(shift_glyph_matrix, blank_row): Fix computation
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef macintosh
64 #include "macterm.h"
65 #endif /* macintosh */
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 #define max(a, b) ((a) > (b) ? (a) : (b))
79 #define min(a, b) ((a) < (b) ? (a) : (b))
80
81 /* Get number of chars of output now in the buffer of a stdio stream.
82 This ought to be built in in stdio, but it isn't. Some s- files
83 override this because their stdio internals differ. */
84
85 #ifdef __GNU_LIBRARY__
86
87 /* The s- file might have overridden the definition with one that
88 works for the system's C library. But we are using the GNU C
89 library, so this is the right definition for every system. */
90
91 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
93 #else
94 #undef PENDING_OUTPUT_COUNT
95 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
96 #endif
97 #else /* not __GNU_LIBRARY__ */
98 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
99 #include <stdio_ext.h>
100 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
101 #endif
102 #ifndef PENDING_OUTPUT_COUNT
103 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
104 #endif
105 #endif /* not __GNU_LIBRARY__ */
106
107 #if defined(HAVE_TERM_H) && defined (LINUX) && defined (HAVE_LIBNCURSES)
108 #include <term.h> /* for tgetent */
109 #endif
110 \f
111 /* Structure to pass dimensions around. Used for character bounding
112 boxes, glyph matrix dimensions and alike. */
113
114 struct dim
115 {
116 int width;
117 int height;
118 };
119
120 \f
121 /* Function prototypes. */
122
123 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
124 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
125 static void fake_current_matrices P_ ((Lisp_Object));
126 static void redraw_overlapping_rows P_ ((struct window *, int));
127 static void redraw_overlapped_rows P_ ((struct window *, int));
128 static int count_blanks P_ ((struct glyph *, int));
129 static int count_match P_ ((struct glyph *, struct glyph *,
130 struct glyph *, struct glyph *));
131 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
132 static void update_frame_line P_ ((struct frame *, int));
133 static struct dim allocate_matrices_for_frame_redisplay
134 P_ ((Lisp_Object, int, int, struct dim, int, int *));
135 static void allocate_matrices_for_window_redisplay P_ ((struct window *,
136 struct dim));
137 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
138 static void adjust_frame_glyphs P_ ((struct frame *));
139 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
140 static void free_glyph_matrix P_ ((struct glyph_matrix *));
141 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
142 int, int, struct dim));
143 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
144 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
145 #if GLYPH_DEBUG
146 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
147 #endif
148 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
149 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
150 struct window *));
151 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
152 struct window *));
153 static struct glyph_pool *new_glyph_pool P_ ((void));
154 static void free_glyph_pool P_ ((struct glyph_pool *));
155 static void adjust_frame_glyphs_initially P_ ((void));
156 static void adjust_frame_message_buffer P_ ((struct frame *));
157 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
158 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
159 static void build_frame_matrix P_ ((struct frame *));
160 void clear_current_matrices P_ ((struct frame *));
161 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
162 int, int));
163 static void clear_window_matrices P_ ((struct window *, int));
164 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
165 static int scrolling_window P_ ((struct window *, int));
166 static int update_window_line P_ ((struct window *, int, int *));
167 static void update_marginal_area P_ ((struct window *, int, int));
168 static int update_text_area P_ ((struct window *, int));
169 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
170 int));
171 static void mirror_make_current P_ ((struct window *, int));
172 void check_window_matrix_pointers P_ ((struct window *));
173 #if GLYPH_DEBUG
174 static void check_matrix_pointers P_ ((struct glyph_matrix *,
175 struct glyph_matrix *));
176 #endif
177 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
178 static int update_window_tree P_ ((struct window *, int));
179 static int update_window P_ ((struct window *, int));
180 static int update_frame_1 P_ ((struct frame *, int, int));
181 static void set_window_cursor_after_update P_ ((struct window *));
182 static int row_equal_p P_ ((struct window *, struct glyph_row *,
183 struct glyph_row *, int));
184 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
185 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
186 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
187 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
188 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
189 struct window *frame_row_to_window P_ ((struct window *, int));
190
191 \f
192 /* Non-zero means don't pause redisplay for pending input. (This is
193 for debugging and for a future implementation of EDT-like
194 scrolling. */
195
196 int redisplay_dont_pause;
197
198 /* Nonzero upon entry to redisplay means do not assume anything about
199 current contents of actual terminal frame; clear and redraw it. */
200
201 int frame_garbaged;
202
203 /* Nonzero means last display completed. Zero means it was preempted. */
204
205 int display_completed;
206
207 /* Lisp variable visible-bell; enables use of screen-flash instead of
208 audible bell. */
209
210 int visible_bell;
211
212 /* Invert the color of the whole frame, at a low level. */
213
214 int inverse_video;
215
216 /* Line speed of the terminal. */
217
218 int baud_rate;
219
220 /* Either nil or a symbol naming the window system under which Emacs
221 is running. */
222
223 Lisp_Object Vwindow_system;
224
225 /* Version number of X windows: 10, 11 or nil. */
226
227 Lisp_Object Vwindow_system_version;
228
229 /* Vector of glyph definitions. Indexed by glyph number, the contents
230 are a string which is how to output the glyph.
231
232 If Vglyph_table is nil, a glyph is output by using its low 8 bits
233 as a character code.
234
235 This is an obsolete feature that is no longer used. The variable
236 is retained for compatibility. */
237
238 Lisp_Object Vglyph_table;
239
240 /* Display table to use for vectors that don't specify their own. */
241
242 Lisp_Object Vstandard_display_table;
243
244 /* Nonzero means reading single-character input with prompt so put
245 cursor on mini-buffer after the prompt. positive means at end of
246 text in echo area; negative means at beginning of line. */
247
248 int cursor_in_echo_area;
249
250 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
251
252 \f
253 /* The currently selected frame. In a single-frame version, this
254 variable always equals the_only_frame. */
255
256 Lisp_Object selected_frame;
257
258 /* A frame which is not just a mini-buffer, or 0 if there are no such
259 frames. This is usually the most recent such frame that was
260 selected. In a single-frame version, this variable always holds
261 the address of the_only_frame. */
262
263 struct frame *last_nonminibuf_frame;
264
265 /* Stdio stream being used for copy of all output. */
266
267 FILE *termscript;
268
269 /* Structure for info on cursor positioning. */
270
271 struct cm Wcm;
272
273 /* 1 means SIGWINCH happened when not safe. */
274
275 int delayed_size_change;
276
277 /* 1 means glyph initialization has been completed at startup. */
278
279 static int glyphs_initialized_initially_p;
280
281 /* Updated window if != 0. Set by update_window. */
282
283 struct window *updated_window;
284
285 /* Glyph row updated in update_window_line, and area that is updated. */
286
287 struct glyph_row *updated_row;
288 int updated_area;
289
290 /* A glyph for a space. */
291
292 struct glyph space_glyph;
293
294 /* Non-zero means update has been performed directly, so that there's
295 no need for redisplay_internal to do much work. Set by
296 direct_output_for_insert. */
297
298 int redisplay_performed_directly_p;
299
300 /* Counts of allocated structures. These counts serve to diagnose
301 memory leaks and double frees. */
302
303 int glyph_matrix_count;
304 int glyph_pool_count;
305
306 /* If non-null, the frame whose frame matrices are manipulated. If
307 null, window matrices are worked on. */
308
309 static struct frame *frame_matrix_frame;
310
311 /* Current interface for window-based redisplay. Set from init_xterm.
312 A null value means we are not using window-based redisplay. */
313
314 struct redisplay_interface *rif;
315
316 /* Non-zero means that fonts have been loaded since the last glyph
317 matrix adjustments. Redisplay must stop, and glyph matrices must
318 be adjusted when this flag becomes non-zero during display. The
319 reason fonts can be loaded so late is that fonts of fontsets are
320 loaded on demand. */
321
322 int fonts_changed_p;
323
324 /* Convert vpos and hpos from frame to window and vice versa.
325 This may only be used for terminal frames. */
326
327 #if GLYPH_DEBUG
328
329 static int window_to_frame_vpos P_ ((struct window *, int));
330 static int window_to_frame_hpos P_ ((struct window *, int));
331 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
332 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
333
334 /* One element of the ring buffer containing redisplay history
335 information. */
336
337 struct redisplay_history
338 {
339 char trace[512 + 100];
340 };
341
342 /* The size of the history buffer. */
343
344 #define REDISPLAY_HISTORY_SIZE 30
345
346 /* The redisplay history buffer. */
347
348 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
349
350 /* Next free entry in redisplay_history. */
351
352 static int history_idx;
353
354 /* A tick that's incremented each time something is added to the
355 history. */
356
357 static unsigned history_tick;
358
359 static void add_frame_display_history P_ ((struct frame *, int));
360 static void add_window_display_history P_ ((struct window *, char *, int));
361
362
363 /* Add to the redisplay history how window W has been displayed.
364 MSG is a trace containing the information how W's glyph matrix
365 has been contructed. PAUSED_P non-zero means that the update
366 has been interrupted for pending input. */
367
368 static void
369 add_window_display_history (w, msg, paused_p)
370 struct window *w;
371 char *msg;
372 int paused_p;
373 {
374 char *buf;
375
376 if (history_idx >= REDISPLAY_HISTORY_SIZE)
377 history_idx = 0;
378 buf = redisplay_history[history_idx].trace;
379 ++history_idx;
380
381 sprintf (buf, "%d: window %p (`%s')%s\n",
382 history_tick++,
383 w,
384 ((BUFFERP (w->buffer)
385 && STRINGP (XBUFFER (w->buffer)->name))
386 ? (char *) XSTRING (XBUFFER (w->buffer)->name)->data
387 : "???"),
388 paused_p ? " ***paused***" : "");
389 strcat (buf, msg);
390 }
391
392
393 /* Add to the redisplay history that frame F has been displayed.
394 PAUSED_P non-zero means that the update has been interrupted for
395 pending input. */
396
397 static void
398 add_frame_display_history (f, paused_p)
399 struct frame *f;
400 int paused_p;
401 {
402 char *buf;
403
404 if (history_idx >= REDISPLAY_HISTORY_SIZE)
405 history_idx = 0;
406 buf = redisplay_history[history_idx].trace;
407 ++history_idx;
408
409 sprintf (buf, "%d: update frame %p%s",
410 history_tick++,
411 f, paused_p ? " ***paused***" : "");
412 }
413
414
415 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
416 Sdump_redisplay_history, 0, 0, "",
417 "Dump redisplay history to stderr.")
418 ()
419 {
420 int i;
421
422 for (i = history_idx - 1; i != history_idx; --i)
423 {
424 if (i < 0)
425 i = REDISPLAY_HISTORY_SIZE - 1;
426 fprintf (stderr, "%s\n", redisplay_history[i].trace);
427 }
428
429 return Qnil;
430 }
431
432
433 #else /* GLYPH_DEBUG == 0 */
434
435 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
436 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
437
438 #endif /* GLYPH_DEBUG == 0 */
439
440
441 /* Like bcopy except never gets confused by overlap. Let this be the
442 first function defined in this file, or change emacs.c where the
443 address of this function is used. */
444
445 void
446 safe_bcopy (from, to, size)
447 char *from, *to;
448 int size;
449 {
450 if (size <= 0 || from == to)
451 return;
452
453 /* If the source and destination don't overlap, then bcopy can
454 handle it. If they do overlap, but the destination is lower in
455 memory than the source, we'll assume bcopy can handle that. */
456 if (to < from || from + size <= to)
457 bcopy (from, to, size);
458
459 /* Otherwise, we'll copy from the end. */
460 else
461 {
462 register char *endf = from + size;
463 register char *endt = to + size;
464
465 /* If TO - FROM is large, then we should break the copy into
466 nonoverlapping chunks of TO - FROM bytes each. However, if
467 TO - FROM is small, then the bcopy function call overhead
468 makes this not worth it. The crossover point could be about
469 anywhere. Since I don't think the obvious copy loop is too
470 bad, I'm trying to err in its favor. */
471 if (to - from < 64)
472 {
473 do
474 *--endt = *--endf;
475 while (endf != from);
476 }
477 else
478 {
479 for (;;)
480 {
481 endt -= (to - from);
482 endf -= (to - from);
483
484 if (endt < to)
485 break;
486
487 bcopy (endf, endt, to - from);
488 }
489
490 /* If SIZE wasn't a multiple of TO - FROM, there will be a
491 little left over. The amount left over is (endt + (to -
492 from)) - to, which is endt - from. */
493 bcopy (from, to, endt - from);
494 }
495 }
496 }
497
498
499 \f
500 /***********************************************************************
501 Glyph Matrices
502 ***********************************************************************/
503
504 /* Allocate and return a glyph_matrix structure. POOL is the glyph
505 pool from which memory for the matrix should be allocated, or null
506 for window-based redisplay where no glyph pools are used. The
507 member `pool' of the glyph matrix structure returned is set to
508 POOL, the structure is otherwise zeroed. */
509
510 struct glyph_matrix *
511 new_glyph_matrix (pool)
512 struct glyph_pool *pool;
513 {
514 struct glyph_matrix *result;
515
516 /* Allocate and clear. */
517 result = (struct glyph_matrix *) xmalloc (sizeof *result);
518 bzero (result, sizeof *result);
519
520 /* Increment number of allocated matrices. This count is used
521 to detect memory leaks. */
522 ++glyph_matrix_count;
523
524 /* Set pool and return. */
525 result->pool = pool;
526 return result;
527 }
528
529
530 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
531
532 The global counter glyph_matrix_count is decremented when a matrix
533 is freed. If the count gets negative, more structures were freed
534 than allocated, i.e. one matrix was freed more than once or a bogus
535 pointer was passed to this function.
536
537 If MATRIX->pool is null, this means that the matrix manages its own
538 glyph memory---this is done for matrices on X frames. Freeing the
539 matrix also frees the glyph memory in this case. */
540
541 static void
542 free_glyph_matrix (matrix)
543 struct glyph_matrix *matrix;
544 {
545 if (matrix)
546 {
547 int i;
548
549 /* Detect the case that more matrices are freed than were
550 allocated. */
551 if (--glyph_matrix_count < 0)
552 abort ();
553
554 /* Free glyph memory if MATRIX owns it. */
555 if (matrix->pool == NULL)
556 for (i = 0; i < matrix->rows_allocated; ++i)
557 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
558
559 /* Free row structures and the matrix itself. */
560 xfree (matrix->rows);
561 xfree (matrix);
562 }
563 }
564
565
566 /* Return the number of glyphs to reserve for a marginal area of
567 window W. TOTAL_GLYPHS is the number of glyphs in a complete
568 display line of window W. MARGIN gives the width of the marginal
569 area in canonical character units. MARGIN should be an integer
570 or a float. */
571
572 static int
573 margin_glyphs_to_reserve (w, total_glyphs, margin)
574 struct window *w;
575 int total_glyphs;
576 Lisp_Object margin;
577 {
578 int n;
579
580 if (NUMBERP (margin))
581 {
582 int width = XFASTINT (w->width);
583 double d = max (0, XFLOATINT (margin));
584 d = min (width / 2 - 1, d);
585 n = (int) ((double) total_glyphs / width * d);
586 }
587 else
588 n = 0;
589
590 return n;
591 }
592
593
594 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
595 window sizes.
596
597 W is null if the function is called for a frame glyph matrix.
598 Otherwise it is the window MATRIX is a member of. X and Y are the
599 indices of the first column and row of MATRIX within the frame
600 matrix, if such a matrix exists. They are zero for purely
601 window-based redisplay. DIM is the needed size of the matrix.
602
603 In window-based redisplay, where no frame matrices exist, glyph
604 matrices manage their own glyph storage. Otherwise, they allocate
605 storage from a common frame glyph pool which can be found in
606 MATRIX->pool.
607
608 The reason for this memory management strategy is to avoid complete
609 frame redraws if possible. When we allocate from a common pool, a
610 change of the location or size of a sub-matrix within the pool
611 requires a complete redisplay of the frame because we cannot easily
612 make sure that the current matrices of all windows still agree with
613 what is displayed on the screen. While this is usually fast, it
614 leads to screen flickering. */
615
616 static void
617 adjust_glyph_matrix (w, matrix, x, y, dim)
618 struct window *w;
619 struct glyph_matrix *matrix;
620 int x, y;
621 struct dim dim;
622 {
623 int i;
624 int new_rows;
625 int marginal_areas_changed_p = 0;
626 int header_line_changed_p = 0;
627 int header_line_p = 0;
628 int left = -1, right = -1;
629 int window_x, window_y, window_width = -1, window_height;
630
631 /* See if W had a top line that has disappeared now, or vice versa. */
632 if (w)
633 {
634 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
635 header_line_changed_p = header_line_p != matrix->header_line_p;
636 }
637 matrix->header_line_p = header_line_p;
638
639 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
640 haven't changed. This optimization is important because preserving
641 the matrix means preventing redisplay. */
642 if (matrix->pool == NULL)
643 {
644 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
645 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
646 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
647 xassert (left >= 0 && right >= 0);
648 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
649 || right != matrix->right_margin_glyphs);
650
651 if (!marginal_areas_changed_p
652 && !fonts_changed_p
653 && !header_line_changed_p
654 && matrix->window_left_x == XFASTINT (w->left)
655 && matrix->window_top_y == XFASTINT (w->top)
656 && matrix->window_height == window_height
657 && matrix->window_vscroll == w->vscroll
658 && matrix->window_width == window_width)
659 return;
660 }
661
662 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
663 if (matrix->rows_allocated < dim.height)
664 {
665 int size = dim.height * sizeof (struct glyph_row);
666 new_rows = dim.height - matrix->rows_allocated;
667 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
668 bzero (matrix->rows + matrix->rows_allocated,
669 new_rows * sizeof *matrix->rows);
670 matrix->rows_allocated = dim.height;
671 }
672 else
673 new_rows = 0;
674
675 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
676 on a frame not using window-based redisplay. Set up pointers for
677 each row into the glyph pool. */
678 if (matrix->pool)
679 {
680 xassert (matrix->pool->glyphs);
681
682 if (w)
683 {
684 left = margin_glyphs_to_reserve (w, dim.width,
685 w->left_margin_width);
686 right = margin_glyphs_to_reserve (w, dim.width,
687 w->right_margin_width);
688 }
689 else
690 left = right = 0;
691
692 for (i = 0; i < dim.height; ++i)
693 {
694 struct glyph_row *row = &matrix->rows[i];
695
696 row->glyphs[LEFT_MARGIN_AREA]
697 = (matrix->pool->glyphs
698 + (y + i) * matrix->pool->ncolumns
699 + x);
700
701 if (w == NULL
702 || row == matrix->rows + dim.height - 1
703 || (row == matrix->rows && matrix->header_line_p))
704 {
705 row->glyphs[TEXT_AREA]
706 = row->glyphs[LEFT_MARGIN_AREA];
707 row->glyphs[RIGHT_MARGIN_AREA]
708 = row->glyphs[TEXT_AREA] + dim.width;
709 row->glyphs[LAST_AREA]
710 = row->glyphs[RIGHT_MARGIN_AREA];
711 }
712 else
713 {
714 row->glyphs[TEXT_AREA]
715 = row->glyphs[LEFT_MARGIN_AREA] + left;
716 row->glyphs[RIGHT_MARGIN_AREA]
717 = row->glyphs[TEXT_AREA] + dim.width - left - right;
718 row->glyphs[LAST_AREA]
719 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
720 }
721 }
722
723 matrix->left_margin_glyphs = left;
724 matrix->right_margin_glyphs = right;
725 }
726 else
727 {
728 /* If MATRIX->pool is null, MATRIX is responsible for managing
729 its own memory. Allocate glyph memory from the heap. */
730 if (dim.width > matrix->matrix_w
731 || new_rows
732 || header_line_changed_p
733 || marginal_areas_changed_p)
734 {
735 struct glyph_row *row = matrix->rows;
736 struct glyph_row *end = row + matrix->rows_allocated;
737
738 while (row < end)
739 {
740 row->glyphs[LEFT_MARGIN_AREA]
741 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
742 (dim.width
743 * sizeof (struct glyph)));
744
745 /* The mode line never has marginal areas. */
746 if (row == matrix->rows + dim.height - 1
747 || (row == matrix->rows && matrix->header_line_p))
748 {
749 row->glyphs[TEXT_AREA]
750 = row->glyphs[LEFT_MARGIN_AREA];
751 row->glyphs[RIGHT_MARGIN_AREA]
752 = row->glyphs[TEXT_AREA] + dim.width;
753 row->glyphs[LAST_AREA]
754 = row->glyphs[RIGHT_MARGIN_AREA];
755 }
756 else
757 {
758 row->glyphs[TEXT_AREA]
759 = row->glyphs[LEFT_MARGIN_AREA] + left;
760 row->glyphs[RIGHT_MARGIN_AREA]
761 = row->glyphs[TEXT_AREA] + dim.width - left - right;
762 row->glyphs[LAST_AREA]
763 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
764 }
765 ++row;
766 }
767 }
768
769 xassert (left >= 0 && right >= 0);
770 matrix->left_margin_glyphs = left;
771 matrix->right_margin_glyphs = right;
772 }
773
774 /* Number of rows to be used by MATRIX. */
775 matrix->nrows = dim.height;
776 xassert (matrix->nrows >= 0);
777
778 if (w)
779 {
780 if (matrix == w->current_matrix)
781 {
782 /* Mark rows in a current matrix of a window as not having
783 valid contents. It's important to not do this for
784 desired matrices. When Emacs starts, it may already be
785 building desired matrices when this function runs. */
786 if (window_width < 0)
787 window_width = window_box_width (w, -1);
788
789 /* Optimize the case that only the height has changed (C-x 2,
790 upper window). Invalidate all rows that are no longer part
791 of the window. */
792 if (!marginal_areas_changed_p
793 && !header_line_changed_p
794 && new_rows == 0
795 && dim.width == matrix->matrix_w
796 && matrix->window_left_x == XFASTINT (w->left)
797 && matrix->window_top_y == XFASTINT (w->top)
798 && matrix->window_width == window_width)
799 {
800 /* Find the last row in the window. */
801 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
802 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
803 {
804 ++i;
805 break;
806 }
807
808 /* Window end is invalid, if inside of the rows that
809 are invalidated below. */
810 if (INTEGERP (w->window_end_vpos)
811 && XFASTINT (w->window_end_vpos) >= i)
812 w->window_end_valid = Qnil;
813
814 while (i < matrix->nrows)
815 matrix->rows[i++].enabled_p = 0;
816 }
817 else
818 {
819 for (i = 0; i < matrix->nrows; ++i)
820 matrix->rows[i].enabled_p = 0;
821 }
822 }
823 else if (matrix == w->desired_matrix)
824 {
825 /* Rows in desired matrices always have to be cleared;
826 redisplay expects this is the case when it runs, so it
827 had better be the case when we adjust matrices between
828 redisplays. */
829 for (i = 0; i < matrix->nrows; ++i)
830 matrix->rows[i].enabled_p = 0;
831 }
832 }
833
834
835 /* Remember last values to be able to optimize frame redraws. */
836 matrix->matrix_x = x;
837 matrix->matrix_y = y;
838 matrix->matrix_w = dim.width;
839 matrix->matrix_h = dim.height;
840
841 /* Record the top y location and height of W at the time the matrix
842 was last adjusted. This is used to optimize redisplay above. */
843 if (w)
844 {
845 matrix->window_left_x = XFASTINT (w->left);
846 matrix->window_top_y = XFASTINT (w->top);
847 matrix->window_height = window_height;
848 matrix->window_width = window_width;
849 matrix->window_vscroll = w->vscroll;
850 }
851 }
852
853
854 /* Reverse the contents of rows in MATRIX between START and END. The
855 contents of the row at END - 1 end up at START, END - 2 at START +
856 1 etc. This is part of the implementation of rotate_matrix (see
857 below). */
858
859 static void
860 reverse_rows (matrix, start, end)
861 struct glyph_matrix *matrix;
862 int start, end;
863 {
864 int i, j;
865
866 for (i = start, j = end - 1; i < j; ++i, --j)
867 {
868 /* Non-ISO HP/UX compiler doesn't like auto struct
869 initialization. */
870 struct glyph_row temp;
871 temp = matrix->rows[i];
872 matrix->rows[i] = matrix->rows[j];
873 matrix->rows[j] = temp;
874 }
875 }
876
877
878 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
879 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
880 indices. (Note: this does not copy glyphs, only glyph pointers in
881 row structures are moved around).
