Convert old-style definitions
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
6
7 This file is part of GNU Emacs.
8
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code.
36
37 The following diagram shows how redisplay code is invoked. As you
38 can see, Lisp calls redisplay and vice versa. Under window systems
39 like X, some portions of the redisplay code are also called
40 asynchronously during mouse movement or expose events. It is very
41 important that these code parts do NOT use the C library (malloc,
42 free) because many C libraries under Unix are not reentrant. They
43 may also NOT call functions of the Lisp interpreter which could
44 change the interpreter's state. If you don't follow these rules,
45 you will encounter bugs which are very hard to explain.
46
47 +--------------+ redisplay +----------------+
48 | Lisp machine |---------------->| Redisplay code |<--+
49 +--------------+ (xdisp.c) +----------------+ |
50 ^ | |
51 +----------------------------------+ |
52 Don't use this path when called |
53 asynchronously! |
54 |
55 expose_window (asynchronous) |
56 |
57 X expose events -----+
58
59 What does redisplay do? Obviously, it has to figure out somehow what
60 has been changed since the last time the display has been updated,
61 and to make these changes visible. Preferably it would do that in
62 a moderately intelligent way, i.e. fast.
63
64 Changes in buffer text can be deduced from window and buffer
65 structures, and from some global variables like `beg_unchanged' and
66 `end_unchanged'. The contents of the display are additionally
67 recorded in a `glyph matrix', a two-dimensional matrix of glyph
68 structures. Each row in such a matrix corresponds to a line on the
69 display, and each glyph in a row corresponds to a column displaying
70 a character, an image, or what else. This matrix is called the
71 `current glyph matrix' or `current matrix' in redisplay
72 terminology.
73
74 For buffer parts that have been changed since the last update, a
75 second glyph matrix is constructed, the so called `desired glyph
76 matrix' or short `desired matrix'. Current and desired matrix are
77 then compared to find a cheap way to update the display, e.g. by
78 reusing part of the display by scrolling lines.
79
80 You will find a lot of redisplay optimizations when you start
81 looking at the innards of redisplay. The overall goal of all these
82 optimizations is to make redisplay fast because it is done
83 frequently. Some of these optimizations are implemented by the
84 following functions:
85
86 . try_cursor_movement
87
88 This function tries to update the display if the text in the
89 window did not change and did not scroll, only point moved, and
90 it did not move off the displayed portion of the text.
91
92 . try_window_reusing_current_matrix
93
94 This function reuses the current matrix of a window when text
95 has not changed, but the window start changed (e.g., due to
96 scrolling).
97
98 . try_window_id
99
100 This function attempts to redisplay a window by reusing parts of
101 its existing display. It finds and reuses the part that was not
102 changed, and redraws the rest.
103
104 . try_window
105
106 This function performs the full redisplay of a single window
107 assuming that its fonts were not changed and that the cursor
108 will not end up in the scroll margins. (Loading fonts requires
109 re-adjustment of dimensions of glyph matrices, which makes this
110 method impossible to use.)
111
112 These optimizations are tried in sequence (some can be skipped if
113 it is known that they are not applicable). If none of the
114 optimizations were successful, redisplay calls redisplay_windows,
115 which performs a full redisplay of all windows.
116
117 Desired matrices.
118
119 Desired matrices are always built per Emacs window. The function
120 `display_line' is the central function to look at if you are
121 interested. It constructs one row in a desired matrix given an
122 iterator structure containing both a buffer position and a
123 description of the environment in which the text is to be
124 displayed. But this is too early, read on.
125
126 Characters and pixmaps displayed for a range of buffer text depend
127 on various settings of buffers and windows, on overlays and text
128 properties, on display tables, on selective display. The good news
129 is that all this hairy stuff is hidden behind a small set of
130 interface functions taking an iterator structure (struct it)
131 argument.
132
133 Iteration over things to be displayed is then simple. It is
134 started by initializing an iterator with a call to init_iterator.
135 Calls to get_next_display_element fill the iterator structure with
136 relevant information about the next thing to display. Calls to
137 set_iterator_to_next move the iterator to the next thing.
138
139 Besides this, an iterator also contains information about the
140 display environment in which glyphs for display elements are to be
141 produced. It has fields for the width and height of the display,
142 the information whether long lines are truncated or continued, a
143 current X and Y position, and lots of other stuff you can better
144 see in dispextern.h.
145
146 Glyphs in a desired matrix are normally constructed in a loop
147 calling get_next_display_element and then PRODUCE_GLYPHS. The call
148 to PRODUCE_GLYPHS will fill the iterator structure with pixel
149 information about the element being displayed and at the same time
150 produce glyphs for it. If the display element fits on the line
151 being displayed, set_iterator_to_next is called next, otherwise the
152 glyphs produced are discarded. The function display_line is the
153 workhorse of filling glyph rows in the desired matrix with glyphs.
154 In addition to producing glyphs, it also handles line truncation
155 and continuation, word wrap, and cursor positioning (for the
156 latter, see also set_cursor_from_row).
157
158 Frame matrices.
159
160 That just couldn't be all, could it? What about terminal types not
161 supporting operations on sub-windows of the screen? To update the
162 display on such a terminal, window-based glyph matrices are not
163 well suited. To be able to reuse part of the display (scrolling
164 lines up and down), we must instead have a view of the whole
165 screen. This is what `frame matrices' are for. They are a trick.
166
167 Frames on terminals like above have a glyph pool. Windows on such
168 a frame sub-allocate their glyph memory from their frame's glyph
169 pool. The frame itself is given its own glyph matrices. By
170 coincidence---or maybe something else---rows in window glyph
171 matrices are slices of corresponding rows in frame matrices. Thus
172 writing to window matrices implicitly updates a frame matrix which
173 provides us with the view of the whole screen that we originally
174 wanted to have without having to move many bytes around. To be
175 honest, there is a little bit more done, but not much more. If you
176 plan to extend that code, take a look at dispnew.c. The function
177 build_frame_matrix is a good starting point.
178
179 Bidirectional display.
180
181 Bidirectional display adds quite some hair to this already complex
182 design. The good news are that a large portion of that hairy stuff
183 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
184 reordering engine which is called by set_iterator_to_next and
185 returns the next character to display in the visual order. See
186 commentary on bidi.c for more details. As far as redisplay is
187 concerned, the effect of calling bidi_move_to_visually_next, the
188 main interface of the reordering engine, is that the iterator gets
189 magically placed on the buffer or string position that is to be
190 displayed next. In other words, a linear iteration through the
191 buffer/string is replaced with a non-linear one. All the rest of
192 the redisplay is oblivious to the bidi reordering.
193
194 Well, almost oblivious---there are still complications, most of
195 them due to the fact that buffer and string positions no longer
196 change monotonously with glyph indices in a glyph row. Moreover,
197 for continued lines, the buffer positions may not even be
198 monotonously changing with vertical positions. Also, accounting
199 for face changes, overlays, etc. becomes more complex because
200 non-linear iteration could potentially skip many positions with
201 changes, and then cross them again on the way back...
202
203 One other prominent effect of bidirectional display is that some
204 paragraphs of text need to be displayed starting at the right
205 margin of the window---the so-called right-to-left, or R2L
206 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
207 which have their reversed_p flag set. The bidi reordering engine
208 produces characters in such rows starting from the character which
209 should be the rightmost on display. PRODUCE_GLYPHS then reverses
210 the order, when it fills up the glyph row whose reversed_p flag is
211 set, by prepending each new glyph to what is already there, instead
212 of appending it. When the glyph row is complete, the function
213 extend_face_to_end_of_line fills the empty space to the left of the
214 leftmost character with special glyphs, which will display as,
215 well, empty. On text terminals, these special glyphs are simply
216 blank characters. On graphics terminals, there's a single stretch
217 glyph with suitably computed width. Both the blanks and the
218 stretch glyph are given the face of the background of the line.
219 This way, the terminal-specific back-end can still draw the glyphs
220 left to right, even for R2L lines. */
221
222 #include <config.h>
223 #include <stdio.h>
224 #include <limits.h>
225 #include <setjmp.h>
226
227 #include "lisp.h"
228 #include "keyboard.h"
229 #include "frame.h"
230 #include "window.h"
231 #include "termchar.h"
232 #include "dispextern.h"
233 #include "buffer.h"
234 #include "character.h"
235 #include "charset.h"
236 #include "indent.h"
237 #include "commands.h"
238 #include "keymap.h"
239 #include "macros.h"
240 #include "disptab.h"
241 #include "termhooks.h"
242 #include "intervals.h"
243 #include "coding.h"
244 #include "process.h"
245 #include "region-cache.h"
246 #include "font.h"
247 #include "fontset.h"
248 #include "blockinput.h"
249
250 #ifdef HAVE_X_WINDOWS
251 #include "xterm.h"
252 #endif
253 #ifdef WINDOWSNT
254 #include "w32term.h"
255 #endif
256 #ifdef HAVE_NS
257 #include "nsterm.h"
258 #endif
259 #ifdef USE_GTK
260 #include "gtkutil.h"
261 #endif
262
263 #include "font.h"
264
265 #ifndef FRAME_X_OUTPUT
266 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
267 #endif
268
269 #define INFINITY 10000000
270
271 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
272 || defined(HAVE_NS) || defined (USE_GTK)
273 extern void set_frame_menubar (struct frame *f, int, int);
274 extern int pending_menu_activation;
275 #endif
276
277 extern int interrupt_input;
278 extern int command_loop_level;
279
280 extern Lisp_Object do_mouse_tracking;
281
282 extern int minibuffer_auto_raise;
283 extern Lisp_Object Vminibuffer_list;
284
285 extern Lisp_Object Qface;
286 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
287
288 extern Lisp_Object Voverriding_local_map;
289 extern Lisp_Object Voverriding_local_map_menu_flag;
290 extern Lisp_Object Qmenu_item;
291 extern Lisp_Object Qwhen;
292 extern Lisp_Object Qhelp_echo;
293 extern Lisp_Object Qbefore_string, Qafter_string;
294
295 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
296 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
297 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
298 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
299 Lisp_Object Qinhibit_point_motion_hooks;
300 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
301 Lisp_Object Qfontified;
302 Lisp_Object Qgrow_only;
303 Lisp_Object Qinhibit_eval_during_redisplay;
304 Lisp_Object Qbuffer_position, Qposition, Qobject;
305 Lisp_Object Qright_to_left, Qleft_to_right;
306
307 /* Cursor shapes */
308 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
309
310 /* Pointer shapes */
311 Lisp_Object Qarrow, Qhand, Qtext;
312
313 Lisp_Object Qrisky_local_variable;
314
315 /* Holds the list (error). */
316 Lisp_Object list_of_error;
317
318 /* Functions called to fontify regions of text. */
319
320 Lisp_Object Vfontification_functions;
321 Lisp_Object Qfontification_functions;
322
323 /* Non-nil means automatically select any window when the mouse
324 cursor moves into it. */
325 Lisp_Object Vmouse_autoselect_window;
326
327 Lisp_Object Vwrap_prefix, Qwrap_prefix;
328 Lisp_Object Vline_prefix, Qline_prefix;
329
330 /* Non-zero means draw tool bar buttons raised when the mouse moves
331 over them. */
332
333 int auto_raise_tool_bar_buttons_p;
334
335 /* Non-zero means to reposition window if cursor line is only partially visible. */
336
337 int make_cursor_line_fully_visible_p;
338
339 /* Margin below tool bar in pixels. 0 or nil means no margin.
340 If value is `internal-border-width' or `border-width',
341 the corresponding frame parameter is used. */
342
343 Lisp_Object Vtool_bar_border;
344
345 /* Margin around tool bar buttons in pixels. */
346
347 Lisp_Object Vtool_bar_button_margin;
348
349 /* Thickness of shadow to draw around tool bar buttons. */
350
351 EMACS_INT tool_bar_button_relief;
352
353 /* Non-nil means automatically resize tool-bars so that all tool-bar
354 items are visible, and no blank lines remain.
355
356 If value is `grow-only', only make tool-bar bigger. */
357
358 Lisp_Object Vauto_resize_tool_bars;
359
360 /* Type of tool bar. Can be symbols image, text, both or both-hroiz. */
361
362 Lisp_Object Vtool_bar_style;
363
364 /* Maximum number of characters a label can have to be shown. */
365
366 EMACS_INT tool_bar_max_label_size;
367
368 /* Non-zero means draw block and hollow cursor as wide as the glyph
369 under it. For example, if a block cursor is over a tab, it will be
370 drawn as wide as that tab on the display. */
371
372 int x_stretch_cursor_p;
373
374 /* Non-nil means don't actually do any redisplay. */
375
376 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
377
378 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
379
380 int inhibit_eval_during_redisplay;
381
382 /* Names of text properties relevant for redisplay. */
383
384 Lisp_Object Qdisplay;
385 extern Lisp_Object Qface, Qinvisible, Qwidth;
386
387 /* Symbols used in text property values. */
388
389 Lisp_Object Vdisplay_pixels_per_inch;
390 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
391 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
392 Lisp_Object Qslice;
393 Lisp_Object Qcenter;
394 Lisp_Object Qmargin, Qpointer;
395 Lisp_Object Qline_height;
396 extern Lisp_Object Qheight;
397 extern Lisp_Object QCwidth, QCheight, QCascent;
398 extern Lisp_Object Qscroll_bar;
399 extern Lisp_Object Qcursor;
400
401 /* Non-nil means highlight trailing whitespace. */
402
403 Lisp_Object Vshow_trailing_whitespace;
404
405 /* Non-nil means escape non-break space and hyphens. */
406
407 Lisp_Object Vnobreak_char_display;
408
409 #ifdef HAVE_WINDOW_SYSTEM
410 extern Lisp_Object Voverflow_newline_into_fringe;
411
412 /* Test if overflow newline into fringe. Called with iterator IT
413 at or past right window margin, and with IT->current_x set. */
414
415 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
416 (!NILP (Voverflow_newline_into_fringe) \
417 && FRAME_WINDOW_P ((IT)->f) \
418 && ((IT)->bidi_it.paragraph_dir == R2L \
419 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
420 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
421 && (IT)->current_x == (IT)->last_visible_x \
422 && (IT)->line_wrap != WORD_WRAP)
423
424 #else /* !HAVE_WINDOW_SYSTEM */
425 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
426 #endif /* HAVE_WINDOW_SYSTEM */
427
428 /* Test if the display element loaded in IT is a space or tab
429 character. This is used to determine word wrapping. */
430
431 #define IT_DISPLAYING_WHITESPACE(it) \
432 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
433
434 /* Non-nil means show the text cursor in void text areas
435 i.e. in blank areas after eol and eob. This used to be
436 the default in 21.3. */
437
438 Lisp_Object Vvoid_text_area_pointer;
439
440 /* Name of the face used to highlight trailing whitespace. */
441
442 Lisp_Object Qtrailing_whitespace;
443
444 /* Name and number of the face used to highlight escape glyphs. */
445
446 Lisp_Object Qescape_glyph;
447
448 /* Name and number of the face used to highlight non-breaking spaces. */
449
450 Lisp_Object Qnobreak_space;
451
452 /* The symbol `image' which is the car of the lists used to represent
453 images in Lisp. Also a tool bar style. */
454
455 Lisp_Object Qimage;
456
457 /* The image map types. */
458 Lisp_Object QCmap, QCpointer;
459 Lisp_Object Qrect, Qcircle, Qpoly;
460
461 /* Tool bar styles */
462 Lisp_Object Qtext, Qboth, Qboth_horiz;
463
464 /* Non-zero means print newline to stdout before next mini-buffer
465 message. */
466
467 int noninteractive_need_newline;
468
469 /* Non-zero means print newline to message log before next message. */
470
471 static int message_log_need_newline;
472
473 /* Three markers that message_dolog uses.
474 It could allocate them itself, but that causes trouble
475 in handling memory-full errors. */
476 static Lisp_Object message_dolog_marker1;
477 static Lisp_Object message_dolog_marker2;
478 static Lisp_Object message_dolog_marker3;
479 \f
480 /* The buffer position of the first character appearing entirely or
481 partially on the line of the selected window which contains the
482 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
483 redisplay optimization in redisplay_internal. */
484
485 static struct text_pos this_line_start_pos;
486
487 /* Number of characters past the end of the line above, including the
488 terminating newline. */
489
490 static struct text_pos this_line_end_pos;
491
492 /* The vertical positions and the height of this line. */
493
494 static int this_line_vpos;
495 static int this_line_y;
496 static int this_line_pixel_height;
497
498 /* X position at which this display line starts. Usually zero;
499 negative if first character is partially visible. */
500
501 static int this_line_start_x;
502
503 /* Buffer that this_line_.* variables are referring to. */
504
505 static struct buffer *this_line_buffer;
506
507 /* Nonzero means truncate lines in all windows less wide than the
508 frame. */
509
510 Lisp_Object Vtruncate_partial_width_windows;
511
512 /* A flag to control how to display unibyte 8-bit character. */
513
514 int unibyte_display_via_language_environment;
515
516 /* Nonzero means we have more than one non-mini-buffer-only frame.
517 Not guaranteed to be accurate except while parsing
518 frame-title-format. */
519
520 int multiple_frames;
521
522 Lisp_Object Vglobal_mode_string;
523
524
525 /* List of variables (symbols) which hold markers for overlay arrows.
526 The symbols on this list are examined during redisplay to determine
527 where to display overlay arrows. */
528
529 Lisp_Object Voverlay_arrow_variable_list;
530
531 /* Marker for where to display an arrow on top of the buffer text. */
532
533 Lisp_Object Voverlay_arrow_position;
534
535 /* String to display for the arrow. Only used on terminal frames. */
536
537 Lisp_Object Voverlay_arrow_string;
538
539 /* Values of those variables at last redisplay are stored as
540 properties on `overlay-arrow-position' symbol. However, if
541 Voverlay_arrow_position is a marker, last-arrow-position is its
542 numerical position. */
543
544 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
545
546 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
547 properties on a symbol in overlay-arrow-variable-list. */
548
549 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
550
551 /* Like mode-line-format, but for the title bar on a visible frame. */
552
553 Lisp_Object Vframe_title_format;
554
555 /* Like mode-line-format, but for the title bar on an iconified frame. */
556
557 Lisp_Object Vicon_title_format;
558
559 /* List of functions to call when a window's size changes. These
560 functions get one arg, a frame on which one or more windows' sizes
561 have changed. */
562
563 static Lisp_Object Vwindow_size_change_functions;
564
565 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
566
567 /* Nonzero if an overlay arrow has been displayed in this window. */
568
569 static int overlay_arrow_seen;
570
571 /* Nonzero means highlight the region even in nonselected windows. */
572
573 int highlight_nonselected_windows;
574
575 /* If cursor motion alone moves point off frame, try scrolling this
576 many lines up or down if that will bring it back. */
577
578 static EMACS_INT scroll_step;
579
580 /* Nonzero means scroll just far enough to bring point back on the
581 screen, when appropriate. */
582
583 static EMACS_INT scroll_conservatively;
584
585 /* Recenter the window whenever point gets within this many lines of
586 the top or bottom of the window. This value is translated into a
587 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
588 that there is really a fixed pixel height scroll margin. */
589
590 EMACS_INT scroll_margin;
591
592 /* Number of windows showing the buffer of the selected window (or
593 another buffer with the same base buffer). keyboard.c refers to
594 this. */
595
596 int buffer_shared;
597
598 /* Vector containing glyphs for an ellipsis `...'. */
599
600 static Lisp_Object default_invis_vector[3];
601
602 /* Zero means display the mode-line/header-line/menu-bar in the default face
603 (this slightly odd definition is for compatibility with previous versions
604 of emacs), non-zero means display them using their respective faces.
605
606 This variable is deprecated. */
607
608 int mode_line_inverse_video;
609
610 /* Prompt to display in front of the mini-buffer contents. */
611
612 Lisp_Object minibuf_prompt;
613
614 /* Width of current mini-buffer prompt. Only set after display_line
615 of the line that contains the prompt. */
616
617 int minibuf_prompt_width;
618
619 /* This is the window where the echo area message was displayed. It
620 is always a mini-buffer window, but it may not be the same window
621 currently active as a mini-buffer. */
622
623 Lisp_Object echo_area_window;
624
625 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
626 pushes the current message and the value of
627 message_enable_multibyte on the stack, the function restore_message
628 pops the stack and displays MESSAGE again. */
629
630 Lisp_Object Vmessage_stack;
631
632 /* Nonzero means multibyte characters were enabled when the echo area
633 message was specified. */
634
635 int message_enable_multibyte;
636
637 /* Nonzero if we should redraw the mode lines on the next redisplay. */
638
639 int update_mode_lines;
640
641 /* Nonzero if window sizes or contents have changed since last
642 redisplay that finished. */
643
644 int windows_or_buffers_changed;
645
646 /* Nonzero means a frame's cursor type has been changed. */
647
648 int cursor_type_changed;
649
650 /* Nonzero after display_mode_line if %l was used and it displayed a
651 line number. */
652
653 int line_number_displayed;
654
655 /* Maximum buffer size for which to display line numbers. */
656
657 Lisp_Object Vline_number_display_limit;
658
659 /* Line width to consider when repositioning for line number display. */
660
661 static EMACS_INT line_number_display_limit_width;
662
663 /* Number of lines to keep in the message log buffer. t means
664 infinite. nil means don't log at all. */
665
666 Lisp_Object Vmessage_log_max;
667
668 /* The name of the *Messages* buffer, a string. */
669
670 static Lisp_Object Vmessages_buffer_name;
671
672 /* Current, index 0, and last displayed echo area message. Either
673 buffers from echo_buffers, or nil to indicate no message. */
674
675 Lisp_Object echo_area_buffer[2];
676
677 /* The buffers referenced from echo_area_buffer. */
678
679 static Lisp_Object echo_buffer[2];
680
681 /* A vector saved used in with_area_buffer to reduce consing. */
682
683 static Lisp_Object Vwith_echo_area_save_vector;
684
685 /* Non-zero means display_echo_area should display the last echo area
686 message again. Set by redisplay_preserve_echo_area. */
687
688 static int display_last_displayed_message_p;
689
690 /* Nonzero if echo area is being used by print; zero if being used by
691 message. */
692
693 int message_buf_print;
694
695 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
696
697 Lisp_Object Qinhibit_menubar_update;
698 int inhibit_menubar_update;
699
700 /* When evaluating expressions from menu bar items (enable conditions,
701 for instance), this is the frame they are being processed for. */
702
703 Lisp_Object Vmenu_updating_frame;
704
705 /* Maximum height for resizing mini-windows. Either a float
706 specifying a fraction of the available height, or an integer
707 specifying a number of lines. */
708
709 Lisp_Object Vmax_mini_window_height;
710
711 /* Non-zero means messages should be displayed with truncated
712 lines instead of being continued. */
713
714 int message_truncate_lines;
715 Lisp_Object Qmessage_truncate_lines;
716
717 /* Set to 1 in clear_message to make redisplay_internal aware
718 of an emptied echo area. */
719
720 static int message_cleared_p;
721
722 /* How to blink the default frame cursor off. */
723 Lisp_Object Vblink_cursor_alist;
724
725 /* A scratch glyph row with contents used for generating truncation
726 glyphs. Also used in direct_output_for_insert. */
727
728 #define MAX_SCRATCH_GLYPHS 100
729 struct glyph_row scratch_glyph_row;
730 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
731
732 /* Ascent and height of the last line processed by move_it_to. */
733
734 static int last_max_ascent, last_height;
735
736 /* Non-zero if there's a help-echo in the echo area. */
737
738 int help_echo_showing_p;
739
740 /* If >= 0, computed, exact values of mode-line and header-line height
741 to use in the macros CURRENT_MODE_LINE_HEIGHT and
742 CURRENT_HEADER_LINE_HEIGHT. */
743
744 int current_mode_line_height, current_header_line_height;
745
746 /* The maximum distance to look ahead for text properties. Values
747 that are too small let us call compute_char_face and similar
748 functions too often which is expensive. Values that are too large
749 let us call compute_char_face and alike too often because we
750 might not be interested in text properties that far away. */
751
752 #define TEXT_PROP_DISTANCE_LIMIT 100
753
754 #if GLYPH_DEBUG
755
756 /* Variables to turn off display optimizations from Lisp. */
757
758 int inhibit_try_window_id, inhibit_try_window_reusing;
759 int inhibit_try_cursor_movement;
760
761 /* Non-zero means print traces of redisplay if compiled with
762 GLYPH_DEBUG != 0. */
763
764 int trace_redisplay_p;
765
766 #endif /* GLYPH_DEBUG */
767
768 #ifdef DEBUG_TRACE_MOVE
769 /* Non-zero means trace with TRACE_MOVE to stderr. */
770 int trace_move;
771
772 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
773 #else
774 #define TRACE_MOVE(x) (void) 0
775 #endif
776
777 /* Non-zero means automatically scroll windows horizontally to make
778 point visible. */
779
780 int automatic_hscrolling_p;
781 Lisp_Object Qauto_hscroll_mode;
782
783 /* How close to the margin can point get before the window is scrolled
784 horizontally. */
785 EMACS_INT hscroll_margin;
786
787 /* How much to scroll horizontally when point is inside the above margin. */
788 Lisp_Object Vhscroll_step;
789
790 /* The variable `resize-mini-windows'. If nil, don't resize
791 mini-windows. If t, always resize them to fit the text they
792 display. If `grow-only', let mini-windows grow only until they
793 become empty. */
794
795 Lisp_Object Vresize_mini_windows;
796
797 /* Buffer being redisplayed -- for redisplay_window_error. */
798
799 struct buffer *displayed_buffer;
800
801 /* Space between overline and text. */
802
803 EMACS_INT overline_margin;
804
805 /* Require underline to be at least this many screen pixels below baseline
806 This to avoid underline "merging" with the base of letters at small
807 font sizes, particularly when x_use_underline_position_properties is on. */
808
809 EMACS_INT underline_minimum_offset;
810
811 /* Value returned from text property handlers (see below). */
812
813 enum prop_handled
814 {
815 HANDLED_NORMALLY,
816 HANDLED_RECOMPUTE_PROPS,
817 HANDLED_OVERLAY_STRING_CONSUMED,
818 HANDLED_RETURN
819 };
820
821 /* A description of text properties that redisplay is interested
822 in. */
823
824 struct props
825 {
826 /* The name of the property. */
827 Lisp_Object *name;
828
829 /* A unique index for the property. */
830 enum prop_idx idx;
831
832 /* A handler function called to set up iterator IT from the property
833 at IT's current position. Value is used to steer handle_stop. */
834 enum prop_handled (*handler) (struct it *it);
835 };
836
837 static enum prop_handled handle_face_prop (struct it *);
838 static enum prop_handled handle_invisible_prop (struct it *);
839 static enum prop_handled handle_display_prop (struct it *);
840 static enum prop_handled handle_composition_prop (struct it *);
841 static enum prop_handled handle_overlay_change (struct it *);
842 static enum prop_handled handle_fontified_prop (struct it *);
843
844 /* Properties handled by iterators. */
845
846 static struct props it_props[] =
847 {
848 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
849 /* Handle `face' before `display' because some sub-properties of
850 `display' need to know the face. */
851 {&Qface, FACE_PROP_IDX, handle_face_prop},
852 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
853 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
854 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
855 {NULL, 0, NULL}
856 };
857
858 /* Value is the position described by X. If X is a marker, value is
859 the marker_position of X. Otherwise, value is X. */
860
861 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
862
863 /* Enumeration returned by some move_it_.* functions internally. */
864
865 enum move_it_result
866 {
867 /* Not used. Undefined value. */
868 MOVE_UNDEFINED,
869
870 /* Move ended at the requested buffer position or ZV. */
871 MOVE_POS_MATCH_OR_ZV,
872
873 /* Move ended at the requested X pixel position. */
874 MOVE_X_REACHED,
875
876 /* Move within a line ended at the end of a line that must be
877 continued. */
878 MOVE_LINE_CONTINUED,
879
880 /* Move within a line ended at the end of a line that would
881 be displayed truncated. */
882 MOVE_LINE_TRUNCATED,
883
884 /* Move within a line ended at a line end. */
885 MOVE_NEWLINE_OR_CR
886 };
887
888 /* This counter is used to clear the face cache every once in a while
889 in redisplay_internal. It is incremented for each redisplay.
890 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
891 cleared. */
892
893 #define CLEAR_FACE_CACHE_COUNT 500
894 static int clear_face_cache_count;
895
896 /* Similarly for the image cache. */
897
898 #ifdef HAVE_WINDOW_SYSTEM
899 #define CLEAR_IMAGE_CACHE_COUNT 101
900 static int clear_image_cache_count;
901 #endif
902
903 /* Non-zero while redisplay_internal is in progress. */
904
905 int redisplaying_p;
906
907 /* Non-zero means don't free realized faces. Bound while freeing
908 realized faces is dangerous because glyph matrices might still
909 reference them. */
910
911 int inhibit_free_realized_faces;
912 Lisp_Object Qinhibit_free_realized_faces;
913
914 /* If a string, XTread_socket generates an event to display that string.
915 (The display is done in read_char.) */
916
917 Lisp_Object help_echo_string;
918 Lisp_Object help_echo_window;
919 Lisp_Object help_echo_object;
920 int help_echo_pos;
921
922 /* Temporary variable for XTread_socket. */
923
924 Lisp_Object previous_help_echo_string;
925
926 /* Null glyph slice */
927
928 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
929
930 /* Platform-independent portion of hourglass implementation. */
931
932 /* Non-zero means we're allowed to display a hourglass pointer. */
933 int display_hourglass_p;
934
935 /* Non-zero means an hourglass cursor is currently shown. */
936 int hourglass_shown_p;
937
938 /* If non-null, an asynchronous timer that, when it expires, displays
939 an hourglass cursor on all frames. */
940 struct atimer *hourglass_atimer;
941
942 /* Number of seconds to wait before displaying an hourglass cursor. */
943 Lisp_Object Vhourglass_delay;
944
945 /* Default number of seconds to wait before displaying an hourglass
946 cursor. */
947 #define DEFAULT_HOURGLASS_DELAY 1
948
949 \f
950 /* Function prototypes. */
951
952 static void setup_for_ellipsis (struct it *, int);
953 static void mark_window_display_accurate_1 (struct window *, int);
954 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
955 static int display_prop_string_p (Lisp_Object, Lisp_Object);
956 static int cursor_row_p (struct window *, struct glyph_row *);
957 static int redisplay_mode_lines (Lisp_Object, int);
958 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
959
960 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
961
962 static void handle_line_prefix (struct it *);
963
964 static void pint2str (char *, int, int);
965 static void pint2hrstr (char *, int, int);
966 static struct text_pos run_window_scroll_functions (Lisp_Object,
967 struct text_pos);
968 static void reconsider_clip_changes (struct window *, struct buffer *);
969 static int text_outside_line_unchanged_p (struct window *, int, int);
970 static void store_mode_line_noprop_char (char);
971 static int store_mode_line_noprop (const unsigned char *, int, int);
972 static void x_consider_frame_title (Lisp_Object);
973 static void handle_stop (struct it *);
974 static void handle_stop_backwards (struct it *, EMACS_INT);
975 static int tool_bar_lines_needed (struct frame *, int *);
976 static int single_display_spec_intangible_p (Lisp_Object);
977 static void ensure_echo_area_buffers (void);
978 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
979 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
980 static int with_echo_area_buffer (struct window *, int,
981 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
982 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
983 static void clear_garbaged_frames (void);
984 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
985 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
986 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
987 static int display_echo_area (struct window *);
988 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
989 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
990 static Lisp_Object unwind_redisplay (Lisp_Object);
991 static int string_char_and_length (const unsigned char *, int *);
992 static struct text_pos display_prop_end (struct it *, Lisp_Object,
993 struct text_pos);
994 static int compute_window_start_on_continuation_line (struct window *);
995 static Lisp_Object safe_eval_handler (Lisp_Object);
996 static void insert_left_trunc_glyphs (struct it *);
997 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
998 Lisp_Object);
999 static void extend_face_to_end_of_line (struct it *);
1000 static int append_space_for_newline (struct it *, int);
1001 static int cursor_row_fully_visible_p (struct window *, int, int);
1002 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
1003 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
1004 static int trailing_whitespace_p (int);
1005 static int message_log_check_duplicate (int, int, int, int);
1006 static void push_it (struct it *);
1007 static void pop_it (struct it *);
1008 static void sync_frame_with_window_matrix_rows (struct window *);
1009 static void select_frame_for_redisplay (Lisp_Object);
1010 static void redisplay_internal (int);
1011 static int echo_area_display (int);
1012 static void redisplay_windows (Lisp_Object);
1013 static void redisplay_window (Lisp_Object, int);
1014 static Lisp_Object redisplay_window_error (Lisp_Object);
1015 static Lisp_Object redisplay_window_0 (Lisp_Object);
1016 static Lisp_Object redisplay_window_1 (Lisp_Object);
1017 static int update_menu_bar (struct frame *, int, int);
1018 static int try_window_reusing_current_matrix (struct window *);
1019 static int try_window_id (struct window *);
1020 static int display_line (struct it *);
1021 static int display_mode_lines (struct window *);
1022 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
1023 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
1024 static int store_mode_line_string (char *, Lisp_Object, int, int, int, Lisp_Object);
1025 static char *decode_mode_spec (struct window *, int, int, int,
1026 Lisp_Object *);
1027 static void display_menu_bar (struct window *);
1028 static int display_count_lines (int, int, int, int, int *);
1029 static int display_string (unsigned char *, Lisp_Object, Lisp_Object,
1030 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
1031 static void compute_line_metrics (struct it *);
1032 static void run_redisplay_end_trigger_hook (struct it *);
1033 static int get_overlay_strings (struct it *, int);
1034 static int get_overlay_strings_1 (struct it *, int, int);
1035 static void next_overlay_string (struct it *);
1036 static void reseat (struct it *, struct text_pos, int);
1037 static void reseat_1 (struct it *, struct text_pos, int);
1038 static void back_to_previous_visible_line_start (struct it *);
1039 void reseat_at_previous_visible_line_start (struct it *);
1040 static void reseat_at_next_visible_line_start (struct it *, int);
1041 static int next_element_from_ellipsis (struct it *);
1042 static int next_element_from_display_vector (struct it *);
1043 static int next_element_from_string (struct it *);
1044 static int next_element_from_c_string (struct it *);
1045 static int next_element_from_buffer (struct it *);
1046 static int next_element_from_composition (struct it *);
1047 static int next_element_from_image (struct it *);
1048 static int next_element_from_stretch (struct it *);
1049 static void load_overlay_strings (struct it *, int);
1050 static int init_from_display_pos (struct it *, struct window *,
1051 struct display_pos *);
1052 static void reseat_to_string (struct it *, unsigned char *,
1053 Lisp_Object, int, int, int, int);
1054 static enum move_it_result
1055 move_it_in_display_line_to (struct it *, EMACS_INT, int,
1056 enum move_operation_enum);
1057 void move_it_vertically_backward (struct it *, int);
1058 static void init_to_row_start (struct it *, struct window *,
1059 struct glyph_row *);
1060 static int init_to_row_end (struct it *, struct window *,
1061 struct glyph_row *);
1062 static void back_to_previous_line_start (struct it *);
1063 static int forward_to_next_line_start (struct it *, int *);
1064 static struct text_pos string_pos_nchars_ahead (struct text_pos,
1065 Lisp_Object, int);
1066 static struct text_pos string_pos (int, Lisp_Object);
1067 static struct text_pos c_string_pos (int, unsigned char *, int);
1068 static int number_of_chars (unsigned char *, int);
1069 static void compute_stop_pos (struct it *);
1070 static void compute_string_pos (struct text_pos *, struct text_pos,
1071 Lisp_Object);
1072 static int face_before_or_after_it_pos (struct it *, int);
1073 static EMACS_INT next_overlay_change (EMACS_INT);
1074 static int handle_single_display_spec (struct it *, Lisp_Object,
1075 Lisp_Object, Lisp_Object,
1076 struct text_pos *, int);
1077 static int underlying_face_id (struct it *);
1078 static int in_ellipses_for_invisible_text_p (struct display_pos *,
1079 struct window *);
1080
1081 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1082 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1083
1084 #ifdef HAVE_WINDOW_SYSTEM
1085
1086 static void update_tool_bar (struct frame *, int);
1087 static void build_desired_tool_bar_string (struct frame *f);
1088 static int redisplay_tool_bar (struct frame *);
1089 static void display_tool_bar_line (struct it *, int);
1090 static void notice_overwritten_cursor (struct window *,
1091 enum glyph_row_area,
1092 int, int, int, int);
1093 static void append_stretch_glyph (struct it *, Lisp_Object,
1094 int, int, int);
1095
1096
1097
1098 #endif /* HAVE_WINDOW_SYSTEM */
1099
1100 \f
1101 /***********************************************************************
1102 Window display dimensions
1103 ***********************************************************************/
1104
1105 /* Return the bottom boundary y-position for text lines in window W.
1106 This is the first y position at which a line cannot start.
1107 It is relative to the top of the window.
1108
1109 This is the height of W minus the height of a mode line, if any. */
1110
1111 INLINE int
1112 window_text_bottom_y (struct window *w)
1113 {
1114 int height = WINDOW_TOTAL_HEIGHT (w);
1115
1116 if (WINDOW_WANTS_MODELINE_P (w))
1117 height -= CURRENT_MODE_LINE_HEIGHT (w);
1118 return height;
1119 }
1120
1121 /* Return the pixel width of display area AREA of window W. AREA < 0
1122 means return the total width of W, not including fringes to
1123 the left and right of the window. */
1124
1125 INLINE int
1126 window_box_width (struct window *w, int area)
1127 {
1128 int cols = XFASTINT (w->total_cols);
1129 int pixels = 0;
1130
1131 if (!w->pseudo_window_p)
1132 {
1133 cols -= WINDOW_SCROLL_BAR_COLS (w);
1134
1135 if (area == TEXT_AREA)
1136 {
1137 if (INTEGERP (w->left_margin_cols))
1138 cols -= XFASTINT (w->left_margin_cols);
1139 if (INTEGERP (w->right_margin_cols))
1140 cols -= XFASTINT (w->right_margin_cols);
1141 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1142 }
1143 else if (area == LEFT_MARGIN_AREA)
1144 {
1145 cols = (INTEGERP (w->left_margin_cols)
1146 ? XFASTINT (w->left_margin_cols) : 0);
1147 pixels = 0;
1148 }
1149 else if (area == RIGHT_MARGIN_AREA)
1150 {
1151 cols = (INTEGERP (w->right_margin_cols)
1152 ? XFASTINT (w->right_margin_cols) : 0);
1153 pixels = 0;
1154 }
1155 }
1156
1157 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1158 }
1159
1160
1161 /* Return the pixel height of the display area of window W, not
1162 including mode lines of W, if any. */
1163
1164 INLINE int
1165 window_box_height (struct window *w)
1166 {
1167 struct frame *f = XFRAME (w->frame);
1168 int height = WINDOW_TOTAL_HEIGHT (w);
1169
1170 xassert (height >= 0);
1171
1172 /* Note: the code below that determines the mode-line/header-line
1173 height is essentially the same as that contained in the macro
1174 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1175 the appropriate glyph row has its `mode_line_p' flag set,
1176 and if it doesn't, uses estimate_mode_line_height instead. */
1177
1178 if (WINDOW_WANTS_MODELINE_P (w))
1179 {
1180 struct glyph_row *ml_row
1181 = (w->current_matrix && w->current_matrix->rows
1182 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1183 : 0);
1184 if (ml_row && ml_row->mode_line_p)
1185 height -= ml_row->height;
1186 else
1187 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1188 }
1189
1190 if (WINDOW_WANTS_HEADER_LINE_P (w))
1191 {
1192 struct glyph_row *hl_row
1193 = (w->current_matrix && w->current_matrix->rows
1194 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1195 : 0);
1196 if (hl_row && hl_row->mode_line_p)
1197 height -= hl_row->height;
1198 else
1199 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1200 }
1201
1202 /* With a very small font and a mode-line that's taller than
1203 default, we might end up with a negative height. */
1204 return max (0, height);
1205 }
1206
1207 /* Return the window-relative coordinate of the left edge of display
1208 area AREA of window W. AREA < 0 means return the left edge of the
1209 whole window, to the right of the left fringe of W. */
1210
1211 INLINE int
1212 window_box_left_offset (struct window *w, int area)
1213 {
1214 int x;
1215
1216 if (w->pseudo_window_p)
1217 return 0;
1218
1219 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1220
1221 if (area == TEXT_AREA)
1222 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1223 + window_box_width (w, LEFT_MARGIN_AREA));
1224 else if (area == RIGHT_MARGIN_AREA)
1225 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1226 + window_box_width (w, LEFT_MARGIN_AREA)
1227 + window_box_width (w, TEXT_AREA)
1228 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1229 ? 0
1230 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1231 else if (area == LEFT_MARGIN_AREA
1232 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1233 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1234
1235 return x;
1236 }
1237
1238
1239 /* Return the window-relative coordinate of the right edge of display
1240 area AREA of window W. AREA < 0 means return the left edge of the
1241 whole window, to the left of the right fringe of W. */
1242
1243 INLINE int
1244 window_box_right_offset (struct window *w, int area)
1245 {
1246 return window_box_left_offset (w, area) + window_box_width (w, area);
1247 }
1248
1249 /* Return the frame-relative coordinate of the left edge of display
1250 area AREA of window W. AREA < 0 means return the left edge of the
1251 whole window, to the right of the left fringe of W. */
1252
1253 INLINE int
1254 window_box_left (struct window *w, int area)
1255 {
1256 struct frame *f = XFRAME (w->frame);
1257 int x;
1258
1259 if (w->pseudo_window_p)
1260 return FRAME_INTERNAL_BORDER_WIDTH (f);
1261
1262 x = (WINDOW_LEFT_EDGE_X (w)
1263 + window_box_left_offset (w, area));
1264
1265 return x;
1266 }
1267
1268
1269 /* Return the frame-relative coordinate of the right edge of display
1270 area AREA of window W. AREA < 0 means return the left edge of the
1271 whole window, to the left of the right fringe of W. */
1272
1273 INLINE int
1274 window_box_right (struct window *w, int area)
1275 {
1276 return window_box_left (w, area) + window_box_width (w, area);
1277 }
1278
1279 /* Get the bounding box of the display area AREA of window W, without
1280 mode lines, in frame-relative coordinates. AREA < 0 means the
1281 whole window, not including the left and right fringes of
1282 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1283 coordinates of the upper-left corner of the box. Return in
1284 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1285
1286 INLINE void
1287 window_box (struct window *w, int area, int *box_x, int *box_y,
1288 int *box_width, int *box_height)
1289 {
1290 if (box_width)
1291 *box_width = window_box_width (w, area);
1292 if (box_height)
1293 *box_height = window_box_height (w);
1294 if (box_x)
1295 *box_x = window_box_left (w, area);
1296 if (box_y)
1297 {
1298 *box_y = WINDOW_TOP_EDGE_Y (w);
1299 if (WINDOW_WANTS_HEADER_LINE_P (w))
1300 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1301 }
1302 }
1303
1304
1305 /* Get the bounding box of the display area AREA of window W, without
1306 mode lines. AREA < 0 means the whole window, not including the
1307 left and right fringe of the window. Return in *TOP_LEFT_X
1308 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1309 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1310 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1311 box. */
1312
1313 INLINE void
1314 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1315 int *bottom_right_x, int *bottom_right_y)
1316 {
1317 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1318 bottom_right_y);
1319 *bottom_right_x += *top_left_x;
1320 *bottom_right_y += *top_left_y;
1321 }
1322
1323
1324 \f
1325 /***********************************************************************
1326 Utilities
1327 ***********************************************************************/
1328
1329 /* Return the bottom y-position of the line the iterator IT is in.
1330 This can modify IT's settings. */
1331
1332 int
1333 line_bottom_y (struct it *it)
1334 {
1335 int line_height = it->max_ascent + it->max_descent;
1336 int line_top_y = it->current_y;
1337
1338 if (line_height == 0)
1339 {
1340 if (last_height)
1341 line_height = last_height;
1342 else if (IT_CHARPOS (*it) < ZV)
1343 {
1344 move_it_by_lines (it, 1, 1);
1345 line_height = (it->max_ascent || it->max_descent
1346 ? it->max_ascent + it->max_descent
1347 : last_height);
1348 }
1349 else
1350 {
1351 struct glyph_row *row = it->glyph_row;
1352
1353 /* Use the default character height. */
1354 it->glyph_row = NULL;
1355 it->what = IT_CHARACTER;
1356 it->c = ' ';
1357 it->len = 1;
1358 PRODUCE_GLYPHS (it);
1359 line_height = it->ascent + it->descent;
1360 it->glyph_row = row;
1361 }
1362 }
1363
1364 return line_top_y + line_height;
1365 }
1366
1367
1368 /* Return 1 if position CHARPOS is visible in window W.
1369 CHARPOS < 0 means return info about WINDOW_END position.
1370 If visible, set *X and *Y to pixel coordinates of top left corner.
1371 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1372 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1373
1374 int
1375 pos_visible_p (struct window *w, int charpos, int *x, int *y,
1376 int *rtop, int *rbot, int *rowh, int *vpos)
1377 {
1378 struct it it;
1379 struct text_pos top;
1380 int visible_p = 0;
1381 struct buffer *old_buffer = NULL;
1382
1383 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1384 return visible_p;
1385
1386 if (XBUFFER (w->buffer) != current_buffer)
1387 {
1388 old_buffer = current_buffer;
1389 set_buffer_internal_1 (XBUFFER (w->buffer));
1390 }
1391
1392 SET_TEXT_POS_FROM_MARKER (top, w->start);
1393
1394 /* Compute exact mode line heights. */
1395 if (WINDOW_WANTS_MODELINE_P (w))
1396 current_mode_line_height
1397 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1398 current_buffer->mode_line_format);
1399
1400 if (WINDOW_WANTS_HEADER_LINE_P (w))
1401 current_header_line_height
1402 = display_mode_line (w, HEADER_LINE_FACE_ID,
1403 current_buffer->header_line_format);
1404
1405 start_display (&it, w, top);
1406 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1407 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1408
1409 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1410 {
1411 /* We have reached CHARPOS, or passed it. How the call to
1412 move_it_to can overshoot: (i) If CHARPOS is on invisible
1413 text, move_it_to stops at the end of the invisible text,
1414 after CHARPOS. (ii) If CHARPOS is in a display vector,
1415 move_it_to stops on its last glyph. */
1416 int top_x = it.current_x;
1417 int top_y = it.current_y;
1418 enum it_method it_method = it.method;
1419 /* Calling line_bottom_y may change it.method, it.position, etc. */
1420 int bottom_y = (last_height = 0, line_bottom_y (&it));
1421 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1422
1423 if (top_y < window_top_y)
1424 visible_p = bottom_y > window_top_y;
1425 else if (top_y < it.last_visible_y)
1426 visible_p = 1;
1427 if (visible_p)
1428 {
1429 if (it_method == GET_FROM_DISPLAY_VECTOR)
1430 {
1431 /* We stopped on the last glyph of a display vector.
1432 Try and recompute. Hack alert! */
1433 if (charpos < 2 || top.charpos >= charpos)
1434 top_x = it.glyph_row->x;
1435 else
1436 {
1437 struct it it2;
1438 start_display (&it2, w, top);
1439 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1440 get_next_display_element (&it2);
1441 PRODUCE_GLYPHS (&it2);
1442 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1443 || it2.current_x > it2.last_visible_x)
1444 top_x = it.glyph_row->x;
1445 else
1446 {
1447 top_x = it2.current_x;
1448 top_y = it2.current_y;
1449 }
1450 }
1451 }
1452
1453 *x = top_x;
1454 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1455 *rtop = max (0, window_top_y - top_y);
1456 *rbot = max (0, bottom_y - it.last_visible_y);
1457 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1458 - max (top_y, window_top_y)));
1459 *vpos = it.vpos;
1460 }
1461 }
1462 else
1463 {
1464 struct it it2;
1465
1466 it2 = it;
1467 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1468 move_it_by_lines (&it, 1, 0);
1469 if (charpos < IT_CHARPOS (it)
1470 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1471 {
1472 visible_p = 1;
1473 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1474 *x = it2.current_x;
1475 *y = it2.current_y + it2.max_ascent - it2.ascent;
1476 *rtop = max (0, -it2.current_y);
1477 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1478 - it.last_visible_y));
1479 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1480 it.last_visible_y)
1481 - max (it2.current_y,
1482 WINDOW_HEADER_LINE_HEIGHT (w))));
1483 *vpos = it2.vpos;
1484 }
1485 }
1486
1487 if (old_buffer)
1488 set_buffer_internal_1 (old_buffer);
1489
1490 current_header_line_height = current_mode_line_height = -1;
1491
1492 if (visible_p && XFASTINT (w->hscroll) > 0)
1493 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1494
1495 #if 0
1496 /* Debugging code. */
1497 if (visible_p)
1498 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1499 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1500 else
1501 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1502 #endif
1503
1504 return visible_p;
1505 }
1506
1507
1508 /* Return the next character from STR which is MAXLEN bytes long.
1509 Return in *LEN the length of the character. This is like
1510 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1511 we find one, we return a `?', but with the length of the invalid
1512 character. */
1513
1514 static INLINE int
1515 string_char_and_length (const unsigned char *str, int *len)
1516 {
1517 int c;
1518
1519 c = STRING_CHAR_AND_LENGTH (str, *len);
1520 if (!CHAR_VALID_P (c, 1))
1521 /* We may not change the length here because other places in Emacs
1522 don't use this function, i.e. they silently accept invalid
1523 characters. */
1524 c = '?';
1525
1526 return c;
1527 }
1528
1529
1530
1531 /* Given a position POS containing a valid character and byte position
1532 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1533
1534 static struct text_pos
1535 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, int nchars)
1536 {
1537 xassert (STRINGP (string) && nchars >= 0);
1538
1539 if (STRING_MULTIBYTE (string))
1540 {
1541 int rest = SBYTES (string) - BYTEPOS (pos);
1542 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1543 int len;
1544
1545 while (nchars--)
1546 {
1547 string_char_and_length (p, &len);
1548 p += len, rest -= len;
1549 xassert (rest >= 0);
1550 CHARPOS (pos) += 1;
1551 BYTEPOS (pos) += len;
1552 }
1553 }
1554 else
1555 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1556
1557 return pos;
1558 }
1559
1560
1561 /* Value is the text position, i.e. character and byte position,
1562 for character position CHARPOS in STRING. */
1563
1564 static INLINE struct text_pos
1565 string_pos (int charpos, Lisp_Object string)
1566 {
1567 struct text_pos pos;
1568 xassert (STRINGP (string));
1569 xassert (charpos >= 0);
1570 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1571 return pos;
1572 }
1573
1574
1575 /* Value is a text position, i.e. character and byte position, for
1576 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1577 means recognize multibyte characters. */
1578
1579 static struct text_pos
1580 c_string_pos (int charpos, unsigned char *s, int multibyte_p)
1581 {
1582 struct text_pos pos;
1583
1584 xassert (s != NULL);
1585 xassert (charpos >= 0);
1586
1587 if (multibyte_p)
1588 {
1589 int rest = strlen (s), len;
1590
1591 SET_TEXT_POS (pos, 0, 0);
1592 while (charpos--)
1593 {
1594 string_char_and_length (s, &len);
1595 s += len, rest -= len;
1596 xassert (rest >= 0);
1597 CHARPOS (pos) += 1;
1598 BYTEPOS (pos) += len;
1599 }
1600 }
1601 else
1602 SET_TEXT_POS (pos, charpos, charpos);
1603
1604 return pos;
1605 }
1606
1607
1608 /* Value is the number of characters in C string S. MULTIBYTE_P
1609 non-zero means recognize multibyte characters. */
1610
1611 static int
1612 number_of_chars (unsigned char *s, int multibyte_p)
1613 {
1614 int nchars;
1615
1616 if (multibyte_p)
1617 {
1618 int rest = strlen (s), len;
1619 unsigned char *p = (unsigned char *) s;
1620
1621 for (nchars = 0; rest > 0; ++nchars)
1622 {
1623 string_char_and_length (p, &len);
1624 rest -= len, p += len;
1625 }
1626 }
1627 else
1628 nchars = strlen (s);
1629
1630 return nchars;
1631 }
1632
1633
1634 /* Compute byte position NEWPOS->bytepos corresponding to
1635 NEWPOS->charpos. POS is a known position in string STRING.
1636 NEWPOS->charpos must be >= POS.charpos. */
1637
1638 static void
1639 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1640 {
1641 xassert (STRINGP (string));
1642 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1643
1644 if (STRING_MULTIBYTE (string))
1645 *newpos = string_pos_nchars_ahead (pos, string,
1646 CHARPOS (*newpos) - CHARPOS (pos));
1647 else
1648 BYTEPOS (*newpos) = CHARPOS (*newpos);
1649 }
1650
1651 /* EXPORT:
1652 Return an estimation of the pixel height of mode or header lines on
1653 frame F. FACE_ID specifies what line's height to estimate. */
1654
1655 int
1656 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1657 {
1658 #ifdef HAVE_WINDOW_SYSTEM
1659 if (FRAME_WINDOW_P (f))
1660 {
1661 int height = FONT_HEIGHT (FRAME_FONT (f));
1662
1663 /* This function is called so early when Emacs starts that the face
1664 cache and mode line face are not yet initialized. */
1665 if (FRAME_FACE_CACHE (f))
1666 {
1667 struct face *face = FACE_FROM_ID (f, face_id);
1668 if (face)
1669 {
1670 if (face->font)
1671 height = FONT_HEIGHT (face->font);
1672 if (face->box_line_width > 0)
1673 height += 2 * face->box_line_width;
1674 }
1675 }
1676
1677 return height;
1678 }
1679 #endif
1680
1681 return 1;
1682 }
1683
1684 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1685 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1686 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1687 not force the value into range. */
1688
1689 void
1690 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1691 int *x, int *y, NativeRectangle *bounds, int noclip)
1692 {
1693
1694 #ifdef HAVE_WINDOW_SYSTEM
1695 if (FRAME_WINDOW_P (f))
1696 {
1697 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1698 even for negative values. */
1699 if (pix_x < 0)
1700 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1701 if (pix_y < 0)
1702 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1703
1704 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1705 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1706
1707 if (bounds)
1708 STORE_NATIVE_RECT (*bounds,
1709 FRAME_COL_TO_PIXEL_X (f, pix_x),
1710 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1711 FRAME_COLUMN_WIDTH (f) - 1,
1712 FRAME_LINE_HEIGHT (f) - 1);
1713
1714 if (!noclip)
1715 {
1716 if (pix_x < 0)
1717 pix_x = 0;
1718 else if (pix_x > FRAME_TOTAL_COLS (f))
1719 pix_x = FRAME_TOTAL_COLS (f);
1720
1721 if (pix_y < 0)
1722 pix_y = 0;
1723 else if (pix_y > FRAME_LINES (f))
1724 pix_y = FRAME_LINES (f);
1725 }
1726 }
1727 #endif
1728
1729 *x = pix_x;
1730 *y = pix_y;
1731 }
1732
1733
1734 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1735 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1736 can't tell the positions because W's display is not up to date,
1737 return 0. */
1738
1739 int
1740 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1741 int *frame_x, int *frame_y)
1742 {
1743 #ifdef HAVE_WINDOW_SYSTEM
1744 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1745 {
1746 int success_p;
1747
1748 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1749 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1750
1751 if (display_completed)
1752 {
1753 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1754 struct glyph *glyph = row->glyphs[TEXT_AREA];
1755 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1756
1757 hpos = row->x;
1758 vpos = row->y;
1759 while (glyph < end)
1760 {
1761 hpos += glyph->pixel_width;
1762 ++glyph;
1763 }
1764
1765 /* If first glyph is partially visible, its first visible position is still 0. */
1766 if (hpos < 0)
1767 hpos = 0;
1768
1769 success_p = 1;
1770 }
1771 else
1772 {
1773 hpos = vpos = 0;
1774 success_p = 0;
1775 }
1776
1777 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1778 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1779 return success_p;
1780 }
1781 #endif
1782
1783 *frame_x = hpos;
1784 *frame_y = vpos;
1785 return 1;
1786 }
1787
1788
1789 #ifdef HAVE_WINDOW_SYSTEM
1790
1791 /* Find the glyph under window-relative coordinates X/Y in window W.
1792 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1793 strings. Return in *HPOS and *VPOS the row and column number of
1794 the glyph found. Return in *AREA the glyph area containing X.
1795 Value is a pointer to the glyph found or null if X/Y is not on
1796 text, or we can't tell because W's current matrix is not up to
1797 date. */
1798
1799 static
1800 struct glyph *
1801 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1802 int *dx, int *dy, int *area)
1803 {
1804 struct glyph *glyph, *end;
1805 struct glyph_row *row = NULL;
1806 int x0, i;
1807
1808 /* Find row containing Y. Give up if some row is not enabled. */
1809 for (i = 0; i < w->current_matrix->nrows; ++i)
1810 {
1811 row = MATRIX_ROW (w->current_matrix, i);
1812 if (!row->enabled_p)
1813 return NULL;
1814 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1815 break;
1816 }
1817
1818 *vpos = i;
1819 *hpos = 0;
1820
1821 /* Give up if Y is not in the window. */
1822 if (i == w->current_matrix->nrows)
1823 return NULL;
1824
1825 /* Get the glyph area containing X. */
1826 if (w->pseudo_window_p)
1827 {
1828 *area = TEXT_AREA;
1829 x0 = 0;
1830 }
1831 else
1832 {
1833 if (x < window_box_left_offset (w, TEXT_AREA))
1834 {
1835 *area = LEFT_MARGIN_AREA;
1836 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1837 }
1838 else if (x < window_box_right_offset (w, TEXT_AREA))
1839 {
1840 *area = TEXT_AREA;
1841 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1842 }
1843 else
1844 {
1845 *area = RIGHT_MARGIN_AREA;
1846 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1847 }
1848 }
1849
1850 /* Find glyph containing X. */
1851 glyph = row->glyphs[*area];
1852 end = glyph + row->used[*area];
1853 x -= x0;
1854 while (glyph < end && x >= glyph->pixel_width)
1855 {
1856 x -= glyph->pixel_width;
1857 ++glyph;
1858 }
1859
1860 if (glyph == end)
1861 return NULL;
1862
1863 if (dx)
1864 {
1865 *dx = x;
1866 *dy = y - (row->y + row->ascent - glyph->ascent);
1867 }
1868
1869 *hpos = glyph - row->glyphs[*area];
1870 return glyph;
1871 }
1872
1873
1874 /* EXPORT:
1875 Convert frame-relative x/y to coordinates relative to window W.
1876 Takes pseudo-windows into account. */
1877
1878 void
1879 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1880 {
1881 if (w->pseudo_window_p)
1882 {
1883 /* A pseudo-window is always full-width, and starts at the
1884 left edge of the frame, plus a frame border. */
1885 struct frame *f = XFRAME (w->frame);
1886 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1887 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1888 }
1889 else
1890 {
1891 *x -= WINDOW_LEFT_EDGE_X (w);
1892 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1893 }
1894 }
1895
1896 /* EXPORT:
1897 Return in RECTS[] at most N clipping rectangles for glyph string S.
1898 Return the number of stored rectangles. */
1899
1900 int
1901 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1902 {
1903 XRectangle r;
1904
1905 if (n <= 0)
1906 return 0;
1907
1908 if (s->row->full_width_p)
1909 {
1910 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1911 r.x = WINDOW_LEFT_EDGE_X (s->w);
1912 r.width = WINDOW_TOTAL_WIDTH (s->w);
1913
1914 /* Unless displaying a mode or menu bar line, which are always
1915 fully visible, clip to the visible part of the row. */
1916 if (s->w->pseudo_window_p)
1917 r.height = s->row->visible_height;
1918 else
1919 r.height = s->height;
1920 }
1921 else
1922 {
1923 /* This is a text line that may be partially visible. */
1924 r.x = window_box_left (s->w, s->area);
1925 r.width = window_box_width (s->w, s->area);
1926 r.height = s->row->visible_height;
1927 }
1928
1929 if (s->clip_head)
1930 if (r.x < s->clip_head->x)
1931 {
1932 if (r.width >= s->clip_head->x - r.x)
1933 r.width -= s->clip_head->x - r.x;
1934 else
1935 r.width = 0;
1936 r.x = s->clip_head->x;
1937 }
1938 if (s->clip_tail)
1939 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1940 {
1941 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1942 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1943 else
1944 r.width = 0;
1945 }
1946
1947 /* If S draws overlapping rows, it's sufficient to use the top and
1948 bottom of the window for clipping because this glyph string
1949 intentionally draws over other lines. */
1950 if (s->for_overlaps)
1951 {
1952 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1953 r.height = window_text_bottom_y (s->w) - r.y;
1954
1955 /* Alas, the above simple strategy does not work for the
1956 environments with anti-aliased text: if the same text is
1957 drawn onto the same place multiple times, it gets thicker.
1958 If the overlap we are processing is for the erased cursor, we
1959 take the intersection with the rectagle of the cursor. */
1960 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1961 {
1962 XRectangle rc, r_save = r;
1963
1964 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1965 rc.y = s->w->phys_cursor.y;
1966 rc.width = s->w->phys_cursor_width;
1967 rc.height = s->w->phys_cursor_height;
1968
1969 x_intersect_rectangles (&r_save, &rc, &r);
1970 }
1971 }
1972 else
1973 {
1974 /* Don't use S->y for clipping because it doesn't take partially
1975 visible lines into account. For example, it can be negative for
1976 partially visible lines at the top of a window. */
1977 if (!s->row->full_width_p
1978 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1979 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1980 else
1981 r.y = max (0, s->row->y);
1982 }
1983
1984 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1985
1986 /* If drawing the cursor, don't let glyph draw outside its
1987 advertised boundaries. Cleartype does this under some circumstances. */
1988 if (s->hl == DRAW_CURSOR)
1989 {
1990 struct glyph *glyph = s->first_glyph;
1991 int height, max_y;
1992
1993 if (s->x > r.x)
1994 {
1995 r.width -= s->x - r.x;
1996 r.x = s->x;
1997 }
1998 r.width = min (r.width, glyph->pixel_width);
1999
2000 /* If r.y is below window bottom, ensure that we still see a cursor. */
2001 height = min (glyph->ascent + glyph->descent,
2002 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2003 max_y = window_text_bottom_y (s->w) - height;
2004 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2005 if (s->ybase - glyph->ascent > max_y)
2006 {
2007 r.y = max_y;
2008 r.height = height;
2009 }
2010 else
2011 {
2012 /* Don't draw cursor glyph taller than our actual glyph. */
2013 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2014 if (height < r.height)
2015 {
2016 max_y = r.y + r.height;
2017 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2018 r.height = min (max_y - r.y, height);
2019 }
2020 }
2021 }
2022
2023 if (s->row->clip)
2024 {
2025 XRectangle r_save = r;
2026
2027 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2028 r.width = 0;
2029 }
2030
2031 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2032 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2033 {
2034 #ifdef CONVERT_FROM_XRECT
2035 CONVERT_FROM_XRECT (r, *rects);
2036 #else
2037 *rects = r;
2038 #endif
2039 return 1;
2040 }
2041 else
2042 {
2043 /* If we are processing overlapping and allowed to return
2044 multiple clipping rectangles, we exclude the row of the glyph
2045 string from the clipping rectangle. This is to avoid drawing
2046 the same text on the environment with anti-aliasing. */
2047 #ifdef CONVERT_FROM_XRECT
2048 XRectangle rs[2];
2049 #else
2050 XRectangle *rs = rects;
2051 #endif
2052 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2053
2054 if (s->for_overlaps & OVERLAPS_PRED)
2055 {
2056 rs[i] = r;
2057 if (r.y + r.height > row_y)
2058 {
2059 if (r.y < row_y)
2060 rs[i].height = row_y - r.y;
2061 else
2062 rs[i].height = 0;
2063 }
2064 i++;
2065 }
2066 if (s->for_overlaps & OVERLAPS_SUCC)
2067 {
2068 rs[i] = r;
2069 if (r.y < row_y + s->row->visible_height)
2070 {
2071 if (r.y + r.height > row_y + s->row->visible_height)
2072 {
2073 rs[i].y = row_y + s->row->visible_height;
2074 rs[i].height = r.y + r.height - rs[i].y;
2075 }
2076 else
2077 rs[i].height = 0;
2078 }
2079 i++;
2080 }
2081
2082 n = i;
2083 #ifdef CONVERT_FROM_XRECT
2084 for (i = 0; i < n; i++)
2085 CONVERT_FROM_XRECT (rs[i], rects[i]);
2086 #endif
2087 return n;
2088 }
2089 }
2090
2091 /* EXPORT:
2092 Return in *NR the clipping rectangle for glyph string S. */
2093
2094 void
2095 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2096 {
2097 get_glyph_string_clip_rects (s, nr, 1);
2098 }
2099
2100
2101 /* EXPORT:
2102 Return the position and height of the phys cursor in window W.
2103 Set w->phys_cursor_width to width of phys cursor.
2104 */
2105
2106 void
2107 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2108 struct glyph *glyph, int *xp, int *yp, int *heightp)
2109 {
2110 struct frame *f = XFRAME (WINDOW_FRAME (w));
2111 int x, y, wd, h, h0, y0;
2112
2113 /* Compute the width of the rectangle to draw. If on a stretch
2114 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2115 rectangle as wide as the glyph, but use a canonical character
2116 width instead. */
2117 wd = glyph->pixel_width - 1;
2118 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2119 wd++; /* Why? */
2120 #endif
2121
2122 x = w->phys_cursor.x;
2123 if (x < 0)
2124 {
2125 wd += x;
2126 x = 0;
2127 }
2128
2129 if (glyph->type == STRETCH_GLYPH
2130 && !x_stretch_cursor_p)
2131 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2132 w->phys_cursor_width = wd;
2133
2134 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2135
2136 /* If y is below window bottom, ensure that we still see a cursor. */
2137 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2138
2139 h = max (h0, glyph->ascent + glyph->descent);
2140 h0 = min (h0, glyph->ascent + glyph->descent);
2141
2142 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2143 if (y < y0)
2144 {
2145 h = max (h - (y0 - y) + 1, h0);
2146 y = y0 - 1;
2147 }
2148 else
2149 {
2150 y0 = window_text_bottom_y (w) - h0;
2151 if (y > y0)
2152 {
2153 h += y - y0;
2154 y = y0;
2155 }
2156 }
2157
2158 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2159 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2160 *heightp = h;
2161 }
2162
2163 /*
2164 * Remember which glyph the mouse is over.
2165 */
2166
2167 void
2168 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2169 {
2170 Lisp_Object window;
2171 struct window *w;
2172 struct glyph_row *r, *gr, *end_row;
2173 enum window_part part;
2174 enum glyph_row_area area;
2175 int x, y, width, height;
2176
2177 /* Try to determine frame pixel position and size of the glyph under
2178 frame pixel coordinates X/Y on frame F. */
2179
2180 if (!f->glyphs_initialized_p
2181 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2182 NILP (window)))
2183 {
2184 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2185 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2186 goto virtual_glyph;
2187 }
2188
2189 w = XWINDOW (window);
2190 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2191 height = WINDOW_FRAME_LINE_HEIGHT (w);
2192
2193 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2194 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2195
2196 if (w->pseudo_window_p)
2197 {
2198 area = TEXT_AREA;
2199 part = ON_MODE_LINE; /* Don't adjust margin. */
2200 goto text_glyph;
2201 }
2202
2203 switch (part)
2204 {
2205 case ON_LEFT_MARGIN:
2206 area = LEFT_MARGIN_AREA;
2207 goto text_glyph;
2208
2209 case ON_RIGHT_MARGIN:
2210 area = RIGHT_MARGIN_AREA;
2211 goto text_glyph;
2212
2213 case ON_HEADER_LINE:
2214 case ON_MODE_LINE:
2215 gr = (part == ON_HEADER_LINE
2216 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2217 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2218 gy = gr->y;
2219 area = TEXT_AREA;
2220 goto text_glyph_row_found;
2221
2222 case ON_TEXT:
2223 area = TEXT_AREA;
2224
2225 text_glyph:
2226 gr = 0; gy = 0;
2227 for (; r <= end_row && r->enabled_p; ++r)
2228 if (r->y + r->height > y)
2229 {
2230 gr = r; gy = r->y;
2231 break;
2232 }
2233
2234 text_glyph_row_found:
2235 if (gr && gy <= y)
2236 {
2237 struct glyph *g = gr->glyphs[area];
2238 struct glyph *end = g + gr->used[area];
2239
2240 height = gr->height;
2241 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2242 if (gx + g->pixel_width > x)
2243 break;
2244
2245 if (g < end)
2246 {
2247 if (g->type == IMAGE_GLYPH)
2248 {
2249 /* Don't remember when mouse is over image, as
2250 image may have hot-spots. */
2251 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2252 return;
2253 }
2254 width = g->pixel_width;
2255 }
2256 else
2257 {
2258 /* Use nominal char spacing at end of line. */
2259 x -= gx;
2260 gx += (x / width) * width;
2261 }
2262
2263 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2264 gx += window_box_left_offset (w, area);
2265 }
2266 else
2267 {
2268 /* Use nominal line height at end of window. */
2269 gx = (x / width) * width;
2270 y -= gy;
2271 gy += (y / height) * height;
2272 }
2273 break;
2274
2275 case ON_LEFT_FRINGE:
2276 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2277 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2278 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2279 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2280 goto row_glyph;
2281
2282 case ON_RIGHT_FRINGE:
2283 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2284 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2285 : window_box_right_offset (w, TEXT_AREA));
2286 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2287 goto row_glyph;
2288
2289 case ON_SCROLL_BAR:
2290 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2291 ? 0
2292 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2293 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2294 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2295 : 0)));
2296 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2297
2298 row_glyph:
2299 gr = 0, gy = 0;
2300 for (; r <= end_row && r->enabled_p; ++r)
2301 if (r->y + r->height > y)
2302 {
2303 gr = r; gy = r->y;
2304 break;
2305 }
2306
2307 if (gr && gy <= y)
2308 height = gr->height;
2309 else
2310 {
2311 /* Use nominal line height at end of window. */
2312 y -= gy;
2313 gy += (y / height) * height;
2314 }
2315 break;
2316
2317 default:
2318 ;
2319 virtual_glyph:
2320 /* If there is no glyph under the mouse, then we divide the screen
2321 into a grid of the smallest glyph in the frame, and use that
2322 as our "glyph". */
2323
2324 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2325 round down even for negative values. */
2326 if (gx < 0)
2327 gx -= width - 1;
2328 if (gy < 0)
2329 gy -= height - 1;
2330
2331 gx = (gx / width) * width;
2332 gy = (gy / height) * height;
2333
2334 goto store_rect;
2335 }
2336
2337 gx += WINDOW_LEFT_EDGE_X (w);
2338 gy += WINDOW_TOP_EDGE_Y (w);
2339
2340 store_rect:
2341 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2342
2343 /* Visible feedback for debugging. */
2344 #if 0
2345 #if HAVE_X_WINDOWS
2346 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2347 f->output_data.x->normal_gc,
2348 gx, gy, width, height);
2349 #endif
2350 #endif
2351 }
2352
2353
2354 #endif /* HAVE_WINDOW_SYSTEM */
2355
2356 \f
2357 /***********************************************************************
2358 Lisp form evaluation
2359 ***********************************************************************/
2360
2361 /* Error handler for safe_eval and safe_call. */
2362
2363 static Lisp_Object
2364 safe_eval_handler (Lisp_Object arg)
2365 {
2366 add_to_log ("Error during redisplay: %s", arg, Qnil);
2367 return Qnil;
2368 }
2369
2370
2371 /* Evaluate SEXPR and return the result, or nil if something went
2372 wrong. Prevent redisplay during the evaluation. */
2373
2374 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2375 Return the result, or nil if something went wrong. Prevent
2376 redisplay during the evaluation. */
2377
2378 Lisp_Object
2379 safe_call (int nargs, Lisp_Object *args)
2380 {
2381 Lisp_Object val;
2382
2383 if (inhibit_eval_during_redisplay)
2384 val = Qnil;
2385 else
2386 {
2387 int count = SPECPDL_INDEX ();
2388 struct gcpro gcpro1;
2389
2390 GCPRO1 (args[0]);
2391 gcpro1.nvars = nargs;
2392 specbind (Qinhibit_redisplay, Qt);
2393 /* Use Qt to ensure debugger does not run,
2394 so there is no possibility of wanting to redisplay. */
2395 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2396 safe_eval_handler);
2397 UNGCPRO;
2398 val = unbind_to (count, val);
2399 }
2400
2401 return val;
2402 }
2403
2404
2405 /* Call function FN with one argument ARG.
2406 Return the result, or nil if something went wrong. */
2407
2408 Lisp_Object
2409 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2410 {
2411 Lisp_Object args[2];
2412 args[0] = fn;
2413 args[1] = arg;
2414 return safe_call (2, args);
2415 }
2416
2417 static Lisp_Object Qeval;
2418
2419 Lisp_Object
2420 safe_eval (Lisp_Object sexpr)
2421 {
2422 return safe_call1 (Qeval, sexpr);
2423 }
2424
2425 /* Call function FN with one argument ARG.
2426 Return the result, or nil if something went wrong. */
2427
2428 Lisp_Object
2429 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2430 {
2431 Lisp_Object args[3];
2432 args[0] = fn;
2433 args[1] = arg1;
2434 args[2] = arg2;
2435 return safe_call (3, args);
2436 }
2437
2438
2439 \f
2440 /***********************************************************************
2441 Debugging
2442 ***********************************************************************/
2443
2444 #if 0
2445
2446 /* Define CHECK_IT to perform sanity checks on iterators.
2447 This is for debugging. It is too slow to do unconditionally. */
2448
2449 static void
2450 check_it (it)
2451 struct it *it;
2452 {
2453 if (it->method == GET_FROM_STRING)
2454 {
2455 xassert (STRINGP (it->string));
2456 xassert (IT_STRING_CHARPOS (*it) >= 0);
2457 }
2458 else
2459 {
2460 xassert (IT_STRING_CHARPOS (*it) < 0);
2461 if (it->method == GET_FROM_BUFFER)
2462 {
2463 /* Check that character and byte positions agree. */
2464 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2465 }
2466 }
2467
2468 if (it->dpvec)
2469 xassert (it->current.dpvec_index >= 0);
2470 else
2471 xassert (it->current.dpvec_index < 0);
2472 }
2473
2474 #define CHECK_IT(IT) check_it ((IT))
2475
2476 #else /* not 0 */
2477
2478 #define CHECK_IT(IT) (void) 0
2479
2480 #endif /* not 0 */
2481
2482
2483 #if GLYPH_DEBUG
2484
2485 /* Check that the window end of window W is what we expect it
2486 to be---the last row in the current matrix displaying text. */
2487
2488 static void
2489 check_window_end (w)
2490 struct window *w;
2491 {
2492 if (!MINI_WINDOW_P (w)
2493 && !NILP (w->window_end_valid))
2494 {
2495 struct glyph_row *row;
2496 xassert ((row = MATRIX_ROW (w->current_matrix,
2497 XFASTINT (w->window_end_vpos)),
2498 !row->enabled_p
2499 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2500 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2501 }
2502 }
2503
2504 #define CHECK_WINDOW_END(W) check_window_end ((W))
2505
2506 #else /* not GLYPH_DEBUG */
2507
2508 #define CHECK_WINDOW_END(W) (void) 0
2509
2510 #endif /* not GLYPH_DEBUG */
2511
2512
2513 \f
2514 /***********************************************************************
2515 Iterator initialization
2516 ***********************************************************************/
2517
2518 /* Initialize IT for displaying current_buffer in window W, starting
2519 at character position CHARPOS. CHARPOS < 0 means that no buffer
2520 position is specified which is useful when the iterator is assigned
2521 a position later. BYTEPOS is the byte position corresponding to
2522 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2523
2524 If ROW is not null, calls to produce_glyphs with IT as parameter
2525 will produce glyphs in that row.
2526
2527 BASE_FACE_ID is the id of a base face to use. It must be one of
2528 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2529 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2530 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2531
2532 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2533 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2534 will be initialized to use the corresponding mode line glyph row of
2535 the desired matrix of W. */
2536
2537 void
2538 init_iterator (struct it *it, struct window *w,
2539 EMACS_INT charpos, EMACS_INT bytepos,
2540 struct glyph_row *row, enum face_id base_face_id)
2541 {
2542 int highlight_region_p;
2543 enum face_id remapped_base_face_id = base_face_id;
2544
2545 /* Some precondition checks. */
2546 xassert (w != NULL && it != NULL);
2547 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2548 && charpos <= ZV));
2549
2550 /* If face attributes have been changed since the last redisplay,
2551 free realized faces now because they depend on face definitions
2552 that might have changed. Don't free faces while there might be
2553 desired matrices pending which reference these faces. */
2554 if (face_change_count && !inhibit_free_realized_faces)
2555 {
2556 face_change_count = 0;
2557 free_all_realized_faces (Qnil);
2558 }
2559
2560 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2561 if (! NILP (Vface_remapping_alist))
2562 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2563
2564 /* Use one of the mode line rows of W's desired matrix if
2565 appropriate. */
2566 if (row == NULL)
2567 {
2568 if (base_face_id == MODE_LINE_FACE_ID
2569 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2570 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2571 else if (base_face_id == HEADER_LINE_FACE_ID)
2572 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2573 }
2574
2575 /* Clear IT. */
2576 memset (it, 0, sizeof *it);
2577 it->current.overlay_string_index = -1;
2578 it->current.dpvec_index = -1;
2579 it->base_face_id = remapped_base_face_id;
2580 it->string = Qnil;
2581 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2582
2583 /* The window in which we iterate over current_buffer: */
2584 XSETWINDOW (it->window, w);
2585 it->w = w;
2586 it->f = XFRAME (w->frame);
2587
2588 it->cmp_it.id = -1;
2589
2590 /* Extra space between lines (on window systems only). */
2591 if (base_face_id == DEFAULT_FACE_ID
2592 && FRAME_WINDOW_P (it->f))
2593 {
2594 if (NATNUMP (current_buffer->extra_line_spacing))
2595 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2596 else if (FLOATP (current_buffer->extra_line_spacing))
2597 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2598 * FRAME_LINE_HEIGHT (it->f));
2599 else if (it->f->extra_line_spacing > 0)
2600 it->extra_line_spacing = it->f->extra_line_spacing;
2601 it->max_extra_line_spacing = 0;
2602 }
2603
2604 /* If realized faces have been removed, e.g. because of face
2605 attribute changes of named faces, recompute them. When running
2606 in batch mode, the face cache of the initial frame is null. If
2607 we happen to get called, make a dummy face cache. */
2608 if (FRAME_FACE_CACHE (it->f) == NULL)
2609 init_frame_faces (it->f);
2610 if (FRAME_FACE_CACHE (it->f)->used == 0)
2611 recompute_basic_faces (it->f);
2612
2613 /* Current value of the `slice', `space-width', and 'height' properties. */
2614 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2615 it->space_width = Qnil;
2616 it->font_height = Qnil;
2617 it->override_ascent = -1;
2618
2619 /* Are control characters displayed as `^C'? */
2620 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2621
2622 /* -1 means everything between a CR and the following line end
2623 is invisible. >0 means lines indented more than this value are
2624 invisible. */
2625 it->selective = (INTEGERP (current_buffer->selective_display)
2626 ? XFASTINT (current_buffer->selective_display)
2627 : (!NILP (current_buffer->selective_display)
2628 ? -1 : 0));
2629 it->selective_display_ellipsis_p
2630 = !NILP (current_buffer->selective_display_ellipses);
2631
2632 /* Display table to use. */
2633 it->dp = window_display_table (w);
2634
2635 /* Are multibyte characters enabled in current_buffer? */
2636 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2637
2638 /* Do we need to reorder bidirectional text? Not if this is a
2639 unibyte buffer: by definition, none of the single-byte characters
2640 are strong R2L, so no reordering is needed. And bidi.c doesn't
2641 support unibyte buffers anyway. */
2642 it->bidi_p
2643 = !NILP (current_buffer->bidi_display_reordering) && it->multibyte_p;
2644
2645 /* Non-zero if we should highlight the region. */
2646 highlight_region_p
2647 = (!NILP (Vtransient_mark_mode)
2648 && !NILP (current_buffer->mark_active)
2649 && XMARKER (current_buffer->mark)->buffer != 0);
2650
2651 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2652 start and end of a visible region in window IT->w. Set both to
2653 -1 to indicate no region. */
2654 if (highlight_region_p
2655 /* Maybe highlight only in selected window. */
2656 && (/* Either show region everywhere. */
2657 highlight_nonselected_windows
2658 /* Or show region in the selected window. */
2659 || w == XWINDOW (selected_window)
2660 /* Or show the region if we are in the mini-buffer and W is
2661 the window the mini-buffer refers to. */
2662 || (MINI_WINDOW_P (XWINDOW (selected_window))
2663 && WINDOWP (minibuf_selected_window)
2664 && w == XWINDOW (minibuf_selected_window))))
2665 {
2666 int charpos = marker_position (current_buffer->mark);
2667 it->region_beg_charpos = min (PT, charpos);
2668 it->region_end_charpos = max (PT, charpos);
2669 }
2670 else
2671 it->region_beg_charpos = it->region_end_charpos = -1;
2672
2673 /* Get the position at which the redisplay_end_trigger hook should
2674 be run, if it is to be run at all. */
2675 if (MARKERP (w->redisplay_end_trigger)
2676 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2677 it->redisplay_end_trigger_charpos
2678 = marker_position (w->redisplay_end_trigger);
2679 else if (INTEGERP (w->redisplay_end_trigger))
2680 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2681
2682 /* Correct bogus values of tab_width. */
2683 it->tab_width = XINT (current_buffer->tab_width);
2684 if (it->tab_width <= 0 || it->tab_width > 1000)
2685 it->tab_width = 8;
2686
2687 /* Are lines in the display truncated? */
2688 if (base_face_id != DEFAULT_FACE_ID
2689 || XINT (it->w->hscroll)
2690 || (! WINDOW_FULL_WIDTH_P (it->w)
2691 && ((!NILP (Vtruncate_partial_width_windows)
2692 && !INTEGERP (Vtruncate_partial_width_windows))
2693 || (INTEGERP (Vtruncate_partial_width_windows)
2694 && (WINDOW_TOTAL_COLS (it->w)
2695 < XINT (Vtruncate_partial_width_windows))))))
2696 it->line_wrap = TRUNCATE;
2697 else if (NILP (current_buffer->truncate_lines))
2698 it->line_wrap = NILP (current_buffer->word_wrap)
2699 ? WINDOW_WRAP : WORD_WRAP;
2700 else
2701 it->line_wrap = TRUNCATE;
2702
2703 /* Get dimensions of truncation and continuation glyphs. These are
2704 displayed as fringe bitmaps under X, so we don't need them for such
2705 frames. */
2706 if (!FRAME_WINDOW_P (it->f))
2707 {
2708 if (it->line_wrap == TRUNCATE)
2709 {
2710 /* We will need the truncation glyph. */
2711 xassert (it->glyph_row == NULL);
2712 produce_special_glyphs (it, IT_TRUNCATION);
2713 it->truncation_pixel_width = it->pixel_width;
2714 }
2715 else
2716 {
2717 /* We will need the continuation glyph. */
2718 xassert (it->glyph_row == NULL);
2719 produce_special_glyphs (it, IT_CONTINUATION);
2720 it->continuation_pixel_width = it->pixel_width;
2721 }
2722
2723 /* Reset these values to zero because the produce_special_glyphs
2724 above has changed them. */
2725 it->pixel_width = it->ascent = it->descent = 0;
2726 it->phys_ascent = it->phys_descent = 0;
2727 }
2728
2729 /* Set this after getting the dimensions of truncation and
2730 continuation glyphs, so that we don't produce glyphs when calling
2731 produce_special_glyphs, above. */
2732 it->glyph_row = row;
2733 it->area = TEXT_AREA;
2734
2735 /* Forget any previous info about this row being reversed. */
2736 if (it->glyph_row)
2737 it->glyph_row->reversed_p = 0;
2738
2739 /* Get the dimensions of the display area. The display area
2740 consists of the visible window area plus a horizontally scrolled
2741 part to the left of the window. All x-values are relative to the
2742 start of this total display area. */
2743 if (base_face_id != DEFAULT_FACE_ID)
2744 {
2745 /* Mode lines, menu bar in terminal frames. */
2746 it->first_visible_x = 0;
2747 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2748 }
2749 else
2750 {
2751 it->first_visible_x
2752 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2753 it->last_visible_x = (it->first_visible_x
2754 + window_box_width (w, TEXT_AREA));
2755
2756 /* If we truncate lines, leave room for the truncator glyph(s) at
2757 the right margin. Otherwise, leave room for the continuation
2758 glyph(s). Truncation and continuation glyphs are not inserted
2759 for window-based redisplay. */
2760 if (!FRAME_WINDOW_P (it->f))
2761 {
2762 if (it->line_wrap == TRUNCATE)
2763 it->last_visible_x -= it->truncation_pixel_width;
2764 else
2765 it->last_visible_x -= it->continuation_pixel_width;
2766 }
2767
2768 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2769 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2770 }
2771
2772 /* Leave room for a border glyph. */
2773 if (!FRAME_WINDOW_P (it->f)
2774 && !WINDOW_RIGHTMOST_P (it->w))
2775 it->last_visible_x -= 1;
2776
2777 it->last_visible_y = window_text_bottom_y (w);
2778
2779 /* For mode lines and alike, arrange for the first glyph having a
2780 left box line if the face specifies a box. */
2781 if (base_face_id != DEFAULT_FACE_ID)
2782 {
2783 struct face *face;
2784
2785 it->face_id = remapped_base_face_id;
2786
2787 /* If we have a boxed mode line, make the first character appear
2788 with a left box line. */
2789 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2790 if (face->box != FACE_NO_BOX)
2791 it->start_of_box_run_p = 1;
2792 }
2793
2794 /* If we are to reorder bidirectional text, init the bidi
2795 iterator. */
2796 if (it->bidi_p)
2797 {
2798 /* Note the paragraph direction that this buffer wants to
2799 use. */
2800 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2801 it->paragraph_embedding = L2R;
2802 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2803 it->paragraph_embedding = R2L;
2804 else
2805 it->paragraph_embedding = NEUTRAL_DIR;
2806 bidi_init_it (charpos, bytepos, &it->bidi_it);
2807 }
2808
2809 /* If a buffer position was specified, set the iterator there,
2810 getting overlays and face properties from that position. */
2811 if (charpos >= BUF_BEG (current_buffer))
2812 {
2813 it->end_charpos = ZV;
2814 it->face_id = -1;
2815 IT_CHARPOS (*it) = charpos;
2816
2817 /* Compute byte position if not specified. */
2818 if (bytepos < charpos)
2819 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2820 else
2821 IT_BYTEPOS (*it) = bytepos;
2822
2823 it->start = it->current;
2824
2825 /* Compute faces etc. */
2826 reseat (it, it->current.pos, 1);
2827 }
2828
2829 CHECK_IT (it);
2830 }
2831
2832
2833 /* Initialize IT for the display of window W with window start POS. */
2834
2835 void
2836 start_display (struct it *it, struct window *w, struct text_pos pos)
2837 {
2838 struct glyph_row *row;
2839 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2840
2841 row = w->desired_matrix->rows + first_vpos;
2842 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2843 it->first_vpos = first_vpos;
2844
2845 /* Don't reseat to previous visible line start if current start
2846 position is in a string or image. */
2847 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2848 {
2849 int start_at_line_beg_p;
2850 int first_y = it->current_y;
2851
2852 /* If window start is not at a line start, skip forward to POS to
2853 get the correct continuation lines width. */
2854 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2855 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2856 if (!start_at_line_beg_p)
2857 {
2858 int new_x;
2859
2860 reseat_at_previous_visible_line_start (it);
2861 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2862
2863 new_x = it->current_x + it->pixel_width;
2864
2865 /* If lines are continued, this line may end in the middle
2866 of a multi-glyph character (e.g. a control character
2867 displayed as \003, or in the middle of an overlay
2868 string). In this case move_it_to above will not have
2869 taken us to the start of the continuation line but to the
2870 end of the continued line. */
2871 if (it->current_x > 0
2872 && it->line_wrap != TRUNCATE /* Lines are continued. */
2873 && (/* And glyph doesn't fit on the line. */
2874 new_x > it->last_visible_x
2875 /* Or it fits exactly and we're on a window
2876 system frame. */
2877 || (new_x == it->last_visible_x
2878 && FRAME_WINDOW_P (it->f))))
2879 {
2880 if (it->current.dpvec_index >= 0
2881 || it->current.overlay_string_index >= 0)
2882 {
2883 set_iterator_to_next (it, 1);
2884 move_it_in_display_line_to (it, -1, -1, 0);
2885 }
2886
2887 it->continuation_lines_width += it->current_x;
2888 }
2889
2890 /* We're starting a new display line, not affected by the
2891 height of the continued line, so clear the appropriate
2892 fields in the iterator structure. */
2893 it->max_ascent = it->max_descent = 0;
2894 it->max_phys_ascent = it->max_phys_descent = 0;
2895
2896 it->current_y = first_y;
2897 it->vpos = 0;
2898 it->current_x = it->hpos = 0;
2899 }
2900 }
2901 }
2902
2903
2904 /* Return 1 if POS is a position in ellipses displayed for invisible
2905 text. W is the window we display, for text property lookup. */
2906
2907 static int
2908 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2909 {
2910 Lisp_Object prop, window;
2911 int ellipses_p = 0;
2912 int charpos = CHARPOS (pos->pos);
2913
2914 /* If POS specifies a position in a display vector, this might
2915 be for an ellipsis displayed for invisible text. We won't
2916 get the iterator set up for delivering that ellipsis unless
2917 we make sure that it gets aware of the invisible text. */
2918 if (pos->dpvec_index >= 0
2919 && pos->overlay_string_index < 0
2920 && CHARPOS (pos->string_pos) < 0
2921 && charpos > BEGV
2922 && (XSETWINDOW (window, w),
2923 prop = Fget_char_property (make_number (charpos),
2924 Qinvisible, window),
2925 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2926 {
2927 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2928 window);
2929 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2930 }
2931
2932 return ellipses_p;
2933 }
2934
2935
2936 /* Initialize IT for stepping through current_buffer in window W,
2937 starting at position POS that includes overlay string and display
2938 vector/ control character translation position information. Value
2939 is zero if there are overlay strings with newlines at POS. */
2940
2941 static int
2942 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2943 {
2944 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2945 int i, overlay_strings_with_newlines = 0;
2946
2947 /* If POS specifies a position in a display vector, this might
2948 be for an ellipsis displayed for invisible text. We won't
2949 get the iterator set up for delivering that ellipsis unless
2950 we make sure that it gets aware of the invisible text. */
2951 if (in_ellipses_for_invisible_text_p (pos, w))
2952 {
2953 --charpos;
2954 bytepos = 0;
2955 }
2956
2957 /* Keep in mind: the call to reseat in init_iterator skips invisible
2958 text, so we might end up at a position different from POS. This
2959 is only a problem when POS is a row start after a newline and an
2960 overlay starts there with an after-string, and the overlay has an
2961 invisible property. Since we don't skip invisible text in
2962 display_line and elsewhere immediately after consuming the
2963 newline before the row start, such a POS will not be in a string,
2964 but the call to init_iterator below will move us to the
2965 after-string. */
2966 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2967
2968 /* This only scans the current chunk -- it should scan all chunks.
2969 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2970 to 16 in 22.1 to make this a lesser problem. */
2971 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2972 {
2973 const char *s = SDATA (it->overlay_strings[i]);
2974 const char *e = s + SBYTES (it->overlay_strings[i]);
2975
2976 while (s < e && *s != '\n')
2977 ++s;
2978
2979 if (s < e)
2980 {
2981 overlay_strings_with_newlines = 1;
2982 break;
2983 }
2984 }
2985
2986 /* If position is within an overlay string, set up IT to the right
2987 overlay string. */
2988 if (pos->overlay_string_index >= 0)
2989 {
2990 int relative_index;
2991
2992 /* If the first overlay string happens to have a `display'
2993 property for an image, the iterator will be set up for that
2994 image, and we have to undo that setup first before we can
2995 correct the overlay string index. */
2996 if (it->method == GET_FROM_IMAGE)
2997 pop_it (it);
2998
2999 /* We already have the first chunk of overlay strings in
3000 IT->overlay_strings. Load more until the one for
3001 pos->overlay_string_index is in IT->overlay_strings. */
3002 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3003 {
3004 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3005 it->current.overlay_string_index = 0;
3006 while (n--)
3007 {
3008 load_overlay_strings (it, 0);
3009 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3010 }
3011 }
3012
3013 it->current.overlay_string_index = pos->overlay_string_index;
3014 relative_index = (it->current.overlay_string_index
3015 % OVERLAY_STRING_CHUNK_SIZE);
3016 it->string = it->overlay_strings[relative_index];
3017 xassert (STRINGP (it->string));
3018 it->current.string_pos = pos->string_pos;
3019 it->method = GET_FROM_STRING;
3020 }
3021
3022 if (CHARPOS (pos->string_pos) >= 0)
3023 {
3024 /* Recorded position is not in an overlay string, but in another
3025 string. This can only be a string from a `display' property.
3026 IT should already be filled with that string. */
3027 it->current.string_pos = pos->string_pos;
3028 xassert (STRINGP (it->string));
3029 }
3030
3031 /* Restore position in display vector translations, control
3032 character translations or ellipses. */
3033 if (pos->dpvec_index >= 0)
3034 {
3035 if (it->dpvec == NULL)
3036 get_next_display_element (it);
3037 xassert (it->dpvec && it->current.dpvec_index == 0);
3038 it->current.dpvec_index = pos->dpvec_index;
3039 }
3040
3041 CHECK_IT (it);
3042 return !overlay_strings_with_newlines;
3043 }
3044
3045
3046 /* Initialize IT for stepping through current_buffer in window W
3047 starting at ROW->start. */
3048
3049 static void
3050 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3051 {
3052 init_from_display_pos (it, w, &row->start);
3053 it->start = row->start;
3054 it->continuation_lines_width = row->continuation_lines_width;
3055 CHECK_IT (it);
3056 }
3057
3058
3059 /* Initialize IT for stepping through current_buffer in window W
3060 starting in the line following ROW, i.e. starting at ROW->end.
3061 Value is zero if there are overlay strings with newlines at ROW's
3062 end position. */
3063
3064 static int
3065 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3066 {
3067 int success = 0;
3068
3069 if (init_from_display_pos (it, w, &row->end))
3070 {
3071 if (row->continued_p)
3072 it->continuation_lines_width
3073 = row->continuation_lines_width + row->pixel_width;
3074 CHECK_IT (it);
3075 success = 1;
3076 }
3077
3078 return success;
3079 }
3080
3081
3082
3083 \f
3084 /***********************************************************************
3085 Text properties
3086 ***********************************************************************/
3087
3088 /* Called when IT reaches IT->stop_charpos. Handle text property and
3089 overlay changes. Set IT->stop_charpos to the next position where
3090 to stop. */
3091
3092 static void
3093 handle_stop (struct it *it)
3094 {
3095 enum prop_handled handled;
3096 int handle_overlay_change_p;
3097 struct props *p;
3098
3099 it->dpvec = NULL;
3100 it->current.dpvec_index = -1;
3101 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3102 it->ignore_overlay_strings_at_pos_p = 0;
3103 it->ellipsis_p = 0;
3104
3105 /* Use face of preceding text for ellipsis (if invisible) */
3106 if (it->selective_display_ellipsis_p)
3107 it->saved_face_id = it->face_id;
3108
3109 do
3110 {
3111 handled = HANDLED_NORMALLY;
3112
3113 /* Call text property handlers. */
3114 for (p = it_props; p->handler; ++p)
3115 {
3116 handled = p->handler (it);
3117
3118 if (handled == HANDLED_RECOMPUTE_PROPS)
3119 break;
3120 else if (handled == HANDLED_RETURN)
3121 {
3122 /* We still want to show before and after strings from
3123 overlays even if the actual buffer text is replaced. */
3124 if (!handle_overlay_change_p
3125 || it->sp > 1
3126 || !get_overlay_strings_1 (it, 0, 0))
3127 {
3128 if (it->ellipsis_p)
3129 setup_for_ellipsis (it, 0);
3130 /* When handling a display spec, we might load an
3131 empty string. In that case, discard it here. We
3132 used to discard it in handle_single_display_spec,
3133 but that causes get_overlay_strings_1, above, to
3134 ignore overlay strings that we must check. */
3135 if (STRINGP (it->string) && !SCHARS (it->string))
3136 pop_it (it);
3137 return;
3138 }
3139 else if (STRINGP (it->string) && !SCHARS (it->string))
3140 pop_it (it);
3141 else
3142 {
3143 it->ignore_overlay_strings_at_pos_p = 1;
3144 it->string_from_display_prop_p = 0;
3145 handle_overlay_change_p = 0;
3146 }
3147 handled = HANDLED_RECOMPUTE_PROPS;
3148 break;
3149 }
3150 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3151 handle_overlay_change_p = 0;
3152 }
3153
3154 if (handled != HANDLED_RECOMPUTE_PROPS)
3155 {
3156 /* Don't check for overlay strings below when set to deliver
3157 characters from a display vector. */
3158 if (it->method == GET_FROM_DISPLAY_VECTOR)
3159 handle_overlay_change_p = 0;
3160
3161 /* Handle overlay changes.
3162 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3163 if it finds overlays. */
3164 if (handle_overlay_change_p)
3165 handled = handle_overlay_change (it);
3166 }
3167
3168 if (it->ellipsis_p)
3169 {
3170 setup_for_ellipsis (it, 0);
3171 break;
3172 }
3173 }
3174 while (handled == HANDLED_RECOMPUTE_PROPS);
3175
3176 /* Determine where to stop next. */
3177 if (handled == HANDLED_NORMALLY)
3178 compute_stop_pos (it);
3179 }
3180
3181
3182 /* Compute IT->stop_charpos from text property and overlay change
3183 information for IT's current position. */
3184
3185 static void
3186 compute_stop_pos (struct it *it)
3187 {
3188 register INTERVAL iv, next_iv;
3189 Lisp_Object object, limit, position;
3190 EMACS_INT charpos, bytepos;
3191
3192 /* If nowhere else, stop at the end. */
3193 it->stop_charpos = it->end_charpos;
3194
3195 if (STRINGP (it->string))
3196 {
3197 /* Strings are usually short, so don't limit the search for
3198 properties. */
3199 object = it->string;
3200 limit = Qnil;
3201 charpos = IT_STRING_CHARPOS (*it);
3202 bytepos = IT_STRING_BYTEPOS (*it);
3203 }
3204 else
3205 {
3206 EMACS_INT pos;
3207
3208 /* If next overlay change is in front of the current stop pos
3209 (which is IT->end_charpos), stop there. Note: value of
3210 next_overlay_change is point-max if no overlay change
3211 follows. */
3212 charpos = IT_CHARPOS (*it);
3213 bytepos = IT_BYTEPOS (*it);
3214 pos = next_overlay_change (charpos);
3215 if (pos < it->stop_charpos)
3216 it->stop_charpos = pos;
3217
3218 /* If showing the region, we have to stop at the region
3219 start or end because the face might change there. */
3220 if (it->region_beg_charpos > 0)
3221 {
3222 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3223 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3224 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3225 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3226 }
3227
3228 /* Set up variables for computing the stop position from text
3229 property changes. */
3230 XSETBUFFER (object, current_buffer);
3231 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3232 }
3233
3234 /* Get the interval containing IT's position. Value is a null
3235 interval if there isn't such an interval. */
3236 position = make_number (charpos);
3237 iv = validate_interval_range (object, &position, &position, 0);
3238 if (!NULL_INTERVAL_P (iv))
3239 {
3240 Lisp_Object values_here[LAST_PROP_IDX];
3241 struct props *p;
3242
3243 /* Get properties here. */
3244 for (p = it_props; p->handler; ++p)
3245 values_here[p->idx] = textget (iv->plist, *p->name);
3246
3247 /* Look for an interval following iv that has different
3248 properties. */
3249 for (next_iv = next_interval (iv);
3250 (!NULL_INTERVAL_P (next_iv)
3251 && (NILP (limit)
3252 || XFASTINT (limit) > next_iv->position));
3253 next_iv = next_interval (next_iv))
3254 {
3255 for (p = it_props; p->handler; ++p)
3256 {
3257 Lisp_Object new_value;
3258
3259 new_value = textget (next_iv->plist, *p->name);
3260 if (!EQ (values_here[p->idx], new_value))
3261 break;
3262 }
3263
3264 if (p->handler)
3265 break;
3266 }
3267
3268 if (!NULL_INTERVAL_P (next_iv))
3269 {
3270 if (INTEGERP (limit)
3271 && next_iv->position >= XFASTINT (limit))
3272 /* No text property change up to limit. */
3273 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3274 else
3275 /* Text properties change in next_iv. */
3276 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3277 }
3278 }
3279
3280 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3281 it->stop_charpos, it->string);
3282
3283 xassert (STRINGP (it->string)
3284 || (it->stop_charpos >= BEGV
3285 && it->stop_charpos >= IT_CHARPOS (*it)));
3286 }
3287
3288
3289 /* Return the position of the next overlay change after POS in
3290 current_buffer. Value is point-max if no overlay change
3291 follows. This is like `next-overlay-change' but doesn't use
3292 xmalloc. */
3293
3294 static EMACS_INT
3295 next_overlay_change (EMACS_INT pos)
3296 {
3297 int noverlays;
3298 EMACS_INT endpos;
3299 Lisp_Object *overlays;
3300 int i;
3301
3302 /* Get all overlays at the given position. */
3303 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3304
3305 /* If any of these overlays ends before endpos,
3306 use its ending point instead. */
3307 for (i = 0; i < noverlays; ++i)
3308 {
3309 Lisp_Object oend;
3310 EMACS_INT oendpos;
3311
3312 oend = OVERLAY_END (overlays[i]);
3313 oendpos = OVERLAY_POSITION (oend);
3314 endpos = min (endpos, oendpos);
3315 }
3316
3317 return endpos;
3318 }
3319
3320
3321 \f
3322 /***********************************************************************
3323 Fontification
3324 ***********************************************************************/
3325
3326 /* Handle changes in the `fontified' property of the current buffer by
3327 calling hook functions from Qfontification_functions to fontify
3328 regions of text. */
3329
3330 static enum prop_handled
3331 handle_fontified_prop (struct it *it)
3332 {
3333 Lisp_Object prop, pos;
3334 enum prop_handled handled = HANDLED_NORMALLY;
3335
3336 if (!NILP (Vmemory_full))
3337 return handled;
3338
3339 /* Get the value of the `fontified' property at IT's current buffer
3340 position. (The `fontified' property doesn't have a special
3341 meaning in strings.) If the value is nil, call functions from
3342 Qfontification_functions. */
3343 if (!STRINGP (it->string)
3344 && it->s == NULL
3345 && !NILP (Vfontification_functions)
3346 && !NILP (Vrun_hooks)
3347 && (pos = make_number (IT_CHARPOS (*it)),
3348 prop = Fget_char_property (pos, Qfontified, Qnil),
3349 /* Ignore the special cased nil value always present at EOB since
3350 no amount of fontifying will be able to change it. */
3351 NILP (prop) && IT_CHARPOS (*it) < Z))
3352 {
3353 int count = SPECPDL_INDEX ();
3354 Lisp_Object val;
3355
3356 val = Vfontification_functions;
3357 specbind (Qfontification_functions, Qnil);
3358
3359 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3360 safe_call1 (val, pos);
3361 else
3362 {
3363 Lisp_Object globals, fn;
3364 struct gcpro gcpro1, gcpro2;
3365
3366 globals = Qnil;
3367 GCPRO2 (val, globals);
3368
3369 for (; CONSP (val); val = XCDR (val))
3370 {
3371 fn = XCAR (val);
3372
3373 if (EQ (fn, Qt))
3374 {
3375 /* A value of t indicates this hook has a local
3376 binding; it means to run the global binding too.
