(xmenu_show, xdialog_show): Increment widget_id_tick
[bpt/emacs.git] / src / xmenu.c
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 1988, 1993, 1994 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20 /* X pop-up deck-of-cards menu facility for gnuemacs.
21 *
22 * Written by Jon Arnold and Roman Budzianowski
23 * Mods and rewrite by Robert Krawitz
24 *
25 */
26
27 /* Modified by Fred Pierresteguy on December 93
28 to make the popup menus and menubar use the Xt. */
29
30 /* Rewritten for clarity and GC protection by rms in Feb 94. */
31
32 /* On 4.3 this loses if it comes after xterm.h. */
33 #include <signal.h>
34 #include <config.h>
35
36 #include <stdio.h>
37 #include "lisp.h"
38 #include "termhooks.h"
39 #include "frame.h"
40 #include "window.h"
41 #include "keyboard.h"
42 #include "blockinput.h"
43 #include "puresize.h"
44
45 #ifdef MSDOS
46 #include "msdos.h"
47 #endif
48
49 #ifdef HAVE_X_WINDOWS
50 /* This may include sys/types.h, and that somehow loses
51 if this is not done before the other system files. */
52 #include "xterm.h"
53 #endif
54
55 /* Load sys/types.h if not already loaded.
56 In some systems loading it twice is suicidal. */
57 #ifndef makedev
58 #include <sys/types.h>
59 #endif
60
61 #include "dispextern.h"
62
63 #ifdef HAVE_X_WINDOWS
64 #ifdef USE_X_TOOLKIT
65 #include <X11/Xlib.h>
66 #include <X11/IntrinsicP.h>
67 #include <X11/CoreP.h>
68 #include <X11/StringDefs.h>
69 #include <X11/Shell.h>
70 #include <X11/Xaw/Paned.h>
71 #include "../lwlib/lwlib.h"
72 #else /* not USE_X_TOOLKIT */
73 #include "../oldXMenu/XMenu.h"
74 #endif /* not USE_X_TOOLKIT */
75 #endif /* HAVE_X_WINDOWS */
76
77 #define min(x,y) (((x) < (y)) ? (x) : (y))
78 #define max(x,y) (((x) > (y)) ? (x) : (y))
79
80 #ifndef TRUE
81 #define TRUE 1
82 #define FALSE 0
83 #endif /* no TRUE */
84
85 extern Lisp_Object Qmenu_enable;
86 extern Lisp_Object Qmenu_bar;
87 extern Lisp_Object Qmouse_click, Qevent_kind;
88
89 #ifdef USE_X_TOOLKIT
90 extern void process_expose_from_menu ();
91 extern XtAppContext Xt_app_con;
92
93 static Lisp_Object xdialog_show ();
94 void popup_get_selection ();
95 #endif
96
97 static Lisp_Object xmenu_show ();
98 static void keymap_panes ();
99 static void single_keymap_panes ();
100 static void list_of_panes ();
101 static void list_of_items ();
102 \f
103 /* This holds a Lisp vector that holds the results of decoding
104 the keymaps or alist-of-alists that specify a menu.
105
106 It describes the panes and items within the panes.
107
108 Each pane is described by 3 elements in the vector:
109 t, the pane name, the pane's prefix key.
110 Then follow the pane's items, with 5 elements per item:
111 the item string, the enable flag, the item's value,
112 the definition, and the equivalent keyboard key's description string.
113
114 In some cases, multiple levels of menus may be described.
115 A single vector slot containing nil indicates the start of a submenu.
116 A single vector slot containing lambda indicates the end of a submenu.
117 The submenu follows a menu item which is the way to reach the submenu.
118
119 A single vector slot containing quote indicates that the
120 following items should appear on the right of a dialog box.
121
122 Using a Lisp vector to hold this information while we decode it
123 takes care of protecting all the data from GC. */
124
125 #define MENU_ITEMS_PANE_NAME 1
126 #define MENU_ITEMS_PANE_PREFIX 2
127 #define MENU_ITEMS_PANE_LENGTH 3
128
129 #define MENU_ITEMS_ITEM_NAME 0
130 #define MENU_ITEMS_ITEM_ENABLE 1
131 #define MENU_ITEMS_ITEM_VALUE 2
132 #define MENU_ITEMS_ITEM_EQUIV_KEY 3
133 #define MENU_ITEMS_ITEM_DEFINITION 4
134 #define MENU_ITEMS_ITEM_LENGTH 5
135
136 static Lisp_Object menu_items;
137
138 /* Number of slots currently allocated in menu_items. */
139 static int menu_items_allocated;
140
141 /* This is the index in menu_items of the first empty slot. */
142 static int menu_items_used;
143
144 /* The number of panes currently recorded in menu_items,
145 excluding those within submenus. */
146 static int menu_items_n_panes;
147
148 /* Current depth within submenus. */
149 static int menu_items_submenu_depth;
150
151 /* Flag which when set indicates a dialog or menu has been posted by
152 Xt on behalf of one of the widget sets. */
153 static int popup_activated_flag;
154
155 /* This holds a Lisp vector
156 which contains frames that have menu bars.
157 Each frame that has a menu bar is found at some index in this vector
158 and the menu bar widget refers to the frame through that index. */
159 static Lisp_Object frame_vector;
160 \f
161 /* Return the index of FRAME in frame_vector.
162 If FRAME isn't in frame_vector yet, put it in,
163 lengthening the vector if necessary. */
164
165 static int
166 frame_vector_add_frame (f)
167 FRAME_PTR *f;
168 {
169 int length = XVECTOR (frame_vector)->size;
170 int i, empty = -1;
171 Lisp_Object new, frame;
172
173 XSETFRAME (frame, f);
174
175 for (i = 0; i < length; i++)
176 {
177 if (EQ (frame, XVECTOR (frame_vector)->contents[i]))
178 return i;
179 if (NILP (XVECTOR (frame_vector)->contents[i]))
180 empty = i;
181 }
182
183 if (empty >= 0)
184 {
185 XVECTOR (frame_vector)->contents[empty] = frame;
186 return empty;
187 }
188
189 new = Fmake_vector (make_number (length * 2), Qnil);
190 bcopy (XVECTOR (frame_vector)->contents,
191 XVECTOR (new)->contents, sizeof (Lisp_Object) * length);
192
193 XVECTOR (frame_vector)->contents[length] = frame;
194 return length;
195 }
196 \f
197 /* Initialize the menu_items structure if we haven't already done so.
198 Also mark it as currently empty. */
199
200 static void
201 init_menu_items ()
202 {
203 if (NILP (menu_items))
204 {
205 menu_items_allocated = 60;
206 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
207 }
208
209 menu_items_used = 0;
210 menu_items_n_panes = 0;
211 menu_items_submenu_depth = 0;
212 }
213
214 /* Call at the end of generating the data in menu_items.
215 This fills in the number of items in the last pane. */
216
217 static void
218 finish_menu_items ()
219 {
220 }
221
222 /* Call when finished using the data for the current menu
223 in menu_items. */
224
225 static void
226 discard_menu_items ()
227 {
228 /* Free the structure if it is especially large.
229 Otherwise, hold on to it, to save time. */
230 if (menu_items_allocated > 200)
231 {
232 menu_items = Qnil;
233 menu_items_allocated = 0;
234 }
235 }
236
237 /* Make the menu_items vector twice as large. */
238
239 static void
240 grow_menu_items ()
241 {
242 Lisp_Object old;
243 int old_size = menu_items_allocated;
244 old = menu_items;
245
246 menu_items_allocated *= 2;
247 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
248 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
249 old_size * sizeof (Lisp_Object));
250 }
251
252 /* Begin a submenu. */
253
254 static void
255 push_submenu_start ()
256 {
257 if (menu_items_used + 1 > menu_items_allocated)
258 grow_menu_items ();
259
260 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
261 menu_items_submenu_depth++;
262 }
263
264 /* End a submenu. */
265
266 static void
267 push_submenu_end ()
268 {
269 if (menu_items_used + 1 > menu_items_allocated)
270 grow_menu_items ();
271
272 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
273 menu_items_submenu_depth--;
274 }
275
276 /* Indicate boundary between left and right. */
277
278 static void
279 push_left_right_boundary ()
280 {
281 if (menu_items_used + 1 > menu_items_allocated)
282 grow_menu_items ();
283
284 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
285 }
286
287 /* Start a new menu pane in menu_items..
288 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
289
290 static void
291 push_menu_pane (name, prefix_vec)
292 Lisp_Object name, prefix_vec;
293 {
294 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
295 grow_menu_items ();
296
297 if (menu_items_submenu_depth == 0)
298 menu_items_n_panes++;
299 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
300 XVECTOR (menu_items)->contents[menu_items_used++] = name;
301 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
302 }
303
304 /* Push one menu item into the current pane.
305 NAME is the string to display. ENABLE if non-nil means
306 this item can be selected. KEY is the key generated by
307 choosing this item, or nil if this item doesn't really have a definition.