882
883 The algorithm used for rotating the vector was, I believe, first
884 described by Kernighan. See the vector R as consisting of two
885 sub-vectors AB, where A has length BY for BY >= 0. The result
886 after rotating is then BA. Reverse both sub-vectors to get ArBr
887 and reverse the result to get (ArBr)r which is BA. Similar for
888 rotating right. */
889
890 void
891 rotate_matrix (matrix, first, last, by)
892 struct glyph_matrix *matrix;
893 int first, last, by;
894 {
895 if (by < 0)
896 {
897 /* Up (rotate left, i.e. towards lower indices). */
898 by = -by;
899 reverse_rows (matrix, first, first + by);
900 reverse_rows (matrix, first + by, last);
901 reverse_rows (matrix, first, last);
902 }
903 else if (by > 0)
904 {
905 /* Down (rotate right, i.e. towards higher indices). */
906 reverse_rows (matrix, last - by, last);
907 reverse_rows (matrix, first, last - by);
908 reverse_rows (matrix, first, last);
909 }
910 }
911
912
913 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
914 with indices START <= index < END. Increment positions by DELTA/
915 DELTA_BYTES. */
916
917 void
918 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
919 struct glyph_matrix *matrix;
920 int start, end, delta, delta_bytes;
921 {
922 /* Check that START and END are reasonable values. */
923 xassert (start >= 0 && start <= matrix->nrows);
924 xassert (end >= 0 && end <= matrix->nrows);
925 xassert (start <= end);
926
927 for (; start < end; ++start)
928 increment_row_positions (matrix->rows + start, delta, delta_bytes);
929 }
930
931
932 /* Enable a range of rows in glyph matrix MATRIX. START and END are
933 the row indices of the first and last + 1 row to enable. If
934 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
935
936 void
937 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
938 struct glyph_matrix *matrix;
939 int start, end;
940 int enabled_p;
941 {
942 xassert (start <= end);
943 xassert (start >= 0 && start < matrix->nrows);
944 xassert (end >= 0 && end <= matrix->nrows);
945
946 for (; start < end; ++start)
947 matrix->rows[start].enabled_p = enabled_p != 0;
948 }
949
950
951 /* Clear MATRIX.
952
953 This empties all rows in MATRIX by setting the enabled_p flag for
954 all rows of the matrix to zero. The function prepare_desired_row
955 will eventually really clear a row when it sees one with a zero
956 enabled_p flag.
957
958 Resets update hints to defaults value. The only update hint
959 currently present is the flag MATRIX->no_scrolling_p. */
960
961 void
962 clear_glyph_matrix (matrix)
963 struct glyph_matrix *matrix;
964 {
965 if (matrix)
966 {
967 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
968 matrix->no_scrolling_p = 0;
969 }
970 }
971
972
973 /* Shift part of the glyph matrix MATRIX of window W up or down.
974 Increment y-positions in glyph rows between START and END by DY,
975 and recompute their visible height. */
976
977 void
978 shift_glyph_matrix (w, matrix, start, end, dy)
979 struct window *w;
980 struct glyph_matrix *matrix;
981 int start, end, dy;
982 {
983 int min_y, max_y;
984
985 xassert (start <= end);
986 xassert (start >= 0 && start < matrix->nrows);
987 xassert (end >= 0 && end <= matrix->nrows);
988
989 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
990 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
991
992 for (; start < end; ++start)
993 {
994 struct glyph_row *row = &matrix->rows[start];
995
996 row->y += dy;
997 row->visible_height = row->height;
998
999 if (row->y < min_y)
1000 row->visible_height -= min_y - row->y;
1001 if (row->y + row->height > max_y)
1002 row->visible_height -= row->y + row->height - max_y;
1003 }
1004 }
1005
1006
1007 /* Mark all rows in current matrices of frame F as invalid. Marking
1008 invalid is done by setting enabled_p to zero for all rows in a
1009 current matrix. */
1010
1011 void
1012 clear_current_matrices (f)
1013 register struct frame *f;
1014 {
1015 /* Clear frame current matrix, if we have one. */
1016 if (f->current_matrix)
1017 clear_glyph_matrix (f->current_matrix);
1018
1019 /* Clear the matrix of the menu bar window, if such a window exists.
1020 The menu bar window is currently used to display menus on X when
1021 no toolkit support is compiled in. */
1022 if (WINDOWP (f->menu_bar_window))
1023 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1024
1025 /* Clear the matrix of the tool-bar window, if any. */
1026 if (WINDOWP (f->tool_bar_window))
1027 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1028
1029 /* Clear current window matrices. */
1030 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1031 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1032 }
1033
1034
1035 /* Clear out all display lines of F for a coming redisplay. */
1036
1037 void
1038 clear_desired_matrices (f)
1039 register struct frame *f;
1040 {
1041 if (f->desired_matrix)
1042 clear_glyph_matrix (f->desired_matrix);
1043
1044 if (WINDOWP (f->menu_bar_window))
1045 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1046
1047 if (WINDOWP (f->tool_bar_window))
1048 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1049
1050 /* Do it for window matrices. */
1051 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1052 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1053 }
1054
1055
1056 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1057 non-zero clear desired matrices, otherwise clear current matrices. */
1058
1059 static void
1060 clear_window_matrices (w, desired_p)
1061 struct window *w;
1062 int desired_p;
1063 {
1064 while (w)
1065 {
1066 if (!NILP (w->hchild))
1067 {
1068 xassert (WINDOWP (w->hchild));
1069 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1070 }
1071 else if (!NILP (w->vchild))
1072 {
1073 xassert (WINDOWP (w->vchild));
1074 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1075 }
1076 else
1077 {
1078 if (desired_p)
1079 clear_glyph_matrix (w->desired_matrix);
1080 else
1081 {
1082 clear_glyph_matrix (w->current_matrix);
1083 w->window_end_valid = Qnil;
1084 }
1085 }
1086
1087 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1088 }
1089 }
1090
1091
1092 \f
1093 /***********************************************************************
1094 Glyph Rows
1095
1096 See dispextern.h for an overall explanation of glyph rows.
1097 ***********************************************************************/
1098
1099 /* Clear glyph row ROW. Do it in a way that makes it robust against
1100 changes in the glyph_row structure, i.e. addition or removal of
1101 structure members. */
1102
1103 static struct glyph_row null_row;
1104
1105 void
1106 clear_glyph_row (row)
1107 struct glyph_row *row;
1108 {
1109 struct glyph *p[1 + LAST_AREA];
1110
1111 /* Save pointers. */
1112 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1113 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1114 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1115 p[LAST_AREA] = row->glyphs[LAST_AREA];
1116
1117 /* Clear. */
1118 *row = null_row;
1119
1120 /* Restore pointers. */
1121 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1122 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1123 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1124 row->glyphs[LAST_AREA] = p[LAST_AREA];
1125
1126 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1127 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1128 Redisplay outputs such glyphs, and flickering effects were
1129 the result. This also depended on the contents of memory
1130 returned by xmalloc. If flickering happens again, activate
1131 the code below If the flickering is gone with that, chances
1132 are that the flickering has the same reason as here. */
1133 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1134 #endif
1135 }
1136
1137
1138 /* Make ROW an empty, enabled row of canonical character height,
1139 in window W starting at y-position Y. */
1140
1141 void
1142 blank_row (w, row, y)
1143 struct window *w;
1144 struct glyph_row *row;
1145 int y;
1146 {
1147 int min_y, max_y;
1148
1149 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
1150 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1151
1152 clear_glyph_row (row);
1153 row->y = y;
1154 row->ascent = row->phys_ascent = 0;
1155 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
1156 row->visible_height = row->height;
1157
1158 if (row->y < min_y)
1159 row->visible_height -= min_y - row->y;
1160 if (row->y + row->height > max_y)
1161 row->visible_height -= row->y + row->height - max_y;
1162
1163 row->enabled_p = 1;
1164 }
1165
1166
1167 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1168 are the amounts by which to change positions. Note that the first
1169 glyph of the text area of a row can have a buffer position even if
1170 the used count of the text area is zero. Such rows display line
1171 ends. */
1172
1173 void
1174 increment_row_positions (row, delta, delta_bytes)
1175 struct glyph_row *row;
1176 int delta, delta_bytes;
1177 {
1178 int area, i;
1179
1180 /* Increment start and end positions. */
1181 MATRIX_ROW_START_CHARPOS (row) += delta;
1182 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1183 MATRIX_ROW_END_CHARPOS (row) += delta;
1184 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1185
1186 /* Increment positions in glyphs. */
1187 for (area = 0; area < LAST_AREA; ++area)
1188 for (i = 0; i < row->used[area]; ++i)
1189 if (BUFFERP (row->glyphs[area][i].object)
1190 && row->glyphs[area][i].charpos > 0)
1191 row->glyphs[area][i].charpos += delta;
1192
1193 /* Capture the case of rows displaying a line end. */
1194 if (row->used[TEXT_AREA] == 0
1195 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1196 row->glyphs[TEXT_AREA]->charpos += delta;
1197 }
1198
1199
1200 #if 0
1201 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1202 contents, i.e. glyph structure contents are exchanged between A and
1203 B without changing glyph pointers in A and B. */
1204
1205 static void
1206 swap_glyphs_in_rows (a, b)
1207 struct glyph_row *a, *b;
1208 {
1209 int area;
1210
1211 for (area = 0; area < LAST_AREA; ++area)
1212 {
1213 /* Number of glyphs to swap. */
1214 int max_used = max (a->used[area], b->used[area]);
1215
1216 /* Start of glyphs in area of row A. */
1217 struct glyph *glyph_a = a->glyphs[area];
1218
1219 /* End + 1 of glyphs in area of row A. */
1220 struct glyph *glyph_a_end = a->glyphs[max_used];
1221
1222 /* Start of glyphs in area of row B. */
1223 struct glyph *glyph_b = b->glyphs[area];
1224
1225 while (glyph_a < glyph_a_end)
1226 {
1227 /* Non-ISO HP/UX compiler doesn't like auto struct
1228 initialization. */
1229 struct glyph temp;
1230 temp = *glyph_a;
1231 *glyph_a = *glyph_b;
1232 *glyph_b = temp;
1233 ++glyph_a;
1234 ++glyph_b;
1235 }
1236 }
1237 }
1238
1239 #endif /* 0 */
1240
1241 /* Exchange pointers to glyph memory between glyph rows A and B. */
1242
1243 static INLINE void
1244 swap_glyph_pointers (a, b)
1245 struct glyph_row *a, *b;
1246 {
1247 int i;
1248 for (i = 0; i < LAST_AREA + 1; ++i)
1249 {
1250 struct glyph *temp = a->glyphs[i];
1251 a->glyphs[i] = b->glyphs[i];
1252 b->glyphs[i] = temp;
1253 }
1254 }
1255
1256
1257 /* Copy glyph row structure FROM to glyph row structure TO, except
1258 that glyph pointers in the structures are left unchanged. */
1259
1260 INLINE void
1261 copy_row_except_pointers (to, from)
1262 struct glyph_row *to, *from;
1263 {
1264 struct glyph *pointers[1 + LAST_AREA];
1265
1266 /* Save glyph pointers of TO. */
1267 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1268
1269 /* Do a structure assignment. */
1270 *to = *from;
1271
1272 /* Restore original pointers of TO. */
1273 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1274 }
1275
1276
1277 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1278 TO and FROM are left unchanged. Glyph contents are copied from the
1279 glyph memory of FROM to the glyph memory of TO. Increment buffer
1280 positions in row TO by DELTA/ DELTA_BYTES. */
1281
1282 void
1283 copy_glyph_row_contents (to, from, delta, delta_bytes)
1284 struct glyph_row *to, *from;
1285 int delta, delta_bytes;
1286 {
1287 int area;
1288
1289 /* This is like a structure assignment TO = FROM, except that
1290 glyph pointers in the rows are left unchanged. */
1291 copy_row_except_pointers (to, from);
1292
1293 /* Copy glyphs from FROM to TO. */
1294 for (area = 0; area < LAST_AREA; ++area)
1295 if (from->used[area])
1296 bcopy (from->glyphs[area], to->glyphs[area],
1297 from->used[area] * sizeof (struct glyph));
1298
1299 /* Increment buffer positions in TO by DELTA. */
1300 increment_row_positions (to, delta, delta_bytes);
1301 }
1302
1303
1304 /* Assign glyph row FROM to glyph row TO. This works like a structure
1305 assignment TO = FROM, except that glyph pointers are not copied but
1306 exchanged between TO and FROM. Pointers must be exchanged to avoid
1307 a memory leak. */
1308
1309 static INLINE void
1310 assign_row (to, from)
1311 struct glyph_row *to, *from;
1312 {
1313 swap_glyph_pointers (to, from);
1314 copy_row_except_pointers (to, from);
1315 }
1316
1317
1318 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1319 a row in a window matrix, is a slice of the glyph memory of the
1320 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1321 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1322 memory of FRAME_ROW. */
1323
1324 #if GLYPH_DEBUG
1325
1326 static int
1327 glyph_row_slice_p (window_row, frame_row)
1328 struct glyph_row *window_row, *frame_row;
1329 {
1330 struct glyph *window_glyph_start = window_row->glyphs[0];
1331 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1332 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1333
1334 return (frame_glyph_start <= window_glyph_start
1335 && window_glyph_start < frame_glyph_end);
1336 }
1337
1338 #endif /* GLYPH_DEBUG */
1339
1340 #if 0
1341
1342 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1343 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1344 in WINDOW_MATRIX is found satisfying the condition. */
1345
1346 static struct glyph_row *
1347 find_glyph_row_slice (window_matrix, frame_matrix, row)
1348 struct glyph_matrix *window_matrix, *frame_matrix;
1349 int row;
1350 {
1351 int i;
1352
1353 xassert (row >= 0 && row < frame_matrix->nrows);
1354
1355 for (i = 0; i < window_matrix->nrows; ++i)
1356 if (glyph_row_slice_p (window_matrix->rows + i,
1357 frame_matrix->rows + row))
1358 break;
1359
1360 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1361 }
1362
1363 #endif /* 0 */
1364
1365 /* Prepare ROW for display. Desired rows are cleared lazily,
1366 i.e. they are only marked as to be cleared by setting their
1367 enabled_p flag to zero. When a row is to be displayed, a prior
1368 call to this function really clears it. */
1369
1370 void
1371 prepare_desired_row (row)
1372 struct glyph_row *row;
1373 {
1374 if (!row->enabled_p)
1375 {
1376 clear_glyph_row (row);
1377 row->enabled_p = 1;
1378 }
1379 }
1380
1381
1382 /* Return a hash code for glyph row ROW. */
1383
1384 int
1385 line_hash_code (row)
1386 struct glyph_row *row;
1387 {
1388 int hash = 0;
1389
1390 if (row->enabled_p)
1391 {
1392 if (row->inverse_p)
1393 {
1394 /* Give all highlighted lines the same hash code
1395 so as to encourage scrolling to leave them in place. */
1396 hash = -1;
1397 }
1398 else
1399 {
1400 struct glyph *glyph = row->glyphs[TEXT_AREA];
1401 struct glyph *end = glyph + row->used[TEXT_AREA];
1402
1403 while (glyph < end)
1404 {
1405 int c = glyph->u.ch;
1406 int face_id = glyph->face_id;
1407 if (must_write_spaces)
1408 c -= SPACEGLYPH;
1409 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1410 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1411 ++glyph;
1412 }
1413
1414 if (hash == 0)
1415 hash = 1;
1416 }
1417 }
1418
1419 return hash;
1420 }
1421
1422
1423 /* Return the cost of drawing line VPOS In MATRIX. The cost equals
1424 the number of characters in the line. If must_write_spaces is
1425 zero, leading and trailing spaces are ignored. */
1426
1427 static unsigned int
1428 line_draw_cost (matrix, vpos)
1429 struct glyph_matrix *matrix;
1430 int vpos;
1431 {
1432 struct glyph_row *row = matrix->rows + vpos;
1433 struct glyph *beg = row->glyphs[TEXT_AREA];
1434 struct glyph *end = beg + row->used[TEXT_AREA];
1435 int len;
1436 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1437 int glyph_table_len = GLYPH_TABLE_LENGTH;
1438
1439 /* Ignore trailing and leading spaces if we can. */
1440 if (!must_write_spaces)
1441 {
1442 /* Skip from the end over trailing spaces. */
1443 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1444 --end;
1445
1446 /* All blank line. */
1447 if (end == beg)
1448 return 0;
1449
1450 /* Skip over leading spaces. */
1451 while (CHAR_GLYPH_SPACE_P (*beg))
1452 ++beg;
1453 }
1454
1455 /* If we don't have a glyph-table, each glyph is one character,
1456 so return the number of glyphs. */
1457 if (glyph_table_base == 0)
1458 len = end - beg;
1459 else
1460 {
1461 /* Otherwise, scan the glyphs and accumulate their total length
1462 in LEN. */
1463 len = 0;
1464 while (beg < end)
1465 {
1466 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1467
1468 if (g < 0
1469 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1470 len += 1;
1471 else
1472 len += GLYPH_LENGTH (glyph_table_base, g);
1473
1474 ++beg;
1475 }
1476 }
1477
1478 return len;
1479 }
1480
1481
1482 /* Test two glyph rows A and B for equality. Value is non-zero if A
1483 and B have equal contents. W is the window to which the glyphs
1484 rows A and B belong. It is needed here to test for partial row
1485 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1486 flags of A and B, too. */
1487
1488 static INLINE int
1489 row_equal_p (w, a, b, mouse_face_p)
1490 struct window *w;
1491 struct glyph_row *a, *b;
1492 int mouse_face_p;
1493 {
1494 if (a == b)
1495 return 1;
1496 else if (a->hash != b->hash)
1497 return 0;
1498 else
1499 {
1500 struct glyph *a_glyph, *b_glyph, *a_end;
1501 int area;
1502
1503 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1504 return 0;
1505
1506 /* Compare glyphs. */
1507 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1508 {
1509 if (a->used[area] != b->used[area])
1510 return 0;
1511
1512 a_glyph = a->glyphs[area];
1513 a_end = a_glyph + a->used[area];
1514 b_glyph = b->glyphs[area];
1515
1516 while (a_glyph < a_end
1517 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1518 ++a_glyph, ++b_glyph;
1519
1520 if (a_glyph != a_end)
1521 return 0;
1522 }
1523
1524 if (a->truncated_on_left_p != b->truncated_on_left_p
1525 || a->inverse_p != b->inverse_p
1526 || a->fill_line_p != b->fill_line_p
1527 || a->truncated_on_right_p != b->truncated_on_right_p
1528 || a->overlay_arrow_p != b->overlay_arrow_p
1529 || a->continued_p != b->continued_p
1530 || a->indicate_empty_line_p != b->indicate_empty_line_p
1531 || a->overlapped_p != b->overlapped_p
1532 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1533 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1534 /* Different partially visible characters on left margin. */
1535 || a->x != b->x
1536 /* Different height. */
1537 || a->ascent != b->ascent
1538 || a->phys_ascent != b->phys_ascent
1539 || a->phys_height != b->phys_height
1540 || a->visible_height != b->visible_height)
1541 return 0;
1542 }
1543
1544 return 1;
1545 }
1546
1547
1548 \f
1549 /***********************************************************************
1550 Glyph Pool
1551
1552 See dispextern.h for an overall explanation of glyph pools.
1553 ***********************************************************************/
1554
1555 /* Allocate a glyph_pool structure. The structure returned is
1556 initialized with zeros. The global variable glyph_pool_count is
1557 incremented for each pool allocated. */
1558
1559 static struct glyph_pool *
1560 new_glyph_pool ()
1561 {
1562 struct glyph_pool *result;
1563
1564 /* Allocate a new glyph_pool and clear it. */
1565 result = (struct glyph_pool *) xmalloc (sizeof *result);
1566 bzero (result, sizeof *result);
1567
1568 /* For memory leak and double deletion checking. */
1569 ++glyph_pool_count;
1570
1571 return result;
1572 }
1573
1574
1575 /* Free a glyph_pool structure POOL. The function may be called with
1576 a null POOL pointer. The global variable glyph_pool_count is
1577 decremented with every pool structure freed. If this count gets
1578 negative, more structures were freed than allocated, i.e. one
1579 structure must have been freed more than once or a bogus pointer
1580 was passed to free_glyph_pool. */
1581
1582 static void
1583 free_glyph_pool (pool)
1584 struct glyph_pool *pool;
1585 {
1586 if (pool)
1587 {
1588 /* More freed than allocated? */
1589 --glyph_pool_count;
1590 xassert (glyph_pool_count >= 0);
1591
1592 xfree (pool->glyphs);
1593 xfree (pool);
1594 }
1595 }
1596
1597
1598 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1599 columns we need. This function never shrinks a pool. The only
1600 case in which this would make sense, would be when a frame's size
1601 is changed from a large value to a smaller one. But, if someone
1602 does it once, we can expect that he will do it again.
1603
1604 Value is non-zero if the pool changed in a way which makes
1605 re-adjusting window glyph matrices necessary. */
1606
1607 static int
1608 realloc_glyph_pool (pool, matrix_dim)
1609 struct glyph_pool *pool;
1610 struct dim matrix_dim;
1611 {
1612 int needed;
1613 int changed_p;
1614
1615 changed_p = (pool->glyphs == 0
1616 || matrix_dim.height != pool->nrows
1617 || matrix_dim.width != pool->ncolumns);
1618
1619 /* Enlarge the glyph pool. */
1620 needed = matrix_dim.width * matrix_dim.height;
1621 if (needed > pool->nglyphs)
1622 {
1623 int size = needed * sizeof (struct glyph);
1624
1625 if (pool->glyphs)
1626 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1627 else
1628 {
1629 pool->glyphs = (struct glyph *) xmalloc (size);
1630 bzero (pool->glyphs, size);
1631 }
1632
1633 pool->nglyphs = needed;
1634 }
1635
1636 /* Remember the number of rows and columns because (a) we use then
1637 to do sanity checks, and (b) the number of columns determines
1638 where rows in the frame matrix start---this must be available to
1639 determine pointers to rows of window sub-matrices. */
1640 pool->nrows = matrix_dim.height;
1641 pool->ncolumns = matrix_dim.width;
1642
1643 return changed_p;
1644 }
1645
1646
1647 \f
1648 /***********************************************************************
1649 Debug Code
1650 ***********************************************************************/
1651
1652 #if GLYPH_DEBUG
1653
1654
1655 /* Flush standard output. This is sometimes useful to call from
1656 the debugger. */
1657
1658 void
1659 flush_stdout ()
1660 {
1661 fflush (stdout);
1662 }
1663
1664
1665 /* Check that no glyph pointers have been lost in MATRIX. If a
1666 pointer has been lost, e.g. by using a structure assignment between
1667 rows, at least one pointer must occur more than once in the rows of
1668 MATRIX. */
1669
1670 void
1671 check_matrix_pointer_lossage (matrix)
1672 struct glyph_matrix *matrix;
1673 {
1674 int i, j;
1675
1676 for (i = 0; i < matrix->nrows; ++i)
1677 for (j = 0; j < matrix->nrows; ++j)
1678 xassert (i == j
1679 || (matrix->rows[i].glyphs[TEXT_AREA]
1680 != matrix->rows[j].glyphs[TEXT_AREA]));
1681 }
1682
1683
1684 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1685
1686 struct glyph_row *
1687 matrix_row (matrix, row)
1688 struct glyph_matrix *matrix;
1689 int row;
1690 {
1691 xassert (matrix && matrix->rows);
1692 xassert (row >= 0 && row < matrix->nrows);
1693
1694 /* That's really too slow for normal testing because this function
1695 is called almost everywhere. Although---it's still astonishingly
1696 fast, so it is valuable to have for debugging purposes. */
1697 #if 0
1698 check_matrix_pointer_lossage (matrix);
1699 #endif
1700
1701 return matrix->rows + row;
1702 }
1703
1704
1705 #if 0 /* This function makes invalid assumptions when text is
1706 partially invisible. But it might come handy for debugging
1707 nevertheless. */
1708
1709 /* Check invariants that must hold for an up to date current matrix of
1710 window W. */
1711
1712 static void
1713 check_matrix_invariants (w)
1714 struct window *w;
1715 {
1716 struct glyph_matrix *matrix = w->current_matrix;
1717 int yb = window_text_bottom_y (w);
1718 struct glyph_row *row = matrix->rows;
1719 struct glyph_row *last_text_row = NULL;
1720 struct buffer *saved = current_buffer;
1721 struct buffer *buffer = XBUFFER (w->buffer);
1722 int c;
1723
1724 /* This can sometimes happen for a fresh window. */
1725 if (matrix->nrows < 2)
1726 return;
1727
1728 set_buffer_temp (buffer);
1729
1730 /* Note: last row is always reserved for the mode line. */
1731 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1732 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1733 {
1734 struct glyph_row *next = row + 1;
1735
1736 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1737 last_text_row = row;
1738
1739 /* Check that character and byte positions are in sync. */
1740 xassert (MATRIX_ROW_START_BYTEPOS (row)
1741 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1742
1743 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1744 have such a position temporarily in case of a minibuffer
1745 displaying something like `[Sole completion]' at its end. */
1746 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1747 xassert (MATRIX_ROW_END_BYTEPOS (row)
1748 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1749
1750 /* Check that end position of `row' is equal to start position
1751 of next row. */
1752 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1753 {
1754 xassert (MATRIX_ROW_END_CHARPOS (row)
1755 == MATRIX_ROW_START_CHARPOS (next));
1756 xassert (MATRIX_ROW_END_BYTEPOS (row)
1757 == MATRIX_ROW_START_BYTEPOS (next));
1758 }
1759 row = next;
1760 }
1761
1762 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1763 xassert (w->desired_matrix->rows != NULL);
1764 set_buffer_temp (saved);
1765 }
1766
1767 #endif /* 0 */
1768
1769 #endif /* GLYPH_DEBUG != 0 */
1770
1771
1772 \f
1773 /**********************************************************************
1774 Allocating/ Adjusting Glyph Matrices
1775 **********************************************************************/
1776
1777 /* Allocate glyph matrices over a window tree for a frame-based
1778 redisplay
1779
1780 X and Y are column/row within the frame glyph matrix where
1781 sub-matrices for the window tree rooted at WINDOW must be
1782 allocated. CH_DIM contains the dimensions of the smallest
1783 character that could be used during display. DIM_ONLY_P non-zero
1784 means that the caller of this function is only interested in the
1785 result matrix dimension, and matrix adjustments should not be
1786 performed.
