(direct_output_for_insert): Give up if we are showing
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999, 2000
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef macintosh
64 #include "macterm.h"
65 #endif /* macintosh */
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 #define max(a, b) ((a) > (b) ? (a) : (b))
79 #define min(a, b) ((a) < (b) ? (a) : (b))
80
81 /* Get number of chars of output now in the buffer of a stdio stream.
82 This ought to be built in in stdio, but it isn't. Some s- files
83 override this because their stdio internals differ. */
84
85 #ifdef __GNU_LIBRARY__
86
87 /* The s- file might have overridden the definition with one that
88 works for the system's C library. But we are using the GNU C
89 library, so this is the right definition for every system. */
90
91 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
93 #else
94 #undef PENDING_OUTPUT_COUNT
95 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
96 #endif
97 #else /* not __GNU_LIBRARY__ */
98 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
99 #include <stdio_ext.h>
100 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
101 #endif
102 #ifndef PENDING_OUTPUT_COUNT
103 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
104 #endif
105 #endif /* not __GNU_LIBRARY__ */
106
107 #if defined (LINUX) && defined (HAVE_LIBNCURSES)
108 #include <term.h> /* for tgetent */
109 #endif
110 \f
111 /* Structure to pass dimensions around. Used for character bounding
112 boxes, glyph matrix dimensions and alike. */
113
114 struct dim
115 {
116 int width;
117 int height;
118 };
119
120 \f
121 /* Function prototypes. */
122
123 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
124 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
125 static void fake_current_matrices P_ ((Lisp_Object));
126 static void redraw_overlapping_rows P_ ((struct window *, int));
127 static void redraw_overlapped_rows P_ ((struct window *, int));
128 static int count_blanks P_ ((struct glyph *, int));
129 static int count_match P_ ((struct glyph *, struct glyph *,
130 struct glyph *, struct glyph *));
131 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
132 static void update_frame_line P_ ((struct frame *, int));
133 static struct dim allocate_matrices_for_frame_redisplay
134 P_ ((Lisp_Object, int, int, struct dim, int, int *));
135 static void allocate_matrices_for_window_redisplay P_ ((struct window *,
136 struct dim));
137 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
138 static void adjust_frame_glyphs P_ ((struct frame *));
139 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
140 static void free_glyph_matrix P_ ((struct glyph_matrix *));
141 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
142 int, int, struct dim));
143 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
144 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
145 #if GLYPH_DEBUG
146 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
147 #endif
148 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
149 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
150 struct window *));
151 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
152 struct window *));
153 static struct glyph_pool *new_glyph_pool P_ ((void));
154 static void free_glyph_pool P_ ((struct glyph_pool *));
155 static void adjust_frame_glyphs_initially P_ ((void));
156 static void adjust_frame_message_buffer P_ ((struct frame *));
157 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
158 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
159 static void build_frame_matrix P_ ((struct frame *));
160 void clear_current_matrices P_ ((struct frame *));
161 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
162 int, int));
163 static void clear_window_matrices P_ ((struct window *, int));
164 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
165 static int scrolling_window P_ ((struct window *, int));
166 static int update_window_line P_ ((struct window *, int, int *));
167 static void update_marginal_area P_ ((struct window *, int, int));
168 static int update_text_area P_ ((struct window *, int));
169 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
170 int));
171 static void mirror_make_current P_ ((struct window *, int));
172 void check_window_matrix_pointers P_ ((struct window *));
173 #if GLYPH_DEBUG
174 static void check_matrix_pointers P_ ((struct glyph_matrix *,
175 struct glyph_matrix *));
176 #endif
177 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
178 static int update_window_tree P_ ((struct window *, int));
179 static int update_window P_ ((struct window *, int));
180 static int update_frame_1 P_ ((struct frame *, int, int));
181 static void set_window_cursor_after_update P_ ((struct window *));
182 static int row_equal_p P_ ((struct window *, struct glyph_row *,
183 struct glyph_row *, int));
184 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
185 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
186 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
187 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
188 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
189 struct window *frame_row_to_window P_ ((struct window *, int));
190
191 \f
192 /* Non-zero means don't pause redisplay for pending input. (This is
193 for debugging and for a future implementation of EDT-like
194 scrolling. */
195
196 int redisplay_dont_pause;
197
198 /* Nonzero upon entry to redisplay means do not assume anything about
199 current contents of actual terminal frame; clear and redraw it. */
200
201 int frame_garbaged;
202
203 /* Nonzero means last display completed. Zero means it was preempted. */
204
205 int display_completed;
206
207 /* Lisp variable visible-bell; enables use of screen-flash instead of
208 audible bell. */
209
210 int visible_bell;
211
212 /* Invert the color of the whole frame, at a low level. */
213
214 int inverse_video;
215
216 /* Line speed of the terminal. */
217
218 int baud_rate;
219
220 /* Either nil or a symbol naming the window system under which Emacs
221 is running. */
222
223 Lisp_Object Vwindow_system;
224
225 /* Version number of X windows: 10, 11 or nil. */
226
227 Lisp_Object Vwindow_system_version;
228
229 /* Vector of glyph definitions. Indexed by glyph number, the contents
230 are a string which is how to output the glyph.
231
232 If Vglyph_table is nil, a glyph is output by using its low 8 bits
233 as a character code.
234
235 This is an obsolete feature that is no longer used. The variable
236 is retained for compatibility. */
237
238 Lisp_Object Vglyph_table;
239
240 /* Display table to use for vectors that don't specify their own. */
241
242 Lisp_Object Vstandard_display_table;
243
244 /* Nonzero means reading single-character input with prompt so put
245 cursor on mini-buffer after the prompt. positive means at end of
246 text in echo area; negative means at beginning of line. */
247
248 int cursor_in_echo_area;
249
250 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
251
252 \f
253 /* The currently selected frame. In a single-frame version, this
254 variable always equals the_only_frame. */
255
256 Lisp_Object selected_frame;
257
258 /* A frame which is not just a mini-buffer, or 0 if there are no such
259 frames. This is usually the most recent such frame that was
260 selected. In a single-frame version, this variable always holds
261 the address of the_only_frame. */
262
263 struct frame *last_nonminibuf_frame;
264
265 /* Stdio stream being used for copy of all output. */
266
267 FILE *termscript;
268
269 /* Structure for info on cursor positioning. */
270
271 struct cm Wcm;
272
273 /* 1 means SIGWINCH happened when not safe. */
274
275 int delayed_size_change;
276
277 /* 1 means glyph initialization has been completed at startup. */
278
279 static int glyphs_initialized_initially_p;
280
281 /* Updated window if != 0. Set by update_window. */
282
283 struct window *updated_window;
284
285 /* Glyph row updated in update_window_line, and area that is updated. */
286
287 struct glyph_row *updated_row;
288 int updated_area;
289
290 /* A glyph for a space. */
291
292 struct glyph space_glyph;
293
294 /* Non-zero means update has been performed directly, so that there's
295 no need for redisplay_internal to do much work. Set by
296 direct_output_for_insert. */
297
298 int redisplay_performed_directly_p;
299
300 /* Counts of allocated structures. These counts serve to diagnose
301 memory leaks and double frees. */
302
303 int glyph_matrix_count;
304 int glyph_pool_count;
305
306 /* If non-null, the frame whose frame matrices are manipulated. If
307 null, window matrices are worked on. */
308
309 static struct frame *frame_matrix_frame;
310
311 /* Current interface for window-based redisplay. Set from init_xterm.
312 A null value means we are not using window-based redisplay. */
313
314 struct redisplay_interface *rif;
315
316 /* Non-zero means that fonts have been loaded since the last glyph
317 matrix adjustments. Redisplay must stop, and glyph matrices must
318 be adjusted when this flag becomes non-zero during display. The
319 reason fonts can be loaded so late is that fonts of fontsets are
320 loaded on demand. */
321
322 int fonts_changed_p;
323
324 /* Convert vpos and hpos from frame to window and vice versa.
325 This may only be used for terminal frames. */
326
327 #if GLYPH_DEBUG
328
329 static int window_to_frame_vpos P_ ((struct window *, int));
330 static int window_to_frame_hpos P_ ((struct window *, int));
331 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
332 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
333
334 /* One element of the ring buffer containing redisplay history
335 information. */
336
337 struct redisplay_history
338 {
339 char trace[512 + 100];
340 };
341
342 /* The size of the history buffer. */
343
344 #define REDISPLAY_HISTORY_SIZE 30
345
346 /* The redisplay history buffer. */
347
348 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
349
350 /* Next free entry in redisplay_history. */
351
352 static int history_idx;
353
354 /* A tick that's incremented each time something is added to the
355 history. */
356
357 static unsigned history_tick;
358
359 static void add_frame_display_history P_ ((struct frame *, int));
360 static void add_window_display_history P_ ((struct window *, char *, int));
361
362
363 /* Add to the redisplay history how window W has been displayed.
364 MSG is a trace containing the information how W's glyph matrix
365 has been contructed. PAUSED_P non-zero means that the update
366 has been interrupted for pending input. */
367
368 static void
369 add_window_display_history (w, msg, paused_p)
370 struct window *w;
371 char *msg;
372 int paused_p;
373 {
374 char *buf;
375
376 if (history_idx >= REDISPLAY_HISTORY_SIZE)
377 history_idx = 0;
378 buf = redisplay_history[history_idx].trace;
379 ++history_idx;
380
381 sprintf (buf, "%d: window %p (`%s')%s\n",
382 history_tick++,
383 w,
384 ((BUFFERP (w->buffer)
385 && STRINGP (XBUFFER (w->buffer)->name))
386 ? (char *) XSTRING (XBUFFER (w->buffer)->name)->data
387 : "???"),
388 paused_p ? " ***paused***" : "");
389 strcat (buf, msg);
390 }
391
392
393 /* Add to the redisplay history that frame F has been displayed.
394 PAUSED_P non-zero means that the update has been interrupted for
395 pending input. */
396
397 static void
398 add_frame_display_history (f, paused_p)
399 struct frame *f;
400 int paused_p;
401 {
402 char *buf;
403
404 if (history_idx >= REDISPLAY_HISTORY_SIZE)
405 history_idx = 0;
406 buf = redisplay_history[history_idx].trace;
407 ++history_idx;
408
409 sprintf (buf, "%d: update frame %p%s",
410 history_tick++,
411 f, paused_p ? " ***paused***" : "");
412 }
413
414
415 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
416 Sdump_redisplay_history, 0, 0, "",
417 "Dump redisplay history to stderr.")
418 ()
419 {
420 int i;
421
422 for (i = history_idx - 1; i != history_idx; --i)
423 {
424 if (i < 0)
425 i = REDISPLAY_HISTORY_SIZE - 1;
426 fprintf (stderr, "%s\n", redisplay_history[i].trace);
427 }
428
429 return Qnil;
430 }
431
432
433 #else /* GLYPH_DEBUG == 0 */
434
435 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
436 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
437
438 #endif /* GLYPH_DEBUG == 0 */
439
440
441 /* Like bcopy except never gets confused by overlap. Let this be the
442 first function defined in this file, or change emacs.c where the
443 address of this function is used. */
444
445 void
446 safe_bcopy (from, to, size)
447 char *from, *to;
448 int size;
449 {
450 if (size <= 0 || from == to)
451 return;
452
453 /* If the source and destination don't overlap, then bcopy can
454 handle it. If they do overlap, but the destination is lower in
455 memory than the source, we'll assume bcopy can handle that. */
456 if (to < from || from + size <= to)
457 bcopy (from, to, size);
458
459 /* Otherwise, we'll copy from the end. */
460 else
461 {
462 register char *endf = from + size;
463 register char *endt = to + size;
464
465 /* If TO - FROM is large, then we should break the copy into
466 nonoverlapping chunks of TO - FROM bytes each. However, if
467 TO - FROM is small, then the bcopy function call overhead
468 makes this not worth it. The crossover point could be about
469 anywhere. Since I don't think the obvious copy loop is too
470 bad, I'm trying to err in its favor. */
471 if (to - from < 64)
472 {
473 do
474 *--endt = *--endf;
475 while (endf != from);
476 }
477 else
478 {
479 for (;;)
480 {
481 endt -= (to - from);
482 endf -= (to - from);
483
484 if (endt < to)
485 break;
486
487 bcopy (endf, endt, to - from);
488 }
489
490 /* If SIZE wasn't a multiple of TO - FROM, there will be a
491 little left over. The amount left over is (endt + (to -
492 from)) - to, which is endt - from. */
493 bcopy (from, to, endt - from);
494 }
495 }
496 }
497
498
499 \f
500 /***********************************************************************
501 Glyph Matrices
502 ***********************************************************************/
503
504 /* Allocate and return a glyph_matrix structure. POOL is the glyph
505 pool from which memory for the matrix should be allocated, or null
506 for window-based redisplay where no glyph pools are used. The
507 member `pool' of the glyph matrix structure returned is set to
508 POOL, the structure is otherwise zeroed. */
509
510 struct glyph_matrix *
511 new_glyph_matrix (pool)
512 struct glyph_pool *pool;
513 {
514 struct glyph_matrix *result;
515
516 /* Allocate and clear. */
517 result = (struct glyph_matrix *) xmalloc (sizeof *result);
518 bzero (result, sizeof *result);
519
520 /* Increment number of allocated matrices. This count is used
521 to detect memory leaks. */
522 ++glyph_matrix_count;
523
524 /* Set pool and return. */
525 result->pool = pool;
526 return result;
527 }
528
529
530 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
531
532 The global counter glyph_matrix_count is decremented when a matrix
533 is freed. If the count gets negative, more structures were freed
534 than allocated, i.e. one matrix was freed more than once or a bogus
535 pointer was passed to this function.
536
537 If MATRIX->pool is null, this means that the matrix manages its own
538 glyph memory---this is done for matrices on X frames. Freeing the
539 matrix also frees the glyph memory in this case. */
540
541 static void
542 free_glyph_matrix (matrix)
543 struct glyph_matrix *matrix;
544 {
545 if (matrix)
546 {
547 int i;
548
549 /* Detect the case that more matrices are freed than were
550 allocated. */
551 if (--glyph_matrix_count < 0)
552 abort ();
553
554 /* Free glyph memory if MATRIX owns it. */
555 if (matrix->pool == NULL)
556 for (i = 0; i < matrix->rows_allocated; ++i)
557 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
558
559 /* Free row structures and the matrix itself. */
560 xfree (matrix->rows);
561 xfree (matrix);
562 }
563 }
564
565
566 /* Return the number of glyphs to reserve for a marginal area of
567 window W. TOTAL_GLYPHS is the number of glyphs in a complete
568 display line of window W. MARGIN gives the width of the marginal
569 area in canonical character units. MARGIN should be an integer
570 or a float. */
571
572 static int
573 margin_glyphs_to_reserve (w, total_glyphs, margin)
574 struct window *w;
575 int total_glyphs;
576 Lisp_Object margin;
577 {
578 int n;
579
580 if (NUMBERP (margin))
581 {
582 int width = XFASTINT (w->width);
583 double d = max (0, XFLOATINT (margin));
584 d = min (width / 2 - 1, d);
585 n = (int) ((double) total_glyphs / width * d);
586 }
587 else
588 n = 0;
589
590 return n;
591 }
592
593
594 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
595 window sizes.
596
597 W is null if the function is called for a frame glyph matrix.
598 Otherwise it is the window MATRIX is a member of. X and Y are the
599 indices of the first column and row of MATRIX within the frame
600 matrix, if such a matrix exists. They are zero for purely
601 window-based redisplay. DIM is the needed size of the matrix.
602
603 In window-based redisplay, where no frame matrices exist, glyph
604 matrices manage their own glyph storage. Otherwise, they allocate
605 storage from a common frame glyph pool which can be found in
606 MATRIX->pool.
607
608 The reason for this memory management strategy is to avoid complete
609 frame redraws if possible. When we allocate from a common pool, a
610 change of the location or size of a sub-matrix within the pool
611 requires a complete redisplay of the frame because we cannot easily
612 make sure that the current matrices of all windows still agree with
613 what is displayed on the screen. While this is usually fast, it
614 leads to screen flickering. */
615
616 static void
617 adjust_glyph_matrix (w, matrix, x, y, dim)
618 struct window *w;
619 struct glyph_matrix *matrix;
620 int x, y;
621 struct dim dim;
622 {
623 int i;
624 int new_rows;
625 int marginal_areas_changed_p = 0;
626 int header_line_changed_p = 0;
627 int header_line_p = 0;
628 int left = -1, right = -1;
629 int window_x, window_y, window_width = -1, window_height;
630
631 /* See if W had a top line that has disappeared now, or vice versa. */
632 if (w)
633 {
634 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
635 header_line_changed_p = header_line_p != matrix->header_line_p;
636 }
637 matrix->header_line_p = header_line_p;
638
639 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
640 haven't changed. This optimization is important because preserving
641 the matrix means preventing redisplay. */
642 if (matrix->pool == NULL)
643 {
644 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
645 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
646 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
647 xassert (left >= 0 && right >= 0);
648 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
649 || right != matrix->right_margin_glyphs);
650
651 if (!marginal_areas_changed_p
652 && !fonts_changed_p
653 && !header_line_changed_p
654 && matrix->window_left_x == XFASTINT (w->left)
655 && matrix->window_top_y == XFASTINT (w->top)
656 && matrix->window_height == window_height
657 && matrix->window_vscroll == w->vscroll
658 && matrix->window_width == window_width)
659 return;
660 }
661
662 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
663 if (matrix->rows_allocated < dim.height)
664 {
665 int size = dim.height * sizeof (struct glyph_row);
666 new_rows = dim.height - matrix->rows_allocated;
667 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
668 bzero (matrix->rows + matrix->rows_allocated,
669 new_rows * sizeof *matrix->rows);
670 matrix->rows_allocated = dim.height;
671 }
672 else
673 new_rows = 0;
674
675 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
676 on a frame not using window-based redisplay. Set up pointers for
677 each row into the glyph pool. */
678 if (matrix->pool)
679 {
680 xassert (matrix->pool->glyphs);
681
682 if (w)
683 {
684 left = margin_glyphs_to_reserve (w, dim.width,
685 w->left_margin_width);
686 right = margin_glyphs_to_reserve (w, dim.width,
687 w->right_margin_width);
688 }
689 else
690 left = right = 0;
691
692 for (i = 0; i < dim.height; ++i)
693 {
694 struct glyph_row *row = &matrix->rows[i];
695
696 row->glyphs[LEFT_MARGIN_AREA]
697 = (matrix->pool->glyphs
698 + (y + i) * matrix->pool->ncolumns
699 + x);
700
701 if (w == NULL
702 || row == matrix->rows + dim.height - 1
703 || (row == matrix->rows && matrix->header_line_p))
704 {
705 row->glyphs[TEXT_AREA]
706 = row->glyphs[LEFT_MARGIN_AREA];
707 row->glyphs[RIGHT_MARGIN_AREA]
708 = row->glyphs[TEXT_AREA] + dim.width;
709 row->glyphs[LAST_AREA]
710 = row->glyphs[RIGHT_MARGIN_AREA];
711 }
712 else
713 {
714 row->glyphs[TEXT_AREA]
715 = row->glyphs[LEFT_MARGIN_AREA] + left;
716 row->glyphs[RIGHT_MARGIN_AREA]
717 = row->glyphs[TEXT_AREA] + dim.width - left - right;
718 row->glyphs[LAST_AREA]
719 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
720 }
721 }
722
723 matrix->left_margin_glyphs = left;
724 matrix->right_margin_glyphs = right;
725 }
726 else
727 {
728 /* If MATRIX->pool is null, MATRIX is responsible for managing
729 its own memory. Allocate glyph memory from the heap. */
730 if (dim.width > matrix->matrix_w
731 || new_rows
732 || header_line_changed_p
733 || marginal_areas_changed_p)
734 {
735 struct glyph_row *row = matrix->rows;
736 struct glyph_row *end = row + matrix->rows_allocated;
737
738 while (row < end)
739 {
740 row->glyphs[LEFT_MARGIN_AREA]
741 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
742 (dim.width
743 * sizeof (struct glyph)));
744
745 /* The mode line never has marginal areas. */
746 if (row == matrix->rows + dim.height - 1
747 || (row == matrix->rows && matrix->header_line_p))
748 {
749 row->glyphs[TEXT_AREA]
750 = row->glyphs[LEFT_MARGIN_AREA];
751 row->glyphs[RIGHT_MARGIN_AREA]
752 = row->glyphs[TEXT_AREA] + dim.width;
753 row->glyphs[LAST_AREA]
754 = row->glyphs[RIGHT_MARGIN_AREA];
755 }
756 else
757 {
758 row->glyphs[TEXT_AREA]
759 = row->glyphs[LEFT_MARGIN_AREA] + left;
760 row->glyphs[RIGHT_MARGIN_AREA]
761 = row->glyphs[TEXT_AREA] + dim.width - left - right;
762 row->glyphs[LAST_AREA]
763 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
764 }
765 ++row;
766 }
767 }
768
769 xassert (left >= 0 && right >= 0);
770 matrix->left_margin_glyphs = left;
771 matrix->right_margin_glyphs = right;
772 }
773
774 /* Number of rows to be used by MATRIX. */
775 matrix->nrows = dim.height;
776 xassert (matrix->nrows >= 0);
777
778 if (w)
779 {
780 if (matrix == w->current_matrix)
781 {
782 /* Mark rows in a current matrix of a window as not having
783 valid contents. It's important to not do this for
784 desired matrices. When Emacs starts, it may already be
785 building desired matrices when this function runs. */
786 if (window_width < 0)
787 window_width = window_box_width (w, -1);
788
789 /* Optimize the case that only the height has changed (C-x 2,
790 upper window). Invalidate all rows that are no longer part
791 of the window. */
792 if (!marginal_areas_changed_p
793 && matrix->window_left_x == XFASTINT (w->left)
794 && matrix->window_top_y == XFASTINT (w->top)
795 && matrix->window_width == window_box_width (w, -1))
796 {
797 i = 0;
798 while (matrix->rows[i].enabled_p
799 && (MATRIX_ROW_BOTTOM_Y (matrix->rows + i)
800 < matrix->window_height))
801 ++i;
802
803 /* Window end is invalid, if inside of the rows that
804 are invalidated. */
805 if (INTEGERP (w->window_end_vpos)
806 && XFASTINT (w->window_end_vpos) >= i)
807 w->window_end_valid = Qnil;
808
809 while (i < matrix->nrows)
810 matrix->rows[i++].enabled_p = 0;
811 }
812 else
813 {
814 for (i = 0; i < matrix->nrows; ++i)
815 matrix->rows[i].enabled_p = 0;
816 }
817 }
818 else if (matrix == w->desired_matrix)
819 {
820 /* Rows in desired matrices always have to be cleared;
821 redisplay expects this is the case when it runs, so it
822 had better be the case when we adjust matrices between
823 redisplays. */
824 for (i = 0; i < matrix->nrows; ++i)
825 matrix->rows[i].enabled_p = 0;
826 }
827 }
828
829
830 /* Remember last values to be able to optimize frame redraws. */
831 matrix->matrix_x = x;
832 matrix->matrix_y = y;
833 matrix->matrix_w = dim.width;
834 matrix->matrix_h = dim.height;
835
836 /* Record the top y location and height of W at the time the matrix
837 was last adjusted. This is used to optimize redisplay above. */
838 if (w)
839 {
840 matrix->window_left_x = XFASTINT (w->left);
841 matrix->window_top_y = XFASTINT (w->top);
842 matrix->window_height = window_height;
843 matrix->window_width = window_width;
844 matrix->window_vscroll = w->vscroll;
845 }
846 }
847
848
849 /* Reverse the contents of rows in MATRIX between START and END. The
850 contents of the row at END - 1 end up at START, END - 2 at START +
851 1 etc. This is part of the implementation of rotate_matrix (see
852 below). */
853
854 static void
855 reverse_rows (matrix, start, end)
856 struct glyph_matrix *matrix;
857 int start, end;
858 {
859 int i, j;
860
861 for (i = start, j = end - 1; i < j; ++i, --j)
862 {
863 /* Non-ISO HP/UX compiler doesn't like auto struct
864 initialization. */
865 struct glyph_row temp;
866 temp = matrix->rows[i];
867 matrix->rows[i] = matrix->rows[j];
868 matrix->rows[j] = temp;
869 }
870 }
871
872
873 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
874 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
875 indices. (Note: this does not copy glyphs, only glyph pointers in
876 row structures are moved around).