308 DEF is the definition of this item.
309 EQUIV is the textual description of the keyboard equivalent for
310 this item (or nil if none). */
311
312 static void
313 push_menu_item (name, enable, key, def, equiv)
314 Lisp_Object name, enable, key, def, equiv;
315 {
316 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
317 grow_menu_items ();
318
319 XVECTOR (menu_items)->contents[menu_items_used++] = name;
320 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
321 XVECTOR (menu_items)->contents[menu_items_used++] = key;
322 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
323 XVECTOR (menu_items)->contents[menu_items_used++] = def;
324 }
325 \f
326 /* Figure out the current keyboard equivalent of a menu item ITEM1.
327 The item string for menu display should be ITEM_STRING.
328 Store the equivalent keyboard key sequence's
329 textual description into *DESCRIP_PTR.
330 Also cache them in the item itself.
331 Return the real definition to execute. */
332
333 static Lisp_Object
334 menu_item_equiv_key (item_string, item1, descrip_ptr)
335 Lisp_Object item_string;
336 Lisp_Object item1;
337 Lisp_Object *descrip_ptr;
338 {
339 /* This is the real definition--the function to run. */
340 Lisp_Object def;
341 /* This is the sublist that records cached equiv key data
342 so we can save time. */
343 Lisp_Object cachelist;
344 /* These are the saved equivalent keyboard key sequence
345 and its key-description. */
346 Lisp_Object savedkey, descrip;
347 Lisp_Object def1;
348 int changed = 0;
349 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
350
351 /* If a help string follows the item string, skip it. */
352 if (CONSP (XCONS (item1)->cdr)
353 && STRINGP (XCONS (XCONS (item1)->cdr)->car))
354 item1 = XCONS (item1)->cdr;
355
356 def = Fcdr (item1);
357
358 /* Get out the saved equivalent-keyboard-key info. */
359 cachelist = savedkey = descrip = Qnil;
360 if (CONSP (def) && CONSP (XCONS (def)->car)
361 && (NILP (XCONS (XCONS (def)->car)->car)
362 || VECTORP (XCONS (XCONS (def)->car)->car)))
363 {
364 cachelist = XCONS (def)->car;
365 def = XCONS (def)->cdr;
366 savedkey = XCONS (cachelist)->car;
367 descrip = XCONS (cachelist)->cdr;
368 }
369
370 GCPRO4 (def, def1, savedkey, descrip);
371
372 /* Is it still valid? */
373 def1 = Qnil;
374 if (!NILP (savedkey))
375 def1 = Fkey_binding (savedkey, Qnil);
376 /* If not, update it. */
377 if (! EQ (def1, def)
378 /* If the command is an alias for another
379 (such as easymenu.el and lmenu.el set it up),
380 check if the original command matches the cached command. */
381 && !(SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function)
382 && EQ (def1, XSYMBOL (def)->function))
383 /* If something had no key binding before, don't recheck it--
384 doing that takes too much time and makes menus too slow. */
385 && !(!NILP (cachelist) && NILP (savedkey)))
386 {
387 changed = 1;
388 descrip = Qnil;
389 /* If the command is an alias for another
390 (such as easymenu.el and lmenu.el set it up),
391 see if the original command name has equivalent keys. */
392 if (SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function))
393 savedkey = Fwhere_is_internal (XSYMBOL (def)->function,
394 Qnil, Qt, Qnil);
395 else
396 /* Otherwise look up the specified command itself.
397 We don't try both, because that makes easymenu menus slow. */
398 savedkey = Fwhere_is_internal (def, Qnil, Qt, Qnil);
399
400 if (!NILP (savedkey))
401 {
402 descrip = Fkey_description (savedkey);
403 descrip = concat2 (make_string (" (", 3), descrip);
404 descrip = concat2 (descrip, make_string (")", 1));
405 }
406 }
407
408 /* Cache the data we just got in a sublist of the menu binding. */
409 if (NILP (cachelist))
410 {
411 CHECK_IMPURE (item1);
412 XCONS (item1)->cdr = Fcons (Fcons (savedkey, descrip), def);
413 }
414 else if (changed)
415 {
416 XCONS (cachelist)->car = savedkey;
417 XCONS (cachelist)->cdr = descrip;
418 }
419
420 UNGCPRO;
421 *descrip_ptr = descrip;
422 return def;
423 }
424
425 /* This is used as the handler when calling internal_condition_case_1. */
426
427 static Lisp_Object
428 menu_item_enabled_p_1 (arg)
429 Lisp_Object arg;
430 {
431 return Qnil;
432 }
433
434 /* Return non-nil if the command DEF is enabled when used as a menu item.
435 This is based on looking for a menu-enable property.
436 If NOTREAL is set, don't bother really computing this. */
437
438 static Lisp_Object
439 menu_item_enabled_p (def, notreal)
440 Lisp_Object def;
441 int notreal;
442 {
443 Lisp_Object enabled, tem;
444
445 enabled = Qt;
446 if (notreal)
447 return enabled;
448 if (SYMBOLP (def))
449 {
450 /* No property, or nil, means enable.
451 Otherwise, enable if value is not nil. */
452 tem = Fget (def, Qmenu_enable);
453 if (!NILP (tem))
454 /* (condition-case nil (eval tem)
455 (error nil)) */
456 enabled = internal_condition_case_1 (Feval, tem, Qerror,
457 menu_item_enabled_p_1);
458 }
459 return enabled;
460 }
461 \f
462 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
463 and generate menu panes for them in menu_items.
464 If NOTREAL is nonzero,
465 don't bother really computing whether an item is enabled. */
466
467 static void
468 keymap_panes (keymaps, nmaps, notreal)
469 Lisp_Object *keymaps;
470 int nmaps;
471 int notreal;
472 {
473 int mapno;
474
475 init_menu_items ();
476
477 /* Loop over the given keymaps, making a pane for each map.
478 But don't make a pane that is empty--ignore that map instead.
479 P is the number of panes we have made so far. */
480 for (mapno = 0; mapno < nmaps; mapno++)
481 single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal);
482
483 finish_menu_items ();
484 }
485
486 /* This is a recursive subroutine of keymap_panes.
487 It handles one keymap, KEYMAP.
488 The other arguments are passed along
489 or point to local variables of the previous function.
490 If NOTREAL is nonzero,
491 don't bother really computing whether an item is enabled. */
492
493 static void
494 single_keymap_panes (keymap, pane_name, prefix, notreal)
495 Lisp_Object keymap;
496 Lisp_Object pane_name;
497 Lisp_Object prefix;
498 int notreal;
499 {
500 Lisp_Object pending_maps;
501 Lisp_Object tail, item, item1, item_string, table;
502 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
503
504 pending_maps = Qnil;
505
506 push_menu_pane (pane_name, prefix);
507
508 for (tail = keymap; CONSP (tail); tail = XCONS (tail)->cdr)
509 {
510 /* Look at each key binding, and if it has a menu string,
511 make a menu item from it. */
512 item = XCONS (tail)->car;
513 if (CONSP (item))
514 {
515 item1 = XCONS (item)->cdr;
516 if (CONSP (item1))
517 {
518 item_string = XCONS (item1)->car;
519 if (STRINGP (item_string))
520 {
521 /* This is the real definition--the function to run. */
522 Lisp_Object def;
523 /* These are the saved equivalent keyboard key sequence
524 and its key-description. */
525 Lisp_Object descrip;
526 Lisp_Object tem, enabled;
527
528 /* GCPRO because ...enabled_p will call eval
529 and ..._equiv_key may autoload something.
530 Protecting KEYMAP preserves everything we use;
531 aside from that, must protect whatever might be
532 a string. Since there's no GCPRO5, we refetch
533 item_string instead of protecting it. */
534 descrip = def = Qnil;
535 GCPRO4 (keymap, pending_maps, def, descrip);
536
537 def = menu_item_equiv_key (item_string, item1, &descrip);
538 enabled = menu_item_enabled_p (def, notreal);
539
540 UNGCPRO;
541
542 item_string = XCONS (item1)->car;
543
544 tem = Fkeymapp (def);
545 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
546 pending_maps = Fcons (Fcons (def, Fcons (item_string, XCONS (item)->car)),
547 pending_maps);
548 else
549 {
550 Lisp_Object submap;
551 GCPRO4 (keymap, pending_maps, descrip, item_string);
552 submap = get_keymap_1 (def, 0, 1);
553 UNGCPRO;
554 #ifndef USE_X_TOOLKIT
555 /* Indicate visually that this is a submenu. */
556 if (!NILP (submap))
557 item_string = concat2 (item_string,
558 build_string (" >"));
559 #endif
560 /* If definition is nil, pass nil as the key. */
561 push_menu_item (item_string, enabled,
562 XCONS (item)->car, def,
563 descrip);
564 #ifdef USE_X_TOOLKIT
565 /* Display a submenu using the toolkit. */
566 if (! NILP (submap))
567 {
568 push_submenu_start ();
569 single_keymap_panes (submap, Qnil,
570 XCONS (item)->car, notreal);
571 push_submenu_end ();
572 }
573 #endif
574 }
575 }
576 }
577 }
578 else if (VECTORP (item))
579 {
580 /* Loop over the char values represented in the vector. */
581 int len = XVECTOR (item)->size;
582 int c;
583 for (c = 0; c < len; c++)
584 {
585 Lisp_Object character;
586 XSETFASTINT (character, c);
587 item1 = XVECTOR (item)->contents[c];
588 if (CONSP (item1))
589 {
590 item_string = XCONS (item1)->car;
591 if (STRINGP (item_string))
592 {
593 Lisp_Object def;
594
595 /* These are the saved equivalent keyboard key sequence
596 and its key-description. */
597 Lisp_Object descrip;
598 Lisp_Object tem, enabled;
599
600 /* GCPRO because ...enabled_p will call eval
601 and ..._equiv_key may autoload something.
