Merge from trunk
[bpt/emacs.git] / src / fringe.c
1 /* Fringe handling (split from xdisp.c).
2 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
18
19 #include <config.h>
20 #include <stdio.h>
21 #include <setjmp.h>
22
23 #include "lisp.h"
24 #include "frame.h"
25 #include "window.h"
26 #include "dispextern.h"
27 #include "buffer.h"
28 #include "blockinput.h"
29 #include "termhooks.h"
30
31 #ifdef HAVE_WINDOW_SYSTEM
32
33 /* Fringe bitmaps are represented in three different ways:
34
35 Logical bitmaps are used internally to denote things like
36 'end-of-buffer', 'left-truncation', 'overlay-arrow', etc.
37
38 Physical bitmaps specify the visual appearence of the bitmap,
39 e.g. 'bottom-left-angle', 'left-arrow', 'left-triangle', etc.
40 User defined bitmaps are physical bitmaps.
41
42 Internally, fringe bitmaps for a specific display row are
43 represented as a simple integer that is used as an index
44 into the table of all defined bitmaps. This index is stored
45 in the `fringe' property of the physical bitmap symbol.
46
47 Logical bitmaps are mapped to physical bitmaps through the
48 buffer-local `fringe-indicator-alist' variable.
49
50 Each element of this alist is a cons (LOGICAL . PHYSICAL)
51 mapping a logical bitmap to a physical bitmap.
52 PHYSICAL is either a symbol to use in both left and right fringe,
53 or a cons of two symbols (LEFT . RIGHT) denoting different
54 bitmaps to use in left and right fringe.
55
56 LOGICAL is first looked up in the window's buffer's buffer-local
57 value of the fringe-indicator-alist variable, and if not present,
58 in the global value of fringe-indicator-alist.
59
60 If LOGICAL is not present in either alist, or the PHYSICAL value
61 found is nil, no bitmap is shown for the logical bitmap.
62
63 The `left-fringe' and `right-fringe' display properties
64 must specify physical bitmap symbols.
65 */
66
67 Lisp_Object Qtruncation, Qcontinuation, Qoverlay_arrow;
68 Lisp_Object Qempty_line, Qtop_bottom;
69 Lisp_Object Qhollow_small;
70
71 enum fringe_bitmap_align
72 {
73 ALIGN_BITMAP_CENTER = 0,
74 ALIGN_BITMAP_TOP,
75 ALIGN_BITMAP_BOTTOM
76 };
77
78 struct fringe_bitmap
79 {
80 unsigned short *bits;
81 unsigned height : 8;
82 unsigned width : 8;
83 unsigned period : 8;
84 unsigned align : 2;
85 unsigned dynamic : 1;
86 };
87
88 \f
89 /***********************************************************************
90 Fringe bitmaps
91 ***********************************************************************/
92
93 /* Undefined bitmap. A question mark. */
94 /*
95 ..xxxx..
96 .xxxxxx.
97 xx....xx
98 xx....xx
99 ....xx..
100 ...xx...
101 ...xx...
102 ........
103 ...xx...
104 ...xx...
105 */
106 static unsigned short question_mark_bits[] = {
107 0x3c, 0x7e, 0x7e, 0x0c, 0x18, 0x18, 0x00, 0x18, 0x18};
108
109 /* An arrow like this: `<-'. */
110 /*
111 ...xx...
112 ..xx....
113 .xx.....
114 xxxxxx..
115 xxxxxx..
116 .xx.....
117 ..xx....
118 ...xx...
119 */
120 static unsigned short left_arrow_bits[] = {
121 0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
122
123
124 /* Right truncation arrow bitmap `->'. */
125 /*
126 ...xx...
127 ....xx..
128 .....xx.
129 ..xxxxxx
130 ..xxxxxx
131 .....xx.
132 ....xx..
133 ...xx...
134 */
135 static unsigned short right_arrow_bits[] = {
136 0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
137
138
139 /* Up arrow bitmap. */
140 /*
141 ...xx...
142 ..xxxx..
143 .xxxxxx.
144 xxxxxxxx
145 ...xx...
146 ...xx...
147 ...xx...
148 ...xx...
149 */
150 static unsigned short up_arrow_bits[] = {
151 0x18, 0x3c, 0x7e, 0xff, 0x18, 0x18, 0x18, 0x18};
152
153
154 /* Down arrow bitmap. */
155 /*
156 ...xx...
157 ...xx...
158 ...xx...
159 ...xx...
160 xxxxxxxx
161 .xxxxxx.
162 ..xxxx..
163 ...xx...
164 */
165 static unsigned short down_arrow_bits[] = {
166 0x18, 0x18, 0x18, 0x18, 0xff, 0x7e, 0x3c, 0x18};
167
168 /* Marker for continuation lines. */
169 /*
170 ..xxxx..
171 .xxxxx..
172 xx......
173 xxx..x..
174 xxxxxx..
175 .xxxxx..
176 ..xxxx..
177 .xxxxx..
178 */
179 static unsigned short left_curly_arrow_bits[] = {
180 0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
181
182 /* Marker for continued lines. */
183 /*
184 ..xxxx..
185 ..xxxxx.
186 ......xx
187 ..x..xxx
188 ..xxxxxx
189 ..xxxxx.
190 ..xxxx..
191 ..xxxxx.
192 */
193 static unsigned short right_curly_arrow_bits[] = {
194 0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
195
196 /* Reverse Overlay arrow bitmap. A triangular arrow. */
197 /*
198 ......xx
199 ....xxxx
200 ...xxxxx
201 ..xxxxxx
202 ..xxxxxx
203 ...xxxxx
204 ....xxxx
205 ......xx
206 */
207 static unsigned short left_triangle_bits[] = {
208 0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
209
210 /* Overlay arrow bitmap. A triangular arrow. */
211 /*
212 xx......
213 xxxx....
214 xxxxx...
215 xxxxxx..
216 xxxxxx..
217 xxxxx...
218 xxxx....
219 xx......
220 */
221 static unsigned short right_triangle_bits[] = {
222 0xc0, 0xf0, 0xf8, 0xfc, 0xfc, 0xf8, 0xf0, 0xc0};
223
224 /* First line bitmap. An top-left angle. */
225 /*
226 xxxxxx..
227 xxxxxx..
228 xx......
229 xx......
230 xx......
231 xx......
232 xx......
233 ........
234 */
235 static unsigned short top_left_angle_bits[] = {
236 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00};
237
238 /* First line bitmap. An right-up angle. */
239 /*
240 ..xxxxxx
241 ..xxxxxx
242 ......xx
243 ......xx
244 ......xx
245 ......xx
246 ......xx
247 ........
248 */
249 static unsigned short top_right_angle_bits[] = {
250 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00};
251
252 /* Last line bitmap. An left-down angle. */
253 /*
254 ........
255 xx......
256 xx......
257 xx......
258 xx......
259 xx......
260 xxxxxx..
261 xxxxxx..
262 */
263 static unsigned short bottom_left_angle_bits[] = {
264 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
265
266 /* Last line bitmap. An right-down angle. */
267 /*
268 ........
269 ......xx
270 ......xx
271 ......xx
272 ......xx
273 ......xx
274 ..xxxxxx
275 ..xxxxxx
276 */
277 static unsigned short bottom_right_angle_bits[] = {
278 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
279
280 /* First/last line bitmap. An left bracket. */
281 /*
282 xxxxxx..
283 xxxxxx..
284 xx......
285 xx......
286 xx......
287 xx......
288 xx......
289 xx......
290 xxxxxx..
291 xxxxxx..
292 */
293 static unsigned short left_bracket_bits[] = {
294 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
295
296 /* First/last line bitmap. An right bracket. */
297 /*
298 ..xxxxxx
299 ..xxxxxx
300 ......xx
301 ......xx
302 ......xx
303 ......xx
304 ......xx
305 ......xx
306 ..xxxxxx
307 ..xxxxxx
308 */
309 static unsigned short right_bracket_bits[] = {
310 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
311
312 /* Filled box cursor bitmap. A filled box; max 13 pixels high. */
313 /*
314 xxxxxxx.
