(image_background, image_background_transparent):
[bpt/emacs.git] / src / dispextern.h
1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>. */
23
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
26
27 #ifdef HAVE_X_WINDOWS
28 #include <X11/Xlib.h>
29 #ifdef USE_X_TOOLKIT
30 #include <X11/Intrinsic.h>
31 #endif /* USE_X_TOOLKIT */
32 #endif /* HAVE_X_WINDOWS */
33
34 #ifdef MSDOS
35 #include "msdos.h"
36 #endif
37
38 #ifdef HAVE_NTGUI
39 #include "w32gui.h"
40 #endif
41
42 #ifdef macintosh
43 #include "macgui.h"
44 #endif
45
46 /* Structure forward declarations. Some are here because function
47 prototypes below reference structure types before their definition
48 in this file. Some are here because not every file including
49 dispextern.h also includes frame.h and windows.h. */
50
51 struct glyph;
52 struct glyph_row;
53 struct glyph_matrix;
54 struct glyph_pool;
55 struct frame;
56 struct window;
57
58
59 \f
60 /***********************************************************************
61 Debugging
62 ***********************************************************************/
63
64 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
65 it off by defining the macro GLYPH_DEBUG to zero. */
66
67 #ifndef GLYPH_DEBUG
68 #define GLYPH_DEBUG 0
69 #endif
70
71 /* Macros to include code only if GLYPH_DEBUG != 0. */
72
73 #if GLYPH_DEBUG
74 #define IF_DEBUG(X) X
75 #define xassert(X) do {if (!(X)) abort ();} while (0)
76 #else
77 #define IF_DEBUG(X) (void) 0
78 #define xassert(X) (void) 0
79 #endif
80
81 /* Macro for displaying traces of redisplay. If Emacs was compiled
82 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
83 a non-zero value in debugging sessions to activate traces. */
84
85 #if GLYPH_DEBUG
86
87 extern int trace_redisplay_p;
88 #include <stdio.h>
89
90 #define TRACE(X) \
91 if (trace_redisplay_p) \
92 fprintf X; \
93 else \
94 (void) 0
95
96 #else /* GLYPH_DEBUG == 0 */
97
98 #define TRACE(X) (void) 0
99
100 #endif /* GLYPH_DEBUG == 0 */
101
102
103 \f
104 /***********************************************************************
105 Text positions
106 ***********************************************************************/
107
108 /* Starting with Emacs 20.3, characters from strings and buffers have
109 both a character and a byte position associated with them. The
110 following structure holds such a pair of positions. */
111
112 struct text_pos
113 {
114 /* Character position. */
115 int charpos;
116
117 /* Corresponding byte position. */
118 int bytepos;
119 };
120
121 /* Access character and byte position of POS in a functional form. */
122
123 #define BYTEPOS(POS) (POS).bytepos
124 #define CHARPOS(POS) (POS).charpos
125
126 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
127
128 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
129 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
130
131 /* Increment text position POS. */
132
133 #define INC_TEXT_POS(POS, MULTIBYTE_P) \
134 do \
135 { \
136 ++(POS).charpos; \
137 if (MULTIBYTE_P) \
138 INC_POS ((POS).bytepos); \
139 else \
140 ++(POS).bytepos; \
141 } \
142 while (0)
143
144 /* Decrement text position POS. */
145
146 #define DEC_TEXT_POS(POS, MULTIBYTE_P) \
147 do \
148 { \
149 --(POS).charpos; \
150 if (MULTIBYTE_P) \
151 DEC_POS ((POS).bytepos); \
152 else \
153 --(POS).bytepos; \
154 } \
155 while (0)
156
157 /* Set text position POS from marker MARKER. */
158
159 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
160 (CHARPOS (POS) = marker_position ((MARKER)), \
161 BYTEPOS (POS) = marker_byte_position ((MARKER)))
162
163 /* Set marker MARKER from text position POS. */
164
165 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
166 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
167
168 /* Value is non-zero if character and byte positions of POS1 and POS2
169 are equal. */
170
171 #define TEXT_POS_EQUAL_P(POS1, POS2) \
172 ((POS1).charpos == (POS2).charpos \
173 && (POS1).bytepos == (POS2).bytepos)
174
175 /* When rendering glyphs, redisplay scans string or buffer text,
176 overlay strings in that text, and does display table or control
177 character translations. The following structure captures a
178 position taking all this into account. */
179
180 struct display_pos
181 {
182 /* Buffer or string position. */
183 struct text_pos pos;
184
185 /* If this is a position in an overlay string, overlay_string_index
186 is the index of that overlay string in the sequence of overlay
187 strings at `pos' in the order redisplay processes them. A value
188 < 0 means that this is not a position in an overlay string. */
189 int overlay_string_index;
190
191 /* If this is a position in an overlay string, string_pos is the
192 position within that string. */
193 struct text_pos string_pos;
194
195 /* If the character at the position above is a control character or
196 has a display table entry, dpvec_index is an index in the display
197 table or control character translation of that character. A
198 value < 0 means this is not a position in such a translation. */
199 int dpvec_index;
200 };
201
202
203 \f
204 /***********************************************************************
205 Glyphs
206 ***********************************************************************/
207
208 /* Enumeration of glyph types. Glyph structures contain a type field
209 containing one of the enumerators defined here. */
210
211 enum glyph_type
212 {
213 /* Glyph describes a character. */
214 CHAR_GLYPH,
215
216 /* Glyph describes a composition sequence. */
217 COMPOSITE_GLYPH,
218
219 /* Glyph describes an image. */
220 IMAGE_GLYPH,
221
222 /* Glyph is a space of fractional width and/or height. */
223 STRETCH_GLYPH
224 };
225
226
227 /* Glyphs.
228
229 Be extra careful when changing this structure! Esp. make sure that
230 functions producing glyphs, like x_append_glyph, fill ALL of the
231 glyph structure, and that GLYPH_EQUAL_P compares all
232 display-relevant members of glyphs (not to imply that these are the
233 only things to check when you add a member). */
234
235 struct glyph
236 {
237 /* Position from which this glyph was drawn. If `object' below is a
238 Lisp string, this is a position in that string. If it is a
239 buffer, this is a position in that buffer. A value of -1
240 together with a null object means glyph is a truncation glyph at
241 the start of a row. */
242 int charpos;
243
244 /* Lisp object source of this glyph. Currently either a buffer or
245 a string, if the glyph was produced from characters which came from
246 a buffer or a string; or 0 if the glyph was inserted by redisplay
247 for its own purposes such as padding. */
248 Lisp_Object object;
249
250 /* Width in pixels. */
251 short pixel_width;
252
253 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
254 the glyph is displayed lowered. */
255 short voffset;
256
257 /* Which kind of glyph this is---character, image etc. Value
258 should be an enumerator of type enum glyph_type. */
259 unsigned type : 2;
260
261 /* 1 means this glyph was produced from multibyte text. Zero
262 means it was produced from unibyte text, i.e. charsets aren't
263 applicable, and encoding is not performed. */
264 unsigned multibyte_p : 1;
265
266 /* Non-zero means draw a box line at the left or right side of this
267 glyph. This is part of the implementation of the face attribute
268 `:box'. */
269 unsigned left_box_line_p : 1;
270 unsigned right_box_line_p : 1;
271
272 /* Non-zero means this glyph's physical ascent or descent is greater
273 than its logical ascent/descent, i.e. it may potentially overlap
274 glyphs above or below it. */
275 unsigned overlaps_vertically_p : 1;
276
277 /* 1 means glyph is a padding glyph. Padding glyphs are used for
278 characters whose visual shape consists of more than one glyph
279 (e.g. Asian characters). All but the first glyph of such a glyph
280 sequence have the padding_p flag set. Only used for terminal
281 frames, and there only to minimize code changes. A better way
282 would probably be to use the width field of glyphs to express
283 padding. */
284 unsigned padding_p : 1;
285
286 /* 1 means the actual glyph is not available, draw a box instead.
287 This can happen when a font couldn't be loaded, or a character
288 doesn't have a glyph in a font. */
289 unsigned glyph_not_available_p : 1;
290
291 /* Face of the glyph. */
292 unsigned face_id : 22;
293
294 #ifdef WINDOWSNT
295 /* Type of font used to display the character glyph. Used to
296 determine which set of functions to use to obtain font metrics
297 for the glyph. Value should be an enumerator of the type
298 w32_char_font_type. */
299 unsigned w32_font_type : 2;
300 #endif
301
302 /* A union of sub-structures for different glyph types. */
303 union
304 {
305 /* Character code for character glyphs (type == CHAR_GLYPH). */
306 unsigned ch;
307
308 /* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
309 unsigned cmp_id;
310
311 /* Image ID for image glyphs (type == IMAGE_GLYPH). */
312 unsigned img_id;
313
314 /* Sub-structure for type == STRETCH_GLYPH. */
315 struct
316 {
317 /* The height of the glyph. */
318 unsigned height : 16;
319
320 /* The ascent of the glyph. */
321 unsigned ascent : 16;
322 }
323 stretch;
324
325 /* Used to compare all bit-fields above in one step. */
326 unsigned val;
327 } u;
328 };
329
330
331 /* Is GLYPH a space? */
332
333 #define CHAR_GLYPH_SPACE_P(GLYPH) \
334 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
335
336 /* Are glyphs *X and *Y displayed equal? */
337
338 #define GLYPH_EQUAL_P(X, Y) \
339 ((X)->type == (Y)->type \
340 && (X)->u.val == (Y)->u.val \
341 && (X)->face_id == (Y)->face_id \
342 && (X)->padding_p == (Y)->padding_p \
343 && (X)->left_box_line_p == (Y)->left_box_line_p \
344 && (X)->right_box_line_p == (Y)->right_box_line_p \
345 && (X)->voffset == (Y)->voffset \
346 && (X)->pixel_width == (Y)->pixel_width)
347
348 /* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
349
350 #define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
351 ((X)->u.ch == (Y)->u.ch \
352 && (X)->face_id == (Y)->face_id \
353 && (X)->padding_p == (Y)->padding_p)
354
355 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
356 to the bits defined for the typedef `GLYPH' in lisp.h. */
357
358 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
359 do \
360 { \
361 (GLYPH).u.ch = (CODE); \
362 (GLYPH).face_id = (FACE_ID); \
363 (GLYPH).padding_p = (PADDING_P); \
364 } \
365 while (0)
366
367 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
368 defined in lisp.h. */
369
370 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
371 SET_CHAR_GLYPH ((GLYPH), \
372 FAST_GLYPH_CHAR ((FROM)), \
373 FAST_GLYPH_FACE ((FROM)), \
374 0)
375
376 /* Construct a glyph code from a character glyph GLYPH. If the
377 character is multibyte, return -1 as we can't use glyph table for a
378 multibyte character. */
379
380 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
381 ((GLYPH).u.ch < 256 \
382 ? ((GLYPH).u.ch | ((GLYPH).face_id << CHARACTERBITS)) \
383 : -1)
384
385 /* Is GLYPH a padding glyph? */
386
387 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
388
389
390
391 \f
392 /***********************************************************************
393 Glyph Pools
394 ***********************************************************************/
395
396 /* Glyph Pool.
