(xmenu_show): Set dummy.state.
[bpt/emacs.git] / src / xmenu.c
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 1988, 1993, 1994, 1996 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21 /* X pop-up deck-of-cards menu facility for gnuemacs.
22 *
23 * Written by Jon Arnold and Roman Budzianowski
24 * Mods and rewrite by Robert Krawitz
25 *
26 */
27
28 /* Modified by Fred Pierresteguy on December 93
29 to make the popup menus and menubar use the Xt. */
30
31 /* Rewritten for clarity and GC protection by rms in Feb 94. */
32
33 /* On 4.3 this loses if it comes after xterm.h. */
34 #include <signal.h>
35 #include <config.h>
36
37 #include <stdio.h>
38 #include "lisp.h"
39 #include "termhooks.h"
40 #include "frame.h"
41 #include "window.h"
42 #include "keyboard.h"
43 #include "blockinput.h"
44 #include "puresize.h"
45 #include "buffer.h"
46
47 #ifdef MSDOS
48 #include "msdos.h"
49 #endif
50
51 #ifdef HAVE_X_WINDOWS
52 /* This may include sys/types.h, and that somehow loses
53 if this is not done before the other system files. */
54 #include "xterm.h"
55 #endif
56
57 /* Load sys/types.h if not already loaded.
58 In some systems loading it twice is suicidal. */
59 #ifndef makedev
60 #include <sys/types.h>
61 #endif
62
63 #include "dispextern.h"
64
65 #ifdef HAVE_X_WINDOWS
66 #ifdef USE_X_TOOLKIT
67 #include <X11/Xlib.h>
68 #include <X11/IntrinsicP.h>
69 #include <X11/CoreP.h>
70 #include <X11/StringDefs.h>
71 #include <X11/Shell.h>
72 #ifdef USE_LUCID
73 #include <X11/Xaw/Paned.h>
74 #endif /* USE_LUCID */
75 #include "../lwlib/lwlib.h"
76 #else /* not USE_X_TOOLKIT */
77 #include "../oldXMenu/XMenu.h"
78 #endif /* not USE_X_TOOLKIT */
79 #endif /* HAVE_X_WINDOWS */
80
81 #define min(x,y) (((x) < (y)) ? (x) : (y))
82 #define max(x,y) (((x) > (y)) ? (x) : (y))
83
84 #ifndef TRUE
85 #define TRUE 1
86 #define FALSE 0
87 #endif /* no TRUE */
88
89 Lisp_Object Qdebug_on_next_call;
90
91 Lisp_Object Qmenu_alias;
92
93 extern Lisp_Object Qmenu_enable;
94 extern Lisp_Object Qmenu_bar;
95 extern Lisp_Object Qmouse_click, Qevent_kind;
96
97 extern Lisp_Object Vdefine_key_rebound_commands;
98
99 extern Lisp_Object Voverriding_local_map;
100 extern Lisp_Object Voverriding_local_map_menu_flag;
101
102 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
103
104 extern Lisp_Object Qmenu_bar_update_hook;
105
106 #ifdef USE_X_TOOLKIT
107 extern void set_frame_menubar ();
108 extern void process_expose_from_menu ();
109 extern XtAppContext Xt_app_con;
110
111 static Lisp_Object xdialog_show ();
112 void popup_get_selection ();
113 #endif
114
115 static Lisp_Object xmenu_show ();
116 static void keymap_panes ();
117 static void single_keymap_panes ();
118 static void list_of_panes ();
119 static void list_of_items ();
120 \f
121 /* This holds a Lisp vector that holds the results of decoding
122 the keymaps or alist-of-alists that specify a menu.
123
124 It describes the panes and items within the panes.
125
126 Each pane is described by 3 elements in the vector:
127 t, the pane name, the pane's prefix key.
128 Then follow the pane's items, with 5 elements per item:
129 the item string, the enable flag, the item's value,
130 the definition, and the equivalent keyboard key's description string.
131
132 In some cases, multiple levels of menus may be described.
133 A single vector slot containing nil indicates the start of a submenu.
134 A single vector slot containing lambda indicates the end of a submenu.
135 The submenu follows a menu item which is the way to reach the submenu.
136
137 A single vector slot containing quote indicates that the
138 following items should appear on the right of a dialog box.
139
140 Using a Lisp vector to hold this information while we decode it
141 takes care of protecting all the data from GC. */
142
143 #define MENU_ITEMS_PANE_NAME 1
144 #define MENU_ITEMS_PANE_PREFIX 2
145 #define MENU_ITEMS_PANE_LENGTH 3
146
147 #define MENU_ITEMS_ITEM_NAME 0
148 #define MENU_ITEMS_ITEM_ENABLE 1
149 #define MENU_ITEMS_ITEM_VALUE 2
150 #define MENU_ITEMS_ITEM_EQUIV_KEY 3
151 #define MENU_ITEMS_ITEM_DEFINITION 4
152 #define MENU_ITEMS_ITEM_LENGTH 5
153
154 static Lisp_Object menu_items;
155
156 /* Number of slots currently allocated in menu_items. */
157 static int menu_items_allocated;
158
159 /* This is the index in menu_items of the first empty slot. */
160 static int menu_items_used;
161
162 /* The number of panes currently recorded in menu_items,
163 excluding those within submenus. */
164 static int menu_items_n_panes;
165
166 /* Current depth within submenus. */
167 static int menu_items_submenu_depth;
168
169 /* Flag which when set indicates a dialog or menu has been posted by
170 Xt on behalf of one of the widget sets. */
171 static int popup_activated_flag;
172
173 static int next_menubar_widget_id;
174
175 /* This is set nonzero after the user activates the menu bar, and set
176 to zero again after the menu bars are redisplayed by prepare_menu_bar.
177 While it is nonzero, all calls to set_frame_menubar go deep.
178
179 I don't understand why this is needed, but it does seem to be
180 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
181
182 int pending_menu_activation;
183 \f
184 #ifdef USE_X_TOOLKIT
185
186 /* Return the frame whose ->output_data.x->id equals ID, or 0 if none. */
187
188 static struct frame *
189 menubar_id_to_frame (id)
190 LWLIB_ID id;
191 {
192 Lisp_Object tail, frame;
193 FRAME_PTR f;
194
195 for (tail = Vframe_list; GC_CONSP (tail); tail = XCONS (tail)->cdr)
196 {
197 frame = XCONS (tail)->car;
198 if (!GC_FRAMEP (frame))
199 continue;
200 f = XFRAME (frame);
201 if (f->output_data.nothing == 1)
202 continue;
203 if (f->output_data.x->id == id)
204 return f;
205 }
206 return 0;
207 }
208
209 #endif
210 \f
211 /* Initialize the menu_items structure if we haven't already done so.
212 Also mark it as currently empty. */
213
214 static void
215 init_menu_items ()
216 {
217 if (NILP (menu_items))
218 {
219 menu_items_allocated = 60;
220 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
221 }
222
223 menu_items_used = 0;
224 menu_items_n_panes = 0;
225 menu_items_submenu_depth = 0;
226 }
227
228 /* Call at the end of generating the data in menu_items.
229 This fills in the number of items in the last pane. */
230
231 static void
232 finish_menu_items ()
233 {
234 }
235
236 /* Call when finished using the data for the current menu
237 in menu_items. */
238
239 static void
240 discard_menu_items ()
241 {
242 /* Free the structure if it is especially large.
243 Otherwise, hold on to it, to save time. */
244 if (menu_items_allocated > 200)
245 {
246 menu_items = Qnil;
247 menu_items_allocated = 0;
248 }
249 }
250
251 /* Make the menu_items vector twice as large. */
252
253 static void
254 grow_menu_items ()
255 {
256 Lisp_Object old;
257 int old_size = menu_items_allocated;
258 old = menu_items;
259
260 menu_items_allocated *= 2;
261 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
262 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
263 old_size * sizeof (Lisp_Object));
264 }
265
266 /* Begin a submenu. */
267
268 static void
269 push_submenu_start ()
270 {
271 if (menu_items_used + 1 > menu_items_allocated)
272 grow_menu_items ();
273
274 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
275 menu_items_submenu_depth++;
276 }
277
278 /* End a submenu. */
279
280 static void
281 push_submenu_end ()
282 {
283 if (menu_items_used + 1 > menu_items_allocated)
284 grow_menu_items ();
285
286 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
287 menu_items_submenu_depth--;
288 }
289
290 /* Indicate boundary between left and right. */
291
292 static void
293 push_left_right_boundary ()
294 {
295 if (menu_items_used + 1 > menu_items_allocated)
296 grow_menu_items ();
297
298 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
299 }
300
301 /* Start a new menu pane in menu_items..
302 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
303
304 static void
305 push_menu_pane (name, prefix_vec)
306 Lisp_Object name, prefix_vec;
307 {
308 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
309 grow_menu_items ();
310
311 if (menu_items_submenu_depth == 0)
312 menu_items_n_panes++;
313 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
314 XVECTOR (menu_items)->contents[menu_items_used++] = name;
315 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
316 }
317
318 /* Push one menu item into the current pane.
319 NAME is the string to display. ENABLE if non-nil means
320 this item can be selected. KEY is the key generated by
321 choosing this item, or nil if this item doesn't really have a definition.
322 DEF is the definition of this item.
323 EQUIV is the textual description of the keyboard equivalent for
324 this item (or nil if none). */
325
326 static void
327 push_menu_item (name, enable, key, def, equiv)
328 Lisp_Object name, enable, key, def, equiv;
329 {
330 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
331 grow_menu_items ();
332
333 XVECTOR (menu_items)->contents[menu_items_used++] = name;
334 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
335 XVECTOR (menu_items)->contents[menu_items_used++] = key;
336 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
337 XVECTOR (menu_items)->contents[menu_items_used++] = def;
338 }
339 \f
340 /* Figure out the current keyboard equivalent of a menu item ITEM1.
341 The item string for menu display should be ITEM_STRING.
342 Store the equivalent keyboard key sequence's
343 textual description into *DESCRIP_PTR.