1787
1788 The function returns the total width/height of the sub-matrices of
1789 the window tree. If called on a frame root window, the computation
1790 will take the mini-buffer window into account.
1791
1792 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1793
1794 NEW_LEAF_MATRIX set if any window in the tree did not have a
1795 glyph matrices yet, and
1796
1797 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1798 any window in the tree will be changed or have been changed (see
1799 DIM_ONLY_P).
1800
1801 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1802 function.
1803
1804 Windows are arranged into chains of windows on the same level
1805 through the next fields of window structures. Such a level can be
1806 either a sequence of horizontally adjacent windows from left to
1807 right, or a sequence of vertically adjacent windows from top to
1808 bottom. Each window in a horizontal sequence can be either a leaf
1809 window or a vertical sequence; a window in a vertical sequence can
1810 be either a leaf or a horizontal sequence. All windows in a
1811 horizontal sequence have the same height, and all windows in a
1812 vertical sequence have the same width.
1813
1814 This function uses, for historical reasons, a more general
1815 algorithm to determine glyph matrix dimensions that would be
1816 necessary.
1817
1818 The matrix height of a horizontal sequence is determined by the
1819 maximum height of any matrix in the sequence. The matrix width of
1820 a horizontal sequence is computed by adding up matrix widths of
1821 windows in the sequence.
1822
1823 |<------- result width ------->|
1824 +---------+----------+---------+ ---
1825 | | | | |
1826 | | | |
1827 +---------+ | | result height
1828 | +---------+
1829 | | |
1830 +----------+ ---
1831
1832 The matrix width of a vertical sequence is the maximum matrix width
1833 of any window in the sequence. Its height is computed by adding up
1834 matrix heights of windows in the sequence.
1835
1836 |<---- result width -->|
1837 +---------+ ---
1838 | | |
1839 | | |
1840 +---------+--+ |
1841 | | |
1842 | | result height
1843 | |
1844 +------------+---------+ |
1845 | | |
1846 | | |
1847 +------------+---------+ --- */
1848
1849 /* Bit indicating that a new matrix will be allocated or has been
1850 allocated. */
1851
1852 #define NEW_LEAF_MATRIX (1 << 0)
1853
1854 /* Bit indicating that a matrix will or has changed its location or
1855 size. */
1856
1857 #define CHANGED_LEAF_MATRIX (1 << 1)
1858
1859 static struct dim
1860 allocate_matrices_for_frame_redisplay (window, x, y, ch_dim,
1861 dim_only_p, window_change_flags)
1862 Lisp_Object window;
1863 int x, y;
1864 struct dim ch_dim;
1865 int dim_only_p;
1866 int *window_change_flags;
1867 {
1868 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1869 int x0 = x, y0 = y;
1870 int wmax = 0, hmax = 0;
1871 struct dim total;
1872 struct dim dim;
1873 struct window *w;
1874 int in_horz_combination_p;
1875
1876 /* What combination is WINDOW part of? Compute this once since the
1877 result is the same for all windows in the `next' chain. The
1878 special case of a root window (parent equal to nil) is treated
1879 like a vertical combination because a root window's `next'
1880 points to the mini-buffer window, if any, which is arranged
1881 vertically below other windows. */
1882 in_horz_combination_p
1883 = (!NILP (XWINDOW (window)->parent)
1884 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1885
1886 /* For WINDOW and all windows on the same level. */
1887 do
1888 {
1889 w = XWINDOW (window);
1890
1891 /* Get the dimension of the window sub-matrix for W, depending
1892 on whether this a combination or a leaf window. */
1893 if (!NILP (w->hchild))
1894 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y, ch_dim,
1895 dim_only_p,
1896 window_change_flags);
1897 else if (!NILP (w->vchild))
1898 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y, ch_dim,
1899 dim_only_p,
1900 window_change_flags);
1901 else
1902 {
1903 /* If not already done, allocate sub-matrix structures. */
1904 if (w->desired_matrix == NULL)
1905 {
1906 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1907 w->current_matrix = new_glyph_matrix (f->current_pool);
1908 *window_change_flags |= NEW_LEAF_MATRIX;
1909 }
1910
1911 /* Width and height MUST be chosen so that there are no
1912 holes in the frame matrix. */
1913 dim.width = XINT (w->width);
1914 dim.height = XINT (w->height);
1915
1916 /* Will matrix be re-allocated? */
1917 if (x != w->desired_matrix->matrix_x
1918 || y != w->desired_matrix->matrix_y
1919 || dim.width != w->desired_matrix->matrix_w
1920 || dim.height != w->desired_matrix->matrix_h
1921 || (margin_glyphs_to_reserve (w, dim.width,
1922 w->right_margin_width)
1923 != w->desired_matrix->left_margin_glyphs)
1924 || (margin_glyphs_to_reserve (w, dim.width,
1925 w->left_margin_width)
1926 != w->desired_matrix->right_margin_glyphs))
1927 *window_change_flags |= CHANGED_LEAF_MATRIX;
1928
1929 /* Actually change matrices, if allowed. Do not consider
1930 CHANGED_LEAF_MATRIX computed above here because the pool
1931 may have been changed which we don't now here. We trust
1932 that we only will be called with DIM_ONLY_P != 0 when
1933 necessary. */
1934 if (!dim_only_p)
1935 {
1936 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1937 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1938 }
1939 }
1940
1941 /* If we are part of a horizontal combination, advance x for
1942 windows to the right of W; otherwise advance y for windows
1943 below W. */
1944 if (in_horz_combination_p)
1945 x += dim.width;
1946 else
1947 y += dim.height;
1948
1949 /* Remember maximum glyph matrix dimensions. */
1950 wmax = max (wmax, dim.width);
1951 hmax = max (hmax, dim.height);
1952
1953 /* Next window on same level. */
1954 window = w->next;
1955 }
1956 while (!NILP (window));
1957
1958 /* Set `total' to the total glyph matrix dimension of this window
1959 level. In a vertical combination, the width is the width of the
1960 widest window; the height is the y we finally reached, corrected
1961 by the y we started with. In a horizontal combination, the total
1962 height is the height of the tallest window, and the width is the
1963 x we finally reached, corrected by the x we started with. */
1964 if (in_horz_combination_p)
1965 {
1966 total.width = x - x0;
1967 total.height = hmax;
1968 }
1969 else
1970 {
1971 total.width = wmax;
1972 total.height = y - y0;
1973 }
1974
1975 return total;
1976 }
1977
1978
1979 /* Allocate window matrices for window-based redisplay. W is the
1980 window whose matrices must be allocated/reallocated. CH_DIM is the
1981 size of the smallest character that could potentially be used on W. */
1982
1983 static void
1984 allocate_matrices_for_window_redisplay (w, ch_dim)
1985 struct window *w;
1986 struct dim ch_dim;
1987 {
1988 struct frame *f = XFRAME (w->frame);
1989
1990 while (w)
1991 {
1992 if (!NILP (w->vchild))
1993 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild), ch_dim);
1994 else if (!NILP (w->hchild))
1995 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild), ch_dim);
1996 else
1997 {
1998 /* W is a leaf window. */
1999 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
2000 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
2001 struct dim dim;
2002
2003 /* If matrices are not yet allocated, allocate them now. */
2004 if (w->desired_matrix == NULL)
2005 {
2006 w->desired_matrix = new_glyph_matrix (NULL);
2007 w->current_matrix = new_glyph_matrix (NULL);
2008 }
2009
2010 /* Compute number of glyphs needed in a glyph row. */
2011 dim.width = (((window_pixel_width + ch_dim.width - 1)
2012 / ch_dim.width)
2013 /* 2 partially visible columns in the text area. */
2014 + 2
2015 /* One partially visible column at the right
2016 edge of each marginal area. */
2017 + 1 + 1);
2018
2019 /* Compute number of glyph rows needed. */
2020 dim.height = (((window_pixel_height + ch_dim.height - 1)
2021 / ch_dim.height)
2022 /* One partially visible line at the top and
2023 bottom of the window. */
2024 + 2
2025 /* 2 for top and mode line. */
2026 + 2);
2027
2028 /* Change matrices. */
2029 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2030 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2031 }
2032
2033 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2034 }
2035 }
2036
2037
2038 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2039 do it for all frames; otherwise do it just for the given frame.
2040 This function must be called when a new frame is created, its size
2041 changes, or its window configuration changes. */
2042
2043 void
2044 adjust_glyphs (f)
2045 struct frame *f;
2046 {
2047 /* Block input so that expose events and other events that access
2048 glyph matrices are not processed while we are changing them. */
2049 BLOCK_INPUT;
2050
2051 if (f)
2052 adjust_frame_glyphs (f);
2053 else
2054 {
2055 Lisp_Object tail, lisp_frame;
2056
2057 FOR_EACH_FRAME (tail, lisp_frame)
2058 adjust_frame_glyphs (XFRAME (lisp_frame));
2059 }
2060
2061 UNBLOCK_INPUT;
2062 }
2063
2064
2065 /* Adjust frame glyphs when Emacs is initialized.
2066
2067 To be called from init_display.
2068
2069 We need a glyph matrix because redraw will happen soon.
2070 Unfortunately, window sizes on selected_frame are not yet set to
2071 meaningful values. I believe we can assume that there are only two
2072 windows on the frame---the mini-buffer and the root window. Frame
2073 height and width seem to be correct so far. So, set the sizes of
2074 windows to estimated values. */
2075
2076 static void
2077 adjust_frame_glyphs_initially ()
2078 {
2079 struct frame *sf = SELECTED_FRAME ();
2080 struct window *root = XWINDOW (sf->root_window);
2081 struct window *mini = XWINDOW (root->next);
2082 int frame_height = FRAME_HEIGHT (sf);
2083 int frame_width = FRAME_WIDTH (sf);
2084 int top_margin = FRAME_TOP_MARGIN (sf);
2085
2086 /* Do it for the root window. */
2087 XSETFASTINT (root->top, top_margin);
2088 XSETFASTINT (root->width, frame_width);
2089 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
2090
2091 /* Do it for the mini-buffer window. */
2092 XSETFASTINT (mini->top, frame_height - 1);
2093 XSETFASTINT (mini->width, frame_width);
2094 set_window_height (root->next, 1, 0);
2095
2096 adjust_frame_glyphs (sf);
2097 glyphs_initialized_initially_p = 1;
2098 }
2099
2100
2101 /* Allocate/reallocate glyph matrices of a single frame F. */
2102
2103 static void
2104 adjust_frame_glyphs (f)
2105 struct frame *f;
2106 {
2107 if (FRAME_WINDOW_P (f))
2108 adjust_frame_glyphs_for_window_redisplay (f);
2109 else
2110 adjust_frame_glyphs_for_frame_redisplay (f);
2111
2112 /* Don't forget the message buffer and the buffer for
2113 decode_mode_spec. */
2114 adjust_frame_message_buffer (f);
2115 adjust_decode_mode_spec_buffer (f);
2116
2117 f->glyphs_initialized_p = 1;
2118 }
2119
2120
2121 /* In the window tree with root W, build current matrices of leaf
2122 windows from the frame's current matrix. */
2123
2124 static void
2125 fake_current_matrices (window)
2126 Lisp_Object window;
2127 {
2128 struct window *w;
2129
2130 for (; !NILP (window); window = w->next)
2131 {
2132 w = XWINDOW (window);
2133
2134 if (!NILP (w->hchild))
2135 fake_current_matrices (w->hchild);
2136 else if (!NILP (w->vchild))
2137 fake_current_matrices (w->vchild);
2138 else
2139 {
2140 int i;
2141 struct frame *f = XFRAME (w->frame);
2142 struct glyph_matrix *m = w->current_matrix;
2143 struct glyph_matrix *fm = f->current_matrix;
2144
2145 xassert (m->matrix_h == XFASTINT (w->height));
2146 xassert (m->matrix_w == XFASTINT (w->width));
2147
2148 for (i = 0; i < m->matrix_h; ++i)
2149 {
2150 struct glyph_row *r = m->rows + i;
2151 struct glyph_row *fr = fm->rows + i + XFASTINT (w->top);
2152
2153 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2154 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2155
2156 r->enabled_p = fr->enabled_p;
2157 if (r->enabled_p)
2158 {
2159 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2160 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2161 r->used[TEXT_AREA] = (m->matrix_w
2162 - r->used[LEFT_MARGIN_AREA]
2163 - r->used[RIGHT_MARGIN_AREA]);
2164 r->mode_line_p = 0;
2165 r->inverse_p = fr->inverse_p;
2166 }
2167 }
2168 }
2169 }
2170 }
2171
2172
2173 /* Save away the contents of frame F's current frame matrix. Value is
2174 a glyph matrix holding the contents of F's current frame matrix. '*/
2175
2176 static struct glyph_matrix *
2177 save_current_matrix (f)
2178 struct frame *f;
2179 {
2180 int i;
2181 struct glyph_matrix *saved;
2182
2183 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2184 bzero (saved, sizeof *saved);
2185 saved->nrows = f->current_matrix->nrows;
2186 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2187 * sizeof *saved->rows);
2188 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2189
2190 for (i = 0; i < saved->nrows; ++i)
2191 {
2192 struct glyph_row *from = f->current_matrix->rows + i;
2193 struct glyph_row *to = saved->rows + i;
2194 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2195 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2196 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2197 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2198 }
2199
2200 return saved;
2201 }
2202
2203
2204 /* Restore the contents of frame F's current frame matrix from SAVED,
2205 and free memory associated with SAVED. */
2206
2207 static void
2208 restore_current_matrix (f, saved)
2209 struct frame *f;
2210 struct glyph_matrix *saved;
2211 {
2212 int i;
2213
2214 for (i = 0; i < saved->nrows; ++i)
2215 {
2216 struct glyph_row *from = saved->rows + i;
2217 struct glyph_row *to = f->current_matrix->rows + i;
2218 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2219 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2220 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2221 xfree (from->glyphs[TEXT_AREA]);
2222 }
2223
2224 xfree (saved->rows);
2225 xfree (saved);
2226 }
2227
2228
2229
2230 /* Allocate/reallocate glyph matrices of a single frame F for
2231 frame-based redisplay. */
2232
2233 static void
2234 adjust_frame_glyphs_for_frame_redisplay (f)
2235 struct frame *f;
2236 {
2237 struct dim ch_dim;
2238 struct dim matrix_dim;
2239 int pool_changed_p;
2240 int window_change_flags;
2241 int top_window_y;
2242
2243 if (!FRAME_LIVE_P (f))
2244 return;
2245
2246 /* Determine the smallest character in any font for F. On
2247 console windows, all characters have dimension (1, 1). */
2248 ch_dim.width = ch_dim.height = 1;
2249
2250 top_window_y = FRAME_TOP_MARGIN (f);
2251
2252 /* Allocate glyph pool structures if not already done. */
2253 if (f->desired_pool == NULL)
2254 {
2255 f->desired_pool = new_glyph_pool ();
2256 f->current_pool = new_glyph_pool ();
2257 }
2258
2259 /* Allocate frames matrix structures if needed. */
2260 if (f->desired_matrix == NULL)
2261 {
2262 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2263 f->current_matrix = new_glyph_matrix (f->current_pool);
2264 }
2265
2266 /* Compute window glyph matrices. (This takes the mini-buffer
2267 window into account). The result is the size of the frame glyph
2268 matrix needed. The variable window_change_flags is set to a bit
2269 mask indicating whether new matrices will be allocated or
2270 existing matrices change their size or location within the frame
2271 matrix. */
2272 window_change_flags = 0;
2273 matrix_dim
2274 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2275 0, top_window_y,
2276 ch_dim, 1,
2277 &window_change_flags);
2278
2279 /* Add in menu bar lines, if any. */
2280 matrix_dim.height += top_window_y;
2281
2282 /* Enlarge pools as necessary. */
2283 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2284 realloc_glyph_pool (f->current_pool, matrix_dim);
2285
2286 /* Set up glyph pointers within window matrices. Do this only if
2287 absolutely necessary since it requires a frame redraw. */
2288 if (pool_changed_p || window_change_flags)
2289 {
2290 /* Do it for window matrices. */
2291 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2292 0, top_window_y, ch_dim, 0,
2293 &window_change_flags);
2294
2295 /* Size of frame matrices must equal size of frame. Note
2296 that we are called for X frames with window widths NOT equal
2297 to the frame width (from CHANGE_FRAME_SIZE_1). */
2298 xassert (matrix_dim.width == FRAME_WIDTH (f)
2299 && matrix_dim.height == FRAME_HEIGHT (f));
2300
2301 /* Pointers to glyph memory in glyph rows are exchanged during
2302 the update phase of redisplay, which means in general that a
2303 frame's current matrix consists of pointers into both the
2304 desired and current glyph pool of the frame. Adjusting a
2305 matrix sets the frame matrix up so that pointers are all into
2306 the same pool. If we want to preserve glyph contents of the
2307 current matrix over a call to adjust_glyph_matrix, we must
2308 make a copy of the current glyphs, and restore the current
2309 matrix' contents from that copy. */
2310 if (display_completed
2311 && !FRAME_GARBAGED_P (f)
2312 && matrix_dim.width == f->current_matrix->matrix_w
2313 && matrix_dim.height == f->current_matrix->matrix_h)
2314 {
2315 struct glyph_matrix *copy = save_current_matrix (f);
2316 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2317 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2318 restore_current_matrix (f, copy);
2319 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2320 }
2321 else
2322 {
2323 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2324 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2325 SET_FRAME_GARBAGED (f);
2326 }
2327 }
2328 }
2329
2330
2331 /* Allocate/reallocate glyph matrices of a single frame F for
2332 window-based redisplay. */
2333
2334 static void
2335 adjust_frame_glyphs_for_window_redisplay (f)
2336 struct frame *f;
2337 {
2338 struct dim ch_dim;
2339 struct window *w;
2340
2341 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2342
2343 /* Get minimum sizes. */
2344 #ifdef HAVE_WINDOW_SYSTEM
2345 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2346 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2347 #else
2348 ch_dim.width = ch_dim.height = 1;
2349 #endif
2350
2351 /* Allocate/reallocate window matrices. */
2352 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)),
2353 ch_dim);
2354
2355 /* Allocate/ reallocate matrices of the dummy window used to display
2356 the menu bar under X when no X toolkit support is available. */
2357 #ifndef USE_X_TOOLKIT
2358 {
2359 /* Allocate a dummy window if not already done. */
2360 if (NILP (f->menu_bar_window))
2361 {
2362 f->menu_bar_window = make_window ();
2363 w = XWINDOW (f->menu_bar_window);
2364 XSETFRAME (w->frame, f);
2365 w->pseudo_window_p = 1;
2366 }
2367 else
2368 w = XWINDOW (f->menu_bar_window);
2369
2370 /* Set window dimensions to frame dimensions and allocate or
2371 adjust glyph matrices of W. */
2372 XSETFASTINT (w->top, 0);
2373 XSETFASTINT (w->left, 0);
2374 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2375 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2376 allocate_matrices_for_window_redisplay (w, ch_dim);
2377 }
2378 #endif /* not USE_X_TOOLKIT */
2379
2380 /* Allocate/ reallocate matrices of the tool bar window. If we
2381 don't have a tool bar window yet, make one. */
2382 if (NILP (f->tool_bar_window))
2383 {
2384 f->tool_bar_window = make_window ();
2385 w = XWINDOW (f->tool_bar_window);
2386 XSETFRAME (w->frame, f);
2387 w->pseudo_window_p = 1;
2388 }
2389 else
2390 w = XWINDOW (f->tool_bar_window);
2391
2392 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2393 XSETFASTINT (w->left, 0);
2394 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
2395 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2396 allocate_matrices_for_window_redisplay (w, ch_dim);
2397 }
2398
2399
2400 /* Adjust/ allocate message buffer of frame F.
2401
2402 Note that the message buffer is never freed. Since I could not
2403 find a free in 19.34, I assume that freeing it would be
2404 problematic in some way and don't do it either.
2405
2406 (Implementation note: It should be checked if we can free it
2407 eventually without causing trouble). */
2408
2409 static void
2410 adjust_frame_message_buffer (f)
2411 struct frame *f;
2412 {
2413 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2414
2415 if (FRAME_MESSAGE_BUF (f))
2416 {
2417 char *buffer = FRAME_MESSAGE_BUF (f);
2418 char *new_buffer = (char *) xrealloc (buffer, size);
2419 FRAME_MESSAGE_BUF (f) = new_buffer;
2420 }
2421 else
2422 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2423 }
2424
2425
2426 /* Re-allocate buffer for decode_mode_spec on frame F. */
2427
2428 static void
2429 adjust_decode_mode_spec_buffer (f)
2430 struct frame *f;
2431 {
2432 f->decode_mode_spec_buffer
2433 = (char *) xrealloc (f->decode_mode_spec_buffer,
2434 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2435 }
2436
2437
2438 \f
2439 /**********************************************************************
2440 Freeing Glyph Matrices
2441 **********************************************************************/
2442
2443 /* Free glyph memory for a frame F. F may be null. This function can
2444 be called for the same frame more than once. The root window of
2445 F may be nil when this function is called. This is the case when
2446 the function is called when F is destroyed. */
2447
2448 void
2449 free_glyphs (f)
2450 struct frame *f;
2451 {
2452 if (f && f->glyphs_initialized_p)
2453 {
2454 /* Block interrupt input so that we don't get surprised by an X
2455 event while we're in an inconsistent state. */
2456 BLOCK_INPUT;
2457 f->glyphs_initialized_p = 0;
2458
2459 /* Release window sub-matrices. */
2460 if (!NILP (f->root_window))
2461 free_window_matrices (XWINDOW (f->root_window));
2462
2463 /* Free the dummy window for menu bars without X toolkit and its
2464 glyph matrices. */
2465 if (!NILP (f->menu_bar_window))
2466 {
2467 struct window *w = XWINDOW (f->menu_bar_window);
2468 free_glyph_matrix (w->desired_matrix);
2469 free_glyph_matrix (w->current_matrix);
2470 w->desired_matrix = w->current_matrix = NULL;
2471 f->menu_bar_window = Qnil;
2472 }
2473
2474 /* Free the tool bar window and its glyph matrices. */
2475 if (!NILP (f->tool_bar_window))
2476 {
2477 struct window *w = XWINDOW (f->tool_bar_window);
2478 free_glyph_matrix (w->desired_matrix);
2479 free_glyph_matrix (w->current_matrix);
2480 w->desired_matrix = w->current_matrix = NULL;
2481 f->tool_bar_window = Qnil;
2482 }
2483
2484 /* Release frame glyph matrices. Reset fields to zero in
2485 case we are called a second time. */
2486 if (f->desired_matrix)
2487 {
2488 free_glyph_matrix (f->desired_matrix);
2489 free_glyph_matrix (f->current_matrix);
2490 f->desired_matrix = f->current_matrix = NULL;
2491 }
2492
2493 /* Release glyph pools. */
2494 if (f->desired_pool)
2495 {
2496 free_glyph_pool (f->desired_pool);
2497 free_glyph_pool (f->current_pool);
2498 f->desired_pool = f->current_pool = NULL;
2499 }
2500
2501 UNBLOCK_INPUT;
2502 }
2503 }
2504
2505
2506 /* Free glyph sub-matrices in the window tree rooted at W. This
2507 function may be called with a null pointer, and it may be called on
2508 the same tree more than once. */
2509
2510 void
2511 free_window_matrices (w)
2512 struct window *w;
2513 {
2514 while (w)
2515 {
2516 if (!NILP (w->hchild))
2517 free_window_matrices (XWINDOW (w->hchild));
2518 else if (!NILP (w->vchild))
2519 free_window_matrices (XWINDOW (w->vchild));
2520 else
2521 {
2522 /* This is a leaf window. Free its memory and reset fields
2523 to zero in case this function is called a second time for
2524 W. */
2525 free_glyph_matrix (w->current_matrix);
2526 free_glyph_matrix (w->desired_matrix);
2527 w->current_matrix = w->desired_matrix = NULL;
2528 }
2529
2530 /* Next window on same level. */
2531 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2532 }
2533 }
2534
2535
2536 /* Check glyph memory leaks. This function is called from
2537 shut_down_emacs. Note that frames are not destroyed when Emacs
2538 exits. We therefore free all glyph memory for all active frames
2539 explicitly and check that nothing is left allocated. */
2540
2541 void
2542 check_glyph_memory ()
2543 {
2544 Lisp_Object tail, frame;
2545
2546 /* Free glyph memory for all frames. */
2547 FOR_EACH_FRAME (tail, frame)
2548 free_glyphs (XFRAME (frame));
2549
2550 /* Check that nothing is left allocated. */
2551 if (glyph_matrix_count)
2552 abort ();
2553 if (glyph_pool_count)
2554 abort ();
2555 }
2556
2557
2558 \f
2559 /**********************************************************************
2560 Building a Frame Matrix
2561 **********************************************************************/
2562
2563 /* Most of the redisplay code works on glyph matrices attached to
2564 windows. This is a good solution most of the time, but it is not
2565 suitable for terminal code. Terminal output functions cannot rely
2566 on being able to set an arbitrary terminal window. Instead they
2567 must be provided with a view of the whole frame, i.e. the whole
2568 screen. We build such a view by constructing a frame matrix from
2569 window matrices in this section.