397
398 Glyph memory for frame-based redisplay is allocated from the heap
399 in one vector kept in a glyph pool structure which is stored with
400 the frame. The size of the vector is made large enough to cover
401 all windows on the frame.
402
403 Both frame and window glyph matrices reference memory from a glyph
404 pool in frame-based redisplay.
405
406 In window-based redisplay, no glyphs pools exist; windows allocate
407 and free their glyph memory themselves. */
408
409 struct glyph_pool
410 {
411 /* Vector of glyphs allocated from the heap. */
412 struct glyph *glyphs;
413
414 /* Allocated size of `glyphs'. */
415 int nglyphs;
416
417 /* Number of rows and columns in a matrix. */
418 int nrows, ncolumns;
419 };
420
421
422 \f
423 /***********************************************************************
424 Glyph Matrix
425 ***********************************************************************/
426
427 /* Glyph Matrix.
428
429 Three kinds of glyph matrices exist:
430
431 1. Frame glyph matrices. These are used for terminal frames whose
432 redisplay needs a view of the whole screen due to limited terminal
433 capabilities. Frame matrices are used only in the update phase
434 of redisplay. They are built in update_frame and not used after
435 the update has been performed.
436
437 2. Window glyph matrices on frames having frame glyph matrices.
438 Such matrices are sub-matrices of their corresponding frame matrix,
439 i.e. frame glyph matrices and window glyph matrices share the same
440 glyph memory which is allocated in form of a glyph_pool structure.
441 Glyph rows in such a window matrix are slices of frame matrix rows.
442
443 2. Free-standing window glyph matrices managing their own glyph
444 storage. This form is used in window-based redisplay which
445 includes variable width and height fonts etc.
446
447 The size of a window's row vector depends on the height of fonts
448 defined on its frame. It is chosen so that the vector is large
449 enough to describe all lines in a window when it is displayed in
450 the smallest possible character size. When new fonts are loaded,
451 or window sizes change, the row vector is adjusted accordingly. */
452
453 struct glyph_matrix
454 {
455 /* The pool from which glyph memory is allocated, if any. This is
456 null for frame matrices and for window matrices managing their
457 own storage. */
458 struct glyph_pool *pool;
459
460 /* Vector of glyph row structures. The row at nrows - 1 is reserved
461 for the mode line. */
462 struct glyph_row *rows;
463
464 /* Number of elements allocated for the vector rows above. */
465 int rows_allocated;
466
467 /* The number of rows used by the window if all lines were displayed
468 with the smallest possible character height. */
469 int nrows;
470
471 /* Origin within the frame matrix if this is a window matrix on a
472 frame having a frame matrix. Both values are zero for
473 window-based redisplay. */
474 int matrix_x, matrix_y;
475
476 /* Width and height of the matrix in columns and rows. */
477 int matrix_w, matrix_h;
478
479 /* If this structure describes a window matrix of window W,
480 window_left_x is the value of W->left, window_top_y the value of
481 W->top, window_height and window_width are width and height of W,
482 as returned by window_box, and window_vscroll is the value of
483 W->vscroll at the time the matrix was last adjusted. Only set
484 for window-based redisplay. */
485 int window_left_x, window_top_y, window_height, window_width, window_vscroll;
486
487 /* Number of glyphs reserved for left and right marginal areas when
488 the matrix was last adjusted. */
489 int left_margin_glyphs, right_margin_glyphs;
490
491 /* Flag indicating that scrolling should not be tried in
492 update_window. This flag is set by functions like try_window_id
493 which do their own scrolling. */
494 unsigned no_scrolling_p : 1;
495
496 /* Non-zero means window displayed in this matrix has a top mode
497 line. */
498 unsigned header_line_p : 1;
499
500 #ifdef GLYPH_DEBUG
501 /* A string identifying the method used to display the matrix. */
502 char method[512];
503 #endif
504
505 /* The buffer this matrix displays. Set in
506 mark_window_display_accurate_1. */
507 struct buffer *buffer;
508
509 /* Values of BEGV and ZV as of last redisplay. Set in
510 mark_window_display_accurate_1. */
511 int begv, zv;
512 };
513
514
515 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
516 This aborts if any pointer is found twice. */
517
518 #if GLYPH_DEBUG
519 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
520 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
521 #else
522 #define CHECK_MATRIX(MATRIX) (void) 0
523 #endif
524
525
526 \f
527 /***********************************************************************
528 Glyph Rows
529 ***********************************************************************/
530
531 /* Area in window glyph matrix. If values are added or removed, the
532 function mark_object in alloc.c has to be changed. */
533
534 enum glyph_row_area
535 {
536 LEFT_MARGIN_AREA,
537 TEXT_AREA,
538 RIGHT_MARGIN_AREA,
539 LAST_AREA
540 };
541
542
543 /* Rows of glyphs in a windows or frame glyph matrix.
544
545 Each row is partitioned into three areas. The start and end of
546 each area is recorded in a pointer as shown below.
547
548 +--------------------+-------------+---------------------+
549 | left margin area | text area | right margin area |
550 +--------------------+-------------+---------------------+
551 | | | |
552 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
553 | |
554 glyphs[TEXT_AREA] |
555 glyphs[LAST_AREA]
556
557 Rows in frame matrices reference glyph memory allocated in a frame
558 glyph pool (see the description of struct glyph_pool). Rows in
559 window matrices on frames having frame matrices reference slices of
560 the glyphs of corresponding rows in the frame matrix.
561
562 Rows in window matrices on frames having no frame matrices point to
563 glyphs allocated from the heap via xmalloc;
564 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
565 glyph structure array. */
566
567 struct glyph_row
568 {
569 /* Pointers to beginnings of areas. The end of an area A is found at
570 A + 1 in the vector. The last element of the vector is the end
571 of the whole row.
572
573 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
574 position field is used. It is -1 if this row does not correspond
575 to any text; it is some buffer position if the row corresponds to
576 an empty display line that displays a line end. This is what old
577 redisplay used to do. (Except in code for terminal frames, this
578 kludge is no longer use, I believe. --gerd).
579
580 See also start, end, displays_text_p and ends_at_zv_p for cleaner
581 ways to do it. The special meaning of positions 0 and -1 will be
582 removed some day, so don't use it in new code. */
583 struct glyph *glyphs[1 + LAST_AREA];
584
585 /* Number of glyphs actually filled in areas. */
586 short used[LAST_AREA];
587
588 /* Window-relative x and y-position of the top-left corner of this
589 row. If y < 0, this means that abs (y) pixels of the row are
590 invisible because it is partially visible at the top of a window.
591 If x < 0, this means that abs (x) pixels of the first glyph of
592 the text area of the row are invisible because the glyph is
593 partially visible. */
594 int x, y;
595
596 /* Width of the row in pixels without taking face extension at the
597 end of the row into account, and without counting truncation
598 and continuation glyphs at the end of a row on ttys. */
599 int pixel_width;
600
601 /* Logical ascent/height of this line. The value of ascent is zero
602 and height is 1 on terminal frames. */
603 int ascent, height;
604
605 /* Physical ascent/height of this line. If max_ascent > ascent,
606 this line overlaps the line above it on the display. Otherwise,
607 if max_height > height, this line overlaps the line beneath it. */
608 int phys_ascent, phys_height;
609
610 /* Portion of row that is visible. Partially visible rows may be
611 found at the top and bottom of a window. This is 1 for tty
612 frames. It may be < 0 in case of completely invisible rows. */
613 int visible_height;
614
615 /* Hash code. This hash code is available as soon as the row
616 is constructed, i.e. after a call to display_line. */
617 unsigned hash;
618
619 /* First position in this row. This is the text position, including
620 overlay position information etc, where the display of this row
621 started, and can thus be less the position of the first glyph
622 (e.g. due to invisible text or horizontal scrolling). */
623 struct display_pos start;
624
625 /* Text position at the end of this row. This is the position after
626 the last glyph on this row. It can be greater than the last
627 glyph position + 1, due to truncation, invisible text etc. In an
628 up-to-date display, this should always be equal to the start
629 position of the next row. */
630 struct display_pos end;
631
632 /* In a desired matrix, 1 means that this row must be updated. In a
633 current matrix, 0 means that the row has been invalidated, i.e.