344 Also cache them in the item itself.
345 Return the real definition to execute. */
346
347 static Lisp_Object
348 menu_item_equiv_key (item_string, item1, descrip_ptr)
349 Lisp_Object item_string;
350 Lisp_Object item1;
351 Lisp_Object *descrip_ptr;
352 {
353 /* This is the real definition--the function to run. */
354 Lisp_Object def;
355 /* This is the sublist that records cached equiv key data
356 so we can save time. */
357 Lisp_Object cachelist;
358 /* These are the saved equivalent keyboard key sequence
359 and its key-description. */
360 Lisp_Object savedkey, descrip;
361 Lisp_Object def1;
362 int changed = 0;
363 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
364
365 /* If a help string follows the item string, skip it. */
366 if (CONSP (XCONS (item1)->cdr)
367 && STRINGP (XCONS (XCONS (item1)->cdr)->car))
368 item1 = XCONS (item1)->cdr;
369
370 def = Fcdr (item1);
371
372 /* Get out the saved equivalent-keyboard-key info. */
373 cachelist = savedkey = descrip = Qnil;
374 if (CONSP (def) && CONSP (XCONS (def)->car)
375 && (NILP (XCONS (XCONS (def)->car)->car)
376 || VECTORP (XCONS (XCONS (def)->car)->car)))
377 {
378 cachelist = XCONS (def)->car;
379 def = XCONS (def)->cdr;
380 savedkey = XCONS (cachelist)->car;
381 descrip = XCONS (cachelist)->cdr;
382 }
383
384 GCPRO4 (def, def1, savedkey, descrip);
385
386 /* Is it still valid? */
387 def1 = Qnil;
388 if (!NILP (savedkey))
389 def1 = Fkey_binding (savedkey, Qnil);
390 /* If not, update it. */
391 if (! EQ (def1, def)
392 /* If the command is an alias for another
393 (such as easymenu.el and lmenu.el set it up),
394 check if the original command matches the cached command. */
395 && !(SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function)
396 && EQ (def1, XSYMBOL (def)->function))
397 /* If something had no key binding before, don't recheck it
398 because that is too slow--except if we have a list of rebound
399 commands in Vdefine_key_rebound_commands, do recheck any command
400 that appears in that list. */
401 && (NILP (cachelist) || !NILP (savedkey)
402 || (! EQ (Qt, Vdefine_key_rebound_commands)
403 && !NILP (Fmemq (def, Vdefine_key_rebound_commands)))))
404 {
405 changed = 1;
406 descrip = Qnil;
407 /* If the command is an alias for another
408 (such as easymenu.el and lmenu.el set it up),
409 see if the original command name has equivalent keys. */
410 if (SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function)
411 && ! NILP (Fget (def, Qmenu_alias)))
412 savedkey = Fwhere_is_internal (XSYMBOL (def)->function,
413 Qnil, Qt, Qnil);
414 else
415 /* Otherwise look up the specified command itself.
416 We don't try both, because that makes easymenu menus slow. */
417 savedkey = Fwhere_is_internal (def, Qnil, Qt, Qnil);
418
419 if (!NILP (savedkey))
420 {
421 descrip = Fkey_description (savedkey);
422 descrip = concat2 (make_string (" (", 3), descrip);
423 descrip = concat2 (descrip, make_string (")", 1));
424 }
425 }
426
427 /* Cache the data we just got in a sublist of the menu binding. */
428 if (NILP (cachelist))
429 {
430 CHECK_IMPURE (item1);
431 XCONS (item1)->cdr = Fcons (Fcons (savedkey, descrip), def);
432 }
433 else if (changed)
434 {
435 XCONS (cachelist)->car = savedkey;
436 XCONS (cachelist)->cdr = descrip;
437 }
438
439 UNGCPRO;
440 *descrip_ptr = descrip;
441 return def;
442 }
443
444 /* This is used as the handler when calling internal_condition_case_1. */
445
446 static Lisp_Object
447 menu_item_enabled_p_1 (arg)
448 Lisp_Object arg;
449 {
450 /* If we got a quit from within the menu computation,
451 quit all the way out of it. This takes care of C-] in the debugger. */
452 if (CONSP (arg) && EQ (XCONS (arg)->car, Qquit))
453 Fsignal (Qquit, Qnil);
454
455 return Qnil;
456 }
457
458 /* Return non-nil if the command DEF is enabled when used as a menu item.
459 This is based on looking for a menu-enable property.
460 If NOTREAL is set, don't bother really computing this. */
461
462 static Lisp_Object
463 menu_item_enabled_p (def, notreal)
464 Lisp_Object def;
465 int notreal;
466 {
467 Lisp_Object enabled, tem;
468
469 enabled = Qt;
470 if (notreal)
471 return enabled;
472 if (SYMBOLP (def))
473 {
474 /* No property, or nil, means enable.
475 Otherwise, enable if value is not nil. */
476 tem = Fget (def, Qmenu_enable);
477 if (!NILP (tem))
478 /* (condition-case nil (eval tem)
479 (error nil)) */
480 enabled = internal_condition_case_1 (Feval, tem, Qerror,
481 menu_item_enabled_p_1);
482 }
483 return enabled;
484 }
485 \f
486 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
487 and generate menu panes for them in menu_items.
488 If NOTREAL is nonzero,
489 don't bother really computing whether an item is enabled. */
490
491 static void
492 keymap_panes (keymaps, nmaps, notreal)
493 Lisp_Object *keymaps;
494 int nmaps;
495 int notreal;
496 {
497 int mapno;
498
499 init_menu_items ();
500
501 /* Loop over the given keymaps, making a pane for each map.
502 But don't make a pane that is empty--ignore that map instead.
503 P is the number of panes we have made so far. */
504 for (mapno = 0; mapno < nmaps; mapno++)
505 single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal);
506
507 finish_menu_items ();
508 }
509
510 /* This is a recursive subroutine of keymap_panes.
511 It handles one keymap, KEYMAP.
512 The other arguments are passed along
513 or point to local variables of the previous function.
514 If NOTREAL is nonzero,
515 don't bother really computing whether an item is enabled. */
516
517 static void
518 single_keymap_panes (keymap, pane_name, prefix, notreal)
519 Lisp_Object keymap;
520 Lisp_Object pane_name;
521 Lisp_Object prefix;
522 int notreal;
523 {
524 Lisp_Object pending_maps;
525 Lisp_Object tail, item, item1, item_string, table;
526 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
527
528 pending_maps = Qnil;
529
530 push_menu_pane (pane_name, prefix);
531
532 for (tail = keymap; CONSP (tail); tail = XCONS (tail)->cdr)
533 {
534 /* Look at each key binding, and if it has a menu string,
535 make a menu item from it. */
536 item = XCONS (tail)->car;
537 if (CONSP (item))
538 {
539 item1 = XCONS (item)->cdr;
540 if (CONSP (item1))
541 {
542 item_string = XCONS (item1)->car;
543 if (STRINGP (item_string))
544 {
545 /* This is the real definition--the function to run. */
546 Lisp_Object def;
547 /* These are the saved equivalent keyboard key sequence
548 and its key-description. */
549 Lisp_Object descrip;
550 Lisp_Object tem, enabled;
551
552 /* GCPRO because ...enabled_p will call eval
553 and ..._equiv_key may autoload something.
554 Protecting KEYMAP preserves everything we use;
555 aside from that, must protect whatever might be
556 a string. Since there's no GCPRO5, we refetch
557 item_string instead of protecting it. */
558 descrip = def = Qnil;
559 GCPRO4 (keymap, pending_maps, def, descrip);
560
561 def = menu_item_equiv_key (item_string, item1, &descrip);
562 enabled = menu_item_enabled_p (def, notreal);
563
564 UNGCPRO;
565
566 item_string = XCONS (item1)->car;
567
568 tem = Fkeymapp (def);
569 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
570 pending_maps = Fcons (Fcons (def, Fcons (item_string, XCONS (item)->car)),
571 pending_maps);
572 else
573 {
574 Lisp_Object submap;
575 GCPRO4 (keymap, pending_maps, descrip, item_string);
576 submap = get_keymap_1 (def, 0, 1);
577 UNGCPRO;
578 #ifndef USE_X_TOOLKIT
579 /* Indicate visually that this is a submenu. */
580 if (!NILP (submap))
581 item_string = concat2 (item_string,
582 build_string (" >"));
583 #endif
584 /* If definition is nil, pass nil as the key. */
585 push_menu_item (item_string, enabled,
586 XCONS (item)->car, def,
587 descrip);
588 #ifdef USE_X_TOOLKIT
589 /* Display a submenu using the toolkit. */
590 if (! NILP (submap))
591 {
592 push_submenu_start ();
593 single_keymap_panes (submap, Qnil,
594 XCONS (item)->car, notreal);
595 push_submenu_end ();
596 }
597 #endif
598 }
599 }
600 }
601 }
602 else if (VECTORP (item))
603 {
604 /* Loop over the char values represented in the vector. */
605 int len = XVECTOR (item)->size;
606 int c;
607 for (c = 0; c < len; c++)
608 {
609 Lisp_Object character;
610 XSETFASTINT (character, c);
611 item1 = XVECTOR (item)->contents[c];
612 if (CONSP (item1))
613 {
614 item_string = XCONS (item1)->car;
615 if (STRINGP (item_string))
616 {
617 Lisp_Object def;
618
619 /* These are the saved equivalent keyboard key sequence
620 and its key-description. */
621 Lisp_Object descrip;
622 Lisp_Object tem, enabled;
623
624 /* GCPRO because ...enabled_p will call eval
625 and ..._equiv_key may autoload something.
626 Protecting KEYMAP preserves everything we use;
627 aside from that, must protect whatever might be
628 a string. Since there's no GCPRO5, we refetch
629 item_string instead of protecting it. */
630 GCPRO4 (keymap, pending_maps, def, descrip);
631 descrip = def = Qnil;
632
633 def = menu_item_equiv_key (item_string, item1, &descrip);
634 enabled = menu_item_enabled_p (def, notreal);
635
636 UNGCPRO;
637
638 item_string = XCONS (item1)->car;
639
640 tem = Fkeymapp (def);
641 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
642 pending_maps = Fcons (Fcons (def, Fcons (item_string, character)),
643 pending_maps);
644 else
645 {
646 Lisp_Object submap;
647 GCPRO4 (keymap, pending_maps, descrip, item_string);
648 submap = get_keymap_1 (def, 0, 1);
649 UNGCPRO;
650 #ifndef USE_X_TOOLKIT
651 if (!NILP (submap))
652 item_string = concat2 (item_string,
653 build_string (" >"));
654 #endif
655 /* If definition is nil, pass nil as the key. */
656 push_menu_item (item_string, enabled, character,
657 def, descrip);
658 #ifdef USE_X_TOOLKIT
659 if (! NILP (submap))
660 {
661 push_submenu_start ();
662 single_keymap_panes (submap, Qnil,
663 character, notreal);
664 push_submenu_end ();
665 }
666 #endif
667 }
668 }
669 }
670 }
671 }
672 }
673
674 /* Process now any submenus which want to be panes at this level. */
675 while (!NILP (pending_maps))
676 {
677 Lisp_Object elt, eltcdr, string;
678 elt = Fcar (pending_maps);
679 eltcdr = XCONS (elt)->cdr;
680 string = XCONS (eltcdr)->car;
681 /* We no longer discard the @ from the beginning of the string here.
