Merge from emacs-23; up to 2010-06-02T00:10:42Z!yamaoka@jpl.org.
[bpt/emacs.git] / src / fringe.c
1 /* Fringe handling (split from xdisp.c).
2 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
18
19 #include <config.h>
20 #include <stdio.h>
21 #include <setjmp.h>
22
23 #include "lisp.h"
24 #include "frame.h"
25 #include "window.h"
26 #include "dispextern.h"
27 #include "buffer.h"
28 #include "blockinput.h"
29 #include "termhooks.h"
30
31 #ifdef HAVE_WINDOW_SYSTEM
32
33 /* Fringe bitmaps are represented in three different ways:
34
35 Logical bitmaps are used internally to denote things like
36 'end-of-buffer', 'left-truncation', 'overlay-arrow', etc.
37
38 Physical bitmaps specify the visual appearence of the bitmap,
39 e.g. 'bottom-left-angle', 'left-arrow', 'left-triangle', etc.
40 User defined bitmaps are physical bitmaps.
41
42 Internally, fringe bitmaps for a specific display row are
43 represented as a simple integer that is used as an index
44 into the table of all defined bitmaps. This index is stored
45 in the `fringe' property of the physical bitmap symbol.
46
47 Logical bitmaps are mapped to physical bitmaps through the
48 buffer-local `fringe-indicator-alist' variable.
49
50 Each element of this alist is a cons (LOGICAL . PHYSICAL)
51 mapping a logical bitmap to a physical bitmap.
52 PHYSICAL is either a symbol to use in both left and right fringe,
53 or a cons of two symbols (LEFT . RIGHT) denoting different
54 bitmaps to use in left and right fringe.
55
56 LOGICAL is first looked up in the window's buffer's buffer-local
57 value of the fringe-indicator-alist variable, and if not present,
58 in the global value of fringe-indicator-alist.
59
60 If LOGICAL is not present in either alist, or the PHYSICAL value
61 found is nil, no bitmap is shown for the logical bitmap.
62
63 The `left-fringe' and `right-fringe' display properties
64 must specify physical bitmap symbols.
65 */
66
67 Lisp_Object Qtruncation, Qcontinuation, Qoverlay_arrow;
68 Lisp_Object Qempty_line, Qtop_bottom;
69 Lisp_Object Qhollow_small;
70
71 enum fringe_bitmap_align
72 {
73 ALIGN_BITMAP_CENTER = 0,
74 ALIGN_BITMAP_TOP,
75 ALIGN_BITMAP_BOTTOM
76 };
77
78 struct fringe_bitmap
79 {
80 unsigned short *bits;
81 unsigned height : 8;
82 unsigned width : 8;
83 unsigned period : 8;
84 unsigned align : 2;
85 unsigned dynamic : 1;
86 };
87
88 \f
89 /***********************************************************************
90 Fringe bitmaps
91 ***********************************************************************/
92
93 /* Undefined bitmap. A question mark. */
94 /*
95 ..xxxx..
96 .xxxxxx.
97 xx....xx
98 xx....xx
99 ....xx..
100 ...xx...
101 ...xx...
102 ........
103 ...xx...
104 ...xx...
105 */
106 static unsigned short question_mark_bits[] = {
107 0x3c, 0x7e, 0x7e, 0x0c, 0x18, 0x18, 0x00, 0x18, 0x18};
108
109 /* An arrow like this: `<-'. */
110 /*
111 ...xx...
112 ..xx....
113 .xx.....
114 xxxxxx..
115 xxxxxx..
116 .xx.....
117 ..xx....
118 ...xx...
119 */
120 static unsigned short left_arrow_bits[] = {
121 0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
122
123
124 /* Right truncation arrow bitmap `->'. */
125 /*
126 ...xx...
127 ....xx..
128 .....xx.
129 ..xxxxxx
130 ..xxxxxx
131 .....xx.
132 ....xx..
133 ...xx...
134 */
135 static unsigned short right_arrow_bits[] = {
136 0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
137
138
139 /* Up arrow bitmap. */
140 /*
141 ...xx...
142 ..xxxx..
143 .xxxxxx.
144 xxxxxxxx
145 ...xx...
146 ...xx...
147 ...xx...
148 ...xx...
149 */
150 static unsigned short up_arrow_bits[] = {
151 0x18, 0x3c, 0x7e, 0xff, 0x18, 0x18, 0x18, 0x18};
152
153
154 /* Down arrow bitmap. */
155 /*
156 ...xx...
157 ...xx...
158 ...xx...
159 ...xx...
160 xxxxxxxx
161 .xxxxxx.
162 ..xxxx..
163 ...xx...
164 */
165 static unsigned short down_arrow_bits[] = {
166 0x18, 0x18, 0x18, 0x18, 0xff, 0x7e, 0x3c, 0x18};
167
168 /* Marker for continuation lines. */
169 /*
170 ..xxxx..
171 .xxxxx..
172 xx......
173 xxx..x..
174 xxxxxx..
175 .xxxxx..
176 ..xxxx..
177 .xxxxx..
178 */
179 static unsigned short left_curly_arrow_bits[] = {
180 0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
181
182 /* Marker for continued lines. */
183 /*
184 ..xxxx..
185 ..xxxxx.
186 ......xx
187 ..x..xxx
188 ..xxxxxx
189 ..xxxxx.
190 ..xxxx..
191 ..xxxxx.
192 */
193 static unsigned short right_curly_arrow_bits[] = {
194 0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
195
196 /* Reverse Overlay arrow bitmap. A triangular arrow. */
197 /*
198 ......xx
199 ....xxxx
200 ...xxxxx
201 ..xxxxxx
202 ..xxxxxx
203 ...xxxxx
204 ....xxxx
205 ......xx
206 */
207 static unsigned short left_triangle_bits[] = {
208 0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
209
210 /* Overlay arrow bitmap. A triangular arrow. */
211 /*
212 xx......
213 xxxx....
214 xxxxx...
215 xxxxxx..
216 xxxxxx..
217 xxxxx...
218 xxxx....
219 xx......
220 */
221 static unsigned short right_triangle_bits[] = {
222 0xc0, 0xf0, 0xf8, 0xfc, 0xfc, 0xf8, 0xf0, 0xc0};
223
224 /* First line bitmap. An top-left angle. */
225 /*
226 xxxxxx..
227 xxxxxx..
228 xx......
229 xx......
230 xx......
231 xx......
232 xx......
233 ........
234 */
235 static unsigned short top_left_angle_bits[] = {
236 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00};
237
238 /* First line bitmap. An right-up angle. */
239 /*
240 ..xxxxxx
241 ..xxxxxx
242 ......xx
243 ......xx
244 ......xx
245 ......xx
246 ......xx
247 ........
248 */
249 static unsigned short top_right_angle_bits[] = {
250 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00};
251
252 /* Last line bitmap. An left-down angle. */
253 /*
254 ........
255 xx......
256 xx......
257 xx......
258 xx......
259 xx......
260 xxxxxx..
261 xxxxxx..
262 */
263 static unsigned short bottom_left_angle_bits[] = {
264 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
265
266 /* Last line bitmap. An right-down angle. */
267 /*
268 ........
269 ......xx
270 ......xx
271 ......xx
272 ......xx
273 ......xx
274 ..xxxxxx
275 ..xxxxxx
276 */
277 static unsigned short bottom_right_angle_bits[] = {
278 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
279
280 /* First/last line bitmap. An left bracket. */
281 /*
282 xxxxxx..
283 xxxxxx..
284 xx......
285 xx......
286 xx......
287 xx......
288 xx......
289 xx......
290 xxxxxx..
291 xxxxxx..
292 */
293 static unsigned short left_bracket_bits[] = {
294 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
295
296 /* First/last line bitmap. An right bracket. */
297 /*
298 ..xxxxxx
299 ..xxxxxx
300 ......xx
301 ......xx
302 ......xx
303 ......xx
304 ......xx
305 ......xx
306 ..xxxxxx
307 ..xxxxxx
308 */
309 static unsigned short right_bracket_bits[] = {
310 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
311
312 /* Filled box cursor bitmap. A filled box; max 13 pixels high. */
313 /*
314 xxxxxxx.