634 the row's contents do not agree with what is visible on the
635 screen. */
636 unsigned enabled_p : 1;
637
638 /* 1 means row displays a text line that is truncated on the left or
639 right side. */
640 unsigned truncated_on_left_p : 1;
641 unsigned truncated_on_right_p : 1;
642
643 /* 1 means the overlay arrow is on this line. */
644 unsigned overlay_arrow_p : 1;
645
646 /* 1 means that this row displays a continued line, i.e. it has a
647 continuation mark at the right side. */
648 unsigned continued_p : 1;
649
650 /* 0 means that this row does not contain any text, i.e. it is
651 a blank line at the window and buffer end. */
652 unsigned displays_text_p : 1;
653
654 /* 1 means that this line ends at ZV. */
655 unsigned ends_at_zv_p : 1;
656
657 /* 1 means the face of the last glyph in the text area is drawn to
658 the right end of the window. This flag is used in
659 update_text_area to optimize clearing to the end of the area. */
660 unsigned fill_line_p : 1;
661
662 /* Non-zero means display a bitmap on X frames indicating that this
663 line contains no text and ends in ZV. */
664 unsigned indicate_empty_line_p : 1;
665
666 /* 1 means this row contains glyphs that overlap each other because
667 of lbearing or rbearing. */
668 unsigned contains_overlapping_glyphs_p : 1;
669
670 /* 1 means this row is a wide as the window it is displayed in, including
671 scroll bars, bitmap areas, and internal borders. This also
672 implies that the row doesn't have marginal areas. */
673 unsigned full_width_p : 1;
674
675 /* Non-zero means row is a mode or top-line. */
676 unsigned mode_line_p : 1;
677
678 /* 1 in a current row means this row is overlapped by another row. */
679 unsigned overlapped_p : 1;
680
681 /* 1 means this line ends in the middle of a character consisting
682 of more than one glyph. Some glyphs have been put in this row,
683 the rest are put in rows below this one. */
684 unsigned ends_in_middle_of_char_p : 1;
685
686 /* 1 means this line starts in the middle of a character consisting
687 of more than one glyph. Some glyphs have been put in the
688 previoius row, the rest are put in this row. */
689 unsigned starts_in_middle_of_char_p : 1;
690
691 /* 1 in a current row means this row overlaps others. */
692 unsigned overlapping_p : 1;
693
694 /* 1 means some glyphs in this row are displayed in mouse-face. */
695 unsigned mouse_face_p : 1;
696
697 /* 1 means this row was ended by a newline from a string. */
698 unsigned ends_in_newline_from_string_p : 1;
699
700 /* Continuation lines width at the start of the row. */
701 int continuation_lines_width;
702 };
703
704
705 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
706 is defined to a non-zero value, the function matrix_row checks that
707 we don't try to access rows that are out of bounds. */
708
709 #if GLYPH_DEBUG
710 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
711 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
712 #else
713 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
714 #endif
715
716 /* Return a pointer to the row reserved for the mode line in MATRIX.
717 Row MATRIX->nrows - 1 is always reserved for the mode line. */
718
719 #define MATRIX_MODE_LINE_ROW(MATRIX) \
720 ((MATRIX)->rows + (MATRIX)->nrows - 1)
721
722 /* Return a pointer to the row reserved for the top line in MATRIX.
723 This is always the first row in MATRIX because that's the only
724 way that works in frame-based redisplay. */
725
726 #define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
727
728 /* Return a pointer to first row in MATRIX used for text display. */
729
730 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
731 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
732
733 /* Return a pointer to the first glyph in the text area of a row.
734 MATRIX is the glyph matrix accessed, and ROW is the row index in
735 MATRIX. */
736
737 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
738 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
739
740 /* Return the number of used glyphs in the text area of a row. */
741
742 #define MATRIX_ROW_USED(MATRIX, ROW) \
743 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
744
745 /* Return the character/ byte position at which the display of ROW
746 starts. */
747
748 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
749 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
750
751 /* Return character/ byte position at which ROW ends. */
752
753 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
754 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
755
756 /* Return the vertical position of ROW in MATRIX. */
757
758 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
759
760 /* Return the last glyph row + 1 in MATRIX on window W reserved for
761 text. If W has a mode line, the last row in the matrix is reserved
762 for it. */
763
764 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
765 ((MATRIX)->rows \
766 + (MATRIX)->nrows \
767 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
768
769 /* Non-zero if the face of the last glyph in ROW's text area has
770 to be drawn to the end of the text area. */
771
772 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
773
774 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
775
776 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
777 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
778
779 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
780 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
781
782 /* Non-zero if ROW displays text. Value is non-zero if the row is
783 blank but displays a line end. */
784
785 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
786
787 /* Non-zero if ROW is not completely visible in window W. */
788
789 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
790 ((ROW)->height != (ROW)->visible_height)
791
792 /* Non-zero if ROW is partially visible at the top of window W. */
793
794 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
795 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
796 && (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
797
798 /* Non-zero if ROW is partially visible at the bottom of window W. */
799
800 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
801 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
802 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
803
804 /* Return the bottom Y + 1 of ROW. */
805
806 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
807
808 /* Is ROW the last visible one in the display described by the
809 iterator structure pointed to by IT?. */
810
811 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
812 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
813
814 /* Non-zero if ROW displays a continuation line. */
815
816 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
817 ((ROW)->continuation_lines_width > 0)
818
819 /* Non-zero if ROW ends in the middle of a character. This is the
820 case for continued lines showing only part of a display table entry
821 or a control char, or an overlay string. */
822
823 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
824 ((ROW)->end.dpvec_index >= 0 \
825 || (ROW)->end.overlay_string_index >= 0 \
826 || (ROW)->ends_in_middle_of_char_p)
827
828 /* Non-zero if ROW ends in the middle of an overlay string. */
829
830 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
831 ((ROW)->end.overlay_string_index >= 0)
832
833 /* Non-zero if ROW starts in the middle of a character. See above. */
834
835 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
836 ((ROW)->start.dpvec_index >= 0 \
837 || (ROW)->starts_in_middle_of_char_p \
838 || ((ROW)->start.overlay_string_index >= 0 \
839 && (ROW)->start.string_pos.charpos > 0))
840
841 /* Non-zero means ROW overlaps its predecessor. */
842
843 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
844 ((ROW)->phys_ascent > (ROW)->ascent)
845
846 /* Non-zero means ROW overlaps its successor. */
847
848 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
849 ((ROW)->phys_height - (ROW)->phys_ascent \
850 > (ROW)->height - (ROW)->ascent)
851
852 /* Non-zero means that fonts have been loaded since the last glyph
853 matrix adjustments. The function redisplay_internal adjusts glyph
854 matrices when this flag is non-zero. */
855
856 extern int fonts_changed_p;
857
858 /* A glyph for a space. */
859
860 extern struct glyph space_glyph;
861
862 /* Frame being updated by update_window/update_frame. */
863
864 extern struct frame *updating_frame;
865
866 /* Window being updated by update_window. This is non-null as long as
867 update_window has not finished, and null otherwise. It's role is
868 analogous to updating_frame. */
869
870 extern struct window *updated_window;
871
872 /* Glyph row and area updated by update_window_line. */
873
874 extern struct glyph_row *updated_row;
875 extern int updated_area;
876
877 /* Non-zero means reading single-character input with prompt so put
878 cursor on mini-buffer after the prompt. Positive means at end of
879 text in echo area; negative means at beginning of line. */
880
881 extern int cursor_in_echo_area;
882
883 /* Non-zero means last display completed. Zero means it was
884 preempted. */
885
886 extern int display_completed;
887
888 /* Non-zero means redisplay has been performed directly (see also
889 direct_output_for_insert and direct_output_forward_char), so that
890 no further updating has to be performed. The function
891 redisplay_internal checks this flag, and does nothing but reset it
892 to zero if it is non-zero. */
893
894 extern int redisplay_performed_directly_p;
895
896 /* A temporary storage area, including a row of glyphs. Initialized
897 in xdisp.c. Used for various purposes, as an example see
898 direct_output_for_insert. */
899
900 extern struct glyph_row scratch_glyph_row;
901
902
903 \f
904 /************************************************************************
905 Display Dimensions
906 ************************************************************************/
907
908 /* Return the height of the mode line in glyph matrix MATRIX, or zero
909 if not known. This macro is called under circumstances where
910 MATRIX might not have been allocated yet. */
911
912 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
913 ((MATRIX) && (MATRIX)->rows \
914 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
915 : 0)
916
917 /* Return the height of the top line in glyph matrix MATRIX, or zero
918 if not known. This macro is called under circumstances where
919 MATRIX might not have been allocated yet. */
920
921 #define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
922 ((MATRIX) && (MATRIX)->rows \
923 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
924 : 0)
925
926 /* Return the current height of the mode line of window W. If not
927 known from current_mode_line_height, look at W's current glyph
928 matrix, or return a default based on the height of the font of the
929 face `mode-line'. */
930
931 #define CURRENT_MODE_LINE_HEIGHT(W) \
932 (current_mode_line_height >= 0 \
933 ? current_mode_line_height \
934 : (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
935 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
936 : estimate_mode_line_height (XFRAME ((W)->frame), \
937 MODE_LINE_FACE_ID)))
938
939 /* Return the current height of the top line of window W. If not
940 known from current_header_line_height, look at W's current glyph
941 matrix, or return an estimation based on the height of the font of
942 the face `header-line'. */
943
944 #define CURRENT_HEADER_LINE_HEIGHT(W) \
945 (current_header_line_height >= 0 \
946 ? current_header_line_height \
947 : (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
948 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
949 : estimate_mode_line_height (XFRAME ((W)->frame), \
950 HEADER_LINE_FACE_ID)))
951
952 /* Return the height of the desired mode line of window W. */
953
954 #define DESIRED_MODE_LINE_HEIGHT(W) \
955 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
956
957 /* Return the height of the desired top line of window W. */
958
959 #define DESIRED_HEADER_LINE_HEIGHT(W) \
960 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
961
962 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
963 window-system frame. */
964