315 xxxxxxx.
316 xxxxxxx.
317 xxxxxxx.
318 xxxxxxx.
319 xxxxxxx.
320 xxxxxxx.
321 xxxxxxx.
322 xxxxxxx.
323 xxxxxxx.
324 xxxxxxx.
325 xxxxxxx.
326 xxxxxxx.
327 */
328 static unsigned short filled_rectangle_bits[] = {
329 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe};
330
331 /* Hollow box cursor bitmap. A hollow box; max 13 pixels high. */
332 /*
333 xxxxxxx.
334 x.....x.
335 x.....x.
336 x.....x.
337 x.....x.
338 x.....x.
339 x.....x.
340 x.....x.
341 x.....x.
342 x.....x.
343 x.....x.
344 x.....x.
345 xxxxxxx.
346 */
347 static unsigned short hollow_rectangle_bits[] = {
348 0xfe, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfe};
349
350 /* Hollow square bitmap. */
351 /*
352 .xxxxxx.
353 .x....x.
354 .x....x.
355 .x....x.
356 .x....x.
357 .xxxxxx.
358 */
359 static unsigned short hollow_square_bits[] = {
360 0x7e, 0x42, 0x42, 0x42, 0x42, 0x7e};
361
362 /* Filled square bitmap. */
363 /*
364 .xxxxxx.
365 .xxxxxx.
366 .xxxxxx.
367 .xxxxxx.
368 .xxxxxx.
369 .xxxxxx.
370 */
371 static unsigned short filled_square_bits[] = {
372 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e};
373
374 /* Bar cursor bitmap. A vertical bar; max 13 pixels high. */
375 /*
376 xx......
377 xx......
378 xx......
379 xx......
380 xx......
381 xx......
382 xx......
383 xx......
384 xx......
385 xx......
386 xx......
387 xx......
388 xx......
389 */
390 static unsigned short vertical_bar_bits[] = {
391 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0};
392
393 /* HBar cursor bitmap. A horizontal bar; 2 pixels high. */
394 /*
395 xxxxxxx.
396 xxxxxxx.
397 */
398 static unsigned short horizontal_bar_bits[] = {
399 0xfe, 0xfe};
400
401
402 /* Bitmap drawn to indicate lines not displaying text if
403 `indicate-empty-lines' is non-nil. */
404 /*
405 ........
406 ..xxxx..
407 ........
408 ........
409 ..xxxx..
410 ........
411 */
412 static unsigned short empty_line_bits[] = {
413 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
414 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
415 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
416 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
417 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
418 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
419 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
420 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
421
422
423 #define BYTES_PER_BITMAP_ROW (sizeof (unsigned short))
424 #define STANDARD_BITMAP_HEIGHT(bits) (sizeof (bits)/BYTES_PER_BITMAP_ROW)
425 #define FRBITS(bits) bits, STANDARD_BITMAP_HEIGHT (bits)
426
427 /* NOTE: The order of these bitmaps must match the sequence
428 used in fringe.el to define the corresponding symbols. */
429
430 struct fringe_bitmap standard_bitmaps[] =
431 {
432 { NULL, 0, 0, 0, 0, 0 }, /* NO_FRINGE_BITMAP */
433 { FRBITS (question_mark_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
434 { FRBITS (left_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
435 { FRBITS (right_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
436 { FRBITS (up_arrow_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
437 { FRBITS (down_arrow_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
438 { FRBITS (left_curly_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
439 { FRBITS (right_curly_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
440 { FRBITS (left_triangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
441 { FRBITS (right_triangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
442 { FRBITS (top_left_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
443 { FRBITS (top_right_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
444 { FRBITS (bottom_left_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
445 { FRBITS (bottom_right_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
446 { FRBITS (left_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
447 { FRBITS (right_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
448 { FRBITS (filled_rectangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
449 { FRBITS (hollow_rectangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
450 { FRBITS (filled_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
451 { FRBITS (hollow_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
452 { FRBITS (vertical_bar_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
453 { FRBITS (horizontal_bar_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
454 { FRBITS (empty_line_bits), 8, 3, ALIGN_BITMAP_TOP, 0 },
455 };
456
457 #define NO_FRINGE_BITMAP 0
458 #define UNDEF_FRINGE_BITMAP 1
459 #define MAX_STANDARD_FRINGE_BITMAPS (sizeof(standard_bitmaps)/sizeof(standard_bitmaps[0]))
460
461 static struct fringe_bitmap **fringe_bitmaps;
462 static Lisp_Object *fringe_faces;
463 static int max_fringe_bitmaps;
464
465 int max_used_fringe_bitmap = MAX_STANDARD_FRINGE_BITMAPS;
466
467
468 /* Lookup bitmap number for symbol BITMAP.
469 Return 0 if not a bitmap. */
470
471 int
472 lookup_fringe_bitmap (Lisp_Object bitmap)
473 {
474 int bn;
475
476 bitmap = Fget (bitmap, Qfringe);
477 if (!INTEGERP (bitmap))
478 return 0;
479
480 bn = XINT (bitmap);
481 if (bn > NO_FRINGE_BITMAP
482 && bn < max_used_fringe_bitmap
483 && (bn < MAX_STANDARD_FRINGE_BITMAPS
484 || fringe_bitmaps[bn] != NULL))
485 return bn;
486
487 return 0;
488 }
489
490 /* Get fringe bitmap name for bitmap number BN.
491
492 Found by traversing Vfringe_bitmaps comparing BN to the
493 fringe property for each symbol.
494
495 Return BN if not found in Vfringe_bitmaps. */
496
497 static Lisp_Object
498 get_fringe_bitmap_name (int bn)
499 {
500 Lisp_Object bitmaps;
501 Lisp_Object num;
502
503 /* Zero means no bitmap -- return nil. */
504 if (bn <= 0)
505 return Qnil;
506
507 bitmaps = Vfringe_bitmaps;
508 num = make_number (bn);
509
510 while (CONSP (bitmaps))
511 {
512 Lisp_Object bitmap = XCAR (bitmaps);
513 if (EQ (num, Fget (bitmap, Qfringe)))
514 return bitmap;
515 bitmaps = XCDR (bitmaps);
516 }
517
518 return num;
519 }
520
521
522 /* Draw the bitmap WHICH in one of the left or right fringes of
523 window W. ROW is the glyph row for which to display the bitmap; it
524 determines the vertical position at which the bitmap has to be
525 drawn.
526 LEFT_P is 1 for left fringe, 0 for right fringe.
527 */
528
529 static void
530 draw_fringe_bitmap_1 (struct window *w, struct glyph_row *row, int left_p, int overlay, int which)
531 {
532 struct frame *f = XFRAME (WINDOW_FRAME (w));
533 struct draw_fringe_bitmap_params p;
534 struct fringe_bitmap *fb;
535 int period;
536 int face_id = DEFAULT_FACE_ID;
537 int offset, header_line_height;
538
539 p.overlay_p = (overlay & 1) == 1;
540 p.cursor_p = (overlay & 2) == 2;
541
542 if (which != NO_FRINGE_BITMAP)
543 {
544 offset = 0;
545 }
546 else if (left_p)
547 {
548 which = row->left_fringe_bitmap;
549 face_id = row->left_fringe_face_id;
550 offset = row->left_fringe_offset;
551 }
552 else
553 {
554 which = row->right_fringe_bitmap;
555 face_id = row->right_fringe_face_id;
556 offset = row->right_fringe_offset;
557 }
558
559 if (face_id == DEFAULT_FACE_ID)
560 {
561 Lisp_Object face = fringe_faces[which];
562 face_id = NILP (face) ? lookup_named_face (f, Qfringe, 0)
563 : lookup_derived_face (f, face, FRINGE_FACE_ID, 0);
564 if (face_id < 0)
565 face_id = FRINGE_FACE_ID;
566 }
567
568 fb = fringe_bitmaps[which];
569 if (fb == NULL)
570 fb = &standard_bitmaps[which < MAX_STANDARD_FRINGE_BITMAPS
571 ? which : UNDEF_FRINGE_BITMAP];
572
573 period = fb->period;
574
575 /* Convert row to frame coordinates. */
576 p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y) + offset;
577
578 p.which = which;
579 p.bits = fb->bits;
580 p.wd = fb->width;
581
582 p.h = fb->height;
583 p.dh = (period > 0 ? (p.y % period) : 0);
584 p.h -= p.dh;
585
586 /* Adjust y to the offset in the row to start drawing the bitmap. */
587 switch (fb->align)
588 {
589 case ALIGN_BITMAP_CENTER:
590 p.y += (row->height - p.h) / 2;
591 break;
592 case ALIGN_BITMAP_BOTTOM:
593 p.y += (row->visible_height - p.h);
594 break;
595 case ALIGN_BITMAP_TOP:
596 break;
597 }
598
599 p.face = FACE_FROM_ID (f, face_id);
600
601 if (p.face == NULL)
602 {
603 /* This could happen after clearing face cache.
