(init_display): Check for overflow in screen size.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 #include <signal.h>
23
24 #include <config.h>
25
26 #include <stdio.h>
27 #include <ctype.h>
28
29 #include "lisp.h"
30 #include "termchar.h"
31 #include "termopts.h"
32 #include "termhooks.h"
33 /* cm.h must come after dispextern.h on Windows. */
34 #include "dispextern.h"
35 #include "cm.h"
36 #include "buffer.h"
37 #include "frame.h"
38 #include "window.h"
39 #include "commands.h"
40 #include "disptab.h"
41 #include "indent.h"
42 #include "intervals.h"
43 #include "blockinput.h"
44
45 #include "systty.h"
46 #include "syssignal.h"
47
48 #ifdef HAVE_X_WINDOWS
49 #include "xterm.h"
50 #endif /* HAVE_X_WINDOWS */
51
52 #ifdef HAVE_NTGUI
53 #include "w32term.h"
54 #endif /* HAVE_NTGUI */
55
56 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
57 #include "systime.h"
58
59 #include <errno.h>
60
61 #define max(a, b) ((a) > (b) ? (a) : (b))
62 #define min(a, b) ((a) < (b) ? (a) : (b))
63
64 /* Get number of chars of output now in the buffer of a stdio stream.
65 This ought to be built in in stdio, but it isn't.
66 Some s- files override this because their stdio internals differ. */
67 #ifdef __GNU_LIBRARY__
68 /* The s- file might have overridden the definition with one that works for
69 the system's C library. But we are using the GNU C library, so this is
70 the right definition for every system. */
71 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
72 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
73 #else
74 #undef PENDING_OUTPUT_COUNT
75 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
76 #endif
77 #else /* not __GNU_LIBRARY__ */
78 #ifndef PENDING_OUTPUT_COUNT
79 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
80 #endif
81 #endif
82
83 static void change_frame_size_1 ();
84
85 /* Nonzero upon entry to redisplay means do not assume anything about
86 current contents of actual terminal frame; clear and redraw it. */
87
88 int frame_garbaged;
89
90 /* Nonzero means last display completed. Zero means it was preempted. */
91
92 int display_completed;
93
94 /* Lisp variable visible-bell; enables use of screen-flash
95 instead of audible bell. */
96
97 int visible_bell;
98
99 /* Invert the color of the whole frame, at a low level. */
100
101 int inverse_video;
102
103 /* Line speed of the terminal. */
104
105 int baud_rate;
106
107 /* nil or a symbol naming the window system under which emacs is
108 running ('x is the only current possibility). */
109
110 Lisp_Object Vwindow_system;
111
112 /* Version number of X windows: 10, 11 or nil. */
113 Lisp_Object Vwindow_system_version;
114
115 /* Vector of glyph definitions. Indexed by glyph number,
116 the contents are a string which is how to output the glyph.
117
118 If Vglyph_table is nil, a glyph is output by using its low 8 bits
119 as a character code. */
120
121 Lisp_Object Vglyph_table;
122
123 /* Display table to use for vectors that don't specify their own. */
124
125 Lisp_Object Vstandard_display_table;
126
127 /* Nonzero means reading single-character input with prompt
128 so put cursor on minibuffer after the prompt.
129 positive means at end of text in echo area;
130 negative means at beginning of line. */
131 int cursor_in_echo_area;
132
133 Lisp_Object Qdisplay_table;
134 \f
135 /* The currently selected frame.
136 In a single-frame version, this variable always holds the address of
137 the_only_frame. */
138
139 FRAME_PTR selected_frame;
140
141 /* A frame which is not just a minibuffer, or 0 if there are no such
142 frames. This is usually the most recent such frame that was
143 selected. In a single-frame version, this variable always holds
144 the address of the_only_frame. */
145 FRAME_PTR last_nonminibuf_frame;
146
147 /* This is a vector, made larger whenever it isn't large enough,
148 which is used inside `update_frame' to hold the old contents
149 of the FRAME_PHYS_LINES of the frame being updated. */
150 struct frame_glyphs **ophys_lines;
151 /* Length of vector currently allocated. */
152 int ophys_lines_length;
153
154 FILE *termscript; /* Stdio stream being used for copy of all output. */
155
156 struct cm Wcm; /* Structure for info on cursor positioning */
157
158 int delayed_size_change; /* 1 means SIGWINCH happened when not safe. */
159 \f
160 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
161 "Clear frame FRAME and output again what is supposed to appear on it.")
162 (frame)
163 Lisp_Object frame;
164 {
165 FRAME_PTR f;
166
167 CHECK_LIVE_FRAME (frame, 0);
168 f = XFRAME (frame);
169 update_begin (f);
170 if (FRAME_MSDOS_P (f))
171 set_terminal_modes ();
172 clear_frame ();
173 clear_frame_records (f);
174 update_end (f);
175 fflush (stdout);
176 windows_or_buffers_changed++;
177 /* Mark all windows as INaccurate,
178 so that every window will have its redisplay done. */
179 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
180 f->garbaged = 0;
181 return Qnil;
182 }
183
184 redraw_frame (f)
185 FRAME_PTR f;
186 {
187 Lisp_Object frame;
188 XSETFRAME (frame, f);
189 Fredraw_frame (frame);
190 }
191
192 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
193 "Clear and redisplay all visible frames.")
194 ()
195 {
196 Lisp_Object tail, frame;
197
198 FOR_EACH_FRAME (tail, frame)
199 if (FRAME_VISIBLE_P (XFRAME (frame)))
200 Fredraw_frame (frame);
201
202 return Qnil;
203 }
204
205 /* This is used when frame_garbaged is set.
206 Redraw the individual frames marked as garbaged. */
207
208 void
209 redraw_garbaged_frames ()
210 {
211 Lisp_Object tail, frame;
212
213 FOR_EACH_FRAME (tail, frame)
214 if (FRAME_VISIBLE_P (XFRAME (frame))
215 && FRAME_GARBAGED_P (XFRAME (frame)))
216 Fredraw_frame (frame);
217 }
218
219 \f
220 static struct frame_glyphs *
221 make_frame_glyphs (frame, empty)
222 register FRAME_PTR frame;
223 int empty;
224 {
225 register int i;
226 register width = FRAME_WINDOW_WIDTH (frame);
227 register height = FRAME_HEIGHT (frame);
228 register struct frame_glyphs *new
229 = (struct frame_glyphs *) xmalloc (sizeof (struct frame_glyphs));
230
231 SET_GLYPHS_FRAME (new, frame);
232 new->height = height;
233 new->width = width;
234 new->used = (int *) xmalloc (height * sizeof (int));
235 new->glyphs = (GLYPH **) xmalloc (height * sizeof (GLYPH *));
236 new->charstarts = (int **) xmalloc (height * sizeof (int *));
237 new->highlight = (char *) xmalloc (height * sizeof (char));
238 new->enable = (char *) xmalloc (height * sizeof (char));
239 bzero (new->enable, height * sizeof (char));
240 new->bufp = (int *) xmalloc (height * sizeof (int));
241
242 #ifdef HAVE_WINDOW_SYSTEM
243 if (FRAME_WINDOW_P (frame))
244 {
245 new->top_left_x = (short *) xmalloc (height * sizeof (short));
246 new->top_left_y = (short *) xmalloc (height * sizeof (short));
247 new->pix_width = (short *) xmalloc (height * sizeof (short));
248 new->pix_height = (short *) xmalloc (height * sizeof (short));
249 new->max_ascent = (short *) xmalloc (height * sizeof (short));
250 }
251 #endif /* HAVE_WINDOW_SYSTEM */
252
253 if (empty)
254 {
255 /* Make the buffer used by decode_mode_spec. This buffer is also
256 used as temporary storage when updating the frame. See scroll.c. */
257 unsigned int total_glyphs = (width + 2) * sizeof (GLYPH);
258 unsigned int total_charstarts = (width + 2) * sizeof (int);
259
260 new->total_contents = (GLYPH *) xmalloc (total_glyphs);
261 bzero (new->total_contents, total_glyphs);
262
263 new->total_charstarts = (int *) xmalloc (total_charstarts);
264 bzero (new->total_charstarts, total_charstarts);
265 }
266 else
267 {
268 unsigned int total_glyphs = height * (width + 2) * sizeof (GLYPH);
269
270 new->total_contents = (GLYPH *) xmalloc (total_glyphs);
271 bzero (new->total_contents, total_glyphs);
272 for (i = 0; i < height; i++)
273 new->glyphs[i] = new->total_contents + i * (width + 2) + 1;
274
275 if (!FRAME_TERMCAP_P (frame))
276 {
277 unsigned int total_charstarts = height * (width + 2) * sizeof (int);
278
279 new->total_charstarts = (int *) xmalloc (total_charstarts);
280 bzero (new->total_charstarts, total_charstarts);
281 for (i = 0; i < height; i++)
282 new->charstarts[i] = new->total_charstarts + i * (width + 2) + 1;
283 }
284 else
285 {
286 /* Without a window system, we don't really need charstarts.