877
878 The algorithm used for rotating the vector was, I believe, first
879 described by Kernighan. See the vector R as consisting of two
880 sub-vectors AB, where A has length BY for BY >= 0. The result
881 after rotating is then BA. Reverse both sub-vectors to get ArBr
882 and reverse the result to get (ArBr)r which is BA. Similar for
883 rotating right. */
884
885 void
886 rotate_matrix (matrix, first, last, by)
887 struct glyph_matrix *matrix;
888 int first, last, by;
889 {
890 if (by < 0)
891 {
892 /* Up (rotate left, i.e. towards lower indices). */
893 by = -by;
894 reverse_rows (matrix, first, first + by);
895 reverse_rows (matrix, first + by, last);
896 reverse_rows (matrix, first, last);
897 }
898 else if (by > 0)
899 {
900 /* Down (rotate right, i.e. towards higher indices). */
901 reverse_rows (matrix, last - by, last);
902 reverse_rows (matrix, first, last - by);
903 reverse_rows (matrix, first, last);
904 }
905 }
906
907
908 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
909 with indices START <= index < END. Increment positions by DELTA/
910 DELTA_BYTES. */
911
912 void
913 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
914 struct glyph_matrix *matrix;
915 int start, end, delta, delta_bytes;
916 {
917 /* Check that START and END are reasonable values. */
918 xassert (start >= 0 && start <= matrix->nrows);
919 xassert (end >= 0 && end <= matrix->nrows);
920 xassert (start <= end);
921
922 for (; start < end; ++start)
923 increment_row_positions (matrix->rows + start, delta, delta_bytes);
924 }
925
926
927 /* Enable a range of rows in glyph matrix MATRIX. START and END are
928 the row indices of the first and last + 1 row to enable. If
929 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
930
931 void
932 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
933 struct glyph_matrix *matrix;
934 int start, end;
935 int enabled_p;
936 {
937 xassert (start <= end);
938 xassert (start >= 0 && start < matrix->nrows);
939 xassert (end >= 0 && end <= matrix->nrows);
940
941 for (; start < end; ++start)
942 matrix->rows[start].enabled_p = enabled_p != 0;
943 }
944
945
946 /* Clear MATRIX.
947
948 This empties all rows in MATRIX by setting the enabled_p flag for
949 all rows of the matrix to zero. The function prepare_desired_row
950 will eventually really clear a row when it sees one with a zero
951 enabled_p flag.
952
953 Resets update hints to defaults value. The only update hint
954 currently present is the flag MATRIX->no_scrolling_p. */
955
956 void
957 clear_glyph_matrix (matrix)
958 struct glyph_matrix *matrix;
959 {
960 if (matrix)
961 {
962 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
963 matrix->no_scrolling_p = 0;
964 }
965 }
966
967
968 /* Shift part of the glyph matrix MATRIX of window W up or down.
969 Increment y-positions in glyph rows between START and END by DY,
970 and recompute their visible height. */
971
972 void
973 shift_glyph_matrix (w, matrix, start, end, dy)
974 struct window *w;
975 struct glyph_matrix *matrix;
976 int start, end, dy;
977 {
978 int min_y, max_y;
979
980 xassert (start <= end);
981 xassert (start >= 0 && start < matrix->nrows);
982 xassert (end >= 0 && end <= matrix->nrows);
983
984 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
985 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
986
987 for (; start < end; ++start)
988 {
989 struct glyph_row *row = &matrix->rows[start];
990
991 row->y += dy;
992
993 if (row->y < min_y)
994 row->visible_height = row->height - (min_y - row->y);
995 else if (row->y + row->height > max_y)
996 row->visible_height = row->height - (row->y + row->height - max_y);
997 else
998 row->visible_height = row->height;
999 }
1000 }
1001
1002
1003 /* Mark all rows in current matrices of frame F as invalid. Marking
1004 invalid is done by setting enabled_p to zero for all rows in a
1005 current matrix. */
1006
1007 void
1008 clear_current_matrices (f)
1009 register struct frame *f;
1010 {
1011 /* Clear frame current matrix, if we have one. */
1012 if (f->current_matrix)
1013 clear_glyph_matrix (f->current_matrix);
1014
1015 /* Clear the matrix of the menu bar window, if such a window exists.
1016 The menu bar window is currently used to display menus on X when
1017 no toolkit support is compiled in. */
1018 if (WINDOWP (f->menu_bar_window))
1019 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1020
1021 /* Clear the matrix of the tool-bar window, if any. */
1022 if (WINDOWP (f->tool_bar_window))
1023 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1024
1025 /* Clear current window matrices. */
1026 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1027 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1028 }
1029
1030
1031 /* Clear out all display lines of F for a coming redisplay. */
1032
1033 void
1034 clear_desired_matrices (f)
1035 register struct frame *f;
1036 {
1037 if (f->desired_matrix)
1038 clear_glyph_matrix (f->desired_matrix);
1039
1040 if (WINDOWP (f->menu_bar_window))
1041 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1042
1043 if (WINDOWP (f->tool_bar_window))
1044 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1045
1046 /* Do it for window matrices. */
1047 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1048 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1049 }
1050
1051
1052 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1053 non-zero clear desired matrices, otherwise clear current matrices. */
1054
1055 static void
1056 clear_window_matrices (w, desired_p)
1057 struct window *w;
1058 int desired_p;
1059 {
1060 while (w)
1061 {
1062 if (!NILP (w->hchild))
1063 {
1064 xassert (WINDOWP (w->hchild));
1065 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1066 }
1067 else if (!NILP (w->vchild))
1068 {
1069 xassert (WINDOWP (w->vchild));
1070 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1071 }
1072 else
1073 {
1074 if (desired_p)
1075 clear_glyph_matrix (w->desired_matrix);
1076 else
1077 {
1078 clear_glyph_matrix (w->current_matrix);
1079 w->window_end_valid = Qnil;
1080 }
1081 }
1082
1083 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1084 }
1085 }
1086
1087
1088 \f
1089 /***********************************************************************
1090 Glyph Rows
1091
1092 See dispextern.h for an overall explanation of glyph rows.
1093 ***********************************************************************/
1094
1095 /* Clear glyph row ROW. Do it in a way that makes it robust against
1096 changes in the glyph_row structure, i.e. addition or removal of
1097 structure members. */
1098
1099 static struct glyph_row null_row;
1100
1101 void
1102 clear_glyph_row (row)
1103 struct glyph_row *row;
1104 {
1105 struct glyph *p[1 + LAST_AREA];
1106
1107 /* Save pointers. */
1108 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1109 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1110 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1111 p[LAST_AREA] = row->glyphs[LAST_AREA];
1112
1113 /* Clear. */
1114 *row = null_row;
1115
1116 /* Restore pointers. */
1117 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1118 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1119 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1120 row->glyphs[LAST_AREA] = p[LAST_AREA];
1121
1122 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1123 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1124 Redisplay outputs such glyphs, and flickering effects were
1125 the result. This also depended on the contents of memory
1126 returned by xmalloc. If flickering happens again, activate
1127 the code below If the flickering is gone with that, chances
1128 are that the flickering has the same reason as here. */
1129 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1130 #endif
1131 }
1132
1133
1134 /* Make ROW an empty, enabled row of canonical character height,
1135 in window W starting at y-position Y. */
1136
1137 void
1138 blank_row (w, row, y)
1139 struct window *w;
1140 struct glyph_row *row;
1141 int y;
1142 {
1143 int min_y, max_y;
1144
1145 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
1146 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1147
1148 clear_glyph_row (row);
1149 row->y = y;
1150 row->ascent = row->phys_ascent = 0;
1151 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
1152
1153 if (row->y < min_y)
1154 row->visible_height = row->height - (min_y - row->y);
1155 else if (row->y + row->height > max_y)
1156 row->visible_height = row->height - (row->y + row->height - max_y);
1157 else
1158 row->visible_height = row->height;
1159
1160 row->enabled_p = 1;
1161 }
1162
1163
1164 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1165 are the amounts by which to change positions. Note that the first
1166 glyph of the text area of a row can have a buffer position even if
1167 the used count of the text area is zero. Such rows display line
1168 ends. */
1169
1170 void
1171 increment_row_positions (row, delta, delta_bytes)
1172 struct glyph_row *row;
1173 int delta, delta_bytes;
1174 {
1175 int area, i;
1176
1177 /* Increment start and end positions. */
1178 MATRIX_ROW_START_CHARPOS (row) += delta;
1179 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1180 MATRIX_ROW_END_CHARPOS (row) += delta;
1181 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1182
1183 /* Increment positions in glyphs. */
1184 for (area = 0; area < LAST_AREA; ++area)
1185 for (i = 0; i < row->used[area]; ++i)
1186 if (BUFFERP (row->glyphs[area][i].object)
1187 && row->glyphs[area][i].charpos > 0)
1188 row->glyphs[area][i].charpos += delta;
1189
1190 /* Capture the case of rows displaying a line end. */
1191 if (row->used[TEXT_AREA] == 0
1192 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1193 row->glyphs[TEXT_AREA]->charpos += delta;
1194 }
1195
1196
1197 #if 0
1198 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1199 contents, i.e. glyph structure contents are exchanged between A and
1200 B without changing glyph pointers in A and B. */
1201
1202 static void
1203 swap_glyphs_in_rows (a, b)
1204 struct glyph_row *a, *b;
1205 {
1206 int area;
1207
1208 for (area = 0; area < LAST_AREA; ++area)
1209 {
1210 /* Number of glyphs to swap. */
1211 int max_used = max (a->used[area], b->used[area]);
1212
1213 /* Start of glyphs in area of row A. */
1214 struct glyph *glyph_a = a->glyphs[area];
1215
1216 /* End + 1 of glyphs in area of row A. */
1217 struct glyph *glyph_a_end = a->glyphs[max_used];
1218
1219 /* Start of glyphs in area of row B. */
1220 struct glyph *glyph_b = b->glyphs[area];
1221
1222 while (glyph_a < glyph_a_end)
1223 {
1224 /* Non-ISO HP/UX compiler doesn't like auto struct
1225 initialization. */
1226 struct glyph temp;
1227 temp = *glyph_a;
1228 *glyph_a = *glyph_b;
1229 *glyph_b = temp;
1230 ++glyph_a;
1231 ++glyph_b;
1232 }
1233 }
1234 }
1235
1236 #endif /* 0 */
1237
1238 /* Exchange pointers to glyph memory between glyph rows A and B. */
1239
1240 static INLINE void
1241 swap_glyph_pointers (a, b)
1242 struct glyph_row *a, *b;
1243 {
1244 int i;
1245 for (i = 0; i < LAST_AREA + 1; ++i)
1246 {
1247 struct glyph *temp = a->glyphs[i];
1248 a->glyphs[i] = b->glyphs[i];
1249 b->glyphs[i] = temp;
1250 }
1251 }
1252
1253
1254 /* Copy glyph row structure FROM to glyph row structure TO, except
1255 that glyph pointers in the structures are left unchanged. */
1256
1257 INLINE void
1258 copy_row_except_pointers (to, from)
1259 struct glyph_row *to, *from;
1260 {
1261 struct glyph *pointers[1 + LAST_AREA];
1262
1263 /* Save glyph pointers of TO. */
1264 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1265
1266 /* Do a structure assignment. */
1267 *to = *from;
1268
1269 /* Restore original pointers of TO. */
1270 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1271 }
1272
1273
1274 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1275 TO and FROM are left unchanged. Glyph contents are copied from the
1276 glyph memory of FROM to the glyph memory of TO. Increment buffer
1277 positions in row TO by DELTA/ DELTA_BYTES. */
1278
1279 void
1280 copy_glyph_row_contents (to, from, delta, delta_bytes)
1281 struct glyph_row *to, *from;
1282 int delta, delta_bytes;
1283 {
1284 int area;
1285
1286 /* This is like a structure assignment TO = FROM, except that
1287 glyph pointers in the rows are left unchanged. */
1288 copy_row_except_pointers (to, from);
1289
1290 /* Copy glyphs from FROM to TO. */
1291 for (area = 0; area < LAST_AREA; ++area)
1292 if (from->used[area])
1293 bcopy (from->glyphs[area], to->glyphs[area],
1294 from->used[area] * sizeof (struct glyph));
1295
1296 /* Increment buffer positions in TO by DELTA. */
1297 increment_row_positions (to, delta, delta_bytes);
1298 }
1299
1300
1301 /* Assign glyph row FROM to glyph row TO. This works like a structure
1302 assignment TO = FROM, except that glyph pointers are not copied but
1303 exchanged between TO and FROM. Pointers must be exchanged to avoid
1304 a memory leak. */
1305
1306 static INLINE void
1307 assign_row (to, from)
1308 struct glyph_row *to, *from;
1309 {
1310 swap_glyph_pointers (to, from);
1311 copy_row_except_pointers (to, from);
1312 }
1313
1314
1315 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1316 a row in a window matrix, is a slice of the glyph memory of the
1317 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1318 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1319 memory of FRAME_ROW. */
1320
1321 #if GLYPH_DEBUG
1322
1323 static int
1324 glyph_row_slice_p (window_row, frame_row)
1325 struct glyph_row *window_row, *frame_row;
1326 {
1327 struct glyph *window_glyph_start = window_row->glyphs[0];
1328 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1329 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1330
1331 return (frame_glyph_start <= window_glyph_start
1332 && window_glyph_start < frame_glyph_end);
1333 }
1334
1335 #endif /* GLYPH_DEBUG */
1336
1337 #if 0
1338
1339 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1340 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1341 in WINDOW_MATRIX is found satisfying the condition. */
1342
1343 static struct glyph_row *
1344 find_glyph_row_slice (window_matrix, frame_matrix, row)
1345 struct glyph_matrix *window_matrix, *frame_matrix;
1346 int row;
1347 {
1348 int i;
1349
1350 xassert (row >= 0 && row < frame_matrix->nrows);
1351
1352 for (i = 0; i < window_matrix->nrows; ++i)
1353 if (glyph_row_slice_p (window_matrix->rows + i,
1354 frame_matrix->rows + row))
1355 break;
1356
1357 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1358 }
1359
1360 #endif /* 0 */
1361
1362 /* Prepare ROW for display. Desired rows are cleared lazily,
1363 i.e. they are only marked as to be cleared by setting their
1364 enabled_p flag to zero. When a row is to be displayed, a prior
1365 call to this function really clears it. */
1366
1367 void
1368 prepare_desired_row (row)
1369 struct glyph_row *row;
1370 {
1371 if (!row->enabled_p)
1372 {
1373 clear_glyph_row (row);
1374 row->enabled_p = 1;
1375 }
1376 }
1377
1378
1379 /* Return a hash code for glyph row ROW. */
1380
1381 int
1382 line_hash_code (row)
1383 struct glyph_row *row;
1384 {
1385 int hash = 0;
1386
1387 if (row->enabled_p)
1388 {
1389 if (row->inverse_p)
1390 {
1391 /* Give all highlighted lines the same hash code
1392 so as to encourage scrolling to leave them in place. */
1393 hash = -1;
1394 }
1395 else
1396 {
1397 struct glyph *glyph = row->glyphs[TEXT_AREA];
1398 struct glyph *end = glyph + row->used[TEXT_AREA];
1399
1400 while (glyph < end)
1401 {
1402 int c = glyph->u.ch;
1403 int face_id = glyph->face_id;
1404 if (must_write_spaces)
1405 c -= SPACEGLYPH;
1406 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1407 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1408 ++glyph;
1409 }
1410
1411 if (hash == 0)
1412 hash = 1;
1413 }
1414 }
1415
1416 return hash;
1417 }
1418
1419
1420 /* Return the cost of drawing line VPOS In MATRIX. The cost equals
1421 the number of characters in the line. If must_write_spaces is
1422 zero, leading and trailing spaces are ignored. */
1423
1424 static unsigned int
1425 line_draw_cost (matrix, vpos)
1426 struct glyph_matrix *matrix;
1427 int vpos;
1428 {
1429 struct glyph_row *row = matrix->rows + vpos;
1430 struct glyph *beg = row->glyphs[TEXT_AREA];
1431 struct glyph *end = beg + row->used[TEXT_AREA];
1432 int len;
1433 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1434 int glyph_table_len = GLYPH_TABLE_LENGTH;
1435
1436 /* Ignore trailing and leading spaces if we can. */
1437 if (!must_write_spaces)
1438 {
1439 /* Skip from the end over trailing spaces. */
1440 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1441 --end;
1442
1443 /* All blank line. */
1444 if (end == beg)
1445 return 0;
1446
1447 /* Skip over leading spaces. */
1448 while (CHAR_GLYPH_SPACE_P (*beg))
1449 ++beg;
1450 }
1451
1452 /* If we don't have a glyph-table, each glyph is one character,
1453 so return the number of glyphs. */
1454 if (glyph_table_base == 0)
1455 len = end - beg;
1456 else
1457 {
1458 /* Otherwise, scan the glyphs and accumulate their total length
1459 in LEN. */
1460 len = 0;
1461 while (beg < end)
1462 {
1463 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1464
1465 if (g < 0
1466 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1467 len += 1;
1468 else
1469 len += GLYPH_LENGTH (glyph_table_base, g);
1470
1471 ++beg;
1472 }
1473 }
1474
1475 return len;
1476 }
1477
1478
1479 /* Test two glyph rows A and B for equality. Value is non-zero if A
1480 and B have equal contents. W is the window to which the glyphs
1481 rows A and B belong. It is needed here to test for partial row
1482 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1483 flags of A and B, too. */
1484
1485 static INLINE int
1486 row_equal_p (w, a, b, mouse_face_p)
1487 struct window *w;
1488 struct glyph_row *a, *b;
1489 int mouse_face_p;
1490 {
1491 if (a == b)
1492 return 1;
1493 else if (a->hash != b->hash)
1494 return 0;
1495 else
1496 {
1497 struct glyph *a_glyph, *b_glyph, *a_end;
1498 int area;
1499
1500 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1501 return 0;
1502
1503 /* Compare glyphs. */
1504 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1505 {
1506 if (a->used[area] != b->used[area])
1507 return 0;
1508
1509 a_glyph = a->glyphs[area];
1510 a_end = a_glyph + a->used[area];
1511 b_glyph = b->glyphs[area];
1512
1513 while (a_glyph < a_end
1514 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1515 ++a_glyph, ++b_glyph;
1516
1517 if (a_glyph != a_end)
1518 return 0;
1519 }
1520
1521 if (a->truncated_on_left_p != b->truncated_on_left_p
1522 || a->inverse_p != b->inverse_p
1523 || a->fill_line_p != b->fill_line_p
1524 || a->truncated_on_right_p != b->truncated_on_right_p
1525 || a->overlay_arrow_p != b->overlay_arrow_p
1526 || a->continued_p != b->continued_p
1527 || a->indicate_empty_line_p != b->indicate_empty_line_p
1528 || a->overlapped_p != b->overlapped_p
1529 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1530 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1531 /* Different partially visible characters on left margin. */
1532 || a->x != b->x
1533 /* Different height. */
1534 || a->ascent != b->ascent
1535 || a->phys_ascent != b->phys_ascent
1536 || a->phys_height != b->phys_height
1537 || a->visible_height != b->visible_height)
1538 return 0;
1539 }
1540
1541 return 1;
1542 }
1543
1544
1545 \f
1546 /***********************************************************************
1547 Glyph Pool
1548
1549 See dispextern.h for an overall explanation of glyph pools.
1550 ***********************************************************************/
1551
1552 /* Allocate a glyph_pool structure. The structure returned is
1553 initialized with zeros. The global variable glyph_pool_count is
1554 incremented for each pool allocated. */
1555
1556 static struct glyph_pool *
1557 new_glyph_pool ()
1558 {
1559 struct glyph_pool *result;
1560
1561 /* Allocate a new glyph_pool and clear it. */
1562 result = (struct glyph_pool *) xmalloc (sizeof *result);
1563 bzero (result, sizeof *result);
1564
1565 /* For memory leak and double deletion checking. */
1566 ++glyph_pool_count;
1567
1568 return result;
1569 }
1570
1571
1572 /* Free a glyph_pool structure POOL. The function may be called with
1573 a null POOL pointer. The global variable glyph_pool_count is
1574 decremented with every pool structure freed. If this count gets
1575 negative, more structures were freed than allocated, i.e. one
1576 structure must have been freed more than once or a bogus pointer
1577 was passed to free_glyph_pool. */
1578
1579 static void
1580 free_glyph_pool (pool)
1581 struct glyph_pool *pool;
1582 {
1583 if (pool)
1584 {
1585 /* More freed than allocated? */
1586 --glyph_pool_count;
1587 xassert (glyph_pool_count >= 0);
1588
1589 xfree (pool->glyphs);
1590 xfree (pool);
1591 }
1592 }
1593
1594
1595 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1596 columns we need. This function never shrinks a pool. The only
1597 case in which this would make sense, would be when a frame's size
1598 is changed from a large value to a smaller one. But, if someone
1599 does it once, we can expect that he will do it again.
1600
1601 Value is non-zero if the pool changed in a way which makes
1602 re-adjusting window glyph matrices necessary. */
1603
1604 static int
1605 realloc_glyph_pool (pool, matrix_dim)
1606 struct glyph_pool *pool;
1607 struct dim matrix_dim;
1608 {
1609 int needed;
1610 int changed_p;
1611
1612 changed_p = (pool->glyphs == 0
1613 || matrix_dim.height != pool->nrows
1614 || matrix_dim.width != pool->ncolumns);
1615
1616 /* Enlarge the glyph pool. */
1617 needed = matrix_dim.width * matrix_dim.height;
1618 if (needed > pool->nglyphs)
1619 {
1620 int size = needed * sizeof (struct glyph);
1621
1622 if (pool->glyphs)
1623 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1624 else
1625 {
1626 pool->glyphs = (struct glyph *) xmalloc (size);
1627 bzero (pool->glyphs, size);
1628 }
1629
1630 pool->nglyphs = needed;
1631 }
1632
1633 /* Remember the number of rows and columns because (a) we use then
1634 to do sanity checks, and (b) the number of columns determines
1635 where rows in the frame matrix start---this must be available to
1636 determine pointers to rows of window sub-matrices. */
1637 pool->nrows = matrix_dim.height;
1638 pool->ncolumns = matrix_dim.width;
1639
1640 return changed_p;
1641 }
1642
1643
1644 \f
1645 /***********************************************************************
1646 Debug Code
1647 ***********************************************************************/
1648
1649 #if GLYPH_DEBUG
1650
1651
1652 /* Flush standard output. This is sometimes useful to call from
1653 the debugger. */
1654
1655 void
1656 flush_stdout ()
1657 {
1658 fflush (stdout);
1659 }
1660
1661
1662 /* Check that no glyph pointers have been lost in MATRIX. If a
1663 pointer has been lost, e.g. by using a structure assignment between
1664 rows, at least one pointer must occur more than once in the rows of
1665 MATRIX. */
1666
1667 void
1668 check_matrix_pointer_lossage (matrix)
1669 struct glyph_matrix *matrix;
1670 {
1671 int i, j;
1672
1673 for (i = 0; i < matrix->nrows; ++i)
1674 for (j = 0; j < matrix->nrows; ++j)
1675 xassert (i == j
1676 || (matrix->rows[i].glyphs[TEXT_AREA]
1677 != matrix->rows[j].glyphs[TEXT_AREA]));
1678 }
1679
1680
1681 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1682
1683 struct glyph_row *
1684 matrix_row (matrix, row)
1685 struct glyph_matrix *matrix;
1686 int row;
1687 {
1688 xassert (matrix && matrix->rows);
1689 xassert (row >= 0 && row < matrix->nrows);
1690
1691 /* That's really too slow for normal testing because this function
1692 is called almost everywhere. Although---it's still astonishingly
1693 fast, so it is valuable to have for debugging purposes. */
1694 #if 0
1695 check_matrix_pointer_lossage (matrix);
1696 #endif
1697
1698 return matrix->rows + row;
1699 }
1700
1701
1702 #if 0 /* This function makes invalid assumptions when text is
1703 partially invisible. But it might come handy for debugging
1704 nevertheless. */
1705
1706 /* Check invariants that must hold for an up to date current matrix of
1707 window W. */
1708
1709 static void
1710 check_matrix_invariants (w)
1711 struct window *w;
1712 {
1713 struct glyph_matrix *matrix = w->current_matrix;
1714 int yb = window_text_bottom_y (w);
1715 struct glyph_row *row = matrix->rows;
1716 struct glyph_row *last_text_row = NULL;
1717 struct buffer *saved = current_buffer;
1718 struct buffer *buffer = XBUFFER (w->buffer);
1719 int c;
1720
1721 /* This can sometimes happen for a fresh window. */
1722 if (matrix->nrows < 2)
1723 return;
1724
1725 set_buffer_temp (buffer);
1726
1727 /* Note: last row is always reserved for the mode line. */
1728 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1729 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1730 {
1731 struct glyph_row *next = row + 1;
1732
1733 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1734 last_text_row = row;
1735
1736 /* Check that character and byte positions are in sync. */
1737 xassert (MATRIX_ROW_START_BYTEPOS (row)
1738 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1739
1740 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1741 have such a position temporarily in case of a minibuffer
1742 displaying something like `[Sole completion]' at its end. */
1743 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1744 xassert (MATRIX_ROW_END_BYTEPOS (row)
1745 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1746
1747 /* Check that end position of `row' is equal to start position
1748 of next row. */
1749 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1750 {
1751 xassert (MATRIX_ROW_END_CHARPOS (row)
1752 == MATRIX_ROW_START_CHARPOS (next));
1753 xassert (MATRIX_ROW_END_BYTEPOS (row)
1754 == MATRIX_ROW_START_BYTEPOS (next));
1755 }
1756 row = next;
1757 }
1758
1759 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1760 xassert (w->desired_matrix->rows != NULL);
1761 set_buffer_temp (saved);
1762 }
1763
1764 #endif /* 0 */
1765
1766 #endif /* GLYPH_DEBUG != 0 */
1767
1768
1769 \f
1770 /**********************************************************************
1771 Allocating/ Adjusting Glyph Matrices
1772 **********************************************************************/
1773
1774 /* Allocate glyph matrices over a window tree for a frame-based
1775 redisplay
1776
1777 X and Y are column/row within the frame glyph matrix where
1778 sub-matrices for the window tree rooted at WINDOW must be
1779 allocated. CH_DIM contains the dimensions of the smallest
1780 character that could be used during display. DIM_ONLY_P non-zero
1781 means that the caller of this function is only interested in the
1782 result matrix dimension, and matrix adjustments should not be
1783 performed.
