* lisp.h (EMACS_INTPTR): Remove. All uses changed to intptr_t.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 static Lisp_Object Qwindow_text_change_functions;
322 static Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 static Lisp_Object QCeval, QCpropertize;
325 Lisp_Object QCfile, QCdata;
326 static Lisp_Object Qfontified;
327 static Lisp_Object Qgrow_only;
328 static Lisp_Object Qinhibit_eval_during_redisplay;
329 static Lisp_Object Qbuffer_position, Qposition, Qobject;
330 static Lisp_Object Qright_to_left, Qleft_to_right;
331
332 /* Cursor shapes */
333 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
334
335 /* Pointer shapes */
336 static Lisp_Object Qarrow, Qhand;
337 Lisp_Object Qtext;
338
339 /* Holds the list (error). */
340 static Lisp_Object list_of_error;
341
342 static Lisp_Object Qfontification_functions;
343
344 static Lisp_Object Qwrap_prefix;
345 static Lisp_Object Qline_prefix;
346
347 /* Non-nil means don't actually do any redisplay. */
348
349 Lisp_Object Qinhibit_redisplay;
350
351 /* Names of text properties relevant for redisplay. */
352
353 Lisp_Object Qdisplay;
354
355 Lisp_Object Qspace, QCalign_to;
356 static Lisp_Object QCrelative_width, QCrelative_height;
357 Lisp_Object Qleft_margin, Qright_margin;
358 static Lisp_Object Qspace_width, Qraise;
359 static Lisp_Object Qslice;
360 Lisp_Object Qcenter;
361 static Lisp_Object Qmargin, Qpointer;
362 static Lisp_Object Qline_height;
363
364 #ifdef HAVE_WINDOW_SYSTEM
365
366 /* Test if overflow newline into fringe. Called with iterator IT
367 at or past right window margin, and with IT->current_x set. */
368
369 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
370 (!NILP (Voverflow_newline_into_fringe) \
371 && FRAME_WINDOW_P ((IT)->f) \
372 && ((IT)->bidi_it.paragraph_dir == R2L \
373 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
374 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
375 && (IT)->current_x == (IT)->last_visible_x \
376 && (IT)->line_wrap != WORD_WRAP)
377
378 #else /* !HAVE_WINDOW_SYSTEM */
379 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
380 #endif /* HAVE_WINDOW_SYSTEM */
381
382 /* Test if the display element loaded in IT is a space or tab
383 character. This is used to determine word wrapping. */
384
385 #define IT_DISPLAYING_WHITESPACE(it) \
386 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
387
388 /* Name of the face used to highlight trailing whitespace. */
389
390 static Lisp_Object Qtrailing_whitespace;
391
392 /* Name and number of the face used to highlight escape glyphs. */
393
394 static Lisp_Object Qescape_glyph;
395
396 /* Name and number of the face used to highlight non-breaking spaces. */
397
398 static Lisp_Object Qnobreak_space;
399
400 /* The symbol `image' which is the car of the lists used to represent
401 images in Lisp. Also a tool bar style. */
402
403 Lisp_Object Qimage;
404
405 /* The image map types. */
406 Lisp_Object QCmap;
407 static Lisp_Object QCpointer;
408 static Lisp_Object Qrect, Qcircle, Qpoly;
409
410 /* Tool bar styles */
411 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
412
413 /* Non-zero means print newline to stdout before next mini-buffer
414 message. */
415
416 int noninteractive_need_newline;
417
418 /* Non-zero means print newline to message log before next message. */
419
420 static int message_log_need_newline;
421
422 /* Three markers that message_dolog uses.
423 It could allocate them itself, but that causes trouble
424 in handling memory-full errors. */
425 static Lisp_Object message_dolog_marker1;
426 static Lisp_Object message_dolog_marker2;
427 static Lisp_Object message_dolog_marker3;
428 \f
429 /* The buffer position of the first character appearing entirely or
430 partially on the line of the selected window which contains the
431 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
432 redisplay optimization in redisplay_internal. */
433
434 static struct text_pos this_line_start_pos;
435
436 /* Number of characters past the end of the line above, including the
437 terminating newline. */
438
439 static struct text_pos this_line_end_pos;
440
441 /* The vertical positions and the height of this line. */
442
443 static int this_line_vpos;
444 static int this_line_y;
445 static int this_line_pixel_height;
446
447 /* X position at which this display line starts. Usually zero;
448 negative if first character is partially visible. */
449
450 static int this_line_start_x;
451
452 /* The smallest character position seen by move_it_* functions as they
453 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
454 hscrolled lines, see display_line. */
455
456 static struct text_pos this_line_min_pos;
457
458 /* Buffer that this_line_.* variables are referring to. */
459
460 static struct buffer *this_line_buffer;
461
462
463 /* Values of those variables at last redisplay are stored as
464 properties on `overlay-arrow-position' symbol. However, if
465 Voverlay_arrow_position is a marker, last-arrow-position is its
466 numerical position. */
467
468 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
469
470 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
471 properties on a symbol in overlay-arrow-variable-list. */
472
473 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
474
475 Lisp_Object Qmenu_bar_update_hook;
476
477 /* Nonzero if an overlay arrow has been displayed in this window. */
478
479 static int overlay_arrow_seen;
480
481 /* Number of windows showing the buffer of the selected window (or
482 another buffer with the same base buffer). keyboard.c refers to
483 this. */
484
485 int buffer_shared;
486
487 /* Vector containing glyphs for an ellipsis `...'. */
488
489 static Lisp_Object default_invis_vector[3];
490
491 /* This is the window where the echo area message was displayed. It
492 is always a mini-buffer window, but it may not be the same window
493 currently active as a mini-buffer. */
494
495 Lisp_Object echo_area_window;
496
497 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
498 pushes the current message and the value of
499 message_enable_multibyte on the stack, the function restore_message
500 pops the stack and displays MESSAGE again. */
501
502 static Lisp_Object Vmessage_stack;
503
504 /* Nonzero means multibyte characters were enabled when the echo area
505 message was specified. */
506
507 static int message_enable_multibyte;
508
509 /* Nonzero if we should redraw the mode lines on the next redisplay. */
510
511 int update_mode_lines;
512
513 /* Nonzero if window sizes or contents have changed since last
514 redisplay that finished. */
515
516 int windows_or_buffers_changed;
517
518 /* Nonzero means a frame's cursor type has been changed. */
519
520 int cursor_type_changed;
521
522 /* Nonzero after display_mode_line if %l was used and it displayed a
523 line number. */
524
525 static int line_number_displayed;
526
527 /* The name of the *Messages* buffer, a string. */
528
529 static Lisp_Object Vmessages_buffer_name;
530
531 /* Current, index 0, and last displayed echo area message. Either
532 buffers from echo_buffers, or nil to indicate no message. */
533
534 Lisp_Object echo_area_buffer[2];
535
536 /* The buffers referenced from echo_area_buffer. */
537
538 static Lisp_Object echo_buffer[2];
539
540 /* A vector saved used in with_area_buffer to reduce consing. */
541
542 static Lisp_Object Vwith_echo_area_save_vector;
543
544 /* Non-zero means display_echo_area should display the last echo area
545 message again. Set by redisplay_preserve_echo_area. */
546
547 static int display_last_displayed_message_p;
548
549 /* Nonzero if echo area is being used by print; zero if being used by
550 message. */
551
552 static int message_buf_print;
553
554 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
555
556 static Lisp_Object Qinhibit_menubar_update;
557 static Lisp_Object Qmessage_truncate_lines;
558
559 /* Set to 1 in clear_message to make redisplay_internal aware
560 of an emptied echo area. */
561
562 static int message_cleared_p;
563
564 /* A scratch glyph row with contents used for generating truncation
565 glyphs. Also used in direct_output_for_insert. */
566
567 #define MAX_SCRATCH_GLYPHS 100
568 static struct glyph_row scratch_glyph_row;
569 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
570
571 /* Ascent and height of the last line processed by move_it_to. */
572
573 static int last_max_ascent, last_height;
574
575 /* Non-zero if there's a help-echo in the echo area. */
576
577 int help_echo_showing_p;
578
579 /* If >= 0, computed, exact values of mode-line and header-line height
580 to use in the macros CURRENT_MODE_LINE_HEIGHT and
581 CURRENT_HEADER_LINE_HEIGHT. */
582
583 int current_mode_line_height, current_header_line_height;
584
585 /* The maximum distance to look ahead for text properties. Values
586 that are too small let us call compute_char_face and similar
587 functions too often which is expensive. Values that are too large
588 let us call compute_char_face and alike too often because we
589 might not be interested in text properties that far away. */
590
591 #define TEXT_PROP_DISTANCE_LIMIT 100
592
593 #if GLYPH_DEBUG
594
595 /* Non-zero means print traces of redisplay if compiled with
596 GLYPH_DEBUG != 0. */
597
598 int trace_redisplay_p;
599
600 #endif /* GLYPH_DEBUG */
601
602 #ifdef DEBUG_TRACE_MOVE
603 /* Non-zero means trace with TRACE_MOVE to stderr. */
604 int trace_move;
605
606 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
607 #else
608 #define TRACE_MOVE(x) (void) 0
609 #endif
610
611 static Lisp_Object Qauto_hscroll_mode;
612
613 /* Buffer being redisplayed -- for redisplay_window_error. */
614
615 static struct buffer *displayed_buffer;
616
617 /* Value returned from text property handlers (see below). */
618
619 enum prop_handled
620 {
621 HANDLED_NORMALLY,
622 HANDLED_RECOMPUTE_PROPS,
623 HANDLED_OVERLAY_STRING_CONSUMED,
624 HANDLED_RETURN
625 };
626
627 /* A description of text properties that redisplay is interested
628 in. */
629
630 struct props
631 {
632 /* The name of the property. */
633 Lisp_Object *name;
634
635 /* A unique index for the property. */
636 enum prop_idx idx;
637
638 /* A handler function called to set up iterator IT from the property
639 at IT's current position. Value is used to steer handle_stop. */
640 enum prop_handled (*handler) (struct it *it);
641 };
642
643 static enum prop_handled handle_face_prop (struct it *);
644 static enum prop_handled handle_invisible_prop (struct it *);
645 static enum prop_handled handle_display_prop (struct it *);
646 static enum prop_handled handle_composition_prop (struct it *);
647 static enum prop_handled handle_overlay_change (struct it *);
648 static enum prop_handled handle_fontified_prop (struct it *);
649
650 /* Properties handled by iterators. */
651
652 static struct props it_props[] =
653 {
654 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
655 /* Handle `face' before `display' because some sub-properties of
656 `display' need to know the face. */
657 {&Qface, FACE_PROP_IDX, handle_face_prop},
658 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
659 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
660 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
661 {NULL, 0, NULL}
662 };
663
664 /* Value is the position described by X. If X is a marker, value is
665 the marker_position of X. Otherwise, value is X. */
666
667 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
668
669 /* Enumeration returned by some move_it_.* functions internally. */
670
671 enum move_it_result
672 {
673 /* Not used. Undefined value. */
674 MOVE_UNDEFINED,
675
676 /* Move ended at the requested buffer position or ZV. */
677 MOVE_POS_MATCH_OR_ZV,
678
679 /* Move ended at the requested X pixel position. */
680 MOVE_X_REACHED,
681
682 /* Move within a line ended at the end of a line that must be
683 continued. */
684 MOVE_LINE_CONTINUED,
685
686 /* Move within a line ended at the end of a line that would
687 be displayed truncated. */
688 MOVE_LINE_TRUNCATED,
689
690 /* Move within a line ended at a line end. */
691 MOVE_NEWLINE_OR_CR
692 };
693
694 /* This counter is used to clear the face cache every once in a while
695 in redisplay_internal. It is incremented for each redisplay.
696 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
697 cleared. */
698
699 #define CLEAR_FACE_CACHE_COUNT 500
700 static int clear_face_cache_count;
701
702 /* Similarly for the image cache. */
703
704 #ifdef HAVE_WINDOW_SYSTEM
705 #define CLEAR_IMAGE_CACHE_COUNT 101
706 static int clear_image_cache_count;
707
708 /* Null glyph slice */
709 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
710 #endif
711
712 /* Non-zero while redisplay_internal is in progress. */
713
714 int redisplaying_p;
715
716 static Lisp_Object Qinhibit_free_realized_faces;
717
718 /* If a string, XTread_socket generates an event to display that string.
719 (The display is done in read_char.) */
720
721 Lisp_Object help_echo_string;
722 Lisp_Object help_echo_window;
723 Lisp_Object help_echo_object;
724 EMACS_INT help_echo_pos;
725
726 /* Temporary variable for XTread_socket. */
727
728 Lisp_Object previous_help_echo_string;
729
730 /* Platform-independent portion of hourglass implementation. */
731
732 /* Non-zero means an hourglass cursor is currently shown. */
733 int hourglass_shown_p;
734
735 /* If non-null, an asynchronous timer that, when it expires, displays
736 an hourglass cursor on all frames. */
737 struct atimer *hourglass_atimer;
738
739 /* Name of the face used to display glyphless characters. */
740 Lisp_Object Qglyphless_char;
741
742 /* Symbol for the purpose of Vglyphless_char_display. */
743 static Lisp_Object Qglyphless_char_display;
744
745 /* Method symbols for Vglyphless_char_display. */
746 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
747
748 /* Default pixel width of `thin-space' display method. */
749 #define THIN_SPACE_WIDTH 1
750
751 /* Default number of seconds to wait before displaying an hourglass
752 cursor. */
753 #define DEFAULT_HOURGLASS_DELAY 1
754
755 \f
756 /* Function prototypes. */
757
758 static void setup_for_ellipsis (struct it *, int);
759 static void set_iterator_to_next (struct it *, int);
760 static void mark_window_display_accurate_1 (struct window *, int);
761 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
762 static int display_prop_string_p (Lisp_Object, Lisp_Object);
763 static int cursor_row_p (struct glyph_row *);
764 static int redisplay_mode_lines (Lisp_Object, int);
765 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
766
767 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
768
769 static void handle_line_prefix (struct it *);
770
771 static void pint2str (char *, int, EMACS_INT);
772 static void pint2hrstr (char *, int, EMACS_INT);
773 static struct text_pos run_window_scroll_functions (Lisp_Object,
774 struct text_pos);
775 static void reconsider_clip_changes (struct window *, struct buffer *);
776 static int text_outside_line_unchanged_p (struct window *,
777 EMACS_INT, EMACS_INT);
778 static void store_mode_line_noprop_char (char);
779 static int store_mode_line_noprop (const char *, int, int);
780 static void handle_stop (struct it *);
781 static void handle_stop_backwards (struct it *, EMACS_INT);
782 static int single_display_spec_intangible_p (Lisp_Object);
783 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
784 static void ensure_echo_area_buffers (void);
785 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
786 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
787 static int with_echo_area_buffer (struct window *, int,
788 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
789 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
790 static void clear_garbaged_frames (void);
791 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
792 static void pop_message (void);
793 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
794 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
795 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
796 static int display_echo_area (struct window *);
797 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
798 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
799 static Lisp_Object unwind_redisplay (Lisp_Object);
800 static int string_char_and_length (const unsigned char *, int *);
801 static struct text_pos display_prop_end (struct it *, Lisp_Object,
802 struct text_pos);
803 static int compute_window_start_on_continuation_line (struct window *);
804 static Lisp_Object safe_eval_handler (Lisp_Object);
805 static void insert_left_trunc_glyphs (struct it *);
806 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
807 Lisp_Object);
808 static void extend_face_to_end_of_line (struct it *);
809 static int append_space_for_newline (struct it *, int);
810 static int cursor_row_fully_visible_p (struct window *, int, int);
811 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
812 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
813 static int trailing_whitespace_p (EMACS_INT);
814 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT);
815 static void push_it (struct it *);
816 static void pop_it (struct it *);
817 static void sync_frame_with_window_matrix_rows (struct window *);
818 static void select_frame_for_redisplay (Lisp_Object);
819 static void redisplay_internal (void);
820 static int echo_area_display (int);
821 static void redisplay_windows (Lisp_Object);
822 static void redisplay_window (Lisp_Object, int);
823 static Lisp_Object redisplay_window_error (Lisp_Object);
824 static Lisp_Object redisplay_window_0 (Lisp_Object);
825 static Lisp_Object redisplay_window_1 (Lisp_Object);
826 static int set_cursor_from_row (struct window *, struct glyph_row *,
827 struct glyph_matrix *, EMACS_INT, EMACS_INT,
828 int, int);
829 static int update_menu_bar (struct frame *, int, int);
830 static int try_window_reusing_current_matrix (struct window *);
831 static int try_window_id (struct window *);
832 static int display_line (struct it *);
833 static int display_mode_lines (struct window *);
834 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
835 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
836 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
837 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
838 static void display_menu_bar (struct window *);
839 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
840 EMACS_INT *);
841 static int display_string (const char *, Lisp_Object, Lisp_Object,
842 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
843 static void compute_line_metrics (struct it *);
844 static void run_redisplay_end_trigger_hook (struct it *);
845 static int get_overlay_strings (struct it *, EMACS_INT);
846 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
847 static void next_overlay_string (struct it *);
848 static void reseat (struct it *, struct text_pos, int);
849 static void reseat_1 (struct it *, struct text_pos, int);
850 static void back_to_previous_visible_line_start (struct it *);
851 void reseat_at_previous_visible_line_start (struct it *);
852 static void reseat_at_next_visible_line_start (struct it *, int);
853 static int next_element_from_ellipsis (struct it *);
854 static int next_element_from_display_vector (struct it *);
855 static int next_element_from_string (struct it *);
856 static int next_element_from_c_string (struct it *);
857 static int next_element_from_buffer (struct it *);
858 static int next_element_from_composition (struct it *);
859 static int next_element_from_image (struct it *);
860 static int next_element_from_stretch (struct it *);
861 static void load_overlay_strings (struct it *, EMACS_INT);
862 static int init_from_display_pos (struct it *, struct window *,
863 struct display_pos *);
864 static void reseat_to_string (struct it *, const char *,
865 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
866 static int get_next_display_element (struct it *);
867 static enum move_it_result
868 move_it_in_display_line_to (struct it *, EMACS_INT, int,
869 enum move_operation_enum);
870 void move_it_vertically_backward (struct it *, int);
871 static void init_to_row_start (struct it *, struct window *,
872 struct glyph_row *);
873 static int init_to_row_end (struct it *, struct window *,
874 struct glyph_row *);
875 static void back_to_previous_line_start (struct it *);
876 static int forward_to_next_line_start (struct it *, int *);
877 static struct text_pos string_pos_nchars_ahead (struct text_pos,
878 Lisp_Object, EMACS_INT);
879 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
880 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
881 static EMACS_INT number_of_chars (const char *, int);
882 static void compute_stop_pos (struct it *);
883 static void compute_string_pos (struct text_pos *, struct text_pos,
884 Lisp_Object);
885 static int face_before_or_after_it_pos (struct it *, int);
886 static EMACS_INT next_overlay_change (EMACS_INT);
887 static int handle_single_display_spec (struct it *, Lisp_Object,
888 Lisp_Object, Lisp_Object,
889 struct text_pos *, int);
890 static int underlying_face_id (struct it *);
891 static int in_ellipses_for_invisible_text_p (struct display_pos *,
892 struct window *);
893
894 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
895 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
896
897 #ifdef HAVE_WINDOW_SYSTEM
898
899 static void x_consider_frame_title (Lisp_Object);
900 static int tool_bar_lines_needed (struct frame *, int *);
901 static void update_tool_bar (struct frame *, int);
902 static void build_desired_tool_bar_string (struct frame *f);
903 static int redisplay_tool_bar (struct frame *);
904 static void display_tool_bar_line (struct it *, int);
905 static void notice_overwritten_cursor (struct window *,
906 enum glyph_row_area,
907 int, int, int, int);
908 static void append_stretch_glyph (struct it *, Lisp_Object,
909 int, int, int);
910
911
912 #endif /* HAVE_WINDOW_SYSTEM */
913
914 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
915 static int coords_in_mouse_face_p (struct window *, int, int);
916
917
918 \f
919 /***********************************************************************
920 Window display dimensions
921 ***********************************************************************/
922
923 /* Return the bottom boundary y-position for text lines in window W.
924 This is the first y position at which a line cannot start.
925 It is relative to the top of the window.
926
927 This is the height of W minus the height of a mode line, if any. */
928
929 INLINE int
930 window_text_bottom_y (struct window *w)
931 {
932 int height = WINDOW_TOTAL_HEIGHT (w);
933
934 if (WINDOW_WANTS_MODELINE_P (w))
935 height -= CURRENT_MODE_LINE_HEIGHT (w);
936 return height;
937 }
938
939 /* Return the pixel width of display area AREA of window W. AREA < 0
940 means return the total width of W, not including fringes to
941 the left and right of the window. */
942
943 INLINE int
944 window_box_width (struct window *w, int area)
945 {
946 int cols = XFASTINT (w->total_cols);
947 int pixels = 0;
948
949 if (!w->pseudo_window_p)
950 {
951 cols -= WINDOW_SCROLL_BAR_COLS (w);
952
953 if (area == TEXT_AREA)
954 {
955 if (INTEGERP (w->left_margin_cols))
956 cols -= XFASTINT (w->left_margin_cols);
957 if (INTEGERP (w->right_margin_cols))
958 cols -= XFASTINT (w->right_margin_cols);
959 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
960 }
961 else if (area == LEFT_MARGIN_AREA)
962 {
963 cols = (INTEGERP (w->left_margin_cols)
964 ? XFASTINT (w->left_margin_cols) : 0);
965 pixels = 0;
966 }
967 else if (area == RIGHT_MARGIN_AREA)
968 {
969 cols = (INTEGERP (w->right_margin_cols)
970 ? XFASTINT (w->right_margin_cols) : 0);
971 pixels = 0;
972 }
973 }
974
975 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
976 }
977
978
979 /* Return the pixel height of the display area of window W, not
980 including mode lines of W, if any. */
981
982 INLINE int
983 window_box_height (struct window *w)
984 {
985 struct frame *f = XFRAME (w->frame);
986 int height = WINDOW_TOTAL_HEIGHT (w);
987
988 xassert (height >= 0);
989
990 /* Note: the code below that determines the mode-line/header-line
991 height is essentially the same as that contained in the macro
992 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
993 the appropriate glyph row has its `mode_line_p' flag set,
994 and if it doesn't, uses estimate_mode_line_height instead. */
995
996 if (WINDOW_WANTS_MODELINE_P (w))
997 {
998 struct glyph_row *ml_row
999 = (w->current_matrix && w->current_matrix->rows
1000 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1001 : 0);
1002 if (ml_row && ml_row->mode_line_p)
1003 height -= ml_row->height;
1004 else
1005 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1006 }
1007
1008 if (WINDOW_WANTS_HEADER_LINE_P (w))
1009 {
1010 struct glyph_row *hl_row
1011 = (w->current_matrix && w->current_matrix->rows
1012 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1013 : 0);
1014 if (hl_row && hl_row->mode_line_p)
1015 height -= hl_row->height;
1016 else
1017 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1018 }
1019
1020 /* With a very small font and a mode-line that's taller than
1021 default, we might end up with a negative height. */
1022 return max (0, height);
1023 }
1024
1025 /* Return the window-relative coordinate of the left edge of display
1026 area AREA of window W. AREA < 0 means return the left edge of the
1027 whole window, to the right of the left fringe of W. */
1028
1029 INLINE int
1030 window_box_left_offset (struct window *w, int area)
1031 {
1032 int x;
1033
1034 if (w->pseudo_window_p)
1035 return 0;
1036
1037 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1038
1039 if (area == TEXT_AREA)
1040 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1041 + window_box_width (w, LEFT_MARGIN_AREA));
1042 else if (area == RIGHT_MARGIN_AREA)
1043 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1044 + window_box_width (w, LEFT_MARGIN_AREA)
1045 + window_box_width (w, TEXT_AREA)
1046 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1047 ? 0
1048 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1049 else if (area == LEFT_MARGIN_AREA
1050 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1051 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1052
1053 return x;
1054 }
1055
1056
1057 /* Return the window-relative coordinate of the right edge of display
1058 area AREA of window W. AREA < 0 means return the right edge of the
1059 whole window, to the left of the right fringe of W. */
1060
1061 INLINE int
1062 window_box_right_offset (struct window *w, int area)
1063 {
1064 return window_box_left_offset (w, area) + window_box_width (w, area);
1065 }
1066
1067 /* Return the frame-relative coordinate of the left edge of display
1068 area AREA of window W. AREA < 0 means return the left edge of the
1069 whole window, to the right of the left fringe of W. */
1070
1071 INLINE int
1072 window_box_left (struct window *w, int area)
1073 {
1074 struct frame *f = XFRAME (w->frame);
1075 int x;
1076
1077 if (w->pseudo_window_p)
1078 return FRAME_INTERNAL_BORDER_WIDTH (f);
1079
1080 x = (WINDOW_LEFT_EDGE_X (w)
1081 + window_box_left_offset (w, area));
1082
1083 return x;
1084 }
1085
1086
1087 /* Return the frame-relative coordinate of the right edge of display
1088 area AREA of window W. AREA < 0 means return the right edge of the
1089 whole window, to the left of the right fringe of W. */
1090
1091 INLINE int
1092 window_box_right (struct window *w, int area)
1093 {
1094 return window_box_left (w, area) + window_box_width (w, area);
1095 }
1096
1097 /* Get the bounding box of the display area AREA of window W, without
1098 mode lines, in frame-relative coordinates. AREA < 0 means the
1099 whole window, not including the left and right fringes of
1100 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1101 coordinates of the upper-left corner of the box. Return in
1102 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1103
1104 INLINE void
1105 window_box (struct window *w, int area, int *box_x, int *box_y,
1106 int *box_width, int *box_height)
1107 {
1108 if (box_width)
1109 *box_width = window_box_width (w, area);
1110 if (box_height)
1111 *box_height = window_box_height (w);
1112 if (box_x)
1113 *box_x = window_box_left (w, area);
1114 if (box_y)
1115 {
1116 *box_y = WINDOW_TOP_EDGE_Y (w);
1117 if (WINDOW_WANTS_HEADER_LINE_P (w))
1118 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1119 }
1120 }
1121
1122
1123 /* Get the bounding box of the display area AREA of window W, without
1124 mode lines. AREA < 0 means the whole window, not including the
1125 left and right fringe of the window. Return in *TOP_LEFT_X
1126 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1127 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1128 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1129 box. */
1130
1131 static INLINE void
1132 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1133 int *bottom_right_x, int *bottom_right_y)
1134 {
1135 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1136 bottom_right_y);
1137 *bottom_right_x += *top_left_x;
1138 *bottom_right_y += *top_left_y;
1139 }
1140
1141
1142 \f
1143 /***********************************************************************
1144 Utilities
1145 ***********************************************************************/
1146
1147 /* Return the bottom y-position of the line the iterator IT is in.
1148 This can modify IT's settings. */
1149
1150 int
1151 line_bottom_y (struct it *it)
1152 {
1153 int line_height = it->max_ascent + it->max_descent;
1154 int line_top_y = it->current_y;
1155
1156 if (line_height == 0)
1157 {
1158 if (last_height)
1159 line_height = last_height;
1160 else if (IT_CHARPOS (*it) < ZV)
1161 {
1162 move_it_by_lines (it, 1);
1163 line_height = (it->max_ascent || it->max_descent
1164 ? it->max_ascent + it->max_descent
1165 : last_height);
1166 }
1167 else
1168 {
1169 struct glyph_row *row = it->glyph_row;
1170
1171 /* Use the default character height. */
1172 it->glyph_row = NULL;
1173 it->what = IT_CHARACTER;
1174 it->c = ' ';
1175 it->len = 1;
1176 PRODUCE_GLYPHS (it);
1177 line_height = it->ascent + it->descent;
1178 it->glyph_row = row;
1179 }
1180 }
1181
1182 return line_top_y + line_height;
1183 }
1184
1185
1186 /* Return 1 if position CHARPOS is visible in window W.
1187 CHARPOS < 0 means return info about WINDOW_END position.
1188 If visible, set *X and *Y to pixel coordinates of top left corner.
1189 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1190 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1191
1192 int
1193 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1194 int *rtop, int *rbot, int *rowh, int *vpos)
1195 {
1196 struct it it;
1197 struct text_pos top;
1198 int visible_p = 0;
1199 struct buffer *old_buffer = NULL;
1200
1201 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1202 return visible_p;
1203
1204 if (XBUFFER (w->buffer) != current_buffer)
1205 {
1206 old_buffer = current_buffer;
1207 set_buffer_internal_1 (XBUFFER (w->buffer));
1208 }
1209
1210 SET_TEXT_POS_FROM_MARKER (top, w->start);
1211
1212 /* Compute exact mode line heights. */
1213 if (WINDOW_WANTS_MODELINE_P (w))
1214 current_mode_line_height
1215 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1216 BVAR (current_buffer, mode_line_format));
1217
1218 if (WINDOW_WANTS_HEADER_LINE_P (w))
1219 current_header_line_height
1220 = display_mode_line (w, HEADER_LINE_FACE_ID,
1221 BVAR (current_buffer, header_line_format));
1222
1223 start_display (&it, w, top);
1224 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1225 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1226
1227 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1228 {
1229 /* We have reached CHARPOS, or passed it. How the call to
1230 move_it_to can overshoot: (i) If CHARPOS is on invisible
1231 text, move_it_to stops at the end of the invisible text,
1232 after CHARPOS. (ii) If CHARPOS is in a display vector,
1233 move_it_to stops on its last glyph. */
1234 int top_x = it.current_x;
1235 int top_y = it.current_y;
1236 enum it_method it_method = it.method;
1237 /* Calling line_bottom_y may change it.method, it.position, etc. */
1238 int bottom_y = (last_height = 0, line_bottom_y (&it));
1239 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1240
1241 if (top_y < window_top_y)
1242 visible_p = bottom_y > window_top_y;
1243 else if (top_y < it.last_visible_y)
1244 visible_p = 1;
1245 if (visible_p)
1246 {
1247 if (it_method == GET_FROM_DISPLAY_VECTOR)
1248 {
1249 /* We stopped on the last glyph of a display vector.
1250 Try and recompute. Hack alert! */
1251 if (charpos < 2 || top.charpos >= charpos)
1252 top_x = it.glyph_row->x;
1253 else
1254 {
1255 struct it it2;
1256 start_display (&it2, w, top);
1257 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1258 get_next_display_element (&it2);
1259 PRODUCE_GLYPHS (&it2);
1260 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1261 || it2.current_x > it2.last_visible_x)
1262 top_x = it.glyph_row->x;
1263 else
1264 {
1265 top_x = it2.current_x;
1266 top_y = it2.current_y;
1267 }
1268 }
1269 }
1270
1271 *x = top_x;
1272 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1273 *rtop = max (0, window_top_y - top_y);
1274 *rbot = max (0, bottom_y - it.last_visible_y);
1275 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1276 - max (top_y, window_top_y)));
1277 *vpos = it.vpos;
1278 }
1279 }
1280 else
1281 {
1282 struct it it2;
1283
1284 it2 = it;
1285 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1286 move_it_by_lines (&it, 1);
1287 if (charpos < IT_CHARPOS (it)
1288 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1289 {
1290 visible_p = 1;
1291 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1292 *x = it2.current_x;
1293 *y = it2.current_y + it2.max_ascent - it2.ascent;
1294 *rtop = max (0, -it2.current_y);
1295 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1296 - it.last_visible_y));
1297 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1298 it.last_visible_y)
1299 - max (it2.current_y,
1300 WINDOW_HEADER_LINE_HEIGHT (w))));
1301 *vpos = it2.vpos;
1302 }
1303 }
1304
1305 if (old_buffer)
1306 set_buffer_internal_1 (old_buffer);
1307
1308 current_header_line_height = current_mode_line_height = -1;
1309
1310 if (visible_p && XFASTINT (w->hscroll) > 0)
1311 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1312
1313 #if 0
1314 /* Debugging code. */
1315 if (visible_p)
1316 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1317 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1318 else
1319 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1320 #endif
1321
1322 return visible_p;
1323 }
1324
1325
1326 /* Return the next character from STR. Return in *LEN the length of
1327 the character. This is like STRING_CHAR_AND_LENGTH but never
1328 returns an invalid character. If we find one, we return a `?', but
1329 with the length of the invalid character. */
1330
1331 static INLINE int
1332 string_char_and_length (const unsigned char *str, int *len)
1333 {
1334 int c;
1335
1336 c = STRING_CHAR_AND_LENGTH (str, *len);
1337 if (!CHAR_VALID_P (c, 1))
1338 /* We may not change the length here because other places in Emacs
1339 don't use this function, i.e. they silently accept invalid
1340 characters. */
1341 c = '?';
1342
1343 return c;
1344 }
1345
1346
1347
1348 /* Given a position POS containing a valid character and byte position
1349 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1350
1351 static struct text_pos
1352 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1353 {
1354 xassert (STRINGP (string) && nchars >= 0);
1355
1356 if (STRING_MULTIBYTE (string))
1357 {
1358 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1359 int len;
1360
1361 while (nchars--)
1362 {
1363 string_char_and_length (p, &len);
1364 p += len;
1365 CHARPOS (pos) += 1;
1366 BYTEPOS (pos) += len;
1367 }
1368 }
1369 else
1370 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1371
1372 return pos;
1373 }
1374
1375
1376 /* Value is the text position, i.e. character and byte position,
1377 for character position CHARPOS in STRING. */
1378
1379 static INLINE struct text_pos
1380 string_pos (EMACS_INT charpos, Lisp_Object string)
1381 {
1382 struct text_pos pos;
1383 xassert (STRINGP (string));
1384 xassert (charpos >= 0);
1385 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1386 return pos;
1387 }
1388
1389
1390 /* Value is a text position, i.e. character and byte position, for
1391 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1392 means recognize multibyte characters. */
1393
1394 static struct text_pos
1395 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1396 {
1397 struct text_pos pos;
1398
1399 xassert (s != NULL);
1400 xassert (charpos >= 0);
1401
1402 if (multibyte_p)
1403 {
1404 int len;
1405
1406 SET_TEXT_POS (pos, 0, 0);
1407 while (charpos--)
1408 {
1409 string_char_and_length ((const unsigned char *) s, &len);
1410 s += len;
1411 CHARPOS (pos) += 1;
1412 BYTEPOS (pos) += len;
1413 }
1414 }
1415 else
1416 SET_TEXT_POS (pos, charpos, charpos);
1417
1418 return pos;
1419 }
1420
1421
1422 /* Value is the number of characters in C string S. MULTIBYTE_P
1423 non-zero means recognize multibyte characters. */
1424
1425 static EMACS_INT
1426 number_of_chars (const char *s, int multibyte_p)
1427 {
1428 EMACS_INT nchars;
1429
1430 if (multibyte_p)
1431 {
1432 EMACS_INT rest = strlen (s);
1433 int len;
1434 const unsigned char *p = (const unsigned char *) s;
1435
1436 for (nchars = 0; rest > 0; ++nchars)
1437 {
1438 string_char_and_length (p, &len);
1439 rest -= len, p += len;
1440 }
1441 }
1442 else
1443 nchars = strlen (s);
1444
1445 return nchars;
1446 }
1447
1448
1449 /* Compute byte position NEWPOS->bytepos corresponding to
1450 NEWPOS->charpos. POS is a known position in string STRING.
1451 NEWPOS->charpos must be >= POS.charpos. */
1452
1453 static void
1454 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1455 {
1456 xassert (STRINGP (string));
1457 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1458
1459 if (STRING_MULTIBYTE (string))
1460 *newpos = string_pos_nchars_ahead (pos, string,
1461 CHARPOS (*newpos) - CHARPOS (pos));
1462 else
1463 BYTEPOS (*newpos) = CHARPOS (*newpos);
1464 }
1465
1466 /* EXPORT:
1467 Return an estimation of the pixel height of mode or header lines on
1468 frame F. FACE_ID specifies what line's height to estimate. */
1469
1470 int
1471 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1472 {
1473 #ifdef HAVE_WINDOW_SYSTEM
1474 if (FRAME_WINDOW_P (f))
1475 {
1476 int height = FONT_HEIGHT (FRAME_FONT (f));
1477
1478 /* This function is called so early when Emacs starts that the face
1479 cache and mode line face are not yet initialized. */
1480 if (FRAME_FACE_CACHE (f))
1481 {
1482 struct face *face = FACE_FROM_ID (f, face_id);
1483 if (face)
1484 {
1485 if (face->font)
1486 height = FONT_HEIGHT (face->font);
1487 if (face->box_line_width > 0)
1488 height += 2 * face->box_line_width;
1489 }
1490 }
1491
1492 return height;
1493 }
1494 #endif
1495
1496 return 1;
1497 }
1498
1499 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1500 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1501 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1502 not force the value into range. */
1503
1504 void
1505 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1506 int *x, int *y, NativeRectangle *bounds, int noclip)
1507 {
1508
1509 #ifdef HAVE_WINDOW_SYSTEM
1510 if (FRAME_WINDOW_P (f))
1511 {
1512 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1513 even for negative values. */
1514 if (pix_x < 0)
1515 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1516 if (pix_y < 0)
1517 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1518
1519 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1520 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1521
1522 if (bounds)
1523 STORE_NATIVE_RECT (*bounds,
1524 FRAME_COL_TO_PIXEL_X (f, pix_x),
1525 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1526 FRAME_COLUMN_WIDTH (f) - 1,
1527 FRAME_LINE_HEIGHT (f) - 1);
1528
1529 if (!noclip)
1530 {
1531 if (pix_x < 0)
1532 pix_x = 0;
1533 else if (pix_x > FRAME_TOTAL_COLS (f))
1534 pix_x = FRAME_TOTAL_COLS (f);
1535
1536 if (pix_y < 0)
1537 pix_y = 0;
1538 else if (pix_y > FRAME_LINES (f))
1539 pix_y = FRAME_LINES (f);
1540 }
1541 }
1542 #endif
1543
1544 *x = pix_x;
1545 *y = pix_y;
1546 }
1547
1548
1549 /* Find the glyph under window-relative coordinates X/Y in window W.
1550 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1551 strings. Return in *HPOS and *VPOS the row and column number of
1552 the glyph found. Return in *AREA the glyph area containing X.
1553 Value is a pointer to the glyph found or null if X/Y is not on
1554 text, or we can't tell because W's current matrix is not up to
1555 date. */
1556
1557 static
1558 struct glyph *
1559 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1560 int *dx, int *dy, int *area)
1561 {
1562 struct glyph *glyph, *end;
1563 struct glyph_row *row = NULL;
1564 int x0, i;
1565
1566 /* Find row containing Y. Give up if some row is not enabled. */
1567 for (i = 0; i < w->current_matrix->nrows; ++i)
1568 {
1569 row = MATRIX_ROW (w->current_matrix, i);
1570 if (!row->enabled_p)
1571 return NULL;
1572 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1573 break;
1574 }
1575
1576 *vpos = i;
1577 *hpos = 0;
1578
1579 /* Give up if Y is not in the window. */
1580 if (i == w->current_matrix->nrows)
1581 return NULL;
1582
1583 /* Get the glyph area containing X. */
1584 if (w->pseudo_window_p)
1585 {
1586 *area = TEXT_AREA;
1587 x0 = 0;
1588 }
1589 else
1590 {
1591 if (x < window_box_left_offset (w, TEXT_AREA))
1592 {
1593 *area = LEFT_MARGIN_AREA;
1594 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1595 }
1596 else if (x < window_box_right_offset (w, TEXT_AREA))
1597 {
1598 *area = TEXT_AREA;
1599 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1600 }
1601 else
1602 {
1603 *area = RIGHT_MARGIN_AREA;
1604 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1605 }
1606 }
1607
1608 /* Find glyph containing X. */
1609 glyph = row->glyphs[*area];
1610 end = glyph + row->used[*area];
1611 x -= x0;
1612 while (glyph < end && x >= glyph->pixel_width)
1613 {
1614 x -= glyph->pixel_width;
1615 ++glyph;
1616 }
1617
1618 if (glyph == end)
1619 return NULL;
1620
1621 if (dx)
1622 {
1623 *dx = x;
1624 *dy = y - (row->y + row->ascent - glyph->ascent);
1625 }
1626
1627 *hpos = glyph - row->glyphs[*area];
1628 return glyph;
1629 }
1630
1631 /* Convert frame-relative x/y to coordinates relative to window W.
1632 Takes pseudo-windows into account. */
1633
1634 static void
1635 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1636 {
1637 if (w->pseudo_window_p)
1638 {
1639 /* A pseudo-window is always full-width, and starts at the
1640 left edge of the frame, plus a frame border. */
1641 struct frame *f = XFRAME (w->frame);
1642 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1643 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1644 }
1645 else
1646 {
1647 *x -= WINDOW_LEFT_EDGE_X (w);
1648 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1649 }
1650 }
1651
1652 #ifdef HAVE_WINDOW_SYSTEM
1653
1654 /* EXPORT:
1655 Return in RECTS[] at most N clipping rectangles for glyph string S.
1656 Return the number of stored rectangles. */
1657
1658 int
1659 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1660 {
1661 XRectangle r;
1662
1663 if (n <= 0)
1664 return 0;
1665
1666 if (s->row->full_width_p)
1667 {
1668 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1669 r.x = WINDOW_LEFT_EDGE_X (s->w);
1670 r.width = WINDOW_TOTAL_WIDTH (s->w);
1671
1672 /* Unless displaying a mode or menu bar line, which are always
1673 fully visible, clip to the visible part of the row. */
1674 if (s->w->pseudo_window_p)
1675 r.height = s->row->visible_height;
1676 else
1677 r.height = s->height;
1678 }
1679 else
1680 {
1681 /* This is a text line that may be partially visible. */
1682 r.x = window_box_left (s->w, s->area);
1683 r.width = window_box_width (s->w, s->area);
1684 r.height = s->row->visible_height;
1685 }
1686
1687 if (s->clip_head)
1688 if (r.x < s->clip_head->x)
1689 {
1690 if (r.width >= s->clip_head->x - r.x)
1691 r.width -= s->clip_head->x - r.x;
1692 else
1693 r.width = 0;
1694 r.x = s->clip_head->x;
1695 }
1696 if (s->clip_tail)
1697 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1698 {
1699 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1700 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1701 else
1702 r.width = 0;
1703 }
1704
1705 /* If S draws overlapping rows, it's sufficient to use the top and
1706 bottom of the window for clipping because this glyph string
1707 intentionally draws over other lines. */
1708 if (s->for_overlaps)
1709 {
1710 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1711 r.height = window_text_bottom_y (s->w) - r.y;
1712
1713 /* Alas, the above simple strategy does not work for the
1714 environments with anti-aliased text: if the same text is
1715 drawn onto the same place multiple times, it gets thicker.
1716 If the overlap we are processing is for the erased cursor, we
1717 take the intersection with the rectagle of the cursor. */
1718 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1719 {
1720 XRectangle rc, r_save = r;
1721
1722 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1723 rc.y = s->w->phys_cursor.y;
1724 rc.width = s->w->phys_cursor_width;
1725 rc.height = s->w->phys_cursor_height;
1726
1727 x_intersect_rectangles (&r_save, &rc, &r);
1728 }
1729 }
1730 else
1731 {
1732 /* Don't use S->y for clipping because it doesn't take partially
1733 visible lines into account. For example, it can be negative for
1734 partially visible lines at the top of a window. */
1735 if (!s->row->full_width_p
1736 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1737 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1738 else
1739 r.y = max (0, s->row->y);
1740 }
1741
1742 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1743
1744 /* If drawing the cursor, don't let glyph draw outside its
1745 advertised boundaries. Cleartype does this under some circumstances. */
1746 if (s->hl == DRAW_CURSOR)
1747 {
1748 struct glyph *glyph = s->first_glyph;
1749 int height, max_y;
1750
1751 if (s->x > r.x)
1752 {
1753 r.width -= s->x - r.x;
1754 r.x = s->x;
1755 }
1756 r.width = min (r.width, glyph->pixel_width);
1757
1758 /* If r.y is below window bottom, ensure that we still see a cursor. */
1759 height = min (glyph->ascent + glyph->descent,
1760 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1761 max_y = window_text_bottom_y (s->w) - height;
1762 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1763 if (s->ybase - glyph->ascent > max_y)
1764 {
1765 r.y = max_y;
1766 r.height = height;
1767 }
1768 else
1769 {
1770 /* Don't draw cursor glyph taller than our actual glyph. */
1771 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1772 if (height < r.height)
1773 {
1774 max_y = r.y + r.height;
1775 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1776 r.height = min (max_y - r.y, height);
1777 }
1778 }
1779 }
1780
1781 if (s->row->clip)
1782 {
1783 XRectangle r_save = r;
1784
1785 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1786 r.width = 0;
1787 }
1788
1789 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1790 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1791 {
1792 #ifdef CONVERT_FROM_XRECT
1793 CONVERT_FROM_XRECT (r, *rects);
1794 #else
1795 *rects = r;
1796 #endif
1797 return 1;
1798 }
1799 else
1800 {
1801 /* If we are processing overlapping and allowed to return
1802 multiple clipping rectangles, we exclude the row of the glyph
1803 string from the clipping rectangle. This is to avoid drawing
1804 the same text on the environment with anti-aliasing. */
1805 #ifdef CONVERT_FROM_XRECT
1806 XRectangle rs[2];
1807 #else
1808 XRectangle *rs = rects;
1809 #endif
1810 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1811
1812 if (s->for_overlaps & OVERLAPS_PRED)
1813 {
1814 rs[i] = r;
1815 if (r.y + r.height > row_y)
1816 {
1817 if (r.y < row_y)
1818 rs[i].height = row_y - r.y;
1819 else
1820 rs[i].height = 0;
1821 }
1822 i++;
1823 }
1824 if (s->for_overlaps & OVERLAPS_SUCC)
1825 {
1826 rs[i] = r;
1827 if (r.y < row_y + s->row->visible_height)
1828 {
1829 if (r.y + r.height > row_y + s->row->visible_height)
1830 {
1831 rs[i].y = row_y + s->row->visible_height;
1832 rs[i].height = r.y + r.height - rs[i].y;
1833 }
1834 else
1835 rs[i].height = 0;
1836 }
1837 i++;
1838 }
1839
1840 n = i;
1841 #ifdef CONVERT_FROM_XRECT
1842 for (i = 0; i < n; i++)
1843 CONVERT_FROM_XRECT (rs[i], rects[i]);
1844 #endif
1845 return n;
1846 }
1847 }
1848
1849 /* EXPORT:
1850 Return in *NR the clipping rectangle for glyph string S. */
1851
1852 void
1853 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1854 {
1855 get_glyph_string_clip_rects (s, nr, 1);
1856 }
1857
1858
1859 /* EXPORT:
1860 Return the position and height of the phys cursor in window W.
1861 Set w->phys_cursor_width to width of phys cursor.
1862 */
1863
1864 void
1865 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1866 struct glyph *glyph, int *xp, int *yp, int *heightp)
1867 {
1868 struct frame *f = XFRAME (WINDOW_FRAME (w));
1869 int x, y, wd, h, h0, y0;
1870
1871 /* Compute the width of the rectangle to draw. If on a stretch
1872 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1873 rectangle as wide as the glyph, but use a canonical character
1874 width instead. */
1875 wd = glyph->pixel_width - 1;
1876 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1877 wd++; /* Why? */
1878 #endif
1879
1880 x = w->phys_cursor.x;
1881 if (x < 0)
1882 {
1883 wd += x;
1884 x = 0;
1885 }
1886
1887 if (glyph->type == STRETCH_GLYPH
1888 && !x_stretch_cursor_p)
1889 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1890 w->phys_cursor_width = wd;
1891
1892 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1893
1894 /* If y is below window bottom, ensure that we still see a cursor. */
1895 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1896
1897 h = max (h0, glyph->ascent + glyph->descent);
1898 h0 = min (h0, glyph->ascent + glyph->descent);
1899
1900 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1901 if (y < y0)
1902 {
1903 h = max (h - (y0 - y) + 1, h0);
1904 y = y0 - 1;
1905 }
1906 else
1907 {
1908 y0 = window_text_bottom_y (w) - h0;
1909 if (y > y0)
1910 {
1911 h += y - y0;
1912 y = y0;
1913 }
1914 }
1915
1916 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1917 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1918 *heightp = h;
1919 }
1920
1921 /*
1922 * Remember which glyph the mouse is over.
1923 */
1924
1925 void
1926 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1927 {
1928 Lisp_Object window;
1929 struct window *w;
1930 struct glyph_row *r, *gr, *end_row;
1931 enum window_part part;
1932 enum glyph_row_area area;
1933 int x, y, width, height;
1934
1935 /* Try to determine frame pixel position and size of the glyph under
1936 frame pixel coordinates X/Y on frame F. */
1937
1938 if (!f->glyphs_initialized_p
1939 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1940 NILP (window)))
1941 {
1942 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1943 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1944 goto virtual_glyph;
1945 }
1946
1947 w = XWINDOW (window);
1948 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1949 height = WINDOW_FRAME_LINE_HEIGHT (w);
1950
1951 x = window_relative_x_coord (w, part, gx);
1952 y = gy - WINDOW_TOP_EDGE_Y (w);
1953
1954 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1955 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1956
1957 if (w->pseudo_window_p)
1958 {
1959 area = TEXT_AREA;
1960 part = ON_MODE_LINE; /* Don't adjust margin. */
1961 goto text_glyph;
1962 }
1963
1964 switch (part)
1965 {
1966 case ON_LEFT_MARGIN:
1967 area = LEFT_MARGIN_AREA;
1968 goto text_glyph;
1969
1970 case ON_RIGHT_MARGIN:
1971 area = RIGHT_MARGIN_AREA;
1972 goto text_glyph;
1973
1974 case ON_HEADER_LINE:
1975 case ON_MODE_LINE:
1976 gr = (part == ON_HEADER_LINE
1977 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1978 : MATRIX_MODE_LINE_ROW (w->current_matrix));
1979 gy = gr->y;
1980 area = TEXT_AREA;
1981 goto text_glyph_row_found;
1982
1983 case ON_TEXT:
1984 area = TEXT_AREA;
1985
1986 text_glyph:
1987 gr = 0; gy = 0;
1988 for (; r <= end_row && r->enabled_p; ++r)
1989 if (r->y + r->height > y)
1990 {
1991 gr = r; gy = r->y;
1992 break;
1993 }
1994
1995 text_glyph_row_found:
1996 if (gr && gy <= y)
1997 {
1998 struct glyph *g = gr->glyphs[area];
1999 struct glyph *end = g + gr->used[area];
2000
2001 height = gr->height;
2002 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2003 if (gx + g->pixel_width > x)
2004 break;
2005
2006 if (g < end)
2007 {
2008 if (g->type == IMAGE_GLYPH)
2009 {
2010 /* Don't remember when mouse is over image, as
2011 image may have hot-spots. */
2012 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2013 return;
2014 }
2015 width = g->pixel_width;
2016 }
2017 else
2018 {
2019 /* Use nominal char spacing at end of line. */
2020 x -= gx;
2021 gx += (x / width) * width;
2022 }
2023
2024 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2025 gx += window_box_left_offset (w, area);
2026 }
2027 else
2028 {
2029 /* Use nominal line height at end of window. */
2030 gx = (x / width) * width;
2031 y -= gy;
2032 gy += (y / height) * height;
2033 }
2034 break;
2035
2036 case ON_LEFT_FRINGE:
2037 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2038 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2039 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2040 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2041 goto row_glyph;
2042
2043 case ON_RIGHT_FRINGE:
2044 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2045 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2046 : window_box_right_offset (w, TEXT_AREA));
2047 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2048 goto row_glyph;
2049
2050 case ON_SCROLL_BAR:
2051 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2052 ? 0
2053 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2054 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2055 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2056 : 0)));
2057 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2058
2059 row_glyph:
2060 gr = 0, gy = 0;
2061 for (; r <= end_row && r->enabled_p; ++r)
2062 if (r->y + r->height > y)
2063 {
2064 gr = r; gy = r->y;
2065 break;
2066 }
2067
2068 if (gr && gy <= y)
2069 height = gr->height;
2070 else
2071 {
2072 /* Use nominal line height at end of window. */
2073 y -= gy;
2074 gy += (y / height) * height;
2075 }
2076 break;
2077
2078 default:
2079 ;
2080 virtual_glyph:
2081 /* If there is no glyph under the mouse, then we divide the screen
2082 into a grid of the smallest glyph in the frame, and use that
2083 as our "glyph". */
2084
2085 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2086 round down even for negative values. */
2087 if (gx < 0)
2088 gx -= width - 1;
2089 if (gy < 0)
2090 gy -= height - 1;
2091
2092 gx = (gx / width) * width;
2093 gy = (gy / height) * height;
2094
2095 goto store_rect;
2096 }
2097
2098 gx += WINDOW_LEFT_EDGE_X (w);
2099 gy += WINDOW_TOP_EDGE_Y (w);
2100
2101 store_rect:
2102 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2103
2104 /* Visible feedback for debugging. */
2105 #if 0
2106 #if HAVE_X_WINDOWS
2107 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2108 f->output_data.x->normal_gc,
2109 gx, gy, width, height);
2110 #endif
2111 #endif
2112 }
2113
2114
2115 #endif /* HAVE_WINDOW_SYSTEM */
2116
2117 \f
2118 /***********************************************************************
2119 Lisp form evaluation
2120 ***********************************************************************/
2121
2122 /* Error handler for safe_eval and safe_call. */
2123
2124 static Lisp_Object
2125 safe_eval_handler (Lisp_Object arg)
2126 {
2127 add_to_log ("Error during redisplay: %S", arg, Qnil);
2128 return Qnil;
2129 }
2130
2131
2132 /* Evaluate SEXPR and return the result, or nil if something went
2133 wrong. Prevent redisplay during the evaluation. */
2134
2135 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2136 Return the result, or nil if something went wrong. Prevent
2137 redisplay during the evaluation. */
2138
2139 Lisp_Object
2140 safe_call (size_t nargs, Lisp_Object *args)
2141 {
2142 Lisp_Object val;
2143
2144 if (inhibit_eval_during_redisplay)
2145 val = Qnil;
2146 else
2147 {
2148 int count = SPECPDL_INDEX ();
2149 struct gcpro gcpro1;
2150
2151 GCPRO1 (args[0]);
2152 gcpro1.nvars = nargs;
2153 specbind (Qinhibit_redisplay, Qt);
2154 /* Use Qt to ensure debugger does not run,
2155 so there is no possibility of wanting to redisplay. */
2156 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2157 safe_eval_handler);
2158 UNGCPRO;
2159 val = unbind_to (count, val);
2160 }
2161
2162 return val;
2163 }
2164
2165
2166 /* Call function FN with one argument ARG.
2167 Return the result, or nil if something went wrong. */
2168
2169 Lisp_Object
2170 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2171 {
2172 Lisp_Object args[2];
2173 args[0] = fn;
2174 args[1] = arg;
2175 return safe_call (2, args);
2176 }
2177
2178 static Lisp_Object Qeval;
2179
2180 Lisp_Object
2181 safe_eval (Lisp_Object sexpr)
2182 {
2183 return safe_call1 (Qeval, sexpr);
2184 }
2185
2186 /* Call function FN with one argument ARG.
2187 Return the result, or nil if something went wrong. */
2188
2189 Lisp_Object
2190 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2191 {
2192 Lisp_Object args[3];
2193 args[0] = fn;
2194 args[1] = arg1;
2195 args[2] = arg2;
2196 return safe_call (3, args);
2197 }
2198
2199
2200 \f
2201 /***********************************************************************
2202 Debugging
2203 ***********************************************************************/
2204
2205 #if 0
2206
2207 /* Define CHECK_IT to perform sanity checks on iterators.
2208 This is for debugging. It is too slow to do unconditionally. */
2209
2210 static void
2211 check_it (it)
2212 struct it *it;
2213 {
2214 if (it->method == GET_FROM_STRING)
2215 {
2216 xassert (STRINGP (it->string));
2217 xassert (IT_STRING_CHARPOS (*it) >= 0);
2218 }
2219 else
2220 {
2221 xassert (IT_STRING_CHARPOS (*it) < 0);
2222 if (it->method == GET_FROM_BUFFER)
2223 {
2224 /* Check that character and byte positions agree. */
2225 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2226 }
2227 }
2228
2229 if (it->dpvec)
2230 xassert (it->current.dpvec_index >= 0);
2231 else
2232 xassert (it->current.dpvec_index < 0);
2233 }
2234
2235 #define CHECK_IT(IT) check_it ((IT))
2236
2237 #else /* not 0 */
2238
2239 #define CHECK_IT(IT) (void) 0
2240
2241 #endif /* not 0 */
2242
2243
2244 #if GLYPH_DEBUG
2245
2246 /* Check that the window end of window W is what we expect it
2247 to be---the last row in the current matrix displaying text. */
2248
2249 static void
2250 check_window_end (w)
2251 struct window *w;
2252 {
2253 if (!MINI_WINDOW_P (w)
2254 && !NILP (w->window_end_valid))
2255 {
2256 struct glyph_row *row;
2257 xassert ((row = MATRIX_ROW (w->current_matrix,
2258 XFASTINT (w->window_end_vpos)),
2259 !row->enabled_p
2260 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2261 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2262 }
2263 }
2264
2265 #define CHECK_WINDOW_END(W) check_window_end ((W))
2266
2267 #else /* not GLYPH_DEBUG */
2268
2269 #define CHECK_WINDOW_END(W) (void) 0
2270
2271 #endif /* not GLYPH_DEBUG */
2272
2273
2274 \f
2275 /***********************************************************************
2276 Iterator initialization
2277 ***********************************************************************/
2278
2279 /* Initialize IT for displaying current_buffer in window W, starting
2280 at character position CHARPOS. CHARPOS < 0 means that no buffer
2281 position is specified which is useful when the iterator is assigned
2282 a position later. BYTEPOS is the byte position corresponding to
2283 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2284
2285 If ROW is not null, calls to produce_glyphs with IT as parameter
2286 will produce glyphs in that row.
2287
2288 BASE_FACE_ID is the id of a base face to use. It must be one of
2289 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2290 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2291 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2292
2293 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2294 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2295 will be initialized to use the corresponding mode line glyph row of
2296 the desired matrix of W. */
2297
2298 void
2299 init_iterator (struct it *it, struct window *w,
2300 EMACS_INT charpos, EMACS_INT bytepos,
2301 struct glyph_row *row, enum face_id base_face_id)
2302 {
2303 int highlight_region_p;
2304 enum face_id remapped_base_face_id = base_face_id;
2305
2306 /* Some precondition checks. */
2307 xassert (w != NULL && it != NULL);
2308 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2309 && charpos <= ZV));
2310
2311 /* If face attributes have been changed since the last redisplay,
2312 free realized faces now because they depend on face definitions
2313 that might have changed. Don't free faces while there might be
2314 desired matrices pending which reference these faces. */
2315 if (face_change_count && !inhibit_free_realized_faces)
2316 {
2317 face_change_count = 0;
2318 free_all_realized_faces (Qnil);
2319 }
2320
2321 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2322 if (! NILP (Vface_remapping_alist))
2323 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2324
2325 /* Use one of the mode line rows of W's desired matrix if
2326 appropriate. */
2327 if (row == NULL)
2328 {
2329 if (base_face_id == MODE_LINE_FACE_ID
2330 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2331 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2332 else if (base_face_id == HEADER_LINE_FACE_ID)
2333 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2334 }
2335
2336 /* Clear IT. */
2337 memset (it, 0, sizeof *it);
2338 it->current.overlay_string_index = -1;
2339 it->current.dpvec_index = -1;
2340 it->base_face_id = remapped_base_face_id;
2341 it->string = Qnil;
2342 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2343
2344 /* The window in which we iterate over current_buffer: */
2345 XSETWINDOW (it->window, w);
2346 it->w = w;
2347 it->f = XFRAME (w->frame);
2348
2349 it->cmp_it.id = -1;
2350
2351 /* Extra space between lines (on window systems only). */
2352 if (base_face_id == DEFAULT_FACE_ID
2353 && FRAME_WINDOW_P (it->f))
2354 {
2355 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2356 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2357 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2358 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2359 * FRAME_LINE_HEIGHT (it->f));
2360 else if (it->f->extra_line_spacing > 0)
2361 it->extra_line_spacing = it->f->extra_line_spacing;
2362 it->max_extra_line_spacing = 0;
2363 }
2364
2365 /* If realized faces have been removed, e.g. because of face
2366 attribute changes of named faces, recompute them. When running
2367 in batch mode, the face cache of the initial frame is null. If
2368 we happen to get called, make a dummy face cache. */
2369 if (FRAME_FACE_CACHE (it->f) == NULL)
2370 init_frame_faces (it->f);
2371 if (FRAME_FACE_CACHE (it->f)->used == 0)
2372 recompute_basic_faces (it->f);
2373
2374 /* Current value of the `slice', `space-width', and 'height' properties. */
2375 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2376 it->space_width = Qnil;
2377 it->font_height = Qnil;
2378 it->override_ascent = -1;
2379
2380 /* Are control characters displayed as `^C'? */
2381 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2382
2383 /* -1 means everything between a CR and the following line end
2384 is invisible. >0 means lines indented more than this value are
2385 invisible. */
2386 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2387 ? XFASTINT (BVAR (current_buffer, selective_display))
2388 : (!NILP (BVAR (current_buffer, selective_display))
2389 ? -1 : 0));
2390 it->selective_display_ellipsis_p
2391 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2392
2393 /* Display table to use. */
2394 it->dp = window_display_table (w);
2395
2396 /* Are multibyte characters enabled in current_buffer? */
2397 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2398
2399 /* Do we need to reorder bidirectional text? Not if this is a
2400 unibyte buffer: by definition, none of the single-byte characters
2401 are strong R2L, so no reordering is needed. And bidi.c doesn't
2402 support unibyte buffers anyway. */
2403 it->bidi_p
2404 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2405
2406 /* Non-zero if we should highlight the region. */
2407 highlight_region_p
2408 = (!NILP (Vtransient_mark_mode)
2409 && !NILP (BVAR (current_buffer, mark_active))
2410 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2411
2412 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2413 start and end of a visible region in window IT->w. Set both to
2414 -1 to indicate no region. */
2415 if (highlight_region_p
2416 /* Maybe highlight only in selected window. */
2417 && (/* Either show region everywhere. */
2418 highlight_nonselected_windows
2419 /* Or show region in the selected window. */
2420 || w == XWINDOW (selected_window)
2421 /* Or show the region if we are in the mini-buffer and W is
2422 the window the mini-buffer refers to. */
2423 || (MINI_WINDOW_P (XWINDOW (selected_window))
2424 && WINDOWP (minibuf_selected_window)
2425 && w == XWINDOW (minibuf_selected_window))))
2426 {
2427 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2428 it->region_beg_charpos = min (PT, markpos);
2429 it->region_end_charpos = max (PT, markpos);
2430 }
2431 else
2432 it->region_beg_charpos = it->region_end_charpos = -1;
2433
2434 /* Get the position at which the redisplay_end_trigger hook should
2435 be run, if it is to be run at all. */
2436 if (MARKERP (w->redisplay_end_trigger)
2437 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2438 it->redisplay_end_trigger_charpos
2439 = marker_position (w->redisplay_end_trigger);
2440 else if (INTEGERP (w->redisplay_end_trigger))
2441 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2442
2443 /* Correct bogus values of tab_width. */
2444 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2445 if (it->tab_width <= 0 || it->tab_width > 1000)
2446 it->tab_width = 8;
2447
2448 /* Are lines in the display truncated? */
2449 if (base_face_id != DEFAULT_FACE_ID
2450 || XINT (it->w->hscroll)
2451 || (! WINDOW_FULL_WIDTH_P (it->w)
2452 && ((!NILP (Vtruncate_partial_width_windows)
2453 && !INTEGERP (Vtruncate_partial_width_windows))
2454 || (INTEGERP (Vtruncate_partial_width_windows)
2455 && (WINDOW_TOTAL_COLS (it->w)
2456 < XINT (Vtruncate_partial_width_windows))))))
2457 it->line_wrap = TRUNCATE;
2458 else if (NILP (BVAR (current_buffer, truncate_lines)))
2459 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2460 ? WINDOW_WRAP : WORD_WRAP;
2461 else
2462 it->line_wrap = TRUNCATE;
2463
2464 /* Get dimensions of truncation and continuation glyphs. These are
2465 displayed as fringe bitmaps under X, so we don't need them for such
2466 frames. */
2467 if (!FRAME_WINDOW_P (it->f))
2468 {
2469 if (it->line_wrap == TRUNCATE)
2470 {
2471 /* We will need the truncation glyph. */
2472 xassert (it->glyph_row == NULL);
2473 produce_special_glyphs (it, IT_TRUNCATION);
2474 it->truncation_pixel_width = it->pixel_width;
2475 }
2476 else
2477 {
2478 /* We will need the continuation glyph. */
2479 xassert (it->glyph_row == NULL);
2480 produce_special_glyphs (it, IT_CONTINUATION);
2481 it->continuation_pixel_width = it->pixel_width;
2482 }
2483
2484 /* Reset these values to zero because the produce_special_glyphs
2485 above has changed them. */
2486 it->pixel_width = it->ascent = it->descent = 0;
2487 it->phys_ascent = it->phys_descent = 0;
2488 }
2489
2490 /* Set this after getting the dimensions of truncation and
2491 continuation glyphs, so that we don't produce glyphs when calling
2492 produce_special_glyphs, above. */
2493 it->glyph_row = row;
2494 it->area = TEXT_AREA;
2495
2496 /* Forget any previous info about this row being reversed. */
2497 if (it->glyph_row)
2498 it->glyph_row->reversed_p = 0;
2499
2500 /* Get the dimensions of the display area. The display area
2501 consists of the visible window area plus a horizontally scrolled
2502 part to the left of the window. All x-values are relative to the
2503 start of this total display area. */
2504 if (base_face_id != DEFAULT_FACE_ID)
2505 {
2506 /* Mode lines, menu bar in terminal frames. */
2507 it->first_visible_x = 0;
2508 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2509 }
2510 else
2511 {
2512 it->first_visible_x
2513 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2514 it->last_visible_x = (it->first_visible_x
2515 + window_box_width (w, TEXT_AREA));
2516
2517 /* If we truncate lines, leave room for the truncator glyph(s) at
2518 the right margin. Otherwise, leave room for the continuation
2519 glyph(s). Truncation and continuation glyphs are not inserted
2520 for window-based redisplay. */
2521 if (!FRAME_WINDOW_P (it->f))
2522 {
2523 if (it->line_wrap == TRUNCATE)
2524 it->last_visible_x -= it->truncation_pixel_width;
2525 else
2526 it->last_visible_x -= it->continuation_pixel_width;
2527 }
2528
2529 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2530 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2531 }
2532
2533 /* Leave room for a border glyph. */
2534 if (!FRAME_WINDOW_P (it->f)
2535 && !WINDOW_RIGHTMOST_P (it->w))
2536 it->last_visible_x -= 1;
2537
2538 it->last_visible_y = window_text_bottom_y (w);
2539
2540 /* For mode lines and alike, arrange for the first glyph having a
2541 left box line if the face specifies a box. */
2542 if (base_face_id != DEFAULT_FACE_ID)
2543 {
2544 struct face *face;
2545
2546 it->face_id = remapped_base_face_id;
2547
2548 /* If we have a boxed mode line, make the first character appear
2549 with a left box line. */
2550 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2551 if (face->box != FACE_NO_BOX)
2552 it->start_of_box_run_p = 1;
2553 }
2554
2555 /* If we are to reorder bidirectional text, init the bidi
2556 iterator. */
2557 if (it->bidi_p)
2558 {
2559 /* Note the paragraph direction that this buffer wants to
2560 use. */
2561 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2562 it->paragraph_embedding = L2R;
2563 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2564 it->paragraph_embedding = R2L;
2565 else
2566 it->paragraph_embedding = NEUTRAL_DIR;
2567 bidi_init_it (charpos, bytepos, &it->bidi_it);
2568 }
2569
2570 /* If a buffer position was specified, set the iterator there,
2571 getting overlays and face properties from that position. */
2572 if (charpos >= BUF_BEG (current_buffer))
2573 {
2574 it->end_charpos = ZV;
2575 it->face_id = -1;
2576 IT_CHARPOS (*it) = charpos;
2577
2578 /* Compute byte position if not specified. */
2579 if (bytepos < charpos)
2580 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2581 else
2582 IT_BYTEPOS (*it) = bytepos;
2583
2584 it->start = it->current;
2585
2586 /* Compute faces etc. */
2587 reseat (it, it->current.pos, 1);
2588 }
2589
2590 CHECK_IT (it);
2591 }
2592
2593
2594 /* Initialize IT for the display of window W with window start POS. */
2595
2596 void
2597 start_display (struct it *it, struct window *w, struct text_pos pos)
2598 {
2599 struct glyph_row *row;
2600 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2601
2602 row = w->desired_matrix->rows + first_vpos;
2603 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2604 it->first_vpos = first_vpos;
2605
2606 /* Don't reseat to previous visible line start if current start
2607 position is in a string or image. */
2608 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2609 {
2610 int start_at_line_beg_p;
2611 int first_y = it->current_y;
2612
2613 /* If window start is not at a line start, skip forward to POS to
2614 get the correct continuation lines width. */
2615 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2616 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2617 if (!start_at_line_beg_p)
2618 {
2619 int new_x;
2620
2621 reseat_at_previous_visible_line_start (it);
2622 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2623
2624 new_x = it->current_x + it->pixel_width;
2625
2626 /* If lines are continued, this line may end in the middle
2627 of a multi-glyph character (e.g. a control character
2628 displayed as \003, or in the middle of an overlay
2629 string). In this case move_it_to above will not have
2630 taken us to the start of the continuation line but to the
2631 end of the continued line. */
2632 if (it->current_x > 0
2633 && it->line_wrap != TRUNCATE /* Lines are continued. */
2634 && (/* And glyph doesn't fit on the line. */
2635 new_x > it->last_visible_x
2636 /* Or it fits exactly and we're on a window
2637 system frame. */
2638 || (new_x == it->last_visible_x
2639 && FRAME_WINDOW_P (it->f))))
2640 {
2641 if (it->current.dpvec_index >= 0
2642 || it->current.overlay_string_index >= 0)
2643 {
2644 set_iterator_to_next (it, 1);
2645 move_it_in_display_line_to (it, -1, -1, 0);
2646 }
2647
2648 it->continuation_lines_width += it->current_x;
2649 }
2650
2651 /* We're starting a new display line, not affected by the
2652 height of the continued line, so clear the appropriate
2653 fields in the iterator structure. */
2654 it->max_ascent = it->max_descent = 0;
2655 it->max_phys_ascent = it->max_phys_descent = 0;
2656
2657 it->current_y = first_y;
2658 it->vpos = 0;
2659 it->current_x = it->hpos = 0;
2660 }
2661 }
2662 }
2663
2664
2665 /* Return 1 if POS is a position in ellipses displayed for invisible
2666 text. W is the window we display, for text property lookup. */
2667
2668 static int
2669 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2670 {
2671 Lisp_Object prop, window;
2672 int ellipses_p = 0;
2673 EMACS_INT charpos = CHARPOS (pos->pos);
2674
2675 /* If POS specifies a position in a display vector, this might
2676 be for an ellipsis displayed for invisible text. We won't
2677 get the iterator set up for delivering that ellipsis unless
2678 we make sure that it gets aware of the invisible text. */
2679 if (pos->dpvec_index >= 0
2680 && pos->overlay_string_index < 0
2681 && CHARPOS (pos->string_pos) < 0
2682 && charpos > BEGV
2683 && (XSETWINDOW (window, w),
2684 prop = Fget_char_property (make_number (charpos),
2685 Qinvisible, window),
2686 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2687 {
2688 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2689 window);
2690 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2691 }
2692
2693 return ellipses_p;
2694 }
2695
2696
2697 /* Initialize IT for stepping through current_buffer in window W,
2698 starting at position POS that includes overlay string and display
2699 vector/ control character translation position information. Value
2700 is zero if there are overlay strings with newlines at POS. */
2701
2702 static int
2703 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2704 {
2705 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2706 int i, overlay_strings_with_newlines = 0;
2707
2708 /* If POS specifies a position in a display vector, this might
2709 be for an ellipsis displayed for invisible text. We won't
2710 get the iterator set up for delivering that ellipsis unless
2711 we make sure that it gets aware of the invisible text. */
2712 if (in_ellipses_for_invisible_text_p (pos, w))
2713 {
2714 --charpos;
2715 bytepos = 0;
2716 }
2717
2718 /* Keep in mind: the call to reseat in init_iterator skips invisible
2719 text, so we might end up at a position different from POS. This
2720 is only a problem when POS is a row start after a newline and an
2721 overlay starts there with an after-string, and the overlay has an
2722 invisible property. Since we don't skip invisible text in
2723 display_line and elsewhere immediately after consuming the
2724 newline before the row start, such a POS will not be in a string,
2725 but the call to init_iterator below will move us to the
2726 after-string. */
2727 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2728
2729 /* This only scans the current chunk -- it should scan all chunks.
2730 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2731 to 16 in 22.1 to make this a lesser problem. */
2732 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2733 {
2734 const char *s = SSDATA (it->overlay_strings[i]);
2735 const char *e = s + SBYTES (it->overlay_strings[i]);
2736
2737 while (s < e && *s != '\n')
2738 ++s;
2739
2740 if (s < e)
2741 {
2742 overlay_strings_with_newlines = 1;
2743 break;
2744 }
2745 }
2746
2747 /* If position is within an overlay string, set up IT to the right
2748 overlay string. */
2749 if (pos->overlay_string_index >= 0)
2750 {
2751 int relative_index;
2752
2753 /* If the first overlay string happens to have a `display'
2754 property for an image, the iterator will be set up for that
2755 image, and we have to undo that setup first before we can
2756 correct the overlay string index. */
2757 if (it->method == GET_FROM_IMAGE)
2758 pop_it (it);
2759
2760 /* We already have the first chunk of overlay strings in
2761 IT->overlay_strings. Load more until the one for
2762 pos->overlay_string_index is in IT->overlay_strings. */
2763 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2764 {
2765 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2766 it->current.overlay_string_index = 0;
2767 while (n--)
2768 {
2769 load_overlay_strings (it, 0);
2770 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2771 }
2772 }
2773
2774 it->current.overlay_string_index = pos->overlay_string_index;
2775 relative_index = (it->current.overlay_string_index
2776 % OVERLAY_STRING_CHUNK_SIZE);
2777 it->string = it->overlay_strings[relative_index];
2778 xassert (STRINGP (it->string));
2779 it->current.string_pos = pos->string_pos;
2780 it->method = GET_FROM_STRING;
2781 }
2782
2783 if (CHARPOS (pos->string_pos) >= 0)
2784 {
2785 /* Recorded position is not in an overlay string, but in another
2786 string. This can only be a string from a `display' property.
2787 IT should already be filled with that string. */
2788 it->current.string_pos = pos->string_pos;
2789 xassert (STRINGP (it->string));
2790 }
2791
2792 /* Restore position in display vector translations, control
2793 character translations or ellipses. */
2794 if (pos->dpvec_index >= 0)
2795 {
2796 if (it->dpvec == NULL)
2797 get_next_display_element (it);
2798 xassert (it->dpvec && it->current.dpvec_index == 0);
2799 it->current.dpvec_index = pos->dpvec_index;
2800 }
2801
2802 CHECK_IT (it);
2803 return !overlay_strings_with_newlines;
2804 }
2805
2806
2807 /* Initialize IT for stepping through current_buffer in window W
2808 starting at ROW->start. */
2809
2810 static void
2811 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2812 {
2813 init_from_display_pos (it, w, &row->start);
2814 it->start = row->start;
2815 it->continuation_lines_width = row->continuation_lines_width;
2816 CHECK_IT (it);
2817 }
2818
2819
2820 /* Initialize IT for stepping through current_buffer in window W
2821 starting in the line following ROW, i.e. starting at ROW->end.
2822 Value is zero if there are overlay strings with newlines at ROW's
2823 end position. */
2824
2825 static int
2826 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2827 {
2828 int success = 0;
2829
2830 if (init_from_display_pos (it, w, &row->end))
2831 {
2832 if (row->continued_p)
2833 it->continuation_lines_width
2834 = row->continuation_lines_width + row->pixel_width;
2835 CHECK_IT (it);
2836 success = 1;
2837 }
2838
2839 return success;
2840 }
2841
2842
2843
2844 \f
2845 /***********************************************************************
2846 Text properties
2847 ***********************************************************************/
2848
2849 /* Called when IT reaches IT->stop_charpos. Handle text property and
2850 overlay changes. Set IT->stop_charpos to the next position where
2851 to stop. */
2852
2853 static void
2854 handle_stop (struct it *it)
2855 {
2856 enum prop_handled handled;
2857 int handle_overlay_change_p;
2858 struct props *p;
2859
2860 it->dpvec = NULL;
2861 it->current.dpvec_index = -1;
2862 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2863 it->ignore_overlay_strings_at_pos_p = 0;
2864 it->ellipsis_p = 0;
2865
2866 /* Use face of preceding text for ellipsis (if invisible) */
2867 if (it->selective_display_ellipsis_p)
2868 it->saved_face_id = it->face_id;
2869
2870 do
2871 {
2872 handled = HANDLED_NORMALLY;
2873
2874 /* Call text property handlers. */
2875 for (p = it_props; p->handler; ++p)
2876 {
2877 handled = p->handler (it);
2878
2879 if (handled == HANDLED_RECOMPUTE_PROPS)
2880 break;
2881 else if (handled == HANDLED_RETURN)
2882 {
2883 /* We still want to show before and after strings from
2884 overlays even if the actual buffer text is replaced. */
2885 if (!handle_overlay_change_p
2886 || it->sp > 1
2887 || !get_overlay_strings_1 (it, 0, 0))
2888 {
2889 if (it->ellipsis_p)
2890 setup_for_ellipsis (it, 0);
2891 /* When handling a display spec, we might load an
2892 empty string. In that case, discard it here. We
2893 used to discard it in handle_single_display_spec,
2894 but that causes get_overlay_strings_1, above, to
2895 ignore overlay strings that we must check. */
2896 if (STRINGP (it->string) && !SCHARS (it->string))
2897 pop_it (it);
2898 return;
2899 }
2900 else if (STRINGP (it->string) && !SCHARS (it->string))
2901 pop_it (it);
2902 else
2903 {
2904 it->ignore_overlay_strings_at_pos_p = 1;
2905 it->string_from_display_prop_p = 0;
2906 handle_overlay_change_p = 0;
2907 }
2908 handled = HANDLED_RECOMPUTE_PROPS;
2909 break;
2910 }
2911 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2912 handle_overlay_change_p = 0;
2913 }
2914
2915 if (handled != HANDLED_RECOMPUTE_PROPS)
2916 {
2917 /* Don't check for overlay strings below when set to deliver
2918 characters from a display vector. */
2919 if (it->method == GET_FROM_DISPLAY_VECTOR)
2920 handle_overlay_change_p = 0;
2921
2922 /* Handle overlay changes.
2923 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2924 if it finds overlays. */
2925 if (handle_overlay_change_p)
2926 handled = handle_overlay_change (it);
2927 }
2928
2929 if (it->ellipsis_p)
2930 {
2931 setup_for_ellipsis (it, 0);
2932 break;
2933 }
2934 }
2935 while (handled == HANDLED_RECOMPUTE_PROPS);
2936
2937 /* Determine where to stop next. */
2938 if (handled == HANDLED_NORMALLY)
2939 compute_stop_pos (it);
2940 }
2941
2942
2943 /* Compute IT->stop_charpos from text property and overlay change
2944 information for IT's current position. */
2945
2946 static void
2947 compute_stop_pos (struct it *it)
2948 {
2949 register INTERVAL iv, next_iv;
2950 Lisp_Object object, limit, position;
2951 EMACS_INT charpos, bytepos;
2952
2953 /* If nowhere else, stop at the end. */
2954 it->stop_charpos = it->end_charpos;
2955
2956 if (STRINGP (it->string))
2957 {
2958 /* Strings are usually short, so don't limit the search for
2959 properties. */
2960 object = it->string;
2961 limit = Qnil;
2962 charpos = IT_STRING_CHARPOS (*it);
2963 bytepos = IT_STRING_BYTEPOS (*it);
2964 }
2965 else
2966 {
2967 EMACS_INT pos;
2968
2969 /* If next overlay change is in front of the current stop pos
2970 (which is IT->end_charpos), stop there. Note: value of
2971 next_overlay_change is point-max if no overlay change
2972 follows. */
2973 charpos = IT_CHARPOS (*it);
2974 bytepos = IT_BYTEPOS (*it);
2975 pos = next_overlay_change (charpos);
2976 if (pos < it->stop_charpos)
2977 it->stop_charpos = pos;
2978
2979 /* If showing the region, we have to stop at the region
2980 start or end because the face might change there. */
2981 if (it->region_beg_charpos > 0)
2982 {
2983 if (IT_CHARPOS (*it) < it->region_beg_charpos)
2984 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
2985 else if (IT_CHARPOS (*it) < it->region_end_charpos)
2986 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
2987 }
2988
2989 /* Set up variables for computing the stop position from text
2990 property changes. */
2991 XSETBUFFER (object, current_buffer);
2992 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
2993 }
2994
2995 /* Get the interval containing IT's position. Value is a null
2996 interval if there isn't such an interval. */
2997 position = make_number (charpos);
2998 iv = validate_interval_range (object, &position, &position, 0);
2999 if (!NULL_INTERVAL_P (iv))
3000 {
3001 Lisp_Object values_here[LAST_PROP_IDX];
3002 struct props *p;
3003
3004 /* Get properties here. */
3005 for (p = it_props; p->handler; ++p)
3006 values_here[p->idx] = textget (iv->plist, *p->name);
3007
3008 /* Look for an interval following iv that has different
3009 properties. */
3010 for (next_iv = next_interval (iv);
3011 (!NULL_INTERVAL_P (next_iv)
3012 && (NILP (limit)
3013 || XFASTINT (limit) > next_iv->position));
3014 next_iv = next_interval (next_iv))
3015 {
3016 for (p = it_props; p->handler; ++p)
3017 {
3018 Lisp_Object new_value;
3019
3020 new_value = textget (next_iv->plist, *p->name);
3021 if (!EQ (values_here[p->idx], new_value))
3022 break;
3023 }
3024
3025 if (p->handler)
3026 break;
3027 }
3028
3029 if (!NULL_INTERVAL_P (next_iv))
3030 {
3031 if (INTEGERP (limit)
3032 && next_iv->position >= XFASTINT (limit))
3033 /* No text property change up to limit. */
3034 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3035 else
3036 /* Text properties change in next_iv. */
3037 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3038 }
3039 }
3040
3041 if (it->cmp_it.id < 0)
3042 {
3043 EMACS_INT stoppos = it->end_charpos;
3044
3045 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3046 stoppos = -1;
3047 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3048 stoppos, it->string);
3049 }
3050
3051 xassert (STRINGP (it->string)
3052 || (it->stop_charpos >= BEGV
3053 && it->stop_charpos >= IT_CHARPOS (*it)));
3054 }
3055
3056
3057 /* Return the position of the next overlay change after POS in
3058 current_buffer. Value is point-max if no overlay change
3059 follows. This is like `next-overlay-change' but doesn't use
3060 xmalloc. */
3061
3062 static EMACS_INT
3063 next_overlay_change (EMACS_INT pos)
3064 {
3065 int noverlays;
3066 EMACS_INT endpos;
3067 Lisp_Object *overlays;
3068 int i;
3069
3070 /* Get all overlays at the given position. */
3071 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3072
3073 /* If any of these overlays ends before endpos,
3074 use its ending point instead. */
3075 for (i = 0; i < noverlays; ++i)
3076 {
3077 Lisp_Object oend;
3078 EMACS_INT oendpos;
3079
3080 oend = OVERLAY_END (overlays[i]);
3081 oendpos = OVERLAY_POSITION (oend);
3082 endpos = min (endpos, oendpos);
3083 }
3084
3085 return endpos;
3086 }
3087
3088
3089 \f
3090 /***********************************************************************
3091 Fontification
3092 ***********************************************************************/
3093
3094 /* Handle changes in the `fontified' property of the current buffer by
3095 calling hook functions from Qfontification_functions to fontify
3096 regions of text. */
3097
3098 static enum prop_handled
3099 handle_fontified_prop (struct it *it)
3100 {
3101 Lisp_Object prop, pos;
3102 enum prop_handled handled = HANDLED_NORMALLY;
3103
3104 if (!NILP (Vmemory_full))
3105 return handled;
3106
3107 /* Get the value of the `fontified' property at IT's current buffer
3108 position. (The `fontified' property doesn't have a special
3109 meaning in strings.) If the value is nil, call functions from
3110 Qfontification_functions. */
3111 if (!STRINGP (it->string)
3112 && it->s == NULL
3113 && !NILP (Vfontification_functions)
3114 && !NILP (Vrun_hooks)
3115 && (pos = make_number (IT_CHARPOS (*it)),
3116 prop = Fget_char_property (pos, Qfontified, Qnil),
3117 /* Ignore the special cased nil value always present at EOB since
3118 no amount of fontifying will be able to change it. */
3119 NILP (prop) && IT_CHARPOS (*it) < Z))
3120 {
3121 int count = SPECPDL_INDEX ();
3122 Lisp_Object val;
3123 struct buffer *obuf = current_buffer;
3124 int begv = BEGV, zv = ZV;
3125 int old_clip_changed = current_buffer->clip_changed;
3126
3127 val = Vfontification_functions;
3128 specbind (Qfontification_functions, Qnil);
3129
3130 xassert (it->end_charpos == ZV);
3131
3132 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3133 safe_call1 (val, pos);
3134 else
3135 {
3136 Lisp_Object fns, fn;
3137 struct gcpro gcpro1, gcpro2;
3138
3139 fns = Qnil;
3140 GCPRO2 (val, fns);
3141
3142 for (; CONSP (val); val = XCDR (val))
3143 {
3144 fn = XCAR (val);
3145
3146 if (EQ (fn, Qt))
3147 {
3148 /* A value of t indicates this hook has a local
3149 binding; it means to run the global binding too.
3150 In a global value, t should not occur. If it
3151 does, we must ignore it to avoid an endless
3152 loop. */
3153 for (fns = Fdefault_value (Qfontification_functions);
3154 CONSP (fns);
3155 fns = XCDR (fns))
3156 {
3157 fn = XCAR (fns);
3158 if (!EQ (fn, Qt))
3159 safe_call1 (fn, pos);
3160 }
3161 }
3162 else
3163 safe_call1 (fn, pos);
3164 }
3165
3166 UNGCPRO;
3167 }
3168
3169 unbind_to (count, Qnil);
3170
3171 /* Fontification functions routinely call `save-restriction'.
3172 Normally, this tags clip_changed, which can confuse redisplay
3173 (see discussion in Bug#6671). Since we don't perform any
3174 special handling of fontification changes in the case where
3175 `save-restriction' isn't called, there's no point doing so in
3176 this case either. So, if the buffer's restrictions are
3177 actually left unchanged, reset clip_changed. */
3178 if (obuf == current_buffer)
3179 {
3180 if (begv == BEGV && zv == ZV)
3181 current_buffer->clip_changed = old_clip_changed;
3182 }
3183 /* There isn't much we can reasonably do to protect against
3184 misbehaving fontification, but here's a fig leaf. */
3185 else if (!NILP (BVAR (obuf, name)))
3186 set_buffer_internal_1 (obuf);
3187
3188 /* The fontification code may have added/removed text.
3189 It could do even a lot worse, but let's at least protect against
3190 the most obvious case where only the text past `pos' gets changed',
3191 as is/was done in grep.el where some escapes sequences are turned
3192 into face properties (bug#7876). */
3193 it->end_charpos = ZV;
3194
3195 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3196 something. This avoids an endless loop if they failed to
3197 fontify the text for which reason ever. */
3198 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3199 handled = HANDLED_RECOMPUTE_PROPS;
3200 }
3201
3202 return handled;
3203 }
3204
3205
3206 \f
3207 /***********************************************************************
3208 Faces
3209 ***********************************************************************/
3210
3211 /* Set up iterator IT from face properties at its current position.
3212 Called from handle_stop. */
3213
3214 static enum prop_handled
3215 handle_face_prop (struct it *it)
3216 {
3217 int new_face_id;
3218 EMACS_INT next_stop;
3219
3220 if (!STRINGP (it->string))
3221 {
3222 new_face_id
3223 = face_at_buffer_position (it->w,
3224 IT_CHARPOS (*it),
3225 it->region_beg_charpos,
3226 it->region_end_charpos,
3227 &next_stop,
3228 (IT_CHARPOS (*it)
3229 + TEXT_PROP_DISTANCE_LIMIT),
3230 0, it->base_face_id);
3231
3232 /* Is this a start of a run of characters with box face?
3233 Caveat: this can be called for a freshly initialized
3234 iterator; face_id is -1 in this case. We know that the new
3235 face will not change until limit, i.e. if the new face has a
3236 box, all characters up to limit will have one. But, as
3237 usual, we don't know whether limit is really the end. */
3238 if (new_face_id != it->face_id)
3239 {
3240 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3241
3242 /* If new face has a box but old face has not, this is
3243 the start of a run of characters with box, i.e. it has
3244 a shadow on the left side. The value of face_id of the
3245 iterator will be -1 if this is the initial call that gets
3246 the face. In this case, we have to look in front of IT's
3247 position and see whether there is a face != new_face_id. */
3248 it->start_of_box_run_p
3249 = (new_face->box != FACE_NO_BOX
3250 && (it->face_id >= 0
3251 || IT_CHARPOS (*it) == BEG
3252 || new_face_id != face_before_it_pos (it)));
3253 it->face_box_p = new_face->box != FACE_NO_BOX;
3254 }
3255 }
3256 else
3257 {
3258 int base_face_id;
3259 EMACS_INT bufpos;
3260 int i;
3261 Lisp_Object from_overlay
3262 = (it->current.overlay_string_index >= 0
3263 ? it->string_overlays[it->current.overlay_string_index]
3264 : Qnil);
3265
3266 /* See if we got to this string directly or indirectly from
3267 an overlay property. That includes the before-string or
3268 after-string of an overlay, strings in display properties
3269 provided by an overlay, their text properties, etc.
3270
3271 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3272 if (! NILP (from_overlay))
3273 for (i = it->sp - 1; i >= 0; i--)
3274 {
3275 if (it->stack[i].current.overlay_string_index >= 0)
3276 from_overlay
3277 = it->string_overlays[it->stack[i].current.overlay_string_index];
3278 else if (! NILP (it->stack[i].from_overlay))
3279 from_overlay = it->stack[i].from_overlay;
3280
3281 if (!NILP (from_overlay))
3282 break;
3283 }
3284
3285 if (! NILP (from_overlay))
3286 {
3287 bufpos = IT_CHARPOS (*it);
3288 /* For a string from an overlay, the base face depends
3289 only on text properties and ignores overlays. */
3290 base_face_id
3291 = face_for_overlay_string (it->w,
3292 IT_CHARPOS (*it),
3293 it->region_beg_charpos,
3294 it->region_end_charpos,
3295 &next_stop,
3296 (IT_CHARPOS (*it)
3297 + TEXT_PROP_DISTANCE_LIMIT),
3298 0,
3299 from_overlay);
3300 }
3301 else
3302 {
3303 bufpos = 0;
3304
3305 /* For strings from a `display' property, use the face at
3306 IT's current buffer position as the base face to merge
3307 with, so that overlay strings appear in the same face as
3308 surrounding text, unless they specify their own
3309 faces. */
3310 base_face_id = underlying_face_id (it);
3311 }
3312
3313 new_face_id = face_at_string_position (it->w,
3314 it->string,
3315 IT_STRING_CHARPOS (*it),
3316 bufpos,
3317 it->region_beg_charpos,
3318 it->region_end_charpos,
3319 &next_stop,
3320 base_face_id, 0);
3321
3322 /* Is this a start of a run of characters with box? Caveat:
3323 this can be called for a freshly allocated iterator; face_id
3324 is -1 is this case. We know that the new face will not
3325 change until the next check pos, i.e. if the new face has a
3326 box, all characters up to that position will have a
3327 box. But, as usual, we don't know whether that position
3328 is really the end. */
3329 if (new_face_id != it->face_id)
3330 {
3331 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3332 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3333
3334 /* If new face has a box but old face hasn't, this is the
3335 start of a run of characters with box, i.e. it has a
3336 shadow on the left side. */
3337 it->start_of_box_run_p
3338 = new_face->box && (old_face == NULL || !old_face->box);
3339 it->face_box_p = new_face->box != FACE_NO_BOX;
3340 }
3341 }
3342
3343 it->face_id = new_face_id;
3344 return HANDLED_NORMALLY;
3345 }
3346
3347
3348 /* Return the ID of the face ``underlying'' IT's current position,
3349 which is in a string. If the iterator is associated with a
3350 buffer, return the face at IT's current buffer position.
3351 Otherwise, use the iterator's base_face_id. */
3352
3353 static int
3354 underlying_face_id (struct it *it)
3355 {
3356 int face_id = it->base_face_id, i;
3357
3358 xassert (STRINGP (it->string));
3359
3360 for (i = it->sp - 1; i >= 0; --i)
3361 if (NILP (it->stack[i].string))
3362 face_id = it->stack[i].face_id;
3363
3364 return face_id;
3365 }
3366
3367
3368 /* Compute the face one character before or after the current position
3369 of IT. BEFORE_P non-zero means get the face in front of IT's
3370 position. Value is the id of the face. */
3371
3372 static int
3373 face_before_or_after_it_pos (struct it *it, int before_p)
3374 {
3375 int face_id, limit;
3376 EMACS_INT next_check_charpos;
3377 struct text_pos pos;
3378
3379 xassert (it->s == NULL);
3380
3381 if (STRINGP (it->string))
3382 {
3383 EMACS_INT bufpos;
3384 int base_face_id;
3385
3386 /* No face change past the end of the string (for the case
3387 we are padding with spaces). No face change before the
3388 string start. */
3389 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3390 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3391 return it->face_id;
3392
3393 /* Set pos to the position before or after IT's current position. */
3394 if (before_p)
3395 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3396 else
3397 /* For composition, we must check the character after the
3398 composition. */
3399 pos = (it->what == IT_COMPOSITION
3400 ? string_pos (IT_STRING_CHARPOS (*it)
3401 + it->cmp_it.nchars, it->string)
3402 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3403
3404 if (it->current.overlay_string_index >= 0)
3405 bufpos = IT_CHARPOS (*it);
3406 else
3407 bufpos = 0;
3408
3409 base_face_id = underlying_face_id (it);
3410
3411 /* Get the face for ASCII, or unibyte. */
3412 face_id = face_at_string_position (it->w,
3413 it->string,
3414 CHARPOS (pos),
3415 bufpos,
3416 it->region_beg_charpos,
3417 it->region_end_charpos,
3418 &next_check_charpos,
3419 base_face_id, 0);
3420
3421 /* Correct the face for charsets different from ASCII. Do it
3422 for the multibyte case only. The face returned above is
3423 suitable for unibyte text if IT->string is unibyte. */
3424 if (STRING_MULTIBYTE (it->string))
3425 {
3426 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3427 int c, len;
3428 struct face *face = FACE_FROM_ID (it->f, face_id);
3429
3430 c = string_char_and_length (p, &len);
3431 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3432 }
3433 }
3434 else
3435 {
3436 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3437 || (IT_CHARPOS (*it) <= BEGV && before_p))
3438 return it->face_id;
3439
3440 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3441 pos = it->current.pos;
3442
3443 if (before_p)
3444 DEC_TEXT_POS (pos, it->multibyte_p);
3445 else
3446 {
3447 if (it->what == IT_COMPOSITION)
3448 /* For composition, we must check the position after the
3449 composition. */
3450 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3451 else
3452 INC_TEXT_POS (pos, it->multibyte_p);
3453 }
3454
3455 /* Determine face for CHARSET_ASCII, or unibyte. */
3456 face_id = face_at_buffer_position (it->w,
3457 CHARPOS (pos),
3458 it->region_beg_charpos,
3459 it->region_end_charpos,
3460 &next_check_charpos,
3461 limit, 0, -1);
3462
3463 /* Correct the face for charsets different from ASCII. Do it
3464 for the multibyte case only. The face returned above is
3465 suitable for unibyte text if current_buffer is unibyte. */
3466 if (it->multibyte_p)
3467 {
3468 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3469 struct face *face = FACE_FROM_ID (it->f, face_id);
3470 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3471 }
3472 }
3473
3474 return face_id;
3475 }
3476
3477
3478 \f
3479 /***********************************************************************
3480 Invisible text
3481 ***********************************************************************/
3482
3483 /* Set up iterator IT from invisible properties at its current
3484 position. Called from handle_stop. */
3485
3486 static enum prop_handled
3487 handle_invisible_prop (struct it *it)
3488 {
3489 enum prop_handled handled = HANDLED_NORMALLY;
3490
3491 if (STRINGP (it->string))
3492 {
3493 Lisp_Object prop, end_charpos, limit, charpos;
3494
3495 /* Get the value of the invisible text property at the
3496 current position. Value will be nil if there is no such
3497 property. */
3498 charpos = make_number (IT_STRING_CHARPOS (*it));
3499 prop = Fget_text_property (charpos, Qinvisible, it->string);
3500
3501 if (!NILP (prop)
3502 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3503 {
3504 handled = HANDLED_RECOMPUTE_PROPS;
3505
3506 /* Get the position at which the next change of the
3507 invisible text property can be found in IT->string.
3508 Value will be nil if the property value is the same for
3509 all the rest of IT->string. */
3510 XSETINT (limit, SCHARS (it->string));
3511 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3512 it->string, limit);
3513
3514 /* Text at current position is invisible. The next
3515 change in the property is at position end_charpos.
3516 Move IT's current position to that position. */
3517 if (INTEGERP (end_charpos)
3518 && XFASTINT (end_charpos) < XFASTINT (limit))
3519 {
3520 struct text_pos old;
3521 old = it->current.string_pos;
3522 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3523 compute_string_pos (&it->current.string_pos, old, it->string);
3524 }
3525 else
3526 {
3527 /* The rest of the string is invisible. If this is an
3528 overlay string, proceed with the next overlay string
3529 or whatever comes and return a character from there. */
3530 if (it->current.overlay_string_index >= 0)
3531 {
3532 next_overlay_string (it);
3533 /* Don't check for overlay strings when we just
3534 finished processing them. */
3535 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3536 }
3537 else
3538 {
3539 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3540 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3541 }
3542 }
3543 }
3544 }
3545 else
3546 {
3547 int invis_p;
3548 EMACS_INT newpos, next_stop, start_charpos, tem;
3549 Lisp_Object pos, prop, overlay;
3550
3551 /* First of all, is there invisible text at this position? */
3552 tem = start_charpos = IT_CHARPOS (*it);
3553 pos = make_number (tem);
3554 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3555 &overlay);
3556 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3557
3558 /* If we are on invisible text, skip over it. */
3559 if (invis_p && start_charpos < it->end_charpos)
3560 {
3561 /* Record whether we have to display an ellipsis for the
3562 invisible text. */
3563 int display_ellipsis_p = invis_p == 2;
3564
3565 handled = HANDLED_RECOMPUTE_PROPS;
3566
3567 /* Loop skipping over invisible text. The loop is left at
3568 ZV or with IT on the first char being visible again. */
3569 do
3570 {
3571 /* Try to skip some invisible text. Return value is the
3572 position reached which can be equal to where we start
3573 if there is nothing invisible there. This skips both
3574 over invisible text properties and overlays with
3575 invisible property. */
3576 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3577
3578 /* If we skipped nothing at all we weren't at invisible
3579 text in the first place. If everything to the end of
3580 the buffer was skipped, end the loop. */
3581 if (newpos == tem || newpos >= ZV)
3582 invis_p = 0;
3583 else
3584 {
3585 /* We skipped some characters but not necessarily
3586 all there are. Check if we ended up on visible
3587 text. Fget_char_property returns the property of
3588 the char before the given position, i.e. if we
3589 get invis_p = 0, this means that the char at
3590 newpos is visible. */
3591 pos = make_number (newpos);
3592 prop = Fget_char_property (pos, Qinvisible, it->window);
3593 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3594 }
3595
3596 /* If we ended up on invisible text, proceed to
3597 skip starting with next_stop. */
3598 if (invis_p)
3599 tem = next_stop;
3600
3601 /* If there are adjacent invisible texts, don't lose the
3602 second one's ellipsis. */
3603 if (invis_p == 2)
3604 display_ellipsis_p = 1;
3605 }
3606 while (invis_p);
3607
3608 /* The position newpos is now either ZV or on visible text. */
3609 if (it->bidi_p && newpos < ZV)
3610 {
3611 /* With bidi iteration, the region of invisible text
3612 could start and/or end in the middle of a non-base
3613 embedding level. Therefore, we need to skip
3614 invisible text using the bidi iterator, starting at
3615 IT's current position, until we find ourselves
3616 outside the invisible text. Skipping invisible text
3617 _after_ bidi iteration avoids affecting the visual
3618 order of the displayed text when invisible properties
3619 are added or removed. */
3620 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3621 {
3622 /* If we were `reseat'ed to a new paragraph,
3623 determine the paragraph base direction. We need
3624 to do it now because next_element_from_buffer may
3625 not have a chance to do it, if we are going to
3626 skip any text at the beginning, which resets the
3627 FIRST_ELT flag. */
3628 bidi_paragraph_init (it->paragraph_embedding,
3629 &it->bidi_it, 1);
3630 }
3631 do
3632 {
3633 bidi_move_to_visually_next (&it->bidi_it);
3634 }
3635 while (it->stop_charpos <= it->bidi_it.charpos
3636 && it->bidi_it.charpos < newpos);
3637 IT_CHARPOS (*it) = it->bidi_it.charpos;
3638 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3639 /* If we overstepped NEWPOS, record its position in the
3640 iterator, so that we skip invisible text if later the
3641 bidi iteration lands us in the invisible region
3642 again. */
3643 if (IT_CHARPOS (*it) >= newpos)
3644 it->prev_stop = newpos;
3645 }
3646 else
3647 {
3648 IT_CHARPOS (*it) = newpos;
3649 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3650 }
3651
3652 /* If there are before-strings at the start of invisible
3653 text, and the text is invisible because of a text
3654 property, arrange to show before-strings because 20.x did
3655 it that way. (If the text is invisible because of an
3656 overlay property instead of a text property, this is
3657 already handled in the overlay code.) */
3658 if (NILP (overlay)
3659 && get_overlay_strings (it, it->stop_charpos))
3660 {
3661 handled = HANDLED_RECOMPUTE_PROPS;
3662 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3663 }
3664 else if (display_ellipsis_p)
3665 {
3666 /* Make sure that the glyphs of the ellipsis will get
3667 correct `charpos' values. If we would not update
3668 it->position here, the glyphs would belong to the
3669 last visible character _before_ the invisible
3670 text, which confuses `set_cursor_from_row'.
3671
3672 We use the last invisible position instead of the
3673 first because this way the cursor is always drawn on
3674 the first "." of the ellipsis, whenever PT is inside
3675 the invisible text. Otherwise the cursor would be
3676 placed _after_ the ellipsis when the point is after the
3677 first invisible character. */
3678 if (!STRINGP (it->object))
3679 {
3680 it->position.charpos = newpos - 1;
3681 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3682 }
3683 it->ellipsis_p = 1;
3684 /* Let the ellipsis display before
3685 considering any properties of the following char.
3686 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3687 handled = HANDLED_RETURN;
3688 }
3689 }
3690 }
3691
3692 return handled;
3693 }
3694
3695
3696 /* Make iterator IT return `...' next.
3697 Replaces LEN characters from buffer. */
3698
3699 static void
3700 setup_for_ellipsis (struct it *it, int len)
3701 {
3702 /* Use the display table definition for `...'. Invalid glyphs
3703 will be handled by the method returning elements from dpvec. */
3704 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3705 {
3706 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3707 it->dpvec = v->contents;
3708 it->dpend = v->contents + v->header.size;
3709 }
3710 else
3711 {
3712 /* Default `...'. */
3713 it->dpvec = default_invis_vector;
3714 it->dpend = default_invis_vector + 3;
3715 }
3716
3717 it->dpvec_char_len = len;
3718 it->current.dpvec_index = 0;
3719 it->dpvec_face_id = -1;
3720
3721 /* Remember the current face id in case glyphs specify faces.
3722 IT's face is restored in set_iterator_to_next.
3723 saved_face_id was set to preceding char's face in handle_stop. */
3724 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3725 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3726
3727 it->method = GET_FROM_DISPLAY_VECTOR;
3728 it->ellipsis_p = 1;
3729 }
3730
3731
3732 \f
3733 /***********************************************************************
3734 'display' property
3735 ***********************************************************************/
3736
3737 /* Set up iterator IT from `display' property at its current position.
3738 Called from handle_stop.
3739 We return HANDLED_RETURN if some part of the display property
3740 overrides the display of the buffer text itself.