965 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
966 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
967
968 /* Width of display region of window W. For terminal frames, this
969 equals the width of W since there are no vertical scroll bars. For
970 window system frames, the value has to be corrected by the pixel
971 width of vertical scroll bars, and bitmap areas. */
972
973 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
974 (((XFASTINT ((W)->width) \
975 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
976 - FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
977 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
978
979 /* Height of the display region of W, including a mode line, if any. */
980
981 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
982 (XFASTINT ((W)->height) \
983 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
984
985 /* Height in pixels of the mode line. May be zero if W doesn't have a
986 mode line. */
987
988 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
989 (WINDOW_WANTS_MODELINE_P ((W)) \
990 ? CURRENT_MODE_LINE_HEIGHT (W) \
991 : 0)
992
993 /* Height in pixels of the top line. Zero if W doesn't have a top
994 line. */
995
996 #define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
997 (WINDOW_WANTS_HEADER_LINE_P ((W)) \
998 ? CURRENT_HEADER_LINE_HEIGHT (W) \
999 : 0)
1000
1001 /* Pixel height of window W without mode line. */
1002
1003 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
1004 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1005 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
1006
1007 /* Pixel height of window W without mode and top line. */
1008
1009 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
1010 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1011 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
1012 - WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
1013
1014 /* Left edge of W in pixels relative to its frame. */
1015
1016 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
1017 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1018 + (WINDOW_LEFT_MARGIN ((W)) \
1019 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
1020 + FRAME_LEFT_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
1021
1022 /* Right edge of window W in pixels, relative to its frame. */
1023
1024 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
1025 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
1026 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
1027
1028 /* Top edge of W in pixels relative to its frame. */
1029
1030 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
1031 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1032 + (XFASTINT ((W)->top) \
1033 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1034
1035 /* Bottom edge of window W relative to its frame. */
1036
1037 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
1038 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
1039 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
1040
1041 /* Convert window W relative pixel X to frame pixel coordinates. */
1042
1043 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
1044 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1045
1046 /* Convert window W relative pixel Y to frame pixel coordinates. */
1047
1048 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
1049 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1050
1051 /* Convert frame relative pixel X to window relative pixel X. */
1052
1053 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
1054 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1055
1056 /* Convert frame relative pixel X to window relative pixel Y. */
1057
1058 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
1059 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1060
1061 /* Width of left margin area in pixels. */
1062
1063 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1064 (NILP ((W)->left_margin_width) \
1065 ? 0 \
1066 : (XINT ((W)->left_margin_width) \
1067 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1068
1069 /* Width of right marginal area in pixels. */
1070
1071 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1072 (NILP ((W)->right_margin_width) \
1073 ? 0 \
1074 : (XINT ((W)->right_margin_width) \
1075 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1076
1077 /* Width of text area in pixels. */
1078
1079 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1080 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1081 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1082 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1083
1084 /* Convert a text area relative x-position in window W to frame X
1085 pixel coordinates. */
1086
1087 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1088 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1089 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1090
1091 /* Translate an x-position relative to AREA in window W to frame pixel
1092 coordinates. */
1093
1094 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1095 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1096 + (((AREA) > LEFT_MARGIN_AREA) \
1097 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1098 : 0) \
1099 + (((AREA) > TEXT_AREA) \
1100 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1101 : 0))
1102
1103 /* Return the pixel width of AREA in W. */
1104
1105 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1106 (((AREA) == TEXT_AREA) \
1107 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1108 : (((AREA) == LEFT_MARGIN_AREA) \
1109 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1110 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1111
1112 /* Value is non-zero if window W has a mode line. */
1113
1114 #define WINDOW_WANTS_MODELINE_P(W) \
1115 (!MINI_WINDOW_P (W) \
1116 && !(W)->pseudo_window_p \
1117 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1118 && BUFFERP ((W)->buffer) \
1119 && !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1120
1121 /* Value is non-zero if window W wants a top line. */
1122
1123 #define WINDOW_WANTS_HEADER_LINE_P(W) \
1124 (!MINI_WINDOW_P (W) \
1125 && !(W)->pseudo_window_p \
1126 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1127 && BUFFERP ((W)->buffer) \
1128 && !NILP (XBUFFER ((W)->buffer)->header_line_format))
1129
1130 \f
1131 /***********************************************************************
1132 Faces
1133 ***********************************************************************/
1134
1135 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1136 symbol `face'. */
1137
1138 enum lface_attribute_index
1139 {
1140 LFACE_FAMILY_INDEX = 1,
1141 LFACE_SWIDTH_INDEX,
1142 LFACE_HEIGHT_INDEX,
1143 LFACE_WEIGHT_INDEX,
1144 LFACE_SLANT_INDEX,
1145 LFACE_UNDERLINE_INDEX,
1146 LFACE_INVERSE_INDEX,
1147 LFACE_FOREGROUND_INDEX,
1148 LFACE_BACKGROUND_INDEX,
1149 LFACE_STIPPLE_INDEX,
1150 LFACE_OVERLINE_INDEX,
1151 LFACE_STRIKE_THROUGH_INDEX,
1152 LFACE_BOX_INDEX,
1153 LFACE_FONT_INDEX,
1154 LFACE_INHERIT_INDEX,
1155 LFACE_AVGWIDTH_INDEX,
1156 LFACE_VECTOR_SIZE
1157 };
1158
1159
1160 /* Box types of faces. */
1161
1162 enum face_box_type
1163 {
1164 /* No box around text. */
1165 FACE_NO_BOX,
1166
1167 /* Simple box of specified width and color. Default width is 1, and
1168 default color is the foreground color of the face. */
1169 FACE_SIMPLE_BOX,
1170
1171 /* Boxes with 3D shadows. Color equals the background color of the
1172 face. Width is specified. */
1173 FACE_RAISED_BOX,
1174 FACE_SUNKEN_BOX
1175 };
1176
1177
1178 /* Structure describing a realized face.
1179
1180 For each Lisp face, 0..N realized faces can exist for different
1181 frames and different charsets. Realized faces are built from Lisp
1182 faces and text properties/overlays by merging faces and adding
1183 unspecified attributes from the `default' face. */
1184
1185 struct face
1186 {
1187 /* The id of this face. The id equals the index of this face in the
1188 vector faces_by_id of its face cache. */
1189 int id;
1190
1191 #ifdef HAVE_WINDOW_SYSTEM
1192
1193 /* If non-zero, a GC we can use without modification to draw
1194 characters in this face. */
1195 GC gc;
1196
1197 /* Font used for this face, or null if the font could not be loaded
1198 for some reason. This points to a `font' slot of a struct
1199 font_info, and we should not call XFreeFont on it because the
1200 font may still be used somewhere else. */
1201 XFontStruct *font;
1202
1203 /* Background stipple or bitmap used for this face. This is
1204 an id as returned from load_pixmap. */
1205 int stipple;
1206
1207 #else /* not HAVE_WINDOW_SYSTEM */
1208
1209 /* Dummy. */
1210 int stipple;
1211
1212 #endif /* not HAVE_WINDOW_SYSTEM */
1213
1214 /* Pixel value of foreground color for X frames. Color index
1215 for tty frames. */
1216 unsigned long foreground;
1217
1218 /* Pixel value or color index of background color. */
1219 unsigned long background;
1220
1221 /* Pixel value or color index of underline color. */
1222 unsigned long underline_color;
1223
1224 /* Pixel value or color index of overlined, strike-through, or box
1225 color. */
1226 unsigned long overline_color;
1227 unsigned long strike_through_color;
1228 unsigned long box_color;
1229
1230 /* The font's name. This points to a `name' of a font_info, and it
1231 must not be freed. */
1232 char *font_name;
1233
1234 /* Font info ID for this face's font. An ID is stored here because
1235 pointers to font_info structures may change. The reason is that
1236 they are pointers into a font table vector that is itself
1237 reallocated. */
1238 int font_info_id;
1239
1240 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1241 if the face was realized for a composition sequence.
1242 Otherwise, a specific font is loaded from the set of fonts
1243 specified by the fontset given by the family attribute of the face. */
1244 int fontset;
1245
1246 /* Pixmap width and height. */
1247 unsigned int pixmap_w, pixmap_h;
1248
1249 /* Non-zero means characters in this face have a box that thickness
1250 around them. If it is negative, the absolute value indicates the
1251 thickness, and the horizontal lines of box (top and bottom) are
1252 drawn inside of characters glyph area. The vartical lines of box
1253 (left and right) are drawn as the same way as the case that this
1254 value is positive. */
1255 int box_line_width;
1256
1257 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1258 around text in this face. A value of FACE_SIMPLE_BOX means a box
1259 of width box_line_width is drawn in color box_color. A value of
1260 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1261 shadow colors derived from the background color of the face. */
1262 enum face_box_type box;
1263
1264 /* If `box' above specifies a 3D type, 1 means use box_color for
1265 drawing shadows. */
1266 unsigned use_box_color_for_shadows_p : 1;
1267
1268 /* The Lisp face attributes this face realizes. All attributes
1269 in this vector are non-nil. */
1270 Lisp_Object lface[LFACE_VECTOR_SIZE];
1271
1272 /* The hash value of this face. */
1273 unsigned hash;
1274
1275 /* The charset for which this face was realized if it was realized
1276 for use in multibyte text. If fontset >= 0, this is the charset
1277 of the first character of the composition sequence. A value of
1278 charset < 0 means the face was realized for use in unibyte text
1279 where the idea of Emacs charsets isn't applicable. */
1280 int charset;
1281
1282 /* Non-zero if text in this face should be underlined, overlined,
1283 strike-through or have a box drawn around it. */
1284 unsigned underline_p : 1;
1285 unsigned overline_p : 1;
1286 unsigned strike_through_p : 1;
1287
1288 /* 1 means that the colors specified for this face could not be
1289 loaded, and were replaced by default colors, so they shouldn't be
1290 freed. */
1291 unsigned foreground_defaulted_p : 1;
1292 unsigned background_defaulted_p : 1;
1293
1294 /* 1 means that either no color is specified for underlining or that
1295 the specified color couldn't be loaded. Use the foreground
1296 color when drawing in that case. */
1297 unsigned underline_defaulted_p : 1;
1298
1299 /* 1 means that either no color is specified for the corresponding
1300 attribute or that the the specified color couldn't be loaded.