602 Protecting KEYMAP preserves everything we use;
603 aside from that, must protect whatever might be
604 a string. Since there's no GCPRO5, we refetch
605 item_string instead of protecting it. */
606 GCPRO4 (keymap, pending_maps, def, descrip);
607 descrip = def = Qnil;
608
609 def = menu_item_equiv_key (item_string, item1, &descrip);
610 enabled = menu_item_enabled_p (def, notreal);
611
612 UNGCPRO;
613
614 item_string = XCONS (item1)->car;
615
616 tem = Fkeymapp (def);
617 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
618 pending_maps = Fcons (Fcons (def, Fcons (item_string, character)),
619 pending_maps);
620 else
621 {
622 Lisp_Object submap;
623 GCPRO4 (keymap, pending_maps, descrip, item_string);
624 submap = get_keymap_1 (def, 0, 1);
625 UNGCPRO;
626 #ifndef USE_X_TOOLKIT
627 if (!NILP (submap))
628 item_string = concat2 (item_string,
629 build_string (" >"));
630 #endif
631 /* If definition is nil, pass nil as the key. */
632 push_menu_item (item_string, enabled, character,
633 def, descrip);
634 #ifdef USE_X_TOOLKIT
635 if (! NILP (submap))
636 {
637 push_submenu_start ();
638 single_keymap_panes (submap, Qnil,
639 character, notreal);
640 push_submenu_end ();
641 }
642 #endif
643 }
644 }
645 }
646 }
647 }
648 }
649
650 /* Process now any submenus which want to be panes at this level. */
651 while (!NILP (pending_maps))
652 {
653 Lisp_Object elt, eltcdr, string;
654 elt = Fcar (pending_maps);
655 eltcdr = XCONS (elt)->cdr;
656 string = XCONS (eltcdr)->car;
657 /* We no longer discard the @ from the beginning of the string here.
658 Instead, we do this in xmenu_show. */
659 single_keymap_panes (Fcar (elt), string,
660 XCONS (eltcdr)->cdr, notreal);
661 pending_maps = Fcdr (pending_maps);
662 }
663 }
664 \f
665 /* Push all the panes and items of a menu decsribed by the
666 alist-of-alists MENU.
667 This handles old-fashioned calls to x-popup-menu. */
668
669 static void
670 list_of_panes (menu)
671 Lisp_Object menu;
672 {
673 Lisp_Object tail;
674
675 init_menu_items ();
676
677 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
678 {
679 Lisp_Object elt, pane_name, pane_data;
680 elt = Fcar (tail);
681 pane_name = Fcar (elt);
682 CHECK_STRING (pane_name, 0);
683 push_menu_pane (pane_name, Qnil);
684 pane_data = Fcdr (elt);
685 CHECK_CONS (pane_data, 0);
686 list_of_items (pane_data);
687 }
688
689 finish_menu_items ();
690 }
691
692 /* Push the items in a single pane defined by the alist PANE. */
693
694 static void
695 list_of_items (pane)
696 Lisp_Object pane;
697 {
698 Lisp_Object tail, item, item1;
699
700 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
701 {
702 item = Fcar (tail);
703 if (STRINGP (item))
704 push_menu_item (item, Qnil, Qnil, Qt, Qnil);
705 else if (NILP (item))
706 push_left_right_boundary ();
707 else
708 {
709 CHECK_CONS (item, 0);
710 item1 = Fcar (item);
711 CHECK_STRING (item1, 1);
712 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil);
713 }
714 }
715 }
716 \f
717 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
718 "Pop up a deck-of-cards menu and return user's selection.\n\
719 POSITION is a position specification. This is either a mouse button event\n\
720 or a list ((XOFFSET YOFFSET) WINDOW)\n\
721 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
722 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
723 This controls the position of the center of the first line\n\
724 in the first pane of the menu, not the top left of the menu as a whole.\n\
725 If POSITION is t, it means to use the current mouse position.\n\
726 \n\
727 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
728 The menu items come from key bindings that have a menu string as well as\n\
729 a definition; actually, the \"definition\" in such a key binding looks like\n\
730 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
731 the keymap as a top-level element.\n\n\
732 You can also use a list of keymaps as MENU.\n\
733 Then each keymap makes a separate pane.\n\
734 When MENU is a keymap or a list of keymaps, the return value\n\
735 is a list of events.\n\n\
736 Alternatively, you can specify a menu of multiple panes\n\
737 with a list of the form (TITLE PANE1 PANE2...),\n\
738 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
739 Each ITEM is normally a cons cell (STRING . VALUE);\n\
740 but a string can appear as an item--that makes a nonselectable line\n\
741 in the menu.\n\
742 With this form of menu, the return value is VALUE from the chosen item.\n\
743 \n\
744 If POSITION is nil, don't display the menu at all, just precalculate the\n\
745 cached information about equivalent key sequences.")
746 (position, menu)
747 Lisp_Object position, menu;
748 {
749 int number_of_panes, panes;
750 Lisp_Object keymap, tem;
751 int xpos, ypos;
752 Lisp_Object title;
753 char *error_name;
754 Lisp_Object selection;
755 int i, j;
756 FRAME_PTR f;
757 Lisp_Object x, y, window;
758 int keymaps = 0;
759 int for_click = 0;
760 struct gcpro gcpro1;
761
762 if (! NILP (position))
763 {
764 check_x ();
765
766 /* Decode the first argument: find the window and the coordinates. */
767 if (EQ (position, Qt)
768 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
769 {
770 /* Use the mouse's current position. */
771 FRAME_PTR new_f = selected_frame;
772 Lisp_Object bar_window;
773 int part;
774 unsigned long time;
775
776 if (mouse_position_hook)
777 (*mouse_position_hook) (&new_f, 1, &bar_window,
778 &part, &x, &y, &time);
779 if (new_f != 0)
780 XSETFRAME (window, new_f);
781 else
782 {
783 window = selected_window;
784 XSETFASTINT (x, 0);
785 XSETFASTINT (y, 0);
786 }
787 }
788 else
789 {
790 tem = Fcar (position);
791 if (CONSP (tem))
792 {
793 window = Fcar (Fcdr (position));
794 x = Fcar (tem);
795 y = Fcar (Fcdr (tem));
796 }
797 else
798 {
799 for_click = 1;
800 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
801 window = Fcar (tem); /* POSN_WINDOW (tem) */
802 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
803 x = Fcar (tem);
804 y = Fcdr (tem);
805 }
806 }
807
808 CHECK_NUMBER (x, 0);
809 CHECK_NUMBER (y, 0);
810
811 /* Decode where to put the menu. */
812
813 if (FRAMEP (window))
814 {
815 f = XFRAME (window);
816 xpos = 0;
817 ypos = 0;
818 }
819 else if (WINDOWP (window))
820 {
821 CHECK_LIVE_WINDOW (window, 0);
822 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
823
824 xpos = (FONT_WIDTH (f->display.x->font) * XWINDOW (window)->left);
825 ypos = (f->display.x->line_height * XWINDOW (window)->top);
826 }
827 else
828 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
829 but I don't want to make one now. */
830 CHECK_WINDOW (window, 0);
831
832 xpos += XINT (x);
833 ypos += XINT (y);
834 }
835
836 title = Qnil;
837 GCPRO1 (title);
838
839 /* Decode the menu items from what was specified. */
840
841 keymap = Fkeymapp (menu);
842 tem = Qnil;
843 if (CONSP (menu))
844 tem = Fkeymapp (Fcar (menu));
845 if (!NILP (keymap))
846 {
847 /* We were given a keymap. Extract menu info from the keymap. */
848 Lisp_Object prompt;
849 keymap = get_keymap (menu);
850
851 /* Extract the detailed info to make one pane. */
852 keymap_panes (&menu, 1, NILP (position));
853
854 /* Search for a string appearing directly as an element of the keymap.