682 Instead, we do this in xmenu_show. */
683 single_keymap_panes (Fcar (elt), string,
684 XCONS (eltcdr)->cdr, notreal);
685 pending_maps = Fcdr (pending_maps);
686 }
687 }
688 \f
689 /* Push all the panes and items of a menu described by the
690 alist-of-alists MENU.
691 This handles old-fashioned calls to x-popup-menu. */
692
693 static void
694 list_of_panes (menu)
695 Lisp_Object menu;
696 {
697 Lisp_Object tail;
698
699 init_menu_items ();
700
701 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
702 {
703 Lisp_Object elt, pane_name, pane_data;
704 elt = Fcar (tail);
705 pane_name = Fcar (elt);
706 CHECK_STRING (pane_name, 0);
707 push_menu_pane (pane_name, Qnil);
708 pane_data = Fcdr (elt);
709 CHECK_CONS (pane_data, 0);
710 list_of_items (pane_data);
711 }
712
713 finish_menu_items ();
714 }
715
716 /* Push the items in a single pane defined by the alist PANE. */
717
718 static void
719 list_of_items (pane)
720 Lisp_Object pane;
721 {
722 Lisp_Object tail, item, item1;
723
724 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
725 {
726 item = Fcar (tail);
727 if (STRINGP (item))
728 push_menu_item (item, Qnil, Qnil, Qt, Qnil);
729 else if (NILP (item))
730 push_left_right_boundary ();
731 else
732 {
733 CHECK_CONS (item, 0);
734 item1 = Fcar (item);
735 CHECK_STRING (item1, 1);
736 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil);
737 }
738 }
739 }
740 \f
741 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
742 "Pop up a deck-of-cards menu and return user's selection.\n\
743 POSITION is a position specification. This is either a mouse button event\n\
744 or a list ((XOFFSET YOFFSET) WINDOW)\n\
745 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
746 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
747 This controls the position of the center of the first line\n\
748 in the first pane of the menu, not the top left of the menu as a whole.\n\
749 If POSITION is t, it means to use the current mouse position.\n\
750 \n\
751 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
752 The menu items come from key bindings that have a menu string as well as\n\
753 a definition; actually, the \"definition\" in such a key binding looks like\n\
754 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
755 the keymap as a top-level element.\n\n\
756 You can also use a list of keymaps as MENU.\n\
757 Then each keymap makes a separate pane.\n\
758 When MENU is a keymap or a list of keymaps, the return value\n\
759 is a list of events.\n\n\
760 Alternatively, you can specify a menu of multiple panes\n\
761 with a list of the form (TITLE PANE1 PANE2...),\n\
762 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
763 Each ITEM is normally a cons cell (STRING . VALUE);\n\
764 but a string can appear as an item--that makes a nonselectable line\n\
765 in the menu.\n\
766 With this form of menu, the return value is VALUE from the chosen item.\n\
767 \n\
768 If POSITION is nil, don't display the menu at all, just precalculate the\n\
769 cached information about equivalent key sequences.")
770 (position, menu)
771 Lisp_Object position, menu;
772 {
773 int number_of_panes, panes;
774 Lisp_Object keymap, tem;
775 int xpos, ypos;
776 Lisp_Object title;
777 char *error_name;
778 Lisp_Object selection;
779 int i, j;
780 FRAME_PTR f;
781 Lisp_Object x, y, window;
782 int keymaps = 0;
783 int for_click = 0;
784 struct gcpro gcpro1;
785
786 #ifdef HAVE_MENUS
787 if (! NILP (position))
788 {
789 check_x ();
790
791 /* Decode the first argument: find the window and the coordinates. */
792 if (EQ (position, Qt)
793 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
794 {
795 /* Use the mouse's current position. */
796 FRAME_PTR new_f = selected_frame;
797 Lisp_Object bar_window;
798 int part;
799 unsigned long time;
800
801 if (mouse_position_hook)
802 (*mouse_position_hook) (&new_f, 1, &bar_window,
803 &part, &x, &y, &time);
804 if (new_f != 0)
805 XSETFRAME (window, new_f);
806 else
807 {
808 window = selected_window;
809 XSETFASTINT (x, 0);
810 XSETFASTINT (y, 0);
811 }
812 }
813 else
814 {
815 tem = Fcar (position);
816 if (CONSP (tem))
817 {
818 window = Fcar (Fcdr (position));
819 x = Fcar (tem);
820 y = Fcar (Fcdr (tem));
821 }
822 else
823 {
824 for_click = 1;
825 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
826 window = Fcar (tem); /* POSN_WINDOW (tem) */
827 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
828 x = Fcar (tem);
829 y = Fcdr (tem);
830 }
831 }
832
833 CHECK_NUMBER (x, 0);
834 CHECK_NUMBER (y, 0);
835
836 /* Decode where to put the menu. */
837
838 if (FRAMEP (window))
839 {
840 f = XFRAME (window);
841 xpos = 0;
842 ypos = 0;
843 }
844 else if (WINDOWP (window))
845 {
846 CHECK_LIVE_WINDOW (window, 0);
847 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
848
849 xpos = (FONT_WIDTH (f->output_data.x->font) * XWINDOW (window)->left);
850 ypos = (f->output_data.x->line_height * XWINDOW (window)->top);
851 }
852 else
853 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
854 but I don't want to make one now. */
855 CHECK_WINDOW (window, 0);
856
857 xpos += XINT (x);
858 ypos += XINT (y);
859 }
860 #endif /* HAVE_MENUS */
861
862 title = Qnil;
863 GCPRO1 (title);
864
865 /* Decode the menu items from what was specified. */
866
867 keymap = Fkeymapp (menu);
868 tem = Qnil;
869 if (CONSP (menu))
870 tem = Fkeymapp (Fcar (menu));
871 if (!NILP (keymap))
872 {
873 /* We were given a keymap. Extract menu info from the keymap. */
874 Lisp_Object prompt;
875 keymap = get_keymap (menu);
876
877 /* Extract the detailed info to make one pane. */
878 keymap_panes (&menu, 1, NILP (position));
879
880 /* Search for a string appearing directly as an element of the keymap.
881 That string is the title of the menu. */
882 prompt = map_prompt (keymap);
883
884 /* Make that be the pane title of the first pane. */
885 if (!NILP (prompt) && menu_items_n_panes >= 0)
886 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
887
888 keymaps = 1;
889 }
890 else if (!NILP (tem))
891 {
892 /* We were given a list of keymaps. */
893 int nmaps = XFASTINT (Flength (menu));
894 Lisp_Object *maps
895 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
896 int i;
897
898 title = Qnil;
899
900 /* The first keymap that has a prompt string
901 supplies the menu title. */
902 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
903 {
904 Lisp_Object prompt;
905
906 maps[i++] = keymap = get_keymap (Fcar (tem));
907
908 prompt = map_prompt (keymap);
909 if (NILP (title) && !NILP (prompt))
910 title = prompt;
911 }
912
913 /* Extract the detailed info to make one pane. */
914 keymap_panes (maps, nmaps, NILP (position));
915
916 /* Make the title be the pane title of the first pane. */
917 if (!NILP (title) && menu_items_n_panes >= 0)
918 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
919
920 keymaps = 1;
921 }
922 else
923 {
924 /* We were given an old-fashioned menu. */
925 title = Fcar (menu);
926 CHECK_STRING (title, 1);
927
928 list_of_panes (Fcdr (menu));
929
930 keymaps = 0;
931 }
932
933 if (NILP (position))
934 {
935 discard_menu_items ();
936 UNGCPRO;
937 return Qnil;
938 }
939
940 #ifdef HAVE_MENUS
941 /* Display them in a menu. */
942 BLOCK_INPUT;
943
944 selection = xmenu_show (f, xpos, ypos, for_click,
945 keymaps, title, &error_name);
946 UNBLOCK_INPUT;
947
948 discard_menu_items ();
949
950 UNGCPRO;
951 #endif /* HAVE_MENUS */
952
953 if (error_name) error (error_name);
954 return selection;
955 }
956
957 #ifdef HAVE_MENUS
958
959 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
960 "Pop up a dialog box and return user's selection.\n\
961 POSITION specifies which frame to use.\n\
962 This is normally a mouse button event or a window or frame.\n\
963 If POSITION is t, it means to use the frame the mouse is on.\n\
964 The dialog box appears in the middle of the specified frame.\n\
965 \n\
966 CONTENTS specifies the alternatives to display in the dialog box.\n\
967 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
968 Each ITEM is a cons cell (STRING . VALUE).\n\
969 The return value is VALUE from the chosen item.\n\n\
970 An ITEM may also be just a string--that makes a nonselectable item.\n\
971 An ITEM may also be nil--that means to put all preceding items\n\
972 on the left of the dialog box and all following items on the right.\n\
973 \(By default, approximately half appear on each side.)")
974 (position, contents)
975 Lisp_Object position, contents;
976 {
977 FRAME_PTR f;
978 Lisp_Object window;
979
980 check_x ();
981
982 /* Decode the first argument: find the window or frame to use. */
983 if (EQ (position, Qt)
984 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
985 {
986 #if 0 /* Using the frame the mouse is on may not be right. */
987 /* Use the mouse's current position. */
988 FRAME_PTR new_f = selected_frame;
989 Lisp_Object bar_window;
990 int part;
991 unsigned long time;
992 Lisp_Object x, y;
993
994 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
995
996 if (new_f != 0)
997 XSETFRAME (window, new_f);
998 else
999 window = selected_window;
1000 #endif
1001 window = selected_window;
1002 }
1003 else if (CONSP (position))
1004 {
1005 Lisp_Object tem;
1006 tem = Fcar (position);
1007 if (CONSP (tem))
1008 window = Fcar (Fcdr (position));
1009 else
1010 {
1011 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
1012 window = Fcar (tem); /* POSN_WINDOW (tem) */
1013 }
1014 }
1015 else if (WINDOWP (position) || FRAMEP (position))
1016 window = position;
1017 else
1018 window = Qnil;
1019
1020 /* Decode where to put the menu. */
1021
1022 if (FRAMEP (window))
1023 f = XFRAME (window);
1024 else if (WINDOWP (window))
1025 {
1026 CHECK_LIVE_WINDOW (window, 0);
1027 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1028 }
1029 else
1030 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
1031 but I don't want to make one now. */
1032 CHECK_WINDOW (window, 0);
1033
1034 #ifndef USE_X_TOOLKIT
1035 /* Display a menu with these alternatives
1036 in the middle of frame F. */
1037 {
1038 Lisp_Object x, y, frame, newpos;
1039 XSETFRAME (frame, f);
1040 XSETINT (x, x_pixel_width (f) / 2);
1041 XSETINT (y, x_pixel_height (f) / 2);
1042 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
1043
1044 return Fx_popup_menu (newpos,
1045 Fcons (Fcar (contents), Fcons (contents, Qnil)));
1046 }
1047 #else
1048 {
1049 Lisp_Object title;
1050 char *error_name;
1051 Lisp_Object selection;
1052
1053 /* Decode the dialog items from what was specified. */
1054 title = Fcar (contents);
1055 CHECK_STRING (title, 1);
1056
1057 list_of_panes (Fcons (contents, Qnil));
1058
1059 /* Display them in a dialog box. */
1060 BLOCK_INPUT;
1061 selection = xdialog_show (f, 0, title, &error_name);
1062 UNBLOCK_INPUT;
1063
1064 discard_menu_items ();
1065
1066 if (error_name) error (error_name);
1067 return selection;
1068 }
1069 #endif
1070 }
1071 \f
1072 #ifdef USE_X_TOOLKIT
1073
1074 /* Loop in Xt until the menu pulldown or dialog popup has been
1075 popped down (deactivated). This is used for x-popup-menu
1076 and x-popup-dialog; it is not used for the menu bar any more.
