Merge from mainline.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22 #include <signal.h>
23 #include <stdio.h>
24 #include <ctype.h>
25 #include <setjmp.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 /* cm.h must come after dispextern.h on Windows. */
35 #include "dispextern.h"
36 #include "cm.h"
37 #include "buffer.h"
38 #include "character.h"
39 #include "keyboard.h"
40 #include "frame.h"
41 #include "termhooks.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef HAVE_NS
64 #include "nsterm.h"
65 #endif
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
81
82 #ifdef __GNU_LIBRARY__
83
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
87
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
103
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
107 \f
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
110
111 struct dim
112 {
113 int width;
114 int height;
115 };
116
117 \f
118 /* Function prototypes. */
119
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static int showing_window_margins_p P_ ((struct window *));
123 static void fake_current_matrices P_ ((Lisp_Object));
124 static void redraw_overlapping_rows P_ ((struct window *, int));
125 static void redraw_overlapped_rows P_ ((struct window *, int));
126 static int count_blanks P_ ((struct glyph *, int));
127 static int count_match P_ ((struct glyph *, struct glyph *,
128 struct glyph *, struct glyph *));
129 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
130 static void update_frame_line P_ ((struct frame *, int));
131 static struct dim allocate_matrices_for_frame_redisplay
132 P_ ((Lisp_Object, int, int, int, int *));
133 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
134 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135 static void adjust_frame_glyphs P_ ((struct frame *));
136 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137 static void free_glyph_matrix P_ ((struct glyph_matrix *));
138 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
140 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
141 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
142 #if GLYPH_DEBUG
143 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
144 #endif
145 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150 static struct glyph_pool *new_glyph_pool P_ ((void));
151 static void free_glyph_pool P_ ((struct glyph_pool *));
152 static void adjust_frame_glyphs_initially P_ ((void));
153 static void adjust_frame_message_buffer P_ ((struct frame *));
154 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156 static void build_frame_matrix P_ ((struct frame *));
157 void clear_current_matrices P_ ((struct frame *));
158 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160 static void clear_window_matrices P_ ((struct window *, int));
161 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162 static int scrolling_window P_ ((struct window *, int));
163 static int update_window_line P_ ((struct window *, int, int *));
164 static void update_marginal_area P_ ((struct window *, int, int));
165 static int update_text_area P_ ((struct window *, int));
166 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168 static void mirror_make_current P_ ((struct window *, int));
169 void check_window_matrix_pointers P_ ((struct window *));
170 #if GLYPH_DEBUG
171 static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
173 #endif
174 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175 static int update_window_tree P_ ((struct window *, int));
176 static int update_window P_ ((struct window *, int));
177 static int update_frame_1 P_ ((struct frame *, int, int));
178 static void set_window_cursor_after_update P_ ((struct window *));
179 static int row_equal_p P_ ((struct window *, struct glyph_row *,
180 struct glyph_row *, int));
181 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
185 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186 struct window *frame_row_to_window P_ ((struct window *, int));
187
188 \f
189 /* Non-zero means don't pause redisplay for pending input. (This is
190 for debugging and for a future implementation of EDT-like
191 scrolling. */
192
193 int redisplay_dont_pause;
194
195 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
196 are supported, so we can check for input during redisplay at
197 regular intervals. */
198 #ifdef EMACS_HAS_USECS
199 #define PERIODIC_PREEMPTION_CHECKING 1
200 #else
201 #define PERIODIC_PREEMPTION_CHECKING 0
202 #endif
203
204 #if PERIODIC_PREEMPTION_CHECKING
205
206 /* If a number (float), check for user input every N seconds. */
207
208 Lisp_Object Vredisplay_preemption_period;
209
210 /* Redisplay preemption timers. */
211
212 static EMACS_TIME preemption_period;
213 static EMACS_TIME preemption_next_check;
214
215 #endif
216
217 /* Nonzero upon entry to redisplay means do not assume anything about
218 current contents of actual terminal frame; clear and redraw it. */
219
220 int frame_garbaged;
221
222 /* Nonzero means last display completed. Zero means it was preempted. */
223
224 int display_completed;
225
226 /* Lisp variable visible-bell; enables use of screen-flash instead of
227 audible bell. */
228
229 int visible_bell;
230
231 /* Invert the color of the whole frame, at a low level. */
232
233 int inverse_video;
234
235 /* Line speed of the terminal. */
236
237 EMACS_INT baud_rate;
238
239 /* Either nil or a symbol naming the window system under which Emacs
240 creates the first frame. */
241
242 Lisp_Object Vinitial_window_system;
243
244 /* Version number of X windows: 10, 11 or nil. */
245
246 Lisp_Object Vwindow_system_version;
247
248 /* Vector of glyph definitions. Indexed by glyph number, the contents
249 are a string which is how to output the glyph.
250
251 If Vglyph_table is nil, a glyph is output by using its low 8 bits
252 as a character code.
253
254 This is an obsolete feature that is no longer used. The variable
255 is retained for compatibility. */
256
257 Lisp_Object Vglyph_table;
258
259 /* Display table to use for vectors that don't specify their own. */
260
261 Lisp_Object Vstandard_display_table;
262
263 /* Nonzero means reading single-character input with prompt so put
264 cursor on mini-buffer after the prompt. Positive means at end of
265 text in echo area; negative means at beginning of line. */
266
267 int cursor_in_echo_area;
268
269 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
270
271 \f
272 /* The currently selected frame. In a single-frame version, this
273 variable always equals the_only_frame. */
274
275 Lisp_Object selected_frame;
276
277 /* A frame which is not just a mini-buffer, or 0 if there are no such
278 frames. This is usually the most recent such frame that was
279 selected. In a single-frame version, this variable always holds
280 the address of the_only_frame. */
281
282 struct frame *last_nonminibuf_frame;
283
284 /* 1 means SIGWINCH happened when not safe. */
285
286 int delayed_size_change;
287
288 /* 1 means glyph initialization has been completed at startup. */
289
290 static int glyphs_initialized_initially_p;
291
292 /* Updated window if != 0. Set by update_window. */
293
294 struct window *updated_window;
295
296 /* Glyph row updated in update_window_line, and area that is updated. */
297
298 struct glyph_row *updated_row;
299 int updated_area;
300
301 /* A glyph for a space. */
302
303 struct glyph space_glyph;
304
305 /* Non-zero means update has been performed directly, so that there's
306 no need for redisplay_internal to do much work. Set by
307 direct_output_for_insert. */
308
309 int redisplay_performed_directly_p;
310
311 /* Counts of allocated structures. These counts serve to diagnose
312 memory leaks and double frees. */
313
314 int glyph_matrix_count;
315 int glyph_pool_count;
316
317 /* If non-null, the frame whose frame matrices are manipulated. If
318 null, window matrices are worked on. */
319
320 static struct frame *frame_matrix_frame;
321
322 /* Non-zero means that fonts have been loaded since the last glyph
323 matrix adjustments. Redisplay must stop, and glyph matrices must
324 be adjusted when this flag becomes non-zero during display. The
325 reason fonts can be loaded so late is that fonts of fontsets are
326 loaded on demand. Another reason is that a line contains many
327 characters displayed by zero width or very narrow glyphs of
328 variable-width fonts. */
329
330 int fonts_changed_p;
331
332 /* Convert vpos and hpos from frame to window and vice versa.
333 This may only be used for terminal frames. */
334
335 #if GLYPH_DEBUG
336
337 static int window_to_frame_vpos P_ ((struct window *, int));
338 static int window_to_frame_hpos P_ ((struct window *, int));
339 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
340 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
341
342 /* One element of the ring buffer containing redisplay history
343 information. */
344
345 struct redisplay_history
346 {
347 char trace[512 + 100];
348 };
349
350 /* The size of the history buffer. */
351
352 #define REDISPLAY_HISTORY_SIZE 30
353
354 /* The redisplay history buffer. */
355
356 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
357
358 /* Next free entry in redisplay_history. */
359
360 static int history_idx;
361
362 /* A tick that's incremented each time something is added to the
363 history. */
364
365 static unsigned history_tick;
366
367 static void add_frame_display_history P_ ((struct frame *, int));
368 static void add_window_display_history P_ ((struct window *, char *, int));
369 \f
370 /* Add to the redisplay history how window W has been displayed.
371 MSG is a trace containing the information how W's glyph matrix
372 has been constructed. PAUSED_P non-zero means that the update
373 has been interrupted for pending input. */
374
375 static void
376 add_window_display_history (w, msg, paused_p)
377 struct window *w;
378 char *msg;
379 int paused_p;
380 {
381 char *buf;
382
383 if (history_idx >= REDISPLAY_HISTORY_SIZE)
384 history_idx = 0;
385 buf = redisplay_history[history_idx].trace;
386 ++history_idx;
387
388 sprintf (buf, "%d: window %p (`%s')%s\n",
389 history_tick++,
390 w,
391 ((BUFFERP (w->buffer)
392 && STRINGP (XBUFFER (w->buffer)->name))
393 ? (char *) SDATA (XBUFFER (w->buffer)->name)
394 : "???"),
395 paused_p ? " ***paused***" : "");
396 strcat (buf, msg);
397 }
398
399
400 /* Add to the redisplay history that frame F has been displayed.
401 PAUSED_P non-zero means that the update has been interrupted for
402 pending input. */
403
404 static void
405 add_frame_display_history (f, paused_p)
406 struct frame *f;
407 int paused_p;
408 {
409 char *buf;
410
411 if (history_idx >= REDISPLAY_HISTORY_SIZE)
412 history_idx = 0;
413 buf = redisplay_history[history_idx].trace;
414 ++history_idx;
415
416 sprintf (buf, "%d: update frame %p%s",
417 history_tick++,
418 f, paused_p ? " ***paused***" : "");
419 }
420
421
422 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
423 Sdump_redisplay_history, 0, 0, "",
424 doc: /* Dump redisplay history to stderr. */)
425 ()
426 {
427 int i;
428
429 for (i = history_idx - 1; i != history_idx; --i)
430 {
431 if (i < 0)
432 i = REDISPLAY_HISTORY_SIZE - 1;
433 fprintf (stderr, "%s\n", redisplay_history[i].trace);
434 }
435
436 return Qnil;
437 }
438
439
440 #else /* GLYPH_DEBUG == 0 */
441
442 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
443 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
444
445 #endif /* GLYPH_DEBUG == 0 */
446
447
448 /* Like bcopy except never gets confused by overlap. Let this be the
449 first function defined in this file, or change emacs.c where the
450 address of this function is used. */
451
452 void
453 safe_bcopy (from, to, size)
454 const char *from;
455 char *to;
456 int size;
457 {
458 if (size <= 0 || from == to)
459 return;
460
461 /* If the source and destination don't overlap, then bcopy can
462 handle it. If they do overlap, but the destination is lower in
463 memory than the source, we'll assume bcopy can handle that. */
464 if (to < from || from + size <= to)
465 bcopy (from, to, size);
466
467 /* Otherwise, we'll copy from the end. */
468 else
469 {
470 register const char *endf = from + size;
471 register char *endt = to + size;
472
473 /* If TO - FROM is large, then we should break the copy into
474 nonoverlapping chunks of TO - FROM bytes each. However, if
475 TO - FROM is small, then the bcopy function call overhead
476 makes this not worth it. The crossover point could be about
477 anywhere. Since I don't think the obvious copy loop is too
478 bad, I'm trying to err in its favor. */
479 if (to - from < 64)
480 {
481 do
482 *--endt = *--endf;
483 while (endf != from);
484 }
485 else
486 {
487 for (;;)
488 {
489 endt -= (to - from);
490 endf -= (to - from);
491
492 if (endt < to)
493 break;
494
495 bcopy (endf, endt, to - from);
496 }
497
498 /* If SIZE wasn't a multiple of TO - FROM, there will be a
499 little left over. The amount left over is (endt + (to -
500 from)) - to, which is endt - from. */
501 bcopy (from, to, endt - from);
502 }
503 }
504 }
505
506
507 \f
508 /***********************************************************************
509 Glyph Matrices
510 ***********************************************************************/
511
512 /* Allocate and return a glyph_matrix structure. POOL is the glyph
513 pool from which memory for the matrix should be allocated, or null
514 for window-based redisplay where no glyph pools are used. The
515 member `pool' of the glyph matrix structure returned is set to
516 POOL, the structure is otherwise zeroed. */
517
518 struct glyph_matrix *
519 new_glyph_matrix (pool)
520 struct glyph_pool *pool;
521 {
522 struct glyph_matrix *result;
523
524 /* Allocate and clear. */
525 result = (struct glyph_matrix *) xmalloc (sizeof *result);
526 bzero (result, sizeof *result);
527
528 /* Increment number of allocated matrices. This count is used
529 to detect memory leaks. */
530 ++glyph_matrix_count;
531
532 /* Set pool and return. */
533 result->pool = pool;
534 return result;
535 }
536
537
538 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
539
540 The global counter glyph_matrix_count is decremented when a matrix
541 is freed. If the count gets negative, more structures were freed
542 than allocated, i.e. one matrix was freed more than once or a bogus
543 pointer was passed to this function.
544
545 If MATRIX->pool is null, this means that the matrix manages its own
546 glyph memory---this is done for matrices on X frames. Freeing the
547 matrix also frees the glyph memory in this case. */
548
549 static void
550 free_glyph_matrix (matrix)
551 struct glyph_matrix *matrix;
552 {
553 if (matrix)
554 {
555 int i;
556
557 /* Detect the case that more matrices are freed than were
558 allocated. */
559 if (--glyph_matrix_count < 0)
560 abort ();
561
562 /* Free glyph memory if MATRIX owns it. */
563 if (matrix->pool == NULL)
564 for (i = 0; i < matrix->rows_allocated; ++i)
565 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
566
567 /* Free row structures and the matrix itself. */
568 xfree (matrix->rows);
569 xfree (matrix);
570 }
571 }
572
573
574 /* Return the number of glyphs to reserve for a marginal area of
575 window W. TOTAL_GLYPHS is the number of glyphs in a complete
576 display line of window W. MARGIN gives the width of the marginal
577 area in canonical character units. MARGIN should be an integer
578 or a float. */
579
580 static int
581 margin_glyphs_to_reserve (w, total_glyphs, margin)
582 struct window *w;
583 int total_glyphs;
584 Lisp_Object margin;
585 {
586 int n;
587
588 if (NUMBERP (margin))
589 {
590 int width = XFASTINT (w->total_cols);
591 double d = max (0, XFLOATINT (margin));
592 d = min (width / 2 - 1, d);
593 n = (int) ((double) total_glyphs / width * d);
594 }
595 else
596 n = 0;
597
598 return n;
599 }
600
601
602 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
603 window sizes.
604
605 W is null if the function is called for a frame glyph matrix.
606 Otherwise it is the window MATRIX is a member of. X and Y are the
607 indices of the first column and row of MATRIX within the frame
608 matrix, if such a matrix exists. They are zero for purely
609 window-based redisplay. DIM is the needed size of the matrix.
610
611 In window-based redisplay, where no frame matrices exist, glyph
612 matrices manage their own glyph storage. Otherwise, they allocate
613 storage from a common frame glyph pool which can be found in
614 MATRIX->pool.
615
616 The reason for this memory management strategy is to avoid complete
617 frame redraws if possible. When we allocate from a common pool, a
618 change of the location or size of a sub-matrix within the pool
619 requires a complete redisplay of the frame because we cannot easily
620 make sure that the current matrices of all windows still agree with
621 what is displayed on the screen. While this is usually fast, it
622 leads to screen flickering. */
623
624 static void
625 adjust_glyph_matrix (w, matrix, x, y, dim)
626 struct window *w;
627 struct glyph_matrix *matrix;
628 int x, y;
629 struct dim dim;
630 {
631 int i;
632 int new_rows;
633 int marginal_areas_changed_p = 0;
634 int header_line_changed_p = 0;
635 int header_line_p = 0;
636 int left = -1, right = -1;
637 int window_width = -1, window_height = -1;
638
639 /* See if W had a header line that has disappeared now, or vice versa.
640 Get W's size. */
641 if (w)
642 {
643 window_box (w, -1, 0, 0, &window_width, &window_height);
644
645 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
646 header_line_changed_p = header_line_p != matrix->header_line_p;
647 }
648 matrix->header_line_p = header_line_p;
649
650 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
651 Do nothing if MATRIX' size, position, vscroll, and marginal areas
652 haven't changed. This optimization is important because preserving
653 the matrix means preventing redisplay. */
654 if (matrix->pool == NULL)
655 {
656 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
657 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
658 xassert (left >= 0 && right >= 0);
659 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
660 || right != matrix->right_margin_glyphs);
661
662 if (!marginal_areas_changed_p
663 && !fonts_changed_p
664 && !header_line_changed_p
665 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
666 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
667 && matrix->window_height == window_height
668 && matrix->window_vscroll == w->vscroll
669 && matrix->window_width == window_width)
670 return;
671 }
672
673 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
674 if (matrix->rows_allocated < dim.height)
675 {
676 int size = dim.height * sizeof (struct glyph_row);
677 new_rows = dim.height - matrix->rows_allocated;
678 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
679 bzero (matrix->rows + matrix->rows_allocated,
680 new_rows * sizeof *matrix->rows);
681 matrix->rows_allocated = dim.height;
682 }
683 else
684 new_rows = 0;
685
686 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
687 on a frame not using window-based redisplay. Set up pointers for
688 each row into the glyph pool. */
689 if (matrix->pool)
690 {
691 xassert (matrix->pool->glyphs);
692
693 if (w)
694 {
695 left = margin_glyphs_to_reserve (w, dim.width,
696 w->left_margin_cols);
697 right = margin_glyphs_to_reserve (w, dim.width,
698 w->right_margin_cols);
699 }
700 else
701 left = right = 0;
702
703 for (i = 0; i < dim.height; ++i)
704 {
705 struct glyph_row *row = &matrix->rows[i];
706
707 row->glyphs[LEFT_MARGIN_AREA]
708 = (matrix->pool->glyphs
709 + (y + i) * matrix->pool->ncolumns
710 + x);
711
712 if (w == NULL
713 || row == matrix->rows + dim.height - 1
714 || (row == matrix->rows && matrix->header_line_p))
715 {
716 row->glyphs[TEXT_AREA]
717 = row->glyphs[LEFT_MARGIN_AREA];
718 row->glyphs[RIGHT_MARGIN_AREA]
719 = row->glyphs[TEXT_AREA] + dim.width;
720 row->glyphs[LAST_AREA]
721 = row->glyphs[RIGHT_MARGIN_AREA];
722 }
723 else
724 {
725 row->glyphs[TEXT_AREA]
726 = row->glyphs[LEFT_MARGIN_AREA] + left;
727 row->glyphs[RIGHT_MARGIN_AREA]
728 = row->glyphs[TEXT_AREA] + dim.width - left - right;
729 row->glyphs[LAST_AREA]
730 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
731 }
732 }
733
734 matrix->left_margin_glyphs = left;
735 matrix->right_margin_glyphs = right;
736 }
737 else
738 {
739 /* If MATRIX->pool is null, MATRIX is responsible for managing
740 its own memory. It is a window matrix for window-based redisplay.
741 Allocate glyph memory from the heap. */
742 if (dim.width > matrix->matrix_w
743 || new_rows
744 || header_line_changed_p
745 || marginal_areas_changed_p)
746 {
747 struct glyph_row *row = matrix->rows;
748 struct glyph_row *end = row + matrix->rows_allocated;
749
750 while (row < end)
751 {
752 row->glyphs[LEFT_MARGIN_AREA]
753 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
754 (dim.width
755 * sizeof (struct glyph)));
756
757 /* The mode line never has marginal areas. */
758 if (row == matrix->rows + dim.height - 1
759 || (row == matrix->rows && matrix->header_line_p))
760 {
761 row->glyphs[TEXT_AREA]
762 = row->glyphs[LEFT_MARGIN_AREA];
763 row->glyphs[RIGHT_MARGIN_AREA]
764 = row->glyphs[TEXT_AREA] + dim.width;
765 row->glyphs[LAST_AREA]
766 = row->glyphs[RIGHT_MARGIN_AREA];
767 }
768 else
769 {
770 row->glyphs[TEXT_AREA]
771 = row->glyphs[LEFT_MARGIN_AREA] + left;
772 row->glyphs[RIGHT_MARGIN_AREA]
773 = row->glyphs[TEXT_AREA] + dim.width - left - right;
774 row->glyphs[LAST_AREA]
775 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
776 }
777 ++row;
778 }
779 }
780
781 xassert (left >= 0 && right >= 0);
782 matrix->left_margin_glyphs = left;
783 matrix->right_margin_glyphs = right;
784 }
785
786 /* Number of rows to be used by MATRIX. */
787 matrix->nrows = dim.height;
788 xassert (matrix->nrows >= 0);
789
790 if (w)
791 {
792 if (matrix == w->current_matrix)
793 {
794 /* Mark rows in a current matrix of a window as not having
795 valid contents. It's important to not do this for
796 desired matrices. When Emacs starts, it may already be
797 building desired matrices when this function runs. */
798 if (window_width < 0)
799 window_width = window_box_width (w, -1);
800
801 /* Optimize the case that only the height has changed (C-x 2,
802 upper window). Invalidate all rows that are no longer part
803 of the window. */
804 if (!marginal_areas_changed_p
805 && !header_line_changed_p
806 && new_rows == 0
807 && dim.width == matrix->matrix_w
808 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
809 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
810 && matrix->window_width == window_width)
811 {
812 /* Find the last row in the window. */
813 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
814 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
815 {
816 ++i;
817 break;
818 }
819
820 /* Window end is invalid, if inside of the rows that
821 are invalidated below. */
822 if (INTEGERP (w->window_end_vpos)
823 && XFASTINT (w->window_end_vpos) >= i)
824 w->window_end_valid = Qnil;
825
826 while (i < matrix->nrows)
827 matrix->rows[i++].enabled_p = 0;
828 }
829 else
830 {
831 for (i = 0; i < matrix->nrows; ++i)
832 matrix->rows[i].enabled_p = 0;
833 }
834 }
835 else if (matrix == w->desired_matrix)
836 {
837 /* Rows in desired matrices always have to be cleared;
838 redisplay expects this is the case when it runs, so it
839 had better be the case when we adjust matrices between
840 redisplays. */
841 for (i = 0; i < matrix->nrows; ++i)
842 matrix->rows[i].enabled_p = 0;
843 }
844 }
845
846
847 /* Remember last values to be able to optimize frame redraws. */
848 matrix->matrix_x = x;
849 matrix->matrix_y = y;
850 matrix->matrix_w = dim.width;
851 matrix->matrix_h = dim.height;
852
853 /* Record the top y location and height of W at the time the matrix
854 was last adjusted. This is used to optimize redisplay above. */
855 if (w)
856 {
857 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
858 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
859 matrix->window_height = window_height;
860 matrix->window_width = window_width;
861 matrix->window_vscroll = w->vscroll;
862 }
863 }
864
865
866 /* Reverse the contents of rows in MATRIX between START and END. The
867 contents of the row at END - 1 end up at START, END - 2 at START +
868 1 etc. This is part of the implementation of rotate_matrix (see
869 below). */
870
871 static void
872 reverse_rows (matrix, start, end)
873 struct glyph_matrix *matrix;
874 int start, end;
875 {
876 int i, j;
877
878 for (i = start, j = end - 1; i < j; ++i, --j)
879 {
880 /* Non-ISO HP/UX compiler doesn't like auto struct
881 initialization. */
882 struct glyph_row temp;
883 temp = matrix->rows[i];
884 matrix->rows[i] = matrix->rows[j];
885 matrix->rows[j] = temp;
886 }
887 }
888
889
890 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
891 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
892 indices. (Note: this does not copy glyphs, only glyph pointers in
893 row structures are moved around).
894
895 The algorithm used for rotating the vector was, I believe, first
896 described by Kernighan. See the vector R as consisting of two
897 sub-vectors AB, where A has length BY for BY >= 0. The result
898 after rotating is then BA. Reverse both sub-vectors to get ArBr
899 and reverse the result to get (ArBr)r which is BA. Similar for
900 rotating right. */
901
902 void
903 rotate_matrix (matrix, first, last, by)
904 struct glyph_matrix *matrix;
905 int first, last, by;
906 {
907 if (by < 0)
908 {
909 /* Up (rotate left, i.e. towards lower indices). */
910 by = -by;
911 reverse_rows (matrix, first, first + by);
912 reverse_rows (matrix, first + by, last);
913 reverse_rows (matrix, first, last);
914 }
915 else if (by > 0)
916 {
917 /* Down (rotate right, i.e. towards higher indices). */
918 reverse_rows (matrix, last - by, last);
919 reverse_rows (matrix, first, last - by);
920 reverse_rows (matrix, first, last);
921 }
922 }
923
924
925 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
926 with indices START <= index < END. Increment positions by DELTA/
927 DELTA_BYTES. */
928
929 void
930 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
931 struct glyph_matrix *matrix;
932 int start, end, delta, delta_bytes;
933 {
934 /* Check that START and END are reasonable values. */
935 xassert (start >= 0 && start <= matrix->nrows);
936 xassert (end >= 0 && end <= matrix->nrows);
937 xassert (start <= end);
938
939 for (; start < end; ++start)
940 increment_row_positions (matrix->rows + start, delta, delta_bytes);
941 }
942
943
944 /* Enable a range of rows in glyph matrix MATRIX. START and END are
945 the row indices of the first and last + 1 row to enable. If
946 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
947
948 void
949 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
950 struct glyph_matrix *matrix;
951 int start, end;
952 int enabled_p;
953 {
954 xassert (start <= end);
955 xassert (start >= 0 && start < matrix->nrows);
956 xassert (end >= 0 && end <= matrix->nrows);
957
958 for (; start < end; ++start)
959 matrix->rows[start].enabled_p = enabled_p != 0;
960 }
961
962
963 /* Clear MATRIX.
964
965 This empties all rows in MATRIX by setting the enabled_p flag for
966 all rows of the matrix to zero. The function prepare_desired_row
967 will eventually really clear a row when it sees one with a zero
968 enabled_p flag.
969
970 Resets update hints to defaults value. The only update hint
971 currently present is the flag MATRIX->no_scrolling_p. */
972
973 void
974 clear_glyph_matrix (matrix)
975 struct glyph_matrix *matrix;
976 {
977 if (matrix)
978 {
979 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
980 matrix->no_scrolling_p = 0;
981 }
982 }
983
984
985 /* Shift part of the glyph matrix MATRIX of window W up or down.
986 Increment y-positions in glyph rows between START and END by DY,
987 and recompute their visible height. */
988
989 void
990 shift_glyph_matrix (w, matrix, start, end, dy)
991 struct window *w;
992 struct glyph_matrix *matrix;
993 int start, end, dy;
994 {
995 int min_y, max_y;
996
997 xassert (start <= end);
998 xassert (start >= 0 && start < matrix->nrows);
999 xassert (end >= 0 && end <= matrix->nrows);
1000
1001 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1002 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1003
1004 for (; start < end; ++start)
1005 {
1006 struct glyph_row *row = &matrix->rows[start];
1007
1008 row->y += dy;
1009 row->visible_height = row->height;
1010
1011 if (row->y < min_y)
1012 row->visible_height -= min_y - row->y;
1013 if (row->y + row->height > max_y)
1014 row->visible_height -= row->y + row->height - max_y;
1015 }
1016 }
1017
1018
1019 /* Mark all rows in current matrices of frame F as invalid. Marking
1020 invalid is done by setting enabled_p to zero for all rows in a
1021 current matrix. */
1022
1023 void
1024 clear_current_matrices (f)
1025 register struct frame *f;
1026 {
1027 /* Clear frame current matrix, if we have one. */
1028 if (f->current_matrix)
1029 clear_glyph_matrix (f->current_matrix);
1030
1031 /* Clear the matrix of the menu bar window, if such a window exists.
