Unify mouse-highlight code for all GUI and TTY sessions.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22 #include <signal.h>
23 #include <stdio.h>
24 #include <ctype.h>
25 #include <setjmp.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 /* cm.h must come after dispextern.h on Windows. */
35 #include "dispextern.h"
36 #include "cm.h"
37 #include "buffer.h"
38 #include "character.h"
39 #include "keyboard.h"
40 #include "frame.h"
41 #include "termhooks.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 #include "syssignal.h"
51
52 #ifdef HAVE_X_WINDOWS
53 #include "xterm.h"
54 #endif /* HAVE_X_WINDOWS */
55
56 #ifdef HAVE_NTGUI
57 #include "w32term.h"
58 #endif /* HAVE_NTGUI */
59
60 #ifdef HAVE_NS
61 #include "nsterm.h"
62 #endif
63
64 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
65
66 #include "systime.h"
67 #include <errno.h>
68
69 /* Get number of chars of output now in the buffer of a stdio stream.
70 This ought to be built in in stdio, but it isn't. Some s- files
71 override this because their stdio internals differ. */
72
73 #ifdef __GNU_LIBRARY__
74
75 /* The s- file might have overridden the definition with one that
76 works for the system's C library. But we are using the GNU C
77 library, so this is the right definition for every system. */
78
79 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
80 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
81 #else
82 #undef PENDING_OUTPUT_COUNT
83 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
84 #endif
85 #else /* not __GNU_LIBRARY__ */
86 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
87 #include <stdio_ext.h>
88 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
89 #endif
90 #ifndef PENDING_OUTPUT_COUNT
91 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
92 #endif
93 #endif /* not __GNU_LIBRARY__ */
94
95 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
96 #include <term.h> /* for tgetent */
97 #endif
98 \f
99 /* Structure to pass dimensions around. Used for character bounding
100 boxes, glyph matrix dimensions and alike. */
101
102 struct dim
103 {
104 int width;
105 int height;
106 };
107
108 \f
109 /* Function prototypes. */
110
111 static struct glyph_matrix *save_current_matrix (struct frame *);
112 static void restore_current_matrix (struct frame *, struct glyph_matrix *);
113 static int showing_window_margins_p (struct window *);
114 static void fake_current_matrices (Lisp_Object);
115 static void redraw_overlapping_rows (struct window *, int);
116 static void redraw_overlapped_rows (struct window *, int);
117 static int count_blanks (struct glyph *, int);
118 static int count_match (struct glyph *, struct glyph *,
119 struct glyph *, struct glyph *);
120 static unsigned line_draw_cost (struct glyph_matrix *, int);
121 static void update_frame_line (struct frame *, int);
122 static struct dim allocate_matrices_for_frame_redisplay
123 (Lisp_Object, int, int, int, int *);
124 static void allocate_matrices_for_window_redisplay (struct window *);
125 static int realloc_glyph_pool (struct glyph_pool *, struct dim);
126 static void adjust_frame_glyphs (struct frame *);
127 struct glyph_matrix *new_glyph_matrix (struct glyph_pool *);
128 static void free_glyph_matrix (struct glyph_matrix *);
129 static void adjust_glyph_matrix (struct window *, struct glyph_matrix *,
130 int, int, struct dim);
131 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
132 static void swap_glyph_pointers (struct glyph_row *, struct glyph_row *);
133 #if GLYPH_DEBUG
134 static int glyph_row_slice_p (struct glyph_row *, struct glyph_row *);
135 #endif
136 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
137 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
138 struct window *);
139 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
140 struct window *);
141 static struct glyph_pool *new_glyph_pool (void);
142 static void free_glyph_pool (struct glyph_pool *);
143 static void adjust_frame_glyphs_initially (void);
144 static void adjust_frame_message_buffer (struct frame *);
145 static void adjust_decode_mode_spec_buffer (struct frame *);
146 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
147 static void build_frame_matrix (struct frame *);
148 void clear_current_matrices (struct frame *);
149 void scroll_glyph_matrix_range (struct glyph_matrix *, int, int,
150 int, int);
151 static void clear_window_matrices (struct window *, int);
152 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
153 static int scrolling_window (struct window *, int);
154 static int update_window_line (struct window *, int, int *);
155 static void update_marginal_area (struct window *, int, int);
156 static int update_text_area (struct window *, int);
157 static void make_current (struct glyph_matrix *, struct glyph_matrix *,
158 int);
159 static void mirror_make_current (struct window *, int);
160 void check_window_matrix_pointers (struct window *);
161 #if GLYPH_DEBUG
162 static void check_matrix_pointers (struct glyph_matrix *,
163 struct glyph_matrix *);
164 #endif
165 static void mirror_line_dance (struct window *, int, int, int *, char *);
166 static int update_window_tree (struct window *, int);
167 static int update_window (struct window *, int);
168 static int update_frame_1 (struct frame *, int, int);
169 static void set_window_cursor_after_update (struct window *);
170 static int row_equal_p (struct window *, struct glyph_row *,
171 struct glyph_row *, int);
172 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
173 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
174 static void reverse_rows (struct glyph_matrix *, int, int);
175 static int margin_glyphs_to_reserve (struct window *, int, Lisp_Object);
176 static void sync_window_with_frame_matrix_rows (struct window *);
177 struct window *frame_row_to_window (struct window *, int);
178
179 \f
180 /* Non-zero means don't pause redisplay for pending input. (This is
181 for debugging and for a future implementation of EDT-like
182 scrolling. */
183
184 int redisplay_dont_pause;
185
186 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
187 are supported, so we can check for input during redisplay at
188 regular intervals. */
189 #ifdef EMACS_HAS_USECS
190 #define PERIODIC_PREEMPTION_CHECKING 1
191 #else
192 #define PERIODIC_PREEMPTION_CHECKING 0
193 #endif
194
195 #if PERIODIC_PREEMPTION_CHECKING
196
197 /* If a number (float), check for user input every N seconds. */
198
199 Lisp_Object Vredisplay_preemption_period;
200
201 /* Redisplay preemption timers. */
202
203 static EMACS_TIME preemption_period;
204 static EMACS_TIME preemption_next_check;
205
206 #endif
207
208 /* Nonzero upon entry to redisplay means do not assume anything about
209 current contents of actual terminal frame; clear and redraw it. */
210
211 int frame_garbaged;
212
213 /* Nonzero means last display completed. Zero means it was preempted. */
214
215 int display_completed;
216
217 /* Lisp variable visible-bell; enables use of screen-flash instead of
218 audible bell. */
219
220 int visible_bell;
221
222 /* Invert the color of the whole frame, at a low level. */
223
224 int inverse_video;
225
226 /* Line speed of the terminal. */
227
228 EMACS_INT baud_rate;
229
230 /* Either nil or a symbol naming the window system under which Emacs
231 creates the first frame. */
232
233 Lisp_Object Vinitial_window_system;
234
235 /* Version number of X windows: 10, 11 or nil. */
236
237 Lisp_Object Vwindow_system_version;
238
239 /* Vector of glyph definitions. Indexed by glyph number, the contents
240 are a string which is how to output the glyph.
241
242 If Vglyph_table is nil, a glyph is output by using its low 8 bits
243 as a character code.
244
245 This is an obsolete feature that is no longer used. The variable
246 is retained for compatibility. */
247
248 Lisp_Object Vglyph_table;
249
250 /* Display table to use for vectors that don't specify their own. */
251
252 Lisp_Object Vstandard_display_table;
253
254 /* Nonzero means reading single-character input with prompt so put
255 cursor on mini-buffer after the prompt. Positive means at end of
256 text in echo area; negative means at beginning of line. */
257
258 int cursor_in_echo_area;
259
260 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
261
262 \f
263 /* The currently selected frame. In a single-frame version, this
264 variable always equals the_only_frame. */
265
266 Lisp_Object selected_frame;
267
268 /* A frame which is not just a mini-buffer, or 0 if there are no such
269 frames. This is usually the most recent such frame that was
270 selected. In a single-frame version, this variable always holds
271 the address of the_only_frame. */
272
273 struct frame *last_nonminibuf_frame;
274
275 /* 1 means SIGWINCH happened when not safe. */
276
277 int delayed_size_change;
278
279 /* 1 means glyph initialization has been completed at startup. */
280
281 static int glyphs_initialized_initially_p;
282
283 /* Updated window if != 0. Set by update_window. */
284
285 struct window *updated_window;
286
287 /* Glyph row updated in update_window_line, and area that is updated. */
288
289 struct glyph_row *updated_row;
290 int updated_area;
291
292 /* A glyph for a space. */
293
294 struct glyph space_glyph;
295
296 /* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
298
299 int glyph_matrix_count;
300 int glyph_pool_count;
301
302 /* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
304
305 static struct frame *frame_matrix_frame;
306
307 /* Non-zero means that fonts have been loaded since the last glyph
308 matrix adjustments. Redisplay must stop, and glyph matrices must
309 be adjusted when this flag becomes non-zero during display. The
310 reason fonts can be loaded so late is that fonts of fontsets are
311 loaded on demand. Another reason is that a line contains many
312 characters displayed by zero width or very narrow glyphs of
313 variable-width fonts. */
314
315 int fonts_changed_p;
316
317 /* Convert vpos and hpos from frame to window and vice versa.
318 This may only be used for terminal frames. */
319
320 #if GLYPH_DEBUG
321
322 static int window_to_frame_vpos (struct window *, int);
323 static int window_to_frame_hpos (struct window *, int);
324 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
325 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
326
327 /* One element of the ring buffer containing redisplay history
328 information. */
329
330 struct redisplay_history
331 {
332 char trace[512 + 100];
333 };
334
335 /* The size of the history buffer. */
336
337 #define REDISPLAY_HISTORY_SIZE 30
338
339 /* The redisplay history buffer. */
340
341 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
342
343 /* Next free entry in redisplay_history. */
344
345 static int history_idx;
346
347 /* A tick that's incremented each time something is added to the
348 history. */
349
350 static unsigned history_tick;
351
352 static void add_frame_display_history (struct frame *, int);
353 static void add_window_display_history (struct window *, char *, int);
354 \f
355 /* Add to the redisplay history how window W has been displayed.
356 MSG is a trace containing the information how W's glyph matrix
357 has been constructed. PAUSED_P non-zero means that the update
358 has been interrupted for pending input. */
359
360 static void
361 add_window_display_history (w, msg, paused_p)
362 struct window *w;
363 char *msg;
364 int paused_p;
365 {
366 char *buf;
367
368 if (history_idx >= REDISPLAY_HISTORY_SIZE)
369 history_idx = 0;
370 buf = redisplay_history[history_idx].trace;
371 ++history_idx;
372
373 sprintf (buf, "%d: window %p (`%s')%s\n",
374 history_tick++,
375 w,
376 ((BUFFERP (w->buffer)
377 && STRINGP (XBUFFER (w->buffer)->name))
378 ? (char *) SDATA (XBUFFER (w->buffer)->name)
379 : "???"),
380 paused_p ? " ***paused***" : "");
381 strcat (buf, msg);
382 }
383
384
385 /* Add to the redisplay history that frame F has been displayed.
386 PAUSED_P non-zero means that the update has been interrupted for
387 pending input. */
388
389 static void
390 add_frame_display_history (f, paused_p)
391 struct frame *f;
392 int paused_p;
393 {
394 char *buf;
395
396 if (history_idx >= REDISPLAY_HISTORY_SIZE)
397 history_idx = 0;
398 buf = redisplay_history[history_idx].trace;
399 ++history_idx;
400
401 sprintf (buf, "%d: update frame %p%s",
402 history_tick++,
403 f, paused_p ? " ***paused***" : "");
404 }
405
406
407 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
408 Sdump_redisplay_history, 0, 0, "",
409 doc: /* Dump redisplay history to stderr. */)
410 (void)
411 {
412 int i;
413
414 for (i = history_idx - 1; i != history_idx; --i)
415 {
416 if (i < 0)
417 i = REDISPLAY_HISTORY_SIZE - 1;
418 fprintf (stderr, "%s\n", redisplay_history[i].trace);
419 }
420
421 return Qnil;
422 }
423
424
425 #else /* GLYPH_DEBUG == 0 */
426
427 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
428 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
429
430 #endif /* GLYPH_DEBUG == 0 */
431
432
433 #if defined PROFILING && !HAVE___EXECUTABLE_START
434 /* FIXME: only used to find text start for profiling. */
435
436 void
437 safe_bcopy (const char *from, char *to, int size)
438 {
439 abort ();
440 }
441 #endif
442 \f
443 /***********************************************************************
444 Glyph Matrices
445 ***********************************************************************/
446
447 /* Allocate and return a glyph_matrix structure. POOL is the glyph
448 pool from which memory for the matrix should be allocated, or null
449 for window-based redisplay where no glyph pools are used. The
450 member `pool' of the glyph matrix structure returned is set to
451 POOL, the structure is otherwise zeroed. */
452
453 struct glyph_matrix *
454 new_glyph_matrix (struct glyph_pool *pool)
455 {
456 struct glyph_matrix *result;
457
458 /* Allocate and clear. */
459 result = (struct glyph_matrix *) xmalloc (sizeof *result);
460 memset (result, 0, sizeof *result);
461
462 /* Increment number of allocated matrices. This count is used
463 to detect memory leaks. */
464 ++glyph_matrix_count;
465
466 /* Set pool and return. */
467 result->pool = pool;
468 return result;
469 }
470
471
472 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
473
474 The global counter glyph_matrix_count is decremented when a matrix
475 is freed. If the count gets negative, more structures were freed
476 than allocated, i.e. one matrix was freed more than once or a bogus
477 pointer was passed to this function.
478
479 If MATRIX->pool is null, this means that the matrix manages its own
480 glyph memory---this is done for matrices on X frames. Freeing the
481 matrix also frees the glyph memory in this case. */
482
483 static void
484 free_glyph_matrix (struct glyph_matrix *matrix)
485 {
486 if (matrix)
487 {
488 int i;
489
490 /* Detect the case that more matrices are freed than were
491 allocated. */
492 if (--glyph_matrix_count < 0)
493 abort ();
494
495 /* Free glyph memory if MATRIX owns it. */
496 if (matrix->pool == NULL)
497 for (i = 0; i < matrix->rows_allocated; ++i)
498 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
499
500 /* Free row structures and the matrix itself. */
501 xfree (matrix->rows);
502 xfree (matrix);
503 }
504 }
505
506
507 /* Return the number of glyphs to reserve for a marginal area of
508 window W. TOTAL_GLYPHS is the number of glyphs in a complete
509 display line of window W. MARGIN gives the width of the marginal
510 area in canonical character units. MARGIN should be an integer
511 or a float. */
512
513 static int
514 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
515 {
516 int n;
517
518 if (NUMBERP (margin))
519 {
520 int width = XFASTINT (w->total_cols);
521 double d = max (0, XFLOATINT (margin));
522 d = min (width / 2 - 1, d);
523 n = (int) ((double) total_glyphs / width * d);
524 }
525 else
526 n = 0;
527
528 return n;
529 }
530
531
532 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
533 window sizes.
534
535 W is null if the function is called for a frame glyph matrix.
536 Otherwise it is the window MATRIX is a member of. X and Y are the
537 indices of the first column and row of MATRIX within the frame
538 matrix, if such a matrix exists. They are zero for purely
539 window-based redisplay. DIM is the needed size of the matrix.
540
541 In window-based redisplay, where no frame matrices exist, glyph
542 matrices manage their own glyph storage. Otherwise, they allocate
543 storage from a common frame glyph pool which can be found in
544 MATRIX->pool.
545
546 The reason for this memory management strategy is to avoid complete
547 frame redraws if possible. When we allocate from a common pool, a
548 change of the location or size of a sub-matrix within the pool
549 requires a complete redisplay of the frame because we cannot easily
550 make sure that the current matrices of all windows still agree with
551 what is displayed on the screen. While this is usually fast, it
552 leads to screen flickering. */
553
554 static void
555 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
556 {
557 int i;
558 int new_rows;
559 int marginal_areas_changed_p = 0;
560 int header_line_changed_p = 0;
561 int header_line_p = 0;
562 int left = -1, right = -1;
563 int window_width = -1, window_height = -1;
564
565 /* See if W had a header line that has disappeared now, or vice versa.
