(setup_coding_system): For a type 4 coding system,
[bpt/emacs.git] / src / coding.c
1 /* Coding system handler (conversion, detection, and etc).
2 Copyright (C) 1995, 1997, 1998 Electrotechnical Laboratory, JAPAN.
3 Licensed to the Free Software Foundation.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /*** TABLE OF CONTENTS ***
23
24 1. Preamble
25 2. Emacs' internal format (emacs-mule) handlers
26 3. ISO2022 handlers
27 4. Shift-JIS and BIG5 handlers
28 5. End-of-line handlers
29 6. C library functions
30 7. Emacs Lisp library functions
31 8. Post-amble
32
33 */
34
35 /*** GENERAL NOTE on CODING SYSTEM ***
36
37 Coding system is an encoding mechanism of one or more character
38 sets. Here's a list of coding systems which Emacs can handle. When
39 we say "decode", it means converting some other coding system to
40 Emacs' internal format (emacs-internal), and when we say "encode",
41 it means converting the coding system emacs-mule to some other
42 coding system.
43
44 0. Emacs' internal format (emacs-mule)
45
46 Emacs itself holds a multi-lingual character in a buffer and a string
47 in a special format. Details are described in section 2.
48
49 1. ISO2022
50
51 The most famous coding system for multiple character sets. X's
52 Compound Text, various EUCs (Extended Unix Code), and coding
53 systems used in Internet communication such as ISO-2022-JP are
54 all variants of ISO2022. Details are described in section 3.
55
56 2. SJIS (or Shift-JIS or MS-Kanji-Code)
57
58 A coding system to encode character sets: ASCII, JISX0201, and
59 JISX0208. Widely used for PC's in Japan. Details are described in
60 section 4.
61
62 3. BIG5
63
64 A coding system to encode character sets: ASCII and Big5. Widely
65 used by Chinese (mainly in Taiwan and Hong Kong). Details are
66 described in section 4. In this file, when we write "BIG5"
67 (all uppercase), we mean the coding system, and when we write
68 "Big5" (capitalized), we mean the character set.
69
70 4. Raw text
71
72 A coding system for a text containing random 8-bit code. Emacs does
73 no code conversion on such a text except for end-of-line format.
74
75 5. Other
76
77 If a user wants to read/write a text encoded in a coding system not
78 listed above, he can supply a decoder and an encoder for it in CCL
79 (Code Conversion Language) programs. Emacs executes the CCL program
80 while reading/writing.
81
82 Emacs represents a coding system by a Lisp symbol that has a property
83 `coding-system'. But, before actually using the coding system, the
84 information about it is set in a structure of type `struct
85 coding_system' for rapid processing. See section 6 for more details.
86
87 */
88
89 /*** GENERAL NOTES on END-OF-LINE FORMAT ***
90
91 How end-of-line of a text is encoded depends on a system. For
92 instance, Unix's format is just one byte of `line-feed' code,
93 whereas DOS's format is two-byte sequence of `carriage-return' and
94 `line-feed' codes. MacOS's format is usually one byte of
95 `carriage-return'.
96
97 Since text characters encoding and end-of-line encoding are
98 independent, any coding system described above can take
99 any format of end-of-line. So, Emacs has information of format of
100 end-of-line in each coding-system. See section 6 for more details.
101
102 */
103
104 /*** GENERAL NOTES on `detect_coding_XXX ()' functions ***
105
106 These functions check if a text between SRC and SRC_END is encoded
107 in the coding system category XXX. Each returns an integer value in
108 which appropriate flag bits for the category XXX is set. The flag
109 bits are defined in macros CODING_CATEGORY_MASK_XXX. Below is the
110 template of these functions. */
111 #if 0
112 int
113 detect_coding_emacs_mule (src, src_end)
114 unsigned char *src, *src_end;
115 {
116 ...
117 }
118 #endif
119
120 /*** GENERAL NOTES on `decode_coding_XXX ()' functions ***
121
122 These functions decode SRC_BYTES length text at SOURCE encoded in
123 CODING to Emacs' internal format (emacs-mule). The resulting text
124 goes to a place pointed to by DESTINATION, the length of which
125 should not exceed DST_BYTES. These functions set the information of
126 original and decoded texts in the members produced, produced_char,
127 consumed, and consumed_char of the structure *CODING.
128
129 The return value is an integer (CODING_FINISH_XXX) indicating how
130 the decoding finished.
131
132 DST_BYTES zero means that source area and destination area are
133 overlapped, which means that we can produce a decoded text until it
134 reaches at the head of not-yet-decoded source text.
135
136 Below is a template of these functions. */
137 #if 0
138 decode_coding_XXX (coding, source, destination, src_bytes, dst_bytes)
139 struct coding_system *coding;
140 unsigned char *source, *destination;
141 int src_bytes, dst_bytes;
142 {
143 ...
144 }
145 #endif
146
147 /*** GENERAL NOTES on `encode_coding_XXX ()' functions ***
148
149 These functions encode SRC_BYTES length text at SOURCE of Emacs'
150 internal format (emacs-mule) to CODING. The resulting text goes to
151 a place pointed to by DESTINATION, the length of which should not
152 exceed DST_BYTES. These functions set the information of
153 original and encoded texts in the members produced, produced_char,
154 consumed, and consumed_char of the structure *CODING.
155
156 The return value is an integer (CODING_FINISH_XXX) indicating how
157 the encoding finished.
158
159 DST_BYTES zero means that source area and destination area are
160 overlapped, which means that we can produce a decoded text until it
161 reaches at the head of not-yet-decoded source text.
162
163 Below is a template of these functions. */
164 #if 0
165 encode_coding_XXX (coding, source, destination, src_bytes, dst_bytes)
166 struct coding_system *coding;
167 unsigned char *source, *destination;
168 int src_bytes, dst_bytes;
169 {
170 ...
171 }
172 #endif
173
174 /*** COMMONLY USED MACROS ***/
175
176 /* The following three macros ONE_MORE_BYTE, TWO_MORE_BYTES, and
177 THREE_MORE_BYTES safely get one, two, and three bytes from the
178 source text respectively. If there are not enough bytes in the
179 source, they jump to `label_end_of_loop'. The caller should set
180 variables `src' and `src_end' to appropriate areas in advance. */
181
182 #define ONE_MORE_BYTE(c1) \
183 do { \
184 if (src < src_end) \
185 c1 = *src++; \
186 else \
187 goto label_end_of_loop; \
188 } while (0)
189
190 #define TWO_MORE_BYTES(c1, c2) \
191 do { \
192 if (src + 1 < src_end) \
193 c1 = *src++, c2 = *src++; \
194 else \
195 goto label_end_of_loop; \
196 } while (0)
197
198 #define THREE_MORE_BYTES(c1, c2, c3) \
199 do { \
200 if (src + 2 < src_end) \
201 c1 = *src++, c2 = *src++, c3 = *src++; \
202 else \
203 goto label_end_of_loop; \
204 } while (0)
205
206 /* The following three macros DECODE_CHARACTER_ASCII,
207 DECODE_CHARACTER_DIMENSION1, and DECODE_CHARACTER_DIMENSION2 put
208 the multi-byte form of a character of each class at the place
209 pointed by `dst'. The caller should set the variable `dst' to
210 point to an appropriate area and the variable `coding' to point to
211 the coding-system of the currently decoding text in advance. */
212
213 /* Decode one ASCII character C. */
214
215 #define DECODE_CHARACTER_ASCII(c) \
216 do { \
217 if (COMPOSING_P (coding->composing)) \
218 *dst++ = 0xA0, *dst++ = (c) | 0x80; \
219 else \
220 { \
221 *dst++ = (c); \
222 coding->produced_char++; \
223 } \
224 } while (0)
225
226 /* Decode one DIMENSION1 character whose charset is CHARSET and whose
227 position-code is C. */
228
229 #define DECODE_CHARACTER_DIMENSION1(charset, c) \
230 do { \
231 unsigned char leading_code = CHARSET_LEADING_CODE_BASE (charset); \
232 if (COMPOSING_P (coding->composing)) \
233 *dst++ = leading_code + 0x20; \
234 else \
235 { \
236 *dst++ = leading_code; \
237 coding->produced_char++; \
238 } \
239 if (leading_code = CHARSET_LEADING_CODE_EXT (charset)) \
240 *dst++ = leading_code; \
241 *dst++ = (c) | 0x80; \
242 } while (0)
243
244 /* Decode one DIMENSION2 character whose charset is CHARSET and whose
245 position-codes are C1 and C2. */
246
247 #define DECODE_CHARACTER_DIMENSION2(charset, c1, c2) \
248 do { \
249 DECODE_CHARACTER_DIMENSION1 (charset, c1); \
250 *dst++ = (c2) | 0x80; \
251 } while (0)
252
253 \f
254 /*** 1. Preamble ***/
255
256 #include <stdio.h>
257
258 #ifdef emacs
259
260 #include <config.h>
261 #include "lisp.h"
262 #include "buffer.h"
263 #include "charset.h"
264 #include "ccl.h"
265 #include "coding.h"
266 #include "window.h"
267
268 #else /* not emacs */
269
270 #include "mulelib.h"
271
272 #endif /* not emacs */
273
274 Lisp_Object Qcoding_system, Qeol_type;
275 Lisp_Object Qbuffer_file_coding_system;
276 Lisp_Object Qpost_read_conversion, Qpre_write_conversion;
277 Lisp_Object Qno_conversion, Qundecided;
278 Lisp_Object Qcoding_system_history;
279 Lisp_Object Qsafe_charsets;
280
281 extern Lisp_Object Qinsert_file_contents, Qwrite_region;
282 Lisp_Object Qcall_process, Qcall_process_region, Qprocess_argument;
283 Lisp_Object Qstart_process, Qopen_network_stream;
284 Lisp_Object Qtarget_idx;
285
286 Lisp_Object Vselect_safe_coding_system_function;
287
288 /* Mnemonic character of each format of end-of-line. */
289 int eol_mnemonic_unix, eol_mnemonic_dos, eol_mnemonic_mac;
290 /* Mnemonic character to indicate format of end-of-line is not yet
291 decided. */
292 int eol_mnemonic_undecided;
293
294 /* Format of end-of-line decided by system. This is CODING_EOL_LF on
295 Unix, CODING_EOL_CRLF on DOS/Windows, and CODING_EOL_CR on Mac. */
296 int system_eol_type;
297
298 #ifdef emacs
299
300 Lisp_Object Vcoding_system_list, Vcoding_system_alist;
301
302 Lisp_Object Qcoding_system_p, Qcoding_system_error;
303
304 /* Coding system emacs-mule and raw-text are for converting only
305 end-of-line format. */
306 Lisp_Object Qemacs_mule, Qraw_text;
307
308 /* Coding-systems are handed between Emacs Lisp programs and C internal
309 routines by the following three variables. */
310 /* Coding-system for reading files and receiving data from process. */
311 Lisp_Object Vcoding_system_for_read;
312 /* Coding-system for writing files and sending data to process. */
313 Lisp_Object Vcoding_system_for_write;
314 /* Coding-system actually used in the latest I/O. */
315 Lisp_Object Vlast_coding_system_used;
316
317 /* A vector of length 256 which contains information about special
318 Latin codes (espepcially for dealing with Microsoft code). */
319 Lisp_Object Vlatin_extra_code_table;
320
321 /* Flag to inhibit code conversion of end-of-line format. */
322 int inhibit_eol_conversion;
323
324 /* Flag to make buffer-file-coding-system inherit from process-coding. */
325 int inherit_process_coding_system;
326
327 /* Coding system to be used to encode text for terminal display. */
328 struct coding_system terminal_coding;
329
330 /* Coding system to be used to encode text for terminal display when
331 terminal coding system is nil. */
332 struct coding_system safe_terminal_coding;
333
334 /* Coding system of what is sent from terminal keyboard. */
335 struct coding_system keyboard_coding;
336
337 Lisp_Object Vfile_coding_system_alist;
338 Lisp_Object Vprocess_coding_system_alist;
339 Lisp_Object Vnetwork_coding_system_alist;
340
341 #endif /* emacs */
342
343 Lisp_Object Qcoding_category, Qcoding_category_index;
344
345 /* List of symbols `coding-category-xxx' ordered by priority. */
346 Lisp_Object Vcoding_category_list;
347
348 /* Table of coding categories (Lisp symbols). */
349 Lisp_Object Vcoding_category_table;
350
351 /* Table of names of symbol for each coding-category. */
352 char *coding_category_name[CODING_CATEGORY_IDX_MAX] = {
353 "coding-category-emacs-mule",
354 "coding-category-sjis",
355 "coding-category-iso-7",
356 "coding-category-iso-7-tight",
357 "coding-category-iso-8-1",
358 "coding-category-iso-8-2",
359 "coding-category-iso-7-else",
360 "coding-category-iso-8-else",
361 "coding-category-big5",
362 "coding-category-raw-text",
363 "coding-category-binary"
364 };
365
366 /* Table pointers to coding systems corresponding to each coding
367 categories. */
368 struct coding_system *coding_system_table[CODING_CATEGORY_IDX_MAX];
369
370 /* Flag to tell if we look up unification table on character code
371 conversion. */
372 Lisp_Object Venable_character_unification;
373 /* Standard unification table to look up on decoding (reading). */
374 Lisp_Object Vstandard_character_unification_table_for_decode;
375 /* Standard unification table to look up on encoding (writing). */
376 Lisp_Object Vstandard_character_unification_table_for_encode;
377
378 Lisp_Object Qcharacter_unification_table;
379 Lisp_Object Qcharacter_unification_table_for_decode;
380 Lisp_Object Qcharacter_unification_table_for_encode;
381
382 /* Alist of charsets vs revision number. */
383 Lisp_Object Vcharset_revision_alist;
384
385 /* Default coding systems used for process I/O. */
386 Lisp_Object Vdefault_process_coding_system;
387
388 \f
389 /*** 2. Emacs internal format (emacs-mule) handlers ***/
390
391 /* Emacs' internal format for encoding multiple character sets is a
392 kind of multi-byte encoding, i.e. characters are encoded by
393 variable-length sequences of one-byte codes. ASCII characters
394 and control characters (e.g. `tab', `newline') are represented by
395 one-byte sequences which are their ASCII codes, in the range 0x00
396 through 0x7F. The other characters are represented by a sequence
397 of `base leading-code', optional `extended leading-code', and one
398 or two `position-code's. The length of the sequence is determined
399 by the base leading-code. Leading-code takes the range 0x80
400 through 0x9F, whereas extended leading-code and position-code take
401 the range 0xA0 through 0xFF. See `charset.h' for more details
402 about leading-code and position-code.
403
404 There's one exception to this rule. Special leading-code
405 `leading-code-composition' denotes that the following several
406 characters should be composed into one character. Leading-codes of
407 components (except for ASCII) are added 0x20. An ASCII character
408 component is represented by a 2-byte sequence of `0xA0' and
409 `ASCII-code + 0x80'. See also the comments in `charset.h' for the
410 details of composite character. Hence, we can summarize the code
411 range as follows:
412
413 --- CODE RANGE of Emacs' internal format ---
414 (character set) (range)
415 ASCII 0x00 .. 0x7F
416 ELSE (1st byte) 0x80 .. 0x9F
417 (rest bytes) 0xA0 .. 0xFF
418 ---------------------------------------------
419
420 */
421
422 enum emacs_code_class_type emacs_code_class[256];
423
424 /* Go to the next statement only if *SRC is accessible and the code is
425 greater than 0xA0. */
426 #define CHECK_CODE_RANGE_A0_FF \
427 do { \
428 if (src >= src_end) \
429 goto label_end_of_switch; \
430 else if (*src++ < 0xA0) \
431 return 0; \
432 } while (0)
433
434 /* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions".
435 Check if a text is encoded in Emacs' internal format. If it is,
436 return CODING_CATEGORY_MASK_EMACS_MULE, else return 0. */
437
438 int
439 detect_coding_emacs_mule (src, src_end)
440 unsigned char *src, *src_end;
441 {
442 unsigned char c;
443 int composing = 0;
444
445 while (src < src_end)
446 {
447 c = *src++;
448
449 if (composing)
450 {
451 if (c < 0xA0)
452 composing = 0;
453 else
454 c -= 0x20;
455 }
456
457 switch (emacs_code_class[c])
458 {
459 case EMACS_ascii_code:
460 case EMACS_linefeed_code:
461 break;
462
463 case EMACS_control_code:
464 if (c == ISO_CODE_ESC || c == ISO_CODE_SI || c == ISO_CODE_SO)
465 return 0;
466 break;
467
468 case EMACS_invalid_code:
469 return 0;
470
471 case EMACS_leading_code_composition: /* c == 0x80 */
472 if (composing)
473 CHECK_CODE_RANGE_A0_FF;
474 else
475 composing = 1;
476 break;
477
478 case EMACS_leading_code_4:
479 CHECK_CODE_RANGE_A0_FF;
480 /* fall down to check it two more times ... */
481
482 case EMACS_leading_code_3:
483 CHECK_CODE_RANGE_A0_FF;
484 /* fall down to check it one more time ... */
485
486 case EMACS_leading_code_2:
487 CHECK_CODE_RANGE_A0_FF;
488 break;
489
490 default:
491 label_end_of_switch:
492 break;
493 }
494 }
495 return CODING_CATEGORY_MASK_EMACS_MULE;
496 }
497
498 \f
499 /*** 3. ISO2022 handlers ***/
500
501 /* The following note describes the coding system ISO2022 briefly.
502 Since the intention of this note is to help in understanding of
503 the programs in this file, some parts are NOT ACCURATE or OVERLY
504 SIMPLIFIED. For the thorough understanding, please refer to the
505 original document of ISO2022.
506
507 ISO2022 provides many mechanisms to encode several character sets
508 in 7-bit and 8-bit environment. If one chooses 7-bite environment,
509 all text is encoded by codes of less than 128. This may make the
510 encoded text a little bit longer, but the text gets more stability
511 to pass through several gateways (some of them strip off the MSB).
512
513 There are two kinds of character set: control character set and
514 graphic character set. The former contains control characters such
515 as `newline' and `escape' to provide control functions (control
516 functions are provided also by escape sequences). The latter
517 contains graphic characters such as ' A' and '-'. Emacs recognizes
518 two control character sets and many graphic character sets.
519
520 Graphic character sets are classified into one of the following
521 four classes, DIMENSION1_CHARS94, DIMENSION1_CHARS96,
522 DIMENSION2_CHARS94, DIMENSION2_CHARS96 according to the number of
523 bytes (DIMENSION) and the number of characters in one dimension
524 (CHARS) of the set. In addition, each character set is assigned an
525 identification tag (called "final character" and denoted as <F>
526 here after) which is unique in each class. <F> of each character
527 set is decided by ECMA(*) when it is registered in ISO. Code range
528 of <F> is 0x30..0x7F (0x30..0x3F are for private use only).
529
530 Note (*): ECMA = European Computer Manufacturers Association
531
532 Here are examples of graphic character set [NAME(<F>)]:
533 o DIMENSION1_CHARS94 -- ASCII('B'), right-half-of-JISX0201('I'), ...
534 o DIMENSION1_CHARS96 -- right-half-of-ISO8859-1('A'), ...
535 o DIMENSION2_CHARS94 -- GB2312('A'), JISX0208('B'), ...
536 o DIMENSION2_CHARS96 -- none for the moment
537
538 A code area (1byte=8bits) is divided into 4 areas, C0, GL, C1, and GR.
539 C0 [0x00..0x1F] -- control character plane 0
540 GL [0x20..0x7F] -- graphic character plane 0
541 C1 [0x80..0x9F] -- control character plane 1
542 GR [0xA0..0xFF] -- graphic character plane 1
543
544 A control character set is directly designated and invoked to C0 or
545 C1 by an escape sequence. The most common case is that ISO646's
546 control character set is designated/invoked to C0 and ISO6429's
547 control character set is designated/invoked to C1, and usually
548 these designations/invocations are omitted in a coded text. With
549 7-bit environment, only C0 can be used, and a control character for
550 C1 is encoded by an appropriate escape sequence to fit in the
551 environment. All control characters for C1 are defined the
552 corresponding escape sequences.
553
554 A graphic character set is at first designated to one of four
555 graphic registers (G0 through G3), then these graphic registers are
556 invoked to GL or GR. These designations and invocations can be
557 done independently. The most common case is that G0 is invoked to
558 GL, G1 is invoked to GR, and ASCII is designated to G0, and usually
559 these invocations and designations are omitted in a coded text.
560 With 7-bit environment, only GL can be used.
561
562 When a graphic character set of CHARS94 is invoked to GL, code 0x20
563 and 0x7F of GL area work as control characters SPACE and DEL
564 respectively, and code 0xA0 and 0xFF of GR area should not be used.
565
566 There are two ways of invocation: locking-shift and single-shift.
567 With locking-shift, the invocation lasts until the next different
568 invocation, whereas with single-shift, the invocation works only
569 for the following character and doesn't affect locking-shift.
570 Invocations are done by the following control characters or escape
571 sequences.
572
573 ----------------------------------------------------------------------
574 function control char escape sequence description
575 ----------------------------------------------------------------------
576 SI (shift-in) 0x0F none invoke G0 to GL
577 SO (shift-out) 0x0E none invoke G1 to GL
578 LS2 (locking-shift-2) none ESC 'n' invoke G2 into GL
579 LS3 (locking-shift-3) none ESC 'o' invoke G3 into GL
580 SS2 (single-shift-2) 0x8E ESC 'N' invoke G2 into GL
581 SS3 (single-shift-3) 0x8F ESC 'O' invoke G3 into GL
582 ----------------------------------------------------------------------
583 The first four are for locking-shift. Control characters for these
584 functions are defined by macros ISO_CODE_XXX in `coding.h'.
585
586 Designations are done by the following escape sequences.
587 ----------------------------------------------------------------------
588 escape sequence description
589 ----------------------------------------------------------------------
590 ESC '(' <F> designate DIMENSION1_CHARS94<F> to G0
591 ESC ')' <F> designate DIMENSION1_CHARS94<F> to G1
592 ESC '*' <F> designate DIMENSION1_CHARS94<F> to G2
593 ESC '+' <F> designate DIMENSION1_CHARS94<F> to G3
594 ESC ',' <F> designate DIMENSION1_CHARS96<F> to G0 (*)
595 ESC '-' <F> designate DIMENSION1_CHARS96<F> to G1
596 ESC '.' <F> designate DIMENSION1_CHARS96<F> to G2
597 ESC '/' <F> designate DIMENSION1_CHARS96<F> to G3
598 ESC '$' '(' <F> designate DIMENSION2_CHARS94<F> to G0 (**)
599 ESC '$' ')' <F> designate DIMENSION2_CHARS94<F> to G1
600 ESC '$' '*' <F> designate DIMENSION2_CHARS94<F> to G2
601 ESC '$' '+' <F> designate DIMENSION2_CHARS94<F> to G3
602 ESC '$' ',' <F> designate DIMENSION2_CHARS96<F> to G0 (*)
603 ESC '$' '-' <F> designate DIMENSION2_CHARS96<F> to G1
604 ESC '$' '.' <F> designate DIMENSION2_CHARS96<F> to G2
605 ESC '$' '/' <F> designate DIMENSION2_CHARS96<F> to G3
606 ----------------------------------------------------------------------
607
608 In this list, "DIMENSION1_CHARS94<F>" means a graphic character set
609 of dimension 1, chars 94, and final character <F>, and etc.
610
611 Note (*): Although these designations are not allowed in ISO2022,
612 Emacs accepts them on decoding, and produces them on encoding
613 CHARS96 character set in a coding system which is characterized as
614 7-bit environment, non-locking-shift, and non-single-shift.
615
616 Note (**): If <F> is '@', 'A', or 'B', the intermediate character
617 '(' can be omitted. We call this as "short-form" here after.
618
619 Now you may notice that there are a lot of ways for encoding the
620 same multilingual text in ISO2022. Actually, there exists many
621 coding systems such as Compound Text (used in X's inter client
622 communication, ISO-2022-JP (used in Japanese Internet), ISO-2022-KR
623 (used in Korean Internet), EUC (Extended UNIX Code, used in Asian
624 localized platforms), and all of these are variants of ISO2022.
625
626 In addition to the above, Emacs handles two more kinds of escape
627 sequences: ISO6429's direction specification and Emacs' private
628 sequence for specifying character composition.
629
630 ISO6429's direction specification takes the following format:
631 o CSI ']' -- end of the current direction
632 o CSI '0' ']' -- end of the current direction
633 o CSI '1' ']' -- start of left-to-right text
634 o CSI '2' ']' -- start of right-to-left text
635 The control character CSI (0x9B: control sequence introducer) is
636 abbreviated to the escape sequence ESC '[' in 7-bit environment.
637
638 Character composition specification takes the following format:
639 o ESC '0' -- start character composition
640 o ESC '1' -- end character composition
641 Since these are not standard escape sequences of any ISO, the use
642 of them for these meaning is restricted to Emacs only. */
643
644 enum iso_code_class_type iso_code_class[256];
645
646 #define CHARSET_OK(idx, charset) \
647 (coding_system_table[idx]->safe_charsets[charset] \
648 || (CODING_SPEC_ISO_REQUESTED_DESIGNATION \
649 (coding_system_table[idx], charset) \
650 != CODING_SPEC_ISO_NO_REQUESTED_DESIGNATION))
651
652 #define SHIFT_OUT_OK(idx) \
653 (CODING_SPEC_ISO_INITIAL_DESIGNATION (coding_system_table[idx], 1) >= 0)
654
655 /* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions".
