(xmenu_show, menubar_selection_callback): Move declaration
[bpt/emacs.git] / src / xmenu.c
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 1988, 1993, 1994 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20 /* X pop-up deck-of-cards menu facility for gnuemacs.
21 *
22 * Written by Jon Arnold and Roman Budzianowski
23 * Mods and rewrite by Robert Krawitz
24 *
25 */
26
27 /* Modified by Fred Pierresteguy on December 93
28 to make the popup menus and menubar use the Xt. */
29
30 /* Rewritten for clarity and GC protection by rms in Feb 94. */
31
32 /* On 4.3 this loses if it comes after xterm.h. */
33 #include <signal.h>
34 #include <config.h>
35
36 #include <stdio.h>
37 #include "lisp.h"
38 #include "termhooks.h"
39 #include "frame.h"
40 #include "window.h"
41 #include "keyboard.h"
42 #include "blockinput.h"
43 #include "puresize.h"
44
45 #ifdef MSDOS
46 #include "msdos.h"
47 #endif
48
49 #ifdef HAVE_X_WINDOWS
50 /* This may include sys/types.h, and that somehow loses
51 if this is not done before the other system files. */
52 #include "xterm.h"
53 #endif
54
55 /* Load sys/types.h if not already loaded.
56 In some systems loading it twice is suicidal. */
57 #ifndef makedev
58 #include <sys/types.h>
59 #endif
60
61 #include "dispextern.h"
62
63 #ifdef HAVE_X_WINDOWS
64 #ifdef USE_X_TOOLKIT
65 #include <X11/Xlib.h>
66 #include <X11/IntrinsicP.h>
67 #include <X11/CoreP.h>
68 #include <X11/StringDefs.h>
69 #include <X11/Shell.h>
70 #include "../lwlib/lwlib.h"
71 #else /* not USE_X_TOOLKIT */
72 #include "../oldXMenu/XMenu.h"
73 #endif /* not USE_X_TOOLKIT */
74 #endif /* HAVE_X_WINDOWS */
75
76 #define min(x,y) (((x) < (y)) ? (x) : (y))
77 #define max(x,y) (((x) > (y)) ? (x) : (y))
78
79 #ifndef TRUE
80 #define TRUE 1
81 #define FALSE 0
82 #endif /* no TRUE */
83
84 extern Lisp_Object Qmenu_enable;
85 extern Lisp_Object Qmenu_bar;
86 extern Lisp_Object Qmouse_click, Qevent_kind;
87
88 #ifdef USE_X_TOOLKIT
89 extern void process_expose_from_menu ();
90 extern XtAppContext Xt_app_con;
91
92 static Lisp_Object xdialog_show ();
93 void popup_get_selection ();
94 #endif
95
96 static Lisp_Object xmenu_show ();
97 static void keymap_panes ();
98 static void single_keymap_panes ();
99 static void list_of_panes ();
100 static void list_of_items ();
101 \f
102 /* This holds a Lisp vector that holds the results of decoding
103 the keymaps or alist-of-alists that specify a menu.
104
105 It describes the panes and items within the panes.
106
107 Each pane is described by 3 elements in the vector:
108 t, the pane name, the pane's prefix key.
109 Then follow the pane's items, with 5 elements per item:
110 the item string, the enable flag, the item's value,
111 the definition, and the equivalent keyboard key's description string.
112
113 In some cases, multiple levels of menus may be described.
114 A single vector slot containing nil indicates the start of a submenu.
115 A single vector slot containing lambda indicates the end of a submenu.
116 The submenu follows a menu item which is the way to reach the submenu.
117
118 A single vector slot containing quote indicates that the
119 following items should appear on the right of a dialog box.
120
121 Using a Lisp vector to hold this information while we decode it
122 takes care of protecting all the data from GC. */
123
124 #define MENU_ITEMS_PANE_NAME 1
125 #define MENU_ITEMS_PANE_PREFIX 2
126 #define MENU_ITEMS_PANE_LENGTH 3
127
128 #define MENU_ITEMS_ITEM_NAME 0
129 #define MENU_ITEMS_ITEM_ENABLE 1
130 #define MENU_ITEMS_ITEM_VALUE 2
131 #define MENU_ITEMS_ITEM_EQUIV_KEY 3
132 #define MENU_ITEMS_ITEM_DEFINITION 4
133 #define MENU_ITEMS_ITEM_LENGTH 5
134
135 static Lisp_Object menu_items;
136
137 /* Number of slots currently allocated in menu_items. */
138 static int menu_items_allocated;
139
140 /* This is the index in menu_items of the first empty slot. */
141 static int menu_items_used;
142
143 /* The number of panes currently recorded in menu_items,
144 excluding those within submenus. */
145 static int menu_items_n_panes;
146
147 /* Current depth within submenus. */
148 static int menu_items_submenu_depth;
149
150 /* Flag which when set indicates a dialog or menu has been posted by
151 Xt on behalf of one of the widget sets. */
152 static int popup_activated_flag;
153
154 /* This holds a Lisp vector
155 which contains frames that have menu bars.
156 Each frame that has a menu bar is found at some index in this vector
157 and the menu bar widget refers to the frame through that index. */
158 static Lisp_Object frame_vector;
159 \f
160 /* Return the index of FRAME in frame_vector.
161 If FRAME isn't in frame_vector yet, put it in,
162 lengthening the vector if necessary. */
163
164 static int
165 frame_vector_add_frame (f)
166 FRAME_PTR *f;
167 {
168 int length = XVECTOR (frame_vector)->size;
169 int i, empty = -1;
170 Lisp_Object new, frame;
171
172 XSETFRAME (frame, f);
173
174 for (i = 0; i < length; i++)
175 {
176 if (EQ (frame, XVECTOR (frame_vector)->contents[i]))
177 return i;
178 if (NILP (XVECTOR (frame_vector)->contents[i]))
179 empty = i;
180 }
181
182 if (empty >= 0)
183 {
184 XVECTOR (frame_vector)->contents[empty] = frame;
185 return empty;
186 }
187
188 new = Fmake_vector (make_number (length * 2), Qnil);
189 bcopy (XVECTOR (frame_vector)->contents,
190 XVECTOR (new)->contents, sizeof (Lisp_Object) * length);
191
192 XVECTOR (frame_vector)->contents[length] = frame;
193 return length;
194 }
195 \f
196 /* Initialize the menu_items structure if we haven't already done so.
197 Also mark it as currently empty. */
198
199 static void
200 init_menu_items ()
201 {
202 if (NILP (menu_items))
203 {
204 menu_items_allocated = 60;
205 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
206 }
207
208 menu_items_used = 0;
209 menu_items_n_panes = 0;
210 menu_items_submenu_depth = 0;
211 }
212
213 /* Call at the end of generating the data in menu_items.
214 This fills in the number of items in the last pane. */
215
216 static void
217 finish_menu_items ()
218 {
219 }
220
221 /* Call when finished using the data for the current menu
222 in menu_items. */
223
224 static void
225 discard_menu_items ()
226 {
227 /* Free the structure if it is especially large.
228 Otherwise, hold on to it, to save time. */
229 if (menu_items_allocated > 200)
230 {
231 menu_items = Qnil;
232 menu_items_allocated = 0;
233 }
234 }
235
236 /* Make the menu_items vector twice as large. */
237
238 static void
239 grow_menu_items ()
240 {
241 Lisp_Object old;
242 int old_size = menu_items_allocated;
243 old = menu_items;
244
245 menu_items_allocated *= 2;
246 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
247 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
248 old_size * sizeof (Lisp_Object));
249 }
250
251 /* Begin a submenu. */
252
253 static void
254 push_submenu_start ()
255 {
256 if (menu_items_used + 1 > menu_items_allocated)
257 grow_menu_items ();
258
259 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
260 menu_items_submenu_depth++;
261 }
262
263 /* End a submenu. */
264
265 static void
266 push_submenu_end ()
267 {
268 if (menu_items_used + 1 > menu_items_allocated)
269 grow_menu_items ();
270
271 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
272 menu_items_submenu_depth--;
273 }
274
275 /* Indicate boundary between left and right. */
276
277 static void
278 push_left_right_boundary ()
279 {
280 if (menu_items_used + 1 > menu_items_allocated)
281 grow_menu_items ();
282
283 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
284 }
285
286 /* Start a new menu pane in menu_items..
287 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
288
289 static void
290 push_menu_pane (name, prefix_vec)
291 Lisp_Object name, prefix_vec;
292 {
293 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
294 grow_menu_items ();
295
296 if (menu_items_submenu_depth == 0)
297 menu_items_n_panes++;
298 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
299 XVECTOR (menu_items)->contents[menu_items_used++] = name;
300 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
301 }
302
303 /* Push one menu item into the current pane.
304 NAME is the string to display. ENABLE if non-nil means
305 this item can be selected. KEY is the key generated by
306 choosing this item, or nil if this item doesn't really have a definition.