287 So use a small amount of space to make enough data structure
288 to prevent crashes in display_text_line. */
289 new->total_charstarts = (int *) xmalloc ((width + 2) * sizeof (int));
290 for (i = 0; i < height; i++)
291 new->charstarts[i] = new->total_charstarts;
292 }
293 }
294
295 return new;
296 }
297
298 void
299 free_frame_glyphs (frame, glyphs)
300 FRAME_PTR frame;
301 struct frame_glyphs *glyphs;
302 {
303 if (glyphs->total_contents)
304 xfree (glyphs->total_contents);
305 if (glyphs->total_charstarts)
306 xfree (glyphs->total_charstarts);
307
308 xfree (glyphs->used);
309 xfree (glyphs->glyphs);
310 xfree (glyphs->highlight);
311 xfree (glyphs->enable);
312 xfree (glyphs->bufp);
313 if (glyphs->charstarts)
314 xfree (glyphs->charstarts);
315
316 #ifdef HAVE_WINDOW_SYSTEM
317 if (FRAME_WINDOW_P (frame))
318 {
319 xfree (glyphs->top_left_x);
320 xfree (glyphs->top_left_y);
321 xfree (glyphs->pix_width);
322 xfree (glyphs->pix_height);
323 xfree (glyphs->max_ascent);
324 }
325 #endif /* HAVE_WINDOW_SYSTEM */
326
327 xfree (glyphs);
328 }
329
330 void
331 remake_frame_glyphs (frame)
332 FRAME_PTR frame;
333 {
334 if (FRAME_CURRENT_GLYPHS (frame))
335 free_frame_glyphs (frame, FRAME_CURRENT_GLYPHS (frame));
336 if (FRAME_DESIRED_GLYPHS (frame))
337 free_frame_glyphs (frame, FRAME_DESIRED_GLYPHS (frame));
338 if (FRAME_TEMP_GLYPHS (frame))
339 free_frame_glyphs (frame, FRAME_TEMP_GLYPHS (frame));
340
341 if (FRAME_MESSAGE_BUF (frame))
342 {
343 /* Reallocate the frame's message buffer; remember that
344 echo_area_glyphs may be pointing here. */
345 char *old_message_buf = FRAME_MESSAGE_BUF (frame);
346
347 FRAME_MESSAGE_BUF (frame)
348 = (char *) xrealloc (FRAME_MESSAGE_BUF (frame),
349 FRAME_WIDTH (frame) + 1);
350
351 if (echo_area_glyphs == old_message_buf)
352 echo_area_glyphs = FRAME_MESSAGE_BUF (frame);
353 if (previous_echo_glyphs == old_message_buf)
354 previous_echo_glyphs = FRAME_MESSAGE_BUF (frame);
355 }
356 else
357 FRAME_MESSAGE_BUF (frame)
358 = (char *) xmalloc (FRAME_WIDTH (frame) + 1);
359
360 FRAME_CURRENT_GLYPHS (frame) = make_frame_glyphs (frame, 0);
361 FRAME_DESIRED_GLYPHS (frame) = make_frame_glyphs (frame, 0);
362 FRAME_TEMP_GLYPHS (frame) = make_frame_glyphs (frame, 1);
363 if (FRAME_WINDOW_P (frame) || frame == selected_frame)
364 SET_FRAME_GARBAGED (frame);
365 }
366 \f
367 /* Return the hash code of contents of line VPOS in frame-matrix M. */
368
369 static int
370 line_hash_code (m, vpos)
371 register struct frame_glyphs *m;
372 int vpos;
373 {
374 register GLYPH *body, *end;
375 register int h = 0;
376
377 if (!m->enable[vpos])
378 return 0;
379
380 /* Give all highlighted lines the same hash code
381 so as to encourage scrolling to leave them in place. */
382 if (m->highlight[vpos])
383 return -1;
384
385 body = m->glyphs[vpos];
386
387 if (must_write_spaces)
388 while (1)
389 {
390 GLYPH g = *body++;
391
392 if (g == 0)
393 break;
394 h = (((h << 4) + (h >> 24)) & 0x0fffffff) + g - SPACEGLYPH;
395 }
396 else
397 while (1)
398 {
399 GLYPH g = *body++;
400
401 if (g == 0)
402 break;
403 h = (((h << 4) + (h >> 24)) & 0x0fffffff) + g;
404 }
405
406 if (h)
407 return h;
408 return 1;
409 }
410
411 /* Return number of characters in line in M at vpos VPOS,
412 except don't count leading and trailing spaces
413 unless the terminal requires those to be explicitly output. */
414
415 static unsigned int
416 line_draw_cost (m, vpos)
417 struct frame_glyphs *m;
418 int vpos;
419 {
420 register GLYPH *beg = m->glyphs[vpos];
421 register GLYPH *end = m->glyphs[vpos] + m->used[vpos];
422 register int i;
423 register int tlen = GLYPH_TABLE_LENGTH;
424 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
425
426 /* Ignore trailing and leading spaces if we can. */
427 if (!must_write_spaces)
428 {
429 while ((end != beg) && (*end == SPACEGLYPH))
430 --end;
431 if (end == beg)
432 return (0); /* All blank line. */
433
434 while (*beg == SPACEGLYPH)
435 ++beg;
436 }
437
438 /* If we don't have a glyph-table, each glyph is one character,
439 so return the number of glyphs. */
440 if (tbase == 0)
441 return end - beg;
442
443 /* Otherwise, scan the glyphs and accumulate their total size in I. */
444 i = 0;
445 while ((beg <= end) && *beg)
446 {
447 register GLYPH g = *beg++;
448
449 if (GLYPH_SIMPLE_P (tbase, tlen, g))
450 i += 1;
451 else
452 i += GLYPH_LENGTH (tbase, g);
453 }
454 return i;
455 }
456 \f
457 /* The functions on this page are the interface from xdisp.c to redisplay.
458
459 The only other interface into redisplay is through setting
460 FRAME_CURSOR_X (frame) and FRAME_CURSOR_Y (frame)
461 and SET_FRAME_GARBAGED (frame). */
462
463 /* cancel_line eliminates any request to display a line at position `vpos' */
464
465 cancel_line (vpos, frame)
466 int vpos;
467 register FRAME_PTR frame;
468 {
469 FRAME_DESIRED_GLYPHS (frame)->enable[vpos] = 0;
470 }
471
472 clear_frame_records (frame)
473 register FRAME_PTR frame;
474 {
475 bzero (FRAME_CURRENT_GLYPHS (frame)->enable, FRAME_HEIGHT (frame));
476 }
477
478 /* Clear out all display lines for a coming redisplay. */
479
480 void
481 init_desired_glyphs (frame)
482 register FRAME_PTR frame;
483 {
484 register struct frame_glyphs *desired_glyphs = FRAME_DESIRED_GLYPHS (frame);
485 int vpos;
486 int height = FRAME_HEIGHT (frame);
487
488 for (vpos = 0; vpos < height; vpos++)
489 desired_glyphs->enable[vpos] = 0;
490 }
491
492 /* Prepare to display on line VPOS starting at HPOS within it. */
493
494 void
495 get_display_line (frame, vpos, hpos)
496 register FRAME_PTR frame;
497 int vpos;
498 register int hpos;
499 {
500 register struct frame_glyphs *glyphs;
501 register struct frame_glyphs *desired_glyphs = FRAME_DESIRED_GLYPHS (frame);
502 register GLYPH *p;
503
504 if (vpos < 0)
505 abort ();
506
507 if (! desired_glyphs->enable[vpos])
508 {
509 desired_glyphs->used[vpos] = 0;
510 desired_glyphs->highlight[vpos] = 0;
511 desired_glyphs->enable[vpos] = 1;
512 }
513
514 if (hpos > desired_glyphs->used[vpos])
515 {
516 GLYPH *g = desired_glyphs->glyphs[vpos] + desired_glyphs->used[vpos];
517 GLYPH *end = desired_glyphs->glyphs[vpos] + hpos;
518
519 desired_glyphs->used[vpos] = hpos;
520 while (g != end)
521 *g++ = SPACEGLYPH;
522 }
523 }
524
525 /* Like bcopy except never gets confused by overlap. */
526
527 void
528 safe_bcopy (from, to, size)
529 char *from, *to;
530 int size;
531 {
532 if (size <= 0 || from == to)
533 return;
534
535 /* If the source and destination don't overlap, then bcopy can
536 handle it. If they do overlap, but the destination is lower in
537 memory than the source, we'll assume bcopy can handle that. */
538 if (to < from || from + size <= to)
539 bcopy (from, to, size);
540
541 /* Otherwise, we'll copy from the end. */
542 else
543 {
544 register char *endf = from + size;
545 register char *endt = to + size;
546
547 /* If TO - FROM is large, then we should break the copy into
548 nonoverlapping chunks of TO - FROM bytes each. However, if
549 TO - FROM is small, then the bcopy function call overhead
550 makes this not worth it. The crossover point could be about
551 anywhere. Since I don't think the obvious copy loop is too
552 bad, I'm trying to err in its favor. */
553 if (to - from < 64)
554 {
555 do
556 *--endt = *--endf;
557 while (endf != from);
558 }
559 else
560 {
561 for (;;)
562 {
563 endt -= (to - from);
564 endf -= (to - from);
565
566 if (endt < to)
567 break;
568
569 bcopy (endf, endt, to - from);
570 }
571
572 /* If SIZE wasn't a multiple of TO - FROM, there will be a
573 little left over. The amount left over is
574 (endt + (to - from)) - to, which is endt - from. */
575 bcopy (from, to, endt - from);
576 }
577 }
578 }
579
580 /* Rotate a vector of SIZE bytes right, by DISTANCE bytes.
581 DISTANCE may be negative. */
582
583 static void
584 rotate_vector (vector, size, distance)
585 char *vector;
586 int size;
587 int distance;
588 {
589 char *temp = (char *) alloca (size);
590
591 if (distance < 0)
592 distance += size;
593
594 bcopy (vector, temp + distance, size - distance);
595 bcopy (vector + size - distance, temp, distance);
596 bcopy (temp, vector, size);
597 }
598
599 /* Scroll lines from vpos FROM up to but not including vpos END
600 down by AMOUNT lines (AMOUNT may be negative).
601 Returns nonzero if done, zero if terminal cannot scroll them. */
602
603 int
604 scroll_frame_lines (frame, from, end, amount, newpos)
605 register FRAME_PTR frame;
606 int from, end, amount, newpos;
607 {
608 register int i;
609 register struct frame_glyphs *current_frame
610 = FRAME_CURRENT_GLYPHS (frame);
611 int pos_adjust;
612 int width = FRAME_WINDOW_WIDTH (frame);
613
614 if (!line_ins_del_ok)
615 return 0;
616
617 if (amount == 0)
618 return 1;
619
620 if (amount > 0)
621 {
622 update_begin (frame);
623 set_terminal_window (end + amount);
624 if (!scroll_region_ok)
625 ins_del_lines (end, -amount);
626 ins_del_lines (from, amount);
627 set_terminal_window (0);
628
629 rotate_vector (current_frame->glyphs + from,
630 sizeof (GLYPH *) * (end + amount - from),
631 amount * sizeof (GLYPH *));
632
633 rotate_vector (current_frame->charstarts + from,
634 sizeof (int *) * (end + amount - from),
635 amount * sizeof (int *));
636
637 safe_bcopy (current_frame->used + from,
638 current_frame->used + from + amount,
639 (end - from) * sizeof current_frame->used[0]);
640
641 safe_bcopy (current_frame->highlight + from,
642 current_frame->highlight + from + amount,
643 (end - from) * sizeof current_frame->highlight[0]);
644
645 safe_bcopy (current_frame->enable + from,
646 current_frame->enable + from + amount,
647 (end - from) * sizeof current_frame->enable[0]);
648
649 /* Adjust the lines by an amount
650 that puts the first of them at NEWPOS. */
651 pos_adjust = newpos - current_frame->charstarts[from + amount][0];
652
653 /* Offset each char position in the charstarts lines we moved
654 by pos_adjust. */
655 for (i = from + amount; i < end + amount; i++)
656 {
657 int *line = current_frame->charstarts[i];
658 int col;
659 for (col = 0; col < width; col++)
660 if (line[col] > 0)
661 line[col] += pos_adjust;
662 }
663 for (i = from; i < from + amount; i++)
664 {
665 int *line = current_frame->charstarts[i];
666 int col;
667 line[0] = -1;
668 for (col = 0; col < width; col++)
669 line[col] = 0;
670 }
671
672 /* Mark the lines made empty by scrolling as enabled, empty and
673 normal video. */
674 bzero (current_frame->used + from,
675 amount * sizeof current_frame->used[0]);
676 bzero (current_frame->highlight + from,
677 amount * sizeof current_frame->highlight[0]);
678 for (i = from; i < from + amount; i++)
679 {
680 current_frame->glyphs[i][0] = '\0';