315 xxxxxxx.
316 xxxxxxx.
317 xxxxxxx.
318 xxxxxxx.
319 xxxxxxx.
320 xxxxxxx.
321 xxxxxxx.
322 xxxxxxx.
323 xxxxxxx.
324 xxxxxxx.
325 xxxxxxx.
326 xxxxxxx.
327 */
328 static unsigned short filled_rectangle_bits[] = {
329 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe};
330
331 /* Hollow box cursor bitmap. A hollow box; max 13 pixels high. */
332 /*
333 xxxxxxx.
334 x.....x.
335 x.....x.
336 x.....x.
337 x.....x.
338 x.....x.
339 x.....x.
340 x.....x.
341 x.....x.
342 x.....x.
343 x.....x.
344 x.....x.
345 xxxxxxx.
346 */
347 static unsigned short hollow_rectangle_bits[] = {
348 0xfe, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfe};
349
350 /* Hollow square bitmap. */
351 /*
352 .xxxxxx.
353 .x....x.
354 .x....x.
355 .x....x.
356 .x....x.
357 .xxxxxx.
358 */
359 static unsigned short hollow_square_bits[] = {
360 0x7e, 0x42, 0x42, 0x42, 0x42, 0x7e};
361
362 /* Filled square bitmap. */
363 /*
364 .xxxxxx.
365 .xxxxxx.
366 .xxxxxx.
367 .xxxxxx.
368 .xxxxxx.
369 .xxxxxx.
370 */
371 static unsigned short filled_square_bits[] = {
372 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e};
373
374 /* Bar cursor bitmap. A vertical bar; max 13 pixels high. */
375 /*
376 xx......
377 xx......
378 xx......
379 xx......
380 xx......
381 xx......
382 xx......
383 xx......
384 xx......
385 xx......
386 xx......
387 xx......
388 xx......
389 */
390 static unsigned short vertical_bar_bits[] = {
391 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0};
392
393 /* HBar cursor bitmap. A horizontal bar; 2 pixels high. */
394 /*
395 xxxxxxx.
396 xxxxxxx.
397 */
398 static unsigned short horizontal_bar_bits[] = {
399 0xfe, 0xfe};
400
401
402 /* Bitmap drawn to indicate lines not displaying text if
403 `indicate-empty-lines' is non-nil. */
404 /*
405 ........
406 ..xxxx..
407 ........
408 ........
409 ..xxxx..
410 ........
411 */
412 static unsigned short empty_line_bits[] = {
413 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
414 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
415 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
416 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
417 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
418 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
419 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
420 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
421
422
423 #define BYTES_PER_BITMAP_ROW (sizeof (unsigned short))
424 #define STANDARD_BITMAP_HEIGHT(bits) (sizeof (bits)/BYTES_PER_BITMAP_ROW)
425 #define FRBITS(bits) bits, STANDARD_BITMAP_HEIGHT (bits)
426
427 /* NOTE: The order of these bitmaps must match the sequence
428 used in fringe.el to define the corresponding symbols. */
429
430 struct fringe_bitmap standard_bitmaps[] =
431 {
432 { NULL, 0, 0, 0, 0, 0 }, /* NO_FRINGE_BITMAP */
433 { FRBITS (question_mark_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
434 { FRBITS (left_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
435 { FRBITS (right_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
436 { FRBITS (up_arrow_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
437 { FRBITS (down_arrow_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
438 { FRBITS (left_curly_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
439 { FRBITS (right_curly_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
440 { FRBITS (left_triangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
441 { FRBITS (right_triangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
442 { FRBITS (top_left_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
443 { FRBITS (top_right_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
444 { FRBITS (bottom_left_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
445 { FRBITS (bottom_right_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
446 { FRBITS (left_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
447 { FRBITS (right_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
448 { FRBITS (filled_rectangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
449 { FRBITS (hollow_rectangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
450 { FRBITS (filled_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
451 { FRBITS (hollow_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
452 { FRBITS (vertical_bar_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
453 { FRBITS (horizontal_bar_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
454 { FRBITS (empty_line_bits), 8, 3, ALIGN_BITMAP_TOP, 0 },
455 };
456
457 #define NO_FRINGE_BITMAP 0
458 #define UNDEF_FRINGE_BITMAP 1
459 #define MAX_STANDARD_FRINGE_BITMAPS (sizeof(standard_bitmaps)/sizeof(standard_bitmaps[0]))
460
461 static struct fringe_bitmap **fringe_bitmaps;
462 static Lisp_Object *fringe_faces;
463 static int max_fringe_bitmaps;
464
465 int max_used_fringe_bitmap = MAX_STANDARD_FRINGE_BITMAPS;
466
467
468 /* Lookup bitmap number for symbol BITMAP.
469 Return 0 if not a bitmap. */
470
471 int
472 lookup_fringe_bitmap (Lisp_Object bitmap)
473 {
474 int bn;
475
476 bitmap = Fget (bitmap, Qfringe);
477 if (!INTEGERP (bitmap))
478 return 0;
479
480 bn = XINT (bitmap);
481 if (bn > NO_FRINGE_BITMAP
482 && bn < max_used_fringe_bitmap
483 && (bn < MAX_STANDARD_FRINGE_BITMAPS
484 || fringe_bitmaps[bn] != NULL))
485 return bn;
486
487 return 0;
488 }
489
490 /* Get fringe bitmap name for bitmap number BN.
491
492 Found by traversing Vfringe_bitmaps comparing BN to the
493 fringe property for each symbol.
494
495 Return BN if not found in Vfringe_bitmaps. */
496
497 static Lisp_Object
498 get_fringe_bitmap_name (int bn)
499 {
500 Lisp_Object bitmaps;
501 Lisp_Object num;
502
503 /* Zero means no bitmap -- return nil. */
504 if (bn <= 0)
505 return Qnil;
506
507 bitmaps = Vfringe_bitmaps;
508 num = make_number (bn);
509
510 while (CONSP (bitmaps))
511 {
512 Lisp_Object bitmap = XCAR (bitmaps);
513 if (EQ (num, Fget (bitmap, Qfringe)))
514 return bitmap;
515 bitmaps = XCDR (bitmaps);
516 }
517
518 return num;
519 }
520
521
522 /* Draw the bitmap WHICH in one of the left or right fringes of
523 window W. ROW is the glyph row for which to display the bitmap; it
524 determines the vertical position at which the bitmap has to be
525 drawn.
526 LEFT_P is 1 for left fringe, 0 for right fringe.
527 */
528
529 static void
530 draw_fringe_bitmap_1 (struct window *w, struct glyph_row *row, int left_p, int overlay, int which)
531 {
532 struct frame *f = XFRAME (WINDOW_FRAME (w));
533 struct draw_fringe_bitmap_params p;
534 struct fringe_bitmap *fb;
535 int period;
536 int face_id = DEFAULT_FACE_ID;
537 int offset, header_line_height;
538
539 p.overlay_p = (overlay & 1) == 1;
540 p.cursor_p = (overlay & 2) == 2;
541
542 if (which != NO_FRINGE_BITMAP)
543 {
544 offset = 0;
545 }
546 else if (left_p)
547 {
548 which = row->left_fringe_bitmap;
549 face_id = row->left_fringe_face_id;
550 offset = row->left_fringe_offset;
551 }
552 else
553 {
554 which = row->right_fringe_bitmap;
555 face_id = row->right_fringe_face_id;
556 offset = row->right_fringe_offset;
557 }
558
559 if (face_id == DEFAULT_FACE_ID)
560 {
561 Lisp_Object face = fringe_faces[which];
562 face_id = NILP (face) ? lookup_named_face (f, Qfringe, 0)
563 : lookup_derived_face (f, face, FRINGE_FACE_ID, 0);
564 if (face_id < 0)
565 face_id = FRINGE_FACE_ID;
566 }
567
568 fb = fringe_bitmaps[which];
569 if (fb == NULL)
570 fb = &standard_bitmaps[which < MAX_STANDARD_FRINGE_BITMAPS
571 ? which : UNDEF_FRINGE_BITMAP];
572
573 period = fb->period;
574
575 /* Convert row to frame coordinates. */
576 p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y) + offset;
577
578 p.which = which;
579 p.bits = fb->bits;
580 p.wd = fb->width;
581
582 p.h = fb->height;
583 p.dh = (period > 0 ? (p.y % period) : 0);
584 p.h -= p.dh;
585
586 /* Adjust y to the offset in the row to start drawing the bitmap. */
587 switch (fb->align)
588 {
589 case ALIGN_BITMAP_CENTER:
590 p.y += (row->height - p.h) / 2;
591 break;
592 case ALIGN_BITMAP_BOTTOM:
593 p.y += (row->visible_height - p.h);
594 break;
595 case ALIGN_BITMAP_TOP:
596 break;
597 }
598
599 p.face = FACE_FROM_ID (f, face_id);
600
601 if (p.face == NULL)
602 {
603 /* This could happen after clearing face cache.