1077
1078 NOTE: All calls to popup_get_selection should be protected
1079 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1080
1081 void
1082 popup_get_selection (initial_event, dpyinfo, id)
1083 XEvent *initial_event;
1084 struct x_display_info *dpyinfo;
1085 LWLIB_ID id;
1086 {
1087 XEvent event;
1088
1089 /* Define a queue to save up for later unreading
1090 all X events that don't pertain to the menu. */
1091 struct event_queue
1092 {
1093 XEvent event;
1094 struct event_queue *next;
1095 };
1096
1097 struct event_queue *queue = NULL;
1098 struct event_queue *queue_tmp;
1099
1100 if (initial_event)
1101 event = *initial_event;
1102 else
1103 XtAppNextEvent (Xt_app_con, &event);
1104
1105 while (1)
1106 {
1107 /* Handle expose events for editor frames right away. */
1108 if (event.type == Expose)
1109 process_expose_from_menu (event);
1110 /* Make sure we don't consider buttons grabbed after menu goes.
1111 And make sure to deactivate for any ButtonRelease,
1112 even if XtDispatchEvent doesn't do that. */
1113 else if (event.type == ButtonRelease
1114 && dpyinfo->display == event.xbutton.display)
1115 {
1116 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1117 popup_activated_flag = 0;
1118 #ifdef USE_MOTIF /* Pretending that the event came from a
1119 Btn1Down seems the only way to convince Motif to
1120 activate its callbacks; setting the XmNmenuPost
1121 isn't working. --marcus@sysc.pdx.edu. */
1122 event.xbutton.button = 1;
1123 #endif
1124 }
1125 /* If the user presses a key, deactivate the menu.
1126 The user is likely to do that if we get wedged. */
1127 else if (event.type == KeyPress
1128 && dpyinfo->display == event.xbutton.display)
1129 {
1130 popup_activated_flag = 0;
1131 break;
1132 }
1133 /* Button presses outside the menu also pop it down. */
1134 else if (event.type == ButtonPress
1135 && event.xany.display == dpyinfo->display
1136 && x_any_window_to_frame (dpyinfo, event.xany.window))
1137 {
1138 popup_activated_flag = 0;
1139 break;
1140 }
1141
1142 /* Queue all events not for this popup,
1143 except for Expose, which we've already handled, and ButtonRelease.
1144 Note that the X window is associated with the frame if this
1145 is a menu bar popup, but not if it's a dialog box. So we use
1146 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1147 if (event.type != Expose
1148 && !(event.type == ButtonRelease
1149 && dpyinfo->display == event.xbutton.display)
1150 && (event.xany.display != dpyinfo->display
1151 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1152 {
1153 queue_tmp = (struct event_queue *) malloc (sizeof (struct event_queue));
1154
1155 if (queue_tmp != NULL)
1156 {
1157 queue_tmp->event = event;
1158 queue_tmp->next = queue;
1159 queue = queue_tmp;
1160 }
1161 }
1162 else
1163 XtDispatchEvent (&event);
1164
1165 if (!popup_activated ())
1166 break;
1167 XtAppNextEvent (Xt_app_con, &event);
1168 }
1169
1170 /* Unread any events that we got but did not handle. */
1171 while (queue != NULL)
1172 {
1173 queue_tmp = queue;
1174 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1175 queue = queue_tmp->next;
1176 free ((char *)queue_tmp);
1177 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1178 interrupt_input_pending = 1;
1179 }
1180 }
1181
1182 /* Activate the menu bar of frame F.
1183 This is called from keyboard.c when it gets the
1184 menu_bar_activate_event out of the Emacs event queue.
1185
1186 To activate the menu bar, we use the X button-press event
1187 that was saved in saved_menu_event.
1188 That makes the toolkit do its thing.
1189
1190 But first we recompute the menu bar contents (the whole tree).
1191
1192 The reason for saving the button event until here, instead of
1193 passing it to the toolkit right away, is that we can safely
1194 execute Lisp code. */
1195
1196 x_activate_menubar (f)
1197 FRAME_PTR f;
1198 {
1199 if (!f->output_data.x->saved_menu_event->type)
1200 return;
1201
1202 set_frame_menubar (f, 0, 1);
1203 BLOCK_INPUT;
1204 XtDispatchEvent ((XEvent *) f->output_data.x->saved_menu_event);
1205 UNBLOCK_INPUT;
1206 #ifdef USE_MOTIF
1207 if (f->output_data.x->saved_menu_event->type == ButtonRelease)
1208 pending_menu_activation = 1;
1209 #endif
1210
1211 /* Ignore this if we get it a second time. */
1212 f->output_data.x->saved_menu_event->type = 0;
1213 }
1214
1215 /* Detect if a dialog or menu has been posted. */
1216
1217 int
1218 popup_activated ()
1219 {
1220 return popup_activated_flag;
1221 }
1222
1223
1224 /* This callback is invoked when the user selects a menubar cascade
1225 pushbutton, but before the pulldown menu is posted. */
1226
1227 static void
1228 popup_activate_callback (widget, id, client_data)
1229 Widget widget;
1230 LWLIB_ID id;
1231 XtPointer client_data;
1232 {
1233 popup_activated_flag = 1;
1234 }
1235
1236 /* This callback is called from the menu bar pulldown menu
1237 when the user makes a selection.
1238 Figure out what the user chose
1239 and put the appropriate events into the keyboard buffer. */
1240
1241 static void
1242 menubar_selection_callback (widget, id, client_data)
1243 Widget widget;
1244 LWLIB_ID id;
1245 XtPointer client_data;
1246 {
1247 Lisp_Object prefix, entry;
1248 FRAME_PTR f = menubar_id_to_frame (id);
1249 Lisp_Object vector;
1250 Lisp_Object *subprefix_stack;
1251 int submenu_depth = 0;
1252 int i;
1253
1254 if (!f)
1255 return;
1256 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1257 vector = f->menu_bar_vector;
1258 prefix = Qnil;
1259 i = 0;
1260 while (i < f->menu_bar_items_used)
1261 {
1262 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1263 {
1264 subprefix_stack[submenu_depth++] = prefix;
1265 prefix = entry;
1266 i++;
1267 }
1268 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1269 {
1270 prefix = subprefix_stack[--submenu_depth];
1271 i++;
1272 }
1273 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1274 {
1275 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1276 i += MENU_ITEMS_PANE_LENGTH;
1277 }
1278 else
1279 {
1280 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1281 /* The EMACS_INT cast avoids a warning. There's no problem
1282 as long as pointers have enough bits to hold small integers. */
1283 if ((int) (EMACS_INT) client_data == i)
1284 {
1285 int j;
1286 struct input_event buf;
1287 Lisp_Object frame;
1288
1289 XSETFRAME (frame, f);
1290 buf.kind = menu_bar_event;
1291 buf.frame_or_window = Fcons (frame, Fcons (Qmenu_bar, Qnil));
1292 kbd_buffer_store_event (&buf);
1293
1294 for (j = 0; j < submenu_depth; j++)
1295 if (!NILP (subprefix_stack[j]))
1296 {
1297 buf.kind = menu_bar_event;
1298 buf.frame_or_window = Fcons (frame, subprefix_stack[j]);
1299 kbd_buffer_store_event (&buf);
1300 }
1301
1302 if (!NILP (prefix))
1303 {
1304 buf.kind = menu_bar_event;
1305 buf.frame_or_window = Fcons (frame, prefix);
1306 kbd_buffer_store_event (&buf);
1307 }
1308
1309 buf.kind = menu_bar_event;
1310 buf.frame_or_window = Fcons (frame, entry);
1311 kbd_buffer_store_event (&buf);
1312
1313 return;
1314 }
1315 i += MENU_ITEMS_ITEM_LENGTH;
1316 }
1317 }
1318 }
1319
1320 /* This callback is invoked when a dialog or menu is finished being
1321 used and has been unposted. */
1322
1323 static void
1324 popup_deactivate_callback (widget, id, client_data)
1325 Widget widget;
1326 LWLIB_ID id;
1327 XtPointer client_data;
1328 {
1329 popup_activated_flag = 0;
1330 }
1331
1332 /* Allocate a widget_value, blocking input. */
1333
1334 widget_value *
1335 xmalloc_widget_value ()
1336 {
1337 widget_value *value;
1338
1339 BLOCK_INPUT;
1340 value = malloc_widget_value ();
1341 UNBLOCK_INPUT;
1342
1343 return value;
1344 }
1345
1346 /* This recursively calls free_widget_value on the tree of widgets.