681 current_frame->charstarts[i][0] = -1;
682 current_frame->enable[i] = 1;
683 }
684
685 safe_bcopy (current_frame->bufp + from,
686 current_frame->bufp + from + amount,
687 (end - from) * sizeof current_frame->bufp[0]);
688
689 #ifdef HAVE_WINDOW_SYSTEM
690 if (FRAME_WINDOW_P (frame))
691 {
692 safe_bcopy (current_frame->top_left_x + from,
693 current_frame->top_left_x + from + amount,
694 (end - from) * sizeof current_frame->top_left_x[0]);
695
696 safe_bcopy (current_frame->top_left_y + from,
697 current_frame->top_left_y + from + amount,
698 (end - from) * sizeof current_frame->top_left_y[0]);
699
700 safe_bcopy (current_frame->pix_width + from,
701 current_frame->pix_width + from + amount,
702 (end - from) * sizeof current_frame->pix_width[0]);
703
704 safe_bcopy (current_frame->pix_height + from,
705 current_frame->pix_height + from + amount,
706 (end - from) * sizeof current_frame->pix_height[0]);
707
708 safe_bcopy (current_frame->max_ascent + from,
709 current_frame->max_ascent + from + amount,
710 (end - from) * sizeof current_frame->max_ascent[0]);
711 }
712 #endif /* HAVE_WINDOW_SYSTEM */
713
714 update_end (frame);
715 }
716 if (amount < 0)
717 {
718 update_begin (frame);
719 set_terminal_window (end);
720 ins_del_lines (from + amount, amount);
721 if (!scroll_region_ok)
722 ins_del_lines (end + amount, -amount);
723 set_terminal_window (0);
724
725 rotate_vector (current_frame->glyphs + from + amount,
726 sizeof (GLYPH *) * (end - from - amount),
727 amount * sizeof (GLYPH *));
728
729 rotate_vector (current_frame->charstarts + from + amount,
730 sizeof (int *) * (end - from - amount),
731 amount * sizeof (int *));
732
733 safe_bcopy (current_frame->used + from,
734 current_frame->used + from + amount,
735 (end - from) * sizeof current_frame->used[0]);
736
737 safe_bcopy (current_frame->highlight + from,
738 current_frame->highlight + from + amount,
739 (end - from) * sizeof current_frame->highlight[0]);
740
741 safe_bcopy (current_frame->enable + from,
742 current_frame->enable + from + amount,
743 (end - from) * sizeof current_frame->enable[0]);
744
745 /* Adjust the lines by an amount
746 that puts the first of them at NEWPOS. */
747 pos_adjust = newpos - current_frame->charstarts[from + amount][0];
748
749 /* Offset each char position in the charstarts lines we moved
750 by pos_adjust. */
751 for (i = from + amount; i < end + amount; i++)
752 {
753 int *line = current_frame->charstarts[i];
754 int col;
755 for (col = 0; col < width; col++)
756 if (line[col] > 0)
757 line[col] += pos_adjust;
758 }
759 for (i = end + amount; i < end; i++)
760 {
761 int *line = current_frame->charstarts[i];
762 int col;
763 line[0] = -1;
764 for (col = 0; col < width; col++)
765 line[col] = 0;
766 }
767
768 /* Mark the lines made empty by scrolling as enabled, empty and
769 normal video. */
770 bzero (current_frame->used + end + amount,
771 - amount * sizeof current_frame->used[0]);
772 bzero (current_frame->highlight + end + amount,
773 - amount * sizeof current_frame->highlight[0]);
774 for (i = end + amount; i < end; i++)
775 {
776 current_frame->glyphs[i][0] = '\0';
777 current_frame->charstarts[i][0] = 0;
778 current_frame->enable[i] = 1;
779 }
780
781 safe_bcopy (current_frame->bufp + from,
782 current_frame->bufp + from + amount,
783 (end - from) * sizeof current_frame->bufp[0]);
784
785 #ifdef HAVE_WINDOW_SYSTEM
786 if (FRAME_WINDOW_P (frame))
787 {
788 safe_bcopy (current_frame->top_left_x + from,
789 current_frame->top_left_x + from + amount,
790 (end - from) * sizeof current_frame->top_left_x[0]);
791
792 safe_bcopy (current_frame->top_left_y + from,
793 current_frame->top_left_y + from + amount,
794 (end - from) * sizeof current_frame->top_left_y[0]);
795
796 safe_bcopy (current_frame->pix_width + from,
797 current_frame->pix_width + from + amount,
798 (end - from) * sizeof current_frame->pix_width[0]);
799
800 safe_bcopy (current_frame->pix_height + from,
801 current_frame->pix_height + from + amount,
802 (end - from) * sizeof current_frame->pix_height[0]);
803
804 safe_bcopy (current_frame->max_ascent + from,
805 current_frame->max_ascent + from + amount,
806 (end - from) * sizeof current_frame->max_ascent[0]);
807 }
808 #endif /* HAVE_WINDOW_SYSTEM */
809
810 update_end (frame);
811 }
812 return 1;
813 }
814 \f
815 /* After updating a window W that isn't the full frame wide,
816 copy all the columns that W does not occupy
817 into the FRAME_DESIRED_GLYPHS (frame) from the FRAME_PHYS_GLYPHS (frame)
818 so that update_frame will not change those columns. */
819
820 preserve_other_columns (w)
821 struct window *w;
822 {
823 register int vpos;
824 register struct frame_glyphs *current_frame, *desired_frame;
825 register FRAME_PTR frame = XFRAME (w->frame);
826 int start = WINDOW_LEFT_MARGIN (w);
827 int end = WINDOW_RIGHT_EDGE (w);
828 int bot = XFASTINT (w->top) + XFASTINT (w->height);
829
830 current_frame = FRAME_CURRENT_GLYPHS (frame);
831 desired_frame = FRAME_DESIRED_GLYPHS (frame);
832
833 for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
834 {
835 if (current_frame->enable[vpos] && desired_frame->enable[vpos])
836 {
837 if (start > 0)
838 {
839 int len;
840
841 bcopy (current_frame->glyphs[vpos],
842 desired_frame->glyphs[vpos],
843 start * sizeof (current_frame->glyphs[vpos][0]));
844 bcopy (current_frame->charstarts[vpos],
845 desired_frame->charstarts[vpos],
846 start * sizeof (current_frame->charstarts[vpos][0]));
847 len = min (start, current_frame->used[vpos]);
848 if (desired_frame->used[vpos] < len)
849 desired_frame->used[vpos] = len;
850 }
851 if (current_frame->used[vpos] > end
852 && desired_frame->used[vpos] < current_frame->used[vpos])
853 {
854 while (desired_frame->used[vpos] < end)
855 {
856 int used = desired_frame->used[vpos]++;
857 desired_frame->glyphs[vpos][used] = SPACEGLYPH;
858 desired_frame->glyphs[vpos][used] = 0;
859 }
860 bcopy (current_frame->glyphs[vpos] + end,
861 desired_frame->glyphs[vpos] + end,
862 ((current_frame->used[vpos] - end)
863 * sizeof (current_frame->glyphs[vpos][0])));
864 bcopy (current_frame->charstarts[vpos] + end,
865 desired_frame->charstarts[vpos] + end,
866 ((current_frame->used[vpos] - end)
867 * sizeof (current_frame->charstarts[vpos][0])));
868 desired_frame->used[vpos] = current_frame->used[vpos];
869 }
870 }
871 }
872 }
873 \f
874 #if 0
875
876 /* If window w does not need to be updated and isn't the full frame wide,
877 copy all the columns that w does occupy
878 into the FRAME_DESIRED_LINES (frame) from the FRAME_PHYS_LINES (frame)
879 so that update_frame will not change those columns.
880
881 Have not been able to figure out how to use this correctly. */
882
883 preserve_my_columns (w)
884 struct window *w;
885 {
886 register int vpos, fin;
887 register struct frame_glyphs *l1, *l2;
888 register FRAME_PTR frame = XFRAME (w->frame);
889 int start = WINDOW_LEFT_MARGIN (w);
890 int end = WINDOW_RIGHT_EDGE (w);
891 int bot = XFASTINT (w->top) + XFASTINT (w->height);
892
893 for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
894 {
895 if ((l1 = FRAME_DESIRED_GLYPHS (frame)->glyphs[vpos + 1])
896 && (l2 = FRAME_PHYS_GLYPHS (frame)->glyphs[vpos + 1]))
897 {
898 if (l2->length > start && l1->length < l2->length)
899 {
900 fin = l2->length;
901 if (fin > end) fin = end;
902 while (l1->length < start)
903 l1->body[l1->length++] = ' ';
904 bcopy (l2->body + start, l1->body + start, fin - start);
905 l1->length = fin;
906 }
907 }
908 }
909 }
910
911 #endif
912 \f
913 /* Adjust by ADJUST the charstart values in window W
914 after vpos VPOS, which counts relative to the frame
915 (not relative to W itself). */
916
917 void
918 adjust_window_charstarts (w, vpos, adjust)
919 struct window *w;
920 int vpos;
921 int adjust;
922 {
923 int left = WINDOW_LEFT_MARGIN (w);
924 int top = XFASTINT (w->top);
925 int right = left + window_internal_width (w);
926 int bottom = top + window_internal_height (w);
927 int i;
928
929 for (i = vpos + 1; i < bottom; i++)
930 {
931 int *charstart
932 = FRAME_CURRENT_GLYPHS (XFRAME (WINDOW_FRAME (w)))->charstarts[i];
933 int j;
934 for (j = left; j < right; j++)
935 if (charstart[j] > 0)
936 charstart[j] += adjust;
937 }
938 }
939
940 /* Check the charstarts values in the area of window W
941 for internal consistency. We cannot check that they are "right";
942 we can only look for something nonsensical. */
943
944 verify_charstarts (w)
945 struct window *w;
946 {
947 FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
948 int i;
949 int top = XFASTINT (w->top);
950 int bottom = top + window_internal_height (w);
951 int left = WINDOW_LEFT_MARGIN (w);
952 int right = left + window_internal_width (w);
953 int next_line;
954 int truncate = (XINT (w->hscroll)
955 || (truncate_partial_width_windows
956 && !WINDOW_FULL_WIDTH_P (w))
957 || !NILP (XBUFFER (w->buffer)->truncate_lines));
958
959 for (i = top; i < bottom; i++)
960 {
961 int j;
962 int last;
963 int *charstart = FRAME_CURRENT_GLYPHS (f)->charstarts[i];
964
965 if (i != top)
966 {
967 if (truncate)
968 {
969 /* If we are truncating lines, allow a jump
970 in charstarts from one line to the next. */
971 if (charstart[left] < next_line)
972 abort ();
973 }
974 else
975 {
976 if (charstart[left] != next_line)
977 abort ();
978 }
979 }
980
981 for (j = left; j < right; j++)
982 if (charstart[j] > 0)
983 last = charstart[j];
984 /* Record where the next line should start. */
985 next_line = last;
986 if (BUF_ZV (XBUFFER (w->buffer)) != last)
987 {
988 /* If there's a newline between the two lines, count that. */
989 int endchar = *BUF_CHAR_ADDRESS (XBUFFER (w->buffer), last);
990 if (endchar == '\n')
991 next_line++;
992 }
993 }
994 }
995 \f
996 /* On discovering that the redisplay for a window was no good,
997 cancel the columns of that window, so that when the window is
998 displayed over again get_display_line will not complain. */
999
1000 cancel_my_columns (w)
1001 struct window *w;
1002 {
1003 register int vpos;
1004 register struct frame_glyphs *desired_glyphs
1005 = FRAME_DESIRED_GLYPHS (XFRAME (w->frame));
1006 register int start = WINDOW_LEFT_MARGIN (w);
1007 register int bot = XFASTINT (w->top) + XFASTINT (w->height);
1008
1009 for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
1010 if (desired_glyphs->enable[vpos]
1011 && desired_glyphs->used[vpos] >= start)
1012 desired_glyphs->used[vpos] = start;
1013 }
1014 \f
1015 /* These functions try to perform directly and immediately on the frame
1016 the necessary output for one change in the buffer.
1017 They may return 0 meaning nothing was done if anything is difficult,
1018 or 1 meaning the output was performed properly.