1784
1785 The function returns the total width/height of the sub-matrices of
1786 the window tree. If called on a frame root window, the computation
1787 will take the mini-buffer window into account.
1788
1789 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1790
1791 NEW_LEAF_MATRIX set if any window in the tree did not have a
1792 glyph matrices yet, and
1793
1794 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1795 any window in the tree will be changed or have been changed (see
1796 DIM_ONLY_P).
1797
1798 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1799 function.
1800
1801 Windows are arranged into chains of windows on the same level
1802 through the next fields of window structures. Such a level can be
1803 either a sequence of horizontally adjacent windows from left to
1804 right, or a sequence of vertically adjacent windows from top to
1805 bottom. Each window in a horizontal sequence can be either a leaf
1806 window or a vertical sequence; a window in a vertical sequence can
1807 be either a leaf or a horizontal sequence. All windows in a
1808 horizontal sequence have the same height, and all windows in a
1809 vertical sequence have the same width.
1810
1811 This function uses, for historical reasons, a more general
1812 algorithm to determine glyph matrix dimensions that would be
1813 necessary.
1814
1815 The matrix height of a horizontal sequence is determined by the
1816 maximum height of any matrix in the sequence. The matrix width of
1817 a horizontal sequence is computed by adding up matrix widths of
1818 windows in the sequence.
1819
1820 |<------- result width ------->|
1821 +---------+----------+---------+ ---
1822 | | | | |
1823 | | | |
1824 +---------+ | | result height
1825 | +---------+
1826 | | |
1827 +----------+ ---
1828
1829 The matrix width of a vertical sequence is the maximum matrix width
1830 of any window in the sequence. Its height is computed by adding up
1831 matrix heights of windows in the sequence.
1832
1833 |<---- result width -->|
1834 +---------+ ---
1835 | | |
1836 | | |
1837 +---------+--+ |
1838 | | |
1839 | | result height
1840 | |
1841 +------------+---------+ |
1842 | | |
1843 | | |
1844 +------------+---------+ --- */
1845
1846 /* Bit indicating that a new matrix will be allocated or has been
1847 allocated. */
1848
1849 #define NEW_LEAF_MATRIX (1 << 0)
1850
1851 /* Bit indicating that a matrix will or has changed its location or
1852 size. */
1853
1854 #define CHANGED_LEAF_MATRIX (1 << 1)
1855
1856 static struct dim
1857 allocate_matrices_for_frame_redisplay (window, x, y, ch_dim,
1858 dim_only_p, window_change_flags)
1859 Lisp_Object window;
1860 int x, y;
1861 struct dim ch_dim;
1862 int dim_only_p;
1863 int *window_change_flags;
1864 {
1865 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1866 int x0 = x, y0 = y;
1867 int wmax = 0, hmax = 0;
1868 struct dim total;
1869 struct dim dim;
1870 struct window *w;
1871 int in_horz_combination_p;
1872
1873 /* What combination is WINDOW part of? Compute this once since the
1874 result is the same for all windows in the `next' chain. The
1875 special case of a root window (parent equal to nil) is treated
1876 like a vertical combination because a root window's `next'
1877 points to the mini-buffer window, if any, which is arranged
1878 vertically below other windows. */
1879 in_horz_combination_p
1880 = (!NILP (XWINDOW (window)->parent)
1881 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1882
1883 /* For WINDOW and all windows on the same level. */
1884 do
1885 {
1886 w = XWINDOW (window);
1887
1888 /* Get the dimension of the window sub-matrix for W, depending
1889 on whether this a combination or a leaf window. */
1890 if (!NILP (w->hchild))
1891 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y, ch_dim,
1892 dim_only_p,
1893 window_change_flags);
1894 else if (!NILP (w->vchild))
1895 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y, ch_dim,
1896 dim_only_p,
1897 window_change_flags);
1898 else
1899 {
1900 /* If not already done, allocate sub-matrix structures. */
1901 if (w->desired_matrix == NULL)
1902 {
1903 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1904 w->current_matrix = new_glyph_matrix (f->current_pool);
1905 *window_change_flags |= NEW_LEAF_MATRIX;
1906 }
1907
1908 /* Width and height MUST be chosen so that there are no
1909 holes in the frame matrix. */
1910 dim.width = XINT (w->width);
1911 dim.height = XINT (w->height);
1912
1913 /* Will matrix be re-allocated? */
1914 if (x != w->desired_matrix->matrix_x
1915 || y != w->desired_matrix->matrix_y
1916 || dim.width != w->desired_matrix->matrix_w
1917 || dim.height != w->desired_matrix->matrix_h
1918 || (margin_glyphs_to_reserve (w, dim.width,
1919 w->right_margin_width)
1920 != w->desired_matrix->left_margin_glyphs)
1921 || (margin_glyphs_to_reserve (w, dim.width,
1922 w->left_margin_width)
1923 != w->desired_matrix->right_margin_glyphs))
1924 *window_change_flags |= CHANGED_LEAF_MATRIX;
1925
1926 /* Actually change matrices, if allowed. Do not consider
1927 CHANGED_LEAF_MATRIX computed above here because the pool
1928 may have been changed which we don't now here. We trust
1929 that we only will be called with DIM_ONLY_P != 0 when
1930 necessary. */
1931 if (!dim_only_p)
1932 {
1933 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1934 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1935 }
1936 }
1937
1938 /* If we are part of a horizontal combination, advance x for
1939 windows to the right of W; otherwise advance y for windows
1940 below W. */
1941 if (in_horz_combination_p)
1942 x += dim.width;
1943 else
1944 y += dim.height;
1945
1946 /* Remember maximum glyph matrix dimensions. */
1947 wmax = max (wmax, dim.width);
1948 hmax = max (hmax, dim.height);
1949
1950 /* Next window on same level. */
1951 window = w->next;
1952 }
1953 while (!NILP (window));
1954
1955 /* Set `total' to the total glyph matrix dimension of this window
1956 level. In a vertical combination, the width is the width of the
1957 widest window; the height is the y we finally reached, corrected
1958 by the y we started with. In a horizontal combination, the total
1959 height is the height of the tallest window, and the width is the
1960 x we finally reached, corrected by the x we started with. */
1961 if (in_horz_combination_p)
1962 {
1963 total.width = x - x0;
1964 total.height = hmax;
1965 }
1966 else
1967 {
1968 total.width = wmax;
1969 total.height = y - y0;
1970 }
1971
1972 return total;
1973 }
1974
1975
1976 /* Allocate window matrices for window-based redisplay. W is the
1977 window whose matrices must be allocated/reallocated. CH_DIM is the
1978 size of the smallest character that could potentially be used on W. */
1979
1980 static void
1981 allocate_matrices_for_window_redisplay (w, ch_dim)
1982 struct window *w;
1983 struct dim ch_dim;
1984 {
1985 struct frame *f = XFRAME (w->frame);
1986
1987 while (w)
1988 {
1989 if (!NILP (w->vchild))
1990 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild), ch_dim);
1991 else if (!NILP (w->hchild))
1992 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild), ch_dim);
1993 else
1994 {
1995 /* W is a leaf window. */
1996 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
1997 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1998 struct dim dim;
1999
2000 /* If matrices are not yet allocated, allocate them now. */
2001 if (w->desired_matrix == NULL)
2002 {
2003 w->desired_matrix = new_glyph_matrix (NULL);
2004 w->current_matrix = new_glyph_matrix (NULL);
2005 }
2006
2007 /* Compute number of glyphs needed in a glyph row. */
2008 dim.width = (((window_pixel_width + ch_dim.width - 1)
2009 / ch_dim.width)
2010 /* 2 partially visible columns in the text area. */
2011 + 2
2012 /* One partially visible column at the right
2013 edge of each marginal area. */
2014 + 1 + 1);
2015
2016 /* Compute number of glyph rows needed. */
2017 dim.height = (((window_pixel_height + ch_dim.height - 1)
2018 / ch_dim.height)
2019 /* One partially visible line at the top and
2020 bottom of the window. */
2021 + 2
2022 /* 2 for top and mode line. */
2023 + 2);
2024
2025 /* Change matrices. */
2026 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2027 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2028 }
2029
2030 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2031 }
2032 }
2033
2034
2035 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2036 do it for all frames; otherwise do it just for the given frame.
2037 This function must be called when a new frame is created, its size
2038 changes, or its window configuration changes. */
2039
2040 void
2041 adjust_glyphs (f)
2042 struct frame *f;
2043 {
2044 /* Block input so that expose events and other events that access
2045 glyph matrices are not processed while we are changing them. */
2046 BLOCK_INPUT;
2047
2048 if (f)
2049 adjust_frame_glyphs (f);
2050 else
2051 {
2052 Lisp_Object tail, lisp_frame;
2053
2054 FOR_EACH_FRAME (tail, lisp_frame)
2055 adjust_frame_glyphs (XFRAME (lisp_frame));
2056 }
2057
2058 UNBLOCK_INPUT;
2059 }
2060
2061
2062 /* Adjust frame glyphs when Emacs is initialized.
2063
2064 To be called from init_display.
2065
2066 We need a glyph matrix because redraw will happen soon.
2067 Unfortunately, window sizes on selected_frame are not yet set to
2068 meaningful values. I believe we can assume that there are only two
2069 windows on the frame---the mini-buffer and the root window. Frame
2070 height and width seem to be correct so far. So, set the sizes of
2071 windows to estimated values. */
2072
2073 static void
2074 adjust_frame_glyphs_initially ()
2075 {
2076 struct frame *sf = SELECTED_FRAME ();
2077 struct window *root = XWINDOW (sf->root_window);
2078 struct window *mini = XWINDOW (root->next);
2079 int frame_height = FRAME_HEIGHT (sf);
2080 int frame_width = FRAME_WIDTH (sf);
2081 int top_margin = FRAME_TOP_MARGIN (sf);
2082
2083 /* Do it for the root window. */
2084 XSETFASTINT (root->top, top_margin);
2085 XSETFASTINT (root->width, frame_width);
2086 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
2087
2088 /* Do it for the mini-buffer window. */
2089 XSETFASTINT (mini->top, frame_height - 1);
2090 XSETFASTINT (mini->width, frame_width);
2091 set_window_height (root->next, 1, 0);
2092
2093 adjust_frame_glyphs (sf);
2094 glyphs_initialized_initially_p = 1;
2095 }
2096
2097
2098 /* Allocate/reallocate glyph matrices of a single frame F. */
2099
2100 static void
2101 adjust_frame_glyphs (f)
2102 struct frame *f;
2103 {
2104 if (FRAME_WINDOW_P (f))
2105 adjust_frame_glyphs_for_window_redisplay (f);
2106 else
2107 adjust_frame_glyphs_for_frame_redisplay (f);
2108
2109 /* Don't forget the message buffer and the buffer for
2110 decode_mode_spec. */
2111 adjust_frame_message_buffer (f);
2112 adjust_decode_mode_spec_buffer (f);
2113
2114 f->glyphs_initialized_p = 1;
2115 }
2116
2117
2118 /* In the window tree with root W, build current matrices of leaf
2119 windows from the frame's current matrix. */
2120
2121 static void
2122 fake_current_matrices (window)
2123 Lisp_Object window;
2124 {
2125 struct window *w;
2126
2127 for (; !NILP (window); window = w->next)
2128 {
2129 w = XWINDOW (window);
2130
2131 if (!NILP (w->hchild))
2132 fake_current_matrices (w->hchild);
2133 else if (!NILP (w->vchild))
2134 fake_current_matrices (w->vchild);
2135 else
2136 {
2137 int i;
2138 struct frame *f = XFRAME (w->frame);
2139 struct glyph_matrix *m = w->current_matrix;
2140 struct glyph_matrix *fm = f->current_matrix;
2141
2142 xassert (m->matrix_h == XFASTINT (w->height));
2143 xassert (m->matrix_w == XFASTINT (w->width));
2144
2145 for (i = 0; i < m->matrix_h; ++i)
2146 {
2147 struct glyph_row *r = m->rows + i;
2148 struct glyph_row *fr = fm->rows + i + XFASTINT (w->top);
2149
2150 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2151 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2152
2153 r->enabled_p = fr->enabled_p;
2154 if (r->enabled_p)
2155 {
2156 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2157 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2158 r->used[TEXT_AREA] = (m->matrix_w
2159 - r->used[LEFT_MARGIN_AREA]
2160 - r->used[RIGHT_MARGIN_AREA]);
2161 r->mode_line_p = 0;
2162 r->inverse_p = fr->inverse_p;
2163 }
2164 }
2165 }
2166 }
2167 }
2168
2169
2170 /* Save away the contents of frame F's current frame matrix. Value is
2171 a glyph matrix holding the contents of F's current frame matrix. '*/
2172
2173 static struct glyph_matrix *
2174 save_current_matrix (f)
2175 struct frame *f;
2176 {
2177 int i;
2178 struct glyph_matrix *saved;
2179
2180 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2181 bzero (saved, sizeof *saved);
2182 saved->nrows = f->current_matrix->nrows;
2183 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2184 * sizeof *saved->rows);
2185 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2186
2187 for (i = 0; i < saved->nrows; ++i)
2188 {
2189 struct glyph_row *from = f->current_matrix->rows + i;
2190 struct glyph_row *to = saved->rows + i;
2191 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2192 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2193 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2194 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2195 }
2196
2197 return saved;
2198 }
2199
2200
2201 /* Restore the contents of frame F's current frame matrix from SAVED,
2202 and free memory associated with SAVED. */
2203
2204 static void
2205 restore_current_matrix (f, saved)
2206 struct frame *f;
2207 struct glyph_matrix *saved;
2208 {
2209 int i;
2210
2211 for (i = 0; i < saved->nrows; ++i)
2212 {
2213 struct glyph_row *from = saved->rows + i;
2214 struct glyph_row *to = f->current_matrix->rows + i;
2215 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2216 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2217 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2218 xfree (from->glyphs[TEXT_AREA]);
2219 }
2220
2221 xfree (saved->rows);
2222 xfree (saved);
2223 }
2224
2225
2226
2227 /* Allocate/reallocate glyph matrices of a single frame F for
2228 frame-based redisplay. */
2229
2230 static void
2231 adjust_frame_glyphs_for_frame_redisplay (f)
2232 struct frame *f;
2233 {
2234 struct dim ch_dim;
2235 struct dim matrix_dim;
2236 int pool_changed_p;
2237 int window_change_flags;
2238 int top_window_y;
2239
2240 if (!FRAME_LIVE_P (f))
2241 return;
2242
2243 /* Determine the smallest character in any font for F. On
2244 console windows, all characters have dimension (1, 1). */
2245 ch_dim.width = ch_dim.height = 1;
2246
2247 top_window_y = FRAME_TOP_MARGIN (f);
2248
2249 /* Allocate glyph pool structures if not already done. */
2250 if (f->desired_pool == NULL)
2251 {
2252 f->desired_pool = new_glyph_pool ();
2253 f->current_pool = new_glyph_pool ();
2254 }
2255
2256 /* Allocate frames matrix structures if needed. */
2257 if (f->desired_matrix == NULL)
2258 {
2259 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2260 f->current_matrix = new_glyph_matrix (f->current_pool);
2261 }
2262
2263 /* Compute window glyph matrices. (This takes the mini-buffer
2264 window into account). The result is the size of the frame glyph
2265 matrix needed. The variable window_change_flags is set to a bit
2266 mask indicating whether new matrices will be allocated or
2267 existing matrices change their size or location within the frame
2268 matrix. */
2269 window_change_flags = 0;
2270 matrix_dim
2271 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2272 0, top_window_y,
2273 ch_dim, 1,
2274 &window_change_flags);
2275
2276 /* Add in menu bar lines, if any. */
2277 matrix_dim.height += top_window_y;
2278
2279 /* Enlarge pools as necessary. */
2280 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2281 realloc_glyph_pool (f->current_pool, matrix_dim);
2282
2283 /* Set up glyph pointers within window matrices. Do this only if
2284 absolutely necessary since it requires a frame redraw. */
2285 if (pool_changed_p || window_change_flags)
2286 {
2287 /* Do it for window matrices. */
2288 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2289 0, top_window_y, ch_dim, 0,
2290 &window_change_flags);
2291
2292 /* Size of frame matrices must equal size of frame. Note
2293 that we are called for X frames with window widths NOT equal
2294 to the frame width (from CHANGE_FRAME_SIZE_1). */
2295 xassert (matrix_dim.width == FRAME_WIDTH (f)
2296 && matrix_dim.height == FRAME_HEIGHT (f));
2297
2298 /* Pointers to glyph memory in glyph rows are exchanged during
2299 the update phase of redisplay, which means in general that a
2300 frame's current matrix consists of pointers into both the
2301 desired and current glyph pool of the frame. Adjusting a
2302 matrix sets the frame matrix up so that pointers are all into
2303 the same pool. If we want to preserve glyph contents of the
2304 current matrix over a call to adjust_glyph_matrix, we must
2305 make a copy of the current glyphs, and restore the current
2306 matrix' contents from that copy. */
2307 if (display_completed
2308 && !FRAME_GARBAGED_P (f)
2309 && matrix_dim.width == f->current_matrix->matrix_w
2310 && matrix_dim.height == f->current_matrix->matrix_h)
2311 {
2312 struct glyph_matrix *copy = save_current_matrix (f);
2313 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2314 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2315 restore_current_matrix (f, copy);
2316 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2317 }
2318 else
2319 {
2320 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2321 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2322 SET_FRAME_GARBAGED (f);
2323 }
2324 }
2325 }
2326
2327
2328 /* Allocate/reallocate glyph matrices of a single frame F for
2329 window-based redisplay. */
2330
2331 static void
2332 adjust_frame_glyphs_for_window_redisplay (f)
2333 struct frame *f;
2334 {
2335 struct dim ch_dim;
2336 struct window *w;
2337
2338 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2339
2340 /* Get minimum sizes. */
2341 #ifdef HAVE_WINDOW_SYSTEM
2342 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2343 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2344 #else
2345 ch_dim.width = ch_dim.height = 1;
2346 #endif
2347
2348 /* Allocate/reallocate window matrices. */
2349 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)),
2350 ch_dim);
2351
2352 /* Allocate/ reallocate matrices of the dummy window used to display
2353 the menu bar under X when no X toolkit support is available. */
2354 #ifndef USE_X_TOOLKIT
2355 {
2356 /* Allocate a dummy window if not already done. */
2357 if (NILP (f->menu_bar_window))
2358 {
2359 f->menu_bar_window = make_window ();
2360 w = XWINDOW (f->menu_bar_window);
2361 XSETFRAME (w->frame, f);
2362 w->pseudo_window_p = 1;
2363 }
2364 else
2365 w = XWINDOW (f->menu_bar_window);
2366
2367 /* Set window dimensions to frame dimensions and allocate or
2368 adjust glyph matrices of W. */
2369 XSETFASTINT (w->top, 0);
2370 XSETFASTINT (w->left, 0);
2371 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2372 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2373 allocate_matrices_for_window_redisplay (w, ch_dim);
2374 }
2375 #endif /* not USE_X_TOOLKIT */
2376
2377 /* Allocate/ reallocate matrices of the tool bar window. If we
2378 don't have a tool bar window yet, make one. */
2379 if (NILP (f->tool_bar_window))
2380 {
2381 f->tool_bar_window = make_window ();
2382 w = XWINDOW (f->tool_bar_window);
2383 XSETFRAME (w->frame, f);
2384 w->pseudo_window_p = 1;
2385 }
2386 else
2387 w = XWINDOW (f->tool_bar_window);
2388
2389 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2390 XSETFASTINT (w->left, 0);
2391 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
2392 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2393 allocate_matrices_for_window_redisplay (w, ch_dim);
2394 }
2395
2396
2397 /* Adjust/ allocate message buffer of frame F.
2398
2399 Note that the message buffer is never freed. Since I could not
2400 find a free in 19.34, I assume that freeing it would be
2401 problematic in some way and don't do it either.
2402
2403 (Implementation note: It should be checked if we can free it
2404 eventually without causing trouble). */
2405
2406 static void
2407 adjust_frame_message_buffer (f)
2408 struct frame *f;
2409 {
2410 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2411
2412 if (FRAME_MESSAGE_BUF (f))
2413 {
2414 char *buffer = FRAME_MESSAGE_BUF (f);
2415 char *new_buffer = (char *) xrealloc (buffer, size);
2416 FRAME_MESSAGE_BUF (f) = new_buffer;
2417 }
2418 else
2419 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2420 }
2421
2422
2423 /* Re-allocate buffer for decode_mode_spec on frame F. */
2424
2425 static void
2426 adjust_decode_mode_spec_buffer (f)
2427 struct frame *f;
2428 {
2429 f->decode_mode_spec_buffer
2430 = (char *) xrealloc (f->decode_mode_spec_buffer,
2431 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2432 }
2433
2434
2435 \f
2436 /**********************************************************************
2437 Freeing Glyph Matrices
2438 **********************************************************************/
2439
2440 /* Free glyph memory for a frame F. F may be null. This function can
2441 be called for the same frame more than once. The root window of
2442 F may be nil when this function is called. This is the case when
2443 the function is called when F is destroyed. */
2444
2445 void
2446 free_glyphs (f)
2447 struct frame *f;
2448 {
2449 if (f && f->glyphs_initialized_p)
2450 {
2451 /* Block interrupt input so that we don't get surprised by an X
2452 event while we're in an inconsistent state. */
2453 BLOCK_INPUT;
2454 f->glyphs_initialized_p = 0;
2455
2456 /* Release window sub-matrices. */
2457 if (!NILP (f->root_window))
2458 free_window_matrices (XWINDOW (f->root_window));
2459
2460 /* Free the dummy window for menu bars without X toolkit and its
2461 glyph matrices. */
2462 if (!NILP (f->menu_bar_window))
2463 {
2464 struct window *w = XWINDOW (f->menu_bar_window);
2465 free_glyph_matrix (w->desired_matrix);
2466 free_glyph_matrix (w->current_matrix);
2467 w->desired_matrix = w->current_matrix = NULL;
2468 f->menu_bar_window = Qnil;
2469 }
2470
2471 /* Free the tool bar window and its glyph matrices. */
2472 if (!NILP (f->tool_bar_window))
2473 {
2474 struct window *w = XWINDOW (f->tool_bar_window);
2475 free_glyph_matrix (w->desired_matrix);
2476 free_glyph_matrix (w->current_matrix);
2477 w->desired_matrix = w->current_matrix = NULL;
2478 f->tool_bar_window = Qnil;
2479 }
2480
2481 /* Release frame glyph matrices. Reset fields to zero in
2482 case we are called a second time. */
2483 if (f->desired_matrix)
2484 {
2485 free_glyph_matrix (f->desired_matrix);
2486 free_glyph_matrix (f->current_matrix);
2487 f->desired_matrix = f->current_matrix = NULL;
2488 }
2489
2490 /* Release glyph pools. */
2491 if (f->desired_pool)
2492 {
2493 free_glyph_pool (f->desired_pool);
2494 free_glyph_pool (f->current_pool);
2495 f->desired_pool = f->current_pool = NULL;
2496 }
2497
2498 UNBLOCK_INPUT;
2499 }
2500 }
2501
2502
2503 /* Free glyph sub-matrices in the window tree rooted at W. This
2504 function may be called with a null pointer, and it may be called on
2505 the same tree more than once. */
2506
2507 void
2508 free_window_matrices (w)
2509 struct window *w;
2510 {
2511 while (w)
2512 {
2513 if (!NILP (w->hchild))
2514 free_window_matrices (XWINDOW (w->hchild));
2515 else if (!NILP (w->vchild))
2516 free_window_matrices (XWINDOW (w->vchild));
2517 else
2518 {
2519 /* This is a leaf window. Free its memory and reset fields
2520 to zero in case this function is called a second time for
2521 W. */
2522 free_glyph_matrix (w->current_matrix);
2523 free_glyph_matrix (w->desired_matrix);
2524 w->current_matrix = w->desired_matrix = NULL;
2525 }
2526
2527 /* Next window on same level. */
2528 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2529 }
2530 }
2531
2532
2533 /* Check glyph memory leaks. This function is called from
2534 shut_down_emacs. Note that frames are not destroyed when Emacs
2535 exits. We therefore free all glyph memory for all active frames
2536 explicitly and check that nothing is left allocated. */
2537
2538 void
2539 check_glyph_memory ()
2540 {
2541 Lisp_Object tail, frame;
2542
2543 /* Free glyph memory for all frames. */
2544 FOR_EACH_FRAME (tail, frame)
2545 free_glyphs (XFRAME (frame));
2546
2547 /* Check that nothing is left allocated. */
2548 if (glyph_matrix_count)
2549 abort ();
2550 if (glyph_pool_count)
2551 abort ();
2552 }
2553
2554
2555 \f
2556 /**********************************************************************
2557 Building a Frame Matrix
2558 **********************************************************************/
2559
2560 /* Most of the redisplay code works on glyph matrices attached to
2561 windows. This is a good solution most of the time, but it is not
2562 suitable for terminal code. Terminal output functions cannot rely
2563 on being able to set an arbitrary terminal window. Instead they
2564 must be provided with a view of the whole frame, i.e. the whole
2565 screen. We build such a view by constructing a frame matrix from
2566 window matrices in this section.