604 But it shouldn't happen anymore. ++kfs */
605 return;
606 }
607
608 PREPARE_FACE_FOR_DISPLAY (f, p.face);
609
610 /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
611 the fringe. */
612 p.bx = -1;
613 header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
614 p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
615 p.ny = row->visible_height;
616 if (left_p)
617 {
618 int wd = WINDOW_LEFT_FRINGE_WIDTH (w);
619 int x = window_box_left (w, (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
620 ? LEFT_MARGIN_AREA
621 : TEXT_AREA));
622 if (p.wd > wd)
623 p.wd = wd;
624 p.x = x - p.wd - (wd - p.wd) / 2;
625
626 if (p.wd < wd || p.y > p.by || p.y + p.h < p.by + p.ny)
627 {
628 /* If W has a vertical border to its left, don't draw over it. */
629 wd -= ((!WINDOW_LEFTMOST_P (w)
630 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
631 ? 1 : 0);
632 p.bx = x - wd;
633 p.nx = wd;
634 }
635 }
636 else
637 {
638 int x = window_box_right (w,
639 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
640 ? RIGHT_MARGIN_AREA
641 : TEXT_AREA));
642 int wd = WINDOW_RIGHT_FRINGE_WIDTH (w);
643 if (p.wd > wd)
644 p.wd = wd;
645 p.x = x + (wd - p.wd) / 2;
646 /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
647 the fringe. */
648 if (p.wd < wd || p.y > p.by || p.y + p.h < p.by + p.ny)
649 {
650 p.bx = x;
651 p.nx = wd;
652 }
653 }
654
655 FRAME_RIF (f)->draw_fringe_bitmap (w, row, &p);
656 }
657
658 static int
659 get_logical_cursor_bitmap (struct window *w, Lisp_Object cursor)
660 {
661 Lisp_Object cmap, bm = Qnil;
662
663 if ((cmap = BVAR (XBUFFER (w->buffer), fringe_cursor_alist)), !NILP (cmap))
664 {
665 bm = Fassq (cursor, cmap);
666 if (CONSP (bm))
667 {
668 if ((bm = XCDR (bm)), NILP (bm))
669 return NO_FRINGE_BITMAP;
670 return lookup_fringe_bitmap (bm);
671 }
672 }
673 if (EQ (cmap, BVAR (&buffer_defaults, fringe_cursor_alist)))
674 return NO_FRINGE_BITMAP;
675 bm = Fassq (cursor, BVAR (&buffer_defaults, fringe_cursor_alist));
676 if (!CONSP (bm) || ((bm = XCDR (bm)), NILP (bm)))
677 return NO_FRINGE_BITMAP;
678 return lookup_fringe_bitmap (bm);
679 }
680
681 static int
682 get_logical_fringe_bitmap (struct window *w, Lisp_Object bitmap, int right_p, int partial_p)
683 {
684 Lisp_Object cmap, bm1 = Qnil, bm2 = Qnil, bm;
685 int ln1 = 0, ln2 = 0;
686 int ix1 = right_p;
687 int ix2 = ix1 + (partial_p ? 2 : 0);
688
689 /* Lookup in buffer-local fringe-indicator-alist before global alist.
690
691 Elements are:
692 BITMAP -- use for all
693 (L R) -- use for left right (whether partial or not)
694 (L R PL PR) -- use for left right partial-left partial-right
695 If any value in local binding is not present or t, use global value.
696
697 If partial, lookup partial bitmap in default value if not found here.
698 If not partial, or no partial spec is present, use non-partial bitmap. */
699
700 if ((cmap = BVAR (XBUFFER (w->buffer), fringe_indicator_alist)), !NILP (cmap))
701 {
702 bm1 = Fassq (bitmap, cmap);
703 if (CONSP (bm1))
704 {
705 if ((bm1 = XCDR (bm1)), NILP (bm1))
706 return NO_FRINGE_BITMAP;
707 if (CONSP (bm1))
708 {
709 ln1 = XINT (Flength (bm1));
710 if (partial_p)
711 {
712 if (ln1 > ix2)
713 {
714 bm = Fnth (make_number (ix2), bm1);
715 if (!EQ (bm, Qt))
716 goto found;
717 }
718 }
719 else
720 {
721 if (ln1 > ix1)
722 {
723 bm = Fnth (make_number (ix1), bm1);
724 if (!EQ (bm, Qt))
725 goto found;
726 }
727 }
728 }
729 else if ((bm = bm1, !EQ (bm, Qt)))
730 goto found;
731 }
732 }
733
734 if (!EQ (cmap, BVAR (&buffer_defaults, fringe_indicator_alist))
735 && !NILP (BVAR (&buffer_defaults, fringe_indicator_alist)))
736 {
737 bm2 = Fassq (bitmap, BVAR (&buffer_defaults, fringe_indicator_alist));
738 if (CONSP (bm2))
739 {
740 if ((bm2 = XCDR (bm2)), !NILP (bm2))
741 {
742 if (CONSP (bm2))
743 {
744 ln2 = XINT (Flength (bm2));
745 if (partial_p)
746 {
747 if (ln2 > ix2)
748 {
749 bm = Fnth (make_number (ix2), bm2);
750 if (!EQ (bm, Qt))
751 goto found;
752 }
753 }
754 }
755 }
756 }
757 }
758
759 if (ln1 > ix1)
760 {
761 bm = Fnth (make_number (ix1), bm1);
762 if (!EQ (bm, Qt))
763 goto found;
764 }
765
766 if (ln2 > ix1)
767 {
768 bm = Fnth (make_number (ix1), bm2);
769 if (!EQ (bm, Qt))
770 goto found;
771 return NO_FRINGE_BITMAP;
772 }
773 else if ((bm = bm2, NILP (bm)))
774 return NO_FRINGE_BITMAP;
775
776 found:
777 return lookup_fringe_bitmap (bm);
778 }
779
780
781 void
782 draw_fringe_bitmap (struct window *w, struct glyph_row *row, int left_p)
783 {
784 int overlay = 0;
785
786 if (left_p == row->reversed_p && row->cursor_in_fringe_p)
787 {
788 Lisp_Object cursor = Qnil;
789
790 switch (w->phys_cursor_type)
791 {
792 case HOLLOW_BOX_CURSOR:
793 if (row->visible_height >= STANDARD_BITMAP_HEIGHT (hollow_rectangle_bits))
794 cursor = Qhollow;
795 else
796 cursor = Qhollow_small;
797 break;
798 case FILLED_BOX_CURSOR:
799 cursor = Qbox;
800 break;
801 case BAR_CURSOR:
802 cursor = Qbar;
803 break;
804 case HBAR_CURSOR:
805 cursor = Qhbar;
806 break;
807 case NO_CURSOR:
808 default:
809 w->phys_cursor_on_p = 0;
810 row->cursor_in_fringe_p = 0;
811 break;
812 }
813 if (!NILP (cursor))
814 {
815 int bm = get_logical_cursor_bitmap (w, cursor);
816 if (bm != NO_FRINGE_BITMAP)
817 {
818 draw_fringe_bitmap_1 (w, row, left_p, 2, bm);
819 overlay = EQ (cursor, Qbox) ? 3 : 1;
820 }
821 }
822 }
823
824 draw_fringe_bitmap_1 (w, row, left_p, overlay, NO_FRINGE_BITMAP);
825
826 if (left_p && row->overlay_arrow_bitmap != NO_FRINGE_BITMAP)
827 draw_fringe_bitmap_1 (w, row, 1, 1, row->overlay_arrow_bitmap);
828 }
829
830
831 /* Draw fringe bitmaps for glyph row ROW on window W. Call this
832 function with input blocked. */
833
834 void
835 draw_row_fringe_bitmaps (struct window *w, struct glyph_row *row)
836 {
837 xassert (interrupt_input_blocked);
838
839 /* If row is completely invisible, because of vscrolling, we
840 don't have to draw anything. */
841 if (row->visible_height <= 0)
842 return;
843
844 if (WINDOW_LEFT_FRINGE_WIDTH (w) != 0)
845 draw_fringe_bitmap (w, row, 1);
846
847 if (WINDOW_RIGHT_FRINGE_WIDTH (w) != 0)
848 draw_fringe_bitmap (w, row, 0);
849 }
850
851 /* Draw the fringes of window W. Only fringes for rows marked for
852 update in redraw_fringe_bitmaps_p are drawn.