1347 It must free all data that was malloc'ed for these widget_values.
1348 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1349 must be left alone. */
1350
1351 void
1352 free_menubar_widget_value_tree (wv)
1353 widget_value *wv;
1354 {
1355 if (! wv) return;
1356
1357 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1358
1359 if (wv->contents && (wv->contents != (widget_value*)1))
1360 {
1361 free_menubar_widget_value_tree (wv->contents);
1362 wv->contents = (widget_value *) 0xDEADBEEF;
1363 }
1364 if (wv->next)
1365 {
1366 free_menubar_widget_value_tree (wv->next);
1367 wv->next = (widget_value *) 0xDEADBEEF;
1368 }
1369 BLOCK_INPUT;
1370 free_widget_value (wv);
1371 UNBLOCK_INPUT;
1372 }
1373 \f
1374 /* Return a tree of widget_value structures for a menu bar item
1375 whose event type is ITEM_KEY (with string ITEM_NAME)
1376 and whose contents come from the list of keymaps MAPS. */
1377
1378 static widget_value *
1379 single_submenu (item_key, item_name, maps)
1380 Lisp_Object item_key, item_name, maps;
1381 {
1382 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1383 int i;
1384 int submenu_depth = 0;
1385 Lisp_Object length;
1386 int len;
1387 Lisp_Object *mapvec;
1388 widget_value **submenu_stack;
1389 int mapno;
1390 int previous_items = menu_items_used;
1391 int top_level_items = 0;
1392
1393 length = Flength (maps);
1394 len = XINT (length);
1395
1396 /* Convert the list MAPS into a vector MAPVEC. */
1397 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1398 for (i = 0; i < len; i++)
1399 {
1400 mapvec[i] = Fcar (maps);
1401 maps = Fcdr (maps);
1402 }
1403
1404 menu_items_n_panes = 0;
1405
1406 /* Loop over the given keymaps, making a pane for each map.
1407 But don't make a pane that is empty--ignore that map instead. */
1408 for (i = 0; i < len; i++)
1409 {
1410 if (SYMBOLP (mapvec[i])
1411 || (CONSP (mapvec[i])
1412 && NILP (Fkeymapp (mapvec[i]))))
1413 {
1414 /* Here we have a command at top level in the menu bar
1415 as opposed to a submenu. */
1416 top_level_items = 1;
1417 push_menu_pane (Qnil, Qnil);
1418 push_menu_item (item_name, Qt, item_key, mapvec[i], Qnil);
1419 }
1420 else
1421 single_keymap_panes (mapvec[i], item_name, item_key, 0);
1422 }
1423
1424 /* Create a tree of widget_value objects
1425 representing the panes and their items. */
1426
1427 submenu_stack
1428 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1429 wv = xmalloc_widget_value ();
1430 wv->name = "menu";
1431 wv->value = 0;
1432 wv->enabled = 1;
1433 first_wv = wv;
1434 save_wv = 0;
1435 prev_wv = 0;
1436
1437 /* Loop over all panes and items made during this call
1438 and construct a tree of widget_value objects.
1439 Ignore the panes and items made by previous calls to
1440 single_submenu, even though those are also in menu_items. */
1441 i = previous_items;
1442 while (i < menu_items_used)
1443 {
1444 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1445 {
1446 submenu_stack[submenu_depth++] = save_wv;
1447 save_wv = prev_wv;
1448 prev_wv = 0;
1449 i++;
1450 }
1451 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1452 {
1453 prev_wv = save_wv;
1454 save_wv = submenu_stack[--submenu_depth];
1455 i++;
1456 }
1457 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1458 && submenu_depth != 0)
1459 i += MENU_ITEMS_PANE_LENGTH;
1460 /* Ignore a nil in the item list.
1461 It's meaningful only for dialog boxes. */
1462 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1463 i += 1;
1464 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1465 {
1466 /* Create a new pane. */
1467 Lisp_Object pane_name, prefix;
1468 char *pane_string;
1469 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1470 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1471 pane_string = (NILP (pane_name)
1472 ? "" : (char *) XSTRING (pane_name)->data);
1473 /* If there is just one top-level pane, put all its items directly
1474 under the top-level menu. */
1475 if (menu_items_n_panes == 1)
1476 pane_string = "";
1477
1478 /* If the pane has a meaningful name,
1479 make the pane a top-level menu item
1480 with its items as a submenu beneath it. */
1481 if (strcmp (pane_string, ""))
1482 {
1483 wv = xmalloc_widget_value ();
1484 if (save_wv)
1485 save_wv->next = wv;
1486 else
1487 first_wv->contents = wv;
1488 wv->name = pane_string;
1489 /* Ignore the @ that means "separate pane".
1490 This is a kludge, but this isn't worth more time. */
1491 if (!NILP (prefix) && wv->name[0] == '@')
1492 wv->name++;
1493 wv->value = 0;
1494 wv->enabled = 1;
1495 }
1496 save_wv = wv;
1497 prev_wv = 0;
1498 i += MENU_ITEMS_PANE_LENGTH;
1499 }
1500 else
1501 {
1502 /* Create a new item within current pane. */
1503 Lisp_Object item_name, enable, descrip, def;
1504 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1505 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1506 descrip
1507 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1508 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1509
1510 wv = xmalloc_widget_value ();
1511 if (prev_wv)
1512 prev_wv->next = wv;
1513 else
1514 save_wv->contents = wv;
1515
1516 wv->name = (char *) XSTRING (item_name)->data;
1517 if (!NILP (descrip))
1518 wv->key = (char *) XSTRING (descrip)->data;
1519 wv->value = 0;
1520 /* The EMACS_INT cast avoids a warning. There's no problem
1521 as long as pointers have enough bits to hold small integers. */
1522 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1523 wv->enabled = !NILP (enable);
1524 prev_wv = wv;
1525
1526 i += MENU_ITEMS_ITEM_LENGTH;
1527 }
1528 }
1529
1530 /* If we have just one "menu item"
1531 that was originally a button, return it by itself. */
1532 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1533 {
1534 wv = first_wv->contents;
1535 free_widget_value (first_wv);
1536 return wv;
1537 }
1538
1539 return first_wv;
1540 }
1541 \f
1542 extern void EmacsFrameSetCharSize ();
1543
1544 /* Recompute all the widgets of frame F, when the menu bar
1545 has been changed. */
1546
1547 static void
1548 update_frame_menubar (f)
1549 FRAME_PTR f;
1550 {
1551 struct x_output *x = f->output_data.x;
1552 int columns, rows;
1553 int menubar_changed;
1554
1555 Dimension shell_height;
1556
1557 /* We assume the menubar contents has changed if the global flag is set,
1558 or if the current buffer has changed, or if the menubar has never
1559 been updated before.
1560 */
1561 menubar_changed = (x->menubar_widget
1562 && !XtIsManaged (x->menubar_widget));
1563
1564 if (! (menubar_changed))
1565 return;
1566
1567 BLOCK_INPUT;
1568 /* Save the size of the frame because the pane widget doesn't accept to
1569 resize itself. So force it. */
1570 columns = f->width;
1571 rows = f->height;
1572
1573 /* Do the voodoo which means "I'm changing lots of things, don't try to
1574 refigure sizes until I'm done." */
1575 lw_refigure_widget (x->column_widget, False);
1576
1577 /* the order in which children are managed is the top to
1578 bottom order in which they are displayed in the paned window.
1579 First, remove the text-area widget.
1580 */
1581 XtUnmanageChild (x->edit_widget);
1582
1583 /* remove the menubar that is there now, and put up the menubar that
1584 should be there.
1585 */
1586 if (menubar_changed)
1587 {
1588 XtManageChild (x->menubar_widget);
1589 XtMapWidget (x->menubar_widget);
1590 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, 0);
1591 }
1592
1593 /* Re-manage the text-area widget, and then thrash the sizes. */
1594 XtManageChild (x->edit_widget);
1595 lw_refigure_widget (x->column_widget, True);
1596
1597 /* Force the pane widget to resize itself with the right values. */
1598 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1599
1600 UNBLOCK_INPUT;
1601 }
1602
1603 /* Set the contents of the menubar widgets of frame F.
1604 The argument FIRST_TIME is currently ignored;
1605 it is set the first time this is called, from initialize_frame_menubar. */
1606
1607 void
1608 set_frame_menubar (f, first_time, deep_p)
1609 FRAME_PTR f;
1610 int first_time;
1611 int deep_p;
1612 {
1613 Widget menubar_widget = f->output_data.x->menubar_widget;
1614 Lisp_Object tail, items, frame;
1615 widget_value *wv, *first_wv, *prev_wv = 0;
1616 int i;
1617 LWLIB_ID id;
1618
1619 if (f->output_data.x->id == 0)
1620 f->output_data.x->id = next_menubar_widget_id++;
1621 id = f->output_data.x->id;
1622
1623 if (! menubar_widget)
1624 deep_p = 1;
1625 else if (pending_menu_activation && !deep_p)
1626 deep_p = 1;
1627 /* Make the first call for any given frame always go deep. */
1628 else if (!f->output_data.x->saved_menu_event && !deep_p)
1629 {
1630 deep_p = 1;
1631 f->output_data.x->saved_menu_event = (XEvent*)xmalloc (sizeof (XEvent));
1632 f->output_data.x->saved_menu_event->type = 0;
1633 }
1634
1635 wv = xmalloc_widget_value ();
1636 wv->name = "menubar";
1637 wv->value = 0;
1638 wv->enabled = 1;
1639 first_wv = wv;
1640
1641 if (deep_p)
1642 {
1643 /* Make a widget-value tree representing the entire menu trees. */
1644
1645 struct buffer *prev = current_buffer;
1646 Lisp_Object buffer;
1647 int specpdl_count = specpdl_ptr - specpdl;
1648 int previous_menu_items_used = f->menu_bar_items_used;
1649 Lisp_Object *previous_items
1650 = (Lisp_Object *) alloca (previous_menu_items_used
1651 * sizeof (Lisp_Object));
1652
1653 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1654 specbind (Qinhibit_quit, Qt);
1655 /* Don't let the debugger step into this code
1656 because it is not reentrant. */
1657 specbind (Qdebug_on_next_call, Qnil);
1658
1659 record_unwind_protect (Fstore_match_data, Fmatch_data ());
1660 if (NILP (Voverriding_local_map_menu_flag))
1661 {
1662 specbind (Qoverriding_terminal_local_map, Qnil);
1663 specbind (Qoverriding_local_map, Qnil);
1664 }
1665
1666 set_buffer_internal_1 (XBUFFER (buffer));
1667
1668 /* Run the Lucid hook. */
1669 call1 (Vrun_hooks, Qactivate_menubar_hook);
1670 /* If it has changed current-menubar from previous value,
1671 really recompute the menubar from the value. */
1672 if (! NILP (Vlucid_menu_bar_dirty_flag))
1673 call0 (Qrecompute_lucid_menubar);
1674 safe_run_hooks (Qmenu_bar_update_hook);
1675 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1676
1677 items = FRAME_MENU_BAR_ITEMS (f);
1678
1679 inhibit_garbage_collection ();
1680
1681 /* Save the frame's previous menu bar contents data. */
1682 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1683 previous_menu_items_used * sizeof (Lisp_Object));
1684
1685 /* Fill in the current menu bar contents. */
1686 menu_items = f->menu_bar_vector;
1687 menu_items_allocated = XVECTOR (menu_items)->size;
1688 init_menu_items ();
1689 for (i = 0; i < XVECTOR (items)->size; i += 4)
1690 {
1691 Lisp_Object key, string, maps;
1692
1693 key = XVECTOR (items)->contents[i];
1694 string = XVECTOR (items)->contents[i + 1];
1695 maps = XVECTOR (items)->contents[i + 2];
1696 if (NILP (string))
1697 break;
1698
1699 wv = single_submenu (key, string, maps);
1700 if (prev_wv)
1701 prev_wv->next = wv;
1702 else
1703 first_wv->contents = wv;
1704 /* Don't set wv->name here; GC during the loop might relocate it. */
1705 wv->enabled = 1;
1706 prev_wv = wv;
1707 }
1708
1709 finish_menu_items ();
1710
1711 set_buffer_internal_1 (prev);
1712 unbind_to (specpdl_count, Qnil);
1713
1714 /* If there has been no change in the Lisp-level contents
1715 of the menu bar, skip redisplaying it. Just exit. */
1716
1717 for (i = 0; i < previous_menu_items_used; i++)
1718 if (menu_items_used == i
1719 || (previous_items[i] != XVECTOR (menu_items)->contents[i]))
1720 break;
1721 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1722 {
1723 free_menubar_widget_value_tree (first_wv);
1724 menu_items = Qnil;
1725
1726 return;
1727 }
1728
1729 /* Now GC cannot happen during the lifetime of the widget_value,
1730 so it's safe to store data from a Lisp_String. */
1731 wv = first_wv->contents;
1732 for (i = 0; i < XVECTOR (items)->size; i += 4)
1733 {
1734 Lisp_Object string;
1735 string = XVECTOR (items)->contents[i + 1];
1736 if (NILP (string))
1737 break;
1738 wv->name = (char *) XSTRING (string)->data;
1739 wv = wv->next;
1740 }
1741
1742 f->menu_bar_vector = menu_items;
1743 f->menu_bar_items_used = menu_items_used;
1744 menu_items = Qnil;
1745 }
1746 else
1747 {
1748 /* Make a widget-value tree containing
1749 just the top level menu bar strings. */
1750
1751 items = FRAME_MENU_BAR_ITEMS (f);
1752 for (i = 0; i < XVECTOR (items)->size; i += 4)
1753 {
1754 Lisp_Object string;
1755
1756 string = XVECTOR (items)->contents[i + 1];
1757 if (NILP (string))
1758 break;
1759
1760 wv = xmalloc_widget_value ();
1761 wv->name = (char *) XSTRING (string)->data;
1762 wv->value = 0;
1763 wv->enabled = 1;
1764 /* This prevents lwlib from assuming this
1765 menu item is really supposed to be empty. */
1766 /* The EMACS_INT cast avoids a warning.