1019 They assume that the frame was up to date before the buffer
1020 change being displayed. They make various other assumptions too;
1021 see command_loop_1 where these are called. */
1022
1023 int
1024 direct_output_for_insert (g)
1025 int g;
1026 {
1027 register FRAME_PTR frame = selected_frame;
1028 register struct frame_glyphs *current_frame
1029 = FRAME_CURRENT_GLYPHS (frame);
1030
1031 #ifndef COMPILER_REGISTER_BUG
1032 register
1033 #endif /* COMPILER_REGISTER_BUG */
1034 struct window *w = XWINDOW (selected_window);
1035 #ifndef COMPILER_REGISTER_BUG
1036 register
1037 #endif /* COMPILER_REGISTER_BUG */
1038 int hpos = FRAME_CURSOR_X (frame);
1039 #ifndef COMPILER_REGISTER_BUG
1040 register
1041 #endif /* COMPILER_REGISTER_BUG */
1042 int vpos = FRAME_CURSOR_Y (frame);
1043
1044 /* Give up if about to continue line. */
1045 if (hpos >= WINDOW_LEFT_MARGIN (w) + window_internal_width (w) - 1
1046
1047 /* Avoid losing if cursor is in invisible text off left margin */
1048 || (XINT (w->hscroll) && hpos == WINDOW_LEFT_MARGIN (w))
1049
1050 /* Give up if cursor outside window (in minibuf, probably) */
1051 || cursor_in_echo_area
1052 || FRAME_CURSOR_Y (frame) < XFASTINT (w->top)
1053 || FRAME_CURSOR_Y (frame) >= XFASTINT (w->top) + XFASTINT (w->height)
1054
1055 /* Give up if cursor not really at FRAME_CURSOR_X, FRAME_CURSOR_Y */
1056 || !display_completed
1057
1058 /* Give up if buffer appears in two places. */
1059 || buffer_shared > 1
1060
1061 #ifdef USE_TEXT_PROPERTIES
1062 /* Intervals have already been adjusted, point is after the
1063 character that was just inserted. */
1064 /* Give up if character is invisible. */
1065 /* Give up if character has a face property.
1066 At the moment we only lose at end of line or end of buffer
1067 and only with faces that have some background */
1068 /* Instead of wasting time, give up if character has any text properties */
1069 || ! NILP (Ftext_properties_at (make_number (PT - 1), Qnil))
1070 #endif
1071
1072 /* Give up if w is minibuffer and a message is being displayed there */
1073 || (MINI_WINDOW_P (w) && echo_area_glyphs))
1074 return 0;
1075
1076 {
1077 int face = 0;
1078 #ifdef HAVE_FACES
1079 int dummy;
1080
1081 if (FRAME_WINDOW_P (frame) || FRAME_MSDOS_P (frame))
1082 face = compute_char_face (frame, w, PT - 1, -1, -1, &dummy, PT, 0);
1083 #endif
1084 current_frame->glyphs[vpos][hpos] = MAKE_GLYPH (frame, g, face);
1085 current_frame->charstarts[vpos][hpos] = PT - 1;
1086 /* Record the entry for after the newly inserted character. */
1087 current_frame->charstarts[vpos][hpos + 1] = PT;
1088 adjust_window_charstarts (w, vpos, 1);
1089 }
1090 unchanged_modified = MODIFF;
1091 beg_unchanged = GPT - BEG;
1092 XSETFASTINT (w->last_point, PT);
1093 XSETFASTINT (w->last_point_x, hpos);
1094 XSETFASTINT (w->last_modified, MODIFF);
1095 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
1096
1097 reassert_line_highlight (0, vpos);
1098 write_glyphs (&current_frame->glyphs[vpos][hpos], 1);
1099 fflush (stdout);
1100 ++FRAME_CURSOR_X (frame);
1101 if (hpos == current_frame->used[vpos])
1102 {
1103 current_frame->used[vpos] = hpos + 1;
1104 current_frame->glyphs[vpos][hpos + 1] = 0;
1105 }
1106
1107 return 1;
1108 }
1109
1110 int
1111 direct_output_forward_char (n)
1112 int n;
1113 {
1114 register FRAME_PTR frame = selected_frame;
1115 register struct window *w = XWINDOW (selected_window);
1116 Lisp_Object position;
1117 int hpos = FRAME_CURSOR_X (frame);
1118
1119 /* Give up if in truncated text at end of line. */
1120 if (hpos >= WINDOW_LEFT_MARGIN (w) + window_internal_width (w) - 1)
1121 return 0;
1122
1123 /* Avoid losing if cursor is in invisible text off left margin
1124 or about to go off either side of window. */
1125 if ((FRAME_CURSOR_X (frame) == WINDOW_LEFT_MARGIN (w)
1126 && (XINT (w->hscroll) || n < 0))
1127 || (n > 0
1128 && (FRAME_CURSOR_X (frame) + 1 >= window_internal_width (w) - 1))
1129 || cursor_in_echo_area)
1130 return 0;
1131
1132 /* Can't use direct output if highlighting a region. */
1133 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
1134 return 0;
1135
1136 /* Can't use direct output at an overlay boundary; it might have
1137 before-string or after-string properties. */
1138 if (overlay_touches_p (PT) || overlay_touches_p (PT - n))
1139 return 0;
1140
1141 #ifdef USE_TEXT_PROPERTIES
1142 /* Don't use direct output next to an invisible character
1143 since we might need to do something special. */
1144
1145 XSETFASTINT (position, PT);
1146 if (XFASTINT (position) < ZV
1147 && ! NILP (Fget_char_property (position,
1148 Qinvisible,
1149 selected_window)))
1150 return 0;
1151
1152 XSETFASTINT (position, PT - 1);
1153 if (XFASTINT (position) >= BEGV
1154 && ! NILP (Fget_char_property (position,
1155 Qinvisible,
1156 selected_window)))
1157 return 0;
1158 #endif
1159
1160 FRAME_CURSOR_X (frame) += n;
1161 XSETFASTINT (w->last_point_x, FRAME_CURSOR_X (frame));
1162 XSETFASTINT (w->last_point, PT);
1163 cursor_to (FRAME_CURSOR_Y (frame), FRAME_CURSOR_X (frame));
1164 fflush (stdout);
1165
1166 return 1;
1167 }
1168 \f
1169 static void update_line ();
1170
1171 /* Update frame F based on the data in FRAME_DESIRED_GLYPHS.
1172 Value is nonzero if redisplay stopped due to pending input.
1173 FORCE nonzero means do not stop for pending input. */
1174
1175 int
1176 update_frame (f, force, inhibit_hairy_id)
1177 FRAME_PTR f;
1178 int force;
1179 int inhibit_hairy_id;
1180 {
1181 register struct frame_glyphs *current_frame;
1182 register struct frame_glyphs *desired_frame = 0;
1183 register int i;
1184 int pause;
1185 int preempt_count = baud_rate / 2400 + 1;
1186 extern input_pending;
1187 #ifdef HAVE_WINDOW_SYSTEM
1188 register int downto, leftmost;
1189 #endif
1190
1191 if (baud_rate != FRAME_COST_BAUD_RATE (f))
1192 calculate_costs (f);
1193
1194 if (preempt_count <= 0)
1195 preempt_count = 1;
1196
1197 if (FRAME_HEIGHT (f) == 0) abort (); /* Some bug zeros some core */
1198
1199 detect_input_pending ();
1200 if (input_pending && !force)
1201 {
1202 pause = 1;
1203 goto do_pause;
1204 }
1205
1206 update_begin (f);
1207
1208 if (!line_ins_del_ok)
1209 inhibit_hairy_id = 1;
1210
1211 /* These are separate to avoid a possible bug in the AIX C compiler. */
1212 current_frame = FRAME_CURRENT_GLYPHS (f);
1213 desired_frame = FRAME_DESIRED_GLYPHS (f);
1214
1215 /* See if any of the desired lines are enabled; don't compute for
1216 i/d line if just want cursor motion. */
1217 for (i = 0; i < FRAME_HEIGHT (f); i++)
1218 if (desired_frame->enable[i])
1219 break;
1220
1221 /* Try doing i/d line, if not yet inhibited. */
1222 if (!inhibit_hairy_id && i < FRAME_HEIGHT (f))
1223 force |= scrolling (f);
1224
1225 /* Update the individual lines as needed. Do bottom line first. */
1226
1227 if (desired_frame->enable[FRAME_HEIGHT (f) - 1])
1228 update_line (f, FRAME_HEIGHT (f) - 1);
1229
1230 #ifdef HAVE_WINDOW_SYSTEM
1231 if (FRAME_WINDOW_P (f))
1232 {
1233 leftmost = downto = FRAME_INTERNAL_BORDER_WIDTH (f);
1234 if (desired_frame->enable[0])
1235 {
1236 current_frame->top_left_x[FRAME_HEIGHT (f) - 1] = leftmost;
1237 current_frame->top_left_y[FRAME_HEIGHT (f) - 1]
1238 = PIXEL_HEIGHT (f) - FRAME_INTERNAL_BORDER_WIDTH (f)
1239 - current_frame->pix_height[FRAME_HEIGHT (f) - 1];
1240 current_frame->top_left_x[0] = leftmost;
1241 current_frame->top_left_y[0] = downto;
1242 }
1243 }
1244 #endif /* HAVE_WINDOW_SYSTEM */
1245
1246 /* Now update the rest of the lines. */
1247 for (i = 0; i < FRAME_HEIGHT (f) - 1 && (force || !input_pending); i++)
1248 {
1249 if (desired_frame->enable[i])
1250 {
1251 if (FRAME_TERMCAP_P (f))
1252 {
1253 /* Flush out every so many lines.
1254 Also flush out if likely to have more than 1k buffered
1255 otherwise. I'm told that some telnet connections get
1256 really screwed by more than 1k output at once. */
1257 int outq = PENDING_OUTPUT_COUNT (stdout);
1258 if (outq > 900
1259 || (outq > 20 && ((i - 1) % preempt_count == 0)))
1260 {
1261 fflush (stdout);
1262 if (preempt_count == 1)
1263 {
1264 #ifdef EMACS_OUTQSIZE
1265 if (EMACS_OUTQSIZE (0, &outq) < 0)
1266 /* Probably not a tty. Ignore the error and reset
1267 * the outq count. */
1268 outq = PENDING_OUTPUT_COUNT (stdout);
1269 #endif
1270 outq *= 10;
1271 if (baud_rate <= outq && baud_rate > 0)
1272 sleep (outq / baud_rate);
1273 }
1274 }
1275 }
1276
1277 if ((i - 1) % preempt_count == 0)
1278 detect_input_pending ();
1279
1280 update_line (f, i);
1281 #ifdef HAVE_WINDOW_SYSTEM
1282 if (FRAME_WINDOW_P (f))
1283 {
1284 current_frame->top_left_y[i] = downto;
1285 current_frame->top_left_x[i] = leftmost;
1286 }
1287 #endif /* HAVE_WINDOW_SYSTEM */
1288 }
1289
1290 #ifdef HAVE_WINDOW_SYSTEM
1291 if (FRAME_WINDOW_P (f))
1292 downto += current_frame->pix_height[i];
1293 #endif /* HAVE_WINDOW_SYSTEM */
1294 }
1295 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
1296
1297 /* Now just clean up termcap drivers and set cursor, etc. */
1298 if (!pause)
1299 {
1300 if ((cursor_in_echo_area
1301 /* If we are showing a message instead of the minibuffer,
1302 show the cursor for the message instead of for the
1303 (now hidden) minibuffer contents. */
1304 || (EQ (minibuf_window, selected_window)
1305 && EQ (minibuf_window, echo_area_window)
1306 && echo_area_glyphs != 0))
1307 /* These cases apply only to the frame that contains
1308 the active minibuffer window. */
1309 && FRAME_HAS_MINIBUF_P (f)
1310 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1311 {
1312 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
1313 int row, col;
1314
1315 if (cursor_in_echo_area < 0)
1316 {
1317 row = top;
1318 col = 0;
1319 }
1320 else
1321 {
1322 /* If the minibuffer is several lines high, find the last
1323 line that has any text on it. */
1324 row = FRAME_HEIGHT (f);
1325 do
1326 {
1327 row--;
1328 if (current_frame->enable[row])
1329 col = current_frame->used[row];
1330 else
1331 col = 0;
1332 }
1333 while (row > top && col == 0);
1334
1335 if (col >= FRAME_WINDOW_WIDTH (f))
1336 {
1337 col = 0;
1338 if (row < FRAME_HEIGHT (f) - 1)
1339 row++;
1340 }
1341 }
1342
1343 cursor_to (row, col);
1344 }
1345 else
1346 cursor_to (FRAME_CURSOR_Y (f),
1347 max (min (FRAME_CURSOR_X (f),
1348 FRAME_WINDOW_WIDTH (f) - 1), 0));
1349 }
1350
1351 update_end (f);
1352
1353 if (termscript)
1354 fflush (termscript);
1355 fflush (stdout);
1356
1357 /* Here if output is preempted because input is detected. */
1358 do_pause:
1359
1360 if (FRAME_HEIGHT (f) == 0) abort (); /* Some bug zeros some core */
1361 display_completed = !pause;
1362
1363 bzero (FRAME_DESIRED_GLYPHS (f)->enable, FRAME_HEIGHT (f));
1364 return pause;
1365 }
1366
1367 /* Called when about to quit, to check for doing so
1368 at an improper time. */
1369
1370 void
1371 quit_error_check ()
1372 {
1373 #if 0
1374 if (FRAME_DESIRED_GLYPHS (selected_frame) == 0)
1375 return;
1376 if (FRAME_DESIRED_GLYPHS (selected_frame)->enable[0])
1377 abort ();
1378 if (FRAME_DESIRED_GLYPHS (selected_frame)->enable[FRAME_HEIGHT (selected_frame) - 1])
1379 abort ();
1380 #endif
1381 }
1382 \f
1383 /* Decide what insert/delete line to do, and do it */
1384
1385 extern void scrolling_1 ();
1386
1387 scrolling (frame)
1388 FRAME_PTR frame;
1389 {
1390 int unchanged_at_top, unchanged_at_bottom;
1391 int window_size;
1392 int changed_lines;
1393 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1394 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1395 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1396 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
1397 register int i;
1398 int free_at_end_vpos = FRAME_HEIGHT (frame);
1399 register struct frame_glyphs *current_frame = FRAME_CURRENT_GLYPHS (frame);
1400 register struct frame_glyphs *desired_frame = FRAME_DESIRED_GLYPHS (frame);
1401
1402 /* Compute hash codes of all the lines.