2570
2571 Windows that must be updated have their must_be_update_p flag set.
2572 For all such windows, their desired matrix is made part of the
2573 desired frame matrix. For other windows, their current matrix is
2574 made part of the desired frame matrix.
2575
2576 +-----------------+----------------+
2577 | desired | desired |
2578 | | |
2579 +-----------------+----------------+
2580 | current |
2581 | |
2582 +----------------------------------+
2583
2584 Desired window matrices can be made part of the frame matrix in a
2585 cheap way: We exploit the fact that the desired frame matrix and
2586 desired window matrices share their glyph memory. This is not
2587 possible for current window matrices. Their glyphs are copied to
2588 the desired frame matrix. The latter is equivalent to
2589 preserve_other_columns in the old redisplay.
2590
2591 Used glyphs counters for frame matrix rows are the result of adding
2592 up glyph lengths of the window matrices. A line in the frame
2593 matrix is enabled, if a corresponding line in a window matrix is
2594 enabled.
2595
2596 After building the desired frame matrix, it will be passed to
2597 terminal code, which will manipulate both the desired and current
2598 frame matrix. Changes applied to the frame's current matrix have
2599 to be visible in current window matrices afterwards, of course.
2600
2601 This problem is solved like this:
2602
2603 1. Window and frame matrices share glyphs. Window matrices are
2604 constructed in a way that their glyph contents ARE the glyph
2605 contents needed in a frame matrix. Thus, any modification of
2606 glyphs done in terminal code will be reflected in window matrices
2607 automatically.
2608
2609 2. Exchanges of rows in a frame matrix done by terminal code are
2610 intercepted by hook functions so that corresponding row operations
2611 on window matrices can be performed. This is necessary because we
2612 use pointers to glyphs in glyph row structures. To satisfy the
2613 assumption of point 1 above that glyphs are updated implicitly in
2614 window matrices when they are manipulated via the frame matrix,
2615 window and frame matrix must of course agree where to find the
2616 glyphs for their rows. Possible manipulations that must be
2617 mirrored are assignments of rows of the desired frame matrix to the
2618 current frame matrix and scrolling the current frame matrix. */
2619
2620 /* Build frame F's desired matrix from window matrices. Only windows
2621 which have the flag must_be_updated_p set have to be updated. Menu
2622 bar lines of a frame are not covered by window matrices, so make
2623 sure not to touch them in this function. */
2624
2625 static void
2626 build_frame_matrix (f)
2627 struct frame *f;
2628 {
2629 int i;
2630
2631 /* F must have a frame matrix when this function is called. */
2632 xassert (!FRAME_WINDOW_P (f));
2633
2634 /* Clear all rows in the frame matrix covered by window matrices.
2635 Menu bar lines are not covered by windows. */
2636 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2637 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2638
2639 /* Build the matrix by walking the window tree. */
2640 build_frame_matrix_from_window_tree (f->desired_matrix,
2641 XWINDOW (FRAME_ROOT_WINDOW (f)));
2642 }
2643
2644
2645 /* Walk a window tree, building a frame matrix MATRIX from window
2646 matrices. W is the root of a window tree. */
2647
2648 static void
2649 build_frame_matrix_from_window_tree (matrix, w)
2650 struct glyph_matrix *matrix;
2651 struct window *w;
2652 {
2653 while (w)
2654 {
2655 if (!NILP (w->hchild))
2656 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2657 else if (!NILP (w->vchild))
2658 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2659 else
2660 build_frame_matrix_from_leaf_window (matrix, w);
2661
2662 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2663 }
2664 }
2665
2666
2667 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2668 desired frame matrix built. W is a leaf window whose desired or
2669 current matrix is to be added to FRAME_MATRIX. W's flag
2670 must_be_updated_p determines which matrix it contributes to
2671 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2672 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2673 Adding a desired matrix means setting up used counters and such in
2674 frame rows, while adding a current window matrix to FRAME_MATRIX
2675 means copying glyphs. The latter case corresponds to
2676 preserve_other_columns in the old redisplay. */
2677
2678 static void
2679 build_frame_matrix_from_leaf_window (frame_matrix, w)
2680 struct glyph_matrix *frame_matrix;
2681 struct window *w;
2682 {
2683 struct glyph_matrix *window_matrix;
2684 int window_y, frame_y;
2685 /* If non-zero, a glyph to insert at the right border of W. */
2686 GLYPH right_border_glyph = 0;
2687
2688 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2689 if (w->must_be_updated_p)
2690 {
2691 window_matrix = w->desired_matrix;
2692
2693 /* Decide whether we want to add a vertical border glyph. */
2694 if (!WINDOW_RIGHTMOST_P (w))
2695 {
2696 struct Lisp_Char_Table *dp = window_display_table (w);
2697 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2698 ? XINT (DISP_BORDER_GLYPH (dp))
2699 : '|');
2700 }
2701 }
2702 else
2703 window_matrix = w->current_matrix;
2704
2705 /* For all rows in the window matrix and corresponding rows in the
2706 frame matrix. */
2707 window_y = 0;
2708 frame_y = window_matrix->matrix_y;
2709 while (window_y < window_matrix->nrows)
2710 {
2711 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2712 struct glyph_row *window_row = window_matrix->rows + window_y;
2713 int current_row_p = window_matrix == w->current_matrix;
2714
2715 /* Fill up the frame row with spaces up to the left margin of the
2716 window row. */
2717 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2718
2719 /* Fill up areas in the window matrix row with spaces. */
2720 fill_up_glyph_row_with_spaces (window_row);
2721
2722 /* If only part of W's desired matrix has been built, and
2723 window_row wasn't displayed, use the corresponding current
2724 row instead. */
2725 if (window_matrix == w->desired_matrix
2726 && !window_row->enabled_p)
2727 {
2728 window_row = w->current_matrix->rows + window_y;
2729 current_row_p = 1;
2730 }
2731
2732 if (current_row_p)
2733 {
2734 /* Copy window row to frame row. */
2735 bcopy (window_row->glyphs[0],
2736 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2737 window_matrix->matrix_w * sizeof (struct glyph));
2738 }
2739 else
2740 {
2741 xassert (window_row->enabled_p);
2742
2743 /* Only when a desired row has been displayed, we want
2744 the corresponding frame row to be updated. */
2745 frame_row->enabled_p = 1;
2746
2747 /* Maybe insert a vertical border between horizontally adjacent
2748 windows. */
2749 if (right_border_glyph)
2750 {
2751 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2752 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2753 }
2754
2755 /* Window row window_y must be a slice of frame row
2756 frame_y. */
2757 xassert (glyph_row_slice_p (window_row, frame_row));
2758
2759 /* If rows are in sync, we don't have to copy glyphs because
2760 frame and window share glyphs. */
2761
2762 #if GLYPH_DEBUG
2763 strcpy (w->current_matrix->method, w->desired_matrix->method);
2764 add_window_display_history (w, w->current_matrix->method, 0);
2765 #endif
2766 }
2767
2768 /* Set number of used glyphs in the frame matrix. Since we fill
2769 up with spaces, and visit leaf windows from left to right it
2770 can be done simply. */
2771 frame_row->used[TEXT_AREA]
2772 = window_matrix->matrix_x + window_matrix->matrix_w;
2773
2774 /* Or in other flags. */
2775 frame_row->inverse_p |= window_row->inverse_p;
2776
2777 /* Next row. */
2778 ++window_y;
2779 ++frame_y;
2780 }
2781 }
2782
2783
2784 /* Add spaces to a glyph row ROW in a window matrix.
2785
2786 Each row has the form:
2787
2788 +---------+-----------------------------+------------+
2789 | left | text | right |
2790 +---------+-----------------------------+------------+
2791
2792 Left and right marginal areas are optional. This function adds
2793 spaces to areas so that there are no empty holes between areas.
2794 In other words: If the right area is not empty, the text area
2795 is filled up with spaces up to the right area. If the text area
2796 is not empty, the left area is filled up.
2797
2798 To be called for frame-based redisplay, only. */
2799
2800 static void
2801 fill_up_glyph_row_with_spaces (row)
2802 struct glyph_row *row;
2803 {
2804 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2805 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2806 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2807 }
2808
2809
2810 /* Fill area AREA of glyph row ROW with spaces. To be called for
2811 frame-based redisplay only. */
2812
2813 static void
2814 fill_up_glyph_row_area_with_spaces (row, area)
2815 struct glyph_row *row;
2816 int area;
2817 {
2818 if (row->glyphs[area] < row->glyphs[area + 1])
2819 {
2820 struct glyph *end = row->glyphs[area + 1];
2821 struct glyph *text = row->glyphs[area] + row->used[area];
2822
2823 while (text < end)
2824 *text++ = space_glyph;
2825 row->used[area] = text - row->glyphs[area];
2826 }
2827 }
2828
2829
2830 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2831 reached. In frame matrices only one area, TEXT_AREA, is used. */
2832
2833 static void
2834 fill_up_frame_row_with_spaces (row, upto)
2835 struct glyph_row *row;
2836 int upto;
2837 {
2838 int i = row->used[TEXT_AREA];
2839 struct glyph *glyph = row->glyphs[TEXT_AREA];
2840
2841 while (i < upto)
2842 glyph[i++] = space_glyph;
2843
2844 row->used[TEXT_AREA] = i;
2845 }
2846
2847
2848 \f
2849 /**********************************************************************
2850 Mirroring operations on frame matrices in window matrices
2851 **********************************************************************/
2852
2853 /* Set frame being updated via frame-based redisplay to F. This
2854 function must be called before updates to make explicit that we are
2855 working on frame matrices or not. */
2856
2857 static INLINE void
2858 set_frame_matrix_frame (f)
2859 struct frame *f;
2860 {
2861 frame_matrix_frame = f;
2862 }
2863
2864
2865 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2866 DESIRED_MATRIX is the desired matrix corresponding to
2867 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2868 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2869 frame_matrix_frame is non-null, this indicates that the exchange is
2870 done in frame matrices, and that we have to perform analogous
2871 operations in window matrices of frame_matrix_frame. */
2872
2873 static INLINE void
2874 make_current (desired_matrix, current_matrix, row)
2875 struct glyph_matrix *desired_matrix, *current_matrix;
2876 int row;
2877 {
2878 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2879 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2880 int mouse_face_p = current_row->mouse_face_p;
2881
2882 /* Do current_row = desired_row. This exchanges glyph pointers
2883 between both rows, and does a structure assignment otherwise. */
2884 assign_row (current_row, desired_row);
2885
2886 /* Enable current_row to mark it as valid. */
2887 current_row->enabled_p = 1;
2888 current_row->mouse_face_p = mouse_face_p;
2889
2890 /* If we are called on frame matrices, perform analogous operations
2891 for window matrices. */
2892 if (frame_matrix_frame)
2893 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2894 }
2895
2896
2897 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2898 W's frame which has been made current (by swapping pointers between
2899 current and desired matrix). Perform analogous operations in the
2900 matrices of leaf windows in the window tree rooted at W. */
2901
2902 static void
2903 mirror_make_current (w, frame_row)
2904 struct window *w;
2905 int frame_row;
2906 {
2907 while (w)
2908 {
2909 if (!NILP (w->hchild))
2910 mirror_make_current (XWINDOW (w->hchild), frame_row);
2911 else if (!NILP (w->vchild))
2912 mirror_make_current (XWINDOW (w->vchild), frame_row);
2913 else
2914 {
2915 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2916 here because the checks performed in debug mode there
2917 will not allow the conversion. */
2918 int row = frame_row - w->desired_matrix->matrix_y;
2919
2920 /* If FRAME_ROW is within W, assign the desired row to the
2921 current row (exchanging glyph pointers). */
2922 if (row >= 0 && row < w->desired_matrix->matrix_h)
2923 {
2924 struct glyph_row *current_row
2925 = MATRIX_ROW (w->current_matrix, row);
2926 struct glyph_row *desired_row
2927 = MATRIX_ROW (w->desired_matrix, row);
2928
2929 if (desired_row->enabled_p)
2930 assign_row (current_row, desired_row);
2931 else
2932 swap_glyph_pointers (desired_row, current_row);
2933 current_row->enabled_p = 1;
2934 }
2935 }
2936
2937 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2938 }
2939 }
2940
2941
2942 /* Perform row dance after scrolling. We are working on the range of
2943 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2944 including) in MATRIX. COPY_FROM is a vector containing, for each
2945 row I in the range 0 <= I < NLINES, the index of the original line
2946 to move to I. This index is relative to the row range, i.e. 0 <=
2947 index < NLINES. RETAINED_P is a vector containing zero for each
2948 row 0 <= I < NLINES which is empty.
2949
2950 This function is called from do_scrolling and do_direct_scrolling. */
2951
2952 void
2953 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2954 retained_p)
2955 struct glyph_matrix *matrix;
2956 int unchanged_at_top, nlines;
2957 int *copy_from;
2958 char *retained_p;
2959 {
2960 /* A copy of original rows. */
2961 struct glyph_row *old_rows;
2962
2963 /* Rows to assign to. */
2964 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2965
2966 int i;
2967
2968 /* Make a copy of the original rows. */
2969 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2970 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2971
2972 /* Assign new rows, maybe clear lines. */
2973 for (i = 0; i < nlines; ++i)
2974 {
2975 int enabled_before_p = new_rows[i].enabled_p;
2976
2977 xassert (i + unchanged_at_top < matrix->nrows);
2978 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2979 new_rows[i] = old_rows[copy_from[i]];
2980 new_rows[i].enabled_p = enabled_before_p;
2981
2982 /* RETAINED_P is zero for empty lines. */
2983 if (!retained_p[copy_from[i]])
2984 new_rows[i].enabled_p = 0;
2985 }
2986
2987 /* Do the same for window matrices, if MATRIX Is a frame matrix. */
2988 if (frame_matrix_frame)
2989 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2990 unchanged_at_top, nlines, copy_from, retained_p);
2991 }
2992
2993
2994 /* Synchronize glyph pointers in the current matrix of window W with
2995 the current frame matrix. W must be full-width, and be on a tty
2996 frame. */
2997
2998 static void
2999 sync_window_with_frame_matrix_rows (w)
3000 struct window *w;
3001 {
3002 struct frame *f = XFRAME (w->frame);
3003 struct glyph_row *window_row, *window_row_end, *frame_row;
3004
3005 /* Preconditions: W must be a leaf window and full-width. Its frame
3006 must have a frame matrix. */
3007 xassert (NILP (w->hchild) && NILP (w->vchild));
3008 xassert (WINDOW_FULL_WIDTH_P (w));
3009 xassert (!FRAME_WINDOW_P (f));
3010
3011 /* If W is a full-width window, glyph pointers in W's current matrix
3012 have, by definition, to be the same as glyph pointers in the
3013 corresponding frame matrix. */
3014 window_row = w->current_matrix->rows;
3015 window_row_end = window_row + w->current_matrix->nrows;
3016 frame_row = f->current_matrix->rows + XFASTINT (w->top);
3017 while (window_row < window_row_end)
3018 {
3019 int area;
3020
3021 for (area = LEFT_MARGIN_AREA; area <= LAST_AREA; ++area)
3022 window_row->glyphs[area] = frame_row->glyphs[area];
3023
3024 ++window_row, ++frame_row;
3025 }
3026 }
3027
3028
3029 /* Return the window in the window tree rooted in W containing frame
3030 row ROW. Value is null if none is found. */
3031
3032 struct window *
3033 frame_row_to_window (w, row)
3034 struct window *w;
3035 int row;
3036 {
3037 struct window *found = NULL;
3038
3039 while (w && !found)
3040 {
3041 if (!NILP (w->hchild))
3042 found = frame_row_to_window (XWINDOW (w->hchild), row);
3043 else if (!NILP (w->vchild))
3044 found = frame_row_to_window (XWINDOW (w->vchild), row);
3045 else if (row >= XFASTINT (w->top)
3046 && row < XFASTINT (w->top) + XFASTINT (w->height))
3047 found = w;
3048
3049 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3050 }
3051
3052 return found;
3053 }
3054
3055
3056 /* Perform a line dance in the window tree rooted at W, after
3057 scrolling a frame matrix in mirrored_line_dance.
3058
3059 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3060 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3061 COPY_FROM is a vector containing, for each row I in the range 0 <=
3062 I < NLINES, the index of the original line to move to I. This
3063 index is relative to the row range, i.e. 0 <= index < NLINES.
3064 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3065 which is empty. */
3066
3067 static void
3068 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3069 struct window *w;
3070 int unchanged_at_top, nlines;
3071 int *copy_from;
3072 char *retained_p;
3073 {
3074 while (w)
3075 {
3076 if (!NILP (w->hchild))
3077 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3078 nlines, copy_from, retained_p);
3079 else if (!NILP (w->vchild))
3080 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3081 nlines, copy_from, retained_p);
3082 else
3083 {
3084 /* W is a leaf window, and we are working on its current
3085 matrix m. */
3086 struct glyph_matrix *m = w->current_matrix;
3087 int i, sync_p = 0;
3088 struct glyph_row *old_rows;
3089
3090 /* Make a copy of the original rows of matrix m. */
3091 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3092 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3093
3094 for (i = 0; i < nlines; ++i)
3095 {
3096 /* Frame relative line assigned to. */
3097 int frame_to = i + unchanged_at_top;
3098
3099 /* Frame relative line assigned. */
3100 int frame_from = copy_from[i] + unchanged_at_top;
3101
3102 /* Window relative line assigned to. */
3103 int window_to = frame_to - m->matrix_y;
3104
3105 /* Window relative line assigned. */
3106 int window_from = frame_from - m->matrix_y;
3107
3108 /* Is assigned line inside window? */
3109 int from_inside_window_p
3110 = window_from >= 0 && window_from < m->matrix_h;
3111
3112 /* Is assigned to line inside window? */
3113 int to_inside_window_p
3114 = window_to >= 0 && window_to < m->matrix_h;
3115
3116 if (from_inside_window_p && to_inside_window_p)
3117 {
3118 /* Enabled setting before assignment. */
3119 int enabled_before_p;
3120
3121 /* Do the assignment. The enabled_p flag is saved
3122 over the assignment because the old redisplay did
3123 that. */
3124 enabled_before_p = m->rows[window_to].enabled_p;
3125 m->rows[window_to] = old_rows[window_from];
3126 m->rows[window_to].enabled_p = enabled_before_p;
3127
3128 /* If frame line is empty, window line is empty, too. */
3129 if (!retained_p[copy_from[i]])
3130 m->rows[window_to].enabled_p = 0;
3131 }
3132 else if (to_inside_window_p)
3133 {
3134 /* A copy between windows. This is an infrequent
3135 case not worth optimizing. */
3136 struct frame *f = XFRAME (w->frame);
3137 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3138 struct window *w2;
3139 struct glyph_matrix *m2;
3140 int m2_from;
3141
3142 w2 = frame_row_to_window (root, frame_to);
3143 m2 = w2->current_matrix;
3144 m2_from = frame_from - m2->matrix_y;
3145 copy_row_except_pointers (m->rows + window_to,
3146 m2->rows + m2_from);
3147
3148 /* If frame line is empty, window line is empty, too. */
3149 if (!retained_p[copy_from[i]])
3150 m->rows[window_to].enabled_p = 0;
3151 sync_p = 1;
3152 }
3153 else if (from_inside_window_p)
3154 sync_p = 1;
3155 }
3156
3157 /* If there was a copy between windows, make sure glyph
3158 pointers are in sync with the frame matrix. */
3159 if (sync_p)
3160 sync_window_with_frame_matrix_rows (w);
3161
3162 /* Check that no pointers are lost. */
3163 CHECK_MATRIX (m);
3164 }
3165
3166 /* Next window on same level. */
3167 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3168 }
3169 }
3170
3171
3172 #if GLYPH_DEBUG
3173
3174 /* Check that window and frame matrices agree about their
3175 understanding where glyphs of the rows are to find. For each
3176 window in the window tree rooted at W, check that rows in the
3177 matrices of leaf window agree with their frame matrices about
3178 glyph pointers. */
3179
3180 void
3181 check_window_matrix_pointers (w)
3182 struct window *w;
3183 {
3184 while (w)
3185 {
3186 if (!NILP (w->hchild))
3187 check_window_matrix_pointers (XWINDOW (w->hchild));
3188 else if (!NILP (w->vchild))
3189 check_window_matrix_pointers (XWINDOW (w->vchild));
3190 else
3191 {
3192 struct frame *f = XFRAME (w->frame);
3193 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3194 check_matrix_pointers (w->current_matrix, f->current_matrix);
3195 }
3196
3197 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3198 }
3199 }
3200
3201
3202 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3203 a window and FRAME_MATRIX is the corresponding frame matrix. For
3204 each row in WINDOW_MATRIX check that it's a slice of the
3205 corresponding frame row. If it isn't, abort. */
3206
3207 static void
3208 check_matrix_pointers (window_matrix, frame_matrix)
3209 struct glyph_matrix *window_matrix, *frame_matrix;
3210 {
3211 /* Row number in WINDOW_MATRIX. */
3212 int i = 0;
3213
3214 /* Row number corresponding to I in FRAME_MATRIX. */
3215 int j = window_matrix->matrix_y;
3216
3217 /* For all rows check that the row in the window matrix is a
3218 slice of the row in the frame matrix. If it isn't we didn't
3219 mirror an operation on the frame matrix correctly. */
3220 while (i < window_matrix->nrows)
3221 {
3222 if (!glyph_row_slice_p (window_matrix->rows + i,
3223 frame_matrix->rows + j))
3224 abort ();
3225 ++i, ++j;
3226 }
3227 }
3228
3229 #endif /* GLYPH_DEBUG != 0 */
3230
3231
3232 \f
3233 /**********************************************************************
3234 VPOS and HPOS translations
3235 **********************************************************************/
3236
3237 #if GLYPH_DEBUG
3238
3239 /* Translate vertical position VPOS which is relative to window W to a
3240 vertical position relative to W's frame. */
3241
3242 static int
3243 window_to_frame_vpos (w, vpos)
3244 struct window *w;
3245 int vpos;
3246 {
3247 struct frame *f = XFRAME (w->frame);
3248
3249 xassert (!FRAME_WINDOW_P (f));
3250 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3251 vpos += XFASTINT (w->top);
3252 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
3253 return vpos;
3254 }
3255
3256
3257 /* Translate horizontal position HPOS which is relative to window W to
3258 a vertical position relative to W's frame. */
3259
3260 static int
3261 window_to_frame_hpos (w, hpos)
3262 struct window *w;
3263 int hpos;
3264 {
3265 struct frame *f = XFRAME (w->frame);
3266
3267 xassert (!FRAME_WINDOW_P (f));
3268 hpos += XFASTINT (w->left);
3269 return hpos;
3270 }
3271
3272 #endif /* GLYPH_DEBUG */
3273
3274
3275 \f
3276 /**********************************************************************
3277 Redrawing Frames
3278 **********************************************************************/
3279
3280 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3281 "Clear frame FRAME and output again what is supposed to appear on it.")
3282 (frame)
3283 Lisp_Object frame;
3284 {
3285 struct frame *f;
3286
3287 CHECK_LIVE_FRAME (frame, 0);
3288 f = XFRAME (frame);
3289
3290 /* Ignore redraw requests, if frame has no glyphs yet.
3291 (Implementation note: It still has to be checked why we are
3292 called so early here). */
3293 if (!glyphs_initialized_initially_p)
3294 return Qnil;
3295
3296 update_begin (f);
3297 if (FRAME_MSDOS_P (f))
3298 set_terminal_modes ();
3299 clear_frame ();
3300 clear_current_matrices (f);
3301 update_end (f);
3302 fflush (stdout);
3303 windows_or_buffers_changed++;
3304 /* Mark all windows as inaccurate, so that every window will have
3305 its redisplay done. */
3306 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3307 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3308 f->garbaged = 0;
3309 return Qnil;
3310 }
3311
3312
3313 /* Redraw frame F. This is nothing more than a call to the Lisp
3314 function redraw-frame. */
3315
3316 void
3317 redraw_frame (f)
3318 struct frame *f;
3319 {
3320 Lisp_Object frame;
3321 XSETFRAME (frame, f);
3322 Fredraw_frame (frame);
3323 }
3324
3325
3326 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3327 "Clear and redisplay all visible frames.")
3328 ()
3329 {
3330 Lisp_Object tail, frame;
3331
3332 FOR_EACH_FRAME (tail, frame)
3333 if (FRAME_VISIBLE_P (XFRAME (frame)))
3334 Fredraw_frame (frame);
3335
3336 return Qnil;
3337 }
3338
3339
3340 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3341 visible frames marked as garbaged. */
3342
3343 void
3344 redraw_garbaged_frames ()
3345 {
3346 Lisp_Object tail, frame;
3347
3348 FOR_EACH_FRAME (tail, frame)
3349 if (FRAME_VISIBLE_P (XFRAME (frame))
3350 && FRAME_GARBAGED_P (XFRAME (frame)))
3351 Fredraw_frame (frame);
3352 }
3353
3354
3355 \f
3356 /***********************************************************************
3357 Direct Operations
3358 ***********************************************************************/
3359
3360 /* Try to update display and current glyph matrix directly.
3361
3362 This function is called after a character G has been inserted into
3363 current_buffer. It tries to update the current glyph matrix and
3364 perform appropriate screen output to reflect the insertion. If it
3365 succeeds, the global flag redisplay_performed_directly_p will be
3366 set to 1, and thereby prevent the more costly general redisplay
3367 from running (see redisplay_internal).