855 That string is the title of the menu. */
856 prompt = map_prompt (keymap);
857
858 /* Make that be the pane title of the first pane. */
859 if (!NILP (prompt) && menu_items_n_panes >= 0)
860 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
861
862 keymaps = 1;
863 }
864 else if (!NILP (tem))
865 {
866 /* We were given a list of keymaps. */
867 int nmaps = XFASTINT (Flength (menu));
868 Lisp_Object *maps
869 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
870 int i;
871
872 title = Qnil;
873
874 /* The first keymap that has a prompt string
875 supplies the menu title. */
876 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
877 {
878 Lisp_Object prompt;
879
880 maps[i++] = keymap = get_keymap (Fcar (tem));
881
882 prompt = map_prompt (keymap);
883 if (NILP (title) && !NILP (prompt))
884 title = prompt;
885 }
886
887 /* Extract the detailed info to make one pane. */
888 keymap_panes (maps, nmaps, NILP (position));
889
890 /* Make the title be the pane title of the first pane. */
891 if (!NILP (title) && menu_items_n_panes >= 0)
892 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
893
894 keymaps = 1;
895 }
896 else
897 {
898 /* We were given an old-fashioned menu. */
899 title = Fcar (menu);
900 CHECK_STRING (title, 1);
901
902 list_of_panes (Fcdr (menu));
903
904 keymaps = 0;
905 }
906
907 if (NILP (position))
908 {
909 discard_menu_items ();
910 UNGCPRO;
911 return Qnil;
912 }
913
914 /* Display them in a menu. */
915 BLOCK_INPUT;
916
917 selection = xmenu_show (f, xpos, ypos, for_click,
918 keymaps, title, &error_name);
919 UNBLOCK_INPUT;
920
921 discard_menu_items ();
922
923 UNGCPRO;
924
925 if (error_name) error (error_name);
926 return selection;
927 }
928
929 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
930 "Pop up a dialog box and return user's selection.\n\
931 POSITION specifies which frame to use.\n\
932 This is normally a mouse button event or a window or frame.\n\
933 If POSITION is t, it means to use the frame the mouse is on.\n\
934 The dialog box appears in the middle of the specified frame.\n\
935 \n\
936 CONTENTS specifies the alternatives to display in the dialog box.\n\
937 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
938 Each ITEM is a cons cell (STRING . VALUE).\n\
939 The return value is VALUE from the chosen item.\n\n\
940 An ITEM may also be just a string--that makes a nonselectable item.\n\
941 An ITEM may also be nil--that means to put all preceding items\n\
942 on the left of the dialog box and all following items on the right.\n\
943 \(By default, approximately half appear on each side.)")
944 (position, contents)
945 Lisp_Object position, contents;
946 {
947 FRAME_PTR f;
948 Lisp_Object window;
949
950 check_x ();
951
952 /* Decode the first argument: find the window or frame to use. */
953 if (EQ (position, Qt)
954 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
955 {
956 #if 0 /* Using the frame the mouse is on may not be right. */
957 /* Use the mouse's current position. */
958 FRAME_PTR new_f = selected_frame;
959 Lisp_Object bar_window;
960 int part;
961 unsigned long time;
962 Lisp_Object x, y;
963
964 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
965
966 if (new_f != 0)
967 XSETFRAME (window, new_f);
968 else
969 window = selected_window;
970 #endif
971 window = selected_window;
972 }
973 else if (CONSP (position))
974 {
975 Lisp_Object tem;
976 tem = Fcar (position);
977 if (CONSP (tem))
978 window = Fcar (Fcdr (position));
979 else
980 {
981 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
982 window = Fcar (tem); /* POSN_WINDOW (tem) */
983 }
984 }
985 else if (WINDOWP (position) || FRAMEP (position))
986 window = position;
987
988 /* Decode where to put the menu. */
989
990 if (FRAMEP (window))
991 f = XFRAME (window);
992 else if (WINDOWP (window))
993 {
994 CHECK_LIVE_WINDOW (window, 0);
995 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
996 }
997 else
998 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
999 but I don't want to make one now. */
1000 CHECK_WINDOW (window, 0);
1001
1002 #ifndef USE_X_TOOLKIT
1003 /* Display a menu with these alternatives
1004 in the middle of frame F. */
1005 {
1006 Lisp_Object x, y, frame, newpos;
1007 XSETFRAME (frame, f);
1008 XSETINT (x, x_pixel_width (f) / 2);
1009 XSETINT (y, x_pixel_height (f) / 2);
1010 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
1011
1012 return Fx_popup_menu (newpos,
1013 Fcons (Fcar (contents), Fcons (contents, Qnil)));
1014 }
1015 #else
1016 {
1017 Lisp_Object title;
1018 char *error_name;
1019 Lisp_Object selection;
1020
1021 /* Decode the dialog items from what was specified. */
1022 title = Fcar (contents);
1023 CHECK_STRING (title, 1);
1024
1025 list_of_panes (Fcons (contents, Qnil));
1026
1027 /* Display them in a dialog box. */
1028 BLOCK_INPUT;
1029 selection = xdialog_show (f, 0, title, &error_name);
1030 UNBLOCK_INPUT;
1031
1032 discard_menu_items ();
1033
1034 if (error_name) error (error_name);
1035 return selection;
1036 }
1037 #endif
1038 }
1039 \f
1040 #ifdef USE_X_TOOLKIT
1041
1042 /* Loop in Xt until the menu pulldown or dialog popup has been
1043 popped down (deactivated).
1044
1045 NOTE: All calls to popup_get_selection() should be protected
1046 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1047
1048 void
1049 popup_get_selection (initial_event, dpyinfo)
1050 XEvent *initial_event;
1051 struct x_display_info *dpyinfo;
1052 {
1053 XEvent event;
1054
1055 /* Define a queue to save up for later unreading
1056 all X events that don't pertain to the menu. */
1057 struct event_queue
1058 {
1059 XEvent event;
1060 struct event_queue *next;
1061 };
1062
1063 struct event_queue *queue = NULL;
1064 struct event_queue *queue_tmp;
1065
1066 if (initial_event)
1067 event = *initial_event;
1068 else
1069 XtAppNextEvent (Xt_app_con, &event);
1070
1071 while (1)
1072 {
1073 /* Handle expose events for editor frames right away. */
1074 if (event.type == Expose)
1075 process_expose_from_menu (event);
1076 /* Make sure we don't consider buttons grabbed after menu goes. */
1077 else if (event.type == ButtonRelease
1078 && dpyinfo->display == event.xbutton.display)
1079 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1080
1081 /* Queue all events not for this popup,
1082 except for Expose, which we've already handled.
1083 Note that the X window is associated with the frame if this
1084 is a menu bar popup, but not if it's a dialog box. So we use
1085 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1086 if (event.type != Expose
1087 && (event.xany.display != dpyinfo->display
1088 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1089 {
1090 queue_tmp = (struct event_queue *) malloc (sizeof (struct event_queue));
1091
1092 if (queue_tmp != NULL)
1093 {
1094 queue_tmp->event = event;
1095 queue_tmp->next = queue;
1096 queue = queue_tmp;
1097 }
1098 }
1099 else
1100 XtDispatchEvent (&event);
1101
1102 if (!popup_activated ())
1103 break;
1104 XtAppNextEvent (Xt_app_con, &event);
1105 }
1106
1107 /* Unread any events that we got but did not handle. */
1108 while (queue != NULL)
1109 {
1110 queue_tmp = queue;
1111 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1112 queue = queue_tmp->next;
1113 free ((char *)queue_tmp);
1114 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1115 interrupt_input_pending = 1;
1116 }
1117 }
1118
1119 /* Detect if a dialog or menu has been posted. */
1120
1121 int
1122 popup_activated ()
1123 {
1124 return popup_activated_flag;
1125 }
1126
1127
1128 /* This callback is invoked when the user selects a menubar cascade
1129 pushbutton, but before the pulldown menu is posted. */
1130
1131 static void
1132 popup_activate_callback (widget, id, client_data)
1133 Widget widget;
1134 LWLIB_ID id;
1135 XtPointer client_data;
1136 {
1137 popup_activated_flag = 1;
1138 }
1139
1140 /* This callback is called from the menu bar pulldown menu
1141 when the user makes a selection.
1142 Figure out what the user chose
1143 and put the appropriate events into the keyboard buffer. */
1144
1145 static void
1146 menubar_selection_callback (widget, id, client_data)
1147 Widget widget;
1148 LWLIB_ID id;
1149 XtPointer client_data;
1150 {
1151 Lisp_Object prefix, entry;
1152 FRAME_PTR f = XFRAME (XVECTOR (frame_vector)->contents[id]);
1153 Lisp_Object vector;
1154 Lisp_Object *subprefix_stack;
1155 int submenu_depth = 0;
1156 int i;
1157
1158 if (!f)
1159 return;
1160 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1161 vector = f->menu_bar_vector;
1162 prefix = Qnil;
1163 i = 0;
1164 while (i < f->menu_bar_items_used)
1165 {
1166 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1167 {
1168 subprefix_stack[submenu_depth++] = prefix;
1169 prefix = entry;
1170 i++;
1171 }
1172 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1173 {
1174 prefix = subprefix_stack[--submenu_depth];
1175 i++;
1176 }
1177 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1178 {
1179 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1180 i += MENU_ITEMS_PANE_LENGTH;
1181 }
1182 else
1183 {
1184 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1185 /* The EMACS_INT cast avoids a warning. There's no problem
1186 as long as pointers have enough bits to hold small integers. */
1187 if ((int) (EMACS_INT) client_data == i)
1188 {
1189 int j;
1190 struct input_event buf;
1191 Lisp_Object frame;
1192
1193 XSETFRAME (frame, f);
1194 buf.kind = menu_bar_event;
1195 buf.frame_or_window = Fcons (frame, Fcons (Qmenu_bar, Qnil));
1196 kbd_buffer_store_event (&buf);
1197
1198 for (j = 0; j < submenu_depth; j++)
1199 if (!NILP (subprefix_stack[j]))
1200 {
1201 buf.kind = menu_bar_event;
1202 buf.frame_or_window = Fcons (frame, subprefix_stack[j]);
1203 kbd_buffer_store_event (&buf);
1204 }
1205
1206 if (!NILP (prefix))
1207 {
1208 buf.kind = menu_bar_event;
1209 buf.frame_or_window = Fcons (frame, prefix);
1210 kbd_buffer_store_event (&buf);
1211 }
1212
1213 buf.kind = menu_bar_event;
1214 buf.frame_or_window = Fcons (frame, entry);
1215 kbd_buffer_store_event (&buf);
1216
1217 return;
1218 }
1219 i += MENU_ITEMS_ITEM_LENGTH;
1220 }
1221 }
1222 }
1223
1224 /* This callback is invoked when a dialog or menu is finished being
1225 used and has been unposted. */
1226
1227 static void
1228 popup_deactivate_callback (widget, id, client_data)
1229 Widget widget;
1230 LWLIB_ID id;
1231 XtPointer client_data;
1232 {
1233 popup_activated_flag = 0;
1234 }
1235
1236
1237 /* This recursively calls free_widget_value on the tree of widgets.