2567
2568 Windows that must be updated have their must_be_update_p flag set.
2569 For all such windows, their desired matrix is made part of the
2570 desired frame matrix. For other windows, their current matrix is
2571 made part of the desired frame matrix.
2572
2573 +-----------------+----------------+
2574 | desired | desired |
2575 | | |
2576 +-----------------+----------------+
2577 | current |
2578 | |
2579 +----------------------------------+
2580
2581 Desired window matrices can be made part of the frame matrix in a
2582 cheap way: We exploit the fact that the desired frame matrix and
2583 desired window matrices share their glyph memory. This is not
2584 possible for current window matrices. Their glyphs are copied to
2585 the desired frame matrix. The latter is equivalent to
2586 preserve_other_columns in the old redisplay.
2587
2588 Used glyphs counters for frame matrix rows are the result of adding
2589 up glyph lengths of the window matrices. A line in the frame
2590 matrix is enabled, if a corresponding line in a window matrix is
2591 enabled.
2592
2593 After building the desired frame matrix, it will be passed to
2594 terminal code, which will manipulate both the desired and current
2595 frame matrix. Changes applied to the frame's current matrix have
2596 to be visible in current window matrices afterwards, of course.
2597
2598 This problem is solved like this:
2599
2600 1. Window and frame matrices share glyphs. Window matrices are
2601 constructed in a way that their glyph contents ARE the glyph
2602 contents needed in a frame matrix. Thus, any modification of
2603 glyphs done in terminal code will be reflected in window matrices
2604 automatically.
2605
2606 2. Exchanges of rows in a frame matrix done by terminal code are
2607 intercepted by hook functions so that corresponding row operations
2608 on window matrices can be performed. This is necessary because we
2609 use pointers to glyphs in glyph row structures. To satisfy the
2610 assumption of point 1 above that glyphs are updated implicitly in
2611 window matrices when they are manipulated via the frame matrix,
2612 window and frame matrix must of course agree where to find the
2613 glyphs for their rows. Possible manipulations that must be
2614 mirrored are assignments of rows of the desired frame matrix to the
2615 current frame matrix and scrolling the current frame matrix. */
2616
2617 /* Build frame F's desired matrix from window matrices. Only windows
2618 which have the flag must_be_updated_p set have to be updated. Menu
2619 bar lines of a frame are not covered by window matrices, so make
2620 sure not to touch them in this function. */
2621
2622 static void
2623 build_frame_matrix (f)
2624 struct frame *f;
2625 {
2626 int i;
2627
2628 /* F must have a frame matrix when this function is called. */
2629 xassert (!FRAME_WINDOW_P (f));
2630
2631 /* Clear all rows in the frame matrix covered by window matrices.
2632 Menu bar lines are not covered by windows. */
2633 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2634 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2635
2636 /* Build the matrix by walking the window tree. */
2637 build_frame_matrix_from_window_tree (f->desired_matrix,
2638 XWINDOW (FRAME_ROOT_WINDOW (f)));
2639 }
2640
2641
2642 /* Walk a window tree, building a frame matrix MATRIX from window
2643 matrices. W is the root of a window tree. */
2644
2645 static void
2646 build_frame_matrix_from_window_tree (matrix, w)
2647 struct glyph_matrix *matrix;
2648 struct window *w;
2649 {
2650 while (w)
2651 {
2652 if (!NILP (w->hchild))
2653 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2654 else if (!NILP (w->vchild))
2655 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2656 else
2657 build_frame_matrix_from_leaf_window (matrix, w);
2658
2659 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2660 }
2661 }
2662
2663
2664 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2665 desired frame matrix built. W is a leaf window whose desired or
2666 current matrix is to be added to FRAME_MATRIX. W's flag
2667 must_be_updated_p determines which matrix it contributes to
2668 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2669 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2670 Adding a desired matrix means setting up used counters and such in
2671 frame rows, while adding a current window matrix to FRAME_MATRIX
2672 means copying glyphs. The latter case corresponds to
2673 preserve_other_columns in the old redisplay. */
2674
2675 static void
2676 build_frame_matrix_from_leaf_window (frame_matrix, w)
2677 struct glyph_matrix *frame_matrix;
2678 struct window *w;
2679 {
2680 struct glyph_matrix *window_matrix;
2681 int window_y, frame_y;
2682 /* If non-zero, a glyph to insert at the right border of W. */
2683 GLYPH right_border_glyph = 0;
2684
2685 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2686 if (w->must_be_updated_p)
2687 {
2688 window_matrix = w->desired_matrix;
2689
2690 /* Decide whether we want to add a vertical border glyph. */
2691 if (!WINDOW_RIGHTMOST_P (w))
2692 {
2693 struct Lisp_Char_Table *dp = window_display_table (w);
2694 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2695 ? XINT (DISP_BORDER_GLYPH (dp))
2696 : '|');
2697 }
2698 }
2699 else
2700 window_matrix = w->current_matrix;
2701
2702 /* For all rows in the window matrix and corresponding rows in the
2703 frame matrix. */
2704 window_y = 0;
2705 frame_y = window_matrix->matrix_y;
2706 while (window_y < window_matrix->nrows)
2707 {
2708 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2709 struct glyph_row *window_row = window_matrix->rows + window_y;
2710 int current_row_p = window_matrix == w->current_matrix;
2711
2712 /* Fill up the frame row with spaces up to the left margin of the
2713 window row. */
2714 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2715
2716 /* Fill up areas in the window matrix row with spaces. */
2717 fill_up_glyph_row_with_spaces (window_row);
2718
2719 /* If only part of W's desired matrix has been built, and
2720 window_row wasn't displayed, use the corresponding current
2721 row instead. */
2722 if (window_matrix == w->desired_matrix
2723 && !window_row->enabled_p)
2724 {
2725 window_row = w->current_matrix->rows + window_y;
2726 current_row_p = 1;
2727 }
2728
2729 if (current_row_p)
2730 {
2731 /* Copy window row to frame row. */
2732 bcopy (window_row->glyphs[0],
2733 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2734 window_matrix->matrix_w * sizeof (struct glyph));
2735 }
2736 else
2737 {
2738 xassert (window_row->enabled_p);
2739
2740 /* Only when a desired row has been displayed, we want
2741 the corresponding frame row to be updated. */
2742 frame_row->enabled_p = 1;
2743
2744 /* Maybe insert a vertical border between horizontally adjacent
2745 windows. */
2746 if (right_border_glyph)
2747 {
2748 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2749 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2750 }
2751
2752 /* Window row window_y must be a slice of frame row
2753 frame_y. */
2754 xassert (glyph_row_slice_p (window_row, frame_row));
2755
2756 /* If rows are in sync, we don't have to copy glyphs because
2757 frame and window share glyphs. */
2758
2759 #if GLYPH_DEBUG
2760 strcpy (w->current_matrix->method, w->desired_matrix->method);
2761 add_window_display_history (w, w->current_matrix->method, 0);
2762 #endif
2763 }
2764
2765 /* Set number of used glyphs in the frame matrix. Since we fill
2766 up with spaces, and visit leaf windows from left to right it
2767 can be done simply. */
2768 frame_row->used[TEXT_AREA]
2769 = window_matrix->matrix_x + window_matrix->matrix_w;
2770
2771 /* Or in other flags. */
2772 frame_row->inverse_p |= window_row->inverse_p;
2773
2774 /* Next row. */
2775 ++window_y;
2776 ++frame_y;
2777 }
2778 }
2779
2780
2781 /* Add spaces to a glyph row ROW in a window matrix.
2782
2783 Each row has the form:
2784
2785 +---------+-----------------------------+------------+
2786 | left | text | right |
2787 +---------+-----------------------------+------------+
2788
2789 Left and right marginal areas are optional. This function adds
2790 spaces to areas so that there are no empty holes between areas.
2791 In other words: If the right area is not empty, the text area
2792 is filled up with spaces up to the right area. If the text area
2793 is not empty, the left area is filled up.
2794
2795 To be called for frame-based redisplay, only. */
2796
2797 static void
2798 fill_up_glyph_row_with_spaces (row)
2799 struct glyph_row *row;
2800 {
2801 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2802 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2803 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2804 }
2805
2806
2807 /* Fill area AREA of glyph row ROW with spaces. To be called for
2808 frame-based redisplay only. */
2809
2810 static void
2811 fill_up_glyph_row_area_with_spaces (row, area)
2812 struct glyph_row *row;
2813 int area;
2814 {
2815 if (row->glyphs[area] < row->glyphs[area + 1])
2816 {
2817 struct glyph *end = row->glyphs[area + 1];
2818 struct glyph *text = row->glyphs[area] + row->used[area];
2819
2820 while (text < end)
2821 *text++ = space_glyph;
2822 row->used[area] = text - row->glyphs[area];
2823 }
2824 }
2825
2826
2827 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2828 reached. In frame matrices only one area, TEXT_AREA, is used. */
2829
2830 static void
2831 fill_up_frame_row_with_spaces (row, upto)
2832 struct glyph_row *row;
2833 int upto;
2834 {
2835 int i = row->used[TEXT_AREA];
2836 struct glyph *glyph = row->glyphs[TEXT_AREA];
2837
2838 while (i < upto)
2839 glyph[i++] = space_glyph;
2840
2841 row->used[TEXT_AREA] = i;
2842 }
2843
2844
2845 \f
2846 /**********************************************************************
2847 Mirroring operations on frame matrices in window matrices
2848 **********************************************************************/
2849
2850 /* Set frame being updated via frame-based redisplay to F. This
2851 function must be called before updates to make explicit that we are
2852 working on frame matrices or not. */
2853
2854 static INLINE void
2855 set_frame_matrix_frame (f)
2856 struct frame *f;
2857 {
2858 frame_matrix_frame = f;
2859 }
2860
2861
2862 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2863 DESIRED_MATRIX is the desired matrix corresponding to
2864 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2865 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2866 frame_matrix_frame is non-null, this indicates that the exchange is
2867 done in frame matrices, and that we have to perform analogous
2868 operations in window matrices of frame_matrix_frame. */
2869
2870 static INLINE void
2871 make_current (desired_matrix, current_matrix, row)
2872 struct glyph_matrix *desired_matrix, *current_matrix;
2873 int row;
2874 {
2875 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2876 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2877 int mouse_face_p = current_row->mouse_face_p;
2878
2879 /* Do current_row = desired_row. This exchanges glyph pointers
2880 between both rows, and does a structure assignment otherwise. */
2881 assign_row (current_row, desired_row);
2882
2883 /* Enable current_row to mark it as valid. */
2884 current_row->enabled_p = 1;
2885 current_row->mouse_face_p = mouse_face_p;
2886
2887 /* If we are called on frame matrices, perform analogous operations
2888 for window matrices. */
2889 if (frame_matrix_frame)
2890 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2891 }
2892
2893
2894 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2895 W's frame which has been made current (by swapping pointers between
2896 current and desired matrix). Perform analogous operations in the
2897 matrices of leaf windows in the window tree rooted at W. */
2898
2899 static void
2900 mirror_make_current (w, frame_row)
2901 struct window *w;
2902 int frame_row;
2903 {
2904 while (w)
2905 {
2906 if (!NILP (w->hchild))
2907 mirror_make_current (XWINDOW (w->hchild), frame_row);
2908 else if (!NILP (w->vchild))
2909 mirror_make_current (XWINDOW (w->vchild), frame_row);
2910 else
2911 {
2912 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2913 here because the checks performed in debug mode there
2914 will not allow the conversion. */
2915 int row = frame_row - w->desired_matrix->matrix_y;
2916
2917 /* If FRAME_ROW is within W, assign the desired row to the
2918 current row (exchanging glyph pointers). */
2919 if (row >= 0 && row < w->desired_matrix->matrix_h)
2920 {
2921 struct glyph_row *current_row
2922 = MATRIX_ROW (w->current_matrix, row);
2923 struct glyph_row *desired_row
2924 = MATRIX_ROW (w->desired_matrix, row);
2925
2926 if (desired_row->enabled_p)
2927 assign_row (current_row, desired_row);
2928 else
2929 swap_glyph_pointers (desired_row, current_row);
2930 current_row->enabled_p = 1;
2931 }
2932 }
2933
2934 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2935 }
2936 }
2937
2938
2939 /* Perform row dance after scrolling. We are working on the range of
2940 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2941 including) in MATRIX. COPY_FROM is a vector containing, for each
2942 row I in the range 0 <= I < NLINES, the index of the original line
2943 to move to I. This index is relative to the row range, i.e. 0 <=
2944 index < NLINES. RETAINED_P is a vector containing zero for each
2945 row 0 <= I < NLINES which is empty.
2946
2947 This function is called from do_scrolling and do_direct_scrolling. */
2948
2949 void
2950 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2951 retained_p)
2952 struct glyph_matrix *matrix;
2953 int unchanged_at_top, nlines;
2954 int *copy_from;
2955 char *retained_p;
2956 {
2957 /* A copy of original rows. */
2958 struct glyph_row *old_rows;
2959
2960 /* Rows to assign to. */
2961 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2962
2963 int i;
2964
2965 /* Make a copy of the original rows. */
2966 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2967 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2968
2969 /* Assign new rows, maybe clear lines. */
2970 for (i = 0; i < nlines; ++i)
2971 {
2972 int enabled_before_p = new_rows[i].enabled_p;
2973
2974 xassert (i + unchanged_at_top < matrix->nrows);
2975 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2976 new_rows[i] = old_rows[copy_from[i]];
2977 new_rows[i].enabled_p = enabled_before_p;
2978
2979 /* RETAINED_P is zero for empty lines. */
2980 if (!retained_p[copy_from[i]])
2981 new_rows[i].enabled_p = 0;
2982 }
2983
2984 /* Do the same for window matrices, if MATRIX Is a frame matrix. */
2985 if (frame_matrix_frame)
2986 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2987 unchanged_at_top, nlines, copy_from, retained_p);
2988 }
2989
2990
2991 /* Synchronize glyph pointers in the current matrix of window W with
2992 the current frame matrix. W must be full-width, and be on a tty
2993 frame. */
2994
2995 static void
2996 sync_window_with_frame_matrix_rows (w)
2997 struct window *w;
2998 {
2999 struct frame *f = XFRAME (w->frame);
3000 struct glyph_row *window_row, *window_row_end, *frame_row;
3001
3002 /* Preconditions: W must be a leaf window and full-width. Its frame
3003 must have a frame matrix. */
3004 xassert (NILP (w->hchild) && NILP (w->vchild));
3005 xassert (WINDOW_FULL_WIDTH_P (w));
3006 xassert (!FRAME_WINDOW_P (f));
3007
3008 /* If W is a full-width window, glyph pointers in W's current matrix
3009 have, by definition, to be the same as glyph pointers in the
3010 corresponding frame matrix. */
3011 window_row = w->current_matrix->rows;
3012 window_row_end = window_row + w->current_matrix->nrows;
3013 frame_row = f->current_matrix->rows + XFASTINT (w->top);
3014 while (window_row < window_row_end)
3015 {
3016 int area;
3017
3018 for (area = LEFT_MARGIN_AREA; area <= LAST_AREA; ++area)
3019 window_row->glyphs[area] = frame_row->glyphs[area];
3020
3021 ++window_row, ++frame_row;
3022 }
3023 }
3024
3025
3026 /* Return the window in the window tree rooted in W containing frame
3027 row ROW. Value is null if none is found. */
3028
3029 struct window *
3030 frame_row_to_window (w, row)
3031 struct window *w;
3032 int row;
3033 {
3034 struct window *found = NULL;
3035
3036 while (w && !found)
3037 {
3038 if (!NILP (w->hchild))
3039 found = frame_row_to_window (XWINDOW (w->hchild), row);
3040 else if (!NILP (w->vchild))
3041 found = frame_row_to_window (XWINDOW (w->vchild), row);
3042 else if (row >= XFASTINT (w->top)
3043 && row < XFASTINT (w->top) + XFASTINT (w->height))
3044 found = w;
3045
3046 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3047 }
3048
3049 return found;
3050 }
3051
3052
3053 /* Perform a line dance in the window tree rooted at W, after
3054 scrolling a frame matrix in mirrored_line_dance.
3055
3056 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3057 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3058 COPY_FROM is a vector containing, for each row I in the range 0 <=
3059 I < NLINES, the index of the original line to move to I. This
3060 index is relative to the row range, i.e. 0 <= index < NLINES.
3061 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3062 which is empty. */
3063
3064 static void
3065 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3066 struct window *w;
3067 int unchanged_at_top, nlines;
3068 int *copy_from;
3069 char *retained_p;
3070 {
3071 while (w)
3072 {
3073 if (!NILP (w->hchild))
3074 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3075 nlines, copy_from, retained_p);
3076 else if (!NILP (w->vchild))
3077 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3078 nlines, copy_from, retained_p);
3079 else
3080 {
3081 /* W is a leaf window, and we are working on its current
3082 matrix m. */
3083 struct glyph_matrix *m = w->current_matrix;
3084 int i, sync_p = 0;
3085 struct glyph_row *old_rows;
3086
3087 /* Make a copy of the original rows of matrix m. */
3088 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3089 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3090
3091 for (i = 0; i < nlines; ++i)
3092 {
3093 /* Frame relative line assigned to. */
3094 int frame_to = i + unchanged_at_top;
3095
3096 /* Frame relative line assigned. */
3097 int frame_from = copy_from[i] + unchanged_at_top;
3098
3099 /* Window relative line assigned to. */
3100 int window_to = frame_to - m->matrix_y;
3101
3102 /* Window relative line assigned. */
3103 int window_from = frame_from - m->matrix_y;
3104
3105 /* Is assigned line inside window? */
3106 int from_inside_window_p
3107 = window_from >= 0 && window_from < m->matrix_h;
3108
3109 /* Is assigned to line inside window? */
3110 int to_inside_window_p
3111 = window_to >= 0 && window_to < m->matrix_h;
3112
3113 if (from_inside_window_p && to_inside_window_p)
3114 {
3115 /* Enabled setting before assignment. */
3116 int enabled_before_p;
3117
3118 /* Do the assignment. The enabled_p flag is saved
3119 over the assignment because the old redisplay did
3120 that. */
3121 enabled_before_p = m->rows[window_to].enabled_p;
3122 m->rows[window_to] = old_rows[window_from];
3123 m->rows[window_to].enabled_p = enabled_before_p;
3124
3125 /* If frame line is empty, window line is empty, too. */
3126 if (!retained_p[copy_from[i]])
3127 m->rows[window_to].enabled_p = 0;
3128 }
3129 else if (to_inside_window_p)
3130 {
3131 /* A copy between windows. This is an infrequent
3132 case not worth optimizing. */
3133 struct frame *f = XFRAME (w->frame);
3134 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3135 struct window *w2;
3136 struct glyph_matrix *m2;
3137 int m2_from;
3138
3139 w2 = frame_row_to_window (root, frame_to);
3140 m2 = w2->current_matrix;
3141 m2_from = frame_from - m2->matrix_y;
3142 copy_row_except_pointers (m->rows + window_to,
3143 m2->rows + m2_from);
3144
3145 /* If frame line is empty, window line is empty, too. */
3146 if (!retained_p[copy_from[i]])
3147 m->rows[window_to].enabled_p = 0;
3148 sync_p = 1;
3149 }
3150 else if (from_inside_window_p)
3151 sync_p = 1;
3152 }
3153
3154 /* If there was a copy between windows, make sure glyph
3155 pointers are in sync with the frame matrix. */
3156 if (sync_p)
3157 sync_window_with_frame_matrix_rows (w);
3158
3159 /* Check that no pointers are lost. */
3160 CHECK_MATRIX (m);
3161 }
3162
3163 /* Next window on same level. */
3164 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3165 }
3166 }
3167
3168
3169 #if GLYPH_DEBUG
3170
3171 /* Check that window and frame matrices agree about their
3172 understanding where glyphs of the rows are to find. For each
3173 window in the window tree rooted at W, check that rows in the
3174 matrices of leaf window agree with their frame matrices about
3175 glyph pointers. */
3176
3177 void
3178 check_window_matrix_pointers (w)
3179 struct window *w;
3180 {
3181 while (w)
3182 {
3183 if (!NILP (w->hchild))
3184 check_window_matrix_pointers (XWINDOW (w->hchild));
3185 else if (!NILP (w->vchild))
3186 check_window_matrix_pointers (XWINDOW (w->vchild));
3187 else
3188 {
3189 struct frame *f = XFRAME (w->frame);
3190 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3191 check_matrix_pointers (w->current_matrix, f->current_matrix);
3192 }
3193
3194 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3195 }
3196 }
3197
3198
3199 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3200 a window and FRAME_MATRIX is the corresponding frame matrix. For
3201 each row in WINDOW_MATRIX check that it's a slice of the
3202 corresponding frame row. If it isn't, abort. */
3203
3204 static void
3205 check_matrix_pointers (window_matrix, frame_matrix)
3206 struct glyph_matrix *window_matrix, *frame_matrix;
3207 {
3208 /* Row number in WINDOW_MATRIX. */
3209 int i = 0;
3210
3211 /* Row number corresponding to I in FRAME_MATRIX. */
3212 int j = window_matrix->matrix_y;
3213
3214 /* For all rows check that the row in the window matrix is a
3215 slice of the row in the frame matrix. If it isn't we didn't
3216 mirror an operation on the frame matrix correctly. */
3217 while (i < window_matrix->nrows)
3218 {
3219 if (!glyph_row_slice_p (window_matrix->rows + i,
3220 frame_matrix->rows + j))
3221 abort ();
3222 ++i, ++j;
3223 }
3224 }
3225
3226 #endif /* GLYPH_DEBUG != 0 */
3227
3228
3229 \f
3230 /**********************************************************************
3231 VPOS and HPOS translations
3232 **********************************************************************/
3233
3234 #if GLYPH_DEBUG
3235
3236 /* Translate vertical position VPOS which is relative to window W to a
3237 vertical position relative to W's frame. */
3238
3239 static int
3240 window_to_frame_vpos (w, vpos)
3241 struct window *w;
3242 int vpos;
3243 {
3244 struct frame *f = XFRAME (w->frame);
3245
3246 xassert (!FRAME_WINDOW_P (f));
3247 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3248 vpos += XFASTINT (w->top);
3249 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
3250 return vpos;
3251 }
3252
3253
3254 /* Translate horizontal position HPOS which is relative to window W to
3255 a vertical position relative to W's frame. */
3256
3257 static int
3258 window_to_frame_hpos (w, hpos)
3259 struct window *w;
3260 int hpos;
3261 {
3262 struct frame *f = XFRAME (w->frame);
3263
3264 xassert (!FRAME_WINDOW_P (f));
3265 hpos += XFASTINT (w->left);
3266 return hpos;
3267 }
3268
3269 #endif /* GLYPH_DEBUG */
3270
3271
3272 \f
3273 /**********************************************************************
3274 Redrawing Frames
3275 **********************************************************************/
3276
3277 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3278 "Clear frame FRAME and output again what is supposed to appear on it.")
3279 (frame)
3280 Lisp_Object frame;
3281 {
3282 struct frame *f;
3283
3284 CHECK_LIVE_FRAME (frame, 0);
3285 f = XFRAME (frame);
3286
3287 /* Ignore redraw requests, if frame has no glyphs yet.
3288 (Implementation note: It still has to be checked why we are
3289 called so early here). */
3290 if (!glyphs_initialized_initially_p)
3291 return Qnil;
3292
3293 update_begin (f);
3294 if (FRAME_MSDOS_P (f))
3295 set_terminal_modes ();
3296 clear_frame ();
3297 clear_current_matrices (f);
3298 update_end (f);
3299 fflush (stdout);
3300 windows_or_buffers_changed++;
3301 /* Mark all windows as inaccurate, so that every window will have
3302 its redisplay done. */
3303 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3304 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3305 f->garbaged = 0;
3306 return Qnil;
3307 }
3308
3309
3310 /* Redraw frame F. This is nothing more than a call to the Lisp
3311 function redraw-frame. */
3312
3313 void
3314 redraw_frame (f)
3315 struct frame *f;
3316 {
3317 Lisp_Object frame;
3318 XSETFRAME (frame, f);
3319 Fredraw_frame (frame);
3320 }
3321
3322
3323 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3324 "Clear and redisplay all visible frames.")
3325 ()
3326 {
3327 Lisp_Object tail, frame;
3328
3329 FOR_EACH_FRAME (tail, frame)
3330 if (FRAME_VISIBLE_P (XFRAME (frame)))
3331 Fredraw_frame (frame);
3332
3333 return Qnil;
3334 }
3335
3336
3337 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3338 visible frames marked as garbaged. */
3339
3340 void
3341 redraw_garbaged_frames ()
3342 {
3343 Lisp_Object tail, frame;
3344
3345 FOR_EACH_FRAME (tail, frame)
3346 if (FRAME_VISIBLE_P (XFRAME (frame))
3347 && FRAME_GARBAGED_P (XFRAME (frame)))
3348 Fredraw_frame (frame);
3349 }
3350
3351
3352 \f
3353 /***********************************************************************
3354 Direct Operations
3355 ***********************************************************************/
3356
3357 /* Try to update display and current glyph matrix directly.