566 Get W's size. */
567 if (w)
568 {
569 window_box (w, -1, 0, 0, &window_width, &window_height);
570
571 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
572 header_line_changed_p = header_line_p != matrix->header_line_p;
573 }
574 matrix->header_line_p = header_line_p;
575
576 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
577 Do nothing if MATRIX' size, position, vscroll, and marginal areas
578 haven't changed. This optimization is important because preserving
579 the matrix means preventing redisplay. */
580 if (matrix->pool == NULL)
581 {
582 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
583 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
584 xassert (left >= 0 && right >= 0);
585 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
586 || right != matrix->right_margin_glyphs);
587
588 if (!marginal_areas_changed_p
589 && !fonts_changed_p
590 && !header_line_changed_p
591 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
592 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
593 && matrix->window_height == window_height
594 && matrix->window_vscroll == w->vscroll
595 && matrix->window_width == window_width)
596 return;
597 }
598
599 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
600 if (matrix->rows_allocated < dim.height)
601 {
602 int size = dim.height * sizeof (struct glyph_row);
603 new_rows = dim.height - matrix->rows_allocated;
604 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
605 memset (matrix->rows + matrix->rows_allocated, 0,
606 new_rows * sizeof *matrix->rows);
607 matrix->rows_allocated = dim.height;
608 }
609 else
610 new_rows = 0;
611
612 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
613 on a frame not using window-based redisplay. Set up pointers for
614 each row into the glyph pool. */
615 if (matrix->pool)
616 {
617 xassert (matrix->pool->glyphs);
618
619 if (w)
620 {
621 left = margin_glyphs_to_reserve (w, dim.width,
622 w->left_margin_cols);
623 right = margin_glyphs_to_reserve (w, dim.width,
624 w->right_margin_cols);
625 }
626 else
627 left = right = 0;
628
629 for (i = 0; i < dim.height; ++i)
630 {
631 struct glyph_row *row = &matrix->rows[i];
632
633 row->glyphs[LEFT_MARGIN_AREA]
634 = (matrix->pool->glyphs
635 + (y + i) * matrix->pool->ncolumns
636 + x);
637
638 if (w == NULL
639 || row == matrix->rows + dim.height - 1
640 || (row == matrix->rows && matrix->header_line_p))
641 {
642 row->glyphs[TEXT_AREA]
643 = row->glyphs[LEFT_MARGIN_AREA];
644 row->glyphs[RIGHT_MARGIN_AREA]
645 = row->glyphs[TEXT_AREA] + dim.width;
646 row->glyphs[LAST_AREA]
647 = row->glyphs[RIGHT_MARGIN_AREA];
648 }
649 else
650 {
651 row->glyphs[TEXT_AREA]
652 = row->glyphs[LEFT_MARGIN_AREA] + left;
653 row->glyphs[RIGHT_MARGIN_AREA]
654 = row->glyphs[TEXT_AREA] + dim.width - left - right;
655 row->glyphs[LAST_AREA]
656 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
657 }
658 }
659
660 matrix->left_margin_glyphs = left;
661 matrix->right_margin_glyphs = right;
662 }
663 else
664 {
665 /* If MATRIX->pool is null, MATRIX is responsible for managing
666 its own memory. It is a window matrix for window-based redisplay.
667 Allocate glyph memory from the heap. */
668 if (dim.width > matrix->matrix_w
669 || new_rows
670 || header_line_changed_p
671 || marginal_areas_changed_p)
672 {
673 struct glyph_row *row = matrix->rows;
674 struct glyph_row *end = row + matrix->rows_allocated;
675
676 while (row < end)
677 {
678 row->glyphs[LEFT_MARGIN_AREA]
679 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
680 (dim.width
681 * sizeof (struct glyph)));
682
683 /* The mode line never has marginal areas. */
684 if (row == matrix->rows + dim.height - 1
685 || (row == matrix->rows && matrix->header_line_p))
686 {
687 row->glyphs[TEXT_AREA]
688 = row->glyphs[LEFT_MARGIN_AREA];
689 row->glyphs[RIGHT_MARGIN_AREA]
690 = row->glyphs[TEXT_AREA] + dim.width;
691 row->glyphs[LAST_AREA]
692 = row->glyphs[RIGHT_MARGIN_AREA];
693 }
694 else
695 {
696 row->glyphs[TEXT_AREA]
697 = row->glyphs[LEFT_MARGIN_AREA] + left;
698 row->glyphs[RIGHT_MARGIN_AREA]
699 = row->glyphs[TEXT_AREA] + dim.width - left - right;
700 row->glyphs[LAST_AREA]
701 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
702 }
703 ++row;
704 }
705 }
706
707 xassert (left >= 0 && right >= 0);
708 matrix->left_margin_glyphs = left;
709 matrix->right_margin_glyphs = right;
710 }
711
712 /* Number of rows to be used by MATRIX. */
713 matrix->nrows = dim.height;
714 xassert (matrix->nrows >= 0);
715
716 if (w)
717 {
718 if (matrix == w->current_matrix)
719 {
720 /* Mark rows in a current matrix of a window as not having
721 valid contents. It's important to not do this for
722 desired matrices. When Emacs starts, it may already be
723 building desired matrices when this function runs. */
724 if (window_width < 0)
725 window_width = window_box_width (w, -1);
726
727 /* Optimize the case that only the height has changed (C-x 2,
728 upper window). Invalidate all rows that are no longer part
729 of the window. */
730 if (!marginal_areas_changed_p
731 && !header_line_changed_p
732 && new_rows == 0
733 && dim.width == matrix->matrix_w
734 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
735 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
736 && matrix->window_width == window_width)
737 {
738 /* Find the last row in the window. */
739 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
740 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
741 {
742 ++i;
743 break;
744 }
745
746 /* Window end is invalid, if inside of the rows that
747 are invalidated below. */
748 if (INTEGERP (w->window_end_vpos)
749 && XFASTINT (w->window_end_vpos) >= i)
750 w->window_end_valid = Qnil;
751
752 while (i < matrix->nrows)
753 matrix->rows[i++].enabled_p = 0;
754 }
755 else
756 {
757 for (i = 0; i < matrix->nrows; ++i)
758 matrix->rows[i].enabled_p = 0;
759 }
760 }
761 else if (matrix == w->desired_matrix)
762 {
763 /* Rows in desired matrices always have to be cleared;
764 redisplay expects this is the case when it runs, so it
765 had better be the case when we adjust matrices between
766 redisplays. */
767 for (i = 0; i < matrix->nrows; ++i)
768 matrix->rows[i].enabled_p = 0;
769 }
770 }
771
772
773 /* Remember last values to be able to optimize frame redraws. */
774 matrix->matrix_x = x;
775 matrix->matrix_y = y;
776 matrix->matrix_w = dim.width;
777 matrix->matrix_h = dim.height;
778
779 /* Record the top y location and height of W at the time the matrix
780 was last adjusted. This is used to optimize redisplay above. */
781 if (w)
782 {
783 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
784 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
785 matrix->window_height = window_height;
786 matrix->window_width = window_width;
787 matrix->window_vscroll = w->vscroll;
788 }
789 }
790
791
792 /* Reverse the contents of rows in MATRIX between START and END. The
793 contents of the row at END - 1 end up at START, END - 2 at START +
794 1 etc. This is part of the implementation of rotate_matrix (see
795 below). */
796
797 static void
798 reverse_rows (struct glyph_matrix *matrix, int start, int end)
799 {
800 int i, j;
801
802 for (i = start, j = end - 1; i < j; ++i, --j)
803 {
804 /* Non-ISO HP/UX compiler doesn't like auto struct
805 initialization. */
806 struct glyph_row temp;
807 temp = matrix->rows[i];
808 matrix->rows[i] = matrix->rows[j];
809 matrix->rows[j] = temp;
810 }
811 }
812
813
814 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
815 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
816 indices. (Note: this does not copy glyphs, only glyph pointers in
817 row structures are moved around).
818
819 The algorithm used for rotating the vector was, I believe, first
820 described by Kernighan. See the vector R as consisting of two
821 sub-vectors AB, where A has length BY for BY >= 0. The result
822 after rotating is then BA. Reverse both sub-vectors to get ArBr
823 and reverse the result to get (ArBr)r which is BA. Similar for
824 rotating right. */
825
826 void
827 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
828 {
829 if (by < 0)
830 {
831 /* Up (rotate left, i.e. towards lower indices). */
832 by = -by;
833 reverse_rows (matrix, first, first + by);
834 reverse_rows (matrix, first + by, last);
835 reverse_rows (matrix, first, last);
836 }
837 else if (by > 0)
838 {
839 /* Down (rotate right, i.e. towards higher indices). */
840 reverse_rows (matrix, last - by, last);
841 reverse_rows (matrix, first, last - by);
842 reverse_rows (matrix, first, last);
843 }
844 }
845
846
847 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
848 with indices START <= index < END. Increment positions by DELTA/
849 DELTA_BYTES. */
850
851 void
852 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
853 EMACS_INT delta, EMACS_INT delta_bytes)
854 {
855 /* Check that START and END are reasonable values. */
856 xassert (start >= 0 && start <= matrix->nrows);
857 xassert (end >= 0 && end <= matrix->nrows);
858 xassert (start <= end);
859
860 for (; start < end; ++start)
861 increment_row_positions (matrix->rows + start, delta, delta_bytes);
862 }
863
864
865 /* Enable a range of rows in glyph matrix MATRIX. START and END are
866 the row indices of the first and last + 1 row to enable. If
867 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
868
869 void
870 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
871 {
872 xassert (start <= end);
873 xassert (start >= 0 && start < matrix->nrows);
874 xassert (end >= 0 && end <= matrix->nrows);
875
876 for (; start < end; ++start)
877 matrix->rows[start].enabled_p = enabled_p != 0;
878 }
879
880
881 /* Clear MATRIX.
882
883 This empties all rows in MATRIX by setting the enabled_p flag for
884 all rows of the matrix to zero. The function prepare_desired_row
885 will eventually really clear a row when it sees one with a zero
886 enabled_p flag.
887
888 Resets update hints to defaults value. The only update hint
889 currently present is the flag MATRIX->no_scrolling_p. */
890
891 void
892 clear_glyph_matrix (struct glyph_matrix *matrix)
893 {
894 if (matrix)
895 {
896 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
897 matrix->no_scrolling_p = 0;
898 }
899 }
900
901
902 /* Shift part of the glyph matrix MATRIX of window W up or down.
903 Increment y-positions in glyph rows between START and END by DY,
904 and recompute their visible height. */
905
906 void
907 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
908 {
909 int min_y, max_y;
910
911 xassert (start <= end);
912 xassert (start >= 0 && start < matrix->nrows);
913 xassert (end >= 0 && end <= matrix->nrows);
914
915 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
916 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
917
918 for (; start < end; ++start)
919 {
920 struct glyph_row *row = &matrix->rows[start];
921
922 row->y += dy;
923 row->visible_height = row->height;
924
925 if (row->y < min_y)
926 row->visible_height -= min_y - row->y;
927 if (row->y + row->height > max_y)
928 row->visible_height -= row->y + row->height - max_y;
929 }
930 }
931
932
933 /* Mark all rows in current matrices of frame F as invalid. Marking
934 invalid is done by setting enabled_p to zero for all rows in a
935 current matrix. */
936
937 void
938 clear_current_matrices (register struct frame *f)
939 {
940 /* Clear frame current matrix, if we have one. */
941 if (f->current_matrix)
942 clear_glyph_matrix (f->current_matrix);
943
944 /* Clear the matrix of the menu bar window, if such a window exists.
945 The menu bar window is currently used to display menus on X when
946 no toolkit support is compiled in. */
947 if (WINDOWP (f->menu_bar_window))
948 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
949
950 /* Clear the matrix of the tool-bar window, if any. */
951 if (WINDOWP (f->tool_bar_window))
952 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
953
954 /* Clear current window matrices. */
955 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
956 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
957 }
958
959
960 /* Clear out all display lines of F for a coming redisplay. */
961
962 void
963 clear_desired_matrices (register struct frame *f)
964 {
965 if (f->desired_matrix)
966 clear_glyph_matrix (f->desired_matrix);
967
968 if (WINDOWP (f->menu_bar_window))
969 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
970
971 if (WINDOWP (f->tool_bar_window))
972 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
973
974 /* Do it for window matrices. */
975 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
976 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
977 }
978
979
980 /* Clear matrices in window tree rooted in W. If DESIRED_P is
981 non-zero clear desired matrices, otherwise clear current matrices. */
982
983 static void
984 clear_window_matrices (struct window *w, int desired_p)
985 {
986 while (w)
987 {
988 if (!NILP (w->hchild))
989 {
990 xassert (WINDOWP (w->hchild));
991 clear_window_matrices (XWINDOW (w->hchild), desired_p);
992 }
993 else if (!NILP (w->vchild))
994 {
995 xassert (WINDOWP (w->vchild));
996 clear_window_matrices (XWINDOW (w->vchild), desired_p);
997 }
998 else
999 {
1000 if (desired_p)
1001 clear_glyph_matrix (w->desired_matrix);
1002 else
1003 {
1004 clear_glyph_matrix (w->current_matrix);
1005 w->window_end_valid = Qnil;