1032 The menu bar window is currently used to display menus on X when
1033 no toolkit support is compiled in. */
1034 if (WINDOWP (f->menu_bar_window))
1035 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1036
1037 /* Clear the matrix of the tool-bar window, if any. */
1038 if (WINDOWP (f->tool_bar_window))
1039 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1040
1041 /* Clear current window matrices. */
1042 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1043 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1044 }
1045
1046
1047 /* Clear out all display lines of F for a coming redisplay. */
1048
1049 void
1050 clear_desired_matrices (f)
1051 register struct frame *f;
1052 {
1053 if (f->desired_matrix)
1054 clear_glyph_matrix (f->desired_matrix);
1055
1056 if (WINDOWP (f->menu_bar_window))
1057 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1058
1059 if (WINDOWP (f->tool_bar_window))
1060 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1061
1062 /* Do it for window matrices. */
1063 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1064 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1065 }
1066
1067
1068 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1069 non-zero clear desired matrices, otherwise clear current matrices. */
1070
1071 static void
1072 clear_window_matrices (w, desired_p)
1073 struct window *w;
1074 int desired_p;
1075 {
1076 while (w)
1077 {
1078 if (!NILP (w->hchild))
1079 {
1080 xassert (WINDOWP (w->hchild));
1081 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1082 }
1083 else if (!NILP (w->vchild))
1084 {
1085 xassert (WINDOWP (w->vchild));
1086 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1087 }
1088 else
1089 {
1090 if (desired_p)
1091 clear_glyph_matrix (w->desired_matrix);
1092 else
1093 {
1094 clear_glyph_matrix (w->current_matrix);
1095 w->window_end_valid = Qnil;
1096 }
1097 }
1098
1099 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1100 }
1101 }
1102
1103
1104 \f
1105 /***********************************************************************
1106 Glyph Rows
1107
1108 See dispextern.h for an overall explanation of glyph rows.
1109 ***********************************************************************/
1110
1111 /* Clear glyph row ROW. Do it in a way that makes it robust against
1112 changes in the glyph_row structure, i.e. addition or removal of
1113 structure members. */
1114
1115 static struct glyph_row null_row;
1116
1117 void
1118 clear_glyph_row (row)
1119 struct glyph_row *row;
1120 {
1121 struct glyph *p[1 + LAST_AREA];
1122
1123 /* Save pointers. */
1124 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1125 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1126 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1127 p[LAST_AREA] = row->glyphs[LAST_AREA];
1128
1129 /* Clear. */
1130 *row = null_row;
1131
1132 /* Restore pointers. */
1133 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1134 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1135 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1136 row->glyphs[LAST_AREA] = p[LAST_AREA];
1137
1138 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1139 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1140 Redisplay outputs such glyphs, and flickering effects were
1141 the result. This also depended on the contents of memory
1142 returned by xmalloc. If flickering happens again, activate
1143 the code below. If the flickering is gone with that, chances
1144 are that the flickering has the same reason as here. */
1145 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1146 #endif
1147 }
1148
1149
1150 /* Make ROW an empty, enabled row of canonical character height,
1151 in window W starting at y-position Y. */
1152
1153 void
1154 blank_row (w, row, y)
1155 struct window *w;
1156 struct glyph_row *row;
1157 int y;
1158 {
1159 int min_y, max_y;
1160
1161 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1162 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1163
1164 clear_glyph_row (row);
1165 row->y = y;
1166 row->ascent = row->phys_ascent = 0;
1167 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1168 row->visible_height = row->height;
1169
1170 if (row->y < min_y)
1171 row->visible_height -= min_y - row->y;
1172 if (row->y + row->height > max_y)
1173 row->visible_height -= row->y + row->height - max_y;
1174
1175 row->enabled_p = 1;
1176 }
1177
1178
1179 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1180 are the amounts by which to change positions. Note that the first
1181 glyph of the text area of a row can have a buffer position even if
1182 the used count of the text area is zero. Such rows display line
1183 ends. */
1184
1185 void
1186 increment_row_positions (row, delta, delta_bytes)
1187 struct glyph_row *row;
1188 int delta, delta_bytes;
1189 {
1190 int area, i;
1191
1192 /* Increment start and end positions. */
1193 MATRIX_ROW_START_CHARPOS (row) += delta;
1194 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1195 MATRIX_ROW_END_CHARPOS (row) += delta;
1196 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1197
1198 if (!row->enabled_p)
1199 return;
1200
1201 /* Increment positions in glyphs. */
1202 for (area = 0; area < LAST_AREA; ++area)
1203 for (i = 0; i < row->used[area]; ++i)
1204 if (BUFFERP (row->glyphs[area][i].object)
1205 && row->glyphs[area][i].charpos > 0)
1206 row->glyphs[area][i].charpos += delta;
1207
1208 /* Capture the case of rows displaying a line end. */
1209 if (row->used[TEXT_AREA] == 0
1210 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1211 row->glyphs[TEXT_AREA]->charpos += delta;
1212 }
1213
1214
1215 #if 0
1216 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1217 contents, i.e. glyph structure contents are exchanged between A and
1218 B without changing glyph pointers in A and B. */
1219
1220 static void
1221 swap_glyphs_in_rows (a, b)
1222 struct glyph_row *a, *b;
1223 {
1224 int area;
1225
1226 for (area = 0; area < LAST_AREA; ++area)
1227 {
1228 /* Number of glyphs to swap. */
1229 int max_used = max (a->used[area], b->used[area]);
1230
1231 /* Start of glyphs in area of row A. */
1232 struct glyph *glyph_a = a->glyphs[area];
1233
1234 /* End + 1 of glyphs in area of row A. */
1235 struct glyph *glyph_a_end = a->glyphs[max_used];
1236
1237 /* Start of glyphs in area of row B. */
1238 struct glyph *glyph_b = b->glyphs[area];
1239
1240 while (glyph_a < glyph_a_end)
1241 {
1242 /* Non-ISO HP/UX compiler doesn't like auto struct
1243 initialization. */
1244 struct glyph temp;
1245 temp = *glyph_a;
1246 *glyph_a = *glyph_b;
1247 *glyph_b = temp;
1248 ++glyph_a;
1249 ++glyph_b;
1250 }
1251 }
1252 }
1253
1254 #endif /* 0 */
1255
1256 /* Exchange pointers to glyph memory between glyph rows A and B. */
1257
1258 static INLINE void
1259 swap_glyph_pointers (a, b)
1260 struct glyph_row *a, *b;
1261 {
1262 int i;
1263 for (i = 0; i < LAST_AREA + 1; ++i)
1264 {
1265 struct glyph *temp = a->glyphs[i];
1266 a->glyphs[i] = b->glyphs[i];
1267 b->glyphs[i] = temp;
1268 }
1269 }
1270
1271
1272 /* Copy glyph row structure FROM to glyph row structure TO, except
1273 that glyph pointers in the structures are left unchanged. */
1274
1275 INLINE void
1276 copy_row_except_pointers (to, from)
1277 struct glyph_row *to, *from;
1278 {
1279 struct glyph *pointers[1 + LAST_AREA];
1280
1281 /* Save glyph pointers of TO. */
1282 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1283
1284 /* Do a structure assignment. */
1285 *to = *from;
1286
1287 /* Restore original pointers of TO. */
1288 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1289 }
1290
1291
1292 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1293 TO and FROM are left unchanged. Glyph contents are copied from the
1294 glyph memory of FROM to the glyph memory of TO. Increment buffer
1295 positions in row TO by DELTA/ DELTA_BYTES. */
1296
1297 void
1298 copy_glyph_row_contents (to, from, delta, delta_bytes)
1299 struct glyph_row *to, *from;
1300 int delta, delta_bytes;
1301 {
1302 int area;
1303
1304 /* This is like a structure assignment TO = FROM, except that
1305 glyph pointers in the rows are left unchanged. */
1306 copy_row_except_pointers (to, from);
1307
1308 /* Copy glyphs from FROM to TO. */
1309 for (area = 0; area < LAST_AREA; ++area)
1310 if (from->used[area])
1311 bcopy (from->glyphs[area], to->glyphs[area],
1312 from->used[area] * sizeof (struct glyph));
1313
1314 /* Increment buffer positions in TO by DELTA. */
1315 increment_row_positions (to, delta, delta_bytes);
1316 }
1317
1318
1319 /* Assign glyph row FROM to glyph row TO. This works like a structure
1320 assignment TO = FROM, except that glyph pointers are not copied but
1321 exchanged between TO and FROM. Pointers must be exchanged to avoid
1322 a memory leak. */
1323
1324 static INLINE void
1325 assign_row (to, from)
1326 struct glyph_row *to, *from;
1327 {
1328 swap_glyph_pointers (to, from);
1329 copy_row_except_pointers (to, from);
1330 }
1331
1332
1333 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1334 a row in a window matrix, is a slice of the glyph memory of the
1335 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1336 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1337 memory of FRAME_ROW. */
1338
1339 #if GLYPH_DEBUG
1340
1341 static int
1342 glyph_row_slice_p (window_row, frame_row)
1343 struct glyph_row *window_row, *frame_row;
1344 {
1345 struct glyph *window_glyph_start = window_row->glyphs[0];
1346 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1347 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1348
1349 return (frame_glyph_start <= window_glyph_start
1350 && window_glyph_start < frame_glyph_end);
1351 }
1352
1353 #endif /* GLYPH_DEBUG */
1354
1355 #if 0
1356
1357 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1358 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1359 in WINDOW_MATRIX is found satisfying the condition. */
1360
1361 static struct glyph_row *
1362 find_glyph_row_slice (window_matrix, frame_matrix, row)
1363 struct glyph_matrix *window_matrix, *frame_matrix;
1364 int row;
1365 {
1366 int i;
1367
1368 xassert (row >= 0 && row < frame_matrix->nrows);
1369
1370 for (i = 0; i < window_matrix->nrows; ++i)
1371 if (glyph_row_slice_p (window_matrix->rows + i,
1372 frame_matrix->rows + row))
1373 break;
1374
1375 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1376 }
1377
1378 #endif /* 0 */
1379
1380 /* Prepare ROW for display. Desired rows are cleared lazily,
1381 i.e. they are only marked as to be cleared by setting their
1382 enabled_p flag to zero. When a row is to be displayed, a prior
1383 call to this function really clears it. */
1384
1385 void
1386 prepare_desired_row (row)
1387 struct glyph_row *row;
1388 {
1389 if (!row->enabled_p)
1390 {
1391 clear_glyph_row (row);
1392 row->enabled_p = 1;
1393 }
1394 }
1395
1396
1397 /* Return a hash code for glyph row ROW. */
1398
1399 int
1400 line_hash_code (row)
1401 struct glyph_row *row;
1402 {
1403 int hash = 0;
1404
1405 if (row->enabled_p)
1406 {
1407 struct glyph *glyph = row->glyphs[TEXT_AREA];
1408 struct glyph *end = glyph + row->used[TEXT_AREA];
1409
1410 while (glyph < end)
1411 {
1412 int c = glyph->u.ch;
1413 int face_id = glyph->face_id;
1414 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1415 c -= SPACEGLYPH;
1416 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1417 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1418 ++glyph;
1419 }
1420
1421 if (hash == 0)
1422 hash = 1;
1423 }
1424
1425 return hash;
1426 }
1427
1428
1429 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1430 the number of characters in the line. If must_write_spaces is
1431 zero, leading and trailing spaces are ignored. */
1432
1433 static unsigned int
1434 line_draw_cost (matrix, vpos)
1435 struct glyph_matrix *matrix;
1436 int vpos;
1437 {
1438 struct glyph_row *row = matrix->rows + vpos;
1439 struct glyph *beg = row->glyphs[TEXT_AREA];
1440 struct glyph *end = beg + row->used[TEXT_AREA];
1441 int len;
1442 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1443 int glyph_table_len = GLYPH_TABLE_LENGTH;
1444
1445 /* Ignore trailing and leading spaces if we can. */
1446 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1447 {
1448 /* Skip from the end over trailing spaces. */
1449 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1450 --end;
1451
1452 /* All blank line. */
1453 if (end == beg)
1454 return 0;
1455
1456 /* Skip over leading spaces. */
1457 while (CHAR_GLYPH_SPACE_P (*beg))
1458 ++beg;
1459 }
1460
1461 /* If we don't have a glyph-table, each glyph is one character,
1462 so return the number of glyphs. */
1463 if (glyph_table_base == 0)
1464 len = end - beg;
1465 else
1466 {
1467 /* Otherwise, scan the glyphs and accumulate their total length
1468 in LEN. */
1469 len = 0;
1470 while (beg < end)
1471 {
1472 GLYPH g;
1473
1474 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1475
1476 if (GLYPH_INVALID_P (g)
1477 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1478 len += 1;
1479 else
1480 len += GLYPH_LENGTH (glyph_table_base, g);
1481
1482 ++beg;
1483 }
1484 }
1485
1486 return len;
1487 }
1488
1489
1490 /* Test two glyph rows A and B for equality. Value is non-zero if A
1491 and B have equal contents. W is the window to which the glyphs
1492 rows A and B belong. It is needed here to test for partial row
1493 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1494 flags of A and B, too. */
1495
1496 static INLINE int
1497 row_equal_p (w, a, b, mouse_face_p)
1498 struct window *w;
1499 struct glyph_row *a, *b;
1500 int mouse_face_p;
1501 {
1502 if (a == b)
1503 return 1;
1504 else if (a->hash != b->hash)
1505 return 0;
1506 else
1507 {
1508 struct glyph *a_glyph, *b_glyph, *a_end;
1509 int area;
1510
1511 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1512 return 0;
1513
1514 /* Compare glyphs. */
1515 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1516 {
1517 if (a->used[area] != b->used[area])
1518 return 0;
1519
1520 a_glyph = a->glyphs[area];
1521 a_end = a_glyph + a->used[area];
1522 b_glyph = b->glyphs[area];
1523
1524 while (a_glyph < a_end
1525 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1526 ++a_glyph, ++b_glyph;
1527
1528 if (a_glyph != a_end)
1529 return 0;
1530 }
1531
1532 if (a->fill_line_p != b->fill_line_p
1533 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1534 || a->left_fringe_bitmap != b->left_fringe_bitmap
1535 || a->left_fringe_face_id != b->left_fringe_face_id
1536 || a->right_fringe_bitmap != b->right_fringe_bitmap
1537 || a->right_fringe_face_id != b->right_fringe_face_id
1538 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1539 || a->exact_window_width_line_p != b->exact_window_width_line_p
1540 || a->overlapped_p != b->overlapped_p
1541 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1542 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1543 /* Different partially visible characters on left margin. */
1544 || a->x != b->x
1545 /* Different height. */
1546 || a->ascent != b->ascent
1547 || a->phys_ascent != b->phys_ascent
1548 || a->phys_height != b->phys_height
1549 || a->visible_height != b->visible_height)
1550 return 0;
1551 }
1552
1553 return 1;
1554 }
1555
1556
1557 \f
1558 /***********************************************************************
1559 Glyph Pool
1560
1561 See dispextern.h for an overall explanation of glyph pools.
1562 ***********************************************************************/
1563
1564 /* Allocate a glyph_pool structure. The structure returned is
1565 initialized with zeros. The global variable glyph_pool_count is
1566 incremented for each pool allocated. */
1567
1568 static struct glyph_pool *
1569 new_glyph_pool ()
1570 {
1571 struct glyph_pool *result;
1572
1573 /* Allocate a new glyph_pool and clear it. */
1574 result = (struct glyph_pool *) xmalloc (sizeof *result);
1575 bzero (result, sizeof *result);
1576
1577 /* For memory leak and double deletion checking. */
1578 ++glyph_pool_count;
1579
1580 return result;
1581 }
1582
1583
1584 /* Free a glyph_pool structure POOL. The function may be called with
1585 a null POOL pointer. The global variable glyph_pool_count is
1586 decremented with every pool structure freed. If this count gets
1587 negative, more structures were freed than allocated, i.e. one
1588 structure must have been freed more than once or a bogus pointer
1589 was passed to free_glyph_pool. */
1590
1591 static void
1592 free_glyph_pool (pool)
1593 struct glyph_pool *pool;
1594 {
1595 if (pool)
1596 {
1597 /* More freed than allocated? */
1598 --glyph_pool_count;
1599 xassert (glyph_pool_count >= 0);
1600
1601 xfree (pool->glyphs);
1602 xfree (pool);
1603 }
1604 }
1605
1606
1607 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1608 columns we need. This function never shrinks a pool. The only
1609 case in which this would make sense, would be when a frame's size
1610 is changed from a large value to a smaller one. But, if someone
1611 does it once, we can expect that he will do it again.
1612
1613 Value is non-zero if the pool changed in a way which makes
1614 re-adjusting window glyph matrices necessary. */
1615
1616 static int
1617 realloc_glyph_pool (pool, matrix_dim)
1618 struct glyph_pool *pool;
1619 struct dim matrix_dim;
1620 {
1621 int needed;
1622 int changed_p;
1623
1624 changed_p = (pool->glyphs == 0
1625 || matrix_dim.height != pool->nrows
1626 || matrix_dim.width != pool->ncolumns);
1627
1628 /* Enlarge the glyph pool. */
1629 needed = matrix_dim.width * matrix_dim.height;
1630 if (needed > pool->nglyphs)
1631 {
1632 int size = needed * sizeof (struct glyph);
1633
1634 if (pool->glyphs)
1635 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1636 else
1637 {
1638 pool->glyphs = (struct glyph *) xmalloc (size);
1639 bzero (pool->glyphs, size);
1640 }
1641
1642 pool->nglyphs = needed;
1643 }
1644
1645 /* Remember the number of rows and columns because (a) we use them
1646 to do sanity checks, and (b) the number of columns determines
1647 where rows in the frame matrix start---this must be available to
1648 determine pointers to rows of window sub-matrices. */
1649 pool->nrows = matrix_dim.height;
1650 pool->ncolumns = matrix_dim.width;
1651
1652 return changed_p;
1653 }
1654
1655
1656 \f
1657 /***********************************************************************
1658 Debug Code
1659 ***********************************************************************/
1660
1661 #if GLYPH_DEBUG
1662
1663
1664 /* Flush standard output. This is sometimes useful to call from the debugger.
1665 XXX Maybe this should be changed to flush the current terminal instead of
1666 stdout.
1667 */
1668
1669 void
1670 flush_stdout ()
1671 {
1672 fflush (stdout);
1673 }
1674
1675
1676 /* Check that no glyph pointers have been lost in MATRIX. If a
1677 pointer has been lost, e.g. by using a structure assignment between
1678 rows, at least one pointer must occur more than once in the rows of
1679 MATRIX. */
1680
1681 void
1682 check_matrix_pointer_lossage (matrix)
1683 struct glyph_matrix *matrix;
1684 {
1685 int i, j;
1686
1687 for (i = 0; i < matrix->nrows; ++i)
1688 for (j = 0; j < matrix->nrows; ++j)
1689 xassert (i == j
1690 || (matrix->rows[i].glyphs[TEXT_AREA]
1691 != matrix->rows[j].glyphs[TEXT_AREA]));
1692 }
1693
1694
1695 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1696
1697 struct glyph_row *
1698 matrix_row (matrix, row)
1699 struct glyph_matrix *matrix;
1700 int row;
1701 {
1702 xassert (matrix && matrix->rows);
1703 xassert (row >= 0 && row < matrix->nrows);
1704
1705 /* That's really too slow for normal testing because this function
1706 is called almost everywhere. Although---it's still astonishingly
1707 fast, so it is valuable to have for debugging purposes. */
1708 #if 0
1709 check_matrix_pointer_lossage (matrix);
1710 #endif
1711
1712 return matrix->rows + row;
1713 }
1714
1715
1716 #if 0 /* This function makes invalid assumptions when text is
1717 partially invisible. But it might come handy for debugging
1718 nevertheless. */
1719
1720 /* Check invariants that must hold for an up to date current matrix of
1721 window W. */
1722
1723 static void
1724 check_matrix_invariants (w)
1725 struct window *w;
1726 {
1727 struct glyph_matrix *matrix = w->current_matrix;
1728 int yb = window_text_bottom_y (w);
1729 struct glyph_row *row = matrix->rows;
1730 struct glyph_row *last_text_row = NULL;
1731 struct buffer *saved = current_buffer;
1732 struct buffer *buffer = XBUFFER (w->buffer);
1733 int c;
1734
1735 /* This can sometimes happen for a fresh window. */
1736 if (matrix->nrows < 2)
1737 return;
1738
1739 set_buffer_temp (buffer);
1740
1741 /* Note: last row is always reserved for the mode line. */
1742 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1743 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1744 {
1745 struct glyph_row *next = row + 1;
1746
1747 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1748 last_text_row = row;
1749
1750 /* Check that character and byte positions are in sync. */
1751 xassert (MATRIX_ROW_START_BYTEPOS (row)
1752 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1753
1754 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1755 have such a position temporarily in case of a minibuffer
1756 displaying something like `[Sole completion]' at its end. */
1757 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1758 xassert (MATRIX_ROW_END_BYTEPOS (row)
1759 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1760
1761 /* Check that end position of `row' is equal to start position
1762 of next row. */
1763 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1764 {
1765 xassert (MATRIX_ROW_END_CHARPOS (row)
1766 == MATRIX_ROW_START_CHARPOS (next));
1767 xassert (MATRIX_ROW_END_BYTEPOS (row)
1768 == MATRIX_ROW_START_BYTEPOS (next));
1769 }
1770 row = next;
1771 }
1772
1773 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1774 xassert (w->desired_matrix->rows != NULL);
1775 set_buffer_temp (saved);
1776 }
1777
1778 #endif /* 0 */
1779
1780 #endif /* GLYPH_DEBUG != 0 */
1781
1782
1783 \f
1784 /**********************************************************************
1785 Allocating/ Adjusting Glyph Matrices
1786 **********************************************************************/
1787
1788 /* Allocate glyph matrices over a window tree for a frame-based
1789 redisplay
1790
1791 X and Y are column/row within the frame glyph matrix where
1792 sub-matrices for the window tree rooted at WINDOW must be
1793 allocated. DIM_ONLY_P non-zero means that the caller of this
1794 function is only interested in the result matrix dimension, and
1795 matrix adjustments should not be performed.
1796
1797 The function returns the total width/height of the sub-matrices of
1798 the window tree. If called on a frame root window, the computation
1799 will take the mini-buffer window into account.
1800
1801 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1802
1803 NEW_LEAF_MATRIX set if any window in the tree did not have a
1804 glyph matrices yet, and
1805
1806 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1807 any window in the tree will be changed or have been changed (see
1808 DIM_ONLY_P)
1809
1810 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1811 function.
1812
1813 Windows are arranged into chains of windows on the same level
1814 through the next fields of window structures. Such a level can be
1815 either a sequence of horizontally adjacent windows from left to
1816 right, or a sequence of vertically adjacent windows from top to
1817 bottom. Each window in a horizontal sequence can be either a leaf
1818 window or a vertical sequence; a window in a vertical sequence can
1819 be either a leaf or a horizontal sequence. All windows in a
1820 horizontal sequence have the same height, and all windows in a
1821 vertical sequence have the same width.
1822
1823 This function uses, for historical reasons, a more general
1824 algorithm to determine glyph matrix dimensions that would be
1825 necessary.
1826
1827 The matrix height of a horizontal sequence is determined by the
1828 maximum height of any matrix in the sequence. The matrix width of
1829 a horizontal sequence is computed by adding up matrix widths of
1830 windows in the sequence.
1831
1832 |<------- result width ------->|
1833 +---------+----------+---------+ ---
1834 | | | | |
1835 | | | |
1836 +---------+ | | result height
1837 | +---------+
1838 | | |
1839 +----------+ ---
1840
1841 The matrix width of a vertical sequence is the maximum matrix width
1842 of any window in the sequence. Its height is computed by adding up
1843 matrix heights of windows in the sequence.