3741 Otherwise we return HANDLED_NORMALLY. */
3742
3743 static enum prop_handled
3744 handle_display_prop (struct it *it)
3745 {
3746 Lisp_Object prop, object, overlay;
3747 struct text_pos *position;
3748 /* Nonzero if some property replaces the display of the text itself. */
3749 int display_replaced_p = 0;
3750
3751 if (STRINGP (it->string))
3752 {
3753 object = it->string;
3754 position = &it->current.string_pos;
3755 }
3756 else
3757 {
3758 XSETWINDOW (object, it->w);
3759 position = &it->current.pos;
3760 }
3761
3762 /* Reset those iterator values set from display property values. */
3763 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3764 it->space_width = Qnil;
3765 it->font_height = Qnil;
3766 it->voffset = 0;
3767
3768 /* We don't support recursive `display' properties, i.e. string
3769 values that have a string `display' property, that have a string
3770 `display' property etc. */
3771 if (!it->string_from_display_prop_p)
3772 it->area = TEXT_AREA;
3773
3774 prop = get_char_property_and_overlay (make_number (position->charpos),
3775 Qdisplay, object, &overlay);
3776 if (NILP (prop))
3777 return HANDLED_NORMALLY;
3778 /* Now OVERLAY is the overlay that gave us this property, or nil
3779 if it was a text property. */
3780
3781 if (!STRINGP (it->string))
3782 object = it->w->buffer;
3783
3784 if (CONSP (prop)
3785 /* Simple properties. */
3786 && !EQ (XCAR (prop), Qimage)
3787 && !EQ (XCAR (prop), Qspace)
3788 && !EQ (XCAR (prop), Qwhen)
3789 && !EQ (XCAR (prop), Qslice)
3790 && !EQ (XCAR (prop), Qspace_width)
3791 && !EQ (XCAR (prop), Qheight)
3792 && !EQ (XCAR (prop), Qraise)
3793 /* Marginal area specifications. */
3794 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3795 && !EQ (XCAR (prop), Qleft_fringe)
3796 && !EQ (XCAR (prop), Qright_fringe)
3797 && !NILP (XCAR (prop)))
3798 {
3799 for (; CONSP (prop); prop = XCDR (prop))
3800 {
3801 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3802 position, display_replaced_p))
3803 {
3804 display_replaced_p = 1;
3805 /* If some text in a string is replaced, `position' no
3806 longer points to the position of `object'. */
3807 if (STRINGP (object))
3808 break;
3809 }
3810 }
3811 }
3812 else if (VECTORP (prop))
3813 {
3814 int i;
3815 for (i = 0; i < ASIZE (prop); ++i)
3816 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3817 position, display_replaced_p))
3818 {
3819 display_replaced_p = 1;
3820 /* If some text in a string is replaced, `position' no
3821 longer points to the position of `object'. */
3822 if (STRINGP (object))
3823 break;
3824 }
3825 }
3826 else
3827 {
3828 if (handle_single_display_spec (it, prop, object, overlay,
3829 position, 0))
3830 display_replaced_p = 1;
3831 }
3832
3833 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3834 }
3835
3836
3837 /* Value is the position of the end of the `display' property starting
3838 at START_POS in OBJECT. */
3839
3840 static struct text_pos
3841 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3842 {
3843 Lisp_Object end;
3844 struct text_pos end_pos;
3845
3846 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3847 Qdisplay, object, Qnil);
3848 CHARPOS (end_pos) = XFASTINT (end);
3849 if (STRINGP (object))
3850 compute_string_pos (&end_pos, start_pos, it->string);
3851 else
3852 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3853
3854 return end_pos;
3855 }
3856
3857
3858 /* Set up IT from a single `display' property specification SPEC. OBJECT
3859 is the object in which the `display' property was found. *POSITION
3860 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3861 means that we previously saw a display specification which already
3862 replaced text display with something else, for example an image;
3863 we ignore such properties after the first one has been processed.
3864
3865 OVERLAY is the overlay this `display' property came from,
3866 or nil if it was a text property.
3867
3868 If SPEC is a `space' or `image' specification, and in some other
3869 cases too, set *POSITION to the position where the `display'
3870 property ends.
3871
3872 Value is non-zero if something was found which replaces the display
3873 of buffer or string text. */
3874
3875 static int
3876 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3877 Lisp_Object overlay, struct text_pos *position,
3878 int display_replaced_p)
3879 {
3880 Lisp_Object form;
3881 Lisp_Object location, value;
3882 struct text_pos start_pos, save_pos;
3883 int valid_p;
3884
3885 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3886 If the result is non-nil, use VALUE instead of SPEC. */
3887 form = Qt;
3888 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3889 {
3890 spec = XCDR (spec);
3891 if (!CONSP (spec))
3892 return 0;
3893 form = XCAR (spec);
3894 spec = XCDR (spec);
3895 }
3896
3897 if (!NILP (form) && !EQ (form, Qt))
3898 {
3899 int count = SPECPDL_INDEX ();
3900 struct gcpro gcpro1;
3901
3902 /* Bind `object' to the object having the `display' property, a
3903 buffer or string. Bind `position' to the position in the
3904 object where the property was found, and `buffer-position'
3905 to the current position in the buffer. */
3906 specbind (Qobject, object);
3907 specbind (Qposition, make_number (CHARPOS (*position)));
3908 specbind (Qbuffer_position,
3909 make_number (STRINGP (object)
3910 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3911 GCPRO1 (form);
3912 form = safe_eval (form);
3913 UNGCPRO;
3914 unbind_to (count, Qnil);
3915 }
3916
3917 if (NILP (form))
3918 return 0;
3919
3920 /* Handle `(height HEIGHT)' specifications. */
3921 if (CONSP (spec)
3922 && EQ (XCAR (spec), Qheight)
3923 && CONSP (XCDR (spec)))
3924 {
3925 if (!FRAME_WINDOW_P (it->f))
3926 return 0;
3927
3928 it->font_height = XCAR (XCDR (spec));
3929 if (!NILP (it->font_height))
3930 {
3931 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3932 int new_height = -1;
3933
3934 if (CONSP (it->font_height)
3935 && (EQ (XCAR (it->font_height), Qplus)
3936 || EQ (XCAR (it->font_height), Qminus))
3937 && CONSP (XCDR (it->font_height))
3938 && INTEGERP (XCAR (XCDR (it->font_height))))
3939 {
3940 /* `(+ N)' or `(- N)' where N is an integer. */
3941 int steps = XINT (XCAR (XCDR (it->font_height)));
3942 if (EQ (XCAR (it->font_height), Qplus))
3943 steps = - steps;
3944 it->face_id = smaller_face (it->f, it->face_id, steps);
3945 }
3946 else if (FUNCTIONP (it->font_height))
3947 {
3948 /* Call function with current height as argument.
3949 Value is the new height. */
3950 Lisp_Object height;
3951 height = safe_call1 (it->font_height,
3952 face->lface[LFACE_HEIGHT_INDEX]);
3953 if (NUMBERP (height))
3954 new_height = XFLOATINT (height);
3955 }
3956 else if (NUMBERP (it->font_height))
3957 {
3958 /* Value is a multiple of the canonical char height. */
3959 struct face *f;
3960
3961 f = FACE_FROM_ID (it->f,
3962 lookup_basic_face (it->f, DEFAULT_FACE_ID));
3963 new_height = (XFLOATINT (it->font_height)
3964 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
3965 }
3966 else
3967 {
3968 /* Evaluate IT->font_height with `height' bound to the
3969 current specified height to get the new height. */
3970 int count = SPECPDL_INDEX ();
3971
3972 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
3973 value = safe_eval (it->font_height);
3974 unbind_to (count, Qnil);
3975
3976 if (NUMBERP (value))
3977 new_height = XFLOATINT (value);
3978 }
3979
3980 if (new_height > 0)
3981 it->face_id = face_with_height (it->f, it->face_id, new_height);
3982 }
3983
3984 return 0;
3985 }
3986
3987 /* Handle `(space-width WIDTH)'. */
3988 if (CONSP (spec)
3989 && EQ (XCAR (spec), Qspace_width)
3990 && CONSP (XCDR (spec)))
3991 {
3992 if (!FRAME_WINDOW_P (it->f))
3993 return 0;
3994
3995 value = XCAR (XCDR (spec));
3996 if (NUMBERP (value) && XFLOATINT (value) > 0)
3997 it->space_width = value;
3998
3999 return 0;
4000 }
4001
4002 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4003 if (CONSP (spec)
4004 && EQ (XCAR (spec), Qslice))
4005 {
4006 Lisp_Object tem;
4007
4008 if (!FRAME_WINDOW_P (it->f))
4009 return 0;
4010
4011 if (tem = XCDR (spec), CONSP (tem))
4012 {
4013 it->slice.x = XCAR (tem);
4014 if (tem = XCDR (tem), CONSP (tem))
4015 {
4016 it->slice.y = XCAR (tem);
4017 if (tem = XCDR (tem), CONSP (tem))
4018 {
4019 it->slice.width = XCAR (tem);
4020 if (tem = XCDR (tem), CONSP (tem))
4021 it->slice.height = XCAR (tem);
4022 }
4023 }
4024 }
4025
4026 return 0;
4027 }
4028
4029 /* Handle `(raise FACTOR)'. */
4030 if (CONSP (spec)
4031 && EQ (XCAR (spec), Qraise)
4032 && CONSP (XCDR (spec)))
4033 {
4034 if (!FRAME_WINDOW_P (it->f))
4035 return 0;
4036
4037 #ifdef HAVE_WINDOW_SYSTEM
4038 value = XCAR (XCDR (spec));
4039 if (NUMBERP (value))
4040 {
4041 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4042 it->voffset = - (XFLOATINT (value)
4043 * (FONT_HEIGHT (face->font)));
4044 }
4045 #endif /* HAVE_WINDOW_SYSTEM */
4046
4047 return 0;
4048 }
4049
4050 /* Don't handle the other kinds of display specifications
4051 inside a string that we got from a `display' property. */
4052 if (it->string_from_display_prop_p)
4053 return 0;
4054
4055 /* Characters having this form of property are not displayed, so
4056 we have to find the end of the property. */
4057 start_pos = *position;
4058 *position = display_prop_end (it, object, start_pos);
4059 value = Qnil;
4060
4061 /* Stop the scan at that end position--we assume that all
4062 text properties change there. */
4063 it->stop_charpos = position->charpos;
4064
4065 /* Handle `(left-fringe BITMAP [FACE])'
4066 and `(right-fringe BITMAP [FACE])'. */
4067 if (CONSP (spec)
4068 && (EQ (XCAR (spec), Qleft_fringe)
4069 || EQ (XCAR (spec), Qright_fringe))
4070 && CONSP (XCDR (spec)))
4071 {
4072 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4073 int fringe_bitmap;
4074
4075 if (!FRAME_WINDOW_P (it->f))
4076 /* If we return here, POSITION has been advanced
4077 across the text with this property. */
4078 return 0;
4079
4080 #ifdef HAVE_WINDOW_SYSTEM
4081 value = XCAR (XCDR (spec));
4082 if (!SYMBOLP (value)
4083 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4084 /* If we return here, POSITION has been advanced
4085 across the text with this property. */
4086 return 0;
4087
4088 if (CONSP (XCDR (XCDR (spec))))
4089 {
4090 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4091 int face_id2 = lookup_derived_face (it->f, face_name,
4092 FRINGE_FACE_ID, 0);
4093 if (face_id2 >= 0)
4094 face_id = face_id2;
4095 }
4096
4097 /* Save current settings of IT so that we can restore them
4098 when we are finished with the glyph property value. */
4099
4100 save_pos = it->position;
4101 it->position = *position;
4102 push_it (it);
4103 it->position = save_pos;
4104
4105 it->area = TEXT_AREA;
4106 it->what = IT_IMAGE;
4107 it->image_id = -1; /* no image */
4108 it->position = start_pos;
4109 it->object = NILP (object) ? it->w->buffer : object;
4110 it->method = GET_FROM_IMAGE;
4111 it->from_overlay = Qnil;
4112 it->face_id = face_id;
4113
4114 /* Say that we haven't consumed the characters with
4115 `display' property yet. The call to pop_it in
4116 set_iterator_to_next will clean this up. */
4117 *position = start_pos;
4118
4119 if (EQ (XCAR (spec), Qleft_fringe))
4120 {
4121 it->left_user_fringe_bitmap = fringe_bitmap;
4122 it->left_user_fringe_face_id = face_id;
4123 }
4124 else
4125 {
4126 it->right_user_fringe_bitmap = fringe_bitmap;
4127 it->right_user_fringe_face_id = face_id;
4128 }
4129 #endif /* HAVE_WINDOW_SYSTEM */
4130 return 1;
4131 }
4132
4133 /* Prepare to handle `((margin left-margin) ...)',
4134 `((margin right-margin) ...)' and `((margin nil) ...)'
4135 prefixes for display specifications. */
4136 location = Qunbound;
4137 if (CONSP (spec) && CONSP (XCAR (spec)))
4138 {
4139 Lisp_Object tem;
4140
4141 value = XCDR (spec);
4142 if (CONSP (value))
4143 value = XCAR (value);
4144
4145 tem = XCAR (spec);
4146 if (EQ (XCAR (tem), Qmargin)
4147 && (tem = XCDR (tem),
4148 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4149 (NILP (tem)
4150 || EQ (tem, Qleft_margin)
4151 || EQ (tem, Qright_margin))))
4152 location = tem;
4153 }
4154
4155 if (EQ (location, Qunbound))
4156 {
4157 location = Qnil;
4158 value = spec;
4159 }
4160
4161 /* After this point, VALUE is the property after any
4162 margin prefix has been stripped. It must be a string,
4163 an image specification, or `(space ...)'.
4164
4165 LOCATION specifies where to display: `left-margin',
4166 `right-margin' or nil. */
4167
4168 valid_p = (STRINGP (value)
4169 #ifdef HAVE_WINDOW_SYSTEM
4170 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4171 #endif /* not HAVE_WINDOW_SYSTEM */
4172 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4173
4174 if (valid_p && !display_replaced_p)
4175 {
4176 /* Save current settings of IT so that we can restore them
4177 when we are finished with the glyph property value. */
4178 save_pos = it->position;
4179 it->position = *position;
4180 push_it (it);
4181 it->position = save_pos;
4182 it->from_overlay = overlay;
4183
4184 if (NILP (location))
4185 it->area = TEXT_AREA;
4186 else if (EQ (location, Qleft_margin))
4187 it->area = LEFT_MARGIN_AREA;
4188 else
4189 it->area = RIGHT_MARGIN_AREA;
4190
4191 if (STRINGP (value))
4192 {
4193 it->string = value;
4194 it->multibyte_p = STRING_MULTIBYTE (it->string);
4195 it->current.overlay_string_index = -1;
4196 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4197 it->end_charpos = it->string_nchars = SCHARS (it->string);
4198 it->method = GET_FROM_STRING;
4199 it->stop_charpos = 0;
4200 it->string_from_display_prop_p = 1;
4201 /* Say that we haven't consumed the characters with
4202 `display' property yet. The call to pop_it in
4203 set_iterator_to_next will clean this up. */
4204 if (BUFFERP (object))
4205 *position = start_pos;
4206 }
4207 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4208 {
4209 it->method = GET_FROM_STRETCH;
4210 it->object = value;
4211 *position = it->position = start_pos;
4212 }
4213 #ifdef HAVE_WINDOW_SYSTEM
4214 else
4215 {
4216 it->what = IT_IMAGE;
4217 it->image_id = lookup_image (it->f, value);
4218 it->position = start_pos;
4219 it->object = NILP (object) ? it->w->buffer : object;
4220 it->method = GET_FROM_IMAGE;
4221
4222 /* Say that we haven't consumed the characters with
4223 `display' property yet. The call to pop_it in
4224 set_iterator_to_next will clean this up. */
4225 *position = start_pos;
4226 }
4227 #endif /* HAVE_WINDOW_SYSTEM */
4228
4229 return 1;
4230 }
4231
4232 /* Invalid property or property not supported. Restore
4233 POSITION to what it was before. */
4234 *position = start_pos;
4235 return 0;
4236 }
4237
4238
4239 /* Check if SPEC is a display sub-property value whose text should be
4240 treated as intangible. */
4241
4242 static int
4243 single_display_spec_intangible_p (Lisp_Object prop)
4244 {
4245 /* Skip over `when FORM'. */
4246 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4247 {
4248 prop = XCDR (prop);
4249 if (!CONSP (prop))
4250 return 0;
4251 prop = XCDR (prop);
4252 }
4253
4254 if (STRINGP (prop))
4255 return 1;
4256
4257 if (!CONSP (prop))
4258 return 0;
4259
4260 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4261 we don't need to treat text as intangible. */
4262 if (EQ (XCAR (prop), Qmargin))
4263 {
4264 prop = XCDR (prop);
4265 if (!CONSP (prop))
4266 return 0;
4267
4268 prop = XCDR (prop);
4269 if (!CONSP (prop)
4270 || EQ (XCAR (prop), Qleft_margin)
4271 || EQ (XCAR (prop), Qright_margin))
4272 return 0;
4273 }
4274
4275 return (CONSP (prop)
4276 && (EQ (XCAR (prop), Qimage)
4277 || EQ (XCAR (prop), Qspace)));
4278 }
4279
4280
4281 /* Check if PROP is a display property value whose text should be
4282 treated as intangible. */
4283
4284 int
4285 display_prop_intangible_p (Lisp_Object prop)
4286 {
4287 if (CONSP (prop)
4288 && CONSP (XCAR (prop))
4289 && !EQ (Qmargin, XCAR (XCAR (prop))))
4290 {
4291 /* A list of sub-properties. */
4292 while (CONSP (prop))
4293 {
4294 if (single_display_spec_intangible_p (XCAR (prop)))
4295 return 1;
4296 prop = XCDR (prop);
4297 }
4298 }
4299 else if (VECTORP (prop))
4300 {
4301 /* A vector of sub-properties. */
4302 int i;
4303 for (i = 0; i < ASIZE (prop); ++i)
4304 if (single_display_spec_intangible_p (AREF (prop, i)))
4305 return 1;
4306 }
4307 else
4308 return single_display_spec_intangible_p (prop);
4309
4310 return 0;
4311 }
4312
4313
4314 /* Return 1 if PROP is a display sub-property value containing STRING. */
4315
4316 static int
4317 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4318 {
4319 if (EQ (string, prop))
4320 return 1;
4321
4322 /* Skip over `when FORM'. */
4323 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4324 {
4325 prop = XCDR (prop);
4326 if (!CONSP (prop))
4327 return 0;
4328 prop = XCDR (prop);
4329 }
4330
4331 if (CONSP (prop))
4332 /* Skip over `margin LOCATION'. */
4333 if (EQ (XCAR (prop), Qmargin))
4334 {
4335 prop = XCDR (prop);
4336 if (!CONSP (prop))
4337 return 0;
4338
4339 prop = XCDR (prop);
4340 if (!CONSP (prop))
4341 return 0;
4342 }
4343
4344 return CONSP (prop) && EQ (XCAR (prop), string);
4345 }
4346
4347
4348 /* Return 1 if STRING appears in the `display' property PROP. */
4349
4350 static int
4351 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4352 {
4353 if (CONSP (prop)
4354 && CONSP (XCAR (prop))
4355 && !EQ (Qmargin, XCAR (XCAR (prop))))
4356 {
4357 /* A list of sub-properties. */
4358 while (CONSP (prop))
4359 {
4360 if (single_display_spec_string_p (XCAR (prop), string))
4361 return 1;
4362 prop = XCDR (prop);
4363 }
4364 }
4365 else if (VECTORP (prop))
4366 {
4367 /* A vector of sub-properties. */
4368 int i;
4369 for (i = 0; i < ASIZE (prop); ++i)
4370 if (single_display_spec_string_p (AREF (prop, i), string))
4371 return 1;
4372 }
4373 else
4374 return single_display_spec_string_p (prop, string);
4375
4376 return 0;
4377 }
4378
4379 /* Look for STRING in overlays and text properties in the current
4380 buffer, between character positions FROM and TO (excluding TO).
4381 BACK_P non-zero means look back (in this case, TO is supposed to be
4382 less than FROM).
4383 Value is the first character position where STRING was found, or
4384 zero if it wasn't found before hitting TO.
4385
4386 This function may only use code that doesn't eval because it is
4387 called asynchronously from note_mouse_highlight. */
4388
4389 static EMACS_INT
4390 string_buffer_position_lim (Lisp_Object string,
4391 EMACS_INT from, EMACS_INT to, int back_p)
4392 {
4393 Lisp_Object limit, prop, pos;
4394 int found = 0;
4395
4396 pos = make_number (from);
4397
4398 if (!back_p) /* looking forward */
4399 {
4400 limit = make_number (min (to, ZV));
4401 while (!found && !EQ (pos, limit))
4402 {
4403 prop = Fget_char_property (pos, Qdisplay, Qnil);
4404 if (!NILP (prop) && display_prop_string_p (prop, string))
4405 found = 1;
4406 else
4407 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4408 limit);
4409 }
4410 }
4411 else /* looking back */
4412 {
4413 limit = make_number (max (to, BEGV));
4414 while (!found && !EQ (pos, limit))
4415 {
4416 prop = Fget_char_property (pos, Qdisplay, Qnil);
4417 if (!NILP (prop) && display_prop_string_p (prop, string))
4418 found = 1;
4419 else
4420 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4421 limit);
4422 }
4423 }
4424
4425 return found ? XINT (pos) : 0;
4426 }
4427
4428 /* Determine which buffer position in current buffer STRING comes from.
4429 AROUND_CHARPOS is an approximate position where it could come from.
4430 Value is the buffer position or 0 if it couldn't be determined.
4431
4432 This function is necessary because we don't record buffer positions
4433 in glyphs generated from strings (to keep struct glyph small).
4434 This function may only use code that doesn't eval because it is
4435 called asynchronously from note_mouse_highlight. */
4436
4437 static EMACS_INT
4438 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4439 {
4440 const int MAX_DISTANCE = 1000;
4441 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4442 around_charpos + MAX_DISTANCE,
4443 0);
4444
4445 if (!found)
4446 found = string_buffer_position_lim (string, around_charpos,
4447 around_charpos - MAX_DISTANCE, 1);
4448 return found;
4449 }
4450
4451
4452 \f
4453 /***********************************************************************
4454 `composition' property
4455 ***********************************************************************/
4456
4457 /* Set up iterator IT from `composition' property at its current
4458 position. Called from handle_stop. */
4459
4460 static enum prop_handled
4461 handle_composition_prop (struct it *it)
4462 {
4463 Lisp_Object prop, string;
4464 EMACS_INT pos, pos_byte, start, end;
4465
4466 if (STRINGP (it->string))
4467 {
4468 unsigned char *s;
4469
4470 pos = IT_STRING_CHARPOS (*it);
4471 pos_byte = IT_STRING_BYTEPOS (*it);
4472 string = it->string;
4473 s = SDATA (string) + pos_byte;
4474 it->c = STRING_CHAR (s);
4475 }
4476 else
4477 {
4478 pos = IT_CHARPOS (*it);
4479 pos_byte = IT_BYTEPOS (*it);
4480 string = Qnil;
4481 it->c = FETCH_CHAR (pos_byte);
4482 }
4483
4484 /* If there's a valid composition and point is not inside of the
4485 composition (in the case that the composition is from the current
4486 buffer), draw a glyph composed from the composition components. */
4487 if (find_composition (pos, -1, &start, &end, &prop, string)
4488 && COMPOSITION_VALID_P (start, end, prop)
4489 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4490 {
4491 if (start != pos)
4492 {
4493 if (STRINGP (it->string))
4494 pos_byte = string_char_to_byte (it->string, start);
4495 else
4496 pos_byte = CHAR_TO_BYTE (start);
4497 }
4498 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4499 prop, string);
4500
4501 if (it->cmp_it.id >= 0)
4502 {
4503 it->cmp_it.ch = -1;
4504 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4505 it->cmp_it.nglyphs = -1;
4506 }
4507 }
4508
4509 return HANDLED_NORMALLY;
4510 }
4511
4512
4513 \f
4514 /***********************************************************************
4515 Overlay strings
4516 ***********************************************************************/
4517
4518 /* The following structure is used to record overlay strings for
4519 later sorting in load_overlay_strings. */
4520
4521 struct overlay_entry
4522 {
4523 Lisp_Object overlay;
4524 Lisp_Object string;
4525 int priority;
4526 int after_string_p;
4527 };
4528
4529
4530 /* Set up iterator IT from overlay strings at its current position.
4531 Called from handle_stop. */
4532
4533 static enum prop_handled
4534 handle_overlay_change (struct it *it)
4535 {
4536 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4537 return HANDLED_RECOMPUTE_PROPS;
4538 else
4539 return HANDLED_NORMALLY;
4540 }
4541
4542
4543 /* Set up the next overlay string for delivery by IT, if there is an
4544 overlay string to deliver. Called by set_iterator_to_next when the
4545 end of the current overlay string is reached. If there are more
4546 overlay strings to display, IT->string and
4547 IT->current.overlay_string_index are set appropriately here.
4548 Otherwise IT->string is set to nil. */
4549
4550 static void
4551 next_overlay_string (struct it *it)
4552 {
4553 ++it->current.overlay_string_index;
4554 if (it->current.overlay_string_index == it->n_overlay_strings)
4555 {
4556 /* No more overlay strings. Restore IT's settings to what
4557 they were before overlay strings were processed, and
4558 continue to deliver from current_buffer. */
4559
4560 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4561 pop_it (it);
4562 xassert (it->sp > 0
4563 || (NILP (it->string)
4564 && it->method == GET_FROM_BUFFER
4565 && it->stop_charpos >= BEGV
4566 && it->stop_charpos <= it->end_charpos));
4567 it->current.overlay_string_index = -1;
4568 it->n_overlay_strings = 0;
4569 it->overlay_strings_charpos = -1;
4570
4571 /* If we're at the end of the buffer, record that we have
4572 processed the overlay strings there already, so that
4573 next_element_from_buffer doesn't try it again. */
4574 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4575 it->overlay_strings_at_end_processed_p = 1;
4576 }
4577 else
4578 {
4579 /* There are more overlay strings to process. If
4580 IT->current.overlay_string_index has advanced to a position
4581 where we must load IT->overlay_strings with more strings, do
4582 it. We must load at the IT->overlay_strings_charpos where
4583 IT->n_overlay_strings was originally computed; when invisible
4584 text is present, this might not be IT_CHARPOS (Bug#7016). */
4585 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4586
4587 if (it->current.overlay_string_index && i == 0)
4588 load_overlay_strings (it, it->overlay_strings_charpos);
4589
4590 /* Initialize IT to deliver display elements from the overlay
4591 string. */
4592 it->string = it->overlay_strings[i];
4593 it->multibyte_p = STRING_MULTIBYTE (it->string);
4594 SET_TEXT_POS (it->current.string_pos, 0, 0);
4595 it->method = GET_FROM_STRING;
4596 it->stop_charpos = 0;
4597 if (it->cmp_it.stop_pos >= 0)
4598 it->cmp_it.stop_pos = 0;
4599 }
4600
4601 CHECK_IT (it);
4602 }
4603
4604
4605 /* Compare two overlay_entry structures E1 and E2. Used as a
4606 comparison function for qsort in load_overlay_strings. Overlay
4607 strings for the same position are sorted so that
4608
4609 1. All after-strings come in front of before-strings, except
4610 when they come from the same overlay.
4611
4612 2. Within after-strings, strings are sorted so that overlay strings
4613 from overlays with higher priorities come first.
4614
4615 2. Within before-strings, strings are sorted so that overlay
4616 strings from overlays with higher priorities come last.
4617
4618 Value is analogous to strcmp. */
4619
4620
4621 static int
4622 compare_overlay_entries (const void *e1, const void *e2)
4623 {
4624 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4625 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4626 int result;
4627
4628 if (entry1->after_string_p != entry2->after_string_p)
4629 {
4630 /* Let after-strings appear in front of before-strings if
4631 they come from different overlays. */
4632 if (EQ (entry1->overlay, entry2->overlay))
4633 result = entry1->after_string_p ? 1 : -1;
4634 else
4635 result = entry1->after_string_p ? -1 : 1;
4636 }
4637 else if (entry1->after_string_p)
4638 /* After-strings sorted in order of decreasing priority. */
4639 result = entry2->priority - entry1->priority;
4640 else
4641 /* Before-strings sorted in order of increasing priority. */
4642 result = entry1->priority - entry2->priority;
4643
4644 return result;
4645 }
4646
4647
4648 /* Load the vector IT->overlay_strings with overlay strings from IT's
4649 current buffer position, or from CHARPOS if that is > 0. Set
4650 IT->n_overlays to the total number of overlay strings found.
4651
4652 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4653 a time. On entry into load_overlay_strings,
4654 IT->current.overlay_string_index gives the number of overlay
4655 strings that have already been loaded by previous calls to this
4656 function.
4657
4658 IT->add_overlay_start contains an additional overlay start
4659 position to consider for taking overlay strings from, if non-zero.
4660 This position comes into play when the overlay has an `invisible'
4661 property, and both before and after-strings. When we've skipped to
4662 the end of the overlay, because of its `invisible' property, we
4663 nevertheless want its before-string to appear.
4664 IT->add_overlay_start will contain the overlay start position
4665 in this case.
4666
4667 Overlay strings are sorted so that after-string strings come in
4668 front of before-string strings. Within before and after-strings,
4669 strings are sorted by overlay priority. See also function
4670 compare_overlay_entries. */
4671
4672 static void
4673 load_overlay_strings (struct it *it, EMACS_INT charpos)
4674 {
4675 Lisp_Object overlay, window, str, invisible;
4676 struct Lisp_Overlay *ov;
4677 EMACS_INT start, end;
4678 int size = 20;
4679 int n = 0, i, j, invis_p;
4680 struct overlay_entry *entries
4681 = (struct overlay_entry *) alloca (size * sizeof *entries);
4682
4683 if (charpos <= 0)
4684 charpos = IT_CHARPOS (*it);
4685
4686 /* Append the overlay string STRING of overlay OVERLAY to vector
4687 `entries' which has size `size' and currently contains `n'
4688 elements. AFTER_P non-zero means STRING is an after-string of
4689 OVERLAY. */
4690 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4691 do \
4692 { \
4693 Lisp_Object priority; \
4694 \
4695 if (n == size) \
4696 { \
4697 int new_size = 2 * size; \
4698 struct overlay_entry *old = entries; \
4699 entries = \
4700 (struct overlay_entry *) alloca (new_size \
4701 * sizeof *entries); \
4702 memcpy (entries, old, size * sizeof *entries); \
4703 size = new_size; \
4704 } \
4705 \
4706 entries[n].string = (STRING); \
4707 entries[n].overlay = (OVERLAY); \
4708 priority = Foverlay_get ((OVERLAY), Qpriority); \
4709 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4710 entries[n].after_string_p = (AFTER_P); \
4711 ++n; \
4712 } \
4713 while (0)
4714
4715 /* Process overlay before the overlay center. */
4716 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4717 {
4718 XSETMISC (overlay, ov);
4719 xassert (OVERLAYP (overlay));
4720 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4721 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4722
4723 if (end < charpos)
4724 break;
4725
4726 /* Skip this overlay if it doesn't start or end at IT's current
4727 position. */
4728 if (end != charpos && start != charpos)
4729 continue;
4730
4731 /* Skip this overlay if it doesn't apply to IT->w. */
4732 window = Foverlay_get (overlay, Qwindow);
4733 if (WINDOWP (window) && XWINDOW (window) != it->w)
4734 continue;
4735
4736 /* If the text ``under'' the overlay is invisible, both before-
4737 and after-strings from this overlay are visible; start and
4738 end position are indistinguishable. */
4739 invisible = Foverlay_get (overlay, Qinvisible);
4740 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4741
4742 /* If overlay has a non-empty before-string, record it. */
4743 if ((start == charpos || (end == charpos && invis_p))
4744 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4745 && SCHARS (str))
4746 RECORD_OVERLAY_STRING (overlay, str, 0);
4747
4748 /* If overlay has a non-empty after-string, record it. */
4749 if ((end == charpos || (start == charpos && invis_p))
4750 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4751 && SCHARS (str))
4752 RECORD_OVERLAY_STRING (overlay, str, 1);
4753 }
4754
4755 /* Process overlays after the overlay center. */
4756 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4757 {
4758 XSETMISC (overlay, ov);
4759 xassert (OVERLAYP (overlay));
4760 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4761 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4762
4763 if (start > charpos)
4764 break;
4765
4766 /* Skip this overlay if it doesn't start or end at IT's current
4767 position. */
4768 if (end != charpos && start != charpos)
4769 continue;
4770
4771 /* Skip this overlay if it doesn't apply to IT->w. */
4772 window = Foverlay_get (overlay, Qwindow);
4773 if (WINDOWP (window) && XWINDOW (window) != it->w)
4774 continue;
4775
4776 /* If the text ``under'' the overlay is invisible, it has a zero
4777 dimension, and both before- and after-strings apply. */
4778 invisible = Foverlay_get (overlay, Qinvisible);
4779 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4780
4781 /* If overlay has a non-empty before-string, record it. */
4782 if ((start == charpos || (end == charpos && invis_p))
4783 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4784 && SCHARS (str))
4785 RECORD_OVERLAY_STRING (overlay, str, 0);
4786
4787 /* If overlay has a non-empty after-string, record it. */
4788 if ((end == charpos || (start == charpos && invis_p))
4789 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4790 && SCHARS (str))
4791 RECORD_OVERLAY_STRING (overlay, str, 1);
4792 }
4793
4794 #undef RECORD_OVERLAY_STRING
4795
4796 /* Sort entries. */
4797 if (n > 1)
4798 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4799
4800 /* Record number of overlay strings, and where we computed it. */
4801 it->n_overlay_strings = n;
4802 it->overlay_strings_charpos = charpos;
4803
4804 /* IT->current.overlay_string_index is the number of overlay strings
4805 that have already been consumed by IT. Copy some of the
4806 remaining overlay strings to IT->overlay_strings. */
4807 i = 0;
4808 j = it->current.overlay_string_index;
4809 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4810 {
4811 it->overlay_strings[i] = entries[j].string;
4812 it->string_overlays[i++] = entries[j++].overlay;
4813 }
4814
4815 CHECK_IT (it);
4816 }
4817
4818
4819 /* Get the first chunk of overlay strings at IT's current buffer
4820 position, or at CHARPOS if that is > 0. Value is non-zero if at
4821 least one overlay string was found. */
4822
4823 static int
4824 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4825 {
4826 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4827 process. This fills IT->overlay_strings with strings, and sets
4828 IT->n_overlay_strings to the total number of strings to process.
4829 IT->pos.overlay_string_index has to be set temporarily to zero
4830 because load_overlay_strings needs this; it must be set to -1
4831 when no overlay strings are found because a zero value would
4832 indicate a position in the first overlay string. */
4833 it->current.overlay_string_index = 0;
4834 load_overlay_strings (it, charpos);
4835
4836 /* If we found overlay strings, set up IT to deliver display
4837 elements from the first one. Otherwise set up IT to deliver
4838 from current_buffer. */
4839 if (it->n_overlay_strings)
4840 {
4841 /* Make sure we know settings in current_buffer, so that we can
4842 restore meaningful values when we're done with the overlay
4843 strings. */
4844 if (compute_stop_p)
4845 compute_stop_pos (it);
4846 xassert (it->face_id >= 0);
4847
4848 /* Save IT's settings. They are restored after all overlay
4849 strings have been processed. */
4850 xassert (!compute_stop_p || it->sp == 0);
4851
4852 /* When called from handle_stop, there might be an empty display
4853 string loaded. In that case, don't bother saving it. */
4854 if (!STRINGP (it->string) || SCHARS (it->string))
4855 push_it (it);
4856
4857 /* Set up IT to deliver display elements from the first overlay
4858 string. */
4859 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4860 it->string = it->overlay_strings[0];
4861 it->from_overlay = Qnil;
4862 it->stop_charpos = 0;
4863 xassert (STRINGP (it->string));
4864 it->end_charpos = SCHARS (it->string);
4865 it->multibyte_p = STRING_MULTIBYTE (it->string);
4866 it->method = GET_FROM_STRING;
4867 return 1;
4868 }
4869
4870 it->current.overlay_string_index = -1;
4871 return 0;
4872 }
4873
4874 static int
4875 get_overlay_strings (struct it *it, EMACS_INT charpos)
4876 {
4877 it->string = Qnil;
4878 it->method = GET_FROM_BUFFER;
4879
4880 (void) get_overlay_strings_1 (it, charpos, 1);
4881
4882 CHECK_IT (it);
4883
4884 /* Value is non-zero if we found at least one overlay string. */
4885 return STRINGP (it->string);
4886 }
4887
4888
4889 \f
4890 /***********************************************************************
4891 Saving and restoring state
4892 ***********************************************************************/
4893
4894 /* Save current settings of IT on IT->stack. Called, for example,
4895 before setting up IT for an overlay string, to be able to restore
4896 IT's settings to what they were after the overlay string has been
4897 processed. */
4898
4899 static void
4900 push_it (struct it *it)
4901 {
4902 struct iterator_stack_entry *p;
4903
4904 xassert (it->sp < IT_STACK_SIZE);
4905 p = it->stack + it->sp;
4906
4907 p->stop_charpos = it->stop_charpos;
4908 p->prev_stop = it->prev_stop;
4909 p->base_level_stop = it->base_level_stop;
4910 p->cmp_it = it->cmp_it;
4911 xassert (it->face_id >= 0);
4912 p->face_id = it->face_id;
4913 p->string = it->string;
4914 p->method = it->method;
4915 p->from_overlay = it->from_overlay;
4916 switch (p->method)
4917 {
4918 case GET_FROM_IMAGE:
4919 p->u.image.object = it->object;
4920 p->u.image.image_id = it->image_id;
4921 p->u.image.slice = it->slice;
4922 break;
4923 case GET_FROM_STRETCH:
4924 p->u.stretch.object = it->object;
4925 break;
4926 }
4927 p->position = it->position;
4928 p->current = it->current;
4929 p->end_charpos = it->end_charpos;
4930 p->string_nchars = it->string_nchars;
4931 p->area = it->area;
4932 p->multibyte_p = it->multibyte_p;
4933 p->avoid_cursor_p = it->avoid_cursor_p;
4934 p->space_width = it->space_width;
4935 p->font_height = it->font_height;
4936 p->voffset = it->voffset;
4937 p->string_from_display_prop_p = it->string_from_display_prop_p;
4938 p->display_ellipsis_p = 0;
4939 p->line_wrap = it->line_wrap;
4940 ++it->sp;
4941 }
4942
4943 static void
4944 iterate_out_of_display_property (struct it *it)
4945 {
4946 /* Maybe initialize paragraph direction. If we are at the beginning
4947 of a new paragraph, next_element_from_buffer may not have a
4948 chance to do that. */
4949 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4950 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4951 /* prev_stop can be zero, so check against BEGV as well. */
4952 while (it->bidi_it.charpos >= BEGV
4953 && it->prev_stop <= it->bidi_it.charpos
4954 && it->bidi_it.charpos < CHARPOS (it->position))
4955 bidi_move_to_visually_next (&it->bidi_it);
4956 /* Record the stop_pos we just crossed, for when we cross it
4957 back, maybe. */
4958 if (it->bidi_it.charpos > CHARPOS (it->position))
4959 it->prev_stop = CHARPOS (it->position);
4960 /* If we ended up not where pop_it put us, resync IT's
4961 positional members with the bidi iterator. */
4962 if (it->bidi_it.charpos != CHARPOS (it->position))
4963 {
4964 SET_TEXT_POS (it->position,
4965 it->bidi_it.charpos, it->bidi_it.bytepos);
4966 it->current.pos = it->position;
4967 }
4968 }
4969
4970 /* Restore IT's settings from IT->stack. Called, for example, when no
4971 more overlay strings must be processed, and we return to delivering
4972 display elements from a buffer, or when the end of a string from a
4973 `display' property is reached and we return to delivering display
4974 elements from an overlay string, or from a buffer. */
4975
4976 static void
4977 pop_it (struct it *it)
4978 {
4979 struct iterator_stack_entry *p;
4980
4981 xassert (it->sp > 0);
4982 --it->sp;
4983 p = it->stack + it->sp;
4984 it->stop_charpos = p->stop_charpos;
4985 it->prev_stop = p->prev_stop;
4986 it->base_level_stop = p->base_level_stop;
4987 it->cmp_it = p->cmp_it;
4988 it->face_id = p->face_id;
4989 it->current = p->current;
4990 it->position = p->position;
4991 it->string = p->string;
4992 it->from_overlay = p->from_overlay;
4993 if (NILP (it->string))
4994 SET_TEXT_POS (it->current.string_pos, -1, -1);
4995 it->method = p->method;
4996 switch (it->method)
4997 {
4998 case GET_FROM_IMAGE:
4999 it->image_id = p->u.image.image_id;
5000 it->object = p->u.image.object;
5001 it->slice = p->u.image.slice;
5002 break;
5003 case GET_FROM_STRETCH:
5004 it->object = p->u.comp.object;
5005 break;
5006 case GET_FROM_BUFFER:
5007 it->object = it->w->buffer;
5008 if (it->bidi_p)
5009 {
5010 /* Bidi-iterate until we get out of the portion of text, if
5011 any, covered by a `display' text property or an overlay
5012 with `display' property. (We cannot just jump there,
5013 because the internal coherency of the bidi iterator state
5014 can not be preserved across such jumps.) We also must
5015 determine the paragraph base direction if the overlay we
5016 just processed is at the beginning of a new
5017 paragraph. */
5018 iterate_out_of_display_property (it);
5019 }
5020 break;
5021 case GET_FROM_STRING:
5022 it->object = it->string;
5023 break;
5024 case GET_FROM_DISPLAY_VECTOR:
5025 if (it->s)
5026 it->method = GET_FROM_C_STRING;
5027 else if (STRINGP (it->string))
5028 it->method = GET_FROM_STRING;
5029 else
5030 {
5031 it->method = GET_FROM_BUFFER;
5032 it->object = it->w->buffer;
5033 }
5034 }
5035 it->end_charpos = p->end_charpos;
5036 it->string_nchars = p->string_nchars;
5037 it->area = p->area;
5038 it->multibyte_p = p->multibyte_p;
5039 it->avoid_cursor_p = p->avoid_cursor_p;
5040 it->space_width = p->space_width;
5041 it->font_height = p->font_height;
5042 it->voffset = p->voffset;
5043 it->string_from_display_prop_p = p->string_from_display_prop_p;
5044 it->line_wrap = p->line_wrap;
5045 }
5046
5047
5048 \f
5049 /***********************************************************************
5050 Moving over lines
5051 ***********************************************************************/
5052
5053 /* Set IT's current position to the previous line start. */
5054
5055 static void
5056 back_to_previous_line_start (struct it *it)
5057 {
5058 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5059 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5060 }
5061
5062
5063 /* Move IT to the next line start.
5064
5065 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5066 we skipped over part of the text (as opposed to moving the iterator
5067 continuously over the text). Otherwise, don't change the value
5068 of *SKIPPED_P.
5069
5070 Newlines may come from buffer text, overlay strings, or strings
5071 displayed via the `display' property. That's the reason we can't
5072 simply use find_next_newline_no_quit.
5073
5074 Note that this function may not skip over invisible text that is so
5075 because of text properties and immediately follows a newline. If
5076 it would, function reseat_at_next_visible_line_start, when called
5077 from set_iterator_to_next, would effectively make invisible
5078 characters following a newline part of the wrong glyph row, which
5079 leads to wrong cursor motion. */
5080
5081 static int
5082 forward_to_next_line_start (struct it *it, int *skipped_p)
5083 {
5084 int old_selective, newline_found_p, n;
5085 const int MAX_NEWLINE_DISTANCE = 500;
5086
5087 /* If already on a newline, just consume it to avoid unintended
5088 skipping over invisible text below. */
5089 if (it->what == IT_CHARACTER
5090 && it->c == '\n'
5091 && CHARPOS (it->position) == IT_CHARPOS (*it))
5092 {
5093 set_iterator_to_next (it, 0);
5094 it->c = 0;
5095 return 1;
5096 }
5097
5098 /* Don't handle selective display in the following. It's (a)
5099 unnecessary because it's done by the caller, and (b) leads to an
5100 infinite recursion because next_element_from_ellipsis indirectly
5101 calls this function. */
5102 old_selective = it->selective;
5103 it->selective = 0;
5104
5105 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5106 from buffer text. */
5107 for (n = newline_found_p = 0;
5108 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5109 n += STRINGP (it->string) ? 0 : 1)
5110 {
5111 if (!get_next_display_element (it))
5112 return 0;
5113 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5114 set_iterator_to_next (it, 0);
5115 }
5116
5117 /* If we didn't find a newline near enough, see if we can use a
5118 short-cut. */
5119 if (!newline_found_p)
5120 {
5121 EMACS_INT start = IT_CHARPOS (*it);
5122 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5123 Lisp_Object pos;
5124
5125 xassert (!STRINGP (it->string));
5126
5127 /* If there isn't any `display' property in sight, and no
5128 overlays, we can just use the position of the newline in
5129 buffer text. */
5130 if (it->stop_charpos >= limit
5131 || ((pos = Fnext_single_property_change (make_number (start),
5132 Qdisplay,
5133 Qnil, make_number (limit)),
5134 NILP (pos))
5135 && next_overlay_change (start) == ZV))
5136 {
5137 IT_CHARPOS (*it) = limit;
5138 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5139 *skipped_p = newline_found_p = 1;
5140 }
5141 else
5142 {
5143 while (get_next_display_element (it)
5144 && !newline_found_p)
5145 {
5146 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5147 set_iterator_to_next (it, 0);
5148 }
5149 }
5150 }
5151
5152 it->selective = old_selective;
5153 return newline_found_p;
5154 }
5155
5156
5157 /* Set IT's current position to the previous visible line start. Skip
5158 invisible text that is so either due to text properties or due to
5159 selective display. Caution: this does not change IT->current_x and
5160 IT->hpos. */
5161
5162 static void
5163 back_to_previous_visible_line_start (struct it *it)
5164 {
5165 while (IT_CHARPOS (*it) > BEGV)
5166 {
5167 back_to_previous_line_start (it);
5168
5169 if (IT_CHARPOS (*it) <= BEGV)
5170 break;
5171
5172 /* If selective > 0, then lines indented more than its value are
5173 invisible. */
5174 if (it->selective > 0
5175 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5176 (double) it->selective)) /* iftc */
5177 continue;
5178
5179 /* Check the newline before point for invisibility. */
5180 {
5181 Lisp_Object prop;
5182 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5183 Qinvisible, it->window);
5184 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5185 continue;
5186 }
5187
5188 if (IT_CHARPOS (*it) <= BEGV)
5189 break;
5190
5191 {
5192 struct it it2;
5193 EMACS_INT pos;
5194 EMACS_INT beg, end;
5195 Lisp_Object val, overlay;
5196
5197 /* If newline is part of a composition, continue from start of composition */
5198 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5199 && beg < IT_CHARPOS (*it))
5200 goto replaced;
5201
5202 /* If newline is replaced by a display property, find start of overlay
5203 or interval and continue search from that point. */
5204 it2 = *it;
5205 pos = --IT_CHARPOS (it2);
5206 --IT_BYTEPOS (it2);
5207 it2.sp = 0;
5208 it2.string_from_display_prop_p = 0;
5209 if (handle_display_prop (&it2) == HANDLED_RETURN
5210 && !NILP (val = get_char_property_and_overlay
5211 (make_number (pos), Qdisplay, Qnil, &overlay))
5212 && (OVERLAYP (overlay)
5213 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5214 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5215 goto replaced;
5216
5217 /* Newline is not replaced by anything -- so we are done. */
5218 break;
5219
5220 replaced:
5221 if (beg < BEGV)
5222 beg = BEGV;
5223 IT_CHARPOS (*it) = beg;
5224 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5225 }
5226 }
5227
5228 it->continuation_lines_width = 0;
5229
5230 xassert (IT_CHARPOS (*it) >= BEGV);
5231 xassert (IT_CHARPOS (*it) == BEGV
5232 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5233 CHECK_IT (it);
5234 }
5235
5236
5237 /* Reseat iterator IT at the previous visible line start. Skip
5238 invisible text that is so either due to text properties or due to
5239 selective display. At the end, update IT's overlay information,
5240 face information etc. */
5241
5242 void
5243 reseat_at_previous_visible_line_start (struct it *it)
5244 {
5245 back_to_previous_visible_line_start (it);
5246 reseat (it, it->current.pos, 1);
5247 CHECK_IT (it);
5248 }
5249
5250
5251 /* Reseat iterator IT on the next visible line start in the current
5252 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5253 preceding the line start. Skip over invisible text that is so
5254 because of selective display. Compute faces, overlays etc at the
5255 new position. Note that this function does not skip over text that
5256 is invisible because of text properties. */
5257
5258 static void
5259 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5260 {
5261 int newline_found_p, skipped_p = 0;
5262
5263 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5264
5265 /* Skip over lines that are invisible because they are indented
5266 more than the value of IT->selective. */
5267 if (it->selective > 0)
5268 while (IT_CHARPOS (*it) < ZV
5269 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5270 (double) it->selective)) /* iftc */
5271 {
5272 xassert (IT_BYTEPOS (*it) == BEGV
5273 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5274 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5275 }
5276
5277 /* Position on the newline if that's what's requested. */
5278 if (on_newline_p && newline_found_p)
5279 {
5280 if (STRINGP (it->string))
5281 {
5282 if (IT_STRING_CHARPOS (*it) > 0)
5283 {
5284 --IT_STRING_CHARPOS (*it);
5285 --IT_STRING_BYTEPOS (*it);
5286 }
5287 }
5288 else if (IT_CHARPOS (*it) > BEGV)
5289 {
5290 --IT_CHARPOS (*it);
5291 --IT_BYTEPOS (*it);
5292 reseat (it, it->current.pos, 0);
5293 }
5294 }
5295 else if (skipped_p)
5296 reseat (it, it->current.pos, 0);
5297
5298 CHECK_IT (it);
5299 }
5300
5301
5302 \f
5303 /***********************************************************************
5304 Changing an iterator's position
5305 ***********************************************************************/
5306
5307 /* Change IT's current position to POS in current_buffer. If FORCE_P
5308 is non-zero, always check for text properties at the new position.
5309 Otherwise, text properties are only looked up if POS >=
5310 IT->check_charpos of a property. */
5311
5312 static void
5313 reseat (struct it *it, struct text_pos pos, int force_p)
5314 {
5315 EMACS_INT original_pos = IT_CHARPOS (*it);
5316
5317 reseat_1 (it, pos, 0);
5318
5319 /* Determine where to check text properties. Avoid doing it
5320 where possible because text property lookup is very expensive. */
5321 if (force_p
5322 || CHARPOS (pos) > it->stop_charpos
5323 || CHARPOS (pos) < original_pos)
5324 {
5325 if (it->bidi_p)
5326 {
5327 /* For bidi iteration, we need to prime prev_stop and
5328 base_level_stop with our best estimations. */
5329 if (CHARPOS (pos) < it->prev_stop)
5330 {
5331 handle_stop_backwards (it, BEGV);
5332 if (CHARPOS (pos) < it->base_level_stop)
5333 it->base_level_stop = 0;
5334 }
5335 else if (CHARPOS (pos) > it->stop_charpos
5336 && it->stop_charpos >= BEGV)
5337 handle_stop_backwards (it, it->stop_charpos);
5338 else /* force_p */
5339 handle_stop (it);
5340 }
5341 else
5342 {
5343 handle_stop (it);
5344 it->prev_stop = it->base_level_stop = 0;
5345 }
5346
5347 }
5348
5349 CHECK_IT (it);
5350 }
5351
5352
5353 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5354 IT->stop_pos to POS, also. */
5355
5356 static void
5357 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5358 {
5359 /* Don't call this function when scanning a C string. */
5360 xassert (it->s == NULL);
5361
5362 /* POS must be a reasonable value. */
5363 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5364
5365 it->current.pos = it->position = pos;
5366 it->end_charpos = ZV;
5367 it->dpvec = NULL;
5368 it->current.dpvec_index = -1;
5369 it->current.overlay_string_index = -1;
5370 IT_STRING_CHARPOS (*it) = -1;
5371 IT_STRING_BYTEPOS (*it) = -1;
5372 it->string = Qnil;
5373 it->string_from_display_prop_p = 0;
5374 it->method = GET_FROM_BUFFER;
5375 it->object = it->w->buffer;
5376 it->area = TEXT_AREA;
5377 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5378 it->sp = 0;
5379 it->string_from_display_prop_p = 0;
5380 it->face_before_selective_p = 0;
5381 if (it->bidi_p)
5382 {
5383 it->bidi_it.first_elt = 1;
5384 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5385 }
5386
5387 if (set_stop_p)
5388 {
5389 it->stop_charpos = CHARPOS (pos);
5390 it->base_level_stop = CHARPOS (pos);
5391 }
5392 }
5393
5394
5395 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5396 If S is non-null, it is a C string to iterate over. Otherwise,
5397 STRING gives a Lisp string to iterate over.
5398
5399 If PRECISION > 0, don't return more then PRECISION number of
5400 characters from the string.
5401
5402 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5403 characters have been returned. FIELD_WIDTH < 0 means an infinite
5404 field width.
5405
5406 MULTIBYTE = 0 means disable processing of multibyte characters,
5407 MULTIBYTE > 0 means enable it,
5408 MULTIBYTE < 0 means use IT->multibyte_p.
5409
5410 IT must be initialized via a prior call to init_iterator before
5411 calling this function. */
5412
5413 static void
5414 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5415 EMACS_INT charpos, EMACS_INT precision, int field_width,
5416 int multibyte)
5417 {
5418 /* No region in strings. */
5419 it->region_beg_charpos = it->region_end_charpos = -1;
5420
5421 /* No text property checks performed by default, but see below. */
5422 it->stop_charpos = -1;
5423
5424 /* Set iterator position and end position. */
5425 memset (&it->current, 0, sizeof it->current);
5426 it->current.overlay_string_index = -1;
5427 it->current.dpvec_index = -1;
5428 xassert (charpos >= 0);
5429
5430 /* If STRING is specified, use its multibyteness, otherwise use the
5431 setting of MULTIBYTE, if specified. */
5432 if (multibyte >= 0)
5433 it->multibyte_p = multibyte > 0;
5434
5435 if (s == NULL)
5436 {
5437 xassert (STRINGP (string));
5438 it->string = string;
5439 it->s = NULL;
5440 it->end_charpos = it->string_nchars = SCHARS (string);
5441 it->method = GET_FROM_STRING;
5442 it->current.string_pos = string_pos (charpos, string);
5443 }
5444 else
5445 {
5446 it->s = (const unsigned char *) s;
5447 it->string = Qnil;
5448
5449 /* Note that we use IT->current.pos, not it->current.string_pos,
5450 for displaying C strings. */
5451 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5452 if (it->multibyte_p)
5453 {
5454 it->current.pos = c_string_pos (charpos, s, 1);
5455 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5456 }
5457 else
5458 {
5459 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5460 it->end_charpos = it->string_nchars = strlen (s);
5461 }
5462
5463 it->method = GET_FROM_C_STRING;
5464 }
5465
5466 /* PRECISION > 0 means don't return more than PRECISION characters
5467 from the string. */
5468 if (precision > 0 && it->end_charpos - charpos > precision)
5469 it->end_charpos = it->string_nchars = charpos + precision;
5470
5471 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5472 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5473 FIELD_WIDTH < 0 means infinite field width. This is useful for
5474 padding with `-' at the end of a mode line. */
5475 if (field_width < 0)
5476 field_width = INFINITY;
5477 if (field_width > it->end_charpos - charpos)
5478 it->end_charpos = charpos + field_width;
5479
5480 /* Use the standard display table for displaying strings. */
5481 if (DISP_TABLE_P (Vstandard_display_table))
5482 it->dp = XCHAR_TABLE (Vstandard_display_table);
5483
5484 it->stop_charpos = charpos;
5485 if (s == NULL && it->multibyte_p)
5486 {
5487 EMACS_INT endpos = SCHARS (it->string);
5488 if (endpos > it->end_charpos)
5489 endpos = it->end_charpos;
5490 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5491 it->string);
5492 }
5493 CHECK_IT (it);
5494 }
5495
5496
5497 \f
5498 /***********************************************************************
5499 Iteration
5500 ***********************************************************************/
5501
5502 /* Map enum it_method value to corresponding next_element_from_* function. */
5503
5504 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5505 {
5506 next_element_from_buffer,
5507 next_element_from_display_vector,
5508 next_element_from_string,
5509 next_element_from_c_string,
5510 next_element_from_image,
5511 next_element_from_stretch
5512 };
5513
5514 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5515
5516
5517 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5518 (possibly with the following characters). */
5519
5520 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5521 ((IT)->cmp_it.id >= 0 \
5522 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5523 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5524 END_CHARPOS, (IT)->w, \
5525 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5526 (IT)->string)))
5527
5528
5529 /* Lookup the char-table Vglyphless_char_display for character C (-1
5530 if we want information for no-font case), and return the display
5531 method symbol. By side-effect, update it->what and
5532 it->glyphless_method. This function is called from
5533 get_next_display_element for each character element, and from
5534 x_produce_glyphs when no suitable font was found. */
5535
5536 Lisp_Object
5537 lookup_glyphless_char_display (int c, struct it *it)
5538 {
5539 Lisp_Object glyphless_method = Qnil;
5540
5541 if (CHAR_TABLE_P (Vglyphless_char_display)
5542 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5543 {
5544 if (c >= 0)
5545 {
5546 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
5547 if (CONSP (glyphless_method))
5548 glyphless_method = FRAME_WINDOW_P (it->f)
5549 ? XCAR (glyphless_method)
5550 : XCDR (glyphless_method);
5551 }
5552 else
5553 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
5554 }
5555
5556 retry:
5557 if (NILP (glyphless_method))
5558 {
5559 if (c >= 0)
5560 /* The default is to display the character by a proper font. */
5561 return Qnil;
5562 /* The default for the no-font case is to display an empty box. */
5563 glyphless_method = Qempty_box;
5564 }
5565 if (EQ (glyphless_method, Qzero_width))
5566 {
5567 if (c >= 0)
5568 return glyphless_method;
5569 /* This method can't be used for the no-font case. */
5570 glyphless_method = Qempty_box;
5571 }
5572 if (EQ (glyphless_method, Qthin_space))
5573 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5574 else if (EQ (glyphless_method, Qempty_box))
5575 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5576 else if (EQ (glyphless_method, Qhex_code))
5577 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5578 else if (STRINGP (glyphless_method))
5579 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5580 else
5581 {
5582 /* Invalid value. We use the default method. */
5583 glyphless_method = Qnil;
5584 goto retry;
5585 }
5586 it->what = IT_GLYPHLESS;
5587 return glyphless_method;
5588 }
5589
5590 /* Load IT's display element fields with information about the next
5591 display element from the current position of IT. Value is zero if
5592 end of buffer (or C string) is reached. */
5593
5594 static struct frame *last_escape_glyph_frame = NULL;
5595 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5596 static int last_escape_glyph_merged_face_id = 0;
5597
5598 struct frame *last_glyphless_glyph_frame = NULL;
5599 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5600 int last_glyphless_glyph_merged_face_id = 0;
5601
5602 static int
5603 get_next_display_element (struct it *it)
5604 {
5605 /* Non-zero means that we found a display element. Zero means that
5606 we hit the end of what we iterate over. Performance note: the
5607 function pointer `method' used here turns out to be faster than
5608 using a sequence of if-statements. */
5609 int success_p;
5610
5611 get_next:
5612 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5613
5614 if (it->what == IT_CHARACTER)
5615 {
5616 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5617 and only if (a) the resolved directionality of that character
5618 is R..." */
5619 /* FIXME: Do we need an exception for characters from display
5620 tables? */
5621 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5622 it->c = bidi_mirror_char (it->c);
5623 /* Map via display table or translate control characters.
5624 IT->c, IT->len etc. have been set to the next character by
5625 the function call above. If we have a display table, and it
5626 contains an entry for IT->c, translate it. Don't do this if
5627 IT->c itself comes from a display table, otherwise we could
5628 end up in an infinite recursion. (An alternative could be to
5629 count the recursion depth of this function and signal an
5630 error when a certain maximum depth is reached.) Is it worth
5631 it? */
5632 if (success_p && it->dpvec == NULL)
5633 {
5634 Lisp_Object dv;
5635 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5636 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5637 nbsp_or_shy = char_is_other;
5638 int c = it->c; /* This is the character to display. */
5639
5640 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5641 {
5642 xassert (SINGLE_BYTE_CHAR_P (c));
5643 if (unibyte_display_via_language_environment)
5644 {
5645 c = DECODE_CHAR (unibyte, c);
5646 if (c < 0)
5647 c = BYTE8_TO_CHAR (it->c);
5648 }
5649 else
5650 c = BYTE8_TO_CHAR (it->c);
5651 }
5652
5653 if (it->dp
5654 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5655 VECTORP (dv)))
5656 {
5657 struct Lisp_Vector *v = XVECTOR (dv);
5658
5659 /* Return the first character from the display table
5660 entry, if not empty. If empty, don't display the
5661 current character. */
5662 if (v->header.size)
5663 {
5664 it->dpvec_char_len = it->len;
5665 it->dpvec = v->contents;
5666 it->dpend = v->contents + v->header.size;
5667 it->current.dpvec_index = 0;
5668 it->dpvec_face_id = -1;
5669 it->saved_face_id = it->face_id;
5670 it->method = GET_FROM_DISPLAY_VECTOR;
5671 it->ellipsis_p = 0;
5672 }
5673 else
5674 {
5675 set_iterator_to_next (it, 0);
5676 }
5677 goto get_next;
5678 }
5679
5680 if (! NILP (lookup_glyphless_char_display (c, it)))
5681 {
5682 if (it->what == IT_GLYPHLESS)
5683 goto done;
5684 /* Don't display this character. */
5685 set_iterator_to_next (it, 0);
5686 goto get_next;
5687 }
5688
5689 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5690 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5691 : c == 0xAD ? char_is_soft_hyphen
5692 : char_is_other);
5693
5694 /* Translate control characters into `\003' or `^C' form.
5695 Control characters coming from a display table entry are
5696 currently not translated because we use IT->dpvec to hold
5697 the translation. This could easily be changed but I
5698 don't believe that it is worth doing.
5699
5700 NBSP and SOFT-HYPEN are property translated too.
5701
5702 Non-printable characters and raw-byte characters are also
5703 translated to octal form. */
5704 if (((c < ' ' || c == 127) /* ASCII control chars */
5705 ? (it->area != TEXT_AREA
5706 /* In mode line, treat \n, \t like other crl chars. */
5707 || (c != '\t'
5708 && it->glyph_row
5709 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5710 || (c != '\n' && c != '\t'))
5711 : (nbsp_or_shy
5712 || CHAR_BYTE8_P (c)
5713 || ! CHAR_PRINTABLE_P (c))))
5714 {
5715 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5716 or a non-printable character which must be displayed
5717 either as '\003' or as `^C' where the '\\' and '^'
5718 can be defined in the display table. Fill
5719 IT->ctl_chars with glyphs for what we have to
5720 display. Then, set IT->dpvec to these glyphs. */
5721 Lisp_Object gc;
5722 int ctl_len;
5723 int face_id, lface_id = 0 ;
5724 int escape_glyph;
5725
5726 /* Handle control characters with ^. */
5727
5728 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5729 {
5730 int g;
5731
5732 g = '^'; /* default glyph for Control */
5733 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5734 if (it->dp
5735 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5736 && GLYPH_CODE_CHAR_VALID_P (gc))
5737 {
5738 g = GLYPH_CODE_CHAR (gc);
5739 lface_id = GLYPH_CODE_FACE (gc);
5740 }
5741 if (lface_id)
5742 {
5743 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5744 }
5745 else if (it->f == last_escape_glyph_frame
5746 && it->face_id == last_escape_glyph_face_id)
5747 {
5748 face_id = last_escape_glyph_merged_face_id;
5749 }
5750 else
5751 {
5752 /* Merge the escape-glyph face into the current face. */
5753 face_id = merge_faces (it->f, Qescape_glyph, 0,
5754 it->face_id);
5755 last_escape_glyph_frame = it->f;
5756 last_escape_glyph_face_id = it->face_id;
5757 last_escape_glyph_merged_face_id = face_id;
5758 }
5759
5760 XSETINT (it->ctl_chars[0], g);
5761 XSETINT (it->ctl_chars[1], c ^ 0100);
5762 ctl_len = 2;
5763 goto display_control;
5764 }
5765
5766 /* Handle non-break space in the mode where it only gets
5767 highlighting. */
5768
5769 if (EQ (Vnobreak_char_display, Qt)
5770 && nbsp_or_shy == char_is_nbsp)
5771 {
5772 /* Merge the no-break-space face into the current face. */
5773 face_id = merge_faces (it->f, Qnobreak_space, 0,
5774 it->face_id);
5775
5776 c = ' ';
5777 XSETINT (it->ctl_chars[0], ' ');
5778 ctl_len = 1;
5779 goto display_control;
5780 }
5781
5782 /* Handle sequences that start with the "escape glyph". */
5783
5784 /* the default escape glyph is \. */
5785 escape_glyph = '\\';
5786
5787 if (it->dp
5788 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5789 && GLYPH_CODE_CHAR_VALID_P (gc))
5790 {
5791 escape_glyph = GLYPH_CODE_CHAR (gc);
5792 lface_id = GLYPH_CODE_FACE (gc);
5793 }
5794 if (lface_id)
5795 {
5796 /* The display table specified a face.
5797 Merge it into face_id and also into escape_glyph. */
5798 face_id = merge_faces (it->f, Qt, lface_id,
5799 it->face_id);
5800 }
5801 else if (it->f == last_escape_glyph_frame
5802 && it->face_id == last_escape_glyph_face_id)
5803 {
5804 face_id = last_escape_glyph_merged_face_id;
5805 }
5806 else
5807 {
5808 /* Merge the escape-glyph face into the current face. */
5809 face_id = merge_faces (it->f, Qescape_glyph, 0,
5810 it->face_id);
5811 last_escape_glyph_frame = it->f;
5812 last_escape_glyph_face_id = it->face_id;
5813 last_escape_glyph_merged_face_id = face_id;
5814 }
5815
5816 /* Handle soft hyphens in the mode where they only get
5817 highlighting. */
5818
5819 if (EQ (Vnobreak_char_display, Qt)
5820 && nbsp_or_shy == char_is_soft_hyphen)
5821 {
5822 XSETINT (it->ctl_chars[0], '-');
5823 ctl_len = 1;
5824 goto display_control;
5825 }
5826
5827 /* Handle non-break space and soft hyphen
5828 with the escape glyph. */
5829
5830 if (nbsp_or_shy)
5831 {
5832 XSETINT (it->ctl_chars[0], escape_glyph);
5833 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5834 XSETINT (it->ctl_chars[1], c);
5835 ctl_len = 2;
5836 goto display_control;
5837 }
5838
5839 {
5840 char str[10];
5841 int len, i;
5842
5843 if (CHAR_BYTE8_P (c))
5844 /* Display \200 instead of \17777600. */
5845 c = CHAR_TO_BYTE8 (c);
5846 len = sprintf (str, "%03o", c);
5847
5848 XSETINT (it->ctl_chars[0], escape_glyph);
5849 for (i = 0; i < len; i++)
5850 XSETINT (it->ctl_chars[i + 1], str[i]);
5851 ctl_len = len + 1;
5852 }
5853
5854 display_control:
5855 /* Set up IT->dpvec and return first character from it. */
5856 it->dpvec_char_len = it->len;
5857 it->dpvec = it->ctl_chars;
5858 it->dpend = it->dpvec + ctl_len;
5859 it->current.dpvec_index = 0;
5860 it->dpvec_face_id = face_id;
5861 it->saved_face_id = it->face_id;
5862 it->method = GET_FROM_DISPLAY_VECTOR;
5863 it->ellipsis_p = 0;
5864 goto get_next;
5865 }
5866 it->char_to_display = c;
5867 }
5868 else if (success_p)
5869 {
5870 it->char_to_display = it->c;
5871 }
5872 }
5873
5874 /* Adjust face id for a multibyte character. There are no multibyte
5875 character in unibyte text. */
5876 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5877 && it->multibyte_p
5878 && success_p
5879 && FRAME_WINDOW_P (it->f))
5880 {
5881 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5882
5883 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5884 {
5885 /* Automatic composition with glyph-string. */
5886 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5887
5888 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5889 }
5890 else
5891 {
5892 EMACS_INT pos = (it->s ? -1
5893 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5894 : IT_CHARPOS (*it));
5895
5896 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5897 it->string);
5898 }
5899 }
5900
5901 done:
5902 /* Is this character the last one of a run of characters with
5903 box? If yes, set IT->end_of_box_run_p to 1. */
5904 if (it->face_box_p
5905 && it->s == NULL)
5906 {
5907 if (it->method == GET_FROM_STRING && it->sp)
5908 {
5909 int face_id = underlying_face_id (it);
5910 struct face *face = FACE_FROM_ID (it->f, face_id);
5911
5912 if (face)
5913 {
5914 if (face->box == FACE_NO_BOX)
5915 {
5916 /* If the box comes from face properties in a
5917 display string, check faces in that string. */
5918 int string_face_id = face_after_it_pos (it);
5919 it->end_of_box_run_p
5920 = (FACE_FROM_ID (it->f, string_face_id)->box
5921 == FACE_NO_BOX);
5922 }
5923 /* Otherwise, the box comes from the underlying face.
5924 If this is the last string character displayed, check
5925 the next buffer location. */
5926 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5927 && (it->current.overlay_string_index
5928 == it->n_overlay_strings - 1))
5929 {
5930 EMACS_INT ignore;
5931 int next_face_id;
5932 struct text_pos pos = it->current.pos;
5933 INC_TEXT_POS (pos, it->multibyte_p);
5934
5935 next_face_id = face_at_buffer_position
5936 (it->w, CHARPOS (pos), it->region_beg_charpos,
5937 it->region_end_charpos, &ignore,
5938 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5939 -1);
5940 it->end_of_box_run_p
5941 = (FACE_FROM_ID (it->f, next_face_id)->box
5942 == FACE_NO_BOX);
5943 }
5944 }
5945 }
5946 else
5947 {
5948 int face_id = face_after_it_pos (it);
5949 it->end_of_box_run_p
5950 = (face_id != it->face_id
5951 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5952 }
5953 }
5954
5955 /* Value is 0 if end of buffer or string reached. */
5956 return success_p;
5957 }
5958
5959
5960 /* Move IT to the next display element.
5961
5962 RESEAT_P non-zero means if called on a newline in buffer text,
5963 skip to the next visible line start.
5964
5965 Functions get_next_display_element and set_iterator_to_next are
5966 separate because I find this arrangement easier to handle than a
5967 get_next_display_element function that also increments IT's
5968 position. The way it is we can first look at an iterator's current
5969 display element, decide whether it fits on a line, and if it does,
5970 increment the iterator position. The other way around we probably
5971 would either need a flag indicating whether the iterator has to be
5972 incremented the next time, or we would have to implement a
5973 decrement position function which would not be easy to write. */
5974
5975 void
5976 set_iterator_to_next (struct it *it, int reseat_p)
5977 {
5978 /* Reset flags indicating start and end of a sequence of characters
5979 with box. Reset them at the start of this function because
5980 moving the iterator to a new position might set them. */
5981 it->start_of_box_run_p = it->end_of_box_run_p = 0;
5982
5983 switch (it->method)
5984 {
5985 case GET_FROM_BUFFER:
5986 /* The current display element of IT is a character from
5987 current_buffer. Advance in the buffer, and maybe skip over
5988 invisible lines that are so because of selective display. */
5989 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
5990 reseat_at_next_visible_line_start (it, 0);
5991 else if (it->cmp_it.id >= 0)
5992 {
5993 /* We are currently getting glyphs from a composition. */
5994 int i;
5995
5996 if (! it->bidi_p)
5997 {
5998 IT_CHARPOS (*it) += it->cmp_it.nchars;
5999 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6000 if (it->cmp_it.to < it->cmp_it.nglyphs)
6001 {
6002 it->cmp_it.from = it->cmp_it.to;
6003 }
6004 else
6005 {
6006 it->cmp_it.id = -1;
6007 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6008 IT_BYTEPOS (*it),
6009 it->end_charpos, Qnil);
6010 }
6011 }
6012 else if (! it->cmp_it.reversed_p)
6013 {
6014 /* Composition created while scanning forward. */
6015 /* Update IT's char/byte positions to point to the first
6016 character of the next grapheme cluster, or to the
6017 character visually after the current composition. */
6018 for (i = 0; i < it->cmp_it.nchars; i++)
6019 bidi_move_to_visually_next (&it->bidi_it);
6020 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6021 IT_CHARPOS (*it) = it->bidi_it.charpos;
6022
6023 if (it->cmp_it.to < it->cmp_it.nglyphs)
6024 {
6025 /* Proceed to the next grapheme cluster. */
6026 it->cmp_it.from = it->cmp_it.to;
6027 }
6028 else
6029 {
6030 /* No more grapheme clusters in this composition.
6031 Find the next stop position. */
6032 EMACS_INT stop = it->end_charpos;
6033 if (it->bidi_it.scan_dir < 0)
6034 /* Now we are scanning backward and don't know
6035 where to stop. */
6036 stop = -1;
6037 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6038 IT_BYTEPOS (*it), stop, Qnil);
6039 }
6040 }
6041 else
6042 {
6043 /* Composition created while scanning backward. */
6044 /* Update IT's char/byte positions to point to the last
6045 character of the previous grapheme cluster, or the
6046 character visually after the current composition. */
6047 for (i = 0; i < it->cmp_it.nchars; i++)
6048 bidi_move_to_visually_next (&it->bidi_it);
6049 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6050 IT_CHARPOS (*it) = it->bidi_it.charpos;
6051 if (it->cmp_it.from > 0)
6052 {
6053 /* Proceed to the previous grapheme cluster. */
6054 it->cmp_it.to = it->cmp_it.from;
6055 }
6056 else
6057 {
6058 /* No more grapheme clusters in this composition.
6059 Find the next stop position. */
6060 EMACS_INT stop = it->end_charpos;
6061 if (it->bidi_it.scan_dir < 0)
6062 /* Now we are scanning backward and don't know
6063 where to stop. */
6064 stop = -1;
6065 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6066 IT_BYTEPOS (*it), stop, Qnil);
6067 }
6068 }
6069 }
6070 else
6071 {
6072 xassert (it->len != 0);
6073
6074 if (!it->bidi_p)
6075 {
6076 IT_BYTEPOS (*it) += it->len;
6077 IT_CHARPOS (*it) += 1;
6078 }
6079 else
6080 {
6081 int prev_scan_dir = it->bidi_it.scan_dir;
6082 /* If this is a new paragraph, determine its base
6083 direction (a.k.a. its base embedding level). */
6084 if (it->bidi_it.new_paragraph)
6085 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6086 bidi_move_to_visually_next (&it->bidi_it);
6087 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6088 IT_CHARPOS (*it) = it->bidi_it.charpos;
6089 if (prev_scan_dir != it->bidi_it.scan_dir)
6090 {
6091 /* As the scan direction was changed, we must
6092 re-compute the stop position for composition. */
6093 EMACS_INT stop = it->end_charpos;
6094 if (it->bidi_it.scan_dir < 0)
6095 stop = -1;
6096 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6097 IT_BYTEPOS (*it), stop, Qnil);
6098 }
6099 }
6100 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6101 }
6102 break;
6103
6104 case GET_FROM_C_STRING:
6105 /* Current display element of IT is from a C string. */
6106 IT_BYTEPOS (*it) += it->len;
6107 IT_CHARPOS (*it) += 1;
6108 break;
6109
6110 case GET_FROM_DISPLAY_VECTOR:
6111 /* Current display element of IT is from a display table entry.
6112 Advance in the display table definition. Reset it to null if
6113 end reached, and continue with characters from buffers/
6114 strings. */
6115 ++it->current.dpvec_index;
6116
6117 /* Restore face of the iterator to what they were before the
6118 display vector entry (these entries may contain faces). */
6119 it->face_id = it->saved_face_id;
6120
6121 if (it->dpvec + it->current.dpvec_index == it->dpend)
6122 {
6123 int recheck_faces = it->ellipsis_p;
6124
6125 if (it->s)
6126 it->method = GET_FROM_C_STRING;
6127 else if (STRINGP (it->string))
6128 it->method = GET_FROM_STRING;
6129 else
6130 {
6131 it->method = GET_FROM_BUFFER;
6132 it->object = it->w->buffer;
6133 }
6134
6135 it->dpvec = NULL;
6136 it->current.dpvec_index = -1;
6137
6138 /* Skip over characters which were displayed via IT->dpvec. */
6139 if (it->dpvec_char_len < 0)
6140 reseat_at_next_visible_line_start (it, 1);
6141 else if (it->dpvec_char_len > 0)
6142 {
6143 if (it->method == GET_FROM_STRING
6144 && it->n_overlay_strings > 0)
6145 it->ignore_overlay_strings_at_pos_p = 1;
6146 it->len = it->dpvec_char_len;
6147 set_iterator_to_next (it, reseat_p);
6148 }
6149
6150 /* Maybe recheck faces after display vector */
6151 if (recheck_faces)
6152 it->stop_charpos = IT_CHARPOS (*it);
6153 }
6154 break;
6155
6156 case GET_FROM_STRING:
6157 /* Current display element is a character from a Lisp string. */
6158 xassert (it->s == NULL && STRINGP (it->string));
6159 if (it->cmp_it.id >= 0)
6160 {
6161 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6162 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6163 if (it->cmp_it.to < it->cmp_it.nglyphs)
6164 it->cmp_it.from = it->cmp_it.to;
6165 else
6166 {
6167 it->cmp_it.id = -1;
6168 composition_compute_stop_pos (&it->cmp_it,
6169 IT_STRING_CHARPOS (*it),
6170 IT_STRING_BYTEPOS (*it),
6171 it->end_charpos, it->string);
6172 }
6173 }
6174 else
6175 {
6176 IT_STRING_BYTEPOS (*it) += it->len;
6177 IT_STRING_CHARPOS (*it) += 1;
6178 }
6179
6180 consider_string_end:
6181
6182 if (it->current.overlay_string_index >= 0)
6183 {
6184 /* IT->string is an overlay string. Advance to the
6185 next, if there is one. */
6186 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6187 {
6188 it->ellipsis_p = 0;
6189 next_overlay_string (it);
6190 if (it->ellipsis_p)
6191 setup_for_ellipsis (it, 0);
6192 }
6193 }
6194 else
6195 {
6196 /* IT->string is not an overlay string. If we reached
6197 its end, and there is something on IT->stack, proceed
6198 with what is on the stack. This can be either another
6199 string, this time an overlay string, or a buffer. */
6200 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6201 && it->sp > 0)
6202 {
6203 pop_it (it);
6204 if (it->method == GET_FROM_STRING)
6205 goto consider_string_end;
6206 }
6207 }
6208 break;
6209
6210 case GET_FROM_IMAGE:
6211 case GET_FROM_STRETCH:
6212 /* The position etc with which we have to proceed are on
6213 the stack. The position may be at the end of a string,
6214 if the `display' property takes up the whole string. */
6215 xassert (it->sp > 0);
6216 pop_it (it);
6217 if (it->method == GET_FROM_STRING)
6218 goto consider_string_end;
6219 break;
6220
6221 default:
6222 /* There are no other methods defined, so this should be a bug. */
6223 abort ();
6224 }
6225
6226 xassert (it->method != GET_FROM_STRING
6227 || (STRINGP (it->string)
6228 && IT_STRING_CHARPOS (*it) >= 0));
6229 }
6230
6231 /* Load IT's display element fields with information about the next
6232 display element which comes from a display table entry or from the
6233 result of translating a control character to one of the forms `^C'
6234 or `\003'.
6235
6236 IT->dpvec holds the glyphs to return as characters.
6237 IT->saved_face_id holds the face id before the display vector--it
6238 is restored into IT->face_id in set_iterator_to_next. */
6239
6240 static int
6241 next_element_from_display_vector (struct it *it)
6242 {
6243 Lisp_Object gc;
6244
6245 /* Precondition. */
6246 xassert (it->dpvec && it->current.dpvec_index >= 0);
6247
6248 it->face_id = it->saved_face_id;
6249
6250 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6251 That seemed totally bogus - so I changed it... */
6252 gc = it->dpvec[it->current.dpvec_index];
6253
6254 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6255 {
6256 it->c = GLYPH_CODE_CHAR (gc);
6257 it->len = CHAR_BYTES (it->c);
6258
6259 /* The entry may contain a face id to use. Such a face id is
6260 the id of a Lisp face, not a realized face. A face id of
6261 zero means no face is specified. */
6262 if (it->dpvec_face_id >= 0)
6263 it->face_id = it->dpvec_face_id;
6264 else
6265 {
6266 int lface_id = GLYPH_CODE_FACE (gc);
6267 if (lface_id > 0)
6268 it->face_id = merge_faces (it->f, Qt, lface_id,
6269 it->saved_face_id);
6270 }
6271 }
6272 else
6273 /* Display table entry is invalid. Return a space. */
6274 it->c = ' ', it->len = 1;
6275
6276 /* Don't change position and object of the iterator here. They are
6277 still the values of the character that had this display table
6278 entry or was translated, and that's what we want. */
6279 it->what = IT_CHARACTER;
6280 return 1;
6281 }
6282
6283
6284 /* Load IT with the next display element from Lisp string IT->string.
6285 IT->current.string_pos is the current position within the string.
6286 If IT->current.overlay_string_index >= 0, the Lisp string is an
6287 overlay string. */
6288
6289 static int
6290 next_element_from_string (struct it *it)
6291 {
6292 struct text_pos position;
6293
6294 xassert (STRINGP (it->string));
6295 xassert (IT_STRING_CHARPOS (*it) >= 0);
6296 position = it->current.string_pos;
6297
6298 /* Time to check for invisible text? */
6299 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6300 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6301 {
6302 handle_stop (it);
6303
6304 /* Since a handler may have changed IT->method, we must
6305 recurse here. */
6306 return GET_NEXT_DISPLAY_ELEMENT (it);
6307 }
6308
6309 if (it->current.overlay_string_index >= 0)
6310 {
6311 /* Get the next character from an overlay string. In overlay
6312 strings, There is no field width or padding with spaces to
6313 do. */
6314 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6315 {
6316 it->what = IT_EOB;
6317 return 0;
6318 }
6319 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6320 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6321 && next_element_from_composition (it))
6322 {
6323 return 1;
6324 }
6325 else if (STRING_MULTIBYTE (it->string))
6326 {
6327 const unsigned char *s = (SDATA (it->string)
6328 + IT_STRING_BYTEPOS (*it));
6329 it->c = string_char_and_length (s, &it->len);
6330 }
6331 else
6332 {
6333 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6334 it->len = 1;
6335 }
6336 }
6337 else
6338 {
6339 /* Get the next character from a Lisp string that is not an
6340 overlay string. Such strings come from the mode line, for
6341 example. We may have to pad with spaces, or truncate the
6342 string. See also next_element_from_c_string. */
6343 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6344 {
6345 it->what = IT_EOB;
6346 return 0;
6347 }
6348 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6349 {
6350 /* Pad with spaces. */
6351 it->c = ' ', it->len = 1;
6352 CHARPOS (position) = BYTEPOS (position) = -1;
6353 }
6354 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6355 IT_STRING_BYTEPOS (*it), it->string_nchars)
6356 && next_element_from_composition (it))
6357 {
6358 return 1;
6359 }
6360 else if (STRING_MULTIBYTE (it->string))
6361 {
6362 const unsigned char *s = (SDATA (it->string)
6363 + IT_STRING_BYTEPOS (*it));
6364 it->c = string_char_and_length (s, &it->len);
6365 }
6366 else
6367 {
6368 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6369 it->len = 1;
6370 }
6371 }
6372
6373 /* Record what we have and where it came from. */
6374 it->what = IT_CHARACTER;
6375 it->object = it->string;
6376 it->position = position;
6377 return 1;
6378 }
6379
6380
6381 /* Load IT with next display element from C string IT->s.
6382 IT->string_nchars is the maximum number of characters to return
6383 from the string. IT->end_charpos may be greater than
6384 IT->string_nchars when this function is called, in which case we
6385 may have to return padding spaces. Value is zero if end of string
6386 reached, including padding spaces. */
6387
6388 static int
6389 next_element_from_c_string (struct it *it)
6390 {
6391 int success_p = 1;
6392
6393 xassert (it->s);
6394 it->what = IT_CHARACTER;
6395 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6396 it->object = Qnil;
6397
6398 /* IT's position can be greater IT->string_nchars in case a field
6399 width or precision has been specified when the iterator was
6400 initialized. */
6401 if (IT_CHARPOS (*it) >= it->end_charpos)
6402 {
6403 /* End of the game. */
6404 it->what = IT_EOB;
6405 success_p = 0;
6406 }
6407 else if (IT_CHARPOS (*it) >= it->string_nchars)
6408 {
6409 /* Pad with spaces. */
6410 it->c = ' ', it->len = 1;
6411 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6412 }
6413 else if (it->multibyte_p)
6414 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6415 else
6416 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6417
6418 return success_p;
6419 }
6420
6421
6422 /* Set up IT to return characters from an ellipsis, if appropriate.
6423 The definition of the ellipsis glyphs may come from a display table
6424 entry. This function fills IT with the first glyph from the
6425 ellipsis if an ellipsis is to be displayed. */
6426
6427 static int
6428 next_element_from_ellipsis (struct it *it)
6429 {
6430 if (it->selective_display_ellipsis_p)
6431 setup_for_ellipsis (it, it->len);
6432 else
6433 {
6434 /* The face at the current position may be different from the
6435 face we find after the invisible text. Remember what it
6436 was in IT->saved_face_id, and signal that it's there by
6437 setting face_before_selective_p. */
6438 it->saved_face_id = it->face_id;
6439 it->method = GET_FROM_BUFFER;
6440 it->object = it->w->buffer;
6441 reseat_at_next_visible_line_start (it, 1);
6442 it->face_before_selective_p = 1;
6443 }
6444
6445 return GET_NEXT_DISPLAY_ELEMENT (it);
6446 }
6447
6448
6449 /* Deliver an image display element. The iterator IT is already
6450 filled with image information (done in handle_display_prop). Value
6451 is always 1. */
6452
6453
6454 static int
6455 next_element_from_image (struct it *it)
6456 {
6457 it->what = IT_IMAGE;
6458 it->ignore_overlay_strings_at_pos_p = 0;
6459 return 1;
6460 }
6461
6462
6463 /* Fill iterator IT with next display element from a stretch glyph
6464 property. IT->object is the value of the text property. Value is
6465 always 1. */
6466
6467 static int
6468 next_element_from_stretch (struct it *it)
6469 {
6470 it->what = IT_STRETCH;
6471 return 1;
6472 }
6473
6474 /* Scan forward from CHARPOS in the current buffer, until we find a
6475 stop position > current IT's position. Then handle the stop
6476 position before that. This is called when we bump into a stop
6477 position while reordering bidirectional text. CHARPOS should be
6478 the last previously processed stop_pos (or BEGV, if none were
6479 processed yet) whose position is less that IT's current
6480 position. */
6481
6482 static void
6483 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6484 {
6485 EMACS_INT where_we_are = IT_CHARPOS (*it);
6486 struct display_pos save_current = it->current;
6487 struct text_pos save_position = it->position;
6488 struct text_pos pos1;
6489 EMACS_INT next_stop;
6490
6491 /* Scan in strict logical order. */
6492 it->bidi_p = 0;
6493 do
6494 {
6495 it->prev_stop = charpos;
6496 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6497 reseat_1 (it, pos1, 0);
6498 compute_stop_pos (it);
6499 /* We must advance forward, right? */
6500 if (it->stop_charpos <= it->prev_stop)
6501 abort ();
6502 charpos = it->stop_charpos;
6503 }
6504 while (charpos <= where_we_are);
6505
6506 next_stop = it->stop_charpos;
6507 it->stop_charpos = it->prev_stop;
6508 it->bidi_p = 1;
6509 it->current = save_current;
6510 it->position = save_position;
6511 handle_stop (it);
6512 it->stop_charpos = next_stop;
6513 }
6514
6515 /* Load IT with the next display element from current_buffer. Value
6516 is zero if end of buffer reached. IT->stop_charpos is the next
6517 position at which to stop and check for text properties or buffer
6518 end. */
6519
6520 static int
6521 next_element_from_buffer (struct it *it)
6522 {
6523 int success_p = 1;
6524
6525 xassert (IT_CHARPOS (*it) >= BEGV);
6526
6527 /* With bidi reordering, the character to display might not be the
6528 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6529 we were reseat()ed to a new buffer position, which is potentially
6530 a different paragraph. */
6531 if (it->bidi_p && it->bidi_it.first_elt)
6532 {
6533 it->bidi_it.charpos = IT_CHARPOS (*it);
6534 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6535 if (it->bidi_it.bytepos == ZV_BYTE)
6536 {
6537 /* Nothing to do, but reset the FIRST_ELT flag, like
6538 bidi_paragraph_init does, because we are not going to
6539 call it. */
6540 it->bidi_it.first_elt = 0;
6541 }
6542 else if (it->bidi_it.bytepos == BEGV_BYTE
6543 /* FIXME: Should support all Unicode line separators. */
6544 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6545 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6546 {
6547 /* If we are at the beginning of a line, we can produce the
6548 next element right away. */
6549 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6550 bidi_move_to_visually_next (&it->bidi_it);
6551 }
6552 else
6553 {
6554 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6555
6556 /* We need to prime the bidi iterator starting at the line's
6557 beginning, before we will be able to produce the next
6558 element. */
6559 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6560 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6561 it->bidi_it.charpos = IT_CHARPOS (*it);
6562 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6563 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6564 do
6565 {
6566 /* Now return to buffer position where we were asked to
6567 get the next display element, and produce that. */
6568 bidi_move_to_visually_next (&it->bidi_it);
6569 }
6570 while (it->bidi_it.bytepos != orig_bytepos
6571 && it->bidi_it.bytepos < ZV_BYTE);
6572 }
6573
6574 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6575 /* Adjust IT's position information to where we ended up. */
6576 IT_CHARPOS (*it) = it->bidi_it.charpos;
6577 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6578 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6579 {
6580 EMACS_INT stop = it->end_charpos;
6581 if (it->bidi_it.scan_dir < 0)
6582 stop = -1;
6583 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6584 IT_BYTEPOS (*it), stop, Qnil);
6585 }
6586 }
6587
6588 if (IT_CHARPOS (*it) >= it->stop_charpos)
6589 {
6590 if (IT_CHARPOS (*it) >= it->end_charpos)
6591 {
6592 int overlay_strings_follow_p;
6593
6594 /* End of the game, except when overlay strings follow that
6595 haven't been returned yet. */
6596 if (it->overlay_strings_at_end_processed_p)
6597 overlay_strings_follow_p = 0;
6598 else
6599 {
6600 it->overlay_strings_at_end_processed_p = 1;
6601 overlay_strings_follow_p = get_overlay_strings (it, 0);
6602 }
6603
6604 if (overlay_strings_follow_p)
6605 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6606 else
6607 {
6608 it->what = IT_EOB;
6609 it->position = it->current.pos;
6610 success_p = 0;
6611 }
6612 }
6613 else if (!(!it->bidi_p
6614 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6615 || IT_CHARPOS (*it) == it->stop_charpos))
6616 {
6617 /* With bidi non-linear iteration, we could find ourselves
6618 far beyond the last computed stop_charpos, with several
6619 other stop positions in between that we missed. Scan
6620 them all now, in buffer's logical order, until we find
6621 and handle the last stop_charpos that precedes our
6622 current position. */
6623 handle_stop_backwards (it, it->stop_charpos);
6624 return GET_NEXT_DISPLAY_ELEMENT (it);
6625 }
6626 else
6627 {
6628 if (it->bidi_p)
6629 {
6630 /* Take note of the stop position we just moved across,
6631 for when we will move back across it. */
6632 it->prev_stop = it->stop_charpos;
6633 /* If we are at base paragraph embedding level, take
6634 note of the last stop position seen at this
6635 level. */
6636 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6637 it->base_level_stop = it->stop_charpos;
6638 }
6639 handle_stop (it);
6640 return GET_NEXT_DISPLAY_ELEMENT (it);
6641 }
6642 }
6643 else if (it->bidi_p
6644 /* We can sometimes back up for reasons that have nothing
6645 to do with bidi reordering. E.g., compositions. The
6646 code below is only needed when we are above the base
6647 embedding level, so test for that explicitly. */
6648 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6649 && IT_CHARPOS (*it) < it->prev_stop)
6650 {
6651 if (it->base_level_stop <= 0)
6652 it->base_level_stop = BEGV;
6653 if (IT_CHARPOS (*it) < it->base_level_stop)
6654 abort ();
6655 handle_stop_backwards (it, it->base_level_stop);
6656 return GET_NEXT_DISPLAY_ELEMENT (it);
6657 }
6658 else
6659 {
6660 /* No face changes, overlays etc. in sight, so just return a
6661 character from current_buffer. */
6662 unsigned char *p;
6663 EMACS_INT stop;
6664
6665 /* Maybe run the redisplay end trigger hook. Performance note:
6666 This doesn't seem to cost measurable time. */
6667 if (it->redisplay_end_trigger_charpos
6668 && it->glyph_row
6669 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6670 run_redisplay_end_trigger_hook (it);
6671
6672 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6673 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6674 stop)
6675 && next_element_from_composition (it))
6676 {
6677 return 1;
6678 }
6679
6680 /* Get the next character, maybe multibyte. */
6681 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6682 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6683 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6684 else
6685 it->c = *p, it->len = 1;
6686
6687 /* Record what we have and where it came from. */
6688 it->what = IT_CHARACTER;
6689 it->object = it->w->buffer;
6690 it->position = it->current.pos;
6691
6692 /* Normally we return the character found above, except when we
6693 really want to return an ellipsis for selective display. */
6694 if (it->selective)
6695 {
6696 if (it->c == '\n')
6697 {
6698 /* A value of selective > 0 means hide lines indented more
6699 than that number of columns. */
6700 if (it->selective > 0
6701 && IT_CHARPOS (*it) + 1 < ZV
6702 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6703 IT_BYTEPOS (*it) + 1,
6704 (double) it->selective)) /* iftc */
6705 {
6706 success_p = next_element_from_ellipsis (it);
6707 it->dpvec_char_len = -1;
6708 }
6709 }
6710 else if (it->c == '\r' && it->selective == -1)
6711 {
6712 /* A value of selective == -1 means that everything from the
6713 CR to the end of the line is invisible, with maybe an
6714 ellipsis displayed for it. */
6715 success_p = next_element_from_ellipsis (it);
6716 it->dpvec_char_len = -1;
6717 }
6718 }
6719 }
6720
6721 /* Value is zero if end of buffer reached. */
6722 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6723 return success_p;
6724 }
6725
6726
6727 /* Run the redisplay end trigger hook for IT. */
6728
6729 static void
6730 run_redisplay_end_trigger_hook (struct it *it)
6731 {
6732 Lisp_Object args[3];
6733
6734 /* IT->glyph_row should be non-null, i.e. we should be actually
6735 displaying something, or otherwise we should not run the hook. */
6736 xassert (it->glyph_row);
6737
6738 /* Set up hook arguments. */
6739 args[0] = Qredisplay_end_trigger_functions;
6740 args[1] = it->window;
6741 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6742 it->redisplay_end_trigger_charpos = 0;
6743
6744 /* Since we are *trying* to run these functions, don't try to run
6745 them again, even if they get an error. */
6746 it->w->redisplay_end_trigger = Qnil;
6747 Frun_hook_with_args (3, args);
6748
6749 /* Notice if it changed the face of the character we are on. */
6750 handle_face_prop (it);
6751 }
6752
6753
6754 /* Deliver a composition display element. Unlike the other
6755 next_element_from_XXX, this function is not registered in the array
6756 get_next_element[]. It is called from next_element_from_buffer and
6757 next_element_from_string when necessary. */
6758
6759 static int
6760 next_element_from_composition (struct it *it)
6761 {
6762 it->what = IT_COMPOSITION;
6763 it->len = it->cmp_it.nbytes;
6764 if (STRINGP (it->string))
6765 {
6766 if (it->c < 0)
6767 {
6768 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6769 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6770 return 0;
6771 }
6772 it->position = it->current.string_pos;
6773 it->object = it->string;
6774 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6775 IT_STRING_BYTEPOS (*it), it->string);
6776 }
6777 else
6778 {
6779 if (it->c < 0)
6780 {
6781 IT_CHARPOS (*it) += it->cmp_it.nchars;
6782 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6783 if (it->bidi_p)
6784 {
6785 if (it->bidi_it.new_paragraph)
6786 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6787 /* Resync the bidi iterator with IT's new position.
6788 FIXME: this doesn't support bidirectional text. */
6789 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6790 bidi_move_to_visually_next (&it->bidi_it);
6791 }
6792 return 0;
6793 }
6794 it->position = it->current.pos;
6795 it->object = it->w->buffer;
6796 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6797 IT_BYTEPOS (*it), Qnil);
6798 }
6799 return 1;
6800 }
6801
6802
6803 \f
6804 /***********************************************************************
6805 Moving an iterator without producing glyphs
6806 ***********************************************************************/
6807
6808 /* Check if iterator is at a position corresponding to a valid buffer
6809 position after some move_it_ call. */
6810
6811 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6812 ((it)->method == GET_FROM_STRING \
6813 ? IT_STRING_CHARPOS (*it) == 0 \
6814 : 1)
6815
6816
6817 /* Move iterator IT to a specified buffer or X position within one
6818 line on the display without producing glyphs.
6819
6820 OP should be a bit mask including some or all of these bits:
6821 MOVE_TO_X: Stop upon reaching x-position TO_X.
6822 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6823 Regardless of OP's value, stop upon reaching the end of the display line.
6824
6825 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6826 This means, in particular, that TO_X includes window's horizontal
6827 scroll amount.
6828
6829 The return value has several possible values that
6830 say what condition caused the scan to stop:
6831
6832 MOVE_POS_MATCH_OR_ZV
6833 - when TO_POS or ZV was reached.
6834
6835 MOVE_X_REACHED
6836 -when TO_X was reached before TO_POS or ZV were reached.
6837
6838 MOVE_LINE_CONTINUED
6839 - when we reached the end of the display area and the line must
6840 be continued.
6841
6842 MOVE_LINE_TRUNCATED
6843 - when we reached the end of the display area and the line is
6844 truncated.
6845
6846 MOVE_NEWLINE_OR_CR
6847 - when we stopped at a line end, i.e. a newline or a CR and selective
6848 display is on. */
6849
6850 static enum move_it_result
6851 move_it_in_display_line_to (struct it *it,
6852 EMACS_INT to_charpos, int to_x,
6853 enum move_operation_enum op)
6854 {
6855 enum move_it_result result = MOVE_UNDEFINED;
6856 struct glyph_row *saved_glyph_row;
6857 struct it wrap_it, atpos_it, atx_it;
6858 int may_wrap = 0;
6859 enum it_method prev_method = it->method;
6860 EMACS_INT prev_pos = IT_CHARPOS (*it);
6861
6862 /* Don't produce glyphs in produce_glyphs. */
6863 saved_glyph_row = it->glyph_row;
6864 it->glyph_row = NULL;
6865
6866 /* Use wrap_it to save a copy of IT wherever a word wrap could
6867 occur. Use atpos_it to save a copy of IT at the desired buffer
6868 position, if found, so that we can scan ahead and check if the
6869 word later overshoots the window edge. Use atx_it similarly, for
6870 pixel positions. */
6871 wrap_it.sp = -1;
6872 atpos_it.sp = -1;
6873 atx_it.sp = -1;
6874
6875 #define BUFFER_POS_REACHED_P() \
6876 ((op & MOVE_TO_POS) != 0 \
6877 && BUFFERP (it->object) \
6878 && (IT_CHARPOS (*it) == to_charpos \
6879 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6880 && (it->method == GET_FROM_BUFFER \
6881 || (it->method == GET_FROM_DISPLAY_VECTOR \
6882 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6883
6884 /* If there's a line-/wrap-prefix, handle it. */
6885 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6886 && it->current_y < it->last_visible_y)
6887 handle_line_prefix (it);
6888
6889 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6890 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6891
6892 while (1)
6893 {
6894 int x, i, ascent = 0, descent = 0;
6895
6896 /* Utility macro to reset an iterator with x, ascent, and descent. */
6897 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6898 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6899 (IT)->max_descent = descent)
6900
6901 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6902 glyph). */
6903 if ((op & MOVE_TO_POS) != 0
6904 && BUFFERP (it->object)
6905 && it->method == GET_FROM_BUFFER
6906 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6907 || (it->bidi_p
6908 && (prev_method == GET_FROM_IMAGE
6909 || prev_method == GET_FROM_STRETCH)
6910 /* Passed TO_CHARPOS from left to right. */
6911 && ((prev_pos < to_charpos
6912 && IT_CHARPOS (*it) > to_charpos)
6913 /* Passed TO_CHARPOS from right to left. */
6914 || (prev_pos > to_charpos
6915 && IT_CHARPOS (*it) < to_charpos)))))
6916 {
6917 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6918 {
6919 result = MOVE_POS_MATCH_OR_ZV;
6920 break;
6921 }
6922 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6923 /* If wrap_it is valid, the current position might be in a
6924 word that is wrapped. So, save the iterator in
6925 atpos_it and continue to see if wrapping happens. */
6926 atpos_it = *it;
6927 }
6928
6929 prev_method = it->method;
6930 if (it->method == GET_FROM_BUFFER)
6931 prev_pos = IT_CHARPOS (*it);
6932 /* Stop when ZV reached.
6933 We used to stop here when TO_CHARPOS reached as well, but that is
6934 too soon if this glyph does not fit on this line. So we handle it
6935 explicitly below. */
6936 if (!get_next_display_element (it))
6937 {
6938 result = MOVE_POS_MATCH_OR_ZV;
6939 break;
6940 }
6941
6942 if (it->line_wrap == TRUNCATE)
6943 {
6944 if (BUFFER_POS_REACHED_P ())
6945 {
6946 result = MOVE_POS_MATCH_OR_ZV;
6947 break;
6948 }
6949 }
6950 else
6951 {
6952 if (it->line_wrap == WORD_WRAP)
6953 {
6954 if (IT_DISPLAYING_WHITESPACE (it))
6955 may_wrap = 1;
6956 else if (may_wrap)
6957 {
6958 /* We have reached a glyph that follows one or more
6959 whitespace characters. If the position is
6960 already found, we are done. */
6961 if (atpos_it.sp >= 0)
6962 {
6963 *it = atpos_it;
6964 result = MOVE_POS_MATCH_OR_ZV;
6965 goto done;
6966 }
6967 if (atx_it.sp >= 0)
6968 {
6969 *it = atx_it;
6970 result = MOVE_X_REACHED;
6971 goto done;
6972 }
6973 /* Otherwise, we can wrap here. */
6974 wrap_it = *it;
6975 may_wrap = 0;
6976 }
6977 }
6978 }
6979
6980 /* Remember the line height for the current line, in case
6981 the next element doesn't fit on the line. */
6982 ascent = it->max_ascent;
6983 descent = it->max_descent;
6984
6985 /* The call to produce_glyphs will get the metrics of the
6986 display element IT is loaded with. Record the x-position
6987 before this display element, in case it doesn't fit on the
6988 line. */
6989 x = it->current_x;
6990
6991 PRODUCE_GLYPHS (it);
6992
6993 if (it->area != TEXT_AREA)
6994 {
6995 set_iterator_to_next (it, 1);
6996 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6997 SET_TEXT_POS (this_line_min_pos,
6998 IT_CHARPOS (*it), IT_BYTEPOS (*it));
6999 continue;
7000 }
7001
7002 /* The number of glyphs we get back in IT->nglyphs will normally
7003 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7004 character on a terminal frame, or (iii) a line end. For the
7005 second case, IT->nglyphs - 1 padding glyphs will be present.
7006 (On X frames, there is only one glyph produced for a
7007 composite character.)
7008
7009 The behavior implemented below means, for continuation lines,
7010 that as many spaces of a TAB as fit on the current line are
7011 displayed there. For terminal frames, as many glyphs of a
7012 multi-glyph character are displayed in the current line, too.
7013 This is what the old redisplay code did, and we keep it that
7014 way. Under X, the whole shape of a complex character must
7015 fit on the line or it will be completely displayed in the
7016 next line.