1006 }
1007 }
1008
1009 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1010 }
1011 }
1012
1013
1014 \f
1015 /***********************************************************************
1016 Glyph Rows
1017
1018 See dispextern.h for an overall explanation of glyph rows.
1019 ***********************************************************************/
1020
1021 /* Clear glyph row ROW. Do it in a way that makes it robust against
1022 changes in the glyph_row structure, i.e. addition or removal of
1023 structure members. */
1024
1025 static struct glyph_row null_row;
1026
1027 void
1028 clear_glyph_row (struct glyph_row *row)
1029 {
1030 struct glyph *p[1 + LAST_AREA];
1031
1032 /* Save pointers. */
1033 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1034 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1035 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1036 p[LAST_AREA] = row->glyphs[LAST_AREA];
1037
1038 /* Clear. */
1039 *row = null_row;
1040
1041 /* Restore pointers. */
1042 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1043 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1044 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1045 row->glyphs[LAST_AREA] = p[LAST_AREA];
1046
1047 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1048 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1049 Redisplay outputs such glyphs, and flickering effects were
1050 the result. This also depended on the contents of memory
1051 returned by xmalloc. If flickering happens again, activate
1052 the code below. If the flickering is gone with that, chances
1053 are that the flickering has the same reason as here. */
1054 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
1055 #endif
1056 }
1057
1058
1059 /* Make ROW an empty, enabled row of canonical character height,
1060 in window W starting at y-position Y. */
1061
1062 void
1063 blank_row (struct window *w, struct glyph_row *row, int y)
1064 {
1065 int min_y, max_y;
1066
1067 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1068 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1069
1070 clear_glyph_row (row);
1071 row->y = y;
1072 row->ascent = row->phys_ascent = 0;
1073 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1074 row->visible_height = row->height;
1075
1076 if (row->y < min_y)
1077 row->visible_height -= min_y - row->y;
1078 if (row->y + row->height > max_y)
1079 row->visible_height -= row->y + row->height - max_y;
1080
1081 row->enabled_p = 1;
1082 }
1083
1084
1085 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1086 are the amounts by which to change positions. Note that the first
1087 glyph of the text area of a row can have a buffer position even if
1088 the used count of the text area is zero. Such rows display line
1089 ends. */
1090
1091 void
1092 increment_row_positions (struct glyph_row *row,
1093 EMACS_INT delta, EMACS_INT delta_bytes)
1094 {
1095 int area, i;
1096
1097 /* Increment start and end positions. */
1098 MATRIX_ROW_START_CHARPOS (row) += delta;
1099 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1100 MATRIX_ROW_END_CHARPOS (row) += delta;
1101 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1102 CHARPOS (row->start.pos) += delta;
1103 BYTEPOS (row->start.pos) += delta_bytes;
1104 CHARPOS (row->end.pos) += delta;
1105 BYTEPOS (row->end.pos) += delta_bytes;
1106
1107 if (!row->enabled_p)
1108 return;
1109
1110 /* Increment positions in glyphs. */
1111 for (area = 0; area < LAST_AREA; ++area)
1112 for (i = 0; i < row->used[area]; ++i)
1113 if (BUFFERP (row->glyphs[area][i].object)
1114 && row->glyphs[area][i].charpos > 0)
1115 row->glyphs[area][i].charpos += delta;
1116
1117 /* Capture the case of rows displaying a line end. */
1118 if (row->used[TEXT_AREA] == 0
1119 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1120 row->glyphs[TEXT_AREA]->charpos += delta;
1121 }
1122
1123
1124 #if 0
1125 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1126 contents, i.e. glyph structure contents are exchanged between A and
1127 B without changing glyph pointers in A and B. */
1128
1129 static void
1130 swap_glyphs_in_rows (a, b)
1131 struct glyph_row *a, *b;
1132 {
1133 int area;
1134
1135 for (area = 0; area < LAST_AREA; ++area)
1136 {
1137 /* Number of glyphs to swap. */
1138 int max_used = max (a->used[area], b->used[area]);
1139
1140 /* Start of glyphs in area of row A. */
1141 struct glyph *glyph_a = a->glyphs[area];
1142
1143 /* End + 1 of glyphs in area of row A. */
1144 struct glyph *glyph_a_end = a->glyphs[max_used];
1145
1146 /* Start of glyphs in area of row B. */
1147 struct glyph *glyph_b = b->glyphs[area];
1148
1149 while (glyph_a < glyph_a_end)
1150 {
1151 /* Non-ISO HP/UX compiler doesn't like auto struct
1152 initialization. */
1153 struct glyph temp;
1154 temp = *glyph_a;
1155 *glyph_a = *glyph_b;
1156 *glyph_b = temp;
1157 ++glyph_a;
1158 ++glyph_b;
1159 }
1160 }
1161 }
1162
1163 #endif /* 0 */
1164
1165 /* Exchange pointers to glyph memory between glyph rows A and B. */
1166
1167 static INLINE void
1168 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1169 {
1170 int i;
1171 for (i = 0; i < LAST_AREA + 1; ++i)
1172 {
1173 struct glyph *temp = a->glyphs[i];
1174 a->glyphs[i] = b->glyphs[i];
1175 b->glyphs[i] = temp;
1176 }
1177 }
1178
1179
1180 /* Copy glyph row structure FROM to glyph row structure TO, except
1181 that glyph pointers in the structures are left unchanged. */
1182
1183 INLINE void
1184 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1185 {
1186 struct glyph *pointers[1 + LAST_AREA];
1187
1188 /* Save glyph pointers of TO. */
1189 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1190
1191 /* Do a structure assignment. */
1192 *to = *from;
1193
1194 /* Restore original pointers of TO. */
1195 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1196 }
1197
1198
1199 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1200 TO and FROM are left unchanged. Glyph contents are copied from the
1201 glyph memory of FROM to the glyph memory of TO. Increment buffer
1202 positions in row TO by DELTA/ DELTA_BYTES. */
1203
1204 void
1205 copy_glyph_row_contents (struct glyph_row *to, struct glyph_row *from,
1206 EMACS_INT delta, EMACS_INT delta_bytes)
1207 {
1208 int area;
1209
1210 /* This is like a structure assignment TO = FROM, except that
1211 glyph pointers in the rows are left unchanged. */
1212 copy_row_except_pointers (to, from);
1213
1214 /* Copy glyphs from FROM to TO. */
1215 for (area = 0; area < LAST_AREA; ++area)
1216 if (from->used[area])
1217 memcpy (to->glyphs[area], from->glyphs[area],
1218 from->used[area] * sizeof (struct glyph));
1219
1220 /* Increment buffer positions in TO by DELTA. */
1221 increment_row_positions (to, delta, delta_bytes);
1222 }
1223
1224
1225 /* Assign glyph row FROM to glyph row TO. This works like a structure
1226 assignment TO = FROM, except that glyph pointers are not copied but
1227 exchanged between TO and FROM. Pointers must be exchanged to avoid
1228 a memory leak. */
1229
1230 static INLINE void
1231 assign_row (struct glyph_row *to, struct glyph_row *from)
1232 {
1233 swap_glyph_pointers (to, from);
1234 copy_row_except_pointers (to, from);
1235 }
1236
1237
1238 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1239 a row in a window matrix, is a slice of the glyph memory of the
1240 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1241 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1242 memory of FRAME_ROW. */
1243
1244 #if GLYPH_DEBUG
1245
1246 static int
1247 glyph_row_slice_p (window_row, frame_row)
1248 struct glyph_row *window_row, *frame_row;
1249 {
1250 struct glyph *window_glyph_start = window_row->glyphs[0];
1251 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1252 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1253
1254 return (frame_glyph_start <= window_glyph_start
1255 && window_glyph_start < frame_glyph_end);
1256 }
1257
1258 #endif /* GLYPH_DEBUG */
1259
1260 #if 0
1261
1262 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1263 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1264 in WINDOW_MATRIX is found satisfying the condition. */
1265
1266 static struct glyph_row *
1267 find_glyph_row_slice (window_matrix, frame_matrix, row)
1268 struct glyph_matrix *window_matrix, *frame_matrix;
1269 int row;
1270 {
1271 int i;
1272
1273 xassert (row >= 0 && row < frame_matrix->nrows);
1274
1275 for (i = 0; i < window_matrix->nrows; ++i)
1276 if (glyph_row_slice_p (window_matrix->rows + i,
1277 frame_matrix->rows + row))
1278 break;
1279
1280 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1281 }
1282
1283 #endif /* 0 */
1284
1285 /* Prepare ROW for display. Desired rows are cleared lazily,
1286 i.e. they are only marked as to be cleared by setting their
1287 enabled_p flag to zero. When a row is to be displayed, a prior
1288 call to this function really clears it. */
1289
1290 void
1291 prepare_desired_row (struct glyph_row *row)
1292 {
1293 if (!row->enabled_p)
1294 {
1295 unsigned rp = row->reversed_p;
1296
1297 clear_glyph_row (row);
1298 row->enabled_p = 1;
1299 row->reversed_p = rp;
1300 }
1301 }
1302
1303
1304 /* Return a hash code for glyph row ROW. */
1305
1306 int
1307 line_hash_code (struct glyph_row *row)
1308 {
1309 int hash = 0;
1310
1311 if (row->enabled_p)
1312 {
1313 struct glyph *glyph = row->glyphs[TEXT_AREA];
1314 struct glyph *end = glyph + row->used[TEXT_AREA];
1315
1316 while (glyph < end)
1317 {
1318 int c = glyph->u.ch;
1319 int face_id = glyph->face_id;
1320 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1321 c -= SPACEGLYPH;
1322 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1323 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1324 ++glyph;
1325 }
1326
1327 if (hash == 0)
1328 hash = 1;
1329 }
1330
1331 return hash;
1332 }
1333
1334
1335 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1336 the number of characters in the line. If must_write_spaces is
1337 zero, leading and trailing spaces are ignored. */
1338
1339 static unsigned int
1340 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1341 {
1342 struct glyph_row *row = matrix->rows + vpos;
1343 struct glyph *beg = row->glyphs[TEXT_AREA];
1344 struct glyph *end = beg + row->used[TEXT_AREA];
1345 int len;
1346 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1347 int glyph_table_len = GLYPH_TABLE_LENGTH;
1348
1349 /* Ignore trailing and leading spaces if we can. */
1350 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1351 {
1352 /* Skip from the end over trailing spaces. */
1353 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1354 --end;
1355
1356 /* All blank line. */
1357 if (end == beg)
1358 return 0;
1359
1360 /* Skip over leading spaces. */
1361 while (CHAR_GLYPH_SPACE_P (*beg))
1362 ++beg;
1363 }
1364
1365 /* If we don't have a glyph-table, each glyph is one character,
1366 so return the number of glyphs. */
1367 if (glyph_table_base == 0)
1368 len = end - beg;
1369 else
1370 {
1371 /* Otherwise, scan the glyphs and accumulate their total length
1372 in LEN. */
1373 len = 0;
1374 while (beg < end)
1375 {
1376 GLYPH g;
1377
1378 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1379
1380 if (GLYPH_INVALID_P (g)
1381 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1382 len += 1;
1383 else
1384 len += GLYPH_LENGTH (glyph_table_base, g);
1385
1386 ++beg;
1387 }
1388 }
1389
1390 return len;
1391 }
1392
1393
1394 /* Test two glyph rows A and B for equality. Value is non-zero if A
1395 and B have equal contents. W is the window to which the glyphs
1396 rows A and B belong. It is needed here to test for partial row
1397 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1398 flags of A and B, too. */
1399
1400 static INLINE int
1401 row_equal_p (struct window *w, struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1402 {
1403 if (a == b)
1404 return 1;
1405 else if (a->hash != b->hash)
1406 return 0;
1407 else
1408 {
1409 struct glyph *a_glyph, *b_glyph, *a_end;
1410 int area;
1411
1412 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1413 return 0;
1414
1415 /* Compare glyphs. */
1416 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1417 {
1418 if (a->used[area] != b->used[area])
1419 return 0;
1420
1421 a_glyph = a->glyphs[area];
1422 a_end = a_glyph + a->used[area];
1423 b_glyph = b->glyphs[area];
1424
1425 while (a_glyph < a_end
1426 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1427 ++a_glyph, ++b_glyph;
1428
1429 if (a_glyph != a_end)
1430 return 0;
1431 }
1432
1433 if (a->fill_line_p != b->fill_line_p
1434 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1435 || a->left_fringe_bitmap != b->left_fringe_bitmap
1436 || a->left_fringe_face_id != b->left_fringe_face_id
1437 || a->right_fringe_bitmap != b->right_fringe_bitmap
1438 || a->right_fringe_face_id != b->right_fringe_face_id
1439 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1440 || a->exact_window_width_line_p != b->exact_window_width_line_p
1441 || a->overlapped_p != b->overlapped_p
1442 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1443 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1444 || a->reversed_p != b->reversed_p
1445 /* Different partially visible characters on left margin. */
1446 || a->x != b->x
1447 /* Different height. */
1448 || a->ascent != b->ascent
1449 || a->phys_ascent != b->phys_ascent
1450 || a->phys_height != b->phys_height
1451 || a->visible_height != b->visible_height)
1452 return 0;
1453 }
1454
1455 return 1;
1456 }
1457
1458
1459 \f
1460 /***********************************************************************
1461 Glyph Pool
1462
1463 See dispextern.h for an overall explanation of glyph pools.
1464 ***********************************************************************/
1465
1466 /* Allocate a glyph_pool structure. The structure returned is
1467 initialized with zeros. The global variable glyph_pool_count is
1468 incremented for each pool allocated. */
1469
1470 static struct glyph_pool *
1471 new_glyph_pool (void)
1472 {
1473 struct glyph_pool *result;
1474
1475 /* Allocate a new glyph_pool and clear it. */
1476 result = (struct glyph_pool *) xmalloc (sizeof *result);
1477 memset (result, 0, sizeof *result);
1478
1479 /* For memory leak and double deletion checking. */
1480 ++glyph_pool_count;
1481
1482 return result;
1483 }
1484
1485
1486 /* Free a glyph_pool structure POOL. The function may be called with
1487 a null POOL pointer. The global variable glyph_pool_count is
1488 decremented with every pool structure freed. If this count gets
1489 negative, more structures were freed than allocated, i.e. one
1490 structure must have been freed more than once or a bogus pointer
1491 was passed to free_glyph_pool. */
1492
1493 static void
1494 free_glyph_pool (struct glyph_pool *pool)
1495 {
1496 if (pool)
1497 {
1498 /* More freed than allocated? */
1499 --glyph_pool_count;
1500 xassert (glyph_pool_count >= 0);
1501
1502 xfree (pool->glyphs);
1503 xfree (pool);
1504 }
1505 }
1506
1507
1508 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1509 columns we need. This function never shrinks a pool. The only
1510 case in which this would make sense, would be when a frame's size
1511 is changed from a large value to a smaller one. But, if someone
1512 does it once, we can expect that he will do it again.
1513
1514 Value is non-zero if the pool changed in a way which makes
1515 re-adjusting window glyph matrices necessary. */
1516
1517 static int
1518 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1519 {
1520 int needed;
1521 int changed_p;
1522
1523 changed_p = (pool->glyphs == 0
1524 || matrix_dim.height != pool->nrows
1525 || matrix_dim.width != pool->ncolumns);
1526
1527 /* Enlarge the glyph pool. */
1528 needed = matrix_dim.width * matrix_dim.height;
1529 if (needed > pool->nglyphs)
1530 {
1531 int size = needed * sizeof (struct glyph);
1532
1533 if (pool->glyphs)
1534 {
1535 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1536 memset (pool->glyphs + pool->nglyphs, 0,
1537 size - pool->nglyphs * sizeof (struct glyph));
1538 }
1539 else
1540 {
1541 pool->glyphs = (struct glyph *) xmalloc (size);
1542 memset (pool->glyphs, 0, size);
1543 }
1544
1545 pool->nglyphs = needed;
1546 }
1547
1548 /* Remember the number of rows and columns because (a) we use them
1549 to do sanity checks, and (b) the number of columns determines
1550 where rows in the frame matrix start---this must be available to
1551 determine pointers to rows of window sub-matrices. */
1552 pool->nrows = matrix_dim.height;
1553 pool->ncolumns = matrix_dim.width;
1554
1555 return changed_p;
1556 }
1557
1558
1559 \f
1560 /***********************************************************************
1561 Debug Code
1562 ***********************************************************************/
1563
1564 #if GLYPH_DEBUG
1565
1566
1567 /* Flush standard output. This is sometimes useful to call from the debugger.
1568 XXX Maybe this should be changed to flush the current terminal instead of
1569 stdout.