1844
1845 |<---- result width -->|
1846 +---------+ ---
1847 | | |
1848 | | |
1849 +---------+--+ |
1850 | | |
1851 | | result height
1852 | |
1853 +------------+---------+ |
1854 | | |
1855 | | |
1856 +------------+---------+ --- */
1857
1858 /* Bit indicating that a new matrix will be allocated or has been
1859 allocated. */
1860
1861 #define NEW_LEAF_MATRIX (1 << 0)
1862
1863 /* Bit indicating that a matrix will or has changed its location or
1864 size. */
1865
1866 #define CHANGED_LEAF_MATRIX (1 << 1)
1867
1868 static struct dim
1869 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1870 window_change_flags)
1871 Lisp_Object window;
1872 int x, y;
1873 int dim_only_p;
1874 int *window_change_flags;
1875 {
1876 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1877 int x0 = x, y0 = y;
1878 int wmax = 0, hmax = 0;
1879 struct dim total;
1880 struct dim dim;
1881 struct window *w;
1882 int in_horz_combination_p;
1883
1884 /* What combination is WINDOW part of? Compute this once since the
1885 result is the same for all windows in the `next' chain. The
1886 special case of a root window (parent equal to nil) is treated
1887 like a vertical combination because a root window's `next'
1888 points to the mini-buffer window, if any, which is arranged
1889 vertically below other windows. */
1890 in_horz_combination_p
1891 = (!NILP (XWINDOW (window)->parent)
1892 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1893
1894 /* For WINDOW and all windows on the same level. */
1895 do
1896 {
1897 w = XWINDOW (window);
1898
1899 /* Get the dimension of the window sub-matrix for W, depending
1900 on whether this is a combination or a leaf window. */
1901 if (!NILP (w->hchild))
1902 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1903 dim_only_p,
1904 window_change_flags);
1905 else if (!NILP (w->vchild))
1906 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1907 dim_only_p,
1908 window_change_flags);
1909 else
1910 {
1911 /* If not already done, allocate sub-matrix structures. */
1912 if (w->desired_matrix == NULL)
1913 {
1914 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1915 w->current_matrix = new_glyph_matrix (f->current_pool);
1916 *window_change_flags |= NEW_LEAF_MATRIX;
1917 }
1918
1919 /* Width and height MUST be chosen so that there are no
1920 holes in the frame matrix. */
1921 dim.width = required_matrix_width (w);
1922 dim.height = required_matrix_height (w);
1923
1924 /* Will matrix be re-allocated? */
1925 if (x != w->desired_matrix->matrix_x
1926 || y != w->desired_matrix->matrix_y
1927 || dim.width != w->desired_matrix->matrix_w
1928 || dim.height != w->desired_matrix->matrix_h
1929 || (margin_glyphs_to_reserve (w, dim.width,
1930 w->left_margin_cols)
1931 != w->desired_matrix->left_margin_glyphs)
1932 || (margin_glyphs_to_reserve (w, dim.width,
1933 w->right_margin_cols)
1934 != w->desired_matrix->right_margin_glyphs))
1935 *window_change_flags |= CHANGED_LEAF_MATRIX;
1936
1937 /* Actually change matrices, if allowed. Do not consider
1938 CHANGED_LEAF_MATRIX computed above here because the pool
1939 may have been changed which we don't now here. We trust
1940 that we only will be called with DIM_ONLY_P != 0 when
1941 necessary. */
1942 if (!dim_only_p)
1943 {
1944 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1945 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1946 }
1947 }
1948
1949 /* If we are part of a horizontal combination, advance x for
1950 windows to the right of W; otherwise advance y for windows
1951 below W. */
1952 if (in_horz_combination_p)
1953 x += dim.width;
1954 else
1955 y += dim.height;
1956
1957 /* Remember maximum glyph matrix dimensions. */
1958 wmax = max (wmax, dim.width);
1959 hmax = max (hmax, dim.height);
1960
1961 /* Next window on same level. */
1962 window = w->next;
1963 }
1964 while (!NILP (window));
1965
1966 /* Set `total' to the total glyph matrix dimension of this window
1967 level. In a vertical combination, the width is the width of the
1968 widest window; the height is the y we finally reached, corrected
1969 by the y we started with. In a horizontal combination, the total
1970 height is the height of the tallest window, and the width is the
1971 x we finally reached, corrected by the x we started with. */
1972 if (in_horz_combination_p)
1973 {
1974 total.width = x - x0;
1975 total.height = hmax;
1976 }
1977 else
1978 {
1979 total.width = wmax;
1980 total.height = y - y0;
1981 }
1982
1983 return total;
1984 }
1985
1986
1987 /* Return the required height of glyph matrices for window W. */
1988
1989 int
1990 required_matrix_height (w)
1991 struct window *w;
1992 {
1993 #ifdef HAVE_WINDOW_SYSTEM
1994 struct frame *f = XFRAME (w->frame);
1995
1996 if (FRAME_WINDOW_P (f))
1997 {
1998 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1999 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
2000 return (((window_pixel_height + ch_height - 1)
2001 / ch_height) * w->nrows_scale_factor
2002 /* One partially visible line at the top and
2003 bottom of the window. */
2004 + 2
2005 /* 2 for header and mode line. */
2006 + 2);
2007 }
2008 #endif /* HAVE_WINDOW_SYSTEM */
2009
2010 return WINDOW_TOTAL_LINES (w);
2011 }
2012
2013
2014 /* Return the required width of glyph matrices for window W. */
2015
2016 int
2017 required_matrix_width (w)
2018 struct window *w;
2019 {
2020 #ifdef HAVE_WINDOW_SYSTEM
2021 struct frame *f = XFRAME (w->frame);
2022 if (FRAME_WINDOW_P (f))
2023 {
2024 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2025 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2026
2027 /* Compute number of glyphs needed in a glyph row. */
2028 return (((window_pixel_width + ch_width - 1)
2029 / ch_width) * w->ncols_scale_factor
2030 /* 2 partially visible columns in the text area. */
2031 + 2
2032 /* One partially visible column at the right
2033 edge of each marginal area. */
2034 + 1 + 1);
2035 }
2036 #endif /* HAVE_WINDOW_SYSTEM */
2037
2038 return XINT (w->total_cols);
2039 }
2040
2041
2042 /* Allocate window matrices for window-based redisplay. W is the
2043 window whose matrices must be allocated/reallocated. */
2044
2045 static void
2046 allocate_matrices_for_window_redisplay (w)
2047 struct window *w;
2048 {
2049 while (w)
2050 {
2051 if (!NILP (w->vchild))
2052 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2053 else if (!NILP (w->hchild))
2054 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2055 else
2056 {
2057 /* W is a leaf window. */
2058 struct dim dim;
2059
2060 /* If matrices are not yet allocated, allocate them now. */
2061 if (w->desired_matrix == NULL)
2062 {
2063 w->desired_matrix = new_glyph_matrix (NULL);
2064 w->current_matrix = new_glyph_matrix (NULL);
2065 }
2066
2067 dim.width = required_matrix_width (w);
2068 dim.height = required_matrix_height (w);
2069 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2070 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2071 }
2072
2073 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2074 }
2075 }
2076
2077
2078 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2079 do it for all frames; otherwise do it just for the given frame.
2080 This function must be called when a new frame is created, its size
2081 changes, or its window configuration changes. */
2082
2083 void
2084 adjust_glyphs (f)
2085 struct frame *f;
2086 {
2087 /* Block input so that expose events and other events that access
2088 glyph matrices are not processed while we are changing them. */
2089 BLOCK_INPUT;
2090
2091 if (f)
2092 adjust_frame_glyphs (f);
2093 else
2094 {
2095 Lisp_Object tail, lisp_frame;
2096
2097 FOR_EACH_FRAME (tail, lisp_frame)
2098 adjust_frame_glyphs (XFRAME (lisp_frame));
2099 }
2100
2101 UNBLOCK_INPUT;
2102 }
2103
2104
2105 /* Adjust frame glyphs when Emacs is initialized.
2106
2107 To be called from init_display.
2108
2109 We need a glyph matrix because redraw will happen soon.
2110 Unfortunately, window sizes on selected_frame are not yet set to
2111 meaningful values. I believe we can assume that there are only two
2112 windows on the frame---the mini-buffer and the root window. Frame
2113 height and width seem to be correct so far. So, set the sizes of
2114 windows to estimated values. */
2115
2116 static void
2117 adjust_frame_glyphs_initially ()
2118 {
2119 struct frame *sf = SELECTED_FRAME ();
2120 struct window *root = XWINDOW (sf->root_window);
2121 struct window *mini = XWINDOW (root->next);
2122 int frame_lines = FRAME_LINES (sf);
2123 int frame_cols = FRAME_COLS (sf);
2124 int top_margin = FRAME_TOP_MARGIN (sf);
2125
2126 /* Do it for the root window. */
2127 XSETFASTINT (root->top_line, top_margin);
2128 XSETFASTINT (root->total_cols, frame_cols);
2129 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2130
2131 /* Do it for the mini-buffer window. */
2132 XSETFASTINT (mini->top_line, frame_lines - 1);
2133 XSETFASTINT (mini->total_cols, frame_cols);
2134 set_window_height (root->next, 1, 0);
2135
2136 adjust_frame_glyphs (sf);
2137 glyphs_initialized_initially_p = 1;
2138 }
2139
2140
2141 /* Allocate/reallocate glyph matrices of a single frame F. */
2142
2143 static void
2144 adjust_frame_glyphs (f)
2145 struct frame *f;
2146 {
2147 if (FRAME_WINDOW_P (f))
2148 adjust_frame_glyphs_for_window_redisplay (f);
2149 else
2150 adjust_frame_glyphs_for_frame_redisplay (f);
2151
2152 /* Don't forget the message buffer and the buffer for
2153 decode_mode_spec. */
2154 adjust_frame_message_buffer (f);
2155 adjust_decode_mode_spec_buffer (f);
2156
2157 f->glyphs_initialized_p = 1;
2158 }
2159
2160 /* Return 1 if any window in the tree has nonzero window margins. See
2161 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
2162 static int
2163 showing_window_margins_p (w)
2164 struct window *w;
2165 {
2166 while (w)
2167 {
2168 if (!NILP (w->hchild))
2169 {
2170 if (showing_window_margins_p (XWINDOW (w->hchild)))
2171 return 1;
2172 }
2173 else if (!NILP (w->vchild))
2174 {
2175 if (showing_window_margins_p (XWINDOW (w->vchild)))
2176 return 1;
2177 }
2178 else if (!NILP (w->left_margin_cols)
2179 || !NILP (w->right_margin_cols))
2180 return 1;
2181
2182 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2183 }
2184 return 0;
2185 }
2186
2187
2188 /* In the window tree with root W, build current matrices of leaf
2189 windows from the frame's current matrix. */
2190
2191 static void
2192 fake_current_matrices (window)
2193 Lisp_Object window;
2194 {
2195 struct window *w;
2196
2197 for (; !NILP (window); window = w->next)
2198 {
2199 w = XWINDOW (window);
2200
2201 if (!NILP (w->hchild))
2202 fake_current_matrices (w->hchild);
2203 else if (!NILP (w->vchild))
2204 fake_current_matrices (w->vchild);
2205 else
2206 {
2207 int i;
2208 struct frame *f = XFRAME (w->frame);
2209 struct glyph_matrix *m = w->current_matrix;
2210 struct glyph_matrix *fm = f->current_matrix;
2211
2212 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2213 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2214
2215 for (i = 0; i < m->matrix_h; ++i)
2216 {
2217 struct glyph_row *r = m->rows + i;
2218 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2219
2220 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2221 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2222
2223 r->enabled_p = fr->enabled_p;
2224 if (r->enabled_p)
2225 {
2226 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2227 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2228 r->used[TEXT_AREA] = (m->matrix_w
2229 - r->used[LEFT_MARGIN_AREA]
2230 - r->used[RIGHT_MARGIN_AREA]);
2231 r->mode_line_p = 0;
2232 }
2233 }
2234 }
2235 }
2236 }
2237
2238
2239 /* Save away the contents of frame F's current frame matrix. Value is
2240 a glyph matrix holding the contents of F's current frame matrix. */
2241
2242 static struct glyph_matrix *
2243 save_current_matrix (f)
2244 struct frame *f;
2245 {
2246 int i;
2247 struct glyph_matrix *saved;
2248
2249 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2250 bzero (saved, sizeof *saved);
2251 saved->nrows = f->current_matrix->nrows;
2252 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2253 * sizeof *saved->rows);
2254 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2255
2256 for (i = 0; i < saved->nrows; ++i)
2257 {
2258 struct glyph_row *from = f->current_matrix->rows + i;
2259 struct glyph_row *to = saved->rows + i;
2260 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2261 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2262 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2263 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2264 }
2265
2266 return saved;
2267 }
2268
2269
2270 /* Restore the contents of frame F's current frame matrix from SAVED,
2271 and free memory associated with SAVED. */
2272
2273 static void
2274 restore_current_matrix (f, saved)
2275 struct frame *f;
2276 struct glyph_matrix *saved;
2277 {
2278 int i;
2279
2280 for (i = 0; i < saved->nrows; ++i)
2281 {
2282 struct glyph_row *from = saved->rows + i;
2283 struct glyph_row *to = f->current_matrix->rows + i;
2284 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2285 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2286 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2287 xfree (from->glyphs[TEXT_AREA]);
2288 }
2289
2290 xfree (saved->rows);
2291 xfree (saved);
2292 }
2293
2294
2295
2296 /* Allocate/reallocate glyph matrices of a single frame F for
2297 frame-based redisplay. */
2298
2299 static void
2300 adjust_frame_glyphs_for_frame_redisplay (f)
2301 struct frame *f;
2302 {
2303 struct dim matrix_dim;
2304 int pool_changed_p;
2305 int window_change_flags;
2306 int top_window_y;
2307
2308 if (!FRAME_LIVE_P (f))
2309 return;
2310
2311 top_window_y = FRAME_TOP_MARGIN (f);
2312
2313 /* Allocate glyph pool structures if not already done. */
2314 if (f->desired_pool == NULL)
2315 {
2316 f->desired_pool = new_glyph_pool ();
2317 f->current_pool = new_glyph_pool ();
2318 }
2319
2320 /* Allocate frames matrix structures if needed. */
2321 if (f->desired_matrix == NULL)
2322 {
2323 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2324 f->current_matrix = new_glyph_matrix (f->current_pool);
2325 }
2326
2327 /* Compute window glyph matrices. (This takes the mini-buffer
2328 window into account). The result is the size of the frame glyph
2329 matrix needed. The variable window_change_flags is set to a bit
2330 mask indicating whether new matrices will be allocated or
2331 existing matrices change their size or location within the frame
2332 matrix. */
2333 window_change_flags = 0;
2334 matrix_dim
2335 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2336 0, top_window_y,
2337 1,
2338 &window_change_flags);
2339
2340 /* Add in menu bar lines, if any. */
2341 matrix_dim.height += top_window_y;
2342
2343 /* Enlarge pools as necessary. */
2344 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2345 realloc_glyph_pool (f->current_pool, matrix_dim);
2346
2347 /* Set up glyph pointers within window matrices. Do this only if
2348 absolutely necessary since it requires a frame redraw. */
2349 if (pool_changed_p || window_change_flags)
2350 {
2351 /* Do it for window matrices. */
2352 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2353 0, top_window_y, 0,
2354 &window_change_flags);
2355
2356 /* Size of frame matrices must equal size of frame. Note
2357 that we are called for X frames with window widths NOT equal
2358 to the frame width (from CHANGE_FRAME_SIZE_1). */
2359 xassert (matrix_dim.width == FRAME_COLS (f)
2360 && matrix_dim.height == FRAME_LINES (f));
2361
2362 /* Pointers to glyph memory in glyph rows are exchanged during
2363 the update phase of redisplay, which means in general that a
2364 frame's current matrix consists of pointers into both the
2365 desired and current glyph pool of the frame. Adjusting a
2366 matrix sets the frame matrix up so that pointers are all into
2367 the same pool. If we want to preserve glyph contents of the
2368 current matrix over a call to adjust_glyph_matrix, we must
2369 make a copy of the current glyphs, and restore the current
2370 matrix' contents from that copy. */
2371 if (display_completed
2372 && !FRAME_GARBAGED_P (f)
2373 && matrix_dim.width == f->current_matrix->matrix_w
2374 && matrix_dim.height == f->current_matrix->matrix_h
2375 /* For some reason, the frame glyph matrix gets corrupted if
2376 any of the windows contain margins. I haven't been able
2377 to hunt down the reason, but for the moment this prevents
2378 the problem from manifesting. -- cyd */
2379 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2380 {
2381 struct glyph_matrix *copy = save_current_matrix (f);
2382 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2383 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2384 restore_current_matrix (f, copy);
2385 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2386 }
2387 else
2388 {
2389 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2390 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2391 SET_FRAME_GARBAGED (f);
2392 }
2393 }
2394 }
2395
2396
2397 /* Allocate/reallocate glyph matrices of a single frame F for
2398 window-based redisplay. */
2399
2400 static void
2401 adjust_frame_glyphs_for_window_redisplay (f)
2402 struct frame *f;
2403 {
2404 struct window *w;
2405
2406 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2407
2408 /* Allocate/reallocate window matrices. */
2409 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2410
2411 #ifdef HAVE_X_WINDOWS
2412 /* Allocate/ reallocate matrices of the dummy window used to display
2413 the menu bar under X when no X toolkit support is available. */
2414 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2415 {
2416 /* Allocate a dummy window if not already done. */
2417 if (NILP (f->menu_bar_window))
2418 {
2419 f->menu_bar_window = make_window ();
2420 w = XWINDOW (f->menu_bar_window);
2421 XSETFRAME (w->frame, f);
2422 w->pseudo_window_p = 1;
2423 }
2424 else
2425 w = XWINDOW (f->menu_bar_window);
2426
2427 /* Set window dimensions to frame dimensions and allocate or
2428 adjust glyph matrices of W. */
2429 XSETFASTINT (w->top_line, 0);
2430 XSETFASTINT (w->left_col, 0);
2431 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2432 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2433 allocate_matrices_for_window_redisplay (w);
2434 }
2435 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2436 #endif /* HAVE_X_WINDOWS */
2437
2438 #ifndef USE_GTK
2439 /* Allocate/ reallocate matrices of the tool bar window. If we
2440 don't have a tool bar window yet, make one. */
2441 if (NILP (f->tool_bar_window))
2442 {
2443 f->tool_bar_window = make_window ();
2444 w = XWINDOW (f->tool_bar_window);
2445 XSETFRAME (w->frame, f);
2446 w->pseudo_window_p = 1;
2447 }
2448 else
2449 w = XWINDOW (f->tool_bar_window);
2450
2451 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2452 XSETFASTINT (w->left_col, 0);
2453 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2454 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2455 allocate_matrices_for_window_redisplay (w);
2456 #endif
2457 }
2458
2459
2460 /* Adjust/ allocate message buffer of frame F.
2461
2462 Note that the message buffer is never freed. Since I could not
2463 find a free in 19.34, I assume that freeing it would be
2464 problematic in some way and don't do it either.
2465
2466 (Implementation note: It should be checked if we can free it
2467 eventually without causing trouble). */
2468
2469 static void
2470 adjust_frame_message_buffer (f)
2471 struct frame *f;
2472 {
2473 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2474
2475 if (FRAME_MESSAGE_BUF (f))
2476 {
2477 char *buffer = FRAME_MESSAGE_BUF (f);
2478 char *new_buffer = (char *) xrealloc (buffer, size);
2479 FRAME_MESSAGE_BUF (f) = new_buffer;
2480 }
2481 else
2482 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2483 }
2484
2485
2486 /* Re-allocate buffer for decode_mode_spec on frame F. */
2487
2488 static void
2489 adjust_decode_mode_spec_buffer (f)
2490 struct frame *f;
2491 {
2492 f->decode_mode_spec_buffer
2493 = (char *) xrealloc (f->decode_mode_spec_buffer,
2494 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2495 }
2496
2497
2498 \f
2499 /**********************************************************************
2500 Freeing Glyph Matrices
2501 **********************************************************************/
2502
2503 /* Free glyph memory for a frame F. F may be null. This function can
2504 be called for the same frame more than once. The root window of
2505 F may be nil when this function is called. This is the case when
2506 the function is called when F is destroyed. */
2507
2508 void
2509 free_glyphs (f)
2510 struct frame *f;
2511 {
2512 if (f && f->glyphs_initialized_p)
2513 {
2514 /* Block interrupt input so that we don't get surprised by an X
2515 event while we're in an inconsistent state. */
2516 BLOCK_INPUT;
2517 f->glyphs_initialized_p = 0;
2518
2519 /* Release window sub-matrices. */
2520 if (!NILP (f->root_window))
2521 free_window_matrices (XWINDOW (f->root_window));
2522
2523 /* Free the dummy window for menu bars without X toolkit and its
2524 glyph matrices. */
2525 if (!NILP (f->menu_bar_window))
2526 {
2527 struct window *w = XWINDOW (f->menu_bar_window);
2528 free_glyph_matrix (w->desired_matrix);
2529 free_glyph_matrix (w->current_matrix);
2530 w->desired_matrix = w->current_matrix = NULL;
2531 f->menu_bar_window = Qnil;
2532 }
2533
2534 /* Free the tool bar window and its glyph matrices. */
2535 if (!NILP (f->tool_bar_window))
2536 {
2537 struct window *w = XWINDOW (f->tool_bar_window);
2538 free_glyph_matrix (w->desired_matrix);
2539 free_glyph_matrix (w->current_matrix);
2540 w->desired_matrix = w->current_matrix = NULL;
2541 f->tool_bar_window = Qnil;
2542 }
2543
2544 /* Release frame glyph matrices. Reset fields to zero in
2545 case we are called a second time. */
2546 if (f->desired_matrix)
2547 {
2548 free_glyph_matrix (f->desired_matrix);
2549 free_glyph_matrix (f->current_matrix);
2550 f->desired_matrix = f->current_matrix = NULL;
2551 }
2552
2553 /* Release glyph pools. */
2554 if (f->desired_pool)
2555 {
2556 free_glyph_pool (f->desired_pool);
2557 free_glyph_pool (f->current_pool);
2558 f->desired_pool = f->current_pool = NULL;
2559 }
2560
2561 UNBLOCK_INPUT;
2562 }
2563 }
2564
2565
2566 /* Free glyph sub-matrices in the window tree rooted at W. This
2567 function may be called with a null pointer, and it may be called on
2568 the same tree more than once. */
2569
2570 void
2571 free_window_matrices (w)
2572 struct window *w;
2573 {
2574 while (w)
2575 {
2576 if (!NILP (w->hchild))
2577 free_window_matrices (XWINDOW (w->hchild));
2578 else if (!NILP (w->vchild))
2579 free_window_matrices (XWINDOW (w->vchild));
2580 else
2581 {
2582 /* This is a leaf window. Free its memory and reset fields
2583 to zero in case this function is called a second time for
2584 W. */
2585 free_glyph_matrix (w->current_matrix);
2586 free_glyph_matrix (w->desired_matrix);
2587 w->current_matrix = w->desired_matrix = NULL;
2588 }
2589
2590 /* Next window on same level. */
2591 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2592 }
2593 }
2594
2595
2596 /* Check glyph memory leaks. This function is called from
2597 shut_down_emacs. Note that frames are not destroyed when Emacs
2598 exits. We therefore free all glyph memory for all active frames
2599 explicitly and check that nothing is left allocated. */
2600
2601 void
2602 check_glyph_memory ()
2603 {
2604 Lisp_Object tail, frame;
2605
2606 /* Free glyph memory for all frames. */
2607 FOR_EACH_FRAME (tail, frame)
2608 free_glyphs (XFRAME (frame));
2609
2610 /* Check that nothing is left allocated. */
2611 if (glyph_matrix_count)
2612 abort ();
2613 if (glyph_pool_count)
2614 abort ();
2615 }
2616
2617
2618 \f
2619 /**********************************************************************
2620 Building a Frame Matrix
2621 **********************************************************************/
2622
2623 /* Most of the redisplay code works on glyph matrices attached to
2624 windows. This is a good solution most of the time, but it is not
2625 suitable for terminal code. Terminal output functions cannot rely
2626 on being able to set an arbitrary terminal window. Instead they
2627 must be provided with a view of the whole frame, i.e. the whole
2628 screen. We build such a view by constructing a frame matrix from
2629 window matrices in this section.
2630
2631 Windows that must be updated have their must_be_update_p flag set.
2632 For all such windows, their desired matrix is made part of the
2633 desired frame matrix. For other windows, their current matrix is
2634 made part of the desired frame matrix.
2635
2636 +-----------------+----------------+
2637 | desired | desired |
2638 | | |
2639 +-----------------+----------------+
2640 | current |
2641 | |
2642 +----------------------------------+
2643
2644 Desired window matrices can be made part of the frame matrix in a
2645 cheap way: We exploit the fact that the desired frame matrix and
2646 desired window matrices share their glyph memory. This is not
2647 possible for current window matrices. Their glyphs are copied to
2648 the desired frame matrix. The latter is equivalent to
2649 preserve_other_columns in the old redisplay.
2650
2651 Used glyphs counters for frame matrix rows are the result of adding
2652 up glyph lengths of the window matrices. A line in the frame
2653 matrix is enabled, if a corresponding line in a window matrix is
2654 enabled.
2655
2656 After building the desired frame matrix, it will be passed to
2657 terminal code, which will manipulate both the desired and current
2658 frame matrix. Changes applied to the frame's current matrix have
2659 to be visible in current window matrices afterwards, of course.
2660
2661 This problem is solved like this:
2662
2663 1. Window and frame matrices share glyphs. Window matrices are
2664 constructed in a way that their glyph contents ARE the glyph
2665 contents needed in a frame matrix. Thus, any modification of
2666 glyphs done in terminal code will be reflected in window matrices
2667 automatically.
2668
2669 2. Exchanges of rows in a frame matrix done by terminal code are
2670 intercepted by hook functions so that corresponding row operations
2671 on window matrices can be performed. This is necessary because we
2672 use pointers to glyphs in glyph row structures. To satisfy the
2673 assumption of point 1 above that glyphs are updated implicitly in
2674 window matrices when they are manipulated via the frame matrix,
2675 window and frame matrix must of course agree where to find the
2676 glyphs for their rows. Possible manipulations that must be
2677 mirrored are assignments of rows of the desired frame matrix to the
2678 current frame matrix and scrolling the current frame matrix. */
2679
2680 /* Build frame F's desired matrix from window matrices. Only windows
2681 which have the flag must_be_updated_p set have to be updated. Menu
2682 bar lines of a frame are not covered by window matrices, so make
2683 sure not to touch them in this function. */
2684
2685 static void
2686 build_frame_matrix (f)
2687 struct frame *f;
2688 {
2689 int i;
2690
2691 /* F must have a frame matrix when this function is called. */
2692 xassert (!FRAME_WINDOW_P (f));
2693
2694 /* Clear all rows in the frame matrix covered by window matrices.