307 DEF is the definition of this item.
308 EQUIV is the textual description of the keyboard equivalent for
309 this item (or nil if none). */
310
311 static void
312 push_menu_item (name, enable, key, def, equiv)
313 Lisp_Object name, enable, key, def, equiv;
314 {
315 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
316 grow_menu_items ();
317
318 XVECTOR (menu_items)->contents[menu_items_used++] = name;
319 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
320 XVECTOR (menu_items)->contents[menu_items_used++] = key;
321 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
322 XVECTOR (menu_items)->contents[menu_items_used++] = def;
323 }
324 \f
325 /* Figure out the current keyboard equivalent of a menu item ITEM1.
326 The item string for menu display should be ITEM_STRING.
327 Store the equivalent keyboard key sequence's
328 textual description into *DESCRIP_PTR.
329 Also cache them in the item itself.
330 Return the real definition to execute. */
331
332 static Lisp_Object
333 menu_item_equiv_key (item_string, item1, descrip_ptr)
334 Lisp_Object item_string;
335 Lisp_Object item1;
336 Lisp_Object *descrip_ptr;
337 {
338 /* This is the real definition--the function to run. */
339 Lisp_Object def;
340 /* This is the sublist that records cached equiv key data
341 so we can save time. */
342 Lisp_Object cachelist;
343 /* These are the saved equivalent keyboard key sequence
344 and its key-description. */
345 Lisp_Object savedkey, descrip;
346 Lisp_Object def1;
347 int changed = 0;
348 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
349
350 /* If a help string follows the item string, skip it. */
351 if (CONSP (XCONS (item1)->cdr)
352 && STRINGP (XCONS (XCONS (item1)->cdr)->car))
353 item1 = XCONS (item1)->cdr;
354
355 def = Fcdr (item1);
356
357 /* Get out the saved equivalent-keyboard-key info. */
358 cachelist = savedkey = descrip = Qnil;
359 if (CONSP (def) && CONSP (XCONS (def)->car)
360 && (NILP (XCONS (XCONS (def)->car)->car)
361 || VECTORP (XCONS (XCONS (def)->car)->car)))
362 {
363 cachelist = XCONS (def)->car;
364 def = XCONS (def)->cdr;
365 savedkey = XCONS (cachelist)->car;
366 descrip = XCONS (cachelist)->cdr;
367 }
368
369 GCPRO4 (def, def1, savedkey, descrip);
370
371 /* Is it still valid? */
372 def1 = Qnil;
373 if (!NILP (savedkey))
374 def1 = Fkey_binding (savedkey, Qnil);
375 /* If not, update it. */
376 if (! EQ (def1, def)
377 /* If the command is an alias for another
378 (such as easymenu.el and lmenu.el set it up),
379 check if the original command matches the cached command. */
380 && !(SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function)
381 && EQ (def1, XSYMBOL (def)->function))
382 /* If something had no key binding before, don't recheck it--
383 doing that takes too much time and makes menus too slow. */
384 && !(!NILP (cachelist) && NILP (savedkey)))
385 {
386 changed = 1;
387 descrip = Qnil;
388 /* If the command is an alias for another
389 (such as easymenu.el and lmenu.el set it up),
390 see if the original command name has equivalent keys. */
391 if (SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function))
392 savedkey = Fwhere_is_internal (XSYMBOL (def)->function,
393 Qnil, Qt, Qnil);
394 else
395 /* Otherwise look up the specified command itself.
396 We don't try both, because that makes easymenu menus slow. */
397 savedkey = Fwhere_is_internal (def, Qnil, Qt, Qnil);
398
399 if (!NILP (savedkey))
400 {
401 descrip = Fkey_description (savedkey);
402 descrip = concat2 (make_string (" (", 3), descrip);
403 descrip = concat2 (descrip, make_string (")", 1));
404 }
405 }
406
407 /* Cache the data we just got in a sublist of the menu binding. */
408 if (NILP (cachelist))
409 {
410 CHECK_IMPURE (item1);
411 XCONS (item1)->cdr = Fcons (Fcons (savedkey, descrip), def);
412 }
413 else if (changed)
414 {
415 XCONS (cachelist)->car = savedkey;
416 XCONS (cachelist)->cdr = descrip;
417 }
418
419 UNGCPRO;
420 *descrip_ptr = descrip;
421 return def;
422 }
423
424 /* This is used as the handler when calling internal_condition_case_1. */
425
426 static Lisp_Object
427 menu_item_enabled_p_1 (arg)
428 Lisp_Object arg;
429 {
430 return Qnil;
431 }
432
433 /* Return non-nil if the command DEF is enabled when used as a menu item.
434 This is based on looking for a menu-enable property.
435 If NOTREAL is set, don't bother really computing this. */
436
437 static Lisp_Object
438 menu_item_enabled_p (def, notreal)
439 Lisp_Object def;
440 int notreal;
441 {
442 Lisp_Object enabled, tem;
443
444 enabled = Qt;
445 if (notreal)
446 return enabled;
447 if (SYMBOLP (def))
448 {
449 /* No property, or nil, means enable.
450 Otherwise, enable if value is not nil. */
451 tem = Fget (def, Qmenu_enable);
452 if (!NILP (tem))
453 /* (condition-case nil (eval tem)
454 (error nil)) */
455 enabled = internal_condition_case_1 (Feval, tem, Qerror,
456 menu_item_enabled_p_1);
457 }
458 return enabled;
459 }
460 \f
461 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
462 and generate menu panes for them in menu_items.
463 If NOTREAL is nonzero,
464 don't bother really computing whether an item is enabled. */
465
466 static void
467 keymap_panes (keymaps, nmaps, notreal)
468 Lisp_Object *keymaps;
469 int nmaps;
470 int notreal;
471 {
472 int mapno;
473
474 init_menu_items ();
475
476 /* Loop over the given keymaps, making a pane for each map.
477 But don't make a pane that is empty--ignore that map instead.
478 P is the number of panes we have made so far. */
479 for (mapno = 0; mapno < nmaps; mapno++)
480 single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal);
481
482 finish_menu_items ();
483 }
484
485 /* This is a recursive subroutine of keymap_panes.
486 It handles one keymap, KEYMAP.
487 The other arguments are passed along
488 or point to local variables of the previous function.
489 If NOTREAL is nonzero,
490 don't bother really computing whether an item is enabled. */
491
492 static void
493 single_keymap_panes (keymap, pane_name, prefix, notreal)
494 Lisp_Object keymap;
495 Lisp_Object pane_name;
496 Lisp_Object prefix;
497 int notreal;
498 {
499 Lisp_Object pending_maps;
500 Lisp_Object tail, item, item1, item_string, table;
501 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
502
503 pending_maps = Qnil;
504
505 push_menu_pane (pane_name, prefix);
506
507 for (tail = keymap; CONSP (tail); tail = XCONS (tail)->cdr)
508 {
509 /* Look at each key binding, and if it has a menu string,
510 make a menu item from it. */
511 item = XCONS (tail)->car;
512 if (CONSP (item))
513 {
514 item1 = XCONS (item)->cdr;
515 if (CONSP (item1))
516 {
517 item_string = XCONS (item1)->car;
518 if (STRINGP (item_string))
519 {
520 /* This is the real definition--the function to run. */
521 Lisp_Object def;
522 /* These are the saved equivalent keyboard key sequence
523 and its key-description. */
524 Lisp_Object descrip;
525 Lisp_Object tem, enabled;
526
527 /* GCPRO because ...enabled_p will call eval
528 and ..._equiv_key may autoload something.
529 Protecting KEYMAP preserves everything we use;
530 aside from that, must protect whatever might be
531 a string. Since there's no GCPRO5, we refetch
532 item_string instead of protecting it. */
533 descrip = def = Qnil;
534 GCPRO4 (keymap, pending_maps, def, descrip);
535
536 def = menu_item_equiv_key (item_string, item1, &descrip);
537 enabled = menu_item_enabled_p (def, notreal);
538
539 UNGCPRO;
540
541 item_string = XCONS (item1)->car;
542
543 tem = Fkeymapp (def);
544 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
545 pending_maps = Fcons (Fcons (def, Fcons (item_string, XCONS (item)->car)),
546 pending_maps);
547 else
548 {
549 Lisp_Object submap;
550 GCPRO4 (keymap, pending_maps, descrip, item_string);
551 submap = get_keymap_1 (def, 0, 1);
552 UNGCPRO;
553 #ifndef USE_X_TOOLKIT
554 /* Indicate visually that this is a submenu. */
555 if (!NILP (submap))
556 item_string = concat2 (item_string,
557 build_string (" >"));
558 #endif
559 /* If definition is nil, pass nil as the key. */
560 push_menu_item (item_string, enabled,
561 XCONS (item)->car, def,
562 descrip);
563 #ifdef USE_X_TOOLKIT
564 /* Display a submenu using the toolkit. */
565 if (! NILP (submap))
566 {
567 push_submenu_start ();
568 single_keymap_panes (submap, Qnil,
569 XCONS (item)->car, notreal);
570 push_submenu_end ();
571 }
572 #endif
573 }
574 }
575 }
576 }
577 else if (VECTORP (item))
578 {
579 /* Loop over the char values represented in the vector. */
580 int len = XVECTOR (item)->size;
581 int c;
582 for (c = 0; c < len; c++)
583 {
584 Lisp_Object character;
585 XSETFASTINT (character, c);
586 item1 = XVECTOR (item)->contents[c];
587 if (CONSP (item1))
588 {
589 item_string = XCONS (item1)->car;
590 if (STRINGP (item_string))
591 {
592 Lisp_Object def;
593
594 /* These are the saved equivalent keyboard key sequence
595 and its key-description. */
596 Lisp_Object descrip;
597 Lisp_Object tem, enabled;
598
599 /* GCPRO because ...enabled_p will call eval
600 and ..._equiv_key may autoload something.