3368
3369 This function is not called for `hairy' character insertions.
3370 In particular, it is not called when after or before change
3371 functions exist, like they are used by font-lock. See keyboard.c
3372 for details where this function is called. */
3373
3374 int
3375 direct_output_for_insert (g)
3376 int g;
3377 {
3378 register struct frame *f = SELECTED_FRAME ();
3379 struct window *w = XWINDOW (selected_window);
3380 struct it it, it2;
3381 struct glyph_row *glyph_row;
3382 struct glyph *glyphs, *glyph, *end;
3383 int n;
3384 /* Non-null means that Redisplay of W is based on window matrices. */
3385 int window_redisplay_p = FRAME_WINDOW_P (f);
3386 /* Non-null means we are in overwrite mode. */
3387 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3388 int added_width;
3389 struct text_pos pos;
3390 int delta, delta_bytes;
3391
3392 /* Not done directly. */
3393 redisplay_performed_directly_p = 0;
3394
3395 /* Quickly give up for some common cases. */
3396 if (cursor_in_echo_area
3397 /* Give up if fonts have changed. */
3398 || fonts_changed_p
3399 /* Give up if face attributes have been changed. */
3400 || face_change_count
3401 /* Give up if cursor position not really known. */
3402 || !display_completed
3403 /* Give up if buffer appears in two places. */
3404 || buffer_shared > 1
3405 /* Give up if currently displaying a message instead of the
3406 minibuffer contents. */
3407 || (EQ (selected_window, minibuf_window)
3408 && EQ (minibuf_window, echo_area_window))
3409 /* Give up for hscrolled mini-buffer because display of the prompt
3410 is handled specially there (see display_line). */
3411 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3412 /* Give up if overwriting in the middle of a line. */
3413 || (overwrite_p
3414 && PT != ZV
3415 && FETCH_BYTE (PT) != '\n')
3416 /* Give up for tabs and line ends. */
3417 || g == '\t'
3418 || g == '\n'
3419 || g == '\r'
3420 /* Give up if unable to display the cursor in the window. */
3421 || w->cursor.vpos < 0
3422 /* Give up if we are showing a message or just cleared the message
3423 because we might need to resize the echo area window. */
3424 || !NILP (echo_area_buffer[0])
3425 || !NILP (echo_area_buffer[1])
3426 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3427 /* Can't do it in a continued line because continuation
3428 lines would change. */
3429 (glyph_row->continued_p
3430 /* Can't use this method if the line overlaps others or is
3431 overlapped by others because these other lines would
3432 have to be redisplayed. */
3433 || glyph_row->overlapping_p
3434 || glyph_row->overlapped_p))
3435 /* Can't do it for partial width windows on terminal frames
3436 because we can't clear to eol in such a window. */
3437 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3438 return 0;
3439
3440 /* If we can't insert glyphs, we can use this method only
3441 at the end of a line. */
3442 if (!char_ins_del_ok)
3443 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3444 return 0;
3445
3446 /* Set up a display iterator structure for W. Glyphs will be
3447 produced in scratch_glyph_row. Current position is W's cursor
3448 position. */
3449 clear_glyph_row (&scratch_glyph_row);
3450 SET_TEXT_POS (pos, PT, PT_BYTE);
3451 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3452 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3453 DEFAULT_FACE_ID);
3454
3455 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3456 if (glyph_row->mouse_face_p)
3457 return 0;
3458
3459 /* Give up if highlighting trailing whitespace and we have trailing
3460 whitespace in glyph_row. We would have to remove the trailing
3461 whitespace face in that case. */
3462 if (!NILP (Vshow_trailing_whitespace)
3463 && glyph_row->used[TEXT_AREA])
3464 {
3465 struct glyph *last;
3466
3467 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3468 if (last->type == STRETCH_GLYPH
3469 || (last->type == CHAR_GLYPH
3470 && last->u.ch == ' '))
3471 return 0;
3472 }
3473
3474 /* Give up if there are overlay strings at pos. This would fail
3475 if the overlay string has newlines in it. */
3476 if (STRINGP (it.string))
3477 return 0;
3478
3479 it.hpos = w->cursor.hpos;
3480 it.vpos = w->cursor.vpos;
3481 it.current_x = w->cursor.x + it.first_visible_x;
3482 it.current_y = w->cursor.y;
3483 it.end_charpos = PT;
3484 it.stop_charpos = min (PT, it.stop_charpos);
3485
3486 /* More than one display element may be returned for PT - 1 if
3487 (i) it's a control character which is translated into `\003' or
3488 `^C', or (ii) it has a display table entry, or (iii) it's a
3489 combination of both. */
3490 delta = delta_bytes = 0;
3491 while (get_next_display_element (&it))
3492 {
3493 PRODUCE_GLYPHS (&it);
3494
3495 /* Give up if glyph doesn't fit completely on the line. */
3496 if (it.current_x >= it.last_visible_x)
3497 return 0;
3498
3499 /* Give up if new glyph has different ascent or descent than
3500 the original row, or if it is not a character glyph. */
3501 if (glyph_row->ascent != it.ascent
3502 || glyph_row->height != it.ascent + it.descent
3503 || glyph_row->phys_ascent != it.phys_ascent
3504 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3505 || it.what != IT_CHARACTER)
3506 return 0;
3507
3508 delta += 1;
3509 delta_bytes += it.len;
3510 set_iterator_to_next (&it, 1);
3511 }
3512
3513 /* Give up if we hit the right edge of the window. We would have
3514 to insert truncation or continuation glyphs. */
3515 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3516 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3517 return 0;
3518
3519 /* Give up if there is a \t following in the line. */
3520 it2 = it;
3521 it2.end_charpos = ZV;
3522 it2.stop_charpos = min (it2.stop_charpos, ZV);
3523 while (get_next_display_element (&it2)
3524 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3525 {
3526 if (it2.c == '\t')
3527 return 0;
3528 set_iterator_to_next (&it2, 1);
3529 }
3530
3531 /* Number of new glyphs produced. */
3532 n = it.glyph_row->used[TEXT_AREA];
3533
3534 /* Start and end of glyphs in original row. */
3535 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3536 end = glyph_row->glyphs[1 + TEXT_AREA];
3537
3538 /* Make room for new glyphs, then insert them. */
3539 xassert (end - glyphs - n >= 0);
3540 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3541 (end - glyphs - n) * sizeof (*end));
3542 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3543 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3544 end - glyph_row->glyphs[TEXT_AREA]);
3545
3546 /* Compute new line width. */
3547 glyph = glyph_row->glyphs[TEXT_AREA];
3548 end = glyph + glyph_row->used[TEXT_AREA];
3549 glyph_row->pixel_width = glyph_row->x;
3550 while (glyph < end)
3551 {
3552 glyph_row->pixel_width += glyph->pixel_width;
3553 ++glyph;
3554 }
3555
3556 /* Increment buffer positions for glyphs following the newly
3557 inserted ones. */
3558 for (glyph = glyphs + n; glyph < end; ++glyph)
3559 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3560 glyph->charpos += delta;
3561
3562 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3563 {
3564 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3565 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3566 }
3567
3568 /* Adjust positions in lines following the one we are in. */
3569 increment_matrix_positions (w->current_matrix,
3570 w->cursor.vpos + 1,
3571 w->current_matrix->nrows,
3572 delta, delta_bytes);
3573
3574 glyph_row->contains_overlapping_glyphs_p
3575 |= it.glyph_row->contains_overlapping_glyphs_p;
3576
3577 glyph_row->displays_text_p = 1;
3578 w->window_end_vpos = make_number (max (w->cursor.vpos,
3579 XFASTINT (w->window_end_vpos)));
3580
3581 if (!NILP (Vshow_trailing_whitespace))
3582 highlight_trailing_whitespace (it.f, glyph_row);
3583
3584 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3585 In the middle, we have to insert glyphs. Note that this is now
3586 implemented for X frames. The implementation uses updated_window
3587 and updated_row. */
3588 updated_row = glyph_row;
3589 update_begin (f);
3590 if (rif)
3591 {
3592 rif->update_window_begin_hook (w);
3593
3594 if (glyphs == end - n
3595 /* In front of a space added by append_space. */
3596 || (glyphs == end - n - 1
3597 && (end - n)->charpos <= 0))
3598 rif->write_glyphs (glyphs, n);
3599 else
3600 rif->insert_glyphs (glyphs, n);
3601 }
3602 else
3603 {
3604 if (glyphs == end - n)
3605 write_glyphs (glyphs, n);
3606 else
3607 insert_glyphs (glyphs, n);
3608 }
3609
3610 w->cursor.hpos += n;
3611 w->cursor.x = it.current_x - it.first_visible_x;
3612 xassert (w->cursor.hpos >= 0
3613 && w->cursor.hpos < w->desired_matrix->matrix_w);
3614
3615 /* How to set the cursor differs depending on whether we are
3616 using a frame matrix or a window matrix. Note that when
3617 a frame matrix is used, cursor_to expects frame coordinates,
3618 and the X and Y parameters are not used. */
3619 if (window_redisplay_p)
3620 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3621 w->cursor.y, w->cursor.x);
3622 else
3623 {
3624 int x, y;
3625 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3626 + (INTEGERP (w->left_margin_width)
3627 ? XFASTINT (w->left_margin_width)
3628 : 0));
3629 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3630 cursor_to (y, x);
3631 }
3632
3633 if (rif)
3634 rif->update_window_end_hook (w, 1, 0);
3635 update_end (f);
3636 updated_row = NULL;
3637 fflush (stdout);
3638
3639 TRACE ((stderr, "direct output for insert\n"));
3640
3641 UNCHANGED_MODIFIED = MODIFF;
3642 BEG_UNCHANGED = GPT - BEG;
3643 XSETFASTINT (w->last_point, PT);
3644 w->last_cursor = w->cursor;
3645 XSETFASTINT (w->last_modified, MODIFF);
3646 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
3647
3648 redisplay_performed_directly_p = 1;
3649 return 1;
3650 }
3651
3652
3653 /* Perform a direct display update for moving PT by N positions
3654 left or right. N < 0 means a movement backwards. This function
3655 is currently only called for N == 1 or N == -1. */
3656
3657 int
3658 direct_output_forward_char (n)
3659 int n;
3660 {
3661 struct frame *f = SELECTED_FRAME ();
3662 struct window *w = XWINDOW (selected_window);
3663 struct glyph_row *row;
3664
3665 /* Give up if point moved out of or into a composition. */
3666 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3667 current_buffer, PT))
3668 return 0;
3669
3670 /* Give up if face attributes have been changed. */
3671 if (face_change_count)
3672 return 0;
3673
3674 /* Give up if current matrix is not up to date or we are
3675 displaying a message. */
3676 if (!display_completed || cursor_in_echo_area)
3677 return 0;
3678
3679 /* Give up if the buffer's direction is reversed. */
3680 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3681 return 0;
3682
3683 /* Can't use direct output if highlighting a region. */
3684 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3685 return 0;
3686
3687 /* Can't use direct output if highlighting trailing whitespace. */
3688 if (!NILP (Vshow_trailing_whitespace))
3689 return 0;
3690
3691 /* Give up if we are showing a message or just cleared the message
3692 because we might need to resize the echo area window. */
3693 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3694 return 0;
3695
3696 /* Give up if currently displaying a message instead of the
3697 minibuffer contents. */
3698 if (XWINDOW (minibuf_window) == w
3699 && EQ (minibuf_window, echo_area_window))
3700 return 0;
3701
3702 /* Give up if we don't know where the cursor is. */
3703 if (w->cursor.vpos < 0)
3704 return 0;
3705
3706 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3707
3708 /* Give up if PT is outside of the last known cursor row. */
3709 if (PT <= MATRIX_ROW_START_BYTEPOS (row)
3710 || PT >= MATRIX_ROW_END_BYTEPOS (row))
3711 return 0;
3712
3713 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3714
3715 w->last_cursor = w->cursor;
3716 XSETFASTINT (w->last_point, PT);
3717
3718 xassert (w->cursor.hpos >= 0
3719 && w->cursor.hpos < w->desired_matrix->matrix_w);
3720
3721 if (FRAME_WINDOW_P (f))
3722 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3723 w->cursor.y, w->cursor.x);
3724 else
3725 {
3726 int x, y;
3727 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3728 + (INTEGERP (w->left_margin_width)
3729 ? XFASTINT (w->left_margin_width)
3730 : 0));
3731 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3732 cursor_to (y, x);
3733 }
3734
3735 fflush (stdout);
3736 redisplay_performed_directly_p = 1;
3737 return 1;
3738 }
3739
3740
3741 \f
3742 /***********************************************************************
3743 Frame Update
3744 ***********************************************************************/
3745
3746 /* Update frame F based on the data in desired matrices.
3747
3748 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3749 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3750 scrolling.
3751
3752 Value is non-zero if redisplay was stopped due to pending input. */
3753
3754 int
3755 update_frame (f, force_p, inhibit_hairy_id_p)
3756 struct frame *f;
3757 int force_p;
3758 int inhibit_hairy_id_p;
3759 {
3760 /* 1 means display has been paused because of pending input. */
3761 int paused_p;
3762 struct window *root_window = XWINDOW (f->root_window);
3763
3764 if (FRAME_WINDOW_P (f))
3765 {
3766 /* We are working on window matrix basis. All windows whose
3767 flag must_be_updated_p is set have to be updated. */
3768
3769 /* Record that we are not working on frame matrices. */
3770 set_frame_matrix_frame (NULL);
3771
3772 /* Update all windows in the window tree of F, maybe stopping
3773 when pending input is detected. */
3774 update_begin (f);
3775
3776 /* Update the menu bar on X frames that don't have toolkit
3777 support. */
3778 if (WINDOWP (f->menu_bar_window))
3779 update_window (XWINDOW (f->menu_bar_window), 1);
3780
3781 /* Update the tool-bar window, if present. */
3782 if (WINDOWP (f->tool_bar_window))
3783 {
3784 Lisp_Object tem;
3785 struct window *w = XWINDOW (f->tool_bar_window);
3786
3787 /* Update tool-bar window. */
3788 if (w->must_be_updated_p)
3789 {
3790 update_window (w, 1);
3791 w->must_be_updated_p = 0;
3792
3793 /* Swap tool-bar strings. We swap because we want to
3794 reuse strings. */
3795 tem = f->current_tool_bar_string;
3796 f->current_tool_bar_string = f->desired_tool_bar_string;
3797 f->desired_tool_bar_string = tem;
3798 }
3799 }
3800
3801
3802 /* Update windows. */
3803 paused_p = update_window_tree (root_window, force_p);
3804 update_end (f);
3805
3806 #if 0 /* This flush is a performance bottleneck under X,
3807 and it doesn't seem to be necessary anyway. */
3808 rif->flush_display (f);
3809 #endif
3810 }
3811 else
3812 {
3813 /* We are working on frame matrix basis. Set the frame on whose
3814 frame matrix we operate. */
3815 set_frame_matrix_frame (f);
3816
3817 /* Build F's desired matrix from window matrices. */
3818 build_frame_matrix (f);
3819
3820 /* Update the display */
3821 update_begin (f);
3822 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3823 update_end (f);
3824
3825 if (termscript)
3826 fflush (termscript);
3827 fflush (stdout);
3828
3829 /* Check window matrices for lost pointers. */
3830 #if GLYPH_DEBUG
3831 check_window_matrix_pointers (root_window);
3832 add_frame_display_history (f, paused_p);
3833 #endif
3834 }
3835
3836 /* Reset flags indicating that a window should be updated. */
3837 set_window_update_flags (root_window, 0);
3838
3839 display_completed = !paused_p;
3840 return paused_p;
3841 }
3842
3843
3844 \f
3845 /************************************************************************
3846 Window-based updates
3847 ************************************************************************/
3848
3849 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3850 don't stop updating when input is pending. */
3851
3852 static int
3853 update_window_tree (w, force_p)
3854 struct window *w;
3855 int force_p;
3856 {
3857 int paused_p = 0;
3858
3859 while (w && !paused_p)
3860 {
3861 if (!NILP (w->hchild))
3862 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3863 else if (!NILP (w->vchild))
3864 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3865 else if (w->must_be_updated_p)
3866 paused_p |= update_window (w, force_p);
3867
3868 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3869 }
3870
3871 return paused_p;
3872 }
3873
3874
3875 /* Update window W if its flag must_be_updated_p is non-zero. If
3876 FORCE_P is non-zero, don't stop updating if input is pending. */
3877
3878 void
3879 update_single_window (w, force_p)
3880 struct window *w;
3881 int force_p;
3882 {
3883 if (w->must_be_updated_p)
3884 {
3885 struct frame *f = XFRAME (WINDOW_FRAME (w));
3886
3887 /* Record that this is not a frame-based redisplay. */
3888 set_frame_matrix_frame (NULL);
3889
3890 /* Update W. */
3891 update_begin (f);
3892 update_window (w, force_p);
3893 update_end (f);
3894
3895 /* Reset flag in W. */
3896 w->must_be_updated_p = 0;
3897 }
3898 }
3899
3900
3901 /* Redraw lines from the current matrix of window W that are
3902 overlapped by other rows. YB is bottom-most y-position in W. */
3903
3904 static void
3905 redraw_overlapped_rows (w, yb)
3906 struct window *w;
3907 int yb;
3908 {
3909 int i;
3910
3911 /* If rows overlapping others have been changed, the rows being
3912 overlapped have to be redrawn. This won't draw lines that have
3913 already been drawn in update_window_line because overlapped_p in
3914 desired rows is 0, so after row assignment overlapped_p in
3915 current rows is 0. */
3916 for (i = 0; i < w->current_matrix->nrows; ++i)
3917 {
3918 struct glyph_row *row = w->current_matrix->rows + i;
3919
3920 if (!row->enabled_p)
3921 break;
3922 else if (row->mode_line_p)
3923 continue;
3924
3925 if (row->overlapped_p)
3926 {
3927 enum glyph_row_area area;
3928
3929 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3930 {
3931 updated_row = row;
3932 updated_area = area;
3933 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3934 if (row->used[area])
3935 rif->write_glyphs (row->glyphs[area], row->used[area]);
3936 rif->clear_end_of_line (-1);
3937 }
3938
3939 row->overlapped_p = 0;
3940 }
3941
3942 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3943 break;
3944 }
3945 }
3946
3947
3948 /* Redraw lines from the current matrix of window W that overlap
3949 others. YB is bottom-most y-position in W. */
3950
3951 static void
3952 redraw_overlapping_rows (w, yb)
3953 struct window *w;
3954 int yb;
3955 {
3956 int i, bottom_y;
3957 struct glyph_row *row;
3958
3959 for (i = 0; i < w->current_matrix->nrows; ++i)
3960 {
3961 row = w->current_matrix->rows + i;
3962
3963 if (!row->enabled_p)
3964 break;
3965 else if (row->mode_line_p)
3966 continue;
3967
3968 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3969
3970 if (row->overlapping_p && i > 0 && bottom_y < yb)
3971 {
3972 if (row->used[LEFT_MARGIN_AREA])
3973 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3974
3975 if (row->used[TEXT_AREA])
3976 rif->fix_overlapping_area (w, row, TEXT_AREA);
3977
3978 if (row->used[RIGHT_MARGIN_AREA])
3979 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3980
3981 /* Record in neighbor rows that ROW overwrites part of their
3982 display. */
3983 if (row->phys_ascent > row->ascent && i > 0)
3984 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3985 if ((row->phys_height - row->phys_ascent
3986 > row->height - row->ascent)
3987 && bottom_y < yb)
3988 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3989 }
3990
3991 if (bottom_y >= yb)
3992 break;
3993 }
3994 }
3995
3996
3997 #ifdef GLYPH_DEBUG
3998
3999 /* Check that no row in the current matrix of window W is enabled
4000 which is below what's displayed in the window. */
4001
4002 void
4003 check_current_matrix_flags (w)
4004 struct window *w;
4005 {
4006 int last_seen_p = 0;
4007 int i, yb = window_text_bottom_y (w);
4008
4009 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4010 {
4011 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4012 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4013 last_seen_p = 1;
4014 else if (last_seen_p && row->enabled_p)
4015 abort ();
4016 }
4017 }
4018
4019 #endif /* GLYPH_DEBUG */
4020
4021
4022 /* Update display of window W. FORCE_P non-zero means that we should
4023 not stop when detecting pending input. */
4024
4025 static int
4026 update_window (w, force_p)
4027 struct window *w;
4028 int force_p;
4029 {
4030 struct glyph_matrix *desired_matrix = w->desired_matrix;
4031 int paused_p;
4032 int preempt_count = baud_rate / 2400 + 1;
4033 extern int input_pending;
4034 extern Lisp_Object do_mouse_tracking;
4035 #if GLYPH_DEBUG
4036 struct frame *f = XFRAME (WINDOW_FRAME (w));
4037 extern struct frame *updating_frame;
4038 #endif
4039
4040 /* Check that W's frame doesn't have glyph matrices. */
4041 xassert (FRAME_WINDOW_P (f));
4042 xassert (updating_frame != NULL);
4043
4044 /* Check pending input the first time so that we can quickly return. */
4045 if (redisplay_dont_pause)
4046 force_p = 1;
4047 else
4048 detect_input_pending ();
4049
4050 /* If forced to complete the update, or if no input is pending, do
4051 the update. */
4052 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4053 {
4054 struct glyph_row *row, *end;
4055 struct glyph_row *mode_line_row;
4056 struct glyph_row *header_line_row;
4057 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4058
4059 rif->update_window_begin_hook (w);
4060 yb = window_text_bottom_y (w);
4061
4062 /* If window has a top line, update it before everything else.
4063 Adjust y-positions of other rows by the top line height. */
4064 row = desired_matrix->rows;
4065 end = row + desired_matrix->nrows - 1;
4066
4067 if (row->mode_line_p)
4068 {
4069 header_line_row = row;
4070 ++row;
4071 }
4072 else
4073 header_line_row = NULL;
4074
4075 /* Update the mode line, if necessary. */
4076 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4077 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4078 {
4079 mode_line_row->y = yb;
4080 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4081 desired_matrix),
4082 &mouse_face_overwritten_p);
4083 changed_p = 1;
4084 }
4085
4086 /* Find first enabled row. Optimizations in redisplay_internal
4087 may lead to an update with only one row enabled. There may
4088 be also completely empty matrices. */
4089 while (row < end && !row->enabled_p)
4090 ++row;
4091
4092 /* Try reusing part of the display by copying. */
4093 if (row < end && !desired_matrix->no_scrolling_p)
4094 {
4095 int rc = scrolling_window (w, header_line_row != NULL);
4096 if (rc < 0)
4097 {
4098 /* All rows were found to be equal. */
4099 paused_p = 0;
4100 goto set_cursor;
4101 }
4102 else if (rc > 0)
4103 /* We've scrolled the display. */
4104 force_p = 1;
4105 changed_p = 1;
4106 }
4107
4108 /* Update the top mode line after scrolling because a new top
4109 line would otherwise overwrite lines at the top of the window
4110 that can be scrolled. */
4111 if (header_line_row && header_line_row->enabled_p)
4112 {
4113 header_line_row->y = 0;
4114 update_window_line (w, 0, &mouse_face_overwritten_p);
4115 changed_p = 1;
4116 }
4117
4118 /* Update the rest of the lines. */
4119 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4120 if (row->enabled_p)
4121 {
4122 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4123 int i;
4124
4125 /* We'll Have to play a little bit with when to
4126 detect_input_pending. If it's done too often,
4127 scrolling large windows with repeated scroll-up
4128 commands will too quickly pause redisplay. */
4129 if (!force_p && ++n_updated % preempt_count == 0)
4130 detect_input_pending ();
4131
4132 changed_p |= update_window_line (w, vpos,
4133 &mouse_face_overwritten_p);
4134
4135 /* Mark all rows below the last visible one in the current
4136 matrix as invalid. This is necessary because of
4137 variable line heights. Consider the case of three
4138 successive redisplays, where the first displays 5
4139 lines, the second 3 lines, and the third 5 lines again.
4140 If the second redisplay wouldn't mark rows in the
4141 current matrix invalid, the third redisplay might be
4142 tempted to optimize redisplay based on lines displayed
4143 in the first redisplay. */
4144 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4145 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4146 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4147 }
4148
4149 /* Was display preempted? */
4150 paused_p = row < end;
4151
4152 set_cursor:
4153
4154 /* Fix the appearance of overlapping(overlapped rows. */
4155 if (!paused_p && !w->pseudo_window_p)
4156 {
4157 if (changed_p && rif->fix_overlapping_area)
4158 {
4159 redraw_overlapped_rows (w, yb);
4160 redraw_overlapping_rows (w, yb);
4161 }
4162
4163 /* Make cursor visible at cursor position of W. */
4164 set_window_cursor_after_update (w);
4165
4166 #if 0 /* Check that current matrix invariants are satisfied. This is
4167 for debugging only. See the comment of check_matrix_invariants. */
4168 IF_DEBUG (check_matrix_invariants (w));
4169 #endif
4170 }
4171
4172 #if GLYPH_DEBUG
4173 /* Remember the redisplay method used to display the matrix. */
4174 strcpy (w->current_matrix->method, w->desired_matrix->method);
4175 #endif
4176
4177 /* End the update of window W. Don't set the cursor if we
4178 paused updating the display because in this case,
4179 set_window_cursor_after_update hasn't been called, and
4180 output_cursor doesn't contain the cursor location. */
4181 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4182 }
4183 else
4184 paused_p = 1;
4185
4186 #if GLYPH_DEBUG
4187 /* check_current_matrix_flags (w); */
4188 add_window_display_history (w, w->current_matrix->method, paused_p);
4189 #endif
4190
4191 clear_glyph_matrix (desired_matrix);
4192
4193 return paused_p;
4194 }
4195
4196
4197 /* Update the display of area AREA in window W, row number VPOS.