2695 Menu bar lines are not covered by windows. */
2696 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2697 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2698
2699 /* Build the matrix by walking the window tree. */
2700 build_frame_matrix_from_window_tree (f->desired_matrix,
2701 XWINDOW (FRAME_ROOT_WINDOW (f)));
2702 }
2703
2704
2705 /* Walk a window tree, building a frame matrix MATRIX from window
2706 matrices. W is the root of a window tree. */
2707
2708 static void
2709 build_frame_matrix_from_window_tree (matrix, w)
2710 struct glyph_matrix *matrix;
2711 struct window *w;
2712 {
2713 while (w)
2714 {
2715 if (!NILP (w->hchild))
2716 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2717 else if (!NILP (w->vchild))
2718 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2719 else
2720 build_frame_matrix_from_leaf_window (matrix, w);
2721
2722 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2723 }
2724 }
2725
2726
2727 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2728 desired frame matrix built. W is a leaf window whose desired or
2729 current matrix is to be added to FRAME_MATRIX. W's flag
2730 must_be_updated_p determines which matrix it contributes to
2731 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2732 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2733 Adding a desired matrix means setting up used counters and such in
2734 frame rows, while adding a current window matrix to FRAME_MATRIX
2735 means copying glyphs. The latter case corresponds to
2736 preserve_other_columns in the old redisplay. */
2737
2738 static void
2739 build_frame_matrix_from_leaf_window (frame_matrix, w)
2740 struct glyph_matrix *frame_matrix;
2741 struct window *w;
2742 {
2743 struct glyph_matrix *window_matrix;
2744 int window_y, frame_y;
2745 /* If non-zero, a glyph to insert at the right border of W. */
2746 GLYPH right_border_glyph;
2747
2748 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2749
2750 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2751 if (w->must_be_updated_p)
2752 {
2753 window_matrix = w->desired_matrix;
2754
2755 /* Decide whether we want to add a vertical border glyph. */
2756 if (!WINDOW_RIGHTMOST_P (w))
2757 {
2758 struct Lisp_Char_Table *dp = window_display_table (w);
2759 Lisp_Object gc;
2760
2761 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2762 if (dp
2763 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2764 && GLYPH_CODE_CHAR_VALID_P (gc))
2765 {
2766 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2767 spec_glyph_lookup_face (w, &right_border_glyph);
2768 }
2769
2770 if (GLYPH_FACE (right_border_glyph) <= 0)
2771 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2772 }
2773 }
2774 else
2775 window_matrix = w->current_matrix;
2776
2777 /* For all rows in the window matrix and corresponding rows in the
2778 frame matrix. */
2779 window_y = 0;
2780 frame_y = window_matrix->matrix_y;
2781 while (window_y < window_matrix->nrows)
2782 {
2783 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2784 struct glyph_row *window_row = window_matrix->rows + window_y;
2785 int current_row_p = window_matrix == w->current_matrix;
2786
2787 /* Fill up the frame row with spaces up to the left margin of the
2788 window row. */
2789 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2790
2791 /* Fill up areas in the window matrix row with spaces. */
2792 fill_up_glyph_row_with_spaces (window_row);
2793
2794 /* If only part of W's desired matrix has been built, and
2795 window_row wasn't displayed, use the corresponding current
2796 row instead. */
2797 if (window_matrix == w->desired_matrix
2798 && !window_row->enabled_p)
2799 {
2800 window_row = w->current_matrix->rows + window_y;
2801 current_row_p = 1;
2802 }
2803
2804 if (current_row_p)
2805 {
2806 /* Copy window row to frame row. */
2807 bcopy (window_row->glyphs[0],
2808 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2809 window_matrix->matrix_w * sizeof (struct glyph));
2810 }
2811 else
2812 {
2813 xassert (window_row->enabled_p);
2814
2815 /* Only when a desired row has been displayed, we want
2816 the corresponding frame row to be updated. */
2817 frame_row->enabled_p = 1;
2818
2819 /* Maybe insert a vertical border between horizontally adjacent
2820 windows. */
2821 if (GLYPH_CHAR (right_border_glyph) != 0)
2822 {
2823 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2824 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2825 }
2826
2827 #if GLYPH_DEBUG
2828 /* Window row window_y must be a slice of frame row
2829 frame_y. */
2830 xassert (glyph_row_slice_p (window_row, frame_row));
2831
2832 /* If rows are in sync, we don't have to copy glyphs because
2833 frame and window share glyphs. */
2834
2835 strcpy (w->current_matrix->method, w->desired_matrix->method);
2836 add_window_display_history (w, w->current_matrix->method, 0);
2837 #endif
2838 }
2839
2840 /* Set number of used glyphs in the frame matrix. Since we fill
2841 up with spaces, and visit leaf windows from left to right it
2842 can be done simply. */
2843 frame_row->used[TEXT_AREA]
2844 = window_matrix->matrix_x + window_matrix->matrix_w;
2845
2846 /* Next row. */
2847 ++window_y;
2848 ++frame_y;
2849 }
2850 }
2851
2852 /* Given a user-specified glyph, possibly including a Lisp-level face
2853 ID, return a glyph that has a realized face ID.
2854 This is used for glyphs displayed specially and not part of the text;
2855 for instance, vertical separators, truncation markers, etc. */
2856
2857 void
2858 spec_glyph_lookup_face (w, glyph)
2859 struct window *w;
2860 GLYPH *glyph;
2861 {
2862 int lface_id = GLYPH_FACE (*glyph);
2863 /* Convert the glyph's specified face to a realized (cache) face. */
2864 if (lface_id > 0)
2865 {
2866 int face_id = merge_faces (XFRAME (w->frame),
2867 Qt, lface_id, DEFAULT_FACE_ID);
2868 SET_GLYPH_FACE (*glyph, face_id);
2869 }
2870 }
2871
2872 /* Add spaces to a glyph row ROW in a window matrix.
2873
2874 Each row has the form:
2875
2876 +---------+-----------------------------+------------+
2877 | left | text | right |
2878 +---------+-----------------------------+------------+
2879
2880 Left and right marginal areas are optional. This function adds
2881 spaces to areas so that there are no empty holes between areas.
2882 In other words: If the right area is not empty, the text area
2883 is filled up with spaces up to the right area. If the text area
2884 is not empty, the left area is filled up.
2885
2886 To be called for frame-based redisplay, only. */
2887
2888 static void
2889 fill_up_glyph_row_with_spaces (row)
2890 struct glyph_row *row;
2891 {
2892 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2893 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2894 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2895 }
2896
2897
2898 /* Fill area AREA of glyph row ROW with spaces. To be called for
2899 frame-based redisplay only. */
2900
2901 static void
2902 fill_up_glyph_row_area_with_spaces (row, area)
2903 struct glyph_row *row;
2904 int area;
2905 {
2906 if (row->glyphs[area] < row->glyphs[area + 1])
2907 {
2908 struct glyph *end = row->glyphs[area + 1];
2909 struct glyph *text = row->glyphs[area] + row->used[area];
2910
2911 while (text < end)
2912 *text++ = space_glyph;
2913 row->used[area] = text - row->glyphs[area];
2914 }
2915 }
2916
2917
2918 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2919 reached. In frame matrices only one area, TEXT_AREA, is used. */
2920
2921 static void
2922 fill_up_frame_row_with_spaces (row, upto)
2923 struct glyph_row *row;
2924 int upto;
2925 {
2926 int i = row->used[TEXT_AREA];
2927 struct glyph *glyph = row->glyphs[TEXT_AREA];
2928
2929 while (i < upto)
2930 glyph[i++] = space_glyph;
2931
2932 row->used[TEXT_AREA] = i;
2933 }
2934
2935
2936 \f
2937 /**********************************************************************
2938 Mirroring operations on frame matrices in window matrices
2939 **********************************************************************/
2940
2941 /* Set frame being updated via frame-based redisplay to F. This
2942 function must be called before updates to make explicit that we are
2943 working on frame matrices or not. */
2944
2945 static INLINE void
2946 set_frame_matrix_frame (f)
2947 struct frame *f;
2948 {
2949 frame_matrix_frame = f;
2950 }
2951
2952
2953 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2954 DESIRED_MATRIX is the desired matrix corresponding to
2955 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2956 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2957 frame_matrix_frame is non-null, this indicates that the exchange is
2958 done in frame matrices, and that we have to perform analogous
2959 operations in window matrices of frame_matrix_frame. */
2960
2961 static INLINE void
2962 make_current (desired_matrix, current_matrix, row)
2963 struct glyph_matrix *desired_matrix, *current_matrix;
2964 int row;
2965 {
2966 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2967 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2968 int mouse_face_p = current_row->mouse_face_p;
2969
2970 /* Do current_row = desired_row. This exchanges glyph pointers
2971 between both rows, and does a structure assignment otherwise. */
2972 assign_row (current_row, desired_row);
2973
2974 /* Enable current_row to mark it as valid. */
2975 current_row->enabled_p = 1;
2976 current_row->mouse_face_p = mouse_face_p;
2977
2978 /* If we are called on frame matrices, perform analogous operations
2979 for window matrices. */
2980 if (frame_matrix_frame)
2981 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2982 }
2983
2984
2985 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2986 W's frame which has been made current (by swapping pointers between
2987 current and desired matrix). Perform analogous operations in the
2988 matrices of leaf windows in the window tree rooted at W. */
2989
2990 static void
2991 mirror_make_current (w, frame_row)
2992 struct window *w;
2993 int frame_row;
2994 {
2995 while (w)
2996 {
2997 if (!NILP (w->hchild))
2998 mirror_make_current (XWINDOW (w->hchild), frame_row);
2999 else if (!NILP (w->vchild))
3000 mirror_make_current (XWINDOW (w->vchild), frame_row);
3001 else
3002 {
3003 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
3004 here because the checks performed in debug mode there
3005 will not allow the conversion. */
3006 int row = frame_row - w->desired_matrix->matrix_y;
3007
3008 /* If FRAME_ROW is within W, assign the desired row to the
3009 current row (exchanging glyph pointers). */
3010 if (row >= 0 && row < w->desired_matrix->matrix_h)
3011 {
3012 struct glyph_row *current_row
3013 = MATRIX_ROW (w->current_matrix, row);
3014 struct glyph_row *desired_row
3015 = MATRIX_ROW (w->desired_matrix, row);
3016
3017 if (desired_row->enabled_p)
3018 assign_row (current_row, desired_row);
3019 else
3020 swap_glyph_pointers (desired_row, current_row);
3021 current_row->enabled_p = 1;
3022 }
3023 }
3024
3025 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3026 }
3027 }
3028
3029
3030 /* Perform row dance after scrolling. We are working on the range of
3031 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
3032 including) in MATRIX. COPY_FROM is a vector containing, for each
3033 row I in the range 0 <= I < NLINES, the index of the original line
3034 to move to I. This index is relative to the row range, i.e. 0 <=
3035 index < NLINES. RETAINED_P is a vector containing zero for each
3036 row 0 <= I < NLINES which is empty.
3037
3038 This function is called from do_scrolling and do_direct_scrolling. */
3039
3040 void
3041 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3042 retained_p)
3043 struct glyph_matrix *matrix;
3044 int unchanged_at_top, nlines;
3045 int *copy_from;
3046 char *retained_p;
3047 {
3048 /* A copy of original rows. */
3049 struct glyph_row *old_rows;
3050
3051 /* Rows to assign to. */
3052 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3053
3054 int i;
3055
3056 /* Make a copy of the original rows. */
3057 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3058 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3059
3060 /* Assign new rows, maybe clear lines. */
3061 for (i = 0; i < nlines; ++i)
3062 {
3063 int enabled_before_p = new_rows[i].enabled_p;
3064
3065 xassert (i + unchanged_at_top < matrix->nrows);
3066 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3067 new_rows[i] = old_rows[copy_from[i]];
3068 new_rows[i].enabled_p = enabled_before_p;
3069
3070 /* RETAINED_P is zero for empty lines. */
3071 if (!retained_p[copy_from[i]])
3072 new_rows[i].enabled_p = 0;
3073 }
3074
3075 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3076 if (frame_matrix_frame)
3077 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3078 unchanged_at_top, nlines, copy_from, retained_p);
3079 }
3080
3081
3082 /* Synchronize glyph pointers in the current matrix of window W with
3083 the current frame matrix. */
3084
3085 static void
3086 sync_window_with_frame_matrix_rows (w)
3087 struct window *w;
3088 {
3089 struct frame *f = XFRAME (w->frame);
3090 struct glyph_row *window_row, *window_row_end, *frame_row;
3091 int left, right, x, width;
3092
3093 /* Preconditions: W must be a leaf window on a tty frame. */
3094 xassert (NILP (w->hchild) && NILP (w->vchild));
3095 xassert (!FRAME_WINDOW_P (f));
3096
3097 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3098 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3099 x = w->current_matrix->matrix_x;
3100 width = w->current_matrix->matrix_w;
3101
3102 window_row = w->current_matrix->rows;
3103 window_row_end = window_row + w->current_matrix->nrows;
3104 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3105
3106 for (; window_row < window_row_end; ++window_row, ++frame_row)
3107 {
3108 window_row->glyphs[LEFT_MARGIN_AREA]
3109 = frame_row->glyphs[0] + x;
3110 window_row->glyphs[TEXT_AREA]
3111 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3112 window_row->glyphs[LAST_AREA]
3113 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3114 window_row->glyphs[RIGHT_MARGIN_AREA]
3115 = window_row->glyphs[LAST_AREA] - right;
3116 }
3117 }
3118
3119
3120 /* Return the window in the window tree rooted in W containing frame
3121 row ROW. Value is null if none is found. */
3122
3123 struct window *
3124 frame_row_to_window (w, row)
3125 struct window *w;
3126 int row;
3127 {
3128 struct window *found = NULL;
3129
3130 while (w && !found)
3131 {
3132 if (!NILP (w->hchild))
3133 found = frame_row_to_window (XWINDOW (w->hchild), row);
3134 else if (!NILP (w->vchild))
3135 found = frame_row_to_window (XWINDOW (w->vchild), row);
3136 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3137 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3138 found = w;
3139
3140 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3141 }
3142
3143 return found;
3144 }
3145
3146
3147 /* Perform a line dance in the window tree rooted at W, after
3148 scrolling a frame matrix in mirrored_line_dance.
3149
3150 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3151 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3152 COPY_FROM is a vector containing, for each row I in the range 0 <=
3153 I < NLINES, the index of the original line to move to I. This
3154 index is relative to the row range, i.e. 0 <= index < NLINES.
3155 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3156 which is empty. */
3157
3158 static void
3159 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3160 struct window *w;
3161 int unchanged_at_top, nlines;
3162 int *copy_from;
3163 char *retained_p;
3164 {
3165 while (w)
3166 {
3167 if (!NILP (w->hchild))
3168 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3169 nlines, copy_from, retained_p);
3170 else if (!NILP (w->vchild))
3171 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3172 nlines, copy_from, retained_p);
3173 else
3174 {
3175 /* W is a leaf window, and we are working on its current
3176 matrix m. */
3177 struct glyph_matrix *m = w->current_matrix;
3178 int i, sync_p = 0;
3179 struct glyph_row *old_rows;
3180
3181 /* Make a copy of the original rows of matrix m. */
3182 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3183 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3184
3185 for (i = 0; i < nlines; ++i)
3186 {
3187 /* Frame relative line assigned to. */
3188 int frame_to = i + unchanged_at_top;
3189
3190 /* Frame relative line assigned. */
3191 int frame_from = copy_from[i] + unchanged_at_top;
3192
3193 /* Window relative line assigned to. */
3194 int window_to = frame_to - m->matrix_y;
3195
3196 /* Window relative line assigned. */
3197 int window_from = frame_from - m->matrix_y;
3198
3199 /* Is assigned line inside window? */
3200 int from_inside_window_p
3201 = window_from >= 0 && window_from < m->matrix_h;
3202
3203 /* Is assigned to line inside window? */
3204 int to_inside_window_p
3205 = window_to >= 0 && window_to < m->matrix_h;
3206
3207 if (from_inside_window_p && to_inside_window_p)
3208 {
3209 /* Enabled setting before assignment. */
3210 int enabled_before_p;
3211
3212 /* Do the assignment. The enabled_p flag is saved
3213 over the assignment because the old redisplay did
3214 that. */
3215 enabled_before_p = m->rows[window_to].enabled_p;
3216 m->rows[window_to] = old_rows[window_from];
3217 m->rows[window_to].enabled_p = enabled_before_p;
3218
3219 /* If frame line is empty, window line is empty, too. */
3220 if (!retained_p[copy_from[i]])
3221 m->rows[window_to].enabled_p = 0;
3222 }
3223 else if (to_inside_window_p)
3224 {
3225 /* A copy between windows. This is an infrequent
3226 case not worth optimizing. */
3227 struct frame *f = XFRAME (w->frame);
3228 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3229 struct window *w2;
3230 struct glyph_matrix *m2;
3231 int m2_from;
3232
3233 w2 = frame_row_to_window (root, frame_from);
3234 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3235 -nw', FROM_FRAME sometimes has no associated window.
3236 This check avoids a segfault if W2 is null. */
3237 if (w2)
3238 {
3239 m2 = w2->current_matrix;
3240 m2_from = frame_from - m2->matrix_y;
3241 copy_row_except_pointers (m->rows + window_to,
3242 m2->rows + m2_from);
3243
3244 /* If frame line is empty, window line is empty, too. */
3245 if (!retained_p[copy_from[i]])
3246 m->rows[window_to].enabled_p = 0;
3247 }
3248 sync_p = 1;
3249 }
3250 else if (from_inside_window_p)
3251 sync_p = 1;
3252 }
3253
3254 /* If there was a copy between windows, make sure glyph
3255 pointers are in sync with the frame matrix. */
3256 if (sync_p)
3257 sync_window_with_frame_matrix_rows (w);
3258
3259 /* Check that no pointers are lost. */
3260 CHECK_MATRIX (m);
3261 }
3262
3263 /* Next window on same level. */
3264 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3265 }
3266 }
3267
3268
3269 #if GLYPH_DEBUG
3270
3271 /* Check that window and frame matrices agree about their
3272 understanding where glyphs of the rows are to find. For each
3273 window in the window tree rooted at W, check that rows in the
3274 matrices of leaf window agree with their frame matrices about
3275 glyph pointers. */
3276
3277 void
3278 check_window_matrix_pointers (w)
3279 struct window *w;
3280 {
3281 while (w)
3282 {
3283 if (!NILP (w->hchild))
3284 check_window_matrix_pointers (XWINDOW (w->hchild));
3285 else if (!NILP (w->vchild))
3286 check_window_matrix_pointers (XWINDOW (w->vchild));
3287 else
3288 {
3289 struct frame *f = XFRAME (w->frame);
3290 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3291 check_matrix_pointers (w->current_matrix, f->current_matrix);
3292 }
3293
3294 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3295 }
3296 }
3297
3298
3299 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3300 a window and FRAME_MATRIX is the corresponding frame matrix. For
3301 each row in WINDOW_MATRIX check that it's a slice of the
3302 corresponding frame row. If it isn't, abort. */
3303
3304 static void
3305 check_matrix_pointers (window_matrix, frame_matrix)
3306 struct glyph_matrix *window_matrix, *frame_matrix;
3307 {
3308 /* Row number in WINDOW_MATRIX. */
3309 int i = 0;
3310
3311 /* Row number corresponding to I in FRAME_MATRIX. */
3312 int j = window_matrix->matrix_y;
3313
3314 /* For all rows check that the row in the window matrix is a
3315 slice of the row in the frame matrix. If it isn't we didn't
3316 mirror an operation on the frame matrix correctly. */
3317 while (i < window_matrix->nrows)
3318 {
3319 if (!glyph_row_slice_p (window_matrix->rows + i,
3320 frame_matrix->rows + j))
3321 abort ();
3322 ++i, ++j;
3323 }
3324 }
3325
3326 #endif /* GLYPH_DEBUG != 0 */
3327
3328
3329 \f
3330 /**********************************************************************
3331 VPOS and HPOS translations
3332 **********************************************************************/
3333
3334 #if GLYPH_DEBUG
3335
3336 /* Translate vertical position VPOS which is relative to window W to a
3337 vertical position relative to W's frame. */
3338
3339 static int
3340 window_to_frame_vpos (w, vpos)
3341 struct window *w;
3342 int vpos;
3343 {
3344 struct frame *f = XFRAME (w->frame);
3345
3346 xassert (!FRAME_WINDOW_P (f));
3347 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3348 vpos += WINDOW_TOP_EDGE_LINE (w);
3349 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3350 return vpos;
3351 }
3352
3353
3354 /* Translate horizontal position HPOS which is relative to window W to
3355 a horizontal position relative to W's frame. */
3356
3357 static int
3358 window_to_frame_hpos (w, hpos)
3359 struct window *w;
3360 int hpos;
3361 {
3362 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3363 hpos += WINDOW_LEFT_EDGE_COL (w);
3364 return hpos;
3365 }
3366
3367 #endif /* GLYPH_DEBUG */
3368
3369
3370 \f
3371 /**********************************************************************
3372 Redrawing Frames
3373 **********************************************************************/
3374
3375 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3376 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3377 (frame)
3378 Lisp_Object frame;
3379 {
3380 struct frame *f;
3381
3382 CHECK_LIVE_FRAME (frame);
3383 f = XFRAME (frame);
3384
3385 /* Ignore redraw requests, if frame has no glyphs yet.
3386 (Implementation note: It still has to be checked why we are
3387 called so early here). */
3388 if (!glyphs_initialized_initially_p)
3389 return Qnil;
3390
3391 update_begin (f);
3392 #ifdef MSDOS
3393 if (FRAME_MSDOS_P (f))
3394 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3395 #endif
3396 clear_frame (f);
3397 clear_current_matrices (f);
3398 update_end (f);
3399 if (FRAME_TERMCAP_P (f))
3400 fflush (FRAME_TTY (f)->output);
3401 windows_or_buffers_changed++;
3402 /* Mark all windows as inaccurate, so that every window will have
3403 its redisplay done. */
3404 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3405 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3406 f->garbaged = 0;
3407 return Qnil;
3408 }
3409
3410
3411 /* Redraw frame F. This is nothing more than a call to the Lisp
3412 function redraw-frame. */
3413
3414 void
3415 redraw_frame (f)
3416 struct frame *f;
3417 {
3418 Lisp_Object frame;
3419 XSETFRAME (frame, f);
3420 Fredraw_frame (frame);
3421 }
3422
3423
3424 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3425 doc: /* Clear and redisplay all visible frames. */)
3426 ()
3427 {
3428 Lisp_Object tail, frame;
3429
3430 FOR_EACH_FRAME (tail, frame)
3431 if (FRAME_VISIBLE_P (XFRAME (frame)))
3432 Fredraw_frame (frame);
3433
3434 return Qnil;
3435 }
3436
3437
3438 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3439 visible frames marked as garbaged. */
3440
3441 void
3442 redraw_garbaged_frames ()
3443 {
3444 Lisp_Object tail, frame;
3445
3446 FOR_EACH_FRAME (tail, frame)
3447 if (FRAME_VISIBLE_P (XFRAME (frame))
3448 && FRAME_GARBAGED_P (XFRAME (frame)))
3449 Fredraw_frame (frame);
3450 }
3451
3452
3453 \f
3454 /***********************************************************************
3455 Direct Operations
3456 ***********************************************************************/
3457
3458 /* Try to update display and current glyph matrix directly.
3459
3460 This function is called after a character G has been inserted into
3461 current_buffer. It tries to update the current glyph matrix and
3462 perform appropriate screen output to reflect the insertion. If it
3463 succeeds, the global flag redisplay_performed_directly_p will be
3464 set to 1, and thereby prevent the more costly general redisplay
3465 from running (see redisplay_internal).