604 But it shouldn't happen anymore. ++kfs */
605 return;
606 }
607
608 PREPARE_FACE_FOR_DISPLAY (f, p.face);
609
610 /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
611 the fringe. */
612 p.bx = -1;
613 header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
614 p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
615 p.ny = row->visible_height;
616 if (left_p)
617 {
618 int wd = WINDOW_LEFT_FRINGE_WIDTH (w);
619 int x = window_box_left (w, (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
620 ? LEFT_MARGIN_AREA
621 : TEXT_AREA));
622 if (p.wd > wd)
623 p.wd = wd;
624 p.x = x - p.wd - (wd - p.wd) / 2;
625
626 if (p.wd < wd || p.y > p.by || p.y + p.h < p.by + p.ny)
627 {
628 /* If W has a vertical border to its left, don't draw over it. */
629 wd -= ((!WINDOW_LEFTMOST_P (w)
630 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
631 ? 1 : 0);
632 p.bx = x - wd;
633 p.nx = wd;
634 }
635 }
636 else
637 {
638 int x = window_box_right (w,
639 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
640 ? RIGHT_MARGIN_AREA
641 : TEXT_AREA));
642 int wd = WINDOW_RIGHT_FRINGE_WIDTH (w);
643 if (p.wd > wd)
644 p.wd = wd;
645 p.x = x + (wd - p.wd) / 2;
646 /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
647 the fringe. */
648 if (p.wd < wd || p.y > p.by || p.y + p.h < p.by + p.ny)
649 {
650 p.bx = x;
651 p.nx = wd;
652 }
653 }
654
655 FRAME_RIF (f)->draw_fringe_bitmap (w, row, &p);
656 }
657
658 static int
659 get_logical_cursor_bitmap (struct window *w, Lisp_Object cursor)
660 {
661 Lisp_Object cmap, bm = Qnil;
662
663 if ((cmap = BVAR (XBUFFER (w->buffer), fringe_cursor_alist)), !NILP (cmap))
664 {
665 bm = Fassq (cursor, cmap);
666 if (CONSP (bm))
667 {
668 if ((bm = XCDR (bm)), NILP (bm))
669 return NO_FRINGE_BITMAP;
670 return lookup_fringe_bitmap (bm);
671 }
672 }
673 if (EQ (cmap, BVAR (&buffer_defaults, fringe_cursor_alist)))
674 return NO_FRINGE_BITMAP;
675 bm = Fassq (cursor, BVAR (&buffer_defaults, fringe_cursor_alist));
676 if (!CONSP (bm) || ((bm = XCDR (bm)), NILP (bm)))
677 return NO_FRINGE_BITMAP;
678 return lookup_fringe_bitmap (bm);
679 }
680
681 static int
682 get_logical_fringe_bitmap (struct window *w, Lisp_Object bitmap, int right_p, int partial_p)
683 {
684 Lisp_Object cmap, bm1 = Qnil, bm2 = Qnil, bm;
685 int ln1 = 0, ln2 = 0;
686 int ix1 = right_p;
687 int ix2 = ix1 + (partial_p ? 2 : 0);
688
689 /* Lookup in buffer-local fringe-indicator-alist before global alist.
690
691 Elements are:
692 BITMAP -- use for all
693 (L R) -- use for left right (whether partial or not)
694 (L R PL PR) -- use for left right partial-left partial-right
695 If any value in local binding is not present or t, use global value.
696
697 If partial, lookup partial bitmap in default value if not found here.
698 If not partial, or no partial spec is present, use non-partial bitmap. */
699
700 if ((cmap = BVAR (XBUFFER (w->buffer), fringe_indicator_alist)), !NILP (cmap))
701 {
702 bm1 = Fassq (bitmap, cmap);
703 if (CONSP (bm1))
704 {
705 if ((bm1 = XCDR (bm1)), NILP (bm1))
706 return NO_FRINGE_BITMAP;
707 if (CONSP (bm1))
708 {
709 ln1 = XINT (Flength (bm1));
710 if (partial_p)
711 {
712 if (ln1 > ix2)
713 {
714 bm = Fnth (make_number (ix2), bm1);
715 if (!EQ (bm, Qt))
716 goto found;
717 }
718 }
719 else
720 {
721 if (ln1 > ix1)
722 {
723 bm = Fnth (make_number (ix1), bm1);
724 if (!EQ (bm, Qt))
725 goto found;
726 }
727 }
728 }
729 else if ((bm = bm1, !EQ (bm, Qt)))
730 goto found;
731 }
732 }
733
734 if (!EQ (cmap, BVAR (&buffer_defaults, fringe_indicator_alist))
735 && !NILP (BVAR (&buffer_defaults, fringe_indicator_alist)))
736 {
737 bm2 = Fassq (bitmap, BVAR (&buffer_defaults, fringe_indicator_alist));
738 if (CONSP (bm2))
739 {
740 if ((bm2 = XCDR (bm2)), !NILP (bm2))
741 {
742 if (CONSP (bm2))
743 {
744 ln2 = XINT (Flength (bm2));
745 if (partial_p)
746 {
747 if (ln2 > ix2)
748 {
749 bm = Fnth (make_number (ix2), bm2);
750 if (!EQ (bm, Qt))
751 goto found;
752 }
753 }
754 }
755 }
756 }
757 }
758
759 if (ln1 > ix1)
760 {
761 bm = Fnth (make_number (ix1), bm1);
762 if (!EQ (bm, Qt))
763 goto found;
764 }
765
766 if (ln2 > ix1)
767 {
768 bm = Fnth (make_number (ix1), bm2);
769 if (!EQ (bm, Qt))
770 goto found;
771 return NO_FRINGE_BITMAP;
772 }
773 else if ((bm = bm2, NILP (bm)))
774 return NO_FRINGE_BITMAP;
775
776 found:
777 return lookup_fringe_bitmap (bm);
778 }
779
780
781 void
782 draw_fringe_bitmap (struct window *w, struct glyph_row *row, int left_p)
783 {
784 int overlay = 0;
785
786 if (left_p == row->reversed_p && row->cursor_in_fringe_p)
787 {
788 Lisp_Object cursor = Qnil;
789
790 switch (w->phys_cursor_type)
791 {
792 case HOLLOW_BOX_CURSOR:
793 if (row->visible_height >= STANDARD_BITMAP_HEIGHT (hollow_rectangle_bits))
794 cursor = Qhollow;
795 else
796 cursor = Qhollow_small;
797 break;
798 case FILLED_BOX_CURSOR:
799 cursor = Qbox;
800 break;
801 case BAR_CURSOR:
802 cursor = Qbar;
803 break;
804 case HBAR_CURSOR:
805 cursor = Qhbar;
806 break;
807 case NO_CURSOR:
808 default:
809 w->phys_cursor_on_p = 0;
810 row->cursor_in_fringe_p = 0;
811 break;
812 }
813 if (!NILP (cursor))
814 {
815 int bm = get_logical_cursor_bitmap (w, cursor);
816 if (bm != NO_FRINGE_BITMAP)
817 {
818 draw_fringe_bitmap_1 (w, row, left_p, 2, bm);
819 overlay = EQ (cursor, Qbox) ? 3 : 1;
820 }
821 }
822 }
823
824 draw_fringe_bitmap_1 (w, row, left_p, overlay, NO_FRINGE_BITMAP);
825
826 if (left_p && row->overlay_arrow_bitmap != NO_FRINGE_BITMAP)
827 draw_fringe_bitmap_1 (w, row, 1, 1, row->overlay_arrow_bitmap);
828 }
829
830
831 /* Draw fringe bitmaps for glyph row ROW on window W. Call this
832 function with input blocked. */
833
834 void
835 draw_row_fringe_bitmaps (struct window *w, struct glyph_row *row)
836 {
837 xassert (interrupt_input_blocked);
838
839 /* If row is completely invisible, because of vscrolling, we
840 don't have to draw anything. */
841 if (row->visible_height <= 0)
842 return;
843
844 if (WINDOW_LEFT_FRINGE_WIDTH (w) != 0)
845 draw_fringe_bitmap (w, row, 1);
846
847 if (WINDOW_RIGHT_FRINGE_WIDTH (w) != 0)
848 draw_fringe_bitmap (w, row, 0);
849 }
850
851 /* Draw the fringes of window W. Only fringes for rows marked for
852 update in redraw_fringe_bitmaps_p are drawn.