1403 Also calculate number of changed lines,
1404 number of unchanged lines at the beginning,
1405 and number of unchanged lines at the end. */
1406
1407 changed_lines = 0;
1408 unchanged_at_top = 0;
1409 unchanged_at_bottom = FRAME_HEIGHT (frame);
1410 for (i = 0; i < FRAME_HEIGHT (frame); i++)
1411 {
1412 /* Give up on this scrolling if some old lines are not enabled. */
1413 if (!current_frame->enable[i])
1414 return 0;
1415 old_hash[i] = line_hash_code (current_frame, i);
1416 if (! desired_frame->enable[i])
1417 new_hash[i] = old_hash[i];
1418 else
1419 new_hash[i] = line_hash_code (desired_frame, i);
1420
1421 if (old_hash[i] != new_hash[i])
1422 {
1423 changed_lines++;
1424 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
1425 }
1426 else if (i == unchanged_at_top)
1427 unchanged_at_top++;
1428 draw_cost[i] = line_draw_cost (desired_frame, i);
1429 old_draw_cost[i] = line_draw_cost (current_frame, i);
1430 }
1431
1432 /* If changed lines are few, don't allow preemption, don't scroll. */
1433 if (!scroll_region_ok && changed_lines < baud_rate / 2400
1434 || unchanged_at_bottom == FRAME_HEIGHT (frame))
1435 return 1;
1436
1437 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
1438 - unchanged_at_bottom);
1439
1440 if (scroll_region_ok)
1441 free_at_end_vpos -= unchanged_at_bottom;
1442 else if (memory_below_frame)
1443 free_at_end_vpos = -1;
1444
1445 /* If large window, fast terminal and few lines in common between
1446 current frame and desired frame, don't bother with i/d calc. */
1447 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
1448 && (window_size >=
1449 10 * scrolling_max_lines_saved (unchanged_at_top,
1450 FRAME_HEIGHT (frame) - unchanged_at_bottom,
1451 old_hash, new_hash, draw_cost)))
1452 return 0;
1453
1454 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
1455 draw_cost + unchanged_at_top - 1,
1456 old_draw_cost + unchanged_at_top - 1,
1457 old_hash + unchanged_at_top - 1,
1458 new_hash + unchanged_at_top - 1,
1459 free_at_end_vpos - unchanged_at_top);
1460
1461 return 0;
1462 }
1463 \f
1464 /* Return the offset in its buffer of the character at location col, line
1465 in the given window. */
1466 int
1467 buffer_posn_from_coords (window, col, line)
1468 struct window *window;
1469 int col, line;
1470 {
1471 int hscroll = XINT (window->hscroll);
1472 int window_left = WINDOW_LEFT_MARGIN (window);
1473
1474 /* The actual width of the window is window->width less one for the
1475 DISP_CONTINUE_GLYPH, and less one if it's not the rightmost
1476 window. */
1477 int window_width = window_internal_width (window) - 1;
1478
1479 int startp = marker_position (window->start);
1480
1481 /* Since compute_motion will only operate on the current buffer,
1482 we need to save the old one and restore it when we're done. */
1483 struct buffer *old_current_buffer = current_buffer;
1484 struct position *posn;
1485
1486 current_buffer = XBUFFER (window->buffer);
1487
1488 /* We can't get a correct result in this case,
1489 but at least prevent compute_motion from crashing. */
1490 if (startp < BEGV)
1491 startp = BEGV;
1492
1493 /* It would be nice if we could use FRAME_CURRENT_GLYPHS (XFRAME
1494 (window->frame))->bufp to avoid scanning from the very top of
1495 the window, but it isn't maintained correctly, and I'm not even
1496 sure I will keep it. */
1497 posn = compute_motion (startp, 0,
1498 ((window == XWINDOW (minibuf_window) && startp == BEG
1499 ? minibuf_prompt_width : 0)
1500 + (hscroll ? 1 - hscroll : 0)),
1501 0,
1502 ZV, line, col,
1503 window_width, hscroll, 0, window);
1504
1505 current_buffer = old_current_buffer;
1506
1507 /* compute_motion considers frame points past the end of a line
1508 to be *after* the newline, i.e. at the start of the next line.
1509 This is reasonable, but not really what we want. So if the
1510 result is on a line below LINE, back it up one character. */
1511 if (posn->vpos > line)
1512 return posn->bufpos - 1;
1513 else
1514 return posn->bufpos;
1515 }
1516 \f
1517 static int
1518 count_blanks (r)
1519 register GLYPH *r;
1520 {
1521 register GLYPH *p = r;
1522 while (*p++ == SPACEGLYPH);
1523 return p - r - 1;
1524 }
1525
1526 static int
1527 count_match (str1, str2)
1528 GLYPH *str1, *str2;
1529 {
1530 register GLYPH *p1 = str1;
1531 register GLYPH *p2 = str2;
1532 while (*p1++ == *p2++);
1533 return p1 - str1 - 1;
1534 }
1535
1536 /* Char insertion/deletion cost vector, from term.c */
1537 extern int *char_ins_del_vector;
1538
1539 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
1540
1541 static void
1542 update_line (frame, vpos)
1543 register FRAME_PTR frame;
1544 int vpos;
1545 {
1546 register GLYPH *obody, *nbody, *op1, *op2, *np1, *temp;
1547 int *temp1;
1548 int tem;
1549 int osp, nsp, begmatch, endmatch, olen, nlen;
1550 int save;
1551 register struct frame_glyphs *current_frame
1552 = FRAME_CURRENT_GLYPHS (frame);
1553 register struct frame_glyphs *desired_frame
1554 = FRAME_DESIRED_GLYPHS (frame);
1555
1556 if (desired_frame->highlight[vpos]
1557 != (current_frame->enable[vpos] && current_frame->highlight[vpos]))
1558 {
1559 change_line_highlight (desired_frame->highlight[vpos], vpos,
1560 (current_frame->enable[vpos] ?
1561 current_frame->used[vpos] : 0));
1562 current_frame->enable[vpos] = 0;
1563 }
1564 else
1565 reassert_line_highlight (desired_frame->highlight[vpos], vpos);
1566
1567 if (! current_frame->enable[vpos])
1568 {
1569 olen = 0;
1570 }
1571 else
1572 {
1573 obody = current_frame->glyphs[vpos];
1574 olen = current_frame->used[vpos];
1575 if (! current_frame->highlight[vpos])
1576 {
1577 if (!must_write_spaces)
1578 while (olen > 0 && obody[olen - 1] == SPACEGLYPH)
1579 olen--;
1580 }
1581 else
1582 {
1583 /* For an inverse-video line, remember we gave it
1584 spaces all the way to the frame edge
1585 so that the reverse video extends all the way across. */
1586
1587 while (olen < FRAME_WINDOW_WIDTH (frame) - 1)
1588 obody[olen++] = SPACEGLYPH;
1589 }
1590 }
1591
1592 /* One way or another, this will enable the line being updated. */
1593 current_frame->enable[vpos] = 1;
1594 current_frame->used[vpos] = desired_frame->used[vpos];
1595 current_frame->highlight[vpos] = desired_frame->highlight[vpos];
1596 current_frame->bufp[vpos] = desired_frame->bufp[vpos];
1597
1598 #ifdef HAVE_WINDOW_SYSTEM
1599 if (FRAME_WINDOW_P (frame))
1600 {
1601 current_frame->pix_width[vpos]
1602 = current_frame->used[vpos]
1603 * FONT_WIDTH (FRAME_FONT (frame));
1604 current_frame->pix_height[vpos]
1605 = FRAME_LINE_HEIGHT (frame);
1606 }
1607 #endif /* HAVE_WINDOW_SYSTEM */
1608
1609 if (!desired_frame->enable[vpos])
1610 {
1611 nlen = 0;
1612 goto just_erase;
1613 }
1614
1615 nbody = desired_frame->glyphs[vpos];
1616 nlen = desired_frame->used[vpos];
1617
1618 /* Pretend trailing spaces are not there at all,
1619 unless for one reason or another we must write all spaces. */
1620 if (! desired_frame->highlight[vpos])
1621 {
1622 if (!must_write_spaces)
1623 /* We know that the previous character byte contains 0. */
1624 while (nbody[nlen - 1] == SPACEGLYPH)
1625 nlen--;
1626 }
1627 else
1628 {
1629 /* For an inverse-video line, give it extra trailing spaces
1630 all the way to the frame edge
1631 so that the reverse video extends all the way across. */
1632
1633 while (nlen < FRAME_WINDOW_WIDTH (frame) - 1)
1634 nbody[nlen++] = SPACEGLYPH;
1635 }
1636
1637 /* If there's no i/d char, quickly do the best we can without it. */
1638 if (!char_ins_del_ok)
1639 {
1640 int i,j;
1641
1642 #if 0
1643 if (FRAME_X_P (frame))
1644 {
1645 /* Under X, erase everything we are going to rewrite,
1646 and rewrite everything from the first char that's changed.