3377 In a global value, t should not occur. If it
3378 does, we must ignore it to avoid an endless
3379 loop. */
3380 for (globals = Fdefault_value (Qfontification_functions);
3381 CONSP (globals);
3382 globals = XCDR (globals))
3383 {
3384 fn = XCAR (globals);
3385 if (!EQ (fn, Qt))
3386 safe_call1 (fn, pos);
3387 }
3388 }
3389 else
3390 safe_call1 (fn, pos);
3391 }
3392
3393 UNGCPRO;
3394 }
3395
3396 unbind_to (count, Qnil);
3397
3398 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3399 something. This avoids an endless loop if they failed to
3400 fontify the text for which reason ever. */
3401 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3402 handled = HANDLED_RECOMPUTE_PROPS;
3403 }
3404
3405 return handled;
3406 }
3407
3408
3409 \f
3410 /***********************************************************************
3411 Faces
3412 ***********************************************************************/
3413
3414 /* Set up iterator IT from face properties at its current position.
3415 Called from handle_stop. */
3416
3417 static enum prop_handled
3418 handle_face_prop (struct it *it)
3419 {
3420 int new_face_id;
3421 EMACS_INT next_stop;
3422
3423 if (!STRINGP (it->string))
3424 {
3425 new_face_id
3426 = face_at_buffer_position (it->w,
3427 IT_CHARPOS (*it),
3428 it->region_beg_charpos,
3429 it->region_end_charpos,
3430 &next_stop,
3431 (IT_CHARPOS (*it)
3432 + TEXT_PROP_DISTANCE_LIMIT),
3433 0, it->base_face_id);
3434
3435 /* Is this a start of a run of characters with box face?
3436 Caveat: this can be called for a freshly initialized
3437 iterator; face_id is -1 in this case. We know that the new
3438 face will not change until limit, i.e. if the new face has a
3439 box, all characters up to limit will have one. But, as
3440 usual, we don't know whether limit is really the end. */
3441 if (new_face_id != it->face_id)
3442 {
3443 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3444
3445 /* If new face has a box but old face has not, this is
3446 the start of a run of characters with box, i.e. it has
3447 a shadow on the left side. The value of face_id of the
3448 iterator will be -1 if this is the initial call that gets
3449 the face. In this case, we have to look in front of IT's
3450 position and see whether there is a face != new_face_id. */
3451 it->start_of_box_run_p
3452 = (new_face->box != FACE_NO_BOX
3453 && (it->face_id >= 0
3454 || IT_CHARPOS (*it) == BEG
3455 || new_face_id != face_before_it_pos (it)));
3456 it->face_box_p = new_face->box != FACE_NO_BOX;
3457 }
3458 }
3459 else
3460 {
3461 int base_face_id, bufpos;
3462 int i;
3463 Lisp_Object from_overlay
3464 = (it->current.overlay_string_index >= 0
3465 ? it->string_overlays[it->current.overlay_string_index]
3466 : Qnil);
3467
3468 /* See if we got to this string directly or indirectly from
3469 an overlay property. That includes the before-string or
3470 after-string of an overlay, strings in display properties
3471 provided by an overlay, their text properties, etc.
3472
3473 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3474 if (! NILP (from_overlay))
3475 for (i = it->sp - 1; i >= 0; i--)
3476 {
3477 if (it->stack[i].current.overlay_string_index >= 0)
3478 from_overlay
3479 = it->string_overlays[it->stack[i].current.overlay_string_index];
3480 else if (! NILP (it->stack[i].from_overlay))
3481 from_overlay = it->stack[i].from_overlay;
3482
3483 if (!NILP (from_overlay))
3484 break;
3485 }
3486
3487 if (! NILP (from_overlay))
3488 {
3489 bufpos = IT_CHARPOS (*it);
3490 /* For a string from an overlay, the base face depends
3491 only on text properties and ignores overlays. */
3492 base_face_id
3493 = face_for_overlay_string (it->w,
3494 IT_CHARPOS (*it),
3495 it->region_beg_charpos,
3496 it->region_end_charpos,
3497 &next_stop,
3498 (IT_CHARPOS (*it)
3499 + TEXT_PROP_DISTANCE_LIMIT),
3500 0,
3501 from_overlay);
3502 }
3503 else
3504 {
3505 bufpos = 0;
3506
3507 /* For strings from a `display' property, use the face at
3508 IT's current buffer position as the base face to merge
3509 with, so that overlay strings appear in the same face as
3510 surrounding text, unless they specify their own
3511 faces. */
3512 base_face_id = underlying_face_id (it);
3513 }
3514
3515 new_face_id = face_at_string_position (it->w,
3516 it->string,
3517 IT_STRING_CHARPOS (*it),
3518 bufpos,
3519 it->region_beg_charpos,
3520 it->region_end_charpos,
3521 &next_stop,
3522 base_face_id, 0);
3523
3524 /* Is this a start of a run of characters with box? Caveat:
3525 this can be called for a freshly allocated iterator; face_id
3526 is -1 is this case. We know that the new face will not
3527 change until the next check pos, i.e. if the new face has a
3528 box, all characters up to that position will have a
3529 box. But, as usual, we don't know whether that position
3530 is really the end. */
3531 if (new_face_id != it->face_id)
3532 {
3533 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3534 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3535
3536 /* If new face has a box but old face hasn't, this is the
3537 start of a run of characters with box, i.e. it has a
3538 shadow on the left side. */
3539 it->start_of_box_run_p
3540 = new_face->box && (old_face == NULL || !old_face->box);
3541 it->face_box_p = new_face->box != FACE_NO_BOX;
3542 }
3543 }
3544
3545 it->face_id = new_face_id;
3546 return HANDLED_NORMALLY;
3547 }
3548
3549
3550 /* Return the ID of the face ``underlying'' IT's current position,
3551 which is in a string. If the iterator is associated with a
3552 buffer, return the face at IT's current buffer position.
3553 Otherwise, use the iterator's base_face_id. */
3554
3555 static int
3556 underlying_face_id (struct it *it)
3557 {
3558 int face_id = it->base_face_id, i;
3559
3560 xassert (STRINGP (it->string));
3561
3562 for (i = it->sp - 1; i >= 0; --i)
3563 if (NILP (it->stack[i].string))
3564 face_id = it->stack[i].face_id;
3565
3566 return face_id;
3567 }
3568
3569
3570 /* Compute the face one character before or after the current position
3571 of IT. BEFORE_P non-zero means get the face in front of IT's
3572 position. Value is the id of the face. */
3573
3574 static int
3575 face_before_or_after_it_pos (struct it *it, int before_p)
3576 {
3577 int face_id, limit;
3578 EMACS_INT next_check_charpos;
3579 struct text_pos pos;
3580
3581 xassert (it->s == NULL);
3582
3583 if (STRINGP (it->string))
3584 {
3585 int bufpos, base_face_id;
3586
3587 /* No face change past the end of the string (for the case
3588 we are padding with spaces). No face change before the
3589 string start. */
3590 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3591 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3592 return it->face_id;
3593
3594 /* Set pos to the position before or after IT's current position. */
3595 if (before_p)
3596 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3597 else
3598 /* For composition, we must check the character after the
3599 composition. */
3600 pos = (it->what == IT_COMPOSITION
3601 ? string_pos (IT_STRING_CHARPOS (*it)
3602 + it->cmp_it.nchars, it->string)
3603 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3604
3605 if (it->current.overlay_string_index >= 0)
3606 bufpos = IT_CHARPOS (*it);
3607 else
3608 bufpos = 0;
3609
3610 base_face_id = underlying_face_id (it);
3611
3612 /* Get the face for ASCII, or unibyte. */
3613 face_id = face_at_string_position (it->w,
3614 it->string,
3615 CHARPOS (pos),
3616 bufpos,
3617 it->region_beg_charpos,
3618 it->region_end_charpos,
3619 &next_check_charpos,
3620 base_face_id, 0);
3621
3622 /* Correct the face for charsets different from ASCII. Do it
3623 for the multibyte case only. The face returned above is
3624 suitable for unibyte text if IT->string is unibyte. */
3625 if (STRING_MULTIBYTE (it->string))
3626 {
3627 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3628 int rest = SBYTES (it->string) - BYTEPOS (pos);
3629 int c, len;
3630 struct face *face = FACE_FROM_ID (it->f, face_id);
3631
3632 c = string_char_and_length (p, &len);
3633 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3634 }
3635 }
3636 else
3637 {
3638 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3639 || (IT_CHARPOS (*it) <= BEGV && before_p))
3640 return it->face_id;
3641
3642 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3643 pos = it->current.pos;
3644
3645 if (before_p)
3646 DEC_TEXT_POS (pos, it->multibyte_p);
3647 else
3648 {
3649 if (it->what == IT_COMPOSITION)
3650 /* For composition, we must check the position after the
3651 composition. */
3652 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3653 else
3654 INC_TEXT_POS (pos, it->multibyte_p);
3655 }
3656
3657 /* Determine face for CHARSET_ASCII, or unibyte. */
3658 face_id = face_at_buffer_position (it->w,
3659 CHARPOS (pos),
3660 it->region_beg_charpos,
3661 it->region_end_charpos,
3662 &next_check_charpos,
3663 limit, 0, -1);
3664
3665 /* Correct the face for charsets different from ASCII. Do it
3666 for the multibyte case only. The face returned above is
3667 suitable for unibyte text if current_buffer is unibyte. */
3668 if (it->multibyte_p)
3669 {
3670 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3671 struct face *face = FACE_FROM_ID (it->f, face_id);
3672 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3673 }
3674 }
3675
3676 return face_id;
3677 }
3678
3679
3680 \f
3681 /***********************************************************************
3682 Invisible text
3683 ***********************************************************************/
3684
3685 /* Set up iterator IT from invisible properties at its current
3686 position. Called from handle_stop. */
3687
3688 static enum prop_handled
3689 handle_invisible_prop (struct it *it)
3690 {
3691 enum prop_handled handled = HANDLED_NORMALLY;
3692
3693 if (STRINGP (it->string))
3694 {
3695 extern Lisp_Object Qinvisible;
3696 Lisp_Object prop, end_charpos, limit, charpos;
3697
3698 /* Get the value of the invisible text property at the
3699 current position. Value will be nil if there is no such
3700 property. */
3701 charpos = make_number (IT_STRING_CHARPOS (*it));
3702 prop = Fget_text_property (charpos, Qinvisible, it->string);
3703
3704 if (!NILP (prop)
3705 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3706 {
3707 handled = HANDLED_RECOMPUTE_PROPS;
3708
3709 /* Get the position at which the next change of the
3710 invisible text property can be found in IT->string.
3711 Value will be nil if the property value is the same for
3712 all the rest of IT->string. */
3713 XSETINT (limit, SCHARS (it->string));
3714 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3715 it->string, limit);
3716
3717 /* Text at current position is invisible. The next
3718 change in the property is at position end_charpos.
3719 Move IT's current position to that position. */
3720 if (INTEGERP (end_charpos)
3721 && XFASTINT (end_charpos) < XFASTINT (limit))
3722 {
3723 struct text_pos old;
3724 old = it->current.string_pos;
3725 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3726 compute_string_pos (&it->current.string_pos, old, it->string);
3727 }
3728 else
3729 {
3730 /* The rest of the string is invisible. If this is an
3731 overlay string, proceed with the next overlay string
3732 or whatever comes and return a character from there. */
3733 if (it->current.overlay_string_index >= 0)
3734 {
3735 next_overlay_string (it);
3736 /* Don't check for overlay strings when we just
3737 finished processing them. */
3738 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3739 }
3740 else
3741 {
3742 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3743 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3744 }
3745 }
3746 }
3747 }
3748 else
3749 {
3750 int invis_p;
3751 EMACS_INT newpos, next_stop, start_charpos, tem;
3752 Lisp_Object pos, prop, overlay;
3753
3754 /* First of all, is there invisible text at this position? */
3755 tem = start_charpos = IT_CHARPOS (*it);
3756 pos = make_number (tem);
3757 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3758 &overlay);
3759 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3760
3761 /* If we are on invisible text, skip over it. */
3762 if (invis_p && start_charpos < it->end_charpos)
3763 {
3764 /* Record whether we have to display an ellipsis for the
3765 invisible text. */
3766 int display_ellipsis_p = invis_p == 2;
3767
3768 handled = HANDLED_RECOMPUTE_PROPS;
3769
3770 /* Loop skipping over invisible text. The loop is left at
3771 ZV or with IT on the first char being visible again. */
3772 do
3773 {
3774 /* Try to skip some invisible text. Return value is the
3775 position reached which can be equal to where we start
3776 if there is nothing invisible there. This skips both
3777 over invisible text properties and overlays with
3778 invisible property. */
3779 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3780
3781 /* If we skipped nothing at all we weren't at invisible
3782 text in the first place. If everything to the end of
3783 the buffer was skipped, end the loop. */
3784 if (newpos == tem || newpos >= ZV)
3785 invis_p = 0;
3786 else
3787 {
3788 /* We skipped some characters but not necessarily
3789 all there are. Check if we ended up on visible
3790 text. Fget_char_property returns the property of
3791 the char before the given position, i.e. if we
3792 get invis_p = 0, this means that the char at
3793 newpos is visible. */
3794 pos = make_number (newpos);
3795 prop = Fget_char_property (pos, Qinvisible, it->window);
3796 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3797 }
3798
3799 /* If we ended up on invisible text, proceed to
3800 skip starting with next_stop. */
3801 if (invis_p)
3802 tem = next_stop;
3803
3804 /* If there are adjacent invisible texts, don't lose the
3805 second one's ellipsis. */
3806 if (invis_p == 2)
3807 display_ellipsis_p = 1;
3808 }
3809 while (invis_p);
3810
3811 /* The position newpos is now either ZV or on visible text. */
3812 if (it->bidi_p && newpos < ZV)
3813 {
3814 /* With bidi iteration, the region of invisible text
3815 could start and/or end in the middle of a non-base
3816 embedding level. Therefore, we need to skip
3817 invisible text using the bidi iterator, starting at
3818 IT's current position, until we find ourselves
3819 outside the invisible text. Skipping invisible text
3820 _after_ bidi iteration avoids affecting the visual
3821 order of the displayed text when invisible properties
3822 are added or removed. */
3823 if (it->bidi_it.first_elt)
3824 {
3825 /* If we were `reseat'ed to a new paragraph,
3826 determine the paragraph base direction. We need
3827 to do it now because next_element_from_buffer may
3828 not have a chance to do it, if we are going to
3829 skip any text at the beginning, which resets the
3830 FIRST_ELT flag. */
3831 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
3832 }
3833 do
3834 {
3835 bidi_move_to_visually_next (&it->bidi_it);
3836 }
3837 while (it->stop_charpos <= it->bidi_it.charpos
3838 && it->bidi_it.charpos < newpos);
3839 IT_CHARPOS (*it) = it->bidi_it.charpos;
3840 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3841 /* If we overstepped NEWPOS, record its position in the
3842 iterator, so that we skip invisible text if later the
3843 bidi iteration lands us in the invisible region
3844 again. */
3845 if (IT_CHARPOS (*it) >= newpos)
3846 it->prev_stop = newpos;
3847 }
3848 else
3849 {
3850 IT_CHARPOS (*it) = newpos;
3851 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3852 }
3853
3854 /* If there are before-strings at the start of invisible
3855 text, and the text is invisible because of a text
3856 property, arrange to show before-strings because 20.x did
3857 it that way. (If the text is invisible because of an
3858 overlay property instead of a text property, this is
3859 already handled in the overlay code.) */
3860 if (NILP (overlay)
3861 && get_overlay_strings (it, it->stop_charpos))
3862 {
3863 handled = HANDLED_RECOMPUTE_PROPS;
3864 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3865 }
3866 else if (display_ellipsis_p)
3867 {
3868 /* Make sure that the glyphs of the ellipsis will get
3869 correct `charpos' values. If we would not update
3870 it->position here, the glyphs would belong to the
3871 last visible character _before_ the invisible
3872 text, which confuses `set_cursor_from_row'.
3873
3874 We use the last invisible position instead of the
3875 first because this way the cursor is always drawn on
3876 the first "." of the ellipsis, whenever PT is inside
3877 the invisible text. Otherwise the cursor would be
3878 placed _after_ the ellipsis when the point is after the
3879 first invisible character. */
3880 if (!STRINGP (it->object))
3881 {
3882 it->position.charpos = newpos - 1;
3883 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3884 }
3885 it->ellipsis_p = 1;
3886 /* Let the ellipsis display before
3887 considering any properties of the following char.
3888 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3889 handled = HANDLED_RETURN;
3890 }
3891 }
3892 }
3893
3894 return handled;
3895 }
3896
3897
3898 /* Make iterator IT return `...' next.
3899 Replaces LEN characters from buffer. */
3900
3901 static void
3902 setup_for_ellipsis (struct it *it, int len)
3903 {
3904 /* Use the display table definition for `...'. Invalid glyphs
3905 will be handled by the method returning elements from dpvec. */
3906 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3907 {
3908 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3909 it->dpvec = v->contents;
3910 it->dpend = v->contents + v->size;
3911 }
3912 else
3913 {
3914 /* Default `...'. */
3915 it->dpvec = default_invis_vector;
3916 it->dpend = default_invis_vector + 3;
3917 }
3918
3919 it->dpvec_char_len = len;
3920 it->current.dpvec_index = 0;
3921 it->dpvec_face_id = -1;
3922
3923 /* Remember the current face id in case glyphs specify faces.
3924 IT's face is restored in set_iterator_to_next.
3925 saved_face_id was set to preceding char's face in handle_stop. */
3926 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3927 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3928
3929 it->method = GET_FROM_DISPLAY_VECTOR;
3930 it->ellipsis_p = 1;
3931 }
3932
3933
3934 \f
3935 /***********************************************************************
3936 'display' property
3937 ***********************************************************************/
3938
3939 /* Set up iterator IT from `display' property at its current position.
3940 Called from handle_stop.
3941 We return HANDLED_RETURN if some part of the display property
3942 overrides the display of the buffer text itself.
3943 Otherwise we return HANDLED_NORMALLY. */
3944
3945 static enum prop_handled
3946 handle_display_prop (struct it *it)
3947 {
3948 Lisp_Object prop, object, overlay;
3949 struct text_pos *position;
3950 /* Nonzero if some property replaces the display of the text itself. */
3951 int display_replaced_p = 0;
3952
3953 if (STRINGP (it->string))
3954 {
3955 object = it->string;
3956 position = &it->current.string_pos;
3957 }
3958 else
3959 {
3960 XSETWINDOW (object, it->w);
3961 position = &it->current.pos;
3962 }
3963
3964 /* Reset those iterator values set from display property values. */
3965 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3966 it->space_width = Qnil;
3967 it->font_height = Qnil;
3968 it->voffset = 0;
3969
3970 /* We don't support recursive `display' properties, i.e. string
3971 values that have a string `display' property, that have a string
3972 `display' property etc. */
3973 if (!it->string_from_display_prop_p)
3974 it->area = TEXT_AREA;
3975
3976 prop = get_char_property_and_overlay (make_number (position->charpos),
3977 Qdisplay, object, &overlay);
3978 if (NILP (prop))
3979 return HANDLED_NORMALLY;
3980 /* Now OVERLAY is the overlay that gave us this property, or nil
3981 if it was a text property. */
3982
3983 if (!STRINGP (it->string))
3984 object = it->w->buffer;
3985
3986 if (CONSP (prop)
3987 /* Simple properties. */
3988 && !EQ (XCAR (prop), Qimage)
3989 && !EQ (XCAR (prop), Qspace)
3990 && !EQ (XCAR (prop), Qwhen)
3991 && !EQ (XCAR (prop), Qslice)
3992 && !EQ (XCAR (prop), Qspace_width)
3993 && !EQ (XCAR (prop), Qheight)
3994 && !EQ (XCAR (prop), Qraise)
3995 /* Marginal area specifications. */
3996 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3997 && !EQ (XCAR (prop), Qleft_fringe)
3998 && !EQ (XCAR (prop), Qright_fringe)
3999 && !NILP (XCAR (prop)))
4000 {
4001 for (; CONSP (prop); prop = XCDR (prop))
4002 {
4003 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
4004 position, display_replaced_p))
4005 {
4006 display_replaced_p = 1;
4007 /* If some text in a string is replaced, `position' no
4008 longer points to the position of `object'. */
4009 if (STRINGP (object))
4010 break;
4011 }
4012 }
4013 }
4014 else if (VECTORP (prop))
4015 {
4016 int i;
4017 for (i = 0; i < ASIZE (prop); ++i)
4018 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
4019 position, display_replaced_p))
4020 {
4021 display_replaced_p = 1;
4022 /* If some text in a string is replaced, `position' no
4023 longer points to the position of `object'. */
4024 if (STRINGP (object))
4025 break;
4026 }
4027 }
4028 else
4029 {
4030 if (handle_single_display_spec (it, prop, object, overlay,
4031 position, 0))
4032 display_replaced_p = 1;
4033 }
4034
4035 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4036 }
4037
4038
4039 /* Value is the position of the end of the `display' property starting
4040 at START_POS in OBJECT. */
4041
4042 static struct text_pos
4043 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4044 {
4045 Lisp_Object end;
4046 struct text_pos end_pos;
4047
4048 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4049 Qdisplay, object, Qnil);
4050 CHARPOS (end_pos) = XFASTINT (end);
4051 if (STRINGP (object))
4052 compute_string_pos (&end_pos, start_pos, it->string);
4053 else
4054 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4055
4056 return end_pos;
4057 }
4058
4059
4060 /* Set up IT from a single `display' specification PROP. OBJECT
4061 is the object in which the `display' property was found. *POSITION
4062 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4063 means that we previously saw a display specification which already
4064 replaced text display with something else, for example an image;
4065 we ignore such properties after the first one has been processed.
4066
4067 OVERLAY is the overlay this `display' property came from,
4068 or nil if it was a text property.
4069
4070 If PROP is a `space' or `image' specification, and in some other
4071 cases too, set *POSITION to the position where the `display'
4072 property ends.
4073
4074 Value is non-zero if something was found which replaces the display
4075 of buffer or string text. */
4076
4077 static int
4078 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4079 Lisp_Object overlay, struct text_pos *position,
4080 int display_replaced_before_p)
4081 {
4082 Lisp_Object form;
4083 Lisp_Object location, value;
4084 struct text_pos start_pos, save_pos;
4085 int valid_p;
4086
4087 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4088 If the result is non-nil, use VALUE instead of SPEC. */
4089 form = Qt;
4090 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4091 {
4092 spec = XCDR (spec);
4093 if (!CONSP (spec))
4094 return 0;
4095 form = XCAR (spec);
4096 spec = XCDR (spec);
4097 }
4098
4099 if (!NILP (form) && !EQ (form, Qt))
4100 {
4101 int count = SPECPDL_INDEX ();
4102 struct gcpro gcpro1;
4103
4104 /* Bind `object' to the object having the `display' property, a
4105 buffer or string. Bind `position' to the position in the
4106 object where the property was found, and `buffer-position'
4107 to the current position in the buffer. */
4108 specbind (Qobject, object);
4109 specbind (Qposition, make_number (CHARPOS (*position)));
4110 specbind (Qbuffer_position,
4111 make_number (STRINGP (object)
4112 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4113 GCPRO1 (form);
4114 form = safe_eval (form);
4115 UNGCPRO;
4116 unbind_to (count, Qnil);
4117 }
4118
4119 if (NILP (form))
4120 return 0;
4121
4122 /* Handle `(height HEIGHT)' specifications. */
4123 if (CONSP (spec)
4124 && EQ (XCAR (spec), Qheight)
4125 && CONSP (XCDR (spec)))
4126 {
4127 if (!FRAME_WINDOW_P (it->f))
4128 return 0;
4129
4130 it->font_height = XCAR (XCDR (spec));
4131 if (!NILP (it->font_height))
4132 {
4133 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4134 int new_height = -1;
4135
4136 if (CONSP (it->font_height)
4137 && (EQ (XCAR (it->font_height), Qplus)
4138 || EQ (XCAR (it->font_height), Qminus))
4139 && CONSP (XCDR (it->font_height))
4140 && INTEGERP (XCAR (XCDR (it->font_height))))
4141 {
4142 /* `(+ N)' or `(- N)' where N is an integer. */
4143 int steps = XINT (XCAR (XCDR (it->font_height)));
4144 if (EQ (XCAR (it->font_height), Qplus))
4145 steps = - steps;
4146 it->face_id = smaller_face (it->f, it->face_id, steps);
4147 }
4148 else if (FUNCTIONP (it->font_height))
4149 {
4150 /* Call function with current height as argument.
4151 Value is the new height. */
4152 Lisp_Object height;
4153 height = safe_call1 (it->font_height,
4154 face->lface[LFACE_HEIGHT_INDEX]);
4155 if (NUMBERP (height))
4156 new_height = XFLOATINT (height);
4157 }
4158 else if (NUMBERP (it->font_height))
4159 {
4160 /* Value is a multiple of the canonical char height. */
4161 struct face *face;
4162
4163 face = FACE_FROM_ID (it->f,
4164 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4165 new_height = (XFLOATINT (it->font_height)
4166 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4167 }
4168 else
4169 {
4170 /* Evaluate IT->font_height with `height' bound to the
4171 current specified height to get the new height. */
4172 int count = SPECPDL_INDEX ();
4173
4174 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4175 value = safe_eval (it->font_height);
4176 unbind_to (count, Qnil);
4177
4178 if (NUMBERP (value))
4179 new_height = XFLOATINT (value);
4180 }
4181
4182 if (new_height > 0)
4183 it->face_id = face_with_height (it->f, it->face_id, new_height);
4184 }
4185
4186 return 0;
4187 }
4188
4189 /* Handle `(space-width WIDTH)'. */
4190 if (CONSP (spec)
4191 && EQ (XCAR (spec), Qspace_width)
4192 && CONSP (XCDR (spec)))
4193 {
4194 if (!FRAME_WINDOW_P (it->f))
4195 return 0;
4196
4197 value = XCAR (XCDR (spec));
4198 if (NUMBERP (value) && XFLOATINT (value) > 0)
4199 it->space_width = value;
4200
4201 return 0;
4202 }
4203
4204 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4205 if (CONSP (spec)
4206 && EQ (XCAR (spec), Qslice))
4207 {
4208 Lisp_Object tem;
4209
4210 if (!FRAME_WINDOW_P (it->f))
4211 return 0;
4212
4213 if (tem = XCDR (spec), CONSP (tem))
4214 {
4215 it->slice.x = XCAR (tem);
4216 if (tem = XCDR (tem), CONSP (tem))
4217 {
4218 it->slice.y = XCAR (tem);
4219 if (tem = XCDR (tem), CONSP (tem))
4220 {
4221 it->slice.width = XCAR (tem);
4222 if (tem = XCDR (tem), CONSP (tem))
4223 it->slice.height = XCAR (tem);
4224 }
4225 }
4226 }
4227
4228 return 0;
4229 }
4230
4231 /* Handle `(raise FACTOR)'. */
4232 if (CONSP (spec)
4233 && EQ (XCAR (spec), Qraise)
4234 && CONSP (XCDR (spec)))
4235 {
4236 if (!FRAME_WINDOW_P (it->f))
4237 return 0;
4238
4239 #ifdef HAVE_WINDOW_SYSTEM
4240 value = XCAR (XCDR (spec));
4241 if (NUMBERP (value))
4242 {
4243 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4244 it->voffset = - (XFLOATINT (value)
4245 * (FONT_HEIGHT (face->font)));
4246 }
4247 #endif /* HAVE_WINDOW_SYSTEM */
4248
4249 return 0;
4250 }
4251
4252 /* Don't handle the other kinds of display specifications
4253 inside a string that we got from a `display' property. */
4254 if (it->string_from_display_prop_p)
4255 return 0;
4256
4257 /* Characters having this form of property are not displayed, so
4258 we have to find the end of the property. */
4259 start_pos = *position;
4260 *position = display_prop_end (it, object, start_pos);
4261 value = Qnil;
4262
4263 /* Stop the scan at that end position--we assume that all
4264 text properties change there. */
4265 it->stop_charpos = position->charpos;
4266
4267 /* Handle `(left-fringe BITMAP [FACE])'
4268 and `(right-fringe BITMAP [FACE])'. */
4269 if (CONSP (spec)
4270 && (EQ (XCAR (spec), Qleft_fringe)
4271 || EQ (XCAR (spec), Qright_fringe))
4272 && CONSP (XCDR (spec)))
4273 {
4274 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4275 int fringe_bitmap;
4276
4277 if (!FRAME_WINDOW_P (it->f))
4278 /* If we return here, POSITION has been advanced
4279 across the text with this property. */
4280 return 0;
4281
4282 #ifdef HAVE_WINDOW_SYSTEM
4283 value = XCAR (XCDR (spec));
4284 if (!SYMBOLP (value)
4285 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4286 /* If we return here, POSITION has been advanced
4287 across the text with this property. */
4288 return 0;
4289
4290 if (CONSP (XCDR (XCDR (spec))))
4291 {
4292 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4293 int face_id2 = lookup_derived_face (it->f, face_name,
4294 FRINGE_FACE_ID, 0);
4295 if (face_id2 >= 0)
4296 face_id = face_id2;
4297 }
4298
4299 /* Save current settings of IT so that we can restore them
4300 when we are finished with the glyph property value. */
4301
4302 save_pos = it->position;
4303 it->position = *position;
4304 push_it (it);
4305 it->position = save_pos;
4306
4307 it->area = TEXT_AREA;
4308 it->what = IT_IMAGE;
4309 it->image_id = -1; /* no image */
4310 it->position = start_pos;
4311 it->object = NILP (object) ? it->w->buffer : object;
4312 it->method = GET_FROM_IMAGE;
4313 it->from_overlay = Qnil;
4314 it->face_id = face_id;
4315
4316 /* Say that we haven't consumed the characters with
4317 `display' property yet. The call to pop_it in
4318 set_iterator_to_next will clean this up. */
4319 *position = start_pos;
4320
4321 if (EQ (XCAR (spec), Qleft_fringe))
4322 {
4323 it->left_user_fringe_bitmap = fringe_bitmap;
4324 it->left_user_fringe_face_id = face_id;
4325 }
4326 else
4327 {
4328 it->right_user_fringe_bitmap = fringe_bitmap;
4329 it->right_user_fringe_face_id = face_id;
4330 }
4331 #endif /* HAVE_WINDOW_SYSTEM */
4332 return 1;
4333 }
4334
4335 /* Prepare to handle `((margin left-margin) ...)',
4336 `((margin right-margin) ...)' and `((margin nil) ...)'
4337 prefixes for display specifications. */
4338 location = Qunbound;
4339 if (CONSP (spec) && CONSP (XCAR (spec)))
4340 {
4341 Lisp_Object tem;
4342
4343 value = XCDR (spec);
4344 if (CONSP (value))
4345 value = XCAR (value);
4346
4347 tem = XCAR (spec);
4348 if (EQ (XCAR (tem), Qmargin)
4349 && (tem = XCDR (tem),
4350 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4351 (NILP (tem)
4352 || EQ (tem, Qleft_margin)
4353 || EQ (tem, Qright_margin))))
4354 location = tem;
4355 }
4356
4357 if (EQ (location, Qunbound))
4358 {
4359 location = Qnil;
4360 value = spec;
4361 }
4362
4363 /* After this point, VALUE is the property after any
4364 margin prefix has been stripped. It must be a string,
4365 an image specification, or `(space ...)'.
4366
4367 LOCATION specifies where to display: `left-margin',
4368 `right-margin' or nil. */
4369
4370 valid_p = (STRINGP (value)
4371 #ifdef HAVE_WINDOW_SYSTEM
4372 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4373 #endif /* not HAVE_WINDOW_SYSTEM */
4374 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4375
4376 if (valid_p && !display_replaced_before_p)
4377 {
4378 /* Save current settings of IT so that we can restore them
4379 when we are finished with the glyph property value. */
4380 save_pos = it->position;
4381 it->position = *position;
4382 push_it (it);
4383 it->position = save_pos;
4384 it->from_overlay = overlay;
4385
4386 if (NILP (location))
4387 it->area = TEXT_AREA;
4388 else if (EQ (location, Qleft_margin))
4389 it->area = LEFT_MARGIN_AREA;
4390 else
4391 it->area = RIGHT_MARGIN_AREA;
4392
4393 if (STRINGP (value))
4394 {
4395 it->string = value;
4396 it->multibyte_p = STRING_MULTIBYTE (it->string);
4397 it->current.overlay_string_index = -1;
4398 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4399 it->end_charpos = it->string_nchars = SCHARS (it->string);
4400 it->method = GET_FROM_STRING;
4401 it->stop_charpos = 0;
4402 it->string_from_display_prop_p = 1;
4403 /* Say that we haven't consumed the characters with
4404 `display' property yet. The call to pop_it in
4405 set_iterator_to_next will clean this up. */
4406 if (BUFFERP (object))
4407 *position = start_pos;
4408 }
4409 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4410 {
4411 it->method = GET_FROM_STRETCH;
4412 it->object = value;
4413 *position = it->position = start_pos;
4414 }
4415 #ifdef HAVE_WINDOW_SYSTEM
4416 else
4417 {
4418 it->what = IT_IMAGE;
4419 it->image_id = lookup_image (it->f, value);
4420 it->position = start_pos;
4421 it->object = NILP (object) ? it->w->buffer : object;
4422 it->method = GET_FROM_IMAGE;
4423
4424 /* Say that we haven't consumed the characters with
4425 `display' property yet. The call to pop_it in
4426 set_iterator_to_next will clean this up. */
4427 *position = start_pos;
4428 }
4429 #endif /* HAVE_WINDOW_SYSTEM */
4430
4431 return 1;
4432 }
4433
4434 /* Invalid property or property not supported. Restore
4435 POSITION to what it was before. */
4436 *position = start_pos;
4437 return 0;
4438 }
4439
4440
4441 /* Check if SPEC is a display sub-property value whose text should be
4442 treated as intangible. */
4443
4444 static int
4445 single_display_spec_intangible_p (Lisp_Object prop)
4446 {
4447 /* Skip over `when FORM'. */
4448 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4449 {
4450 prop = XCDR (prop);
4451 if (!CONSP (prop))
4452 return 0;
4453 prop = XCDR (prop);
4454 }
4455
4456 if (STRINGP (prop))
4457 return 1;
4458
4459 if (!CONSP (prop))
4460 return 0;
4461
4462 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4463 we don't need to treat text as intangible. */
4464 if (EQ (XCAR (prop), Qmargin))
4465 {
4466 prop = XCDR (prop);
4467 if (!CONSP (prop))
4468 return 0;
4469
4470 prop = XCDR (prop);
4471 if (!CONSP (prop)
4472 || EQ (XCAR (prop), Qleft_margin)
4473 || EQ (XCAR (prop), Qright_margin))
4474 return 0;
4475 }
4476
4477 return (CONSP (prop)
4478 && (EQ (XCAR (prop), Qimage)
4479 || EQ (XCAR (prop), Qspace)));
4480 }
4481
4482
4483 /* Check if PROP is a display property value whose text should be
4484 treated as intangible. */
4485
4486 int
4487 display_prop_intangible_p (Lisp_Object prop)
4488 {
4489 if (CONSP (prop)
4490 && CONSP (XCAR (prop))
4491 && !EQ (Qmargin, XCAR (XCAR (prop))))
4492 {
4493 /* A list of sub-properties. */
4494 while (CONSP (prop))
4495 {
4496 if (single_display_spec_intangible_p (XCAR (prop)))
4497 return 1;
4498 prop = XCDR (prop);
4499 }
4500 }
4501 else if (VECTORP (prop))
4502 {
4503 /* A vector of sub-properties. */
4504 int i;
4505 for (i = 0; i < ASIZE (prop); ++i)
4506 if (single_display_spec_intangible_p (AREF (prop, i)))
4507 return 1;
4508 }
4509 else
4510 return single_display_spec_intangible_p (prop);
4511
4512 return 0;
4513 }
4514
4515
4516 /* Return 1 if PROP is a display sub-property value containing STRING. */
4517
4518 static int
4519 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4520 {
4521 if (EQ (string, prop))
4522 return 1;
4523
4524 /* Skip over `when FORM'. */
4525 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4526 {
4527 prop = XCDR (prop);
4528 if (!CONSP (prop))
4529 return 0;
4530 prop = XCDR (prop);
4531 }
4532
4533 if (CONSP (prop))
4534 /* Skip over `margin LOCATION'. */
4535 if (EQ (XCAR (prop), Qmargin))
4536 {
4537 prop = XCDR (prop);
4538 if (!CONSP (prop))
4539 return 0;
4540
4541 prop = XCDR (prop);
4542 if (!CONSP (prop))
4543 return 0;
4544 }
4545
4546 return CONSP (prop) && EQ (XCAR (prop), string);
4547 }
4548
4549
4550 /* Return 1 if STRING appears in the `display' property PROP. */
4551
4552 static int
4553 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4554 {
4555 if (CONSP (prop)
4556 && CONSP (XCAR (prop))
4557 && !EQ (Qmargin, XCAR (XCAR (prop))))
4558 {
4559 /* A list of sub-properties. */
4560 while (CONSP (prop))
4561 {
4562 if (single_display_spec_string_p (XCAR (prop), string))
4563 return 1;
4564 prop = XCDR (prop);
4565 }
4566 }
4567 else if (VECTORP (prop))
4568 {
4569 /* A vector of sub-properties. */
4570 int i;
4571 for (i = 0; i < ASIZE (prop); ++i)
4572 if (single_display_spec_string_p (AREF (prop, i), string))
4573 return 1;
4574 }
4575 else
4576 return single_display_spec_string_p (prop, string);
4577
4578 return 0;
4579 }
4580
4581 /* Look for STRING in overlays and text properties in W's buffer,
4582 between character positions FROM and TO (excluding TO).
4583 BACK_P non-zero means look back (in this case, TO is supposed to be
4584 less than FROM).
4585 Value is the first character position where STRING was found, or
4586 zero if it wasn't found before hitting TO.
4587
4588 W's buffer must be current.
4589
4590 This function may only use code that doesn't eval because it is
4591 called asynchronously from note_mouse_highlight. */
4592
4593 static EMACS_INT
4594 string_buffer_position_lim (struct window *w, Lisp_Object string,
4595 EMACS_INT from, EMACS_INT to, int back_p)
4596 {
4597 Lisp_Object limit, prop, pos;
4598 int found = 0;
4599
4600 pos = make_number (from);
4601
4602 if (!back_p) /* looking forward */
4603 {
4604 limit = make_number (min (to, ZV));
4605 while (!found && !EQ (pos, limit))
4606 {
4607 prop = Fget_char_property (pos, Qdisplay, Qnil);
4608 if (!NILP (prop) && display_prop_string_p (prop, string))
4609 found = 1;
4610 else
4611 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4612 limit);
4613 }
4614 }
4615 else /* looking back */
4616 {
4617 limit = make_number (max (to, BEGV));
4618 while (!found && !EQ (pos, limit))
4619 {
4620 prop = Fget_char_property (pos, Qdisplay, Qnil);
4621 if (!NILP (prop) && display_prop_string_p (prop, string))
4622 found = 1;
4623 else
4624 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4625 limit);
4626 }
4627 }
4628
4629 return found ? XINT (pos) : 0;
4630 }
4631
4632 /* Determine which buffer position in W's buffer STRING comes from.
4633 AROUND_CHARPOS is an approximate position where it could come from.
4634 Value is the buffer position or 0 if it couldn't be determined.
4635
4636 W's buffer must be current.
4637
4638 This function is necessary because we don't record buffer positions
4639 in glyphs generated from strings (to keep struct glyph small).
4640 This function may only use code that doesn't eval because it is
4641 called asynchronously from note_mouse_highlight. */
4642
4643 EMACS_INT
4644 string_buffer_position (struct window *w, Lisp_Object string, EMACS_INT around_charpos)
4645 {
4646 Lisp_Object limit, prop, pos;
4647 const int MAX_DISTANCE = 1000;
4648 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4649 around_charpos + MAX_DISTANCE,
4650 0);
4651
4652 if (!found)
4653 found = string_buffer_position_lim (w, string, around_charpos,
4654 around_charpos - MAX_DISTANCE, 1);
4655 return found;
4656 }
4657
4658
4659 \f
4660 /***********************************************************************
4661 `composition' property
4662 ***********************************************************************/
4663
4664 /* Set up iterator IT from `composition' property at its current
4665 position. Called from handle_stop. */
4666
4667 static enum prop_handled
4668 handle_composition_prop (struct it *it)
4669 {
4670 Lisp_Object prop, string;
4671 EMACS_INT pos, pos_byte, start, end;
4672
4673 if (STRINGP (it->string))
4674 {
4675 unsigned char *s;
4676
4677 pos = IT_STRING_CHARPOS (*it);
4678 pos_byte = IT_STRING_BYTEPOS (*it);
4679 string = it->string;
4680 s = SDATA (string) + pos_byte;
4681 it->c = STRING_CHAR (s);
4682 }
4683 else
4684 {
4685 pos = IT_CHARPOS (*it);
4686 pos_byte = IT_BYTEPOS (*it);
4687 string = Qnil;
4688 it->c = FETCH_CHAR (pos_byte);
4689 }
4690
4691 /* If there's a valid composition and point is not inside of the
4692 composition (in the case that the composition is from the current
4693 buffer), draw a glyph composed from the composition components. */
4694 if (find_composition (pos, -1, &start, &end, &prop, string)
4695 && COMPOSITION_VALID_P (start, end, prop)
4696 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4697 {
4698 if (start != pos)
4699 {
4700 if (STRINGP (it->string))
4701 pos_byte = string_char_to_byte (it->string, start);
4702 else
4703 pos_byte = CHAR_TO_BYTE (start);
4704 }
4705 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4706 prop, string);
4707
4708 if (it->cmp_it.id >= 0)
4709 {
4710 it->cmp_it.ch = -1;
4711 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4712 it->cmp_it.nglyphs = -1;
4713 }
4714 }
4715
4716 return HANDLED_NORMALLY;
4717 }
4718
4719
4720 \f
4721 /***********************************************************************
4722 Overlay strings
4723 ***********************************************************************/
4724
4725 /* The following structure is used to record overlay strings for
4726 later sorting in load_overlay_strings. */
4727
4728 struct overlay_entry
4729 {
4730 Lisp_Object overlay;
4731 Lisp_Object string;
4732 int priority;
4733 int after_string_p;
4734 };
4735
4736
4737 /* Set up iterator IT from overlay strings at its current position.
4738 Called from handle_stop. */
4739
4740 static enum prop_handled
4741 handle_overlay_change (struct it *it)
4742 {
4743 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4744 return HANDLED_RECOMPUTE_PROPS;
4745 else
4746 return HANDLED_NORMALLY;
4747 }
4748
4749
4750 /* Set up the next overlay string for delivery by IT, if there is an
4751 overlay string to deliver. Called by set_iterator_to_next when the
4752 end of the current overlay string is reached. If there are more
4753 overlay strings to display, IT->string and
4754 IT->current.overlay_string_index are set appropriately here.
4755 Otherwise IT->string is set to nil. */
4756
4757 static void
4758 next_overlay_string (struct it *it)
4759 {
4760 ++it->current.overlay_string_index;
4761 if (it->current.overlay_string_index == it->n_overlay_strings)
4762 {
4763 /* No more overlay strings. Restore IT's settings to what
4764 they were before overlay strings were processed, and
4765 continue to deliver from current_buffer. */
4766
4767 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4768 pop_it (it);
4769 xassert (it->sp > 0
4770 || (NILP (it->string)
4771 && it->method == GET_FROM_BUFFER
4772 && it->stop_charpos >= BEGV
4773 && it->stop_charpos <= it->end_charpos));
4774 it->current.overlay_string_index = -1;
4775 it->n_overlay_strings = 0;
4776
4777 /* If we're at the end of the buffer, record that we have
4778 processed the overlay strings there already, so that
4779 next_element_from_buffer doesn't try it again. */
4780 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4781 it->overlay_strings_at_end_processed_p = 1;
4782 }
4783 else
4784 {
4785 /* There are more overlay strings to process. If
4786 IT->current.overlay_string_index has advanced to a position
4787 where we must load IT->overlay_strings with more strings, do
4788 it. */
4789 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4790
4791 if (it->current.overlay_string_index && i == 0)
4792 load_overlay_strings (it, 0);
4793
4794 /* Initialize IT to deliver display elements from the overlay
4795 string. */
4796 it->string = it->overlay_strings[i];
4797 it->multibyte_p = STRING_MULTIBYTE (it->string);
4798 SET_TEXT_POS (it->current.string_pos, 0, 0);
4799 it->method = GET_FROM_STRING;
4800 it->stop_charpos = 0;
4801 if (it->cmp_it.stop_pos >= 0)
4802 it->cmp_it.stop_pos = 0;
4803 }
4804
4805 CHECK_IT (it);
4806 }
4807
4808
4809 /* Compare two overlay_entry structures E1 and E2. Used as a
4810 comparison function for qsort in load_overlay_strings. Overlay
4811 strings for the same position are sorted so that
4812
4813 1. All after-strings come in front of before-strings, except
4814 when they come from the same overlay.
4815
4816 2. Within after-strings, strings are sorted so that overlay strings
4817 from overlays with higher priorities come first.
4818
4819 2. Within before-strings, strings are sorted so that overlay
4820 strings from overlays with higher priorities come last.
4821
4822 Value is analogous to strcmp. */
4823
4824
4825 static int
4826 compare_overlay_entries (const void *e1, const void *e2)
4827 {
4828 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4829 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4830 int result;
4831
4832 if (entry1->after_string_p != entry2->after_string_p)
4833 {
4834 /* Let after-strings appear in front of before-strings if
4835 they come from different overlays. */
4836 if (EQ (entry1->overlay, entry2->overlay))
4837 result = entry1->after_string_p ? 1 : -1;
4838 else
4839 result = entry1->after_string_p ? -1 : 1;
4840 }
4841 else if (entry1->after_string_p)
4842 /* After-strings sorted in order of decreasing priority. */
4843 result = entry2->priority - entry1->priority;
4844 else
4845 /* Before-strings sorted in order of increasing priority. */
4846 result = entry1->priority - entry2->priority;
4847
4848 return result;
4849 }
4850
4851
4852 /* Load the vector IT->overlay_strings with overlay strings from IT's
4853 current buffer position, or from CHARPOS if that is > 0. Set
4854 IT->n_overlays to the total number of overlay strings found.
4855
4856 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4857 a time. On entry into load_overlay_strings,
4858 IT->current.overlay_string_index gives the number of overlay
4859 strings that have already been loaded by previous calls to this
4860 function.
4861
4862 IT->add_overlay_start contains an additional overlay start
4863 position to consider for taking overlay strings from, if non-zero.
4864 This position comes into play when the overlay has an `invisible'
4865 property, and both before and after-strings. When we've skipped to
4866 the end of the overlay, because of its `invisible' property, we
4867 nevertheless want its before-string to appear.
4868 IT->add_overlay_start will contain the overlay start position
4869 in this case.
4870
4871 Overlay strings are sorted so that after-string strings come in
4872 front of before-string strings. Within before and after-strings,
4873 strings are sorted by overlay priority. See also function
4874 compare_overlay_entries. */
4875
4876 static void
4877 load_overlay_strings (struct it *it, int charpos)
4878 {
4879 extern Lisp_Object Qwindow, Qpriority;
4880 Lisp_Object overlay, window, str, invisible;
4881 struct Lisp_Overlay *ov;
4882 int start, end;
4883 int size = 20;
4884 int n = 0, i, j, invis_p;
4885 struct overlay_entry *entries
4886 = (struct overlay_entry *) alloca (size * sizeof *entries);
4887
4888 if (charpos <= 0)
4889 charpos = IT_CHARPOS (*it);
4890
4891 /* Append the overlay string STRING of overlay OVERLAY to vector
4892 `entries' which has size `size' and currently contains `n'
4893 elements. AFTER_P non-zero means STRING is an after-string of
4894 OVERLAY. */
4895 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4896 do \
4897 { \
4898 Lisp_Object priority; \
4899 \
4900 if (n == size) \
4901 { \
4902 int new_size = 2 * size; \
4903 struct overlay_entry *old = entries; \
4904 entries = \
4905 (struct overlay_entry *) alloca (new_size \
4906 * sizeof *entries); \
4907 memcpy (entries, old, size * sizeof *entries); \
4908 size = new_size; \
4909 } \
4910 \
4911 entries[n].string = (STRING); \
4912 entries[n].overlay = (OVERLAY); \
4913 priority = Foverlay_get ((OVERLAY), Qpriority); \
4914 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4915 entries[n].after_string_p = (AFTER_P); \
4916 ++n; \
4917 } \
4918 while (0)
4919
4920 /* Process overlay before the overlay center. */
4921 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4922 {
4923 XSETMISC (overlay, ov);
4924 xassert (OVERLAYP (overlay));
4925 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4926 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4927
4928 if (end < charpos)
4929 break;
4930
4931 /* Skip this overlay if it doesn't start or end at IT's current
4932 position. */
4933 if (end != charpos && start != charpos)
4934 continue;
4935
4936 /* Skip this overlay if it doesn't apply to IT->w. */
4937 window = Foverlay_get (overlay, Qwindow);
4938 if (WINDOWP (window) && XWINDOW (window) != it->w)
4939 continue;
4940
4941 /* If the text ``under'' the overlay is invisible, both before-
4942 and after-strings from this overlay are visible; start and
4943 end position are indistinguishable. */
4944 invisible = Foverlay_get (overlay, Qinvisible);
4945 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4946
4947 /* If overlay has a non-empty before-string, record it. */
4948 if ((start == charpos || (end == charpos && invis_p))
4949 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4950 && SCHARS (str))
4951 RECORD_OVERLAY_STRING (overlay, str, 0);
4952
4953 /* If overlay has a non-empty after-string, record it. */
4954 if ((end == charpos || (start == charpos && invis_p))
4955 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4956 && SCHARS (str))
4957 RECORD_OVERLAY_STRING (overlay, str, 1);
4958 }
4959
4960 /* Process overlays after the overlay center. */
4961 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4962 {
4963 XSETMISC (overlay, ov);
4964 xassert (OVERLAYP (overlay));
4965 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4966 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4967
4968 if (start > charpos)
4969 break;
4970
4971 /* Skip this overlay if it doesn't start or end at IT's current
4972 position. */
4973 if (end != charpos && start != charpos)
4974 continue;
4975
4976 /* Skip this overlay if it doesn't apply to IT->w. */
4977 window = Foverlay_get (overlay, Qwindow);
4978 if (WINDOWP (window) && XWINDOW (window) != it->w)
4979 continue;
4980
4981 /* If the text ``under'' the overlay is invisible, it has a zero
4982 dimension, and both before- and after-strings apply. */
4983 invisible = Foverlay_get (overlay, Qinvisible);
4984 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4985
4986 /* If overlay has a non-empty before-string, record it. */
4987 if ((start == charpos || (end == charpos && invis_p))
4988 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4989 && SCHARS (str))
4990 RECORD_OVERLAY_STRING (overlay, str, 0);
4991
4992 /* If overlay has a non-empty after-string, record it. */
4993 if ((end == charpos || (start == charpos && invis_p))
4994 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4995 && SCHARS (str))
4996 RECORD_OVERLAY_STRING (overlay, str, 1);
4997 }
4998
4999 #undef RECORD_OVERLAY_STRING
5000
5001 /* Sort entries. */
5002 if (n > 1)
5003 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5004
5005 /* Record the total number of strings to process. */
5006 it->n_overlay_strings = n;
5007
5008 /* IT->current.overlay_string_index is the number of overlay strings
5009 that have already been consumed by IT. Copy some of the
5010 remaining overlay strings to IT->overlay_strings. */
5011 i = 0;
5012 j = it->current.overlay_string_index;
5013 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5014 {
5015 it->overlay_strings[i] = entries[j].string;
5016 it->string_overlays[i++] = entries[j++].overlay;
5017 }
5018
5019 CHECK_IT (it);
5020 }
5021
5022
5023 /* Get the first chunk of overlay strings at IT's current buffer
5024 position, or at CHARPOS if that is > 0. Value is non-zero if at
5025 least one overlay string was found. */
5026
5027 static int
5028 get_overlay_strings_1 (struct it *it, int charpos, int compute_stop_p)
5029 {
5030 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5031 process. This fills IT->overlay_strings with strings, and sets
5032 IT->n_overlay_strings to the total number of strings to process.
5033 IT->pos.overlay_string_index has to be set temporarily to zero
5034 because load_overlay_strings needs this; it must be set to -1
5035 when no overlay strings are found because a zero value would
5036 indicate a position in the first overlay string. */
5037 it->current.overlay_string_index = 0;
5038 load_overlay_strings (it, charpos);
5039
5040 /* If we found overlay strings, set up IT to deliver display
5041 elements from the first one. Otherwise set up IT to deliver
5042 from current_buffer. */
5043 if (it->n_overlay_strings)
5044 {
5045 /* Make sure we know settings in current_buffer, so that we can
5046 restore meaningful values when we're done with the overlay
5047 strings. */
5048 if (compute_stop_p)
5049 compute_stop_pos (it);
5050 xassert (it->face_id >= 0);
5051
5052 /* Save IT's settings. They are restored after all overlay
5053 strings have been processed. */
5054 xassert (!compute_stop_p || it->sp == 0);
5055
5056 /* When called from handle_stop, there might be an empty display
5057 string loaded. In that case, don't bother saving it. */
5058 if (!STRINGP (it->string) || SCHARS (it->string))
5059 push_it (it);
5060
5061 /* Set up IT to deliver display elements from the first overlay
5062 string. */
5063 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5064 it->string = it->overlay_strings[0];
5065 it->from_overlay = Qnil;
5066 it->stop_charpos = 0;
5067 xassert (STRINGP (it->string));
5068 it->end_charpos = SCHARS (it->string);
5069 it->multibyte_p = STRING_MULTIBYTE (it->string);
5070 it->method = GET_FROM_STRING;
5071 return 1;
5072 }
5073
5074 it->current.overlay_string_index = -1;
5075 return 0;
5076 }
5077
5078 static int
5079 get_overlay_strings (struct it *it, int charpos)
5080 {
5081 it->string = Qnil;
5082 it->method = GET_FROM_BUFFER;
5083
5084 (void) get_overlay_strings_1 (it, charpos, 1);
5085
5086 CHECK_IT (it);
5087
5088 /* Value is non-zero if we found at least one overlay string. */
5089 return STRINGP (it->string);
5090 }
5091
5092
5093 \f
5094 /***********************************************************************
5095 Saving and restoring state
5096 ***********************************************************************/
5097
5098 /* Save current settings of IT on IT->stack. Called, for example,
5099 before setting up IT for an overlay string, to be able to restore
5100 IT's settings to what they were after the overlay string has been
5101 processed. */
5102
5103 static void
5104 push_it (struct it *it)
5105 {
5106 struct iterator_stack_entry *p;
5107
5108 xassert (it->sp < IT_STACK_SIZE);
5109 p = it->stack + it->sp;
5110
5111 p->stop_charpos = it->stop_charpos;
5112 p->prev_stop = it->prev_stop;
5113 p->base_level_stop = it->base_level_stop;
5114 p->cmp_it = it->cmp_it;
5115 xassert (it->face_id >= 0);
5116 p->face_id = it->face_id;
5117 p->string = it->string;
5118 p->method = it->method;
5119 p->from_overlay = it->from_overlay;
5120 switch (p->method)
5121 {
5122 case GET_FROM_IMAGE:
5123 p->u.image.object = it->object;
5124 p->u.image.image_id = it->image_id;
5125 p->u.image.slice = it->slice;
5126 break;
5127 case GET_FROM_STRETCH:
5128 p->u.stretch.object = it->object;
5129 break;
5130 }
5131 p->position = it->position;
5132 p->current = it->current;
5133 p->end_charpos = it->end_charpos;
5134 p->string_nchars = it->string_nchars;
5135 p->area = it->area;
5136 p->multibyte_p = it->multibyte_p;
5137 p->avoid_cursor_p = it->avoid_cursor_p;
5138 p->space_width = it->space_width;
5139 p->font_height = it->font_height;
5140 p->voffset = it->voffset;
5141 p->string_from_display_prop_p = it->string_from_display_prop_p;
5142 p->display_ellipsis_p = 0;
5143 p->line_wrap = it->line_wrap;
5144 ++it->sp;
5145 }
5146
5147 static void
5148 iterate_out_of_display_property (struct it *it)
5149 {
5150 /* Maybe initialize paragraph direction. If we are at the beginning
5151 of a new paragraph, next_element_from_buffer may not have a
5152 chance to do that. */
5153 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5154 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
5155 /* prev_stop can be zero, so check against BEGV as well. */
5156 while (it->bidi_it.charpos >= BEGV
5157 && it->prev_stop <= it->bidi_it.charpos
5158 && it->bidi_it.charpos < CHARPOS (it->position))
5159 bidi_move_to_visually_next (&it->bidi_it);
5160 /* Record the stop_pos we just crossed, for when we cross it
5161 back, maybe. */
5162 if (it->bidi_it.charpos > CHARPOS (it->position))
5163 it->prev_stop = CHARPOS (it->position);
5164 /* If we ended up not where pop_it put us, resync IT's
5165 positional members with the bidi iterator. */
5166 if (it->bidi_it.charpos != CHARPOS (it->position))
5167 {
5168 SET_TEXT_POS (it->position,
5169 it->bidi_it.charpos, it->bidi_it.bytepos);
5170 it->current.pos = it->position;
5171 }
5172 }
5173
5174 /* Restore IT's settings from IT->stack. Called, for example, when no
5175 more overlay strings must be processed, and we return to delivering
5176 display elements from a buffer, or when the end of a string from a
5177 `display' property is reached and we return to delivering display
5178 elements from an overlay string, or from a buffer. */
5179
5180 static void
5181 pop_it (struct it *it)
5182 {
5183 struct iterator_stack_entry *p;
5184
5185 xassert (it->sp > 0);
5186 --it->sp;
5187 p = it->stack + it->sp;
5188 it->stop_charpos = p->stop_charpos;
5189 it->prev_stop = p->prev_stop;
5190 it->base_level_stop = p->base_level_stop;
5191 it->cmp_it = p->cmp_it;
5192 it->face_id = p->face_id;
5193 it->current = p->current;
5194 it->position = p->position;
5195 it->string = p->string;
5196 it->from_overlay = p->from_overlay;
5197 if (NILP (it->string))
5198 SET_TEXT_POS (it->current.string_pos, -1, -1);
5199 it->method = p->method;
5200 switch (it->method)
5201 {
5202 case GET_FROM_IMAGE:
5203 it->image_id = p->u.image.image_id;
5204 it->object = p->u.image.object;
5205 it->slice = p->u.image.slice;
5206 break;
5207 case GET_FROM_STRETCH:
5208 it->object = p->u.comp.object;
5209 break;
5210 case GET_FROM_BUFFER:
5211 it->object = it->w->buffer;
5212 if (it->bidi_p)
5213 {
5214 /* Bidi-iterate until we get out of the portion of text, if
5215 any, covered by a `display' text property or an overlay
5216 with `display' property. (We cannot just jump there,
5217 because the internal coherency of the bidi iterator state
5218 can not be preserved across such jumps.) We also must
5219 determine the paragraph base direction if the overlay we
5220 just processed is at the beginning of a new
5221 paragraph. */
5222 iterate_out_of_display_property (it);
5223 }
5224 break;
5225 case GET_FROM_STRING:
5226 it->object = it->string;
5227 break;
5228 case GET_FROM_DISPLAY_VECTOR:
5229 if (it->s)
5230 it->method = GET_FROM_C_STRING;
5231 else if (STRINGP (it->string))
5232 it->method = GET_FROM_STRING;
5233 else
5234 {
5235 it->method = GET_FROM_BUFFER;
5236 it->object = it->w->buffer;
5237 }
5238 }
5239 it->end_charpos = p->end_charpos;
5240 it->string_nchars = p->string_nchars;
5241 it->area = p->area;
5242 it->multibyte_p = p->multibyte_p;
5243 it->avoid_cursor_p = p->avoid_cursor_p;
5244 it->space_width = p->space_width;
5245 it->font_height = p->font_height;
5246 it->voffset = p->voffset;
5247 it->string_from_display_prop_p = p->string_from_display_prop_p;
5248 it->line_wrap = p->line_wrap;
5249 }
5250
5251
5252 \f
5253 /***********************************************************************
5254 Moving over lines
5255 ***********************************************************************/
5256
5257 /* Set IT's current position to the previous line start. */
5258
5259 static void
5260 back_to_previous_line_start (struct it *it)
5261 {
5262 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5263 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5264 }
5265
5266
5267 /* Move IT to the next line start.
5268
5269 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5270 we skipped over part of the text (as opposed to moving the iterator
5271 continuously over the text). Otherwise, don't change the value
5272 of *SKIPPED_P.
5273
5274 Newlines may come from buffer text, overlay strings, or strings
5275 displayed via the `display' property. That's the reason we can't
5276 simply use find_next_newline_no_quit.
5277
5278 Note that this function may not skip over invisible text that is so
5279 because of text properties and immediately follows a newline. If
5280 it would, function reseat_at_next_visible_line_start, when called
5281 from set_iterator_to_next, would effectively make invisible
5282 characters following a newline part of the wrong glyph row, which
5283 leads to wrong cursor motion. */
5284
5285 static int
5286 forward_to_next_line_start (struct it *it, int *skipped_p)
5287 {
5288 int old_selective, newline_found_p, n;
5289 const int MAX_NEWLINE_DISTANCE = 500;
5290
5291 /* If already on a newline, just consume it to avoid unintended
5292 skipping over invisible text below. */
5293 if (it->what == IT_CHARACTER
5294 && it->c == '\n'
5295 && CHARPOS (it->position) == IT_CHARPOS (*it))
5296 {
5297 set_iterator_to_next (it, 0);
5298 it->c = 0;
5299 return 1;
5300 }
5301
5302 /* Don't handle selective display in the following. It's (a)
5303 unnecessary because it's done by the caller, and (b) leads to an
5304 infinite recursion because next_element_from_ellipsis indirectly
5305 calls this function. */
5306 old_selective = it->selective;
5307 it->selective = 0;
5308
5309 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5310 from buffer text. */
5311 for (n = newline_found_p = 0;
5312 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5313 n += STRINGP (it->string) ? 0 : 1)
5314 {
5315 if (!get_next_display_element (it))
5316 return 0;
5317 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5318 set_iterator_to_next (it, 0);
5319 }
5320
5321 /* If we didn't find a newline near enough, see if we can use a
5322 short-cut. */
5323 if (!newline_found_p)
5324 {
5325 int start = IT_CHARPOS (*it);
5326 int limit = find_next_newline_no_quit (start, 1);
5327 Lisp_Object pos;
5328
5329 xassert (!STRINGP (it->string));
5330
5331 /* If there isn't any `display' property in sight, and no
5332 overlays, we can just use the position of the newline in
5333 buffer text. */
5334 if (it->stop_charpos >= limit
5335 || ((pos = Fnext_single_property_change (make_number (start),
5336 Qdisplay,
5337 Qnil, make_number (limit)),
5338 NILP (pos))
5339 && next_overlay_change (start) == ZV))
5340 {
5341 IT_CHARPOS (*it) = limit;
5342 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5343 *skipped_p = newline_found_p = 1;
5344 }
5345 else
5346 {
5347 while (get_next_display_element (it)
5348 && !newline_found_p)
5349 {
5350 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5351 set_iterator_to_next (it, 0);
5352 }
5353 }
5354 }
5355
5356 it->selective = old_selective;
5357 return newline_found_p;
5358 }
5359
5360
5361 /* Set IT's current position to the previous visible line start. Skip
5362 invisible text that is so either due to text properties or due to
5363 selective display. Caution: this does not change IT->current_x and
5364 IT->hpos. */
5365
5366 static void
5367 back_to_previous_visible_line_start (struct it *it)
5368 {
5369 while (IT_CHARPOS (*it) > BEGV)
5370 {
5371 back_to_previous_line_start (it);
5372
5373 if (IT_CHARPOS (*it) <= BEGV)
5374 break;
5375
5376 /* If selective > 0, then lines indented more than its value are
5377 invisible. */
5378 if (it->selective > 0
5379 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5380 (double) it->selective)) /* iftc */
5381 continue;
5382
5383 /* Check the newline before point for invisibility. */
5384 {
5385 Lisp_Object prop;
5386 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5387 Qinvisible, it->window);
5388 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5389 continue;
5390 }
5391
5392 if (IT_CHARPOS (*it) <= BEGV)
5393 break;
5394
5395 {
5396 struct it it2;
5397 int pos;
5398 EMACS_INT beg, end;
5399 Lisp_Object val, overlay;
5400
5401 /* If newline is part of a composition, continue from start of composition */
5402 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5403 && beg < IT_CHARPOS (*it))
5404 goto replaced;
5405
5406 /* If newline is replaced by a display property, find start of overlay
5407 or interval and continue search from that point. */
5408 it2 = *it;
5409 pos = --IT_CHARPOS (it2);
5410 --IT_BYTEPOS (it2);
5411 it2.sp = 0;
5412 it2.string_from_display_prop_p = 0;
5413 if (handle_display_prop (&it2) == HANDLED_RETURN
5414 && !NILP (val = get_char_property_and_overlay
5415 (make_number (pos), Qdisplay, Qnil, &overlay))
5416 && (OVERLAYP (overlay)
5417 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5418 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5419 goto replaced;
5420
5421 /* Newline is not replaced by anything -- so we are done. */
5422 break;
5423
5424 replaced:
5425 if (beg < BEGV)
5426 beg = BEGV;
5427 IT_CHARPOS (*it) = beg;
5428 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5429 }
5430 }
5431
5432 it->continuation_lines_width = 0;
5433
5434 xassert (IT_CHARPOS (*it) >= BEGV);
5435 xassert (IT_CHARPOS (*it) == BEGV
5436 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5437 CHECK_IT (it);
5438 }
5439
5440
5441 /* Reseat iterator IT at the previous visible line start. Skip
5442 invisible text that is so either due to text properties or due to
5443 selective display. At the end, update IT's overlay information,
5444 face information etc. */
5445
5446 void
5447 reseat_at_previous_visible_line_start (struct it *it)
5448 {
5449 back_to_previous_visible_line_start (it);
5450 reseat (it, it->current.pos, 1);
5451 CHECK_IT (it);
5452 }
5453
5454
5455 /* Reseat iterator IT on the next visible line start in the current
5456 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5457 preceding the line start. Skip over invisible text that is so
5458 because of selective display. Compute faces, overlays etc at the
5459 new position. Note that this function does not skip over text that
5460 is invisible because of text properties. */
5461
5462 static void
5463 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5464 {
5465 int newline_found_p, skipped_p = 0;
5466
5467 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5468
5469 /* Skip over lines that are invisible because they are indented
5470 more than the value of IT->selective. */
5471 if (it->selective > 0)
5472 while (IT_CHARPOS (*it) < ZV
5473 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5474 (double) it->selective)) /* iftc */
5475 {
5476 xassert (IT_BYTEPOS (*it) == BEGV
5477 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5478 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5479 }
5480
5481 /* Position on the newline if that's what's requested. */
5482 if (on_newline_p && newline_found_p)
5483 {
5484 if (STRINGP (it->string))
5485 {
5486 if (IT_STRING_CHARPOS (*it) > 0)
5487 {
5488 --IT_STRING_CHARPOS (*it);
5489 --IT_STRING_BYTEPOS (*it);
5490 }
5491 }
5492 else if (IT_CHARPOS (*it) > BEGV)
5493 {
5494 --IT_CHARPOS (*it);
5495 --IT_BYTEPOS (*it);
5496 reseat (it, it->current.pos, 0);
5497 }
5498 }
5499 else if (skipped_p)
5500 reseat (it, it->current.pos, 0);
5501
5502 CHECK_IT (it);
5503 }
5504
5505
5506 \f
5507 /***********************************************************************
5508 Changing an iterator's position
5509 ***********************************************************************/
5510
5511 /* Change IT's current position to POS in current_buffer. If FORCE_P
5512 is non-zero, always check for text properties at the new position.
5513 Otherwise, text properties are only looked up if POS >=
5514 IT->check_charpos of a property. */
5515
5516 static void
5517 reseat (struct it *it, struct text_pos pos, int force_p)
5518 {
5519 int original_pos = IT_CHARPOS (*it);
5520
5521 reseat_1 (it, pos, 0);
5522
5523 /* Determine where to check text properties. Avoid doing it
5524 where possible because text property lookup is very expensive. */
5525 if (force_p
5526 || CHARPOS (pos) > it->stop_charpos
5527 || CHARPOS (pos) < original_pos)
5528 {
5529 if (it->bidi_p)
5530 {
5531 /* For bidi iteration, we need to prime prev_stop and
5532 base_level_stop with our best estimations. */
5533 if (CHARPOS (pos) < it->prev_stop)
5534 {
5535 handle_stop_backwards (it, BEGV);
5536 if (CHARPOS (pos) < it->base_level_stop)
5537 it->base_level_stop = 0;
5538 }
5539 else if (CHARPOS (pos) > it->stop_charpos
5540 && it->stop_charpos >= BEGV)
5541 handle_stop_backwards (it, it->stop_charpos);
5542 else /* force_p */
5543 handle_stop (it);
5544 }
5545 else
5546 {
5547 handle_stop (it);
5548 it->prev_stop = it->base_level_stop = 0;
5549 }
5550
5551 }
5552
5553 CHECK_IT (it);
5554 }
5555
5556
5557 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5558 IT->stop_pos to POS, also. */
5559
5560 static void
5561 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5562 {
5563 /* Don't call this function when scanning a C string. */
5564 xassert (it->s == NULL);
5565
5566 /* POS must be a reasonable value. */
5567 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5568
5569 it->current.pos = it->position = pos;
5570 it->end_charpos = ZV;
5571 it->dpvec = NULL;
5572 it->current.dpvec_index = -1;
5573 it->current.overlay_string_index = -1;
5574 IT_STRING_CHARPOS (*it) = -1;
5575 IT_STRING_BYTEPOS (*it) = -1;
5576 it->string = Qnil;
5577 it->string_from_display_prop_p = 0;
5578 it->method = GET_FROM_BUFFER;
5579 it->object = it->w->buffer;
5580 it->area = TEXT_AREA;
5581 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5582 it->sp = 0;
5583 it->string_from_display_prop_p = 0;
5584 it->face_before_selective_p = 0;
5585 if (it->bidi_p)
5586 it->bidi_it.first_elt = 1;
5587
5588 if (set_stop_p)
5589 {
5590 it->stop_charpos = CHARPOS (pos);
5591 it->base_level_stop = CHARPOS (pos);
5592 }
5593 }
5594
5595
5596 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5597 If S is non-null, it is a C string to iterate over. Otherwise,
5598 STRING gives a Lisp string to iterate over.
5599
5600 If PRECISION > 0, don't return more then PRECISION number of
5601 characters from the string.
5602
5603 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5604 characters have been returned. FIELD_WIDTH < 0 means an infinite
5605 field width.
5606
5607 MULTIBYTE = 0 means disable processing of multibyte characters,
5608 MULTIBYTE > 0 means enable it,
5609 MULTIBYTE < 0 means use IT->multibyte_p.
5610
5611 IT must be initialized via a prior call to init_iterator before
5612 calling this function. */
5613
5614 static void
5615 reseat_to_string (struct it *it, unsigned char *s, Lisp_Object string,
5616 int charpos, int precision, int field_width, int multibyte)
5617 {
5618 /* No region in strings. */
5619 it->region_beg_charpos = it->region_end_charpos = -1;
5620
5621 /* No text property checks performed by default, but see below. */
5622 it->stop_charpos = -1;
5623
5624 /* Set iterator position and end position. */
5625 memset (&it->current, 0, sizeof it->current);
5626 it->current.overlay_string_index = -1;
5627 it->current.dpvec_index = -1;
5628 xassert (charpos >= 0);
5629
5630 /* If STRING is specified, use its multibyteness, otherwise use the
5631 setting of MULTIBYTE, if specified. */
5632 if (multibyte >= 0)
5633 it->multibyte_p = multibyte > 0;
5634
5635 if (s == NULL)
5636 {
5637 xassert (STRINGP (string));
5638 it->string = string;
5639 it->s = NULL;
5640 it->end_charpos = it->string_nchars = SCHARS (string);
5641 it->method = GET_FROM_STRING;
5642 it->current.string_pos = string_pos (charpos, string);
5643 }
5644 else
5645 {
5646 it->s = s;
5647 it->string = Qnil;
5648
5649 /* Note that we use IT->current.pos, not it->current.string_pos,
5650 for displaying C strings. */
5651 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5652 if (it->multibyte_p)
5653 {
5654 it->current.pos = c_string_pos (charpos, s, 1);
5655 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5656 }
5657 else
5658 {
5659 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5660 it->end_charpos = it->string_nchars = strlen (s);
5661 }
5662
5663 it->method = GET_FROM_C_STRING;
5664 }
5665
5666 /* PRECISION > 0 means don't return more than PRECISION characters
5667 from the string. */
5668 if (precision > 0 && it->end_charpos - charpos > precision)
5669 it->end_charpos = it->string_nchars = charpos + precision;
5670
5671 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5672 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5673 FIELD_WIDTH < 0 means infinite field width. This is useful for
5674 padding with `-' at the end of a mode line. */
5675 if (field_width < 0)
5676 field_width = INFINITY;
5677 if (field_width > it->end_charpos - charpos)
5678 it->end_charpos = charpos + field_width;
5679
5680 /* Use the standard display table for displaying strings. */
5681 if (DISP_TABLE_P (Vstandard_display_table))
5682 it->dp = XCHAR_TABLE (Vstandard_display_table);
5683
5684 it->stop_charpos = charpos;
5685 if (s == NULL && it->multibyte_p)
5686 {
5687 EMACS_INT endpos = SCHARS (it->string);
5688 if (endpos > it->end_charpos)
5689 endpos = it->end_charpos;
5690 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5691 it->string);
5692 }
5693 CHECK_IT (it);
5694 }
5695
5696
5697 \f
5698 /***********************************************************************
5699 Iteration
5700 ***********************************************************************/
5701
5702 /* Map enum it_method value to corresponding next_element_from_* function. */
5703
5704 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5705 {
5706 next_element_from_buffer,
5707 next_element_from_display_vector,
5708 next_element_from_string,
5709 next_element_from_c_string,
5710 next_element_from_image,
5711 next_element_from_stretch
5712 };
5713
5714 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5715
5716
5717 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5718 (possibly with the following characters). */
5719
5720 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5721 ((IT)->cmp_it.id >= 0 \
5722 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5723 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5724 END_CHARPOS, (IT)->w, \
5725 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5726 (IT)->string)))
5727
5728
5729 /* Load IT's display element fields with information about the next
5730 display element from the current position of IT. Value is zero if
5731 end of buffer (or C string) is reached. */
5732
5733 static struct frame *last_escape_glyph_frame = NULL;
5734 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5735 static int last_escape_glyph_merged_face_id = 0;
5736
5737 int
5738 get_next_display_element (struct it *it)
5739 {
5740 /* Non-zero means that we found a display element. Zero means that
5741 we hit the end of what we iterate over. Performance note: the
5742 function pointer `method' used here turns out to be faster than
5743 using a sequence of if-statements. */
5744 int success_p;
5745
5746 get_next:
5747 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5748
5749 if (it->what == IT_CHARACTER)
5750 {
5751 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5752 and only if (a) the resolved directionality of that character
5753 is R..." */
5754 /* FIXME: Do we need an exception for characters from display
5755 tables? */
5756 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5757 it->c = bidi_mirror_char (it->c);
5758 /* Map via display table or translate control characters.
5759 IT->c, IT->len etc. have been set to the next character by
5760 the function call above. If we have a display table, and it
5761 contains an entry for IT->c, translate it. Don't do this if
5762 IT->c itself comes from a display table, otherwise we could
5763 end up in an infinite recursion. (An alternative could be to
5764 count the recursion depth of this function and signal an
5765 error when a certain maximum depth is reached.) Is it worth
5766 it? */
5767 if (success_p && it->dpvec == NULL)
5768 {
5769 Lisp_Object dv;
5770 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5771 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5772 nbsp_or_shy = char_is_other;
5773 int decoded = it->c;
5774
5775 if (it->dp
5776 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5777 VECTORP (dv)))
5778 {
5779 struct Lisp_Vector *v = XVECTOR (dv);
5780
5781 /* Return the first character from the display table
5782 entry, if not empty. If empty, don't display the
5783 current character. */
5784 if (v->size)
5785 {
5786 it->dpvec_char_len = it->len;
5787 it->dpvec = v->contents;
5788 it->dpend = v->contents + v->size;
5789 it->current.dpvec_index = 0;
5790 it->dpvec_face_id = -1;
5791 it->saved_face_id = it->face_id;
5792 it->method = GET_FROM_DISPLAY_VECTOR;
5793 it->ellipsis_p = 0;
5794 }
5795 else
5796 {
5797 set_iterator_to_next (it, 0);
5798 }
5799 goto get_next;
5800 }
5801
5802 if (unibyte_display_via_language_environment
5803 && !ASCII_CHAR_P (it->c))
5804 decoded = DECODE_CHAR (unibyte, it->c);
5805
5806 if (it->c >= 0x80 && ! NILP (Vnobreak_char_display))
5807 {
5808 if (it->multibyte_p)
5809 nbsp_or_shy = (it->c == 0xA0 ? char_is_nbsp
5810 : it->c == 0xAD ? char_is_soft_hyphen
5811 : char_is_other);
5812 else if (unibyte_display_via_language_environment)
5813 nbsp_or_shy = (decoded == 0xA0 ? char_is_nbsp
5814 : decoded == 0xAD ? char_is_soft_hyphen
5815 : char_is_other);
5816 }
5817
5818 /* Translate control characters into `\003' or `^C' form.
5819 Control characters coming from a display table entry are
5820 currently not translated because we use IT->dpvec to hold
5821 the translation. This could easily be changed but I
5822 don't believe that it is worth doing.
5823
5824 If it->multibyte_p is nonzero, non-printable non-ASCII
5825 characters are also translated to octal form.
5826
5827 If it->multibyte_p is zero, eight-bit characters that
5828 don't have corresponding multibyte char code are also
5829 translated to octal form. */
5830 if ((it->c < ' '
5831 ? (it->area != TEXT_AREA
5832 /* In mode line, treat \n, \t like other crl chars. */
5833 || (it->c != '\t'
5834 && it->glyph_row
5835 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5836 || (it->c != '\n' && it->c != '\t'))
5837 : (nbsp_or_shy
5838 || (it->multibyte_p
5839 ? ! CHAR_PRINTABLE_P (it->c)
5840 : (! unibyte_display_via_language_environment
5841 ? it->c >= 0x80
5842 : (decoded >= 0x80 && decoded < 0xA0))))))
5843 {
5844 /* IT->c is a control character which must be displayed
5845 either as '\003' or as `^C' where the '\\' and '^'
5846 can be defined in the display table. Fill
5847 IT->ctl_chars with glyphs for what we have to
5848 display. Then, set IT->dpvec to these glyphs. */
5849 Lisp_Object gc;
5850 int ctl_len;
5851 int face_id, lface_id = 0 ;
5852 int escape_glyph;
5853
5854 /* Handle control characters with ^. */
5855
5856 if (it->c < 128 && it->ctl_arrow_p)
5857 {
5858 int g;
5859
5860 g = '^'; /* default glyph for Control */
5861 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5862 if (it->dp
5863 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5864 && GLYPH_CODE_CHAR_VALID_P (gc))
5865 {
5866 g = GLYPH_CODE_CHAR (gc);
5867 lface_id = GLYPH_CODE_FACE (gc);
5868 }
5869 if (lface_id)
5870 {
5871 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5872 }
5873 else if (it->f == last_escape_glyph_frame
5874 && it->face_id == last_escape_glyph_face_id)
5875 {
5876 face_id = last_escape_glyph_merged_face_id;
5877 }
5878 else
5879 {
5880 /* Merge the escape-glyph face into the current face. */
5881 face_id = merge_faces (it->f, Qescape_glyph, 0,
5882 it->face_id);
5883 last_escape_glyph_frame = it->f;
5884 last_escape_glyph_face_id = it->face_id;
5885 last_escape_glyph_merged_face_id = face_id;
5886 }
5887
5888 XSETINT (it->ctl_chars[0], g);
5889 XSETINT (it->ctl_chars[1], it->c ^ 0100);
5890 ctl_len = 2;
5891 goto display_control;
5892 }
5893
5894 /* Handle non-break space in the mode where it only gets
5895 highlighting. */
5896
5897 if (EQ (Vnobreak_char_display, Qt)
5898 && nbsp_or_shy == char_is_nbsp)
5899 {
5900 /* Merge the no-break-space face into the current face. */
5901 face_id = merge_faces (it->f, Qnobreak_space, 0,
5902 it->face_id);
5903
5904 it->c = ' ';
5905 XSETINT (it->ctl_chars[0], ' ');
5906 ctl_len = 1;
5907 goto display_control;
5908 }
5909
5910 /* Handle sequences that start with the "escape glyph". */
5911
5912 /* the default escape glyph is \. */
5913 escape_glyph = '\\';
5914
5915 if (it->dp
5916 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5917 && GLYPH_CODE_CHAR_VALID_P (gc))
5918 {
5919 escape_glyph = GLYPH_CODE_CHAR (gc);
5920 lface_id = GLYPH_CODE_FACE (gc);
5921 }
5922 if (lface_id)
5923 {
5924 /* The display table specified a face.
5925 Merge it into face_id and also into escape_glyph. */
5926 face_id = merge_faces (it->f, Qt, lface_id,
5927 it->face_id);
5928 }
5929 else if (it->f == last_escape_glyph_frame
5930 && it->face_id == last_escape_glyph_face_id)
5931 {
5932 face_id = last_escape_glyph_merged_face_id;
5933 }
5934 else
5935 {
5936 /* Merge the escape-glyph face into the current face. */
5937 face_id = merge_faces (it->f, Qescape_glyph, 0,
5938 it->face_id);
5939 last_escape_glyph_frame = it->f;
5940 last_escape_glyph_face_id = it->face_id;
5941 last_escape_glyph_merged_face_id = face_id;
5942 }
5943
5944 /* Handle soft hyphens in the mode where they only get
5945 highlighting. */
5946
5947 if (EQ (Vnobreak_char_display, Qt)
5948 && nbsp_or_shy == char_is_soft_hyphen)
5949 {
5950 it->c = '-';
5951 XSETINT (it->ctl_chars[0], '-');
5952 ctl_len = 1;
5953 goto display_control;
5954 }
5955
5956 /* Handle non-break space and soft hyphen
5957 with the escape glyph. */
5958
5959 if (nbsp_or_shy)
5960 {
5961 XSETINT (it->ctl_chars[0], escape_glyph);
5962 it->c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5963 XSETINT (it->ctl_chars[1], it->c);
5964 ctl_len = 2;
5965 goto display_control;
5966 }
5967
5968 {
5969 unsigned char str[MAX_MULTIBYTE_LENGTH];
5970 int len;
5971 int i;
5972
5973 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5974 if (CHAR_BYTE8_P (it->c))
5975 {
5976 str[0] = CHAR_TO_BYTE8 (it->c);
5977 len = 1;
5978 }
5979 else if (it->c < 256)
5980 {
5981 str[0] = it->c;
5982 len = 1;
5983 }
5984 else
5985 {
5986 /* It's an invalid character, which shouldn't
5987 happen actually, but due to bugs it may
5988 happen. Let's print the char as is, there's
5989 not much meaningful we can do with it. */
5990 str[0] = it->c;
5991 str[1] = it->c >> 8;
5992 str[2] = it->c >> 16;
5993 str[3] = it->c >> 24;
5994 len = 4;
5995 }
5996
5997 for (i = 0; i < len; i++)
5998 {
5999 int g;
6000 XSETINT (it->ctl_chars[i * 4], escape_glyph);
6001 /* Insert three more glyphs into IT->ctl_chars for
6002 the octal display of the character. */
6003 g = ((str[i] >> 6) & 7) + '0';
6004 XSETINT (it->ctl_chars[i * 4 + 1], g);
6005 g = ((str[i] >> 3) & 7) + '0';
6006 XSETINT (it->ctl_chars[i * 4 + 2], g);
6007 g = (str[i] & 7) + '0';
6008 XSETINT (it->ctl_chars[i * 4 + 3], g);
6009 }
6010 ctl_len = len * 4;
6011 }
6012
6013 display_control:
6014 /* Set up IT->dpvec and return first character from it. */
6015 it->dpvec_char_len = it->len;
6016 it->dpvec = it->ctl_chars;
6017 it->dpend = it->dpvec + ctl_len;
6018 it->current.dpvec_index = 0;
6019 it->dpvec_face_id = face_id;
6020 it->saved_face_id = it->face_id;
6021 it->method = GET_FROM_DISPLAY_VECTOR;
6022 it->ellipsis_p = 0;
6023 goto get_next;
6024 }
6025 }
6026 }
6027
6028 #ifdef HAVE_WINDOW_SYSTEM
6029 /* Adjust face id for a multibyte character. There are no multibyte
6030 character in unibyte text. */
6031 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6032 && it->multibyte_p
6033 && success_p
6034 && FRAME_WINDOW_P (it->f))
6035 {
6036 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6037
6038 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6039 {
6040 /* Automatic composition with glyph-string. */
6041 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6042
6043 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6044 }
6045 else
6046 {
6047 int pos = (it->s ? -1
6048 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6049 : IT_CHARPOS (*it));
6050
6051 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6052 }
6053 }
6054 #endif
6055
6056 /* Is this character the last one of a run of characters with
6057 box? If yes, set IT->end_of_box_run_p to 1. */
6058 if (it->face_box_p
6059 && it->s == NULL)
6060 {
6061 if (it->method == GET_FROM_STRING && it->sp)
6062 {
6063 int face_id = underlying_face_id (it);
6064 struct face *face = FACE_FROM_ID (it->f, face_id);
6065
6066 if (face)
6067 {
6068 if (face->box == FACE_NO_BOX)
6069 {
6070 /* If the box comes from face properties in a
6071 display string, check faces in that string. */
6072 int string_face_id = face_after_it_pos (it);
6073 it->end_of_box_run_p
6074 = (FACE_FROM_ID (it->f, string_face_id)->box
6075 == FACE_NO_BOX);
6076 }
6077 /* Otherwise, the box comes from the underlying face.
6078 If this is the last string character displayed, check
6079 the next buffer location. */
6080 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6081 && (it->current.overlay_string_index
6082 == it->n_overlay_strings - 1))
6083 {
6084 EMACS_INT ignore;
6085 int next_face_id;
6086 struct text_pos pos = it->current.pos;
6087 INC_TEXT_POS (pos, it->multibyte_p);
6088
6089 next_face_id = face_at_buffer_position
6090 (it->w, CHARPOS (pos), it->region_beg_charpos,
6091 it->region_end_charpos, &ignore,
6092 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6093 -1);
6094 it->end_of_box_run_p
6095 = (FACE_FROM_ID (it->f, next_face_id)->box
6096 == FACE_NO_BOX);
6097 }
6098 }
6099 }
6100 else
6101 {
6102 int face_id = face_after_it_pos (it);
6103 it->end_of_box_run_p
6104 = (face_id != it->face_id
6105 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6106 }
6107 }
6108
6109 /* Value is 0 if end of buffer or string reached. */
6110 return success_p;
6111 }
6112
6113
6114 /* Move IT to the next display element.
6115
6116 RESEAT_P non-zero means if called on a newline in buffer text,
6117 skip to the next visible line start.
6118
6119 Functions get_next_display_element and set_iterator_to_next are
6120 separate because I find this arrangement easier to handle than a
6121 get_next_display_element function that also increments IT's
6122 position. The way it is we can first look at an iterator's current
6123 display element, decide whether it fits on a line, and if it does,
6124 increment the iterator position. The other way around we probably
6125 would either need a flag indicating whether the iterator has to be
6126 incremented the next time, or we would have to implement a
6127 decrement position function which would not be easy to write. */
6128
6129 void
6130 set_iterator_to_next (struct it *it, int reseat_p)
6131 {
6132 /* Reset flags indicating start and end of a sequence of characters
6133 with box. Reset them at the start of this function because
6134 moving the iterator to a new position might set them. */
6135 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6136
6137 switch (it->method)
6138 {
6139 case GET_FROM_BUFFER:
6140 /* The current display element of IT is a character from
6141 current_buffer. Advance in the buffer, and maybe skip over
6142 invisible lines that are so because of selective display. */
6143 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6144 reseat_at_next_visible_line_start (it, 0);
6145 else if (it->cmp_it.id >= 0)
6146 {
6147 /* We are currently getting glyphs from a composition. */
6148 int i;
6149
6150 if (! it->bidi_p)
6151 {
6152 IT_CHARPOS (*it) += it->cmp_it.nchars;
6153 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6154 if (it->cmp_it.to < it->cmp_it.nglyphs)
6155 {
6156 it->cmp_it.from = it->cmp_it.to;
6157 }
6158 else
6159 {
6160 it->cmp_it.id = -1;
6161 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6162 IT_BYTEPOS (*it),
6163 it->stop_charpos, Qnil);
6164 }
6165 }
6166 else if (! it->cmp_it.reversed_p)
6167 {
6168 /* Composition created while scanning forward. */
6169 /* Update IT's char/byte positions to point to the first
6170 character of the next grapheme cluster, or to the
6171 character visually after the current composition. */
6172 for (i = 0; i < it->cmp_it.nchars; i++)
6173 bidi_move_to_visually_next (&it->bidi_it);
6174 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6175 IT_CHARPOS (*it) = it->bidi_it.charpos;
6176
6177 if (it->cmp_it.to < it->cmp_it.nglyphs)
6178 {
6179 /* Proceed to the next grapheme cluster. */
6180 it->cmp_it.from = it->cmp_it.to;
6181 }
6182 else
6183 {
6184 /* No more grapheme clusters in this composition.
6185 Find the next stop position. */
6186 EMACS_INT stop = it->stop_charpos;
6187 if (it->bidi_it.scan_dir < 0)
6188 /* Now we are scanning backward and don't know
6189 where to stop. */
6190 stop = -1;
6191 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6192 IT_BYTEPOS (*it), stop, Qnil);
6193 }
6194 }
6195 else
6196 {
6197 /* Composition created while scanning backward. */
6198 /* Update IT's char/byte positions to point to the last
6199 character of the previous grapheme cluster, or the
6200 character visually after the current composition. */
6201 for (i = 0; i < it->cmp_it.nchars; i++)
6202 bidi_move_to_visually_next (&it->bidi_it);
6203 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6204 IT_CHARPOS (*it) = it->bidi_it.charpos;
6205 if (it->cmp_it.from > 0)
6206 {
6207 /* Proceed to the previous grapheme cluster. */
6208 it->cmp_it.to = it->cmp_it.from;
6209 }
6210 else
6211 {
6212 /* No more grapheme clusters in this composition.
6213 Find the next stop position. */
6214 EMACS_INT stop = it->stop_charpos;
6215 if (it->bidi_it.scan_dir < 0)
6216 /* Now we are scanning backward and don't know
6217 where to stop. */
6218 stop = -1;
6219 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6220 IT_BYTEPOS (*it), stop, Qnil);
6221 }
6222 }
6223 }
6224 else
6225 {
6226 xassert (it->len != 0);
6227
6228 if (!it->bidi_p)
6229 {
6230 IT_BYTEPOS (*it) += it->len;
6231 IT_CHARPOS (*it) += 1;
6232 }
6233 else
6234 {
6235 int prev_scan_dir = it->bidi_it.scan_dir;
6236 /* If this is a new paragraph, determine its base
6237 direction (a.k.a. its base embedding level). */
6238 if (it->bidi_it.new_paragraph)
6239 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6240 bidi_move_to_visually_next (&it->bidi_it);
6241 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6242 IT_CHARPOS (*it) = it->bidi_it.charpos;
6243 if (prev_scan_dir != it->bidi_it.scan_dir)
6244 {
6245 /* As the scan direction was changed, we must
6246 re-compute the stop position for composition. */
6247 EMACS_INT stop = it->stop_charpos;
6248 if (it->bidi_it.scan_dir < 0)
6249 stop = -1;
6250 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6251 IT_BYTEPOS (*it), stop, Qnil);
6252 }
6253 }
6254 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6255 }
6256 break;
6257
6258 case GET_FROM_C_STRING:
6259 /* Current display element of IT is from a C string. */
6260 IT_BYTEPOS (*it) += it->len;
6261 IT_CHARPOS (*it) += 1;
6262 break;
6263
6264 case GET_FROM_DISPLAY_VECTOR:
6265 /* Current display element of IT is from a display table entry.
6266 Advance in the display table definition. Reset it to null if
6267 end reached, and continue with characters from buffers/
6268 strings. */
6269 ++it->current.dpvec_index;
6270
6271 /* Restore face of the iterator to what they were before the
6272 display vector entry (these entries may contain faces). */
6273 it->face_id = it->saved_face_id;
6274
6275 if (it->dpvec + it->current.dpvec_index == it->dpend)
6276 {
6277 int recheck_faces = it->ellipsis_p;
6278
6279 if (it->s)
6280 it->method = GET_FROM_C_STRING;
6281 else if (STRINGP (it->string))
6282 it->method = GET_FROM_STRING;
6283 else
6284 {
6285 it->method = GET_FROM_BUFFER;
6286 it->object = it->w->buffer;
6287 }
6288
6289 it->dpvec = NULL;
6290 it->current.dpvec_index = -1;
6291
6292 /* Skip over characters which were displayed via IT->dpvec. */
6293 if (it->dpvec_char_len < 0)
6294 reseat_at_next_visible_line_start (it, 1);
6295 else if (it->dpvec_char_len > 0)
6296 {
6297 if (it->method == GET_FROM_STRING
6298 && it->n_overlay_strings > 0)
6299 it->ignore_overlay_strings_at_pos_p = 1;
6300 it->len = it->dpvec_char_len;
6301 set_iterator_to_next (it, reseat_p);
6302 }
6303
6304 /* Maybe recheck faces after display vector */
6305 if (recheck_faces)
6306 it->stop_charpos = IT_CHARPOS (*it);
6307 }
6308 break;
6309
6310 case GET_FROM_STRING:
6311 /* Current display element is a character from a Lisp string. */
6312 xassert (it->s == NULL && STRINGP (it->string));
6313 if (it->cmp_it.id >= 0)
6314 {
6315 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6316 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6317 if (it->cmp_it.to < it->cmp_it.nglyphs)
6318 it->cmp_it.from = it->cmp_it.to;
6319 else
6320 {
6321 it->cmp_it.id = -1;
6322 composition_compute_stop_pos (&it->cmp_it,
6323 IT_STRING_CHARPOS (*it),
6324 IT_STRING_BYTEPOS (*it),
6325 it->stop_charpos, it->string);
6326 }
6327 }
6328 else
6329 {
6330 IT_STRING_BYTEPOS (*it) += it->len;
6331 IT_STRING_CHARPOS (*it) += 1;
6332 }
6333
6334 consider_string_end:
6335
6336 if (it->current.overlay_string_index >= 0)
6337 {
6338 /* IT->string is an overlay string. Advance to the
6339 next, if there is one. */
6340 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6341 {
6342 it->ellipsis_p = 0;
6343 next_overlay_string (it);
6344 if (it->ellipsis_p)
6345 setup_for_ellipsis (it, 0);
6346 }
6347 }
6348 else
6349 {
6350 /* IT->string is not an overlay string. If we reached
6351 its end, and there is something on IT->stack, proceed
6352 with what is on the stack. This can be either another
6353 string, this time an overlay string, or a buffer. */
6354 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6355 && it->sp > 0)
6356 {
6357 pop_it (it);
6358 if (it->method == GET_FROM_STRING)
6359 goto consider_string_end;
6360 }
6361 }
6362 break;
6363
6364 case GET_FROM_IMAGE:
6365 case GET_FROM_STRETCH:
6366 /* The position etc with which we have to proceed are on
6367 the stack. The position may be at the end of a string,
6368 if the `display' property takes up the whole string. */
6369 xassert (it->sp > 0);
6370 pop_it (it);
6371 if (it->method == GET_FROM_STRING)
6372 goto consider_string_end;
6373 break;
6374
6375 default:
6376 /* There are no other methods defined, so this should be a bug. */
6377 abort ();
6378 }
6379
6380 xassert (it->method != GET_FROM_STRING
6381 || (STRINGP (it->string)
6382 && IT_STRING_CHARPOS (*it) >= 0));
6383 }
6384
6385 /* Load IT's display element fields with information about the next
6386 display element which comes from a display table entry or from the
6387 result of translating a control character to one of the forms `^C'
6388 or `\003'.
6389
6390 IT->dpvec holds the glyphs to return as characters.
6391 IT->saved_face_id holds the face id before the display vector--it
6392 is restored into IT->face_id in set_iterator_to_next. */
6393
6394 static int
6395 next_element_from_display_vector (struct it *it)
6396 {
6397 Lisp_Object gc;
6398
6399 /* Precondition. */
6400 xassert (it->dpvec && it->current.dpvec_index >= 0);
6401
6402 it->face_id = it->saved_face_id;
6403
6404 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6405 That seemed totally bogus - so I changed it... */
6406 gc = it->dpvec[it->current.dpvec_index];
6407
6408 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6409 {
6410 it->c = GLYPH_CODE_CHAR (gc);
6411 it->len = CHAR_BYTES (it->c);
6412
6413 /* The entry may contain a face id to use. Such a face id is
6414 the id of a Lisp face, not a realized face. A face id of
6415 zero means no face is specified. */
6416 if (it->dpvec_face_id >= 0)
6417 it->face_id = it->dpvec_face_id;
6418 else
6419 {
6420 int lface_id = GLYPH_CODE_FACE (gc);
6421 if (lface_id > 0)
6422 it->face_id = merge_faces (it->f, Qt, lface_id,
6423 it->saved_face_id);
6424 }
6425 }
6426 else
6427 /* Display table entry is invalid. Return a space. */
6428 it->c = ' ', it->len = 1;
6429
6430 /* Don't change position and object of the iterator here. They are
6431 still the values of the character that had this display table
6432 entry or was translated, and that's what we want. */
6433 it->what = IT_CHARACTER;
6434 return 1;
6435 }
6436
6437
6438 /* Load IT with the next display element from Lisp string IT->string.
6439 IT->current.string_pos is the current position within the string.
6440 If IT->current.overlay_string_index >= 0, the Lisp string is an
6441 overlay string. */
6442
6443 static int
6444 next_element_from_string (struct it *it)
6445 {
6446 struct text_pos position;
6447
6448 xassert (STRINGP (it->string));
6449 xassert (IT_STRING_CHARPOS (*it) >= 0);
6450 position = it->current.string_pos;
6451
6452 /* Time to check for invisible text? */
6453 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6454 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6455 {
6456 handle_stop (it);
6457
6458 /* Since a handler may have changed IT->method, we must
6459 recurse here. */
6460 return GET_NEXT_DISPLAY_ELEMENT (it);
6461 }
6462
6463 if (it->current.overlay_string_index >= 0)
6464 {
6465 /* Get the next character from an overlay string. In overlay
6466 strings, There is no field width or padding with spaces to
6467 do. */
6468 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6469 {
6470 it->what = IT_EOB;
6471 return 0;
6472 }
6473 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6474 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6475 && next_element_from_composition (it))
6476 {
6477 return 1;
6478 }
6479 else if (STRING_MULTIBYTE (it->string))
6480 {
6481 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6482 const unsigned char *s = (SDATA (it->string)
6483 + IT_STRING_BYTEPOS (*it));
6484 it->c = string_char_and_length (s, &it->len);
6485 }
6486 else
6487 {
6488 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6489 it->len = 1;
6490 }
6491 }
6492 else
6493 {
6494 /* Get the next character from a Lisp string that is not an
6495 overlay string. Such strings come from the mode line, for
6496 example. We may have to pad with spaces, or truncate the
6497 string. See also next_element_from_c_string. */
6498 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6499 {
6500 it->what = IT_EOB;
6501 return 0;
6502 }
6503 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6504 {
6505 /* Pad with spaces. */
6506 it->c = ' ', it->len = 1;
6507 CHARPOS (position) = BYTEPOS (position) = -1;
6508 }
6509 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6510 IT_STRING_BYTEPOS (*it), it->string_nchars)
6511 && next_element_from_composition (it))
6512 {
6513 return 1;
6514 }
6515 else if (STRING_MULTIBYTE (it->string))
6516 {
6517 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6518 const unsigned char *s = (SDATA (it->string)
6519 + IT_STRING_BYTEPOS (*it));
6520 it->c = string_char_and_length (s, &it->len);
6521 }
6522 else
6523 {
6524 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6525 it->len = 1;
6526 }
6527 }
6528
6529 /* Record what we have and where it came from. */
6530 it->what = IT_CHARACTER;
6531 it->object = it->string;
6532 it->position = position;
6533 return 1;
6534 }
6535
6536
6537 /* Load IT with next display element from C string IT->s.
6538 IT->string_nchars is the maximum number of characters to return
6539 from the string. IT->end_charpos may be greater than
6540 IT->string_nchars when this function is called, in which case we
6541 may have to return padding spaces. Value is zero if end of string
6542 reached, including padding spaces. */
6543
6544 static int
6545 next_element_from_c_string (struct it *it)
6546 {
6547 int success_p = 1;
6548
6549 xassert (it->s);
6550 it->what = IT_CHARACTER;
6551 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6552 it->object = Qnil;
6553
6554 /* IT's position can be greater IT->string_nchars in case a field
6555 width or precision has been specified when the iterator was
6556 initialized. */
6557 if (IT_CHARPOS (*it) >= it->end_charpos)
6558 {
6559 /* End of the game. */
6560 it->what = IT_EOB;
6561 success_p = 0;
6562 }
6563 else if (IT_CHARPOS (*it) >= it->string_nchars)
6564 {
6565 /* Pad with spaces. */
6566 it->c = ' ', it->len = 1;
6567 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6568 }
6569 else if (it->multibyte_p)
6570 {
6571 /* Implementation note: The calls to strlen apparently aren't a
6572 performance problem because there is no noticeable performance
6573 difference between Emacs running in unibyte or multibyte mode. */
6574 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6575 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6576 }
6577 else
6578 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6579
6580 return success_p;
6581 }
6582
6583
6584 /* Set up IT to return characters from an ellipsis, if appropriate.