1301 Use the foreground color when drawing in that case. */
1302 unsigned overline_color_defaulted_p : 1;
1303 unsigned strike_through_color_defaulted_p : 1;
1304 unsigned box_color_defaulted_p : 1;
1305
1306 /* TTY appearances. Blinking is not yet implemented. Colors are
1307 found in `lface' with empty color string meaning the default
1308 color of the TTY. */
1309 unsigned tty_bold_p : 1;
1310 unsigned tty_dim_p : 1;
1311 unsigned tty_underline_p : 1;
1312 unsigned tty_alt_charset_p : 1;
1313 unsigned tty_reverse_p : 1;
1314 unsigned tty_blinking_p : 1;
1315
1316 /* 1 means that colors of this face may not be freed because they
1317 have been copied bitwise from a base face (see
1318 realize_x_face). */
1319 unsigned colors_copied_bitwise_p : 1;
1320
1321 /* Next and previous face in hash collision list of face cache. */
1322 struct face *next, *prev;
1323
1324 /* If this face is for ASCII characters, this points this face
1325 itself. Otherwise, this points a face for ASCII characters. */
1326 struct face *ascii_face;
1327 };
1328
1329
1330 /* Color index indicating that face uses a terminal's default color. */
1331
1332 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1333
1334 /* Color index indicating that face uses an unknown foreground color. */
1335
1336 #define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
1337
1338 /* Color index indicating that face uses an unsigned background color. */
1339
1340 #define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
1341
1342 /* Non-zero if FACE was realized for unibyte use. */
1343
1344 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1345
1346
1347 /* IDs of important faces known by the C face code. These are the IDs
1348 of the faces for CHARSET_ASCII. */
1349
1350 enum face_id
1351 {
1352 DEFAULT_FACE_ID,
1353 MODE_LINE_FACE_ID,
1354 TOOL_BAR_FACE_ID,
1355 BITMAP_AREA_FACE_ID,
1356 HEADER_LINE_FACE_ID,
1357 SCROLL_BAR_FACE_ID,
1358 BORDER_FACE_ID,
1359 CURSOR_FACE_ID,
1360 MOUSE_FACE_ID,
1361 MENU_FACE_ID,
1362 BASIC_FACE_ID_SENTINEL
1363 };
1364
1365
1366 /* A cache of realized faces. Each frame has its own cache because
1367 Emacs allows different frame-local face definitions. */
1368
1369 struct face_cache
1370 {
1371 /* Hash table of cached realized faces. */
1372 struct face **buckets;
1373
1374 /* Back-pointer to the frame this cache belongs to. */
1375 struct frame *f;
1376
1377 /* A vector of faces so that faces can be referenced by an ID. */
1378 struct face **faces_by_id;
1379
1380 /* The allocated size, and number of used slots of faces_by_id. */
1381 int size, used;
1382
1383 /* Flag indicating that attributes of the `menu' face have been
1384 changed. */
1385 unsigned menu_face_changed_p : 1;
1386 };
1387
1388
1389 /* Prepare face FACE for use on frame F. This must be called before
1390 using X resources of FACE. */
1391
1392 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1393 if ((FACE)->gc == 0) \
1394 prepare_face_for_display ((F), (FACE)); \
1395 else \
1396 (void) 0
1397
1398 /* Return a pointer to the face with ID on frame F, or null if such a
1399 face doesn't exist. */
1400
1401 #define FACE_FROM_ID(F, ID) \
1402 (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
1403 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1404 : NULL)
1405
1406 #ifdef HAVE_WINDOW_SYSTEM
1407
1408 /* Non-zero if FACE is suitable for displaying character CHAR. */
1409
1410 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) \
1411 (SINGLE_BYTE_CHAR_P (CHAR) \
1412 ? (FACE) == (FACE)->ascii_face \
1413 : face_suitable_for_char_p ((FACE), (CHAR)))
1414
1415 /* Return the id of the realized face on frame F that is like the face
1416 with id ID but is suitable for displaying character CHAR.
1417 This macro is only meaningful for multibyte character CHAR. */
1418
1419 #define FACE_FOR_CHAR(F, FACE, CHAR) \
1420 (SINGLE_BYTE_CHAR_P (CHAR) \
1421 ? (FACE)->ascii_face->id \
1422 : face_for_char ((F), (FACE), (CHAR)))
1423
1424 #else /* not HAVE_WINDOW_SYSTEM */
1425
1426 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) 1
1427 #define FACE_FOR_CHAR(F, FACE, CHAR) ((FACE)->id)
1428
1429 #endif /* not HAVE_WINDOW_SYSTEM */
1430
1431 /* Non-zero means face attributes have been changed since the last
1432 redisplay. Used in redisplay_internal. */
1433
1434 extern int face_change_count;
1435
1436
1437
1438 \f
1439 /***********************************************************************
1440 Display Iterator
1441 ***********************************************************************/
1442
1443 /* Iteration over things to display in current_buffer or in a string.
1444
1445 The iterator handles:
1446
1447 1. Overlay strings (after-string, before-string).
1448 2. Face properties.
1449 3. Invisible text properties.
1450 4. Selective display.
1451 5. Translation of characters via display tables.
1452 6. Translation of control characters to the forms `\003' or `^C'.
1453 7. `glyph' and `space-width' properties.
1454
1455 Iterators are initialized by calling init_iterator or one of the
1456 equivalent functions below. A call to get_next_display_element
1457 loads the iterator structure with information about what next to
1458 display. A call to set_iterator_to_next increments the iterator's
1459 position.
1460
1461 Characters from overlay strings, display table entries or control
1462 character translations are returned one at a time. For example, if
1463 we have a text of `a\x01' where `a' has a display table definition
1464 of `cd' and the control character is displayed with a leading
1465 arrow, then the iterator will return:
1466
1467 Call Return Source Call next
1468 -----------------------------------------------------------------
1469 next c display table move
1470 next d display table move
1471 next ^ control char move
1472 next A control char move
1473
1474 The same mechanism is also used to return characters for ellipses
1475 displayed at the end of invisible text.
1476
1477 CAVEAT: Under some circumstances, move_.* functions can be called
1478 asynchronously, e.g. when computing a buffer position from an x and
1479 y pixel position. This means that these functions and functions
1480 called from them SHOULD NOT USE xmalloc and alike. See also the
1481 comment at the start of xdisp.c. */
1482
1483 /* Enumeration describing what kind of display element an iterator is
1484 loaded with after a call to get_next_display_element. */
1485
1486 enum display_element_type
1487 {
1488 /* A normal character. */
1489 IT_CHARACTER,
1490
1491 /* A composition sequence. */
1492 IT_COMPOSITION,
1493
1494 /* An image. */
1495 IT_IMAGE,
1496
1497 /* A flexible width and height space. */
1498 IT_STRETCH,
1499
1500 /* End of buffer or string. */
1501 IT_EOB,
1502
1503 /* Truncation glyphs. Never returned by get_next_display_element.
1504 Used to get display information about truncation glyphs via
1505 produce_glyphs. */
1506 IT_TRUNCATION,
1507
1508 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1509 IT_CONTINUATION
1510 };
1511
1512
1513 /* An enumerator for each text property that has a meaning for display
1514 purposes. */
1515
1516 enum prop_idx
1517 {
1518 FONTIFIED_PROP_IDX,
1519 FACE_PROP_IDX,
1520 INVISIBLE_PROP_IDX,
1521 DISPLAY_PROP_IDX,
1522 COMPOSITION_PROP_IDX,
1523
1524 /* Not a property. Used to indicate changes in overlays. */
1525 OVERLAY_PROP_IDX,
1526
1527 /* Sentinel. */
1528 LAST_PROP_IDX
1529 };
1530
1531
1532 struct it
1533 {
1534 /* The window in which we iterate over current_buffer (or a string). */
1535 Lisp_Object window;
1536 struct window *w;
1537
1538 /* The window's frame. */
1539 struct frame *f;
1540
1541 /* Function to call to load this structure with the next display
1542 element. */
1543 int (* method) P_ ((struct it *it));
1544
1545 /* The next position at which to check for face changes, invisible
1546 text, overlay strings, end of text etc., which see. */
1547 int stop_charpos;
1548
1549 /* Maximum string or buffer position + 1. ZV when iterating over
1550 current_buffer. */
1551 int end_charpos;
1552
1553 /* C string to iterate over. Non-null means get characters from
1554 this string, otherwise characters are read from current_buffer
1555 or it->string. */
1556 unsigned char *s;
1557
1558 /* Number of characters in the string (s, or it->string) we iterate
1559 over. */
1560 int string_nchars;
1561
1562 /* Start and end of a visible region; -1 if the region is not
1563 visible in the window. */
1564 int region_beg_charpos, region_end_charpos;
1565
1566 /* Position at which redisplay end trigger functions should be run. */
1567 int redisplay_end_trigger_charpos;
1568
1569 /* 1 means multibyte characters are enabled. */
1570 unsigned multibyte_p : 1;
1571
1572 /* 1 means window has a mode line at its top. */
1573 unsigned header_line_p : 1;
1574
1575 /* 1 means `string' is the value of a `display' property.
1576 Don't handle some `display' properties in these strings. */
1577 unsigned string_from_display_prop_p : 1;
1578
1579 /* Display table in effect or null for none. */
1580 struct Lisp_Char_Table *dp;
1581
1582 /* Current display table vector to return characters from and its
1583 end. dpvec null means we are not returning characters from a
1584 display table entry; current.dpvec_index gives the current index
1585 into dpvec. This same mechanism is also used to return
1586 characters from translated control characters, i.e. `\003' or
1587 `^C'. */
1588 Lisp_Object *dpvec, *dpend;
1589
1590 /* Length in bytes of the char that filled dpvec. A value of zero
1591 means that no character such character is involved. */
1592 int dpvec_char_len;
1593
1594 /* Face id of the iterator saved in case a glyph from dpvec contains
1595 a face. The face is restored when all glyphs from dpvec have
1596 been delivered. */
1597 int saved_face_id;
1598
1599 /* Vector of glyphs for control character translation. The pointer
1600 dpvec is set to ctl_chars when a control character is translated.