656 Check if a text is encoded in ISO2022. If it is, returns an
657 integer in which appropriate flag bits any of:
658 CODING_CATEGORY_MASK_ISO_7
659 CODING_CATEGORY_MASK_ISO_7_TIGHT
660 CODING_CATEGORY_MASK_ISO_8_1
661 CODING_CATEGORY_MASK_ISO_8_2
662 CODING_CATEGORY_MASK_ISO_7_ELSE
663 CODING_CATEGORY_MASK_ISO_8_ELSE
664 are set. If a code which should never appear in ISO2022 is found,
665 returns 0. */
666
667 int
668 detect_coding_iso2022 (src, src_end)
669 unsigned char *src, *src_end;
670 {
671 int mask = CODING_CATEGORY_MASK_ISO;
672 int mask_found = 0;
673 int reg[4], shift_out = 0;
674 int c, c1, i, charset;
675
676 reg[0] = CHARSET_ASCII, reg[1] = reg[2] = reg[3] = -1;
677 while (mask && src < src_end)
678 {
679 c = *src++;
680 switch (c)
681 {
682 case ISO_CODE_ESC:
683 if (src >= src_end)
684 break;
685 c = *src++;
686 if (c >= '(' && c <= '/')
687 {
688 /* Designation sequence for a charset of dimension 1. */
689 if (src >= src_end)
690 break;
691 c1 = *src++;
692 if (c1 < ' ' || c1 >= 0x80
693 || (charset = iso_charset_table[0][c >= ','][c1]) < 0)
694 /* Invalid designation sequence. Just ignore. */
695 break;
696 reg[(c - '(') % 4] = charset;
697 }
698 else if (c == '$')
699 {
700 /* Designation sequence for a charset of dimension 2. */
701 if (src >= src_end)
702 break;
703 c = *src++;
704 if (c >= '@' && c <= 'B')
705 /* Designation for JISX0208.1978, GB2312, or JISX0208. */
706 reg[0] = charset = iso_charset_table[1][0][c];
707 else if (c >= '(' && c <= '/')
708 {
709 if (src >= src_end)
710 break;
711 c1 = *src++;
712 if (c1 < ' ' || c1 >= 0x80
713 || (charset = iso_charset_table[1][c >= ','][c1]) < 0)
714 /* Invalid designation sequence. Just ignore. */
715 break;
716 reg[(c - '(') % 4] = charset;
717 }
718 else
719 /* Invalid designation sequence. Just ignore. */
720 break;
721 }
722 else if (c == 'N' || c == 'n')
723 {
724 if (shift_out == 0
725 && (reg[1] >= 0
726 || SHIFT_OUT_OK (CODING_CATEGORY_IDX_ISO_7_ELSE)
727 || SHIFT_OUT_OK (CODING_CATEGORY_IDX_ISO_8_ELSE)))
728 {
729 /* Locking shift out. */
730 mask &= ~CODING_CATEGORY_MASK_ISO_7BIT;
731 mask_found |= CODING_CATEGORY_MASK_ISO_SHIFT;
732 shift_out = 1;
733 }
734 break;
735 }
736 else if (c == 'O' || c == 'o')
737 {
738 if (shift_out == 1)
739 {
740 /* Locking shift in. */
741 mask &= ~CODING_CATEGORY_MASK_ISO_7BIT;
742 mask_found |= CODING_CATEGORY_MASK_ISO_SHIFT;
743 shift_out = 0;
744 }
745 break;
746 }
747 else if (c == '0' || c == '1' || c == '2')
748 /* Start/end composition. Just ignore. */
749 break;
750 else
751 /* Invalid escape sequence. Just ignore. */
752 break;
753
754 /* We found a valid designation sequence for CHARSET. */
755 mask &= ~CODING_CATEGORY_MASK_ISO_8BIT;
756 if (CHARSET_OK (CODING_CATEGORY_IDX_ISO_7, charset))
757 mask_found |= CODING_CATEGORY_MASK_ISO_7;
758 else
759 mask &= ~CODING_CATEGORY_MASK_ISO_7;
760 if (CHARSET_OK (CODING_CATEGORY_IDX_ISO_7_TIGHT, charset))
761 mask_found |= CODING_CATEGORY_MASK_ISO_7_TIGHT;
762 else
763 mask &= ~CODING_CATEGORY_MASK_ISO_7_TIGHT;
764 if (! CHARSET_OK (CODING_CATEGORY_IDX_ISO_7_ELSE, charset))
765 mask &= ~CODING_CATEGORY_MASK_ISO_7_ELSE;
766 if (! CHARSET_OK (CODING_CATEGORY_IDX_ISO_8_ELSE, charset))
767 mask &= ~CODING_CATEGORY_MASK_ISO_8_ELSE;
768 break;
769
770 case ISO_CODE_SO:
771 if (shift_out == 0
772 && (reg[1] >= 0
773 || SHIFT_OUT_OK (CODING_CATEGORY_IDX_ISO_7_ELSE)
774 || SHIFT_OUT_OK (CODING_CATEGORY_IDX_ISO_8_ELSE)))
775 {
776 /* Locking shift out. */
777 mask &= ~CODING_CATEGORY_MASK_ISO_7BIT;
778 mask_found |= CODING_CATEGORY_MASK_ISO_SHIFT;
779 }
780 break;
781
782 case ISO_CODE_SI:
783 if (shift_out == 1)
784 {
785 /* Locking shift in. */
786 mask &= ~CODING_CATEGORY_MASK_ISO_7BIT;
787 mask_found |= CODING_CATEGORY_MASK_ISO_SHIFT;
788 }
789 break;
790
791 case ISO_CODE_CSI:
792 case ISO_CODE_SS2:
793 case ISO_CODE_SS3:
794 {
795 int newmask = CODING_CATEGORY_MASK_ISO_8_ELSE;
796
797 if (c != ISO_CODE_CSI)
798 {
799 if (coding_system_table[CODING_CATEGORY_IDX_ISO_8_1]->flags
800 & CODING_FLAG_ISO_SINGLE_SHIFT)
801 newmask |= CODING_CATEGORY_MASK_ISO_8_1;
802 if (coding_system_table[CODING_CATEGORY_IDX_ISO_8_2]->flags
803 & CODING_FLAG_ISO_SINGLE_SHIFT)
804 newmask |= CODING_CATEGORY_MASK_ISO_8_2;
805 }
806 if (VECTORP (Vlatin_extra_code_table)
807 && !NILP (XVECTOR (Vlatin_extra_code_table)->contents[c]))
808 {
809 if (coding_system_table[CODING_CATEGORY_IDX_ISO_8_1]->flags
810 & CODING_FLAG_ISO_LATIN_EXTRA)
811 newmask |= CODING_CATEGORY_MASK_ISO_8_1;
812 if (coding_system_table[CODING_CATEGORY_IDX_ISO_8_2]->flags
813 & CODING_FLAG_ISO_LATIN_EXTRA)
814 newmask |= CODING_CATEGORY_MASK_ISO_8_2;
815 }
816 mask &= newmask;
817 mask_found |= newmask;
818 }
819 break;
820
821 default:
822 if (c < 0x80)
823 break;
824 else if (c < 0xA0)
825 {
826 if (VECTORP (Vlatin_extra_code_table)
827 && !NILP (XVECTOR (Vlatin_extra_code_table)->contents[c]))
828 {
829 int newmask = 0;
830
831 if (coding_system_table[CODING_CATEGORY_IDX_ISO_8_1]->flags
832 & CODING_FLAG_ISO_LATIN_EXTRA)
833 newmask |= CODING_CATEGORY_MASK_ISO_8_1;
834 if (coding_system_table[CODING_CATEGORY_IDX_ISO_8_2]->flags
835 & CODING_FLAG_ISO_LATIN_EXTRA)
836 newmask |= CODING_CATEGORY_MASK_ISO_8_2;
837 mask &= newmask;
838 mask_found |= newmask;
839 }
840 else
841 return 0;
842 }
843 else
844 {
845 unsigned char *src_begin = src;
846
847 mask &= ~(CODING_CATEGORY_MASK_ISO_7BIT
848 | CODING_CATEGORY_MASK_ISO_7_ELSE);
849 mask_found |= CODING_CATEGORY_MASK_ISO_8_1;
850 while (src < src_end && *src >= 0xA0)
851 src++;
852 if ((src - src_begin - 1) & 1 && src < src_end)
853 mask &= ~CODING_CATEGORY_MASK_ISO_8_2;
854 else
855 mask_found |= CODING_CATEGORY_MASK_ISO_8_2;
856 }
857 break;
858 }
859 }
860
861 return (mask & mask_found);
862 }
863
864 /* Decode a character of which charset is CHARSET and the 1st position
865 code is C1. If dimension of CHARSET is 2, the 2nd position code is
866 fetched from SRC and set to C2. If CHARSET is negative, it means
867 that we are decoding ill formed text, and what we can do is just to
868 read C1 as is. */
869
870 #define DECODE_ISO_CHARACTER(charset, c1) \
871 do { \
872 int c_alt, charset_alt = (charset); \
873 if (COMPOSING_HEAD_P (coding->composing)) \
874 { \
875 *dst++ = LEADING_CODE_COMPOSITION; \
876 if (COMPOSING_WITH_RULE_P (coding->composing)) \
877 /* To tell composition rules are embeded. */ \
878 *dst++ = 0xFF; \
879 coding->composing += 2; \
880 } \
881 if ((charset) >= 0) \
882 { \
883 if (CHARSET_DIMENSION (charset) == 2) \
884 { \
885 ONE_MORE_BYTE (c2); \
886 if (iso_code_class[(c2) & 0x7F] != ISO_0x20_or_0x7F \
887 && iso_code_class[(c2) & 0x7F] != ISO_graphic_plane_0) \
888 { \
889 src--; \
890 c2 = ' '; \
891 } \
892 } \
893 if (!NILP (unification_table) \
894 && ((c_alt = unify_char (unification_table, \
895 -1, (charset), c1, c2)) >= 0)) \
896 SPLIT_CHAR (c_alt, charset_alt, c1, c2); \
897 } \
898 if (charset_alt == CHARSET_ASCII || charset_alt < 0) \
899 DECODE_CHARACTER_ASCII (c1); \
900 else if (CHARSET_DIMENSION (charset_alt) == 1) \
901 DECODE_CHARACTER_DIMENSION1 (charset_alt, c1); \
902 else \
903 DECODE_CHARACTER_DIMENSION2 (charset_alt, c1, c2); \
904 if (COMPOSING_WITH_RULE_P (coding->composing)) \
905 /* To tell a composition rule follows. */ \
906 coding->composing = COMPOSING_WITH_RULE_RULE; \
907 } while (0)
908
909 /* Set designation state into CODING. */
910 #define DECODE_DESIGNATION(reg, dimension, chars, final_char) \
911 do { \
912 int charset = ISO_CHARSET_TABLE (make_number (dimension), \
913 make_number (chars), \
914 make_number (final_char)); \
915 if (charset >= 0 \
916 && (CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) == reg \
917 || coding->safe_charsets[charset])) \
918 { \
919 if (coding->spec.iso2022.last_invalid_designation_register == 0 \
920 && reg == 0 \
921 && charset == CHARSET_ASCII) \
922 { \
923 /* We should insert this designation sequence as is so \
924 that it is surely written back to a file. */ \
925 coding->spec.iso2022.last_invalid_designation_register = -1; \
926 goto label_invalid_code; \
927 } \
928 coding->spec.iso2022.last_invalid_designation_register = -1; \
929 if ((coding->mode & CODING_MODE_DIRECTION) \
930 && CHARSET_REVERSE_CHARSET (charset) >= 0) \
931 charset = CHARSET_REVERSE_CHARSET (charset); \
932 CODING_SPEC_ISO_DESIGNATION (coding, reg) = charset; \
933 } \
934 else \
935 { \
936 coding->spec.iso2022.last_invalid_designation_register = reg; \
937 goto label_invalid_code; \
938 } \
939 } while (0)
940
941 /* Check if the current composing sequence contains only valid codes.
942 If the composing sequence doesn't end before SRC_END, return -1.
943 Else, if it contains only valid codes, return 0.
944 Else return the length of the composing sequence. */
945
946 int check_composing_code (coding, src, src_end)
947 struct coding_system *coding;
948 unsigned char *src, *src_end;
949 {
950 unsigned char *src_start = src;
951 int invalid_code_found = 0;
952 int charset, c, c1, dim;
953
954 while (src < src_end)
955 {
956 if (*src++ != ISO_CODE_ESC) continue;
957 if (src >= src_end) break;
958 if ((c = *src++) == '1') /* end of compsition */
959 return (invalid_code_found ? src - src_start : 0);
960 if (src + 2 >= src_end) break;
961 if (!coding->flags & CODING_FLAG_ISO_DESIGNATION)
962 invalid_code_found = 1;
963 else
964 {
965 dim = 0;
966 if (c == '$')
967 {
968 dim = 1;
969 c = (*src >= '@' && *src <= 'B') ? '(' : *src++;
970 }
971 if (c >= '(' && c <= '/')
972 {
973 c1 = *src++;
974 if ((c1 < ' ' || c1 >= 0x80)
975 || (charset = iso_charset_table[dim][c >= ','][c1]) < 0
976 || ! coding->safe_charsets[charset]
977 || (CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset)
978 == CODING_SPEC_ISO_NO_REQUESTED_DESIGNATION))
979 invalid_code_found = 1;
980 }
981 else
982 invalid_code_found = 1;
983 }
984 }
985 return ((coding->mode & CODING_MODE_LAST_BLOCK) ? src_end - src_start : -1);
986 }
987
988 /* See the above "GENERAL NOTES on `decode_coding_XXX ()' functions". */
989
990 int
991 decode_coding_iso2022 (coding, source, destination, src_bytes, dst_bytes)
992 struct coding_system *coding;
993 unsigned char *source, *destination;
994 int src_bytes, dst_bytes;
995 {
996 unsigned char *src = source;
997 unsigned char *src_end = source + src_bytes;
998 unsigned char *dst = destination;
999 unsigned char *dst_end = destination + dst_bytes;
1000 /* Since the maximum bytes produced by each loop is 7, we subtract 6
1001 from DST_END to assure that overflow checking is necessary only
1002 at the head of loop. */
1003 unsigned char *adjusted_dst_end = dst_end - 6;
1004 int charset;
1005 /* Charsets invoked to graphic plane 0 and 1 respectively. */
1006 int charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0);
1007 int charset1 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 1);
1008 Lisp_Object unification_table
1009 = coding->character_unification_table_for_decode;
1010 int result = CODING_FINISH_NORMAL;
1011
1012 if (!NILP (Venable_character_unification) && NILP (unification_table))
1013 unification_table = Vstandard_character_unification_table_for_decode;
1014
1015 coding->produced_char = 0;
1016 coding->fake_multibyte = 0;
1017 while (src < src_end && (dst_bytes
1018 ? (dst < adjusted_dst_end)
1019 : (dst < src - 6)))
1020 {
1021 /* SRC_BASE remembers the start position in source in each loop.
1022 The loop will be exited when there's not enough source text
1023 to analyze long escape sequence or 2-byte code (within macros
1024 ONE_MORE_BYTE or TWO_MORE_BYTES). In that case, SRC is reset
1025 to SRC_BASE before exiting. */
1026 unsigned char *src_base = src;
1027 int c1 = *src++, c2;
1028
1029 switch (iso_code_class [c1])
1030 {
1031 case ISO_0x20_or_0x7F:
1032 if (!coding->composing
1033 && (charset0 < 0 || CHARSET_CHARS (charset0) == 94))
1034 {
1035 /* This is SPACE or DEL. */
1036 *dst++ = c1;
1037 coding->produced_char++;
1038 break;
1039 }
1040 /* This is a graphic character, we fall down ... */
1041
1042 case ISO_graphic_plane_0:
1043 if (coding->composing == COMPOSING_WITH_RULE_RULE)
1044 {
1045 /* This is a composition rule. */
1046 *dst++ = c1 | 0x80;
1047 coding->composing = COMPOSING_WITH_RULE_TAIL;
1048 }
1049 else
1050 DECODE_ISO_CHARACTER (charset0, c1);
1051 break;
1052
1053 case ISO_0xA0_or_0xFF:
1054 if (charset1 < 0 || CHARSET_CHARS (charset1) == 94
1055 || coding->flags & CODING_FLAG_ISO_SEVEN_BITS)
1056 goto label_invalid_code;
1057 /* This is a graphic character, we fall down ... */
1058
1059 case ISO_graphic_plane_1:
1060 if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS)
1061 goto label_invalid_code;
1062 else
1063 DECODE_ISO_CHARACTER (charset1, c1);
1064 break;
1065
1066 case ISO_control_code:
1067 /* All ISO2022 control characters in this class have the
1068 same representation in Emacs internal format. */
1069 if (c1 == '\n'
1070 && (coding->mode & CODING_MODE_INHIBIT_INCONSISTENT_EOL)
1071 && (coding->eol_type == CODING_EOL_CR
1072 || coding->eol_type == CODING_EOL_CRLF))
1073 {
1074 result = CODING_FINISH_INCONSISTENT_EOL;
1075 goto label_end_of_loop_2;
1076 }
1077 *dst++ = c1;
1078 coding->produced_char++;
1079 break;
1080
1081 case ISO_carriage_return:
1082 if (coding->eol_type == CODING_EOL_CR)
1083 *dst++ = '\n';
1084 else if (coding->eol_type == CODING_EOL_CRLF)
1085 {
1086 ONE_MORE_BYTE (c1);
1087 if (c1 == ISO_CODE_LF)
1088 *dst++ = '\n';
1089 else
1090 {
1091 if (coding->mode & CODING_MODE_INHIBIT_INCONSISTENT_EOL)
1092 {
1093 result = CODING_FINISH_INCONSISTENT_EOL;
1094 goto label_end_of_loop_2;
1095 }
1096 src--;
1097 *dst++ = '\r';
1098 }
1099 }
1100 else
1101 *dst++ = c1;
1102 coding->produced_char++;
1103 break;
1104
1105 case ISO_shift_out:
1106 if (! (coding->flags & CODING_FLAG_ISO_LOCKING_SHIFT)
1107 || CODING_SPEC_ISO_DESIGNATION (coding, 1) < 0)
1108 goto label_invalid_code;
1109 CODING_SPEC_ISO_INVOCATION (coding, 0) = 1;
1110 charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0);
1111 break;
1112
1113 case ISO_shift_in:
1114 if (! (coding->flags & CODING_FLAG_ISO_LOCKING_SHIFT))
1115 goto label_invalid_code;
1116 CODING_SPEC_ISO_INVOCATION (coding, 0) = 0;
1117 charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0);
1118 break;
1119
1120 case ISO_single_shift_2_7:
1121 case ISO_single_shift_2:
1122 if (! (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT))
1123 goto label_invalid_code;
1124 /* SS2 is handled as an escape sequence of ESC 'N' */
1125 c1 = 'N';
1126 goto label_escape_sequence;
1127
1128 case ISO_single_shift_3:
1129 if (! (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT))
1130 goto label_invalid_code;
1131 /* SS2 is handled as an escape sequence of ESC 'O' */
1132 c1 = 'O';
1133 goto label_escape_sequence;
1134
1135 case ISO_control_sequence_introducer:
1136 /* CSI is handled as an escape sequence of ESC '[' ... */
1137 c1 = '[';
1138 goto label_escape_sequence;
1139
1140 case ISO_escape:
1141 ONE_MORE_BYTE (c1);
1142 label_escape_sequence:
1143 /* Escape sequences handled by Emacs are invocation,
1144 designation, direction specification, and character
1145 composition specification. */
1146 switch (c1)
1147 {
1148 case '&': /* revision of following character set */
1149 ONE_MORE_BYTE (c1);
1150 if (!(c1 >= '@' && c1 <= '~'))
1151 goto label_invalid_code;
1152 ONE_MORE_BYTE (c1);
1153 if (c1 != ISO_CODE_ESC)
1154 goto label_invalid_code;
1155 ONE_MORE_BYTE (c1);
1156 goto label_escape_sequence;
1157
1158 case '$': /* designation of 2-byte character set */
1159 if (! (coding->flags & CODING_FLAG_ISO_DESIGNATION))
1160 goto label_invalid_code;
1161 ONE_MORE_BYTE (c1);
1162 if (c1 >= '@' && c1 <= 'B')
1163 { /* designation of JISX0208.1978, GB2312.1980,
1164 or JISX0208.1980 */
1165 DECODE_DESIGNATION (0, 2, 94, c1);
1166 }
1167 else if (c1 >= 0x28 && c1 <= 0x2B)
1168 { /* designation of DIMENSION2_CHARS94 character set */
1169 ONE_MORE_BYTE (c2);
1170 DECODE_DESIGNATION (c1 - 0x28, 2, 94, c2);
1171 }
1172 else if (c1 >= 0x2C && c1 <= 0x2F)
1173 { /* designation of DIMENSION2_CHARS96 character set */
1174 ONE_MORE_BYTE (c2);
1175 DECODE_DESIGNATION (c1 - 0x2C, 2, 96, c2);
1176 }
1177 else
1178 goto label_invalid_code;
1179 break;
1180
1181 case 'n': /* invocation of locking-shift-2 */
1182 if (! (coding->flags & CODING_FLAG_ISO_LOCKING_SHIFT)
1183 || CODING_SPEC_ISO_DESIGNATION (coding, 2) < 0)
1184 goto label_invalid_code;
1185 CODING_SPEC_ISO_INVOCATION (coding, 0) = 2;
1186 charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0);
1187 break;
1188
1189 case 'o': /* invocation of locking-shift-3 */
1190 if (! (coding->flags & CODING_FLAG_ISO_LOCKING_SHIFT)
1191 || CODING_SPEC_ISO_DESIGNATION (coding, 3) < 0)
1192 goto label_invalid_code;
1193 CODING_SPEC_ISO_INVOCATION (coding, 0) = 3;
1194 charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0);
1195 break;
1196
1197 case 'N': /* invocation of single-shift-2 */
1198 if (! (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT)
1199 || CODING_SPEC_ISO_DESIGNATION (coding, 2) < 0)
1200 goto label_invalid_code;
1201 ONE_MORE_BYTE (c1);
1202 charset = CODING_SPEC_ISO_DESIGNATION (coding, 2);
1203 DECODE_ISO_CHARACTER (charset, c1);
1204 break;
1205
1206 case 'O': /* invocation of single-shift-3 */
1207 if (! (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT)
1208 || CODING_SPEC_ISO_DESIGNATION (coding, 3) < 0)
1209 goto label_invalid_code;
1210 ONE_MORE_BYTE (c1);
1211 charset = CODING_SPEC_ISO_DESIGNATION (coding, 3);
1212 DECODE_ISO_CHARACTER (charset, c1);
1213 break;
1214
1215 case '0': case '2': /* start composing */
1216 /* Before processing composing, we must be sure that all
1217 characters being composed are supported by CODING.
1218 If not, we must give up composing and insert the
1219 bunch of codes for composing as is without decoding. */
1220 {
1221 int result1;
1222
1223 result1 = check_composing_code (coding, src, src_end);
1224 if (result1 == 0)
1225 coding->composing = (c1 == '0'
1226 ? COMPOSING_NO_RULE_HEAD
1227 : COMPOSING_WITH_RULE_HEAD);
1228 else if (result1 > 0)
1229 {
1230 if (result1 + 2 < (dst_bytes ? dst_end : src_base) - dst)
1231 {
1232 bcopy (src_base, dst, result1 + 2);
1233 src += result1;
1234 dst += result1 + 2;
1235 coding->produced_char += result1 + 2;
1236 }
1237 else
1238 {
1239 result = CODING_FINISH_INSUFFICIENT_DST;
1240 goto label_end_of_loop_2;
1241 }
1242 }
1243 else
1244 goto label_end_of_loop;
1245 }
1246 break;
1247
1248 case '1': /* end composing */
1249 coding->composing = COMPOSING_NO;
1250 coding->produced_char++;
1251 break;
1252
1253 case '[': /* specification of direction */
1254 if (coding->flags & CODING_FLAG_ISO_NO_DIRECTION)
1255 goto label_invalid_code;
1256 /* For the moment, nested direction is not supported.
1257 So, `coding->mode & CODING_MODE_DIRECTION' zero means
1258 left-to-right, and nozero means right-to-left. */
1259 ONE_MORE_BYTE (c1);
1260 switch (c1)
1261 {
1262 case ']': /* end of the current direction */
1263 coding->mode &= ~CODING_MODE_DIRECTION;
1264
1265 case '0': /* end of the current direction */
1266 case '1': /* start of left-to-right direction */
1267 ONE_MORE_BYTE (c1);
1268 if (c1 == ']')
1269 coding->mode &= ~CODING_MODE_DIRECTION;
1270 else
1271 goto label_invalid_code;
1272 break;
1273
1274 case '2': /* start of right-to-left direction */
1275 ONE_MORE_BYTE (c1);
1276 if (c1 == ']')
1277 coding->mode |= CODING_MODE_DIRECTION;
1278 else
1279 goto label_invalid_code;
1280 break;
1281
1282 default:
1283 goto label_invalid_code;
1284 }
1285 break;
1286
1287 default:
1288 if (! (coding->flags & CODING_FLAG_ISO_DESIGNATION))
1289 goto label_invalid_code;
1290 if (c1 >= 0x28 && c1 <= 0x2B)
1291 { /* designation of DIMENSION1_CHARS94 character set */
1292 ONE_MORE_BYTE (c2);
1293 DECODE_DESIGNATION (c1 - 0x28, 1, 94, c2);
1294 }
1295 else if (c1 >= 0x2C && c1 <= 0x2F)
1296 { /* designation of DIMENSION1_CHARS96 character set */
1297 ONE_MORE_BYTE (c2);
1298 DECODE_DESIGNATION (c1 - 0x2C, 1, 96, c2);
1299 }
1300 else
1301 {
1302 goto label_invalid_code;
1303 }
1304 }
1305 /* We must update these variables now. */
1306 charset0 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 0);
1307 charset1 = CODING_SPEC_ISO_PLANE_CHARSET (coding, 1);
1308 break;
1309
1310 label_invalid_code:
1311 while (src_base < src)
1312 *dst++ = *src_base++;
1313 coding->fake_multibyte = 1;
1314 }
1315 continue;
1316
1317 label_end_of_loop:
1318 result = CODING_FINISH_INSUFFICIENT_SRC;
1319 label_end_of_loop_2:
1320 src = src_base;
1321 break;
1322 }
1323
1324 if (src < src_end)
1325 {
1326 if (result == CODING_FINISH_NORMAL)
1327 result = CODING_FINISH_INSUFFICIENT_DST;
1328 else if (result != CODING_FINISH_INCONSISTENT_EOL
1329 && coding->mode & CODING_MODE_LAST_BLOCK)
1330 {
1331 /* This is the last block of the text to be decoded. We had
1332 better just flush out all remaining codes in the text
1333 although they are not valid characters. */
1334 src_bytes = src_end - src;
1335 if (dst_bytes && (dst_end - dst < src_bytes))
1336 src_bytes = dst_end - dst;
1337 bcopy (src, dst, src_bytes);
1338 dst += src_bytes;
1339 src += src_bytes;
1340 coding->fake_multibyte = 1;
1341 }
1342 }
1343
1344 coding->consumed = coding->consumed_char = src - source;
1345 coding->produced = dst - destination;
1346 return result;
1347 }
1348
1349 /* ISO2022 encoding stuff. */
1350
1351 /*
1352 It is not enough to say just "ISO2022" on encoding, we have to
1353 specify more details. In Emacs, each coding system of ISO2022
1354 variant has the following specifications:
1355 1. Initial designation to G0 thru G3.
1356 2. Allows short-form designation?
1357 3. ASCII should be designated to G0 before control characters?
1358 4. ASCII should be designated to G0 at end of line?
1359 5. 7-bit environment or 8-bit environment?
1360 6. Use locking-shift?
1361 7. Use Single-shift?
1362 And the following two are only for Japanese:
1363 8. Use ASCII in place of JIS0201-1976-Roman?
1364 9. Use JISX0208-1983 in place of JISX0208-1978?