853
854 Return >0 if left or right fringe was redrawn in any way.
855
856 If NO_FRINGE is non-zero, also return >0 if either fringe has zero width.
857
858 A return value >0 indicates that the vertical line between windows
859 needs update (as it may be drawn in the fringe).
860 */
861
862 int
863 draw_window_fringes (struct window *w, int no_fringe)
864 {
865 struct glyph_row *row;
866 int yb = window_text_bottom_y (w);
867 int nrows = w->current_matrix->nrows;
868 int y, rn;
869 int updated = 0;
870
871 if (w->pseudo_window_p)
872 return 0;
873
874 /* Must draw line if no fringe */
875 if (no_fringe
876 && (WINDOW_LEFT_FRINGE_WIDTH (w) == 0
877 || WINDOW_RIGHT_FRINGE_WIDTH (w) == 0))
878 updated++;
879
880 for (y = w->vscroll, rn = 0, row = w->current_matrix->rows;
881 y < yb && rn < nrows;
882 y += row->height, ++row, ++rn)
883 {
884 if (!row->redraw_fringe_bitmaps_p)
885 continue;
886 draw_row_fringe_bitmaps (w, row);
887 row->redraw_fringe_bitmaps_p = 0;
888 updated++;
889 }
890
891 return updated;
892 }
893
894
895 /* Recalculate the bitmaps to show in the fringes of window W.
896 Only mark rows with modified bitmaps for update in redraw_fringe_bitmaps_p.
897
898 If KEEP_CURRENT_P is 0, update current_matrix too. */
899
900 int
901 update_window_fringes (struct window *w, int keep_current_p)
902 {
903 struct glyph_row *row, *cur = 0;
904 int yb = window_text_bottom_y (w);
905 int rn, nrows = w->current_matrix->nrows;
906 int y;
907 int redraw_p = 0;
908 Lisp_Object boundary_top = Qnil, boundary_bot = Qnil;
909 Lisp_Object arrow_top = Qnil, arrow_bot = Qnil;
910 Lisp_Object empty_pos;
911 Lisp_Object ind = Qnil;
912 #define MAX_BITMAP_CACHE (8*4)
913 int bitmap_cache[MAX_BITMAP_CACHE];
914 int top_ind_rn, bot_ind_rn;
915 int top_ind_min_y, bot_ind_max_y;
916 int top_row_ends_at_zv_p, bot_row_ends_at_zv_p;
917
918 if (w->pseudo_window_p)
919 return 0;
920
921 if (!MINI_WINDOW_P (w)
922 && (ind = BVAR (XBUFFER (w->buffer), indicate_buffer_boundaries), !NILP (ind)))
923 {
924 if (EQ (ind, Qleft) || EQ (ind, Qright))
925 boundary_top = boundary_bot = arrow_top = arrow_bot = ind;
926 else if (CONSP (ind) && CONSP (XCAR (ind)))
927 {
928 Lisp_Object pos;
929 if (pos = Fassq (Qt, ind), !NILP (pos))
930 boundary_top = boundary_bot = arrow_top = arrow_bot = XCDR (pos);
931 if (pos = Fassq (Qtop, ind), !NILP (pos))
932 boundary_top = XCDR (pos);
933 if (pos = Fassq (Qbottom, ind), !NILP (pos))
934 boundary_bot = XCDR (pos);
935 if (pos = Fassq (Qup, ind), !NILP (pos))
936 arrow_top = XCDR (pos);
937 if (pos = Fassq (Qdown, ind), !NILP (pos))
938 arrow_bot = XCDR (pos);
939 }
940 else
941 /* Anything else means boundary on left and no arrows. */
942 boundary_top = boundary_bot = Qleft;
943 }
944
945 top_ind_rn = bot_ind_rn = -1;
946 if (!NILP (ind))
947 {
948 for (y = w->vscroll, rn = 0;
949 y < yb && rn < nrows;
950 y += row->height, ++rn)
951 {
952 unsigned indicate_bob_p, indicate_top_line_p;
953 unsigned indicate_eob_p, indicate_bottom_line_p;
954
955 row = w->desired_matrix->rows + rn;
956 if (!row->enabled_p)
957 row = w->current_matrix->rows + rn;
958
959 indicate_bob_p = row->indicate_bob_p;
960 indicate_top_line_p = row->indicate_top_line_p;
961 indicate_eob_p = row->indicate_eob_p;
962 indicate_bottom_line_p = row->indicate_bottom_line_p;
963
964 row->indicate_bob_p = row->indicate_top_line_p = 0;
965 row->indicate_eob_p = row->indicate_bottom_line_p = 0;
966
967 if (!row->mode_line_p)
968 {
969 if (top_ind_rn < 0 && row->visible_height > 0)
970 {
971 if (MATRIX_ROW_START_CHARPOS (row) <= BUF_BEGV (XBUFFER (w->buffer))
972 && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
973 row->indicate_bob_p = !NILP (boundary_top);
974 else
975 row->indicate_top_line_p = !NILP (arrow_top);
976 top_ind_rn = rn;
977 }
978
979 if (bot_ind_rn < 0)
980 {
981 if (MATRIX_ROW_END_CHARPOS (row) >= BUF_ZV (XBUFFER (w->buffer))
982 && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row))
983 row->indicate_eob_p = !NILP (boundary_bot), bot_ind_rn = rn;
984 else if (y + row->height >= yb)
985 row->indicate_bottom_line_p = !NILP (arrow_bot), bot_ind_rn = rn;
986 }
987 }
988 }
989 }
990
991 empty_pos = BVAR (XBUFFER (w->buffer), indicate_empty_lines);
992 if (!NILP (empty_pos) && !EQ (empty_pos, Qright))
993 empty_pos = WINDOW_LEFT_FRINGE_WIDTH (w) == 0 ? Qright : Qleft;
994
995 for (y = 0; y < MAX_BITMAP_CACHE; y++)
996 bitmap_cache[y] = -1;
997
998 #define LEFT_FRINGE(cache, which, partial_p) \
999 (bitmap_cache[cache*4+partial_p] >= 0 \
1000 ? bitmap_cache[cache*4+partial_p] \
1001 : (bitmap_cache[cache*4+partial_p] = \
1002 get_logical_fringe_bitmap (w, which, 0, partial_p)))
1003
1004 #define RIGHT_FRINGE(cache, which, partial_p) \
1005 (bitmap_cache[cache*4+2+partial_p] >= 0 \
1006 ? bitmap_cache[cache*4+2+partial_p] \
1007 : (bitmap_cache[cache*4+2+partial_p] = \
1008 get_logical_fringe_bitmap (w, which, 1, partial_p)))
1009
1010
1011 /* Extend top-aligned top indicator (or bottom-aligned bottom
1012 indicator) to adjacent rows if it doesn't fit in one row. */
1013 top_ind_min_y = bot_ind_max_y = -1;
1014 if (top_ind_rn >= 0)
1015 {
1016 int bn = NO_FRINGE_BITMAP;
1017
1018 row = w->desired_matrix->rows + top_ind_rn;
1019 if (!row->enabled_p)
1020 row = w->current_matrix->rows + top_ind_rn;
1021
1022 top_row_ends_at_zv_p = row->ends_at_zv_p;
1023 if (row->indicate_bob_p)
1024 {
1025 if (EQ (boundary_top, Qleft))
1026 bn = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
1027 ? LEFT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
1028 : LEFT_FRINGE (2, Qtop, 0));
1029 else
1030 bn = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
1031 ? RIGHT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
1032 : RIGHT_FRINGE (2, Qtop, 0));
1033 }
1034 else if (row->indicate_top_line_p)
1035 {
1036 if (EQ (arrow_top, Qleft))
1037 bn = LEFT_FRINGE (6, Qup, 0);
1038 else
1039 bn = RIGHT_FRINGE (6, Qup, 0);
1040 }
1041
1042 if (bn != NO_FRINGE_BITMAP)
1043 {
1044 struct fringe_bitmap *fb;
1045
1046 fb = fringe_bitmaps[bn];
