in frame FRAME. */
5435
5436 static void
5437 update_frame_line (f, vpos)
5438 struct frame *f;
5439 int vpos;
5440 {
5441 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5442 int tem;
5443 int osp, nsp, begmatch, endmatch, olen, nlen;
5444 struct glyph_matrix *current_matrix = f->current_matrix;
5445 struct glyph_matrix *desired_matrix = f->desired_matrix;
5446 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5447 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5448 int must_write_whole_line_p;
5449 int write_spaces_p = must_write_spaces;
5450 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5451 != FACE_TTY_DEFAULT_BG_COLOR);
5452
5453 if (colored_spaces_p)
5454 write_spaces_p = 1;
5455
5456 /* Current row not enabled means it has unknown contents. We must
5457 write the whole desired line in that case. */
5458 must_write_whole_line_p = !current_row->enabled_p;
5459 if (must_write_whole_line_p)
5460 {
5461 obody = 0;
5462 olen = 0;
5463 }
5464 else
5465 {
5466 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5467 olen = current_row->used[TEXT_AREA];
5468
5469 /* Ignore trailing spaces, if we can. */
5470 if (!write_spaces_p)
5471 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5472 olen--;
5473 }
5474
5475 current_row->enabled_p = 1;
5476 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5477
5478 /* If desired line is empty, just clear the line. */
5479 if (!desired_row->enabled_p)
5480 {
5481 nlen = 0;
5482 goto just_erase;
5483 }
5484
5485 nbody = desired_row->glyphs[TEXT_AREA];
5486 nlen = desired_row->used[TEXT_AREA];
5487 nend = nbody + nlen;
5488
5489 /* If display line has unknown contents, write the whole line. */
5490 if (must_write_whole_line_p)
5491 {
5492 /* Ignore spaces at the end, if we can. */
5493 if (!write_spaces_p)
5494 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5495 --nlen;
5496
5497 /* Write the contents of the desired line. */
5498 if (nlen)
5499 {
5500 cursor_to (vpos, 0);
5501 write_glyphs (nbody, nlen);
5502 }
5503
5504 /* Don't call clear_end_of_line if we already wrote the whole
5505 line. The cursor will not be at the right margin in that
5506 case but in the line below. */
5507 if (nlen < FRAME_TOTAL_COLS (f))
5508 {
5509 cursor_to (vpos, nlen);
5510 clear_end_of_line (FRAME_TOTAL_COLS (f));
5511 }
5512 else
5513 /* Make sure we are in the right row, otherwise cursor movement
5514 with cmgoto might use `ch' in the wrong row. */
5515 cursor_to (vpos, 0);
5516
5517 make_current (desired_matrix, current_matrix, vpos);
5518 return;
5519 }
5520
5521 /* Pretend trailing spaces are not there at all,
5522 unless for one reason or another we must write all spaces. */
5523 if (!write_spaces_p)
5524 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5525 nlen--;
5526
5527 /* If there's no i/d char, quickly do the best we can without it. */
5528 if (!char_ins_del_ok)
5529 {
5530 int i, j;
5531
5532 /* Find the first glyph in desired row that doesn't agree with
5533 a glyph in the current row, and write the rest from there on. */
5534 for (i = 0; i < nlen; i++)
5535 {
5536 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5537 {
5538 /* Find the end of the run of different glyphs. */
5539 j = i + 1;
5540 while (j < nlen
5541 && (j >= olen
5542 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5543 || CHAR_GLYPH_PADDING_P (nbody[j])))
5544 ++j;
5545
5546 /* Output this run of non-matching chars. */
5547 cursor_to (vpos, i);
5548 write_glyphs (nbody + i, j - i);
5549 i = j - 1;
5550
5551 /* Now find the next non-match. */
5552 }
5553 }
5554
5555 /* Clear the rest of the line, or the non-clear part of it. */
5556 if (olen > nlen)
5557 {
5558 cursor_to (vpos, nlen);
5559 clear_end_of_line (olen);
5560 }
5561
5562 /* Make current row = desired row. */
5563 make_current (desired_matrix, current_matrix, vpos);
5564 return;
5565 }
5566
5567 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5568 characters in a row. */
5569
5570 if (!olen)
5571 {
5572 /* If current line is blank, skip over initial spaces, if
5573 possible, and write the rest. */
5574 if (write_spaces_p)
5575 nsp = 0;
5576 else
5577 nsp = count_blanks (nbody, nlen);
5578
5579 if (nlen > nsp)
5580 {
5581 cursor_to (vpos, nsp);
5582 write_glyphs (nbody + nsp, nlen - nsp);
5583 }
5584
5585 /* Exchange contents between current_frame and new_frame. */
5586 make_current (desired_matrix, current_matrix, vpos);
5587 return;
5588 }
5589
5590 /* Compute number of leading blanks in old and new contents. */
5591 osp = count_blanks (obody, olen);
5592 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5593
5594 /* Compute number of matching chars starting with first non-blank. */
5595 begmatch = count_match (obody + osp, obody + olen,
5596 nbody + nsp, nbody + nlen);
5597
5598 /* Spaces in new match implicit space past the end of old. */
5599 /* A bug causing this to be a no-op was fixed in 18.29. */
5600 if (!write_spaces_p && osp + begmatch == olen)
5601 {
5602 np1 = nbody + nsp;
5603 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5604 ++begmatch;
5605 }
5606
5607 /* Avoid doing insert/delete char
5608 just cause number of leading spaces differs
5609 when the following text does not match. */
5610 if (begmatch == 0 && osp != nsp)
5611 osp = nsp = min (osp, nsp);
5612
5613 /* Find matching characters at end of line */
5614 op1 = obody + olen;
5615 np1 = nbody + nlen;
5616 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5617 while (op1 > op2
5618 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5619 {
5620 op1--;
5621 np1--;
5622 }
5623 endmatch = obody + olen - op1;
5624
5625 /* tem gets the distance to insert or delete.