853
854 Return >0 if left or right fringe was redrawn in any way.
855
856 If NO_FRINGE is non-zero, also return >0 if either fringe has zero width.
857
858 A return value >0 indicates that the vertical line between windows
859 needs update (as it may be drawn in the fringe).
860 */
861
862 int
863 draw_window_fringes (struct window *w, int no_fringe)
864 {
865 struct glyph_row *row;
866 int yb = window_text_bottom_y (w);
867 int nrows = w->current_matrix->nrows;
868 int y, rn;
869 int updated = 0;
870
871 if (w->pseudo_window_p)
872 return 0;
873
874 /* Must draw line if no fringe */
875 if (no_fringe
876 && (WINDOW_LEFT_FRINGE_WIDTH (w) == 0
877 || WINDOW_RIGHT_FRINGE_WIDTH (w) == 0))
878 updated++;
879
880 for (y = w->vscroll, rn = 0, row = w->current_matrix->rows;
881 y < yb && rn < nrows;
882 y += row->height, ++row, ++rn)
883 {
884 if (!row->redraw_fringe_bitmaps_p)
885 continue;
886 draw_row_fringe_bitmaps (w, row);
887 row->redraw_fringe_bitmaps_p = 0;
888 updated++;
889 }
890
891 return updated;
892 }
893
894
895 /* Recalculate the bitmaps to show in the fringes of window W.
896 Only mark rows with modified bitmaps for update in redraw_fringe_bitmaps_p.
897
898 If KEEP_CURRENT_P is 0, update current_matrix too. */
899
900 int
901 update_window_fringes (struct window *w, int keep_current_p)
902 {
903 struct glyph_row *row, *cur = 0;
904 int yb = window_text_bottom_y (w);
905 int rn, nrows = w->current_matrix->nrows;
906 int y;
907 int redraw_p = 0;
908 Lisp_Object boundary_top = Qnil, boundary_bot = Qnil;
909 Lisp_Object arrow_top = Qnil, arrow_bot = Qnil;
910 Lisp_Object empty_pos;
911 Lisp_Object ind = Qnil;
912 #define MAX_BITMAP_CACHE (8*4)
913 int bitmap_cache[MAX_BITMAP_CACHE];
914 int top_ind_rn, bot_ind_rn;
915 int top_ind_min_y, bot_ind_max_y;
916
917 /* top_ind_rn is set to a nonnegative value whenver
918 row->indicate_bob_p is set, so it's OK that top_row_ends_at_zv_p
919 is not initialized here. Similarly for bot_ind_rn,
920 row->indicate_eob_p and bot_row_ends_at_zv_p. */
921 int top_row_ends_at_zv_p IF_LINT (= 0), bot_row_ends_at_zv_p IF_LINT (= 0);
922
923 if (w->pseudo_window_p)
924 return 0;
925
926 if (!MINI_WINDOW_P (w)
927 && (ind = BVAR (XBUFFER (w->buffer), indicate_buffer_boundaries), !NILP (ind)))
928 {
929 if (EQ (ind, Qleft) || EQ (ind, Qright))
930 boundary_top = boundary_bot = arrow_top = arrow_bot = ind;
931 else if (CONSP (ind) && CONSP (XCAR (ind)))
932 {
933 Lisp_Object pos;
934 if (pos = Fassq (Qt, ind), !NILP (pos))
935 boundary_top = boundary_bot = arrow_top = arrow_bot = XCDR (pos);
936 if (pos = Fassq (Qtop, ind), !NILP (pos))
937 boundary_top = XCDR (pos);
938 if (pos = Fassq (Qbottom, ind), !NILP (pos))
939 boundary_bot = XCDR (pos);
940 if (pos = Fassq (Qup, ind), !NILP (pos))
941 arrow_top = XCDR (pos);
942 if (pos = Fassq (Qdown, ind), !NILP (pos))
943 arrow_bot = XCDR (pos);
944 }
945 else
946 /* Anything else means boundary on left and no arrows. */
947 boundary_top = boundary_bot = Qleft;
948 }
949
950 top_ind_rn = bot_ind_rn = -1;
951 if (!NILP (ind))
952 {
953 for (y = w->vscroll, rn = 0;
954 y < yb && rn < nrows;
955 y += row->height, ++rn)
956 {
957 row = w->desired_matrix->rows + rn;
958 if (!row->enabled_p)
959 row = w->current_matrix->rows + rn;
960
961 row->indicate_bob_p = row->indicate_top_line_p = 0;
962 row->indicate_eob_p = row->indicate_bottom_line_p = 0;
963
964 if (!row->mode_line_p)
965 {
966 if (top_ind_rn < 0 && row->visible_height > 0)
967 {
968 if (MATRIX_ROW_START_CHARPOS (row) <= BUF_BEGV (XBUFFER (w->buffer))
969 && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
970 row->indicate_bob_p = !NILP (boundary_top);
971 else
972 row->indicate_top_line_p = !NILP (arrow_top);
973 top_ind_rn = rn;
974 }
975
976 if (bot_ind_rn < 0)
977 {
978 if (MATRIX_ROW_END_CHARPOS (row) >= BUF_ZV (XBUFFER (w->buffer))
979 && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row))
980 row->indicate_eob_p = !NILP (boundary_bot), bot_ind_rn = rn;
981 else if (y + row->height >= yb)
982 row->indicate_bottom_line_p = !NILP (arrow_bot), bot_ind_rn = rn;
983 }
984 }
985 }
986 }
987
988 empty_pos = BVAR (XBUFFER (w->buffer), indicate_empty_lines);
989 if (!NILP (empty_pos) && !EQ (empty_pos, Qright))
990 empty_pos = WINDOW_LEFT_FRINGE_WIDTH (w) == 0 ? Qright : Qleft;
991
992 for (y = 0; y < MAX_BITMAP_CACHE; y++)
993 bitmap_cache[y] = -1;
994
995 #define LEFT_FRINGE(cache, which, partial_p) \
996 (bitmap_cache[cache*4+partial_p] >= 0 \
997 ? bitmap_cache[cache*4+partial_p] \
998 : (bitmap_cache[cache*4+partial_p] = \
999 get_logical_fringe_bitmap (w, which, 0, partial_p)))
1000
1001 #define RIGHT_FRINGE(cache, which, partial_p) \
1002 (bitmap_cache[cache*4+2+partial_p] >= 0 \
1003 ? bitmap_cache[cache*4+2+partial_p] \
1004 : (bitmap_cache[cache*4+2+partial_p] = \
1005 get_logical_fringe_bitmap (w, which, 1, partial_p)))
1006
1007
1008 /* Extend top-aligned top indicator (or bottom-aligned bottom
1009 indicator) to adjacent rows if it doesn't fit in one row. */
1010 top_ind_min_y = bot_ind_max_y = -1;
1011 if (top_ind_rn >= 0)
1012 {
1013 int bn = NO_FRINGE_BITMAP;
1014
1015 row = w->desired_matrix->rows + top_ind_rn;
1016 if (!row->enabled_p)
1017 row = w->current_matrix->rows + top_ind_rn;
1018
1019 top_row_ends_at_zv_p = row->ends_at_zv_p;
1020 if (row->indicate_bob_p)
1021 {
1022 if (EQ (boundary_top, Qleft))
1023 bn = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
1024 ? LEFT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
1025 : LEFT_FRINGE (2, Qtop, 0));
1026 else
1027 bn = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
1028 ? RIGHT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
1029 : RIGHT_FRINGE (2, Qtop, 0));
1030 }
1031 else if (row->indicate_top_line_p)
1032 {
1033 if (EQ (arrow_top, Qleft))
1034 bn = LEFT_FRINGE (6, Qup, 0);
1035 else
1036 bn = RIGHT_FRINGE (6, Qup, 0);
1037 }
1038
1039 if (bn != NO_FRINGE_BITMAP)
1040 {
1041 struct fringe_bitmap *fb;
1042
1043 fb = fringe_bitmaps[bn];
1044 if (fb == NULL)