1047 if (fb == NULL)
1048 fb = &standard_bitmaps[bn < MAX_STANDARD_FRINGE_BITMAPS
1049 ? bn : UNDEF_FRINGE_BITMAP];
1050 if (fb->align == ALIGN_BITMAP_TOP && fb->period == 0)
1051 {
1052 struct glyph_row *row1;
1053 int top_ind_max_y;
1054
1055 top_ind_min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1056 top_ind_max_y = top_ind_min_y + fb->height;
1057 if (top_ind_max_y > yb)
1058 top_ind_max_y = yb;
1059
1060 for (y = row->y + row->height, rn = top_ind_rn + 1;
1061 y < top_ind_max_y && rn < nrows;
1062 y += row1->height, rn++)
1063 {
1064 if (bot_ind_rn >= 0 && rn >= bot_ind_rn)
1065 break;
1066
1067 row1 = w->desired_matrix->rows + rn;
1068 if (!row1->enabled_p)
1069 row1 = w->current_matrix->rows + rn;
1070
1071 row1->indicate_bob_p = row->indicate_bob_p;
1072 row1->indicate_top_line_p = row->indicate_top_line_p;
1073 }
1074 }
1075 }
1076 }
1077 if (bot_ind_rn >= 0)
1078 {
1079 int bn = NO_FRINGE_BITMAP;
1080
1081 row = w->desired_matrix->rows + bot_ind_rn;
1082 if (!row->enabled_p)
1083 row = w->current_matrix->rows + bot_ind_rn;
1084
1085 bot_row_ends_at_zv_p = row->ends_at_zv_p;
1086 if (row->indicate_eob_p)
1087 {
1088 if (EQ (boundary_bot, Qleft))
1089 bn = LEFT_FRINGE (3, Qbottom, row->ends_at_zv_p);
1090 else
1091 bn = RIGHT_FRINGE (3, Qbottom, row->ends_at_zv_p);
1092 }
1093 else if (row->indicate_bottom_line_p)
1094 {
1095 if (EQ (arrow_bot, Qleft))
1096 bn = LEFT_FRINGE (7, Qdown, 0);
1097 else
1098 bn = RIGHT_FRINGE (7, Qdown, 0);
1099 }
1100
1101 if (bn != NO_FRINGE_BITMAP)
1102 {
1103 struct fringe_bitmap *fb;
1104
1105 fb = fringe_bitmaps[bn];
1106 if (fb == NULL)
1107 fb = &standard_bitmaps[bn < MAX_STANDARD_FRINGE_BITMAPS
1108 ? bn : UNDEF_FRINGE_BITMAP];
1109 if (fb->align == ALIGN_BITMAP_BOTTOM && fb->period == 0)
1110 {
1111 struct glyph_row *row1;
1112 int bot_ind_min_y;
1113
1114 bot_ind_max_y = row->y + row->visible_height;
1115 bot_ind_min_y = bot_ind_max_y - fb->height;
1116 if (bot_ind_min_y < WINDOW_HEADER_LINE_HEIGHT (w))
1117 bot_ind_min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1118
1119 for (y = row->y, rn = bot_ind_rn - 1;
1120 y >= bot_ind_min_y && rn >= 0;
1121 y -= row1->height, rn--)
1122 {
1123 if (top_ind_rn >= 0 && rn <= top_ind_rn)
1124 break;
1125
1126 row1 = w->desired_matrix->rows + rn;
1127 if (!row1->enabled_p)
1128 row1 = w->current_matrix->rows + rn;
1129
1130 row1->indicate_eob_p = row->indicate_eob_p;
1131 row1->indicate_bottom_line_p = row->indicate_bottom_line_p;
1132 }
1133 }
1134 }
1135 }
1136
1137 for (y = w->vscroll, rn = 0;
1138 y < yb && rn < nrows;
1139 y += row->height, rn++)
1140 {
1141 int left, right;
1142 unsigned left_face_id, right_face_id;
1143 int left_offset, right_offset;
1144
1145 row = w->desired_matrix->rows + rn;
1146 cur = w->current_matrix->rows + rn;
1147 if (!row->enabled_p)
1148 row = cur;
1149
1150 left_face_id = right_face_id = DEFAULT_FACE_ID;
1151 left_offset = right_offset = 0;
1152
1153 /* Decide which bitmap to draw in the left fringe. */
1154 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
1155 left = NO_FRINGE_BITMAP;
1156 else if (row->left_user_fringe_bitmap != NO_FRINGE_BITMAP)
1157 {
1158 left = row->left_user_fringe_bitmap;
1159 left_face_id = row->left_user_fringe_face_id;
1160 }
1161 else if ((!row->reversed_p && row->truncated_on_left_p)
1162 || (row->reversed_p && row->truncated_on_right_p))
1163 left = LEFT_FRINGE(0, Qtruncation, 0);
1164 else if (row->indicate_bob_p && EQ (boundary_top, Qleft))
1165 {
1166 left = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
1167 ? LEFT_FRINGE (1, Qtop_bottom, top_row_ends_at_zv_p)
1168 : LEFT_FRINGE (2, Qtop, 0));
1169 if (top_ind_min_y >= 0)
1170 left_offset = top_ind_min_y - row->y;
1171 }
1172 else if (row->indicate_eob_p && EQ (boundary_bot, Qleft))
1173 {
1174 left = LEFT_FRINGE (3, Qbottom, bot_row_ends_at_zv_p);
1175 if (bot_ind_max_y >= 0)
1176 left_offset = bot_ind_max_y - (row->y + row->visible_height);
1177 }
1178 else if ((!row->reversed_p && MATRIX_ROW_CONTINUATION_LINE_P (row))
1179 || (row->reversed_p && row->continued_p))
1180 left = LEFT_FRINGE (4, Qcontinuation, 0);
1181 else if (row->indicate_empty_line_p && EQ (empty_pos, Qleft))
1182 left = LEFT_FRINGE (5, Qempty_line, 0);
1183 else if (row->indicate_top_line_p && EQ (arrow_top, Qleft))
1184 {
1185 left = LEFT_FRINGE (6, Qup, 0);
1186 if (top_ind_min_y >= 0)
1187 left_offset = top_ind_min_y - row->y;
1188 }
1189 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qleft))
1190 {
1191 left = LEFT_FRINGE (7, Qdown, 0);
1192 if (bot_ind_max_y >= 0)
1193 left_offset = bot_ind_max_y - (row->y + row->visible_height);
1194 }
1195 else
1196 left = NO_FRINGE_BITMAP;
1197
1198 /* Decide which bitmap to draw in the right fringe. */
1199 if (WINDOW_RIGHT_FRINGE_WIDTH (w) == 0)
1200 right = NO_FRINGE_BITMAP;
1201 else if (row->right_user_fringe_bitmap != NO_FRINGE_BITMAP)
1202 {
1203 right = row->right_user_fringe_bitmap;
1204 right_face_id = row->right_user_fringe_face_id;
1205 }
1206 else if ((!row->reversed_p && row->truncated_on_right_p)
1207 || (row->reversed_p && row->truncated_on_left_p))
1208 right = RIGHT_FRINGE (0, Qtruncation, 0);
1209 else if (row->indicate_bob_p && EQ (boundary_top, Qright))
1210 {
1211 right = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
1212 ? RIGHT_FRINGE (1, Qtop_bottom, top_row_ends_at_zv_p)
1213 : RIGHT_FRINGE (2, Qtop, 0));
1214 if (top_ind_min_y >= 0)
1215 right_offset = top_ind_min_y - row->y;
1216 }
1217 else if (row->indicate_eob_p && EQ (boundary_bot, Qright))
1218 {
1219 right = RIGHT_FRINGE (3, Qbottom, bot_row_ends_at_zv_p);
1220 if (bot_ind_max_y >= 0)
1221 right_offset = bot_ind_max_y - (row->y + row->visible_height);
1222 }
1223 else if ((!row->reversed_p && row->continued_p)
1224 || (row->reversed_p && MATRIX_ROW_CONTINUATION_LINE_P (row)))
1225 right = RIGHT_FRINGE (4, Qcontinuation, 0);
1226 else if (row->indicate_top_line_p && EQ (arrow_top, Qright))
1227 {
1228 right = RIGHT_FRINGE (6, Qup, 0);
1229 if (top_ind_min_y >= 0)