6585 The definition of the ellipsis glyphs may come from a display table
6586 entry. This function fills IT with the first glyph from the
6587 ellipsis if an ellipsis is to be displayed. */
6588
6589 static int
6590 next_element_from_ellipsis (struct it *it)
6591 {
6592 if (it->selective_display_ellipsis_p)
6593 setup_for_ellipsis (it, it->len);
6594 else
6595 {
6596 /* The face at the current position may be different from the
6597 face we find after the invisible text. Remember what it
6598 was in IT->saved_face_id, and signal that it's there by
6599 setting face_before_selective_p. */
6600 it->saved_face_id = it->face_id;
6601 it->method = GET_FROM_BUFFER;
6602 it->object = it->w->buffer;
6603 reseat_at_next_visible_line_start (it, 1);
6604 it->face_before_selective_p = 1;
6605 }
6606
6607 return GET_NEXT_DISPLAY_ELEMENT (it);
6608 }
6609
6610
6611 /* Deliver an image display element. The iterator IT is already
6612 filled with image information (done in handle_display_prop). Value
6613 is always 1. */
6614
6615
6616 static int
6617 next_element_from_image (struct it *it)
6618 {
6619 it->what = IT_IMAGE;
6620 it->ignore_overlay_strings_at_pos_p = 0;
6621 return 1;
6622 }
6623
6624
6625 /* Fill iterator IT with next display element from a stretch glyph
6626 property. IT->object is the value of the text property. Value is
6627 always 1. */
6628
6629 static int
6630 next_element_from_stretch (struct it *it)
6631 {
6632 it->what = IT_STRETCH;
6633 return 1;
6634 }
6635
6636 /* Scan forward from CHARPOS in the current buffer, until we find a
6637 stop position > current IT's position. Then handle the stop
6638 position before that. This is called when we bump into a stop
6639 position while reordering bidirectional text. CHARPOS should be
6640 the last previously processed stop_pos (or BEGV, if none were
6641 processed yet) whose position is less that IT's current
6642 position. */
6643
6644 static void
6645 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6646 {
6647 EMACS_INT where_we_are = IT_CHARPOS (*it);
6648 struct display_pos save_current = it->current;
6649 struct text_pos save_position = it->position;
6650 struct text_pos pos1;
6651 EMACS_INT next_stop;
6652
6653 /* Scan in strict logical order. */
6654 it->bidi_p = 0;
6655 do
6656 {
6657 it->prev_stop = charpos;
6658 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6659 reseat_1 (it, pos1, 0);
6660 compute_stop_pos (it);
6661 /* We must advance forward, right? */
6662 if (it->stop_charpos <= it->prev_stop)
6663 abort ();
6664 charpos = it->stop_charpos;
6665 }
6666 while (charpos <= where_we_are);
6667
6668 next_stop = it->stop_charpos;
6669 it->stop_charpos = it->prev_stop;
6670 it->bidi_p = 1;
6671 it->current = save_current;
6672 it->position = save_position;
6673 handle_stop (it);
6674 it->stop_charpos = next_stop;
6675 }
6676
6677 /* Load IT with the next display element from current_buffer. Value
6678 is zero if end of buffer reached. IT->stop_charpos is the next
6679 position at which to stop and check for text properties or buffer
6680 end. */
6681
6682 static int
6683 next_element_from_buffer (struct it *it)
6684 {
6685 int success_p = 1;
6686
6687 xassert (IT_CHARPOS (*it) >= BEGV);
6688
6689 /* With bidi reordering, the character to display might not be the
6690 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6691 we were reseat()ed to a new buffer position, which is potentially
6692 a different paragraph. */
6693 if (it->bidi_p && it->bidi_it.first_elt)
6694 {
6695 it->bidi_it.charpos = IT_CHARPOS (*it);
6696 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6697 if (it->bidi_it.bytepos == ZV_BYTE)
6698 {
6699 /* Nothing to do, but reset the FIRST_ELT flag, like
6700 bidi_paragraph_init does, because we are not going to
6701 call it. */
6702 it->bidi_it.first_elt = 0;
6703 }
6704 else if (it->bidi_it.bytepos == BEGV_BYTE
6705 /* FIXME: Should support all Unicode line separators. */
6706 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6707 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6708 {
6709 /* If we are at the beginning of a line, we can produce the
6710 next element right away. */
6711 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6712 bidi_move_to_visually_next (&it->bidi_it);
6713 }
6714 else
6715 {
6716 int orig_bytepos = IT_BYTEPOS (*it);
6717
6718 /* We need to prime the bidi iterator starting at the line's
6719 beginning, before we will be able to produce the next
6720 element. */
6721 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6722 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6723 it->bidi_it.charpos = IT_CHARPOS (*it);
6724 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6725 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6726 do
6727 {
6728 /* Now return to buffer position where we were asked to
6729 get the next display element, and produce that. */
6730 bidi_move_to_visually_next (&it->bidi_it);
6731 }
6732 while (it->bidi_it.bytepos != orig_bytepos
6733 && it->bidi_it.bytepos < ZV_BYTE);
6734 }
6735
6736 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6737 /* Adjust IT's position information to where we ended up. */
6738 IT_CHARPOS (*it) = it->bidi_it.charpos;
6739 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6740 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6741 {
6742 EMACS_INT stop = it->stop_charpos;
6743 if (it->bidi_it.scan_dir < 0)
6744 stop = -1;
6745 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6746 IT_BYTEPOS (*it), stop, Qnil);
6747 }
6748 }
6749
6750 if (IT_CHARPOS (*it) >= it->stop_charpos)
6751 {
6752 if (IT_CHARPOS (*it) >= it->end_charpos)
6753 {
6754 int overlay_strings_follow_p;
6755
6756 /* End of the game, except when overlay strings follow that
6757 haven't been returned yet. */
6758 if (it->overlay_strings_at_end_processed_p)
6759 overlay_strings_follow_p = 0;
6760 else
6761 {
6762 it->overlay_strings_at_end_processed_p = 1;
6763 overlay_strings_follow_p = get_overlay_strings (it, 0);
6764 }
6765
6766 if (overlay_strings_follow_p)
6767 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6768 else
6769 {
6770 it->what = IT_EOB;
6771 it->position = it->current.pos;
6772 success_p = 0;
6773 }
6774 }
6775 else if (!(!it->bidi_p
6776 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6777 || IT_CHARPOS (*it) == it->stop_charpos))
6778 {
6779 /* With bidi non-linear iteration, we could find ourselves
6780 far beyond the last computed stop_charpos, with several
6781 other stop positions in between that we missed. Scan
6782 them all now, in buffer's logical order, until we find
6783 and handle the last stop_charpos that precedes our
6784 current position. */
6785 handle_stop_backwards (it, it->stop_charpos);
6786 return GET_NEXT_DISPLAY_ELEMENT (it);
6787 }
6788 else
6789 {
6790 if (it->bidi_p)
6791 {
6792 /* Take note of the stop position we just moved across,
6793 for when we will move back across it. */
6794 it->prev_stop = it->stop_charpos;
6795 /* If we are at base paragraph embedding level, take
6796 note of the last stop position seen at this
6797 level. */
6798 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6799 it->base_level_stop = it->stop_charpos;
6800 }
6801 handle_stop (it);
6802 return GET_NEXT_DISPLAY_ELEMENT (it);
6803 }
6804 }
6805 else if (it->bidi_p
6806 /* We can sometimes back up for reasons that have nothing
6807 to do with bidi reordering. E.g., compositions. The
6808 code below is only needed when we are above the base
6809 embedding level, so test for that explicitly. */
6810 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6811 && IT_CHARPOS (*it) < it->prev_stop)
6812 {
6813 if (it->base_level_stop <= 0)
6814 it->base_level_stop = BEGV;
6815 if (IT_CHARPOS (*it) < it->base_level_stop)
6816 abort ();
6817 handle_stop_backwards (it, it->base_level_stop);
6818 return GET_NEXT_DISPLAY_ELEMENT (it);
6819 }
6820 else
6821 {
6822 /* No face changes, overlays etc. in sight, so just return a
6823 character from current_buffer. */
6824 unsigned char *p;
6825 EMACS_INT stop;
6826
6827 /* Maybe run the redisplay end trigger hook. Performance note:
6828 This doesn't seem to cost measurable time. */
6829 if (it->redisplay_end_trigger_charpos
6830 && it->glyph_row
6831 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6832 run_redisplay_end_trigger_hook (it);
6833
6834 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6835 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6836 stop)
6837 && next_element_from_composition (it))
6838 {
6839 return 1;
6840 }
6841
6842 /* Get the next character, maybe multibyte. */
6843 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6844 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6845 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6846 else
6847 it->c = *p, it->len = 1;
6848
6849 /* Record what we have and where it came from. */
6850 it->what = IT_CHARACTER;
6851 it->object = it->w->buffer;
6852 it->position = it->current.pos;
6853
6854 /* Normally we return the character found above, except when we
6855 really want to return an ellipsis for selective display. */
6856 if (it->selective)
6857 {
6858 if (it->c == '\n')
6859 {
6860 /* A value of selective > 0 means hide lines indented more
6861 than that number of columns. */
6862 if (it->selective > 0
6863 && IT_CHARPOS (*it) + 1 < ZV
6864 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6865 IT_BYTEPOS (*it) + 1,
6866 (double) it->selective)) /* iftc */
6867 {
6868 success_p = next_element_from_ellipsis (it);
6869 it->dpvec_char_len = -1;
6870 }
6871 }
6872 else if (it->c == '\r' && it->selective == -1)
6873 {
6874 /* A value of selective == -1 means that everything from the
6875 CR to the end of the line is invisible, with maybe an
6876 ellipsis displayed for it. */
6877 success_p = next_element_from_ellipsis (it);
6878 it->dpvec_char_len = -1;
6879 }
6880 }
6881 }
6882
6883 /* Value is zero if end of buffer reached. */
6884 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6885 return success_p;
6886 }
6887
6888
6889 /* Run the redisplay end trigger hook for IT. */
6890
6891 static void
6892 run_redisplay_end_trigger_hook (struct it *it)
6893 {
6894 Lisp_Object args[3];
6895
6896 /* IT->glyph_row should be non-null, i.e. we should be actually
6897 displaying something, or otherwise we should not run the hook. */
6898 xassert (it->glyph_row);
6899
6900 /* Set up hook arguments. */
6901 args[0] = Qredisplay_end_trigger_functions;
6902 args[1] = it->window;
6903 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6904 it->redisplay_end_trigger_charpos = 0;
6905
6906 /* Since we are *trying* to run these functions, don't try to run
6907 them again, even if they get an error. */
6908 it->w->redisplay_end_trigger = Qnil;
6909 Frun_hook_with_args (3, args);
6910
6911 /* Notice if it changed the face of the character we are on. */
6912 handle_face_prop (it);
6913 }
6914
6915
6916 /* Deliver a composition display element. Unlike the other
6917 next_element_from_XXX, this function is not registered in the array
6918 get_next_element[]. It is called from next_element_from_buffer and
6919 next_element_from_string when necessary. */
6920
6921 static int
6922 next_element_from_composition (struct it *it)
6923 {
6924 it->what = IT_COMPOSITION;
6925 it->len = it->cmp_it.nbytes;
6926 if (STRINGP (it->string))
6927 {
6928 if (it->c < 0)
6929 {
6930 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6931 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6932 return 0;
6933 }
6934 it->position = it->current.string_pos;
6935 it->object = it->string;
6936 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6937 IT_STRING_BYTEPOS (*it), it->string);
6938 }
6939 else
6940 {
6941 if (it->c < 0)
6942 {
6943 IT_CHARPOS (*it) += it->cmp_it.nchars;
6944 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6945 if (it->bidi_p)
6946 {
6947 if (it->bidi_it.new_paragraph)
6948 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6949 /* Resync the bidi iterator with IT's new position.
6950 FIXME: this doesn't support bidirectional text. */
6951 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6952 bidi_move_to_visually_next (&it->bidi_it);
6953 }
6954 return 0;
6955 }
6956 it->position = it->current.pos;
6957 it->object = it->w->buffer;
6958 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6959 IT_BYTEPOS (*it), Qnil);
6960 }
6961 return 1;
6962 }
6963
6964
6965 \f
6966 /***********************************************************************
6967 Moving an iterator without producing glyphs
6968 ***********************************************************************/
6969
6970 /* Check if iterator is at a position corresponding to a valid buffer
6971 position after some move_it_ call. */
6972
6973 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6974 ((it)->method == GET_FROM_STRING \
6975 ? IT_STRING_CHARPOS (*it) == 0 \
6976 : 1)
6977
6978
6979 /* Move iterator IT to a specified buffer or X position within one
6980 line on the display without producing glyphs.
6981
6982 OP should be a bit mask including some or all of these bits:
6983 MOVE_TO_X: Stop upon reaching x-position TO_X.
6984 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6985 Regardless of OP's value, stop upon reaching the end of the display line.
6986
6987 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6988 This means, in particular, that TO_X includes window's horizontal
6989 scroll amount.
6990
6991 The return value has several possible values that
6992 say what condition caused the scan to stop:
6993
6994 MOVE_POS_MATCH_OR_ZV
6995 - when TO_POS or ZV was reached.
6996
6997 MOVE_X_REACHED
6998 -when TO_X was reached before TO_POS or ZV were reached.
6999
7000 MOVE_LINE_CONTINUED
7001 - when we reached the end of the display area and the line must
7002 be continued.
7003
7004 MOVE_LINE_TRUNCATED
7005 - when we reached the end of the display area and the line is
7006 truncated.
7007
7008 MOVE_NEWLINE_OR_CR
7009 - when we stopped at a line end, i.e. a newline or a CR and selective
7010 display is on. */
7011
7012 static enum move_it_result
7013 move_it_in_display_line_to (struct it *it,
7014 EMACS_INT to_charpos, int to_x,
7015 enum move_operation_enum op)
7016 {
7017 enum move_it_result result = MOVE_UNDEFINED;
7018 struct glyph_row *saved_glyph_row;
7019 struct it wrap_it, atpos_it, atx_it;
7020 int may_wrap = 0;
7021 enum it_method prev_method = it->method;
7022 EMACS_INT prev_pos = IT_CHARPOS (*it);
7023
7024 /* Don't produce glyphs in produce_glyphs. */
7025 saved_glyph_row = it->glyph_row;
7026 it->glyph_row = NULL;
7027
7028 /* Use wrap_it to save a copy of IT wherever a word wrap could
7029 occur. Use atpos_it to save a copy of IT at the desired buffer
7030 position, if found, so that we can scan ahead and check if the
7031 word later overshoots the window edge. Use atx_it similarly, for
7032 pixel positions. */
7033 wrap_it.sp = -1;
7034 atpos_it.sp = -1;
7035 atx_it.sp = -1;
7036
7037 #define BUFFER_POS_REACHED_P() \
7038 ((op & MOVE_TO_POS) != 0 \
7039 && BUFFERP (it->object) \
7040 && (IT_CHARPOS (*it) == to_charpos \
7041 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7042 && (it->method == GET_FROM_BUFFER \
7043 || (it->method == GET_FROM_DISPLAY_VECTOR \
7044 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7045
7046 /* If there's a line-/wrap-prefix, handle it. */
7047 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7048 && it->current_y < it->last_visible_y)
7049 handle_line_prefix (it);
7050
7051 while (1)
7052 {
7053 int x, i, ascent = 0, descent = 0;
7054
7055 /* Utility macro to reset an iterator with x, ascent, and descent. */
7056 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7057 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7058 (IT)->max_descent = descent)
7059
7060 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7061 glyph). */
7062 if ((op & MOVE_TO_POS) != 0
7063 && BUFFERP (it->object)
7064 && it->method == GET_FROM_BUFFER
7065 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7066 || (it->bidi_p
7067 && (prev_method == GET_FROM_IMAGE
7068 || prev_method == GET_FROM_STRETCH)
7069 /* Passed TO_CHARPOS from left to right. */
7070 && ((prev_pos < to_charpos
7071 && IT_CHARPOS (*it) > to_charpos)
7072 /* Passed TO_CHARPOS from right to left. */
7073 || (prev_pos > to_charpos
7074 && IT_CHARPOS (*it) < to_charpos)))))
7075 {
7076 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7077 {
7078 result = MOVE_POS_MATCH_OR_ZV;
7079 break;
7080 }
7081 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7082 /* If wrap_it is valid, the current position might be in a
7083 word that is wrapped. So, save the iterator in
7084 atpos_it and continue to see if wrapping happens. */
7085 atpos_it = *it;
7086 }
7087
7088 prev_method = it->method;
7089 if (it->method == GET_FROM_BUFFER)
7090 prev_pos = IT_CHARPOS (*it);
7091 /* Stop when ZV reached.
7092 We used to stop here when TO_CHARPOS reached as well, but that is
7093 too soon if this glyph does not fit on this line. So we handle it
7094 explicitly below. */
7095 if (!get_next_display_element (it))
7096 {
7097 result = MOVE_POS_MATCH_OR_ZV;
7098 break;
7099 }
7100
7101 if (it->line_wrap == TRUNCATE)
7102 {
7103 if (BUFFER_POS_REACHED_P ())
7104 {
7105 result = MOVE_POS_MATCH_OR_ZV;
7106 break;
7107 }
7108 }
7109 else
7110 {
7111 if (it->line_wrap == WORD_WRAP)
7112 {
7113 if (IT_DISPLAYING_WHITESPACE (it))
7114 may_wrap = 1;
7115 else if (may_wrap)
7116 {
7117 /* We have reached a glyph that follows one or more
7118 whitespace characters. If the position is
7119 already found, we are done. */
7120 if (atpos_it.sp >= 0)
7121 {
7122 *it = atpos_it;
7123 result = MOVE_POS_MATCH_OR_ZV;
7124 goto done;
7125 }
7126 if (atx_it.sp >= 0)
7127 {
7128 *it = atx_it;
7129 result = MOVE_X_REACHED;
7130 goto done;
7131 }
7132 /* Otherwise, we can wrap here. */
7133 wrap_it = *it;
7134 may_wrap = 0;
7135 }
7136 }
7137 }
7138
7139 /* Remember the line height for the current line, in case
7140 the next element doesn't fit on the line. */
7141 ascent = it->max_ascent;
7142 descent = it->max_descent;
7143
7144 /* The call to produce_glyphs will get the metrics of the
7145 display element IT is loaded with. Record the x-position
7146 before this display element, in case it doesn't fit on the
7147 line. */
7148 x = it->current_x;
7149
7150 PRODUCE_GLYPHS (it);
7151
7152 if (it->area != TEXT_AREA)
7153 {
7154 set_iterator_to_next (it, 1);
7155 continue;
7156 }
7157
7158 /* The number of glyphs we get back in IT->nglyphs will normally
7159 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7160 character on a terminal frame, or (iii) a line end. For the
7161 second case, IT->nglyphs - 1 padding glyphs will be present.
7162 (On X frames, there is only one glyph produced for a
7163 composite character.)
7164
7165 The behavior implemented below means, for continuation lines,
7166 that as many spaces of a TAB as fit on the current line are
7167 displayed there. For terminal frames, as many glyphs of a
7168 multi-glyph character are displayed in the current line, too.
7169 This is what the old redisplay code did, and we keep it that
7170 way. Under X, the whole shape of a complex character must
7171 fit on the line or it will be completely displayed in the
7172 next line.
7173
7174 Note that both for tabs and padding glyphs, all glyphs have
7175 the same width. */
7176 if (it->nglyphs)
7177 {
7178 /* More than one glyph or glyph doesn't fit on line. All
7179 glyphs have the same width. */
7180 int single_glyph_width = it->pixel_width / it->nglyphs;
7181 int new_x;
7182 int x_before_this_char = x;
7183 int hpos_before_this_char = it->hpos;
7184
7185 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7186 {
7187 new_x = x + single_glyph_width;
7188
7189 /* We want to leave anything reaching TO_X to the caller. */
7190 if ((op & MOVE_TO_X) && new_x > to_x)
7191 {
7192 if (BUFFER_POS_REACHED_P ())
7193 {
7194 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7195 goto buffer_pos_reached;
7196 if (atpos_it.sp < 0)
7197 {
7198 atpos_it = *it;
7199 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7200 }
7201 }
7202 else
7203 {
7204 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7205 {
7206 it->current_x = x;
7207 result = MOVE_X_REACHED;
7208 break;
7209 }
7210 if (atx_it.sp < 0)
7211 {
7212 atx_it = *it;
7213 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7214 }
7215 }
7216 }
7217
7218 if (/* Lines are continued. */
7219 it->line_wrap != TRUNCATE
7220 && (/* And glyph doesn't fit on the line. */
7221 new_x > it->last_visible_x
7222 /* Or it fits exactly and we're on a window
7223 system frame. */
7224 || (new_x == it->last_visible_x
7225 && FRAME_WINDOW_P (it->f))))
7226 {
7227 if (/* IT->hpos == 0 means the very first glyph
7228 doesn't fit on the line, e.g. a wide image. */
7229 it->hpos == 0
7230 || (new_x == it->last_visible_x
7231 && FRAME_WINDOW_P (it->f)))
7232 {
7233 ++it->hpos;
7234 it->current_x = new_x;
7235
7236 /* The character's last glyph just barely fits
7237 in this row. */
7238 if (i == it->nglyphs - 1)
7239 {
7240 /* If this is the destination position,
7241 return a position *before* it in this row,
7242 now that we know it fits in this row. */
7243 if (BUFFER_POS_REACHED_P ())
7244 {
7245 if (it->line_wrap != WORD_WRAP
7246 || wrap_it.sp < 0)
7247 {
7248 it->hpos = hpos_before_this_char;
7249 it->current_x = x_before_this_char;
7250 result = MOVE_POS_MATCH_OR_ZV;
7251 break;
7252 }
7253 if (it->line_wrap == WORD_WRAP
7254 && atpos_it.sp < 0)
7255 {
7256 atpos_it = *it;
7257 atpos_it.current_x = x_before_this_char;
7258 atpos_it.hpos = hpos_before_this_char;
7259 }
7260 }
7261
7262 set_iterator_to_next (it, 1);
7263 /* On graphical terminals, newlines may
7264 "overflow" into the fringe if
7265 overflow-newline-into-fringe is non-nil.
7266 On text-only terminals, newlines may
7267 overflow into the last glyph on the
7268 display line.*/
7269 if (!FRAME_WINDOW_P (it->f)
7270 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7271 {
7272 if (!get_next_display_element (it))
7273 {
7274 result = MOVE_POS_MATCH_OR_ZV;
7275 break;
7276 }
7277 if (BUFFER_POS_REACHED_P ())
7278 {
7279 if (ITERATOR_AT_END_OF_LINE_P (it))
7280 result = MOVE_POS_MATCH_OR_ZV;
7281 else
7282 result = MOVE_LINE_CONTINUED;
7283 break;
7284 }
7285 if (ITERATOR_AT_END_OF_LINE_P (it))
7286 {
7287 result = MOVE_NEWLINE_OR_CR;
7288 break;
7289 }
7290 }
7291 }
7292 }
7293 else
7294 IT_RESET_X_ASCENT_DESCENT (it);
7295
7296 if (wrap_it.sp >= 0)
7297 {
7298 *it = wrap_it;
7299 atpos_it.sp = -1;
7300 atx_it.sp = -1;
7301 }
7302
7303 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7304 IT_CHARPOS (*it)));
7305 result = MOVE_LINE_CONTINUED;
7306 break;
7307 }
7308
7309 if (BUFFER_POS_REACHED_P ())
7310 {
7311 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7312 goto buffer_pos_reached;
7313 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7314 {
7315 atpos_it = *it;
7316 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7317 }
7318 }
7319
7320 if (new_x > it->first_visible_x)
7321 {
7322 /* Glyph is visible. Increment number of glyphs that
7323 would be displayed. */
7324 ++it->hpos;
7325 }
7326 }
7327
7328 if (result != MOVE_UNDEFINED)
7329 break;
7330 }
7331 else if (BUFFER_POS_REACHED_P ())
7332 {
7333 buffer_pos_reached:
7334 IT_RESET_X_ASCENT_DESCENT (it);
7335 result = MOVE_POS_MATCH_OR_ZV;
7336 break;
7337 }
7338 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7339 {
7340 /* Stop when TO_X specified and reached. This check is
7341 necessary here because of lines consisting of a line end,
7342 only. The line end will not produce any glyphs and we
7343 would never get MOVE_X_REACHED. */
7344 xassert (it->nglyphs == 0);
7345 result = MOVE_X_REACHED;
7346 break;
7347 }
7348
7349 /* Is this a line end? If yes, we're done. */
7350 if (ITERATOR_AT_END_OF_LINE_P (it))
7351 {
7352 result = MOVE_NEWLINE_OR_CR;
7353 break;
7354 }
7355
7356 if (it->method == GET_FROM_BUFFER)
7357 prev_pos = IT_CHARPOS (*it);
7358 /* The current display element has been consumed. Advance
7359 to the next. */
7360 set_iterator_to_next (it, 1);
7361
7362 /* Stop if lines are truncated and IT's current x-position is
7363 past the right edge of the window now. */
7364 if (it->line_wrap == TRUNCATE
7365 && it->current_x >= it->last_visible_x)
7366 {
7367 if (!FRAME_WINDOW_P (it->f)
7368 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7369 {
7370 if (!get_next_display_element (it)
7371 || BUFFER_POS_REACHED_P ())
7372 {
7373 result = MOVE_POS_MATCH_OR_ZV;
7374 break;
7375 }
7376 if (ITERATOR_AT_END_OF_LINE_P (it))
7377 {
7378 result = MOVE_NEWLINE_OR_CR;
7379 break;
7380 }
7381 }
7382 result = MOVE_LINE_TRUNCATED;
7383 break;
7384 }
7385 #undef IT_RESET_X_ASCENT_DESCENT
7386 }
7387
7388 #undef BUFFER_POS_REACHED_P
7389
7390 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7391 restore the saved iterator. */
7392 if (atpos_it.sp >= 0)
7393 *it = atpos_it;
7394 else if (atx_it.sp >= 0)
7395 *it = atx_it;
7396
7397 done:
7398
7399 /* Restore the iterator settings altered at the beginning of this
7400 function. */
7401 it->glyph_row = saved_glyph_row;
7402 return result;
7403 }
7404
7405 /* For external use. */
7406 void
7407 move_it_in_display_line (struct it *it,
7408 EMACS_INT to_charpos, int to_x,
7409 enum move_operation_enum op)
7410 {
7411 if (it->line_wrap == WORD_WRAP
7412 && (op & MOVE_TO_X))
7413 {
7414 struct it save_it = *it;
7415 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7416 /* When word-wrap is on, TO_X may lie past the end
7417 of a wrapped line. Then it->current is the
7418 character on the next line, so backtrack to the
7419 space before the wrap point. */
7420 if (skip == MOVE_LINE_CONTINUED)
7421 {
7422 int prev_x = max (it->current_x - 1, 0);
7423 *it = save_it;
7424 move_it_in_display_line_to
7425 (it, -1, prev_x, MOVE_TO_X);
7426 }
7427 }
7428 else
7429 move_it_in_display_line_to (it, to_charpos, to_x, op);
7430 }
7431
7432
7433 /* Move IT forward until it satisfies one or more of the criteria in
7434 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7435
7436 OP is a bit-mask that specifies where to stop, and in particular,
7437 which of those four position arguments makes a difference. See the
7438 description of enum move_operation_enum.
7439
7440 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7441 screen line, this function will set IT to the next position >
7442 TO_CHARPOS. */
7443
7444 void
7445 move_it_to (struct it *it, int to_charpos, int to_x, int to_y, int to_vpos, int op)
7446 {
7447 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7448 int line_height, line_start_x = 0, reached = 0;
7449
7450 for (;;)
7451 {
7452 if (op & MOVE_TO_VPOS)
7453 {
7454 /* If no TO_CHARPOS and no TO_X specified, stop at the
7455 start of the line TO_VPOS. */
7456 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7457 {
7458 if (it->vpos == to_vpos)
7459 {
7460 reached = 1;
7461 break;
7462 }
7463 else
7464 skip = move_it_in_display_line_to (it, -1, -1, 0);
7465 }
7466 else
7467 {
7468 /* TO_VPOS >= 0 means stop at TO_X in the line at
7469 TO_VPOS, or at TO_POS, whichever comes first. */
7470 if (it->vpos == to_vpos)
7471 {
7472 reached = 2;
7473 break;
7474 }
7475
7476 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7477
7478 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7479 {
7480 reached = 3;
7481 break;
7482 }
7483 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7484 {
7485 /* We have reached TO_X but not in the line we want. */
7486 skip = move_it_in_display_line_to (it, to_charpos,
7487 -1, MOVE_TO_POS);
7488 if (skip == MOVE_POS_MATCH_OR_ZV)
7489 {
7490 reached = 4;
7491 break;
7492 }
7493 }
7494 }
7495 }
7496 else if (op & MOVE_TO_Y)
7497 {
7498 struct it it_backup;
7499
7500 if (it->line_wrap == WORD_WRAP)
7501 it_backup = *it;
7502
7503 /* TO_Y specified means stop at TO_X in the line containing
7504 TO_Y---or at TO_CHARPOS if this is reached first. The
7505 problem is that we can't really tell whether the line
7506 contains TO_Y before we have completely scanned it, and
7507 this may skip past TO_X. What we do is to first scan to
7508 TO_X.
7509
7510 If TO_X is not specified, use a TO_X of zero. The reason
7511 is to make the outcome of this function more predictable.
7512 If we didn't use TO_X == 0, we would stop at the end of
7513 the line which is probably not what a caller would expect
7514 to happen. */
7515 skip = move_it_in_display_line_to
7516 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7517 (MOVE_TO_X | (op & MOVE_TO_POS)));
7518
7519 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7520 if (skip == MOVE_POS_MATCH_OR_ZV)
7521 reached = 5;
7522 else if (skip == MOVE_X_REACHED)
7523 {
7524 /* If TO_X was reached, we want to know whether TO_Y is
7525 in the line. We know this is the case if the already
7526 scanned glyphs make the line tall enough. Otherwise,
7527 we must check by scanning the rest of the line. */
7528 line_height = it->max_ascent + it->max_descent;
7529 if (to_y >= it->current_y
7530 && to_y < it->current_y + line_height)
7531 {
7532 reached = 6;
7533 break;
7534 }
7535 it_backup = *it;
7536 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7537 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7538 op & MOVE_TO_POS);
7539 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7540 line_height = it->max_ascent + it->max_descent;
7541 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7542
7543 if (to_y >= it->current_y
7544 && to_y < it->current_y + line_height)
7545 {
7546 /* If TO_Y is in this line and TO_X was reached
7547 above, we scanned too far. We have to restore
7548 IT's settings to the ones before skipping. */
7549 *it = it_backup;
7550 reached = 6;
7551 }
7552 else
7553 {
7554 skip = skip2;
7555 if (skip == MOVE_POS_MATCH_OR_ZV)
7556 reached = 7;
7557 }
7558 }
7559 else
7560 {
7561 /* Check whether TO_Y is in this line. */
7562 line_height = it->max_ascent + it->max_descent;
7563 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7564
7565 if (to_y >= it->current_y
7566 && to_y < it->current_y + line_height)
7567 {
7568 /* When word-wrap is on, TO_X may lie past the end
7569 of a wrapped line. Then it->current is the
7570 character on the next line, so backtrack to the
7571 space before the wrap point. */
7572 if (skip == MOVE_LINE_CONTINUED
7573 && it->line_wrap == WORD_WRAP)
7574 {
7575 int prev_x = max (it->current_x - 1, 0);
7576 *it = it_backup;
7577 skip = move_it_in_display_line_to
7578 (it, -1, prev_x, MOVE_TO_X);
7579 }
7580 reached = 6;
7581 }
7582 }
7583
7584 if (reached)
7585 break;
7586 }
7587 else if (BUFFERP (it->object)
7588 && (it->method == GET_FROM_BUFFER
7589 || it->method == GET_FROM_STRETCH)
7590 && IT_CHARPOS (*it) >= to_charpos)
7591 skip = MOVE_POS_MATCH_OR_ZV;
7592 else
7593 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7594
7595 switch (skip)
7596 {
7597 case MOVE_POS_MATCH_OR_ZV:
7598 reached = 8;
7599 goto out;
7600
7601 case MOVE_NEWLINE_OR_CR:
7602 set_iterator_to_next (it, 1);
7603 it->continuation_lines_width = 0;
7604 break;
7605
7606 case MOVE_LINE_TRUNCATED:
7607 it->continuation_lines_width = 0;
7608 reseat_at_next_visible_line_start (it, 0);
7609 if ((op & MOVE_TO_POS) != 0
7610 && IT_CHARPOS (*it) > to_charpos)
7611 {
7612 reached = 9;
7613 goto out;
7614 }
7615 break;
7616
7617 case MOVE_LINE_CONTINUED:
7618 /* For continued lines ending in a tab, some of the glyphs
7619 associated with the tab are displayed on the current
7620 line. Since it->current_x does not include these glyphs,
7621 we use it->last_visible_x instead. */
7622 if (it->c == '\t')
7623 {
7624 it->continuation_lines_width += it->last_visible_x;
7625 /* When moving by vpos, ensure that the iterator really
7626 advances to the next line (bug#847, bug#969). Fixme:
7627 do we need to do this in other circumstances? */
7628 if (it->current_x != it->last_visible_x
7629 && (op & MOVE_TO_VPOS)
7630 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7631 {
7632 line_start_x = it->current_x + it->pixel_width
7633 - it->last_visible_x;
7634 set_iterator_to_next (it, 0);
7635 }
7636 }
7637 else
7638 it->continuation_lines_width += it->current_x;
7639 break;
7640
7641 default:
7642 abort ();
7643 }
7644
7645 /* Reset/increment for the next run. */
7646 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7647 it->current_x = line_start_x;
7648 line_start_x = 0;
7649 it->hpos = 0;
7650 it->current_y += it->max_ascent + it->max_descent;
7651 ++it->vpos;
7652 last_height = it->max_ascent + it->max_descent;
7653 last_max_ascent = it->max_ascent;
7654 it->max_ascent = it->max_descent = 0;
7655 }
7656
7657 out:
7658
7659 /* On text terminals, we may stop at the end of a line in the middle
7660 of a multi-character glyph. If the glyph itself is continued,
7661 i.e. it is actually displayed on the next line, don't treat this
7662 stopping point as valid; move to the next line instead (unless
7663 that brings us offscreen). */
7664 if (!FRAME_WINDOW_P (it->f)
7665 && op & MOVE_TO_POS
7666 && IT_CHARPOS (*it) == to_charpos
7667 && it->what == IT_CHARACTER
7668 && it->nglyphs > 1
7669 && it->line_wrap == WINDOW_WRAP
7670 && it->current_x == it->last_visible_x - 1
7671 && it->c != '\n'
7672 && it->c != '\t'
7673 && it->vpos < XFASTINT (it->w->window_end_vpos))
7674 {
7675 it->continuation_lines_width += it->current_x;
7676 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7677 it->current_y += it->max_ascent + it->max_descent;
7678 ++it->vpos;
7679 last_height = it->max_ascent + it->max_descent;
7680 last_max_ascent = it->max_ascent;
7681 }
7682
7683 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7684 }
7685
7686
7687 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7688
7689 If DY > 0, move IT backward at least that many pixels. DY = 0
7690 means move IT backward to the preceding line start or BEGV. This
7691 function may move over more than DY pixels if IT->current_y - DY
7692 ends up in the middle of a line; in this case IT->current_y will be
7693 set to the top of the line moved to. */
7694
7695 void
7696 move_it_vertically_backward (struct it *it, int dy)
7697 {
7698 int nlines, h;
7699 struct it it2, it3;
7700 int start_pos;
7701
7702 move_further_back:
7703 xassert (dy >= 0);
7704
7705 start_pos = IT_CHARPOS (*it);
7706
7707 /* Estimate how many newlines we must move back. */
7708 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7709
7710 /* Set the iterator's position that many lines back. */
7711 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7712 back_to_previous_visible_line_start (it);
7713
7714 /* Reseat the iterator here. When moving backward, we don't want
7715 reseat to skip forward over invisible text, set up the iterator
7716 to deliver from overlay strings at the new position etc. So,
7717 use reseat_1 here. */
7718 reseat_1 (it, it->current.pos, 1);
7719
7720 /* We are now surely at a line start. */
7721 it->current_x = it->hpos = 0;
7722 it->continuation_lines_width = 0;
7723
7724 /* Move forward and see what y-distance we moved. First move to the
7725 start of the next line so that we get its height. We need this
7726 height to be able to tell whether we reached the specified
7727 y-distance. */
7728 it2 = *it;
7729 it2.max_ascent = it2.max_descent = 0;
7730 do
7731 {
7732 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7733 MOVE_TO_POS | MOVE_TO_VPOS);
7734 }
7735 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7736 xassert (IT_CHARPOS (*it) >= BEGV);
7737 it3 = it2;
7738
7739 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7740 xassert (IT_CHARPOS (*it) >= BEGV);
7741 /* H is the actual vertical distance from the position in *IT
7742 and the starting position. */
7743 h = it2.current_y - it->current_y;
7744 /* NLINES is the distance in number of lines. */
7745 nlines = it2.vpos - it->vpos;
7746
7747 /* Correct IT's y and vpos position
7748 so that they are relative to the starting point. */
7749 it->vpos -= nlines;
7750 it->current_y -= h;
7751
7752 if (dy == 0)
7753 {
7754 /* DY == 0 means move to the start of the screen line. The
7755 value of nlines is > 0 if continuation lines were involved. */
7756 if (nlines > 0)
7757 move_it_by_lines (it, nlines, 1);
7758 }
7759 else
7760 {
7761 /* The y-position we try to reach, relative to *IT.
7762 Note that H has been subtracted in front of the if-statement. */
7763 int target_y = it->current_y + h - dy;
7764 int y0 = it3.current_y;
7765 int y1 = line_bottom_y (&it3);
7766 int line_height = y1 - y0;
7767
7768 /* If we did not reach target_y, try to move further backward if
7769 we can. If we moved too far backward, try to move forward. */
7770 if (target_y < it->current_y
7771 /* This is heuristic. In a window that's 3 lines high, with
7772 a line height of 13 pixels each, recentering with point
7773 on the bottom line will try to move -39/2 = 19 pixels
7774 backward. Try to avoid moving into the first line. */
7775 && (it->current_y - target_y
7776 > min (window_box_height (it->w), line_height * 2 / 3))
7777 && IT_CHARPOS (*it) > BEGV)
7778 {
7779 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7780 target_y - it->current_y));
7781 dy = it->current_y - target_y;
7782 goto move_further_back;
7783 }
7784 else if (target_y >= it->current_y + line_height
7785 && IT_CHARPOS (*it) < ZV)
7786 {
7787 /* Should move forward by at least one line, maybe more.
7788
7789 Note: Calling move_it_by_lines can be expensive on
7790 terminal frames, where compute_motion is used (via
7791 vmotion) to do the job, when there are very long lines
7792 and truncate-lines is nil. That's the reason for
7793 treating terminal frames specially here. */
7794
7795 if (!FRAME_WINDOW_P (it->f))
7796 move_it_vertically (it, target_y - (it->current_y + line_height));
7797 else
7798 {
7799 do
7800 {
7801 move_it_by_lines (it, 1, 1);
7802 }
7803 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7804 }
7805 }
7806 }
7807 }
7808
7809
7810 /* Move IT by a specified amount of pixel lines DY. DY negative means
7811 move backwards. DY = 0 means move to start of screen line. At the
7812 end, IT will be on the start of a screen line. */
7813
7814 void
7815 move_it_vertically (struct it *it, int dy)
7816 {
7817 if (dy <= 0)
7818 move_it_vertically_backward (it, -dy);
7819 else
7820 {
7821 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7822 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7823 MOVE_TO_POS | MOVE_TO_Y);
7824 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7825
7826 /* If buffer ends in ZV without a newline, move to the start of
7827 the line to satisfy the post-condition. */
7828 if (IT_CHARPOS (*it) == ZV
7829 && ZV > BEGV
7830 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7831 move_it_by_lines (it, 0, 0);
7832 }
7833 }
7834
7835
7836 /* Move iterator IT past the end of the text line it is in. */
7837
7838 void
7839 move_it_past_eol (struct it *it)
7840 {
7841 enum move_it_result rc;
7842
7843 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7844 if (rc == MOVE_NEWLINE_OR_CR)
7845 set_iterator_to_next (it, 0);
7846 }
7847
7848
7849 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7850 negative means move up. DVPOS == 0 means move to the start of the
7851 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7852 NEED_Y_P is zero, IT->current_y will be left unchanged.
7853
7854 Further optimization ideas: If we would know that IT->f doesn't use
7855 a face with proportional font, we could be faster for
7856 truncate-lines nil. */
7857
7858 void
7859 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7860 {
7861 struct position pos;
7862
7863 /* The commented-out optimization uses vmotion on terminals. This
7864 gives bad results, because elements like it->what, on which
7865 callers such as pos_visible_p rely, aren't updated. */
7866 /* if (!FRAME_WINDOW_P (it->f))
7867 {
7868 struct text_pos textpos;
7869
7870 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7871 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7872 reseat (it, textpos, 1);
7873 it->vpos += pos.vpos;
7874 it->current_y += pos.vpos;
7875 }
7876 else */
7877
7878 if (dvpos == 0)
7879 {
7880 /* DVPOS == 0 means move to the start of the screen line. */
7881 move_it_vertically_backward (it, 0);
7882 xassert (it->current_x == 0 && it->hpos == 0);
7883 /* Let next call to line_bottom_y calculate real line height */
7884 last_height = 0;
7885 }
7886 else if (dvpos > 0)
7887 {
7888 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7889 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7890 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7891 }
7892 else
7893 {
7894 struct it it2;
7895 int start_charpos, i;
7896
7897 /* Start at the beginning of the screen line containing IT's
7898 position. This may actually move vertically backwards,
7899 in case of overlays, so adjust dvpos accordingly. */
7900 dvpos += it->vpos;
7901 move_it_vertically_backward (it, 0);
7902 dvpos -= it->vpos;
7903
7904 /* Go back -DVPOS visible lines and reseat the iterator there. */
7905 start_charpos = IT_CHARPOS (*it);
7906 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7907 back_to_previous_visible_line_start (it);
7908 reseat (it, it->current.pos, 1);
7909
7910 /* Move further back if we end up in a string or an image. */
7911 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7912 {
7913 /* First try to move to start of display line. */
7914 dvpos += it->vpos;
7915 move_it_vertically_backward (it, 0);
7916 dvpos -= it->vpos;
7917 if (IT_POS_VALID_AFTER_MOVE_P (it))
7918 break;
7919 /* If start of line is still in string or image,
7920 move further back. */
7921 back_to_previous_visible_line_start (it);
7922 reseat (it, it->current.pos, 1);
7923 dvpos--;
7924 }
7925
7926 it->current_x = it->hpos = 0;
7927
7928 /* Above call may have moved too far if continuation lines
7929 are involved. Scan forward and see if it did. */
7930 it2 = *it;
7931 it2.vpos = it2.current_y = 0;
7932 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7933 it->vpos -= it2.vpos;
7934 it->current_y -= it2.current_y;
7935 it->current_x = it->hpos = 0;
7936
7937 /* If we moved too far back, move IT some lines forward. */
7938 if (it2.vpos > -dvpos)
7939 {
7940 int delta = it2.vpos + dvpos;
7941 it2 = *it;
7942 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7943 /* Move back again if we got too far ahead. */
7944 if (IT_CHARPOS (*it) >= start_charpos)
7945 *it = it2;
7946 }
7947 }
7948 }
7949
7950 /* Return 1 if IT points into the middle of a display vector. */
7951
7952 int
7953 in_display_vector_p (struct it *it)
7954 {
7955 return (it->method == GET_FROM_DISPLAY_VECTOR
7956 && it->current.dpvec_index > 0
7957 && it->dpvec + it->current.dpvec_index != it->dpend);
7958 }
7959
7960 \f
7961 /***********************************************************************
7962 Messages
7963 ***********************************************************************/
7964
7965
7966 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7967 to *Messages*. */
7968
7969 void
7970 add_to_log (char *format, Lisp_Object arg1, Lisp_Object arg2)
7971 {
7972 Lisp_Object args[3];
7973 Lisp_Object msg, fmt;
7974 char *buffer;
7975 int len;
7976 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7977 USE_SAFE_ALLOCA;
7978
7979 /* Do nothing if called asynchronously. Inserting text into
7980 a buffer may call after-change-functions and alike and
7981 that would means running Lisp asynchronously. */
7982 if (handling_signal)
7983 return;
7984
7985 fmt = msg = Qnil;
7986 GCPRO4 (fmt, msg, arg1, arg2);
7987
7988 args[0] = fmt = build_string (format);
7989 args[1] = arg1;
7990 args[2] = arg2;
7991 msg = Fformat (3, args);
7992
7993 len = SBYTES (msg) + 1;
7994 SAFE_ALLOCA (buffer, char *, len);
7995 memcpy (buffer, SDATA (msg), len);
7996
7997 message_dolog (buffer, len - 1, 1, 0);
7998 SAFE_FREE ();
7999
8000 UNGCPRO;
8001 }
8002
8003
8004 /* Output a newline in the *Messages* buffer if "needs" one. */
8005
8006 void
8007 message_log_maybe_newline (void)
8008 {
8009 if (message_log_need_newline)
8010 message_dolog ("", 0, 1, 0);
8011 }
8012
8013
8014 /* Add a string M of length NBYTES to the message log, optionally
8015 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8016 nonzero, means interpret the contents of M as multibyte. This
8017 function calls low-level routines in order to bypass text property
8018 hooks, etc. which might not be safe to run.
8019
8020 This may GC (insert may run before/after change hooks),
8021 so the buffer M must NOT point to a Lisp string. */
8022
8023 void
8024 message_dolog (const char *m, int nbytes, int nlflag, int multibyte)
8025 {
8026 if (!NILP (Vmemory_full))
8027 return;
8028
8029 if (!NILP (Vmessage_log_max))
8030 {
8031 struct buffer *oldbuf;
8032 Lisp_Object oldpoint, oldbegv, oldzv;
8033 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8034 int point_at_end = 0;
8035 int zv_at_end = 0;
8036 Lisp_Object old_deactivate_mark, tem;
8037 struct gcpro gcpro1;
8038
8039 old_deactivate_mark = Vdeactivate_mark;
8040 oldbuf = current_buffer;
8041 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8042 current_buffer->undo_list = Qt;
8043
8044 oldpoint = message_dolog_marker1;
8045 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8046 oldbegv = message_dolog_marker2;
8047 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8048 oldzv = message_dolog_marker3;
8049 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8050 GCPRO1 (old_deactivate_mark);
8051
8052 if (PT == Z)
8053 point_at_end = 1;
8054 if (ZV == Z)
8055 zv_at_end = 1;
8056
8057 BEGV = BEG;
8058 BEGV_BYTE = BEG_BYTE;
8059 ZV = Z;
8060 ZV_BYTE = Z_BYTE;
8061 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8062
8063 /* Insert the string--maybe converting multibyte to single byte
8064 or vice versa, so that all the text fits the buffer. */
8065 if (multibyte
8066 && NILP (current_buffer->enable_multibyte_characters))
8067 {
8068 int i, c, char_bytes;
8069 unsigned char work[1];
8070
8071 /* Convert a multibyte string to single-byte
8072 for the *Message* buffer. */
8073 for (i = 0; i < nbytes; i += char_bytes)
8074 {
8075 c = string_char_and_length (m + i, &char_bytes);
8076 work[0] = (ASCII_CHAR_P (c)
8077 ? c
8078 : multibyte_char_to_unibyte (c, Qnil));
8079 insert_1_both (work, 1, 1, 1, 0, 0);
8080 }
8081 }
8082 else if (! multibyte
8083 && ! NILP (current_buffer->enable_multibyte_characters))
8084 {
8085 int i, c, char_bytes;
8086 unsigned char *msg = (unsigned char *) m;
8087 unsigned char str[MAX_MULTIBYTE_LENGTH];
8088 /* Convert a single-byte string to multibyte
8089 for the *Message* buffer. */
8090 for (i = 0; i < nbytes; i++)
8091 {
8092 c = msg[i];
8093 MAKE_CHAR_MULTIBYTE (c);
8094 char_bytes = CHAR_STRING (c, str);
8095 insert_1_both (str, 1, char_bytes, 1, 0, 0);
8096 }
8097 }
8098 else if (nbytes)
8099 insert_1 (m, nbytes, 1, 0, 0);
8100
8101 if (nlflag)
8102 {
8103 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
8104 insert_1 ("\n", 1, 1, 0, 0);
8105
8106 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8107 this_bol = PT;
8108 this_bol_byte = PT_BYTE;
8109
8110 /* See if this line duplicates the previous one.
8111 If so, combine duplicates. */
8112 if (this_bol > BEG)
8113 {
8114 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8115 prev_bol = PT;
8116 prev_bol_byte = PT_BYTE;
8117
8118 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
8119 this_bol, this_bol_byte);
8120 if (dup)
8121 {
8122 del_range_both (prev_bol, prev_bol_byte,
8123 this_bol, this_bol_byte, 0);
8124 if (dup > 1)
8125 {
8126 char dupstr[40];
8127 int duplen;
8128
8129 /* If you change this format, don't forget to also
8130 change message_log_check_duplicate. */
8131 sprintf (dupstr, " [%d times]", dup);
8132 duplen = strlen (dupstr);
8133 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8134 insert_1 (dupstr, duplen, 1, 0, 1);
8135 }
8136 }
8137 }
8138
8139 /* If we have more than the desired maximum number of lines
8140 in the *Messages* buffer now, delete the oldest ones.
8141 This is safe because we don't have undo in this buffer. */
8142
8143 if (NATNUMP (Vmessage_log_max))
8144 {
8145 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8146 -XFASTINT (Vmessage_log_max) - 1, 0);
8147 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8148 }
8149 }
8150 BEGV = XMARKER (oldbegv)->charpos;
8151 BEGV_BYTE = marker_byte_position (oldbegv);
8152
8153 if (zv_at_end)
8154 {
8155 ZV = Z;
8156 ZV_BYTE = Z_BYTE;
8157 }
8158 else
8159 {
8160 ZV = XMARKER (oldzv)->charpos;
8161 ZV_BYTE = marker_byte_position (oldzv);
8162 }
8163
8164 if (point_at_end)
8165 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8166 else
8167 /* We can't do Fgoto_char (oldpoint) because it will run some
8168 Lisp code. */
8169 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8170 XMARKER (oldpoint)->bytepos);
8171
8172 UNGCPRO;
8173 unchain_marker (XMARKER (oldpoint));
8174 unchain_marker (XMARKER (oldbegv));
8175 unchain_marker (XMARKER (oldzv));
8176
8177 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8178 set_buffer_internal (oldbuf);
8179 if (NILP (tem))
8180 windows_or_buffers_changed = old_windows_or_buffers_changed;
8181 message_log_need_newline = !nlflag;
8182 Vdeactivate_mark = old_deactivate_mark;
8183 }
8184 }
8185
8186
8187 /* We are at the end of the buffer after just having inserted a newline.
8188 (Note: We depend on the fact we won't be crossing the gap.)
8189 Check to see if the most recent message looks a lot like the previous one.
8190 Return 0 if different, 1 if the new one should just replace it, or a
8191 value N > 1 if we should also append " [N times]". */
8192
8193 static int
8194 message_log_check_duplicate (int prev_bol, int prev_bol_byte,
8195 int this_bol, int this_bol_byte)
8196 {
8197 int i;
8198 int len = Z_BYTE - 1 - this_bol_byte;
8199 int seen_dots = 0;
8200 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8201 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8202
8203 for (i = 0; i < len; i++)
8204 {
8205 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8206 seen_dots = 1;
8207 if (p1[i] != p2[i])
8208 return seen_dots;
8209 }
8210 p1 += len;
8211 if (*p1 == '\n')
8212 return 2;
8213 if (*p1++ == ' ' && *p1++ == '[')
8214 {
8215 int n = 0;
8216 while (*p1 >= '0' && *p1 <= '9')
8217 n = n * 10 + *p1++ - '0';
8218 if (strncmp (p1, " times]\n", 8) == 0)
8219 return n+1;
8220 }
8221 return 0;
8222 }
8223 \f
8224
8225 /* Display an echo area message M with a specified length of NBYTES
8226 bytes. The string may include null characters. If M is 0, clear
8227 out any existing message, and let the mini-buffer text show
8228 through.
8229
8230 This may GC, so the buffer M must NOT point to a Lisp string. */
8231
8232 void
8233 message2 (const char *m, int nbytes, int multibyte)
8234 {
8235 /* First flush out any partial line written with print. */
8236 message_log_maybe_newline ();
8237 if (m)
8238 message_dolog (m, nbytes, 1, multibyte);
8239 message2_nolog (m, nbytes, multibyte);
8240 }
8241
8242
8243 /* The non-logging counterpart of message2. */
8244
8245 void
8246 message2_nolog (const char *m, int nbytes, int multibyte)
8247 {
8248 struct frame *sf = SELECTED_FRAME ();
8249 message_enable_multibyte = multibyte;
8250
8251 if (FRAME_INITIAL_P (sf))
8252 {
8253 if (noninteractive_need_newline)
8254 putc ('\n', stderr);
8255 noninteractive_need_newline = 0;
8256 if (m)
8257 fwrite (m, nbytes, 1, stderr);
8258 if (cursor_in_echo_area == 0)
8259 fprintf (stderr, "\n");
8260 fflush (stderr);
8261 }
8262 /* A null message buffer means that the frame hasn't really been
8263 initialized yet. Error messages get reported properly by
8264 cmd_error, so this must be just an informative message; toss it. */
8265 else if (INTERACTIVE
8266 && sf->glyphs_initialized_p
8267 && FRAME_MESSAGE_BUF (sf))
8268 {
8269 Lisp_Object mini_window;
8270 struct frame *f;
8271
8272 /* Get the frame containing the mini-buffer
8273 that the selected frame is using. */
8274 mini_window = FRAME_MINIBUF_WINDOW (sf);
8275 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8276
8277 FRAME_SAMPLE_VISIBILITY (f);
8278 if (FRAME_VISIBLE_P (sf)
8279 && ! FRAME_VISIBLE_P (f))
8280 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8281
8282 if (m)
8283 {
8284 set_message (m, Qnil, nbytes, multibyte);
8285 if (minibuffer_auto_raise)
8286 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8287 }
8288 else
8289 clear_message (1, 1);
8290
8291 do_pending_window_change (0);
8292 echo_area_display (1);
8293 do_pending_window_change (0);
8294 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8295 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8296 }
8297 }
8298
8299
8300 /* Display an echo area message M with a specified length of NBYTES
8301 bytes. The string may include null characters. If M is not a
8302 string, clear out any existing message, and let the mini-buffer
8303 text show through.
8304
8305 This function cancels echoing. */
8306
8307 void
8308 message3 (Lisp_Object m, int nbytes, int multibyte)
8309 {
8310 struct gcpro gcpro1;
8311
8312 GCPRO1 (m);
8313 clear_message (1,1);
8314 cancel_echoing ();
8315
8316 /* First flush out any partial line written with print. */
8317 message_log_maybe_newline ();
8318 if (STRINGP (m))
8319 {
8320 char *buffer;
8321 USE_SAFE_ALLOCA;
8322
8323 SAFE_ALLOCA (buffer, char *, nbytes);
8324 memcpy (buffer, SDATA (m), nbytes);
8325 message_dolog (buffer, nbytes, 1, multibyte);
8326 SAFE_FREE ();
8327 }
8328 message3_nolog (m, nbytes, multibyte);
8329
8330 UNGCPRO;
8331 }
8332
8333
8334 /* The non-logging version of message3.
8335 This does not cancel echoing, because it is used for echoing.
8336 Perhaps we need to make a separate function for echoing
8337 and make this cancel echoing. */
8338
8339 void
8340 message3_nolog (Lisp_Object m, int nbytes, int multibyte)
8341 {
8342 struct frame *sf = SELECTED_FRAME ();
8343 message_enable_multibyte = multibyte;
8344
8345 if (FRAME_INITIAL_P (sf))
8346 {
8347 if (noninteractive_need_newline)
8348 putc ('\n', stderr);
8349 noninteractive_need_newline = 0;
8350 if (STRINGP (m))
8351 fwrite (SDATA (m), nbytes, 1, stderr);
8352 if (cursor_in_echo_area == 0)
8353 fprintf (stderr, "\n");
8354 fflush (stderr);
8355 }
8356 /* A null message buffer means that the frame hasn't really been
8357 initialized yet. Error messages get reported properly by
8358 cmd_error, so this must be just an informative message; toss it. */
8359 else if (INTERACTIVE
8360 && sf->glyphs_initialized_p
8361 && FRAME_MESSAGE_BUF (sf))
8362 {
8363 Lisp_Object mini_window;
8364 Lisp_Object frame;
8365 struct frame *f;
8366
8367 /* Get the frame containing the mini-buffer
8368 that the selected frame is using. */
8369 mini_window = FRAME_MINIBUF_WINDOW (sf);
8370 frame = XWINDOW (mini_window)->frame;
8371 f = XFRAME (frame);
8372
8373 FRAME_SAMPLE_VISIBILITY (f);
8374 if (FRAME_VISIBLE_P (sf)
8375 && !FRAME_VISIBLE_P (f))
8376 Fmake_frame_visible (frame);
8377
8378 if (STRINGP (m) && SCHARS (m) > 0)
8379 {
8380 set_message (NULL, m, nbytes, multibyte);
8381 if (minibuffer_auto_raise)
8382 Fraise_frame (frame);
8383 /* Assume we are not echoing.
8384 (If we are, echo_now will override this.) */
8385 echo_message_buffer = Qnil;
8386 }
8387 else
8388 clear_message (1, 1);
8389
8390 do_pending_window_change (0);
8391 echo_area_display (1);
8392 do_pending_window_change (0);
8393 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8394 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8395 }
8396 }
8397
8398
8399 /* Display a null-terminated echo area message M. If M is 0, clear
8400 out any existing message, and let the mini-buffer text show through.
8401
8402 The buffer M must continue to exist until after the echo area gets
8403 cleared or some other message gets displayed there. Do not pass
8404 text that is stored in a Lisp string. Do not pass text in a buffer
8405 that was alloca'd. */
8406
8407 void
8408 message1 (const char *m)
8409 {
8410 message2 (m, (m ? strlen (m) : 0), 0);
8411 }
8412
8413
8414 /* The non-logging counterpart of message1. */
8415
8416 void
8417 message1_nolog (const char *m)
8418 {
8419 message2_nolog (m, (m ? strlen (m) : 0), 0);
8420 }
8421
8422 /* Display a message M which contains a single %s
8423 which gets replaced with STRING. */
8424
8425 void
8426 message_with_string (const char *m, Lisp_Object string, int log)
8427 {
8428 CHECK_STRING (string);
8429
8430 if (noninteractive)
8431 {
8432 if (m)
8433 {
8434 if (noninteractive_need_newline)
8435 putc ('\n', stderr);
8436 noninteractive_need_newline = 0;
8437 fprintf (stderr, m, SDATA (string));
8438 if (!cursor_in_echo_area)
8439 fprintf (stderr, "\n");
8440 fflush (stderr);
8441 }
8442 }
8443 else if (INTERACTIVE)
8444 {
8445 /* The frame whose minibuffer we're going to display the message on.
8446 It may be larger than the selected frame, so we need
8447 to use its buffer, not the selected frame's buffer. */
8448 Lisp_Object mini_window;
8449 struct frame *f, *sf = SELECTED_FRAME ();
8450
8451 /* Get the frame containing the minibuffer
8452 that the selected frame is using. */
8453 mini_window = FRAME_MINIBUF_WINDOW (sf);
8454 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8455
8456 /* A null message buffer means that the frame hasn't really been
8457 initialized yet. Error messages get reported properly by
8458 cmd_error, so this must be just an informative message; toss it. */
8459 if (FRAME_MESSAGE_BUF (f))
8460 {
8461 Lisp_Object args[2], message;
8462 struct gcpro gcpro1, gcpro2;
8463
8464 args[0] = build_string (m);
8465 args[1] = message = string;
8466 GCPRO2 (args[0], message);
8467 gcpro1.nvars = 2;
8468
8469 message = Fformat (2, args);
8470
8471 if (log)
8472 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8473 else
8474 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8475
8476 UNGCPRO;
8477
8478 /* Print should start at the beginning of the message
8479 buffer next time. */
8480 message_buf_print = 0;
8481 }
8482 }
8483 }
8484
8485
8486 /* Dump an informative message to the minibuf. If M is 0, clear out
8487 any existing message, and let the mini-buffer text show through. */
8488
8489 static void
8490 vmessage (const char *m, va_list ap)
8491 {
8492 if (noninteractive)
8493 {
8494 if (m)
8495 {
8496 if (noninteractive_need_newline)
8497 putc ('\n', stderr);
8498 noninteractive_need_newline = 0;
8499 vfprintf (stderr, m, ap);
8500 if (cursor_in_echo_area == 0)
8501 fprintf (stderr, "\n");
8502 fflush (stderr);
8503 }
8504 }
8505 else if (INTERACTIVE)
8506 {
8507 /* The frame whose mini-buffer we're going to display the message
8508 on. It may be larger than the selected frame, so we need to
8509 use its buffer, not the selected frame's buffer. */
8510 Lisp_Object mini_window;
8511 struct frame *f, *sf = SELECTED_FRAME ();
8512
8513 /* Get the frame containing the mini-buffer
8514 that the selected frame is using. */
8515 mini_window = FRAME_MINIBUF_WINDOW (sf);
8516 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8517
8518 /* A null message buffer means that the frame hasn't really been
8519 initialized yet. Error messages get reported properly by
8520 cmd_error, so this must be just an informative message; toss
8521 it. */
8522 if (FRAME_MESSAGE_BUF (f))
8523 {
8524 if (m)
8525 {
8526 int len;
8527
8528 len = doprnt (FRAME_MESSAGE_BUF (f),
8529 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8530
8531 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8532 }
8533 else
8534 message1 (0);
8535
8536 /* Print should start at the beginning of the message
8537 buffer next time. */
8538 message_buf_print = 0;
8539 }
8540 }
8541 }
8542
8543 void
8544 message (const char *m, ...)
8545 {
8546 va_list ap;
8547 va_start (ap, m);
8548 vmessage (m, ap);
8549 va_end (ap);
8550 }
8551
8552
8553 /* The non-logging version of message. */
8554
8555 void
8556 message_nolog (const char *m, ...)
8557 {
8558 Lisp_Object old_log_max;
8559 va_list ap;
8560 va_start (ap, m);
8561 old_log_max = Vmessage_log_max;
8562 Vmessage_log_max = Qnil;
8563 vmessage (m, ap);
8564 Vmessage_log_max = old_log_max;
8565 va_end (ap);
8566 }
8567
8568
8569 /* Display the current message in the current mini-buffer. This is
8570 only called from error handlers in process.c, and is not time
8571 critical. */
8572
8573 void
8574 update_echo_area (void)
8575 {
8576 if (!NILP (echo_area_buffer[0]))
8577 {
8578 Lisp_Object string;
8579 string = Fcurrent_message ();
8580 message3 (string, SBYTES (string),
8581 !NILP (current_buffer->enable_multibyte_characters));
8582 }
8583 }
8584
8585
8586 /* Make sure echo area buffers in `echo_buffers' are live.
8587 If they aren't, make new ones. */
8588
8589 static void
8590 ensure_echo_area_buffers (void)
8591 {
8592 int i;
8593
8594 for (i = 0; i < 2; ++i)
8595 if (!BUFFERP (echo_buffer[i])
8596 || NILP (XBUFFER (echo_buffer[i])->name))
8597 {
8598 char name[30];
8599 Lisp_Object old_buffer;
8600 int j;
8601
8602 old_buffer = echo_buffer[i];
8603 sprintf (name, " *Echo Area %d*", i);
8604 echo_buffer[i] = Fget_buffer_create (build_string (name));
8605 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8606 /* to force word wrap in echo area -
8607 it was decided to postpone this*/
8608 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8609
8610 for (j = 0; j < 2; ++j)
8611 if (EQ (old_buffer, echo_area_buffer[j]))
8612 echo_area_buffer[j] = echo_buffer[i];
8613 }
8614 }
8615
8616
8617 /* Call FN with args A1..A4 with either the current or last displayed
8618 echo_area_buffer as current buffer.
8619
8620 WHICH zero means use the current message buffer
8621 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8622 from echo_buffer[] and clear it.
8623
8624 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8625 suitable buffer from echo_buffer[] and clear it.
8626
8627 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8628 that the current message becomes the last displayed one, make
8629 choose a suitable buffer for echo_area_buffer[0], and clear it.
8630
8631 Value is what FN returns. */
8632
8633 static int
8634 with_echo_area_buffer (struct window *w, int which,
8635 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8636 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8637 {
8638 Lisp_Object buffer;
8639 int this_one, the_other, clear_buffer_p, rc;
8640 int count = SPECPDL_INDEX ();
8641
8642 /* If buffers aren't live, make new ones. */
8643 ensure_echo_area_buffers ();
8644
8645 clear_buffer_p = 0;
8646
8647 if (which == 0)
8648 this_one = 0, the_other = 1;
8649 else if (which > 0)
8650 this_one = 1, the_other = 0;
8651 else
8652 {
8653 this_one = 0, the_other = 1;
8654 clear_buffer_p = 1;
8655
8656 /* We need a fresh one in case the current echo buffer equals
8657 the one containing the last displayed echo area message. */
8658 if (!NILP (echo_area_buffer[this_one])
8659 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8660 echo_area_buffer[this_one] = Qnil;
8661 }
8662
8663 /* Choose a suitable buffer from echo_buffer[] is we don't
8664 have one. */
8665 if (NILP (echo_area_buffer[this_one]))
8666 {
8667 echo_area_buffer[this_one]
8668 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8669 ? echo_buffer[the_other]
8670 : echo_buffer[this_one]);
8671 clear_buffer_p = 1;
8672 }
8673
8674 buffer = echo_area_buffer[this_one];
8675
8676 /* Don't get confused by reusing the buffer used for echoing
8677 for a different purpose. */
8678 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8679 cancel_echoing ();
8680
8681 record_unwind_protect (unwind_with_echo_area_buffer,
8682 with_echo_area_buffer_unwind_data (w));
8683
8684 /* Make the echo area buffer current. Note that for display
8685 purposes, it is not necessary that the displayed window's buffer
8686 == current_buffer, except for text property lookup. So, let's
8687 only set that buffer temporarily here without doing a full
8688 Fset_window_buffer. We must also change w->pointm, though,
8689 because otherwise an assertions in unshow_buffer fails, and Emacs
8690 aborts. */
8691 set_buffer_internal_1 (XBUFFER (buffer));
8692 if (w)
8693 {
8694 w->buffer = buffer;
8695 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8696 }
8697
8698 current_buffer->undo_list = Qt;
8699 current_buffer->read_only = Qnil;
8700 specbind (Qinhibit_read_only, Qt);
8701 specbind (Qinhibit_modification_hooks, Qt);
8702
8703 if (clear_buffer_p && Z > BEG)
8704 del_range (BEG, Z);
8705
8706 xassert (BEGV >= BEG);
8707 xassert (ZV <= Z && ZV >= BEGV);
8708
8709 rc = fn (a1, a2, a3, a4);
8710
8711 xassert (BEGV >= BEG);
8712 xassert (ZV <= Z && ZV >= BEGV);
8713
8714 unbind_to (count, Qnil);
8715 return rc;
8716 }
8717
8718
8719 /* Save state that should be preserved around the call to the function
8720 FN called in with_echo_area_buffer. */
8721
8722 static Lisp_Object
8723 with_echo_area_buffer_unwind_data (struct window *w)
8724 {
8725 int i = 0;
8726 Lisp_Object vector, tmp;
8727
8728 /* Reduce consing by keeping one vector in
8729 Vwith_echo_area_save_vector. */
8730 vector = Vwith_echo_area_save_vector;
8731 Vwith_echo_area_save_vector = Qnil;
8732
8733 if (NILP (vector))
8734 vector = Fmake_vector (make_number (7), Qnil);
8735
8736 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8737 ASET (vector, i, Vdeactivate_mark); ++i;
8738 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8739
8740 if (w)
8741 {
8742 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8743 ASET (vector, i, w->buffer); ++i;
8744 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8745 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8746 }
8747 else
8748 {
8749 int end = i + 4;
8750 for (; i < end; ++i)
8751 ASET (vector, i, Qnil);
8752 }
8753
8754 xassert (i == ASIZE (vector));
8755 return vector;
8756 }
8757
8758
8759 /* Restore global state from VECTOR which was created by
8760 with_echo_area_buffer_unwind_data. */
8761
8762 static Lisp_Object
8763 unwind_with_echo_area_buffer (Lisp_Object vector)
8764 {
8765 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8766 Vdeactivate_mark = AREF (vector, 1);
8767 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8768
8769 if (WINDOWP (AREF (vector, 3)))
8770 {
8771 struct window *w;
8772 Lisp_Object buffer, charpos, bytepos;
8773
8774 w = XWINDOW (AREF (vector, 3));
8775 buffer = AREF (vector, 4);
8776 charpos = AREF (vector, 5);
8777 bytepos = AREF (vector, 6);
8778
8779 w->buffer = buffer;
8780 set_marker_both (w->pointm, buffer,
8781 XFASTINT (charpos), XFASTINT (bytepos));
8782 }
8783
8784 Vwith_echo_area_save_vector = vector;
8785 return Qnil;
8786 }
8787
8788
8789 /* Set up the echo area for use by print functions. MULTIBYTE_P
8790 non-zero means we will print multibyte. */
8791
8792 void
8793 setup_echo_area_for_printing (int multibyte_p)
8794 {
8795 /* If we can't find an echo area any more, exit. */
8796 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8797 Fkill_emacs (Qnil);
8798
8799 ensure_echo_area_buffers ();
8800
8801 if (!message_buf_print)
8802 {
8803 /* A message has been output since the last time we printed.
8804 Choose a fresh echo area buffer. */
8805 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8806 echo_area_buffer[0] = echo_buffer[1];
8807 else
8808 echo_area_buffer[0] = echo_buffer[0];
8809
8810 /* Switch to that buffer and clear it. */
8811 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8812 current_buffer->truncate_lines = Qnil;
8813
8814 if (Z > BEG)
8815 {
8816 int count = SPECPDL_INDEX ();
8817 specbind (Qinhibit_read_only, Qt);
8818 /* Note that undo recording is always disabled. */
8819 del_range (BEG, Z);
8820 unbind_to (count, Qnil);
8821 }
8822 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8823
8824 /* Set up the buffer for the multibyteness we need. */
8825 if (multibyte_p
8826 != !NILP (current_buffer->enable_multibyte_characters))
8827 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8828
8829 /* Raise the frame containing the echo area. */
8830 if (minibuffer_auto_raise)
8831 {
8832 struct frame *sf = SELECTED_FRAME ();
8833 Lisp_Object mini_window;
8834 mini_window = FRAME_MINIBUF_WINDOW (sf);
8835 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8836 }
8837
8838 message_log_maybe_newline ();
8839 message_buf_print = 1;
8840 }
8841 else
8842 {
8843 if (NILP (echo_area_buffer[0]))
8844 {
8845 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8846 echo_area_buffer[0] = echo_buffer[1];
8847 else
8848 echo_area_buffer[0] = echo_buffer[0];
8849 }
8850
8851 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8852 {
8853 /* Someone switched buffers between print requests. */
8854 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8855 current_buffer->truncate_lines = Qnil;
8856 }
8857 }
8858 }
8859
8860
8861 /* Display an echo area message in window W. Value is non-zero if W's
8862 height is changed. If display_last_displayed_message_p is
8863 non-zero, display the message that was last displayed, otherwise
8864 display the current message. */
8865
8866 static int
8867 display_echo_area (struct window *w)
8868 {
8869 int i, no_message_p, window_height_changed_p, count;
8870
8871 /* Temporarily disable garbage collections while displaying the echo
8872 area. This is done because a GC can print a message itself.
8873 That message would modify the echo area buffer's contents while a
8874 redisplay of the buffer is going on, and seriously confuse
8875 redisplay. */
8876 count = inhibit_garbage_collection ();
8877
8878 /* If there is no message, we must call display_echo_area_1
8879 nevertheless because it resizes the window. But we will have to
8880 reset the echo_area_buffer in question to nil at the end because
8881 with_echo_area_buffer will sets it to an empty buffer. */
8882 i = display_last_displayed_message_p ? 1 : 0;
8883 no_message_p = NILP (echo_area_buffer[i]);
8884
8885 window_height_changed_p
8886 = with_echo_area_buffer (w, display_last_displayed_message_p,
8887 display_echo_area_1,
8888 (EMACS_INT) w, Qnil, 0, 0);
8889
8890 if (no_message_p)
8891 echo_area_buffer[i] = Qnil;
8892
8893 unbind_to (count, Qnil);
8894 return window_height_changed_p;
8895 }
8896
8897
8898 /* Helper for display_echo_area. Display the current buffer which
8899 contains the current echo area message in window W, a mini-window,
8900 a pointer to which is passed in A1. A2..A4 are currently not used.
8901 Change the height of W so that all of the message is displayed.
8902 Value is non-zero if height of W was changed. */
8903
8904 static int
8905 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8906 {
8907 struct window *w = (struct window *) a1;
8908 Lisp_Object window;
8909 struct text_pos start;
8910 int window_height_changed_p = 0;
8911
8912 /* Do this before displaying, so that we have a large enough glyph
8913 matrix for the display. If we can't get enough space for the
8914 whole text, display the last N lines. That works by setting w->start. */
8915 window_height_changed_p = resize_mini_window (w, 0);
8916
8917 /* Use the starting position chosen by resize_mini_window. */
8918 SET_TEXT_POS_FROM_MARKER (start, w->start);
8919
8920 /* Display. */
8921 clear_glyph_matrix (w->desired_matrix);
8922 XSETWINDOW (window, w);
8923 try_window (window, start, 0);
8924
8925 return window_height_changed_p;
8926 }
8927
8928
8929 /* Resize the echo area window to exactly the size needed for the
8930 currently displayed message, if there is one. If a mini-buffer
8931 is active, don't shrink it. */
8932
8933 void
8934 resize_echo_area_exactly (void)
8935 {
8936 if (BUFFERP (echo_area_buffer[0])
8937 && WINDOWP (echo_area_window))
8938 {
8939 struct window *w = XWINDOW (echo_area_window);
8940 int resized_p;
8941 Lisp_Object resize_exactly;
8942
8943 if (minibuf_level == 0)
8944 resize_exactly = Qt;
8945 else
8946 resize_exactly = Qnil;
8947
8948 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8949 (EMACS_INT) w, resize_exactly, 0, 0);
8950 if (resized_p)
8951 {
8952 ++windows_or_buffers_changed;
8953 ++update_mode_lines;
8954 redisplay_internal (0);
8955 }
8956 }
8957 }
8958
8959
8960 /* Callback function for with_echo_area_buffer, when used from
8961 resize_echo_area_exactly. A1 contains a pointer to the window to
8962 resize, EXACTLY non-nil means resize the mini-window exactly to the
8963 size of the text displayed. A3 and A4 are not used. Value is what
8964 resize_mini_window returns. */
8965
8966 static int
8967 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8968 {
8969 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8970 }
8971
8972
8973 /* Resize mini-window W to fit the size of its contents. EXACT_P
8974 means size the window exactly to the size needed. Otherwise, it's
8975 only enlarged until W's buffer is empty.
8976
8977 Set W->start to the right place to begin display. If the whole
8978 contents fit, start at the beginning. Otherwise, start so as
8979 to make the end of the contents appear. This is particularly
8980 important for y-or-n-p, but seems desirable generally.
8981
8982 Value is non-zero if the window height has been changed. */
8983
8984 int
8985 resize_mini_window (struct window *w, int exact_p)
8986 {
8987 struct frame *f = XFRAME (w->frame);
8988 int window_height_changed_p = 0;
8989
8990 xassert (MINI_WINDOW_P (w));
8991
8992 /* By default, start display at the beginning. */
8993 set_marker_both (w->start, w->buffer,
8994 BUF_BEGV (XBUFFER (w->buffer)),
8995 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8996
8997 /* Don't resize windows while redisplaying a window; it would
8998 confuse redisplay functions when the size of the window they are
8999 displaying changes from under them. Such a resizing can happen,
9000 for instance, when which-func prints a long message while
9001 we are running fontification-functions. We're running these
9002 functions with safe_call which binds inhibit-redisplay to t. */
9003 if (!NILP (Vinhibit_redisplay))
9004 return 0;
9005
9006 /* Nil means don't try to resize. */
9007 if (NILP (Vresize_mini_windows)
9008 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9009 return 0;
9010
9011 if (!FRAME_MINIBUF_ONLY_P (f))
9012 {
9013 struct it it;
9014 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9015 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9016 int height, max_height;
9017 int unit = FRAME_LINE_HEIGHT (f);
9018 struct text_pos start;
9019 struct buffer *old_current_buffer = NULL;
9020
9021 if (current_buffer != XBUFFER (w->buffer))
9022 {
9023 old_current_buffer = current_buffer;
9024 set_buffer_internal (XBUFFER (w->buffer));
9025 }
9026
9027 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9028
9029 /* Compute the max. number of lines specified by the user. */
9030 if (FLOATP (Vmax_mini_window_height))
9031 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9032 else if (INTEGERP (Vmax_mini_window_height))
9033 max_height = XINT (Vmax_mini_window_height);
9034 else
9035 max_height = total_height / 4;
9036
9037 /* Correct that max. height if it's bogus. */
9038 max_height = max (1, max_height);
9039 max_height = min (total_height, max_height);
9040
9041 /* Find out the height of the text in the window. */
9042 if (it.line_wrap == TRUNCATE)
9043 height = 1;
9044 else
9045 {
9046 last_height = 0;
9047 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9048 if (it.max_ascent == 0 && it.max_descent == 0)
9049 height = it.current_y + last_height;
9050 else
9051 height = it.current_y + it.max_ascent + it.max_descent;
9052 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9053 height = (height + unit - 1) / unit;
9054 }
9055
9056 /* Compute a suitable window start. */
9057 if (height > max_height)
9058 {
9059 height = max_height;
9060 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9061 move_it_vertically_backward (&it, (height - 1) * unit);
9062 start = it.current.pos;
9063 }
9064 else
9065 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9066 SET_MARKER_FROM_TEXT_POS (w->start, start);
9067
9068 if (EQ (Vresize_mini_windows, Qgrow_only))
9069 {
9070 /* Let it grow only, until we display an empty message, in which
9071 case the window shrinks again. */
9072 if (height > WINDOW_TOTAL_LINES (w))
9073 {
9074 int old_height = WINDOW_TOTAL_LINES (w);
9075 freeze_window_starts (f, 1);
9076 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9077 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9078 }
9079 else if (height < WINDOW_TOTAL_LINES (w)
9080 && (exact_p || BEGV == ZV))
9081 {
9082 int old_height = WINDOW_TOTAL_LINES (w);
9083 freeze_window_starts (f, 0);
9084 shrink_mini_window (w);
9085 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9086 }
9087 }
9088 else
9089 {
9090 /* Always resize to exact size needed. */
9091 if (height > WINDOW_TOTAL_LINES (w))
9092 {
9093 int old_height = WINDOW_TOTAL_LINES (w);
9094 freeze_window_starts (f, 1);
9095 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9096 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9097 }
9098 else if (height < WINDOW_TOTAL_LINES (w))
9099 {
9100 int old_height = WINDOW_TOTAL_LINES (w);
9101 freeze_window_starts (f, 0);
9102 shrink_mini_window (w);
9103
9104 if (height)
9105 {
9106 freeze_window_starts (f, 1);
9107 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9108 }
9109
9110 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9111 }
9112 }
9113
9114 if (old_current_buffer)
9115 set_buffer_internal (old_current_buffer);
9116 }
9117
9118 return window_height_changed_p;
9119 }
9120
9121
9122 /* Value is the current message, a string, or nil if there is no
9123 current message. */
9124
9125 Lisp_Object
9126 current_message (void)
9127 {
9128 Lisp_Object msg;
9129
9130 if (!BUFFERP (echo_area_buffer[0]))
9131 msg = Qnil;
9132 else
9133 {
9134 with_echo_area_buffer (0, 0, current_message_1,
9135 (EMACS_INT) &msg, Qnil, 0, 0);
9136 if (NILP (msg))
9137 echo_area_buffer[0] = Qnil;
9138 }
9139
9140 return msg;
9141 }
9142
9143
9144 static int
9145 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9146 {
9147 Lisp_Object *msg = (Lisp_Object *) a1;
9148
9149 if (Z > BEG)
9150 *msg = make_buffer_string (BEG, Z, 1);
9151 else
9152 *msg = Qnil;
9153 return 0;
9154 }
9155
9156
9157 /* Push the current message on Vmessage_stack for later restauration
9158 by restore_message. Value is non-zero if the current message isn't
9159 empty. This is a relatively infrequent operation, so it's not
9160 worth optimizing. */
9161
9162 int
9163 push_message (void)
9164 {
9165 Lisp_Object msg;
9166 msg = current_message ();
9167 Vmessage_stack = Fcons (msg, Vmessage_stack);
9168 return STRINGP (msg);
9169 }
9170
9171
9172 /* Restore message display from the top of Vmessage_stack. */
9173
9174 void
9175 restore_message (void)
9176 {
9177 Lisp_Object msg;
9178
9179 xassert (CONSP (Vmessage_stack));
9180 msg = XCAR (Vmessage_stack);
9181 if (STRINGP (msg))
9182 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9183 else
9184 message3_nolog (msg, 0, 0);
9185 }
9186
9187
9188 /* Handler for record_unwind_protect calling pop_message. */
9189
9190 Lisp_Object
9191 pop_message_unwind (Lisp_Object dummy)
9192 {
9193 pop_message ();
9194 return Qnil;
9195 }
9196
9197 /* Pop the top-most entry off Vmessage_stack. */
9198
9199 void
9200 pop_message (void)
9201 {
9202 xassert (CONSP (Vmessage_stack));
9203 Vmessage_stack = XCDR (Vmessage_stack);
9204 }
9205
9206
9207 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9208 exits. If the stack is not empty, we have a missing pop_message
9209 somewhere. */
9210
9211 void
9212 check_message_stack (void)
9213 {
9214 if (!NILP (Vmessage_stack))
9215 abort ();
9216 }
9217
9218
9219 /* Truncate to NCHARS what will be displayed in the echo area the next
9220 time we display it---but don't redisplay it now. */
9221
9222 void
9223 truncate_echo_area (int nchars)
9224 {
9225 if (nchars == 0)
9226 echo_area_buffer[0] = Qnil;
9227 /* A null message buffer means that the frame hasn't really been
9228 initialized yet. Error messages get reported properly by
9229 cmd_error, so this must be just an informative message; toss it. */
9230 else if (!noninteractive
9231 && INTERACTIVE
9232 && !NILP (echo_area_buffer[0]))
9233 {
9234 struct frame *sf = SELECTED_FRAME ();
9235 if (FRAME_MESSAGE_BUF (sf))
9236 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9237 }
9238 }
9239
9240
9241 /* Helper function for truncate_echo_area. Truncate the current
9242 message to at most NCHARS characters. */
9243
9244 static int
9245 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9246 {
9247 if (BEG + nchars < Z)
9248 del_range (BEG + nchars, Z);
9249 if (Z == BEG)
9250 echo_area_buffer[0] = Qnil;
9251 return 0;
9252 }
9253
9254
9255 /* Set the current message to a substring of S or STRING.
9256
9257 If STRING is a Lisp string, set the message to the first NBYTES
9258 bytes from STRING. NBYTES zero means use the whole string. If
9259 STRING is multibyte, the message will be displayed multibyte.
9260
9261 If S is not null, set the message to the first LEN bytes of S. LEN
9262 zero means use the whole string. MULTIBYTE_P non-zero means S is
9263 multibyte. Display the message multibyte in that case.
9264
9265 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9266 to t before calling set_message_1 (which calls insert).
9267 */
9268
9269 void
9270 set_message (const char *s, Lisp_Object string, int nbytes, int multibyte_p)
9271 {
9272 message_enable_multibyte
9273 = ((s && multibyte_p)
9274 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9275
9276 with_echo_area_buffer (0, -1, set_message_1,
9277 (EMACS_INT) s, string, nbytes, multibyte_p);
9278 message_buf_print = 0;
9279 help_echo_showing_p = 0;
9280 }
9281
9282
9283 /* Helper function for set_message. Arguments have the same meaning
9284 as there, with A1 corresponding to S and A2 corresponding to STRING
9285 This function is called with the echo area buffer being
9286 current. */
9287
9288 static int
9289 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9290 {
9291 const char *s = (const char *) a1;
9292 Lisp_Object string = a2;
9293
9294 /* Change multibyteness of the echo buffer appropriately. */
9295 if (message_enable_multibyte
9296 != !NILP (current_buffer->enable_multibyte_characters))
9297 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9298
9299 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9300
9301 /* Insert new message at BEG. */
9302 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9303
9304 if (STRINGP (string))
9305 {
9306 int nchars;
9307
9308 if (nbytes == 0)
9309 nbytes = SBYTES (string);
9310 nchars = string_byte_to_char (string, nbytes);
9311
9312 /* This function takes care of single/multibyte conversion. We
9313 just have to ensure that the echo area buffer has the right
9314 setting of enable_multibyte_characters. */
9315 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9316 }
9317 else if (s)
9318 {
9319 if (nbytes == 0)
9320 nbytes = strlen (s);
9321
9322 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9323 {
9324 /* Convert from multi-byte to single-byte. */
9325 int i, c, n;
9326 unsigned char work[1];
9327
9328 /* Convert a multibyte string to single-byte. */
9329 for (i = 0; i < nbytes; i += n)
9330 {
9331 c = string_char_and_length (s + i, &n);
9332 work[0] = (ASCII_CHAR_P (c)
9333 ? c
9334 : multibyte_char_to_unibyte (c, Qnil));
9335 insert_1_both (work, 1, 1, 1, 0, 0);
9336 }
9337 }
9338 else if (!multibyte_p
9339 && !NILP (current_buffer->enable_multibyte_characters))
9340 {
9341 /* Convert from single-byte to multi-byte. */
9342 int i, c, n;
9343 const unsigned char *msg = (const unsigned char *) s;
9344 unsigned char str[MAX_MULTIBYTE_LENGTH];
9345
9346 /* Convert a single-byte string to multibyte. */
9347 for (i = 0; i < nbytes; i++)
9348 {
9349 c = msg[i];
9350 MAKE_CHAR_MULTIBYTE (c);
9351 n = CHAR_STRING (c, str);
9352 insert_1_both (str, 1, n, 1, 0, 0);
9353 }
9354 }
9355 else
9356 insert_1 (s, nbytes, 1, 0, 0);
9357 }
9358
9359 return 0;
9360 }
9361
9362
9363 /* Clear messages. CURRENT_P non-zero means clear the current
9364 message. LAST_DISPLAYED_P non-zero means clear the message
9365 last displayed. */
9366
9367 void
9368 clear_message (int current_p, int last_displayed_p)
9369 {
9370 if (current_p)
9371 {
9372 echo_area_buffer[0] = Qnil;
9373 message_cleared_p = 1;
9374 }
9375
9376 if (last_displayed_p)
9377 echo_area_buffer[1] = Qnil;
9378
9379 message_buf_print = 0;
9380 }
9381
9382 /* Clear garbaged frames.
9383
9384 This function is used where the old redisplay called
9385 redraw_garbaged_frames which in turn called redraw_frame which in
9386 turn called clear_frame. The call to clear_frame was a source of
9387 flickering. I believe a clear_frame is not necessary. It should
9388 suffice in the new redisplay to invalidate all current matrices,
9389 and ensure a complete redisplay of all windows. */
9390
9391 static void
9392 clear_garbaged_frames (void)
9393 {
9394 if (frame_garbaged)
9395 {
9396 Lisp_Object tail, frame;
9397 int changed_count = 0;
9398
9399 FOR_EACH_FRAME (tail, frame)
9400 {
9401 struct frame *f = XFRAME (frame);
9402
9403 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9404 {
9405 if (f->resized_p)
9406 {
9407 Fredraw_frame (frame);
9408 f->force_flush_display_p = 1;
9409 }
9410 clear_current_matrices (f);
9411 changed_count++;
9412 f->garbaged = 0;
9413 f->resized_p = 0;
9414 }
9415 }
9416
9417 frame_garbaged = 0;
9418 if (changed_count)
9419 ++windows_or_buffers_changed;
9420 }
9421 }
9422
9423
9424 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9425 is non-zero update selected_frame. Value is non-zero if the
9426 mini-windows height has been changed. */
9427
9428 static int
9429 echo_area_display (int update_frame_p)
9430 {
9431 Lisp_Object mini_window;
9432 struct window *w;
9433 struct frame *f;
9434 int window_height_changed_p = 0;
9435 struct frame *sf = SELECTED_FRAME ();
9436
9437 mini_window = FRAME_MINIBUF_WINDOW (sf);
9438 w = XWINDOW (mini_window);
9439 f = XFRAME (WINDOW_FRAME (w));
9440
9441 /* Don't display if frame is invisible or not yet initialized. */
9442 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9443 return 0;
9444
9445 #ifdef HAVE_WINDOW_SYSTEM
9446 /* When Emacs starts, selected_frame may be the initial terminal
9447 frame. If we let this through, a message would be displayed on
9448 the terminal. */
9449 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9450 return 0;
9451 #endif /* HAVE_WINDOW_SYSTEM */
9452
9453 /* Redraw garbaged frames. */
9454 if (frame_garbaged)
9455 clear_garbaged_frames ();
9456
9457 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9458 {
9459 echo_area_window = mini_window;
9460 window_height_changed_p = display_echo_area (w);
9461 w->must_be_updated_p = 1;
9462
9463 /* Update the display, unless called from redisplay_internal.
9464 Also don't update the screen during redisplay itself. The
9465 update will happen at the end of redisplay, and an update
9466 here could cause confusion. */
9467 if (update_frame_p && !redisplaying_p)
9468 {
9469 int n = 0;
9470
9471 /* If the display update has been interrupted by pending
9472 input, update mode lines in the frame. Due to the
9473 pending input, it might have been that redisplay hasn't
9474 been called, so that mode lines above the echo area are
9475 garbaged. This looks odd, so we prevent it here. */
9476 if (!display_completed)
9477 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9478
9479 if (window_height_changed_p
9480 /* Don't do this if Emacs is shutting down. Redisplay
9481 needs to run hooks. */
9482 && !NILP (Vrun_hooks))
9483 {
9484 /* Must update other windows. Likewise as in other
9485 cases, don't let this update be interrupted by
9486 pending input. */
9487 int count = SPECPDL_INDEX ();
9488 specbind (Qredisplay_dont_pause, Qt);
9489 windows_or_buffers_changed = 1;
9490 redisplay_internal (0);
9491 unbind_to (count, Qnil);
9492 }
9493 else if (FRAME_WINDOW_P (f) && n == 0)
9494 {
9495 /* Window configuration is the same as before.
9496 Can do with a display update of the echo area,
9497 unless we displayed some mode lines. */
9498 update_single_window (w, 1);
9499 FRAME_RIF (f)->flush_display (f);
9500 }
9501 else
9502 update_frame (f, 1, 1);
9503
9504 /* If cursor is in the echo area, make sure that the next
9505 redisplay displays the minibuffer, so that the cursor will
9506 be replaced with what the minibuffer wants. */
9507 if (cursor_in_echo_area)
9508 ++windows_or_buffers_changed;
9509 }
9510 }
9511 else if (!EQ (mini_window, selected_window))
9512 windows_or_buffers_changed++;
9513
9514 /* Last displayed message is now the current message. */
9515 echo_area_buffer[1] = echo_area_buffer[0];
9516 /* Inform read_char that we're not echoing. */
9517 echo_message_buffer = Qnil;
9518
9519 /* Prevent redisplay optimization in redisplay_internal by resetting
9520 this_line_start_pos. This is done because the mini-buffer now
9521 displays the message instead of its buffer text. */
9522 if (EQ (mini_window, selected_window))
9523 CHARPOS (this_line_start_pos) = 0;
9524
9525 return window_height_changed_p;
9526 }
9527
9528
9529 \f
9530 /***********************************************************************
9531 Mode Lines and Frame Titles
9532 ***********************************************************************/
9533
9534 /* A buffer for constructing non-propertized mode-line strings and
9535 frame titles in it; allocated from the heap in init_xdisp and
9536 resized as needed in store_mode_line_noprop_char. */
9537
9538 static char *mode_line_noprop_buf;
9539
9540 /* The buffer's end, and a current output position in it. */
9541
9542 static char *mode_line_noprop_buf_end;
9543 static char *mode_line_noprop_ptr;
9544
9545 #define MODE_LINE_NOPROP_LEN(start) \
9546 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9547
9548 static enum {
9549 MODE_LINE_DISPLAY = 0,
9550 MODE_LINE_TITLE,
9551 MODE_LINE_NOPROP,
9552 MODE_LINE_STRING
9553 } mode_line_target;
9554
9555 /* Alist that caches the results of :propertize.
9556 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9557 static Lisp_Object mode_line_proptrans_alist;
9558
9559 /* List of strings making up the mode-line. */
9560 static Lisp_Object mode_line_string_list;
9561
9562 /* Base face property when building propertized mode line string. */
9563 static Lisp_Object mode_line_string_face;
9564 static Lisp_Object mode_line_string_face_prop;
9565
9566
9567 /* Unwind data for mode line strings */
9568
9569 static Lisp_Object Vmode_line_unwind_vector;
9570
9571 static Lisp_Object
9572 format_mode_line_unwind_data (struct buffer *obuf,
9573 Lisp_Object owin,
9574 int save_proptrans)
9575 {
9576 Lisp_Object vector, tmp;
9577
9578 /* Reduce consing by keeping one vector in
9579 Vwith_echo_area_save_vector. */
9580 vector = Vmode_line_unwind_vector;
9581 Vmode_line_unwind_vector = Qnil;
9582
9583 if (NILP (vector))
9584 vector = Fmake_vector (make_number (8), Qnil);
9585
9586 ASET (vector, 0, make_number (mode_line_target));
9587 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9588 ASET (vector, 2, mode_line_string_list);
9589 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9590 ASET (vector, 4, mode_line_string_face);
9591 ASET (vector, 5, mode_line_string_face_prop);
9592
9593 if (obuf)
9594 XSETBUFFER (tmp, obuf);
9595 else
9596 tmp = Qnil;
9597 ASET (vector, 6, tmp);
9598 ASET (vector, 7, owin);
9599
9600 return vector;
9601 }
9602
9603 static Lisp_Object
9604 unwind_format_mode_line (Lisp_Object vector)
9605 {
9606 mode_line_target = XINT (AREF (vector, 0));
9607 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9608 mode_line_string_list = AREF (vector, 2);
9609 if (! EQ (AREF (vector, 3), Qt))
9610 mode_line_proptrans_alist = AREF (vector, 3);
9611 mode_line_string_face = AREF (vector, 4);
9612 mode_line_string_face_prop = AREF (vector, 5);
9613
9614 if (!NILP (AREF (vector, 7)))
9615 /* Select window before buffer, since it may change the buffer. */
9616 Fselect_window (AREF (vector, 7), Qt);
9617
9618 if (!NILP (AREF (vector, 6)))
9619 {
9620 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9621 ASET (vector, 6, Qnil);
9622 }
9623
9624 Vmode_line_unwind_vector = vector;
9625 return Qnil;
9626 }
9627
9628
9629 /* Store a single character C for the frame title in mode_line_noprop_buf.
9630 Re-allocate mode_line_noprop_buf if necessary. */
9631
9632 static void
9633 store_mode_line_noprop_char (char c)
9634 {
9635 /* If output position has reached the end of the allocated buffer,
9636 double the buffer's size. */
9637 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9638 {
9639 int len = MODE_LINE_NOPROP_LEN (0);
9640 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9641 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9642 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9643 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9644 }
9645
9646 *mode_line_noprop_ptr++ = c;
9647 }
9648
9649
9650 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9651 mode_line_noprop_ptr. STR is the string to store. Do not copy
9652 characters that yield more columns than PRECISION; PRECISION <= 0
9653 means copy the whole string. Pad with spaces until FIELD_WIDTH
9654 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9655 pad. Called from display_mode_element when it is used to build a
9656 frame title. */
9657
9658 static int
9659 store_mode_line_noprop (const unsigned char *str, int field_width, int precision)
9660 {
9661 int n = 0;
9662 int dummy, nbytes;
9663
9664 /* Copy at most PRECISION chars from STR. */
9665 nbytes = strlen (str);
9666 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9667 while (nbytes--)
9668 store_mode_line_noprop_char (*str++);
9669
9670 /* Fill up with spaces until FIELD_WIDTH reached. */
9671 while (field_width > 0
9672 && n < field_width)
9673 {
9674 store_mode_line_noprop_char (' ');
9675 ++n;
9676 }
9677
9678 return n;
9679 }
9680
9681 /***********************************************************************
9682 Frame Titles
9683 ***********************************************************************/
9684
9685 #ifdef HAVE_WINDOW_SYSTEM
9686
9687 /* Set the title of FRAME, if it has changed. The title format is
9688 Vicon_title_format if FRAME is iconified, otherwise it is
9689 frame_title_format. */
9690
9691 static void
9692 x_consider_frame_title (Lisp_Object frame)
9693 {
9694 struct frame *f = XFRAME (frame);
9695
9696 if (FRAME_WINDOW_P (f)
9697 || FRAME_MINIBUF_ONLY_P (f)
9698 || f->explicit_name)
9699 {
9700 /* Do we have more than one visible frame on this X display? */
9701 Lisp_Object tail;
9702 Lisp_Object fmt;
9703 int title_start;
9704 char *title;
9705 int len;
9706 struct it it;
9707 int count = SPECPDL_INDEX ();
9708
9709 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9710 {
9711 Lisp_Object other_frame = XCAR (tail);
9712 struct frame *tf = XFRAME (other_frame);
9713
9714 if (tf != f
9715 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9716 && !FRAME_MINIBUF_ONLY_P (tf)
9717 && !EQ (other_frame, tip_frame)
9718 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9719 break;
9720 }
9721
9722 /* Set global variable indicating that multiple frames exist. */
9723 multiple_frames = CONSP (tail);
9724
9725 /* Switch to the buffer of selected window of the frame. Set up
9726 mode_line_target so that display_mode_element will output into
9727 mode_line_noprop_buf; then display the title. */
9728 record_unwind_protect (unwind_format_mode_line,
9729 format_mode_line_unwind_data
9730 (current_buffer, selected_window, 0));
9731
9732 Fselect_window (f->selected_window, Qt);
9733 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9734 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9735
9736 mode_line_target = MODE_LINE_TITLE;
9737 title_start = MODE_LINE_NOPROP_LEN (0);
9738 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9739 NULL, DEFAULT_FACE_ID);
9740 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9741 len = MODE_LINE_NOPROP_LEN (title_start);
9742 title = mode_line_noprop_buf + title_start;
9743 unbind_to (count, Qnil);
9744
9745 /* Set the title only if it's changed. This avoids consing in
9746 the common case where it hasn't. (If it turns out that we've
9747 already wasted too much time by walking through the list with
9748 display_mode_element, then we might need to optimize at a
9749 higher level than this.) */
9750 if (! STRINGP (f->name)
9751 || SBYTES (f->name) != len
9752 || memcmp (title, SDATA (f->name), len) != 0)
9753 x_implicitly_set_name (f, make_string (title, len), Qnil);
9754 }
9755 }
9756
9757 #endif /* not HAVE_WINDOW_SYSTEM */
9758
9759
9760
9761 \f
9762 /***********************************************************************
9763 Menu Bars
9764 ***********************************************************************/
9765
9766
9767 /* Prepare for redisplay by updating menu-bar item lists when
9768 appropriate. This can call eval. */
9769
9770 void
9771 prepare_menu_bars (void)
9772 {
9773 int all_windows;
9774 struct gcpro gcpro1, gcpro2;
9775 struct frame *f;
9776 Lisp_Object tooltip_frame;
9777
9778 #ifdef HAVE_WINDOW_SYSTEM
9779 tooltip_frame = tip_frame;
9780 #else
9781 tooltip_frame = Qnil;
9782 #endif
9783
9784 /* Update all frame titles based on their buffer names, etc. We do
9785 this before the menu bars so that the buffer-menu will show the
9786 up-to-date frame titles. */
9787 #ifdef HAVE_WINDOW_SYSTEM
9788 if (windows_or_buffers_changed || update_mode_lines)
9789 {
9790 Lisp_Object tail, frame;
9791
9792 FOR_EACH_FRAME (tail, frame)
9793 {
9794 f = XFRAME (frame);
9795 if (!EQ (frame, tooltip_frame)
9796 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9797 x_consider_frame_title (frame);
9798 }
9799 }
9800 #endif /* HAVE_WINDOW_SYSTEM */
9801
9802 /* Update the menu bar item lists, if appropriate. This has to be
9803 done before any actual redisplay or generation of display lines. */
9804 all_windows = (update_mode_lines
9805 || buffer_shared > 1
9806 || windows_or_buffers_changed);
9807 if (all_windows)
9808 {
9809 Lisp_Object tail, frame;
9810 int count = SPECPDL_INDEX ();
9811 /* 1 means that update_menu_bar has run its hooks
9812 so any further calls to update_menu_bar shouldn't do so again. */
9813 int menu_bar_hooks_run = 0;
9814
9815 record_unwind_save_match_data ();
9816
9817 FOR_EACH_FRAME (tail, frame)
9818 {
9819 f = XFRAME (frame);
9820
9821 /* Ignore tooltip frame. */
9822 if (EQ (frame, tooltip_frame))
9823 continue;
9824
9825 /* If a window on this frame changed size, report that to
9826 the user and clear the size-change flag. */
9827 if (FRAME_WINDOW_SIZES_CHANGED (f))
9828 {
9829 Lisp_Object functions;
9830
9831 /* Clear flag first in case we get an error below. */
9832 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9833 functions = Vwindow_size_change_functions;
9834 GCPRO2 (tail, functions);
9835
9836 while (CONSP (functions))
9837 {
9838 if (!EQ (XCAR (functions), Qt))
9839 call1 (XCAR (functions), frame);
9840 functions = XCDR (functions);
9841 }
9842 UNGCPRO;
9843 }
9844
9845 GCPRO1 (tail);
9846 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9847 #ifdef HAVE_WINDOW_SYSTEM
9848 update_tool_bar (f, 0);
9849 #endif
9850 #ifdef HAVE_NS
9851 if (windows_or_buffers_changed
9852 && FRAME_NS_P (f))
9853 ns_set_doc_edited (f, Fbuffer_modified_p
9854 (XWINDOW (f->selected_window)->buffer));
9855 #endif
9856 UNGCPRO;
9857 }
9858
9859 unbind_to (count, Qnil);
9860 }
9861 else
9862 {
9863 struct frame *sf = SELECTED_FRAME ();
9864 update_menu_bar (sf, 1, 0);
9865 #ifdef HAVE_WINDOW_SYSTEM
9866 update_tool_bar (sf, 1);
9867 #endif
9868 }
9869
9870 /* Motif needs this. See comment in xmenu.c. Turn it off when
9871 pending_menu_activation is not defined. */
9872 #ifdef USE_X_TOOLKIT
9873 pending_menu_activation = 0;
9874 #endif
9875 }
9876
9877
9878 /* Update the menu bar item list for frame F. This has to be done
9879 before we start to fill in any display lines, because it can call
9880 eval.
9881
9882 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9883
9884 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9885 already ran the menu bar hooks for this redisplay, so there
9886 is no need to run them again. The return value is the
9887 updated value of this flag, to pass to the next call. */
9888
9889 static int
9890 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9891 {
9892 Lisp_Object window;
9893 register struct window *w;
9894
9895 /* If called recursively during a menu update, do nothing. This can
9896 happen when, for instance, an activate-menubar-hook causes a
9897 redisplay. */
9898 if (inhibit_menubar_update)
9899 return hooks_run;
9900
9901 window = FRAME_SELECTED_WINDOW (f);
9902 w = XWINDOW (window);
9903
9904 if (FRAME_WINDOW_P (f)
9905 ?