1238 It must free all data that was malloc'ed for these widget_values.
1239 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1240 must be left alone. */
1241
1242 void
1243 free_menubar_widget_value_tree (wv)
1244 widget_value *wv;
1245 {
1246 if (! wv) return;
1247
1248 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1249
1250 if (wv->contents && (wv->contents != (widget_value*)1))
1251 {
1252 free_menubar_widget_value_tree (wv->contents);
1253 wv->contents = (widget_value *) 0xDEADBEEF;
1254 }
1255 if (wv->next)
1256 {
1257 free_menubar_widget_value_tree (wv->next);
1258 wv->next = (widget_value *) 0xDEADBEEF;
1259 }
1260 BLOCK_INPUT;
1261 free_widget_value (wv);
1262 UNBLOCK_INPUT;
1263 }
1264 \f
1265 /* Return a tree of widget_value structures for a menu bar item
1266 whose event type is ITEM_KEY (with string ITEM_NAME)
1267 and whose contents come from the list of keymaps MAPS. */
1268
1269 static widget_value *
1270 single_submenu (item_key, item_name, maps)
1271 Lisp_Object item_key, item_name, maps;
1272 {
1273 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1274 int i;
1275 int submenu_depth = 0;
1276 Lisp_Object length;
1277 int len;
1278 Lisp_Object *mapvec;
1279 widget_value **submenu_stack;
1280 int mapno;
1281 int previous_items = menu_items_used;
1282
1283 length = Flength (maps);
1284 len = XINT (length);
1285
1286 /* Convert the list MAPS into a vector MAPVEC. */
1287 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1288 for (i = 0; i < len; i++)
1289 {
1290 mapvec[i] = Fcar (maps);
1291 maps = Fcdr (maps);
1292 }
1293
1294 menu_items_n_panes = 0;
1295
1296 /* Loop over the given keymaps, making a pane for each map.
1297 But don't make a pane that is empty--ignore that map instead. */
1298 for (i = 0; i < len; i++)
1299 single_keymap_panes (mapvec[i], item_name, item_key, 0);
1300
1301 /* Create a tree of widget_value objects
1302 representing the panes and their items. */
1303
1304 submenu_stack
1305 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1306 wv = malloc_widget_value ();
1307 wv->name = "menu";
1308 wv->value = 0;
1309 wv->enabled = 1;
1310 first_wv = wv;
1311 save_wv = 0;
1312
1313 /* Loop over all panes and items made during this call
1314 and construct a tree of widget_value objects.
1315 Ignore the panes and items made by previous calls to
1316 single_submenu, even though those are also in menu_items. */
1317 i = previous_items;
1318 while (i < menu_items_used)
1319 {
1320 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1321 {
1322 submenu_stack[submenu_depth++] = save_wv;
1323 save_wv = prev_wv;
1324 prev_wv = 0;
1325 i++;
1326 }
1327 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1328 {
1329 prev_wv = save_wv;
1330 save_wv = submenu_stack[--submenu_depth];
1331 i++;
1332 }
1333 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1334 && submenu_depth != 0)
1335 i += MENU_ITEMS_PANE_LENGTH;
1336 /* Ignore a nil in the item list.
1337 It's meaningful only for dialog boxes. */
1338 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1339 i += 1;
1340 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1341 {
1342 /* Create a new pane. */
1343 Lisp_Object pane_name, prefix;
1344 char *pane_string;
1345 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1346 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1347 pane_string = (NILP (pane_name)
1348 ? "" : (char *) XSTRING (pane_name)->data);
1349 /* If there is just one top-level pane, put all its items directly
1350 under the top-level menu. */
1351 if (menu_items_n_panes == 1)
1352 pane_string = "";
1353
1354 /* If the pane has a meaningful name,
1355 make the pane a top-level menu item
1356 with its items as a submenu beneath it. */
1357 if (strcmp (pane_string, ""))
1358 {
1359 wv = malloc_widget_value ();
1360 if (save_wv)
1361 save_wv->next = wv;
1362 else
1363 first_wv->contents = wv;
1364 wv->name = pane_string;
1365 if (!NILP (prefix))
1366 wv->name++;
1367 wv->value = 0;
1368 wv->enabled = 1;
1369 }
1370 save_wv = wv;
1371 prev_wv = 0;
1372 i += MENU_ITEMS_PANE_LENGTH;
1373 }
1374 else
1375 {
1376 /* Create a new item within current pane. */
1377 Lisp_Object item_name, enable, descrip, def;
1378 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1379 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1380 descrip
1381 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1382 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1383
1384 wv = malloc_widget_value ();
1385 if (prev_wv)
1386 prev_wv->next = wv;
1387 else
1388 save_wv->contents = wv;
1389 wv->name = (char *) XSTRING (item_name)->data;
1390 if (!NILP (descrip))
1391 wv->key = (char *) XSTRING (descrip)->data;
1392 wv->value = 0;
1393 /* The EMACS_INT cast avoids a warning. There's no problem
1394 as long as pointers have enough bits to hold small integers. */
1395 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1396 wv->enabled = !NILP (enable);
1397 prev_wv = wv;
1398
1399 i += MENU_ITEMS_ITEM_LENGTH;
1400 }
1401 }
1402
1403 return first_wv;
1404 }
1405 \f
1406 extern void EmacsFrameSetCharSize ();
1407
1408 /* Recompute the menu bar of frame F. */
1409
1410 static void
1411 update_frame_menubar (f)
1412 FRAME_PTR f;
1413 {
1414 struct x_display *x = f->display.x;
1415 int columns, rows;
1416 int menubar_changed;
1417
1418 Dimension shell_height;
1419
1420 /* We assume the menubar contents has changed if the global flag is set,
1421 or if the current buffer has changed, or if the menubar has never
1422 been updated before.
1423 */
1424 menubar_changed = (x->menubar_widget
1425 && !XtIsManaged (x->menubar_widget));
1426
1427 if (! (menubar_changed))
1428 return;
1429
1430 BLOCK_INPUT;
1431 /* Save the size of the frame because the pane widget doesn't accept to
1432 resize itself. So force it. */
1433 columns = f->width;
1434 rows = f->height;
1435
1436 /* Do the voodoo which means "I'm changing lots of things, don't try to
1437 refigure sizes until I'm done." */
1438 lw_refigure_widget (x->column_widget, False);
1439
1440 /* the order in which children are managed is the top to
1441 bottom order in which they are displayed in the paned window.
1442 First, remove the text-area widget.
1443 */
1444 XtUnmanageChild (x->edit_widget);
1445
1446 /* remove the menubar that is there now, and put up the menubar that
1447 should be there.