1601 This vector is also used for incomplete multibyte character
1602 translation (e.g \222\244). Such a character is at most 4 bytes,
1603 thus we need at most 16 bytes here. */
1604 Lisp_Object ctl_chars[16];
1605
1606 /* Current buffer or string position of the iterator, including
1607 position in overlay strings etc. */
1608 struct display_pos current;
1609
1610 /* Vector of overlays to process. Overlay strings are processed
1611 OVERLAY_STRING_CHUNK_SIZE at a time. */
1612 #define OVERLAY_STRING_CHUNK_SIZE 3
1613 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1614
1615 /* Total number of overlay strings to process. This can be >
1616 OVERLAY_STRING_CHUNK_SIZE. */
1617 int n_overlay_strings;
1618
1619 /* If non-nil, a Lisp string being processed. If
1620 current.overlay_string_index >= 0, this is an overlay string from
1621 pos. */
1622 Lisp_Object string;
1623
1624 /* Stack of saved values. New entries are pushed when we begin to
1625 process an overlay string or a string from a `glyph' property.
1626 Entries are popped when we return to deliver display elements
1627 from what we previously had. */
1628 struct iterator_stack_entry
1629 {
1630 int stop_charpos;
1631 int face_id;
1632 Lisp_Object string;
1633 struct display_pos pos;
1634 int end_charpos;
1635 int string_nchars;
1636 enum glyph_row_area area;
1637 unsigned multibyte_p : 1;
1638 unsigned string_from_display_prop_p : 1;
1639 unsigned display_ellipsis_p : 1;
1640 Lisp_Object space_width;
1641 short voffset;
1642 Lisp_Object font_height;
1643 }
1644 stack[2];
1645
1646 /* Stack pointer. */
1647 int sp;
1648
1649 /* Setting of buffer-local variable selective-display-ellipsis. */
1650 unsigned selective_display_ellipsis_p : 1;
1651
1652 /* 1 means control characters are translated into the form `^C'
1653 where the `^' can be replaced by a display table entry. */
1654 unsigned ctl_arrow_p : 1;
1655
1656 /* -1 means selective display hides everything between a \r and the
1657 next newline; > 0 means hide lines indented more than that value. */
1658 int selective;
1659
1660 /* An enumeration describing what the next display element is
1661 after a call to get_next_display_element. */
1662 enum display_element_type what;
1663
1664 /* Face to use. */
1665 int face_id;
1666
1667 /* Non-zero means that the current face has a box. */
1668 unsigned face_box_p : 1;
1669
1670 /* Non-null means that the current character is the first in a run
1671 of characters with box face. */
1672 unsigned start_of_box_run_p : 1;
1673
1674 /* Non-zero means that the current character is the last in a run
1675 of characters with box face. */
1676 unsigned end_of_box_run_p : 1;
1677
1678 /* 1 means overlay strings at end_charpos have been processed. */
1679 unsigned overlay_strings_at_end_processed_p : 1;
1680
1681 /* 1 means the actual glyph is not available in the current
1682 system. */
1683 unsigned glyph_not_available_p : 1;
1684
1685 /* 1 means the next line in display_line continues a character
1686 consisting of more than one glyph, and some glyphs of this
1687 character have been put on the previous line. */
1688 unsigned starts_in_middle_of_char_p : 1;
1689
1690 /* If 1, saved_face_id contains the id of the face in front of text
1691 skipped due to selective display. */
1692 unsigned face_before_selective_p : 1;
1693
1694 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1695 MODE_LINE_FACE_ID, etc, depending on what we are displaying. */
1696 int base_face_id;
1697
1698 /* If what == IT_CHARACTER, character and length in bytes. This is
1699 a character from a buffer or string. It may be different from
1700 the character displayed in case that
1701 unibyte_display_via_language_environment is set.
1702
1703 If what == IT_COMPOSITION, the first component of a composition
1704 and length in bytes of the composition. */
1705 int c, len;
1706
1707 /* If what == IT_COMPOSITION, identification number and length in
1708 chars of a composition. */
1709 int cmp_id, cmp_len;
1710
1711 /* The character to display, possibly translated to multibyte
1712 if unibyte_display_via_language_environment is set. This
1713 is set after x_produce_glyphs has been called. */
1714 int char_to_display;
1715
1716 /* If what == IT_IMAGE, the id of the image to display. */
1717 int image_id;
1718
1719 /* Value of the `space-width' property, if any; nil if none. */
1720 Lisp_Object space_width;
1721
1722 /* Computed from the value of the `raise' property. */
1723 short voffset;
1724
1725 /* Value of the `height' property, if any; nil if none. */
1726 Lisp_Object font_height;
1727
1728 /* Object and position where the current display element came from.
1729 Object can be a Lisp string in case the current display element
1730 comes from an overlay string, or it is buffer. Position is
1731 a position in object. */
1732 Lisp_Object object;
1733 struct text_pos position;
1734
1735 /* 1 means lines are truncated. */
1736 unsigned truncate_lines_p : 1;
1737
1738 /* Number of columns per \t. */
1739 short tab_width;
1740
1741 /* Width in pixels of truncation and continuation glyphs. */
1742 short truncation_pixel_width, continuation_pixel_width;
1743
1744 /* First and last visible x-position in the display area. If window
1745 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1746 (f), and last_visible_x == pixel width of W + first_visible_x. */
1747 int first_visible_x, last_visible_x;
1748
1749 /* Last visible y-position + 1 in the display area without a mode
1750 line, if the window has one. */
1751 int last_visible_y;
1752
1753 /* Additional space in pixels between lines (for window systems
1754 only.). */
1755 int extra_line_spacing;
1756
1757 /* If non-null, glyphs are produced in glyph_row with each call to
1758 produce_glyphs. */
1759 struct glyph_row *glyph_row;
1760
1761 /* The area of glyph_row to which glyphs are added. */
1762 enum glyph_row_area area;
1763
1764 /* Number of glyphs needed for the last character requested via
1765 produce_glyphs. This is 1 except for tabs. */
1766 int nglyphs;
1767
1768 /* Width of the display element in pixels. Result of
1769 produce_glyphs. */
1770 int pixel_width;
1771
1772 /* Current, maximum logical, and maximum physical line height
1773 information. Result of produce_glyphs. */
1774 int ascent, descent, max_ascent, max_descent;
1775 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
1776
1777 /* Current x pixel position within the display line. This value
1778 does not include the width of continuation lines in front of the
1779 line. The value of current_x is automatically incremented by
1780 pixel_width with each call to produce_glyphs. */
1781 int current_x;
1782
1783 /* Accumulated width of continuation lines. If > 0, this means we
1784 are currently in a continuation line. This is initially zero and
1785 incremented/reset by display_line, move_it_to etc. */
1786 int continuation_lines_width;
1787
1788 /* Current y-position. Automatically incremented by the height of
1789 glyph_row in move_it_to and display_line. */
1790 int current_y;
1791
1792 /* Current vertical matrix position, or line number. Automatically
1793 incremented by move_it_to and display_line. */
1794 int vpos;
1795
1796 /* Horizontal matrix position reached in move_it_in_display_line.
1797 Only set there, not in display_line. */
1798 int hpos;
1799 };
1800
1801
1802 /* Access to positions of iterator IT. */
1803
1804 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1805 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1806 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1807 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1808
1809 /* Test if IT has reached the end of its buffer or string. This will
1810 only work after get_next_display_element has been called. */
1811
1812 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1813
1814 /* Non-zero means IT is at the end of a line. This is the case if it
1815 is either on a newline or on a carriage return and selective
1816 display hides the rest of the line. */
1817
1818 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1819 ((IT)->what == IT_CHARACTER \
1820 && ((IT)->c == '\n' \
1821 || ((IT)->c == '\r' && (IT)->selective)))
1822
1823 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1824 avoid the function call overhead. */
1825
1826 #define PRODUCE_GLYPHS(IT) \
1827 (rif \
1828 ? rif->produce_glyphs ((IT)) \
1829 : produce_glyphs ((IT)))
1830
1831 /* Bit-flags indicating what operation move_it_to should perform. */
1832
1833 enum move_operation_enum
1834 {
1835 /* Stop if specified x-position is reached. */
1836 MOVE_TO_X = 0x01,
1837
1838 /* Stop if specified y-position is reached. */
1839 MOVE_TO_Y = 0x02,
1840
1841 /* Stop if specified vpos is reached. */
1842 MOVE_TO_VPOS = 0x04,
1843
1844 /* Stop if specified buffer or string position is reached. */
1845 MOVE_TO_POS = 0x08
1846 };
1847
1848
1849 \f
1850 /***********************************************************************
1851 Window-based redisplay interface
1852 ***********************************************************************/
1853
1854 /* Structure used to describe runs of lines that must be scrolled. */
1855
1856 struct run
1857 {
1858 /* Source and destination y pixel position. */
1859 int desired_y, current_y;
1860
1861 /* Source and destination vpos in matrix. */
1862 int desired_vpos, current_vpos;
1863
1864 /* Height in pixels, number of glyph rows. */
1865 int height, nrows;
1866 };
1867
1868
1869 /* Structure holding system-dependent interface functions needed
1870 for window-based redisplay. */
1871
1872 struct redisplay_interface
1873 {
1874 /* Produce glyphs/get display metrics for the display element IT is
1875 loaded with. */
1876 void (*produce_glyphs) P_ ((struct it *it));
1877
1878 /* Write or insert LEN glyphs from STRING at the nominal output
1879 position. */
1880 void (*write_glyphs) P_ ((struct glyph *string, int len));
1881 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1882
1883 /* Clear from nominal output position to X. X < 0 means clear
1884 to right end of display. */
1885 void (*clear_end_of_line) P_ ((int x));
1886
1887 /* Function to call to scroll the display as described by RUN on
1888 window W. */
1889 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1890
1891 /* Function to call after a line in a display has been completely
1892 updated. Used to draw truncation marks and alike. DESIRED_ROW
1893 is the desired row which has been updated. */
1894 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
1895
1896 /* Function to call before beginning to update window W in
1897 window-based redisplay. */
1898 void (*update_window_begin_hook) P_ ((struct window *w));
1899
1900 /* Function to call after window W has been updated in window-based
1901 redisplay. CURSOR_ON_P non-zero means switch cursor on.