7017
7018 Note that both for tabs and padding glyphs, all glyphs have
7019 the same width. */
7020 if (it->nglyphs)
7021 {
7022 /* More than one glyph or glyph doesn't fit on line. All
7023 glyphs have the same width. */
7024 int single_glyph_width = it->pixel_width / it->nglyphs;
7025 int new_x;
7026 int x_before_this_char = x;
7027 int hpos_before_this_char = it->hpos;
7028
7029 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7030 {
7031 new_x = x + single_glyph_width;
7032
7033 /* We want to leave anything reaching TO_X to the caller. */
7034 if ((op & MOVE_TO_X) && new_x > to_x)
7035 {
7036 if (BUFFER_POS_REACHED_P ())
7037 {
7038 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7039 goto buffer_pos_reached;
7040 if (atpos_it.sp < 0)
7041 {
7042 atpos_it = *it;
7043 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7044 }
7045 }
7046 else
7047 {
7048 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7049 {
7050 it->current_x = x;
7051 result = MOVE_X_REACHED;
7052 break;
7053 }
7054 if (atx_it.sp < 0)
7055 {
7056 atx_it = *it;
7057 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7058 }
7059 }
7060 }
7061
7062 if (/* Lines are continued. */
7063 it->line_wrap != TRUNCATE
7064 && (/* And glyph doesn't fit on the line. */
7065 new_x > it->last_visible_x
7066 /* Or it fits exactly and we're on a window
7067 system frame. */
7068 || (new_x == it->last_visible_x
7069 && FRAME_WINDOW_P (it->f))))
7070 {
7071 if (/* IT->hpos == 0 means the very first glyph
7072 doesn't fit on the line, e.g. a wide image. */
7073 it->hpos == 0
7074 || (new_x == it->last_visible_x
7075 && FRAME_WINDOW_P (it->f)))
7076 {
7077 ++it->hpos;
7078 it->current_x = new_x;
7079
7080 /* The character's last glyph just barely fits
7081 in this row. */
7082 if (i == it->nglyphs - 1)
7083 {
7084 /* If this is the destination position,
7085 return a position *before* it in this row,
7086 now that we know it fits in this row. */
7087 if (BUFFER_POS_REACHED_P ())
7088 {
7089 if (it->line_wrap != WORD_WRAP
7090 || wrap_it.sp < 0)
7091 {
7092 it->hpos = hpos_before_this_char;
7093 it->current_x = x_before_this_char;
7094 result = MOVE_POS_MATCH_OR_ZV;
7095 break;
7096 }
7097 if (it->line_wrap == WORD_WRAP
7098 && atpos_it.sp < 0)
7099 {
7100 atpos_it = *it;
7101 atpos_it.current_x = x_before_this_char;
7102 atpos_it.hpos = hpos_before_this_char;
7103 }
7104 }
7105
7106 set_iterator_to_next (it, 1);
7107 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7108 SET_TEXT_POS (this_line_min_pos,
7109 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7110 /* On graphical terminals, newlines may
7111 "overflow" into the fringe if
7112 overflow-newline-into-fringe is non-nil.
7113 On text-only terminals, newlines may
7114 overflow into the last glyph on the
7115 display line.*/
7116 if (!FRAME_WINDOW_P (it->f)
7117 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7118 {
7119 if (!get_next_display_element (it))
7120 {
7121 result = MOVE_POS_MATCH_OR_ZV;
7122 break;
7123 }
7124 if (BUFFER_POS_REACHED_P ())
7125 {
7126 if (ITERATOR_AT_END_OF_LINE_P (it))
7127 result = MOVE_POS_MATCH_OR_ZV;
7128 else
7129 result = MOVE_LINE_CONTINUED;
7130 break;
7131 }
7132 if (ITERATOR_AT_END_OF_LINE_P (it))
7133 {
7134 result = MOVE_NEWLINE_OR_CR;
7135 break;
7136 }
7137 }
7138 }
7139 }
7140 else
7141 IT_RESET_X_ASCENT_DESCENT (it);
7142
7143 if (wrap_it.sp >= 0)
7144 {
7145 *it = wrap_it;
7146 atpos_it.sp = -1;
7147 atx_it.sp = -1;
7148 }
7149
7150 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7151 IT_CHARPOS (*it)));
7152 result = MOVE_LINE_CONTINUED;
7153 break;
7154 }
7155
7156 if (BUFFER_POS_REACHED_P ())
7157 {
7158 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7159 goto buffer_pos_reached;
7160 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7161 {
7162 atpos_it = *it;
7163 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7164 }
7165 }
7166
7167 if (new_x > it->first_visible_x)
7168 {
7169 /* Glyph is visible. Increment number of glyphs that
7170 would be displayed. */
7171 ++it->hpos;
7172 }
7173 }
7174
7175 if (result != MOVE_UNDEFINED)
7176 break;
7177 }
7178 else if (BUFFER_POS_REACHED_P ())
7179 {
7180 buffer_pos_reached:
7181 IT_RESET_X_ASCENT_DESCENT (it);
7182 result = MOVE_POS_MATCH_OR_ZV;
7183 break;
7184 }
7185 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7186 {
7187 /* Stop when TO_X specified and reached. This check is
7188 necessary here because of lines consisting of a line end,
7189 only. The line end will not produce any glyphs and we
7190 would never get MOVE_X_REACHED. */
7191 xassert (it->nglyphs == 0);
7192 result = MOVE_X_REACHED;
7193 break;
7194 }
7195
7196 /* Is this a line end? If yes, we're done. */
7197 if (ITERATOR_AT_END_OF_LINE_P (it))
7198 {
7199 result = MOVE_NEWLINE_OR_CR;
7200 break;
7201 }
7202
7203 if (it->method == GET_FROM_BUFFER)
7204 prev_pos = IT_CHARPOS (*it);
7205 /* The current display element has been consumed. Advance
7206 to the next. */
7207 set_iterator_to_next (it, 1);
7208 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7209 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7210
7211 /* Stop if lines are truncated and IT's current x-position is
7212 past the right edge of the window now. */
7213 if (it->line_wrap == TRUNCATE
7214 && it->current_x >= it->last_visible_x)
7215 {
7216 if (!FRAME_WINDOW_P (it->f)
7217 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7218 {
7219 if (!get_next_display_element (it)
7220 || BUFFER_POS_REACHED_P ())
7221 {
7222 result = MOVE_POS_MATCH_OR_ZV;
7223 break;
7224 }
7225 if (ITERATOR_AT_END_OF_LINE_P (it))
7226 {
7227 result = MOVE_NEWLINE_OR_CR;
7228 break;
7229 }
7230 }
7231 result = MOVE_LINE_TRUNCATED;
7232 break;
7233 }
7234 #undef IT_RESET_X_ASCENT_DESCENT
7235 }
7236
7237 #undef BUFFER_POS_REACHED_P
7238
7239 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7240 restore the saved iterator. */
7241 if (atpos_it.sp >= 0)
7242 *it = atpos_it;
7243 else if (atx_it.sp >= 0)
7244 *it = atx_it;
7245
7246 done:
7247
7248 /* Restore the iterator settings altered at the beginning of this
7249 function. */
7250 it->glyph_row = saved_glyph_row;
7251 return result;
7252 }
7253
7254 /* For external use. */
7255 void
7256 move_it_in_display_line (struct it *it,
7257 EMACS_INT to_charpos, int to_x,
7258 enum move_operation_enum op)
7259 {
7260 if (it->line_wrap == WORD_WRAP
7261 && (op & MOVE_TO_X))
7262 {
7263 struct it save_it = *it;
7264 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7265 /* When word-wrap is on, TO_X may lie past the end
7266 of a wrapped line. Then it->current is the
7267 character on the next line, so backtrack to the
7268 space before the wrap point. */
7269 if (skip == MOVE_LINE_CONTINUED)
7270 {
7271 int prev_x = max (it->current_x - 1, 0);
7272 *it = save_it;
7273 move_it_in_display_line_to
7274 (it, -1, prev_x, MOVE_TO_X);
7275 }
7276 }
7277 else
7278 move_it_in_display_line_to (it, to_charpos, to_x, op);
7279 }
7280
7281
7282 /* Move IT forward until it satisfies one or more of the criteria in
7283 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7284
7285 OP is a bit-mask that specifies where to stop, and in particular,
7286 which of those four position arguments makes a difference. See the
7287 description of enum move_operation_enum.
7288
7289 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7290 screen line, this function will set IT to the next position >
7291 TO_CHARPOS. */
7292
7293 void
7294 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7295 {
7296 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7297 int line_height, line_start_x = 0, reached = 0;
7298
7299 for (;;)
7300 {
7301 if (op & MOVE_TO_VPOS)
7302 {
7303 /* If no TO_CHARPOS and no TO_X specified, stop at the
7304 start of the line TO_VPOS. */
7305 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7306 {
7307 if (it->vpos == to_vpos)
7308 {
7309 reached = 1;
7310 break;
7311 }
7312 else
7313 skip = move_it_in_display_line_to (it, -1, -1, 0);
7314 }
7315 else
7316 {
7317 /* TO_VPOS >= 0 means stop at TO_X in the line at
7318 TO_VPOS, or at TO_POS, whichever comes first. */
7319 if (it->vpos == to_vpos)
7320 {
7321 reached = 2;
7322 break;
7323 }
7324
7325 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7326
7327 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7328 {
7329 reached = 3;
7330 break;
7331 }
7332 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7333 {
7334 /* We have reached TO_X but not in the line we want. */
7335 skip = move_it_in_display_line_to (it, to_charpos,
7336 -1, MOVE_TO_POS);
7337 if (skip == MOVE_POS_MATCH_OR_ZV)
7338 {
7339 reached = 4;
7340 break;
7341 }
7342 }
7343 }
7344 }
7345 else if (op & MOVE_TO_Y)
7346 {
7347 struct it it_backup;
7348
7349 if (it->line_wrap == WORD_WRAP)
7350 it_backup = *it;
7351
7352 /* TO_Y specified means stop at TO_X in the line containing
7353 TO_Y---or at TO_CHARPOS if this is reached first. The
7354 problem is that we can't really tell whether the line
7355 contains TO_Y before we have completely scanned it, and
7356 this may skip past TO_X. What we do is to first scan to
7357 TO_X.
7358
7359 If TO_X is not specified, use a TO_X of zero. The reason
7360 is to make the outcome of this function more predictable.
7361 If we didn't use TO_X == 0, we would stop at the end of
7362 the line which is probably not what a caller would expect
7363 to happen. */
7364 skip = move_it_in_display_line_to
7365 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7366 (MOVE_TO_X | (op & MOVE_TO_POS)));
7367
7368 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7369 if (skip == MOVE_POS_MATCH_OR_ZV)
7370 reached = 5;
7371 else if (skip == MOVE_X_REACHED)
7372 {
7373 /* If TO_X was reached, we want to know whether TO_Y is
7374 in the line. We know this is the case if the already
7375 scanned glyphs make the line tall enough. Otherwise,
7376 we must check by scanning the rest of the line. */
7377 line_height = it->max_ascent + it->max_descent;
7378 if (to_y >= it->current_y
7379 && to_y < it->current_y + line_height)
7380 {
7381 reached = 6;
7382 break;
7383 }
7384 it_backup = *it;
7385 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7386 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7387 op & MOVE_TO_POS);
7388 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7389 line_height = it->max_ascent + it->max_descent;
7390 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7391
7392 if (to_y >= it->current_y
7393 && to_y < it->current_y + line_height)
7394 {
7395 /* If TO_Y is in this line and TO_X was reached
7396 above, we scanned too far. We have to restore
7397 IT's settings to the ones before skipping. */
7398 *it = it_backup;
7399 reached = 6;
7400 }
7401 else
7402 {
7403 skip = skip2;
7404 if (skip == MOVE_POS_MATCH_OR_ZV)
7405 reached = 7;
7406 }
7407 }
7408 else
7409 {
7410 /* Check whether TO_Y is in this line. */
7411 line_height = it->max_ascent + it->max_descent;
7412 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7413
7414 if (to_y >= it->current_y
7415 && to_y < it->current_y + line_height)
7416 {
7417 /* When word-wrap is on, TO_X may lie past the end
7418 of a wrapped line. Then it->current is the
7419 character on the next line, so backtrack to the
7420 space before the wrap point. */
7421 if (skip == MOVE_LINE_CONTINUED
7422 && it->line_wrap == WORD_WRAP)
7423 {
7424 int prev_x = max (it->current_x - 1, 0);
7425 *it = it_backup;
7426 skip = move_it_in_display_line_to
7427 (it, -1, prev_x, MOVE_TO_X);
7428 }
7429 reached = 6;
7430 }
7431 }
7432
7433 if (reached)
7434 break;
7435 }
7436 else if (BUFFERP (it->object)
7437 && (it->method == GET_FROM_BUFFER
7438 || it->method == GET_FROM_STRETCH)
7439 && IT_CHARPOS (*it) >= to_charpos)
7440 skip = MOVE_POS_MATCH_OR_ZV;
7441 else
7442 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7443
7444 switch (skip)
7445 {
7446 case MOVE_POS_MATCH_OR_ZV:
7447 reached = 8;
7448 goto out;
7449
7450 case MOVE_NEWLINE_OR_CR:
7451 set_iterator_to_next (it, 1);
7452 it->continuation_lines_width = 0;
7453 break;
7454
7455 case MOVE_LINE_TRUNCATED:
7456 it->continuation_lines_width = 0;
7457 reseat_at_next_visible_line_start (it, 0);
7458 if ((op & MOVE_TO_POS) != 0
7459 && IT_CHARPOS (*it) > to_charpos)
7460 {
7461 reached = 9;
7462 goto out;
7463 }
7464 break;
7465
7466 case MOVE_LINE_CONTINUED:
7467 /* For continued lines ending in a tab, some of the glyphs
7468 associated with the tab are displayed on the current
7469 line. Since it->current_x does not include these glyphs,
7470 we use it->last_visible_x instead. */
7471 if (it->c == '\t')
7472 {
7473 it->continuation_lines_width += it->last_visible_x;
7474 /* When moving by vpos, ensure that the iterator really
7475 advances to the next line (bug#847, bug#969). Fixme:
7476 do we need to do this in other circumstances? */
7477 if (it->current_x != it->last_visible_x
7478 && (op & MOVE_TO_VPOS)
7479 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7480 {
7481 line_start_x = it->current_x + it->pixel_width
7482 - it->last_visible_x;
7483 set_iterator_to_next (it, 0);
7484 }
7485 }
7486 else
7487 it->continuation_lines_width += it->current_x;
7488 break;
7489
7490 default:
7491 abort ();
7492 }
7493
7494 /* Reset/increment for the next run. */
7495 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7496 it->current_x = line_start_x;
7497 line_start_x = 0;
7498 it->hpos = 0;
7499 it->current_y += it->max_ascent + it->max_descent;
7500 ++it->vpos;
7501 last_height = it->max_ascent + it->max_descent;
7502 last_max_ascent = it->max_ascent;
7503 it->max_ascent = it->max_descent = 0;
7504 }
7505
7506 out:
7507
7508 /* On text terminals, we may stop at the end of a line in the middle
7509 of a multi-character glyph. If the glyph itself is continued,
7510 i.e. it is actually displayed on the next line, don't treat this
7511 stopping point as valid; move to the next line instead (unless
7512 that brings us offscreen). */
7513 if (!FRAME_WINDOW_P (it->f)
7514 && op & MOVE_TO_POS
7515 && IT_CHARPOS (*it) == to_charpos
7516 && it->what == IT_CHARACTER
7517 && it->nglyphs > 1
7518 && it->line_wrap == WINDOW_WRAP
7519 && it->current_x == it->last_visible_x - 1
7520 && it->c != '\n'
7521 && it->c != '\t'
7522 && it->vpos < XFASTINT (it->w->window_end_vpos))
7523 {
7524 it->continuation_lines_width += it->current_x;
7525 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7526 it->current_y += it->max_ascent + it->max_descent;
7527 ++it->vpos;
7528 last_height = it->max_ascent + it->max_descent;
7529 last_max_ascent = it->max_ascent;
7530 }
7531
7532 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7533 }
7534
7535
7536 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7537
7538 If DY > 0, move IT backward at least that many pixels. DY = 0
7539 means move IT backward to the preceding line start or BEGV. This
7540 function may move over more than DY pixels if IT->current_y - DY
7541 ends up in the middle of a line; in this case IT->current_y will be
7542 set to the top of the line moved to. */
7543
7544 void
7545 move_it_vertically_backward (struct it *it, int dy)
7546 {
7547 int nlines, h;
7548 struct it it2, it3;
7549 EMACS_INT start_pos;
7550
7551 move_further_back:
7552 xassert (dy >= 0);
7553
7554 start_pos = IT_CHARPOS (*it);
7555
7556 /* Estimate how many newlines we must move back. */
7557 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7558
7559 /* Set the iterator's position that many lines back. */
7560 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7561 back_to_previous_visible_line_start (it);
7562
7563 /* Reseat the iterator here. When moving backward, we don't want
7564 reseat to skip forward over invisible text, set up the iterator
7565 to deliver from overlay strings at the new position etc. So,
7566 use reseat_1 here. */
7567 reseat_1 (it, it->current.pos, 1);
7568
7569 /* We are now surely at a line start. */
7570 it->current_x = it->hpos = 0;
7571 it->continuation_lines_width = 0;
7572
7573 /* Move forward and see what y-distance we moved. First move to the
7574 start of the next line so that we get its height. We need this
7575 height to be able to tell whether we reached the specified
7576 y-distance. */
7577 it2 = *it;
7578 it2.max_ascent = it2.max_descent = 0;
7579 do
7580 {
7581 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7582 MOVE_TO_POS | MOVE_TO_VPOS);
7583 }
7584 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7585 xassert (IT_CHARPOS (*it) >= BEGV);
7586 it3 = it2;
7587
7588 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7589 xassert (IT_CHARPOS (*it) >= BEGV);
7590 /* H is the actual vertical distance from the position in *IT
7591 and the starting position. */
7592 h = it2.current_y - it->current_y;
7593 /* NLINES is the distance in number of lines. */
7594 nlines = it2.vpos - it->vpos;
7595
7596 /* Correct IT's y and vpos position
7597 so that they are relative to the starting point. */
7598 it->vpos -= nlines;
7599 it->current_y -= h;
7600
7601 if (dy == 0)
7602 {
7603 /* DY == 0 means move to the start of the screen line. The
7604 value of nlines is > 0 if continuation lines were involved. */
7605 if (nlines > 0)
7606 move_it_by_lines (it, nlines);
7607 }
7608 else
7609 {
7610 /* The y-position we try to reach, relative to *IT.
7611 Note that H has been subtracted in front of the if-statement. */
7612 int target_y = it->current_y + h - dy;
7613 int y0 = it3.current_y;
7614 int y1 = line_bottom_y (&it3);
7615 int line_height = y1 - y0;
7616
7617 /* If we did not reach target_y, try to move further backward if
7618 we can. If we moved too far backward, try to move forward. */
7619 if (target_y < it->current_y
7620 /* This is heuristic. In a window that's 3 lines high, with
7621 a line height of 13 pixels each, recentering with point
7622 on the bottom line will try to move -39/2 = 19 pixels
7623 backward. Try to avoid moving into the first line. */
7624 && (it->current_y - target_y
7625 > min (window_box_height (it->w), line_height * 2 / 3))
7626 && IT_CHARPOS (*it) > BEGV)
7627 {
7628 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7629 target_y - it->current_y));
7630 dy = it->current_y - target_y;
7631 goto move_further_back;
7632 }
7633 else if (target_y >= it->current_y + line_height
7634 && IT_CHARPOS (*it) < ZV)
7635 {
7636 /* Should move forward by at least one line, maybe more.
7637
7638 Note: Calling move_it_by_lines can be expensive on
7639 terminal frames, where compute_motion is used (via
7640 vmotion) to do the job, when there are very long lines
7641 and truncate-lines is nil. That's the reason for
7642 treating terminal frames specially here. */
7643
7644 if (!FRAME_WINDOW_P (it->f))
7645 move_it_vertically (it, target_y - (it->current_y + line_height));
7646 else
7647 {
7648 do
7649 {
7650 move_it_by_lines (it, 1);
7651 }
7652 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7653 }
7654 }
7655 }
7656 }
7657
7658
7659 /* Move IT by a specified amount of pixel lines DY. DY negative means
7660 move backwards. DY = 0 means move to start of screen line. At the
7661 end, IT will be on the start of a screen line. */
7662
7663 void
7664 move_it_vertically (struct it *it, int dy)
7665 {
7666 if (dy <= 0)
7667 move_it_vertically_backward (it, -dy);
7668 else
7669 {
7670 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7671 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7672 MOVE_TO_POS | MOVE_TO_Y);
7673 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7674
7675 /* If buffer ends in ZV without a newline, move to the start of
7676 the line to satisfy the post-condition. */
7677 if (IT_CHARPOS (*it) == ZV
7678 && ZV > BEGV
7679 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7680 move_it_by_lines (it, 0);
7681 }
7682 }
7683
7684
7685 /* Move iterator IT past the end of the text line it is in. */
7686
7687 void
7688 move_it_past_eol (struct it *it)
7689 {
7690 enum move_it_result rc;
7691
7692 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7693 if (rc == MOVE_NEWLINE_OR_CR)
7694 set_iterator_to_next (it, 0);
7695 }
7696
7697
7698 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7699 negative means move up. DVPOS == 0 means move to the start of the
7700 screen line.
7701
7702 Optimization idea: If we would know that IT->f doesn't use
7703 a face with proportional font, we could be faster for
7704 truncate-lines nil. */
7705
7706 void
7707 move_it_by_lines (struct it *it, int dvpos)
7708 {
7709
7710 /* The commented-out optimization uses vmotion on terminals. This
7711 gives bad results, because elements like it->what, on which
7712 callers such as pos_visible_p rely, aren't updated. */
7713 /* struct position pos;
7714 if (!FRAME_WINDOW_P (it->f))
7715 {
7716 struct text_pos textpos;
7717
7718 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7719 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7720 reseat (it, textpos, 1);
7721 it->vpos += pos.vpos;
7722 it->current_y += pos.vpos;
7723 }
7724 else */
7725
7726 if (dvpos == 0)
7727 {
7728 /* DVPOS == 0 means move to the start of the screen line. */
7729 move_it_vertically_backward (it, 0);
7730 xassert (it->current_x == 0 && it->hpos == 0);
7731 /* Let next call to line_bottom_y calculate real line height */
7732 last_height = 0;
7733 }
7734 else if (dvpos > 0)
7735 {
7736 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7737 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7738 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7739 }
7740 else
7741 {
7742 struct it it2;
7743 EMACS_INT start_charpos, i;
7744
7745 /* Start at the beginning of the screen line containing IT's
7746 position. This may actually move vertically backwards,
7747 in case of overlays, so adjust dvpos accordingly. */
7748 dvpos += it->vpos;
7749 move_it_vertically_backward (it, 0);
7750 dvpos -= it->vpos;
7751
7752 /* Go back -DVPOS visible lines and reseat the iterator there. */
7753 start_charpos = IT_CHARPOS (*it);
7754 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7755 back_to_previous_visible_line_start (it);
7756 reseat (it, it->current.pos, 1);
7757
7758 /* Move further back if we end up in a string or an image. */
7759 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7760 {
7761 /* First try to move to start of display line. */
7762 dvpos += it->vpos;
7763 move_it_vertically_backward (it, 0);
7764 dvpos -= it->vpos;
7765 if (IT_POS_VALID_AFTER_MOVE_P (it))
7766 break;
7767 /* If start of line is still in string or image,
7768 move further back. */
7769 back_to_previous_visible_line_start (it);
7770 reseat (it, it->current.pos, 1);
7771 dvpos--;
7772 }
7773
7774 it->current_x = it->hpos = 0;
7775
7776 /* Above call may have moved too far if continuation lines
7777 are involved. Scan forward and see if it did. */
7778 it2 = *it;
7779 it2.vpos = it2.current_y = 0;
7780 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7781 it->vpos -= it2.vpos;
7782 it->current_y -= it2.current_y;
7783 it->current_x = it->hpos = 0;
7784
7785 /* If we moved too far back, move IT some lines forward. */
7786 if (it2.vpos > -dvpos)
7787 {
7788 int delta = it2.vpos + dvpos;
7789 it2 = *it;
7790 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7791 /* Move back again if we got too far ahead. */
7792 if (IT_CHARPOS (*it) >= start_charpos)
7793 *it = it2;
7794 }
7795 }
7796 }
7797
7798 /* Return 1 if IT points into the middle of a display vector. */
7799
7800 int
7801 in_display_vector_p (struct it *it)
7802 {
7803 return (it->method == GET_FROM_DISPLAY_VECTOR
7804 && it->current.dpvec_index > 0
7805 && it->dpvec + it->current.dpvec_index != it->dpend);
7806 }
7807
7808 \f
7809 /***********************************************************************
7810 Messages
7811 ***********************************************************************/
7812
7813
7814 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7815 to *Messages*. */
7816
7817 void
7818 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7819 {
7820 Lisp_Object args[3];
7821 Lisp_Object msg, fmt;
7822 char *buffer;
7823 EMACS_INT len;
7824 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7825 USE_SAFE_ALLOCA;
7826
7827 /* Do nothing if called asynchronously. Inserting text into
7828 a buffer may call after-change-functions and alike and
7829 that would means running Lisp asynchronously. */
7830 if (handling_signal)
7831 return;
7832
7833 fmt = msg = Qnil;
7834 GCPRO4 (fmt, msg, arg1, arg2);
7835
7836 args[0] = fmt = build_string (format);
7837 args[1] = arg1;
7838 args[2] = arg2;
7839 msg = Fformat (3, args);
7840
7841 len = SBYTES (msg) + 1;
7842 SAFE_ALLOCA (buffer, char *, len);
7843 memcpy (buffer, SDATA (msg), len);
7844
7845 message_dolog (buffer, len - 1, 1, 0);
7846 SAFE_FREE ();
7847
7848 UNGCPRO;
7849 }
7850
7851
7852 /* Output a newline in the *Messages* buffer if "needs" one. */
7853
7854 void
7855 message_log_maybe_newline (void)
7856 {
7857 if (message_log_need_newline)
7858 message_dolog ("", 0, 1, 0);
7859 }
7860
7861
7862 /* Add a string M of length NBYTES to the message log, optionally
7863 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7864 nonzero, means interpret the contents of M as multibyte. This
7865 function calls low-level routines in order to bypass text property
7866 hooks, etc. which might not be safe to run.
7867
7868 This may GC (insert may run before/after change hooks),
7869 so the buffer M must NOT point to a Lisp string. */
7870
7871 void
7872 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7873 {
7874 const unsigned char *msg = (const unsigned char *) m;
7875
7876 if (!NILP (Vmemory_full))
7877 return;
7878
7879 if (!NILP (Vmessage_log_max))
7880 {
7881 struct buffer *oldbuf;
7882 Lisp_Object oldpoint, oldbegv, oldzv;
7883 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7884 EMACS_INT point_at_end = 0;
7885 EMACS_INT zv_at_end = 0;
7886 Lisp_Object old_deactivate_mark, tem;
7887 struct gcpro gcpro1;
7888
7889 old_deactivate_mark = Vdeactivate_mark;
7890 oldbuf = current_buffer;
7891 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7892 BVAR (current_buffer, undo_list) = Qt;
7893
7894 oldpoint = message_dolog_marker1;
7895 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7896 oldbegv = message_dolog_marker2;
7897 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7898 oldzv = message_dolog_marker3;
7899 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7900 GCPRO1 (old_deactivate_mark);
7901
7902 if (PT == Z)
7903 point_at_end = 1;
7904 if (ZV == Z)
7905 zv_at_end = 1;
7906
7907 BEGV = BEG;
7908 BEGV_BYTE = BEG_BYTE;
7909 ZV = Z;
7910 ZV_BYTE = Z_BYTE;
7911 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7912
7913 /* Insert the string--maybe converting multibyte to single byte
7914 or vice versa, so that all the text fits the buffer. */
7915 if (multibyte
7916 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
7917 {
7918 EMACS_INT i;
7919 int c, char_bytes;
7920 char work[1];
7921
7922 /* Convert a multibyte string to single-byte
7923 for the *Message* buffer. */
7924 for (i = 0; i < nbytes; i += char_bytes)
7925 {
7926 c = string_char_and_length (msg + i, &char_bytes);
7927 work[0] = (ASCII_CHAR_P (c)
7928 ? c
7929 : multibyte_char_to_unibyte (c));
7930 insert_1_both (work, 1, 1, 1, 0, 0);
7931 }
7932 }
7933 else if (! multibyte
7934 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
7935 {
7936 EMACS_INT i;
7937 int c, char_bytes;
7938 unsigned char str[MAX_MULTIBYTE_LENGTH];
7939 /* Convert a single-byte string to multibyte
7940 for the *Message* buffer. */
7941 for (i = 0; i < nbytes; i++)
7942 {
7943 c = msg[i];
7944 MAKE_CHAR_MULTIBYTE (c);
7945 char_bytes = CHAR_STRING (c, str);
7946 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
7947 }
7948 }
7949 else if (nbytes)
7950 insert_1 (m, nbytes, 1, 0, 0);
7951
7952 if (nlflag)
7953 {
7954 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7955 unsigned long int dups;
7956 insert_1 ("\n", 1, 1, 0, 0);
7957
7958 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7959 this_bol = PT;
7960 this_bol_byte = PT_BYTE;
7961
7962 /* See if this line duplicates the previous one.
7963 If so, combine duplicates. */
7964 if (this_bol > BEG)
7965 {
7966 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7967 prev_bol = PT;
7968 prev_bol_byte = PT_BYTE;
7969
7970 dups = message_log_check_duplicate (prev_bol_byte,
7971 this_bol_byte);
7972 if (dups)
7973 {
7974 del_range_both (prev_bol, prev_bol_byte,
7975 this_bol, this_bol_byte, 0);
7976 if (dups > 1)
7977 {
7978 char dupstr[40];
7979 int duplen;
7980
7981 /* If you change this format, don't forget to also
7982 change message_log_check_duplicate. */
7983 sprintf (dupstr, " [%lu times]", dups);
7984 duplen = strlen (dupstr);
7985 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7986 insert_1 (dupstr, duplen, 1, 0, 1);
7987 }
7988 }
7989 }
7990
7991 /* If we have more than the desired maximum number of lines
7992 in the *Messages* buffer now, delete the oldest ones.
7993 This is safe because we don't have undo in this buffer. */
7994
7995 if (NATNUMP (Vmessage_log_max))
7996 {
7997 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7998 -XFASTINT (Vmessage_log_max) - 1, 0);
7999 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8000 }
8001 }
8002 BEGV = XMARKER (oldbegv)->charpos;
8003 BEGV_BYTE = marker_byte_position (oldbegv);
8004
8005 if (zv_at_end)
8006 {
8007 ZV = Z;
8008 ZV_BYTE = Z_BYTE;
8009 }
8010 else
8011 {
8012 ZV = XMARKER (oldzv)->charpos;
8013 ZV_BYTE = marker_byte_position (oldzv);
8014 }
8015
8016 if (point_at_end)
8017 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8018 else
8019 /* We can't do Fgoto_char (oldpoint) because it will run some
8020 Lisp code. */
8021 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8022 XMARKER (oldpoint)->bytepos);
8023
8024 UNGCPRO;
8025 unchain_marker (XMARKER (oldpoint));
8026 unchain_marker (XMARKER (oldbegv));
8027 unchain_marker (XMARKER (oldzv));
8028
8029 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8030 set_buffer_internal (oldbuf);
8031 if (NILP (tem))
8032 windows_or_buffers_changed = old_windows_or_buffers_changed;
8033 message_log_need_newline = !nlflag;
8034 Vdeactivate_mark = old_deactivate_mark;
8035 }
8036 }
8037
8038
8039 /* We are at the end of the buffer after just having inserted a newline.
8040 (Note: We depend on the fact we won't be crossing the gap.)
8041 Check to see if the most recent message looks a lot like the previous one.
8042 Return 0 if different, 1 if the new one should just replace it, or a
8043 value N > 1 if we should also append " [N times]". */
8044
8045 static unsigned long int
8046 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8047 {
8048 EMACS_INT i;
8049 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8050 int seen_dots = 0;
8051 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8052 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8053
8054 for (i = 0; i < len; i++)
8055 {
8056 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8057 seen_dots = 1;
8058 if (p1[i] != p2[i])
8059 return seen_dots;
8060 }
8061 p1 += len;
8062 if (*p1 == '\n')
8063 return 2;
8064 if (*p1++ == ' ' && *p1++ == '[')
8065 {
8066 char *pend;
8067 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8068 if (strncmp (pend, " times]\n", 8) == 0)
8069 return n+1;
8070 }
8071 return 0;
8072 }
8073 \f
8074
8075 /* Display an echo area message M with a specified length of NBYTES
8076 bytes. The string may include null characters. If M is 0, clear
8077 out any existing message, and let the mini-buffer text show
8078 through.
8079
8080 This may GC, so the buffer M must NOT point to a Lisp string. */
8081
8082 void
8083 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8084 {
8085 /* First flush out any partial line written with print. */
8086 message_log_maybe_newline ();
8087 if (m)
8088 message_dolog (m, nbytes, 1, multibyte);
8089 message2_nolog (m, nbytes, multibyte);
8090 }
8091
8092
8093 /* The non-logging counterpart of message2. */
8094
8095 void
8096 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8097 {
8098 struct frame *sf = SELECTED_FRAME ();
8099 message_enable_multibyte = multibyte;
8100
8101 if (FRAME_INITIAL_P (sf))
8102 {
8103 if (noninteractive_need_newline)
8104 putc ('\n', stderr);
8105 noninteractive_need_newline = 0;
8106 if (m)
8107 fwrite (m, nbytes, 1, stderr);
8108 if (cursor_in_echo_area == 0)
8109 fprintf (stderr, "\n");
8110 fflush (stderr);
8111 }
8112 /* A null message buffer means that the frame hasn't really been
8113 initialized yet. Error messages get reported properly by
8114 cmd_error, so this must be just an informative message; toss it. */
8115 else if (INTERACTIVE
8116 && sf->glyphs_initialized_p
8117 && FRAME_MESSAGE_BUF (sf))
8118 {
8119 Lisp_Object mini_window;
8120 struct frame *f;
8121
8122 /* Get the frame containing the mini-buffer
8123 that the selected frame is using. */
8124 mini_window = FRAME_MINIBUF_WINDOW (sf);
8125 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8126
8127 FRAME_SAMPLE_VISIBILITY (f);
8128 if (FRAME_VISIBLE_P (sf)
8129 && ! FRAME_VISIBLE_P (f))
8130 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8131
8132 if (m)
8133 {
8134 set_message (m, Qnil, nbytes, multibyte);
8135 if (minibuffer_auto_raise)
8136 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8137 }
8138 else
8139 clear_message (1, 1);
8140
8141 do_pending_window_change (0);
8142 echo_area_display (1);
8143 do_pending_window_change (0);
8144 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8145 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8146 }
8147 }
8148
8149
8150 /* Display an echo area message M with a specified length of NBYTES
8151 bytes. The string may include null characters. If M is not a
8152 string, clear out any existing message, and let the mini-buffer
8153 text show through.
8154
8155 This function cancels echoing. */
8156
8157 void
8158 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8159 {
8160 struct gcpro gcpro1;
8161
8162 GCPRO1 (m);
8163 clear_message (1,1);
8164 cancel_echoing ();
8165
8166 /* First flush out any partial line written with print. */
8167 message_log_maybe_newline ();
8168 if (STRINGP (m))
8169 {
8170 char *buffer;
8171 USE_SAFE_ALLOCA;
8172
8173 SAFE_ALLOCA (buffer, char *, nbytes);
8174 memcpy (buffer, SDATA (m), nbytes);
8175 message_dolog (buffer, nbytes, 1, multibyte);
8176 SAFE_FREE ();
8177 }
8178 message3_nolog (m, nbytes, multibyte);
8179
8180 UNGCPRO;
8181 }
8182
8183
8184 /* The non-logging version of message3.
8185 This does not cancel echoing, because it is used for echoing.
8186 Perhaps we need to make a separate function for echoing
8187 and make this cancel echoing. */
8188
8189 void
8190 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8191 {
8192 struct frame *sf = SELECTED_FRAME ();
8193 message_enable_multibyte = multibyte;
8194
8195 if (FRAME_INITIAL_P (sf))
8196 {
8197 if (noninteractive_need_newline)
8198 putc ('\n', stderr);
8199 noninteractive_need_newline = 0;
8200 if (STRINGP (m))
8201 fwrite (SDATA (m), nbytes, 1, stderr);
8202 if (cursor_in_echo_area == 0)
8203 fprintf (stderr, "\n");
8204 fflush (stderr);
8205 }
8206 /* A null message buffer means that the frame hasn't really been
8207 initialized yet. Error messages get reported properly by
8208 cmd_error, so this must be just an informative message; toss it. */
8209 else if (INTERACTIVE
8210 && sf->glyphs_initialized_p
8211 && FRAME_MESSAGE_BUF (sf))
8212 {
8213 Lisp_Object mini_window;
8214 Lisp_Object frame;
8215 struct frame *f;
8216
8217 /* Get the frame containing the mini-buffer
8218 that the selected frame is using. */
8219 mini_window = FRAME_MINIBUF_WINDOW (sf);
8220 frame = XWINDOW (mini_window)->frame;
8221 f = XFRAME (frame);
8222
8223 FRAME_SAMPLE_VISIBILITY (f);
8224 if (FRAME_VISIBLE_P (sf)
8225 && !FRAME_VISIBLE_P (f))
8226 Fmake_frame_visible (frame);
8227
8228 if (STRINGP (m) && SCHARS (m) > 0)
8229 {
8230 set_message (NULL, m, nbytes, multibyte);
8231 if (minibuffer_auto_raise)
8232 Fraise_frame (frame);
8233 /* Assume we are not echoing.
8234 (If we are, echo_now will override this.) */
8235 echo_message_buffer = Qnil;
8236 }
8237 else
8238 clear_message (1, 1);
8239
8240 do_pending_window_change (0);
8241 echo_area_display (1);
8242 do_pending_window_change (0);
8243 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8244 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8245 }
8246 }
8247
8248
8249 /* Display a null-terminated echo area message M. If M is 0, clear
8250 out any existing message, and let the mini-buffer text show through.
8251
8252 The buffer M must continue to exist until after the echo area gets
8253 cleared or some other message gets displayed there. Do not pass
8254 text that is stored in a Lisp string. Do not pass text in a buffer
8255 that was alloca'd. */
8256
8257 void
8258 message1 (const char *m)
8259 {
8260 message2 (m, (m ? strlen (m) : 0), 0);
8261 }
8262
8263
8264 /* The non-logging counterpart of message1. */
8265
8266 void
8267 message1_nolog (const char *m)
8268 {
8269 message2_nolog (m, (m ? strlen (m) : 0), 0);
8270 }
8271
8272 /* Display a message M which contains a single %s
8273 which gets replaced with STRING. */
8274
8275 void
8276 message_with_string (const char *m, Lisp_Object string, int log)
8277 {
8278 CHECK_STRING (string);
8279
8280 if (noninteractive)
8281 {
8282 if (m)
8283 {
8284 if (noninteractive_need_newline)
8285 putc ('\n', stderr);
8286 noninteractive_need_newline = 0;
8287 fprintf (stderr, m, SDATA (string));
8288 if (!cursor_in_echo_area)
8289 fprintf (stderr, "\n");
8290 fflush (stderr);
8291 }
8292 }
8293 else if (INTERACTIVE)
8294 {
8295 /* The frame whose minibuffer we're going to display the message on.
8296 It may be larger than the selected frame, so we need
8297 to use its buffer, not the selected frame's buffer. */
8298 Lisp_Object mini_window;
8299 struct frame *f, *sf = SELECTED_FRAME ();
8300
8301 /* Get the frame containing the minibuffer
8302 that the selected frame is using. */
8303 mini_window = FRAME_MINIBUF_WINDOW (sf);
8304 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8305
8306 /* A null message buffer means that the frame hasn't really been
8307 initialized yet. Error messages get reported properly by
8308 cmd_error, so this must be just an informative message; toss it. */
8309 if (FRAME_MESSAGE_BUF (f))
8310 {
8311 Lisp_Object args[2], msg;
8312 struct gcpro gcpro1, gcpro2;
8313
8314 args[0] = build_string (m);
8315 args[1] = msg = string;
8316 GCPRO2 (args[0], msg);
8317 gcpro1.nvars = 2;
8318
8319 msg = Fformat (2, args);
8320
8321 if (log)
8322 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8323 else
8324 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8325
8326 UNGCPRO;
8327
8328 /* Print should start at the beginning of the message
8329 buffer next time. */
8330 message_buf_print = 0;
8331 }
8332 }
8333 }
8334
8335
8336 /* Dump an informative message to the minibuf. If M is 0, clear out
8337 any existing message, and let the mini-buffer text show through. */
8338
8339 static void
8340 vmessage (const char *m, va_list ap)
8341 {
8342 if (noninteractive)
8343 {
8344 if (m)
8345 {
8346 if (noninteractive_need_newline)
8347 putc ('\n', stderr);
8348 noninteractive_need_newline = 0;
8349 vfprintf (stderr, m, ap);
8350 if (cursor_in_echo_area == 0)
8351 fprintf (stderr, "\n");
8352 fflush (stderr);
8353 }
8354 }
8355 else if (INTERACTIVE)
8356 {
8357 /* The frame whose mini-buffer we're going to display the message
8358 on. It may be larger than the selected frame, so we need to
8359 use its buffer, not the selected frame's buffer. */
8360 Lisp_Object mini_window;
8361 struct frame *f, *sf = SELECTED_FRAME ();
8362
8363 /* Get the frame containing the mini-buffer
8364 that the selected frame is using. */
8365 mini_window = FRAME_MINIBUF_WINDOW (sf);
8366 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8367
8368 /* A null message buffer means that the frame hasn't really been
8369 initialized yet. Error messages get reported properly by
8370 cmd_error, so this must be just an informative message; toss
8371 it. */
8372 if (FRAME_MESSAGE_BUF (f))
8373 {
8374 if (m)
8375 {
8376 size_t len;
8377
8378 len = doprnt (FRAME_MESSAGE_BUF (f),
8379 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8380
8381 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8382 }
8383 else
8384 message1 (0);
8385
8386 /* Print should start at the beginning of the message
8387 buffer next time. */
8388 message_buf_print = 0;
8389 }
8390 }
8391 }
8392
8393 void
8394 message (const char *m, ...)
8395 {
8396 va_list ap;
8397 va_start (ap, m);
8398 vmessage (m, ap);
8399 va_end (ap);
8400 }
8401
8402
8403 #if 0
8404 /* The non-logging version of message. */
8405
8406 void
8407 message_nolog (const char *m, ...)
8408 {
8409 Lisp_Object old_log_max;
8410 va_list ap;
8411 va_start (ap, m);
8412 old_log_max = Vmessage_log_max;
8413 Vmessage_log_max = Qnil;
8414 vmessage (m, ap);
8415 Vmessage_log_max = old_log_max;
8416 va_end (ap);
8417 }
8418 #endif
8419
8420
8421 /* Display the current message in the current mini-buffer. This is
8422 only called from error handlers in process.c, and is not time
8423 critical. */
8424
8425 void
8426 update_echo_area (void)
8427 {
8428 if (!NILP (echo_area_buffer[0]))
8429 {
8430 Lisp_Object string;
8431 string = Fcurrent_message ();
8432 message3 (string, SBYTES (string),
8433 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8434 }
8435 }
8436
8437
8438 /* Make sure echo area buffers in `echo_buffers' are live.
8439 If they aren't, make new ones. */
8440
8441 static void
8442 ensure_echo_area_buffers (void)
8443 {
8444 int i;
8445
8446 for (i = 0; i < 2; ++i)
8447 if (!BUFFERP (echo_buffer[i])
8448 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8449 {
8450 char name[30];
8451 Lisp_Object old_buffer;
8452 int j;
8453
8454 old_buffer = echo_buffer[i];
8455 sprintf (name, " *Echo Area %d*", i);
8456 echo_buffer[i] = Fget_buffer_create (build_string (name));
8457 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8458 /* to force word wrap in echo area -
8459 it was decided to postpone this*/
8460 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8461
8462 for (j = 0; j < 2; ++j)
8463 if (EQ (old_buffer, echo_area_buffer[j]))
8464 echo_area_buffer[j] = echo_buffer[i];
8465 }
8466 }
8467
8468
8469 /* Call FN with args A1..A4 with either the current or last displayed
8470 echo_area_buffer as current buffer.
8471
8472 WHICH zero means use the current message buffer
8473 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8474 from echo_buffer[] and clear it.
8475
8476 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8477 suitable buffer from echo_buffer[] and clear it.
8478
8479 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8480 that the current message becomes the last displayed one, make
8481 choose a suitable buffer for echo_area_buffer[0], and clear it.
8482
8483 Value is what FN returns. */
8484
8485 static int
8486 with_echo_area_buffer (struct window *w, int which,
8487 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8488 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8489 {
8490 Lisp_Object buffer;
8491 int this_one, the_other, clear_buffer_p, rc;
8492 int count = SPECPDL_INDEX ();
8493
8494 /* If buffers aren't live, make new ones. */
8495 ensure_echo_area_buffers ();
8496
8497 clear_buffer_p = 0;
8498
8499 if (which == 0)
8500 this_one = 0, the_other = 1;
8501 else if (which > 0)
8502 this_one = 1, the_other = 0;
8503 else
8504 {
8505 this_one = 0, the_other = 1;
8506 clear_buffer_p = 1;
8507
8508 /* We need a fresh one in case the current echo buffer equals
8509 the one containing the last displayed echo area message. */
8510 if (!NILP (echo_area_buffer[this_one])
8511 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8512 echo_area_buffer[this_one] = Qnil;
8513 }
8514
8515 /* Choose a suitable buffer from echo_buffer[] is we don't
8516 have one. */
8517 if (NILP (echo_area_buffer[this_one]))
8518 {
8519 echo_area_buffer[this_one]
8520 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8521 ? echo_buffer[the_other]
8522 : echo_buffer[this_one]);
8523 clear_buffer_p = 1;
8524 }
8525
8526 buffer = echo_area_buffer[this_one];
8527
8528 /* Don't get confused by reusing the buffer used for echoing
8529 for a different purpose. */
8530 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8531 cancel_echoing ();
8532
8533 record_unwind_protect (unwind_with_echo_area_buffer,
8534 with_echo_area_buffer_unwind_data (w));
8535
8536 /* Make the echo area buffer current. Note that for display
8537 purposes, it is not necessary that the displayed window's buffer
8538 == current_buffer, except for text property lookup. So, let's
8539 only set that buffer temporarily here without doing a full
8540 Fset_window_buffer. We must also change w->pointm, though,
8541 because otherwise an assertions in unshow_buffer fails, and Emacs
8542 aborts. */
8543 set_buffer_internal_1 (XBUFFER (buffer));
8544 if (w)
8545 {
8546 w->buffer = buffer;
8547 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8548 }
8549
8550 BVAR (current_buffer, undo_list) = Qt;
8551 BVAR (current_buffer, read_only) = Qnil;
8552 specbind (Qinhibit_read_only, Qt);
8553 specbind (Qinhibit_modification_hooks, Qt);
8554
8555 if (clear_buffer_p && Z > BEG)
8556 del_range (BEG, Z);
8557
8558 xassert (BEGV >= BEG);
8559 xassert (ZV <= Z && ZV >= BEGV);
8560
8561 rc = fn (a1, a2, a3, a4);
8562
8563 xassert (BEGV >= BEG);
8564 xassert (ZV <= Z && ZV >= BEGV);
8565
8566 unbind_to (count, Qnil);
8567 return rc;
8568 }
8569
8570
8571 /* Save state that should be preserved around the call to the function
8572 FN called in with_echo_area_buffer. */
8573
8574 static Lisp_Object
8575 with_echo_area_buffer_unwind_data (struct window *w)
8576 {
8577 int i = 0;
8578 Lisp_Object vector, tmp;
8579
8580 /* Reduce consing by keeping one vector in
8581 Vwith_echo_area_save_vector. */
8582 vector = Vwith_echo_area_save_vector;
8583 Vwith_echo_area_save_vector = Qnil;
8584
8585 if (NILP (vector))
8586 vector = Fmake_vector (make_number (7), Qnil);
8587
8588 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8589 ASET (vector, i, Vdeactivate_mark); ++i;
8590 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8591
8592 if (w)
8593 {
8594 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8595 ASET (vector, i, w->buffer); ++i;
8596 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8597 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8598 }
8599 else
8600 {
8601 int end = i + 4;
8602 for (; i < end; ++i)
8603 ASET (vector, i, Qnil);
8604 }
8605
8606 xassert (i == ASIZE (vector));
8607 return vector;
8608 }
8609
8610
8611 /* Restore global state from VECTOR which was created by
8612 with_echo_area_buffer_unwind_data. */
8613
8614 static Lisp_Object
8615 unwind_with_echo_area_buffer (Lisp_Object vector)
8616 {
8617 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8618 Vdeactivate_mark = AREF (vector, 1);
8619 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8620
8621 if (WINDOWP (AREF (vector, 3)))
8622 {
8623 struct window *w;
8624 Lisp_Object buffer, charpos, bytepos;
8625
8626 w = XWINDOW (AREF (vector, 3));
8627 buffer = AREF (vector, 4);
8628 charpos = AREF (vector, 5);
8629 bytepos = AREF (vector, 6);
8630
8631 w->buffer = buffer;
8632 set_marker_both (w->pointm, buffer,
8633 XFASTINT (charpos), XFASTINT (bytepos));
8634 }
8635
8636 Vwith_echo_area_save_vector = vector;
8637 return Qnil;
8638 }
8639
8640
8641 /* Set up the echo area for use by print functions. MULTIBYTE_P
8642 non-zero means we will print multibyte. */
8643
8644 void
8645 setup_echo_area_for_printing (int multibyte_p)
8646 {
8647 /* If we can't find an echo area any more, exit. */
8648 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8649 Fkill_emacs (Qnil);
8650
8651 ensure_echo_area_buffers ();
8652
8653 if (!message_buf_print)
8654 {
8655 /* A message has been output since the last time we printed.
8656 Choose a fresh echo area buffer. */
8657 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8658 echo_area_buffer[0] = echo_buffer[1];
8659 else
8660 echo_area_buffer[0] = echo_buffer[0];
8661
8662 /* Switch to that buffer and clear it. */
8663 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8664 BVAR (current_buffer, truncate_lines) = Qnil;
8665
8666 if (Z > BEG)
8667 {
8668 int count = SPECPDL_INDEX ();
8669 specbind (Qinhibit_read_only, Qt);
8670 /* Note that undo recording is always disabled. */
8671 del_range (BEG, Z);
8672 unbind_to (count, Qnil);
8673 }
8674 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8675
8676 /* Set up the buffer for the multibyteness we need. */
8677 if (multibyte_p
8678 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8679 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8680
8681 /* Raise the frame containing the echo area. */
8682 if (minibuffer_auto_raise)
8683 {
8684 struct frame *sf = SELECTED_FRAME ();
8685 Lisp_Object mini_window;
8686 mini_window = FRAME_MINIBUF_WINDOW (sf);
8687 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8688 }
8689
8690 message_log_maybe_newline ();
8691 message_buf_print = 1;
8692 }
8693 else
8694 {
8695 if (NILP (echo_area_buffer[0]))
8696 {
8697 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8698 echo_area_buffer[0] = echo_buffer[1];
8699 else
8700 echo_area_buffer[0] = echo_buffer[0];
8701 }
8702
8703 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8704 {
8705 /* Someone switched buffers between print requests. */
8706 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8707 BVAR (current_buffer, truncate_lines) = Qnil;
8708 }
8709 }
8710 }
8711
8712
8713 /* Display an echo area message in window W. Value is non-zero if W's
8714 height is changed. If display_last_displayed_message_p is
8715 non-zero, display the message that was last displayed, otherwise
8716 display the current message. */
8717
8718 static int
8719 display_echo_area (struct window *w)
8720 {
8721 int i, no_message_p, window_height_changed_p, count;
8722
8723 /* Temporarily disable garbage collections while displaying the echo
8724 area. This is done because a GC can print a message itself.
8725 That message would modify the echo area buffer's contents while a
8726 redisplay of the buffer is going on, and seriously confuse
8727 redisplay. */
8728 count = inhibit_garbage_collection ();
8729
8730 /* If there is no message, we must call display_echo_area_1
8731 nevertheless because it resizes the window. But we will have to
8732 reset the echo_area_buffer in question to nil at the end because
8733 with_echo_area_buffer will sets it to an empty buffer. */
8734 i = display_last_displayed_message_p ? 1 : 0;
8735 no_message_p = NILP (echo_area_buffer[i]);
8736
8737 window_height_changed_p
8738 = with_echo_area_buffer (w, display_last_displayed_message_p,
8739 display_echo_area_1,
8740 (intptr_t) w, Qnil, 0, 0);
8741
8742 if (no_message_p)
8743 echo_area_buffer[i] = Qnil;
8744
8745 unbind_to (count, Qnil);
8746 return window_height_changed_p;
8747 }
8748
8749
8750 /* Helper for display_echo_area. Display the current buffer which
8751 contains the current echo area message in window W, a mini-window,
8752 a pointer to which is passed in A1. A2..A4 are currently not used.
8753 Change the height of W so that all of the message is displayed.
8754 Value is non-zero if height of W was changed. */
8755
8756 static int
8757 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8758 {
8759 intptr_t i1 = a1;
8760 struct window *w = (struct window *) i1;
8761 Lisp_Object window;
8762 struct text_pos start;
8763 int window_height_changed_p = 0;
8764
8765 /* Do this before displaying, so that we have a large enough glyph
8766 matrix for the display. If we can't get enough space for the
8767 whole text, display the last N lines. That works by setting w->start. */
8768 window_height_changed_p = resize_mini_window (w, 0);
8769
8770 /* Use the starting position chosen by resize_mini_window. */
8771 SET_TEXT_POS_FROM_MARKER (start, w->start);
8772
8773 /* Display. */
8774 clear_glyph_matrix (w->desired_matrix);
8775 XSETWINDOW (window, w);
8776 try_window (window, start, 0);
8777
8778 return window_height_changed_p;
8779 }
8780
8781
8782 /* Resize the echo area window to exactly the size needed for the
8783 currently displayed message, if there is one. If a mini-buffer
8784 is active, don't shrink it. */
8785
8786 void
8787 resize_echo_area_exactly (void)
8788 {
8789 if (BUFFERP (echo_area_buffer[0])
8790 && WINDOWP (echo_area_window))
8791 {
8792 struct window *w = XWINDOW (echo_area_window);
8793 int resized_p;
8794 Lisp_Object resize_exactly;
8795
8796 if (minibuf_level == 0)
8797 resize_exactly = Qt;
8798 else
8799 resize_exactly = Qnil;
8800
8801 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8802 (intptr_t) w, resize_exactly,
8803 0, 0);
8804 if (resized_p)
8805 {
8806 ++windows_or_buffers_changed;
8807 ++update_mode_lines;
8808 redisplay_internal ();
8809 }
8810 }
8811 }
8812
8813
8814 /* Callback function for with_echo_area_buffer, when used from
8815 resize_echo_area_exactly. A1 contains a pointer to the window to
8816 resize, EXACTLY non-nil means resize the mini-window exactly to the
8817 size of the text displayed. A3 and A4 are not used. Value is what
8818 resize_mini_window returns. */
8819
8820 static int
8821 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8822 {
8823 intptr_t i1 = a1;
8824 return resize_mini_window ((struct window *) i1, !NILP (exactly));
8825 }
8826
8827
8828 /* Resize mini-window W to fit the size of its contents. EXACT_P
8829 means size the window exactly to the size needed. Otherwise, it's
8830 only enlarged until W's buffer is empty.
8831
8832 Set W->start to the right place to begin display. If the whole
8833 contents fit, start at the beginning. Otherwise, start so as
8834 to make the end of the contents appear. This is particularly
8835 important for y-or-n-p, but seems desirable generally.
8836
8837 Value is non-zero if the window height has been changed. */
8838
8839 int
8840 resize_mini_window (struct window *w, int exact_p)
8841 {
8842 struct frame *f = XFRAME (w->frame);
8843 int window_height_changed_p = 0;
8844
8845 xassert (MINI_WINDOW_P (w));
8846
8847 /* By default, start display at the beginning. */
8848 set_marker_both (w->start, w->buffer,
8849 BUF_BEGV (XBUFFER (w->buffer)),
8850 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8851
8852 /* Don't resize windows while redisplaying a window; it would
8853 confuse redisplay functions when the size of the window they are
8854 displaying changes from under them. Such a resizing can happen,
8855 for instance, when which-func prints a long message while
8856 we are running fontification-functions. We're running these
8857 functions with safe_call which binds inhibit-redisplay to t. */
8858 if (!NILP (Vinhibit_redisplay))
8859 return 0;
8860
8861 /* Nil means don't try to resize. */
8862 if (NILP (Vresize_mini_windows)
8863 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8864 return 0;
8865
8866 if (!FRAME_MINIBUF_ONLY_P (f))
8867 {
8868 struct it it;
8869 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8870 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8871 int height, max_height;
8872 int unit = FRAME_LINE_HEIGHT (f);
8873 struct text_pos start;
8874 struct buffer *old_current_buffer = NULL;
8875
8876 if (current_buffer != XBUFFER (w->buffer))
8877 {
8878 old_current_buffer = current_buffer;
8879 set_buffer_internal (XBUFFER (w->buffer));
8880 }
8881
8882 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8883
8884 /* Compute the max. number of lines specified by the user. */
8885 if (FLOATP (Vmax_mini_window_height))
8886 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8887 else if (INTEGERP (Vmax_mini_window_height))
8888 max_height = XINT (Vmax_mini_window_height);
8889 else
8890 max_height = total_height / 4;
8891
8892 /* Correct that max. height if it's bogus. */
8893 max_height = max (1, max_height);
8894 max_height = min (total_height, max_height);
8895
8896 /* Find out the height of the text in the window. */
8897 if (it.line_wrap == TRUNCATE)
8898 height = 1;
8899 else
8900 {
8901 last_height = 0;
8902 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8903 if (it.max_ascent == 0 && it.max_descent == 0)
8904 height = it.current_y + last_height;
8905 else
8906 height = it.current_y + it.max_ascent + it.max_descent;
8907 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8908 height = (height + unit - 1) / unit;
8909 }
8910
8911 /* Compute a suitable window start. */
8912 if (height > max_height)
8913 {
8914 height = max_height;
8915 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8916 move_it_vertically_backward (&it, (height - 1) * unit);
8917 start = it.current.pos;
8918 }
8919 else
8920 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8921 SET_MARKER_FROM_TEXT_POS (w->start, start);
8922
8923 if (EQ (Vresize_mini_windows, Qgrow_only))
8924 {
8925 /* Let it grow only, until we display an empty message, in which
8926 case the window shrinks again. */
8927 if (height > WINDOW_TOTAL_LINES (w))
8928 {
8929 int old_height = WINDOW_TOTAL_LINES (w);
8930 freeze_window_starts (f, 1);
8931 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8932 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8933 }
8934 else if (height < WINDOW_TOTAL_LINES (w)
8935 && (exact_p || BEGV == ZV))
8936 {
8937 int old_height = WINDOW_TOTAL_LINES (w);
8938 freeze_window_starts (f, 0);
8939 shrink_mini_window (w);
8940 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8941 }
8942 }
8943 else
8944 {
8945 /* Always resize to exact size needed. */
8946 if (height > WINDOW_TOTAL_LINES (w))
8947 {
8948 int old_height = WINDOW_TOTAL_LINES (w);
8949 freeze_window_starts (f, 1);
8950 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8951 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8952 }
8953 else if (height < WINDOW_TOTAL_LINES (w))
8954 {
8955 int old_height = WINDOW_TOTAL_LINES (w);
8956 freeze_window_starts (f, 0);
8957 shrink_mini_window (w);
8958
8959 if (height)
8960 {
8961 freeze_window_starts (f, 1);
8962 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8963 }
8964
8965 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8966 }
8967 }
8968
8969 if (old_current_buffer)
8970 set_buffer_internal (old_current_buffer);
8971 }
8972
8973 return window_height_changed_p;
8974 }
8975
8976
8977 /* Value is the current message, a string, or nil if there is no
8978 current message. */
8979
8980 Lisp_Object
8981 current_message (void)
8982 {
8983 Lisp_Object msg;
8984
8985 if (!BUFFERP (echo_area_buffer[0]))
8986 msg = Qnil;
8987 else
8988 {
8989 with_echo_area_buffer (0, 0, current_message_1,
8990 (intptr_t) &msg, Qnil, 0, 0);
8991 if (NILP (msg))
8992 echo_area_buffer[0] = Qnil;
8993 }
8994
8995 return msg;
8996 }
8997
8998
8999 static int
9000 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9001 {
9002 intptr_t i1 = a1;
9003 Lisp_Object *msg = (Lisp_Object *) i1;
9004
9005 if (Z > BEG)
9006 *msg = make_buffer_string (BEG, Z, 1);
9007 else
9008 *msg = Qnil;
9009 return 0;
9010 }
9011
9012
9013 /* Push the current message on Vmessage_stack for later restauration
9014 by restore_message. Value is non-zero if the current message isn't
9015 empty. This is a relatively infrequent operation, so it's not
9016 worth optimizing. */
9017
9018 int
9019 push_message (void)
9020 {
9021 Lisp_Object msg;
9022 msg = current_message ();
9023 Vmessage_stack = Fcons (msg, Vmessage_stack);
9024 return STRINGP (msg);
9025 }
9026
9027
9028 /* Restore message display from the top of Vmessage_stack. */
9029
9030 void
9031 restore_message (void)
9032 {
9033 Lisp_Object msg;
9034
9035 xassert (CONSP (Vmessage_stack));
9036 msg = XCAR (Vmessage_stack);
9037 if (STRINGP (msg))
9038 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9039 else
9040 message3_nolog (msg, 0, 0);
9041 }
9042
9043
9044 /* Handler for record_unwind_protect calling pop_message. */
9045
9046 Lisp_Object
9047 pop_message_unwind (Lisp_Object dummy)
9048 {
9049 pop_message ();
9050 return Qnil;
9051 }
9052
9053 /* Pop the top-most entry off Vmessage_stack. */
9054
9055 static void
9056 pop_message (void)
9057 {
9058 xassert (CONSP (Vmessage_stack));
9059 Vmessage_stack = XCDR (Vmessage_stack);
9060 }
9061
9062
9063 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9064 exits. If the stack is not empty, we have a missing pop_message
9065 somewhere. */
9066
9067 void
9068 check_message_stack (void)
9069 {
9070 if (!NILP (Vmessage_stack))
9071 abort ();
9072 }
9073
9074
9075 /* Truncate to NCHARS what will be displayed in the echo area the next
9076 time we display it---but don't redisplay it now. */
9077
9078 void
9079 truncate_echo_area (EMACS_INT nchars)
9080 {
9081 if (nchars == 0)
9082 echo_area_buffer[0] = Qnil;
9083 /* A null message buffer means that the frame hasn't really been
9084 initialized yet. Error messages get reported properly by
9085 cmd_error, so this must be just an informative message; toss it. */
9086 else if (!noninteractive
9087 && INTERACTIVE
9088 && !NILP (echo_area_buffer[0]))
9089 {
9090 struct frame *sf = SELECTED_FRAME ();
9091 if (FRAME_MESSAGE_BUF (sf))
9092 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9093 }
9094 }
9095
9096
9097 /* Helper function for truncate_echo_area. Truncate the current
9098 message to at most NCHARS characters. */
9099
9100 static int
9101 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9102 {
9103 if (BEG + nchars < Z)
9104 del_range (BEG + nchars, Z);
9105 if (Z == BEG)
9106 echo_area_buffer[0] = Qnil;
9107 return 0;
9108 }
9109
9110
9111 /* Set the current message to a substring of S or STRING.
9112
9113 If STRING is a Lisp string, set the message to the first NBYTES
9114 bytes from STRING. NBYTES zero means use the whole string. If
9115 STRING is multibyte, the message will be displayed multibyte.
9116
9117 If S is not null, set the message to the first LEN bytes of S. LEN
9118 zero means use the whole string. MULTIBYTE_P non-zero means S is
9119 multibyte. Display the message multibyte in that case.
9120
9121 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9122 to t before calling set_message_1 (which calls insert).
9123 */
9124
9125 static void
9126 set_message (const char *s, Lisp_Object string,
9127 EMACS_INT nbytes, int multibyte_p)
9128 {
9129 message_enable_multibyte
9130 = ((s && multibyte_p)
9131 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9132
9133 with_echo_area_buffer (0, -1, set_message_1,
9134 (intptr_t) s, string, nbytes, multibyte_p);
9135 message_buf_print = 0;
9136 help_echo_showing_p = 0;
9137 }
9138
9139
9140 /* Helper function for set_message. Arguments have the same meaning
9141 as there, with A1 corresponding to S and A2 corresponding to STRING
9142 This function is called with the echo area buffer being
9143 current. */
9144
9145 static int
9146 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9147 {
9148 intptr_t i1 = a1;
9149 const char *s = (const char *) i1;
9150 const unsigned char *msg = (const unsigned char *) s;
9151 Lisp_Object string = a2;
9152
9153 /* Change multibyteness of the echo buffer appropriately. */
9154 if (message_enable_multibyte
9155 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9156 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9157
9158 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9159 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9160 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9161
9162 /* Insert new message at BEG. */
9163 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9164
9165 if (STRINGP (string))
9166 {
9167 EMACS_INT nchars;
9168
9169 if (nbytes == 0)
9170 nbytes = SBYTES (string);
9171 nchars = string_byte_to_char (string, nbytes);
9172
9173 /* This function takes care of single/multibyte conversion. We
9174 just have to ensure that the echo area buffer has the right
9175 setting of enable_multibyte_characters. */
9176 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9177 }
9178 else if (s)
9179 {
9180 if (nbytes == 0)
9181 nbytes = strlen (s);
9182
9183 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9184 {
9185 /* Convert from multi-byte to single-byte. */
9186 EMACS_INT i;
9187 int c, n;
9188 char work[1];
9189
9190 /* Convert a multibyte string to single-byte. */
9191 for (i = 0; i < nbytes; i += n)
9192 {
9193 c = string_char_and_length (msg + i, &n);
9194 work[0] = (ASCII_CHAR_P (c)
9195 ? c
9196 : multibyte_char_to_unibyte (c));
9197 insert_1_both (work, 1, 1, 1, 0, 0);
9198 }
9199 }
9200 else if (!multibyte_p
9201 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9202 {
9203 /* Convert from single-byte to multi-byte. */
9204 EMACS_INT i;
9205 int c, n;
9206 unsigned char str[MAX_MULTIBYTE_LENGTH];
9207
9208 /* Convert a single-byte string to multibyte. */
9209 for (i = 0; i < nbytes; i++)
9210 {
9211 c = msg[i];
9212 MAKE_CHAR_MULTIBYTE (c);
9213 n = CHAR_STRING (c, str);
9214 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9215 }
9216 }
9217 else
9218 insert_1 (s, nbytes, 1, 0, 0);
9219 }
9220
9221 return 0;
9222 }
9223
9224
9225 /* Clear messages. CURRENT_P non-zero means clear the current
9226 message. LAST_DISPLAYED_P non-zero means clear the message
9227 last displayed. */
9228
9229 void
9230 clear_message (int current_p, int last_displayed_p)
9231 {
9232 if (current_p)
9233 {
9234 echo_area_buffer[0] = Qnil;
9235 message_cleared_p = 1;
9236 }
9237
9238 if (last_displayed_p)
9239 echo_area_buffer[1] = Qnil;
9240
9241 message_buf_print = 0;
9242 }
9243
9244 /* Clear garbaged frames.
9245
9246 This function is used where the old redisplay called
9247 redraw_garbaged_frames which in turn called redraw_frame which in
9248 turn called clear_frame. The call to clear_frame was a source of
9249 flickering. I believe a clear_frame is not necessary. It should
9250 suffice in the new redisplay to invalidate all current matrices,
9251 and ensure a complete redisplay of all windows. */
9252
9253 static void
9254 clear_garbaged_frames (void)
9255 {
9256 if (frame_garbaged)
9257 {
9258 Lisp_Object tail, frame;
9259 int changed_count = 0;
9260
9261 FOR_EACH_FRAME (tail, frame)
9262 {
9263 struct frame *f = XFRAME (frame);
9264
9265 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9266 {
9267 if (f->resized_p)
9268 {
9269 Fredraw_frame (frame);
9270 f->force_flush_display_p = 1;
9271 }
9272 clear_current_matrices (f);
9273 changed_count++;
9274 f->garbaged = 0;
9275 f->resized_p = 0;
9276 }
9277 }
9278
9279 frame_garbaged = 0;
9280 if (changed_count)
9281 ++windows_or_buffers_changed;
9282 }
9283 }
9284
9285
9286 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9287 is non-zero update selected_frame. Value is non-zero if the
9288 mini-windows height has been changed. */
9289
9290 static int
9291 echo_area_display (int update_frame_p)
9292 {
9293 Lisp_Object mini_window;
9294 struct window *w;
9295 struct frame *f;
9296 int window_height_changed_p = 0;
9297 struct frame *sf = SELECTED_FRAME ();
9298
9299 mini_window = FRAME_MINIBUF_WINDOW (sf);
9300 w = XWINDOW (mini_window);
9301 f = XFRAME (WINDOW_FRAME (w));
9302
9303 /* Don't display if frame is invisible or not yet initialized. */
9304 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9305 return 0;
9306
9307 #ifdef HAVE_WINDOW_SYSTEM
9308 /* When Emacs starts, selected_frame may be the initial terminal
9309 frame. If we let this through, a message would be displayed on
9310 the terminal. */
9311 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9312 return 0;
9313 #endif /* HAVE_WINDOW_SYSTEM */
9314
9315 /* Redraw garbaged frames. */
9316 if (frame_garbaged)
9317 clear_garbaged_frames ();
9318
9319 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9320 {
9321 echo_area_window = mini_window;
9322 window_height_changed_p = display_echo_area (w);
9323 w->must_be_updated_p = 1;
9324
9325 /* Update the display, unless called from redisplay_internal.
9326 Also don't update the screen during redisplay itself. The
9327 update will happen at the end of redisplay, and an update
9328 here could cause confusion. */
9329 if (update_frame_p && !redisplaying_p)
9330 {
9331 int n = 0;
9332
9333 /* If the display update has been interrupted by pending
9334 input, update mode lines in the frame. Due to the
9335 pending input, it might have been that redisplay hasn't
9336 been called, so that mode lines above the echo area are
9337 garbaged. This looks odd, so we prevent it here. */
9338 if (!display_completed)
9339 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9340
9341 if (window_height_changed_p
9342 /* Don't do this if Emacs is shutting down. Redisplay
9343 needs to run hooks. */
9344 && !NILP (Vrun_hooks))
9345 {
9346 /* Must update other windows. Likewise as in other
9347 cases, don't let this update be interrupted by
9348 pending input. */
9349 int count = SPECPDL_INDEX ();
9350 specbind (Qredisplay_dont_pause, Qt);
9351 windows_or_buffers_changed = 1;
9352 redisplay_internal ();
9353 unbind_to (count, Qnil);
9354 }
9355 else if (FRAME_WINDOW_P (f) && n == 0)
9356 {
9357 /* Window configuration is the same as before.
9358 Can do with a display update of the echo area,
9359 unless we displayed some mode lines. */
9360 update_single_window (w, 1);
9361 FRAME_RIF (f)->flush_display (f);
9362 }
9363 else
9364 update_frame (f, 1, 1);
9365
9366 /* If cursor is in the echo area, make sure that the next
9367 redisplay displays the minibuffer, so that the cursor will
9368 be replaced with what the minibuffer wants. */
9369 if (cursor_in_echo_area)
9370 ++windows_or_buffers_changed;
9371 }
9372 }
9373 else if (!EQ (mini_window, selected_window))
9374 windows_or_buffers_changed++;
9375
9376 /* Last displayed message is now the current message. */
9377 echo_area_buffer[1] = echo_area_buffer[0];
9378 /* Inform read_char that we're not echoing. */
9379 echo_message_buffer = Qnil;
9380
9381 /* Prevent redisplay optimization in redisplay_internal by resetting
9382 this_line_start_pos. This is done because the mini-buffer now
9383 displays the message instead of its buffer text. */
9384 if (EQ (mini_window, selected_window))
9385 CHARPOS (this_line_start_pos) = 0;
9386
9387 return window_height_changed_p;
9388 }
9389
9390
9391 \f
9392 /***********************************************************************
9393 Mode Lines and Frame Titles
9394 ***********************************************************************/
9395
9396 /* A buffer for constructing non-propertized mode-line strings and
9397 frame titles in it; allocated from the heap in init_xdisp and
9398 resized as needed in store_mode_line_noprop_char. */
9399
9400 static char *mode_line_noprop_buf;
9401
9402 /* The buffer's end, and a current output position in it. */
9403
9404 static char *mode_line_noprop_buf_end;
9405 static char *mode_line_noprop_ptr;
9406
9407 #define MODE_LINE_NOPROP_LEN(start) \
9408 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9409
9410 static enum {
9411 MODE_LINE_DISPLAY = 0,
9412 MODE_LINE_TITLE,
9413 MODE_LINE_NOPROP,
9414 MODE_LINE_STRING
9415 } mode_line_target;
9416
9417 /* Alist that caches the results of :propertize.
9418 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9419 static Lisp_Object mode_line_proptrans_alist;
9420
9421 /* List of strings making up the mode-line. */
9422 static Lisp_Object mode_line_string_list;
9423
9424 /* Base face property when building propertized mode line string. */
9425 static Lisp_Object mode_line_string_face;
9426 static Lisp_Object mode_line_string_face_prop;
9427
9428
9429 /* Unwind data for mode line strings */
9430
9431 static Lisp_Object Vmode_line_unwind_vector;
9432
9433 static Lisp_Object
9434 format_mode_line_unwind_data (struct buffer *obuf,
9435 Lisp_Object owin,
9436 int save_proptrans)
9437 {
9438 Lisp_Object vector, tmp;
9439
9440 /* Reduce consing by keeping one vector in
9441 Vwith_echo_area_save_vector. */
9442 vector = Vmode_line_unwind_vector;
9443 Vmode_line_unwind_vector = Qnil;
9444
9445 if (NILP (vector))
9446 vector = Fmake_vector (make_number (8), Qnil);
9447
9448 ASET (vector, 0, make_number (mode_line_target));
9449 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9450 ASET (vector, 2, mode_line_string_list);
9451 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9452 ASET (vector, 4, mode_line_string_face);
9453 ASET (vector, 5, mode_line_string_face_prop);
9454
9455 if (obuf)
9456 XSETBUFFER (tmp, obuf);
9457 else
9458 tmp = Qnil;
9459 ASET (vector, 6, tmp);
9460 ASET (vector, 7, owin);
9461
9462 return vector;
9463 }
9464
9465 static Lisp_Object
9466 unwind_format_mode_line (Lisp_Object vector)
9467 {
9468 mode_line_target = XINT (AREF (vector, 0));
9469 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9470 mode_line_string_list = AREF (vector, 2);
9471 if (! EQ (AREF (vector, 3), Qt))
9472 mode_line_proptrans_alist = AREF (vector, 3);
9473 mode_line_string_face = AREF (vector, 4);
9474 mode_line_string_face_prop = AREF (vector, 5);
9475
9476 if (!NILP (AREF (vector, 7)))
9477 /* Select window before buffer, since it may change the buffer. */
9478 Fselect_window (AREF (vector, 7), Qt);
9479
9480 if (!NILP (AREF (vector, 6)))
9481 {
9482 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9483 ASET (vector, 6, Qnil);
9484 }
9485
9486 Vmode_line_unwind_vector = vector;
9487 return Qnil;
9488 }
9489
9490
9491 /* Store a single character C for the frame title in mode_line_noprop_buf.
9492 Re-allocate mode_line_noprop_buf if necessary. */
9493
9494 static void
9495 store_mode_line_noprop_char (char c)
9496 {
9497 /* If output position has reached the end of the allocated buffer,
9498 double the buffer's size. */
9499 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9500 {
9501 int len = MODE_LINE_NOPROP_LEN (0);
9502 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9503 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9504 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9505 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9506 }
9507
9508 *mode_line_noprop_ptr++ = c;
9509 }
9510
9511
9512 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9513 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9514 characters that yield more columns than PRECISION; PRECISION <= 0
9515 means copy the whole string. Pad with spaces until FIELD_WIDTH
9516 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9517 pad. Called from display_mode_element when it is used to build a
9518 frame title. */
9519
9520 static int
9521 store_mode_line_noprop (const char *string, int field_width, int precision)
9522 {
9523 const unsigned char *str = (const unsigned char *) string;
9524 int n = 0;
9525 EMACS_INT dummy, nbytes;
9526
9527 /* Copy at most PRECISION chars from STR. */
9528 nbytes = strlen (string);
9529 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9530 while (nbytes--)
9531 store_mode_line_noprop_char (*str++);
9532
9533 /* Fill up with spaces until FIELD_WIDTH reached. */
9534 while (field_width > 0
9535 && n < field_width)
9536 {
9537 store_mode_line_noprop_char (' ');
9538 ++n;
9539 }
9540
9541 return n;
9542 }
9543
9544 /***********************************************************************
9545 Frame Titles
9546 ***********************************************************************/
9547
9548 #ifdef HAVE_WINDOW_SYSTEM
9549
9550 /* Set the title of FRAME, if it has changed. The title format is
9551 Vicon_title_format if FRAME is iconified, otherwise it is
9552 frame_title_format. */
9553
9554 static void
9555 x_consider_frame_title (Lisp_Object frame)
9556 {
9557 struct frame *f = XFRAME (frame);
9558
9559 if (FRAME_WINDOW_P (f)
9560 || FRAME_MINIBUF_ONLY_P (f)
9561 || f->explicit_name)
9562 {
9563 /* Do we have more than one visible frame on this X display? */
9564 Lisp_Object tail;
9565 Lisp_Object fmt;
9566 int title_start;
9567 char *title;
9568 int len;
9569 struct it it;
9570 int count = SPECPDL_INDEX ();
9571
9572 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9573 {
9574 Lisp_Object other_frame = XCAR (tail);
9575 struct frame *tf = XFRAME (other_frame);
9576
9577 if (tf != f
9578 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9579 && !FRAME_MINIBUF_ONLY_P (tf)
9580 && !EQ (other_frame, tip_frame)
9581 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9582 break;
9583 }
9584
9585 /* Set global variable indicating that multiple frames exist. */
9586 multiple_frames = CONSP (tail);
9587
9588 /* Switch to the buffer of selected window of the frame. Set up
9589 mode_line_target so that display_mode_element will output into
9590 mode_line_noprop_buf; then display the title. */
9591 record_unwind_protect (unwind_format_mode_line,
9592 format_mode_line_unwind_data
9593 (current_buffer, selected_window, 0));
9594
9595 Fselect_window (f->selected_window, Qt);
9596 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9597 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9598
9599 mode_line_target = MODE_LINE_TITLE;
9600 title_start = MODE_LINE_NOPROP_LEN (0);
9601 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9602 NULL, DEFAULT_FACE_ID);
9603 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9604 len = MODE_LINE_NOPROP_LEN (title_start);
9605 title = mode_line_noprop_buf + title_start;
9606 unbind_to (count, Qnil);
9607
9608 /* Set the title only if it's changed. This avoids consing in
9609 the common case where it hasn't. (If it turns out that we've
9610 already wasted too much time by walking through the list with
9611 display_mode_element, then we might need to optimize at a
9612 higher level than this.) */
9613 if (! STRINGP (f->name)
9614 || SBYTES (f->name) != len
9615 || memcmp (title, SDATA (f->name), len) != 0)
9616 x_implicitly_set_name (f, make_string (title, len), Qnil);
9617 }
9618 }
9619
9620 #endif /* not HAVE_WINDOW_SYSTEM */
9621
9622
9623
9624 \f
9625 /***********************************************************************
9626 Menu Bars
9627 ***********************************************************************/
9628
9629
9630 /* Prepare for redisplay by updating menu-bar item lists when
9631 appropriate. This can call eval. */
9632
9633 void
9634 prepare_menu_bars (void)
9635 {
9636 int all_windows;
9637 struct gcpro gcpro1, gcpro2;
9638 struct frame *f;
9639 Lisp_Object tooltip_frame;
9640
9641 #ifdef HAVE_WINDOW_SYSTEM
9642 tooltip_frame = tip_frame;
9643 #else
9644 tooltip_frame = Qnil;
9645 #endif
9646
9647 /* Update all frame titles based on their buffer names, etc. We do
9648 this before the menu bars so that the buffer-menu will show the
9649 up-to-date frame titles. */
9650 #ifdef HAVE_WINDOW_SYSTEM
9651 if (windows_or_buffers_changed || update_mode_lines)
9652 {
9653 Lisp_Object tail, frame;
9654
9655 FOR_EACH_FRAME (tail, frame)
9656 {
9657 f = XFRAME (frame);
9658 if (!EQ (frame, tooltip_frame)
9659 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9660 x_consider_frame_title (frame);
9661 }
9662 }
9663 #endif /* HAVE_WINDOW_SYSTEM */
9664
9665 /* Update the menu bar item lists, if appropriate. This has to be
9666 done before any actual redisplay or generation of display lines. */
9667 all_windows = (update_mode_lines
9668 || buffer_shared > 1
9669 || windows_or_buffers_changed);
9670 if (all_windows)
9671 {
9672 Lisp_Object tail, frame;
9673 int count = SPECPDL_INDEX ();
9674 /* 1 means that update_menu_bar has run its hooks
9675 so any further calls to update_menu_bar shouldn't do so again. */
9676 int menu_bar_hooks_run = 0;
9677
9678 record_unwind_save_match_data ();
9679
9680 FOR_EACH_FRAME (tail, frame)
9681 {
9682 f = XFRAME (frame);
9683
9684 /* Ignore tooltip frame. */
9685 if (EQ (frame, tooltip_frame))
9686 continue;
9687
9688 /* If a window on this frame changed size, report that to
9689 the user and clear the size-change flag. */
9690 if (FRAME_WINDOW_SIZES_CHANGED (f))
9691 {
9692 Lisp_Object functions;
9693
9694 /* Clear flag first in case we get an error below. */
9695 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9696 functions = Vwindow_size_change_functions;
9697 GCPRO2 (tail, functions);
9698
9699 while (CONSP (functions))
9700 {
9701 if (!EQ (XCAR (functions), Qt))
9702 call1 (XCAR (functions), frame);
9703 functions = XCDR (functions);
9704 }
9705 UNGCPRO;
9706 }
9707
9708 GCPRO1 (tail);
9709 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9710 #ifdef HAVE_WINDOW_SYSTEM
9711 update_tool_bar (f, 0);
9712 #endif
9713 #ifdef HAVE_NS
9714 if (windows_or_buffers_changed
9715 && FRAME_NS_P (f))
9716 ns_set_doc_edited (f, Fbuffer_modified_p
9717 (XWINDOW (f->selected_window)->buffer));
9718 #endif
9719 UNGCPRO;
9720 }
9721
9722 unbind_to (count, Qnil);
9723 }
9724 else
9725 {
9726 struct frame *sf = SELECTED_FRAME ();
9727 update_menu_bar (sf, 1, 0);
9728 #ifdef HAVE_WINDOW_SYSTEM
9729 update_tool_bar (sf, 1);
9730 #endif
9731 }
9732 }
9733
9734
9735 /* Update the menu bar item list for frame F. This has to be done
9736 before we start to fill in any display lines, because it can call
9737 eval.
9738
9739 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9740
9741 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9742 already ran the menu bar hooks for this redisplay, so there
9743 is no need to run them again. The return value is the
9744 updated value of this flag, to pass to the next call. */
9745
9746 static int
9747 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9748 {
9749 Lisp_Object window;
9750 register struct window *w;
9751
9752 /* If called recursively during a menu update, do nothing. This can
9753 happen when, for instance, an activate-menubar-hook causes a
9754 redisplay. */
9755 if (inhibit_menubar_update)
9756 return hooks_run;
9757
9758 window = FRAME_SELECTED_WINDOW (f);
9759 w = XWINDOW (window);
9760
9761 if (FRAME_WINDOW_P (f)
9762 ?
9763 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9764 || defined (HAVE_NS) || defined (USE_GTK)
9765 FRAME_EXTERNAL_MENU_BAR (f)
9766 #else
9767 FRAME_MENU_BAR_LINES (f) > 0
9768 #endif
9769 : FRAME_MENU_BAR_LINES (f) > 0)
9770 {
9771 /* If the user has switched buffers or windows, we need to
9772 recompute to reflect the new bindings. But we'll
9773 recompute when update_mode_lines is set too; that means
9774 that people can use force-mode-line-update to request
9775 that the menu bar be recomputed. The adverse effect on
9776 the rest of the redisplay algorithm is about the same as
9777 windows_or_buffers_changed anyway. */
9778 if (windows_or_buffers_changed
9779 /* This used to test w->update_mode_line, but we believe
9780 there is no need to recompute the menu in that case. */
9781 || update_mode_lines
9782 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9783 < BUF_MODIFF (XBUFFER (w->buffer)))
9784 != !NILP (w->last_had_star))
9785 || ((!NILP (Vtransient_mark_mode)
9786 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9787 != !NILP (w->region_showing)))
9788 {
9789 struct buffer *prev = current_buffer;
9790 int count = SPECPDL_INDEX ();
9791
9792 specbind (Qinhibit_menubar_update, Qt);
9793
9794 set_buffer_internal_1 (XBUFFER (w->buffer));
9795 if (save_match_data)
9796 record_unwind_save_match_data ();
9797 if (NILP (Voverriding_local_map_menu_flag))
9798 {
9799 specbind (Qoverriding_terminal_local_map, Qnil);
9800 specbind (Qoverriding_local_map, Qnil);
9801 }
9802
9803 if (!hooks_run)
9804 {
9805 /* Run the Lucid hook. */
9806 safe_run_hooks (Qactivate_menubar_hook);
9807
9808 /* If it has changed current-menubar from previous value,
9809 really recompute the menu-bar from the value. */
9810 if (! NILP (Vlucid_menu_bar_dirty_flag))
9811 call0 (Qrecompute_lucid_menubar);
9812
9813 safe_run_hooks (Qmenu_bar_update_hook);
9814
9815 hooks_run = 1;
9816 }
9817
9818 XSETFRAME (Vmenu_updating_frame, f);
9819 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9820
9821 /* Redisplay the menu bar in case we changed it. */
9822 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9823 || defined (HAVE_NS) || defined (USE_GTK)
9824 if (FRAME_WINDOW_P (f))
9825 {
9826 #if defined (HAVE_NS)
9827 /* All frames on Mac OS share the same menubar. So only
9828 the selected frame should be allowed to set it. */
9829 if (f == SELECTED_FRAME ())
9830 #endif
9831 set_frame_menubar (f, 0, 0);
9832 }
9833 else
9834 /* On a terminal screen, the menu bar is an ordinary screen
9835 line, and this makes it get updated. */
9836 w->update_mode_line = Qt;
9837 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9838 /* In the non-toolkit version, the menu bar is an ordinary screen
9839 line, and this makes it get updated. */
9840 w->update_mode_line = Qt;
9841 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9842
9843 unbind_to (count, Qnil);
9844 set_buffer_internal_1 (prev);
9845 }
9846 }
9847
9848 return hooks_run;
9849 }
9850
9851
9852 \f
9853 /***********************************************************************
9854 Output Cursor
9855 ***********************************************************************/
9856
9857 #ifdef HAVE_WINDOW_SYSTEM
9858
9859 /* EXPORT:
9860 Nominal cursor position -- where to draw output.
9861 HPOS and VPOS are window relative glyph matrix coordinates.
9862 X and Y are window relative pixel coordinates. */
9863
9864 struct cursor_pos output_cursor;
9865
9866
9867 /* EXPORT:
9868 Set the global variable output_cursor to CURSOR. All cursor
9869 positions are relative to updated_window. */
9870
9871 void
9872 set_output_cursor (struct cursor_pos *cursor)
9873 {
9874 output_cursor.hpos = cursor->hpos;
9875 output_cursor.vpos = cursor->vpos;
9876 output_cursor.x = cursor->x;
9877 output_cursor.y = cursor->y;
9878 }
9879
9880
9881 /* EXPORT for RIF:
9882 Set a nominal cursor position.
9883
9884 HPOS and VPOS are column/row positions in a window glyph matrix. X
9885 and Y are window text area relative pixel positions.
9886
9887 If this is done during an update, updated_window will contain the
9888 window that is being updated and the position is the future output
9889 cursor position for that window. If updated_window is null, use
9890 selected_window and display the cursor at the given position. */
9891
9892 void
9893 x_cursor_to (int vpos, int hpos, int y, int x)
9894 {
9895 struct window *w;
9896
9897 /* If updated_window is not set, work on selected_window. */
9898 if (updated_window)
9899 w = updated_window;
9900 else
9901 w = XWINDOW (selected_window);
9902
9903 /* Set the output cursor. */
9904 output_cursor.hpos = hpos;
9905 output_cursor.vpos = vpos;
9906 output_cursor.x = x;
9907 output_cursor.y = y;
9908
9909 /* If not called as part of an update, really display the cursor.
9910 This will also set the cursor position of W. */
9911 if (updated_window == NULL)
9912 {
9913 BLOCK_INPUT;
9914 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9915 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9916 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9917 UNBLOCK_INPUT;
9918 }
9919 }
9920
9921 #endif /* HAVE_WINDOW_SYSTEM */
9922
9923 \f
9924 /***********************************************************************
9925 Tool-bars
9926 ***********************************************************************/
9927
9928 #ifdef HAVE_WINDOW_SYSTEM
9929
9930 /* Where the mouse was last time we reported a mouse event. */
9931
9932 FRAME_PTR last_mouse_frame;
9933
9934 /* Tool-bar item index of the item on which a mouse button was pressed
9935 or -1. */
9936
9937 int last_tool_bar_item;
9938
9939
9940 static Lisp_Object
9941 update_tool_bar_unwind (Lisp_Object frame)
9942 {
9943 selected_frame = frame;
9944 return Qnil;
9945 }
9946
9947 /* Update the tool-bar item list for frame F. This has to be done
9948 before we start to fill in any display lines. Called from
9949 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9950 and restore it here. */
9951
9952 static void
9953 update_tool_bar (struct frame *f, int save_match_data)
9954 {
9955 #if defined (USE_GTK) || defined (HAVE_NS)
9956 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9957 #else
9958 int do_update = WINDOWP (f->tool_bar_window)
9959 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9960 #endif
9961
9962 if (do_update)
9963 {
9964 Lisp_Object window;
9965 struct window *w;
9966
9967 window = FRAME_SELECTED_WINDOW (f);
9968 w = XWINDOW (window);
9969
9970 /* If the user has switched buffers or windows, we need to
9971 recompute to reflect the new bindings. But we'll
9972 recompute when update_mode_lines is set too; that means
9973 that people can use force-mode-line-update to request
9974 that the menu bar be recomputed. The adverse effect on
9975 the rest of the redisplay algorithm is about the same as
9976 windows_or_buffers_changed anyway. */
9977 if (windows_or_buffers_changed
9978 || !NILP (w->update_mode_line)
9979 || update_mode_lines
9980 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9981 < BUF_MODIFF (XBUFFER (w->buffer)))
9982 != !NILP (w->last_had_star))
9983 || ((!NILP (Vtransient_mark_mode)
9984 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9985 != !NILP (w->region_showing)))
9986 {
9987 struct buffer *prev = current_buffer;
9988 int count = SPECPDL_INDEX ();
9989 Lisp_Object frame, new_tool_bar;
9990 int new_n_tool_bar;
9991 struct gcpro gcpro1;
9992
9993 /* Set current_buffer to the buffer of the selected
9994 window of the frame, so that we get the right local
9995 keymaps. */
9996 set_buffer_internal_1 (XBUFFER (w->buffer));
9997
9998 /* Save match data, if we must. */
9999 if (save_match_data)
10000 record_unwind_save_match_data ();
10001
10002 /* Make sure that we don't accidentally use bogus keymaps. */
10003 if (NILP (Voverriding_local_map_menu_flag))
10004 {
10005 specbind (Qoverriding_terminal_local_map, Qnil);
10006 specbind (Qoverriding_local_map, Qnil);
10007 }
10008
10009 GCPRO1 (new_tool_bar);
10010
10011 /* We must temporarily set the selected frame to this frame
10012 before calling tool_bar_items, because the calculation of
10013 the tool-bar keymap uses the selected frame (see
10014 `tool-bar-make-keymap' in tool-bar.el). */
10015 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10016 XSETFRAME (frame, f);
10017 selected_frame = frame;
10018
10019 /* Build desired tool-bar items from keymaps. */
10020 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10021 &new_n_tool_bar);
10022
10023 /* Redisplay the tool-bar if we changed it. */
10024 if (new_n_tool_bar != f->n_tool_bar_items
10025 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10026 {
10027 /* Redisplay that happens asynchronously due to an expose event
10028 may access f->tool_bar_items. Make sure we update both
10029 variables within BLOCK_INPUT so no such event interrupts. */
10030 BLOCK_INPUT;
10031 f->tool_bar_items = new_tool_bar;
10032 f->n_tool_bar_items = new_n_tool_bar;
10033 w->update_mode_line = Qt;
10034 UNBLOCK_INPUT;
10035 }
10036
10037 UNGCPRO;
10038
10039 unbind_to (count, Qnil);
10040 set_buffer_internal_1 (prev);
10041 }
10042 }
10043 }
10044
10045
10046 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10047 F's desired tool-bar contents. F->tool_bar_items must have
10048 been set up previously by calling prepare_menu_bars. */
10049
10050 static void
10051 build_desired_tool_bar_string (struct frame *f)
10052 {
10053 int i, size, size_needed;
10054 struct gcpro gcpro1, gcpro2, gcpro3;
10055 Lisp_Object image, plist, props;
10056
10057 image = plist = props = Qnil;
10058 GCPRO3 (image, plist, props);
10059
10060 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10061 Otherwise, make a new string. */
10062
10063 /* The size of the string we might be able to reuse. */
10064 size = (STRINGP (f->desired_tool_bar_string)
10065 ? SCHARS (f->desired_tool_bar_string)
10066 : 0);
10067
10068 /* We need one space in the string for each image. */
10069 size_needed = f->n_tool_bar_items;
10070
10071 /* Reuse f->desired_tool_bar_string, if possible. */
10072 if (size < size_needed || NILP (f->desired_tool_bar_string))
10073 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10074 make_number (' '));
10075 else
10076 {
10077 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10078 Fremove_text_properties (make_number (0), make_number (size),
10079 props, f->desired_tool_bar_string);
10080 }
10081
10082 /* Put a `display' property on the string for the images to display,
10083 put a `menu_item' property on tool-bar items with a value that
10084 is the index of the item in F's tool-bar item vector. */
10085 for (i = 0; i < f->n_tool_bar_items; ++i)
10086 {
10087 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10088
10089 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10090 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10091 int hmargin, vmargin, relief, idx, end;
10092
10093 /* If image is a vector, choose the image according to the
10094 button state. */
10095 image = PROP (TOOL_BAR_ITEM_IMAGES);
10096 if (VECTORP (image))
10097 {
10098 if (enabled_p)
10099 idx = (selected_p
10100 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10101 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10102 else
10103 idx = (selected_p
10104 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10105 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10106
10107 xassert (ASIZE (image) >= idx);
10108 image = AREF (image, idx);
10109 }
10110 else
10111 idx = -1;
10112
10113 /* Ignore invalid image specifications. */
10114 if (!valid_image_p (image))
10115 continue;
10116
10117 /* Display the tool-bar button pressed, or depressed. */
10118 plist = Fcopy_sequence (XCDR (image));
10119
10120 /* Compute margin and relief to draw. */
10121 relief = (tool_bar_button_relief >= 0
10122 ? tool_bar_button_relief
10123 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10124 hmargin = vmargin = relief;
10125
10126 if (INTEGERP (Vtool_bar_button_margin)
10127 && XINT (Vtool_bar_button_margin) > 0)
10128 {
10129 hmargin += XFASTINT (Vtool_bar_button_margin);
10130 vmargin += XFASTINT (Vtool_bar_button_margin);
10131 }
10132 else if (CONSP (Vtool_bar_button_margin))
10133 {
10134 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10135 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10136 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10137
10138 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10139 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10140 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10141 }
10142
10143 if (auto_raise_tool_bar_buttons_p)
10144 {
10145 /* Add a `:relief' property to the image spec if the item is
10146 selected. */
10147 if (selected_p)
10148 {
10149 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10150 hmargin -= relief;
10151 vmargin -= relief;
10152 }
10153 }
10154 else
10155 {
10156 /* If image is selected, display it pressed, i.e. with a
10157 negative relief. If it's not selected, display it with a
10158 raised relief. */
10159 plist = Fplist_put (plist, QCrelief,
10160 (selected_p
10161 ? make_number (-relief)
10162 : make_number (relief)));
10163 hmargin -= relief;
10164 vmargin -= relief;
10165 }
10166
10167 /* Put a margin around the image. */
10168 if (hmargin || vmargin)
10169 {
10170 if (hmargin == vmargin)
10171 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10172 else
10173 plist = Fplist_put (plist, QCmargin,
10174 Fcons (make_number (hmargin),
10175 make_number (vmargin)));
10176 }
10177
10178 /* If button is not enabled, and we don't have special images
10179 for the disabled state, make the image appear disabled by
10180 applying an appropriate algorithm to it. */
10181 if (!enabled_p && idx < 0)
10182 plist = Fplist_put (plist, QCconversion, Qdisabled);
10183
10184 /* Put a `display' text property on the string for the image to
10185 display. Put a `menu-item' property on the string that gives
10186 the start of this item's properties in the tool-bar items
10187 vector. */
10188 image = Fcons (Qimage, plist);
10189 props = list4 (Qdisplay, image,
10190 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10191
10192 /* Let the last image hide all remaining spaces in the tool bar
10193 string. The string can be longer than needed when we reuse a
10194 previous string. */
10195 if (i + 1 == f->n_tool_bar_items)
10196 end = SCHARS (f->desired_tool_bar_string);
10197 else
10198 end = i + 1;
10199 Fadd_text_properties (make_number (i), make_number (end),
10200 props, f->desired_tool_bar_string);
10201 #undef PROP
10202 }
10203
10204 UNGCPRO;
10205 }
10206
10207
10208 /* Display one line of the tool-bar of frame IT->f.
10209
10210 HEIGHT specifies the desired height of the tool-bar line.
10211 If the actual height of the glyph row is less than HEIGHT, the
10212 row's height is increased to HEIGHT, and the icons are centered
10213 vertically in the new height.
10214
10215 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10216 count a final empty row in case the tool-bar width exactly matches
10217 the window width.
10218 */
10219
10220 static void
10221 display_tool_bar_line (struct it *it, int height)
10222 {
10223 struct glyph_row *row = it->glyph_row;
10224 int max_x = it->last_visible_x;
10225 struct glyph *last;
10226
10227 prepare_desired_row (row);
10228 row->y = it->current_y;
10229
10230 /* Note that this isn't made use of if the face hasn't a box,
10231 so there's no need to check the face here. */
10232 it->start_of_box_run_p = 1;
10233
10234 while (it->current_x < max_x)
10235 {
10236 int x, n_glyphs_before, i, nglyphs;
10237 struct it it_before;
10238
10239 /* Get the next display element. */
10240 if (!get_next_display_element (it))
10241 {
10242 /* Don't count empty row if we are counting needed tool-bar lines. */
10243 if (height < 0 && !it->hpos)
10244 return;
10245 break;
10246 }
10247
10248 /* Produce glyphs. */
10249 n_glyphs_before = row->used[TEXT_AREA];
10250 it_before = *it;
10251
10252 PRODUCE_GLYPHS (it);
10253
10254 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10255 i = 0;
10256 x = it_before.current_x;
10257 while (i < nglyphs)
10258 {
10259 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10260
10261 if (x + glyph->pixel_width > max_x)
10262 {
10263 /* Glyph doesn't fit on line. Backtrack. */
10264 row->used[TEXT_AREA] = n_glyphs_before;
10265 *it = it_before;
10266 /* If this is the only glyph on this line, it will never fit on the
10267 tool-bar, so skip it. But ensure there is at least one glyph,
10268 so we don't accidentally disable the tool-bar. */
10269 if (n_glyphs_before == 0
10270 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10271 break;
10272 goto out;
10273 }
10274
10275 ++it->hpos;
10276 x += glyph->pixel_width;
10277 ++i;
10278 }
10279
10280 /* Stop at line ends. */
10281 if (ITERATOR_AT_END_OF_LINE_P (it))
10282 break;
10283
10284 set_iterator_to_next (it, 1);
10285 }
10286
10287 out:;
10288
10289 row->displays_text_p = row->used[TEXT_AREA] != 0;
10290
10291 /* Use default face for the border below the tool bar.
10292
10293 FIXME: When auto-resize-tool-bars is grow-only, there is
10294 no additional border below the possibly empty tool-bar lines.
10295 So to make the extra empty lines look "normal", we have to
10296 use the tool-bar face for the border too. */
10297 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10298 it->face_id = DEFAULT_FACE_ID;
10299
10300 extend_face_to_end_of_line (it);
10301 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10302 last->right_box_line_p = 1;
10303 if (last == row->glyphs[TEXT_AREA])
10304 last->left_box_line_p = 1;
10305
10306 /* Make line the desired height and center it vertically. */
10307 if ((height -= it->max_ascent + it->max_descent) > 0)
10308 {
10309 /* Don't add more than one line height. */
10310 height %= FRAME_LINE_HEIGHT (it->f);
10311 it->max_ascent += height / 2;
10312 it->max_descent += (height + 1) / 2;
10313 }
10314
10315 compute_line_metrics (it);
10316
10317 /* If line is empty, make it occupy the rest of the tool-bar. */
10318 if (!row->displays_text_p)
10319 {
10320 row->height = row->phys_height = it->last_visible_y - row->y;
10321 row->visible_height = row->height;
10322 row->ascent = row->phys_ascent = 0;
10323 row->extra_line_spacing = 0;
10324 }
10325
10326 row->full_width_p = 1;
10327 row->continued_p = 0;
10328 row->truncated_on_left_p = 0;
10329 row->truncated_on_right_p = 0;
10330
10331 it->current_x = it->hpos = 0;
10332 it->current_y += row->height;
10333 ++it->vpos;
10334 ++it->glyph_row;
10335 }
10336
10337
10338 /* Max tool-bar height. */
10339
10340 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10341 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10342
10343 /* Value is the number of screen lines needed to make all tool-bar
10344 items of frame F visible. The number of actual rows needed is
10345 returned in *N_ROWS if non-NULL. */
10346
10347 static int
10348 tool_bar_lines_needed (struct frame *f, int *n_rows)
10349 {
10350 struct window *w = XWINDOW (f->tool_bar_window);
10351 struct it it;
10352 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10353 the desired matrix, so use (unused) mode-line row as temporary row to
10354 avoid destroying the first tool-bar row. */
10355 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10356
10357 /* Initialize an iterator for iteration over
10358 F->desired_tool_bar_string in the tool-bar window of frame F. */
10359 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10360 it.first_visible_x = 0;
10361 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10362 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10363
10364 while (!ITERATOR_AT_END_P (&it))
10365 {
10366 clear_glyph_row (temp_row);
10367 it.glyph_row = temp_row;
10368 display_tool_bar_line (&it, -1);
10369 }
10370 clear_glyph_row (temp_row);
10371
10372 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10373 if (n_rows)
10374 *n_rows = it.vpos > 0 ? it.vpos : -1;
10375
10376 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10377 }
10378
10379
10380 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10381 0, 1, 0,
10382 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10383 (Lisp_Object frame)
10384 {
10385 struct frame *f;
10386 struct window *w;
10387 int nlines = 0;
10388
10389 if (NILP (frame))
10390 frame = selected_frame;
10391 else
10392 CHECK_FRAME (frame);
10393 f = XFRAME (frame);
10394
10395 if (WINDOWP (f->tool_bar_window)
10396 || (w = XWINDOW (f->tool_bar_window),
10397 WINDOW_TOTAL_LINES (w) > 0))
10398 {
10399 update_tool_bar (f, 1);
10400 if (f->n_tool_bar_items)
10401 {
10402 build_desired_tool_bar_string (f);
10403 nlines = tool_bar_lines_needed (f, NULL);
10404 }
10405 }
10406
10407 return make_number (nlines);
10408 }
10409
10410
10411 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10412 height should be changed. */
10413
10414 static int
10415 redisplay_tool_bar (struct frame *f)
10416 {
10417 struct window *w;
10418 struct it it;
10419 struct glyph_row *row;
10420
10421 #if defined (USE_GTK) || defined (HAVE_NS)
10422 if (FRAME_EXTERNAL_TOOL_BAR (f))
10423 update_frame_tool_bar (f);
10424 return 0;
10425 #endif
10426
10427 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10428 do anything. This means you must start with tool-bar-lines
10429 non-zero to get the auto-sizing effect. Or in other words, you
10430 can turn off tool-bars by specifying tool-bar-lines zero. */
10431 if (!WINDOWP (f->tool_bar_window)
10432 || (w = XWINDOW (f->tool_bar_window),
10433 WINDOW_TOTAL_LINES (w) == 0))
10434 return 0;
10435
10436 /* Set up an iterator for the tool-bar window. */
10437 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10438 it.first_visible_x = 0;
10439 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10440 row = it.glyph_row;
10441
10442 /* Build a string that represents the contents of the tool-bar. */
10443 build_desired_tool_bar_string (f);
10444 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10445
10446 if (f->n_tool_bar_rows == 0)
10447 {
10448 int nlines;
10449
10450 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10451 nlines != WINDOW_TOTAL_LINES (w)))
10452 {
10453 Lisp_Object frame;
10454 int old_height = WINDOW_TOTAL_LINES (w);
10455
10456 XSETFRAME (frame, f);
10457 Fmodify_frame_parameters (frame,
10458 Fcons (Fcons (Qtool_bar_lines,
10459 make_number (nlines)),
10460 Qnil));
10461 if (WINDOW_TOTAL_LINES (w) != old_height)
10462 {
10463 clear_glyph_matrix (w->desired_matrix);
10464 fonts_changed_p = 1;
10465 return 1;
10466 }
10467 }
10468 }
10469
10470 /* Display as many lines as needed to display all tool-bar items. */
10471
10472 if (f->n_tool_bar_rows > 0)
10473 {
10474 int border, rows, height, extra;
10475
10476 if (INTEGERP (Vtool_bar_border))
10477 border = XINT (Vtool_bar_border);
10478 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10479 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10480 else if (EQ (Vtool_bar_border, Qborder_width))
10481 border = f->border_width;
10482 else
10483 border = 0;
10484 if (border < 0)
10485 border = 0;
10486
10487 rows = f->n_tool_bar_rows;
10488 height = max (1, (it.last_visible_y - border) / rows);
10489 extra = it.last_visible_y - border - height * rows;
10490
10491 while (it.current_y < it.last_visible_y)
10492 {
10493 int h = 0;
10494 if (extra > 0 && rows-- > 0)
10495 {
10496 h = (extra + rows - 1) / rows;
10497 extra -= h;
10498 }
10499 display_tool_bar_line (&it, height + h);
10500 }
10501 }
10502 else
10503 {
10504 while (it.current_y < it.last_visible_y)
10505 display_tool_bar_line (&it, 0);
10506 }
10507
10508 /* It doesn't make much sense to try scrolling in the tool-bar
10509 window, so don't do it. */
10510 w->desired_matrix->no_scrolling_p = 1;
10511 w->must_be_updated_p = 1;
10512
10513 if (!NILP (Vauto_resize_tool_bars))
10514 {
10515 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10516 int change_height_p = 0;
10517
10518 /* If we couldn't display everything, change the tool-bar's
10519 height if there is room for more. */
10520 if (IT_STRING_CHARPOS (it) < it.end_charpos
10521 && it.current_y < max_tool_bar_height)
10522 change_height_p = 1;
10523
10524 row = it.glyph_row - 1;
10525
10526 /* If there are blank lines at the end, except for a partially
10527 visible blank line at the end that is smaller than
10528 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10529 if (!row->displays_text_p
10530 && row->height >= FRAME_LINE_HEIGHT (f))
10531 change_height_p = 1;
10532
10533 /* If row displays tool-bar items, but is partially visible,
10534 change the tool-bar's height. */
10535 if (row->displays_text_p
10536 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10537 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10538 change_height_p = 1;
10539
10540 /* Resize windows as needed by changing the `tool-bar-lines'
10541 frame parameter. */
10542 if (change_height_p)
10543 {
10544 Lisp_Object frame;
10545 int old_height = WINDOW_TOTAL_LINES (w);
10546 int nrows;
10547 int nlines = tool_bar_lines_needed (f, &nrows);
10548
10549 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10550 && !f->minimize_tool_bar_window_p)
10551 ? (nlines > old_height)
10552 : (nlines != old_height));
10553 f->minimize_tool_bar_window_p = 0;
10554
10555 if (change_height_p)
10556 {
10557 XSETFRAME (frame, f);
10558 Fmodify_frame_parameters (frame,
10559 Fcons (Fcons (Qtool_bar_lines,
10560 make_number (nlines)),
10561 Qnil));
10562 if (WINDOW_TOTAL_LINES (w) != old_height)
10563 {
10564 clear_glyph_matrix (w->desired_matrix);
10565 f->n_tool_bar_rows = nrows;
10566 fonts_changed_p = 1;
10567 return 1;
10568 }
10569 }
10570 }
10571 }
10572
10573 f->minimize_tool_bar_window_p = 0;
10574 return 0;
10575 }
10576
10577
10578 /* Get information about the tool-bar item which is displayed in GLYPH
10579 on frame F. Return in *PROP_IDX the index where tool-bar item
10580 properties start in F->tool_bar_items. Value is zero if
10581 GLYPH doesn't display a tool-bar item. */
10582
10583 static int
10584 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10585 {
10586 Lisp_Object prop;
10587 int success_p;
10588 int charpos;
10589
10590 /* This function can be called asynchronously, which means we must
10591 exclude any possibility that Fget_text_property signals an
10592 error. */
10593 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10594 charpos = max (0, charpos);
10595
10596 /* Get the text property `menu-item' at pos. The value of that
10597 property is the start index of this item's properties in
10598 F->tool_bar_items. */
10599 prop = Fget_text_property (make_number (charpos),
10600 Qmenu_item, f->current_tool_bar_string);
10601 if (INTEGERP (prop))
10602 {
10603 *prop_idx = XINT (prop);
10604 success_p = 1;
10605 }
10606 else
10607 success_p = 0;
10608
10609 return success_p;
10610 }
10611
10612 \f
10613 /* Get information about the tool-bar item at position X/Y on frame F.