9906 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9907 || defined (HAVE_NS) || defined (USE_GTK)
9908 FRAME_EXTERNAL_MENU_BAR (f)
9909 #else
9910 FRAME_MENU_BAR_LINES (f) > 0
9911 #endif
9912 : FRAME_MENU_BAR_LINES (f) > 0)
9913 {
9914 /* If the user has switched buffers or windows, we need to
9915 recompute to reflect the new bindings. But we'll
9916 recompute when update_mode_lines is set too; that means
9917 that people can use force-mode-line-update to request
9918 that the menu bar be recomputed. The adverse effect on
9919 the rest of the redisplay algorithm is about the same as
9920 windows_or_buffers_changed anyway. */
9921 if (windows_or_buffers_changed
9922 /* This used to test w->update_mode_line, but we believe
9923 there is no need to recompute the menu in that case. */
9924 || update_mode_lines
9925 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9926 < BUF_MODIFF (XBUFFER (w->buffer)))
9927 != !NILP (w->last_had_star))
9928 || ((!NILP (Vtransient_mark_mode)
9929 && !NILP (XBUFFER (w->buffer)->mark_active))
9930 != !NILP (w->region_showing)))
9931 {
9932 struct buffer *prev = current_buffer;
9933 int count = SPECPDL_INDEX ();
9934
9935 specbind (Qinhibit_menubar_update, Qt);
9936
9937 set_buffer_internal_1 (XBUFFER (w->buffer));
9938 if (save_match_data)
9939 record_unwind_save_match_data ();
9940 if (NILP (Voverriding_local_map_menu_flag))
9941 {
9942 specbind (Qoverriding_terminal_local_map, Qnil);
9943 specbind (Qoverriding_local_map, Qnil);
9944 }
9945
9946 if (!hooks_run)
9947 {
9948 /* Run the Lucid hook. */
9949 safe_run_hooks (Qactivate_menubar_hook);
9950
9951 /* If it has changed current-menubar from previous value,
9952 really recompute the menu-bar from the value. */
9953 if (! NILP (Vlucid_menu_bar_dirty_flag))
9954 call0 (Qrecompute_lucid_menubar);
9955
9956 safe_run_hooks (Qmenu_bar_update_hook);
9957
9958 hooks_run = 1;
9959 }
9960
9961 XSETFRAME (Vmenu_updating_frame, f);
9962 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9963
9964 /* Redisplay the menu bar in case we changed it. */
9965 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9966 || defined (HAVE_NS) || defined (USE_GTK)
9967 if (FRAME_WINDOW_P (f))
9968 {
9969 #if defined (HAVE_NS)
9970 /* All frames on Mac OS share the same menubar. So only
9971 the selected frame should be allowed to set it. */
9972 if (f == SELECTED_FRAME ())
9973 #endif
9974 set_frame_menubar (f, 0, 0);
9975 }
9976 else
9977 /* On a terminal screen, the menu bar is an ordinary screen
9978 line, and this makes it get updated. */
9979 w->update_mode_line = Qt;
9980 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9981 /* In the non-toolkit version, the menu bar is an ordinary screen
9982 line, and this makes it get updated. */
9983 w->update_mode_line = Qt;
9984 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9985
9986 unbind_to (count, Qnil);
9987 set_buffer_internal_1 (prev);
9988 }
9989 }
9990
9991 return hooks_run;
9992 }
9993
9994
9995 \f
9996 /***********************************************************************
9997 Output Cursor
9998 ***********************************************************************/
9999
10000 #ifdef HAVE_WINDOW_SYSTEM
10001
10002 /* EXPORT:
10003 Nominal cursor position -- where to draw output.
10004 HPOS and VPOS are window relative glyph matrix coordinates.
10005 X and Y are window relative pixel coordinates. */
10006
10007 struct cursor_pos output_cursor;
10008
10009
10010 /* EXPORT:
10011 Set the global variable output_cursor to CURSOR. All cursor
10012 positions are relative to updated_window. */
10013
10014 void
10015 set_output_cursor (struct cursor_pos *cursor)
10016 {
10017 output_cursor.hpos = cursor->hpos;
10018 output_cursor.vpos = cursor->vpos;
10019 output_cursor.x = cursor->x;
10020 output_cursor.y = cursor->y;
10021 }
10022
10023
10024 /* EXPORT for RIF:
10025 Set a nominal cursor position.
10026
10027 HPOS and VPOS are column/row positions in a window glyph matrix. X
10028 and Y are window text area relative pixel positions.
10029
10030 If this is done during an update, updated_window will contain the
10031 window that is being updated and the position is the future output
10032 cursor position for that window. If updated_window is null, use
10033 selected_window and display the cursor at the given position. */
10034
10035 void
10036 x_cursor_to (int vpos, int hpos, int y, int x)
10037 {
10038 struct window *w;
10039
10040 /* If updated_window is not set, work on selected_window. */
10041 if (updated_window)
10042 w = updated_window;
10043 else
10044 w = XWINDOW (selected_window);
10045
10046 /* Set the output cursor. */
10047 output_cursor.hpos = hpos;
10048 output_cursor.vpos = vpos;
10049 output_cursor.x = x;
10050 output_cursor.y = y;
10051
10052 /* If not called as part of an update, really display the cursor.
10053 This will also set the cursor position of W. */
10054 if (updated_window == NULL)
10055 {
10056 BLOCK_INPUT;
10057 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10058 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10059 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10060 UNBLOCK_INPUT;
10061 }
10062 }
10063
10064 #endif /* HAVE_WINDOW_SYSTEM */
10065
10066 \f
10067 /***********************************************************************
10068 Tool-bars
10069 ***********************************************************************/
10070
10071 #ifdef HAVE_WINDOW_SYSTEM
10072
10073 /* Where the mouse was last time we reported a mouse event. */
10074
10075 FRAME_PTR last_mouse_frame;
10076
10077 /* Tool-bar item index of the item on which a mouse button was pressed
10078 or -1. */
10079
10080 int last_tool_bar_item;
10081
10082
10083 static Lisp_Object
10084 update_tool_bar_unwind (Lisp_Object frame)
10085 {
10086 selected_frame = frame;
10087 return Qnil;
10088 }
10089
10090 /* Update the tool-bar item list for frame F. This has to be done
10091 before we start to fill in any display lines. Called from
10092 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10093 and restore it here. */
10094
10095 static void
10096 update_tool_bar (struct frame *f, int save_match_data)
10097 {
10098 #if defined (USE_GTK) || defined (HAVE_NS)
10099 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10100 #else
10101 int do_update = WINDOWP (f->tool_bar_window)
10102 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10103 #endif
10104
10105 if (do_update)
10106 {
10107 Lisp_Object window;
10108 struct window *w;
10109
10110 window = FRAME_SELECTED_WINDOW (f);
10111 w = XWINDOW (window);
10112
10113 /* If the user has switched buffers or windows, we need to
10114 recompute to reflect the new bindings. But we'll
10115 recompute when update_mode_lines is set too; that means
10116 that people can use force-mode-line-update to request
10117 that the menu bar be recomputed. The adverse effect on
10118 the rest of the redisplay algorithm is about the same as
10119 windows_or_buffers_changed anyway. */
10120 if (windows_or_buffers_changed
10121 || !NILP (w->update_mode_line)
10122 || update_mode_lines
10123 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10124 < BUF_MODIFF (XBUFFER (w->buffer)))
10125 != !NILP (w->last_had_star))
10126 || ((!NILP (Vtransient_mark_mode)
10127 && !NILP (XBUFFER (w->buffer)->mark_active))
10128 != !NILP (w->region_showing)))
10129 {
10130 struct buffer *prev = current_buffer;
10131 int count = SPECPDL_INDEX ();
10132 Lisp_Object frame, new_tool_bar;
10133 int new_n_tool_bar;
10134 struct gcpro gcpro1;
10135
10136 /* Set current_buffer to the buffer of the selected
10137 window of the frame, so that we get the right local
10138 keymaps. */
10139 set_buffer_internal_1 (XBUFFER (w->buffer));
10140
10141 /* Save match data, if we must. */
10142 if (save_match_data)
10143 record_unwind_save_match_data ();
10144
10145 /* Make sure that we don't accidentally use bogus keymaps. */
10146 if (NILP (Voverriding_local_map_menu_flag))
10147 {
10148 specbind (Qoverriding_terminal_local_map, Qnil);
10149 specbind (Qoverriding_local_map, Qnil);
10150 }
10151
10152 GCPRO1 (new_tool_bar);
10153
10154 /* We must temporarily set the selected frame to this frame
10155 before calling tool_bar_items, because the calculation of
10156 the tool-bar keymap uses the selected frame (see
10157 `tool-bar-make-keymap' in tool-bar.el). */
10158 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10159 XSETFRAME (frame, f);
10160 selected_frame = frame;
10161
10162 /* Build desired tool-bar items from keymaps. */
10163 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10164 &new_n_tool_bar);
10165
10166 /* Redisplay the tool-bar if we changed it. */
10167 if (new_n_tool_bar != f->n_tool_bar_items
10168 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10169 {
10170 /* Redisplay that happens asynchronously due to an expose event
10171 may access f->tool_bar_items. Make sure we update both
10172 variables within BLOCK_INPUT so no such event interrupts. */
10173 BLOCK_INPUT;
10174 f->tool_bar_items = new_tool_bar;
10175 f->n_tool_bar_items = new_n_tool_bar;
10176 w->update_mode_line = Qt;
10177 UNBLOCK_INPUT;
10178 }
10179
10180 UNGCPRO;
10181
10182 unbind_to (count, Qnil);
10183 set_buffer_internal_1 (prev);
10184 }
10185 }
10186 }
10187
10188
10189 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10190 F's desired tool-bar contents. F->tool_bar_items must have
10191 been set up previously by calling prepare_menu_bars. */
10192
10193 static void
10194 build_desired_tool_bar_string (struct frame *f)
10195 {
10196 int i, size, size_needed;
10197 struct gcpro gcpro1, gcpro2, gcpro3;
10198 Lisp_Object image, plist, props;
10199
10200 image = plist = props = Qnil;
10201 GCPRO3 (image, plist, props);
10202
10203 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10204 Otherwise, make a new string. */
10205
10206 /* The size of the string we might be able to reuse. */
10207 size = (STRINGP (f->desired_tool_bar_string)
10208 ? SCHARS (f->desired_tool_bar_string)
10209 : 0);
10210
10211 /* We need one space in the string for each image. */
10212 size_needed = f->n_tool_bar_items;
10213
10214 /* Reuse f->desired_tool_bar_string, if possible. */
10215 if (size < size_needed || NILP (f->desired_tool_bar_string))
10216 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10217 make_number (' '));
10218 else
10219 {
10220 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10221 Fremove_text_properties (make_number (0), make_number (size),
10222 props, f->desired_tool_bar_string);
10223 }
10224
10225 /* Put a `display' property on the string for the images to display,
10226 put a `menu_item' property on tool-bar items with a value that
10227 is the index of the item in F's tool-bar item vector. */
10228 for (i = 0; i < f->n_tool_bar_items; ++i)
10229 {
10230 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10231
10232 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10233 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10234 int hmargin, vmargin, relief, idx, end;
10235 extern Lisp_Object QCrelief, QCmargin, QCconversion;
10236
10237 /* If image is a vector, choose the image according to the
10238 button state. */
10239 image = PROP (TOOL_BAR_ITEM_IMAGES);
10240 if (VECTORP (image))
10241 {
10242 if (enabled_p)
10243 idx = (selected_p
10244 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10245 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10246 else
10247 idx = (selected_p
10248 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10249 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10250
10251 xassert (ASIZE (image) >= idx);
10252 image = AREF (image, idx);
10253 }
10254 else
10255 idx = -1;
10256
10257 /* Ignore invalid image specifications. */
10258 if (!valid_image_p (image))
10259 continue;
10260
10261 /* Display the tool-bar button pressed, or depressed. */
10262 plist = Fcopy_sequence (XCDR (image));
10263
10264 /* Compute margin and relief to draw. */
10265 relief = (tool_bar_button_relief >= 0
10266 ? tool_bar_button_relief
10267 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10268 hmargin = vmargin = relief;
10269
10270 if (INTEGERP (Vtool_bar_button_margin)
10271 && XINT (Vtool_bar_button_margin) > 0)
10272 {
10273 hmargin += XFASTINT (Vtool_bar_button_margin);
10274 vmargin += XFASTINT (Vtool_bar_button_margin);
10275 }
10276 else if (CONSP (Vtool_bar_button_margin))
10277 {
10278 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10279 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10280 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10281
10282 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10283 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10284 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10285 }
10286
10287 if (auto_raise_tool_bar_buttons_p)
10288 {
10289 /* Add a `:relief' property to the image spec if the item is
10290 selected. */
10291 if (selected_p)
10292 {
10293 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10294 hmargin -= relief;
10295 vmargin -= relief;
10296 }
10297 }
10298 else
10299 {
10300 /* If image is selected, display it pressed, i.e. with a
10301 negative relief. If it's not selected, display it with a
10302 raised relief. */
10303 plist = Fplist_put (plist, QCrelief,
10304 (selected_p
10305 ? make_number (-relief)
10306 : make_number (relief)));
10307 hmargin -= relief;
10308 vmargin -= relief;
10309 }
10310
10311 /* Put a margin around the image. */
10312 if (hmargin || vmargin)
10313 {
10314 if (hmargin == vmargin)
10315 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10316 else
10317 plist = Fplist_put (plist, QCmargin,
10318 Fcons (make_number (hmargin),
10319 make_number (vmargin)));
10320 }
10321
10322 /* If button is not enabled, and we don't have special images
10323 for the disabled state, make the image appear disabled by
10324 applying an appropriate algorithm to it. */
10325 if (!enabled_p && idx < 0)
10326 plist = Fplist_put (plist, QCconversion, Qdisabled);
10327
10328 /* Put a `display' text property on the string for the image to
10329 display. Put a `menu-item' property on the string that gives
10330 the start of this item's properties in the tool-bar items
10331 vector. */
10332 image = Fcons (Qimage, plist);
10333 props = list4 (Qdisplay, image,
10334 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10335
10336 /* Let the last image hide all remaining spaces in the tool bar
10337 string. The string can be longer than needed when we reuse a
10338 previous string. */
10339 if (i + 1 == f->n_tool_bar_items)
10340 end = SCHARS (f->desired_tool_bar_string);
10341 else
10342 end = i + 1;
10343 Fadd_text_properties (make_number (i), make_number (end),
10344 props, f->desired_tool_bar_string);
10345 #undef PROP
10346 }
10347
10348 UNGCPRO;
10349 }
10350
10351
10352 /* Display one line of the tool-bar of frame IT->f.
10353
10354 HEIGHT specifies the desired height of the tool-bar line.
10355 If the actual height of the glyph row is less than HEIGHT, the
10356 row's height is increased to HEIGHT, and the icons are centered
10357 vertically in the new height.
10358
10359 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10360 count a final empty row in case the tool-bar width exactly matches
10361 the window width.
10362 */
10363
10364 static void
10365 display_tool_bar_line (struct it *it, int height)
10366 {
10367 struct glyph_row *row = it->glyph_row;
10368 int max_x = it->last_visible_x;
10369 struct glyph *last;
10370
10371 prepare_desired_row (row);
10372 row->y = it->current_y;
10373
10374 /* Note that this isn't made use of if the face hasn't a box,
10375 so there's no need to check the face here. */
10376 it->start_of_box_run_p = 1;
10377
10378 while (it->current_x < max_x)
10379 {
10380 int x, n_glyphs_before, i, nglyphs;
10381 struct it it_before;
10382
10383 /* Get the next display element. */
10384 if (!get_next_display_element (it))
10385 {
10386 /* Don't count empty row if we are counting needed tool-bar lines. */
10387 if (height < 0 && !it->hpos)
10388 return;
10389 break;
10390 }
10391
10392 /* Produce glyphs. */
10393 n_glyphs_before = row->used[TEXT_AREA];
10394 it_before = *it;
10395
10396 PRODUCE_GLYPHS (it);
10397
10398 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10399 i = 0;
10400 x = it_before.current_x;
10401 while (i < nglyphs)
10402 {
10403 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10404
10405 if (x + glyph->pixel_width > max_x)
10406 {
10407 /* Glyph doesn't fit on line. Backtrack. */
10408 row->used[TEXT_AREA] = n_glyphs_before;
10409 *it = it_before;
10410 /* If this is the only glyph on this line, it will never fit on the
10411 toolbar, so skip it. But ensure there is at least one glyph,
10412 so we don't accidentally disable the tool-bar. */
10413 if (n_glyphs_before == 0
10414 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10415 break;
10416 goto out;
10417 }
10418
10419 ++it->hpos;
10420 x += glyph->pixel_width;
10421 ++i;
10422 }
10423
10424 /* Stop at line ends. */
10425 if (ITERATOR_AT_END_OF_LINE_P (it))
10426 break;
10427
10428 set_iterator_to_next (it, 1);
10429 }
10430
10431 out:;
10432
10433 row->displays_text_p = row->used[TEXT_AREA] != 0;
10434
10435 /* Use default face for the border below the tool bar.
10436
10437 FIXME: When auto-resize-tool-bars is grow-only, there is
10438 no additional border below the possibly empty tool-bar lines.
10439 So to make the extra empty lines look "normal", we have to
10440 use the tool-bar face for the border too. */
10441 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10442 it->face_id = DEFAULT_FACE_ID;
10443
10444 extend_face_to_end_of_line (it);
10445 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10446 last->right_box_line_p = 1;
10447 if (last == row->glyphs[TEXT_AREA])
10448 last->left_box_line_p = 1;
10449
10450 /* Make line the desired height and center it vertically. */
10451 if ((height -= it->max_ascent + it->max_descent) > 0)
10452 {
10453 /* Don't add more than one line height. */
10454 height %= FRAME_LINE_HEIGHT (it->f);
10455 it->max_ascent += height / 2;
10456 it->max_descent += (height + 1) / 2;
10457 }
10458
10459 compute_line_metrics (it);
10460
10461 /* If line is empty, make it occupy the rest of the tool-bar. */
10462 if (!row->displays_text_p)
10463 {
10464 row->height = row->phys_height = it->last_visible_y - row->y;
10465 row->visible_height = row->height;
10466 row->ascent = row->phys_ascent = 0;
10467 row->extra_line_spacing = 0;
10468 }
10469
10470 row->full_width_p = 1;
10471 row->continued_p = 0;
10472 row->truncated_on_left_p = 0;
10473 row->truncated_on_right_p = 0;
10474
10475 it->current_x = it->hpos = 0;
10476 it->current_y += row->height;
10477 ++it->vpos;
10478 ++it->glyph_row;
10479 }
10480
10481
10482 /* Max tool-bar height. */
10483
10484 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10485 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10486
10487 /* Value is the number of screen lines needed to make all tool-bar
10488 items of frame F visible. The number of actual rows needed is
10489 returned in *N_ROWS if non-NULL. */
10490
10491 static int
10492 tool_bar_lines_needed (struct frame *f, int *n_rows)
10493 {
10494 struct window *w = XWINDOW (f->tool_bar_window);
10495 struct it it;
10496 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10497 the desired matrix, so use (unused) mode-line row as temporary row to
10498 avoid destroying the first tool-bar row. */
10499 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10500
10501 /* Initialize an iterator for iteration over
10502 F->desired_tool_bar_string in the tool-bar window of frame F. */
10503 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10504 it.first_visible_x = 0;
10505 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10506 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10507
10508 while (!ITERATOR_AT_END_P (&it))
10509 {
10510 clear_glyph_row (temp_row);
10511 it.glyph_row = temp_row;
10512 display_tool_bar_line (&it, -1);
10513 }
10514 clear_glyph_row (temp_row);
10515
10516 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10517 if (n_rows)
10518 *n_rows = it.vpos > 0 ? it.vpos : -1;
10519
10520 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10521 }
10522
10523
10524 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10525 0, 1, 0,
10526 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10527 (Lisp_Object frame)
10528 {
10529 struct frame *f;
10530 struct window *w;
10531 int nlines = 0;
10532
10533 if (NILP (frame))
10534 frame = selected_frame;
10535 else
10536 CHECK_FRAME (frame);
10537 f = XFRAME (frame);
10538
10539 if (WINDOWP (f->tool_bar_window)
10540 || (w = XWINDOW (f->tool_bar_window),
10541 WINDOW_TOTAL_LINES (w) > 0))
10542 {
10543 update_tool_bar (f, 1);
10544 if (f->n_tool_bar_items)
10545 {
10546 build_desired_tool_bar_string (f);
10547 nlines = tool_bar_lines_needed (f, NULL);
10548 }
10549 }
10550
10551 return make_number (nlines);
10552 }
10553
10554
10555 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10556 height should be changed. */
10557
10558 static int
10559 redisplay_tool_bar (struct frame *f)
10560 {
10561 struct window *w;
10562 struct it it;
10563 struct glyph_row *row;
10564
10565 #if defined (USE_GTK) || defined (HAVE_NS)
10566 if (FRAME_EXTERNAL_TOOL_BAR (f))
10567 update_frame_tool_bar (f);
10568 return 0;
10569 #endif
10570
10571 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10572 do anything. This means you must start with tool-bar-lines
10573 non-zero to get the auto-sizing effect. Or in other words, you
10574 can turn off tool-bars by specifying tool-bar-lines zero. */
10575 if (!WINDOWP (f->tool_bar_window)
10576 || (w = XWINDOW (f->tool_bar_window),
10577 WINDOW_TOTAL_LINES (w) == 0))
10578 return 0;
10579
10580 /* Set up an iterator for the tool-bar window. */
10581 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10582 it.first_visible_x = 0;
10583 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10584 row = it.glyph_row;
10585
10586 /* Build a string that represents the contents of the tool-bar. */
10587 build_desired_tool_bar_string (f);
10588 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10589
10590 if (f->n_tool_bar_rows == 0)
10591 {
10592 int nlines;
10593
10594 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10595 nlines != WINDOW_TOTAL_LINES (w)))
10596 {
10597 extern Lisp_Object Qtool_bar_lines;
10598 Lisp_Object frame;
10599 int old_height = WINDOW_TOTAL_LINES (w);
10600
10601 XSETFRAME (frame, f);
10602 Fmodify_frame_parameters (frame,
10603 Fcons (Fcons (Qtool_bar_lines,
10604 make_number (nlines)),
10605 Qnil));
10606 if (WINDOW_TOTAL_LINES (w) != old_height)
10607 {
10608 clear_glyph_matrix (w->desired_matrix);
10609 fonts_changed_p = 1;
10610 return 1;
10611 }
10612 }
10613 }
10614
10615 /* Display as many lines as needed to display all tool-bar items. */
10616
10617 if (f->n_tool_bar_rows > 0)
10618 {
10619 int border, rows, height, extra;
10620
10621 if (INTEGERP (Vtool_bar_border))
10622 border = XINT (Vtool_bar_border);
10623 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10624 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10625 else if (EQ (Vtool_bar_border, Qborder_width))
10626 border = f->border_width;
10627 else
10628 border = 0;
10629 if (border < 0)
10630 border = 0;
10631
10632 rows = f->n_tool_bar_rows;
10633 height = max (1, (it.last_visible_y - border) / rows);
10634 extra = it.last_visible_y - border - height * rows;
10635
10636 while (it.current_y < it.last_visible_y)
10637 {
10638 int h = 0;
10639 if (extra > 0 && rows-- > 0)
10640 {
10641 h = (extra + rows - 1) / rows;
10642 extra -= h;
10643 }
10644 display_tool_bar_line (&it, height + h);
10645 }
10646 }
10647 else
10648 {
10649 while (it.current_y < it.last_visible_y)
10650 display_tool_bar_line (&it, 0);
10651 }
10652
10653 /* It doesn't make much sense to try scrolling in the tool-bar
10654 window, so don't do it. */
10655 w->desired_matrix->no_scrolling_p = 1;
10656 w->must_be_updated_p = 1;
10657
10658 if (!NILP (Vauto_resize_tool_bars))
10659 {
10660 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10661 int change_height_p = 0;
10662
10663 /* If we couldn't display everything, change the tool-bar's
10664 height if there is room for more. */
10665 if (IT_STRING_CHARPOS (it) < it.end_charpos
10666 && it.current_y < max_tool_bar_height)
10667 change_height_p = 1;
10668
10669 row = it.glyph_row - 1;
10670
10671 /* If there are blank lines at the end, except for a partially
10672 visible blank line at the end that is smaller than
10673 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10674 if (!row->displays_text_p
10675 && row->height >= FRAME_LINE_HEIGHT (f))
10676 change_height_p = 1;
10677
10678 /* If row displays tool-bar items, but is partially visible,
10679 change the tool-bar's height. */
10680 if (row->displays_text_p
10681 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10682 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10683 change_height_p = 1;
10684
10685 /* Resize windows as needed by changing the `tool-bar-lines'
10686 frame parameter. */
10687 if (change_height_p)
10688 {
10689 extern Lisp_Object Qtool_bar_lines;
10690 Lisp_Object frame;
10691 int old_height = WINDOW_TOTAL_LINES (w);
10692 int nrows;
10693 int nlines = tool_bar_lines_needed (f, &nrows);
10694
10695 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10696 && !f->minimize_tool_bar_window_p)
10697 ? (nlines > old_height)
10698 : (nlines != old_height));
10699 f->minimize_tool_bar_window_p = 0;
10700
10701 if (change_height_p)
10702 {
10703 XSETFRAME (frame, f);
10704 Fmodify_frame_parameters (frame,
10705 Fcons (Fcons (Qtool_bar_lines,
10706 make_number (nlines)),
10707 Qnil));
10708 if (WINDOW_TOTAL_LINES (w) != old_height)
10709 {
10710 clear_glyph_matrix (w->desired_matrix);
10711 f->n_tool_bar_rows = nrows;
10712 fonts_changed_p = 1;
10713 return 1;
10714 }
10715 }
10716 }
10717 }
10718
10719 f->minimize_tool_bar_window_p = 0;
10720 return 0;
10721 }
10722
10723
10724 /* Get information about the tool-bar item which is displayed in GLYPH
10725 on frame F. Return in *PROP_IDX the index where tool-bar item
10726 properties start in F->tool_bar_items. Value is zero if
10727 GLYPH doesn't display a tool-bar item. */
10728
10729 static int
10730 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10731 {
10732 Lisp_Object prop;
10733 int success_p;
10734 int charpos;
10735
10736 /* This function can be called asynchronously, which means we must
10737 exclude any possibility that Fget_text_property signals an
10738 error. */
10739 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10740 charpos = max (0, charpos);
10741
10742 /* Get the text property `menu-item' at pos. The value of that
10743 property is the start index of this item's properties in
10744 F->tool_bar_items. */
10745 prop = Fget_text_property (make_number (charpos),
10746 Qmenu_item, f->current_tool_bar_string);
10747 if (INTEGERP (prop))
10748 {
10749 *prop_idx = XINT (prop);
10750 success_p = 1;
10751 }
10752 else
10753 success_p = 0;
10754
10755 return success_p;
10756 }
10757
10758 \f
10759 /* Get information about the tool-bar item at position X/Y on frame F.
10760 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10761 the current matrix of the tool-bar window of F, or NULL if not
10762 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10763 item in F->tool_bar_items. Value is
10764
10765 -1 if X/Y is not on a tool-bar item
10766 0 if X/Y is on the same item that was highlighted before.
10767 1 otherwise. */
10768
10769 static int
10770 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10771 int *hpos, int *vpos, int *prop_idx)
10772 {
10773 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10774 struct window *w = XWINDOW (f->tool_bar_window);
10775 int area;
10776
10777 /* Find the glyph under X/Y. */
10778 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10779 if (*glyph == NULL)
10780 return -1;
10781
10782 /* Get the start of this tool-bar item's properties in
10783 f->tool_bar_items. */
10784 if (!tool_bar_item_info (f, *glyph, prop_idx))
10785 return -1;
10786
10787 /* Is mouse on the highlighted item? */
10788 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10789 && *vpos >= dpyinfo->mouse_face_beg_row
10790 && *vpos <= dpyinfo->mouse_face_end_row
10791 && (*vpos > dpyinfo->mouse_face_beg_row
10792 || *hpos >= dpyinfo->mouse_face_beg_col)
10793 && (*vpos < dpyinfo->mouse_face_end_row
10794 || *hpos < dpyinfo->mouse_face_end_col
10795 || dpyinfo->mouse_face_past_end))
10796 return 0;
10797
10798 return 1;
10799 }
10800
10801
10802 /* EXPORT:
10803 Handle mouse button event on the tool-bar of frame F, at
10804 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10805 0 for button release. MODIFIERS is event modifiers for button
10806 release. */
10807
10808 void
10809 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10810 unsigned int modifiers)
10811 {
10812 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10813 struct window *w = XWINDOW (f->tool_bar_window);
10814 int hpos, vpos, prop_idx;
10815 struct glyph *glyph;
10816 Lisp_Object enabled_p;
10817
10818 /* If not on the highlighted tool-bar item, return. */
10819 frame_to_window_pixel_xy (w, &x, &y);
10820 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10821 return;
10822
10823 /* If item is disabled, do nothing. */
10824 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10825 if (NILP (enabled_p))
10826 return;
10827
10828 if (down_p)
10829 {
10830 /* Show item in pressed state. */
10831 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10832 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10833 last_tool_bar_item = prop_idx;
10834 }
10835 else
10836 {
10837 Lisp_Object key, frame;
10838 struct input_event event;
10839 EVENT_INIT (event);
10840
10841 /* Show item in released state. */
10842 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10843 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10844
10845 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10846
10847 XSETFRAME (frame, f);
10848 event.kind = TOOL_BAR_EVENT;
10849 event.frame_or_window = frame;
10850 event.arg = frame;
10851 kbd_buffer_store_event (&event);
10852
10853 event.kind = TOOL_BAR_EVENT;
10854 event.frame_or_window = frame;
10855 event.arg = key;
10856 event.modifiers = modifiers;
10857 kbd_buffer_store_event (&event);
10858 last_tool_bar_item = -1;
10859 }
10860 }
10861
10862
10863 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10864 tool-bar window-relative coordinates X/Y. Called from
10865 note_mouse_highlight. */
10866
10867 static void
10868 note_tool_bar_highlight (struct frame *f, int x, int y)
10869 {
10870 Lisp_Object window = f->tool_bar_window;
10871 struct window *w = XWINDOW (window);
10872 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10873 int hpos, vpos;
10874 struct glyph *glyph;
10875 struct glyph_row *row;
10876 int i;
10877 Lisp_Object enabled_p;
10878 int prop_idx;
10879 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10880 int mouse_down_p, rc;
10881
10882 /* Function note_mouse_highlight is called with negative x(y
10883 values when mouse moves outside of the frame. */
10884 if (x <= 0 || y <= 0)
10885 {
10886 clear_mouse_face (dpyinfo);
10887 return;
10888 }
10889
10890 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10891 if (rc < 0)
10892 {
10893 /* Not on tool-bar item. */
10894 clear_mouse_face (dpyinfo);
10895 return;
10896 }
10897 else if (rc == 0)
10898 /* On same tool-bar item as before. */
10899 goto set_help_echo;
10900
10901 clear_mouse_face (dpyinfo);
10902
10903 /* Mouse is down, but on different tool-bar item? */
10904 mouse_down_p = (dpyinfo->grabbed
10905 && f == last_mouse_frame
10906 && FRAME_LIVE_P (f));
10907 if (mouse_down_p
10908 && last_tool_bar_item != prop_idx)
10909 return;
10910
10911 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10912 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10913
10914 /* If tool-bar item is not enabled, don't highlight it. */
10915 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10916 if (!NILP (enabled_p))
10917 {
10918 /* Compute the x-position of the glyph. In front and past the
10919 image is a space. We include this in the highlighted area. */
10920 row = MATRIX_ROW (w->current_matrix, vpos);
10921 for (i = x = 0; i < hpos; ++i)
10922 x += row->glyphs[TEXT_AREA][i].pixel_width;
10923
10924 /* Record this as the current active region. */
10925 dpyinfo->mouse_face_beg_col = hpos;
10926 dpyinfo->mouse_face_beg_row = vpos;
10927 dpyinfo->mouse_face_beg_x = x;
10928 dpyinfo->mouse_face_beg_y = row->y;
10929 dpyinfo->mouse_face_past_end = 0;
10930
10931 dpyinfo->mouse_face_end_col = hpos + 1;
10932 dpyinfo->mouse_face_end_row = vpos;
10933 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10934 dpyinfo->mouse_face_end_y = row->y;
10935 dpyinfo->mouse_face_window = window;
10936 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10937
10938 /* Display it as active. */
10939 show_mouse_face (dpyinfo, draw);
10940 dpyinfo->mouse_face_image_state = draw;
10941 }
10942
10943 set_help_echo:
10944
10945 /* Set help_echo_string to a help string to display for this tool-bar item.
10946 XTread_socket does the rest. */
10947 help_echo_object = help_echo_window = Qnil;
10948 help_echo_pos = -1;
10949 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10950 if (NILP (help_echo_string))
10951 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10952 }
10953
10954 #endif /* HAVE_WINDOW_SYSTEM */
10955
10956
10957 \f
10958 /************************************************************************
10959 Horizontal scrolling
10960 ************************************************************************/
10961
10962 static int hscroll_window_tree (Lisp_Object);
10963 static int hscroll_windows (Lisp_Object);
10964
10965 /* For all leaf windows in the window tree rooted at WINDOW, set their
10966 hscroll value so that PT is (i) visible in the window, and (ii) so
10967 that it is not within a certain margin at the window's left and
10968 right border. Value is non-zero if any window's hscroll has been
10969 changed. */
10970
10971 static int
10972 hscroll_window_tree (Lisp_Object window)
10973 {
10974 int hscrolled_p = 0;
10975 int hscroll_relative_p = FLOATP (Vhscroll_step);
10976 int hscroll_step_abs = 0;
10977 double hscroll_step_rel = 0;
10978
10979 if (hscroll_relative_p)
10980 {
10981 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10982 if (hscroll_step_rel < 0)
10983 {
10984 hscroll_relative_p = 0;
10985 hscroll_step_abs = 0;
10986 }
10987 }
10988 else if (INTEGERP (Vhscroll_step))
10989 {
10990 hscroll_step_abs = XINT (Vhscroll_step);
10991 if (hscroll_step_abs < 0)
10992 hscroll_step_abs = 0;
10993 }
10994 else
10995 hscroll_step_abs = 0;
10996
10997 while (WINDOWP (window))
10998 {
10999 struct window *w = XWINDOW (window);
11000
11001 if (WINDOWP (w->hchild))
11002 hscrolled_p |= hscroll_window_tree (w->hchild);
11003 else if (WINDOWP (w->vchild))
11004 hscrolled_p |= hscroll_window_tree (w->vchild);
11005 else if (w->cursor.vpos >= 0)
11006 {
11007 int h_margin;
11008 int text_area_width;
11009 struct glyph_row *current_cursor_row
11010 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11011 struct glyph_row *desired_cursor_row
11012 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11013 struct glyph_row *cursor_row
11014 = (desired_cursor_row->enabled_p
11015 ? desired_cursor_row
11016 : current_cursor_row);
11017
11018 text_area_width = window_box_width (w, TEXT_AREA);
11019
11020 /* Scroll when cursor is inside this scroll margin. */
11021 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11022
11023 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11024 && ((XFASTINT (w->hscroll)
11025 && w->cursor.x <= h_margin)
11026 || (cursor_row->enabled_p
11027 && cursor_row->truncated_on_right_p
11028 && (w->cursor.x >= text_area_width - h_margin))))
11029 {
11030 struct it it;
11031 int hscroll;
11032 struct buffer *saved_current_buffer;
11033 int pt;
11034 int wanted_x;
11035
11036 /* Find point in a display of infinite width. */
11037 saved_current_buffer = current_buffer;
11038 current_buffer = XBUFFER (w->buffer);
11039
11040 if (w == XWINDOW (selected_window))
11041 pt = BUF_PT (current_buffer);
11042 else
11043 {
11044 pt = marker_position (w->pointm);
11045 pt = max (BEGV, pt);
11046 pt = min (ZV, pt);
11047 }
11048
11049 /* Move iterator to pt starting at cursor_row->start in
11050 a line with infinite width. */
11051 init_to_row_start (&it, w, cursor_row);
11052 it.last_visible_x = INFINITY;
11053 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11054 current_buffer = saved_current_buffer;
11055
11056 /* Position cursor in window. */
11057 if (!hscroll_relative_p && hscroll_step_abs == 0)
11058 hscroll = max (0, (it.current_x
11059 - (ITERATOR_AT_END_OF_LINE_P (&it)
11060 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11061 : (text_area_width / 2))))
11062 / FRAME_COLUMN_WIDTH (it.f);
11063 else if (w->cursor.x >= text_area_width - h_margin)
11064 {
11065 if (hscroll_relative_p)
11066 wanted_x = text_area_width * (1 - hscroll_step_rel)
11067 - h_margin;
11068 else
11069 wanted_x = text_area_width
11070 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11071 - h_margin;
11072 hscroll
11073 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11074 }
11075 else
11076 {
11077 if (hscroll_relative_p)
11078 wanted_x = text_area_width * hscroll_step_rel
11079 + h_margin;
11080 else
11081 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11082 + h_margin;
11083 hscroll
11084 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11085 }
11086 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11087
11088 /* Don't call Fset_window_hscroll if value hasn't
11089 changed because it will prevent redisplay
11090 optimizations. */
11091 if (XFASTINT (w->hscroll) != hscroll)
11092 {
11093 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11094 w->hscroll = make_number (hscroll);
11095 hscrolled_p = 1;
11096 }
11097 }
11098 }
11099
11100 window = w->next;
11101 }
11102
11103 /* Value is non-zero if hscroll of any leaf window has been changed. */
11104 return hscrolled_p;
11105 }
11106
11107
11108 /* Set hscroll so that cursor is visible and not inside horizontal
11109 scroll margins for all windows in the tree rooted at WINDOW. See
11110 also hscroll_window_tree above. Value is non-zero if any window's
11111 hscroll has been changed. If it has, desired matrices on the frame
11112 of WINDOW are cleared. */
11113
11114 static int
11115 hscroll_windows (Lisp_Object window)
11116 {
11117 int hscrolled_p = hscroll_window_tree (window);
11118 if (hscrolled_p)
11119 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11120 return hscrolled_p;
11121 }
11122
11123
11124 \f
11125 /************************************************************************
11126 Redisplay
11127 ************************************************************************/
11128
11129 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11130 to a non-zero value. This is sometimes handy to have in a debugger
11131 session. */
11132
11133 #if GLYPH_DEBUG
11134
11135 /* First and last unchanged row for try_window_id. */
11136
11137 int debug_first_unchanged_at_end_vpos;
11138 int debug_last_unchanged_at_beg_vpos;
11139
11140 /* Delta vpos and y. */
11141
11142 int debug_dvpos, debug_dy;
11143
11144 /* Delta in characters and bytes for try_window_id. */
11145
11146 int debug_delta, debug_delta_bytes;
11147
11148 /* Values of window_end_pos and window_end_vpos at the end of
11149 try_window_id. */
11150
11151 EMACS_INT debug_end_pos, debug_end_vpos;
11152
11153 /* Append a string to W->desired_matrix->method. FMT is a printf
11154 format string. A1...A9 are a supplement for a variable-length
11155 argument list. If trace_redisplay_p is non-zero also printf the
11156 resulting string to stderr. */
11157
11158 static void
11159 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11160 struct window *w;
11161 char *fmt;
11162 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11163 {
11164 char buffer[512];
11165 char *method = w->desired_matrix->method;
11166 int len = strlen (method);
11167 int size = sizeof w->desired_matrix->method;
11168 int remaining = size - len - 1;
11169
11170 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11171 if (len && remaining)
11172 {
11173 method[len] = '|';
11174 --remaining, ++len;
11175 }
11176
11177 strncpy (method + len, buffer, remaining);
11178
11179 if (trace_redisplay_p)
11180 fprintf (stderr, "%p (%s): %s\n",
11181 w,
11182 ((BUFFERP (w->buffer)
11183 && STRINGP (XBUFFER (w->buffer)->name))
11184 ? (char *) SDATA (XBUFFER (w->buffer)->name)
11185 : "no buffer"),
11186 buffer);
11187 }
11188
11189 #endif /* GLYPH_DEBUG */
11190
11191
11192 /* Value is non-zero if all changes in window W, which displays
11193 current_buffer, are in the text between START and END. START is a
11194 buffer position, END is given as a distance from Z. Used in
11195 redisplay_internal for display optimization. */
11196
11197 static INLINE int
11198 text_outside_line_unchanged_p (struct window *w, int start, int end)
11199 {
11200 int unchanged_p = 1;
11201
11202 /* If text or overlays have changed, see where. */
11203 if (XFASTINT (w->last_modified) < MODIFF
11204 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11205 {
11206 /* Gap in the line? */
11207 if (GPT < start || Z - GPT < end)
11208 unchanged_p = 0;
11209
11210 /* Changes start in front of the line, or end after it? */
11211 if (unchanged_p
11212 && (BEG_UNCHANGED < start - 1
11213 || END_UNCHANGED < end))
11214 unchanged_p = 0;
11215
11216 /* If selective display, can't optimize if changes start at the
11217 beginning of the line. */
11218 if (unchanged_p
11219 && INTEGERP (current_buffer->selective_display)
11220 && XINT (current_buffer->selective_display) > 0
11221 && (BEG_UNCHANGED < start || GPT <= start))
11222 unchanged_p = 0;
11223
11224 /* If there are overlays at the start or end of the line, these
11225 may have overlay strings with newlines in them. A change at
11226 START, for instance, may actually concern the display of such
11227 overlay strings as well, and they are displayed on different
11228 lines. So, quickly rule out this case. (For the future, it
11229 might be desirable to implement something more telling than
11230 just BEG/END_UNCHANGED.) */
11231 if (unchanged_p)
11232 {
11233 if (BEG + BEG_UNCHANGED == start
11234 && overlay_touches_p (start))
11235 unchanged_p = 0;
11236 if (END_UNCHANGED == end
11237 && overlay_touches_p (Z - end))
11238 unchanged_p = 0;
11239 }
11240
11241 /* Under bidi reordering, adding or deleting a character in the
11242 beginning of a paragraph, before the first strong directional
11243 character, can change the base direction of the paragraph (unless
11244 the buffer specifies a fixed paragraph direction), which will
11245 require to redisplay the whole paragraph. It might be worthwhile
11246 to find the paragraph limits and widen the range of redisplayed
11247 lines to that, but for now just give up this optimization. */
11248 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11249 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11250 unchanged_p = 0;
11251 }
11252
11253 return unchanged_p;
11254 }
11255
11256
11257 /* Do a frame update, taking possible shortcuts into account. This is
11258 the main external entry point for redisplay.
11259
11260 If the last redisplay displayed an echo area message and that message
11261 is no longer requested, we clear the echo area or bring back the
11262 mini-buffer if that is in use. */
11263
11264 void
11265 redisplay (void)
11266 {
11267 redisplay_internal (0);
11268 }
11269
11270
11271 static Lisp_Object
11272 overlay_arrow_string_or_property (Lisp_Object var)
11273 {
11274 Lisp_Object val;
11275
11276 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11277 return val;
11278
11279 return Voverlay_arrow_string;
11280 }
11281
11282 /* Return 1 if there are any overlay-arrows in current_buffer. */
11283 static int
11284 overlay_arrow_in_current_buffer_p (void)
11285 {
11286 Lisp_Object vlist;
11287
11288 for (vlist = Voverlay_arrow_variable_list;
11289 CONSP (vlist);
11290 vlist = XCDR (vlist))
11291 {
11292 Lisp_Object var = XCAR (vlist);
11293 Lisp_Object val;
11294
11295 if (!SYMBOLP (var))
11296 continue;
11297 val = find_symbol_value (var);
11298 if (MARKERP (val)
11299 && current_buffer == XMARKER (val)->buffer)
11300 return 1;
11301 }
11302 return 0;
11303 }
11304
11305
11306 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11307 has changed. */
11308
11309 static int
11310 overlay_arrows_changed_p (void)
11311 {
11312 Lisp_Object vlist;
11313
11314 for (vlist = Voverlay_arrow_variable_list;
11315 CONSP (vlist);
11316 vlist = XCDR (vlist))
11317 {
11318 Lisp_Object var = XCAR (vlist);
11319 Lisp_Object val, pstr;
11320
11321 if (!SYMBOLP (var))
11322 continue;
11323 val = find_symbol_value (var);
11324 if (!MARKERP (val))
11325 continue;
11326 if (! EQ (COERCE_MARKER (val),
11327 Fget (var, Qlast_arrow_position))
11328 || ! (pstr = overlay_arrow_string_or_property (var),
11329 EQ (pstr, Fget (var, Qlast_arrow_string))))
11330 return 1;
11331 }
11332 return 0;
11333 }
11334
11335 /* Mark overlay arrows to be updated on next redisplay. */
11336
11337 static void
11338 update_overlay_arrows (int up_to_date)
11339 {
11340 Lisp_Object vlist;
11341
11342 for (vlist = Voverlay_arrow_variable_list;
11343 CONSP (vlist);
11344 vlist = XCDR (vlist))
11345 {
11346 Lisp_Object var = XCAR (vlist);
11347
11348 if (!SYMBOLP (var))
11349 continue;
11350
11351 if (up_to_date > 0)
11352 {
11353 Lisp_Object val = find_symbol_value (var);
11354 Fput (var, Qlast_arrow_position,
11355 COERCE_MARKER (val));
11356 Fput (var, Qlast_arrow_string,
11357 overlay_arrow_string_or_property (var));
11358 }
11359 else if (up_to_date < 0
11360 || !NILP (Fget (var, Qlast_arrow_position)))
11361 {
11362 Fput (var, Qlast_arrow_position, Qt);
11363 Fput (var, Qlast_arrow_string, Qt);
11364 }
11365 }
11366 }
11367
11368
11369 /* Return overlay arrow string to display at row.
11370 Return integer (bitmap number) for arrow bitmap in left fringe.
11371 Return nil if no overlay arrow. */
11372
11373 static Lisp_Object
11374 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11375 {
11376 Lisp_Object vlist;
11377
11378 for (vlist = Voverlay_arrow_variable_list;
11379 CONSP (vlist);
11380 vlist = XCDR (vlist))
11381 {
11382 Lisp_Object var = XCAR (vlist);
11383 Lisp_Object val;
11384
11385 if (!SYMBOLP (var))
11386 continue;
11387
11388 val = find_symbol_value (var);
11389
11390 if (MARKERP (val)
11391 && current_buffer == XMARKER (val)->buffer
11392 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11393 {
11394 if (FRAME_WINDOW_P (it->f)
11395 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11396 {
11397 #ifdef HAVE_WINDOW_SYSTEM
11398 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11399 {
11400 int fringe_bitmap;
11401 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11402 return make_number (fringe_bitmap);
11403 }
11404 #endif
11405 return make_number (-1); /* Use default arrow bitmap */
11406 }
11407 return overlay_arrow_string_or_property (var);
11408 }
11409 }
11410
11411 return Qnil;
11412 }
11413
11414 /* Return 1 if point moved out of or into a composition. Otherwise
11415 return 0. PREV_BUF and PREV_PT are the last point buffer and
11416 position. BUF and PT are the current point buffer and position. */
11417
11418 int
11419 check_point_in_composition (struct buffer *prev_buf, int prev_pt,
11420 struct buffer *buf, int pt)
11421 {
11422 EMACS_INT start, end;
11423 Lisp_Object prop;
11424 Lisp_Object buffer;
11425
11426 XSETBUFFER (buffer, buf);
11427 /* Check a composition at the last point if point moved within the
11428 same buffer. */
11429 if (prev_buf == buf)
11430 {
11431 if (prev_pt == pt)
11432 /* Point didn't move. */
11433 return 0;
11434
11435 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11436 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11437 && COMPOSITION_VALID_P (start, end, prop)
11438 && start < prev_pt && end > prev_pt)
11439 /* The last point was within the composition. Return 1 iff
11440 point moved out of the composition. */
11441 return (pt <= start || pt >= end);
11442 }
11443
11444 /* Check a composition at the current point. */
11445 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11446 && find_composition (pt, -1, &start, &end, &prop, buffer)
11447 && COMPOSITION_VALID_P (start, end, prop)
11448 && start < pt && end > pt);
11449 }
11450
11451
11452 /* Reconsider the setting of B->clip_changed which is displayed
11453 in window W. */
11454
11455 static INLINE void
11456 reconsider_clip_changes (struct window *w, struct buffer *b)
11457 {
11458 if (b->clip_changed
11459 && !NILP (w->window_end_valid)
11460 && w->current_matrix->buffer == b
11461 && w->current_matrix->zv == BUF_ZV (b)
11462 && w->current_matrix->begv == BUF_BEGV (b))
11463 b->clip_changed = 0;
11464
11465 /* If display wasn't paused, and W is not a tool bar window, see if
11466 point has been moved into or out of a composition. In that case,
11467 we set b->clip_changed to 1 to force updating the screen. If
11468 b->clip_changed has already been set to 1, we can skip this
11469 check. */
11470 if (!b->clip_changed
11471 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11472 {
11473 int pt;
11474
11475 if (w == XWINDOW (selected_window))
11476 pt = BUF_PT (current_buffer);
11477 else
11478 pt = marker_position (w->pointm);
11479
11480 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11481 || pt != XINT (w->last_point))
11482 && check_point_in_composition (w->current_matrix->buffer,
11483 XINT (w->last_point),
11484 XBUFFER (w->buffer), pt))
11485 b->clip_changed = 1;
11486 }
11487 }
11488 \f
11489
11490 /* Select FRAME to forward the values of frame-local variables into C
11491 variables so that the redisplay routines can access those values
11492 directly. */
11493
11494 static void
11495 select_frame_for_redisplay (Lisp_Object frame)
11496 {
11497 Lisp_Object tail, tem;
11498 Lisp_Object old = selected_frame;
11499 struct Lisp_Symbol *sym;
11500
11501 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11502
11503 selected_frame = frame;
11504
11505 do {
11506 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11507 if (CONSP (XCAR (tail))
11508 && (tem = XCAR (XCAR (tail)),
11509 SYMBOLP (tem))
11510 && (sym = indirect_variable (XSYMBOL (tem)),
11511 sym->redirect == SYMBOL_LOCALIZED)
11512 && sym->val.blv->frame_local)
11513 /* Use find_symbol_value rather than Fsymbol_value
11514 to avoid an error if it is void. */
11515 find_symbol_value (tem);
11516 } while (!EQ (frame, old) && (frame = old, 1));
11517 }
11518
11519
11520 #define STOP_POLLING \
11521 do { if (! polling_stopped_here) stop_polling (); \
11522 polling_stopped_here = 1; } while (0)
11523
11524 #define RESUME_POLLING \
11525 do { if (polling_stopped_here) start_polling (); \
11526 polling_stopped_here = 0; } while (0)
11527
11528
11529 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11530 response to any user action; therefore, we should preserve the echo
11531 area. (Actually, our caller does that job.) Perhaps in the future
11532 avoid recentering windows if it is not necessary; currently that
11533 causes some problems. */
11534
11535 static void
11536 redisplay_internal (int preserve_echo_area)
11537 {
11538 struct window *w = XWINDOW (selected_window);
11539 struct frame *f;
11540 int pause;
11541 int must_finish = 0;
11542 struct text_pos tlbufpos, tlendpos;
11543 int number_of_visible_frames;
11544 int count, count1;
11545 struct frame *sf;
11546 int polling_stopped_here = 0;
11547 Lisp_Object old_frame = selected_frame;
11548
11549 /* Non-zero means redisplay has to consider all windows on all
11550 frames. Zero means, only selected_window is considered. */
11551 int consider_all_windows_p;
11552
11553 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11554
11555 /* No redisplay if running in batch mode or frame is not yet fully
11556 initialized, or redisplay is explicitly turned off by setting
11557 Vinhibit_redisplay. */
11558 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11559 || !NILP (Vinhibit_redisplay))
11560 return;
11561
11562 /* Don't examine these until after testing Vinhibit_redisplay.
11563 When Emacs is shutting down, perhaps because its connection to
11564 X has dropped, we should not look at them at all. */
11565 f = XFRAME (w->frame);
11566 sf = SELECTED_FRAME ();
11567
11568 if (!f->glyphs_initialized_p)
11569 return;
11570
11571 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11572 if (popup_activated ())
11573 return;
11574 #endif
11575
11576 /* I don't think this happens but let's be paranoid. */
11577 if (redisplaying_p)
11578 return;
11579
11580 /* Record a function that resets redisplaying_p to its old value
11581 when we leave this function. */
11582 count = SPECPDL_INDEX ();
11583 record_unwind_protect (unwind_redisplay,
11584 Fcons (make_number (redisplaying_p), selected_frame));
11585 ++redisplaying_p;
11586 specbind (Qinhibit_free_realized_faces, Qnil);
11587
11588 {
11589 Lisp_Object tail, frame;
11590
11591 FOR_EACH_FRAME (tail, frame)
11592 {
11593 struct frame *f = XFRAME (frame);
11594 f->already_hscrolled_p = 0;
11595 }
11596 }
11597
11598 retry:
11599 if (!EQ (old_frame, selected_frame)
11600 && FRAME_LIVE_P (XFRAME (old_frame)))
11601 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11602 selected_frame and selected_window to be temporarily out-of-sync so
11603 when we come back here via `goto retry', we need to resync because we
11604 may need to run Elisp code (via prepare_menu_bars). */
11605 select_frame_for_redisplay (old_frame);
11606
11607 pause = 0;
11608 reconsider_clip_changes (w, current_buffer);
11609 last_escape_glyph_frame = NULL;
11610 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11611
11612 /* If new fonts have been loaded that make a glyph matrix adjustment
11613 necessary, do it. */
11614 if (fonts_changed_p)
11615 {
11616 adjust_glyphs (NULL);
11617 ++windows_or_buffers_changed;
11618 fonts_changed_p = 0;
11619 }
11620
11621 /* If face_change_count is non-zero, init_iterator will free all
11622 realized faces, which includes the faces referenced from current
11623 matrices. So, we can't reuse current matrices in this case. */
11624 if (face_change_count)
11625 ++windows_or_buffers_changed;
11626
11627 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11628 && FRAME_TTY (sf)->previous_frame != sf)
11629 {
11630 /* Since frames on a single ASCII terminal share the same
11631 display area, displaying a different frame means redisplay
11632 the whole thing. */
11633 windows_or_buffers_changed++;
11634 SET_FRAME_GARBAGED (sf);
11635 #ifndef DOS_NT
11636 set_tty_color_mode (FRAME_TTY (sf), sf);
11637 #endif
11638 FRAME_TTY (sf)->previous_frame = sf;
11639 }
11640
11641 /* Set the visible flags for all frames. Do this before checking
11642 for resized or garbaged frames; they want to know if their frames
11643 are visible. See the comment in frame.h for
11644 FRAME_SAMPLE_VISIBILITY. */
11645 {
11646 Lisp_Object tail, frame;
11647
11648 number_of_visible_frames = 0;
11649
11650 FOR_EACH_FRAME (tail, frame)
11651 {
11652 struct frame *f = XFRAME (frame);
11653
11654 FRAME_SAMPLE_VISIBILITY (f);
11655 if (FRAME_VISIBLE_P (f))
11656 ++number_of_visible_frames;
11657 clear_desired_matrices (f);
11658 }
11659 }
11660
11661 /* Notice any pending interrupt request to change frame size. */
11662 do_pending_window_change (1);
11663
11664 /* Clear frames marked as garbaged. */
11665 if (frame_garbaged)
11666 clear_garbaged_frames ();
11667
11668 /* Build menubar and tool-bar items. */
11669 if (NILP (Vmemory_full))
11670 prepare_menu_bars ();
11671
11672 if (windows_or_buffers_changed)
11673 update_mode_lines++;
11674
11675 /* Detect case that we need to write or remove a star in the mode line. */
11676 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11677 {
11678 w->update_mode_line = Qt;
11679 if (buffer_shared > 1)
11680 update_mode_lines++;
11681 }
11682
11683 /* Avoid invocation of point motion hooks by `current_column' below. */
11684 count1 = SPECPDL_INDEX ();
11685 specbind (Qinhibit_point_motion_hooks, Qt);
11686
11687 /* If %c is in the mode line, update it if needed. */
11688 if (!NILP (w->column_number_displayed)
11689 /* This alternative quickly identifies a common case
11690 where no change is needed. */
11691 && !(PT == XFASTINT (w->last_point)
11692 && XFASTINT (w->last_modified) >= MODIFF
11693 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11694 && (XFASTINT (w->column_number_displayed)
11695 != (int) current_column ())) /* iftc */
11696 w->update_mode_line = Qt;
11697
11698 unbind_to (count1, Qnil);
11699
11700 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11701
11702 /* The variable buffer_shared is set in redisplay_window and
11703 indicates that we redisplay a buffer in different windows. See
11704 there. */
11705 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11706 || cursor_type_changed);
11707
11708 /* If specs for an arrow have changed, do thorough redisplay
11709 to ensure we remove any arrow that should no longer exist. */
11710 if (overlay_arrows_changed_p ())
11711 consider_all_windows_p = windows_or_buffers_changed = 1;
11712
11713 /* Normally the message* functions will have already displayed and
11714 updated the echo area, but the frame may have been trashed, or
11715 the update may have been preempted, so display the echo area
11716 again here. Checking message_cleared_p captures the case that
11717 the echo area should be cleared. */
11718 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11719 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11720 || (message_cleared_p
11721 && minibuf_level == 0
11722 /* If the mini-window is currently selected, this means the
11723 echo-area doesn't show through. */
11724 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11725 {
11726 int window_height_changed_p = echo_area_display (0);
11727 must_finish = 1;
11728
11729 /* If we don't display the current message, don't clear the
11730 message_cleared_p flag, because, if we did, we wouldn't clear
11731 the echo area in the next redisplay which doesn't preserve
11732 the echo area. */
11733 if (!display_last_displayed_message_p)
11734 message_cleared_p = 0;
11735
11736 if (fonts_changed_p)
11737 goto retry;
11738 else if (window_height_changed_p)
11739 {
11740 consider_all_windows_p = 1;
11741 ++update_mode_lines;
11742 ++windows_or_buffers_changed;
11743
11744 /* If window configuration was changed, frames may have been
11745 marked garbaged. Clear them or we will experience
11746 surprises wrt scrolling. */
11747 if (frame_garbaged)
11748 clear_garbaged_frames ();
11749 }
11750 }
11751 else if (EQ (selected_window, minibuf_window)
11752 && (current_buffer->clip_changed
11753 || XFASTINT (w->last_modified) < MODIFF
11754 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11755 && resize_mini_window (w, 0))
11756 {
11757 /* Resized active mini-window to fit the size of what it is
11758 showing if its contents might have changed. */
11759 must_finish = 1;
11760 /* FIXME: this causes all frames to be updated, which seems unnecessary
11761 since only the current frame needs to be considered. This function needs
11762 to be rewritten with two variables, consider_all_windows and
11763 consider_all_frames. */
11764 consider_all_windows_p = 1;
11765 ++windows_or_buffers_changed;
11766 ++update_mode_lines;
11767
11768 /* If window configuration was changed, frames may have been
11769 marked garbaged. Clear them or we will experience
11770 surprises wrt scrolling. */
11771 if (frame_garbaged)
11772 clear_garbaged_frames ();
11773 }
11774
11775
11776 /* If showing the region, and mark has changed, we must redisplay
11777 the whole window. The assignment to this_line_start_pos prevents
11778 the optimization directly below this if-statement. */
11779 if (((!NILP (Vtransient_mark_mode)
11780 && !NILP (XBUFFER (w->buffer)->mark_active))
11781 != !NILP (w->region_showing))
11782 || (!NILP (w->region_showing)
11783 && !EQ (w->region_showing,
11784 Fmarker_position (XBUFFER (w->buffer)->mark))))
11785 CHARPOS (this_line_start_pos) = 0;
11786
11787 /* Optimize the case that only the line containing the cursor in the
11788 selected window has changed. Variables starting with this_ are
11789 set in display_line and record information about the line
11790 containing the cursor. */
11791 tlbufpos = this_line_start_pos;
11792 tlendpos = this_line_end_pos;
11793 if (!consider_all_windows_p
11794 && CHARPOS (tlbufpos) > 0
11795 && NILP (w->update_mode_line)
11796 && !current_buffer->clip_changed
11797 && !current_buffer->prevent_redisplay_optimizations_p
11798 && FRAME_VISIBLE_P (XFRAME (w->frame))
11799 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11800 /* Make sure recorded data applies to current buffer, etc. */
11801 && this_line_buffer == current_buffer
11802 && current_buffer == XBUFFER (w->buffer)
11803 && NILP (w->force_start)
11804 && NILP (w->optional_new_start)
11805 /* Point must be on the line that we have info recorded about. */
11806 && PT >= CHARPOS (tlbufpos)
11807 && PT <= Z - CHARPOS (tlendpos)
11808 /* All text outside that line, including its final newline,
11809 must be unchanged. */
11810 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11811 CHARPOS (tlendpos)))
11812 {
11813 if (CHARPOS (tlbufpos) > BEGV
11814 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11815 && (CHARPOS (tlbufpos) == ZV
11816 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11817 /* Former continuation line has disappeared by becoming empty. */
11818 goto cancel;
11819 else if (XFASTINT (w->last_modified) < MODIFF
11820 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11821 || MINI_WINDOW_P (w))
11822 {
11823 /* We have to handle the case of continuation around a
11824 wide-column character (see the comment in indent.c around
11825 line 1340).
11826
11827 For instance, in the following case:
11828
11829 -------- Insert --------
11830 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11831 J_I_ ==> J_I_ `^^' are cursors.
11832 ^^ ^^
11833 -------- --------
11834
11835 As we have to redraw the line above, we cannot use this
11836 optimization. */
11837
11838 struct it it;
11839 int line_height_before = this_line_pixel_height;
11840
11841 /* Note that start_display will handle the case that the
11842 line starting at tlbufpos is a continuation line. */
11843 start_display (&it, w, tlbufpos);
11844
11845 /* Implementation note: It this still necessary? */
11846 if (it.current_x != this_line_start_x)
11847 goto cancel;
11848
11849 TRACE ((stderr, "trying display optimization 1\n"));
11850 w->cursor.vpos = -1;
11851 overlay_arrow_seen = 0;
11852 it.vpos = this_line_vpos;
11853 it.current_y = this_line_y;
11854 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11855 display_line (&it);
11856
11857 /* If line contains point, is not continued,
11858 and ends at same distance from eob as before, we win. */
11859 if (w->cursor.vpos >= 0
11860 /* Line is not continued, otherwise this_line_start_pos
11861 would have been set to 0 in display_line. */
11862 && CHARPOS (this_line_start_pos)
11863 /* Line ends as before. */
11864 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11865 /* Line has same height as before. Otherwise other lines
11866 would have to be shifted up or down. */
11867 && this_line_pixel_height == line_height_before)
11868 {
11869 /* If this is not the window's last line, we must adjust
11870 the charstarts of the lines below. */
11871 if (it.current_y < it.last_visible_y)
11872 {
11873 struct glyph_row *row
11874 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11875 int delta, delta_bytes;
11876
11877 /* We used to distinguish between two cases here,
11878 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11879 when the line ends in a newline or the end of the
11880 buffer's accessible portion. But both cases did
11881 the same, so they were collapsed. */
11882 delta = (Z
11883 - CHARPOS (tlendpos)
11884 - MATRIX_ROW_START_CHARPOS (row));
11885 delta_bytes = (Z_BYTE
11886 - BYTEPOS (tlendpos)
11887 - MATRIX_ROW_START_BYTEPOS (row));
11888
11889 increment_matrix_positions (w->current_matrix,
11890 this_line_vpos + 1,
11891 w->current_matrix->nrows,
11892 delta, delta_bytes);
11893 }
11894
11895 /* If this row displays text now but previously didn't,
11896 or vice versa, w->window_end_vpos may have to be
11897 adjusted. */
11898 if ((it.glyph_row - 1)->displays_text_p)
11899 {
11900 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11901 XSETINT (w->window_end_vpos, this_line_vpos);
11902 }
11903 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11904 && this_line_vpos > 0)
11905 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11906 w->window_end_valid = Qnil;
11907
11908 /* Update hint: No need to try to scroll in update_window. */
11909 w->desired_matrix->no_scrolling_p = 1;
11910
11911 #if GLYPH_DEBUG
11912 *w->desired_matrix->method = 0;
11913 debug_method_add (w, "optimization 1");
11914 #endif
11915 #ifdef HAVE_WINDOW_SYSTEM
11916 update_window_fringes (w, 0);
11917 #endif
11918 goto update;
11919 }
11920 else
11921 goto cancel;
11922 }
11923 else if (/* Cursor position hasn't changed. */
11924 PT == XFASTINT (w->last_point)
11925 /* Make sure the cursor was last displayed
11926 in this window. Otherwise we have to reposition it. */
11927 && 0 <= w->cursor.vpos
11928 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11929 {
11930 if (!must_finish)
11931 {
11932 do_pending_window_change (1);
11933
11934 /* We used to always goto end_of_redisplay here, but this
11935 isn't enough if we have a blinking cursor. */
11936 if (w->cursor_off_p == w->last_cursor_off_p)
11937 goto end_of_redisplay;
11938 }
11939 goto update;
11940 }
11941 /* If highlighting the region, or if the cursor is in the echo area,
11942 then we can't just move the cursor. */
11943 else if (! (!NILP (Vtransient_mark_mode)
11944 && !NILP (current_buffer->mark_active))
11945 && (EQ (selected_window, current_buffer->last_selected_window)
11946 || highlight_nonselected_windows)
11947 && NILP (w->region_showing)
11948 && NILP (Vshow_trailing_whitespace)
11949 && !cursor_in_echo_area)
11950 {
11951 struct it it;
11952 struct glyph_row *row;
11953
11954 /* Skip from tlbufpos to PT and see where it is. Note that
11955 PT may be in invisible text. If so, we will end at the
11956 next visible position. */
11957 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11958 NULL, DEFAULT_FACE_ID);
11959 it.current_x = this_line_start_x;
11960 it.current_y = this_line_y;
11961 it.vpos = this_line_vpos;
11962
11963 /* The call to move_it_to stops in front of PT, but
11964 moves over before-strings. */
11965 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11966
11967 if (it.vpos == this_line_vpos
11968 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11969 row->enabled_p))
11970 {
11971 xassert (this_line_vpos == it.vpos);
11972 xassert (this_line_y == it.current_y);
11973 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11974 #if GLYPH_DEBUG
11975 *w->desired_matrix->method = 0;
11976 debug_method_add (w, "optimization 3");
11977 #endif
11978 goto update;
11979 }
11980 else
11981 goto cancel;
11982 }
11983
11984 cancel:
11985 /* Text changed drastically or point moved off of line. */
11986 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11987 }
11988
11989 CHARPOS (this_line_start_pos) = 0;
11990 consider_all_windows_p |= buffer_shared > 1;
11991 ++clear_face_cache_count;
11992 #ifdef HAVE_WINDOW_SYSTEM
11993 ++clear_image_cache_count;
11994 #endif
11995
11996 /* Build desired matrices, and update the display. If
11997 consider_all_windows_p is non-zero, do it for all windows on all
11998 frames. Otherwise do it for selected_window, only. */
11999
12000 if (consider_all_windows_p)
12001 {
12002 Lisp_Object tail, frame;
12003
12004 FOR_EACH_FRAME (tail, frame)
12005 XFRAME (frame)->updated_p = 0;
12006
12007 /* Recompute # windows showing selected buffer. This will be
12008 incremented each time such a window is displayed. */
12009 buffer_shared = 0;
12010
12011 FOR_EACH_FRAME (tail, frame)
12012 {
12013 struct frame *f = XFRAME (frame);
12014
12015 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12016 {
12017 if (! EQ (frame, selected_frame))
12018 /* Select the frame, for the sake of frame-local
12019 variables. */
12020 select_frame_for_redisplay (frame);
12021
12022 /* Mark all the scroll bars to be removed; we'll redeem
12023 the ones we want when we redisplay their windows. */
12024 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12025 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12026
12027 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12028 redisplay_windows (FRAME_ROOT_WINDOW (f));
12029
12030 /* The X error handler may have deleted that frame. */
12031 if (!FRAME_LIVE_P (f))
12032 continue;
12033
12034 /* Any scroll bars which redisplay_windows should have
12035 nuked should now go away. */
12036 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12037 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12038
12039 /* If fonts changed, display again. */
12040 /* ??? rms: I suspect it is a mistake to jump all the way
12041 back to retry here. It should just retry this frame. */
12042 if (fonts_changed_p)
12043 goto retry;
12044
12045 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12046 {
12047 /* See if we have to hscroll. */
12048 if (!f->already_hscrolled_p)
12049 {
12050 f->already_hscrolled_p = 1;
12051 if (hscroll_windows (f->root_window))
12052 goto retry;
12053 }
12054
12055 /* Prevent various kinds of signals during display
12056 update. stdio is not robust about handling
12057 signals, which can cause an apparent I/O
12058 error. */
12059 if (interrupt_input)
12060 unrequest_sigio ();
12061 STOP_POLLING;
12062
12063 /* Update the display. */
12064 set_window_update_flags (XWINDOW (f->root_window), 1);
12065 pause |= update_frame (f, 0, 0);
12066 f->updated_p = 1;
12067 }
12068 }
12069 }
12070
12071 if (!EQ (old_frame, selected_frame)
12072 && FRAME_LIVE_P (XFRAME (old_frame)))
12073 /* We played a bit fast-and-loose above and allowed selected_frame
12074 and selected_window to be temporarily out-of-sync but let's make
12075 sure this stays contained. */
12076 select_frame_for_redisplay (old_frame);
12077 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12078
12079 if (!pause)
12080 {
12081 /* Do the mark_window_display_accurate after all windows have
12082 been redisplayed because this call resets flags in buffers
12083 which are needed for proper redisplay. */
12084 FOR_EACH_FRAME (tail, frame)
12085 {
12086 struct frame *f = XFRAME (frame);
12087 if (f->updated_p)
12088 {
12089 mark_window_display_accurate (f->root_window, 1);
12090 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12091 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12092 }
12093 }
12094 }
12095 }
12096 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12097 {
12098 Lisp_Object mini_window;
12099 struct frame *mini_frame;
12100
12101 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12102 /* Use list_of_error, not Qerror, so that
12103 we catch only errors and don't run the debugger. */
12104 internal_condition_case_1 (redisplay_window_1, selected_window,
12105 list_of_error,
12106 redisplay_window_error);
12107
12108 /* Compare desired and current matrices, perform output. */
12109
12110 update:
12111 /* If fonts changed, display again. */
12112 if (fonts_changed_p)
12113 goto retry;
12114
12115 /* Prevent various kinds of signals during display update.
12116 stdio is not robust about handling signals,
12117 which can cause an apparent I/O error. */
12118 if (interrupt_input)
12119 unrequest_sigio ();
12120 STOP_POLLING;
12121
12122 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12123 {
12124 if (hscroll_windows (selected_window))
12125 goto retry;
12126
12127 XWINDOW (selected_window)->must_be_updated_p = 1;
12128 pause = update_frame (sf, 0, 0);
12129 }
12130
12131 /* We may have called echo_area_display at the top of this
12132 function. If the echo area is on another frame, that may
12133 have put text on a frame other than the selected one, so the
12134 above call to update_frame would not have caught it. Catch
12135 it here. */
12136 mini_window = FRAME_MINIBUF_WINDOW (sf);
12137 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12138
12139 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12140 {
12141 XWINDOW (mini_window)->must_be_updated_p = 1;
12142 pause |= update_frame (mini_frame, 0, 0);
12143 if (!pause && hscroll_windows (mini_window))
12144 goto retry;
12145 }
12146 }
12147
12148 /* If display was paused because of pending input, make sure we do a
12149 thorough update the next time. */
12150 if (pause)
12151 {
12152 /* Prevent the optimization at the beginning of
12153 redisplay_internal that tries a single-line update of the
12154 line containing the cursor in the selected window. */
12155 CHARPOS (this_line_start_pos) = 0;
12156
12157 /* Let the overlay arrow be updated the next time. */
12158 update_overlay_arrows (0);
12159
12160 /* If we pause after scrolling, some rows in the current
12161 matrices of some windows are not valid. */
12162 if (!WINDOW_FULL_WIDTH_P (w)
12163 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12164 update_mode_lines = 1;
12165 }
12166 else
12167 {
12168 if (!consider_all_windows_p)
12169 {
12170 /* This has already been done above if
12171 consider_all_windows_p is set. */
12172 mark_window_display_accurate_1 (w, 1);
12173
12174 /* Say overlay arrows are up to date. */
12175 update_overlay_arrows (1);
12176
12177 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12178 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12179 }
12180
12181 update_mode_lines = 0;
12182 windows_or_buffers_changed = 0;
12183 cursor_type_changed = 0;
12184 }
12185
12186 /* Start SIGIO interrupts coming again. Having them off during the
12187 code above makes it less likely one will discard output, but not
12188 impossible, since there might be stuff in the system buffer here.
12189 But it is much hairier to try to do anything about that. */
12190 if (interrupt_input)
12191 request_sigio ();
12192 RESUME_POLLING;
12193
12194 /* If a frame has become visible which was not before, redisplay
12195 again, so that we display it. Expose events for such a frame
12196 (which it gets when becoming visible) don't call the parts of
12197 redisplay constructing glyphs, so simply exposing a frame won't
12198 display anything in this case. So, we have to display these
12199 frames here explicitly. */
12200 if (!pause)
12201 {
12202 Lisp_Object tail, frame;
12203 int new_count = 0;
12204
12205 FOR_EACH_FRAME (tail, frame)
12206 {
12207 int this_is_visible = 0;
12208
12209 if (XFRAME (frame)->visible)
12210 this_is_visible = 1;
12211 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12212 if (XFRAME (frame)->visible)
12213 this_is_visible = 1;
12214
12215 if (this_is_visible)
12216 new_count++;
12217 }
12218
12219 if (new_count != number_of_visible_frames)
12220 windows_or_buffers_changed++;
12221 }
12222
12223 /* Change frame size now if a change is pending. */
12224 do_pending_window_change (1);
12225
12226 /* If we just did a pending size change, or have additional
12227 visible frames, redisplay again. */
12228 if (windows_or_buffers_changed && !pause)
12229 goto retry;
12230
12231 /* Clear the face and image caches.
12232
12233 We used to do this only if consider_all_windows_p. But the cache
12234 needs to be cleared if a timer creates images in the current
12235 buffer (e.g. the test case in Bug#6230). */
12236
12237 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12238 {
12239 clear_face_cache (0);
12240 clear_face_cache_count = 0;
12241 }
12242
12243 #ifdef HAVE_WINDOW_SYSTEM
12244 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12245 {
12246 clear_image_caches (Qnil);
12247 clear_image_cache_count = 0;
12248 }
12249 #endif /* HAVE_WINDOW_SYSTEM */
12250
12251 end_of_redisplay:
12252 unbind_to (count, Qnil);
12253 RESUME_POLLING;
12254 }
12255
12256
12257 /* Redisplay, but leave alone any recent echo area message unless
12258 another message has been requested in its place.
12259
12260 This is useful in situations where you need to redisplay but no
12261 user action has occurred, making it inappropriate for the message
12262 area to be cleared. See tracking_off and
12263 wait_reading_process_output for examples of these situations.
12264
12265 FROM_WHERE is an integer saying from where this function was
12266 called. This is useful for debugging. */
12267
12268 void
12269 redisplay_preserve_echo_area (int from_where)
12270 {
12271 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12272
12273 if (!NILP (echo_area_buffer[1]))
12274 {
12275 /* We have a previously displayed message, but no current
12276 message. Redisplay the previous message. */
12277 display_last_displayed_message_p = 1;
12278 redisplay_internal (1);
12279 display_last_displayed_message_p = 0;
12280 }
12281 else
12282 redisplay_internal (1);
12283
12284 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12285 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12286 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12287 }
12288
12289
12290 /* Function registered with record_unwind_protect in
12291 redisplay_internal. Reset redisplaying_p to the value it had
12292 before redisplay_internal was called, and clear
12293 prevent_freeing_realized_faces_p. It also selects the previously
12294 selected frame, unless it has been deleted (by an X connection
12295 failure during redisplay, for example). */
12296
12297 static Lisp_Object
12298 unwind_redisplay (Lisp_Object val)
12299 {
12300 Lisp_Object old_redisplaying_p, old_frame;
12301
12302 old_redisplaying_p = XCAR (val);
12303 redisplaying_p = XFASTINT (old_redisplaying_p);
12304 old_frame = XCDR (val);
12305 if (! EQ (old_frame, selected_frame)
12306 && FRAME_LIVE_P (XFRAME (old_frame)))
12307 select_frame_for_redisplay (old_frame);
12308 return Qnil;
12309 }
12310
12311
12312 /* Mark the display of window W as accurate or inaccurate. If
12313 ACCURATE_P is non-zero mark display of W as accurate. If
12314 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12315 redisplay_internal is called. */
12316
12317 static void
12318 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12319 {
12320 if (BUFFERP (w->buffer))
12321 {
12322 struct buffer *b = XBUFFER (w->buffer);
12323
12324 w->last_modified
12325 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12326 w->last_overlay_modified
12327 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12328 w->last_had_star
12329 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12330
12331 if (accurate_p)
12332 {
12333 b->clip_changed = 0;
12334 b->prevent_redisplay_optimizations_p = 0;
12335
12336 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12337 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12338 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12339 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12340
12341 w->current_matrix->buffer = b;
12342 w->current_matrix->begv = BUF_BEGV (b);
12343 w->current_matrix->zv = BUF_ZV (b);
12344
12345 w->last_cursor = w->cursor;
12346 w->last_cursor_off_p = w->cursor_off_p;
12347
12348 if (w == XWINDOW (selected_window))
12349 w->last_point = make_number (BUF_PT (b));
12350 else
12351 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12352 }
12353 }
12354
12355 if (accurate_p)
12356 {
12357 w->window_end_valid = w->buffer;
12358 w->update_mode_line = Qnil;
12359 }
12360 }
12361
12362
12363 /* Mark the display of windows in the window tree rooted at WINDOW as
12364 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12365 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12366 be redisplayed the next time redisplay_internal is called. */
12367
12368 void
12369 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12370 {
12371 struct window *w;
12372
12373 for (; !NILP (window); window = w->next)
12374 {
12375 w = XWINDOW (window);
12376 mark_window_display_accurate_1 (w, accurate_p);
12377
12378 if (!NILP (w->vchild))
12379 mark_window_display_accurate (w->vchild, accurate_p);
12380 if (!NILP (w->hchild))
12381 mark_window_display_accurate (w->hchild, accurate_p);
12382 }
12383
12384 if (accurate_p)
12385 {
12386 update_overlay_arrows (1);
12387 }
12388 else
12389 {
12390 /* Force a thorough redisplay the next time by setting
12391 last_arrow_position and last_arrow_string to t, which is
12392 unequal to any useful value of Voverlay_arrow_... */
12393 update_overlay_arrows (-1);
12394 }
12395 }
12396
12397
12398 /* Return value in display table DP (Lisp_Char_Table *) for character
12399 C. Since a display table doesn't have any parent, we don't have to
12400 follow parent. Do not call this function directly but use the
12401 macro DISP_CHAR_VECTOR. */
12402
12403 Lisp_Object
12404 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12405 {
12406 Lisp_Object val;
12407
12408 if (ASCII_CHAR_P (c))
12409 {
12410 val = dp->ascii;
12411 if (SUB_CHAR_TABLE_P (val))
12412 val = XSUB_CHAR_TABLE (val)->contents[c];
12413 }
12414 else
12415 {
12416 Lisp_Object table;
12417
12418 XSETCHAR_TABLE (table, dp);
12419 val = char_table_ref (table, c);
12420 }
12421 if (NILP (val))
12422 val = dp->defalt;
12423 return val;
12424 }
12425
12426
12427 \f
12428 /***********************************************************************
12429 Window Redisplay
12430 ***********************************************************************/
12431
12432 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12433
12434 static void
12435 redisplay_windows (Lisp_Object window)
12436 {
12437 while (!NILP (window))
12438 {
12439 struct window *w = XWINDOW (window);
12440
12441 if (!NILP (w->hchild))
12442 redisplay_windows (w->hchild);
12443 else if (!NILP (w->vchild))
12444 redisplay_windows (w->vchild);
12445 else if (!NILP (w->buffer))
12446 {
12447 displayed_buffer = XBUFFER (w->buffer);
12448 /* Use list_of_error, not Qerror, so that
12449 we catch only errors and don't run the debugger. */
12450 internal_condition_case_1 (redisplay_window_0, window,
12451 list_of_error,
12452 redisplay_window_error);
12453 }
12454
12455 window = w->next;
12456 }
12457 }
12458
12459 static Lisp_Object
12460 redisplay_window_error (Lisp_Object ignore)
12461 {
12462 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12463 return Qnil;
12464 }
12465
12466 static Lisp_Object
12467 redisplay_window_0 (Lisp_Object window)
12468 {
12469 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12470 redisplay_window (window, 0);
12471 return Qnil;
12472 }
12473
12474 static Lisp_Object
12475 redisplay_window_1 (Lisp_Object window)
12476 {
12477 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12478 redisplay_window (window, 1);
12479 return Qnil;
12480 }
12481 \f
12482
12483 /* Increment GLYPH until it reaches END or CONDITION fails while
12484 adding (GLYPH)->pixel_width to X. */
12485
12486 #define SKIP_GLYPHS(glyph, end, x, condition) \
12487 do \
12488 { \
12489 (x) += (glyph)->pixel_width; \
12490 ++(glyph); \
12491 } \
12492 while ((glyph) < (end) && (condition))
12493
12494
12495 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12496 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12497 which positions recorded in ROW differ from current buffer
12498 positions.
12499
12500 Return 0 if cursor is not on this row, 1 otherwise. */
12501
12502 int
12503 set_cursor_from_row (struct window *w, struct glyph_row *row,
12504 struct glyph_matrix *matrix, int delta, int delta_bytes,
12505 int dy, int dvpos)
12506 {
12507 struct glyph *glyph = row->glyphs[TEXT_AREA];
12508 struct glyph *end = glyph + row->used[TEXT_AREA];
12509 struct glyph *cursor = NULL;
12510 /* The last known character position in row. */
12511 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12512 int x = row->x;
12513 EMACS_INT pt_old = PT - delta;
12514 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12515 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12516 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12517 /* A glyph beyond the edge of TEXT_AREA which we should never
12518 touch. */
12519 struct glyph *glyphs_end = end;
12520 /* Non-zero means we've found a match for cursor position, but that
12521 glyph has the avoid_cursor_p flag set. */
12522 int match_with_avoid_cursor = 0;
12523 /* Non-zero means we've seen at least one glyph that came from a
12524 display string. */
12525 int string_seen = 0;
12526 /* Largest buffer position seen so far during scan of glyph row. */
12527 EMACS_INT bpos_max = last_pos;
12528 /* Last buffer position covered by an overlay string with an integer
12529 `cursor' property. */
12530 EMACS_INT bpos_covered = 0;
12531
12532 /* Skip over glyphs not having an object at the start and the end of
12533 the row. These are special glyphs like truncation marks on
12534 terminal frames. */
12535 if (row->displays_text_p)
12536 {
12537 if (!row->reversed_p)
12538 {
12539 while (glyph < end
12540 && INTEGERP (glyph->object)
12541 && glyph->charpos < 0)
12542 {
12543 x += glyph->pixel_width;
12544 ++glyph;
12545 }
12546 while (end > glyph
12547 && INTEGERP ((end - 1)->object)
12548 /* CHARPOS is zero for blanks and stretch glyphs
12549 inserted by extend_face_to_end_of_line. */
12550 && (end - 1)->charpos <= 0)
12551 --end;
12552 glyph_before = glyph - 1;
12553 glyph_after = end;
12554 }
12555 else
12556 {
12557 struct glyph *g;
12558
12559 /* If the glyph row is reversed, we need to process it from back
12560 to front, so swap the edge pointers. */
12561 glyphs_end = end = glyph - 1;
12562 glyph += row->used[TEXT_AREA] - 1;
12563
12564 while (glyph > end + 1
12565 && INTEGERP (glyph->object)
12566 && glyph->charpos < 0)
12567 {
12568 --glyph;
12569 x -= glyph->pixel_width;
12570 }
12571 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12572 --glyph;
12573 /* By default, in reversed rows we put the cursor on the
12574 rightmost (first in the reading order) glyph. */
12575 for (g = end + 1; g < glyph; g++)
12576 x += g->pixel_width;
12577 while (end < glyph
12578 && INTEGERP ((end + 1)->object)
12579 && (end + 1)->charpos <= 0)
12580 ++end;
12581 glyph_before = glyph + 1;
12582 glyph_after = end;
12583 }
12584 }
12585 else if (row->reversed_p)
12586 {
12587 /* In R2L rows that don't display text, put the cursor on the
12588 rightmost glyph. Case in point: an empty last line that is
12589 part of an R2L paragraph. */
12590 cursor = end - 1;
12591 /* Avoid placing the cursor on the last glyph of the row, where
12592 on terminal frames we hold the vertical border between
12593 adjacent windows. */
12594 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12595 && !WINDOW_RIGHTMOST_P (w)
12596 && cursor == row->glyphs[LAST_AREA] - 1)
12597 cursor--;
12598 x = -1; /* will be computed below, at label compute_x */
12599 }
12600
12601 /* Step 1: Try to find the glyph whose character position
12602 corresponds to point. If that's not possible, find 2 glyphs
12603 whose character positions are the closest to point, one before
12604 point, the other after it. */
12605 if (!row->reversed_p)
12606 while (/* not marched to end of glyph row */
12607 glyph < end
12608 /* glyph was not inserted by redisplay for internal purposes */
12609 && !INTEGERP (glyph->object))
12610 {
12611 if (BUFFERP (glyph->object))
12612 {
12613 EMACS_INT dpos = glyph->charpos - pt_old;
12614
12615 if (glyph->charpos > bpos_max)
12616 bpos_max = glyph->charpos;
12617 if (!glyph->avoid_cursor_p)
12618 {
12619 /* If we hit point, we've found the glyph on which to
12620 display the cursor. */
12621 if (dpos == 0)
12622 {
12623 match_with_avoid_cursor = 0;
12624 break;
12625 }
12626 /* See if we've found a better approximation to
12627 POS_BEFORE or to POS_AFTER. Note that we want the
12628 first (leftmost) glyph of all those that are the
12629 closest from below, and the last (rightmost) of all
12630 those from above. */
12631 if (0 > dpos && dpos > pos_before - pt_old)
12632 {
12633 pos_before = glyph->charpos;
12634 glyph_before = glyph;
12635 }
12636 else if (0 < dpos && dpos <= pos_after - pt_old)
12637 {
12638 pos_after = glyph->charpos;
12639 glyph_after = glyph;
12640 }
12641 }
12642 else if (dpos == 0)
12643 match_with_avoid_cursor = 1;
12644 }
12645 else if (STRINGP (glyph->object))
12646 {
12647 Lisp_Object chprop;
12648 int glyph_pos = glyph->charpos;
12649
12650 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12651 glyph->object);
12652 if (INTEGERP (chprop))
12653 {
12654 bpos_covered = bpos_max + XINT (chprop);
12655 /* If the `cursor' property covers buffer positions up
12656 to and including point, we should display cursor on
12657 this glyph. Note that overlays and text properties
12658 with string values stop bidi reordering, so every
12659 buffer position to the left of the string is always
12660 smaller than any position to the right of the
12661 string. Therefore, if a `cursor' property on one
12662 of the string's characters has an integer value, we
12663 will break out of the loop below _before_ we get to
12664 the position match above. IOW, integer values of
12665 the `cursor' property override the "exact match for
12666 point" strategy of positioning the cursor. */
12667 /* Implementation note: bpos_max == pt_old when, e.g.,
12668 we are in an empty line, where bpos_max is set to
12669 MATRIX_ROW_START_CHARPOS, see above. */
12670 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12671 {
12672 cursor = glyph;
12673 break;
12674 }
12675 }
12676
12677 string_seen = 1;
12678 }
12679 x += glyph->pixel_width;
12680 ++glyph;
12681 }
12682 else if (glyph > end) /* row is reversed */
12683 while (!INTEGERP (glyph->object))
12684 {
12685 if (BUFFERP (glyph->object))
12686 {
12687 EMACS_INT dpos = glyph->charpos - pt_old;
12688
12689 if (glyph->charpos > bpos_max)
12690 bpos_max = glyph->charpos;
12691 if (!glyph->avoid_cursor_p)
12692 {
12693 if (dpos == 0)
12694 {
12695 match_with_avoid_cursor = 0;
12696 break;
12697 }
12698 if (0 > dpos && dpos > pos_before - pt_old)
12699 {
12700 pos_before = glyph->charpos;
12701 glyph_before = glyph;
12702 }
12703 else if (0 < dpos && dpos <= pos_after - pt_old)
12704 {
12705 pos_after = glyph->charpos;
12706 glyph_after = glyph;
12707 }
12708 }
12709 else if (dpos == 0)
12710 match_with_avoid_cursor = 1;
12711 }
12712 else if (STRINGP (glyph->object))
12713 {
12714 Lisp_Object chprop;
12715 int glyph_pos = glyph->charpos;
12716
12717 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12718 glyph->object);
12719 if (INTEGERP (chprop))
12720 {
12721 bpos_covered = bpos_max + XINT (chprop);
12722 /* If the `cursor' property covers buffer positions up
12723 to and including point, we should display cursor on
12724 this glyph. */
12725 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12726 {
12727 cursor = glyph;
12728 break;
12729 }
12730 }
12731 string_seen = 1;
12732 }
12733 --glyph;
12734 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12735 {
12736 x--; /* can't use any pixel_width */
12737 break;
12738 }
12739 x -= glyph->pixel_width;
12740 }
12741
12742 /* Step 2: If we didn't find an exact match for point, we need to
12743 look for a proper place to put the cursor among glyphs between
12744 GLYPH_BEFORE and GLYPH_AFTER. */
12745 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12746 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12747 && bpos_covered < pt_old)
12748 {
12749 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12750 {
12751 EMACS_INT ellipsis_pos;
12752
12753 /* Scan back over the ellipsis glyphs. */
12754 if (!row->reversed_p)
12755 {
12756 ellipsis_pos = (glyph - 1)->charpos;
12757 while (glyph > row->glyphs[TEXT_AREA]
12758 && (glyph - 1)->charpos == ellipsis_pos)
12759 glyph--, x -= glyph->pixel_width;
12760 /* That loop always goes one position too far, including
12761 the glyph before the ellipsis. So scan forward over
12762 that one. */
12763 x += glyph->pixel_width;
12764 glyph++;
12765 }
12766 else /* row is reversed */
12767 {
12768 ellipsis_pos = (glyph + 1)->charpos;
12769 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12770 && (glyph + 1)->charpos == ellipsis_pos)
12771 glyph++, x += glyph->pixel_width;
12772 x -= glyph->pixel_width;
12773 glyph--;
12774 }
12775 }
12776 else if (match_with_avoid_cursor
12777 /* zero-width characters produce no glyphs */
12778 || ((row->reversed_p
12779 ? glyph_after > glyphs_end
12780 : glyph_after < glyphs_end)
12781 && eabs (glyph_after - glyph_before) == 1))
12782 {
12783 cursor = glyph_after;
12784 x = -1;
12785 }
12786 else if (string_seen)
12787 {
12788 int incr = row->reversed_p ? -1 : +1;
12789
12790 /* Need to find the glyph that came out of a string which is
12791 present at point. That glyph is somewhere between
12792 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12793 positioned between POS_BEFORE and POS_AFTER in the
12794 buffer. */
12795 struct glyph *stop = glyph_after;
12796 EMACS_INT pos = pos_before;
12797
12798 x = -1;
12799 for (glyph = glyph_before + incr;
12800 row->reversed_p ? glyph > stop : glyph < stop; )
12801 {
12802
12803 /* Any glyphs that come from the buffer are here because
12804 of bidi reordering. Skip them, and only pay
12805 attention to glyphs that came from some string. */
12806 if (STRINGP (glyph->object))
12807 {
12808 Lisp_Object str;
12809 EMACS_INT tem;
12810
12811 str = glyph->object;
12812 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12813 if (tem == 0 /* from overlay */
12814 || pos <= tem)
12815 {
12816 /* If the string from which this glyph came is
12817 found in the buffer at point, then we've
12818 found the glyph we've been looking for. If
12819 it comes from an overlay (tem == 0), and it
12820 has the `cursor' property on one of its
12821 glyphs, record that glyph as a candidate for
12822 displaying the cursor. (As in the
12823 unidirectional version, we will display the
12824 cursor on the last candidate we find.) */
12825 if (tem == 0 || tem == pt_old)
12826 {
12827 /* The glyphs from this string could have
12828 been reordered. Find the one with the
12829 smallest string position. Or there could
12830 be a character in the string with the
12831 `cursor' property, which means display
12832 cursor on that character's glyph. */
12833 int strpos = glyph->charpos;
12834
12835 cursor = glyph;
12836 for (glyph += incr;
12837 (row->reversed_p ? glyph > stop : glyph < stop)
12838 && EQ (glyph->object, str);
12839 glyph += incr)
12840 {
12841 Lisp_Object cprop;
12842 int gpos = glyph->charpos;
12843
12844 cprop = Fget_char_property (make_number (gpos),
12845 Qcursor,
12846 glyph->object);
12847 if (!NILP (cprop))
12848 {
12849 cursor = glyph;
12850 break;
12851 }
12852 if (glyph->charpos < strpos)
12853 {
12854 strpos = glyph->charpos;
12855 cursor = glyph;
12856 }
12857 }
12858
12859 if (tem == pt_old)
12860 goto compute_x;
12861 }
12862 if (tem)
12863 pos = tem + 1; /* don't find previous instances */
12864 }
12865 /* This string is not what we want; skip all of the
12866 glyphs that came from it. */
12867 do
12868 glyph += incr;
12869 while ((row->reversed_p ? glyph > stop : glyph < stop)
12870 && EQ (glyph->object, str));
12871 }
12872 else
12873 glyph += incr;
12874 }
12875
12876 /* If we reached the end of the line, and END was from a string,
12877 the cursor is not on this line. */
12878 if (cursor == NULL
12879 && (row->reversed_p ? glyph <= end : glyph >= end)
12880 && STRINGP (end->object)
12881 && row->continued_p)
12882 return 0;
12883 }
12884 }
12885
12886 compute_x:
12887 if (cursor != NULL)
12888 glyph = cursor;
12889 if (x < 0)
12890 {
12891 struct glyph *g;
12892
12893 /* Need to compute x that corresponds to GLYPH. */
12894 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12895 {
12896 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12897 abort ();
12898 x += g->pixel_width;
12899 }
12900 }
12901
12902 /* ROW could be part of a continued line, which, under bidi
12903 reordering, might have other rows whose start and end charpos
12904 occlude point. Only set w->cursor if we found a better
12905 approximation to the cursor position than we have from previously
12906 examined candidate rows belonging to the same continued line. */
12907 if (/* we already have a candidate row */
12908 w->cursor.vpos >= 0
12909 /* that candidate is not the row we are processing */
12910 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12911 /* the row we are processing is part of a continued line */
12912 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12913 /* Make sure cursor.vpos specifies a row whose start and end
12914 charpos occlude point. This is because some callers of this
12915 function leave cursor.vpos at the row where the cursor was
12916 displayed during the last redisplay cycle. */
12917 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12918 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12919 {
12920 struct glyph *g1 =
12921 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12922
12923 /* Don't consider glyphs that are outside TEXT_AREA. */
12924 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12925 return 0;
12926 /* Keep the candidate whose buffer position is the closest to
12927 point. */
12928 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12929 w->cursor.hpos >= 0
12930 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12931 && BUFFERP (g1->object)
12932 && (g1->charpos == pt_old /* an exact match always wins */
12933 || (BUFFERP (glyph->object)
12934 && eabs (g1->charpos - pt_old)
12935 < eabs (glyph->charpos - pt_old))))
12936 return 0;
12937 /* If this candidate gives an exact match, use that. */
12938 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12939 /* Otherwise, keep the candidate that comes from a row
12940 spanning less buffer positions. This may win when one or
12941 both candidate positions are on glyphs that came from
12942 display strings, for which we cannot compare buffer
12943 positions. */
12944 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12945 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12946 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12947 return 0;
12948 }
12949 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12950 w->cursor.x = x;
12951 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12952 w->cursor.y = row->y + dy;
12953
12954 if (w == XWINDOW (selected_window))
12955 {
12956 if (!row->continued_p
12957 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12958 && row->x == 0)
12959 {
12960 this_line_buffer = XBUFFER (w->buffer);
12961
12962 CHARPOS (this_line_start_pos)
12963 = MATRIX_ROW_START_CHARPOS (row) + delta;
12964 BYTEPOS (this_line_start_pos)
12965 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12966
12967 CHARPOS (this_line_end_pos)
12968 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12969 BYTEPOS (this_line_end_pos)
12970 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12971
12972 this_line_y = w->cursor.y;
12973 this_line_pixel_height = row->height;
12974 this_line_vpos = w->cursor.vpos;
12975 this_line_start_x = row->x;
12976 }
12977 else
12978 CHARPOS (this_line_start_pos) = 0;
12979 }
12980
12981 return 1;
12982 }
12983
12984
12985 /* Run window scroll functions, if any, for WINDOW with new window
12986 start STARTP. Sets the window start of WINDOW to that position.
12987
12988 We assume that the window's buffer is really current. */
12989
12990 static INLINE struct text_pos
12991 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12992 {
12993 struct window *w = XWINDOW (window);
12994 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12995
12996 if (current_buffer != XBUFFER (w->buffer))
12997 abort ();
12998
12999 if (!NILP (Vwindow_scroll_functions))
13000 {
13001 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13002 make_number (CHARPOS (startp)));
13003 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13004 /* In case the hook functions switch buffers. */
13005 if (current_buffer != XBUFFER (w->buffer))
13006 set_buffer_internal_1 (XBUFFER (w->buffer));
13007 }
13008
13009 return startp;
13010 }
13011
13012
13013 /* Make sure the line containing the cursor is fully visible.
13014 A value of 1 means there is nothing to be done.
13015 (Either the line is fully visible, or it cannot be made so,
13016 or we cannot tell.)
13017
13018 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13019 is higher than window.
13020
13021 A value of 0 means the caller should do scrolling
13022 as if point had gone off the screen. */
13023
13024 static int
13025 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13026 {
13027 struct glyph_matrix *matrix;
13028 struct glyph_row *row;
13029 int window_height;
13030
13031 if (!make_cursor_line_fully_visible_p)
13032 return 1;
13033
13034 /* It's not always possible to find the cursor, e.g, when a window
13035 is full of overlay strings. Don't do anything in that case. */
13036 if (w->cursor.vpos < 0)
13037 return 1;
13038
13039 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13040 row = MATRIX_ROW (matrix, w->cursor.vpos);
13041
13042 /* If the cursor row is not partially visible, there's nothing to do. */
13043 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13044 return 1;
13045
13046 /* If the row the cursor is in is taller than the window's height,
13047 it's not clear what to do, so do nothing. */
13048 window_height = window_box_height (w);
13049 if (row->height >= window_height)
13050 {
13051 if (!force_p || MINI_WINDOW_P (w)
13052 || w->vscroll || w->cursor.vpos == 0)
13053 return 1;
13054 }
13055 return 0;
13056 }
13057
13058
13059 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13060 non-zero means only WINDOW is redisplayed in redisplay_internal.
13061 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
13062 in redisplay_window to bring a partially visible line into view in
13063 the case that only the cursor has moved.
13064
13065 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13066 last screen line's vertical height extends past the end of the screen.
13067
13068 Value is
13069
13070 1 if scrolling succeeded
13071
13072 0 if scrolling didn't find point.
13073
13074 -1 if new fonts have been loaded so that we must interrupt
13075 redisplay, adjust glyph matrices, and try again. */
13076
13077 enum
13078 {
13079 SCROLLING_SUCCESS,
13080 SCROLLING_FAILED,
13081 SCROLLING_NEED_LARGER_MATRICES
13082 };
13083
13084 static int
13085 try_scrolling (Lisp_Object window, int just_this_one_p,
13086 EMACS_INT scroll_conservatively, EMACS_INT scroll_step,
13087 int temp_scroll_step, int last_line_misfit)
13088 {
13089 struct window *w = XWINDOW (window);
13090 struct frame *f = XFRAME (w->frame);
13091 struct text_pos pos, startp;
13092 struct it it;
13093 int this_scroll_margin, scroll_max, rc, height;
13094 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13095 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13096 Lisp_Object aggressive;
13097 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13098
13099 #if GLYPH_DEBUG
13100 debug_method_add (w, "try_scrolling");
13101 #endif
13102
13103 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13104
13105 /* Compute scroll margin height in pixels. We scroll when point is
13106 within this distance from the top or bottom of the window. */
13107 if (scroll_margin > 0)
13108 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13109 * FRAME_LINE_HEIGHT (f);
13110 else
13111 this_scroll_margin = 0;
13112
13113 /* Force scroll_conservatively to have a reasonable value, to avoid
13114 overflow while computing how much to scroll. Note that the user
13115 can supply scroll-conservatively equal to `most-positive-fixnum',
13116 which can be larger than INT_MAX. */
13117 if (scroll_conservatively > scroll_limit)
13118 {
13119 scroll_conservatively = scroll_limit;
13120 scroll_max = INT_MAX;
13121 }
13122 else if (scroll_step || scroll_conservatively || temp_scroll_step)
13123 /* Compute how much we should try to scroll maximally to bring
13124 point into view. */
13125 scroll_max = (max (scroll_step,
13126 max (scroll_conservatively, temp_scroll_step))
13127 * FRAME_LINE_HEIGHT (f));
13128 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13129 || NUMBERP (current_buffer->scroll_up_aggressively))
13130 /* We're trying to scroll because of aggressive scrolling but no
13131 scroll_step is set. Choose an arbitrary one. */
13132 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13133 else
13134 scroll_max = 0;
13135
13136 too_near_end:
13137
13138 /* Decide whether to scroll down. */
13139 if (PT > CHARPOS (startp))
13140 {
13141 int scroll_margin_y;
13142
13143 /* Compute the pixel ypos of the scroll margin, then move it to
13144 either that ypos or PT, whichever comes first. */
13145 start_display (&it, w, startp);
13146 scroll_margin_y = it.last_visible_y - this_scroll_margin
13147 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13148 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13149 (MOVE_TO_POS | MOVE_TO_Y));
13150
13151 if (PT > CHARPOS (it.current.pos))
13152 {
13153 int y0 = line_bottom_y (&it);
13154 /* Compute how many pixels below window bottom to stop searching
13155 for PT. This avoids costly search for PT that is far away if
13156 the user limited scrolling by a small number of lines, but
13157 always finds PT if scroll_conservatively is set to a large
13158 number, such as most-positive-fixnum. */
13159 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13160 int y_to_move =
13161 slack >= INT_MAX - it.last_visible_y
13162 ? INT_MAX
13163 : it.last_visible_y + slack;
13164
13165 /* Compute the distance from the scroll margin to PT or to
13166 the scroll limit, whichever comes first. This should
13167 include the height of the cursor line, to make that line
13168 fully visible. */
13169 move_it_to (&it, PT, -1, y_to_move,
13170 -1, MOVE_TO_POS | MOVE_TO_Y);
13171 dy = line_bottom_y (&it) - y0;
13172
13173 if (dy > scroll_max)
13174 return SCROLLING_FAILED;
13175
13176 scroll_down_p = 1;
13177 }
13178 }
13179
13180 if (scroll_down_p)
13181 {
13182 /* Point is in or below the bottom scroll margin, so move the
13183 window start down. If scrolling conservatively, move it just
13184 enough down to make point visible. If scroll_step is set,
13185 move it down by scroll_step. */
13186 if (scroll_conservatively)
13187 amount_to_scroll
13188 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13189 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
13190 else if (scroll_step || temp_scroll_step)
13191 amount_to_scroll = scroll_max;
13192 else
13193 {
13194 aggressive = current_buffer->scroll_up_aggressively;
13195 height = WINDOW_BOX_TEXT_HEIGHT (w);
13196 if (NUMBERP (aggressive))
13197 {
13198 double float_amount = XFLOATINT (aggressive) * height;
13199 amount_to_scroll = float_amount;
13200 if (amount_to_scroll == 0 && float_amount > 0)
13201 amount_to_scroll = 1;
13202 }
13203 }
13204
13205 if (amount_to_scroll <= 0)
13206 return SCROLLING_FAILED;
13207
13208 start_display (&it, w, startp);
13209 if (scroll_max < INT_MAX)
13210 move_it_vertically (&it, amount_to_scroll);
13211 else
13212 {
13213 /* Extra precision for users who set scroll-conservatively
13214 to most-positive-fixnum: make sure the amount we scroll
13215 the window start is never less than amount_to_scroll,
13216 which was computed as distance from window bottom to
13217 point. This matters when lines at window top and lines
13218 below window bottom have different height. */
13219 struct it it1 = it;
13220 /* We use a temporary it1 because line_bottom_y can modify
13221 its argument, if it moves one line down; see there. */
13222 int start_y = line_bottom_y (&it1);
13223
13224 do {
13225 move_it_by_lines (&it, 1, 1);
13226 it1 = it;
13227 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13228 }
13229
13230 /* If STARTP is unchanged, move it down another screen line. */
13231 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13232 move_it_by_lines (&it, 1, 1);
13233 startp = it.current.pos;
13234 }
13235 else
13236 {
13237 struct text_pos scroll_margin_pos = startp;
13238
13239 /* See if point is inside the scroll margin at the top of the
13240 window. */
13241 if (this_scroll_margin)
13242 {
13243 start_display (&it, w, startp);
13244 move_it_vertically (&it, this_scroll_margin);
13245 scroll_margin_pos = it.current.pos;
13246 }
13247
13248 if (PT < CHARPOS (scroll_margin_pos))
13249 {
13250 /* Point is in the scroll margin at the top of the window or
13251 above what is displayed in the window. */
13252 int y0;
13253
13254 /* Compute the vertical distance from PT to the scroll
13255 margin position. Give up if distance is greater than
13256 scroll_max. */
13257 SET_TEXT_POS (pos, PT, PT_BYTE);
13258 start_display (&it, w, pos);
13259 y0 = it.current_y;
13260 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13261 it.last_visible_y, -1,
13262 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13263 dy = it.current_y - y0;
13264 if (dy > scroll_max)
13265 return SCROLLING_FAILED;
13266
13267 /* Compute new window start. */
13268 start_display (&it, w, startp);
13269
13270 if (scroll_conservatively)
13271 amount_to_scroll
13272 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13273 else if (scroll_step || temp_scroll_step)
13274 amount_to_scroll = scroll_max;
13275 else
13276 {
13277 aggressive = current_buffer->scroll_down_aggressively;
13278 height = WINDOW_BOX_TEXT_HEIGHT (w);
13279 if (NUMBERP (aggressive))
13280 {
13281 double float_amount = XFLOATINT (aggressive) * height;
13282 amount_to_scroll = float_amount;
13283 if (amount_to_scroll == 0 && float_amount > 0)
13284 amount_to_scroll = 1;
13285 }
13286 }
13287
13288 if (amount_to_scroll <= 0)
13289 return SCROLLING_FAILED;
13290
13291 move_it_vertically_backward (&it, amount_to_scroll);
13292 startp = it.current.pos;
13293 }
13294 }
13295
13296 /* Run window scroll functions. */
13297 startp = run_window_scroll_functions (window, startp);
13298
13299 /* Display the window. Give up if new fonts are loaded, or if point
13300 doesn't appear. */
13301 if (!try_window (window, startp, 0))
13302 rc = SCROLLING_NEED_LARGER_MATRICES;
13303 else if (w->cursor.vpos < 0)
13304 {
13305 clear_glyph_matrix (w->desired_matrix);
13306 rc = SCROLLING_FAILED;
13307 }
13308 else
13309 {
13310 /* Maybe forget recorded base line for line number display. */
13311 if (!just_this_one_p
13312 || current_buffer->clip_changed
13313 || BEG_UNCHANGED < CHARPOS (startp))
13314 w->base_line_number = Qnil;
13315
13316 /* If cursor ends up on a partially visible line,
13317 treat that as being off the bottom of the screen. */
13318 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
13319 {
13320 clear_glyph_matrix (w->desired_matrix);
13321 ++extra_scroll_margin_lines;
13322 goto too_near_end;
13323 }
13324 rc = SCROLLING_SUCCESS;
13325 }
13326
13327 return rc;
13328 }
13329
13330
13331 /* Compute a suitable window start for window W if display of W starts
13332 on a continuation line. Value is non-zero if a new window start
13333 was computed.