1365 These specifications are encoded in `coding->flags' as flag bits
1366 defined by macros CODING_FLAG_ISO_XXX. See `coding.h' for more
1367 details.
1368 */
1369
1370 /* Produce codes (escape sequence) for designating CHARSET to graphic
1371 register REG. If <final-char> of CHARSET is '@', 'A', or 'B' and
1372 the coding system CODING allows, produce designation sequence of
1373 short-form. */
1374
1375 #define ENCODE_DESIGNATION(charset, reg, coding) \
1376 do { \
1377 unsigned char final_char = CHARSET_ISO_FINAL_CHAR (charset); \
1378 char *intermediate_char_94 = "()*+"; \
1379 char *intermediate_char_96 = ",-./"; \
1380 int revision = CODING_SPEC_ISO_REVISION_NUMBER(coding, charset); \
1381 if (revision < 255) \
1382 { \
1383 *dst++ = ISO_CODE_ESC; \
1384 *dst++ = '&'; \
1385 *dst++ = '@' + revision; \
1386 } \
1387 *dst++ = ISO_CODE_ESC; \
1388 if (CHARSET_DIMENSION (charset) == 1) \
1389 { \
1390 if (CHARSET_CHARS (charset) == 94) \
1391 *dst++ = (unsigned char) (intermediate_char_94[reg]); \
1392 else \
1393 *dst++ = (unsigned char) (intermediate_char_96[reg]); \
1394 } \
1395 else \
1396 { \
1397 *dst++ = '$'; \
1398 if (CHARSET_CHARS (charset) == 94) \
1399 { \
1400 if (! (coding->flags & CODING_FLAG_ISO_SHORT_FORM) \
1401 || reg != 0 \
1402 || final_char < '@' || final_char > 'B') \
1403 *dst++ = (unsigned char) (intermediate_char_94[reg]); \
1404 } \
1405 else \
1406 *dst++ = (unsigned char) (intermediate_char_96[reg]); \
1407 } \
1408 *dst++ = final_char; \
1409 CODING_SPEC_ISO_DESIGNATION (coding, reg) = charset; \
1410 } while (0)
1411
1412 /* The following two macros produce codes (control character or escape
1413 sequence) for ISO2022 single-shift functions (single-shift-2 and
1414 single-shift-3). */
1415
1416 #define ENCODE_SINGLE_SHIFT_2 \
1417 do { \
1418 if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) \
1419 *dst++ = ISO_CODE_ESC, *dst++ = 'N'; \
1420 else \
1421 { \
1422 *dst++ = ISO_CODE_SS2; \
1423 coding->fake_multibyte = 1; \
1424 } \
1425 CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 1; \
1426 } while (0)
1427
1428 #define ENCODE_SINGLE_SHIFT_3 \
1429 do { \
1430 if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) \
1431 *dst++ = ISO_CODE_ESC, *dst++ = 'O'; \
1432 else \
1433 { \
1434 *dst++ = ISO_CODE_SS3; \
1435 coding->fake_multibyte = 1; \
1436 } \
1437 CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 1; \
1438 } while (0)
1439
1440 /* The following four macros produce codes (control character or
1441 escape sequence) for ISO2022 locking-shift functions (shift-in,
1442 shift-out, locking-shift-2, and locking-shift-3). */
1443
1444 #define ENCODE_SHIFT_IN \
1445 do { \
1446 *dst++ = ISO_CODE_SI; \
1447 CODING_SPEC_ISO_INVOCATION (coding, 0) = 0; \
1448 } while (0)
1449
1450 #define ENCODE_SHIFT_OUT \
1451 do { \
1452 *dst++ = ISO_CODE_SO; \
1453 CODING_SPEC_ISO_INVOCATION (coding, 0) = 1; \
1454 } while (0)
1455
1456 #define ENCODE_LOCKING_SHIFT_2 \
1457 do { \
1458 *dst++ = ISO_CODE_ESC, *dst++ = 'n'; \
1459 CODING_SPEC_ISO_INVOCATION (coding, 0) = 2; \
1460 } while (0)
1461
1462 #define ENCODE_LOCKING_SHIFT_3 \
1463 do { \
1464 *dst++ = ISO_CODE_ESC, *dst++ = 'o'; \
1465 CODING_SPEC_ISO_INVOCATION (coding, 0) = 3; \
1466 } while (0)
1467
1468 /* Produce codes for a DIMENSION1 character whose character set is
1469 CHARSET and whose position-code is C1. Designation and invocation
1470 sequences are also produced in advance if necessary. */
1471
1472
1473 #define ENCODE_ISO_CHARACTER_DIMENSION1(charset, c1) \
1474 do { \
1475 if (CODING_SPEC_ISO_SINGLE_SHIFTING (coding)) \
1476 { \
1477 if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) \
1478 *dst++ = c1 & 0x7F; \
1479 else \
1480 *dst++ = c1 | 0x80; \
1481 CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 0; \
1482 break; \
1483 } \
1484 else if (charset == CODING_SPEC_ISO_PLANE_CHARSET (coding, 0)) \
1485 { \
1486 *dst++ = c1 & 0x7F; \
1487 break; \
1488 } \
1489 else if (charset == CODING_SPEC_ISO_PLANE_CHARSET (coding, 1)) \
1490 { \
1491 *dst++ = c1 | 0x80; \
1492 break; \
1493 } \
1494 else if (coding->flags & CODING_FLAG_ISO_SAFE \
1495 && !coding->safe_charsets[charset]) \
1496 { \
1497 /* We should not encode this character, instead produce one or \
1498 two `?'s. */ \
1499 *dst++ = CODING_INHIBIT_CHARACTER_SUBSTITUTION; \
1500 if (CHARSET_WIDTH (charset) == 2) \
1501 *dst++ = CODING_INHIBIT_CHARACTER_SUBSTITUTION; \
1502 break; \
1503 } \
1504 else \
1505 /* Since CHARSET is not yet invoked to any graphic planes, we \
1506 must invoke it, or, at first, designate it to some graphic \
1507 register. Then repeat the loop to actually produce the \
1508 character. */ \
1509 dst = encode_invocation_designation (charset, coding, dst); \
1510 } while (1)
1511
1512 /* Produce codes for a DIMENSION2 character whose character set is
1513 CHARSET and whose position-codes are C1 and C2. Designation and
1514 invocation codes are also produced in advance if necessary. */
1515
1516 #define ENCODE_ISO_CHARACTER_DIMENSION2(charset, c1, c2) \
1517 do { \
1518 if (CODING_SPEC_ISO_SINGLE_SHIFTING (coding)) \
1519 { \
1520 if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS) \
1521 *dst++ = c1 & 0x7F, *dst++ = c2 & 0x7F; \
1522 else \
1523 *dst++ = c1 | 0x80, *dst++ = c2 | 0x80; \
1524 CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 0; \
1525 break; \
1526 } \
1527 else if (charset == CODING_SPEC_ISO_PLANE_CHARSET (coding, 0)) \
1528 { \
1529 *dst++ = c1 & 0x7F, *dst++= c2 & 0x7F; \
1530 break; \
1531 } \
1532 else if (charset == CODING_SPEC_ISO_PLANE_CHARSET (coding, 1)) \
1533 { \
1534 *dst++ = c1 | 0x80, *dst++= c2 | 0x80; \
1535 break; \
1536 } \
1537 else if (coding->flags & CODING_FLAG_ISO_SAFE \
1538 && !coding->safe_charsets[charset]) \
1539 { \
1540 /* We should not encode this character, instead produce one or \
1541 two `?'s. */ \
1542 *dst++ = CODING_INHIBIT_CHARACTER_SUBSTITUTION; \
1543 if (CHARSET_WIDTH (charset) == 2) \
1544 *dst++ = CODING_INHIBIT_CHARACTER_SUBSTITUTION; \
1545 break; \
1546 } \
1547 else \
1548 /* Since CHARSET is not yet invoked to any graphic planes, we \
1549 must invoke it, or, at first, designate it to some graphic \
1550 register. Then repeat the loop to actually produce the \
1551 character. */ \
1552 dst = encode_invocation_designation (charset, coding, dst); \
1553 } while (1)
1554
1555 #define ENCODE_ISO_CHARACTER(charset, c1, c2) \
1556 do { \
1557 int c_alt, charset_alt; \
1558 if (!NILP (unification_table) \
1559 && ((c_alt = unify_char (unification_table, -1, charset, c1, c2)) \
1560 >= 0)) \
1561 SPLIT_CHAR (c_alt, charset_alt, c1, c2); \
1562 else \
1563 charset_alt = charset; \
1564 if (CHARSET_DIMENSION (charset_alt) == 1) \
1565 { \
1566 if (charset == CHARSET_ASCII \
1567 && coding->flags & CODING_FLAG_ISO_USE_ROMAN) \
1568 charset_alt = charset_latin_jisx0201; \
1569 ENCODE_ISO_CHARACTER_DIMENSION1 (charset_alt, c1); \
1570 } \
1571 else \
1572 { \
1573 if (charset == charset_jisx0208 \
1574 && coding->flags & CODING_FLAG_ISO_USE_OLDJIS) \
1575 charset_alt = charset_jisx0208_1978; \
1576 ENCODE_ISO_CHARACTER_DIMENSION2 (charset_alt, c1, c2); \
1577 } \
1578 if (! COMPOSING_P (coding->composing)) \
1579 coding->consumed_char++; \
1580 } while (0)
1581
1582 /* Produce designation and invocation codes at a place pointed by DST
1583 to use CHARSET. The element `spec.iso2022' of *CODING is updated.
1584 Return new DST. */
1585
1586 unsigned char *
1587 encode_invocation_designation (charset, coding, dst)
1588 int charset;
1589 struct coding_system *coding;
1590 unsigned char *dst;
1591 {
1592 int reg; /* graphic register number */
1593
1594 /* At first, check designations. */
1595 for (reg = 0; reg < 4; reg++)
1596 if (charset == CODING_SPEC_ISO_DESIGNATION (coding, reg))
1597 break;
1598
1599 if (reg >= 4)
1600 {
1601 /* CHARSET is not yet designated to any graphic registers. */
1602 /* At first check the requested designation. */
1603 reg = CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset);
1604 if (reg == CODING_SPEC_ISO_NO_REQUESTED_DESIGNATION)
1605 /* Since CHARSET requests no special designation, designate it
1606 to graphic register 0. */
1607 reg = 0;
1608
1609 ENCODE_DESIGNATION (charset, reg, coding);
1610 }
1611
1612 if (CODING_SPEC_ISO_INVOCATION (coding, 0) != reg
1613 && CODING_SPEC_ISO_INVOCATION (coding, 1) != reg)
1614 {
1615 /* Since the graphic register REG is not invoked to any graphic
1616 planes, invoke it to graphic plane 0. */
1617 switch (reg)
1618 {
1619 case 0: /* graphic register 0 */
1620 ENCODE_SHIFT_IN;
1621 break;
1622
1623 case 1: /* graphic register 1 */
1624 ENCODE_SHIFT_OUT;
1625 break;
1626
1627 case 2: /* graphic register 2 */
1628 if (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT)
1629 ENCODE_SINGLE_SHIFT_2;
1630 else
1631 ENCODE_LOCKING_SHIFT_2;
1632 break;
1633
1634 case 3: /* graphic register 3 */
1635 if (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT)
1636 ENCODE_SINGLE_SHIFT_3;
1637 else
1638 ENCODE_LOCKING_SHIFT_3;
1639 break;
1640 }
1641 }
1642 return dst;
1643 }
1644
1645 /* The following two macros produce codes for indicating composition. */
1646 #define ENCODE_COMPOSITION_NO_RULE_START *dst++ = ISO_CODE_ESC, *dst++ = '0'
1647 #define ENCODE_COMPOSITION_WITH_RULE_START *dst++ = ISO_CODE_ESC, *dst++ = '2'
1648 #define ENCODE_COMPOSITION_END *dst++ = ISO_CODE_ESC, *dst++ = '1'
1649
1650 /* The following three macros produce codes for indicating direction
1651 of text. */
1652 #define ENCODE_CONTROL_SEQUENCE_INTRODUCER \
1653 do { \
1654 if (coding->flags == CODING_FLAG_ISO_SEVEN_BITS) \
1655 *dst++ = ISO_CODE_ESC, *dst++ = '['; \
1656 else \
1657 *dst++ = ISO_CODE_CSI; \
1658 } while (0)
1659
1660 #define ENCODE_DIRECTION_R2L \
1661 ENCODE_CONTROL_SEQUENCE_INTRODUCER, *dst++ = '2', *dst++ = ']'
1662
1663 #define ENCODE_DIRECTION_L2R \
1664 ENCODE_CONTROL_SEQUENCE_INTRODUCER, *dst++ = '0', *dst++ = ']'
1665
1666 /* Produce codes for designation and invocation to reset the graphic
1667 planes and registers to initial state. */
1668 #define ENCODE_RESET_PLANE_AND_REGISTER \
1669 do { \
1670 int reg; \
1671 if (CODING_SPEC_ISO_INVOCATION (coding, 0) != 0) \
1672 ENCODE_SHIFT_IN; \
1673 for (reg = 0; reg < 4; reg++) \
1674 if (CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, reg) >= 0 \
1675 && (CODING_SPEC_ISO_DESIGNATION (coding, reg) \
1676 != CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, reg))) \
1677 ENCODE_DESIGNATION \
1678 (CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, reg), reg, coding); \
1679 } while (0)
1680
1681 /* Produce designation sequences of charsets in the line started from
1682 SRC to a place pointed by *DSTP, and update DSTP.
1683
1684 If the current block ends before any end-of-line, we may fail to
1685 find all the necessary designations. */
1686
1687 void
1688 encode_designation_at_bol (coding, table, src, src_end, dstp)
1689 struct coding_system *coding;
1690 Lisp_Object table;
1691 unsigned char *src, *src_end, **dstp;
1692 {
1693 int charset, c, found = 0, reg;
1694 /* Table of charsets to be designated to each graphic register. */
1695 int r[4];
1696 unsigned char *dst = *dstp;
1697
1698 for (reg = 0; reg < 4; reg++)
1699 r[reg] = -1;
1700
1701 while (src < src_end && *src != '\n' && found < 4)
1702 {
1703 int bytes = BYTES_BY_CHAR_HEAD (*src);
1704
1705 if (NILP (table))
1706 charset = CHARSET_AT (src);
1707 else
1708 {
1709 int c_alt;
1710 unsigned char c1, c2;
1711
1712 SPLIT_STRING(src, bytes, charset, c1, c2);
1713 if ((c_alt = unify_char (table, -1, charset, c1, c2)) >= 0)
1714 charset = CHAR_CHARSET (c_alt);
1715 }
1716
1717 reg = CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset);
1718 if (reg != CODING_SPEC_ISO_NO_REQUESTED_DESIGNATION && r[reg] < 0)
1719 {
1720 found++;
1721 r[reg] = charset;
1722 }
1723
1724 src += bytes;
1725 }
1726
1727 if (found)
1728 {
1729 for (reg = 0; reg < 4; reg++)
1730 if (r[reg] >= 0
1731 && CODING_SPEC_ISO_DESIGNATION (coding, reg) != r[reg])
1732 ENCODE_DESIGNATION (r[reg], reg, coding);
1733 *dstp = dst;
1734 }
1735 }
1736
1737 /* See the above "GENERAL NOTES on `encode_coding_XXX ()' functions". */
1738
1739 int
1740 encode_coding_iso2022 (coding, source, destination, src_bytes, dst_bytes)
1741 struct coding_system *coding;
1742 unsigned char *source, *destination;
1743 int src_bytes, dst_bytes;
1744 {
1745 unsigned char *src = source;
1746 unsigned char *src_end = source + src_bytes;
1747 unsigned char *dst = destination;
1748 unsigned char *dst_end = destination + dst_bytes;
1749 /* Since the maximum bytes produced by each loop is 20, we subtract 19
1750 from DST_END to assure overflow checking is necessary only at the
1751 head of loop. */
1752 unsigned char *adjusted_dst_end = dst_end - 19;
1753 Lisp_Object unification_table
1754 = coding->character_unification_table_for_encode;
1755 int result = CODING_FINISH_NORMAL;
1756
1757 if (!NILP (Venable_character_unification) && NILP (unification_table))
1758 unification_table = Vstandard_character_unification_table_for_encode;
1759
1760 coding->consumed_char = 0;
1761 coding->fake_multibyte = 0;
1762 while (src < src_end && (dst_bytes
1763 ? (dst < adjusted_dst_end)
1764 : (dst < src - 19)))
1765 {
1766 /* SRC_BASE remembers the start position in source in each loop.
1767 The loop will be exited when there's not enough source text
1768 to analyze multi-byte codes (within macros ONE_MORE_BYTE,
1769 TWO_MORE_BYTES, and THREE_MORE_BYTES). In that case, SRC is
1770 reset to SRC_BASE before exiting. */
1771 unsigned char *src_base = src;
1772 int charset, c1, c2, c3, c4;
1773
1774 if (coding->flags & CODING_FLAG_ISO_DESIGNATE_AT_BOL
1775 && CODING_SPEC_ISO_BOL (coding))
1776 {
1777 /* We have to produce designation sequences if any now. */
1778 encode_designation_at_bol (coding, unification_table,
1779 src, src_end, &dst);
1780 CODING_SPEC_ISO_BOL (coding) = 0;
1781 }
1782
1783 c1 = *src++;
1784 /* If we are seeing a component of a composite character, we are
1785 seeing a leading-code encoded irregularly for composition, or
1786 a composition rule if composing with rule. We must set C1 to
1787 a normal leading-code or an ASCII code. If we are not seeing
1788 a composite character, we must reset composition,
1789 designation, and invocation states. */
1790 if (COMPOSING_P (coding->composing))
1791 {
1792 if (c1 < 0xA0)
1793 {
1794 /* We are not in a composite character any longer. */
1795 coding->composing = COMPOSING_NO;
1796 ENCODE_RESET_PLANE_AND_REGISTER;
1797 ENCODE_COMPOSITION_END;
1798 }
1799 else
1800 {
1801 if (coding->composing == COMPOSING_WITH_RULE_RULE)
1802 {
1803 *dst++ = c1 & 0x7F;
1804 coding->composing = COMPOSING_WITH_RULE_HEAD;
1805 continue;
1806 }
1807 else if (coding->composing == COMPOSING_WITH_RULE_HEAD)
1808 coding->composing = COMPOSING_WITH_RULE_RULE;
1809 if (c1 == 0xA0)
1810 {
1811 /* This is an ASCII component. */
1812 ONE_MORE_BYTE (c1);
1813 c1 &= 0x7F;
1814 }
1815 else
1816 /* This is a leading-code of non ASCII component. */
1817 c1 -= 0x20;
1818 }
1819 }
1820
1821 /* Now encode one character. C1 is a control character, an
1822 ASCII character, or a leading-code of multi-byte character. */
1823 switch (emacs_code_class[c1])
1824 {
1825 case EMACS_ascii_code:
1826 ENCODE_ISO_CHARACTER (CHARSET_ASCII, c1, /* dummy */ c2);
1827 break;
1828
1829 case EMACS_control_code:
1830 if (coding->flags & CODING_FLAG_ISO_RESET_AT_CNTL)
1831 ENCODE_RESET_PLANE_AND_REGISTER;
1832 *dst++ = c1;
1833 coding->consumed_char++;
1834 break;
1835
1836 case EMACS_carriage_return_code:
1837 if (! (coding->mode & CODING_MODE_SELECTIVE_DISPLAY))
1838 {
1839 if (coding->flags & CODING_FLAG_ISO_RESET_AT_CNTL)
1840 ENCODE_RESET_PLANE_AND_REGISTER;
1841 *dst++ = c1;
1842 coding->consumed_char++;
1843 break;
1844 }
1845 /* fall down to treat '\r' as '\n' ... */
1846
1847 case EMACS_linefeed_code:
1848 if (coding->flags & CODING_FLAG_ISO_RESET_AT_EOL)
1849 ENCODE_RESET_PLANE_AND_REGISTER;
1850 if (coding->flags & CODING_FLAG_ISO_INIT_AT_BOL)
1851 bcopy (coding->spec.iso2022.initial_designation,
1852 coding->spec.iso2022.current_designation,
1853 sizeof coding->spec.iso2022.initial_designation);
1854 if (coding->eol_type == CODING_EOL_LF
1855 || coding->eol_type == CODING_EOL_UNDECIDED)
1856 *dst++ = ISO_CODE_LF;
1857 else if (coding->eol_type == CODING_EOL_CRLF)
1858 *dst++ = ISO_CODE_CR, *dst++ = ISO_CODE_LF;
1859 else
1860 *dst++ = ISO_CODE_CR;
1861 CODING_SPEC_ISO_BOL (coding) = 1;
1862 coding->consumed_char++;
1863 break;
1864
1865 case EMACS_leading_code_2:
1866 ONE_MORE_BYTE (c2);
1867 if (c2 < 0xA0)
1868 {
1869 /* invalid sequence */
1870 *dst++ = c1;
1871 *dst++ = c2;
1872 coding->consumed_char += 2;
1873 }
1874 else
1875 ENCODE_ISO_CHARACTER (c1, c2, /* dummy */ c3);
1876 break;
1877
1878 case EMACS_leading_code_3:
1879 TWO_MORE_BYTES (c2, c3);
1880 if (c2 < 0xA0 || c3 < 0xA0)
1881 {
1882 /* invalid sequence */
1883 *dst++ = c1;
1884 *dst++ = c2;
1885 *dst++ = c3;
1886 coding->consumed_char += 3;
1887 }
1888 else if (c1 < LEADING_CODE_PRIVATE_11)
1889 ENCODE_ISO_CHARACTER (c1, c2, c3);
1890 else
1891 ENCODE_ISO_CHARACTER (c2, c3, /* dummy */ c4);
1892 break;
1893
1894 case EMACS_leading_code_4:
1895 THREE_MORE_BYTES (c2, c3, c4);
1896 if (c2 < 0xA0 || c3 < 0xA0 || c4 < 0xA0)
1897 {
1898 /* invalid sequence */
1899 *dst++ = c1;
1900 *dst++ = c2;
1901 *dst++ = c3;
1902 *dst++ = c4;
1903 coding->consumed_char += 4;
1904 }
1905 else
1906 ENCODE_ISO_CHARACTER (c2, c3, c4);
1907 break;
1908
1909 case EMACS_leading_code_composition:
1910 ONE_MORE_BYTE (c2);
1911 if (c2 < 0xA0)
1912 {
1913 /* invalid sequence */
1914 *dst++ = c1;
1915 *dst++ = c2;
1916 coding->consumed_char += 2;
1917 }
1918 else if (c2 == 0xFF)
1919 {
1920 ENCODE_RESET_PLANE_AND_REGISTER;
1921 coding->composing = COMPOSING_WITH_RULE_HEAD;
1922 ENCODE_COMPOSITION_WITH_RULE_START;
1923 coding->consumed_char++;
1924 }
1925 else
1926 {
1927 ENCODE_RESET_PLANE_AND_REGISTER;
1928 /* Rewind one byte because it is a character code of
1929 composition elements. */
1930 src--;
1931 coding->composing = COMPOSING_NO_RULE_HEAD;
1932 ENCODE_COMPOSITION_NO_RULE_START;
1933 coding->consumed_char++;
1934 }
1935 break;
1936
1937 case EMACS_invalid_code:
1938 *dst++ = c1;
1939 coding->consumed_char++;
1940 break;
1941 }
1942 continue;
1943 label_end_of_loop:
1944 result = CODING_FINISH_INSUFFICIENT_SRC;
1945 src = src_base;
1946 break;
1947 }
1948
1949 if (src < src_end)
1950 {
1951 if (result == CODING_FINISH_NORMAL)
1952 result = CODING_FINISH_INSUFFICIENT_DST;
1953 else
1954 /* If this is the last block of the text to be encoded, we
1955 must reset graphic planes and registers to the initial
1956 state, and flush out the carryover if any. */
1957 if (coding->mode & CODING_MODE_LAST_BLOCK)
1958 ENCODE_RESET_PLANE_AND_REGISTER;
1959 }
1960
1961 coding->consumed = src - source;
1962 coding->produced = coding->produced_char = dst - destination;
1963 return result;
1964 }
1965
1966 \f
1967 /*** 4. SJIS and BIG5 handlers ***/
1968
1969 /* Although SJIS and BIG5 are not ISO's coding system, they are used
1970 quite widely. So, for the moment, Emacs supports them in the bare
1971 C code. But, in the future, they may be supported only by CCL. */
1972
1973 /* SJIS is a coding system encoding three character sets: ASCII, right
1974 half of JISX0201-Kana, and JISX0208. An ASCII character is encoded
1975 as is. A character of charset katakana-jisx0201 is encoded by
1976 "position-code + 0x80". A character of charset japanese-jisx0208
1977 is encoded in 2-byte but two position-codes are divided and shifted
1978 so that it fit in the range below.
1979
1980 --- CODE RANGE of SJIS ---
1981 (character set) (range)
1982 ASCII 0x00 .. 0x7F
1983 KATAKANA-JISX0201 0xA0 .. 0xDF
1984 JISX0208 (1st byte) 0x80 .. 0x9F and 0xE0 .. 0xFF
1985 (2nd byte) 0x40 .. 0xFF
1986 -------------------------------
1987
1988 */
1989
1990 /* BIG5 is a coding system encoding two character sets: ASCII and
1991 Big5. An ASCII character is encoded as is. Big5 is a two-byte
1992 character set and is encoded in two-byte.
1993
1994 --- CODE RANGE of BIG5 ---
1995 (character set) (range)
1996 ASCII 0x00 .. 0x7F
1997 Big5 (1st byte) 0xA1 .. 0xFE
1998 (2nd byte) 0x40 .. 0x7E and 0xA1 .. 0xFE
1999 --------------------------
2000
2001 Since the number of characters in Big5 is larger than maximum
2002 characters in Emacs' charset (96x96), it can't be handled as one
2003 charset. So, in Emacs, Big5 is divided into two: `charset-big5-1'
2004 and `charset-big5-2'. Both are DIMENSION2 and CHARS94. The former
2005 contains frequently used characters and the latter contains less
2006 frequently used characters. */
2007
2008 /* Macros to decode or encode a character of Big5 in BIG5. B1 and B2
2009 are the 1st and 2nd position-codes of Big5 in BIG5 coding system.