5626 endmatch is how many characters we save by doing so.
5627 Is it worth it? */
5628
5629 tem = (nlen - nsp) - (olen - osp);
5630 if (endmatch && tem
5631 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5632 endmatch = 0;
5633
5634 /* nsp - osp is the distance to insert or delete.
5635 If that is nonzero, begmatch is known to be nonzero also.
5636 begmatch + endmatch is how much we save by doing the ins/del.
5637 Is it worth it? */
5638
5639 if (nsp != osp
5640 && (!char_ins_del_ok
5641 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5642 {
5643 begmatch = 0;
5644 endmatch = 0;
5645 osp = nsp = min (osp, nsp);
5646 }
5647
5648 /* Now go through the line, inserting, writing and
5649 deleting as appropriate. */
5650
5651 if (osp > nsp)
5652 {
5653 cursor_to (vpos, nsp);
5654 delete_glyphs (osp - nsp);
5655 }
5656 else if (nsp > osp)
5657 {
5658 /* If going to delete chars later in line
5659 and insert earlier in the line,
5660 must delete first to avoid losing data in the insert */
5661 if (endmatch && nlen < olen + nsp - osp)
5662 {
5663 cursor_to (vpos, nlen - endmatch + osp - nsp);
5664 delete_glyphs (olen + nsp - osp - nlen);
5665 olen = nlen - (nsp - osp);
5666 }
5667 cursor_to (vpos, osp);
5668 insert_glyphs (0, nsp - osp);
5669 }
5670 olen += nsp - osp;
5671
5672 tem = nsp + begmatch + endmatch;
5673 if (nlen != tem || olen != tem)
5674 {
5675 if (!endmatch || nlen == olen)
5676 {
5677 /* If new text being written reaches right margin, there is
5678 no need to do clear-to-eol at the end of this function
5679 (and it would not be safe, since cursor is not going to
5680 be "at the margin" after the text is done). */
5681 if (nlen == FRAME_TOTAL_COLS (f))
5682 olen = 0;
5683
5684 /* Function write_glyphs is prepared to do nothing
5685 if passed a length <= 0. Check it here to avoid
5686 unnecessary cursor movement. */
5687 if (nlen - tem > 0)
5688 {
5689 cursor_to (vpos, nsp + begmatch);
5690 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5691 }
5692 }
5693 else if (nlen > olen)
5694 {
5695 /* Here, we used to have the following simple code:
5696 ----------------------------------------
5697 write_glyphs (nbody + nsp + begmatch, olen - tem);
5698 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5699 ----------------------------------------
5700 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5701 is a padding glyph. */
5702 int out = olen - tem; /* Columns to be overwritten originally. */
5703 int del;
5704
5705 cursor_to (vpos, nsp + begmatch);
5706
5707 /* Calculate columns we can actually overwrite. */
5708 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5709 out--;
5710 write_glyphs (nbody + nsp + begmatch, out);
5711
5712 /* If we left columns to be overwritten, we must delete them. */
5713 del = olen - tem - out;
5714 if (del > 0)
5715 delete_glyphs (del);
5716
5717 /* At last, we insert columns not yet written out. */
5718 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5719 olen = nlen;
5720 }
5721 else if (olen > nlen)
5722 {
5723 cursor_to (vpos, nsp + begmatch);
5724 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5725 delete_glyphs (olen - nlen);
5726 olen = nlen;
5727 }
5728 }
5729
5730 just_erase:
5731 /* If any unerased characters remain after the new line, erase them. */
5732 if (olen > nlen)
5733 {
5734 cursor_to (vpos, nlen);
5735 clear_end_of_line (olen);
5736 }
5737
5738 /* Exchange contents between current_frame and new_frame. */
5739 make_current (desired_matrix, current_matrix, vpos);
5740 }
5741
5742
5743 \f
5744 /***********************************************************************
5745 X/Y Position -> Buffer Position
5746 ***********************************************************************/
5747
5748 /* Determine what's under window-relative pixel position (*X, *Y).
5749 Return the object (string or buffer) that's there.
5750 Return in *POS the position in that object.
5751 Adjust *X and *Y to character positions. */
5752
5753 Lisp_Object
5754 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5755 struct window *w;
5756 int *x, *y;
5757 struct display_pos *pos;
5758 Lisp_Object *object;
5759 int *dx, *dy;
5760 int *width, *height;
5761 {
5762 struct it it;
5763 struct buffer *old_current_buffer = current_buffer;
5764 struct text_pos startp;
5765 Lisp_Object string;
5766 struct glyph_row *row;
5767 #ifdef HAVE_WINDOW_SYSTEM
5768 struct image *img = 0;
5769 #endif
5770 int x0, x1;
5771
5772 current_buffer = XBUFFER (w->buffer);
5773 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5774 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5775 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5776 start_display (&it, w, startp);
5777
5778 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5779 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5780 MOVE_TO_X | MOVE_TO_Y);
5781
5782 current_buffer = old_current_buffer;
5783
5784 *dx = x0 + it.first_visible_x - it.current_x;
5785 *dy = *y - it.current_y;
5786
5787 string = w->buffer;
5788 if (STRINGP (it.string))
5789 string = it.string;
5790 *pos = it.current;
5791
5792 #ifdef HAVE_WINDOW_SYSTEM
5793 if (it.what == IT_IMAGE)
5794 {
5795 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5796 && !NILP (img->spec))
5797 *object = img->spec;
5798 }
5799 #endif
5800
5801 if (it.vpos < w->current_matrix->nrows
5802 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5803 row->enabled_p))
5804 {
5805 if (it.hpos < row->used[TEXT_AREA])
5806 {
5807 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5808 #ifdef HAVE_WINDOW_SYSTEM
5809 if (img)
5810 {
5811 *dy -= row->ascent - glyph->ascent;
5812 *dx += glyph->slice.x;
5813 *dy += glyph->slice.y;
5814 /* Image slices positions are still relative to the entire image */
5815 *width = img->width;
5816 *height = img->height;
5817 }
5818 else
5819 #endif
5820 {
5821 *width = glyph->pixel_width;
5822 *height = glyph->ascent + glyph->descent;
5823 }
5824 }
5825 else
5826 {
5827 *width = 0;
5828 *height = row->height;
5829 }
5830 }
5831 else
5832 {
5833 *width = *height = 0;
5834 }
5835
5836 /* Add extra (default width) columns if clicked after EOL. */
5837 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5838 if (x0 > x1)
5839 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5840
5841 *x = it.hpos;
5842 *y = it.vpos;
5843
5844 return string;
5845 }
5846
5847
5848 /* Value is the string under window-relative coordinates X/Y in the
5849 mode line or header line (PART says which) of window W, or nil if none.