13334
13335 The new window start will be computed, based on W's width, starting
13336 from the start of the continued line. It is the start of the
13337 screen line with the minimum distance from the old start W->start. */
13338
13339 static int
13340 compute_window_start_on_continuation_line (struct window *w)
13341 {
13342 struct text_pos pos, start_pos;
13343 int window_start_changed_p = 0;
13344
13345 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13346
13347 /* If window start is on a continuation line... Window start may be
13348 < BEGV in case there's invisible text at the start of the
13349 buffer (M-x rmail, for example). */
13350 if (CHARPOS (start_pos) > BEGV
13351 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13352 {
13353 struct it it;
13354 struct glyph_row *row;
13355
13356 /* Handle the case that the window start is out of range. */
13357 if (CHARPOS (start_pos) < BEGV)
13358 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13359 else if (CHARPOS (start_pos) > ZV)
13360 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13361
13362 /* Find the start of the continued line. This should be fast
13363 because scan_buffer is fast (newline cache). */
13364 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13365 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13366 row, DEFAULT_FACE_ID);
13367 reseat_at_previous_visible_line_start (&it);
13368
13369 /* If the line start is "too far" away from the window start,
13370 say it takes too much time to compute a new window start. */
13371 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13372 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13373 {
13374 int min_distance, distance;
13375
13376 /* Move forward by display lines to find the new window
13377 start. If window width was enlarged, the new start can
13378 be expected to be > the old start. If window width was
13379 decreased, the new window start will be < the old start.
13380 So, we're looking for the display line start with the
13381 minimum distance from the old window start. */
13382 pos = it.current.pos;
13383 min_distance = INFINITY;
13384 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13385 distance < min_distance)
13386 {
13387 min_distance = distance;
13388 pos = it.current.pos;
13389 move_it_by_lines (&it, 1, 0);
13390 }
13391
13392 /* Set the window start there. */
13393 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13394 window_start_changed_p = 1;
13395 }
13396 }
13397
13398 return window_start_changed_p;
13399 }
13400
13401
13402 /* Try cursor movement in case text has not changed in window WINDOW,
13403 with window start STARTP. Value is
13404
13405 CURSOR_MOVEMENT_SUCCESS if successful
13406
13407 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13408
13409 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13410 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13411 we want to scroll as if scroll-step were set to 1. See the code.
13412
13413 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13414 which case we have to abort this redisplay, and adjust matrices
13415 first. */
13416
13417 enum
13418 {
13419 CURSOR_MOVEMENT_SUCCESS,
13420 CURSOR_MOVEMENT_CANNOT_BE_USED,
13421 CURSOR_MOVEMENT_MUST_SCROLL,
13422 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13423 };
13424
13425 static int
13426 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13427 {
13428 struct window *w = XWINDOW (window);
13429 struct frame *f = XFRAME (w->frame);
13430 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13431
13432 #if GLYPH_DEBUG
13433 if (inhibit_try_cursor_movement)
13434 return rc;
13435 #endif
13436
13437 /* Handle case where text has not changed, only point, and it has
13438 not moved off the frame. */
13439 if (/* Point may be in this window. */
13440 PT >= CHARPOS (startp)
13441 /* Selective display hasn't changed. */
13442 && !current_buffer->clip_changed
13443 /* Function force-mode-line-update is used to force a thorough
13444 redisplay. It sets either windows_or_buffers_changed or
13445 update_mode_lines. So don't take a shortcut here for these
13446 cases. */
13447 && !update_mode_lines
13448 && !windows_or_buffers_changed
13449 && !cursor_type_changed
13450 /* Can't use this case if highlighting a region. When a
13451 region exists, cursor movement has to do more than just
13452 set the cursor. */
13453 && !(!NILP (Vtransient_mark_mode)
13454 && !NILP (current_buffer->mark_active))
13455 && NILP (w->region_showing)
13456 && NILP (Vshow_trailing_whitespace)
13457 /* Right after splitting windows, last_point may be nil. */
13458 && INTEGERP (w->last_point)
13459 /* This code is not used for mini-buffer for the sake of the case
13460 of redisplaying to replace an echo area message; since in
13461 that case the mini-buffer contents per se are usually
13462 unchanged. This code is of no real use in the mini-buffer
13463 since the handling of this_line_start_pos, etc., in redisplay
13464 handles the same cases. */
13465 && !EQ (window, minibuf_window)
13466 /* When splitting windows or for new windows, it happens that
13467 redisplay is called with a nil window_end_vpos or one being
13468 larger than the window. This should really be fixed in
13469 window.c. I don't have this on my list, now, so we do
13470 approximately the same as the old redisplay code. --gerd. */
13471 && INTEGERP (w->window_end_vpos)
13472 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13473 && (FRAME_WINDOW_P (f)
13474 || !overlay_arrow_in_current_buffer_p ()))
13475 {
13476 int this_scroll_margin, top_scroll_margin;
13477 struct glyph_row *row = NULL;
13478
13479 #if GLYPH_DEBUG
13480 debug_method_add (w, "cursor movement");
13481 #endif
13482
13483 /* Scroll if point within this distance from the top or bottom
13484 of the window. This is a pixel value. */
13485 if (scroll_margin > 0)
13486 {
13487 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13488 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13489 }
13490 else
13491 this_scroll_margin = 0;
13492
13493 top_scroll_margin = this_scroll_margin;
13494 if (WINDOW_WANTS_HEADER_LINE_P (w))
13495 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13496
13497 /* Start with the row the cursor was displayed during the last
13498 not paused redisplay. Give up if that row is not valid. */
13499 if (w->last_cursor.vpos < 0
13500 || w->last_cursor.vpos >= w->current_matrix->nrows)
13501 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13502 else
13503 {
13504 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13505 if (row->mode_line_p)
13506 ++row;
13507 if (!row->enabled_p)
13508 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13509 }
13510
13511 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13512 {
13513 int scroll_p = 0, must_scroll = 0;
13514 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13515
13516 if (PT > XFASTINT (w->last_point))
13517 {
13518 /* Point has moved forward. */
13519 while (MATRIX_ROW_END_CHARPOS (row) < PT
13520 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13521 {
13522 xassert (row->enabled_p);
13523 ++row;
13524 }
13525
13526 /* If the end position of a row equals the start
13527 position of the next row, and PT is at that position,
13528 we would rather display cursor in the next line. */
13529 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13530 && MATRIX_ROW_END_CHARPOS (row) == PT
13531 && row < w->current_matrix->rows
13532 + w->current_matrix->nrows - 1
13533 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13534 && !cursor_row_p (w, row))
13535 ++row;
13536
13537 /* If within the scroll margin, scroll. Note that
13538 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13539 the next line would be drawn, and that
13540 this_scroll_margin can be zero. */
13541 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13542 || PT > MATRIX_ROW_END_CHARPOS (row)
13543 /* Line is completely visible last line in window
13544 and PT is to be set in the next line. */
13545 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13546 && PT == MATRIX_ROW_END_CHARPOS (row)
13547 && !row->ends_at_zv_p
13548 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13549 scroll_p = 1;
13550 }
13551 else if (PT < XFASTINT (w->last_point))
13552 {
13553 /* Cursor has to be moved backward. Note that PT >=
13554 CHARPOS (startp) because of the outer if-statement. */
13555 while (!row->mode_line_p
13556 && (MATRIX_ROW_START_CHARPOS (row) > PT
13557 || (MATRIX_ROW_START_CHARPOS (row) == PT
13558 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13559 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13560 row > w->current_matrix->rows
13561 && (row-1)->ends_in_newline_from_string_p))))
13562 && (row->y > top_scroll_margin
13563 || CHARPOS (startp) == BEGV))
13564 {
13565 xassert (row->enabled_p);
13566 --row;
13567 }
13568
13569 /* Consider the following case: Window starts at BEGV,
13570 there is invisible, intangible text at BEGV, so that
13571 display starts at some point START > BEGV. It can
13572 happen that we are called with PT somewhere between
13573 BEGV and START. Try to handle that case. */
13574 if (row < w->current_matrix->rows
13575 || row->mode_line_p)
13576 {
13577 row = w->current_matrix->rows;
13578 if (row->mode_line_p)
13579 ++row;
13580 }
13581
13582 /* Due to newlines in overlay strings, we may have to
13583 skip forward over overlay strings. */
13584 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13585 && MATRIX_ROW_END_CHARPOS (row) == PT
13586 && !cursor_row_p (w, row))
13587 ++row;
13588
13589 /* If within the scroll margin, scroll. */
13590 if (row->y < top_scroll_margin
13591 && CHARPOS (startp) != BEGV)
13592 scroll_p = 1;
13593 }
13594 else
13595 {
13596 /* Cursor did not move. So don't scroll even if cursor line
13597 is partially visible, as it was so before. */
13598 rc = CURSOR_MOVEMENT_SUCCESS;
13599 }
13600
13601 if (PT < MATRIX_ROW_START_CHARPOS (row)
13602 || PT > MATRIX_ROW_END_CHARPOS (row))
13603 {
13604 /* if PT is not in the glyph row, give up. */
13605 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13606 must_scroll = 1;
13607 }
13608 else if (rc != CURSOR_MOVEMENT_SUCCESS
13609 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13610 {
13611 /* If rows are bidi-reordered and point moved, back up
13612 until we find a row that does not belong to a
13613 continuation line. This is because we must consider
13614 all rows of a continued line as candidates for the
13615 new cursor positioning, since row start and end
13616 positions change non-linearly with vertical position
13617 in such rows. */
13618 /* FIXME: Revisit this when glyph ``spilling'' in
13619 continuation lines' rows is implemented for
13620 bidi-reordered rows. */
13621 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13622 {
13623 xassert (row->enabled_p);
13624 --row;
13625 /* If we hit the beginning of the displayed portion
13626 without finding the first row of a continued
13627 line, give up. */
13628 if (row <= w->current_matrix->rows)
13629 {
13630 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13631 break;
13632 }
13633
13634 }
13635 }
13636 if (must_scroll)
13637 ;
13638 else if (rc != CURSOR_MOVEMENT_SUCCESS
13639 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13640 && make_cursor_line_fully_visible_p)
13641 {
13642 if (PT == MATRIX_ROW_END_CHARPOS (row)
13643 && !row->ends_at_zv_p
13644 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13645 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13646 else if (row->height > window_box_height (w))
13647 {
13648 /* If we end up in a partially visible line, let's
13649 make it fully visible, except when it's taller
13650 than the window, in which case we can't do much
13651 about it. */
13652 *scroll_step = 1;
13653 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13654 }
13655 else
13656 {
13657 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13658 if (!cursor_row_fully_visible_p (w, 0, 1))
13659 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13660 else
13661 rc = CURSOR_MOVEMENT_SUCCESS;
13662 }
13663 }
13664 else if (scroll_p)
13665 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13666 else if (rc != CURSOR_MOVEMENT_SUCCESS
13667 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13668 {
13669 /* With bidi-reordered rows, there could be more than
13670 one candidate row whose start and end positions
13671 occlude point. We need to let set_cursor_from_row
13672 find the best candidate. */
13673 /* FIXME: Revisit this when glyph ``spilling'' in
13674 continuation lines' rows is implemented for
13675 bidi-reordered rows. */
13676 int rv = 0;
13677
13678 do
13679 {
13680 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13681 && PT <= MATRIX_ROW_END_CHARPOS (row)
13682 && cursor_row_p (w, row))
13683 rv |= set_cursor_from_row (w, row, w->current_matrix,
13684 0, 0, 0, 0);
13685 /* As soon as we've found the first suitable row
13686 whose ends_at_zv_p flag is set, we are done. */
13687 if (rv
13688 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13689 {
13690 rc = CURSOR_MOVEMENT_SUCCESS;
13691 break;
13692 }
13693 ++row;
13694 }
13695 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13696 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13697 || (MATRIX_ROW_START_CHARPOS (row) == PT
13698 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13699 /* If we didn't find any candidate rows, or exited the
13700 loop before all the candidates were examined, signal
13701 to the caller that this method failed. */
13702 if (rc != CURSOR_MOVEMENT_SUCCESS
13703 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13704 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13705 else if (rv)
13706 rc = CURSOR_MOVEMENT_SUCCESS;
13707 }
13708 else
13709 {
13710 do
13711 {
13712 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13713 {
13714 rc = CURSOR_MOVEMENT_SUCCESS;
13715 break;
13716 }
13717 ++row;
13718 }
13719 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13720 && MATRIX_ROW_START_CHARPOS (row) == PT
13721 && cursor_row_p (w, row));
13722 }
13723 }
13724 }
13725
13726 return rc;
13727 }
13728
13729 void
13730 set_vertical_scroll_bar (struct window *w)
13731 {
13732 int start, end, whole;
13733
13734 /* Calculate the start and end positions for the current window.
13735 At some point, it would be nice to choose between scrollbars
13736 which reflect the whole buffer size, with special markers
13737 indicating narrowing, and scrollbars which reflect only the
13738 visible region.
13739
13740 Note that mini-buffers sometimes aren't displaying any text. */
13741 if (!MINI_WINDOW_P (w)
13742 || (w == XWINDOW (minibuf_window)
13743 && NILP (echo_area_buffer[0])))
13744 {
13745 struct buffer *buf = XBUFFER (w->buffer);
13746 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13747 start = marker_position (w->start) - BUF_BEGV (buf);
13748 /* I don't think this is guaranteed to be right. For the
13749 moment, we'll pretend it is. */
13750 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13751
13752 if (end < start)
13753 end = start;
13754 if (whole < (end - start))
13755 whole = end - start;
13756 }
13757 else
13758 start = end = whole = 0;
13759
13760 /* Indicate what this scroll bar ought to be displaying now. */
13761 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13762 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13763 (w, end - start, whole, start);
13764 }
13765
13766
13767 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13768 selected_window is redisplayed.
13769
13770 We can return without actually redisplaying the window if
13771 fonts_changed_p is nonzero. In that case, redisplay_internal will
13772 retry. */
13773
13774 static void
13775 redisplay_window (Lisp_Object window, int just_this_one_p)
13776 {
13777 struct window *w = XWINDOW (window);
13778 struct frame *f = XFRAME (w->frame);
13779 struct buffer *buffer = XBUFFER (w->buffer);
13780 struct buffer *old = current_buffer;
13781 struct text_pos lpoint, opoint, startp;
13782 int update_mode_line;
13783 int tem;
13784 struct it it;
13785 /* Record it now because it's overwritten. */
13786 int current_matrix_up_to_date_p = 0;
13787 int used_current_matrix_p = 0;
13788 /* This is less strict than current_matrix_up_to_date_p.
13789 It indictes that the buffer contents and narrowing are unchanged. */
13790 int buffer_unchanged_p = 0;
13791 int temp_scroll_step = 0;
13792 int count = SPECPDL_INDEX ();
13793 int rc;
13794 int centering_position = -1;
13795 int last_line_misfit = 0;
13796 int beg_unchanged, end_unchanged;
13797
13798 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13799 opoint = lpoint;
13800
13801 /* W must be a leaf window here. */
13802 xassert (!NILP (w->buffer));
13803 #if GLYPH_DEBUG
13804 *w->desired_matrix->method = 0;
13805 #endif
13806
13807 restart:
13808 reconsider_clip_changes (w, buffer);
13809
13810 /* Has the mode line to be updated? */
13811 update_mode_line = (!NILP (w->update_mode_line)
13812 || update_mode_lines
13813 || buffer->clip_changed
13814 || buffer->prevent_redisplay_optimizations_p);
13815
13816 if (MINI_WINDOW_P (w))
13817 {
13818 if (w == XWINDOW (echo_area_window)
13819 && !NILP (echo_area_buffer[0]))
13820 {
13821 if (update_mode_line)
13822 /* We may have to update a tty frame's menu bar or a
13823 tool-bar. Example `M-x C-h C-h C-g'. */
13824 goto finish_menu_bars;
13825 else
13826 /* We've already displayed the echo area glyphs in this window. */
13827 goto finish_scroll_bars;
13828 }
13829 else if ((w != XWINDOW (minibuf_window)
13830 || minibuf_level == 0)
13831 /* When buffer is nonempty, redisplay window normally. */
13832 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13833 /* Quail displays non-mini buffers in minibuffer window.
13834 In that case, redisplay the window normally. */
13835 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13836 {
13837 /* W is a mini-buffer window, but it's not active, so clear
13838 it. */
13839 int yb = window_text_bottom_y (w);
13840 struct glyph_row *row;
13841 int y;
13842
13843 for (y = 0, row = w->desired_matrix->rows;
13844 y < yb;
13845 y += row->height, ++row)
13846 blank_row (w, row, y);
13847 goto finish_scroll_bars;
13848 }
13849
13850 clear_glyph_matrix (w->desired_matrix);
13851 }
13852
13853 /* Otherwise set up data on this window; select its buffer and point
13854 value. */
13855 /* Really select the buffer, for the sake of buffer-local
13856 variables. */
13857 set_buffer_internal_1 (XBUFFER (w->buffer));
13858
13859 current_matrix_up_to_date_p
13860 = (!NILP (w->window_end_valid)
13861 && !current_buffer->clip_changed
13862 && !current_buffer->prevent_redisplay_optimizations_p
13863 && XFASTINT (w->last_modified) >= MODIFF
13864 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13865
13866 /* Run the window-bottom-change-functions
13867 if it is possible that the text on the screen has changed
13868 (either due to modification of the text, or any other reason). */
13869 if (!current_matrix_up_to_date_p
13870 && !NILP (Vwindow_text_change_functions))
13871 {
13872 safe_run_hooks (Qwindow_text_change_functions);
13873 goto restart;
13874 }
13875
13876 beg_unchanged = BEG_UNCHANGED;
13877 end_unchanged = END_UNCHANGED;
13878
13879 SET_TEXT_POS (opoint, PT, PT_BYTE);
13880
13881 specbind (Qinhibit_point_motion_hooks, Qt);
13882
13883 buffer_unchanged_p
13884 = (!NILP (w->window_end_valid)
13885 && !current_buffer->clip_changed
13886 && XFASTINT (w->last_modified) >= MODIFF
13887 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13888
13889 /* When windows_or_buffers_changed is non-zero, we can't rely on
13890 the window end being valid, so set it to nil there. */
13891 if (windows_or_buffers_changed)
13892 {
13893 /* If window starts on a continuation line, maybe adjust the
13894 window start in case the window's width changed. */
13895 if (XMARKER (w->start)->buffer == current_buffer)
13896 compute_window_start_on_continuation_line (w);
13897
13898 w->window_end_valid = Qnil;
13899 }
13900
13901 /* Some sanity checks. */
13902 CHECK_WINDOW_END (w);
13903 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13904 abort ();
13905 if (BYTEPOS (opoint) < CHARPOS (opoint))
13906 abort ();
13907
13908 /* If %c is in mode line, update it if needed. */
13909 if (!NILP (w->column_number_displayed)
13910 /* This alternative quickly identifies a common case
13911 where no change is needed. */
13912 && !(PT == XFASTINT (w->last_point)
13913 && XFASTINT (w->last_modified) >= MODIFF
13914 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13915 && (XFASTINT (w->column_number_displayed)
13916 != (int) current_column ())) /* iftc */
13917 update_mode_line = 1;
13918
13919 /* Count number of windows showing the selected buffer. An indirect
13920 buffer counts as its base buffer. */
13921 if (!just_this_one_p)
13922 {
13923 struct buffer *current_base, *window_base;
13924 current_base = current_buffer;
13925 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13926 if (current_base->base_buffer)
13927 current_base = current_base->base_buffer;
13928 if (window_base->base_buffer)
13929 window_base = window_base->base_buffer;
13930 if (current_base == window_base)
13931 buffer_shared++;
13932 }
13933
13934 /* Point refers normally to the selected window. For any other
13935 window, set up appropriate value. */
13936 if (!EQ (window, selected_window))
13937 {
13938 int new_pt = XMARKER (w->pointm)->charpos;
13939 int new_pt_byte = marker_byte_position (w->pointm);
13940 if (new_pt < BEGV)
13941 {
13942 new_pt = BEGV;
13943 new_pt_byte = BEGV_BYTE;
13944 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13945 }
13946 else if (new_pt > (ZV - 1))
13947 {
13948 new_pt = ZV;
13949 new_pt_byte = ZV_BYTE;
13950 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13951 }
13952
13953 /* We don't use SET_PT so that the point-motion hooks don't run. */
13954 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13955 }
13956
13957 /* If any of the character widths specified in the display table
13958 have changed, invalidate the width run cache. It's true that
13959 this may be a bit late to catch such changes, but the rest of
13960 redisplay goes (non-fatally) haywire when the display table is
13961 changed, so why should we worry about doing any better? */
13962 if (current_buffer->width_run_cache)
13963 {
13964 struct Lisp_Char_Table *disptab = buffer_display_table ();
13965
13966 if (! disptab_matches_widthtab (disptab,
13967 XVECTOR (current_buffer->width_table)))
13968 {
13969 invalidate_region_cache (current_buffer,
13970 current_buffer->width_run_cache,
13971 BEG, Z);
13972 recompute_width_table (current_buffer, disptab);
13973 }
13974 }
13975
13976 /* If window-start is screwed up, choose a new one. */
13977 if (XMARKER (w->start)->buffer != current_buffer)
13978 goto recenter;
13979
13980 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13981
13982 /* If someone specified a new starting point but did not insist,
13983 check whether it can be used. */
13984 if (!NILP (w->optional_new_start)
13985 && CHARPOS (startp) >= BEGV
13986 && CHARPOS (startp) <= ZV)
13987 {
13988 w->optional_new_start = Qnil;
13989 start_display (&it, w, startp);
13990 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13991 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13992 if (IT_CHARPOS (it) == PT)
13993 w->force_start = Qt;
13994 /* IT may overshoot PT if text at PT is invisible. */
13995 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13996 w->force_start = Qt;
13997 }
13998
13999 force_start:
14000
14001 /* Handle case where place to start displaying has been specified,
14002 unless the specified location is outside the accessible range. */
14003 if (!NILP (w->force_start)
14004 || w->frozen_window_start_p)
14005 {
14006 /* We set this later on if we have to adjust point. */
14007 int new_vpos = -1;
14008
14009 w->force_start = Qnil;
14010 w->vscroll = 0;
14011 w->window_end_valid = Qnil;
14012
14013 /* Forget any recorded base line for line number display. */
14014 if (!buffer_unchanged_p)
14015 w->base_line_number = Qnil;
14016
14017 /* Redisplay the mode line. Select the buffer properly for that.
14018 Also, run the hook window-scroll-functions
14019 because we have scrolled. */
14020 /* Note, we do this after clearing force_start because
14021 if there's an error, it is better to forget about force_start
14022 than to get into an infinite loop calling the hook functions
14023 and having them get more errors. */
14024 if (!update_mode_line
14025 || ! NILP (Vwindow_scroll_functions))
14026 {
14027 update_mode_line = 1;
14028 w->update_mode_line = Qt;
14029 startp = run_window_scroll_functions (window, startp);
14030 }
14031
14032 w->last_modified = make_number (0);
14033 w->last_overlay_modified = make_number (0);
14034 if (CHARPOS (startp) < BEGV)
14035 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14036 else if (CHARPOS (startp) > ZV)
14037 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14038
14039 /* Redisplay, then check if cursor has been set during the
14040 redisplay. Give up if new fonts were loaded. */
14041 /* We used to issue a CHECK_MARGINS argument to try_window here,
14042 but this causes scrolling to fail when point begins inside
14043 the scroll margin (bug#148) -- cyd */
14044 if (!try_window (window, startp, 0))
14045 {
14046 w->force_start = Qt;
14047 clear_glyph_matrix (w->desired_matrix);
14048 goto need_larger_matrices;
14049 }
14050
14051 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14052 {
14053 /* If point does not appear, try to move point so it does
14054 appear. The desired matrix has been built above, so we
14055 can use it here. */
14056 new_vpos = window_box_height (w) / 2;
14057 }
14058
14059 if (!cursor_row_fully_visible_p (w, 0, 0))
14060 {
14061 /* Point does appear, but on a line partly visible at end of window.
14062 Move it back to a fully-visible line. */
14063 new_vpos = window_box_height (w);
14064 }
14065
14066 /* If we need to move point for either of the above reasons,
14067 now actually do it. */
14068 if (new_vpos >= 0)
14069 {
14070 struct glyph_row *row;
14071
14072 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14073 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14074 ++row;
14075
14076 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14077 MATRIX_ROW_START_BYTEPOS (row));
14078
14079 if (w != XWINDOW (selected_window))
14080 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14081 else if (current_buffer == old)
14082 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14083
14084 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14085
14086 /* If we are highlighting the region, then we just changed
14087 the region, so redisplay to show it. */
14088 if (!NILP (Vtransient_mark_mode)
14089 && !NILP (current_buffer->mark_active))
14090 {
14091 clear_glyph_matrix (w->desired_matrix);
14092 if (!try_window (window, startp, 0))
14093 goto need_larger_matrices;
14094 }
14095 }
14096
14097 #if GLYPH_DEBUG
14098 debug_method_add (w, "forced window start");
14099 #endif
14100 goto done;
14101 }
14102
14103 /* Handle case where text has not changed, only point, and it has
14104 not moved off the frame, and we are not retrying after hscroll.
14105 (current_matrix_up_to_date_p is nonzero when retrying.) */
14106 if (current_matrix_up_to_date_p
14107 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14108 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14109 {
14110 switch (rc)
14111 {
14112 case CURSOR_MOVEMENT_SUCCESS:
14113 used_current_matrix_p = 1;
14114 goto done;
14115
14116 case CURSOR_MOVEMENT_MUST_SCROLL:
14117 goto try_to_scroll;
14118
14119 default:
14120 abort ();
14121 }
14122 }
14123 /* If current starting point was originally the beginning of a line
14124 but no longer is, find a new starting point. */
14125 else if (!NILP (w->start_at_line_beg)
14126 && !(CHARPOS (startp) <= BEGV
14127 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14128 {
14129 #if GLYPH_DEBUG
14130 debug_method_add (w, "recenter 1");
14131 #endif
14132 goto recenter;
14133 }
14134
14135 /* Try scrolling with try_window_id. Value is > 0 if update has
14136 been done, it is -1 if we know that the same window start will
14137 not work. It is 0 if unsuccessful for some other reason. */
14138 else if ((tem = try_window_id (w)) != 0)
14139 {
14140 #if GLYPH_DEBUG
14141 debug_method_add (w, "try_window_id %d", tem);
14142 #endif
14143
14144 if (fonts_changed_p)
14145 goto need_larger_matrices;
14146 if (tem > 0)
14147 goto done;
14148
14149 /* Otherwise try_window_id has returned -1 which means that we
14150 don't want the alternative below this comment to execute. */
14151 }
14152 else if (CHARPOS (startp) >= BEGV
14153 && CHARPOS (startp) <= ZV
14154 && PT >= CHARPOS (startp)
14155 && (CHARPOS (startp) < ZV
14156 /* Avoid starting at end of buffer. */
14157 || CHARPOS (startp) == BEGV
14158 || (XFASTINT (w->last_modified) >= MODIFF
14159 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14160 {
14161
14162 /* If first window line is a continuation line, and window start
14163 is inside the modified region, but the first change is before
14164 current window start, we must select a new window start.
14165
14166 However, if this is the result of a down-mouse event (e.g. by
14167 extending the mouse-drag-overlay), we don't want to select a
14168 new window start, since that would change the position under
14169 the mouse, resulting in an unwanted mouse-movement rather
14170 than a simple mouse-click. */
14171 if (NILP (w->start_at_line_beg)
14172 && NILP (do_mouse_tracking)
14173 && CHARPOS (startp) > BEGV
14174 && CHARPOS (startp) > BEG + beg_unchanged
14175 && CHARPOS (startp) <= Z - end_unchanged
14176 /* Even if w->start_at_line_beg is nil, a new window may
14177 start at a line_beg, since that's how set_buffer_window
14178 sets it. So, we need to check the return value of
14179 compute_window_start_on_continuation_line. (See also
14180 bug#197). */
14181 && XMARKER (w->start)->buffer == current_buffer
14182 && compute_window_start_on_continuation_line (w))
14183 {
14184 w->force_start = Qt;
14185 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14186 goto force_start;
14187 }
14188
14189 #if GLYPH_DEBUG
14190 debug_method_add (w, "same window start");
14191 #endif
14192
14193 /* Try to redisplay starting at same place as before.
14194 If point has not moved off frame, accept the results. */
14195 if (!current_matrix_up_to_date_p
14196 /* Don't use try_window_reusing_current_matrix in this case
14197 because a window scroll function can have changed the
14198 buffer. */
14199 || !NILP (Vwindow_scroll_functions)
14200 || MINI_WINDOW_P (w)
14201 || !(used_current_matrix_p
14202 = try_window_reusing_current_matrix (w)))
14203 {
14204 IF_DEBUG (debug_method_add (w, "1"));
14205 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14206 /* -1 means we need to scroll.
14207 0 means we need new matrices, but fonts_changed_p
14208 is set in that case, so we will detect it below. */
14209 goto try_to_scroll;
14210 }
14211
14212 if (fonts_changed_p)
14213 goto need_larger_matrices;
14214
14215 if (w->cursor.vpos >= 0)
14216 {
14217 if (!just_this_one_p
14218 || current_buffer->clip_changed
14219 || BEG_UNCHANGED < CHARPOS (startp))
14220 /* Forget any recorded base line for line number display. */
14221 w->base_line_number = Qnil;
14222
14223 if (!cursor_row_fully_visible_p (w, 1, 0))
14224 {
14225 clear_glyph_matrix (w->desired_matrix);
14226 last_line_misfit = 1;
14227 }
14228 /* Drop through and scroll. */
14229 else
14230 goto done;
14231 }
14232 else
14233 clear_glyph_matrix (w->desired_matrix);
14234 }
14235
14236 try_to_scroll:
14237
14238 w->last_modified = make_number (0);
14239 w->last_overlay_modified = make_number (0);
14240
14241 /* Redisplay the mode line. Select the buffer properly for that. */
14242 if (!update_mode_line)
14243 {
14244 update_mode_line = 1;
14245 w->update_mode_line = Qt;
14246 }
14247
14248 /* Try to scroll by specified few lines. */
14249 if ((scroll_conservatively
14250 || scroll_step
14251 || temp_scroll_step
14252 || NUMBERP (current_buffer->scroll_up_aggressively)
14253 || NUMBERP (current_buffer->scroll_down_aggressively))
14254 && !current_buffer->clip_changed
14255 && CHARPOS (startp) >= BEGV
14256 && CHARPOS (startp) <= ZV)
14257 {
14258 /* The function returns -1 if new fonts were loaded, 1 if
14259 successful, 0 if not successful. */
14260 int rc = try_scrolling (window, just_this_one_p,
14261 scroll_conservatively,
14262 scroll_step,
14263 temp_scroll_step, last_line_misfit);
14264 switch (rc)
14265 {
14266 case SCROLLING_SUCCESS:
14267 goto done;
14268
14269 case SCROLLING_NEED_LARGER_MATRICES:
14270 goto need_larger_matrices;
14271
14272 case SCROLLING_FAILED:
14273 break;
14274
14275 default:
14276 abort ();
14277 }
14278 }
14279
14280 /* Finally, just choose place to start which centers point */
14281
14282 recenter:
14283 if (centering_position < 0)
14284 centering_position = window_box_height (w) / 2;
14285
14286 #if GLYPH_DEBUG
14287 debug_method_add (w, "recenter");
14288 #endif
14289
14290 /* w->vscroll = 0; */
14291
14292 /* Forget any previously recorded base line for line number display. */
14293 if (!buffer_unchanged_p)
14294 w->base_line_number = Qnil;
14295
14296 /* Move backward half the height of the window. */
14297 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14298 it.current_y = it.last_visible_y;
14299 move_it_vertically_backward (&it, centering_position);
14300 xassert (IT_CHARPOS (it) >= BEGV);
14301
14302 /* The function move_it_vertically_backward may move over more
14303 than the specified y-distance. If it->w is small, e.g. a
14304 mini-buffer window, we may end up in front of the window's
14305 display area. Start displaying at the start of the line
14306 containing PT in this case. */
14307 if (it.current_y <= 0)
14308 {
14309 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14310 move_it_vertically_backward (&it, 0);
14311 it.current_y = 0;
14312 }
14313
14314 it.current_x = it.hpos = 0;
14315
14316 /* Set startp here explicitly in case that helps avoid an infinite loop
14317 in case the window-scroll-functions functions get errors. */
14318 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14319
14320 /* Run scroll hooks. */
14321 startp = run_window_scroll_functions (window, it.current.pos);
14322
14323 /* Redisplay the window. */
14324 if (!current_matrix_up_to_date_p
14325 || windows_or_buffers_changed
14326 || cursor_type_changed
14327 /* Don't use try_window_reusing_current_matrix in this case
14328 because it can have changed the buffer. */
14329 || !NILP (Vwindow_scroll_functions)
14330 || !just_this_one_p
14331 || MINI_WINDOW_P (w)
14332 || !(used_current_matrix_p
14333 = try_window_reusing_current_matrix (w)))
14334 try_window (window, startp, 0);
14335
14336 /* If new fonts have been loaded (due to fontsets), give up. We
14337 have to start a new redisplay since we need to re-adjust glyph
14338 matrices. */
14339 if (fonts_changed_p)
14340 goto need_larger_matrices;
14341
14342 /* If cursor did not appear assume that the middle of the window is
14343 in the first line of the window. Do it again with the next line.
14344 (Imagine a window of height 100, displaying two lines of height
14345 60. Moving back 50 from it->last_visible_y will end in the first
14346 line.) */
14347 if (w->cursor.vpos < 0)
14348 {
14349 if (!NILP (w->window_end_valid)
14350 && PT >= Z - XFASTINT (w->window_end_pos))
14351 {
14352 clear_glyph_matrix (w->desired_matrix);
14353 move_it_by_lines (&it, 1, 0);
14354 try_window (window, it.current.pos, 0);
14355 }
14356 else if (PT < IT_CHARPOS (it))
14357 {
14358 clear_glyph_matrix (w->desired_matrix);
14359 move_it_by_lines (&it, -1, 0);
14360 try_window (window, it.current.pos, 0);
14361 }
14362 else
14363 {
14364 /* Not much we can do about it. */
14365 }
14366 }
14367
14368 /* Consider the following case: Window starts at BEGV, there is
14369 invisible, intangible text at BEGV, so that display starts at
14370 some point START > BEGV. It can happen that we are called with
14371 PT somewhere between BEGV and START. Try to handle that case. */
14372 if (w->cursor.vpos < 0)
14373 {
14374 struct glyph_row *row = w->current_matrix->rows;
14375 if (row->mode_line_p)
14376 ++row;
14377 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14378 }
14379
14380 if (!cursor_row_fully_visible_p (w, 0, 0))
14381 {
14382 /* If vscroll is enabled, disable it and try again. */
14383 if (w->vscroll)
14384 {
14385 w->vscroll = 0;
14386 clear_glyph_matrix (w->desired_matrix);
14387 goto recenter;
14388 }
14389
14390 /* If centering point failed to make the whole line visible,
14391 put point at the top instead. That has to make the whole line
14392 visible, if it can be done. */
14393 if (centering_position == 0)
14394 goto done;
14395
14396 clear_glyph_matrix (w->desired_matrix);
14397 centering_position = 0;
14398 goto recenter;
14399 }
14400
14401 done:
14402
14403 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14404 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14405 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14406 ? Qt : Qnil);
14407
14408 /* Display the mode line, if we must. */
14409 if ((update_mode_line
14410 /* If window not full width, must redo its mode line
14411 if (a) the window to its side is being redone and
14412 (b) we do a frame-based redisplay. This is a consequence
14413 of how inverted lines are drawn in frame-based redisplay. */
14414 || (!just_this_one_p
14415 && !FRAME_WINDOW_P (f)
14416 && !WINDOW_FULL_WIDTH_P (w))
14417 /* Line number to display. */
14418 || INTEGERP (w->base_line_pos)
14419 /* Column number is displayed and different from the one displayed. */
14420 || (!NILP (w->column_number_displayed)
14421 && (XFASTINT (w->column_number_displayed)
14422 != (int) current_column ()))) /* iftc */
14423 /* This means that the window has a mode line. */
14424 && (WINDOW_WANTS_MODELINE_P (w)
14425 || WINDOW_WANTS_HEADER_LINE_P (w)))
14426 {
14427 display_mode_lines (w);
14428
14429 /* If mode line height has changed, arrange for a thorough
14430 immediate redisplay using the correct mode line height. */
14431 if (WINDOW_WANTS_MODELINE_P (w)
14432 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14433 {
14434 fonts_changed_p = 1;
14435 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14436 = DESIRED_MODE_LINE_HEIGHT (w);
14437 }
14438
14439 /* If header line height has changed, arrange for a thorough
14440 immediate redisplay using the correct header line height. */
14441 if (WINDOW_WANTS_HEADER_LINE_P (w)
14442 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14443 {
14444 fonts_changed_p = 1;
14445 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14446 = DESIRED_HEADER_LINE_HEIGHT (w);
14447 }
14448
14449 if (fonts_changed_p)
14450 goto need_larger_matrices;
14451 }
14452
14453 if (!line_number_displayed
14454 && !BUFFERP (w->base_line_pos))
14455 {
14456 w->base_line_pos = Qnil;
14457 w->base_line_number = Qnil;
14458 }
14459
14460 finish_menu_bars:
14461
14462 /* When we reach a frame's selected window, redo the frame's menu bar. */
14463 if (update_mode_line
14464 && EQ (FRAME_SELECTED_WINDOW (f), window))
14465 {
14466 int redisplay_menu_p = 0;
14467 int redisplay_tool_bar_p = 0;
14468
14469 if (FRAME_WINDOW_P (f))
14470 {
14471 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14472 || defined (HAVE_NS) || defined (USE_GTK)
14473 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14474 #else
14475 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14476 #endif
14477 }
14478 else
14479 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14480
14481 if (redisplay_menu_p)
14482 display_menu_bar (w);
14483
14484 #ifdef HAVE_WINDOW_SYSTEM
14485 if (FRAME_WINDOW_P (f))
14486 {
14487 #if defined (USE_GTK) || defined (HAVE_NS)
14488 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14489 #else
14490 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14491 && (FRAME_TOOL_BAR_LINES (f) > 0
14492 || !NILP (Vauto_resize_tool_bars));
14493 #endif
14494
14495 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14496 {
14497 extern int ignore_mouse_drag_p;
14498 ignore_mouse_drag_p = 1;
14499 }
14500 }
14501 #endif
14502 }
14503
14504 #ifdef HAVE_WINDOW_SYSTEM
14505 if (FRAME_WINDOW_P (f)
14506 && update_window_fringes (w, (just_this_one_p
14507 || (!used_current_matrix_p && !overlay_arrow_seen)
14508 || w->pseudo_window_p)))
14509 {
14510 update_begin (f);
14511 BLOCK_INPUT;
14512 if (draw_window_fringes (w, 1))
14513 x_draw_vertical_border (w);
14514 UNBLOCK_INPUT;
14515 update_end (f);
14516 }
14517 #endif /* HAVE_WINDOW_SYSTEM */
14518
14519 /* We go to this label, with fonts_changed_p nonzero,
14520 if it is necessary to try again using larger glyph matrices.
14521 We have to redeem the scroll bar even in this case,
14522 because the loop in redisplay_internal expects that. */
14523 need_larger_matrices:
14524 ;
14525 finish_scroll_bars:
14526
14527 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14528 {
14529 /* Set the thumb's position and size. */
14530 set_vertical_scroll_bar (w);
14531
14532 /* Note that we actually used the scroll bar attached to this
14533 window, so it shouldn't be deleted at the end of redisplay. */
14534 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14535 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14536 }
14537
14538 /* Restore current_buffer and value of point in it. The window
14539 update may have changed the buffer, so first make sure `opoint'
14540 is still valid (Bug#6177). */
14541 if (CHARPOS (opoint) < BEGV)
14542 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14543 else if (CHARPOS (opoint) > ZV)
14544 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14545 else
14546 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14547
14548 set_buffer_internal_1 (old);
14549 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14550 shorter. This can be caused by log truncation in *Messages*. */
14551 if (CHARPOS (lpoint) <= ZV)
14552 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14553
14554 unbind_to (count, Qnil);
14555 }
14556
14557
14558 /* Build the complete desired matrix of WINDOW with a window start
14559 buffer position POS.
14560
14561 Value is 1 if successful. It is zero if fonts were loaded during
14562 redisplay which makes re-adjusting glyph matrices necessary, and -1
14563 if point would appear in the scroll margins.
14564 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14565 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14566 set in FLAGS.) */
14567
14568 int
14569 try_window (Lisp_Object window, struct text_pos pos, int flags)
14570 {
14571 struct window *w = XWINDOW (window);
14572 struct it it;
14573 struct glyph_row *last_text_row = NULL;
14574 struct frame *f = XFRAME (w->frame);
14575
14576 /* Make POS the new window start. */
14577 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14578
14579 /* Mark cursor position as unknown. No overlay arrow seen. */
14580 w->cursor.vpos = -1;
14581 overlay_arrow_seen = 0;
14582
14583 /* Initialize iterator and info to start at POS. */
14584 start_display (&it, w, pos);
14585
14586 /* Display all lines of W. */
14587 while (it.current_y < it.last_visible_y)
14588 {
14589 if (display_line (&it))
14590 last_text_row = it.glyph_row - 1;
14591 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14592 return 0;
14593 }
14594
14595 /* Don't let the cursor end in the scroll margins. */
14596 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14597 && !MINI_WINDOW_P (w))
14598 {
14599 int this_scroll_margin;
14600
14601 if (scroll_margin > 0)
14602 {
14603 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14604 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14605 }
14606 else
14607 this_scroll_margin = 0;
14608
14609 if ((w->cursor.y >= 0 /* not vscrolled */
14610 && w->cursor.y < this_scroll_margin
14611 && CHARPOS (pos) > BEGV
14612 && IT_CHARPOS (it) < ZV)
14613 /* rms: considering make_cursor_line_fully_visible_p here
14614 seems to give wrong results. We don't want to recenter
14615 when the last line is partly visible, we want to allow
14616 that case to be handled in the usual way. */
14617 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14618 {
14619 w->cursor.vpos = -1;
14620 clear_glyph_matrix (w->desired_matrix);
14621 return -1;
14622 }
14623 }
14624
14625 /* If bottom moved off end of frame, change mode line percentage. */
14626 if (XFASTINT (w->window_end_pos) <= 0
14627 && Z != IT_CHARPOS (it))
14628 w->update_mode_line = Qt;
14629
14630 /* Set window_end_pos to the offset of the last character displayed
14631 on the window from the end of current_buffer. Set
14632 window_end_vpos to its row number. */
14633 if (last_text_row)
14634 {
14635 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14636 w->window_end_bytepos
14637 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14638 w->window_end_pos
14639 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14640 w->window_end_vpos
14641 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14642 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14643 ->displays_text_p);
14644 }
14645 else
14646 {
14647 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14648 w->window_end_pos = make_number (Z - ZV);
14649 w->window_end_vpos = make_number (0);
14650 }
14651
14652 /* But that is not valid info until redisplay finishes. */
14653 w->window_end_valid = Qnil;
14654 return 1;
14655 }
14656
14657
14658 \f
14659 /************************************************************************
14660 Window redisplay reusing current matrix when buffer has not changed
14661 ************************************************************************/
14662
14663 /* Try redisplay of window W showing an unchanged buffer with a
14664 different window start than the last time it was displayed by
14665 reusing its current matrix. Value is non-zero if successful.
14666 W->start is the new window start. */
14667
14668 static int
14669 try_window_reusing_current_matrix (struct window *w)
14670 {
14671 struct frame *f = XFRAME (w->frame);
14672 struct glyph_row *row, *bottom_row;
14673 struct it it;
14674 struct run run;
14675 struct text_pos start, new_start;
14676 int nrows_scrolled, i;
14677 struct glyph_row *last_text_row;
14678 struct glyph_row *last_reused_text_row;
14679 struct glyph_row *start_row;
14680 int start_vpos, min_y, max_y;
14681
14682 #if GLYPH_DEBUG
14683 if (inhibit_try_window_reusing)
14684 return 0;
14685 #endif
14686
14687 if (/* This function doesn't handle terminal frames. */
14688 !FRAME_WINDOW_P (f)
14689 /* Don't try to reuse the display if windows have been split
14690 or such. */
14691 || windows_or_buffers_changed
14692 || cursor_type_changed)
14693 return 0;
14694
14695 /* Can't do this if region may have changed. */
14696 if ((!NILP (Vtransient_mark_mode)
14697 && !NILP (current_buffer->mark_active))
14698 || !NILP (w->region_showing)
14699 || !NILP (Vshow_trailing_whitespace))
14700 return 0;
14701
14702 /* If top-line visibility has changed, give up. */
14703 if (WINDOW_WANTS_HEADER_LINE_P (w)
14704 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14705 return 0;
14706
14707 /* Give up if old or new display is scrolled vertically. We could
14708 make this function handle this, but right now it doesn't. */
14709 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14710 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14711 return 0;
14712
14713 /* The variable new_start now holds the new window start. The old
14714 start `start' can be determined from the current matrix. */
14715 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14716 start = start_row->minpos;
14717 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14718
14719 /* Clear the desired matrix for the display below. */
14720 clear_glyph_matrix (w->desired_matrix);
14721
14722 if (CHARPOS (new_start) <= CHARPOS (start))
14723 {
14724 int first_row_y;
14725
14726 /* Don't use this method if the display starts with an ellipsis
14727 displayed for invisible text. It's not easy to handle that case
14728 below, and it's certainly not worth the effort since this is
14729 not a frequent case. */
14730 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14731 return 0;
14732
14733 IF_DEBUG (debug_method_add (w, "twu1"));
14734
14735 /* Display up to a row that can be reused. The variable
14736 last_text_row is set to the last row displayed that displays
14737 text. Note that it.vpos == 0 if or if not there is a
14738 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14739 start_display (&it, w, new_start);
14740 first_row_y = it.current_y;
14741 w->cursor.vpos = -1;
14742 last_text_row = last_reused_text_row = NULL;
14743
14744 while (it.current_y < it.last_visible_y
14745 && !fonts_changed_p)
14746 {
14747 /* If we have reached into the characters in the START row,
14748 that means the line boundaries have changed. So we
14749 can't start copying with the row START. Maybe it will
14750 work to start copying with the following row. */
14751 while (IT_CHARPOS (it) > CHARPOS (start))
14752 {
14753 /* Advance to the next row as the "start". */
14754 start_row++;
14755 start = start_row->minpos;
14756 /* If there are no more rows to try, or just one, give up. */
14757 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14758 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14759 || CHARPOS (start) == ZV)
14760 {
14761 clear_glyph_matrix (w->desired_matrix);
14762 return 0;
14763 }
14764
14765 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14766 }
14767 /* If we have reached alignment,
14768 we can copy the rest of the rows. */
14769 if (IT_CHARPOS (it) == CHARPOS (start))
14770 break;
14771
14772 if (display_line (&it))
14773 last_text_row = it.glyph_row - 1;
14774 }
14775
14776 /* A value of current_y < last_visible_y means that we stopped
14777 at the previous window start, which in turn means that we
14778 have at least one reusable row. */
14779 if (it.current_y < it.last_visible_y)
14780 {
14781 /* IT.vpos always starts from 0; it counts text lines. */
14782 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14783
14784 /* Find PT if not already found in the lines displayed. */
14785 if (w->cursor.vpos < 0)
14786 {
14787 int dy = it.current_y - start_row->y;
14788
14789 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14790 row = row_containing_pos (w, PT, row, NULL, dy);
14791 if (row)
14792 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14793 dy, nrows_scrolled);
14794 else
14795 {
14796 clear_glyph_matrix (w->desired_matrix);
14797 return 0;
14798 }
14799 }
14800
14801 /* Scroll the display. Do it before the current matrix is
14802 changed. The problem here is that update has not yet
14803 run, i.e. part of the current matrix is not up to date.
14804 scroll_run_hook will clear the cursor, and use the
14805 current matrix to get the height of the row the cursor is
14806 in. */
14807 run.current_y = start_row->y;
14808 run.desired_y = it.current_y;
14809 run.height = it.last_visible_y - it.current_y;
14810
14811 if (run.height > 0 && run.current_y != run.desired_y)
14812 {
14813 update_begin (f);
14814 FRAME_RIF (f)->update_window_begin_hook (w);
14815 FRAME_RIF (f)->clear_window_mouse_face (w);
14816 FRAME_RIF (f)->scroll_run_hook (w, &run);
14817 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14818 update_end (f);
14819 }
14820
14821 /* Shift current matrix down by nrows_scrolled lines. */
14822 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14823 rotate_matrix (w->current_matrix,
14824 start_vpos,
14825 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14826 nrows_scrolled);
14827
14828 /* Disable lines that must be updated. */
14829 for (i = 0; i < nrows_scrolled; ++i)
14830 (start_row + i)->enabled_p = 0;
14831
14832 /* Re-compute Y positions. */
14833 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14834 max_y = it.last_visible_y;
14835 for (row = start_row + nrows_scrolled;
14836 row < bottom_row;
14837 ++row)
14838 {
14839 row->y = it.current_y;
14840 row->visible_height = row->height;
14841
14842 if (row->y < min_y)
14843 row->visible_height -= min_y - row->y;
14844 if (row->y + row->height > max_y)
14845 row->visible_height -= row->y + row->height - max_y;
14846 row->redraw_fringe_bitmaps_p = 1;
14847
14848 it.current_y += row->height;
14849
14850 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14851 last_reused_text_row = row;
14852 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14853 break;
14854 }
14855
14856 /* Disable lines in the current matrix which are now
14857 below the window. */
14858 for (++row; row < bottom_row; ++row)
14859 row->enabled_p = row->mode_line_p = 0;
14860 }
14861
14862 /* Update window_end_pos etc.; last_reused_text_row is the last
14863 reused row from the current matrix containing text, if any.
14864 The value of last_text_row is the last displayed line
14865 containing text. */
14866 if (last_reused_text_row)
14867 {
14868 w->window_end_bytepos
14869 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14870 w->window_end_pos
14871 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14872 w->window_end_vpos
14873 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14874 w->current_matrix));
14875 }
14876 else if (last_text_row)
14877 {
14878 w->window_end_bytepos
14879 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14880 w->window_end_pos
14881 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14882 w->window_end_vpos
14883 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14884 }
14885 else
14886 {
14887 /* This window must be completely empty. */
14888 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14889 w->window_end_pos = make_number (Z - ZV);
14890 w->window_end_vpos = make_number (0);
14891 }
14892 w->window_end_valid = Qnil;
14893
14894 /* Update hint: don't try scrolling again in update_window. */
14895 w->desired_matrix->no_scrolling_p = 1;
14896
14897 #if GLYPH_DEBUG
14898 debug_method_add (w, "try_window_reusing_current_matrix 1");
14899 #endif
14900 return 1;
14901 }
14902 else if (CHARPOS (new_start) > CHARPOS (start))
14903 {
14904 struct glyph_row *pt_row, *row;
14905 struct glyph_row *first_reusable_row;
14906 struct glyph_row *first_row_to_display;
14907 int dy;
14908 int yb = window_text_bottom_y (w);
14909
14910 /* Find the row starting at new_start, if there is one. Don't
14911 reuse a partially visible line at the end. */
14912 first_reusable_row = start_row;
14913 while (first_reusable_row->enabled_p
14914 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14915 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14916 < CHARPOS (new_start)))
14917 ++first_reusable_row;
14918
14919 /* Give up if there is no row to reuse. */
14920 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14921 || !first_reusable_row->enabled_p
14922 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14923 != CHARPOS (new_start)))
14924 return 0;
14925
14926 /* We can reuse fully visible rows beginning with
14927 first_reusable_row to the end of the window. Set
14928 first_row_to_display to the first row that cannot be reused.
14929 Set pt_row to the row containing point, if there is any. */
14930 pt_row = NULL;
14931 for (first_row_to_display = first_reusable_row;
14932 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14933 ++first_row_to_display)
14934 {
14935 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14936 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14937 pt_row = first_row_to_display;
14938 }
14939
14940 /* Start displaying at the start of first_row_to_display. */
14941 xassert (first_row_to_display->y < yb);
14942 init_to_row_start (&it, w, first_row_to_display);
14943
14944 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14945 - start_vpos);
14946 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14947 - nrows_scrolled);
14948 it.current_y = (first_row_to_display->y - first_reusable_row->y
14949 + WINDOW_HEADER_LINE_HEIGHT (w));
14950
14951 /* Display lines beginning with first_row_to_display in the
14952 desired matrix. Set last_text_row to the last row displayed
14953 that displays text. */
14954 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14955 if (pt_row == NULL)
14956 w->cursor.vpos = -1;
14957 last_text_row = NULL;
14958 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14959 if (display_line (&it))
14960 last_text_row = it.glyph_row - 1;
14961
14962 /* If point is in a reused row, adjust y and vpos of the cursor
14963 position. */
14964 if (pt_row)
14965 {
14966 w->cursor.vpos -= nrows_scrolled;
14967 w->cursor.y -= first_reusable_row->y - start_row->y;
14968 }
14969
14970 /* Give up if point isn't in a row displayed or reused. (This
14971 also handles the case where w->cursor.vpos < nrows_scrolled
14972 after the calls to display_line, which can happen with scroll
14973 margins. See bug#1295.) */
14974 if (w->cursor.vpos < 0)
14975 {
14976 clear_glyph_matrix (w->desired_matrix);
14977 return 0;
14978 }
14979
14980 /* Scroll the display. */
14981 run.current_y = first_reusable_row->y;
14982 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14983 run.height = it.last_visible_y - run.current_y;
14984 dy = run.current_y - run.desired_y;
14985
14986 if (run.height)
14987 {
14988 update_begin (f);
14989 FRAME_RIF (f)->update_window_begin_hook (w);
14990 FRAME_RIF (f)->clear_window_mouse_face (w);
14991 FRAME_RIF (f)->scroll_run_hook (w, &run);
14992 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14993 update_end (f);
14994 }
14995
14996 /* Adjust Y positions of reused rows. */
14997 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14998 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14999 max_y = it.last_visible_y;
15000 for (row = first_reusable_row; row < first_row_to_display; ++row)
15001 {
15002 row->y -= dy;
15003 row->visible_height = row->height;
15004 if (row->y < min_y)
15005 row->visible_height -= min_y - row->y;
15006 if (row->y + row->height > max_y)
15007 row->visible_height -= row->y + row->height - max_y;
15008 row->redraw_fringe_bitmaps_p = 1;
15009 }
15010
15011 /* Scroll the current matrix. */
15012 xassert (nrows_scrolled > 0);
15013 rotate_matrix (w->current_matrix,
15014 start_vpos,
15015 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15016 -nrows_scrolled);
15017
15018 /* Disable rows not reused. */
15019 for (row -= nrows_scrolled; row < bottom_row; ++row)
15020 row->enabled_p = 0;
15021
15022 /* Point may have moved to a different line, so we cannot assume that
15023 the previous cursor position is valid; locate the correct row. */
15024 if (pt_row)
15025 {
15026 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15027 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15028 row++)
15029 {
15030 w->cursor.vpos++;
15031 w->cursor.y = row->y;
15032 }
15033 if (row < bottom_row)
15034 {
15035 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15036 struct glyph *end = glyph + row->used[TEXT_AREA];
15037
15038 /* Can't use this optimization with bidi-reordered glyph
15039 rows, unless cursor is already at point. */
15040 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15041 {
15042 if (!(w->cursor.hpos >= 0
15043 && w->cursor.hpos < row->used[TEXT_AREA]
15044 && BUFFERP (glyph->object)
15045 && glyph->charpos == PT))
15046 return 0;
15047 }
15048 else
15049 for (; glyph < end
15050 && (!BUFFERP (glyph->object)
15051 || glyph->charpos < PT);
15052 glyph++)
15053 {
15054 w->cursor.hpos++;
15055 w->cursor.x += glyph->pixel_width;
15056 }
15057 }
15058 }
15059
15060 /* Adjust window end. A null value of last_text_row means that
15061 the window end is in reused rows which in turn means that
15062 only its vpos can have changed. */
15063 if (last_text_row)
15064 {
15065 w->window_end_bytepos
15066 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15067 w->window_end_pos
15068 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15069 w->window_end_vpos
15070 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15071 }
15072 else
15073 {
15074 w->window_end_vpos
15075 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15076 }
15077
15078 w->window_end_valid = Qnil;
15079 w->desired_matrix->no_scrolling_p = 1;
15080
15081 #if GLYPH_DEBUG
15082 debug_method_add (w, "try_window_reusing_current_matrix 2");
15083 #endif
15084 return 1;
15085 }
15086
15087 return 0;
15088 }
15089
15090
15091 \f
15092 /************************************************************************
15093 Window redisplay reusing current matrix when buffer has changed
15094 ************************************************************************/
15095
15096 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15097 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15098 int *, int *);
15099 static struct glyph_row *
15100 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15101 struct glyph_row *);
15102
15103
15104 /* Return the last row in MATRIX displaying text. If row START is
15105 non-null, start searching with that row. IT gives the dimensions
15106 of the display. Value is null if matrix is empty; otherwise it is
15107 a pointer to the row found. */
15108
15109 static struct glyph_row *
15110 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15111 struct glyph_row *start)
15112 {
15113 struct glyph_row *row, *row_found;
15114
15115 /* Set row_found to the last row in IT->w's current matrix
15116 displaying text. The loop looks funny but think of partially
15117 visible lines. */
15118 row_found = NULL;
15119 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15120 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15121 {
15122 xassert (row->enabled_p);
15123 row_found = row;
15124 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15125 break;
15126 ++row;
15127 }
15128
15129 return row_found;
15130 }
15131
15132
15133 /* Return the last row in the current matrix of W that is not affected
15134 by changes at the start of current_buffer that occurred since W's
15135 current matrix was built. Value is null if no such row exists.
15136
15137 BEG_UNCHANGED us the number of characters unchanged at the start of
15138 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15139 first changed character in current_buffer. Characters at positions <
15140 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15141 when the current matrix was built. */
15142
15143 static struct glyph_row *
15144 find_last_unchanged_at_beg_row (struct window *w)
15145 {
15146 int first_changed_pos = BEG + BEG_UNCHANGED;
15147 struct glyph_row *row;
15148 struct glyph_row *row_found = NULL;
15149 int yb = window_text_bottom_y (w);
15150
15151 /* Find the last row displaying unchanged text. */
15152 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15153 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15154 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15155 ++row)
15156 {
15157 if (/* If row ends before first_changed_pos, it is unchanged,
15158 except in some case. */
15159 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15160 /* When row ends in ZV and we write at ZV it is not
15161 unchanged. */
15162 && !row->ends_at_zv_p
15163 /* When first_changed_pos is the end of a continued line,
15164 row is not unchanged because it may be no longer
15165 continued. */
15166 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15167 && (row->continued_p
15168 || row->exact_window_width_line_p)))
15169 row_found = row;
15170
15171 /* Stop if last visible row. */
15172 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15173 break;
15174 }
15175
15176 return row_found;
15177 }
15178
15179
15180 /* Find the first glyph row in the current matrix of W that is not
15181 affected by changes at the end of current_buffer since the
15182 time W's current matrix was built.
15183
15184 Return in *DELTA the number of chars by which buffer positions in
15185 unchanged text at the end of current_buffer must be adjusted.
15186
15187 Return in *DELTA_BYTES the corresponding number of bytes.
15188
15189 Value is null if no such row exists, i.e. all rows are affected by
15190 changes. */
15191
15192 static struct glyph_row *
15193 find_first_unchanged_at_end_row (struct window *w, int *delta, int *delta_bytes)
15194 {
15195 struct glyph_row *row;
15196 struct glyph_row *row_found = NULL;
15197
15198 *delta = *delta_bytes = 0;
15199
15200 /* Display must not have been paused, otherwise the current matrix
15201 is not up to date. */
15202 eassert (!NILP (w->window_end_valid));
15203
15204 /* A value of window_end_pos >= END_UNCHANGED means that the window
15205 end is in the range of changed text. If so, there is no
15206 unchanged row at the end of W's current matrix. */
15207 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15208 return NULL;
15209
15210 /* Set row to the last row in W's current matrix displaying text. */
15211 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15212
15213 /* If matrix is entirely empty, no unchanged row exists. */
15214 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15215 {
15216 /* The value of row is the last glyph row in the matrix having a
15217 meaningful buffer position in it. The end position of row
15218 corresponds to window_end_pos. This allows us to translate
15219 buffer positions in the current matrix to current buffer
15220 positions for characters not in changed text. */
15221 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15222 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15223 int last_unchanged_pos, last_unchanged_pos_old;
15224 struct glyph_row *first_text_row
15225 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15226
15227 *delta = Z - Z_old;
15228 *delta_bytes = Z_BYTE - Z_BYTE_old;
15229
15230 /* Set last_unchanged_pos to the buffer position of the last
15231 character in the buffer that has not been changed. Z is the
15232 index + 1 of the last character in current_buffer, i.e. by
15233 subtracting END_UNCHANGED we get the index of the last
15234 unchanged character, and we have to add BEG to get its buffer
15235 position. */
15236 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15237 last_unchanged_pos_old = last_unchanged_pos - *delta;
15238
15239 /* Search backward from ROW for a row displaying a line that
15240 starts at a minimum position >= last_unchanged_pos_old. */
15241 for (; row > first_text_row; --row)
15242 {
15243 /* This used to abort, but it can happen.
15244 It is ok to just stop the search instead here. KFS. */
15245 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15246 break;
15247
15248 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15249 row_found = row;
15250 }
15251 }
15252
15253 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15254
15255 return row_found;
15256 }
15257
15258
15259 /* Make sure that glyph rows in the current matrix of window W
15260 reference the same glyph memory as corresponding rows in the
15261 frame's frame matrix. This function is called after scrolling W's
15262 current matrix on a terminal frame in try_window_id and
15263 try_window_reusing_current_matrix. */
15264
15265 static void
15266 sync_frame_with_window_matrix_rows (struct window *w)
15267 {
15268 struct frame *f = XFRAME (w->frame);
15269 struct glyph_row *window_row, *window_row_end, *frame_row;
15270
15271 /* Preconditions: W must be a leaf window and full-width. Its frame
15272 must have a frame matrix. */
15273 xassert (NILP (w->hchild) && NILP (w->vchild));
15274 xassert (WINDOW_FULL_WIDTH_P (w));
15275 xassert (!FRAME_WINDOW_P (f));
15276
15277 /* If W is a full-width window, glyph pointers in W's current matrix
15278 have, by definition, to be the same as glyph pointers in the
15279 corresponding frame matrix. Note that frame matrices have no
15280 marginal areas (see build_frame_matrix). */
15281 window_row = w->current_matrix->rows;
15282 window_row_end = window_row + w->current_matrix->nrows;
15283 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15284 while (window_row < window_row_end)
15285 {
15286 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15287 struct glyph *end = window_row->glyphs[LAST_AREA];
15288
15289 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15290 frame_row->glyphs[TEXT_AREA] = start;
15291 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15292 frame_row->glyphs[LAST_AREA] = end;
15293
15294 /* Disable frame rows whose corresponding window rows have
15295 been disabled in try_window_id. */
15296 if (!window_row->enabled_p)
15297 frame_row->enabled_p = 0;
15298
15299 ++window_row, ++frame_row;
15300 }
15301 }
15302
15303
15304 /* Find the glyph row in window W containing CHARPOS. Consider all
15305 rows between START and END (not inclusive). END null means search
15306 all rows to the end of the display area of W. Value is the row
15307 containing CHARPOS or null. */
15308
15309 struct glyph_row *
15310 row_containing_pos (struct window *w, int charpos, struct glyph_row *start,
15311 struct glyph_row *end, int dy)
15312 {
15313 struct glyph_row *row = start;
15314 struct glyph_row *best_row = NULL;
15315 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15316 int last_y;
15317
15318 /* If we happen to start on a header-line, skip that. */
15319 if (row->mode_line_p)
15320 ++row;
15321
15322 if ((end && row >= end) || !row->enabled_p)
15323 return NULL;
15324
15325 last_y = window_text_bottom_y (w) - dy;
15326
15327 while (1)
15328 {
15329 /* Give up if we have gone too far. */
15330 if (end && row >= end)
15331 return NULL;
15332 /* This formerly returned if they were equal.
15333 I think that both quantities are of a "last plus one" type;
15334 if so, when they are equal, the row is within the screen. -- rms. */
15335 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15336 return NULL;
15337
15338 /* If it is in this row, return this row. */
15339 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15340 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15341 /* The end position of a row equals the start
15342 position of the next row. If CHARPOS is there, we
15343 would rather display it in the next line, except
15344 when this line ends in ZV. */
15345 && !row->ends_at_zv_p
15346 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15347 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15348 {
15349 struct glyph *g;
15350
15351 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15352 return row;
15353 /* In bidi-reordered rows, there could be several rows
15354 occluding point. We need to find the one which fits
15355 CHARPOS the best. */
15356 for (g = row->glyphs[TEXT_AREA];
15357 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15358 g++)
15359 {
15360 if (!STRINGP (g->object))
15361 {
15362 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15363 {
15364 mindif = eabs (g->charpos - charpos);
15365 best_row = row;
15366 }
15367 }
15368 }
15369 }
15370 else if (best_row)
15371 return best_row;
15372 ++row;
15373 }
15374 }
15375
15376
15377 /* Try to redisplay window W by reusing its existing display. W's
15378 current matrix must be up to date when this function is called,
15379 i.e. window_end_valid must not be nil.
15380
15381 Value is
15382
15383 1 if display has been updated
15384 0 if otherwise unsuccessful
15385 -1 if redisplay with same window start is known not to succeed
15386
15387 The following steps are performed:
15388
15389 1. Find the last row in the current matrix of W that is not
15390 affected by changes at the start of current_buffer. If no such row
15391 is found, give up.
15392
15393 2. Find the first row in W's current matrix that is not affected by
15394 changes at the end of current_buffer. Maybe there is no such row.
15395
15396 3. Display lines beginning with the row + 1 found in step 1 to the
15397 row found in step 2 or, if step 2 didn't find a row, to the end of
15398 the window.
15399
15400 4. If cursor is not known to appear on the window, give up.
15401
15402 5. If display stopped at the row found in step 2, scroll the
15403 display and current matrix as needed.
15404
15405 6. Maybe display some lines at the end of W, if we must. This can
15406 happen under various circumstances, like a partially visible line
15407 becoming fully visible, or because newly displayed lines are displayed
15408 in smaller font sizes.
15409
15410 7. Update W's window end information. */
15411
15412 static int
15413 try_window_id (struct window *w)
15414 {
15415 struct frame *f = XFRAME (w->frame);
15416 struct glyph_matrix *current_matrix = w->current_matrix;
15417 struct glyph_matrix *desired_matrix = w->desired_matrix;
15418 struct glyph_row *last_unchanged_at_beg_row;
15419 struct glyph_row *first_unchanged_at_end_row;
15420 struct glyph_row *row;
15421 struct glyph_row *bottom_row;
15422 int bottom_vpos;
15423 struct it it;
15424 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
15425 struct text_pos start_pos;
15426 struct run run;
15427 int first_unchanged_at_end_vpos = 0;
15428 struct glyph_row *last_text_row, *last_text_row_at_end;
15429 struct text_pos start;
15430 int first_changed_charpos, last_changed_charpos;
15431
15432 #if GLYPH_DEBUG
15433 if (inhibit_try_window_id)
15434 return 0;
15435 #endif
15436
15437 /* This is handy for debugging. */
15438 #if 0
15439 #define GIVE_UP(X) \
15440 do { \
15441 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15442 return 0; \
15443 } while (0)
15444 #else
15445 #define GIVE_UP(X) return 0
15446 #endif
15447
15448 SET_TEXT_POS_FROM_MARKER (start, w->start);
15449
15450 /* Don't use this for mini-windows because these can show
15451 messages and mini-buffers, and we don't handle that here. */
15452 if (MINI_WINDOW_P (w))
15453 GIVE_UP (1);
15454
15455 /* This flag is used to prevent redisplay optimizations. */
15456 if (windows_or_buffers_changed || cursor_type_changed)
15457 GIVE_UP (2);
15458
15459 /* Verify that narrowing has not changed.
15460 Also verify that we were not told to prevent redisplay optimizations.
15461 It would be nice to further
15462 reduce the number of cases where this prevents try_window_id. */
15463 if (current_buffer->clip_changed
15464 || current_buffer->prevent_redisplay_optimizations_p)
15465 GIVE_UP (3);
15466
15467 /* Window must either use window-based redisplay or be full width. */
15468 if (!FRAME_WINDOW_P (f)
15469 && (!FRAME_LINE_INS_DEL_OK (f)
15470 || !WINDOW_FULL_WIDTH_P (w)))
15471 GIVE_UP (4);
15472
15473 /* Give up if point is known NOT to appear in W. */
15474 if (PT < CHARPOS (start))
15475 GIVE_UP (5);
15476
15477 /* Another way to prevent redisplay optimizations. */
15478 if (XFASTINT (w->last_modified) == 0)
15479 GIVE_UP (6);
15480
15481 /* Verify that window is not hscrolled. */
15482 if (XFASTINT (w->hscroll) != 0)
15483 GIVE_UP (7);
15484
15485 /* Verify that display wasn't paused. */
15486 if (NILP (w->window_end_valid))
15487 GIVE_UP (8);
15488
15489 /* Can't use this if highlighting a region because a cursor movement
15490 will do more than just set the cursor. */
15491 if (!NILP (Vtransient_mark_mode)
15492 && !NILP (current_buffer->mark_active))
15493 GIVE_UP (9);
15494
15495 /* Likewise if highlighting trailing whitespace. */
15496 if (!NILP (Vshow_trailing_whitespace))
15497 GIVE_UP (11);
15498
15499 /* Likewise if showing a region. */
15500 if (!NILP (w->region_showing))
15501 GIVE_UP (10);
15502
15503 /* Can't use this if overlay arrow position and/or string have
15504 changed. */
15505 if (overlay_arrows_changed_p ())
15506 GIVE_UP (12);
15507
15508 /* When word-wrap is on, adding a space to the first word of a
15509 wrapped line can change the wrap position, altering the line
15510 above it. It might be worthwhile to handle this more
15511 intelligently, but for now just redisplay from scratch. */
15512 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15513 GIVE_UP (21);
15514
15515 /* Under bidi reordering, adding or deleting a character in the
15516 beginning of a paragraph, before the first strong directional
15517 character, can change the base direction of the paragraph (unless
15518 the buffer specifies a fixed paragraph direction), which will
15519 require to redisplay the whole paragraph. It might be worthwhile
15520 to find the paragraph limits and widen the range of redisplayed
15521 lines to that, but for now just give up this optimization and
15522 redisplay from scratch. */
15523 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15524 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15525 GIVE_UP (22);
15526
15527 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15528 only if buffer has really changed. The reason is that the gap is
15529 initially at Z for freshly visited files. The code below would
15530 set end_unchanged to 0 in that case. */
15531 if (MODIFF > SAVE_MODIFF
15532 /* This seems to happen sometimes after saving a buffer. */
15533 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15534 {
15535 if (GPT - BEG < BEG_UNCHANGED)
15536 BEG_UNCHANGED = GPT - BEG;
15537 if (Z - GPT < END_UNCHANGED)
15538 END_UNCHANGED = Z - GPT;
15539 }
15540
15541 /* The position of the first and last character that has been changed. */
15542 first_changed_charpos = BEG + BEG_UNCHANGED;
15543 last_changed_charpos = Z - END_UNCHANGED;
15544
15545 /* If window starts after a line end, and the last change is in
15546 front of that newline, then changes don't affect the display.
15547 This case happens with stealth-fontification. Note that although
15548 the display is unchanged, glyph positions in the matrix have to
15549 be adjusted, of course. */
15550 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15551 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15552 && ((last_changed_charpos < CHARPOS (start)
15553 && CHARPOS (start) == BEGV)
15554 || (last_changed_charpos < CHARPOS (start) - 1
15555 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15556 {
15557 int Z_old, delta, Z_BYTE_old, delta_bytes;
15558 struct glyph_row *r0;
15559
15560 /* Compute how many chars/bytes have been added to or removed
15561 from the buffer. */
15562 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15563 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15564 delta = Z - Z_old;
15565 delta_bytes = Z_BYTE - Z_BYTE_old;
15566
15567 /* Give up if PT is not in the window. Note that it already has
15568 been checked at the start of try_window_id that PT is not in
15569 front of the window start. */
15570 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15571 GIVE_UP (13);
15572
15573 /* If window start is unchanged, we can reuse the whole matrix
15574 as is, after adjusting glyph positions. No need to compute
15575 the window end again, since its offset from Z hasn't changed. */
15576 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15577 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15578 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15579 /* PT must not be in a partially visible line. */
15580 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15581 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15582 {
15583 /* Adjust positions in the glyph matrix. */
15584 if (delta || delta_bytes)
15585 {
15586 struct glyph_row *r1
15587 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15588 increment_matrix_positions (w->current_matrix,
15589 MATRIX_ROW_VPOS (r0, current_matrix),
15590 MATRIX_ROW_VPOS (r1, current_matrix),
15591 delta, delta_bytes);
15592 }
15593
15594 /* Set the cursor. */
15595 row = row_containing_pos (w, PT, r0, NULL, 0);
15596 if (row)
15597 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15598 else
15599 abort ();
15600 return 1;
15601 }
15602 }
15603
15604 /* Handle the case that changes are all below what is displayed in
15605 the window, and that PT is in the window. This shortcut cannot
15606 be taken if ZV is visible in the window, and text has been added
15607 there that is visible in the window. */
15608 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15609 /* ZV is not visible in the window, or there are no
15610 changes at ZV, actually. */
15611 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15612 || first_changed_charpos == last_changed_charpos))
15613 {
15614 struct glyph_row *r0;
15615
15616 /* Give up if PT is not in the window. Note that it already has
15617 been checked at the start of try_window_id that PT is not in
15618 front of the window start. */
15619 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15620 GIVE_UP (14);
15621
15622 /* If window start is unchanged, we can reuse the whole matrix
15623 as is, without changing glyph positions since no text has
15624 been added/removed in front of the window end. */
15625 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15626 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15627 /* PT must not be in a partially visible line. */
15628 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15629 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15630 {
15631 /* We have to compute the window end anew since text
15632 could have been added/removed after it. */
15633 w->window_end_pos
15634 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15635 w->window_end_bytepos
15636 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15637
15638 /* Set the cursor. */
15639 row = row_containing_pos (w, PT, r0, NULL, 0);
15640 if (row)
15641 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15642 else
15643 abort ();
15644 return 2;
15645 }
15646 }
15647
15648 /* Give up if window start is in the changed area.
15649
15650 The condition used to read
15651
15652 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15653
15654 but why that was tested escapes me at the moment. */
15655 if (CHARPOS (start) >= first_changed_charpos
15656 && CHARPOS (start) <= last_changed_charpos)
15657 GIVE_UP (15);
15658
15659 /* Check that window start agrees with the start of the first glyph
15660 row in its current matrix. Check this after we know the window
15661 start is not in changed text, otherwise positions would not be
15662 comparable. */
15663 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15664 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15665 GIVE_UP (16);
15666
15667 /* Give up if the window ends in strings. Overlay strings
15668 at the end are difficult to handle, so don't try. */
15669 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15670 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15671 GIVE_UP (20);
15672
15673 /* Compute the position at which we have to start displaying new
15674 lines. Some of the lines at the top of the window might be
15675 reusable because they are not displaying changed text. Find the
15676 last row in W's current matrix not affected by changes at the
15677 start of current_buffer. Value is null if changes start in the
15678 first line of window. */
15679 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15680 if (last_unchanged_at_beg_row)
15681 {
15682 /* Avoid starting to display in the moddle of a character, a TAB
15683 for instance. This is easier than to set up the iterator
15684 exactly, and it's not a frequent case, so the additional
15685 effort wouldn't really pay off. */
15686 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15687 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15688 && last_unchanged_at_beg_row > w->current_matrix->rows)
15689 --last_unchanged_at_beg_row;
15690
15691 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15692 GIVE_UP (17);
15693
15694 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15695 GIVE_UP (18);
15696 start_pos = it.current.pos;
15697
15698 /* Start displaying new lines in the desired matrix at the same
15699 vpos we would use in the current matrix, i.e. below
15700 last_unchanged_at_beg_row. */
15701 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15702 current_matrix);
15703 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15704 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15705
15706 xassert (it.hpos == 0 && it.current_x == 0);
15707 }
15708 else
15709 {
15710 /* There are no reusable lines at the start of the window.
15711 Start displaying in the first text line. */
15712 start_display (&it, w, start);
15713 it.vpos = it.first_vpos;
15714 start_pos = it.current.pos;
15715 }
15716
15717 /* Find the first row that is not affected by changes at the end of
15718 the buffer. Value will be null if there is no unchanged row, in
15719 which case we must redisplay to the end of the window. delta
15720 will be set to the value by which buffer positions beginning with
15721 first_unchanged_at_end_row have to be adjusted due to text
15722 changes. */
15723 first_unchanged_at_end_row
15724 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15725 IF_DEBUG (debug_delta = delta);
15726 IF_DEBUG (debug_delta_bytes = delta_bytes);
15727
15728 /* Set stop_pos to the buffer position up to which we will have to
15729 display new lines. If first_unchanged_at_end_row != NULL, this
15730 is the buffer position of the start of the line displayed in that
15731 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15732 that we don't stop at a buffer position. */
15733 stop_pos = 0;
15734 if (first_unchanged_at_end_row)
15735 {
15736 xassert (last_unchanged_at_beg_row == NULL
15737 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15738
15739 /* If this is a continuation line, move forward to the next one
15740 that isn't. Changes in lines above affect this line.
15741 Caution: this may move first_unchanged_at_end_row to a row
15742 not displaying text. */
15743 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15744 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15745 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15746 < it.last_visible_y))
15747 ++first_unchanged_at_end_row;
15748
15749 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15750 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15751 >= it.last_visible_y))
15752 first_unchanged_at_end_row = NULL;
15753 else
15754 {
15755 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15756 + delta);
15757 first_unchanged_at_end_vpos
15758 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15759 xassert (stop_pos >= Z - END_UNCHANGED);
15760 }
15761 }
15762 else if (last_unchanged_at_beg_row == NULL)
15763 GIVE_UP (19);
15764
15765
15766 #if GLYPH_DEBUG
15767
15768 /* Either there is no unchanged row at the end, or the one we have
15769 now displays text. This is a necessary condition for the window
15770 end pos calculation at the end of this function. */
15771 xassert (first_unchanged_at_end_row == NULL
15772 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15773
15774 debug_last_unchanged_at_beg_vpos
15775 = (last_unchanged_at_beg_row
15776 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15777 : -1);
15778 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15779
15780 #endif /* GLYPH_DEBUG != 0 */
15781
15782
15783 /* Display new lines. Set last_text_row to the last new line
15784 displayed which has text on it, i.e. might end up as being the
15785 line where the window_end_vpos is. */
15786 w->cursor.vpos = -1;
15787 last_text_row = NULL;
15788 overlay_arrow_seen = 0;
15789 while (it.current_y < it.last_visible_y
15790 && !fonts_changed_p
15791 && (first_unchanged_at_end_row == NULL
15792 || IT_CHARPOS (it) < stop_pos))
15793 {
15794 if (display_line (&it))
15795 last_text_row = it.glyph_row - 1;
15796 }
15797
15798 if (fonts_changed_p)
15799 return -1;
15800
15801
15802 /* Compute differences in buffer positions, y-positions etc. for
15803 lines reused at the bottom of the window. Compute what we can
15804 scroll. */
15805 if (first_unchanged_at_end_row
15806 /* No lines reused because we displayed everything up to the
15807 bottom of the window. */
15808 && it.current_y < it.last_visible_y)
15809 {
15810 dvpos = (it.vpos
15811 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15812 current_matrix));
15813 dy = it.current_y - first_unchanged_at_end_row->y;
15814 run.current_y = first_unchanged_at_end_row->y;
15815 run.desired_y = run.current_y + dy;
15816 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15817 }
15818 else
15819 {
15820 delta = delta_bytes = dvpos = dy
15821 = run.current_y = run.desired_y = run.height = 0;
15822 first_unchanged_at_end_row = NULL;
15823 }
15824 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15825
15826
15827 /* Find the cursor if not already found. We have to decide whether
15828 PT will appear on this window (it sometimes doesn't, but this is
15829 not a very frequent case.) This decision has to be made before
15830 the current matrix is altered. A value of cursor.vpos < 0 means
15831 that PT is either in one of the lines beginning at
15832 first_unchanged_at_end_row or below the window. Don't care for
15833 lines that might be displayed later at the window end; as
15834 mentioned, this is not a frequent case. */
15835 if (w->cursor.vpos < 0)
15836 {
15837 /* Cursor in unchanged rows at the top? */
15838 if (PT < CHARPOS (start_pos)
15839 && last_unchanged_at_beg_row)
15840 {
15841 row = row_containing_pos (w, PT,
15842 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15843 last_unchanged_at_beg_row + 1, 0);
15844 if (row)
15845 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15846 }
15847
15848 /* Start from first_unchanged_at_end_row looking for PT. */
15849 else if (first_unchanged_at_end_row)
15850 {
15851 row = row_containing_pos (w, PT - delta,
15852 first_unchanged_at_end_row, NULL, 0);
15853 if (row)
15854 set_cursor_from_row (w, row, w->current_matrix, delta,
15855 delta_bytes, dy, dvpos);
15856 }
15857
15858 /* Give up if cursor was not found. */
15859 if (w->cursor.vpos < 0)
15860 {
15861 clear_glyph_matrix (w->desired_matrix);
15862 return -1;
15863 }
15864 }
15865
15866 /* Don't let the cursor end in the scroll margins. */
15867 {
15868 int this_scroll_margin, cursor_height;
15869
15870 this_scroll_margin = max (0, scroll_margin);
15871 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15872 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15873 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15874
15875 if ((w->cursor.y < this_scroll_margin
15876 && CHARPOS (start) > BEGV)
15877 /* Old redisplay didn't take scroll margin into account at the bottom,
15878 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15879 || (w->cursor.y + (make_cursor_line_fully_visible_p
15880 ? cursor_height + this_scroll_margin
15881 : 1)) > it.last_visible_y)
15882 {
15883 w->cursor.vpos = -1;
15884 clear_glyph_matrix (w->desired_matrix);
15885 return -1;
15886 }
15887 }
15888
15889 /* Scroll the display. Do it before changing the current matrix so
15890 that xterm.c doesn't get confused about where the cursor glyph is
15891 found. */
15892 if (dy && run.height)
15893 {
15894 update_begin (f);
15895
15896 if (FRAME_WINDOW_P (f))
15897 {
15898 FRAME_RIF (f)->update_window_begin_hook (w);
15899 FRAME_RIF (f)->clear_window_mouse_face (w);
15900 FRAME_RIF (f)->scroll_run_hook (w, &run);
15901 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15902 }
15903 else
15904 {
15905 /* Terminal frame. In this case, dvpos gives the number of
15906 lines to scroll by; dvpos < 0 means scroll up. */
15907 int first_unchanged_at_end_vpos
15908 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15909 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15910 int end = (WINDOW_TOP_EDGE_LINE (w)
15911 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15912 + window_internal_height (w));
15913
15914 /* Perform the operation on the screen. */
15915 if (dvpos > 0)
15916 {
15917 /* Scroll last_unchanged_at_beg_row to the end of the
15918 window down dvpos lines. */
15919 set_terminal_window (f, end);
15920
15921 /* On dumb terminals delete dvpos lines at the end
15922 before inserting dvpos empty lines. */
15923 if (!FRAME_SCROLL_REGION_OK (f))
15924 ins_del_lines (f, end - dvpos, -dvpos);
15925
15926 /* Insert dvpos empty lines in front of
15927 last_unchanged_at_beg_row. */
15928 ins_del_lines (f, from, dvpos);
15929 }
15930 else if (dvpos < 0)
15931 {
15932 /* Scroll up last_unchanged_at_beg_vpos to the end of
15933 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15934 set_terminal_window (f, end);
15935
15936 /* Delete dvpos lines in front of
15937 last_unchanged_at_beg_vpos. ins_del_lines will set
15938 the cursor to the given vpos and emit |dvpos| delete
15939 line sequences. */
15940 ins_del_lines (f, from + dvpos, dvpos);
15941
15942 /* On a dumb terminal insert dvpos empty lines at the
15943 end. */
15944 if (!FRAME_SCROLL_REGION_OK (f))
15945 ins_del_lines (f, end + dvpos, -dvpos);
15946 }
15947
15948 set_terminal_window (f, 0);
15949 }
15950
15951 update_end (f);
15952 }
15953
15954 /* Shift reused rows of the current matrix to the right position.
15955 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15956 text. */
15957 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15958 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15959 if (dvpos < 0)
15960 {
15961 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15962 bottom_vpos, dvpos);
15963 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15964 bottom_vpos, 0);
15965 }
15966 else if (dvpos > 0)
15967 {
15968 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15969 bottom_vpos, dvpos);
15970 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15971 first_unchanged_at_end_vpos + dvpos, 0);
15972 }
15973
15974 /* For frame-based redisplay, make sure that current frame and window
15975 matrix are in sync with respect to glyph memory. */
15976 if (!FRAME_WINDOW_P (f))
15977 sync_frame_with_window_matrix_rows (w);
15978
15979 /* Adjust buffer positions in reused rows. */
15980 if (delta || delta_bytes)
15981 increment_matrix_positions (current_matrix,
15982 first_unchanged_at_end_vpos + dvpos,
15983 bottom_vpos, delta, delta_bytes);
15984
15985 /* Adjust Y positions. */
15986 if (dy)
15987 shift_glyph_matrix (w, current_matrix,
15988 first_unchanged_at_end_vpos + dvpos,
15989 bottom_vpos, dy);
15990
15991 if (first_unchanged_at_end_row)
15992 {
15993 first_unchanged_at_end_row += dvpos;
15994 if (first_unchanged_at_end_row->y >= it.last_visible_y
15995 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15996 first_unchanged_at_end_row = NULL;
15997 }
15998
15999 /* If scrolling up, there may be some lines to display at the end of
16000 the window. */
16001 last_text_row_at_end = NULL;
16002 if (dy < 0)
16003 {
16004 /* Scrolling up can leave for example a partially visible line
16005 at the end of the window to be redisplayed. */
16006 /* Set last_row to the glyph row in the current matrix where the
16007 window end line is found. It has been moved up or down in
16008 the matrix by dvpos. */
16009 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16010 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16011
16012 /* If last_row is the window end line, it should display text. */
16013 xassert (last_row->displays_text_p);
16014
16015 /* If window end line was partially visible before, begin
16016 displaying at that line. Otherwise begin displaying with the
16017 line following it. */
16018 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16019 {
16020 init_to_row_start (&it, w, last_row);
16021 it.vpos = last_vpos;
16022 it.current_y = last_row->y;
16023 }
16024 else
16025 {
16026 init_to_row_end (&it, w, last_row);
16027 it.vpos = 1 + last_vpos;
16028 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16029 ++last_row;
16030 }
16031
16032 /* We may start in a continuation line. If so, we have to
16033 get the right continuation_lines_width and current_x. */
16034 it.continuation_lines_width = last_row->continuation_lines_width;
16035 it.hpos = it.current_x = 0;
16036
16037 /* Display the rest of the lines at the window end. */
16038 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16039 while (it.current_y < it.last_visible_y
16040 && !fonts_changed_p)
16041 {
16042 /* Is it always sure that the display agrees with lines in
16043 the current matrix? I don't think so, so we mark rows
16044 displayed invalid in the current matrix by setting their
16045 enabled_p flag to zero. */
16046 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16047 if (display_line (&it))
16048 last_text_row_at_end = it.glyph_row - 1;
16049 }
16050 }
16051
16052 /* Update window_end_pos and window_end_vpos. */
16053 if (first_unchanged_at_end_row
16054 && !last_text_row_at_end)
16055 {
16056 /* Window end line if one of the preserved rows from the current
16057 matrix. Set row to the last row displaying text in current
16058 matrix starting at first_unchanged_at_end_row, after
16059 scrolling. */
16060 xassert (first_unchanged_at_end_row->displays_text_p);
16061 row = find_last_row_displaying_text (w->current_matrix, &it,
16062 first_unchanged_at_end_row);
16063 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16064
16065 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16066 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16067 w->window_end_vpos
16068 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16069 xassert (w->window_end_bytepos >= 0);
16070 IF_DEBUG (debug_method_add (w, "A"));
16071 }
16072 else if (last_text_row_at_end)
16073 {
16074 w->window_end_pos
16075 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16076 w->window_end_bytepos
16077 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16078 w->window_end_vpos
16079 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16080 xassert (w->window_end_bytepos >= 0);
16081 IF_DEBUG (debug_method_add (w, "B"));
16082 }
16083 else if (last_text_row)
16084 {
16085 /* We have displayed either to the end of the window or at the
16086 end of the window, i.e. the last row with text is to be found
16087 in the desired matrix. */
16088 w->window_end_pos
16089 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16090 w->window_end_bytepos
16091 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16092 w->window_end_vpos
16093 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16094 xassert (w->window_end_bytepos >= 0);
16095 }
16096 else if (first_unchanged_at_end_row == NULL
16097 && last_text_row == NULL
16098 && last_text_row_at_end == NULL)
16099 {
16100 /* Displayed to end of window, but no line containing text was
16101 displayed. Lines were deleted at the end of the window. */
16102 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16103 int vpos = XFASTINT (w->window_end_vpos);
16104 struct glyph_row *current_row = current_matrix->rows + vpos;
16105 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16106
16107 for (row = NULL;
16108 row == NULL && vpos >= first_vpos;
16109 --vpos, --current_row, --desired_row)
16110 {
16111 if (desired_row->enabled_p)
16112 {
16113 if (desired_row->displays_text_p)
16114 row = desired_row;
16115 }
16116 else if (current_row->displays_text_p)
16117 row = current_row;
16118 }
16119
16120 xassert (row != NULL);
16121 w->window_end_vpos = make_number (vpos + 1);
16122 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16123 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16124 xassert (w->window_end_bytepos >= 0);
16125 IF_DEBUG (debug_method_add (w, "C"));
16126 }
16127 else
16128 abort ();
16129
16130 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16131 debug_end_vpos = XFASTINT (w->window_end_vpos));
16132
16133 /* Record that display has not been completed. */
16134 w->window_end_valid = Qnil;
16135 w->desired_matrix->no_scrolling_p = 1;
16136 return 3;
16137
16138 #undef GIVE_UP
16139 }
16140
16141
16142 \f
16143 /***********************************************************************
16144 More debugging support
16145 ***********************************************************************/
16146
16147 #if GLYPH_DEBUG
16148
16149 void dump_glyph_row (struct glyph_row *, int, int);
16150 void dump_glyph_matrix (struct glyph_matrix *, int);
16151 void dump_glyph (struct glyph_row *, struct glyph *, int);
16152
16153
16154 /* Dump the contents of glyph matrix MATRIX on stderr.
16155
16156 GLYPHS 0 means don't show glyph contents.
16157 GLYPHS 1 means show glyphs in short form
16158 GLYPHS > 1 means show glyphs in long form. */
16159
16160 void
16161 dump_glyph_matrix (matrix, glyphs)
16162 struct glyph_matrix *matrix;
16163 int glyphs;
16164 {
16165 int i;
16166 for (i = 0; i < matrix->nrows; ++i)
16167 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16168 }
16169
16170
16171 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16172 the glyph row and area where the glyph comes from. */
16173
16174 void
16175 dump_glyph (row, glyph, area)
16176 struct glyph_row *row;
16177 struct glyph *glyph;
16178 int area;
16179 {
16180 if (glyph->type == CHAR_GLYPH)
16181 {
16182 fprintf (stderr,
16183 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16184 glyph - row->glyphs[TEXT_AREA],
16185 'C',
16186 glyph->charpos,
16187 (BUFFERP (glyph->object)
16188 ? 'B'
16189 : (STRINGP (glyph->object)
16190 ? 'S'
16191 : '-')),
16192 glyph->pixel_width,
16193 glyph->u.ch,
16194 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16195 ? glyph->u.ch
16196 : '.'),
16197 glyph->face_id,
16198 glyph->left_box_line_p,
16199 glyph->right_box_line_p);
16200 }
16201 else if (glyph->type == STRETCH_GLYPH)
16202 {
16203 fprintf (stderr,
16204 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16205 glyph - row->glyphs[TEXT_AREA],
16206 'S',
16207 glyph->charpos,
16208 (BUFFERP (glyph->object)
16209 ? 'B'
16210 : (STRINGP (glyph->object)
16211 ? 'S'
16212 : '-')),
16213 glyph->pixel_width,
16214 0,
16215 '.',
16216 glyph->face_id,
16217 glyph->left_box_line_p,
16218 glyph->right_box_line_p);
16219 }
16220 else if (glyph->type == IMAGE_GLYPH)
16221 {
16222 fprintf (stderr,
16223 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16224 glyph - row->glyphs[TEXT_AREA],
16225 'I',
16226 glyph->charpos,
16227 (BUFFERP (glyph->object)
16228 ? 'B'
16229 : (STRINGP (glyph->object)
16230 ? 'S'
16231 : '-')),
16232 glyph->pixel_width,
16233 glyph->u.img_id,
16234 '.',
16235 glyph->face_id,
16236 glyph->left_box_line_p,
16237 glyph->right_box_line_p);
16238 }
16239 else if (glyph->type == COMPOSITE_GLYPH)
16240 {
16241 fprintf (stderr,
16242 " %5d %4c %6d %c %3d 0x%05x",
16243 glyph - row->glyphs[TEXT_AREA],
16244 '+',
16245 glyph->charpos,
16246 (BUFFERP (glyph->object)
16247 ? 'B'
16248 : (STRINGP (glyph->object)
16249 ? 'S'
16250 : '-')),
16251 glyph->pixel_width,
16252 glyph->u.cmp.id);
16253 if (glyph->u.cmp.automatic)
16254 fprintf (stderr,
16255 "[%d-%d]",
16256 glyph->u.cmp.from, glyph->u.cmp.to);
16257 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16258 glyph->face_id,
16259 glyph->left_box_line_p,
16260 glyph->right_box_line_p);
16261 }
16262 }
16263
16264
16265 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16266 GLYPHS 0 means don't show glyph contents.
16267 GLYPHS 1 means show glyphs in short form
16268 GLYPHS > 1 means show glyphs in long form. */
16269
16270 void
16271 dump_glyph_row (row, vpos, glyphs)
16272 struct glyph_row *row;
16273 int vpos, glyphs;
16274 {
16275 if (glyphs != 1)
16276 {
16277 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16278 fprintf (stderr, "======================================================================\n");
16279
16280 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16281 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16282 vpos,
16283 MATRIX_ROW_START_CHARPOS (row),
16284 MATRIX_ROW_END_CHARPOS (row),
16285 row->used[TEXT_AREA],
16286 row->contains_overlapping_glyphs_p,
16287 row->enabled_p,
16288 row->truncated_on_left_p,
16289 row->truncated_on_right_p,
16290 row->continued_p,
16291 MATRIX_ROW_CONTINUATION_LINE_P (row),
16292 row->displays_text_p,
16293 row->ends_at_zv_p,
16294 row->fill_line_p,
16295 row->ends_in_middle_of_char_p,
16296 row->starts_in_middle_of_char_p,
16297 row->mouse_face_p,
16298 row->x,
16299 row->y,
16300 row->pixel_width,
16301 row->height,
16302 row->visible_height,
16303 row->ascent,
16304 row->phys_ascent);
16305 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16306 row->end.overlay_string_index,
16307 row->continuation_lines_width);
16308 fprintf (stderr, "%9d %5d\n",
16309 CHARPOS (row->start.string_pos),
16310 CHARPOS (row->end.string_pos));
16311 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16312 row->end.dpvec_index);
16313 }
16314
16315 if (glyphs > 1)
16316 {
16317 int area;
16318
16319 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16320 {
16321 struct glyph *glyph = row->glyphs[area];
16322 struct glyph *glyph_end = glyph + row->used[area];
16323
16324 /* Glyph for a line end in text. */
16325 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16326 ++glyph_end;
16327
16328 if (glyph < glyph_end)
16329 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16330
16331 for (; glyph < glyph_end; ++glyph)
16332 dump_glyph (row, glyph, area);
16333 }
16334 }
16335 else if (glyphs == 1)
16336 {
16337 int area;
16338
16339 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16340 {
16341 char *s = (char *) alloca (row->used[area] + 1);
16342 int i;
16343
16344 for (i = 0; i < row->used[area]; ++i)
16345 {
16346 struct glyph *glyph = row->glyphs[area] + i;
16347 if (glyph->type == CHAR_GLYPH
16348 && glyph->u.ch < 0x80
16349 && glyph->u.ch >= ' ')
16350 s[i] = glyph->u.ch;
16351 else
16352 s[i] = '.';
16353 }
16354
16355 s[i] = '\0';
16356 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16357 }
16358 }
16359 }
16360
16361
16362 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16363 Sdump_glyph_matrix, 0, 1, "p",
16364 doc: /* Dump the current matrix of the selected window to stderr.
16365 Shows contents of glyph row structures. With non-nil
16366 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16367 glyphs in short form, otherwise show glyphs in long form. */)
16368 (Lisp_Object glyphs)
16369 {
16370 struct window *w = XWINDOW (selected_window);
16371 struct buffer *buffer = XBUFFER (w->buffer);
16372
16373 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16374 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16375 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16376 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16377 fprintf (stderr, "=============================================\n");
16378 dump_glyph_matrix (w->current_matrix,
16379 NILP (glyphs) ? 0 : XINT (glyphs));
16380 return Qnil;
16381 }
16382
16383
16384 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16385 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16386 (void)
16387 {
16388 struct frame *f = XFRAME (selected_frame);
16389 dump_glyph_matrix (f->current_matrix, 1);
16390 return Qnil;
16391 }
16392
16393
16394 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16395 doc: /* Dump glyph row ROW to stderr.
16396 GLYPH 0 means don't dump glyphs.
16397 GLYPH 1 means dump glyphs in short form.
16398 GLYPH > 1 or omitted means dump glyphs in long form. */)
16399 (Lisp_Object row, Lisp_Object glyphs)
16400 {
16401 struct glyph_matrix *matrix;
16402 int vpos;
16403
16404 CHECK_NUMBER (row);
16405 matrix = XWINDOW (selected_window)->current_matrix;
16406 vpos = XINT (row);
16407 if (vpos >= 0 && vpos < matrix->nrows)
16408 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16409 vpos,
16410 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16411 return Qnil;
16412 }
16413
16414
16415 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16416 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16417 GLYPH 0 means don't dump glyphs.
16418 GLYPH 1 means dump glyphs in short form.
16419 GLYPH > 1 or omitted means dump glyphs in long form. */)
16420 (Lisp_Object row, Lisp_Object glyphs)
16421 {
16422 struct frame *sf = SELECTED_FRAME ();
16423 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16424 int vpos;
16425
16426 CHECK_NUMBER (row);
16427 vpos = XINT (row);
16428 if (vpos >= 0 && vpos < m->nrows)
16429 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16430 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16431 return Qnil;
16432 }
16433
16434
16435 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16436 doc: /* Toggle tracing of redisplay.
16437 With ARG, turn tracing on if and only if ARG is positive. */)
16438 (Lisp_Object arg)
16439 {
16440 if (NILP (arg))
16441 trace_redisplay_p = !trace_redisplay_p;
16442 else
16443 {
16444 arg = Fprefix_numeric_value (arg);
16445 trace_redisplay_p = XINT (arg) > 0;
16446 }
16447
16448 return Qnil;
16449 }
16450
16451
16452 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16453 doc: /* Like `format', but print result to stderr.