2010 C1 and C2 are the 1st and 2nd position-codes of of Emacs' internal
2011 format. CHARSET is `charset_big5_1' or `charset_big5_2'. */
2012
2013 /* Number of Big5 characters which have the same code in 1st byte. */
2014 #define BIG5_SAME_ROW (0xFF - 0xA1 + 0x7F - 0x40)
2015
2016 #define DECODE_BIG5(b1, b2, charset, c1, c2) \
2017 do { \
2018 unsigned int temp \
2019 = (b1 - 0xA1) * BIG5_SAME_ROW + b2 - (b2 < 0x7F ? 0x40 : 0x62); \
2020 if (b1 < 0xC9) \
2021 charset = charset_big5_1; \
2022 else \
2023 { \
2024 charset = charset_big5_2; \
2025 temp -= (0xC9 - 0xA1) * BIG5_SAME_ROW; \
2026 } \
2027 c1 = temp / (0xFF - 0xA1) + 0x21; \
2028 c2 = temp % (0xFF - 0xA1) + 0x21; \
2029 } while (0)
2030
2031 #define ENCODE_BIG5(charset, c1, c2, b1, b2) \
2032 do { \
2033 unsigned int temp = (c1 - 0x21) * (0xFF - 0xA1) + (c2 - 0x21); \
2034 if (charset == charset_big5_2) \
2035 temp += BIG5_SAME_ROW * (0xC9 - 0xA1); \
2036 b1 = temp / BIG5_SAME_ROW + 0xA1; \
2037 b2 = temp % BIG5_SAME_ROW; \
2038 b2 += b2 < 0x3F ? 0x40 : 0x62; \
2039 } while (0)
2040
2041 #define DECODE_SJIS_BIG5_CHARACTER(charset, c1, c2) \
2042 do { \
2043 int c_alt, charset_alt = (charset); \
2044 if (!NILP (unification_table) \
2045 && ((c_alt = unify_char (unification_table, \
2046 -1, (charset), c1, c2)) >= 0)) \
2047 SPLIT_CHAR (c_alt, charset_alt, c1, c2); \
2048 if (charset_alt == CHARSET_ASCII || charset_alt < 0) \
2049 DECODE_CHARACTER_ASCII (c1); \
2050 else if (CHARSET_DIMENSION (charset_alt) == 1) \
2051 DECODE_CHARACTER_DIMENSION1 (charset_alt, c1); \
2052 else \
2053 DECODE_CHARACTER_DIMENSION2 (charset_alt, c1, c2); \
2054 } while (0)
2055
2056 #define ENCODE_SJIS_BIG5_CHARACTER(charset, c1, c2) \
2057 do { \
2058 int c_alt, charset_alt; \
2059 if (!NILP (unification_table) \
2060 && ((c_alt = unify_char (unification_table, -1, charset, c1, c2)) \
2061 >= 0)) \
2062 SPLIT_CHAR (c_alt, charset_alt, c1, c2); \
2063 else \
2064 charset_alt = charset; \
2065 if (charset_alt == charset_ascii) \
2066 *dst++ = c1; \
2067 else if (CHARSET_DIMENSION (charset_alt) == 1) \
2068 { \
2069 if (sjis_p && charset_alt == charset_katakana_jisx0201) \
2070 *dst++ = c1; \
2071 else \
2072 { \
2073 *dst++ = charset_alt, *dst++ = c1; \
2074 coding->fake_multibyte = 1; \
2075 } \
2076 } \
2077 else \
2078 { \
2079 c1 &= 0x7F, c2 &= 0x7F; \
2080 if (sjis_p && charset_alt == charset_jisx0208) \
2081 { \
2082 unsigned char s1, s2; \
2083 \
2084 ENCODE_SJIS (c1, c2, s1, s2); \
2085 *dst++ = s1, *dst++ = s2; \
2086 coding->fake_multibyte = 1; \
2087 } \
2088 else if (!sjis_p \
2089 && (charset_alt == charset_big5_1 \
2090 || charset_alt == charset_big5_2)) \
2091 { \
2092 unsigned char b1, b2; \
2093 \
2094 ENCODE_BIG5 (charset_alt, c1, c2, b1, b2); \
2095 *dst++ = b1, *dst++ = b2; \
2096 } \
2097 else \
2098 { \
2099 *dst++ = charset_alt, *dst++ = c1, *dst++ = c2; \
2100 coding->fake_multibyte = 1; \
2101 } \
2102 } \
2103 coding->consumed_char++; \
2104 } while (0);
2105
2106 /* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions".
2107 Check if a text is encoded in SJIS. If it is, return
2108 CODING_CATEGORY_MASK_SJIS, else return 0. */
2109
2110 int
2111 detect_coding_sjis (src, src_end)
2112 unsigned char *src, *src_end;
2113 {
2114 unsigned char c;
2115
2116 while (src < src_end)
2117 {
2118 c = *src++;
2119 if ((c >= 0x80 && c < 0xA0) || c >= 0xE0)
2120 {
2121 if (src < src_end && *src++ < 0x40)
2122 return 0;
2123 }
2124 }
2125 return CODING_CATEGORY_MASK_SJIS;
2126 }
2127
2128 /* See the above "GENERAL NOTES on `detect_coding_XXX ()' functions".
2129 Check if a text is encoded in BIG5. If it is, return
2130 CODING_CATEGORY_MASK_BIG5, else return 0. */
2131
2132 int
2133 detect_coding_big5 (src, src_end)
2134 unsigned char *src, *src_end;
2135 {
2136 unsigned char c;
2137
2138 while (src < src_end)
2139 {
2140 c = *src++;
2141 if (c >= 0xA1)
2142 {
2143 if (src >= src_end)
2144 break;
2145 c = *src++;
2146 if (c < 0x40 || (c >= 0x7F && c <= 0xA0))
2147 return 0;
2148 }
2149 }
2150 return CODING_CATEGORY_MASK_BIG5;
2151 }
2152
2153 /* See the above "GENERAL NOTES on `decode_coding_XXX ()' functions".
2154 If SJIS_P is 1, decode SJIS text, else decode BIG5 test. */
2155
2156 int
2157 decode_coding_sjis_big5 (coding, source, destination,
2158 src_bytes, dst_bytes, sjis_p)
2159 struct coding_system *coding;
2160 unsigned char *source, *destination;
2161 int src_bytes, dst_bytes;
2162 int sjis_p;
2163 {
2164 unsigned char *src = source;
2165 unsigned char *src_end = source + src_bytes;
2166 unsigned char *dst = destination;
2167 unsigned char *dst_end = destination + dst_bytes;
2168 /* Since the maximum bytes produced by each loop is 4, we subtract 3
2169 from DST_END to assure overflow checking is necessary only at the
2170 head of loop. */
2171 unsigned char *adjusted_dst_end = dst_end - 3;
2172 Lisp_Object unification_table
2173 = coding->character_unification_table_for_decode;
2174 int result = CODING_FINISH_NORMAL;
2175
2176 if (!NILP (Venable_character_unification) && NILP (unification_table))
2177 unification_table = Vstandard_character_unification_table_for_decode;
2178
2179 coding->produced_char = 0;
2180 coding->fake_multibyte = 0;
2181 while (src < src_end && (dst_bytes
2182 ? (dst < adjusted_dst_end)
2183 : (dst < src - 3)))
2184 {
2185 /* SRC_BASE remembers the start position in source in each loop.
2186 The loop will be exited when there's not enough source text
2187 to analyze two-byte character (within macro ONE_MORE_BYTE).
2188 In that case, SRC is reset to SRC_BASE before exiting. */
2189 unsigned char *src_base = src;
2190 unsigned char c1 = *src++, c2, c3, c4;
2191
2192 if (c1 < 0x20)
2193 {
2194 if (c1 == '\r')
2195 {
2196 if (coding->eol_type == CODING_EOL_CRLF)
2197 {
2198 ONE_MORE_BYTE (c2);
2199 if (c2 == '\n')
2200 *dst++ = c2;
2201 else if (coding->mode & CODING_MODE_INHIBIT_INCONSISTENT_EOL)
2202 {
2203 result = CODING_FINISH_INCONSISTENT_EOL;
2204 goto label_end_of_loop_2;
2205 }
2206 else
2207 /* To process C2 again, SRC is subtracted by 1. */
2208 *dst++ = c1, src--;
2209 }
2210 else if (coding->eol_type == CODING_EOL_CR)
2211 *dst++ = '\n';
2212 else
2213 *dst++ = c1;
2214 }
2215 else if (c1 == '\n'
2216 && (coding->mode & CODING_MODE_INHIBIT_INCONSISTENT_EOL)
2217 && (coding->eol_type == CODING_EOL_CR
2218 || coding->eol_type == CODING_EOL_CRLF))
2219 {
2220 result = CODING_FINISH_INCONSISTENT_EOL;
2221 goto label_end_of_loop_2;
2222 }
2223 else
2224 *dst++ = c1;
2225 coding->produced_char++;
2226 }
2227 else if (c1 < 0x80)
2228 DECODE_SJIS_BIG5_CHARACTER (charset_ascii, c1, /* dummy */ c2);
2229 else if (c1 < 0xA0)
2230 {
2231 /* SJIS -> JISX0208 */
2232 if (sjis_p)
2233 {
2234 ONE_MORE_BYTE (c2);
2235 if (c2 >= 0x40)
2236 {
2237 DECODE_SJIS (c1, c2, c3, c4);
2238 DECODE_SJIS_BIG5_CHARACTER (charset_jisx0208, c3, c4);
2239 }
2240 else
2241 goto label_invalid_code_2;
2242 }
2243 else
2244 goto label_invalid_code_1;
2245 }
2246 else if (c1 < 0xE0)
2247 {
2248 /* SJIS -> JISX0201-Kana, BIG5 -> Big5 */
2249 if (sjis_p)
2250 DECODE_SJIS_BIG5_CHARACTER (charset_katakana_jisx0201, c1,
2251 /* dummy */ c2);
2252 else
2253 {
2254 int charset;
2255
2256 ONE_MORE_BYTE (c2);
2257 if ((c2 >= 0x40 && c2 <= 0x7E) || (c2 >= 0xA1 && c2 <= 0xFE))
2258 {
2259 DECODE_BIG5 (c1, c2, charset, c3, c4);
2260 DECODE_SJIS_BIG5_CHARACTER (charset, c3, c4);
2261 }
2262 else
2263 goto label_invalid_code_2;
2264 }
2265 }
2266 else /* C1 >= 0xE0 */
2267 {
2268 /* SJIS -> JISX0208, BIG5 -> Big5 */
2269 if (sjis_p)
2270 {
2271 ONE_MORE_BYTE (c2);
2272 if (c2 >= 0x40)
2273 {
2274 DECODE_SJIS (c1, c2, c3, c4);
2275 DECODE_SJIS_BIG5_CHARACTER (charset_jisx0208, c3, c4);
2276 }
2277 else
2278 goto label_invalid_code_2;
2279 }
2280 else
2281 {
2282 int charset;
2283
2284 ONE_MORE_BYTE (c2);
2285 if ((c2 >= 0x40 && c2 <= 0x7E) || (c2 >= 0xA1 && c2 <= 0xFE))
2286 {
2287 DECODE_BIG5 (c1, c2, charset, c3, c4);
2288 DECODE_SJIS_BIG5_CHARACTER (charset, c3, c4);
2289 }
2290 else
2291 goto label_invalid_code_2;
2292 }
2293 }
2294 continue;
2295
2296 label_invalid_code_1:
2297 *dst++ = c1;
2298 coding->produced_char++;
2299 coding->fake_multibyte = 1;
2300 continue;
2301
2302 label_invalid_code_2:
2303 *dst++ = c1; *dst++= c2;
2304 coding->produced_char += 2;
2305 coding->fake_multibyte = 1;
2306 continue;
2307
2308 label_end_of_loop:
2309 result = CODING_FINISH_INSUFFICIENT_SRC;
2310 label_end_of_loop_2:
2311 src = src_base;
2312 break;
2313 }
2314
2315 if (src < src_end)
2316 {
2317 if (result == CODING_FINISH_NORMAL)
2318 result = CODING_FINISH_INSUFFICIENT_DST;
2319 else if (result != CODING_FINISH_INCONSISTENT_EOL
2320 && coding->mode & CODING_MODE_LAST_BLOCK)
2321 {
2322 src_bytes = src_end - src;
2323 if (dst_bytes && (dst_end - dst < src_bytes))
2324 src_bytes = dst_end - dst;
2325 bcopy (dst, src, src_bytes);
2326 src += src_bytes;
2327 dst += src_bytes;
2328 coding->fake_multibyte = 1;
2329 }
2330 }
2331
2332 coding->consumed = coding->consumed_char = src - source;
2333 coding->produced = dst - destination;
2334 return result;
2335 }
2336
2337 /* See the above "GENERAL NOTES on `encode_coding_XXX ()' functions".
2338 This function can encode `charset_ascii', `charset_katakana_jisx0201',
2339 `charset_jisx0208', `charset_big5_1', and `charset_big5-2'. We are
2340 sure that all these charsets are registered as official charset
2341 (i.e. do not have extended leading-codes). Characters of other
2342 charsets are produced without any encoding. If SJIS_P is 1, encode
2343 SJIS text, else encode BIG5 text. */
2344
2345 int
2346 encode_coding_sjis_big5 (coding, source, destination,
2347 src_bytes, dst_bytes, sjis_p)
2348 struct coding_system *coding;
2349 unsigned char *source, *destination;
2350 int src_bytes, dst_bytes;
2351 int sjis_p;
2352 {
2353 unsigned char *src = source;
2354 unsigned char *src_end = source + src_bytes;
2355 unsigned char *dst = destination;
2356 unsigned char *dst_end = destination + dst_bytes;
2357 /* Since the maximum bytes produced by each loop is 2, we subtract 1
2358 from DST_END to assure overflow checking is necessary only at the
2359 head of loop. */
2360 unsigned char *adjusted_dst_end = dst_end - 1;
2361 Lisp_Object unification_table
2362 = coding->character_unification_table_for_encode;
2363 int result = CODING_FINISH_NORMAL;
2364
2365 if (!NILP (Venable_character_unification) && NILP (unification_table))
2366 unification_table = Vstandard_character_unification_table_for_encode;
2367
2368 coding->consumed_char = 0;
2369 coding->fake_multibyte = 0;
2370 while (src < src_end && (dst_bytes
2371 ? (dst < adjusted_dst_end)
2372 : (dst < src - 1)))
2373 {
2374 /* SRC_BASE remembers the start position in source in each loop.
2375 The loop will be exited when there's not enough source text
2376 to analyze multi-byte codes (within macros ONE_MORE_BYTE and
2377 TWO_MORE_BYTES). In that case, SRC is reset to SRC_BASE
2378 before exiting. */
2379 unsigned char *src_base = src;
2380 unsigned char c1 = *src++, c2, c3, c4;
2381
2382 if (coding->composing)
2383 {
2384 if (c1 == 0xA0)
2385 {
2386 ONE_MORE_BYTE (c1);
2387 c1 &= 0x7F;
2388 }
2389 else if (c1 >= 0xA0)
2390 c1 -= 0x20;
2391 else
2392 coding->composing = 0;
2393 }
2394
2395 switch (emacs_code_class[c1])
2396 {
2397 case EMACS_ascii_code:
2398 ENCODE_SJIS_BIG5_CHARACTER (charset_ascii, c1, /* dummy */ c2);
2399 break;
2400
2401 case EMACS_control_code:
2402 *dst++ = c1;
2403 coding->consumed_char++;
2404 break;
2405
2406 case EMACS_carriage_return_code:
2407 if (! (coding->mode & CODING_MODE_SELECTIVE_DISPLAY))
2408 {
2409 *dst++ = c1;
2410 coding->consumed_char++;
2411 break;
2412 }
2413 /* fall down to treat '\r' as '\n' ... */
2414
2415 case EMACS_linefeed_code:
2416 if (coding->eol_type == CODING_EOL_LF
2417 || coding->eol_type == CODING_EOL_UNDECIDED)
2418 *dst++ = '\n';
2419 else if (coding->eol_type == CODING_EOL_CRLF)
2420 *dst++ = '\r', *dst++ = '\n';
2421 else
2422 *dst++ = '\r';
2423 coding->consumed_char++;
2424 break;
2425
2426 case EMACS_leading_code_2:
2427 ONE_MORE_BYTE (c2);
2428 ENCODE_SJIS_BIG5_CHARACTER (c1, c2, /* dummy */ c3);
2429 break;
2430
2431 case EMACS_leading_code_3:
2432 TWO_MORE_BYTES (c2, c3);
2433 ENCODE_SJIS_BIG5_CHARACTER (c1, c2, c3);
2434 break;
2435
2436 case EMACS_leading_code_4:
2437 THREE_MORE_BYTES (c2, c3, c4);
2438 ENCODE_SJIS_BIG5_CHARACTER (c2, c3, c4);
2439 break;
2440
2441 case EMACS_leading_code_composition:
2442 coding->composing = 1;
2443 break;
2444
2445 default: /* i.e. case EMACS_invalid_code: */
2446 *dst++ = c1;
2447 coding->consumed_char++;
2448 }
2449 continue;
2450
2451 label_end_of_loop:
2452 result = CODING_FINISH_INSUFFICIENT_SRC;
2453 src = src_base;
2454 break;
2455 }
2456
2457 if (result == CODING_FINISH_NORMAL
2458 && src < src_end)
2459 result = CODING_FINISH_INSUFFICIENT_DST;
2460 coding->consumed = src - source;
2461 coding->produced = coding->produced_char = dst - destination;
2462 return result;
2463 }
2464
2465 \f
2466 /*** 5. End-of-line handlers ***/
2467
2468 /* See the above "GENERAL NOTES on `decode_coding_XXX ()' functions".
2469 This function is called only when `coding->eol_type' is
2470 CODING_EOL_CRLF or CODING_EOL_CR. */
2471
2472 int
2473 decode_eol (coding, source, destination, src_bytes, dst_bytes)
2474 struct coding_system *coding;
2475 unsigned char *source, *destination;
2476 int src_bytes, dst_bytes;
2477 {
2478 unsigned char *src = source;
2479 unsigned char *src_end = source + src_bytes;
2480 unsigned char *dst = destination;
2481 unsigned char *dst_end = destination + dst_bytes;
2482 unsigned char c;
2483 int result = CODING_FINISH_NORMAL;
2484
2485 coding->fake_multibyte = 0;
2486
2487 if (src_bytes <= 0)
2488 return result;
2489
2490 switch (coding->eol_type)
2491 {
2492 case CODING_EOL_CRLF:
2493 {
2494 /* Since the maximum bytes produced by each loop is 2, we
2495 subtract 1 from DST_END to assure overflow checking is
2496 necessary only at the head of loop. */
2497 unsigned char *adjusted_dst_end = dst_end - 1;
2498
2499 while (src < src_end && (dst_bytes
2500 ? (dst < adjusted_dst_end)
2501 : (dst < src - 1)))
2502 {
2503 unsigned char *src_base = src;
2504
2505 c = *src++;
2506 if (c == '\r')
2507 {
2508 ONE_MORE_BYTE (c);
2509 if (c != '\n')
2510 {
2511 if (coding->mode & CODING_MODE_INHIBIT_INCONSISTENT_EOL)
2512 {
2513 result = CODING_FINISH_INCONSISTENT_EOL;
2514 goto label_end_of_loop_2;
2515 }
2516 *dst++ = '\r';
2517 if (BASE_LEADING_CODE_P (c))
2518 coding->fake_multibyte = 1;
2519 }
2520 *dst++ = c;
2521 }
2522 else if (c == '\n'
2523 && (coding->mode & CODING_MODE_INHIBIT_INCONSISTENT_EOL))
2524 {
2525 result = CODING_FINISH_INCONSISTENT_EOL;
2526 goto label_end_of_loop_2;
2527 }
2528 else
2529 {
2530 *dst++ = c;
2531 if (BASE_LEADING_CODE_P (c))
2532 coding->fake_multibyte = 1;
2533 }
2534 continue;
2535
2536 label_end_of_loop:
2537 result = CODING_FINISH_INSUFFICIENT_SRC;
2538 label_end_of_loop_2:
2539 src = src_base;
2540 break;
2541 }
2542 if (result == CODING_FINISH_NORMAL
2543 && src < src_end)
2544 result = CODING_FINISH_INSUFFICIENT_DST;
2545 }
2546 break;
2547
2548 case CODING_EOL_CR:
2549 if (coding->mode & CODING_MODE_INHIBIT_INCONSISTENT_EOL)
2550 {
2551 while (src < src_end)
2552 {
2553 if ((c = *src++) == '\n')
2554 break;
2555 if (BASE_LEADING_CODE_P (c))
2556 coding->fake_multibyte = 1;
2557 }
2558 if (*--src == '\n')
2559 {
2560 src_bytes = src - source;
2561 result = CODING_FINISH_INCONSISTENT_EOL;
2562 }
2563 }
2564 if (dst_bytes && src_bytes > dst_bytes)
2565 {
2566 result = CODING_FINISH_INSUFFICIENT_DST;
2567 src_bytes = dst_bytes;
2568 }
2569 if (dst_bytes)
2570 bcopy (source, destination, src_bytes);
2571 else
2572 safe_bcopy (source, destination, src_bytes);
2573 src = source + src_bytes;
2574 while (src_bytes--) if (*dst++ == '\r') dst[-1] = '\n';
2575 break;
2576
2577 default: /* i.e. case: CODING_EOL_LF */
2578 if (dst_bytes && src_bytes > dst_bytes)
2579 {
2580 result = CODING_FINISH_INSUFFICIENT_DST;
2581 src_bytes = dst_bytes;
2582 }
2583 if (dst_bytes)
2584 bcopy (source, destination, src_bytes);
2585 else
2586 safe_bcopy (source, destination, src_bytes);
2587 src += src_bytes;
2588 dst += dst_bytes;
2589 coding->fake_multibyte = 1;
2590 break;
2591 }
2592
2593 coding->consumed = coding->consumed_char = src - source;
2594 coding->produced = coding->produced_char = dst - destination;
2595 return result;
2596 }
2597
2598 /* See "GENERAL NOTES about `encode_coding_XXX ()' functions". Encode
2599 format of end-of-line according to `coding->eol_type'. If
2600 `coding->mode & CODING_MODE_SELECTIVE_DISPLAY' is nonzero, code
2601 '\r' in source text also means end-of-line. */
2602
2603 int
2604 encode_eol (coding, source, destination, src_bytes, dst_bytes)
2605 struct coding_system *coding;
2606 unsigned char *source, *destination;
2607 int src_bytes, dst_bytes;
2608 {
2609 unsigned char *src = source;
2610 unsigned char *dst = destination;
2611 int result = CODING_FINISH_NORMAL;
2612
2613 coding->fake_multibyte = 0;
2614
2615 if (coding->eol_type == CODING_EOL_CRLF)
2616 {
2617 unsigned char c;
2618 unsigned char *src_end = source + src_bytes;
2619 unsigned char *dst_end = destination + dst_bytes;
2620 /* Since the maximum bytes produced by each loop is 2, we
2621 subtract 1 from DST_END to assure overflow checking is
2622 necessary only at the head of loop. */
2623 unsigned char *adjusted_dst_end = dst_end - 1;
2624
2625 while (src < src_end && (dst_bytes
2626 ? (dst < adjusted_dst_end)
2627 : (dst < src - 1)))
2628 {
2629 c = *src++;
2630 if (c == '\n'
2631 || (c == '\r' && (coding->mode & CODING_MODE_SELECTIVE_DISPLAY)))
2632 *dst++ = '\r', *dst++ = '\n';
2633 else
2634 {
2635 *dst++ = c;
2636 if (BASE_LEADING_CODE_P (c))
2637 coding->fake_multibyte = 1;
2638 }
2639 }
2640 if (src < src_end)
2641 result = CODING_FINISH_INSUFFICIENT_DST;
2642 }
2643 else
2644 {
2645 unsigned char c;
2646
2647 if (dst_bytes && src_bytes > dst_bytes)
2648 {
2649 src_bytes = dst_bytes;
2650 result = CODING_FINISH_INSUFFICIENT_DST;
2651 }
2652 if (dst_bytes)
2653 bcopy (source, destination, src_bytes);
2654 else
2655 {
2656 safe_bcopy (source, destination, src_bytes);
2657 dst_bytes = src_bytes;
2658 }
2659 if (coding->eol_type == CODING_EOL_CRLF)
2660 {
2661 while (src_bytes--)
2662 {
2663 if ((c = *dst++) == '\n')
2664 dst[-1] = '\r';
2665 else if (BASE_LEADING_CODE_P (c))
2666 coding->fake_multibyte = 1;
2667 }
2668 }
2669 else
2670 {
2671 if (coding->mode & CODING_MODE_SELECTIVE_DISPLAY)
2672 {
2673 while (src_bytes--)
2674 if (*dst++ == '\r') dst[-1] = '\n';
2675 }
2676 coding->fake_multibyte = 1;
2677 }
2678 src = source + dst_bytes;
2679 dst = destination + dst_bytes;
2680 }
2681
2682 coding->consumed = coding->consumed_char = src - source;
2683 coding->produced = coding->produced_char = dst - destination;
2684 return result;
2685 }
2686
2687 \f
2688 /*** 6. C library functions ***/
2689
2690 /* In Emacs Lisp, coding system is represented by a Lisp symbol which
2691 has a property `coding-system'. The value of this property is a
2692 vector of length 5 (called as coding-vector). Among elements of
2693 this vector, the first (element[0]) and the fifth (element[4])
2694 carry important information for decoding/encoding. Before
2695 decoding/encoding, this information should be set in fields of a
2696 structure of type `coding_system'.
2697
2698 A value of property `coding-system' can be a symbol of another
2699 subsidiary coding-system. In that case, Emacs gets coding-vector
2700 from that symbol.
2701
2702 `element[0]' contains information to be set in `coding->type'. The
2703 value and its meaning is as follows:
2704
2705 0 -- coding_type_emacs_mule
2706 1 -- coding_type_sjis
2707 2 -- coding_type_iso2022
2708 3 -- coding_type_big5
2709 4 -- coding_type_ccl encoder/decoder written in CCL
2710 nil -- coding_type_no_conversion
2711 t -- coding_type_undecided (automatic conversion on decoding,
2712 no-conversion on encoding)
2713
2714 `element[4]' contains information to be set in `coding->flags' and
2715 `coding->spec'. The meaning varies by `coding->type'.
2716
2717 If `coding->type' is `coding_type_iso2022', element[4] is a vector
2718 of length 32 (of which the first 13 sub-elements are used now).
2719 Meanings of these sub-elements are:
2720
2721 sub-element[N] where N is 0 through 3: to be set in `coding->spec.iso2022'
2722 If the value is an integer of valid charset, the charset is
2723 assumed to be designated to graphic register N initially.
2724
2725 If the value is minus, it is a minus value of charset which
2726 reserves graphic register N, which means that the charset is
2727 not designated initially but should be designated to graphic
2728 register N just before encoding a character in that charset.
2729
2730 If the value is nil, graphic register N is never used on
2731 encoding.
2732
2733 sub-element[N] where N is 4 through 11: to be set in `coding->flags'
2734 Each value takes t or nil. See the section ISO2022 of
2735 `coding.h' for more information.