10614 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10615 the current matrix of the tool-bar window of F, or NULL if not
10616 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10617 item in F->tool_bar_items. Value is
10618
10619 -1 if X/Y is not on a tool-bar item
10620 0 if X/Y is on the same item that was highlighted before.
10621 1 otherwise. */
10622
10623 static int
10624 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10625 int *hpos, int *vpos, int *prop_idx)
10626 {
10627 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10628 struct window *w = XWINDOW (f->tool_bar_window);
10629 int area;
10630
10631 /* Find the glyph under X/Y. */
10632 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10633 if (*glyph == NULL)
10634 return -1;
10635
10636 /* Get the start of this tool-bar item's properties in
10637 f->tool_bar_items. */
10638 if (!tool_bar_item_info (f, *glyph, prop_idx))
10639 return -1;
10640
10641 /* Is mouse on the highlighted item? */
10642 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10643 && *vpos >= hlinfo->mouse_face_beg_row
10644 && *vpos <= hlinfo->mouse_face_end_row
10645 && (*vpos > hlinfo->mouse_face_beg_row
10646 || *hpos >= hlinfo->mouse_face_beg_col)
10647 && (*vpos < hlinfo->mouse_face_end_row
10648 || *hpos < hlinfo->mouse_face_end_col
10649 || hlinfo->mouse_face_past_end))
10650 return 0;
10651
10652 return 1;
10653 }
10654
10655
10656 /* EXPORT:
10657 Handle mouse button event on the tool-bar of frame F, at
10658 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10659 0 for button release. MODIFIERS is event modifiers for button
10660 release. */
10661
10662 void
10663 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10664 unsigned int modifiers)
10665 {
10666 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10667 struct window *w = XWINDOW (f->tool_bar_window);
10668 int hpos, vpos, prop_idx;
10669 struct glyph *glyph;
10670 Lisp_Object enabled_p;
10671
10672 /* If not on the highlighted tool-bar item, return. */
10673 frame_to_window_pixel_xy (w, &x, &y);
10674 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10675 return;
10676
10677 /* If item is disabled, do nothing. */
10678 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10679 if (NILP (enabled_p))
10680 return;
10681
10682 if (down_p)
10683 {
10684 /* Show item in pressed state. */
10685 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10686 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10687 last_tool_bar_item = prop_idx;
10688 }
10689 else
10690 {
10691 Lisp_Object key, frame;
10692 struct input_event event;
10693 EVENT_INIT (event);
10694
10695 /* Show item in released state. */
10696 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10697 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10698
10699 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10700
10701 XSETFRAME (frame, f);
10702 event.kind = TOOL_BAR_EVENT;
10703 event.frame_or_window = frame;
10704 event.arg = frame;
10705 kbd_buffer_store_event (&event);
10706
10707 event.kind = TOOL_BAR_EVENT;
10708 event.frame_or_window = frame;
10709 event.arg = key;
10710 event.modifiers = modifiers;
10711 kbd_buffer_store_event (&event);
10712 last_tool_bar_item = -1;
10713 }
10714 }
10715
10716
10717 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10718 tool-bar window-relative coordinates X/Y. Called from
10719 note_mouse_highlight. */
10720
10721 static void
10722 note_tool_bar_highlight (struct frame *f, int x, int y)
10723 {
10724 Lisp_Object window = f->tool_bar_window;
10725 struct window *w = XWINDOW (window);
10726 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10727 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10728 int hpos, vpos;
10729 struct glyph *glyph;
10730 struct glyph_row *row;
10731 int i;
10732 Lisp_Object enabled_p;
10733 int prop_idx;
10734 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10735 int mouse_down_p, rc;
10736
10737 /* Function note_mouse_highlight is called with negative X/Y
10738 values when mouse moves outside of the frame. */
10739 if (x <= 0 || y <= 0)
10740 {
10741 clear_mouse_face (hlinfo);
10742 return;
10743 }
10744
10745 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10746 if (rc < 0)
10747 {
10748 /* Not on tool-bar item. */
10749 clear_mouse_face (hlinfo);
10750 return;
10751 }
10752 else if (rc == 0)
10753 /* On same tool-bar item as before. */
10754 goto set_help_echo;
10755
10756 clear_mouse_face (hlinfo);
10757
10758 /* Mouse is down, but on different tool-bar item? */
10759 mouse_down_p = (dpyinfo->grabbed
10760 && f == last_mouse_frame
10761 && FRAME_LIVE_P (f));
10762 if (mouse_down_p
10763 && last_tool_bar_item != prop_idx)
10764 return;
10765
10766 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10767 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10768
10769 /* If tool-bar item is not enabled, don't highlight it. */
10770 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10771 if (!NILP (enabled_p))
10772 {
10773 /* Compute the x-position of the glyph. In front and past the
10774 image is a space. We include this in the highlighted area. */
10775 row = MATRIX_ROW (w->current_matrix, vpos);
10776 for (i = x = 0; i < hpos; ++i)
10777 x += row->glyphs[TEXT_AREA][i].pixel_width;
10778
10779 /* Record this as the current active region. */
10780 hlinfo->mouse_face_beg_col = hpos;
10781 hlinfo->mouse_face_beg_row = vpos;
10782 hlinfo->mouse_face_beg_x = x;
10783 hlinfo->mouse_face_beg_y = row->y;
10784 hlinfo->mouse_face_past_end = 0;
10785
10786 hlinfo->mouse_face_end_col = hpos + 1;
10787 hlinfo->mouse_face_end_row = vpos;
10788 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10789 hlinfo->mouse_face_end_y = row->y;
10790 hlinfo->mouse_face_window = window;
10791 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10792
10793 /* Display it as active. */
10794 show_mouse_face (hlinfo, draw);
10795 hlinfo->mouse_face_image_state = draw;
10796 }
10797
10798 set_help_echo:
10799
10800 /* Set help_echo_string to a help string to display for this tool-bar item.
10801 XTread_socket does the rest. */
10802 help_echo_object = help_echo_window = Qnil;
10803 help_echo_pos = -1;
10804 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10805 if (NILP (help_echo_string))
10806 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10807 }
10808
10809 #endif /* HAVE_WINDOW_SYSTEM */
10810
10811
10812 \f
10813 /************************************************************************
10814 Horizontal scrolling
10815 ************************************************************************/
10816
10817 static int hscroll_window_tree (Lisp_Object);
10818 static int hscroll_windows (Lisp_Object);
10819
10820 /* For all leaf windows in the window tree rooted at WINDOW, set their
10821 hscroll value so that PT is (i) visible in the window, and (ii) so
10822 that it is not within a certain margin at the window's left and
10823 right border. Value is non-zero if any window's hscroll has been
10824 changed. */
10825
10826 static int
10827 hscroll_window_tree (Lisp_Object window)
10828 {
10829 int hscrolled_p = 0;
10830 int hscroll_relative_p = FLOATP (Vhscroll_step);
10831 int hscroll_step_abs = 0;
10832 double hscroll_step_rel = 0;
10833
10834 if (hscroll_relative_p)
10835 {
10836 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10837 if (hscroll_step_rel < 0)
10838 {
10839 hscroll_relative_p = 0;
10840 hscroll_step_abs = 0;
10841 }
10842 }
10843 else if (INTEGERP (Vhscroll_step))
10844 {
10845 hscroll_step_abs = XINT (Vhscroll_step);
10846 if (hscroll_step_abs < 0)
10847 hscroll_step_abs = 0;
10848 }
10849 else
10850 hscroll_step_abs = 0;
10851
10852 while (WINDOWP (window))
10853 {
10854 struct window *w = XWINDOW (window);
10855
10856 if (WINDOWP (w->hchild))
10857 hscrolled_p |= hscroll_window_tree (w->hchild);
10858 else if (WINDOWP (w->vchild))
10859 hscrolled_p |= hscroll_window_tree (w->vchild);
10860 else if (w->cursor.vpos >= 0)
10861 {
10862 int h_margin;
10863 int text_area_width;
10864 struct glyph_row *current_cursor_row
10865 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10866 struct glyph_row *desired_cursor_row
10867 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10868 struct glyph_row *cursor_row
10869 = (desired_cursor_row->enabled_p
10870 ? desired_cursor_row
10871 : current_cursor_row);
10872
10873 text_area_width = window_box_width (w, TEXT_AREA);
10874
10875 /* Scroll when cursor is inside this scroll margin. */
10876 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10877
10878 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10879 && ((XFASTINT (w->hscroll)
10880 && w->cursor.x <= h_margin)
10881 || (cursor_row->enabled_p
10882 && cursor_row->truncated_on_right_p
10883 && (w->cursor.x >= text_area_width - h_margin))))
10884 {
10885 struct it it;
10886 int hscroll;
10887 struct buffer *saved_current_buffer;
10888 EMACS_INT pt;
10889 int wanted_x;
10890
10891 /* Find point in a display of infinite width. */
10892 saved_current_buffer = current_buffer;
10893 current_buffer = XBUFFER (w->buffer);
10894
10895 if (w == XWINDOW (selected_window))
10896 pt = PT;
10897 else
10898 {
10899 pt = marker_position (w->pointm);
10900 pt = max (BEGV, pt);
10901 pt = min (ZV, pt);
10902 }
10903
10904 /* Move iterator to pt starting at cursor_row->start in
10905 a line with infinite width. */
10906 init_to_row_start (&it, w, cursor_row);
10907 it.last_visible_x = INFINITY;
10908 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10909 current_buffer = saved_current_buffer;
10910
10911 /* Position cursor in window. */
10912 if (!hscroll_relative_p && hscroll_step_abs == 0)
10913 hscroll = max (0, (it.current_x
10914 - (ITERATOR_AT_END_OF_LINE_P (&it)
10915 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10916 : (text_area_width / 2))))
10917 / FRAME_COLUMN_WIDTH (it.f);
10918 else if (w->cursor.x >= text_area_width - h_margin)
10919 {
10920 if (hscroll_relative_p)
10921 wanted_x = text_area_width * (1 - hscroll_step_rel)
10922 - h_margin;
10923 else
10924 wanted_x = text_area_width
10925 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10926 - h_margin;
10927 hscroll
10928 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10929 }
10930 else
10931 {
10932 if (hscroll_relative_p)
10933 wanted_x = text_area_width * hscroll_step_rel
10934 + h_margin;
10935 else
10936 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10937 + h_margin;
10938 hscroll
10939 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10940 }
10941 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10942
10943 /* Don't call Fset_window_hscroll if value hasn't
10944 changed because it will prevent redisplay
10945 optimizations. */
10946 if (XFASTINT (w->hscroll) != hscroll)
10947 {
10948 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10949 w->hscroll = make_number (hscroll);
10950 hscrolled_p = 1;
10951 }
10952 }
10953 }
10954
10955 window = w->next;
10956 }
10957
10958 /* Value is non-zero if hscroll of any leaf window has been changed. */
10959 return hscrolled_p;
10960 }
10961
10962
10963 /* Set hscroll so that cursor is visible and not inside horizontal
10964 scroll margins for all windows in the tree rooted at WINDOW. See
10965 also hscroll_window_tree above. Value is non-zero if any window's
10966 hscroll has been changed. If it has, desired matrices on the frame
10967 of WINDOW are cleared. */
10968
10969 static int
10970 hscroll_windows (Lisp_Object window)
10971 {
10972 int hscrolled_p = hscroll_window_tree (window);
10973 if (hscrolled_p)
10974 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10975 return hscrolled_p;
10976 }
10977
10978
10979 \f
10980 /************************************************************************
10981 Redisplay
10982 ************************************************************************/
10983
10984 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10985 to a non-zero value. This is sometimes handy to have in a debugger
10986 session. */
10987
10988 #if GLYPH_DEBUG
10989
10990 /* First and last unchanged row for try_window_id. */
10991
10992 int debug_first_unchanged_at_end_vpos;
10993 int debug_last_unchanged_at_beg_vpos;
10994
10995 /* Delta vpos and y. */
10996
10997 int debug_dvpos, debug_dy;
10998
10999 /* Delta in characters and bytes for try_window_id. */
11000
11001 EMACS_INT debug_delta, debug_delta_bytes;
11002
11003 /* Values of window_end_pos and window_end_vpos at the end of
11004 try_window_id. */
11005
11006 EMACS_INT debug_end_vpos;
11007
11008 /* Append a string to W->desired_matrix->method. FMT is a printf
11009 format string. A1...A9 are a supplement for a variable-length
11010 argument list. If trace_redisplay_p is non-zero also printf the
11011 resulting string to stderr. */
11012
11013 static void
11014 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11015 struct window *w;
11016 char *fmt;
11017 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11018 {
11019 char buffer[512];
11020 char *method = w->desired_matrix->method;
11021 int len = strlen (method);
11022 int size = sizeof w->desired_matrix->method;
11023 int remaining = size - len - 1;
11024
11025 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11026 if (len && remaining)
11027 {
11028 method[len] = '|';
11029 --remaining, ++len;
11030 }
11031
11032 strncpy (method + len, buffer, remaining);
11033
11034 if (trace_redisplay_p)
11035 fprintf (stderr, "%p (%s): %s\n",
11036 w,
11037 ((BUFFERP (w->buffer)
11038 && STRINGP (XBUFFER (w->buffer)->name))
11039 ? SSDATA (XBUFFER (w->buffer)->name)
11040 : "no buffer"),
11041 buffer);
11042 }
11043
11044 #endif /* GLYPH_DEBUG */
11045
11046
11047 /* Value is non-zero if all changes in window W, which displays
11048 current_buffer, are in the text between START and END. START is a
11049 buffer position, END is given as a distance from Z. Used in
11050 redisplay_internal for display optimization. */
11051
11052 static INLINE int
11053 text_outside_line_unchanged_p (struct window *w,
11054 EMACS_INT start, EMACS_INT end)
11055 {
11056 int unchanged_p = 1;
11057
11058 /* If text or overlays have changed, see where. */
11059 if (XFASTINT (w->last_modified) < MODIFF
11060 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11061 {
11062 /* Gap in the line? */
11063 if (GPT < start || Z - GPT < end)
11064 unchanged_p = 0;
11065
11066 /* Changes start in front of the line, or end after it? */
11067 if (unchanged_p
11068 && (BEG_UNCHANGED < start - 1
11069 || END_UNCHANGED < end))
11070 unchanged_p = 0;
11071
11072 /* If selective display, can't optimize if changes start at the
11073 beginning of the line. */
11074 if (unchanged_p
11075 && INTEGERP (BVAR (current_buffer, selective_display))
11076 && XINT (BVAR (current_buffer, selective_display)) > 0
11077 && (BEG_UNCHANGED < start || GPT <= start))
11078 unchanged_p = 0;
11079
11080 /* If there are overlays at the start or end of the line, these
11081 may have overlay strings with newlines in them. A change at
11082 START, for instance, may actually concern the display of such
11083 overlay strings as well, and they are displayed on different
11084 lines. So, quickly rule out this case. (For the future, it
11085 might be desirable to implement something more telling than
11086 just BEG/END_UNCHANGED.) */
11087 if (unchanged_p)
11088 {
11089 if (BEG + BEG_UNCHANGED == start
11090 && overlay_touches_p (start))
11091 unchanged_p = 0;
11092 if (END_UNCHANGED == end
11093 && overlay_touches_p (Z - end))
11094 unchanged_p = 0;
11095 }
11096
11097 /* Under bidi reordering, adding or deleting a character in the
11098 beginning of a paragraph, before the first strong directional
11099 character, can change the base direction of the paragraph (unless
11100 the buffer specifies a fixed paragraph direction), which will
11101 require to redisplay the whole paragraph. It might be worthwhile
11102 to find the paragraph limits and widen the range of redisplayed
11103 lines to that, but for now just give up this optimization. */
11104 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11105 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11106 unchanged_p = 0;
11107 }
11108
11109 return unchanged_p;
11110 }
11111
11112
11113 /* Do a frame update, taking possible shortcuts into account. This is
11114 the main external entry point for redisplay.
11115
11116 If the last redisplay displayed an echo area message and that message
11117 is no longer requested, we clear the echo area or bring back the
11118 mini-buffer if that is in use. */
11119
11120 void
11121 redisplay (void)
11122 {
11123 redisplay_internal ();
11124 }
11125
11126
11127 static Lisp_Object
11128 overlay_arrow_string_or_property (Lisp_Object var)
11129 {
11130 Lisp_Object val;
11131
11132 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11133 return val;
11134
11135 return Voverlay_arrow_string;
11136 }
11137
11138 /* Return 1 if there are any overlay-arrows in current_buffer. */
11139 static int
11140 overlay_arrow_in_current_buffer_p (void)
11141 {
11142 Lisp_Object vlist;
11143
11144 for (vlist = Voverlay_arrow_variable_list;
11145 CONSP (vlist);
11146 vlist = XCDR (vlist))
11147 {
11148 Lisp_Object var = XCAR (vlist);
11149 Lisp_Object val;
11150
11151 if (!SYMBOLP (var))
11152 continue;
11153 val = find_symbol_value (var);
11154 if (MARKERP (val)
11155 && current_buffer == XMARKER (val)->buffer)
11156 return 1;
11157 }
11158 return 0;
11159 }
11160
11161
11162 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11163 has changed. */
11164
11165 static int
11166 overlay_arrows_changed_p (void)
11167 {
11168 Lisp_Object vlist;
11169
11170 for (vlist = Voverlay_arrow_variable_list;
11171 CONSP (vlist);
11172 vlist = XCDR (vlist))
11173 {
11174 Lisp_Object var = XCAR (vlist);
11175 Lisp_Object val, pstr;
11176
11177 if (!SYMBOLP (var))
11178 continue;
11179 val = find_symbol_value (var);
11180 if (!MARKERP (val))
11181 continue;
11182 if (! EQ (COERCE_MARKER (val),
11183 Fget (var, Qlast_arrow_position))
11184 || ! (pstr = overlay_arrow_string_or_property (var),
11185 EQ (pstr, Fget (var, Qlast_arrow_string))))
11186 return 1;
11187 }
11188 return 0;
11189 }
11190
11191 /* Mark overlay arrows to be updated on next redisplay. */
11192
11193 static void
11194 update_overlay_arrows (int up_to_date)
11195 {
11196 Lisp_Object vlist;
11197
11198 for (vlist = Voverlay_arrow_variable_list;
11199 CONSP (vlist);
11200 vlist = XCDR (vlist))
11201 {
11202 Lisp_Object var = XCAR (vlist);
11203
11204 if (!SYMBOLP (var))
11205 continue;
11206
11207 if (up_to_date > 0)
11208 {
11209 Lisp_Object val = find_symbol_value (var);
11210 Fput (var, Qlast_arrow_position,
11211 COERCE_MARKER (val));
11212 Fput (var, Qlast_arrow_string,
11213 overlay_arrow_string_or_property (var));
11214 }
11215 else if (up_to_date < 0
11216 || !NILP (Fget (var, Qlast_arrow_position)))
11217 {
11218 Fput (var, Qlast_arrow_position, Qt);
11219 Fput (var, Qlast_arrow_string, Qt);
11220 }
11221 }
11222 }
11223
11224
11225 /* Return overlay arrow string to display at row.
11226 Return integer (bitmap number) for arrow bitmap in left fringe.
11227 Return nil if no overlay arrow. */
11228
11229 static Lisp_Object
11230 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11231 {
11232 Lisp_Object vlist;
11233
11234 for (vlist = Voverlay_arrow_variable_list;
11235 CONSP (vlist);
11236 vlist = XCDR (vlist))
11237 {
11238 Lisp_Object var = XCAR (vlist);
11239 Lisp_Object val;
11240
11241 if (!SYMBOLP (var))
11242 continue;
11243
11244 val = find_symbol_value (var);
11245
11246 if (MARKERP (val)
11247 && current_buffer == XMARKER (val)->buffer
11248 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11249 {
11250 if (FRAME_WINDOW_P (it->f)
11251 /* FIXME: if ROW->reversed_p is set, this should test
11252 the right fringe, not the left one. */
11253 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11254 {
11255 #ifdef HAVE_WINDOW_SYSTEM
11256 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11257 {
11258 int fringe_bitmap;
11259 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11260 return make_number (fringe_bitmap);
11261 }
11262 #endif
11263 return make_number (-1); /* Use default arrow bitmap */
11264 }
11265 return overlay_arrow_string_or_property (var);
11266 }
11267 }
11268
11269 return Qnil;
11270 }
11271
11272 /* Return 1 if point moved out of or into a composition. Otherwise
11273 return 0. PREV_BUF and PREV_PT are the last point buffer and
11274 position. BUF and PT are the current point buffer and position. */
11275
11276 static int
11277 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11278 struct buffer *buf, EMACS_INT pt)
11279 {
11280 EMACS_INT start, end;
11281 Lisp_Object prop;
11282 Lisp_Object buffer;
11283
11284 XSETBUFFER (buffer, buf);
11285 /* Check a composition at the last point if point moved within the
11286 same buffer. */
11287 if (prev_buf == buf)
11288 {
11289 if (prev_pt == pt)
11290 /* Point didn't move. */
11291 return 0;
11292
11293 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11294 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11295 && COMPOSITION_VALID_P (start, end, prop)
11296 && start < prev_pt && end > prev_pt)
11297 /* The last point was within the composition. Return 1 iff
11298 point moved out of the composition. */
11299 return (pt <= start || pt >= end);
11300 }
11301
11302 /* Check a composition at the current point. */
11303 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11304 && find_composition (pt, -1, &start, &end, &prop, buffer)
11305 && COMPOSITION_VALID_P (start, end, prop)
11306 && start < pt && end > pt);
11307 }
11308
11309
11310 /* Reconsider the setting of B->clip_changed which is displayed
11311 in window W. */
11312
11313 static INLINE void
11314 reconsider_clip_changes (struct window *w, struct buffer *b)
11315 {
11316 if (b->clip_changed
11317 && !NILP (w->window_end_valid)
11318 && w->current_matrix->buffer == b
11319 && w->current_matrix->zv == BUF_ZV (b)
11320 && w->current_matrix->begv == BUF_BEGV (b))
11321 b->clip_changed = 0;
11322
11323 /* If display wasn't paused, and W is not a tool bar window, see if
11324 point has been moved into or out of a composition. In that case,
11325 we set b->clip_changed to 1 to force updating the screen. If
11326 b->clip_changed has already been set to 1, we can skip this
11327 check. */
11328 if (!b->clip_changed
11329 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11330 {
11331 EMACS_INT pt;
11332
11333 if (w == XWINDOW (selected_window))
11334 pt = PT;
11335 else
11336 pt = marker_position (w->pointm);
11337
11338 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11339 || pt != XINT (w->last_point))
11340 && check_point_in_composition (w->current_matrix->buffer,
11341 XINT (w->last_point),
11342 XBUFFER (w->buffer), pt))
11343 b->clip_changed = 1;
11344 }
11345 }
11346 \f
11347
11348 /* Select FRAME to forward the values of frame-local variables into C
11349 variables so that the redisplay routines can access those values
11350 directly. */
11351
11352 static void
11353 select_frame_for_redisplay (Lisp_Object frame)
11354 {
11355 Lisp_Object tail, tem;
11356 Lisp_Object old = selected_frame;
11357 struct Lisp_Symbol *sym;
11358
11359 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11360
11361 selected_frame = frame;
11362
11363 do {
11364 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11365 if (CONSP (XCAR (tail))
11366 && (tem = XCAR (XCAR (tail)),
11367 SYMBOLP (tem))
11368 && (sym = indirect_variable (XSYMBOL (tem)),
11369 sym->redirect == SYMBOL_LOCALIZED)
11370 && sym->val.blv->frame_local)
11371 /* Use find_symbol_value rather than Fsymbol_value
11372 to avoid an error if it is void. */
11373 find_symbol_value (tem);
11374 } while (!EQ (frame, old) && (frame = old, 1));
11375 }
11376
11377
11378 #define STOP_POLLING \
11379 do { if (! polling_stopped_here) stop_polling (); \
11380 polling_stopped_here = 1; } while (0)
11381
11382 #define RESUME_POLLING \
11383 do { if (polling_stopped_here) start_polling (); \
11384 polling_stopped_here = 0; } while (0)
11385
11386
11387 /* Perhaps in the future avoid recentering windows if it
11388 is not necessary; currently that causes some problems. */
11389
11390 static void
11391 redisplay_internal (void)
11392 {
11393 struct window *w = XWINDOW (selected_window);
11394 struct window *sw;
11395 struct frame *fr;
11396 int pending;
11397 int must_finish = 0;
11398 struct text_pos tlbufpos, tlendpos;
11399 int number_of_visible_frames;
11400 int count, count1;
11401 struct frame *sf;
11402 int polling_stopped_here = 0;
11403 Lisp_Object old_frame = selected_frame;
11404
11405 /* Non-zero means redisplay has to consider all windows on all
11406 frames. Zero means, only selected_window is considered. */
11407 int consider_all_windows_p;
11408
11409 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11410
11411 /* No redisplay if running in batch mode or frame is not yet fully
11412 initialized, or redisplay is explicitly turned off by setting
11413 Vinhibit_redisplay. */
11414 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11415 || !NILP (Vinhibit_redisplay))
11416 return;
11417
11418 /* Don't examine these until after testing Vinhibit_redisplay.
11419 When Emacs is shutting down, perhaps because its connection to
11420 X has dropped, we should not look at them at all. */
11421 fr = XFRAME (w->frame);
11422 sf = SELECTED_FRAME ();
11423
11424 if (!fr->glyphs_initialized_p)
11425 return;
11426
11427 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11428 if (popup_activated ())
11429 return;
11430 #endif
11431
11432 /* I don't think this happens but let's be paranoid. */
11433 if (redisplaying_p)
11434 return;
11435
11436 /* Record a function that resets redisplaying_p to its old value
11437 when we leave this function. */
11438 count = SPECPDL_INDEX ();
11439 record_unwind_protect (unwind_redisplay,
11440 Fcons (make_number (redisplaying_p), selected_frame));
11441 ++redisplaying_p;
11442 specbind (Qinhibit_free_realized_faces, Qnil);
11443
11444 {
11445 Lisp_Object tail, frame;
11446
11447 FOR_EACH_FRAME (tail, frame)
11448 {
11449 struct frame *f = XFRAME (frame);
11450 f->already_hscrolled_p = 0;
11451 }
11452 }
11453
11454 retry:
11455 /* Remember the currently selected window. */
11456 sw = w;
11457
11458 if (!EQ (old_frame, selected_frame)
11459 && FRAME_LIVE_P (XFRAME (old_frame)))
11460 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11461 selected_frame and selected_window to be temporarily out-of-sync so
11462 when we come back here via `goto retry', we need to resync because we
11463 may need to run Elisp code (via prepare_menu_bars). */
11464 select_frame_for_redisplay (old_frame);
11465
11466 pending = 0;
11467 reconsider_clip_changes (w, current_buffer);
11468 last_escape_glyph_frame = NULL;
11469 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11470 last_glyphless_glyph_frame = NULL;
11471 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11472
11473 /* If new fonts have been loaded that make a glyph matrix adjustment
11474 necessary, do it. */
11475 if (fonts_changed_p)
11476 {
11477 adjust_glyphs (NULL);
11478 ++windows_or_buffers_changed;
11479 fonts_changed_p = 0;
11480 }
11481
11482 /* If face_change_count is non-zero, init_iterator will free all
11483 realized faces, which includes the faces referenced from current
11484 matrices. So, we can't reuse current matrices in this case. */
11485 if (face_change_count)
11486 ++windows_or_buffers_changed;
11487
11488 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11489 && FRAME_TTY (sf)->previous_frame != sf)
11490 {
11491 /* Since frames on a single ASCII terminal share the same
11492 display area, displaying a different frame means redisplay
11493 the whole thing. */
11494 windows_or_buffers_changed++;
11495 SET_FRAME_GARBAGED (sf);
11496 #ifndef DOS_NT
11497 set_tty_color_mode (FRAME_TTY (sf), sf);
11498 #endif
11499 FRAME_TTY (sf)->previous_frame = sf;
11500 }
11501
11502 /* Set the visible flags for all frames. Do this before checking
11503 for resized or garbaged frames; they want to know if their frames
11504 are visible. See the comment in frame.h for
11505 FRAME_SAMPLE_VISIBILITY. */
11506 {
11507 Lisp_Object tail, frame;
11508
11509 number_of_visible_frames = 0;
11510
11511 FOR_EACH_FRAME (tail, frame)
11512 {
11513 struct frame *f = XFRAME (frame);
11514
11515 FRAME_SAMPLE_VISIBILITY (f);
11516 if (FRAME_VISIBLE_P (f))
11517 ++number_of_visible_frames;
11518 clear_desired_matrices (f);
11519 }
11520 }
11521
11522 /* Notice any pending interrupt request to change frame size. */
11523 do_pending_window_change (1);
11524
11525 /* do_pending_window_change could change the selected_window due to
11526 frame resizing which makes the selected window too small. */
11527 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11528 {
11529 sw = w;
11530 reconsider_clip_changes (w, current_buffer);
11531 }
11532
11533 /* Clear frames marked as garbaged. */
11534 if (frame_garbaged)
11535 clear_garbaged_frames ();
11536
11537 /* Build menubar and tool-bar items. */
11538 if (NILP (Vmemory_full))
11539 prepare_menu_bars ();
11540
11541 if (windows_or_buffers_changed)
11542 update_mode_lines++;
11543
11544 /* Detect case that we need to write or remove a star in the mode line. */
11545 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11546 {
11547 w->update_mode_line = Qt;
11548 if (buffer_shared > 1)
11549 update_mode_lines++;
11550 }
11551
11552 /* Avoid invocation of point motion hooks by `current_column' below. */
11553 count1 = SPECPDL_INDEX ();
11554 specbind (Qinhibit_point_motion_hooks, Qt);
11555
11556 /* If %c is in the mode line, update it if needed. */
11557 if (!NILP (w->column_number_displayed)
11558 /* This alternative quickly identifies a common case
11559 where no change is needed. */
11560 && !(PT == XFASTINT (w->last_point)
11561 && XFASTINT (w->last_modified) >= MODIFF
11562 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11563 && (XFASTINT (w->column_number_displayed) != current_column ()))
11564 w->update_mode_line = Qt;
11565
11566 unbind_to (count1, Qnil);
11567
11568 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11569
11570 /* The variable buffer_shared is set in redisplay_window and
11571 indicates that we redisplay a buffer in different windows. See
11572 there. */
11573 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11574 || cursor_type_changed);
11575
11576 /* If specs for an arrow have changed, do thorough redisplay
11577 to ensure we remove any arrow that should no longer exist. */
11578 if (overlay_arrows_changed_p ())
11579 consider_all_windows_p = windows_or_buffers_changed = 1;
11580
11581 /* Normally the message* functions will have already displayed and
11582 updated the echo area, but the frame may have been trashed, or
11583 the update may have been preempted, so display the echo area
11584 again here. Checking message_cleared_p captures the case that
11585 the echo area should be cleared. */
11586 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11587 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11588 || (message_cleared_p
11589 && minibuf_level == 0
11590 /* If the mini-window is currently selected, this means the
11591 echo-area doesn't show through. */
11592 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11593 {
11594 int window_height_changed_p = echo_area_display (0);
11595 must_finish = 1;
11596
11597 /* If we don't display the current message, don't clear the
11598 message_cleared_p flag, because, if we did, we wouldn't clear
11599 the echo area in the next redisplay which doesn't preserve
11600 the echo area. */
11601 if (!display_last_displayed_message_p)
11602 message_cleared_p = 0;
11603
11604 if (fonts_changed_p)
11605 goto retry;
11606 else if (window_height_changed_p)
11607 {
11608 consider_all_windows_p = 1;
11609 ++update_mode_lines;
11610 ++windows_or_buffers_changed;
11611
11612 /* If window configuration was changed, frames may have been
11613 marked garbaged. Clear them or we will experience
11614 surprises wrt scrolling. */
11615 if (frame_garbaged)
11616 clear_garbaged_frames ();
11617 }
11618 }
11619 else if (EQ (selected_window, minibuf_window)
11620 && (current_buffer->clip_changed
11621 || XFASTINT (w->last_modified) < MODIFF
11622 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11623 && resize_mini_window (w, 0))
11624 {
11625 /* Resized active mini-window to fit the size of what it is
11626 showing if its contents might have changed. */
11627 must_finish = 1;
11628 /* FIXME: this causes all frames to be updated, which seems unnecessary
11629 since only the current frame needs to be considered. This function needs
11630 to be rewritten with two variables, consider_all_windows and
11631 consider_all_frames. */
11632 consider_all_windows_p = 1;
11633 ++windows_or_buffers_changed;
11634 ++update_mode_lines;
11635
11636 /* If window configuration was changed, frames may have been
11637 marked garbaged. Clear them or we will experience
11638 surprises wrt scrolling. */
11639 if (frame_garbaged)
11640 clear_garbaged_frames ();
11641 }
11642
11643
11644 /* If showing the region, and mark has changed, we must redisplay
11645 the whole window. The assignment to this_line_start_pos prevents
11646 the optimization directly below this if-statement. */
11647 if (((!NILP (Vtransient_mark_mode)
11648 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11649 != !NILP (w->region_showing))
11650 || (!NILP (w->region_showing)
11651 && !EQ (w->region_showing,
11652 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11653 CHARPOS (this_line_start_pos) = 0;
11654
11655 /* Optimize the case that only the line containing the cursor in the
11656 selected window has changed. Variables starting with this_ are
11657 set in display_line and record information about the line
11658 containing the cursor. */
11659 tlbufpos = this_line_start_pos;
11660 tlendpos = this_line_end_pos;
11661 if (!consider_all_windows_p
11662 && CHARPOS (tlbufpos) > 0
11663 && NILP (w->update_mode_line)
11664 && !current_buffer->clip_changed
11665 && !current_buffer->prevent_redisplay_optimizations_p
11666 && FRAME_VISIBLE_P (XFRAME (w->frame))
11667 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11668 /* Make sure recorded data applies to current buffer, etc. */
11669 && this_line_buffer == current_buffer
11670 && current_buffer == XBUFFER (w->buffer)
11671 && NILP (w->force_start)
11672 && NILP (w->optional_new_start)
11673 /* Point must be on the line that we have info recorded about. */
11674 && PT >= CHARPOS (tlbufpos)
11675 && PT <= Z - CHARPOS (tlendpos)
11676 /* All text outside that line, including its final newline,
11677 must be unchanged. */
11678 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11679 CHARPOS (tlendpos)))
11680 {
11681 if (CHARPOS (tlbufpos) > BEGV
11682 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11683 && (CHARPOS (tlbufpos) == ZV
11684 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11685 /* Former continuation line has disappeared by becoming empty. */
11686 goto cancel;
11687 else if (XFASTINT (w->last_modified) < MODIFF
11688 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11689 || MINI_WINDOW_P (w))
11690 {
11691 /* We have to handle the case of continuation around a
11692 wide-column character (see the comment in indent.c around
11693 line 1340).
11694
11695 For instance, in the following case:
11696
11697 -------- Insert --------
11698 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11699 J_I_ ==> J_I_ `^^' are cursors.
11700 ^^ ^^
11701 -------- --------
11702
11703 As we have to redraw the line above, we cannot use this
11704 optimization. */
11705
11706 struct it it;
11707 int line_height_before = this_line_pixel_height;
11708
11709 /* Note that start_display will handle the case that the
11710 line starting at tlbufpos is a continuation line. */
11711 start_display (&it, w, tlbufpos);
11712
11713 /* Implementation note: It this still necessary? */
11714 if (it.current_x != this_line_start_x)
11715 goto cancel;
11716
11717 TRACE ((stderr, "trying display optimization 1\n"));
11718 w->cursor.vpos = -1;
11719 overlay_arrow_seen = 0;
11720 it.vpos = this_line_vpos;
11721 it.current_y = this_line_y;
11722 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11723 display_line (&it);
11724
11725 /* If line contains point, is not continued,
11726 and ends at same distance from eob as before, we win. */
11727 if (w->cursor.vpos >= 0
11728 /* Line is not continued, otherwise this_line_start_pos
11729 would have been set to 0 in display_line. */
11730 && CHARPOS (this_line_start_pos)
11731 /* Line ends as before. */
11732 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11733 /* Line has same height as before. Otherwise other lines
11734 would have to be shifted up or down. */
11735 && this_line_pixel_height == line_height_before)
11736 {
11737 /* If this is not the window's last line, we must adjust
11738 the charstarts of the lines below. */
11739 if (it.current_y < it.last_visible_y)
11740 {
11741 struct glyph_row *row
11742 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11743 EMACS_INT delta, delta_bytes;
11744
11745 /* We used to distinguish between two cases here,
11746 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11747 when the line ends in a newline or the end of the
11748 buffer's accessible portion. But both cases did
11749 the same, so they were collapsed. */
11750 delta = (Z
11751 - CHARPOS (tlendpos)
11752 - MATRIX_ROW_START_CHARPOS (row));
11753 delta_bytes = (Z_BYTE
11754 - BYTEPOS (tlendpos)
11755 - MATRIX_ROW_START_BYTEPOS (row));
11756
11757 increment_matrix_positions (w->current_matrix,
11758 this_line_vpos + 1,
11759 w->current_matrix->nrows,
11760 delta, delta_bytes);
11761 }
11762
11763 /* If this row displays text now but previously didn't,
11764 or vice versa, w->window_end_vpos may have to be
11765 adjusted. */
11766 if ((it.glyph_row - 1)->displays_text_p)
11767 {
11768 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11769 XSETINT (w->window_end_vpos, this_line_vpos);
11770 }
11771 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11772 && this_line_vpos > 0)
11773 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11774 w->window_end_valid = Qnil;
11775
11776 /* Update hint: No need to try to scroll in update_window. */
11777 w->desired_matrix->no_scrolling_p = 1;
11778
11779 #if GLYPH_DEBUG
11780 *w->desired_matrix->method = 0;
11781 debug_method_add (w, "optimization 1");
11782 #endif
11783 #ifdef HAVE_WINDOW_SYSTEM
11784 update_window_fringes (w, 0);
11785 #endif
11786 goto update;
11787 }
11788 else
11789 goto cancel;
11790 }
11791 else if (/* Cursor position hasn't changed. */
11792 PT == XFASTINT (w->last_point)
11793 /* Make sure the cursor was last displayed
11794 in this window. Otherwise we have to reposition it. */
11795 && 0 <= w->cursor.vpos
11796 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11797 {
11798 if (!must_finish)
11799 {
11800 do_pending_window_change (1);
11801 /* If selected_window changed, redisplay again. */
11802 if (WINDOWP (selected_window)
11803 && (w = XWINDOW (selected_window)) != sw)
11804 goto retry;
11805
11806 /* We used to always goto end_of_redisplay here, but this
11807 isn't enough if we have a blinking cursor. */
11808 if (w->cursor_off_p == w->last_cursor_off_p)
11809 goto end_of_redisplay;
11810 }
11811 goto update;
11812 }
11813 /* If highlighting the region, or if the cursor is in the echo area,
11814 then we can't just move the cursor. */
11815 else if (! (!NILP (Vtransient_mark_mode)
11816 && !NILP (BVAR (current_buffer, mark_active)))
11817 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11818 || highlight_nonselected_windows)
11819 && NILP (w->region_showing)
11820 && NILP (Vshow_trailing_whitespace)
11821 && !cursor_in_echo_area)
11822 {
11823 struct it it;
11824 struct glyph_row *row;
11825
11826 /* Skip from tlbufpos to PT and see where it is. Note that
11827 PT may be in invisible text. If so, we will end at the
11828 next visible position. */
11829 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11830 NULL, DEFAULT_FACE_ID);
11831 it.current_x = this_line_start_x;
11832 it.current_y = this_line_y;
11833 it.vpos = this_line_vpos;
11834
11835 /* The call to move_it_to stops in front of PT, but
11836 moves over before-strings. */
11837 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11838
11839 if (it.vpos == this_line_vpos
11840 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11841 row->enabled_p))
11842 {
11843 xassert (this_line_vpos == it.vpos);
11844 xassert (this_line_y == it.current_y);
11845 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11846 #if GLYPH_DEBUG
11847 *w->desired_matrix->method = 0;
11848 debug_method_add (w, "optimization 3");
11849 #endif
11850 goto update;
11851 }
11852 else
11853 goto cancel;
11854 }
11855
11856 cancel:
11857 /* Text changed drastically or point moved off of line. */
11858 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11859 }
11860
11861 CHARPOS (this_line_start_pos) = 0;
11862 consider_all_windows_p |= buffer_shared > 1;
11863 ++clear_face_cache_count;
11864 #ifdef HAVE_WINDOW_SYSTEM
11865 ++clear_image_cache_count;
11866 #endif
11867
11868 /* Build desired matrices, and update the display. If
11869 consider_all_windows_p is non-zero, do it for all windows on all
11870 frames. Otherwise do it for selected_window, only. */
11871
11872 if (consider_all_windows_p)
11873 {
11874 Lisp_Object tail, frame;
11875
11876 FOR_EACH_FRAME (tail, frame)
11877 XFRAME (frame)->updated_p = 0;
11878
11879 /* Recompute # windows showing selected buffer. This will be
11880 incremented each time such a window is displayed. */
11881 buffer_shared = 0;
11882
11883 FOR_EACH_FRAME (tail, frame)
11884 {
11885 struct frame *f = XFRAME (frame);
11886
11887 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11888 {
11889 if (! EQ (frame, selected_frame))
11890 /* Select the frame, for the sake of frame-local
11891 variables. */
11892 select_frame_for_redisplay (frame);
11893
11894 /* Mark all the scroll bars to be removed; we'll redeem
11895 the ones we want when we redisplay their windows. */
11896 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11897 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11898
11899 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11900 redisplay_windows (FRAME_ROOT_WINDOW (f));
11901
11902 /* The X error handler may have deleted that frame. */
11903 if (!FRAME_LIVE_P (f))
11904 continue;
11905
11906 /* Any scroll bars which redisplay_windows should have
11907 nuked should now go away. */
11908 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11909 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11910
11911 /* If fonts changed, display again. */
11912 /* ??? rms: I suspect it is a mistake to jump all the way
11913 back to retry here. It should just retry this frame. */
11914 if (fonts_changed_p)
11915 goto retry;
11916
11917 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11918 {
11919 /* See if we have to hscroll. */
11920 if (!f->already_hscrolled_p)
11921 {
11922 f->already_hscrolled_p = 1;
11923 if (hscroll_windows (f->root_window))
11924 goto retry;
11925 }
11926
11927 /* Prevent various kinds of signals during display
11928 update. stdio is not robust about handling
11929 signals, which can cause an apparent I/O
11930 error. */
11931 if (interrupt_input)
11932 unrequest_sigio ();
11933 STOP_POLLING;
11934
11935 /* Update the display. */
11936 set_window_update_flags (XWINDOW (f->root_window), 1);
11937 pending |= update_frame (f, 0, 0);
11938 f->updated_p = 1;
11939 }
11940 }
11941 }
11942
11943 if (!EQ (old_frame, selected_frame)
11944 && FRAME_LIVE_P (XFRAME (old_frame)))
11945 /* We played a bit fast-and-loose above and allowed selected_frame
11946 and selected_window to be temporarily out-of-sync but let's make
11947 sure this stays contained. */
11948 select_frame_for_redisplay (old_frame);
11949 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11950
11951 if (!pending)
11952 {
11953 /* Do the mark_window_display_accurate after all windows have
11954 been redisplayed because this call resets flags in buffers
11955 which are needed for proper redisplay. */
11956 FOR_EACH_FRAME (tail, frame)
11957 {
11958 struct frame *f = XFRAME (frame);
11959 if (f->updated_p)
11960 {
11961 mark_window_display_accurate (f->root_window, 1);
11962 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11963 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11964 }
11965 }
11966 }
11967 }
11968 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11969 {
11970 Lisp_Object mini_window;
11971 struct frame *mini_frame;
11972
11973 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11974 /* Use list_of_error, not Qerror, so that
11975 we catch only errors and don't run the debugger. */
11976 internal_condition_case_1 (redisplay_window_1, selected_window,
11977 list_of_error,
11978 redisplay_window_error);
11979
11980 /* Compare desired and current matrices, perform output. */
11981
11982 update:
11983 /* If fonts changed, display again. */
11984 if (fonts_changed_p)
11985 goto retry;
11986
11987 /* Prevent various kinds of signals during display update.
11988 stdio is not robust about handling signals,
11989 which can cause an apparent I/O error. */
11990 if (interrupt_input)
11991 unrequest_sigio ();
11992 STOP_POLLING;
11993
11994 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11995 {
11996 if (hscroll_windows (selected_window))
11997 goto retry;
11998
11999 XWINDOW (selected_window)->must_be_updated_p = 1;
12000 pending = update_frame (sf, 0, 0);
12001 }
12002
12003 /* We may have called echo_area_display at the top of this
12004 function. If the echo area is on another frame, that may
12005 have put text on a frame other than the selected one, so the
12006 above call to update_frame would not have caught it. Catch
12007 it here. */
12008 mini_window = FRAME_MINIBUF_WINDOW (sf);
12009 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12010
12011 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12012 {
12013 XWINDOW (mini_window)->must_be_updated_p = 1;
12014 pending |= update_frame (mini_frame, 0, 0);
12015 if (!pending && hscroll_windows (mini_window))
12016 goto retry;
12017 }
12018 }
12019
12020 /* If display was paused because of pending input, make sure we do a
12021 thorough update the next time. */
12022 if (pending)
12023 {
12024 /* Prevent the optimization at the beginning of
12025 redisplay_internal that tries a single-line update of the
12026 line containing the cursor in the selected window. */
12027 CHARPOS (this_line_start_pos) = 0;
12028
12029 /* Let the overlay arrow be updated the next time. */
12030 update_overlay_arrows (0);
12031
12032 /* If we pause after scrolling, some rows in the current
12033 matrices of some windows are not valid. */
12034 if (!WINDOW_FULL_WIDTH_P (w)
12035 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12036 update_mode_lines = 1;
12037 }
12038 else
12039 {
12040 if (!consider_all_windows_p)
12041 {
12042 /* This has already been done above if
12043 consider_all_windows_p is set. */
12044 mark_window_display_accurate_1 (w, 1);
12045
12046 /* Say overlay arrows are up to date. */
12047 update_overlay_arrows (1);
12048
12049 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12050 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12051 }
12052
12053 update_mode_lines = 0;
12054 windows_or_buffers_changed = 0;
12055 cursor_type_changed = 0;
12056 }
12057
12058 /* Start SIGIO interrupts coming again. Having them off during the
12059 code above makes it less likely one will discard output, but not
12060 impossible, since there might be stuff in the system buffer here.
12061 But it is much hairier to try to do anything about that. */
12062 if (interrupt_input)
12063 request_sigio ();
12064 RESUME_POLLING;
12065
12066 /* If a frame has become visible which was not before, redisplay
12067 again, so that we display it. Expose events for such a frame
12068 (which it gets when becoming visible) don't call the parts of
12069 redisplay constructing glyphs, so simply exposing a frame won't
12070 display anything in this case. So, we have to display these
12071 frames here explicitly. */
12072 if (!pending)
12073 {
12074 Lisp_Object tail, frame;
12075 int new_count = 0;
12076
12077 FOR_EACH_FRAME (tail, frame)
12078 {
12079 int this_is_visible = 0;
12080
12081 if (XFRAME (frame)->visible)
12082 this_is_visible = 1;
12083 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12084 if (XFRAME (frame)->visible)
12085 this_is_visible = 1;
12086
12087 if (this_is_visible)
12088 new_count++;
12089 }
12090
12091 if (new_count != number_of_visible_frames)
12092 windows_or_buffers_changed++;
12093 }
12094
12095 /* Change frame size now if a change is pending. */
12096 do_pending_window_change (1);
12097
12098 /* If we just did a pending size change, or have additional
12099 visible frames, or selected_window changed, redisplay again. */
12100 if ((windows_or_buffers_changed && !pending)
12101 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12102 goto retry;
12103
12104 /* Clear the face and image caches.
12105
12106 We used to do this only if consider_all_windows_p. But the cache
12107 needs to be cleared if a timer creates images in the current
12108 buffer (e.g. the test case in Bug#6230). */
12109
12110 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12111 {
12112 clear_face_cache (0);
12113 clear_face_cache_count = 0;
12114 }
12115
12116 #ifdef HAVE_WINDOW_SYSTEM
12117 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12118 {
12119 clear_image_caches (Qnil);
12120 clear_image_cache_count = 0;
12121 }
12122 #endif /* HAVE_WINDOW_SYSTEM */
12123
12124 end_of_redisplay:
12125 unbind_to (count, Qnil);
12126 RESUME_POLLING;
12127 }
12128
12129
12130 /* Redisplay, but leave alone any recent echo area message unless
12131 another message has been requested in its place.
12132
12133 This is useful in situations where you need to redisplay but no
12134 user action has occurred, making it inappropriate for the message
12135 area to be cleared. See tracking_off and
12136 wait_reading_process_output for examples of these situations.
12137
12138 FROM_WHERE is an integer saying from where this function was
12139 called. This is useful for debugging. */
12140
12141 void
12142 redisplay_preserve_echo_area (int from_where)
12143 {
12144 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12145
12146 if (!NILP (echo_area_buffer[1]))
12147 {
12148 /* We have a previously displayed message, but no current
12149 message. Redisplay the previous message. */
12150 display_last_displayed_message_p = 1;
12151 redisplay_internal ();
12152 display_last_displayed_message_p = 0;
12153 }
12154 else
12155 redisplay_internal ();
12156
12157 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12158 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12159 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12160 }
12161
12162
12163 /* Function registered with record_unwind_protect in
12164 redisplay_internal. Reset redisplaying_p to the value it had
12165 before redisplay_internal was called, and clear
12166 prevent_freeing_realized_faces_p. It also selects the previously
12167 selected frame, unless it has been deleted (by an X connection
12168 failure during redisplay, for example). */
12169
12170 static Lisp_Object
12171 unwind_redisplay (Lisp_Object val)
12172 {
12173 Lisp_Object old_redisplaying_p, old_frame;
12174
12175 old_redisplaying_p = XCAR (val);
12176 redisplaying_p = XFASTINT (old_redisplaying_p);
12177 old_frame = XCDR (val);
12178 if (! EQ (old_frame, selected_frame)
12179 && FRAME_LIVE_P (XFRAME (old_frame)))
12180 select_frame_for_redisplay (old_frame);
12181 return Qnil;
12182 }
12183
12184
12185 /* Mark the display of window W as accurate or inaccurate. If
12186 ACCURATE_P is non-zero mark display of W as accurate. If
12187 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12188 redisplay_internal is called. */
12189
12190 static void
12191 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12192 {
12193 if (BUFFERP (w->buffer))
12194 {
12195 struct buffer *b = XBUFFER (w->buffer);
12196
12197 w->last_modified
12198 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12199 w->last_overlay_modified
12200 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12201 w->last_had_star
12202 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12203
12204 if (accurate_p)
12205 {
12206 b->clip_changed = 0;
12207 b->prevent_redisplay_optimizations_p = 0;
12208
12209 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12210 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12211 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12212 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12213
12214 w->current_matrix->buffer = b;
12215 w->current_matrix->begv = BUF_BEGV (b);
12216 w->current_matrix->zv = BUF_ZV (b);
12217
12218 w->last_cursor = w->cursor;
12219 w->last_cursor_off_p = w->cursor_off_p;
12220
12221 if (w == XWINDOW (selected_window))
12222 w->last_point = make_number (BUF_PT (b));
12223 else
12224 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12225 }
12226 }
12227
12228 if (accurate_p)
12229 {
12230 w->window_end_valid = w->buffer;
12231 w->update_mode_line = Qnil;
12232 }
12233 }
12234
12235
12236 /* Mark the display of windows in the window tree rooted at WINDOW as
12237 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12238 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12239 be redisplayed the next time redisplay_internal is called. */
12240
12241 void
12242 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12243 {
12244 struct window *w;
12245
12246 for (; !NILP (window); window = w->next)
12247 {
12248 w = XWINDOW (window);
12249 mark_window_display_accurate_1 (w, accurate_p);
12250
12251 if (!NILP (w->vchild))
12252 mark_window_display_accurate (w->vchild, accurate_p);
12253 if (!NILP (w->hchild))
12254 mark_window_display_accurate (w->hchild, accurate_p);
12255 }
12256
12257 if (accurate_p)
12258 {
12259 update_overlay_arrows (1);
12260 }
12261 else
12262 {
12263 /* Force a thorough redisplay the next time by setting
12264 last_arrow_position and last_arrow_string to t, which is
12265 unequal to any useful value of Voverlay_arrow_... */
12266 update_overlay_arrows (-1);
12267 }
12268 }
12269
12270
12271 /* Return value in display table DP (Lisp_Char_Table *) for character
12272 C. Since a display table doesn't have any parent, we don't have to
12273 follow parent. Do not call this function directly but use the
12274 macro DISP_CHAR_VECTOR. */
12275
12276 Lisp_Object
12277 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12278 {
12279 Lisp_Object val;
12280
12281 if (ASCII_CHAR_P (c))
12282 {
12283 val = dp->ascii;
12284 if (SUB_CHAR_TABLE_P (val))
12285 val = XSUB_CHAR_TABLE (val)->contents[c];
12286 }
12287 else
12288 {
12289 Lisp_Object table;
12290
12291 XSETCHAR_TABLE (table, dp);
12292 val = char_table_ref (table, c);
12293 }
12294 if (NILP (val))
12295 val = dp->defalt;
12296 return val;
12297 }
12298
12299
12300 \f
12301 /***********************************************************************
12302 Window Redisplay
12303 ***********************************************************************/
12304
12305 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12306
12307 static void
12308 redisplay_windows (Lisp_Object window)
12309 {
12310 while (!NILP (window))
12311 {
12312 struct window *w = XWINDOW (window);
12313
12314 if (!NILP (w->hchild))
12315 redisplay_windows (w->hchild);
12316 else if (!NILP (w->vchild))
12317 redisplay_windows (w->vchild);
12318 else if (!NILP (w->buffer))
12319 {
12320 displayed_buffer = XBUFFER (w->buffer);
12321 /* Use list_of_error, not Qerror, so that
12322 we catch only errors and don't run the debugger. */
12323 internal_condition_case_1 (redisplay_window_0, window,
12324 list_of_error,
12325 redisplay_window_error);
12326 }
12327
12328 window = w->next;
12329 }
12330 }
12331
12332 static Lisp_Object
12333 redisplay_window_error (Lisp_Object ignore)
12334 {
12335 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12336 return Qnil;
12337 }
12338
12339 static Lisp_Object
12340 redisplay_window_0 (Lisp_Object window)
12341 {
12342 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12343 redisplay_window (window, 0);
12344 return Qnil;
12345 }
12346
12347 static Lisp_Object
12348 redisplay_window_1 (Lisp_Object window)
12349 {
12350 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12351 redisplay_window (window, 1);
12352 return Qnil;
12353 }
12354 \f
12355
12356 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12357 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12358 which positions recorded in ROW differ from current buffer
12359 positions.
12360
12361 Return 0 if cursor is not on this row, 1 otherwise. */
12362
12363 static int
12364 set_cursor_from_row (struct window *w, struct glyph_row *row,
12365 struct glyph_matrix *matrix,
12366 EMACS_INT delta, EMACS_INT delta_bytes,
12367 int dy, int dvpos)
12368 {
12369 struct glyph *glyph = row->glyphs[TEXT_AREA];
12370 struct glyph *end = glyph + row->used[TEXT_AREA];
12371 struct glyph *cursor = NULL;
12372 /* The last known character position in row. */
12373 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12374 int x = row->x;
12375 EMACS_INT pt_old = PT - delta;
12376 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12377 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12378 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12379 /* A glyph beyond the edge of TEXT_AREA which we should never
12380 touch. */
12381 struct glyph *glyphs_end = end;
12382 /* Non-zero means we've found a match for cursor position, but that
12383 glyph has the avoid_cursor_p flag set. */
12384 int match_with_avoid_cursor = 0;
12385 /* Non-zero means we've seen at least one glyph that came from a
12386 display string. */
12387 int string_seen = 0;
12388 /* Largest and smalles buffer positions seen so far during scan of
12389 glyph row. */
12390 EMACS_INT bpos_max = pos_before;
12391 EMACS_INT bpos_min = pos_after;
12392 /* Last buffer position covered by an overlay string with an integer
12393 `cursor' property. */
12394 EMACS_INT bpos_covered = 0;
12395
12396 /* Skip over glyphs not having an object at the start and the end of
12397 the row. These are special glyphs like truncation marks on
12398 terminal frames. */
12399 if (row->displays_text_p)
12400 {
12401 if (!row->reversed_p)
12402 {
12403 while (glyph < end
12404 && INTEGERP (glyph->object)
12405 && glyph->charpos < 0)
12406 {
12407 x += glyph->pixel_width;
12408 ++glyph;
12409 }
12410 while (end > glyph
12411 && INTEGERP ((end - 1)->object)
12412 /* CHARPOS is zero for blanks and stretch glyphs
12413 inserted by extend_face_to_end_of_line. */
12414 && (end - 1)->charpos <= 0)
12415 --end;
12416 glyph_before = glyph - 1;
12417 glyph_after = end;
12418 }
12419 else
12420 {
12421 struct glyph *g;
12422
12423 /* If the glyph row is reversed, we need to process it from back
12424 to front, so swap the edge pointers. */
12425 glyphs_end = end = glyph - 1;
12426 glyph += row->used[TEXT_AREA] - 1;
12427
12428 while (glyph > end + 1
12429 && INTEGERP (glyph->object)
12430 && glyph->charpos < 0)
12431 {
12432 --glyph;
12433 x -= glyph->pixel_width;
12434 }
12435 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12436 --glyph;
12437 /* By default, in reversed rows we put the cursor on the
12438 rightmost (first in the reading order) glyph. */
12439 for (g = end + 1; g < glyph; g++)
12440 x += g->pixel_width;
12441 while (end < glyph
12442 && INTEGERP ((end + 1)->object)
12443 && (end + 1)->charpos <= 0)
12444 ++end;
12445 glyph_before = glyph + 1;
12446 glyph_after = end;
12447 }
12448 }
12449 else if (row->reversed_p)
12450 {
12451 /* In R2L rows that don't display text, put the cursor on the
12452 rightmost glyph. Case in point: an empty last line that is
12453 part of an R2L paragraph. */
12454 cursor = end - 1;
12455 /* Avoid placing the cursor on the last glyph of the row, where
12456 on terminal frames we hold the vertical border between
12457 adjacent windows. */
12458 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12459 && !WINDOW_RIGHTMOST_P (w)
12460 && cursor == row->glyphs[LAST_AREA] - 1)
12461 cursor--;
12462 x = -1; /* will be computed below, at label compute_x */
12463 }
12464
12465 /* Step 1: Try to find the glyph whose character position
12466 corresponds to point. If that's not possible, find 2 glyphs
12467 whose character positions are the closest to point, one before
12468 point, the other after it. */
12469 if (!row->reversed_p)
12470 while (/* not marched to end of glyph row */
12471 glyph < end
12472 /* glyph was not inserted by redisplay for internal purposes */
12473 && !INTEGERP (glyph->object))
12474 {
12475 if (BUFFERP (glyph->object))
12476 {
12477 EMACS_INT dpos = glyph->charpos - pt_old;
12478
12479 if (glyph->charpos > bpos_max)
12480 bpos_max = glyph->charpos;
12481 if (glyph->charpos < bpos_min)
12482 bpos_min = glyph->charpos;
12483 if (!glyph->avoid_cursor_p)
12484 {
12485 /* If we hit point, we've found the glyph on which to
12486 display the cursor. */
12487 if (dpos == 0)
12488 {
12489 match_with_avoid_cursor = 0;
12490 break;
12491 }
12492 /* See if we've found a better approximation to
12493 POS_BEFORE or to POS_AFTER. Note that we want the
12494 first (leftmost) glyph of all those that are the
12495 closest from below, and the last (rightmost) of all
12496 those from above. */
12497 if (0 > dpos && dpos > pos_before - pt_old)
12498 {
12499 pos_before = glyph->charpos;
12500 glyph_before = glyph;
12501 }
12502 else if (0 < dpos && dpos <= pos_after - pt_old)
12503 {
12504 pos_after = glyph->charpos;
12505 glyph_after = glyph;
12506 }
12507 }
12508 else if (dpos == 0)
12509 match_with_avoid_cursor = 1;
12510 }
12511 else if (STRINGP (glyph->object))
12512 {
12513 Lisp_Object chprop;
12514 EMACS_INT glyph_pos = glyph->charpos;
12515
12516 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12517 glyph->object);
12518 if (INTEGERP (chprop))
12519 {
12520 bpos_covered = bpos_max + XINT (chprop);
12521 /* If the `cursor' property covers buffer positions up
12522 to and including point, we should display cursor on
12523 this glyph. Note that overlays and text properties
12524 with string values stop bidi reordering, so every
12525 buffer position to the left of the string is always
12526 smaller than any position to the right of the
12527 string. Therefore, if a `cursor' property on one
12528 of the string's characters has an integer value, we
12529 will break out of the loop below _before_ we get to
12530 the position match above. IOW, integer values of
12531 the `cursor' property override the "exact match for
12532 point" strategy of positioning the cursor. */
12533 /* Implementation note: bpos_max == pt_old when, e.g.,
12534 we are in an empty line, where bpos_max is set to
12535 MATRIX_ROW_START_CHARPOS, see above. */
12536 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12537 {
12538 cursor = glyph;
12539 break;
12540 }
12541 }
12542
12543 string_seen = 1;
12544 }
12545 x += glyph->pixel_width;
12546 ++glyph;
12547 }
12548 else if (glyph > end) /* row is reversed */
12549 while (!INTEGERP (glyph->object))
12550 {
12551 if (BUFFERP (glyph->object))
12552 {
12553 EMACS_INT dpos = glyph->charpos - pt_old;
12554
12555 if (glyph->charpos > bpos_max)
12556 bpos_max = glyph->charpos;
12557 if (glyph->charpos < bpos_min)
12558 bpos_min = glyph->charpos;
12559 if (!glyph->avoid_cursor_p)
12560 {
12561 if (dpos == 0)
12562 {
12563 match_with_avoid_cursor = 0;
12564 break;
12565 }
12566 if (0 > dpos && dpos > pos_before - pt_old)
12567 {
12568 pos_before = glyph->charpos;
12569 glyph_before = glyph;
12570 }
12571 else if (0 < dpos && dpos <= pos_after - pt_old)
12572 {
12573 pos_after = glyph->charpos;
12574 glyph_after = glyph;
12575 }
12576 }
12577 else if (dpos == 0)
12578 match_with_avoid_cursor = 1;
12579 }
12580 else if (STRINGP (glyph->object))
12581 {
12582 Lisp_Object chprop;
12583 EMACS_INT glyph_pos = glyph->charpos;
12584
12585 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12586 glyph->object);
12587 if (INTEGERP (chprop))
12588 {
12589 bpos_covered = bpos_max + XINT (chprop);
12590 /* If the `cursor' property covers buffer positions up
12591 to and including point, we should display cursor on
12592 this glyph. */
12593 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12594 {
12595 cursor = glyph;
12596 break;
12597 }
12598 }
12599 string_seen = 1;
12600 }
12601 --glyph;
12602 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12603 {
12604 x--; /* can't use any pixel_width */
12605 break;
12606 }
12607 x -= glyph->pixel_width;
12608 }
12609
12610 /* Step 2: If we didn't find an exact match for point, we need to
12611 look for a proper place to put the cursor among glyphs between
12612 GLYPH_BEFORE and GLYPH_AFTER. */
12613 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12614 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12615 && bpos_covered < pt_old)
12616 {
12617 /* An empty line has a single glyph whose OBJECT is zero and
12618 whose CHARPOS is the position of a newline on that line.
12619 Note that on a TTY, there are more glyphs after that, which
12620 were produced by extend_face_to_end_of_line, but their
12621 CHARPOS is zero or negative. */
12622 int empty_line_p =
12623 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12624 && INTEGERP (glyph->object) && glyph->charpos > 0;
12625
12626 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12627 {
12628 EMACS_INT ellipsis_pos;
12629
12630 /* Scan back over the ellipsis glyphs. */
12631 if (!row->reversed_p)
12632 {
12633 ellipsis_pos = (glyph - 1)->charpos;
12634 while (glyph > row->glyphs[TEXT_AREA]
12635 && (glyph - 1)->charpos == ellipsis_pos)
12636 glyph--, x -= glyph->pixel_width;
12637 /* That loop always goes one position too far, including
12638 the glyph before the ellipsis. So scan forward over
12639 that one. */
12640 x += glyph->pixel_width;
12641 glyph++;
12642 }
12643 else /* row is reversed */
12644 {
12645 ellipsis_pos = (glyph + 1)->charpos;
12646 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12647 && (glyph + 1)->charpos == ellipsis_pos)
12648 glyph++, x += glyph->pixel_width;
12649 x -= glyph->pixel_width;
12650 glyph--;
12651 }
12652 }
12653 else if (match_with_avoid_cursor
12654 /* A truncated row may not include PT among its
12655 character positions. Setting the cursor inside the
12656 scroll margin will trigger recalculation of hscroll
12657 in hscroll_window_tree. */
12658 || (row->truncated_on_left_p && pt_old < bpos_min)
12659 || (row->truncated_on_right_p && pt_old > bpos_max)
12660 /* Zero-width characters produce no glyphs. */
12661 || (!string_seen
12662 && !empty_line_p
12663 && (row->reversed_p
12664 ? glyph_after > glyphs_end
12665 : glyph_after < glyphs_end)))
12666 {
12667 cursor = glyph_after;
12668 x = -1;
12669 }
12670 else if (string_seen)
12671 {
12672 int incr = row->reversed_p ? -1 : +1;
12673
12674 /* Need to find the glyph that came out of a string which is
12675 present at point. That glyph is somewhere between
12676 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12677 positioned between POS_BEFORE and POS_AFTER in the
12678 buffer. */
12679 struct glyph *stop = glyph_after;
12680 EMACS_INT pos = pos_before;
12681
12682 x = -1;
12683 for (glyph = glyph_before + incr;
12684 row->reversed_p ? glyph > stop : glyph < stop; )
12685 {
12686
12687 /* Any glyphs that come from the buffer are here because
12688 of bidi reordering. Skip them, and only pay
12689 attention to glyphs that came from some string. */
12690 if (STRINGP (glyph->object))
12691 {
12692 Lisp_Object str;
12693 EMACS_INT tem;
12694
12695 str = glyph->object;
12696 tem = string_buffer_position_lim (str, pos, pos_after, 0);
12697 if (tem == 0 /* from overlay */
12698 || pos <= tem)
12699 {
12700 /* If the string from which this glyph came is
12701 found in the buffer at point, then we've
12702 found the glyph we've been looking for. If
12703 it comes from an overlay (tem == 0), and it
12704 has the `cursor' property on one of its
12705 glyphs, record that glyph as a candidate for
12706 displaying the cursor. (As in the
12707 unidirectional version, we will display the
12708 cursor on the last candidate we find.) */
12709 if (tem == 0 || tem == pt_old)
12710 {
12711 /* The glyphs from this string could have
12712 been reordered. Find the one with the
12713 smallest string position. Or there could
12714 be a character in the string with the
12715 `cursor' property, which means display
12716 cursor on that character's glyph. */
12717 EMACS_INT strpos = glyph->charpos;
12718
12719 if (tem)
12720 cursor = glyph;
12721 for ( ;
12722 (row->reversed_p ? glyph > stop : glyph < stop)
12723 && EQ (glyph->object, str);
12724 glyph += incr)
12725 {
12726 Lisp_Object cprop;
12727 EMACS_INT gpos = glyph->charpos;
12728
12729 cprop = Fget_char_property (make_number (gpos),
12730 Qcursor,
12731 glyph->object);
12732 if (!NILP (cprop))
12733 {
12734 cursor = glyph;
12735 break;
12736 }
12737 if (tem && glyph->charpos < strpos)
12738 {
12739 strpos = glyph->charpos;
12740 cursor = glyph;
12741 }
12742 }
12743
12744 if (tem == pt_old)
12745 goto compute_x;
12746 }
12747 if (tem)
12748 pos = tem + 1; /* don't find previous instances */
12749 }
12750 /* This string is not what we want; skip all of the
12751 glyphs that came from it. */
12752 while ((row->reversed_p ? glyph > stop : glyph < stop)
12753 && EQ (glyph->object, str))
12754 glyph += incr;
12755 }
12756 else
12757 glyph += incr;
12758 }
12759
12760 /* If we reached the end of the line, and END was from a string,
12761 the cursor is not on this line. */
12762 if (cursor == NULL
12763 && (row->reversed_p ? glyph <= end : glyph >= end)
12764 && STRINGP (end->object)
12765 && row->continued_p)
12766 return 0;
12767 }
12768 }
12769
12770 compute_x:
12771 if (cursor != NULL)
12772 glyph = cursor;
12773 if (x < 0)
12774 {
12775 struct glyph *g;
12776
12777 /* Need to compute x that corresponds to GLYPH. */
12778 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12779 {
12780 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12781 abort ();
12782 x += g->pixel_width;
12783 }
12784 }
12785
12786 /* ROW could be part of a continued line, which, under bidi
12787 reordering, might have other rows whose start and end charpos
12788 occlude point. Only set w->cursor if we found a better
12789 approximation to the cursor position than we have from previously
12790 examined candidate rows belonging to the same continued line. */
12791 if (/* we already have a candidate row */
12792 w->cursor.vpos >= 0
12793 /* that candidate is not the row we are processing */
12794 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12795 /* the row we are processing is part of a continued line */
12796 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12797 /* Make sure cursor.vpos specifies a row whose start and end
12798 charpos occlude point. This is because some callers of this
12799 function leave cursor.vpos at the row where the cursor was
12800 displayed during the last redisplay cycle. */
12801 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12802 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12803 {
12804 struct glyph *g1 =
12805 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12806
12807 /* Don't consider glyphs that are outside TEXT_AREA. */
12808 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12809 return 0;
12810 /* Keep the candidate whose buffer position is the closest to
12811 point. */
12812 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12813 w->cursor.hpos >= 0
12814 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12815 && BUFFERP (g1->object)
12816 && (g1->charpos == pt_old /* an exact match always wins */
12817 || (BUFFERP (glyph->object)
12818 && eabs (g1->charpos - pt_old)
12819 < eabs (glyph->charpos - pt_old))))
12820 return 0;
12821 /* If this candidate gives an exact match, use that. */
12822 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12823 /* Otherwise, keep the candidate that comes from a row
12824 spanning less buffer positions. This may win when one or
12825 both candidate positions are on glyphs that came from
12826 display strings, for which we cannot compare buffer
12827 positions. */
12828 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12829 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12830 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12831 return 0;
12832 }
12833 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12834 w->cursor.x = x;
12835 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12836 w->cursor.y = row->y + dy;
12837
12838 if (w == XWINDOW (selected_window))
12839 {
12840 if (!row->continued_p
12841 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12842 && row->x == 0)
12843 {
12844 this_line_buffer = XBUFFER (w->buffer);
12845
12846 CHARPOS (this_line_start_pos)
12847 = MATRIX_ROW_START_CHARPOS (row) + delta;
12848 BYTEPOS (this_line_start_pos)
12849 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12850
12851 CHARPOS (this_line_end_pos)
12852 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12853 BYTEPOS (this_line_end_pos)
12854 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12855
12856 this_line_y = w->cursor.y;
12857 this_line_pixel_height = row->height;
12858 this_line_vpos = w->cursor.vpos;
12859 this_line_start_x = row->x;
12860 }
12861 else
12862 CHARPOS (this_line_start_pos) = 0;
12863 }
12864
12865 return 1;
12866 }
12867
12868
12869 /* Run window scroll functions, if any, for WINDOW with new window
12870 start STARTP. Sets the window start of WINDOW to that position.
12871
12872 We assume that the window's buffer is really current. */
12873
12874 static INLINE struct text_pos
12875 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12876 {
12877 struct window *w = XWINDOW (window);
12878 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12879
12880 if (current_buffer != XBUFFER (w->buffer))
12881 abort ();
12882
12883 if (!NILP (Vwindow_scroll_functions))
12884 {
12885 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12886 make_number (CHARPOS (startp)));
12887 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12888 /* In case the hook functions switch buffers. */
12889 if (current_buffer != XBUFFER (w->buffer))
12890 set_buffer_internal_1 (XBUFFER (w->buffer));
12891 }
12892
12893 return startp;
12894 }
12895
12896
12897 /* Make sure the line containing the cursor is fully visible.
12898 A value of 1 means there is nothing to be done.
12899 (Either the line is fully visible, or it cannot be made so,
12900 or we cannot tell.)
12901
12902 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12903 is higher than window.
12904
12905 A value of 0 means the caller should do scrolling
12906 as if point had gone off the screen. */
12907
12908 static int
12909 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12910 {
12911 struct glyph_matrix *matrix;
12912 struct glyph_row *row;
12913 int window_height;
12914
12915 if (!make_cursor_line_fully_visible_p)
12916 return 1;
12917
12918 /* It's not always possible to find the cursor, e.g, when a window
12919 is full of overlay strings. Don't do anything in that case. */
12920 if (w->cursor.vpos < 0)
12921 return 1;
12922
12923 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12924 row = MATRIX_ROW (matrix, w->cursor.vpos);
12925
12926 /* If the cursor row is not partially visible, there's nothing to do. */
12927 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12928 return 1;
12929
12930 /* If the row the cursor is in is taller than the window's height,
12931 it's not clear what to do, so do nothing. */
12932 window_height = window_box_height (w);
12933 if (row->height >= window_height)
12934 {
12935 if (!force_p || MINI_WINDOW_P (w)
12936 || w->vscroll || w->cursor.vpos == 0)
12937 return 1;
12938 }
12939 return 0;
12940 }
12941
12942
12943 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12944 non-zero means only WINDOW is redisplayed in redisplay_internal.
12945 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12946 in redisplay_window to bring a partially visible line into view in
12947 the case that only the cursor has moved.
12948
12949 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12950 last screen line's vertical height extends past the end of the screen.
12951
12952 Value is
12953
12954 1 if scrolling succeeded
12955
12956 0 if scrolling didn't find point.
12957
12958 -1 if new fonts have been loaded so that we must interrupt
12959 redisplay, adjust glyph matrices, and try again. */
12960
12961 enum
12962 {
12963 SCROLLING_SUCCESS,
12964 SCROLLING_FAILED,
12965 SCROLLING_NEED_LARGER_MATRICES
12966 };
12967
12968 /* If scroll-conservatively is more than this, never recenter.
12969
12970 If you change this, don't forget to update the doc string of
12971 `scroll-conservatively' and the Emacs manual. */
12972 #define SCROLL_LIMIT 100
12973
12974 static int
12975 try_scrolling (Lisp_Object window, int just_this_one_p,
12976 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
12977 int temp_scroll_step, int last_line_misfit)
12978 {
12979 struct window *w = XWINDOW (window);
12980 struct frame *f = XFRAME (w->frame);
12981 struct text_pos pos, startp;
12982 struct it it;
12983 int this_scroll_margin, scroll_max, rc, height;
12984 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
12985 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12986 Lisp_Object aggressive;
12987 /* We will never try scrolling more than this number of lines. */
12988 int scroll_limit = SCROLL_LIMIT;
12989
12990 #if GLYPH_DEBUG
12991 debug_method_add (w, "try_scrolling");
12992 #endif
12993
12994 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12995
12996 /* Compute scroll margin height in pixels. We scroll when point is
12997 within this distance from the top or bottom of the window. */
12998 if (scroll_margin > 0)
12999 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13000 * FRAME_LINE_HEIGHT (f);
13001 else
13002 this_scroll_margin = 0;
13003
13004 /* Force arg_scroll_conservatively to have a reasonable value, to
13005 avoid scrolling too far away with slow move_it_* functions. Note
13006 that the user can supply scroll-conservatively equal to
13007 `most-positive-fixnum', which can be larger than INT_MAX. */
13008 if (arg_scroll_conservatively > scroll_limit)
13009 {
13010 arg_scroll_conservatively = scroll_limit + 1;
13011 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13012 }
13013 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13014 /* Compute how much we should try to scroll maximally to bring
13015 point into view. */
13016 scroll_max = (max (scroll_step,
13017 max (arg_scroll_conservatively, temp_scroll_step))
13018 * FRAME_LINE_HEIGHT (f));
13019 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13020 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13021 /* We're trying to scroll because of aggressive scrolling but no
13022 scroll_step is set. Choose an arbitrary one. */
13023 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13024 else
13025 scroll_max = 0;
13026
13027 too_near_end:
13028
13029 /* Decide whether to scroll down. */
13030 if (PT > CHARPOS (startp))
13031 {
13032 int scroll_margin_y;
13033
13034 /* Compute the pixel ypos of the scroll margin, then move it to
13035 either that ypos or PT, whichever comes first. */
13036 start_display (&it, w, startp);
13037 scroll_margin_y = it.last_visible_y - this_scroll_margin
13038 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13039 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13040 (MOVE_TO_POS | MOVE_TO_Y));
13041
13042 if (PT > CHARPOS (it.current.pos))
13043 {
13044 int y0 = line_bottom_y (&it);
13045 /* Compute how many pixels below window bottom to stop searching
13046 for PT. This avoids costly search for PT that is far away if
13047 the user limited scrolling by a small number of lines, but
13048 always finds PT if scroll_conservatively is set to a large
13049 number, such as most-positive-fixnum. */
13050 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13051 int y_to_move = it.last_visible_y + slack;
13052
13053 /* Compute the distance from the scroll margin to PT or to
13054 the scroll limit, whichever comes first. This should
13055 include the height of the cursor line, to make that line
13056 fully visible. */
13057 move_it_to (&it, PT, -1, y_to_move,
13058 -1, MOVE_TO_POS | MOVE_TO_Y);
13059 dy = line_bottom_y (&it) - y0;
13060
13061 if (dy > scroll_max)
13062 return SCROLLING_FAILED;
13063
13064 scroll_down_p = 1;
13065 }
13066 }
13067
13068 if (scroll_down_p)
13069 {
13070 /* Point is in or below the bottom scroll margin, so move the
13071 window start down. If scrolling conservatively, move it just
13072 enough down to make point visible. If scroll_step is set,
13073 move it down by scroll_step. */
13074 if (arg_scroll_conservatively)
13075 amount_to_scroll
13076 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13077 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13078 else if (scroll_step || temp_scroll_step)
13079 amount_to_scroll = scroll_max;
13080 else
13081 {
13082 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13083 height = WINDOW_BOX_TEXT_HEIGHT (w);
13084 if (NUMBERP (aggressive))
13085 {
13086 double float_amount = XFLOATINT (aggressive) * height;
13087 amount_to_scroll = float_amount;
13088 if (amount_to_scroll == 0 && float_amount > 0)
13089 amount_to_scroll = 1;
13090 /* Don't let point enter the scroll margin near top of
13091 the window. */
13092 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13093 amount_to_scroll = height - 2*this_scroll_margin + dy;
13094 }
13095 }
13096
13097 if (amount_to_scroll <= 0)
13098 return SCROLLING_FAILED;
13099
13100 start_display (&it, w, startp);
13101 if (arg_scroll_conservatively <= scroll_limit)
13102 move_it_vertically (&it, amount_to_scroll);
13103 else
13104 {
13105 /* Extra precision for users who set scroll-conservatively
13106 to a large number: make sure the amount we scroll
13107 the window start is never less than amount_to_scroll,
13108 which was computed as distance from window bottom to
13109 point. This matters when lines at window top and lines
13110 below window bottom have different height. */
13111 struct it it1 = it;
13112 /* We use a temporary it1 because line_bottom_y can modify
13113 its argument, if it moves one line down; see there. */
13114 int start_y = line_bottom_y (&it1);
13115
13116 do {
13117 move_it_by_lines (&it, 1);
13118 it1 = it;
13119 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13120 }
13121
13122 /* If STARTP is unchanged, move it down another screen line. */
13123 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13124 move_it_by_lines (&it, 1);
13125 startp = it.current.pos;
13126 }
13127 else
13128 {
13129 struct text_pos scroll_margin_pos = startp;
13130
13131 /* See if point is inside the scroll margin at the top of the
13132 window. */
13133 if (this_scroll_margin)
13134 {
13135 start_display (&it, w, startp);
13136 move_it_vertically (&it, this_scroll_margin);
13137 scroll_margin_pos = it.current.pos;
13138 }
13139
13140 if (PT < CHARPOS (scroll_margin_pos))
13141 {
13142 /* Point is in the scroll margin at the top of the window or
13143 above what is displayed in the window. */
13144 int y0, y_to_move;
13145
13146 /* Compute the vertical distance from PT to the scroll
13147 margin position. Move as far as scroll_max allows, or
13148 one screenful, or 10 screen lines, whichever is largest.
13149 Give up if distance is greater than scroll_max. */
13150 SET_TEXT_POS (pos, PT, PT_BYTE);
13151 start_display (&it, w, pos);
13152 y0 = it.current_y;
13153 y_to_move = max (it.last_visible_y,
13154 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13155 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13156 y_to_move, -1,
13157 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13158 dy = it.current_y - y0;
13159 if (dy > scroll_max)
13160 return SCROLLING_FAILED;
13161
13162 /* Compute new window start. */
13163 start_display (&it, w, startp);
13164
13165 if (arg_scroll_conservatively)
13166 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13167 max (scroll_step, temp_scroll_step));
13168 else if (scroll_step || temp_scroll_step)
13169 amount_to_scroll = scroll_max;
13170 else
13171 {
13172 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13173 height = WINDOW_BOX_TEXT_HEIGHT (w);
13174 if (NUMBERP (aggressive))
13175 {
13176 double float_amount = XFLOATINT (aggressive) * height;
13177 amount_to_scroll = float_amount;
13178 if (amount_to_scroll == 0 && float_amount > 0)
13179 amount_to_scroll = 1;
13180 amount_to_scroll -=
13181 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13182 /* Don't let point enter the scroll margin near
13183 bottom of the window. */
13184 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13185 amount_to_scroll = height - 2*this_scroll_margin + dy;
13186 }
13187 }
13188
13189 if (amount_to_scroll <= 0)
13190 return SCROLLING_FAILED;
13191
13192 move_it_vertically_backward (&it, amount_to_scroll);
13193 startp = it.current.pos;
13194 }
13195 }
13196
13197 /* Run window scroll functions. */
13198 startp = run_window_scroll_functions (window, startp);
13199
13200 /* Display the window. Give up if new fonts are loaded, or if point
13201 doesn't appear. */
13202 if (!try_window (window, startp, 0))
13203 rc = SCROLLING_NEED_LARGER_MATRICES;
13204 else if (w->cursor.vpos < 0)
13205 {
13206 clear_glyph_matrix (w->desired_matrix);
13207 rc = SCROLLING_FAILED;
13208 }
13209 else
13210 {
13211 /* Maybe forget recorded base line for line number display. */
13212 if (!just_this_one_p
13213 || current_buffer->clip_changed
13214 || BEG_UNCHANGED < CHARPOS (startp))
13215 w->base_line_number = Qnil;
13216
13217 /* If cursor ends up on a partially visible line,
13218 treat that as being off the bottom of the screen. */
13219 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13220 /* It's possible that the cursor is on the first line of the
13221 buffer, which is partially obscured due to a vscroll
13222 (Bug#7537). In that case, avoid looping forever . */
13223 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13224 {
13225 clear_glyph_matrix (w->desired_matrix);
13226 ++extra_scroll_margin_lines;
13227 goto too_near_end;
13228 }
13229 rc = SCROLLING_SUCCESS;
13230 }
13231
13232 return rc;
13233 }
13234
13235
13236 /* Compute a suitable window start for window W if display of W starts
13237 on a continuation line. Value is non-zero if a new window start
13238 was computed.
13239
13240 The new window start will be computed, based on W's width, starting
13241 from the start of the continued line. It is the start of the
13242 screen line with the minimum distance from the old start W->start. */
13243
13244 static int
13245 compute_window_start_on_continuation_line (struct window *w)
13246 {
13247 struct text_pos pos, start_pos;
13248 int window_start_changed_p = 0;
13249
13250 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13251
13252 /* If window start is on a continuation line... Window start may be
13253 < BEGV in case there's invisible text at the start of the
13254 buffer (M-x rmail, for example). */
13255 if (CHARPOS (start_pos) > BEGV
13256 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13257 {
13258 struct it it;
13259 struct glyph_row *row;
13260
13261 /* Handle the case that the window start is out of range. */
13262 if (CHARPOS (start_pos) < BEGV)
13263 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13264 else if (CHARPOS (start_pos) > ZV)
13265 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13266
13267 /* Find the start of the continued line. This should be fast
13268 because scan_buffer is fast (newline cache). */
13269 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13270 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13271 row, DEFAULT_FACE_ID);
13272 reseat_at_previous_visible_line_start (&it);
13273
13274 /* If the line start is "too far" away from the window start,
13275 say it takes too much time to compute a new window start. */
13276 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13277 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13278 {
13279 int min_distance, distance;
13280
13281 /* Move forward by display lines to find the new window
13282 start. If window width was enlarged, the new start can
13283 be expected to be > the old start. If window width was
13284 decreased, the new window start will be < the old start.
13285 So, we're looking for the display line start with the
13286 minimum distance from the old window start. */
13287 pos = it.current.pos;
13288 min_distance = INFINITY;
13289 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13290 distance < min_distance)
13291 {
13292 min_distance = distance;
13293 pos = it.current.pos;
13294 move_it_by_lines (&it, 1);
13295 }
13296
13297 /* Set the window start there. */
13298 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13299 window_start_changed_p = 1;
13300 }
13301 }
13302
13303 return window_start_changed_p;
13304 }
13305
13306
13307 /* Try cursor movement in case text has not changed in window WINDOW,
13308 with window start STARTP. Value is
13309
13310 CURSOR_MOVEMENT_SUCCESS if successful
13311
13312 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13313
13314 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13315 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13316 we want to scroll as if scroll-step were set to 1. See the code.
13317
13318 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13319 which case we have to abort this redisplay, and adjust matrices
13320 first. */
13321
13322 enum
13323 {
13324 CURSOR_MOVEMENT_SUCCESS,
13325 CURSOR_MOVEMENT_CANNOT_BE_USED,
13326 CURSOR_MOVEMENT_MUST_SCROLL,
13327 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13328 };
13329
13330 static int
13331 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13332 {
13333 struct window *w = XWINDOW (window);
13334 struct frame *f = XFRAME (w->frame);
13335 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13336
13337 #if GLYPH_DEBUG
13338 if (inhibit_try_cursor_movement)
13339 return rc;
13340 #endif
13341
13342 /* Handle case where text has not changed, only point, and it has
13343 not moved off the frame. */
13344 if (/* Point may be in this window. */
13345 PT >= CHARPOS (startp)
13346 /* Selective display hasn't changed. */
13347 && !current_buffer->clip_changed
13348 /* Function force-mode-line-update is used to force a thorough
13349 redisplay. It sets either windows_or_buffers_changed or
13350 update_mode_lines. So don't take a shortcut here for these
13351 cases. */
13352 && !update_mode_lines
13353 && !windows_or_buffers_changed
13354 && !cursor_type_changed
13355 /* Can't use this case if highlighting a region. When a
13356 region exists, cursor movement has to do more than just
13357 set the cursor. */
13358 && !(!NILP (Vtransient_mark_mode)
13359 && !NILP (BVAR (current_buffer, mark_active)))
13360 && NILP (w->region_showing)
13361 && NILP (Vshow_trailing_whitespace)
13362 /* Right after splitting windows, last_point may be nil. */
13363 && INTEGERP (w->last_point)
13364 /* This code is not used for mini-buffer for the sake of the case
13365 of redisplaying to replace an echo area message; since in
13366 that case the mini-buffer contents per se are usually
13367 unchanged. This code is of no real use in the mini-buffer
13368 since the handling of this_line_start_pos, etc., in redisplay
13369 handles the same cases. */
13370 && !EQ (window, minibuf_window)
13371 /* When splitting windows or for new windows, it happens that
13372 redisplay is called with a nil window_end_vpos or one being
13373 larger than the window. This should really be fixed in
13374 window.c. I don't have this on my list, now, so we do
13375 approximately the same as the old redisplay code. --gerd. */
13376 && INTEGERP (w->window_end_vpos)
13377 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13378 && (FRAME_WINDOW_P (f)
13379 || !overlay_arrow_in_current_buffer_p ()))
13380 {
13381 int this_scroll_margin, top_scroll_margin;
13382 struct glyph_row *row = NULL;
13383
13384 #if GLYPH_DEBUG
13385 debug_method_add (w, "cursor movement");
13386 #endif
13387
13388 /* Scroll if point within this distance from the top or bottom
13389 of the window. This is a pixel value. */
13390 if (scroll_margin > 0)
13391 {
13392 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13393 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13394 }
13395 else
13396 this_scroll_margin = 0;
13397
13398 top_scroll_margin = this_scroll_margin;
13399 if (WINDOW_WANTS_HEADER_LINE_P (w))
13400 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13401
13402 /* Start with the row the cursor was displayed during the last
13403 not paused redisplay. Give up if that row is not valid. */
13404 if (w->last_cursor.vpos < 0
13405 || w->last_cursor.vpos >= w->current_matrix->nrows)
13406 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13407 else
13408 {
13409 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13410 if (row->mode_line_p)
13411 ++row;
13412 if (!row->enabled_p)
13413 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13414 }
13415
13416 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13417 {
13418 int scroll_p = 0, must_scroll = 0;
13419 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13420
13421 if (PT > XFASTINT (w->last_point))
13422 {
13423 /* Point has moved forward. */
13424 while (MATRIX_ROW_END_CHARPOS (row) < PT
13425 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13426 {
13427 xassert (row->enabled_p);
13428 ++row;
13429 }
13430
13431 /* If the end position of a row equals the start
13432 position of the next row, and PT is at that position,
13433 we would rather display cursor in the next line. */
13434 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13435 && MATRIX_ROW_END_CHARPOS (row) == PT
13436 && row < w->current_matrix->rows
13437 + w->current_matrix->nrows - 1
13438 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13439 && !cursor_row_p (row))
13440 ++row;
13441
13442 /* If within the scroll margin, scroll. Note that
13443 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13444 the next line would be drawn, and that
13445 this_scroll_margin can be zero. */
13446 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13447 || PT > MATRIX_ROW_END_CHARPOS (row)
13448 /* Line is completely visible last line in window
13449 and PT is to be set in the next line. */
13450 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13451 && PT == MATRIX_ROW_END_CHARPOS (row)
13452 && !row->ends_at_zv_p
13453 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13454 scroll_p = 1;
13455 }
13456 else if (PT < XFASTINT (w->last_point))
13457 {
13458 /* Cursor has to be moved backward. Note that PT >=
13459 CHARPOS (startp) because of the outer if-statement. */
13460 while (!row->mode_line_p
13461 && (MATRIX_ROW_START_CHARPOS (row) > PT
13462 || (MATRIX_ROW_START_CHARPOS (row) == PT
13463 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13464 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13465 row > w->current_matrix->rows
13466 && (row-1)->ends_in_newline_from_string_p))))
13467 && (row->y > top_scroll_margin
13468 || CHARPOS (startp) == BEGV))
13469 {
13470 xassert (row->enabled_p);
13471 --row;
13472 }
13473
13474 /* Consider the following case: Window starts at BEGV,
13475 there is invisible, intangible text at BEGV, so that
13476 display starts at some point START > BEGV. It can
13477 happen that we are called with PT somewhere between
13478 BEGV and START. Try to handle that case. */
13479 if (row < w->current_matrix->rows
13480 || row->mode_line_p)
13481 {
13482 row = w->current_matrix->rows;
13483 if (row->mode_line_p)
13484 ++row;
13485 }
13486
13487 /* Due to newlines in overlay strings, we may have to
13488 skip forward over overlay strings. */
13489 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13490 && MATRIX_ROW_END_CHARPOS (row) == PT
13491 && !cursor_row_p (row))
13492 ++row;
13493
13494 /* If within the scroll margin, scroll. */
13495 if (row->y < top_scroll_margin
13496 && CHARPOS (startp) != BEGV)
13497 scroll_p = 1;
13498 }
13499 else
13500 {
13501 /* Cursor did not move. So don't scroll even if cursor line
13502 is partially visible, as it was so before. */
13503 rc = CURSOR_MOVEMENT_SUCCESS;
13504 }
13505
13506 if (PT < MATRIX_ROW_START_CHARPOS (row)
13507 || PT > MATRIX_ROW_END_CHARPOS (row))
13508 {
13509 /* if PT is not in the glyph row, give up. */
13510 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13511 must_scroll = 1;
13512 }
13513 else if (rc != CURSOR_MOVEMENT_SUCCESS
13514 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13515 {
13516 /* If rows are bidi-reordered and point moved, back up
13517 until we find a row that does not belong to a
13518 continuation line. This is because we must consider
13519 all rows of a continued line as candidates for the
13520 new cursor positioning, since row start and end
13521 positions change non-linearly with vertical position
13522 in such rows. */
13523 /* FIXME: Revisit this when glyph ``spilling'' in
13524 continuation lines' rows is implemented for
13525 bidi-reordered rows. */
13526 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13527 {
13528 xassert (row->enabled_p);
13529 --row;
13530 /* If we hit the beginning of the displayed portion
13531 without finding the first row of a continued
13532 line, give up. */
13533 if (row <= w->current_matrix->rows)
13534 {
13535 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13536 break;
13537 }
13538
13539 }
13540 }
13541 if (must_scroll)
13542 ;
13543 else if (rc != CURSOR_MOVEMENT_SUCCESS
13544 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13545 && make_cursor_line_fully_visible_p)
13546 {
13547 if (PT == MATRIX_ROW_END_CHARPOS (row)
13548 && !row->ends_at_zv_p
13549 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13550 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13551 else if (row->height > window_box_height (w))
13552 {
13553 /* If we end up in a partially visible line, let's
13554 make it fully visible, except when it's taller
13555 than the window, in which case we can't do much
13556 about it. */
13557 *scroll_step = 1;
13558 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13559 }
13560 else
13561 {
13562 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13563 if (!cursor_row_fully_visible_p (w, 0, 1))
13564 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13565 else
13566 rc = CURSOR_MOVEMENT_SUCCESS;
13567 }
13568 }
13569 else if (scroll_p)
13570 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13571 else if (rc != CURSOR_MOVEMENT_SUCCESS
13572 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13573 {
13574 /* With bidi-reordered rows, there could be more than
13575 one candidate row whose start and end positions
13576 occlude point. We need to let set_cursor_from_row
13577 find the best candidate. */
13578 /* FIXME: Revisit this when glyph ``spilling'' in
13579 continuation lines' rows is implemented for
13580 bidi-reordered rows. */
13581 int rv = 0;
13582
13583 do
13584 {
13585 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13586 && PT <= MATRIX_ROW_END_CHARPOS (row)
13587 && cursor_row_p (row))
13588 rv |= set_cursor_from_row (w, row, w->current_matrix,
13589 0, 0, 0, 0);
13590 /* As soon as we've found the first suitable row
13591 whose ends_at_zv_p flag is set, we are done. */
13592 if (rv
13593 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13594 {
13595 rc = CURSOR_MOVEMENT_SUCCESS;
13596 break;
13597 }
13598 ++row;
13599 }
13600 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13601 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13602 || (MATRIX_ROW_START_CHARPOS (row) == PT
13603 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13604 /* If we didn't find any candidate rows, or exited the
13605 loop before all the candidates were examined, signal
13606 to the caller that this method failed. */
13607 if (rc != CURSOR_MOVEMENT_SUCCESS
13608 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13609 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13610 else if (rv)
13611 rc = CURSOR_MOVEMENT_SUCCESS;
13612 }
13613 else
13614 {
13615 do
13616 {
13617 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13618 {
13619 rc = CURSOR_MOVEMENT_SUCCESS;
13620 break;
13621 }
13622 ++row;
13623 }
13624 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13625 && MATRIX_ROW_START_CHARPOS (row) == PT
13626 && cursor_row_p (row));
13627 }
13628 }
13629 }
13630
13631 return rc;
13632 }
13633
13634 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
13635 static
13636 #endif
13637 void
13638 set_vertical_scroll_bar (struct window *w)
13639 {
13640 EMACS_INT start, end, whole;
13641
13642 /* Calculate the start and end positions for the current window.
13643 At some point, it would be nice to choose between scrollbars
13644 which reflect the whole buffer size, with special markers
13645 indicating narrowing, and scrollbars which reflect only the
13646 visible region.
13647
13648 Note that mini-buffers sometimes aren't displaying any text. */
13649 if (!MINI_WINDOW_P (w)
13650 || (w == XWINDOW (minibuf_window)
13651 && NILP (echo_area_buffer[0])))
13652 {
13653 struct buffer *buf = XBUFFER (w->buffer);
13654 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13655 start = marker_position (w->start) - BUF_BEGV (buf);
13656 /* I don't think this is guaranteed to be right. For the
13657 moment, we'll pretend it is. */
13658 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13659
13660 if (end < start)
13661 end = start;
13662 if (whole < (end - start))
13663 whole = end - start;
13664 }
13665 else
13666 start = end = whole = 0;
13667
13668 /* Indicate what this scroll bar ought to be displaying now. */
13669 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13670 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13671 (w, end - start, whole, start);
13672 }
13673
13674
13675 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13676 selected_window is redisplayed.
13677
13678 We can return without actually redisplaying the window if
13679 fonts_changed_p is nonzero. In that case, redisplay_internal will
13680 retry. */
13681
13682 static void
13683 redisplay_window (Lisp_Object window, int just_this_one_p)
13684 {
13685 struct window *w = XWINDOW (window);
13686 struct frame *f = XFRAME (w->frame);
13687 struct buffer *buffer = XBUFFER (w->buffer);
13688 struct buffer *old = current_buffer;
13689 struct text_pos lpoint, opoint, startp;
13690 int update_mode_line;
13691 int tem;
13692 struct it it;
13693 /* Record it now because it's overwritten. */
13694 int current_matrix_up_to_date_p = 0;
13695 int used_current_matrix_p = 0;
13696 /* This is less strict than current_matrix_up_to_date_p.
13697 It indictes that the buffer contents and narrowing are unchanged. */
13698 int buffer_unchanged_p = 0;
13699 int temp_scroll_step = 0;
13700 int count = SPECPDL_INDEX ();
13701 int rc;
13702 int centering_position = -1;
13703 int last_line_misfit = 0;
13704 EMACS_INT beg_unchanged, end_unchanged;
13705
13706 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13707 opoint = lpoint;
13708
13709 /* W must be a leaf window here. */
13710 xassert (!NILP (w->buffer));
13711 #if GLYPH_DEBUG
13712 *w->desired_matrix->method = 0;
13713 #endif
13714
13715 restart:
13716 reconsider_clip_changes (w, buffer);
13717
13718 /* Has the mode line to be updated? */
13719 update_mode_line = (!NILP (w->update_mode_line)
13720 || update_mode_lines
13721 || buffer->clip_changed
13722 || buffer->prevent_redisplay_optimizations_p);
13723
13724 if (MINI_WINDOW_P (w))
13725 {
13726 if (w == XWINDOW (echo_area_window)
13727 && !NILP (echo_area_buffer[0]))
13728 {
13729 if (update_mode_line)
13730 /* We may have to update a tty frame's menu bar or a
13731 tool-bar. Example `M-x C-h C-h C-g'. */
13732 goto finish_menu_bars;
13733 else
13734 /* We've already displayed the echo area glyphs in this window. */
13735 goto finish_scroll_bars;
13736 }
13737 else if ((w != XWINDOW (minibuf_window)
13738 || minibuf_level == 0)
13739 /* When buffer is nonempty, redisplay window normally. */
13740 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13741 /* Quail displays non-mini buffers in minibuffer window.