5850 *CHARPOS is set to the position in the string returned. */
5851
5852 Lisp_Object
5853 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5854 struct window *w;
5855 enum window_part part;
5856 int *x, *y;
5857 int *charpos;
5858 Lisp_Object *object;
5859 int *dx, *dy;
5860 int *width, *height;
5861 {
5862 struct glyph_row *row;
5863 struct glyph *glyph, *end;
5864 int x0, y0;
5865 Lisp_Object string = Qnil;
5866
5867 if (part == ON_MODE_LINE)
5868 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5869 else
5870 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5871 y0 = *y - row->y;
5872 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5873
5874 if (row->mode_line_p && row->enabled_p)
5875 {
5876 /* Find the glyph under X. If we find one with a string object,
5877 it's the one we were looking for. */
5878 glyph = row->glyphs[TEXT_AREA];
5879 end = glyph + row->used[TEXT_AREA];
5880 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5881 x0 -= glyph->pixel_width;
5882 *x = glyph - row->glyphs[TEXT_AREA];
5883 if (glyph < end)
5884 {
5885 string = glyph->object;
5886 *charpos = glyph->charpos;
5887 *width = glyph->pixel_width;
5888 *height = glyph->ascent + glyph->descent;
5889 #ifdef HAVE_WINDOW_SYSTEM
5890 if (glyph->type == IMAGE_GLYPH)
5891 {
5892 struct image *img;
5893 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5894 if (img != NULL)
5895 *object = img->spec;
5896 y0 -= row->ascent - glyph->ascent;
5897 }
5898 #endif
5899 }
5900 else
5901 {
5902 /* Add extra (default width) columns if clicked after EOL. */
5903 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5904 *width = 0;
5905 *height = row->height;
5906 }
5907 }
5908 else
5909 {
5910 *x = 0;
5911 x0 = 0;
5912 *width = *height = 0;
5913 }
5914
5915 *dx = x0;
5916 *dy = y0;
5917
5918 return string;
5919 }
5920
5921
5922 /* Value is the string under window-relative coordinates X/Y in either
5923 marginal area, or nil if none. *CHARPOS is set to the position in
5924 the string returned. */
5925
5926 Lisp_Object
5927 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
5928 struct window *w;
5929 enum window_part part;
5930 int *x, *y;
5931 int *charpos;
5932 Lisp_Object *object;
5933 int *dx, *dy;
5934 int *width, *height;
5935 {
5936 struct glyph_row *row = w->current_matrix->rows;
5937 struct glyph *glyph, *end;
5938 int x0, y0, i, wy = *y;
5939 int area;
5940 Lisp_Object string = Qnil;
5941
5942 if (part == ON_LEFT_MARGIN)
5943 area = LEFT_MARGIN_AREA;
5944 else if (part == ON_RIGHT_MARGIN)
5945 area = RIGHT_MARGIN_AREA;
5946 else
5947 abort ();
5948
5949 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5950 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5951 break;
5952 y0 = *y - row->y;
5953 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5954
5955 if (row->enabled_p)
5956 {
5957 /* Find the glyph under X. If we find one with a string object,
5958 it's the one we were looking for. */
5959 if (area == RIGHT_MARGIN_AREA)
5960 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5961 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5962 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5963 + window_box_width (w, LEFT_MARGIN_AREA)
5964 + window_box_width (w, TEXT_AREA));
5965 else
5966 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5967 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5968 : 0);
5969
5970 glyph = row->glyphs[area];
5971 end = glyph + row->used[area];
5972 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5973 x0 -= glyph->pixel_width;
5974 *x = glyph - row->glyphs[area];
5975 if (glyph < end)
5976 {
5977 string = glyph->object;
5978 *charpos = glyph->charpos;
5979 *width = glyph->pixel_width;
5980 *height = glyph->ascent + glyph->descent;
5981 #ifdef HAVE_WINDOW_SYSTEM
5982 if (glyph->type == IMAGE_GLYPH)
5983 {
5984 struct image *img;
5985 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5986 if (img != NULL)
5987 *object = img->spec;
5988 y0 -= row->ascent - glyph->ascent;
5989 x0 += glyph->slice.x;
5990 y0 += glyph->slice.y;
5991 }
5992 #endif
5993 }
5994 else
5995 {
5996 /* Add extra (default width) columns if clicked after EOL. */
5997 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5998 *width = 0;