2736
2737 If `coding->type' is `coding_type_big5', element[4] is t to denote
2738 BIG5-ETen or nil to denote BIG5-HKU.
2739
2740 If `coding->type' takes the other value, element[4] is ignored.
2741
2742 Emacs Lisp's coding system also carries information about format of
2743 end-of-line in a value of property `eol-type'. If the value is
2744 integer, 0 means CODING_EOL_LF, 1 means CODING_EOL_CRLF, and 2
2745 means CODING_EOL_CR. If it is not integer, it should be a vector
2746 of subsidiary coding systems of which property `eol-type' has one
2747 of above values.
2748
2749 */
2750
2751 /* Extract information for decoding/encoding from CODING_SYSTEM_SYMBOL
2752 and set it in CODING. If CODING_SYSTEM_SYMBOL is invalid, CODING
2753 is setup so that no conversion is necessary and return -1, else
2754 return 0. */
2755
2756 int
2757 setup_coding_system (coding_system, coding)
2758 Lisp_Object coding_system;
2759 struct coding_system *coding;
2760 {
2761 Lisp_Object coding_spec, coding_type, eol_type, plist;
2762 Lisp_Object val;
2763 int i;
2764
2765 /* Initialize some fields required for all kinds of coding systems. */
2766 coding->symbol = coding_system;
2767 coding->common_flags = 0;
2768 coding->mode = 0;
2769 coding->heading_ascii = -1;
2770 coding->post_read_conversion = coding->pre_write_conversion = Qnil;
2771 coding_spec = Fget (coding_system, Qcoding_system);
2772 if (!VECTORP (coding_spec)
2773 || XVECTOR (coding_spec)->size != 5
2774 || !CONSP (XVECTOR (coding_spec)->contents[3]))
2775 goto label_invalid_coding_system;
2776
2777 eol_type = inhibit_eol_conversion ? Qnil : Fget (coding_system, Qeol_type);
2778 if (VECTORP (eol_type))
2779 {
2780 coding->eol_type = CODING_EOL_UNDECIDED;
2781 coding->common_flags = CODING_REQUIRE_DETECTION_MASK;
2782 }
2783 else if (XFASTINT (eol_type) == 1)
2784 {
2785 coding->eol_type = CODING_EOL_CRLF;
2786 coding->common_flags
2787 = CODING_REQUIRE_DECODING_MASK | CODING_REQUIRE_ENCODING_MASK;
2788 }
2789 else if (XFASTINT (eol_type) == 2)
2790 {
2791 coding->eol_type = CODING_EOL_CR;
2792 coding->common_flags
2793 = CODING_REQUIRE_DECODING_MASK | CODING_REQUIRE_ENCODING_MASK;
2794 }
2795 else
2796 coding->eol_type = CODING_EOL_LF;
2797
2798 coding_type = XVECTOR (coding_spec)->contents[0];
2799 /* Try short cut. */
2800 if (SYMBOLP (coding_type))
2801 {
2802 if (EQ (coding_type, Qt))
2803 {
2804 coding->type = coding_type_undecided;
2805 coding->common_flags |= CODING_REQUIRE_DETECTION_MASK;
2806 }
2807 else
2808 coding->type = coding_type_no_conversion;
2809 return 0;
2810 }
2811
2812 /* Initialize remaining fields. */
2813 coding->composing = 0;
2814 coding->character_unification_table_for_decode = Qnil;
2815 coding->character_unification_table_for_encode = Qnil;
2816
2817 /* Get values of coding system properties:
2818 `post-read-conversion', `pre-write-conversion',
2819 `character-unification-table-for-decode',
2820 `character-unification-table-for-encode'. */
2821 plist = XVECTOR (coding_spec)->contents[3];
2822 coding->post_read_conversion = Fplist_get (plist, Qpost_read_conversion);
2823 coding->pre_write_conversion = Fplist_get (plist, Qpre_write_conversion);
2824 val = Fplist_get (plist, Qcharacter_unification_table_for_decode);
2825 if (SYMBOLP (val))
2826 val = Fget (val, Qcharacter_unification_table_for_decode);
2827 coding->character_unification_table_for_decode
2828 = CHAR_TABLE_P (val) ? val : Qnil;
2829 val = Fplist_get (plist, Qcharacter_unification_table_for_encode);
2830 if (SYMBOLP (val))
2831 val = Fget (val, Qcharacter_unification_table_for_encode);
2832 coding->character_unification_table_for_encode
2833 = CHAR_TABLE_P (val) ? val : Qnil;
2834 val = Fplist_get (plist, Qcoding_category);
2835 if (!NILP (val))
2836 {
2837 val = Fget (val, Qcoding_category_index);
2838 if (INTEGERP (val))
2839 coding->category_idx = XINT (val);
2840 else
2841 goto label_invalid_coding_system;
2842 }
2843 else
2844 goto label_invalid_coding_system;
2845
2846 val = Fplist_get (plist, Qsafe_charsets);
2847 if (EQ (val, Qt))
2848 {
2849 for (i = 0; i <= MAX_CHARSET; i++)
2850 coding->safe_charsets[i] = 1;
2851 }
2852 else
2853 {
2854 bzero (coding->safe_charsets, MAX_CHARSET + 1);
2855 while (CONSP (val))
2856 {
2857 if ((i = get_charset_id (XCONS (val)->car)) >= 0)
2858 coding->safe_charsets[i] = 1;
2859 val = XCONS (val)->cdr;
2860 }
2861 }
2862
2863 switch (XFASTINT (coding_type))
2864 {
2865 case 0:
2866 coding->type = coding_type_emacs_mule;
2867 if (!NILP (coding->post_read_conversion))
2868 coding->common_flags |= CODING_REQUIRE_DECODING_MASK;
2869 if (!NILP (coding->pre_write_conversion))
2870 coding->common_flags |= CODING_REQUIRE_ENCODING_MASK;
2871 break;
2872
2873 case 1:
2874 coding->type = coding_type_sjis;
2875 coding->common_flags
2876 |= CODING_REQUIRE_DECODING_MASK | CODING_REQUIRE_ENCODING_MASK;
2877 break;
2878
2879 case 2:
2880 coding->type = coding_type_iso2022;
2881 coding->common_flags
2882 |= CODING_REQUIRE_DECODING_MASK | CODING_REQUIRE_ENCODING_MASK;
2883 {
2884 Lisp_Object val, temp;
2885 Lisp_Object *flags;
2886 int i, charset, reg_bits = 0;
2887
2888 val = XVECTOR (coding_spec)->contents[4];
2889
2890 if (!VECTORP (val) || XVECTOR (val)->size != 32)
2891 goto label_invalid_coding_system;
2892
2893 flags = XVECTOR (val)->contents;
2894 coding->flags
2895 = ((NILP (flags[4]) ? 0 : CODING_FLAG_ISO_SHORT_FORM)
2896 | (NILP (flags[5]) ? 0 : CODING_FLAG_ISO_RESET_AT_EOL)
2897 | (NILP (flags[6]) ? 0 : CODING_FLAG_ISO_RESET_AT_CNTL)
2898 | (NILP (flags[7]) ? 0 : CODING_FLAG_ISO_SEVEN_BITS)
2899 | (NILP (flags[8]) ? 0 : CODING_FLAG_ISO_LOCKING_SHIFT)
2900 | (NILP (flags[9]) ? 0 : CODING_FLAG_ISO_SINGLE_SHIFT)
2901 | (NILP (flags[10]) ? 0 : CODING_FLAG_ISO_USE_ROMAN)
2902 | (NILP (flags[11]) ? 0 : CODING_FLAG_ISO_USE_OLDJIS)
2903 | (NILP (flags[12]) ? 0 : CODING_FLAG_ISO_NO_DIRECTION)
2904 | (NILP (flags[13]) ? 0 : CODING_FLAG_ISO_INIT_AT_BOL)
2905 | (NILP (flags[14]) ? 0 : CODING_FLAG_ISO_DESIGNATE_AT_BOL)
2906 | (NILP (flags[15]) ? 0 : CODING_FLAG_ISO_SAFE)
2907 | (NILP (flags[16]) ? 0 : CODING_FLAG_ISO_LATIN_EXTRA)
2908 );
2909
2910 /* Invoke graphic register 0 to plane 0. */
2911 CODING_SPEC_ISO_INVOCATION (coding, 0) = 0;
2912 /* Invoke graphic register 1 to plane 1 if we can use full 8-bit. */
2913 CODING_SPEC_ISO_INVOCATION (coding, 1)
2914 = (coding->flags & CODING_FLAG_ISO_SEVEN_BITS ? -1 : 1);
2915 /* Not single shifting at first. */
2916 CODING_SPEC_ISO_SINGLE_SHIFTING (coding) = 0;
2917 /* Beginning of buffer should also be regarded as bol. */
2918 CODING_SPEC_ISO_BOL (coding) = 1;
2919
2920 for (charset = 0; charset <= MAX_CHARSET; charset++)
2921 CODING_SPEC_ISO_REVISION_NUMBER (coding, charset) = 255;
2922 val = Vcharset_revision_alist;
2923 while (CONSP (val))
2924 {
2925 charset = get_charset_id (Fcar_safe (XCONS (val)->car));
2926 if (charset >= 0
2927 && (temp = Fcdr_safe (XCONS (val)->car), INTEGERP (temp))
2928 && (i = XINT (temp), (i >= 0 && (i + '@') < 128)))
2929 CODING_SPEC_ISO_REVISION_NUMBER (coding, charset) = i;
2930 val = XCONS (val)->cdr;
2931 }
2932
2933 /* Checks FLAGS[REG] (REG = 0, 1, 2 3) and decide designations.
2934 FLAGS[REG] can be one of below:
2935 integer CHARSET: CHARSET occupies register I,
2936 t: designate nothing to REG initially, but can be used
2937 by any charsets,
2938 list of integer, nil, or t: designate the first
2939 element (if integer) to REG initially, the remaining
2940 elements (if integer) is designated to REG on request,
2941 if an element is t, REG can be used by any charsets,
2942 nil: REG is never used. */
2943 for (charset = 0; charset <= MAX_CHARSET; charset++)
2944 CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset)
2945 = CODING_SPEC_ISO_NO_REQUESTED_DESIGNATION;
2946 for (i = 0; i < 4; i++)
2947 {
2948 if (INTEGERP (flags[i])
2949 && (charset = XINT (flags[i]), CHARSET_VALID_P (charset))
2950 || (charset = get_charset_id (flags[i])) >= 0)
2951 {
2952 CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = charset;
2953 CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) = i;
2954 }
2955 else if (EQ (flags[i], Qt))
2956 {
2957 CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = -1;
2958 reg_bits |= 1 << i;
2959 coding->flags |= CODING_FLAG_ISO_DESIGNATION;
2960 }
2961 else if (CONSP (flags[i]))
2962 {
2963 Lisp_Object tail = flags[i];
2964
2965 coding->flags |= CODING_FLAG_ISO_DESIGNATION;
2966 if (INTEGERP (XCONS (tail)->car)
2967 && (charset = XINT (XCONS (tail)->car),
2968 CHARSET_VALID_P (charset))
2969 || (charset = get_charset_id (XCONS (tail)->car)) >= 0)
2970 {
2971 CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = charset;
2972 CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset) =i;
2973 }
2974 else
2975 CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = -1;
2976 tail = XCONS (tail)->cdr;
2977 while (CONSP (tail))
2978 {
2979 if (INTEGERP (XCONS (tail)->car)
2980 && (charset = XINT (XCONS (tail)->car),
2981 CHARSET_VALID_P (charset))
2982 || (charset = get_charset_id (XCONS (tail)->car)) >= 0)
2983 CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset)
2984 = i;
2985 else if (EQ (XCONS (tail)->car, Qt))
2986 reg_bits |= 1 << i;
2987 tail = XCONS (tail)->cdr;
2988 }
2989 }
2990 else
2991 CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i) = -1;
2992
2993 CODING_SPEC_ISO_DESIGNATION (coding, i)
2994 = CODING_SPEC_ISO_INITIAL_DESIGNATION (coding, i);
2995 }
2996
2997 if (reg_bits && ! (coding->flags & CODING_FLAG_ISO_LOCKING_SHIFT))
2998 {
2999 /* REG 1 can be used only by locking shift in 7-bit env. */
3000 if (coding->flags & CODING_FLAG_ISO_SEVEN_BITS)
3001 reg_bits &= ~2;
3002 if (! (coding->flags & CODING_FLAG_ISO_SINGLE_SHIFT))
3003 /* Without any shifting, only REG 0 and 1 can be used. */
3004 reg_bits &= 3;
3005 }
3006
3007 if (reg_bits)
3008 for (charset = 0; charset <= MAX_CHARSET; charset++)
3009 {
3010 if (CHARSET_VALID_P (charset))
3011 {
3012 /* There exist some default graphic registers to be
3013 used CHARSET. */
3014
3015 /* We had better avoid designating a charset of
3016 CHARS96 to REG 0 as far as possible. */
3017 if (CHARSET_CHARS (charset) == 96)
3018 CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset)
3019 = (reg_bits & 2
3020 ? 1 : (reg_bits & 4 ? 2 : (reg_bits & 8 ? 3 : 0)));
3021 else
3022 CODING_SPEC_ISO_REQUESTED_DESIGNATION (coding, charset)
3023 = (reg_bits & 1
3024 ? 0 : (reg_bits & 2 ? 1 : (reg_bits & 4 ? 2 : 3)));
3025 }
3026 }
3027 }
3028 coding->common_flags |= CODING_REQUIRE_FLUSHING_MASK;
3029 coding->spec.iso2022.last_invalid_designation_register = -1;
3030 break;
3031
3032 case 3:
3033 coding->type = coding_type_big5;
3034 coding->common_flags
3035 |= CODING_REQUIRE_DECODING_MASK | CODING_REQUIRE_ENCODING_MASK;
3036 coding->flags
3037 = (NILP (XVECTOR (coding_spec)->contents[4])
3038 ? CODING_FLAG_BIG5_HKU
3039 : CODING_FLAG_BIG5_ETEN);
3040 break;
3041
3042 case 4:
3043 coding->type = coding_type_ccl;
3044 coding->common_flags
3045 |= CODING_REQUIRE_DECODING_MASK | CODING_REQUIRE_ENCODING_MASK;
3046 {
3047 Lisp_Object val = XVECTOR (coding_spec)->contents[4];
3048 Lisp_Object decoder, encoder;
3049
3050 if (CONSP (val)
3051 && SYMBOLP (XCONS (val)->car)
3052 && !NILP (decoder = Fget (XCONS (val)->car, Qccl_program_idx))
3053 && (decoder = Fcdr (Faref (Vccl_program_table, decoder)))
3054 && SYMBOLP (XCONS (val)->cdr)
3055 && !NILP (encoder = Fget (XCONS (val)->cdr, Qccl_program_idx))
3056 && (encoder = Fcdr (Faref (Vccl_program_table, encoder))))
3057 {
3058 setup_ccl_program (&(coding->spec.ccl.decoder), decoder);
3059 setup_ccl_program (&(coding->spec.ccl.encoder), encoder);
3060 }
3061 else
3062 goto label_invalid_coding_system;
3063 }
3064 coding->common_flags |= CODING_REQUIRE_FLUSHING_MASK;
3065 break;
3066
3067 case 5:
3068 coding->type = coding_type_raw_text;
3069 break;
3070
3071 default:
3072 goto label_invalid_coding_system;
3073 }
3074 return 0;
3075
3076 label_invalid_coding_system:
3077 coding->type = coding_type_no_conversion;
3078 coding->category_idx = CODING_CATEGORY_IDX_BINARY;
3079 coding->common_flags = 0;
3080 coding->eol_type = CODING_EOL_LF;
3081 coding->pre_write_conversion = coding->post_read_conversion = Qnil;
3082 return -1;
3083 }
3084
3085 /* Emacs has a mechanism to automatically detect a coding system if it
3086 is one of Emacs' internal format, ISO2022, SJIS, and BIG5. But,
3087 it's impossible to distinguish some coding systems accurately
3088 because they use the same range of codes. So, at first, coding
3089 systems are categorized into 7, those are:
3090
3091 o coding-category-emacs-mule
3092
3093 The category for a coding system which has the same code range
3094 as Emacs' internal format. Assigned the coding-system (Lisp
3095 symbol) `emacs-mule' by default.
3096
3097 o coding-category-sjis
3098
3099 The category for a coding system which has the same code range
3100 as SJIS. Assigned the coding-system (Lisp
3101 symbol) `japanese-shift-jis' by default.
3102
3103 o coding-category-iso-7
3104
3105 The category for a coding system which has the same code range
3106 as ISO2022 of 7-bit environment. This doesn't use any locking
3107 shift and single shift functions. This can encode/decode all
3108 charsets. Assigned the coding-system (Lisp symbol)
3109 `iso-2022-7bit' by default.
3110
3111 o coding-category-iso-7-tight
3112
3113 Same as coding-category-iso-7 except that this can
3114 encode/decode only the specified charsets.
3115
3116 o coding-category-iso-8-1
3117
3118 The category for a coding system which has the same code range
3119 as ISO2022 of 8-bit environment and graphic plane 1 used only
3120 for DIMENSION1 charset. This doesn't use any locking shift
3121 and single shift functions. Assigned the coding-system (Lisp
3122 symbol) `iso-latin-1' by default.
3123
3124 o coding-category-iso-8-2
3125
3126 The category for a coding system which has the same code range
3127 as ISO2022 of 8-bit environment and graphic plane 1 used only
3128 for DIMENSION2 charset. This doesn't use any locking shift
3129 and single shift functions. Assigned the coding-system (Lisp
3130 symbol) `japanese-iso-8bit' by default.
3131
3132 o coding-category-iso-7-else
3133
3134 The category for a coding system which has the same code range
3135 as ISO2022 of 7-bit environemnt but uses locking shift or
3136 single shift functions. Assigned the coding-system (Lisp
3137 symbol) `iso-2022-7bit-lock' by default.
3138
3139 o coding-category-iso-8-else
3140
3141 The category for a coding system which has the same code range
3142 as ISO2022 of 8-bit environemnt but uses locking shift or
3143 single shift functions. Assigned the coding-system (Lisp
3144 symbol) `iso-2022-8bit-ss2' by default.
3145
3146 o coding-category-big5
3147
3148 The category for a coding system which has the same code range
3149 as BIG5. Assigned the coding-system (Lisp symbol)
3150 `cn-big5' by default.
3151
3152 o coding-category-binary
3153
3154 The category for a coding system not categorized in any of the
3155 above. Assigned the coding-system (Lisp symbol)
3156 `no-conversion' by default.
3157
3158 Each of them is a Lisp symbol and the value is an actual
3159 `coding-system's (this is also a Lisp symbol) assigned by a user.
3160 What Emacs does actually is to detect a category of coding system.
3161 Then, it uses a `coding-system' assigned to it. If Emacs can't
3162 decide only one possible category, it selects a category of the
3163 highest priority. Priorities of categories are also specified by a
3164 user in a Lisp variable `coding-category-list'.
3165
3166 */
3167
3168 /* Detect how a text of length SRC_BYTES pointed by SOURCE is encoded.
3169 If it detects possible coding systems, return an integer in which
3170 appropriate flag bits are set. Flag bits are defined by macros
3171 CODING_CATEGORY_MASK_XXX in `coding.h'.
3172
3173 How many ASCII characters are at the head is returned as *SKIP. */
3174
3175 static int
3176 detect_coding_mask (source, src_bytes, priorities, skip)
3177 unsigned char *source;
3178 int src_bytes, *priorities, *skip;
3179 {
3180 register unsigned char c;
3181 unsigned char *src = source, *src_end = source + src_bytes;
3182 unsigned int mask = (CODING_CATEGORY_MASK_ISO_7BIT
3183 | CODING_CATEGORY_MASK_ISO_SHIFT);
3184 int i;
3185
3186 /* At first, skip all ASCII characters and control characters except
3187 for three ISO2022 specific control characters. */
3188 label_loop_detect_coding:
3189 while (src < src_end)
3190 {
3191 c = *src;
3192 if (c >= 0x80
3193 || ((mask & CODING_CATEGORY_MASK_ISO_7BIT)
3194 && c == ISO_CODE_ESC)
3195 || ((mask & CODING_CATEGORY_MASK_ISO_SHIFT)
3196 && (c == ISO_CODE_SI || c == ISO_CODE_SO)))
3197 break;
3198 src++;
3199 }
3200 *skip = src - source;
3201
3202 if (src >= src_end)
3203 /* We found nothing other than ASCII. There's nothing to do. */
3204 return 0;
3205
3206 /* The text seems to be encoded in some multilingual coding system.
3207 Now, try to find in which coding system the text is encoded. */
3208 if (c < 0x80)
3209 {
3210 /* i.e. (c == ISO_CODE_ESC || c == ISO_CODE_SI || c == ISO_CODE_SO) */
3211 /* C is an ISO2022 specific control code of C0. */
3212 mask = detect_coding_iso2022 (src, src_end);
3213 if (mask == 0)
3214 {
3215 /* No valid ISO2022 code follows C. Try again. */
3216 src++;
3217 mask = (c != ISO_CODE_ESC
3218 ? CODING_CATEGORY_MASK_ISO_7BIT
3219 : CODING_CATEGORY_MASK_ISO_SHIFT);
3220 goto label_loop_detect_coding;
3221 }
3222 if (priorities)
3223 goto label_return_highest_only;
3224 }
3225 else
3226 {
3227 int try;
3228
3229 if (c < 0xA0)
3230 {
3231 /* C is the first byte of SJIS character code,
3232 or a leading-code of Emacs' internal format (emacs-mule). */
3233 try = CODING_CATEGORY_MASK_SJIS | CODING_CATEGORY_MASK_EMACS_MULE;
3234
3235 /* Or, if C is a special latin extra code,
3236 or is an ISO2022 specific control code of C1 (SS2 or SS3),
3237 or is an ISO2022 control-sequence-introducer (CSI),
3238 we should also consider the possibility of ISO2022 codings. */
3239 if ((VECTORP (Vlatin_extra_code_table)
3240 && !NILP (XVECTOR (Vlatin_extra_code_table)->contents[c]))
3241 || (c == ISO_CODE_SS2 || c == ISO_CODE_SS3)
3242 || (c == ISO_CODE_CSI
3243 && (src < src_end
3244 && (*src == ']'
3245 || ((*src == '0' || *src == '1' || *src == '2')
3246 && src + 1 < src_end
3247 && src[1] == ']')))))
3248 try |= (CODING_CATEGORY_MASK_ISO_8_ELSE
3249 | CODING_CATEGORY_MASK_ISO_8BIT);
3250 }
3251 else
3252 /* C is a character of ISO2022 in graphic plane right,
3253 or a SJIS's 1-byte character code (i.e. JISX0201),
3254 or the first byte of BIG5's 2-byte code. */
3255 try = (CODING_CATEGORY_MASK_ISO_8_ELSE
3256 | CODING_CATEGORY_MASK_ISO_8BIT
3257 | CODING_CATEGORY_MASK_SJIS
3258 | CODING_CATEGORY_MASK_BIG5);
3259
3260 mask = 0;
3261 if (priorities)
3262 {
3263 for (i = 0; i < CODING_CATEGORY_IDX_MAX; i++)
3264 {
3265 priorities[i] &= try;
3266 if (priorities[i] & CODING_CATEGORY_MASK_ISO)
3267 mask = detect_coding_iso2022 (src, src_end);
3268 else if (priorities[i] & CODING_CATEGORY_MASK_SJIS)
3269 mask = detect_coding_sjis (src, src_end);
3270 else if (priorities[i] & CODING_CATEGORY_MASK_BIG5)
3271 mask = detect_coding_big5 (src, src_end);
3272 else if (priorities[i] & CODING_CATEGORY_MASK_EMACS_MULE)
3273 mask = detect_coding_emacs_mule (src, src_end);
3274 if (mask)
3275 goto label_return_highest_only;
3276 }
3277 return CODING_CATEGORY_MASK_RAW_TEXT;
3278 }
3279 if (try & CODING_CATEGORY_MASK_ISO)
3280 mask |= detect_coding_iso2022 (src, src_end);
3281 if (try & CODING_CATEGORY_MASK_SJIS)
3282 mask |= detect_coding_sjis (src, src_end);
3283 if (try & CODING_CATEGORY_MASK_BIG5)
3284 mask |= detect_coding_big5 (src, src_end);
3285 if (try & CODING_CATEGORY_MASK_EMACS_MULE)
3286 mask |= detect_coding_emacs_mule (src, src_end);
3287 }
3288 return (mask | CODING_CATEGORY_MASK_RAW_TEXT);
3289
3290 label_return_highest_only:
3291 for (i = 0; i < CODING_CATEGORY_IDX_MAX; i++)
3292 {
3293 if (mask & priorities[i])
3294 return priorities[i];
3295 }
3296 return CODING_CATEGORY_MASK_RAW_TEXT;
3297 }
3298
3299 /* Detect how a text of length SRC_BYTES pointed by SRC is encoded.