1448 */
1449 if (menubar_changed)
1450 {
1451 XtManageChild (x->menubar_widget);
1452 XtMapWidget (x->menubar_widget);
1453 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, 0);
1454 }
1455
1456 /* Re-manage the text-area widget, and then thrash the sizes. */
1457 XtManageChild (x->edit_widget);
1458 lw_refigure_widget (x->column_widget, True);
1459
1460 /* Force the pane widget to resize itself with the right values. */
1461 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1462
1463 UNBLOCK_INPUT;
1464 }
1465
1466 void
1467 set_frame_menubar (f, first_time)
1468 FRAME_PTR f;
1469 int first_time;
1470 {
1471 Widget menubar_widget = f->display.x->menubar_widget;
1472 Lisp_Object tail, items, frame;
1473 widget_value *wv, *first_wv, *prev_wv = 0;
1474 int i;
1475 int id;
1476 int count;
1477
1478 count = inhibit_garbage_collection ();
1479
1480 id = frame_vector_add_frame (f);
1481
1482 wv = malloc_widget_value ();
1483 wv->name = "menubar";
1484 wv->value = 0;
1485 wv->enabled = 1;
1486 first_wv = wv;
1487 items = FRAME_MENU_BAR_ITEMS (f);
1488 menu_items = f->menu_bar_vector;
1489 menu_items_allocated = XVECTOR (menu_items)->size;
1490 init_menu_items ();
1491
1492 for (i = 0; i < XVECTOR (items)->size; i += 3)
1493 {
1494 Lisp_Object key, string, maps;
1495
1496 key = XVECTOR (items)->contents[i];
1497 string = XVECTOR (items)->contents[i + 1];
1498 maps = XVECTOR (items)->contents[i + 2];
1499 if (NILP (string))
1500 break;
1501
1502 wv = single_submenu (key, string, maps);
1503 if (prev_wv)
1504 prev_wv->next = wv;
1505 else
1506 first_wv->contents = wv;
1507 /* Don't set wv->name here; GC during the loop might relocate it. */
1508 wv->enabled = 1;
1509 prev_wv = wv;
1510 }
1511
1512 /* Now GC cannot happen during the lifetime of the widget_value,
1513 so it's safe to store data from a Lisp_String. */
1514 wv = first_wv->contents;
1515 for (i = 0; i < XVECTOR (items)->size; i += 3)
1516 {
1517 Lisp_Object string;
1518 string = XVECTOR (items)->contents[i + 1];
1519 if (NILP (string))
1520 break;
1521 wv->name = (char *) XSTRING (string)->data;
1522 wv = wv->next;
1523 }
1524
1525 finish_menu_items ();
1526
1527 f->menu_bar_vector = menu_items;
1528 f->menu_bar_items_used = menu_items_used;
1529 menu_items = Qnil;
1530
1531 unbind_to (count, Qnil);
1532
1533 BLOCK_INPUT;
1534
1535 if (menubar_widget)
1536 {
1537 /* Disable resizing (done for Motif!) */
1538 lw_allow_resizing (f->display.x->widget, False);
1539
1540 /* The third arg is DEEP_P, which says to consider the entire
1541 menu trees we supply, rather than just the menu bar item names. */
1542 lw_modify_all_widgets ((LWLIB_ID) id, first_wv, 1);
1543
1544 /* Re-enable the edit widget to resize. */
1545 lw_allow_resizing (f->display.x->widget, True);
1546 }
1547 else
1548 {
1549 menubar_widget = lw_create_widget ("menubar", "menubar",
1550 (LWLIB_ID) id, first_wv,
1551 f->display.x->column_widget,
1552 0,
1553 popup_activate_callback,
1554 menubar_selection_callback,
1555 popup_deactivate_callback);
1556 f->display.x->menubar_widget = menubar_widget;
1557 }
1558
1559 {
1560 int menubar_size
1561 = (f->display.x->menubar_widget
1562 ? (f->display.x->menubar_widget->core.height
1563 + f->display.x->menubar_widget->core.border_width)
1564 : 0);
1565
1566 if (FRAME_EXTERNAL_MENU_BAR (f))
1567 {
1568 Dimension ibw = 0;
1569 XtVaGetValues (f->display.x->column_widget,
1570 XtNinternalBorderWidth, &ibw, NULL);
1571 menubar_size += ibw;
1572 }
1573
1574 f->display.x->menubar_height = menubar_size;
1575 }
1576
1577 free_menubar_widget_value_tree (first_wv);
1578
1579 /* Don't update the menubar the first time it is created via x_window. */
1580 if (!first_time)
1581 update_frame_menubar (f);
1582
1583 UNBLOCK_INPUT;
1584 }
1585
1586 /* Called from Fx_create_frame to create the inital menubar of a frame
1587 before it is mapped, so that the window is mapped with the menubar already
1588 there instead of us tacking it on later and thrashing the window after it
1589 is visible. */
1590
1591 void
1592 initialize_frame_menubar (f)
1593 FRAME_PTR f;
1594 {
1595 /* This function is called before the first chance to redisplay
1596 the frame. It has to be, so the frame will have the right size. */
1597 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1598 set_frame_menubar (f, 1);
1599 }
1600
1601 /* Get rid of the menu bar of frame F, and free its storage.
1602 This is used when deleting a frame, and when turning off the menu bar. */
1603
1604 void
1605 free_frame_menubar (f)
1606 FRAME_PTR f;
1607 {
1608 Widget menubar_widget;
1609 int id;
1610
1611 menubar_widget = f->display.x->menubar_widget;
1612
1613 if (menubar_widget)
1614 {
1615 id = frame_vector_add_frame (f);
1616 BLOCK_INPUT;
1617 lw_destroy_all_widgets ((LWLIB_ID) id);
1618 XVECTOR (frame_vector)->contents[id] = Qnil;
1619 UNBLOCK_INPUT;
1620 }
1621 }
1622
1623 #endif /* USE_X_TOOLKIT */
1624 \f
1625 /* xmenu_show actually displays a menu using the panes and items in menu_items
1626 and returns the value selected from it.
1627 There are two versions of xmenu_show, one for Xt and one for Xlib.
1628 Both assume input is blocked by the caller. */
1629
1630 /* F is the frame the menu is for.
1631 X and Y are the frame-relative specified position,
1632 relative to the inside upper left corner of the frame F.
1633 FOR_CLICK if this menu was invoked for a mouse click.
1634 KEYMAPS is 1 if this menu was specified with keymaps;
1635 in that case, we return a list containing the chosen item's value
1636 and perhaps also the pane's prefix.
1637 TITLE is the specified menu title.
1638 ERROR is a place to store an error message string in case of failure.
1639 (We return nil on failure, but the value doesn't actually matter.) */
1640
1641 #ifdef USE_X_TOOLKIT
1642
1643 /* We need a unique id for each widget handled by the Lucid Widget
1644 library.
1645
1646 For the main windows, and popup menus, we use this counter,
1647 which we increment each time after use.
1648
1649 For menu bars, we use the index of the frame in frame_vector
1650 as the id. */
1651 LWLIB_ID widget_id_tick;
1652
1653 #ifdef __STDC__
1654 static Lisp_Object *volatile menu_item_selection;
1655 #else
1656 static Lisp_Object *menu_item_selection;
1657 #endif
1658
1659 static void
1660 popup_selection_callback (widget, id, client_data)
1661 Widget widget;
1662 LWLIB_ID id;
1663 XtPointer client_data;
1664 {
1665 menu_item_selection = (Lisp_Object *) client_data;
1666 }
1667
1668 static Lisp_Object
1669 xmenu_show (f, x, y, for_click, keymaps, title, error)
1670 FRAME_PTR f;
1671 int x;
1672 int y;
1673 int for_click;
1674 int keymaps;
1675 Lisp_Object title;
1676 char **error;
1677 {
1678 int i;
1679 LWLIB_ID menu_id;
1680 Widget menu;
1681 Arg av [2];
1682 int ac = 0;
1683 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1684 widget_value **submenu_stack
1685 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1686 Lisp_Object *subprefix_stack
1687 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1688 int submenu_depth = 0;
1689
1690 Position root_x, root_y;
1691
1692 int first_pane;
1693 int next_release_must_exit = 0;
1694
1695 *error = NULL;
1696
1697 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1698 {
1699 *error = "Empty menu";
1700 return Qnil;
1701 }
1702
1703 /* Create a tree of widget_value objects
1704 representing the panes and their items. */
1705 wv = malloc_widget_value ();
1706 wv->name = "menu";
1707 wv->value = 0;
1708 wv->enabled = 1;
1709 first_wv = wv;
1710 first_pane = 1;
1711
1712 /* Loop over all panes and items, filling in the tree. */
1713 i = 0;
1714 while (i < menu_items_used)
1715 {
1716 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1717 {
1718 submenu_stack[submenu_depth++] = save_wv;
1719 save_wv = prev_wv;
1720 prev_wv = 0;
1721 first_pane = 1;
1722 i++;
1723 }
1724 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1725 {
1726 prev_wv = save_wv;
1727 save_wv = submenu_stack[--submenu_depth];
1728 first_pane = 0;
1729 i++;
1730 }
1731 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1732 && submenu_depth != 0)
1733 i += MENU_ITEMS_PANE_LENGTH;
1734 /* Ignore a nil in the item list.