3466
3467 This function is not called for `hairy' character insertions.
3468 In particular, it is not called when after or before change
3469 functions exist, like they are used by font-lock. See keyboard.c
3470 for details where this function is called. */
3471
3472 int
3473 direct_output_for_insert (g)
3474 int g;
3475 {
3476 register struct frame *f = SELECTED_FRAME ();
3477 struct window *w = XWINDOW (selected_window);
3478 struct it it, it2;
3479 struct glyph_row *glyph_row;
3480 struct glyph *glyphs, *glyph, *end;
3481 int n;
3482 /* Non-null means that redisplay of W is based on window matrices. */
3483 int window_redisplay_p = FRAME_WINDOW_P (f);
3484 /* Non-null means we are in overwrite mode. */
3485 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3486 int added_width;
3487 struct text_pos pos;
3488 int delta, delta_bytes;
3489
3490 /* Not done directly. */
3491 redisplay_performed_directly_p = 0;
3492
3493 /* Quickly give up for some common cases. */
3494 if (cursor_in_echo_area
3495 /* Give up if fonts have changed. */
3496 || fonts_changed_p
3497 /* Give up if face attributes have been changed. */
3498 || face_change_count
3499 /* Give up if cursor position not really known. */
3500 || !display_completed
3501 /* Give up if buffer appears in two places. */
3502 || buffer_shared > 1
3503 /* Give up if we need to reorder bidirectional text. */
3504 || !NILP (current_buffer->bidi_display_reordering)
3505 /* Give up if currently displaying a message instead of the
3506 minibuffer contents. */
3507 || (EQ (selected_window, minibuf_window)
3508 && EQ (minibuf_window, echo_area_window))
3509 /* Give up for hscrolled mini-buffer because display of the prompt
3510 is handled specially there (see display_line). */
3511 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3512 /* Give up if overwriting in the middle of a line. */
3513 || (overwrite_p
3514 && PT != ZV
3515 && FETCH_BYTE (PT) != '\n')
3516 /* Give up for tabs and line ends. */
3517 || g == '\t'
3518 || g == '\n'
3519 || g == '\r'
3520 || (g == ' ' && !NILP (current_buffer->word_wrap))
3521 /* Give up if unable to display the cursor in the window. */
3522 || w->cursor.vpos < 0
3523 /* Give up if we are showing a message or just cleared the message
3524 because we might need to resize the echo area window. */
3525 || !NILP (echo_area_buffer[0])
3526 || !NILP (echo_area_buffer[1])
3527 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3528 /* Can't do it in a continued line because continuation
3529 lines would change. */
3530 (glyph_row->continued_p
3531 || glyph_row->exact_window_width_line_p
3532 /* Can't use this method if the line overlaps others or is
3533 overlapped by others because these other lines would
3534 have to be redisplayed. */
3535 || glyph_row->overlapping_p
3536 || glyph_row->overlapped_p))
3537 /* Can't do it for partial width windows on terminal frames
3538 because we can't clear to eol in such a window. */
3539 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3540 return 0;
3541
3542 /* If we can't insert glyphs, we can use this method only
3543 at the end of a line. */
3544 if (!FRAME_CHAR_INS_DEL_OK (f))
3545 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3546 return 0;
3547
3548 /* Set up a display iterator structure for W. Glyphs will be
3549 produced in scratch_glyph_row. Current position is W's cursor
3550 position. */
3551 clear_glyph_row (&scratch_glyph_row);
3552 SET_TEXT_POS (pos, PT, PT_BYTE);
3553 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3554 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3555 DEFAULT_FACE_ID);
3556
3557 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3558 if (glyph_row->mouse_face_p)
3559 return 0;
3560
3561 /* Give up if highlighting trailing whitespace and we have trailing
3562 whitespace in glyph_row. We would have to remove the trailing
3563 whitespace face in that case. */
3564 if (!NILP (Vshow_trailing_whitespace)
3565 && glyph_row->used[TEXT_AREA])
3566 {
3567 struct glyph *last;
3568
3569 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3570 if (last->type == STRETCH_GLYPH
3571 || (last->type == CHAR_GLYPH
3572 && last->u.ch == ' '))
3573 return 0;
3574 }
3575
3576 /* Give up if there are overlay strings at pos. This would fail
3577 if the overlay string has newlines in it. */
3578 if (STRINGP (it.string))
3579 return 0;
3580
3581 it.hpos = w->cursor.hpos;
3582 it.vpos = w->cursor.vpos;
3583 it.current_x = w->cursor.x + it.first_visible_x;
3584 it.current_y = w->cursor.y;
3585 it.end_charpos = PT;
3586 it.stop_charpos = min (PT, it.stop_charpos);
3587 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3588
3589 /* More than one display element may be returned for PT - 1 if
3590 (i) it's a control character which is translated into `\003' or
3591 `^C', or (ii) it has a display table entry, or (iii) it's a
3592 combination of both. */
3593 delta = delta_bytes = 0;
3594 while (get_next_display_element (&it))
3595 {
3596 PRODUCE_GLYPHS (&it);
3597
3598 /* Give up if glyph doesn't fit completely on the line. */
3599 if (it.current_x >= it.last_visible_x)
3600 return 0;
3601
3602 /* Give up if new glyph has different ascent or descent than
3603 the original row, or if it is not a character glyph. */
3604 if (glyph_row->ascent != it.ascent
3605 || glyph_row->height != it.ascent + it.descent
3606 || glyph_row->phys_ascent != it.phys_ascent
3607 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3608 || it.what != IT_CHARACTER)
3609 return 0;
3610
3611 delta += 1;
3612 delta_bytes += it.len;
3613 set_iterator_to_next (&it, 1);
3614 }
3615
3616 /* Give up if we hit the right edge of the window. We would have
3617 to insert truncation or continuation glyphs. */
3618 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3619 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3620 return 0;
3621
3622 /* Give up if there is a \t following in the line. */
3623 it2 = it;
3624 it2.end_charpos = ZV;
3625 it2.stop_charpos = min (it2.stop_charpos, ZV);
3626 while (get_next_display_element (&it2)
3627 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3628 {
3629 if (it2.c == '\t')
3630 return 0;
3631 set_iterator_to_next (&it2, 1);
3632 }
3633
3634 /* Number of new glyphs produced. */
3635 n = it.glyph_row->used[TEXT_AREA];
3636
3637 /* Start and end of glyphs in original row. */
3638 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3639 end = glyph_row->glyphs[1 + TEXT_AREA];
3640
3641 /* Make room for new glyphs, then insert them. */
3642 xassert (end - glyphs - n >= 0);
3643 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3644 (end - glyphs - n) * sizeof (*end));
3645 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3646 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3647 end - glyph_row->glyphs[TEXT_AREA]);
3648
3649 /* Compute new line width. */
3650 glyph = glyph_row->glyphs[TEXT_AREA];
3651 end = glyph + glyph_row->used[TEXT_AREA];
3652 glyph_row->pixel_width = glyph_row->x;
3653 while (glyph < end)
3654 {
3655 glyph_row->pixel_width += glyph->pixel_width;
3656 ++glyph;
3657 }
3658
3659 /* Increment buffer positions for glyphs following the newly
3660 inserted ones. */
3661 for (glyph = glyphs + n; glyph < end; ++glyph)
3662 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3663 glyph->charpos += delta;
3664
3665 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3666 {
3667 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3668 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3669 }
3670
3671 /* Adjust positions in lines following the one we are in. */
3672 increment_matrix_positions (w->current_matrix,
3673 w->cursor.vpos + 1,
3674 w->current_matrix->nrows,
3675 delta, delta_bytes);
3676
3677 glyph_row->contains_overlapping_glyphs_p
3678 |= it.glyph_row->contains_overlapping_glyphs_p;
3679
3680 glyph_row->displays_text_p = 1;
3681 w->window_end_vpos = make_number (max (w->cursor.vpos,
3682 XFASTINT (w->window_end_vpos)));
3683
3684 if (!NILP (Vshow_trailing_whitespace))
3685 highlight_trailing_whitespace (it.f, glyph_row);
3686
3687 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3688 In the middle, we have to insert glyphs. Note that this is now
3689 implemented for X frames. The implementation uses updated_window
3690 and updated_row. */
3691 updated_row = glyph_row;
3692 updated_area = TEXT_AREA;
3693 update_begin (f);
3694 if (FRAME_RIF (f))
3695 {
3696 FRAME_RIF (f)->update_window_begin_hook (w);
3697
3698 if (glyphs == end - n
3699 /* In front of a space added by append_space. */
3700 || (glyphs == end - n - 1
3701 && (end - n)->charpos <= 0))
3702 FRAME_RIF (f)->write_glyphs (glyphs, n);
3703 else
3704 FRAME_RIF (f)->insert_glyphs (glyphs, n);
3705 }
3706 else
3707 {
3708 if (glyphs == end - n)
3709 write_glyphs (f, glyphs, n);
3710 else
3711 insert_glyphs (f, glyphs, n);
3712 }
3713
3714 w->cursor.hpos += n;
3715 w->cursor.x = it.current_x - it.first_visible_x;
3716 xassert (w->cursor.hpos >= 0
3717 && w->cursor.hpos < w->desired_matrix->matrix_w);
3718
3719 /* How to set the cursor differs depending on whether we are
3720 using a frame matrix or a window matrix. Note that when
3721 a frame matrix is used, cursor_to expects frame coordinates,
3722 and the X and Y parameters are not used. */
3723 if (window_redisplay_p)
3724 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3725 w->cursor.y, w->cursor.x);
3726 else
3727 {
3728 int x, y;
3729 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3730 + (INTEGERP (w->left_margin_cols)
3731 ? XFASTINT (w->left_margin_cols)
3732 : 0));
3733 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3734 cursor_to (f, y, x);
3735 }
3736
3737 #ifdef HAVE_WINDOW_SYSTEM
3738 update_window_fringes (w, 0);
3739 #endif
3740
3741 if (FRAME_RIF (f))
3742 FRAME_RIF (f)->update_window_end_hook (w, 1, 0);
3743 update_end (f);
3744 updated_row = NULL;
3745 if (FRAME_TERMCAP_P (f))
3746 fflush (FRAME_TTY (f)->output);
3747
3748 TRACE ((stderr, "direct output for insert\n"));
3749 mark_window_display_accurate (it.window, 1);
3750 redisplay_performed_directly_p = 1;
3751 return 1;
3752 }
3753
3754
3755 /* Perform a direct display update for moving PT by N positions
3756 left or right. N < 0 means a movement backwards. This function
3757 is currently only called for N == 1 or N == -1. */
3758
3759 int
3760 direct_output_forward_char (n)
3761 int n;
3762 {
3763 struct frame *f = SELECTED_FRAME ();
3764 struct window *w = XWINDOW (selected_window);
3765 struct glyph_row *row;
3766
3767 /* Give up if point moved out of or into a composition. */
3768 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3769 current_buffer, PT))
3770 return 0;
3771
3772 /* Give up if face attributes have been changed. */
3773 if (face_change_count)
3774 return 0;
3775
3776 /* Give up if current matrix is not up to date or we are
3777 displaying a message. */
3778 if (!display_completed || cursor_in_echo_area)
3779 return 0;
3780
3781 /* Give up if we need to reorder bidirectional text. */
3782 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
3783 return 0;
3784
3785 /* Give up if the buffer's direction is reversed. */
3786 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3787 return 0;
3788
3789 /* Can't use direct output if highlighting a region. */
3790 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3791 return 0;
3792
3793 /* Can't use direct output if highlighting trailing whitespace. */
3794 if (!NILP (Vshow_trailing_whitespace))
3795 return 0;
3796
3797 /* Give up if we are showing a message or just cleared the message
3798 because we might need to resize the echo area window. */
3799 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3800 return 0;
3801
3802 /* Give up if currently displaying a message instead of the
3803 minibuffer contents. */
3804 if (XWINDOW (minibuf_window) == w
3805 && EQ (minibuf_window, echo_area_window))
3806 return 0;
3807
3808 /* Give up if we don't know where the cursor is. */
3809 if (w->cursor.vpos < 0)
3810 return 0;
3811
3812 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3813
3814 /* Give up if PT is outside of the last known cursor row. */
3815 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3816 || PT >= MATRIX_ROW_END_CHARPOS (row))
3817 return 0;
3818
3819 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3820
3821 w->last_cursor = w->cursor;
3822 XSETFASTINT (w->last_point, PT);
3823
3824 xassert (w->cursor.hpos >= 0
3825 && w->cursor.hpos < w->desired_matrix->matrix_w);
3826
3827 if (FRAME_WINDOW_P (f))
3828 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3829 w->cursor.y, w->cursor.x);
3830 else
3831 {
3832 int x, y;
3833 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3834 + (INTEGERP (w->left_margin_cols)
3835 ? XFASTINT (w->left_margin_cols)
3836 : 0));
3837 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3838 cursor_to (f, y, x);
3839 }
3840
3841 if (FRAME_TERMCAP_P (f))
3842 fflush (FRAME_TTY (f)->output);
3843 redisplay_performed_directly_p = 1;
3844 return 1;
3845 }
3846
3847
3848 \f
3849 /***********************************************************************
3850 Frame Update
3851 ***********************************************************************/
3852
3853 /* Update frame F based on the data in desired matrices.
3854
3855 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3856 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3857 scrolling.
3858
3859 Value is non-zero if redisplay was stopped due to pending input. */
3860
3861 int
3862 update_frame (f, force_p, inhibit_hairy_id_p)
3863 struct frame *f;
3864 int force_p;
3865 int inhibit_hairy_id_p;
3866 {
3867 /* 1 means display has been paused because of pending input. */
3868 int paused_p;
3869 struct window *root_window = XWINDOW (f->root_window);
3870
3871 if (redisplay_dont_pause)
3872 force_p = 1;
3873 #if PERIODIC_PREEMPTION_CHECKING
3874 else if (NILP (Vredisplay_preemption_period))
3875 force_p = 1;
3876 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3877 {
3878 EMACS_TIME tm;
3879 double p = XFLOATINT (Vredisplay_preemption_period);
3880 int sec, usec;
3881
3882 if (detect_input_pending_ignore_squeezables ())
3883 {
3884 paused_p = 1;
3885 goto do_pause;
3886 }
3887
3888 sec = (int) p;
3889 usec = (p - sec) * 1000000;
3890
3891 EMACS_GET_TIME (tm);
3892 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3893 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3894 }
3895 #endif
3896
3897 if (FRAME_WINDOW_P (f))
3898 {
3899 /* We are working on window matrix basis. All windows whose
3900 flag must_be_updated_p is set have to be updated. */
3901
3902 /* Record that we are not working on frame matrices. */
3903 set_frame_matrix_frame (NULL);
3904
3905 /* Update all windows in the window tree of F, maybe stopping
3906 when pending input is detected. */
3907 update_begin (f);
3908
3909 /* Update the menu bar on X frames that don't have toolkit
3910 support. */
3911 if (WINDOWP (f->menu_bar_window))
3912 update_window (XWINDOW (f->menu_bar_window), 1);
3913
3914 /* Update the tool-bar window, if present. */
3915 if (WINDOWP (f->tool_bar_window))
3916 {
3917 struct window *w = XWINDOW (f->tool_bar_window);
3918
3919 /* Update tool-bar window. */
3920 if (w->must_be_updated_p)
3921 {
3922 Lisp_Object tem;
3923
3924 update_window (w, 1);
3925 w->must_be_updated_p = 0;
3926
3927 /* Swap tool-bar strings. We swap because we want to
3928 reuse strings. */
3929 tem = f->current_tool_bar_string;
3930 f->current_tool_bar_string = f->desired_tool_bar_string;
3931 f->desired_tool_bar_string = tem;
3932 }
3933 }
3934
3935
3936 /* Update windows. */
3937 paused_p = update_window_tree (root_window, force_p);
3938 update_end (f);
3939
3940 /* This flush is a performance bottleneck under X,
3941 and it doesn't seem to be necessary anyway (in general).
3942 It is necessary when resizing the window with the mouse, or
3943 at least the fringes are not redrawn in a timely manner. ++kfs */
3944 if (f->force_flush_display_p)
3945 {
3946 FRAME_RIF (f)->flush_display (f);
3947 f->force_flush_display_p = 0;
3948 }
3949 }
3950 else
3951 {
3952 /* We are working on frame matrix basis. Set the frame on whose
3953 frame matrix we operate. */
3954 set_frame_matrix_frame (f);
3955
3956 /* Build F's desired matrix from window matrices. */
3957 build_frame_matrix (f);
3958
3959 /* Update the display */
3960 update_begin (f);
3961 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3962 update_end (f);
3963
3964 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3965 {
3966 if (FRAME_TTY (f)->termscript)
3967 fflush (FRAME_TTY (f)->termscript);
3968 if (FRAME_TERMCAP_P (f))
3969 fflush (FRAME_TTY (f)->output);
3970 }
3971
3972 /* Check window matrices for lost pointers. */
3973 #if GLYPH_DEBUG
3974 check_window_matrix_pointers (root_window);
3975 add_frame_display_history (f, paused_p);
3976 #endif
3977 }
3978
3979 do_pause:
3980 /* Reset flags indicating that a window should be updated. */
3981 set_window_update_flags (root_window, 0);
3982
3983 display_completed = !paused_p;
3984 return paused_p;
3985 }
3986
3987
3988 \f
3989 /************************************************************************
3990 Window-based updates
3991 ************************************************************************/
3992
3993 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3994 don't stop updating when input is pending. */
3995
3996 static int
3997 update_window_tree (w, force_p)
3998 struct window *w;
3999 int force_p;
4000 {
4001 int paused_p = 0;
4002
4003 while (w && !paused_p)
4004 {
4005 if (!NILP (w->hchild))
4006 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
4007 else if (!NILP (w->vchild))
4008 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
4009 else if (w->must_be_updated_p)
4010 paused_p |= update_window (w, force_p);
4011
4012 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4013 }
4014
4015 return paused_p;
4016 }
4017
4018
4019 /* Update window W if its flag must_be_updated_p is non-zero. If
4020 FORCE_P is non-zero, don't stop updating if input is pending. */
4021
4022 void
4023 update_single_window (w, force_p)
4024 struct window *w;
4025 int force_p;
4026 {
4027 if (w->must_be_updated_p)
4028 {
4029 struct frame *f = XFRAME (WINDOW_FRAME (w));
4030
4031 /* Record that this is not a frame-based redisplay. */
4032 set_frame_matrix_frame (NULL);
4033
4034 if (redisplay_dont_pause)
4035 force_p = 1;
4036 #if PERIODIC_PREEMPTION_CHECKING
4037 else if (NILP (Vredisplay_preemption_period))
4038 force_p = 1;
4039 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
4040 {
4041 EMACS_TIME tm;
4042 double p = XFLOATINT (Vredisplay_preemption_period);
4043 int sec, usec;
4044
4045 sec = (int) p;
4046 usec = (p - sec) * 1000000;
4047
4048 EMACS_GET_TIME (tm);
4049 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
4050 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4051 }
4052 #endif
4053
4054 /* Update W. */
4055 update_begin (f);
4056 update_window (w, force_p);
4057 update_end (f);
4058
4059 /* Reset flag in W. */
4060 w->must_be_updated_p = 0;
4061 }
4062 }
4063
4064 #ifdef HAVE_WINDOW_SYSTEM
4065
4066 /* Redraw lines from the current matrix of window W that are
4067 overlapped by other rows. YB is bottom-most y-position in W. */
4068
4069 static void
4070 redraw_overlapped_rows (w, yb)
4071 struct window *w;
4072 int yb;
4073 {
4074 int i;
4075 struct frame *f = XFRAME (WINDOW_FRAME (w));
4076
4077 /* If rows overlapping others have been changed, the rows being
4078 overlapped have to be redrawn. This won't draw lines that have
4079 already been drawn in update_window_line because overlapped_p in
4080 desired rows is 0, so after row assignment overlapped_p in
4081 current rows is 0. */
4082 for (i = 0; i < w->current_matrix->nrows; ++i)
4083 {
4084 struct glyph_row *row = w->current_matrix->rows + i;
4085
4086 if (!row->enabled_p)
4087 break;
4088 else if (row->mode_line_p)
4089 continue;
4090
4091 if (row->overlapped_p)
4092 {
4093 enum glyph_row_area area;
4094
4095 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
4096 {
4097 updated_row = row;
4098 updated_area = area;
4099 FRAME_RIF (f)->cursor_to (i, 0, row->y,
4100 area == TEXT_AREA ? row->x : 0);
4101 if (row->used[area])
4102 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
4103 row->used[area]);
4104 FRAME_RIF (f)->clear_end_of_line (-1);
4105 }
4106
4107 row->overlapped_p = 0;
4108 }
4109
4110 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4111 break;
4112 }
4113 }
4114
4115
4116 /* Redraw lines from the current matrix of window W that overlap
4117 others. YB is bottom-most y-position in W. */
4118
4119 static void
4120 redraw_overlapping_rows (w, yb)
4121 struct window *w;
4122 int yb;
4123 {
4124 int i, bottom_y;
4125 struct glyph_row *row;
4126 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4127
4128 for (i = 0; i < w->current_matrix->nrows; ++i)
4129 {
4130 row = w->current_matrix->rows + i;
4131
4132 if (!row->enabled_p)
4133 break;
4134 else if (row->mode_line_p)
4135 continue;
4136
4137 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4138
4139 if (row->overlapping_p)
4140 {
4141 int overlaps = 0;
4142
4143 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
4144 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
4145 overlaps |= OVERLAPS_PRED;
4146 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
4147 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
4148 overlaps |= OVERLAPS_SUCC;
4149
4150 if (overlaps)
4151 {
4152 if (row->used[LEFT_MARGIN_AREA])
4153 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
4154
4155 if (row->used[TEXT_AREA])
4156 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
4157
4158 if (row->used[RIGHT_MARGIN_AREA])
4159 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
4160
4161 /* Record in neighbour rows that ROW overwrites part of
4162 their display. */
4163 if (overlaps & OVERLAPS_PRED)
4164 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4165 if (overlaps & OVERLAPS_SUCC)
4166 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4167 }
4168 }
4169
4170 if (bottom_y >= yb)
4171 break;
4172 }
4173 }
4174
4175 #endif /* HAVE_WINDOW_SYSTEM */
4176
4177
4178 #ifdef GLYPH_DEBUG
4179
4180 /* Check that no row in the current matrix of window W is enabled
4181 which is below what's displayed in the window. */
4182
4183 void
4184 check_current_matrix_flags (w)
4185 struct window *w;
4186 {
4187 int last_seen_p = 0;
4188 int i, yb = window_text_bottom_y (w);
4189
4190 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4191 {
4192 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4193 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4194 last_seen_p = 1;
4195 else if (last_seen_p && row->enabled_p)
4196 abort ();
4197 }
4198 }
4199
4200 #endif /* GLYPH_DEBUG */
4201
4202
4203 /* Update display of window W. FORCE_P non-zero means that we should
4204 not stop when detecting pending input. */
4205
4206 static int
4207 update_window (w, force_p)
4208 struct window *w;
4209 int force_p;
4210 {
4211 struct glyph_matrix *desired_matrix = w->desired_matrix;
4212 int paused_p;
4213 #if !PERIODIC_PREEMPTION_CHECKING
4214 int preempt_count = baud_rate / 2400 + 1;
4215 #endif
4216 extern int input_pending;
4217 extern Lisp_Object do_mouse_tracking;
4218 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4219 #if GLYPH_DEBUG
4220 /* Check that W's frame doesn't have glyph matrices. */
4221 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
4222 #endif
4223
4224 /* Check pending input the first time so that we can quickly return. */
4225 #if !PERIODIC_PREEMPTION_CHECKING
4226 if (!force_p)
4227 detect_input_pending_ignore_squeezables ();
4228 #endif
4229
4230 /* If forced to complete the update, or if no input is pending, do
4231 the update. */
4232 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4233 {
4234 struct glyph_row *row, *end;
4235 struct glyph_row *mode_line_row;
4236 struct glyph_row *header_line_row;
4237 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4238
4239 rif->update_window_begin_hook (w);
4240 yb = window_text_bottom_y (w);
4241
4242 /* If window has a header line, update it before everything else.
4243 Adjust y-positions of other rows by the header line height. */
4244 row = desired_matrix->rows;
4245 end = row + desired_matrix->nrows - 1;
4246
4247 if (row->mode_line_p)
4248 {
4249 header_line_row = row;
4250 ++row;
4251 }
4252 else
4253 header_line_row = NULL;
4254
4255 /* Update the mode line, if necessary. */
4256 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4257 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4258 {
4259 mode_line_row->y = yb;
4260 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4261 desired_matrix),
4262 &mouse_face_overwritten_p);
4263 }
4264
4265 /* Find first enabled row. Optimizations in redisplay_internal
4266 may lead to an update with only one row enabled. There may
4267 be also completely empty matrices. */
4268 while (row < end && !row->enabled_p)
4269 ++row;
4270
4271 /* Try reusing part of the display by copying. */
4272 if (row < end && !desired_matrix->no_scrolling_p)
4273 {
4274 int rc = scrolling_window (w, header_line_row != NULL);
4275 if (rc < 0)
4276 {
4277 /* All rows were found to be equal. */
4278 paused_p = 0;
4279 goto set_cursor;
4280 }
4281 else if (rc > 0)
4282 {
4283 /* We've scrolled the display. */
4284 force_p = 1;
4285 changed_p = 1;
4286 }
4287 }
4288
4289 /* Update the rest of the lines. */
4290 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4291 if (row->enabled_p)
4292 {
4293 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4294 int i;
4295
4296 /* We'll have to play a little bit with when to
4297 detect_input_pending. If it's done too often,
4298 scrolling large windows with repeated scroll-up
4299 commands will too quickly pause redisplay. */
4300 #if PERIODIC_PREEMPTION_CHECKING
4301 if (!force_p)
4302 {
4303 EMACS_TIME tm, dif;
4304 EMACS_GET_TIME (tm);
4305 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4306 if (EMACS_TIME_NEG_P (dif))
4307 {
4308 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4309 if (detect_input_pending_ignore_squeezables ())
4310 break;
4311 }
4312 }
4313 #else
4314 if (!force_p && ++n_updated % preempt_count == 0)
4315 detect_input_pending_ignore_squeezables ();
4316 #endif
4317 changed_p |= update_window_line (w, vpos,
4318 &mouse_face_overwritten_p);
4319
4320 /* Mark all rows below the last visible one in the current
4321 matrix as invalid. This is necessary because of
4322 variable line heights. Consider the case of three
4323 successive redisplays, where the first displays 5
4324 lines, the second 3 lines, and the third 5 lines again.
4325 If the second redisplay wouldn't mark rows in the
4326 current matrix invalid, the third redisplay might be
4327 tempted to optimize redisplay based on lines displayed
4328 in the first redisplay. */
4329 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4330 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4331 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4332 }
4333
4334 /* Was display preempted? */
4335 paused_p = row < end;
4336
4337 set_cursor:
4338
4339 /* Update the header line after scrolling because a new header
4340 line would otherwise overwrite lines at the top of the window
4341 that can be scrolled. */
4342 if (header_line_row && header_line_row->enabled_p)
4343 {
4344 header_line_row->y = 0;
4345 update_window_line (w, 0, &mouse_face_overwritten_p);
4346 }
4347
4348 /* Fix the appearance of overlapping/overlapped rows. */
4349 if (!paused_p && !w->pseudo_window_p)
4350 {
4351 #ifdef HAVE_WINDOW_SYSTEM
4352 if (changed_p && rif->fix_overlapping_area)
4353 {
4354 redraw_overlapped_rows (w, yb);
4355 redraw_overlapping_rows (w, yb);
4356 }
4357 #endif
4358
4359 /* Make cursor visible at cursor position of W. */
4360 set_window_cursor_after_update (w);
4361
4362 #if 0 /* Check that current matrix invariants are satisfied. This is
4363 for debugging only. See the comment of check_matrix_invariants. */
4364 IF_DEBUG (check_matrix_invariants (w));
4365 #endif
4366 }
4367
4368 #if GLYPH_DEBUG
4369 /* Remember the redisplay method used to display the matrix. */
4370 strcpy (w->current_matrix->method, w->desired_matrix->method);
4371 #endif
4372
4373 #ifdef HAVE_WINDOW_SYSTEM
4374 update_window_fringes (w, 0);
4375 #endif
4376
4377 /* End the update of window W. Don't set the cursor if we
4378 paused updating the display because in this case,
4379 set_window_cursor_after_update hasn't been called, and
4380 output_cursor doesn't contain the cursor location. */
4381 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4382 }
4383 else
4384 paused_p = 1;
4385
4386 #if GLYPH_DEBUG
4387 /* check_current_matrix_flags (w); */
4388 add_window_display_history (w, w->current_matrix->method, paused_p);
4389 #endif
4390
4391 clear_glyph_matrix (desired_matrix);
4392
4393 return paused_p;
4394 }
4395
4396
4397 /* Update the display of area AREA in window W, row number VPOS.
4398 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4399
4400 static void
4401 update_marginal_area (w, area, vpos)
4402 struct window *w;
4403 int area, vpos;
4404 {
4405 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4406 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4407
4408 /* Let functions in xterm.c know what area subsequent X positions
4409 will be relative to. */
4410 updated_area = area;
4411
4412 /* Set cursor to start of glyphs, write them, and clear to the end
4413 of the area. I don't think that something more sophisticated is
4414 necessary here, since marginal areas will not be the default. */
4415 rif->cursor_to (vpos, 0, desired_row->y, 0);
4416 if (desired_row->used[area])
4417 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4418 rif->clear_end_of_line (-1);
4419 }
4420
4421
4422 /* Update the display of the text area of row VPOS in window W.
4423 Value is non-zero if display has changed. */
4424
4425 static int
4426 update_text_area (w, vpos)
4427 struct window *w;
4428 int vpos;
4429 {
4430 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4431 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4432 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4433 int changed_p = 0;
4434
4435 /* Let functions in xterm.c know what area subsequent X positions
4436 will be relative to. */
4437 updated_area = TEXT_AREA;
4438
4439 /* If rows are at different X or Y, or rows have different height,
4440 or the current row is marked invalid, write the entire line. */
4441 if (!current_row->enabled_p
4442 || desired_row->y != current_row->y
4443 || desired_row->ascent != current_row->ascent
4444 || desired_row->phys_ascent != current_row->phys_ascent
4445 || desired_row->phys_height != current_row->phys_height
4446 || desired_row->visible_height != current_row->visible_height
4447 || current_row->overlapped_p
4448 /* This next line is necessary for correctly redrawing
4449 mouse-face areas after scrolling and other operations.
4450 However, it causes excessive flickering when mouse is moved
4451 across the mode line. Luckily, turning it off for the mode
4452 line doesn't seem to hurt anything. -- cyd.
4453 But it is still needed for the header line. -- kfs. */
4454 || (current_row->mouse_face_p
4455 && !(current_row->mode_line_p && vpos > 0))
4456 || current_row->x != desired_row->x)
4457 {
4458 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4459
4460 if (desired_row->used[TEXT_AREA])
4461 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4462 desired_row->used[TEXT_AREA]);
4463
4464 /* Clear to end of window. */
4465 rif->clear_end_of_line (-1);
4466 changed_p = 1;
4467
4468 /* This erases the cursor. We do this here because
4469 notice_overwritten_cursor cannot easily check this, which
4470 might indicate that the whole functionality of
4471 notice_overwritten_cursor would better be implemented here.
4472 On the other hand, we need notice_overwritten_cursor as long
4473 as mouse highlighting is done asynchronously outside of
4474 redisplay. */
4475 if (vpos == w->phys_cursor.vpos)
4476 w->phys_cursor_on_p = 0;
4477 }
4478 else
4479 {
4480 int stop, i, x;
4481 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4482 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4483 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4484 int desired_stop_pos = desired_row->used[TEXT_AREA];
4485 int abort_skipping = 0;
4486
4487 /* If the desired row extends its face to the text area end, and
4488 unless the current row also does so at the same position,
4489 make sure we write at least one glyph, so that the face
4490 extension actually takes place. */
4491 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
4492 && (desired_stop_pos < current_row->used[TEXT_AREA]
4493 || (desired_stop_pos == current_row->used[TEXT_AREA]
4494 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
4495 --desired_stop_pos;
4496
4497 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4498 i = 0;
4499 x = desired_row->x;
4500
4501 /* Loop over glyphs that current and desired row may have
4502 in common. */
4503 while (i < stop)
4504 {
4505 int can_skip_p = !abort_skipping;
4506
4507 /* Skip over glyphs that both rows have in common. These
4508 don't have to be written. We can't skip if the last
4509 current glyph overlaps the glyph to its right. For
4510 example, consider a current row of `if ' with the `f' in
4511 Courier bold so that it overlaps the ` ' to its right.
4512 If the desired row is ` ', we would skip over the space
4513 after the `if' and there would remain a pixel from the
4514 `f' on the screen. */
4515 if (overlapping_glyphs_p && i > 0)
4516 {
4517 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4518 int left, right;
4519
4520 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4521 &left, &right);
4522 can_skip_p = (right == 0 && !abort_skipping);
4523 }
4524
4525 if (can_skip_p)
4526 {
4527 int start_hpos = i;
4528
4529 while (i < stop
4530 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4531 {
4532 x += desired_glyph->pixel_width;
4533 ++desired_glyph, ++current_glyph, ++i;
4534 }
4535
4536 /* Consider the case that the current row contains "xxx
4537 ppp ggg" in italic Courier font, and the desired row
4538 is "xxx ggg". The character `p' has lbearing, `g'
4539 has not. The loop above will stop in front of the
4540 first `p' in the current row. If we would start
4541 writing glyphs there, we wouldn't erase the lbearing
4542 of the `p'. The rest of the lbearing problem is then
4543 taken care of by draw_glyphs. */
4544 if (overlapping_glyphs_p
4545 && i > 0
4546 && i < current_row->used[TEXT_AREA]
4547 && (current_row->used[TEXT_AREA]
4548 != desired_row->used[TEXT_AREA]))
4549 {
4550 int left, right;
4551
4552 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4553 &left, &right);
4554 while (left > 0 && i > 0)
4555 {
4556 --i, --desired_glyph, --current_glyph;
4557 x -= desired_glyph->pixel_width;
4558 left -= desired_glyph->pixel_width;
4559 }
4560
4561 /* Abort the skipping algorithm if we end up before
4562 our starting point, to avoid looping (bug#1070).