3300 The information of the detected coding system is set in CODING. */
3301
3302 void
3303 detect_coding (coding, src, src_bytes)
3304 struct coding_system *coding;
3305 unsigned char *src;
3306 int src_bytes;
3307 {
3308 unsigned int idx;
3309 int skip, mask, i;
3310 int priorities[CODING_CATEGORY_IDX_MAX];
3311 Lisp_Object val = Vcoding_category_list;
3312
3313 i = 0;
3314 while (CONSP (val) && i < CODING_CATEGORY_IDX_MAX)
3315 {
3316 if (! SYMBOLP (XCONS (val)->car))
3317 break;
3318 idx = XFASTINT (Fget (XCONS (val)->car, Qcoding_category_index));
3319 if (idx >= CODING_CATEGORY_IDX_MAX)
3320 break;
3321 priorities[i++] = (1 << idx);
3322 val = XCONS (val)->cdr;
3323 }
3324 /* If coding-category-list is valid and contains all coding
3325 categories, `i' should be CODING_CATEGORY_IDX_MAX now. If not,
3326 the following code saves Emacs from craching. */
3327 while (i < CODING_CATEGORY_IDX_MAX)
3328 priorities[i++] = CODING_CATEGORY_MASK_RAW_TEXT;
3329
3330 mask = detect_coding_mask (src, src_bytes, priorities, &skip);
3331 coding->heading_ascii = skip;
3332
3333 if (!mask) return;
3334
3335 /* We found a single coding system of the highest priority in MASK. */
3336 idx = 0;
3337 while (mask && ! (mask & 1)) mask >>= 1, idx++;
3338 if (! mask)
3339 idx = CODING_CATEGORY_IDX_RAW_TEXT;
3340
3341 val = XSYMBOL (XVECTOR (Vcoding_category_table)->contents[idx])->value;
3342
3343 if (coding->eol_type != CODING_EOL_UNDECIDED)
3344 {
3345 Lisp_Object tmp = Fget (val, Qeol_type);
3346
3347 if (VECTORP (tmp))
3348 val = XVECTOR (tmp)->contents[coding->eol_type];
3349 }
3350 setup_coding_system (val, coding);
3351 /* Set this again because setup_coding_system reset this member. */
3352 coding->heading_ascii = skip;
3353 }
3354
3355 /* Detect how end-of-line of a text of length SRC_BYTES pointed by
3356 SOURCE is encoded. Return one of CODING_EOL_LF, CODING_EOL_CRLF,
3357 CODING_EOL_CR, and CODING_EOL_UNDECIDED.
3358
3359 How many non-eol characters are at the head is returned as *SKIP. */
3360
3361 #define MAX_EOL_CHECK_COUNT 3
3362
3363 static int
3364 detect_eol_type (source, src_bytes, skip)
3365 unsigned char *source;
3366 int src_bytes, *skip;
3367 {
3368 unsigned char *src = source, *src_end = src + src_bytes;
3369 unsigned char c;
3370 int total = 0; /* How many end-of-lines are found so far. */
3371 int eol_type = CODING_EOL_UNDECIDED;
3372 int this_eol_type;
3373
3374 *skip = 0;
3375
3376 while (src < src_end && total < MAX_EOL_CHECK_COUNT)
3377 {
3378 c = *src++;
3379 if (c == '\n' || c == '\r')
3380 {
3381 if (*skip == 0)
3382 *skip = src - 1 - source;
3383 total++;
3384 if (c == '\n')
3385 this_eol_type = CODING_EOL_LF;
3386 else if (src >= src_end || *src != '\n')
3387 this_eol_type = CODING_EOL_CR;
3388 else
3389 this_eol_type = CODING_EOL_CRLF, src++;
3390
3391 if (eol_type == CODING_EOL_UNDECIDED)
3392 /* This is the first end-of-line. */
3393 eol_type = this_eol_type;
3394 else if (eol_type != this_eol_type)
3395 {
3396 /* The found type is different from what found before. */
3397 eol_type = CODING_EOL_INCONSISTENT;
3398 break;
3399 }
3400 }
3401 }
3402
3403 if (*skip == 0)
3404 *skip = src_end - source;
3405 return eol_type;
3406 }
3407
3408 /* Detect how end-of-line of a text of length SRC_BYTES pointed by SRC
3409 is encoded. If it detects an appropriate format of end-of-line, it
3410 sets the information in *CODING. */
3411
3412 void
3413 detect_eol (coding, src, src_bytes)
3414 struct coding_system *coding;
3415 unsigned char *src;
3416 int src_bytes;
3417 {
3418 Lisp_Object val;
3419 int skip;
3420 int eol_type = detect_eol_type (src, src_bytes, &skip);
3421
3422 if (coding->heading_ascii > skip)
3423 coding->heading_ascii = skip;
3424 else
3425 skip = coding->heading_ascii;
3426
3427 if (eol_type == CODING_EOL_UNDECIDED)
3428 return;
3429 if (eol_type == CODING_EOL_INCONSISTENT)
3430 {
3431 #if 0
3432 /* This code is suppressed until we find a better way to
3433 distinguish raw text file and binary file. */
3434
3435 /* If we have already detected that the coding is raw-text, the
3436 coding should actually be no-conversion. */
3437 if (coding->type == coding_type_raw_text)
3438 {
3439 setup_coding_system (Qno_conversion, coding);
3440 return;
3441 }
3442 /* Else, let's decode only text code anyway. */
3443 #endif /* 0 */
3444 eol_type = CODING_EOL_LF;
3445 }
3446
3447 val = Fget (coding->symbol, Qeol_type);
3448 if (VECTORP (val) && XVECTOR (val)->size == 3)
3449 {
3450 setup_coding_system (XVECTOR (val)->contents[eol_type], coding);
3451 coding->heading_ascii = skip;
3452 }
3453 }
3454
3455 #define CONVERSION_BUFFER_EXTRA_ROOM 256
3456
3457 #define DECODING_BUFFER_MAG(coding) \
3458 (coding->type == coding_type_iso2022 \
3459 ? 3 \
3460 : ((coding->type == coding_type_sjis || coding->type == coding_type_big5) \
3461 ? 2 \
3462 : (coding->type == coding_type_raw_text \
3463 ? 1 \
3464 : (coding->type == coding_type_ccl \
3465 ? coding->spec.ccl.decoder.buf_magnification \
3466 : 2))))
3467
3468 /* Return maximum size (bytes) of a buffer enough for decoding
3469 SRC_BYTES of text encoded in CODING. */
3470
3471 int
3472 decoding_buffer_size (coding, src_bytes)
3473 struct coding_system *coding;
3474 int src_bytes;
3475 {
3476 return (src_bytes * DECODING_BUFFER_MAG (coding)
3477 + CONVERSION_BUFFER_EXTRA_ROOM);
3478 }
3479
3480 /* Return maximum size (bytes) of a buffer enough for encoding
3481 SRC_BYTES of text to CODING. */
3482
3483 int
3484 encoding_buffer_size (coding, src_bytes)
3485 struct coding_system *coding;
3486 int src_bytes;
3487 {
3488 int magnification;
3489
3490 if (coding->type == coding_type_ccl)
3491 magnification = coding->spec.ccl.encoder.buf_magnification;
3492 else
3493 magnification = 3;
3494
3495 return (src_bytes * magnification + CONVERSION_BUFFER_EXTRA_ROOM);
3496 }
3497
3498 #ifndef MINIMUM_CONVERSION_BUFFER_SIZE
3499 #define MINIMUM_CONVERSION_BUFFER_SIZE 1024
3500 #endif
3501
3502 char *conversion_buffer;
3503 int conversion_buffer_size;
3504
3505 /* Return a pointer to a SIZE bytes of buffer to be used for encoding
3506 or decoding. Sufficient memory is allocated automatically. If we
3507 run out of memory, return NULL. */
3508
3509 char *
3510 get_conversion_buffer (size)
3511 int size;
3512 {
3513 if (size > conversion_buffer_size)
3514 {
3515 char *buf;
3516 int real_size = conversion_buffer_size * 2;
3517
3518 while (real_size < size) real_size *= 2;
3519 buf = (char *) xmalloc (real_size);
3520 xfree (conversion_buffer);
3521 conversion_buffer = buf;
3522 conversion_buffer_size = real_size;
3523 }
3524 return conversion_buffer;
3525 }
3526
3527 int
3528 ccl_coding_driver (coding, source, destination, src_bytes, dst_bytes, encodep)
3529 struct coding_system *coding;
3530 unsigned char *source, *destination;
3531 int src_bytes, dst_bytes, encodep;
3532 {
3533 struct ccl_program *ccl
3534 = encodep ? &coding->spec.ccl.encoder : &coding->spec.ccl.decoder;
3535 int result;
3536
3537 coding->produced = ccl_driver (ccl, source, destination,
3538 src_bytes, dst_bytes, &(coding->consumed));
3539 if (encodep)
3540 {
3541 coding->produced_char = coding->produced;
3542 coding->consumed_char
3543 = multibyte_chars_in_text (source, coding->consumed);
3544 }
3545 else
3546 {
3547 coding->produced_char
3548 = multibyte_chars_in_text (destination, coding->produced);
3549 coding->consumed_char = coding->consumed;
3550 }
3551 switch (ccl->status)
3552 {
3553 case CCL_STAT_SUSPEND_BY_SRC:
3554 result = CODING_FINISH_INSUFFICIENT_SRC;
3555 break;
3556 case CCL_STAT_SUSPEND_BY_DST:
3557 result = CODING_FINISH_INSUFFICIENT_DST;
3558 break;
3559 default:
3560 result = CODING_FINISH_NORMAL;
3561 break;
3562 }
3563 return result;
3564 }
3565
3566 /* See "GENERAL NOTES about `decode_coding_XXX ()' functions". Before
3567 decoding, it may detect coding system and format of end-of-line if
3568 those are not yet decided. */
3569
3570 int
3571 decode_coding (coding, source, destination, src_bytes, dst_bytes)
3572 struct coding_system *coding;
3573 unsigned char *source, *destination;
3574 int src_bytes, dst_bytes;
3575 {
3576 int result;
3577
3578 if (src_bytes <= 0)
3579 {
3580 coding->produced = coding->produced_char = 0;
3581 coding->consumed = coding->consumed_char = 0;
3582 coding->fake_multibyte = 0;
3583 return CODING_FINISH_NORMAL;
3584 }
3585
3586 if (coding->type == coding_type_undecided)
3587 detect_coding (coding, source, src_bytes);
3588
3589 if (coding->eol_type == CODING_EOL_UNDECIDED)
3590 detect_eol (coding, source, src_bytes);
3591
3592 switch (coding->type)
3593 {
3594 case coding_type_emacs_mule:
3595 case coding_type_undecided:
3596 case coding_type_raw_text:
3597 if (coding->eol_type == CODING_EOL_LF
3598 || coding->eol_type == CODING_EOL_UNDECIDED)
3599 goto label_no_conversion;
3600 result = decode_eol (coding, source, destination, src_bytes, dst_bytes);
3601 break;
3602
3603 case coding_type_sjis:
3604 result = decode_coding_sjis_big5 (coding, source, destination,
3605 src_bytes, dst_bytes, 1);
3606 break;
3607
3608 case coding_type_iso2022:
3609 result = decode_coding_iso2022 (coding, source, destination,
3610 src_bytes, dst_bytes);
3611 break;
3612
3613 case coding_type_big5:
3614 result = decode_coding_sjis_big5 (coding, source, destination,
3615 src_bytes, dst_bytes, 0);
3616 break;
3617
3618 case coding_type_ccl:
3619 result = ccl_coding_driver (coding, source, destination,
3620 src_bytes, dst_bytes, 0);
3621 break;
3622
3623 default: /* i.e. case coding_type_no_conversion: */
3624 label_no_conversion:
3625 if (dst_bytes && src_bytes > dst_bytes)
3626 {
3627 coding->produced = dst_bytes;
3628 result = CODING_FINISH_INSUFFICIENT_DST;
3629 }
3630 else
3631 {
3632 coding->produced = src_bytes;
3633 result = CODING_FINISH_NORMAL;
3634 }
3635 if (dst_bytes)
3636 bcopy (source, destination, coding->produced);
3637 else
3638 safe_bcopy (source, destination, coding->produced);
3639 coding->fake_multibyte = 1;
3640 coding->consumed
3641 = coding->consumed_char = coding->produced_char = coding->produced;
3642 break;
3643 }
3644
3645 return result;
3646 }
3647
3648 /* See "GENERAL NOTES about `encode_coding_XXX ()' functions". */
3649
3650 int
3651 encode_coding (coding, source, destination, src_bytes, dst_bytes)
3652 struct coding_system *coding;
3653 unsigned char *source, *destination;
3654 int src_bytes, dst_bytes;
3655 {
3656 int result;
3657
3658 if (src_bytes <= 0)
3659 {
3660 coding->produced = coding->produced_char = 0;
3661 coding->consumed = coding->consumed_char = 0;
3662 coding->fake_multibyte = 0;
3663 return CODING_FINISH_NORMAL;
3664 }
3665
3666 switch (coding->type)
3667 {
3668 case coding_type_emacs_mule:
3669 case coding_type_undecided:
3670 case coding_type_raw_text:
3671 if (coding->eol_type == CODING_EOL_LF
3672 || coding->eol_type == CODING_EOL_UNDECIDED)
3673 goto label_no_conversion;
3674 result = encode_eol (coding, source, destination, src_bytes, dst_bytes);
3675 break;
3676
3677 case coding_type_sjis:
3678 result = encode_coding_sjis_big5 (coding, source, destination,
3679 src_bytes, dst_bytes, 1);
3680 break;
3681
3682 case coding_type_iso2022:
3683 result = encode_coding_iso2022 (coding, source, destination,
3684 src_bytes, dst_bytes);
3685 break;
3686
3687 case coding_type_big5:
3688 result = encode_coding_sjis_big5 (coding, source, destination,
3689 src_bytes, dst_bytes, 0);
3690 break;
3691
3692 case coding_type_ccl:
3693 result = ccl_coding_driver (coding, source, destination,
3694 src_bytes, dst_bytes, 1);
3695 break;
3696
3697 default: /* i.e. case coding_type_no_conversion: */
3698 label_no_conversion:
3699 if (dst_bytes && src_bytes > dst_bytes)
3700 {
3701 coding->produced = dst_bytes;
3702 result = CODING_FINISH_INSUFFICIENT_DST;
3703 }
3704 else
3705 {
3706 coding->produced = src_bytes;
3707 result = CODING_FINISH_NORMAL;
3708 }
3709 if (dst_bytes)
3710 bcopy (source, destination, coding->produced);
3711 else
3712 safe_bcopy (source, destination, coding->produced);
3713 if (coding->mode & CODING_MODE_SELECTIVE_DISPLAY)
3714 {
3715 unsigned char *p = destination, *pend = p + coding->produced;
3716 while (p < pend)
3717 if (*p++ == '\015') p[-1] = '\n';
3718 }
3719 coding->fake_multibyte = 1;
3720 coding->consumed
3721 = coding->consumed_char = coding->produced_char = coding->produced;
3722 break;
3723 }
3724
3725 return result;
3726 }
3727
3728 /* Scan text in the region between *BEG and *END (byte positions),
3729 skip characters which we don't have to decode by coding system
3730 CODING at the head and tail, then set *BEG and *END to the region
3731 of the text we actually have to convert. The caller should move
3732 the gap out of the region in advance.
3733
3734 If STR is not NULL, *BEG and *END are indices into STR. */
3735
3736 static void
3737 shrink_decoding_region (beg, end, coding, str)
3738 int *beg, *end;
3739 struct coding_system *coding;
3740 unsigned char *str;
3741 {
3742 unsigned char *begp_orig, *begp, *endp_orig, *endp, c;
3743 int eol_conversion;
3744
3745 if (coding->type == coding_type_ccl
3746 || coding->type == coding_type_undecided
3747 || !NILP (coding->post_read_conversion))
3748 {
3749 /* We can't skip any data. */
3750 return;
3751 }
3752 else if (coding->type == coding_type_no_conversion)
3753 {
3754 /* We need no conversion, but don't have to skip any data here.
3755 Decoding routine handles them effectively anyway. */
3756 return;
3757 }
3758
3759 if (coding->heading_ascii >= 0)
3760 /* Detection routine has already found how much we can skip at the
3761 head. */
3762 *beg += coding->heading_ascii;
3763
3764 if (str)
3765 {
3766 begp_orig = begp = str + *beg;
3767 endp_orig = endp = str + *end;
3768 }
3769 else
3770 {
3771 begp_orig = begp = BYTE_POS_ADDR (*beg);
3772 endp_orig = endp = begp + *end - *beg;
3773 }
3774
3775 eol_conversion = (coding->eol_type != CODING_EOL_LF);
3776
3777 switch (coding->type)
3778 {
3779 case coding_type_emacs_mule:
3780 case coding_type_raw_text:
3781 if (eol_conversion)
3782 {
3783 if (coding->heading_ascii < 0)
3784 while (begp < endp && *begp != '\r' && *begp < 0x80) begp++;
3785 while (begp < endp && *(endp - 1) != '\r' && *(endp - 1) < 0x80)
3786 endp--;
3787 }
3788 else
3789 begp = endp;
3790 break;
3791
3792 case coding_type_sjis:
3793 case coding_type_big5:
3794 /* We can skip all ASCII characters at the head. */
3795 if (coding->heading_ascii < 0)
3796 {
3797 if (eol_conversion)
3798 while (begp < endp && *begp < 0x80 && *begp != '\r') begp++;
3799 else
3800 while (begp < endp && *begp < 0x80) begp++;
3801 }
3802 /* We can skip all ASCII characters at the tail except for the
3803 second byte of SJIS or BIG5 code. */
3804 if (eol_conversion)
3805 while (begp < endp && endp[-1] < 0x80 && endp[-1] != '\r') endp--;
3806 else
3807 while (begp < endp && endp[-1] < 0x80) endp--;
3808 if (begp < endp && endp < endp_orig && endp[-1] >= 0x80)
3809 endp++;
3810 break;
3811
3812 default: /* i.e. case coding_type_iso2022: */
3813 if (coding->heading_ascii < 0)
3814 {
3815 /* We can skip all ASCII characters at the head except for a
3816 few control codes. */
3817 while (begp < endp && (c = *begp) < 0x80
3818 && c != ISO_CODE_CR && c != ISO_CODE_SO
3819 && c != ISO_CODE_SI && c != ISO_CODE_ESC
3820 && (!eol_conversion || c != ISO_CODE_LF))
3821 begp++;
3822 }
3823 switch (coding->category_idx)
3824 {
3825 case CODING_CATEGORY_IDX_ISO_8_1:
3826 case CODING_CATEGORY_IDX_ISO_8_2:
3827 /* We can skip all ASCII characters at the tail. */
3828 if (eol_conversion)
3829 while (begp < endp && (c = endp[-1]) < 0x80 && c != '\r') endp--;
3830 else
3831 while (begp < endp && endp[-1] < 0x80) endp--;
3832 break;
3833
3834 case CODING_CATEGORY_IDX_ISO_7:
3835 case CODING_CATEGORY_IDX_ISO_7_TIGHT:
3836 /* We can skip all charactes at the tail except for ESC and
3837 the following 2-byte at the tail. */
3838 if (eol_conversion)
3839 while (begp < endp
3840 && (c = endp[-1]) < 0x80 && c != ISO_CODE_ESC && c != '\r')
3841 endp--;
3842 else
3843 while (begp < endp
3844 && (c = endp[-1]) < 0x80 && c != ISO_CODE_ESC)
3845 endp--;
3846 if (begp < endp && endp[-1] == ISO_CODE_ESC)
3847 {
3848 if (endp + 1 < endp_orig && end[0] == '(' && end[1] == 'B')
3849 /* This is an ASCII designation sequence. We can
3850 surely skip the tail. */
3851 endp += 2;
3852 else
3853 /* Hmmm, we can't skip the tail. */
3854 endp = endp_orig;
3855 }
3856 }
3857 }
3858 *beg += begp - begp_orig;
3859 *end += endp - endp_orig;
3860 return;
3861 }
3862
3863 /* Like shrink_decoding_region but for encoding. */
3864
3865 static void
3866 shrink_encoding_region (beg, end, coding, str)
3867 int *beg, *end;
3868 struct coding_system *coding;
3869 unsigned char *str;
3870 {
3871 unsigned char *begp_orig, *begp, *endp_orig, *endp;
3872 int eol_conversion;
3873
3874 if (coding->type == coding_type_ccl)
3875 /* We can't skip any data. */
3876 return;
3877 else if (coding->type == coding_type_no_conversion)
3878 {
3879 /* We need no conversion. */
3880 *beg = *end;
3881 return;
3882 }
3883
3884 if (str)
3885 {
3886 begp_orig = begp = str + *beg;
3887 endp_orig = endp = str + *end;
3888 }
3889 else
3890 {
3891 begp_orig = begp = BYTE_POS_ADDR (*beg);
3892 endp_orig = endp = begp + *end - *beg;
3893 }
3894
3895 eol_conversion = (coding->eol_type == CODING_EOL_CR
3896 || coding->eol_type == CODING_EOL_CRLF);
3897
3898 /* Here, we don't have to check coding->pre_write_conversion because
3899 the caller is expected to have handled it already. */
3900 switch (coding->type)
3901 {
3902 case coding_type_undecided:
3903 case coding_type_emacs_mule:
3904 case coding_type_raw_text:
3905 if (eol_conversion)
3906 {
3907 while (begp < endp && *begp != '\n') begp++;
3908 while (begp < endp && endp[-1] != '\n') endp--;
3909 }
3910 else
3911 begp = endp;
3912 break;
3913
3914 case coding_type_iso2022:
3915 if (coding->flags & CODING_FLAG_ISO_DESIGNATE_AT_BOL)
3916 {
3917 unsigned char *bol = begp;
3918 while (begp < endp && *begp < 0x80)
3919 {
3920 begp++;
3921 if (begp[-1] == '\n')
3922 bol = begp;
3923 }
3924 begp = bol;
3925 goto label_skip_tail;
3926 }
3927 /* fall down ... */
3928
3929 default:
3930 /* We can skip all ASCII characters at the head and tail. */
3931 if (eol_conversion)
3932 while (begp < endp && *begp < 0x80 && *begp != '\n') begp++;
3933 else
3934 while (begp < endp && *begp < 0x80) begp++;
3935 label_skip_tail:
3936 if (eol_conversion)
3937 while (begp < endp && endp[-1] < 0x80 && endp[-1] != '\n') endp--;
3938 else
3939 while (begp < endp && *(endp - 1) < 0x80) endp--;
3940 break;
3941 }
3942
3943 *beg += begp - begp_orig;
3944 *end += endp - endp_orig;
3945 return;
3946 }
3947
3948 /* Decode (if ENCODEP is zero) or encode (if ENCODEP is nonzero) the
3949 text from FROM to TO (byte positions are FROM_BYTE and TO_BYTE) by
3950 coding system CODING, and return the status code of code conversion
3951 (currently, this value has no meaning).
3952
3953 How many characters (and bytes) are converted to how many
3954 characters (and bytes) are recorded in members of the structure
3955 CODING.
3956
3957 If REPLACE is nonzero, we do various things as if the original text
3958 is deleted and a new text is inserted. See the comments in
3959 replace_range (insdel.c) to know what we are doing. */
3960
3961 int
3962 code_convert_region (from, from_byte, to, to_byte, coding, encodep, replace)
3963 int from, from_byte, to, to_byte, encodep, replace;
3964 struct coding_system *coding;
3965 {
3966 int len = to - from, len_byte = to_byte - from_byte;
3967 int require, inserted, inserted_byte;
3968 int head_skip, tail_skip, total_skip;
3969 Lisp_Object saved_coding_symbol = Qnil;
3970 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
3971 int first = 1;
3972 int fake_multibyte = 0;
3973 unsigned char *src, *dst;
3974 Lisp_Object deletion = Qnil;
3975
3976 if (from < PT && PT < to)
3977 SET_PT_BOTH (from, from_byte);
3978
3979 if (replace)
3980 {
3981 int saved_from = from;
3982
3983 prepare_to_modify_buffer (from, to, &from);
3984 if (saved_from != from)
3985 {
3986 to = from + len;
3987 if (multibyte)
3988 from_byte = CHAR_TO_BYTE (from), to_byte = CHAR_TO_BYTE (to);
3989 else
3990 from_byte = from, to_byte = to;
3991 len_byte = to_byte - from_byte;
3992 }
3993 }
3994
3995 if (! encodep && CODING_REQUIRE_DETECTION (coding))
3996 {
3997 /* We must detect encoding of text and eol format. */
3998
3999 if (from < GPT && to > GPT)
4000 move_gap_both (from, from_byte);
4001 if (coding->type == coding_type_undecided)
4002 {
4003 detect_coding (coding, BYTE_POS_ADDR (from_byte), len_byte);
4004 if (coding->type == coding_type_undecided)
4005 /* It seems that the text contains only ASCII, but we
4006 should not left it undecided because the deeper
4007 decoding routine (decode_coding) tries to detect the
4008 encodings again in vain. */
4009 coding->type = coding_type_emacs_mule;
4010 }
4011 if (coding->eol_type == CODING_EOL_UNDECIDED)
4012 {
4013 saved_coding_symbol = coding->symbol;
4014 detect_eol (coding, BYTE_POS_ADDR (from_byte), len_byte);
4015 if (coding->eol_type == CODING_EOL_UNDECIDED)
4016 coding->eol_type = CODING_EOL_LF;
4017 /* We had better recover the original eol format if we
4018 encounter an inconsitent eol format while decoding. */
4019 coding->mode |= CODING_MODE_INHIBIT_INCONSISTENT_EOL;
4020 }
4021 }
4022
4023 coding->consumed_char = len, coding->consumed = len_byte;
4024
4025 if (encodep
4026 ? ! CODING_REQUIRE_ENCODING (coding)
4027 : ! CODING_REQUIRE_DECODING (coding))
4028 {
4029 coding->produced = len_byte;
4030 if (multibyte
4031 && ! replace
4032 /* See the comment of the member heading_ascii in coding.h. */
4033 && coding->heading_ascii < len_byte)
4034 {
4035 /* We still may have to combine byte at the head and the
4036 tail of the text in the region. */
4037 if (from < GPT && GPT < to)
4038 move_gap_both (to, to_byte);
4039 len = multibyte_chars_in_text (BYTE_POS_ADDR (from_byte), len_byte);
4040 adjust_after_insert (from, from_byte, to, to_byte, len);
4041 coding->produced_char = len;
4042 }
4043 else
4044 {
4045 if (!replace)
4046 adjust_after_insert (from, from_byte, to, to_byte, len_byte);
4047 coding->produced_char = len_byte;
4048 }
4049 return 0;
4050 }
4051
4052 /* Now we convert the text. */
4053
4054 /* For encoding, we must process pre-write-conversion in advance. */
4055 if (encodep
4056 && ! NILP (coding->pre_write_conversion)
4057 && SYMBOLP (coding->pre_write_conversion)
4058 && ! NILP (Ffboundp (coding->pre_write_conversion)))
4059 {
4060 /* The function in pre-write-conversion may put a new text in a
4061 new buffer. */
4062 struct buffer *prev = current_buffer, *new;
4063
4064 call2 (coding->pre_write_conversion,
4065 make_number (from), make_number (to));
4066 if (current_buffer != prev)
4067 {
4068 len = ZV - BEGV;
4069 new = current_buffer;
4070 set_buffer_internal_1 (prev);
4071 del_range_2 (from, from_byte, to, to_byte);
4072 insert_from_buffer (new, BEG, len, 0);
4073 to = from + len;
4074 to_byte = multibyte ? CHAR_TO_BYTE (to) : to;
4075 len_byte = to_byte - from_byte;
4076 }
4077 }
4078
4079 if (replace)
4080 deletion = make_buffer_string_both (from, from_byte, to, to_byte, 1);
4081
4082 /* Try to skip the heading and tailing ASCIIs. */
4083 {
4084 int from_byte_orig = from_byte, to_byte_orig = to_byte;
4085
4086 if (from < GPT && GPT < to)
4087 move_gap_both (from, from_byte);
4088 if (encodep)
4089 shrink_encoding_region (&from_byte, &to_byte, coding, NULL);
4090 else
4091 shrink_decoding_region (&from_byte, &to_byte, coding, NULL);
4092 if (from_byte == to_byte)
4093 {
4094 coding->produced = len_byte;
4095 coding->produced_char = multibyte ? len : len_byte;
4096 if (!replace)
4097 /* We must record and adjust for this new text now. */
4098 adjust_after_insert (from, from_byte_orig, to, to_byte_orig, len);
4099 return 0;
4100 }
4101
4102 head_skip = from_byte - from_byte_orig;
4103 tail_skip = to_byte_orig - to_byte;
4104 total_skip = head_skip + tail_skip;
4105 from += head_skip;
4106 to -= tail_skip;
4107 len -= total_skip; len_byte -= total_skip;
4108 }
4109
4110 /* For converion, we must put the gap before the text in addition to
4111 making the gap larger for efficient decoding. The required gap
4112 size starts from 2000 which is the magic number used in make_gap.