4198 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4199
4200 static void
4201 update_marginal_area (w, area, vpos)
4202 struct window *w;
4203 int area, vpos;
4204 {
4205 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4206
4207 /* Let functions in xterm.c know what area subsequent X positions
4208 will be relative to. */
4209 updated_area = area;
4210
4211 /* Set cursor to start of glyphs, write them, and clear to the end
4212 of the area. I don't think that something more sophisticated is
4213 necessary here, since marginal areas will not be the default. */
4214 rif->cursor_to (vpos, 0, desired_row->y, 0);
4215 if (desired_row->used[area])
4216 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4217 rif->clear_end_of_line (-1);
4218 }
4219
4220
4221 /* Update the display of the text area of row VPOS in window W.
4222 Value is non-zero if display has changed. */
4223
4224 static int
4225 update_text_area (w, vpos)
4226 struct window *w;
4227 int vpos;
4228 {
4229 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4230 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4231 int changed_p = 0;
4232
4233 /* Let functions in xterm.c know what area subsequent X positions
4234 will be relative to. */
4235 updated_area = TEXT_AREA;
4236
4237 /* If rows are at different X or Y, or rows have different height,
4238 or the current row is marked invalid, write the entire line. */
4239 if (!current_row->enabled_p
4240 || desired_row->y != current_row->y
4241 || desired_row->ascent != current_row->ascent
4242 || desired_row->phys_ascent != current_row->phys_ascent
4243 || desired_row->phys_height != current_row->phys_height
4244 || desired_row->visible_height != current_row->visible_height
4245 || current_row->overlapped_p
4246 || current_row->mouse_face_p
4247 || current_row->x != desired_row->x)
4248 {
4249 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4250
4251 if (desired_row->used[TEXT_AREA])
4252 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4253 desired_row->used[TEXT_AREA]);
4254
4255 /* Clear to end of window. */
4256 rif->clear_end_of_line (-1);
4257 changed_p = 1;
4258 }
4259 else
4260 {
4261 int stop, i, x;
4262 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4263 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4264 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4265 int desired_stop_pos = desired_row->used[TEXT_AREA];
4266
4267 /* If the desired row extends its face to the text area end,
4268 make sure we write at least one glyph, so that the face
4269 extension actually takes place. */
4270 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4271 --desired_stop_pos;
4272
4273 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4274 i = 0;
4275 x = desired_row->x;
4276
4277 /* Loop over glyphs that current and desired row may have
4278 in common. */
4279 while (i < stop)
4280 {
4281 int can_skip_p = 1;
4282
4283 /* Skip over glyphs that both rows have in common. These
4284 don't have to be written. We can't skip if the last
4285 current glyph overlaps the glyph to its right. For
4286 example, consider a current row of `if ' with the `f' in
4287 Courier bold so that it overlaps the ` ' to its right.
4288 If the desired row is ` ', we would skip over the space
4289 after the `if' and there would remain a pixel from the
4290 `f' on the screen. */
4291 if (overlapping_glyphs_p && i > 0)
4292 {
4293 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4294 int left, right;
4295
4296 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4297 &left, &right);
4298 can_skip_p = right == 0;
4299 }
4300
4301 if (can_skip_p)
4302 {
4303 while (i < stop
4304 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4305 {
4306 x += desired_glyph->pixel_width;
4307 ++desired_glyph, ++current_glyph, ++i;
4308 }
4309
4310 /* Consider the case that the current row contains "xxx
4311 ppp ggg" in italic Courier font, and the desired row
4312 is "xxx ggg". The character `p' has lbearing, `g'
4313 has not. The loop above will stop in front of the
4314 first `p' in the current row. If we would start
4315 writing glyphs there, we wouldn't erase the lbearing
4316 of the `p'. The rest of the lbearing problem is then
4317 taken care of by x_draw_glyphs. */
4318 if (overlapping_glyphs_p
4319 && i > 0
4320 && i < current_row->used[TEXT_AREA]
4321 && (current_row->used[TEXT_AREA]
4322 != desired_row->used[TEXT_AREA]))
4323 {
4324 int left, right;
4325
4326 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4327 &left, &right);
4328 while (left > 0 && i > 0)
4329 {
4330 --i, --desired_glyph, --current_glyph;
4331 x -= desired_glyph->pixel_width;
4332 left -= desired_glyph->pixel_width;
4333 }
4334 }
4335 }
4336
4337 /* Try to avoid writing the entire rest of the desired row
4338 by looking for a resync point. This mainly prevents
4339 mode line flickering in the case the mode line is in
4340 fixed-pitch font, which it usually will be. */
4341 if (i < desired_row->used[TEXT_AREA])
4342 {
4343 int start_x = x, start_hpos = i;
4344 struct glyph *start = desired_glyph;
4345 int current_x = x;
4346 int skip_first_p = !can_skip_p;
4347
4348 /* Find the next glyph that's equal again. */
4349 while (i < stop
4350 && (skip_first_p
4351 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4352 && x == current_x)
4353 {
4354 x += desired_glyph->pixel_width;
4355 current_x += current_glyph->pixel_width;
4356 ++desired_glyph, ++current_glyph, ++i;
4357 skip_first_p = 0;
4358 }
4359
4360 if (i == start_hpos || x != current_x)
4361 {
4362 i = start_hpos;
4363 x = start_x;
4364 desired_glyph = start;
4365 break;
4366 }
4367
4368 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4369 rif->write_glyphs (start, i - start_hpos);
4370 changed_p = 1;
4371 }
4372 }
4373
4374 /* Write the rest. */
4375 if (i < desired_row->used[TEXT_AREA])
4376 {
4377 rif->cursor_to (vpos, i, desired_row->y, x);
4378 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4379 changed_p = 1;
4380 }
4381
4382 /* Maybe clear to end of line. */
4383 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4384 {
4385 /* If new row extends to the end of the text area, nothing
4386 has to be cleared, if and only if we did a write_glyphs
4387 above. This is made sure by setting desired_stop_pos
4388 appropriately above. */
4389 xassert (i < desired_row->used[TEXT_AREA]);
4390 }
4391 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4392 {
4393 /* If old row extends to the end of the text area, clear. */
4394 if (i >= desired_row->used[TEXT_AREA])
4395 rif->cursor_to (vpos, i, desired_row->y,
4396 desired_row->x + desired_row->pixel_width);
4397 rif->clear_end_of_line (-1);
4398 changed_p = 1;
4399 }
4400 else if (desired_row->pixel_width < current_row->pixel_width)
4401 {
4402 /* Otherwise clear to the end of the old row. Everything
4403 after that position should be clear already. */
4404 int x;
4405
4406 if (i >= desired_row->used[TEXT_AREA])
4407 rif->cursor_to (vpos, i, desired_row->y,
4408 desired_row->x + desired_row->pixel_width);
4409
4410 /* If cursor is displayed at the end of the line, make sure
4411 it's cleared. Nowadays we don't have a phys_cursor_glyph
4412 with which to erase the cursor (because this method
4413 doesn't work with lbearing/rbearing), so we must do it
4414 this way. */
4415 if (vpos == w->phys_cursor.vpos
4416 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4417 {
4418 w->phys_cursor_on_p = 0;
4419 x = -1;
4420 }
4421 else
4422 x = current_row->x + current_row->pixel_width;
4423 rif->clear_end_of_line (x);
4424 changed_p = 1;
4425 }
4426 }
4427
4428 return changed_p;
4429 }
4430
4431
4432 /* Update row VPOS in window W. Value is non-zero if display has been
4433 changed. */
4434
4435 static int
4436 update_window_line (w, vpos, mouse_face_overwritten_p)
4437 struct window *w;
4438 int vpos, *mouse_face_overwritten_p;
4439 {
4440 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4441 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4442 int changed_p = 0;
4443
4444 /* Set the row being updated. This is important to let xterm.c
4445 know what line height values are in effect. */
4446 updated_row = desired_row;
4447
4448 /* A row can be completely invisible in case a desired matrix was
4449 built with a vscroll and then make_cursor_line_fully_visible shifts
4450 the matrix. Make sure to make such rows current anyway, since
4451 we need the correct y-position, for example, in the current matrix. */
4452 if (desired_row->mode_line_p
4453 || desired_row->visible_height > 0)
4454 {
4455 xassert (desired_row->enabled_p);
4456
4457 /* Update display of the left margin area, if there is one. */
4458 if (!desired_row->full_width_p
4459 && !NILP (w->left_margin_width))
4460 {
4461 changed_p = 1;
4462 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4463 }
4464
4465 /* Update the display of the text area. */
4466 if (update_text_area (w, vpos))
4467 {
4468 changed_p = 1;
4469 if (current_row->mouse_face_p)
4470 *mouse_face_overwritten_p = 1;
4471 }
4472
4473 /* Update display of the right margin area, if there is one. */
4474 if (!desired_row->full_width_p
4475 && !NILP (w->right_margin_width))
4476 {
4477 changed_p = 1;
4478 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4479 }
4480
4481 /* Draw truncation marks etc. */
4482 if (!current_row->enabled_p
4483 || desired_row->y != current_row->y
4484 || desired_row->visible_height != current_row->visible_height
4485 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4486 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4487 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4488 || desired_row->continued_p != current_row->continued_p
4489 || desired_row->mode_line_p != current_row->mode_line_p
4490 || (desired_row->indicate_empty_line_p
4491 != current_row->indicate_empty_line_p)
4492 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4493 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4494 rif->after_update_window_line_hook (desired_row);
4495 }
4496
4497 /* Update current_row from desired_row. */
4498 make_current (w->desired_matrix, w->current_matrix, vpos);
4499 updated_row = NULL;
4500 return changed_p;
4501 }
4502
4503
4504 /* Set the cursor after an update of window W. This function may only
4505 be called from update_window. */
4506
4507 static void
4508 set_window_cursor_after_update (w)
4509 struct window *w;
4510 {
4511 struct frame *f = XFRAME (w->frame);
4512 int cx, cy, vpos, hpos;
4513
4514 /* Not intended for frame matrix updates. */
4515 xassert (FRAME_WINDOW_P (f));
4516
4517 if (cursor_in_echo_area
4518 && !NILP (echo_area_buffer[0])
4519 /* If we are showing a message instead of the mini-buffer,
4520 show the cursor for the message instead. */
4521 && XWINDOW (minibuf_window) == w
4522 && EQ (minibuf_window, echo_area_window)
4523 /* These cases apply only to the frame that contains
4524 the active mini-buffer window. */
4525 && FRAME_HAS_MINIBUF_P (f)
4526 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4527 {
4528 cx = cy = vpos = hpos = 0;
4529
4530 if (cursor_in_echo_area >= 0)
4531 {
4532 /* If the mini-buffer is several lines high, find the last
4533 line that has any text on it. Note: either all lines
4534 are enabled or none. Otherwise we wouldn't be able to
4535 determine Y. */
4536 struct glyph_row *row, *last_row;
4537 struct glyph *glyph;
4538 int yb = window_text_bottom_y (w);
4539
4540 last_row = NULL;
4541 for (row = MATRIX_ROW (w->current_matrix, 0);
4542 row->enabled_p;
4543 ++row)
4544 {
4545 if (row->used[TEXT_AREA]
4546 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4547 last_row = row;
4548
4549 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4550 break;
4551 }
4552
4553 if (last_row)
4554 {
4555 struct glyph *start = row->glyphs[TEXT_AREA];
4556 struct glyph *last = start + row->used[TEXT_AREA] - 1;
4557
4558 while (last > start && last->charpos < 0)
4559 --last;
4560
4561 for (glyph = start; glyph < last; ++glyph)
4562 {
4563 cx += glyph->pixel_width;
4564 ++hpos;
4565 }
4566
4567 cy = last_row->y;
4568 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4569 }
4570 }
4571 }
4572 else
4573 {
4574 cx = w->cursor.x;
4575 cy = w->cursor.y;
4576 hpos = w->cursor.hpos;
4577 vpos = w->cursor.vpos;
4578 }
4579
4580 /* Window cursor can be out of sync for horizontally split windows. */
4581 hpos = max (0, hpos);
4582 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4583 vpos = max (0, vpos);
4584 vpos = min (w->current_matrix->nrows - 1, vpos);
4585 rif->cursor_to (vpos, hpos, cy, cx);
4586 }
4587
4588
4589 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4590 tree rooted at W. */
4591
4592 void
4593 set_window_update_flags (w, on_p)
4594 struct window *w;
4595 int on_p;
4596 {
4597 while (w)
4598 {
4599 if (!NILP (w->hchild))
4600 set_window_update_flags (XWINDOW (w->hchild), on_p);
4601 else if (!NILP (w->vchild))
4602 set_window_update_flags (XWINDOW (w->vchild), on_p);
4603 else
4604 w->must_be_updated_p = on_p;
4605
4606 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4607 }
4608 }
4609
4610
4611 \f
4612 /***********************************************************************
4613 Window-Based Scrolling
4614 ***********************************************************************/
4615
4616 /* Structure describing rows in scrolling_window. */
4617
4618 struct row_entry
4619 {
4620 /* Number of occurrences of this row in desired and current matrix. */
4621 int old_uses, new_uses;
4622
4623 /* Vpos of row in new matrix. */
4624 int new_line_number;
4625
4626 /* Bucket index of this row_entry in the hash table row_table. */
4627 int bucket;
4628
4629 /* The row described by this entry. */
4630 struct glyph_row *row;
4631
4632 /* Hash collision chain. */
4633 struct row_entry *next;
4634 };
4635
4636 /* A pool to allocate row_entry structures from, and the size of the
4637 pool. The pool is reallocated in scrolling_window when we find
4638 that we need a larger one. */
4639
4640 static struct row_entry *row_entry_pool;
4641 static int row_entry_pool_size;
4642
4643 /* Index of next free entry in row_entry_pool. */
4644
4645 static int row_entry_idx;
4646
4647 /* The hash table used during scrolling, and the table's size. This
4648 table is used to quickly identify equal rows in the desired and
4649 current matrix. */
4650
4651 static struct row_entry **row_table;
4652 static int row_table_size;
4653
4654 /* Vectors of pointers to row_entry structures belonging to the
4655 current and desired matrix, and the size of the vectors. */
4656
4657 static struct row_entry **old_lines, **new_lines;
4658 static int old_lines_size, new_lines_size;
4659
4660 /* A pool to allocate run structures from, and its size. */
4661
4662 static struct run *run_pool;
4663 static int runs_size;
4664
4665 /* A vector of runs of lines found during scrolling. */
4666
4667 static struct run **runs;
4668
4669 static struct row_entry *add_row_entry P_ ((struct window *,
4670 struct glyph_row *));
4671
4672
4673 /* Add glyph row ROW to the scrolling hash table during the scrolling
4674 of window W. */
4675
4676 static INLINE struct row_entry *
4677 add_row_entry (w, row)
4678 struct window *w;
4679 struct glyph_row *row;
4680 {
4681 struct row_entry *entry;
4682 int i = row->hash % row_table_size;
4683
4684 entry = row_table[i];
4685 while (entry && !row_equal_p (w, entry->row, row, 1))
4686 entry = entry->next;
4687
4688 if (entry == NULL)
4689 {
4690 entry = row_entry_pool + row_entry_idx++;
4691 entry->row = row;
4692 entry->old_uses = entry->new_uses = 0;
4693 entry->new_line_number = 0;
4694 entry->bucket = i;
4695 entry->next = row_table[i];
4696 row_table[i] = entry;
4697 }
4698
4699 return entry;
4700 }
4701
4702
4703 /* Try to reuse part of the current display of W by scrolling lines.
4704 HEADER_LINE_P non-zero means W has a top mode line.
4705
4706 The algorithm is taken from Communications of the ACM, Apr78 "A
4707 Technique for Isolating Differences Between Files." It should take
4708 O(N) time.
4709
4710 A short outline of the steps of the algorithm
4711
4712 1. Skip lines equal at the start and end of both matrices.
4713
4714 2. Enter rows in the current and desired matrix into a symbol
4715 table, counting how often they appear in both matrices.
4716
4717 3. Rows that appear exactly once in both matrices serve as anchors,
4718 i.e. we assume that such lines are likely to have been moved.
4719
4720 4. Starting from anchor lines, extend regions to be scrolled both
4721 forward and backward.
4722
4723 Value is
4724
4725 -1 if all rows were found to be equal.
4726 0 to indicate that we did not scroll the display, or
4727 1 if we did scroll. */
4728
4729 static int
4730 scrolling_window (w, header_line_p)
4731 struct window *w;
4732 int header_line_p;
4733 {
4734 struct glyph_matrix *desired_matrix = w->desired_matrix;
4735 struct glyph_matrix *current_matrix = w->current_matrix;
4736 int yb = window_text_bottom_y (w);
4737 int i, j, first_old, first_new, last_old, last_new;
4738 int nruns, nbytes, n, run_idx;
4739 struct row_entry *entry;
4740
4741 /* Skip over rows equal at the start. */
4742 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4743 {
4744 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4745 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4746
4747 if (c->enabled_p
4748 && d->enabled_p
4749 && c->y == d->y
4750 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4751 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4752 && row_equal_p (w, c, d, 1))
4753 {
4754 assign_row (c, d);
4755 d->enabled_p = 0;
4756 }
4757 else
4758 break;
4759 }
4760
4761 /* Give up if some rows in the desired matrix are not enabled. */
4762 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4763 return -1;
4764
4765 first_old = first_new = i;
4766
4767 /* Set last_new to the index + 1 of the last enabled row in the
4768 desired matrix. */
4769 i = first_new + 1;
4770 while (i < desired_matrix->nrows - 1
4771 && MATRIX_ROW (desired_matrix, i)->enabled_p
4772 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4773 ++i;
4774
4775 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4776 return 0;
4777
4778 last_new = i;
4779
4780 /* Set last_old to the index + 1 of the last enabled row in the
4781 current matrix. We don't look at the enabled flag here because
4782 we plan to reuse part of the display even if other parts are
4783 disabled. */
4784 i = first_old + 1;
4785 while (i < current_matrix->nrows - 1)
4786 {
4787 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4788 if (bottom <= yb)
4789 ++i;
4790 if (bottom >= yb)
4791 break;
4792 }
4793
4794 last_old = i;
4795
4796 /* Skip over rows equal at the bottom. */
4797 i = last_new;
4798 j = last_old;
4799 while (i - 1 > first_new
4800 && j - 1 > first_old
4801 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4802 && (MATRIX_ROW (current_matrix, i - 1)->y
4803 == MATRIX_ROW (desired_matrix, j - 1)->y)
4804 && row_equal_p (w,
4805 MATRIX_ROW (desired_matrix, i - 1),
4806 MATRIX_ROW (current_matrix, j - 1), 1))
4807 --i, --j;
4808 last_new = i;
4809 last_old = j;
4810
4811 /* Nothing to do if all rows are equal. */
4812 if (last_new == first_new)
4813 return 0;
4814
4815 /* Reallocate vectors, tables etc. if necessary. */
4816
4817 if (current_matrix->nrows > old_lines_size)
4818 {
4819 old_lines_size = current_matrix->nrows;
4820 nbytes = old_lines_size * sizeof *old_lines;
4821 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4822 }
4823
4824 if (desired_matrix->nrows > new_lines_size)
4825 {
4826 new_lines_size = desired_matrix->nrows;
4827 nbytes = new_lines_size * sizeof *new_lines;
4828 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4829 }
4830
4831 n = desired_matrix->nrows + current_matrix->nrows;
4832 if (3 * n > row_table_size)
4833 {
4834 row_table_size = next_almost_prime (3 * n);
4835 nbytes = row_table_size * sizeof *row_table;
4836 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4837 bzero (row_table, nbytes);
4838 }
4839
4840 if (n > row_entry_pool_size)
4841 {
4842 row_entry_pool_size = n;
4843 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4844 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4845 }
4846
4847 if (desired_matrix->nrows > runs_size)
4848 {
4849 runs_size = desired_matrix->nrows;
4850 nbytes = runs_size * sizeof *runs;
4851 runs = (struct run **) xrealloc (runs, nbytes);
4852 nbytes = runs_size * sizeof *run_pool;
4853 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4854 }
4855
4856 nruns = run_idx = 0;
4857 row_entry_idx = 0;
4858
4859 /* Add rows from the current and desired matrix to the hash table
4860 row_hash_table to be able to find equal ones quickly. */
4861
4862 for (i = first_old; i < last_old; ++i)
4863 {
4864 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4865 {
4866 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4867 old_lines[i] = entry;
4868 ++entry->old_uses;
4869 }
4870 else
4871 old_lines[i] = NULL;
4872 }
4873
4874 for (i = first_new; i < last_new; ++i)
4875 {
4876 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4877 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4878 ++entry->new_uses;
4879 entry->new_line_number = i;
4880 new_lines[i] = entry;
4881 }
4882
4883 /* Identify moves based on lines that are unique and equal
4884 in both matrices. */
4885 for (i = first_old; i < last_old;)
4886 if (old_lines[i]
4887 && old_lines[i]->old_uses == 1
4888 && old_lines[i]->new_uses == 1)
4889 {
4890 int j, k;
4891 int new_line = old_lines[i]->new_line_number;
4892 struct run *run = run_pool + run_idx++;
4893
4894 /* Record move. */
4895 run->current_vpos = i;
4896 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4897 run->desired_vpos = new_line;
4898 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4899 run->nrows = 1;
4900 run->height = MATRIX_ROW (current_matrix, i)->height;
4901
4902 /* Extend backward. */
4903 j = i - 1;
4904 k = new_line - 1;
4905 while (j > first_old
4906 && k > first_new
4907 && old_lines[j] == new_lines[k])
4908 {
4909 int h = MATRIX_ROW (current_matrix, j)->height;
4910 --run->current_vpos;
4911 --run->desired_vpos;
4912 ++run->nrows;
4913 run->height += h;
4914 run->desired_y -= h;
4915 run->current_y -= h;
4916 --j, --k;
4917 }
4918
4919 /* Extend forward. */
4920 j = i + 1;
4921 k = new_line + 1;
4922 while (j < last_old
4923 && k < last_new
4924 && old_lines[j] == new_lines[k])
4925 {
4926 int h = MATRIX_ROW (current_matrix, j)->height;
4927 ++run->nrows;
4928 run->height += h;
4929 ++j, ++k;
4930 }
4931
4932 /* Insert run into list of all runs. Order runs by copied
4933 pixel lines. Note that we record runs that don't have to
4934 be copied because they are already in place. This is done
4935 because we can avoid calling update_window_line in this
4936 case. */
4937 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4938 ;
4939 for (k = nruns; k > j; --k)
4940 runs[k] = runs[k - 1];
4941 runs[j] = run;
4942 ++nruns;
4943
4944 i += run->nrows;
4945 }
4946 else
4947 ++i;
4948
4949 /* Do the moves. Do it in a way that we don't overwrite something
4950 we want to copy later on. This is not solvable in general
4951 because there is only one display and we don't have a way to
4952 exchange areas on this display. Example:
4953
4954 +-----------+ +-----------+
4955 | A | | B |
4956 +-----------+ --> +-----------+
4957 | B | | A |
4958 +-----------+ +-----------+
4959
4960 Instead, prefer bigger moves, and invalidate moves that would
4961 copy from where we copied to. */
4962
4963 for (i = 0; i < nruns; ++i)
4964 if (runs[i]->nrows > 0)
4965 {
4966 struct run *r = runs[i];
4967
4968 /* Copy on the display. */
4969 if (r->current_y != r->desired_y)
4970 {
4971 rif->scroll_run_hook (w, r);
4972
4973 /* Invalidate runs that copy from where we copied to. */
4974 for (j = i + 1; j < nruns; ++j)
4975 {
4976 struct run *p = runs[j];
4977
4978 if ((p->current_y >= r->desired_y
4979 && p->current_y < r->desired_y + r->height)
4980 || (p->current_y + p->height >= r->desired_y
4981 && (p->current_y + p->height
4982 < r->desired_y + r->height)))
4983 p->nrows = 0;
4984 }
4985 }
4986
4987 /* Assign matrix rows. */
4988 for (j = 0; j < r->nrows; ++j)
4989 {
4990 struct glyph_row *from, *to;
4991 int to_overlapped_p;
4992
4993 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4994 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4995 to_overlapped_p = to->overlapped_p;
4996 assign_row (to, from);
4997 to->enabled_p = 1, from->enabled_p = 0;
4998 to->overlapped_p = to_overlapped_p;
4999 }
5000 }
5001
5002 /* Clear the hash table, for the next time. */
5003 for (i = 0; i < row_entry_idx; ++i)
5004 row_table[row_entry_pool[i].bucket] = NULL;
5005
5006 /* Value is non-zero to indicate that we scrolled the display. */
5007 return 1;
5008 }
5009
5010
5011 \f
5012 /************************************************************************
5013 Frame-Based Updates
5014 ************************************************************************/
5015
5016 /* Update the desired frame matrix of frame F.
5017
5018 FORCE_P non-zero means that the update should not be stopped by
5019 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5020 should not be tried.