3358
3359 This function is called after a character G has been inserted into
3360 current_buffer. It tries to update the current glyph matrix and
3361 perform appropriate screen output to reflect the insertion. If it
3362 succeeds, the global flag redisplay_performed_directly_p will be
3363 set to 1, and thereby prevent the more costly general redisplay
3364 from running (see redisplay_internal).
3365
3366 This function is not called for `hairy' character insertions.
3367 In particular, it is not called when after or before change
3368 functions exist, like they are used by font-lock. See keyboard.c
3369 for details where this function is called. */
3370
3371 int
3372 direct_output_for_insert (g)
3373 int g;
3374 {
3375 register struct frame *f = SELECTED_FRAME ();
3376 struct window *w = XWINDOW (selected_window);
3377 struct it it, it2;
3378 struct glyph_row *glyph_row;
3379 struct glyph *glyphs, *glyph, *end;
3380 int n;
3381 /* Non-null means that Redisplay of W is based on window matrices. */
3382 int window_redisplay_p = FRAME_WINDOW_P (f);
3383 /* Non-null means we are in overwrite mode. */
3384 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3385 int added_width;
3386 struct text_pos pos;
3387 int delta, delta_bytes;
3388
3389 /* Not done directly. */
3390 redisplay_performed_directly_p = 0;
3391
3392 /* Quickly give up for some common cases. */
3393 if (cursor_in_echo_area
3394 /* Give up if fonts have changed. */
3395 || fonts_changed_p
3396 /* Give up if face attributes have been changed. */
3397 || face_change_count
3398 /* Give up if cursor position not really known. */
3399 || !display_completed
3400 /* Give up if buffer appears in two places. */
3401 || buffer_shared > 1
3402 /* Give up if currently displaying a message instead of the
3403 minibuffer contents. */
3404 || (EQ (selected_window, minibuf_window)
3405 && EQ (minibuf_window, echo_area_window))
3406 /* Give up for hscrolled mini-buffer because display of the prompt
3407 is handled specially there (see display_line). */
3408 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3409 /* Give up if overwriting in the middle of a line. */
3410 || (overwrite_p
3411 && PT != ZV
3412 && FETCH_BYTE (PT) != '\n')
3413 /* Give up for tabs and line ends. */
3414 || g == '\t'
3415 || g == '\n'
3416 || g == '\r'
3417 /* Give up if unable to display the cursor in the window. */
3418 || w->cursor.vpos < 0
3419 /* Give up if we are showing a message or just cleared the message
3420 because we might need to resize the echo area window. */
3421 || !NILP (echo_area_buffer[0])
3422 || !NILP (echo_area_buffer[1])
3423 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3424 /* Can't do it in a continued line because continuation
3425 lines would change. */
3426 (glyph_row->continued_p
3427 /* Can't use this method if the line overlaps others or is
3428 overlapped by others because these other lines would
3429 have to be redisplayed. */
3430 || glyph_row->overlapping_p
3431 || glyph_row->overlapped_p))
3432 /* Can't do it for partial width windows on terminal frames
3433 because we can't clear to eol in such a window. */
3434 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3435 return 0;
3436
3437 /* If we can't insert glyphs, we can use this method only
3438 at the end of a line. */
3439 if (!char_ins_del_ok)
3440 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3441 return 0;
3442
3443 /* Set up a display iterator structure for W. Glyphs will be
3444 produced in scratch_glyph_row. Current position is W's cursor
3445 position. */
3446 clear_glyph_row (&scratch_glyph_row);
3447 SET_TEXT_POS (pos, PT, PT_BYTE);
3448 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3449 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3450 DEFAULT_FACE_ID);
3451
3452 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3453 if (glyph_row->mouse_face_p)
3454 return 0;
3455
3456 /* Give up if highlighting trailing whitespace and we have trailing
3457 whitespace in glyph_row. We would have to remove the trailing
3458 whitespace face in that case. */
3459 if (!NILP (Vshow_trailing_whitespace)
3460 && glyph_row->used[TEXT_AREA])
3461 {
3462 struct glyph *last;
3463
3464 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3465 if (last->type == STRETCH_GLYPH
3466 || (last->type == CHAR_GLYPH
3467 && last->u.ch == ' '))
3468 return 0;
3469 }
3470
3471 /* Give up if there are overlay strings at pos. This would fail
3472 if the overlay string has newlines in it. */
3473 if (STRINGP (it.string))
3474 return 0;
3475
3476 it.hpos = w->cursor.hpos;
3477 it.vpos = w->cursor.vpos;
3478 it.current_x = w->cursor.x + it.first_visible_x;
3479 it.current_y = w->cursor.y;
3480 it.end_charpos = PT;
3481 it.stop_charpos = min (PT, it.stop_charpos);
3482
3483 /* More than one display element may be returned for PT - 1 if
3484 (i) it's a control character which is translated into `\003' or
3485 `^C', or (ii) it has a display table entry, or (iii) it's a
3486 combination of both. */
3487 delta = delta_bytes = 0;
3488 while (get_next_display_element (&it))
3489 {
3490 PRODUCE_GLYPHS (&it);
3491
3492 /* Give up if glyph doesn't fit completely on the line. */
3493 if (it.current_x >= it.last_visible_x)
3494 return 0;
3495
3496 /* Give up if new glyph has different ascent or descent than
3497 the original row, or if it is not a character glyph. */
3498 if (glyph_row->ascent != it.ascent
3499 || glyph_row->height != it.ascent + it.descent
3500 || glyph_row->phys_ascent != it.phys_ascent
3501 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3502 || it.what != IT_CHARACTER)
3503 return 0;
3504
3505 delta += 1;
3506 delta_bytes += it.len;
3507 set_iterator_to_next (&it, 1);
3508 }
3509
3510 /* Give up if we hit the right edge of the window. We would have
3511 to insert truncation or continuation glyphs. */
3512 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3513 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3514 return 0;
3515
3516 /* Give up if there is a \t following in the line. */
3517 it2 = it;
3518 it2.end_charpos = ZV;
3519 it2.stop_charpos = min (it2.stop_charpos, ZV);
3520 while (get_next_display_element (&it2)
3521 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3522 {
3523 if (it2.c == '\t')
3524 return 0;
3525 set_iterator_to_next (&it2, 1);
3526 }
3527
3528 /* Number of new glyphs produced. */
3529 n = it.glyph_row->used[TEXT_AREA];
3530
3531 /* Start and end of glyphs in original row. */
3532 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3533 end = glyph_row->glyphs[1 + TEXT_AREA];
3534
3535 /* Make room for new glyphs, then insert them. */
3536 xassert (end - glyphs - n >= 0);
3537 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3538 (end - glyphs - n) * sizeof (*end));
3539 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3540 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3541 end - glyph_row->glyphs[TEXT_AREA]);
3542
3543 /* Compute new line width. */
3544 glyph = glyph_row->glyphs[TEXT_AREA];
3545 end = glyph + glyph_row->used[TEXT_AREA];
3546 glyph_row->pixel_width = glyph_row->x;
3547 while (glyph < end)
3548 {
3549 glyph_row->pixel_width += glyph->pixel_width;
3550 ++glyph;
3551 }
3552
3553 /* Increment buffer positions for glyphs following the newly
3554 inserted ones. */
3555 for (glyph = glyphs + n; glyph < end; ++glyph)
3556 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3557 glyph->charpos += delta;
3558
3559 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3560 {
3561 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3562 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3563 }
3564
3565 /* Adjust positions in lines following the one we are in. */
3566 increment_matrix_positions (w->current_matrix,
3567 w->cursor.vpos + 1,
3568 w->current_matrix->nrows,
3569 delta, delta_bytes);
3570
3571 glyph_row->contains_overlapping_glyphs_p
3572 |= it.glyph_row->contains_overlapping_glyphs_p;
3573
3574 glyph_row->displays_text_p = 1;
3575 w->window_end_vpos = make_number (max (w->cursor.vpos,
3576 XFASTINT (w->window_end_vpos)));
3577
3578 if (!NILP (Vshow_trailing_whitespace))
3579 highlight_trailing_whitespace (it.f, glyph_row);
3580
3581 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3582 In the middle, we have to insert glyphs. Note that this is now
3583 implemented for X frames. The implementation uses updated_window
3584 and updated_row. */
3585 updated_row = glyph_row;
3586 update_begin (f);
3587 if (rif)
3588 {
3589 rif->update_window_begin_hook (w);
3590
3591 if (glyphs == end - n
3592 /* In front of a space added by append_space. */
3593 || (glyphs == end - n - 1
3594 && (end - n)->charpos <= 0))
3595 rif->write_glyphs (glyphs, n);
3596 else
3597 rif->insert_glyphs (glyphs, n);
3598 }
3599 else
3600 {
3601 if (glyphs == end - n)
3602 write_glyphs (glyphs, n);
3603 else
3604 insert_glyphs (glyphs, n);
3605 }
3606
3607 w->cursor.hpos += n;
3608 w->cursor.x = it.current_x - it.first_visible_x;
3609 xassert (w->cursor.hpos >= 0
3610 && w->cursor.hpos < w->desired_matrix->matrix_w);
3611
3612 /* How to set the cursor differs depending on whether we are
3613 using a frame matrix or a window matrix. Note that when
3614 a frame matrix is used, cursor_to expects frame coordinates,
3615 and the X and Y parameters are not used. */
3616 if (window_redisplay_p)
3617 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3618 w->cursor.y, w->cursor.x);
3619 else
3620 {
3621 int x, y;
3622 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3623 + (INTEGERP (w->left_margin_width)
3624 ? XFASTINT (w->left_margin_width)
3625 : 0));
3626 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3627 cursor_to (y, x);
3628 }
3629
3630 if (rif)
3631 rif->update_window_end_hook (w, 1, 0);
3632 update_end (f);
3633 updated_row = NULL;
3634 fflush (stdout);
3635
3636 TRACE ((stderr, "direct output for insert\n"));
3637
3638 UNCHANGED_MODIFIED = MODIFF;
3639 BEG_UNCHANGED = GPT - BEG;
3640 XSETFASTINT (w->last_point, PT);
3641 w->last_cursor = w->cursor;
3642 XSETFASTINT (w->last_modified, MODIFF);
3643 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
3644
3645 redisplay_performed_directly_p = 1;
3646 return 1;
3647 }
3648
3649
3650 /* Perform a direct display update for moving PT by N positions
3651 left or right. N < 0 means a movement backwards. This function
3652 is currently only called for N == 1 or N == -1. */
3653
3654 int
3655 direct_output_forward_char (n)
3656 int n;
3657 {
3658 struct frame *f = SELECTED_FRAME ();
3659 struct window *w = XWINDOW (selected_window);
3660 struct glyph_row *row;
3661
3662 /* Give up if point moved out of or into a composition. */
3663 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3664 current_buffer, PT))
3665 return 0;
3666
3667 /* Give up if face attributes have been changed. */
3668 if (face_change_count)
3669 return 0;
3670
3671 /* Give up if current matrix is not up to date or we are
3672 displaying a message. */
3673 if (!display_completed || cursor_in_echo_area)
3674 return 0;
3675
3676 /* Give up if the buffer's direction is reversed. */
3677 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3678 return 0;
3679
3680 /* Can't use direct output if highlighting a region. */
3681 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3682 return 0;
3683
3684 /* Can't use direct output if highlighting trailing whitespace. */
3685 if (!NILP (Vshow_trailing_whitespace))
3686 return 0;
3687
3688 /* Give up if we are showing a message or just cleared the message
3689 because we might need to resize the echo area window. */
3690 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3691 return 0;
3692
3693 /* Give up if currently displaying a message instead of the
3694 minibuffer contents. */
3695 if (XWINDOW (minibuf_window) == w
3696 && EQ (minibuf_window, echo_area_window))
3697 return 0;
3698
3699 /* Give up if we don't know where the cursor is. */
3700 if (w->cursor.vpos < 0)
3701 return 0;
3702
3703 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3704
3705 /* Give up if PT is outside of the last known cursor row. */
3706 if (PT <= MATRIX_ROW_START_BYTEPOS (row)
3707 || PT >= MATRIX_ROW_END_BYTEPOS (row))
3708 return 0;
3709
3710 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3711
3712 w->last_cursor = w->cursor;
3713 XSETFASTINT (w->last_point, PT);
3714
3715 xassert (w->cursor.hpos >= 0
3716 && w->cursor.hpos < w->desired_matrix->matrix_w);
3717
3718 if (FRAME_WINDOW_P (f))
3719 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3720 w->cursor.y, w->cursor.x);
3721 else
3722 {
3723 int x, y;
3724 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3725 + (INTEGERP (w->left_margin_width)
3726 ? XFASTINT (w->left_margin_width)
3727 : 0));
3728 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3729 cursor_to (y, x);
3730 }
3731
3732 fflush (stdout);
3733 redisplay_performed_directly_p = 1;
3734 return 1;
3735 }
3736
3737
3738 \f
3739 /***********************************************************************
3740 Frame Update
3741 ***********************************************************************/
3742
3743 /* Update frame F based on the data in desired matrices.
3744
3745 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3746 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3747 scrolling.
3748
3749 Value is non-zero if redisplay was stopped due to pending input. */
3750
3751 int
3752 update_frame (f, force_p, inhibit_hairy_id_p)
3753 struct frame *f;
3754 int force_p;
3755 int inhibit_hairy_id_p;
3756 {
3757 /* 1 means display has been paused because of pending input. */
3758 int paused_p;
3759 struct window *root_window = XWINDOW (f->root_window);
3760
3761 if (FRAME_WINDOW_P (f))
3762 {
3763 /* We are working on window matrix basis. All windows whose
3764 flag must_be_updated_p is set have to be updated. */
3765
3766 /* Record that we are not working on frame matrices. */
3767 set_frame_matrix_frame (NULL);
3768
3769 /* Update all windows in the window tree of F, maybe stopping
3770 when pending input is detected. */
3771 update_begin (f);
3772
3773 /* Update the menu bar on X frames that don't have toolkit
3774 support. */
3775 if (WINDOWP (f->menu_bar_window))
3776 update_window (XWINDOW (f->menu_bar_window), 1);
3777
3778 /* Update the tool-bar window, if present. */
3779 if (WINDOWP (f->tool_bar_window))
3780 {
3781 Lisp_Object tem;
3782 struct window *w = XWINDOW (f->tool_bar_window);
3783
3784 /* Update tool-bar window. */
3785 if (w->must_be_updated_p)
3786 {
3787 update_window (w, 1);
3788 w->must_be_updated_p = 0;
3789
3790 /* Swap tool-bar strings. We swap because we want to
3791 reuse strings. */
3792 tem = f->current_tool_bar_string;
3793 f->current_tool_bar_string = f->desired_tool_bar_string;
3794 f->desired_tool_bar_string = tem;
3795 }
3796 }
3797
3798
3799 /* Update windows. */
3800 paused_p = update_window_tree (root_window, force_p);
3801 update_end (f);
3802
3803 #if 0 /* This flush is a performance bottleneck under X,
3804 and it doesn't seem to be necessary anyway. */
3805 rif->flush_display (f);
3806 #endif
3807 }
3808 else
3809 {
3810 /* We are working on frame matrix basis. Set the frame on whose
3811 frame matrix we operate. */
3812 set_frame_matrix_frame (f);
3813
3814 /* Build F's desired matrix from window matrices. */
3815 build_frame_matrix (f);
3816
3817 /* Update the display */
3818 update_begin (f);
3819 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3820 update_end (f);
3821
3822 if (termscript)
3823 fflush (termscript);
3824 fflush (stdout);
3825
3826 /* Check window matrices for lost pointers. */
3827 #if GLYPH_DEBUG
3828 check_window_matrix_pointers (root_window);
3829 add_frame_display_history (f, paused_p);
3830 #endif
3831 }
3832
3833 /* Reset flags indicating that a window should be updated. */
3834 set_window_update_flags (root_window, 0);
3835
3836 display_completed = !paused_p;
3837 return paused_p;
3838 }
3839
3840
3841 \f
3842 /************************************************************************
3843 Window-based updates
3844 ************************************************************************/
3845
3846 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3847 don't stop updating when input is pending. */
3848
3849 static int
3850 update_window_tree (w, force_p)
3851 struct window *w;
3852 int force_p;
3853 {
3854 int paused_p = 0;
3855
3856 while (w && !paused_p)
3857 {
3858 if (!NILP (w->hchild))
3859 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3860 else if (!NILP (w->vchild))
3861 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3862 else if (w->must_be_updated_p)
3863 paused_p |= update_window (w, force_p);
3864
3865 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3866 }
3867
3868 return paused_p;
3869 }
3870
3871
3872 /* Update window W if its flag must_be_updated_p is non-zero. If
3873 FORCE_P is non-zero, don't stop updating if input is pending. */
3874
3875 void
3876 update_single_window (w, force_p)
3877 struct window *w;
3878 int force_p;
3879 {
3880 if (w->must_be_updated_p)
3881 {
3882 struct frame *f = XFRAME (WINDOW_FRAME (w));
3883
3884 /* Record that this is not a frame-based redisplay. */
3885 set_frame_matrix_frame (NULL);
3886
3887 /* Update W. */
3888 update_begin (f);
3889 update_window (w, force_p);
3890 update_end (f);
3891
3892 /* Reset flag in W. */
3893 w->must_be_updated_p = 0;
3894 }
3895 }
3896
3897
3898 /* Redraw lines from the current matrix of window W that are
3899 overlapped by other rows. YB is bottom-most y-position in W. */
3900
3901 static void
3902 redraw_overlapped_rows (w, yb)
3903 struct window *w;
3904 int yb;
3905 {
3906 int i;
3907
3908 /* If rows overlapping others have been changed, the rows being
3909 overlapped have to be redrawn. This won't draw lines that have
3910 already been drawn in update_window_line because overlapped_p in
3911 desired rows is 0, so after row assignment overlapped_p in
3912 current rows is 0. */
3913 for (i = 0; i < w->current_matrix->nrows; ++i)
3914 {
3915 struct glyph_row *row = w->current_matrix->rows + i;
3916
3917 if (!row->enabled_p)
3918 break;
3919 else if (row->mode_line_p)
3920 continue;
3921
3922 if (row->overlapped_p)
3923 {
3924 enum glyph_row_area area;
3925
3926 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3927 {
3928 updated_row = row;
3929 updated_area = area;
3930 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3931 if (row->used[area])
3932 rif->write_glyphs (row->glyphs[area], row->used[area]);
3933 rif->clear_end_of_line (-1);
3934 }
3935
3936 row->overlapped_p = 0;
3937 }
3938
3939 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3940 break;
3941 }
3942 }
3943
3944
3945 /* Redraw lines from the current matrix of window W that overlap
3946 others. YB is bottom-most y-position in W. */
3947
3948 static void
3949 redraw_overlapping_rows (w, yb)
3950 struct window *w;
3951 int yb;
3952 {
3953 int i, bottom_y;
3954 struct glyph_row *row;
3955
3956 for (i = 0; i < w->current_matrix->nrows; ++i)
3957 {
3958 row = w->current_matrix->rows + i;
3959
3960 if (!row->enabled_p)
3961 break;
3962 else if (row->mode_line_p)
3963 continue;
3964
3965 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3966
3967 if (row->overlapping_p && i > 0 && bottom_y < yb)
3968 {
3969 if (row->used[LEFT_MARGIN_AREA])
3970 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3971
3972 if (row->used[TEXT_AREA])
3973 rif->fix_overlapping_area (w, row, TEXT_AREA);
3974
3975 if (row->used[RIGHT_MARGIN_AREA])
3976 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3977
3978 /* Record in neighbor rows that ROW overwrites part of their
3979 display. */
3980 if (row->phys_ascent > row->ascent && i > 0)
3981 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3982 if ((row->phys_height - row->phys_ascent
3983 > row->height - row->ascent)
3984 && bottom_y < yb)
3985 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3986 }
3987
3988 if (bottom_y >= yb)
3989 break;
3990 }
3991 }
3992
3993
3994 #ifdef GLYPH_DEBUG
3995
3996 /* Check that no row in the current matrix of window W is enabled
3997 which is below what's displayed in the window. */
3998
3999 void
4000 check_current_matrix_flags (w)
4001 struct window *w;
4002 {
4003 int last_seen_p = 0;
4004 int i, yb = window_text_bottom_y (w);
4005
4006 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4007 {
4008 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4009 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4010 last_seen_p = 1;
4011 else if (last_seen_p && row->enabled_p)
4012 abort ();
4013 }
4014 }
4015
4016 #endif /* GLYPH_DEBUG */
4017
4018
4019 /* Update display of window W. FORCE_P non-zero means that we should
4020 not stop when detecting pending input. */
4021
4022 static int
4023 update_window (w, force_p)
4024 struct window *w;
4025 int force_p;
4026 {
4027 struct glyph_matrix *desired_matrix = w->desired_matrix;
4028 int paused_p;
4029 int preempt_count = baud_rate / 2400 + 1;
4030 extern int input_pending;
4031 extern Lisp_Object do_mouse_tracking;
4032 #if GLYPH_DEBUG
4033 struct frame *f = XFRAME (WINDOW_FRAME (w));
4034 extern struct frame *updating_frame;
4035 #endif
4036
4037 /* Check that W's frame doesn't have glyph matrices. */
4038 xassert (FRAME_WINDOW_P (f));
4039 xassert (updating_frame != NULL);
4040
4041 /* Check pending input the first time so that we can quickly return. */
4042 if (redisplay_dont_pause)
4043 force_p = 1;
4044 else
4045 detect_input_pending ();
4046
4047 /* If forced to complete the update, or if no input is pending, do
4048 the update. */
4049 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4050 {
4051 struct glyph_row *row, *end;
4052 struct glyph_row *mode_line_row;
4053 struct glyph_row *header_line_row = NULL;
4054 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4055
4056 rif->update_window_begin_hook (w);
4057 yb = window_text_bottom_y (w);
4058
4059 /* If window has a top line, update it before everything else.
4060 Adjust y-positions of other rows by the top line height. */
4061 row = desired_matrix->rows;
4062 end = row + desired_matrix->nrows - 1;
4063 if (row->mode_line_p)
4064 header_line_row = row++;
4065
4066 /* Update the mode line, if necessary. */
4067 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4068 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4069 {
4070 mode_line_row->y = yb;
4071 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4072 desired_matrix),
4073 &mouse_face_overwritten_p);
4074 changed_p = 1;
4075 }
4076
4077 /* Find first enabled row. Optimizations in redisplay_internal
4078 may lead to an update with only one row enabled. There may
4079 be also completely empty matrices. */
4080 while (row < end && !row->enabled_p)
4081 ++row;
4082
4083 /* Try reusing part of the display by copying. */
4084 if (row < end && !desired_matrix->no_scrolling_p)
4085 {
4086 int rc = scrolling_window (w, header_line_row != NULL);
4087 if (rc < 0)
4088 {
4089 /* All rows were found to be equal. */
4090 paused_p = 0;
4091 goto set_cursor;
4092 }
4093 else if (rc > 0)
4094 force_p = 1;
4095 changed_p = 1;
4096 }
4097
4098 /* Update the top mode line after scrolling because a new top
4099 line would otherwise overwrite lines at the top of the window
4100 that can be scrolled. */
4101 if (header_line_row && header_line_row->enabled_p)
4102 {
4103 header_line_row->y = 0;
4104 update_window_line (w, 0, &mouse_face_overwritten_p);
4105 changed_p = 1;
4106 }
4107
4108 /* Update the rest of the lines. */
4109 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4110 if (row->enabled_p)
4111 {
4112 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4113 int i;
4114
4115 /* We'll Have to play a little bit with when to
4116 detect_input_pending. If it's done too often,
4117 scrolling large windows with repeated scroll-up
4118 commands will too quickly pause redisplay. */
4119 if (!force_p && ++n_updated % preempt_count == 0)
4120 detect_input_pending ();
4121
4122 changed_p |= update_window_line (w, vpos,
4123 &mouse_face_overwritten_p);
4124
4125 /* Mark all rows below the last visible one in the current
4126 matrix as invalid. This is necessary because of
4127 variable line heights. Consider the case of three
4128 successive redisplays, where the first displays 5
4129 lines, the second 3 lines, and the third 5 lines again.
4130 If the second redisplay wouldn't mark rows in the
4131 current matrix invalid, the third redisplay might be
4132 tempted to optimize redisplay based on lines displayed
4133 in the first redisplay. */
4134 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4135 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4136 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4137 }
4138
4139 /* Was display preempted? */
4140 paused_p = row < end;
4141
4142 set_cursor:
4143
4144 /* Fix the appearance of overlapping(overlapped rows. */
4145 if (!paused_p && !w->pseudo_window_p)
4146 {
4147 if (changed_p && rif->fix_overlapping_area)
4148 {
4149 redraw_overlapped_rows (w, yb);
4150 redraw_overlapping_rows (w, yb);
4151 }
4152
4153 /* Make cursor visible at cursor position of W. */
4154 set_window_cursor_after_update (w);
4155
4156 #if 0 /* Check that current matrix invariants are satisfied. This is
4157 for debugging only. See the comment of check_matrix_invariants. */
4158 IF_DEBUG (check_matrix_invariants (w));
4159 #endif
4160 }
4161
4162 #if GLYPH_DEBUG
4163 /* Remember the redisplay method used to display the matrix. */
4164 strcpy (w->current_matrix->method, w->desired_matrix->method);
4165 #endif
4166
4167 /* End of update of window W. */
4168 rif->update_window_end_hook (w, 1, mouse_face_overwritten_p);
4169 }
4170 else
4171 paused_p = 1;
4172
4173 #if GLYPH_DEBUG
4174 /* check_current_matrix_flags (w); */
4175 add_window_display_history (w, w->current_matrix->method, paused_p);
4176 #endif
4177
4178 clear_glyph_matrix (desired_matrix);
4179
4180 return paused_p;
4181 }
4182
4183
4184 /* Update the display of area AREA in window W, row number VPOS.