4113 But, after one batch of conversion, it will be incremented if we
4114 find that it is not enough . */
4115 require = 2000;
4116
4117 if (GAP_SIZE < require)
4118 make_gap (require - GAP_SIZE);
4119 move_gap_both (from, from_byte);
4120
4121 if (GPT - BEG < beg_unchanged)
4122 beg_unchanged = GPT - BEG;
4123 if (Z - GPT < end_unchanged)
4124 end_unchanged = Z - GPT;
4125
4126 inserted = inserted_byte = 0;
4127 src = GAP_END_ADDR, dst = GPT_ADDR;
4128
4129 GAP_SIZE += len_byte;
4130 ZV -= len;
4131 Z -= len;
4132 ZV_BYTE -= len_byte;
4133 Z_BYTE -= len_byte;
4134
4135 for (;;)
4136 {
4137 int result;
4138
4139 /* The buffer memory is changed from:
4140 +--------+converted-text+---------+-------original-text------+---+
4141 |<-from->|<--inserted-->|---------|<-----------len---------->|---|
4142 |<------------------- GAP_SIZE -------------------->| */
4143 if (encodep)
4144 result = encode_coding (coding, src, dst, len_byte, 0);
4145 else
4146 result = decode_coding (coding, src, dst, len_byte, 0);
4147 /* to:
4148 +--------+-------converted-text--------+--+---original-text--+---+
4149 |<-from->|<--inserted-->|<--produced-->|--|<-(len-consumed)->|---|
4150 |<------------------- GAP_SIZE -------------------->| */
4151 if (coding->fake_multibyte)
4152 fake_multibyte = 1;
4153
4154 if (!encodep && !multibyte)
4155 coding->produced_char = coding->produced;
4156 inserted += coding->produced_char;
4157 inserted_byte += coding->produced;
4158 len_byte -= coding->consumed;
4159 src += coding->consumed;
4160 dst += inserted_byte;
4161
4162 if (! encodep && result == CODING_FINISH_INCONSISTENT_EOL)
4163 {
4164 unsigned char *pend = dst, *p = pend - inserted_byte;
4165
4166 /* Encode LFs back to the original eol format (CR or CRLF). */
4167 if (coding->eol_type == CODING_EOL_CR)
4168 {
4169 while (p < pend) if (*p++ == '\n') p[-1] = '\r';
4170 }
4171 else
4172 {
4173 int count = 0;
4174
4175 while (p < pend) if (*p++ == '\n') count++;
4176 if (src - dst < count)
4177 {
4178 /* We don't have sufficient room for putting LFs
4179 back to CRLF. We must record converted and
4180 not-yet-converted text back to the buffer
4181 content, enlarge the gap, then record them out of
4182 the buffer contents again. */
4183 int add = len_byte + inserted_byte;
4184
4185 GAP_SIZE -= add;
4186 ZV += add; Z += add; ZV_BYTE += add; Z_BYTE += add;
4187 GPT += inserted_byte; GPT_BYTE += inserted_byte;
4188 make_gap (count - GAP_SIZE);
4189 GAP_SIZE += add;
4190 ZV -= add; Z -= add; ZV_BYTE -= add; Z_BYTE -= add;
4191 GPT -= inserted_byte; GPT_BYTE -= inserted_byte;
4192 /* Don't forget to update SRC, DST, and PEND. */
4193 src = GAP_END_ADDR - len_byte;
4194 dst = GPT_ADDR + inserted_byte;
4195 pend = dst;
4196 }
4197 inserted += count;
4198 inserted_byte += count;
4199 coding->produced += count;
4200 p = dst = pend + count;
4201 while (count)
4202 {
4203 *--p = *--pend;
4204 if (*p == '\n') count--, *--p = '\r';
4205 }
4206 }
4207
4208 /* Suppress eol-format conversion in the further conversion. */
4209 coding->eol_type = CODING_EOL_LF;
4210
4211 /* Restore the original symbol. */
4212 coding->symbol = saved_coding_symbol;
4213
4214 continue;
4215 }
4216 if (len_byte <= 0)
4217 break;
4218 if (result == CODING_FINISH_INSUFFICIENT_SRC)
4219 {
4220 /* The source text ends in invalid codes. Let's just
4221 make them valid buffer contents, and finish conversion. */
4222 inserted += len_byte;
4223 inserted_byte += len_byte;
4224 while (len_byte--)
4225 *src++ = *dst++;
4226 fake_multibyte = 1;
4227 break;
4228 }
4229 if (first)
4230 {
4231 /* We have just done the first batch of conversion which was
4232 stoped because of insufficient gap. Let's reconsider the
4233 required gap size (i.e. SRT - DST) now.
4234
4235 We have converted ORIG bytes (== coding->consumed) into
4236 NEW bytes (coding->produced). To convert the remaining
4237 LEN bytes, we may need REQUIRE bytes of gap, where:
4238 REQUIRE + LEN_BYTE = LEN_BYTE * (NEW / ORIG)
4239 REQUIRE = LEN_BYTE * (NEW - ORIG) / ORIG
4240 Here, we are sure that NEW >= ORIG. */
4241 float ratio = coding->produced - coding->consumed;
4242 ratio /= coding->consumed;
4243 require = len_byte * ratio;
4244 first = 0;
4245 }
4246 if ((src - dst) < (require + 2000))
4247 {
4248 /* See the comment above the previous call of make_gap. */
4249 int add = len_byte + inserted_byte;
4250
4251 GAP_SIZE -= add;
4252 ZV += add; Z += add; ZV_BYTE += add; Z_BYTE += add;
4253 GPT += inserted_byte; GPT_BYTE += inserted_byte;
4254 make_gap (require + 2000);
4255 GAP_SIZE += add;
4256 ZV -= add; Z -= add; ZV_BYTE -= add; Z_BYTE -= add;
4257 GPT -= inserted_byte; GPT_BYTE -= inserted_byte;
4258 /* Don't forget to update SRC, DST. */
4259 src = GAP_END_ADDR - len_byte;
4260 dst = GPT_ADDR + inserted_byte;
4261 }
4262 }
4263 if (src - dst > 0) *dst = 0; /* Put an anchor. */
4264
4265 if (multibyte
4266 && (fake_multibyte
4267 || !encodep && (to - from) != (to_byte - from_byte)))
4268 inserted = multibyte_chars_in_text (GPT_ADDR, inserted_byte);
4269
4270 /* If we have shrinked the conversion area, adjust it now. */
4271 if (total_skip > 0)
4272 {
4273 if (tail_skip > 0)
4274 safe_bcopy (GAP_END_ADDR, GPT_ADDR + inserted_byte, tail_skip);
4275 inserted += total_skip; inserted_byte += total_skip;
4276 GAP_SIZE += total_skip;
4277 GPT -= head_skip; GPT_BYTE -= head_skip;
4278 ZV -= total_skip; ZV_BYTE -= total_skip;
4279 Z -= total_skip; Z_BYTE -= total_skip;
4280 from -= head_skip; from_byte -= head_skip;
4281 to += tail_skip; to_byte += tail_skip;
4282 }
4283
4284 adjust_after_replace (from, from_byte, deletion, inserted, inserted_byte);
4285
4286 if (! encodep && ! NILP (coding->post_read_conversion))
4287 {
4288 Lisp_Object val;
4289 int orig_inserted = inserted, pos = PT;
4290
4291 if (from != pos)
4292 temp_set_point_both (current_buffer, from, from_byte);
4293 val = call1 (coding->post_read_conversion, make_number (inserted));
4294 if (! NILP (val))
4295 {
4296 CHECK_NUMBER (val, 0);
4297 inserted = XFASTINT (val);
4298 }
4299 if (pos >= from + orig_inserted)
4300 temp_set_point (current_buffer, pos + (inserted - orig_inserted));
4301 }
4302
4303 signal_after_change (from, to - from, inserted);
4304
4305 {
4306 coding->consumed = to_byte - from_byte;
4307 coding->consumed_char = to - from;
4308 coding->produced = inserted_byte;
4309 coding->produced_char = inserted;
4310 }
4311
4312 return 0;
4313 }
4314
4315 Lisp_Object
4316 code_convert_string (str, coding, encodep, nocopy)
4317 Lisp_Object str;
4318 struct coding_system *coding;
4319 int encodep, nocopy;
4320 {
4321 int len;
4322 char *buf;
4323 int from = 0, to = XSTRING (str)->size;
4324 int to_byte = STRING_BYTES (XSTRING (str));
4325 struct gcpro gcpro1;
4326 Lisp_Object saved_coding_symbol = Qnil;
4327 int result;
4328
4329 if (encodep && !NILP (coding->pre_write_conversion)
4330 || !encodep && !NILP (coding->post_read_conversion))
4331 {
4332 /* Since we have to call Lisp functions which assume target text
4333 is in a buffer, after setting a temporary buffer, call
4334 code_convert_region. */
4335 int count = specpdl_ptr - specpdl;
4336 struct buffer *prev = current_buffer;
4337
4338 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
4339 temp_output_buffer_setup (" *code-converting-work*");
4340 set_buffer_internal (XBUFFER (Vstandard_output));
4341 if (encodep)
4342 insert_from_string (str, 0, 0, to, to_byte, 0);
4343 else
4344 {
4345 /* We must insert the contents of STR as is without
4346 unibyte<->multibyte conversion. */
4347 current_buffer->enable_multibyte_characters = Qnil;
4348 insert_from_string (str, 0, 0, to_byte, to_byte, 0);
4349 current_buffer->enable_multibyte_characters = Qt;
4350 }
4351 code_convert_region (BEGV, BEGV_BYTE, ZV, ZV_BYTE, coding, encodep, 1);
4352 if (encodep)
4353 /* We must return the buffer contents as unibyte string. */
4354 current_buffer->enable_multibyte_characters = Qnil;
4355 str = make_buffer_string (BEGV, ZV, 0);
4356 set_buffer_internal (prev);
4357 return unbind_to (count, str);
4358 }
4359
4360 if (! encodep && CODING_REQUIRE_DETECTION (coding))
4361 {
4362 /* See the comments in code_convert_region. */
4363 if (coding->type == coding_type_undecided)
4364 {
4365 detect_coding (coding, XSTRING (str)->data, to_byte);
4366 if (coding->type == coding_type_undecided)
4367 coding->type = coding_type_emacs_mule;
4368 }
4369 if (coding->eol_type == CODING_EOL_UNDECIDED)
4370 {
4371 saved_coding_symbol = coding->symbol;
4372 detect_eol (coding, XSTRING (str)->data, to_byte);
4373 if (coding->eol_type == CODING_EOL_UNDECIDED)
4374 coding->eol_type = CODING_EOL_LF;
4375 /* We had better recover the original eol format if we
4376 encounter an inconsitent eol format while decoding. */
4377 coding->mode |= CODING_MODE_INHIBIT_INCONSISTENT_EOL;
4378 }
4379 }
4380
4381 if (encodep
4382 ? ! CODING_REQUIRE_ENCODING (coding)
4383 : ! CODING_REQUIRE_DECODING (coding))
4384 from = to_byte;
4385 else
4386 {
4387 /* Try to skip the heading and tailing ASCIIs. */
4388 if (encodep)
4389 shrink_encoding_region (&from, &to_byte, coding, XSTRING (str)->data);
4390 else
4391 shrink_decoding_region (&from, &to_byte, coding, XSTRING (str)->data);
4392 }
4393 if (from == to_byte)
4394 return (nocopy ? str : Fcopy_sequence (str));
4395
4396 if (encodep)
4397 len = encoding_buffer_size (coding, to_byte - from);
4398 else
4399 len = decoding_buffer_size (coding, to_byte - from);
4400 len += from + STRING_BYTES (XSTRING (str)) - to_byte;
4401 GCPRO1 (str);
4402 buf = get_conversion_buffer (len);
4403 UNGCPRO;
4404
4405 if (from > 0)
4406 bcopy (XSTRING (str)->data, buf, from);
4407 result = (encodep
4408 ? encode_coding (coding, XSTRING (str)->data + from,
4409 buf + from, to_byte - from, len)
4410 : decode_coding (coding, XSTRING (str)->data + from,
4411 buf + from, to_byte - from, len));
4412 if (! encodep && result == CODING_FINISH_INCONSISTENT_EOL)
4413 {
4414 /* We simple try to decode the whole string again but without
4415 eol-conversion this time. */
4416 coding->eol_type = CODING_EOL_LF;
4417 coding->symbol = saved_coding_symbol;
4418 return code_convert_string (str, coding, encodep, nocopy);
4419 }
4420
4421 bcopy (XSTRING (str)->data + to_byte, buf + from + coding->produced,
4422 STRING_BYTES (XSTRING (str)) - to_byte);
4423
4424 len = from + STRING_BYTES (XSTRING (str)) - to_byte;
4425 if (encodep)
4426 str = make_unibyte_string (buf, len + coding->produced);
4427 else
4428 str = make_string_from_bytes (buf, len + coding->produced_char,
4429 len + coding->produced);
4430 return str;
4431 }
4432
4433 \f
4434 #ifdef emacs
4435 /*** 7. Emacs Lisp library functions ***/
4436
4437 DEFUN ("coding-system-p", Fcoding_system_p, Scoding_system_p, 1, 1, 0,
4438 "Return t if OBJECT is nil or a coding-system.\n\
4439 See the documentation of `make-coding-system' for information\n\
4440 about coding-system objects.")
4441 (obj)
4442 Lisp_Object obj;
4443 {
4444 if (NILP (obj))
4445 return Qt;
4446 if (!SYMBOLP (obj))
4447 return Qnil;
4448 /* Get coding-spec vector for OBJ. */
4449 obj = Fget (obj, Qcoding_system);
4450 return ((VECTORP (obj) && XVECTOR (obj)->size == 5)
4451 ? Qt : Qnil);
4452 }
4453
4454 DEFUN ("read-non-nil-coding-system", Fread_non_nil_coding_system,
4455 Sread_non_nil_coding_system, 1, 1, 0,
4456 "Read a coding system from the minibuffer, prompting with string PROMPT.")
4457 (prompt)
4458 Lisp_Object prompt;
4459 {
4460 Lisp_Object val;
4461 do
4462 {
4463 val = Fcompleting_read (prompt, Vcoding_system_alist, Qnil,
4464 Qt, Qnil, Qcoding_system_history, Qnil, Qnil);
4465 }
4466 while (XSTRING (val)->size == 0);
4467 return (Fintern (val, Qnil));
4468 }
4469
4470 DEFUN ("read-coding-system", Fread_coding_system, Sread_coding_system, 1, 2, 0,
4471 "Read a coding system from the minibuffer, prompting with string PROMPT.\n\
4472 If the user enters null input, return second argument DEFAULT-CODING-SYSTEM.")
4473 (prompt, default_coding_system)
4474 Lisp_Object prompt, default_coding_system;
4475 {
4476 Lisp_Object val;
4477 if (SYMBOLP (default_coding_system))
4478 XSETSTRING (default_coding_system, XSYMBOL (default_coding_system)->name);
4479 val = Fcompleting_read (prompt, Vcoding_system_alist, Qnil,
4480 Qt, Qnil, Qcoding_system_history,
4481 default_coding_system, Qnil);
4482 return (XSTRING (val)->size == 0 ? Qnil : Fintern (val, Qnil));
4483 }
4484
4485 DEFUN ("check-coding-system", Fcheck_coding_system, Scheck_coding_system,
4486 1, 1, 0,
4487 "Check validity of CODING-SYSTEM.\n\
4488 If valid, return CODING-SYSTEM, else signal a `coding-system-error' error.\n\
4489 It is valid if it is a symbol with a non-nil `coding-system' property.\n\
4490 The value of property should be a vector of length 5.")
4491 (coding_system)
4492 Lisp_Object coding_system;
4493 {
4494 CHECK_SYMBOL (coding_system, 0);
4495 if (!NILP (Fcoding_system_p (coding_system)))
4496 return coding_system;
4497 while (1)
4498 Fsignal (Qcoding_system_error, Fcons (coding_system, Qnil));
4499 }
4500 \f
4501 Lisp_Object
4502 detect_coding_system (src, src_bytes, highest)
4503 unsigned char *src;
4504 int src_bytes, highest;
4505 {
4506 int coding_mask, eol_type;
4507 Lisp_Object val, tmp;
4508 int dummy;
4509
4510 coding_mask = detect_coding_mask (src, src_bytes, NULL, &dummy);
4511 eol_type = detect_eol_type (src, src_bytes, &dummy);
4512 if (eol_type == CODING_EOL_INCONSISTENT)
4513 eol_type == CODING_EOL_UNDECIDED;
4514
4515 if (!coding_mask)
4516 {
4517 val = Qundecided;
4518 if (eol_type != CODING_EOL_UNDECIDED)
4519 {
4520 Lisp_Object val2;
4521 val2 = Fget (Qundecided, Qeol_type);
4522 if (VECTORP (val2))
4523 val = XVECTOR (val2)->contents[eol_type];
4524 }
4525 return val;
4526 }
4527
4528 /* At first, gather possible coding systems in VAL. */
4529 val = Qnil;
4530 for (tmp = Vcoding_category_list; !NILP (tmp); tmp = XCONS (tmp)->cdr)
4531 {
4532 int idx
4533 = XFASTINT (Fget (XCONS (tmp)->car, Qcoding_category_index));
4534 if (coding_mask & (1 << idx))
4535 {
4536 val = Fcons (Fsymbol_value (XCONS (tmp)->car), val);
4537 if (highest)
4538 break;
4539 }
4540 }
4541 if (!highest)
4542 val = Fnreverse (val);
4543
4544 /* Then, substitute the elements by subsidiary coding systems. */
4545 for (tmp = val; !NILP (tmp); tmp = XCONS (tmp)->cdr)
4546 {
4547 if (eol_type != CODING_EOL_UNDECIDED)
4548 {
4549 Lisp_Object eol;
4550 eol = Fget (XCONS (tmp)->car, Qeol_type);
4551 if (VECTORP (eol))
4552 XCONS (tmp)->car = XVECTOR (eol)->contents[eol_type];
4553 }
4554 }
4555 return (highest ? XCONS (val)->car : val);
4556 }
4557
4558 DEFUN ("detect-coding-region", Fdetect_coding_region, Sdetect_coding_region,
4559 2, 3, 0,
4560 "Detect coding system of the text in the region between START and END.\n\
4561 Return a list of possible coding systems ordered by priority.\n\
4562 \n\
4563 If only ASCII characters are found, it returns `undecided'\n\
4564 or its subsidiary coding system according to a detected end-of-line format.\n\
4565 \n\
4566 If optional argument HIGHEST is non-nil, return the coding system of\n\
4567 highest priority.")
4568 (start, end, highest)
4569 Lisp_Object start, end, highest;
4570 {
4571 int from, to;
4572 int from_byte, to_byte;
4573
4574 CHECK_NUMBER_COERCE_MARKER (start, 0);
4575 CHECK_NUMBER_COERCE_MARKER (end, 1);
4576
4577 validate_region (&start, &end);
4578 from = XINT (start), to = XINT (end);
4579 from_byte = CHAR_TO_BYTE (from);
4580 to_byte = CHAR_TO_BYTE (to);
4581
4582 if (from < GPT && to >= GPT)
4583 move_gap_both (to, to_byte);
4584
4585 return detect_coding_system (BYTE_POS_ADDR (from_byte),
4586 to_byte - from_byte,
4587 !NILP (highest));
4588 }
4589
4590 DEFUN ("detect-coding-string", Fdetect_coding_string, Sdetect_coding_string,
4591 1, 2, 0,
4592 "Detect coding system of the text in STRING.\n\
4593 Return a list of possible coding systems ordered by priority.\n\
4594 \n\
4595 If only ASCII characters are found, it returns `undecided'\n\
4596 or its subsidiary coding system according to a detected end-of-line format.\n\
4597 \n\
4598 If optional argument HIGHEST is non-nil, return the coding system of\n\
4599 highest priority.")
4600 (string, highest)
4601 Lisp_Object string, highest;
4602 {
4603 CHECK_STRING (string, 0);
4604
4605 return detect_coding_system (XSTRING (string)->data,
4606 STRING_BYTES (XSTRING (string)),
4607 !NILP (highest));
4608 }
4609
4610 Lisp_Object
4611 code_convert_region1 (start, end, coding_system, encodep)
4612 Lisp_Object start, end, coding_system;
4613 int encodep;
4614 {
4615 struct coding_system coding;
4616 int from, to, len;
4617
4618 CHECK_NUMBER_COERCE_MARKER (start, 0);
4619 CHECK_NUMBER_COERCE_MARKER (end, 1);
4620 CHECK_SYMBOL (coding_system, 2);
4621
4622 validate_region (&start, &end);
4623 from = XFASTINT (start);
4624 to = XFASTINT (end);
4625
4626 if (NILP (coding_system))
4627 return make_number (to - from);
4628
4629 if (setup_coding_system (Fcheck_coding_system (coding_system), &coding) < 0)
4630 error ("Invalid coding system: %s", XSYMBOL (coding_system)->name->data);
4631
4632 coding.mode |= CODING_MODE_LAST_BLOCK;
4633 code_convert_region (from, CHAR_TO_BYTE (from), to, CHAR_TO_BYTE (to),
4634 &coding, encodep, 1);
4635 return make_number (coding.produced_char);
4636 }
4637
4638 DEFUN ("decode-coding-region", Fdecode_coding_region, Sdecode_coding_region,
4639 3, 3, "r\nzCoding system: ",
4640 "Decode the current region by specified coding system.\n\
4641 When called from a program, takes three arguments:\n\
4642 START, END, and CODING-SYSTEM. START and END are buffer positions.\n\
4643 Return length of decoded text.")
4644 (start, end, coding_system)
4645 Lisp_Object start, end, coding_system;
4646 {
4647 return code_convert_region1 (start, end, coding_system, 0);
4648 }
4649
4650 DEFUN ("encode-coding-region", Fencode_coding_region, Sencode_coding_region,
4651 3, 3, "r\nzCoding system: ",
4652 "Encode the current region by specified coding system.\n\
4653 When called from a program, takes three arguments:\n\
4654 START, END, and CODING-SYSTEM. START and END are buffer positions.\n\
4655 Return length of encoded text.")
4656 (start, end, coding_system)
4657 Lisp_Object start, end, coding_system;
4658 {
4659 return code_convert_region1 (start, end, coding_system, 1);
4660 }
4661
4662 Lisp_Object
4663 code_convert_string1 (string, coding_system, nocopy, encodep)
4664 Lisp_Object string, coding_system, nocopy;
4665 int encodep;
4666 {
4667 struct coding_system coding;
4668
4669 CHECK_STRING (string, 0);
4670 CHECK_SYMBOL (coding_system, 1);
4671
4672 if (NILP (coding_system))
4673 return (NILP (nocopy) ? Fcopy_sequence (string) : string);
4674
4675 if (setup_coding_system (Fcheck_coding_system (coding_system), &coding) < 0)
4676 error ("Invalid coding system: %s", XSYMBOL (coding_system)->name->data);
4677
4678 coding.mode |= CODING_MODE_LAST_BLOCK;
4679 return code_convert_string (string, &coding, encodep, !NILP (nocopy));
4680 }
4681
4682 DEFUN ("decode-coding-string", Fdecode_coding_string, Sdecode_coding_string,
4683 2, 3, 0,
4684 "Decode STRING which is encoded in CODING-SYSTEM, and return the result.\n\
4685 Optional arg NOCOPY non-nil means it is ok to return STRING itself\n\
4686 if the decoding operation is trivial.")
4687 (string, coding_system, nocopy)
4688 Lisp_Object string, coding_system, nocopy;
4689 {
4690 return code_convert_string1(string, coding_system, nocopy, 0);
4691 }
4692
4693 DEFUN ("encode-coding-string", Fencode_coding_string, Sencode_coding_string,
4694 2, 3, 0,
4695 "Encode STRING to CODING-SYSTEM, and return the result.\n\
4696 Optional arg NOCOPY non-nil means it is ok to return STRING itself\n\
4697 if the encoding operation is trivial.")
4698 (string, coding_system, nocopy)
4699 Lisp_Object string, coding_system, nocopy;
4700 {
4701 return code_convert_string1(string, coding_system, nocopy, 1);
4702 }
4703
4704 \f
4705 DEFUN ("decode-sjis-char", Fdecode_sjis_char, Sdecode_sjis_char, 1, 1, 0,
4706 "Decode a JISX0208 character of shift-jis encoding.\n\
4707 CODE is the character code in SJIS.\n\
4708 Return the corresponding character.")
4709 (code)
4710 Lisp_Object code;
4711 {
4712 unsigned char c1, c2, s1, s2;
4713 Lisp_Object val;
4714
4715 CHECK_NUMBER (code, 0);
4716 s1 = (XFASTINT (code)) >> 8, s2 = (XFASTINT (code)) & 0xFF;
4717 DECODE_SJIS (s1, s2, c1, c2);
4718 XSETFASTINT (val, MAKE_NON_ASCII_CHAR (charset_jisx0208, c1, c2));
4719 return val;
4720 }
4721
4722 DEFUN ("encode-sjis-char", Fencode_sjis_char, Sencode_sjis_char, 1, 1, 0,
4723 "Encode a JISX0208 character CHAR to SJIS coding system.\n\
4724 Return the corresponding character code in SJIS.")
4725 (ch)
4726 Lisp_Object ch;
4727 {
4728 int charset, c1, c2, s1, s2;
4729 Lisp_Object val;
4730
4731 CHECK_NUMBER (ch, 0);
4732 SPLIT_CHAR (XFASTINT (ch), charset, c1, c2);
4733 if (charset == charset_jisx0208)
4734 {
4735 ENCODE_SJIS (c1, c2, s1, s2);
4736 XSETFASTINT (val, (s1 << 8) | s2);
4737 }
4738 else
4739 XSETFASTINT (val, 0);
4740 return val;
4741 }
4742
4743 DEFUN ("decode-big5-char", Fdecode_big5_char, Sdecode_big5_char, 1, 1, 0,
4744 "Decode a Big5 character CODE of BIG5 coding system.\n\
4745 CODE is the character code in BIG5.\n\
4746 Return the corresponding character.")
4747 (code)
4748 Lisp_Object code;
4749 {
4750 int charset;
4751 unsigned char b1, b2, c1, c2;
4752 Lisp_Object val;
4753
4754 CHECK_NUMBER (code, 0);
4755 b1 = (XFASTINT (code)) >> 8, b2 = (XFASTINT (code)) & 0xFF;
4756 DECODE_BIG5 (b1, b2, charset, c1, c2);
4757 XSETFASTINT (val, MAKE_NON_ASCII_CHAR (charset, c1, c2));
4758 return val;
4759 }
4760
4761 DEFUN ("encode-big5-char", Fencode_big5_char, Sencode_big5_char, 1, 1, 0,
4762 "Encode the Big5 character CHAR to BIG5 coding system.\n\
4763 Return the corresponding character code in Big5.")
4764 (ch)
4765 Lisp_Object ch;
4766 {
4767 int charset, c1, c2, b1, b2;
4768 Lisp_Object val;
4769
4770 CHECK_NUMBER (ch, 0);
4771 SPLIT_CHAR (XFASTINT (ch), charset, c1, c2);
4772 if (charset == charset_big5_1 || charset == charset_big5_2)
4773 {
4774 ENCODE_BIG5 (charset, c1, c2, b1, b2);
4775 XSETFASTINT (val, (b1 << 8) | b2);
4776 }
4777 else
4778 XSETFASTINT (val, 0);
4779 return val;
4780 }
4781 \f
4782 DEFUN ("set-terminal-coding-system-internal",
4783 Fset_terminal_coding_system_internal,
4784 Sset_terminal_coding_system_internal, 1, 1, 0, "")
4785 (coding_system)
4786 Lisp_Object coding_system;
4787 {
4788 CHECK_SYMBOL (coding_system, 0);
4789 setup_coding_system (Fcheck_coding_system (coding_system), &terminal_coding);
4790 /* We had better not send unsafe characters to terminal. */
4791 terminal_coding.flags |= CODING_FLAG_ISO_SAFE;
4792
4793 return Qnil;
4794 }
4795
4796 DEFUN ("set-safe-terminal-coding-system-internal",
4797 Fset_safe_terminal_coding_system_internal,
4798 Sset_safe_terminal_coding_system_internal, 1, 1, 0, "")
4799 (coding_system)
4800 Lisp_Object coding_system;
4801 {
4802 CHECK_SYMBOL (coding_system, 0);
4803 setup_coding_system (Fcheck_coding_system (coding_system),
4804 &safe_terminal_coding);
4805 return Qnil;
4806 }
4807
4808 DEFUN ("terminal-coding-system",
4809 Fterminal_coding_system, Sterminal_coding_system, 0, 0, 0,
4810 "Return coding system specified for terminal output.")