5999 *height = row->height;
6000 }
6001 }
6002 else
6003 {
6004 x0 = 0;
6005 *x = 0;
6006 *width = *height = 0;
6007 }
6008
6009 *dx = x0;
6010 *dy = y0;
6011
6012 return string;
6013 }
6014
6015
6016 /***********************************************************************
6017 Changing Frame Sizes
6018 ***********************************************************************/
6019
6020 #ifdef SIGWINCH
6021
6022 SIGTYPE
6023 window_change_signal (signalnum) /* If we don't have an argument, */
6024 int signalnum; /* some compilers complain in signal calls. */
6025 {
6026 int width, height;
6027 #ifndef USE_CRT_DLL
6028 extern int errno;
6029 #endif
6030 int old_errno = errno;
6031
6032 signal (SIGWINCH, window_change_signal);
6033 SIGNAL_THREAD_CHECK (signalnum);
6034
6035 get_frame_size (&width, &height);
6036
6037 /* The frame size change obviously applies to a termcap-controlled
6038 frame. Find such a frame in the list, and assume it's the only
6039 one (since the redisplay code always writes to stdout, not a
6040 FILE * specified in the frame structure). Record the new size,
6041 but don't reallocate the data structures now. Let that be done
6042 later outside of the signal handler. */
6043
6044 {
6045 Lisp_Object tail, frame;
6046
6047 FOR_EACH_FRAME (tail, frame)
6048 {
6049 if (FRAME_TERMCAP_P (XFRAME (frame)))
6050 {
6051 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6052 break;
6053 }
6054 }
6055 }
6056
6057 errno = old_errno;
6058 }
6059 #endif /* SIGWINCH */
6060
6061
6062 /* Do any change in frame size that was requested by a signal. SAFE
6063 non-zero means this function is called from a place where it is
6064 safe to change frame sizes while a redisplay is in progress. */
6065
6066 void
6067 do_pending_window_change (safe)
6068 int safe;
6069 {
6070 /* If window_change_signal should have run before, run it now. */
6071 if (redisplaying_p && !safe)
6072 return;
6073
6074 while (delayed_size_change)
6075 {
6076 Lisp_Object tail, frame;
6077
6078 delayed_size_change = 0;
6079
6080 FOR_EACH_FRAME (tail, frame)
6081 {
6082 struct frame *f = XFRAME (frame);
6083
6084 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6085 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6086 0, 0, safe);
6087 }
6088 }
6089 }
6090
6091
6092 /* Change the frame height and/or width. Values may be given as zero to
6093 indicate no change is to take place.
6094
6095 If DELAY is non-zero, then assume we're being called from a signal
6096 handler, and queue the change for later - perhaps the next
6097 redisplay. Since this tries to resize windows, we can't call it
6098 from a signal handler.
6099
6100 SAFE non-zero means this function is called from a place where it's
6101 safe to change frame sizes while a redisplay is in progress. */
6102
6103 void
6104 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6105 register struct frame *f;
6106 int newheight, newwidth, pretend, delay, safe;
6107 {
6108 Lisp_Object tail, frame;
6109
6110 if (! FRAME_WINDOW_P (f))
6111 {
6112 /* When using termcap, or on MS-DOS, all frames use
6113 the same screen, so a change in size affects all frames. */
6114 FOR_EACH_FRAME (tail, frame)
6115 if (! FRAME_WINDOW_P (XFRAME (frame)))
6116 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6117 pretend, delay, safe);
6118 }
6119 else
6120 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6121 }
6122
6123 static void
6124 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6125 register struct frame *f;
6126 int newheight, newwidth, pretend, delay, safe;
6127 {
6128 int new_frame_total_cols;
6129 int count = SPECPDL_INDEX ();
6130
6131 /* If we can't deal with the change now, queue it for later. */
6132 if (delay || (redisplaying_p && !safe))
6133 {
6134 f->new_text_lines = newheight;
6135 f->new_text_cols = newwidth;
6136 delayed_size_change = 1;
6137 return;
6138 }
6139
6140 /* This size-change overrides any pending one for this frame. */
6141 f->new_text_lines = 0;
6142 f->new_text_cols = 0;
6143
6144 /* If an argument is zero, set it to the current value. */
6145 if (newheight == 0)
6146 newheight = FRAME_LINES (f);
6147 if (newwidth == 0)
6148 newwidth = FRAME_COLS (f);
6149
6150 /* Compute width of windows in F.