1735 It's meaningful only for dialog boxes. */
1736 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1737 i += 1;
1738 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1739 {
1740 /* Create a new pane. */
1741 Lisp_Object pane_name, prefix;
1742 char *pane_string;
1743 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1744 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1745 pane_string = (NILP (pane_name)
1746 ? "" : (char *) XSTRING (pane_name)->data);
1747 /* If there is just one top-level pane, put all its items directly
1748 under the top-level menu. */
1749 if (menu_items_n_panes == 1)
1750 pane_string = "";
1751
1752 /* If the pane has a meaningful name,
1753 make the pane a top-level menu item
1754 with its items as a submenu beneath it. */
1755 if (!keymaps && strcmp (pane_string, ""))
1756 {
1757 wv = malloc_widget_value ();
1758 if (save_wv)
1759 save_wv->next = wv;
1760 else
1761 first_wv->contents = wv;
1762 wv->name = pane_string;
1763 if (keymaps && !NILP (prefix))
1764 wv->name++;
1765 wv->value = 0;
1766 wv->enabled = 1;
1767 save_wv = wv;
1768 prev_wv = 0;
1769 }
1770 else if (first_pane)
1771 {
1772 save_wv = wv;
1773 prev_wv = 0;
1774 }
1775 first_pane = 0;
1776 i += MENU_ITEMS_PANE_LENGTH;
1777 }
1778 else
1779 {
1780 /* Create a new item within current pane. */
1781 Lisp_Object item_name, enable, descrip, def;
1782 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1783 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1784 descrip
1785 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1786 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1787
1788 wv = malloc_widget_value ();
1789 if (prev_wv)
1790 prev_wv->next = wv;
1791 else
1792 save_wv->contents = wv;
1793 wv->name = (char *) XSTRING (item_name)->data;
1794 if (!NILP (descrip))
1795 wv->key = (char *) XSTRING (descrip)->data;
1796 wv->value = 0;
1797 /* If this item has a null value,
1798 make the call_data null so that it won't display a box
1799 when the mouse is on it. */
1800 wv->call_data
1801 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
1802 wv->enabled = !NILP (enable);
1803 prev_wv = wv;
1804
1805 i += MENU_ITEMS_ITEM_LENGTH;
1806 }
1807 }
1808
1809 /* Deal with the title, if it is non-nil. */
1810 if (!NILP (title))
1811 {
1812 widget_value *wv_title = malloc_widget_value ();
1813 widget_value *wv_sep1 = malloc_widget_value ();
1814 widget_value *wv_sep2 = malloc_widget_value ();
1815
1816 wv_sep2->name = "--";
1817 wv_sep2->next = first_wv->contents;
1818
1819 wv_sep1->name = "--";
1820 wv_sep1->next = wv_sep2;
1821
1822 wv_title->name = (char *) XSTRING (title)->data;
1823 wv_title->enabled = True;
1824 wv_title->next = wv_sep1;
1825 first_wv->contents = wv_title;
1826 }
1827
1828 /* Actually create the menu. */
1829 menu_id = widget_id_tick++;
1830 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
1831 f->display.x->widget, 1, 0,
1832 popup_selection_callback,
1833 popup_deactivate_callback);
1834
1835 /* Don't allow any geometry request from the user. */
1836 XtSetArg (av[ac], XtNgeometry, 0); ac++;
1837 XtSetValues (menu, av, ac);
1838
1839 /* Free the widget_value objects we used to specify the contents. */
1840 free_menubar_widget_value_tree (first_wv);
1841
1842 /* No selection has been chosen yet. */
1843 menu_item_selection = 0;
1844
1845 /* Display the menu. */
1846 lw_popup_menu (menu);
1847 popup_activated_flag = 1;
1848
1849 /* Process events that apply to the menu. */
1850 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f));
1851
1852 #if 0
1853 /* fp turned off the following statement and wrote a comment
1854 that it is unnecessary--that the menu has already disappeared.
1855 I observer that is not so. -- rms. */
1856 /* Make sure the menu disappears. */
1857 lw_destroy_all_widgets (menu_id);
1858 #endif
1859
1860 /* Find the selected item, and its pane, to return
1861 the proper value. */
1862 if (menu_item_selection != 0)
1863 {
1864 Lisp_Object prefix, entry;
1865
1866 prefix = Qnil;
1867 i = 0;
1868 while (i < menu_items_used)
1869 {
1870 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1871 {
1872 subprefix_stack[submenu_depth++] = prefix;
1873 prefix = entry;
1874 i++;
1875 }
1876 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1877 {
1878 prefix = subprefix_stack[--submenu_depth];
1879 i++;
1880 }
1881 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1882 {
1883 prefix
1884 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1885 i += MENU_ITEMS_PANE_LENGTH;
1886 }
1887 else
1888 {
1889 entry
1890 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
1891 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
1892 {
1893 if (keymaps != 0)
1894 {
1895 int j;
1896
1897 entry = Fcons (entry, Qnil);
1898 if (!NILP (prefix))
1899 entry = Fcons (prefix, entry);
1900 for (j = submenu_depth - 1; j >= 0; j--)
1901 if (!NILP (subprefix_stack[j]))
1902 entry = Fcons (subprefix_stack[j], entry);
1903 }
1904 return entry;
1905 }
1906 i += MENU_ITEMS_ITEM_LENGTH;
1907 }
1908 }
1909 }
1910
1911 return Qnil;
1912 }
1913 \f
1914 static void
1915 dialog_selection_callback (widget, id, client_data)
1916 Widget widget;
1917 LWLIB_ID id;
1918 XtPointer client_data;
1919 {
1920 /* The EMACS_INT cast avoids a warning. There's no problem
1921 as long as pointers have enough bits to hold small integers. */
1922 if ((int) (EMACS_INT) client_data != -1)
1923 menu_item_selection = (Lisp_Object *) client_data;
1924 BLOCK_INPUT;
1925 lw_destroy_all_widgets (id);
1926 UNBLOCK_INPUT;
1927 popup_activated_flag = 0;
1928 }
1929
1930 static char * button_names [] = {
1931 "button1", "button2", "button3", "button4", "button5",
1932 "button6", "button7", "button8", "button9", "button10" };
1933
1934 static Lisp_Object
1935 xdialog_show (f, keymaps, title, error)
1936 FRAME_PTR f;
1937 int keymaps;
1938 Lisp_Object title;
1939 char **error;
1940 {
1941 int i, nb_buttons=0;
1942 LWLIB_ID dialog_id;
1943 Widget menu;
1944 char dialog_name[6];
1945
1946 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1947
1948 /* Number of elements seen so far, before boundary. */
1949 int left_count = 0;
1950 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
1951 int boundary_seen = 0;
1952
1953 *error = NULL;
1954
1955 if (menu_items_n_panes > 1)
1956 {
1957 *error = "Multiple panes in dialog box";
1958 return Qnil;
1959 }
1960
1961 /* Create a tree of widget_value objects
1962 representing the text label and buttons. */
1963 {
1964 Lisp_Object pane_name, prefix;
1965 char *pane_string;
1966 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
1967 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
1968 pane_string = (NILP (pane_name)
1969 ? "" : (char *) XSTRING (pane_name)->data);
1970 prev_wv = malloc_widget_value ();
1971 prev_wv->value = pane_string;
1972 if (keymaps && !NILP (prefix))
1973 prev_wv->name++;
1974 prev_wv->enabled = 1;
1975 prev_wv->name = "message";
1976 first_wv = prev_wv;
1977
1978 /* Loop over all panes and items, filling in the tree. */
1979 i = MENU_ITEMS_PANE_LENGTH;
1980 while (i < menu_items_used)
1981 {
1982
1983 /* Create a new item within current pane. */
1984 Lisp_Object item_name, enable, descrip;
1985 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1986 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1987 descrip
1988 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1989
1990 if (NILP (item_name))
1991 {
1992 free_menubar_widget_value_tree (first_wv);
1993 *error = "Submenu in dialog items";
1994 return Qnil;
1995 }
1996 if (EQ (item_name, Qquote))
1997 {
1998 /* This is the boundary between left-side elts
1999 and right-side elts. Stop incrementing right_count. */
2000 boundary_seen = 1;
2001 i++;
2002 continue;
2003 }
2004 if (nb_buttons >= 10)
2005 {
2006 free_menubar_widget_value_tree (first_wv);
2007 *error = "Too many dialog items";
2008 return Qnil;
2009 }
2010
2011 wv = malloc_widget_value ();
2012 prev_wv->next = wv;
2013 wv->name = (char *) button_names[nb_buttons];
2014 if (!NILP (descrip))
2015 wv->key = (char *) XSTRING (descrip)->data;
2016 wv->value = (char *) XSTRING (item_name)->data;
2017 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2018 wv->enabled = !NILP (enable);
2019 prev_wv = wv;
2020
2021 if (! boundary_seen)
2022 left_count++;
2023
2024 nb_buttons++;
2025 i += MENU_ITEMS_ITEM_LENGTH;
2026 }
2027
2028 /* If the boundary was not specified,
2029 by default put half on the left and half on the right. */
2030 if (! boundary_seen)
2031 left_count = nb_buttons - nb_buttons / 2;
2032
2033 wv = malloc_widget_value ();
2034 wv->name = dialog_name;
2035
2036 /* Dialog boxes use a really stupid name encoding
2037 which specifies how many buttons to use
2038 and how many buttons are on the right.