601 Protecting KEYMAP preserves everything we use;
602 aside from that, must protect whatever might be
603 a string. Since there's no GCPRO5, we refetch
604 item_string instead of protecting it. */
605 GCPRO4 (keymap, pending_maps, def, descrip);
606 descrip = def = Qnil;
607
608 def = menu_item_equiv_key (item_string, item1, &descrip);
609 enabled = menu_item_enabled_p (def, notreal);
610
611 UNGCPRO;
612
613 item_string = XCONS (item1)->car;
614
615 tem = Fkeymapp (def);
616 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
617 pending_maps = Fcons (Fcons (def, Fcons (item_string, character)),
618 pending_maps);
619 else
620 {
621 Lisp_Object submap;
622 GCPRO4 (keymap, pending_maps, descrip, item_string);
623 submap = get_keymap_1 (def, 0, 1);
624 UNGCPRO;
625 #ifndef USE_X_TOOLKIT
626 if (!NILP (submap))
627 item_string = concat2 (item_string,
628 build_string (" >"));
629 #endif
630 /* If definition is nil, pass nil as the key. */
631 push_menu_item (item_string, enabled, character,
632 def, descrip);
633 #ifdef USE_X_TOOLKIT
634 if (! NILP (submap))
635 {
636 push_submenu_start ();
637 single_keymap_panes (submap, Qnil,
638 character, notreal);
639 push_submenu_end ();
640 }
641 #endif
642 }
643 }
644 }
645 }
646 }
647 }
648
649 /* Process now any submenus which want to be panes at this level. */
650 while (!NILP (pending_maps))
651 {
652 Lisp_Object elt, eltcdr, string;
653 elt = Fcar (pending_maps);
654 eltcdr = XCONS (elt)->cdr;
655 string = XCONS (eltcdr)->car;
656 /* We no longer discard the @ from the beginning of the string here.
657 Instead, we do this in xmenu_show. */
658 single_keymap_panes (Fcar (elt), string,
659 XCONS (eltcdr)->cdr, notreal);
660 pending_maps = Fcdr (pending_maps);
661 }
662 }
663 \f
664 /* Push all the panes and items of a menu decsribed by the
665 alist-of-alists MENU.
666 This handles old-fashioned calls to x-popup-menu. */
667
668 static void
669 list_of_panes (menu)
670 Lisp_Object menu;
671 {
672 Lisp_Object tail;
673
674 init_menu_items ();
675
676 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
677 {
678 Lisp_Object elt, pane_name, pane_data;
679 elt = Fcar (tail);
680 pane_name = Fcar (elt);
681 CHECK_STRING (pane_name, 0);
682 push_menu_pane (pane_name, Qnil);
683 pane_data = Fcdr (elt);
684 CHECK_CONS (pane_data, 0);
685 list_of_items (pane_data);
686 }
687
688 finish_menu_items ();
689 }
690
691 /* Push the items in a single pane defined by the alist PANE. */
692
693 static void
694 list_of_items (pane)
695 Lisp_Object pane;
696 {
697 Lisp_Object tail, item, item1;
698
699 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
700 {
701 item = Fcar (tail);
702 if (STRINGP (item))
703 push_menu_item (item, Qnil, Qnil, Qt, Qnil);
704 else if (NILP (item))
705 push_left_right_boundary ();
706 else
707 {
708 CHECK_CONS (item, 0);
709 item1 = Fcar (item);
710 CHECK_STRING (item1, 1);
711 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil);
712 }
713 }
714 }
715 \f
716 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
717 "Pop up a deck-of-cards menu and return user's selection.\n\
718 POSITION is a position specification. This is either a mouse button event\n\
719 or a list ((XOFFSET YOFFSET) WINDOW)\n\
720 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
721 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
722 This controls the position of the center of the first line\n\
723 in the first pane of the menu, not the top left of the menu as a whole.\n\
724 If POSITION is t, it means to use the current mouse position.\n\
725 \n\
726 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
727 The menu items come from key bindings that have a menu string as well as\n\
728 a definition; actually, the \"definition\" in such a key binding looks like\n\
729 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
730 the keymap as a top-level element.\n\n\
731 You can also use a list of keymaps as MENU.\n\
732 Then each keymap makes a separate pane.\n\
733 When MENU is a keymap or a list of keymaps, the return value\n\
734 is a list of events.\n\n\
735 Alternatively, you can specify a menu of multiple panes\n\
736 with a list of the form (TITLE PANE1 PANE2...),\n\
737 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
738 Each ITEM is normally a cons cell (STRING . VALUE);\n\
739 but a string can appear as an item--that makes a nonselectable line\n\
740 in the menu.\n\
741 With this form of menu, the return value is VALUE from the chosen item.\n\
742 \n\
743 If POSITION is nil, don't display the menu at all, just precalculate the\n\
744 cached information about equivalent key sequences.")
745 (position, menu)
746 Lisp_Object position, menu;
747 {
748 int number_of_panes, panes;
749 Lisp_Object keymap, tem;
750 int xpos, ypos;
751 Lisp_Object title;
752 char *error_name;
753 Lisp_Object selection;
754 int i, j;
755 FRAME_PTR f;
756 Lisp_Object x, y, window;
757 int keymaps = 0;
758 int for_click = 0;
759 struct gcpro gcpro1;
760
761 if (! NILP (position))
762 {
763 check_x ();
764
765 /* Decode the first argument: find the window and the coordinates. */
766 if (EQ (position, Qt)
767 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
768 {
769 /* Use the mouse's current position. */
770 FRAME_PTR new_f = selected_frame;
771 Lisp_Object bar_window;
772 int part;
773 unsigned long time;
774
775 if (mouse_position_hook)
776 (*mouse_position_hook) (&new_f, 1, &bar_window,
777 &part, &x, &y, &time);
778 if (new_f != 0)
779 XSETFRAME (window, new_f);
780 else
781 {
782 window = selected_window;
783 XSETFASTINT (x, 0);
784 XSETFASTINT (y, 0);
785 }
786 }
787 else
788 {
789 tem = Fcar (position);
790 if (CONSP (tem))
791 {
792 window = Fcar (Fcdr (position));
793 x = Fcar (tem);
794 y = Fcar (Fcdr (tem));
795 }
796 else
797 {
798 for_click = 1;
799 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
800 window = Fcar (tem); /* POSN_WINDOW (tem) */
801 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
802 x = Fcar (tem);
803 y = Fcdr (tem);
804 }
805 }
806
807 CHECK_NUMBER (x, 0);
808 CHECK_NUMBER (y, 0);
809
810 /* Decode where to put the menu. */
811
812 if (FRAMEP (window))
813 {
814 f = XFRAME (window);
815 xpos = 0;
816 ypos = 0;
817 }
818 else if (WINDOWP (window))
819 {
820 CHECK_LIVE_WINDOW (window, 0);
821 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
822
823 xpos = (FONT_WIDTH (f->display.x->font) * XWINDOW (window)->left);
824 ypos = (f->display.x->line_height * XWINDOW (window)->top);
825 }
826 else
827 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
828 but I don't want to make one now. */
829 CHECK_WINDOW (window, 0);
830
831 xpos += XINT (x);
832 ypos += XINT (y);
833 }
834
835 title = Qnil;
836 GCPRO1 (title);
837
838 /* Decode the menu items from what was specified. */
839
840 keymap = Fkeymapp (menu);
841 tem = Qnil;
842 if (CONSP (menu))
843 tem = Fkeymapp (Fcar (menu));
844 if (!NILP (keymap))
845 {
846 /* We were given a keymap. Extract menu info from the keymap. */
847 Lisp_Object prompt;
848 keymap = get_keymap (menu);
849
850 /* Extract the detailed info to make one pane. */
851 keymap_panes (&menu, 1, NILP (position));
852
853 /* Search for a string appearing directly as an element of the keymap.