6151 This is the width of the frame without vertical scroll bars. */
6152 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6153
6154 /* Round up to the smallest acceptable size. */
6155 check_frame_size (f, &newheight, &newwidth);
6156
6157 /* If we're not changing the frame size, quit now. */
6158 if (newheight == FRAME_LINES (f)
6159 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6160 return;
6161
6162 BLOCK_INPUT;
6163
6164 #ifdef MSDOS
6165 /* We only can set screen dimensions to certain values supported
6166 by our video hardware. Try to find the smallest size greater
6167 or equal to the requested dimensions. */
6168 dos_set_window_size (&newheight, &newwidth);
6169 #endif
6170
6171 if (newheight != FRAME_LINES (f))
6172 {
6173 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6174 {
6175 /* Frame has both root and mini-buffer. */
6176 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6177 FRAME_TOP_MARGIN (f));
6178 set_window_height (FRAME_ROOT_WINDOW (f),
6179 (newheight
6180 - 1
6181 - FRAME_TOP_MARGIN (f)),
6182 0);
6183 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6184 newheight - 1);
6185 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6186 }
6187 else
6188 /* Frame has just one top-level window. */
6189 set_window_height (FRAME_ROOT_WINDOW (f),
6190 newheight - FRAME_TOP_MARGIN (f), 0);
6191
6192 if (FRAME_TERMCAP_P (f) && !pretend)
6193 FrameRows = newheight;
6194 }
6195
6196 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6197 {
6198 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6199 if (FRAME_HAS_MINIBUF_P (f))
6200 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6201
6202 if (FRAME_TERMCAP_P (f) && !pretend)
6203 FrameCols = newwidth;
6204
6205 if (WINDOWP (f->tool_bar_window))
6206 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6207 }
6208
6209 FRAME_LINES (f) = newheight;
6210 SET_FRAME_COLS (f, newwidth);
6211
6212 {
6213 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6214 int text_area_x, text_area_y, text_area_width, text_area_height;
6215
6216 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6217 &text_area_height);
6218 if (w->cursor.x >= text_area_x + text_area_width)
6219 w->cursor.hpos = w->cursor.x = 0;
6220 if (w->cursor.y >= text_area_y + text_area_height)
6221 w->cursor.vpos = w->cursor.y = 0;
6222 }
6223
6224 adjust_glyphs (f);
6225 calculate_costs (f);
6226 SET_FRAME_GARBAGED (f);
6227 f->resized_p = 1;
6228
6229 UNBLOCK_INPUT;
6230
6231 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6232
6233 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6234 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6235 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6236
6237 unbind_to (count, Qnil);
6238 }
6239
6240
6241 \f
6242 /***********************************************************************
6243 Terminal Related Lisp Functions
6244 ***********************************************************************/
6245
6246 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6247 1, 1, "FOpen termscript file: ",
6248 doc: /* Start writing all terminal output to FILE as well as the terminal.
6249 FILE = nil means just close any termscript file currently open. */)
6250 (file)
6251 Lisp_Object file;
6252 {
6253 if (termscript != 0) fclose (termscript);
6254 termscript = 0;
6255
6256 if (! NILP (file))
6257 {
6258 file = Fexpand_file_name (file, Qnil);
6259 termscript = fopen (SDATA (file), "w");
6260 if (termscript == 0)
6261 report_file_error ("Opening termscript", Fcons (file, Qnil));
6262 }
6263 return Qnil;
6264 }
6265
6266
6267 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6268 Ssend_string_to_terminal, 1, 1, 0,
6269 doc: /* Send STRING to the terminal without alteration.
6270 Control characters in STRING will have terminal-dependent effects. */)
6271 (string)
6272 Lisp_Object string;
6273 {
6274 /* ??? Perhaps we should do something special for multibyte strings here. */
6275 CHECK_STRING (string);
6276 fwrite (SDATA (string), 1, SBYTES (string), stdout);
6277 fflush (stdout);
6278 if (termscript)
6279 {
6280 fwrite (SDATA (string), 1, SBYTES (string),
6281 termscript);
6282 fflush (termscript);
6283 }
6284 return Qnil;
6285 }
6286
6287
6288 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6289 doc: /* Beep, or flash the screen.
6290 Also, unless an argument is given,
6291 terminate any keyboard macro currently executing. */)
6292 (arg)
6293 Lisp_Object arg;
6294 {
6295 if (!NILP (arg))
6296 {
6297 if (noninteractive)
6298 putchar (07);
6299 else
6300 ring_bell ();
6301 fflush (stdout);
6302 }
6303 else
6304 bitch_at_user ();
6305
6306 return Qnil;
6307 }
6308
6309 void
6310 bitch_at_user ()
6311 {
6312 if (noninteractive)
6313 putchar (07);
6314 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6315 error ("Keyboard macro terminated by a command ringing the bell");
6316 else
6317 ring_bell ();
6318 fflush (stdout);
6319 }
6320
6321
6322 \f
6323 /***********************************************************************
6324 Sleeping, Waiting
6325 ***********************************************************************/
6326
6327 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6328 doc: /* Pause, without updating display, for SECONDS seconds.
6329 SECONDS may be a floating-point value, meaning that you can wait for a
6330 fraction of a second. Optional second arg MILLISECONDS specifies an
6331 additional wait period, in milliseconds; this may be useful if your
6332 Emacs was built without floating point support.
6333 \(Not all operating systems support waiting for a fraction of a second.) */)
6334 (seconds, milliseconds)
6335 Lisp_Object seconds, milliseconds;
6336 {
6337 int sec, usec;
6338
6339 if (NILP (milliseconds))
6340 XSETINT (milliseconds, 0);
6341 else
6342 CHECK_NUMBER (milliseconds);
6343 usec = XINT (milliseconds) * 1000;
6344
6345 {
6346 double duration = extract_float (seconds);
6347 sec = (int) duration;
6348 usec += (duration - sec) * 1000000;
6349 }
6350
6351 #ifndef EMACS_HAS_USECS
6352 if (sec == 0 && usec != 0)
6353 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6354 #endif
6355
6356 /* Assure that 0 <= usec < 1000000. */
6357 if (usec < 0)
6358 {
6359 /* We can't rely on the rounding being correct if usec is negative. */
6360 if (-1000000 < usec)
6361 sec--, usec += 1000000;
6362 else
6363 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6364 }
6365 else
6366 sec += usec / 1000000, usec %= 1000000;
6367
6368 if (sec < 0 || (sec == 0 && usec == 0))
6369 return Qnil;
6370
6371 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6372
6373 return Qnil;
6374 }
6375
6376
6377 /* This is just like wait_reading_process_output, except that
6378 it does the redisplay.