1570 */
1571
1572 void
1573 flush_stdout ()
1574 {
1575 fflush (stdout);
1576 }
1577
1578
1579 /* Check that no glyph pointers have been lost in MATRIX. If a
1580 pointer has been lost, e.g. by using a structure assignment between
1581 rows, at least one pointer must occur more than once in the rows of
1582 MATRIX. */
1583
1584 void
1585 check_matrix_pointer_lossage (matrix)
1586 struct glyph_matrix *matrix;
1587 {
1588 int i, j;
1589
1590 for (i = 0; i < matrix->nrows; ++i)
1591 for (j = 0; j < matrix->nrows; ++j)
1592 xassert (i == j
1593 || (matrix->rows[i].glyphs[TEXT_AREA]
1594 != matrix->rows[j].glyphs[TEXT_AREA]));
1595 }
1596
1597
1598 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1599
1600 struct glyph_row *
1601 matrix_row (matrix, row)
1602 struct glyph_matrix *matrix;
1603 int row;
1604 {
1605 xassert (matrix && matrix->rows);
1606 xassert (row >= 0 && row < matrix->nrows);
1607
1608 /* That's really too slow for normal testing because this function
1609 is called almost everywhere. Although---it's still astonishingly
1610 fast, so it is valuable to have for debugging purposes. */
1611 #if 0
1612 check_matrix_pointer_lossage (matrix);
1613 #endif
1614
1615 return matrix->rows + row;
1616 }
1617
1618
1619 #if 0 /* This function makes invalid assumptions when text is
1620 partially invisible. But it might come handy for debugging
1621 nevertheless. */
1622
1623 /* Check invariants that must hold for an up to date current matrix of
1624 window W. */
1625
1626 static void
1627 check_matrix_invariants (w)
1628 struct window *w;
1629 {
1630 struct glyph_matrix *matrix = w->current_matrix;
1631 int yb = window_text_bottom_y (w);
1632 struct glyph_row *row = matrix->rows;
1633 struct glyph_row *last_text_row = NULL;
1634 struct buffer *saved = current_buffer;
1635 struct buffer *buffer = XBUFFER (w->buffer);
1636 int c;
1637
1638 /* This can sometimes happen for a fresh window. */
1639 if (matrix->nrows < 2)
1640 return;
1641
1642 set_buffer_temp (buffer);
1643
1644 /* Note: last row is always reserved for the mode line. */
1645 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1646 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1647 {
1648 struct glyph_row *next = row + 1;
1649
1650 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1651 last_text_row = row;
1652
1653 /* Check that character and byte positions are in sync. */
1654 xassert (MATRIX_ROW_START_BYTEPOS (row)
1655 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1656 xassert (BYTEPOS (row->start.pos)
1657 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1658
1659 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1660 have such a position temporarily in case of a minibuffer
1661 displaying something like `[Sole completion]' at its end. */
1662 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1663 {
1664 xassert (MATRIX_ROW_END_BYTEPOS (row)
1665 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1666 xassert (BYTEPOS (row->end.pos)
1667 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1668 }
1669
1670 /* Check that end position of `row' is equal to start position
1671 of next row. */
1672 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1673 {
1674 xassert (MATRIX_ROW_END_CHARPOS (row)
1675 == MATRIX_ROW_START_CHARPOS (next));
1676 xassert (MATRIX_ROW_END_BYTEPOS (row)
1677 == MATRIX_ROW_START_BYTEPOS (next));
1678 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1679 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1680 }
1681 row = next;
1682 }
1683
1684 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1685 xassert (w->desired_matrix->rows != NULL);
1686 set_buffer_temp (saved);
1687 }
1688
1689 #endif /* 0 */
1690
1691 #endif /* GLYPH_DEBUG != 0 */
1692
1693
1694 \f
1695 /**********************************************************************
1696 Allocating/ Adjusting Glyph Matrices
1697 **********************************************************************/
1698
1699 /* Allocate glyph matrices over a window tree for a frame-based
1700 redisplay
1701
1702 X and Y are column/row within the frame glyph matrix where
1703 sub-matrices for the window tree rooted at WINDOW must be
1704 allocated. DIM_ONLY_P non-zero means that the caller of this
1705 function is only interested in the result matrix dimension, and
1706 matrix adjustments should not be performed.
1707
1708 The function returns the total width/height of the sub-matrices of
1709 the window tree. If called on a frame root window, the computation
1710 will take the mini-buffer window into account.
1711
1712 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1713
1714 NEW_LEAF_MATRIX set if any window in the tree did not have a
1715 glyph matrices yet, and
1716
1717 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1718 any window in the tree will be changed or have been changed (see
1719 DIM_ONLY_P)
1720
1721 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1722 function.
1723
1724 Windows are arranged into chains of windows on the same level
1725 through the next fields of window structures. Such a level can be
1726 either a sequence of horizontally adjacent windows from left to
1727 right, or a sequence of vertically adjacent windows from top to
1728 bottom. Each window in a horizontal sequence can be either a leaf
1729 window or a vertical sequence; a window in a vertical sequence can
1730 be either a leaf or a horizontal sequence. All windows in a
1731 horizontal sequence have the same height, and all windows in a
1732 vertical sequence have the same width.
1733
1734 This function uses, for historical reasons, a more general
1735 algorithm to determine glyph matrix dimensions that would be
1736 necessary.
1737
1738 The matrix height of a horizontal sequence is determined by the
1739 maximum height of any matrix in the sequence. The matrix width of
1740 a horizontal sequence is computed by adding up matrix widths of
1741 windows in the sequence.
1742
1743 |<------- result width ------->|
1744 +---------+----------+---------+ ---
1745 | | | | |
1746 | | | |
1747 +---------+ | | result height
1748 | +---------+
1749 | | |
1750 +----------+ ---
1751
1752 The matrix width of a vertical sequence is the maximum matrix width
1753 of any window in the sequence. Its height is computed by adding up
1754 matrix heights of windows in the sequence.
1755
1756 |<---- result width -->|
1757 +---------+ ---
1758 | | |
1759 | | |
1760 +---------+--+ |
1761 | | |
1762 | | result height
1763 | |
1764 +------------+---------+ |
1765 | | |
1766 | | |
1767 +------------+---------+ --- */
1768
1769 /* Bit indicating that a new matrix will be allocated or has been
1770 allocated. */
1771
1772 #define NEW_LEAF_MATRIX (1 << 0)
1773
1774 /* Bit indicating that a matrix will or has changed its location or
1775 size. */
1776
1777 #define CHANGED_LEAF_MATRIX (1 << 1)
1778
1779 static struct dim
1780 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1781 int dim_only_p, int *window_change_flags)
1782 {
1783 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1784 int x0 = x, y0 = y;
1785 int wmax = 0, hmax = 0;
1786 struct dim total;
1787 struct dim dim;
1788 struct window *w;
1789 int in_horz_combination_p;
1790
1791 /* What combination is WINDOW part of? Compute this once since the
1792 result is the same for all windows in the `next' chain. The
1793 special case of a root window (parent equal to nil) is treated
1794 like a vertical combination because a root window's `next'
1795 points to the mini-buffer window, if any, which is arranged
1796 vertically below other windows. */
1797 in_horz_combination_p
1798 = (!NILP (XWINDOW (window)->parent)
1799 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1800
1801 /* For WINDOW and all windows on the same level. */
1802 do
1803 {
1804 w = XWINDOW (window);
1805
1806 /* Get the dimension of the window sub-matrix for W, depending
1807 on whether this is a combination or a leaf window. */
1808 if (!NILP (w->hchild))
1809 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1810 dim_only_p,
1811 window_change_flags);
1812 else if (!NILP (w->vchild))
1813 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1814 dim_only_p,
1815 window_change_flags);
1816 else
1817 {
1818 /* If not already done, allocate sub-matrix structures. */
1819 if (w->desired_matrix == NULL)
1820 {
1821 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1822 w->current_matrix = new_glyph_matrix (f->current_pool);
1823 *window_change_flags |= NEW_LEAF_MATRIX;
1824 }
1825
1826 /* Width and height MUST be chosen so that there are no
1827 holes in the frame matrix. */
1828 dim.width = required_matrix_width (w);
1829 dim.height = required_matrix_height (w);
1830
1831 /* Will matrix be re-allocated? */
1832 if (x != w->desired_matrix->matrix_x
1833 || y != w->desired_matrix->matrix_y
1834 || dim.width != w->desired_matrix->matrix_w
1835 || dim.height != w->desired_matrix->matrix_h
1836 || (margin_glyphs_to_reserve (w, dim.width,
1837 w->left_margin_cols)
1838 != w->desired_matrix->left_margin_glyphs)
1839 || (margin_glyphs_to_reserve (w, dim.width,
1840 w->right_margin_cols)
1841 != w->desired_matrix->right_margin_glyphs))
1842 *window_change_flags |= CHANGED_LEAF_MATRIX;
1843
1844 /* Actually change matrices, if allowed. Do not consider
1845 CHANGED_LEAF_MATRIX computed above here because the pool
1846 may have been changed which we don't now here. We trust
1847 that we only will be called with DIM_ONLY_P != 0 when
1848 necessary. */
1849 if (!dim_only_p)
1850 {
1851 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1852 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1853 }
1854 }
1855
1856 /* If we are part of a horizontal combination, advance x for
1857 windows to the right of W; otherwise advance y for windows
1858 below W. */
1859 if (in_horz_combination_p)
1860 x += dim.width;
1861 else
1862 y += dim.height;
1863
1864 /* Remember maximum glyph matrix dimensions. */
1865 wmax = max (wmax, dim.width);
1866 hmax = max (hmax, dim.height);
1867
1868 /* Next window on same level. */
1869 window = w->next;
1870 }
1871 while (!NILP (window));
1872
1873 /* Set `total' to the total glyph matrix dimension of this window
1874 level. In a vertical combination, the width is the width of the
1875 widest window; the height is the y we finally reached, corrected
1876 by the y we started with. In a horizontal combination, the total
1877 height is the height of the tallest window, and the width is the
1878 x we finally reached, corrected by the x we started with. */
1879 if (in_horz_combination_p)
1880 {
1881 total.width = x - x0;
1882 total.height = hmax;
1883 }
1884 else
1885 {
1886 total.width = wmax;
1887 total.height = y - y0;
1888 }
1889
1890 return total;
1891 }
1892
1893
1894 /* Return the required height of glyph matrices for window W. */
1895
1896 int
1897 required_matrix_height (struct window *w)
1898 {
1899 #ifdef HAVE_WINDOW_SYSTEM
1900 struct frame *f = XFRAME (w->frame);
1901
1902 if (FRAME_WINDOW_P (f))
1903 {
1904 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1905 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1906 return (((window_pixel_height + ch_height - 1)
1907 / ch_height) * w->nrows_scale_factor
1908 /* One partially visible line at the top and
1909 bottom of the window. */
1910 + 2
1911 /* 2 for header and mode line. */
1912 + 2);
1913 }
1914 #endif /* HAVE_WINDOW_SYSTEM */
1915
1916 return WINDOW_TOTAL_LINES (w);
1917 }
1918
1919
1920 /* Return the required width of glyph matrices for window W. */
1921
1922 int
1923 required_matrix_width (struct window *w)
1924 {
1925 #ifdef HAVE_WINDOW_SYSTEM
1926 struct frame *f = XFRAME (w->frame);
1927 if (FRAME_WINDOW_P (f))
1928 {
1929 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1930 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1931
1932 /* Compute number of glyphs needed in a glyph row. */
1933 return (((window_pixel_width + ch_width - 1)
1934 / ch_width) * w->ncols_scale_factor
1935 /* 2 partially visible columns in the text area. */
1936 + 2
1937 /* One partially visible column at the right
1938 edge of each marginal area. */
1939 + 1 + 1);
1940 }
1941 #endif /* HAVE_WINDOW_SYSTEM */
1942
1943 return XINT (w->total_cols);
1944 }
1945
1946
1947 /* Allocate window matrices for window-based redisplay. W is the
1948 window whose matrices must be allocated/reallocated. */
1949
1950 static void
1951 allocate_matrices_for_window_redisplay (struct window *w)
1952 {
1953 while (w)
1954 {
1955 if (!NILP (w->vchild))
1956 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1957 else if (!NILP (w->hchild))
1958 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1959 else
1960 {
1961 /* W is a leaf window. */
1962 struct dim dim;
1963
1964 /* If matrices are not yet allocated, allocate them now. */
1965 if (w->desired_matrix == NULL)
1966 {
1967 w->desired_matrix = new_glyph_matrix (NULL);
1968 w->current_matrix = new_glyph_matrix (NULL);
1969 }
1970
1971 dim.width = required_matrix_width (w);
1972 dim.height = required_matrix_height (w);
1973 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1974 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1975 }
1976
1977 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1978 }
1979 }
1980
1981
1982 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1983 do it for all frames; otherwise do it just for the given frame.
1984 This function must be called when a new frame is created, its size
1985 changes, or its window configuration changes. */
1986
1987 void
1988 adjust_glyphs (struct frame *f)
1989 {
1990 /* Block input so that expose events and other events that access
1991 glyph matrices are not processed while we are changing them. */
1992 BLOCK_INPUT;
1993
1994 if (f)
1995 adjust_frame_glyphs (f);
1996 else
1997 {
1998 Lisp_Object tail, lisp_frame;
1999
2000 FOR_EACH_FRAME (tail, lisp_frame)
2001 adjust_frame_glyphs (XFRAME (lisp_frame));
2002 }
2003
2004 UNBLOCK_INPUT;
2005 }
2006
2007
2008 /* Adjust frame glyphs when Emacs is initialized.