854 That string is the title of the menu. */
855 prompt = map_prompt (keymap);
856
857 /* Make that be the pane title of the first pane. */
858 if (!NILP (prompt) && menu_items_n_panes >= 0)
859 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
860
861 keymaps = 1;
862 }
863 else if (!NILP (tem))
864 {
865 /* We were given a list of keymaps. */
866 int nmaps = XFASTINT (Flength (menu));
867 Lisp_Object *maps
868 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
869 int i;
870
871 title = Qnil;
872
873 /* The first keymap that has a prompt string
874 supplies the menu title. */
875 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
876 {
877 Lisp_Object prompt;
878
879 maps[i++] = keymap = get_keymap (Fcar (tem));
880
881 prompt = map_prompt (keymap);
882 if (NILP (title) && !NILP (prompt))
883 title = prompt;
884 }
885
886 /* Extract the detailed info to make one pane. */
887 keymap_panes (maps, nmaps, NILP (position));
888
889 /* Make the title be the pane title of the first pane. */
890 if (!NILP (title) && menu_items_n_panes >= 0)
891 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
892
893 keymaps = 1;
894 }
895 else
896 {
897 /* We were given an old-fashioned menu. */
898 title = Fcar (menu);
899 CHECK_STRING (title, 1);
900
901 list_of_panes (Fcdr (menu));
902
903 keymaps = 0;
904 }
905
906 if (NILP (position))
907 {
908 discard_menu_items ();
909 UNGCPRO;
910 return Qnil;
911 }
912
913 /* Display them in a menu. */
914 BLOCK_INPUT;
915
916 selection = xmenu_show (f, xpos, ypos, for_click,
917 keymaps, title, &error_name);
918 UNBLOCK_INPUT;
919
920 discard_menu_items ();
921
922 UNGCPRO;
923
924 if (error_name) error (error_name);
925 return selection;
926 }
927
928 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
929 "Pop up a dialog box and return user's selection.\n\
930 POSITION specifies which frame to use.\n\
931 This is normally a mouse button event or a window or frame.\n\
932 If POSITION is t, it means to use the frame the mouse is on.\n\
933 The dialog box appears in the middle of the specified frame.\n\
934 \n\
935 CONTENTS specifies the alternatives to display in the dialog box.\n\
936 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
937 Each ITEM is a cons cell (STRING . VALUE).\n\
938 The return value is VALUE from the chosen item.\n\n\
939 An ITEM may also be just a string--that makes a nonselectable item.\n\
940 An ITEM may also be nil--that means to put all preceding items\n\
941 on the left of the dialog box and all following items on the right.\n\
942 \(By default, approximately half appear on each side.)")
943 (position, contents)
944 Lisp_Object position, contents;
945 {
946 FRAME_PTR f;
947 Lisp_Object window;
948
949 check_x ();
950
951 /* Decode the first argument: find the window or frame to use. */
952 if (EQ (position, Qt))
953 {
954 #if 0 /* Using the frame the mouse is on may not be right. */
955 /* Use the mouse's current position. */
956 FRAME_PTR new_f = selected_frame;
957 Lisp_Object bar_window;
958 int part;
959 unsigned long time;
960 Lisp_Object x, y;
961
962 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
963
964 if (new_f != 0)
965 XSETFRAME (window, new_f);
966 else
967 window = selected_window;
968 #endif
969 /* Decode the first argument: find the window and the coordinates. */
970 if (EQ (position, Qt))
971 window = selected_window;
972 }
973 else if (CONSP (position))
974 {
975 Lisp_Object tem;
976 tem = Fcar (position);
977 if (CONSP (tem))
978 window = Fcar (Fcdr (position));
979 else
980 {
981 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
982 window = Fcar (tem); /* POSN_WINDOW (tem) */
983 }
984 }
985 else if (WINDOWP (position) || FRAMEP (position))
986 window = position;
987
988 /* Decode where to put the menu. */
989
990 if (FRAMEP (window))
991 f = XFRAME (window);
992 else if (WINDOWP (window))
993 {
994 CHECK_LIVE_WINDOW (window, 0);
995 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
996 }
997 else
998 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
999 but I don't want to make one now. */
1000 CHECK_WINDOW (window, 0);
1001
1002 #ifndef USE_X_TOOLKIT
1003 /* Display a menu with these alternatives
1004 in the middle of frame F. */
1005 {
1006 Lisp_Object x, y, frame, newpos;
1007 XSETFRAME (frame, f);
1008 XSETINT (x, x_pixel_width (f) / 2);
1009 XSETINT (y, x_pixel_height (f) / 2);
1010 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
1011
1012 return Fx_popup_menu (newpos,
1013 Fcons (Fcar (contents), Fcons (contents, Qnil)));
1014 }
1015 #else
1016 {
1017 Lisp_Object title;
1018 char *error_name;
1019 Lisp_Object selection;
1020
1021 /* Decode the dialog items from what was specified. */
1022 title = Fcar (contents);
1023 CHECK_STRING (title, 1);
1024
1025 list_of_panes (Fcons (contents, Qnil));
1026
1027 /* Display them in a dialog box. */
1028 BLOCK_INPUT;
1029 selection = xdialog_show (f, 0, title, &error_name);
1030 UNBLOCK_INPUT;
1031
1032 discard_menu_items ();
1033
1034 if (error_name) error (error_name);
1035 return selection;
1036 }
1037 #endif
1038 }
1039 \f
1040 #ifdef USE_X_TOOLKIT
1041
1042 /* Loop in Xt until the menu pulldown or dialog popup has been
1043 popped down (deactivated).
1044
1045 NOTE: All calls to popup_get_selection() should be protected
1046 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1047
1048 void
1049 popup_get_selection (initial_event, dpyinfo)
1050 XEvent *initial_event;
1051 struct x_display_info *dpyinfo;
1052 {
1053 XEvent event;
1054
1055 /* Define a queue to save up for later unreading
1056 all X events that don't pertain to the menu. */
1057 struct event_queue
1058 {
1059 XEvent event;
1060 struct event_queue *next;
1061 };
1062
1063 struct event_queue *queue = NULL;
1064 struct event_queue *queue_tmp;
1065
1066 if (initial_event)
1067 event = *initial_event;
1068 else
1069 XtAppNextEvent (Xt_app_con, &event);
1070
1071 while (1)
1072 {
1073 /* Handle expose events for editor frames right away. */
1074 if (event.type == Expose)
1075 process_expose_from_menu (event);
1076 /* Make sure we don't consider buttons grabbed after menu goes. */
1077 else if (event.type == ButtonRelease
1078 && dpyinfo->display == event.xbutton.display)
1079 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1080
1081 /* Queue all events not for this popup,
1082 except for Expose, which we've already handled.
1083 Note that the X window is associated with the frame if this
1084 is a menu bar popup, but not if it's a dialog box. So we use
1085 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1086 if (event.type != Expose
1087 && (event.xany.display != dpyinfo->display
1088 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1089 {
1090 queue_tmp = (struct event_queue *) malloc (sizeof (struct event_queue));
1091
1092 if (queue_tmp != NULL)
1093 {
1094 queue_tmp->event = event;
1095 queue_tmp->next = queue;
1096 queue = queue_tmp;
1097 }
1098 }
1099 else
1100 XtDispatchEvent (&event);
1101
1102 if (!popup_activated ())
1103 break;
1104 XtAppNextEvent (Xt_app_con, &event);
1105 }
1106
1107 /* Unread any events that we got but did not handle. */
1108 while (queue != NULL)
1109 {
1110 queue_tmp = queue;
1111 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1112 queue = queue_tmp->next;
1113 free ((char *)queue_tmp);
1114 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1115 interrupt_input_pending = 1;
1116 }
1117 }
1118
1119 /* Detect if a dialog or menu has been posted. */
1120
1121 int
1122 popup_activated ()
1123 {
1124 return popup_activated_flag;
1125 }
1126
1127
1128 /* This callback is invoked when the user selects a menubar cascade
1129 pushbutton, but before the pulldown menu is posted. */
1130
1131 static void
1132 popup_activate_callback (widget, id, client_data)
1133 Widget widget;
1134 LWLIB_ID id;
1135 XtPointer client_data;
1136 {
1137 popup_activated_flag = 1;
1138 }
1139
1140 /* This callback is called from the menu bar pulldown menu
1141 when the user makes a selection.
1142 Figure out what the user chose
1143 and put the appropriate events into the keyboard buffer. */
1144
1145 static void
1146 menubar_selection_callback (widget, id, client_data)
1147 Widget widget;
1148 LWLIB_ID id;
1149 XtPointer client_data;
1150 {
1151 Lisp_Object prefix, entry;
1152 FRAME_PTR f = XFRAME (XVECTOR (frame_vector)->contents[id]);
1153 Lisp_Object vector;
1154 Lisp_Object *subprefix_stack;
1155 int submenu_depth = 0;
1156 int i;
1157
1158 if (!f)
1159 return;
1160 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1161 vector = f->menu_bar_vector;
1162 prefix = Qnil;
1163 i = 0;
1164 while (i < f->menu_bar_items_used)
1165 {
1166 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1167 {
1168 subprefix_stack[submenu_depth++] = prefix;
1169 prefix = entry;
1170 i++;
1171 }
1172 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1173 {
1174 prefix = subprefix_stack[--submenu_depth];
1175 i++;
1176 }
1177 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1178 {
1179 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1180 i += MENU_ITEMS_PANE_LENGTH;
1181 }
1182 else
1183 {
1184 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1185 /* The EMACS_INT cast avoids a warning. There's no problem
1186 as long as pointers have enough bits to hold small integers. */
1187 if ((int) (EMACS_INT) client_data == i)
1188 {
1189 int j;
1190 struct input_event buf;
1191 Lisp_Object frame;
1192
1193 XSETFRAME (frame, f);
1194 buf.kind = menu_bar_event;
1195 buf.frame_or_window = Fcons (frame, Fcons (Qmenu_bar, Qnil));
1196 kbd_buffer_store_event (&buf);
1197
1198 for (j = 0; j < submenu_depth; j++)
1199 if (!NILP (subprefix_stack[j]))
1200 {
1201 buf.kind = menu_bar_event;
1202 buf.frame_or_window = Fcons (frame, subprefix_stack[j]);
1203 kbd_buffer_store_event (&buf);
1204 }
1205
1206 if (!NILP (prefix))
1207 {
1208 buf.kind = menu_bar_event;
1209 buf.frame_or_window = Fcons (frame, prefix);
1210 kbd_buffer_store_event (&buf);
1211 }
1212
1213 buf.kind = menu_bar_event;
1214 buf.frame_or_window = Fcons (frame, entry);
1215 kbd_buffer_store_event (&buf);
1216
1217 return;
1218 }
1219 i += MENU_ITEMS_ITEM_LENGTH;
1220 }
1221 }
1222 }
1223
1224 /* This callback is invoked when a dialog or menu is finished being
1225 used and has been unposted. */
1226
1227 static void
1228 popup_deactivate_callback (widget, id, client_data)
1229 Widget widget;
1230 LWLIB_ID id;
1231 XtPointer client_data;
1232 {
1233 popup_activated_flag = 0;
1234 }
1235
1236
1237 /* This recursively calls free_widget_value on the tree of widgets.