1230 right_offset = top_ind_min_y - row->y;
1231 }
1232 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qright))
1233 {
1234 right = RIGHT_FRINGE (7, Qdown, 0);
1235 if (bot_ind_max_y >= 0)
1236 right_offset = bot_ind_max_y - (row->y + row->visible_height);
1237 }
1238 else if (row->indicate_empty_line_p && EQ (empty_pos, Qright))
1239 right = RIGHT_FRINGE (5, Qempty_line, 0);
1240 else
1241 right = NO_FRINGE_BITMAP;
1242
1243 if (row->y != cur->y
1244 || row->visible_height != cur->visible_height
1245 || row->ends_at_zv_p != cur->ends_at_zv_p
1246 || left != cur->left_fringe_bitmap
1247 || right != cur->right_fringe_bitmap
1248 || left_face_id != cur->left_fringe_face_id
1249 || right_face_id != cur->right_fringe_face_id
1250 || left_offset != cur->left_fringe_offset
1251 || right_offset != cur->right_fringe_offset
1252 || cur->redraw_fringe_bitmaps_p)
1253 {
1254 redraw_p = row->redraw_fringe_bitmaps_p = 1;
1255 if (!keep_current_p)
1256 {
1257 cur->redraw_fringe_bitmaps_p = 1;
1258 cur->left_fringe_bitmap = left;
1259 cur->right_fringe_bitmap = right;
1260 cur->left_fringe_face_id = left_face_id;
1261 cur->right_fringe_face_id = right_face_id;
1262 cur->left_fringe_offset = left_offset;
1263 cur->right_fringe_offset = right_offset;
1264 }
1265 }
1266
1267 if (row->overlay_arrow_bitmap < 0)
1268 row->overlay_arrow_bitmap = get_logical_fringe_bitmap (w, Qoverlay_arrow, 0, 0);
1269
1270 if (row->overlay_arrow_bitmap != cur->overlay_arrow_bitmap)
1271 {
1272 redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1;
1273 cur->overlay_arrow_bitmap = row->overlay_arrow_bitmap;
1274 }
1275
1276 row->left_fringe_bitmap = left;
1277 row->right_fringe_bitmap = right;
1278 row->left_fringe_face_id = left_face_id;
1279 row->right_fringe_face_id = right_face_id;
1280 row->left_fringe_offset = left_offset;
1281 row->right_fringe_offset = right_offset;
1282 }
1283
1284 return redraw_p && !keep_current_p;
1285 }
1286
1287
1288 /* Compute actual fringe widths for frame F.
1289
1290 If REDRAW is 1, redraw F if the fringe settings was actually
1291 modified and F is visible.
1292
1293 Since the combined left and right fringe must occupy an integral
1294 number of columns, we may need to add some pixels to each fringe.
1295 Typically, we add an equal amount (+/- 1 pixel) to each fringe,
1296 but a negative width value is taken literally (after negating it).
1297
1298 We never make the fringes narrower than specified.
1299 */
1300
1301 void
1302 compute_fringe_widths (struct frame *f, int redraw)
1303 {
1304 int o_left = FRAME_LEFT_FRINGE_WIDTH (f);
1305 int o_right = FRAME_RIGHT_FRINGE_WIDTH (f);
1306 int o_cols = FRAME_FRINGE_COLS (f);
1307
1308 Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
1309 Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
1310 int left_fringe_width, right_fringe_width;
1311
1312 if (!NILP (left_fringe))
1313 left_fringe = Fcdr (left_fringe);
1314 if (!NILP (right_fringe))
1315 right_fringe = Fcdr (right_fringe);
1316
1317 left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
1318 XINT (left_fringe));
1319 right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
1320 XINT (right_fringe));
1321
1322 if (left_fringe_width || right_fringe_width)
1323 {
1324 int left_wid = left_fringe_width >= 0 ? left_fringe_width : -left_fringe_width;
1325 int right_wid = right_fringe_width >= 0 ? right_fringe_width : -right_fringe_width;
1326 int conf_wid = left_wid + right_wid;
1327 int font_wid = FRAME_COLUMN_WIDTH (f);
1328 int cols = (left_wid + right_wid + font_wid-1) / font_wid;
1329 int real_wid = cols * font_wid;
1330 if (left_wid && right_wid)
1331 {
1332 if (left_fringe_width < 0)
1333 {
1334 /* Left fringe width is fixed, adjust right fringe if necessary */
1335 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid;
1336 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid;
1337 }
1338 else if (right_fringe_width < 0)
1339 {
1340 /* Right fringe width is fixed, adjust left fringe if necessary */
1341 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid;
1342 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid;
1343 }
1344 else
1345 {
1346 /* Adjust both fringes with an equal amount.
1347 Note that we are doing integer arithmetic here, so don't
1348 lose a pixel if the total width is an odd number. */
1349 int fill = real_wid - conf_wid;
1350 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2;
1351 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2;
1352 }
1353 }
1354 else if (left_fringe_width)
1355 {
1356 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid;
1357 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1358 }
1359 else
1360 {
1361 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1362 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid;
1363 }
1364 FRAME_FRINGE_COLS (f) = cols;
1365 }
1366 else
1367 {
1368 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1369 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1370 FRAME_FRINGE_COLS (f) = 0;
1371 }
1372
1373 if (redraw && FRAME_VISIBLE_P (f))
1374 if (o_left != FRAME_LEFT_FRINGE_WIDTH (f) ||
1375 o_right != FRAME_RIGHT_FRINGE_WIDTH (f) ||
1376 o_cols != FRAME_FRINGE_COLS (f))
1377 redraw_frame (f);
1378 }
1379
1380
1381 /* Free resources used by a user-defined bitmap. */
1382
1383 void
1384 destroy_fringe_bitmap (int n)
1385 {
1386 struct fringe_bitmap **fbp;
1387
1388 fringe_faces[n] = Qnil;
1389
1390 fbp = &fringe_bitmaps[n];
1391 if (*fbp && (*fbp)->dynamic)
1392 {
1393 /* XXX Is SELECTED_FRAME OK here? */
1394 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1395 if (rif && rif->destroy_fringe_bitmap)
1396 rif->destroy_fringe_bitmap (n);
1397 xfree (*fbp);
1398 *fbp = NULL;
1399 }
1400
1401 while (max_used_fringe_bitmap > MAX_STANDARD_FRINGE_BITMAPS
1402 && fringe_bitmaps[max_used_fringe_bitmap - 1] == NULL)
1403 max_used_fringe_bitmap--;
1404 }
1405
1406
1407 DEFUN ("destroy-fringe-bitmap", Fdestroy_fringe_bitmap, Sdestroy_fringe_bitmap,
1408 1, 1, 0,
1409 doc: /* Destroy fringe bitmap BITMAP.