13742 In that case, redisplay the window normally. */
13743 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13744 {
13745 /* W is a mini-buffer window, but it's not active, so clear
13746 it. */
13747 int yb = window_text_bottom_y (w);
13748 struct glyph_row *row;
13749 int y;
13750
13751 for (y = 0, row = w->desired_matrix->rows;
13752 y < yb;
13753 y += row->height, ++row)
13754 blank_row (w, row, y);
13755 goto finish_scroll_bars;
13756 }
13757
13758 clear_glyph_matrix (w->desired_matrix);
13759 }
13760
13761 /* Otherwise set up data on this window; select its buffer and point
13762 value. */
13763 /* Really select the buffer, for the sake of buffer-local
13764 variables. */
13765 set_buffer_internal_1 (XBUFFER (w->buffer));
13766
13767 current_matrix_up_to_date_p
13768 = (!NILP (w->window_end_valid)
13769 && !current_buffer->clip_changed
13770 && !current_buffer->prevent_redisplay_optimizations_p
13771 && XFASTINT (w->last_modified) >= MODIFF
13772 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13773
13774 /* Run the window-bottom-change-functions
13775 if it is possible that the text on the screen has changed
13776 (either due to modification of the text, or any other reason). */
13777 if (!current_matrix_up_to_date_p
13778 && !NILP (Vwindow_text_change_functions))
13779 {
13780 safe_run_hooks (Qwindow_text_change_functions);
13781 goto restart;
13782 }
13783
13784 beg_unchanged = BEG_UNCHANGED;
13785 end_unchanged = END_UNCHANGED;
13786
13787 SET_TEXT_POS (opoint, PT, PT_BYTE);
13788
13789 specbind (Qinhibit_point_motion_hooks, Qt);
13790
13791 buffer_unchanged_p
13792 = (!NILP (w->window_end_valid)
13793 && !current_buffer->clip_changed
13794 && XFASTINT (w->last_modified) >= MODIFF
13795 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13796
13797 /* When windows_or_buffers_changed is non-zero, we can't rely on
13798 the window end being valid, so set it to nil there. */
13799 if (windows_or_buffers_changed)
13800 {
13801 /* If window starts on a continuation line, maybe adjust the
13802 window start in case the window's width changed. */
13803 if (XMARKER (w->start)->buffer == current_buffer)
13804 compute_window_start_on_continuation_line (w);
13805
13806 w->window_end_valid = Qnil;
13807 }
13808
13809 /* Some sanity checks. */
13810 CHECK_WINDOW_END (w);
13811 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13812 abort ();
13813 if (BYTEPOS (opoint) < CHARPOS (opoint))
13814 abort ();
13815
13816 /* If %c is in mode line, update it if needed. */
13817 if (!NILP (w->column_number_displayed)
13818 /* This alternative quickly identifies a common case
13819 where no change is needed. */
13820 && !(PT == XFASTINT (w->last_point)
13821 && XFASTINT (w->last_modified) >= MODIFF
13822 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13823 && (XFASTINT (w->column_number_displayed) != current_column ()))
13824 update_mode_line = 1;
13825
13826 /* Count number of windows showing the selected buffer. An indirect
13827 buffer counts as its base buffer. */
13828 if (!just_this_one_p)
13829 {
13830 struct buffer *current_base, *window_base;
13831 current_base = current_buffer;
13832 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13833 if (current_base->base_buffer)
13834 current_base = current_base->base_buffer;
13835 if (window_base->base_buffer)
13836 window_base = window_base->base_buffer;
13837 if (current_base == window_base)
13838 buffer_shared++;
13839 }
13840
13841 /* Point refers normally to the selected window. For any other
13842 window, set up appropriate value. */
13843 if (!EQ (window, selected_window))
13844 {
13845 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13846 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13847 if (new_pt < BEGV)
13848 {
13849 new_pt = BEGV;
13850 new_pt_byte = BEGV_BYTE;
13851 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13852 }
13853 else if (new_pt > (ZV - 1))
13854 {
13855 new_pt = ZV;
13856 new_pt_byte = ZV_BYTE;
13857 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13858 }
13859
13860 /* We don't use SET_PT so that the point-motion hooks don't run. */
13861 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13862 }
13863
13864 /* If any of the character widths specified in the display table
13865 have changed, invalidate the width run cache. It's true that
13866 this may be a bit late to catch such changes, but the rest of
13867 redisplay goes (non-fatally) haywire when the display table is
13868 changed, so why should we worry about doing any better? */
13869 if (current_buffer->width_run_cache)
13870 {
13871 struct Lisp_Char_Table *disptab = buffer_display_table ();
13872
13873 if (! disptab_matches_widthtab (disptab,
13874 XVECTOR (BVAR (current_buffer, width_table))))
13875 {
13876 invalidate_region_cache (current_buffer,
13877 current_buffer->width_run_cache,
13878 BEG, Z);
13879 recompute_width_table (current_buffer, disptab);
13880 }
13881 }
13882
13883 /* If window-start is screwed up, choose a new one. */
13884 if (XMARKER (w->start)->buffer != current_buffer)
13885 goto recenter;
13886
13887 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13888
13889 /* If someone specified a new starting point but did not insist,
13890 check whether it can be used. */
13891 if (!NILP (w->optional_new_start)
13892 && CHARPOS (startp) >= BEGV
13893 && CHARPOS (startp) <= ZV)
13894 {
13895 w->optional_new_start = Qnil;
13896 start_display (&it, w, startp);
13897 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13898 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13899 if (IT_CHARPOS (it) == PT)
13900 w->force_start = Qt;
13901 /* IT may overshoot PT if text at PT is invisible. */
13902 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13903 w->force_start = Qt;
13904 }
13905
13906 force_start:
13907
13908 /* Handle case where place to start displaying has been specified,
13909 unless the specified location is outside the accessible range. */
13910 if (!NILP (w->force_start)
13911 || w->frozen_window_start_p)
13912 {
13913 /* We set this later on if we have to adjust point. */
13914 int new_vpos = -1;
13915
13916 w->force_start = Qnil;
13917 w->vscroll = 0;
13918 w->window_end_valid = Qnil;
13919
13920 /* Forget any recorded base line for line number display. */
13921 if (!buffer_unchanged_p)
13922 w->base_line_number = Qnil;
13923
13924 /* Redisplay the mode line. Select the buffer properly for that.
13925 Also, run the hook window-scroll-functions
13926 because we have scrolled. */
13927 /* Note, we do this after clearing force_start because
13928 if there's an error, it is better to forget about force_start
13929 than to get into an infinite loop calling the hook functions
13930 and having them get more errors. */
13931 if (!update_mode_line
13932 || ! NILP (Vwindow_scroll_functions))
13933 {
13934 update_mode_line = 1;
13935 w->update_mode_line = Qt;
13936 startp = run_window_scroll_functions (window, startp);
13937 }
13938
13939 w->last_modified = make_number (0);
13940 w->last_overlay_modified = make_number (0);
13941 if (CHARPOS (startp) < BEGV)
13942 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13943 else if (CHARPOS (startp) > ZV)
13944 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13945
13946 /* Redisplay, then check if cursor has been set during the
13947 redisplay. Give up if new fonts were loaded. */
13948 /* We used to issue a CHECK_MARGINS argument to try_window here,
13949 but this causes scrolling to fail when point begins inside
13950 the scroll margin (bug#148) -- cyd */
13951 if (!try_window (window, startp, 0))
13952 {
13953 w->force_start = Qt;
13954 clear_glyph_matrix (w->desired_matrix);
13955 goto need_larger_matrices;
13956 }
13957
13958 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13959 {
13960 /* If point does not appear, try to move point so it does
13961 appear. The desired matrix has been built above, so we
13962 can use it here. */
13963 new_vpos = window_box_height (w) / 2;
13964 }
13965
13966 if (!cursor_row_fully_visible_p (w, 0, 0))
13967 {
13968 /* Point does appear, but on a line partly visible at end of window.
13969 Move it back to a fully-visible line. */
13970 new_vpos = window_box_height (w);
13971 }
13972
13973 /* If we need to move point for either of the above reasons,
13974 now actually do it. */
13975 if (new_vpos >= 0)
13976 {
13977 struct glyph_row *row;
13978
13979 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13980 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13981 ++row;
13982
13983 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13984 MATRIX_ROW_START_BYTEPOS (row));
13985
13986 if (w != XWINDOW (selected_window))
13987 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13988 else if (current_buffer == old)
13989 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13990
13991 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13992
13993 /* If we are highlighting the region, then we just changed
13994 the region, so redisplay to show it. */
13995 if (!NILP (Vtransient_mark_mode)
13996 && !NILP (BVAR (current_buffer, mark_active)))
13997 {
13998 clear_glyph_matrix (w->desired_matrix);
13999 if (!try_window (window, startp, 0))
14000 goto need_larger_matrices;
14001 }
14002 }
14003
14004 #if GLYPH_DEBUG
14005 debug_method_add (w, "forced window start");
14006 #endif
14007 goto done;
14008 }
14009
14010 /* Handle case where text has not changed, only point, and it has
14011 not moved off the frame, and we are not retrying after hscroll.
14012 (current_matrix_up_to_date_p is nonzero when retrying.) */
14013 if (current_matrix_up_to_date_p
14014 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14015 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14016 {
14017 switch (rc)
14018 {
14019 case CURSOR_MOVEMENT_SUCCESS:
14020 used_current_matrix_p = 1;
14021 goto done;
14022
14023 case CURSOR_MOVEMENT_MUST_SCROLL:
14024 goto try_to_scroll;
14025
14026 default:
14027 abort ();
14028 }
14029 }
14030 /* If current starting point was originally the beginning of a line
14031 but no longer is, find a new starting point. */
14032 else if (!NILP (w->start_at_line_beg)
14033 && !(CHARPOS (startp) <= BEGV
14034 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14035 {
14036 #if GLYPH_DEBUG
14037 debug_method_add (w, "recenter 1");
14038 #endif
14039 goto recenter;
14040 }
14041
14042 /* Try scrolling with try_window_id. Value is > 0 if update has
14043 been done, it is -1 if we know that the same window start will
14044 not work. It is 0 if unsuccessful for some other reason. */
14045 else if ((tem = try_window_id (w)) != 0)
14046 {
14047 #if GLYPH_DEBUG
14048 debug_method_add (w, "try_window_id %d", tem);
14049 #endif
14050
14051 if (fonts_changed_p)
14052 goto need_larger_matrices;
14053 if (tem > 0)
14054 goto done;
14055
14056 /* Otherwise try_window_id has returned -1 which means that we
14057 don't want the alternative below this comment to execute. */
14058 }
14059 else if (CHARPOS (startp) >= BEGV
14060 && CHARPOS (startp) <= ZV
14061 && PT >= CHARPOS (startp)
14062 && (CHARPOS (startp) < ZV
14063 /* Avoid starting at end of buffer. */
14064 || CHARPOS (startp) == BEGV
14065 || (XFASTINT (w->last_modified) >= MODIFF
14066 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14067 {
14068
14069 /* If first window line is a continuation line, and window start
14070 is inside the modified region, but the first change is before
14071 current window start, we must select a new window start.
14072
14073 However, if this is the result of a down-mouse event (e.g. by
14074 extending the mouse-drag-overlay), we don't want to select a
14075 new window start, since that would change the position under
14076 the mouse, resulting in an unwanted mouse-movement rather
14077 than a simple mouse-click. */
14078 if (NILP (w->start_at_line_beg)
14079 && NILP (do_mouse_tracking)
14080 && CHARPOS (startp) > BEGV
14081 && CHARPOS (startp) > BEG + beg_unchanged
14082 && CHARPOS (startp) <= Z - end_unchanged
14083 /* Even if w->start_at_line_beg is nil, a new window may
14084 start at a line_beg, since that's how set_buffer_window
14085 sets it. So, we need to check the return value of
14086 compute_window_start_on_continuation_line. (See also
14087 bug#197). */
14088 && XMARKER (w->start)->buffer == current_buffer
14089 && compute_window_start_on_continuation_line (w))
14090 {
14091 w->force_start = Qt;
14092 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14093 goto force_start;
14094 }
14095
14096 #if GLYPH_DEBUG
14097 debug_method_add (w, "same window start");
14098 #endif
14099
14100 /* Try to redisplay starting at same place as before.
14101 If point has not moved off frame, accept the results. */
14102 if (!current_matrix_up_to_date_p
14103 /* Don't use try_window_reusing_current_matrix in this case
14104 because a window scroll function can have changed the
14105 buffer. */
14106 || !NILP (Vwindow_scroll_functions)
14107 || MINI_WINDOW_P (w)
14108 || !(used_current_matrix_p
14109 = try_window_reusing_current_matrix (w)))
14110 {
14111 IF_DEBUG (debug_method_add (w, "1"));
14112 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14113 /* -1 means we need to scroll.
14114 0 means we need new matrices, but fonts_changed_p
14115 is set in that case, so we will detect it below. */
14116 goto try_to_scroll;
14117 }
14118
14119 if (fonts_changed_p)
14120 goto need_larger_matrices;
14121
14122 if (w->cursor.vpos >= 0)
14123 {
14124 if (!just_this_one_p
14125 || current_buffer->clip_changed
14126 || BEG_UNCHANGED < CHARPOS (startp))
14127 /* Forget any recorded base line for line number display. */
14128 w->base_line_number = Qnil;
14129
14130 if (!cursor_row_fully_visible_p (w, 1, 0))
14131 {
14132 clear_glyph_matrix (w->desired_matrix);
14133 last_line_misfit = 1;
14134 }
14135 /* Drop through and scroll. */
14136 else
14137 goto done;
14138 }
14139 else
14140 clear_glyph_matrix (w->desired_matrix);
14141 }
14142
14143 try_to_scroll:
14144
14145 w->last_modified = make_number (0);
14146 w->last_overlay_modified = make_number (0);
14147
14148 /* Redisplay the mode line. Select the buffer properly for that. */
14149 if (!update_mode_line)
14150 {
14151 update_mode_line = 1;
14152 w->update_mode_line = Qt;
14153 }
14154
14155 /* Try to scroll by specified few lines. */
14156 if ((scroll_conservatively
14157 || emacs_scroll_step
14158 || temp_scroll_step
14159 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14160 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14161 && CHARPOS (startp) >= BEGV
14162 && CHARPOS (startp) <= ZV)
14163 {
14164 /* The function returns -1 if new fonts were loaded, 1 if
14165 successful, 0 if not successful. */
14166 int ss = try_scrolling (window, just_this_one_p,
14167 scroll_conservatively,
14168 emacs_scroll_step,
14169 temp_scroll_step, last_line_misfit);
14170 switch (ss)
14171 {
14172 case SCROLLING_SUCCESS:
14173 goto done;
14174
14175 case SCROLLING_NEED_LARGER_MATRICES:
14176 goto need_larger_matrices;
14177
14178 case SCROLLING_FAILED:
14179 break;
14180
14181 default:
14182 abort ();
14183 }
14184 }
14185
14186 /* Finally, just choose a place to start which positions point
14187 according to user preferences. */
14188
14189 recenter:
14190
14191 #if GLYPH_DEBUG
14192 debug_method_add (w, "recenter");
14193 #endif
14194
14195 /* w->vscroll = 0; */
14196
14197 /* Forget any previously recorded base line for line number display. */
14198 if (!buffer_unchanged_p)
14199 w->base_line_number = Qnil;
14200
14201 /* Determine the window start relative to point. */
14202 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14203 it.current_y = it.last_visible_y;
14204 if (centering_position < 0)
14205 {
14206 int margin =
14207 scroll_margin > 0
14208 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14209 : 0;
14210 EMACS_INT margin_pos = CHARPOS (startp);
14211 int scrolling_up;
14212 Lisp_Object aggressive;
14213
14214 /* If there is a scroll margin at the top of the window, find
14215 its character position. */
14216 if (margin
14217 /* Cannot call start_display if startp is not in the
14218 accessible region of the buffer. This can happen when we
14219 have just switched to a different buffer and/or changed
14220 its restriction. In that case, startp is initialized to
14221 the character position 1 (BEG) because we did not yet
14222 have chance to display the buffer even once. */
14223 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
14224 {
14225 struct it it1;
14226
14227 start_display (&it1, w, startp);
14228 move_it_vertically (&it1, margin);
14229 margin_pos = IT_CHARPOS (it1);
14230 }
14231 scrolling_up = PT > margin_pos;
14232 aggressive =
14233 scrolling_up
14234 ? BVAR (current_buffer, scroll_up_aggressively)
14235 : BVAR (current_buffer, scroll_down_aggressively);
14236
14237 if (!MINI_WINDOW_P (w)
14238 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
14239 {
14240 int pt_offset = 0;
14241
14242 /* Setting scroll-conservatively overrides
14243 scroll-*-aggressively. */
14244 if (!scroll_conservatively && NUMBERP (aggressive))
14245 {
14246 double float_amount = XFLOATINT (aggressive);
14247
14248 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
14249 if (pt_offset == 0 && float_amount > 0)
14250 pt_offset = 1;
14251 if (pt_offset)
14252 margin -= 1;
14253 }
14254 /* Compute how much to move the window start backward from
14255 point so that point will be displayed where the user
14256 wants it. */
14257 if (scrolling_up)
14258 {
14259 centering_position = it.last_visible_y;
14260 if (pt_offset)
14261 centering_position -= pt_offset;
14262 centering_position -=
14263 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
14264 /* Don't let point enter the scroll margin near top of
14265 the window. */
14266 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
14267 centering_position = margin * FRAME_LINE_HEIGHT (f);
14268 }
14269 else
14270 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
14271 }
14272 else
14273 /* Set the window start half the height of the window backward
14274 from point. */
14275 centering_position = window_box_height (w) / 2;
14276 }
14277 move_it_vertically_backward (&it, centering_position);
14278
14279 xassert (IT_CHARPOS (it) >= BEGV);
14280
14281 /* The function move_it_vertically_backward may move over more
14282 than the specified y-distance. If it->w is small, e.g. a
14283 mini-buffer window, we may end up in front of the window's
14284 display area. Start displaying at the start of the line
14285 containing PT in this case. */
14286 if (it.current_y <= 0)
14287 {
14288 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14289 move_it_vertically_backward (&it, 0);
14290 it.current_y = 0;
14291 }
14292
14293 it.current_x = it.hpos = 0;
14294
14295 /* Set the window start position here explicitly, to avoid an
14296 infinite loop in case the functions in window-scroll-functions
14297 get errors. */
14298 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14299
14300 /* Run scroll hooks. */
14301 startp = run_window_scroll_functions (window, it.current.pos);
14302
14303 /* Redisplay the window. */
14304 if (!current_matrix_up_to_date_p
14305 || windows_or_buffers_changed
14306 || cursor_type_changed
14307 /* Don't use try_window_reusing_current_matrix in this case
14308 because it can have changed the buffer. */
14309 || !NILP (Vwindow_scroll_functions)
14310 || !just_this_one_p
14311 || MINI_WINDOW_P (w)
14312 || !(used_current_matrix_p
14313 = try_window_reusing_current_matrix (w)))
14314 try_window (window, startp, 0);
14315
14316 /* If new fonts have been loaded (due to fontsets), give up. We
14317 have to start a new redisplay since we need to re-adjust glyph
14318 matrices. */
14319 if (fonts_changed_p)
14320 goto need_larger_matrices;
14321
14322 /* If cursor did not appear assume that the middle of the window is
14323 in the first line of the window. Do it again with the next line.
14324 (Imagine a window of height 100, displaying two lines of height
14325 60. Moving back 50 from it->last_visible_y will end in the first
14326 line.) */
14327 if (w->cursor.vpos < 0)
14328 {
14329 if (!NILP (w->window_end_valid)
14330 && PT >= Z - XFASTINT (w->window_end_pos))
14331 {
14332 clear_glyph_matrix (w->desired_matrix);
14333 move_it_by_lines (&it, 1);
14334 try_window (window, it.current.pos, 0);
14335 }
14336 else if (PT < IT_CHARPOS (it))
14337 {
14338 clear_glyph_matrix (w->desired_matrix);
14339 move_it_by_lines (&it, -1);
14340 try_window (window, it.current.pos, 0);
14341 }
14342 else
14343 {
14344 /* Not much we can do about it. */
14345 }
14346 }
14347
14348 /* Consider the following case: Window starts at BEGV, there is
14349 invisible, intangible text at BEGV, so that display starts at
14350 some point START > BEGV. It can happen that we are called with
14351 PT somewhere between BEGV and START. Try to handle that case. */
14352 if (w->cursor.vpos < 0)
14353 {
14354 struct glyph_row *row = w->current_matrix->rows;
14355 if (row->mode_line_p)
14356 ++row;
14357 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14358 }
14359
14360 if (!cursor_row_fully_visible_p (w, 0, 0))
14361 {
14362 /* If vscroll is enabled, disable it and try again. */
14363 if (w->vscroll)
14364 {
14365 w->vscroll = 0;
14366 clear_glyph_matrix (w->desired_matrix);
14367 goto recenter;
14368 }
14369
14370 /* If centering point failed to make the whole line visible,
14371 put point at the top instead. That has to make the whole line
14372 visible, if it can be done. */
14373 if (centering_position == 0)
14374 goto done;
14375
14376 clear_glyph_matrix (w->desired_matrix);
14377 centering_position = 0;
14378 goto recenter;
14379 }
14380
14381 done:
14382
14383 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14384 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14385 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14386 ? Qt : Qnil);
14387
14388 /* Display the mode line, if we must. */
14389 if ((update_mode_line
14390 /* If window not full width, must redo its mode line
14391 if (a) the window to its side is being redone and
14392 (b) we do a frame-based redisplay. This is a consequence
14393 of how inverted lines are drawn in frame-based redisplay. */
14394 || (!just_this_one_p
14395 && !FRAME_WINDOW_P (f)
14396 && !WINDOW_FULL_WIDTH_P (w))
14397 /* Line number to display. */
14398 || INTEGERP (w->base_line_pos)
14399 /* Column number is displayed and different from the one displayed. */
14400 || (!NILP (w->column_number_displayed)
14401 && (XFASTINT (w->column_number_displayed) != current_column ())))
14402 /* This means that the window has a mode line. */
14403 && (WINDOW_WANTS_MODELINE_P (w)
14404 || WINDOW_WANTS_HEADER_LINE_P (w)))
14405 {
14406 display_mode_lines (w);
14407
14408 /* If mode line height has changed, arrange for a thorough
14409 immediate redisplay using the correct mode line height. */
14410 if (WINDOW_WANTS_MODELINE_P (w)
14411 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14412 {
14413 fonts_changed_p = 1;
14414 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14415 = DESIRED_MODE_LINE_HEIGHT (w);
14416 }
14417
14418 /* If header line height has changed, arrange for a thorough
14419 immediate redisplay using the correct header line height. */
14420 if (WINDOW_WANTS_HEADER_LINE_P (w)
14421 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14422 {
14423 fonts_changed_p = 1;
14424 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14425 = DESIRED_HEADER_LINE_HEIGHT (w);
14426 }
14427
14428 if (fonts_changed_p)
14429 goto need_larger_matrices;
14430 }
14431
14432 if (!line_number_displayed
14433 && !BUFFERP (w->base_line_pos))
14434 {
14435 w->base_line_pos = Qnil;
14436 w->base_line_number = Qnil;
14437 }
14438
14439 finish_menu_bars:
14440
14441 /* When we reach a frame's selected window, redo the frame's menu bar. */
14442 if (update_mode_line
14443 && EQ (FRAME_SELECTED_WINDOW (f), window))
14444 {
14445 int redisplay_menu_p = 0;
14446
14447 if (FRAME_WINDOW_P (f))
14448 {
14449 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14450 || defined (HAVE_NS) || defined (USE_GTK)
14451 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14452 #else
14453 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14454 #endif
14455 }
14456 else
14457 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14458
14459 if (redisplay_menu_p)
14460 display_menu_bar (w);
14461
14462 #ifdef HAVE_WINDOW_SYSTEM
14463 if (FRAME_WINDOW_P (f))
14464 {
14465 #if defined (USE_GTK) || defined (HAVE_NS)
14466 if (FRAME_EXTERNAL_TOOL_BAR (f))
14467 redisplay_tool_bar (f);
14468 #else
14469 if (WINDOWP (f->tool_bar_window)
14470 && (FRAME_TOOL_BAR_LINES (f) > 0
14471 || !NILP (Vauto_resize_tool_bars))
14472 && redisplay_tool_bar (f))
14473 ignore_mouse_drag_p = 1;
14474 #endif
14475 }
14476 #endif
14477 }
14478
14479 #ifdef HAVE_WINDOW_SYSTEM
14480 if (FRAME_WINDOW_P (f)
14481 && update_window_fringes (w, (just_this_one_p
14482 || (!used_current_matrix_p && !overlay_arrow_seen)
14483 || w->pseudo_window_p)))
14484 {
14485 update_begin (f);
14486 BLOCK_INPUT;
14487 if (draw_window_fringes (w, 1))
14488 x_draw_vertical_border (w);
14489 UNBLOCK_INPUT;
14490 update_end (f);
14491 }
14492 #endif /* HAVE_WINDOW_SYSTEM */
14493
14494 /* We go to this label, with fonts_changed_p nonzero,
14495 if it is necessary to try again using larger glyph matrices.
14496 We have to redeem the scroll bar even in this case,
14497 because the loop in redisplay_internal expects that. */
14498 need_larger_matrices:
14499 ;
14500 finish_scroll_bars:
14501
14502 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14503 {
14504 /* Set the thumb's position and size. */
14505 set_vertical_scroll_bar (w);
14506
14507 /* Note that we actually used the scroll bar attached to this
14508 window, so it shouldn't be deleted at the end of redisplay. */
14509 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14510 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14511 }
14512
14513 /* Restore current_buffer and value of point in it. The window
14514 update may have changed the buffer, so first make sure `opoint'
14515 is still valid (Bug#6177). */
14516 if (CHARPOS (opoint) < BEGV)
14517 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14518 else if (CHARPOS (opoint) > ZV)
14519 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14520 else
14521 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14522
14523 set_buffer_internal_1 (old);
14524 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14525 shorter. This can be caused by log truncation in *Messages*. */
14526 if (CHARPOS (lpoint) <= ZV)
14527 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14528
14529 unbind_to (count, Qnil);
14530 }
14531
14532
14533 /* Build the complete desired matrix of WINDOW with a window start
14534 buffer position POS.
14535
14536 Value is 1 if successful. It is zero if fonts were loaded during
14537 redisplay which makes re-adjusting glyph matrices necessary, and -1
14538 if point would appear in the scroll margins.
14539 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14540 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14541 set in FLAGS.) */
14542
14543 int
14544 try_window (Lisp_Object window, struct text_pos pos, int flags)
14545 {
14546 struct window *w = XWINDOW (window);
14547 struct it it;
14548 struct glyph_row *last_text_row = NULL;
14549 struct frame *f = XFRAME (w->frame);
14550
14551 /* Make POS the new window start. */
14552 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14553
14554 /* Mark cursor position as unknown. No overlay arrow seen. */
14555 w->cursor.vpos = -1;
14556 overlay_arrow_seen = 0;
14557
14558 /* Initialize iterator and info to start at POS. */
14559 start_display (&it, w, pos);
14560
14561 /* Display all lines of W. */
14562 while (it.current_y < it.last_visible_y)
14563 {
14564 if (display_line (&it))
14565 last_text_row = it.glyph_row - 1;
14566 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14567 return 0;
14568 }
14569
14570 /* Don't let the cursor end in the scroll margins. */
14571 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14572 && !MINI_WINDOW_P (w))
14573 {
14574 int this_scroll_margin;
14575
14576 if (scroll_margin > 0)
14577 {
14578 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14579 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14580 }
14581 else
14582 this_scroll_margin = 0;
14583
14584 if ((w->cursor.y >= 0 /* not vscrolled */
14585 && w->cursor.y < this_scroll_margin
14586 && CHARPOS (pos) > BEGV
14587 && IT_CHARPOS (it) < ZV)
14588 /* rms: considering make_cursor_line_fully_visible_p here
14589 seems to give wrong results. We don't want to recenter
14590 when the last line is partly visible, we want to allow
14591 that case to be handled in the usual way. */
14592 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14593 {
14594 w->cursor.vpos = -1;
14595 clear_glyph_matrix (w->desired_matrix);
14596 return -1;
14597 }
14598 }
14599
14600 /* If bottom moved off end of frame, change mode line percentage. */
14601 if (XFASTINT (w->window_end_pos) <= 0
14602 && Z != IT_CHARPOS (it))
14603 w->update_mode_line = Qt;
14604
14605 /* Set window_end_pos to the offset of the last character displayed
14606 on the window from the end of current_buffer. Set
14607 window_end_vpos to its row number. */
14608 if (last_text_row)
14609 {
14610 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14611 w->window_end_bytepos
14612 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14613 w->window_end_pos
14614 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14615 w->window_end_vpos
14616 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14617 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14618 ->displays_text_p);
14619 }
14620 else
14621 {
14622 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14623 w->window_end_pos = make_number (Z - ZV);
14624 w->window_end_vpos = make_number (0);
14625 }
14626
14627 /* But that is not valid info until redisplay finishes. */
14628 w->window_end_valid = Qnil;
14629 return 1;
14630 }
14631
14632
14633 \f
14634 /************************************************************************
14635 Window redisplay reusing current matrix when buffer has not changed
14636 ************************************************************************/
14637
14638 /* Try redisplay of window W showing an unchanged buffer with a
14639 different window start than the last time it was displayed by
14640 reusing its current matrix. Value is non-zero if successful.
14641 W->start is the new window start. */
14642
14643 static int
14644 try_window_reusing_current_matrix (struct window *w)
14645 {
14646 struct frame *f = XFRAME (w->frame);
14647 struct glyph_row *bottom_row;
14648 struct it it;
14649 struct run run;
14650 struct text_pos start, new_start;
14651 int nrows_scrolled, i;
14652 struct glyph_row *last_text_row;
14653 struct glyph_row *last_reused_text_row;
14654 struct glyph_row *start_row;
14655 int start_vpos, min_y, max_y;
14656
14657 #if GLYPH_DEBUG
14658 if (inhibit_try_window_reusing)
14659 return 0;
14660 #endif
14661
14662 if (/* This function doesn't handle terminal frames. */
14663 !FRAME_WINDOW_P (f)
14664 /* Don't try to reuse the display if windows have been split
14665 or such. */
14666 || windows_or_buffers_changed
14667 || cursor_type_changed)
14668 return 0;
14669
14670 /* Can't do this if region may have changed. */
14671 if ((!NILP (Vtransient_mark_mode)
14672 && !NILP (BVAR (current_buffer, mark_active)))
14673 || !NILP (w->region_showing)
14674 || !NILP (Vshow_trailing_whitespace))
14675 return 0;
14676
14677 /* If top-line visibility has changed, give up. */
14678 if (WINDOW_WANTS_HEADER_LINE_P (w)
14679 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14680 return 0;
14681
14682 /* Give up if old or new display is scrolled vertically. We could
14683 make this function handle this, but right now it doesn't. */
14684 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14685 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14686 return 0;
14687
14688 /* The variable new_start now holds the new window start. The old
14689 start `start' can be determined from the current matrix. */
14690 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14691 start = start_row->minpos;
14692 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14693
14694 /* Clear the desired matrix for the display below. */
14695 clear_glyph_matrix (w->desired_matrix);
14696
14697 if (CHARPOS (new_start) <= CHARPOS (start))
14698 {
14699 /* Don't use this method if the display starts with an ellipsis
14700 displayed for invisible text. It's not easy to handle that case
14701 below, and it's certainly not worth the effort since this is
14702 not a frequent case. */
14703 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14704 return 0;
14705
14706 IF_DEBUG (debug_method_add (w, "twu1"));
14707
14708 /* Display up to a row that can be reused. The variable
14709 last_text_row is set to the last row displayed that displays
14710 text. Note that it.vpos == 0 if or if not there is a
14711 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14712 start_display (&it, w, new_start);
14713 w->cursor.vpos = -1;
14714 last_text_row = last_reused_text_row = NULL;
14715
14716 while (it.current_y < it.last_visible_y
14717 && !fonts_changed_p)
14718 {
14719 /* If we have reached into the characters in the START row,
14720 that means the line boundaries have changed. So we
14721 can't start copying with the row START. Maybe it will
14722 work to start copying with the following row. */
14723 while (IT_CHARPOS (it) > CHARPOS (start))
14724 {
14725 /* Advance to the next row as the "start". */
14726 start_row++;
14727 start = start_row->minpos;
14728 /* If there are no more rows to try, or just one, give up. */
14729 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14730 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14731 || CHARPOS (start) == ZV)
14732 {
14733 clear_glyph_matrix (w->desired_matrix);
14734 return 0;
14735 }
14736
14737 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14738 }
14739 /* If we have reached alignment,
14740 we can copy the rest of the rows. */
14741 if (IT_CHARPOS (it) == CHARPOS (start))
14742 break;
14743
14744 if (display_line (&it))
14745 last_text_row = it.glyph_row - 1;
14746 }
14747
14748 /* A value of current_y < last_visible_y means that we stopped
14749 at the previous window start, which in turn means that we
14750 have at least one reusable row. */
14751 if (it.current_y < it.last_visible_y)
14752 {
14753 struct glyph_row *row;
14754
14755 /* IT.vpos always starts from 0; it counts text lines. */
14756 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14757
14758 /* Find PT if not already found in the lines displayed. */
14759 if (w->cursor.vpos < 0)
14760 {
14761 int dy = it.current_y - start_row->y;
14762
14763 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14764 row = row_containing_pos (w, PT, row, NULL, dy);
14765 if (row)
14766 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14767 dy, nrows_scrolled);
14768 else
14769 {
14770 clear_glyph_matrix (w->desired_matrix);
14771 return 0;
14772 }
14773 }
14774
14775 /* Scroll the display. Do it before the current matrix is
14776 changed. The problem here is that update has not yet
14777 run, i.e. part of the current matrix is not up to date.
14778 scroll_run_hook will clear the cursor, and use the
14779 current matrix to get the height of the row the cursor is
14780 in. */
14781 run.current_y = start_row->y;
14782 run.desired_y = it.current_y;
14783 run.height = it.last_visible_y - it.current_y;
14784
14785 if (run.height > 0 && run.current_y != run.desired_y)
14786 {
14787 update_begin (f);
14788 FRAME_RIF (f)->update_window_begin_hook (w);
14789 FRAME_RIF (f)->clear_window_mouse_face (w);
14790 FRAME_RIF (f)->scroll_run_hook (w, &run);
14791 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14792 update_end (f);
14793 }
14794
14795 /* Shift current matrix down by nrows_scrolled lines. */
14796 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14797 rotate_matrix (w->current_matrix,
14798 start_vpos,
14799 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14800 nrows_scrolled);
14801
14802 /* Disable lines that must be updated. */
14803 for (i = 0; i < nrows_scrolled; ++i)
14804 (start_row + i)->enabled_p = 0;
14805
14806 /* Re-compute Y positions. */
14807 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14808 max_y = it.last_visible_y;
14809 for (row = start_row + nrows_scrolled;
14810 row < bottom_row;
14811 ++row)
14812 {
14813 row->y = it.current_y;
14814 row->visible_height = row->height;
14815
14816 if (row->y < min_y)
14817 row->visible_height -= min_y - row->y;
14818 if (row->y + row->height > max_y)
14819 row->visible_height -= row->y + row->height - max_y;
14820 row->redraw_fringe_bitmaps_p = 1;
14821
14822 it.current_y += row->height;
14823
14824 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14825 last_reused_text_row = row;
14826 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14827 break;
14828 }
14829
14830 /* Disable lines in the current matrix which are now
14831 below the window. */
14832 for (++row; row < bottom_row; ++row)
14833 row->enabled_p = row->mode_line_p = 0;
14834 }
14835
14836 /* Update window_end_pos etc.; last_reused_text_row is the last
14837 reused row from the current matrix containing text, if any.
14838 The value of last_text_row is the last displayed line
14839 containing text. */
14840 if (last_reused_text_row)
14841 {
14842 w->window_end_bytepos
14843 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14844 w->window_end_pos
14845 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14846 w->window_end_vpos
14847 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14848 w->current_matrix));
14849 }
14850 else if (last_text_row)
14851 {
14852 w->window_end_bytepos
14853 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14854 w->window_end_pos
14855 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14856 w->window_end_vpos
14857 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14858 }
14859 else
14860 {
14861 /* This window must be completely empty. */
14862 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14863 w->window_end_pos = make_number (Z - ZV);
14864 w->window_end_vpos = make_number (0);
14865 }
14866 w->window_end_valid = Qnil;
14867
14868 /* Update hint: don't try scrolling again in update_window. */
14869 w->desired_matrix->no_scrolling_p = 1;
14870
14871 #if GLYPH_DEBUG
14872 debug_method_add (w, "try_window_reusing_current_matrix 1");
14873 #endif
14874 return 1;
14875 }
14876 else if (CHARPOS (new_start) > CHARPOS (start))
14877 {
14878 struct glyph_row *pt_row, *row;
14879 struct glyph_row *first_reusable_row;
14880 struct glyph_row *first_row_to_display;
14881 int dy;
14882 int yb = window_text_bottom_y (w);
14883
14884 /* Find the row starting at new_start, if there is one. Don't
14885 reuse a partially visible line at the end. */
14886 first_reusable_row = start_row;
14887 while (first_reusable_row->enabled_p
14888 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14889 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14890 < CHARPOS (new_start)))
14891 ++first_reusable_row;
14892
14893 /* Give up if there is no row to reuse. */
14894 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14895 || !first_reusable_row->enabled_p
14896 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14897 != CHARPOS (new_start)))
14898 return 0;
14899
14900 /* We can reuse fully visible rows beginning with
14901 first_reusable_row to the end of the window. Set
14902 first_row_to_display to the first row that cannot be reused.
14903 Set pt_row to the row containing point, if there is any. */
14904 pt_row = NULL;
14905 for (first_row_to_display = first_reusable_row;
14906 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14907 ++first_row_to_display)
14908 {
14909 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14910 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14911 pt_row = first_row_to_display;
14912 }
14913
14914 /* Start displaying at the start of first_row_to_display. */
14915 xassert (first_row_to_display->y < yb);
14916 init_to_row_start (&it, w, first_row_to_display);
14917
14918 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14919 - start_vpos);
14920 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14921 - nrows_scrolled);
14922 it.current_y = (first_row_to_display->y - first_reusable_row->y
14923 + WINDOW_HEADER_LINE_HEIGHT (w));
14924
14925 /* Display lines beginning with first_row_to_display in the
14926 desired matrix. Set last_text_row to the last row displayed
14927 that displays text. */
14928 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14929 if (pt_row == NULL)
14930 w->cursor.vpos = -1;
14931 last_text_row = NULL;
14932 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14933 if (display_line (&it))
14934 last_text_row = it.glyph_row - 1;
14935
14936 /* If point is in a reused row, adjust y and vpos of the cursor
14937 position. */
14938 if (pt_row)
14939 {
14940 w->cursor.vpos -= nrows_scrolled;
14941 w->cursor.y -= first_reusable_row->y - start_row->y;
14942 }
14943
14944 /* Give up if point isn't in a row displayed or reused. (This
14945 also handles the case where w->cursor.vpos < nrows_scrolled
14946 after the calls to display_line, which can happen with scroll
14947 margins. See bug#1295.) */
14948 if (w->cursor.vpos < 0)
14949 {
14950 clear_glyph_matrix (w->desired_matrix);
14951 return 0;
14952 }
14953
14954 /* Scroll the display. */
14955 run.current_y = first_reusable_row->y;
14956 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14957 run.height = it.last_visible_y - run.current_y;
14958 dy = run.current_y - run.desired_y;
14959
14960 if (run.height)
14961 {
14962 update_begin (f);
14963 FRAME_RIF (f)->update_window_begin_hook (w);
14964 FRAME_RIF (f)->clear_window_mouse_face (w);
14965 FRAME_RIF (f)->scroll_run_hook (w, &run);
14966 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14967 update_end (f);
14968 }
14969
14970 /* Adjust Y positions of reused rows. */
14971 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14972 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14973 max_y = it.last_visible_y;
14974 for (row = first_reusable_row; row < first_row_to_display; ++row)
14975 {
14976 row->y -= dy;
14977 row->visible_height = row->height;
14978 if (row->y < min_y)
14979 row->visible_height -= min_y - row->y;
14980 if (row->y + row->height > max_y)
14981 row->visible_height -= row->y + row->height - max_y;
14982 row->redraw_fringe_bitmaps_p = 1;
14983 }
14984
14985 /* Scroll the current matrix. */
14986 xassert (nrows_scrolled > 0);
14987 rotate_matrix (w->current_matrix,
14988 start_vpos,
14989 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14990 -nrows_scrolled);
14991
14992 /* Disable rows not reused. */
14993 for (row -= nrows_scrolled; row < bottom_row; ++row)
14994 row->enabled_p = 0;
14995
14996 /* Point may have moved to a different line, so we cannot assume that
14997 the previous cursor position is valid; locate the correct row. */
14998 if (pt_row)
14999 {
15000 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15001 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15002 row++)
15003 {
15004 w->cursor.vpos++;
15005 w->cursor.y = row->y;
15006 }
15007 if (row < bottom_row)
15008 {
15009 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15010 struct glyph *end = glyph + row->used[TEXT_AREA];
15011
15012 /* Can't use this optimization with bidi-reordered glyph
15013 rows, unless cursor is already at point. */
15014 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15015 {
15016 if (!(w->cursor.hpos >= 0
15017 && w->cursor.hpos < row->used[TEXT_AREA]
15018 && BUFFERP (glyph->object)
15019 && glyph->charpos == PT))
15020 return 0;
15021 }
15022 else
15023 for (; glyph < end
15024 && (!BUFFERP (glyph->object)
15025 || glyph->charpos < PT);
15026 glyph++)
15027 {
15028 w->cursor.hpos++;
15029 w->cursor.x += glyph->pixel_width;
15030 }
15031 }
15032 }
15033
15034 /* Adjust window end. A null value of last_text_row means that
15035 the window end is in reused rows which in turn means that
15036 only its vpos can have changed. */
15037 if (last_text_row)
15038 {
15039 w->window_end_bytepos
15040 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15041 w->window_end_pos
15042 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15043 w->window_end_vpos
15044 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15045 }
15046 else
15047 {
15048 w->window_end_vpos
15049 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15050 }
15051
15052 w->window_end_valid = Qnil;
15053 w->desired_matrix->no_scrolling_p = 1;
15054
15055 #if GLYPH_DEBUG
15056 debug_method_add (w, "try_window_reusing_current_matrix 2");
15057 #endif
15058 return 1;
15059 }
15060
15061 return 0;
15062 }
15063
15064
15065 \f
15066 /************************************************************************
15067 Window redisplay reusing current matrix when buffer has changed
15068 ************************************************************************/
15069
15070 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15071 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15072 EMACS_INT *, EMACS_INT *);
15073 static struct glyph_row *
15074 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15075 struct glyph_row *);
15076
15077
15078 /* Return the last row in MATRIX displaying text. If row START is
15079 non-null, start searching with that row. IT gives the dimensions
15080 of the display. Value is null if matrix is empty; otherwise it is
15081 a pointer to the row found. */
15082
15083 static struct glyph_row *
15084 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15085 struct glyph_row *start)
15086 {
15087 struct glyph_row *row, *row_found;
15088
15089 /* Set row_found to the last row in IT->w's current matrix
15090 displaying text. The loop looks funny but think of partially
15091 visible lines. */
15092 row_found = NULL;
15093 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15094 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15095 {
15096 xassert (row->enabled_p);
15097 row_found = row;
15098 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15099 break;
15100 ++row;
15101 }
15102
15103 return row_found;
15104 }
15105
15106
15107 /* Return the last row in the current matrix of W that is not affected
15108 by changes at the start of current_buffer that occurred since W's
15109 current matrix was built. Value is null if no such row exists.
15110
15111 BEG_UNCHANGED us the number of characters unchanged at the start of
15112 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15113 first changed character in current_buffer. Characters at positions <
15114 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15115 when the current matrix was built. */
15116
15117 static struct glyph_row *
15118 find_last_unchanged_at_beg_row (struct window *w)
15119 {
15120 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15121 struct glyph_row *row;
15122 struct glyph_row *row_found = NULL;
15123 int yb = window_text_bottom_y (w);
15124
15125 /* Find the last row displaying unchanged text. */
15126 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15127 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15128 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15129 ++row)
15130 {
15131 if (/* If row ends before first_changed_pos, it is unchanged,
15132 except in some case. */
15133 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15134 /* When row ends in ZV and we write at ZV it is not
15135 unchanged. */
15136 && !row->ends_at_zv_p
15137 /* When first_changed_pos is the end of a continued line,
15138 row is not unchanged because it may be no longer
15139 continued. */
15140 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15141 && (row->continued_p
15142 || row->exact_window_width_line_p)))
15143 row_found = row;
15144
15145 /* Stop if last visible row. */
15146 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15147 break;
15148 }
15149
15150 return row_found;
15151 }
15152
15153
15154 /* Find the first glyph row in the current matrix of W that is not
15155 affected by changes at the end of current_buffer since the
15156 time W's current matrix was built.
15157
15158 Return in *DELTA the number of chars by which buffer positions in
15159 unchanged text at the end of current_buffer must be adjusted.
15160
15161 Return in *DELTA_BYTES the corresponding number of bytes.
15162
15163 Value is null if no such row exists, i.e. all rows are affected by
15164 changes. */
15165
15166 static struct glyph_row *
15167 find_first_unchanged_at_end_row (struct window *w,
15168 EMACS_INT *delta, EMACS_INT *delta_bytes)
15169 {
15170 struct glyph_row *row;
15171 struct glyph_row *row_found = NULL;
15172
15173 *delta = *delta_bytes = 0;
15174
15175 /* Display must not have been paused, otherwise the current matrix
15176 is not up to date. */
15177 eassert (!NILP (w->window_end_valid));
15178
15179 /* A value of window_end_pos >= END_UNCHANGED means that the window
15180 end is in the range of changed text. If so, there is no
15181 unchanged row at the end of W's current matrix. */
15182 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15183 return NULL;
15184
15185 /* Set row to the last row in W's current matrix displaying text. */
15186 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15187
15188 /* If matrix is entirely empty, no unchanged row exists. */
15189 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15190 {
15191 /* The value of row is the last glyph row in the matrix having a
15192 meaningful buffer position in it. The end position of row
15193 corresponds to window_end_pos. This allows us to translate
15194 buffer positions in the current matrix to current buffer
15195 positions for characters not in changed text. */
15196 EMACS_INT Z_old =
15197 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15198 EMACS_INT Z_BYTE_old =
15199 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15200 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15201 struct glyph_row *first_text_row
15202 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15203
15204 *delta = Z - Z_old;
15205 *delta_bytes = Z_BYTE - Z_BYTE_old;
15206
15207 /* Set last_unchanged_pos to the buffer position of the last
15208 character in the buffer that has not been changed. Z is the
15209 index + 1 of the last character in current_buffer, i.e. by
15210 subtracting END_UNCHANGED we get the index of the last
15211 unchanged character, and we have to add BEG to get its buffer
15212 position. */
15213 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15214 last_unchanged_pos_old = last_unchanged_pos - *delta;
15215
15216 /* Search backward from ROW for a row displaying a line that
15217 starts at a minimum position >= last_unchanged_pos_old. */
15218 for (; row > first_text_row; --row)
15219 {
15220 /* This used to abort, but it can happen.
15221 It is ok to just stop the search instead here. KFS. */
15222 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15223 break;
15224
15225 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15226 row_found = row;
15227 }
15228 }
15229
15230 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15231
15232 return row_found;
15233 }
15234
15235
15236 /* Make sure that glyph rows in the current matrix of window W
15237 reference the same glyph memory as corresponding rows in the
15238 frame's frame matrix. This function is called after scrolling W's
15239 current matrix on a terminal frame in try_window_id and
15240 try_window_reusing_current_matrix. */
15241
15242 static void
15243 sync_frame_with_window_matrix_rows (struct window *w)
15244 {
15245 struct frame *f = XFRAME (w->frame);
15246 struct glyph_row *window_row, *window_row_end, *frame_row;
15247
15248 /* Preconditions: W must be a leaf window and full-width. Its frame
15249 must have a frame matrix. */
15250 xassert (NILP (w->hchild) && NILP (w->vchild));
15251 xassert (WINDOW_FULL_WIDTH_P (w));
15252 xassert (!FRAME_WINDOW_P (f));
15253
15254 /* If W is a full-width window, glyph pointers in W's current matrix
15255 have, by definition, to be the same as glyph pointers in the
15256 corresponding frame matrix. Note that frame matrices have no
15257 marginal areas (see build_frame_matrix). */
15258 window_row = w->current_matrix->rows;
15259 window_row_end = window_row + w->current_matrix->nrows;
15260 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15261 while (window_row < window_row_end)
15262 {
15263 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15264 struct glyph *end = window_row->glyphs[LAST_AREA];
15265
15266 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15267 frame_row->glyphs[TEXT_AREA] = start;
15268 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15269 frame_row->glyphs[LAST_AREA] = end;
15270
15271 /* Disable frame rows whose corresponding window rows have
15272 been disabled in try_window_id. */
15273 if (!window_row->enabled_p)
15274 frame_row->enabled_p = 0;
15275
15276 ++window_row, ++frame_row;
15277 }
15278 }
15279
15280
15281 /* Find the glyph row in window W containing CHARPOS. Consider all
15282 rows between START and END (not inclusive). END null means search
15283 all rows to the end of the display area of W. Value is the row
15284 containing CHARPOS or null. */
15285
15286 struct glyph_row *
15287 row_containing_pos (struct window *w, EMACS_INT charpos,
15288 struct glyph_row *start, struct glyph_row *end, int dy)
15289 {
15290 struct glyph_row *row = start;
15291 struct glyph_row *best_row = NULL;
15292 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15293 int last_y;
15294
15295 /* If we happen to start on a header-line, skip that. */
15296 if (row->mode_line_p)
15297 ++row;
15298
15299 if ((end && row >= end) || !row->enabled_p)
15300 return NULL;
15301
15302 last_y = window_text_bottom_y (w) - dy;
15303
15304 while (1)
15305 {
15306 /* Give up if we have gone too far. */
15307 if (end && row >= end)
15308 return NULL;
15309 /* This formerly returned if they were equal.
15310 I think that both quantities are of a "last plus one" type;
15311 if so, when they are equal, the row is within the screen. -- rms. */
15312 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15313 return NULL;
15314
15315 /* If it is in this row, return this row. */
15316 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15317 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15318 /* The end position of a row equals the start
15319 position of the next row. If CHARPOS is there, we
15320 would rather display it in the next line, except
15321 when this line ends in ZV. */
15322 && !row->ends_at_zv_p
15323 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15324 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15325 {
15326 struct glyph *g;
15327
15328 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15329 || (!best_row && !row->continued_p))
15330 return row;
15331 /* In bidi-reordered rows, there could be several rows
15332 occluding point, all of them belonging to the same
15333 continued line. We need to find the row which fits
15334 CHARPOS the best. */
15335 for (g = row->glyphs[TEXT_AREA];
15336 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15337 g++)
15338 {
15339 if (!STRINGP (g->object))
15340 {
15341 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15342 {
15343 mindif = eabs (g->charpos - charpos);
15344 best_row = row;
15345 /* Exact match always wins. */
15346 if (mindif == 0)
15347 return best_row;
15348 }
15349 }
15350 }
15351 }
15352 else if (best_row && !row->continued_p)
15353 return best_row;
15354 ++row;
15355 }
15356 }
15357
15358
15359 /* Try to redisplay window W by reusing its existing display. W's
15360 current matrix must be up to date when this function is called,
15361 i.e. window_end_valid must not be nil.
15362
15363 Value is
15364
15365 1 if display has been updated
15366 0 if otherwise unsuccessful
15367 -1 if redisplay with same window start is known not to succeed
15368
15369 The following steps are performed:
15370
15371 1. Find the last row in the current matrix of W that is not
15372 affected by changes at the start of current_buffer. If no such row
15373 is found, give up.
15374
15375 2. Find the first row in W's current matrix that is not affected by
15376 changes at the end of current_buffer. Maybe there is no such row.
15377
15378 3. Display lines beginning with the row + 1 found in step 1 to the
15379 row found in step 2 or, if step 2 didn't find a row, to the end of
15380 the window.
15381
15382 4. If cursor is not known to appear on the window, give up.
15383
15384 5. If display stopped at the row found in step 2, scroll the
15385 display and current matrix as needed.
15386
15387 6. Maybe display some lines at the end of W, if we must. This can
15388 happen under various circumstances, like a partially visible line
15389 becoming fully visible, or because newly displayed lines are displayed
15390 in smaller font sizes.
15391
15392 7. Update W's window end information. */
15393
15394 static int
15395 try_window_id (struct window *w)
15396 {
15397 struct frame *f = XFRAME (w->frame);
15398 struct glyph_matrix *current_matrix = w->current_matrix;
15399 struct glyph_matrix *desired_matrix = w->desired_matrix;
15400 struct glyph_row *last_unchanged_at_beg_row;
15401 struct glyph_row *first_unchanged_at_end_row;
15402 struct glyph_row *row;
15403 struct glyph_row *bottom_row;
15404 int bottom_vpos;
15405 struct it it;
15406 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15407 int dvpos, dy;
15408 struct text_pos start_pos;
15409 struct run run;
15410 int first_unchanged_at_end_vpos = 0;
15411 struct glyph_row *last_text_row, *last_text_row_at_end;
15412 struct text_pos start;
15413 EMACS_INT first_changed_charpos, last_changed_charpos;
15414
15415 #if GLYPH_DEBUG
15416 if (inhibit_try_window_id)
15417 return 0;
15418 #endif
15419
15420 /* This is handy for debugging. */
15421 #if 0
15422 #define GIVE_UP(X) \
15423 do { \
15424 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15425 return 0; \
15426 } while (0)
15427 #else
15428 #define GIVE_UP(X) return 0
15429 #endif
15430
15431 SET_TEXT_POS_FROM_MARKER (start, w->start);
15432
15433 /* Don't use this for mini-windows because these can show
15434 messages and mini-buffers, and we don't handle that here. */
15435 if (MINI_WINDOW_P (w))
15436 GIVE_UP (1);
15437
15438 /* This flag is used to prevent redisplay optimizations. */
15439 if (windows_or_buffers_changed || cursor_type_changed)
15440 GIVE_UP (2);
15441
15442 /* Verify that narrowing has not changed.
15443 Also verify that we were not told to prevent redisplay optimizations.
15444 It would be nice to further
15445 reduce the number of cases where this prevents try_window_id. */
15446 if (current_buffer->clip_changed
15447 || current_buffer->prevent_redisplay_optimizations_p)
15448 GIVE_UP (3);
15449
15450 /* Window must either use window-based redisplay or be full width. */
15451 if (!FRAME_WINDOW_P (f)
15452 && (!FRAME_LINE_INS_DEL_OK (f)
15453 || !WINDOW_FULL_WIDTH_P (w)))
15454 GIVE_UP (4);
15455
15456 /* Give up if point is known NOT to appear in W. */
15457 if (PT < CHARPOS (start))
15458 GIVE_UP (5);
15459
15460 /* Another way to prevent redisplay optimizations. */
15461 if (XFASTINT (w->last_modified) == 0)
15462 GIVE_UP (6);
15463
15464 /* Verify that window is not hscrolled. */
15465 if (XFASTINT (w->hscroll) != 0)
15466 GIVE_UP (7);
15467
15468 /* Verify that display wasn't paused. */
15469 if (NILP (w->window_end_valid))
15470 GIVE_UP (8);
15471
15472 /* Can't use this if highlighting a region because a cursor movement
15473 will do more than just set the cursor. */
15474 if (!NILP (Vtransient_mark_mode)
15475 && !NILP (BVAR (current_buffer, mark_active)))
15476 GIVE_UP (9);
15477
15478 /* Likewise if highlighting trailing whitespace. */
15479 if (!NILP (Vshow_trailing_whitespace))
15480 GIVE_UP (11);
15481
15482 /* Likewise if showing a region. */
15483 if (!NILP (w->region_showing))
15484 GIVE_UP (10);
15485
15486 /* Can't use this if overlay arrow position and/or string have
15487 changed. */
15488 if (overlay_arrows_changed_p ())
15489 GIVE_UP (12);
15490
15491 /* When word-wrap is on, adding a space to the first word of a
15492 wrapped line can change the wrap position, altering the line
15493 above it. It might be worthwhile to handle this more
15494 intelligently, but for now just redisplay from scratch. */
15495 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15496 GIVE_UP (21);
15497
15498 /* Under bidi reordering, adding or deleting a character in the
15499 beginning of a paragraph, before the first strong directional
15500 character, can change the base direction of the paragraph (unless
15501 the buffer specifies a fixed paragraph direction), which will
15502 require to redisplay the whole paragraph. It might be worthwhile
15503 to find the paragraph limits and widen the range of redisplayed
15504 lines to that, but for now just give up this optimization and
15505 redisplay from scratch. */
15506 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15507 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15508 GIVE_UP (22);
15509
15510 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15511 only if buffer has really changed. The reason is that the gap is
15512 initially at Z for freshly visited files. The code below would
15513 set end_unchanged to 0 in that case. */
15514 if (MODIFF > SAVE_MODIFF
15515 /* This seems to happen sometimes after saving a buffer. */
15516 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15517 {
15518 if (GPT - BEG < BEG_UNCHANGED)
15519 BEG_UNCHANGED = GPT - BEG;
15520 if (Z - GPT < END_UNCHANGED)
15521 END_UNCHANGED = Z - GPT;
15522 }
15523
15524 /* The position of the first and last character that has been changed. */
15525 first_changed_charpos = BEG + BEG_UNCHANGED;
15526 last_changed_charpos = Z - END_UNCHANGED;
15527
15528 /* If window starts after a line end, and the last change is in
15529 front of that newline, then changes don't affect the display.
15530 This case happens with stealth-fontification. Note that although
15531 the display is unchanged, glyph positions in the matrix have to
15532 be adjusted, of course. */
15533 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15534 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15535 && ((last_changed_charpos < CHARPOS (start)
15536 && CHARPOS (start) == BEGV)
15537 || (last_changed_charpos < CHARPOS (start) - 1
15538 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15539 {
15540 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15541 struct glyph_row *r0;
15542
15543 /* Compute how many chars/bytes have been added to or removed
15544 from the buffer. */
15545 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15546 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15547 Z_delta = Z - Z_old;
15548 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15549
15550 /* Give up if PT is not in the window. Note that it already has
15551 been checked at the start of try_window_id that PT is not in
15552 front of the window start. */
15553 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15554 GIVE_UP (13);
15555
15556 /* If window start is unchanged, we can reuse the whole matrix
15557 as is, after adjusting glyph positions. No need to compute
15558 the window end again, since its offset from Z hasn't changed. */
15559 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15560 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15561 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15562 /* PT must not be in a partially visible line. */
15563 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15564 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15565 {
15566 /* Adjust positions in the glyph matrix. */
15567 if (Z_delta || Z_delta_bytes)
15568 {
15569 struct glyph_row *r1
15570 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15571 increment_matrix_positions (w->current_matrix,
15572 MATRIX_ROW_VPOS (r0, current_matrix),
15573 MATRIX_ROW_VPOS (r1, current_matrix),
15574 Z_delta, Z_delta_bytes);
15575 }
15576
15577 /* Set the cursor. */
15578 row = row_containing_pos (w, PT, r0, NULL, 0);
15579 if (row)
15580 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15581 else
15582 abort ();
15583 return 1;
15584 }
15585 }
15586
15587 /* Handle the case that changes are all below what is displayed in
15588 the window, and that PT is in the window. This shortcut cannot
15589 be taken if ZV is visible in the window, and text has been added
15590 there that is visible in the window. */
15591 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15592 /* ZV is not visible in the window, or there are no
15593 changes at ZV, actually. */
15594 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15595 || first_changed_charpos == last_changed_charpos))
15596 {
15597 struct glyph_row *r0;
15598
15599 /* Give up if PT is not in the window. Note that it already has
15600 been checked at the start of try_window_id that PT is not in
15601 front of the window start. */
15602 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15603 GIVE_UP (14);
15604
15605 /* If window start is unchanged, we can reuse the whole matrix
15606 as is, without changing glyph positions since no text has
15607 been added/removed in front of the window end. */
15608 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15609 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15610 /* PT must not be in a partially visible line. */
15611 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15612 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15613 {
15614 /* We have to compute the window end anew since text
15615 could have been added/removed after it. */
15616 w->window_end_pos
15617 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15618 w->window_end_bytepos
15619 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15620
15621 /* Set the cursor. */
15622 row = row_containing_pos (w, PT, r0, NULL, 0);
15623 if (row)
15624 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15625 else
15626 abort ();
15627 return 2;
15628 }
15629 }
15630
15631 /* Give up if window start is in the changed area.
15632
15633 The condition used to read
15634
15635 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15636
15637 but why that was tested escapes me at the moment. */
15638 if (CHARPOS (start) >= first_changed_charpos
15639 && CHARPOS (start) <= last_changed_charpos)
15640 GIVE_UP (15);
15641
15642 /* Check that window start agrees with the start of the first glyph
15643 row in its current matrix. Check this after we know the window
15644 start is not in changed text, otherwise positions would not be
15645 comparable. */
15646 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15647 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15648 GIVE_UP (16);
15649
15650 /* Give up if the window ends in strings. Overlay strings
15651 at the end are difficult to handle, so don't try. */
15652 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15653 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15654 GIVE_UP (20);
15655
15656 /* Compute the position at which we have to start displaying new
15657 lines. Some of the lines at the top of the window might be
15658 reusable because they are not displaying changed text. Find the
15659 last row in W's current matrix not affected by changes at the
15660 start of current_buffer. Value is null if changes start in the
15661 first line of window. */
15662 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15663 if (last_unchanged_at_beg_row)
15664 {
15665 /* Avoid starting to display in the moddle of a character, a TAB
15666 for instance. This is easier than to set up the iterator
15667 exactly, and it's not a frequent case, so the additional
15668 effort wouldn't really pay off. */
15669 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15670 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15671 && last_unchanged_at_beg_row > w->current_matrix->rows)
15672 --last_unchanged_at_beg_row;
15673
15674 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15675 GIVE_UP (17);
15676
15677 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15678 GIVE_UP (18);
15679 start_pos = it.current.pos;
15680
15681 /* Start displaying new lines in the desired matrix at the same
15682 vpos we would use in the current matrix, i.e. below
15683 last_unchanged_at_beg_row. */
15684 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15685 current_matrix);
15686 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15687 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15688
15689 xassert (it.hpos == 0 && it.current_x == 0);
15690 }
15691 else
15692 {
15693 /* There are no reusable lines at the start of the window.
15694 Start displaying in the first text line. */
15695 start_display (&it, w, start);
15696 it.vpos = it.first_vpos;
15697 start_pos = it.current.pos;
15698 }
15699
15700 /* Find the first row that is not affected by changes at the end of
15701 the buffer. Value will be null if there is no unchanged row, in
15702 which case we must redisplay to the end of the window. delta
15703 will be set to the value by which buffer positions beginning with
15704 first_unchanged_at_end_row have to be adjusted due to text
15705 changes. */
15706 first_unchanged_at_end_row
15707 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15708 IF_DEBUG (debug_delta = delta);
15709 IF_DEBUG (debug_delta_bytes = delta_bytes);
15710
15711 /* Set stop_pos to the buffer position up to which we will have to
15712 display new lines. If first_unchanged_at_end_row != NULL, this
15713 is the buffer position of the start of the line displayed in that
15714 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15715 that we don't stop at a buffer position. */
15716 stop_pos = 0;
15717 if (first_unchanged_at_end_row)
15718 {
15719 xassert (last_unchanged_at_beg_row == NULL
15720 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15721
15722 /* If this is a continuation line, move forward to the next one
15723 that isn't. Changes in lines above affect this line.
15724 Caution: this may move first_unchanged_at_end_row to a row
15725 not displaying text. */
15726 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15727 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15728 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15729 < it.last_visible_y))
15730 ++first_unchanged_at_end_row;
15731
15732 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15733 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15734 >= it.last_visible_y))
15735 first_unchanged_at_end_row = NULL;
15736 else
15737 {
15738 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15739 + delta);
15740 first_unchanged_at_end_vpos
15741 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15742 xassert (stop_pos >= Z - END_UNCHANGED);
15743 }
15744 }
15745 else if (last_unchanged_at_beg_row == NULL)
15746 GIVE_UP (19);
15747
15748
15749 #if GLYPH_DEBUG
15750
15751 /* Either there is no unchanged row at the end, or the one we have
15752 now displays text. This is a necessary condition for the window
15753 end pos calculation at the end of this function. */
15754 xassert (first_unchanged_at_end_row == NULL
15755 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15756
15757 debug_last_unchanged_at_beg_vpos
15758 = (last_unchanged_at_beg_row
15759 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15760 : -1);
15761 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15762
15763 #endif /* GLYPH_DEBUG != 0 */
15764
15765
15766 /* Display new lines. Set last_text_row to the last new line
15767 displayed which has text on it, i.e. might end up as being the
15768 line where the window_end_vpos is. */
15769 w->cursor.vpos = -1;
15770 last_text_row = NULL;
15771 overlay_arrow_seen = 0;
15772 while (it.current_y < it.last_visible_y
15773 && !fonts_changed_p
15774 && (first_unchanged_at_end_row == NULL
15775 || IT_CHARPOS (it) < stop_pos))
15776 {
15777 if (display_line (&it))
15778 last_text_row = it.glyph_row - 1;
15779 }
15780
15781 if (fonts_changed_p)
15782 return -1;
15783
15784
15785 /* Compute differences in buffer positions, y-positions etc. for
15786 lines reused at the bottom of the window. Compute what we can
15787 scroll. */
15788 if (first_unchanged_at_end_row
15789 /* No lines reused because we displayed everything up to the
15790 bottom of the window. */
15791 && it.current_y < it.last_visible_y)
15792 {
15793 dvpos = (it.vpos
15794 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15795 current_matrix));
15796 dy = it.current_y - first_unchanged_at_end_row->y;
15797 run.current_y = first_unchanged_at_end_row->y;
15798 run.desired_y = run.current_y + dy;
15799 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15800 }
15801 else
15802 {
15803 delta = delta_bytes = dvpos = dy
15804 = run.current_y = run.desired_y = run.height = 0;
15805 first_unchanged_at_end_row = NULL;
15806 }
15807 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15808
15809
15810 /* Find the cursor if not already found. We have to decide whether
15811 PT will appear on this window (it sometimes doesn't, but this is
15812 not a very frequent case.) This decision has to be made before
15813 the current matrix is altered. A value of cursor.vpos < 0 means
15814 that PT is either in one of the lines beginning at
15815 first_unchanged_at_end_row or below the window. Don't care for
15816 lines that might be displayed later at the window end; as
15817 mentioned, this is not a frequent case. */
15818 if (w->cursor.vpos < 0)
15819 {
15820 /* Cursor in unchanged rows at the top? */
15821 if (PT < CHARPOS (start_pos)
15822 && last_unchanged_at_beg_row)
15823 {
15824 row = row_containing_pos (w, PT,
15825 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15826 last_unchanged_at_beg_row + 1, 0);
15827 if (row)
15828 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15829 }
15830
15831 /* Start from first_unchanged_at_end_row looking for PT. */
15832 else if (first_unchanged_at_end_row)
15833 {
15834 row = row_containing_pos (w, PT - delta,
15835 first_unchanged_at_end_row, NULL, 0);
15836 if (row)
15837 set_cursor_from_row (w, row, w->current_matrix, delta,
15838 delta_bytes, dy, dvpos);
15839 }
15840
15841 /* Give up if cursor was not found. */
15842 if (w->cursor.vpos < 0)
15843 {
15844 clear_glyph_matrix (w->desired_matrix);
15845 return -1;
15846 }
15847 }
15848
15849 /* Don't let the cursor end in the scroll margins. */
15850 {
15851 int this_scroll_margin, cursor_height;
15852
15853 this_scroll_margin = max (0, scroll_margin);
15854 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15855 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15856 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15857
15858 if ((w->cursor.y < this_scroll_margin
15859 && CHARPOS (start) > BEGV)
15860 /* Old redisplay didn't take scroll margin into account at the bottom,
15861 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15862 || (w->cursor.y + (make_cursor_line_fully_visible_p
15863 ? cursor_height + this_scroll_margin
15864 : 1)) > it.last_visible_y)
15865 {
15866 w->cursor.vpos = -1;
15867 clear_glyph_matrix (w->desired_matrix);
15868 return -1;
15869 }
15870 }
15871
15872 /* Scroll the display. Do it before changing the current matrix so
15873 that xterm.c doesn't get confused about where the cursor glyph is
15874 found. */
15875 if (dy && run.height)
15876 {
15877 update_begin (f);
15878
15879 if (FRAME_WINDOW_P (f))
15880 {
15881 FRAME_RIF (f)->update_window_begin_hook (w);
15882 FRAME_RIF (f)->clear_window_mouse_face (w);
15883 FRAME_RIF (f)->scroll_run_hook (w, &run);
15884 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15885 }
15886 else
15887 {
15888 /* Terminal frame. In this case, dvpos gives the number of
15889 lines to scroll by; dvpos < 0 means scroll up. */
15890 int from_vpos
15891 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15892 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
15893 int end = (WINDOW_TOP_EDGE_LINE (w)
15894 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15895 + window_internal_height (w));
15896
15897 #if defined (HAVE_GPM) || defined (MSDOS)
15898 x_clear_window_mouse_face (w);
15899 #endif
15900 /* Perform the operation on the screen. */
15901 if (dvpos > 0)
15902 {
15903 /* Scroll last_unchanged_at_beg_row to the end of the
15904 window down dvpos lines. */
15905 set_terminal_window (f, end);
15906
15907 /* On dumb terminals delete dvpos lines at the end
15908 before inserting dvpos empty lines. */
15909 if (!FRAME_SCROLL_REGION_OK (f))
15910 ins_del_lines (f, end - dvpos, -dvpos);
15911
15912 /* Insert dvpos empty lines in front of
15913 last_unchanged_at_beg_row. */
15914 ins_del_lines (f, from, dvpos);
15915 }
15916 else if (dvpos < 0)
15917 {
15918 /* Scroll up last_unchanged_at_beg_vpos to the end of
15919 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15920 set_terminal_window (f, end);
15921
15922 /* Delete dvpos lines in front of
15923 last_unchanged_at_beg_vpos. ins_del_lines will set
15924 the cursor to the given vpos and emit |dvpos| delete
15925 line sequences. */
15926 ins_del_lines (f, from + dvpos, dvpos);
15927
15928 /* On a dumb terminal insert dvpos empty lines at the
15929 end. */
15930 if (!FRAME_SCROLL_REGION_OK (f))
15931 ins_del_lines (f, end + dvpos, -dvpos);
15932 }
15933
15934 set_terminal_window (f, 0);
15935 }
15936
15937 update_end (f);
15938 }
15939
15940 /* Shift reused rows of the current matrix to the right position.
15941 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15942 text. */
15943 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15944 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15945 if (dvpos < 0)
15946 {
15947 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15948 bottom_vpos, dvpos);
15949 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15950 bottom_vpos, 0);
15951 }
15952 else if (dvpos > 0)
15953 {
15954 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15955 bottom_vpos, dvpos);
15956 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15957 first_unchanged_at_end_vpos + dvpos, 0);
15958 }
15959
15960 /* For frame-based redisplay, make sure that current frame and window
15961 matrix are in sync with respect to glyph memory. */
15962 if (!FRAME_WINDOW_P (f))
15963 sync_frame_with_window_matrix_rows (w);
15964
15965 /* Adjust buffer positions in reused rows. */
15966 if (delta || delta_bytes)
15967 increment_matrix_positions (current_matrix,
15968 first_unchanged_at_end_vpos + dvpos,
15969 bottom_vpos, delta, delta_bytes);
15970
15971 /* Adjust Y positions. */
15972 if (dy)
15973 shift_glyph_matrix (w, current_matrix,
15974 first_unchanged_at_end_vpos + dvpos,
15975 bottom_vpos, dy);
15976
15977 if (first_unchanged_at_end_row)
15978 {
15979 first_unchanged_at_end_row += dvpos;
15980 if (first_unchanged_at_end_row->y >= it.last_visible_y
15981 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15982 first_unchanged_at_end_row = NULL;
15983 }
15984
15985 /* If scrolling up, there may be some lines to display at the end of
15986 the window. */
15987 last_text_row_at_end = NULL;
15988 if (dy < 0)
15989 {
15990 /* Scrolling up can leave for example a partially visible line
15991 at the end of the window to be redisplayed. */
15992 /* Set last_row to the glyph row in the current matrix where the
15993 window end line is found. It has been moved up or down in
15994 the matrix by dvpos. */
15995 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15996 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15997
15998 /* If last_row is the window end line, it should display text. */
15999 xassert (last_row->displays_text_p);
16000
16001 /* If window end line was partially visible before, begin
16002 displaying at that line. Otherwise begin displaying with the
16003 line following it. */
16004 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16005 {
16006 init_to_row_start (&it, w, last_row);
16007 it.vpos = last_vpos;
16008 it.current_y = last_row->y;
16009 }
16010 else
16011 {
16012 init_to_row_end (&it, w, last_row);
16013 it.vpos = 1 + last_vpos;
16014 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16015 ++last_row;
16016 }
16017
16018 /* We may start in a continuation line. If so, we have to
16019 get the right continuation_lines_width and current_x. */
16020 it.continuation_lines_width = last_row->continuation_lines_width;
16021 it.hpos = it.current_x = 0;
16022
16023 /* Display the rest of the lines at the window end. */
16024 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16025 while (it.current_y < it.last_visible_y
16026 && !fonts_changed_p)
16027 {
16028 /* Is it always sure that the display agrees with lines in
16029 the current matrix? I don't think so, so we mark rows
16030 displayed invalid in the current matrix by setting their
16031 enabled_p flag to zero. */
16032 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16033 if (display_line (&it))
16034 last_text_row_at_end = it.glyph_row - 1;
16035 }
16036 }
16037
16038 /* Update window_end_pos and window_end_vpos. */
16039 if (first_unchanged_at_end_row
16040 && !last_text_row_at_end)
16041 {
16042 /* Window end line if one of the preserved rows from the current
16043 matrix. Set row to the last row displaying text in current
16044 matrix starting at first_unchanged_at_end_row, after
16045 scrolling. */
16046 xassert (first_unchanged_at_end_row->displays_text_p);
16047 row = find_last_row_displaying_text (w->current_matrix, &it,
16048 first_unchanged_at_end_row);
16049 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16050
16051 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16052 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16053 w->window_end_vpos
16054 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16055 xassert (w->window_end_bytepos >= 0);
16056 IF_DEBUG (debug_method_add (w, "A"));
16057 }
16058 else if (last_text_row_at_end)
16059 {
16060 w->window_end_pos
16061 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16062 w->window_end_bytepos
16063 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16064 w->window_end_vpos
16065 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16066 xassert (w->window_end_bytepos >= 0);
16067 IF_DEBUG (debug_method_add (w, "B"));
16068 }
16069 else if (last_text_row)
16070 {
16071 /* We have displayed either to the end of the window or at the
16072 end of the window, i.e. the last row with text is to be found
16073 in the desired matrix. */
16074 w->window_end_pos
16075 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16076 w->window_end_bytepos
16077 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16078 w->window_end_vpos
16079 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16080 xassert (w->window_end_bytepos >= 0);
16081 }
16082 else if (first_unchanged_at_end_row == NULL
16083 && last_text_row == NULL
16084 && last_text_row_at_end == NULL)
16085 {
16086 /* Displayed to end of window, but no line containing text was
16087 displayed. Lines were deleted at the end of the window. */
16088 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16089 int vpos = XFASTINT (w->window_end_vpos);
16090 struct glyph_row *current_row = current_matrix->rows + vpos;
16091 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16092
16093 for (row = NULL;
16094 row == NULL && vpos >= first_vpos;
16095 --vpos, --current_row, --desired_row)
16096 {
16097 if (desired_row->enabled_p)
16098 {
16099 if (desired_row->displays_text_p)
16100 row = desired_row;
16101 }
16102 else if (current_row->displays_text_p)
16103 row = current_row;
16104 }
16105
16106 xassert (row != NULL);
16107 w->window_end_vpos = make_number (vpos + 1);
16108 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16109 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16110 xassert (w->window_end_bytepos >= 0);
16111 IF_DEBUG (debug_method_add (w, "C"));
16112 }
16113 else
16114 abort ();
16115
16116 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16117 debug_end_vpos = XFASTINT (w->window_end_vpos));
16118
16119 /* Record that display has not been completed. */
16120 w->window_end_valid = Qnil;
16121 w->desired_matrix->no_scrolling_p = 1;
16122 return 3;
16123
16124 #undef GIVE_UP
16125 }
16126
16127
16128 \f
16129 /***********************************************************************
16130 More debugging support
16131 ***********************************************************************/
16132
16133 #if GLYPH_DEBUG
16134
16135 void dump_glyph_row (struct glyph_row *, int, int);
16136 void dump_glyph_matrix (struct glyph_matrix *, int);
16137 void dump_glyph (struct glyph_row *, struct glyph *, int);
16138
16139
16140 /* Dump the contents of glyph matrix MATRIX on stderr.
16141
16142 GLYPHS 0 means don't show glyph contents.
16143 GLYPHS 1 means show glyphs in short form
16144 GLYPHS > 1 means show glyphs in long form. */
16145
16146 void
16147 dump_glyph_matrix (matrix, glyphs)
16148 struct glyph_matrix *matrix;
16149 int glyphs;
16150 {
16151 int i;
16152 for (i = 0; i < matrix->nrows; ++i)
16153 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16154 }
16155
16156
16157 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16158 the glyph row and area where the glyph comes from. */
16159
16160 void
16161 dump_glyph (row, glyph, area)
16162 struct glyph_row *row;
16163 struct glyph *glyph;
16164 int area;
16165 {
16166 if (glyph->type == CHAR_GLYPH)
16167 {
16168 fprintf (stderr,
16169 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16170 glyph - row->glyphs[TEXT_AREA],
16171 'C',
16172 glyph->charpos,
16173 (BUFFERP (glyph->object)
16174 ? 'B'
16175 : (STRINGP (glyph->object)
16176 ? 'S'
16177 : '-')),
16178 glyph->pixel_width,
16179 glyph->u.ch,
16180 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16181 ? glyph->u.ch
16182 : '.'),
16183 glyph->face_id,
16184 glyph->left_box_line_p,
16185 glyph->right_box_line_p);
16186 }
16187 else if (glyph->type == STRETCH_GLYPH)
16188 {
16189 fprintf (stderr,
16190 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16191 glyph - row->glyphs[TEXT_AREA],
16192 'S',
16193 glyph->charpos,
16194 (BUFFERP (glyph->object)
16195 ? 'B'
16196 : (STRINGP (glyph->object)
16197 ? 'S'
16198 : '-')),
16199 glyph->pixel_width,
16200 0,
16201 '.',
16202 glyph->face_id,
16203 glyph->left_box_line_p,
16204 glyph->right_box_line_p);
16205 }
16206 else if (glyph->type == IMAGE_GLYPH)
16207 {
16208 fprintf (stderr,
16209 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16210 glyph - row->glyphs[TEXT_AREA],
16211 'I',
16212 glyph->charpos,
16213 (BUFFERP (glyph->object)
16214 ? 'B'
16215 : (STRINGP (glyph->object)
16216 ? 'S'
16217 : '-')),
16218 glyph->pixel_width,
16219 glyph->u.img_id,
16220 '.',
16221 glyph->face_id,
16222 glyph->left_box_line_p,
16223 glyph->right_box_line_p);
16224 }
16225 else if (glyph->type == COMPOSITE_GLYPH)
16226 {
16227 fprintf (stderr,
16228 " %5d %4c %6d %c %3d 0x%05x",
16229 glyph - row->glyphs[TEXT_AREA],
16230 '+',
16231 glyph->charpos,
16232 (BUFFERP (glyph->object)
16233 ? 'B'
16234 : (STRINGP (glyph->object)
16235 ? 'S'
16236 : '-')),
16237 glyph->pixel_width,
16238 glyph->u.cmp.id);
16239 if (glyph->u.cmp.automatic)
16240 fprintf (stderr,
16241 "[%d-%d]",
16242 glyph->slice.cmp.from, glyph->slice.cmp.to);
16243 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16244 glyph->face_id,
16245 glyph->left_box_line_p,
16246 glyph->right_box_line_p);
16247 }
16248 }
16249
16250
16251 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16252 GLYPHS 0 means don't show glyph contents.
16253 GLYPHS 1 means show glyphs in short form
16254 GLYPHS > 1 means show glyphs in long form. */
16255
16256 void
16257 dump_glyph_row (row, vpos, glyphs)
16258 struct glyph_row *row;
16259 int vpos, glyphs;
16260 {
16261 if (glyphs != 1)
16262 {
16263 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16264 fprintf (stderr, "======================================================================\n");
16265
16266 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16267 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16268 vpos,
16269 MATRIX_ROW_START_CHARPOS (row),
16270 MATRIX_ROW_END_CHARPOS (row),
16271 row->used[TEXT_AREA],
16272 row->contains_overlapping_glyphs_p,
16273 row->enabled_p,
16274 row->truncated_on_left_p,
16275 row->truncated_on_right_p,
16276 row->continued_p,
16277 MATRIX_ROW_CONTINUATION_LINE_P (row),
16278 row->displays_text_p,
16279 row->ends_at_zv_p,
16280 row->fill_line_p,
16281 row->ends_in_middle_of_char_p,
16282 row->starts_in_middle_of_char_p,
16283 row->mouse_face_p,
16284 row->x,
16285 row->y,
16286 row->pixel_width,
16287 row->height,
16288 row->visible_height,
16289 row->ascent,
16290 row->phys_ascent);
16291 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16292 row->end.overlay_string_index,
16293 row->continuation_lines_width);
16294 fprintf (stderr, "%9d %5d\n",
16295 CHARPOS (row->start.string_pos),
16296 CHARPOS (row->end.string_pos));
16297 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16298 row->end.dpvec_index);
16299 }
16300
16301 if (glyphs > 1)
16302 {
16303 int area;
16304
16305 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16306 {
16307 struct glyph *glyph = row->glyphs[area];
16308 struct glyph *glyph_end = glyph + row->used[area];
16309
16310 /* Glyph for a line end in text. */
16311 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16312 ++glyph_end;
16313
16314 if (glyph < glyph_end)
16315 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16316
16317 for (; glyph < glyph_end; ++glyph)
16318 dump_glyph (row, glyph, area);
16319 }
16320 }
16321 else if (glyphs == 1)
16322 {
16323 int area;
16324
16325 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16326 {
16327 char *s = (char *) alloca (row->used[area] + 1);
16328 int i;
16329
16330 for (i = 0; i < row->used[area]; ++i)
16331 {
16332 struct glyph *glyph = row->glyphs[area] + i;
16333 if (glyph->type == CHAR_GLYPH
16334 && glyph->u.ch < 0x80
16335 && glyph->u.ch >= ' ')
16336 s[i] = glyph->u.ch;
16337 else
16338 s[i] = '.';
16339 }
16340
16341 s[i] = '\0';
16342 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16343 }
16344 }
16345 }
16346
16347
16348 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16349 Sdump_glyph_matrix, 0, 1, "p",
16350 doc: /* Dump the current matrix of the selected window to stderr.
16351 Shows contents of glyph row structures. With non-nil
16352 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16353 glyphs in short form, otherwise show glyphs in long form. */)
16354 (Lisp_Object glyphs)
16355 {
16356 struct window *w = XWINDOW (selected_window);
16357 struct buffer *buffer = XBUFFER (w->buffer);
16358
16359 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16360 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16361 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16362 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16363 fprintf (stderr, "=============================================\n");
16364 dump_glyph_matrix (w->current_matrix,
16365 NILP (glyphs) ? 0 : XINT (glyphs));
16366 return Qnil;
16367 }
16368
16369
16370 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16371 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16372 (void)
16373 {
16374 struct frame *f = XFRAME (selected_frame);
16375 dump_glyph_matrix (f->current_matrix, 1);
16376 return Qnil;
16377 }
16378
16379
16380 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16381 doc: /* Dump glyph row ROW to stderr.
16382 GLYPH 0 means don't dump glyphs.
16383 GLYPH 1 means dump glyphs in short form.
16384 GLYPH > 1 or omitted means dump glyphs in long form. */)
16385 (Lisp_Object row, Lisp_Object glyphs)
16386 {
16387 struct glyph_matrix *matrix;
16388 int vpos;
16389
16390 CHECK_NUMBER (row);
16391 matrix = XWINDOW (selected_window)->current_matrix;
16392 vpos = XINT (row);
16393 if (vpos >= 0 && vpos < matrix->nrows)
16394 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16395 vpos,
16396 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16397 return Qnil;
16398 }
16399
16400
16401 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16402 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16403 GLYPH 0 means don't dump glyphs.
16404 GLYPH 1 means dump glyphs in short form.
16405 GLYPH > 1 or omitted means dump glyphs in long form. */)
16406 (Lisp_Object row, Lisp_Object glyphs)
16407 {
16408 struct frame *sf = SELECTED_FRAME ();
16409 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16410 int vpos;
16411
16412 CHECK_NUMBER (row);
16413 vpos = XINT (row);
16414 if (vpos >= 0 && vpos < m->nrows)
16415 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16416 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16417 return Qnil;
16418 }
16419
16420
16421 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16422 doc: /* Toggle tracing of redisplay.
16423 With ARG, turn tracing on if and only if ARG is positive. */)
16424 (Lisp_Object arg)
16425 {
16426 if (NILP (arg))
16427 trace_redisplay_p = !trace_redisplay_p;
16428 else
16429 {
16430 arg = Fprefix_numeric_value (arg);
16431 trace_redisplay_p = XINT (arg) > 0;
16432 }
16433
16434 return Qnil;
16435 }
16436
16437
16438 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16439 doc: /* Like `format', but print result to stderr.
16440 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16441 (size_t nargs, Lisp_Object *args)
16442 {
16443 Lisp_Object s = Fformat (nargs, args);
16444 fprintf (stderr, "%s", SDATA (s));
16445 return Qnil;
16446 }
16447
16448 #endif /* GLYPH_DEBUG */
16449
16450
16451 \f
16452 /***********************************************************************
16453 Building Desired Matrix Rows
16454 ***********************************************************************/
16455
16456 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16457 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16458
16459 static struct glyph_row *
16460 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16461 {
16462 struct frame *f = XFRAME (WINDOW_FRAME (w));
16463 struct buffer *buffer = XBUFFER (w->buffer);
16464 struct buffer *old = current_buffer;
16465 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16466 int arrow_len = SCHARS (overlay_arrow_string);
16467 const unsigned char *arrow_end = arrow_string + arrow_len;
16468 const unsigned char *p;
16469 struct it it;
16470 int multibyte_p;
16471 int n_glyphs_before;
16472
16473 set_buffer_temp (buffer);
16474 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16475 it.glyph_row->used[TEXT_AREA] = 0;
16476 SET_TEXT_POS (it.position, 0, 0);
16477
16478 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16479 p = arrow_string;
16480 while (p < arrow_end)
16481 {
16482 Lisp_Object face, ilisp;
16483
16484 /* Get the next character. */
16485 if (multibyte_p)
16486 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16487 else
16488 {
16489 it.c = it.char_to_display = *p, it.len = 1;
16490 if (! ASCII_CHAR_P (it.c))
16491 it.char_to_display = BYTE8_TO_CHAR (it.c);
16492 }
16493 p += it.len;
16494
16495 /* Get its face. */
16496 ilisp = make_number (p - arrow_string);
16497 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16498 it.face_id = compute_char_face (f, it.char_to_display, face);
16499
16500 /* Compute its width, get its glyphs. */
16501 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16502 SET_TEXT_POS (it.position, -1, -1);
16503 PRODUCE_GLYPHS (&it);
16504
16505 /* If this character doesn't fit any more in the line, we have
16506 to remove some glyphs. */
16507 if (it.current_x > it.last_visible_x)
16508 {
16509 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16510 break;
16511 }
16512 }
16513
16514 set_buffer_temp (old);
16515 return it.glyph_row;
16516 }
16517
16518
16519 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16520 glyphs are only inserted for terminal frames since we can't really
16521 win with truncation glyphs when partially visible glyphs are
16522 involved. Which glyphs to insert is determined by
16523 produce_special_glyphs. */
16524
16525 static void
16526 insert_left_trunc_glyphs (struct it *it)
16527 {
16528 struct it truncate_it;
16529 struct glyph *from, *end, *to, *toend;
16530
16531 xassert (!FRAME_WINDOW_P (it->f));
16532
16533 /* Get the truncation glyphs. */
16534 truncate_it = *it;
16535 truncate_it.current_x = 0;
16536 truncate_it.face_id = DEFAULT_FACE_ID;
16537 truncate_it.glyph_row = &scratch_glyph_row;
16538 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16539 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16540 truncate_it.object = make_number (0);
16541 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16542
16543 /* Overwrite glyphs from IT with truncation glyphs. */
16544 if (!it->glyph_row->reversed_p)
16545 {
16546 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16547 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16548 to = it->glyph_row->glyphs[TEXT_AREA];
16549 toend = to + it->glyph_row->used[TEXT_AREA];
16550
16551 while (from < end)
16552 *to++ = *from++;
16553
16554 /* There may be padding glyphs left over. Overwrite them too. */
16555 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16556 {
16557 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16558 while (from < end)
16559 *to++ = *from++;
16560 }
16561
16562 if (to > toend)
16563 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16564 }
16565 else
16566 {
16567 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16568 that back to front. */
16569 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16570 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16571 toend = it->glyph_row->glyphs[TEXT_AREA];
16572 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16573
16574 while (from >= end && to >= toend)
16575 *to-- = *from--;
16576 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16577 {
16578 from =
16579 truncate_it.glyph_row->glyphs[TEXT_AREA]
16580 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16581 while (from >= end && to >= toend)
16582 *to-- = *from--;
16583 }
16584 if (from >= end)
16585 {
16586 /* Need to free some room before prepending additional
16587 glyphs. */
16588 int move_by = from - end + 1;
16589 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16590 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16591
16592 for ( ; g >= g0; g--)
16593 g[move_by] = *g;
16594 while (from >= end)
16595 *to-- = *from--;
16596 it->glyph_row->used[TEXT_AREA] += move_by;
16597 }
16598 }
16599 }
16600
16601
16602 /* Compute the pixel height and width of IT->glyph_row.
16603
16604 Most of the time, ascent and height of a display line will be equal
16605 to the max_ascent and max_height values of the display iterator
16606 structure. This is not the case if
16607
16608 1. We hit ZV without displaying anything. In this case, max_ascent
16609 and max_height will be zero.
16610
16611 2. We have some glyphs that don't contribute to the line height.
16612 (The glyph row flag contributes_to_line_height_p is for future
16613 pixmap extensions).
16614
16615 The first case is easily covered by using default values because in
16616 these cases, the line height does not really matter, except that it
16617 must not be zero. */
16618
16619 static void
16620 compute_line_metrics (struct it *it)
16621 {
16622 struct glyph_row *row = it->glyph_row;
16623
16624 if (FRAME_WINDOW_P (it->f))
16625 {
16626 int i, min_y, max_y;
16627
16628 /* The line may consist of one space only, that was added to
16629 place the cursor on it. If so, the row's height hasn't been
16630 computed yet. */
16631 if (row->height == 0)
16632 {
16633 if (it->max_ascent + it->max_descent == 0)
16634 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16635 row->ascent = it->max_ascent;
16636 row->height = it->max_ascent + it->max_descent;
16637 row->phys_ascent = it->max_phys_ascent;
16638 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16639 row->extra_line_spacing = it->max_extra_line_spacing;
16640 }
16641
16642 /* Compute the width of this line. */
16643 row->pixel_width = row->x;
16644 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16645 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16646
16647 xassert (row->pixel_width >= 0);
16648 xassert (row->ascent >= 0 && row->height > 0);
16649
16650 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16651 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16652
16653 /* If first line's physical ascent is larger than its logical
16654 ascent, use the physical ascent, and make the row taller.
16655 This makes accented characters fully visible. */
16656 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16657 && row->phys_ascent > row->ascent)
16658 {
16659 row->height += row->phys_ascent - row->ascent;
16660 row->ascent = row->phys_ascent;
16661 }
16662
16663 /* Compute how much of the line is visible. */
16664 row->visible_height = row->height;
16665
16666 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16667 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16668
16669 if (row->y < min_y)
16670 row->visible_height -= min_y - row->y;
16671 if (row->y + row->height > max_y)
16672 row->visible_height -= row->y + row->height - max_y;
16673 }
16674 else
16675 {
16676 row->pixel_width = row->used[TEXT_AREA];
16677 if (row->continued_p)
16678 row->pixel_width -= it->continuation_pixel_width;
16679 else if (row->truncated_on_right_p)
16680 row->pixel_width -= it->truncation_pixel_width;
16681 row->ascent = row->phys_ascent = 0;
16682 row->height = row->phys_height = row->visible_height = 1;
16683 row->extra_line_spacing = 0;
16684 }
16685
16686 /* Compute a hash code for this row. */
16687 {
16688 int area, i;
16689 row->hash = 0;
16690 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16691 for (i = 0; i < row->used[area]; ++i)
16692 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16693 + row->glyphs[area][i].u.val
16694 + row->glyphs[area][i].face_id
16695 + row->glyphs[area][i].padding_p
16696 + (row->glyphs[area][i].type << 2));
16697 }
16698
16699 it->max_ascent = it->max_descent = 0;
16700 it->max_phys_ascent = it->max_phys_descent = 0;
16701 }
16702
16703
16704 /* Append one space to the glyph row of iterator IT if doing a
16705 window-based redisplay. The space has the same face as
16706 IT->face_id. Value is non-zero if a space was added.
16707
16708 This function is called to make sure that there is always one glyph
16709 at the end of a glyph row that the cursor can be set on under
16710 window-systems. (If there weren't such a glyph we would not know
16711 how wide and tall a box cursor should be displayed).
16712
16713 At the same time this space let's a nicely handle clearing to the
16714 end of the line if the row ends in italic text. */
16715
16716 static int
16717 append_space_for_newline (struct it *it, int default_face_p)
16718 {
16719 if (FRAME_WINDOW_P (it->f))
16720 {
16721 int n = it->glyph_row->used[TEXT_AREA];
16722
16723 if (it->glyph_row->glyphs[TEXT_AREA] + n
16724 < it->glyph_row->glyphs[1 + TEXT_AREA])
16725 {
16726 /* Save some values that must not be changed.
16727 Must save IT->c and IT->len because otherwise
16728 ITERATOR_AT_END_P wouldn't work anymore after
16729 append_space_for_newline has been called. */
16730 enum display_element_type saved_what = it->what;
16731 int saved_c = it->c, saved_len = it->len;
16732 int saved_char_to_display = it->char_to_display;
16733 int saved_x = it->current_x;
16734 int saved_face_id = it->face_id;
16735 struct text_pos saved_pos;
16736 Lisp_Object saved_object;
16737 struct face *face;
16738
16739 saved_object = it->object;
16740 saved_pos = it->position;
16741
16742 it->what = IT_CHARACTER;
16743 memset (&it->position, 0, sizeof it->position);
16744 it->object = make_number (0);
16745 it->c = it->char_to_display = ' ';
16746 it->len = 1;
16747
16748 if (default_face_p)
16749 it->face_id = DEFAULT_FACE_ID;
16750 else if (it->face_before_selective_p)
16751 it->face_id = it->saved_face_id;
16752 face = FACE_FROM_ID (it->f, it->face_id);
16753 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16754
16755 PRODUCE_GLYPHS (it);
16756
16757 it->override_ascent = -1;
16758 it->constrain_row_ascent_descent_p = 0;
16759 it->current_x = saved_x;
16760 it->object = saved_object;
16761 it->position = saved_pos;
16762 it->what = saved_what;
16763 it->face_id = saved_face_id;
16764 it->len = saved_len;
16765 it->c = saved_c;
16766 it->char_to_display = saved_char_to_display;
16767 return 1;
16768 }
16769 }
16770
16771 return 0;
16772 }
16773
16774
16775 /* Extend the face of the last glyph in the text area of IT->glyph_row
16776 to the end of the display line. Called from display_line. If the
16777 glyph row is empty, add a space glyph to it so that we know the
16778 face to draw. Set the glyph row flag fill_line_p. If the glyph
16779 row is R2L, prepend a stretch glyph to cover the empty space to the
16780 left of the leftmost glyph. */
16781
16782 static void
16783 extend_face_to_end_of_line (struct it *it)
16784 {
16785 struct face *face;
16786 struct frame *f = it->f;
16787
16788 /* If line is already filled, do nothing. Non window-system frames
16789 get a grace of one more ``pixel'' because their characters are
16790 1-``pixel'' wide, so they hit the equality too early. This grace
16791 is needed only for R2L rows that are not continued, to produce
16792 one extra blank where we could display the cursor. */
16793 if (it->current_x >= it->last_visible_x
16794 + (!FRAME_WINDOW_P (f)
16795 && it->glyph_row->reversed_p
16796 && !it->glyph_row->continued_p))
16797 return;
16798
16799 /* Face extension extends the background and box of IT->face_id
16800 to the end of the line. If the background equals the background
16801 of the frame, we don't have to do anything. */
16802 if (it->face_before_selective_p)
16803 face = FACE_FROM_ID (f, it->saved_face_id);
16804 else
16805 face = FACE_FROM_ID (f, it->face_id);
16806
16807 if (FRAME_WINDOW_P (f)
16808 && it->glyph_row->displays_text_p
16809 && face->box == FACE_NO_BOX
16810 && face->background == FRAME_BACKGROUND_PIXEL (f)
16811 && !face->stipple
16812 && !it->glyph_row->reversed_p)
16813 return;
16814
16815 /* Set the glyph row flag indicating that the face of the last glyph
16816 in the text area has to be drawn to the end of the text area. */
16817 it->glyph_row->fill_line_p = 1;
16818
16819 /* If current character of IT is not ASCII, make sure we have the
16820 ASCII face. This will be automatically undone the next time
16821 get_next_display_element returns a multibyte character. Note
16822 that the character will always be single byte in unibyte
16823 text. */
16824 if (!ASCII_CHAR_P (it->c))
16825 {
16826 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16827 }
16828
16829 if (FRAME_WINDOW_P (f))
16830 {
16831 /* If the row is empty, add a space with the current face of IT,
16832 so that we know which face to draw. */
16833 if (it->glyph_row->used[TEXT_AREA] == 0)
16834 {
16835 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16836 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16837 it->glyph_row->used[TEXT_AREA] = 1;
16838 }
16839 #ifdef HAVE_WINDOW_SYSTEM
16840 if (it->glyph_row->reversed_p)
16841 {
16842 /* Prepend a stretch glyph to the row, such that the
16843 rightmost glyph will be drawn flushed all the way to the
16844 right margin of the window. The stretch glyph that will
16845 occupy the empty space, if any, to the left of the
16846 glyphs. */
16847 struct font *font = face->font ? face->font : FRAME_FONT (f);
16848 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16849 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16850 struct glyph *g;
16851 int row_width, stretch_ascent, stretch_width;
16852 struct text_pos saved_pos;
16853 int saved_face_id, saved_avoid_cursor;
16854
16855 for (row_width = 0, g = row_start; g < row_end; g++)
16856 row_width += g->pixel_width;
16857 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16858 if (stretch_width > 0)
16859 {
16860 stretch_ascent =
16861 (((it->ascent + it->descent)
16862 * FONT_BASE (font)) / FONT_HEIGHT (font));
16863 saved_pos = it->position;
16864 memset (&it->position, 0, sizeof it->position);
16865 saved_avoid_cursor = it->avoid_cursor_p;
16866 it->avoid_cursor_p = 1;
16867 saved_face_id = it->face_id;
16868 /* The last row's stretch glyph should get the default
16869 face, to avoid painting the rest of the window with
16870 the region face, if the region ends at ZV. */
16871 if (it->glyph_row->ends_at_zv_p)
16872 it->face_id = DEFAULT_FACE_ID;
16873 else
16874 it->face_id = face->id;
16875 append_stretch_glyph (it, make_number (0), stretch_width,
16876 it->ascent + it->descent, stretch_ascent);
16877 it->position = saved_pos;
16878 it->avoid_cursor_p = saved_avoid_cursor;
16879 it->face_id = saved_face_id;
16880 }
16881 }
16882 #endif /* HAVE_WINDOW_SYSTEM */
16883 }
16884 else
16885 {
16886 /* Save some values that must not be changed. */
16887 int saved_x = it->current_x;
16888 struct text_pos saved_pos;
16889 Lisp_Object saved_object;
16890 enum display_element_type saved_what = it->what;
16891 int saved_face_id = it->face_id;
16892
16893 saved_object = it->object;
16894 saved_pos = it->position;
16895
16896 it->what = IT_CHARACTER;
16897 memset (&it->position, 0, sizeof it->position);
16898 it->object = make_number (0);
16899 it->c = it->char_to_display = ' ';
16900 it->len = 1;
16901 /* The last row's blank glyphs should get the default face, to
16902 avoid painting the rest of the window with the region face,
16903 if the region ends at ZV. */
16904 if (it->glyph_row->ends_at_zv_p)
16905 it->face_id = DEFAULT_FACE_ID;
16906 else
16907 it->face_id = face->id;
16908
16909 PRODUCE_GLYPHS (it);
16910
16911 while (it->current_x <= it->last_visible_x)
16912 PRODUCE_GLYPHS (it);
16913
16914 /* Don't count these blanks really. It would let us insert a left
16915 truncation glyph below and make us set the cursor on them, maybe. */
16916 it->current_x = saved_x;
16917 it->object = saved_object;
16918 it->position = saved_pos;
16919 it->what = saved_what;
16920 it->face_id = saved_face_id;
16921 }
16922 }
16923
16924
16925 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16926 trailing whitespace. */
16927
16928 static int
16929 trailing_whitespace_p (EMACS_INT charpos)
16930 {
16931 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16932 int c = 0;
16933
16934 while (bytepos < ZV_BYTE
16935 && (c = FETCH_CHAR (bytepos),
16936 c == ' ' || c == '\t'))
16937 ++bytepos;
16938
16939 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16940 {
16941 if (bytepos != PT_BYTE)
16942 return 1;
16943 }
16944 return 0;
16945 }
16946
16947
16948 /* Highlight trailing whitespace, if any, in ROW. */
16949
16950 static void
16951 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16952 {
16953 int used = row->used[TEXT_AREA];
16954
16955 if (used)
16956 {
16957 struct glyph *start = row->glyphs[TEXT_AREA];
16958 struct glyph *glyph = start + used - 1;
16959
16960 if (row->reversed_p)
16961 {
16962 /* Right-to-left rows need to be processed in the opposite
16963 direction, so swap the edge pointers. */
16964 glyph = start;
16965 start = row->glyphs[TEXT_AREA] + used - 1;
16966 }
16967
16968 /* Skip over glyphs inserted to display the cursor at the
16969 end of a line, for extending the face of the last glyph
16970 to the end of the line on terminals, and for truncation
16971 and continuation glyphs. */
16972 if (!row->reversed_p)
16973 {
16974 while (glyph >= start
16975 && glyph->type == CHAR_GLYPH
16976 && INTEGERP (glyph->object))
16977 --glyph;
16978 }
16979 else
16980 {
16981 while (glyph <= start
16982 && glyph->type == CHAR_GLYPH
16983 && INTEGERP (glyph->object))
16984 ++glyph;
16985 }
16986
16987 /* If last glyph is a space or stretch, and it's trailing
16988 whitespace, set the face of all trailing whitespace glyphs in
16989 IT->glyph_row to `trailing-whitespace'. */
16990 if ((row->reversed_p ? glyph <= start : glyph >= start)
16991 && BUFFERP (glyph->object)
16992 && (glyph->type == STRETCH_GLYPH
16993 || (glyph->type == CHAR_GLYPH
16994 && glyph->u.ch == ' '))
16995 && trailing_whitespace_p (glyph->charpos))
16996 {
16997 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16998 if (face_id < 0)
16999 return;
17000
17001 if (!row->reversed_p)
17002 {
17003 while (glyph >= start
17004 && BUFFERP (glyph->object)
17005 && (glyph->type == STRETCH_GLYPH
17006 || (glyph->type == CHAR_GLYPH
17007 && glyph->u.ch == ' ')))
17008 (glyph--)->face_id = face_id;
17009 }
17010 else
17011 {
17012 while (glyph <= start
17013 && BUFFERP (glyph->object)
17014 && (glyph->type == STRETCH_GLYPH
17015 || (glyph->type == CHAR_GLYPH
17016 && glyph->u.ch == ' ')))
17017 (glyph++)->face_id = face_id;
17018 }
17019 }
17020 }
17021 }
17022
17023
17024 /* Value is non-zero if glyph row ROW should be
17025 used to hold the cursor. */
17026
17027 static int
17028 cursor_row_p (struct glyph_row *row)
17029 {
17030 int result = 1;
17031
17032 if (PT == CHARPOS (row->end.pos))
17033 {
17034 /* Suppose the row ends on a string.
17035 Unless the row is continued, that means it ends on a newline
17036 in the string. If it's anything other than a display string
17037 (e.g. a before-string from an overlay), we don't want the
17038 cursor there. (This heuristic seems to give the optimal
17039 behavior for the various types of multi-line strings.) */
17040 if (CHARPOS (row->end.string_pos) >= 0)
17041 {
17042 if (row->continued_p)
17043 result = 1;
17044 else
17045 {
17046 /* Check for `display' property. */
17047 struct glyph *beg = row->glyphs[TEXT_AREA];
17048 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17049 struct glyph *glyph;
17050
17051 result = 0;
17052 for (glyph = end; glyph >= beg; --glyph)
17053 if (STRINGP (glyph->object))
17054 {
17055 Lisp_Object prop
17056 = Fget_char_property (make_number (PT),
17057 Qdisplay, Qnil);
17058 result =
17059 (!NILP (prop)
17060 && display_prop_string_p (prop, glyph->object));
17061 break;
17062 }
17063 }
17064 }
17065 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17066 {
17067 /* If the row ends in middle of a real character,
17068 and the line is continued, we want the cursor here.