1238 It must free all data that was malloc'ed for these widget_values.
1239 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1240 must be left alone. */
1241
1242 void
1243 free_menubar_widget_value_tree (wv)
1244 widget_value *wv;
1245 {
1246 if (! wv) return;
1247
1248 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1249
1250 if (wv->contents && (wv->contents != (widget_value*)1))
1251 {
1252 free_menubar_widget_value_tree (wv->contents);
1253 wv->contents = (widget_value *) 0xDEADBEEF;
1254 }
1255 if (wv->next)
1256 {
1257 free_menubar_widget_value_tree (wv->next);
1258 wv->next = (widget_value *) 0xDEADBEEF;
1259 }
1260 BLOCK_INPUT;
1261 free_widget_value (wv);
1262 UNBLOCK_INPUT;
1263 }
1264 \f
1265 /* Return a tree of widget_value structures for a menu bar item
1266 whose event type is ITEM_KEY (with string ITEM_NAME)
1267 and whose contents come from the list of keymaps MAPS. */
1268
1269 static widget_value *
1270 single_submenu (item_key, item_name, maps)
1271 Lisp_Object item_key, item_name, maps;
1272 {
1273 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1274 int i;
1275 int submenu_depth = 0;
1276 Lisp_Object length;
1277 int len;
1278 Lisp_Object *mapvec;
1279 widget_value **submenu_stack;
1280 int mapno;
1281 int previous_items = menu_items_used;
1282
1283 length = Flength (maps);
1284 len = XINT (length);
1285
1286 /* Convert the list MAPS into a vector MAPVEC. */
1287 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1288 for (i = 0; i < len; i++)
1289 {
1290 mapvec[i] = Fcar (maps);
1291 maps = Fcdr (maps);
1292 }
1293
1294 menu_items_n_panes = 0;
1295
1296 /* Loop over the given keymaps, making a pane for each map.
1297 But don't make a pane that is empty--ignore that map instead. */
1298 for (i = 0; i < len; i++)
1299 single_keymap_panes (mapvec[i], item_name, item_key, 0);
1300
1301 /* Create a tree of widget_value objects
1302 representing the panes and their items. */
1303
1304 submenu_stack
1305 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1306 wv = malloc_widget_value ();
1307 wv->name = "menu";
1308 wv->value = 0;
1309 wv->enabled = 1;
1310 first_wv = wv;
1311 save_wv = 0;
1312
1313 /* Loop over all panes and items made during this call
1314 and construct a tree of widget_value objects.
1315 Ignore the panes and items made by previous calls to
1316 single_submenu, even though those are also in menu_items. */
1317 i = previous_items;
1318 while (i < menu_items_used)
1319 {
1320 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1321 {
1322 submenu_stack[submenu_depth++] = save_wv;
1323 save_wv = prev_wv;
1324 prev_wv = 0;
1325 i++;
1326 }
1327 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1328 {
1329 prev_wv = save_wv;
1330 save_wv = submenu_stack[--submenu_depth];
1331 i++;
1332 }
1333 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1334 && submenu_depth != 0)
1335 i += MENU_ITEMS_PANE_LENGTH;
1336 /* Ignore a nil in the item list.
1337 It's meaningful only for dialog boxes. */
1338 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1339 i += 1;
1340 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1341 {
1342 /* Create a new pane. */
1343 Lisp_Object pane_name, prefix;
1344 char *pane_string;
1345 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1346 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1347 pane_string = (NILP (pane_name)
1348 ? "" : (char *) XSTRING (pane_name)->data);
1349 /* If there is just one top-level pane, put all its items directly
1350 under the top-level menu. */
1351 if (menu_items_n_panes == 1)
1352 pane_string = "";
1353
1354 /* If the pane has a meaningful name,
1355 make the pane a top-level menu item
1356 with its items as a submenu beneath it. */
1357 if (strcmp (pane_string, ""))
1358 {
1359 wv = malloc_widget_value ();
1360 if (save_wv)
1361 save_wv->next = wv;
1362 else
1363 first_wv->contents = wv;
1364 wv->name = pane_string;
1365 if (!NILP (prefix))
1366 wv->name++;
1367 wv->value = 0;
1368 wv->enabled = 1;
1369 }
1370 save_wv = wv;
1371 prev_wv = 0;
1372 i += MENU_ITEMS_PANE_LENGTH;
1373 }
1374 else
1375 {
1376 /* Create a new item within current pane. */
1377 Lisp_Object item_name, enable, descrip, def;
1378 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1379 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1380 descrip
1381 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1382 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1383
1384 wv = malloc_widget_value ();
1385 if (prev_wv)
1386 prev_wv->next = wv;
1387 else
1388 save_wv->contents = wv;
1389 wv->name = (char *) XSTRING (item_name)->data;
1390 if (!NILP (descrip))
1391 wv->key = (char *) XSTRING (descrip)->data;
1392 wv->value = 0;
1393 /* The EMACS_INT cast avoids a warning. There's no problem
1394 as long as pointers have enough bits to hold small integers. */
1395 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1396 wv->enabled = !NILP (enable);
1397 prev_wv = wv;
1398
1399 i += MENU_ITEMS_ITEM_LENGTH;
1400 }
1401 }
1402
1403 return first_wv;
1404 }
1405 \f
1406 extern void EmacsFrameSetCharSize ();
1407
1408 /* Recompute the menu bar of frame F. */
1409
1410 static void
1411 update_frame_menubar (f)
1412 FRAME_PTR f;
1413 {
1414 struct x_display *x = f->display.x;
1415 int columns, rows;
1416 int menubar_changed;
1417
1418 Dimension shell_height;
1419
1420 /* We assume the menubar contents has changed if the global flag is set,
1421 or if the current buffer has changed, or if the menubar has never
1422 been updated before.
1423 */
1424 menubar_changed = (x->menubar_widget
1425 && !XtIsManaged (x->menubar_widget));
1426
1427 if (! (menubar_changed))
1428 return;
1429
1430 BLOCK_INPUT;
1431 /* Save the size of the frame because the pane widget doesn't accept to
1432 resize itself. So force it. */
1433 columns = f->width;
1434 rows = f->height;
1435
1436 /* Do the voodoo which means "I'm changing lots of things, don't try to
1437 refigure sizes until I'm done." */
1438 lw_refigure_widget (x->column_widget, False);
1439
1440 /* the order in which children are managed is the top to
1441 bottom order in which they are displayed in the paned window.
1442 First, remove the text-area widget.
1443 */
1444 XtUnmanageChild (x->edit_widget);
1445
1446 /* remove the menubar that is there now, and put up the menubar that
1447 should be there.