1902 MOUSE_FACE_OVERWRITTEN_P non-zero means that some lines in W
1903 that contained glyphs in mouse-face were overwritten, so we
1904 have to update the mouse hightlight. */
1905 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p,
1906 int mouse_face_overwritten_p));
1907
1908 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1909 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1910 are window-relative pixel positions. */
1911 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1912
1913 /* Flush the display of frame F. For X, this is XFlush. */
1914 void (*flush_display) P_ ((struct frame *f));
1915
1916 /* Clear the mouse hightlight in window W, if there is any. */
1917 void (*clear_mouse_face) P_ ((struct window *w));
1918
1919 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1920 frame F. */
1921 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1922 int *left, int *right));
1923
1924 /* Fix the display of AREA of ROW in window W for overlapping rows.
1925 This function is called from redraw_overlapping_rows after
1926 desired rows have been made current. */
1927 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
1928 enum glyph_row_area area));
1929 };
1930
1931 /* The current interface for window-based redisplay. */
1932
1933 extern struct redisplay_interface *rif;
1934
1935 /* Hook to call in estimate_mode_line_height. */
1936
1937 extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1938 enum face_id));
1939
1940 \f
1941 /***********************************************************************
1942 Images
1943 ***********************************************************************/
1944
1945 #ifdef HAVE_WINDOW_SYSTEM
1946
1947 /* Structure forward declarations. */
1948
1949 struct image;
1950
1951
1952 /* Each image format (JPEG, IIFF, ...) supported is described by
1953 a structure of the type below. */
1954
1955 struct image_type
1956 {
1957 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1958 Lisp_Object *type;
1959
1960 /* Check that SPEC is a valid image specification for the given
1961 image type. Value is non-zero if SPEC is valid. */
1962 int (* valid_p) P_ ((Lisp_Object spec));
1963
1964 /* Load IMG which is used on frame F from information contained in
1965 IMG->spec. Value is non-zero if successful. */
1966 int (* load) P_ ((struct frame *f, struct image *img));
1967
1968 /* Free resources of image IMG which is used on frame F. */
1969 void (* free) P_ ((struct frame *f, struct image *img));
1970
1971 /* Next in list of all supported image types. */
1972 struct image_type *next;
1973 };
1974
1975
1976 /* Structure describing an image. Specific image formats like XBM are
1977 converted into this form, so that display only has to deal with
1978 this type of image. */
1979
1980 struct image
1981 {
1982 /* The time in seconds at which the image was last displayed. Set
1983 in prepare_image_for_display. */
1984 unsigned long timestamp;
1985
1986 /* Pixmaps of the image. */
1987 Pixmap pixmap, mask;
1988
1989 /* Colors allocated for this image, if any. Allocated via xmalloc. */
1990 unsigned long *colors;
1991 int ncolors;
1992
1993 /* A single `background color' for this image, for the use of anyone that
1994 cares about such a thing. Only valid if the `background_valid' field
1995 is true. This should generally be accessed by calling the accessor
1996 macro `IMAGE_BACKGROUND', which will heuristically calculate a value
1997 if necessary. */
1998 unsigned long background;
1999
2000 /* True if this image has a `transparent' background -- that is, is
2001 uses an image mask. The accessor macro for this is
2002 `IMAGE_BACKGROUND_TRANSPARENT'. */
2003 unsigned background_transparent : 1;
2004
2005 /* True if the `background' and `background_transparent' fields are
2006 valid, respectively. */
2007 unsigned background_valid : 1, background_transparent_valid : 1;
2008
2009 /* Width and height of the image. */
2010 int width, height;
2011
2012 /* These values are used for the rectangles displayed for images
2013 that can't be loaded. */
2014 #define DEFAULT_IMAGE_WIDTH 30
2015 #define DEFAULT_IMAGE_HEIGHT 30
2016
2017 /* Percent of image height used as ascent. A value of
2018 CENTERED_IMAGE_ASCENT means draw center the image centered on the
2019 line. */
2020 int ascent;
2021 #define DEFAULT_IMAGE_ASCENT 50
2022 #define CENTERED_IMAGE_ASCENT -1
2023
2024 /* Lisp specification of this image. */
2025 Lisp_Object spec;
2026
2027 /* Relief to draw around the image. */
2028 int relief;
2029
2030 /* Optional margins around the image. This includes the relief. */
2031 int hmargin, vmargin;
2032
2033 /* Reference to the type of the image. */
2034 struct image_type *type;
2035
2036 /* 1 means that loading the image failed. Don't try again. */
2037 unsigned load_failed_p;
2038
2039 /* A place for image types to store additional data. The member
2040 data.lisp_val is marked during GC, so it's safe to store Lisp data
2041 there. Image types should free this data when their `free'
2042 function is called. */
2043 struct
2044 {
2045 int int_val;
2046 void *ptr_val;
2047 Lisp_Object lisp_val;
2048 } data;
2049
2050 /* Hash value of image specification to speed up comparisons. */
2051 unsigned hash;
2052
2053 /* Image id of this image. */
2054 int id;
2055
2056 /* Hash collision chain. */
2057 struct image *next, *prev;
2058 };
2059
2060
2061 /* Cache of images. Each frame has a cache. X frames with the same
2062 x_display_info share their caches. */
2063
2064 struct image_cache
2065 {
2066 /* Hash table of images. */
2067 struct image **buckets;
2068
2069 /* Vector mapping image ids to images. */
2070 struct image **images;
2071
2072 /* Allocated size of `images'. */
2073 unsigned size;
2074
2075 /* Number of images in the cache. */
2076 unsigned used;
2077
2078 /* Reference count (number of frames sharing this cache). */
2079 int refcount;
2080 };
2081
2082
2083 /* Value is a pointer to the image with id ID on frame F, or null if
2084 no image with that id exists. */
2085
2086 #define IMAGE_FROM_ID(F, ID) \
2087 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
2088 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
2089 : NULL)
2090
2091 /* Size of bucket vector of image caches. Should be prime. */
2092
2093 #define IMAGE_CACHE_BUCKETS_SIZE 1001
2094
2095 #endif /* HAVE_WINDOW_SYSTEM */
2096
2097
2098 \f
2099 /***********************************************************************
2100 Tool-bars
2101 ***********************************************************************/
2102
2103 /* Enumeration defining where to find tool-bar item information in
2104 tool-bar items vectors stored with frames. Each tool-bar item
2105 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
2106
2107 enum tool_bar_item_idx
2108 {
2109 /* The key of the tool-bar item. Used to remove items when a binding
2110 for `undefined' is found. */
2111 TOOL_BAR_ITEM_KEY,
2112
2113 /* Non-nil if item is enabled. */
2114 TOOL_BAR_ITEM_ENABLED_P,
2115
2116 /* Non-nil if item is selected (pressed). */
2117 TOOL_BAR_ITEM_SELECTED_P,
2118
2119 /* Caption. */
2120 TOOL_BAR_ITEM_CAPTION,
2121
2122 /* Image(s) to display. This is either a single image specification
2123 or a vector of specifications. */
2124 TOOL_BAR_ITEM_IMAGES,
2125
2126 /* The binding. */
2127 TOOL_BAR_ITEM_BINDING,
2128
2129 /* Button type. One of nil, `:radio' or `:toggle'. */
2130 TOOL_BAR_ITEM_TYPE,
2131
2132 /* Help string. */
2133 TOOL_BAR_ITEM_HELP,
2134
2135 /* Sentinel = number of slots in tool_bar_items occupied by one
2136 tool-bar item. */
2137 TOOL_BAR_ITEM_NSLOTS
2138 };
2139
2140
2141 /* An enumeration for the different images that can be specified
2142 for a tool-bar item. */
2143
2144 enum tool_bar_item_image
2145 {
2146 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2147 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2148 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2149 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2150 };
2151
2152 /* Non-zero means raise tool-bar buttons when the mouse moves over them. */
2153
2154 extern int auto_raise_tool_bar_buttons_p;
2155
2156 /* Margin around tool-bar buttons in pixels. */
2157
2158 extern Lisp_Object Vtool_bar_button_margin;
2159
2160 /* Thickness of relief to draw around tool-bar buttons. */
2161
2162 extern int tool_bar_button_relief;
2163
2164 /* Default values of the above variables. */
2165
2166 #define DEFAULT_TOOL_BAR_BUTTON_MARGIN 1
2167 #define DEFAULT_TOOL_BAR_BUTTON_RELIEF 3
2168
2169 /* The height in pixels of the default tool-bar images. */
2170
2171 #define DEFAULT_TOOL_BAR_IMAGE_HEIGHT 24
2172
2173 \f
2174 /***********************************************************************
2175 Function Prototypes
2176 ***********************************************************************/
2177
2178 /* Defined in xdisp.c */
2179
2180 struct glyph_row *row_containing_pos P_ ((struct window *, int,
2181 struct glyph_row *,
2182 struct glyph_row *, int));
2183 int string_buffer_position P_ ((struct window *, Lisp_Object, int));
2184 int line_bottom_y P_ ((struct it *));
2185 int display_prop_intangible_p P_ ((Lisp_Object));
2186 void resize_echo_area_exactly P_ ((void));
2187 int resize_mini_window P_ ((struct window *, int));
2188 int try_window P_ ((Lisp_Object, struct text_pos));
2189 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2190 int window_box_height P_ ((struct window *));
2191 int window_text_bottom_y P_ ((struct window *));
2192 int window_box_width P_ ((struct window *, int));
2193 int window_box_left P_ ((struct window *, int));
2194 int window_box_right P_ ((struct window *, int));
2195 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2196 void mark_window_display_accurate P_ ((Lisp_Object, int));
2197 void redisplay_preserve_echo_area P_ ((int));
2198 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2199 struct glyph_matrix *, int, int, int, int));