16454 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16455 (int nargs, Lisp_Object *args)
16456 {
16457 Lisp_Object s = Fformat (nargs, args);
16458 fprintf (stderr, "%s", SDATA (s));
16459 return Qnil;
16460 }
16461
16462 #endif /* GLYPH_DEBUG */
16463
16464
16465 \f
16466 /***********************************************************************
16467 Building Desired Matrix Rows
16468 ***********************************************************************/
16469
16470 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16471 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16472
16473 static struct glyph_row *
16474 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16475 {
16476 struct frame *f = XFRAME (WINDOW_FRAME (w));
16477 struct buffer *buffer = XBUFFER (w->buffer);
16478 struct buffer *old = current_buffer;
16479 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16480 int arrow_len = SCHARS (overlay_arrow_string);
16481 const unsigned char *arrow_end = arrow_string + arrow_len;
16482 const unsigned char *p;
16483 struct it it;
16484 int multibyte_p;
16485 int n_glyphs_before;
16486
16487 set_buffer_temp (buffer);
16488 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16489 it.glyph_row->used[TEXT_AREA] = 0;
16490 SET_TEXT_POS (it.position, 0, 0);
16491
16492 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16493 p = arrow_string;
16494 while (p < arrow_end)
16495 {
16496 Lisp_Object face, ilisp;
16497
16498 /* Get the next character. */
16499 if (multibyte_p)
16500 it.c = string_char_and_length (p, &it.len);
16501 else
16502 it.c = *p, it.len = 1;
16503 p += it.len;
16504
16505 /* Get its face. */
16506 ilisp = make_number (p - arrow_string);
16507 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16508 it.face_id = compute_char_face (f, it.c, face);
16509
16510 /* Compute its width, get its glyphs. */
16511 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16512 SET_TEXT_POS (it.position, -1, -1);
16513 PRODUCE_GLYPHS (&it);
16514
16515 /* If this character doesn't fit any more in the line, we have
16516 to remove some glyphs. */
16517 if (it.current_x > it.last_visible_x)
16518 {
16519 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16520 break;
16521 }
16522 }
16523
16524 set_buffer_temp (old);
16525 return it.glyph_row;
16526 }
16527
16528
16529 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16530 glyphs are only inserted for terminal frames since we can't really
16531 win with truncation glyphs when partially visible glyphs are
16532 involved. Which glyphs to insert is determined by
16533 produce_special_glyphs. */
16534
16535 static void
16536 insert_left_trunc_glyphs (struct it *it)
16537 {
16538 struct it truncate_it;
16539 struct glyph *from, *end, *to, *toend;
16540
16541 xassert (!FRAME_WINDOW_P (it->f));
16542
16543 /* Get the truncation glyphs. */
16544 truncate_it = *it;
16545 truncate_it.current_x = 0;
16546 truncate_it.face_id = DEFAULT_FACE_ID;
16547 truncate_it.glyph_row = &scratch_glyph_row;
16548 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16549 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16550 truncate_it.object = make_number (0);
16551 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16552
16553 /* Overwrite glyphs from IT with truncation glyphs. */
16554 if (!it->glyph_row->reversed_p)
16555 {
16556 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16557 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16558 to = it->glyph_row->glyphs[TEXT_AREA];
16559 toend = to + it->glyph_row->used[TEXT_AREA];
16560
16561 while (from < end)
16562 *to++ = *from++;
16563
16564 /* There may be padding glyphs left over. Overwrite them too. */
16565 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16566 {
16567 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16568 while (from < end)
16569 *to++ = *from++;
16570 }
16571
16572 if (to > toend)
16573 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16574 }
16575 else
16576 {
16577 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16578 that back to front. */
16579 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16580 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16581 toend = it->glyph_row->glyphs[TEXT_AREA];
16582 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16583
16584 while (from >= end && to >= toend)
16585 *to-- = *from--;
16586 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16587 {
16588 from =
16589 truncate_it.glyph_row->glyphs[TEXT_AREA]
16590 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16591 while (from >= end && to >= toend)
16592 *to-- = *from--;
16593 }
16594 if (from >= end)
16595 {
16596 /* Need to free some room before prepending additional
16597 glyphs. */
16598 int move_by = from - end + 1;
16599 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16600 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16601
16602 for ( ; g >= g0; g--)
16603 g[move_by] = *g;
16604 while (from >= end)
16605 *to-- = *from--;
16606 it->glyph_row->used[TEXT_AREA] += move_by;
16607 }
16608 }
16609 }
16610
16611
16612 /* Compute the pixel height and width of IT->glyph_row.
16613
16614 Most of the time, ascent and height of a display line will be equal
16615 to the max_ascent and max_height values of the display iterator
16616 structure. This is not the case if
16617
16618 1. We hit ZV without displaying anything. In this case, max_ascent
16619 and max_height will be zero.
16620
16621 2. We have some glyphs that don't contribute to the line height.
16622 (The glyph row flag contributes_to_line_height_p is for future
16623 pixmap extensions).
16624
16625 The first case is easily covered by using default values because in
16626 these cases, the line height does not really matter, except that it
16627 must not be zero. */
16628
16629 static void
16630 compute_line_metrics (struct it *it)
16631 {
16632 struct glyph_row *row = it->glyph_row;
16633 int area, i;
16634
16635 if (FRAME_WINDOW_P (it->f))
16636 {
16637 int i, min_y, max_y;
16638
16639 /* The line may consist of one space only, that was added to
16640 place the cursor on it. If so, the row's height hasn't been
16641 computed yet. */
16642 if (row->height == 0)
16643 {
16644 if (it->max_ascent + it->max_descent == 0)
16645 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16646 row->ascent = it->max_ascent;
16647 row->height = it->max_ascent + it->max_descent;
16648 row->phys_ascent = it->max_phys_ascent;
16649 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16650 row->extra_line_spacing = it->max_extra_line_spacing;
16651 }
16652
16653 /* Compute the width of this line. */
16654 row->pixel_width = row->x;
16655 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16656 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16657
16658 xassert (row->pixel_width >= 0);
16659 xassert (row->ascent >= 0 && row->height > 0);
16660
16661 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16662 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16663
16664 /* If first line's physical ascent is larger than its logical
16665 ascent, use the physical ascent, and make the row taller.
16666 This makes accented characters fully visible. */
16667 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16668 && row->phys_ascent > row->ascent)
16669 {
16670 row->height += row->phys_ascent - row->ascent;
16671 row->ascent = row->phys_ascent;
16672 }
16673
16674 /* Compute how much of the line is visible. */
16675 row->visible_height = row->height;
16676
16677 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16678 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16679
16680 if (row->y < min_y)
16681 row->visible_height -= min_y - row->y;
16682 if (row->y + row->height > max_y)
16683 row->visible_height -= row->y + row->height - max_y;
16684 }
16685 else
16686 {
16687 row->pixel_width = row->used[TEXT_AREA];
16688 if (row->continued_p)
16689 row->pixel_width -= it->continuation_pixel_width;
16690 else if (row->truncated_on_right_p)
16691 row->pixel_width -= it->truncation_pixel_width;
16692 row->ascent = row->phys_ascent = 0;
16693 row->height = row->phys_height = row->visible_height = 1;
16694 row->extra_line_spacing = 0;
16695 }
16696
16697 /* Compute a hash code for this row. */
16698 row->hash = 0;
16699 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16700 for (i = 0; i < row->used[area]; ++i)
16701 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16702 + row->glyphs[area][i].u.val
16703 + row->glyphs[area][i].face_id
16704 + row->glyphs[area][i].padding_p
16705 + (row->glyphs[area][i].type << 2));
16706
16707 it->max_ascent = it->max_descent = 0;
16708 it->max_phys_ascent = it->max_phys_descent = 0;
16709 }
16710
16711
16712 /* Append one space to the glyph row of iterator IT if doing a
16713 window-based redisplay. The space has the same face as
16714 IT->face_id. Value is non-zero if a space was added.
16715
16716 This function is called to make sure that there is always one glyph
16717 at the end of a glyph row that the cursor can be set on under
16718 window-systems. (If there weren't such a glyph we would not know
16719 how wide and tall a box cursor should be displayed).
16720
16721 At the same time this space let's a nicely handle clearing to the
16722 end of the line if the row ends in italic text. */
16723
16724 static int
16725 append_space_for_newline (struct it *it, int default_face_p)
16726 {
16727 if (FRAME_WINDOW_P (it->f))
16728 {
16729 int n = it->glyph_row->used[TEXT_AREA];
16730
16731 if (it->glyph_row->glyphs[TEXT_AREA] + n
16732 < it->glyph_row->glyphs[1 + TEXT_AREA])
16733 {
16734 /* Save some values that must not be changed.
16735 Must save IT->c and IT->len because otherwise
16736 ITERATOR_AT_END_P wouldn't work anymore after
16737 append_space_for_newline has been called. */
16738 enum display_element_type saved_what = it->what;
16739 int saved_c = it->c, saved_len = it->len;
16740 int saved_x = it->current_x;
16741 int saved_face_id = it->face_id;
16742 struct text_pos saved_pos;
16743 Lisp_Object saved_object;
16744 struct face *face;
16745
16746 saved_object = it->object;
16747 saved_pos = it->position;
16748
16749 it->what = IT_CHARACTER;
16750 memset (&it->position, 0, sizeof it->position);
16751 it->object = make_number (0);
16752 it->c = ' ';
16753 it->len = 1;
16754
16755 if (default_face_p)
16756 it->face_id = DEFAULT_FACE_ID;
16757 else if (it->face_before_selective_p)
16758 it->face_id = it->saved_face_id;
16759 face = FACE_FROM_ID (it->f, it->face_id);
16760 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16761
16762 PRODUCE_GLYPHS (it);
16763
16764 it->override_ascent = -1;
16765 it->constrain_row_ascent_descent_p = 0;
16766 it->current_x = saved_x;
16767 it->object = saved_object;
16768 it->position = saved_pos;
16769 it->what = saved_what;
16770 it->face_id = saved_face_id;
16771 it->len = saved_len;
16772 it->c = saved_c;
16773 return 1;
16774 }
16775 }
16776
16777 return 0;
16778 }
16779
16780
16781 /* Extend the face of the last glyph in the text area of IT->glyph_row
16782 to the end of the display line. Called from display_line. If the
16783 glyph row is empty, add a space glyph to it so that we know the
16784 face to draw. Set the glyph row flag fill_line_p. If the glyph
16785 row is R2L, prepend a stretch glyph to cover the empty space to the
16786 left of the leftmost glyph. */
16787
16788 static void
16789 extend_face_to_end_of_line (struct it *it)
16790 {
16791 struct face *face;
16792 struct frame *f = it->f;
16793
16794 /* If line is already filled, do nothing. Non window-system frames
16795 get a grace of one more ``pixel'' because their characters are
16796 1-``pixel'' wide, so they hit the equality too early. This grace
16797 is needed only for R2L rows that are not continued, to produce
16798 one extra blank where we could display the cursor. */
16799 if (it->current_x >= it->last_visible_x
16800 + (!FRAME_WINDOW_P (f)
16801 && it->glyph_row->reversed_p
16802 && !it->glyph_row->continued_p))
16803 return;
16804
16805 /* Face extension extends the background and box of IT->face_id
16806 to the end of the line. If the background equals the background
16807 of the frame, we don't have to do anything. */
16808 if (it->face_before_selective_p)
16809 face = FACE_FROM_ID (f, it->saved_face_id);
16810 else
16811 face = FACE_FROM_ID (f, it->face_id);
16812
16813 if (FRAME_WINDOW_P (f)
16814 && it->glyph_row->displays_text_p
16815 && face->box == FACE_NO_BOX
16816 && face->background == FRAME_BACKGROUND_PIXEL (f)
16817 && !face->stipple
16818 && !it->glyph_row->reversed_p)
16819 return;
16820
16821 /* Set the glyph row flag indicating that the face of the last glyph
16822 in the text area has to be drawn to the end of the text area. */
16823 it->glyph_row->fill_line_p = 1;
16824
16825 /* If current character of IT is not ASCII, make sure we have the
16826 ASCII face. This will be automatically undone the next time
16827 get_next_display_element returns a multibyte character. Note
16828 that the character will always be single byte in unibyte
16829 text. */
16830 if (!ASCII_CHAR_P (it->c))
16831 {
16832 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16833 }
16834
16835 if (FRAME_WINDOW_P (f))
16836 {
16837 /* If the row is empty, add a space with the current face of IT,
16838 so that we know which face to draw. */
16839 if (it->glyph_row->used[TEXT_AREA] == 0)
16840 {
16841 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16842 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16843 it->glyph_row->used[TEXT_AREA] = 1;
16844 }
16845 #ifdef HAVE_WINDOW_SYSTEM
16846 if (it->glyph_row->reversed_p)
16847 {
16848 /* Prepend a stretch glyph to the row, such that the
16849 rightmost glyph will be drawn flushed all the way to the
16850 right margin of the window. The stretch glyph that will
16851 occupy the empty space, if any, to the left of the
16852 glyphs. */
16853 struct font *font = face->font ? face->font : FRAME_FONT (f);
16854 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16855 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16856 struct glyph *g;
16857 int row_width, stretch_ascent, stretch_width;
16858 struct text_pos saved_pos;
16859 int saved_face_id, saved_avoid_cursor;
16860
16861 for (row_width = 0, g = row_start; g < row_end; g++)
16862 row_width += g->pixel_width;
16863 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16864 if (stretch_width > 0)
16865 {
16866 stretch_ascent =
16867 (((it->ascent + it->descent)
16868 * FONT_BASE (font)) / FONT_HEIGHT (font));
16869 saved_pos = it->position;
16870 memset (&it->position, 0, sizeof it->position);
16871 saved_avoid_cursor = it->avoid_cursor_p;
16872 it->avoid_cursor_p = 1;
16873 saved_face_id = it->face_id;
16874 /* The last row's stretch glyph should get the default
16875 face, to avoid painting the rest of the window with
16876 the region face, if the region ends at ZV. */
16877 if (it->glyph_row->ends_at_zv_p)
16878 it->face_id = DEFAULT_FACE_ID;
16879 else
16880 it->face_id = face->id;
16881 append_stretch_glyph (it, make_number (0), stretch_width,
16882 it->ascent + it->descent, stretch_ascent);
16883 it->position = saved_pos;
16884 it->avoid_cursor_p = saved_avoid_cursor;
16885 it->face_id = saved_face_id;
16886 }
16887 }
16888 #endif /* HAVE_WINDOW_SYSTEM */
16889 }
16890 else
16891 {
16892 /* Save some values that must not be changed. */
16893 int saved_x = it->current_x;
16894 struct text_pos saved_pos;
16895 Lisp_Object saved_object;
16896 enum display_element_type saved_what = it->what;
16897 int saved_face_id = it->face_id;
16898
16899 saved_object = it->object;
16900 saved_pos = it->position;
16901
16902 it->what = IT_CHARACTER;
16903 memset (&it->position, 0, sizeof it->position);
16904 it->object = make_number (0);
16905 it->c = ' ';
16906 it->len = 1;
16907 /* The last row's blank glyphs should get the default face, to
16908 avoid painting the rest of the window with the region face,
16909 if the region ends at ZV. */
16910 if (it->glyph_row->ends_at_zv_p)
16911 it->face_id = DEFAULT_FACE_ID;
16912 else
16913 it->face_id = face->id;
16914
16915 PRODUCE_GLYPHS (it);
16916
16917 while (it->current_x <= it->last_visible_x)
16918 PRODUCE_GLYPHS (it);
16919
16920 /* Don't count these blanks really. It would let us insert a left
16921 truncation glyph below and make us set the cursor on them, maybe. */
16922 it->current_x = saved_x;
16923 it->object = saved_object;
16924 it->position = saved_pos;
16925 it->what = saved_what;
16926 it->face_id = saved_face_id;
16927 }
16928 }
16929
16930
16931 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16932 trailing whitespace. */
16933
16934 static int
16935 trailing_whitespace_p (int charpos)
16936 {
16937 int bytepos = CHAR_TO_BYTE (charpos);
16938 int c = 0;
16939
16940 while (bytepos < ZV_BYTE
16941 && (c = FETCH_CHAR (bytepos),
16942 c == ' ' || c == '\t'))
16943 ++bytepos;
16944
16945 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16946 {
16947 if (bytepos != PT_BYTE)
16948 return 1;
16949 }
16950 return 0;
16951 }
16952
16953
16954 /* Highlight trailing whitespace, if any, in ROW. */
16955
16956 void
16957 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16958 {
16959 int used = row->used[TEXT_AREA];
16960
16961 if (used)
16962 {
16963 struct glyph *start = row->glyphs[TEXT_AREA];
16964 struct glyph *glyph = start + used - 1;
16965
16966 if (row->reversed_p)
16967 {
16968 /* Right-to-left rows need to be processed in the opposite
16969 direction, so swap the edge pointers. */
16970 glyph = start;
16971 start = row->glyphs[TEXT_AREA] + used - 1;
16972 }
16973
16974 /* Skip over glyphs inserted to display the cursor at the
16975 end of a line, for extending the face of the last glyph
16976 to the end of the line on terminals, and for truncation
16977 and continuation glyphs. */
16978 if (!row->reversed_p)
16979 {
16980 while (glyph >= start
16981 && glyph->type == CHAR_GLYPH
16982 && INTEGERP (glyph->object))
16983 --glyph;
16984 }
16985 else
16986 {
16987 while (glyph <= start
16988 && glyph->type == CHAR_GLYPH
16989 && INTEGERP (glyph->object))
16990 ++glyph;
16991 }
16992
16993 /* If last glyph is a space or stretch, and it's trailing
16994 whitespace, set the face of all trailing whitespace glyphs in
16995 IT->glyph_row to `trailing-whitespace'. */
16996 if ((row->reversed_p ? glyph <= start : glyph >= start)
16997 && BUFFERP (glyph->object)
16998 && (glyph->type == STRETCH_GLYPH
16999 || (glyph->type == CHAR_GLYPH
17000 && glyph->u.ch == ' '))
17001 && trailing_whitespace_p (glyph->charpos))
17002 {
17003 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17004 if (face_id < 0)
17005 return;
17006
17007 if (!row->reversed_p)
17008 {
17009 while (glyph >= start
17010 && BUFFERP (glyph->object)
17011 && (glyph->type == STRETCH_GLYPH
17012 || (glyph->type == CHAR_GLYPH
17013 && glyph->u.ch == ' ')))
17014 (glyph--)->face_id = face_id;
17015 }
17016 else
17017 {
17018 while (glyph <= start
17019 && BUFFERP (glyph->object)
17020 && (glyph->type == STRETCH_GLYPH
17021 || (glyph->type == CHAR_GLYPH
17022 && glyph->u.ch == ' ')))
17023 (glyph++)->face_id = face_id;
17024 }
17025 }
17026 }
17027 }
17028
17029
17030 /* Value is non-zero if glyph row ROW in window W should be
17031 used to hold the cursor. */
17032
17033 static int
17034 cursor_row_p (struct window *w, struct glyph_row *row)
17035 {
17036 int cursor_row_p = 1;
17037
17038 if (PT == CHARPOS (row->end.pos))
17039 {
17040 /* Suppose the row ends on a string.
17041 Unless the row is continued, that means it ends on a newline
17042 in the string. If it's anything other than a display string
17043 (e.g. a before-string from an overlay), we don't want the
17044 cursor there. (This heuristic seems to give the optimal
17045 behavior for the various types of multi-line strings.) */
17046 if (CHARPOS (row->end.string_pos) >= 0)
17047 {
17048 if (row->continued_p)
17049 cursor_row_p = 1;
17050 else
17051 {
17052 /* Check for `display' property. */
17053 struct glyph *beg = row->glyphs[TEXT_AREA];
17054 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17055 struct glyph *glyph;
17056
17057 cursor_row_p = 0;
17058 for (glyph = end; glyph >= beg; --glyph)
17059 if (STRINGP (glyph->object))
17060 {
17061 Lisp_Object prop
17062 = Fget_char_property (make_number (PT),
17063 Qdisplay, Qnil);
17064 cursor_row_p =
17065 (!NILP (prop)
17066 && display_prop_string_p (prop, glyph->object));
17067 break;
17068 }
17069 }
17070 }
17071 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17072 {
17073 /* If the row ends in middle of a real character,
17074 and the line is continued, we want the cursor here.
17075 That's because CHARPOS (ROW->end.pos) would equal
17076 PT if PT is before the character. */
17077 if (!row->ends_in_ellipsis_p)
17078 cursor_row_p = row->continued_p;
17079 else
17080 /* If the row ends in an ellipsis, then
17081 CHARPOS (ROW->end.pos) will equal point after the
17082 invisible text. We want that position to be displayed
17083 after the ellipsis. */
17084 cursor_row_p = 0;
17085 }
17086 /* If the row ends at ZV, display the cursor at the end of that
17087 row instead of at the start of the row below. */
17088 else if (row->ends_at_zv_p)
17089 cursor_row_p = 1;
17090 else
17091 cursor_row_p = 0;
17092 }
17093
17094 return cursor_row_p;
17095 }
17096
17097 \f
17098
17099 /* Push the display property PROP so that it will be rendered at the
17100 current position in IT. Return 1 if PROP was successfully pushed,
17101 0 otherwise. */
17102
17103 static int
17104 push_display_prop (struct it *it, Lisp_Object prop)
17105 {
17106 push_it (it);
17107
17108 if (STRINGP (prop))
17109 {
17110 if (SCHARS (prop) == 0)
17111 {
17112 pop_it (it);
17113 return 0;
17114 }
17115
17116 it->string = prop;
17117 it->multibyte_p = STRING_MULTIBYTE (it->string);
17118 it->current.overlay_string_index = -1;
17119 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17120 it->end_charpos = it->string_nchars = SCHARS (it->string);
17121 it->method = GET_FROM_STRING;
17122 it->stop_charpos = 0;
17123 }
17124 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17125 {
17126 it->method = GET_FROM_STRETCH;
17127 it->object = prop;
17128 }
17129 #ifdef HAVE_WINDOW_SYSTEM
17130 else if (IMAGEP (prop))
17131 {
17132 it->what = IT_IMAGE;
17133 it->image_id = lookup_image (it->f, prop);
17134 it->method = GET_FROM_IMAGE;
17135 }
17136 #endif /* HAVE_WINDOW_SYSTEM */
17137 else
17138 {
17139 pop_it (it); /* bogus display property, give up */
17140 return 0;
17141 }
17142
17143 return 1;
17144 }
17145
17146 /* Return the character-property PROP at the current position in IT. */
17147
17148 static Lisp_Object
17149 get_it_property (struct it *it, Lisp_Object prop)
17150 {
17151 Lisp_Object position;
17152
17153 if (STRINGP (it->object))
17154 position = make_number (IT_STRING_CHARPOS (*it));
17155 else if (BUFFERP (it->object))
17156 position = make_number (IT_CHARPOS (*it));
17157 else
17158 return Qnil;
17159
17160 return Fget_char_property (position, prop, it->object);
17161 }
17162
17163 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17164
17165 static void
17166 handle_line_prefix (struct it *it)
17167 {
17168 Lisp_Object prefix;
17169 if (it->continuation_lines_width > 0)
17170 {
17171 prefix = get_it_property (it, Qwrap_prefix);
17172 if (NILP (prefix))
17173 prefix = Vwrap_prefix;
17174 }
17175 else
17176 {
17177 prefix = get_it_property (it, Qline_prefix);
17178 if (NILP (prefix))
17179 prefix = Vline_prefix;
17180 }
17181 if (! NILP (prefix) && push_display_prop (it, prefix))
17182 {
17183 /* If the prefix is wider than the window, and we try to wrap
17184 it, it would acquire its own wrap prefix, and so on till the
17185 iterator stack overflows. So, don't wrap the prefix. */
17186 it->line_wrap = TRUNCATE;
17187 it->avoid_cursor_p = 1;
17188 }
17189 }
17190
17191 \f
17192
17193 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17194 only for R2L lines from display_line, when it decides that too many
17195 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17196 continued. */
17197 static void
17198 unproduce_glyphs (struct it *it, int n)
17199 {
17200 struct glyph *glyph, *end;
17201
17202 xassert (it->glyph_row);
17203 xassert (it->glyph_row->reversed_p);
17204 xassert (it->area == TEXT_AREA);
17205 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17206
17207 if (n > it->glyph_row->used[TEXT_AREA])
17208 n = it->glyph_row->used[TEXT_AREA];
17209 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17210 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17211 for ( ; glyph < end; glyph++)
17212 glyph[-n] = *glyph;
17213 }
17214
17215 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17216 and ROW->maxpos. */
17217 static void
17218 find_row_edges (struct it *it, struct glyph_row *row,
17219 EMACS_INT min_pos, EMACS_INT min_bpos,
17220 EMACS_INT max_pos, EMACS_INT max_bpos)
17221 {
17222 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17223 lines' rows is implemented for bidi-reordered rows. */
17224
17225 /* ROW->minpos is the value of min_pos, the minimal buffer position
17226 we have in ROW. */
17227 if (min_pos <= ZV)
17228 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17229 else
17230 {
17231 /* We didn't find _any_ valid buffer positions in any of the
17232 glyphs, so we must trust the iterator's computed
17233 positions. */
17234 row->minpos = row->start.pos;
17235 max_pos = CHARPOS (it->current.pos);
17236 max_bpos = BYTEPOS (it->current.pos);
17237 }
17238
17239 if (!max_pos)
17240 abort ();
17241
17242 /* Here are the various use-cases for ending the row, and the
17243 corresponding values for ROW->maxpos:
17244
17245 Line ends in a newline from buffer eol_pos + 1
17246 Line is continued from buffer max_pos + 1
17247 Line is truncated on right it->current.pos
17248 Line ends in a newline from string max_pos
17249 Line is continued from string max_pos
17250 Line is continued from display vector max_pos
17251 Line is entirely from a string min_pos == max_pos
17252 Line is entirely from a display vector min_pos == max_pos
17253 Line that ends at ZV ZV
17254
17255 If you discover other use-cases, please add them here as
17256 appropriate. */
17257 if (row->ends_at_zv_p)
17258 row->maxpos = it->current.pos;
17259 else if (row->used[TEXT_AREA])
17260 {
17261 if (row->ends_in_newline_from_string_p)
17262 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17263 else if (CHARPOS (it->eol_pos) > 0)
17264 SET_TEXT_POS (row->maxpos,
17265 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17266 else if (row->continued_p)
17267 {
17268 /* If max_pos is different from IT's current position, it
17269 means IT->method does not belong to the display element
17270 at max_pos. However, it also means that the display
17271 element at max_pos was displayed in its entirety on this
17272 line, which is equivalent to saying that the next line
17273 starts at the next buffer position. */
17274 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17275 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17276 else
17277 {
17278 INC_BOTH (max_pos, max_bpos);
17279 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17280 }
17281 }
17282 else if (row->truncated_on_right_p)
17283 /* display_line already called reseat_at_next_visible_line_start,
17284 which puts the iterator at the beginning of the next line, in
17285 the logical order. */
17286 row->maxpos = it->current.pos;
17287 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17288 /* A line that is entirely from a string/image/stretch... */
17289 row->maxpos = row->minpos;
17290 else
17291 abort ();
17292 }
17293 else
17294 row->maxpos = it->current.pos;
17295 }
17296
17297 /* Construct the glyph row IT->glyph_row in the desired matrix of
17298 IT->w from text at the current position of IT. See dispextern.h
17299 for an overview of struct it. Value is non-zero if
17300 IT->glyph_row displays text, as opposed to a line displaying ZV
17301 only. */
17302
17303 static int
17304 display_line (struct it *it)
17305 {
17306 struct glyph_row *row = it->glyph_row;
17307 Lisp_Object overlay_arrow_string;
17308 struct it wrap_it;
17309 int may_wrap = 0, wrap_x;
17310 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17311 int wrap_row_phys_ascent, wrap_row_phys_height;
17312 int wrap_row_extra_line_spacing;
17313 EMACS_INT wrap_row_min_pos, wrap_row_min_bpos;
17314 EMACS_INT wrap_row_max_pos, wrap_row_max_bpos;
17315 int cvpos;
17316 EMACS_INT min_pos = ZV + 1, min_bpos, max_pos = 0, max_bpos;
17317
17318 /* We always start displaying at hpos zero even if hscrolled. */
17319 xassert (it->hpos == 0 && it->current_x == 0);
17320
17321 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17322 >= it->w->desired_matrix->nrows)
17323 {
17324 it->w->nrows_scale_factor++;
17325 fonts_changed_p = 1;
17326 return 0;
17327 }
17328
17329 /* Is IT->w showing the region? */
17330 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17331
17332 /* Clear the result glyph row and enable it. */
17333 prepare_desired_row (row);
17334
17335 row->y = it->current_y;
17336 row->start = it->start;
17337 row->continuation_lines_width = it->continuation_lines_width;
17338 row->displays_text_p = 1;
17339 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17340 it->starts_in_middle_of_char_p = 0;
17341
17342 /* Arrange the overlays nicely for our purposes. Usually, we call
17343 display_line on only one line at a time, in which case this
17344 can't really hurt too much, or we call it on lines which appear
17345 one after another in the buffer, in which case all calls to
17346 recenter_overlay_lists but the first will be pretty cheap. */
17347 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17348
17349 /* Move over display elements that are not visible because we are
17350 hscrolled. This may stop at an x-position < IT->first_visible_x
17351 if the first glyph is partially visible or if we hit a line end. */
17352 if (it->current_x < it->first_visible_x)
17353 {
17354 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17355 MOVE_TO_POS | MOVE_TO_X);
17356 }
17357 else
17358 {
17359 /* We only do this when not calling `move_it_in_display_line_to'
17360 above, because move_it_in_display_line_to calls
17361 handle_line_prefix itself. */
17362 handle_line_prefix (it);
17363 }
17364
17365 /* Get the initial row height. This is either the height of the
17366 text hscrolled, if there is any, or zero. */
17367 row->ascent = it->max_ascent;
17368 row->height = it->max_ascent + it->max_descent;
17369 row->phys_ascent = it->max_phys_ascent;
17370 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17371 row->extra_line_spacing = it->max_extra_line_spacing;
17372
17373 /* Utility macro to record max and min buffer positions seen until now. */
17374 #define RECORD_MAX_MIN_POS(IT) \
17375 do \
17376 { \
17377 if (IT_CHARPOS (*(IT)) < min_pos) \
17378 { \
17379 min_pos = IT_CHARPOS (*(IT)); \
17380 min_bpos = IT_BYTEPOS (*(IT)); \
17381 } \
17382 if (IT_CHARPOS (*(IT)) > max_pos) \
17383 { \
17384 max_pos = IT_CHARPOS (*(IT)); \
17385 max_bpos = IT_BYTEPOS (*(IT)); \
17386 } \
17387 } \
17388 while (0)
17389
17390 /* Loop generating characters. The loop is left with IT on the next
17391 character to display. */
17392 while (1)
17393 {
17394 int n_glyphs_before, hpos_before, x_before;
17395 int x, i, nglyphs;
17396 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17397
17398 /* Retrieve the next thing to display. Value is zero if end of
17399 buffer reached. */
17400 if (!get_next_display_element (it))
17401 {
17402 /* Maybe add a space at the end of this line that is used to
17403 display the cursor there under X. Set the charpos of the
17404 first glyph of blank lines not corresponding to any text
17405 to -1. */
17406 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17407 row->exact_window_width_line_p = 1;
17408 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17409 || row->used[TEXT_AREA] == 0)
17410 {
17411 row->glyphs[TEXT_AREA]->charpos = -1;
17412 row->displays_text_p = 0;
17413
17414 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17415 && (!MINI_WINDOW_P (it->w)
17416 || (minibuf_level && EQ (it->window, minibuf_window))))
17417 row->indicate_empty_line_p = 1;
17418 }
17419
17420 it->continuation_lines_width = 0;
17421 row->ends_at_zv_p = 1;
17422 /* A row that displays right-to-left text must always have
17423 its last face extended all the way to the end of line,
17424 even if this row ends in ZV, because we still write to th
17425 screen left to right. */
17426 if (row->reversed_p)
17427 extend_face_to_end_of_line (it);
17428 break;
17429 }
17430
17431 /* Now, get the metrics of what we want to display. This also
17432 generates glyphs in `row' (which is IT->glyph_row). */
17433 n_glyphs_before = row->used[TEXT_AREA];
17434 x = it->current_x;
17435
17436 /* Remember the line height so far in case the next element doesn't
17437 fit on the line. */
17438 if (it->line_wrap != TRUNCATE)
17439 {
17440 ascent = it->max_ascent;
17441 descent = it->max_descent;
17442 phys_ascent = it->max_phys_ascent;
17443 phys_descent = it->max_phys_descent;
17444
17445 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17446 {
17447 if (IT_DISPLAYING_WHITESPACE (it))
17448 may_wrap = 1;
17449 else if (may_wrap)
17450 {
17451 wrap_it = *it;
17452 wrap_x = x;
17453 wrap_row_used = row->used[TEXT_AREA];
17454 wrap_row_ascent = row->ascent;
17455 wrap_row_height = row->height;
17456 wrap_row_phys_ascent = row->phys_ascent;
17457 wrap_row_phys_height = row->phys_height;
17458 wrap_row_extra_line_spacing = row->extra_line_spacing;
17459 wrap_row_min_pos = min_pos;
17460 wrap_row_min_bpos = min_bpos;
17461 wrap_row_max_pos = max_pos;
17462 wrap_row_max_bpos = max_bpos;
17463 may_wrap = 0;
17464 }
17465 }
17466 }
17467
17468 PRODUCE_GLYPHS (it);
17469
17470 /* If this display element was in marginal areas, continue with
17471 the next one. */
17472 if (it->area != TEXT_AREA)
17473 {
17474 row->ascent = max (row->ascent, it->max_ascent);
17475 row->height = max (row->height, it->max_ascent + it->max_descent);
17476 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17477 row->phys_height = max (row->phys_height,
17478 it->max_phys_ascent + it->max_phys_descent);
17479 row->extra_line_spacing = max (row->extra_line_spacing,
17480 it->max_extra_line_spacing);
17481 set_iterator_to_next (it, 1);
17482 continue;
17483 }
17484
17485 /* Does the display element fit on the line? If we truncate
17486 lines, we should draw past the right edge of the window. If
17487 we don't truncate, we want to stop so that we can display the
17488 continuation glyph before the right margin. If lines are
17489 continued, there are two possible strategies for characters
17490 resulting in more than 1 glyph (e.g. tabs): Display as many
17491 glyphs as possible in this line and leave the rest for the
17492 continuation line, or display the whole element in the next
17493 line. Original redisplay did the former, so we do it also. */
17494 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17495 hpos_before = it->hpos;
17496 x_before = x;
17497
17498 if (/* Not a newline. */
17499 nglyphs > 0
17500 /* Glyphs produced fit entirely in the line. */
17501 && it->current_x < it->last_visible_x)
17502 {
17503 it->hpos += nglyphs;
17504 row->ascent = max (row->ascent, it->max_ascent);
17505 row->height = max (row->height, it->max_ascent + it->max_descent);
17506 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17507 row->phys_height = max (row->phys_height,
17508 it->max_phys_ascent + it->max_phys_descent);
17509 row->extra_line_spacing = max (row->extra_line_spacing,
17510 it->max_extra_line_spacing);
17511 if (it->current_x - it->pixel_width < it->first_visible_x)
17512 row->x = x - it->first_visible_x;
17513 /* Record the maximum and minimum buffer positions seen so
17514 far in glyphs that will be displayed by this row. */
17515 if (it->bidi_p)
17516 RECORD_MAX_MIN_POS (it);
17517 }
17518 else
17519 {
17520 int new_x;
17521 struct glyph *glyph;
17522
17523 for (i = 0; i < nglyphs; ++i, x = new_x)
17524 {
17525 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17526 new_x = x + glyph->pixel_width;
17527
17528 if (/* Lines are continued. */
17529 it->line_wrap != TRUNCATE
17530 && (/* Glyph doesn't fit on the line. */
17531 new_x > it->last_visible_x
17532 /* Or it fits exactly on a window system frame. */
17533 || (new_x == it->last_visible_x
17534 && FRAME_WINDOW_P (it->f))))
17535 {
17536 /* End of a continued line. */
17537
17538 if (it->hpos == 0
17539 || (new_x == it->last_visible_x
17540 && FRAME_WINDOW_P (it->f)))
17541 {
17542 /* Current glyph is the only one on the line or
17543 fits exactly on the line. We must continue
17544 the line because we can't draw the cursor
17545 after the glyph. */
17546 row->continued_p = 1;
17547 it->current_x = new_x;
17548 it->continuation_lines_width += new_x;
17549 ++it->hpos;
17550 /* Record the maximum and minimum buffer
17551 positions seen so far in glyphs that will be
17552 displayed by this row. */
17553 if (it->bidi_p)
17554 RECORD_MAX_MIN_POS (it);
17555 if (i == nglyphs - 1)
17556 {
17557 /* If line-wrap is on, check if a previous
17558 wrap point was found. */
17559 if (wrap_row_used > 0
17560 /* Even if there is a previous wrap
17561 point, continue the line here as
17562 usual, if (i) the previous character
17563 was a space or tab AND (ii) the
17564 current character is not. */
17565 && (!may_wrap
17566 || IT_DISPLAYING_WHITESPACE (it)))
17567 goto back_to_wrap;
17568
17569 set_iterator_to_next (it, 1);
17570 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17571 {
17572 if (!get_next_display_element (it))
17573 {
17574 row->exact_window_width_line_p = 1;
17575 it->continuation_lines_width = 0;
17576 row->continued_p = 0;
17577 row->ends_at_zv_p = 1;
17578 }
17579 else if (ITERATOR_AT_END_OF_LINE_P (it))
17580 {
17581 row->continued_p = 0;
17582 row->exact_window_width_line_p = 1;
17583 }
17584 }
17585 }
17586 }
17587 else if (CHAR_GLYPH_PADDING_P (*glyph)
17588 && !FRAME_WINDOW_P (it->f))
17589 {
17590 /* A padding glyph that doesn't fit on this line.
17591 This means the whole character doesn't fit
17592 on the line. */
17593 if (row->reversed_p)
17594 unproduce_glyphs (it, row->used[TEXT_AREA]
17595 - n_glyphs_before);
17596 row->used[TEXT_AREA] = n_glyphs_before;
17597
17598 /* Fill the rest of the row with continuation
17599 glyphs like in 20.x. */
17600 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17601 < row->glyphs[1 + TEXT_AREA])
17602 produce_special_glyphs (it, IT_CONTINUATION);
17603
17604 row->continued_p = 1;
17605 it->current_x = x_before;
17606 it->continuation_lines_width += x_before;
17607
17608 /* Restore the height to what it was before the
17609 element not fitting on the line. */
17610 it->max_ascent = ascent;
17611 it->max_descent = descent;
17612 it->max_phys_ascent = phys_ascent;
17613 it->max_phys_descent = phys_descent;
17614 }
17615 else if (wrap_row_used > 0)
17616 {
17617 back_to_wrap:
17618 if (row->reversed_p)
17619 unproduce_glyphs (it,
17620 row->used[TEXT_AREA] - wrap_row_used);
17621 *it = wrap_it;
17622 it->continuation_lines_width += wrap_x;
17623 row->used[TEXT_AREA] = wrap_row_used;
17624 row->ascent = wrap_row_ascent;
17625 row->height = wrap_row_height;
17626 row->phys_ascent = wrap_row_phys_ascent;
17627 row->phys_height = wrap_row_phys_height;
17628 row->extra_line_spacing = wrap_row_extra_line_spacing;
17629 min_pos = wrap_row_min_pos;
17630 min_bpos = wrap_row_min_bpos;
17631 max_pos = wrap_row_max_pos;
17632 max_bpos = wrap_row_max_bpos;
17633 row->continued_p = 1;
17634 row->ends_at_zv_p = 0;
17635 row->exact_window_width_line_p = 0;
17636 it->continuation_lines_width += x;
17637
17638 /* Make sure that a non-default face is extended
17639 up to the right margin of the window. */
17640 extend_face_to_end_of_line (it);
17641 }
17642 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17643 {
17644 /* A TAB that extends past the right edge of the
17645 window. This produces a single glyph on
17646 window system frames. We leave the glyph in
17647 this row and let it fill the row, but don't
17648 consume the TAB. */
17649 it->continuation_lines_width += it->last_visible_x;
17650 row->ends_in_middle_of_char_p = 1;
17651 row->continued_p = 1;
17652 glyph->pixel_width = it->last_visible_x - x;
17653 it->starts_in_middle_of_char_p = 1;
17654 }
17655 else
17656 {
17657 /* Something other than a TAB that draws past
17658 the right edge of the window. Restore
17659 positions to values before the element. */
17660 if (row->reversed_p)
17661 unproduce_glyphs (it, row->used[TEXT_AREA]
17662 - (n_glyphs_before + i));
17663 row->used[TEXT_AREA] = n_glyphs_before + i;
17664
17665 /* Display continuation glyphs. */
17666 if (!FRAME_WINDOW_P (it->f))
17667 produce_special_glyphs (it, IT_CONTINUATION);
17668 row->continued_p = 1;
17669
17670 it->current_x = x_before;
17671 it->continuation_lines_width += x;
17672 extend_face_to_end_of_line (it);
17673
17674 if (nglyphs > 1 && i > 0)
17675 {
17676 row->ends_in_middle_of_char_p = 1;
17677 it->starts_in_middle_of_char_p = 1;
17678 }
17679
17680 /* Restore the height to what it was before the
17681 element not fitting on the line. */
17682 it->max_ascent = ascent;
17683 it->max_descent = descent;
17684 it->max_phys_ascent = phys_ascent;
17685 it->max_phys_descent = phys_descent;
17686 }
17687
17688 break;
17689 }
17690 else if (new_x > it->first_visible_x)
17691 {
17692 /* Increment number of glyphs actually displayed. */
17693 ++it->hpos;
17694
17695 /* Record the maximum and minimum buffer positions
17696 seen so far in glyphs that will be displayed by
17697 this row. */
17698 if (it->bidi_p)
17699 RECORD_MAX_MIN_POS (it);
17700
17701 if (x < it->first_visible_x)
17702 /* Glyph is partially visible, i.e. row starts at
17703 negative X position. */
17704 row->x = x - it->first_visible_x;
17705 }
17706 else
17707 {
17708 /* Glyph is completely off the left margin of the
17709 window. This should not happen because of the
17710 move_it_in_display_line at the start of this
17711 function, unless the text display area of the
17712 window is empty. */
17713 xassert (it->first_visible_x <= it->last_visible_x);
17714 }
17715 }
17716
17717 row->ascent = max (row->ascent, it->max_ascent);
17718 row->height = max (row->height, it->max_ascent + it->max_descent);
17719 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17720 row->phys_height = max (row->phys_height,
17721 it->max_phys_ascent + it->max_phys_descent);
17722 row->extra_line_spacing = max (row->extra_line_spacing,
17723 it->max_extra_line_spacing);
17724
17725 /* End of this display line if row is continued. */
17726 if (row->continued_p || row->ends_at_zv_p)
17727 break;
17728 }
17729
17730 at_end_of_line:
17731 /* Is this a line end? If yes, we're also done, after making
17732 sure that a non-default face is extended up to the right
17733 margin of the window. */
17734 if (ITERATOR_AT_END_OF_LINE_P (it))
17735 {
17736 int used_before = row->used[TEXT_AREA];
17737
17738 row->ends_in_newline_from_string_p = STRINGP (it->object);
17739
17740 /* Add a space at the end of the line that is used to
17741 display the cursor there. */
17742 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17743 append_space_for_newline (it, 0);
17744
17745 /* Extend the face to the end of the line. */
17746 extend_face_to_end_of_line (it);
17747
17748 /* Make sure we have the position. */
17749 if (used_before == 0)
17750 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17751
17752 /* Record the position of the newline, for use in
17753 find_row_edges. */
17754 it->eol_pos = it->current.pos;
17755
17756 /* Consume the line end. This skips over invisible lines. */
17757 set_iterator_to_next (it, 1);
17758 it->continuation_lines_width = 0;
17759 break;
17760 }
17761
17762 /* Proceed with next display element. Note that this skips
17763 over lines invisible because of selective display. */
17764 set_iterator_to_next (it, 1);
17765
17766 /* If we truncate lines, we are done when the last displayed
17767 glyphs reach past the right margin of the window. */
17768 if (it->line_wrap == TRUNCATE
17769 && (FRAME_WINDOW_P (it->f)
17770 ? (it->current_x >= it->last_visible_x)
17771 : (it->current_x > it->last_visible_x)))
17772 {
17773 /* Maybe add truncation glyphs. */
17774 if (!FRAME_WINDOW_P (it->f))
17775 {
17776 int i, n;
17777
17778 if (!row->reversed_p)
17779 {
17780 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17781 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17782 break;
17783 }
17784 else
17785 {
17786 for (i = 0; i < row->used[TEXT_AREA]; i++)
17787 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17788 break;
17789 /* Remove any padding glyphs at the front of ROW, to
17790 make room for the truncation glyphs we will be
17791 adding below. The loop below always inserts at
17792 least one truncation glyph, so also remove the
17793 last glyph added to ROW. */
17794 unproduce_glyphs (it, i + 1);
17795 /* Adjust i for the loop below. */
17796 i = row->used[TEXT_AREA] - (i + 1);
17797 }
17798
17799 for (n = row->used[TEXT_AREA]; i < n; ++i)
17800 {
17801 row->used[TEXT_AREA] = i;
17802 produce_special_glyphs (it, IT_TRUNCATION);
17803 }
17804 }
17805 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17806 {
17807 /* Don't truncate if we can overflow newline into fringe. */
17808 if (!get_next_display_element (it))
17809 {
17810 it->continuation_lines_width = 0;
17811 row->ends_at_zv_p = 1;
17812 row->exact_window_width_line_p = 1;
17813 break;
17814 }
17815 if (ITERATOR_AT_END_OF_LINE_P (it))
17816 {
17817 row->exact_window_width_line_p = 1;
17818 goto at_end_of_line;
17819 }
17820 }
17821
17822 row->truncated_on_right_p = 1;
17823 it->continuation_lines_width = 0;
17824 reseat_at_next_visible_line_start (it, 0);
17825 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17826 it->hpos = hpos_before;
17827 it->current_x = x_before;
17828 break;
17829 }
17830 }
17831
17832 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17833 at the left window margin. */
17834 if (it->first_visible_x
17835 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17836 {
17837 if (!FRAME_WINDOW_P (it->f))
17838 insert_left_trunc_glyphs (it);
17839 row->truncated_on_left_p = 1;
17840 }
17841
17842 /* If the start of this line is the overlay arrow-position, then
17843 mark this glyph row as the one containing the overlay arrow.
17844 This is clearly a mess with variable size fonts. It would be
17845 better to let it be displayed like cursors under X. */
17846 if ((row->displays_text_p || !overlay_arrow_seen)
17847 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17848 !NILP (overlay_arrow_string)))
17849 {
17850 /* Overlay arrow in window redisplay is a fringe bitmap. */
17851 if (STRINGP (overlay_arrow_string))
17852 {
17853 struct glyph_row *arrow_row
17854 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17855 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17856 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17857 struct glyph *p = row->glyphs[TEXT_AREA];
17858 struct glyph *p2, *end;
17859
17860 /* Copy the arrow glyphs. */
17861 while (glyph < arrow_end)
17862 *p++ = *glyph++;
17863
17864 /* Throw away padding glyphs. */
17865 p2 = p;
17866 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17867 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17868 ++p2;
17869 if (p2 > p)
17870 {
17871 while (p2 < end)
17872 *p++ = *p2++;
17873 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17874 }
17875 }
17876 else
17877 {
17878 xassert (INTEGERP (overlay_arrow_string));
17879 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17880 }
17881 overlay_arrow_seen = 1;
17882 }
17883
17884 /* Compute pixel dimensions of this line. */
17885 compute_line_metrics (it);
17886
17887 /* Remember the position at which this line ends. */
17888 row->end = it->current;
17889 if (!it->bidi_p)
17890 {
17891 row->minpos = row->start.pos;
17892 row->maxpos = row->end.pos;
17893 }
17894 else
17895 {
17896 /* ROW->minpos and ROW->maxpos must be the smallest and
17897 `1 + the largest' buffer positions in ROW. But if ROW was
17898 bidi-reordered, these two positions can be anywhere in the
17899 row, so we must determine them now. */
17900 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17901 }
17902
17903 /* Record whether this row ends inside an ellipsis. */
17904 row->ends_in_ellipsis_p
17905 = (it->method == GET_FROM_DISPLAY_VECTOR
17906 && it->ellipsis_p);
17907
17908 /* Save fringe bitmaps in this row. */
17909 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17910 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17911 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17912 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17913
17914 it->left_user_fringe_bitmap = 0;
17915 it->left_user_fringe_face_id = 0;
17916 it->right_user_fringe_bitmap = 0;
17917 it->right_user_fringe_face_id = 0;
17918
17919 /* Maybe set the cursor. */
17920 cvpos = it->w->cursor.vpos;
17921 if ((cvpos < 0
17922 /* In bidi-reordered rows, keep checking for proper cursor
17923 position even if one has been found already, because buffer
17924 positions in such rows change non-linearly with ROW->VPOS,
17925 when a line is continued. One exception: when we are at ZV,
17926 display cursor on the first suitable glyph row, since all
17927 the empty rows after that also have their position set to ZV. */
17928 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17929 lines' rows is implemented for bidi-reordered rows. */
17930 || (it->bidi_p
17931 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17932 && PT >= MATRIX_ROW_START_CHARPOS (row)
17933 && PT <= MATRIX_ROW_END_CHARPOS (row)
17934 && cursor_row_p (it->w, row))
17935 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17936
17937 /* Highlight trailing whitespace. */
17938 if (!NILP (Vshow_trailing_whitespace))
17939 highlight_trailing_whitespace (it->f, it->glyph_row);
17940
17941 /* Prepare for the next line. This line starts horizontally at (X
17942 HPOS) = (0 0). Vertical positions are incremented. As a
17943 convenience for the caller, IT->glyph_row is set to the next
17944 row to be used. */
17945 it->current_x = it->hpos = 0;
17946 it->current_y += row->height;
17947 SET_TEXT_POS (it->eol_pos, 0, 0);
17948 ++it->vpos;
17949 ++it->glyph_row;
17950 /* The next row should by default use the same value of the
17951 reversed_p flag as this one. set_iterator_to_next decides when
17952 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17953 the flag accordingly. */
17954 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17955 it->glyph_row->reversed_p = row->reversed_p;
17956 it->start = row->end;
17957 return row->displays_text_p;
17958
17959 #undef RECORD_MAX_MIN_POS
17960 }
17961
17962 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17963 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17964 doc: /* Return paragraph direction at point in BUFFER.
17965 Value is either `left-to-right' or `right-to-left'.
17966 If BUFFER is omitted or nil, it defaults to the current buffer.
17967
17968 Paragraph direction determines how the text in the paragraph is displayed.
17969 In left-to-right paragraphs, text begins at the left margin of the window
17970 and the reading direction is generally left to right. In right-to-left
17971 paragraphs, text begins at the right margin and is read from right to left.
17972
17973 See also `bidi-paragraph-direction'. */)
17974 (Lisp_Object buffer)
17975 {
17976 struct buffer *buf;
17977 struct buffer *old;
17978
17979 if (NILP (buffer))
17980 buf = current_buffer;
17981 else
17982 {
17983 CHECK_BUFFER (buffer);
17984 buf = XBUFFER (buffer);
17985 old = current_buffer;
17986 }
17987
17988 if (NILP (buf->bidi_display_reordering))
17989 return Qleft_to_right;
17990 else if (!NILP (buf->bidi_paragraph_direction))
17991 return buf->bidi_paragraph_direction;
17992 else
17993 {
17994 /* Determine the direction from buffer text. We could try to
17995 use current_matrix if it is up to date, but this seems fast
17996 enough as it is. */
17997 struct bidi_it itb;
17998 EMACS_INT pos = BUF_PT (buf);
17999 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18000
18001 if (buf != current_buffer)
18002 set_buffer_temp (buf);
18003 /* Find previous non-empty line. */
18004 if (pos >= ZV && pos > BEGV)
18005 {
18006 pos--;
18007 bytepos = CHAR_TO_BYTE (pos);
18008 }
18009 while (FETCH_BYTE (bytepos) == '\n')
18010 {
18011 if (bytepos <= BEGV_BYTE)
18012 break;
18013 bytepos--;
18014 pos--;
18015 }
18016 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18017 bytepos--;
18018 itb.charpos = pos;
18019 itb.bytepos = bytepos;
18020 itb.first_elt = 1;
18021
18022 bidi_paragraph_init (NEUTRAL_DIR, &itb);
18023 if (buf != current_buffer)
18024 set_buffer_temp (old);
18025 switch (itb.paragraph_dir)
18026 {
18027 case L2R:
18028 return Qleft_to_right;
18029 break;
18030 case R2L:
18031 return Qright_to_left;
18032 break;
18033 default:
18034 abort ();
18035 }
18036 }
18037 }
18038
18039
18040 \f
18041 /***********************************************************************
18042 Menu Bar
18043 ***********************************************************************/
18044
18045 /* Redisplay the menu bar in the frame for window W.
18046
18047 The menu bar of X frames that don't have X toolkit support is
18048 displayed in a special window W->frame->menu_bar_window.
18049
18050 The menu bar of terminal frames is treated specially as far as
18051 glyph matrices are concerned. Menu bar lines are not part of
18052 windows, so the update is done directly on the frame matrix rows
18053 for the menu bar. */
18054
18055 static void
18056 display_menu_bar (struct window *w)
18057 {
18058 struct frame *f = XFRAME (WINDOW_FRAME (w));
18059 struct it it;
18060 Lisp_Object items;
18061 int i;
18062
18063 /* Don't do all this for graphical frames. */
18064 #ifdef HAVE_NTGUI
18065 if (FRAME_W32_P (f))
18066 return;
18067 #endif
18068 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18069 if (FRAME_X_P (f))
18070 return;
18071 #endif
18072
18073 #ifdef HAVE_NS
18074 if (FRAME_NS_P (f))
18075 return;
18076 #endif /* HAVE_NS */
18077
18078 #ifdef USE_X_TOOLKIT
18079 xassert (!FRAME_WINDOW_P (f));
18080 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18081 it.first_visible_x = 0;
18082 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18083 #else /* not USE_X_TOOLKIT */
18084 if (FRAME_WINDOW_P (f))
18085 {
18086 /* Menu bar lines are displayed in the desired matrix of the
18087 dummy window menu_bar_window. */
18088 struct window *menu_w;
18089 xassert (WINDOWP (f->menu_bar_window));
18090 menu_w = XWINDOW (f->menu_bar_window);
18091 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18092 MENU_FACE_ID);
18093 it.first_visible_x = 0;
18094 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18095 }
18096 else
18097 {
18098 /* This is a TTY frame, i.e. character hpos/vpos are used as
18099 pixel x/y. */
18100 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18101 MENU_FACE_ID);
18102 it.first_visible_x = 0;
18103 it.last_visible_x = FRAME_COLS (f);
18104 }
18105 #endif /* not USE_X_TOOLKIT */
18106
18107 if (! mode_line_inverse_video)
18108 /* Force the menu-bar to be displayed in the default face. */
18109 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18110
18111 /* Clear all rows of the menu bar. */
18112 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18113 {
18114 struct glyph_row *row = it.glyph_row + i;
18115 clear_glyph_row (row);
18116 row->enabled_p = 1;
18117 row->full_width_p = 1;
18118 }
18119
18120 /* Display all items of the menu bar. */
18121 items = FRAME_MENU_BAR_ITEMS (it.f);
18122 for (i = 0; i < XVECTOR (items)->size; i += 4)
18123 {
18124 Lisp_Object string;
18125
18126 /* Stop at nil string. */
18127 string = AREF (items, i + 1);
18128 if (NILP (string))
18129 break;
18130
18131 /* Remember where item was displayed. */
18132 ASET (items, i + 3, make_number (it.hpos));
18133
18134 /* Display the item, pad with one space. */
18135 if (it.current_x < it.last_visible_x)
18136 display_string (NULL, string, Qnil, 0, 0, &it,
18137 SCHARS (string) + 1, 0, 0, -1);
18138 }
18139
18140 /* Fill out the line with spaces. */
18141 if (it.current_x < it.last_visible_x)
18142 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18143
18144 /* Compute the total height of the lines. */
18145 compute_line_metrics (&it);
18146 }
18147
18148
18149 \f
18150 /***********************************************************************
18151 Mode Line
18152 ***********************************************************************/
18153
18154 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18155 FORCE is non-zero, redisplay mode lines unconditionally.
18156 Otherwise, redisplay only mode lines that are garbaged. Value is
18157 the number of windows whose mode lines were redisplayed. */
18158
18159 static int
18160 redisplay_mode_lines (Lisp_Object window, int force)
18161 {
18162 int nwindows = 0;
18163
18164 while (!NILP (window))
18165 {
18166 struct window *w = XWINDOW (window);
18167
18168 if (WINDOWP (w->hchild))
18169 nwindows += redisplay_mode_lines (w->hchild, force);
18170 else if (WINDOWP (w->vchild))
18171 nwindows += redisplay_mode_lines (w->vchild, force);
18172 else if (force
18173 || FRAME_GARBAGED_P (XFRAME (w->frame))
18174 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18175 {
18176 struct text_pos lpoint;
18177 struct buffer *old = current_buffer;
18178
18179 /* Set the window's buffer for the mode line display. */
18180 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18181 set_buffer_internal_1 (XBUFFER (w->buffer));
18182
18183 /* Point refers normally to the selected window. For any
18184 other window, set up appropriate value. */
18185 if (!EQ (window, selected_window))
18186 {
18187 struct text_pos pt;
18188
18189 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18190 if (CHARPOS (pt) < BEGV)
18191 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18192 else if (CHARPOS (pt) > (ZV - 1))
18193 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18194 else
18195 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18196 }
18197
18198 /* Display mode lines. */
18199 clear_glyph_matrix (w->desired_matrix);
18200 if (display_mode_lines (w))
18201 {
18202 ++nwindows;
18203 w->must_be_updated_p = 1;
18204 }
18205
18206 /* Restore old settings. */
18207 set_buffer_internal_1 (old);
18208 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18209 }
18210
18211 window = w->next;
18212 }
18213
18214 return nwindows;
18215 }
18216
18217
18218 /* Display the mode and/or header line of window W. Value is the
18219 sum number of mode lines and header lines displayed. */
18220
18221 static int
18222 display_mode_lines (struct window *w)
18223 {
18224 Lisp_Object old_selected_window, old_selected_frame;
18225 int n = 0;
18226
18227 old_selected_frame = selected_frame;
18228 selected_frame = w->frame;
18229 old_selected_window = selected_window;
18230 XSETWINDOW (selected_window, w);
18231
18232 /* These will be set while the mode line specs are processed. */
18233 line_number_displayed = 0;
18234 w->column_number_displayed = Qnil;
18235
18236 if (WINDOW_WANTS_MODELINE_P (w))
18237 {
18238 struct window *sel_w = XWINDOW (old_selected_window);
18239
18240 /* Select mode line face based on the real selected window. */
18241 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18242 current_buffer->mode_line_format);
18243 ++n;
18244 }
18245
18246 if (WINDOW_WANTS_HEADER_LINE_P (w))
18247 {
18248 display_mode_line (w, HEADER_LINE_FACE_ID,
18249 current_buffer->header_line_format);
18250 ++n;
18251 }
18252
18253 selected_frame = old_selected_frame;
18254 selected_window = old_selected_window;
18255 return n;
18256 }
18257
18258
18259 /* Display mode or header line of window W. FACE_ID specifies which
18260 line to display; it is either MODE_LINE_FACE_ID or
18261 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18262 display. Value is the pixel height of the mode/header line
18263 displayed. */
18264
18265 static int
18266 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18267 {
18268 struct it it;
18269 struct face *face;
18270 int count = SPECPDL_INDEX ();
18271
18272 init_iterator (&it, w, -1, -1, NULL, face_id);
18273 /* Don't extend on a previously drawn mode-line.
18274 This may happen if called from pos_visible_p. */
18275 it.glyph_row->enabled_p = 0;
18276 prepare_desired_row (it.glyph_row);
18277
18278 it.glyph_row->mode_line_p = 1;
18279
18280 if (! mode_line_inverse_video)
18281 /* Force the mode-line to be displayed in the default face. */
18282 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18283
18284 record_unwind_protect (unwind_format_mode_line,
18285 format_mode_line_unwind_data (NULL, Qnil, 0));
18286
18287 mode_line_target = MODE_LINE_DISPLAY;
18288
18289 /* Temporarily make frame's keyboard the current kboard so that
18290 kboard-local variables in the mode_line_format will get the right
18291 values. */
18292 push_kboard (FRAME_KBOARD (it.f));
18293 record_unwind_save_match_data ();
18294 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18295 pop_kboard ();
18296
18297 unbind_to (count, Qnil);
18298
18299 /* Fill up with spaces. */
18300 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18301
18302 compute_line_metrics (&it);
18303 it.glyph_row->full_width_p = 1;
18304 it.glyph_row->continued_p = 0;
18305 it.glyph_row->truncated_on_left_p = 0;
18306 it.glyph_row->truncated_on_right_p = 0;
18307
18308 /* Make a 3D mode-line have a shadow at its right end. */
18309 face = FACE_FROM_ID (it.f, face_id);
18310 extend_face_to_end_of_line (&it);
18311 if (face->box != FACE_NO_BOX)
18312 {
18313 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18314 + it.glyph_row->used[TEXT_AREA] - 1);
18315 last->right_box_line_p = 1;
18316 }
18317
18318 return it.glyph_row->height;
18319 }
18320
18321 /* Move element ELT in LIST to the front of LIST.
18322 Return the updated list. */
18323
18324 static Lisp_Object
18325 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18326 {
18327 register Lisp_Object tail, prev;
18328 register Lisp_Object tem;
18329
18330 tail = list;
18331 prev = Qnil;
18332 while (CONSP (tail))
18333 {
18334 tem = XCAR (tail);
18335
18336 if (EQ (elt, tem))
18337 {
18338 /* Splice out the link TAIL. */
18339 if (NILP (prev))
18340 list = XCDR (tail);
18341 else
18342 Fsetcdr (prev, XCDR (tail));
18343
18344 /* Now make it the first. */
18345 Fsetcdr (tail, list);
18346 return tail;
18347 }
18348 else
18349 prev = tail;
18350 tail = XCDR (tail);
18351 QUIT;
18352 }
18353
18354 /* Not found--return unchanged LIST. */
18355 return list;
18356 }
18357
18358 /* Contribute ELT to the mode line for window IT->w. How it
18359 translates into text depends on its data type.
18360
18361 IT describes the display environment in which we display, as usual.
18362
18363 DEPTH is the depth in recursion. It is used to prevent
18364 infinite recursion here.
18365
18366 FIELD_WIDTH is the number of characters the display of ELT should
18367 occupy in the mode line, and PRECISION is the maximum number of
18368 characters to display from ELT's representation. See
18369 display_string for details.
18370
18371 Returns the hpos of the end of the text generated by ELT.
18372
18373 PROPS is a property list to add to any string we encounter.
18374
18375 If RISKY is nonzero, remove (disregard) any properties in any string
18376 we encounter, and ignore :eval and :propertize.
18377
18378 The global variable `mode_line_target' determines whether the
18379 output is passed to `store_mode_line_noprop',
18380 `store_mode_line_string', or `display_string'. */
18381
18382 static int
18383 display_mode_element (struct it *it, int depth, int field_width, int precision,
18384 Lisp_Object elt, Lisp_Object props, int risky)
18385 {
18386 int n = 0, field, prec;
18387 int literal = 0;
18388
18389 tail_recurse:
18390 if (depth > 100)
18391 elt = build_string ("*too-deep*");
18392
18393 depth++;
18394
18395 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18396 {
18397 case Lisp_String:
18398 {
18399 /* A string: output it and check for %-constructs within it. */
18400 unsigned char c;
18401 int offset = 0;
18402
18403 if (SCHARS (elt) > 0
18404 && (!NILP (props) || risky))
18405 {
18406 Lisp_Object oprops, aelt;
18407 oprops = Ftext_properties_at (make_number (0), elt);
18408
18409 /* If the starting string's properties are not what
18410 we want, translate the string. Also, if the string
18411 is risky, do that anyway. */
18412
18413 if (NILP (Fequal (props, oprops)) || risky)
18414 {
18415 /* If the starting string has properties,
18416 merge the specified ones onto the existing ones. */
18417 if (! NILP (oprops) && !risky)
18418 {
18419 Lisp_Object tem;
18420
18421 oprops = Fcopy_sequence (oprops);
18422 tem = props;
18423 while (CONSP (tem))
18424 {
18425 oprops = Fplist_put (oprops, XCAR (tem),
18426 XCAR (XCDR (tem)));
18427 tem = XCDR (XCDR (tem));
18428 }
18429 props = oprops;
18430 }
18431
18432 aelt = Fassoc (elt, mode_line_proptrans_alist);
18433 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18434 {
18435 /* AELT is what we want. Move it to the front
18436 without consing. */
18437 elt = XCAR (aelt);
18438 mode_line_proptrans_alist
18439 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18440 }
18441 else
18442 {
18443 Lisp_Object tem;
18444
18445 /* If AELT has the wrong props, it is useless.
18446 so get rid of it. */
18447 if (! NILP (aelt))
18448 mode_line_proptrans_alist
18449 = Fdelq (aelt, mode_line_proptrans_alist);
18450
18451 elt = Fcopy_sequence (elt);
18452 Fset_text_properties (make_number (0), Flength (elt),
18453 props, elt);
18454 /* Add this item to mode_line_proptrans_alist. */
18455 mode_line_proptrans_alist
18456 = Fcons (Fcons (elt, props),
18457 mode_line_proptrans_alist);
18458 /* Truncate mode_line_proptrans_alist
18459 to at most 50 elements. */
18460 tem = Fnthcdr (make_number (50),
18461 mode_line_proptrans_alist);
18462 if (! NILP (tem))
18463 XSETCDR (tem, Qnil);
18464 }
18465 }
18466 }
18467
18468 offset = 0;
18469
18470 if (literal)
18471 {
18472 prec = precision - n;
18473 switch (mode_line_target)
18474 {
18475 case MODE_LINE_NOPROP:
18476 case MODE_LINE_TITLE:
18477 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18478 break;
18479 case MODE_LINE_STRING:
18480 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18481 break;
18482 case MODE_LINE_DISPLAY:
18483 n += display_string (NULL, elt, Qnil, 0, 0, it,
18484 0, prec, 0, STRING_MULTIBYTE (elt));
18485 break;
18486 }
18487
18488 break;
18489 }
18490
18491 /* Handle the non-literal case. */
18492
18493 while ((precision <= 0 || n < precision)
18494 && SREF (elt, offset) != 0
18495 && (mode_line_target != MODE_LINE_DISPLAY
18496 || it->current_x < it->last_visible_x))
18497 {
18498 int last_offset = offset;
18499
18500 /* Advance to end of string or next format specifier. */
18501 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18502 ;
18503
18504 if (offset - 1 != last_offset)
18505 {
18506 int nchars, nbytes;
18507
18508 /* Output to end of string or up to '%'. Field width
18509 is length of string. Don't output more than
18510 PRECISION allows us. */
18511 offset--;
18512
18513 prec = c_string_width (SDATA (elt) + last_offset,
18514 offset - last_offset, precision - n,
18515 &nchars, &nbytes);
18516
18517 switch (mode_line_target)
18518 {
18519 case MODE_LINE_NOPROP:
18520 case MODE_LINE_TITLE:
18521 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18522 break;
18523 case MODE_LINE_STRING:
18524 {
18525 int bytepos = last_offset;
18526 int charpos = string_byte_to_char (elt, bytepos);
18527 int endpos = (precision <= 0
18528 ? string_byte_to_char (elt, offset)
18529 : charpos + nchars);
18530
18531 n += store_mode_line_string (NULL,
18532 Fsubstring (elt, make_number (charpos),
18533 make_number (endpos)),
18534 0, 0, 0, Qnil);
18535 }
18536 break;
18537 case MODE_LINE_DISPLAY:
18538 {
18539 int bytepos = last_offset;
18540 int charpos = string_byte_to_char (elt, bytepos);
18541
18542 if (precision <= 0)
18543 nchars = string_byte_to_char (elt, offset) - charpos;
18544 n += display_string (NULL, elt, Qnil, 0, charpos,
18545 it, 0, nchars, 0,
18546 STRING_MULTIBYTE (elt));
18547 }
18548 break;
18549 }
18550 }
18551 else /* c == '%' */
18552 {
18553 int percent_position = offset;
18554
18555 /* Get the specified minimum width. Zero means
18556 don't pad. */
18557 field = 0;
18558 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18559 field = field * 10 + c - '0';
18560
18561 /* Don't pad beyond the total padding allowed. */
18562 if (field_width - n > 0 && field > field_width - n)
18563 field = field_width - n;
18564
18565 /* Note that either PRECISION <= 0 or N < PRECISION. */
18566 prec = precision - n;
18567
18568 if (c == 'M')
18569 n += display_mode_element (it, depth, field, prec,
18570 Vglobal_mode_string, props,
18571 risky);
18572 else if (c != 0)
18573 {
18574 int multibyte;
18575 int bytepos, charpos;
18576 unsigned char *spec;
18577 Lisp_Object string;
18578
18579 bytepos = percent_position;
18580 charpos = (STRING_MULTIBYTE (elt)
18581 ? string_byte_to_char (elt, bytepos)
18582 : bytepos);
18583 spec = decode_mode_spec (it->w, c, field, prec, &string);
18584 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18585
18586 switch (mode_line_target)
18587 {
18588 case MODE_LINE_NOPROP:
18589 case MODE_LINE_TITLE:
18590 n += store_mode_line_noprop (spec, field, prec);
18591 break;
18592 case MODE_LINE_STRING:
18593 {
18594 int len = strlen (spec);
18595 Lisp_Object tem = make_string (spec, len);
18596 props = Ftext_properties_at (make_number (charpos), elt);
18597 /* Should only keep face property in props */
18598 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18599 }
18600 break;
18601 case MODE_LINE_DISPLAY:
18602 {
18603 int nglyphs_before, nwritten;
18604
18605 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18606 nwritten = display_string (spec, string, elt,
18607 charpos, 0, it,
18608 field, prec, 0,
18609 multibyte);
18610
18611 /* Assign to the glyphs written above the
18612 string where the `%x' came from, position
18613 of the `%'. */
18614 if (nwritten > 0)
18615 {
18616 struct glyph *glyph
18617 = (it->glyph_row->glyphs[TEXT_AREA]
18618 + nglyphs_before);
18619 int i;
18620
18621 for (i = 0; i < nwritten; ++i)
18622 {
18623 glyph[i].object = elt;
18624 glyph[i].charpos = charpos;
18625 }
18626
18627 n += nwritten;
18628 }
18629 }
18630 break;
18631 }
18632 }
18633 else /* c == 0 */
18634 break;
18635 }
18636 }
18637 }
18638 break;
18639
18640 case Lisp_Symbol:
18641 /* A symbol: process the value of the symbol recursively
18642 as if it appeared here directly. Avoid error if symbol void.
18643 Special case: if value of symbol is a string, output the string
18644 literally. */
18645 {
18646 register Lisp_Object tem;
18647
18648 /* If the variable is not marked as risky to set
18649 then its contents are risky to use. */
18650 if (NILP (Fget (elt, Qrisky_local_variable)))
18651 risky = 1;
18652
18653 tem = Fboundp (elt);
18654 if (!NILP (tem))
18655 {
18656 tem = Fsymbol_value (elt);
18657 /* If value is a string, output that string literally:
18658 don't check for % within it. */
18659 if (STRINGP (tem))
18660 literal = 1;
18661
18662 if (!EQ (tem, elt))
18663 {
18664 /* Give up right away for nil or t. */
18665 elt = tem;
18666 goto tail_recurse;
18667 }
18668 }
18669 }
18670 break;
18671
18672 case Lisp_Cons:
18673 {
18674 register Lisp_Object car, tem;
18675
18676 /* A cons cell: five distinct cases.
18677 If first element is :eval or :propertize, do something special.
18678 If first element is a string or a cons, process all the elements
18679 and effectively concatenate them.
18680 If first element is a negative number, truncate displaying cdr to
18681 at most that many characters. If positive, pad (with spaces)
18682 to at least that many characters.
18683 If first element is a symbol, process the cadr or caddr recursively
18684 according to whether the symbol's value is non-nil or nil. */
18685 car = XCAR (elt);
18686 if (EQ (car, QCeval))
18687 {
18688 /* An element of the form (:eval FORM) means evaluate FORM
18689 and use the result as mode line elements. */
18690
18691 if (risky)
18692 break;
18693
18694 if (CONSP (XCDR (elt)))
18695 {
18696 Lisp_Object spec;
18697 spec = safe_eval (XCAR (XCDR (elt)));
18698 n += display_mode_element (it, depth, field_width - n,
18699 precision - n, spec, props,
18700 risky);
18701 }
18702 }
18703 else if (EQ (car, QCpropertize))
18704 {
18705 /* An element of the form (:propertize ELT PROPS...)
18706 means display ELT but applying properties PROPS. */
18707
18708 if (risky)
18709 break;
18710
18711 if (CONSP (XCDR (elt)))
18712 n += display_mode_element (it, depth, field_width - n,
18713 precision - n, XCAR (XCDR (elt)),
18714 XCDR (XCDR (elt)), risky);
18715 }
18716 else if (SYMBOLP (car))
18717 {
18718 tem = Fboundp (car);
18719 elt = XCDR (elt);
18720 if (!CONSP (elt))
18721 goto invalid;
18722 /* elt is now the cdr, and we know it is a cons cell.
18723 Use its car if CAR has a non-nil value. */
18724 if (!NILP (tem))
18725 {
18726 tem = Fsymbol_value (car);
18727 if (!NILP (tem))
18728 {
18729 elt = XCAR (elt);
18730 goto tail_recurse;
18731 }
18732 }
18733 /* Symbol's value is nil (or symbol is unbound)
18734 Get the cddr of the original list
18735 and if possible find the caddr and use that. */
18736 elt = XCDR (elt);
18737 if (NILP (elt))
18738 break;
18739 else if (!CONSP (elt))
18740 goto invalid;
18741 elt = XCAR (elt);
18742 goto tail_recurse;
18743 }
18744 else if (INTEGERP (car))
18745 {
18746 register int lim = XINT (car);
18747 elt = XCDR (elt);
18748 if (lim < 0)
18749 {
18750 /* Negative int means reduce maximum width. */
18751 if (precision <= 0)
18752 precision = -lim;
18753 else
18754 precision = min (precision, -lim);
18755 }
18756 else if (lim > 0)
18757 {
18758 /* Padding specified. Don't let it be more than
18759 current maximum. */
18760 if (precision > 0)
18761 lim = min (precision, lim);
18762
18763 /* If that's more padding than already wanted, queue it.
18764 But don't reduce padding already specified even if
18765 that is beyond the current truncation point. */
18766 field_width = max (lim, field_width);
18767 }
18768 goto tail_recurse;
18769 }
18770 else if (STRINGP (car) || CONSP (car))
18771 {
18772 Lisp_Object halftail = elt;
18773 int len = 0;
18774
18775 while (CONSP (elt)
18776 && (precision <= 0 || n < precision))
18777 {
18778 n += display_mode_element (it, depth,
18779 /* Do padding only after the last
18780 element in the list. */
18781 (! CONSP (XCDR (elt))
18782 ? field_width - n
18783 : 0),
18784 precision - n, XCAR (elt),
18785 props, risky);
18786 elt = XCDR (elt);
18787 len++;
18788 if ((len & 1) == 0)
18789 halftail = XCDR (halftail);
18790 /* Check for cycle. */
18791 if (EQ (halftail, elt))
18792 break;
18793 }
18794 }
18795 }
18796 break;
18797
18798 default:
18799 invalid:
18800 elt = build_string ("*invalid*");
18801 goto tail_recurse;
18802 }
18803
18804 /* Pad to FIELD_WIDTH. */
18805 if (field_width > 0 && n < field_width)
18806 {
18807 switch (mode_line_target)
18808 {
18809 case MODE_LINE_NOPROP:
18810 case MODE_LINE_TITLE:
18811 n += store_mode_line_noprop ("", field_width - n, 0);
18812 break;
18813 case MODE_LINE_STRING:
18814 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18815 break;
18816 case MODE_LINE_DISPLAY:
18817 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18818 0, 0, 0);
18819 break;
18820 }
18821 }
18822
18823 return n;
18824 }
18825
18826 /* Store a mode-line string element in mode_line_string_list.
18827
18828 If STRING is non-null, display that C string. Otherwise, the Lisp
18829 string LISP_STRING is displayed.
18830
18831 FIELD_WIDTH is the minimum number of output glyphs to produce.
18832 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18833 with spaces. FIELD_WIDTH <= 0 means don't pad.
18834
18835 PRECISION is the maximum number of characters to output from
18836 STRING. PRECISION <= 0 means don't truncate the string.
18837
18838 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18839 properties to the string.
18840
18841 PROPS are the properties to add to the string.
18842 The mode_line_string_face face property is always added to the string.
18843 */
18844
18845 static int
18846 store_mode_line_string (char *string, Lisp_Object lisp_string, int copy_string,
18847 int field_width, int precision, Lisp_Object props)
18848 {
18849 int len;
18850 int n = 0;
18851
18852 if (string != NULL)
18853 {
18854 len = strlen (string);
18855 if (precision > 0 && len > precision)
18856 len = precision;
18857 lisp_string = make_string (string, len);
18858 if (NILP (props))
18859 props = mode_line_string_face_prop;
18860 else if (!NILP (mode_line_string_face))
18861 {
18862 Lisp_Object face = Fplist_get (props, Qface);
18863 props = Fcopy_sequence (props);
18864 if (NILP (face))
18865 face = mode_line_string_face;
18866 else
18867 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18868 props = Fplist_put (props, Qface, face);
18869 }
18870 Fadd_text_properties (make_number (0), make_number (len),
18871 props, lisp_string);
18872 }
18873 else
18874 {
18875 len = XFASTINT (Flength (lisp_string));
18876 if (precision > 0 && len > precision)
18877 {
18878 len = precision;
18879 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18880 precision = -1;
18881 }
18882 if (!NILP (mode_line_string_face))
18883 {
18884 Lisp_Object face;
18885 if (NILP (props))
18886 props = Ftext_properties_at (make_number (0), lisp_string);
18887 face = Fplist_get (props, Qface);
18888 if (NILP (face))
18889 face = mode_line_string_face;
18890 else
18891 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18892 props = Fcons (Qface, Fcons (face, Qnil));
18893 if (copy_string)
18894 lisp_string = Fcopy_sequence (lisp_string);
18895 }
18896 if (!NILP (props))
18897 Fadd_text_properties (make_number (0), make_number (len),
18898 props, lisp_string);
18899 }
18900
18901 if (len > 0)
18902 {
18903 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18904 n += len;
18905 }
18906
18907 if (field_width > len)
18908 {
18909 field_width -= len;
18910 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18911 if (!NILP (props))
18912 Fadd_text_properties (make_number (0), make_number (field_width),
18913 props, lisp_string);
18914 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18915 n += field_width;
18916 }
18917
18918 return n;
18919 }
18920
18921
18922 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18923 1, 4, 0,
18924 doc: /* Format a string out of a mode line format specification.
18925 First arg FORMAT specifies the mode line format (see `mode-line-format'
18926 for details) to use.
18927
18928 Optional second arg FACE specifies the face property to put
18929 on all characters for which no face is specified.
18930 The value t means whatever face the window's mode line currently uses
18931 \(either `mode-line' or `mode-line-inactive', depending).
18932 A value of nil means the default is no face property.
18933 If FACE is an integer, the value string has no text properties.
18934
18935 Optional third and fourth args WINDOW and BUFFER specify the window
18936 and buffer to use as the context for the formatting (defaults
18937 are the selected window and the window's buffer). */)
18938 (Lisp_Object format, Lisp_Object face, Lisp_Object window, Lisp_Object buffer)
18939 {
18940 struct it it;
18941 int len;
18942 struct window *w;
18943 struct buffer *old_buffer = NULL;
18944 int face_id = -1;
18945 int no_props = INTEGERP (face);
18946 int count = SPECPDL_INDEX ();
18947 Lisp_Object str;
18948 int string_start = 0;
18949
18950 if (NILP (window))
18951 window = selected_window;
18952 CHECK_WINDOW (window);
18953 w = XWINDOW (window);
18954
18955 if (NILP (buffer))
18956 buffer = w->buffer;
18957 CHECK_BUFFER (buffer);
18958
18959 /* Make formatting the modeline a non-op when noninteractive, otherwise
18960 there will be problems later caused by a partially initialized frame. */
18961 if (NILP (format) || noninteractive)
18962 return empty_unibyte_string;
18963
18964 if (no_props)
18965 face = Qnil;
18966
18967 if (!NILP (face))
18968 {
18969 if (EQ (face, Qt))
18970 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
18971 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
18972 }
18973
18974 if (face_id < 0)
18975 face_id = DEFAULT_FACE_ID;
18976
18977 if (XBUFFER (buffer) != current_buffer)
18978 old_buffer = current_buffer;
18979
18980 /* Save things including mode_line_proptrans_alist,
18981 and set that to nil so that we don't alter the outer value. */
18982 record_unwind_protect (unwind_format_mode_line,
18983 format_mode_line_unwind_data
18984 (old_buffer, selected_window, 1));
18985 mode_line_proptrans_alist = Qnil;
18986
18987 Fselect_window (window, Qt);
18988 if (old_buffer)
18989 set_buffer_internal_1 (XBUFFER (buffer));
18990
18991 init_iterator (&it, w, -1, -1, NULL, face_id);
18992
18993 if (no_props)
18994 {
18995 mode_line_target = MODE_LINE_NOPROP;
18996 mode_line_string_face_prop = Qnil;
18997 mode_line_string_list = Qnil;
18998 string_start = MODE_LINE_NOPROP_LEN (0);
18999 }
19000 else
19001 {
19002 mode_line_target = MODE_LINE_STRING;
19003 mode_line_string_list = Qnil;
19004 mode_line_string_face = face;
19005 mode_line_string_face_prop
19006 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19007 }
19008
19009 push_kboard (FRAME_KBOARD (it.f));
19010 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19011 pop_kboard ();
19012
19013 if (no_props)
19014 {
19015 len = MODE_LINE_NOPROP_LEN (string_start);
19016 str = make_string (mode_line_noprop_buf + string_start, len);
19017 }
19018 else
19019 {
19020 mode_line_string_list = Fnreverse (mode_line_string_list);
19021 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19022 empty_unibyte_string);
19023 }
19024
19025 unbind_to (count, Qnil);
19026 return str;
19027 }
19028
19029 /* Write a null-terminated, right justified decimal representation of
19030 the positive integer D to BUF using a minimal field width WIDTH. */
19031
19032 static void
19033 pint2str (register char *buf, register int width, register int d)
19034 {
19035 register char *p = buf;
19036
19037 if (d <= 0)
19038 *p++ = '0';
19039 else
19040 {
19041 while (d > 0)
19042 {
19043 *p++ = d % 10 + '0';
19044 d /= 10;
19045 }
19046 }
19047
19048 for (width -= (int) (p - buf); width > 0; --width)
19049 *p++ = ' ';
19050 *p-- = '\0';
19051 while (p > buf)
19052 {
19053 d = *buf;
19054 *buf++ = *p;
19055 *p-- = d;
19056 }
19057 }
19058
19059 /* Write a null-terminated, right justified decimal and "human
19060 readable" representation of the nonnegative integer D to BUF using
19061 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19062
19063 static const char power_letter[] =
19064 {
19065 0, /* not used */
19066 'k', /* kilo */
19067 'M', /* mega */
19068 'G', /* giga */
19069 'T', /* tera */
19070 'P', /* peta */
19071 'E', /* exa */
19072 'Z', /* zetta */
19073 'Y' /* yotta */
19074 };
19075
19076 static void
19077 pint2hrstr (char *buf, int width, int d)
19078 {
19079 /* We aim to represent the nonnegative integer D as
19080 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19081 int quotient = d;
19082 int remainder = 0;
19083 /* -1 means: do not use TENTHS. */
19084 int tenths = -1;
19085 int exponent = 0;
19086
19087 /* Length of QUOTIENT.TENTHS as a string. */
19088 int length;
19089
19090 char * psuffix;
19091 char * p;
19092
19093 if (1000 <= quotient)
19094 {
19095 /* Scale to the appropriate EXPONENT. */
19096 do
19097 {
19098 remainder = quotient % 1000;
19099 quotient /= 1000;
19100 exponent++;
19101 }
19102 while (1000 <= quotient);
19103
19104 /* Round to nearest and decide whether to use TENTHS or not. */
19105 if (quotient <= 9)
19106 {
19107 tenths = remainder / 100;
19108 if (50 <= remainder % 100)
19109 {
19110 if (tenths < 9)
19111 tenths++;
19112 else
19113 {
19114 quotient++;
19115 if (quotient == 10)
19116 tenths = -1;
19117 else
19118 tenths = 0;
19119 }
19120 }
19121 }
19122 else
19123 if (500 <= remainder)
19124 {
19125 if (quotient < 999)
19126 quotient++;
19127 else
19128 {
19129 quotient = 1;
19130 exponent++;
19131 tenths = 0;
19132 }
19133 }
19134 }
19135
19136 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19137 if (tenths == -1 && quotient <= 99)
19138 if (quotient <= 9)
19139 length = 1;
19140 else
19141 length = 2;
19142 else
19143 length = 3;
19144 p = psuffix = buf + max (width, length);
19145
19146 /* Print EXPONENT. */
19147 if (exponent)
19148 *psuffix++ = power_letter[exponent];
19149 *psuffix = '\0';
19150
19151 /* Print TENTHS. */
19152 if (tenths >= 0)
19153 {
19154 *--p = '0' + tenths;
19155 *--p = '.';
19156 }
19157
19158 /* Print QUOTIENT. */
19159 do
19160 {
19161 int digit = quotient % 10;
19162 *--p = '0' + digit;
19163 }
19164 while ((quotient /= 10) != 0);
19165
19166 /* Print leading spaces. */
19167 while (buf < p)
19168 *--p = ' ';
19169 }
19170
19171 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19172 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19173 type of CODING_SYSTEM. Return updated pointer into BUF. */
19174
19175 static unsigned char invalid_eol_type[] = "(*invalid*)";
19176
19177 static char *
19178 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19179 {
19180 Lisp_Object val;
19181 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19182 const unsigned char *eol_str;
19183 int eol_str_len;
19184 /* The EOL conversion we are using. */
19185 Lisp_Object eoltype;
19186
19187 val = CODING_SYSTEM_SPEC (coding_system);
19188 eoltype = Qnil;
19189
19190 if (!VECTORP (val)) /* Not yet decided. */
19191 {
19192 if (multibyte)
19193 *buf++ = '-';
19194 if (eol_flag)
19195 eoltype = eol_mnemonic_undecided;
19196 /* Don't mention EOL conversion if it isn't decided. */
19197 }
19198 else
19199 {
19200 Lisp_Object attrs;
19201 Lisp_Object eolvalue;
19202
19203 attrs = AREF (val, 0);
19204 eolvalue = AREF (val, 2);
19205
19206 if (multibyte)
19207 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19208
19209 if (eol_flag)
19210 {
19211 /* The EOL conversion that is normal on this system. */
19212
19213 if (NILP (eolvalue)) /* Not yet decided. */
19214 eoltype = eol_mnemonic_undecided;
19215 else if (VECTORP (eolvalue)) /* Not yet decided. */
19216 eoltype = eol_mnemonic_undecided;
19217 else /* eolvalue is Qunix, Qdos, or Qmac. */
19218 eoltype = (EQ (eolvalue, Qunix)
19219 ? eol_mnemonic_unix
19220 : (EQ (eolvalue, Qdos) == 1
19221 ? eol_mnemonic_dos : eol_mnemonic_mac));
19222 }
19223 }
19224
19225 if (eol_flag)
19226 {
19227 /* Mention the EOL conversion if it is not the usual one. */
19228 if (STRINGP (eoltype))
19229 {
19230 eol_str = SDATA (eoltype);
19231 eol_str_len = SBYTES (eoltype);
19232 }
19233 else if (CHARACTERP (eoltype))
19234 {
19235 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19236 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19237 eol_str = tmp;
19238 }
19239 else
19240 {
19241 eol_str = invalid_eol_type;
19242 eol_str_len = sizeof (invalid_eol_type) - 1;
19243 }
19244 memcpy (buf, eol_str, eol_str_len);
19245 buf += eol_str_len;
19246 }
19247
19248 return buf;
19249 }
19250
19251 /* Return a string for the output of a mode line %-spec for window W,
19252 generated by character C. PRECISION >= 0 means don't return a
19253 string longer than that value. FIELD_WIDTH > 0 means pad the
19254 string returned with spaces to that value. Return a Lisp string in
19255 *STRING if the resulting string is taken from that Lisp string.
19256
19257 Note we operate on the current buffer for most purposes,
19258 the exception being w->base_line_pos. */
19259
19260 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19261
19262 static char *
19263 decode_mode_spec (struct window *w, register int c, int field_width,
19264 int precision, Lisp_Object *string)
19265 {
19266 Lisp_Object obj;
19267 struct frame *f = XFRAME (WINDOW_FRAME (w));
19268 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19269 struct buffer *b = current_buffer;
19270
19271 obj = Qnil;
19272 *string = Qnil;
19273
19274 switch (c)
19275 {
19276 case '*':
19277 if (!NILP (b->read_only))
19278 return "%";
19279 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19280 return "*";
19281 return "-";
19282
19283 case '+':
19284 /* This differs from %* only for a modified read-only buffer. */
19285 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19286 return "*";
19287 if (!NILP (b->read_only))
19288 return "%";
19289 return "-";
19290
19291 case '&':
19292 /* This differs from %* in ignoring read-only-ness. */
19293 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19294 return "*";
19295 return "-";
19296
19297 case '%':
19298 return "%";
19299
19300 case '[':
19301 {
19302 int i;
19303 char *p;
19304
19305 if (command_loop_level > 5)
19306 return "[[[... ";
19307 p = decode_mode_spec_buf;
19308 for (i = 0; i < command_loop_level; i++)
19309 *p++ = '[';
19310 *p = 0;
19311 return decode_mode_spec_buf;
19312 }
19313
19314 case ']':
19315 {
19316 int i;
19317 char *p;
19318
19319 if (command_loop_level > 5)
19320 return " ...]]]";
19321 p = decode_mode_spec_buf;
19322 for (i = 0; i < command_loop_level; i++)
19323 *p++ = ']';
19324 *p = 0;
19325 return decode_mode_spec_buf;
19326 }
19327
19328 case '-':
19329 {
19330 register int i;
19331
19332 /* Let lots_of_dashes be a string of infinite length. */
19333 if (mode_line_target == MODE_LINE_NOPROP ||
19334 mode_line_target == MODE_LINE_STRING)
19335 return "--";
19336 if (field_width <= 0
19337 || field_width > sizeof (lots_of_dashes))
19338 {
19339 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19340 decode_mode_spec_buf[i] = '-';
19341 decode_mode_spec_buf[i] = '\0';
19342 return decode_mode_spec_buf;
19343 }
19344 else
19345 return lots_of_dashes;
19346 }
19347
19348 case 'b':
19349 obj = b->name;
19350 break;
19351
19352 case 'c':
19353 /* %c and %l are ignored in `frame-title-format'.
19354 (In redisplay_internal, the frame title is drawn _before_ the
19355 windows are updated, so the stuff which depends on actual
19356 window contents (such as %l) may fail to render properly, or
19357 even crash emacs.) */
19358 if (mode_line_target == MODE_LINE_TITLE)
19359 return "";
19360 else
19361 {
19362 int col = (int) current_column (); /* iftc */
19363 w->column_number_displayed = make_number (col);
19364 pint2str (decode_mode_spec_buf, field_width, col);
19365 return decode_mode_spec_buf;
19366 }
19367
19368 case 'e':
19369 #ifndef SYSTEM_MALLOC
19370 {
19371 if (NILP (Vmemory_full))
19372 return "";
19373 else
19374 return "!MEM FULL! ";
19375 }
19376 #else
19377 return "";
19378 #endif
19379
19380 case 'F':
19381 /* %F displays the frame name. */
19382 if (!NILP (f->title))
19383 return (char *) SDATA (f->title);
19384 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19385 return (char *) SDATA (f->name);
19386 return "Emacs";
19387
19388 case 'f':
19389 obj = b->filename;
19390 break;
19391
19392 case 'i':
19393 {
19394 int size = ZV - BEGV;
19395 pint2str (decode_mode_spec_buf, field_width, size);
19396 return decode_mode_spec_buf;
19397 }
19398
19399 case 'I':
19400 {
19401 int size = ZV - BEGV;
19402 pint2hrstr (decode_mode_spec_buf, field_width, size);
19403 return decode_mode_spec_buf;
19404 }
19405
19406 case 'l':
19407 {
19408 int startpos, startpos_byte, line, linepos, linepos_byte;
19409 int topline, nlines, junk, height;
19410
19411 /* %c and %l are ignored in `frame-title-format'. */
19412 if (mode_line_target == MODE_LINE_TITLE)
19413 return "";
19414
19415 startpos = XMARKER (w->start)->charpos;
19416 startpos_byte = marker_byte_position (w->start);
19417 height = WINDOW_TOTAL_LINES (w);
19418
19419 /* If we decided that this buffer isn't suitable for line numbers,
19420 don't forget that too fast. */
19421 if (EQ (w->base_line_pos, w->buffer))
19422 goto no_value;
19423 /* But do forget it, if the window shows a different buffer now. */
19424 else if (BUFFERP (w->base_line_pos))
19425 w->base_line_pos = Qnil;
19426
19427 /* If the buffer is very big, don't waste time. */
19428 if (INTEGERP (Vline_number_display_limit)
19429 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19430 {
19431 w->base_line_pos = Qnil;
19432 w->base_line_number = Qnil;
19433 goto no_value;
19434 }
19435
19436 if (INTEGERP (w->base_line_number)
19437 && INTEGERP (w->base_line_pos)
19438 && XFASTINT (w->base_line_pos) <= startpos)
19439 {
19440 line = XFASTINT (w->base_line_number);
19441 linepos = XFASTINT (w->base_line_pos);
19442 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19443 }
19444 else
19445 {
19446 line = 1;
19447 linepos = BUF_BEGV (b);
19448 linepos_byte = BUF_BEGV_BYTE (b);
19449 }
19450
19451 /* Count lines from base line to window start position. */
19452 nlines = display_count_lines (linepos, linepos_byte,
19453 startpos_byte,
19454 startpos, &junk);
19455
19456 topline = nlines + line;
19457
19458 /* Determine a new base line, if the old one is too close
19459 or too far away, or if we did not have one.
19460 "Too close" means it's plausible a scroll-down would
19461 go back past it. */
19462 if (startpos == BUF_BEGV (b))
19463 {
19464 w->base_line_number = make_number (topline);
19465 w->base_line_pos = make_number (BUF_BEGV (b));
19466 }
19467 else if (nlines < height + 25 || nlines > height * 3 + 50
19468 || linepos == BUF_BEGV (b))
19469 {
19470 int limit = BUF_BEGV (b);
19471 int limit_byte = BUF_BEGV_BYTE (b);
19472 int position;
19473 int distance = (height * 2 + 30) * line_number_display_limit_width;
19474
19475 if (startpos - distance > limit)
19476 {
19477 limit = startpos - distance;
19478 limit_byte = CHAR_TO_BYTE (limit);
19479 }
19480
19481 nlines = display_count_lines (startpos, startpos_byte,
19482 limit_byte,
19483 - (height * 2 + 30),
19484 &position);
19485 /* If we couldn't find the lines we wanted within
19486 line_number_display_limit_width chars per line,
19487 give up on line numbers for this window. */
19488 if (position == limit_byte && limit == startpos - distance)
19489 {
19490 w->base_line_pos = w->buffer;
19491 w->base_line_number = Qnil;
19492 goto no_value;
19493 }
19494
19495 w->base_line_number = make_number (topline - nlines);
19496 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19497 }
19498
19499 /* Now count lines from the start pos to point. */
19500 nlines = display_count_lines (startpos, startpos_byte,
19501 PT_BYTE, PT, &junk);
19502
19503 /* Record that we did display the line number. */
19504 line_number_displayed = 1;
19505
19506 /* Make the string to show. */
19507 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19508 return decode_mode_spec_buf;
19509 no_value:
19510 {
19511 char* p = decode_mode_spec_buf;
19512 int pad = field_width - 2;
19513 while (pad-- > 0)
19514 *p++ = ' ';
19515 *p++ = '?';
19516 *p++ = '?';
19517 *p = '\0';
19518 return decode_mode_spec_buf;
19519 }
19520 }
19521 break;
19522
19523 case 'm':
19524 obj = b->mode_name;
19525 break;
19526
19527 case 'n':
19528 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19529 return " Narrow";
19530 break;
19531
19532 case 'p':
19533 {
19534 int pos = marker_position (w->start);
19535 int total = BUF_ZV (b) - BUF_BEGV (b);
19536
19537 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19538 {
19539 if (pos <= BUF_BEGV (b))
19540 return "All";
19541 else
19542 return "Bottom";
19543 }
19544 else if (pos <= BUF_BEGV (b))
19545 return "Top";
19546 else
19547 {
19548 if (total > 1000000)
19549 /* Do it differently for a large value, to avoid overflow. */
19550 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19551 else
19552 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19553 /* We can't normally display a 3-digit number,
19554 so get us a 2-digit number that is close. */
19555 if (total == 100)
19556 total = 99;
19557 sprintf (decode_mode_spec_buf, "%2d%%", total);
19558 return decode_mode_spec_buf;
19559 }
19560 }
19561
19562 /* Display percentage of size above the bottom of the screen. */
19563 case 'P':
19564 {
19565 int toppos = marker_position (w->start);
19566 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19567 int total = BUF_ZV (b) - BUF_BEGV (b);
19568
19569 if (botpos >= BUF_ZV (b))
19570 {
19571 if (toppos <= BUF_BEGV (b))
19572 return "All";
19573 else
19574 return "Bottom";
19575 }
19576 else
19577 {
19578 if (total > 1000000)
19579 /* Do it differently for a large value, to avoid overflow. */
19580 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19581 else
19582 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19583 /* We can't normally display a 3-digit number,
19584 so get us a 2-digit number that is close. */
19585 if (total == 100)
19586 total = 99;
19587 if (toppos <= BUF_BEGV (b))
19588 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
19589 else
19590 sprintf (decode_mode_spec_buf, "%2d%%", total);
19591 return decode_mode_spec_buf;
19592 }
19593 }
19594
19595 case 's':
19596 /* status of process */
19597 obj = Fget_buffer_process (Fcurrent_buffer ());
19598 if (NILP (obj))
19599 return "no process";
19600 #ifdef subprocesses
19601 obj = Fsymbol_name (Fprocess_status (obj));
19602 #endif
19603 break;
19604
19605 case '@':
19606 {
19607 int count = inhibit_garbage_collection ();
19608 Lisp_Object val = call1 (intern ("file-remote-p"),
19609 current_buffer->directory);
19610 unbind_to (count, Qnil);
19611
19612 if (NILP (val))
19613 return "-";
19614 else
19615 return "@";
19616 }
19617
19618 case 't': /* indicate TEXT or BINARY */
19619 #ifdef MODE_LINE_BINARY_TEXT
19620 return MODE_LINE_BINARY_TEXT (b);
19621 #else
19622 return "T";
19623 #endif
19624
19625 case 'z':
19626 /* coding-system (not including end-of-line format) */
19627 case 'Z':
19628 /* coding-system (including end-of-line type) */
19629 {
19630 int eol_flag = (c == 'Z');
19631 char *p = decode_mode_spec_buf;
19632
19633 if (! FRAME_WINDOW_P (f))
19634 {
19635 /* No need to mention EOL here--the terminal never needs
19636 to do EOL conversion. */
19637 p = decode_mode_spec_coding (CODING_ID_NAME
19638 (FRAME_KEYBOARD_CODING (f)->id),
19639 p, 0);
19640 p = decode_mode_spec_coding (CODING_ID_NAME
19641 (FRAME_TERMINAL_CODING (f)->id),
19642 p, 0);
19643 }
19644 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19645 p, eol_flag);
19646
19647 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19648 #ifdef subprocesses
19649 obj = Fget_buffer_process (Fcurrent_buffer ());
19650 if (PROCESSP (obj))
19651 {
19652 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19653 p, eol_flag);
19654 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19655 p, eol_flag);
19656 }
19657 #endif /* subprocesses */
19658 #endif /* 0 */
19659 *p = 0;
19660 return decode_mode_spec_buf;
19661 }
19662 }
19663
19664 if (STRINGP (obj))
19665 {
19666 *string = obj;
19667 return (char *) SDATA (obj);
19668 }
19669 else
19670 return "";
19671 }
19672
19673
19674 /* Count up to COUNT lines starting from START / START_BYTE.
19675 But don't go beyond LIMIT_BYTE.
19676 Return the number of lines thus found (always nonnegative).
19677
19678 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19679
19680 static int
19681 display_count_lines (int start, int start_byte, int limit_byte, int count,
19682 int *byte_pos_ptr)
19683 {
19684 register unsigned char *cursor;
19685 unsigned char *base;
19686
19687 register int ceiling;
19688 register unsigned char *ceiling_addr;
19689 int orig_count = count;
19690
19691 /* If we are not in selective display mode,
19692 check only for newlines. */
19693 int selective_display = (!NILP (current_buffer->selective_display)
19694 && !INTEGERP (current_buffer->selective_display));
19695
19696 if (count > 0)
19697 {
19698 while (start_byte < limit_byte)
19699 {
19700 ceiling = BUFFER_CEILING_OF (start_byte);
19701 ceiling = min (limit_byte - 1, ceiling);
19702 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19703 base = (cursor = BYTE_POS_ADDR (start_byte));
19704 while (1)
19705 {
19706 if (selective_display)
19707 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19708 ;
19709 else
19710 while (*cursor != '\n' && ++cursor != ceiling_addr)
19711 ;
19712
19713 if (cursor != ceiling_addr)
19714 {
19715 if (--count == 0)
19716 {
19717 start_byte += cursor - base + 1;
19718 *byte_pos_ptr = start_byte;
19719 return orig_count;
19720 }
19721 else
19722 if (++cursor == ceiling_addr)
19723 break;
19724 }
19725 else
19726 break;
19727 }
19728 start_byte += cursor - base;
19729 }
19730 }
19731 else
19732 {
19733 while (start_byte > limit_byte)
19734 {
19735 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19736 ceiling = max (limit_byte, ceiling);
19737 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19738 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19739 while (1)
19740 {
19741 if (selective_display)
19742 while (--cursor != ceiling_addr
19743 && *cursor != '\n' && *cursor != 015)
19744 ;
19745 else
19746 while (--cursor != ceiling_addr && *cursor != '\n')
19747 ;
19748
19749 if (cursor != ceiling_addr)
19750 {
19751 if (++count == 0)
19752 {
19753 start_byte += cursor - base + 1;
19754 *byte_pos_ptr = start_byte;
19755 /* When scanning backwards, we should
19756 not count the newline posterior to which we stop. */
19757 return - orig_count - 1;
19758 }
19759 }
19760 else
19761 break;
19762 }
19763 /* Here we add 1 to compensate for the last decrement
19764 of CURSOR, which took it past the valid range. */
19765 start_byte += cursor - base + 1;
19766 }
19767 }
19768
19769 *byte_pos_ptr = limit_byte;
19770
19771 if (count < 0)
19772 return - orig_count + count;
19773 return orig_count - count;
19774
19775 }
19776
19777
19778 \f
19779 /***********************************************************************
19780 Displaying strings
19781 ***********************************************************************/
19782
19783 /* Display a NUL-terminated string, starting with index START.
19784
19785 If STRING is non-null, display that C string. Otherwise, the Lisp
19786 string LISP_STRING is displayed. There's a case that STRING is
19787 non-null and LISP_STRING is not nil. It means STRING is a string
19788 data of LISP_STRING. In that case, we display LISP_STRING while
19789 ignoring its text properties.
19790
19791 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19792 FACE_STRING. Display STRING or LISP_STRING with the face at
19793 FACE_STRING_POS in FACE_STRING:
19794
19795 Display the string in the environment given by IT, but use the
19796 standard display table, temporarily.
19797
19798 FIELD_WIDTH is the minimum number of output glyphs to produce.
19799 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19800 with spaces. If STRING has more characters, more than FIELD_WIDTH
19801 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19802
19803 PRECISION is the maximum number of characters to output from
19804 STRING. PRECISION < 0 means don't truncate the string.
19805
19806 This is roughly equivalent to printf format specifiers:
19807
19808 FIELD_WIDTH PRECISION PRINTF
19809 ----------------------------------------
19810 -1 -1 %s
19811 -1 10 %.10s
19812 10 -1 %10s
19813 20 10 %20.10s
19814
19815 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19816 display them, and < 0 means obey the current buffer's value of
19817 enable_multibyte_characters.