1410 If BITMAP overrides a standard fringe bitmap, the original bitmap is restored. */)
1411 (Lisp_Object bitmap)
1412 {
1413 int n;
1414
1415 CHECK_SYMBOL (bitmap);
1416 n = lookup_fringe_bitmap (bitmap);
1417 if (!n)
1418 return Qnil;
1419
1420 destroy_fringe_bitmap (n);
1421
1422 if (n >= MAX_STANDARD_FRINGE_BITMAPS)
1423 {
1424 Vfringe_bitmaps = Fdelq (bitmap, Vfringe_bitmaps);
1425 /* It would be better to remove the fringe property. */
1426 Fput (bitmap, Qfringe, Qnil);
1427 }
1428
1429 return Qnil;
1430 }
1431
1432
1433 /* Initialize bitmap bit.
1434
1435 On X, we bit-swap the built-in bitmaps and reduce bitmap
1436 from short to char array if width is <= 8 bits.
1437
1438 On MAC with big-endian CPU, we need to byte-swap each short.
1439
1440 On W32 and MAC (little endian), there's no need to do this.
1441 */
1442
1443 #if defined (HAVE_X_WINDOWS)
1444 static const unsigned char swap_nibble[16] = {
1445 0x0, 0x8, 0x4, 0xc, /* 0000 1000 0100 1100 */
1446 0x2, 0xa, 0x6, 0xe, /* 0010 1010 0110 1110 */
1447 0x1, 0x9, 0x5, 0xd, /* 0001 1001 0101 1101 */
1448 0x3, 0xb, 0x7, 0xf}; /* 0011 1011 0111 1111 */
1449 #endif /* HAVE_X_WINDOWS */
1450
1451 void
1452 init_fringe_bitmap (int which, struct fringe_bitmap *fb, int once_p)
1453 {
1454 if (once_p || fb->dynamic)
1455 {
1456 #if defined (HAVE_X_WINDOWS)
1457 unsigned short *bits = fb->bits;
1458 int j;
1459
1460 if (fb->width <= 8)
1461 {
1462 unsigned char *cbits = (unsigned char *)fb->bits;
1463 for (j = 0; j < fb->height; j++)
1464 {
1465 unsigned short b = *bits++;
1466 unsigned char c;
1467 c = (unsigned char)((swap_nibble[b & 0xf] << 4)
1468 | (swap_nibble[(b>>4) & 0xf]));
1469 *cbits++ = (c >> (8 - fb->width));
1470 }
1471 }
1472 else
1473 {
1474 for (j = 0; j < fb->height; j++)
1475 {
1476 unsigned short b = *bits;
1477 b = (unsigned short)((swap_nibble[b & 0xf] << 12)
1478 | (swap_nibble[(b>>4) & 0xf] << 8)
1479 | (swap_nibble[(b>>8) & 0xf] << 4)
1480 | (swap_nibble[(b>>12) & 0xf]));
1481 b >>= (16 - fb->width);
1482 #ifdef WORDS_BIGENDIAN
1483 b = ((b >> 8) | (b << 8));
1484 #endif
1485 *bits++ = b;
1486 }
1487 }
1488 #endif /* HAVE_X_WINDOWS */
1489
1490 }
1491
1492 if (!once_p)
1493 {
1494 /* XXX Is SELECTED_FRAME OK here? */
1495 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1496
1497 destroy_fringe_bitmap (which);
1498
1499 if (rif && rif->define_fringe_bitmap)
1500 rif->define_fringe_bitmap (which, fb->bits, fb->height, fb->width);
1501
1502 fringe_bitmaps[which] = fb;
1503 if (which >= max_used_fringe_bitmap)
1504 max_used_fringe_bitmap = which + 1;
1505 }
1506 }
1507
1508
1509 DEFUN ("define-fringe-bitmap", Fdefine_fringe_bitmap, Sdefine_fringe_bitmap,
1510 2, 5, 0,
1511 doc: /* Define fringe bitmap BITMAP from BITS of size HEIGHT x WIDTH.
1512 BITMAP is a symbol identifying the new fringe bitmap.
1513 BITS is either a string or a vector of integers.
1514 HEIGHT is height of bitmap. If HEIGHT is nil, use length of BITS.
1515 WIDTH must be an integer between 1 and 16, or nil which defaults to 8.
1516 Optional fifth arg ALIGN may be one of `top', `center', or `bottom',
1517 indicating the positioning of the bitmap relative to the rows where it
1518 is used; the default is to center the bitmap. Fifth arg may also be a
1519 list (ALIGN PERIODIC) where PERIODIC non-nil specifies that the bitmap
1520 should be repeated.
1521 If BITMAP already exists, the existing definition is replaced. */)
1522 (Lisp_Object bitmap, Lisp_Object bits, Lisp_Object height, Lisp_Object width, Lisp_Object align)
1523 {
1524 int n, h, i, j;
1525 unsigned short *b;
1526 struct fringe_bitmap fb, *xfb;
1527 int fill1 = 0, fill2 = 0;
1528
1529 CHECK_SYMBOL (bitmap);
1530
1531 if (STRINGP (bits))
1532 h = SCHARS (bits);
1533 else if (VECTORP (bits))
1534 h = XVECTOR (bits)->size;
1535 else
1536 wrong_type_argument (Qsequencep, bits);
1537
1538 if (NILP (height))
1539 fb.height = h;
1540 else
1541 {
1542 CHECK_NUMBER (height);
1543 fb.height = min (XINT (height), 255);
1544 if (fb.height > h)
1545 {
1546 fill1 = (fb.height - h) / 2;
1547 fill2 = fb.height - h - fill1;
1548 }
1549 }
1550
1551 if (NILP (width))
1552 fb.width = 8;
1553 else
1554 {
1555 CHECK_NUMBER (width);
1556 fb.width = min (XINT (width), 255);
1557 }
1558
1559 fb.period = 0;
1560 fb.align = ALIGN_BITMAP_CENTER;
1561
1562 if (CONSP (align))
1563 {
1564 Lisp_Object period = XCDR (align);
1565 if (CONSP (period))
1566 {
1567 period = XCAR (period);
1568 if (!NILP (period))
1569 {
1570 fb.period = fb.height;
1571 fb.height = 255;
1572 }
1573 }
1574 align = XCAR (align);
1575 }
1576 if (EQ (align, Qtop))
1577 fb.align = ALIGN_BITMAP_TOP;
1578 else if (EQ (align, Qbottom))
1579 fb.align = ALIGN_BITMAP_BOTTOM;
1580 else if (!NILP (align) && !EQ (align, Qcenter))
1581 error ("Bad align argument");
1582
1583 n = lookup_fringe_bitmap (bitmap);
1584 if (!n)
1585 {
1586 if (max_used_fringe_bitmap < max_fringe_bitmaps)
1587 n = max_used_fringe_bitmap++;
1588 else
1589 {
1590 for (n = MAX_STANDARD_FRINGE_BITMAPS;
1591 n < max_fringe_bitmaps;
1592 n++)
1593 if (fringe_bitmaps[n] == NULL)
1594 break;
1595
1596 if (n == max_fringe_bitmaps)
1597 {
1598 if ((max_fringe_bitmaps + 20) > MAX_FRINGE_BITMAPS)
1599 error ("No free fringe bitmap slots");
1600
1601 i = max_fringe_bitmaps;
1602 max_fringe_bitmaps += 20;
1603 fringe_bitmaps
1604 = ((struct fringe_bitmap **)
1605 xrealloc (fringe_bitmaps, max_fringe_bitmaps * sizeof (struct fringe_bitmap *)));
1606 fringe_faces
1607 = (Lisp_Object *) xrealloc (fringe_faces, max_fringe_bitmaps * sizeof (Lisp_Object));
1608
1609 for (; i < max_fringe_bitmaps; i++)
1610 {
1611 fringe_bitmaps[i] = NULL;
1612 fringe_faces[i] = Qnil;
1613 }
1614 }
1615 }
1616
1617 Vfringe_bitmaps = Fcons (bitmap, Vfringe_bitmaps);
1618 Fput (bitmap, Qfringe, make_number (n));
1619 }
1620
1621 fb.dynamic = 1;
1622
1623 xfb = (struct fringe_bitmap *) xmalloc (sizeof fb
1624 + fb.height * BYTES_PER_BITMAP_ROW);
1625 fb.bits = b = (unsigned short *) (xfb + 1);
1626 memset (b, 0, fb.height);
1627
1628 j = 0;
1629 while (j < fb.height)
1630 {
1631 for (i = 0; i < fill1 && j < fb.height; i++)
1632 b[j++] = 0;
1633 for (i = 0; i < h && j < fb.height; i++)
1634 {
1635 Lisp_Object elt = Faref (bits, make_number (i));
1636 b[j++] = NUMBERP (elt) ? XINT (elt) : 0;
1637 }
1638 for (i = 0; i < fill2 && j < fb.height; i++)
1639 b[j++] = 0;
1640 }
1641
1642 *xfb = fb;
1643
1644 init_fringe_bitmap (n, xfb, 0);
1645
1646 return bitmap;
1647 }
1648
1649 DEFUN ("set-fringe-bitmap-face", Fset_fringe_bitmap_face, Sset_fringe_bitmap_face,
1650 1, 2, 0,
1651 doc: /* Set face for fringe bitmap BITMAP to FACE.