4185 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4186
4187 static void
4188 update_marginal_area (w, area, vpos)
4189 struct window *w;
4190 int area, vpos;
4191 {
4192 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4193
4194 /* Let functions in xterm.c know what area subsequent X positions
4195 will be relative to. */
4196 updated_area = area;
4197
4198 /* Set cursor to start of glyphs, write them, and clear to the end
4199 of the area. I don't think that something more sophisticated is
4200 necessary here, since marginal areas will not be the default. */
4201 rif->cursor_to (vpos, 0, desired_row->y, 0);
4202 if (desired_row->used[area])
4203 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4204 rif->clear_end_of_line (-1);
4205 }
4206
4207
4208 /* Update the display of the text area of row VPOS in window W.
4209 Value is non-zero if display has changed. */
4210
4211 static int
4212 update_text_area (w, vpos)
4213 struct window *w;
4214 int vpos;
4215 {
4216 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4217 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4218 int changed_p = 0;
4219
4220 /* Let functions in xterm.c know what area subsequent X positions
4221 will be relative to. */
4222 updated_area = TEXT_AREA;
4223
4224 /* If rows are at different X or Y, or rows have different height,
4225 or the current row is marked invalid, write the entire line. */
4226 if (!current_row->enabled_p
4227 || desired_row->y != current_row->y
4228 || desired_row->ascent != current_row->ascent
4229 || desired_row->phys_ascent != current_row->phys_ascent
4230 || desired_row->phys_height != current_row->phys_height
4231 || desired_row->visible_height != current_row->visible_height
4232 || current_row->overlapped_p
4233 || current_row->mouse_face_p
4234 || current_row->x != desired_row->x)
4235 {
4236 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4237
4238 if (desired_row->used[TEXT_AREA])
4239 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4240 desired_row->used[TEXT_AREA]);
4241
4242 /* Clear to end of window. */
4243 rif->clear_end_of_line (-1);
4244 changed_p = 1;
4245 }
4246 else
4247 {
4248 int stop, i, x;
4249 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4250 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4251 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4252 int desired_stop_pos = desired_row->used[TEXT_AREA];
4253
4254 /* If the desired row extends its face to the text area end,
4255 make sure we write at least one glyph, so that the face
4256 extension actually takes place. */
4257 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4258 --desired_stop_pos;
4259
4260 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4261 i = 0;
4262 x = desired_row->x;
4263
4264 /* Loop over glyphs that current and desired row may have
4265 in common. */
4266 while (i < stop)
4267 {
4268 int can_skip_p = 1;
4269
4270 /* Skip over glyphs that both rows have in common. These
4271 don't have to be written. We can't skip if the last
4272 current glyph overlaps the glyph to its right. For
4273 example, consider a current row of `if ' with the `f' in
4274 Courier bold so that it overlaps the ` ' to its right.
4275 If the desired row is ` ', we would skip over the space
4276 after the `if' and there would remain a pixel from the
4277 `f' on the screen. */
4278 if (overlapping_glyphs_p && i > 0)
4279 {
4280 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4281 int left, right;
4282
4283 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4284 &left, &right);
4285 can_skip_p = right == 0;
4286 }
4287
4288 if (can_skip_p)
4289 {
4290 while (i < stop
4291 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4292 {
4293 x += desired_glyph->pixel_width;
4294 ++desired_glyph, ++current_glyph, ++i;
4295 }
4296
4297 /* Consider the case that the current row contains "xxx
4298 ppp ggg" in italic Courier font, and the desired row
4299 is "xxx ggg". The character `p' has lbearing, `g'
4300 has not. The loop above will stop in front of the
4301 first `p' in the current row. If we would start
4302 writing glyphs there, we wouldn't erase the lbearing
4303 of the `p'. The rest of the lbearing problem is then
4304 taken care of by x_draw_glyphs. */
4305 if (overlapping_glyphs_p
4306 && i > 0
4307 && i < current_row->used[TEXT_AREA]
4308 && (current_row->used[TEXT_AREA]
4309 != desired_row->used[TEXT_AREA]))
4310 {
4311 int left, right;
4312
4313 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4314 &left, &right);
4315 while (left > 0 && i > 0)
4316 {
4317 --i, --desired_glyph, --current_glyph;
4318 x -= desired_glyph->pixel_width;
4319 left -= desired_glyph->pixel_width;
4320 }
4321 }
4322 }
4323
4324 /* Try to avoid writing the entire rest of the desired row
4325 by looking for a resync point. This mainly prevents
4326 mode line flickering in the case the mode line is in
4327 fixed-pitch font, which it usually will be. */
4328 if (i < desired_row->used[TEXT_AREA])
4329 {
4330 int start_x = x, start_hpos = i;
4331 struct glyph *start = desired_glyph;
4332 int current_x = x;
4333 int skip_first_p = !can_skip_p;
4334
4335 /* Find the next glyph that's equal again. */
4336 while (i < stop
4337 && (skip_first_p
4338 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4339 && x == current_x)
4340 {
4341 x += desired_glyph->pixel_width;
4342 current_x += current_glyph->pixel_width;
4343 ++desired_glyph, ++current_glyph, ++i;
4344 skip_first_p = 0;
4345 }
4346
4347 if (i == start_hpos || x != current_x)
4348 {
4349 i = start_hpos;
4350 x = start_x;
4351 desired_glyph = start;
4352 break;
4353 }
4354
4355 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4356 rif->write_glyphs (start, i - start_hpos);
4357 changed_p = 1;
4358 }
4359 }
4360
4361 /* Write the rest. */
4362 if (i < desired_row->used[TEXT_AREA])
4363 {
4364 rif->cursor_to (vpos, i, desired_row->y, x);
4365 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4366 changed_p = 1;
4367 }
4368
4369 /* Maybe clear to end of line. */
4370 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4371 {
4372 /* If new row extends to the end of the text area, nothing
4373 has to be cleared, if and only if we did a write_glyphs
4374 above. This is made sure by setting desired_stop_pos
4375 appropriately above. */
4376 xassert (i < desired_row->used[TEXT_AREA]);
4377 }
4378 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4379 {
4380 /* If old row extends to the end of the text area, clear. */
4381 if (i >= desired_row->used[TEXT_AREA])
4382 rif->cursor_to (vpos, i, desired_row->y,
4383 desired_row->x + desired_row->pixel_width);
4384 rif->clear_end_of_line (-1);
4385 changed_p = 1;
4386 }
4387 else if (desired_row->pixel_width < current_row->pixel_width)
4388 {
4389 /* Otherwise clear to the end of the old row. Everything
4390 after that position should be clear already. */
4391 int x;
4392
4393 if (i >= desired_row->used[TEXT_AREA])
4394 rif->cursor_to (vpos, i, desired_row->y,
4395 desired_row->x + desired_row->pixel_width);
4396
4397 /* If cursor is displayed at the end of the line, make sure
4398 it's cleared. Nowadays we don't have a phys_cursor_glyph
4399 with which to erase the cursor (because this method
4400 doesn't work with lbearing/rbearing), so we must do it
4401 this way. */
4402 if (vpos == w->phys_cursor.vpos
4403 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4404 {
4405 w->phys_cursor_on_p = 0;
4406 x = -1;
4407 }
4408 else
4409 x = current_row->x + current_row->pixel_width;
4410 rif->clear_end_of_line (x);
4411 changed_p = 1;
4412 }
4413 }
4414
4415 return changed_p;
4416 }
4417
4418
4419 /* Update row VPOS in window W. Value is non-zero if display has been
4420 changed. */
4421
4422 static int
4423 update_window_line (w, vpos, mouse_face_overwritten_p)
4424 struct window *w;
4425 int vpos, *mouse_face_overwritten_p;
4426 {
4427 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4428 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4429 int changed_p = 0;
4430
4431 /* Set the row being updated. This is important to let xterm.c
4432 know what line height values are in effect. */
4433 updated_row = desired_row;
4434
4435 /* A row can be completely invisible in case a desired matrix was
4436 built with a vscroll and then make_cursor_line_fully_visible shifts
4437 the matrix. Make sure to make such rows current anyway, since
4438 we need the correct y-position, for example, in the current matrix. */
4439 if (desired_row->mode_line_p
4440 || desired_row->visible_height > 0)
4441 {
4442 xassert (desired_row->enabled_p);
4443
4444 /* Update display of the left margin area, if there is one. */
4445 if (!desired_row->full_width_p
4446 && !NILP (w->left_margin_width))
4447 {
4448 changed_p = 1;
4449 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4450 }
4451
4452 /* Update the display of the text area. */
4453 if (update_text_area (w, vpos))
4454 {
4455 changed_p = 1;
4456 if (current_row->mouse_face_p)
4457 *mouse_face_overwritten_p = 1;
4458 }
4459
4460 /* Update display of the right margin area, if there is one. */
4461 if (!desired_row->full_width_p
4462 && !NILP (w->right_margin_width))
4463 {
4464 changed_p = 1;
4465 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4466 }
4467
4468 /* Draw truncation marks etc. */
4469 if (!current_row->enabled_p
4470 || desired_row->y != current_row->y
4471 || desired_row->visible_height != current_row->visible_height
4472 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4473 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4474 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4475 || desired_row->continued_p != current_row->continued_p
4476 || desired_row->mode_line_p != current_row->mode_line_p
4477 || (desired_row->indicate_empty_line_p
4478 != current_row->indicate_empty_line_p)
4479 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4480 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4481 rif->after_update_window_line_hook (desired_row);
4482 }
4483
4484 /* Update current_row from desired_row. */
4485 make_current (w->desired_matrix, w->current_matrix, vpos);
4486 updated_row = NULL;
4487 return changed_p;
4488 }
4489
4490
4491 /* Set the cursor after an update of window W. This function may only
4492 be called from update_window. */
4493
4494 static void
4495 set_window_cursor_after_update (w)
4496 struct window *w;
4497 {
4498 struct frame *f = XFRAME (w->frame);
4499 int cx, cy, vpos, hpos;
4500
4501 /* Not intended for frame matrix updates. */
4502 xassert (FRAME_WINDOW_P (f));
4503
4504 if (cursor_in_echo_area
4505 && !NILP (echo_area_buffer[0])
4506 /* If we are showing a message instead of the mini-buffer,
4507 show the cursor for the message instead. */
4508 && XWINDOW (minibuf_window) == w
4509 && EQ (minibuf_window, echo_area_window)
4510 /* These cases apply only to the frame that contains
4511 the active mini-buffer window. */
4512 && FRAME_HAS_MINIBUF_P (f)
4513 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4514 {
4515 cx = cy = vpos = hpos = 0;
4516
4517 if (cursor_in_echo_area >= 0)
4518 {
4519 /* If the mini-buffer is several lines high, find the last
4520 line that has any text on it. Note: either all lines
4521 are enabled or none. Otherwise we wouldn't be able to
4522 determine Y. */
4523 struct glyph_row *row, *last_row;
4524 struct glyph *glyph;
4525 int yb = window_text_bottom_y (w);
4526
4527 last_row = NULL;
4528 for (row = MATRIX_ROW (w->current_matrix, 0);
4529 row->enabled_p;
4530 ++row)
4531 {
4532 if (row->used[TEXT_AREA]
4533 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4534 last_row = row;
4535
4536 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4537 break;
4538 }
4539
4540 if (last_row)
4541 {
4542 struct glyph *start = row->glyphs[TEXT_AREA];
4543 struct glyph *last = start + row->used[TEXT_AREA] - 1;
4544
4545 while (last > start && last->charpos < 0)
4546 --last;
4547
4548 for (glyph = start; glyph < last; ++glyph)
4549 {
4550 cx += glyph->pixel_width;
4551 ++hpos;
4552 }
4553
4554 cy = last_row->y;
4555 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4556 }
4557 }
4558 }
4559 else
4560 {
4561 cx = w->cursor.x;
4562 cy = w->cursor.y;
4563 hpos = w->cursor.hpos;
4564 vpos = w->cursor.vpos;
4565 }
4566
4567 /* Window cursor can be out of sync for horizontally split windows. */
4568 hpos = max (0, hpos);
4569 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4570 vpos = max (0, vpos);
4571 vpos = min (w->current_matrix->nrows - 1, vpos);
4572 rif->cursor_to (vpos, hpos, cy, cx);
4573 }
4574
4575
4576 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4577 tree rooted at W. */
4578
4579 void
4580 set_window_update_flags (w, on_p)
4581 struct window *w;
4582 int on_p;
4583 {
4584 while (w)
4585 {
4586 if (!NILP (w->hchild))
4587 set_window_update_flags (XWINDOW (w->hchild), on_p);
4588 else if (!NILP (w->vchild))
4589 set_window_update_flags (XWINDOW (w->vchild), on_p);
4590 else
4591 w->must_be_updated_p = on_p;
4592
4593 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4594 }
4595 }
4596
4597
4598 \f
4599 /***********************************************************************
4600 Window-Based Scrolling
4601 ***********************************************************************/
4602
4603 /* Structure describing rows in scrolling_window. */
4604
4605 struct row_entry
4606 {
4607 /* Number of occurrences of this row in desired and current matrix. */
4608 int old_uses, new_uses;
4609
4610 /* Vpos of row in new matrix. */
4611 int new_line_number;
4612
4613 /* Bucket index of this row_entry in the hash table row_table. */
4614 int bucket;
4615
4616 /* The row described by this entry. */
4617 struct glyph_row *row;
4618
4619 /* Hash collision chain. */
4620 struct row_entry *next;
4621 };
4622
4623 /* A pool to allocate row_entry structures from, and the size of the
4624 pool. The pool is reallocated in scrolling_window when we find
4625 that we need a larger one. */
4626
4627 static struct row_entry *row_entry_pool;
4628 static int row_entry_pool_size;
4629
4630 /* Index of next free entry in row_entry_pool. */
4631
4632 static int row_entry_idx;
4633
4634 /* The hash table used during scrolling, and the table's size. This
4635 table is used to quickly identify equal rows in the desired and
4636 current matrix. */
4637
4638 static struct row_entry **row_table;
4639 static int row_table_size;
4640
4641 /* Vectors of pointers to row_entry structures belonging to the
4642 current and desired matrix, and the size of the vectors. */
4643
4644 static struct row_entry **old_lines, **new_lines;
4645 static int old_lines_size, new_lines_size;
4646
4647 /* A pool to allocate run structures from, and its size. */
4648
4649 static struct run *run_pool;
4650 static int runs_size;
4651
4652 /* A vector of runs of lines found during scrolling. */
4653
4654 static struct run **runs;
4655
4656 static struct row_entry *add_row_entry P_ ((struct window *,
4657 struct glyph_row *));
4658
4659
4660 /* Add glyph row ROW to the scrolling hash table during the scrolling
4661 of window W. */
4662
4663 static INLINE struct row_entry *
4664 add_row_entry (w, row)
4665 struct window *w;
4666 struct glyph_row *row;
4667 {
4668 struct row_entry *entry;
4669 int i = row->hash % row_table_size;
4670
4671 entry = row_table[i];
4672 while (entry && !row_equal_p (w, entry->row, row, 1))
4673 entry = entry->next;
4674
4675 if (entry == NULL)
4676 {
4677 entry = row_entry_pool + row_entry_idx++;
4678 entry->row = row;
4679 entry->old_uses = entry->new_uses = 0;
4680 entry->new_line_number = 0;
4681 entry->bucket = i;
4682 entry->next = row_table[i];
4683 row_table[i] = entry;
4684 }
4685
4686 return entry;
4687 }
4688
4689
4690 /* Try to reuse part of the current display of W by scrolling lines.
4691 HEADER_LINE_P non-zero means W has a top mode line.
4692
4693 The algorithm is taken from Communications of the ACM, Apr78 "A
4694 Technique for Isolating Differences Between Files." It should take
4695 O(N) time.
4696
4697 A short outline of the steps of the algorithm
4698
4699 1. Skip lines equal at the start and end of both matrices.
4700
4701 2. Enter rows in the current and desired matrix into a symbol
4702 table, counting how often they appear in both matrices.
4703
4704 3. Rows that appear exactly once in both matrices serve as anchors,
4705 i.e. we assume that such lines are likely to have been moved.
4706
4707 4. Starting from anchor lines, extend regions to be scrolled both
4708 forward and backward.
4709
4710 Value is
4711
4712 -1 if all rows were found to be equal.
4713 0 to indicate that we did not scroll the display, or
4714 1 if we did scroll. */
4715
4716 static int
4717 scrolling_window (w, header_line_p)
4718 struct window *w;
4719 int header_line_p;
4720 {
4721 struct glyph_matrix *desired_matrix = w->desired_matrix;
4722 struct glyph_matrix *current_matrix = w->current_matrix;
4723 int yb = window_text_bottom_y (w);
4724 int i, j, first_old, first_new, last_old, last_new;
4725 int nruns, nbytes, n, run_idx;
4726 struct row_entry *entry;
4727
4728 /* Skip over rows equal at the start. */
4729 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4730 {
4731 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4732 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4733
4734 if (c->enabled_p
4735 && d->enabled_p
4736 && c->y == d->y
4737 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4738 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4739 && row_equal_p (w, c, d, 1))
4740 {
4741 assign_row (c, d);
4742 d->enabled_p = 0;
4743 }
4744 else
4745 break;
4746 }
4747
4748 /* Give up if some rows in the desired matrix are not enabled. */
4749 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4750 return -1;
4751
4752 first_old = first_new = i;
4753
4754 /* Set last_new to the index + 1 of the last enabled row in the
4755 desired matrix. */
4756 i = first_new + 1;
4757 while (i < desired_matrix->nrows - 1
4758 && MATRIX_ROW (desired_matrix, i)->enabled_p
4759 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4760 ++i;
4761
4762 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4763 return 0;
4764
4765 last_new = i;
4766
4767 /* Set last_old to the index + 1 of the last enabled row in the
4768 current matrix. We don't look at the enabled flag here because
4769 we plan to reuse part of the display even if other parts are
4770 disabled. */
4771 i = first_old + 1;
4772 while (i < current_matrix->nrows - 1)
4773 {
4774 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4775 if (bottom <= yb)
4776 ++i;
4777 if (bottom >= yb)
4778 break;
4779 }
4780
4781 last_old = i;
4782
4783 /* Skip over rows equal at the bottom. */
4784 i = last_new;
4785 j = last_old;
4786 while (i - 1 > first_new
4787 && j - 1 > first_old
4788 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4789 && (MATRIX_ROW (current_matrix, i - 1)->y
4790 == MATRIX_ROW (desired_matrix, j - 1)->y)
4791 && row_equal_p (w,
4792 MATRIX_ROW (desired_matrix, i - 1),
4793 MATRIX_ROW (current_matrix, j - 1), 1))
4794 --i, --j;
4795 last_new = i;
4796 last_old = j;
4797
4798 /* Nothing to do if all rows are equal. */
4799 if (last_new == first_new)
4800 return 0;
4801
4802 /* Reallocate vectors, tables etc. if necessary. */
4803
4804 if (current_matrix->nrows > old_lines_size)
4805 {
4806 old_lines_size = current_matrix->nrows;
4807 nbytes = old_lines_size * sizeof *old_lines;
4808 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4809 }
4810
4811 if (desired_matrix->nrows > new_lines_size)
4812 {
4813 new_lines_size = desired_matrix->nrows;
4814 nbytes = new_lines_size * sizeof *new_lines;
4815 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4816 }
4817
4818 n = desired_matrix->nrows + current_matrix->nrows;
4819 if (3 * n > row_table_size)
4820 {
4821 row_table_size = next_almost_prime (3 * n);
4822 nbytes = row_table_size * sizeof *row_table;
4823 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4824 bzero (row_table, nbytes);
4825 }
4826
4827 if (n > row_entry_pool_size)
4828 {
4829 row_entry_pool_size = n;
4830 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4831 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4832 }
4833
4834 if (desired_matrix->nrows > runs_size)
4835 {
4836 runs_size = desired_matrix->nrows;
4837 nbytes = runs_size * sizeof *runs;
4838 runs = (struct run **) xrealloc (runs, nbytes);
4839 nbytes = runs_size * sizeof *run_pool;
4840 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4841 }
4842
4843 nruns = run_idx = 0;
4844 row_entry_idx = 0;
4845
4846 /* Add rows from the current and desired matrix to the hash table
4847 row_hash_table to be able to find equal ones quickly. */
4848
4849 for (i = first_old; i < last_old; ++i)
4850 {
4851 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4852 {
4853 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4854 old_lines[i] = entry;
4855 ++entry->old_uses;
4856 }
4857 else
4858 old_lines[i] = NULL;
4859 }
4860
4861 for (i = first_new; i < last_new; ++i)
4862 {
4863 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4864 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4865 ++entry->new_uses;
4866 entry->new_line_number = i;
4867 new_lines[i] = entry;
4868 }
4869
4870 /* Identify moves based on lines that are unique and equal
4871 in both matrices. */
4872 for (i = first_old; i < last_old;)
4873 if (old_lines[i]
4874 && old_lines[i]->old_uses == 1
4875 && old_lines[i]->new_uses == 1)
4876 {
4877 int j, k;
4878 int new_line = old_lines[i]->new_line_number;
4879 struct run *run = run_pool + run_idx++;
4880
4881 /* Record move. */
4882 run->current_vpos = i;
4883 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4884 run->desired_vpos = new_line;
4885 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4886 run->nrows = 1;
4887 run->height = MATRIX_ROW (current_matrix, i)->height;
4888
4889 /* Extend backward. */
4890 j = i - 1;
4891 k = new_line - 1;
4892 while (j > first_old
4893 && k > first_new
4894 && old_lines[j] == new_lines[k])
4895 {
4896 int h = MATRIX_ROW (current_matrix, j)->height;
4897 --run->current_vpos;
4898 --run->desired_vpos;
4899 ++run->nrows;
4900 run->height += h;
4901 run->desired_y -= h;
4902 run->current_y -= h;
4903 --j, --k;
4904 }
4905
4906 /* Extend forward. */
4907 j = i + 1;
4908 k = new_line + 1;
4909 while (j < last_old
4910 && k < last_new
4911 && old_lines[j] == new_lines[k])
4912 {
4913 int h = MATRIX_ROW (current_matrix, j)->height;
4914 ++run->nrows;
4915 run->height += h;
4916 ++j, ++k;
4917 }
4918
4919 /* Insert run into list of all runs. Order runs by copied
4920 pixel lines. Note that we record runs that don't have to
4921 be copied because they are already in place. This is done
4922 because we can avoid calling update_window_line in this
4923 case. */
4924 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4925 ;
4926 for (k = nruns; k > j; --k)
4927 runs[k] = runs[k - 1];
4928 runs[j] = run;
4929 ++nruns;
4930
4931 i += run->nrows;
4932 }
4933 else
4934 ++i;
4935
4936 /* Do the moves. Do it in a way that we don't overwrite something
4937 we want to copy later on. This is not solvable in general
4938 because there is only one display and we don't have a way to
4939 exchange areas on this display. Example:
4940
4941 +-----------+ +-----------+
4942 | A | | B |
4943 +-----------+ --> +-----------+
4944 | B | | A |
4945 +-----------+ +-----------+
4946
4947 Instead, prefer bigger moves, and invalidate moves that would
4948 copy from where we copied to. */
4949
4950 for (i = 0; i < nruns; ++i)
4951 if (runs[i]->nrows > 0)
4952 {
4953 struct run *r = runs[i];
4954
4955 /* Copy on the display. */
4956 if (r->current_y != r->desired_y)
4957 {
4958 rif->scroll_run_hook (w, r);
4959
4960 /* Invalidate runs that copy from where we copied to. */
4961 for (j = i + 1; j < nruns; ++j)
4962 {
4963 struct run *p = runs[j];
4964
4965 if ((p->current_y >= r->desired_y
4966 && p->current_y < r->desired_y + r->height)
4967 || (p->current_y + p->height >= r->desired_y
4968 && (p->current_y + p->height
4969 < r->desired_y + r->height)))
4970 p->nrows = 0;
4971 }
4972 }
4973
4974 /* Assign matrix rows. */
4975 for (j = 0; j < r->nrows; ++j)
4976 {
4977 struct glyph_row *from, *to;
4978 int to_overlapped_p;
4979
4980 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4981 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4982 to_overlapped_p = to->overlapped_p;
4983 assign_row (to, from);
4984 to->enabled_p = 1, from->enabled_p = 0;
4985 to->overlapped_p = to_overlapped_p;
4986 }
4987 }
4988
4989 /* Clear the hash table, for the next time. */
4990 for (i = 0; i < row_entry_idx; ++i)
4991 row_table[row_entry_pool[i].bucket] = NULL;
4992
4993 /* Value is non-zero to indicate that we scrolled the display. */
4994 return 1;
4995 }
4996
4997
4998 \f
4999 /************************************************************************
5000 Frame-Based Updates
5001 ************************************************************************/
5002
5003 /* Update the desired frame matrix of frame F.
5004
5005 FORCE_P non-zero means that the update should not be stopped by
5006 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5007 should not be tried.