4563 This can happen when the lbearing is larger than
4564 the pixel width. */
4565 abort_skipping = (i < start_hpos);
4566 }
4567 }
4568
4569 /* Try to avoid writing the entire rest of the desired row
4570 by looking for a resync point. This mainly prevents
4571 mode line flickering in the case the mode line is in
4572 fixed-pitch font, which it usually will be. */
4573 if (i < desired_row->used[TEXT_AREA])
4574 {
4575 int start_x = x, start_hpos = i;
4576 struct glyph *start = desired_glyph;
4577 int current_x = x;
4578 int skip_first_p = !can_skip_p;
4579
4580 /* Find the next glyph that's equal again. */
4581 while (i < stop
4582 && (skip_first_p
4583 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4584 && x == current_x)
4585 {
4586 x += desired_glyph->pixel_width;
4587 current_x += current_glyph->pixel_width;
4588 ++desired_glyph, ++current_glyph, ++i;
4589 skip_first_p = 0;
4590 }
4591
4592 if (i == start_hpos || x != current_x)
4593 {
4594 i = start_hpos;
4595 x = start_x;
4596 desired_glyph = start;
4597 break;
4598 }
4599
4600 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4601 rif->write_glyphs (start, i - start_hpos);
4602 changed_p = 1;
4603 }
4604 }
4605
4606 /* Write the rest. */
4607 if (i < desired_row->used[TEXT_AREA])
4608 {
4609 rif->cursor_to (vpos, i, desired_row->y, x);
4610 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4611 changed_p = 1;
4612 }
4613
4614 /* Maybe clear to end of line. */
4615 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4616 {
4617 /* If new row extends to the end of the text area, nothing
4618 has to be cleared, if and only if we did a write_glyphs
4619 above. This is made sure by setting desired_stop_pos
4620 appropriately above. */
4621 xassert (i < desired_row->used[TEXT_AREA]
4622 || ((desired_row->used[TEXT_AREA]
4623 == current_row->used[TEXT_AREA])
4624 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4625 }
4626 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4627 {
4628 /* If old row extends to the end of the text area, clear. */
4629 if (i >= desired_row->used[TEXT_AREA])
4630 rif->cursor_to (vpos, i, desired_row->y,
4631 desired_row->pixel_width);
4632 rif->clear_end_of_line (-1);
4633 changed_p = 1;
4634 }
4635 else if (desired_row->pixel_width < current_row->pixel_width)
4636 {
4637 /* Otherwise clear to the end of the old row. Everything
4638 after that position should be clear already. */
4639 int x;
4640
4641 if (i >= desired_row->used[TEXT_AREA])
4642 rif->cursor_to (vpos, i, desired_row->y,
4643 desired_row->pixel_width);
4644
4645 /* If cursor is displayed at the end of the line, make sure
4646 it's cleared. Nowadays we don't have a phys_cursor_glyph
4647 with which to erase the cursor (because this method
4648 doesn't work with lbearing/rbearing), so we must do it
4649 this way. */
4650 if (vpos == w->phys_cursor.vpos
4651 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4652 {
4653 w->phys_cursor_on_p = 0;
4654 x = -1;
4655 }
4656 else
4657 x = current_row->pixel_width;
4658 rif->clear_end_of_line (x);
4659 changed_p = 1;
4660 }
4661 }
4662
4663 return changed_p;
4664 }
4665
4666
4667 /* Update row VPOS in window W. Value is non-zero if display has been
4668 changed. */
4669
4670 static int
4671 update_window_line (w, vpos, mouse_face_overwritten_p)
4672 struct window *w;
4673 int vpos, *mouse_face_overwritten_p;
4674 {
4675 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4676 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4677 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4678 int changed_p = 0;
4679
4680 /* Set the row being updated. This is important to let xterm.c
4681 know what line height values are in effect. */
4682 updated_row = desired_row;
4683
4684 /* A row can be completely invisible in case a desired matrix was
4685 built with a vscroll and then make_cursor_line_fully_visible shifts
4686 the matrix. Make sure to make such rows current anyway, since
4687 we need the correct y-position, for example, in the current matrix. */
4688 if (desired_row->mode_line_p
4689 || desired_row->visible_height > 0)
4690 {
4691 xassert (desired_row->enabled_p);
4692
4693 /* Update display of the left margin area, if there is one. */
4694 if (!desired_row->full_width_p
4695 && !NILP (w->left_margin_cols))
4696 {
4697 changed_p = 1;
4698 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4699 }
4700
4701 /* Update the display of the text area. */
4702 if (update_text_area (w, vpos))
4703 {
4704 changed_p = 1;
4705 if (current_row->mouse_face_p)
4706 *mouse_face_overwritten_p = 1;
4707 }
4708
4709 /* Update display of the right margin area, if there is one. */
4710 if (!desired_row->full_width_p
4711 && !NILP (w->right_margin_cols))
4712 {
4713 changed_p = 1;
4714 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4715 }
4716
4717 /* Draw truncation marks etc. */
4718 if (!current_row->enabled_p
4719 || desired_row->y != current_row->y
4720 || desired_row->visible_height != current_row->visible_height
4721 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4722 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4723 || current_row->redraw_fringe_bitmaps_p
4724 || desired_row->mode_line_p != current_row->mode_line_p
4725 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4726 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4727 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4728 rif->after_update_window_line_hook (desired_row);
4729 }
4730
4731 /* Update current_row from desired_row. */
4732 make_current (w->desired_matrix, w->current_matrix, vpos);
4733 updated_row = NULL;
4734 return changed_p;
4735 }
4736
4737
4738 /* Set the cursor after an update of window W. This function may only
4739 be called from update_window. */
4740
4741 static void
4742 set_window_cursor_after_update (w)
4743 struct window *w;
4744 {
4745 struct frame *f = XFRAME (w->frame);
4746 struct redisplay_interface *rif = FRAME_RIF (f);
4747 int cx, cy, vpos, hpos;
4748
4749 /* Not intended for frame matrix updates. */
4750 xassert (FRAME_WINDOW_P (f));
4751
4752 if (cursor_in_echo_area
4753 && !NILP (echo_area_buffer[0])
4754 /* If we are showing a message instead of the mini-buffer,
4755 show the cursor for the message instead. */
4756 && XWINDOW (minibuf_window) == w
4757 && EQ (minibuf_window, echo_area_window)
4758 /* These cases apply only to the frame that contains
4759 the active mini-buffer window. */
4760 && FRAME_HAS_MINIBUF_P (f)
4761 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4762 {
4763 cx = cy = vpos = hpos = 0;
4764
4765 if (cursor_in_echo_area >= 0)
4766 {
4767 /* If the mini-buffer is several lines high, find the last
4768 line that has any text on it. Note: either all lines
4769 are enabled or none. Otherwise we wouldn't be able to
4770 determine Y. */
4771 struct glyph_row *row, *last_row;
4772 struct glyph *glyph;
4773 int yb = window_text_bottom_y (w);
4774
4775 last_row = NULL;
4776 row = w->current_matrix->rows;
4777 while (row->enabled_p
4778 && (last_row == NULL
4779 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4780 {
4781 if (row->used[TEXT_AREA]
4782 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4783 last_row = row;
4784 ++row;
4785 }
4786
4787 if (last_row)
4788 {
4789 struct glyph *start = last_row->glyphs[TEXT_AREA];
4790 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4791
4792 while (last > start && last->charpos < 0)
4793 --last;
4794
4795 for (glyph = start; glyph < last; ++glyph)
4796 {
4797 cx += glyph->pixel_width;
4798 ++hpos;
4799 }
4800
4801 cy = last_row->y;
4802 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4803 }
4804 }
4805 }
4806 else
4807 {
4808 cx = w->cursor.x;
4809 cy = w->cursor.y;
4810 hpos = w->cursor.hpos;
4811 vpos = w->cursor.vpos;
4812 }
4813
4814 /* Window cursor can be out of sync for horizontally split windows. */
4815 hpos = max (0, hpos);
4816 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4817 vpos = max (0, vpos);
4818 vpos = min (w->current_matrix->nrows - 1, vpos);
4819 rif->cursor_to (vpos, hpos, cy, cx);
4820 }
4821
4822
4823 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4824 tree rooted at W. */
4825
4826 void
4827 set_window_update_flags (w, on_p)
4828 struct window *w;
4829 int on_p;
4830 {
4831 while (w)
4832 {
4833 if (!NILP (w->hchild))
4834 set_window_update_flags (XWINDOW (w->hchild), on_p);
4835 else if (!NILP (w->vchild))
4836 set_window_update_flags (XWINDOW (w->vchild), on_p);
4837 else
4838 w->must_be_updated_p = on_p;
4839
4840 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4841 }
4842 }
4843
4844
4845 \f
4846 /***********************************************************************
4847 Window-Based Scrolling
4848 ***********************************************************************/
4849
4850 /* Structure describing rows in scrolling_window. */
4851
4852 struct row_entry
4853 {
4854 /* Number of occurrences of this row in desired and current matrix. */
4855 int old_uses, new_uses;
4856
4857 /* Vpos of row in new matrix. */
4858 int new_line_number;
4859
4860 /* Bucket index of this row_entry in the hash table row_table. */
4861 int bucket;
4862
4863 /* The row described by this entry. */
4864 struct glyph_row *row;
4865
4866 /* Hash collision chain. */
4867 struct row_entry *next;
4868 };
4869
4870 /* A pool to allocate row_entry structures from, and the size of the
4871 pool. The pool is reallocated in scrolling_window when we find
4872 that we need a larger one. */
4873
4874 static struct row_entry *row_entry_pool;
4875 static int row_entry_pool_size;
4876
4877 /* Index of next free entry in row_entry_pool. */
4878
4879 static int row_entry_idx;
4880
4881 /* The hash table used during scrolling, and the table's size. This
4882 table is used to quickly identify equal rows in the desired and
4883 current matrix. */
4884
4885 static struct row_entry **row_table;
4886 static int row_table_size;
4887
4888 /* Vectors of pointers to row_entry structures belonging to the
4889 current and desired matrix, and the size of the vectors. */
4890
4891 static struct row_entry **old_lines, **new_lines;
4892 static int old_lines_size, new_lines_size;
4893
4894 /* A pool to allocate run structures from, and its size. */
4895
4896 static struct run *run_pool;
4897 static int runs_size;
4898
4899 /* A vector of runs of lines found during scrolling. */
4900
4901 static struct run **runs;
4902
4903 /* Add glyph row ROW to the scrolling hash table during the scrolling
4904 of window W. */
4905
4906 static INLINE struct row_entry *
4907 add_row_entry (w, row)
4908 struct window *w;
4909 struct glyph_row *row;
4910 {
4911 struct row_entry *entry;
4912 int i = row->hash % row_table_size;
4913
4914 entry = row_table[i];
4915 while (entry && !row_equal_p (w, entry->row, row, 1))
4916 entry = entry->next;
4917
4918 if (entry == NULL)
4919 {
4920 entry = row_entry_pool + row_entry_idx++;
4921 entry->row = row;
4922 entry->old_uses = entry->new_uses = 0;
4923 entry->new_line_number = 0;
4924 entry->bucket = i;
4925 entry->next = row_table[i];
4926 row_table[i] = entry;
4927 }
4928
4929 return entry;
4930 }
4931
4932
4933 /* Try to reuse part of the current display of W by scrolling lines.
4934 HEADER_LINE_P non-zero means W has a header line.
4935
4936 The algorithm is taken from Communications of the ACM, Apr78 "A
4937 Technique for Isolating Differences Between Files." It should take
4938 O(N) time.
4939
4940 A short outline of the steps of the algorithm
4941
4942 1. Skip lines equal at the start and end of both matrices.
4943
4944 2. Enter rows in the current and desired matrix into a symbol
4945 table, counting how often they appear in both matrices.
4946
4947 3. Rows that appear exactly once in both matrices serve as anchors,
4948 i.e. we assume that such lines are likely to have been moved.
4949
4950 4. Starting from anchor lines, extend regions to be scrolled both
4951 forward and backward.
4952
4953 Value is
4954
4955 -1 if all rows were found to be equal.
4956 0 to indicate that we did not scroll the display, or
4957 1 if we did scroll. */
4958
4959 static int
4960 scrolling_window (w, header_line_p)
4961 struct window *w;
4962 int header_line_p;
4963 {
4964 struct glyph_matrix *desired_matrix = w->desired_matrix;
4965 struct glyph_matrix *current_matrix = w->current_matrix;
4966 int yb = window_text_bottom_y (w);
4967 int i, j, first_old, first_new, last_old, last_new;
4968 int nruns, nbytes, n, run_idx;
4969 struct row_entry *entry;
4970 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4971
4972 /* Skip over rows equal at the start. */
4973 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4974 {
4975 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4976 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4977
4978 if (c->enabled_p
4979 && d->enabled_p
4980 && !d->redraw_fringe_bitmaps_p
4981 && c->y == d->y
4982 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4983 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4984 && row_equal_p (w, c, d, 1))
4985 {
4986 assign_row (c, d);
4987 d->enabled_p = 0;
4988 }
4989 else
4990 break;
4991 }
4992
4993 /* Give up if some rows in the desired matrix are not enabled. */
4994 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4995 return -1;
4996
4997 first_old = first_new = i;
4998
4999 /* Set last_new to the index + 1 of the last enabled row in the
5000 desired matrix. */
5001 i = first_new + 1;
5002 while (i < desired_matrix->nrows - 1
5003 && MATRIX_ROW (desired_matrix, i)->enabled_p
5004 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
5005 ++i;
5006
5007 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
5008 return 0;
5009
5010 last_new = i;
5011
5012 /* Set last_old to the index + 1 of the last enabled row in the
5013 current matrix. We don't look at the enabled flag here because
5014 we plan to reuse part of the display even if other parts are
5015 disabled. */
5016 i = first_old + 1;
5017 while (i < current_matrix->nrows - 1)
5018 {
5019 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
5020 if (bottom <= yb)
5021 ++i;
5022 if (bottom >= yb)
5023 break;
5024 }
5025
5026 last_old = i;
5027
5028 /* Skip over rows equal at the bottom. */
5029 i = last_new;
5030 j = last_old;
5031 while (i - 1 > first_new
5032 && j - 1 > first_old
5033 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
5034 && (MATRIX_ROW (current_matrix, i - 1)->y
5035 == MATRIX_ROW (desired_matrix, j - 1)->y)
5036 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
5037 && row_equal_p (w,
5038 MATRIX_ROW (desired_matrix, i - 1),
5039 MATRIX_ROW (current_matrix, j - 1), 1))
5040 --i, --j;
5041 last_new = i;
5042 last_old = j;
5043
5044 /* Nothing to do if all rows are equal. */
5045 if (last_new == first_new)
5046 return 0;
5047
5048 /* Reallocate vectors, tables etc. if necessary. */
5049
5050 if (current_matrix->nrows > old_lines_size)
5051 {
5052 old_lines_size = current_matrix->nrows;
5053 nbytes = old_lines_size * sizeof *old_lines;
5054 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
5055 }
5056
5057 if (desired_matrix->nrows > new_lines_size)
5058 {
5059 new_lines_size = desired_matrix->nrows;
5060 nbytes = new_lines_size * sizeof *new_lines;
5061 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
5062 }
5063
5064 n = desired_matrix->nrows + current_matrix->nrows;
5065 if (3 * n > row_table_size)
5066 {
5067 row_table_size = next_almost_prime (3 * n);
5068 nbytes = row_table_size * sizeof *row_table;
5069 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
5070 bzero (row_table, nbytes);
5071 }
5072
5073 if (n > row_entry_pool_size)
5074 {
5075 row_entry_pool_size = n;
5076 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
5077 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
5078 }
5079
5080 if (desired_matrix->nrows > runs_size)
5081 {
5082 runs_size = desired_matrix->nrows;
5083 nbytes = runs_size * sizeof *runs;
5084 runs = (struct run **) xrealloc (runs, nbytes);
5085 nbytes = runs_size * sizeof *run_pool;
5086 run_pool = (struct run *) xrealloc (run_pool, nbytes);
5087 }
5088
5089 nruns = run_idx = 0;
5090 row_entry_idx = 0;
5091
5092 /* Add rows from the current and desired matrix to the hash table
5093 row_hash_table to be able to find equal ones quickly. */
5094
5095 for (i = first_old; i < last_old; ++i)
5096 {
5097 if (MATRIX_ROW (current_matrix, i)->enabled_p)
5098 {
5099 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
5100 old_lines[i] = entry;
5101 ++entry->old_uses;
5102 }
5103 else
5104 old_lines[i] = NULL;
5105 }
5106
5107 for (i = first_new; i < last_new; ++i)
5108 {
5109 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
5110 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
5111 ++entry->new_uses;
5112 entry->new_line_number = i;
5113 new_lines[i] = entry;
5114 }
5115
5116 /* Identify moves based on lines that are unique and equal
5117 in both matrices. */
5118 for (i = first_old; i < last_old;)
5119 if (old_lines[i]
5120 && old_lines[i]->old_uses == 1
5121 && old_lines[i]->new_uses == 1)
5122 {
5123 int j, k;
5124 int new_line = old_lines[i]->new_line_number;
5125 struct run *run = run_pool + run_idx++;
5126
5127 /* Record move. */
5128 run->current_vpos = i;
5129 run->current_y = MATRIX_ROW (current_matrix, i)->y;
5130 run->desired_vpos = new_line;
5131 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
5132 run->nrows = 1;
5133 run->height = MATRIX_ROW (current_matrix, i)->height;
5134
5135 /* Extend backward. */
5136 j = i - 1;
5137 k = new_line - 1;
5138 while (j > first_old
5139 && k > first_new
5140 && old_lines[j] == new_lines[k])
5141 {
5142 int h = MATRIX_ROW (current_matrix, j)->height;
5143 --run->current_vpos;
5144 --run->desired_vpos;
5145 ++run->nrows;
5146 run->height += h;
5147 run->desired_y -= h;
5148 run->current_y -= h;
5149 --j, --k;
5150 }
5151
5152 /* Extend forward. */
5153 j = i + 1;
5154 k = new_line + 1;
5155 while (j < last_old
5156 && k < last_new
5157 && old_lines[j] == new_lines[k])
5158 {
5159 int h = MATRIX_ROW (current_matrix, j)->height;
5160 ++run->nrows;
5161 run->height += h;
5162 ++j, ++k;
5163 }
5164
5165 /* Insert run into list of all runs. Order runs by copied
5166 pixel lines. Note that we record runs that don't have to
5167 be copied because they are already in place. This is done
5168 because we can avoid calling update_window_line in this
5169 case. */
5170 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5171 ;
5172 for (k = nruns; k > j; --k)
5173 runs[k] = runs[k - 1];
5174 runs[j] = run;
5175 ++nruns;
5176
5177 i += run->nrows;
5178 }
5179 else
5180 ++i;
5181
5182 /* Do the moves. Do it in a way that we don't overwrite something
5183 we want to copy later on. This is not solvable in general
5184 because there is only one display and we don't have a way to
5185 exchange areas on this display. Example:
5186
5187 +-----------+ +-----------+
5188 | A | | B |
5189 +-----------+ --> +-----------+
5190 | B | | A |
5191 +-----------+ +-----------+
5192
5193 Instead, prefer bigger moves, and invalidate moves that would
5194 copy from where we copied to. */
5195
5196 for (i = 0; i < nruns; ++i)
5197 if (runs[i]->nrows > 0)
5198 {
5199 struct run *r = runs[i];
5200
5201 /* Copy on the display. */
5202 if (r->current_y != r->desired_y)
5203 {
5204 rif->scroll_run_hook (w, r);
5205
5206 /* Invalidate runs that copy from where we copied to. */
5207 for (j = i + 1; j < nruns; ++j)
5208 {
5209 struct run *p = runs[j];
5210
5211 if ((p->current_y >= r->desired_y
5212 && p->current_y < r->desired_y + r->height)
5213 || (p->current_y + p->height >= r->desired_y
5214 && (p->current_y + p->height
5215 < r->desired_y + r->height)))
5216 p->nrows = 0;
5217 }
5218 }
5219
5220 /* Assign matrix rows. */
5221 for (j = 0; j < r->nrows; ++j)
5222 {
5223 struct glyph_row *from, *to;
5224 int to_overlapped_p;
5225
5226 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5227 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5228 to_overlapped_p = to->overlapped_p;
5229 if (!from->mode_line_p && !w->pseudo_window_p
5230 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5231 || to->right_fringe_bitmap != from->right_fringe_bitmap
5232 || to->left_fringe_face_id != from->left_fringe_face_id
5233 || to->right_fringe_face_id != from->right_fringe_face_id
5234 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5235 from->redraw_fringe_bitmaps_p = 1;
5236 assign_row (to, from);
5237 to->enabled_p = 1, from->enabled_p = 0;
5238 to->overlapped_p = to_overlapped_p;
5239 }
5240 }
5241
5242 /* Clear the hash table, for the next time. */
5243 for (i = 0; i < row_entry_idx; ++i)
5244 row_table[row_entry_pool[i].bucket] = NULL;
5245
5246 /* Value is > 0 to indicate that we scrolled the display. */
5247 return nruns;
5248 }
5249
5250
5251 \f
5252 /************************************************************************
5253 Frame-Based Updates
5254 ************************************************************************/
5255
5256 /* Update the desired frame matrix of frame F.
5257
5258 FORCE_P non-zero means that the update should not be stopped by
5259 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5260 should not be tried.
5261
5262 Value is non-zero if update was stopped due to pending input. */
5263
5264 static int
5265 update_frame_1 (f, force_p, inhibit_id_p)
5266 struct frame *f;
5267 int force_p;
5268 int inhibit_id_p;
5269 {
5270 /* Frame matrices to work on. */
5271 struct glyph_matrix *current_matrix = f->current_matrix;
5272 struct glyph_matrix *desired_matrix = f->desired_matrix;
5273 int i;
5274 int pause;
5275 int preempt_count = baud_rate / 2400 + 1;
5276 extern int input_pending;
5277
5278 xassert (current_matrix && desired_matrix);
5279
5280 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5281 calculate_costs (f);
5282
5283 if (preempt_count <= 0)
5284 preempt_count = 1;
5285
5286 #if !PERIODIC_PREEMPTION_CHECKING
5287 if (!force_p && detect_input_pending_ignore_squeezables ())
5288 {
5289 pause = 1;
5290 goto do_pause;
5291 }
5292 #endif
5293
5294 /* If we cannot insert/delete lines, it's no use trying it. */
5295 if (!FRAME_LINE_INS_DEL_OK (f))
5296 inhibit_id_p = 1;
5297
5298 /* See if any of the desired lines are enabled; don't compute for
5299 i/d line if just want cursor motion. */
5300 for (i = 0; i < desired_matrix->nrows; i++)
5301 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5302 break;
5303
5304 /* Try doing i/d line, if not yet inhibited. */
5305 if (!inhibit_id_p && i < desired_matrix->nrows)
5306 force_p |= scrolling (f);
5307
5308 /* Update the individual lines as needed. Do bottom line first. */
5309 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5310 update_frame_line (f, desired_matrix->nrows - 1);
5311
5312 /* Now update the rest of the lines. */
5313 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5314 {
5315 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5316 {
5317 if (FRAME_TERMCAP_P (f))
5318 {
5319 /* Flush out every so many lines.