1652 If FACE is nil, reset face to default fringe face. */)
1653 (Lisp_Object bitmap, Lisp_Object face)
1654 {
1655 int n;
1656 int face_id;
1657
1658 CHECK_SYMBOL (bitmap);
1659 n = lookup_fringe_bitmap (bitmap);
1660 if (!n)
1661 error ("Undefined fringe bitmap");
1662
1663 if (!NILP (face))
1664 {
1665 face_id = lookup_derived_face (SELECTED_FRAME (), face,
1666 FRINGE_FACE_ID, 1);
1667 if (face_id < 0)
1668 error ("No such face");
1669 }
1670
1671 fringe_faces[n] = face;
1672
1673 return Qnil;
1674 }
1675
1676 DEFUN ("fringe-bitmaps-at-pos", Ffringe_bitmaps_at_pos, Sfringe_bitmaps_at_pos,
1677 0, 2, 0,
1678 doc: /* Return fringe bitmaps of row containing position POS in window WINDOW.
1679 If WINDOW is nil, use selected window. If POS is nil, use value of point
1680 in that window. Return value is a list (LEFT RIGHT OV), where LEFT
1681 is the symbol for the bitmap in the left fringe (or nil if no bitmap),
1682 RIGHT is similar for the right fringe, and OV is non-nil if there is an
1683 overlay arrow in the left fringe.
1684 Return nil if POS is not visible in WINDOW. */)
1685 (Lisp_Object pos, Lisp_Object window)
1686 {
1687 struct window *w;
1688 struct glyph_row *row;
1689 int textpos;
1690
1691 if (NILP (window))
1692 window = selected_window;
1693 CHECK_WINDOW (window);
1694 w = XWINDOW (window);
1695
1696 if (!NILP (pos))
1697 {
1698 CHECK_NUMBER_COERCE_MARKER (pos);
1699 textpos = XINT (pos);
1700 }
1701 else if (w == XWINDOW (selected_window))
1702 textpos = PT;
1703 else
1704 textpos = XMARKER (w->pointm)->charpos;
1705
1706 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1707 row = row_containing_pos (w, textpos, row, NULL, 0);
1708 if (row)
1709 return list3 (get_fringe_bitmap_name (row->left_fringe_bitmap),
1710 get_fringe_bitmap_name (row->right_fringe_bitmap),
1711 (row->overlay_arrow_bitmap == 0 ? Qnil
1712 : row->overlay_arrow_bitmap < 0 ? Qt
1713 : get_fringe_bitmap_name (row->overlay_arrow_bitmap)));
1714 else
1715 return Qnil;
1716 }
1717
1718
1719 /***********************************************************************
1720 Initialization
1721 ***********************************************************************/
1722
1723 void
1724 syms_of_fringe (void)
1725 {
1726 Qtruncation = intern_c_string ("truncation");
1727 staticpro (&Qtruncation);
1728 Qcontinuation = intern_c_string ("continuation");
1729 staticpro (&Qcontinuation);
1730 Qoverlay_arrow = intern_c_string ("overlay-arrow");
1731 staticpro (&Qoverlay_arrow);
1732 Qempty_line = intern_c_string ("empty-line");
1733 staticpro (&Qempty_line);
1734 Qtop_bottom = intern_c_string ("top-bottom");
1735 staticpro (&Qtop_bottom);
1736 Qhollow_small = intern_c_string ("hollow-small");
1737 staticpro (&Qhollow_small);
1738
1739 defsubr (&Sdestroy_fringe_bitmap);
1740 defsubr (&Sdefine_fringe_bitmap);
1741 defsubr (&Sfringe_bitmaps_at_pos);
1742 defsubr (&Sset_fringe_bitmap_face);
1743
1744 DEFVAR_LISP ("overflow-newline-into-fringe", Voverflow_newline_into_fringe,
1745 doc: /* *Non-nil means that newline may flow into the right fringe.
1746 This means that display lines which are exactly as wide as the window
1747 (not counting the final newline) will only occupy one screen line, by
1748 showing (or hiding) the final newline in the right fringe; when point
1749 is at the final newline, the cursor is shown in the right fringe.
1750 If nil, also continue lines which are exactly as wide as the window. */);
1751 Voverflow_newline_into_fringe = Qt;
1752
1753 DEFVAR_LISP ("fringe-bitmaps", Vfringe_bitmaps,
1754 doc: /* List of fringe bitmap symbols. */);
1755 Vfringe_bitmaps = Qnil;
1756 }
1757
1758 /* Garbage collection hook */
1759
1760 void
1761 mark_fringe_data (void)
1762 {
1763 int i;
1764
1765 for (i = 0; i < max_fringe_bitmaps; i++)
1766 if (!NILP (fringe_faces[i]))
1767 mark_object (fringe_faces[i]);
1768 }
1769
1770 /* Initialize this module when Emacs starts. */
1771
1772 void
1773 init_fringe_once (void)
1774 {
1775 int bt;
1776
1777 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1778 init_fringe_bitmap(bt, &standard_bitmaps[bt], 1);
1779 }
1780
1781 void
1782 init_fringe (void)
1783 {
1784 int i;
1785
1786 max_fringe_bitmaps = MAX_STANDARD_FRINGE_BITMAPS + 20;
1787
1788 fringe_bitmaps
1789 = (struct fringe_bitmap **) xmalloc (max_fringe_bitmaps * sizeof (struct fringe_bitmap *));
1790 fringe_faces
1791 = (Lisp_Object *) xmalloc (max_fringe_bitmaps * sizeof (Lisp_Object));
1792
1793 for (i = 0; i < max_fringe_bitmaps; i++)
1794 {
1795 fringe_bitmaps[i] = NULL;
1796 fringe_faces[i] = Qnil;
1797 }
1798 }
1799
1800 #ifdef HAVE_NTGUI
1801
1802 void
1803 w32_init_fringe (struct redisplay_interface *rif)
1804 {
1805 int bt;
1806
1807 if (!rif)
1808 return;
1809
1810 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1811 {
1812 struct fringe_bitmap *fb = &standard_bitmaps[bt];
1813 rif->define_fringe_bitmap (bt, fb->bits, fb->height, fb->width);
1814 }
1815 }
1816
1817 void
1818 w32_reset_fringes (void)
1819 {
1820 /* Destroy row bitmaps. */
1821 int bt;
1822 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1823
1824 if (!rif)
1825 return;
1826
1827 for (bt = NO_FRINGE_BITMAP + 1; bt < max_used_fringe_bitmap; bt++)
1828 rif->destroy_fringe_bitmap (bt);
1829 }
1830
1831 #endif /* HAVE_NTGUI */
1832
1833 #endif /* HAVE_WINDOW_SYSTEM */
1834