2039 The Q means something also. */
2040 dialog_name[0] = 'Q';
2041 dialog_name[1] = '0' + nb_buttons;
2042 dialog_name[2] = 'B';
2043 dialog_name[3] = 'R';
2044 /* Number of buttons to put on the right. */
2045 dialog_name[4] = '0' + nb_buttons - left_count;
2046 dialog_name[5] = 0;
2047 wv->contents = first_wv;
2048 first_wv = wv;
2049 }
2050
2051 /* Actually create the dialog. */
2052 dialog_id = widget_id_tick++;
2053 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2054 f->display.x->widget, 1, 0,
2055 dialog_selection_callback, 0);
2056 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2057 /* Free the widget_value objects we used to specify the contents. */
2058 free_menubar_widget_value_tree (first_wv);
2059
2060 /* No selection has been chosen yet. */
2061 menu_item_selection = 0;
2062
2063 /* Display the menu. */
2064 lw_pop_up_all_widgets (dialog_id);
2065 popup_activated_flag = 1;
2066
2067 /* Process events that apply to the menu. */
2068 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f));
2069
2070 /* Find the selected item, and its pane, to return
2071 the proper value. */
2072 if (menu_item_selection != 0)
2073 {
2074 Lisp_Object prefix;
2075
2076 prefix = Qnil;
2077 i = 0;
2078 while (i < menu_items_used)
2079 {
2080 Lisp_Object entry;
2081
2082 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2083 {
2084 prefix
2085 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2086 i += MENU_ITEMS_PANE_LENGTH;
2087 }
2088 else
2089 {
2090 entry
2091 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2092 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2093 {
2094 if (keymaps != 0)
2095 {
2096 entry = Fcons (entry, Qnil);
2097 if (!NILP (prefix))
2098 entry = Fcons (prefix, entry);
2099 }
2100 return entry;
2101 }
2102 i += MENU_ITEMS_ITEM_LENGTH;
2103 }
2104 }
2105 }
2106
2107 return Qnil;
2108 }
2109 #else /* not USE_X_TOOLKIT */
2110
2111 static Lisp_Object
2112 xmenu_show (f, x, y, for_click, keymaps, title, error)
2113 FRAME_PTR f;
2114 int x, y;
2115 int for_click;
2116 int keymaps;
2117 Lisp_Object title;
2118 char **error;
2119 {
2120 Window root;
2121 XMenu *menu;
2122 int pane, selidx, lpane, status;
2123 Lisp_Object entry, pane_prefix;
2124 char *datap;
2125 int ulx, uly, width, height;
2126 int dispwidth, dispheight;
2127 int i, j;
2128 int maxwidth;
2129 int dummy_int;
2130 unsigned int dummy_uint;
2131
2132 *error = 0;
2133 if (menu_items_n_panes == 0)
2134 return Qnil;
2135
2136 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2137 {
2138 *error = "Empty menu";
2139 return Qnil;
2140 }
2141
2142 /* Figure out which root window F is on. */
2143 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2144 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2145 &dummy_uint, &dummy_uint);
2146
2147 /* Make the menu on that window. */
2148 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2149 if (menu == NULL)
2150 {
2151 *error = "Can't create menu";
2152 return Qnil;
2153 }
2154
2155 #ifdef HAVE_X_WINDOWS
2156 /* Adjust coordinates to relative to the outer (window manager) window. */
2157 {
2158 Window child;
2159 int win_x = 0, win_y = 0;
2160
2161 /* Find the position of the outside upper-left corner of
2162 the inner window, with respect to the outer window. */
2163 if (f->display.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2164 {
2165 BLOCK_INPUT;
2166 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2167
2168 /* From-window, to-window. */
2169 f->display.x->window_desc,
2170 f->display.x->parent_desc,
2171
2172 /* From-position, to-position. */
2173 0, 0, &win_x, &win_y,
2174
2175 /* Child of window. */
2176 &child);
2177 UNBLOCK_INPUT;
2178 x += win_x;
2179 y += win_y;
2180 }
2181 }
2182 #endif /* HAVE_X_WINDOWS */
2183
2184 /* Adjust coordinates to be root-window-relative. */
2185 x += f->display.x->left_pos;
2186 y += f->display.x->top_pos;
2187
2188 /* Create all the necessary panes and their items. */
2189 i = 0;
2190 while (i < menu_items_used)
2191 {
2192 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2193 {
2194 /* Create a new pane. */
2195 Lisp_Object pane_name, prefix;
2196 char *pane_string;
2197
2198 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2199 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2200 pane_string = (NILP (pane_name)
2201 ? "" : (char *) XSTRING (pane_name)->data);
2202 if (keymaps && !NILP (prefix))
2203 pane_string++;
2204
2205 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2206 if (lpane == XM_FAILURE)
2207 {
2208 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2209 *error = "Can't create pane";
2210 return Qnil;
2211 }
2212 i += MENU_ITEMS_PANE_LENGTH;
2213
2214 /* Find the width of the widest item in this pane. */
2215 maxwidth = 0;
2216 j = i;
2217 while (j < menu_items_used)
2218 {
2219 Lisp_Object item;
2220 item = XVECTOR (menu_items)->contents[j];
2221 if (EQ (item, Qt))
2222 break;
2223 if (NILP (item))
2224 {
2225 j++;
2226 continue;
2227 }
2228 width = XSTRING (item)->size;
2229 if (width > maxwidth)
2230 maxwidth = width;
2231
2232 j += MENU_ITEMS_ITEM_LENGTH;
2233 }
2234 }
2235 /* Ignore a nil in the item list.
2236 It's meaningful only for dialog boxes. */
2237 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2238 i += 1;
2239 else
2240 {
2241 /* Create a new item within current pane. */
2242 Lisp_Object item_name, enable, descrip;
2243 unsigned char *item_data;
2244
2245 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2246 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2247 descrip
2248 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2249 if (!NILP (descrip))
2250 {
2251 int gap = maxwidth - XSTRING (item_name)->size;
2252 #ifdef C_ALLOCA
2253 Lisp_Object spacer;
2254 spacer = Fmake_string (make_number (gap), make_number (' '));
2255 item_name = concat2 (item_name, spacer);
2256 item_name = concat2 (item_name, descrip);
2257 item_data = XSTRING (item_name)->data;
2258 #else
2259 /* if alloca is fast, use that to make the space,
2260 to reduce gc needs. */
2261 item_data
2262 = (unsigned char *) alloca (maxwidth
2263 + XSTRING (descrip)->size + 1);
2264 bcopy (XSTRING (item_name)->data, item_data,
2265 XSTRING (item_name)->size);
2266 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2267 item_data[j] = ' ';
2268 bcopy (XSTRING (descrip)->data, item_data + j,
2269 XSTRING (descrip)->size);
2270 item_data[j + XSTRING (descrip)->size] = 0;
2271 #endif
2272 }
2273 else
2274 item_data = XSTRING (item_name)->data;
2275
2276 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2277 menu, lpane, 0, item_data,
2278 !NILP (enable))
2279 == XM_FAILURE)
2280 {
2281 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2282 *error = "Can't add selection to menu";
2283 return Qnil;
2284 }
2285 i += MENU_ITEMS_ITEM_LENGTH;
2286 }
2287 }
2288
2289 /* All set and ready to fly. */
2290 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2291 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f),
2292 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2293 dispheight = DisplayHeight (FRAME_X_DISPLAY (f),
2294 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2295 x = min (x, dispwidth);
2296 y = min (y, dispheight);
2297 x = max (x, 1);
2298 y = max (y, 1);
2299 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2300 &ulx, &uly, &width, &height);
2301 if (ulx+width > dispwidth)
2302 {
2303 x -= (ulx + width) - dispwidth;
2304 ulx = dispwidth - width;
2305 }
2306 if (uly+height > dispheight)
2307 {
2308 y -= (uly + height) - dispheight;
2309 uly = dispheight - height;
2310 }
2311 if (ulx < 0) x -= ulx;
2312 if (uly < 0) y -= uly;
2313
2314 XMenuSetAEQ (menu, TRUE);
2315 XMenuSetFreeze (menu, TRUE);
2316 pane = selidx = 0;
2317
2318 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2319 x, y, ButtonReleaseMask, &datap);
2320
2321
2322 /* Assume the mouse has moved out of the X window.
2323 If it has actually moved in, we will get an EnterNotify. */
2324 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2325
2326 switch (status)
2327 {
2328 case XM_SUCCESS:
2329 #ifdef XDEBUG
2330 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2331 #endif
2332
2333 /* Find the item number SELIDX in pane number PANE. */
2334 i = 0;
2335 while (i < menu_items_used)
2336 {
2337 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2338 {
2339 if (pane == 0)
2340 pane_prefix
2341 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2342 pane--;
2343 i += MENU_ITEMS_PANE_LENGTH;
2344 }
2345 else
2346 {
2347 if (pane == -1)
2348 {
2349 if (selidx == 0)
2350 {
2351 entry
2352 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2353 if (keymaps != 0)
2354 {
2355 entry = Fcons (entry, Qnil);
2356 if (!NILP (pane_prefix))
2357 entry = Fcons (pane_prefix, entry);
2358 }
2359 break;
2360 }
2361 selidx--;
2362 }
2363 i += MENU_ITEMS_ITEM_LENGTH;
2364 }
2365 }
2366 break;
2367
2368 case XM_FAILURE:
2369 *error = "Can't activate menu";
2370 case XM_IA_SELECT:
2371 case XM_NO_SELECT:
2372 entry = Qnil;
2373 break;
2374 }
2375 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2376
2377 #ifdef HAVE_X_WINDOWS
2378 /* State that no mouse buttons are now held.
2379 (The oldXMenu code doesn't track this info for us.)
2380 That is not necessarily true, but the fiction leads to reasonable
2381 results, and it is a pain to ask which are actually held now. */
2382 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2383 #endif
2384
2385 return entry;
2386 }
2387
2388 #endif /* not USE_X_TOOLKIT */
2389 \f
2390 syms_of_xmenu ()
2391 {
2392 staticpro (&menu_items);
2393 menu_items = Qnil;
2394
2395 #ifdef USE_X_TOOLKIT
2396 widget_id_tick = (1<<16);
2397 #endif
2398
2399 staticpro (&frame_vector);
2400 frame_vector = Fmake_vector (make_number (10), Qnil);
2401
2402 defsubr (&Sx_popup_menu);
2403 defsubr (&Sx_popup_dialog);
2404 }