6379
6380 It's also much like Fsit_for, except that it can be used for
6381 waiting for input as well. */
6382
6383 Lisp_Object
6384 sit_for (sec, usec, reading, display, initial_display)
6385 int sec, usec, reading, display, initial_display;
6386 {
6387 swallow_events (display);
6388
6389 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_kbd_macro))
6390 return Qnil;
6391
6392 if (initial_display)
6393 redisplay_preserve_echo_area (2);
6394
6395 if (sec == 0 && usec == 0)
6396 return Qt;
6397
6398 #ifdef SIGIO
6399 gobble_input (0);
6400 #endif
6401
6402 wait_reading_process_output (sec, usec, reading ? -1 : 1, display,
6403 Qnil, NULL, 0);
6404
6405 return detect_input_pending () ? Qnil : Qt;
6406 }
6407
6408
6409 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6410 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6411 SECONDS may be a floating-point value, meaning that you can wait for a
6412 fraction of a second.
6413 \(Not all operating systems support waiting for a fraction of a second.)
6414 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6415 Redisplay is preempted as always if input arrives, and does not happen
6416 if input is available before it starts.
6417 Value is t if waited the full time with no input arriving.
6418
6419 An obsolete but still supported form is
6420 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6421 Where the optional arg MILLISECONDS specifies an additional wait period,
6422 in milliseconds; this was useful when Emacs was built without
6423 floating point support.
6424 usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6425
6426 /* The `old-nodisp' stuff is there so that the arglist has the correct
6427 length. Otherwise, `defdvice' will redefine it with fewer args. */
6428 (seconds, milliseconds, nodisp)
6429 Lisp_Object seconds, milliseconds, nodisp;
6430 {
6431 int sec, usec;
6432
6433 if (NILP (nodisp) && !NUMBERP (milliseconds))
6434 { /* New style. */
6435 nodisp = milliseconds;
6436 milliseconds = Qnil;
6437 }
6438
6439 if (NILP (milliseconds))
6440 XSETINT (milliseconds, 0);
6441 else
6442 CHECK_NUMBER (milliseconds);
6443 usec = XINT (milliseconds) * 1000;
6444
6445 {
6446 double duration = extract_float (seconds);
6447 sec = (int) duration;
6448 usec += (duration - sec) * 1000000;
6449 }
6450
6451 #ifndef EMACS_HAS_USECS
6452 if (usec != 0 && sec == 0)
6453 error ("Millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6454 #endif
6455
6456 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6457 }
6458
6459
6460 \f
6461 /***********************************************************************
6462 Other Lisp Functions
6463 ***********************************************************************/
6464
6465 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6466 session's frames, frame names, buffers, buffer-read-only flags, and
6467 buffer-modified-flags. */
6468
6469 static Lisp_Object frame_and_buffer_state;
6470
6471
6472 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6473 Sframe_or_buffer_changed_p, 0, 1, 0,
6474 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6475 VARIABLE is a variable name whose value is either nil or a state vector
6476 that will be updated to contain all frames and buffers,
6477 aside from buffers whose names start with space,
6478 along with the buffers' read-only and modified flags. This allows a fast
6479 check to see whether buffer menus might need to be recomputed.
6480 If this function returns non-nil, it updates the internal vector to reflect
6481 the current state.
6482
6483 If VARIABLE is nil, an internal variable is used. Users should not
6484 pass nil for VARIABLE. */)
6485 (variable)
6486 Lisp_Object variable;
6487 {
6488 Lisp_Object state, tail, frame, buf;
6489 Lisp_Object *vecp, *end;
6490 int n;
6491
6492 if (! NILP (variable))
6493 {
6494 CHECK_SYMBOL (variable);
6495 state = Fsymbol_value (variable);
6496 if (! VECTORP (state))
6497 goto changed;
6498 }
6499 else
6500 state = frame_and_buffer_state;
6501
6502 vecp = XVECTOR (state)->contents;
6503 end = vecp + XVECTOR (state)->size;
6504
6505 FOR_EACH_FRAME (tail, frame)
6506 {
6507 if (vecp == end)
6508 goto changed;
6509 if (!EQ (*vecp++, frame))
6510 goto changed;
6511 if (vecp == end)
6512 goto changed;
6513 if (!EQ (*vecp++, XFRAME (frame)->name))
6514 goto changed;
6515 }
6516 /* Check that the buffer info matches. */
6517 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6518 {
6519 buf = XCDR (XCAR (tail));
6520 /* Ignore buffers that aren't included in buffer lists. */
6521 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6522 continue;
6523 if (vecp == end)
6524 goto changed;
6525 if (!EQ (*vecp++, buf))
6526 goto changed;
6527 if (vecp == end)
6528 goto changed;
6529 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6530 goto changed;
6531 if (vecp == end)
6532 goto changed;
6533 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6534 goto changed;
6535 }
6536 if (vecp == end)
6537 goto changed;
6538 /* Detect deletion of a buffer at the end of the list. */
6539 if (EQ (*vecp, Qlambda))
6540 return Qnil;
6541
6542 /* Come here if we decide the data has changed. */
6543 changed:
6544 /* Count the size we will need.