1448 */
1449 if (menubar_changed)
1450 {
1451 XtManageChild (x->menubar_widget);
1452 XtMapWidget (x->menubar_widget);
1453 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, 0);
1454 }
1455
1456 /* Re-manage the text-area widget, and then thrash the sizes. */
1457 XtManageChild (x->edit_widget);
1458 lw_refigure_widget (x->column_widget, True);
1459
1460 /* Force the pane widget to resize itself with the right values. */
1461 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1462
1463 UNBLOCK_INPUT;
1464 }
1465
1466 void
1467 set_frame_menubar (f, first_time)
1468 FRAME_PTR f;
1469 int first_time;
1470 {
1471 Widget menubar_widget = f->display.x->menubar_widget;
1472 Lisp_Object tail, items, frame;
1473 widget_value *wv, *first_wv, *prev_wv = 0;
1474 int i;
1475 int id;
1476 int count;
1477
1478 count = inhibit_garbage_collection ();
1479
1480 id = frame_vector_add_frame (f);
1481
1482 wv = malloc_widget_value ();
1483 wv->name = "menubar";
1484 wv->value = 0;
1485 wv->enabled = 1;
1486 first_wv = wv;
1487 items = FRAME_MENU_BAR_ITEMS (f);
1488 menu_items = f->menu_bar_vector;
1489 menu_items_allocated = XVECTOR (menu_items)->size;
1490 init_menu_items ();
1491
1492 for (i = 0; i < XVECTOR (items)->size; i += 3)
1493 {
1494 Lisp_Object key, string, maps;
1495
1496 key = XVECTOR (items)->contents[i];
1497 string = XVECTOR (items)->contents[i + 1];
1498 maps = XVECTOR (items)->contents[i + 2];
1499 if (NILP (string))
1500 break;
1501
1502 wv = single_submenu (key, string, maps);
1503 if (prev_wv)
1504 prev_wv->next = wv;
1505 else
1506 first_wv->contents = wv;
1507 /* Don't set wv->name here; GC during the loop might relocate it. */
1508 wv->enabled = 1;
1509 prev_wv = wv;
1510 }
1511
1512 /* Now GC cannot happen during the lifetime of the widget_value,
1513 so it's safe to store data from a Lisp_String. */
1514 wv = first_wv->contents;
1515 for (i = 0; i < XVECTOR (items)->size; i += 3)
1516 {
1517 Lisp_Object string;
1518 string = XVECTOR (items)->contents[i + 1];
1519 if (NILP (string))
1520 break;
1521 wv->name = (char *) XSTRING (string)->data;
1522 wv = wv->next;
1523 }
1524
1525 finish_menu_items ();
1526
1527 f->menu_bar_vector = menu_items;
1528 f->menu_bar_items_used = menu_items_used;
1529 menu_items = Qnil;
1530
1531 unbind_to (count, Qnil);
1532
1533 BLOCK_INPUT;
1534
1535 if (menubar_widget)
1536 {
1537 /* Disable resizing (done for Motif!) */
1538 lw_allow_resizing (f->display.x->widget, False);
1539
1540 /* The third arg is DEEP_P, which says to consider the entire
1541 menu trees we supply, rather than just the menu bar item names. */
1542 lw_modify_all_widgets (id, first_wv, 1);
1543
1544 /* Re-enable the edit widget to resize. */
1545 lw_allow_resizing (f->display.x->widget, True);
1546 }
1547 else
1548 {
1549 menubar_widget = lw_create_widget ("menubar", "menubar",
1550 id, first_wv,
1551 f->display.x->column_widget,
1552 0,
1553 popup_activate_callback,
1554 menubar_selection_callback,
1555 popup_deactivate_callback);
1556 f->display.x->menubar_widget = menubar_widget;
1557 }
1558
1559 free_menubar_widget_value_tree (first_wv);
1560
1561 /* Don't update the menubar the first time it is created via x_window. */
1562 if (!first_time)
1563 update_frame_menubar (f);
1564
1565 UNBLOCK_INPUT;
1566 }
1567
1568 /* Called from Fx_create_frame to create the inital menubar of a frame
1569 before it is mapped, so that the window is mapped with the menubar already
1570 there instead of us tacking it on later and thrashing the window after it
1571 is visible. */
1572
1573 void
1574 initialize_frame_menubar (f)
1575 FRAME_PTR f;
1576 {
1577 /* This function is called before the first chance to redisplay
1578 the frame. It has to be, so the frame will have the right size. */
1579 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1580 set_frame_menubar (f, 1);
1581 }
1582
1583 /* Get rid of the menu bar of frame F, and free its storage.
1584 This is used when deleting a frame, and when turning off the menu bar. */
1585
1586 void
1587 free_frame_menubar (f)
1588 FRAME_PTR f;
1589 {
1590 Widget menubar_widget;
1591 int id;
1592
1593 menubar_widget = f->display.x->menubar_widget;
1594
1595 if (menubar_widget)
1596 {
1597 id = frame_vector_add_frame (f);
1598 BLOCK_INPUT;
1599 lw_destroy_all_widgets (id);
1600 XVECTOR (frame_vector)->contents[id] = Qnil;
1601 UNBLOCK_INPUT;
1602 }
1603 }
1604
1605 #endif /* USE_X_TOOLKIT */
1606 \f
1607 /* xmenu_show actually displays a menu using the panes and items in menu_items
1608 and returns the value selected from it.
1609 There are two versions of xmenu_show, one for Xt and one for Xlib.
1610 Both assume input is blocked by the caller. */
1611
1612 /* F is the frame the menu is for.
1613 X and Y are the frame-relative specified position,
1614 relative to the inside upper left corner of the frame F.
1615 FOR_CLICK if this menu was invoked for a mouse click.
1616 KEYMAPS is 1 if this menu was specified with keymaps;
1617 in that case, we return a list containing the chosen item's value
1618 and perhaps also the pane's prefix.
1619 TITLE is the specified menu title.
1620 ERROR is a place to store an error message string in case of failure.
1621 (We return nil on failure, but the value doesn't actually matter.) */
1622
1623 #ifdef USE_X_TOOLKIT
1624
1625 /* We need a unique id for each widget handled by the Lucid Widget
1626 library. This includes the frame main windows, popup menu and
1627 dialog box. */
1628 LWLIB_ID widget_id_tick;
1629
1630 #ifdef __STDC__
1631 static Lisp_Object *volatile menu_item_selection;
1632 #else
1633 static Lisp_Object *menu_item_selection;
1634 #endif
1635
1636 static void
1637 popup_selection_callback (widget, id, client_data)
1638 Widget widget;
1639 LWLIB_ID id;
1640 XtPointer client_data;
1641 {
1642 menu_item_selection = (Lisp_Object *) client_data;
1643 }
1644
1645 static Lisp_Object
1646 xmenu_show (f, x, y, for_click, keymaps, title, error)
1647 FRAME_PTR f;
1648 int x;
1649 int y;
1650 int for_click;
1651 int keymaps;
1652 Lisp_Object title;
1653 char **error;
1654 {
1655 int i;
1656 int menu_id;
1657 Widget menu;
1658 Arg av [2];
1659 int ac = 0;
1660 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1661 widget_value **submenu_stack
1662 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1663 Lisp_Object *subprefix_stack
1664 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1665 int submenu_depth = 0;
1666
1667 Position root_x, root_y;
1668
1669 int first_pane;
1670 int next_release_must_exit = 0;
1671
1672 *error = NULL;
1673
1674 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1675 {
1676 *error = "Empty menu";
1677 return Qnil;
1678 }
1679
1680 /* Create a tree of widget_value objects
1681 representing the panes and their items. */
1682 wv = malloc_widget_value ();
1683 wv->name = "menu";
1684 wv->value = 0;
1685 wv->enabled = 1;
1686 first_wv = wv;
1687 first_pane = 1;
1688
1689 /* Loop over all panes and items, filling in the tree. */
1690 i = 0;
1691 while (i < menu_items_used)
1692 {
1693 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1694 {
1695 submenu_stack[submenu_depth++] = save_wv;
1696 save_wv = prev_wv;
1697 prev_wv = 0;
1698 first_pane = 1;
1699 i++;
1700 }
1701 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1702 {
1703 prev_wv = save_wv;
1704 save_wv = submenu_stack[--submenu_depth];
1705 first_pane = 0;
1706 i++;
1707 }
1708 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1709 && submenu_depth != 0)
1710 i += MENU_ITEMS_PANE_LENGTH;
1711 /* Ignore a nil in the item list.