5008
5009 Value is non-zero if update was stopped due to pending input. */
5010
5011 static int
5012 update_frame_1 (f, force_p, inhibit_id_p)
5013 struct frame *f;
5014 int force_p;
5015 int inhibit_id_p;
5016 {
5017 /* Frame matrices to work on. */
5018 struct glyph_matrix *current_matrix = f->current_matrix;
5019 struct glyph_matrix *desired_matrix = f->desired_matrix;
5020 int i;
5021 int pause;
5022 int preempt_count = baud_rate / 2400 + 1;
5023 extern int input_pending;
5024
5025 xassert (current_matrix && desired_matrix);
5026
5027 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5028 calculate_costs (f);
5029
5030 if (preempt_count <= 0)
5031 preempt_count = 1;
5032
5033 if (redisplay_dont_pause)
5034 force_p = 1;
5035 else if (!force_p && detect_input_pending ())
5036 {
5037 pause = 1;
5038 goto do_pause;
5039 }
5040
5041 /* If we cannot insert/delete lines, it's no use trying it. */
5042 if (!line_ins_del_ok)
5043 inhibit_id_p = 1;
5044
5045 /* See if any of the desired lines are enabled; don't compute for
5046 i/d line if just want cursor motion. */
5047 for (i = 0; i < desired_matrix->nrows; i++)
5048 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5049 break;
5050
5051 /* Try doing i/d line, if not yet inhibited. */
5052 if (!inhibit_id_p && i < desired_matrix->nrows)
5053 force_p |= scrolling (f);
5054
5055 /* Update the individual lines as needed. Do bottom line first. */
5056 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5057 update_frame_line (f, desired_matrix->nrows - 1);
5058
5059 /* Now update the rest of the lines. */
5060 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5061 {
5062 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5063 {
5064 if (FRAME_TERMCAP_P (f))
5065 {
5066 /* Flush out every so many lines.
5067 Also flush out if likely to have more than 1k buffered
5068 otherwise. I'm told that some telnet connections get
5069 really screwed by more than 1k output at once. */
5070 int outq = PENDING_OUTPUT_COUNT (stdout);
5071 if (outq > 900
5072 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5073 {
5074 fflush (stdout);
5075 if (preempt_count == 1)
5076 {
5077 #ifdef EMACS_OUTQSIZE
5078 if (EMACS_OUTQSIZE (0, &outq) < 0)
5079 /* Probably not a tty. Ignore the error and reset
5080 * the outq count. */
5081 outq = PENDING_OUTPUT_COUNT (stdout);
5082 #endif
5083 outq *= 10;
5084 if (baud_rate <= outq && baud_rate > 0)
5085 sleep (outq / baud_rate);
5086 }
5087 }
5088 }
5089
5090 if ((i - 1) % preempt_count == 0)
5091 detect_input_pending ();
5092
5093 update_frame_line (f, i);
5094 }
5095 }
5096
5097 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
5098
5099 /* Now just clean up termcap drivers and set cursor, etc. */
5100 if (!pause)
5101 {
5102 if ((cursor_in_echo_area
5103 /* If we are showing a message instead of the mini-buffer,
5104 show the cursor for the message instead of for the
5105 (now hidden) mini-buffer contents. */
5106 || (EQ (minibuf_window, selected_window)
5107 && EQ (minibuf_window, echo_area_window)
5108 && !NILP (echo_area_buffer[0])))
5109 /* These cases apply only to the frame that contains
5110 the active mini-buffer window. */
5111 && FRAME_HAS_MINIBUF_P (f)
5112 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5113 {
5114 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
5115 int row, col;
5116
5117 if (cursor_in_echo_area < 0)
5118 {
5119 /* Negative value of cursor_in_echo_area means put
5120 cursor at beginning of line. */
5121 row = top;
5122 col = 0;
5123 }
5124 else
5125 {
5126 /* Positive value of cursor_in_echo_area means put
5127 cursor at the end of the prompt. If the mini-buffer
5128 is several lines high, find the last line that has
5129 any text on it. */
5130 row = FRAME_HEIGHT (f);
5131 do
5132 {
5133 --row;
5134 col = 0;
5135
5136 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5137 {
5138 /* Frame rows are filled up with spaces that
5139 must be ignored here. */
5140 struct glyph_row *r = MATRIX_ROW (current_matrix,
5141 row);
5142 struct glyph *start = r->glyphs[TEXT_AREA];
5143 struct glyph *last = start + r->used[TEXT_AREA];
5144
5145 while (last > start
5146 && (last - 1)->charpos < 0)
5147 --last;
5148
5149 col = last - start;
5150 }
5151 }
5152 while (row > top && col == 0);
5153
5154 /* Make sure COL is not out of range. */
5155 if (col >= FRAME_CURSOR_X_LIMIT (f))
5156 {
5157 /* If we have another row, advance cursor into it. */
5158 if (row < FRAME_HEIGHT (f) - 1)
5159 {
5160 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
5161 row++;
5162 }
5163 /* Otherwise move it back in range. */
5164 else
5165 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5166 }
5167 }
5168
5169 cursor_to (row, col);
5170 }
5171 else
5172 {
5173 /* We have only one cursor on terminal frames. Use it to
5174 display the cursor of the selected window. */
5175 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5176 if (w->cursor.vpos >= 0
5177 /* The cursor vpos may be temporarily out of bounds
5178 in the following situation: There is one window,
5179 with the cursor in the lower half of it. The window
5180 is split, and a message causes a redisplay before
5181 a new cursor position has been computed. */
5182 && w->cursor.vpos < XFASTINT (w->height))
5183 {
5184 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5185 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5186
5187 if (INTEGERP (w->left_margin_width))
5188 x += XFASTINT (w->left_margin_width);
5189
5190 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
5191 cursor_to (y, x);
5192 }
5193 }
5194 }
5195
5196 do_pause:
5197
5198 clear_desired_matrices (f);
5199 return pause;
5200 }
5201
5202
5203 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5204
5205 int
5206 scrolling (frame)
5207 struct frame *frame;
5208 {
5209 int unchanged_at_top, unchanged_at_bottom;
5210 int window_size;
5211 int changed_lines;
5212 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5213 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5214 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5215 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5216 register int i;
5217 int free_at_end_vpos = FRAME_HEIGHT (frame);
5218 struct glyph_matrix *current_matrix = frame->current_matrix;
5219 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5220
5221 if (!current_matrix)
5222 abort ();
5223
5224 /* Compute hash codes of all the lines. Also calculate number of
5225 changed lines, number of unchanged lines at the beginning, and
5226 number of unchanged lines at the end. */
5227 changed_lines = 0;
5228 unchanged_at_top = 0;
5229 unchanged_at_bottom = FRAME_HEIGHT (frame);
5230 for (i = 0; i < FRAME_HEIGHT (frame); i++)
5231 {
5232 /* Give up on this scrolling if some old lines are not enabled. */
5233 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5234 return 0;
5235 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5236 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5237 {
5238 /* This line cannot be redrawn, so don't let scrolling mess it. */
5239 new_hash[i] = old_hash[i];
5240 #define INFINITY 1000000 /* Taken from scroll.c */
5241 draw_cost[i] = INFINITY;
5242 }
5243 else
5244 {
5245 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5246 draw_cost[i] = line_draw_cost (desired_matrix, i);
5247 }
5248
5249 if (old_hash[i] != new_hash[i])
5250 {
5251 changed_lines++;
5252 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
5253 }
5254 else if (i == unchanged_at_top)
5255 unchanged_at_top++;
5256 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5257 }
5258
5259 /* If changed lines are few, don't allow preemption, don't scroll. */
5260 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5261 || unchanged_at_bottom == FRAME_HEIGHT (frame))
5262 return 1;
5263
5264 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
5265 - unchanged_at_bottom);
5266
5267 if (scroll_region_ok)
5268 free_at_end_vpos -= unchanged_at_bottom;
5269 else if (memory_below_frame)
5270 free_at_end_vpos = -1;
5271
5272 /* If large window, fast terminal and few lines in common between
5273 current frame and desired frame, don't bother with i/d calc. */
5274 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5275 && (window_size >=
5276 10 * scrolling_max_lines_saved (unchanged_at_top,
5277 FRAME_HEIGHT (frame) - unchanged_at_bottom,
5278 old_hash, new_hash, draw_cost)))
5279 return 0;
5280
5281 if (window_size < 2)
5282 return 0;
5283
5284 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5285 draw_cost + unchanged_at_top - 1,
5286 old_draw_cost + unchanged_at_top - 1,
5287 old_hash + unchanged_at_top - 1,
5288 new_hash + unchanged_at_top - 1,
5289 free_at_end_vpos - unchanged_at_top);
5290
5291 return 0;
5292 }
5293
5294
5295 /* Count the number of blanks at the start of the vector of glyphs R
5296 which is LEN glyphs long. */
5297
5298 static int
5299 count_blanks (r, len)
5300 struct glyph *r;
5301 int len;
5302 {
5303 int i;
5304
5305 for (i = 0; i < len; ++i)
5306 if (!CHAR_GLYPH_SPACE_P (r[i]))
5307 break;
5308
5309 return i;
5310 }
5311
5312
5313 /* Count the number of glyphs in common at the start of the glyph
5314 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5315 of STR2. Value is the number of equal glyphs equal at the start. */
5316
5317 static int
5318 count_match (str1, end1, str2, end2)
5319 struct glyph *str1, *end1, *str2, *end2;
5320 {
5321 struct glyph *p1 = str1;
5322 struct glyph *p2 = str2;
5323
5324 while (p1 < end1
5325 && p2 < end2
5326 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5327 ++p1, ++p2;
5328
5329 return p1 - str1;
5330 }
5331
5332
5333 /* Char insertion/deletion cost vector, from term.c */
5334
5335 extern int *char_ins_del_vector;
5336 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
5337
5338
5339 /* Perform a frame-based update on line VPOS in frame FRAME. */
5340
5341 static void
5342 update_frame_line (f, vpos)
5343 struct frame *f;
5344 int vpos;
5345 {
5346 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5347 int tem;
5348 int osp, nsp, begmatch, endmatch, olen, nlen;
5349 struct glyph_matrix *current_matrix = f->current_matrix;
5350 struct glyph_matrix *desired_matrix = f->desired_matrix;
5351 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5352 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5353 int must_write_whole_line_p;
5354 int write_spaces_p = must_write_spaces;
5355 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5356 != FACE_TTY_DEFAULT_BG_COLOR);
5357
5358 if (colored_spaces_p)
5359 write_spaces_p = 1;
5360
5361 if (desired_row->inverse_p
5362 != (current_row->enabled_p && current_row->inverse_p))
5363 {
5364 int n = current_row->enabled_p ? current_row->used[TEXT_AREA] : 0;
5365 change_line_highlight (desired_row->inverse_p, vpos, vpos, n);
5366 current_row->enabled_p = 0;
5367 }
5368 else
5369 reassert_line_highlight (desired_row->inverse_p, vpos);
5370
5371 /* Current row not enabled means it has unknown contents. We must
5372 write the whole desired line in that case. */
5373 must_write_whole_line_p = !current_row->enabled_p;
5374 if (must_write_whole_line_p)
5375 {
5376 obody = 0;
5377 olen = 0;
5378 }
5379 else
5380 {
5381 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5382 olen = current_row->used[TEXT_AREA];
5383
5384 if (!current_row->inverse_p)
5385 {
5386 /* Ignore trailing spaces, if we can. */
5387 if (!write_spaces_p)
5388 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5389 olen--;
5390 }
5391 else
5392 {
5393 /* For an inverse-video line, make sure it's filled with
5394 spaces all the way to the frame edge so that the reverse
5395 video extends all the way across. */
5396 while (olen < FRAME_WIDTH (f) - 1)
5397 obody[olen++] = space_glyph;
5398 }
5399 }
5400
5401 current_row->enabled_p = 1;
5402 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5403 current_row->inverse_p = desired_row->inverse_p;
5404
5405 /* If desired line is empty, just clear the line. */
5406 if (!desired_row->enabled_p)
5407 {
5408 nlen = 0;
5409 goto just_erase;
5410 }
5411
5412 nbody = desired_row->glyphs[TEXT_AREA];
5413 nlen = desired_row->used[TEXT_AREA];
5414 nend = nbody + nlen;
5415
5416 /* If display line has unknown contents, write the whole line. */
5417 if (must_write_whole_line_p)
5418 {
5419 /* Ignore spaces at the end, if we can. */
5420 if (!write_spaces_p)
5421 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5422 --nlen;
5423
5424 /* Write the contents of the desired line. */
5425 if (nlen)
5426 {
5427 cursor_to (vpos, 0);
5428 write_glyphs (nbody, nlen);
5429 }
5430
5431 /* Don't call clear_end_of_line if we already wrote the whole
5432 line. The cursor will not be at the right margin in that
5433 case but in the line below. */
5434 if (nlen < FRAME_WINDOW_WIDTH (f))
5435 {
5436 cursor_to (vpos, nlen);
5437 clear_end_of_line (FRAME_WINDOW_WIDTH (f));
5438 }
5439 else
5440 /* Make sure we are in the right row, otherwise cursor movement
5441 with cmgoto might use `ch' in the wrong row. */
5442 cursor_to (vpos, 0);
5443
5444 make_current (desired_matrix, current_matrix, vpos);
5445 return;
5446 }
5447
5448 /* Pretend trailing spaces are not there at all,
5449 unless for one reason or another we must write all spaces. */
5450 if (!desired_row->inverse_p)
5451 {
5452 if (!write_spaces_p)
5453 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5454 nlen--;
5455 }
5456 else
5457 {
5458 /* For an inverse-video line, give it extra trailing spaces all
5459 the way to the frame edge so that the reverse video extends
5460 all the way across. */
5461 while (nlen < FRAME_WIDTH (f) - 1)
5462 nbody[nlen++] = space_glyph;
5463 }
5464
5465 /* If there's no i/d char, quickly do the best we can without it. */
5466 if (!char_ins_del_ok)
5467 {
5468 int i, j;
5469
5470 /* Find the first glyph in desired row that doesn't agree with
5471 a glyph in the current row, and write the rest from there on. */
5472 for (i = 0; i < nlen; i++)
5473 {
5474 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5475 {
5476 /* Find the end of the run of different glyphs. */
5477 j = i + 1;
5478 while (j < nlen
5479 && (j >= olen
5480 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5481 || CHAR_GLYPH_PADDING_P (nbody[j])))
5482 ++j;
5483
5484 /* Output this run of non-matching chars. */
5485 cursor_to (vpos, i);
5486 write_glyphs (nbody + i, j - i);
5487 i = j - 1;
5488
5489 /* Now find the next non-match. */
5490 }
5491 }
5492
5493 /* Clear the rest of the line, or the non-clear part of it. */
5494 if (olen > nlen)
5495 {
5496 cursor_to (vpos, nlen);
5497 clear_end_of_line (olen);
5498 }
5499
5500 /* Make current row = desired row. */
5501 make_current (desired_matrix, current_matrix, vpos);
5502 return;
5503 }
5504
5505 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5506 characters in a row. */
5507
5508 if (!olen)
5509 {
5510 /* If current line is blank, skip over initial spaces, if
5511 possible, and write the rest. */
5512 if (write_spaces_p || desired_row->inverse_p)
5513 nsp = 0;
5514 else
5515 nsp = count_blanks (nbody, nlen);
5516
5517 if (nlen > nsp)
5518 {
5519 cursor_to (vpos, nsp);
5520 write_glyphs (nbody + nsp, nlen - nsp);
5521 }
5522
5523 /* Exchange contents between current_frame and new_frame. */
5524 make_current (desired_matrix, current_matrix, vpos);
5525 return;
5526 }
5527
5528 /* Compute number of leading blanks in old and new contents. */
5529 osp = count_blanks (obody, olen);
5530 nsp = (desired_row->inverse_p || colored_spaces_p
5531 ? 0
5532 : count_blanks (nbody, nlen));
5533
5534 /* Compute number of matching chars starting with first non-blank. */
5535 begmatch = count_match (obody + osp, obody + olen,
5536 nbody + nsp, nbody + nlen);
5537
5538 /* Spaces in new match implicit space past the end of old. */
5539 /* A bug causing this to be a no-op was fixed in 18.29. */
5540 if (!write_spaces_p && osp + begmatch == olen)
5541 {
5542 np1 = nbody + nsp;
5543 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5544 ++begmatch;
5545 }
5546
5547 /* Avoid doing insert/delete char
5548 just cause number of leading spaces differs
5549 when the following text does not match. */
5550 if (begmatch == 0 && osp != nsp)
5551 osp = nsp = min (osp, nsp);
5552
5553 /* Find matching characters at end of line */
5554 op1 = obody + olen;
5555 np1 = nbody + nlen;
5556 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5557 while (op1 > op2
5558 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5559 {
5560 op1--;
5561 np1--;
5562 }
5563 endmatch = obody + olen - op1;
5564
5565 /* tem gets the distance to insert or delete.
5566 endmatch is how many characters we save by doing so.
5567 Is it worth it? */
5568
5569 tem = (nlen - nsp) - (olen - osp);
5570 if (endmatch && tem
5571 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5572 endmatch = 0;
5573
5574 /* nsp - osp is the distance to insert or delete.
5575 If that is nonzero, begmatch is known to be nonzero also.
5576 begmatch + endmatch is how much we save by doing the ins/del.
5577 Is it worth it? */
5578
5579 if (nsp != osp
5580 && (!char_ins_del_ok
5581 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5582 {
5583 begmatch = 0;
5584 endmatch = 0;
5585 osp = nsp = min (osp, nsp);
5586 }
5587
5588 /* Now go through the line, inserting, writing and
5589 deleting as appropriate. */
5590
5591 if (osp > nsp)
5592 {
5593 cursor_to (vpos, nsp);
5594 delete_glyphs (osp - nsp);
5595 }
5596 else if (nsp > osp)
5597 {
5598 /* If going to delete chars later in line
5599 and insert earlier in the line,
5600 must delete first to avoid losing data in the insert */
5601 if (endmatch && nlen < olen + nsp - osp)
5602 {
5603 cursor_to (vpos, nlen - endmatch + osp - nsp);
5604 delete_glyphs (olen + nsp - osp - nlen);
5605 olen = nlen - (nsp - osp);
5606 }
5607 cursor_to (vpos, osp);
5608 insert_glyphs (0, nsp - osp);
5609 }
5610 olen += nsp - osp;
5611
5612 tem = nsp + begmatch + endmatch;
5613 if (nlen != tem || olen != tem)
5614 {
5615 if (!endmatch || nlen == olen)
5616 {
5617 /* If new text being written reaches right margin, there is
5618 no need to do clear-to-eol at the end of this function
5619 (and it would not be safe, since cursor is not going to
5620 be "at the margin" after the text is done). */
5621 if (nlen == FRAME_WINDOW_WIDTH (f))
5622 olen = 0;
5623
5624 /* Function write_glyphs is prepared to do nothing
5625 if passed a length <= 0. Check it here to avoid
5626 unnecessary cursor movement. */
5627 if (nlen - tem > 0)
5628 {
5629 cursor_to (vpos, nsp + begmatch);
5630 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5631 }
5632 }
5633 else if (nlen > olen)
5634 {
5635 /* Here, we used to have the following simple code:
5636 ----------------------------------------
5637 write_glyphs (nbody + nsp + begmatch, olen - tem);
5638 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5639 ----------------------------------------
5640 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5641 is a padding glyph. */
5642 int out = olen - tem; /* Columns to be overwritten originally. */
5643 int del;
5644
5645 cursor_to (vpos, nsp + begmatch);
5646
5647 /* Calculate columns we can actually overwrite. */
5648 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5649 out--;
5650 write_glyphs (nbody + nsp + begmatch, out);
5651
5652 /* If we left columns to be overwritten, we must delete them. */
5653 del = olen - tem - out;
5654 if (del > 0)
5655 delete_glyphs (del);
5656
5657 /* At last, we insert columns not yet written out. */
5658 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5659 olen = nlen;
5660 }
5661 else if (olen > nlen)
5662 {
5663 cursor_to (vpos, nsp + begmatch);
5664 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5665 delete_glyphs (olen - nlen);
5666 olen = nlen;
5667 }
5668 }
5669
5670 just_erase:
5671 /* If any unerased characters remain after the new line, erase them. */
5672 if (olen > nlen)
5673 {
5674 cursor_to (vpos, nlen);
5675 clear_end_of_line (olen);
5676 }
5677
5678 /* Exchange contents between current_frame and new_frame. */
5679 make_current (desired_matrix, current_matrix, vpos);
5680 }
5681
5682
5683 \f
5684 /***********************************************************************
5685 X/Y Position -> Buffer Position
5686 ***********************************************************************/
5687
5688 /* Return the character position of the character at window relative
5689 pixel position (*X, *Y). *X and *Y are adjusted to character
5690 boundaries. */
5691
5692 int
5693 buffer_posn_from_coords (w, x, y)
5694 struct window *w;
5695 int *x, *y;
5696 {
5697 struct it it;
5698 struct buffer *old_current_buffer = current_buffer;
5699 struct text_pos startp;
5700 int left_area_width;
5701
5702 current_buffer = XBUFFER (w->buffer);
5703 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5704 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5705 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5706 start_display (&it, w, startp);
5707
5708 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5709 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5710 MOVE_TO_X | MOVE_TO_Y);
5711
5712 *x = it.current_x - it.first_visible_x + left_area_width;
5713 *y = it.current_y;
5714 current_buffer = old_current_buffer;
5715 return IT_CHARPOS (it);
5716 }
5717
5718
5719 /* Value is the string under window-relative coordinates X/Y in the
5720 mode or top line of window W, or nil if none. MODE_LINE_P non-zero
5721 means look at the mode line. *CHARPOS is set to the position in
5722 the string returned. */
5723
5724 Lisp_Object
5725 mode_line_string (w, x, y, mode_line_p, charpos)
5726 struct window *w;
5727 int x, y, mode_line_p;
5728 int *charpos;
5729 {
5730 struct glyph_row *row;
5731 struct glyph *glyph, *end;
5732 struct frame *f = XFRAME (w->frame);
5733 int x0;
5734 Lisp_Object string = Qnil;
5735
5736 if (mode_line_p)
5737 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5738 else
5739 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5740
5741 if (row->mode_line_p && row->enabled_p)
5742 {
5743 /* The mode lines are displayed over scroll bars and bitmap
5744 areas, and X is window-relative. Correct X by the scroll bar
5745 and bitmap area width. */
5746 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5747 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
5748 x += FRAME_LEFT_FLAGS_AREA_WIDTH (f);
5749
5750 /* Find the glyph under X. If we find one with a string object,
5751 it's the one we were looking for. */
5752 glyph = row->glyphs[TEXT_AREA];
5753 end = glyph + row->used[TEXT_AREA];
5754 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5755 if (x >= x0 && x < x0 + glyph->pixel_width)
5756 {
5757 string = glyph->object;
5758 *charpos = glyph->charpos;
5759 break;
5760 }
5761 }
5762
5763 return string;
5764 }
5765
5766
5767 /***********************************************************************
5768 Changing Frame Sizes
5769 ***********************************************************************/
5770
5771 #ifdef SIGWINCH
5772
5773 SIGTYPE
5774 window_change_signal (signalnum) /* If we don't have an argument, */
5775 int signalnum; /* some compilers complain in signal calls. */
5776 {
5777 int width, height;
5778 #ifndef USE_CRT_DLL
5779 extern int errno;
5780 #endif
5781 int old_errno = errno;
5782
5783 get_frame_size (&width, &height);
5784
5785 /* The frame size change obviously applies to a termcap-controlled
5786 frame. Find such a frame in the list, and assume it's the only
5787 one (since the redisplay code always writes to stdout, not a
5788 FILE * specified in the frame structure). Record the new size,
5789 but don't reallocate the data structures now. Let that be done
5790 later outside of the signal handler. */
5791
5792 {
5793 Lisp_Object tail, frame;
5794
5795 FOR_EACH_FRAME (tail, frame)
5796 {
5797 if (FRAME_TERMCAP_P (XFRAME (frame)))
5798 {
5799 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5800 break;
5801 }
5802 }
5803 }
5804
5805 signal (SIGWINCH, window_change_signal);
5806 errno = old_errno;
5807 }
5808 #endif /* SIGWINCH */
5809
5810
5811 /* Do any change in frame size that was requested by a signal. SAFE
5812 non-zero means this function is called from a place where it is
5813 safe to change frame sizes while a redisplay is in progress. */
5814
5815 void
5816 do_pending_window_change (safe)
5817 int safe;
5818 {
5819 /* If window_change_signal should have run before, run it now. */
5820 if (redisplaying_p && !safe)
5821 return;
5822
5823 while (delayed_size_change)
5824 {
5825 Lisp_Object tail, frame;
5826
5827 delayed_size_change = 0;
5828
5829 FOR_EACH_FRAME (tail, frame)
5830 {
5831 struct frame *f = XFRAME (frame);
5832
5833 int height = FRAME_NEW_HEIGHT (f);
5834 int width = FRAME_NEW_WIDTH (f);
5835
5836 if (height != 0 || width != 0)
5837 change_frame_size (f, height, width, 0, 0, safe);
5838 }
5839 }
5840 }
5841
5842
5843 /* Change the frame height and/or width. Values may be given as zero to
5844 indicate no change is to take place.