1647 This is part of supporting fonts like Courier
1648 whose chars can overlap outside the char width. */
1649 for (i = 0; i < nlen; i++)
1650 if (i >= olen || nbody[i] != obody[i])
1651 break;
1652
1653 cursor_to (vpos, i);
1654 if (i != olen)
1655 clear_end_of_line (olen);
1656 write_glyphs (nbody + i, nlen - i);
1657 }
1658 else
1659 {}
1660 #endif /* 0 */
1661 for (i = 0; i < nlen; i++)
1662 {
1663 if (i >= olen || nbody[i] != obody[i]) /* A non-matching char. */
1664 {
1665 cursor_to (vpos, i);
1666 for (j = 1; (i + j < nlen &&
1667 (i + j >= olen || nbody[i+j] != obody[i+j]));
1668 j++);
1669
1670 /* Output this run of non-matching chars. */
1671 write_glyphs (nbody + i, j);
1672 i += j - 1;
1673
1674 /* Now find the next non-match. */
1675 }
1676 }
1677
1678 /* Clear the rest of the line, or the non-clear part of it. */
1679 if (olen > nlen)
1680 {
1681 cursor_to (vpos, nlen);
1682 clear_end_of_line (olen);
1683 }
1684
1685 /* Exchange contents between current_frame and new_frame. */
1686 temp = desired_frame->glyphs[vpos];
1687 desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
1688 current_frame->glyphs[vpos] = temp;
1689
1690 /* Exchange charstarts between current_frame and new_frame. */
1691 temp1 = desired_frame->charstarts[vpos];
1692 desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
1693 current_frame->charstarts[vpos] = temp1;
1694
1695 return;
1696 }
1697
1698 if (!olen)
1699 {
1700 nsp = (must_write_spaces || desired_frame->highlight[vpos])
1701 ? 0 : count_blanks (nbody);
1702 if (nlen > nsp)
1703 {
1704 cursor_to (vpos, nsp);
1705 write_glyphs (nbody + nsp, nlen - nsp);
1706 }
1707
1708 /* Exchange contents between current_frame and new_frame. */
1709 temp = desired_frame->glyphs[vpos];
1710 desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
1711 current_frame->glyphs[vpos] = temp;
1712
1713 /* Exchange charstarts between current_frame and new_frame. */
1714 temp1 = desired_frame->charstarts[vpos];
1715 desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
1716 current_frame->charstarts[vpos] = temp1;
1717
1718 return;
1719 }
1720
1721 obody[olen] = 1;
1722 save = nbody[nlen];
1723 nbody[nlen] = 0;
1724
1725 /* Compute number of leading blanks in old and new contents. */
1726 osp = count_blanks (obody);
1727 if (!desired_frame->highlight[vpos])
1728 nsp = count_blanks (nbody);
1729 else
1730 nsp = 0;
1731
1732 /* Compute number of matching chars starting with first nonblank. */
1733 begmatch = count_match (obody + osp, nbody + nsp);
1734
1735 /* Spaces in new match implicit space past the end of old. */
1736 /* A bug causing this to be a no-op was fixed in 18.29. */
1737 if (!must_write_spaces && osp + begmatch == olen)
1738 {
1739 np1 = nbody + nsp;
1740 while (np1[begmatch] == SPACEGLYPH)
1741 begmatch++;
1742 }
1743
1744 /* Avoid doing insert/delete char
1745 just cause number of leading spaces differs
1746 when the following text does not match. */
1747 if (begmatch == 0 && osp != nsp)
1748 osp = nsp = min (osp, nsp);
1749
1750 /* Find matching characters at end of line */
1751 op1 = obody + olen;
1752 np1 = nbody + nlen;
1753 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
1754 while (op1 > op2 && op1[-1] == np1[-1])
1755 {
1756 op1--;
1757 np1--;
1758 }
1759 endmatch = obody + olen - op1;
1760
1761 /* Put correct value back in nbody[nlen].
1762 This is important because direct_output_for_insert
1763 can write into the line at a later point.
1764 If this screws up the zero at the end of the line, re-establish it. */
1765 nbody[nlen] = save;
1766 obody[olen] = 0;
1767
1768 /* tem gets the distance to insert or delete.
1769 endmatch is how many characters we save by doing so.
1770 Is it worth it? */
1771
1772 tem = (nlen - nsp) - (olen - osp);
1773 if (endmatch && tem
1774 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
1775 endmatch = 0;
1776
1777 /* nsp - osp is the distance to insert or delete.
1778 If that is nonzero, begmatch is known to be nonzero also.
1779 begmatch + endmatch is how much we save by doing the ins/del.
1780 Is it worth it? */
1781
1782 if (nsp != osp
1783 && (!char_ins_del_ok
1784 || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
1785 {
1786 begmatch = 0;
1787 endmatch = 0;
1788 osp = nsp = min (osp, nsp);
1789 }
1790
1791 /* Now go through the line, inserting, writing and
1792 deleting as appropriate. */
1793
1794 if (osp > nsp)
1795 {
1796 cursor_to (vpos, nsp);
1797 delete_glyphs (osp - nsp);
1798 }
1799 else if (nsp > osp)
1800 {
1801 /* If going to delete chars later in line
1802 and insert earlier in the line,
1803 must delete first to avoid losing data in the insert */
1804 if (endmatch && nlen < olen + nsp - osp)
1805 {
1806 cursor_to (vpos, nlen - endmatch + osp - nsp);
1807 delete_glyphs (olen + nsp - osp - nlen);
1808 olen = nlen - (nsp - osp);
1809 }
1810 cursor_to (vpos, osp);
1811 insert_glyphs ((char *)0, nsp - osp);
1812 }
1813 olen += nsp - osp;
1814
1815 tem = nsp + begmatch + endmatch;
1816 if (nlen != tem || olen != tem)
1817 {
1818 cursor_to (vpos, nsp + begmatch);
1819 if (!endmatch || nlen == olen)
1820 {
1821 /* If new text being written reaches right margin,
1822 there is no need to do clear-to-eol at the end.
1823 (and it would not be safe, since cursor is not
1824 going to be "at the margin" after the text is done) */
1825 if (nlen == FRAME_WINDOW_WIDTH (frame))
1826 olen = 0;
1827 write_glyphs (nbody + nsp + begmatch, nlen - tem);
1828
1829 #ifdef obsolete
1830
1831 /* the following code loses disastrously if tem == nlen.
1832 Rather than trying to fix that case, I am trying the simpler
1833 solution found above. */
1834
1835 /* If the text reaches to the right margin,
1836 it will lose one way or another (depending on AutoWrap)
1837 to clear to end of line after outputting all the text.
1838 So pause with one character to go and clear the line then. */
1839 if (nlen == FRAME_WINDOW_WIDTH (frame) && fast_clear_end_of_line && olen > nlen)
1840 {
1841 /* endmatch must be zero, and tem must equal nsp + begmatch */
1842 write_glyphs (nbody + tem, nlen - tem - 1);
1843 clear_end_of_line (olen);
1844 olen = 0; /* Don't let it be cleared again later */
1845 write_glyphs (nbody + nlen - 1, 1);
1846 }
1847 else
1848 write_glyphs (nbody + nsp + begmatch, nlen - tem);
1849 #endif /* OBSOLETE */
1850
1851 }
1852 else if (nlen > olen)
1853 {
1854 write_glyphs (nbody + nsp + begmatch, olen - tem);
1855 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
1856 olen = nlen;
1857 }
1858 else if (olen > nlen)
1859 {
1860 write_glyphs (nbody + nsp + begmatch, nlen - tem);
1861 delete_glyphs (olen - nlen);
1862 olen = nlen;
1863 }
1864 }
1865
1866 just_erase:
1867 /* If any unerased characters remain after the new line, erase them. */
1868 if (olen > nlen)
1869 {
1870 cursor_to (vpos, nlen);
1871 clear_end_of_line (olen);
1872 }
1873
1874 /* Exchange contents between current_frame and new_frame. */
1875 temp = desired_frame->glyphs[vpos];
1876 desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
1877 current_frame->glyphs[vpos] = temp;
1878
1879 /* Exchange charstarts between current_frame and new_frame. */
1880 temp1 = desired_frame->charstarts[vpos];
1881 desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
1882 current_frame->charstarts[vpos] = temp1;
1883 }
1884 \f
1885 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
1886 session's frames, frame names, buffers, buffer-read-only flags, and
1887 buffer-modified-flags, and a trailing sentinel (so we don't need to
1888 add length checks). */
1889 static Lisp_Object frame_and_buffer_state;
1890
1891 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
1892 Sframe_or_buffer_changed_p, 0, 0, 0,
1893 "Return non-nil if the frame and buffer state appears to have changed.\n\
1894 The state variable is an internal vector containing all frames and buffers,\n\
1895 aside from buffers whose names start with space,\n\
1896 along with the buffers' read-only and modified flags, which allows a fast\n\
1897 check to see whether the menu bars might need to be recomputed.\n\
1898 If this function returns non-nil, it updates the internal vector to reflect\n\
1899 the current state.\n")
1900 ()
1901 {
1902 Lisp_Object tail, frame, buf;
1903 Lisp_Object *vecp;
1904 int n;
1905
1906 vecp = XVECTOR (frame_and_buffer_state)->contents;
1907 FOR_EACH_FRAME (tail, frame)
1908 {
1909 if (!EQ (*vecp++, frame))
1910 goto changed;
1911 if (!EQ (*vecp++, XFRAME (frame)->name))
1912 goto changed;
1913 }
1914 /* Check that the buffer info matches.
1915 No need to test for the end of the vector
1916 because the last element of the vector is lambda
1917 and that will always cause a mismatch. */
1918 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
1919 {
1920 buf = XCONS (XCONS (tail)->car)->cdr;
1921 /* Ignore buffers that aren't included in buffer lists. */
1922 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
1923 continue;
1924 if (!EQ (*vecp++, buf))
1925 goto changed;
1926 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
1927 goto changed;
1928 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
1929 goto changed;
1930 }
1931 /* Detect deletion of a buffer at the end of the list. */
1932 if (*vecp == Qlambda)
1933 return Qnil;
1934 changed:
1935 /* Start with 1 so there is room for at least one lambda at the end. */
1936 n = 1;
1937 FOR_EACH_FRAME (tail, frame)
1938 n += 2;
1939 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
1940 n += 3;
1941 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
1942 if (n > XVECTOR (frame_and_buffer_state)->size
1943 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
1944 /* Add 20 extra so we grow it less often. */
1945 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
1946 vecp = XVECTOR (frame_and_buffer_state)->contents;
1947 FOR_EACH_FRAME (tail, frame)
1948 {
1949 *vecp++ = frame;
1950 *vecp++ = XFRAME (frame)->name;
1951 }
1952 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
1953 {
1954 buf = XCONS (XCONS (tail)->car)->cdr;
1955 /* Ignore buffers that aren't included in buffer lists. */
1956 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
1957 continue;
1958 *vecp++ = buf;
1959 *vecp++ = XBUFFER (buf)->read_only;
1960 *vecp++ = Fbuffer_modified_p (buf);
1961 }
1962 /* Fill up the vector with lambdas (always at least one). */
1963 *vecp++ = Qlambda;
1964 while (vecp - XVECTOR (frame_and_buffer_state)->contents
1965 < XVECTOR (frame_and_buffer_state)->size)
1966 *vecp++ = Qlambda;
1967 /* Make sure we didn't overflow the vector. */
1968 if (vecp - XVECTOR (frame_and_buffer_state)->contents
1969 > XVECTOR (frame_and_buffer_state)->size)
1970 abort ();
1971 return Qt;