5021
5022 Value is non-zero if update was stopped due to pending input. */
5023
5024 static int
5025 update_frame_1 (f, force_p, inhibit_id_p)
5026 struct frame *f;
5027 int force_p;
5028 int inhibit_id_p;
5029 {
5030 /* Frame matrices to work on. */
5031 struct glyph_matrix *current_matrix = f->current_matrix;
5032 struct glyph_matrix *desired_matrix = f->desired_matrix;
5033 int i;
5034 int pause;
5035 int preempt_count = baud_rate / 2400 + 1;
5036 extern int input_pending;
5037
5038 xassert (current_matrix && desired_matrix);
5039
5040 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5041 calculate_costs (f);
5042
5043 if (preempt_count <= 0)
5044 preempt_count = 1;
5045
5046 if (redisplay_dont_pause)
5047 force_p = 1;
5048 else if (!force_p && detect_input_pending ())
5049 {
5050 pause = 1;
5051 goto do_pause;
5052 }
5053
5054 /* If we cannot insert/delete lines, it's no use trying it. */
5055 if (!line_ins_del_ok)
5056 inhibit_id_p = 1;
5057
5058 /* See if any of the desired lines are enabled; don't compute for
5059 i/d line if just want cursor motion. */
5060 for (i = 0; i < desired_matrix->nrows; i++)
5061 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5062 break;
5063
5064 /* Try doing i/d line, if not yet inhibited. */
5065 if (!inhibit_id_p && i < desired_matrix->nrows)
5066 force_p |= scrolling (f);
5067
5068 /* Update the individual lines as needed. Do bottom line first. */
5069 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5070 update_frame_line (f, desired_matrix->nrows - 1);
5071
5072 /* Now update the rest of the lines. */
5073 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5074 {
5075 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5076 {
5077 if (FRAME_TERMCAP_P (f))
5078 {
5079 /* Flush out every so many lines.
5080 Also flush out if likely to have more than 1k buffered
5081 otherwise. I'm told that some telnet connections get
5082 really screwed by more than 1k output at once. */
5083 int outq = PENDING_OUTPUT_COUNT (stdout);
5084 if (outq > 900
5085 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5086 {
5087 fflush (stdout);
5088 if (preempt_count == 1)
5089 {
5090 #ifdef EMACS_OUTQSIZE
5091 if (EMACS_OUTQSIZE (0, &outq) < 0)
5092 /* Probably not a tty. Ignore the error and reset
5093 * the outq count. */
5094 outq = PENDING_OUTPUT_COUNT (stdout);
5095 #endif
5096 outq *= 10;
5097 if (baud_rate <= outq && baud_rate > 0)
5098 sleep (outq / baud_rate);
5099 }
5100 }
5101 }
5102
5103 if ((i - 1) % preempt_count == 0)
5104 detect_input_pending ();
5105
5106 update_frame_line (f, i);
5107 }
5108 }
5109
5110 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
5111
5112 /* Now just clean up termcap drivers and set cursor, etc. */
5113 if (!pause)
5114 {
5115 if ((cursor_in_echo_area
5116 /* If we are showing a message instead of the mini-buffer,
5117 show the cursor for the message instead of for the
5118 (now hidden) mini-buffer contents. */
5119 || (EQ (minibuf_window, selected_window)
5120 && EQ (minibuf_window, echo_area_window)
5121 && !NILP (echo_area_buffer[0])))
5122 /* These cases apply only to the frame that contains
5123 the active mini-buffer window. */
5124 && FRAME_HAS_MINIBUF_P (f)
5125 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5126 {
5127 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
5128 int row, col;
5129
5130 if (cursor_in_echo_area < 0)
5131 {
5132 /* Negative value of cursor_in_echo_area means put
5133 cursor at beginning of line. */
5134 row = top;
5135 col = 0;
5136 }
5137 else
5138 {
5139 /* Positive value of cursor_in_echo_area means put
5140 cursor at the end of the prompt. If the mini-buffer
5141 is several lines high, find the last line that has
5142 any text on it. */
5143 row = FRAME_HEIGHT (f);
5144 do
5145 {
5146 --row;
5147 col = 0;
5148
5149 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5150 {
5151 /* Frame rows are filled up with spaces that
5152 must be ignored here. */
5153 struct glyph_row *r = MATRIX_ROW (current_matrix,
5154 row);
5155 struct glyph *start = r->glyphs[TEXT_AREA];
5156 struct glyph *last = start + r->used[TEXT_AREA];
5157
5158 while (last > start
5159 && (last - 1)->charpos < 0)
5160 --last;
5161
5162 col = last - start;
5163 }
5164 }
5165 while (row > top && col == 0);
5166
5167 /* Make sure COL is not out of range. */
5168 if (col >= FRAME_CURSOR_X_LIMIT (f))
5169 {
5170 /* If we have another row, advance cursor into it. */
5171 if (row < FRAME_HEIGHT (f) - 1)
5172 {
5173 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
5174 row++;
5175 }
5176 /* Otherwise move it back in range. */
5177 else
5178 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5179 }
5180 }
5181
5182 cursor_to (row, col);
5183 }
5184 else
5185 {
5186 /* We have only one cursor on terminal frames. Use it to
5187 display the cursor of the selected window. */
5188 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5189 if (w->cursor.vpos >= 0
5190 /* The cursor vpos may be temporarily out of bounds
5191 in the following situation: There is one window,
5192 with the cursor in the lower half of it. The window
5193 is split, and a message causes a redisplay before
5194 a new cursor position has been computed. */
5195 && w->cursor.vpos < XFASTINT (w->height))
5196 {
5197 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5198 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5199
5200 if (INTEGERP (w->left_margin_width))
5201 x += XFASTINT (w->left_margin_width);
5202
5203 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
5204 cursor_to (y, x);
5205 }
5206 }
5207 }
5208
5209 do_pause:
5210
5211 clear_desired_matrices (f);
5212 return pause;
5213 }
5214
5215
5216 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5217
5218 int
5219 scrolling (frame)
5220 struct frame *frame;
5221 {
5222 int unchanged_at_top, unchanged_at_bottom;
5223 int window_size;
5224 int changed_lines;
5225 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5226 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5227 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5228 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5229 register int i;
5230 int free_at_end_vpos = FRAME_HEIGHT (frame);
5231 struct glyph_matrix *current_matrix = frame->current_matrix;
5232 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5233
5234 if (!current_matrix)
5235 abort ();
5236
5237 /* Compute hash codes of all the lines. Also calculate number of
5238 changed lines, number of unchanged lines at the beginning, and
5239 number of unchanged lines at the end. */
5240 changed_lines = 0;
5241 unchanged_at_top = 0;
5242 unchanged_at_bottom = FRAME_HEIGHT (frame);
5243 for (i = 0; i < FRAME_HEIGHT (frame); i++)
5244 {
5245 /* Give up on this scrolling if some old lines are not enabled. */
5246 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5247 return 0;
5248 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5249 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5250 {
5251 /* This line cannot be redrawn, so don't let scrolling mess it. */
5252 new_hash[i] = old_hash[i];
5253 #define INFINITY 1000000 /* Taken from scroll.c */
5254 draw_cost[i] = INFINITY;
5255 }
5256 else
5257 {
5258 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5259 draw_cost[i] = line_draw_cost (desired_matrix, i);
5260 }
5261
5262 if (old_hash[i] != new_hash[i])
5263 {
5264 changed_lines++;
5265 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
5266 }
5267 else if (i == unchanged_at_top)
5268 unchanged_at_top++;
5269 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5270 }
5271
5272 /* If changed lines are few, don't allow preemption, don't scroll. */
5273 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5274 || unchanged_at_bottom == FRAME_HEIGHT (frame))
5275 return 1;
5276
5277 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
5278 - unchanged_at_bottom);
5279
5280 if (scroll_region_ok)
5281 free_at_end_vpos -= unchanged_at_bottom;
5282 else if (memory_below_frame)
5283 free_at_end_vpos = -1;
5284
5285 /* If large window, fast terminal and few lines in common between
5286 current frame and desired frame, don't bother with i/d calc. */
5287 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5288 && (window_size >=
5289 10 * scrolling_max_lines_saved (unchanged_at_top,
5290 FRAME_HEIGHT (frame) - unchanged_at_bottom,
5291 old_hash, new_hash, draw_cost)))
5292 return 0;
5293
5294 if (window_size < 2)
5295 return 0;
5296
5297 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5298 draw_cost + unchanged_at_top - 1,
5299 old_draw_cost + unchanged_at_top - 1,
5300 old_hash + unchanged_at_top - 1,
5301 new_hash + unchanged_at_top - 1,
5302 free_at_end_vpos - unchanged_at_top);
5303
5304 return 0;
5305 }
5306
5307
5308 /* Count the number of blanks at the start of the vector of glyphs R
5309 which is LEN glyphs long. */
5310
5311 static int
5312 count_blanks (r, len)
5313 struct glyph *r;
5314 int len;
5315 {
5316 int i;
5317
5318 for (i = 0; i < len; ++i)
5319 if (!CHAR_GLYPH_SPACE_P (r[i]))
5320 break;
5321
5322 return i;
5323 }
5324
5325
5326 /* Count the number of glyphs in common at the start of the glyph
5327 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5328 of STR2. Value is the number of equal glyphs equal at the start. */
5329
5330 static int
5331 count_match (str1, end1, str2, end2)
5332 struct glyph *str1, *end1, *str2, *end2;
5333 {
5334 struct glyph *p1 = str1;
5335 struct glyph *p2 = str2;
5336
5337 while (p1 < end1
5338 && p2 < end2
5339 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5340 ++p1, ++p2;
5341
5342 return p1 - str1;
5343 }
5344
5345
5346 /* Char insertion/deletion cost vector, from term.c */
5347
5348 extern int *char_ins_del_vector;
5349 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
5350
5351
5352 /* Perform a frame-based update on line VPOS in frame FRAME. */
5353
5354 static void
5355 update_frame_line (f, vpos)
5356 struct frame *f;
5357 int vpos;
5358 {
5359 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5360 int tem;
5361 int osp, nsp, begmatch, endmatch, olen, nlen;
5362 struct glyph_matrix *current_matrix = f->current_matrix;
5363 struct glyph_matrix *desired_matrix = f->desired_matrix;
5364 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5365 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5366 int must_write_whole_line_p;
5367 int write_spaces_p = must_write_spaces;
5368 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5369 != FACE_TTY_DEFAULT_BG_COLOR);
5370
5371 if (colored_spaces_p)
5372 write_spaces_p = 1;
5373
5374 if (desired_row->inverse_p
5375 != (current_row->enabled_p && current_row->inverse_p))
5376 {
5377 int n = current_row->enabled_p ? current_row->used[TEXT_AREA] : 0;
5378 change_line_highlight (desired_row->inverse_p, vpos, vpos, n);
5379 current_row->enabled_p = 0;
5380 }
5381 else
5382 reassert_line_highlight (desired_row->inverse_p, vpos);
5383
5384 /* Current row not enabled means it has unknown contents. We must
5385 write the whole desired line in that case. */
5386 must_write_whole_line_p = !current_row->enabled_p;
5387 if (must_write_whole_line_p)
5388 {
5389 obody = 0;
5390 olen = 0;
5391 }
5392 else
5393 {
5394 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5395 olen = current_row->used[TEXT_AREA];
5396
5397 if (!current_row->inverse_p)
5398 {
5399 /* Ignore trailing spaces, if we can. */
5400 if (!write_spaces_p)
5401 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5402 olen--;
5403 }
5404 else
5405 {
5406 /* For an inverse-video line, make sure it's filled with
5407 spaces all the way to the frame edge so that the reverse
5408 video extends all the way across. */
5409 while (olen < FRAME_WIDTH (f) - 1)
5410 obody[olen++] = space_glyph;
5411 }
5412 }
5413
5414 current_row->enabled_p = 1;
5415 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5416 current_row->inverse_p = desired_row->inverse_p;
5417
5418 /* If desired line is empty, just clear the line. */
5419 if (!desired_row->enabled_p)
5420 {
5421 nlen = 0;
5422 goto just_erase;
5423 }
5424
5425 nbody = desired_row->glyphs[TEXT_AREA];
5426 nlen = desired_row->used[TEXT_AREA];
5427 nend = nbody + nlen;
5428
5429 /* If display line has unknown contents, write the whole line. */
5430 if (must_write_whole_line_p)
5431 {
5432 /* Ignore spaces at the end, if we can. */
5433 if (!write_spaces_p)
5434 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5435 --nlen;
5436
5437 /* Write the contents of the desired line. */
5438 if (nlen)
5439 {
5440 cursor_to (vpos, 0);
5441 write_glyphs (nbody, nlen);
5442 }
5443
5444 /* Don't call clear_end_of_line if we already wrote the whole
5445 line. The cursor will not be at the right margin in that
5446 case but in the line below. */
5447 if (nlen < FRAME_WINDOW_WIDTH (f))
5448 {
5449 cursor_to (vpos, nlen);
5450 clear_end_of_line (FRAME_WINDOW_WIDTH (f));
5451 }
5452 else
5453 /* Make sure we are in the right row, otherwise cursor movement
5454 with cmgoto might use `ch' in the wrong row. */
5455 cursor_to (vpos, 0);
5456
5457 make_current (desired_matrix, current_matrix, vpos);
5458 return;
5459 }
5460
5461 /* Pretend trailing spaces are not there at all,
5462 unless for one reason or another we must write all spaces. */
5463 if (!desired_row->inverse_p)
5464 {
5465 if (!write_spaces_p)
5466 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5467 nlen--;
5468 }
5469 else
5470 {
5471 /* For an inverse-video line, give it extra trailing spaces all
5472 the way to the frame edge so that the reverse video extends
5473 all the way across. */
5474 while (nlen < FRAME_WIDTH (f) - 1)
5475 nbody[nlen++] = space_glyph;
5476 }
5477
5478 /* If there's no i/d char, quickly do the best we can without it. */
5479 if (!char_ins_del_ok)
5480 {
5481 int i, j;
5482
5483 /* Find the first glyph in desired row that doesn't agree with
5484 a glyph in the current row, and write the rest from there on. */
5485 for (i = 0; i < nlen; i++)
5486 {
5487 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5488 {
5489 /* Find the end of the run of different glyphs. */
5490 j = i + 1;
5491 while (j < nlen
5492 && (j >= olen
5493 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5494 || CHAR_GLYPH_PADDING_P (nbody[j])))
5495 ++j;
5496
5497 /* Output this run of non-matching chars. */
5498 cursor_to (vpos, i);
5499 write_glyphs (nbody + i, j - i);
5500 i = j - 1;
5501
5502 /* Now find the next non-match. */
5503 }
5504 }
5505
5506 /* Clear the rest of the line, or the non-clear part of it. */
5507 if (olen > nlen)
5508 {
5509 cursor_to (vpos, nlen);
5510 clear_end_of_line (olen);
5511 }
5512
5513 /* Make current row = desired row. */
5514 make_current (desired_matrix, current_matrix, vpos);
5515 return;
5516 }
5517
5518 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5519 characters in a row. */
5520
5521 if (!olen)
5522 {
5523 /* If current line is blank, skip over initial spaces, if
5524 possible, and write the rest. */
5525 if (write_spaces_p || desired_row->inverse_p)
5526 nsp = 0;
5527 else
5528 nsp = count_blanks (nbody, nlen);
5529
5530 if (nlen > nsp)
5531 {
5532 cursor_to (vpos, nsp);
5533 write_glyphs (nbody + nsp, nlen - nsp);
5534 }
5535
5536 /* Exchange contents between current_frame and new_frame. */
5537 make_current (desired_matrix, current_matrix, vpos);
5538 return;
5539 }
5540
5541 /* Compute number of leading blanks in old and new contents. */
5542 osp = count_blanks (obody, olen);
5543 nsp = (desired_row->inverse_p || colored_spaces_p
5544 ? 0
5545 : count_blanks (nbody, nlen));
5546
5547 /* Compute number of matching chars starting with first non-blank. */
5548 begmatch = count_match (obody + osp, obody + olen,
5549 nbody + nsp, nbody + nlen);
5550
5551 /* Spaces in new match implicit space past the end of old. */
5552 /* A bug causing this to be a no-op was fixed in 18.29. */
5553 if (!write_spaces_p && osp + begmatch == olen)
5554 {
5555 np1 = nbody + nsp;
5556 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5557 ++begmatch;
5558 }
5559
5560 /* Avoid doing insert/delete char
5561 just cause number of leading spaces differs
5562 when the following text does not match. */
5563 if (begmatch == 0 && osp != nsp)
5564 osp = nsp = min (osp, nsp);
5565
5566 /* Find matching characters at end of line */
5567 op1 = obody + olen;
5568 np1 = nbody + nlen;
5569 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5570 while (op1 > op2
5571 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5572 {
5573 op1--;
5574 np1--;
5575 }
5576 endmatch = obody + olen - op1;
5577
5578 /* tem gets the distance to insert or delete.
5579 endmatch is how many characters we save by doing so.
5580 Is it worth it? */
5581
5582 tem = (nlen - nsp) - (olen - osp);
5583 if (endmatch && tem
5584 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5585 endmatch = 0;
5586
5587 /* nsp - osp is the distance to insert or delete.
5588 If that is nonzero, begmatch is known to be nonzero also.
5589 begmatch + endmatch is how much we save by doing the ins/del.
5590 Is it worth it? */
5591
5592 if (nsp != osp
5593 && (!char_ins_del_ok
5594 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5595 {
5596 begmatch = 0;
5597 endmatch = 0;
5598 osp = nsp = min (osp, nsp);
5599 }
5600
5601 /* Now go through the line, inserting, writing and
5602 deleting as appropriate. */
5603
5604 if (osp > nsp)
5605 {
5606 cursor_to (vpos, nsp);
5607 delete_glyphs (osp - nsp);
5608 }
5609 else if (nsp > osp)
5610 {
5611 /* If going to delete chars later in line
5612 and insert earlier in the line,
5613 must delete first to avoid losing data in the insert */
5614 if (endmatch && nlen < olen + nsp - osp)
5615 {
5616 cursor_to (vpos, nlen - endmatch + osp - nsp);
5617 delete_glyphs (olen + nsp - osp - nlen);
5618 olen = nlen - (nsp - osp);
5619 }
5620 cursor_to (vpos, osp);
5621 insert_glyphs (0, nsp - osp);
5622 }
5623 olen += nsp - osp;
5624
5625 tem = nsp + begmatch + endmatch;
5626 if (nlen != tem || olen != tem)
5627 {
5628 if (!endmatch || nlen == olen)
5629 {
5630 /* If new text being written reaches right margin, there is
5631 no need to do clear-to-eol at the end of this function
5632 (and it would not be safe, since cursor is not going to
5633 be "at the margin" after the text is done). */
5634 if (nlen == FRAME_WINDOW_WIDTH (f))
5635 olen = 0;
5636
5637 /* Function write_glyphs is prepared to do nothing
5638 if passed a length <= 0. Check it here to avoid
5639 unnecessary cursor movement. */
5640 if (nlen - tem > 0)
5641 {
5642 cursor_to (vpos, nsp + begmatch);
5643 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5644 }
5645 }
5646 else if (nlen > olen)
5647 {
5648 /* Here, we used to have the following simple code:
5649 ----------------------------------------
5650 write_glyphs (nbody + nsp + begmatch, olen - tem);
5651 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5652 ----------------------------------------
5653 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5654 is a padding glyph. */
5655 int out = olen - tem; /* Columns to be overwritten originally. */
5656 int del;
5657
5658 cursor_to (vpos, nsp + begmatch);
5659
5660 /* Calculate columns we can actually overwrite. */
5661 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5662 out--;
5663 write_glyphs (nbody + nsp + begmatch, out);
5664
5665 /* If we left columns to be overwritten, we must delete them. */
5666 del = olen - tem - out;
5667 if (del > 0)
5668 delete_glyphs (del);
5669
5670 /* At last, we insert columns not yet written out. */
5671 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5672 olen = nlen;
5673 }
5674 else if (olen > nlen)
5675 {
5676 cursor_to (vpos, nsp + begmatch);
5677 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5678 delete_glyphs (olen - nlen);
5679 olen = nlen;
5680 }
5681 }
5682
5683 just_erase:
5684 /* If any unerased characters remain after the new line, erase them. */
5685 if (olen > nlen)
5686 {
5687 cursor_to (vpos, nlen);
5688 clear_end_of_line (olen);
5689 }
5690
5691 /* Exchange contents between current_frame and new_frame. */
5692 make_current (desired_matrix, current_matrix, vpos);
5693 }
5694
5695
5696 \f
5697 /***********************************************************************
5698 X/Y Position -> Buffer Position
5699 ***********************************************************************/
5700
5701 /* Determine what's under window-relative pixel position (*X, *Y).
5702 Return in *OBJECT the object (string or buffer) that's there.
5703 Return in *POS the position in that object. Adjust *X and *Y
5704 to character boundaries. */
5705
5706 void
5707 buffer_posn_from_coords (w, x, y, object, pos)
5708 struct window *w;
5709 int *x, *y;
5710 Lisp_Object *object;
5711 struct display_pos *pos;
5712 {
5713 struct it it;
5714 struct buffer *old_current_buffer = current_buffer;
5715 struct text_pos startp;
5716 int left_area_width;
5717
5718 current_buffer = XBUFFER (w->buffer);
5719 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5720 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5721 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5722 start_display (&it, w, startp);
5723
5724 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5725 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5726 MOVE_TO_X | MOVE_TO_Y);
5727
5728 *x = it.current_x - it.first_visible_x + left_area_width;
5729 *y = it.current_y;
5730 current_buffer = old_current_buffer;
5731
5732 *object = STRINGP (it.string) ? it.string : w->buffer;
5733 *pos = it.current;
5734 }
5735
5736
5737 /* Value is the string under window-relative coordinates X/Y in the
5738 mode or top line of window W, or nil if none. MODE_LINE_P non-zero
5739 means look at the mode line. *CHARPOS is set to the position in
5740 the string returned. */
5741
5742 Lisp_Object
5743 mode_line_string (w, x, y, mode_line_p, charpos)
5744 struct window *w;
5745 int x, y, mode_line_p;
5746 int *charpos;
5747 {
5748 struct glyph_row *row;
5749 struct glyph *glyph, *end;
5750 struct frame *f = XFRAME (w->frame);
5751 int x0;
5752 Lisp_Object string = Qnil;
5753
5754 if (mode_line_p)
5755 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5756 else
5757 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5758
5759 if (row->mode_line_p && row->enabled_p)
5760 {
5761 /* The mode lines are displayed over scroll bars and bitmap
5762 areas, and X is window-relative. Correct X by the scroll bar
5763 and bitmap area width. */
5764 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5765 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
5766 x += FRAME_LEFT_FLAGS_AREA_WIDTH (f);
5767
5768 /* Find the glyph under X. If we find one with a string object,
5769 it's the one we were looking for. */
5770 glyph = row->glyphs[TEXT_AREA];
5771 end = glyph + row->used[TEXT_AREA];
5772 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5773 if (x >= x0 && x < x0 + glyph->pixel_width)
5774 {
5775 string = glyph->object;
5776 *charpos = glyph->charpos;
5777 break;
5778 }
5779 }
5780
5781 return string;
5782 }
5783
5784
5785 /***********************************************************************
5786 Changing Frame Sizes
5787 ***********************************************************************/
5788
5789 #ifdef SIGWINCH
5790
5791 SIGTYPE
5792 window_change_signal (signalnum) /* If we don't have an argument, */
5793 int signalnum; /* some compilers complain in signal calls. */
5794 {
5795 int width, height;
5796 #ifndef USE_CRT_DLL
5797 extern int errno;
5798 #endif
5799 int old_errno = errno;
5800
5801 get_frame_size (&width, &height);
5802
5803 /* The frame size change obviously applies to a termcap-controlled
5804 frame. Find such a frame in the list, and assume it's the only
5805 one (since the redisplay code always writes to stdout, not a
5806 FILE * specified in the frame structure). Record the new size,
5807 but don't reallocate the data structures now. Let that be done
5808 later outside of the signal handler. */
5809
5810 {
5811 Lisp_Object tail, frame;
5812
5813 FOR_EACH_FRAME (tail, frame)
5814 {
5815 if (FRAME_TERMCAP_P (XFRAME (frame)))
5816 {
5817 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5818 break;
5819 }
5820 }
5821 }
5822
5823 signal (SIGWINCH, window_change_signal);
5824 errno = old_errno;
5825 }
5826 #endif /* SIGWINCH */
5827
5828
5829 /* Do any change in frame size that was requested by a signal. SAFE
5830 non-zero means this function is called from a place where it is
5831 safe to change frame sizes while a redisplay is in progress. */
5832
5833 void
5834 do_pending_window_change (safe)
5835 int safe;
5836 {
5837 /* If window_change_signal should have run before, run it now. */
5838 if (redisplaying_p && !safe)
5839 return;
5840
5841 while (delayed_size_change)
5842 {
5843 Lisp_Object tail, frame;
5844
5845 delayed_size_change = 0;
5846
5847 FOR_EACH_FRAME (tail, frame)
5848 {
5849 struct frame *f = XFRAME (frame);
5850
5851 int height = FRAME_NEW_HEIGHT (f);
5852 int width = FRAME_NEW_WIDTH (f);
5853
5854 if (height != 0 || width != 0)
5855 change_frame_size (f, height, width, 0, 0, safe);
5856 }
5857 }
5858 }
5859
5860
5861 /* Change the frame height and/or width. Values may be given as zero to
5862 indicate no change is to take place.