17069 That's because CHARPOS (ROW->end.pos) would equal
17070 PT if PT is before the character. */
17071 if (!row->ends_in_ellipsis_p)
17072 result = row->continued_p;
17073 else
17074 /* If the row ends in an ellipsis, then
17075 CHARPOS (ROW->end.pos) will equal point after the
17076 invisible text. We want that position to be displayed
17077 after the ellipsis. */
17078 result = 0;
17079 }
17080 /* If the row ends at ZV, display the cursor at the end of that
17081 row instead of at the start of the row below. */
17082 else if (row->ends_at_zv_p)
17083 result = 1;
17084 else
17085 result = 0;
17086 }
17087
17088 return result;
17089 }
17090
17091 \f
17092
17093 /* Push the display property PROP so that it will be rendered at the
17094 current position in IT. Return 1 if PROP was successfully pushed,
17095 0 otherwise. */
17096
17097 static int
17098 push_display_prop (struct it *it, Lisp_Object prop)
17099 {
17100 push_it (it);
17101
17102 if (STRINGP (prop))
17103 {
17104 if (SCHARS (prop) == 0)
17105 {
17106 pop_it (it);
17107 return 0;
17108 }
17109
17110 it->string = prop;
17111 it->multibyte_p = STRING_MULTIBYTE (it->string);
17112 it->current.overlay_string_index = -1;
17113 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17114 it->end_charpos = it->string_nchars = SCHARS (it->string);
17115 it->method = GET_FROM_STRING;
17116 it->stop_charpos = 0;
17117 }
17118 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17119 {
17120 it->method = GET_FROM_STRETCH;
17121 it->object = prop;
17122 }
17123 #ifdef HAVE_WINDOW_SYSTEM
17124 else if (IMAGEP (prop))
17125 {
17126 it->what = IT_IMAGE;
17127 it->image_id = lookup_image (it->f, prop);
17128 it->method = GET_FROM_IMAGE;
17129 }
17130 #endif /* HAVE_WINDOW_SYSTEM */
17131 else
17132 {
17133 pop_it (it); /* bogus display property, give up */
17134 return 0;
17135 }
17136
17137 return 1;
17138 }
17139
17140 /* Return the character-property PROP at the current position in IT. */
17141
17142 static Lisp_Object
17143 get_it_property (struct it *it, Lisp_Object prop)
17144 {
17145 Lisp_Object position;
17146
17147 if (STRINGP (it->object))
17148 position = make_number (IT_STRING_CHARPOS (*it));
17149 else if (BUFFERP (it->object))
17150 position = make_number (IT_CHARPOS (*it));
17151 else
17152 return Qnil;
17153
17154 return Fget_char_property (position, prop, it->object);
17155 }
17156
17157 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17158
17159 static void
17160 handle_line_prefix (struct it *it)
17161 {
17162 Lisp_Object prefix;
17163 if (it->continuation_lines_width > 0)
17164 {
17165 prefix = get_it_property (it, Qwrap_prefix);
17166 if (NILP (prefix))
17167 prefix = Vwrap_prefix;
17168 }
17169 else
17170 {
17171 prefix = get_it_property (it, Qline_prefix);
17172 if (NILP (prefix))
17173 prefix = Vline_prefix;
17174 }
17175 if (! NILP (prefix) && push_display_prop (it, prefix))
17176 {
17177 /* If the prefix is wider than the window, and we try to wrap
17178 it, it would acquire its own wrap prefix, and so on till the
17179 iterator stack overflows. So, don't wrap the prefix. */
17180 it->line_wrap = TRUNCATE;
17181 it->avoid_cursor_p = 1;
17182 }
17183 }
17184
17185 \f
17186
17187 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17188 only for R2L lines from display_line, when it decides that too many
17189 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17190 continued. */
17191 static void
17192 unproduce_glyphs (struct it *it, int n)
17193 {
17194 struct glyph *glyph, *end;
17195
17196 xassert (it->glyph_row);
17197 xassert (it->glyph_row->reversed_p);
17198 xassert (it->area == TEXT_AREA);
17199 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17200
17201 if (n > it->glyph_row->used[TEXT_AREA])
17202 n = it->glyph_row->used[TEXT_AREA];
17203 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17204 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17205 for ( ; glyph < end; glyph++)
17206 glyph[-n] = *glyph;
17207 }
17208
17209 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17210 and ROW->maxpos. */
17211 static void
17212 find_row_edges (struct it *it, struct glyph_row *row,
17213 EMACS_INT min_pos, EMACS_INT min_bpos,
17214 EMACS_INT max_pos, EMACS_INT max_bpos)
17215 {
17216 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17217 lines' rows is implemented for bidi-reordered rows. */
17218
17219 /* ROW->minpos is the value of min_pos, the minimal buffer position
17220 we have in ROW. */
17221 if (min_pos <= ZV)
17222 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17223 else
17224 /* We didn't find _any_ valid buffer positions in any of the
17225 glyphs, so we must trust the iterator's computed positions. */
17226 row->minpos = row->start.pos;
17227 if (max_pos <= 0)
17228 {
17229 max_pos = CHARPOS (it->current.pos);
17230 max_bpos = BYTEPOS (it->current.pos);
17231 }
17232
17233 /* Here are the various use-cases for ending the row, and the
17234 corresponding values for ROW->maxpos:
17235
17236 Line ends in a newline from buffer eol_pos + 1
17237 Line is continued from buffer max_pos + 1
17238 Line is truncated on right it->current.pos
17239 Line ends in a newline from string max_pos
17240 Line is continued from string max_pos
17241 Line is continued from display vector max_pos
17242 Line is entirely from a string min_pos == max_pos
17243 Line is entirely from a display vector min_pos == max_pos
17244 Line that ends at ZV ZV
17245
17246 If you discover other use-cases, please add them here as
17247 appropriate. */
17248 if (row->ends_at_zv_p)
17249 row->maxpos = it->current.pos;
17250 else if (row->used[TEXT_AREA])
17251 {
17252 if (row->ends_in_newline_from_string_p)
17253 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17254 else if (CHARPOS (it->eol_pos) > 0)
17255 SET_TEXT_POS (row->maxpos,
17256 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17257 else if (row->continued_p)
17258 {
17259 /* If max_pos is different from IT's current position, it
17260 means IT->method does not belong to the display element
17261 at max_pos. However, it also means that the display
17262 element at max_pos was displayed in its entirety on this
17263 line, which is equivalent to saying that the next line
17264 starts at the next buffer position. */
17265 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17266 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17267 else
17268 {
17269 INC_BOTH (max_pos, max_bpos);
17270 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17271 }
17272 }
17273 else if (row->truncated_on_right_p)
17274 /* display_line already called reseat_at_next_visible_line_start,
17275 which puts the iterator at the beginning of the next line, in
17276 the logical order. */
17277 row->maxpos = it->current.pos;
17278 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17279 /* A line that is entirely from a string/image/stretch... */
17280 row->maxpos = row->minpos;
17281 else
17282 abort ();
17283 }
17284 else
17285 row->maxpos = it->current.pos;
17286 }
17287
17288 /* Construct the glyph row IT->glyph_row in the desired matrix of
17289 IT->w from text at the current position of IT. See dispextern.h
17290 for an overview of struct it. Value is non-zero if
17291 IT->glyph_row displays text, as opposed to a line displaying ZV
17292 only. */
17293
17294 static int
17295 display_line (struct it *it)
17296 {
17297 struct glyph_row *row = it->glyph_row;
17298 Lisp_Object overlay_arrow_string;
17299 struct it wrap_it;
17300 int may_wrap = 0, wrap_x IF_LINT (= 0);
17301 int wrap_row_used = -1;
17302 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17303 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17304 int wrap_row_extra_line_spacing IF_LINT (= 0);
17305 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17306 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17307 int cvpos;
17308 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17309 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17310
17311 /* We always start displaying at hpos zero even if hscrolled. */
17312 xassert (it->hpos == 0 && it->current_x == 0);
17313
17314 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17315 >= it->w->desired_matrix->nrows)
17316 {
17317 it->w->nrows_scale_factor++;
17318 fonts_changed_p = 1;
17319 return 0;
17320 }
17321
17322 /* Is IT->w showing the region? */
17323 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17324
17325 /* Clear the result glyph row and enable it. */
17326 prepare_desired_row (row);
17327
17328 row->y = it->current_y;
17329 row->start = it->start;
17330 row->continuation_lines_width = it->continuation_lines_width;
17331 row->displays_text_p = 1;
17332 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17333 it->starts_in_middle_of_char_p = 0;
17334
17335 /* Arrange the overlays nicely for our purposes. Usually, we call
17336 display_line on only one line at a time, in which case this
17337 can't really hurt too much, or we call it on lines which appear
17338 one after another in the buffer, in which case all calls to
17339 recenter_overlay_lists but the first will be pretty cheap. */
17340 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17341
17342 /* Move over display elements that are not visible because we are
17343 hscrolled. This may stop at an x-position < IT->first_visible_x
17344 if the first glyph is partially visible or if we hit a line end. */
17345 if (it->current_x < it->first_visible_x)
17346 {
17347 this_line_min_pos = row->start.pos;
17348 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17349 MOVE_TO_POS | MOVE_TO_X);
17350 /* Record the smallest positions seen while we moved over
17351 display elements that are not visible. This is needed by
17352 redisplay_internal for optimizing the case where the cursor
17353 stays inside the same line. The rest of this function only
17354 considers positions that are actually displayed, so
17355 RECORD_MAX_MIN_POS will not otherwise record positions that
17356 are hscrolled to the left of the left edge of the window. */
17357 min_pos = CHARPOS (this_line_min_pos);
17358 min_bpos = BYTEPOS (this_line_min_pos);
17359 }
17360 else
17361 {
17362 /* We only do this when not calling `move_it_in_display_line_to'
17363 above, because move_it_in_display_line_to calls
17364 handle_line_prefix itself. */
17365 handle_line_prefix (it);
17366 }
17367
17368 /* Get the initial row height. This is either the height of the
17369 text hscrolled, if there is any, or zero. */
17370 row->ascent = it->max_ascent;
17371 row->height = it->max_ascent + it->max_descent;
17372 row->phys_ascent = it->max_phys_ascent;
17373 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17374 row->extra_line_spacing = it->max_extra_line_spacing;
17375
17376 /* Utility macro to record max and min buffer positions seen until now. */
17377 #define RECORD_MAX_MIN_POS(IT) \
17378 do \
17379 { \
17380 if (IT_CHARPOS (*(IT)) < min_pos) \
17381 { \
17382 min_pos = IT_CHARPOS (*(IT)); \
17383 min_bpos = IT_BYTEPOS (*(IT)); \
17384 } \
17385 if (IT_CHARPOS (*(IT)) > max_pos) \
17386 { \
17387 max_pos = IT_CHARPOS (*(IT)); \
17388 max_bpos = IT_BYTEPOS (*(IT)); \
17389 } \
17390 } \
17391 while (0)
17392
17393 /* Loop generating characters. The loop is left with IT on the next
17394 character to display. */
17395 while (1)
17396 {
17397 int n_glyphs_before, hpos_before, x_before;
17398 int x, nglyphs;
17399 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17400
17401 /* Retrieve the next thing to display. Value is zero if end of
17402 buffer reached. */
17403 if (!get_next_display_element (it))
17404 {
17405 /* Maybe add a space at the end of this line that is used to
17406 display the cursor there under X. Set the charpos of the
17407 first glyph of blank lines not corresponding to any text
17408 to -1. */
17409 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17410 row->exact_window_width_line_p = 1;
17411 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17412 || row->used[TEXT_AREA] == 0)
17413 {
17414 row->glyphs[TEXT_AREA]->charpos = -1;
17415 row->displays_text_p = 0;
17416
17417 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17418 && (!MINI_WINDOW_P (it->w)
17419 || (minibuf_level && EQ (it->window, minibuf_window))))
17420 row->indicate_empty_line_p = 1;
17421 }
17422
17423 it->continuation_lines_width = 0;
17424 row->ends_at_zv_p = 1;
17425 /* A row that displays right-to-left text must always have
17426 its last face extended all the way to the end of line,
17427 even if this row ends in ZV, because we still write to
17428 the screen left to right. */
17429 if (row->reversed_p)
17430 extend_face_to_end_of_line (it);
17431 break;
17432 }
17433
17434 /* Now, get the metrics of what we want to display. This also
17435 generates glyphs in `row' (which is IT->glyph_row). */
17436 n_glyphs_before = row->used[TEXT_AREA];
17437 x = it->current_x;
17438
17439 /* Remember the line height so far in case the next element doesn't
17440 fit on the line. */
17441 if (it->line_wrap != TRUNCATE)
17442 {
17443 ascent = it->max_ascent;
17444 descent = it->max_descent;
17445 phys_ascent = it->max_phys_ascent;
17446 phys_descent = it->max_phys_descent;
17447
17448 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17449 {
17450 if (IT_DISPLAYING_WHITESPACE (it))
17451 may_wrap = 1;
17452 else if (may_wrap)
17453 {
17454 wrap_it = *it;
17455 wrap_x = x;
17456 wrap_row_used = row->used[TEXT_AREA];
17457 wrap_row_ascent = row->ascent;
17458 wrap_row_height = row->height;
17459 wrap_row_phys_ascent = row->phys_ascent;
17460 wrap_row_phys_height = row->phys_height;
17461 wrap_row_extra_line_spacing = row->extra_line_spacing;
17462 wrap_row_min_pos = min_pos;
17463 wrap_row_min_bpos = min_bpos;
17464 wrap_row_max_pos = max_pos;
17465 wrap_row_max_bpos = max_bpos;
17466 may_wrap = 0;
17467 }
17468 }
17469 }
17470
17471 PRODUCE_GLYPHS (it);
17472
17473 /* If this display element was in marginal areas, continue with
17474 the next one. */
17475 if (it->area != TEXT_AREA)
17476 {
17477 row->ascent = max (row->ascent, it->max_ascent);
17478 row->height = max (row->height, it->max_ascent + it->max_descent);
17479 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17480 row->phys_height = max (row->phys_height,
17481 it->max_phys_ascent + it->max_phys_descent);
17482 row->extra_line_spacing = max (row->extra_line_spacing,
17483 it->max_extra_line_spacing);
17484 set_iterator_to_next (it, 1);
17485 continue;
17486 }
17487
17488 /* Does the display element fit on the line? If we truncate
17489 lines, we should draw past the right edge of the window. If
17490 we don't truncate, we want to stop so that we can display the
17491 continuation glyph before the right margin. If lines are
17492 continued, there are two possible strategies for characters
17493 resulting in more than 1 glyph (e.g. tabs): Display as many
17494 glyphs as possible in this line and leave the rest for the
17495 continuation line, or display the whole element in the next
17496 line. Original redisplay did the former, so we do it also. */
17497 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17498 hpos_before = it->hpos;
17499 x_before = x;
17500
17501 if (/* Not a newline. */
17502 nglyphs > 0
17503 /* Glyphs produced fit entirely in the line. */
17504 && it->current_x < it->last_visible_x)
17505 {
17506 it->hpos += nglyphs;
17507 row->ascent = max (row->ascent, it->max_ascent);
17508 row->height = max (row->height, it->max_ascent + it->max_descent);
17509 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17510 row->phys_height = max (row->phys_height,
17511 it->max_phys_ascent + it->max_phys_descent);
17512 row->extra_line_spacing = max (row->extra_line_spacing,
17513 it->max_extra_line_spacing);
17514 if (it->current_x - it->pixel_width < it->first_visible_x)
17515 row->x = x - it->first_visible_x;
17516 /* Record the maximum and minimum buffer positions seen so
17517 far in glyphs that will be displayed by this row. */
17518 if (it->bidi_p)
17519 RECORD_MAX_MIN_POS (it);
17520 }
17521 else
17522 {
17523 int i, new_x;
17524 struct glyph *glyph;
17525
17526 for (i = 0; i < nglyphs; ++i, x = new_x)
17527 {
17528 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17529 new_x = x + glyph->pixel_width;
17530
17531 if (/* Lines are continued. */
17532 it->line_wrap != TRUNCATE
17533 && (/* Glyph doesn't fit on the line. */
17534 new_x > it->last_visible_x
17535 /* Or it fits exactly on a window system frame. */
17536 || (new_x == it->last_visible_x
17537 && FRAME_WINDOW_P (it->f))))
17538 {
17539 /* End of a continued line. */
17540
17541 if (it->hpos == 0
17542 || (new_x == it->last_visible_x
17543 && FRAME_WINDOW_P (it->f)))
17544 {
17545 /* Current glyph is the only one on the line or
17546 fits exactly on the line. We must continue
17547 the line because we can't draw the cursor
17548 after the glyph. */
17549 row->continued_p = 1;
17550 it->current_x = new_x;
17551 it->continuation_lines_width += new_x;
17552 ++it->hpos;
17553 /* Record the maximum and minimum buffer
17554 positions seen so far in glyphs that will be
17555 displayed by this row. */
17556 if (it->bidi_p)
17557 RECORD_MAX_MIN_POS (it);
17558 if (i == nglyphs - 1)
17559 {
17560 /* If line-wrap is on, check if a previous
17561 wrap point was found. */
17562 if (wrap_row_used > 0
17563 /* Even if there is a previous wrap
17564 point, continue the line here as
17565 usual, if (i) the previous character
17566 was a space or tab AND (ii) the
17567 current character is not. */
17568 && (!may_wrap
17569 || IT_DISPLAYING_WHITESPACE (it)))
17570 goto back_to_wrap;
17571
17572 set_iterator_to_next (it, 1);
17573 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17574 {
17575 if (!get_next_display_element (it))
17576 {
17577 row->exact_window_width_line_p = 1;
17578 it->continuation_lines_width = 0;
17579 row->continued_p = 0;
17580 row->ends_at_zv_p = 1;
17581 }
17582 else if (ITERATOR_AT_END_OF_LINE_P (it))
17583 {
17584 row->continued_p = 0;
17585 row->exact_window_width_line_p = 1;
17586 }
17587 }
17588 }
17589 }
17590 else if (CHAR_GLYPH_PADDING_P (*glyph)
17591 && !FRAME_WINDOW_P (it->f))
17592 {
17593 /* A padding glyph that doesn't fit on this line.
17594 This means the whole character doesn't fit
17595 on the line. */
17596 if (row->reversed_p)
17597 unproduce_glyphs (it, row->used[TEXT_AREA]
17598 - n_glyphs_before);
17599 row->used[TEXT_AREA] = n_glyphs_before;
17600
17601 /* Fill the rest of the row with continuation
17602 glyphs like in 20.x. */
17603 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17604 < row->glyphs[1 + TEXT_AREA])
17605 produce_special_glyphs (it, IT_CONTINUATION);
17606
17607 row->continued_p = 1;
17608 it->current_x = x_before;
17609 it->continuation_lines_width += x_before;
17610
17611 /* Restore the height to what it was before the
17612 element not fitting on the line. */
17613 it->max_ascent = ascent;
17614 it->max_descent = descent;
17615 it->max_phys_ascent = phys_ascent;
17616 it->max_phys_descent = phys_descent;
17617 }
17618 else if (wrap_row_used > 0)
17619 {
17620 back_to_wrap:
17621 if (row->reversed_p)
17622 unproduce_glyphs (it,
17623 row->used[TEXT_AREA] - wrap_row_used);
17624 *it = wrap_it;
17625 it->continuation_lines_width += wrap_x;
17626 row->used[TEXT_AREA] = wrap_row_used;
17627 row->ascent = wrap_row_ascent;
17628 row->height = wrap_row_height;
17629 row->phys_ascent = wrap_row_phys_ascent;
17630 row->phys_height = wrap_row_phys_height;
17631 row->extra_line_spacing = wrap_row_extra_line_spacing;
17632 min_pos = wrap_row_min_pos;
17633 min_bpos = wrap_row_min_bpos;
17634 max_pos = wrap_row_max_pos;
17635 max_bpos = wrap_row_max_bpos;
17636 row->continued_p = 1;
17637 row->ends_at_zv_p = 0;
17638 row->exact_window_width_line_p = 0;
17639 it->continuation_lines_width += x;
17640
17641 /* Make sure that a non-default face is extended
17642 up to the right margin of the window. */
17643 extend_face_to_end_of_line (it);
17644 }
17645 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17646 {
17647 /* A TAB that extends past the right edge of the
17648 window. This produces a single glyph on
17649 window system frames. We leave the glyph in
17650 this row and let it fill the row, but don't
17651 consume the TAB. */
17652 it->continuation_lines_width += it->last_visible_x;
17653 row->ends_in_middle_of_char_p = 1;
17654 row->continued_p = 1;
17655 glyph->pixel_width = it->last_visible_x - x;
17656 it->starts_in_middle_of_char_p = 1;
17657 }
17658 else
17659 {
17660 /* Something other than a TAB that draws past
17661 the right edge of the window. Restore
17662 positions to values before the element. */
17663 if (row->reversed_p)
17664 unproduce_glyphs (it, row->used[TEXT_AREA]
17665 - (n_glyphs_before + i));
17666 row->used[TEXT_AREA] = n_glyphs_before + i;
17667
17668 /* Display continuation glyphs. */
17669 if (!FRAME_WINDOW_P (it->f))
17670 produce_special_glyphs (it, IT_CONTINUATION);
17671 row->continued_p = 1;
17672
17673 it->current_x = x_before;
17674 it->continuation_lines_width += x;
17675 extend_face_to_end_of_line (it);
17676
17677 if (nglyphs > 1 && i > 0)
17678 {
17679 row->ends_in_middle_of_char_p = 1;
17680 it->starts_in_middle_of_char_p = 1;
17681 }
17682
17683 /* Restore the height to what it was before the
17684 element not fitting on the line. */
17685 it->max_ascent = ascent;
17686 it->max_descent = descent;
17687 it->max_phys_ascent = phys_ascent;
17688 it->max_phys_descent = phys_descent;
17689 }
17690
17691 break;
17692 }
17693 else if (new_x > it->first_visible_x)
17694 {
17695 /* Increment number of glyphs actually displayed. */
17696 ++it->hpos;
17697
17698 /* Record the maximum and minimum buffer positions
17699 seen so far in glyphs that will be displayed by
17700 this row. */
17701 if (it->bidi_p)
17702 RECORD_MAX_MIN_POS (it);
17703
17704 if (x < it->first_visible_x)
17705 /* Glyph is partially visible, i.e. row starts at
17706 negative X position. */
17707 row->x = x - it->first_visible_x;
17708 }
17709 else
17710 {
17711 /* Glyph is completely off the left margin of the
17712 window. This should not happen because of the
17713 move_it_in_display_line at the start of this
17714 function, unless the text display area of the
17715 window is empty. */
17716 xassert (it->first_visible_x <= it->last_visible_x);
17717 }
17718 }
17719
17720 row->ascent = max (row->ascent, it->max_ascent);
17721 row->height = max (row->height, it->max_ascent + it->max_descent);
17722 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17723 row->phys_height = max (row->phys_height,
17724 it->max_phys_ascent + it->max_phys_descent);
17725 row->extra_line_spacing = max (row->extra_line_spacing,
17726 it->max_extra_line_spacing);
17727
17728 /* End of this display line if row is continued. */
17729 if (row->continued_p || row->ends_at_zv_p)
17730 break;
17731 }
17732
17733 at_end_of_line:
17734 /* Is this a line end? If yes, we're also done, after making
17735 sure that a non-default face is extended up to the right
17736 margin of the window. */
17737 if (ITERATOR_AT_END_OF_LINE_P (it))
17738 {
17739 int used_before = row->used[TEXT_AREA];
17740
17741 row->ends_in_newline_from_string_p = STRINGP (it->object);
17742
17743 /* Add a space at the end of the line that is used to
17744 display the cursor there. */
17745 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17746 append_space_for_newline (it, 0);
17747
17748 /* Extend the face to the end of the line. */
17749 extend_face_to_end_of_line (it);
17750
17751 /* Make sure we have the position. */
17752 if (used_before == 0)
17753 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17754
17755 /* Record the position of the newline, for use in
17756 find_row_edges. */
17757 it->eol_pos = it->current.pos;
17758
17759 /* Consume the line end. This skips over invisible lines. */
17760 set_iterator_to_next (it, 1);
17761 it->continuation_lines_width = 0;
17762 break;
17763 }
17764
17765 /* Proceed with next display element. Note that this skips
17766 over lines invisible because of selective display. */
17767 set_iterator_to_next (it, 1);
17768
17769 /* If we truncate lines, we are done when the last displayed
17770 glyphs reach past the right margin of the window. */
17771 if (it->line_wrap == TRUNCATE
17772 && (FRAME_WINDOW_P (it->f)
17773 ? (it->current_x >= it->last_visible_x)
17774 : (it->current_x > it->last_visible_x)))
17775 {
17776 /* Maybe add truncation glyphs. */
17777 if (!FRAME_WINDOW_P (it->f))
17778 {
17779 int i, n;
17780
17781 if (!row->reversed_p)
17782 {
17783 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17784 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17785 break;
17786 }
17787 else
17788 {
17789 for (i = 0; i < row->used[TEXT_AREA]; i++)
17790 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17791 break;
17792 /* Remove any padding glyphs at the front of ROW, to
17793 make room for the truncation glyphs we will be
17794 adding below. The loop below always inserts at
17795 least one truncation glyph, so also remove the
17796 last glyph added to ROW. */
17797 unproduce_glyphs (it, i + 1);
17798 /* Adjust i for the loop below. */
17799 i = row->used[TEXT_AREA] - (i + 1);
17800 }
17801
17802 for (n = row->used[TEXT_AREA]; i < n; ++i)
17803 {
17804 row->used[TEXT_AREA] = i;
17805 produce_special_glyphs (it, IT_TRUNCATION);
17806 }
17807 }
17808 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17809 {
17810 /* Don't truncate if we can overflow newline into fringe. */
17811 if (!get_next_display_element (it))
17812 {
17813 it->continuation_lines_width = 0;
17814 row->ends_at_zv_p = 1;
17815 row->exact_window_width_line_p = 1;
17816 break;
17817 }
17818 if (ITERATOR_AT_END_OF_LINE_P (it))
17819 {
17820 row->exact_window_width_line_p = 1;
17821 goto at_end_of_line;
17822 }
17823 }
17824
17825 row->truncated_on_right_p = 1;
17826 it->continuation_lines_width = 0;
17827 reseat_at_next_visible_line_start (it, 0);
17828 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17829 it->hpos = hpos_before;
17830 it->current_x = x_before;
17831 break;
17832 }
17833 }
17834
17835 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17836 at the left window margin. */
17837 if (it->first_visible_x
17838 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17839 {
17840 if (!FRAME_WINDOW_P (it->f))
17841 insert_left_trunc_glyphs (it);
17842 row->truncated_on_left_p = 1;
17843 }
17844
17845 /* Remember the position at which this line ends.
17846
17847 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17848 cannot be before the call to find_row_edges below, since that is
17849 where these positions are determined. */
17850 row->end = it->current;
17851 if (!it->bidi_p)
17852 {
17853 row->minpos = row->start.pos;
17854 row->maxpos = row->end.pos;
17855 }
17856 else
17857 {
17858 /* ROW->minpos and ROW->maxpos must be the smallest and
17859 `1 + the largest' buffer positions in ROW. But if ROW was
17860 bidi-reordered, these two positions can be anywhere in the
17861 row, so we must determine them now. */
17862 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17863 }
17864
17865 /* If the start of this line is the overlay arrow-position, then
17866 mark this glyph row as the one containing the overlay arrow.
17867 This is clearly a mess with variable size fonts. It would be
17868 better to let it be displayed like cursors under X. */
17869 if ((row->displays_text_p || !overlay_arrow_seen)
17870 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17871 !NILP (overlay_arrow_string)))
17872 {
17873 /* Overlay arrow in window redisplay is a fringe bitmap. */
17874 if (STRINGP (overlay_arrow_string))
17875 {
17876 struct glyph_row *arrow_row
17877 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17878 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17879 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17880 struct glyph *p = row->glyphs[TEXT_AREA];
17881 struct glyph *p2, *end;
17882
17883 /* Copy the arrow glyphs. */
17884 while (glyph < arrow_end)
17885 *p++ = *glyph++;
17886
17887 /* Throw away padding glyphs. */
17888 p2 = p;
17889 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17890 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17891 ++p2;
17892 if (p2 > p)
17893 {
17894 while (p2 < end)
17895 *p++ = *p2++;
17896 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17897 }
17898 }
17899 else
17900 {
17901 xassert (INTEGERP (overlay_arrow_string));
17902 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17903 }
17904 overlay_arrow_seen = 1;
17905 }
17906
17907 /* Compute pixel dimensions of this line. */
17908 compute_line_metrics (it);
17909
17910 /* Record whether this row ends inside an ellipsis. */
17911 row->ends_in_ellipsis_p
17912 = (it->method == GET_FROM_DISPLAY_VECTOR
17913 && it->ellipsis_p);
17914
17915 /* Save fringe bitmaps in this row. */
17916 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17917 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17918 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17919 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17920
17921 it->left_user_fringe_bitmap = 0;
17922 it->left_user_fringe_face_id = 0;
17923 it->right_user_fringe_bitmap = 0;
17924 it->right_user_fringe_face_id = 0;
17925
17926 /* Maybe set the cursor. */
17927 cvpos = it->w->cursor.vpos;
17928 if ((cvpos < 0
17929 /* In bidi-reordered rows, keep checking for proper cursor
17930 position even if one has been found already, because buffer
17931 positions in such rows change non-linearly with ROW->VPOS,
17932 when a line is continued. One exception: when we are at ZV,
17933 display cursor on the first suitable glyph row, since all
17934 the empty rows after that also have their position set to ZV. */
17935 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17936 lines' rows is implemented for bidi-reordered rows. */
17937 || (it->bidi_p
17938 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17939 && PT >= MATRIX_ROW_START_CHARPOS (row)
17940 && PT <= MATRIX_ROW_END_CHARPOS (row)
17941 && cursor_row_p (row))
17942 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17943
17944 /* Highlight trailing whitespace. */
17945 if (!NILP (Vshow_trailing_whitespace))
17946 highlight_trailing_whitespace (it->f, it->glyph_row);
17947
17948 /* Prepare for the next line. This line starts horizontally at (X
17949 HPOS) = (0 0). Vertical positions are incremented. As a
17950 convenience for the caller, IT->glyph_row is set to the next
17951 row to be used. */
17952 it->current_x = it->hpos = 0;
17953 it->current_y += row->height;
17954 SET_TEXT_POS (it->eol_pos, 0, 0);
17955 ++it->vpos;
17956 ++it->glyph_row;
17957 /* The next row should by default use the same value of the
17958 reversed_p flag as this one. set_iterator_to_next decides when
17959 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17960 the flag accordingly. */
17961 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17962 it->glyph_row->reversed_p = row->reversed_p;
17963 it->start = row->end;
17964 return row->displays_text_p;
17965
17966 #undef RECORD_MAX_MIN_POS
17967 }
17968
17969 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17970 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17971 doc: /* Return paragraph direction at point in BUFFER.
17972 Value is either `left-to-right' or `right-to-left'.
17973 If BUFFER is omitted or nil, it defaults to the current buffer.
17974
17975 Paragraph direction determines how the text in the paragraph is displayed.
17976 In left-to-right paragraphs, text begins at the left margin of the window
17977 and the reading direction is generally left to right. In right-to-left
17978 paragraphs, text begins at the right margin and is read from right to left.
17979
17980 See also `bidi-paragraph-direction'. */)
17981 (Lisp_Object buffer)
17982 {
17983 struct buffer *buf = current_buffer;
17984 struct buffer *old = buf;
17985
17986 if (! NILP (buffer))
17987 {
17988 CHECK_BUFFER (buffer);
17989 buf = XBUFFER (buffer);
17990 }
17991
17992 if (NILP (BVAR (buf, bidi_display_reordering)))
17993 return Qleft_to_right;
17994 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
17995 return BVAR (buf, bidi_paragraph_direction);
17996 else
17997 {
17998 /* Determine the direction from buffer text. We could try to
17999 use current_matrix if it is up to date, but this seems fast
18000 enough as it is. */
18001 struct bidi_it itb;
18002 EMACS_INT pos = BUF_PT (buf);
18003 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18004 int c;
18005
18006 set_buffer_temp (buf);
18007 /* bidi_paragraph_init finds the base direction of the paragraph
18008 by searching forward from paragraph start. We need the base
18009 direction of the current or _previous_ paragraph, so we need
18010 to make sure we are within that paragraph. To that end, find
18011 the previous non-empty line. */
18012 if (pos >= ZV && pos > BEGV)
18013 {
18014 pos--;
18015 bytepos = CHAR_TO_BYTE (pos);
18016 }
18017 while ((c = FETCH_BYTE (bytepos)) == '\n'
18018 || c == ' ' || c == '\t' || c == '\f')
18019 {
18020 if (bytepos <= BEGV_BYTE)
18021 break;
18022 bytepos--;
18023 pos--;
18024 }
18025 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18026 bytepos--;
18027 itb.charpos = pos;
18028 itb.bytepos = bytepos;
18029 itb.first_elt = 1;
18030 itb.separator_limit = -1;
18031 itb.paragraph_dir = NEUTRAL_DIR;
18032
18033 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18034 set_buffer_temp (old);
18035 switch (itb.paragraph_dir)
18036 {
18037 case L2R:
18038 return Qleft_to_right;
18039 break;
18040 case R2L:
18041 return Qright_to_left;
18042 break;
18043 default:
18044 abort ();
18045 }
18046 }
18047 }
18048
18049
18050 \f
18051 /***********************************************************************
18052 Menu Bar
18053 ***********************************************************************/
18054
18055 /* Redisplay the menu bar in the frame for window W.
18056
18057 The menu bar of X frames that don't have X toolkit support is
18058 displayed in a special window W->frame->menu_bar_window.
18059
18060 The menu bar of terminal frames is treated specially as far as
18061 glyph matrices are concerned. Menu bar lines are not part of
18062 windows, so the update is done directly on the frame matrix rows
18063 for the menu bar. */
18064
18065 static void
18066 display_menu_bar (struct window *w)
18067 {
18068 struct frame *f = XFRAME (WINDOW_FRAME (w));
18069 struct it it;
18070 Lisp_Object items;
18071 int i;
18072
18073 /* Don't do all this for graphical frames. */
18074 #ifdef HAVE_NTGUI
18075 if (FRAME_W32_P (f))
18076 return;
18077 #endif
18078 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18079 if (FRAME_X_P (f))
18080 return;
18081 #endif
18082
18083 #ifdef HAVE_NS
18084 if (FRAME_NS_P (f))
18085 return;
18086 #endif /* HAVE_NS */
18087
18088 #ifdef USE_X_TOOLKIT
18089 xassert (!FRAME_WINDOW_P (f));
18090 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18091 it.first_visible_x = 0;
18092 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18093 #else /* not USE_X_TOOLKIT */
18094 if (FRAME_WINDOW_P (f))
18095 {
18096 /* Menu bar lines are displayed in the desired matrix of the
18097 dummy window menu_bar_window. */
18098 struct window *menu_w;
18099 xassert (WINDOWP (f->menu_bar_window));
18100 menu_w = XWINDOW (f->menu_bar_window);
18101 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18102 MENU_FACE_ID);
18103 it.first_visible_x = 0;
18104 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18105 }
18106 else
18107 {
18108 /* This is a TTY frame, i.e. character hpos/vpos are used as
18109 pixel x/y. */
18110 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18111 MENU_FACE_ID);
18112 it.first_visible_x = 0;
18113 it.last_visible_x = FRAME_COLS (f);
18114 }
18115 #endif /* not USE_X_TOOLKIT */
18116
18117 if (! mode_line_inverse_video)
18118 /* Force the menu-bar to be displayed in the default face. */
18119 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18120
18121 /* Clear all rows of the menu bar. */
18122 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18123 {
18124 struct glyph_row *row = it.glyph_row + i;
18125 clear_glyph_row (row);
18126 row->enabled_p = 1;
18127 row->full_width_p = 1;
18128 }
18129
18130 /* Display all items of the menu bar. */
18131 items = FRAME_MENU_BAR_ITEMS (it.f);
18132 for (i = 0; i < ASIZE (items); i += 4)
18133 {
18134 Lisp_Object string;
18135
18136 /* Stop at nil string. */
18137 string = AREF (items, i + 1);
18138 if (NILP (string))
18139 break;
18140
18141 /* Remember where item was displayed. */
18142 ASET (items, i + 3, make_number (it.hpos));
18143
18144 /* Display the item, pad with one space. */
18145 if (it.current_x < it.last_visible_x)
18146 display_string (NULL, string, Qnil, 0, 0, &it,
18147 SCHARS (string) + 1, 0, 0, -1);
18148 }
18149
18150 /* Fill out the line with spaces. */
18151 if (it.current_x < it.last_visible_x)
18152 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18153
18154 /* Compute the total height of the lines. */
18155 compute_line_metrics (&it);
18156 }
18157
18158
18159 \f
18160 /***********************************************************************
18161 Mode Line
18162 ***********************************************************************/
18163
18164 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18165 FORCE is non-zero, redisplay mode lines unconditionally.
18166 Otherwise, redisplay only mode lines that are garbaged. Value is
18167 the number of windows whose mode lines were redisplayed. */
18168
18169 static int
18170 redisplay_mode_lines (Lisp_Object window, int force)
18171 {
18172 int nwindows = 0;
18173
18174 while (!NILP (window))
18175 {
18176 struct window *w = XWINDOW (window);
18177
18178 if (WINDOWP (w->hchild))
18179 nwindows += redisplay_mode_lines (w->hchild, force);
18180 else if (WINDOWP (w->vchild))
18181 nwindows += redisplay_mode_lines (w->vchild, force);
18182 else if (force
18183 || FRAME_GARBAGED_P (XFRAME (w->frame))
18184 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18185 {
18186 struct text_pos lpoint;
18187 struct buffer *old = current_buffer;
18188
18189 /* Set the window's buffer for the mode line display. */
18190 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18191 set_buffer_internal_1 (XBUFFER (w->buffer));
18192
18193 /* Point refers normally to the selected window. For any
18194 other window, set up appropriate value. */
18195 if (!EQ (window, selected_window))
18196 {
18197 struct text_pos pt;
18198
18199 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18200 if (CHARPOS (pt) < BEGV)
18201 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18202 else if (CHARPOS (pt) > (ZV - 1))
18203 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18204 else
18205 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18206 }
18207
18208 /* Display mode lines. */
18209 clear_glyph_matrix (w->desired_matrix);
18210 if (display_mode_lines (w))
18211 {
18212 ++nwindows;
18213 w->must_be_updated_p = 1;
18214 }
18215
18216 /* Restore old settings. */
18217 set_buffer_internal_1 (old);
18218 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18219 }
18220
18221 window = w->next;
18222 }
18223
18224 return nwindows;
18225 }
18226
18227
18228 /* Display the mode and/or header line of window W. Value is the
18229 sum number of mode lines and header lines displayed. */
18230
18231 static int
18232 display_mode_lines (struct window *w)
18233 {
18234 Lisp_Object old_selected_window, old_selected_frame;
18235 int n = 0;
18236
18237 old_selected_frame = selected_frame;
18238 selected_frame = w->frame;
18239 old_selected_window = selected_window;
18240 XSETWINDOW (selected_window, w);
18241
18242 /* These will be set while the mode line specs are processed. */
18243 line_number_displayed = 0;
18244 w->column_number_displayed = Qnil;
18245
18246 if (WINDOW_WANTS_MODELINE_P (w))
18247 {
18248 struct window *sel_w = XWINDOW (old_selected_window);
18249
18250 /* Select mode line face based on the real selected window. */
18251 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18252 BVAR (current_buffer, mode_line_format));
18253 ++n;
18254 }
18255
18256 if (WINDOW_WANTS_HEADER_LINE_P (w))
18257 {
18258 display_mode_line (w, HEADER_LINE_FACE_ID,
18259 BVAR (current_buffer, header_line_format));
18260 ++n;
18261 }
18262
18263 selected_frame = old_selected_frame;
18264 selected_window = old_selected_window;
18265 return n;
18266 }
18267
18268
18269 /* Display mode or header line of window W. FACE_ID specifies which
18270 line to display; it is either MODE_LINE_FACE_ID or
18271 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18272 display. Value is the pixel height of the mode/header line
18273 displayed. */
18274
18275 static int
18276 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18277 {
18278 struct it it;
18279 struct face *face;
18280 int count = SPECPDL_INDEX ();
18281
18282 init_iterator (&it, w, -1, -1, NULL, face_id);
18283 /* Don't extend on a previously drawn mode-line.
18284 This may happen if called from pos_visible_p. */
18285 it.glyph_row->enabled_p = 0;
18286 prepare_desired_row (it.glyph_row);
18287
18288 it.glyph_row->mode_line_p = 1;
18289
18290 if (! mode_line_inverse_video)
18291 /* Force the mode-line to be displayed in the default face. */
18292 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18293
18294 record_unwind_protect (unwind_format_mode_line,
18295 format_mode_line_unwind_data (NULL, Qnil, 0));
18296
18297 mode_line_target = MODE_LINE_DISPLAY;
18298
18299 /* Temporarily make frame's keyboard the current kboard so that
18300 kboard-local variables in the mode_line_format will get the right
18301 values. */
18302 push_kboard (FRAME_KBOARD (it.f));
18303 record_unwind_save_match_data ();
18304 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18305 pop_kboard ();
18306
18307 unbind_to (count, Qnil);
18308
18309 /* Fill up with spaces. */
18310 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18311
18312 compute_line_metrics (&it);
18313 it.glyph_row->full_width_p = 1;
18314 it.glyph_row->continued_p = 0;
18315 it.glyph_row->truncated_on_left_p = 0;
18316 it.glyph_row->truncated_on_right_p = 0;
18317
18318 /* Make a 3D mode-line have a shadow at its right end. */
18319 face = FACE_FROM_ID (it.f, face_id);
18320 extend_face_to_end_of_line (&it);
18321 if (face->box != FACE_NO_BOX)
18322 {
18323 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18324 + it.glyph_row->used[TEXT_AREA] - 1);
18325 last->right_box_line_p = 1;
18326 }
18327
18328 return it.glyph_row->height;
18329 }
18330
18331 /* Move element ELT in LIST to the front of LIST.
18332 Return the updated list. */
18333
18334 static Lisp_Object
18335 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18336 {
18337 register Lisp_Object tail, prev;
18338 register Lisp_Object tem;
18339
18340 tail = list;
18341 prev = Qnil;
18342 while (CONSP (tail))
18343 {
18344 tem = XCAR (tail);
18345
18346 if (EQ (elt, tem))
18347 {
18348 /* Splice out the link TAIL. */
18349 if (NILP (prev))
18350 list = XCDR (tail);
18351 else
18352 Fsetcdr (prev, XCDR (tail));
18353
18354 /* Now make it the first. */
18355 Fsetcdr (tail, list);
18356 return tail;
18357 }
18358 else
18359 prev = tail;
18360 tail = XCDR (tail);
18361 QUIT;
18362 }
18363
18364 /* Not found--return unchanged LIST. */
18365 return list;
18366 }
18367
18368 /* Contribute ELT to the mode line for window IT->w. How it
18369 translates into text depends on its data type.
18370
18371 IT describes the display environment in which we display, as usual.
18372
18373 DEPTH is the depth in recursion. It is used to prevent
18374 infinite recursion here.
18375
18376 FIELD_WIDTH is the number of characters the display of ELT should
18377 occupy in the mode line, and PRECISION is the maximum number of
18378 characters to display from ELT's representation. See
18379 display_string for details.
18380
18381 Returns the hpos of the end of the text generated by ELT.
18382
18383 PROPS is a property list to add to any string we encounter.
18384
18385 If RISKY is nonzero, remove (disregard) any properties in any string
18386 we encounter, and ignore :eval and :propertize.
18387
18388 The global variable `mode_line_target' determines whether the
18389 output is passed to `store_mode_line_noprop',
18390 `store_mode_line_string', or `display_string'. */
18391
18392 static int
18393 display_mode_element (struct it *it, int depth, int field_width, int precision,
18394 Lisp_Object elt, Lisp_Object props, int risky)
18395 {
18396 int n = 0, field, prec;
18397 int literal = 0;
18398
18399 tail_recurse:
18400 if (depth > 100)
18401 elt = build_string ("*too-deep*");
18402
18403 depth++;
18404
18405 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18406 {
18407 case Lisp_String:
18408 {
18409 /* A string: output it and check for %-constructs within it. */
18410 unsigned char c;
18411 EMACS_INT offset = 0;
18412
18413 if (SCHARS (elt) > 0
18414 && (!NILP (props) || risky))
18415 {
18416 Lisp_Object oprops, aelt;
18417 oprops = Ftext_properties_at (make_number (0), elt);
18418
18419 /* If the starting string's properties are not what
18420 we want, translate the string. Also, if the string
18421 is risky, do that anyway. */
18422
18423 if (NILP (Fequal (props, oprops)) || risky)
18424 {
18425 /* If the starting string has properties,
18426 merge the specified ones onto the existing ones. */
18427 if (! NILP (oprops) && !risky)
18428 {
18429 Lisp_Object tem;
18430
18431 oprops = Fcopy_sequence (oprops);
18432 tem = props;
18433 while (CONSP (tem))
18434 {
18435 oprops = Fplist_put (oprops, XCAR (tem),
18436 XCAR (XCDR (tem)));
18437 tem = XCDR (XCDR (tem));
18438 }
18439 props = oprops;
18440 }
18441
18442 aelt = Fassoc (elt, mode_line_proptrans_alist);
18443 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18444 {
18445 /* AELT is what we want. Move it to the front
18446 without consing. */
18447 elt = XCAR (aelt);
18448 mode_line_proptrans_alist
18449 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18450 }
18451 else
18452 {
18453 Lisp_Object tem;
18454
18455 /* If AELT has the wrong props, it is useless.
18456 so get rid of it. */
18457 if (! NILP (aelt))
18458 mode_line_proptrans_alist
18459 = Fdelq (aelt, mode_line_proptrans_alist);
18460
18461 elt = Fcopy_sequence (elt);
18462 Fset_text_properties (make_number (0), Flength (elt),
18463 props, elt);
18464 /* Add this item to mode_line_proptrans_alist. */
18465 mode_line_proptrans_alist
18466 = Fcons (Fcons (elt, props),
18467 mode_line_proptrans_alist);
18468 /* Truncate mode_line_proptrans_alist
18469 to at most 50 elements. */
18470 tem = Fnthcdr (make_number (50),
18471 mode_line_proptrans_alist);
18472 if (! NILP (tem))
18473 XSETCDR (tem, Qnil);
18474 }
18475 }
18476 }
18477
18478 offset = 0;
18479
18480 if (literal)
18481 {
18482 prec = precision - n;
18483 switch (mode_line_target)
18484 {
18485 case MODE_LINE_NOPROP:
18486 case MODE_LINE_TITLE:
18487 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18488 break;
18489 case MODE_LINE_STRING:
18490 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18491 break;
18492 case MODE_LINE_DISPLAY:
18493 n += display_string (NULL, elt, Qnil, 0, 0, it,
18494 0, prec, 0, STRING_MULTIBYTE (elt));
18495 break;
18496 }
18497
18498 break;
18499 }
18500
18501 /* Handle the non-literal case. */
18502
18503 while ((precision <= 0 || n < precision)
18504 && SREF (elt, offset) != 0
18505 && (mode_line_target != MODE_LINE_DISPLAY
18506 || it->current_x < it->last_visible_x))
18507 {
18508 EMACS_INT last_offset = offset;
18509
18510 /* Advance to end of string or next format specifier. */
18511 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18512 ;
18513
18514 if (offset - 1 != last_offset)
18515 {
18516 EMACS_INT nchars, nbytes;
18517
18518 /* Output to end of string or up to '%'. Field width
18519 is length of string. Don't output more than
18520 PRECISION allows us. */
18521 offset--;
18522
18523 prec = c_string_width (SDATA (elt) + last_offset,
18524 offset - last_offset, precision - n,
18525 &nchars, &nbytes);
18526
18527 switch (mode_line_target)
18528 {
18529 case MODE_LINE_NOPROP:
18530 case MODE_LINE_TITLE:
18531 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18532 break;
18533 case MODE_LINE_STRING:
18534 {
18535 EMACS_INT bytepos = last_offset;
18536 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18537 EMACS_INT endpos = (precision <= 0
18538 ? string_byte_to_char (elt, offset)
18539 : charpos + nchars);
18540
18541 n += store_mode_line_string (NULL,
18542 Fsubstring (elt, make_number (charpos),
18543 make_number (endpos)),
18544 0, 0, 0, Qnil);
18545 }
18546 break;
18547 case MODE_LINE_DISPLAY:
18548 {
18549 EMACS_INT bytepos = last_offset;
18550 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18551
18552 if (precision <= 0)
18553 nchars = string_byte_to_char (elt, offset) - charpos;
18554 n += display_string (NULL, elt, Qnil, 0, charpos,
18555 it, 0, nchars, 0,
18556 STRING_MULTIBYTE (elt));
18557 }
18558 break;
18559 }
18560 }
18561 else /* c == '%' */
18562 {
18563 EMACS_INT percent_position = offset;
18564
18565 /* Get the specified minimum width. Zero means
18566 don't pad. */
18567 field = 0;
18568 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18569 field = field * 10 + c - '0';
18570
18571 /* Don't pad beyond the total padding allowed. */
18572 if (field_width - n > 0 && field > field_width - n)
18573 field = field_width - n;
18574
18575 /* Note that either PRECISION <= 0 or N < PRECISION. */
18576 prec = precision - n;
18577
18578 if (c == 'M')
18579 n += display_mode_element (it, depth, field, prec,
18580 Vglobal_mode_string, props,
18581 risky);
18582 else if (c != 0)
18583 {
18584 int multibyte;
18585 EMACS_INT bytepos, charpos;
18586 const char *spec;
18587 Lisp_Object string;
18588
18589 bytepos = percent_position;
18590 charpos = (STRING_MULTIBYTE (elt)
18591 ? string_byte_to_char (elt, bytepos)
18592 : bytepos);
18593 spec = decode_mode_spec (it->w, c, field, &string);
18594 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18595
18596 switch (mode_line_target)
18597 {
18598 case MODE_LINE_NOPROP:
18599 case MODE_LINE_TITLE:
18600 n += store_mode_line_noprop (spec, field, prec);
18601 break;
18602 case MODE_LINE_STRING:
18603 {
18604 int len = strlen (spec);
18605 Lisp_Object tem = make_string (spec, len);
18606 props = Ftext_properties_at (make_number (charpos), elt);
18607 /* Should only keep face property in props */
18608 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18609 }
18610 break;
18611 case MODE_LINE_DISPLAY:
18612 {
18613 int nglyphs_before, nwritten;
18614
18615 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18616 nwritten = display_string (spec, string, elt,
18617 charpos, 0, it,
18618 field, prec, 0,
18619 multibyte);
18620
18621 /* Assign to the glyphs written above the
18622 string where the `%x' came from, position
18623 of the `%'. */
18624 if (nwritten > 0)
18625 {
18626 struct glyph *glyph
18627 = (it->glyph_row->glyphs[TEXT_AREA]
18628 + nglyphs_before);
18629 int i;
18630
18631 for (i = 0; i < nwritten; ++i)
18632 {
18633 glyph[i].object = elt;
18634 glyph[i].charpos = charpos;
18635 }
18636
18637 n += nwritten;
18638 }
18639 }
18640 break;
18641 }
18642 }
18643 else /* c == 0 */
18644 break;
18645 }
18646 }
18647 }
18648 break;
18649
18650 case Lisp_Symbol:
18651 /* A symbol: process the value of the symbol recursively
18652 as if it appeared here directly. Avoid error if symbol void.
18653 Special case: if value of symbol is a string, output the string
18654 literally. */
18655 {
18656 register Lisp_Object tem;
18657
18658 /* If the variable is not marked as risky to set
18659 then its contents are risky to use. */
18660 if (NILP (Fget (elt, Qrisky_local_variable)))
18661 risky = 1;
18662
18663 tem = Fboundp (elt);
18664 if (!NILP (tem))
18665 {
18666 tem = Fsymbol_value (elt);
18667 /* If value is a string, output that string literally:
18668 don't check for % within it. */
18669 if (STRINGP (tem))
18670 literal = 1;
18671
18672 if (!EQ (tem, elt))
18673 {
18674 /* Give up right away for nil or t. */
18675 elt = tem;
18676 goto tail_recurse;
18677 }
18678 }
18679 }
18680 break;
18681
18682 case Lisp_Cons:
18683 {
18684 register Lisp_Object car, tem;
18685
18686 /* A cons cell: five distinct cases.
18687 If first element is :eval or :propertize, do something special.
18688 If first element is a string or a cons, process all the elements
18689 and effectively concatenate them.
18690 If first element is a negative number, truncate displaying cdr to
18691 at most that many characters. If positive, pad (with spaces)
18692 to at least that many characters.
18693 If first element is a symbol, process the cadr or caddr recursively
18694 according to whether the symbol's value is non-nil or nil. */
18695 car = XCAR (elt);
18696 if (EQ (car, QCeval))
18697 {
18698 /* An element of the form (:eval FORM) means evaluate FORM
18699 and use the result as mode line elements. */
18700
18701 if (risky)
18702 break;
18703
18704 if (CONSP (XCDR (elt)))
18705 {
18706 Lisp_Object spec;
18707 spec = safe_eval (XCAR (XCDR (elt)));
18708 n += display_mode_element (it, depth, field_width - n,
18709 precision - n, spec, props,
18710 risky);
18711 }
18712 }
18713 else if (EQ (car, QCpropertize))
18714 {
18715 /* An element of the form (:propertize ELT PROPS...)
18716 means display ELT but applying properties PROPS. */
18717
18718 if (risky)
18719 break;
18720
18721 if (CONSP (XCDR (elt)))
18722 n += display_mode_element (it, depth, field_width - n,
18723 precision - n, XCAR (XCDR (elt)),
18724 XCDR (XCDR (elt)), risky);
18725 }
18726 else if (SYMBOLP (car))
18727 {
18728 tem = Fboundp (car);
18729 elt = XCDR (elt);
18730 if (!CONSP (elt))
18731 goto invalid;
18732 /* elt is now the cdr, and we know it is a cons cell.
18733 Use its car if CAR has a non-nil value. */
18734 if (!NILP (tem))
18735 {
18736 tem = Fsymbol_value (car);
18737 if (!NILP (tem))
18738 {
18739 elt = XCAR (elt);
18740 goto tail_recurse;
18741 }
18742 }
18743 /* Symbol's value is nil (or symbol is unbound)
18744 Get the cddr of the original list
18745 and if possible find the caddr and use that. */
18746 elt = XCDR (elt);
18747 if (NILP (elt))
18748 break;
18749 else if (!CONSP (elt))
18750 goto invalid;
18751 elt = XCAR (elt);
18752 goto tail_recurse;
18753 }
18754 else if (INTEGERP (car))
18755 {
18756 register int lim = XINT (car);
18757 elt = XCDR (elt);
18758 if (lim < 0)
18759 {
18760 /* Negative int means reduce maximum width. */
18761 if (precision <= 0)
18762 precision = -lim;
18763 else
18764 precision = min (precision, -lim);
18765 }
18766 else if (lim > 0)
18767 {
18768 /* Padding specified. Don't let it be more than
18769 current maximum. */
18770 if (precision > 0)
18771 lim = min (precision, lim);
18772
18773 /* If that's more padding than already wanted, queue it.
18774 But don't reduce padding already specified even if
18775 that is beyond the current truncation point. */
18776 field_width = max (lim, field_width);
18777 }
18778 goto tail_recurse;
18779 }
18780 else if (STRINGP (car) || CONSP (car))
18781 {
18782 Lisp_Object halftail = elt;
18783 int len = 0;
18784
18785 while (CONSP (elt)
18786 && (precision <= 0 || n < precision))
18787 {
18788 n += display_mode_element (it, depth,
18789 /* Do padding only after the last
18790 element in the list. */
18791 (! CONSP (XCDR (elt))
18792 ? field_width - n
18793 : 0),
18794 precision - n, XCAR (elt),
18795 props, risky);
18796 elt = XCDR (elt);
18797 len++;
18798 if ((len & 1) == 0)
18799 halftail = XCDR (halftail);
18800 /* Check for cycle. */
18801 if (EQ (halftail, elt))
18802 break;
18803 }
18804 }
18805 }
18806 break;
18807
18808 default:
18809 invalid:
18810 elt = build_string ("*invalid*");
18811 goto tail_recurse;
18812 }
18813
18814 /* Pad to FIELD_WIDTH. */
18815 if (field_width > 0 && n < field_width)
18816 {
18817 switch (mode_line_target)
18818 {
18819 case MODE_LINE_NOPROP:
18820 case MODE_LINE_TITLE:
18821 n += store_mode_line_noprop ("", field_width - n, 0);
18822 break;
18823 case MODE_LINE_STRING:
18824 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18825 break;
18826 case MODE_LINE_DISPLAY:
18827 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18828 0, 0, 0);
18829 break;
18830 }
18831 }
18832
18833 return n;
18834 }
18835
18836 /* Store a mode-line string element in mode_line_string_list.
18837
18838 If STRING is non-null, display that C string. Otherwise, the Lisp
18839 string LISP_STRING is displayed.
18840
18841 FIELD_WIDTH is the minimum number of output glyphs to produce.
18842 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18843 with spaces. FIELD_WIDTH <= 0 means don't pad.
18844
18845 PRECISION is the maximum number of characters to output from
18846 STRING. PRECISION <= 0 means don't truncate the string.
18847
18848 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18849 properties to the string.
18850
18851 PROPS are the properties to add to the string.
18852 The mode_line_string_face face property is always added to the string.
18853 */
18854
18855 static int
18856 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18857 int field_width, int precision, Lisp_Object props)
18858 {
18859 EMACS_INT len;
18860 int n = 0;
18861
18862 if (string != NULL)
18863 {
18864 len = strlen (string);
18865 if (precision > 0 && len > precision)
18866 len = precision;
18867 lisp_string = make_string (string, len);
18868 if (NILP (props))
18869 props = mode_line_string_face_prop;
18870 else if (!NILP (mode_line_string_face))
18871 {
18872 Lisp_Object face = Fplist_get (props, Qface);
18873 props = Fcopy_sequence (props);
18874 if (NILP (face))
18875 face = mode_line_string_face;
18876 else
18877 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18878 props = Fplist_put (props, Qface, face);
18879 }
18880 Fadd_text_properties (make_number (0), make_number (len),
18881 props, lisp_string);
18882 }
18883 else
18884 {
18885 len = XFASTINT (Flength (lisp_string));
18886 if (precision > 0 && len > precision)
18887 {
18888 len = precision;
18889 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18890 precision = -1;
18891 }
18892 if (!NILP (mode_line_string_face))
18893 {
18894 Lisp_Object face;
18895 if (NILP (props))
18896 props = Ftext_properties_at (make_number (0), lisp_string);
18897 face = Fplist_get (props, Qface);
18898 if (NILP (face))
18899 face = mode_line_string_face;
18900 else
18901 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18902 props = Fcons (Qface, Fcons (face, Qnil));
18903 if (copy_string)
18904 lisp_string = Fcopy_sequence (lisp_string);
18905 }
18906 if (!NILP (props))
18907 Fadd_text_properties (make_number (0), make_number (len),
18908 props, lisp_string);
18909 }
18910
18911 if (len > 0)
18912 {
18913 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18914 n += len;
18915 }
18916
18917 if (field_width > len)
18918 {
18919 field_width -= len;
18920 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18921 if (!NILP (props))
18922 Fadd_text_properties (make_number (0), make_number (field_width),
18923 props, lisp_string);
18924 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18925 n += field_width;
18926 }
18927
18928 return n;
18929 }
18930
18931
18932 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18933 1, 4, 0,
18934 doc: /* Format a string out of a mode line format specification.
18935 First arg FORMAT specifies the mode line format (see `mode-line-format'
18936 for details) to use.
18937
18938 By default, the format is evaluated for the currently selected window.
18939
18940 Optional second arg FACE specifies the face property to put on all
18941 characters for which no face is specified. The value nil means the
18942 default face. The value t means whatever face the window's mode line
18943 currently uses (either `mode-line' or `mode-line-inactive',
18944 depending on whether the window is the selected window or not).
18945 An integer value means the value string has no text
18946 properties.
18947
18948 Optional third and fourth args WINDOW and BUFFER specify the window
18949 and buffer to use as the context for the formatting (defaults
18950 are the selected window and the WINDOW's buffer). */)
18951 (Lisp_Object format, Lisp_Object face,
18952 Lisp_Object window, Lisp_Object buffer)
18953 {
18954 struct it it;
18955 int len;
18956 struct window *w;
18957 struct buffer *old_buffer = NULL;
18958 int face_id;
18959 int no_props = INTEGERP (face);
18960 int count = SPECPDL_INDEX ();
18961 Lisp_Object str;
18962 int string_start = 0;
18963
18964 if (NILP (window))
18965 window = selected_window;
18966 CHECK_WINDOW (window);
18967 w = XWINDOW (window);
18968
18969 if (NILP (buffer))
18970 buffer = w->buffer;
18971 CHECK_BUFFER (buffer);
18972
18973 /* Make formatting the modeline a non-op when noninteractive, otherwise
18974 there will be problems later caused by a partially initialized frame. */
18975 if (NILP (format) || noninteractive)
18976 return empty_unibyte_string;
18977
18978 if (no_props)
18979 face = Qnil;
18980
18981 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
18982 : EQ (face, Qt) ? (EQ (window, selected_window)
18983 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
18984 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
18985 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
18986 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
18987 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
18988 : DEFAULT_FACE_ID;
18989
18990 if (XBUFFER (buffer) != current_buffer)
18991 old_buffer = current_buffer;
18992
18993 /* Save things including mode_line_proptrans_alist,
18994 and set that to nil so that we don't alter the outer value. */
18995 record_unwind_protect (unwind_format_mode_line,
18996 format_mode_line_unwind_data
18997 (old_buffer, selected_window, 1));
18998 mode_line_proptrans_alist = Qnil;
18999
19000 Fselect_window (window, Qt);
19001 if (old_buffer)
19002 set_buffer_internal_1 (XBUFFER (buffer));
19003
19004 init_iterator (&it, w, -1, -1, NULL, face_id);
19005
19006 if (no_props)
19007 {
19008 mode_line_target = MODE_LINE_NOPROP;
19009 mode_line_string_face_prop = Qnil;
19010 mode_line_string_list = Qnil;
19011 string_start = MODE_LINE_NOPROP_LEN (0);
19012 }
19013 else
19014 {
19015 mode_line_target = MODE_LINE_STRING;
19016 mode_line_string_list = Qnil;
19017 mode_line_string_face = face;
19018 mode_line_string_face_prop
19019 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19020 }
19021
19022 push_kboard (FRAME_KBOARD (it.f));
19023 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19024 pop_kboard ();
19025
19026 if (no_props)
19027 {
19028 len = MODE_LINE_NOPROP_LEN (string_start);
19029 str = make_string (mode_line_noprop_buf + string_start, len);
19030 }
19031 else
19032 {
19033 mode_line_string_list = Fnreverse (mode_line_string_list);
19034 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19035 empty_unibyte_string);
19036 }
19037
19038 unbind_to (count, Qnil);
19039 return str;
19040 }
19041
19042 /* Write a null-terminated, right justified decimal representation of
19043 the positive integer D to BUF using a minimal field width WIDTH. */
19044
19045 static void
19046 pint2str (register char *buf, register int width, register EMACS_INT d)
19047 {
19048 register char *p = buf;
19049
19050 if (d <= 0)
19051 *p++ = '0';
19052 else
19053 {
19054 while (d > 0)
19055 {
19056 *p++ = d % 10 + '0';
19057 d /= 10;
19058 }
19059 }
19060
19061 for (width -= (int) (p - buf); width > 0; --width)
19062 *p++ = ' ';
19063 *p-- = '\0';
19064 while (p > buf)
19065 {
19066 d = *buf;
19067 *buf++ = *p;
19068 *p-- = d;
19069 }
19070 }
19071
19072 /* Write a null-terminated, right justified decimal and "human
19073 readable" representation of the nonnegative integer D to BUF using
19074 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19075
19076 static const char power_letter[] =
19077 {
19078 0, /* no letter */
19079 'k', /* kilo */
19080 'M', /* mega */
19081 'G', /* giga */
19082 'T', /* tera */
19083 'P', /* peta */
19084 'E', /* exa */
19085 'Z', /* zetta */
19086 'Y' /* yotta */
19087 };
19088
19089 static void
19090 pint2hrstr (char *buf, int width, EMACS_INT d)
19091 {
19092 /* We aim to represent the nonnegative integer D as
19093 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19094 EMACS_INT quotient = d;
19095 int remainder = 0;
19096 /* -1 means: do not use TENTHS. */
19097 int tenths = -1;
19098 int exponent = 0;
19099
19100 /* Length of QUOTIENT.TENTHS as a string. */
19101 int length;
19102
19103 char * psuffix;
19104 char * p;
19105
19106 if (1000 <= quotient)
19107 {
19108 /* Scale to the appropriate EXPONENT. */
19109 do
19110 {
19111 remainder = quotient % 1000;
19112 quotient /= 1000;
19113 exponent++;
19114 }
19115 while (1000 <= quotient);
19116
19117 /* Round to nearest and decide whether to use TENTHS or not. */
19118 if (quotient <= 9)
19119 {
19120 tenths = remainder / 100;
19121 if (50 <= remainder % 100)
19122 {
19123 if (tenths < 9)
19124 tenths++;
19125 else
19126 {
19127 quotient++;
19128 if (quotient == 10)
19129 tenths = -1;
19130 else
19131 tenths = 0;
19132 }
19133 }
19134 }
19135 else
19136 if (500 <= remainder)
19137 {
19138 if (quotient < 999)
19139 quotient++;
19140 else
19141 {
19142 quotient = 1;
19143 exponent++;
19144 tenths = 0;
19145 }
19146 }
19147 }
19148
19149 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19150 if (tenths == -1 && quotient <= 99)
19151 if (quotient <= 9)
19152 length = 1;
19153 else
19154 length = 2;
19155 else
19156 length = 3;
19157 p = psuffix = buf + max (width, length);
19158
19159 /* Print EXPONENT. */
19160 *psuffix++ = power_letter[exponent];
19161 *psuffix = '\0';
19162
19163 /* Print TENTHS. */
19164 if (tenths >= 0)
19165 {
19166 *--p = '0' + tenths;
19167 *--p = '.';
19168 }
19169
19170 /* Print QUOTIENT. */
19171 do
19172 {
19173 int digit = quotient % 10;
19174 *--p = '0' + digit;
19175 }
19176 while ((quotient /= 10) != 0);
19177
19178 /* Print leading spaces. */
19179 while (buf < p)
19180 *--p = ' ';
19181 }
19182
19183 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19184 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19185 type of CODING_SYSTEM. Return updated pointer into BUF. */
19186
19187 static unsigned char invalid_eol_type[] = "(*invalid*)";
19188
19189 static char *
19190 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19191 {
19192 Lisp_Object val;
19193 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19194 const unsigned char *eol_str;
19195 int eol_str_len;
19196 /* The EOL conversion we are using. */
19197 Lisp_Object eoltype;
19198
19199 val = CODING_SYSTEM_SPEC (coding_system);
19200 eoltype = Qnil;
19201
19202 if (!VECTORP (val)) /* Not yet decided. */
19203 {
19204 if (multibyte)
19205 *buf++ = '-';
19206 if (eol_flag)
19207 eoltype = eol_mnemonic_undecided;
19208 /* Don't mention EOL conversion if it isn't decided. */
19209 }
19210 else
19211 {
19212 Lisp_Object attrs;
19213 Lisp_Object eolvalue;
19214
19215 attrs = AREF (val, 0);
19216 eolvalue = AREF (val, 2);
19217
19218 if (multibyte)
19219 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19220
19221 if (eol_flag)
19222 {
19223 /* The EOL conversion that is normal on this system. */
19224
19225 if (NILP (eolvalue)) /* Not yet decided. */
19226 eoltype = eol_mnemonic_undecided;
19227 else if (VECTORP (eolvalue)) /* Not yet decided. */
19228 eoltype = eol_mnemonic_undecided;
19229 else /* eolvalue is Qunix, Qdos, or Qmac. */
19230 eoltype = (EQ (eolvalue, Qunix)
19231 ? eol_mnemonic_unix
19232 : (EQ (eolvalue, Qdos) == 1
19233 ? eol_mnemonic_dos : eol_mnemonic_mac));
19234 }
19235 }
19236
19237 if (eol_flag)
19238 {
19239 /* Mention the EOL conversion if it is not the usual one. */
19240 if (STRINGP (eoltype))
19241 {
19242 eol_str = SDATA (eoltype);
19243 eol_str_len = SBYTES (eoltype);
19244 }
19245 else if (CHARACTERP (eoltype))
19246 {
19247 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19248 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19249 eol_str = tmp;
19250 }
19251 else
19252 {
19253 eol_str = invalid_eol_type;
19254 eol_str_len = sizeof (invalid_eol_type) - 1;
19255 }
19256 memcpy (buf, eol_str, eol_str_len);
19257 buf += eol_str_len;
19258 }
19259
19260 return buf;
19261 }
19262
19263 /* Return a string for the output of a mode line %-spec for window W,
19264 generated by character C. FIELD_WIDTH > 0 means pad the string
19265 returned with spaces to that value. Return a Lisp string in
19266 *STRING if the resulting string is taken from that Lisp string.
19267
19268 Note we operate on the current buffer for most purposes,
19269 the exception being w->base_line_pos. */
19270
19271 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19272
19273 static const char *
19274 decode_mode_spec (struct window *w, register int c, int field_width,
19275 Lisp_Object *string)
19276 {
19277 Lisp_Object obj;
19278 struct frame *f = XFRAME (WINDOW_FRAME (w));
19279 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19280 struct buffer *b = current_buffer;
19281
19282 obj = Qnil;
19283 *string = Qnil;
19284
19285 switch (c)
19286 {
19287 case '*':
19288 if (!NILP (BVAR (b, read_only)))
19289 return "%";
19290 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19291 return "*";
19292 return "-";
19293
19294 case '+':
19295 /* This differs from %* only for a modified read-only buffer. */
19296 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19297 return "*";
19298 if (!NILP (BVAR (b, read_only)))
19299 return "%";
19300 return "-";
19301
19302 case '&':
19303 /* This differs from %* in ignoring read-only-ness. */
19304 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19305 return "*";
19306 return "-";
19307
19308 case '%':
19309 return "%";
19310
19311 case '[':
19312 {
19313 int i;
19314 char *p;
19315
19316 if (command_loop_level > 5)
19317 return "[[[... ";
19318 p = decode_mode_spec_buf;
19319 for (i = 0; i < command_loop_level; i++)
19320 *p++ = '[';
19321 *p = 0;
19322 return decode_mode_spec_buf;
19323 }
19324
19325 case ']':
19326 {
19327 int i;
19328 char *p;
19329
19330 if (command_loop_level > 5)
19331 return " ...]]]";
19332 p = decode_mode_spec_buf;
19333 for (i = 0; i < command_loop_level; i++)
19334 *p++ = ']';
19335 *p = 0;
19336 return decode_mode_spec_buf;
19337 }
19338
19339 case '-':
19340 {
19341 register int i;
19342
19343 /* Let lots_of_dashes be a string of infinite length. */
19344 if (mode_line_target == MODE_LINE_NOPROP ||
19345 mode_line_target == MODE_LINE_STRING)
19346 return "--";
19347 if (field_width <= 0
19348 || field_width > sizeof (lots_of_dashes))
19349 {
19350 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19351 decode_mode_spec_buf[i] = '-';
19352 decode_mode_spec_buf[i] = '\0';
19353 return decode_mode_spec_buf;
19354 }
19355 else
19356 return lots_of_dashes;
19357 }
19358
19359 case 'b':
19360 obj = BVAR (b, name);
19361 break;
19362
19363 case 'c':
19364 /* %c and %l are ignored in `frame-title-format'.
19365 (In redisplay_internal, the frame title is drawn _before_ the
19366 windows are updated, so the stuff which depends on actual
19367 window contents (such as %l) may fail to render properly, or
19368 even crash emacs.) */
19369 if (mode_line_target == MODE_LINE_TITLE)
19370 return "";
19371 else
19372 {
19373 EMACS_INT col = current_column ();
19374 w->column_number_displayed = make_number (col);
19375 pint2str (decode_mode_spec_buf, field_width, col);
19376 return decode_mode_spec_buf;
19377 }
19378
19379 case 'e':
19380 #ifndef SYSTEM_MALLOC
19381 {
19382 if (NILP (Vmemory_full))
19383 return "";
19384 else
19385 return "!MEM FULL! ";
19386 }
19387 #else
19388 return "";
19389 #endif
19390
19391 case 'F':
19392 /* %F displays the frame name. */
19393 if (!NILP (f->title))
19394 return SSDATA (f->title);
19395 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19396 return SSDATA (f->name);
19397 return "Emacs";
19398
19399 case 'f':
19400 obj = BVAR (b, filename);
19401 break;
19402
19403 case 'i':
19404 {
19405 EMACS_INT size = ZV - BEGV;
19406 pint2str (decode_mode_spec_buf, field_width, size);
19407 return decode_mode_spec_buf;
19408 }
19409
19410 case 'I':
19411 {
19412 EMACS_INT size = ZV - BEGV;
19413 pint2hrstr (decode_mode_spec_buf, field_width, size);
19414 return decode_mode_spec_buf;
19415 }
19416
19417 case 'l':
19418 {
19419 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19420 EMACS_INT topline, nlines, height;
19421 EMACS_INT junk;
19422
19423 /* %c and %l are ignored in `frame-title-format'. */
19424 if (mode_line_target == MODE_LINE_TITLE)
19425 return "";
19426
19427 startpos = XMARKER (w->start)->charpos;
19428 startpos_byte = marker_byte_position (w->start);
19429 height = WINDOW_TOTAL_LINES (w);
19430
19431 /* If we decided that this buffer isn't suitable for line numbers,
19432 don't forget that too fast. */
19433 if (EQ (w->base_line_pos, w->buffer))
19434 goto no_value;
19435 /* But do forget it, if the window shows a different buffer now. */
19436 else if (BUFFERP (w->base_line_pos))
19437 w->base_line_pos = Qnil;
19438
19439 /* If the buffer is very big, don't waste time. */
19440 if (INTEGERP (Vline_number_display_limit)
19441 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19442 {
19443 w->base_line_pos = Qnil;
19444 w->base_line_number = Qnil;
19445 goto no_value;
19446 }
19447
19448 if (INTEGERP (w->base_line_number)
19449 && INTEGERP (w->base_line_pos)
19450 && XFASTINT (w->base_line_pos) <= startpos)
19451 {
19452 line = XFASTINT (w->base_line_number);
19453 linepos = XFASTINT (w->base_line_pos);
19454 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19455 }
19456 else
19457 {
19458 line = 1;
19459 linepos = BUF_BEGV (b);
19460 linepos_byte = BUF_BEGV_BYTE (b);
19461 }
19462
19463 /* Count lines from base line to window start position. */
19464 nlines = display_count_lines (linepos_byte,
19465 startpos_byte,
19466 startpos, &junk);
19467
19468 topline = nlines + line;
19469
19470 /* Determine a new base line, if the old one is too close
19471 or too far away, or if we did not have one.
19472 "Too close" means it's plausible a scroll-down would
19473 go back past it. */
19474 if (startpos == BUF_BEGV (b))
19475 {
19476 w->base_line_number = make_number (topline);
19477 w->base_line_pos = make_number (BUF_BEGV (b));
19478 }
19479 else if (nlines < height + 25 || nlines > height * 3 + 50
19480 || linepos == BUF_BEGV (b))
19481 {
19482 EMACS_INT limit = BUF_BEGV (b);
19483 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19484 EMACS_INT position;
19485 EMACS_INT distance =
19486 (height * 2 + 30) * line_number_display_limit_width;
19487
19488 if (startpos - distance > limit)
19489 {
19490 limit = startpos - distance;
19491 limit_byte = CHAR_TO_BYTE (limit);
19492 }
19493
19494 nlines = display_count_lines (startpos_byte,
19495 limit_byte,
19496 - (height * 2 + 30),
19497 &position);
19498 /* If we couldn't find the lines we wanted within
19499 line_number_display_limit_width chars per line,
19500 give up on line numbers for this window. */
19501 if (position == limit_byte && limit == startpos - distance)
19502 {
19503 w->base_line_pos = w->buffer;
19504 w->base_line_number = Qnil;
19505 goto no_value;
19506 }
19507
19508 w->base_line_number = make_number (topline - nlines);
19509 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19510 }
19511
19512 /* Now count lines from the start pos to point. */
19513 nlines = display_count_lines (startpos_byte,
19514 PT_BYTE, PT, &junk);
19515
19516 /* Record that we did display the line number. */
19517 line_number_displayed = 1;
19518
19519 /* Make the string to show. */
19520 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19521 return decode_mode_spec_buf;
19522 no_value:
19523 {
19524 char* p = decode_mode_spec_buf;
19525 int pad = field_width - 2;
19526 while (pad-- > 0)
19527 *p++ = ' ';
19528 *p++ = '?';
19529 *p++ = '?';
19530 *p = '\0';
19531 return decode_mode_spec_buf;
19532 }
19533 }
19534 break;
19535
19536 case 'm':
19537 obj = BVAR (b, mode_name);
19538 break;
19539
19540 case 'n':
19541 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19542 return " Narrow";
19543 break;
19544
19545 case 'p':
19546 {
19547 EMACS_INT pos = marker_position (w->start);
19548 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19549
19550 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19551 {
19552 if (pos <= BUF_BEGV (b))
19553 return "All";
19554 else
19555 return "Bottom";
19556 }
19557 else if (pos <= BUF_BEGV (b))
19558 return "Top";
19559 else
19560 {
19561 if (total > 1000000)
19562 /* Do it differently for a large value, to avoid overflow. */
19563 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19564 else
19565 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19566 /* We can't normally display a 3-digit number,
19567 so get us a 2-digit number that is close. */
19568 if (total == 100)
19569 total = 99;
19570 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19571 return decode_mode_spec_buf;
19572 }
19573 }
19574
19575 /* Display percentage of size above the bottom of the screen. */
19576 case 'P':
19577 {
19578 EMACS_INT toppos = marker_position (w->start);
19579 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19580 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19581
19582 if (botpos >= BUF_ZV (b))
19583 {
19584 if (toppos <= BUF_BEGV (b))
19585 return "All";
19586 else
19587 return "Bottom";
19588 }
19589 else
19590 {
19591 if (total > 1000000)
19592 /* Do it differently for a large value, to avoid overflow. */
19593 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19594 else
19595 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19596 /* We can't normally display a 3-digit number,
19597 so get us a 2-digit number that is close. */
19598 if (total == 100)
19599 total = 99;
19600 if (toppos <= BUF_BEGV (b))
19601 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
19602 else
19603 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19604 return decode_mode_spec_buf;
19605 }
19606 }
19607
19608 case 's':
19609 /* status of process */
19610 obj = Fget_buffer_process (Fcurrent_buffer ());
19611 if (NILP (obj))
19612 return "no process";
19613 #ifndef MSDOS
19614 obj = Fsymbol_name (Fprocess_status (obj));
19615 #endif
19616 break;
19617
19618 case '@':
19619 {
19620 int count = inhibit_garbage_collection ();
19621 Lisp_Object val = call1 (intern ("file-remote-p"),
19622 BVAR (current_buffer, directory));
19623 unbind_to (count, Qnil);
19624
19625 if (NILP (val))
19626 return "-";
19627 else
19628 return "@";
19629 }
19630
19631 case 't': /* indicate TEXT or BINARY */
19632 return "T";
19633
19634 case 'z':
19635 /* coding-system (not including end-of-line format) */
19636 case 'Z':
19637 /* coding-system (including end-of-line type) */
19638 {
19639 int eol_flag = (c == 'Z');
19640 char *p = decode_mode_spec_buf;
19641
19642 if (! FRAME_WINDOW_P (f))
19643 {
19644 /* No need to mention EOL here--the terminal never needs
19645 to do EOL conversion. */
19646 p = decode_mode_spec_coding (CODING_ID_NAME
19647 (FRAME_KEYBOARD_CODING (f)->id),
19648 p, 0);
19649 p = decode_mode_spec_coding (CODING_ID_NAME
19650 (FRAME_TERMINAL_CODING (f)->id),
19651 p, 0);
19652 }
19653 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19654 p, eol_flag);
19655
19656 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19657 #ifdef subprocesses
19658 obj = Fget_buffer_process (Fcurrent_buffer ());
19659 if (PROCESSP (obj))
19660 {
19661 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19662 p, eol_flag);
19663 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19664 p, eol_flag);
19665 }
19666 #endif /* subprocesses */
19667 #endif /* 0 */
19668 *p = 0;
19669 return decode_mode_spec_buf;
19670 }
19671 }
19672
19673 if (STRINGP (obj))
19674 {
19675 *string = obj;
19676 return SSDATA (obj);
19677 }
19678 else
19679 return "";
19680 }
19681
19682
19683 /* Count up to COUNT lines starting from START_BYTE.
19684 But don't go beyond LIMIT_BYTE.
19685 Return the number of lines thus found (always nonnegative).
19686
19687 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19688
19689 static EMACS_INT
19690 display_count_lines (EMACS_INT start_byte,
19691 EMACS_INT limit_byte, EMACS_INT count,
19692 EMACS_INT *byte_pos_ptr)
19693 {
19694 register unsigned char *cursor;
19695 unsigned char *base;
19696
19697 register EMACS_INT ceiling;
19698 register unsigned char *ceiling_addr;
19699 EMACS_INT orig_count = count;
19700
19701 /* If we are not in selective display mode,
19702 check only for newlines. */
19703 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19704 && !INTEGERP (BVAR (current_buffer, selective_display)));
19705
19706 if (count > 0)
19707 {
19708 while (start_byte < limit_byte)
19709 {
19710 ceiling = BUFFER_CEILING_OF (start_byte);
19711 ceiling = min (limit_byte - 1, ceiling);
19712 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19713 base = (cursor = BYTE_POS_ADDR (start_byte));
19714 while (1)
19715 {
19716 if (selective_display)
19717 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19718 ;
19719 else
19720 while (*cursor != '\n' && ++cursor != ceiling_addr)
19721 ;
19722
19723 if (cursor != ceiling_addr)
19724 {
19725 if (--count == 0)
19726 {
19727 start_byte += cursor - base + 1;
19728 *byte_pos_ptr = start_byte;
19729 return orig_count;
19730 }
19731 else
19732 if (++cursor == ceiling_addr)
19733 break;
19734 }
19735 else
19736 break;
19737 }
19738 start_byte += cursor - base;
19739 }
19740 }
19741 else
19742 {
19743 while (start_byte > limit_byte)
19744 {
19745 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19746 ceiling = max (limit_byte, ceiling);
19747 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19748 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19749 while (1)
19750 {
19751 if (selective_display)
19752 while (--cursor != ceiling_addr
19753 && *cursor != '\n' && *cursor != 015)
19754 ;
19755 else
19756 while (--cursor != ceiling_addr && *cursor != '\n')
19757 ;
19758
19759 if (cursor != ceiling_addr)
19760 {
19761 if (++count == 0)
19762 {
19763 start_byte += cursor - base + 1;
19764 *byte_pos_ptr = start_byte;
19765 /* When scanning backwards, we should
19766 not count the newline posterior to which we stop. */
19767 return - orig_count - 1;
19768 }
19769 }
19770 else
19771 break;
19772 }
19773 /* Here we add 1 to compensate for the last decrement
19774 of CURSOR, which took it past the valid range. */
19775 start_byte += cursor - base + 1;
19776 }
19777 }
19778
19779 *byte_pos_ptr = limit_byte;
19780
19781 if (count < 0)
19782 return - orig_count + count;
19783 return orig_count - count;
19784
19785 }
19786
19787
19788 \f
19789 /***********************************************************************
19790 Displaying strings
19791 ***********************************************************************/
19792
19793 /* Display a NUL-terminated string, starting with index START.
19794
19795 If STRING is non-null, display that C string. Otherwise, the Lisp
19796 string LISP_STRING is displayed. There's a case that STRING is
19797 non-null and LISP_STRING is not nil. It means STRING is a string
19798 data of LISP_STRING. In that case, we display LISP_STRING while
19799 ignoring its text properties.
19800
19801 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19802 FACE_STRING. Display STRING or LISP_STRING with the face at
19803 FACE_STRING_POS in FACE_STRING:
19804
19805 Display the string in the environment given by IT, but use the
19806 standard display table, temporarily.
19807
19808 FIELD_WIDTH is the minimum number of output glyphs to produce.
19809 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19810 with spaces. If STRING has more characters, more than FIELD_WIDTH
19811 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19812
19813 PRECISION is the maximum number of characters to output from
19814 STRING. PRECISION < 0 means don't truncate the string.
19815
19816 This is roughly equivalent to printf format specifiers:
19817
19818 FIELD_WIDTH PRECISION PRINTF
19819 ----------------------------------------
19820 -1 -1 %s
19821 -1 10 %.10s
19822 10 -1 %10s
19823 20 10 %20.10s
19824
19825 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19826 display them, and < 0 means obey the current buffer's value of
19827 enable_multibyte_characters.
19828
19829 Value is the number of columns displayed. */
19830
19831 static int
19832 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19833 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19834 int field_width, int precision, int max_x, int multibyte)
19835 {
19836 int hpos_at_start = it->hpos;
19837 int saved_face_id = it->face_id;
19838 struct glyph_row *row = it->glyph_row;
19839
19840 /* Initialize the iterator IT for iteration over STRING beginning
19841 with index START. */
19842 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19843 precision, field_width, multibyte);
19844 if (string && STRINGP (lisp_string))
19845 /* LISP_STRING is the one returned by decode_mode_spec. We should
19846 ignore its text properties. */
19847 it->stop_charpos = -1;
19848
19849 /* If displaying STRING, set up the face of the iterator
19850 from LISP_STRING, if that's given. */
19851 if (STRINGP (face_string))
19852 {
19853 EMACS_INT endptr;
19854 struct face *face;
19855
19856 it->face_id
19857 = face_at_string_position (it->w, face_string, face_string_pos,
19858 0, it->region_beg_charpos,
19859 it->region_end_charpos,
19860 &endptr, it->base_face_id, 0);
19861 face = FACE_FROM_ID (it->f, it->face_id);
19862 it->face_box_p = face->box != FACE_NO_BOX;
19863 }
19864
19865 /* Set max_x to the maximum allowed X position. Don't let it go
19866 beyond the right edge of the window. */
19867 if (max_x <= 0)
19868 max_x = it->last_visible_x;
19869 else
19870 max_x = min (max_x, it->last_visible_x);
19871
19872 /* Skip over display elements that are not visible. because IT->w is
19873 hscrolled. */
19874 if (it->current_x < it->first_visible_x)
19875 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19876 MOVE_TO_POS | MOVE_TO_X);
19877
19878 row->ascent = it->max_ascent;
19879 row->height = it->max_ascent + it->max_descent;
19880 row->phys_ascent = it->max_phys_ascent;
19881 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19882 row->extra_line_spacing = it->max_extra_line_spacing;
19883
19884 /* This condition is for the case that we are called with current_x
19885 past last_visible_x. */
19886 while (it->current_x < max_x)
19887 {
19888 int x_before, x, n_glyphs_before, i, nglyphs;
19889
19890 /* Get the next display element. */
19891 if (!get_next_display_element (it))
19892 break;
19893
19894 /* Produce glyphs. */
19895 x_before = it->current_x;
19896 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19897 PRODUCE_GLYPHS (it);
19898
19899 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19900 i = 0;
19901 x = x_before;
19902 while (i < nglyphs)
19903 {
19904 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19905
19906 if (it->line_wrap != TRUNCATE
19907 && x + glyph->pixel_width > max_x)
19908 {
19909 /* End of continued line or max_x reached. */
19910 if (CHAR_GLYPH_PADDING_P (*glyph))
19911 {
19912 /* A wide character is unbreakable. */
19913 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19914 it->current_x = x_before;
19915 }
19916 else
19917 {
19918 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19919 it->current_x = x;
19920 }
19921 break;
19922 }
19923 else if (x + glyph->pixel_width >= it->first_visible_x)
19924 {
19925 /* Glyph is at least partially visible. */
19926 ++it->hpos;
19927 if (x < it->first_visible_x)
19928 it->glyph_row->x = x - it->first_visible_x;
19929 }
19930 else
19931 {
19932 /* Glyph is off the left margin of the display area.
19933 Should not happen. */
19934 abort ();
19935 }
19936
19937 row->ascent = max (row->ascent, it->max_ascent);
19938 row->height = max (row->height, it->max_ascent + it->max_descent);
19939 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19940 row->phys_height = max (row->phys_height,
19941 it->max_phys_ascent + it->max_phys_descent);
19942 row->extra_line_spacing = max (row->extra_line_spacing,
19943 it->max_extra_line_spacing);
19944 x += glyph->pixel_width;
19945 ++i;
19946 }
19947
19948 /* Stop if max_x reached. */
19949 if (i < nglyphs)
19950 break;
19951
19952 /* Stop at line ends. */
19953 if (ITERATOR_AT_END_OF_LINE_P (it))
19954 {
19955 it->continuation_lines_width = 0;
19956 break;
19957 }
19958
19959 set_iterator_to_next (it, 1);
19960
19961 /* Stop if truncating at the right edge. */
19962 if (it->line_wrap == TRUNCATE
19963 && it->current_x >= it->last_visible_x)
19964 {
19965 /* Add truncation mark, but don't do it if the line is
19966 truncated at a padding space. */
19967 if (IT_CHARPOS (*it) < it->string_nchars)
19968 {
19969 if (!FRAME_WINDOW_P (it->f))
19970 {
19971 int ii, n;
19972
19973 if (it->current_x > it->last_visible_x)
19974 {
19975 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
19976 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
19977 break;
19978 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
19979 {
19980 row->used[TEXT_AREA] = ii;
19981 produce_special_glyphs (it, IT_TRUNCATION);
19982 }
19983 }
19984 produce_special_glyphs (it, IT_TRUNCATION);
19985 }
19986 it->glyph_row->truncated_on_right_p = 1;
19987 }
19988 break;
19989 }
19990 }
19991
19992 /* Maybe insert a truncation at the left. */
19993 if (it->first_visible_x
19994 && IT_CHARPOS (*it) > 0)
19995 {
19996 if (!FRAME_WINDOW_P (it->f))
19997 insert_left_trunc_glyphs (it);
19998 it->glyph_row->truncated_on_left_p = 1;
19999 }
20000
20001 it->face_id = saved_face_id;
20002
20003 /* Value is number of columns displayed. */
20004 return it->hpos - hpos_at_start;
20005 }
20006
20007
20008 \f
20009 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20010 appears as an element of LIST or as the car of an element of LIST.
20011 If PROPVAL is a list, compare each element against LIST in that
20012 way, and return 1/2 if any element of PROPVAL is found in LIST.
20013 Otherwise return 0. This function cannot quit.
20014 The return value is 2 if the text is invisible but with an ellipsis
20015 and 1 if it's invisible and without an ellipsis. */
20016
20017 int
20018 invisible_p (register Lisp_Object propval, Lisp_Object list)
20019 {
20020 register Lisp_Object tail, proptail;
20021
20022 for (tail = list; CONSP (tail); tail = XCDR (tail))
20023 {
20024 register Lisp_Object tem;
20025 tem = XCAR (tail);
20026 if (EQ (propval, tem))
20027 return 1;
20028 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20029 return NILP (XCDR (tem)) ? 1 : 2;
20030 }
20031
20032 if (CONSP (propval))
20033 {
20034 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20035 {
20036 Lisp_Object propelt;
20037 propelt = XCAR (proptail);
20038 for (tail = list; CONSP (tail); tail = XCDR (tail))
20039 {
20040 register Lisp_Object tem;
20041 tem = XCAR (tail);
20042 if (EQ (propelt, tem))
20043 return 1;
20044 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20045 return NILP (XCDR (tem)) ? 1 : 2;
20046 }
20047 }
20048 }
20049
20050 return 0;
20051 }
20052
20053 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20054 doc: /* Non-nil if the property makes the text invisible.
20055 POS-OR-PROP can be a marker or number, in which case it is taken to be
20056 a position in the current buffer and the value of the `invisible' property
20057 is checked; or it can be some other value, which is then presumed to be the
20058 value of the `invisible' property of the text of interest.
20059 The non-nil value returned can be t for truly invisible text or something
20060 else if the text is replaced by an ellipsis. */)
20061 (Lisp_Object pos_or_prop)
20062 {
20063 Lisp_Object prop
20064 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20065 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20066 : pos_or_prop);
20067 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20068 return (invis == 0 ? Qnil
20069 : invis == 1 ? Qt
20070 : make_number (invis));
20071 }
20072
20073 /* Calculate a width or height in pixels from a specification using
20074 the following elements:
20075
20076 SPEC ::=
20077 NUM - a (fractional) multiple of the default font width/height
20078 (NUM) - specifies exactly NUM pixels
20079 UNIT - a fixed number of pixels, see below.
20080 ELEMENT - size of a display element in pixels, see below.
20081 (NUM . SPEC) - equals NUM * SPEC
20082 (+ SPEC SPEC ...) - add pixel values
20083 (- SPEC SPEC ...) - subtract pixel values
20084 (- SPEC) - negate pixel value
20085
20086 NUM ::=
20087 INT or FLOAT - a number constant
20088 SYMBOL - use symbol's (buffer local) variable binding.
20089
20090 UNIT ::=
20091 in - pixels per inch *)
20092 mm - pixels per 1/1000 meter *)
20093 cm - pixels per 1/100 meter *)
20094 width - width of current font in pixels.
20095 height - height of current font in pixels.
20096
20097 *) using the ratio(s) defined in display-pixels-per-inch.
20098
20099 ELEMENT ::=
20100
20101 left-fringe - left fringe width in pixels
20102 right-fringe - right fringe width in pixels
20103
20104 left-margin - left margin width in pixels
20105 right-margin - right margin width in pixels
20106
20107 scroll-bar - scroll-bar area width in pixels
20108
20109 Examples:
20110
20111 Pixels corresponding to 5 inches:
20112 (5 . in)
20113
20114 Total width of non-text areas on left side of window (if scroll-bar is on left):
20115 '(space :width (+ left-fringe left-margin scroll-bar))
20116
20117 Align to first text column (in header line):
20118 '(space :align-to 0)
20119
20120 Align to middle of text area minus half the width of variable `my-image'
20121 containing a loaded image:
20122 '(space :align-to (0.5 . (- text my-image)))
20123
20124 Width of left margin minus width of 1 character in the default font:
20125 '(space :width (- left-margin 1))
20126
20127 Width of left margin minus width of 2 characters in the current font:
20128 '(space :width (- left-margin (2 . width)))
20129
20130 Center 1 character over left-margin (in header line):
20131 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20132
20133 Different ways to express width of left fringe plus left margin minus one pixel:
20134 '(space :width (- (+ left-fringe left-margin) (1)))
20135 '(space :width (+ left-fringe left-margin (- (1))))
20136 '(space :width (+ left-fringe left-margin (-1)))
20137
20138 */
20139
20140 #define NUMVAL(X) \
20141 ((INTEGERP (X) || FLOATP (X)) \
20142 ? XFLOATINT (X) \
20143 : - 1)
20144
20145 int
20146 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20147 struct font *font, int width_p, int *align_to)
20148 {
20149 double pixels;
20150
20151 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20152 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20153
20154 if (NILP (prop))
20155 return OK_PIXELS (0);
20156
20157 xassert (FRAME_LIVE_P (it->f));
20158
20159 if (SYMBOLP (prop))
20160 {
20161 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20162 {
20163 char *unit = SSDATA (SYMBOL_NAME (prop));
20164
20165 if (unit[0] == 'i' && unit[1] == 'n')
20166 pixels = 1.0;
20167 else if (unit[0] == 'm' && unit[1] == 'm')
20168 pixels = 25.4;
20169 else if (unit[0] == 'c' && unit[1] == 'm')
20170 pixels = 2.54;
20171 else
20172 pixels = 0;
20173 if (pixels > 0)
20174 {
20175 double ppi;
20176 #ifdef HAVE_WINDOW_SYSTEM
20177 if (FRAME_WINDOW_P (it->f)
20178 && (ppi = (width_p
20179 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20180 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20181 ppi > 0))
20182 return OK_PIXELS (ppi / pixels);
20183 #endif
20184
20185 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20186 || (CONSP (Vdisplay_pixels_per_inch)
20187 && (ppi = (width_p
20188 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20189 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20190 ppi > 0)))
20191 return OK_PIXELS (ppi / pixels);
20192
20193 return 0;
20194 }
20195 }
20196
20197 #ifdef HAVE_WINDOW_SYSTEM
20198 if (EQ (prop, Qheight))
20199 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20200 if (EQ (prop, Qwidth))
20201 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20202 #else
20203 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20204 return OK_PIXELS (1);
20205 #endif
20206
20207 if (EQ (prop, Qtext))
20208 return OK_PIXELS (width_p
20209 ? window_box_width (it->w, TEXT_AREA)
20210 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20211
20212 if (align_to && *align_to < 0)
20213 {
20214 *res = 0;
20215 if (EQ (prop, Qleft))
20216 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20217 if (EQ (prop, Qright))
20218 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20219 if (EQ (prop, Qcenter))
20220 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20221 + window_box_width (it->w, TEXT_AREA) / 2);
20222 if (EQ (prop, Qleft_fringe))
20223 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20224 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20225 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20226 if (EQ (prop, Qright_fringe))
20227 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20228 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20229 : window_box_right_offset (it->w, TEXT_AREA));
20230 if (EQ (prop, Qleft_margin))
20231 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20232 if (EQ (prop, Qright_margin))
20233 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20234 if (EQ (prop, Qscroll_bar))
20235 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20236 ? 0
20237 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20238 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20239 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20240 : 0)));
20241 }
20242 else
20243 {
20244 if (EQ (prop, Qleft_fringe))
20245 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20246 if (EQ (prop, Qright_fringe))
20247 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20248 if (EQ (prop, Qleft_margin))
20249 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20250 if (EQ (prop, Qright_margin))
20251 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20252 if (EQ (prop, Qscroll_bar))
20253 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20254 }
20255
20256 prop = Fbuffer_local_value (prop, it->w->buffer);
20257 }
20258
20259 if (INTEGERP (prop) || FLOATP (prop))
20260 {
20261 int base_unit = (width_p
20262 ? FRAME_COLUMN_WIDTH (it->f)
20263 : FRAME_LINE_HEIGHT (it->f));
20264 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20265 }
20266
20267 if (CONSP (prop))
20268 {
20269 Lisp_Object car = XCAR (prop);
20270 Lisp_Object cdr = XCDR (prop);
20271
20272 if (SYMBOLP (car))
20273 {
20274 #ifdef HAVE_WINDOW_SYSTEM
20275 if (FRAME_WINDOW_P (it->f)
20276 && valid_image_p (prop))
20277 {
20278 int id = lookup_image (it->f, prop);
20279 struct image *img = IMAGE_FROM_ID (it->f, id);
20280
20281 return OK_PIXELS (width_p ? img->width : img->height);
20282 }
20283 #endif
20284 if (EQ (car, Qplus) || EQ (car, Qminus))
20285 {
20286 int first = 1;
20287 double px;
20288
20289 pixels = 0;
20290 while (CONSP (cdr))
20291 {
20292 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20293 font, width_p, align_to))
20294 return 0;
20295 if (first)
20296 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20297 else
20298 pixels += px;
20299 cdr = XCDR (cdr);
20300 }
20301 if (EQ (car, Qminus))
20302 pixels = -pixels;
20303 return OK_PIXELS (pixels);
20304 }
20305
20306 car = Fbuffer_local_value (car, it->w->buffer);
20307 }
20308
20309 if (INTEGERP (car) || FLOATP (car))
20310 {
20311 double fact;
20312 pixels = XFLOATINT (car);
20313 if (NILP (cdr))
20314 return OK_PIXELS (pixels);
20315 if (calc_pixel_width_or_height (&fact, it, cdr,
20316 font, width_p, align_to))
20317 return OK_PIXELS (pixels * fact);
20318 return 0;
20319 }
20320
20321 return 0;
20322 }
20323
20324 return 0;
20325 }
20326
20327 \f
20328 /***********************************************************************
20329 Glyph Display
20330 ***********************************************************************/
20331
20332 #ifdef HAVE_WINDOW_SYSTEM
20333
20334 #if GLYPH_DEBUG
20335
20336 void
20337 dump_glyph_string (s)
20338 struct glyph_string *s;
20339 {
20340 fprintf (stderr, "glyph string\n");
20341 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20342 s->x, s->y, s->width, s->height);
20343 fprintf (stderr, " ybase = %d\n", s->ybase);
20344 fprintf (stderr, " hl = %d\n", s->hl);
20345 fprintf (stderr, " left overhang = %d, right = %d\n",
20346 s->left_overhang, s->right_overhang);
20347 fprintf (stderr, " nchars = %d\n", s->nchars);
20348 fprintf (stderr, " extends to end of line = %d\n",
20349 s->extends_to_end_of_line_p);
20350 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20351 fprintf (stderr, " bg width = %d\n", s->background_width);
20352 }
20353
20354 #endif /* GLYPH_DEBUG */
20355
20356 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20357 of XChar2b structures for S; it can't be allocated in
20358 init_glyph_string because it must be allocated via `alloca'. W
20359 is the window on which S is drawn. ROW and AREA are the glyph row
20360 and area within the row from which S is constructed. START is the
20361 index of the first glyph structure covered by S. HL is a
20362 face-override for drawing S. */
20363
20364 #ifdef HAVE_NTGUI
20365 #define OPTIONAL_HDC(hdc) HDC hdc,
20366 #define DECLARE_HDC(hdc) HDC hdc;
20367 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20368 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20369 #endif
20370
20371 #ifndef OPTIONAL_HDC
20372 #define OPTIONAL_HDC(hdc)
20373 #define DECLARE_HDC(hdc)
20374 #define ALLOCATE_HDC(hdc, f)
20375 #define RELEASE_HDC(hdc, f)
20376 #endif
20377
20378 static void
20379 init_glyph_string (struct glyph_string *s,
20380 OPTIONAL_HDC (hdc)
20381 XChar2b *char2b, struct window *w, struct glyph_row *row,
20382 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20383 {
20384 memset (s, 0, sizeof *s);
20385 s->w = w;
20386 s->f = XFRAME (w->frame);
20387 #ifdef HAVE_NTGUI
20388 s->hdc = hdc;
20389 #endif
20390 s->display = FRAME_X_DISPLAY (s->f);
20391 s->window = FRAME_X_WINDOW (s->f);
20392 s->char2b = char2b;
20393 s->hl = hl;
20394 s->row = row;
20395 s->area = area;
20396 s->first_glyph = row->glyphs[area] + start;
20397 s->height = row->height;
20398 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20399 s->ybase = s->y + row->ascent;
20400 }
20401
20402
20403 /* Append the list of glyph strings with head H and tail T to the list
20404 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20405
20406 static INLINE void
20407 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20408 struct glyph_string *h, struct glyph_string *t)
20409 {
20410 if (h)
20411 {
20412 if (*head)
20413 (*tail)->next = h;
20414 else
20415 *head = h;
20416 h->prev = *tail;
20417 *tail = t;
20418 }
20419 }
20420
20421
20422 /* Prepend the list of glyph strings with head H and tail T to the
20423 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20424 result. */
20425
20426 static INLINE void
20427 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20428 struct glyph_string *h, struct glyph_string *t)
20429 {
20430 if (h)
20431 {
20432 if (*head)
20433 (*head)->prev = t;
20434 else
20435 *tail = t;
20436 t->next = *head;
20437 *head = h;
20438 }
20439 }
20440
20441
20442 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20443 Set *HEAD and *TAIL to the resulting list. */
20444
20445 static INLINE void
20446 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20447 struct glyph_string *s)
20448 {
20449 s->next = s->prev = NULL;
20450 append_glyph_string_lists (head, tail, s, s);
20451 }
20452
20453
20454 /* Get face and two-byte form of character C in face FACE_ID on frame F.
20455 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
20456 make sure that X resources for the face returned are allocated.
20457 Value is a pointer to a realized face that is ready for display if
20458 DISPLAY_P is non-zero. */
20459
20460 static INLINE struct face *
20461 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20462 XChar2b *char2b, int display_p)
20463 {
20464 struct face *face = FACE_FROM_ID (f, face_id);
20465
20466 if (face->font)
20467 {
20468 unsigned code = face->font->driver->encode_char (face->font, c);
20469
20470 if (code != FONT_INVALID_CODE)
20471 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20472 else
20473 STORE_XCHAR2B (char2b, 0, 0);
20474 }
20475
20476 /* Make sure X resources of the face are allocated. */
20477 #ifdef HAVE_X_WINDOWS
20478 if (display_p)
20479 #endif
20480 {
20481 xassert (face != NULL);
20482 PREPARE_FACE_FOR_DISPLAY (f, face);
20483 }
20484
20485 return face;
20486 }
20487
20488
20489 /* Get face and two-byte form of character glyph GLYPH on frame F.