6545 Start with 1 so there is room for at least one lambda at the end. */
6546 n = 1;
6547 FOR_EACH_FRAME (tail, frame)
6548 n += 2;
6549 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6550 n += 3;
6551 /* Reallocate the vector if data has grown to need it,
6552 or if it has shrunk a lot. */
6553 if (! VECTORP (state)
6554 || n > XVECTOR (state)->size
6555 || n + 20 < XVECTOR (state)->size / 2)
6556 /* Add 20 extra so we grow it less often. */
6557 {
6558 state = Fmake_vector (make_number (n + 20), Qlambda);
6559 if (! NILP (variable))
6560 Fset (variable, state);
6561 else
6562 frame_and_buffer_state = state;
6563 }
6564
6565 /* Record the new data in the (possibly reallocated) vector. */
6566 vecp = XVECTOR (state)->contents;
6567 FOR_EACH_FRAME (tail, frame)
6568 {
6569 *vecp++ = frame;
6570 *vecp++ = XFRAME (frame)->name;
6571 }
6572 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6573 {
6574 buf = XCDR (XCAR (tail));
6575 /* Ignore buffers that aren't included in buffer lists. */
6576 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6577 continue;
6578 *vecp++ = buf;
6579 *vecp++ = XBUFFER (buf)->read_only;
6580 *vecp++ = Fbuffer_modified_p (buf);
6581 }
6582 /* Fill up the vector with lambdas (always at least one). */
6583 *vecp++ = Qlambda;
6584 while (vecp - XVECTOR (state)->contents
6585 < XVECTOR (state)->size)
6586 *vecp++ = Qlambda;
6587 /* Make sure we didn't overflow the vector. */
6588 if (vecp - XVECTOR (state)->contents
6589 > XVECTOR (state)->size)
6590 abort ();
6591 return Qt;
6592 }
6593
6594
6595 \f
6596 /***********************************************************************
6597 Initialization
6598 ***********************************************************************/
6599
6600 char *terminal_type;
6601
6602 /* Initialization done when Emacs fork is started, before doing stty.
6603 Determine terminal type and set terminal_driver. Then invoke its
6604 decoding routine to set up variables in the terminal package. */
6605
6606 void
6607 init_display ()
6608 {
6609 #ifdef HAVE_X_WINDOWS
6610 extern int display_arg;
6611 #endif
6612
6613 /* Construct the space glyph. */
6614 space_glyph.type = CHAR_GLYPH;
6615 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6616 space_glyph.charpos = -1;
6617
6618 meta_key = 0;
6619 inverse_video = 0;
6620 cursor_in_echo_area = 0;
6621 terminal_type = (char *) 0;
6622
6623 /* Now is the time to initialize this; it's used by init_sys_modes
6624 during startup. */
6625 Vwindow_system = Qnil;
6626
6627 /* If the user wants to use a window system, we shouldn't bother
6628 initializing the terminal. This is especially important when the
6629 terminal is so dumb that emacs gives up before and doesn't bother
6630 using the window system.
6631
6632 If the DISPLAY environment variable is set and nonempty,
6633 try to use X, and die with an error message if that doesn't work. */
6634
6635 #ifdef HAVE_X_WINDOWS
6636 if (! display_arg)
6637 {
6638 char *display;
6639 #ifdef VMS
6640 display = getenv ("DECW$DISPLAY");
6641 #else
6642 display = getenv ("DISPLAY");
6643 #endif
6644
6645 display_arg = (display != 0 && *display != 0);
6646 }
6647
6648 if (!inhibit_window_system && display_arg
6649 #ifndef CANNOT_DUMP
6650 && initialized
6651 #endif
6652 )
6653 {
6654 Vwindow_system = intern ("x");
6655 #ifdef HAVE_X11
6656 Vwindow_system_version = make_number (11);
6657 #else
6658 Vwindow_system_version = make_number (10);
6659 #endif
6660 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6661 /* In some versions of ncurses,
6662 tputs crashes if we have not called tgetent.
6663 So call tgetent. */
6664 { char b[2044]; tgetent (b, "xterm");}
6665 #endif
6666 adjust_frame_glyphs_initially ();
6667 return;
6668 }
6669 #endif /* HAVE_X_WINDOWS */
6670
6671 #ifdef HAVE_NTGUI
6672 if (!inhibit_window_system)
6673 {
6674 Vwindow_system = intern ("w32");
6675 Vwindow_system_version = make_number (1);
6676 adjust_frame_glyphs_initially ();
6677 return;
6678 }
6679 #endif /* HAVE_NTGUI */
6680
6681 #ifdef MAC_OS
6682 if (!inhibit_window_system)
6683 {
6684 Vwindow_system = intern ("mac");
6685 Vwindow_system_version = make_number (1);
6686 adjust_frame_glyphs_initially ();
6687 return;
6688 }
6689 #endif /* MAC_OS */
6690
6691 /* If no window system has been specified, try to use the terminal. */
6692 if (! isatty (0))
6693 {
6694 fatal ("standard input is not a tty");
6695 exit (1);
6696 }
6697
6698 /* Look at the TERM variable. */
6699 terminal_type = (char *) getenv ("TERM");
6700 if (!terminal_type)
6701 {
6702 #ifdef VMS
6703 fprintf (stderr, "Please specify your terminal type.\n\
6704 For types defined in VMS, use set term /device=TYPE.\n\
6705 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6706 \(The quotation marks are necessary since terminal types are lower case.)\n");
6707 #else
6708 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6709 #endif
6710 exit (1);
6711 }
6712
6713 #ifdef VMS
6714 /* VMS DCL tends to up-case things, so down-case term type.