5863
5864 If DELAY is non-zero, then assume we're being called from a signal
5865 handler, and queue the change for later - perhaps the next
5866 redisplay. Since this tries to resize windows, we can't call it
5867 from a signal handler.
5868
5869 SAFE non-zero means this function is called from a place where it's
5870 safe to change frame sizes while a redisplay is in progress. */
5871
5872 void
5873 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5874 register struct frame *f;
5875 int newheight, newwidth, pretend, delay, safe;
5876 {
5877 Lisp_Object tail, frame;
5878
5879 if (! FRAME_WINDOW_P (f))
5880 {
5881 /* When using termcap, or on MS-DOS, all frames use
5882 the same screen, so a change in size affects all frames. */
5883 FOR_EACH_FRAME (tail, frame)
5884 if (! FRAME_WINDOW_P (XFRAME (frame)))
5885 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5886 pretend, delay, safe);
5887 }
5888 else
5889 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5890 }
5891
5892 static void
5893 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5894 register struct frame *f;
5895 int newheight, newwidth, pretend, delay, safe;
5896 {
5897 int new_frame_window_width;
5898 int count = specpdl_ptr - specpdl;
5899
5900 /* If we can't deal with the change now, queue it for later. */
5901 if (delay || (redisplaying_p && !safe))
5902 {
5903 FRAME_NEW_HEIGHT (f) = newheight;
5904 FRAME_NEW_WIDTH (f) = newwidth;
5905 delayed_size_change = 1;
5906 return;
5907 }
5908
5909 /* This size-change overrides any pending one for this frame. */
5910 FRAME_NEW_HEIGHT (f) = 0;
5911 FRAME_NEW_WIDTH (f) = 0;
5912
5913 /* If an argument is zero, set it to the current value. */
5914 if (newheight == 0)
5915 newheight = FRAME_HEIGHT (f);
5916 if (newwidth == 0)
5917 newwidth = FRAME_WIDTH (f);
5918
5919 /* Compute width of windows in F.
5920 This is the width of the frame without vertical scroll bars. */
5921 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
5922
5923 /* Round up to the smallest acceptable size. */
5924 check_frame_size (f, &newheight, &newwidth);
5925
5926 /* If we're not changing the frame size, quit now. */
5927 if (newheight == FRAME_HEIGHT (f)
5928 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
5929 return;
5930
5931 BLOCK_INPUT;
5932
5933 #ifdef MSDOS
5934 /* We only can set screen dimensions to certain values supported
5935 by our video hardware. Try to find the smallest size greater
5936 or equal to the requested dimensions. */
5937 dos_set_window_size (&newheight, &newwidth);
5938 #endif
5939
5940 if (newheight != FRAME_HEIGHT (f))
5941 {
5942 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5943 {
5944 /* Frame has both root and mini-buffer. */
5945 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5946 FRAME_TOP_MARGIN (f));
5947 set_window_height (FRAME_ROOT_WINDOW (f),
5948 (newheight
5949 - 1
5950 - FRAME_TOP_MARGIN (f)),
5951 0);
5952 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
5953 newheight - 1);
5954 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5955 }
5956 else
5957 /* Frame has just one top-level window. */
5958 set_window_height (FRAME_ROOT_WINDOW (f),
5959 newheight - FRAME_TOP_MARGIN (f), 0);
5960
5961 if (FRAME_TERMCAP_P (f) && !pretend)
5962 FrameRows = newheight;
5963 }
5964
5965 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
5966 {
5967 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5968 if (FRAME_HAS_MINIBUF_P (f))
5969 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
5970
5971 if (FRAME_TERMCAP_P (f) && !pretend)
5972 FrameCols = newwidth;
5973
5974 if (WINDOWP (f->tool_bar_window))
5975 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
5976 }
5977
5978 FRAME_HEIGHT (f) = newheight;
5979 SET_FRAME_WIDTH (f, newwidth);
5980
5981 {
5982 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5983 int text_area_x, text_area_y, text_area_width, text_area_height;
5984
5985 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5986 &text_area_height);
5987 if (w->cursor.x >= text_area_x + text_area_width)
5988 w->cursor.hpos = w->cursor.x = 0;
5989 if (w->cursor.y >= text_area_y + text_area_height)
5990 w->cursor.vpos = w->cursor.y = 0;
5991 }
5992
5993 adjust_glyphs (f);
5994 SET_FRAME_GARBAGED (f);
5995 calculate_costs (f);
5996
5997 UNBLOCK_INPUT;
5998
5999 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6000
6001 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6002 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6003 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
6004
6005 unbind_to (count, Qnil);
6006 }
6007
6008
6009 \f
6010 /***********************************************************************
6011 Terminal Related Lisp Functions
6012 ***********************************************************************/
6013
6014 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6015 1, 1, "FOpen termscript file: ",
6016 "Start writing all terminal output to FILE as well as the terminal.\n\
6017 FILE = nil means just close any termscript file currently open.")
6018 (file)
6019 Lisp_Object file;
6020 {
6021 if (termscript != 0) fclose (termscript);
6022 termscript = 0;
6023
6024 if (! NILP (file))
6025 {
6026 file = Fexpand_file_name (file, Qnil);
6027 termscript = fopen (XSTRING (file)->data, "w");
6028 if (termscript == 0)
6029 report_file_error ("Opening termscript", Fcons (file, Qnil));
6030 }
6031 return Qnil;
6032 }
6033
6034
6035 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6036 Ssend_string_to_terminal, 1, 1, 0,
6037 "Send STRING to the terminal without alteration.\n\
6038 Control characters in STRING will have terminal-dependent effects.")
6039 (string)
6040 Lisp_Object string;
6041 {
6042 /* ??? Perhaps we should do something special for multibyte strings here. */
6043 CHECK_STRING (string, 0);
6044 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
6045 fflush (stdout);
6046 if (termscript)
6047 {
6048 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
6049 termscript);
6050 fflush (termscript);
6051 }
6052 return Qnil;
6053 }
6054
6055
6056 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6057 "Beep, or flash the screen.\n\
6058 Also, unless an argument is given,\n\
6059 terminate any keyboard macro currently executing.")
6060 (arg)
6061 Lisp_Object arg;
6062 {
6063 if (!NILP (arg))
6064 {
6065 if (noninteractive)
6066 putchar (07);
6067 else
6068 ring_bell ();
6069 fflush (stdout);
6070 }
6071 else
6072 bitch_at_user ();
6073
6074 return Qnil;
6075 }
6076
6077 void
6078 bitch_at_user ()
6079 {
6080 if (noninteractive)
6081 putchar (07);
6082 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6083 error ("Keyboard macro terminated by a command ringing the bell");
6084 else
6085 ring_bell ();
6086 fflush (stdout);
6087 }
6088
6089
6090 \f
6091 /***********************************************************************
6092 Sleeping, Waiting
6093 ***********************************************************************/
6094
6095 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6096 "Pause, without updating display, for SECONDS seconds.\n\
6097 SECONDS may be a floating-point value, meaning that you can wait for a\n\
6098 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
6099 additional wait period, in milliseconds; this may be useful if your\n\
6100 Emacs was built without floating point support.\n\
6101 \(Not all operating systems support waiting for a fraction of a second.)")
6102 (seconds, milliseconds)
6103 Lisp_Object seconds, milliseconds;
6104 {
6105 int sec, usec;
6106
6107 if (NILP (milliseconds))
6108 XSETINT (milliseconds, 0);
6109 else
6110 CHECK_NUMBER (milliseconds, 1);
6111 usec = XINT (milliseconds) * 1000;
6112
6113 {
6114 double duration = extract_float (seconds);
6115 sec = (int) duration;
6116 usec += (duration - sec) * 1000000;
6117 }
6118
6119 #ifndef EMACS_HAS_USECS
6120 if (sec == 0 && usec != 0)
6121 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6122 #endif
6123
6124 /* Assure that 0 <= usec < 1000000. */
6125 if (usec < 0)
6126 {
6127 /* We can't rely on the rounding being correct if user is negative. */
6128 if (-1000000 < usec)
6129 sec--, usec += 1000000;
6130 else
6131 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6132 }
6133 else
6134 sec += usec / 1000000, usec %= 1000000;
6135
6136 if (sec < 0 || (sec == 0 && usec == 0))
6137 return Qnil;
6138
6139 {
6140 Lisp_Object zero;
6141
6142 XSETFASTINT (zero, 0);
6143 wait_reading_process_input (sec, usec, zero, 0);
6144 }
6145
6146 /* We should always have wait_reading_process_input; we have a dummy
6147 implementation for systems which don't support subprocesses. */
6148 #if 0
6149 /* No wait_reading_process_input */
6150 immediate_quit = 1;
6151 QUIT;
6152
6153 #ifdef VMS
6154 sys_sleep (sec);
6155 #else /* not VMS */
6156 /* The reason this is done this way
6157 (rather than defined (H_S) && defined (H_T))
6158 is because the VMS preprocessor doesn't grok `defined' */
6159 #ifdef HAVE_SELECT
6160 EMACS_GET_TIME (end_time);
6161 EMACS_SET_SECS_USECS (timeout, sec, usec);
6162 EMACS_ADD_TIME (end_time, end_time, timeout);
6163
6164 while (1)
6165 {
6166 EMACS_GET_TIME (timeout);
6167 EMACS_SUB_TIME (timeout, end_time, timeout);
6168 if (EMACS_TIME_NEG_P (timeout)
6169 || !select (1, 0, 0, 0, &timeout))
6170 break;
6171 }
6172 #else /* not HAVE_SELECT */
6173 sleep (sec);
6174 #endif /* HAVE_SELECT */
6175 #endif /* not VMS */
6176
6177 immediate_quit = 0;
6178 #endif /* no subprocesses */
6179
6180 return Qnil;
6181 }
6182
6183
6184 /* This is just like wait_reading_process_input, except that
6185 it does the redisplay.
6186
6187 It's also much like Fsit_for, except that it can be used for
6188 waiting for input as well. */
6189
6190 Lisp_Object
6191 sit_for (sec, usec, reading, display, initial_display)
6192 int sec, usec, reading, display, initial_display;
6193 {
6194 Lisp_Object read_kbd;
6195
6196 swallow_events (display);
6197
6198 if (detect_input_pending_run_timers (display))
6199 return Qnil;
6200
6201 if (initial_display)
6202 redisplay_preserve_echo_area (2);
6203
6204 if (sec == 0 && usec == 0)
6205 return Qt;
6206
6207 #ifdef SIGIO
6208 gobble_input (0);
6209 #endif
6210
6211 XSETINT (read_kbd, reading ? -1 : 1);
6212 wait_reading_process_input (sec, usec, read_kbd, display);
6213
6214 return detect_input_pending () ? Qnil : Qt;
6215 }
6216
6217
6218 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6219 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
6220 SECONDS may be a floating-point value, meaning that you can wait for a\n\
6221 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
6222 additional wait period, in milliseconds; this may be useful if your\n\
6223 Emacs was built without floating point support.\n\
6224 \(Not all operating systems support waiting for a fraction of a second.)\n\
6225 Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
6226 Redisplay is preempted as always if input arrives, and does not happen\n\
6227 if input is available before it starts.\n\
6228 Value is t if waited the full time with no input arriving.")
6229 (seconds, milliseconds, nodisp)
6230 Lisp_Object seconds, milliseconds, nodisp;
6231 {
6232 int sec, usec;
6233
6234 if (NILP (milliseconds))
6235 XSETINT (milliseconds, 0);
6236 else
6237 CHECK_NUMBER (milliseconds, 1);
6238 usec = XINT (milliseconds) * 1000;
6239
6240 {
6241 double duration = extract_float (seconds);
6242 sec = (int) duration;
6243 usec += (duration - sec) * 1000000;
6244 }
6245
6246 #ifndef EMACS_HAS_USECS
6247 if (usec != 0 && sec == 0)
6248 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6249 #endif
6250
6251 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6252 }
6253
6254
6255 \f
6256 /***********************************************************************
6257 Other Lisp Functions
6258 ***********************************************************************/
6259
6260 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6261 session's frames, frame names, buffers, buffer-read-only flags, and
6262 buffer-modified-flags, and a trailing sentinel (so we don't need to
6263 add length checks). */
6264
6265 static Lisp_Object frame_and_buffer_state;
6266
6267
6268 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6269 Sframe_or_buffer_changed_p, 0, 0, 0,
6270 "Return non-nil if the frame and buffer state appears to have changed.\n\
6271 The state variable is an internal vector containing all frames and buffers,\n\
6272 aside from buffers whose names start with space,\n\
6273 along with the buffers' read-only and modified flags, which allows a fast\n\
6274 check to see whether the menu bars might need to be recomputed.\n\
6275 If this function returns non-nil, it updates the internal vector to reflect\n\
6276 the current state.\n")
6277 ()
6278 {
6279 Lisp_Object tail, frame, buf;
6280 Lisp_Object *vecp;
6281 int n;
6282
6283 vecp = XVECTOR (frame_and_buffer_state)->contents;
6284 FOR_EACH_FRAME (tail, frame)
6285 {
6286 if (!EQ (*vecp++, frame))
6287 goto changed;
6288 if (!EQ (*vecp++, XFRAME (frame)->name))
6289 goto changed;
6290 }
6291 /* Check that the buffer info matches.
6292 No need to test for the end of the vector
6293 because the last element of the vector is lambda
6294 and that will always cause a mismatch. */
6295 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6296 {
6297 buf = XCDR (XCAR (tail));
6298 /* Ignore buffers that aren't included in buffer lists. */
6299 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6300 continue;
6301 if (!EQ (*vecp++, buf))
6302 goto changed;
6303 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6304 goto changed;
6305 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6306 goto changed;
6307 }
6308 /* Detect deletion of a buffer at the end of the list. */
6309 if (EQ (*vecp, Qlambda))
6310 return Qnil;
6311 changed:
6312 /* Start with 1 so there is room for at least one lambda at the end. */
6313 n = 1;
6314 FOR_EACH_FRAME (tail, frame)
6315 n += 2;
6316 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6317 n += 3;
6318 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6319 if (n > XVECTOR (frame_and_buffer_state)->size
6320 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6321 /* Add 20 extra so we grow it less often. */
6322 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6323 vecp = XVECTOR (frame_and_buffer_state)->contents;
6324 FOR_EACH_FRAME (tail, frame)
6325 {
6326 *vecp++ = frame;
6327 *vecp++ = XFRAME (frame)->name;
6328 }
6329 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6330 {
6331 buf = XCDR (XCAR (tail));
6332 /* Ignore buffers that aren't included in buffer lists. */
6333 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6334 continue;
6335 *vecp++ = buf;
6336 *vecp++ = XBUFFER (buf)->read_only;
6337 *vecp++ = Fbuffer_modified_p (buf);
6338 }
6339 /* Fill up the vector with lambdas (always at least one). */
6340 *vecp++ = Qlambda;
6341 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6342 < XVECTOR (frame_and_buffer_state)->size)
6343 *vecp++ = Qlambda;
6344 /* Make sure we didn't overflow the vector. */
6345 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6346 > XVECTOR (frame_and_buffer_state)->size)
6347 abort ();
6348 return Qt;
6349 }
6350
6351
6352 \f
6353 /***********************************************************************
6354 Initialization
6355 ***********************************************************************/
6356
6357 char *terminal_type;
6358
6359 /* Initialization done when Emacs fork is started, before doing stty.
6360 Determine terminal type and set terminal_driver. Then invoke its
6361 decoding routine to set up variables in the terminal package. */
6362
6363 void
6364 init_display ()
6365 {
6366 #ifdef HAVE_X_WINDOWS
6367 extern int display_arg;
6368 #endif
6369
6370 /* Construct the space glyph. */
6371 space_glyph.type = CHAR_GLYPH;
6372 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6373 space_glyph.charpos = -1;
6374
6375 meta_key = 0;
6376 inverse_video = 0;
6377 cursor_in_echo_area = 0;
6378 terminal_type = (char *) 0;
6379
6380 /* Now is the time to initialize this; it's used by init_sys_modes
6381 during startup. */
6382 Vwindow_system = Qnil;
6383
6384 /* If the user wants to use a window system, we shouldn't bother
6385 initializing the terminal. This is especially important when the
6386 terminal is so dumb that emacs gives up before and doesn't bother
6387 using the window system.
6388
6389 If the DISPLAY environment variable is set and nonempty,
6390 try to use X, and die with an error message if that doesn't work. */
6391
6392 #ifdef HAVE_X_WINDOWS
6393 if (! display_arg)
6394 {
6395 char *display;
6396 #ifdef VMS
6397 display = getenv ("DECW$DISPLAY");
6398 #else
6399 display = getenv ("DISPLAY");
6400 #endif
6401
6402 display_arg = (display != 0 && *display != 0);
6403 }
6404
6405 if (!inhibit_window_system && display_arg
6406 #ifndef CANNOT_DUMP
6407 && initialized
6408 #endif
6409 )
6410 {
6411 Vwindow_system = intern ("x");
6412 #ifdef HAVE_X11
6413 Vwindow_system_version = make_number (11);
6414 #else
6415 Vwindow_system_version = make_number (10);
6416 #endif
6417 #if defined (LINUX) && defined (HAVE_LIBNCURSES)
6418 /* In some versions of ncurses,
6419 tputs crashes if we have not called tgetent.
6420 So call tgetent. */
6421 { char b[2044]; tgetent (b, "xterm");}
6422 #endif
6423 adjust_frame_glyphs_initially ();
6424 return;
6425 }
6426 #endif /* HAVE_X_WINDOWS */
6427
6428 #ifdef HAVE_NTGUI
6429 if (!inhibit_window_system)
6430 {
6431 Vwindow_system = intern ("w32");
6432 Vwindow_system_version = make_number (1);
6433 adjust_frame_glyphs_initially ();
6434 return;
6435 }
6436 #endif /* HAVE_NTGUI */
6437
6438 #ifdef macintosh
6439 if (!inhibit_window_system)
6440 {
6441 Vwindow_system = intern ("mac");
6442 Vwindow_system_version = make_number (1);
6443 adjust_frame_glyphs_initially ();
6444 return;
6445 }
6446 #endif /* macintosh */
6447
6448 /* If no window system has been specified, try to use the terminal. */
6449 if (! isatty (0))
6450 {
6451 fatal ("standard input is not a tty");
6452 exit (1);
6453 }
6454
6455 /* Look at the TERM variable */
6456 terminal_type = (char *) getenv ("TERM");
6457 if (!terminal_type)
6458 {
6459 #ifdef VMS
6460 fprintf (stderr, "Please specify your terminal type.\n\
6461 For types defined in VMS, use set term /device=TYPE.\n\
6462 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6463 \(The quotation marks are necessary since terminal types are lower case.)\n");
6464 #else
6465 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6466 #endif
6467 exit (1);
6468 }
6469
6470 #ifdef VMS
6471 /* VMS DCL tends to up-case things, so down-case term type.
6472 Hardly any uppercase letters in terminal types; should be none. */
6473 {
6474 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6475 char *p;
6476
6477 strcpy (new, terminal_type);
6478
6479 for (p = new; *p; p++)
6480 if (isupper (*p))
6481 *p = tolower (*p);
6482
6483 terminal_type = new;
6484 }
6485 #endif /* VMS */
6486
6487 term_init (terminal_type);
6488
6489 {
6490 struct frame *sf = SELECTED_FRAME ();
6491 int width = FRAME_WINDOW_WIDTH (sf);
6492 int height = FRAME_HEIGHT (sf);
6493
6494 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6495
6496 /* If these sizes are so big they cause overflow, just ignore the
6497 change. It's not clear what better we could do. */
6498 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6499 fatal ("screen size %dx%d too big", width, height);
6500 }
6501
6502 adjust_frame_glyphs_initially ();
6503 calculate_costs (XFRAME (selected_frame));
6504
6505 #ifdef SIGWINCH
6506 #ifndef CANNOT_DUMP
6507 if (initialized)
6508 #endif /* CANNOT_DUMP */
6509 signal (SIGWINCH, window_change_signal);
6510 #endif /* SIGWINCH */
6511
6512 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6513 if (initialized
6514 && !noninteractive
6515 #ifdef MSDOS
6516 /* The MSDOS terminal turns on its ``window system'' relatively
6517 late into the startup, so we cannot do the frame faces'
6518 initialization just yet. It will be done later by pc-win.el
6519 and internal_terminal_init. */
6520 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6521 #endif
6522 && NILP (Vwindow_system))
6523 {
6524 /* For the initial frame, we don't have any way of knowing what
6525 are the foreground and background colors of the terminal. */
6526 struct frame *sf = SELECTED_FRAME();
6527
6528 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6529 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6530 call0 (intern ("tty-set-up-initial-frame-faces"));
6531 }
6532 }
6533
6534
6535 \f
6536 /***********************************************************************
6537 Blinking cursor
6538 ***********************************************************************/
6539
6540 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6541 Sinternal_show_cursor, 2, 2, 0,
6542 "Set the cursor-visibility flag of WINDOW to SHOW.\n\
6543 WINDOW nil means use the selected window. SHOW non-nil means\n\
6544 show a cursor in WINDOW in the next redisplay. SHOW nil means\n\
6545 don't show a cursor.")
6546 (window, show)
6547 Lisp_Object window, show;
6548 {
6549 /* Don't change cursor state while redisplaying. This could confuse
6550 output routines. */
6551 if (!redisplaying_p)
6552 {
6553 if (NILP (window))
6554 window = selected_window;
6555 else
6556 CHECK_WINDOW (window, 2);
6557
6558 XWINDOW (window)->cursor_off_p = NILP (show);
6559 }
6560
6561 return Qnil;
6562 }
6563
6564
6565 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6566 Sinternal_show_cursor_p, 0, 1, 0,
6567 "Value is non-nil if next redisplay will display a cursor in WINDOW.\n\
6568 WINDOW nil or omitted means report on the selected window.")
6569 (window)
6570 Lisp_Object window;
6571 {
6572 struct window *w;
6573
6574 if (NILP (window))
6575 window = selected_window;
6576 else
6577 CHECK_WINDOW (window, 2);
6578
6579 w = XWINDOW (window);
6580 return w->cursor_off_p ? Qnil : Qt;
6581 }
6582
6583 \f
6584 /***********************************************************************
6585 Initialization
6586 ***********************************************************************/
6587
6588 void
6589 syms_of_display ()
6590 {
6591 defsubr (&Sredraw_frame);
6592 defsubr (&Sredraw_display);
6593 defsubr (&Sframe_or_buffer_changed_p);
6594 defsubr (&Sopen_termscript);
6595 defsubr (&Sding);
6596 defsubr (&Ssit_for);
6597 defsubr (&Ssleep_for);
6598 defsubr (&Ssend_string_to_terminal);
6599 defsubr (&Sinternal_show_cursor);
6600 defsubr (&Sinternal_show_cursor_p);
6601
6602 #if GLYPH_DEBUG
6603 defsubr (&Sdump_redisplay_history);
6604 #endif
6605
6606 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6607 staticpro (&frame_and_buffer_state);
6608
6609 Qdisplay_table = intern ("display-table");
6610 staticpro (&Qdisplay_table);
6611 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6612 staticpro (&Qredisplay_dont_pause);
6613
6614 DEFVAR_INT ("baud-rate", &baud_rate,
6615 "*The output baud rate of the terminal.\n\
6616 On most systems, changing this value will affect the amount of padding\n\
6617 and the other strategic decisions made during redisplay.");
6618
6619 DEFVAR_BOOL ("inverse-video", &inverse_video,
6620 "*Non-nil means invert the entire frame display.\n\
6621 This means everything is in inverse video which otherwise would not be.");
6622
6623 DEFVAR_BOOL ("visible-bell", &visible_bell,
6624 "*Non-nil means try to flash the frame to represent a bell.");
6625
6626 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6627 "*Non-nil means no need to redraw entire frame after suspending.\n\
6628 A non-nil value is useful if the terminal can automatically preserve\n\
6629 Emacs's frame display when you reenter Emacs.\n\
6630 It is up to you to set this variable if your terminal can do that.");
6631
6632 DEFVAR_LISP ("window-system", &Vwindow_system,
6633 "A symbol naming the window-system under which Emacs is running\n\
6634 \(such as `x'), or nil if emacs is running on an ordinary terminal.");
6635
6636 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6637 "The version number of the window system in use.\n\
6638 For X windows, this is 10 or 11.");
6639
6640 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6641 "Non-nil means put cursor in minibuffer, at end of any message there.");
6642
6643 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6644 "Table defining how to output a glyph code to the frame.\n\
6645 If not nil, this is a vector indexed by glyph code to define the glyph.\n\
6646 Each element can be:\n\
6647 integer: a glyph code which this glyph is an alias for.\n\
6648 string: output this glyph using that string (not impl. in X windows).\n\
6649 nil: this glyph mod 524288 is the code of a character to output,\n\
6650 and this glyph / 524288 is the face number (see `face-id') to use\n\
6651 while outputting it.");
6652 Vglyph_table = Qnil;
6653
6654 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6655 "Display table to use for buffers that specify none.\n\
6656 See `buffer-display-table' for more information.");
6657 Vstandard_display_table = Qnil;
6658
6659 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6660 "*Non-nil means update isn't paused when input is detected.");
6661 redisplay_dont_pause = 0;
6662
6663 /* Initialize `window-system', unless init_display already decided it. */
6664 #ifdef CANNOT_DUMP
6665 if (noninteractive)
6666 #endif
6667 {
6668 Vwindow_system = Qnil;
6669 Vwindow_system_version = Qnil;
6670 }
6671 }