5845
5846 If DELAY is non-zero, then assume we're being called from a signal
5847 handler, and queue the change for later - perhaps the next
5848 redisplay. Since this tries to resize windows, we can't call it
5849 from a signal handler.
5850
5851 SAFE non-zero means this function is called from a place where it's
5852 safe to change frame sizes while a redisplay is in progress. */
5853
5854 void
5855 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5856 register struct frame *f;
5857 int newheight, newwidth, pretend, delay, safe;
5858 {
5859 Lisp_Object tail, frame;
5860
5861 if (! FRAME_WINDOW_P (f))
5862 {
5863 /* When using termcap, or on MS-DOS, all frames use
5864 the same screen, so a change in size affects all frames. */
5865 FOR_EACH_FRAME (tail, frame)
5866 if (! FRAME_WINDOW_P (XFRAME (frame)))
5867 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5868 pretend, delay, safe);
5869 }
5870 else
5871 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5872 }
5873
5874 static void
5875 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5876 register struct frame *f;
5877 int newheight, newwidth, pretend, delay, safe;
5878 {
5879 int new_frame_window_width;
5880 int count = specpdl_ptr - specpdl;
5881
5882 /* If we can't deal with the change now, queue it for later. */
5883 if (delay || (redisplaying_p && !safe))
5884 {
5885 FRAME_NEW_HEIGHT (f) = newheight;
5886 FRAME_NEW_WIDTH (f) = newwidth;
5887 delayed_size_change = 1;
5888 return;
5889 }
5890
5891 /* This size-change overrides any pending one for this frame. */
5892 FRAME_NEW_HEIGHT (f) = 0;
5893 FRAME_NEW_WIDTH (f) = 0;
5894
5895 /* If an argument is zero, set it to the current value. */
5896 if (newheight == 0)
5897 newheight = FRAME_HEIGHT (f);
5898 if (newwidth == 0)
5899 newwidth = FRAME_WIDTH (f);
5900
5901 /* Compute width of windows in F.
5902 This is the width of the frame without vertical scroll bars. */
5903 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
5904
5905 /* Round up to the smallest acceptable size. */
5906 check_frame_size (f, &newheight, &newwidth);
5907
5908 /* If we're not changing the frame size, quit now. */
5909 if (newheight == FRAME_HEIGHT (f)
5910 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
5911 return;
5912
5913 BLOCK_INPUT;
5914
5915 #ifdef MSDOS
5916 /* We only can set screen dimensions to certain values supported
5917 by our video hardware. Try to find the smallest size greater
5918 or equal to the requested dimensions. */
5919 dos_set_window_size (&newheight, &newwidth);
5920 #endif
5921
5922 if (newheight != FRAME_HEIGHT (f))
5923 {
5924 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5925 {
5926 /* Frame has both root and mini-buffer. */
5927 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5928 FRAME_TOP_MARGIN (f));
5929 set_window_height (FRAME_ROOT_WINDOW (f),
5930 (newheight
5931 - 1
5932 - FRAME_TOP_MARGIN (f)),
5933 0);
5934 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
5935 newheight - 1);
5936 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5937 }
5938 else
5939 /* Frame has just one top-level window. */
5940 set_window_height (FRAME_ROOT_WINDOW (f),
5941 newheight - FRAME_TOP_MARGIN (f), 0);
5942
5943 if (FRAME_TERMCAP_P (f) && !pretend)
5944 FrameRows = newheight;
5945 }
5946
5947 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
5948 {
5949 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5950 if (FRAME_HAS_MINIBUF_P (f))
5951 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
5952
5953 if (FRAME_TERMCAP_P (f) && !pretend)
5954 FrameCols = newwidth;
5955
5956 if (WINDOWP (f->tool_bar_window))
5957 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
5958 }
5959
5960 FRAME_HEIGHT (f) = newheight;
5961 SET_FRAME_WIDTH (f, newwidth);
5962
5963 {
5964 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5965 int text_area_x, text_area_y, text_area_width, text_area_height;
5966
5967 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5968 &text_area_height);
5969 if (w->cursor.x >= text_area_x + text_area_width)
5970 w->cursor.hpos = w->cursor.x = 0;
5971 if (w->cursor.y >= text_area_y + text_area_height)
5972 w->cursor.vpos = w->cursor.y = 0;
5973 }
5974
5975 adjust_glyphs (f);
5976 SET_FRAME_GARBAGED (f);
5977 calculate_costs (f);
5978
5979 UNBLOCK_INPUT;
5980
5981 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5982
5983 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5984 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
5985 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
5986
5987 unbind_to (count, Qnil);
5988 }
5989
5990
5991 \f
5992 /***********************************************************************
5993 Terminal Related Lisp Functions
5994 ***********************************************************************/
5995
5996 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5997 1, 1, "FOpen termscript file: ",
5998 "Start writing all terminal output to FILE as well as the terminal.\n\
5999 FILE = nil means just close any termscript file currently open.")
6000 (file)
6001 Lisp_Object file;
6002 {
6003 if (termscript != 0) fclose (termscript);
6004 termscript = 0;
6005
6006 if (! NILP (file))
6007 {
6008 file = Fexpand_file_name (file, Qnil);
6009 termscript = fopen (XSTRING (file)->data, "w");
6010 if (termscript == 0)
6011 report_file_error ("Opening termscript", Fcons (file, Qnil));
6012 }
6013 return Qnil;
6014 }
6015
6016
6017 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6018 Ssend_string_to_terminal, 1, 1, 0,
6019 "Send STRING to the terminal without alteration.\n\
6020 Control characters in STRING will have terminal-dependent effects.")
6021 (string)
6022 Lisp_Object string;
6023 {
6024 /* ??? Perhaps we should do something special for multibyte strings here. */
6025 CHECK_STRING (string, 0);
6026 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
6027 fflush (stdout);
6028 if (termscript)
6029 {
6030 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
6031 termscript);
6032 fflush (termscript);
6033 }
6034 return Qnil;
6035 }
6036
6037
6038 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6039 "Beep, or flash the screen.\n\
6040 Also, unless an argument is given,\n\
6041 terminate any keyboard macro currently executing.")
6042 (arg)
6043 Lisp_Object arg;
6044 {
6045 if (!NILP (arg))
6046 {
6047 if (noninteractive)
6048 putchar (07);
6049 else
6050 ring_bell ();
6051 fflush (stdout);
6052 }
6053 else
6054 bitch_at_user ();
6055
6056 return Qnil;
6057 }
6058
6059 void
6060 bitch_at_user ()
6061 {
6062 if (noninteractive)
6063 putchar (07);
6064 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6065 error ("Keyboard macro terminated by a command ringing the bell");
6066 else
6067 ring_bell ();
6068 fflush (stdout);
6069 }
6070
6071
6072 \f
6073 /***********************************************************************
6074 Sleeping, Waiting
6075 ***********************************************************************/
6076
6077 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6078 "Pause, without updating display, for SECONDS seconds.\n\
6079 SECONDS may be a floating-point value, meaning that you can wait for a\n\
6080 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
6081 additional wait period, in milliseconds; this may be useful if your\n\
6082 Emacs was built without floating point support.\n\
6083 \(Not all operating systems support waiting for a fraction of a second.)")
6084 (seconds, milliseconds)
6085 Lisp_Object seconds, milliseconds;
6086 {
6087 int sec, usec;
6088
6089 if (NILP (milliseconds))
6090 XSETINT (milliseconds, 0);
6091 else
6092 CHECK_NUMBER (milliseconds, 1);
6093 usec = XINT (milliseconds) * 1000;
6094
6095 {
6096 double duration = extract_float (seconds);
6097 sec = (int) duration;
6098 usec += (duration - sec) * 1000000;
6099 }
6100
6101 #ifndef EMACS_HAS_USECS
6102 if (sec == 0 && usec != 0)
6103 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6104 #endif
6105
6106 /* Assure that 0 <= usec < 1000000. */
6107 if (usec < 0)
6108 {
6109 /* We can't rely on the rounding being correct if user is negative. */
6110 if (-1000000 < usec)
6111 sec--, usec += 1000000;
6112 else
6113 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6114 }
6115 else
6116 sec += usec / 1000000, usec %= 1000000;
6117
6118 if (sec < 0 || (sec == 0 && usec == 0))
6119 return Qnil;
6120
6121 {
6122 Lisp_Object zero;
6123
6124 XSETFASTINT (zero, 0);
6125 wait_reading_process_input (sec, usec, zero, 0);
6126 }
6127
6128 /* We should always have wait_reading_process_input; we have a dummy
6129 implementation for systems which don't support subprocesses. */
6130 #if 0
6131 /* No wait_reading_process_input */
6132 immediate_quit = 1;
6133 QUIT;
6134
6135 #ifdef VMS
6136 sys_sleep (sec);
6137 #else /* not VMS */
6138 /* The reason this is done this way
6139 (rather than defined (H_S) && defined (H_T))
6140 is because the VMS preprocessor doesn't grok `defined' */
6141 #ifdef HAVE_SELECT
6142 EMACS_GET_TIME (end_time);
6143 EMACS_SET_SECS_USECS (timeout, sec, usec);
6144 EMACS_ADD_TIME (end_time, end_time, timeout);
6145
6146 while (1)
6147 {
6148 EMACS_GET_TIME (timeout);
6149 EMACS_SUB_TIME (timeout, end_time, timeout);
6150 if (EMACS_TIME_NEG_P (timeout)
6151 || !select (1, 0, 0, 0, &timeout))
6152 break;
6153 }
6154 #else /* not HAVE_SELECT */
6155 sleep (sec);
6156 #endif /* HAVE_SELECT */
6157 #endif /* not VMS */
6158
6159 immediate_quit = 0;
6160 #endif /* no subprocesses */
6161
6162 return Qnil;
6163 }
6164
6165
6166 /* This is just like wait_reading_process_input, except that
6167 it does the redisplay.
6168
6169 It's also much like Fsit_for, except that it can be used for
6170 waiting for input as well. */
6171
6172 Lisp_Object
6173 sit_for (sec, usec, reading, display, initial_display)
6174 int sec, usec, reading, display, initial_display;
6175 {
6176 Lisp_Object read_kbd;
6177
6178 swallow_events (display);
6179
6180 if (detect_input_pending_run_timers (display))
6181 return Qnil;
6182
6183 if (initial_display)
6184 redisplay_preserve_echo_area (2);
6185
6186 if (sec == 0 && usec == 0)
6187 return Qt;
6188
6189 #ifdef SIGIO
6190 gobble_input (0);
6191 #endif
6192
6193 XSETINT (read_kbd, reading ? -1 : 1);
6194 wait_reading_process_input (sec, usec, read_kbd, display);
6195
6196 return detect_input_pending () ? Qnil : Qt;
6197 }
6198
6199
6200 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6201 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
6202 SECONDS may be a floating-point value, meaning that you can wait for a\n\
6203 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
6204 additional wait period, in milliseconds; this may be useful if your\n\
6205 Emacs was built without floating point support.\n\
6206 \(Not all operating systems support waiting for a fraction of a second.)\n\
6207 Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
6208 Redisplay is preempted as always if input arrives, and does not happen\n\
6209 if input is available before it starts.\n\
6210 Value is t if waited the full time with no input arriving.")
6211 (seconds, milliseconds, nodisp)
6212 Lisp_Object seconds, milliseconds, nodisp;
6213 {
6214 int sec, usec;
6215
6216 if (NILP (milliseconds))
6217 XSETINT (milliseconds, 0);
6218 else
6219 CHECK_NUMBER (milliseconds, 1);
6220 usec = XINT (milliseconds) * 1000;
6221
6222 {
6223 double duration = extract_float (seconds);
6224 sec = (int) duration;
6225 usec += (duration - sec) * 1000000;
6226 }
6227
6228 #ifndef EMACS_HAS_USECS
6229 if (usec != 0 && sec == 0)
6230 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6231 #endif
6232
6233 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6234 }
6235
6236
6237 \f
6238 /***********************************************************************
6239 Other Lisp Functions
6240 ***********************************************************************/
6241
6242 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6243 session's frames, frame names, buffers, buffer-read-only flags, and
6244 buffer-modified-flags, and a trailing sentinel (so we don't need to
6245 add length checks). */
6246
6247 static Lisp_Object frame_and_buffer_state;
6248
6249
6250 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6251 Sframe_or_buffer_changed_p, 0, 0, 0,
6252 "Return non-nil if the frame and buffer state appears to have changed.\n\
6253 The state variable is an internal vector containing all frames and buffers,\n\
6254 aside from buffers whose names start with space,\n\
6255 along with the buffers' read-only and modified flags, which allows a fast\n\
6256 check to see whether the menu bars might need to be recomputed.\n\
6257 If this function returns non-nil, it updates the internal vector to reflect\n\
6258 the current state.\n")
6259 ()
6260 {
6261 Lisp_Object tail, frame, buf;
6262 Lisp_Object *vecp;
6263 int n;
6264
6265 vecp = XVECTOR (frame_and_buffer_state)->contents;
6266 FOR_EACH_FRAME (tail, frame)
6267 {
6268 if (!EQ (*vecp++, frame))
6269 goto changed;
6270 if (!EQ (*vecp++, XFRAME (frame)->name))
6271 goto changed;
6272 }
6273 /* Check that the buffer info matches.
6274 No need to test for the end of the vector
6275 because the last element of the vector is lambda
6276 and that will always cause a mismatch. */
6277 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6278 {
6279 buf = XCDR (XCAR (tail));
6280 /* Ignore buffers that aren't included in buffer lists. */
6281 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6282 continue;
6283 if (!EQ (*vecp++, buf))
6284 goto changed;
6285 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6286 goto changed;
6287 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6288 goto changed;
6289 }
6290 /* Detect deletion of a buffer at the end of the list. */
6291 if (EQ (*vecp, Qlambda))
6292 return Qnil;
6293 changed:
6294 /* Start with 1 so there is room for at least one lambda at the end. */
6295 n = 1;
6296 FOR_EACH_FRAME (tail, frame)
6297 n += 2;
6298 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6299 n += 3;
6300 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6301 if (n > XVECTOR (frame_and_buffer_state)->size
6302 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6303 /* Add 20 extra so we grow it less often. */
6304 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6305 vecp = XVECTOR (frame_and_buffer_state)->contents;
6306 FOR_EACH_FRAME (tail, frame)
6307 {
6308 *vecp++ = frame;
6309 *vecp++ = XFRAME (frame)->name;
6310 }
6311 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6312 {
6313 buf = XCDR (XCAR (tail));
6314 /* Ignore buffers that aren't included in buffer lists. */
6315 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6316 continue;
6317 *vecp++ = buf;
6318 *vecp++ = XBUFFER (buf)->read_only;
6319 *vecp++ = Fbuffer_modified_p (buf);
6320 }
6321 /* Fill up the vector with lambdas (always at least one). */
6322 *vecp++ = Qlambda;
6323 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6324 < XVECTOR (frame_and_buffer_state)->size)
6325 *vecp++ = Qlambda;
6326 /* Make sure we didn't overflow the vector. */
6327 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6328 > XVECTOR (frame_and_buffer_state)->size)
6329 abort ();
6330 return Qt;
6331 }
6332
6333
6334 \f
6335 /***********************************************************************
6336 Initialization
6337 ***********************************************************************/
6338
6339 char *terminal_type;
6340
6341 /* Initialization done when Emacs fork is started, before doing stty.
6342 Determine terminal type and set terminal_driver. Then invoke its
6343 decoding routine to set up variables in the terminal package. */
6344
6345 void
6346 init_display ()
6347 {
6348 #ifdef HAVE_X_WINDOWS
6349 extern int display_arg;
6350 #endif
6351
6352 /* Construct the space glyph. */
6353 space_glyph.type = CHAR_GLYPH;
6354 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6355 space_glyph.charpos = -1;
6356
6357 meta_key = 0;
6358 inverse_video = 0;
6359 cursor_in_echo_area = 0;
6360 terminal_type = (char *) 0;
6361
6362 /* Now is the time to initialize this; it's used by init_sys_modes
6363 during startup. */
6364 Vwindow_system = Qnil;
6365
6366 /* If the user wants to use a window system, we shouldn't bother
6367 initializing the terminal. This is especially important when the
6368 terminal is so dumb that emacs gives up before and doesn't bother
6369 using the window system.
6370
6371 If the DISPLAY environment variable is set and nonempty,
6372 try to use X, and die with an error message if that doesn't work. */
6373
6374 #ifdef HAVE_X_WINDOWS
6375 if (! display_arg)
6376 {
6377 char *display;
6378 #ifdef VMS
6379 display = getenv ("DECW$DISPLAY");
6380 #else
6381 display = getenv ("DISPLAY");
6382 #endif
6383
6384 display_arg = (display != 0 && *display != 0);
6385 }
6386
6387 if (!inhibit_window_system && display_arg
6388 #ifndef CANNOT_DUMP
6389 && initialized
6390 #endif
6391 )
6392 {
6393 Vwindow_system = intern ("x");
6394 #ifdef HAVE_X11
6395 Vwindow_system_version = make_number (11);
6396 #else
6397 Vwindow_system_version = make_number (10);
6398 #endif
6399 #if defined (LINUX) && defined (HAVE_LIBNCURSES)
6400 /* In some versions of ncurses,
6401 tputs crashes if we have not called tgetent.
6402 So call tgetent. */
6403 { char b[2044]; tgetent (b, "xterm");}
6404 #endif
6405 adjust_frame_glyphs_initially ();
6406 return;
6407 }
6408 #endif /* HAVE_X_WINDOWS */
6409
6410 #ifdef HAVE_NTGUI
6411 if (!inhibit_window_system)
6412 {
6413 Vwindow_system = intern ("w32");
6414 Vwindow_system_version = make_number (1);
6415 adjust_frame_glyphs_initially ();
6416 return;
6417 }
6418 #endif /* HAVE_NTGUI */
6419
6420 #ifdef macintosh
6421 if (!inhibit_window_system)
6422 {
6423 Vwindow_system = intern ("mac");
6424 Vwindow_system_version = make_number (1);
6425 adjust_frame_glyphs_initially ();
6426 return;
6427 }
6428 #endif /* macintosh */
6429
6430 /* If no window system has been specified, try to use the terminal. */
6431 if (! isatty (0))
6432 {
6433 fatal ("standard input is not a tty");
6434 exit (1);
6435 }
6436
6437 /* Look at the TERM variable */
6438 terminal_type = (char *) getenv ("TERM");
6439 if (!terminal_type)
6440 {
6441 #ifdef VMS
6442 fprintf (stderr, "Please specify your terminal type.\n\
6443 For types defined in VMS, use set term /device=TYPE.\n\
6444 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6445 \(The quotation marks are necessary since terminal types are lower case.)\n");
6446 #else
6447 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6448 #endif
6449 exit (1);
6450 }
6451
6452 #ifdef VMS
6453 /* VMS DCL tends to up-case things, so down-case term type.
6454 Hardly any uppercase letters in terminal types; should be none. */
6455 {
6456 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6457 char *p;
6458
6459 strcpy (new, terminal_type);
6460
6461 for (p = new; *p; p++)
6462 if (isupper (*p))
6463 *p = tolower (*p);
6464
6465 terminal_type = new;
6466 }
6467 #endif /* VMS */
6468
6469 term_init (terminal_type);
6470
6471 {
6472 struct frame *sf = SELECTED_FRAME ();
6473 int width = FRAME_WINDOW_WIDTH (sf);
6474 int height = FRAME_HEIGHT (sf);
6475
6476 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6477
6478 /* If these sizes are so big they cause overflow, just ignore the
6479 change. It's not clear what better we could do. */
6480 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6481 fatal ("screen size %dx%d too big", width, height);
6482 }
6483
6484 adjust_frame_glyphs_initially ();
6485 calculate_costs (XFRAME (selected_frame));
6486
6487 #ifdef SIGWINCH
6488 #ifndef CANNOT_DUMP
6489 if (initialized)
6490 #endif /* CANNOT_DUMP */
6491 signal (SIGWINCH, window_change_signal);
6492 #endif /* SIGWINCH */
6493
6494 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6495 if (initialized
6496 && !noninteractive
6497 #ifdef MSDOS
6498 /* The MSDOS terminal turns on its ``window system'' relatively
6499 late into the startup, so we cannot do the frame faces'
6500 initialization just yet. It will be done later by pc-win.el
6501 and internal_terminal_init. */
6502 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6503 #endif
6504 && NILP (Vwindow_system))
6505 {
6506 /* For the initial frame, we don't have any way of knowing what
6507 are the foreground and background colors of the terminal. */
6508 struct frame *sf = SELECTED_FRAME();
6509
6510 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6511 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6512 call0 (intern ("tty-set-up-initial-frame-faces"));
6513 }
6514 }
6515
6516
6517 \f
6518 /***********************************************************************
6519 Blinking cursor
6520 ***********************************************************************/
6521
6522 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6523 Sinternal_show_cursor, 2, 2, 0,
6524 "Set the cursor-visibility flag of WINDOW to SHOW.\n\
6525 WINDOW nil means use the selected window. SHOW non-nil means\n\
6526 show a cursor in WINDOW in the next redisplay. SHOW nil means\n\
6527 don't show a cursor.")
6528 (window, show)
6529 Lisp_Object window, show;
6530 {
6531 /* Don't change cursor state while redisplaying. This could confuse
6532 output routines. */
6533 if (!redisplaying_p)
6534 {
6535 if (NILP (window))
6536 window = selected_window;
6537 else
6538 CHECK_WINDOW (window, 2);
6539
6540 XWINDOW (window)->cursor_off_p = NILP (show);
6541 }
6542
6543 return Qnil;
6544 }
6545
6546
6547 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6548 Sinternal_show_cursor_p, 0, 1, 0,
6549 "Value is non-nil if next redisplay will display a cursor in WINDOW.\n\
6550 WINDOW nil or omitted means report on the selected window.")
6551 (window)
6552 Lisp_Object window;
6553 {
6554 struct window *w;
6555
6556 if (NILP (window))
6557 window = selected_window;
6558 else
6559 CHECK_WINDOW (window, 2);
6560
6561 w = XWINDOW (window);
6562 return w->cursor_off_p ? Qnil : Qt;
6563 }
6564
6565 \f
6566 /***********************************************************************
6567 Initialization
6568 ***********************************************************************/
6569
6570 void
6571 syms_of_display ()
6572 {
6573 defsubr (&Sredraw_frame);
6574 defsubr (&Sredraw_display);
6575 defsubr (&Sframe_or_buffer_changed_p);
6576 defsubr (&Sopen_termscript);
6577 defsubr (&Sding);
6578 defsubr (&Ssit_for);
6579 defsubr (&Ssleep_for);
6580 defsubr (&Ssend_string_to_terminal);
6581 defsubr (&Sinternal_show_cursor);
6582 defsubr (&Sinternal_show_cursor_p);
6583
6584 #if GLYPH_DEBUG
6585 defsubr (&Sdump_redisplay_history);
6586 #endif
6587
6588 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6589 staticpro (&frame_and_buffer_state);
6590
6591 Qdisplay_table = intern ("display-table");
6592 staticpro (&Qdisplay_table);
6593 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6594 staticpro (&Qredisplay_dont_pause);
6595
6596 DEFVAR_INT ("baud-rate", &baud_rate,
6597 "*The output baud rate of the terminal.\n\
6598 On most systems, changing this value will affect the amount of padding\n\
6599 and the other strategic decisions made during redisplay.");
6600
6601 DEFVAR_BOOL ("inverse-video", &inverse_video,
6602 "*Non-nil means invert the entire frame display.\n\
6603 This means everything is in inverse video which otherwise would not be.");
6604
6605 DEFVAR_BOOL ("visible-bell", &visible_bell,
6606 "*Non-nil means try to flash the frame to represent a bell.");
6607
6608 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6609 "*Non-nil means no need to redraw entire frame after suspending.\n\
6610 A non-nil value is useful if the terminal can automatically preserve\n\
6611 Emacs's frame display when you reenter Emacs.\n\
6612 It is up to you to set this variable if your terminal can do that.");
6613
6614 DEFVAR_LISP ("window-system", &Vwindow_system,
6615 "A symbol naming the window-system under which Emacs is running\n\
6616 \(such as `x'), or nil if emacs is running on an ordinary terminal.");
6617
6618 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6619 "The version number of the window system in use.\n\
6620 For X windows, this is 10 or 11.");
6621
6622 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6623 "Non-nil means put cursor in minibuffer, at end of any message there.");
6624
6625 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6626 "Table defining how to output a glyph code to the frame.\n\
6627 If not nil, this is a vector indexed by glyph code to define the glyph.\n\
6628 Each element can be:\n\
6629 integer: a glyph code which this glyph is an alias for.\n\
6630 string: output this glyph using that string (not impl. in X windows).\n\
6631 nil: this glyph mod 256 is char code to output,\n\
6632 and this glyph / 256 is face code for X windows (see `face-id').");
6633 Vglyph_table = Qnil;
6634
6635 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6636 "Display table to use for buffers that specify none.\n\
6637 See `buffer-display-table' for more information.");
6638 Vstandard_display_table = Qnil;
6639
6640 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6641 "*Non-nil means update isn't paused when input is detected.");
6642 redisplay_dont_pause = 0;
6643
6644 /* Initialize `window-system', unless init_display already decided it. */
6645 #ifdef CANNOT_DUMP
6646 if (noninteractive)
6647 #endif
6648 {
6649 Vwindow_system = Qnil;
6650 Vwindow_system_version = Qnil;
6651 }
6652 }