1767 This value just has to be different from small integers. */
1768 wv->call_data = (void *) (EMACS_INT) (-1);
1769
1770 if (prev_wv)
1771 prev_wv->next = wv;
1772 else
1773 first_wv->contents = wv;
1774 prev_wv = wv;
1775 }
1776
1777 /* Forget what we thought we knew about what is in the
1778 detailed contents of the menu bar menus.
1779 Changing the top level always destroys the contents. */
1780 f->menu_bar_items_used = 0;
1781 }
1782
1783 /* Create or update the menu bar widget. */
1784
1785 BLOCK_INPUT;
1786
1787 if (menubar_widget)
1788 {
1789 /* Disable resizing (done for Motif!) */
1790 lw_allow_resizing (f->output_data.x->widget, False);
1791
1792 /* The third arg is DEEP_P, which says to consider the entire
1793 menu trees we supply, rather than just the menu bar item names. */
1794 lw_modify_all_widgets (id, first_wv, deep_p);
1795
1796 /* Re-enable the edit widget to resize. */
1797 lw_allow_resizing (f->output_data.x->widget, True);
1798 }
1799 else
1800 {
1801 menubar_widget = lw_create_widget ("menubar", "menubar", id, first_wv,
1802 f->output_data.x->column_widget,
1803 0,
1804 popup_activate_callback,
1805 menubar_selection_callback,
1806 popup_deactivate_callback);
1807 f->output_data.x->menubar_widget = menubar_widget;
1808 }
1809
1810 {
1811 int menubar_size
1812 = (f->output_data.x->menubar_widget
1813 ? (f->output_data.x->menubar_widget->core.height
1814 + f->output_data.x->menubar_widget->core.border_width)
1815 : 0);
1816
1817 #ifdef USE_LUCID
1818 if (FRAME_EXTERNAL_MENU_BAR (f))
1819 {
1820 Dimension ibw = 0;
1821 XtVaGetValues (f->output_data.x->column_widget,
1822 XtNinternalBorderWidth, &ibw, NULL);
1823 menubar_size += ibw;
1824 }
1825 #endif /* USE_LUCID */
1826
1827 f->output_data.x->menubar_height = menubar_size;
1828 }
1829
1830 free_menubar_widget_value_tree (first_wv);
1831
1832 update_frame_menubar (f);
1833
1834 UNBLOCK_INPUT;
1835 }
1836
1837 /* Called from Fx_create_frame to create the initial menubar of a frame
1838 before it is mapped, so that the window is mapped with the menubar already
1839 there instead of us tacking it on later and thrashing the window after it
1840 is visible. */
1841
1842 void
1843 initialize_frame_menubar (f)
1844 FRAME_PTR f;
1845 {
1846 /* This function is called before the first chance to redisplay
1847 the frame. It has to be, so the frame will have the right size. */
1848 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1849 set_frame_menubar (f, 1, 1);
1850 }
1851
1852 /* Get rid of the menu bar of frame F, and free its storage.
1853 This is used when deleting a frame, and when turning off the menu bar. */
1854
1855 void
1856 free_frame_menubar (f)
1857 FRAME_PTR f;
1858 {
1859 Widget menubar_widget;
1860 int id;
1861
1862 menubar_widget = f->output_data.x->menubar_widget;
1863
1864 if (menubar_widget)
1865 {
1866 BLOCK_INPUT;
1867 lw_destroy_all_widgets ((LWLIB_ID) f->output_data.x->id);
1868 UNBLOCK_INPUT;
1869 }
1870 }
1871
1872 #endif /* USE_X_TOOLKIT */
1873 \f
1874 /* xmenu_show actually displays a menu using the panes and items in menu_items
1875 and returns the value selected from it.
1876 There are two versions of xmenu_show, one for Xt and one for Xlib.
1877 Both assume input is blocked by the caller. */
1878
1879 /* F is the frame the menu is for.
1880 X and Y are the frame-relative specified position,
1881 relative to the inside upper left corner of the frame F.
1882 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
1883 KEYMAPS is 1 if this menu was specified with keymaps;
1884 in that case, we return a list containing the chosen item's value
1885 and perhaps also the pane's prefix.
1886 TITLE is the specified menu title.
1887 ERROR is a place to store an error message string in case of failure.
1888 (We return nil on failure, but the value doesn't actually matter.) */
1889
1890 #ifdef USE_X_TOOLKIT
1891
1892 /* We need a unique id for each widget handled by the Lucid Widget
1893 library.
1894
1895 For the main windows, and popup menus, we use this counter,
1896 which we increment each time after use. This starts from 1<<16.
1897
1898 For menu bars, we use numbers starting at 0, counted in
1899 next_menubar_widget_id. */
1900 LWLIB_ID widget_id_tick;
1901
1902 #ifdef __STDC__
1903 static Lisp_Object *volatile menu_item_selection;
1904 #else
1905 static Lisp_Object *menu_item_selection;
1906 #endif
1907
1908 static void
1909 popup_selection_callback (widget, id, client_data)
1910 Widget widget;
1911 LWLIB_ID id;
1912 XtPointer client_data;
1913 {
1914 menu_item_selection = (Lisp_Object *) client_data;
1915 }
1916
1917 static Lisp_Object
1918 xmenu_show (f, x, y, for_click, keymaps, title, error)
1919 FRAME_PTR f;
1920 int x;
1921 int y;
1922 int for_click;
1923 int keymaps;
1924 Lisp_Object title;
1925 char **error;
1926 {
1927 int i;
1928 LWLIB_ID menu_id;
1929 Widget menu;
1930 Arg av[2];
1931 int ac = 0;
1932 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1933 widget_value **submenu_stack
1934 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1935 Lisp_Object *subprefix_stack
1936 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1937 int submenu_depth = 0;
1938 XButtonPressedEvent dummy;
1939
1940 int first_pane;
1941 int next_release_must_exit = 0;
1942
1943 *error = NULL;
1944
1945 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1946 {
1947 *error = "Empty menu";
1948 return Qnil;
1949 }
1950
1951 /* Create a tree of widget_value objects
1952 representing the panes and their items. */
1953 wv = xmalloc_widget_value ();
1954 wv->name = "menu";
1955 wv->value = 0;
1956 wv->enabled = 1;
1957 first_wv = wv;
1958 first_pane = 1;
1959
1960 /* Loop over all panes and items, filling in the tree. */
1961 i = 0;
1962 while (i < menu_items_used)
1963 {
1964 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1965 {
1966 submenu_stack[submenu_depth++] = save_wv;
1967 save_wv = prev_wv;
1968 prev_wv = 0;
1969 first_pane = 1;
1970 i++;
1971 }
1972 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1973 {
1974 prev_wv = save_wv;
1975 save_wv = submenu_stack[--submenu_depth];
1976 first_pane = 0;
1977 i++;
1978 }
1979 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1980 && submenu_depth != 0)
1981 i += MENU_ITEMS_PANE_LENGTH;
1982 /* Ignore a nil in the item list.