2200 void init_iterator P_ ((struct it *, struct window *, int,
2201 int, struct glyph_row *, enum face_id));
2202 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2203 struct glyph_row *));
2204 int get_next_display_element P_ ((struct it *));
2205 void set_iterator_to_next P_ ((struct it *, int));
2206 void produce_glyphs P_ ((struct it *));
2207 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2208 void start_display P_ ((struct it *, struct window *, struct text_pos));
2209 void move_it_to P_ ((struct it *, int, int, int, int, int));
2210 void move_it_vertically P_ ((struct it *, int));
2211 void move_it_vertically_backward P_ ((struct it *, int));
2212 void move_it_by_lines P_ ((struct it *, int, int));
2213 void move_it_past_eol P_ ((struct it *));
2214 int frame_mode_line_height P_ ((struct frame *));
2215 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2216 int tool_bar_item_info P_ ((struct frame *, struct glyph *, int *));
2217 extern Lisp_Object Qtool_bar;
2218 extern Lisp_Object Vshow_trailing_whitespace;
2219 extern int redisplaying_p;
2220 extern Lisp_Object Vimage_types;
2221 extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
2222 extern int help_echo_showing_p;
2223 extern int current_mode_line_height, current_header_line_height;
2224 extern int cursor_in_non_selected_windows;
2225
2226 /* Defined in sysdep.c */
2227
2228 void get_frame_size P_ ((int *, int *));
2229 void request_sigio P_ ((void));
2230 void unrequest_sigio P_ ((void));
2231 int tabs_safe_p P_ ((void));
2232 void init_baud_rate P_ ((void));
2233 void init_sigio P_ ((int));
2234
2235 /* Defined in xfaces.c */
2236
2237 #ifdef HAVE_X_WINDOWS
2238 void x_free_colors P_ ((struct frame *, unsigned long *, int));
2239 #endif
2240
2241 void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
2242 Lisp_Object));
2243 Lisp_Object tty_color_name P_ ((struct frame *, int));
2244 void clear_face_cache P_ ((int));
2245 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2246 enum lface_attribute_index));
2247 void unload_color P_ ((struct frame *, unsigned long));
2248 int frame_update_line_height P_ ((struct frame *));
2249 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2250 void prepare_face_for_display P_ ((struct frame *, struct face *));
2251 int xstricmp P_ ((unsigned char *, unsigned char *));
2252 int lookup_face P_ ((struct frame *, Lisp_Object *, int, struct face *));
2253 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2254 int smaller_face P_ ((struct frame *, int, int));
2255 int face_with_height P_ ((struct frame *, int, int));
2256 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
2257 void init_frame_faces P_ ((struct frame *));
2258 void free_frame_faces P_ ((struct frame *));
2259 void recompute_basic_faces P_ ((struct frame *));
2260 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2261 int, int));
2262 int face_at_string_position P_ ((struct window *, Lisp_Object, int, int, int,
2263 int, int *, enum face_id, int));
2264 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2265 void free_all_realized_faces P_ ((Lisp_Object));
2266 extern Lisp_Object Qforeground_color, Qbackground_color;
2267 extern char unspecified_fg[], unspecified_bg[];
2268 void free_realized_multibyte_face P_ ((struct frame *, int));
2269
2270 /* Defined in xfns.c */
2271
2272 #ifdef HAVE_X_WINDOWS
2273 void gamma_correct P_ ((struct frame *, XColor *));
2274 #endif
2275 #ifdef WINDOWSNT
2276 void gamma_correct P_ ((struct frame *, COLORREF *));
2277 #endif
2278
2279 #ifdef HAVE_WINDOW_SYSTEM
2280
2281 void x_kill_gs_process P_ ((Pixmap, struct frame *));
2282 int x_screen_planes P_ ((struct frame *));
2283 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2284 struct image_cache *make_image_cache P_ ((void));
2285 void free_image_cache P_ ((struct frame *));
2286 void clear_image_cache P_ ((struct frame *, int));
2287 void forall_images_in_image_cache P_ ((struct frame *,
2288 void (*) P_ ((struct image *))));
2289 int valid_image_p P_ ((Lisp_Object));
2290 void prepare_image_for_display P_ ((struct frame *, struct image *));
2291 int lookup_image P_ ((struct frame *, Lisp_Object));
2292
2293 #ifdef HAVE_X_WINDOWS
2294 unsigned long image_background P_ ((struct image *, struct frame *,
2295 XImage *ximg));
2296 int image_background_transparent P_ ((struct image *, struct frame *,
2297 XImage *mask));
2298 #endif /* HAVE_X_WINDOWS */
2299
2300 extern Lisp_Object tip_frame;
2301 extern Window tip_window;
2302 EXFUN (Fx_show_tip, 6);
2303 EXFUN (Fx_hide_tip, 0);
2304 extern void start_hourglass P_ ((void));
2305 extern void cancel_hourglass P_ ((void));
2306 extern int display_hourglass_p;
2307
2308 /* Returns the background color of IMG, calculating one heuristically if
2309 necessary. If non-zero, XIMG is an existing XImage object to use for
2310 the heuristic. */
2311
2312 #define IMAGE_BACKGROUND(img, f, ximg) \
2313 ((img)->background_valid \
2314 ? (img)->background \
2315 : image_background (img, f, ximg))
2316
2317 /* Returns true if IMG has a `transparent' background, using heuristics
2318 to decide if necessary. If non-zero, MASK is an existing XImage
2319 object to use for the heuristic. */
2320
2321 #define IMAGE_BACKGROUND_TRANSPARENT(img, f, mask) \
2322 ((img)->background_transparent_valid \
2323 ? (img)->background_transparent \
2324 : image_background_transparent (img, f, mask))
2325
2326 #endif /* HAVE_WINDOW_SYSTEM */
2327
2328
2329 /* Defined in xmenu.c */
2330
2331 int popup_activated P_ ((void));
2332
2333 /* Defined in dispnew.c */
2334
2335 extern int inverse_video;
2336 extern int required_matrix_width P_ ((struct window *));
2337 extern int required_matrix_height P_ ((struct window *));
2338 extern int estimate_mode_line_height P_ ((struct frame *, enum face_id));
2339 extern Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
2340 extern void redraw_frame P_ ((struct frame *));
2341 extern void redraw_garbaged_frames P_ ((void));
2342 extern void cancel_line P_ ((int, struct frame *));
2343 extern void init_desired_glyphs P_ ((struct frame *));
2344 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2345 extern int direct_output_for_insert P_ ((int));
2346 extern int direct_output_forward_char P_ ((int));
2347 extern int update_frame P_ ((struct frame *, int, int));
2348 extern int scrolling P_ ((struct frame *));
2349 extern void bitch_at_user P_ ((void));
2350 void adjust_glyphs P_ ((struct frame *));
2351 void free_glyphs P_ ((struct frame *));
2352 void free_window_matrices P_ ((struct window *));
2353 void check_glyph_memory P_ ((void));
2354 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2355 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2356 void clear_current_matrices P_ ((struct frame *f));
2357 void clear_desired_matrices P_ ((struct frame *));
2358 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2359 int, int, int));
2360 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2361 void increment_matrix_positions P_ ((struct glyph_matrix *,
2362 int, int, int, int));
2363 void blank_row P_ ((struct window *, struct glyph_row *, int));
2364 void increment_row_positions P_ ((struct glyph_row *, int, int));
2365 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2366 void clear_glyph_row P_ ((struct glyph_row *));
2367 void prepare_desired_row P_ ((struct glyph_row *));
2368 int line_hash_code P_ ((struct glyph_row *));
2369 void set_window_update_flags P_ ((struct window *, int));
2370 void write_glyphs P_ ((struct glyph *, int));
2371 void insert_glyphs P_ ((struct glyph *, int));
2372 void redraw_frame P_ ((struct frame *));
2373 void redraw_garbaged_frames P_ ((void));
2374 int scroll_cost P_ ((struct frame *, int, int, int));
2375 int direct_output_for_insert P_ ((int));
2376 int direct_output_forward_char P_ ((int));
2377 int update_frame P_ ((struct frame *, int, int));
2378 void update_single_window P_ ((struct window *, int));
2379 int scrolling P_ ((struct frame *));
2380 void buffer_posn_from_coords P_ ((struct window *, int *, int *,
2381 Lisp_Object *, struct display_pos *));
2382 void do_pending_window_change P_ ((int));
2383 void change_frame_size P_ ((struct frame *, int, int, int, int, int));
2384 void bitch_at_user P_ ((void));
2385 Lisp_Object sit_for P_ ((int, int, int, int, int));
2386 void init_display P_ ((void));
2387 void syms_of_display P_ ((void));
2388 extern Lisp_Object Qredisplay_dont_pause;
2389
2390 /* Defined in term.c */
2391
2392 extern void ring_bell P_ ((void));
2393 extern void set_terminal_modes P_ ((void));
2394 extern void reset_terminal_modes P_ ((void));
2395 extern void update_begin P_ ((struct frame *));
2396 extern void update_end P_ ((struct frame *));
2397 extern void set_terminal_window P_ ((int));
2398 extern void set_scroll_region P_ ((int, int));
2399 extern void turn_off_insert P_ ((void));
2400 extern void turn_off_highlight P_ ((void));
2401 extern void background_highlight P_ ((void));
2402 extern void clear_frame P_ ((void));
2403 extern void clear_end_of_line P_ ((int));
2404 extern void clear_end_of_line_raw P_ ((int));
2405 extern void delete_glyphs P_ ((int));
2406 extern void ins_del_lines P_ ((int, int));
2407 extern int string_cost P_ ((char *));
2408 extern int per_line_cost P_ ((char *));
2409 extern void calculate_costs P_ ((struct frame *));
2410 extern void term_init P_ ((char *));
2411 extern void fatal P_ ((/* char *, ... */));
2412 void cursor_to P_ ((int, int));
2413
2414 /* Defined in scroll.c */
2415
2416 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2417 extern int scroll_cost P_ ((struct frame *, int, int, int));
2418 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2419 char *, char *, char *,
2420 char *, char *, int));
2421 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2422 int *, int));
2423
2424 #endif /* not DISPEXTERN_H_INCLUDED */