1972 }
1973 \f
1974 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
1975 1, 1, "FOpen termscript file: ",
1976 "Start writing all terminal output to FILE as well as the terminal.\n\
1977 FILE = nil means just close any termscript file currently open.")
1978 (file)
1979 Lisp_Object file;
1980 {
1981 if (termscript != 0) fclose (termscript);
1982 termscript = 0;
1983
1984 if (! NILP (file))
1985 {
1986 file = Fexpand_file_name (file, Qnil);
1987 termscript = fopen (XSTRING (file)->data, "w");
1988 if (termscript == 0)
1989 report_file_error ("Opening termscript", Fcons (file, Qnil));
1990 }
1991 return Qnil;
1992 }
1993 \f
1994
1995 #ifdef SIGWINCH
1996 SIGTYPE
1997 window_change_signal (signalnum) /* If we don't have an argument, */
1998 int signalnum; /* some compilers complain in signal calls. */
1999 {
2000 int width, height;
2001 extern int errno;
2002 int old_errno = errno;
2003
2004 get_frame_size (&width, &height);
2005
2006 /* The frame size change obviously applies to a termcap-controlled
2007 frame. Find such a frame in the list, and assume it's the only
2008 one (since the redisplay code always writes to stdout, not a
2009 FILE * specified in the frame structure). Record the new size,
2010 but don't reallocate the data structures now. Let that be done
2011 later outside of the signal handler. */
2012
2013 {
2014 Lisp_Object tail, frame;
2015
2016 FOR_EACH_FRAME (tail, frame)
2017 {
2018 if (FRAME_TERMCAP_P (XFRAME (frame)))
2019 {
2020 change_frame_size (XFRAME (frame), height, width, 0, 1);
2021 break;
2022 }
2023 }
2024 }
2025
2026 signal (SIGWINCH, window_change_signal);
2027 errno = old_errno;
2028 }
2029 #endif /* SIGWINCH */
2030
2031
2032 /* Do any change in frame size that was requested by a signal. */
2033
2034 do_pending_window_change ()
2035 {
2036 /* If window_change_signal should have run before, run it now. */
2037 while (delayed_size_change)
2038 {
2039 Lisp_Object tail, frame;
2040
2041 delayed_size_change = 0;
2042
2043 FOR_EACH_FRAME (tail, frame)
2044 {
2045 FRAME_PTR f = XFRAME (frame);
2046
2047 int height = FRAME_NEW_HEIGHT (f);
2048 int width = FRAME_NEW_WIDTH (f);
2049
2050 if (height != 0 || width != 0)
2051 change_frame_size (f, height, width, 0, 0);
2052 }
2053 }
2054 }
2055
2056
2057 /* Change the frame height and/or width. Values may be given as zero to
2058 indicate no change is to take place.
2059
2060 If DELAY is non-zero, then assume we're being called from a signal
2061 handler, and queue the change for later - perhaps the next
2062 redisplay. Since this tries to resize windows, we can't call it
2063 from a signal handler. */
2064
2065 change_frame_size (f, newheight, newwidth, pretend, delay)
2066 register FRAME_PTR f;
2067 int newheight, newwidth, pretend;
2068 {
2069 Lisp_Object tail, frame;
2070
2071 if (! FRAME_WINDOW_P (f))
2072 {
2073 /* When using termcap, or on MS-DOS, all frames use
2074 the same screen, so a change in size affects all frames. */
2075 FOR_EACH_FRAME (tail, frame)
2076 if (! FRAME_WINDOW_P (XFRAME (frame)))
2077 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
2078 pretend, delay);
2079 }
2080 else
2081 change_frame_size_1 (f, newheight, newwidth, pretend, delay);
2082 }
2083
2084 static void
2085 change_frame_size_1 (frame, newheight, newwidth, pretend, delay)
2086 register FRAME_PTR frame;
2087 int newheight, newwidth, pretend, delay;
2088 {
2089 int new_frame_window_width;
2090 unsigned int total_glyphs;
2091
2092 /* If we can't deal with the change now, queue it for later. */
2093 if (delay)
2094 {
2095 FRAME_NEW_HEIGHT (frame) = newheight;
2096 FRAME_NEW_WIDTH (frame) = newwidth;
2097 delayed_size_change = 1;
2098 return;
2099 }
2100
2101 /* This size-change overrides any pending one for this frame. */
2102 FRAME_NEW_HEIGHT (frame) = 0;
2103 FRAME_NEW_WIDTH (frame) = 0;
2104
2105 /* If an argument is zero, set it to the current value. */
2106 if (newheight == 0)
2107 newheight = FRAME_HEIGHT (frame);
2108 if (newwidth == 0)
2109 newwidth = FRAME_WIDTH (frame);
2110 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (frame, newwidth);
2111
2112 total_glyphs = newheight * (newwidth + 2) * sizeof (GLYPH);
2113
2114 /* If these sizes are so big they cause overflow,
2115 just ignore the change. It's not clear what better we could do. */
2116 if (total_glyphs / sizeof (GLYPH) / newheight != newwidth + 2)
2117 return;
2118
2119 /* Round up to the smallest acceptable size. */
2120 check_frame_size (frame, &newheight, &newwidth);
2121
2122 /* If we're not changing the frame size, quit now. */
2123 if (newheight == FRAME_HEIGHT (frame)
2124 && new_frame_window_width == FRAME_WINDOW_WIDTH (frame))
2125 return;
2126
2127 BLOCK_INPUT;
2128
2129 #ifdef MSDOS
2130 /* We only can set screen dimensions to certain values supported
2131 by our video hardware. Try to find the smallest size greater
2132 or equal to the requested dimensions. */
2133 dos_set_window_size (&newheight, &newwidth);
2134 #endif
2135
2136 if (newheight != FRAME_HEIGHT (frame))
2137 {
2138 if (FRAME_HAS_MINIBUF_P (frame)
2139 && ! FRAME_MINIBUF_ONLY_P (frame))
2140 {
2141 /* Frame has both root and minibuffer. */
2142 set_window_height (FRAME_ROOT_WINDOW (frame),
2143 newheight - 1 - FRAME_MENU_BAR_LINES (frame), 0);
2144 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (frame))->top,
2145 newheight - 1);
2146 set_window_height (FRAME_MINIBUF_WINDOW (frame), 1, 0);
2147 }
2148 else
2149 /* Frame has just one top-level window. */
2150 set_window_height (FRAME_ROOT_WINDOW (frame),
2151 newheight - FRAME_MENU_BAR_LINES (frame), 0);
2152
2153 if (FRAME_TERMCAP_P (frame) && !pretend)
2154 FrameRows = newheight;
2155
2156 #if 0
2157 if (frame->output_method == output_termcap)
2158 {
2159 frame_height = newheight;
2160 if (!pretend)
2161 FrameRows = newheight;
2162 }
2163 #endif
2164 }
2165
2166 if (new_frame_window_width != FRAME_WINDOW_WIDTH (frame))
2167 {
2168 set_window_width (FRAME_ROOT_WINDOW (frame), new_frame_window_width, 0);
2169 if (FRAME_HAS_MINIBUF_P (frame))
2170 set_window_width (FRAME_MINIBUF_WINDOW (frame), new_frame_window_width, 0);
2171
2172 if (FRAME_TERMCAP_P (frame) && !pretend)
2173 FrameCols = newwidth;
2174 #if 0
2175 if (frame->output_method == output_termcap)
2176 {
2177 frame_width = newwidth;
2178 if (!pretend)
2179 FrameCols = newwidth;
2180 }
2181 #endif
2182 }
2183
2184 FRAME_HEIGHT (frame) = newheight;
2185 SET_FRAME_WIDTH (frame, newwidth);
2186
2187 if (FRAME_CURSOR_X (frame) >= FRAME_WINDOW_WIDTH (frame))
2188 FRAME_CURSOR_X (frame) = FRAME_WINDOW_WIDTH (frame) - 1;
2189 if (FRAME_CURSOR_Y (frame) >= FRAME_HEIGHT (frame))
2190 FRAME_CURSOR_Y (frame) = FRAME_HEIGHT (frame) - 1;
2191
2192 remake_frame_glyphs (frame);
2193 calculate_costs (frame);
2194
2195 UNBLOCK_INPUT;
2196 }
2197 \f
2198 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
2199 Ssend_string_to_terminal, 1, 1, 0,
2200 "Send STRING to the terminal without alteration.\n\
2201 Control characters in STRING will have terminal-dependent effects.")
2202 (string)
2203 Lisp_Object string;
2204 {
2205 CHECK_STRING (string, 0);
2206 fwrite (XSTRING (string)->data, 1, XSTRING (string)->size, stdout);
2207 fflush (stdout);
2208 if (termscript)
2209 {
2210 fwrite (XSTRING (string)->data, 1, XSTRING (string)->size, termscript);
2211 fflush (termscript);
2212 }
2213 return Qnil;
2214 }
2215
2216 DEFUN ("ding", Fding, Sding, 0, 1, 0,
2217 "Beep, or flash the screen.\n\
2218 Also, unless an argument is given,\n\
2219 terminate any keyboard macro currently executing.")
2220 (arg)
2221 Lisp_Object arg;
2222 {
2223 if (!NILP (arg))
2224 {
2225 if (noninteractive)
2226 putchar (07);
2227 else
2228 ring_bell ();
2229 fflush (stdout);
2230 }
2231 else
2232 bitch_at_user ();
2233
2234 return Qnil;
2235 }
2236
2237 bitch_at_user ()
2238 {
2239 if (noninteractive)
2240 putchar (07);
2241 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
2242 error ("Keyboard macro terminated by a command ringing the bell");
2243 else
2244 ring_bell ();
2245 fflush (stdout);
2246 }
2247
2248 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
2249 "Pause, without updating display, for SECONDS seconds.\n\
2250 SECONDS may be a floating-point value, meaning that you can wait for a\n\
2251 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
2252 additional wait period, in milliseconds; this may be useful if your\n\
2253 Emacs was built without floating point support.\n\
2254 \(Not all operating systems support waiting for a fraction of a second.)")
2255 (seconds, milliseconds)
2256 Lisp_Object seconds, milliseconds;
2257 {
2258 int sec, usec;
2259
2260 if (NILP (milliseconds))
2261 XSETINT (milliseconds, 0);
2262 else
2263 CHECK_NUMBER (milliseconds, 1);
2264 usec = XINT (milliseconds) * 1000;
2265
2266 #ifdef LISP_FLOAT_TYPE
2267 {
2268 double duration = extract_float (seconds);
2269 sec = (int) duration;
2270 usec += (duration - sec) * 1000000;
2271 }
2272 #else
2273 CHECK_NUMBER (seconds, 0);
2274 sec = XINT (seconds);
2275 #endif
2276
2277 #ifndef EMACS_HAS_USECS
2278 if (sec == 0 && usec != 0)
2279 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
2280 #endif
2281
2282 /* Assure that 0 <= usec < 1000000. */
2283 if (usec < 0)
2284 {
2285 /* We can't rely on the rounding being correct if user is negative. */
2286 if (-1000000 < usec)
2287 sec--, usec += 1000000;
2288 else
2289 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
2290 }
2291 else
2292 sec += usec / 1000000, usec %= 1000000;
2293
2294 if (sec < 0 || (sec == 0 && usec == 0))
2295 return Qnil;
2296
2297 {
2298 Lisp_Object zero;
2299
2300 XSETFASTINT (zero, 0);
2301 wait_reading_process_input (sec, usec, zero, 0);
2302 }
2303
2304 /* We should always have wait_reading_process_input; we have a dummy
2305 implementation for systems which don't support subprocesses. */
2306 #if 0
2307 /* No wait_reading_process_input */
2308 immediate_quit = 1;
2309 QUIT;
2310
2311 #ifdef VMS
2312 sys_sleep (sec);
2313 #else /* not VMS */
2314 /* The reason this is done this way
2315 (rather than defined (H_S) && defined (H_T))
2316 is because the VMS preprocessor doesn't grok `defined' */
2317 #ifdef HAVE_SELECT
2318 EMACS_GET_TIME (end_time);
2319 EMACS_SET_SECS_USECS (timeout, sec, usec);
2320 EMACS_ADD_TIME (end_time, end_time, timeout);
2321
2322 while (1)
2323 {
2324 EMACS_GET_TIME (timeout);
2325 EMACS_SUB_TIME (timeout, end_time, timeout);
2326 if (EMACS_TIME_NEG_P (timeout)
2327 || !select (1, 0, 0, 0, &timeout))
2328 break;
2329 }
2330 #else /* not HAVE_SELECT */
2331 sleep (sec);
2332 #endif /* HAVE_SELECT */
2333 #endif /* not VMS */
2334
2335 immediate_quit = 0;
2336 #endif /* no subprocesses */
2337
2338 return Qnil;
2339 }
2340
2341 /* This is just like wait_reading_process_input, except that
2342 it does the redisplay.