19818
19819 Value is the number of columns displayed. */
19820
19821 static int
19822 display_string (unsigned char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19823 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19824 int field_width, int precision, int max_x, int multibyte)
19825 {
19826 int hpos_at_start = it->hpos;
19827 int saved_face_id = it->face_id;
19828 struct glyph_row *row = it->glyph_row;
19829
19830 /* Initialize the iterator IT for iteration over STRING beginning
19831 with index START. */
19832 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19833 precision, field_width, multibyte);
19834 if (string && STRINGP (lisp_string))
19835 /* LISP_STRING is the one returned by decode_mode_spec. We should
19836 ignore its text properties. */
19837 it->stop_charpos = -1;
19838
19839 /* If displaying STRING, set up the face of the iterator
19840 from LISP_STRING, if that's given. */
19841 if (STRINGP (face_string))
19842 {
19843 EMACS_INT endptr;
19844 struct face *face;
19845
19846 it->face_id
19847 = face_at_string_position (it->w, face_string, face_string_pos,
19848 0, it->region_beg_charpos,
19849 it->region_end_charpos,
19850 &endptr, it->base_face_id, 0);
19851 face = FACE_FROM_ID (it->f, it->face_id);
19852 it->face_box_p = face->box != FACE_NO_BOX;
19853 }
19854
19855 /* Set max_x to the maximum allowed X position. Don't let it go
19856 beyond the right edge of the window. */
19857 if (max_x <= 0)
19858 max_x = it->last_visible_x;
19859 else
19860 max_x = min (max_x, it->last_visible_x);
19861
19862 /* Skip over display elements that are not visible. because IT->w is
19863 hscrolled. */
19864 if (it->current_x < it->first_visible_x)
19865 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19866 MOVE_TO_POS | MOVE_TO_X);
19867
19868 row->ascent = it->max_ascent;
19869 row->height = it->max_ascent + it->max_descent;
19870 row->phys_ascent = it->max_phys_ascent;
19871 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19872 row->extra_line_spacing = it->max_extra_line_spacing;
19873
19874 /* This condition is for the case that we are called with current_x
19875 past last_visible_x. */
19876 while (it->current_x < max_x)
19877 {
19878 int x_before, x, n_glyphs_before, i, nglyphs;
19879
19880 /* Get the next display element. */
19881 if (!get_next_display_element (it))
19882 break;
19883
19884 /* Produce glyphs. */
19885 x_before = it->current_x;
19886 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19887 PRODUCE_GLYPHS (it);
19888
19889 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19890 i = 0;
19891 x = x_before;
19892 while (i < nglyphs)
19893 {
19894 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19895
19896 if (it->line_wrap != TRUNCATE
19897 && x + glyph->pixel_width > max_x)
19898 {
19899 /* End of continued line or max_x reached. */
19900 if (CHAR_GLYPH_PADDING_P (*glyph))
19901 {
19902 /* A wide character is unbreakable. */
19903 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19904 it->current_x = x_before;
19905 }
19906 else
19907 {
19908 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19909 it->current_x = x;
19910 }
19911 break;
19912 }
19913 else if (x + glyph->pixel_width >= it->first_visible_x)
19914 {
19915 /* Glyph is at least partially visible. */
19916 ++it->hpos;
19917 if (x < it->first_visible_x)
19918 it->glyph_row->x = x - it->first_visible_x;
19919 }
19920 else
19921 {
19922 /* Glyph is off the left margin of the display area.
19923 Should not happen. */
19924 abort ();
19925 }
19926
19927 row->ascent = max (row->ascent, it->max_ascent);
19928 row->height = max (row->height, it->max_ascent + it->max_descent);
19929 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19930 row->phys_height = max (row->phys_height,
19931 it->max_phys_ascent + it->max_phys_descent);
19932 row->extra_line_spacing = max (row->extra_line_spacing,
19933 it->max_extra_line_spacing);
19934 x += glyph->pixel_width;
19935 ++i;
19936 }
19937
19938 /* Stop if max_x reached. */
19939 if (i < nglyphs)
19940 break;
19941
19942 /* Stop at line ends. */
19943 if (ITERATOR_AT_END_OF_LINE_P (it))
19944 {
19945 it->continuation_lines_width = 0;
19946 break;
19947 }
19948
19949 set_iterator_to_next (it, 1);
19950
19951 /* Stop if truncating at the right edge. */
19952 if (it->line_wrap == TRUNCATE
19953 && it->current_x >= it->last_visible_x)
19954 {
19955 /* Add truncation mark, but don't do it if the line is
19956 truncated at a padding space. */
19957 if (IT_CHARPOS (*it) < it->string_nchars)
19958 {
19959 if (!FRAME_WINDOW_P (it->f))
19960 {
19961 int i, n;
19962
19963 if (it->current_x > it->last_visible_x)
19964 {
19965 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19966 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19967 break;
19968 for (n = row->used[TEXT_AREA]; i < n; ++i)
19969 {
19970 row->used[TEXT_AREA] = i;
19971 produce_special_glyphs (it, IT_TRUNCATION);
19972 }
19973 }
19974 produce_special_glyphs (it, IT_TRUNCATION);
19975 }
19976 it->glyph_row->truncated_on_right_p = 1;
19977 }
19978 break;
19979 }
19980 }
19981
19982 /* Maybe insert a truncation at the left. */
19983 if (it->first_visible_x
19984 && IT_CHARPOS (*it) > 0)
19985 {
19986 if (!FRAME_WINDOW_P (it->f))
19987 insert_left_trunc_glyphs (it);
19988 it->glyph_row->truncated_on_left_p = 1;
19989 }
19990
19991 it->face_id = saved_face_id;
19992
19993 /* Value is number of columns displayed. */
19994 return it->hpos - hpos_at_start;
19995 }
19996
19997
19998 \f
19999 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20000 appears as an element of LIST or as the car of an element of LIST.
20001 If PROPVAL is a list, compare each element against LIST in that
20002 way, and return 1/2 if any element of PROPVAL is found in LIST.
20003 Otherwise return 0. This function cannot quit.
20004 The return value is 2 if the text is invisible but with an ellipsis
20005 and 1 if it's invisible and without an ellipsis. */
20006
20007 int
20008 invisible_p (register Lisp_Object propval, Lisp_Object list)
20009 {
20010 register Lisp_Object tail, proptail;
20011
20012 for (tail = list; CONSP (tail); tail = XCDR (tail))
20013 {
20014 register Lisp_Object tem;
20015 tem = XCAR (tail);
20016 if (EQ (propval, tem))
20017 return 1;
20018 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20019 return NILP (XCDR (tem)) ? 1 : 2;
20020 }
20021
20022 if (CONSP (propval))
20023 {
20024 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20025 {
20026 Lisp_Object propelt;
20027 propelt = XCAR (proptail);
20028 for (tail = list; CONSP (tail); tail = XCDR (tail))
20029 {
20030 register Lisp_Object tem;
20031 tem = XCAR (tail);
20032 if (EQ (propelt, tem))
20033 return 1;
20034 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20035 return NILP (XCDR (tem)) ? 1 : 2;
20036 }
20037 }
20038 }
20039
20040 return 0;
20041 }
20042
20043 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20044 doc: /* Non-nil if the property makes the text invisible.
20045 POS-OR-PROP can be a marker or number, in which case it is taken to be
20046 a position in the current buffer and the value of the `invisible' property
20047 is checked; or it can be some other value, which is then presumed to be the
20048 value of the `invisible' property of the text of interest.
20049 The non-nil value returned can be t for truly invisible text or something
20050 else if the text is replaced by an ellipsis. */)
20051 (Lisp_Object pos_or_prop)
20052 {
20053 Lisp_Object prop
20054 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20055 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20056 : pos_or_prop);
20057 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20058 return (invis == 0 ? Qnil
20059 : invis == 1 ? Qt
20060 : make_number (invis));
20061 }
20062
20063 /* Calculate a width or height in pixels from a specification using
20064 the following elements:
20065
20066 SPEC ::=
20067 NUM - a (fractional) multiple of the default font width/height
20068 (NUM) - specifies exactly NUM pixels
20069 UNIT - a fixed number of pixels, see below.
20070 ELEMENT - size of a display element in pixels, see below.
20071 (NUM . SPEC) - equals NUM * SPEC
20072 (+ SPEC SPEC ...) - add pixel values
20073 (- SPEC SPEC ...) - subtract pixel values
20074 (- SPEC) - negate pixel value
20075
20076 NUM ::=
20077 INT or FLOAT - a number constant
20078 SYMBOL - use symbol's (buffer local) variable binding.
20079
20080 UNIT ::=
20081 in - pixels per inch *)
20082 mm - pixels per 1/1000 meter *)
20083 cm - pixels per 1/100 meter *)
20084 width - width of current font in pixels.
20085 height - height of current font in pixels.
20086
20087 *) using the ratio(s) defined in display-pixels-per-inch.
20088
20089 ELEMENT ::=
20090
20091 left-fringe - left fringe width in pixels
20092 right-fringe - right fringe width in pixels
20093
20094 left-margin - left margin width in pixels
20095 right-margin - right margin width in pixels
20096
20097 scroll-bar - scroll-bar area width in pixels
20098
20099 Examples:
20100
20101 Pixels corresponding to 5 inches:
20102 (5 . in)
20103
20104 Total width of non-text areas on left side of window (if scroll-bar is on left):
20105 '(space :width (+ left-fringe left-margin scroll-bar))
20106
20107 Align to first text column (in header line):
20108 '(space :align-to 0)
20109
20110 Align to middle of text area minus half the width of variable `my-image'
20111 containing a loaded image:
20112 '(space :align-to (0.5 . (- text my-image)))
20113
20114 Width of left margin minus width of 1 character in the default font:
20115 '(space :width (- left-margin 1))
20116
20117 Width of left margin minus width of 2 characters in the current font:
20118 '(space :width (- left-margin (2 . width)))
20119
20120 Center 1 character over left-margin (in header line):
20121 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20122
20123 Different ways to express width of left fringe plus left margin minus one pixel:
20124 '(space :width (- (+ left-fringe left-margin) (1)))
20125 '(space :width (+ left-fringe left-margin (- (1))))
20126 '(space :width (+ left-fringe left-margin (-1)))
20127
20128 */
20129
20130 #define NUMVAL(X) \
20131 ((INTEGERP (X) || FLOATP (X)) \
20132 ? XFLOATINT (X) \
20133 : - 1)
20134
20135 int
20136 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20137 struct font *font, int width_p, int *align_to)
20138 {
20139 double pixels;
20140
20141 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20142 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20143
20144 if (NILP (prop))
20145 return OK_PIXELS (0);
20146
20147 xassert (FRAME_LIVE_P (it->f));
20148
20149 if (SYMBOLP (prop))
20150 {
20151 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20152 {
20153 char *unit = SDATA (SYMBOL_NAME (prop));
20154
20155 if (unit[0] == 'i' && unit[1] == 'n')
20156 pixels = 1.0;
20157 else if (unit[0] == 'm' && unit[1] == 'm')
20158 pixels = 25.4;
20159 else if (unit[0] == 'c' && unit[1] == 'm')
20160 pixels = 2.54;
20161 else
20162 pixels = 0;
20163 if (pixels > 0)
20164 {
20165 double ppi;
20166 #ifdef HAVE_WINDOW_SYSTEM
20167 if (FRAME_WINDOW_P (it->f)
20168 && (ppi = (width_p
20169 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20170 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20171 ppi > 0))
20172 return OK_PIXELS (ppi / pixels);
20173 #endif
20174
20175 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20176 || (CONSP (Vdisplay_pixels_per_inch)
20177 && (ppi = (width_p
20178 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20179 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20180 ppi > 0)))
20181 return OK_PIXELS (ppi / pixels);
20182
20183 return 0;
20184 }
20185 }
20186
20187 #ifdef HAVE_WINDOW_SYSTEM
20188 if (EQ (prop, Qheight))
20189 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20190 if (EQ (prop, Qwidth))
20191 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20192 #else
20193 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20194 return OK_PIXELS (1);
20195 #endif
20196
20197 if (EQ (prop, Qtext))
20198 return OK_PIXELS (width_p
20199 ? window_box_width (it->w, TEXT_AREA)
20200 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20201
20202 if (align_to && *align_to < 0)
20203 {
20204 *res = 0;
20205 if (EQ (prop, Qleft))
20206 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20207 if (EQ (prop, Qright))
20208 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20209 if (EQ (prop, Qcenter))
20210 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20211 + window_box_width (it->w, TEXT_AREA) / 2);
20212 if (EQ (prop, Qleft_fringe))
20213 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20214 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20215 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20216 if (EQ (prop, Qright_fringe))
20217 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20218 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20219 : window_box_right_offset (it->w, TEXT_AREA));
20220 if (EQ (prop, Qleft_margin))
20221 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20222 if (EQ (prop, Qright_margin))
20223 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20224 if (EQ (prop, Qscroll_bar))
20225 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20226 ? 0
20227 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20228 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20229 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20230 : 0)));
20231 }
20232 else
20233 {
20234 if (EQ (prop, Qleft_fringe))
20235 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20236 if (EQ (prop, Qright_fringe))
20237 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20238 if (EQ (prop, Qleft_margin))
20239 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20240 if (EQ (prop, Qright_margin))
20241 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20242 if (EQ (prop, Qscroll_bar))
20243 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20244 }
20245
20246 prop = Fbuffer_local_value (prop, it->w->buffer);
20247 }
20248
20249 if (INTEGERP (prop) || FLOATP (prop))
20250 {
20251 int base_unit = (width_p
20252 ? FRAME_COLUMN_WIDTH (it->f)
20253 : FRAME_LINE_HEIGHT (it->f));
20254 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20255 }
20256
20257 if (CONSP (prop))
20258 {
20259 Lisp_Object car = XCAR (prop);
20260 Lisp_Object cdr = XCDR (prop);
20261
20262 if (SYMBOLP (car))
20263 {
20264 #ifdef HAVE_WINDOW_SYSTEM
20265 if (FRAME_WINDOW_P (it->f)
20266 && valid_image_p (prop))
20267 {
20268 int id = lookup_image (it->f, prop);
20269 struct image *img = IMAGE_FROM_ID (it->f, id);
20270
20271 return OK_PIXELS (width_p ? img->width : img->height);
20272 }
20273 #endif
20274 if (EQ (car, Qplus) || EQ (car, Qminus))
20275 {
20276 int first = 1;
20277 double px;
20278
20279 pixels = 0;
20280 while (CONSP (cdr))
20281 {
20282 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20283 font, width_p, align_to))
20284 return 0;
20285 if (first)
20286 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20287 else
20288 pixels += px;
20289 cdr = XCDR (cdr);
20290 }
20291 if (EQ (car, Qminus))
20292 pixels = -pixels;
20293 return OK_PIXELS (pixels);
20294 }
20295
20296 car = Fbuffer_local_value (car, it->w->buffer);
20297 }
20298
20299 if (INTEGERP (car) || FLOATP (car))
20300 {
20301 double fact;
20302 pixels = XFLOATINT (car);
20303 if (NILP (cdr))
20304 return OK_PIXELS (pixels);
20305 if (calc_pixel_width_or_height (&fact, it, cdr,
20306 font, width_p, align_to))
20307 return OK_PIXELS (pixels * fact);
20308 return 0;
20309 }
20310
20311 return 0;
20312 }
20313
20314 return 0;
20315 }
20316
20317 \f
20318 /***********************************************************************
20319 Glyph Display
20320 ***********************************************************************/
20321
20322 #ifdef HAVE_WINDOW_SYSTEM
20323
20324 #if GLYPH_DEBUG
20325
20326 void
20327 dump_glyph_string (s)
20328 struct glyph_string *s;
20329 {
20330 fprintf (stderr, "glyph string\n");
20331 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20332 s->x, s->y, s->width, s->height);
20333 fprintf (stderr, " ybase = %d\n", s->ybase);
20334 fprintf (stderr, " hl = %d\n", s->hl);
20335 fprintf (stderr, " left overhang = %d, right = %d\n",
20336 s->left_overhang, s->right_overhang);
20337 fprintf (stderr, " nchars = %d\n", s->nchars);
20338 fprintf (stderr, " extends to end of line = %d\n",
20339 s->extends_to_end_of_line_p);
20340 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20341 fprintf (stderr, " bg width = %d\n", s->background_width);
20342 }
20343
20344 #endif /* GLYPH_DEBUG */
20345
20346 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20347 of XChar2b structures for S; it can't be allocated in
20348 init_glyph_string because it must be allocated via `alloca'. W
20349 is the window on which S is drawn. ROW and AREA are the glyph row
20350 and area within the row from which S is constructed. START is the
20351 index of the first glyph structure covered by S. HL is a
20352 face-override for drawing S. */
20353
20354 #ifdef HAVE_NTGUI
20355 #define OPTIONAL_HDC(hdc) HDC hdc,
20356 #define DECLARE_HDC(hdc) HDC hdc;
20357 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20358 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20359 #endif
20360
20361 #ifndef OPTIONAL_HDC
20362 #define OPTIONAL_HDC(hdc)
20363 #define DECLARE_HDC(hdc)
20364 #define ALLOCATE_HDC(hdc, f)
20365 #define RELEASE_HDC(hdc, f)
20366 #endif
20367
20368 static void
20369 init_glyph_string (struct glyph_string *s,
20370 OPTIONAL_HDC (hdc)
20371 XChar2b *char2b, struct window *w, struct glyph_row *row,
20372 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20373 {
20374 memset (s, 0, sizeof *s);
20375 s->w = w;
20376 s->f = XFRAME (w->frame);
20377 #ifdef HAVE_NTGUI
20378 s->hdc = hdc;
20379 #endif
20380 s->display = FRAME_X_DISPLAY (s->f);
20381 s->window = FRAME_X_WINDOW (s->f);
20382 s->char2b = char2b;
20383 s->hl = hl;
20384 s->row = row;
20385 s->area = area;
20386 s->first_glyph = row->glyphs[area] + start;
20387 s->height = row->height;
20388 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20389 s->ybase = s->y + row->ascent;
20390 }
20391
20392
20393 /* Append the list of glyph strings with head H and tail T to the list
20394 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20395
20396 static INLINE void
20397 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20398 struct glyph_string *h, struct glyph_string *t)
20399 {
20400 if (h)
20401 {
20402 if (*head)
20403 (*tail)->next = h;
20404 else
20405 *head = h;
20406 h->prev = *tail;
20407 *tail = t;
20408 }
20409 }
20410
20411
20412 /* Prepend the list of glyph strings with head H and tail T to the
20413 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20414 result. */
20415
20416 static INLINE void
20417 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20418 struct glyph_string *h, struct glyph_string *t)
20419 {
20420 if (h)
20421 {
20422 if (*head)
20423 (*head)->prev = t;
20424 else
20425 *tail = t;
20426 t->next = *head;
20427 *head = h;
20428 }
20429 }
20430
20431
20432 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20433 Set *HEAD and *TAIL to the resulting list. */
20434
20435 static INLINE void
20436 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20437 struct glyph_string *s)
20438 {
20439 s->next = s->prev = NULL;
20440 append_glyph_string_lists (head, tail, s, s);
20441 }
20442
20443
20444 /* Get face and two-byte form of character C in face FACE_ID on frame
20445 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20446 means we want to display multibyte text. DISPLAY_P non-zero means
20447 make sure that X resources for the face returned are allocated.
20448 Value is a pointer to a realized face that is ready for display if
20449 DISPLAY_P is non-zero. */
20450
20451 static INLINE struct face *
20452 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20453 XChar2b *char2b, int multibyte_p, int display_p)
20454 {
20455 struct face *face = FACE_FROM_ID (f, face_id);
20456
20457 if (face->font)
20458 {
20459 unsigned code = face->font->driver->encode_char (face->font, c);
20460
20461 if (code != FONT_INVALID_CODE)
20462 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20463 else
20464 STORE_XCHAR2B (char2b, 0, 0);
20465 }
20466
20467 /* Make sure X resources of the face are allocated. */
20468 #ifdef HAVE_X_WINDOWS
20469 if (display_p)
20470 #endif
20471 {
20472 xassert (face != NULL);
20473 PREPARE_FACE_FOR_DISPLAY (f, face);
20474 }
20475
20476 return face;
20477 }
20478
20479
20480 /* Get face and two-byte form of character glyph GLYPH on frame F.
20481 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20482 a pointer to a realized face that is ready for display. */
20483
20484 static INLINE struct face *
20485 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20486 XChar2b *char2b, int *two_byte_p)
20487 {
20488 struct face *face;
20489
20490 xassert (glyph->type == CHAR_GLYPH);
20491 face = FACE_FROM_ID (f, glyph->face_id);
20492
20493 if (two_byte_p)
20494 *two_byte_p = 0;
20495
20496 if (face->font)
20497 {
20498 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
20499
20500 if (code != FONT_INVALID_CODE)
20501 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20502 else
20503 STORE_XCHAR2B (char2b, 0, 0);
20504 }
20505
20506 /* Make sure X resources of the face are allocated. */
20507 xassert (face != NULL);
20508 PREPARE_FACE_FOR_DISPLAY (f, face);
20509 return face;
20510 }
20511
20512
20513 /* Fill glyph string S with composition components specified by S->cmp.
20514
20515 BASE_FACE is the base face of the composition.
20516 S->cmp_from is the index of the first component for S.
20517
20518 OVERLAPS non-zero means S should draw the foreground only, and use
20519 its physical height for clipping. See also draw_glyphs.
20520
20521 Value is the index of a component not in S. */
20522
20523 static int
20524 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20525 int overlaps)
20526 {
20527 int i;
20528 /* For all glyphs of this composition, starting at the offset
20529 S->cmp_from, until we reach the end of the definition or encounter a
20530 glyph that requires the different face, add it to S. */
20531 struct face *face;
20532
20533 xassert (s);
20534
20535 s->for_overlaps = overlaps;
20536 s->face = NULL;
20537 s->font = NULL;
20538 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20539 {
20540 int c = COMPOSITION_GLYPH (s->cmp, i);
20541
20542 if (c != '\t')
20543 {
20544 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20545 -1, Qnil);
20546
20547 face = get_char_face_and_encoding (s->f, c, face_id,
20548 s->char2b + i, 1, 1);
20549 if (face)
20550 {
20551 if (! s->face)
20552 {
20553 s->face = face;
20554 s->font = s->face->font;
20555 }
20556 else if (s->face != face)
20557 break;
20558 }
20559 }
20560 ++s->nchars;
20561 }
20562 s->cmp_to = i;
20563
20564 /* All glyph strings for the same composition has the same width,
20565 i.e. the width set for the first component of the composition. */
20566 s->width = s->first_glyph->pixel_width;
20567
20568 /* If the specified font could not be loaded, use the frame's
20569 default font, but record the fact that we couldn't load it in
20570 the glyph string so that we can draw rectangles for the
20571 characters of the glyph string. */
20572 if (s->font == NULL)
20573 {
20574 s->font_not_found_p = 1;
20575 s->font = FRAME_FONT (s->f);
20576 }
20577
20578 /* Adjust base line for subscript/superscript text. */
20579 s->ybase += s->first_glyph->voffset;
20580
20581 /* This glyph string must always be drawn with 16-bit functions. */
20582 s->two_byte_p = 1;
20583
20584 return s->cmp_to;
20585 }
20586
20587 static int
20588 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20589 int start, int end, int overlaps)
20590 {
20591 struct glyph *glyph, *last;
20592 Lisp_Object lgstring;
20593 int i;
20594
20595 s->for_overlaps = overlaps;
20596 glyph = s->row->glyphs[s->area] + start;
20597 last = s->row->glyphs[s->area] + end;
20598 s->cmp_id = glyph->u.cmp.id;
20599 s->cmp_from = glyph->u.cmp.from;
20600 s->cmp_to = glyph->u.cmp.to + 1;
20601 s->face = FACE_FROM_ID (s->f, face_id);
20602 lgstring = composition_gstring_from_id (s->cmp_id);
20603 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20604 glyph++;
20605 while (glyph < last
20606 && glyph->u.cmp.automatic
20607 && glyph->u.cmp.id == s->cmp_id
20608 && s->cmp_to == glyph->u.cmp.from)
20609 s->cmp_to = (glyph++)->u.cmp.to + 1;
20610
20611 for (i = s->cmp_from; i < s->cmp_to; i++)
20612 {
20613 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20614 unsigned code = LGLYPH_CODE (lglyph);
20615
20616 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20617 }
20618 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20619 return glyph - s->row->glyphs[s->area];
20620 }
20621
20622
20623 /* Fill glyph string S from a sequence of character glyphs.
20624
20625 FACE_ID is the face id of the string. START is the index of the
20626 first glyph to consider, END is the index of the last + 1.
20627 OVERLAPS non-zero means S should draw the foreground only, and use
20628 its physical height for clipping. See also draw_glyphs.
20629
20630 Value is the index of the first glyph not in S. */
20631
20632 static int
20633 fill_glyph_string (struct glyph_string *s, int face_id,
20634 int start, int end, int overlaps)
20635 {
20636 struct glyph *glyph, *last;
20637 int voffset;
20638 int glyph_not_available_p;
20639
20640 xassert (s->f == XFRAME (s->w->frame));
20641 xassert (s->nchars == 0);
20642 xassert (start >= 0 && end > start);
20643
20644 s->for_overlaps = overlaps;
20645 glyph = s->row->glyphs[s->area] + start;
20646 last = s->row->glyphs[s->area] + end;
20647 voffset = glyph->voffset;
20648 s->padding_p = glyph->padding_p;
20649 glyph_not_available_p = glyph->glyph_not_available_p;
20650
20651 while (glyph < last
20652 && glyph->type == CHAR_GLYPH
20653 && glyph->voffset == voffset
20654 /* Same face id implies same font, nowadays. */
20655 && glyph->face_id == face_id
20656 && glyph->glyph_not_available_p == glyph_not_available_p)
20657 {
20658 int two_byte_p;
20659
20660 s->face = get_glyph_face_and_encoding (s->f, glyph,
20661 s->char2b + s->nchars,
20662 &two_byte_p);
20663 s->two_byte_p = two_byte_p;
20664 ++s->nchars;
20665 xassert (s->nchars <= end - start);
20666 s->width += glyph->pixel_width;
20667 if (glyph++->padding_p != s->padding_p)
20668 break;
20669 }
20670
20671 s->font = s->face->font;
20672
20673 /* If the specified font could not be loaded, use the frame's font,
20674 but record the fact that we couldn't load it in
20675 S->font_not_found_p so that we can draw rectangles for the
20676 characters of the glyph string. */
20677 if (s->font == NULL || glyph_not_available_p)
20678 {
20679 s->font_not_found_p = 1;
20680 s->font = FRAME_FONT (s->f);
20681 }
20682
20683 /* Adjust base line for subscript/superscript text. */
20684 s->ybase += voffset;
20685
20686 xassert (s->face && s->face->gc);
20687 return glyph - s->row->glyphs[s->area];
20688 }
20689
20690
20691 /* Fill glyph string S from image glyph S->first_glyph. */
20692
20693 static void
20694 fill_image_glyph_string (struct glyph_string *s)
20695 {
20696 xassert (s->first_glyph->type == IMAGE_GLYPH);
20697 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20698 xassert (s->img);
20699 s->slice = s->first_glyph->slice;
20700 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20701 s->font = s->face->font;
20702 s->width = s->first_glyph->pixel_width;
20703
20704 /* Adjust base line for subscript/superscript text. */
20705 s->ybase += s->first_glyph->voffset;
20706 }
20707
20708
20709 /* Fill glyph string S from a sequence of stretch glyphs.
20710
20711 ROW is the glyph row in which the glyphs are found, AREA is the
20712 area within the row. START is the index of the first glyph to
20713 consider, END is the index of the last + 1.
20714
20715 Value is the index of the first glyph not in S. */
20716
20717 static int
20718 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20719 enum glyph_row_area area, int start, int end)
20720 {
20721 struct glyph *glyph, *last;
20722 int voffset, face_id;
20723
20724 xassert (s->first_glyph->type == STRETCH_GLYPH);
20725
20726 glyph = s->row->glyphs[s->area] + start;
20727 last = s->row->glyphs[s->area] + end;
20728 face_id = glyph->face_id;
20729 s->face = FACE_FROM_ID (s->f, face_id);
20730 s->font = s->face->font;
20731 s->width = glyph->pixel_width;
20732 s->nchars = 1;
20733 voffset = glyph->voffset;
20734
20735 for (++glyph;
20736 (glyph < last
20737 && glyph->type == STRETCH_GLYPH
20738 && glyph->voffset == voffset
20739 && glyph->face_id == face_id);
20740 ++glyph)
20741 s->width += glyph->pixel_width;
20742
20743 /* Adjust base line for subscript/superscript text. */
20744 s->ybase += voffset;
20745
20746 /* The case that face->gc == 0 is handled when drawing the glyph
20747 string by calling PREPARE_FACE_FOR_DISPLAY. */
20748 xassert (s->face);
20749 return glyph - s->row->glyphs[s->area];
20750 }
20751
20752 static struct font_metrics *
20753 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20754 {
20755 static struct font_metrics metrics;
20756 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20757
20758 if (! font || code == FONT_INVALID_CODE)
20759 return NULL;
20760 font->driver->text_extents (font, &code, 1, &metrics);
20761 return &metrics;
20762 }
20763
20764 /* EXPORT for RIF:
20765 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20766 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20767 assumed to be zero. */
20768
20769 void
20770 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20771 {
20772 *left = *right = 0;
20773
20774 if (glyph->type == CHAR_GLYPH)
20775 {
20776 struct face *face;
20777 XChar2b char2b;
20778 struct font_metrics *pcm;
20779
20780 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20781 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20782 {
20783 if (pcm->rbearing > pcm->width)
20784 *right = pcm->rbearing - pcm->width;
20785 if (pcm->lbearing < 0)
20786 *left = -pcm->lbearing;
20787 }
20788 }
20789 else if (glyph->type == COMPOSITE_GLYPH)
20790 {
20791 if (! glyph->u.cmp.automatic)
20792 {
20793 struct composition *cmp = composition_table[glyph->u.cmp.id];
20794
20795 if (cmp->rbearing > cmp->pixel_width)
20796 *right = cmp->rbearing - cmp->pixel_width;
20797 if (cmp->lbearing < 0)
20798 *left = - cmp->lbearing;
20799 }
20800 else
20801 {
20802 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20803 struct font_metrics metrics;
20804
20805 composition_gstring_width (gstring, glyph->u.cmp.from,
20806 glyph->u.cmp.to + 1, &metrics);
20807 if (metrics.rbearing > metrics.width)
20808 *right = metrics.rbearing - metrics.width;
20809 if (metrics.lbearing < 0)
20810 *left = - metrics.lbearing;
20811 }
20812 }
20813 }
20814
20815
20816 /* Return the index of the first glyph preceding glyph string S that
20817 is overwritten by S because of S's left overhang. Value is -1
20818 if no glyphs are overwritten. */
20819
20820 static int
20821 left_overwritten (struct glyph_string *s)
20822 {
20823 int k;
20824
20825 if (s->left_overhang)
20826 {
20827 int x = 0, i;
20828 struct glyph *glyphs = s->row->glyphs[s->area];
20829 int first = s->first_glyph - glyphs;
20830
20831 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20832 x -= glyphs[i].pixel_width;
20833
20834 k = i + 1;
20835 }
20836 else
20837 k = -1;
20838
20839 return k;
20840 }
20841
20842
20843 /* Return the index of the first glyph preceding glyph string S that
20844 is overwriting S because of its right overhang. Value is -1 if no
20845 glyph in front of S overwrites S. */
20846
20847 static int
20848 left_overwriting (struct glyph_string *s)
20849 {
20850 int i, k, x;
20851 struct glyph *glyphs = s->row->glyphs[s->area];
20852 int first = s->first_glyph - glyphs;
20853
20854 k = -1;
20855 x = 0;
20856 for (i = first - 1; i >= 0; --i)
20857 {
20858 int left, right;
20859 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20860 if (x + right > 0)
20861 k = i;
20862 x -= glyphs[i].pixel_width;
20863 }
20864
20865 return k;
20866 }
20867
20868
20869 /* Return the index of the last glyph following glyph string S that is
20870 overwritten by S because of S's right overhang. Value is -1 if
20871 no such glyph is found. */
20872
20873 static int
20874 right_overwritten (struct glyph_string *s)
20875 {
20876 int k = -1;
20877
20878 if (s->right_overhang)
20879 {
20880 int x = 0, i;
20881 struct glyph *glyphs = s->row->glyphs[s->area];
20882 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20883 int end = s->row->used[s->area];
20884
20885 for (i = first; i < end && s->right_overhang > x; ++i)
20886 x += glyphs[i].pixel_width;
20887
20888 k = i;
20889 }
20890
20891 return k;
20892 }
20893
20894
20895 /* Return the index of the last glyph following glyph string S that
20896 overwrites S because of its left overhang. Value is negative
20897 if no such glyph is found. */
20898
20899 static int
20900 right_overwriting (struct glyph_string *s)
20901 {
20902 int i, k, x;
20903 int end = s->row->used[s->area];
20904 struct glyph *glyphs = s->row->glyphs[s->area];
20905 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20906
20907 k = -1;
20908 x = 0;
20909 for (i = first; i < end; ++i)
20910 {
20911 int left, right;
20912 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20913 if (x - left < 0)
20914 k = i;
20915 x += glyphs[i].pixel_width;
20916 }
20917
20918 return k;
20919 }
20920
20921
20922 /* Set background width of glyph string S. START is the index of the
20923 first glyph following S. LAST_X is the right-most x-position + 1
20924 in the drawing area. */
20925
20926 static INLINE void
20927 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
20928 {
20929 /* If the face of this glyph string has to be drawn to the end of
20930 the drawing area, set S->extends_to_end_of_line_p. */
20931
20932 if (start == s->row->used[s->area]
20933 && s->area == TEXT_AREA
20934 && ((s->row->fill_line_p
20935 && (s->hl == DRAW_NORMAL_TEXT
20936 || s->hl == DRAW_IMAGE_RAISED
20937 || s->hl == DRAW_IMAGE_SUNKEN))
20938 || s->hl == DRAW_MOUSE_FACE))
20939 s->extends_to_end_of_line_p = 1;
20940
20941 /* If S extends its face to the end of the line, set its
20942 background_width to the distance to the right edge of the drawing
20943 area. */
20944 if (s->extends_to_end_of_line_p)
20945 s->background_width = last_x - s->x + 1;
20946 else
20947 s->background_width = s->width;
20948 }
20949
20950
20951 /* Compute overhangs and x-positions for glyph string S and its
20952 predecessors, or successors. X is the starting x-position for S.
20953 BACKWARD_P non-zero means process predecessors. */
20954
20955 static void
20956 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
20957 {
20958 if (backward_p)
20959 {
20960 while (s)
20961 {
20962 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20963 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20964 x -= s->width;
20965 s->x = x;
20966 s = s->prev;
20967 }
20968 }
20969 else
20970 {
20971 while (s)
20972 {
20973 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20974 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20975 s->x = x;
20976 x += s->width;
20977 s = s->next;
20978 }
20979 }
20980 }
20981
20982
20983
20984 /* The following macros are only called from draw_glyphs below.
20985 They reference the following parameters of that function directly:
20986 `w', `row', `area', and `overlap_p'
20987 as well as the following local variables:
20988 `s', `f', and `hdc' (in W32) */
20989
20990 #ifdef HAVE_NTGUI
20991 /* On W32, silently add local `hdc' variable to argument list of
20992 init_glyph_string. */
20993 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20994 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
20995 #else
20996 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20997 init_glyph_string (s, char2b, w, row, area, start, hl)
20998 #endif
20999
21000 /* Add a glyph string for a stretch glyph to the list of strings
21001 between HEAD and TAIL. START is the index of the stretch glyph in
21002 row area AREA of glyph row ROW. END is the index of the last glyph
21003 in that glyph row area. X is the current output position assigned
21004 to the new glyph string constructed. HL overrides that face of the
21005 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21006 is the right-most x-position of the drawing area. */
21007
21008 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21009 and below -- keep them on one line. */
21010 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21011 do \
21012 { \
21013 s = (struct glyph_string *) alloca (sizeof *s); \
21014 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21015 START = fill_stretch_glyph_string (s, row, area, START, END); \
21016 append_glyph_string (&HEAD, &TAIL, s); \
21017 s->x = (X); \
21018 } \
21019 while (0)
21020
21021
21022 /* Add a glyph string for an image glyph to the list of strings
21023 between HEAD and TAIL. START is the index of the image glyph in
21024 row area AREA of glyph row ROW. END is the index of the last glyph
21025 in that glyph row area. X is the current output position assigned
21026 to the new glyph string constructed. HL overrides that face of the
21027 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21028 is the right-most x-position of the drawing area. */
21029
21030 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21031 do \
21032 { \
21033 s = (struct glyph_string *) alloca (sizeof *s); \
21034 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21035 fill_image_glyph_string (s); \
21036 append_glyph_string (&HEAD, &TAIL, s); \
21037 ++START; \
21038 s->x = (X); \
21039 } \
21040 while (0)
21041
21042
21043 /* Add a glyph string for a sequence of character glyphs to the list
21044 of strings between HEAD and TAIL. START is the index of the first
21045 glyph in row area AREA of glyph row ROW that is part of the new
21046 glyph string. END is the index of the last glyph in that glyph row
21047 area. X is the current output position assigned to the new glyph
21048 string constructed. HL overrides that face of the glyph; e.g. it
21049 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21050 right-most x-position of the drawing area. */
21051
21052 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21053 do \
21054 { \
21055 int face_id; \
21056 XChar2b *char2b; \
21057 \
21058 face_id = (row)->glyphs[area][START].face_id; \
21059 \
21060 s = (struct glyph_string *) alloca (sizeof *s); \
21061 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21062 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21063 append_glyph_string (&HEAD, &TAIL, s); \
21064 s->x = (X); \
21065 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21066 } \
21067 while (0)
21068
21069
21070 /* Add a glyph string for a composite sequence to the list of strings
21071 between HEAD and TAIL. START is the index of the first glyph in
21072 row area AREA of glyph row ROW that is part of the new glyph
21073 string. END is the index of the last glyph in that glyph row area.
21074 X is the current output position assigned to the new glyph string
21075 constructed. HL overrides that face of the glyph; e.g. it is
21076 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21077 x-position of the drawing area. */
21078
21079 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21080 do { \
21081 int face_id = (row)->glyphs[area][START].face_id; \
21082 struct face *base_face = FACE_FROM_ID (f, face_id); \
21083 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21084 struct composition *cmp = composition_table[cmp_id]; \
21085 XChar2b *char2b; \
21086 struct glyph_string *first_s; \
21087 int n; \
21088 \
21089 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21090 \
21091 /* Make glyph_strings for each glyph sequence that is drawable by \
21092 the same face, and append them to HEAD/TAIL. */ \
21093 for (n = 0; n < cmp->glyph_len;) \
21094 { \
21095 s = (struct glyph_string *) alloca (sizeof *s); \
21096 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21097 append_glyph_string (&(HEAD), &(TAIL), s); \
21098 s->cmp = cmp; \
21099 s->cmp_from = n; \
21100 s->x = (X); \
21101 if (n == 0) \
21102 first_s = s; \
21103 n = fill_composite_glyph_string (s, base_face, overlaps); \
21104 } \
21105 \
21106 ++START; \
21107 s = first_s; \
21108 } while (0)
21109
21110
21111 /* Add a glyph string for a glyph-string sequence to the list of strings
21112 between HEAD and TAIL. */
21113
21114 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21115 do { \
21116 int face_id; \
21117 XChar2b *char2b; \
21118 Lisp_Object gstring; \
21119 \
21120 face_id = (row)->glyphs[area][START].face_id; \
21121 gstring = (composition_gstring_from_id \
21122 ((row)->glyphs[area][START].u.cmp.id)); \
21123 s = (struct glyph_string *) alloca (sizeof *s); \
21124 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21125 * LGSTRING_GLYPH_LEN (gstring)); \
21126 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21127 append_glyph_string (&(HEAD), &(TAIL), s); \
21128 s->x = (X); \
21129 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21130 } while (0)
21131
21132
21133 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21134 of AREA of glyph row ROW on window W between indices START and END.
21135 HL overrides the face for drawing glyph strings, e.g. it is
21136 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21137 x-positions of the drawing area.
21138
21139 This is an ugly monster macro construct because we must use alloca
21140 to allocate glyph strings (because draw_glyphs can be called
21141 asynchronously). */
21142
21143 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21144 do \
21145 { \
21146 HEAD = TAIL = NULL; \
21147 while (START < END) \
21148 { \
21149 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21150 switch (first_glyph->type) \
21151 { \
21152 case CHAR_GLYPH: \
21153 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21154 HL, X, LAST_X); \
21155 break; \
21156 \
21157 case COMPOSITE_GLYPH: \
21158 if (first_glyph->u.cmp.automatic) \
21159 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21160 HL, X, LAST_X); \
21161 else \
21162 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21163 HL, X, LAST_X); \
21164 break; \
21165 \
21166 case STRETCH_GLYPH: \
21167 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21168 HL, X, LAST_X); \
21169 break; \
21170 \
21171 case IMAGE_GLYPH: \
21172 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21173 HL, X, LAST_X); \
21174 break; \
21175 \
21176 default: \
21177 abort (); \
21178 } \
21179 \
21180 if (s) \
21181 { \
21182 set_glyph_string_background_width (s, START, LAST_X); \
21183 (X) += s->width; \
21184 } \
21185 } \
21186 } while (0)
21187
21188
21189 /* Draw glyphs between START and END in AREA of ROW on window W,
21190 starting at x-position X. X is relative to AREA in W. HL is a
21191 face-override with the following meaning:
21192
21193 DRAW_NORMAL_TEXT draw normally
21194 DRAW_CURSOR draw in cursor face
21195 DRAW_MOUSE_FACE draw in mouse face.
21196 DRAW_INVERSE_VIDEO draw in mode line face
21197 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21198 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21199
21200 If OVERLAPS is non-zero, draw only the foreground of characters and
21201 clip to the physical height of ROW. Non-zero value also defines
21202 the overlapping part to be drawn:
21203
21204 OVERLAPS_PRED overlap with preceding rows
21205 OVERLAPS_SUCC overlap with succeeding rows
21206 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21207 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21208
21209 Value is the x-position reached, relative to AREA of W. */
21210
21211 static int
21212 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21213 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21214 enum draw_glyphs_face hl, int overlaps)
21215 {
21216 struct glyph_string *head, *tail;
21217 struct glyph_string *s;
21218 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21219 int i, j, x_reached, last_x, area_left = 0;
21220 struct frame *f = XFRAME (WINDOW_FRAME (w));
21221 DECLARE_HDC (hdc);
21222
21223 ALLOCATE_HDC (hdc, f);
21224
21225 /* Let's rather be paranoid than getting a SEGV. */
21226 end = min (end, row->used[area]);
21227 start = max (0, start);
21228 start = min (end, start);
21229
21230 /* Translate X to frame coordinates. Set last_x to the right
21231 end of the drawing area. */
21232 if (row->full_width_p)
21233 {
21234 /* X is relative to the left edge of W, without scroll bars
21235 or fringes. */
21236 area_left = WINDOW_LEFT_EDGE_X (w);
21237 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21238 }
21239 else
21240 {
21241 area_left = window_box_left (w, area);
21242 last_x = area_left + window_box_width (w, area);
21243 }
21244 x += area_left;
21245
21246 /* Build a doubly-linked list of glyph_string structures between
21247 head and tail from what we have to draw. Note that the macro
21248 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21249 the reason we use a separate variable `i'. */
21250 i = start;
21251 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21252 if (tail)
21253 x_reached = tail->x + tail->background_width;
21254 else
21255 x_reached = x;
21256
21257 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21258 the row, redraw some glyphs in front or following the glyph
21259 strings built above. */
21260 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21261 {
21262 struct glyph_string *h, *t;
21263 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21264 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21265 int dummy_x = 0;
21266
21267 /* If mouse highlighting is on, we may need to draw adjacent
21268 glyphs using mouse-face highlighting. */
21269 if (area == TEXT_AREA && row->mouse_face_p)
21270 {
21271 struct glyph_row *mouse_beg_row, *mouse_end_row;
21272
21273 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21274 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21275
21276 if (row >= mouse_beg_row && row <= mouse_end_row)
21277 {
21278 check_mouse_face = 1;
21279 mouse_beg_col = (row == mouse_beg_row)
21280 ? dpyinfo->mouse_face_beg_col : 0;
21281 mouse_end_col = (row == mouse_end_row)
21282 ? dpyinfo->mouse_face_end_col
21283 : row->used[TEXT_AREA];
21284 }
21285 }
21286
21287 /* Compute overhangs for all glyph strings. */
21288 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21289 for (s = head; s; s = s->next)
21290 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21291
21292 /* Prepend glyph strings for glyphs in front of the first glyph
21293 string that are overwritten because of the first glyph
21294 string's left overhang. The background of all strings
21295 prepended must be drawn because the first glyph string
21296 draws over it. */
21297 i = left_overwritten (head);
21298 if (i >= 0)
21299 {
21300 enum draw_glyphs_face overlap_hl;
21301
21302 /* If this row contains mouse highlighting, attempt to draw
21303 the overlapped glyphs with the correct highlight. This
21304 code fails if the overlap encompasses more than one glyph
21305 and mouse-highlight spans only some of these glyphs.
21306 However, making it work perfectly involves a lot more
21307 code, and I don't know if the pathological case occurs in
21308 practice, so we'll stick to this for now. --- cyd */
21309 if (check_mouse_face
21310 && mouse_beg_col < start && mouse_end_col > i)
21311 overlap_hl = DRAW_MOUSE_FACE;
21312 else
21313 overlap_hl = DRAW_NORMAL_TEXT;
21314
21315 j = i;
21316 BUILD_GLYPH_STRINGS (j, start, h, t,
21317 overlap_hl, dummy_x, last_x);
21318 start = i;
21319 compute_overhangs_and_x (t, head->x, 1);
21320 prepend_glyph_string_lists (&head, &tail, h, t);
21321 clip_head = head;
21322 }
21323
21324 /* Prepend glyph strings for glyphs in front of the first glyph
21325 string that overwrite that glyph string because of their
21326 right overhang. For these strings, only the foreground must
21327 be drawn, because it draws over the glyph string at `head'.
21328 The background must not be drawn because this would overwrite
21329 right overhangs of preceding glyphs for which no glyph
21330 strings exist. */
21331 i = left_overwriting (head);
21332 if (i >= 0)
21333 {
21334 enum draw_glyphs_face overlap_hl;
21335
21336 if (check_mouse_face
21337 && mouse_beg_col < start && mouse_end_col > i)
21338 overlap_hl = DRAW_MOUSE_FACE;
21339 else
21340 overlap_hl = DRAW_NORMAL_TEXT;
21341
21342 clip_head = head;
21343 BUILD_GLYPH_STRINGS (i, start, h, t,
21344 overlap_hl, dummy_x, last_x);
21345 for (s = h; s; s = s->next)
21346 s->background_filled_p = 1;
21347 compute_overhangs_and_x (t, head->x, 1);
21348 prepend_glyph_string_lists (&head, &tail, h, t);
21349 }
21350
21351 /* Append glyphs strings for glyphs following the last glyph
21352 string tail that are overwritten by tail. The background of
21353 these strings has to be drawn because tail's foreground draws
21354 over it. */
21355 i = right_overwritten (tail);
21356 if (i >= 0)
21357 {
21358 enum draw_glyphs_face overlap_hl;
21359
21360 if (check_mouse_face
21361 && mouse_beg_col < i && mouse_end_col > end)
21362 overlap_hl = DRAW_MOUSE_FACE;
21363 else
21364 overlap_hl = DRAW_NORMAL_TEXT;
21365
21366 BUILD_GLYPH_STRINGS (end, i, h, t,
21367 overlap_hl, x, last_x);
21368 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21369 we don't have `end = i;' here. */
21370 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21371 append_glyph_string_lists (&head, &tail, h, t);
21372 clip_tail = tail;
21373 }
21374
21375 /* Append glyph strings for glyphs following the last glyph
21376 string tail that overwrite tail. The foreground of such
21377 glyphs has to be drawn because it writes into the background
21378 of tail. The background must not be drawn because it could
21379 paint over the foreground of following glyphs. */
21380 i = right_overwriting (tail);
21381 if (i >= 0)
21382 {
21383 enum draw_glyphs_face overlap_hl;
21384 if (check_mouse_face
21385 && mouse_beg_col < i && mouse_end_col > end)
21386 overlap_hl = DRAW_MOUSE_FACE;
21387 else
21388 overlap_hl = DRAW_NORMAL_TEXT;
21389
21390 clip_tail = tail;
21391 i++; /* We must include the Ith glyph. */
21392 BUILD_GLYPH_STRINGS (end, i, h, t,
21393 overlap_hl, x, last_x);
21394 for (s = h; s; s = s->next)
21395 s->background_filled_p = 1;
21396 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21397 append_glyph_string_lists (&head, &tail, h, t);
21398 }
21399 if (clip_head || clip_tail)
21400 for (s = head; s; s = s->next)
21401 {
21402 s->clip_head = clip_head;
21403 s->clip_tail = clip_tail;
21404 }
21405 }
21406
21407 /* Draw all strings. */
21408 for (s = head; s; s = s->next)
21409 FRAME_RIF (f)->draw_glyph_string (s);
21410
21411 #ifndef HAVE_NS
21412 /* When focus a sole frame and move horizontally, this sets on_p to 0
21413 causing a failure to erase prev cursor position. */
21414 if (area == TEXT_AREA
21415 && !row->full_width_p
21416 /* When drawing overlapping rows, only the glyph strings'
21417 foreground is drawn, which doesn't erase a cursor
21418 completely. */
21419 && !overlaps)
21420 {
21421 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21422 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21423 : (tail ? tail->x + tail->background_width : x));
21424 x0 -= area_left;
21425 x1 -= area_left;
21426
21427 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21428 row->y, MATRIX_ROW_BOTTOM_Y (row));
21429 }
21430 #endif
21431
21432 /* Value is the x-position up to which drawn, relative to AREA of W.
21433 This doesn't include parts drawn because of overhangs. */
21434 if (row->full_width_p)
21435 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21436 else
21437 x_reached -= area_left;
21438
21439 RELEASE_HDC (hdc, f);
21440
21441 return x_reached;
21442 }
21443
21444 /* Expand row matrix if too narrow. Don't expand if area
21445 is not present. */
21446
21447 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21448 { \
21449 if (!fonts_changed_p \
21450 && (it->glyph_row->glyphs[area] \
21451 < it->glyph_row->glyphs[area + 1])) \
21452 { \
21453 it->w->ncols_scale_factor++; \
21454 fonts_changed_p = 1; \
21455 } \
21456 }
21457
21458 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21459 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21460
21461 static INLINE void
21462 append_glyph (struct it *it)
21463 {
21464 struct glyph *glyph;
21465 enum glyph_row_area area = it->area;
21466
21467 xassert (it->glyph_row);
21468 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21469
21470 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21471 if (glyph < it->glyph_row->glyphs[area + 1])
21472 {
21473 /* If the glyph row is reversed, we need to prepend the glyph
21474 rather than append it. */
21475 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21476 {
21477 struct glyph *g;
21478
21479 /* Make room for the additional glyph. */
21480 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21481 g[1] = *g;
21482 glyph = it->glyph_row->glyphs[area];
21483 }
21484 glyph->charpos = CHARPOS (it->position);
21485 glyph->object = it->object;
21486 if (it->pixel_width > 0)
21487 {
21488 glyph->pixel_width = it->pixel_width;
21489 glyph->padding_p = 0;
21490 }
21491 else
21492 {
21493 /* Assure at least 1-pixel width. Otherwise, cursor can't
21494 be displayed correctly. */
21495 glyph->pixel_width = 1;
21496 glyph->padding_p = 1;
21497 }
21498 glyph->ascent = it->ascent;
21499 glyph->descent = it->descent;
21500 glyph->voffset = it->voffset;
21501 glyph->type = CHAR_GLYPH;
21502 glyph->avoid_cursor_p = it->avoid_cursor_p;
21503 glyph->multibyte_p = it->multibyte_p;
21504 glyph->left_box_line_p = it->start_of_box_run_p;
21505 glyph->right_box_line_p = it->end_of_box_run_p;
21506 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21507 || it->phys_descent > it->descent);
21508 glyph->glyph_not_available_p = it->glyph_not_available_p;
21509 glyph->face_id = it->face_id;
21510 glyph->u.ch = it->char_to_display;
21511 glyph->slice = null_glyph_slice;
21512 glyph->font_type = FONT_TYPE_UNKNOWN;
21513 if (it->bidi_p)
21514 {
21515 glyph->resolved_level = it->bidi_it.resolved_level;
21516 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21517 abort ();
21518 glyph->bidi_type = it->bidi_it.type;
21519 }
21520 else
21521 {
21522 glyph->resolved_level = 0;
21523 glyph->bidi_type = UNKNOWN_BT;
21524 }
21525 ++it->glyph_row->used[area];
21526 }
21527 else
21528 IT_EXPAND_MATRIX_WIDTH (it, area);
21529 }
21530
21531 /* Store one glyph for the composition IT->cmp_it.id in
21532 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21533 non-null. */
21534
21535 static INLINE void
21536 append_composite_glyph (struct it *it)
21537 {
21538 struct glyph *glyph;
21539 enum glyph_row_area area = it->area;
21540
21541 xassert (it->glyph_row);
21542
21543 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21544 if (glyph < it->glyph_row->glyphs[area + 1])
21545 {
21546 /* If the glyph row is reversed, we need to prepend the glyph
21547 rather than append it. */
21548 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21549 {
21550 struct glyph *g;
21551
21552 /* Make room for the new glyph. */
21553 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21554 g[1] = *g;
21555 glyph = it->glyph_row->glyphs[it->area];
21556 }
21557 glyph->charpos = it->cmp_it.charpos;
21558 glyph->object = it->object;
21559 glyph->pixel_width = it->pixel_width;
21560 glyph->ascent = it->ascent;
21561 glyph->descent = it->descent;
21562 glyph->voffset = it->voffset;
21563 glyph->type = COMPOSITE_GLYPH;
21564 if (it->cmp_it.ch < 0)
21565 {
21566 glyph->u.cmp.automatic = 0;
21567 glyph->u.cmp.id = it->cmp_it.id;
21568 }
21569 else
21570 {
21571 glyph->u.cmp.automatic = 1;
21572 glyph->u.cmp.id = it->cmp_it.id;
21573 glyph->u.cmp.from = it->cmp_it.from;
21574 glyph->u.cmp.to = it->cmp_it.to - 1;
21575 }
21576 glyph->avoid_cursor_p = it->avoid_cursor_p;
21577 glyph->multibyte_p = it->multibyte_p;
21578 glyph->left_box_line_p = it->start_of_box_run_p;
21579 glyph->right_box_line_p = it->end_of_box_run_p;
21580 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21581 || it->phys_descent > it->descent);
21582 glyph->padding_p = 0;
21583 glyph->glyph_not_available_p = 0;
21584 glyph->face_id = it->face_id;
21585 glyph->slice = null_glyph_slice;
21586 glyph->font_type = FONT_TYPE_UNKNOWN;
21587 if (it->bidi_p)
21588 {
21589 glyph->resolved_level = it->bidi_it.resolved_level;
21590 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21591 abort ();
21592 glyph->bidi_type = it->bidi_it.type;
21593 }
21594 ++it->glyph_row->used[area];
21595 }
21596 else
21597 IT_EXPAND_MATRIX_WIDTH (it, area);
21598 }
21599
21600
21601 /* Change IT->ascent and IT->height according to the setting of
21602 IT->voffset. */
21603
21604 static INLINE void
21605 take_vertical_position_into_account (struct it *it)
21606 {
21607 if (it->voffset)
21608 {
21609 if (it->voffset < 0)
21610 /* Increase the ascent so that we can display the text higher
21611 in the line. */
21612 it->ascent -= it->voffset;
21613 else
21614 /* Increase the descent so that we can display the text lower
21615 in the line. */
21616 it->descent += it->voffset;
21617 }
21618 }
21619
21620
21621 /* Produce glyphs/get display metrics for the image IT is loaded with.
21622 See the description of struct display_iterator in dispextern.h for
21623 an overview of struct display_iterator. */
21624
21625 static void
21626 produce_image_glyph (struct it *it)
21627 {
21628 struct image *img;
21629 struct face *face;
21630 int glyph_ascent, crop;
21631 struct glyph_slice slice;
21632
21633 xassert (it->what == IT_IMAGE);
21634
21635 face = FACE_FROM_ID (it->f, it->face_id);
21636 xassert (face);
21637 /* Make sure X resources of the face is loaded. */
21638 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21639
21640 if (it->image_id < 0)
21641 {
21642 /* Fringe bitmap. */
21643 it->ascent = it->phys_ascent = 0;
21644 it->descent = it->phys_descent = 0;
21645 it->pixel_width = 0;
21646 it->nglyphs = 0;
21647 return;
21648 }
21649
21650 img = IMAGE_FROM_ID (it->f, it->image_id);
21651 xassert (img);
21652 /* Make sure X resources of the image is loaded. */
21653 prepare_image_for_display (it->f, img);
21654
21655 slice.x = slice.y = 0;
21656 slice.width = img->width;
21657 slice.height = img->height;
21658
21659 if (INTEGERP (it->slice.x))
21660 slice.x = XINT (it->slice.x);
21661 else if (FLOATP (it->slice.x))
21662 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21663
21664 if (INTEGERP (it->slice.y))
21665 slice.y = XINT (it->slice.y);
21666 else if (FLOATP (it->slice.y))
21667 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21668
21669 if (INTEGERP (it->slice.width))
21670 slice.width = XINT (it->slice.width);
21671 else if (FLOATP (it->slice.width))
21672 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21673
21674 if (INTEGERP (it->slice.height))
21675 slice.height = XINT (it->slice.height);
21676 else if (FLOATP (it->slice.height))
21677 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21678
21679 if (slice.x >= img->width)
21680 slice.x = img->width;
21681 if (slice.y >= img->height)
21682 slice.y = img->height;
21683 if (slice.x + slice.width >= img->width)
21684 slice.width = img->width - slice.x;
21685 if (slice.y + slice.height > img->height)
21686 slice.height = img->height - slice.y;
21687
21688 if (slice.width == 0 || slice.height == 0)
21689 return;
21690
21691 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21692
21693 it->descent = slice.height - glyph_ascent;
21694 if (slice.y == 0)
21695 it->descent += img->vmargin;
21696 if (slice.y + slice.height == img->height)
21697 it->descent += img->vmargin;
21698 it->phys_descent = it->descent;
21699
21700 it->pixel_width = slice.width;
21701 if (slice.x == 0)
21702 it->pixel_width += img->hmargin;
21703 if (slice.x + slice.width == img->width)
21704 it->pixel_width += img->hmargin;
21705
21706 /* It's quite possible for images to have an ascent greater than
21707 their height, so don't get confused in that case. */
21708 if (it->descent < 0)
21709 it->descent = 0;
21710
21711 it->nglyphs = 1;
21712
21713 if (face->box != FACE_NO_BOX)
21714 {
21715 if (face->box_line_width > 0)
21716 {
21717 if (slice.y == 0)
21718 it->ascent += face->box_line_width;
21719 if (slice.y + slice.height == img->height)
21720 it->descent += face->box_line_width;
21721 }
21722
21723 if (it->start_of_box_run_p && slice.x == 0)
21724 it->pixel_width += eabs (face->box_line_width);
21725 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21726 it->pixel_width += eabs (face->box_line_width);
21727 }
21728
21729 take_vertical_position_into_account (it);
21730
21731 /* Automatically crop wide image glyphs at right edge so we can
21732 draw the cursor on same display row. */
21733 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21734 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21735 {
21736 it->pixel_width -= crop;
21737 slice.width -= crop;
21738 }
21739
21740 if (it->glyph_row)
21741 {
21742 struct glyph *glyph;
21743 enum glyph_row_area area = it->area;
21744
21745 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21746 if (glyph < it->glyph_row->glyphs[area + 1])
21747 {
21748 glyph->charpos = CHARPOS (it->position);
21749 glyph->object = it->object;
21750 glyph->pixel_width = it->pixel_width;
21751 glyph->ascent = glyph_ascent;
21752 glyph->descent = it->descent;
21753 glyph->voffset = it->voffset;
21754 glyph->type = IMAGE_GLYPH;
21755 glyph->avoid_cursor_p = it->avoid_cursor_p;
21756 glyph->multibyte_p = it->multibyte_p;
21757 glyph->left_box_line_p = it->start_of_box_run_p;
21758 glyph->right_box_line_p = it->end_of_box_run_p;
21759 glyph->overlaps_vertically_p = 0;
21760 glyph->padding_p = 0;
21761 glyph->glyph_not_available_p = 0;
21762 glyph->face_id = it->face_id;
21763 glyph->u.img_id = img->id;
21764 glyph->slice = slice;
21765 glyph->font_type = FONT_TYPE_UNKNOWN;
21766 if (it->bidi_p)
21767 {
21768 glyph->resolved_level = it->bidi_it.resolved_level;
21769 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21770 abort ();
21771 glyph->bidi_type = it->bidi_it.type;
21772 }
21773 ++it->glyph_row->used[area];
21774 }
21775 else
21776 IT_EXPAND_MATRIX_WIDTH (it, area);
21777 }
21778 }
21779
21780
21781 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21782 of the glyph, WIDTH and HEIGHT are the width and height of the
21783 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21784
21785 static void
21786 append_stretch_glyph (struct it *it, Lisp_Object object,
21787 int width, int height, int ascent)
21788 {
21789 struct glyph *glyph;
21790 enum glyph_row_area area = it->area;
21791
21792 xassert (ascent >= 0 && ascent <= height);
21793
21794 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21795 if (glyph < it->glyph_row->glyphs[area + 1])
21796 {
21797 /* If the glyph row is reversed, we need to prepend the glyph
21798 rather than append it. */
21799 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21800 {
21801 struct glyph *g;
21802
21803 /* Make room for the additional glyph. */
21804 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21805 g[1] = *g;
21806 glyph = it->glyph_row->glyphs[area];
21807 }
21808 glyph->charpos = CHARPOS (it->position);
21809 glyph->object = object;
21810 glyph->pixel_width = width;
21811 glyph->ascent = ascent;
21812 glyph->descent = height - ascent;
21813 glyph->voffset = it->voffset;
21814 glyph->type = STRETCH_GLYPH;
21815 glyph->avoid_cursor_p = it->avoid_cursor_p;
21816 glyph->multibyte_p = it->multibyte_p;
21817 glyph->left_box_line_p = it->start_of_box_run_p;
21818 glyph->right_box_line_p = it->end_of_box_run_p;
21819 glyph->overlaps_vertically_p = 0;
21820 glyph->padding_p = 0;
21821 glyph->glyph_not_available_p = 0;
21822 glyph->face_id = it->face_id;
21823 glyph->u.stretch.ascent = ascent;
21824 glyph->u.stretch.height = height;
21825 glyph->slice = null_glyph_slice;
21826 glyph->font_type = FONT_TYPE_UNKNOWN;
21827 if (it->bidi_p)
21828 {
21829 glyph->resolved_level = it->bidi_it.resolved_level;
21830 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21831 abort ();
21832 glyph->bidi_type = it->bidi_it.type;
21833 }
21834 else
21835 {
21836 glyph->resolved_level = 0;
21837 glyph->bidi_type = UNKNOWN_BT;
21838 }
21839 ++it->glyph_row->used[area];
21840 }
21841 else
21842 IT_EXPAND_MATRIX_WIDTH (it, area);
21843 }
21844
21845
21846 /* Produce a stretch glyph for iterator IT. IT->object is the value
21847 of the glyph property displayed. The value must be a list
21848 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21849 being recognized:
21850
21851 1. `:width WIDTH' specifies that the space should be WIDTH *
21852 canonical char width wide. WIDTH may be an integer or floating
21853 point number.
21854
21855 2. `:relative-width FACTOR' specifies that the width of the stretch
21856 should be computed from the width of the first character having the
21857 `glyph' property, and should be FACTOR times that width.
21858
21859 3. `:align-to HPOS' specifies that the space should be wide enough
21860 to reach HPOS, a value in canonical character units.
21861
21862 Exactly one of the above pairs must be present.
21863
21864 4. `:height HEIGHT' specifies that the height of the stretch produced
21865 should be HEIGHT, measured in canonical character units.
21866
21867 5. `:relative-height FACTOR' specifies that the height of the
21868 stretch should be FACTOR times the height of the characters having
21869 the glyph property.
21870
21871 Either none or exactly one of 4 or 5 must be present.
21872
21873 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21874 of the stretch should be used for the ascent of the stretch.
21875 ASCENT must be in the range 0 <= ASCENT <= 100. */
21876
21877 static void
21878 produce_stretch_glyph (struct it *it)
21879 {
21880 /* (space :width WIDTH :height HEIGHT ...) */
21881 Lisp_Object prop, plist;
21882 int width = 0, height = 0, align_to = -1;
21883 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21884 int ascent = 0;
21885 double tem;
21886 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21887 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21888
21889 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21890
21891 /* List should start with `space'. */
21892 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21893 plist = XCDR (it->object);
21894
21895 /* Compute the width of the stretch. */
21896 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21897 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21898 {
21899 /* Absolute width `:width WIDTH' specified and valid. */
21900 zero_width_ok_p = 1;
21901 width = (int)tem;
21902 }
21903 else if (prop = Fplist_get (plist, QCrelative_width),
21904 NUMVAL (prop) > 0)
21905 {
21906 /* Relative width `:relative-width FACTOR' specified and valid.
21907 Compute the width of the characters having the `glyph'
21908 property. */
21909 struct it it2;
21910 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21911
21912 it2 = *it;
21913 if (it->multibyte_p)
21914 {
21915 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
21916 - IT_BYTEPOS (*it));
21917 it2.c = STRING_CHAR_AND_LENGTH (p, it2.len);
21918 }
21919 else
21920 it2.c = *p, it2.len = 1;
21921
21922 it2.glyph_row = NULL;
21923 it2.what = IT_CHARACTER;
21924 x_produce_glyphs (&it2);
21925 width = NUMVAL (prop) * it2.pixel_width;
21926 }
21927 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
21928 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
21929 {
21930 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
21931 align_to = (align_to < 0
21932 ? 0
21933 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21934 else if (align_to < 0)
21935 align_to = window_box_left_offset (it->w, TEXT_AREA);
21936 width = max (0, (int)tem + align_to - it->current_x);
21937 zero_width_ok_p = 1;
21938 }
21939 else
21940 /* Nothing specified -> width defaults to canonical char width. */
21941 width = FRAME_COLUMN_WIDTH (it->f);
21942
21943 if (width <= 0 && (width < 0 || !zero_width_ok_p))
21944 width = 1;
21945
21946 /* Compute height. */
21947 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
21948 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21949 {
21950 height = (int)tem;
21951 zero_height_ok_p = 1;
21952 }
21953 else if (prop = Fplist_get (plist, QCrelative_height),
21954 NUMVAL (prop) > 0)
21955 height = FONT_HEIGHT (font) * NUMVAL (prop);
21956 else
21957 height = FONT_HEIGHT (font);
21958
21959 if (height <= 0 && (height < 0 || !zero_height_ok_p))
21960 height = 1;
21961
21962 /* Compute percentage of height used for ascent. If
21963 `:ascent ASCENT' is present and valid, use that. Otherwise,
21964 derive the ascent from the font in use. */
21965 if (prop = Fplist_get (plist, QCascent),
21966 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
21967 ascent = height * NUMVAL (prop) / 100.0;
21968 else if (!NILP (prop)
21969 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21970 ascent = min (max (0, (int)tem), height);
21971 else
21972 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
21973
21974 if (width > 0 && it->line_wrap != TRUNCATE
21975 && it->current_x + width > it->last_visible_x)
21976 width = it->last_visible_x - it->current_x - 1;
21977
21978 if (width > 0 && height > 0 && it->glyph_row)
21979 {
21980 Lisp_Object object = it->stack[it->sp - 1].string;
21981 if (!STRINGP (object))
21982 object = it->w->buffer;
21983 append_stretch_glyph (it, object, width, height, ascent);
21984 }
21985
21986 it->pixel_width = width;
21987 it->ascent = it->phys_ascent = ascent;
21988 it->descent = it->phys_descent = height - it->ascent;
21989 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
21990
21991 take_vertical_position_into_account (it);
21992 }
21993
21994 /* Calculate line-height and line-spacing properties.
21995 An integer value specifies explicit pixel value.
21996 A float value specifies relative value to current face height.
21997 A cons (float . face-name) specifies relative value to
21998 height of specified face font.
21999
22000 Returns height in pixels, or nil. */
22001
22002
22003 static Lisp_Object
22004 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22005 int boff, int override)
22006 {
22007 Lisp_Object face_name = Qnil;
22008 int ascent, descent, height;
22009
22010 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22011 return val;
22012
22013 if (CONSP (val))
22014 {
22015 face_name = XCAR (val);
22016 val = XCDR (val);
22017 if (!NUMBERP (val))
22018 val = make_number (1);
22019 if (NILP (face_name))
22020 {
22021 height = it->ascent + it->descent;
22022 goto scale;
22023 }
22024 }
22025
22026 if (NILP (face_name))
22027 {
22028 font = FRAME_FONT (it->f);
22029 boff = FRAME_BASELINE_OFFSET (it->f);
22030 }
22031 else if (EQ (face_name, Qt))
22032 {
22033 override = 0;
22034 }
22035 else
22036 {
22037 int face_id;
22038 struct face *face;
22039
22040 face_id = lookup_named_face (it->f, face_name, 0);
22041 if (face_id < 0)
22042 return make_number (-1);
22043
22044 face = FACE_FROM_ID (it->f, face_id);
22045 font = face->font;
22046 if (font == NULL)
22047 return make_number (-1);
22048 boff = font->baseline_offset;
22049 if (font->vertical_centering)
22050 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22051 }
22052
22053 ascent = FONT_BASE (font) + boff;
22054 descent = FONT_DESCENT (font) - boff;
22055
22056 if (override)
22057 {
22058 it->override_ascent = ascent;
22059 it->override_descent = descent;
22060 it->override_boff = boff;
22061 }
22062
22063 height = ascent + descent;
22064
22065 scale:
22066 if (FLOATP (val))
22067 height = (int)(XFLOAT_DATA (val) * height);
22068 else if (INTEGERP (val))
22069 height *= XINT (val);
22070
22071 return make_number (height);
22072 }
22073
22074
22075 /* RIF:
22076 Produce glyphs/get display metrics for the display element IT is
22077 loaded with. See the description of struct it in dispextern.h
22078 for an overview of struct it. */
22079
22080 void
22081 x_produce_glyphs (struct it *it)
22082 {
22083 int extra_line_spacing = it->extra_line_spacing;
22084
22085 it->glyph_not_available_p = 0;
22086
22087 if (it->what == IT_CHARACTER)
22088 {
22089 XChar2b char2b;
22090 struct font *font;
22091 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22092 struct font_metrics *pcm;
22093 int font_not_found_p;
22094 int boff; /* baseline offset */
22095 /* We may change it->multibyte_p upon unibyte<->multibyte
22096 conversion. So, save the current value now and restore it
22097 later.
22098
22099 Note: It seems that we don't have to record multibyte_p in
22100 struct glyph because the character code itself tells whether
22101 or not the character is multibyte. Thus, in the future, we
22102 must consider eliminating the field `multibyte_p' in the
22103 struct glyph. */
22104 int saved_multibyte_p = it->multibyte_p;
22105
22106 /* Maybe translate single-byte characters to multibyte, or the
22107 other way. */
22108 it->char_to_display = it->c;
22109 if (!ASCII_BYTE_P (it->c)
22110 && ! it->multibyte_p)
22111 {
22112 if (SINGLE_BYTE_CHAR_P (it->c)
22113 && unibyte_display_via_language_environment)
22114 {
22115 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
22116
22117 /* get_next_display_element assures that this decoding
22118 never fails. */
22119 it->char_to_display = DECODE_CHAR (unibyte, it->c);
22120 it->multibyte_p = 1;
22121 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
22122 -1, Qnil);
22123 face = FACE_FROM_ID (it->f, it->face_id);
22124 }
22125 }
22126
22127 /* Get font to use. Encode IT->char_to_display. */
22128 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
22129 &char2b, it->multibyte_p, 0);
22130 font = face->font;
22131
22132 font_not_found_p = font == NULL;
22133 if (font_not_found_p)
22134 {
22135 /* When no suitable font found, display an empty box based
22136 on the metrics of the font of the default face (or what
22137 remapped). */
22138 struct face *no_font_face
22139 = FACE_FROM_ID (it->f,
22140 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
22141 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
22142 font = no_font_face->font;
22143 boff = font->baseline_offset;
22144 }
22145 else
22146 {
22147 boff = font->baseline_offset;
22148 if (font->vertical_centering)
22149 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22150 }
22151
22152 if (it->char_to_display >= ' '
22153 && (!it->multibyte_p || it->char_to_display < 128))
22154 {
22155 /* Either unibyte or ASCII. */
22156 int stretched_p;
22157
22158 it->nglyphs = 1;
22159
22160 pcm = get_per_char_metric (it->f, font, &char2b);
22161
22162 if (it->override_ascent >= 0)
22163 {
22164 it->ascent = it->override_ascent;
22165 it->descent = it->override_descent;
22166 boff = it->override_boff;
22167 }
22168 else
22169 {
22170 it->ascent = FONT_BASE (font) + boff;
22171 it->descent = FONT_DESCENT (font) - boff;
22172 }
22173
22174 if (pcm)
22175 {
22176 it->phys_ascent = pcm->ascent + boff;
22177 it->phys_descent = pcm->descent - boff;
22178 it->pixel_width = pcm->width;
22179 }
22180 else
22181 {
22182 it->glyph_not_available_p = 1;
22183 it->phys_ascent = it->ascent;
22184 it->phys_descent = it->descent;
22185 it->pixel_width = FONT_WIDTH (font);
22186 }
22187
22188 if (it->constrain_row_ascent_descent_p)
22189 {
22190 if (it->descent > it->max_descent)
22191 {
22192 it->ascent += it->descent - it->max_descent;
22193 it->descent = it->max_descent;
22194 }
22195 if (it->ascent > it->max_ascent)
22196 {
22197 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22198 it->ascent = it->max_ascent;
22199 }
22200 it->phys_ascent = min (it->phys_ascent, it->ascent);
22201 it->phys_descent = min (it->phys_descent, it->descent);
22202 extra_line_spacing = 0;
22203 }
22204
22205 /* If this is a space inside a region of text with
22206 `space-width' property, change its width. */
22207 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22208 if (stretched_p)
22209 it->pixel_width *= XFLOATINT (it->space_width);
22210
22211 /* If face has a box, add the box thickness to the character
22212 height. If character has a box line to the left and/or
22213 right, add the box line width to the character's width. */
22214 if (face->box != FACE_NO_BOX)
22215 {
22216 int thick = face->box_line_width;
22217
22218 if (thick > 0)
22219 {
22220 it->ascent += thick;
22221 it->descent += thick;
22222 }
22223 else
22224 thick = -thick;
22225
22226 if (it->start_of_box_run_p)
22227 it->pixel_width += thick;
22228 if (it->end_of_box_run_p)
22229 it->pixel_width += thick;
22230 }
22231
22232 /* If face has an overline, add the height of the overline
22233 (1 pixel) and a 1 pixel margin to the character height. */
22234 if (face->overline_p)
22235 it->ascent += overline_margin;
22236
22237 if (it->constrain_row_ascent_descent_p)
22238 {
22239 if (it->ascent > it->max_ascent)
22240 it->ascent = it->max_ascent;
22241 if (it->descent > it->max_descent)
22242 it->descent = it->max_descent;
22243 }
22244
22245 take_vertical_position_into_account (it);
22246
22247 /* If we have to actually produce glyphs, do it. */
22248 if (it->glyph_row)
22249 {
22250 if (stretched_p)
22251 {
22252 /* Translate a space with a `space-width' property
22253 into a stretch glyph. */
22254 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22255 / FONT_HEIGHT (font));
22256 append_stretch_glyph (it, it->object, it->pixel_width,
22257 it->ascent + it->descent, ascent);
22258 }
22259 else
22260 append_glyph (it);
22261
22262 /* If characters with lbearing or rbearing are displayed
22263 in this line, record that fact in a flag of the
22264 glyph row. This is used to optimize X output code. */
22265 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22266 it->glyph_row->contains_overlapping_glyphs_p = 1;
22267 }
22268 if (! stretched_p && it->pixel_width == 0)
22269 /* We assure that all visible glyphs have at least 1-pixel
22270 width. */
22271 it->pixel_width = 1;
22272 }
22273 else if (it->char_to_display == '\n')
22274 {
22275 /* A newline has no width, but we need the height of the
22276 line. But if previous part of the line sets a height,
22277 don't increase that height */
22278
22279 Lisp_Object height;
22280 Lisp_Object total_height = Qnil;
22281
22282 it->override_ascent = -1;
22283 it->pixel_width = 0;
22284 it->nglyphs = 0;
22285
22286 height = get_it_property (it, Qline_height);
22287 /* Split (line-height total-height) list */
22288 if (CONSP (height)
22289 && CONSP (XCDR (height))
22290 && NILP (XCDR (XCDR (height))))
22291 {
22292 total_height = XCAR (XCDR (height));
22293 height = XCAR (height);
22294 }
22295 height = calc_line_height_property (it, height, font, boff, 1);
22296
22297 if (it->override_ascent >= 0)
22298 {
22299 it->ascent = it->override_ascent;
22300 it->descent = it->override_descent;
22301 boff = it->override_boff;
22302 }
22303 else
22304 {
22305 it->ascent = FONT_BASE (font) + boff;
22306 it->descent = FONT_DESCENT (font) - boff;
22307 }
22308
22309 if (EQ (height, Qt))
22310 {
22311 if (it->descent > it->max_descent)
22312 {
22313 it->ascent += it->descent - it->max_descent;
22314 it->descent = it->max_descent;
22315 }
22316 if (it->ascent > it->max_ascent)
22317 {
22318 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22319 it->ascent = it->max_ascent;
22320 }
22321 it->phys_ascent = min (it->phys_ascent, it->ascent);
22322 it->phys_descent = min (it->phys_descent, it->descent);
22323 it->constrain_row_ascent_descent_p = 1;
22324 extra_line_spacing = 0;
22325 }
22326 else
22327 {
22328 Lisp_Object spacing;
22329
22330 it->phys_ascent = it->ascent;
22331 it->phys_descent = it->descent;
22332
22333 if ((it->max_ascent > 0 || it->max_descent > 0)
22334 && face->box != FACE_NO_BOX
22335 && face->box_line_width > 0)
22336 {
22337 it->ascent += face->box_line_width;
22338 it->descent += face->box_line_width;
22339 }
22340 if (!NILP (height)
22341 && XINT (height) > it->ascent + it->descent)
22342 it->ascent = XINT (height) - it->descent;
22343
22344 if (!NILP (total_height))
22345 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22346 else
22347 {
22348 spacing = get_it_property (it, Qline_spacing);
22349 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22350 }
22351 if (INTEGERP (spacing))
22352 {
22353 extra_line_spacing = XINT (spacing);
22354 if (!NILP (total_height))
22355 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22356 }
22357 }
22358 }
22359 else if (it->char_to_display == '\t')
22360 {
22361 if (font->space_width > 0)
22362 {
22363 int tab_width = it->tab_width * font->space_width;
22364 int x = it->current_x + it->continuation_lines_width;
22365 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22366
22367 /* If the distance from the current position to the next tab
22368 stop is less than a space character width, use the
22369 tab stop after that. */
22370 if (next_tab_x - x < font->space_width)
22371 next_tab_x += tab_width;
22372
22373 it->pixel_width = next_tab_x - x;
22374 it->nglyphs = 1;
22375 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22376 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22377
22378 if (it->glyph_row)
22379 {
22380 append_stretch_glyph (it, it->object, it->pixel_width,
22381 it->ascent + it->descent, it->ascent);
22382 }
22383 }
22384 else
22385 {
22386 it->pixel_width = 0;
22387 it->nglyphs = 1;
22388 }
22389 }
22390 else
22391 {
22392 /* A multi-byte character. Assume that the display width of the
22393 character is the width of the character multiplied by the
22394 width of the font. */
22395
22396 /* If we found a font, this font should give us the right
22397 metrics. If we didn't find a font, use the frame's
22398 default font and calculate the width of the character by
22399 multiplying the width of font by the width of the
22400 character. */
22401
22402 pcm = get_per_char_metric (it->f, font, &char2b);
22403
22404 if (font_not_found_p || !pcm)
22405 {
22406 int char_width = CHAR_WIDTH (it->char_to_display);
22407
22408 if (char_width == 0)
22409 /* This is a non spacing character. But, as we are
22410 going to display an empty box, the box must occupy
22411 at least one column. */
22412 char_width = 1;
22413 it->glyph_not_available_p = 1;
22414 it->pixel_width = font->space_width * char_width;
22415 it->phys_ascent = FONT_BASE (font) + boff;
22416 it->phys_descent = FONT_DESCENT (font) - boff;
22417 }
22418 else
22419 {
22420 it->pixel_width = pcm->width;
22421 it->phys_ascent = pcm->ascent + boff;
22422 it->phys_descent = pcm->descent - boff;
22423 if (it->glyph_row
22424 && (pcm->lbearing < 0
22425 || pcm->rbearing > pcm->width))
22426 it->glyph_row->contains_overlapping_glyphs_p = 1;
22427 }
22428 it->nglyphs = 1;
22429 it->ascent = FONT_BASE (font) + boff;
22430 it->descent = FONT_DESCENT (font) - boff;
22431 if (face->box != FACE_NO_BOX)
22432 {
22433 int thick = face->box_line_width;
22434
22435 if (thick > 0)
22436 {
22437 it->ascent += thick;
22438 it->descent += thick;
22439 }
22440 else
22441 thick = - thick;
22442
22443 if (it->start_of_box_run_p)
22444 it->pixel_width += thick;
22445 if (it->end_of_box_run_p)
22446 it->pixel_width += thick;
22447 }
22448
22449 /* If face has an overline, add the height of the overline
22450 (1 pixel) and a 1 pixel margin to the character height. */
22451 if (face->overline_p)
22452 it->ascent += overline_margin;
22453
22454 take_vertical_position_into_account (it);
22455
22456 if (it->ascent < 0)
22457 it->ascent = 0;
22458 if (it->descent < 0)
22459 it->descent = 0;
22460
22461 if (it->glyph_row)
22462 append_glyph (it);
22463 if (it->pixel_width == 0)
22464 /* We assure that all visible glyphs have at least 1-pixel
22465 width. */
22466 it->pixel_width = 1;
22467 }
22468 it->multibyte_p = saved_multibyte_p;
22469 }
22470 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22471 {
22472 /* A static composition.
22473
22474 Note: A composition is represented as one glyph in the
22475 glyph matrix. There are no padding glyphs.
22476
22477 Important note: pixel_width, ascent, and descent are the
22478 values of what is drawn by draw_glyphs (i.e. the values of
22479 the overall glyphs composed). */
22480 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22481 int boff; /* baseline offset */
22482 struct composition *cmp = composition_table[it->cmp_it.id];
22483 int glyph_len = cmp->glyph_len;
22484 struct font *font = face->font;
22485
22486 it->nglyphs = 1;
22487
22488 /* If we have not yet calculated pixel size data of glyphs of
22489 the composition for the current face font, calculate them
22490 now. Theoretically, we have to check all fonts for the
22491 glyphs, but that requires much time and memory space. So,
22492 here we check only the font of the first glyph. This may
22493 lead to incorrect display, but it's very rare, and C-l
22494 (recenter-top-bottom) can correct the display anyway. */
22495 if (! cmp->font || cmp->font != font)
22496 {
22497 /* Ascent and descent of the font of the first character
22498 of this composition (adjusted by baseline offset).
22499 Ascent and descent of overall glyphs should not be less
22500 than these, respectively. */
22501 int font_ascent, font_descent, font_height;
22502 /* Bounding box of the overall glyphs. */
22503 int leftmost, rightmost, lowest, highest;
22504 int lbearing, rbearing;
22505 int i, width, ascent, descent;
22506 int left_padded = 0, right_padded = 0;
22507 int c;
22508 XChar2b char2b;
22509 struct font_metrics *pcm;
22510 int font_not_found_p;
22511 int pos;
22512
22513 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22514 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22515 break;
22516 if (glyph_len < cmp->glyph_len)
22517 right_padded = 1;
22518 for (i = 0; i < glyph_len; i++)
22519 {
22520 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22521 break;
22522 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22523 }
22524 if (i > 0)
22525 left_padded = 1;
22526
22527 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22528 : IT_CHARPOS (*it));
22529 /* If no suitable font is found, use the default font. */
22530 font_not_found_p = font == NULL;
22531 if (font_not_found_p)
22532 {
22533 face = face->ascii_face;
22534 font = face->font;
22535 }
22536 boff = font->baseline_offset;
22537 if (font->vertical_centering)
22538 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22539 font_ascent = FONT_BASE (font) + boff;
22540 font_descent = FONT_DESCENT (font) - boff;
22541 font_height = FONT_HEIGHT (font);
22542
22543 cmp->font = (void *) font;
22544
22545 pcm = NULL;
22546 if (! font_not_found_p)
22547 {
22548 get_char_face_and_encoding (it->f, c, it->face_id,
22549 &char2b, it->multibyte_p, 0);
22550 pcm = get_per_char_metric (it->f, font, &char2b);
22551 }
22552
22553 /* Initialize the bounding box. */
22554 if (pcm)
22555 {
22556 width = pcm->width;
22557 ascent = pcm->ascent;
22558 descent = pcm->descent;
22559 lbearing = pcm->lbearing;
22560 rbearing = pcm->rbearing;
22561 }
22562 else
22563 {
22564 width = FONT_WIDTH (font);
22565 ascent = FONT_BASE (font);
22566 descent = FONT_DESCENT (font);
22567 lbearing = 0;
22568 rbearing = width;
22569 }
22570
22571 rightmost = width;
22572 leftmost = 0;
22573 lowest = - descent + boff;
22574 highest = ascent + boff;
22575
22576 if (! font_not_found_p
22577 && font->default_ascent
22578 && CHAR_TABLE_P (Vuse_default_ascent)
22579 && !NILP (Faref (Vuse_default_ascent,
22580 make_number (it->char_to_display))))
22581 highest = font->default_ascent + boff;
22582
22583 /* Draw the first glyph at the normal position. It may be
22584 shifted to right later if some other glyphs are drawn
22585 at the left. */
22586 cmp->offsets[i * 2] = 0;
22587 cmp->offsets[i * 2 + 1] = boff;
22588 cmp->lbearing = lbearing;
22589 cmp->rbearing = rbearing;
22590
22591 /* Set cmp->offsets for the remaining glyphs. */
22592 for (i++; i < glyph_len; i++)
22593 {
22594 int left, right, btm, top;
22595 int ch = COMPOSITION_GLYPH (cmp, i);
22596 int face_id;
22597 struct face *this_face;
22598 int this_boff;
22599
22600 if (ch == '\t')
22601 ch = ' ';
22602 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22603 this_face = FACE_FROM_ID (it->f, face_id);
22604 font = this_face->font;
22605
22606 if (font == NULL)
22607 pcm = NULL;
22608 else
22609 {
22610 this_boff = font->baseline_offset;
22611 if (font->vertical_centering)
22612 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22613 get_char_face_and_encoding (it->f, ch, face_id,
22614 &char2b, it->multibyte_p, 0);
22615 pcm = get_per_char_metric (it->f, font, &char2b);
22616 }
22617 if (! pcm)
22618 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22619 else
22620 {
22621 width = pcm->width;
22622 ascent = pcm->ascent;
22623 descent = pcm->descent;
22624 lbearing = pcm->lbearing;
22625 rbearing = pcm->rbearing;
22626 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22627 {
22628 /* Relative composition with or without
22629 alternate chars. */
22630 left = (leftmost + rightmost - width) / 2;
22631 btm = - descent + boff;
22632 if (font->relative_compose
22633 && (! CHAR_TABLE_P (Vignore_relative_composition)
22634 || NILP (Faref (Vignore_relative_composition,
22635 make_number (ch)))))
22636 {
22637
22638 if (- descent >= font->relative_compose)
22639 /* One extra pixel between two glyphs. */
22640 btm = highest + 1;
22641 else if (ascent <= 0)
22642 /* One extra pixel between two glyphs. */
22643 btm = lowest - 1 - ascent - descent;
22644 }
22645 }
22646 else
22647 {
22648 /* A composition rule is specified by an integer
22649 value that encodes global and new reference
22650 points (GREF and NREF). GREF and NREF are
22651 specified by numbers as below:
22652
22653 0---1---2 -- ascent
22654 | |
22655 | |
22656 | |
22657 9--10--11 -- center
22658 | |
22659 ---3---4---5--- baseline
22660 | |
22661 6---7---8 -- descent
22662 */
22663 int rule = COMPOSITION_RULE (cmp, i);
22664 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22665
22666 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22667 grefx = gref % 3, nrefx = nref % 3;
22668 grefy = gref / 3, nrefy = nref / 3;
22669 if (xoff)
22670 xoff = font_height * (xoff - 128) / 256;
22671 if (yoff)
22672 yoff = font_height * (yoff - 128) / 256;
22673
22674 left = (leftmost
22675 + grefx * (rightmost - leftmost) / 2
22676 - nrefx * width / 2
22677 + xoff);
22678
22679 btm = ((grefy == 0 ? highest
22680 : grefy == 1 ? 0
22681 : grefy == 2 ? lowest
22682 : (highest + lowest) / 2)
22683 - (nrefy == 0 ? ascent + descent
22684 : nrefy == 1 ? descent - boff
22685 : nrefy == 2 ? 0
22686 : (ascent + descent) / 2)
22687 + yoff);
22688 }
22689
22690 cmp->offsets[i * 2] = left;
22691 cmp->offsets[i * 2 + 1] = btm + descent;
22692
22693 /* Update the bounding box of the overall glyphs. */
22694 if (width > 0)
22695 {
22696 right = left + width;
22697 if (left < leftmost)
22698 leftmost = left;
22699 if (right > rightmost)
22700 rightmost = right;
22701 }
22702 top = btm + descent + ascent;
22703 if (top > highest)
22704 highest = top;
22705 if (btm < lowest)
22706 lowest = btm;
22707
22708 if (cmp->lbearing > left + lbearing)
22709 cmp->lbearing = left + lbearing;
22710 if (cmp->rbearing < left + rbearing)
22711 cmp->rbearing = left + rbearing;
22712 }
22713 }
22714
22715 /* If there are glyphs whose x-offsets are negative,
22716 shift all glyphs to the right and make all x-offsets
22717 non-negative. */
22718 if (leftmost < 0)
22719 {
22720 for (i = 0; i < cmp->glyph_len; i++)
22721 cmp->offsets[i * 2] -= leftmost;
22722 rightmost -= leftmost;
22723 cmp->lbearing -= leftmost;
22724 cmp->rbearing -= leftmost;
22725 }
22726
22727 if (left_padded && cmp->lbearing < 0)
22728 {
22729 for (i = 0; i < cmp->glyph_len; i++)
22730 cmp->offsets[i * 2] -= cmp->lbearing;
22731 rightmost -= cmp->lbearing;
22732 cmp->rbearing -= cmp->lbearing;
22733 cmp->lbearing = 0;
22734 }
22735 if (right_padded && rightmost < cmp->rbearing)
22736 {
22737 rightmost = cmp->rbearing;
22738 }
22739
22740 cmp->pixel_width = rightmost;
22741 cmp->ascent = highest;
22742 cmp->descent = - lowest;
22743 if (cmp->ascent < font_ascent)
22744 cmp->ascent = font_ascent;
22745 if (cmp->descent < font_descent)
22746 cmp->descent = font_descent;
22747 }
22748
22749 if (it->glyph_row
22750 && (cmp->lbearing < 0
22751 || cmp->rbearing > cmp->pixel_width))
22752 it->glyph_row->contains_overlapping_glyphs_p = 1;
22753
22754 it->pixel_width = cmp->pixel_width;
22755 it->ascent = it->phys_ascent = cmp->ascent;
22756 it->descent = it->phys_descent = cmp->descent;
22757 if (face->box != FACE_NO_BOX)
22758 {
22759 int thick = face->box_line_width;
22760
22761 if (thick > 0)
22762 {
22763 it->ascent += thick;
22764 it->descent += thick;
22765 }
22766 else
22767 thick = - thick;
22768
22769 if (it->start_of_box_run_p)
22770 it->pixel_width += thick;
22771 if (it->end_of_box_run_p)
22772 it->pixel_width += thick;
22773 }
22774
22775 /* If face has an overline, add the height of the overline
22776 (1 pixel) and a 1 pixel margin to the character height. */
22777 if (face->overline_p)
22778 it->ascent += overline_margin;
22779
22780 take_vertical_position_into_account (it);
22781 if (it->ascent < 0)
22782 it->ascent = 0;
22783 if (it->descent < 0)
22784 it->descent = 0;
22785
22786 if (it->glyph_row)
22787 append_composite_glyph (it);
22788 }
22789 else if (it->what == IT_COMPOSITION)
22790 {
22791 /* A dynamic (automatic) composition. */
22792 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22793 Lisp_Object gstring;
22794 struct font_metrics metrics;
22795
22796 gstring = composition_gstring_from_id (it->cmp_it.id);
22797 it->pixel_width
22798 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22799 &metrics);
22800 if (it->glyph_row
22801 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22802 it->glyph_row->contains_overlapping_glyphs_p = 1;
22803 it->ascent = it->phys_ascent = metrics.ascent;
22804 it->descent = it->phys_descent = metrics.descent;
22805 if (face->box != FACE_NO_BOX)
22806 {
22807 int thick = face->box_line_width;
22808
22809 if (thick > 0)
22810 {
22811 it->ascent += thick;
22812 it->descent += thick;
22813 }
22814 else
22815 thick = - thick;
22816
22817 if (it->start_of_box_run_p)
22818 it->pixel_width += thick;
22819 if (it->end_of_box_run_p)
22820 it->pixel_width += thick;
22821 }
22822 /* If face has an overline, add the height of the overline
22823 (1 pixel) and a 1 pixel margin to the character height. */
22824 if (face->overline_p)
22825 it->ascent += overline_margin;
22826 take_vertical_position_into_account (it);
22827 if (it->ascent < 0)
22828 it->ascent = 0;
22829 if (it->descent < 0)
22830 it->descent = 0;
22831
22832 if (it->glyph_row)
22833 append_composite_glyph (it);
22834 }
22835 else if (it->what == IT_IMAGE)
22836 produce_image_glyph (it);
22837 else if (it->what == IT_STRETCH)
22838 produce_stretch_glyph (it);
22839
22840 /* Accumulate dimensions. Note: can't assume that it->descent > 0
22841 because this isn't true for images with `:ascent 100'. */
22842 xassert (it->ascent >= 0 && it->descent >= 0);
22843 if (it->area == TEXT_AREA)
22844 it->current_x += it->pixel_width;
22845
22846 if (extra_line_spacing > 0)
22847 {
22848 it->descent += extra_line_spacing;
22849 if (extra_line_spacing > it->max_extra_line_spacing)
22850 it->max_extra_line_spacing = extra_line_spacing;
22851 }
22852
22853 it->max_ascent = max (it->max_ascent, it->ascent);
22854 it->max_descent = max (it->max_descent, it->descent);
22855 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
22856 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
22857 }
22858
22859 /* EXPORT for RIF:
22860 Output LEN glyphs starting at START at the nominal cursor position.
22861 Advance the nominal cursor over the text. The global variable
22862 updated_window contains the window being updated, updated_row is
22863 the glyph row being updated, and updated_area is the area of that
22864 row being updated. */
22865
22866 void
22867 x_write_glyphs (struct glyph *start, int len)
22868 {
22869 int x, hpos;
22870
22871 xassert (updated_window && updated_row);
22872 BLOCK_INPUT;
22873
22874 /* Write glyphs. */
22875
22876 hpos = start - updated_row->glyphs[updated_area];
22877 x = draw_glyphs (updated_window, output_cursor.x,
22878 updated_row, updated_area,
22879 hpos, hpos + len,
22880 DRAW_NORMAL_TEXT, 0);
22881
22882 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
22883 if (updated_area == TEXT_AREA
22884 && updated_window->phys_cursor_on_p
22885 && updated_window->phys_cursor.vpos == output_cursor.vpos
22886 && updated_window->phys_cursor.hpos >= hpos
22887 && updated_window->phys_cursor.hpos < hpos + len)
22888 updated_window->phys_cursor_on_p = 0;
22889
22890 UNBLOCK_INPUT;
22891
22892 /* Advance the output cursor. */
22893 output_cursor.hpos += len;
22894 output_cursor.x = x;
22895 }
22896
22897
22898 /* EXPORT for RIF:
22899 Insert LEN glyphs from START at the nominal cursor position. */
22900
22901 void
22902 x_insert_glyphs (struct glyph *start, int len)
22903 {
22904 struct frame *f;
22905 struct window *w;
22906 int line_height, shift_by_width, shifted_region_width;
22907 struct glyph_row *row;
22908 struct glyph *glyph;
22909 int frame_x, frame_y;
22910 EMACS_INT hpos;
22911
22912 xassert (updated_window && updated_row);
22913 BLOCK_INPUT;
22914 w = updated_window;
22915 f = XFRAME (WINDOW_FRAME (w));
22916
22917 /* Get the height of the line we are in. */
22918 row = updated_row;
22919 line_height = row->height;
22920
22921 /* Get the width of the glyphs to insert. */
22922 shift_by_width = 0;
22923 for (glyph = start; glyph < start + len; ++glyph)
22924 shift_by_width += glyph->pixel_width;
22925
22926 /* Get the width of the region to shift right. */
22927 shifted_region_width = (window_box_width (w, updated_area)
22928 - output_cursor.x
22929 - shift_by_width);
22930
22931 /* Shift right. */
22932 frame_x = window_box_left (w, updated_area) + output_cursor.x;
22933 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
22934
22935 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
22936 line_height, shift_by_width);
22937
22938 /* Write the glyphs. */
22939 hpos = start - row->glyphs[updated_area];
22940 draw_glyphs (w, output_cursor.x, row, updated_area,
22941 hpos, hpos + len,
22942 DRAW_NORMAL_TEXT, 0);
22943
22944 /* Advance the output cursor. */
22945 output_cursor.hpos += len;
22946 output_cursor.x += shift_by_width;
22947 UNBLOCK_INPUT;
22948 }
22949
22950
22951 /* EXPORT for RIF:
22952 Erase the current text line from the nominal cursor position
22953 (inclusive) to pixel column TO_X (exclusive). The idea is that
22954 everything from TO_X onward is already erased.
22955
22956 TO_X is a pixel position relative to updated_area of
22957 updated_window. TO_X == -1 means clear to the end of this area. */
22958
22959 void
22960 x_clear_end_of_line (int to_x)
22961 {
22962 struct frame *f;
22963 struct window *w = updated_window;
22964 int max_x, min_y, max_y;
22965 int from_x, from_y, to_y;
22966
22967 xassert (updated_window && updated_row);
22968 f = XFRAME (w->frame);
22969
22970 if (updated_row->full_width_p)
22971 max_x = WINDOW_TOTAL_WIDTH (w);
22972 else
22973 max_x = window_box_width (w, updated_area);
22974 max_y = window_text_bottom_y (w);
22975
22976 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
22977 of window. For TO_X > 0, truncate to end of drawing area. */
22978 if (to_x == 0)
22979 return;
22980 else if (to_x < 0)
22981 to_x = max_x;
22982 else
22983 to_x = min (to_x, max_x);
22984
22985 to_y = min (max_y, output_cursor.y + updated_row->height);
22986
22987 /* Notice if the cursor will be cleared by this operation. */
22988 if (!updated_row->full_width_p)
22989 notice_overwritten_cursor (w, updated_area,
22990 output_cursor.x, -1,
22991 updated_row->y,
22992 MATRIX_ROW_BOTTOM_Y (updated_row));
22993
22994 from_x = output_cursor.x;
22995
22996 /* Translate to frame coordinates. */
22997 if (updated_row->full_width_p)
22998 {
22999 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23000 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23001 }
23002 else
23003 {
23004 int area_left = window_box_left (w, updated_area);
23005 from_x += area_left;
23006 to_x += area_left;
23007 }
23008
23009 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23010 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23011 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23012
23013 /* Prevent inadvertently clearing to end of the X window. */
23014 if (to_x > from_x && to_y > from_y)
23015 {
23016 BLOCK_INPUT;
23017 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23018 to_x - from_x, to_y - from_y);
23019 UNBLOCK_INPUT;
23020 }
23021 }
23022
23023 #endif /* HAVE_WINDOW_SYSTEM */
23024
23025
23026 \f
23027 /***********************************************************************
23028 Cursor types
23029 ***********************************************************************/
23030
23031 /* Value is the internal representation of the specified cursor type
23032 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23033 of the bar cursor. */
23034
23035 static enum text_cursor_kinds
23036 get_specified_cursor_type (Lisp_Object arg, int *width)
23037 {
23038 enum text_cursor_kinds type;
23039
23040 if (NILP (arg))
23041 return NO_CURSOR;
23042
23043 if (EQ (arg, Qbox))
23044 return FILLED_BOX_CURSOR;
23045
23046 if (EQ (arg, Qhollow))
23047 return HOLLOW_BOX_CURSOR;
23048
23049 if (EQ (arg, Qbar))
23050 {
23051 *width = 2;
23052 return BAR_CURSOR;
23053 }
23054
23055 if (CONSP (arg)
23056 && EQ (XCAR (arg), Qbar)
23057 && INTEGERP (XCDR (arg))
23058 && XINT (XCDR (arg)) >= 0)
23059 {
23060 *width = XINT (XCDR (arg));
23061 return BAR_CURSOR;
23062 }
23063
23064 if (EQ (arg, Qhbar))
23065 {
23066 *width = 2;
23067 return HBAR_CURSOR;
23068 }
23069
23070 if (CONSP (arg)
23071 && EQ (XCAR (arg), Qhbar)
23072 && INTEGERP (XCDR (arg))
23073 && XINT (XCDR (arg)) >= 0)
23074 {
23075 *width = XINT (XCDR (arg));
23076 return HBAR_CURSOR;
23077 }
23078
23079 /* Treat anything unknown as "hollow box cursor".
23080 It was bad to signal an error; people have trouble fixing
23081 .Xdefaults with Emacs, when it has something bad in it. */
23082 type = HOLLOW_BOX_CURSOR;
23083
23084 return type;
23085 }
23086
23087 /* Set the default cursor types for specified frame. */
23088 void
23089 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23090 {
23091 int width;
23092 Lisp_Object tem;
23093
23094 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23095 FRAME_CURSOR_WIDTH (f) = width;
23096
23097 /* By default, set up the blink-off state depending on the on-state. */
23098
23099 tem = Fassoc (arg, Vblink_cursor_alist);
23100 if (!NILP (tem))
23101 {
23102 FRAME_BLINK_OFF_CURSOR (f)
23103 = get_specified_cursor_type (XCDR (tem), &width);
23104 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23105 }
23106 else
23107 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23108 }
23109
23110
23111 /* Return the cursor we want to be displayed in window W. Return
23112 width of bar/hbar cursor through WIDTH arg. Return with
23113 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23114 (i.e. if the `system caret' should track this cursor).
23115
23116 In a mini-buffer window, we want the cursor only to appear if we
23117 are reading input from this window. For the selected window, we
23118 want the cursor type given by the frame parameter or buffer local
23119 setting of cursor-type. If explicitly marked off, draw no cursor.