2009
2010 To be called from init_display.
2011
2012 We need a glyph matrix because redraw will happen soon.
2013 Unfortunately, window sizes on selected_frame are not yet set to
2014 meaningful values. I believe we can assume that there are only two
2015 windows on the frame---the mini-buffer and the root window. Frame
2016 height and width seem to be correct so far. So, set the sizes of
2017 windows to estimated values. */
2018
2019 static void
2020 adjust_frame_glyphs_initially (void)
2021 {
2022 struct frame *sf = SELECTED_FRAME ();
2023 struct window *root = XWINDOW (sf->root_window);
2024 struct window *mini = XWINDOW (root->next);
2025 int frame_lines = FRAME_LINES (sf);
2026 int frame_cols = FRAME_COLS (sf);
2027 int top_margin = FRAME_TOP_MARGIN (sf);
2028
2029 /* Do it for the root window. */
2030 XSETFASTINT (root->top_line, top_margin);
2031 XSETFASTINT (root->total_cols, frame_cols);
2032 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2033
2034 /* Do it for the mini-buffer window. */
2035 XSETFASTINT (mini->top_line, frame_lines - 1);
2036 XSETFASTINT (mini->total_cols, frame_cols);
2037 set_window_height (root->next, 1, 0);
2038
2039 adjust_frame_glyphs (sf);
2040 glyphs_initialized_initially_p = 1;
2041 }
2042
2043
2044 /* Allocate/reallocate glyph matrices of a single frame F. */
2045
2046 static void
2047 adjust_frame_glyphs (struct frame *f)
2048 {
2049 if (FRAME_WINDOW_P (f))
2050 adjust_frame_glyphs_for_window_redisplay (f);
2051 else
2052 adjust_frame_glyphs_for_frame_redisplay (f);
2053
2054 /* Don't forget the message buffer and the buffer for
2055 decode_mode_spec. */
2056 adjust_frame_message_buffer (f);
2057 adjust_decode_mode_spec_buffer (f);
2058
2059 f->glyphs_initialized_p = 1;
2060 }
2061
2062 /* Return 1 if any window in the tree has nonzero window margins. See
2063 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
2064 static int
2065 showing_window_margins_p (struct window *w)
2066 {
2067 while (w)
2068 {
2069 if (!NILP (w->hchild))
2070 {
2071 if (showing_window_margins_p (XWINDOW (w->hchild)))
2072 return 1;
2073 }
2074 else if (!NILP (w->vchild))
2075 {
2076 if (showing_window_margins_p (XWINDOW (w->vchild)))
2077 return 1;
2078 }
2079 else if (!NILP (w->left_margin_cols)
2080 || !NILP (w->right_margin_cols))
2081 return 1;
2082
2083 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2084 }
2085 return 0;
2086 }
2087
2088
2089 /* In the window tree with root W, build current matrices of leaf
2090 windows from the frame's current matrix. */
2091
2092 static void
2093 fake_current_matrices (Lisp_Object window)
2094 {
2095 struct window *w;
2096
2097 for (; !NILP (window); window = w->next)
2098 {
2099 w = XWINDOW (window);
2100
2101 if (!NILP (w->hchild))
2102 fake_current_matrices (w->hchild);
2103 else if (!NILP (w->vchild))
2104 fake_current_matrices (w->vchild);
2105 else
2106 {
2107 int i;
2108 struct frame *f = XFRAME (w->frame);
2109 struct glyph_matrix *m = w->current_matrix;
2110 struct glyph_matrix *fm = f->current_matrix;
2111
2112 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2113 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2114
2115 for (i = 0; i < m->matrix_h; ++i)
2116 {
2117 struct glyph_row *r = m->rows + i;
2118 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2119
2120 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2121 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2122
2123 r->enabled_p = fr->enabled_p;
2124 if (r->enabled_p)
2125 {
2126 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2127 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2128 r->used[TEXT_AREA] = (m->matrix_w
2129 - r->used[LEFT_MARGIN_AREA]
2130 - r->used[RIGHT_MARGIN_AREA]);
2131 r->mode_line_p = 0;
2132 }
2133 }
2134 }
2135 }
2136 }
2137
2138
2139 /* Save away the contents of frame F's current frame matrix. Value is
2140 a glyph matrix holding the contents of F's current frame matrix. */
2141
2142 static struct glyph_matrix *
2143 save_current_matrix (struct frame *f)
2144 {
2145 int i;
2146 struct glyph_matrix *saved;
2147
2148 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2149 memset (saved, 0, sizeof *saved);
2150 saved->nrows = f->current_matrix->nrows;
2151 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2152 * sizeof *saved->rows);
2153 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2154
2155 for (i = 0; i < saved->nrows; ++i)
2156 {
2157 struct glyph_row *from = f->current_matrix->rows + i;
2158 struct glyph_row *to = saved->rows + i;
2159 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2160 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2161 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2162 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2163 }
2164
2165 return saved;
2166 }
2167
2168
2169 /* Restore the contents of frame F's current frame matrix from SAVED,
2170 and free memory associated with SAVED. */
2171
2172 static void
2173 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2174 {
2175 int i;
2176
2177 for (i = 0; i < saved->nrows; ++i)
2178 {
2179 struct glyph_row *from = saved->rows + i;
2180 struct glyph_row *to = f->current_matrix->rows + i;
2181 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2182 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2183 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2184 xfree (from->glyphs[TEXT_AREA]);
2185 }
2186
2187 xfree (saved->rows);
2188 xfree (saved);
2189 }
2190
2191
2192
2193 /* Allocate/reallocate glyph matrices of a single frame F for
2194 frame-based redisplay. */
2195
2196 static void
2197 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2198 {
2199 struct dim matrix_dim;
2200 int pool_changed_p;
2201 int window_change_flags;
2202 int top_window_y;
2203
2204 if (!FRAME_LIVE_P (f))
2205 return;
2206
2207 top_window_y = FRAME_TOP_MARGIN (f);
2208
2209 /* Allocate glyph pool structures if not already done. */
2210 if (f->desired_pool == NULL)
2211 {
2212 f->desired_pool = new_glyph_pool ();
2213 f->current_pool = new_glyph_pool ();
2214 }
2215
2216 /* Allocate frames matrix structures if needed. */
2217 if (f->desired_matrix == NULL)
2218 {
2219 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2220 f->current_matrix = new_glyph_matrix (f->current_pool);
2221 }
2222
2223 /* Compute window glyph matrices. (This takes the mini-buffer
2224 window into account). The result is the size of the frame glyph
2225 matrix needed. The variable window_change_flags is set to a bit
2226 mask indicating whether new matrices will be allocated or
2227 existing matrices change their size or location within the frame
2228 matrix. */
2229 window_change_flags = 0;
2230 matrix_dim
2231 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2232 0, top_window_y,
2233 1,
2234 &window_change_flags);
2235
2236 /* Add in menu bar lines, if any. */
2237 matrix_dim.height += top_window_y;
2238
2239 /* Enlarge pools as necessary. */
2240 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2241 realloc_glyph_pool (f->current_pool, matrix_dim);
2242
2243 /* Set up glyph pointers within window matrices. Do this only if
2244 absolutely necessary since it requires a frame redraw. */
2245 if (pool_changed_p || window_change_flags)
2246 {
2247 /* Do it for window matrices. */
2248 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2249 0, top_window_y, 0,
2250 &window_change_flags);
2251
2252 /* Size of frame matrices must equal size of frame. Note
2253 that we are called for X frames with window widths NOT equal
2254 to the frame width (from CHANGE_FRAME_SIZE_1). */
2255 xassert (matrix_dim.width == FRAME_COLS (f)
2256 && matrix_dim.height == FRAME_LINES (f));
2257
2258 /* Pointers to glyph memory in glyph rows are exchanged during
2259 the update phase of redisplay, which means in general that a
2260 frame's current matrix consists of pointers into both the
2261 desired and current glyph pool of the frame. Adjusting a
2262 matrix sets the frame matrix up so that pointers are all into
2263 the same pool. If we want to preserve glyph contents of the
2264 current matrix over a call to adjust_glyph_matrix, we must
2265 make a copy of the current glyphs, and restore the current
2266 matrix' contents from that copy. */
2267 if (display_completed
2268 && !FRAME_GARBAGED_P (f)
2269 && matrix_dim.width == f->current_matrix->matrix_w
2270 && matrix_dim.height == f->current_matrix->matrix_h
2271 /* For some reason, the frame glyph matrix gets corrupted if
2272 any of the windows contain margins. I haven't been able
2273 to hunt down the reason, but for the moment this prevents
2274 the problem from manifesting. -- cyd */
2275 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2276 {
2277 struct glyph_matrix *copy = save_current_matrix (f);
2278 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2279 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2280 restore_current_matrix (f, copy);
2281 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2282 }
2283 else
2284 {
2285 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2286 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2287 SET_FRAME_GARBAGED (f);
2288 }
2289 }
2290 }
2291
2292
2293 /* Allocate/reallocate glyph matrices of a single frame F for
2294 window-based redisplay. */
2295
2296 static void
2297 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2298 {
2299 struct window *w;
2300
2301 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2302
2303 /* Allocate/reallocate window matrices. */
2304 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2305
2306 #ifdef HAVE_X_WINDOWS
2307 /* Allocate/ reallocate matrices of the dummy window used to display
2308 the menu bar under X when no X toolkit support is available. */
2309 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2310 {
2311 /* Allocate a dummy window if not already done. */
2312 if (NILP (f->menu_bar_window))
2313 {
2314 f->menu_bar_window = make_window ();
2315 w = XWINDOW (f->menu_bar_window);
2316 XSETFRAME (w->frame, f);
2317 w->pseudo_window_p = 1;
2318 }
2319 else
2320 w = XWINDOW (f->menu_bar_window);
2321
2322 /* Set window dimensions to frame dimensions and allocate or
2323 adjust glyph matrices of W. */
2324 XSETFASTINT (w->top_line, 0);
2325 XSETFASTINT (w->left_col, 0);
2326 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2327 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2328 allocate_matrices_for_window_redisplay (w);
2329 }
2330 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2331 #endif /* HAVE_X_WINDOWS */
2332
2333 #ifndef USE_GTK
2334 /* Allocate/ reallocate matrices of the tool bar window. If we
2335 don't have a tool bar window yet, make one. */
2336 if (NILP (f->tool_bar_window))
2337 {
2338 f->tool_bar_window = make_window ();
2339 w = XWINDOW (f->tool_bar_window);
2340 XSETFRAME (w->frame, f);
2341 w->pseudo_window_p = 1;
2342 }
2343 else
2344 w = XWINDOW (f->tool_bar_window);
2345
2346 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2347 XSETFASTINT (w->left_col, 0);
2348 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2349 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2350 allocate_matrices_for_window_redisplay (w);
2351 #endif
2352 }
2353
2354
2355 /* Adjust/ allocate message buffer of frame F.
2356
2357 Note that the message buffer is never freed. Since I could not
2358 find a free in 19.34, I assume that freeing it would be
2359 problematic in some way and don't do it either.
2360
2361 (Implementation note: It should be checked if we can free it
2362 eventually without causing trouble). */
2363
2364 static void
2365 adjust_frame_message_buffer (struct frame *f)
2366 {
2367 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2368
2369 if (FRAME_MESSAGE_BUF (f))
2370 {
2371 char *buffer = FRAME_MESSAGE_BUF (f);
2372 char *new_buffer = (char *) xrealloc (buffer, size);
2373 FRAME_MESSAGE_BUF (f) = new_buffer;
2374 }
2375 else
2376 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2377 }
2378
2379
2380 /* Re-allocate buffer for decode_mode_spec on frame F. */
2381
2382 static void
2383 adjust_decode_mode_spec_buffer (struct frame *f)
2384 {
2385 f->decode_mode_spec_buffer
2386 = (char *) xrealloc (f->decode_mode_spec_buffer,
2387 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2388 }
2389
2390
2391 \f
2392 /**********************************************************************
2393 Freeing Glyph Matrices
2394 **********************************************************************/
2395
2396 /* Free glyph memory for a frame F. F may be null. This function can
2397 be called for the same frame more than once. The root window of
2398 F may be nil when this function is called. This is the case when
2399 the function is called when F is destroyed. */
2400
2401 void
2402 free_glyphs (struct frame *f)
2403 {
2404 if (f && f->glyphs_initialized_p)
2405 {
2406 /* Block interrupt input so that we don't get surprised by an X
2407 event while we're in an inconsistent state. */
2408 BLOCK_INPUT;
2409 f->glyphs_initialized_p = 0;
2410
2411 /* Release window sub-matrices. */
2412 if (!NILP (f->root_window))
2413 free_window_matrices (XWINDOW (f->root_window));
2414
2415 /* Free the dummy window for menu bars without X toolkit and its
2416 glyph matrices. */
2417 if (!NILP (f->menu_bar_window))
2418 {
2419 struct window *w = XWINDOW (f->menu_bar_window);
2420 free_glyph_matrix (w->desired_matrix);
2421 free_glyph_matrix (w->current_matrix);
2422 w->desired_matrix = w->current_matrix = NULL;
2423 f->menu_bar_window = Qnil;
2424 }
2425
2426 /* Free the tool bar window and its glyph matrices. */
2427 if (!NILP (f->tool_bar_window))
2428 {
2429 struct window *w = XWINDOW (f->tool_bar_window);
2430 free_glyph_matrix (w->desired_matrix);
2431 free_glyph_matrix (w->current_matrix);
2432 w->desired_matrix = w->current_matrix = NULL;
2433 f->tool_bar_window = Qnil;
2434 }
2435
2436 /* Release frame glyph matrices. Reset fields to zero in
2437 case we are called a second time. */
2438 if (f->desired_matrix)
2439 {
2440 free_glyph_matrix (f->desired_matrix);
2441 free_glyph_matrix (f->current_matrix);
2442 f->desired_matrix = f->current_matrix = NULL;
2443 }
2444
2445 /* Release glyph pools. */
2446 if (f->desired_pool)
2447 {
2448 free_glyph_pool (f->desired_pool);
2449 free_glyph_pool (f->current_pool);
2450 f->desired_pool = f->current_pool = NULL;
2451 }
2452
2453 UNBLOCK_INPUT;
2454 }
2455 }
2456
2457
2458 /* Free glyph sub-matrices in the window tree rooted at W. This
2459 function may be called with a null pointer, and it may be called on
2460 the same tree more than once. */
2461
2462 void
2463 free_window_matrices (struct window *w)
2464 {
2465 while (w)
2466 {
2467 if (!NILP (w->hchild))
2468 free_window_matrices (XWINDOW (w->hchild));
2469 else if (!NILP (w->vchild))
2470 free_window_matrices (XWINDOW (w->vchild));
2471 else
2472 {
2473 /* This is a leaf window. Free its memory and reset fields
2474 to zero in case this function is called a second time for
2475 W. */
2476 free_glyph_matrix (w->current_matrix);
2477 free_glyph_matrix (w->desired_matrix);
2478 w->current_matrix = w->desired_matrix = NULL;
2479 }
2480
2481 /* Next window on same level. */
2482 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2483 }
2484 }
2485
2486
2487 /* Check glyph memory leaks. This function is called from
2488 shut_down_emacs. Note that frames are not destroyed when Emacs
2489 exits. We therefore free all glyph memory for all active frames
2490 explicitly and check that nothing is left allocated. */
2491
2492 void
2493 check_glyph_memory (void)
2494 {
2495 Lisp_Object tail, frame;
2496
2497 /* Free glyph memory for all frames. */
2498 FOR_EACH_FRAME (tail, frame)
2499 free_glyphs (XFRAME (frame));
2500
2501 /* Check that nothing is left allocated. */
2502 if (glyph_matrix_count)
2503 abort ();
2504 if (glyph_pool_count)
2505 abort ();
2506 }
2507
2508
2509 \f
2510 /**********************************************************************
2511 Building a Frame Matrix
2512 **********************************************************************/
2513
2514 /* Most of the redisplay code works on glyph matrices attached to
2515 windows. This is a good solution most of the time, but it is not
2516 suitable for terminal code. Terminal output functions cannot rely
2517 on being able to set an arbitrary terminal window. Instead they
2518 must be provided with a view of the whole frame, i.e. the whole
2519 screen. We build such a view by constructing a frame matrix from
2520 window matrices in this section.
2521
2522 Windows that must be updated have their must_be_update_p flag set.
2523 For all such windows, their desired matrix is made part of the
2524 desired frame matrix. For other windows, their current matrix is
2525 made part of the desired frame matrix.
2526
2527 +-----------------+----------------+
2528 | desired | desired |
2529 | | |
2530 +-----------------+----------------+
2531 | current |
2532 | |
2533 +----------------------------------+
2534
2535 Desired window matrices can be made part of the frame matrix in a
2536 cheap way: We exploit the fact that the desired frame matrix and
2537 desired window matrices share their glyph memory. This is not
2538 possible for current window matrices. Their glyphs are copied to
2539 the desired frame matrix. The latter is equivalent to
2540 preserve_other_columns in the old redisplay.
2541
2542 Used glyphs counters for frame matrix rows are the result of adding
2543 up glyph lengths of the window matrices. A line in the frame
2544 matrix is enabled, if a corresponding line in a window matrix is
2545 enabled.
2546
2547 After building the desired frame matrix, it will be passed to
2548 terminal code, which will manipulate both the desired and current
2549 frame matrix. Changes applied to the frame's current matrix have
2550 to be visible in current window matrices afterwards, of course.
2551
2552 This problem is solved like this:
2553
2554 1. Window and frame matrices share glyphs. Window matrices are
2555 constructed in a way that their glyph contents ARE the glyph
2556 contents needed in a frame matrix. Thus, any modification of
2557 glyphs done in terminal code will be reflected in window matrices
2558 automatically.
2559
2560 2. Exchanges of rows in a frame matrix done by terminal code are
2561 intercepted by hook functions so that corresponding row operations
2562 on window matrices can be performed. This is necessary because we
2563 use pointers to glyphs in glyph row structures. To satisfy the
2564 assumption of point 1 above that glyphs are updated implicitly in
2565 window matrices when they are manipulated via the frame matrix,
2566 window and frame matrix must of course agree where to find the
2567 glyphs for their rows. Possible manipulations that must be
2568 mirrored are assignments of rows of the desired frame matrix to the
2569 current frame matrix and scrolling the current frame matrix. */
2570
2571 /* Build frame F's desired matrix from window matrices. Only windows
2572 which have the flag must_be_updated_p set have to be updated. Menu
2573 bar lines of a frame are not covered by window matrices, so make
2574 sure not to touch them in this function. */
2575
2576 static void
2577 build_frame_matrix (struct frame *f)
2578 {
2579 int i;
2580
2581 /* F must have a frame matrix when this function is called. */
2582 xassert (!FRAME_WINDOW_P (f));
2583
2584 /* Clear all rows in the frame matrix covered by window matrices.