1045 fb = &standard_bitmaps[bn < MAX_STANDARD_FRINGE_BITMAPS
1046 ? bn : UNDEF_FRINGE_BITMAP];
1047 if (fb->align == ALIGN_BITMAP_TOP && fb->period == 0)
1048 {
1049 struct glyph_row *row1;
1050 int top_ind_max_y;
1051
1052 top_ind_min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1053 top_ind_max_y = top_ind_min_y + fb->height;
1054 if (top_ind_max_y > yb)
1055 top_ind_max_y = yb;
1056
1057 for (y = row->y + row->height, rn = top_ind_rn + 1;
1058 y < top_ind_max_y && rn < nrows;
1059 y += row1->height, rn++)
1060 {
1061 if (bot_ind_rn >= 0 && rn >= bot_ind_rn)
1062 break;
1063
1064 row1 = w->desired_matrix->rows + rn;
1065 if (!row1->enabled_p)
1066 row1 = w->current_matrix->rows + rn;
1067
1068 row1->indicate_bob_p = row->indicate_bob_p;
1069 row1->indicate_top_line_p = row->indicate_top_line_p;
1070 }
1071 }
1072 }
1073 }
1074 if (bot_ind_rn >= 0)
1075 {
1076 int bn = NO_FRINGE_BITMAP;
1077
1078 row = w->desired_matrix->rows + bot_ind_rn;
1079 if (!row->enabled_p)
1080 row = w->current_matrix->rows + bot_ind_rn;
1081
1082 bot_row_ends_at_zv_p = row->ends_at_zv_p;
1083 if (row->indicate_eob_p)
1084 {
1085 if (EQ (boundary_bot, Qleft))
1086 bn = LEFT_FRINGE (3, Qbottom, row->ends_at_zv_p);
1087 else
1088 bn = RIGHT_FRINGE (3, Qbottom, row->ends_at_zv_p);
1089 }
1090 else if (row->indicate_bottom_line_p)
1091 {
1092 if (EQ (arrow_bot, Qleft))
1093 bn = LEFT_FRINGE (7, Qdown, 0);
1094 else
1095 bn = RIGHT_FRINGE (7, Qdown, 0);
1096 }
1097
1098 if (bn != NO_FRINGE_BITMAP)
1099 {
1100 struct fringe_bitmap *fb;
1101
1102 fb = fringe_bitmaps[bn];
1103 if (fb == NULL)
1104 fb = &standard_bitmaps[bn < MAX_STANDARD_FRINGE_BITMAPS
1105 ? bn : UNDEF_FRINGE_BITMAP];
1106 if (fb->align == ALIGN_BITMAP_BOTTOM && fb->period == 0)
1107 {
1108 struct glyph_row *row1;
1109 int bot_ind_min_y;
1110
1111 bot_ind_max_y = row->y + row->visible_height;
1112 bot_ind_min_y = bot_ind_max_y - fb->height;
1113 if (bot_ind_min_y < WINDOW_HEADER_LINE_HEIGHT (w))
1114 bot_ind_min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1115
1116 for (y = row->y, rn = bot_ind_rn - 1;
1117 y >= bot_ind_min_y && rn >= 0;
1118 y -= row1->height, rn--)
1119 {
1120 if (top_ind_rn >= 0 && rn <= top_ind_rn)
1121 break;
1122
1123 row1 = w->desired_matrix->rows + rn;
1124 if (!row1->enabled_p)
1125 row1 = w->current_matrix->rows + rn;
1126
1127 row1->indicate_eob_p = row->indicate_eob_p;
1128 row1->indicate_bottom_line_p = row->indicate_bottom_line_p;
1129 }
1130 }
1131 }
1132 }
1133
1134 for (y = w->vscroll, rn = 0;
1135 y < yb && rn < nrows;
1136 y += row->height, rn++)
1137 {
1138 int left, right;
1139 unsigned left_face_id, right_face_id;
1140 int left_offset, right_offset;
1141
1142 row = w->desired_matrix->rows + rn;
1143 cur = w->current_matrix->rows + rn;
1144 if (!row->enabled_p)
1145 row = cur;
1146
1147 left_face_id = right_face_id = DEFAULT_FACE_ID;
1148 left_offset = right_offset = 0;
1149
1150 /* Decide which bitmap to draw in the left fringe. */
1151 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
1152 left = NO_FRINGE_BITMAP;
1153 else if (row->left_user_fringe_bitmap != NO_FRINGE_BITMAP)
1154 {
1155 left = row->left_user_fringe_bitmap;
1156 left_face_id = row->left_user_fringe_face_id;
1157 }
1158 else if ((!row->reversed_p && row->truncated_on_left_p)
1159 || (row->reversed_p && row->truncated_on_right_p))
1160 left = LEFT_FRINGE(0, Qtruncation, 0);
1161 else if (row->indicate_bob_p && EQ (boundary_top, Qleft))
1162 {
1163 left = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
1164 ? LEFT_FRINGE (1, Qtop_bottom, top_row_ends_at_zv_p)
1165 : LEFT_FRINGE (2, Qtop, 0));
1166 if (top_ind_min_y >= 0)
1167 left_offset = top_ind_min_y - row->y;
1168 }
1169 else if (row->indicate_eob_p && EQ (boundary_bot, Qleft))
1170 {
1171 left = LEFT_FRINGE (3, Qbottom, bot_row_ends_at_zv_p);
1172 if (bot_ind_max_y >= 0)
1173 left_offset = bot_ind_max_y - (row->y + row->visible_height);
1174 }
1175 else if ((!row->reversed_p && MATRIX_ROW_CONTINUATION_LINE_P (row))
1176 || (row->reversed_p && row->continued_p))
1177 left = LEFT_FRINGE (4, Qcontinuation, 0);
1178 else if (row->indicate_empty_line_p && EQ (empty_pos, Qleft))
1179 left = LEFT_FRINGE (5, Qempty_line, 0);
1180 else if (row->indicate_top_line_p && EQ (arrow_top, Qleft))
1181 {
1182 left = LEFT_FRINGE (6, Qup, 0);
1183 if (top_ind_min_y >= 0)
1184 left_offset = top_ind_min_y - row->y;
1185 }
1186 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qleft))
1187 {
1188 left = LEFT_FRINGE (7, Qdown, 0);
1189 if (bot_ind_max_y >= 0)
1190 left_offset = bot_ind_max_y - (row->y + row->visible_height);
1191 }
1192 else
1193 left = NO_FRINGE_BITMAP;
1194
1195 /* Decide which bitmap to draw in the right fringe. */
1196 if (WINDOW_RIGHT_FRINGE_WIDTH (w) == 0)
1197 right = NO_FRINGE_BITMAP;
1198 else if (row->right_user_fringe_bitmap != NO_FRINGE_BITMAP)
1199 {
1200 right = row->right_user_fringe_bitmap;
1201 right_face_id = row->right_user_fringe_face_id;
1202 }
1203 else if ((!row->reversed_p && row->truncated_on_right_p)
1204 || (row->reversed_p && row->truncated_on_left_p))
1205 right = RIGHT_FRINGE (0, Qtruncation, 0);
1206 else if (row->indicate_bob_p && EQ (boundary_top, Qright))
1207 {
1208 right = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
1209 ? RIGHT_FRINGE (1, Qtop_bottom, top_row_ends_at_zv_p)
1210 : RIGHT_FRINGE (2, Qtop, 0));
1211 if (top_ind_min_y >= 0)
1212 right_offset = top_ind_min_y - row->y;
1213 }
1214 else if (row->indicate_eob_p && EQ (boundary_bot, Qright))
1215 {
1216 right = RIGHT_FRINGE (3, Qbottom, bot_row_ends_at_zv_p);
1217 if (bot_ind_max_y >= 0)
1218 right_offset = bot_ind_max_y - (row->y + row->visible_height);
1219 }
1220 else if ((!row->reversed_p && row->continued_p)
1221 || (row->reversed_p && MATRIX_ROW_CONTINUATION_LINE_P (row)))
1222 right = RIGHT_FRINGE (4, Qcontinuation, 0);
1223 else if (row->indicate_top_line_p && EQ (arrow_top, Qright))
1224 {
1225 right = RIGHT_FRINGE (6, Qup, 0);
1226 if (top_ind_min_y >= 0)
1227 right_offset = top_ind_min_y - row->y;