20490 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20491 a pointer to a realized face that is ready for display. */
20492
20493 static INLINE struct face *
20494 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20495 XChar2b *char2b, int *two_byte_p)
20496 {
20497 struct face *face;
20498
20499 xassert (glyph->type == CHAR_GLYPH);
20500 face = FACE_FROM_ID (f, glyph->face_id);
20501
20502 if (two_byte_p)
20503 *two_byte_p = 0;
20504
20505 if (face->font)
20506 {
20507 unsigned code;
20508
20509 if (CHAR_BYTE8_P (glyph->u.ch))
20510 code = CHAR_TO_BYTE8 (glyph->u.ch);
20511 else
20512 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20513
20514 if (code != FONT_INVALID_CODE)
20515 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20516 else
20517 STORE_XCHAR2B (char2b, 0, 0);
20518 }
20519
20520 /* Make sure X resources of the face are allocated. */
20521 xassert (face != NULL);
20522 PREPARE_FACE_FOR_DISPLAY (f, face);
20523 return face;
20524 }
20525
20526
20527 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20528 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20529
20530 static INLINE int
20531 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20532 {
20533 unsigned code;
20534
20535 if (CHAR_BYTE8_P (c))
20536 code = CHAR_TO_BYTE8 (c);
20537 else
20538 code = font->driver->encode_char (font, c);
20539
20540 if (code == FONT_INVALID_CODE)
20541 return 0;
20542 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20543 return 1;
20544 }
20545
20546
20547 /* Fill glyph string S with composition components specified by S->cmp.
20548
20549 BASE_FACE is the base face of the composition.
20550 S->cmp_from is the index of the first component for S.
20551
20552 OVERLAPS non-zero means S should draw the foreground only, and use
20553 its physical height for clipping. See also draw_glyphs.
20554
20555 Value is the index of a component not in S. */
20556
20557 static int
20558 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20559 int overlaps)
20560 {
20561 int i;
20562 /* For all glyphs of this composition, starting at the offset
20563 S->cmp_from, until we reach the end of the definition or encounter a
20564 glyph that requires the different face, add it to S. */
20565 struct face *face;
20566
20567 xassert (s);
20568
20569 s->for_overlaps = overlaps;
20570 s->face = NULL;
20571 s->font = NULL;
20572 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20573 {
20574 int c = COMPOSITION_GLYPH (s->cmp, i);
20575
20576 if (c != '\t')
20577 {
20578 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20579 -1, Qnil);
20580
20581 face = get_char_face_and_encoding (s->f, c, face_id,
20582 s->char2b + i, 1);
20583 if (face)
20584 {
20585 if (! s->face)
20586 {
20587 s->face = face;
20588 s->font = s->face->font;
20589 }
20590 else if (s->face != face)
20591 break;
20592 }
20593 }
20594 ++s->nchars;
20595 }
20596 s->cmp_to = i;
20597
20598 /* All glyph strings for the same composition has the same width,
20599 i.e. the width set for the first component of the composition. */
20600 s->width = s->first_glyph->pixel_width;
20601
20602 /* If the specified font could not be loaded, use the frame's
20603 default font, but record the fact that we couldn't load it in
20604 the glyph string so that we can draw rectangles for the
20605 characters of the glyph string. */
20606 if (s->font == NULL)
20607 {
20608 s->font_not_found_p = 1;
20609 s->font = FRAME_FONT (s->f);
20610 }
20611
20612 /* Adjust base line for subscript/superscript text. */
20613 s->ybase += s->first_glyph->voffset;
20614
20615 /* This glyph string must always be drawn with 16-bit functions. */
20616 s->two_byte_p = 1;
20617
20618 return s->cmp_to;
20619 }
20620
20621 static int
20622 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20623 int start, int end, int overlaps)
20624 {
20625 struct glyph *glyph, *last;
20626 Lisp_Object lgstring;
20627 int i;
20628
20629 s->for_overlaps = overlaps;
20630 glyph = s->row->glyphs[s->area] + start;
20631 last = s->row->glyphs[s->area] + end;
20632 s->cmp_id = glyph->u.cmp.id;
20633 s->cmp_from = glyph->slice.cmp.from;
20634 s->cmp_to = glyph->slice.cmp.to + 1;
20635 s->face = FACE_FROM_ID (s->f, face_id);
20636 lgstring = composition_gstring_from_id (s->cmp_id);
20637 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20638 glyph++;
20639 while (glyph < last
20640 && glyph->u.cmp.automatic
20641 && glyph->u.cmp.id == s->cmp_id
20642 && s->cmp_to == glyph->slice.cmp.from)
20643 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20644
20645 for (i = s->cmp_from; i < s->cmp_to; i++)
20646 {
20647 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20648 unsigned code = LGLYPH_CODE (lglyph);
20649
20650 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20651 }
20652 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20653 return glyph - s->row->glyphs[s->area];
20654 }
20655
20656
20657 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20658 See the comment of fill_glyph_string for arguments.
20659 Value is the index of the first glyph not in S. */
20660
20661
20662 static int
20663 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20664 int start, int end, int overlaps)
20665 {
20666 struct glyph *glyph, *last;
20667 int voffset;
20668
20669 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20670 s->for_overlaps = overlaps;
20671 glyph = s->row->glyphs[s->area] + start;
20672 last = s->row->glyphs[s->area] + end;
20673 voffset = glyph->voffset;
20674 s->face = FACE_FROM_ID (s->f, face_id);
20675 s->font = s->face->font;
20676 s->nchars = 1;
20677 s->width = glyph->pixel_width;
20678 glyph++;
20679 while (glyph < last
20680 && glyph->type == GLYPHLESS_GLYPH
20681 && glyph->voffset == voffset
20682 && glyph->face_id == face_id)
20683 {
20684 s->nchars++;
20685 s->width += glyph->pixel_width;
20686 glyph++;
20687 }
20688 s->ybase += voffset;
20689 return glyph - s->row->glyphs[s->area];
20690 }
20691
20692
20693 /* Fill glyph string S from a sequence of character glyphs.
20694
20695 FACE_ID is the face id of the string. START is the index of the
20696 first glyph to consider, END is the index of the last + 1.
20697 OVERLAPS non-zero means S should draw the foreground only, and use
20698 its physical height for clipping. See also draw_glyphs.
20699
20700 Value is the index of the first glyph not in S. */
20701
20702 static int
20703 fill_glyph_string (struct glyph_string *s, int face_id,
20704 int start, int end, int overlaps)
20705 {
20706 struct glyph *glyph, *last;
20707 int voffset;
20708 int glyph_not_available_p;
20709
20710 xassert (s->f == XFRAME (s->w->frame));
20711 xassert (s->nchars == 0);
20712 xassert (start >= 0 && end > start);
20713
20714 s->for_overlaps = overlaps;
20715 glyph = s->row->glyphs[s->area] + start;
20716 last = s->row->glyphs[s->area] + end;
20717 voffset = glyph->voffset;
20718 s->padding_p = glyph->padding_p;
20719 glyph_not_available_p = glyph->glyph_not_available_p;
20720
20721 while (glyph < last
20722 && glyph->type == CHAR_GLYPH
20723 && glyph->voffset == voffset
20724 /* Same face id implies same font, nowadays. */
20725 && glyph->face_id == face_id
20726 && glyph->glyph_not_available_p == glyph_not_available_p)
20727 {
20728 int two_byte_p;
20729
20730 s->face = get_glyph_face_and_encoding (s->f, glyph,
20731 s->char2b + s->nchars,
20732 &two_byte_p);
20733 s->two_byte_p = two_byte_p;
20734 ++s->nchars;
20735 xassert (s->nchars <= end - start);
20736 s->width += glyph->pixel_width;
20737 if (glyph++->padding_p != s->padding_p)
20738 break;
20739 }
20740
20741 s->font = s->face->font;
20742
20743 /* If the specified font could not be loaded, use the frame's font,
20744 but record the fact that we couldn't load it in
20745 S->font_not_found_p so that we can draw rectangles for the
20746 characters of the glyph string. */
20747 if (s->font == NULL || glyph_not_available_p)
20748 {
20749 s->font_not_found_p = 1;
20750 s->font = FRAME_FONT (s->f);
20751 }
20752
20753 /* Adjust base line for subscript/superscript text. */
20754 s->ybase += voffset;
20755
20756 xassert (s->face && s->face->gc);
20757 return glyph - s->row->glyphs[s->area];
20758 }
20759
20760
20761 /* Fill glyph string S from image glyph S->first_glyph. */
20762
20763 static void
20764 fill_image_glyph_string (struct glyph_string *s)
20765 {
20766 xassert (s->first_glyph->type == IMAGE_GLYPH);
20767 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20768 xassert (s->img);
20769 s->slice = s->first_glyph->slice.img;
20770 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20771 s->font = s->face->font;
20772 s->width = s->first_glyph->pixel_width;
20773
20774 /* Adjust base line for subscript/superscript text. */
20775 s->ybase += s->first_glyph->voffset;
20776 }
20777
20778
20779 /* Fill glyph string S from a sequence of stretch glyphs.
20780
20781 START is the index of the first glyph to consider,
20782 END is the index of the last + 1.
20783
20784 Value is the index of the first glyph not in S. */
20785
20786 static int
20787 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
20788 {
20789 struct glyph *glyph, *last;
20790 int voffset, face_id;
20791
20792 xassert (s->first_glyph->type == STRETCH_GLYPH);
20793
20794 glyph = s->row->glyphs[s->area] + start;
20795 last = s->row->glyphs[s->area] + end;
20796 face_id = glyph->face_id;
20797 s->face = FACE_FROM_ID (s->f, face_id);
20798 s->font = s->face->font;
20799 s->width = glyph->pixel_width;
20800 s->nchars = 1;
20801 voffset = glyph->voffset;
20802
20803 for (++glyph;
20804 (glyph < last
20805 && glyph->type == STRETCH_GLYPH
20806 && glyph->voffset == voffset
20807 && glyph->face_id == face_id);
20808 ++glyph)
20809 s->width += glyph->pixel_width;
20810
20811 /* Adjust base line for subscript/superscript text. */
20812 s->ybase += voffset;
20813
20814 /* The case that face->gc == 0 is handled when drawing the glyph
20815 string by calling PREPARE_FACE_FOR_DISPLAY. */
20816 xassert (s->face);
20817 return glyph - s->row->glyphs[s->area];
20818 }
20819
20820 static struct font_metrics *
20821 get_per_char_metric (struct font *font, XChar2b *char2b)
20822 {
20823 static struct font_metrics metrics;
20824 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20825
20826 if (! font || code == FONT_INVALID_CODE)
20827 return NULL;
20828 font->driver->text_extents (font, &code, 1, &metrics);
20829 return &metrics;
20830 }
20831
20832 /* EXPORT for RIF:
20833 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20834 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20835 assumed to be zero. */
20836
20837 void
20838 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20839 {
20840 *left = *right = 0;
20841
20842 if (glyph->type == CHAR_GLYPH)
20843 {
20844 struct face *face;
20845 XChar2b char2b;
20846 struct font_metrics *pcm;
20847
20848 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20849 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
20850 {
20851 if (pcm->rbearing > pcm->width)
20852 *right = pcm->rbearing - pcm->width;
20853 if (pcm->lbearing < 0)
20854 *left = -pcm->lbearing;
20855 }
20856 }
20857 else if (glyph->type == COMPOSITE_GLYPH)
20858 {
20859 if (! glyph->u.cmp.automatic)
20860 {
20861 struct composition *cmp = composition_table[glyph->u.cmp.id];
20862
20863 if (cmp->rbearing > cmp->pixel_width)
20864 *right = cmp->rbearing - cmp->pixel_width;
20865 if (cmp->lbearing < 0)
20866 *left = - cmp->lbearing;
20867 }
20868 else
20869 {
20870 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20871 struct font_metrics metrics;
20872
20873 composition_gstring_width (gstring, glyph->slice.cmp.from,
20874 glyph->slice.cmp.to + 1, &metrics);
20875 if (metrics.rbearing > metrics.width)
20876 *right = metrics.rbearing - metrics.width;
20877 if (metrics.lbearing < 0)
20878 *left = - metrics.lbearing;
20879 }
20880 }
20881 }
20882
20883
20884 /* Return the index of the first glyph preceding glyph string S that
20885 is overwritten by S because of S's left overhang. Value is -1
20886 if no glyphs are overwritten. */
20887
20888 static int
20889 left_overwritten (struct glyph_string *s)
20890 {
20891 int k;
20892
20893 if (s->left_overhang)
20894 {
20895 int x = 0, i;
20896 struct glyph *glyphs = s->row->glyphs[s->area];
20897 int first = s->first_glyph - glyphs;
20898
20899 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20900 x -= glyphs[i].pixel_width;
20901
20902 k = i + 1;
20903 }
20904 else
20905 k = -1;
20906
20907 return k;
20908 }
20909
20910
20911 /* Return the index of the first glyph preceding glyph string S that
20912 is overwriting S because of its right overhang. Value is -1 if no
20913 glyph in front of S overwrites S. */
20914
20915 static int
20916 left_overwriting (struct glyph_string *s)
20917 {
20918 int i, k, x;
20919 struct glyph *glyphs = s->row->glyphs[s->area];
20920 int first = s->first_glyph - glyphs;
20921
20922 k = -1;
20923 x = 0;
20924 for (i = first - 1; i >= 0; --i)
20925 {
20926 int left, right;
20927 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20928 if (x + right > 0)
20929 k = i;
20930 x -= glyphs[i].pixel_width;
20931 }
20932
20933 return k;
20934 }
20935
20936
20937 /* Return the index of the last glyph following glyph string S that is
20938 overwritten by S because of S's right overhang. Value is -1 if
20939 no such glyph is found. */
20940
20941 static int
20942 right_overwritten (struct glyph_string *s)
20943 {
20944 int k = -1;
20945
20946 if (s->right_overhang)
20947 {
20948 int x = 0, i;
20949 struct glyph *glyphs = s->row->glyphs[s->area];
20950 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20951 int end = s->row->used[s->area];
20952
20953 for (i = first; i < end && s->right_overhang > x; ++i)
20954 x += glyphs[i].pixel_width;
20955
20956 k = i;
20957 }
20958
20959 return k;
20960 }
20961
20962
20963 /* Return the index of the last glyph following glyph string S that
20964 overwrites S because of its left overhang. Value is negative
20965 if no such glyph is found. */
20966
20967 static int
20968 right_overwriting (struct glyph_string *s)
20969 {
20970 int i, k, x;
20971 int end = s->row->used[s->area];
20972 struct glyph *glyphs = s->row->glyphs[s->area];
20973 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20974
20975 k = -1;
20976 x = 0;
20977 for (i = first; i < end; ++i)
20978 {
20979 int left, right;
20980 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20981 if (x - left < 0)
20982 k = i;
20983 x += glyphs[i].pixel_width;
20984 }
20985
20986 return k;
20987 }
20988
20989
20990 /* Set background width of glyph string S. START is the index of the
20991 first glyph following S. LAST_X is the right-most x-position + 1
20992 in the drawing area. */
20993
20994 static INLINE void
20995 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
20996 {
20997 /* If the face of this glyph string has to be drawn to the end of
20998 the drawing area, set S->extends_to_end_of_line_p. */
20999
21000 if (start == s->row->used[s->area]
21001 && s->area == TEXT_AREA
21002 && ((s->row->fill_line_p
21003 && (s->hl == DRAW_NORMAL_TEXT
21004 || s->hl == DRAW_IMAGE_RAISED
21005 || s->hl == DRAW_IMAGE_SUNKEN))
21006 || s->hl == DRAW_MOUSE_FACE))
21007 s->extends_to_end_of_line_p = 1;
21008
21009 /* If S extends its face to the end of the line, set its
21010 background_width to the distance to the right edge of the drawing
21011 area. */
21012 if (s->extends_to_end_of_line_p)
21013 s->background_width = last_x - s->x + 1;
21014 else
21015 s->background_width = s->width;
21016 }
21017
21018
21019 /* Compute overhangs and x-positions for glyph string S and its
21020 predecessors, or successors. X is the starting x-position for S.
21021 BACKWARD_P non-zero means process predecessors. */
21022
21023 static void
21024 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21025 {
21026 if (backward_p)
21027 {
21028 while (s)
21029 {
21030 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21031 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21032 x -= s->width;
21033 s->x = x;
21034 s = s->prev;
21035 }
21036 }
21037 else
21038 {
21039 while (s)
21040 {
21041 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21042 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21043 s->x = x;
21044 x += s->width;
21045 s = s->next;
21046 }
21047 }
21048 }
21049
21050
21051
21052 /* The following macros are only called from draw_glyphs below.
21053 They reference the following parameters of that function directly:
21054 `w', `row', `area', and `overlap_p'
21055 as well as the following local variables:
21056 `s', `f', and `hdc' (in W32) */
21057
21058 #ifdef HAVE_NTGUI
21059 /* On W32, silently add local `hdc' variable to argument list of
21060 init_glyph_string. */
21061 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21062 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21063 #else
21064 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21065 init_glyph_string (s, char2b, w, row, area, start, hl)
21066 #endif
21067
21068 /* Add a glyph string for a stretch glyph to the list of strings
21069 between HEAD and TAIL. START is the index of the stretch glyph in
21070 row area AREA of glyph row ROW. END is the index of the last glyph
21071 in that glyph row area. X is the current output position assigned
21072 to the new glyph string constructed. HL overrides that face of the
21073 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21074 is the right-most x-position of the drawing area. */
21075
21076 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21077 and below -- keep them on one line. */
21078 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21079 do \
21080 { \
21081 s = (struct glyph_string *) alloca (sizeof *s); \
21082 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21083 START = fill_stretch_glyph_string (s, START, END); \
21084 append_glyph_string (&HEAD, &TAIL, s); \
21085 s->x = (X); \
21086 } \
21087 while (0)
21088
21089
21090 /* Add a glyph string for an image glyph to the list of strings
21091 between HEAD and TAIL. START is the index of the image glyph in
21092 row area AREA of glyph row ROW. END is the index of the last glyph
21093 in that glyph row area. X is the current output position assigned
21094 to the new glyph string constructed. HL overrides that face of the
21095 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21096 is the right-most x-position of the drawing area. */
21097
21098 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21099 do \
21100 { \
21101 s = (struct glyph_string *) alloca (sizeof *s); \
21102 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21103 fill_image_glyph_string (s); \
21104 append_glyph_string (&HEAD, &TAIL, s); \
21105 ++START; \
21106 s->x = (X); \
21107 } \
21108 while (0)
21109
21110
21111 /* Add a glyph string for a sequence of character glyphs to the list
21112 of strings between HEAD and TAIL. START is the index of the first
21113 glyph in row area AREA of glyph row ROW that is part of the new
21114 glyph string. END is the index of the last glyph in that glyph row
21115 area. X is the current output position assigned to the new glyph
21116 string constructed. HL overrides that face of the glyph; e.g. it
21117 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21118 right-most x-position of the drawing area. */
21119
21120 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21121 do \
21122 { \
21123 int face_id; \
21124 XChar2b *char2b; \
21125 \
21126 face_id = (row)->glyphs[area][START].face_id; \
21127 \
21128 s = (struct glyph_string *) alloca (sizeof *s); \
21129 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21130 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21131 append_glyph_string (&HEAD, &TAIL, s); \
21132 s->x = (X); \
21133 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21134 } \
21135 while (0)
21136
21137
21138 /* Add a glyph string for a composite sequence to the list of strings
21139 between HEAD and TAIL. START is the index of the first glyph in
21140 row area AREA of glyph row ROW that is part of the new glyph
21141 string. END is the index of the last glyph in that glyph row area.
21142 X is the current output position assigned to the new glyph string
21143 constructed. HL overrides that face of the glyph; e.g. it is
21144 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21145 x-position of the drawing area. */
21146
21147 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21148 do { \
21149 int face_id = (row)->glyphs[area][START].face_id; \
21150 struct face *base_face = FACE_FROM_ID (f, face_id); \
21151 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21152 struct composition *cmp = composition_table[cmp_id]; \
21153 XChar2b *char2b; \
21154 struct glyph_string *first_s IF_LINT (= NULL); \
21155 int n; \
21156 \
21157 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21158 \
21159 /* Make glyph_strings for each glyph sequence that is drawable by \
21160 the same face, and append them to HEAD/TAIL. */ \
21161 for (n = 0; n < cmp->glyph_len;) \
21162 { \
21163 s = (struct glyph_string *) alloca (sizeof *s); \
21164 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21165 append_glyph_string (&(HEAD), &(TAIL), s); \
21166 s->cmp = cmp; \
21167 s->cmp_from = n; \
21168 s->x = (X); \
21169 if (n == 0) \
21170 first_s = s; \
21171 n = fill_composite_glyph_string (s, base_face, overlaps); \
21172 } \
21173 \
21174 ++START; \
21175 s = first_s; \
21176 } while (0)
21177
21178
21179 /* Add a glyph string for a glyph-string sequence to the list of strings
21180 between HEAD and TAIL. */
21181
21182 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21183 do { \
21184 int face_id; \
21185 XChar2b *char2b; \
21186 Lisp_Object gstring; \
21187 \
21188 face_id = (row)->glyphs[area][START].face_id; \
21189 gstring = (composition_gstring_from_id \
21190 ((row)->glyphs[area][START].u.cmp.id)); \
21191 s = (struct glyph_string *) alloca (sizeof *s); \
21192 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21193 * LGSTRING_GLYPH_LEN (gstring)); \
21194 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21195 append_glyph_string (&(HEAD), &(TAIL), s); \
21196 s->x = (X); \
21197 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21198 } while (0)
21199
21200
21201 /* Add a glyph string for a sequence of glyphless character's glyphs
21202 to the list of strings between HEAD and TAIL. The meanings of
21203 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21204
21205 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21206 do \
21207 { \
21208 int face_id; \
21209 \
21210 face_id = (row)->glyphs[area][START].face_id; \
21211 \
21212 s = (struct glyph_string *) alloca (sizeof *s); \
21213 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21214 append_glyph_string (&HEAD, &TAIL, s); \
21215 s->x = (X); \
21216 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21217 overlaps); \
21218 } \
21219 while (0)
21220
21221
21222 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21223 of AREA of glyph row ROW on window W between indices START and END.
21224 HL overrides the face for drawing glyph strings, e.g. it is
21225 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21226 x-positions of the drawing area.
21227
21228 This is an ugly monster macro construct because we must use alloca
21229 to allocate glyph strings (because draw_glyphs can be called
21230 asynchronously). */
21231
21232 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21233 do \
21234 { \
21235 HEAD = TAIL = NULL; \
21236 while (START < END) \
21237 { \
21238 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21239 switch (first_glyph->type) \
21240 { \
21241 case CHAR_GLYPH: \
21242 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21243 HL, X, LAST_X); \
21244 break; \
21245 \
21246 case COMPOSITE_GLYPH: \
21247 if (first_glyph->u.cmp.automatic) \
21248 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21249 HL, X, LAST_X); \
21250 else \
21251 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21252 HL, X, LAST_X); \
21253 break; \
21254 \
21255 case STRETCH_GLYPH: \
21256 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21257 HL, X, LAST_X); \
21258 break; \
21259 \
21260 case IMAGE_GLYPH: \
21261 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21262 HL, X, LAST_X); \
21263 break; \
21264 \
21265 case GLYPHLESS_GLYPH: \
21266 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21267 HL, X, LAST_X); \
21268 break; \
21269 \
21270 default: \
21271 abort (); \
21272 } \
21273 \
21274 if (s) \
21275 { \
21276 set_glyph_string_background_width (s, START, LAST_X); \
21277 (X) += s->width; \
21278 } \
21279 } \
21280 } while (0)
21281
21282
21283 /* Draw glyphs between START and END in AREA of ROW on window W,
21284 starting at x-position X. X is relative to AREA in W. HL is a
21285 face-override with the following meaning:
21286
21287 DRAW_NORMAL_TEXT draw normally
21288 DRAW_CURSOR draw in cursor face
21289 DRAW_MOUSE_FACE draw in mouse face.
21290 DRAW_INVERSE_VIDEO draw in mode line face
21291 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21292 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21293
21294 If OVERLAPS is non-zero, draw only the foreground of characters and
21295 clip to the physical height of ROW. Non-zero value also defines
21296 the overlapping part to be drawn:
21297
21298 OVERLAPS_PRED overlap with preceding rows
21299 OVERLAPS_SUCC overlap with succeeding rows
21300 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21301 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21302
21303 Value is the x-position reached, relative to AREA of W. */
21304
21305 static int
21306 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21307 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21308 enum draw_glyphs_face hl, int overlaps)
21309 {
21310 struct glyph_string *head, *tail;
21311 struct glyph_string *s;
21312 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21313 int i, j, x_reached, last_x, area_left = 0;
21314 struct frame *f = XFRAME (WINDOW_FRAME (w));
21315 DECLARE_HDC (hdc);
21316
21317 ALLOCATE_HDC (hdc, f);
21318
21319 /* Let's rather be paranoid than getting a SEGV. */
21320 end = min (end, row->used[area]);
21321 start = max (0, start);
21322 start = min (end, start);
21323
21324 /* Translate X to frame coordinates. Set last_x to the right
21325 end of the drawing area. */
21326 if (row->full_width_p)
21327 {
21328 /* X is relative to the left edge of W, without scroll bars
21329 or fringes. */
21330 area_left = WINDOW_LEFT_EDGE_X (w);
21331 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21332 }
21333 else
21334 {
21335 area_left = window_box_left (w, area);
21336 last_x = area_left + window_box_width (w, area);
21337 }
21338 x += area_left;
21339
21340 /* Build a doubly-linked list of glyph_string structures between
21341 head and tail from what we have to draw. Note that the macro
21342 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21343 the reason we use a separate variable `i'. */
21344 i = start;
21345 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21346 if (tail)
21347 x_reached = tail->x + tail->background_width;
21348 else
21349 x_reached = x;
21350
21351 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21352 the row, redraw some glyphs in front or following the glyph
21353 strings built above. */
21354 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21355 {
21356 struct glyph_string *h, *t;
21357 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21358 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21359 int check_mouse_face = 0;
21360 int dummy_x = 0;
21361
21362 /* If mouse highlighting is on, we may need to draw adjacent
21363 glyphs using mouse-face highlighting. */
21364 if (area == TEXT_AREA && row->mouse_face_p)
21365 {
21366 struct glyph_row *mouse_beg_row, *mouse_end_row;
21367
21368 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21369 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21370
21371 if (row >= mouse_beg_row && row <= mouse_end_row)
21372 {
21373 check_mouse_face = 1;
21374 mouse_beg_col = (row == mouse_beg_row)
21375 ? hlinfo->mouse_face_beg_col : 0;
21376 mouse_end_col = (row == mouse_end_row)
21377 ? hlinfo->mouse_face_end_col
21378 : row->used[TEXT_AREA];
21379 }
21380 }
21381
21382 /* Compute overhangs for all glyph strings. */
21383 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21384 for (s = head; s; s = s->next)
21385 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21386
21387 /* Prepend glyph strings for glyphs in front of the first glyph
21388 string that are overwritten because of the first glyph
21389 string's left overhang. The background of all strings
21390 prepended must be drawn because the first glyph string
21391 draws over it. */
21392 i = left_overwritten (head);
21393 if (i >= 0)
21394 {
21395 enum draw_glyphs_face overlap_hl;
21396
21397 /* If this row contains mouse highlighting, attempt to draw
21398 the overlapped glyphs with the correct highlight. This
21399 code fails if the overlap encompasses more than one glyph
21400 and mouse-highlight spans only some of these glyphs.
21401 However, making it work perfectly involves a lot more
21402 code, and I don't know if the pathological case occurs in
21403 practice, so we'll stick to this for now. --- cyd */
21404 if (check_mouse_face
21405 && mouse_beg_col < start && mouse_end_col > i)
21406 overlap_hl = DRAW_MOUSE_FACE;
21407 else
21408 overlap_hl = DRAW_NORMAL_TEXT;
21409
21410 j = i;
21411 BUILD_GLYPH_STRINGS (j, start, h, t,
21412 overlap_hl, dummy_x, last_x);
21413 start = i;
21414 compute_overhangs_and_x (t, head->x, 1);
21415 prepend_glyph_string_lists (&head, &tail, h, t);
21416 clip_head = head;
21417 }
21418
21419 /* Prepend glyph strings for glyphs in front of the first glyph
21420 string that overwrite that glyph string because of their
21421 right overhang. For these strings, only the foreground must
21422 be drawn, because it draws over the glyph string at `head'.
21423 The background must not be drawn because this would overwrite
21424 right overhangs of preceding glyphs for which no glyph
21425 strings exist. */
21426 i = left_overwriting (head);
21427 if (i >= 0)
21428 {
21429 enum draw_glyphs_face overlap_hl;
21430
21431 if (check_mouse_face
21432 && mouse_beg_col < start && mouse_end_col > i)
21433 overlap_hl = DRAW_MOUSE_FACE;
21434 else
21435 overlap_hl = DRAW_NORMAL_TEXT;
21436
21437 clip_head = head;
21438 BUILD_GLYPH_STRINGS (i, start, h, t,
21439 overlap_hl, dummy_x, last_x);
21440 for (s = h; s; s = s->next)
21441 s->background_filled_p = 1;
21442 compute_overhangs_and_x (t, head->x, 1);
21443 prepend_glyph_string_lists (&head, &tail, h, t);
21444 }
21445
21446 /* Append glyphs strings for glyphs following the last glyph
21447 string tail that are overwritten by tail. The background of
21448 these strings has to be drawn because tail's foreground draws
21449 over it. */
21450 i = right_overwritten (tail);
21451 if (i >= 0)
21452 {
21453 enum draw_glyphs_face overlap_hl;
21454
21455 if (check_mouse_face
21456 && mouse_beg_col < i && mouse_end_col > end)
21457 overlap_hl = DRAW_MOUSE_FACE;
21458 else
21459 overlap_hl = DRAW_NORMAL_TEXT;
21460
21461 BUILD_GLYPH_STRINGS (end, i, h, t,
21462 overlap_hl, x, last_x);
21463 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21464 we don't have `end = i;' here. */
21465 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21466 append_glyph_string_lists (&head, &tail, h, t);
21467 clip_tail = tail;
21468 }
21469
21470 /* Append glyph strings for glyphs following the last glyph
21471 string tail that overwrite tail. The foreground of such
21472 glyphs has to be drawn because it writes into the background
21473 of tail. The background must not be drawn because it could
21474 paint over the foreground of following glyphs. */
21475 i = right_overwriting (tail);
21476 if (i >= 0)
21477 {
21478 enum draw_glyphs_face overlap_hl;
21479 if (check_mouse_face
21480 && mouse_beg_col < i && mouse_end_col > end)
21481 overlap_hl = DRAW_MOUSE_FACE;
21482 else
21483 overlap_hl = DRAW_NORMAL_TEXT;
21484
21485 clip_tail = tail;
21486 i++; /* We must include the Ith glyph. */
21487 BUILD_GLYPH_STRINGS (end, i, h, t,
21488 overlap_hl, x, last_x);
21489 for (s = h; s; s = s->next)
21490 s->background_filled_p = 1;
21491 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21492 append_glyph_string_lists (&head, &tail, h, t);
21493 }
21494 if (clip_head || clip_tail)
21495 for (s = head; s; s = s->next)
21496 {
21497 s->clip_head = clip_head;
21498 s->clip_tail = clip_tail;
21499 }
21500 }
21501
21502 /* Draw all strings. */
21503 for (s = head; s; s = s->next)
21504 FRAME_RIF (f)->draw_glyph_string (s);
21505
21506 #ifndef HAVE_NS
21507 /* When focus a sole frame and move horizontally, this sets on_p to 0
21508 causing a failure to erase prev cursor position. */
21509 if (area == TEXT_AREA
21510 && !row->full_width_p
21511 /* When drawing overlapping rows, only the glyph strings'
21512 foreground is drawn, which doesn't erase a cursor
21513 completely. */
21514 && !overlaps)
21515 {
21516 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21517 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21518 : (tail ? tail->x + tail->background_width : x));
21519 x0 -= area_left;
21520 x1 -= area_left;
21521
21522 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21523 row->y, MATRIX_ROW_BOTTOM_Y (row));
21524 }
21525 #endif
21526
21527 /* Value is the x-position up to which drawn, relative to AREA of W.
21528 This doesn't include parts drawn because of overhangs. */
21529 if (row->full_width_p)
21530 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21531 else
21532 x_reached -= area_left;
21533
21534 RELEASE_HDC (hdc, f);
21535
21536 return x_reached;
21537 }
21538
21539 /* Expand row matrix if too narrow. Don't expand if area
21540 is not present. */
21541
21542 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21543 { \
21544 if (!fonts_changed_p \
21545 && (it->glyph_row->glyphs[area] \
21546 < it->glyph_row->glyphs[area + 1])) \
21547 { \
21548 it->w->ncols_scale_factor++; \
21549 fonts_changed_p = 1; \
21550 } \
21551 }
21552
21553 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21554 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21555
21556 static INLINE void
21557 append_glyph (struct it *it)
21558 {
21559 struct glyph *glyph;
21560 enum glyph_row_area area = it->area;
21561
21562 xassert (it->glyph_row);
21563 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21564
21565 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21566 if (glyph < it->glyph_row->glyphs[area + 1])
21567 {
21568 /* If the glyph row is reversed, we need to prepend the glyph
21569 rather than append it. */
21570 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21571 {
21572 struct glyph *g;
21573
21574 /* Make room for the additional glyph. */
21575 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21576 g[1] = *g;
21577 glyph = it->glyph_row->glyphs[area];
21578 }
21579 glyph->charpos = CHARPOS (it->position);
21580 glyph->object = it->object;
21581 if (it->pixel_width > 0)
21582 {
21583 glyph->pixel_width = it->pixel_width;
21584 glyph->padding_p = 0;
21585 }
21586 else
21587 {
21588 /* Assure at least 1-pixel width. Otherwise, cursor can't
21589 be displayed correctly. */
21590 glyph->pixel_width = 1;
21591 glyph->padding_p = 1;
21592 }
21593 glyph->ascent = it->ascent;
21594 glyph->descent = it->descent;
21595 glyph->voffset = it->voffset;
21596 glyph->type = CHAR_GLYPH;
21597 glyph->avoid_cursor_p = it->avoid_cursor_p;
21598 glyph->multibyte_p = it->multibyte_p;
21599 glyph->left_box_line_p = it->start_of_box_run_p;
21600 glyph->right_box_line_p = it->end_of_box_run_p;
21601 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21602 || it->phys_descent > it->descent);
21603 glyph->glyph_not_available_p = it->glyph_not_available_p;
21604 glyph->face_id = it->face_id;
21605 glyph->u.ch = it->char_to_display;
21606 glyph->slice.img = null_glyph_slice;
21607 glyph->font_type = FONT_TYPE_UNKNOWN;
21608 if (it->bidi_p)
21609 {
21610 glyph->resolved_level = it->bidi_it.resolved_level;
21611 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21612 abort ();
21613 glyph->bidi_type = it->bidi_it.type;
21614 }
21615 else
21616 {
21617 glyph->resolved_level = 0;
21618 glyph->bidi_type = UNKNOWN_BT;
21619 }
21620 ++it->glyph_row->used[area];
21621 }
21622 else
21623 IT_EXPAND_MATRIX_WIDTH (it, area);
21624 }
21625
21626 /* Store one glyph for the composition IT->cmp_it.id in
21627 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21628 non-null. */
21629
21630 static INLINE void
21631 append_composite_glyph (struct it *it)
21632 {
21633 struct glyph *glyph;
21634 enum glyph_row_area area = it->area;
21635
21636 xassert (it->glyph_row);
21637
21638 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21639 if (glyph < it->glyph_row->glyphs[area + 1])
21640 {
21641 /* If the glyph row is reversed, we need to prepend the glyph
21642 rather than append it. */
21643 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21644 {
21645 struct glyph *g;
21646
21647 /* Make room for the new glyph. */
21648 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21649 g[1] = *g;
21650 glyph = it->glyph_row->glyphs[it->area];
21651 }
21652 glyph->charpos = it->cmp_it.charpos;
21653 glyph->object = it->object;
21654 glyph->pixel_width = it->pixel_width;
21655 glyph->ascent = it->ascent;
21656 glyph->descent = it->descent;
21657 glyph->voffset = it->voffset;
21658 glyph->type = COMPOSITE_GLYPH;
21659 if (it->cmp_it.ch < 0)
21660 {
21661 glyph->u.cmp.automatic = 0;
21662 glyph->u.cmp.id = it->cmp_it.id;
21663 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21664 }
21665 else
21666 {
21667 glyph->u.cmp.automatic = 1;
21668 glyph->u.cmp.id = it->cmp_it.id;
21669 glyph->slice.cmp.from = it->cmp_it.from;
21670 glyph->slice.cmp.to = it->cmp_it.to - 1;
21671 }
21672 glyph->avoid_cursor_p = it->avoid_cursor_p;
21673 glyph->multibyte_p = it->multibyte_p;
21674 glyph->left_box_line_p = it->start_of_box_run_p;
21675 glyph->right_box_line_p = it->end_of_box_run_p;
21676 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21677 || it->phys_descent > it->descent);
21678 glyph->padding_p = 0;
21679 glyph->glyph_not_available_p = 0;
21680 glyph->face_id = it->face_id;
21681 glyph->font_type = FONT_TYPE_UNKNOWN;
21682 if (it->bidi_p)
21683 {
21684 glyph->resolved_level = it->bidi_it.resolved_level;
21685 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21686 abort ();
21687 glyph->bidi_type = it->bidi_it.type;
21688 }
21689 ++it->glyph_row->used[area];
21690 }
21691 else
21692 IT_EXPAND_MATRIX_WIDTH (it, area);
21693 }
21694
21695
21696 /* Change IT->ascent and IT->height according to the setting of
21697 IT->voffset. */
21698
21699 static INLINE void
21700 take_vertical_position_into_account (struct it *it)
21701 {
21702 if (it->voffset)
21703 {
21704 if (it->voffset < 0)
21705 /* Increase the ascent so that we can display the text higher
21706 in the line. */
21707 it->ascent -= it->voffset;
21708 else
21709 /* Increase the descent so that we can display the text lower
21710 in the line. */
21711 it->descent += it->voffset;
21712 }
21713 }
21714
21715
21716 /* Produce glyphs/get display metrics for the image IT is loaded with.
21717 See the description of struct display_iterator in dispextern.h for
21718 an overview of struct display_iterator. */
21719
21720 static void
21721 produce_image_glyph (struct it *it)
21722 {
21723 struct image *img;
21724 struct face *face;
21725 int glyph_ascent, crop;
21726 struct glyph_slice slice;
21727
21728 xassert (it->what == IT_IMAGE);
21729
21730 face = FACE_FROM_ID (it->f, it->face_id);
21731 xassert (face);
21732 /* Make sure X resources of the face is loaded. */
21733 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21734
21735 if (it->image_id < 0)
21736 {
21737 /* Fringe bitmap. */
21738 it->ascent = it->phys_ascent = 0;
21739 it->descent = it->phys_descent = 0;
21740 it->pixel_width = 0;
21741 it->nglyphs = 0;
21742 return;
21743 }
21744
21745 img = IMAGE_FROM_ID (it->f, it->image_id);
21746 xassert (img);
21747 /* Make sure X resources of the image is loaded. */
21748 prepare_image_for_display (it->f, img);
21749
21750 slice.x = slice.y = 0;
21751 slice.width = img->width;
21752 slice.height = img->height;
21753
21754 if (INTEGERP (it->slice.x))
21755 slice.x = XINT (it->slice.x);
21756 else if (FLOATP (it->slice.x))
21757 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21758
21759 if (INTEGERP (it->slice.y))
21760 slice.y = XINT (it->slice.y);
21761 else if (FLOATP (it->slice.y))
21762 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21763
21764 if (INTEGERP (it->slice.width))
21765 slice.width = XINT (it->slice.width);
21766 else if (FLOATP (it->slice.width))
21767 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21768
21769 if (INTEGERP (it->slice.height))
21770 slice.height = XINT (it->slice.height);
21771 else if (FLOATP (it->slice.height))
21772 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21773
21774 if (slice.x >= img->width)
21775 slice.x = img->width;
21776 if (slice.y >= img->height)
21777 slice.y = img->height;
21778 if (slice.x + slice.width >= img->width)
21779 slice.width = img->width - slice.x;
21780 if (slice.y + slice.height > img->height)
21781 slice.height = img->height - slice.y;
21782
21783 if (slice.width == 0 || slice.height == 0)
21784 return;
21785
21786 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21787
21788 it->descent = slice.height - glyph_ascent;
21789 if (slice.y == 0)
21790 it->descent += img->vmargin;
21791 if (slice.y + slice.height == img->height)
21792 it->descent += img->vmargin;
21793 it->phys_descent = it->descent;
21794
21795 it->pixel_width = slice.width;
21796 if (slice.x == 0)
21797 it->pixel_width += img->hmargin;
21798 if (slice.x + slice.width == img->width)
21799 it->pixel_width += img->hmargin;
21800
21801 /* It's quite possible for images to have an ascent greater than
21802 their height, so don't get confused in that case. */
21803 if (it->descent < 0)
21804 it->descent = 0;
21805
21806 it->nglyphs = 1;
21807
21808 if (face->box != FACE_NO_BOX)
21809 {
21810 if (face->box_line_width > 0)
21811 {
21812 if (slice.y == 0)
21813 it->ascent += face->box_line_width;
21814 if (slice.y + slice.height == img->height)
21815 it->descent += face->box_line_width;
21816 }
21817
21818 if (it->start_of_box_run_p && slice.x == 0)
21819 it->pixel_width += eabs (face->box_line_width);
21820 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21821 it->pixel_width += eabs (face->box_line_width);
21822 }
21823
21824 take_vertical_position_into_account (it);
21825
21826 /* Automatically crop wide image glyphs at right edge so we can
21827 draw the cursor on same display row. */
21828 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21829 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21830 {
21831 it->pixel_width -= crop;
21832 slice.width -= crop;
21833 }
21834
21835 if (it->glyph_row)
21836 {
21837 struct glyph *glyph;
21838 enum glyph_row_area area = it->area;
21839
21840 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21841 if (glyph < it->glyph_row->glyphs[area + 1])
21842 {
21843 glyph->charpos = CHARPOS (it->position);
21844 glyph->object = it->object;
21845 glyph->pixel_width = it->pixel_width;
21846 glyph->ascent = glyph_ascent;
21847 glyph->descent = it->descent;
21848 glyph->voffset = it->voffset;
21849 glyph->type = IMAGE_GLYPH;
21850 glyph->avoid_cursor_p = it->avoid_cursor_p;
21851 glyph->multibyte_p = it->multibyte_p;
21852 glyph->left_box_line_p = it->start_of_box_run_p;
21853 glyph->right_box_line_p = it->end_of_box_run_p;
21854 glyph->overlaps_vertically_p = 0;
21855 glyph->padding_p = 0;
21856 glyph->glyph_not_available_p = 0;
21857 glyph->face_id = it->face_id;
21858 glyph->u.img_id = img->id;
21859 glyph->slice.img = slice;
21860 glyph->font_type = FONT_TYPE_UNKNOWN;
21861 if (it->bidi_p)
21862 {
21863 glyph->resolved_level = it->bidi_it.resolved_level;
21864 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21865 abort ();
21866 glyph->bidi_type = it->bidi_it.type;
21867 }
21868 ++it->glyph_row->used[area];
21869 }
21870 else
21871 IT_EXPAND_MATRIX_WIDTH (it, area);
21872 }
21873 }
21874
21875
21876 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21877 of the glyph, WIDTH and HEIGHT are the width and height of the
21878 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21879
21880 static void
21881 append_stretch_glyph (struct it *it, Lisp_Object object,
21882 int width, int height, int ascent)
21883 {
21884 struct glyph *glyph;
21885 enum glyph_row_area area = it->area;
21886
21887 xassert (ascent >= 0 && ascent <= height);
21888
21889 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21890 if (glyph < it->glyph_row->glyphs[area + 1])
21891 {
21892 /* If the glyph row is reversed, we need to prepend the glyph
21893 rather than append it. */
21894 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21895 {
21896 struct glyph *g;
21897
21898 /* Make room for the additional glyph. */
21899 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21900 g[1] = *g;
21901 glyph = it->glyph_row->glyphs[area];
21902 }
21903 glyph->charpos = CHARPOS (it->position);
21904 glyph->object = object;
21905 glyph->pixel_width = width;
21906 glyph->ascent = ascent;
21907 glyph->descent = height - ascent;
21908 glyph->voffset = it->voffset;
21909 glyph->type = STRETCH_GLYPH;
21910 glyph->avoid_cursor_p = it->avoid_cursor_p;
21911 glyph->multibyte_p = it->multibyte_p;
21912 glyph->left_box_line_p = it->start_of_box_run_p;
21913 glyph->right_box_line_p = it->end_of_box_run_p;
21914 glyph->overlaps_vertically_p = 0;
21915 glyph->padding_p = 0;
21916 glyph->glyph_not_available_p = 0;
21917 glyph->face_id = it->face_id;
21918 glyph->u.stretch.ascent = ascent;
21919 glyph->u.stretch.height = height;
21920 glyph->slice.img = null_glyph_slice;
21921 glyph->font_type = FONT_TYPE_UNKNOWN;
21922 if (it->bidi_p)
21923 {
21924 glyph->resolved_level = it->bidi_it.resolved_level;
21925 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21926 abort ();
21927 glyph->bidi_type = it->bidi_it.type;
21928 }
21929 else
21930 {
21931 glyph->resolved_level = 0;
21932 glyph->bidi_type = UNKNOWN_BT;
21933 }
21934 ++it->glyph_row->used[area];
21935 }
21936 else
21937 IT_EXPAND_MATRIX_WIDTH (it, area);
21938 }
21939
21940
21941 /* Produce a stretch glyph for iterator IT. IT->object is the value
21942 of the glyph property displayed. The value must be a list
21943 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21944 being recognized:
21945
21946 1. `:width WIDTH' specifies that the space should be WIDTH *
21947 canonical char width wide. WIDTH may be an integer or floating
21948 point number.
21949
21950 2. `:relative-width FACTOR' specifies that the width of the stretch
21951 should be computed from the width of the first character having the
21952 `glyph' property, and should be FACTOR times that width.
21953
21954 3. `:align-to HPOS' specifies that the space should be wide enough
21955 to reach HPOS, a value in canonical character units.
21956
21957 Exactly one of the above pairs must be present.
21958
21959 4. `:height HEIGHT' specifies that the height of the stretch produced
21960 should be HEIGHT, measured in canonical character units.
21961
21962 5. `:relative-height FACTOR' specifies that the height of the
21963 stretch should be FACTOR times the height of the characters having
21964 the glyph property.
21965
21966 Either none or exactly one of 4 or 5 must be present.
21967
21968 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21969 of the stretch should be used for the ascent of the stretch.
21970 ASCENT must be in the range 0 <= ASCENT <= 100. */
21971
21972 static void
21973 produce_stretch_glyph (struct it *it)
21974 {
21975 /* (space :width WIDTH :height HEIGHT ...) */
21976 Lisp_Object prop, plist;
21977 int width = 0, height = 0, align_to = -1;
21978 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21979 int ascent = 0;
21980 double tem;
21981 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21982 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21983
21984 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21985
21986 /* List should start with `space'. */
21987 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21988 plist = XCDR (it->object);
21989
21990 /* Compute the width of the stretch. */
21991 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21992 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21993 {
21994 /* Absolute width `:width WIDTH' specified and valid. */
21995 zero_width_ok_p = 1;
21996 width = (int)tem;
21997 }
21998 else if (prop = Fplist_get (plist, QCrelative_width),
21999 NUMVAL (prop) > 0)
22000 {
22001 /* Relative width `:relative-width FACTOR' specified and valid.
22002 Compute the width of the characters having the `glyph'
22003 property. */
22004 struct it it2;
22005 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22006
22007 it2 = *it;
22008 if (it->multibyte_p)
22009 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22010 else
22011 {
22012 it2.c = it2.char_to_display = *p, it2.len = 1;
22013 if (! ASCII_CHAR_P (it2.c))
22014 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22015 }
22016
22017 it2.glyph_row = NULL;
22018 it2.what = IT_CHARACTER;
22019 x_produce_glyphs (&it2);
22020 width = NUMVAL (prop) * it2.pixel_width;
22021 }
22022 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22023 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22024 {
22025 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22026 align_to = (align_to < 0
22027 ? 0
22028 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22029 else if (align_to < 0)
22030 align_to = window_box_left_offset (it->w, TEXT_AREA);
22031 width = max (0, (int)tem + align_to - it->current_x);
22032 zero_width_ok_p = 1;
22033 }
22034 else
22035 /* Nothing specified -> width defaults to canonical char width. */
22036 width = FRAME_COLUMN_WIDTH (it->f);
22037
22038 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22039 width = 1;
22040
22041 /* Compute height. */
22042 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22043 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22044 {
22045 height = (int)tem;
22046 zero_height_ok_p = 1;
22047 }
22048 else if (prop = Fplist_get (plist, QCrelative_height),
22049 NUMVAL (prop) > 0)
22050 height = FONT_HEIGHT (font) * NUMVAL (prop);
22051 else
22052 height = FONT_HEIGHT (font);
22053
22054 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22055 height = 1;
22056
22057 /* Compute percentage of height used for ascent. If
22058 `:ascent ASCENT' is present and valid, use that. Otherwise,
22059 derive the ascent from the font in use. */
22060 if (prop = Fplist_get (plist, QCascent),
22061 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22062 ascent = height * NUMVAL (prop) / 100.0;
22063 else if (!NILP (prop)
22064 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22065 ascent = min (max (0, (int)tem), height);
22066 else
22067 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22068
22069 if (width > 0 && it->line_wrap != TRUNCATE
22070 && it->current_x + width > it->last_visible_x)
22071 width = it->last_visible_x - it->current_x - 1;
22072
22073 if (width > 0 && height > 0 && it->glyph_row)
22074 {
22075 Lisp_Object object = it->stack[it->sp - 1].string;
22076 if (!STRINGP (object))
22077 object = it->w->buffer;
22078 append_stretch_glyph (it, object, width, height, ascent);
22079 }
22080
22081 it->pixel_width = width;
22082 it->ascent = it->phys_ascent = ascent;
22083 it->descent = it->phys_descent = height - it->ascent;
22084 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22085
22086 take_vertical_position_into_account (it);
22087 }
22088
22089 /* Calculate line-height and line-spacing properties.
22090 An integer value specifies explicit pixel value.
22091 A float value specifies relative value to current face height.
22092 A cons (float . face-name) specifies relative value to
22093 height of specified face font.
22094
22095 Returns height in pixels, or nil. */
22096
22097
22098 static Lisp_Object
22099 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22100 int boff, int override)
22101 {
22102 Lisp_Object face_name = Qnil;
22103 int ascent, descent, height;
22104
22105 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22106 return val;
22107
22108 if (CONSP (val))
22109 {
22110 face_name = XCAR (val);
22111 val = XCDR (val);
22112 if (!NUMBERP (val))
22113 val = make_number (1);
22114 if (NILP (face_name))
22115 {
22116 height = it->ascent + it->descent;
22117 goto scale;
22118 }
22119 }
22120
22121 if (NILP (face_name))
22122 {
22123 font = FRAME_FONT (it->f);
22124 boff = FRAME_BASELINE_OFFSET (it->f);
22125 }
22126 else if (EQ (face_name, Qt))
22127 {
22128 override = 0;
22129 }
22130 else
22131 {
22132 int face_id;
22133 struct face *face;
22134
22135 face_id = lookup_named_face (it->f, face_name, 0);
22136 if (face_id < 0)
22137 return make_number (-1);
22138
22139 face = FACE_FROM_ID (it->f, face_id);
22140 font = face->font;
22141 if (font == NULL)
22142 return make_number (-1);
22143 boff = font->baseline_offset;
22144 if (font->vertical_centering)
22145 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22146 }
22147
22148 ascent = FONT_BASE (font) + boff;
22149 descent = FONT_DESCENT (font) - boff;
22150
22151 if (override)
22152 {
22153 it->override_ascent = ascent;
22154 it->override_descent = descent;
22155 it->override_boff = boff;
22156 }
22157
22158 height = ascent + descent;
22159
22160 scale:
22161 if (FLOATP (val))
22162 height = (int)(XFLOAT_DATA (val) * height);
22163 else if (INTEGERP (val))
22164 height *= XINT (val);
22165
22166 return make_number (height);
22167 }
22168
22169
22170 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22171 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22172 and only if this is for a character for which no font was found.
22173
22174 If the display method (it->glyphless_method) is
22175 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22176 length of the acronym or the hexadecimal string, UPPER_XOFF and
22177 UPPER_YOFF are pixel offsets for the upper part of the string,
22178 LOWER_XOFF and LOWER_YOFF are for the lower part.
22179
22180 For the other display methods, LEN through LOWER_YOFF are zero. */
22181
22182 static void
22183 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22184 short upper_xoff, short upper_yoff,
22185 short lower_xoff, short lower_yoff)
22186 {
22187 struct glyph *glyph;
22188 enum glyph_row_area area = it->area;
22189
22190 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22191 if (glyph < it->glyph_row->glyphs[area + 1])
22192 {
22193 /* If the glyph row is reversed, we need to prepend the glyph
22194 rather than append it. */
22195 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22196 {
22197 struct glyph *g;
22198
22199 /* Make room for the additional glyph. */
22200 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22201 g[1] = *g;
22202 glyph = it->glyph_row->glyphs[area];
22203 }
22204 glyph->charpos = CHARPOS (it->position);
22205 glyph->object = it->object;
22206 glyph->pixel_width = it->pixel_width;
22207 glyph->ascent = it->ascent;
22208 glyph->descent = it->descent;
22209 glyph->voffset = it->voffset;
22210 glyph->type = GLYPHLESS_GLYPH;
22211 glyph->u.glyphless.method = it->glyphless_method;
22212 glyph->u.glyphless.for_no_font = for_no_font;
22213 glyph->u.glyphless.len = len;
22214 glyph->u.glyphless.ch = it->c;
22215 glyph->slice.glyphless.upper_xoff = upper_xoff;
22216 glyph->slice.glyphless.upper_yoff = upper_yoff;
22217 glyph->slice.glyphless.lower_xoff = lower_xoff;
22218 glyph->slice.glyphless.lower_yoff = lower_yoff;
22219 glyph->avoid_cursor_p = it->avoid_cursor_p;
22220 glyph->multibyte_p = it->multibyte_p;
22221 glyph->left_box_line_p = it->start_of_box_run_p;
22222 glyph->right_box_line_p = it->end_of_box_run_p;
22223 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22224 || it->phys_descent > it->descent);
22225 glyph->padding_p = 0;
22226 glyph->glyph_not_available_p = 0;
22227 glyph->face_id = face_id;
22228 glyph->font_type = FONT_TYPE_UNKNOWN;
22229 if (it->bidi_p)
22230 {
22231 glyph->resolved_level = it->bidi_it.resolved_level;
22232 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22233 abort ();
22234 glyph->bidi_type = it->bidi_it.type;
22235 }
22236 ++it->glyph_row->used[area];
22237 }
22238 else
22239 IT_EXPAND_MATRIX_WIDTH (it, area);
22240 }
22241
22242
22243 /* Produce a glyph for a glyphless character for iterator IT.
22244 IT->glyphless_method specifies which method to use for displaying
22245 the character. See the description of enum
22246 glyphless_display_method in dispextern.h for the detail.
22247
22248 FOR_NO_FONT is nonzero if and only if this is for a character for
22249 which no font was found. ACRONYM, if non-nil, is an acronym string
22250 for the character. */
22251
22252 static void
22253 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22254 {
22255 int face_id;
22256 struct face *face;
22257 struct font *font;
22258 int base_width, base_height, width, height;
22259 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22260 int len;
22261
22262 /* Get the metrics of the base font. We always refer to the current
22263 ASCII face. */
22264 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22265 font = face->font ? face->font : FRAME_FONT (it->f);
22266 it->ascent = FONT_BASE (font) + font->baseline_offset;
22267 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22268 base_height = it->ascent + it->descent;
22269 base_width = font->average_width;
22270
22271 /* Get a face ID for the glyph by utilizing a cache (the same way as
22272 doen for `escape-glyph' in get_next_display_element). */
22273 if (it->f == last_glyphless_glyph_frame
22274 && it->face_id == last_glyphless_glyph_face_id)
22275 {
22276 face_id = last_glyphless_glyph_merged_face_id;
22277 }
22278 else
22279 {
22280 /* Merge the `glyphless-char' face into the current face. */
22281 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22282 last_glyphless_glyph_frame = it->f;
22283 last_glyphless_glyph_face_id = it->face_id;
22284 last_glyphless_glyph_merged_face_id = face_id;
22285 }
22286
22287 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22288 {
22289 it->pixel_width = THIN_SPACE_WIDTH;
22290 len = 0;
22291 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22292 }
22293 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22294 {
22295 width = CHAR_WIDTH (it->c);
22296 if (width == 0)
22297 width = 1;
22298 else if (width > 4)
22299 width = 4;
22300 it->pixel_width = base_width * width;
22301 len = 0;
22302 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22303 }
22304 else
22305 {
22306 char buf[7];
22307 const char *str;
22308 unsigned int code[6];
22309 int upper_len;
22310 int ascent, descent;
22311 struct font_metrics metrics_upper, metrics_lower;
22312
22313 face = FACE_FROM_ID (it->f, face_id);
22314 font = face->font ? face->font : FRAME_FONT (it->f);
22315 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22316
22317 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22318 {
22319 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22320 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22321 if (CONSP (acronym))
22322 acronym = XCAR (acronym);
22323 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22324 }
22325 else
22326 {
22327 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22328 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22329 str = buf;
22330 }
22331 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22332 code[len] = font->driver->encode_char (font, str[len]);
22333 upper_len = (len + 1) / 2;
22334 font->driver->text_extents (font, code, upper_len,
22335 &metrics_upper);
22336 font->driver->text_extents (font, code + upper_len, len - upper_len,
22337 &metrics_lower);
22338
22339
22340
22341 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22342 width = max (metrics_upper.width, metrics_lower.width) + 4;
22343 upper_xoff = upper_yoff = 2; /* the typical case */
22344 if (base_width >= width)
22345 {
22346 /* Align the upper to the left, the lower to the right. */
22347 it->pixel_width = base_width;
22348 lower_xoff = base_width - 2 - metrics_lower.width;
22349 }
22350 else
22351 {
22352 /* Center the shorter one. */
22353 it->pixel_width = width;
22354 if (metrics_upper.width >= metrics_lower.width)
22355 lower_xoff = (width - metrics_lower.width) / 2;
22356 else
22357 {
22358 /* FIXME: This code doesn't look right. It formerly was
22359 missing the "lower_xoff = 0;", which couldn't have
22360 been right since it left lower_xoff uninitialized. */
22361 lower_xoff = 0;
22362 upper_xoff = (width - metrics_upper.width) / 2;
22363 }
22364 }
22365
22366 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22367 top, bottom, and between upper and lower strings. */
22368 height = (metrics_upper.ascent + metrics_upper.descent
22369 + metrics_lower.ascent + metrics_lower.descent) + 5;
22370 /* Center vertically.
22371 H:base_height, D:base_descent
22372 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22373
22374 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22375 descent = D - H/2 + h/2;
22376 lower_yoff = descent - 2 - ld;
22377 upper_yoff = lower_yoff - la - 1 - ud; */
22378 ascent = - (it->descent - (base_height + height + 1) / 2);
22379 descent = it->descent - (base_height - height) / 2;
22380 lower_yoff = descent - 2 - metrics_lower.descent;
22381 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22382 - metrics_upper.descent);
22383 /* Don't make the height shorter than the base height. */
22384 if (height > base_height)
22385 {
22386 it->ascent = ascent;
22387 it->descent = descent;
22388 }
22389 }
22390
22391 it->phys_ascent = it->ascent;
22392 it->phys_descent = it->descent;
22393 if (it->glyph_row)
22394 append_glyphless_glyph (it, face_id, for_no_font, len,
22395 upper_xoff, upper_yoff,
22396 lower_xoff, lower_yoff);
22397 it->nglyphs = 1;
22398 take_vertical_position_into_account (it);
22399 }
22400
22401
22402 /* RIF:
22403 Produce glyphs/get display metrics for the display element IT is
22404 loaded with. See the description of struct it in dispextern.h
22405 for an overview of struct it. */
22406
22407 void
22408 x_produce_glyphs (struct it *it)
22409 {
22410 int extra_line_spacing = it->extra_line_spacing;
22411
22412 it->glyph_not_available_p = 0;
22413
22414 if (it->what == IT_CHARACTER)
22415 {
22416 XChar2b char2b;
22417 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22418 struct font *font = face->font;
22419 struct font_metrics *pcm = NULL;
22420 int boff; /* baseline offset */
22421
22422 if (font == NULL)
22423 {
22424 /* When no suitable font is found, display this character by
22425 the method specified in the first extra slot of
22426 Vglyphless_char_display. */
22427 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22428
22429 xassert (it->what == IT_GLYPHLESS);
22430 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22431 goto done;
22432 }
22433
22434 boff = font->baseline_offset;
22435 if (font->vertical_centering)
22436 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22437
22438 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22439 {
22440 int stretched_p;
22441
22442 it->nglyphs = 1;
22443
22444 if (it->override_ascent >= 0)
22445 {
22446 it->ascent = it->override_ascent;
22447 it->descent = it->override_descent;
22448 boff = it->override_boff;
22449 }
22450 else
22451 {
22452 it->ascent = FONT_BASE (font) + boff;
22453 it->descent = FONT_DESCENT (font) - boff;
22454 }
22455
22456 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22457 {
22458 pcm = get_per_char_metric (font, &char2b);
22459 if (pcm->width == 0
22460 && pcm->rbearing == 0 && pcm->lbearing == 0)
22461 pcm = NULL;
22462 }
22463
22464 if (pcm)
22465 {
22466 it->phys_ascent = pcm->ascent + boff;
22467 it->phys_descent = pcm->descent - boff;
22468 it->pixel_width = pcm->width;
22469 }
22470 else
22471 {
22472 it->glyph_not_available_p = 1;
22473 it->phys_ascent = it->ascent;
22474 it->phys_descent = it->descent;
22475 it->pixel_width = font->space_width;
22476 }
22477
22478 if (it->constrain_row_ascent_descent_p)
22479 {
22480 if (it->descent > it->max_descent)
22481 {
22482 it->ascent += it->descent - it->max_descent;
22483 it->descent = it->max_descent;
22484 }
22485 if (it->ascent > it->max_ascent)
22486 {
22487 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22488 it->ascent = it->max_ascent;
22489 }
22490 it->phys_ascent = min (it->phys_ascent, it->ascent);
22491 it->phys_descent = min (it->phys_descent, it->descent);
22492 extra_line_spacing = 0;
22493 }
22494
22495 /* If this is a space inside a region of text with
22496 `space-width' property, change its width. */
22497 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22498 if (stretched_p)
22499 it->pixel_width *= XFLOATINT (it->space_width);
22500
22501 /* If face has a box, add the box thickness to the character
22502 height. If character has a box line to the left and/or
22503 right, add the box line width to the character's width. */
22504 if (face->box != FACE_NO_BOX)
22505 {
22506 int thick = face->box_line_width;
22507
22508 if (thick > 0)
22509 {
22510 it->ascent += thick;
22511 it->descent += thick;
22512 }
22513 else
22514 thick = -thick;
22515
22516 if (it->start_of_box_run_p)
22517 it->pixel_width += thick;
22518 if (it->end_of_box_run_p)
22519 it->pixel_width += thick;
22520 }
22521
22522 /* If face has an overline, add the height of the overline
22523 (1 pixel) and a 1 pixel margin to the character height. */
22524 if (face->overline_p)
22525 it->ascent += overline_margin;
22526
22527 if (it->constrain_row_ascent_descent_p)
22528 {
22529 if (it->ascent > it->max_ascent)
22530 it->ascent = it->max_ascent;
22531 if (it->descent > it->max_descent)
22532 it->descent = it->max_descent;
22533 }
22534
22535 take_vertical_position_into_account (it);
22536
22537 /* If we have to actually produce glyphs, do it. */
22538 if (it->glyph_row)
22539 {
22540 if (stretched_p)
22541 {
22542 /* Translate a space with a `space-width' property
22543 into a stretch glyph. */
22544 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22545 / FONT_HEIGHT (font));
22546 append_stretch_glyph (it, it->object, it->pixel_width,
22547 it->ascent + it->descent, ascent);
22548 }
22549 else
22550 append_glyph (it);
22551
22552 /* If characters with lbearing or rbearing are displayed
22553 in this line, record that fact in a flag of the
22554 glyph row. This is used to optimize X output code. */
22555 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22556 it->glyph_row->contains_overlapping_glyphs_p = 1;
22557 }
22558 if (! stretched_p && it->pixel_width == 0)
22559 /* We assure that all visible glyphs have at least 1-pixel
22560 width. */
22561 it->pixel_width = 1;
22562 }
22563 else if (it->char_to_display == '\n')
22564 {
22565 /* A newline has no width, but we need the height of the
22566 line. But if previous part of the line sets a height,
22567 don't increase that height */
22568
22569 Lisp_Object height;
22570 Lisp_Object total_height = Qnil;
22571
22572 it->override_ascent = -1;
22573 it->pixel_width = 0;
22574 it->nglyphs = 0;
22575
22576 height = get_it_property (it, Qline_height);
22577 /* Split (line-height total-height) list */
22578 if (CONSP (height)
22579 && CONSP (XCDR (height))
22580 && NILP (XCDR (XCDR (height))))
22581 {
22582 total_height = XCAR (XCDR (height));
22583 height = XCAR (height);
22584 }
22585 height = calc_line_height_property (it, height, font, boff, 1);
22586
22587 if (it->override_ascent >= 0)
22588 {
22589 it->ascent = it->override_ascent;
22590 it->descent = it->override_descent;
22591 boff = it->override_boff;
22592 }
22593 else
22594 {
22595 it->ascent = FONT_BASE (font) + boff;
22596 it->descent = FONT_DESCENT (font) - boff;
22597 }
22598
22599 if (EQ (height, Qt))
22600 {
22601 if (it->descent > it->max_descent)
22602 {
22603 it->ascent += it->descent - it->max_descent;
22604 it->descent = it->max_descent;
22605 }
22606 if (it->ascent > it->max_ascent)
22607 {
22608 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22609 it->ascent = it->max_ascent;
22610 }
22611 it->phys_ascent = min (it->phys_ascent, it->ascent);
22612 it->phys_descent = min (it->phys_descent, it->descent);
22613 it->constrain_row_ascent_descent_p = 1;
22614 extra_line_spacing = 0;
22615 }
22616 else
22617 {
22618 Lisp_Object spacing;
22619
22620 it->phys_ascent = it->ascent;
22621 it->phys_descent = it->descent;
22622
22623 if ((it->max_ascent > 0 || it->max_descent > 0)
22624 && face->box != FACE_NO_BOX
22625 && face->box_line_width > 0)
22626 {
22627 it->ascent += face->box_line_width;
22628 it->descent += face->box_line_width;
22629 }
22630 if (!NILP (height)
22631 && XINT (height) > it->ascent + it->descent)
22632 it->ascent = XINT (height) - it->descent;
22633
22634 if (!NILP (total_height))
22635 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22636 else
22637 {
22638 spacing = get_it_property (it, Qline_spacing);
22639 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22640 }
22641 if (INTEGERP (spacing))
22642 {
22643 extra_line_spacing = XINT (spacing);
22644 if (!NILP (total_height))
22645 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22646 }
22647 }
22648 }
22649 else /* i.e. (it->char_to_display == '\t') */
22650 {
22651 if (font->space_width > 0)
22652 {
22653 int tab_width = it->tab_width * font->space_width;
22654 int x = it->current_x + it->continuation_lines_width;
22655 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22656
22657 /* If the distance from the current position to the next tab
22658 stop is less than a space character width, use the
22659 tab stop after that. */
22660 if (next_tab_x - x < font->space_width)
22661 next_tab_x += tab_width;
22662
22663 it->pixel_width = next_tab_x - x;
22664 it->nglyphs = 1;
22665 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22666 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22667
22668 if (it->glyph_row)
22669 {
22670 append_stretch_glyph (it, it->object, it->pixel_width,
22671 it->ascent + it->descent, it->ascent);
22672 }
22673 }
22674 else
22675 {
22676 it->pixel_width = 0;
22677 it->nglyphs = 1;
22678 }
22679 }
22680 }
22681 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22682 {
22683 /* A static composition.
22684
22685 Note: A composition is represented as one glyph in the
22686 glyph matrix. There are no padding glyphs.
22687
22688 Important note: pixel_width, ascent, and descent are the
22689 values of what is drawn by draw_glyphs (i.e. the values of
22690 the overall glyphs composed). */
22691 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22692 int boff; /* baseline offset */
22693 struct composition *cmp = composition_table[it->cmp_it.id];
22694 int glyph_len = cmp->glyph_len;
22695 struct font *font = face->font;
22696
22697 it->nglyphs = 1;
22698
22699 /* If we have not yet calculated pixel size data of glyphs of
22700 the composition for the current face font, calculate them
22701 now. Theoretically, we have to check all fonts for the
22702 glyphs, but that requires much time and memory space. So,
22703 here we check only the font of the first glyph. This may
22704 lead to incorrect display, but it's very rare, and C-l
22705 (recenter-top-bottom) can correct the display anyway. */
22706 if (! cmp->font || cmp->font != font)
22707 {
22708 /* Ascent and descent of the font of the first character
22709 of this composition (adjusted by baseline offset).
22710 Ascent and descent of overall glyphs should not be less
22711 than these, respectively. */
22712 int font_ascent, font_descent, font_height;
22713 /* Bounding box of the overall glyphs. */
22714 int leftmost, rightmost, lowest, highest;
22715 int lbearing, rbearing;
22716 int i, width, ascent, descent;
22717 int left_padded = 0, right_padded = 0;
22718 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
22719 XChar2b char2b;
22720 struct font_metrics *pcm;
22721 int font_not_found_p;
22722 EMACS_INT pos;
22723
22724 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22725 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22726 break;
22727 if (glyph_len < cmp->glyph_len)
22728 right_padded = 1;
22729 for (i = 0; i < glyph_len; i++)
22730 {
22731 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22732 break;
22733 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22734 }
22735 if (i > 0)
22736 left_padded = 1;
22737
22738 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22739 : IT_CHARPOS (*it));
22740 /* If no suitable font is found, use the default font. */
22741 font_not_found_p = font == NULL;
22742 if (font_not_found_p)
22743 {
22744 face = face->ascii_face;
22745 font = face->font;
22746 }
22747 boff = font->baseline_offset;
22748 if (font->vertical_centering)
22749 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22750 font_ascent = FONT_BASE (font) + boff;
22751 font_descent = FONT_DESCENT (font) - boff;
22752 font_height = FONT_HEIGHT (font);
22753
22754 cmp->font = (void *) font;
22755
22756 pcm = NULL;
22757 if (! font_not_found_p)
22758 {
22759 get_char_face_and_encoding (it->f, c, it->face_id,
22760 &char2b, 0);
22761 pcm = get_per_char_metric (font, &char2b);
22762 }
22763
22764 /* Initialize the bounding box. */
22765 if (pcm)
22766 {
22767 width = pcm->width;
22768 ascent = pcm->ascent;
22769 descent = pcm->descent;
22770 lbearing = pcm->lbearing;
22771 rbearing = pcm->rbearing;
22772 }
22773 else
22774 {
22775 width = font->space_width;
22776 ascent = FONT_BASE (font);
22777 descent = FONT_DESCENT (font);
22778 lbearing = 0;
22779 rbearing = width;
22780 }
22781
22782 rightmost = width;
22783 leftmost = 0;
22784 lowest = - descent + boff;
22785 highest = ascent + boff;
22786
22787 if (! font_not_found_p
22788 && font->default_ascent
22789 && CHAR_TABLE_P (Vuse_default_ascent)
22790 && !NILP (Faref (Vuse_default_ascent,
22791 make_number (it->char_to_display))))
22792 highest = font->default_ascent + boff;
22793
22794 /* Draw the first glyph at the normal position. It may be
22795 shifted to right later if some other glyphs are drawn
22796 at the left. */
22797 cmp->offsets[i * 2] = 0;
22798 cmp->offsets[i * 2 + 1] = boff;
22799 cmp->lbearing = lbearing;
22800 cmp->rbearing = rbearing;
22801
22802 /* Set cmp->offsets for the remaining glyphs. */
22803 for (i++; i < glyph_len; i++)
22804 {
22805 int left, right, btm, top;
22806 int ch = COMPOSITION_GLYPH (cmp, i);
22807 int face_id;
22808 struct face *this_face;
22809
22810 if (ch == '\t')
22811 ch = ' ';
22812 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22813 this_face = FACE_FROM_ID (it->f, face_id);
22814 font = this_face->font;
22815
22816 if (font == NULL)
22817 pcm = NULL;
22818 else
22819 {
22820 get_char_face_and_encoding (it->f, ch, face_id,
22821 &char2b, 0);
22822 pcm = get_per_char_metric (font, &char2b);
22823 }
22824 if (! pcm)
22825 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22826 else
22827 {
22828 width = pcm->width;
22829 ascent = pcm->ascent;
22830 descent = pcm->descent;
22831 lbearing = pcm->lbearing;
22832 rbearing = pcm->rbearing;
22833 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22834 {
22835 /* Relative composition with or without
22836 alternate chars. */
22837 left = (leftmost + rightmost - width) / 2;
22838 btm = - descent + boff;
22839 if (font->relative_compose
22840 && (! CHAR_TABLE_P (Vignore_relative_composition)
22841 || NILP (Faref (Vignore_relative_composition,
22842 make_number (ch)))))
22843 {
22844
22845 if (- descent >= font->relative_compose)
22846 /* One extra pixel between two glyphs. */
22847 btm = highest + 1;
22848 else if (ascent <= 0)
22849 /* One extra pixel between two glyphs. */
22850 btm = lowest - 1 - ascent - descent;
22851 }
22852 }
22853 else
22854 {
22855 /* A composition rule is specified by an integer
22856 value that encodes global and new reference
22857 points (GREF and NREF). GREF and NREF are
22858 specified by numbers as below:
22859
22860 0---1---2 -- ascent
22861 | |
22862 | |
22863 | |
22864 9--10--11 -- center
22865 | |
22866 ---3---4---5--- baseline
22867 | |
22868 6---7---8 -- descent
22869 */
22870 int rule = COMPOSITION_RULE (cmp, i);
22871 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22872
22873 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22874 grefx = gref % 3, nrefx = nref % 3;
22875 grefy = gref / 3, nrefy = nref / 3;
22876 if (xoff)
22877 xoff = font_height * (xoff - 128) / 256;
22878 if (yoff)
22879 yoff = font_height * (yoff - 128) / 256;
22880
22881 left = (leftmost
22882 + grefx * (rightmost - leftmost) / 2
22883 - nrefx * width / 2
22884 + xoff);
22885
22886 btm = ((grefy == 0 ? highest
22887 : grefy == 1 ? 0
22888 : grefy == 2 ? lowest
22889 : (highest + lowest) / 2)
22890 - (nrefy == 0 ? ascent + descent
22891 : nrefy == 1 ? descent - boff
22892 : nrefy == 2 ? 0
22893 : (ascent + descent) / 2)
22894 + yoff);
22895 }
22896
22897 cmp->offsets[i * 2] = left;
22898 cmp->offsets[i * 2 + 1] = btm + descent;
22899
22900 /* Update the bounding box of the overall glyphs. */
22901 if (width > 0)
22902 {
22903 right = left + width;
22904 if (left < leftmost)
22905 leftmost = left;
22906 if (right > rightmost)
22907 rightmost = right;
22908 }
22909 top = btm + descent + ascent;
22910 if (top > highest)
22911 highest = top;
22912 if (btm < lowest)
22913 lowest = btm;
22914
22915 if (cmp->lbearing > left + lbearing)
22916 cmp->lbearing = left + lbearing;
22917 if (cmp->rbearing < left + rbearing)
22918 cmp->rbearing = left + rbearing;
22919 }
22920 }
22921
22922 /* If there are glyphs whose x-offsets are negative,
22923 shift all glyphs to the right and make all x-offsets
22924 non-negative. */
22925 if (leftmost < 0)
22926 {
22927 for (i = 0; i < cmp->glyph_len; i++)
22928 cmp->offsets[i * 2] -= leftmost;
22929 rightmost -= leftmost;
22930 cmp->lbearing -= leftmost;
22931 cmp->rbearing -= leftmost;
22932 }
22933
22934 if (left_padded && cmp->lbearing < 0)
22935 {
22936 for (i = 0; i < cmp->glyph_len; i++)
22937 cmp->offsets[i * 2] -= cmp->lbearing;
22938 rightmost -= cmp->lbearing;
22939 cmp->rbearing -= cmp->lbearing;
22940 cmp->lbearing = 0;
22941 }
22942 if (right_padded && rightmost < cmp->rbearing)
22943 {
22944 rightmost = cmp->rbearing;
22945 }
22946
22947 cmp->pixel_width = rightmost;
22948 cmp->ascent = highest;
22949 cmp->descent = - lowest;
22950 if (cmp->ascent < font_ascent)
22951 cmp->ascent = font_ascent;
22952 if (cmp->descent < font_descent)
22953 cmp->descent = font_descent;
22954 }
22955
22956 if (it->glyph_row
22957 && (cmp->lbearing < 0
22958 || cmp->rbearing > cmp->pixel_width))
22959 it->glyph_row->contains_overlapping_glyphs_p = 1;
22960
22961 it->pixel_width = cmp->pixel_width;
22962 it->ascent = it->phys_ascent = cmp->ascent;
22963 it->descent = it->phys_descent = cmp->descent;
22964 if (face->box != FACE_NO_BOX)
22965 {
22966 int thick = face->box_line_width;
22967
22968 if (thick > 0)
22969 {
22970 it->ascent += thick;
22971 it->descent += thick;
22972 }
22973 else
22974 thick = - thick;
22975
22976 if (it->start_of_box_run_p)
22977 it->pixel_width += thick;
22978 if (it->end_of_box_run_p)
22979 it->pixel_width += thick;
22980 }
22981
22982 /* If face has an overline, add the height of the overline
22983 (1 pixel) and a 1 pixel margin to the character height. */
22984 if (face->overline_p)
22985 it->ascent += overline_margin;
22986
22987 take_vertical_position_into_account (it);
22988 if (it->ascent < 0)
22989 it->ascent = 0;
22990 if (it->descent < 0)
22991 it->descent = 0;
22992
22993 if (it->glyph_row)
22994 append_composite_glyph (it);
22995 }
22996 else if (it->what == IT_COMPOSITION)
22997 {
22998 /* A dynamic (automatic) composition. */
22999 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23000 Lisp_Object gstring;
23001 struct font_metrics metrics;
23002
23003 gstring = composition_gstring_from_id (it->cmp_it.id);
23004 it->pixel_width
23005 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23006 &metrics);
23007 if (it->glyph_row
23008 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23009 it->glyph_row->contains_overlapping_glyphs_p = 1;
23010 it->ascent = it->phys_ascent = metrics.ascent;
23011 it->descent = it->phys_descent = metrics.descent;
23012 if (face->box != FACE_NO_BOX)
23013 {
23014 int thick = face->box_line_width;
23015
23016 if (thick > 0)
23017 {
23018 it->ascent += thick;
23019 it->descent += thick;
23020 }
23021 else
23022 thick = - thick;
23023
23024 if (it->start_of_box_run_p)
23025 it->pixel_width += thick;
23026 if (it->end_of_box_run_p)
23027 it->pixel_width += thick;
23028 }
23029 /* If face has an overline, add the height of the overline
23030 (1 pixel) and a 1 pixel margin to the character height. */
23031 if (face->overline_p)
23032 it->ascent += overline_margin;
23033 take_vertical_position_into_account (it);
23034 if (it->ascent < 0)
23035 it->ascent = 0;
23036 if (it->descent < 0)
23037 it->descent = 0;
23038
23039 if (it->glyph_row)
23040 append_composite_glyph (it);
23041 }
23042 else if (it->what == IT_GLYPHLESS)
23043 produce_glyphless_glyph (it, 0, Qnil);
23044 else if (it->what == IT_IMAGE)
23045 produce_image_glyph (it);
23046 else if (it->what == IT_STRETCH)
23047 produce_stretch_glyph (it);
23048
23049 done:
23050 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23051 because this isn't true for images with `:ascent 100'. */
23052 xassert (it->ascent >= 0 && it->descent >= 0);
23053 if (it->area == TEXT_AREA)
23054 it->current_x += it->pixel_width;
23055
23056 if (extra_line_spacing > 0)
23057 {
23058 it->descent += extra_line_spacing;
23059 if (extra_line_spacing > it->max_extra_line_spacing)
23060 it->max_extra_line_spacing = extra_line_spacing;
23061 }
23062
23063 it->max_ascent = max (it->max_ascent, it->ascent);
23064 it->max_descent = max (it->max_descent, it->descent);
23065 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23066 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23067 }
23068
23069 /* EXPORT for RIF:
23070 Output LEN glyphs starting at START at the nominal cursor position.
23071 Advance the nominal cursor over the text. The global variable
23072 updated_window contains the window being updated, updated_row is
23073 the glyph row being updated, and updated_area is the area of that
23074 row being updated. */
23075
23076 void
23077 x_write_glyphs (struct glyph *start, int len)
23078 {
23079 int x, hpos;
23080
23081 xassert (updated_window && updated_row);
23082 BLOCK_INPUT;
23083
23084 /* Write glyphs. */
23085
23086 hpos = start - updated_row->glyphs[updated_area];
23087 x = draw_glyphs (updated_window, output_cursor.x,
23088 updated_row, updated_area,
23089 hpos, hpos + len,
23090 DRAW_NORMAL_TEXT, 0);
23091
23092 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23093 if (updated_area == TEXT_AREA
23094 && updated_window->phys_cursor_on_p
23095 && updated_window->phys_cursor.vpos == output_cursor.vpos
23096 && updated_window->phys_cursor.hpos >= hpos
23097 && updated_window->phys_cursor.hpos < hpos + len)
23098 updated_window->phys_cursor_on_p = 0;
23099
23100 UNBLOCK_INPUT;
23101
23102 /* Advance the output cursor. */
23103 output_cursor.hpos += len;
23104 output_cursor.x = x;
23105 }
23106
23107
23108 /* EXPORT for RIF:
23109 Insert LEN glyphs from START at the nominal cursor position. */
23110
23111 void
23112 x_insert_glyphs (struct glyph *start, int len)
23113 {
23114 struct frame *f;
23115 struct window *w;
23116 int line_height, shift_by_width, shifted_region_width;
23117 struct glyph_row *row;
23118 struct glyph *glyph;
23119 int frame_x, frame_y;
23120 EMACS_INT hpos;
23121
23122 xassert (updated_window && updated_row);
23123 BLOCK_INPUT;
23124 w = updated_window;
23125 f = XFRAME (WINDOW_FRAME (w));
23126
23127 /* Get the height of the line we are in. */
23128 row = updated_row;
23129 line_height = row->height;
23130
23131 /* Get the width of the glyphs to insert. */
23132 shift_by_width = 0;
23133 for (glyph = start; glyph < start + len; ++glyph)
23134 shift_by_width += glyph->pixel_width;
23135
23136 /* Get the width of the region to shift right. */
23137 shifted_region_width = (window_box_width (w, updated_area)
23138 - output_cursor.x
23139 - shift_by_width);
23140
23141 /* Shift right. */
23142 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23143 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23144
23145 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23146 line_height, shift_by_width);
23147
23148 /* Write the glyphs. */
23149 hpos = start - row->glyphs[updated_area];
23150 draw_glyphs (w, output_cursor.x, row, updated_area,
23151 hpos, hpos + len,
23152 DRAW_NORMAL_TEXT, 0);
23153
23154 /* Advance the output cursor. */
23155 output_cursor.hpos += len;
23156 output_cursor.x += shift_by_width;
23157 UNBLOCK_INPUT;
23158 }
23159
23160
23161 /* EXPORT for RIF:
23162 Erase the current text line from the nominal cursor position
23163 (inclusive) to pixel column TO_X (exclusive). The idea is that
23164 everything from TO_X onward is already erased.
23165
23166 TO_X is a pixel position relative to updated_area of
23167 updated_window. TO_X == -1 means clear to the end of this area. */
23168
23169 void
23170 x_clear_end_of_line (int to_x)
23171 {
23172 struct frame *f;
23173 struct window *w = updated_window;
23174 int max_x, min_y, max_y;
23175 int from_x, from_y, to_y;
23176
23177 xassert (updated_window && updated_row);
23178 f = XFRAME (w->frame);
23179
23180 if (updated_row->full_width_p)
23181 max_x = WINDOW_TOTAL_WIDTH (w);
23182 else
23183 max_x = window_box_width (w, updated_area);
23184 max_y = window_text_bottom_y (w);
23185
23186 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23187 of window. For TO_X > 0, truncate to end of drawing area. */
23188 if (to_x == 0)
23189 return;
23190 else if (to_x < 0)
23191 to_x = max_x;
23192 else
23193 to_x = min (to_x, max_x);
23194
23195 to_y = min (max_y, output_cursor.y + updated_row->height);
23196
23197 /* Notice if the cursor will be cleared by this operation. */
23198 if (!updated_row->full_width_p)
23199 notice_overwritten_cursor (w, updated_area,
23200 output_cursor.x, -1,
23201 updated_row->y,
23202 MATRIX_ROW_BOTTOM_Y (updated_row));
23203
23204 from_x = output_cursor.x;
23205
23206 /* Translate to frame coordinates. */
23207 if (updated_row->full_width_p)
23208 {
23209 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23210 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23211 }
23212 else
23213 {
23214 int area_left = window_box_left (w, updated_area);
23215 from_x += area_left;
23216 to_x += area_left;
23217 }
23218
23219 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23220 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23221 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23222
23223 /* Prevent inadvertently clearing to end of the X window. */
23224 if (to_x > from_x && to_y > from_y)
23225 {
23226 BLOCK_INPUT;
23227 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23228 to_x - from_x, to_y - from_y);
23229 UNBLOCK_INPUT;
23230 }
23231 }
23232
23233 #endif /* HAVE_WINDOW_SYSTEM */
23234
23235
23236 \f
23237 /***********************************************************************
23238 Cursor types
23239 ***********************************************************************/
23240
23241 /* Value is the internal representation of the specified cursor type
23242 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23243 of the bar cursor. */
23244
23245 static enum text_cursor_kinds
23246 get_specified_cursor_type (Lisp_Object arg, int *width)
23247 {
23248 enum text_cursor_kinds type;
23249
23250 if (NILP (arg))
23251 return NO_CURSOR;
23252
23253 if (EQ (arg, Qbox))
23254 return FILLED_BOX_CURSOR;
23255
23256 if (EQ (arg, Qhollow))
23257 return HOLLOW_BOX_CURSOR;
23258
23259 if (EQ (arg, Qbar))
23260 {
23261 *width = 2;
23262 return BAR_CURSOR;
23263 }
23264
23265 if (CONSP (arg)
23266 && EQ (XCAR (arg), Qbar)
23267 && INTEGERP (XCDR (arg))
23268 && XINT (XCDR (arg)) >= 0)
23269 {
23270 *width = XINT (XCDR (arg));
23271 return BAR_CURSOR;
23272 }
23273
23274 if (EQ (arg, Qhbar))
23275 {
23276 *width = 2;
23277 return HBAR_CURSOR;
23278 }
23279
23280 if (CONSP (arg)
23281 && EQ (XCAR (arg), Qhbar)
23282 && INTEGERP (XCDR (arg))
23283 && XINT (XCDR (arg)) >= 0)
23284 {
23285 *width = XINT (XCDR (arg));
23286 return HBAR_CURSOR;
23287 }
23288
23289 /* Treat anything unknown as "hollow box cursor".
23290 It was bad to signal an error; people have trouble fixing
23291 .Xdefaults with Emacs, when it has something bad in it. */
23292 type = HOLLOW_BOX_CURSOR;
23293
23294 return type;
23295 }
23296
23297 /* Set the default cursor types for specified frame. */
23298 void
23299 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23300 {
23301 int width = 1;
23302 Lisp_Object tem;
23303
23304 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23305 FRAME_CURSOR_WIDTH (f) = width;
23306
23307 /* By default, set up the blink-off state depending on the on-state. */
23308
23309 tem = Fassoc (arg, Vblink_cursor_alist);
23310 if (!NILP (tem))
23311 {
23312 FRAME_BLINK_OFF_CURSOR (f)
23313 = get_specified_cursor_type (XCDR (tem), &width);
23314 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23315 }
23316 else
23317 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23318 }
23319
23320
23321 #ifdef HAVE_WINDOW_SYSTEM
23322
23323 /* Return the cursor we want to be displayed in window W. Return
23324 width of bar/hbar cursor through WIDTH arg. Return with
23325 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23326 (i.e. if the `system caret' should track this cursor).
23327
23328 In a mini-buffer window, we want the cursor only to appear if we
23329 are reading input from this window. For the selected window, we
23330 want the cursor type given by the frame parameter or buffer local
23331 setting of cursor-type. If explicitly marked off, draw no cursor.
23332 In all other cases, we want a hollow box cursor. */
23333
23334 static enum text_cursor_kinds
23335 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23336 int *active_cursor)
23337 {
23338 struct frame *f = XFRAME (w->frame);
23339 struct buffer *b = XBUFFER (w->buffer);
23340 int cursor_type = DEFAULT_CURSOR;
23341 Lisp_Object alt_cursor;
23342 int non_selected = 0;
23343
23344 *active_cursor = 1;
23345
23346 /* Echo area */
23347 if (cursor_in_echo_area
23348 && FRAME_HAS_MINIBUF_P (f)
23349 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23350 {
23351 if (w == XWINDOW (echo_area_window))
23352 {
23353 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23354 {
23355 *width = FRAME_CURSOR_WIDTH (f);
23356 return FRAME_DESIRED_CURSOR (f);
23357 }
23358 else
23359 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23360 }
23361
23362 *active_cursor = 0;
23363 non_selected = 1;
23364 }
23365
23366 /* Detect a nonselected window or nonselected frame. */
23367 else if (w != XWINDOW (f->selected_window)
23368 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23369 {
23370 *active_cursor = 0;
23371
23372 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23373 return NO_CURSOR;
23374
23375 non_selected = 1;
23376 }
23377
23378 /* Never display a cursor in a window in which cursor-type is nil. */
23379 if (NILP (BVAR (b, cursor_type)))
23380 return NO_CURSOR;
23381
23382 /* Get the normal cursor type for this window. */
23383 if (EQ (BVAR (b, cursor_type), Qt))
23384 {
23385 cursor_type = FRAME_DESIRED_CURSOR (f);
23386 *width = FRAME_CURSOR_WIDTH (f);
23387 }
23388 else
23389 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23390
23391 /* Use cursor-in-non-selected-windows instead
23392 for non-selected window or frame. */
23393 if (non_selected)
23394 {
23395 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23396 if (!EQ (Qt, alt_cursor))
23397 return get_specified_cursor_type (alt_cursor, width);
23398 /* t means modify the normal cursor type. */
23399 if (cursor_type == FILLED_BOX_CURSOR)
23400 cursor_type = HOLLOW_BOX_CURSOR;
23401 else if (cursor_type == BAR_CURSOR && *width > 1)
23402 --*width;
23403 return cursor_type;
23404 }
23405
23406 /* Use normal cursor if not blinked off. */
23407 if (!w->cursor_off_p)
23408 {
23409 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23410 {
23411 if (cursor_type == FILLED_BOX_CURSOR)
23412 {
23413 /* Using a block cursor on large images can be very annoying.
23414 So use a hollow cursor for "large" images.
23415 If image is not transparent (no mask), also use hollow cursor. */
23416 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23417 if (img != NULL && IMAGEP (img->spec))
23418 {
23419 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23420 where N = size of default frame font size.
23421 This should cover most of the "tiny" icons people may use. */
23422 if (!img->mask
23423 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23424 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23425 cursor_type = HOLLOW_BOX_CURSOR;
23426 }
23427 }
23428 else if (cursor_type != NO_CURSOR)
23429 {
23430 /* Display current only supports BOX and HOLLOW cursors for images.
23431 So for now, unconditionally use a HOLLOW cursor when cursor is
23432 not a solid box cursor. */
23433 cursor_type = HOLLOW_BOX_CURSOR;
23434 }
23435 }
23436 return cursor_type;
23437 }
23438
23439 /* Cursor is blinked off, so determine how to "toggle" it. */
23440
23441 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23442 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23443 return get_specified_cursor_type (XCDR (alt_cursor), width);
23444
23445 /* Then see if frame has specified a specific blink off cursor type. */
23446 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23447 {
23448 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23449 return FRAME_BLINK_OFF_CURSOR (f);
23450 }
23451
23452 #if 0
23453 /* Some people liked having a permanently visible blinking cursor,
23454 while others had very strong opinions against it. So it was
23455 decided to remove it. KFS 2003-09-03 */
23456
23457 /* Finally perform built-in cursor blinking:
23458 filled box <-> hollow box
23459 wide [h]bar <-> narrow [h]bar
23460 narrow [h]bar <-> no cursor
23461 other type <-> no cursor */
23462
23463 if (cursor_type == FILLED_BOX_CURSOR)
23464 return HOLLOW_BOX_CURSOR;
23465
23466 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23467 {
23468 *width = 1;
23469 return cursor_type;
23470 }
23471 #endif
23472
23473 return NO_CURSOR;
23474 }
23475
23476
23477 /* Notice when the text cursor of window W has been completely
23478 overwritten by a drawing operation that outputs glyphs in AREA
23479 starting at X0 and ending at X1 in the line starting at Y0 and
23480 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23481 the rest of the line after X0 has been written. Y coordinates
23482 are window-relative. */
23483
23484 static void
23485 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23486 int x0, int x1, int y0, int y1)
23487 {
23488 int cx0, cx1, cy0, cy1;
23489 struct glyph_row *row;
23490
23491 if (!w->phys_cursor_on_p)
23492 return;
23493 if (area != TEXT_AREA)
23494 return;
23495
23496 if (w->phys_cursor.vpos < 0
23497 || w->phys_cursor.vpos >= w->current_matrix->nrows
23498 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23499 !(row->enabled_p && row->displays_text_p)))
23500 return;
23501
23502 if (row->cursor_in_fringe_p)
23503 {
23504 row->cursor_in_fringe_p = 0;
23505 draw_fringe_bitmap (w, row, row->reversed_p);
23506 w->phys_cursor_on_p = 0;
23507 return;
23508 }
23509
23510 cx0 = w->phys_cursor.x;
23511 cx1 = cx0 + w->phys_cursor_width;
23512 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23513 return;
23514
23515 /* The cursor image will be completely removed from the
23516 screen if the output area intersects the cursor area in
23517 y-direction. When we draw in [y0 y1[, and some part of
23518 the cursor is at y < y0, that part must have been drawn
23519 before. When scrolling, the cursor is erased before
23520 actually scrolling, so we don't come here. When not
23521 scrolling, the rows above the old cursor row must have
23522 changed, and in this case these rows must have written
23523 over the cursor image.
23524
23525 Likewise if part of the cursor is below y1, with the
23526 exception of the cursor being in the first blank row at
23527 the buffer and window end because update_text_area
23528 doesn't draw that row. (Except when it does, but
23529 that's handled in update_text_area.) */
23530
23531 cy0 = w->phys_cursor.y;
23532 cy1 = cy0 + w->phys_cursor_height;
23533 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23534 return;
23535
23536 w->phys_cursor_on_p = 0;
23537 }
23538
23539 #endif /* HAVE_WINDOW_SYSTEM */
23540
23541 \f
23542 /************************************************************************
23543 Mouse Face
23544 ************************************************************************/
23545
23546 #ifdef HAVE_WINDOW_SYSTEM
23547
23548 /* EXPORT for RIF:
23549 Fix the display of area AREA of overlapping row ROW in window W
23550 with respect to the overlapping part OVERLAPS. */
23551
23552 void
23553 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23554 enum glyph_row_area area, int overlaps)
23555 {
23556 int i, x;
23557
23558 BLOCK_INPUT;
23559
23560 x = 0;
23561 for (i = 0; i < row->used[area];)
23562 {
23563 if (row->glyphs[area][i].overlaps_vertically_p)
23564 {
23565 int start = i, start_x = x;
23566
23567 do
23568 {
23569 x += row->glyphs[area][i].pixel_width;
23570 ++i;
23571 }
23572 while (i < row->used[area]
23573 && row->glyphs[area][i].overlaps_vertically_p);
23574
23575 draw_glyphs (w, start_x, row, area,
23576 start, i,
23577 DRAW_NORMAL_TEXT, overlaps);
23578 }
23579 else
23580 {
23581 x += row->glyphs[area][i].pixel_width;
23582 ++i;
23583 }
23584 }
23585
23586 UNBLOCK_INPUT;
23587 }
23588
23589
23590 /* EXPORT:
23591 Draw the cursor glyph of window W in glyph row ROW. See the
23592 comment of draw_glyphs for the meaning of HL. */
23593
23594 void
23595 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23596 enum draw_glyphs_face hl)
23597 {
23598 /* If cursor hpos is out of bounds, don't draw garbage. This can
23599 happen in mini-buffer windows when switching between echo area
23600 glyphs and mini-buffer. */
23601 if ((row->reversed_p
23602 ? (w->phys_cursor.hpos >= 0)
23603 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23604 {
23605 int on_p = w->phys_cursor_on_p;
23606 int x1;
23607 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23608 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23609 hl, 0);
23610 w->phys_cursor_on_p = on_p;
23611
23612 if (hl == DRAW_CURSOR)
23613 w->phys_cursor_width = x1 - w->phys_cursor.x;
23614 /* When we erase the cursor, and ROW is overlapped by other
23615 rows, make sure that these overlapping parts of other rows
23616 are redrawn. */
23617 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23618 {
23619 w->phys_cursor_width = x1 - w->phys_cursor.x;
23620
23621 if (row > w->current_matrix->rows
23622 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23623 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23624 OVERLAPS_ERASED_CURSOR);
23625
23626 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23627 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23628 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23629 OVERLAPS_ERASED_CURSOR);
23630 }
23631 }
23632 }
23633
23634
23635 /* EXPORT:
23636 Erase the image of a cursor of window W from the screen. */
23637
23638 void
23639 erase_phys_cursor (struct window *w)
23640 {
23641 struct frame *f = XFRAME (w->frame);
23642 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23643 int hpos = w->phys_cursor.hpos;
23644 int vpos = w->phys_cursor.vpos;
23645 int mouse_face_here_p = 0;
23646 struct glyph_matrix *active_glyphs = w->current_matrix;
23647 struct glyph_row *cursor_row;
23648 struct glyph *cursor_glyph;
23649 enum draw_glyphs_face hl;
23650
23651 /* No cursor displayed or row invalidated => nothing to do on the
23652 screen. */
23653 if (w->phys_cursor_type == NO_CURSOR)
23654 goto mark_cursor_off;
23655
23656 /* VPOS >= active_glyphs->nrows means that window has been resized.
23657 Don't bother to erase the cursor. */
23658 if (vpos >= active_glyphs->nrows)
23659 goto mark_cursor_off;
23660
23661 /* If row containing cursor is marked invalid, there is nothing we
23662 can do. */
23663 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23664 if (!cursor_row->enabled_p)
23665 goto mark_cursor_off;
23666
23667 /* If line spacing is > 0, old cursor may only be partially visible in
23668 window after split-window. So adjust visible height. */
23669 cursor_row->visible_height = min (cursor_row->visible_height,
23670 window_text_bottom_y (w) - cursor_row->y);
23671
23672 /* If row is completely invisible, don't attempt to delete a cursor which
23673 isn't there. This can happen if cursor is at top of a window, and
23674 we switch to a buffer with a header line in that window. */
23675 if (cursor_row->visible_height <= 0)
23676 goto mark_cursor_off;
23677
23678 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23679 if (cursor_row->cursor_in_fringe_p)
23680 {
23681 cursor_row->cursor_in_fringe_p = 0;
23682 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23683 goto mark_cursor_off;
23684 }
23685
23686 /* This can happen when the new row is shorter than the old one.