6715 Hardly any uppercase letters in terminal types; should be none. */
6716 {
6717 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6718 char *p;
6719
6720 strcpy (new, terminal_type);
6721
6722 for (p = new; *p; p++)
6723 if (isupper (*p))
6724 *p = tolower (*p);
6725
6726 terminal_type = new;
6727 }
6728 #endif /* VMS */
6729
6730 term_init (terminal_type);
6731
6732 {
6733 struct frame *sf = SELECTED_FRAME ();
6734 int width = FRAME_TOTAL_COLS (sf);
6735 int height = FRAME_LINES (sf);
6736
6737 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6738
6739 /* If these sizes are so big they cause overflow, just ignore the
6740 change. It's not clear what better we could do. */
6741 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6742 fatal ("screen size %dx%d too big", width, height);
6743 }
6744
6745 adjust_frame_glyphs_initially ();
6746 calculate_costs (XFRAME (selected_frame));
6747
6748 #ifdef SIGWINCH
6749 #ifndef CANNOT_DUMP
6750 if (initialized)
6751 #endif /* CANNOT_DUMP */
6752 signal (SIGWINCH, window_change_signal);
6753 #endif /* SIGWINCH */
6754
6755 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6756 if (initialized
6757 && !noninteractive
6758 #ifdef MSDOS
6759 /* The MSDOS terminal turns on its ``window system'' relatively
6760 late into the startup, so we cannot do the frame faces'
6761 initialization just yet. It will be done later by pc-win.el
6762 and internal_terminal_init. */
6763 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6764 #endif
6765 && NILP (Vwindow_system))
6766 {
6767 /* For the initial frame, we don't have any way of knowing what
6768 are the foreground and background colors of the terminal. */
6769 struct frame *sf = SELECTED_FRAME();
6770
6771 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6772 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6773 call0 (intern ("tty-set-up-initial-frame-faces"));
6774 }
6775 }
6776
6777
6778 \f
6779 /***********************************************************************
6780 Blinking cursor
6781 ***********************************************************************/
6782
6783 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6784 Sinternal_show_cursor, 2, 2, 0,
6785 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6786 WINDOW nil means use the selected window. SHOW non-nil means
6787 show a cursor in WINDOW in the next redisplay. SHOW nil means
6788 don't show a cursor. */)
6789 (window, show)
6790 Lisp_Object window, show;
6791 {
6792 /* Don't change cursor state while redisplaying. This could confuse
6793 output routines. */
6794 if (!redisplaying_p)
6795 {
6796 if (NILP (window))
6797 window = selected_window;
6798 else
6799 CHECK_WINDOW (window);
6800
6801 XWINDOW (window)->cursor_off_p = NILP (show);
6802 }
6803
6804 return Qnil;
6805 }
6806
6807
6808 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6809 Sinternal_show_cursor_p, 0, 1, 0,
6810 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6811 WINDOW nil or omitted means report on the selected window. */)
6812 (window)
6813 Lisp_Object window;
6814 {
6815 struct window *w;
6816
6817 if (NILP (window))
6818 window = selected_window;
6819 else
6820 CHECK_WINDOW (window);
6821
6822 w = XWINDOW (window);
6823 return w->cursor_off_p ? Qnil : Qt;
6824 }
6825
6826 \f
6827 /***********************************************************************
6828 Initialization
6829 ***********************************************************************/
6830
6831 void
6832 syms_of_display ()
6833 {
6834 defsubr (&Sredraw_frame);
6835 defsubr (&Sredraw_display);
6836 defsubr (&Sframe_or_buffer_changed_p);
6837 defsubr (&Sopen_termscript);
6838 defsubr (&Sding);
6839 defsubr (&Ssit_for);
6840 defsubr (&Ssleep_for);
6841 defsubr (&Ssend_string_to_terminal);
6842 defsubr (&Sinternal_show_cursor);
6843 defsubr (&Sinternal_show_cursor_p);
6844
6845 #if GLYPH_DEBUG
6846 defsubr (&Sdump_redisplay_history);
6847 #endif
6848
6849 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6850 staticpro (&frame_and_buffer_state);
6851
6852 Qdisplay_table = intern ("display-table");
6853 staticpro (&Qdisplay_table);
6854 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6855 staticpro (&Qredisplay_dont_pause);
6856
6857 DEFVAR_INT ("baud-rate", &baud_rate,
6858 doc: /* *The output baud rate of the terminal.
6859 On most systems, changing this value will affect the amount of padding
6860 and the other strategic decisions made during redisplay. */);
6861
6862 DEFVAR_BOOL ("inverse-video", &inverse_video,
6863 doc: /* *Non-nil means invert the entire frame display.
6864 This means everything is in inverse video which otherwise would not be. */);
6865
6866 DEFVAR_BOOL ("visible-bell", &visible_bell,
6867 doc: /* *Non-nil means try to flash the frame to represent a bell.
6868
6869 See also `ring-bell-function'. */);
6870
6871 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6872 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6873 A non-nil value is useful if the terminal can automatically preserve
6874 Emacs's frame display when you reenter Emacs.
6875 It is up to you to set this variable if your terminal can do that. */);
6876
6877 DEFVAR_LISP ("window-system", &Vwindow_system,
6878 doc: /* Name of window system that Emacs is displaying through.
6879 The value is a symbol--for instance, `x' for X windows.
6880 The value is nil if Emacs is using a text-only terminal. */);
6881
6882 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6883 doc: /* The version number of the window system in use.
6884 For X windows, this is 10 or 11. */);
6885
6886 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6887 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6888
6889 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6890 doc: /* Table defining how to output a glyph code to the frame.
6891 If not nil, this is a vector indexed by glyph code to define the glyph.
6892 Each element can be:
6893 integer: a glyph code which this glyph is an alias for.
6894 string: output this glyph using that string (not impl. in X windows).
6895 nil: this glyph mod 524288 is the code of a character to output,
6896 and this glyph / 524288 is the face number (see `face-id') to use
6897 while outputting it. */);
6898 Vglyph_table = Qnil;
6899
6900 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6901 doc: /* Display table to use for buffers that specify none.
6902 See `buffer-display-table' for more information. */);
6903 Vstandard_display_table = Qnil;
6904
6905 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6906 doc: /* *Non-nil means update isn't paused when input is detected. */);
6907 redisplay_dont_pause = 0;
6908
6909 /* Initialize `window-system', unless init_display already decided it. */
6910 #ifdef CANNOT_DUMP
6911 if (noninteractive)
6912 #endif
6913 {
6914 Vwindow_system = Qnil;
6915 Vwindow_system_version = Qnil;
6916 }
6917 }
6918
6919 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6920 (do not change this comment) */