2585 Menu bar lines are not covered by windows. */
2586 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2587 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2588
2589 /* Build the matrix by walking the window tree. */
2590 build_frame_matrix_from_window_tree (f->desired_matrix,
2591 XWINDOW (FRAME_ROOT_WINDOW (f)));
2592 }
2593
2594
2595 /* Walk a window tree, building a frame matrix MATRIX from window
2596 matrices. W is the root of a window tree. */
2597
2598 static void
2599 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2600 {
2601 while (w)
2602 {
2603 if (!NILP (w->hchild))
2604 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2605 else if (!NILP (w->vchild))
2606 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2607 else
2608 build_frame_matrix_from_leaf_window (matrix, w);
2609
2610 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2611 }
2612 }
2613
2614
2615 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2616 desired frame matrix built. W is a leaf window whose desired or
2617 current matrix is to be added to FRAME_MATRIX. W's flag
2618 must_be_updated_p determines which matrix it contributes to
2619 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2620 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2621 Adding a desired matrix means setting up used counters and such in
2622 frame rows, while adding a current window matrix to FRAME_MATRIX
2623 means copying glyphs. The latter case corresponds to
2624 preserve_other_columns in the old redisplay. */
2625
2626 static void
2627 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2628 {
2629 struct glyph_matrix *window_matrix;
2630 int window_y, frame_y;
2631 /* If non-zero, a glyph to insert at the right border of W. */
2632 GLYPH right_border_glyph;
2633
2634 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2635
2636 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2637 if (w->must_be_updated_p)
2638 {
2639 window_matrix = w->desired_matrix;
2640
2641 /* Decide whether we want to add a vertical border glyph. */
2642 if (!WINDOW_RIGHTMOST_P (w))
2643 {
2644 struct Lisp_Char_Table *dp = window_display_table (w);
2645 Lisp_Object gc;
2646
2647 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2648 if (dp
2649 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2650 && GLYPH_CODE_CHAR_VALID_P (gc))
2651 {
2652 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2653 spec_glyph_lookup_face (w, &right_border_glyph);
2654 }
2655
2656 if (GLYPH_FACE (right_border_glyph) <= 0)
2657 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2658 }
2659 }
2660 else
2661 window_matrix = w->current_matrix;
2662
2663 /* For all rows in the window matrix and corresponding rows in the
2664 frame matrix. */
2665 window_y = 0;
2666 frame_y = window_matrix->matrix_y;
2667 while (window_y < window_matrix->nrows)
2668 {
2669 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2670 struct glyph_row *window_row = window_matrix->rows + window_y;
2671 int current_row_p = window_matrix == w->current_matrix;
2672
2673 /* Fill up the frame row with spaces up to the left margin of the
2674 window row. */
2675 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2676
2677 /* Fill up areas in the window matrix row with spaces. */
2678 fill_up_glyph_row_with_spaces (window_row);
2679
2680 /* If only part of W's desired matrix has been built, and
2681 window_row wasn't displayed, use the corresponding current
2682 row instead. */
2683 if (window_matrix == w->desired_matrix
2684 && !window_row->enabled_p)
2685 {
2686 window_row = w->current_matrix->rows + window_y;
2687 current_row_p = 1;
2688 }
2689
2690 if (current_row_p)
2691 {
2692 /* Copy window row to frame row. */
2693 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2694 window_row->glyphs[0],
2695 window_matrix->matrix_w * sizeof (struct glyph));
2696 }
2697 else
2698 {
2699 xassert (window_row->enabled_p);
2700
2701 /* Only when a desired row has been displayed, we want
2702 the corresponding frame row to be updated. */
2703 frame_row->enabled_p = 1;
2704
2705 /* Maybe insert a vertical border between horizontally adjacent
2706 windows. */
2707 if (GLYPH_CHAR (right_border_glyph) != 0)
2708 {
2709 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2710 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2711 }
2712
2713 #if GLYPH_DEBUG
2714 /* Window row window_y must be a slice of frame row
2715 frame_y. */
2716 xassert (glyph_row_slice_p (window_row, frame_row));
2717
2718 /* If rows are in sync, we don't have to copy glyphs because
2719 frame and window share glyphs. */
2720
2721 strcpy (w->current_matrix->method, w->desired_matrix->method);
2722 add_window_display_history (w, w->current_matrix->method, 0);
2723 #endif
2724 }
2725
2726 /* Set number of used glyphs in the frame matrix. Since we fill
2727 up with spaces, and visit leaf windows from left to right it
2728 can be done simply. */
2729 frame_row->used[TEXT_AREA]
2730 = window_matrix->matrix_x + window_matrix->matrix_w;
2731
2732 /* Next row. */
2733 ++window_y;
2734 ++frame_y;
2735 }
2736 }
2737
2738 /* Given a user-specified glyph, possibly including a Lisp-level face
2739 ID, return a glyph that has a realized face ID.
2740 This is used for glyphs displayed specially and not part of the text;
2741 for instance, vertical separators, truncation markers, etc. */
2742
2743 void
2744 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2745 {
2746 int lface_id = GLYPH_FACE (*glyph);
2747 /* Convert the glyph's specified face to a realized (cache) face. */
2748 if (lface_id > 0)
2749 {
2750 int face_id = merge_faces (XFRAME (w->frame),
2751 Qt, lface_id, DEFAULT_FACE_ID);
2752 SET_GLYPH_FACE (*glyph, face_id);
2753 }
2754 }
2755
2756 /* Add spaces to a glyph row ROW in a window matrix.
2757
2758 Each row has the form:
2759
2760 +---------+-----------------------------+------------+
2761 | left | text | right |
2762 +---------+-----------------------------+------------+
2763
2764 Left and right marginal areas are optional. This function adds
2765 spaces to areas so that there are no empty holes between areas.
2766 In other words: If the right area is not empty, the text area
2767 is filled up with spaces up to the right area. If the text area
2768 is not empty, the left area is filled up.
2769
2770 To be called for frame-based redisplay, only. */
2771
2772 static void
2773 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2774 {
2775 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2776 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2777 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2778 }
2779
2780
2781 /* Fill area AREA of glyph row ROW with spaces. To be called for
2782 frame-based redisplay only. */
2783
2784 static void
2785 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2786 {
2787 if (row->glyphs[area] < row->glyphs[area + 1])
2788 {
2789 struct glyph *end = row->glyphs[area + 1];
2790 struct glyph *text = row->glyphs[area] + row->used[area];
2791
2792 while (text < end)
2793 *text++ = space_glyph;
2794 row->used[area] = text - row->glyphs[area];
2795 }
2796 }
2797
2798
2799 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2800 reached. In frame matrices only one area, TEXT_AREA, is used. */
2801
2802 static void
2803 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2804 {
2805 int i = row->used[TEXT_AREA];
2806 struct glyph *glyph = row->glyphs[TEXT_AREA];
2807
2808 while (i < upto)
2809 glyph[i++] = space_glyph;
2810
2811 row->used[TEXT_AREA] = i;
2812 }
2813
2814
2815 \f
2816 /**********************************************************************
2817 Mirroring operations on frame matrices in window matrices
2818 **********************************************************************/
2819
2820 /* Set frame being updated via frame-based redisplay to F. This
2821 function must be called before updates to make explicit that we are
2822 working on frame matrices or not. */
2823
2824 static INLINE void
2825 set_frame_matrix_frame (struct frame *f)
2826 {
2827 frame_matrix_frame = f;
2828 }
2829
2830
2831 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2832 DESIRED_MATRIX is the desired matrix corresponding to
2833 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2834 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2835 frame_matrix_frame is non-null, this indicates that the exchange is
2836 done in frame matrices, and that we have to perform analogous
2837 operations in window matrices of frame_matrix_frame. */
2838
2839 static INLINE void
2840 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2841 {
2842 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2843 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2844 int mouse_face_p = current_row->mouse_face_p;
2845
2846 /* Do current_row = desired_row. This exchanges glyph pointers
2847 between both rows, and does a structure assignment otherwise. */
2848 assign_row (current_row, desired_row);
2849
2850 /* Enable current_row to mark it as valid. */
2851 current_row->enabled_p = 1;
2852 current_row->mouse_face_p = mouse_face_p;
2853
2854 /* If we are called on frame matrices, perform analogous operations
2855 for window matrices. */
2856 if (frame_matrix_frame)
2857 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2858 }
2859
2860
2861 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2862 W's frame which has been made current (by swapping pointers between
2863 current and desired matrix). Perform analogous operations in the
2864 matrices of leaf windows in the window tree rooted at W. */
2865
2866 static void
2867 mirror_make_current (struct window *w, int frame_row)
2868 {
2869 while (w)
2870 {
2871 if (!NILP (w->hchild))
2872 mirror_make_current (XWINDOW (w->hchild), frame_row);
2873 else if (!NILP (w->vchild))
2874 mirror_make_current (XWINDOW (w->vchild), frame_row);
2875 else
2876 {
2877 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2878 here because the checks performed in debug mode there
2879 will not allow the conversion. */
2880 int row = frame_row - w->desired_matrix->matrix_y;
2881
2882 /* If FRAME_ROW is within W, assign the desired row to the
2883 current row (exchanging glyph pointers). */
2884 if (row >= 0 && row < w->desired_matrix->matrix_h)
2885 {
2886 struct glyph_row *current_row
2887 = MATRIX_ROW (w->current_matrix, row);
2888 struct glyph_row *desired_row
2889 = MATRIX_ROW (w->desired_matrix, row);
2890
2891 if (desired_row->enabled_p)
2892 assign_row (current_row, desired_row);
2893 else
2894 swap_glyph_pointers (desired_row, current_row);
2895 current_row->enabled_p = 1;
2896
2897 /* Set the Y coordinate of the mode/header line's row.
2898 It is needed in draw_row_with_mouse_face to find the
2899 screen coordinates. (Window-based redisplay sets
2900 this in update_window, but no one seems to do that
2901 for frame-based redisplay.) */
2902 if (current_row->mode_line_p)
2903 current_row->y = row;
2904 }
2905 }
2906
2907 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2908 }
2909 }
2910
2911
2912 /* Perform row dance after scrolling. We are working on the range of
2913 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2914 including) in MATRIX. COPY_FROM is a vector containing, for each
2915 row I in the range 0 <= I < NLINES, the index of the original line
2916 to move to I. This index is relative to the row range, i.e. 0 <=
2917 index < NLINES. RETAINED_P is a vector containing zero for each
2918 row 0 <= I < NLINES which is empty.
2919
2920 This function is called from do_scrolling and do_direct_scrolling. */
2921
2922 void
2923 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2924 int *copy_from, char *retained_p)
2925 {
2926 /* A copy of original rows. */
2927 struct glyph_row *old_rows;
2928
2929 /* Rows to assign to. */
2930 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2931
2932 int i;
2933
2934 /* Make a copy of the original rows. */
2935 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2936 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2937
2938 /* Assign new rows, maybe clear lines. */
2939 for (i = 0; i < nlines; ++i)
2940 {
2941 int enabled_before_p = new_rows[i].enabled_p;
2942
2943 xassert (i + unchanged_at_top < matrix->nrows);
2944 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2945 new_rows[i] = old_rows[copy_from[i]];
2946 new_rows[i].enabled_p = enabled_before_p;
2947
2948 /* RETAINED_P is zero for empty lines. */
2949 if (!retained_p[copy_from[i]])
2950 new_rows[i].enabled_p = 0;
2951 }
2952
2953 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2954 if (frame_matrix_frame)
2955 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2956 unchanged_at_top, nlines, copy_from, retained_p);
2957 }
2958
2959
2960 /* Synchronize glyph pointers in the current matrix of window W with
2961 the current frame matrix. */
2962
2963 static void
2964 sync_window_with_frame_matrix_rows (struct window *w)
2965 {
2966 struct frame *f = XFRAME (w->frame);
2967 struct glyph_row *window_row, *window_row_end, *frame_row;
2968 int left, right, x, width;
2969
2970 /* Preconditions: W must be a leaf window on a tty frame. */
2971 xassert (NILP (w->hchild) && NILP (w->vchild));
2972 xassert (!FRAME_WINDOW_P (f));
2973
2974 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2975 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2976 x = w->current_matrix->matrix_x;
2977 width = w->current_matrix->matrix_w;
2978
2979 window_row = w->current_matrix->rows;
2980 window_row_end = window_row + w->current_matrix->nrows;
2981 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2982
2983 for (; window_row < window_row_end; ++window_row, ++frame_row)
2984 {
2985 window_row->glyphs[LEFT_MARGIN_AREA]
2986 = frame_row->glyphs[0] + x;
2987 window_row->glyphs[TEXT_AREA]
2988 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2989 window_row->glyphs[LAST_AREA]
2990 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2991 window_row->glyphs[RIGHT_MARGIN_AREA]
2992 = window_row->glyphs[LAST_AREA] - right;
2993 }
2994 }
2995
2996
2997 /* Return the window in the window tree rooted in W containing frame
2998 row ROW. Value is null if none is found. */
2999
3000 struct window *
3001 frame_row_to_window (struct window *w, int row)
3002 {
3003 struct window *found = NULL;
3004
3005 while (w && !found)
3006 {
3007 if (!NILP (w->hchild))
3008 found = frame_row_to_window (XWINDOW (w->hchild), row);
3009 else if (!NILP (w->vchild))
3010 found = frame_row_to_window (XWINDOW (w->vchild), row);
3011 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3012 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3013 found = w;
3014
3015 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3016 }
3017
3018 return found;
3019 }
3020
3021
3022 /* Perform a line dance in the window tree rooted at W, after
3023 scrolling a frame matrix in mirrored_line_dance.
3024
3025 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3026 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3027 COPY_FROM is a vector containing, for each row I in the range 0 <=
3028 I < NLINES, the index of the original line to move to I. This
3029 index is relative to the row range, i.e. 0 <= index < NLINES.
3030 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3031 which is empty. */
3032
3033 static void
3034 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
3035 {
3036 while (w)
3037 {
3038 if (!NILP (w->hchild))
3039 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3040 nlines, copy_from, retained_p);
3041 else if (!NILP (w->vchild))
3042 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3043 nlines, copy_from, retained_p);
3044 else
3045 {
3046 /* W is a leaf window, and we are working on its current
3047 matrix m. */
3048 struct glyph_matrix *m = w->current_matrix;
3049 int i, sync_p = 0;
3050 struct glyph_row *old_rows;
3051
3052 /* Make a copy of the original rows of matrix m. */
3053 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3054 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
3055
3056 for (i = 0; i < nlines; ++i)
3057 {
3058 /* Frame relative line assigned to. */
3059 int frame_to = i + unchanged_at_top;
3060
3061 /* Frame relative line assigned. */
3062 int frame_from = copy_from[i] + unchanged_at_top;
3063
3064 /* Window relative line assigned to. */
3065 int window_to = frame_to - m->matrix_y;
3066
3067 /* Window relative line assigned. */
3068 int window_from = frame_from - m->matrix_y;
3069
3070 /* Is assigned line inside window? */
3071 int from_inside_window_p
3072 = window_from >= 0 && window_from < m->matrix_h;
3073
3074 /* Is assigned to line inside window? */
3075 int to_inside_window_p
3076 = window_to >= 0 && window_to < m->matrix_h;
3077
3078 if (from_inside_window_p && to_inside_window_p)
3079 {
3080 /* Enabled setting before assignment. */
3081 int enabled_before_p;
3082
3083 /* Do the assignment. The enabled_p flag is saved
3084 over the assignment because the old redisplay did
3085 that. */
3086 enabled_before_p = m->rows[window_to].enabled_p;
3087 m->rows[window_to] = old_rows[window_from];
3088 m->rows[window_to].enabled_p = enabled_before_p;
3089
3090 /* If frame line is empty, window line is empty, too. */
3091 if (!retained_p[copy_from[i]])
3092 m->rows[window_to].enabled_p = 0;
3093 }
3094 else if (to_inside_window_p)
3095 {
3096 /* A copy between windows. This is an infrequent
3097 case not worth optimizing. */
3098 struct frame *f = XFRAME (w->frame);
3099 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3100 struct window *w2;
3101 struct glyph_matrix *m2;
3102 int m2_from;
3103
3104 w2 = frame_row_to_window (root, frame_from);
3105 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3106 -nw', FROM_FRAME sometimes has no associated window.