23687 In this case, either draw_glyphs or clear_end_of_line
23688 should have cleared the cursor. Note that we wouldn't be
23689 able to erase the cursor in this case because we don't have a
23690 cursor glyph at hand. */
23691 if ((cursor_row->reversed_p
23692 ? (w->phys_cursor.hpos < 0)
23693 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23694 goto mark_cursor_off;
23695
23696 /* If the cursor is in the mouse face area, redisplay that when
23697 we clear the cursor. */
23698 if (! NILP (hlinfo->mouse_face_window)
23699 && coords_in_mouse_face_p (w, hpos, vpos)
23700 /* Don't redraw the cursor's spot in mouse face if it is at the
23701 end of a line (on a newline). The cursor appears there, but
23702 mouse highlighting does not. */
23703 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23704 mouse_face_here_p = 1;
23705
23706 /* Maybe clear the display under the cursor. */
23707 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23708 {
23709 int x, y, left_x;
23710 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23711 int width;
23712
23713 cursor_glyph = get_phys_cursor_glyph (w);
23714 if (cursor_glyph == NULL)
23715 goto mark_cursor_off;
23716
23717 width = cursor_glyph->pixel_width;
23718 left_x = window_box_left_offset (w, TEXT_AREA);
23719 x = w->phys_cursor.x;
23720 if (x < left_x)
23721 width -= left_x - x;
23722 width = min (width, window_box_width (w, TEXT_AREA) - x);
23723 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23724 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23725
23726 if (width > 0)
23727 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23728 }
23729
23730 /* Erase the cursor by redrawing the character underneath it. */
23731 if (mouse_face_here_p)
23732 hl = DRAW_MOUSE_FACE;
23733 else
23734 hl = DRAW_NORMAL_TEXT;
23735 draw_phys_cursor_glyph (w, cursor_row, hl);
23736
23737 mark_cursor_off:
23738 w->phys_cursor_on_p = 0;
23739 w->phys_cursor_type = NO_CURSOR;
23740 }
23741
23742
23743 /* EXPORT:
23744 Display or clear cursor of window W. If ON is zero, clear the
23745 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23746 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23747
23748 void
23749 display_and_set_cursor (struct window *w, int on,
23750 int hpos, int vpos, int x, int y)
23751 {
23752 struct frame *f = XFRAME (w->frame);
23753 int new_cursor_type;
23754 int new_cursor_width;
23755 int active_cursor;
23756 struct glyph_row *glyph_row;
23757 struct glyph *glyph;
23758
23759 /* This is pointless on invisible frames, and dangerous on garbaged
23760 windows and frames; in the latter case, the frame or window may
23761 be in the midst of changing its size, and x and y may be off the
23762 window. */
23763 if (! FRAME_VISIBLE_P (f)
23764 || FRAME_GARBAGED_P (f)
23765 || vpos >= w->current_matrix->nrows
23766 || hpos >= w->current_matrix->matrix_w)
23767 return;
23768
23769 /* If cursor is off and we want it off, return quickly. */
23770 if (!on && !w->phys_cursor_on_p)
23771 return;
23772
23773 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23774 /* If cursor row is not enabled, we don't really know where to
23775 display the cursor. */
23776 if (!glyph_row->enabled_p)
23777 {
23778 w->phys_cursor_on_p = 0;
23779 return;
23780 }
23781
23782 glyph = NULL;
23783 if (!glyph_row->exact_window_width_line_p
23784 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23785 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23786
23787 xassert (interrupt_input_blocked);
23788
23789 /* Set new_cursor_type to the cursor we want to be displayed. */
23790 new_cursor_type = get_window_cursor_type (w, glyph,
23791 &new_cursor_width, &active_cursor);
23792
23793 /* If cursor is currently being shown and we don't want it to be or
23794 it is in the wrong place, or the cursor type is not what we want,
23795 erase it. */
23796 if (w->phys_cursor_on_p
23797 && (!on
23798 || w->phys_cursor.x != x
23799 || w->phys_cursor.y != y
23800 || new_cursor_type != w->phys_cursor_type
23801 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23802 && new_cursor_width != w->phys_cursor_width)))
23803 erase_phys_cursor (w);
23804
23805 /* Don't check phys_cursor_on_p here because that flag is only set
23806 to zero in some cases where we know that the cursor has been
23807 completely erased, to avoid the extra work of erasing the cursor
23808 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23809 still not be visible, or it has only been partly erased. */
23810 if (on)
23811 {
23812 w->phys_cursor_ascent = glyph_row->ascent;
23813 w->phys_cursor_height = glyph_row->height;
23814
23815 /* Set phys_cursor_.* before x_draw_.* is called because some
23816 of them may need the information. */
23817 w->phys_cursor.x = x;
23818 w->phys_cursor.y = glyph_row->y;
23819 w->phys_cursor.hpos = hpos;
23820 w->phys_cursor.vpos = vpos;
23821 }
23822
23823 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23824 new_cursor_type, new_cursor_width,
23825 on, active_cursor);
23826 }
23827
23828
23829 /* Switch the display of W's cursor on or off, according to the value
23830 of ON. */
23831
23832 static void
23833 update_window_cursor (struct window *w, int on)
23834 {
23835 /* Don't update cursor in windows whose frame is in the process
23836 of being deleted. */
23837 if (w->current_matrix)
23838 {
23839 BLOCK_INPUT;
23840 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23841 w->phys_cursor.x, w->phys_cursor.y);
23842 UNBLOCK_INPUT;
23843 }
23844 }
23845
23846
23847 /* Call update_window_cursor with parameter ON_P on all leaf windows
23848 in the window tree rooted at W. */
23849
23850 static void
23851 update_cursor_in_window_tree (struct window *w, int on_p)
23852 {
23853 while (w)
23854 {
23855 if (!NILP (w->hchild))
23856 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23857 else if (!NILP (w->vchild))
23858 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23859 else
23860 update_window_cursor (w, on_p);
23861
23862 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23863 }
23864 }
23865
23866
23867 /* EXPORT:
23868 Display the cursor on window W, or clear it, according to ON_P.
23869 Don't change the cursor's position. */
23870
23871 void
23872 x_update_cursor (struct frame *f, int on_p)
23873 {
23874 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23875 }
23876
23877
23878 /* EXPORT:
23879 Clear the cursor of window W to background color, and mark the
23880 cursor as not shown. This is used when the text where the cursor
23881 is about to be rewritten. */
23882
23883 void
23884 x_clear_cursor (struct window *w)
23885 {
23886 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23887 update_window_cursor (w, 0);
23888 }
23889
23890 #endif /* HAVE_WINDOW_SYSTEM */
23891
23892 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23893 and MSDOS. */
23894 static void
23895 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23896 int start_hpos, int end_hpos,
23897 enum draw_glyphs_face draw)
23898 {
23899 #ifdef HAVE_WINDOW_SYSTEM
23900 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23901 {
23902 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23903 return;
23904 }
23905 #endif
23906 #if defined (HAVE_GPM) || defined (MSDOS)
23907 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23908 #endif
23909 }
23910
23911 /* Display the active region described by mouse_face_* according to DRAW. */
23912
23913 static void
23914 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23915 {
23916 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23917 struct frame *f = XFRAME (WINDOW_FRAME (w));
23918
23919 if (/* If window is in the process of being destroyed, don't bother
23920 to do anything. */
23921 w->current_matrix != NULL
23922 /* Don't update mouse highlight if hidden */
23923 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23924 /* Recognize when we are called to operate on rows that don't exist
23925 anymore. This can happen when a window is split. */
23926 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23927 {
23928 int phys_cursor_on_p = w->phys_cursor_on_p;
23929 struct glyph_row *row, *first, *last;
23930
23931 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23932 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23933
23934 for (row = first; row <= last && row->enabled_p; ++row)
23935 {
23936 int start_hpos, end_hpos, start_x;
23937
23938 /* For all but the first row, the highlight starts at column 0. */
23939 if (row == first)
23940 {
23941 /* R2L rows have BEG and END in reversed order, but the
23942 screen drawing geometry is always left to right. So
23943 we need to mirror the beginning and end of the
23944 highlighted area in R2L rows. */
23945 if (!row->reversed_p)
23946 {
23947 start_hpos = hlinfo->mouse_face_beg_col;
23948 start_x = hlinfo->mouse_face_beg_x;
23949 }
23950 else if (row == last)
23951 {
23952 start_hpos = hlinfo->mouse_face_end_col;
23953 start_x = hlinfo->mouse_face_end_x;
23954 }
23955 else
23956 {
23957 start_hpos = 0;
23958 start_x = 0;
23959 }
23960 }
23961 else if (row->reversed_p && row == last)
23962 {
23963 start_hpos = hlinfo->mouse_face_end_col;
23964 start_x = hlinfo->mouse_face_end_x;
23965 }
23966 else
23967 {
23968 start_hpos = 0;
23969 start_x = 0;
23970 }
23971
23972 if (row == last)
23973 {
23974 if (!row->reversed_p)
23975 end_hpos = hlinfo->mouse_face_end_col;
23976 else if (row == first)
23977 end_hpos = hlinfo->mouse_face_beg_col;
23978 else
23979 {
23980 end_hpos = row->used[TEXT_AREA];
23981 if (draw == DRAW_NORMAL_TEXT)
23982 row->fill_line_p = 1; /* Clear to end of line */
23983 }
23984 }
23985 else if (row->reversed_p && row == first)
23986 end_hpos = hlinfo->mouse_face_beg_col;
23987 else
23988 {
23989 end_hpos = row->used[TEXT_AREA];
23990 if (draw == DRAW_NORMAL_TEXT)
23991 row->fill_line_p = 1; /* Clear to end of line */
23992 }
23993
23994 if (end_hpos > start_hpos)
23995 {
23996 draw_row_with_mouse_face (w, start_x, row,
23997 start_hpos, end_hpos, draw);
23998
23999 row->mouse_face_p
24000 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24001 }
24002 }
24003
24004 #ifdef HAVE_WINDOW_SYSTEM
24005 /* When we've written over the cursor, arrange for it to
24006 be displayed again. */
24007 if (FRAME_WINDOW_P (f)
24008 && phys_cursor_on_p && !w->phys_cursor_on_p)
24009 {
24010 BLOCK_INPUT;
24011 display_and_set_cursor (w, 1,
24012 w->phys_cursor.hpos, w->phys_cursor.vpos,
24013 w->phys_cursor.x, w->phys_cursor.y);
24014 UNBLOCK_INPUT;
24015 }
24016 #endif /* HAVE_WINDOW_SYSTEM */
24017 }
24018
24019 #ifdef HAVE_WINDOW_SYSTEM
24020 /* Change the mouse cursor. */
24021 if (FRAME_WINDOW_P (f))
24022 {
24023 if (draw == DRAW_NORMAL_TEXT
24024 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24025 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24026 else if (draw == DRAW_MOUSE_FACE)
24027 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24028 else
24029 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24030 }
24031 #endif /* HAVE_WINDOW_SYSTEM */
24032 }
24033
24034 /* EXPORT:
24035 Clear out the mouse-highlighted active region.
24036 Redraw it un-highlighted first. Value is non-zero if mouse
24037 face was actually drawn unhighlighted. */
24038
24039 int
24040 clear_mouse_face (Mouse_HLInfo *hlinfo)
24041 {
24042 int cleared = 0;
24043
24044 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24045 {
24046 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24047 cleared = 1;
24048 }
24049
24050 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24051 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24052 hlinfo->mouse_face_window = Qnil;
24053 hlinfo->mouse_face_overlay = Qnil;
24054 return cleared;
24055 }
24056
24057 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24058 within the mouse face on that window. */
24059 static int
24060 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24061 {
24062 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24063
24064 /* Quickly resolve the easy cases. */
24065 if (!(WINDOWP (hlinfo->mouse_face_window)
24066 && XWINDOW (hlinfo->mouse_face_window) == w))
24067 return 0;
24068 if (vpos < hlinfo->mouse_face_beg_row
24069 || vpos > hlinfo->mouse_face_end_row)
24070 return 0;
24071 if (vpos > hlinfo->mouse_face_beg_row
24072 && vpos < hlinfo->mouse_face_end_row)
24073 return 1;
24074
24075 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24076 {
24077 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24078 {
24079 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24080 return 1;
24081 }
24082 else if ((vpos == hlinfo->mouse_face_beg_row
24083 && hpos >= hlinfo->mouse_face_beg_col)
24084 || (vpos == hlinfo->mouse_face_end_row
24085 && hpos < hlinfo->mouse_face_end_col))
24086 return 1;
24087 }
24088 else
24089 {
24090 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24091 {
24092 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24093 return 1;
24094 }
24095 else if ((vpos == hlinfo->mouse_face_beg_row
24096 && hpos <= hlinfo->mouse_face_beg_col)
24097 || (vpos == hlinfo->mouse_face_end_row
24098 && hpos > hlinfo->mouse_face_end_col))
24099 return 1;
24100 }
24101 return 0;
24102 }
24103
24104
24105 /* EXPORT:
24106 Non-zero if physical cursor of window W is within mouse face. */
24107
24108 int
24109 cursor_in_mouse_face_p (struct window *w)
24110 {
24111 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24112 }
24113
24114
24115 \f
24116 /* Find the glyph rows START_ROW and END_ROW of window W that display
24117 characters between buffer positions START_CHARPOS and END_CHARPOS
24118 (excluding END_CHARPOS). This is similar to row_containing_pos,
24119 but is more accurate when bidi reordering makes buffer positions
24120 change non-linearly with glyph rows. */
24121 static void
24122 rows_from_pos_range (struct window *w,
24123 EMACS_INT start_charpos, EMACS_INT end_charpos,
24124 struct glyph_row **start, struct glyph_row **end)
24125 {
24126 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24127 int last_y = window_text_bottom_y (w);
24128 struct glyph_row *row;
24129
24130 *start = NULL;
24131 *end = NULL;
24132
24133 while (!first->enabled_p
24134 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24135 first++;
24136
24137 /* Find the START row. */
24138 for (row = first;
24139 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24140 row++)
24141 {
24142 /* A row can potentially be the START row if the range of the
24143 characters it displays intersects the range
24144 [START_CHARPOS..END_CHARPOS). */
24145 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24146 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24147 /* See the commentary in row_containing_pos, for the
24148 explanation of the complicated way to check whether
24149 some position is beyond the end of the characters
24150 displayed by a row. */
24151 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24152 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24153 && !row->ends_at_zv_p
24154 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24155 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24156 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24157 && !row->ends_at_zv_p
24158 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24159 {
24160 /* Found a candidate row. Now make sure at least one of the
24161 glyphs it displays has a charpos from the range
24162 [START_CHARPOS..END_CHARPOS).
24163
24164 This is not obvious because bidi reordering could make
24165 buffer positions of a row be 1,2,3,102,101,100, and if we
24166 want to highlight characters in [50..60), we don't want
24167 this row, even though [50..60) does intersect [1..103),
24168 the range of character positions given by the row's start
24169 and end positions. */
24170 struct glyph *g = row->glyphs[TEXT_AREA];
24171 struct glyph *e = g + row->used[TEXT_AREA];
24172
24173 while (g < e)
24174 {
24175 if (BUFFERP (g->object)
24176 && start_charpos <= g->charpos && g->charpos < end_charpos)
24177 *start = row;
24178 g++;
24179 }
24180 if (*start)
24181 break;
24182 }
24183 }
24184
24185 /* Find the END row. */
24186 if (!*start
24187 /* If the last row is partially visible, start looking for END
24188 from that row, instead of starting from FIRST. */
24189 && !(row->enabled_p
24190 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24191 row = first;
24192 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24193 {
24194 struct glyph_row *next = row + 1;
24195
24196 if (!next->enabled_p
24197 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24198 /* The first row >= START whose range of displayed characters
24199 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24200 is the row END + 1. */
24201 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24202 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24203 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24204 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24205 && !next->ends_at_zv_p
24206 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24207 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24208 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24209 && !next->ends_at_zv_p
24210 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24211 {
24212 *end = row;
24213 break;
24214 }
24215 else
24216 {
24217 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24218 but none of the characters it displays are in the range, it is
24219 also END + 1. */
24220 struct glyph *g = next->glyphs[TEXT_AREA];
24221 struct glyph *e = g + next->used[TEXT_AREA];
24222
24223 while (g < e)
24224 {
24225 if (BUFFERP (g->object)
24226 && start_charpos <= g->charpos && g->charpos < end_charpos)
24227 break;
24228 g++;
24229 }
24230 if (g == e)
24231 {
24232 *end = row;
24233 break;
24234 }
24235 }
24236 }
24237 }
24238
24239 /* This function sets the mouse_face_* elements of HLINFO, assuming
24240 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24241 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24242 for the overlay or run of text properties specifying the mouse
24243 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24244 before-string and after-string that must also be highlighted.
24245 COVER_STRING, if non-nil, is a display string that may cover some
24246 or all of the highlighted text. */
24247
24248 static void
24249 mouse_face_from_buffer_pos (Lisp_Object window,
24250 Mouse_HLInfo *hlinfo,
24251 EMACS_INT mouse_charpos,
24252 EMACS_INT start_charpos,
24253 EMACS_INT end_charpos,
24254 Lisp_Object before_string,
24255 Lisp_Object after_string,
24256 Lisp_Object cover_string)
24257 {
24258 struct window *w = XWINDOW (window);
24259 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24260 struct glyph_row *r1, *r2;
24261 struct glyph *glyph, *end;
24262 EMACS_INT ignore, pos;
24263 int x;
24264
24265 xassert (NILP (cover_string) || STRINGP (cover_string));
24266 xassert (NILP (before_string) || STRINGP (before_string));
24267 xassert (NILP (after_string) || STRINGP (after_string));
24268
24269 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24270 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24271 if (r1 == NULL)
24272 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24273 /* If the before-string or display-string contains newlines,
24274 rows_from_pos_range skips to its last row. Move back. */
24275 if (!NILP (before_string) || !NILP (cover_string))
24276 {
24277 struct glyph_row *prev;
24278 while ((prev = r1 - 1, prev >= first)
24279 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24280 && prev->used[TEXT_AREA] > 0)
24281 {
24282 struct glyph *beg = prev->glyphs[TEXT_AREA];
24283 glyph = beg + prev->used[TEXT_AREA];
24284 while (--glyph >= beg && INTEGERP (glyph->object));
24285 if (glyph < beg
24286 || !(EQ (glyph->object, before_string)
24287 || EQ (glyph->object, cover_string)))
24288 break;
24289 r1 = prev;
24290 }
24291 }
24292 if (r2 == NULL)
24293 {
24294 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24295 hlinfo->mouse_face_past_end = 1;
24296 }
24297 else if (!NILP (after_string))
24298 {
24299 /* If the after-string has newlines, advance to its last row. */
24300 struct glyph_row *next;
24301 struct glyph_row *last
24302 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24303
24304 for (next = r2 + 1;
24305 next <= last
24306 && next->used[TEXT_AREA] > 0
24307 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24308 ++next)
24309 r2 = next;
24310 }
24311 /* The rest of the display engine assumes that mouse_face_beg_row is
24312 either above below mouse_face_end_row or identical to it. But
24313 with bidi-reordered continued lines, the row for START_CHARPOS
24314 could be below the row for END_CHARPOS. If so, swap the rows and
24315 store them in correct order. */
24316 if (r1->y > r2->y)
24317 {
24318 struct glyph_row *tem = r2;
24319
24320 r2 = r1;
24321 r1 = tem;
24322 }
24323
24324 hlinfo->mouse_face_beg_y = r1->y;
24325 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24326 hlinfo->mouse_face_end_y = r2->y;
24327 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24328
24329 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24330 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24331 could be anywhere in the row and in any order. The strategy
24332 below is to find the leftmost and the rightmost glyph that
24333 belongs to either of these 3 strings, or whose position is
24334 between START_CHARPOS and END_CHARPOS, and highlight all the
24335 glyphs between those two. This may cover more than just the text
24336 between START_CHARPOS and END_CHARPOS if the range of characters
24337 strides the bidi level boundary, e.g. if the beginning is in R2L
24338 text while the end is in L2R text or vice versa. */
24339 if (!r1->reversed_p)
24340 {
24341 /* This row is in a left to right paragraph. Scan it left to
24342 right. */
24343 glyph = r1->glyphs[TEXT_AREA];
24344 end = glyph + r1->used[TEXT_AREA];
24345 x = r1->x;
24346
24347 /* Skip truncation glyphs at the start of the glyph row. */
24348 if (r1->displays_text_p)
24349 for (; glyph < end
24350 && INTEGERP (glyph->object)
24351 && glyph->charpos < 0;
24352 ++glyph)
24353 x += glyph->pixel_width;
24354
24355 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24356 or COVER_STRING, and the first glyph from buffer whose
24357 position is between START_CHARPOS and END_CHARPOS. */
24358 for (; glyph < end
24359 && !INTEGERP (glyph->object)
24360 && !EQ (glyph->object, cover_string)
24361 && !(BUFFERP (glyph->object)
24362 && (glyph->charpos >= start_charpos
24363 && glyph->charpos < end_charpos));
24364 ++glyph)
24365 {
24366 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24367 are present at buffer positions between START_CHARPOS and
24368 END_CHARPOS, or if they come from an overlay. */
24369 if (EQ (glyph->object, before_string))
24370 {
24371 pos = string_buffer_position (before_string,
24372 start_charpos);
24373 /* If pos == 0, it means before_string came from an
24374 overlay, not from a buffer position. */
24375 if (!pos || (pos >= start_charpos && pos < end_charpos))
24376 break;
24377 }
24378 else if (EQ (glyph->object, after_string))
24379 {
24380 pos = string_buffer_position (after_string, end_charpos);
24381 if (!pos || (pos >= start_charpos && pos < end_charpos))
24382 break;
24383 }
24384 x += glyph->pixel_width;
24385 }
24386 hlinfo->mouse_face_beg_x = x;
24387 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24388 }
24389 else
24390 {
24391 /* This row is in a right to left paragraph. Scan it right to
24392 left. */
24393 struct glyph *g;
24394
24395 end = r1->glyphs[TEXT_AREA] - 1;
24396 glyph = end + r1->used[TEXT_AREA];
24397
24398 /* Skip truncation glyphs at the start of the glyph row. */
24399 if (r1->displays_text_p)
24400 for (; glyph > end
24401 && INTEGERP (glyph->object)
24402 && glyph->charpos < 0;
24403 --glyph)
24404 ;
24405
24406 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24407 or COVER_STRING, and the first glyph from buffer whose
24408 position is between START_CHARPOS and END_CHARPOS. */
24409 for (; glyph > end
24410 && !INTEGERP (glyph->object)
24411 && !EQ (glyph->object, cover_string)
24412 && !(BUFFERP (glyph->object)
24413 && (glyph->charpos >= start_charpos
24414 && glyph->charpos < end_charpos));
24415 --glyph)
24416 {
24417 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24418 are present at buffer positions between START_CHARPOS and
24419 END_CHARPOS, or if they come from an overlay. */
24420 if (EQ (glyph->object, before_string))
24421 {
24422 pos = string_buffer_position (before_string, start_charpos);
24423 /* If pos == 0, it means before_string came from an
24424 overlay, not from a buffer position. */
24425 if (!pos || (pos >= start_charpos && pos < end_charpos))
24426 break;
24427 }
24428 else if (EQ (glyph->object, after_string))
24429 {
24430 pos = string_buffer_position (after_string, end_charpos);
24431 if (!pos || (pos >= start_charpos && pos < end_charpos))
24432 break;
24433 }
24434 }
24435
24436 glyph++; /* first glyph to the right of the highlighted area */
24437 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24438 x += g->pixel_width;
24439 hlinfo->mouse_face_beg_x = x;
24440 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24441 }
24442
24443 /* If the highlight ends in a different row, compute GLYPH and END
24444 for the end row. Otherwise, reuse the values computed above for
24445 the row where the highlight begins. */
24446 if (r2 != r1)
24447 {
24448 if (!r2->reversed_p)
24449 {
24450 glyph = r2->glyphs[TEXT_AREA];
24451 end = glyph + r2->used[TEXT_AREA];
24452 x = r2->x;
24453 }
24454 else
24455 {
24456 end = r2->glyphs[TEXT_AREA] - 1;
24457 glyph = end + r2->used[TEXT_AREA];
24458 }
24459 }
24460
24461 if (!r2->reversed_p)
24462 {
24463 /* Skip truncation and continuation glyphs near the end of the
24464 row, and also blanks and stretch glyphs inserted by
24465 extend_face_to_end_of_line. */
24466 while (end > glyph
24467 && INTEGERP ((end - 1)->object)
24468 && (end - 1)->charpos <= 0)
24469 --end;
24470 /* Scan the rest of the glyph row from the end, looking for the
24471 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24472 COVER_STRING, or whose position is between START_CHARPOS
24473 and END_CHARPOS */
24474 for (--end;
24475 end > glyph
24476 && !INTEGERP (end->object)
24477 && !EQ (end->object, cover_string)
24478 && !(BUFFERP (end->object)
24479 && (end->charpos >= start_charpos
24480 && end->charpos < end_charpos));
24481 --end)
24482 {
24483 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24484 are present at buffer positions between START_CHARPOS and
24485 END_CHARPOS, or if they come from an overlay. */
24486 if (EQ (end->object, before_string))
24487 {
24488 pos = string_buffer_position (before_string, start_charpos);
24489 if (!pos || (pos >= start_charpos && pos < end_charpos))
24490 break;
24491 }
24492 else if (EQ (end->object, after_string))
24493 {
24494 pos = string_buffer_position (after_string, end_charpos);
24495 if (!pos || (pos >= start_charpos && pos < end_charpos))
24496 break;
24497 }
24498 }
24499 /* Find the X coordinate of the last glyph to be highlighted. */
24500 for (; glyph <= end; ++glyph)
24501 x += glyph->pixel_width;
24502
24503 hlinfo->mouse_face_end_x = x;
24504 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24505 }
24506 else
24507 {
24508 /* Skip truncation and continuation glyphs near the end of the
24509 row, and also blanks and stretch glyphs inserted by
24510 extend_face_to_end_of_line. */
24511 x = r2->x;
24512 end++;
24513 while (end < glyph
24514 && INTEGERP (end->object)
24515 && end->charpos <= 0)
24516 {
24517 x += end->pixel_width;
24518 ++end;
24519 }
24520 /* Scan the rest of the glyph row from the end, looking for the
24521 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24522 COVER_STRING, or whose position is between START_CHARPOS
24523 and END_CHARPOS */
24524 for ( ;
24525 end < glyph
24526 && !INTEGERP (end->object)
24527 && !EQ (end->object, cover_string)
24528 && !(BUFFERP (end->object)
24529 && (end->charpos >= start_charpos
24530 && end->charpos < end_charpos));
24531 ++end)
24532 {
24533 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24534 are present at buffer positions between START_CHARPOS and
24535 END_CHARPOS, or if they come from an overlay. */
24536 if (EQ (end->object, before_string))
24537 {
24538 pos = string_buffer_position (before_string, start_charpos);
24539 if (!pos || (pos >= start_charpos && pos < end_charpos))
24540 break;
24541 }
24542 else if (EQ (end->object, after_string))
24543 {
24544 pos = string_buffer_position (after_string, end_charpos);
24545 if (!pos || (pos >= start_charpos && pos < end_charpos))
24546 break;
24547 }
24548 x += end->pixel_width;
24549 }
24550 hlinfo->mouse_face_end_x = x;
24551 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24552 }
24553
24554 hlinfo->mouse_face_window = window;
24555 hlinfo->mouse_face_face_id
24556 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24557 mouse_charpos + 1,
24558 !hlinfo->mouse_face_hidden, -1);
24559 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24560 }
24561
24562 /* The following function is not used anymore (replaced with
24563 mouse_face_from_string_pos), but I leave it here for the time
24564 being, in case someone would. */
24565
24566 #if 0 /* not used */
24567
24568 /* Find the position of the glyph for position POS in OBJECT in
24569 window W's current matrix, and return in *X, *Y the pixel
24570 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24571
24572 RIGHT_P non-zero means return the position of the right edge of the
24573 glyph, RIGHT_P zero means return the left edge position.
24574
24575 If no glyph for POS exists in the matrix, return the position of
24576 the glyph with the next smaller position that is in the matrix, if
24577 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24578 exists in the matrix, return the position of the glyph with the
24579 next larger position in OBJECT.
24580
24581 Value is non-zero if a glyph was found. */
24582
24583 static int
24584 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24585 int *hpos, int *vpos, int *x, int *y, int right_p)
24586 {
24587 int yb = window_text_bottom_y (w);
24588 struct glyph_row *r;
24589 struct glyph *best_glyph = NULL;
24590 struct glyph_row *best_row = NULL;
24591 int best_x = 0;
24592
24593 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24594 r->enabled_p && r->y < yb;
24595 ++r)
24596 {
24597 struct glyph *g = r->glyphs[TEXT_AREA];
24598 struct glyph *e = g + r->used[TEXT_AREA];
24599 int gx;
24600
24601 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24602 if (EQ (g->object, object))
24603 {
24604 if (g->charpos == pos)
24605 {
24606 best_glyph = g;
24607 best_x = gx;
24608 best_row = r;
24609 goto found;
24610 }
24611 else if (best_glyph == NULL
24612 || ((eabs (g->charpos - pos)
24613 < eabs (best_glyph->charpos - pos))
24614 && (right_p
24615 ? g->charpos < pos
24616 : g->charpos > pos)))
24617 {
24618 best_glyph = g;
24619 best_x = gx;
24620 best_row = r;
24621 }
24622 }
24623 }
24624
24625 found:
24626
24627 if (best_glyph)
24628 {
24629 *x = best_x;
24630 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24631
24632 if (right_p)
24633 {
24634 *x += best_glyph->pixel_width;
24635 ++*hpos;
24636 }
24637
24638 *y = best_row->y;
24639 *vpos = best_row - w->current_matrix->rows;
24640 }
24641
24642 return best_glyph != NULL;
24643 }
24644 #endif /* not used */
24645
24646 /* Find the positions of the first and the last glyphs in window W's
24647 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24648 (assumed to be a string), and return in HLINFO's mouse_face_*
24649 members the pixel and column/row coordinates of those glyphs. */
24650
24651 static void
24652 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24653 Lisp_Object object,
24654 EMACS_INT startpos, EMACS_INT endpos)
24655 {
24656 int yb = window_text_bottom_y (w);
24657 struct glyph_row *r;
24658 struct glyph *g, *e;
24659 int gx;
24660 int found = 0;
24661
24662 /* Find the glyph row with at least one position in the range
24663 [STARTPOS..ENDPOS], and the first glyph in that row whose
24664 position belongs to that range. */
24665 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24666 r->enabled_p && r->y < yb;
24667 ++r)
24668 {
24669 if (!r->reversed_p)
24670 {
24671 g = r->glyphs[TEXT_AREA];
24672 e = g + r->used[TEXT_AREA];
24673 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24674 if (EQ (g->object, object)
24675 && startpos <= g->charpos && g->charpos <= endpos)
24676 {
24677 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24678 hlinfo->mouse_face_beg_y = r->y;
24679 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24680 hlinfo->mouse_face_beg_x = gx;
24681 found = 1;
24682 break;
24683 }
24684 }
24685 else
24686 {
24687 struct glyph *g1;
24688
24689 e = r->glyphs[TEXT_AREA];
24690 g = e + r->used[TEXT_AREA];
24691 for ( ; g > e; --g)
24692 if (EQ ((g-1)->object, object)
24693 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24694 {
24695 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24696 hlinfo->mouse_face_beg_y = r->y;
24697 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24698 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24699 gx += g1->pixel_width;
24700 hlinfo->mouse_face_beg_x = gx;
24701 found = 1;
24702 break;
24703 }
24704 }
24705 if (found)
24706 break;
24707 }
24708
24709 if (!found)
24710 return;
24711
24712 /* Starting with the next row, look for the first row which does NOT
24713 include any glyphs whose positions are in the range. */
24714 for (++r; r->enabled_p && r->y < yb; ++r)
24715 {
24716 g = r->glyphs[TEXT_AREA];
24717 e = g + r->used[TEXT_AREA];
24718 found = 0;
24719 for ( ; g < e; ++g)
24720 if (EQ (g->object, object)
24721 && startpos <= g->charpos && g->charpos <= endpos)
24722 {
24723 found = 1;
24724 break;
24725 }
24726 if (!found)
24727 break;
24728 }
24729
24730 /* The highlighted region ends on the previous row. */
24731 r--;
24732
24733 /* Set the end row and its vertical pixel coordinate. */
24734 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24735 hlinfo->mouse_face_end_y = r->y;
24736
24737 /* Compute and set the end column and the end column's horizontal
24738 pixel coordinate. */
24739 if (!r->reversed_p)
24740 {
24741 g = r->glyphs[TEXT_AREA];
24742 e = g + r->used[TEXT_AREA];
24743 for ( ; e > g; --e)
24744 if (EQ ((e-1)->object, object)
24745 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24746 break;
24747 hlinfo->mouse_face_end_col = e - g;
24748
24749 for (gx = r->x; g < e; ++g)
24750 gx += g->pixel_width;
24751 hlinfo->mouse_face_end_x = gx;
24752 }
24753 else
24754 {
24755 e = r->glyphs[TEXT_AREA];
24756 g = e + r->used[TEXT_AREA];
24757 for (gx = r->x ; e < g; ++e)
24758 {
24759 if (EQ (e->object, object)
24760 && startpos <= e->charpos && e->charpos <= endpos)
24761 break;
24762 gx += e->pixel_width;
24763 }
24764 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24765 hlinfo->mouse_face_end_x = gx;
24766 }
24767 }
24768
24769 #ifdef HAVE_WINDOW_SYSTEM
24770
24771 /* See if position X, Y is within a hot-spot of an image. */
24772
24773 static int
24774 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24775 {
24776 if (!CONSP (hot_spot))
24777 return 0;
24778
24779 if (EQ (XCAR (hot_spot), Qrect))
24780 {
24781 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24782 Lisp_Object rect = XCDR (hot_spot);
24783 Lisp_Object tem;
24784 if (!CONSP (rect))
24785 return 0;
24786 if (!CONSP (XCAR (rect)))
24787 return 0;
24788 if (!CONSP (XCDR (rect)))
24789 return 0;
24790 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24791 return 0;
24792 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24793 return 0;
24794 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24795 return 0;
24796 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24797 return 0;
24798 return 1;
24799 }
24800 else if (EQ (XCAR (hot_spot), Qcircle))
24801 {
24802 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24803 Lisp_Object circ = XCDR (hot_spot);
24804 Lisp_Object lr, lx0, ly0;
24805 if (CONSP (circ)
24806 && CONSP (XCAR (circ))
24807 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24808 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24809 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24810 {
24811 double r = XFLOATINT (lr);
24812 double dx = XINT (lx0) - x;
24813 double dy = XINT (ly0) - y;
24814 return (dx * dx + dy * dy <= r * r);
24815 }
24816 }
24817 else if (EQ (XCAR (hot_spot), Qpoly))
24818 {
24819 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24820 if (VECTORP (XCDR (hot_spot)))
24821 {
24822 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24823 Lisp_Object *poly = v->contents;
24824 int n = v->header.size;
24825 int i;
24826 int inside = 0;
24827 Lisp_Object lx, ly;
24828 int x0, y0;
24829
24830 /* Need an even number of coordinates, and at least 3 edges. */
24831 if (n < 6 || n & 1)
24832 return 0;
24833
24834 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24835 If count is odd, we are inside polygon. Pixels on edges
24836 may or may not be included depending on actual geometry of the
24837 polygon. */
24838 if ((lx = poly[n-2], !INTEGERP (lx))
24839 || (ly = poly[n-1], !INTEGERP (lx)))
24840 return 0;
24841 x0 = XINT (lx), y0 = XINT (ly);
24842 for (i = 0; i < n; i += 2)
24843 {
24844 int x1 = x0, y1 = y0;
24845 if ((lx = poly[i], !INTEGERP (lx))
24846 || (ly = poly[i+1], !INTEGERP (ly)))
24847 return 0;
24848 x0 = XINT (lx), y0 = XINT (ly);
24849
24850 /* Does this segment cross the X line? */
24851 if (x0 >= x)
24852 {
24853 if (x1 >= x)
24854 continue;
24855 }
24856 else if (x1 < x)
24857 continue;
24858 if (y > y0 && y > y1)
24859 continue;
24860 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24861 inside = !inside;
24862 }
24863 return inside;
24864 }
24865 }
24866 return 0;
24867 }
24868
24869 Lisp_Object
24870 find_hot_spot (Lisp_Object map, int x, int y)
24871 {
24872 while (CONSP (map))
24873 {
24874 if (CONSP (XCAR (map))
24875 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24876 return XCAR (map);
24877 map = XCDR (map);
24878 }
24879
24880 return Qnil;
24881 }
24882
24883 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24884 3, 3, 0,
24885 doc: /* Lookup in image map MAP coordinates X and Y.
24886 An image map is an alist where each element has the format (AREA ID PLIST).
24887 An AREA is specified as either a rectangle, a circle, or a polygon:
24888 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24889 pixel coordinates of the upper left and bottom right corners.
24890 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24891 and the radius of the circle; r may be a float or integer.
24892 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24893 vector describes one corner in the polygon.
24894 Returns the alist element for the first matching AREA in MAP. */)
24895 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24896 {
24897 if (NILP (map))
24898 return Qnil;
24899
24900 CHECK_NUMBER (x);
24901 CHECK_NUMBER (y);
24902
24903 return find_hot_spot (map, XINT (x), XINT (y));
24904 }
24905
24906
24907 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24908 static void
24909 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24910 {
24911 /* Do not change cursor shape while dragging mouse. */
24912 if (!NILP (do_mouse_tracking))
24913 return;
24914
24915 if (!NILP (pointer))
24916 {
24917 if (EQ (pointer, Qarrow))
24918 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24919 else if (EQ (pointer, Qhand))
24920 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24921 else if (EQ (pointer, Qtext))
24922 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24923 else if (EQ (pointer, intern ("hdrag")))
24924 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24925 #ifdef HAVE_X_WINDOWS
24926 else if (EQ (pointer, intern ("vdrag")))
24927 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24928 #endif
24929 else if (EQ (pointer, intern ("hourglass")))
24930 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24931 else if (EQ (pointer, Qmodeline))
24932 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24933 else
24934 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24935 }
24936
24937 if (cursor != No_Cursor)
24938 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24939 }
24940
24941 #endif /* HAVE_WINDOW_SYSTEM */
24942
24943 /* Take proper action when mouse has moved to the mode or header line
24944 or marginal area AREA of window W, x-position X and y-position Y.
24945 X is relative to the start of the text display area of W, so the
24946 width of bitmap areas and scroll bars must be subtracted to get a
24947 position relative to the start of the mode line. */
24948
24949 static void
24950 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24951 enum window_part area)
24952 {
24953 struct window *w = XWINDOW (window);
24954 struct frame *f = XFRAME (w->frame);
24955 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24956 #ifdef HAVE_WINDOW_SYSTEM
24957 Display_Info *dpyinfo;
24958 #endif
24959 Cursor cursor = No_Cursor;
24960 Lisp_Object pointer = Qnil;
24961 int dx, dy, width, height;
24962 EMACS_INT charpos;
24963 Lisp_Object string, object = Qnil;
24964 Lisp_Object pos, help;
24965
24966 Lisp_Object mouse_face;
24967 int original_x_pixel = x;
24968 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24969 struct glyph_row *row;
24970
24971 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24972 {
24973 int x0;
24974 struct glyph *end;
24975
24976 /* Kludge alert: mode_line_string takes X/Y in pixels, but
24977 returns them in row/column units! */
24978 string = mode_line_string (w, area, &x, &y, &charpos,
24979 &object, &dx, &dy, &width, &height);
24980
24981 row = (area == ON_MODE_LINE
24982 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24983 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24984
24985 /* Find the glyph under the mouse pointer. */
24986 if (row->mode_line_p && row->enabled_p)
24987 {
24988 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24989 end = glyph + row->used[TEXT_AREA];
24990
24991 for (x0 = original_x_pixel;
24992 glyph < end && x0 >= glyph->pixel_width;
24993 ++glyph)
24994 x0 -= glyph->pixel_width;
24995
24996 if (glyph >= end)
24997 glyph = NULL;
24998 }
24999 }
25000 else
25001 {
25002 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25003 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25004 returns them in row/column units! */
25005 string = marginal_area_string (w, area, &x, &y, &charpos,
25006 &object, &dx, &dy, &width, &height);
25007 }
25008
25009 help = Qnil;
25010
25011 #ifdef HAVE_WINDOW_SYSTEM
25012 if (IMAGEP (object))
25013 {
25014 Lisp_Object image_map, hotspot;
25015 if ((image_map = Fplist_get (XCDR (object), QCmap),
25016 !NILP (image_map))
25017 && (hotspot = find_hot_spot (image_map, dx, dy),
25018 CONSP (hotspot))
25019 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25020 {
25021 Lisp_Object plist;
25022
25023 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
25024 If so, we could look for mouse-enter, mouse-leave
25025 properties in PLIST (and do something...). */
25026 hotspot = XCDR (hotspot);
25027 if (CONSP (hotspot)
25028 && (plist = XCAR (hotspot), CONSP (plist)))
25029 {
25030 pointer = Fplist_get (plist, Qpointer);
25031 if (NILP (pointer))
25032 pointer = Qhand;
25033 help = Fplist_get (plist, Qhelp_echo);
25034 if (!NILP (help))
25035 {
25036 help_echo_string = help;
25037 /* Is this correct? ++kfs */
25038 XSETWINDOW (help_echo_window, w);
25039 help_echo_object = w->buffer;
25040 help_echo_pos = charpos;
25041 }
25042 }
25043 }
25044 if (NILP (pointer))
25045 pointer = Fplist_get (XCDR (object), QCpointer);
25046 }
25047 #endif /* HAVE_WINDOW_SYSTEM */
25048
25049 if (STRINGP (string))
25050 {
25051 pos = make_number (charpos);
25052 /* If we're on a string with `help-echo' text property, arrange
25053 for the help to be displayed. This is done by setting the
25054 global variable help_echo_string to the help string. */
25055 if (NILP (help))
25056 {
25057 help = Fget_text_property (pos, Qhelp_echo, string);
25058 if (!NILP (help))
25059 {
25060 help_echo_string = help;
25061 XSETWINDOW (help_echo_window, w);
25062 help_echo_object = string;
25063 help_echo_pos = charpos;
25064 }
25065 }
25066
25067 #ifdef HAVE_WINDOW_SYSTEM
25068 if (FRAME_WINDOW_P (f))
25069 {
25070 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25071 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25072 if (NILP (pointer))
25073 pointer = Fget_text_property (pos, Qpointer, string);
25074
25075 /* Change the mouse pointer according to what is under X/Y. */
25076 if (NILP (pointer)
25077 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25078 {
25079 Lisp_Object map;
25080 map = Fget_text_property (pos, Qlocal_map, string);
25081 if (!KEYMAPP (map))
25082 map = Fget_text_property (pos, Qkeymap, string);
25083 if (!KEYMAPP (map))
25084 cursor = dpyinfo->vertical_scroll_bar_cursor;
25085 }
25086 }
25087 #endif
25088
25089 /* Change the mouse face according to what is under X/Y. */
25090 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25091 if (!NILP (mouse_face)
25092 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25093 && glyph)
25094 {
25095 Lisp_Object b, e;
25096
25097 struct glyph * tmp_glyph;
25098
25099 int gpos;
25100 int gseq_length;
25101 int total_pixel_width;
25102 EMACS_INT begpos, endpos, ignore;
25103
25104 int vpos, hpos;
25105
25106 b = Fprevious_single_property_change (make_number (charpos + 1),
25107 Qmouse_face, string, Qnil);
25108 if (NILP (b))
25109 begpos = 0;
25110 else
25111 begpos = XINT (b);
25112
25113 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25114 if (NILP (e))
25115 endpos = SCHARS (string);
25116 else
25117 endpos = XINT (e);
25118
25119 /* Calculate the glyph position GPOS of GLYPH in the
25120 displayed string, relative to the beginning of the
25121 highlighted part of the string.
25122
25123 Note: GPOS is different from CHARPOS. CHARPOS is the
25124 position of GLYPH in the internal string object. A mode
25125 line string format has structures which are converted to
25126 a flattened string by the Emacs Lisp interpreter. The
25127 internal string is an element of those structures. The
25128 displayed string is the flattened string. */
25129 tmp_glyph = row_start_glyph;
25130 while (tmp_glyph < glyph
25131 && (!(EQ (tmp_glyph->object, glyph->object)
25132 && begpos <= tmp_glyph->charpos
25133 && tmp_glyph->charpos < endpos)))
25134 tmp_glyph++;
25135 gpos = glyph - tmp_glyph;
25136
25137 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25138 the highlighted part of the displayed string to which
25139 GLYPH belongs. Note: GSEQ_LENGTH is different from
25140 SCHARS (STRING), because the latter returns the length of
25141 the internal string. */
25142 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25143 tmp_glyph > glyph
25144 && (!(EQ (tmp_glyph->object, glyph->object)
25145 && begpos <= tmp_glyph->charpos
25146 && tmp_glyph->charpos < endpos));
25147 tmp_glyph--)
25148 ;
25149 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25150
25151 /* Calculate the total pixel width of all the glyphs between
25152 the beginning of the highlighted area and GLYPH. */
25153 total_pixel_width = 0;
25154 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25155 total_pixel_width += tmp_glyph->pixel_width;
25156
25157 /* Pre calculation of re-rendering position. Note: X is in
25158 column units here, after the call to mode_line_string or
25159 marginal_area_string. */
25160 hpos = x - gpos;
25161 vpos = (area == ON_MODE_LINE
25162 ? (w->current_matrix)->nrows - 1
25163 : 0);
25164
25165 /* If GLYPH's position is included in the region that is
25166 already drawn in mouse face, we have nothing to do. */
25167 if ( EQ (window, hlinfo->mouse_face_window)
25168 && (!row->reversed_p
25169 ? (hlinfo->mouse_face_beg_col <= hpos
25170 && hpos < hlinfo->mouse_face_end_col)
25171 /* In R2L rows we swap BEG and END, see below. */
25172 : (hlinfo->mouse_face_end_col <= hpos
25173 && hpos < hlinfo->mouse_face_beg_col))
25174 && hlinfo->mouse_face_beg_row == vpos )
25175 return;
25176
25177 if (clear_mouse_face (hlinfo))
25178 cursor = No_Cursor;
25179
25180 if (!row->reversed_p)
25181 {
25182 hlinfo->mouse_face_beg_col = hpos;
25183 hlinfo->mouse_face_beg_x = original_x_pixel
25184 - (total_pixel_width + dx);
25185 hlinfo->mouse_face_end_col = hpos + gseq_length;
25186 hlinfo->mouse_face_end_x = 0;
25187 }
25188 else
25189 {
25190 /* In R2L rows, show_mouse_face expects BEG and END
25191 coordinates to be swapped. */
25192 hlinfo->mouse_face_end_col = hpos;
25193 hlinfo->mouse_face_end_x = original_x_pixel
25194 - (total_pixel_width + dx);
25195 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25196 hlinfo->mouse_face_beg_x = 0;
25197 }
25198
25199 hlinfo->mouse_face_beg_row = vpos;
25200 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25201 hlinfo->mouse_face_beg_y = 0;
25202 hlinfo->mouse_face_end_y = 0;
25203 hlinfo->mouse_face_past_end = 0;
25204 hlinfo->mouse_face_window = window;
25205
25206 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25207 charpos,
25208 0, 0, 0,
25209 &ignore,
25210 glyph->face_id,
25211 1);
25212 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25213
25214 if (NILP (pointer))
25215 pointer = Qhand;
25216 }
25217 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25218 clear_mouse_face (hlinfo);
25219 }
25220 #ifdef HAVE_WINDOW_SYSTEM
25221 if (FRAME_WINDOW_P (f))
25222 define_frame_cursor1 (f, cursor, pointer);
25223 #endif
25224 }
25225
25226
25227 /* EXPORT:
25228 Take proper action when the mouse has moved to position X, Y on
25229 frame F as regards highlighting characters that have mouse-face
25230 properties. Also de-highlighting chars where the mouse was before.
25231 X and Y can be negative or out of range. */
25232
25233 void
25234 note_mouse_highlight (struct frame *f, int x, int y)
25235 {
25236 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25237 enum window_part part;
25238 Lisp_Object window;
25239 struct window *w;
25240 Cursor cursor = No_Cursor;
25241 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25242 struct buffer *b;
25243
25244 /* When a menu is active, don't highlight because this looks odd. */
25245 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25246 if (popup_activated ())
25247 return;
25248 #endif
25249
25250 if (NILP (Vmouse_highlight)
25251 || !f->glyphs_initialized_p
25252 || f->pointer_invisible)
25253 return;
25254
25255 hlinfo->mouse_face_mouse_x = x;
25256 hlinfo->mouse_face_mouse_y = y;
25257 hlinfo->mouse_face_mouse_frame = f;
25258
25259 if (hlinfo->mouse_face_defer)
25260 return;
25261
25262 if (gc_in_progress)
25263 {
25264 hlinfo->mouse_face_deferred_gc = 1;
25265 return;
25266 }
25267
25268 /* Which window is that in? */
25269 window = window_from_coordinates (f, x, y, &part, 1);
25270
25271 /* If we were displaying active text in another window, clear that.
25272 Also clear if we move out of text area in same window. */
25273 if (! EQ (window, hlinfo->mouse_face_window)
25274 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25275 && !NILP (hlinfo->mouse_face_window)))
25276 clear_mouse_face (hlinfo);
25277
25278 /* Not on a window -> return. */
25279 if (!WINDOWP (window))
25280 return;
25281
25282 /* Reset help_echo_string. It will get recomputed below. */
25283 help_echo_string = Qnil;
25284
25285 /* Convert to window-relative pixel coordinates. */
25286 w = XWINDOW (window);
25287 frame_to_window_pixel_xy (w, &x, &y);
25288
25289 #ifdef HAVE_WINDOW_SYSTEM
25290 /* Handle tool-bar window differently since it doesn't display a
25291 buffer. */
25292 if (EQ (window, f->tool_bar_window))
25293 {
25294 note_tool_bar_highlight (f, x, y);
25295 return;
25296 }
25297 #endif
25298
25299 /* Mouse is on the mode, header line or margin? */
25300 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25301 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25302 {
25303 note_mode_line_or_margin_highlight (window, x, y, part);
25304 return;
25305 }
25306
25307 #ifdef HAVE_WINDOW_SYSTEM
25308 if (part == ON_VERTICAL_BORDER)
25309 {
25310 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25311 help_echo_string = build_string ("drag-mouse-1: resize");
25312 }
25313 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25314 || part == ON_SCROLL_BAR)
25315 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25316 else
25317 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25318 #endif
25319
25320 /* Are we in a window whose display is up to date?
25321 And verify the buffer's text has not changed. */
25322 b = XBUFFER (w->buffer);
25323 if (part == ON_TEXT
25324 && EQ (w->window_end_valid, w->buffer)
25325 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25326 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25327 {
25328 int hpos, vpos, i, dx, dy, area;
25329 EMACS_INT pos;
25330 struct glyph *glyph;
25331 Lisp_Object object;
25332 Lisp_Object mouse_face = Qnil, position;
25333 Lisp_Object *overlay_vec = NULL;
25334 int noverlays;
25335 struct buffer *obuf;
25336 EMACS_INT obegv, ozv;
25337 int same_region;
25338
25339 /* Find the glyph under X/Y. */
25340 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25341
25342 #ifdef HAVE_WINDOW_SYSTEM
25343 /* Look for :pointer property on image. */
25344 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25345 {
25346 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25347 if (img != NULL && IMAGEP (img->spec))
25348 {
25349 Lisp_Object image_map, hotspot;
25350 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25351 !NILP (image_map))
25352 && (hotspot = find_hot_spot (image_map,
25353 glyph->slice.img.x + dx,
25354 glyph->slice.img.y + dy),
25355 CONSP (hotspot))
25356 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25357 {
25358 Lisp_Object plist;
25359
25360 /* Could check XCAR (hotspot) to see if we enter/leave
25361 this hot-spot.
25362 If so, we could look for mouse-enter, mouse-leave
25363 properties in PLIST (and do something...). */
25364 hotspot = XCDR (hotspot);
25365 if (CONSP (hotspot)
25366 && (plist = XCAR (hotspot), CONSP (plist)))
25367 {
25368 pointer = Fplist_get (plist, Qpointer);
25369 if (NILP (pointer))
25370 pointer = Qhand;
25371 help_echo_string = Fplist_get (plist, Qhelp_echo);
25372 if (!NILP (help_echo_string))
25373 {
25374 help_echo_window = window;
25375 help_echo_object = glyph->object;
25376 help_echo_pos = glyph->charpos;
25377 }
25378 }
25379 }
25380 if (NILP (pointer))
25381 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25382 }
25383 }
25384 #endif /* HAVE_WINDOW_SYSTEM */
25385
25386 /* Clear mouse face if X/Y not over text. */
25387 if (glyph == NULL
25388 || area != TEXT_AREA
25389 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25390 /* Glyph's OBJECT is an integer for glyphs inserted by the
25391 display engine for its internal purposes, like truncation
25392 and continuation glyphs and blanks beyond the end of
25393 line's text on text terminals. If we are over such a
25394 glyph, we are not over any text. */
25395 || INTEGERP (glyph->object)
25396 /* R2L rows have a stretch glyph at their front, which
25397 stands for no text, whereas L2R rows have no glyphs at
25398 all beyond the end of text. Treat such stretch glyphs
25399 like we do with NULL glyphs in L2R rows. */
25400 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25401 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25402 && glyph->type == STRETCH_GLYPH
25403 && glyph->avoid_cursor_p))
25404 {
25405 if (clear_mouse_face (hlinfo))
25406 cursor = No_Cursor;
25407 #ifdef HAVE_WINDOW_SYSTEM
25408 if (FRAME_WINDOW_P (f) && NILP (pointer))
25409 {
25410 if (area != TEXT_AREA)
25411 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25412 else
25413 pointer = Vvoid_text_area_pointer;
25414 }
25415 #endif
25416 goto set_cursor;
25417 }
25418
25419 pos = glyph->charpos;
25420 object = glyph->object;
25421 if (!STRINGP (object) && !BUFFERP (object))
25422 goto set_cursor;
25423
25424 /* If we get an out-of-range value, return now; avoid an error. */
25425 if (BUFFERP (object) && pos > BUF_Z (b))
25426 goto set_cursor;
25427
25428 /* Make the window's buffer temporarily current for
25429 overlays_at and compute_char_face. */
25430 obuf = current_buffer;
25431 current_buffer = b;
25432 obegv = BEGV;
25433 ozv = ZV;
25434 BEGV = BEG;
25435 ZV = Z;
25436
25437 /* Is this char mouse-active or does it have help-echo? */
25438 position = make_number (pos);
25439
25440 if (BUFFERP (object))
25441 {
25442 /* Put all the overlays we want in a vector in overlay_vec. */
25443 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25444 /* Sort overlays into increasing priority order. */
25445 noverlays = sort_overlays (overlay_vec, noverlays, w);
25446 }
25447 else
25448 noverlays = 0;
25449
25450 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25451
25452 if (same_region)
25453 cursor = No_Cursor;
25454
25455 /* Check mouse-face highlighting. */
25456 if (! same_region
25457 /* If there exists an overlay with mouse-face overlapping
25458 the one we are currently highlighting, we have to
25459 check if we enter the overlapping overlay, and then
25460 highlight only that. */
25461 || (OVERLAYP (hlinfo->mouse_face_overlay)
25462 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25463 {
25464 /* Find the highest priority overlay with a mouse-face. */
25465 Lisp_Object overlay = Qnil;
25466 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25467 {
25468 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25469 if (!NILP (mouse_face))
25470 overlay = overlay_vec[i];
25471 }
25472
25473 /* If we're highlighting the same overlay as before, there's
25474 no need to do that again. */
25475 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25476 goto check_help_echo;
25477 hlinfo->mouse_face_overlay = overlay;
25478
25479 /* Clear the display of the old active region, if any. */
25480 if (clear_mouse_face (hlinfo))
25481 cursor = No_Cursor;
25482
25483 /* If no overlay applies, get a text property. */
25484 if (NILP (overlay))
25485 mouse_face = Fget_text_property (position, Qmouse_face, object);
25486
25487 /* Next, compute the bounds of the mouse highlighting and
25488 display it. */
25489 if (!NILP (mouse_face) && STRINGP (object))
25490 {
25491 /* The mouse-highlighting comes from a display string
25492 with a mouse-face. */
25493 Lisp_Object s, e;
25494 EMACS_INT ignore;
25495
25496 s = Fprevious_single_property_change
25497 (make_number (pos + 1), Qmouse_face, object, Qnil);
25498 e = Fnext_single_property_change
25499 (position, Qmouse_face, object, Qnil);
25500 if (NILP (s))
25501 s = make_number (0);
25502 if (NILP (e))
25503 e = make_number (SCHARS (object) - 1);
25504 mouse_face_from_string_pos (w, hlinfo, object,
25505 XINT (s), XINT (e));
25506 hlinfo->mouse_face_past_end = 0;
25507 hlinfo->mouse_face_window = window;
25508 hlinfo->mouse_face_face_id
25509 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25510 glyph->face_id, 1);
25511 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25512 cursor = No_Cursor;
25513 }
25514 else
25515 {
25516 /* The mouse-highlighting, if any, comes from an overlay
25517 or text property in the buffer. */
25518 Lisp_Object buffer IF_LINT (= Qnil);
25519 Lisp_Object cover_string IF_LINT (= Qnil);
25520
25521 if (STRINGP (object))
25522 {
25523 /* If we are on a display string with no mouse-face,
25524 check if the text under it has one. */
25525 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25526 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25527 pos = string_buffer_position (object, start);
25528 if (pos > 0)
25529 {
25530 mouse_face = get_char_property_and_overlay
25531 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25532 buffer = w->buffer;
25533 cover_string = object;
25534 }
25535 }
25536 else
25537 {
25538 buffer = object;
25539 cover_string = Qnil;
25540 }
25541
25542 if (!NILP (mouse_face))
25543 {
25544 Lisp_Object before, after;
25545 Lisp_Object before_string, after_string;
25546 /* To correctly find the limits of mouse highlight
25547 in a bidi-reordered buffer, we must not use the
25548 optimization of limiting the search in
25549 previous-single-property-change and
25550 next-single-property-change, because
25551 rows_from_pos_range needs the real start and end
25552 positions to DTRT in this case. That's because
25553 the first row visible in a window does not
25554 necessarily display the character whose position
25555 is the smallest. */
25556 Lisp_Object lim1 =
25557 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25558 ? Fmarker_position (w->start)
25559 : Qnil;
25560 Lisp_Object lim2 =
25561 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25562 ? make_number (BUF_Z (XBUFFER (buffer))
25563 - XFASTINT (w->window_end_pos))
25564 : Qnil;
25565
25566 if (NILP (overlay))
25567 {
25568 /* Handle the text property case. */
25569 before = Fprevious_single_property_change
25570 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25571 after = Fnext_single_property_change
25572 (make_number (pos), Qmouse_face, buffer, lim2);
25573 before_string = after_string = Qnil;
25574 }
25575 else
25576 {
25577 /* Handle the overlay case. */
25578 before = Foverlay_start (overlay);
25579 after = Foverlay_end (overlay);
25580 before_string = Foverlay_get (overlay, Qbefore_string);
25581 after_string = Foverlay_get (overlay, Qafter_string);
25582
25583 if (!STRINGP (before_string)) before_string = Qnil;
25584 if (!STRINGP (after_string)) after_string = Qnil;
25585 }
25586
25587 mouse_face_from_buffer_pos (window, hlinfo, pos,
25588 XFASTINT (before),
25589 XFASTINT (after),
25590 before_string, after_string,
25591 cover_string);
25592 cursor = No_Cursor;
25593 }
25594 }
25595 }
25596
25597 check_help_echo:
25598
25599 /* Look for a `help-echo' property. */
25600 if (NILP (help_echo_string)) {
25601 Lisp_Object help, overlay;
25602
25603 /* Check overlays first. */
25604 help = overlay = Qnil;
25605 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25606 {
25607 overlay = overlay_vec[i];
25608 help = Foverlay_get (overlay, Qhelp_echo);
25609 }
25610
25611 if (!NILP (help))
25612 {
25613 help_echo_string = help;
25614 help_echo_window = window;
25615 help_echo_object = overlay;
25616 help_echo_pos = pos;
25617 }
25618 else
25619 {
25620 Lisp_Object obj = glyph->object;
25621 EMACS_INT charpos = glyph->charpos;
25622
25623 /* Try text properties. */
25624 if (STRINGP (obj)
25625 && charpos >= 0
25626 && charpos < SCHARS (obj))
25627 {
25628 help = Fget_text_property (make_number (charpos),
25629 Qhelp_echo, obj);
25630 if (NILP (help))
25631 {
25632 /* If the string itself doesn't specify a help-echo,
25633 see if the buffer text ``under'' it does. */
25634 struct glyph_row *r
25635 = MATRIX_ROW (w->current_matrix, vpos);
25636 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25637 EMACS_INT p = string_buffer_position (obj, start);
25638 if (p > 0)
25639 {
25640 help = Fget_char_property (make_number (p),
25641 Qhelp_echo, w->buffer);
25642 if (!NILP (help))
25643 {
25644 charpos = p;
25645 obj = w->buffer;
25646 }
25647 }
25648 }
25649 }
25650 else if (BUFFERP (obj)
25651 && charpos >= BEGV
25652 && charpos < ZV)
25653 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25654 obj);
25655
25656 if (!NILP (help))
25657 {
25658 help_echo_string = help;
25659 help_echo_window = window;
25660 help_echo_object = obj;
25661 help_echo_pos = charpos;
25662 }
25663 }
25664 }
25665
25666 #ifdef HAVE_WINDOW_SYSTEM
25667 /* Look for a `pointer' property. */
25668 if (FRAME_WINDOW_P (f) && NILP (pointer))
25669 {
25670 /* Check overlays first. */
25671 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25672 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25673
25674 if (NILP (pointer))
25675 {
25676 Lisp_Object obj = glyph->object;
25677 EMACS_INT charpos = glyph->charpos;
25678
25679 /* Try text properties. */
25680 if (STRINGP (obj)
25681 && charpos >= 0
25682 && charpos < SCHARS (obj))
25683 {
25684 pointer = Fget_text_property (make_number (charpos),
25685 Qpointer, obj);
25686 if (NILP (pointer))
25687 {
25688 /* If the string itself doesn't specify a pointer,
25689 see if the buffer text ``under'' it does. */
25690 struct glyph_row *r
25691 = MATRIX_ROW (w->current_matrix, vpos);
25692 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25693 EMACS_INT p = string_buffer_position (obj, start);
25694 if (p > 0)
25695 pointer = Fget_char_property (make_number (p),
25696 Qpointer, w->buffer);
25697 }
25698 }
25699 else if (BUFFERP (obj)
25700 && charpos >= BEGV
25701 && charpos < ZV)
25702 pointer = Fget_text_property (make_number (charpos),
25703 Qpointer, obj);
25704 }
25705 }
25706 #endif /* HAVE_WINDOW_SYSTEM */
25707
25708 BEGV = obegv;
25709 ZV = ozv;
25710 current_buffer = obuf;
25711 }
25712
25713 set_cursor:
25714
25715 #ifdef HAVE_WINDOW_SYSTEM
25716 if (FRAME_WINDOW_P (f))
25717 define_frame_cursor1 (f, cursor, pointer);
25718 #else
25719 /* This is here to prevent a compiler error, about "label at end of
25720 compound statement". */
25721 return;
25722 #endif
25723 }
25724
25725
25726 /* EXPORT for RIF:
25727 Clear any mouse-face on window W. This function is part of the
25728 redisplay interface, and is called from try_window_id and similar
25729 functions to ensure the mouse-highlight is off. */
25730
25731 void
25732 x_clear_window_mouse_face (struct window *w)
25733 {
25734 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25735 Lisp_Object window;
25736
25737 BLOCK_INPUT;
25738 XSETWINDOW (window, w);
25739 if (EQ (window, hlinfo->mouse_face_window))
25740 clear_mouse_face (hlinfo);
25741 UNBLOCK_INPUT;
25742 }
25743
25744
25745 /* EXPORT:
25746 Just discard the mouse face information for frame F, if any.
25747 This is used when the size of F is changed. */
25748
25749 void
25750 cancel_mouse_face (struct frame *f)
25751 {
25752 Lisp_Object window;
25753 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25754
25755 window = hlinfo->mouse_face_window;
25756 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25757 {
25758 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25759 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25760 hlinfo->mouse_face_window = Qnil;
25761 }
25762 }
25763
25764
25765 \f
25766 /***********************************************************************
25767 Exposure Events
25768 ***********************************************************************/
25769
25770 #ifdef HAVE_WINDOW_SYSTEM
25771
25772 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25773 which intersects rectangle R. R is in window-relative coordinates. */
25774
25775 static void
25776 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25777 enum glyph_row_area area)
25778 {
25779 struct glyph *first = row->glyphs[area];
25780 struct glyph *end = row->glyphs[area] + row->used[area];
25781 struct glyph *last;
25782 int first_x, start_x, x;
25783
25784 if (area == TEXT_AREA && row->fill_line_p)
25785 /* If row extends face to end of line write the whole line. */
25786 draw_glyphs (w, 0, row, area,
25787 0, row->used[area],
25788 DRAW_NORMAL_TEXT, 0);
25789 else
25790 {
25791 /* Set START_X to the window-relative start position for drawing glyphs of
25792 AREA. The first glyph of the text area can be partially visible.
25793 The first glyphs of other areas cannot. */
25794 start_x = window_box_left_offset (w, area);
25795 x = start_x;
25796 if (area == TEXT_AREA)
25797 x += row->x;
25798
25799 /* Find the first glyph that must be redrawn. */
25800 while (first < end
25801 && x + first->pixel_width < r->x)
25802 {
25803 x += first->pixel_width;
25804 ++first;
25805 }
25806
25807 /* Find the last one. */
25808 last = first;
25809 first_x = x;
25810 while (last < end
25811 && x < r->x + r->width)
25812 {
25813 x += last->pixel_width;
25814 ++last;
25815 }
25816
25817 /* Repaint. */
25818 if (last > first)
25819 draw_glyphs (w, first_x - start_x, row, area,
25820 first - row->glyphs[area], last - row->glyphs[area],
25821 DRAW_NORMAL_TEXT, 0);
25822 }
25823 }
25824
25825
25826 /* Redraw the parts of the glyph row ROW on window W intersecting
25827 rectangle R. R is in window-relative coordinates. Value is
25828 non-zero if mouse-face was overwritten. */
25829
25830 static int
25831 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25832 {
25833 xassert (row->enabled_p);
25834
25835 if (row->mode_line_p || w->pseudo_window_p)
25836 draw_glyphs (w, 0, row, TEXT_AREA,
25837 0, row->used[TEXT_AREA],
25838 DRAW_NORMAL_TEXT, 0);
25839 else
25840 {
25841 if (row->used[LEFT_MARGIN_AREA])
25842 expose_area (w, row, r, LEFT_MARGIN_AREA);
25843 if (row->used[TEXT_AREA])
25844 expose_area (w, row, r, TEXT_AREA);
25845 if (row->used[RIGHT_MARGIN_AREA])
25846 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25847 draw_row_fringe_bitmaps (w, row);
25848 }
25849
25850 return row->mouse_face_p;
25851 }
25852
25853
25854 /* Redraw those parts of glyphs rows during expose event handling that
25855 overlap other rows. Redrawing of an exposed line writes over parts
25856 of lines overlapping that exposed line; this function fixes that.
25857
25858 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25859 row in W's current matrix that is exposed and overlaps other rows.
25860 LAST_OVERLAPPING_ROW is the last such row. */
25861
25862 static void
25863 expose_overlaps (struct window *w,
25864 struct glyph_row *first_overlapping_row,
25865 struct glyph_row *last_overlapping_row,
25866 XRectangle *r)
25867 {
25868 struct glyph_row *row;
25869
25870 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25871 if (row->overlapping_p)
25872 {
25873 xassert (row->enabled_p && !row->mode_line_p);
25874
25875 row->clip = r;
25876 if (row->used[LEFT_MARGIN_AREA])
25877 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25878
25879 if (row->used[TEXT_AREA])
25880 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25881
25882 if (row->used[RIGHT_MARGIN_AREA])
25883 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25884 row->clip = NULL;
25885 }
25886 }
25887
25888
25889 /* Return non-zero if W's cursor intersects rectangle R. */
25890
25891 static int
25892 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25893 {
25894 XRectangle cr, result;
25895 struct glyph *cursor_glyph;
25896 struct glyph_row *row;
25897
25898 if (w->phys_cursor.vpos >= 0
25899 && w->phys_cursor.vpos < w->current_matrix->nrows
25900 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25901 row->enabled_p)
25902 && row->cursor_in_fringe_p)
25903 {
25904 /* Cursor is in the fringe. */
25905 cr.x = window_box_right_offset (w,
25906 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25907 ? RIGHT_MARGIN_AREA
25908 : TEXT_AREA));
25909 cr.y = row->y;
25910 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25911 cr.height = row->height;
25912 return x_intersect_rectangles (&cr, r, &result);
25913 }
25914
25915 cursor_glyph = get_phys_cursor_glyph (w);
25916 if (cursor_glyph)
25917 {
25918 /* r is relative to W's box, but w->phys_cursor.x is relative
25919 to left edge of W's TEXT area. Adjust it. */
25920 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25921 cr.y = w->phys_cursor.y;
25922 cr.width = cursor_glyph->pixel_width;
25923 cr.height = w->phys_cursor_height;
25924 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25925 I assume the effect is the same -- and this is portable. */
25926 return x_intersect_rectangles (&cr, r, &result);
25927 }
25928 /* If we don't understand the format, pretend we're not in the hot-spot. */
25929 return 0;
25930 }
25931
25932
25933 /* EXPORT:
25934 Draw a vertical window border to the right of window W if W doesn't
25935 have vertical scroll bars. */
25936
25937 void
25938 x_draw_vertical_border (struct window *w)
25939 {
25940 struct frame *f = XFRAME (WINDOW_FRAME (w));
25941
25942 /* We could do better, if we knew what type of scroll-bar the adjacent
25943 windows (on either side) have... But we don't :-(
25944 However, I think this works ok. ++KFS 2003-04-25 */
25945
25946 /* Redraw borders between horizontally adjacent windows. Don't
25947 do it for frames with vertical scroll bars because either the
25948 right scroll bar of a window, or the left scroll bar of its
25949 neighbor will suffice as a border. */
25950 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25951 return;
25952
25953 if (!WINDOW_RIGHTMOST_P (w)
25954 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25955 {
25956 int x0, x1, y0, y1;
25957
25958 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25959 y1 -= 1;
25960
25961 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25962 x1 -= 1;
25963
25964 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25965 }
25966 else if (!WINDOW_LEFTMOST_P (w)
25967 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25968 {
25969 int x0, x1, y0, y1;
25970
25971 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25972 y1 -= 1;
25973
25974 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25975 x0 -= 1;
25976
25977 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25978 }
25979 }
25980
25981
25982 /* Redraw the part of window W intersection rectangle FR. Pixel
25983 coordinates in FR are frame-relative. Call this function with
25984 input blocked. Value is non-zero if the exposure overwrites
25985 mouse-face. */
25986
25987 static int
25988 expose_window (struct window *w, XRectangle *fr)
25989 {
25990 struct frame *f = XFRAME (w->frame);
25991 XRectangle wr, r;
25992 int mouse_face_overwritten_p = 0;
25993
25994 /* If window is not yet fully initialized, do nothing. This can
25995 happen when toolkit scroll bars are used and a window is split.
25996 Reconfiguring the scroll bar will generate an expose for a newly
25997 created window. */
25998 if (w->current_matrix == NULL)
25999 return 0;
26000
26001 /* When we're currently updating the window, display and current
26002 matrix usually don't agree. Arrange for a thorough display
26003 later. */
26004 if (w == updated_window)
26005 {
26006 SET_FRAME_GARBAGED (f);
26007 return 0;
26008 }
26009
26010 /* Frame-relative pixel rectangle of W. */
26011 wr.x = WINDOW_LEFT_EDGE_X (w);
26012 wr.y = WINDOW_TOP_EDGE_Y (w);
26013 wr.width = WINDOW_TOTAL_WIDTH (w);
26014 wr.height = WINDOW_TOTAL_HEIGHT (w);
26015
26016 if (x_intersect_rectangles (fr, &wr, &r))
26017 {
26018 int yb = window_text_bottom_y (w);
26019 struct glyph_row *row;
26020 int cursor_cleared_p;
26021 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26022
26023 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26024 r.x, r.y, r.width, r.height));
26025
26026 /* Convert to window coordinates. */
26027 r.x -= WINDOW_LEFT_EDGE_X (w);
26028 r.y -= WINDOW_TOP_EDGE_Y (w);
26029
26030 /* Turn off the cursor. */
26031 if (!w->pseudo_window_p
26032 && phys_cursor_in_rect_p (w, &r))
26033 {
26034 x_clear_cursor (w);
26035 cursor_cleared_p = 1;
26036 }
26037 else
26038 cursor_cleared_p = 0;
26039
26040 /* Update lines intersecting rectangle R. */
26041 first_overlapping_row = last_overlapping_row = NULL;
26042 for (row = w->current_matrix->rows;
26043 row->enabled_p;
26044 ++row)
26045 {
26046 int y0 = row->y;
26047 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26048
26049 if ((y0 >= r.y && y0 < r.y + r.height)
26050 || (y1 > r.y && y1 < r.y + r.height)
26051 || (r.y >= y0 && r.y < y1)
26052 || (r.y + r.height > y0 && r.y + r.height < y1))
26053 {
26054 /* A header line may be overlapping, but there is no need
26055 to fix overlapping areas for them. KFS 2005-02-12 */
26056 if (row->overlapping_p && !row->mode_line_p)
26057 {
26058 if (first_overlapping_row == NULL)
26059 first_overlapping_row = row;
26060 last_overlapping_row = row;
26061 }
26062
26063 row->clip = fr;
26064 if (expose_line (w, row, &r))
26065 mouse_face_overwritten_p = 1;
26066 row->clip = NULL;
26067 }
26068 else if (row->overlapping_p)
26069 {
26070 /* We must redraw a row overlapping the exposed area. */
26071 if (y0 < r.y
26072 ? y0 + row->phys_height > r.y
26073 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26074 {
26075 if (first_overlapping_row == NULL)
26076 first_overlapping_row = row;
26077 last_overlapping_row = row;
26078 }
26079 }
26080
26081 if (y1 >= yb)
26082 break;
26083 }
26084
26085 /* Display the mode line if there is one. */
26086 if (WINDOW_WANTS_MODELINE_P (w)
26087 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26088 row->enabled_p)
26089 && row->y < r.y + r.height)
26090 {
26091 if (expose_line (w, row, &r))
26092 mouse_face_overwritten_p = 1;
26093 }
26094
26095 if (!w->pseudo_window_p)
26096 {
26097 /* Fix the display of overlapping rows. */
26098 if (first_overlapping_row)
26099 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26100 fr);
26101
26102 /* Draw border between windows. */
26103 x_draw_vertical_border (w);
26104
26105 /* Turn the cursor on again. */
26106 if (cursor_cleared_p)
26107 update_window_cursor (w, 1);
26108 }
26109 }
26110
26111 return mouse_face_overwritten_p;
26112 }
26113
26114
26115
26116 /* Redraw (parts) of all windows in the window tree rooted at W that
26117 intersect R. R contains frame pixel coordinates. Value is
26118 non-zero if the exposure overwrites mouse-face. */
26119
26120 static int
26121 expose_window_tree (struct window *w, XRectangle *r)
26122 {
26123 struct frame *f = XFRAME (w->frame);
26124 int mouse_face_overwritten_p = 0;
26125
26126 while (w && !FRAME_GARBAGED_P (f))
26127 {
26128 if (!NILP (w->hchild))
26129 mouse_face_overwritten_p
26130 |= expose_window_tree (XWINDOW (w->hchild), r);
26131 else if (!NILP (w->vchild))
26132 mouse_face_overwritten_p
26133 |= expose_window_tree (XWINDOW (w->vchild), r);
26134 else
26135 mouse_face_overwritten_p |= expose_window (w, r);
26136
26137 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26138 }
26139
26140 return mouse_face_overwritten_p;
26141 }
26142
26143
26144 /* EXPORT:
26145 Redisplay an exposed area of frame F. X and Y are the upper-left
26146 corner of the exposed rectangle. W and H are width and height of
26147 the exposed area. All are pixel values. W or H zero means redraw
26148 the entire frame. */
26149
26150 void
26151 expose_frame (struct frame *f, int x, int y, int w, int h)
26152 {
26153 XRectangle r;
26154 int mouse_face_overwritten_p = 0;
26155
26156 TRACE ((stderr, "expose_frame "));
26157
26158 /* No need to redraw if frame will be redrawn soon. */
26159 if (FRAME_GARBAGED_P (f))
26160 {
26161 TRACE ((stderr, " garbaged\n"));
26162 return;
26163 }
26164
26165 /* If basic faces haven't been realized yet, there is no point in
26166 trying to redraw anything. This can happen when we get an expose
26167 event while Emacs is starting, e.g. by moving another window. */
26168 if (FRAME_FACE_CACHE (f) == NULL
26169 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26170 {
26171 TRACE ((stderr, " no faces\n"));
26172 return;
26173 }
26174
26175 if (w == 0 || h == 0)
26176 {
26177 r.x = r.y = 0;
26178 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26179 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26180 }
26181 else
26182 {
26183 r.x = x;
26184 r.y = y;
26185 r.width = w;
26186 r.height = h;
26187 }
26188
26189 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26190 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26191
26192 if (WINDOWP (f->tool_bar_window))
26193 mouse_face_overwritten_p
26194 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26195
26196 #ifdef HAVE_X_WINDOWS
26197 #ifndef MSDOS
26198 #ifndef USE_X_TOOLKIT
26199 if (WINDOWP (f->menu_bar_window))
26200 mouse_face_overwritten_p
26201 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26202 #endif /* not USE_X_TOOLKIT */
26203 #endif
26204 #endif
26205
26206 /* Some window managers support a focus-follows-mouse style with
26207 delayed raising of frames. Imagine a partially obscured frame,
26208 and moving the mouse into partially obscured mouse-face on that
26209 frame. The visible part of the mouse-face will be highlighted,
26210 then the WM raises the obscured frame. With at least one WM, KDE
26211 2.1, Emacs is not getting any event for the raising of the frame
26212 (even tried with SubstructureRedirectMask), only Expose events.
26213 These expose events will draw text normally, i.e. not
26214 highlighted. Which means we must redo the highlight here.
26215 Subsume it under ``we love X''. --gerd 2001-08-15 */
26216 /* Included in Windows version because Windows most likely does not
26217 do the right thing if any third party tool offers
26218 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26219 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26220 {
26221 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26222 if (f == hlinfo->mouse_face_mouse_frame)
26223 {
26224 int mouse_x = hlinfo->mouse_face_mouse_x;
26225 int mouse_y = hlinfo->mouse_face_mouse_y;
26226 clear_mouse_face (hlinfo);
26227 note_mouse_highlight (f, mouse_x, mouse_y);
26228 }
26229 }
26230 }
26231
26232
26233 /* EXPORT:
26234 Determine the intersection of two rectangles R1 and R2. Return
26235 the intersection in *RESULT. Value is non-zero if RESULT is not
26236 empty. */
26237
26238 int
26239 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26240 {
26241 XRectangle *left, *right;
26242 XRectangle *upper, *lower;
26243 int intersection_p = 0;
26244
26245 /* Rearrange so that R1 is the left-most rectangle. */
26246 if (r1->x < r2->x)
26247 left = r1, right = r2;
26248 else
26249 left = r2, right = r1;
26250
26251 /* X0 of the intersection is right.x0, if this is inside R1,
26252 otherwise there is no intersection. */
26253 if (right->x <= left->x + left->width)
26254 {
26255 result->x = right->x;
26256
26257 /* The right end of the intersection is the minimum of the
26258 the right ends of left and right. */
26259 result->width = (min (left->x + left->width, right->x + right->width)
26260 - result->x);
26261
26262 /* Same game for Y. */
26263 if (r1->y < r2->y)
26264 upper = r1, lower = r2;
26265 else
26266 upper = r2, lower = r1;
26267
26268 /* The upper end of the intersection is lower.y0, if this is inside
26269 of upper. Otherwise, there is no intersection. */
26270 if (lower->y <= upper->y + upper->height)
26271 {
26272 result->y = lower->y;
26273
26274 /* The lower end of the intersection is the minimum of the lower
26275 ends of upper and lower. */
26276 result->height = (min (lower->y + lower->height,
26277 upper->y + upper->height)
26278 - result->y);
26279 intersection_p = 1;
26280 }
26281 }
26282
26283 return intersection_p;
26284 }
26285
26286 #endif /* HAVE_WINDOW_SYSTEM */
26287
26288 \f
26289 /***********************************************************************
26290 Initialization
26291 ***********************************************************************/
26292
26293 void
26294 syms_of_xdisp (void)
26295 {
26296 Vwith_echo_area_save_vector = Qnil;
26297 staticpro (&Vwith_echo_area_save_vector);
26298
26299 Vmessage_stack = Qnil;
26300 staticpro (&Vmessage_stack);
26301
26302 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26303 staticpro (&Qinhibit_redisplay);
26304
26305 message_dolog_marker1 = Fmake_marker ();
26306 staticpro (&message_dolog_marker1);
26307 message_dolog_marker2 = Fmake_marker ();
26308 staticpro (&message_dolog_marker2);
26309 message_dolog_marker3 = Fmake_marker ();
26310 staticpro (&message_dolog_marker3);
26311
26312 #if GLYPH_DEBUG
26313 defsubr (&Sdump_frame_glyph_matrix);
26314 defsubr (&Sdump_glyph_matrix);
26315 defsubr (&Sdump_glyph_row);
26316 defsubr (&Sdump_tool_bar_row);
26317 defsubr (&Strace_redisplay);
26318 defsubr (&Strace_to_stderr);
26319 #endif
26320 #ifdef HAVE_WINDOW_SYSTEM
26321 defsubr (&Stool_bar_lines_needed);
26322 defsubr (&Slookup_image_map);
26323 #endif
26324 defsubr (&Sformat_mode_line);
26325 defsubr (&Sinvisible_p);
26326 defsubr (&Scurrent_bidi_paragraph_direction);
26327
26328 staticpro (&Qmenu_bar_update_hook);
26329 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26330
26331 staticpro (&Qoverriding_terminal_local_map);
26332 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26333
26334 staticpro (&Qoverriding_local_map);
26335 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26336
26337 staticpro (&Qwindow_scroll_functions);
26338 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26339
26340 staticpro (&Qwindow_text_change_functions);
26341 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26342
26343 staticpro (&Qredisplay_end_trigger_functions);
26344 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26345
26346 staticpro (&Qinhibit_point_motion_hooks);
26347 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26348
26349 Qeval = intern_c_string ("eval");
26350 staticpro (&Qeval);
26351
26352 QCdata = intern_c_string (":data");
26353 staticpro (&QCdata);
26354 Qdisplay = intern_c_string ("display");
26355 staticpro (&Qdisplay);
26356 Qspace_width = intern_c_string ("space-width");
26357 staticpro (&Qspace_width);
26358 Qraise = intern_c_string ("raise");
26359 staticpro (&Qraise);
26360 Qslice = intern_c_string ("slice");
26361 staticpro (&Qslice);
26362 Qspace = intern_c_string ("space");
26363 staticpro (&Qspace);
26364 Qmargin = intern_c_string ("margin");
26365 staticpro (&Qmargin);
26366 Qpointer = intern_c_string ("pointer");
26367 staticpro (&Qpointer);
26368 Qleft_margin = intern_c_string ("left-margin");
26369 staticpro (&Qleft_margin);
26370 Qright_margin = intern_c_string ("right-margin");
26371 staticpro (&Qright_margin);
26372 Qcenter = intern_c_string ("center");
26373 staticpro (&Qcenter);
26374 Qline_height = intern_c_string ("line-height");
26375 staticpro (&Qline_height);
26376 QCalign_to = intern_c_string (":align-to");
26377 staticpro (&QCalign_to);
26378 QCrelative_width = intern_c_string (":relative-width");
26379 staticpro (&QCrelative_width);
26380 QCrelative_height = intern_c_string (":relative-height");
26381 staticpro (&QCrelative_height);
26382 QCeval = intern_c_string (":eval");
26383 staticpro (&QCeval);
26384 QCpropertize = intern_c_string (":propertize");
26385 staticpro (&QCpropertize);
26386 QCfile = intern_c_string (":file");
26387 staticpro (&QCfile);
26388 Qfontified = intern_c_string ("fontified");
26389 staticpro (&Qfontified);
26390 Qfontification_functions = intern_c_string ("fontification-functions");
26391 staticpro (&Qfontification_functions);
26392 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26393 staticpro (&Qtrailing_whitespace);
26394 Qescape_glyph = intern_c_string ("escape-glyph");
26395 staticpro (&Qescape_glyph);
26396 Qnobreak_space = intern_c_string ("nobreak-space");
26397 staticpro (&Qnobreak_space);
26398 Qimage = intern_c_string ("image");
26399 staticpro (&Qimage);
26400 Qtext = intern_c_string ("text");
26401 staticpro (&Qtext);
26402 Qboth = intern_c_string ("both");
26403 staticpro (&Qboth);
26404 Qboth_horiz = intern_c_string ("both-horiz");
26405 staticpro (&Qboth_horiz);
26406 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26407 staticpro (&Qtext_image_horiz);
26408 QCmap = intern_c_string (":map");
26409 staticpro (&QCmap);
26410 QCpointer = intern_c_string (":pointer");
26411 staticpro (&QCpointer);
26412 Qrect = intern_c_string ("rect");
26413 staticpro (&Qrect);
26414 Qcircle = intern_c_string ("circle");
26415 staticpro (&Qcircle);
26416 Qpoly = intern_c_string ("poly");
26417 staticpro (&Qpoly);
26418 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26419 staticpro (&Qmessage_truncate_lines);
26420 Qgrow_only = intern_c_string ("grow-only");
26421 staticpro (&Qgrow_only);
26422 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26423 staticpro (&Qinhibit_menubar_update);
26424 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26425 staticpro (&Qinhibit_eval_during_redisplay);
26426 Qposition = intern_c_string ("position");
26427 staticpro (&Qposition);
26428 Qbuffer_position = intern_c_string ("buffer-position");
26429 staticpro (&Qbuffer_position);
26430 Qobject = intern_c_string ("object");
26431 staticpro (&Qobject);
26432 Qbar = intern_c_string ("bar");
26433 staticpro (&Qbar);
26434 Qhbar = intern_c_string ("hbar");
26435 staticpro (&Qhbar);
26436 Qbox = intern_c_string ("box");
26437 staticpro (&Qbox);
26438 Qhollow = intern_c_string ("hollow");
26439 staticpro (&Qhollow);
26440 Qhand = intern_c_string ("hand");
26441 staticpro (&Qhand);
26442 Qarrow = intern_c_string ("arrow");
26443 staticpro (&Qarrow);
26444 Qtext = intern_c_string ("text");
26445 staticpro (&Qtext);
26446 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26447 staticpro (&Qinhibit_free_realized_faces);
26448
26449 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26450 Fcons (intern_c_string ("void-variable"), Qnil)),
26451 Qnil);
26452 staticpro (&list_of_error);
26453
26454 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26455 staticpro (&Qlast_arrow_position);
26456 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26457 staticpro (&Qlast_arrow_string);
26458
26459 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26460 staticpro (&Qoverlay_arrow_string);
26461 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26462 staticpro (&Qoverlay_arrow_bitmap);
26463
26464 echo_buffer[0] = echo_buffer[1] = Qnil;
26465 staticpro (&echo_buffer[0]);
26466 staticpro (&echo_buffer[1]);
26467
26468 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26469 staticpro (&echo_area_buffer[0]);
26470 staticpro (&echo_area_buffer[1]);
26471
26472 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26473 staticpro (&Vmessages_buffer_name);
26474
26475 mode_line_proptrans_alist = Qnil;
26476 staticpro (&mode_line_proptrans_alist);
26477 mode_line_string_list = Qnil;
26478 staticpro (&mode_line_string_list);
26479 mode_line_string_face = Qnil;
26480 staticpro (&mode_line_string_face);
26481 mode_line_string_face_prop = Qnil;
26482 staticpro (&mode_line_string_face_prop);
26483 Vmode_line_unwind_vector = Qnil;
26484 staticpro (&Vmode_line_unwind_vector);
26485
26486 help_echo_string = Qnil;
26487 staticpro (&help_echo_string);
26488 help_echo_object = Qnil;
26489 staticpro (&help_echo_object);
26490 help_echo_window = Qnil;
26491 staticpro (&help_echo_window);
26492 previous_help_echo_string = Qnil;
26493 staticpro (&previous_help_echo_string);
26494 help_echo_pos = -1;
26495
26496 Qright_to_left = intern_c_string ("right-to-left");
26497 staticpro (&Qright_to_left);
26498 Qleft_to_right = intern_c_string ("left-to-right");
26499 staticpro (&Qleft_to_right);
26500
26501 #ifdef HAVE_WINDOW_SYSTEM
26502 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26503 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26504 For example, if a block cursor is over a tab, it will be drawn as
26505 wide as that tab on the display. */);
26506 x_stretch_cursor_p = 0;
26507 #endif
26508
26509 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26510 doc: /* *Non-nil means highlight trailing whitespace.
26511 The face used for trailing whitespace is `trailing-whitespace'. */);
26512 Vshow_trailing_whitespace = Qnil;
26513
26514 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26515 doc: /* *Control highlighting of nobreak space and soft hyphen.
26516 A value of t means highlight the character itself (for nobreak space,
26517 use face `nobreak-space').
26518 A value of nil means no highlighting.
26519 Other values mean display the escape glyph followed by an ordinary
26520 space or ordinary hyphen. */);
26521 Vnobreak_char_display = Qt;
26522
26523 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26524 doc: /* *The pointer shape to show in void text areas.
26525 A value of nil means to show the text pointer. Other options are `arrow',
26526 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26527 Vvoid_text_area_pointer = Qarrow;
26528
26529 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26530 doc: /* Non-nil means don't actually do any redisplay.
26531 This is used for internal purposes. */);
26532 Vinhibit_redisplay = Qnil;
26533
26534 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26535 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26536 Vglobal_mode_string = Qnil;
26537
26538 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26539 doc: /* Marker for where to display an arrow on top of the buffer text.
26540 This must be the beginning of a line in order to work.
26541 See also `overlay-arrow-string'. */);
26542 Voverlay_arrow_position = Qnil;
26543
26544 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26545 doc: /* String to display as an arrow in non-window frames.
26546 See also `overlay-arrow-position'. */);
26547 Voverlay_arrow_string = make_pure_c_string ("=>");
26548
26549 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26550 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26551 The symbols on this list are examined during redisplay to determine
26552 where to display overlay arrows. */);
26553 Voverlay_arrow_variable_list
26554 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26555
26556 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26557 doc: /* *The number of lines to try scrolling a window by when point moves out.
26558 If that fails to bring point back on frame, point is centered instead.
26559 If this is zero, point is always centered after it moves off frame.
26560 If you want scrolling to always be a line at a time, you should set
26561 `scroll-conservatively' to a large value rather than set this to 1. */);
26562
26563 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26564 doc: /* *Scroll up to this many lines, to bring point back on screen.
26565 If point moves off-screen, redisplay will scroll by up to
26566 `scroll-conservatively' lines in order to bring point just barely
26567 onto the screen again. If that cannot be done, then redisplay
26568 recenters point as usual.
26569
26570 If the value is greater than 100, redisplay will never recenter point,
26571 but will always scroll just enough text to bring point into view, even
26572 if you move far away.
26573
26574 A value of zero means always recenter point if it moves off screen. */);
26575 scroll_conservatively = 0;
26576
26577 DEFVAR_INT ("scroll-margin", scroll_margin,
26578 doc: /* *Number of lines of margin at the top and bottom of a window.
26579 Recenter the window whenever point gets within this many lines
26580 of the top or bottom of the window. */);
26581 scroll_margin = 0;
26582
26583 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26584 doc: /* Pixels per inch value for non-window system displays.
26585 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26586 Vdisplay_pixels_per_inch = make_float (72.0);
26587
26588 #if GLYPH_DEBUG
26589 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26590 #endif
26591
26592 DEFVAR_LISP ("truncate-partial-width-windows",
26593 Vtruncate_partial_width_windows,
26594 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26595 For an integer value, truncate lines in each window narrower than the
26596 full frame width, provided the window width is less than that integer;
26597 otherwise, respect the value of `truncate-lines'.
26598
26599 For any other non-nil value, truncate lines in all windows that do
26600 not span the full frame width.
26601
26602 A value of nil means to respect the value of `truncate-lines'.
26603
26604 If `word-wrap' is enabled, you might want to reduce this. */);
26605 Vtruncate_partial_width_windows = make_number (50);
26606
26607 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26608 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26609 Any other value means to use the appropriate face, `mode-line',
26610 `header-line', or `menu' respectively. */);
26611 mode_line_inverse_video = 1;
26612
26613 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26614 doc: /* *Maximum buffer size for which line number should be displayed.
26615 If the buffer is bigger than this, the line number does not appear
26616 in the mode line. A value of nil means no limit. */);
26617 Vline_number_display_limit = Qnil;
26618
26619 DEFVAR_INT ("line-number-display-limit-width",
26620 line_number_display_limit_width,
26621 doc: /* *Maximum line width (in characters) for line number display.
26622 If the average length of the lines near point is bigger than this, then the
26623 line number may be omitted from the mode line. */);
26624 line_number_display_limit_width = 200;
26625
26626 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26627 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26628 highlight_nonselected_windows = 0;
26629
26630 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26631 doc: /* Non-nil if more than one frame is visible on this display.
26632 Minibuffer-only frames don't count, but iconified frames do.
26633 This variable is not guaranteed to be accurate except while processing
26634 `frame-title-format' and `icon-title-format'. */);
26635
26636 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26637 doc: /* Template for displaying the title bar of visible frames.
26638 \(Assuming the window manager supports this feature.)
26639
26640 This variable has the same structure as `mode-line-format', except that
26641 the %c and %l constructs are ignored. It is used only on frames for
26642 which no explicit name has been set \(see `modify-frame-parameters'). */);
26643
26644 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26645 doc: /* Template for displaying the title bar of an iconified frame.
26646 \(Assuming the window manager supports this feature.)
26647 This variable has the same structure as `mode-line-format' (which see),
26648 and is used only on frames for which no explicit name has been set
26649 \(see `modify-frame-parameters'). */);
26650 Vicon_title_format
26651 = Vframe_title_format
26652 = pure_cons (intern_c_string ("multiple-frames"),
26653 pure_cons (make_pure_c_string ("%b"),
26654 pure_cons (pure_cons (empty_unibyte_string,
26655 pure_cons (intern_c_string ("invocation-name"),
26656 pure_cons (make_pure_c_string ("@"),
26657 pure_cons (intern_c_string ("system-name"),
26658 Qnil)))),
26659 Qnil)));
26660
26661 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26662 doc: /* Maximum number of lines to keep in the message log buffer.
26663 If nil, disable message logging. If t, log messages but don't truncate
26664 the buffer when it becomes large. */);
26665 Vmessage_log_max = make_number (100);
26666
26667 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26668 doc: /* Functions called before redisplay, if window sizes have changed.
26669 The value should be a list of functions that take one argument.
26670 Just before redisplay, for each frame, if any of its windows have changed
26671 size since the last redisplay, or have been split or deleted,
26672 all the functions in the list are called, with the frame as argument. */);
26673 Vwindow_size_change_functions = Qnil;
26674
26675 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26676 doc: /* List of functions to call before redisplaying a window with scrolling.
26677 Each function is called with two arguments, the window and its new
26678 display-start position. Note that these functions are also called by
26679 `set-window-buffer'. Also note that the value of `window-end' is not
26680 valid when these functions are called. */);
26681 Vwindow_scroll_functions = Qnil;
26682
26683 DEFVAR_LISP ("window-text-change-functions",
26684 Vwindow_text_change_functions,
26685 doc: /* Functions to call in redisplay when text in the window might change. */);
26686 Vwindow_text_change_functions = Qnil;
26687
26688 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26689 doc: /* Functions called when redisplay of a window reaches the end trigger.
26690 Each function is called with two arguments, the window and the end trigger value.
26691 See `set-window-redisplay-end-trigger'. */);
26692 Vredisplay_end_trigger_functions = Qnil;
26693
26694 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26695 doc: /* *Non-nil means autoselect window with mouse pointer.
26696 If nil, do not autoselect windows.
26697 A positive number means delay autoselection by that many seconds: a
26698 window is autoselected only after the mouse has remained in that
26699 window for the duration of the delay.
26700 A negative number has a similar effect, but causes windows to be
26701 autoselected only after the mouse has stopped moving. \(Because of
26702 the way Emacs compares mouse events, you will occasionally wait twice
26703 that time before the window gets selected.\)
26704 Any other value means to autoselect window instantaneously when the
26705 mouse pointer enters it.
26706
26707 Autoselection selects the minibuffer only if it is active, and never
26708 unselects the minibuffer if it is active.
26709
26710 When customizing this variable make sure that the actual value of
26711 `focus-follows-mouse' matches the behavior of your window manager. */);
26712 Vmouse_autoselect_window = Qnil;
26713
26714 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26715 doc: /* *Non-nil means automatically resize tool-bars.
26716 This dynamically changes the tool-bar's height to the minimum height
26717 that is needed to make all tool-bar items visible.
26718 If value is `grow-only', the tool-bar's height is only increased
26719 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26720 Vauto_resize_tool_bars = Qt;
26721
26722 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26723 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26724 auto_raise_tool_bar_buttons_p = 1;
26725
26726 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26727 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26728 make_cursor_line_fully_visible_p = 1;
26729
26730 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26731 doc: /* *Border below tool-bar in pixels.
26732 If an integer, use it as the height of the border.
26733 If it is one of `internal-border-width' or `border-width', use the
26734 value of the corresponding frame parameter.
26735 Otherwise, no border is added below the tool-bar. */);
26736 Vtool_bar_border = Qinternal_border_width;
26737
26738 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26739 doc: /* *Margin around tool-bar buttons in pixels.
26740 If an integer, use that for both horizontal and vertical margins.
26741 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26742 HORZ specifying the horizontal margin, and VERT specifying the
26743 vertical margin. */);
26744 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26745
26746 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26747 doc: /* *Relief thickness of tool-bar buttons. */);
26748 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26749
26750 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26751 doc: /* Tool bar style to use.
26752 It can be one of
26753 image - show images only
26754 text - show text only
26755 both - show both, text below image
26756 both-horiz - show text to the right of the image
26757 text-image-horiz - show text to the left of the image
26758 any other - use system default or image if no system default. */);
26759 Vtool_bar_style = Qnil;
26760
26761 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26762 doc: /* *Maximum number of characters a label can have to be shown.
26763 The tool bar style must also show labels for this to have any effect, see
26764 `tool-bar-style'. */);
26765 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26766
26767 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26768 doc: /* List of functions to call to fontify regions of text.
26769 Each function is called with one argument POS. Functions must
26770 fontify a region starting at POS in the current buffer, and give
26771 fontified regions the property `fontified'. */);
26772 Vfontification_functions = Qnil;
26773 Fmake_variable_buffer_local (Qfontification_functions);
26774
26775 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26776 unibyte_display_via_language_environment,
26777 doc: /* *Non-nil means display unibyte text according to language environment.
26778 Specifically, this means that raw bytes in the range 160-255 decimal
26779 are displayed by converting them to the equivalent multibyte characters
26780 according to the current language environment. As a result, they are
26781 displayed according to the current fontset.
26782
26783 Note that this variable affects only how these bytes are displayed,
26784 but does not change the fact they are interpreted as raw bytes. */);
26785 unibyte_display_via_language_environment = 0;
26786
26787 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26788 doc: /* *Maximum height for resizing mini-windows.
26789 If a float, it specifies a fraction of the mini-window frame's height.
26790 If an integer, it specifies a number of lines. */);
26791 Vmax_mini_window_height = make_float (0.25);
26792
26793 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26794 doc: /* *How to resize mini-windows.
26795 A value of nil means don't automatically resize mini-windows.
26796 A value of t means resize them to fit the text displayed in them.
26797 A value of `grow-only', the default, means let mini-windows grow
26798 only, until their display becomes empty, at which point the windows
26799 go back to their normal size. */);
26800 Vresize_mini_windows = Qgrow_only;
26801
26802 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26803 doc: /* Alist specifying how to blink the cursor off.
26804 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26805 `cursor-type' frame-parameter or variable equals ON-STATE,
26806 comparing using `equal', Emacs uses OFF-STATE to specify
26807 how to blink it off. ON-STATE and OFF-STATE are values for
26808 the `cursor-type' frame parameter.
26809
26810 If a frame's ON-STATE has no entry in this list,
26811 the frame's other specifications determine how to blink the cursor off. */);
26812 Vblink_cursor_alist = Qnil;
26813
26814 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26815 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26816 If non-nil, windows are automatically scrolled horizontally to make
26817 point visible. */);
26818 automatic_hscrolling_p = 1;
26819 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26820 staticpro (&Qauto_hscroll_mode);
26821
26822 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26823 doc: /* *How many columns away from the window edge point is allowed to get
26824 before automatic hscrolling will horizontally scroll the window. */);
26825 hscroll_margin = 5;
26826
26827 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26828 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26829 When point is less than `hscroll-margin' columns from the window
26830 edge, automatic hscrolling will scroll the window by the amount of columns
26831 determined by this variable. If its value is a positive integer, scroll that
26832 many columns. If it's a positive floating-point number, it specifies the
26833 fraction of the window's width to scroll. If it's nil or zero, point will be
26834 centered horizontally after the scroll. Any other value, including negative
26835 numbers, are treated as if the value were zero.
26836
26837 Automatic hscrolling always moves point outside the scroll margin, so if
26838 point was more than scroll step columns inside the margin, the window will
26839 scroll more than the value given by the scroll step.
26840
26841 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26842 and `scroll-right' overrides this variable's effect. */);
26843 Vhscroll_step = make_number (0);
26844
26845 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26846 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26847 Bind this around calls to `message' to let it take effect. */);
26848 message_truncate_lines = 0;
26849
26850 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26851 doc: /* Normal hook run to update the menu bar definitions.
26852 Redisplay runs this hook before it redisplays the menu bar.
26853 This is used to update submenus such as Buffers,
26854 whose contents depend on various data. */);
26855 Vmenu_bar_update_hook = Qnil;
26856
26857 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26858 doc: /* Frame for which we are updating a menu.
26859 The enable predicate for a menu binding should check this variable. */);
26860 Vmenu_updating_frame = Qnil;
26861
26862 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26863 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26864 inhibit_menubar_update = 0;
26865
26866 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26867 doc: /* Prefix prepended to all continuation lines at display time.
26868 The value may be a string, an image, or a stretch-glyph; it is
26869 interpreted in the same way as the value of a `display' text property.
26870
26871 This variable is overridden by any `wrap-prefix' text or overlay
26872 property.
26873
26874 To add a prefix to non-continuation lines, use `line-prefix'. */);
26875 Vwrap_prefix = Qnil;
26876 staticpro (&Qwrap_prefix);
26877 Qwrap_prefix = intern_c_string ("wrap-prefix");
26878 Fmake_variable_buffer_local (Qwrap_prefix);
26879
26880 DEFVAR_LISP ("line-prefix", Vline_prefix,
26881 doc: /* Prefix prepended to all non-continuation lines at display time.
26882 The value may be a string, an image, or a stretch-glyph; it is
26883 interpreted in the same way as the value of a `display' text property.
26884
26885 This variable is overridden by any `line-prefix' text or overlay
26886 property.
26887
26888 To add a prefix to continuation lines, use `wrap-prefix'. */);
26889 Vline_prefix = Qnil;
26890 staticpro (&Qline_prefix);
26891 Qline_prefix = intern_c_string ("line-prefix");
26892 Fmake_variable_buffer_local (Qline_prefix);
26893
26894 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26895 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26896 inhibit_eval_during_redisplay = 0;
26897
26898 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26899 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26900 inhibit_free_realized_faces = 0;
26901
26902 #if GLYPH_DEBUG
26903 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26904 doc: /* Inhibit try_window_id display optimization. */);
26905 inhibit_try_window_id = 0;
26906
26907 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26908 doc: /* Inhibit try_window_reusing display optimization. */);
26909 inhibit_try_window_reusing = 0;
26910
26911 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26912 doc: /* Inhibit try_cursor_movement display optimization. */);
26913 inhibit_try_cursor_movement = 0;
26914 #endif /* GLYPH_DEBUG */
26915
26916 DEFVAR_INT ("overline-margin", overline_margin,
26917 doc: /* *Space between overline and text, in pixels.
26918 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26919 margin to the caracter height. */);
26920 overline_margin = 2;
26921
26922 DEFVAR_INT ("underline-minimum-offset",
26923 underline_minimum_offset,
26924 doc: /* Minimum distance between baseline and underline.
26925 This can improve legibility of underlined text at small font sizes,
26926 particularly when using variable `x-use-underline-position-properties'
26927 with fonts that specify an UNDERLINE_POSITION relatively close to the
26928 baseline. The default value is 1. */);
26929 underline_minimum_offset = 1;
26930
26931 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26932 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26933 This feature only works when on a window system that can change
26934 cursor shapes. */);
26935 display_hourglass_p = 1;
26936
26937 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26938 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26939 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26940
26941 hourglass_atimer = NULL;
26942 hourglass_shown_p = 0;
26943
26944 DEFSYM (Qglyphless_char, "glyphless-char");
26945 DEFSYM (Qhex_code, "hex-code");
26946 DEFSYM (Qempty_box, "empty-box");
26947 DEFSYM (Qthin_space, "thin-space");
26948 DEFSYM (Qzero_width, "zero-width");
26949
26950 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26951 /* Intern this now in case it isn't already done.
26952 Setting this variable twice is harmless.
26953 But don't staticpro it here--that is done in alloc.c. */
26954 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
26955 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
26956
26957 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
26958 doc: /* Char-table defining glyphless characters.
26959 Each element, if non-nil, should be one of the following:
26960 an ASCII acronym string: display this string in a box
26961 `hex-code': display the hexadecimal code of a character in a box
26962 `empty-box': display as an empty box
26963 `thin-space': display as 1-pixel width space
26964 `zero-width': don't display
26965 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
26966 display method for graphical terminals and text terminals respectively.
26967 GRAPHICAL and TEXT should each have one of the values listed above.
26968
26969 The char-table has one extra slot to control the display of a character for
26970 which no font is found. This slot only takes effect on graphical terminals.
26971 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
26972 `thin-space'. The default is `empty-box'. */);
26973 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
26974 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
26975 Qempty_box);
26976 }
26977
26978
26979 /* Initialize this module when Emacs starts. */
26980
26981 void
26982 init_xdisp (void)
26983 {
26984 Lisp_Object root_window;
26985 struct window *mini_w;
26986
26987 current_header_line_height = current_mode_line_height = -1;
26988
26989 CHARPOS (this_line_start_pos) = 0;
26990
26991 mini_w = XWINDOW (minibuf_window);
26992 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26993 echo_area_window = minibuf_window;
26994
26995 if (!noninteractive)
26996 {
26997 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26998 int i;
26999
27000 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
27001 set_window_height (root_window,
27002 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
27003 0);
27004 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
27005 set_window_height (minibuf_window, 1, 0);
27006
27007 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
27008 mini_w->total_cols = make_number (FRAME_COLS (f));
27009
27010 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27011 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27012 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27013
27014 /* The default ellipsis glyphs `...'. */
27015 for (i = 0; i < 3; ++i)
27016 default_invis_vector[i] = make_number ('.');
27017 }
27018
27019 {
27020 /* Allocate the buffer for frame titles.
27021 Also used for `format-mode-line'. */
27022 int size = 100;
27023 mode_line_noprop_buf = (char *) xmalloc (size);
27024 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27025 mode_line_noprop_ptr = mode_line_noprop_buf;
27026 mode_line_target = MODE_LINE_DISPLAY;
27027 }
27028
27029 help_echo_showing_p = 0;
27030 }
27031
27032 /* Since w32 does not support atimers, it defines its own implementation of
27033 the following three functions in w32fns.c. */
27034 #ifndef WINDOWSNT
27035
27036 /* Platform-independent portion of hourglass implementation. */
27037
27038 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27039 int
27040 hourglass_started (void)
27041 {
27042 return hourglass_shown_p || hourglass_atimer != NULL;
27043 }
27044
27045 /* Cancel a currently active hourglass timer, and start a new one. */
27046 void
27047 start_hourglass (void)
27048 {
27049 #if defined (HAVE_WINDOW_SYSTEM)
27050 EMACS_TIME delay;
27051 int secs, usecs = 0;
27052
27053 cancel_hourglass ();
27054
27055 if (INTEGERP (Vhourglass_delay)
27056 && XINT (Vhourglass_delay) > 0)
27057 secs = XFASTINT (Vhourglass_delay);
27058 else if (FLOATP (Vhourglass_delay)
27059 && XFLOAT_DATA (Vhourglass_delay) > 0)
27060 {
27061 Lisp_Object tem;
27062 tem = Ftruncate (Vhourglass_delay, Qnil);
27063 secs = XFASTINT (tem);
27064 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27065 }
27066 else
27067 secs = DEFAULT_HOURGLASS_DELAY;
27068
27069 EMACS_SET_SECS_USECS (delay, secs, usecs);
27070 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27071 show_hourglass, NULL);
27072 #endif
27073 }
27074
27075
27076 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27077 shown. */
27078 void
27079 cancel_hourglass (void)
27080 {
27081 #if defined (HAVE_WINDOW_SYSTEM)
27082 if (hourglass_atimer)
27083 {
27084 cancel_atimer (hourglass_atimer);
27085 hourglass_atimer = NULL;
27086 }
27087
27088 if (hourglass_shown_p)
27089 hide_hourglass ();
27090 #endif
27091 }
27092 #endif /* ! WINDOWSNT */