5320 Also flush out if likely to have more than 1k buffered
5321 otherwise. I'm told that some telnet connections get
5322 really screwed by more than 1k output at once. */
5323 FILE *display_output = FRAME_TTY (f)->output;
5324 if (display_output)
5325 {
5326 int outq = PENDING_OUTPUT_COUNT (display_output);
5327 if (outq > 900
5328 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5329 {
5330 fflush (display_output);
5331 if (preempt_count == 1)
5332 {
5333 #ifdef EMACS_OUTQSIZE
5334 if (EMACS_OUTQSIZE (0, &outq) < 0)
5335 /* Probably not a tty. Ignore the error and reset
5336 the outq count. */
5337 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
5338 #endif
5339 outq *= 10;
5340 if (baud_rate <= outq && baud_rate > 0)
5341 sleep (outq / baud_rate);
5342 }
5343 }
5344 }
5345 }
5346
5347 #if PERIODIC_PREEMPTION_CHECKING
5348 if (!force_p)
5349 {
5350 EMACS_TIME tm, dif;
5351 EMACS_GET_TIME (tm);
5352 EMACS_SUB_TIME (dif, preemption_next_check, tm);
5353 if (EMACS_TIME_NEG_P (dif))
5354 {
5355 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
5356 if (detect_input_pending_ignore_squeezables ())
5357 break;
5358 }
5359 }
5360 #else
5361 if (!force_p && (i - 1) % preempt_count == 0)
5362 detect_input_pending_ignore_squeezables ();
5363 #endif
5364
5365 update_frame_line (f, i);
5366 }
5367 }
5368
5369 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5370
5371 /* Now just clean up termcap drivers and set cursor, etc. */
5372 if (!pause)
5373 {
5374 if ((cursor_in_echo_area
5375 /* If we are showing a message instead of the mini-buffer,
5376 show the cursor for the message instead of for the
5377 (now hidden) mini-buffer contents. */
5378 || (EQ (minibuf_window, selected_window)
5379 && EQ (minibuf_window, echo_area_window)
5380 && !NILP (echo_area_buffer[0])))
5381 /* These cases apply only to the frame that contains
5382 the active mini-buffer window. */
5383 && FRAME_HAS_MINIBUF_P (f)
5384 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5385 {
5386 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5387 int row, col;
5388
5389 if (cursor_in_echo_area < 0)
5390 {
5391 /* Negative value of cursor_in_echo_area means put
5392 cursor at beginning of line. */
5393 row = top;
5394 col = 0;
5395 }
5396 else
5397 {
5398 /* Positive value of cursor_in_echo_area means put
5399 cursor at the end of the prompt. If the mini-buffer
5400 is several lines high, find the last line that has
5401 any text on it. */
5402 row = FRAME_LINES (f);
5403 do
5404 {
5405 --row;
5406 col = 0;
5407
5408 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5409 {
5410 /* Frame rows are filled up with spaces that
5411 must be ignored here. */
5412 struct glyph_row *r = MATRIX_ROW (current_matrix,
5413 row);
5414 struct glyph *start = r->glyphs[TEXT_AREA];
5415 struct glyph *last = start + r->used[TEXT_AREA];
5416
5417 while (last > start
5418 && (last - 1)->charpos < 0)
5419 --last;
5420
5421 col = last - start;
5422 }
5423 }
5424 while (row > top && col == 0);
5425
5426 /* Make sure COL is not out of range. */
5427 if (col >= FRAME_CURSOR_X_LIMIT (f))
5428 {
5429 /* If we have another row, advance cursor into it. */
5430 if (row < FRAME_LINES (f) - 1)
5431 {
5432 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5433 row++;
5434 }
5435 /* Otherwise move it back in range. */
5436 else
5437 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5438 }
5439 }
5440
5441 cursor_to (f, row, col);
5442 }
5443 else
5444 {
5445 /* We have only one cursor on terminal frames. Use it to
5446 display the cursor of the selected window. */
5447 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5448 if (w->cursor.vpos >= 0
5449 /* The cursor vpos may be temporarily out of bounds
5450 in the following situation: There is one window,
5451 with the cursor in the lower half of it. The window
5452 is split, and a message causes a redisplay before
5453 a new cursor position has been computed. */
5454 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5455 {
5456 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5457 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5458
5459 if (INTEGERP (w->left_margin_cols))
5460 x += XFASTINT (w->left_margin_cols);
5461
5462 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5463 cursor_to (f, y, x);
5464 }
5465 }
5466 }
5467
5468 do_pause:
5469
5470 clear_desired_matrices (f);
5471 return pause;
5472 }
5473
5474
5475 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5476
5477 int
5478 scrolling (frame)
5479 struct frame *frame;
5480 {
5481 int unchanged_at_top, unchanged_at_bottom;
5482 int window_size;
5483 int changed_lines;
5484 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5485 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5486 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5487 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5488 register int i;
5489 int free_at_end_vpos = FRAME_LINES (frame);
5490 struct glyph_matrix *current_matrix = frame->current_matrix;
5491 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5492
5493 if (!current_matrix)
5494 abort ();
5495
5496 /* Compute hash codes of all the lines. Also calculate number of
5497 changed lines, number of unchanged lines at the beginning, and
5498 number of unchanged lines at the end. */
5499 changed_lines = 0;
5500 unchanged_at_top = 0;
5501 unchanged_at_bottom = FRAME_LINES (frame);
5502 for (i = 0; i < FRAME_LINES (frame); i++)
5503 {
5504 /* Give up on this scrolling if some old lines are not enabled. */
5505 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5506 return 0;
5507 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5508 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5509 {
5510 /* This line cannot be redrawn, so don't let scrolling mess it. */
5511 new_hash[i] = old_hash[i];
5512 #define INFINITY 1000000 /* Taken from scroll.c */
5513 draw_cost[i] = INFINITY;
5514 }
5515 else
5516 {
5517 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5518 draw_cost[i] = line_draw_cost (desired_matrix, i);
5519 }
5520
5521 if (old_hash[i] != new_hash[i])
5522 {
5523 changed_lines++;
5524 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5525 }
5526 else if (i == unchanged_at_top)
5527 unchanged_at_top++;
5528 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5529 }
5530
5531 /* If changed lines are few, don't allow preemption, don't scroll. */
5532 if ((!FRAME_SCROLL_REGION_OK (frame)
5533 && changed_lines < baud_rate / 2400)
5534 || unchanged_at_bottom == FRAME_LINES (frame))
5535 return 1;
5536
5537 window_size = (FRAME_LINES (frame) - unchanged_at_top
5538 - unchanged_at_bottom);
5539
5540 if (FRAME_SCROLL_REGION_OK (frame))
5541 free_at_end_vpos -= unchanged_at_bottom;
5542 else if (FRAME_MEMORY_BELOW_FRAME (frame))
5543 free_at_end_vpos = -1;
5544
5545 /* If large window, fast terminal and few lines in common between
5546 current frame and desired frame, don't bother with i/d calc. */
5547 if (!FRAME_SCROLL_REGION_OK (frame)
5548 && window_size >= 18 && baud_rate > 2400
5549 && (window_size >=
5550 10 * scrolling_max_lines_saved (unchanged_at_top,
5551 FRAME_LINES (frame) - unchanged_at_bottom,
5552 old_hash, new_hash, draw_cost)))
5553 return 0;
5554
5555 if (window_size < 2)
5556 return 0;
5557
5558 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5559 draw_cost + unchanged_at_top - 1,
5560 old_draw_cost + unchanged_at_top - 1,
5561 old_hash + unchanged_at_top - 1,
5562 new_hash + unchanged_at_top - 1,
5563 free_at_end_vpos - unchanged_at_top);
5564
5565 return 0;
5566 }
5567
5568
5569 /* Count the number of blanks at the start of the vector of glyphs R
5570 which is LEN glyphs long. */
5571
5572 static int
5573 count_blanks (r, len)
5574 struct glyph *r;
5575 int len;
5576 {
5577 int i;
5578
5579 for (i = 0; i < len; ++i)
5580 if (!CHAR_GLYPH_SPACE_P (r[i]))
5581 break;
5582
5583 return i;
5584 }
5585
5586
5587 /* Count the number of glyphs in common at the start of the glyph
5588 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5589 of STR2. Value is the number of equal glyphs equal at the start. */
5590
5591 static int
5592 count_match (str1, end1, str2, end2)
5593 struct glyph *str1, *end1, *str2, *end2;
5594 {
5595 struct glyph *p1 = str1;
5596 struct glyph *p2 = str2;
5597
5598 while (p1 < end1
5599 && p2 < end2
5600 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5601 ++p1, ++p2;
5602
5603 return p1 - str1;
5604 }
5605
5606
5607 /* Char insertion/deletion cost vector, from term.c */
5608
5609 extern int *char_ins_del_vector;
5610 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5611
5612
5613 /* Perform a frame-based update on line VPOS in frame FRAME. */
5614
5615 static void
5616 update_frame_line (f, vpos)
5617 struct frame *f;
5618 int vpos;
5619 {
5620 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5621 int tem;
5622 int osp, nsp, begmatch, endmatch, olen, nlen;
5623 struct glyph_matrix *current_matrix = f->current_matrix;
5624 struct glyph_matrix *desired_matrix = f->desired_matrix;
5625 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5626 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5627 int must_write_whole_line_p;
5628 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5629 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5630 != FACE_TTY_DEFAULT_BG_COLOR);
5631
5632 if (colored_spaces_p)
5633 write_spaces_p = 1;
5634
5635 /* Current row not enabled means it has unknown contents. We must
5636 write the whole desired line in that case. */
5637 must_write_whole_line_p = !current_row->enabled_p;
5638 if (must_write_whole_line_p)
5639 {
5640 obody = 0;
5641 olen = 0;
5642 }
5643 else
5644 {
5645 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5646 olen = current_row->used[TEXT_AREA];
5647
5648 /* Ignore trailing spaces, if we can. */
5649 if (!write_spaces_p)
5650 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5651 olen--;
5652 }
5653
5654 current_row->enabled_p = 1;
5655 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5656
5657 /* If desired line is empty, just clear the line. */
5658 if (!desired_row->enabled_p)
5659 {
5660 nlen = 0;
5661 goto just_erase;
5662 }
5663
5664 nbody = desired_row->glyphs[TEXT_AREA];
5665 nlen = desired_row->used[TEXT_AREA];
5666 nend = nbody + nlen;
5667
5668 /* If display line has unknown contents, write the whole line. */
5669 if (must_write_whole_line_p)
5670 {
5671 /* Ignore spaces at the end, if we can. */
5672 if (!write_spaces_p)
5673 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5674 --nlen;
5675
5676 /* Write the contents of the desired line. */
5677 if (nlen)
5678 {
5679 cursor_to (f, vpos, 0);
5680 write_glyphs (f, nbody, nlen);
5681 }
5682
5683 /* Don't call clear_end_of_line if we already wrote the whole
5684 line. The cursor will not be at the right margin in that
5685 case but in the line below. */
5686 if (nlen < FRAME_TOTAL_COLS (f))
5687 {
5688 cursor_to (f, vpos, nlen);
5689 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5690 }
5691 else
5692 /* Make sure we are in the right row, otherwise cursor movement
5693 with cmgoto might use `ch' in the wrong row. */
5694 cursor_to (f, vpos, 0);
5695
5696 make_current (desired_matrix, current_matrix, vpos);
5697 return;
5698 }
5699
5700 /* Pretend trailing spaces are not there at all,
5701 unless for one reason or another we must write all spaces. */
5702 if (!write_spaces_p)
5703 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5704 nlen--;
5705
5706 /* If there's no i/d char, quickly do the best we can without it. */
5707 if (!FRAME_CHAR_INS_DEL_OK (f))
5708 {
5709 int i, j;
5710
5711 /* Find the first glyph in desired row that doesn't agree with
5712 a glyph in the current row, and write the rest from there on. */
5713 for (i = 0; i < nlen; i++)
5714 {
5715 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5716 {
5717 /* Find the end of the run of different glyphs. */
5718 j = i + 1;
5719 while (j < nlen
5720 && (j >= olen
5721 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5722 || CHAR_GLYPH_PADDING_P (nbody[j])))
5723 ++j;
5724
5725 /* Output this run of non-matching chars. */
5726 cursor_to (f, vpos, i);
5727 write_glyphs (f, nbody + i, j - i);
5728 i = j - 1;
5729
5730 /* Now find the next non-match. */
5731 }
5732 }
5733
5734 /* Clear the rest of the line, or the non-clear part of it. */
5735 if (olen > nlen)
5736 {
5737 cursor_to (f, vpos, nlen);
5738 clear_end_of_line (f, olen);
5739 }
5740
5741 /* Make current row = desired row. */
5742 make_current (desired_matrix, current_matrix, vpos);
5743 return;
5744 }
5745
5746 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5747 characters in a row. */
5748
5749 if (!olen)
5750 {
5751 /* If current line is blank, skip over initial spaces, if
5752 possible, and write the rest. */
5753 if (write_spaces_p)
5754 nsp = 0;
5755 else
5756 nsp = count_blanks (nbody, nlen);
5757
5758 if (nlen > nsp)
5759 {
5760 cursor_to (f, vpos, nsp);
5761 write_glyphs (f, nbody + nsp, nlen - nsp);
5762 }
5763
5764 /* Exchange contents between current_frame and new_frame. */
5765 make_current (desired_matrix, current_matrix, vpos);
5766 return;
5767 }
5768
5769 /* Compute number of leading blanks in old and new contents. */
5770 osp = count_blanks (obody, olen);
5771 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5772
5773 /* Compute number of matching chars starting with first non-blank. */
5774 begmatch = count_match (obody + osp, obody + olen,
5775 nbody + nsp, nbody + nlen);
5776
5777 /* Spaces in new match implicit space past the end of old. */
5778 /* A bug causing this to be a no-op was fixed in 18.29. */
5779 if (!write_spaces_p && osp + begmatch == olen)
5780 {
5781 np1 = nbody + nsp;
5782 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5783 ++begmatch;
5784 }
5785
5786 /* Avoid doing insert/delete char
5787 just cause number of leading spaces differs
5788 when the following text does not match. */
5789 if (begmatch == 0 && osp != nsp)
5790 osp = nsp = min (osp, nsp);
5791
5792 /* Find matching characters at end of line */
5793 op1 = obody + olen;
5794 np1 = nbody + nlen;
5795 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5796 while (op1 > op2
5797 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5798 {
5799 op1--;
5800 np1--;
5801 }
5802 endmatch = obody + olen - op1;
5803
5804 /* tem gets the distance to insert or delete.
5805 endmatch is how many characters we save by doing so.
5806 Is it worth it? */
5807
5808 tem = (nlen - nsp) - (olen - osp);
5809 if (endmatch && tem
5810 && (!FRAME_CHAR_INS_DEL_OK (f)
5811 || endmatch <= char_ins_del_cost (f)[tem]))
5812 endmatch = 0;
5813
5814 /* nsp - osp is the distance to insert or delete.
5815 If that is nonzero, begmatch is known to be nonzero also.
5816 begmatch + endmatch is how much we save by doing the ins/del.
5817 Is it worth it? */
5818
5819 if (nsp != osp
5820 && (!FRAME_CHAR_INS_DEL_OK (f)
5821 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5822 {
5823 begmatch = 0;
5824 endmatch = 0;
5825 osp = nsp = min (osp, nsp);
5826 }
5827
5828 /* Now go through the line, inserting, writing and
5829 deleting as appropriate. */
5830
5831 if (osp > nsp)
5832 {
5833 cursor_to (f, vpos, nsp);
5834 delete_glyphs (f, osp - nsp);
5835 }
5836 else if (nsp > osp)
5837 {
5838 /* If going to delete chars later in line
5839 and insert earlier in the line,
5840 must delete first to avoid losing data in the insert */
5841 if (endmatch && nlen < olen + nsp - osp)
5842 {
5843 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5844 delete_glyphs (f, olen + nsp - osp - nlen);
5845 olen = nlen - (nsp - osp);
5846 }
5847 cursor_to (f, vpos, osp);
5848 insert_glyphs (f, 0, nsp - osp);
5849 }
5850 olen += nsp - osp;
5851
5852 tem = nsp + begmatch + endmatch;
5853 if (nlen != tem || olen != tem)
5854 {
5855 if (!endmatch || nlen == olen)
5856 {
5857 /* If new text being written reaches right margin, there is
5858 no need to do clear-to-eol at the end of this function
5859 (and it would not be safe, since cursor is not going to
5860 be "at the margin" after the text is done). */
5861 if (nlen == FRAME_TOTAL_COLS (f))
5862 olen = 0;
5863
5864 /* Function write_glyphs is prepared to do nothing
5865 if passed a length <= 0. Check it here to avoid
5866 unnecessary cursor movement. */
5867 if (nlen - tem > 0)
5868 {
5869 cursor_to (f, vpos, nsp + begmatch);
5870 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5871 }
5872 }
5873 else if (nlen > olen)
5874 {
5875 /* Here, we used to have the following simple code:
5876 ----------------------------------------
5877 write_glyphs (nbody + nsp + begmatch, olen - tem);
5878 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5879 ----------------------------------------
5880 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5881 is a padding glyph. */
5882 int out = olen - tem; /* Columns to be overwritten originally. */
5883 int del;
5884
5885 cursor_to (f, vpos, nsp + begmatch);
5886
5887 /* Calculate columns we can actually overwrite. */
5888 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5889 out--;
5890 write_glyphs (f, nbody + nsp + begmatch, out);
5891
5892 /* If we left columns to be overwritten, we must delete them. */
5893 del = olen - tem - out;
5894 if (del > 0)
5895 delete_glyphs (f, del);
5896
5897 /* At last, we insert columns not yet written out. */
5898 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5899 olen = nlen;
5900 }
5901 else if (olen > nlen)
5902 {
5903 cursor_to (f, vpos, nsp + begmatch);
5904 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5905 delete_glyphs (f, olen - nlen);
5906 olen = nlen;
5907 }
5908 }
5909
5910 just_erase:
5911 /* If any unerased characters remain after the new line, erase them. */
5912 if (olen > nlen)
5913 {
5914 cursor_to (f, vpos, nlen);
5915 clear_end_of_line (f, olen);
5916 }
5917
5918 /* Exchange contents between current_frame and new_frame. */
5919 make_current (desired_matrix, current_matrix, vpos);
5920 }
5921
5922
5923 \f
5924 /***********************************************************************
5925 X/Y Position -> Buffer Position
5926 ***********************************************************************/
5927
5928 /* Determine what's under window-relative pixel position (*X, *Y).
5929 Return the object (string or buffer) that's there.
5930 Return in *POS the position in that object.
5931 Adjust *X and *Y to character positions. */
5932
5933 Lisp_Object
5934 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5935 struct window *w;
5936 int *x, *y;
5937 struct display_pos *pos;
5938 Lisp_Object *object;
5939 int *dx, *dy;
5940 int *width, *height;
5941 {
5942 struct it it;
5943 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5944 struct text_pos startp;
5945 Lisp_Object string;
5946 struct glyph_row *row;
5947 #ifdef HAVE_WINDOW_SYSTEM
5948 struct image *img = 0;
5949 #endif
5950 int x0, x1;
5951
5952 /* We used to set current_buffer directly here, but that does the
5953 wrong thing with `face-remapping-alist' (bug#2044). */
5954 Fset_buffer (w->buffer);
5955 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5956 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5957 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5958 start_display (&it, w, startp);
5959
5960 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5961 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5962 MOVE_TO_X | MOVE_TO_Y);
5963
5964 Fset_buffer (old_current_buffer);
5965
5966 *dx = x0 + it.first_visible_x - it.current_x;
5967 *dy = *y - it.current_y;
5968
5969 string = w->buffer;
5970 if (STRINGP (it.string))
5971 string = it.string;
5972 *pos = it.current;
5973
5974 #ifdef HAVE_WINDOW_SYSTEM
5975 if (it.what == IT_IMAGE)
5976 {
5977 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5978 && !NILP (img->spec))
5979 *object = img->spec;
5980 }
5981 #endif
5982
5983 if (it.vpos < w->current_matrix->nrows
5984 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5985 row->enabled_p))
5986 {
5987 if (it.hpos < row->used[TEXT_AREA])
5988 {
5989 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5990 #ifdef HAVE_WINDOW_SYSTEM
5991 if (img)
5992 {
5993 *dy -= row->ascent - glyph->ascent;
5994 *dx += glyph->slice.x;
5995 *dy += glyph->slice.y;
5996 /* Image slices positions are still relative to the entire image */
5997 *width = img->width;
5998 *height = img->height;
5999 }
6000 else
6001 #endif
6002 {
6003 *width = glyph->pixel_width;
6004 *height = glyph->ascent + glyph->descent;
6005 }
6006 }
6007 else
6008 {
6009 *width = 0;
6010 *height = row->height;
6011 }
6012 }
6013 else
6014 {
6015 *width = *height = 0;
6016 }
6017
6018 /* Add extra (default width) columns if clicked after EOL. */
6019 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
6020 if (x0 > x1)
6021 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
6022
6023 *x = it.hpos;
6024 *y = it.vpos;
6025
6026 return string;
6027 }
6028
6029
6030 /* Value is the string under window-relative coordinates X/Y in the
6031 mode line or header line (PART says which) of window W, or nil if none.
6032 *CHARPOS is set to the position in the string returned. */
6033
6034 Lisp_Object
6035 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
6036 struct window *w;
6037 enum window_part part;
6038 int *x, *y;
6039 int *charpos;
6040 Lisp_Object *object;
6041 int *dx, *dy;
6042 int *width, *height;
6043 {
6044 struct glyph_row *row;
6045 struct glyph *glyph, *end;
6046 int x0, y0;
6047 Lisp_Object string = Qnil;
6048
6049 if (part == ON_MODE_LINE)
6050 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
6051 else
6052 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
6053 y0 = *y - row->y;
6054 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
6055
6056 if (row->mode_line_p && row->enabled_p)
6057 {
6058 /* Find the glyph under X. If we find one with a string object,
6059 it's the one we were looking for. */
6060 glyph = row->glyphs[TEXT_AREA];
6061 end = glyph + row->used[TEXT_AREA];
6062 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6063 x0 -= glyph->pixel_width;
6064 *x = glyph - row->glyphs[TEXT_AREA];
6065 if (glyph < end)
6066 {
6067 string = glyph->object;
6068 *charpos = glyph->charpos;
6069 *width = glyph->pixel_width;
6070 *height = glyph->ascent + glyph->descent;
6071 #ifdef HAVE_WINDOW_SYSTEM
6072 if (glyph->type == IMAGE_GLYPH)
6073 {
6074 struct image *img;
6075 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6076 if (img != NULL)
6077 *object = img->spec;
6078 y0 -= row->ascent - glyph->ascent;
6079 }
6080 #endif
6081 }
6082 else
6083 {
6084 /* Add extra (default width) columns if clicked after EOL. */
6085 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6086 *width = 0;
6087 *height = row->height;
6088 }
6089 }
6090 else
6091 {
6092 *x = 0;
6093 x0 = 0;
6094 *width = *height = 0;
6095 }
6096
6097 *dx = x0;
6098 *dy = y0;
6099
6100 return string;
6101 }
6102
6103
6104 /* Value is the string under window-relative coordinates X/Y in either
6105 marginal area, or nil if none. *CHARPOS is set to the position in
6106 the string returned. */
6107
6108 Lisp_Object
6109 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
6110 struct window *w;
6111 enum window_part part;
6112 int *x, *y;
6113 int *charpos;
6114 Lisp_Object *object;
6115 int *dx, *dy;
6116 int *width, *height;
6117 {
6118 struct glyph_row *row = w->current_matrix->rows;
6119 struct glyph *glyph, *end;
6120 int x0, y0, i, wy = *y;
6121 int area;
6122 Lisp_Object string = Qnil;
6123
6124 if (part == ON_LEFT_MARGIN)
6125 area = LEFT_MARGIN_AREA;
6126 else if (part == ON_RIGHT_MARGIN)
6127 area = RIGHT_MARGIN_AREA;
6128 else
6129 abort ();
6130
6131 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
6132 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
6133 break;
6134 y0 = *y - row->y;
6135 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
6136
6137 if (row->enabled_p)
6138 {
6139 /* Find the glyph under X. If we find one with a string object,
6140 it's the one we were looking for. */
6141 if (area == RIGHT_MARGIN_AREA)
6142 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6143 ? WINDOW_LEFT_FRINGE_WIDTH (w)
6144 : WINDOW_TOTAL_FRINGE_WIDTH (w))
6145 + window_box_width (w, LEFT_MARGIN_AREA)
6146 + window_box_width (w, TEXT_AREA));
6147 else
6148 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6149 ? WINDOW_LEFT_FRINGE_WIDTH (w)
6150 : 0);
6151
6152 glyph = row->glyphs[area];
6153 end = glyph + row->used[area];
6154 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6155 x0 -= glyph->pixel_width;
6156 *x = glyph - row->glyphs[area];
6157 if (glyph < end)
6158 {
6159 string = glyph->object;
6160 *charpos = glyph->charpos;
6161 *width = glyph->pixel_width;
6162 *height = glyph->ascent + glyph->descent;
6163 #ifdef HAVE_WINDOW_SYSTEM
6164 if (glyph->type == IMAGE_GLYPH)
6165 {
6166 struct image *img;
6167 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6168 if (img != NULL)
6169 *object = img->spec;
6170 y0 -= row->ascent - glyph->ascent;
6171 x0 += glyph->slice.x;
6172 y0 += glyph->slice.y;
6173 }
6174 #endif
6175 }
6176 else
6177 {
6178 /* Add extra (default width) columns if clicked after EOL. */
6179 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6180 *width = 0;
6181 *height = row->height;
6182 }
6183 }
6184 else
6185 {
6186 x0 = 0;
6187 *x = 0;
6188 *width = *height = 0;
6189 }
6190
6191 *dx = x0;
6192 *dy = y0;
6193
6194 return string;
6195 }
6196
6197
6198 /***********************************************************************
6199 Changing Frame Sizes
6200 ***********************************************************************/
6201
6202 #ifdef SIGWINCH
6203
6204 SIGTYPE
6205 window_change_signal (signalnum) /* If we don't have an argument, */
6206 int signalnum; /* some compilers complain in signal calls. */
6207 {
6208 int width, height;
6209 #ifndef USE_CRT_DLL
6210 extern int errno;
6211 #endif
6212 int old_errno = errno;
6213
6214 struct tty_display_info *tty;
6215
6216 signal (SIGWINCH, window_change_signal);
6217 SIGNAL_THREAD_CHECK (signalnum);
6218
6219 /* The frame size change obviously applies to a single
6220 termcap-controlled terminal, but we can't decide which.
6221 Therefore, we resize the frames corresponding to each tty.
6222 */
6223 for (tty = tty_list; tty; tty = tty->next) {
6224
6225 if (! tty->term_initted)
6226 continue;
6227
6228 /* Suspended tty frames have tty->input == NULL avoid trying to
6229 use it. */
6230 if (!tty->input)
6231 continue;
6232
6233 get_tty_size (fileno (tty->input), &width, &height);
6234
6235 if (width > 5 && height > 2) {
6236 Lisp_Object tail, frame;
6237
6238 FOR_EACH_FRAME (tail, frame)
6239 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
6240 /* Record the new sizes, but don't reallocate the data
6241 structures now. Let that be done later outside of the
6242 signal handler. */
6243 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6244 }
6245 }
6246
6247 errno = old_errno;
6248 }
6249 #endif /* SIGWINCH */
6250
6251
6252 /* Do any change in frame size that was requested by a signal. SAFE
6253 non-zero means this function is called from a place where it is
6254 safe to change frame sizes while a redisplay is in progress. */
6255
6256 void
6257 do_pending_window_change (safe)
6258 int safe;
6259 {
6260 /* If window_change_signal should have run before, run it now. */
6261 if (redisplaying_p && !safe)
6262 return;
6263
6264 while (delayed_size_change)
6265 {
6266 Lisp_Object tail, frame;
6267
6268 delayed_size_change = 0;
6269
6270 FOR_EACH_FRAME (tail, frame)
6271 {
6272 struct frame *f = XFRAME (frame);
6273
6274 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6275 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6276 0, 0, safe);
6277 }
6278 }
6279 }
6280
6281
6282 /* Change the frame height and/or width. Values may be given as zero to
6283 indicate no change is to take place.
6284
6285 If DELAY is non-zero, then assume we're being called from a signal
6286 handler, and queue the change for later - perhaps the next
6287 redisplay. Since this tries to resize windows, we can't call it
6288 from a signal handler.
6289
6290 SAFE non-zero means this function is called from a place where it's
6291 safe to change frame sizes while a redisplay is in progress. */
6292
6293 void
6294 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6295 register struct frame *f;
6296 int newheight, newwidth, pretend, delay, safe;
6297 {
6298 Lisp_Object tail, frame;
6299
6300 if (FRAME_MSDOS_P (f))
6301 {
6302 /* On MS-DOS, all frames use the same screen, so a change in
6303 size affects all frames. Termcap now supports multiple
6304 ttys. */
6305 FOR_EACH_FRAME (tail, frame)
6306 if (! FRAME_WINDOW_P (XFRAME (frame)))
6307 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6308 pretend, delay, safe);
6309 }
6310 else
6311 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6312 }
6313
6314 static void
6315 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6316 register struct frame *f;
6317 int newheight, newwidth, pretend, delay, safe;
6318 {
6319 int new_frame_total_cols;
6320 int count = SPECPDL_INDEX ();
6321
6322 /* If we can't deal with the change now, queue it for later. */
6323 if (delay || (redisplaying_p && !safe))
6324 {
6325 f->new_text_lines = newheight;
6326 f->new_text_cols = newwidth;
6327 delayed_size_change = 1;
6328 return;
6329 }
6330
6331 /* This size-change overrides any pending one for this frame. */
6332 f->new_text_lines = 0;
6333 f->new_text_cols = 0;
6334
6335 /* If an argument is zero, set it to the current value. */
6336 if (newheight == 0)
6337 newheight = FRAME_LINES (f);
6338 if (newwidth == 0)
6339 newwidth = FRAME_COLS (f);
6340
6341 /* Compute width of windows in F.