3107 This check avoids a segfault if W2 is null. */
3108 if (w2)
3109 {
3110 m2 = w2->current_matrix;
3111 m2_from = frame_from - m2->matrix_y;
3112 copy_row_except_pointers (m->rows + window_to,
3113 m2->rows + m2_from);
3114
3115 /* If frame line is empty, window line is empty, too. */
3116 if (!retained_p[copy_from[i]])
3117 m->rows[window_to].enabled_p = 0;
3118 }
3119 sync_p = 1;
3120 }
3121 else if (from_inside_window_p)
3122 sync_p = 1;
3123 }
3124
3125 /* If there was a copy between windows, make sure glyph
3126 pointers are in sync with the frame matrix. */
3127 if (sync_p)
3128 sync_window_with_frame_matrix_rows (w);
3129
3130 /* Check that no pointers are lost. */
3131 CHECK_MATRIX (m);
3132 }
3133
3134 /* Next window on same level. */
3135 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3136 }
3137 }
3138
3139
3140 #if GLYPH_DEBUG
3141
3142 /* Check that window and frame matrices agree about their
3143 understanding where glyphs of the rows are to find. For each
3144 window in the window tree rooted at W, check that rows in the
3145 matrices of leaf window agree with their frame matrices about
3146 glyph pointers. */
3147
3148 void
3149 check_window_matrix_pointers (w)
3150 struct window *w;
3151 {
3152 while (w)
3153 {
3154 if (!NILP (w->hchild))
3155 check_window_matrix_pointers (XWINDOW (w->hchild));
3156 else if (!NILP (w->vchild))
3157 check_window_matrix_pointers (XWINDOW (w->vchild));
3158 else
3159 {
3160 struct frame *f = XFRAME (w->frame);
3161 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3162 check_matrix_pointers (w->current_matrix, f->current_matrix);
3163 }
3164
3165 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3166 }
3167 }
3168
3169
3170 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3171 a window and FRAME_MATRIX is the corresponding frame matrix. For
3172 each row in WINDOW_MATRIX check that it's a slice of the
3173 corresponding frame row. If it isn't, abort. */
3174
3175 static void
3176 check_matrix_pointers (window_matrix, frame_matrix)
3177 struct glyph_matrix *window_matrix, *frame_matrix;
3178 {
3179 /* Row number in WINDOW_MATRIX. */
3180 int i = 0;
3181
3182 /* Row number corresponding to I in FRAME_MATRIX. */
3183 int j = window_matrix->matrix_y;
3184
3185 /* For all rows check that the row in the window matrix is a
3186 slice of the row in the frame matrix. If it isn't we didn't
3187 mirror an operation on the frame matrix correctly. */
3188 while (i < window_matrix->nrows)
3189 {
3190 if (!glyph_row_slice_p (window_matrix->rows + i,
3191 frame_matrix->rows + j))
3192 abort ();
3193 ++i, ++j;
3194 }
3195 }
3196
3197 #endif /* GLYPH_DEBUG != 0 */
3198
3199
3200 \f
3201 /**********************************************************************
3202 VPOS and HPOS translations
3203 **********************************************************************/
3204
3205 #if GLYPH_DEBUG
3206
3207 /* Translate vertical position VPOS which is relative to window W to a
3208 vertical position relative to W's frame. */
3209
3210 static int
3211 window_to_frame_vpos (w, vpos)
3212 struct window *w;
3213 int vpos;
3214 {
3215 struct frame *f = XFRAME (w->frame);
3216
3217 xassert (!FRAME_WINDOW_P (f));
3218 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3219 vpos += WINDOW_TOP_EDGE_LINE (w);
3220 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3221 return vpos;
3222 }
3223
3224
3225 /* Translate horizontal position HPOS which is relative to window W to
3226 a horizontal position relative to W's frame. */
3227
3228 static int
3229 window_to_frame_hpos (w, hpos)
3230 struct window *w;
3231 int hpos;
3232 {
3233 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3234 hpos += WINDOW_LEFT_EDGE_COL (w);
3235 return hpos;
3236 }
3237
3238 #endif /* GLYPH_DEBUG */
3239
3240
3241 \f
3242 /**********************************************************************
3243 Redrawing Frames
3244 **********************************************************************/
3245
3246 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3247 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3248 (Lisp_Object frame)
3249 {
3250 struct frame *f;
3251
3252 CHECK_LIVE_FRAME (frame);
3253 f = XFRAME (frame);
3254
3255 /* Ignore redraw requests, if frame has no glyphs yet.
3256 (Implementation note: It still has to be checked why we are
3257 called so early here). */
3258 if (!glyphs_initialized_initially_p)
3259 return Qnil;
3260
3261 update_begin (f);
3262 #ifdef MSDOS
3263 if (FRAME_MSDOS_P (f))
3264 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3265 #endif
3266 clear_frame (f);
3267 clear_current_matrices (f);
3268 update_end (f);
3269 if (FRAME_TERMCAP_P (f))
3270 fflush (FRAME_TTY (f)->output);
3271 windows_or_buffers_changed++;
3272 /* Mark all windows as inaccurate, so that every window will have
3273 its redisplay done. */
3274 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3275 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3276 f->garbaged = 0;
3277 return Qnil;
3278 }
3279
3280
3281 /* Redraw frame F. This is nothing more than a call to the Lisp
3282 function redraw-frame. */
3283
3284 void
3285 redraw_frame (struct frame *f)
3286 {
3287 Lisp_Object frame;
3288 XSETFRAME (frame, f);
3289 Fredraw_frame (frame);
3290 }
3291
3292
3293 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3294 doc: /* Clear and redisplay all visible frames. */)
3295 (void)
3296 {
3297 Lisp_Object tail, frame;
3298
3299 FOR_EACH_FRAME (tail, frame)
3300 if (FRAME_VISIBLE_P (XFRAME (frame)))
3301 Fredraw_frame (frame);
3302
3303 return Qnil;
3304 }
3305
3306
3307 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3308 visible frames marked as garbaged. */
3309
3310 void
3311 redraw_garbaged_frames (void)
3312 {
3313 Lisp_Object tail, frame;
3314
3315 FOR_EACH_FRAME (tail, frame)
3316 if (FRAME_VISIBLE_P (XFRAME (frame))
3317 && FRAME_GARBAGED_P (XFRAME (frame)))
3318 Fredraw_frame (frame);
3319 }
3320
3321
3322 \f
3323 /***********************************************************************
3324 Frame Update
3325 ***********************************************************************/
3326
3327 /* Update frame F based on the data in desired matrices.
3328
3329 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3330 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3331 scrolling.
3332
3333 Value is non-zero if redisplay was stopped due to pending input. */
3334
3335 int
3336 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3337 {
3338 /* 1 means display has been paused because of pending input. */
3339 int paused_p;
3340 struct window *root_window = XWINDOW (f->root_window);
3341
3342 if (redisplay_dont_pause)
3343 force_p = 1;
3344 #if PERIODIC_PREEMPTION_CHECKING
3345 else if (NILP (Vredisplay_preemption_period))
3346 force_p = 1;
3347 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3348 {
3349 EMACS_TIME tm;
3350 double p = XFLOATINT (Vredisplay_preemption_period);
3351 int sec, usec;
3352
3353 if (detect_input_pending_ignore_squeezables ())
3354 {
3355 paused_p = 1;
3356 goto do_pause;
3357 }
3358
3359 sec = (int) p;
3360 usec = (p - sec) * 1000000;
3361
3362 EMACS_GET_TIME (tm);
3363 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3364 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3365 }
3366 #endif
3367
3368 if (FRAME_WINDOW_P (f))
3369 {
3370 /* We are working on window matrix basis. All windows whose
3371 flag must_be_updated_p is set have to be updated. */
3372
3373 /* Record that we are not working on frame matrices. */
3374 set_frame_matrix_frame (NULL);
3375
3376 /* Update all windows in the window tree of F, maybe stopping
3377 when pending input is detected. */
3378 update_begin (f);
3379
3380 /* Update the menu bar on X frames that don't have toolkit
3381 support. */
3382 if (WINDOWP (f->menu_bar_window))
3383 update_window (XWINDOW (f->menu_bar_window), 1);
3384
3385 /* Update the tool-bar window, if present. */
3386 if (WINDOWP (f->tool_bar_window))
3387 {
3388 struct window *w = XWINDOW (f->tool_bar_window);
3389
3390 /* Update tool-bar window. */
3391 if (w->must_be_updated_p)
3392 {
3393 Lisp_Object tem;
3394
3395 update_window (w, 1);
3396 w->must_be_updated_p = 0;
3397
3398 /* Swap tool-bar strings. We swap because we want to
3399 reuse strings. */
3400 tem = f->current_tool_bar_string;
3401 f->current_tool_bar_string = f->desired_tool_bar_string;
3402 f->desired_tool_bar_string = tem;
3403 }
3404 }
3405
3406
3407 /* Update windows. */
3408 paused_p = update_window_tree (root_window, force_p);
3409 update_end (f);
3410
3411 /* This flush is a performance bottleneck under X,
3412 and it doesn't seem to be necessary anyway (in general).
3413 It is necessary when resizing the window with the mouse, or
3414 at least the fringes are not redrawn in a timely manner. ++kfs */
3415 if (f->force_flush_display_p)
3416 {
3417 FRAME_RIF (f)->flush_display (f);
3418 f->force_flush_display_p = 0;
3419 }
3420 }
3421 else
3422 {
3423 /* We are working on frame matrix basis. Set the frame on whose
3424 frame matrix we operate. */
3425 set_frame_matrix_frame (f);
3426
3427 /* Build F's desired matrix from window matrices. */
3428 build_frame_matrix (f);
3429
3430 /* Update the display */
3431 update_begin (f);
3432 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3433 update_end (f);
3434
3435 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3436 {
3437 if (FRAME_TTY (f)->termscript)
3438 fflush (FRAME_TTY (f)->termscript);
3439 if (FRAME_TERMCAP_P (f))
3440 fflush (FRAME_TTY (f)->output);
3441 }
3442
3443 /* Check window matrices for lost pointers. */
3444 #if GLYPH_DEBUG
3445 check_window_matrix_pointers (root_window);
3446 add_frame_display_history (f, paused_p);
3447 #endif
3448 }
3449
3450 do_pause:
3451 /* Reset flags indicating that a window should be updated. */
3452 set_window_update_flags (root_window, 0);
3453
3454 display_completed = !paused_p;
3455 return paused_p;
3456 }
3457
3458
3459 \f
3460 /************************************************************************
3461 Window-based updates
3462 ************************************************************************/
3463
3464 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3465 don't stop updating when input is pending. */
3466
3467 static int
3468 update_window_tree (struct window *w, int force_p)
3469 {
3470 int paused_p = 0;
3471
3472 while (w && !paused_p)
3473 {
3474 if (!NILP (w->hchild))
3475 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3476 else if (!NILP (w->vchild))
3477 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3478 else if (w->must_be_updated_p)
3479 paused_p |= update_window (w, force_p);
3480
3481 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3482 }
3483
3484 return paused_p;
3485 }
3486
3487
3488 /* Update window W if its flag must_be_updated_p is non-zero. If
3489 FORCE_P is non-zero, don't stop updating if input is pending. */
3490
3491 void
3492 update_single_window (struct window *w, int force_p)
3493 {
3494 if (w->must_be_updated_p)
3495 {
3496 struct frame *f = XFRAME (WINDOW_FRAME (w));
3497
3498 /* Record that this is not a frame-based redisplay. */
3499 set_frame_matrix_frame (NULL);
3500
3501 if (redisplay_dont_pause)
3502 force_p = 1;
3503 #if PERIODIC_PREEMPTION_CHECKING
3504 else if (NILP (Vredisplay_preemption_period))
3505 force_p = 1;
3506 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3507 {
3508 EMACS_TIME tm;
3509 double p = XFLOATINT (Vredisplay_preemption_period);
3510 int sec, usec;
3511
3512 sec = (int) p;
3513 usec = (p - sec) * 1000000;
3514
3515 EMACS_GET_TIME (tm);
3516 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3517 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3518 }
3519 #endif
3520
3521 /* Update W. */
3522 update_begin (f);
3523 update_window (w, force_p);
3524 update_end (f);
3525
3526 /* Reset flag in W. */
3527 w->must_be_updated_p = 0;
3528 }
3529 }
3530
3531 #ifdef HAVE_WINDOW_SYSTEM
3532
3533 /* Redraw lines from the current matrix of window W that are
3534 overlapped by other rows. YB is bottom-most y-position in W. */
3535
3536 static void
3537 redraw_overlapped_rows (struct window *w, int yb)
3538 {
3539 int i;
3540 struct frame *f = XFRAME (WINDOW_FRAME (w));
3541
3542 /* If rows overlapping others have been changed, the rows being
3543 overlapped have to be redrawn. This won't draw lines that have
3544 already been drawn in update_window_line because overlapped_p in
3545 desired rows is 0, so after row assignment overlapped_p in
3546 current rows is 0. */
3547 for (i = 0; i < w->current_matrix->nrows; ++i)
3548 {
3549 struct glyph_row *row = w->current_matrix->rows + i;
3550
3551 if (!row->enabled_p)
3552 break;
3553 else if (row->mode_line_p)
3554 continue;
3555
3556 if (row->overlapped_p)
3557 {
3558 enum glyph_row_area area;
3559
3560 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3561 {
3562 updated_row = row;
3563 updated_area = area;
3564 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3565 area == TEXT_AREA ? row->x : 0);
3566 if (row->used[area])
3567 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3568 row->used[area]);
3569 FRAME_RIF (f)->clear_end_of_line (-1);
3570 }
3571
3572 row->overlapped_p = 0;
3573 }
3574
3575 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3576 break;
3577 }
3578 }
3579
3580
3581 /* Redraw lines from the current matrix of window W that overlap
3582 others. YB is bottom-most y-position in W. */
3583
3584 static void
3585 redraw_overlapping_rows (struct window *w, int yb)
3586 {
3587 int i, bottom_y;
3588 struct glyph_row *row;
3589 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3590
3591 for (i = 0; i < w->current_matrix->nrows; ++i)
3592 {
3593 row = w->current_matrix->rows + i;
3594
3595 if (!row->enabled_p)
3596 break;
3597 else if (row->mode_line_p)
3598 continue;
3599
3600 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3601
3602 if (row->overlapping_p)
3603 {
3604 int overlaps = 0;
3605
3606 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3607 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3608 overlaps |= OVERLAPS_PRED;
3609 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3610 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3611 overlaps |= OVERLAPS_SUCC;
3612
3613 if (overlaps)
3614 {
3615 if (row->used[LEFT_MARGIN_AREA])
3616 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3617
3618 if (row->used[TEXT_AREA])
3619 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3620
3621 if (row->used[RIGHT_MARGIN_AREA])
3622 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3623
3624 /* Record in neighbour rows that ROW overwrites part of
3625 their display. */
3626 if (overlaps & OVERLAPS_PRED)
3627 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3628 if (overlaps & OVERLAPS_SUCC)
3629 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3630 }
3631 }
3632
3633 if (bottom_y >= yb)
3634 break;
3635 }
3636 }
3637
3638 #endif /* HAVE_WINDOW_SYSTEM */
3639
3640
3641 #ifdef GLYPH_DEBUG
3642
3643 /* Check that no row in the current matrix of window W is enabled
3644 which is below what's displayed in the window. */
3645
3646 void
3647 check_current_matrix_flags (struct window *w)
3648 {
3649 int last_seen_p = 0;
3650 int i, yb = window_text_bottom_y (w);
3651
3652 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3653 {
3654 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3655 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3656 last_seen_p = 1;
3657 else if (last_seen_p && row->enabled_p)
3658 abort ();
3659 }
3660 }
3661
3662 #endif /* GLYPH_DEBUG */
3663
3664
3665 /* Update display of window W. FORCE_P non-zero means that we should
3666 not stop when detecting pending input. */
3667
3668 static int
3669 update_window (struct window *w, int force_p)
3670 {
3671 struct glyph_matrix *desired_matrix = w->desired_matrix;
3672 int paused_p;
3673 #if !PERIODIC_PREEMPTION_CHECKING
3674 int preempt_count = baud_rate / 2400 + 1;
3675 #endif
3676 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3677 #if GLYPH_DEBUG
3678 /* Check that W's frame doesn't have glyph matrices. */
3679 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3680 #endif
3681
3682 /* Check pending input the first time so that we can quickly return. */
3683 #if !PERIODIC_PREEMPTION_CHECKING
3684 if (!force_p)
3685 detect_input_pending_ignore_squeezables ();
3686 #endif
3687
3688 /* If forced to complete the update, or if no input is pending, do
3689 the update. */
3690 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3691 {
3692 struct glyph_row *row, *end;
3693 struct glyph_row *mode_line_row;
3694 struct glyph_row *header_line_row;
3695 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
3696
3697 rif->update_window_begin_hook (w);
3698 yb = window_text_bottom_y (w);
3699
3700 /* If window has a header line, update it before everything else.