4811 ()
4812 {
4813 return terminal_coding.symbol;
4814 }
4815
4816 DEFUN ("set-keyboard-coding-system-internal",
4817 Fset_keyboard_coding_system_internal,
4818 Sset_keyboard_coding_system_internal, 1, 1, 0, "")
4819 (coding_system)
4820 Lisp_Object coding_system;
4821 {
4822 CHECK_SYMBOL (coding_system, 0);
4823 setup_coding_system (Fcheck_coding_system (coding_system), &keyboard_coding);
4824 return Qnil;
4825 }
4826
4827 DEFUN ("keyboard-coding-system",
4828 Fkeyboard_coding_system, Skeyboard_coding_system, 0, 0, 0,
4829 "Return coding system specified for decoding keyboard input.")
4830 ()
4831 {
4832 return keyboard_coding.symbol;
4833 }
4834
4835 \f
4836 DEFUN ("find-operation-coding-system", Ffind_operation_coding_system,
4837 Sfind_operation_coding_system, 1, MANY, 0,
4838 "Choose a coding system for an operation based on the target name.\n\
4839 The value names a pair of coding systems: (DECODING-SYSTEM ENCODING-SYSTEM).\n\
4840 DECODING-SYSTEM is the coding system to use for decoding\n\
4841 \(in case OPERATION does decoding), and ENCODING-SYSTEM is the coding system\n\
4842 for encoding (in case OPERATION does encoding).\n\
4843 \n\
4844 The first argument OPERATION specifies an I/O primitive:\n\
4845 For file I/O, `insert-file-contents' or `write-region'.\n\
4846 For process I/O, `call-process', `call-process-region', or `start-process'.\n\
4847 For network I/O, `open-network-stream'.\n\
4848 \n\
4849 The remaining arguments should be the same arguments that were passed\n\
4850 to the primitive. Depending on which primitive, one of those arguments\n\
4851 is selected as the TARGET. For example, if OPERATION does file I/O,\n\
4852 whichever argument specifies the file name is TARGET.\n\
4853 \n\
4854 TARGET has a meaning which depends on OPERATION:\n\
4855 For file I/O, TARGET is a file name.\n\
4856 For process I/O, TARGET is a process name.\n\
4857 For network I/O, TARGET is a service name or a port number\n\
4858 \n\
4859 This function looks up what specified for TARGET in,\n\
4860 `file-coding-system-alist', `process-coding-system-alist',\n\
4861 or `network-coding-system-alist' depending on OPERATION.\n\
4862 They may specify a coding system, a cons of coding systems,\n\
4863 or a function symbol to call.\n\
4864 In the last case, we call the function with one argument,\n\
4865 which is a list of all the arguments given to this function.")
4866 (nargs, args)
4867 int nargs;
4868 Lisp_Object *args;
4869 {
4870 Lisp_Object operation, target_idx, target, val;
4871 register Lisp_Object chain;
4872
4873 if (nargs < 2)
4874 error ("Too few arguments");
4875 operation = args[0];
4876 if (!SYMBOLP (operation)
4877 || !INTEGERP (target_idx = Fget (operation, Qtarget_idx)))
4878 error ("Invalid first arguement");
4879 if (nargs < 1 + XINT (target_idx))
4880 error ("Too few arguments for operation: %s",
4881 XSYMBOL (operation)->name->data);
4882 target = args[XINT (target_idx) + 1];
4883 if (!(STRINGP (target)
4884 || (EQ (operation, Qopen_network_stream) && INTEGERP (target))))
4885 error ("Invalid %dth argument", XINT (target_idx) + 1);
4886
4887 chain = ((EQ (operation, Qinsert_file_contents)
4888 || EQ (operation, Qwrite_region))
4889 ? Vfile_coding_system_alist
4890 : (EQ (operation, Qopen_network_stream)
4891 ? Vnetwork_coding_system_alist
4892 : Vprocess_coding_system_alist));
4893 if (NILP (chain))
4894 return Qnil;
4895
4896 for (; CONSP (chain); chain = XCONS (chain)->cdr)
4897 {
4898 Lisp_Object elt;
4899 elt = XCONS (chain)->car;
4900
4901 if (CONSP (elt)
4902 && ((STRINGP (target)
4903 && STRINGP (XCONS (elt)->car)
4904 && fast_string_match (XCONS (elt)->car, target) >= 0)
4905 || (INTEGERP (target) && EQ (target, XCONS (elt)->car))))
4906 {
4907 val = XCONS (elt)->cdr;
4908 /* Here, if VAL is both a valid coding system and a valid
4909 function symbol, we return VAL as a coding system. */
4910 if (CONSP (val))
4911 return val;
4912 if (! SYMBOLP (val))
4913 return Qnil;
4914 if (! NILP (Fcoding_system_p (val)))
4915 return Fcons (val, val);
4916 if (! NILP (Ffboundp (val)))
4917 {
4918 val = call1 (val, Flist (nargs, args));
4919 if (CONSP (val))
4920 return val;
4921 if (SYMBOLP (val) && ! NILP (Fcoding_system_p (val)))
4922 return Fcons (val, val);
4923 }
4924 return Qnil;
4925 }
4926 }
4927 return Qnil;
4928 }
4929
4930 DEFUN ("update-iso-coding-systems", Fupdate_iso_coding_systems,
4931 Supdate_iso_coding_systems, 0, 0, 0,
4932 "Update internal database for ISO2022 based coding systems.\n\
4933 When values of the following coding categories are changed, you must\n\
4934 call this function:\n\
4935 coding-category-iso-7, coding-category-iso-7-tight,\n\
4936 coding-category-iso-8-1, coding-category-iso-8-2,\n\
4937 coding-category-iso-7-else, coding-category-iso-8-else")
4938 ()
4939 {
4940 int i;
4941
4942 for (i = CODING_CATEGORY_IDX_ISO_7; i <= CODING_CATEGORY_IDX_ISO_8_ELSE;
4943 i++)
4944 {
4945 if (! coding_system_table[i])
4946 coding_system_table[i]
4947 = (struct coding_system *) xmalloc (sizeof (struct coding_system));
4948 setup_coding_system
4949 (XSYMBOL (XVECTOR (Vcoding_category_table)->contents[i])->value,
4950 coding_system_table[i]);
4951 }
4952 return Qnil;
4953 }
4954
4955 #endif /* emacs */
4956
4957 \f
4958 /*** 8. Post-amble ***/
4959
4960 void
4961 init_coding_once ()
4962 {
4963 int i;
4964
4965 /* Emacs' internal format specific initialize routine. */
4966 for (i = 0; i <= 0x20; i++)
4967 emacs_code_class[i] = EMACS_control_code;
4968 emacs_code_class[0x0A] = EMACS_linefeed_code;
4969 emacs_code_class[0x0D] = EMACS_carriage_return_code;
4970 for (i = 0x21 ; i < 0x7F; i++)
4971 emacs_code_class[i] = EMACS_ascii_code;
4972 emacs_code_class[0x7F] = EMACS_control_code;
4973 emacs_code_class[0x80] = EMACS_leading_code_composition;
4974 for (i = 0x81; i < 0xFF; i++)
4975 emacs_code_class[i] = EMACS_invalid_code;
4976 emacs_code_class[LEADING_CODE_PRIVATE_11] = EMACS_leading_code_3;
4977 emacs_code_class[LEADING_CODE_PRIVATE_12] = EMACS_leading_code_3;
4978 emacs_code_class[LEADING_CODE_PRIVATE_21] = EMACS_leading_code_4;
4979 emacs_code_class[LEADING_CODE_PRIVATE_22] = EMACS_leading_code_4;
4980
4981 /* ISO2022 specific initialize routine. */
4982 for (i = 0; i < 0x20; i++)
4983 iso_code_class[i] = ISO_control_code;
4984 for (i = 0x21; i < 0x7F; i++)
4985 iso_code_class[i] = ISO_graphic_plane_0;
4986 for (i = 0x80; i < 0xA0; i++)
4987 iso_code_class[i] = ISO_control_code;
4988 for (i = 0xA1; i < 0xFF; i++)
4989 iso_code_class[i] = ISO_graphic_plane_1;
4990 iso_code_class[0x20] = iso_code_class[0x7F] = ISO_0x20_or_0x7F;
4991 iso_code_class[0xA0] = iso_code_class[0xFF] = ISO_0xA0_or_0xFF;
4992 iso_code_class[ISO_CODE_CR] = ISO_carriage_return;
4993 iso_code_class[ISO_CODE_SO] = ISO_shift_out;
4994 iso_code_class[ISO_CODE_SI] = ISO_shift_in;
4995 iso_code_class[ISO_CODE_SS2_7] = ISO_single_shift_2_7;
4996 iso_code_class[ISO_CODE_ESC] = ISO_escape;
4997 iso_code_class[ISO_CODE_SS2] = ISO_single_shift_2;
4998 iso_code_class[ISO_CODE_SS3] = ISO_single_shift_3;
4999 iso_code_class[ISO_CODE_CSI] = ISO_control_sequence_introducer;
5000
5001 conversion_buffer_size = MINIMUM_CONVERSION_BUFFER_SIZE;
5002 conversion_buffer = (char *) xmalloc (MINIMUM_CONVERSION_BUFFER_SIZE);
5003
5004 setup_coding_system (Qnil, &keyboard_coding);
5005 setup_coding_system (Qnil, &terminal_coding);
5006 setup_coding_system (Qnil, &safe_terminal_coding);
5007
5008 bzero (coding_system_table, sizeof coding_system_table);
5009
5010 #if defined (MSDOS) || defined (WINDOWSNT)
5011 system_eol_type = CODING_EOL_CRLF;
5012 #else
5013 system_eol_type = CODING_EOL_LF;
5014 #endif
5015 }
5016
5017 #ifdef emacs
5018
5019 void
5020 syms_of_coding ()
5021 {
5022 Qtarget_idx = intern ("target-idx");
5023 staticpro (&Qtarget_idx);
5024
5025 Qcoding_system_history = intern ("coding-system-history");
5026 staticpro (&Qcoding_system_history);
5027 Fset (Qcoding_system_history, Qnil);
5028
5029 /* Target FILENAME is the first argument. */
5030 Fput (Qinsert_file_contents, Qtarget_idx, make_number (0));
5031 /* Target FILENAME is the third argument. */
5032 Fput (Qwrite_region, Qtarget_idx, make_number (2));
5033
5034 Qcall_process = intern ("call-process");
5035 staticpro (&Qcall_process);
5036 /* Target PROGRAM is the first argument. */
5037 Fput (Qcall_process, Qtarget_idx, make_number (0));
5038
5039 Qcall_process_region = intern ("call-process-region");
5040 staticpro (&Qcall_process_region);
5041 /* Target PROGRAM is the third argument. */
5042 Fput (Qcall_process_region, Qtarget_idx, make_number (2));
5043
5044 Qstart_process = intern ("start-process");
5045 staticpro (&Qstart_process);
5046 /* Target PROGRAM is the third argument. */
5047 Fput (Qstart_process, Qtarget_idx, make_number (2));
5048
5049 Qopen_network_stream = intern ("open-network-stream");
5050 staticpro (&Qopen_network_stream);
5051 /* Target SERVICE is the fourth argument. */
5052 Fput (Qopen_network_stream, Qtarget_idx, make_number (3));
5053
5054 Qcoding_system = intern ("coding-system");
5055 staticpro (&Qcoding_system);
5056
5057 Qeol_type = intern ("eol-type");
5058 staticpro (&Qeol_type);
5059
5060 Qbuffer_file_coding_system = intern ("buffer-file-coding-system");
5061 staticpro (&Qbuffer_file_coding_system);
5062
5063 Qpost_read_conversion = intern ("post-read-conversion");
5064 staticpro (&Qpost_read_conversion);
5065
5066 Qpre_write_conversion = intern ("pre-write-conversion");
5067 staticpro (&Qpre_write_conversion);
5068
5069 Qno_conversion = intern ("no-conversion");
5070 staticpro (&Qno_conversion);
5071
5072 Qundecided = intern ("undecided");
5073 staticpro (&Qundecided);
5074
5075 Qcoding_system_p = intern ("coding-system-p");
5076 staticpro (&Qcoding_system_p);
5077
5078 Qcoding_system_error = intern ("coding-system-error");
5079 staticpro (&Qcoding_system_error);
5080
5081 Fput (Qcoding_system_error, Qerror_conditions,
5082 Fcons (Qcoding_system_error, Fcons (Qerror, Qnil)));
5083 Fput (Qcoding_system_error, Qerror_message,
5084 build_string ("Invalid coding system"));
5085
5086 Qcoding_category = intern ("coding-category");
5087 staticpro (&Qcoding_category);
5088 Qcoding_category_index = intern ("coding-category-index");
5089 staticpro (&Qcoding_category_index);
5090
5091 Vcoding_category_table
5092 = Fmake_vector (make_number (CODING_CATEGORY_IDX_MAX), Qnil);
5093 staticpro (&Vcoding_category_table);
5094 {
5095 int i;
5096 for (i = 0; i < CODING_CATEGORY_IDX_MAX; i++)
5097 {
5098 XVECTOR (Vcoding_category_table)->contents[i]
5099 = intern (coding_category_name[i]);
5100 Fput (XVECTOR (Vcoding_category_table)->contents[i],
5101 Qcoding_category_index, make_number (i));
5102 }
5103 }
5104
5105 Qcharacter_unification_table = intern ("character-unification-table");
5106 staticpro (&Qcharacter_unification_table);
5107 Fput (Qcharacter_unification_table, Qchar_table_extra_slots,
5108 make_number (0));
5109
5110 Qcharacter_unification_table_for_decode
5111 = intern ("character-unification-table-for-decode");
5112 staticpro (&Qcharacter_unification_table_for_decode);
5113
5114 Qcharacter_unification_table_for_encode
5115 = intern ("character-unification-table-for-encode");
5116 staticpro (&Qcharacter_unification_table_for_encode);
5117
5118 Qsafe_charsets = intern ("safe-charsets");
5119 staticpro (&Qsafe_charsets);
5120
5121 Qemacs_mule = intern ("emacs-mule");
5122 staticpro (&Qemacs_mule);
5123
5124 Qraw_text = intern ("raw-text");
5125 staticpro (&Qraw_text);
5126
5127 defsubr (&Scoding_system_p);
5128 defsubr (&Sread_coding_system);
5129 defsubr (&Sread_non_nil_coding_system);
5130 defsubr (&Scheck_coding_system);
5131 defsubr (&Sdetect_coding_region);
5132 defsubr (&Sdetect_coding_string);
5133 defsubr (&Sdecode_coding_region);
5134 defsubr (&Sencode_coding_region);
5135 defsubr (&Sdecode_coding_string);
5136 defsubr (&Sencode_coding_string);
5137 defsubr (&Sdecode_sjis_char);
5138 defsubr (&Sencode_sjis_char);
5139 defsubr (&Sdecode_big5_char);
5140 defsubr (&Sencode_big5_char);
5141 defsubr (&Sset_terminal_coding_system_internal);
5142 defsubr (&Sset_safe_terminal_coding_system_internal);
5143 defsubr (&Sterminal_coding_system);
5144 defsubr (&Sset_keyboard_coding_system_internal);
5145 defsubr (&Skeyboard_coding_system);
5146 defsubr (&Sfind_operation_coding_system);
5147 defsubr (&Supdate_iso_coding_systems);
5148
5149 DEFVAR_LISP ("coding-system-list", &Vcoding_system_list,
5150 "List of coding systems.\n\
5151 \n\
5152 Do not alter the value of this variable manually. This variable should be\n\
5153 updated by the functions `make-coding-system' and\n\
5154 `define-coding-system-alias'.");
5155 Vcoding_system_list = Qnil;
5156
5157 DEFVAR_LISP ("coding-system-alist", &Vcoding_system_alist,
5158 "Alist of coding system names.\n\
5159 Each element is one element list of coding system name.\n\
5160 This variable is given to `completing-read' as TABLE argument.\n\
5161 \n\
5162 Do not alter the value of this variable manually. This variable should be\n\
5163 updated by the functions `make-coding-system' and\n\
5164 `define-coding-system-alias'.");
5165 Vcoding_system_alist = Qnil;
5166
5167 DEFVAR_LISP ("coding-category-list", &Vcoding_category_list,
5168 "List of coding-categories (symbols) ordered by priority.");
5169 {
5170 int i;
5171
5172 Vcoding_category_list = Qnil;
5173 for (i = CODING_CATEGORY_IDX_MAX - 1; i >= 0; i--)
5174 Vcoding_category_list
5175 = Fcons (XVECTOR (Vcoding_category_table)->contents[i],
5176 Vcoding_category_list);
5177 }
5178
5179 DEFVAR_LISP ("coding-system-for-read", &Vcoding_system_for_read,
5180 "Specify the coding system for read operations.\n\
5181 It is useful to bind this variable with `let', but do not set it globally.\n\
5182 If the value is a coding system, it is used for decoding on read operation.\n\
5183 If not, an appropriate element is used from one of the coding system alists:\n\
5184 There are three such tables, `file-coding-system-alist',\n\
5185 `process-coding-system-alist', and `network-coding-system-alist'.");
5186 Vcoding_system_for_read = Qnil;
5187
5188 DEFVAR_LISP ("coding-system-for-write", &Vcoding_system_for_write,
5189 "Specify the coding system for write operations.\n\
5190 It is useful to bind this variable with `let', but do not set it globally.\n\
5191 If the value is a coding system, it is used for encoding on write operation.\n\
5192 If not, an appropriate element is used from one of the coding system alists:\n\
5193 There are three such tables, `file-coding-system-alist',\n\
5194 `process-coding-system-alist', and `network-coding-system-alist'.");
5195 Vcoding_system_for_write = Qnil;
5196
5197 DEFVAR_LISP ("last-coding-system-used", &Vlast_coding_system_used,
5198 "Coding system used in the latest file or process I/O.");
5199 Vlast_coding_system_used = Qnil;
5200
5201 DEFVAR_BOOL ("inhibit-eol-conversion", &inhibit_eol_conversion,
5202 "*Non-nil inhibit code conversion of end-of-line format in any cases.");
5203 inhibit_eol_conversion = 0;
5204
5205 DEFVAR_BOOL ("inherit-process-coding-system", &inherit_process_coding_system,
5206 "Non-nil means process buffer inherits coding system of process output.\n\
5207 Bind it to t if the process output is to be treated as if it were a file\n\
5208 read from some filesystem.");
5209 inherit_process_coding_system = 0;
5210
5211 DEFVAR_LISP ("file-coding-system-alist", &Vfile_coding_system_alist,
5212 "Alist to decide a coding system to use for a file I/O operation.\n\
5213 The format is ((PATTERN . VAL) ...),\n\
5214 where PATTERN is a regular expression matching a file name,\n\
5215 VAL is a coding system, a cons of coding systems, or a function symbol.\n\
5216 If VAL is a coding system, it is used for both decoding and encoding\n\
5217 the file contents.\n\
5218 If VAL is a cons of coding systems, the car part is used for decoding,\n\
5219 and the cdr part is used for encoding.\n\
5220 If VAL is a function symbol, the function must return a coding system\n\
5221 or a cons of coding systems which are used as above.\n\
5222 \n\
5223 See also the function `find-operation-coding-system'.");
5224 Vfile_coding_system_alist = Qnil;
5225
5226 DEFVAR_LISP ("process-coding-system-alist", &Vprocess_coding_system_alist,
5227 "Alist to decide a coding system to use for a process I/O operation.\n\
5228 The format is ((PATTERN . VAL) ...),\n\
5229 where PATTERN is a regular expression matching a program name,\n\
5230 VAL is a coding system, a cons of coding systems, or a function symbol.\n\
5231 If VAL is a coding system, it is used for both decoding what received\n\
5232 from the program and encoding what sent to the program.\n\
5233 If VAL is a cons of coding systems, the car part is used for decoding,\n\
5234 and the cdr part is used for encoding.\n\
5235 If VAL is a function symbol, the function must return a coding system\n\
5236 or a cons of coding systems which are used as above.\n\
5237 \n\
5238 See also the function `find-operation-coding-system'.");
5239 Vprocess_coding_system_alist = Qnil;
5240
5241 DEFVAR_LISP ("network-coding-system-alist", &Vnetwork_coding_system_alist,
5242 "Alist to decide a coding system to use for a network I/O operation.\n\
5243 The format is ((PATTERN . VAL) ...),\n\
5244 where PATTERN is a regular expression matching a network service name\n\
5245 or is a port number to connect to,\n\
5246 VAL is a coding system, a cons of coding systems, or a function symbol.\n\
5247 If VAL is a coding system, it is used for both decoding what received\n\
5248 from the network stream and encoding what sent to the network stream.\n\
5249 If VAL is a cons of coding systems, the car part is used for decoding,\n\
5250 and the cdr part is used for encoding.\n\
5251 If VAL is a function symbol, the function must return a coding system\n\
5252 or a cons of coding systems which are used as above.\n\
5253 \n\
5254 See also the function `find-operation-coding-system'.");
5255 Vnetwork_coding_system_alist = Qnil;
5256
5257 DEFVAR_INT ("eol-mnemonic-unix", &eol_mnemonic_unix,
5258 "Mnemonic character indicating UNIX-like end-of-line format (i.e. LF) .");
5259 eol_mnemonic_unix = ':';
5260
5261 DEFVAR_INT ("eol-mnemonic-dos", &eol_mnemonic_dos,
5262 "Mnemonic character indicating DOS-like end-of-line format (i.e. CRLF).");
5263 eol_mnemonic_dos = '\\';
5264
5265 DEFVAR_INT ("eol-mnemonic-mac", &eol_mnemonic_mac,
5266 "Mnemonic character indicating MAC-like end-of-line format (i.e. CR).");
5267 eol_mnemonic_mac = '/';
5268
5269 DEFVAR_INT ("eol-mnemonic-undecided", &eol_mnemonic_undecided,
5270 "Mnemonic character indicating end-of-line format is not yet decided.");
5271 eol_mnemonic_undecided = ':';
5272
5273 DEFVAR_LISP ("enable-character-unification", &Venable_character_unification,
5274 "Non-nil means ISO 2022 encoder/decoder do character unification.");
5275 Venable_character_unification = Qt;
5276
5277 DEFVAR_LISP ("standard-character-unification-table-for-decode",
5278 &Vstandard_character_unification_table_for_decode,
5279 "Table for unifying characters when reading.");
5280 Vstandard_character_unification_table_for_decode = Qnil;
5281
5282 DEFVAR_LISP ("standard-character-unification-table-for-encode",
5283 &Vstandard_character_unification_table_for_encode,
5284 "Table for unifying characters when writing.");
5285 Vstandard_character_unification_table_for_encode = Qnil;
5286
5287 DEFVAR_LISP ("charset-revision-table", &Vcharset_revision_alist,
5288 "Alist of charsets vs revision numbers.\n\
5289 While encoding, if a charset (car part of an element) is found,\n\
5290 designate it with the escape sequence identifing revision (cdr part of the element).");
5291 Vcharset_revision_alist = Qnil;
5292
5293 DEFVAR_LISP ("default-process-coding-system",
5294 &Vdefault_process_coding_system,
5295 "Cons of coding systems used for process I/O by default.\n\
5296 The car part is used for decoding a process output,\n\
5297 the cdr part is used for encoding a text to be sent to a process.");
5298 Vdefault_process_coding_system = Qnil;
5299
5300 DEFVAR_LISP ("latin-extra-code-table", &Vlatin_extra_code_table,
5301 "Table of extra Latin codes in the range 128..159 (inclusive).\n\
5302 This is a vector of length 256.\n\
5303 If Nth element is non-nil, the existence of code N in a file\n\
5304 \(or output of subprocess) doesn't prevent it to be detected as\n\
5305 a coding system of ISO 2022 variant which has a flag\n\
5306 `accept-latin-extra-code' t (e.g. iso-latin-1) on reading a file\n\
5307 or reading output of a subprocess.\n\
5308 Only 128th through 159th elements has a meaning.");
5309 Vlatin_extra_code_table = Fmake_vector (make_number (256), Qnil);
5310
5311 DEFVAR_LISP ("select-safe-coding-system-function",
5312 &Vselect_safe_coding_system_function,
5313 "Function to call to select safe coding system for encoding a text.\n\
5314 \n\
5315 If set, this function is called to force a user to select a proper\n\
5316 coding system which can encode the text in the case that a default\n\
5317 coding system used in each operation can't encode the text.\n\
5318 \n\
5319 The default value is `select-safe-codign-system' (which see).");
5320 Vselect_safe_coding_system_function = Qnil;
5321
5322 }
5323
5324 #endif /* emacs */