1228 }
1229 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qright))
1230 {
1231 right = RIGHT_FRINGE (7, Qdown, 0);
1232 if (bot_ind_max_y >= 0)
1233 right_offset = bot_ind_max_y - (row->y + row->visible_height);
1234 }
1235 else if (row->indicate_empty_line_p && EQ (empty_pos, Qright))
1236 right = RIGHT_FRINGE (5, Qempty_line, 0);
1237 else
1238 right = NO_FRINGE_BITMAP;
1239
1240 if (row->y != cur->y
1241 || row->visible_height != cur->visible_height
1242 || row->ends_at_zv_p != cur->ends_at_zv_p
1243 || left != cur->left_fringe_bitmap
1244 || right != cur->right_fringe_bitmap
1245 || left_face_id != cur->left_fringe_face_id
1246 || right_face_id != cur->right_fringe_face_id
1247 || left_offset != cur->left_fringe_offset
1248 || right_offset != cur->right_fringe_offset
1249 || cur->redraw_fringe_bitmaps_p)
1250 {
1251 redraw_p = row->redraw_fringe_bitmaps_p = 1;
1252 if (!keep_current_p)
1253 {
1254 cur->redraw_fringe_bitmaps_p = 1;
1255 cur->left_fringe_bitmap = left;
1256 cur->right_fringe_bitmap = right;
1257 cur->left_fringe_face_id = left_face_id;
1258 cur->right_fringe_face_id = right_face_id;
1259 cur->left_fringe_offset = left_offset;
1260 cur->right_fringe_offset = right_offset;
1261 }
1262 }
1263
1264 if (row->overlay_arrow_bitmap < 0)
1265 row->overlay_arrow_bitmap = get_logical_fringe_bitmap (w, Qoverlay_arrow, 0, 0);
1266
1267 if (row->overlay_arrow_bitmap != cur->overlay_arrow_bitmap)
1268 {
1269 redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1;
1270 cur->overlay_arrow_bitmap = row->overlay_arrow_bitmap;
1271 }
1272
1273 row->left_fringe_bitmap = left;
1274 row->right_fringe_bitmap = right;
1275 row->left_fringe_face_id = left_face_id;
1276 row->right_fringe_face_id = right_face_id;
1277 row->left_fringe_offset = left_offset;
1278 row->right_fringe_offset = right_offset;
1279 }
1280
1281 return redraw_p && !keep_current_p;
1282 }
1283
1284
1285 /* Compute actual fringe widths for frame F.
1286
1287 If REDRAW is 1, redraw F if the fringe settings was actually
1288 modified and F is visible.
1289
1290 Since the combined left and right fringe must occupy an integral
1291 number of columns, we may need to add some pixels to each fringe.
1292 Typically, we add an equal amount (+/- 1 pixel) to each fringe,
1293 but a negative width value is taken literally (after negating it).
1294
1295 We never make the fringes narrower than specified.
1296 */
1297
1298 void
1299 compute_fringe_widths (struct frame *f, int redraw)
1300 {
1301 int o_left = FRAME_LEFT_FRINGE_WIDTH (f);
1302 int o_right = FRAME_RIGHT_FRINGE_WIDTH (f);
1303 int o_cols = FRAME_FRINGE_COLS (f);
1304
1305 Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
1306 Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
1307 int left_fringe_width, right_fringe_width;
1308
1309 if (!NILP (left_fringe))
1310 left_fringe = Fcdr (left_fringe);
1311 if (!NILP (right_fringe))
1312 right_fringe = Fcdr (right_fringe);
1313
1314 left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
1315 XINT (left_fringe));
1316 right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
1317 XINT (right_fringe));
1318
1319 if (left_fringe_width || right_fringe_width)
1320 {
1321 int left_wid = left_fringe_width >= 0 ? left_fringe_width : -left_fringe_width;
1322 int right_wid = right_fringe_width >= 0 ? right_fringe_width : -right_fringe_width;
1323 int conf_wid = left_wid + right_wid;
1324 int font_wid = FRAME_COLUMN_WIDTH (f);
1325 int cols = (left_wid + right_wid + font_wid-1) / font_wid;
1326 int real_wid = cols * font_wid;
1327 if (left_wid && right_wid)
1328 {
1329 if (left_fringe_width < 0)
1330 {
1331 /* Left fringe width is fixed, adjust right fringe if necessary */
1332 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid;
1333 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid;
1334 }
1335 else if (right_fringe_width < 0)
1336 {
1337 /* Right fringe width is fixed, adjust left fringe if necessary */
1338 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid;
1339 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid;
1340 }
1341 else
1342 {
1343 /* Adjust both fringes with an equal amount.
1344 Note that we are doing integer arithmetic here, so don't
1345 lose a pixel if the total width is an odd number. */
1346 int fill = real_wid - conf_wid;
1347 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2;
1348 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2;
1349 }
1350 }
1351 else if (left_fringe_width)
1352 {
1353 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid;
1354 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1355 }
1356 else
1357 {
1358 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1359 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid;
1360 }
1361 FRAME_FRINGE_COLS (f) = cols;
1362 }
1363 else
1364 {
1365 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1366 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1367 FRAME_FRINGE_COLS (f) = 0;
1368 }
1369
1370 if (redraw && FRAME_VISIBLE_P (f))
1371 if (o_left != FRAME_LEFT_FRINGE_WIDTH (f) ||
1372 o_right != FRAME_RIGHT_FRINGE_WIDTH (f) ||
1373 o_cols != FRAME_FRINGE_COLS (f))
1374 redraw_frame (f);
1375 }
1376
1377
1378 /* Free resources used by a user-defined bitmap. */
1379
1380 static void
1381 destroy_fringe_bitmap (int n)
1382 {
1383 struct fringe_bitmap **fbp;
1384
1385 fringe_faces[n] = Qnil;
1386
1387 fbp = &fringe_bitmaps[n];
1388 if (*fbp && (*fbp)->dynamic)
1389 {
1390 /* XXX Is SELECTED_FRAME OK here? */
1391 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1392 if (rif && rif->destroy_fringe_bitmap)
1393 rif->destroy_fringe_bitmap (n);
1394 xfree (*fbp);
1395 *fbp = NULL;
1396 }
1397
1398 while (max_used_fringe_bitmap > MAX_STANDARD_FRINGE_BITMAPS
1399 && fringe_bitmaps[max_used_fringe_bitmap - 1] == NULL)
1400 max_used_fringe_bitmap--;
1401 }
1402
1403
1404 DEFUN ("destroy-fringe-bitmap", Fdestroy_fringe_bitmap, Sdestroy_fringe_bitmap,
1405 1, 1, 0,
1406 doc: /* Destroy fringe bitmap BITMAP.