23120 In all other cases, we want a hollow box cursor. */
23121
23122 static enum text_cursor_kinds
23123 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23124 int *active_cursor)
23125 {
23126 struct frame *f = XFRAME (w->frame);
23127 struct buffer *b = XBUFFER (w->buffer);
23128 int cursor_type = DEFAULT_CURSOR;
23129 Lisp_Object alt_cursor;
23130 int non_selected = 0;
23131
23132 *active_cursor = 1;
23133
23134 /* Echo area */
23135 if (cursor_in_echo_area
23136 && FRAME_HAS_MINIBUF_P (f)
23137 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23138 {
23139 if (w == XWINDOW (echo_area_window))
23140 {
23141 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23142 {
23143 *width = FRAME_CURSOR_WIDTH (f);
23144 return FRAME_DESIRED_CURSOR (f);
23145 }
23146 else
23147 return get_specified_cursor_type (b->cursor_type, width);
23148 }
23149
23150 *active_cursor = 0;
23151 non_selected = 1;
23152 }
23153
23154 /* Detect a nonselected window or nonselected frame. */
23155 else if (w != XWINDOW (f->selected_window)
23156 #ifdef HAVE_WINDOW_SYSTEM
23157 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
23158 #endif
23159 )
23160 {
23161 *active_cursor = 0;
23162
23163 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23164 return NO_CURSOR;
23165
23166 non_selected = 1;
23167 }
23168
23169 /* Never display a cursor in a window in which cursor-type is nil. */
23170 if (NILP (b->cursor_type))
23171 return NO_CURSOR;
23172
23173 /* Get the normal cursor type for this window. */
23174 if (EQ (b->cursor_type, Qt))
23175 {
23176 cursor_type = FRAME_DESIRED_CURSOR (f);
23177 *width = FRAME_CURSOR_WIDTH (f);
23178 }
23179 else
23180 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23181
23182 /* Use cursor-in-non-selected-windows instead
23183 for non-selected window or frame. */
23184 if (non_selected)
23185 {
23186 alt_cursor = b->cursor_in_non_selected_windows;
23187 if (!EQ (Qt, alt_cursor))
23188 return get_specified_cursor_type (alt_cursor, width);
23189 /* t means modify the normal cursor type. */
23190 if (cursor_type == FILLED_BOX_CURSOR)
23191 cursor_type = HOLLOW_BOX_CURSOR;
23192 else if (cursor_type == BAR_CURSOR && *width > 1)
23193 --*width;
23194 return cursor_type;
23195 }
23196
23197 /* Use normal cursor if not blinked off. */
23198 if (!w->cursor_off_p)
23199 {
23200 #ifdef HAVE_WINDOW_SYSTEM
23201 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23202 {
23203 if (cursor_type == FILLED_BOX_CURSOR)
23204 {
23205 /* Using a block cursor on large images can be very annoying.
23206 So use a hollow cursor for "large" images.
23207 If image is not transparent (no mask), also use hollow cursor. */
23208 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23209 if (img != NULL && IMAGEP (img->spec))
23210 {
23211 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23212 where N = size of default frame font size.
23213 This should cover most of the "tiny" icons people may use. */
23214 if (!img->mask
23215 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23216 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23217 cursor_type = HOLLOW_BOX_CURSOR;
23218 }
23219 }
23220 else if (cursor_type != NO_CURSOR)
23221 {
23222 /* Display current only supports BOX and HOLLOW cursors for images.
23223 So for now, unconditionally use a HOLLOW cursor when cursor is
23224 not a solid box cursor. */
23225 cursor_type = HOLLOW_BOX_CURSOR;
23226 }
23227 }
23228 #endif
23229 return cursor_type;
23230 }
23231
23232 /* Cursor is blinked off, so determine how to "toggle" it. */
23233
23234 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23235 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23236 return get_specified_cursor_type (XCDR (alt_cursor), width);
23237
23238 /* Then see if frame has specified a specific blink off cursor type. */
23239 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23240 {
23241 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23242 return FRAME_BLINK_OFF_CURSOR (f);
23243 }
23244
23245 #if 0
23246 /* Some people liked having a permanently visible blinking cursor,
23247 while others had very strong opinions against it. So it was
23248 decided to remove it. KFS 2003-09-03 */
23249
23250 /* Finally perform built-in cursor blinking:
23251 filled box <-> hollow box
23252 wide [h]bar <-> narrow [h]bar
23253 narrow [h]bar <-> no cursor
23254 other type <-> no cursor */
23255
23256 if (cursor_type == FILLED_BOX_CURSOR)
23257 return HOLLOW_BOX_CURSOR;
23258
23259 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23260 {
23261 *width = 1;
23262 return cursor_type;
23263 }
23264 #endif
23265
23266 return NO_CURSOR;
23267 }
23268
23269
23270 #ifdef HAVE_WINDOW_SYSTEM
23271
23272 /* Notice when the text cursor of window W has been completely
23273 overwritten by a drawing operation that outputs glyphs in AREA
23274 starting at X0 and ending at X1 in the line starting at Y0 and
23275 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23276 the rest of the line after X0 has been written. Y coordinates
23277 are window-relative. */
23278
23279 static void
23280 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23281 int x0, int x1, int y0, int y1)
23282 {
23283 int cx0, cx1, cy0, cy1;
23284 struct glyph_row *row;
23285
23286 if (!w->phys_cursor_on_p)
23287 return;
23288 if (area != TEXT_AREA)
23289 return;
23290
23291 if (w->phys_cursor.vpos < 0
23292 || w->phys_cursor.vpos >= w->current_matrix->nrows
23293 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23294 !(row->enabled_p && row->displays_text_p)))
23295 return;
23296
23297 if (row->cursor_in_fringe_p)
23298 {
23299 row->cursor_in_fringe_p = 0;
23300 draw_fringe_bitmap (w, row, row->reversed_p);
23301 w->phys_cursor_on_p = 0;
23302 return;
23303 }
23304
23305 cx0 = w->phys_cursor.x;
23306 cx1 = cx0 + w->phys_cursor_width;
23307 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23308 return;
23309
23310 /* The cursor image will be completely removed from the
23311 screen if the output area intersects the cursor area in
23312 y-direction. When we draw in [y0 y1[, and some part of
23313 the cursor is at y < y0, that part must have been drawn
23314 before. When scrolling, the cursor is erased before
23315 actually scrolling, so we don't come here. When not
23316 scrolling, the rows above the old cursor row must have
23317 changed, and in this case these rows must have written
23318 over the cursor image.
23319
23320 Likewise if part of the cursor is below y1, with the
23321 exception of the cursor being in the first blank row at
23322 the buffer and window end because update_text_area
23323 doesn't draw that row. (Except when it does, but
23324 that's handled in update_text_area.) */
23325
23326 cy0 = w->phys_cursor.y;
23327 cy1 = cy0 + w->phys_cursor_height;
23328 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23329 return;
23330
23331 w->phys_cursor_on_p = 0;
23332 }
23333
23334 #endif /* HAVE_WINDOW_SYSTEM */
23335
23336 \f
23337 /************************************************************************
23338 Mouse Face
23339 ************************************************************************/
23340
23341 #ifdef HAVE_WINDOW_SYSTEM
23342
23343 /* EXPORT for RIF:
23344 Fix the display of area AREA of overlapping row ROW in window W
23345 with respect to the overlapping part OVERLAPS. */
23346
23347 void
23348 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23349 enum glyph_row_area area, int overlaps)
23350 {
23351 int i, x;
23352
23353 BLOCK_INPUT;
23354
23355 x = 0;
23356 for (i = 0; i < row->used[area];)
23357 {
23358 if (row->glyphs[area][i].overlaps_vertically_p)
23359 {
23360 int start = i, start_x = x;
23361
23362 do
23363 {
23364 x += row->glyphs[area][i].pixel_width;
23365 ++i;
23366 }
23367 while (i < row->used[area]
23368 && row->glyphs[area][i].overlaps_vertically_p);
23369
23370 draw_glyphs (w, start_x, row, area,
23371 start, i,
23372 DRAW_NORMAL_TEXT, overlaps);
23373 }
23374 else
23375 {
23376 x += row->glyphs[area][i].pixel_width;
23377 ++i;
23378 }
23379 }
23380
23381 UNBLOCK_INPUT;
23382 }
23383
23384
23385 /* EXPORT:
23386 Draw the cursor glyph of window W in glyph row ROW. See the
23387 comment of draw_glyphs for the meaning of HL. */
23388
23389 void
23390 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23391 enum draw_glyphs_face hl)
23392 {
23393 /* If cursor hpos is out of bounds, don't draw garbage. This can
23394 happen in mini-buffer windows when switching between echo area
23395 glyphs and mini-buffer. */
23396 if ((row->reversed_p
23397 ? (w->phys_cursor.hpos >= 0)
23398 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23399 {
23400 int on_p = w->phys_cursor_on_p;
23401 int x1;
23402 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23403 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23404 hl, 0);
23405 w->phys_cursor_on_p = on_p;
23406
23407 if (hl == DRAW_CURSOR)
23408 w->phys_cursor_width = x1 - w->phys_cursor.x;
23409 /* When we erase the cursor, and ROW is overlapped by other
23410 rows, make sure that these overlapping parts of other rows
23411 are redrawn. */
23412 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23413 {
23414 w->phys_cursor_width = x1 - w->phys_cursor.x;
23415
23416 if (row > w->current_matrix->rows
23417 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23418 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23419 OVERLAPS_ERASED_CURSOR);
23420
23421 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23422 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23423 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23424 OVERLAPS_ERASED_CURSOR);
23425 }
23426 }
23427 }
23428
23429
23430 /* EXPORT:
23431 Erase the image of a cursor of window W from the screen. */
23432
23433 void
23434 erase_phys_cursor (struct window *w)
23435 {
23436 struct frame *f = XFRAME (w->frame);
23437 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23438 int hpos = w->phys_cursor.hpos;
23439 int vpos = w->phys_cursor.vpos;
23440 int mouse_face_here_p = 0;
23441 struct glyph_matrix *active_glyphs = w->current_matrix;
23442 struct glyph_row *cursor_row;
23443 struct glyph *cursor_glyph;
23444 enum draw_glyphs_face hl;
23445
23446 /* No cursor displayed or row invalidated => nothing to do on the
23447 screen. */
23448 if (w->phys_cursor_type == NO_CURSOR)
23449 goto mark_cursor_off;
23450
23451 /* VPOS >= active_glyphs->nrows means that window has been resized.
23452 Don't bother to erase the cursor. */
23453 if (vpos >= active_glyphs->nrows)
23454 goto mark_cursor_off;
23455
23456 /* If row containing cursor is marked invalid, there is nothing we
23457 can do. */
23458 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23459 if (!cursor_row->enabled_p)
23460 goto mark_cursor_off;
23461
23462 /* If line spacing is > 0, old cursor may only be partially visible in
23463 window after split-window. So adjust visible height. */
23464 cursor_row->visible_height = min (cursor_row->visible_height,
23465 window_text_bottom_y (w) - cursor_row->y);
23466
23467 /* If row is completely invisible, don't attempt to delete a cursor which
23468 isn't there. This can happen if cursor is at top of a window, and
23469 we switch to a buffer with a header line in that window. */
23470 if (cursor_row->visible_height <= 0)
23471 goto mark_cursor_off;
23472
23473 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23474 if (cursor_row->cursor_in_fringe_p)
23475 {
23476 cursor_row->cursor_in_fringe_p = 0;
23477 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23478 goto mark_cursor_off;
23479 }
23480
23481 /* This can happen when the new row is shorter than the old one.
23482 In this case, either draw_glyphs or clear_end_of_line
23483 should have cleared the cursor. Note that we wouldn't be
23484 able to erase the cursor in this case because we don't have a
23485 cursor glyph at hand. */
23486 if ((cursor_row->reversed_p
23487 ? (w->phys_cursor.hpos < 0)
23488 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23489 goto mark_cursor_off;
23490
23491 /* If the cursor is in the mouse face area, redisplay that when
23492 we clear the cursor. */
23493 if (! NILP (dpyinfo->mouse_face_window)
23494 && w == XWINDOW (dpyinfo->mouse_face_window)
23495 && (vpos > dpyinfo->mouse_face_beg_row
23496 || (vpos == dpyinfo->mouse_face_beg_row
23497 && hpos >= dpyinfo->mouse_face_beg_col))
23498 && (vpos < dpyinfo->mouse_face_end_row
23499 || (vpos == dpyinfo->mouse_face_end_row
23500 && hpos < dpyinfo->mouse_face_end_col))
23501 /* Don't redraw the cursor's spot in mouse face if it is at the
23502 end of a line (on a newline). The cursor appears there, but
23503 mouse highlighting does not. */
23504 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23505 mouse_face_here_p = 1;
23506
23507 /* Maybe clear the display under the cursor. */
23508 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23509 {
23510 int x, y, left_x;
23511 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23512 int width;
23513
23514 cursor_glyph = get_phys_cursor_glyph (w);
23515 if (cursor_glyph == NULL)
23516 goto mark_cursor_off;
23517
23518 width = cursor_glyph->pixel_width;
23519 left_x = window_box_left_offset (w, TEXT_AREA);
23520 x = w->phys_cursor.x;
23521 if (x < left_x)
23522 width -= left_x - x;
23523 width = min (width, window_box_width (w, TEXT_AREA) - x);
23524 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23525 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23526
23527 if (width > 0)
23528 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23529 }
23530
23531 /* Erase the cursor by redrawing the character underneath it. */
23532 if (mouse_face_here_p)
23533 hl = DRAW_MOUSE_FACE;
23534 else
23535 hl = DRAW_NORMAL_TEXT;
23536 draw_phys_cursor_glyph (w, cursor_row, hl);
23537
23538 mark_cursor_off:
23539 w->phys_cursor_on_p = 0;
23540 w->phys_cursor_type = NO_CURSOR;
23541 }
23542
23543
23544 /* EXPORT:
23545 Display or clear cursor of window W. If ON is zero, clear the
23546 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23547 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23548
23549 void
23550 display_and_set_cursor (struct window *w, int on,
23551 int hpos, int vpos, int x, int y)
23552 {
23553 struct frame *f = XFRAME (w->frame);
23554 int new_cursor_type;
23555 int new_cursor_width;
23556 int active_cursor;
23557 struct glyph_row *glyph_row;
23558 struct glyph *glyph;
23559
23560 /* This is pointless on invisible frames, and dangerous on garbaged
23561 windows and frames; in the latter case, the frame or window may
23562 be in the midst of changing its size, and x and y may be off the
23563 window. */
23564 if (! FRAME_VISIBLE_P (f)
23565 || FRAME_GARBAGED_P (f)
23566 || vpos >= w->current_matrix->nrows
23567 || hpos >= w->current_matrix->matrix_w)
23568 return;
23569
23570 /* If cursor is off and we want it off, return quickly. */
23571 if (!on && !w->phys_cursor_on_p)
23572 return;
23573
23574 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23575 /* If cursor row is not enabled, we don't really know where to
23576 display the cursor. */
23577 if (!glyph_row->enabled_p)
23578 {
23579 w->phys_cursor_on_p = 0;
23580 return;
23581 }
23582
23583 glyph = NULL;
23584 if (!glyph_row->exact_window_width_line_p
23585 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23586 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23587
23588 xassert (interrupt_input_blocked);
23589
23590 /* Set new_cursor_type to the cursor we want to be displayed. */
23591 new_cursor_type = get_window_cursor_type (w, glyph,
23592 &new_cursor_width, &active_cursor);
23593
23594 /* If cursor is currently being shown and we don't want it to be or
23595 it is in the wrong place, or the cursor type is not what we want,
23596 erase it. */
23597 if (w->phys_cursor_on_p
23598 && (!on
23599 || w->phys_cursor.x != x
23600 || w->phys_cursor.y != y
23601 || new_cursor_type != w->phys_cursor_type
23602 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23603 && new_cursor_width != w->phys_cursor_width)))
23604 erase_phys_cursor (w);
23605
23606 /* Don't check phys_cursor_on_p here because that flag is only set
23607 to zero in some cases where we know that the cursor has been
23608 completely erased, to avoid the extra work of erasing the cursor
23609 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23610 still not be visible, or it has only been partly erased. */
23611 if (on)
23612 {
23613 w->phys_cursor_ascent = glyph_row->ascent;
23614 w->phys_cursor_height = glyph_row->height;
23615
23616 /* Set phys_cursor_.* before x_draw_.* is called because some
23617 of them may need the information. */
23618 w->phys_cursor.x = x;
23619 w->phys_cursor.y = glyph_row->y;
23620 w->phys_cursor.hpos = hpos;
23621 w->phys_cursor.vpos = vpos;
23622 }
23623
23624 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23625 new_cursor_type, new_cursor_width,
23626 on, active_cursor);
23627 }
23628
23629
23630 /* Switch the display of W's cursor on or off, according to the value
23631 of ON. */
23632
23633 void
23634 update_window_cursor (struct window *w, int on)
23635 {
23636 /* Don't update cursor in windows whose frame is in the process
23637 of being deleted. */
23638 if (w->current_matrix)
23639 {
23640 BLOCK_INPUT;
23641 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23642 w->phys_cursor.x, w->phys_cursor.y);
23643 UNBLOCK_INPUT;
23644 }
23645 }
23646
23647
23648 /* Call update_window_cursor with parameter ON_P on all leaf windows
23649 in the window tree rooted at W. */
23650
23651 static void
23652 update_cursor_in_window_tree (struct window *w, int on_p)
23653 {
23654 while (w)
23655 {
23656 if (!NILP (w->hchild))
23657 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23658 else if (!NILP (w->vchild))
23659 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23660 else
23661 update_window_cursor (w, on_p);
23662
23663 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23664 }
23665 }
23666
23667
23668 /* EXPORT:
23669 Display the cursor on window W, or clear it, according to ON_P.
23670 Don't change the cursor's position. */
23671
23672 void
23673 x_update_cursor (struct frame *f, int on_p)
23674 {
23675 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23676 }
23677
23678
23679 /* EXPORT:
23680 Clear the cursor of window W to background color, and mark the
23681 cursor as not shown. This is used when the text where the cursor
23682 is about to be rewritten. */
23683
23684 void
23685 x_clear_cursor (struct window *w)
23686 {
23687 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23688 update_window_cursor (w, 0);
23689 }
23690
23691
23692 /* EXPORT:
23693 Display the active region described by mouse_face_* according to DRAW. */
23694
23695 void
23696 show_mouse_face (Display_Info *dpyinfo, enum draw_glyphs_face draw)
23697 {
23698 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
23699 struct frame *f = XFRAME (WINDOW_FRAME (w));
23700
23701 if (/* If window is in the process of being destroyed, don't bother
23702 to do anything. */
23703 w->current_matrix != NULL
23704 /* Don't update mouse highlight if hidden */
23705 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
23706 /* Recognize when we are called to operate on rows that don't exist
23707 anymore. This can happen when a window is split. */
23708 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
23709 {
23710 int phys_cursor_on_p = w->phys_cursor_on_p;
23711 struct glyph_row *row, *first, *last;
23712
23713 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
23714 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
23715
23716 for (row = first; row <= last && row->enabled_p; ++row)
23717 {
23718 int start_hpos, end_hpos, start_x;
23719
23720 /* For all but the first row, the highlight starts at column 0. */
23721 if (row == first)
23722 {
23723 start_hpos = dpyinfo->mouse_face_beg_col;
23724 start_x = dpyinfo->mouse_face_beg_x;
23725 }
23726 else
23727 {
23728 start_hpos = 0;
23729 start_x = 0;
23730 }
23731
23732 if (row == last)
23733 end_hpos = dpyinfo->mouse_face_end_col;
23734 else
23735 {
23736 end_hpos = row->used[TEXT_AREA];
23737 if (draw == DRAW_NORMAL_TEXT)
23738 row->fill_line_p = 1; /* Clear to end of line */
23739 }
23740
23741 if (end_hpos > start_hpos)
23742 {
23743 draw_glyphs (w, start_x, row, TEXT_AREA,
23744 start_hpos, end_hpos,
23745 draw, 0);
23746
23747 row->mouse_face_p
23748 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23749 }
23750 }
23751
23752 /* When we've written over the cursor, arrange for it to
23753 be displayed again. */
23754 if (phys_cursor_on_p && !w->phys_cursor_on_p)
23755 {
23756 BLOCK_INPUT;
23757 display_and_set_cursor (w, 1,
23758 w->phys_cursor.hpos, w->phys_cursor.vpos,
23759 w->phys_cursor.x, w->phys_cursor.y);
23760 UNBLOCK_INPUT;
23761 }
23762 }
23763
23764 /* Change the mouse cursor. */
23765 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
23766 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23767 else if (draw == DRAW_MOUSE_FACE)
23768 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23769 else
23770 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23771 }
23772
23773 /* EXPORT:
23774 Clear out the mouse-highlighted active region.
23775 Redraw it un-highlighted first. Value is non-zero if mouse
23776 face was actually drawn unhighlighted. */
23777
23778 int
23779 clear_mouse_face (Display_Info *dpyinfo)
23780 {
23781 int cleared = 0;
23782
23783 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
23784 {
23785 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
23786 cleared = 1;
23787 }
23788
23789 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23790 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23791 dpyinfo->mouse_face_window = Qnil;
23792 dpyinfo->mouse_face_overlay = Qnil;
23793 return cleared;
23794 }
23795
23796
23797 /* EXPORT:
23798 Non-zero if physical cursor of window W is within mouse face. */
23799
23800 int
23801 cursor_in_mouse_face_p (struct window *w)
23802 {
23803 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23804 int in_mouse_face = 0;
23805
23806 if (WINDOWP (dpyinfo->mouse_face_window)
23807 && XWINDOW (dpyinfo->mouse_face_window) == w)
23808 {
23809 int hpos = w->phys_cursor.hpos;
23810 int vpos = w->phys_cursor.vpos;
23811
23812 if (vpos >= dpyinfo->mouse_face_beg_row
23813 && vpos <= dpyinfo->mouse_face_end_row
23814 && (vpos > dpyinfo->mouse_face_beg_row
23815 || hpos >= dpyinfo->mouse_face_beg_col)
23816 && (vpos < dpyinfo->mouse_face_end_row
23817 || hpos < dpyinfo->mouse_face_end_col
23818 || dpyinfo->mouse_face_past_end))
23819 in_mouse_face = 1;
23820 }
23821
23822 return in_mouse_face;
23823 }
23824
23825
23826
23827 \f
23828 /* This function sets the mouse_face_* elements of DPYINFO, assuming
23829 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
23830 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
23831 for the overlay or run of text properties specifying the mouse
23832 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
23833 before-string and after-string that must also be highlighted.
23834 DISPLAY_STRING, if non-nil, is a display string that may cover some
23835 or all of the highlighted text. */
23836
23837 static void
23838 mouse_face_from_buffer_pos (Lisp_Object window,
23839 Display_Info *dpyinfo,
23840 EMACS_INT mouse_charpos,
23841 EMACS_INT start_charpos,
23842 EMACS_INT end_charpos,
23843 Lisp_Object before_string,
23844 Lisp_Object after_string,
23845 Lisp_Object display_string)
23846 {
23847 struct window *w = XWINDOW (window);
23848 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23849 struct glyph_row *row;
23850 struct glyph *glyph, *end;
23851 EMACS_INT ignore;
23852 int x;
23853
23854 xassert (NILP (display_string) || STRINGP (display_string));
23855 xassert (NILP (before_string) || STRINGP (before_string));
23856 xassert (NILP (after_string) || STRINGP (after_string));
23857
23858 /* Find the first highlighted glyph. */
23859 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
23860 {
23861 dpyinfo->mouse_face_beg_col = 0;
23862 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
23863 dpyinfo->mouse_face_beg_x = first->x;
23864 dpyinfo->mouse_face_beg_y = first->y;
23865 }
23866 else
23867 {
23868 row = row_containing_pos (w, start_charpos, first, NULL, 0);
23869 if (row == NULL)
23870 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23871
23872 /* If the before-string or display-string contains newlines,
23873 row_containing_pos skips to its last row. Move back. */
23874 if (!NILP (before_string) || !NILP (display_string))
23875 {
23876 struct glyph_row *prev;
23877 while ((prev = row - 1, prev >= first)
23878 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
23879 && prev->used[TEXT_AREA] > 0)
23880 {
23881 struct glyph *beg = prev->glyphs[TEXT_AREA];
23882 glyph = beg + prev->used[TEXT_AREA];
23883 while (--glyph >= beg && INTEGERP (glyph->object));
23884 if (glyph < beg
23885 || !(EQ (glyph->object, before_string)
23886 || EQ (glyph->object, display_string)))
23887 break;
23888 row = prev;
23889 }
23890 }
23891
23892 glyph = row->glyphs[TEXT_AREA];
23893 end = glyph + row->used[TEXT_AREA];
23894 x = row->x;
23895 dpyinfo->mouse_face_beg_y = row->y;
23896 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23897
23898 /* Skip truncation glyphs at the start of the glyph row. */
23899 if (row->displays_text_p)
23900 for (; glyph < end
23901 && INTEGERP (glyph->object)
23902 && glyph->charpos < 0;
23903 ++glyph)
23904 x += glyph->pixel_width;
23905
23906 /* Scan the glyph row, stopping before BEFORE_STRING or
23907 DISPLAY_STRING or START_CHARPOS. */
23908 for (; glyph < end
23909 && !INTEGERP (glyph->object)
23910 && !EQ (glyph->object, before_string)
23911 && !EQ (glyph->object, display_string)
23912 && !(BUFFERP (glyph->object)
23913 && glyph->charpos >= start_charpos);
23914 ++glyph)
23915 x += glyph->pixel_width;
23916
23917 dpyinfo->mouse_face_beg_x = x;
23918 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
23919 }
23920
23921 /* Find the last highlighted glyph. */
23922 row = row_containing_pos (w, end_charpos, first, NULL, 0);
23923 if (row == NULL)
23924 {
23925 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23926 dpyinfo->mouse_face_past_end = 1;
23927 }
23928 else if (!NILP (after_string))
23929 {
23930 /* If the after-string has newlines, advance to its last row. */
23931 struct glyph_row *next;
23932 struct glyph_row *last
23933 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23934
23935 for (next = row + 1;
23936 next <= last
23937 && next->used[TEXT_AREA] > 0
23938 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
23939 ++next)
23940 row = next;
23941 }
23942
23943 glyph = row->glyphs[TEXT_AREA];
23944 end = glyph + row->used[TEXT_AREA];
23945 x = row->x;
23946 dpyinfo->mouse_face_end_y = row->y;
23947 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23948
23949 /* Skip truncation glyphs at the start of the row. */
23950 if (row->displays_text_p)
23951 for (; glyph < end
23952 && INTEGERP (glyph->object)
23953 && glyph->charpos < 0;
23954 ++glyph)
23955 x += glyph->pixel_width;
23956
23957 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
23958 AFTER_STRING. */
23959 for (; glyph < end
23960 && !INTEGERP (glyph->object)
23961 && !EQ (glyph->object, after_string)
23962 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
23963 ++glyph)
23964 x += glyph->pixel_width;
23965
23966 /* If we found AFTER_STRING, consume it and stop. */
23967 if (EQ (glyph->object, after_string))
23968 {
23969 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
23970 x += glyph->pixel_width;
23971 }
23972 else
23973 {
23974 /* If there's no after-string, we must check if we overshot,
23975 which might be the case if we stopped after a string glyph.
23976 That glyph may belong to a before-string or display-string
23977 associated with the end position, which must not be
23978 highlighted. */
23979 Lisp_Object prev_object;
23980 EMACS_INT pos;
23981
23982 while (glyph > row->glyphs[TEXT_AREA])
23983 {
23984 prev_object = (glyph - 1)->object;
23985 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
23986 break;
23987
23988 pos = string_buffer_position (w, prev_object, end_charpos);
23989 if (pos && pos < end_charpos)
23990 break;
23991
23992 for (; glyph > row->glyphs[TEXT_AREA]
23993 && EQ ((glyph - 1)->object, prev_object);
23994 --glyph)
23995 x -= (glyph - 1)->pixel_width;
23996 }
23997 }
23998
23999 dpyinfo->mouse_face_end_x = x;
24000 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
24001 dpyinfo->mouse_face_window = window;
24002 dpyinfo->mouse_face_face_id
24003 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24004 mouse_charpos + 1,
24005 !dpyinfo->mouse_face_hidden, -1);
24006 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24007 }
24008
24009
24010 /* Find the position of the glyph for position POS in OBJECT in
24011 window W's current matrix, and return in *X, *Y the pixel
24012 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24013
24014 RIGHT_P non-zero means return the position of the right edge of the
24015 glyph, RIGHT_P zero means return the left edge position.
24016
24017 If no glyph for POS exists in the matrix, return the position of
24018 the glyph with the next smaller position that is in the matrix, if
24019 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24020 exists in the matrix, return the position of the glyph with the
24021 next larger position in OBJECT.
24022
24023 Value is non-zero if a glyph was found. */
24024
24025 static int
24026 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24027 int *hpos, int *vpos, int *x, int *y, int right_p)
24028 {
24029 int yb = window_text_bottom_y (w);
24030 struct glyph_row *r;
24031 struct glyph *best_glyph = NULL;
24032 struct glyph_row *best_row = NULL;
24033 int best_x = 0;
24034
24035 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24036 r->enabled_p && r->y < yb;
24037 ++r)
24038 {
24039 struct glyph *g = r->glyphs[TEXT_AREA];
24040 struct glyph *e = g + r->used[TEXT_AREA];
24041 int gx;
24042
24043 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24044 if (EQ (g->object, object))
24045 {
24046 if (g->charpos == pos)
24047 {
24048 best_glyph = g;
24049 best_x = gx;
24050 best_row = r;
24051 goto found;
24052 }
24053 else if (best_glyph == NULL
24054 || ((eabs (g->charpos - pos)
24055 < eabs (best_glyph->charpos - pos))
24056 && (right_p
24057 ? g->charpos < pos
24058 : g->charpos > pos)))
24059 {
24060 best_glyph = g;
24061 best_x = gx;
24062 best_row = r;
24063 }
24064 }
24065 }
24066
24067 found:
24068
24069 if (best_glyph)
24070 {
24071 *x = best_x;
24072 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24073
24074 if (right_p)
24075 {
24076 *x += best_glyph->pixel_width;
24077 ++*hpos;
24078 }
24079
24080 *y = best_row->y;
24081 *vpos = best_row - w->current_matrix->rows;
24082 }
24083
24084 return best_glyph != NULL;
24085 }
24086
24087
24088 /* See if position X, Y is within a hot-spot of an image. */
24089
24090 static int
24091 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24092 {
24093 if (!CONSP (hot_spot))
24094 return 0;
24095
24096 if (EQ (XCAR (hot_spot), Qrect))
24097 {
24098 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24099 Lisp_Object rect = XCDR (hot_spot);
24100 Lisp_Object tem;
24101 if (!CONSP (rect))
24102 return 0;
24103 if (!CONSP (XCAR (rect)))
24104 return 0;
24105 if (!CONSP (XCDR (rect)))
24106 return 0;
24107 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24108 return 0;
24109 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24110 return 0;
24111 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24112 return 0;
24113 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24114 return 0;
24115 return 1;
24116 }
24117 else if (EQ (XCAR (hot_spot), Qcircle))
24118 {
24119 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24120 Lisp_Object circ = XCDR (hot_spot);
24121 Lisp_Object lr, lx0, ly0;
24122 if (CONSP (circ)
24123 && CONSP (XCAR (circ))
24124 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24125 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24126 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24127 {
24128 double r = XFLOATINT (lr);
24129 double dx = XINT (lx0) - x;
24130 double dy = XINT (ly0) - y;
24131 return (dx * dx + dy * dy <= r * r);
24132 }
24133 }
24134 else if (EQ (XCAR (hot_spot), Qpoly))
24135 {
24136 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24137 if (VECTORP (XCDR (hot_spot)))
24138 {
24139 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24140 Lisp_Object *poly = v->contents;
24141 int n = v->size;
24142 int i;
24143 int inside = 0;
24144 Lisp_Object lx, ly;
24145 int x0, y0;
24146
24147 /* Need an even number of coordinates, and at least 3 edges. */
24148 if (n < 6 || n & 1)
24149 return 0;
24150
24151 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24152 If count is odd, we are inside polygon. Pixels on edges
24153 may or may not be included depending on actual geometry of the
24154 polygon. */
24155 if ((lx = poly[n-2], !INTEGERP (lx))
24156 || (ly = poly[n-1], !INTEGERP (lx)))
24157 return 0;
24158 x0 = XINT (lx), y0 = XINT (ly);
24159 for (i = 0; i < n; i += 2)
24160 {
24161 int x1 = x0, y1 = y0;
24162 if ((lx = poly[i], !INTEGERP (lx))
24163 || (ly = poly[i+1], !INTEGERP (ly)))
24164 return 0;
24165 x0 = XINT (lx), y0 = XINT (ly);
24166
24167 /* Does this segment cross the X line? */
24168 if (x0 >= x)
24169 {
24170 if (x1 >= x)
24171 continue;
24172 }
24173 else if (x1 < x)
24174 continue;
24175 if (y > y0 && y > y1)
24176 continue;
24177 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24178 inside = !inside;
24179 }
24180 return inside;
24181 }
24182 }
24183 return 0;
24184 }
24185
24186 Lisp_Object
24187 find_hot_spot (Lisp_Object map, int x, int y)
24188 {
24189 while (CONSP (map))
24190 {
24191 if (CONSP (XCAR (map))
24192 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24193 return XCAR (map);
24194 map = XCDR (map);
24195 }
24196
24197 return Qnil;
24198 }
24199
24200 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24201 3, 3, 0,
24202 doc: /* Lookup in image map MAP coordinates X and Y.
24203 An image map is an alist where each element has the format (AREA ID PLIST).
24204 An AREA is specified as either a rectangle, a circle, or a polygon:
24205 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24206 pixel coordinates of the upper left and bottom right corners.
24207 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24208 and the radius of the circle; r may be a float or integer.
24209 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24210 vector describes one corner in the polygon.
24211 Returns the alist element for the first matching AREA in MAP. */)
24212 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24213 {
24214 if (NILP (map))
24215 return Qnil;
24216
24217 CHECK_NUMBER (x);
24218 CHECK_NUMBER (y);
24219
24220 return find_hot_spot (map, XINT (x), XINT (y));
24221 }
24222
24223
24224 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24225 static void
24226 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24227 {
24228 /* Do not change cursor shape while dragging mouse. */
24229 if (!NILP (do_mouse_tracking))
24230 return;
24231
24232 if (!NILP (pointer))
24233 {
24234 if (EQ (pointer, Qarrow))
24235 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24236 else if (EQ (pointer, Qhand))
24237 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24238 else if (EQ (pointer, Qtext))
24239 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24240 else if (EQ (pointer, intern ("hdrag")))
24241 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24242 #ifdef HAVE_X_WINDOWS
24243 else if (EQ (pointer, intern ("vdrag")))
24244 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24245 #endif
24246 else if (EQ (pointer, intern ("hourglass")))
24247 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24248 else if (EQ (pointer, Qmodeline))
24249 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24250 else
24251 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24252 }
24253
24254 if (cursor != No_Cursor)
24255 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24256 }
24257
24258 /* Take proper action when mouse has moved to the mode or header line
24259 or marginal area AREA of window W, x-position X and y-position Y.
24260 X is relative to the start of the text display area of W, so the
24261 width of bitmap areas and scroll bars must be subtracted to get a
24262 position relative to the start of the mode line. */
24263
24264 static void
24265 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24266 enum window_part area)
24267 {
24268 struct window *w = XWINDOW (window);
24269 struct frame *f = XFRAME (w->frame);
24270 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24271 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24272 Lisp_Object pointer = Qnil;
24273 int charpos, dx, dy, width, height;
24274 Lisp_Object string, object = Qnil;
24275 Lisp_Object pos, help;
24276
24277 Lisp_Object mouse_face;
24278 int original_x_pixel = x;
24279 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24280 struct glyph_row *row;
24281
24282 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24283 {
24284 int x0;
24285 struct glyph *end;
24286
24287 string = mode_line_string (w, area, &x, &y, &charpos,
24288 &object, &dx, &dy, &width, &height);
24289
24290 row = (area == ON_MODE_LINE
24291 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24292 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24293
24294 /* Find glyph */
24295 if (row->mode_line_p && row->enabled_p)
24296 {
24297 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24298 end = glyph + row->used[TEXT_AREA];
24299
24300 for (x0 = original_x_pixel;
24301 glyph < end && x0 >= glyph->pixel_width;
24302 ++glyph)
24303 x0 -= glyph->pixel_width;
24304
24305 if (glyph >= end)
24306 glyph = NULL;
24307 }
24308 }
24309 else
24310 {
24311 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24312 string = marginal_area_string (w, area, &x, &y, &charpos,
24313 &object, &dx, &dy, &width, &height);
24314 }
24315
24316 help = Qnil;
24317
24318 if (IMAGEP (object))
24319 {
24320 Lisp_Object image_map, hotspot;
24321 if ((image_map = Fplist_get (XCDR (object), QCmap),
24322 !NILP (image_map))
24323 && (hotspot = find_hot_spot (image_map, dx, dy),
24324 CONSP (hotspot))
24325 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24326 {
24327 Lisp_Object area_id, plist;
24328
24329 area_id = XCAR (hotspot);
24330 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24331 If so, we could look for mouse-enter, mouse-leave
24332 properties in PLIST (and do something...). */
24333 hotspot = XCDR (hotspot);
24334 if (CONSP (hotspot)
24335 && (plist = XCAR (hotspot), CONSP (plist)))
24336 {
24337 pointer = Fplist_get (plist, Qpointer);
24338 if (NILP (pointer))
24339 pointer = Qhand;
24340 help = Fplist_get (plist, Qhelp_echo);
24341 if (!NILP (help))
24342 {
24343 help_echo_string = help;
24344 /* Is this correct? ++kfs */
24345 XSETWINDOW (help_echo_window, w);
24346 help_echo_object = w->buffer;
24347 help_echo_pos = charpos;
24348 }
24349 }
24350 }
24351 if (NILP (pointer))
24352 pointer = Fplist_get (XCDR (object), QCpointer);
24353 }
24354
24355 if (STRINGP (string))
24356 {
24357 pos = make_number (charpos);
24358 /* If we're on a string with `help-echo' text property, arrange
24359 for the help to be displayed. This is done by setting the
24360 global variable help_echo_string to the help string. */
24361 if (NILP (help))
24362 {
24363 help = Fget_text_property (pos, Qhelp_echo, string);
24364 if (!NILP (help))
24365 {
24366 help_echo_string = help;
24367 XSETWINDOW (help_echo_window, w);
24368 help_echo_object = string;
24369 help_echo_pos = charpos;
24370 }
24371 }
24372
24373 if (NILP (pointer))
24374 pointer = Fget_text_property (pos, Qpointer, string);
24375
24376 /* Change the mouse pointer according to what is under X/Y. */
24377 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24378 {
24379 Lisp_Object map;
24380 map = Fget_text_property (pos, Qlocal_map, string);
24381 if (!KEYMAPP (map))
24382 map = Fget_text_property (pos, Qkeymap, string);
24383 if (!KEYMAPP (map))
24384 cursor = dpyinfo->vertical_scroll_bar_cursor;
24385 }
24386
24387 /* Change the mouse face according to what is under X/Y. */
24388 mouse_face = Fget_text_property (pos, Qmouse_face, string);
24389 if (!NILP (mouse_face)
24390 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24391 && glyph)
24392 {
24393 Lisp_Object b, e;
24394
24395 struct glyph * tmp_glyph;
24396
24397 int gpos;
24398 int gseq_length;
24399 int total_pixel_width;
24400 EMACS_INT ignore;
24401
24402 int vpos, hpos;
24403
24404 b = Fprevious_single_property_change (make_number (charpos + 1),
24405 Qmouse_face, string, Qnil);
24406 if (NILP (b))
24407 b = make_number (0);
24408
24409 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
24410 if (NILP (e))
24411 e = make_number (SCHARS (string));
24412
24413 /* Calculate the position(glyph position: GPOS) of GLYPH in
24414 displayed string. GPOS is different from CHARPOS.
24415
24416 CHARPOS is the position of glyph in internal string
24417 object. A mode line string format has structures which
24418 is converted to a flatten by emacs lisp interpreter.
24419 The internal string is an element of the structures.
24420 The displayed string is the flatten string. */
24421 gpos = 0;
24422 if (glyph > row_start_glyph)
24423 {
24424 tmp_glyph = glyph - 1;
24425 while (tmp_glyph >= row_start_glyph
24426 && tmp_glyph->charpos >= XINT (b)
24427 && EQ (tmp_glyph->object, glyph->object))
24428 {
24429 tmp_glyph--;
24430 gpos++;
24431 }
24432 }
24433
24434 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
24435 displayed string holding GLYPH.
24436
24437 GSEQ_LENGTH is different from SCHARS (STRING).
24438 SCHARS (STRING) returns the length of the internal string. */
24439 for (tmp_glyph = glyph, gseq_length = gpos;
24440 tmp_glyph->charpos < XINT (e);
24441 tmp_glyph++, gseq_length++)
24442 {
24443 if (!EQ (tmp_glyph->object, glyph->object))
24444 break;
24445 }
24446
24447 total_pixel_width = 0;
24448 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
24449 total_pixel_width += tmp_glyph->pixel_width;
24450
24451 /* Pre calculation of re-rendering position */
24452 vpos = (x - gpos);
24453 hpos = (area == ON_MODE_LINE
24454 ? (w->current_matrix)->nrows - 1
24455 : 0);
24456
24457 /* If the re-rendering position is included in the last
24458 re-rendering area, we should do nothing. */
24459 if ( EQ (window, dpyinfo->mouse_face_window)
24460 && dpyinfo->mouse_face_beg_col <= vpos
24461 && vpos < dpyinfo->mouse_face_end_col
24462 && dpyinfo->mouse_face_beg_row == hpos )
24463 return;
24464
24465 if (clear_mouse_face (dpyinfo))
24466 cursor = No_Cursor;
24467
24468 dpyinfo->mouse_face_beg_col = vpos;
24469 dpyinfo->mouse_face_beg_row = hpos;
24470
24471 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
24472 dpyinfo->mouse_face_beg_y = 0;
24473
24474 dpyinfo->mouse_face_end_col = vpos + gseq_length;
24475 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
24476
24477 dpyinfo->mouse_face_end_x = 0;
24478 dpyinfo->mouse_face_end_y = 0;
24479
24480 dpyinfo->mouse_face_past_end = 0;
24481 dpyinfo->mouse_face_window = window;
24482
24483 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
24484 charpos,
24485 0, 0, 0, &ignore,
24486 glyph->face_id, 1);
24487 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24488
24489 if (NILP (pointer))
24490 pointer = Qhand;
24491 }
24492 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24493 clear_mouse_face (dpyinfo);
24494 }
24495 define_frame_cursor1 (f, cursor, pointer);
24496 }
24497
24498
24499 /* EXPORT:
24500 Take proper action when the mouse has moved to position X, Y on
24501 frame F as regards highlighting characters that have mouse-face
24502 properties. Also de-highlighting chars where the mouse was before.
24503 X and Y can be negative or out of range. */
24504
24505 void
24506 note_mouse_highlight (struct frame *f, int x, int y)
24507 {
24508 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24509 enum window_part part;
24510 Lisp_Object window;
24511 struct window *w;
24512 Cursor cursor = No_Cursor;
24513 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
24514 struct buffer *b;
24515
24516 /* When a menu is active, don't highlight because this looks odd. */
24517 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
24518 if (popup_activated ())
24519 return;
24520 #endif
24521
24522 if (NILP (Vmouse_highlight)
24523 || !f->glyphs_initialized_p
24524 || f->pointer_invisible)
24525 return;
24526
24527 dpyinfo->mouse_face_mouse_x = x;
24528 dpyinfo->mouse_face_mouse_y = y;
24529 dpyinfo->mouse_face_mouse_frame = f;
24530
24531 if (dpyinfo->mouse_face_defer)
24532 return;
24533
24534 if (gc_in_progress)
24535 {
24536 dpyinfo->mouse_face_deferred_gc = 1;
24537 return;
24538 }
24539
24540 /* Which window is that in? */
24541 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
24542
24543 /* If we were displaying active text in another window, clear that.
24544 Also clear if we move out of text area in same window. */
24545 if (! EQ (window, dpyinfo->mouse_face_window)
24546 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
24547 && !NILP (dpyinfo->mouse_face_window)))
24548 clear_mouse_face (dpyinfo);
24549
24550 /* Not on a window -> return. */
24551 if (!WINDOWP (window))
24552 return;
24553
24554 /* Reset help_echo_string. It will get recomputed below. */
24555 help_echo_string = Qnil;
24556
24557 /* Convert to window-relative pixel coordinates. */
24558 w = XWINDOW (window);
24559 frame_to_window_pixel_xy (w, &x, &y);
24560
24561 /* Handle tool-bar window differently since it doesn't display a
24562 buffer. */
24563 if (EQ (window, f->tool_bar_window))
24564 {
24565 note_tool_bar_highlight (f, x, y);
24566 return;
24567 }
24568
24569 /* Mouse is on the mode, header line or margin? */
24570 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
24571 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
24572 {
24573 note_mode_line_or_margin_highlight (window, x, y, part);
24574 return;
24575 }
24576
24577 if (part == ON_VERTICAL_BORDER)
24578 {
24579 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24580 help_echo_string = build_string ("drag-mouse-1: resize");
24581 }
24582 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
24583 || part == ON_SCROLL_BAR)
24584 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24585 else
24586 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24587
24588 /* Are we in a window whose display is up to date?
24589 And verify the buffer's text has not changed. */
24590 b = XBUFFER (w->buffer);
24591 if (part == ON_TEXT
24592 && EQ (w->window_end_valid, w->buffer)
24593 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
24594 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
24595 {
24596 int hpos, vpos, i, dx, dy, area;
24597 EMACS_INT pos;
24598 struct glyph *glyph;
24599 Lisp_Object object;
24600 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
24601 Lisp_Object *overlay_vec = NULL;
24602 int noverlays;
24603 struct buffer *obuf;
24604 int obegv, ozv, same_region;
24605
24606 /* Find the glyph under X/Y. */
24607 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
24608
24609 /* Look for :pointer property on image. */
24610 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24611 {
24612 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24613 if (img != NULL && IMAGEP (img->spec))
24614 {
24615 Lisp_Object image_map, hotspot;
24616 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
24617 !NILP (image_map))
24618 && (hotspot = find_hot_spot (image_map,
24619 glyph->slice.x + dx,
24620 glyph->slice.y + dy),
24621 CONSP (hotspot))
24622 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24623 {
24624 Lisp_Object area_id, plist;
24625
24626 area_id = XCAR (hotspot);
24627 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24628 If so, we could look for mouse-enter, mouse-leave
24629 properties in PLIST (and do something...). */
24630 hotspot = XCDR (hotspot);
24631 if (CONSP (hotspot)
24632 && (plist = XCAR (hotspot), CONSP (plist)))
24633 {
24634 pointer = Fplist_get (plist, Qpointer);
24635 if (NILP (pointer))
24636 pointer = Qhand;
24637 help_echo_string = Fplist_get (plist, Qhelp_echo);
24638 if (!NILP (help_echo_string))
24639 {
24640 help_echo_window = window;
24641 help_echo_object = glyph->object;
24642 help_echo_pos = glyph->charpos;
24643 }
24644 }
24645 }
24646 if (NILP (pointer))
24647 pointer = Fplist_get (XCDR (img->spec), QCpointer);
24648 }
24649 }
24650
24651 /* Clear mouse face if X/Y not over text. */
24652 if (glyph == NULL
24653 || area != TEXT_AREA
24654 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
24655 {
24656 if (clear_mouse_face (dpyinfo))
24657 cursor = No_Cursor;
24658 if (NILP (pointer))
24659 {
24660 if (area != TEXT_AREA)
24661 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24662 else
24663 pointer = Vvoid_text_area_pointer;
24664 }
24665 goto set_cursor;
24666 }
24667
24668 pos = glyph->charpos;
24669 object = glyph->object;
24670 if (!STRINGP (object) && !BUFFERP (object))
24671 goto set_cursor;
24672
24673 /* If we get an out-of-range value, return now; avoid an error. */
24674 if (BUFFERP (object) && pos > BUF_Z (b))
24675 goto set_cursor;
24676
24677 /* Make the window's buffer temporarily current for
24678 overlays_at and compute_char_face. */
24679 obuf = current_buffer;
24680 current_buffer = b;
24681 obegv = BEGV;
24682 ozv = ZV;
24683 BEGV = BEG;
24684 ZV = Z;
24685
24686 /* Is this char mouse-active or does it have help-echo? */
24687 position = make_number (pos);
24688
24689 if (BUFFERP (object))
24690 {
24691 /* Put all the overlays we want in a vector in overlay_vec. */
24692 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
24693 /* Sort overlays into increasing priority order. */
24694 noverlays = sort_overlays (overlay_vec, noverlays, w);
24695 }
24696 else
24697 noverlays = 0;
24698
24699 same_region = (EQ (window, dpyinfo->mouse_face_window)
24700 && vpos >= dpyinfo->mouse_face_beg_row
24701 && vpos <= dpyinfo->mouse_face_end_row
24702 && (vpos > dpyinfo->mouse_face_beg_row
24703 || hpos >= dpyinfo->mouse_face_beg_col)
24704 && (vpos < dpyinfo->mouse_face_end_row
24705 || hpos < dpyinfo->mouse_face_end_col
24706 || dpyinfo->mouse_face_past_end));
24707
24708 if (same_region)
24709 cursor = No_Cursor;
24710
24711 /* Check mouse-face highlighting. */
24712 if (! same_region
24713 /* If there exists an overlay with mouse-face overlapping
24714 the one we are currently highlighting, we have to
24715 check if we enter the overlapping overlay, and then
24716 highlight only that. */
24717 || (OVERLAYP (dpyinfo->mouse_face_overlay)
24718 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
24719 {
24720 /* Find the highest priority overlay with a mouse-face. */
24721 overlay = Qnil;
24722 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
24723 {
24724 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
24725 if (!NILP (mouse_face))
24726 overlay = overlay_vec[i];
24727 }
24728
24729 /* If we're highlighting the same overlay as before, there's
24730 no need to do that again. */
24731 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
24732 goto check_help_echo;
24733 dpyinfo->mouse_face_overlay = overlay;
24734
24735 /* Clear the display of the old active region, if any. */
24736 if (clear_mouse_face (dpyinfo))
24737 cursor = No_Cursor;
24738
24739 /* If no overlay applies, get a text property. */
24740 if (NILP (overlay))
24741 mouse_face = Fget_text_property (position, Qmouse_face, object);
24742
24743 /* Next, compute the bounds of the mouse highlighting and
24744 display it. */
24745 if (!NILP (mouse_face) && STRINGP (object))
24746 {
24747 /* The mouse-highlighting comes from a display string
24748 with a mouse-face. */
24749 Lisp_Object b, e;
24750 EMACS_INT ignore;
24751
24752 b = Fprevious_single_property_change
24753 (make_number (pos + 1), Qmouse_face, object, Qnil);
24754 e = Fnext_single_property_change
24755 (position, Qmouse_face, object, Qnil);
24756 if (NILP (b))
24757 b = make_number (0);
24758 if (NILP (e))
24759 e = make_number (SCHARS (object) - 1);
24760
24761 fast_find_string_pos (w, XINT (b), object,
24762 &dpyinfo->mouse_face_beg_col,
24763 &dpyinfo->mouse_face_beg_row,
24764 &dpyinfo->mouse_face_beg_x,
24765 &dpyinfo->mouse_face_beg_y, 0);
24766 fast_find_string_pos (w, XINT (e), object,
24767 &dpyinfo->mouse_face_end_col,
24768 &dpyinfo->mouse_face_end_row,
24769 &dpyinfo->mouse_face_end_x,
24770 &dpyinfo->mouse_face_end_y, 1);
24771 dpyinfo->mouse_face_past_end = 0;
24772 dpyinfo->mouse_face_window = window;
24773 dpyinfo->mouse_face_face_id
24774 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
24775 glyph->face_id, 1);
24776 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24777 cursor = No_Cursor;
24778 }
24779 else
24780 {
24781 /* The mouse-highlighting, if any, comes from an overlay
24782 or text property in the buffer. */
24783 Lisp_Object buffer, display_string;
24784
24785 if (STRINGP (object))
24786 {
24787 /* If we are on a display string with no mouse-face,
24788 check if the text under it has one. */
24789 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
24790 int start = MATRIX_ROW_START_CHARPOS (r);
24791 pos = string_buffer_position (w, object, start);
24792 if (pos > 0)
24793 {
24794 mouse_face = get_char_property_and_overlay
24795 (make_number (pos), Qmouse_face, w->buffer, &overlay);
24796 buffer = w->buffer;
24797 display_string = object;
24798 }
24799 }
24800 else
24801 {
24802 buffer = object;
24803 display_string = Qnil;
24804 }
24805
24806 if (!NILP (mouse_face))
24807 {
24808 Lisp_Object before, after;
24809 Lisp_Object before_string, after_string;
24810
24811 if (NILP (overlay))
24812 {
24813 /* Handle the text property case. */
24814 before = Fprevious_single_property_change
24815 (make_number (pos + 1), Qmouse_face, buffer,
24816 Fmarker_position (w->start));
24817 after = Fnext_single_property_change
24818 (make_number (pos), Qmouse_face, buffer,
24819 make_number (BUF_Z (XBUFFER (buffer))
24820 - XFASTINT (w->window_end_pos)));
24821 before_string = after_string = Qnil;
24822 }
24823 else
24824 {
24825 /* Handle the overlay case. */
24826 before = Foverlay_start (overlay);
24827 after = Foverlay_end (overlay);
24828 before_string = Foverlay_get (overlay, Qbefore_string);
24829 after_string = Foverlay_get (overlay, Qafter_string);
24830
24831 if (!STRINGP (before_string)) before_string = Qnil;
24832 if (!STRINGP (after_string)) after_string = Qnil;
24833 }
24834
24835 mouse_face_from_buffer_pos (window, dpyinfo, pos,
24836 XFASTINT (before),
24837 XFASTINT (after),
24838 before_string, after_string,
24839 display_string);
24840 cursor = No_Cursor;
24841 }
24842 }
24843 }
24844
24845 check_help_echo:
24846
24847 /* Look for a `help-echo' property. */
24848 if (NILP (help_echo_string)) {
24849 Lisp_Object help, overlay;
24850
24851 /* Check overlays first. */
24852 help = overlay = Qnil;
24853 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
24854 {
24855 overlay = overlay_vec[i];
24856 help = Foverlay_get (overlay, Qhelp_echo);
24857 }
24858
24859 if (!NILP (help))
24860 {
24861 help_echo_string = help;
24862 help_echo_window = window;
24863 help_echo_object = overlay;
24864 help_echo_pos = pos;
24865 }
24866 else
24867 {
24868 Lisp_Object object = glyph->object;
24869 int charpos = glyph->charpos;
24870
24871 /* Try text properties. */
24872 if (STRINGP (object)
24873 && charpos >= 0
24874 && charpos < SCHARS (object))
24875 {
24876 help = Fget_text_property (make_number (charpos),
24877 Qhelp_echo, object);
24878 if (NILP (help))
24879 {
24880 /* If the string itself doesn't specify a help-echo,
24881 see if the buffer text ``under'' it does. */
24882 struct glyph_row *r
24883 = MATRIX_ROW (w->current_matrix, vpos);
24884 int start = MATRIX_ROW_START_CHARPOS (r);
24885 EMACS_INT pos = string_buffer_position (w, object, start);
24886 if (pos > 0)
24887 {
24888 help = Fget_char_property (make_number (pos),
24889 Qhelp_echo, w->buffer);
24890 if (!NILP (help))
24891 {
24892 charpos = pos;
24893 object = w->buffer;
24894 }
24895 }
24896 }
24897 }
24898 else if (BUFFERP (object)
24899 && charpos >= BEGV
24900 && charpos < ZV)
24901 help = Fget_text_property (make_number (charpos), Qhelp_echo,
24902 object);
24903
24904 if (!NILP (help))
24905 {
24906 help_echo_string = help;
24907 help_echo_window = window;
24908 help_echo_object = object;
24909 help_echo_pos = charpos;
24910 }
24911 }
24912 }
24913
24914 /* Look for a `pointer' property. */
24915 if (NILP (pointer))
24916 {
24917 /* Check overlays first. */
24918 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
24919 pointer = Foverlay_get (overlay_vec[i], Qpointer);
24920
24921 if (NILP (pointer))
24922 {
24923 Lisp_Object object = glyph->object;
24924 int charpos = glyph->charpos;
24925
24926 /* Try text properties. */
24927 if (STRINGP (object)
24928 && charpos >= 0
24929 && charpos < SCHARS (object))
24930 {
24931 pointer = Fget_text_property (make_number (charpos),
24932 Qpointer, object);
24933 if (NILP (pointer))
24934 {
24935 /* If the string itself doesn't specify a pointer,
24936 see if the buffer text ``under'' it does. */
24937 struct glyph_row *r
24938 = MATRIX_ROW (w->current_matrix, vpos);
24939 int start = MATRIX_ROW_START_CHARPOS (r);
24940 EMACS_INT pos = string_buffer_position (w, object,
24941 start);
24942 if (pos > 0)
24943 pointer = Fget_char_property (make_number (pos),
24944 Qpointer, w->buffer);
24945 }
24946 }
24947 else if (BUFFERP (object)
24948 && charpos >= BEGV
24949 && charpos < ZV)
24950 pointer = Fget_text_property (make_number (charpos),
24951 Qpointer, object);
24952 }
24953 }
24954
24955 BEGV = obegv;
24956 ZV = ozv;
24957 current_buffer = obuf;
24958 }
24959
24960 set_cursor:
24961
24962 define_frame_cursor1 (f, cursor, pointer);
24963 }
24964
24965
24966 /* EXPORT for RIF:
24967 Clear any mouse-face on window W. This function is part of the
24968 redisplay interface, and is called from try_window_id and similar
24969 functions to ensure the mouse-highlight is off. */
24970
24971 void
24972 x_clear_window_mouse_face (struct window *w)
24973 {
24974 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24975 Lisp_Object window;
24976
24977 BLOCK_INPUT;
24978 XSETWINDOW (window, w);
24979 if (EQ (window, dpyinfo->mouse_face_window))
24980 clear_mouse_face (dpyinfo);
24981 UNBLOCK_INPUT;
24982 }
24983
24984
24985 /* EXPORT:
24986 Just discard the mouse face information for frame F, if any.
24987 This is used when the size of F is changed. */
24988
24989 void
24990 cancel_mouse_face (struct frame *f)
24991 {
24992 Lisp_Object window;
24993 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24994
24995 window = dpyinfo->mouse_face_window;
24996 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
24997 {
24998 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24999 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
25000 dpyinfo->mouse_face_window = Qnil;
25001 }
25002 }
25003
25004
25005 #endif /* HAVE_WINDOW_SYSTEM */
25006
25007 \f
25008 /***********************************************************************
25009 Exposure Events
25010 ***********************************************************************/
25011
25012 #ifdef HAVE_WINDOW_SYSTEM
25013
25014 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25015 which intersects rectangle R. R is in window-relative coordinates. */
25016
25017 static void
25018 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25019 enum glyph_row_area area)
25020 {
25021 struct glyph *first = row->glyphs[area];
25022 struct glyph *end = row->glyphs[area] + row->used[area];
25023 struct glyph *last;
25024 int first_x, start_x, x;
25025
25026 if (area == TEXT_AREA && row->fill_line_p)
25027 /* If row extends face to end of line write the whole line. */
25028 draw_glyphs (w, 0, row, area,
25029 0, row->used[area],
25030 DRAW_NORMAL_TEXT, 0);
25031 else
25032 {
25033 /* Set START_X to the window-relative start position for drawing glyphs of
25034 AREA. The first glyph of the text area can be partially visible.
25035 The first glyphs of other areas cannot. */
25036 start_x = window_box_left_offset (w, area);
25037 x = start_x;
25038 if (area == TEXT_AREA)
25039 x += row->x;
25040
25041 /* Find the first glyph that must be redrawn. */
25042 while (first < end
25043 && x + first->pixel_width < r->x)
25044 {
25045 x += first->pixel_width;
25046 ++first;
25047 }
25048
25049 /* Find the last one. */
25050 last = first;
25051 first_x = x;
25052 while (last < end
25053 && x < r->x + r->width)
25054 {
25055 x += last->pixel_width;
25056 ++last;
25057 }
25058
25059 /* Repaint. */
25060 if (last > first)
25061 draw_glyphs (w, first_x - start_x, row, area,
25062 first - row->glyphs[area], last - row->glyphs[area],
25063 DRAW_NORMAL_TEXT, 0);
25064 }
25065 }
25066
25067
25068 /* Redraw the parts of the glyph row ROW on window W intersecting
25069 rectangle R. R is in window-relative coordinates. Value is
25070 non-zero if mouse-face was overwritten. */
25071
25072 static int
25073 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25074 {
25075 xassert (row->enabled_p);
25076
25077 if (row->mode_line_p || w->pseudo_window_p)
25078 draw_glyphs (w, 0, row, TEXT_AREA,
25079 0, row->used[TEXT_AREA],
25080 DRAW_NORMAL_TEXT, 0);
25081 else
25082 {
25083 if (row->used[LEFT_MARGIN_AREA])
25084 expose_area (w, row, r, LEFT_MARGIN_AREA);
25085 if (row->used[TEXT_AREA])
25086 expose_area (w, row, r, TEXT_AREA);
25087 if (row->used[RIGHT_MARGIN_AREA])
25088 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25089 draw_row_fringe_bitmaps (w, row);
25090 }
25091
25092 return row->mouse_face_p;
25093 }
25094
25095
25096 /* Redraw those parts of glyphs rows during expose event handling that
25097 overlap other rows. Redrawing of an exposed line writes over parts
25098 of lines overlapping that exposed line; this function fixes that.
25099
25100 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25101 row in W's current matrix that is exposed and overlaps other rows.
25102 LAST_OVERLAPPING_ROW is the last such row. */
25103
25104 static void
25105 expose_overlaps (struct window *w,
25106 struct glyph_row *first_overlapping_row,
25107 struct glyph_row *last_overlapping_row,
25108 XRectangle *r)
25109 {
25110 struct glyph_row *row;
25111
25112 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25113 if (row->overlapping_p)
25114 {
25115 xassert (row->enabled_p && !row->mode_line_p);
25116
25117 row->clip = r;
25118 if (row->used[LEFT_MARGIN_AREA])
25119 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25120
25121 if (row->used[TEXT_AREA])
25122 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25123
25124 if (row->used[RIGHT_MARGIN_AREA])
25125 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25126 row->clip = NULL;
25127 }
25128 }
25129
25130
25131 /* Return non-zero if W's cursor intersects rectangle R. */
25132
25133 static int
25134 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25135 {
25136 XRectangle cr, result;
25137 struct glyph *cursor_glyph;
25138 struct glyph_row *row;
25139
25140 if (w->phys_cursor.vpos >= 0
25141 && w->phys_cursor.vpos < w->current_matrix->nrows
25142 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25143 row->enabled_p)
25144 && row->cursor_in_fringe_p)
25145 {
25146 /* Cursor is in the fringe. */
25147 cr.x = window_box_right_offset (w,
25148 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25149 ? RIGHT_MARGIN_AREA
25150 : TEXT_AREA));
25151 cr.y = row->y;
25152 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25153 cr.height = row->height;
25154 return x_intersect_rectangles (&cr, r, &result);
25155 }
25156
25157 cursor_glyph = get_phys_cursor_glyph (w);
25158 if (cursor_glyph)
25159 {
25160 /* r is relative to W's box, but w->phys_cursor.x is relative
25161 to left edge of W's TEXT area. Adjust it. */
25162 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25163 cr.y = w->phys_cursor.y;
25164 cr.width = cursor_glyph->pixel_width;
25165 cr.height = w->phys_cursor_height;
25166 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25167 I assume the effect is the same -- and this is portable. */
25168 return x_intersect_rectangles (&cr, r, &result);
25169 }
25170 /* If we don't understand the format, pretend we're not in the hot-spot. */
25171 return 0;
25172 }
25173
25174
25175 /* EXPORT:
25176 Draw a vertical window border to the right of window W if W doesn't
25177 have vertical scroll bars. */
25178
25179 void
25180 x_draw_vertical_border (struct window *w)
25181 {
25182 struct frame *f = XFRAME (WINDOW_FRAME (w));
25183
25184 /* We could do better, if we knew what type of scroll-bar the adjacent
25185 windows (on either side) have... But we don't :-(
25186 However, I think this works ok. ++KFS 2003-04-25 */
25187
25188 /* Redraw borders between horizontally adjacent windows. Don't
25189 do it for frames with vertical scroll bars because either the
25190 right scroll bar of a window, or the left scroll bar of its
25191 neighbor will suffice as a border. */
25192 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25193 return;
25194
25195 if (!WINDOW_RIGHTMOST_P (w)
25196 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25197 {
25198 int x0, x1, y0, y1;
25199
25200 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25201 y1 -= 1;
25202
25203 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25204 x1 -= 1;
25205
25206 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25207 }
25208 else if (!WINDOW_LEFTMOST_P (w)
25209 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25210 {
25211 int x0, x1, y0, y1;
25212
25213 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25214 y1 -= 1;
25215
25216 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25217 x0 -= 1;
25218
25219 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25220 }
25221 }
25222
25223
25224 /* Redraw the part of window W intersection rectangle FR. Pixel
25225 coordinates in FR are frame-relative. Call this function with
25226 input blocked. Value is non-zero if the exposure overwrites
25227 mouse-face. */
25228
25229 static int
25230 expose_window (struct window *w, XRectangle *fr)
25231 {
25232 struct frame *f = XFRAME (w->frame);
25233 XRectangle wr, r;
25234 int mouse_face_overwritten_p = 0;
25235
25236 /* If window is not yet fully initialized, do nothing. This can
25237 happen when toolkit scroll bars are used and a window is split.
25238 Reconfiguring the scroll bar will generate an expose for a newly
25239 created window. */
25240 if (w->current_matrix == NULL)
25241 return 0;
25242
25243 /* When we're currently updating the window, display and current
25244 matrix usually don't agree. Arrange for a thorough display
25245 later. */
25246 if (w == updated_window)
25247 {
25248 SET_FRAME_GARBAGED (f);
25249 return 0;
25250 }
25251
25252 /* Frame-relative pixel rectangle of W. */
25253 wr.x = WINDOW_LEFT_EDGE_X (w);
25254 wr.y = WINDOW_TOP_EDGE_Y (w);
25255 wr.width = WINDOW_TOTAL_WIDTH (w);
25256 wr.height = WINDOW_TOTAL_HEIGHT (w);
25257
25258 if (x_intersect_rectangles (fr, &wr, &r))
25259 {
25260 int yb = window_text_bottom_y (w);
25261 struct glyph_row *row;
25262 int cursor_cleared_p;
25263 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25264
25265 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25266 r.x, r.y, r.width, r.height));
25267
25268 /* Convert to window coordinates. */
25269 r.x -= WINDOW_LEFT_EDGE_X (w);
25270 r.y -= WINDOW_TOP_EDGE_Y (w);
25271
25272 /* Turn off the cursor. */
25273 if (!w->pseudo_window_p
25274 && phys_cursor_in_rect_p (w, &r))
25275 {
25276 x_clear_cursor (w);
25277 cursor_cleared_p = 1;
25278 }
25279 else
25280 cursor_cleared_p = 0;
25281
25282 /* Update lines intersecting rectangle R. */
25283 first_overlapping_row = last_overlapping_row = NULL;
25284 for (row = w->current_matrix->rows;
25285 row->enabled_p;
25286 ++row)
25287 {
25288 int y0 = row->y;
25289 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25290
25291 if ((y0 >= r.y && y0 < r.y + r.height)
25292 || (y1 > r.y && y1 < r.y + r.height)
25293 || (r.y >= y0 && r.y < y1)
25294 || (r.y + r.height > y0 && r.y + r.height < y1))
25295 {
25296 /* A header line may be overlapping, but there is no need
25297 to fix overlapping areas for them. KFS 2005-02-12 */
25298 if (row->overlapping_p && !row->mode_line_p)
25299 {
25300 if (first_overlapping_row == NULL)
25301 first_overlapping_row = row;
25302 last_overlapping_row = row;
25303 }
25304
25305 row->clip = fr;
25306 if (expose_line (w, row, &r))
25307 mouse_face_overwritten_p = 1;
25308 row->clip = NULL;
25309 }
25310 else if (row->overlapping_p)
25311 {
25312 /* We must redraw a row overlapping the exposed area. */
25313 if (y0 < r.y
25314 ? y0 + row->phys_height > r.y
25315 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25316 {
25317 if (first_overlapping_row == NULL)
25318 first_overlapping_row = row;
25319 last_overlapping_row = row;
25320 }
25321 }
25322
25323 if (y1 >= yb)
25324 break;
25325 }
25326
25327 /* Display the mode line if there is one. */
25328 if (WINDOW_WANTS_MODELINE_P (w)
25329 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
25330 row->enabled_p)
25331 && row->y < r.y + r.height)
25332 {
25333 if (expose_line (w, row, &r))
25334 mouse_face_overwritten_p = 1;
25335 }
25336
25337 if (!w->pseudo_window_p)
25338 {
25339 /* Fix the display of overlapping rows. */
25340 if (first_overlapping_row)
25341 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
25342 fr);
25343
25344 /* Draw border between windows. */
25345 x_draw_vertical_border (w);
25346
25347 /* Turn the cursor on again. */
25348 if (cursor_cleared_p)
25349 update_window_cursor (w, 1);
25350 }
25351 }
25352
25353 return mouse_face_overwritten_p;
25354 }
25355
25356
25357
25358 /* Redraw (parts) of all windows in the window tree rooted at W that
25359 intersect R. R contains frame pixel coordinates. Value is
25360 non-zero if the exposure overwrites mouse-face. */
25361
25362 static int
25363 expose_window_tree (struct window *w, XRectangle *r)
25364 {
25365 struct frame *f = XFRAME (w->frame);
25366 int mouse_face_overwritten_p = 0;
25367
25368 while (w && !FRAME_GARBAGED_P (f))
25369 {
25370 if (!NILP (w->hchild))
25371 mouse_face_overwritten_p
25372 |= expose_window_tree (XWINDOW (w->hchild), r);
25373 else if (!NILP (w->vchild))
25374 mouse_face_overwritten_p
25375 |= expose_window_tree (XWINDOW (w->vchild), r);
25376 else
25377 mouse_face_overwritten_p |= expose_window (w, r);
25378
25379 w = NILP (w->next) ? NULL : XWINDOW (w->next);
25380 }
25381
25382 return mouse_face_overwritten_p;
25383 }
25384
25385
25386 /* EXPORT:
25387 Redisplay an exposed area of frame F. X and Y are the upper-left
25388 corner of the exposed rectangle. W and H are width and height of
25389 the exposed area. All are pixel values. W or H zero means redraw
25390 the entire frame. */
25391
25392 void
25393 expose_frame (struct frame *f, int x, int y, int w, int h)
25394 {
25395 XRectangle r;
25396 int mouse_face_overwritten_p = 0;
25397
25398 TRACE ((stderr, "expose_frame "));
25399
25400 /* No need to redraw if frame will be redrawn soon. */
25401 if (FRAME_GARBAGED_P (f))
25402 {
25403 TRACE ((stderr, " garbaged\n"));
25404 return;
25405 }
25406
25407 /* If basic faces haven't been realized yet, there is no point in
25408 trying to redraw anything. This can happen when we get an expose
25409 event while Emacs is starting, e.g. by moving another window. */
25410 if (FRAME_FACE_CACHE (f) == NULL
25411 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
25412 {
25413 TRACE ((stderr, " no faces\n"));
25414 return;
25415 }
25416
25417 if (w == 0 || h == 0)
25418 {
25419 r.x = r.y = 0;
25420 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
25421 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
25422 }
25423 else
25424 {
25425 r.x = x;
25426 r.y = y;
25427 r.width = w;
25428 r.height = h;
25429 }
25430
25431 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
25432 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
25433
25434 if (WINDOWP (f->tool_bar_window))
25435 mouse_face_overwritten_p
25436 |= expose_window (XWINDOW (f->tool_bar_window), &r);
25437
25438 #ifdef HAVE_X_WINDOWS
25439 #ifndef MSDOS
25440 #ifndef USE_X_TOOLKIT
25441 if (WINDOWP (f->menu_bar_window))
25442 mouse_face_overwritten_p
25443 |= expose_window (XWINDOW (f->menu_bar_window), &r);
25444 #endif /* not USE_X_TOOLKIT */
25445 #endif
25446 #endif
25447
25448 /* Some window managers support a focus-follows-mouse style with
25449 delayed raising of frames. Imagine a partially obscured frame,
25450 and moving the mouse into partially obscured mouse-face on that
25451 frame. The visible part of the mouse-face will be highlighted,
25452 then the WM raises the obscured frame. With at least one WM, KDE
25453 2.1, Emacs is not getting any event for the raising of the frame
25454 (even tried with SubstructureRedirectMask), only Expose events.
25455 These expose events will draw text normally, i.e. not
25456 highlighted. Which means we must redo the highlight here.
25457 Subsume it under ``we love X''. --gerd 2001-08-15 */
25458 /* Included in Windows version because Windows most likely does not
25459 do the right thing if any third party tool offers
25460 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
25461 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
25462 {
25463 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25464 if (f == dpyinfo->mouse_face_mouse_frame)
25465 {
25466 int x = dpyinfo->mouse_face_mouse_x;
25467 int y = dpyinfo->mouse_face_mouse_y;
25468 clear_mouse_face (dpyinfo);
25469 note_mouse_highlight (f, x, y);
25470 }
25471 }
25472 }
25473
25474
25475 /* EXPORT:
25476 Determine the intersection of two rectangles R1 and R2. Return
25477 the intersection in *RESULT. Value is non-zero if RESULT is not
25478 empty. */
25479
25480 int
25481 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
25482 {
25483 XRectangle *left, *right;
25484 XRectangle *upper, *lower;
25485 int intersection_p = 0;
25486
25487 /* Rearrange so that R1 is the left-most rectangle. */
25488 if (r1->x < r2->x)
25489 left = r1, right = r2;
25490 else
25491 left = r2, right = r1;
25492
25493 /* X0 of the intersection is right.x0, if this is inside R1,
25494 otherwise there is no intersection. */
25495 if (right->x <= left->x + left->width)
25496 {
25497 result->x = right->x;
25498
25499 /* The right end of the intersection is the minimum of the
25500 the right ends of left and right. */
25501 result->width = (min (left->x + left->width, right->x + right->width)
25502 - result->x);
25503
25504 /* Same game for Y. */
25505 if (r1->y < r2->y)
25506 upper = r1, lower = r2;
25507 else
25508 upper = r2, lower = r1;
25509
25510 /* The upper end of the intersection is lower.y0, if this is inside
25511 of upper. Otherwise, there is no intersection. */
25512 if (lower->y <= upper->y + upper->height)
25513 {
25514 result->y = lower->y;
25515
25516 /* The lower end of the intersection is the minimum of the lower
25517 ends of upper and lower. */
25518 result->height = (min (lower->y + lower->height,
25519 upper->y + upper->height)
25520 - result->y);
25521 intersection_p = 1;
25522 }
25523 }
25524
25525 return intersection_p;
25526 }
25527
25528 #endif /* HAVE_WINDOW_SYSTEM */
25529
25530 \f
25531 /***********************************************************************
25532 Initialization
25533 ***********************************************************************/
25534
25535 void
25536 syms_of_xdisp (void)
25537 {
25538 Vwith_echo_area_save_vector = Qnil;
25539 staticpro (&Vwith_echo_area_save_vector);
25540
25541 Vmessage_stack = Qnil;
25542 staticpro (&Vmessage_stack);
25543
25544 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
25545 staticpro (&Qinhibit_redisplay);
25546
25547 message_dolog_marker1 = Fmake_marker ();
25548 staticpro (&message_dolog_marker1);
25549 message_dolog_marker2 = Fmake_marker ();
25550 staticpro (&message_dolog_marker2);
25551 message_dolog_marker3 = Fmake_marker ();
25552 staticpro (&message_dolog_marker3);
25553
25554 #if GLYPH_DEBUG
25555 defsubr (&Sdump_frame_glyph_matrix);
25556 defsubr (&Sdump_glyph_matrix);
25557 defsubr (&Sdump_glyph_row);
25558 defsubr (&Sdump_tool_bar_row);
25559 defsubr (&Strace_redisplay);
25560 defsubr (&Strace_to_stderr);
25561 #endif
25562 #ifdef HAVE_WINDOW_SYSTEM
25563 defsubr (&Stool_bar_lines_needed);
25564 defsubr (&Slookup_image_map);
25565 #endif
25566 defsubr (&Sformat_mode_line);
25567 defsubr (&Sinvisible_p);
25568 defsubr (&Scurrent_bidi_paragraph_direction);
25569
25570 staticpro (&Qmenu_bar_update_hook);
25571 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
25572
25573 staticpro (&Qoverriding_terminal_local_map);
25574 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
25575
25576 staticpro (&Qoverriding_local_map);
25577 Qoverriding_local_map = intern_c_string ("overriding-local-map");
25578
25579 staticpro (&Qwindow_scroll_functions);
25580 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
25581
25582 staticpro (&Qwindow_text_change_functions);
25583 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
25584
25585 staticpro (&Qredisplay_end_trigger_functions);
25586 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
25587
25588 staticpro (&Qinhibit_point_motion_hooks);
25589 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
25590
25591 Qeval = intern_c_string ("eval");
25592 staticpro (&Qeval);
25593
25594 QCdata = intern_c_string (":data");
25595 staticpro (&QCdata);
25596 Qdisplay = intern_c_string ("display");
25597 staticpro (&Qdisplay);
25598 Qspace_width = intern_c_string ("space-width");
25599 staticpro (&Qspace_width);
25600 Qraise = intern_c_string ("raise");
25601 staticpro (&Qraise);
25602 Qslice = intern_c_string ("slice");
25603 staticpro (&Qslice);
25604 Qspace = intern_c_string ("space");
25605 staticpro (&Qspace);
25606 Qmargin = intern_c_string ("margin");
25607 staticpro (&Qmargin);
25608 Qpointer = intern_c_string ("pointer");
25609 staticpro (&Qpointer);
25610 Qleft_margin = intern_c_string ("left-margin");
25611 staticpro (&Qleft_margin);
25612 Qright_margin = intern_c_string ("right-margin");
25613 staticpro (&Qright_margin);
25614 Qcenter = intern_c_string ("center");
25615 staticpro (&Qcenter);
25616 Qline_height = intern_c_string ("line-height");
25617 staticpro (&Qline_height);
25618 QCalign_to = intern_c_string (":align-to");
25619 staticpro (&QCalign_to);
25620 QCrelative_width = intern_c_string (":relative-width");
25621 staticpro (&QCrelative_width);
25622 QCrelative_height = intern_c_string (":relative-height");
25623 staticpro (&QCrelative_height);
25624 QCeval = intern_c_string (":eval");
25625 staticpro (&QCeval);
25626 QCpropertize = intern_c_string (":propertize");
25627 staticpro (&QCpropertize);
25628 QCfile = intern_c_string (":file");
25629 staticpro (&QCfile);
25630 Qfontified = intern_c_string ("fontified");
25631 staticpro (&Qfontified);
25632 Qfontification_functions = intern_c_string ("fontification-functions");
25633 staticpro (&Qfontification_functions);
25634 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
25635 staticpro (&Qtrailing_whitespace);
25636 Qescape_glyph = intern_c_string ("escape-glyph");
25637 staticpro (&Qescape_glyph);
25638 Qnobreak_space = intern_c_string ("nobreak-space");
25639 staticpro (&Qnobreak_space);
25640 Qimage = intern_c_string ("image");
25641 staticpro (&Qimage);
25642 Qtext = intern_c_string ("text");
25643 staticpro (&Qtext);
25644 Qboth = intern_c_string ("both");
25645 staticpro (&Qboth);
25646 Qboth_horiz = intern_c_string ("both-horiz");
25647 staticpro (&Qboth_horiz);
25648 QCmap = intern_c_string (":map");
25649 staticpro (&QCmap);
25650 QCpointer = intern_c_string (":pointer");
25651 staticpro (&QCpointer);
25652 Qrect = intern_c_string ("rect");
25653 staticpro (&Qrect);
25654 Qcircle = intern_c_string ("circle");
25655 staticpro (&Qcircle);
25656 Qpoly = intern_c_string ("poly");
25657 staticpro (&Qpoly);
25658 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
25659 staticpro (&Qmessage_truncate_lines);
25660 Qgrow_only = intern_c_string ("grow-only");
25661 staticpro (&Qgrow_only);
25662 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
25663 staticpro (&Qinhibit_menubar_update);
25664 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
25665 staticpro (&Qinhibit_eval_during_redisplay);
25666 Qposition = intern_c_string ("position");
25667 staticpro (&Qposition);
25668 Qbuffer_position = intern_c_string ("buffer-position");
25669 staticpro (&Qbuffer_position);
25670 Qobject = intern_c_string ("object");
25671 staticpro (&Qobject);
25672 Qbar = intern_c_string ("bar");
25673 staticpro (&Qbar);
25674 Qhbar = intern_c_string ("hbar");
25675 staticpro (&Qhbar);
25676 Qbox = intern_c_string ("box");
25677 staticpro (&Qbox);
25678 Qhollow = intern_c_string ("hollow");
25679 staticpro (&Qhollow);
25680 Qhand = intern_c_string ("hand");
25681 staticpro (&Qhand);
25682 Qarrow = intern_c_string ("arrow");
25683 staticpro (&Qarrow);
25684 Qtext = intern_c_string ("text");
25685 staticpro (&Qtext);
25686 Qrisky_local_variable = intern_c_string ("risky-local-variable");
25687 staticpro (&Qrisky_local_variable);
25688 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
25689 staticpro (&Qinhibit_free_realized_faces);
25690
25691 list_of_error = Fcons (Fcons (intern_c_string ("error"),
25692 Fcons (intern_c_string ("void-variable"), Qnil)),
25693 Qnil);
25694 staticpro (&list_of_error);
25695
25696 Qlast_arrow_position = intern_c_string ("last-arrow-position");
25697 staticpro (&Qlast_arrow_position);
25698 Qlast_arrow_string = intern_c_string ("last-arrow-string");
25699 staticpro (&Qlast_arrow_string);
25700
25701 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
25702 staticpro (&Qoverlay_arrow_string);
25703 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
25704 staticpro (&Qoverlay_arrow_bitmap);
25705
25706 echo_buffer[0] = echo_buffer[1] = Qnil;
25707 staticpro (&echo_buffer[0]);
25708 staticpro (&echo_buffer[1]);
25709
25710 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
25711 staticpro (&echo_area_buffer[0]);
25712 staticpro (&echo_area_buffer[1]);
25713
25714 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
25715 staticpro (&Vmessages_buffer_name);
25716
25717 mode_line_proptrans_alist = Qnil;
25718 staticpro (&mode_line_proptrans_alist);
25719 mode_line_string_list = Qnil;
25720 staticpro (&mode_line_string_list);
25721 mode_line_string_face = Qnil;
25722 staticpro (&mode_line_string_face);
25723 mode_line_string_face_prop = Qnil;
25724 staticpro (&mode_line_string_face_prop);
25725 Vmode_line_unwind_vector = Qnil;
25726 staticpro (&Vmode_line_unwind_vector);
25727
25728 help_echo_string = Qnil;
25729 staticpro (&help_echo_string);
25730 help_echo_object = Qnil;
25731 staticpro (&help_echo_object);
25732 help_echo_window = Qnil;
25733 staticpro (&help_echo_window);
25734 previous_help_echo_string = Qnil;
25735 staticpro (&previous_help_echo_string);
25736 help_echo_pos = -1;
25737
25738 Qright_to_left = intern_c_string ("right-to-left");
25739 staticpro (&Qright_to_left);
25740 Qleft_to_right = intern_c_string ("left-to-right");
25741 staticpro (&Qleft_to_right);
25742
25743 #ifdef HAVE_WINDOW_SYSTEM
25744 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
25745 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
25746 For example, if a block cursor is over a tab, it will be drawn as
25747 wide as that tab on the display. */);
25748 x_stretch_cursor_p = 0;
25749 #endif
25750
25751 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
25752 doc: /* *Non-nil means highlight trailing whitespace.
25753 The face used for trailing whitespace is `trailing-whitespace'. */);
25754 Vshow_trailing_whitespace = Qnil;
25755
25756 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
25757 doc: /* *Control highlighting of nobreak space and soft hyphen.
25758 A value of t means highlight the character itself (for nobreak space,
25759 use face `nobreak-space').
25760 A value of nil means no highlighting.
25761 Other values mean display the escape glyph followed by an ordinary
25762 space or ordinary hyphen. */);
25763 Vnobreak_char_display = Qt;
25764
25765 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
25766 doc: /* *The pointer shape to show in void text areas.
25767 A value of nil means to show the text pointer. Other options are `arrow',
25768 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
25769 Vvoid_text_area_pointer = Qarrow;
25770
25771 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
25772 doc: /* Non-nil means don't actually do any redisplay.
25773 This is used for internal purposes. */);
25774 Vinhibit_redisplay = Qnil;
25775
25776 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
25777 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
25778 Vglobal_mode_string = Qnil;
25779
25780 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
25781 doc: /* Marker for where to display an arrow on top of the buffer text.
25782 This must be the beginning of a line in order to work.
25783 See also `overlay-arrow-string'. */);
25784 Voverlay_arrow_position = Qnil;
25785
25786 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
25787 doc: /* String to display as an arrow in non-window frames.
25788 See also `overlay-arrow-position'. */);
25789 Voverlay_arrow_string = make_pure_c_string ("=>");
25790
25791 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
25792 doc: /* List of variables (symbols) which hold markers for overlay arrows.
25793 The symbols on this list are examined during redisplay to determine
25794 where to display overlay arrows. */);
25795 Voverlay_arrow_variable_list
25796 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
25797
25798 DEFVAR_INT ("scroll-step", &scroll_step,
25799 doc: /* *The number of lines to try scrolling a window by when point moves out.
25800 If that fails to bring point back on frame, point is centered instead.
25801 If this is zero, point is always centered after it moves off frame.
25802 If you want scrolling to always be a line at a time, you should set
25803 `scroll-conservatively' to a large value rather than set this to 1. */);
25804
25805 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
25806 doc: /* *Scroll up to this many lines, to bring point back on screen.
25807 If point moves off-screen, redisplay will scroll by up to
25808 `scroll-conservatively' lines in order to bring point just barely
25809 onto the screen again. If that cannot be done, then redisplay
25810 recenters point as usual.
25811
25812 A value of zero means always recenter point if it moves off screen. */);
25813 scroll_conservatively = 0;
25814
25815 DEFVAR_INT ("scroll-margin", &scroll_margin,
25816 doc: /* *Number of lines of margin at the top and bottom of a window.
25817 Recenter the window whenever point gets within this many lines
25818 of the top or bottom of the window. */);
25819 scroll_margin = 0;
25820
25821 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
25822 doc: /* Pixels per inch value for non-window system displays.
25823 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
25824 Vdisplay_pixels_per_inch = make_float (72.0);
25825
25826 #if GLYPH_DEBUG
25827 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
25828 #endif
25829
25830 DEFVAR_LISP ("truncate-partial-width-windows",
25831 &Vtruncate_partial_width_windows,
25832 doc: /* Non-nil means truncate lines in windows narrower than the frame.
25833 For an integer value, truncate lines in each window narrower than the
25834 full frame width, provided the window width is less than that integer;
25835 otherwise, respect the value of `truncate-lines'.
25836
25837 For any other non-nil value, truncate lines in all windows that do
25838 not span the full frame width.
25839
25840 A value of nil means to respect the value of `truncate-lines'.
25841
25842 If `word-wrap' is enabled, you might want to reduce this. */);
25843 Vtruncate_partial_width_windows = make_number (50);
25844
25845 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
25846 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
25847 Any other value means to use the appropriate face, `mode-line',
25848 `header-line', or `menu' respectively. */);
25849 mode_line_inverse_video = 1;
25850
25851 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
25852 doc: /* *Maximum buffer size for which line number should be displayed.
25853 If the buffer is bigger than this, the line number does not appear
25854 in the mode line. A value of nil means no limit. */);
25855 Vline_number_display_limit = Qnil;
25856
25857 DEFVAR_INT ("line-number-display-limit-width",
25858 &line_number_display_limit_width,
25859 doc: /* *Maximum line width (in characters) for line number display.
25860 If the average length of the lines near point is bigger than this, then the
25861 line number may be omitted from the mode line. */);
25862 line_number_display_limit_width = 200;
25863
25864 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
25865 doc: /* *Non-nil means highlight region even in nonselected windows. */);
25866 highlight_nonselected_windows = 0;
25867
25868 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
25869 doc: /* Non-nil if more than one frame is visible on this display.
25870 Minibuffer-only frames don't count, but iconified frames do.
25871 This variable is not guaranteed to be accurate except while processing
25872 `frame-title-format' and `icon-title-format'. */);
25873
25874 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
25875 doc: /* Template for displaying the title bar of visible frames.
25876 \(Assuming the window manager supports this feature.)
25877
25878 This variable has the same structure as `mode-line-format', except that
25879 the %c and %l constructs are ignored. It is used only on frames for
25880 which no explicit name has been set \(see `modify-frame-parameters'). */);
25881
25882 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
25883 doc: /* Template for displaying the title bar of an iconified frame.
25884 \(Assuming the window manager supports this feature.)
25885 This variable has the same structure as `mode-line-format' (which see),
25886 and is used only on frames for which no explicit name has been set
25887 \(see `modify-frame-parameters'). */);
25888 Vicon_title_format
25889 = Vframe_title_format
25890 = pure_cons (intern_c_string ("multiple-frames"),
25891 pure_cons (make_pure_c_string ("%b"),
25892 pure_cons (pure_cons (empty_unibyte_string,
25893 pure_cons (intern_c_string ("invocation-name"),
25894 pure_cons (make_pure_c_string ("@"),
25895 pure_cons (intern_c_string ("system-name"),
25896 Qnil)))),
25897 Qnil)));
25898
25899 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
25900 doc: /* Maximum number of lines to keep in the message log buffer.
25901 If nil, disable message logging. If t, log messages but don't truncate
25902 the buffer when it becomes large. */);
25903 Vmessage_log_max = make_number (100);
25904
25905 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
25906 doc: /* Functions called before redisplay, if window sizes have changed.
25907 The value should be a list of functions that take one argument.
25908 Just before redisplay, for each frame, if any of its windows have changed
25909 size since the last redisplay, or have been split or deleted,
25910 all the functions in the list are called, with the frame as argument. */);
25911 Vwindow_size_change_functions = Qnil;
25912
25913 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
25914 doc: /* List of functions to call before redisplaying a window with scrolling.
25915 Each function is called with two arguments, the window and its new
25916 display-start position. Note that these functions are also called by
25917 `set-window-buffer'. Also note that the value of `window-end' is not
25918 valid when these functions are called. */);
25919 Vwindow_scroll_functions = Qnil;
25920
25921 DEFVAR_LISP ("window-text-change-functions",
25922 &Vwindow_text_change_functions,
25923 doc: /* Functions to call in redisplay when text in the window might change. */);
25924 Vwindow_text_change_functions = Qnil;
25925
25926 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
25927 doc: /* Functions called when redisplay of a window reaches the end trigger.
25928 Each function is called with two arguments, the window and the end trigger value.
25929 See `set-window-redisplay-end-trigger'. */);
25930 Vredisplay_end_trigger_functions = Qnil;
25931
25932 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
25933 doc: /* *Non-nil means autoselect window with mouse pointer.
25934 If nil, do not autoselect windows.
25935 A positive number means delay autoselection by that many seconds: a
25936 window is autoselected only after the mouse has remained in that
25937 window for the duration of the delay.
25938 A negative number has a similar effect, but causes windows to be
25939 autoselected only after the mouse has stopped moving. \(Because of
25940 the way Emacs compares mouse events, you will occasionally wait twice
25941 that time before the window gets selected.\)
25942 Any other value means to autoselect window instantaneously when the
25943 mouse pointer enters it.
25944
25945 Autoselection selects the minibuffer only if it is active, and never
25946 unselects the minibuffer if it is active.
25947
25948 When customizing this variable make sure that the actual value of
25949 `focus-follows-mouse' matches the behavior of your window manager. */);
25950 Vmouse_autoselect_window = Qnil;
25951
25952 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
25953 doc: /* *Non-nil means automatically resize tool-bars.
25954 This dynamically changes the tool-bar's height to the minimum height
25955 that is needed to make all tool-bar items visible.
25956 If value is `grow-only', the tool-bar's height is only increased
25957 automatically; to decrease the tool-bar height, use \\[recenter]. */);
25958 Vauto_resize_tool_bars = Qt;
25959
25960 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
25961 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
25962 auto_raise_tool_bar_buttons_p = 1;
25963
25964 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
25965 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
25966 make_cursor_line_fully_visible_p = 1;
25967
25968 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
25969 doc: /* *Border below tool-bar in pixels.
25970 If an integer, use it as the height of the border.
25971 If it is one of `internal-border-width' or `border-width', use the
25972 value of the corresponding frame parameter.
25973 Otherwise, no border is added below the tool-bar. */);
25974 Vtool_bar_border = Qinternal_border_width;
25975
25976 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
25977 doc: /* *Margin around tool-bar buttons in pixels.
25978 If an integer, use that for both horizontal and vertical margins.
25979 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
25980 HORZ specifying the horizontal margin, and VERT specifying the
25981 vertical margin. */);
25982 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
25983
25984 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
25985 doc: /* *Relief thickness of tool-bar buttons. */);
25986 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
25987
25988 DEFVAR_LISP ("tool-bar-style", &Vtool_bar_style,
25989 doc: /* *Tool bar style to use.
25990 It can be one of
25991 image - show images only
25992 text - show text only
25993 both - show both, text under image
25994 both-horiz - show text to the right of the image
25995 any other - use system default or image if no system default. */);
25996 Vtool_bar_style = Qnil;
25997
25998 DEFVAR_INT ("tool-bar-max-label-size", &tool_bar_max_label_size,
25999 doc: /* *Maximum number of characters a label can have to be shown.
26000 The tool bar style must also show labels for this to have any effect, see
26001 `tool-bar-style'. */);
26002 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26003
26004 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
26005 doc: /* List of functions to call to fontify regions of text.
26006 Each function is called with one argument POS. Functions must
26007 fontify a region starting at POS in the current buffer, and give
26008 fontified regions the property `fontified'. */);
26009 Vfontification_functions = Qnil;
26010 Fmake_variable_buffer_local (Qfontification_functions);
26011
26012 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26013 &unibyte_display_via_language_environment,
26014 doc: /* *Non-nil means display unibyte text according to language environment.
26015 Specifically, this means that raw bytes in the range 160-255 decimal
26016 are displayed by converting them to the equivalent multibyte characters
26017 according to the current language environment. As a result, they are
26018 displayed according to the current fontset.
26019
26020 Note that this variable affects only how these bytes are displayed,
26021 but does not change the fact they are interpreted as raw bytes. */);
26022 unibyte_display_via_language_environment = 0;
26023
26024 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
26025 doc: /* *Maximum height for resizing mini-windows.
26026 If a float, it specifies a fraction of the mini-window frame's height.
26027 If an integer, it specifies a number of lines. */);
26028 Vmax_mini_window_height = make_float (0.25);
26029
26030 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
26031 doc: /* *How to resize mini-windows.
26032 A value of nil means don't automatically resize mini-windows.
26033 A value of t means resize them to fit the text displayed in them.
26034 A value of `grow-only', the default, means let mini-windows grow
26035 only, until their display becomes empty, at which point the windows
26036 go back to their normal size. */);
26037 Vresize_mini_windows = Qgrow_only;
26038
26039 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
26040 doc: /* Alist specifying how to blink the cursor off.
26041 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26042 `cursor-type' frame-parameter or variable equals ON-STATE,
26043 comparing using `equal', Emacs uses OFF-STATE to specify
26044 how to blink it off. ON-STATE and OFF-STATE are values for
26045 the `cursor-type' frame parameter.
26046
26047 If a frame's ON-STATE has no entry in this list,
26048 the frame's other specifications determine how to blink the cursor off. */);
26049 Vblink_cursor_alist = Qnil;
26050
26051 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
26052 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
26053 automatic_hscrolling_p = 1;
26054 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26055 staticpro (&Qauto_hscroll_mode);
26056
26057 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
26058 doc: /* *How many columns away from the window edge point is allowed to get
26059 before automatic hscrolling will horizontally scroll the window. */);
26060 hscroll_margin = 5;
26061
26062 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
26063 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26064 When point is less than `hscroll-margin' columns from the window
26065 edge, automatic hscrolling will scroll the window by the amount of columns
26066 determined by this variable. If its value is a positive integer, scroll that
26067 many columns. If it's a positive floating-point number, it specifies the
26068 fraction of the window's width to scroll. If it's nil or zero, point will be
26069 centered horizontally after the scroll. Any other value, including negative
26070 numbers, are treated as if the value were zero.
26071
26072 Automatic hscrolling always moves point outside the scroll margin, so if
26073 point was more than scroll step columns inside the margin, the window will
26074 scroll more than the value given by the scroll step.
26075
26076 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26077 and `scroll-right' overrides this variable's effect. */);
26078 Vhscroll_step = make_number (0);
26079
26080 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
26081 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26082 Bind this around calls to `message' to let it take effect. */);
26083 message_truncate_lines = 0;
26084
26085 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
26086 doc: /* Normal hook run to update the menu bar definitions.
26087 Redisplay runs this hook before it redisplays the menu bar.
26088 This is used to update submenus such as Buffers,
26089 whose contents depend on various data. */);
26090 Vmenu_bar_update_hook = Qnil;
26091
26092 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
26093 doc: /* Frame for which we are updating a menu.
26094 The enable predicate for a menu binding should check this variable. */);
26095 Vmenu_updating_frame = Qnil;
26096
26097 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
26098 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26099 inhibit_menubar_update = 0;
26100
26101 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
26102 doc: /* Prefix prepended to all continuation lines at display time.
26103 The value may be a string, an image, or a stretch-glyph; it is
26104 interpreted in the same way as the value of a `display' text property.
26105
26106 This variable is overridden by any `wrap-prefix' text or overlay
26107 property.
26108
26109 To add a prefix to non-continuation lines, use `line-prefix'. */);
26110 Vwrap_prefix = Qnil;
26111 staticpro (&Qwrap_prefix);
26112 Qwrap_prefix = intern_c_string ("wrap-prefix");
26113 Fmake_variable_buffer_local (Qwrap_prefix);
26114
26115 DEFVAR_LISP ("line-prefix", &Vline_prefix,
26116 doc: /* Prefix prepended to all non-continuation lines at display time.
26117 The value may be a string, an image, or a stretch-glyph; it is
26118 interpreted in the same way as the value of a `display' text property.
26119
26120 This variable is overridden by any `line-prefix' text or overlay
26121 property.
26122
26123 To add a prefix to continuation lines, use `wrap-prefix'. */);
26124 Vline_prefix = Qnil;
26125 staticpro (&Qline_prefix);
26126 Qline_prefix = intern_c_string ("line-prefix");
26127 Fmake_variable_buffer_local (Qline_prefix);
26128
26129 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
26130 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26131 inhibit_eval_during_redisplay = 0;
26132
26133 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
26134 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26135 inhibit_free_realized_faces = 0;
26136
26137 #if GLYPH_DEBUG
26138 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
26139 doc: /* Inhibit try_window_id display optimization. */);
26140 inhibit_try_window_id = 0;
26141
26142 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
26143 doc: /* Inhibit try_window_reusing display optimization. */);
26144 inhibit_try_window_reusing = 0;
26145
26146 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
26147 doc: /* Inhibit try_cursor_movement display optimization. */);
26148 inhibit_try_cursor_movement = 0;
26149 #endif /* GLYPH_DEBUG */
26150
26151 DEFVAR_INT ("overline-margin", &overline_margin,
26152 doc: /* *Space between overline and text, in pixels.
26153 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26154 margin to the caracter height. */);
26155 overline_margin = 2;
26156
26157 DEFVAR_INT ("underline-minimum-offset",
26158 &underline_minimum_offset,
26159 doc: /* Minimum distance between baseline and underline.
26160 This can improve legibility of underlined text at small font sizes,
26161 particularly when using variable `x-use-underline-position-properties'
26162 with fonts that specify an UNDERLINE_POSITION relatively close to the
26163 baseline. The default value is 1. */);
26164 underline_minimum_offset = 1;
26165
26166 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
26167 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
26168 display_hourglass_p = 1;
26169
26170 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
26171 doc: /* *Seconds to wait before displaying an hourglass pointer.
26172 Value must be an integer or float. */);
26173 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26174
26175 hourglass_atimer = NULL;
26176 hourglass_shown_p = 0;
26177 }
26178
26179
26180 /* Initialize this module when Emacs starts. */
26181
26182 void
26183 init_xdisp (void)
26184 {
26185 Lisp_Object root_window;
26186 struct window *mini_w;
26187
26188 current_header_line_height = current_mode_line_height = -1;
26189
26190 CHARPOS (this_line_start_pos) = 0;
26191
26192 mini_w = XWINDOW (minibuf_window);
26193 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26194
26195 if (!noninteractive)
26196 {
26197 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26198 int i;
26199
26200 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26201 set_window_height (root_window,
26202 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26203 0);
26204 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26205 set_window_height (minibuf_window, 1, 0);
26206
26207 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26208 mini_w->total_cols = make_number (FRAME_COLS (f));
26209
26210 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26211 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26212 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26213
26214 /* The default ellipsis glyphs `...'. */
26215 for (i = 0; i < 3; ++i)
26216 default_invis_vector[i] = make_number ('.');
26217 }
26218
26219 {
26220 /* Allocate the buffer for frame titles.
26221 Also used for `format-mode-line'. */
26222 int size = 100;
26223 mode_line_noprop_buf = (char *) xmalloc (size);
26224 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26225 mode_line_noprop_ptr = mode_line_noprop_buf;
26226 mode_line_target = MODE_LINE_DISPLAY;
26227 }
26228
26229 help_echo_showing_p = 0;
26230 }
26231
26232 /* Since w32 does not support atimers, it defines its own implementation of
26233 the following three functions in w32fns.c. */
26234 #ifndef WINDOWSNT
26235
26236 /* Platform-independent portion of hourglass implementation. */
26237
26238 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26239 int
26240 hourglass_started (void)
26241 {
26242 return hourglass_shown_p || hourglass_atimer != NULL;
26243 }
26244
26245 /* Cancel a currently active hourglass timer, and start a new one. */
26246 void
26247 start_hourglass (void)
26248 {
26249 #if defined (HAVE_WINDOW_SYSTEM)
26250 EMACS_TIME delay;
26251 int secs, usecs = 0;
26252
26253 cancel_hourglass ();
26254
26255 if (INTEGERP (Vhourglass_delay)
26256 && XINT (Vhourglass_delay) > 0)
26257 secs = XFASTINT (Vhourglass_delay);
26258 else if (FLOATP (Vhourglass_delay)
26259 && XFLOAT_DATA (Vhourglass_delay) > 0)
26260 {
26261 Lisp_Object tem;
26262 tem = Ftruncate (Vhourglass_delay, Qnil);
26263 secs = XFASTINT (tem);
26264 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26265 }
26266 else
26267 secs = DEFAULT_HOURGLASS_DELAY;
26268
26269 EMACS_SET_SECS_USECS (delay, secs, usecs);
26270 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26271 show_hourglass, NULL);
26272 #endif
26273 }
26274
26275
26276 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26277 shown. */
26278 void
26279 cancel_hourglass (void)
26280 {
26281 #if defined (HAVE_WINDOW_SYSTEM)
26282 if (hourglass_atimer)
26283 {
26284 cancel_atimer (hourglass_atimer);
26285 hourglass_atimer = NULL;
26286 }
26287
26288 if (hourglass_shown_p)
26289 hide_hourglass ();
26290 #endif
26291 }
26292 #endif /* ! WINDOWSNT */
26293
26294 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
26295 (do not change this comment) */