2343
2344 It's also much like Fsit_for, except that it can be used for
2345 waiting for input as well. */
2346
2347 Lisp_Object
2348 sit_for (sec, usec, reading, display)
2349 int sec, usec, reading, display;
2350 {
2351 Lisp_Object read_kbd;
2352
2353 swallow_events (display);
2354
2355 if (detect_input_pending_run_timers (display))
2356 return Qnil;
2357
2358 if (display)
2359 redisplay_preserve_echo_area ();
2360
2361 if (sec == 0 && usec == 0)
2362 return Qt;
2363
2364 #ifdef SIGIO
2365 gobble_input (0);
2366 #endif
2367
2368 XSETINT (read_kbd, reading ? -1 : 1);
2369 wait_reading_process_input (sec, usec, read_kbd, display);
2370
2371
2372 /* wait_reading_process_input should always be available now; it is
2373 simulated in a simple way on systems that don't support
2374 subprocesses. */
2375 #if 0
2376 /* No wait_reading_process_input available. */
2377 immediate_quit = 1;
2378 QUIT;
2379
2380 waitchannels = 1;
2381 #ifdef VMS
2382 input_wait_timeout (XINT (arg));
2383 #else /* not VMS */
2384 #ifndef HAVE_TIMEVAL
2385 timeout_sec = sec;
2386 select (1, &waitchannels, 0, 0, &timeout_sec);
2387 #else /* HAVE_TIMEVAL */
2388 timeout.tv_sec = sec;
2389 timeout.tv_usec = usec;
2390 select (1, &waitchannels, 0, 0, &timeout);
2391 #endif /* HAVE_TIMEVAL */
2392 #endif /* not VMS */
2393
2394 immediate_quit = 0;
2395 #endif
2396
2397 return detect_input_pending () ? Qnil : Qt;
2398 }
2399
2400 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
2401 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
2402 SECONDS may be a floating-point value, meaning that you can wait for a\n\
2403 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
2404 additional wait period, in milliseconds; this may be useful if your\n\
2405 Emacs was built without floating point support.\n\
2406 \(Not all operating systems support waiting for a fraction of a second.)\n\
2407 Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
2408 Redisplay is preempted as always if input arrives, and does not happen\n\
2409 if input is available before it starts.\n\
2410 Value is t if waited the full time with no input arriving.")
2411 (seconds, milliseconds, nodisp)
2412 Lisp_Object seconds, milliseconds, nodisp;
2413 {
2414 int sec, usec;
2415
2416 if (NILP (milliseconds))
2417 XSETINT (milliseconds, 0);
2418 else
2419 CHECK_NUMBER (milliseconds, 1);
2420 usec = XINT (milliseconds) * 1000;
2421
2422 #ifdef LISP_FLOAT_TYPE
2423 {
2424 double duration = extract_float (seconds);
2425 sec = (int) duration;
2426 usec += (duration - sec) * 1000000;
2427 }
2428 #else
2429 CHECK_NUMBER (seconds, 0);
2430 sec = XINT (seconds);
2431 #endif
2432
2433 #ifndef EMACS_HAS_USECS
2434 if (usec != 0 && sec == 0)
2435 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
2436 #endif
2437
2438 return sit_for (sec, usec, 0, NILP (nodisp));
2439 }
2440 \f
2441 char *terminal_type;
2442
2443 /* Initialization done when Emacs fork is started, before doing stty. */
2444 /* Determine terminal type and set terminal_driver */
2445 /* Then invoke its decoding routine to set up variables
2446 in the terminal package */
2447
2448 init_display ()
2449 {
2450 #ifdef HAVE_X_WINDOWS
2451 extern int display_arg;
2452 #endif
2453
2454 meta_key = 0;
2455 inverse_video = 0;
2456 cursor_in_echo_area = 0;
2457 terminal_type = (char *) 0;
2458
2459 /* Now is the time to initialize this; it's used by init_sys_modes
2460 during startup. */
2461 Vwindow_system = Qnil;
2462
2463 /* If the user wants to use a window system, we shouldn't bother
2464 initializing the terminal. This is especially important when the
2465 terminal is so dumb that emacs gives up before and doesn't bother
2466 using the window system.
2467
2468 If the DISPLAY environment variable is set and nonempty,
2469 try to use X, and die with an error message if that doesn't work. */
2470
2471 #ifdef HAVE_X_WINDOWS
2472 if (! display_arg)
2473 {
2474 char *display;
2475 #ifdef VMS
2476 display = getenv ("DECW$DISPLAY");
2477 #else
2478 display = getenv ("DISPLAY");
2479 #endif
2480
2481 display_arg = (display != 0 && *display != 0);
2482 }
2483
2484 if (!inhibit_window_system && display_arg && initialized)
2485 {
2486 Vwindow_system = intern ("x");
2487 #ifdef HAVE_X11
2488 Vwindow_system_version = make_number (11);
2489 #else
2490 Vwindow_system_version = make_number (10);
2491 #endif
2492 #if defined (LINUX) && defined (HAVE_LIBNCURSES)
2493 /* In some versions of ncurses,
2494 tputs crashes if we have not called tgetent.
2495 So call tgetent. */
2496 { char b[2044]; tgetent (b, "xterm");}
2497 #endif
2498 return;
2499 }
2500 #endif /* HAVE_X_WINDOWS */
2501
2502 #ifdef HAVE_NTGUI
2503 if (!inhibit_window_system)
2504 {
2505 Vwindow_system = intern ("w32");
2506 Vwindow_system_version = make_number (1);
2507 return;
2508 }
2509 #endif /* HAVE_NTGUI */
2510
2511 /* If no window system has been specified, try to use the terminal. */
2512 if (! isatty (0))
2513 {
2514 fprintf (stderr, "emacs: standard input is not a tty\n");
2515 exit (1);
2516 }
2517
2518 /* Look at the TERM variable */
2519 terminal_type = (char *) getenv ("TERM");
2520 if (!terminal_type)
2521 {
2522 #ifdef VMS
2523 fprintf (stderr, "Please specify your terminal type.\n\
2524 For types defined in VMS, use set term /device=TYPE.\n\
2525 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
2526 \(The quotation marks are necessary since terminal types are lower case.)\n");
2527 #else
2528 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
2529 #endif
2530 exit (1);
2531 }
2532
2533 #ifdef VMS
2534 /* VMS DCL tends to upcase things, so downcase term type.
2535 Hardly any uppercase letters in terminal types; should be none. */
2536 {
2537 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
2538 char *p;
2539
2540 strcpy (new, terminal_type);
2541
2542 for (p = new; *p; p++)
2543 if (isupper (*p))
2544 *p = tolower (*p);
2545
2546 terminal_type = new;
2547 }
2548 #endif
2549
2550 term_init (terminal_type);
2551
2552 {
2553 int width = FRAME_WINDOW_WIDTH (selected_frame);
2554 int height = FRAME_HEIGHT (selected_frame);
2555
2556 unsigned int total_glyphs = height * (width + 2) * sizeof (GLYPH);
2557
2558 /* If these sizes are so big they cause overflow,
2559 just ignore the change. It's not clear what better we could do. */
2560 if (total_glyphs / sizeof (GLYPH) / height != width + 2)
2561 {
2562 fprintf (stderr, "emacs: screen size %dx%d too big\n,",
2563 width, height);
2564 exit (1);
2565 }
2566 }
2567
2568 remake_frame_glyphs (selected_frame);
2569 calculate_costs (selected_frame);
2570
2571 /* X and Y coordinates of the cursor between updates. */
2572 FRAME_CURSOR_X (selected_frame) = 0;
2573 FRAME_CURSOR_Y (selected_frame) = 0;
2574
2575 #ifdef SIGWINCH
2576 #ifndef CANNOT_DUMP
2577 if (initialized)
2578 #endif /* CANNOT_DUMP */
2579 signal (SIGWINCH, window_change_signal);
2580 #endif /* SIGWINCH */
2581 }
2582 \f
2583 syms_of_display ()
2584 {
2585 defsubr (&Sredraw_frame);
2586 defsubr (&Sredraw_display);
2587 defsubr (&Sframe_or_buffer_changed_p);
2588 defsubr (&Sopen_termscript);
2589 defsubr (&Sding);
2590 defsubr (&Ssit_for);
2591 defsubr (&Ssleep_for);
2592 defsubr (&Ssend_string_to_terminal);
2593
2594 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
2595 staticpro (&frame_and_buffer_state);
2596
2597 Qdisplay_table = intern ("display-table");
2598 staticpro (&Qdisplay_table);
2599
2600 DEFVAR_INT ("baud-rate", &baud_rate,
2601 "*The output baud rate of the terminal.\n\
2602 On most systems, changing this value will affect the amount of padding\n\
2603 and the other strategic decisions made during redisplay.");
2604 DEFVAR_BOOL ("inverse-video", &inverse_video,
2605 "*Non-nil means invert the entire frame display.\n\
2606 This means everything is in inverse video which otherwise would not be.");
2607 DEFVAR_BOOL ("visible-bell", &visible_bell,
2608 "*Non-nil means try to flash the frame to represent a bell.");
2609 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
2610 "*Non-nil means no need to redraw entire frame after suspending.\n\
2611 A non-nil value is useful if the terminal can automatically preserve\n\
2612 Emacs's frame display when you reenter Emacs.\n\
2613 It is up to you to set this variable if your terminal can do that.");
2614 DEFVAR_LISP ("window-system", &Vwindow_system,
2615 "A symbol naming the window-system under which Emacs is running\n\
2616 \(such as `x'), or nil if emacs is running on an ordinary terminal.");
2617 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
2618 "The version number of the window system in use.\n\
2619 For X windows, this is 10 or 11.");
2620 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
2621 "Non-nil means put cursor in minibuffer, at end of any message there.");
2622 DEFVAR_LISP ("glyph-table", &Vglyph_table,
2623 "Table defining how to output a glyph code to the frame.\n\
2624 If not nil, this is a vector indexed by glyph code to define the glyph.\n\
2625 Each element can be:\n\
2626 integer: a glyph code which this glyph is an alias for.\n\
2627 string: output this glyph using that string (not impl. in X windows).\n\
2628 nil: this glyph mod 256 is char code to output,\n\
2629 and this glyph / 256 is face code for X windows (see `face-id').");
2630 Vglyph_table = Qnil;
2631
2632 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
2633 "Display table to use for buffers that specify none.\n\
2634 See `buffer-display-table' for more information.");
2635 Vstandard_display_table = Qnil;
2636
2637 /* Initialize `window-system', unless init_display already decided it. */
2638 #ifdef CANNOT_DUMP
2639 if (noninteractive)
2640 #endif
2641 {
2642 Vwindow_system = Qnil;
2643 Vwindow_system_version = Qnil;
2644 }
2645 }