1983 It's meaningful only for dialog boxes. */
1984 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1985 i += 1;
1986 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1987 {
1988 /* Create a new pane. */
1989 Lisp_Object pane_name, prefix;
1990 char *pane_string;
1991 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1992 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1993 pane_string = (NILP (pane_name)
1994 ? "" : (char *) XSTRING (pane_name)->data);
1995 /* If there is just one top-level pane, put all its items directly
1996 under the top-level menu. */
1997 if (menu_items_n_panes == 1)
1998 pane_string = "";
1999
2000 /* If the pane has a meaningful name,
2001 make the pane a top-level menu item
2002 with its items as a submenu beneath it. */
2003 if (!keymaps && strcmp (pane_string, ""))
2004 {
2005 wv = xmalloc_widget_value ();
2006 if (save_wv)
2007 save_wv->next = wv;
2008 else
2009 first_wv->contents = wv;
2010 wv->name = pane_string;
2011 if (keymaps && !NILP (prefix))
2012 wv->name++;
2013 wv->value = 0;
2014 wv->enabled = 1;
2015 save_wv = wv;
2016 prev_wv = 0;
2017 }
2018 else if (first_pane)
2019 {
2020 save_wv = wv;
2021 prev_wv = 0;
2022 }
2023 first_pane = 0;
2024 i += MENU_ITEMS_PANE_LENGTH;
2025 }
2026 else
2027 {
2028 /* Create a new item within current pane. */
2029 Lisp_Object item_name, enable, descrip, def;
2030 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2031 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2032 descrip
2033 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2034 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
2035
2036 wv = xmalloc_widget_value ();
2037 if (prev_wv)
2038 prev_wv->next = wv;
2039 else
2040 save_wv->contents = wv;
2041 wv->name = (char *) XSTRING (item_name)->data;
2042 if (!NILP (descrip))
2043 wv->key = (char *) XSTRING (descrip)->data;
2044 wv->value = 0;
2045 /* If this item has a null value,
2046 make the call_data null so that it won't display a box
2047 when the mouse is on it. */
2048 wv->call_data
2049 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
2050 wv->enabled = !NILP (enable);
2051 prev_wv = wv;
2052
2053 i += MENU_ITEMS_ITEM_LENGTH;
2054 }
2055 }
2056
2057 /* Deal with the title, if it is non-nil. */
2058 if (!NILP (title))
2059 {
2060 widget_value *wv_title = xmalloc_widget_value ();
2061 widget_value *wv_sep1 = xmalloc_widget_value ();
2062 widget_value *wv_sep2 = xmalloc_widget_value ();
2063
2064 wv_sep2->name = "--";
2065 wv_sep2->next = first_wv->contents;
2066
2067 wv_sep1->name = "--";
2068 wv_sep1->next = wv_sep2;
2069
2070 wv_title->name = (char *) XSTRING (title)->data;
2071 wv_title->enabled = True;
2072 wv_title->next = wv_sep1;
2073 first_wv->contents = wv_title;
2074 }
2075
2076 /* Actually create the menu. */
2077 menu_id = widget_id_tick++;
2078 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
2079 f->output_data.x->widget, 1, 0,
2080 popup_selection_callback,
2081 popup_deactivate_callback);
2082
2083 /* Adjust coordinates to relative to the outer (window manager) window. */
2084 {
2085 Window child;
2086 int win_x = 0, win_y = 0;
2087
2088 /* Find the position of the outside upper-left corner of
2089 the inner window, with respect to the outer window. */
2090 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2091 {
2092 BLOCK_INPUT;
2093 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2094
2095 /* From-window, to-window. */
2096 f->output_data.x->window_desc,
2097 f->output_data.x->parent_desc,
2098
2099 /* From-position, to-position. */
2100 0, 0, &win_x, &win_y,
2101
2102 /* Child of window. */
2103 &child);
2104 UNBLOCK_INPUT;
2105 x += win_x;
2106 y += win_y;
2107 }
2108 }
2109
2110 /* Adjust coordinates to be root-window-relative. */
2111 x += f->output_data.x->left_pos;
2112 y += f->output_data.x->top_pos;
2113
2114 dummy.type = ButtonPress;
2115 dummy.serial = 0;
2116 dummy.send_event = 0;
2117 dummy.display = FRAME_X_DISPLAY (f);
2118 dummy.time = CurrentTime;
2119 dummy.root = FRAME_X_DISPLAY_INFO (f)->root_window;
2120 dummy.window = dummy.root;
2121 dummy.subwindow = dummy.root;
2122 dummy.x_root = x;
2123 dummy.y_root = y;
2124 dummy.x = x;
2125 dummy.y = y;
2126 dummy.state = (FRAME_X_DISPLAY_INFO (f)->grabbed >> 1) * Button1Mask;
2127 dummy.button = 0;
2128 for (i = 0; i < 5; i++)
2129 if (FRAME_X_DISPLAY_INFO (f)->grabbed & (1 << i))
2130 dummy.button = i;
2131
2132 /* Don't allow any geometry request from the user. */
2133 XtSetArg (av[ac], XtNgeometry, 0); ac++;
2134 XtSetValues (menu, av, ac);
2135
2136 /* Free the widget_value objects we used to specify the contents. */
2137 free_menubar_widget_value_tree (first_wv);
2138
2139 /* No selection has been chosen yet. */
2140 menu_item_selection = 0;
2141
2142 /* Display the menu. */
2143 lw_popup_menu (menu, &dummy);
2144 popup_activated_flag = 1;
2145
2146 /* Process events that apply to the menu. */
2147 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), menu_id);
2148
2149 /* fp turned off the following statement and wrote a comment
2150 that it is unnecessary--that the menu has already disappeared.
2151 Nowadays the menu disappears ok, all right, but
2152 we need to delete the widgets or multiple ones will pile up. */
2153 lw_destroy_all_widgets (menu_id);
2154
2155 /* Find the selected item, and its pane, to return
2156 the proper value. */
2157 if (menu_item_selection != 0)
2158 {
2159 Lisp_Object prefix, entry;
2160
2161 prefix = Qnil;
2162 i = 0;
2163 while (i < menu_items_used)
2164 {
2165 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2166 {
2167 subprefix_stack[submenu_depth++] = prefix;
2168 prefix = entry;
2169 i++;
2170 }
2171 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2172 {
2173 prefix = subprefix_stack[--submenu_depth];
2174 i++;
2175 }
2176 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2177 {
2178 prefix
2179 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2180 i += MENU_ITEMS_PANE_LENGTH;
2181 }
2182 /* Ignore a nil in the item list.
2183 It's meaningful only for dialog boxes. */
2184 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2185 i += 1;
2186 else
2187 {
2188 entry
2189 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2190 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2191 {
2192 if (keymaps != 0)
2193 {
2194 int j;
2195
2196 entry = Fcons (entry, Qnil);
2197 if (!NILP (prefix))
2198 entry = Fcons (prefix, entry);
2199 for (j = submenu_depth - 1; j >= 0; j--)
2200 if (!NILP (subprefix_stack[j]))
2201 entry = Fcons (subprefix_stack[j], entry);
2202 }
2203 return entry;
2204 }
2205 i += MENU_ITEMS_ITEM_LENGTH;
2206 }
2207 }
2208 }
2209
2210 return Qnil;
2211 }
2212 \f
2213 static void
2214 dialog_selection_callback (widget, id, client_data)
2215 Widget widget;
2216 LWLIB_ID id;
2217 XtPointer client_data;
2218 {
2219 /* The EMACS_INT cast avoids a warning. There's no problem
2220 as long as pointers have enough bits to hold small integers. */
2221 if ((int) (EMACS_INT) client_data != -1)
2222 menu_item_selection = (Lisp_Object *) client_data;
2223 BLOCK_INPUT;
2224 lw_destroy_all_widgets (id);
2225 UNBLOCK_INPUT;
2226 popup_activated_flag = 0;
2227 }
2228
2229 static char * button_names [] = {
2230 "button1", "button2", "button3", "button4", "button5",
2231 "button6", "button7", "button8", "button9", "button10" };
2232
2233 static Lisp_Object
2234 xdialog_show (f, keymaps, title, error)
2235 FRAME_PTR f;
2236 int keymaps;
2237 Lisp_Object title;
2238 char **error;
2239 {
2240 int i, nb_buttons=0;
2241 LWLIB_ID dialog_id;
2242 Widget menu;
2243 char dialog_name[6];
2244
2245 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
2246
2247 /* Number of elements seen so far, before boundary. */
2248 int left_count = 0;
2249 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
2250 int boundary_seen = 0;
2251
2252 *error = NULL;
2253
2254 if (menu_items_n_panes > 1)
2255 {
2256 *error = "Multiple panes in dialog box";
2257 return Qnil;
2258 }
2259
2260 /* Create a tree of widget_value objects
2261 representing the text label and buttons. */
2262 {
2263 Lisp_Object pane_name, prefix;
2264 char *pane_string;
2265 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
2266 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
2267 pane_string = (NILP (pane_name)
2268 ? "" : (char *) XSTRING (pane_name)->data);
2269 prev_wv = xmalloc_widget_value ();
2270 prev_wv->value = pane_string;
2271 if (keymaps && !NILP (prefix))
2272 prev_wv->name++;
2273 prev_wv->enabled = 1;
2274 prev_wv->name = "message";
2275 first_wv = prev_wv;
2276
2277 /* Loop over all panes and items, filling in the tree. */
2278 i = MENU_ITEMS_PANE_LENGTH;
2279 while (i < menu_items_used)
2280 {
2281
2282 /* Create a new item within current pane. */
2283 Lisp_Object item_name, enable, descrip;
2284 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2285 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2286 descrip
2287 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2288
2289 if (NILP (item_name))
2290 {
2291 free_menubar_widget_value_tree (first_wv);
2292 *error = "Submenu in dialog items";
2293 return Qnil;
2294 }
2295 if (EQ (item_name, Qquote))
2296 {
2297 /* This is the boundary between left-side elts
2298 and right-side elts. Stop incrementing right_count. */
2299 boundary_seen = 1;
2300 i++;
2301 continue;
2302 }
2303 if (nb_buttons >= 10)
2304 {
2305 free_menubar_widget_value_tree (first_wv);
2306 *error = "Too many dialog items";
2307 return Qnil;
2308 }
2309
2310 wv = xmalloc_widget_value ();
2311 prev_wv->next = wv;
2312 wv->name = (char *) button_names[nb_buttons];
2313 if (!NILP (descrip))
2314 wv->key = (char *) XSTRING (descrip)->data;
2315 wv->value = (char *) XSTRING (item_name)->data;
2316 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2317 wv->enabled = !NILP (enable);
2318 prev_wv = wv;
2319
2320 if (! boundary_seen)
2321 left_count++;
2322
2323 nb_buttons++;
2324 i += MENU_ITEMS_ITEM_LENGTH;
2325 }
2326
2327 /* If the boundary was not specified,
2328 by default put half on the left and half on the right. */
2329 if (! boundary_seen)
2330 left_count = nb_buttons - nb_buttons / 2;
2331
2332 wv = xmalloc_widget_value ();
2333 wv->name = dialog_name;
2334
2335 /* Dialog boxes use a really stupid name encoding
2336 which specifies how many buttons to use
2337 and how many buttons are on the right.