6342 This is the width of the frame without vertical scroll bars. */
6343 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6344
6345 /* Round up to the smallest acceptable size. */
6346 check_frame_size (f, &newheight, &newwidth);
6347
6348 /* If we're not changing the frame size, quit now. */
6349 /* Frame width may be unchanged but the text portion may change, for example,
6350 fullscreen and remove/add scroll bar. */
6351 if (newheight == FRAME_LINES (f)
6352 && newwidth == FRAME_COLS (f) // text portion unchanged
6353 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
6354 return;
6355
6356 BLOCK_INPUT;
6357
6358 #ifdef MSDOS
6359 /* We only can set screen dimensions to certain values supported
6360 by our video hardware. Try to find the smallest size greater
6361 or equal to the requested dimensions. */
6362 dos_set_window_size (&newheight, &newwidth);
6363 #endif
6364
6365 if (newheight != FRAME_LINES (f))
6366 {
6367 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6368 {
6369 /* Frame has both root and mini-buffer. */
6370 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6371 FRAME_TOP_MARGIN (f));
6372 set_window_height (FRAME_ROOT_WINDOW (f),
6373 (newheight
6374 - 1
6375 - FRAME_TOP_MARGIN (f)),
6376 2);
6377 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6378 newheight - 1);
6379 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6380 }
6381 else
6382 /* Frame has just one top-level window. */
6383 set_window_height (FRAME_ROOT_WINDOW (f),
6384 newheight - FRAME_TOP_MARGIN (f), 2);
6385
6386 /* MSDOS frames cannot PRETEND, as they change frame size by
6387 manipulating video hardware. */
6388 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
6389 FrameRows (FRAME_TTY (f)) = newheight;
6390 }
6391
6392 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6393 {
6394 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
6395 if (FRAME_HAS_MINIBUF_P (f))
6396 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6397
6398 /* MSDOS frames cannot PRETEND, as they change frame size by
6399 manipulating video hardware. */
6400 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
6401 FrameCols (FRAME_TTY (f)) = newwidth;
6402
6403 if (WINDOWP (f->tool_bar_window))
6404 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6405 }
6406
6407 FRAME_LINES (f) = newheight;
6408 SET_FRAME_COLS (f, newwidth);
6409
6410 {
6411 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6412 int text_area_x, text_area_y, text_area_width, text_area_height;
6413
6414 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6415 &text_area_height);
6416 if (w->cursor.x >= text_area_x + text_area_width)
6417 w->cursor.hpos = w->cursor.x = 0;
6418 if (w->cursor.y >= text_area_y + text_area_height)
6419 w->cursor.vpos = w->cursor.y = 0;
6420 }
6421
6422 adjust_glyphs (f);
6423 calculate_costs (f);
6424 SET_FRAME_GARBAGED (f);
6425 f->resized_p = 1;
6426
6427 UNBLOCK_INPUT;
6428
6429 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6430
6431 run_window_configuration_change_hook (f);
6432
6433 unbind_to (count, Qnil);
6434 }
6435
6436
6437 \f
6438 /***********************************************************************
6439 Terminal Related Lisp Functions
6440 ***********************************************************************/
6441
6442 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6443 1, 1, "FOpen termscript file: ",
6444 doc: /* Start writing all terminal output to FILE as well as the terminal.
6445 FILE = nil means just close any termscript file currently open. */)
6446 (file)
6447 Lisp_Object file;
6448 {
6449 struct tty_display_info *tty;
6450
6451 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
6452 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
6453 error ("Current frame is not on a tty device");
6454
6455 tty = CURTTY ();
6456
6457 if (tty->termscript != 0)
6458 {
6459 BLOCK_INPUT;
6460 fclose (tty->termscript);
6461 UNBLOCK_INPUT;
6462 }
6463 tty->termscript = 0;
6464
6465 if (! NILP (file))
6466 {
6467 file = Fexpand_file_name (file, Qnil);
6468 tty->termscript = fopen (SDATA (file), "w");
6469 if (tty->termscript == 0)
6470 report_file_error ("Opening termscript", Fcons (file, Qnil));
6471 }
6472 return Qnil;
6473 }
6474
6475
6476 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6477 Ssend_string_to_terminal, 1, 2, 0,
6478 doc: /* Send STRING to the terminal without alteration.
6479 Control characters in STRING will have terminal-dependent effects.
6480
6481 Optional parameter TERMINAL specifies the tty terminal device to use.
6482 It may be a terminal object, a frame, or nil for the terminal used by
6483 the currently selected frame. In batch mode, STRING is sent to stdout
6484 when TERMINAL is nil. */)
6485 (string, terminal)
6486 Lisp_Object string;
6487 Lisp_Object terminal;
6488 {
6489 struct terminal *t = get_terminal (terminal, 1);
6490 FILE *out;
6491
6492 /* ??? Perhaps we should do something special for multibyte strings here. */
6493 CHECK_STRING (string);
6494 BLOCK_INPUT;
6495
6496 if (!t)
6497 error ("Unknown terminal device");
6498
6499 if (t->type == output_initial)
6500 out = stdout;
6501 else if (t->type != output_termcap && t->type != output_msdos_raw)
6502 error ("Device %d is not a termcap terminal device", t->id);
6503 else
6504 {
6505 struct tty_display_info *tty = t->display_info.tty;
6506
6507 if (! tty->output)
6508 error ("Terminal is currently suspended");
6509
6510 if (tty->termscript)
6511 {
6512 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
6513 fflush (tty->termscript);
6514 }
6515 out = tty->output;
6516 }
6517 fwrite (SDATA (string), 1, SBYTES (string), out);
6518 fflush (out);
6519 UNBLOCK_INPUT;
6520 return Qnil;
6521 }
6522
6523
6524 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6525 doc: /* Beep, or flash the screen.
6526 Also, unless an argument is given,
6527 terminate any keyboard macro currently executing. */)
6528 (arg)
6529 Lisp_Object arg;
6530 {
6531 if (!NILP (arg))
6532 {
6533 if (noninteractive)
6534 putchar (07);
6535 else
6536 ring_bell (XFRAME (selected_frame));
6537 }
6538 else
6539 bitch_at_user ();
6540
6541 return Qnil;
6542 }
6543
6544 void
6545 bitch_at_user ()
6546 {
6547 if (noninteractive)
6548 putchar (07);
6549 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6550 error ("Keyboard macro terminated by a command ringing the bell");
6551 else
6552 ring_bell (XFRAME (selected_frame));
6553 }
6554
6555
6556 \f
6557 /***********************************************************************
6558 Sleeping, Waiting
6559 ***********************************************************************/
6560
6561 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6562 doc: /* Pause, without updating display, for SECONDS seconds.
6563 SECONDS may be a floating-point value, meaning that you can wait for a
6564 fraction of a second. Optional second arg MILLISECONDS specifies an
6565 additional wait period, in milliseconds; this may be useful if your
6566 Emacs was built without floating point support.
6567 \(Not all operating systems support waiting for a fraction of a second.) */)
6568 (seconds, milliseconds)
6569 Lisp_Object seconds, milliseconds;
6570 {
6571 int sec, usec;
6572
6573 if (NILP (milliseconds))
6574 XSETINT (milliseconds, 0);
6575 else
6576 CHECK_NUMBER (milliseconds);
6577 usec = XINT (milliseconds) * 1000;
6578
6579 {
6580 double duration = extract_float (seconds);
6581 sec = (int) duration;
6582 usec += (duration - sec) * 1000000;
6583 }
6584
6585 #ifndef EMACS_HAS_USECS
6586 if (sec == 0 && usec != 0)
6587 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6588 #endif
6589
6590 /* Assure that 0 <= usec < 1000000. */
6591 if (usec < 0)
6592 {
6593 /* We can't rely on the rounding being correct if usec is negative. */
6594 if (-1000000 < usec)
6595 sec--, usec += 1000000;
6596 else
6597 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6598 }
6599 else
6600 sec += usec / 1000000, usec %= 1000000;
6601
6602 if (sec < 0 || (sec == 0 && usec == 0))
6603 return Qnil;
6604
6605 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6606
6607 return Qnil;
6608 }
6609
6610
6611 /* This is just like wait_reading_process_output, except that
6612 it does redisplay.
6613
6614 TIMEOUT is number of seconds to wait (float or integer),
6615 or t to wait forever.
6616 READING is 1 if reading input.
6617 If DO_DISPLAY is >0 display process output while waiting.
6618 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6619 */
6620
6621 Lisp_Object
6622 sit_for (timeout, reading, do_display)
6623 Lisp_Object timeout;
6624 int reading, do_display;
6625 {
6626 int sec, usec;
6627
6628 swallow_events (do_display);
6629
6630 if ((detect_input_pending_run_timers (do_display))
6631 || !NILP (Vexecuting_kbd_macro))
6632 return Qnil;
6633
6634 if (do_display >= 2)
6635 redisplay_preserve_echo_area (2);
6636
6637 if (INTEGERP (timeout))
6638 {
6639 sec = XINT (timeout);
6640 usec = 0;
6641 }
6642 else if (FLOATP (timeout))
6643 {
6644 double seconds = XFLOAT_DATA (timeout);
6645 sec = (int) seconds;
6646 usec = (int) ((seconds - sec) * 1000000);
6647 }
6648 else if (EQ (timeout, Qt))
6649 {
6650 sec = 0;
6651 usec = 0;
6652 }
6653 else
6654 wrong_type_argument (Qnumberp, timeout);
6655
6656 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6657 return Qt;
6658
6659 #ifdef SIGIO
6660 gobble_input (0);
6661 #endif
6662
6663 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6664 Qnil, NULL, 0);
6665
6666 return detect_input_pending () ? Qnil : Qt;
6667 }
6668
6669
6670 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6671 doc: /* Perform redisplay if no input is available.
6672 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6673 perform a full redisplay even if input is available.
6674 Return t if redisplay was performed, nil otherwise. */)
6675 (force)
6676 Lisp_Object force;
6677 {
6678 int count;
6679
6680 swallow_events (1);
6681 if ((detect_input_pending_run_timers (1)
6682 && NILP (force) && !redisplay_dont_pause)
6683 || !NILP (Vexecuting_kbd_macro))
6684 return Qnil;
6685
6686 count = SPECPDL_INDEX ();
6687 if (!NILP (force) && !redisplay_dont_pause)
6688 specbind (Qredisplay_dont_pause, Qt);
6689 redisplay_preserve_echo_area (2);
6690 unbind_to (count, Qnil);
6691 return Qt;
6692 }
6693
6694
6695 \f
6696 /***********************************************************************
6697 Other Lisp Functions
6698 ***********************************************************************/
6699
6700 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6701 session's frames, frame names, buffers, buffer-read-only flags, and
6702 buffer-modified-flags. */
6703
6704 static Lisp_Object frame_and_buffer_state;
6705
6706
6707 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6708 Sframe_or_buffer_changed_p, 0, 1, 0,
6709 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6710 VARIABLE is a variable name whose value is either nil or a state vector
6711 that will be updated to contain all frames and buffers,
6712 aside from buffers whose names start with space,
6713 along with the buffers' read-only and modified flags. This allows a fast
6714 check to see whether buffer menus might need to be recomputed.
6715 If this function returns non-nil, it updates the internal vector to reflect
6716 the current state.
6717
6718 If VARIABLE is nil, an internal variable is used. Users should not
6719 pass nil for VARIABLE. */)
6720 (variable)
6721 Lisp_Object variable;
6722 {
6723 Lisp_Object state, tail, frame, buf;
6724 Lisp_Object *vecp, *end;
6725 int n;
6726
6727 if (! NILP (variable))
6728 {
6729 CHECK_SYMBOL (variable);
6730 state = Fsymbol_value (variable);
6731 if (! VECTORP (state))
6732 goto changed;
6733 }
6734 else
6735 state = frame_and_buffer_state;
6736
6737 vecp = XVECTOR (state)->contents;
6738 end = vecp + XVECTOR (state)->size;
6739
6740 FOR_EACH_FRAME (tail, frame)
6741 {
6742 if (vecp == end)
6743 goto changed;
6744 if (!EQ (*vecp++, frame))
6745 goto changed;
6746 if (vecp == end)
6747 goto changed;
6748 if (!EQ (*vecp++, XFRAME (frame)->name))
6749 goto changed;
6750 }
6751 /* Check that the buffer info matches. */
6752 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6753 {
6754 buf = XCDR (XCAR (tail));
6755 /* Ignore buffers that aren't included in buffer lists. */
6756 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6757 continue;
6758 if (vecp == end)
6759 goto changed;
6760 if (!EQ (*vecp++, buf))
6761 goto changed;
6762 if (vecp == end)
6763 goto changed;
6764 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6765 goto changed;
6766 if (vecp == end)
6767 goto changed;
6768 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6769 goto changed;
6770 }
6771 if (vecp == end)
6772 goto changed;
6773 /* Detect deletion of a buffer at the end of the list. */
6774 if (EQ (*vecp, Qlambda))
6775 return Qnil;
6776
6777 /* Come here if we decide the data has changed. */
6778 changed:
6779 /* Count the size we will need.
6780 Start with 1 so there is room for at least one lambda at the end. */
6781 n = 1;
6782 FOR_EACH_FRAME (tail, frame)
6783 n += 2;
6784 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6785 n += 3;
6786 /* Reallocate the vector if data has grown to need it,
6787 or if it has shrunk a lot. */
6788 if (! VECTORP (state)
6789 || n > XVECTOR (state)->size
6790 || n + 20 < XVECTOR (state)->size / 2)
6791 /* Add 20 extra so we grow it less often. */
6792 {
6793 state = Fmake_vector (make_number (n + 20), Qlambda);
6794 if (! NILP (variable))
6795 Fset (variable, state);
6796 else
6797 frame_and_buffer_state = state;
6798 }
6799
6800 /* Record the new data in the (possibly reallocated) vector. */
6801 vecp = XVECTOR (state)->contents;
6802 FOR_EACH_FRAME (tail, frame)
6803 {
6804 *vecp++ = frame;
6805 *vecp++ = XFRAME (frame)->name;
6806 }
6807 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6808 {
6809 buf = XCDR (XCAR (tail));
6810 /* Ignore buffers that aren't included in buffer lists. */
6811 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6812 continue;
6813 *vecp++ = buf;
6814 *vecp++ = XBUFFER (buf)->read_only;
6815 *vecp++ = Fbuffer_modified_p (buf);
6816 }
6817 /* Fill up the vector with lambdas (always at least one). */
6818 *vecp++ = Qlambda;
6819 while (vecp - XVECTOR (state)->contents
6820 < XVECTOR (state)->size)
6821 *vecp++ = Qlambda;
6822 /* Make sure we didn't overflow the vector. */
6823 if (vecp - XVECTOR (state)->contents
6824 > XVECTOR (state)->size)
6825 abort ();
6826 return Qt;
6827 }
6828
6829
6830 \f
6831 /***********************************************************************
6832 Initialization
6833 ***********************************************************************/
6834
6835 /* Initialization done when Emacs fork is started, before doing stty.
6836 Determine terminal type and set terminal_driver. Then invoke its
6837 decoding routine to set up variables in the terminal package. */
6838
6839 void
6840 init_display ()
6841 {
6842 char *terminal_type;
6843
6844 #ifdef HAVE_X_WINDOWS
6845 extern int display_arg;
6846 #endif
6847
6848 /* Construct the space glyph. */
6849 space_glyph.type = CHAR_GLYPH;
6850 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6851 space_glyph.charpos = -1;
6852
6853 inverse_video = 0;
6854 cursor_in_echo_area = 0;
6855 terminal_type = (char *) 0;
6856
6857 /* Now is the time to initialize this; it's used by init_sys_modes
6858 during startup. */
6859 Vinitial_window_system = Qnil;
6860
6861 /* SIGWINCH needs to be handled no matter what display we start
6862 with. Otherwise newly opened tty frames will not resize
6863 automatically. */
6864 #ifdef SIGWINCH
6865 #ifndef CANNOT_DUMP
6866 if (initialized)
6867 #endif /* CANNOT_DUMP */
6868 signal (SIGWINCH, window_change_signal);
6869 #endif /* SIGWINCH */
6870
6871 /* If running as a daemon, no need to initialize any frames/terminal. */
6872 if (IS_DAEMON)
6873 return;
6874
6875 /* If the user wants to use a window system, we shouldn't bother
6876 initializing the terminal. This is especially important when the
6877 terminal is so dumb that emacs gives up before and doesn't bother
6878 using the window system.
6879
6880 If the DISPLAY environment variable is set and nonempty,
6881 try to use X, and die with an error message if that doesn't work. */
6882
6883 #ifdef HAVE_X_WINDOWS
6884 if (! inhibit_window_system && ! display_arg)
6885 {
6886 char *display;
6887 display = getenv ("DISPLAY");
6888 display_arg = (display != 0 && *display != 0);
6889
6890 if (display_arg && !x_display_ok (display))
6891 {
6892 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6893 display);
6894 inhibit_window_system = 1;
6895 }
6896 }
6897
6898 if (!inhibit_window_system && display_arg
6899 #ifndef CANNOT_DUMP
6900 && initialized
6901 #endif
6902 )
6903 {
6904 Vinitial_window_system = Qx;
6905 #ifdef HAVE_X11
6906 Vwindow_system_version = make_number (11);
6907 #endif
6908 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6909 /* In some versions of ncurses,
6910 tputs crashes if we have not called tgetent.
6911 So call tgetent. */
6912 { char b[2044]; tgetent (b, "xterm");}
6913 #endif
6914 adjust_frame_glyphs_initially ();
6915 return;
6916 }
6917 #endif /* HAVE_X_WINDOWS */
6918
6919 #ifdef HAVE_NTGUI
6920 if (!inhibit_window_system)
6921 {
6922 Vinitial_window_system = Qw32;
6923 Vwindow_system_version = make_number (1);
6924 adjust_frame_glyphs_initially ();
6925 return;
6926 }
6927 #endif /* HAVE_NTGUI */
6928
6929 #ifdef HAVE_NS
6930 if (!inhibit_window_system
6931 #ifndef CANNOT_DUMP
6932 && initialized
6933 #endif
6934 )
6935 {
6936 Vinitial_window_system = Qns;
6937 Vwindow_system_version = make_number(10);
6938 adjust_frame_glyphs_initially ();
6939 return;
6940 }
6941 #endif
6942
6943 /* If no window system has been specified, try to use the terminal. */
6944 if (! isatty (0))
6945 {
6946 fatal ("standard input is not a tty");
6947 exit (1);
6948 }
6949
6950 #ifdef WINDOWSNT
6951 terminal_type = "w32console";
6952 #else
6953 /* Look at the TERM variable. */
6954 terminal_type = (char *) getenv ("TERM");
6955 #endif
6956 if (!terminal_type)
6957 {
6958 #ifdef HAVE_WINDOW_SYSTEM
6959 if (! inhibit_window_system)
6960 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6961 else
6962 #endif /* HAVE_WINDOW_SYSTEM */
6963 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6964 exit (1);
6965 }
6966
6967 {
6968 struct terminal *t;
6969 struct frame *f = XFRAME (selected_frame);
6970
6971 /* Open a display on the controlling tty. */
6972 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6973
6974 /* Convert the initial frame to use the new display. */
6975 if (f->output_method != output_initial)
6976 abort ();
6977 f->output_method = t->type;
6978 f->terminal = t;
6979
6980 t->reference_count++;
6981 t->display_info.tty->top_frame = selected_frame;
6982 change_frame_size (XFRAME (selected_frame),
6983 FrameRows (t->display_info.tty),
6984 FrameCols (t->display_info.tty), 0, 0, 1);
6985
6986 /* Delete the initial terminal. */
6987 if (--initial_terminal->reference_count == 0
6988 && initial_terminal->delete_terminal_hook)
6989 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6990
6991 /* Update frame parameters to reflect the new type. */
6992 Fmodify_frame_parameters
6993 (selected_frame, Fcons (Fcons (Qtty_type,
6994 Ftty_type (selected_frame)), Qnil));
6995 if (t->display_info.tty->name)
6996 Fmodify_frame_parameters (selected_frame,
6997 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6998 Qnil));
6999 else
7000 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
7001 Qnil));
7002 }
7003
7004 {
7005 struct frame *sf = SELECTED_FRAME ();
7006 int width = FRAME_TOTAL_COLS (sf);
7007 int height = FRAME_LINES (sf);
7008
7009 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
7010
7011 /* If these sizes are so big they cause overflow, just ignore the
7012 change. It's not clear what better we could do. */
7013 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
7014 fatal ("screen size %dx%d too big", width, height);
7015 }
7016
7017 adjust_frame_glyphs_initially ();
7018 calculate_costs (XFRAME (selected_frame));
7019
7020 /* Set up faces of the initial terminal frame of a dumped Emacs. */
7021 if (initialized
7022 && !noninteractive
7023 && NILP (Vinitial_window_system))
7024 {
7025 /* For the initial frame, we don't have any way of knowing what
7026 are the foreground and background colors of the terminal. */
7027 struct frame *sf = SELECTED_FRAME();
7028
7029 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
7030 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
7031 call0 (intern ("tty-set-up-initial-frame-faces"));
7032 }
7033 }
7034
7035
7036 \f
7037 /***********************************************************************
7038 Blinking cursor
7039 ***********************************************************************/
7040
7041 DEFUN ("internal-show-cursor", Finternal_show_cursor,
7042 Sinternal_show_cursor, 2, 2, 0,
7043 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
7044 WINDOW nil means use the selected window. SHOW non-nil means
7045 show a cursor in WINDOW in the next redisplay. SHOW nil means
7046 don't show a cursor. */)
7047 (window, show)
7048 Lisp_Object window, show;
7049 {
7050 /* Don't change cursor state while redisplaying. This could confuse
7051 output routines. */
7052 if (!redisplaying_p)
7053 {
7054 if (NILP (window))
7055 window = selected_window;
7056 else
7057 CHECK_WINDOW (window);
7058
7059 XWINDOW (window)->cursor_off_p = NILP (show);
7060 }
7061
7062 return Qnil;
7063 }
7064
7065
7066 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
7067 Sinternal_show_cursor_p, 0, 1, 0,
7068 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
7069 WINDOW nil or omitted means report on the selected window. */)
7070 (window)
7071 Lisp_Object window;
7072 {
7073 struct window *w;
7074
7075 if (NILP (window))
7076 window = selected_window;
7077 else
7078 CHECK_WINDOW (window);
7079
7080 w = XWINDOW (window);
7081 return w->cursor_off_p ? Qnil : Qt;
7082 }
7083
7084 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
7085 Slast_nonminibuf_frame, 0, 0, 0,
7086 doc: /* Value is last nonminibuffer frame. */)
7087 ()
7088 {
7089 Lisp_Object frame = Qnil;
7090
7091 if (last_nonminibuf_frame)
7092 XSETFRAME (frame, last_nonminibuf_frame);
7093
7094 return frame;
7095 }
7096 \f
7097 /***********************************************************************
7098 Initialization
7099 ***********************************************************************/
7100
7101 void
7102 syms_of_display ()
7103 {
7104 defsubr (&Sredraw_frame);
7105 defsubr (&Sredraw_display);
7106 defsubr (&Sframe_or_buffer_changed_p);
7107 defsubr (&Sopen_termscript);
7108 defsubr (&Sding);
7109 defsubr (&Sredisplay);
7110 defsubr (&Ssleep_for);
7111 defsubr (&Ssend_string_to_terminal);
7112 defsubr (&Sinternal_show_cursor);
7113 defsubr (&Sinternal_show_cursor_p);
7114 defsubr (&Slast_nonminibuf_frame);
7115
7116 #if GLYPH_DEBUG
7117 defsubr (&Sdump_redisplay_history);
7118 #endif
7119
7120 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
7121 staticpro (&frame_and_buffer_state);
7122
7123 Qdisplay_table = intern_c_string ("display-table");
7124 staticpro (&Qdisplay_table);
7125 Qredisplay_dont_pause = intern_c_string ("redisplay-dont-pause");
7126 staticpro (&Qredisplay_dont_pause);
7127
7128 DEFVAR_INT ("baud-rate", &baud_rate,
7129 doc: /* *The output baud rate of the terminal.
7130 On most systems, changing this value will affect the amount of padding
7131 and the other strategic decisions made during redisplay. */);
7132
7133 DEFVAR_BOOL ("inverse-video", &inverse_video,
7134 doc: /* *Non-nil means invert the entire frame display.
7135 This means everything is in inverse video which otherwise would not be. */);
7136
7137 DEFVAR_BOOL ("visible-bell", &visible_bell,
7138 doc: /* *Non-nil means try to flash the frame to represent a bell.
7139
7140 See also `ring-bell-function'. */);
7141
7142 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
7143 doc: /* *Non-nil means no need to redraw entire frame after suspending.
7144 A non-nil value is useful if the terminal can automatically preserve
7145 Emacs's frame display when you reenter Emacs.
7146 It is up to you to set this variable if your terminal can do that. */);
7147
7148 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
7149 doc: /* Name of the window system that Emacs uses for the first frame.
7150 The value is a symbol--for instance, `x' for X windows.
7151 The value is nil if Emacs is using a text-only terminal. */);
7152
7153 DEFVAR_KBOARD ("window-system", Vwindow_system,
7154 doc: /* Name of window system through which the selected frame is displayed.
7155 The value is a symbol--for instance, `x' for X windows.
7156 The value is nil if the selected frame is on a text-only-terminal. */);
7157
7158 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
7159 doc: /* The version number of the window system in use.
7160 For X windows, this is 11. */);
7161
7162 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
7163 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
7164
7165 DEFVAR_LISP ("glyph-table", &Vglyph_table,
7166 doc: /* Table defining how to output a glyph code to the frame.
7167 If not nil, this is a vector indexed by glyph code to define the glyph.
7168 Each element can be:
7169 integer: a glyph code which this glyph is an alias for.
7170 string: output this glyph using that string (not impl. in X windows).
7171 nil: this glyph mod 524288 is the code of a character to output,
7172 and this glyph / 524288 is the face number (see `face-id') to use
7173 while outputting it. */);
7174 Vglyph_table = Qnil;
7175
7176 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
7177 doc: /* Display table to use for buffers that specify none.
7178 See `buffer-display-table' for more information. */);
7179 Vstandard_display_table = Qnil;
7180
7181 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
7182 doc: /* *Non-nil means update isn't paused when input is detected. */);
7183 redisplay_dont_pause = 0;
7184
7185 #if PERIODIC_PREEMPTION_CHECKING
7186 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
7187 doc: /* *The period in seconds between checking for input during redisplay.
7188 If input is detected, redisplay is pre-empted, and the input is processed.
7189 If nil, never pre-empt redisplay. */);
7190 Vredisplay_preemption_period = make_float (0.10);
7191 #endif
7192
7193 #ifdef CANNOT_DUMP
7194 if (noninteractive)
7195 #endif
7196 {
7197 Vinitial_window_system = Qnil;
7198 Vwindow_system_version = Qnil;
7199 }
7200 }
7201
7202 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
7203 (do not change this comment) */