1407 If BITMAP overrides a standard fringe bitmap, the original bitmap is restored. */)
1408 (Lisp_Object bitmap)
1409 {
1410 int n;
1411
1412 CHECK_SYMBOL (bitmap);
1413 n = lookup_fringe_bitmap (bitmap);
1414 if (!n)
1415 return Qnil;
1416
1417 destroy_fringe_bitmap (n);
1418
1419 if (n >= MAX_STANDARD_FRINGE_BITMAPS)
1420 {
1421 Vfringe_bitmaps = Fdelq (bitmap, Vfringe_bitmaps);
1422 /* It would be better to remove the fringe property. */
1423 Fput (bitmap, Qfringe, Qnil);
1424 }
1425
1426 return Qnil;
1427 }
1428
1429
1430 /* Initialize bitmap bit.
1431
1432 On X, we bit-swap the built-in bitmaps and reduce bitmap
1433 from short to char array if width is <= 8 bits.
1434
1435 On MAC with big-endian CPU, we need to byte-swap each short.
1436
1437 On W32 and MAC (little endian), there's no need to do this.
1438 */
1439
1440 #if defined (HAVE_X_WINDOWS)
1441 static const unsigned char swap_nibble[16] = {
1442 0x0, 0x8, 0x4, 0xc, /* 0000 1000 0100 1100 */
1443 0x2, 0xa, 0x6, 0xe, /* 0010 1010 0110 1110 */
1444 0x1, 0x9, 0x5, 0xd, /* 0001 1001 0101 1101 */
1445 0x3, 0xb, 0x7, 0xf}; /* 0011 1011 0111 1111 */
1446 #endif /* HAVE_X_WINDOWS */
1447
1448 static void
1449 init_fringe_bitmap (int which, struct fringe_bitmap *fb, int once_p)
1450 {
1451 if (once_p || fb->dynamic)
1452 {
1453 #if defined (HAVE_X_WINDOWS)
1454 unsigned short *bits = fb->bits;
1455 int j;
1456
1457 if (fb->width <= 8)
1458 {
1459 unsigned char *cbits = (unsigned char *)fb->bits;
1460 for (j = 0; j < fb->height; j++)
1461 {
1462 unsigned short b = *bits++;
1463 unsigned char c;
1464 c = (unsigned char)((swap_nibble[b & 0xf] << 4)
1465 | (swap_nibble[(b>>4) & 0xf]));
1466 *cbits++ = (c >> (8 - fb->width));
1467 }
1468 }
1469 else
1470 {
1471 for (j = 0; j < fb->height; j++)
1472 {
1473 unsigned short b = *bits;
1474 b = (unsigned short)((swap_nibble[b & 0xf] << 12)
1475 | (swap_nibble[(b>>4) & 0xf] << 8)
1476 | (swap_nibble[(b>>8) & 0xf] << 4)
1477 | (swap_nibble[(b>>12) & 0xf]));
1478 b >>= (16 - fb->width);
1479 #ifdef WORDS_BIGENDIAN
1480 b = ((b >> 8) | (b << 8));
1481 #endif
1482 *bits++ = b;
1483 }
1484 }
1485 #endif /* HAVE_X_WINDOWS */
1486
1487 }
1488
1489 if (!once_p)
1490 {
1491 /* XXX Is SELECTED_FRAME OK here? */
1492 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1493
1494 destroy_fringe_bitmap (which);
1495
1496 if (rif && rif->define_fringe_bitmap)
1497 rif->define_fringe_bitmap (which, fb->bits, fb->height, fb->width);
1498
1499 fringe_bitmaps[which] = fb;
1500 if (which >= max_used_fringe_bitmap)
1501 max_used_fringe_bitmap = which + 1;
1502 }
1503 }
1504
1505
1506 DEFUN ("define-fringe-bitmap", Fdefine_fringe_bitmap, Sdefine_fringe_bitmap,
1507 2, 5, 0,
1508 doc: /* Define fringe bitmap BITMAP from BITS of size HEIGHT x WIDTH.
1509 BITMAP is a symbol identifying the new fringe bitmap.
1510 BITS is either a string or a vector of integers.
1511 HEIGHT is height of bitmap. If HEIGHT is nil, use length of BITS.
1512 WIDTH must be an integer between 1 and 16, or nil which defaults to 8.
1513 Optional fifth arg ALIGN may be one of `top', `center', or `bottom',
1514 indicating the positioning of the bitmap relative to the rows where it
1515 is used; the default is to center the bitmap. Fifth arg may also be a
1516 list (ALIGN PERIODIC) where PERIODIC non-nil specifies that the bitmap
1517 should be repeated.
1518 If BITMAP already exists, the existing definition is replaced. */)
1519 (Lisp_Object bitmap, Lisp_Object bits, Lisp_Object height, Lisp_Object width, Lisp_Object align)
1520 {
1521 int n, h, i, j;
1522 unsigned short *b;
1523 struct fringe_bitmap fb, *xfb;
1524 int fill1 = 0, fill2 = 0;
1525
1526 CHECK_SYMBOL (bitmap);
1527
1528 if (STRINGP (bits))
1529 h = SCHARS (bits);
1530 else if (VECTORP (bits))
1531 h = XVECTOR (bits)->size;
1532 else
1533 wrong_type_argument (Qsequencep, bits);
1534
1535 if (NILP (height))
1536 fb.height = h;
1537 else
1538 {
1539 CHECK_NUMBER (height);
1540 fb.height = min (XINT (height), 255);
1541 if (fb.height > h)
1542 {
1543 fill1 = (fb.height - h) / 2;
1544 fill2 = fb.height - h - fill1;
1545 }
1546 }
1547
1548 if (NILP (width))
1549 fb.width = 8;
1550 else
1551 {
1552 CHECK_NUMBER (width);
1553 fb.width = min (XINT (width), 255);
1554 }
1555
1556 fb.period = 0;
1557 fb.align = ALIGN_BITMAP_CENTER;
1558
1559 if (CONSP (align))
1560 {
1561 Lisp_Object period = XCDR (align);
1562 if (CONSP (period))
1563 {
1564 period = XCAR (period);
1565 if (!NILP (period))
1566 {
1567 fb.period = fb.height;
1568 fb.height = 255;
1569 }
1570 }
1571 align = XCAR (align);
1572 }
1573 if (EQ (align, Qtop))
1574 fb.align = ALIGN_BITMAP_TOP;
1575 else if (EQ (align, Qbottom))
1576 fb.align = ALIGN_BITMAP_BOTTOM;
1577 else if (!NILP (align) && !EQ (align, Qcenter))
1578 error ("Bad align argument");
1579
1580 n = lookup_fringe_bitmap (bitmap);
1581 if (!n)
1582 {
1583 if (max_used_fringe_bitmap < max_fringe_bitmaps)
1584 n = max_used_fringe_bitmap++;
1585 else
1586 {
1587 for (n = MAX_STANDARD_FRINGE_BITMAPS;
1588 n < max_fringe_bitmaps;
1589 n++)
1590 if (fringe_bitmaps[n] == NULL)
1591 break;
1592
1593 if (n == max_fringe_bitmaps)
1594 {
1595 if ((max_fringe_bitmaps + 20) > MAX_FRINGE_BITMAPS)
1596 error ("No free fringe bitmap slots");
1597
1598 i = max_fringe_bitmaps;
1599 max_fringe_bitmaps += 20;
1600 fringe_bitmaps
1601 = ((struct fringe_bitmap **)
1602 xrealloc (fringe_bitmaps, max_fringe_bitmaps * sizeof (struct fringe_bitmap *)));
1603 fringe_faces
1604 = (Lisp_Object *) xrealloc (fringe_faces, max_fringe_bitmaps * sizeof (Lisp_Object));
1605
1606 for (; i < max_fringe_bitmaps; i++)
1607 {
1608 fringe_bitmaps[i] = NULL;
1609 fringe_faces[i] = Qnil;
1610 }
1611 }
1612 }
1613
1614 Vfringe_bitmaps = Fcons (bitmap, Vfringe_bitmaps);
1615 Fput (bitmap, Qfringe, make_number (n));
1616 }
1617
1618 fb.dynamic = 1;
1619
1620 xfb = (struct fringe_bitmap *) xmalloc (sizeof fb
1621 + fb.height * BYTES_PER_BITMAP_ROW);
1622 fb.bits = b = (unsigned short *) (xfb + 1);
1623 memset (b, 0, fb.height);
1624
1625 j = 0;
1626 while (j < fb.height)
1627 {
1628 for (i = 0; i < fill1 && j < fb.height; i++)
1629 b[j++] = 0;
1630 for (i = 0; i < h && j < fb.height; i++)
1631 {
1632 Lisp_Object elt = Faref (bits, make_number (i));
1633 b[j++] = NUMBERP (elt) ? XINT (elt) : 0;
1634 }
1635 for (i = 0; i < fill2 && j < fb.height; i++)
1636 b[j++] = 0;
1637 }
1638
1639 *xfb = fb;
1640
1641 init_fringe_bitmap (n, xfb, 0);
1642
1643 return bitmap;
1644 }
1645
1646 DEFUN ("set-fringe-bitmap-face", Fset_fringe_bitmap_face, Sset_fringe_bitmap_face,
1647 1, 2, 0,
1648 doc: /* Set face for fringe bitmap BITMAP to FACE.