1712 It's meaningful only for dialog boxes. */
1713 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1714 i += 1;
1715 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1716 {
1717 /* Create a new pane. */
1718 Lisp_Object pane_name, prefix;
1719 char *pane_string;
1720 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1721 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1722 pane_string = (NILP (pane_name)
1723 ? "" : (char *) XSTRING (pane_name)->data);
1724 /* If there is just one top-level pane, put all its items directly
1725 under the top-level menu. */
1726 if (menu_items_n_panes == 1)
1727 pane_string = "";
1728
1729 /* If the pane has a meaningful name,
1730 make the pane a top-level menu item
1731 with its items as a submenu beneath it. */
1732 if (!keymaps && strcmp (pane_string, ""))
1733 {
1734 wv = malloc_widget_value ();
1735 if (save_wv)
1736 save_wv->next = wv;
1737 else
1738 first_wv->contents = wv;
1739 wv->name = pane_string;
1740 if (keymaps && !NILP (prefix))
1741 wv->name++;
1742 wv->value = 0;
1743 wv->enabled = 1;
1744 save_wv = wv;
1745 prev_wv = 0;
1746 }
1747 else if (first_pane)
1748 {
1749 save_wv = wv;
1750 prev_wv = 0;
1751 }
1752 first_pane = 0;
1753 i += MENU_ITEMS_PANE_LENGTH;
1754 }
1755 else
1756 {
1757 /* Create a new item within current pane. */
1758 Lisp_Object item_name, enable, descrip, def;
1759 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1760 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1761 descrip
1762 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1763 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1764
1765 wv = malloc_widget_value ();
1766 if (prev_wv)
1767 prev_wv->next = wv;
1768 else
1769 save_wv->contents = wv;
1770 wv->name = (char *) XSTRING (item_name)->data;
1771 if (!NILP (descrip))
1772 wv->key = (char *) XSTRING (descrip)->data;
1773 wv->value = 0;
1774 /* If this item has a null value,
1775 make the call_data null so that it won't display a box
1776 when the mouse is on it. */
1777 wv->call_data
1778 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
1779 wv->enabled = !NILP (enable);
1780 prev_wv = wv;
1781
1782 i += MENU_ITEMS_ITEM_LENGTH;
1783 }
1784 }
1785
1786 /* Deal with the title, if it is non-nil. */
1787 if (!NILP (title))
1788 {
1789 widget_value *wv_title = malloc_widget_value ();
1790 widget_value *wv_sep1 = malloc_widget_value ();
1791 widget_value *wv_sep2 = malloc_widget_value ();
1792
1793 wv_sep2->name = "--";
1794 wv_sep2->next = first_wv->contents;
1795
1796 wv_sep1->name = "--";
1797 wv_sep1->next = wv_sep2;
1798
1799 wv_title->name = (char *) XSTRING (title)->data;
1800 wv_title->enabled = True;
1801 wv_title->next = wv_sep1;
1802 first_wv->contents = wv_title;
1803 }
1804
1805 /* Actually create the menu. */
1806 menu_id = ++widget_id_tick;
1807 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
1808 f->display.x->widget, 1, 0,
1809 popup_selection_callback,
1810 popup_deactivate_callback);
1811
1812 /* Don't allow any geometry request from the user. */
1813 XtSetArg (av[ac], XtNgeometry, 0); ac++;
1814 XtSetValues (menu, av, ac);
1815
1816 /* Free the widget_value objects we used to specify the contents. */
1817 free_menubar_widget_value_tree (first_wv);
1818
1819 /* No selection has been chosen yet. */
1820 menu_item_selection = 0;
1821
1822 /* Display the menu. */
1823 lw_popup_menu (menu);
1824 popup_activated_flag = 1;
1825
1826 /* Process events that apply to the menu. */
1827 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f));
1828
1829 #if 0
1830 /* fp turned off the following statement and wrote a comment
1831 that it is unnecessary--that the menu has already disappeared.
1832 I observer that is not so. -- rms. */
1833 /* Make sure the menu disappears. */
1834 lw_destroy_all_widgets (menu_id);
1835 #endif
1836
1837 /* Find the selected item, and its pane, to return
1838 the proper value. */
1839 if (menu_item_selection != 0)
1840 {
1841 Lisp_Object prefix, entry;
1842
1843 prefix = Qnil;
1844 i = 0;
1845 while (i < menu_items_used)
1846 {
1847 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1848 {
1849 subprefix_stack[submenu_depth++] = prefix;
1850 prefix = entry;
1851 i++;
1852 }
1853 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1854 {
1855 prefix = subprefix_stack[--submenu_depth];
1856 i++;
1857 }
1858 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1859 {
1860 prefix
1861 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1862 i += MENU_ITEMS_PANE_LENGTH;
1863 }
1864 else
1865 {
1866 entry
1867 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
1868 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
1869 {
1870 if (keymaps != 0)
1871 {
1872 int j;
1873
1874 entry = Fcons (entry, Qnil);
1875 if (!NILP (prefix))
1876 entry = Fcons (prefix, entry);
1877 for (j = submenu_depth - 1; j >= 0; j--)
1878 if (!NILP (subprefix_stack[j]))
1879 entry = Fcons (subprefix_stack[j], entry);
1880 }
1881 return entry;
1882 }
1883 i += MENU_ITEMS_ITEM_LENGTH;
1884 }
1885 }
1886 }
1887
1888 return Qnil;
1889 }
1890 \f
1891 static void
1892 dialog_selection_callback (widget, id, client_data)
1893 Widget widget;
1894 LWLIB_ID id;
1895 XtPointer client_data;
1896 {
1897 /* The EMACS_INT cast avoids a warning. There's no problem
1898 as long as pointers have enough bits to hold small integers. */
1899 if ((int) (EMACS_INT) client_data != -1)
1900 menu_item_selection = (Lisp_Object *) client_data;
1901 BLOCK_INPUT;
1902 lw_destroy_all_widgets (id);
1903 UNBLOCK_INPUT;
1904 popup_activated_flag = 0;
1905 }
1906
1907 static char * button_names [] = {
1908 "button1", "button2", "button3", "button4", "button5",
1909 "button6", "button7", "button8", "button9", "button10" };
1910
1911 static Lisp_Object
1912 xdialog_show (f, keymaps, title, error)
1913 FRAME_PTR f;
1914 int keymaps;
1915 Lisp_Object title;
1916 char **error;
1917 {
1918 int i, nb_buttons=0;
1919 int dialog_id;
1920 Widget menu;
1921 char dialog_name[6];
1922
1923 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1924
1925 /* Number of elements seen so far, before boundary. */
1926 int left_count = 0;
1927 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
1928 int boundary_seen = 0;
1929
1930 *error = NULL;
1931
1932 if (menu_items_n_panes > 1)
1933 {
1934 *error = "Multiple panes in dialog box";
1935 return Qnil;
1936 }
1937
1938 /* Create a tree of widget_value objects
1939 representing the text label and buttons. */
1940 {
1941 Lisp_Object pane_name, prefix;
1942 char *pane_string;
1943 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
1944 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
1945 pane_string = (NILP (pane_name)
1946 ? "" : (char *) XSTRING (pane_name)->data);
1947 prev_wv = malloc_widget_value ();
1948 prev_wv->value = pane_string;
1949 if (keymaps && !NILP (prefix))
1950 prev_wv->name++;
1951 prev_wv->enabled = 1;
1952 prev_wv->name = "message";
1953 first_wv = prev_wv;
1954
1955 /* Loop over all panes and items, filling in the tree. */
1956 i = MENU_ITEMS_PANE_LENGTH;
1957 while (i < menu_items_used)
1958 {
1959
1960 /* Create a new item within current pane. */
1961 Lisp_Object item_name, enable, descrip;
1962 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1963 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1964 descrip
1965 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1966
1967 if (NILP (item_name))
1968 {
1969 free_menubar_widget_value_tree (first_wv);
1970 *error = "Submenu in dialog items";
1971 return Qnil;
1972 }
1973 if (EQ (item_name, Qquote))
1974 {
1975 /* This is the boundary between left-side elts
1976 and right-side elts. Stop incrementing right_count. */
1977 boundary_seen = 1;
1978 i++;
1979 continue;
1980 }
1981 if (nb_buttons >= 10)
1982 {
1983 free_menubar_widget_value_tree (first_wv);
1984 *error = "Too many dialog items";
1985 return Qnil;
1986 }
1987
1988 wv = malloc_widget_value ();
1989 prev_wv->next = wv;
1990 wv->name = (char *) button_names[nb_buttons];
1991 if (!NILP (descrip))
1992 wv->key = (char *) XSTRING (descrip)->data;
1993 wv->value = (char *) XSTRING (item_name)->data;
1994 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
1995 wv->enabled = !NILP (enable);
1996 prev_wv = wv;
1997
1998 if (! boundary_seen)
1999 left_count++;
2000
2001 nb_buttons++;
2002 i += MENU_ITEMS_ITEM_LENGTH;
2003 }
2004
2005 /* If the boundary was not specified,
2006 by default put half on the left and half on the right. */
2007 if (! boundary_seen)
2008 left_count = nb_buttons - nb_buttons / 2;
2009
2010 wv = malloc_widget_value ();
2011 wv->name = dialog_name;
2012
2013 /* Dialog boxes use a really stupid name encoding
2014 which specifies how many buttons to use
2015 and how many buttons are on the right.