2338 The Q means something also. */
2339 dialog_name[0] = 'Q';
2340 dialog_name[1] = '0' + nb_buttons;
2341 dialog_name[2] = 'B';
2342 dialog_name[3] = 'R';
2343 /* Number of buttons to put on the right. */
2344 dialog_name[4] = '0' + nb_buttons - left_count;
2345 dialog_name[5] = 0;
2346 wv->contents = first_wv;
2347 first_wv = wv;
2348 }
2349
2350 /* Actually create the dialog. */
2351 dialog_id = widget_id_tick++;
2352 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2353 f->output_data.x->widget, 1, 0,
2354 dialog_selection_callback, 0);
2355 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2356 /* Free the widget_value objects we used to specify the contents. */
2357 free_menubar_widget_value_tree (first_wv);
2358
2359 /* No selection has been chosen yet. */
2360 menu_item_selection = 0;
2361
2362 /* Display the menu. */
2363 lw_pop_up_all_widgets (dialog_id);
2364 popup_activated_flag = 1;
2365
2366 /* Process events that apply to the menu. */
2367 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
2368
2369 lw_destroy_all_widgets (dialog_id);
2370
2371 /* Find the selected item, and its pane, to return
2372 the proper value. */
2373 if (menu_item_selection != 0)
2374 {
2375 Lisp_Object prefix;
2376
2377 prefix = Qnil;
2378 i = 0;
2379 while (i < menu_items_used)
2380 {
2381 Lisp_Object entry;
2382
2383 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2384 {
2385 prefix
2386 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2387 i += MENU_ITEMS_PANE_LENGTH;
2388 }
2389 else
2390 {
2391 entry
2392 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2393 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2394 {
2395 if (keymaps != 0)
2396 {
2397 entry = Fcons (entry, Qnil);
2398 if (!NILP (prefix))
2399 entry = Fcons (prefix, entry);
2400 }
2401 return entry;
2402 }
2403 i += MENU_ITEMS_ITEM_LENGTH;
2404 }
2405 }
2406 }
2407
2408 return Qnil;
2409 }
2410 #else /* not USE_X_TOOLKIT */
2411
2412 static Lisp_Object
2413 xmenu_show (f, x, y, for_click, keymaps, title, error)
2414 FRAME_PTR f;
2415 int x, y;
2416 int for_click;
2417 int keymaps;
2418 Lisp_Object title;
2419 char **error;
2420 {
2421 Window root;
2422 XMenu *menu;
2423 int pane, selidx, lpane, status;
2424 Lisp_Object entry, pane_prefix;
2425 char *datap;
2426 int ulx, uly, width, height;
2427 int dispwidth, dispheight;
2428 int i, j;
2429 int maxwidth;
2430 int dummy_int;
2431 unsigned int dummy_uint;
2432
2433 *error = 0;
2434 if (menu_items_n_panes == 0)
2435 return Qnil;
2436
2437 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2438 {
2439 *error = "Empty menu";
2440 return Qnil;
2441 }
2442
2443 /* Figure out which root window F is on. */
2444 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2445 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2446 &dummy_uint, &dummy_uint);
2447
2448 /* Make the menu on that window. */
2449 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2450 if (menu == NULL)
2451 {
2452 *error = "Can't create menu";
2453 return Qnil;
2454 }
2455
2456 #ifdef HAVE_X_WINDOWS
2457 /* Adjust coordinates to relative to the outer (window manager) window. */
2458 {
2459 Window child;
2460 int win_x = 0, win_y = 0;
2461
2462 /* Find the position of the outside upper-left corner of
2463 the inner window, with respect to the outer window. */
2464 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2465 {
2466 BLOCK_INPUT;
2467 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2468
2469 /* From-window, to-window. */
2470 f->output_data.x->window_desc,
2471 f->output_data.x->parent_desc,
2472
2473 /* From-position, to-position. */
2474 0, 0, &win_x, &win_y,
2475
2476 /* Child of window. */
2477 &child);
2478 UNBLOCK_INPUT;
2479 x += win_x;
2480 y += win_y;
2481 }
2482 }
2483 #endif /* HAVE_X_WINDOWS */
2484
2485 /* Adjust coordinates to be root-window-relative. */
2486 x += f->output_data.x->left_pos;
2487 y += f->output_data.x->top_pos;
2488
2489 /* Create all the necessary panes and their items. */
2490 i = 0;
2491 while (i < menu_items_used)
2492 {
2493 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2494 {
2495 /* Create a new pane. */
2496 Lisp_Object pane_name, prefix;
2497 char *pane_string;
2498
2499 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2500 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2501 pane_string = (NILP (pane_name)
2502 ? "" : (char *) XSTRING (pane_name)->data);
2503 if (keymaps && !NILP (prefix))
2504 pane_string++;
2505
2506 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2507 if (lpane == XM_FAILURE)
2508 {
2509 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2510 *error = "Can't create pane";
2511 return Qnil;
2512 }
2513 i += MENU_ITEMS_PANE_LENGTH;
2514
2515 /* Find the width of the widest item in this pane. */
2516 maxwidth = 0;
2517 j = i;
2518 while (j < menu_items_used)
2519 {
2520 Lisp_Object item;
2521 item = XVECTOR (menu_items)->contents[j];
2522 if (EQ (item, Qt))
2523 break;
2524 if (NILP (item))
2525 {
2526 j++;
2527 continue;
2528 }
2529 width = XSTRING (item)->size;
2530 if (width > maxwidth)
2531 maxwidth = width;
2532
2533 j += MENU_ITEMS_ITEM_LENGTH;
2534 }
2535 }
2536 /* Ignore a nil in the item list.
2537 It's meaningful only for dialog boxes. */
2538 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2539 i += 1;
2540 else
2541 {
2542 /* Create a new item within current pane. */
2543 Lisp_Object item_name, enable, descrip;
2544 unsigned char *item_data;
2545
2546 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2547 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2548 descrip
2549 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2550 if (!NILP (descrip))
2551 {
2552 int gap = maxwidth - XSTRING (item_name)->size;
2553 #ifdef C_ALLOCA
2554 Lisp_Object spacer;
2555 spacer = Fmake_string (make_number (gap), make_number (' '));
2556 item_name = concat2 (item_name, spacer);
2557 item_name = concat2 (item_name, descrip);
2558 item_data = XSTRING (item_name)->data;
2559 #else
2560 /* if alloca is fast, use that to make the space,
2561 to reduce gc needs. */
2562 item_data
2563 = (unsigned char *) alloca (maxwidth
2564 + XSTRING (descrip)->size + 1);
2565 bcopy (XSTRING (item_name)->data, item_data,
2566 XSTRING (item_name)->size);
2567 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2568 item_data[j] = ' ';
2569 bcopy (XSTRING (descrip)->data, item_data + j,
2570 XSTRING (descrip)->size);
2571 item_data[j + XSTRING (descrip)->size] = 0;
2572 #endif
2573 }
2574 else
2575 item_data = XSTRING (item_name)->data;
2576
2577 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2578 menu, lpane, 0, item_data,
2579 !NILP (enable))
2580 == XM_FAILURE)
2581 {
2582 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2583 *error = "Can't add selection to menu";
2584 return Qnil;
2585 }
2586 i += MENU_ITEMS_ITEM_LENGTH;
2587 }
2588 }
2589
2590 /* All set and ready to fly. */
2591 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2592 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f),
2593 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2594 dispheight = DisplayHeight (FRAME_X_DISPLAY (f),
2595 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2596 x = min (x, dispwidth);
2597 y = min (y, dispheight);
2598 x = max (x, 1);
2599 y = max (y, 1);
2600 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2601 &ulx, &uly, &width, &height);
2602 if (ulx+width > dispwidth)
2603 {
2604 x -= (ulx + width) - dispwidth;
2605 ulx = dispwidth - width;
2606 }
2607 if (uly+height > dispheight)
2608 {
2609 y -= (uly + height) - dispheight;
2610 uly = dispheight - height;
2611 }
2612 if (ulx < 0) x -= ulx;
2613 if (uly < 0) y -= uly;
2614
2615 XMenuSetAEQ (menu, TRUE);
2616 XMenuSetFreeze (menu, TRUE);
2617 pane = selidx = 0;
2618
2619 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2620 x, y, ButtonReleaseMask, &datap);
2621
2622
2623 #ifdef HAVE_X_WINDOWS
2624 /* Assume the mouse has moved out of the X window.
2625 If it has actually moved in, we will get an EnterNotify. */
2626 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2627 #endif
2628
2629 switch (status)
2630 {
2631 case XM_SUCCESS:
2632 #ifdef XDEBUG
2633 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2634 #endif
2635
2636 /* Find the item number SELIDX in pane number PANE. */
2637 i = 0;
2638 while (i < menu_items_used)
2639 {
2640 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2641 {
2642 if (pane == 0)
2643 pane_prefix
2644 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2645 pane--;
2646 i += MENU_ITEMS_PANE_LENGTH;
2647 }
2648 else
2649 {
2650 if (pane == -1)
2651 {
2652 if (selidx == 0)
2653 {
2654 entry
2655 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2656 if (keymaps != 0)
2657 {
2658 entry = Fcons (entry, Qnil);
2659 if (!NILP (pane_prefix))
2660 entry = Fcons (pane_prefix, entry);
2661 }
2662 break;
2663 }
2664 selidx--;
2665 }
2666 i += MENU_ITEMS_ITEM_LENGTH;
2667 }
2668 }
2669 break;
2670
2671 case XM_FAILURE:
2672 *error = "Can't activate menu";
2673 case XM_IA_SELECT:
2674 case XM_NO_SELECT:
2675 entry = Qnil;
2676 break;
2677 }
2678 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2679
2680 #ifdef HAVE_X_WINDOWS
2681 /* State that no mouse buttons are now held.
2682 (The oldXMenu code doesn't track this info for us.)
2683 That is not necessarily true, but the fiction leads to reasonable
2684 results, and it is a pain to ask which are actually held now. */
2685 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2686 #endif
2687
2688 return entry;
2689 }
2690
2691 #endif /* not USE_X_TOOLKIT */
2692
2693 #endif /* HAVE_MENUS */
2694 \f
2695 syms_of_xmenu ()
2696 {
2697 staticpro (&menu_items);
2698 menu_items = Qnil;
2699
2700 Qmenu_alias = intern ("menu-alias");
2701 staticpro (&Qmenu_alias);
2702
2703 Qdebug_on_next_call = intern ("debug-on-next-call");
2704 staticpro (&Qdebug_on_next_call);
2705
2706 #ifdef USE_X_TOOLKIT
2707 widget_id_tick = (1<<16);
2708 next_menubar_widget_id = 1;
2709 #endif
2710
2711 defsubr (&Sx_popup_menu);
2712 #ifdef HAVE_MENUS
2713 defsubr (&Sx_popup_dialog);
2714 #endif
2715 }