1649 If FACE is nil, reset face to default fringe face. */)
1650 (Lisp_Object bitmap, Lisp_Object face)
1651 {
1652 int n;
1653 int face_id;
1654
1655 CHECK_SYMBOL (bitmap);
1656 n = lookup_fringe_bitmap (bitmap);
1657 if (!n)
1658 error ("Undefined fringe bitmap");
1659
1660 if (!NILP (face))
1661 {
1662 face_id = lookup_derived_face (SELECTED_FRAME (), face,
1663 FRINGE_FACE_ID, 1);
1664 if (face_id < 0)
1665 error ("No such face");
1666 }
1667
1668 fringe_faces[n] = face;
1669
1670 return Qnil;
1671 }
1672
1673 DEFUN ("fringe-bitmaps-at-pos", Ffringe_bitmaps_at_pos, Sfringe_bitmaps_at_pos,
1674 0, 2, 0,
1675 doc: /* Return fringe bitmaps of row containing position POS in window WINDOW.
1676 If WINDOW is nil, use selected window. If POS is nil, use value of point
1677 in that window. Return value is a list (LEFT RIGHT OV), where LEFT
1678 is the symbol for the bitmap in the left fringe (or nil if no bitmap),
1679 RIGHT is similar for the right fringe, and OV is non-nil if there is an
1680 overlay arrow in the left fringe.
1681 Return nil if POS is not visible in WINDOW. */)
1682 (Lisp_Object pos, Lisp_Object window)
1683 {
1684 struct window *w;
1685 struct glyph_row *row;
1686 int textpos;
1687
1688 if (NILP (window))
1689 window = selected_window;
1690 CHECK_WINDOW (window);
1691 w = XWINDOW (window);
1692
1693 if (!NILP (pos))
1694 {
1695 CHECK_NUMBER_COERCE_MARKER (pos);
1696 textpos = XINT (pos);
1697 }
1698 else if (w == XWINDOW (selected_window))
1699 textpos = PT;
1700 else
1701 textpos = XMARKER (w->pointm)->charpos;
1702
1703 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1704 row = row_containing_pos (w, textpos, row, NULL, 0);
1705 if (row)
1706 return list3 (get_fringe_bitmap_name (row->left_fringe_bitmap),
1707 get_fringe_bitmap_name (row->right_fringe_bitmap),
1708 (row->overlay_arrow_bitmap == 0 ? Qnil
1709 : row->overlay_arrow_bitmap < 0 ? Qt
1710 : get_fringe_bitmap_name (row->overlay_arrow_bitmap)));
1711 else
1712 return Qnil;
1713 }
1714
1715
1716 /***********************************************************************
1717 Initialization
1718 ***********************************************************************/
1719
1720 void
1721 syms_of_fringe (void)
1722 {
1723 Qtruncation = intern_c_string ("truncation");
1724 staticpro (&Qtruncation);
1725 Qcontinuation = intern_c_string ("continuation");
1726 staticpro (&Qcontinuation);
1727 Qoverlay_arrow = intern_c_string ("overlay-arrow");
1728 staticpro (&Qoverlay_arrow);
1729 Qempty_line = intern_c_string ("empty-line");
1730 staticpro (&Qempty_line);
1731 Qtop_bottom = intern_c_string ("top-bottom");
1732 staticpro (&Qtop_bottom);
1733 Qhollow_small = intern_c_string ("hollow-small");
1734 staticpro (&Qhollow_small);
1735
1736 defsubr (&Sdestroy_fringe_bitmap);
1737 defsubr (&Sdefine_fringe_bitmap);
1738 defsubr (&Sfringe_bitmaps_at_pos);
1739 defsubr (&Sset_fringe_bitmap_face);
1740
1741 DEFVAR_LISP ("overflow-newline-into-fringe", Voverflow_newline_into_fringe,
1742 doc: /* *Non-nil means that newline may flow into the right fringe.
1743 This means that display lines which are exactly as wide as the window
1744 (not counting the final newline) will only occupy one screen line, by
1745 showing (or hiding) the final newline in the right fringe; when point
1746 is at the final newline, the cursor is shown in the right fringe.
1747 If nil, also continue lines which are exactly as wide as the window. */);
1748 Voverflow_newline_into_fringe = Qt;
1749
1750 DEFVAR_LISP ("fringe-bitmaps", Vfringe_bitmaps,
1751 doc: /* List of fringe bitmap symbols. */);
1752 Vfringe_bitmaps = Qnil;
1753 }
1754
1755 /* Garbage collection hook */
1756
1757 void
1758 mark_fringe_data (void)
1759 {
1760 int i;
1761
1762 for (i = 0; i < max_fringe_bitmaps; i++)
1763 if (!NILP (fringe_faces[i]))
1764 mark_object (fringe_faces[i]);
1765 }
1766
1767 /* Initialize this module when Emacs starts. */
1768
1769 void
1770 init_fringe_once (void)
1771 {
1772 int bt;
1773
1774 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1775 init_fringe_bitmap(bt, &standard_bitmaps[bt], 1);
1776 }
1777
1778 void
1779 init_fringe (void)
1780 {
1781 int i;
1782
1783 max_fringe_bitmaps = MAX_STANDARD_FRINGE_BITMAPS + 20;
1784
1785 fringe_bitmaps
1786 = (struct fringe_bitmap **) xmalloc (max_fringe_bitmaps * sizeof (struct fringe_bitmap *));
1787 fringe_faces
1788 = (Lisp_Object *) xmalloc (max_fringe_bitmaps * sizeof (Lisp_Object));
1789
1790 for (i = 0; i < max_fringe_bitmaps; i++)
1791 {
1792 fringe_bitmaps[i] = NULL;
1793 fringe_faces[i] = Qnil;
1794 }
1795 }
1796
1797 #ifdef HAVE_NTGUI
1798
1799 void
1800 w32_init_fringe (struct redisplay_interface *rif)
1801 {
1802 int bt;
1803
1804 if (!rif)
1805 return;
1806
1807 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1808 {
1809 struct fringe_bitmap *fb = &standard_bitmaps[bt];
1810 rif->define_fringe_bitmap (bt, fb->bits, fb->height, fb->width);
1811 }
1812 }
1813
1814 void
1815 w32_reset_fringes (void)
1816 {
1817 /* Destroy row bitmaps. */
1818 int bt;
1819 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1820
1821 if (!rif)
1822 return;
1823
1824 for (bt = NO_FRINGE_BITMAP + 1; bt < max_used_fringe_bitmap; bt++)
1825 rif->destroy_fringe_bitmap (bt);
1826 }
1827
1828 #endif /* HAVE_NTGUI */
1829
1830 #endif /* HAVE_WINDOW_SYSTEM */