2016 The Q means something also. */
2017 dialog_name[0] = 'Q';
2018 dialog_name[1] = '0' + nb_buttons;
2019 dialog_name[2] = 'B';
2020 dialog_name[3] = 'R';
2021 /* Number of buttons to put on the right. */
2022 dialog_name[4] = '0' + nb_buttons - left_count;
2023 dialog_name[5] = 0;
2024 wv->contents = first_wv;
2025 first_wv = wv;
2026 }
2027
2028 /* Actually create the dialog. */
2029 dialog_id = ++widget_id_tick;
2030 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2031 f->display.x->widget, 1, 0,
2032 dialog_selection_callback, 0);
2033 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2034 /* Free the widget_value objects we used to specify the contents. */
2035 free_menubar_widget_value_tree (first_wv);
2036
2037 /* No selection has been chosen yet. */
2038 menu_item_selection = 0;
2039
2040 /* Display the menu. */
2041 lw_pop_up_all_widgets (dialog_id);
2042 popup_activated_flag = 1;
2043
2044 /* Process events that apply to the menu. */
2045 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f));
2046
2047 /* Find the selected item, and its pane, to return
2048 the proper value. */
2049 if (menu_item_selection != 0)
2050 {
2051 Lisp_Object prefix;
2052
2053 prefix = Qnil;
2054 i = 0;
2055 while (i < menu_items_used)
2056 {
2057 Lisp_Object entry;
2058
2059 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2060 {
2061 prefix
2062 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2063 i += MENU_ITEMS_PANE_LENGTH;
2064 }
2065 else
2066 {
2067 entry
2068 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2069 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2070 {
2071 if (keymaps != 0)
2072 {
2073 entry = Fcons (entry, Qnil);
2074 if (!NILP (prefix))
2075 entry = Fcons (prefix, entry);
2076 }
2077 return entry;
2078 }
2079 i += MENU_ITEMS_ITEM_LENGTH;
2080 }
2081 }
2082 }
2083
2084 return Qnil;
2085 }
2086 #else /* not USE_X_TOOLKIT */
2087
2088 static Lisp_Object
2089 xmenu_show (f, x, y, for_click, keymaps, title, error)
2090 FRAME_PTR f;
2091 int x, y;
2092 int for_click;
2093 int keymaps;
2094 Lisp_Object title;
2095 char **error;
2096 {
2097 Window root;
2098 XMenu *menu;
2099 int pane, selidx, lpane, status;
2100 Lisp_Object entry, pane_prefix;
2101 char *datap;
2102 int ulx, uly, width, height;
2103 int dispwidth, dispheight;
2104 int i, j;
2105 int maxwidth;
2106 int dummy_int;
2107 unsigned int dummy_uint;
2108
2109 *error = 0;
2110 if (menu_items_n_panes == 0)
2111 return Qnil;
2112
2113 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2114 {
2115 *error = "Empty menu";
2116 return Qnil;
2117 }
2118
2119 /* Figure out which root window F is on. */
2120 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2121 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2122 &dummy_uint, &dummy_uint);
2123
2124 /* Make the menu on that window. */
2125 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2126 if (menu == NULL)
2127 {
2128 *error = "Can't create menu";
2129 return Qnil;
2130 }
2131
2132 #ifdef HAVE_X_WINDOWS
2133 /* Adjust coordinates to relative to the outer (window manager) window. */
2134 {
2135 Window child;
2136 int win_x = 0, win_y = 0;
2137
2138 /* Find the position of the outside upper-left corner of
2139 the inner window, with respect to the outer window. */
2140 if (f->display.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2141 {
2142 BLOCK_INPUT;
2143 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2144
2145 /* From-window, to-window. */
2146 f->display.x->window_desc,
2147 f->display.x->parent_desc,
2148
2149 /* From-position, to-position. */
2150 0, 0, &win_x, &win_y,
2151
2152 /* Child of window. */
2153 &child);
2154 UNBLOCK_INPUT;
2155 x += win_x;
2156 y += win_y;
2157 }
2158 }
2159 #endif /* HAVE_X_WINDOWS */
2160
2161 /* Adjust coordinates to be root-window-relative. */
2162 x += f->display.x->left_pos;
2163 y += f->display.x->top_pos;
2164
2165 /* Create all the necessary panes and their items. */
2166 i = 0;
2167 while (i < menu_items_used)
2168 {
2169 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2170 {
2171 /* Create a new pane. */
2172 Lisp_Object pane_name, prefix;
2173 char *pane_string;
2174
2175 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2176 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2177 pane_string = (NILP (pane_name)
2178 ? "" : (char *) XSTRING (pane_name)->data);
2179 if (keymaps && !NILP (prefix))
2180 pane_string++;
2181
2182 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2183 if (lpane == XM_FAILURE)
2184 {
2185 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2186 *error = "Can't create pane";
2187 return Qnil;
2188 }
2189 i += MENU_ITEMS_PANE_LENGTH;
2190
2191 /* Find the width of the widest item in this pane. */
2192 maxwidth = 0;
2193 j = i;
2194 while (j < menu_items_used)
2195 {
2196 Lisp_Object item;
2197 item = XVECTOR (menu_items)->contents[j];
2198 if (EQ (item, Qt))
2199 break;
2200 if (NILP (item))
2201 {
2202 j++;
2203 continue;
2204 }
2205 width = XSTRING (item)->size;
2206 if (width > maxwidth)
2207 maxwidth = width;
2208
2209 j += MENU_ITEMS_ITEM_LENGTH;
2210 }
2211 }
2212 /* Ignore a nil in the item list.
2213 It's meaningful only for dialog boxes. */
2214 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2215 i += 1;
2216 else
2217 {
2218 /* Create a new item within current pane. */
2219 Lisp_Object item_name, enable, descrip;
2220 unsigned char *item_data;
2221
2222 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2223 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2224 descrip
2225 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2226 if (!NILP (descrip))
2227 {
2228 int gap = maxwidth - XSTRING (item_name)->size;
2229 #ifdef C_ALLOCA
2230 Lisp_Object spacer;
2231 spacer = Fmake_string (make_number (gap), make_number (' '));
2232 item_name = concat2 (item_name, spacer);
2233 item_name = concat2 (item_name, descrip);
2234 item_data = XSTRING (item_name)->data;
2235 #else
2236 /* if alloca is fast, use that to make the space,
2237 to reduce gc needs. */
2238 item_data
2239 = (unsigned char *) alloca (maxwidth
2240 + XSTRING (descrip)->size + 1);
2241 bcopy (XSTRING (item_name)->data, item_data,
2242 XSTRING (item_name)->size);
2243 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2244 item_data[j] = ' ';
2245 bcopy (XSTRING (descrip)->data, item_data + j,
2246 XSTRING (descrip)->size);
2247 item_data[j + XSTRING (descrip)->size] = 0;
2248 #endif
2249 }
2250 else
2251 item_data = XSTRING (item_name)->data;
2252
2253 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2254 menu, lpane, 0, item_data,
2255 !NILP (enable))
2256 == XM_FAILURE)
2257 {
2258 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2259 *error = "Can't add selection to menu";
2260 return Qnil;
2261 }
2262 i += MENU_ITEMS_ITEM_LENGTH;
2263 }
2264 }
2265
2266 /* All set and ready to fly. */
2267 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2268 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f),
2269 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2270 dispheight = DisplayHeight (FRAME_X_DISPLAY (f),
2271 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2272 x = min (x, dispwidth);
2273 y = min (y, dispheight);
2274 x = max (x, 1);
2275 y = max (y, 1);
2276 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2277 &ulx, &uly, &width, &height);
2278 if (ulx+width > dispwidth)
2279 {
2280 x -= (ulx + width) - dispwidth;
2281 ulx = dispwidth - width;
2282 }
2283 if (uly+height > dispheight)
2284 {
2285 y -= (uly + height) - dispheight;
2286 uly = dispheight - height;
2287 }
2288 if (ulx < 0) x -= ulx;
2289 if (uly < 0) y -= uly;
2290
2291 XMenuSetAEQ (menu, TRUE);
2292 XMenuSetFreeze (menu, TRUE);
2293 pane = selidx = 0;
2294
2295 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2296 x, y, ButtonReleaseMask, &datap);
2297
2298
2299 /* Assume the mouse has moved out of the X window.
2300 If it has actually moved in, we will get an EnterNotify. */
2301 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2302
2303 switch (status)
2304 {
2305 case XM_SUCCESS:
2306 #ifdef XDEBUG
2307 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2308 #endif
2309
2310 /* Find the item number SELIDX in pane number PANE. */
2311 i = 0;
2312 while (i < menu_items_used)
2313 {
2314 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2315 {
2316 if (pane == 0)
2317 pane_prefix
2318 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2319 pane--;
2320 i += MENU_ITEMS_PANE_LENGTH;
2321 }
2322 else
2323 {
2324 if (pane == -1)
2325 {
2326 if (selidx == 0)
2327 {
2328 entry
2329 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2330 if (keymaps != 0)
2331 {
2332 entry = Fcons (entry, Qnil);
2333 if (!NILP (pane_prefix))
2334 entry = Fcons (pane_prefix, entry);
2335 }
2336 break;
2337 }
2338 selidx--;
2339 }
2340 i += MENU_ITEMS_ITEM_LENGTH;
2341 }
2342 }
2343 break;
2344
2345 case XM_FAILURE:
2346 *error = "Can't activate menu";
2347 case XM_IA_SELECT:
2348 case XM_NO_SELECT:
2349 entry = Qnil;
2350 break;
2351 }
2352 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2353
2354 #ifdef HAVE_X_WINDOWS
2355 /* State that no mouse buttons are now held.
2356 (The oldXMenu code doesn't track this info for us.)
2357 That is not necessarily true, but the fiction leads to reasonable
2358 results, and it is a pain to ask which are actually held now. */
2359 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2360 #endif
2361
2362 return entry;
2363 }
2364
2365 #endif /* not USE_X_TOOLKIT */
2366 \f
2367 syms_of_xmenu ()
2368 {
2369 staticpro (&menu_items);
2370 menu_items = Qnil;
2371
2372 #ifdef USE_X_TOOLKIT
2373 widget_id_tick = (1<<16);
2374 #endif
2375
2376 staticpro (&frame_vector);
2377 frame_vector = Fmake_vector (make_number (10), Qnil);
2378
2379 defsubr (&Sx_popup_menu);
2380 defsubr (&Sx_popup_dialog);
2381 }