3701 Adjust y-positions of other rows by the header line height. */
3702 row = desired_matrix->rows;
3703 end = row + desired_matrix->nrows - 1;
3704
3705 if (row->mode_line_p)
3706 {
3707 header_line_row = row;
3708 ++row;
3709 }
3710 else
3711 header_line_row = NULL;
3712
3713 /* Update the mode line, if necessary. */
3714 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3715 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3716 {
3717 mode_line_row->y = yb;
3718 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3719 desired_matrix),
3720 &mouse_face_overwritten_p);
3721 }
3722
3723 /* Find first enabled row. Optimizations in redisplay_internal
3724 may lead to an update with only one row enabled. There may
3725 be also completely empty matrices. */
3726 while (row < end && !row->enabled_p)
3727 ++row;
3728
3729 /* Try reusing part of the display by copying. */
3730 if (row < end && !desired_matrix->no_scrolling_p)
3731 {
3732 int rc = scrolling_window (w, header_line_row != NULL);
3733 if (rc < 0)
3734 {
3735 /* All rows were found to be equal. */
3736 paused_p = 0;
3737 goto set_cursor;
3738 }
3739 else if (rc > 0)
3740 {
3741 /* We've scrolled the display. */
3742 force_p = 1;
3743 changed_p = 1;
3744 }
3745 }
3746
3747 /* Update the rest of the lines. */
3748 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
3749 if (row->enabled_p)
3750 {
3751 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3752 int i;
3753
3754 /* We'll have to play a little bit with when to
3755 detect_input_pending. If it's done too often,
3756 scrolling large windows with repeated scroll-up
3757 commands will too quickly pause redisplay. */
3758 #if PERIODIC_PREEMPTION_CHECKING
3759 if (!force_p)
3760 {
3761 EMACS_TIME tm, dif;
3762 EMACS_GET_TIME (tm);
3763 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3764 if (EMACS_TIME_NEG_P (dif))
3765 {
3766 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3767 if (detect_input_pending_ignore_squeezables ())
3768 break;
3769 }
3770 }
3771 #else
3772 if (!force_p && ++n_updated % preempt_count == 0)
3773 detect_input_pending_ignore_squeezables ();
3774 #endif
3775 changed_p |= update_window_line (w, vpos,
3776 &mouse_face_overwritten_p);
3777
3778 /* Mark all rows below the last visible one in the current
3779 matrix as invalid. This is necessary because of
3780 variable line heights. Consider the case of three
3781 successive redisplays, where the first displays 5
3782 lines, the second 3 lines, and the third 5 lines again.
3783 If the second redisplay wouldn't mark rows in the
3784 current matrix invalid, the third redisplay might be
3785 tempted to optimize redisplay based on lines displayed
3786 in the first redisplay. */
3787 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3788 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3789 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3790 }
3791
3792 /* Was display preempted? */
3793 paused_p = row < end;
3794
3795 set_cursor:
3796
3797 /* Update the header line after scrolling because a new header
3798 line would otherwise overwrite lines at the top of the window
3799 that can be scrolled. */
3800 if (header_line_row && header_line_row->enabled_p)
3801 {
3802 header_line_row->y = 0;
3803 update_window_line (w, 0, &mouse_face_overwritten_p);
3804 }
3805
3806 /* Fix the appearance of overlapping/overlapped rows. */
3807 if (!paused_p && !w->pseudo_window_p)
3808 {
3809 #ifdef HAVE_WINDOW_SYSTEM
3810 if (changed_p && rif->fix_overlapping_area)
3811 {
3812 redraw_overlapped_rows (w, yb);
3813 redraw_overlapping_rows (w, yb);
3814 }
3815 #endif
3816
3817 /* Make cursor visible at cursor position of W. */
3818 set_window_cursor_after_update (w);
3819
3820 #if 0 /* Check that current matrix invariants are satisfied. This is
3821 for debugging only. See the comment of check_matrix_invariants. */
3822 IF_DEBUG (check_matrix_invariants (w));
3823 #endif
3824 }
3825
3826 #if GLYPH_DEBUG
3827 /* Remember the redisplay method used to display the matrix. */
3828 strcpy (w->current_matrix->method, w->desired_matrix->method);
3829 #endif
3830
3831 #ifdef HAVE_WINDOW_SYSTEM
3832 update_window_fringes (w, 0);
3833 #endif
3834
3835 /* End the update of window W. Don't set the cursor if we
3836 paused updating the display because in this case,
3837 set_window_cursor_after_update hasn't been called, and
3838 output_cursor doesn't contain the cursor location. */
3839 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3840 }
3841 else
3842 paused_p = 1;
3843
3844 #if GLYPH_DEBUG
3845 /* check_current_matrix_flags (w); */
3846 add_window_display_history (w, w->current_matrix->method, paused_p);
3847 #endif
3848
3849 clear_glyph_matrix (desired_matrix);
3850
3851 return paused_p;
3852 }
3853
3854
3855 /* Update the display of area AREA in window W, row number VPOS.
3856 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3857
3858 static void
3859 update_marginal_area (struct window *w, int area, int vpos)
3860 {
3861 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3862 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3863
3864 /* Let functions in xterm.c know what area subsequent X positions
3865 will be relative to. */
3866 updated_area = area;
3867
3868 /* Set cursor to start of glyphs, write them, and clear to the end
3869 of the area. I don't think that something more sophisticated is
3870 necessary here, since marginal areas will not be the default. */
3871 rif->cursor_to (vpos, 0, desired_row->y, 0);
3872 if (desired_row->used[area])
3873 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3874 rif->clear_end_of_line (-1);
3875 }
3876
3877
3878 /* Update the display of the text area of row VPOS in window W.
3879 Value is non-zero if display has changed. */
3880
3881 static int
3882 update_text_area (struct window *w, int vpos)
3883 {
3884 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3885 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3886 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3887 int changed_p = 0;
3888
3889 /* Let functions in xterm.c know what area subsequent X positions
3890 will be relative to. */
3891 updated_area = TEXT_AREA;
3892
3893 /* If rows are at different X or Y, or rows have different height,
3894 or the current row is marked invalid, write the entire line. */
3895 if (!current_row->enabled_p
3896 || desired_row->y != current_row->y
3897 || desired_row->ascent != current_row->ascent
3898 || desired_row->phys_ascent != current_row->phys_ascent
3899 || desired_row->phys_height != current_row->phys_height
3900 || desired_row->visible_height != current_row->visible_height
3901 || current_row->overlapped_p
3902 /* This next line is necessary for correctly redrawing
3903 mouse-face areas after scrolling and other operations.
3904 However, it causes excessive flickering when mouse is moved
3905 across the mode line. Luckily, turning it off for the mode
3906 line doesn't seem to hurt anything. -- cyd.
3907 But it is still needed for the header line. -- kfs. */
3908 || (current_row->mouse_face_p
3909 && !(current_row->mode_line_p && vpos > 0))
3910 || current_row->x != desired_row->x)
3911 {
3912 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3913
3914 if (desired_row->used[TEXT_AREA])
3915 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3916 desired_row->used[TEXT_AREA]);
3917
3918 /* Clear to end of window. */
3919 rif->clear_end_of_line (-1);
3920 changed_p = 1;
3921
3922 /* This erases the cursor. We do this here because
3923 notice_overwritten_cursor cannot easily check this, which
3924 might indicate that the whole functionality of
3925 notice_overwritten_cursor would better be implemented here.
3926 On the other hand, we need notice_overwritten_cursor as long
3927 as mouse highlighting is done asynchronously outside of
3928 redisplay. */
3929 if (vpos == w->phys_cursor.vpos)
3930 w->phys_cursor_on_p = 0;
3931 }
3932 else
3933 {
3934 int stop, i, x;
3935 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3936 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3937 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3938 int desired_stop_pos = desired_row->used[TEXT_AREA];
3939 int abort_skipping = 0;
3940
3941 /* If the desired row extends its face to the text area end, and
3942 unless the current row also does so at the same position,
3943 make sure we write at least one glyph, so that the face
3944 extension actually takes place. */
3945 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3946 && (desired_stop_pos < current_row->used[TEXT_AREA]
3947 || (desired_stop_pos == current_row->used[TEXT_AREA]
3948 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3949 --desired_stop_pos;
3950
3951 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3952 i = 0;
3953 x = desired_row->x;
3954
3955 /* Loop over glyphs that current and desired row may have
3956 in common. */
3957 while (i < stop)
3958 {
3959 int can_skip_p = !abort_skipping;
3960
3961 /* Skip over glyphs that both rows have in common. These
3962 don't have to be written. We can't skip if the last
3963 current glyph overlaps the glyph to its right. For
3964 example, consider a current row of `if ' with the `f' in
3965 Courier bold so that it overlaps the ` ' to its right.
3966 If the desired row is ` ', we would skip over the space
3967 after the `if' and there would remain a pixel from the
3968 `f' on the screen. */
3969 if (overlapping_glyphs_p && i > 0)
3970 {
3971 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3972 int left, right;
3973
3974 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3975 &left, &right);
3976 can_skip_p = (right == 0 && !abort_skipping);
3977 }
3978
3979 if (can_skip_p)
3980 {
3981 int start_hpos = i;
3982
3983 while (i < stop
3984 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3985 {
3986 x += desired_glyph->pixel_width;
3987 ++desired_glyph, ++current_glyph, ++i;
3988 }
3989
3990 /* Consider the case that the current row contains "xxx
3991 ppp ggg" in italic Courier font, and the desired row
3992 is "xxx ggg". The character `p' has lbearing, `g'
3993 has not. The loop above will stop in front of the
3994 first `p' in the current row. If we would start
3995 writing glyphs there, we wouldn't erase the lbearing
3996 of the `p'. The rest of the lbearing problem is then
3997 taken care of by draw_glyphs. */
3998 if (overlapping_glyphs_p
3999 && i > 0
4000 && i < current_row->used[TEXT_AREA]
4001 && (current_row->used[TEXT_AREA]
4002 != desired_row->used[TEXT_AREA]))
4003 {
4004 int left, right;
4005
4006 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4007 &left, &right);
4008 while (left > 0 && i > 0)
4009 {
4010 --i, --desired_glyph, --current_glyph;
4011 x -= desired_glyph->pixel_width;
4012 left -= desired_glyph->pixel_width;
4013 }
4014
4015 /* Abort the skipping algorithm if we end up before
4016 our starting point, to avoid looping (bug#1070).
4017 This can happen when the lbearing is larger than
4018 the pixel width. */
4019 abort_skipping = (i < start_hpos);
4020 }
4021 }
4022
4023 /* Try to avoid writing the entire rest of the desired row
4024 by looking for a resync point. This mainly prevents
4025 mode line flickering in the case the mode line is in
4026 fixed-pitch font, which it usually will be. */
4027 if (i < desired_row->used[TEXT_AREA])
4028 {
4029 int start_x = x, start_hpos = i;
4030 struct glyph *start = desired_glyph;
4031 int current_x = x;
4032 int skip_first_p = !can_skip_p;
4033
4034 /* Find the next glyph that's equal again. */
4035 while (i < stop
4036 && (skip_first_p
4037 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4038 && x == current_x)
4039 {
4040 x += desired_glyph->pixel_width;
4041 current_x += current_glyph->pixel_width;
4042 ++desired_glyph, ++current_glyph, ++i;
4043 skip_first_p = 0;
4044 }
4045
4046 if (i == start_hpos || x != current_x)
4047 {
4048 i = start_hpos;
4049 x = start_x;
4050 desired_glyph = start;
4051 break;
4052 }
4053
4054 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4055 rif->write_glyphs (start, i - start_hpos);
4056 changed_p = 1;
4057 }
4058 }
4059
4060 /* Write the rest. */
4061 if (i < desired_row->used[TEXT_AREA])
4062 {
4063 rif->cursor_to (vpos, i, desired_row->y, x);
4064 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4065 changed_p = 1;
4066 }
4067
4068 /* Maybe clear to end of line. */
4069 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4070 {
4071 /* If new row extends to the end of the text area, nothing
4072 has to be cleared, if and only if we did a write_glyphs
4073 above. This is made sure by setting desired_stop_pos
4074 appropriately above. */
4075 xassert (i < desired_row->used[TEXT_AREA]
4076 || ((desired_row->used[TEXT_AREA]
4077 == current_row->used[TEXT_AREA])
4078 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4079 }
4080 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4081 {
4082 /* If old row extends to the end of the text area, clear. */
4083 if (i >= desired_row->used[TEXT_AREA])
4084 rif->cursor_to (vpos, i, desired_row->y,
4085 desired_row->pixel_width);
4086 rif->clear_end_of_line (-1);
4087 changed_p = 1;
4088 }
4089 else if (desired_row->pixel_width < current_row->pixel_width)
4090 {
4091 /* Otherwise clear to the end of the old row. Everything
4092 after that position should be clear already. */
4093 int x;
4094
4095 if (i >= desired_row->used[TEXT_AREA])
4096 rif->cursor_to (vpos, i, desired_row->y,
4097 desired_row->pixel_width);
4098
4099 /* If cursor is displayed at the end of the line, make sure
4100 it's cleared. Nowadays we don't have a phys_cursor_glyph
4101 with which to erase the cursor (because this method
4102 doesn't work with lbearing/rbearing), so we must do it
4103 this way. */
4104 if (vpos == w->phys_cursor.vpos
4105 && (desired_row->reversed_p
4106 ? (w->phys_cursor.hpos < 0)
4107 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
4108 {
4109 w->phys_cursor_on_p = 0;
4110 x = -1;
4111 }
4112 else
4113 x = current_row->pixel_width;
4114 rif->clear_end_of_line (x);
4115 changed_p = 1;
4116 }
4117 }
4118
4119 return changed_p;
4120 }
4121
4122
4123 /* Update row VPOS in window W. Value is non-zero if display has been
4124 changed. */
4125
4126 static int
4127 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4128 {
4129 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4130 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4131 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4132 int changed_p = 0;
4133
4134 /* Set the row being updated. This is important to let xterm.c
4135 know what line height values are in effect. */
4136 updated_row = desired_row;
4137
4138 /* A row can be completely invisible in case a desired matrix was
4139 built with a vscroll and then make_cursor_line_fully_visible shifts
4140 the matrix. Make sure to make such rows current anyway, since
4141 we need the correct y-position, for example, in the current matrix. */
4142 if (desired_row->mode_line_p
4143 || desired_row->visible_height > 0)
4144 {
4145 xassert (desired_row->enabled_p);
4146
4147 /* Update display of the left margin area, if there is one. */
4148 if (!desired_row->full_width_p
4149 && !NILP (w->left_margin_cols))
4150 {
4151 changed_p = 1;
4152 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4153 }
4154
4155 /* Update the display of the text area. */
4156 if (update_text_area (w, vpos))
4157 {
4158 changed_p = 1;
4159 if (current_row->mouse_face_p)
4160 *mouse_face_overwritten_p = 1;
4161 }
4162
4163 /* Update display of the right margin area, if there is one. */
4164 if (!desired_row->full_width_p
4165 && !NILP (w->right_margin_cols))
4166 {
4167 changed_p = 1;
4168 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4169 }
4170
4171 /* Draw truncation marks etc. */
4172 if (!current_row->enabled_p
4173 || desired_row->y != current_row->y
4174 || desired_row->visible_height != current_row->visible_height
4175 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4176 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4177 || current_row->redraw_fringe_bitmaps_p
4178 || desired_row->mode_line_p != current_row->mode_line_p
4179 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4180 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4181 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4182 rif->after_update_window_line_hook (desired_row);
4183 }
4184
4185 /* Update current_row from desired_row. */
4186 make_current (w->desired_matrix, w->current_matrix, vpos);
4187 updated_row = NULL;
4188 return changed_p;
4189 }
4190
4191
4192 /* Set the cursor after an update of window W. This function may only
4193 be called from update_window. */
4194
4195 static void
4196 set_window_cursor_after_update (struct window *w)
4197 {
4198 struct frame *f = XFRAME (w->frame);
4199 struct redisplay_interface *rif = FRAME_RIF (f);
4200 int cx, cy, vpos, hpos;
4201
4202 /* Not intended for frame matrix updates. */
4203 xassert (FRAME_WINDOW_P (f));
4204
4205 if (cursor_in_echo_area
4206 && !NILP (echo_area_buffer[0])
4207 /* If we are showing a message instead of the mini-buffer,
4208 show the cursor for the message instead. */
4209 && XWINDOW (minibuf_window) == w
4210 && EQ (minibuf_window, echo_area_window)
4211 /* These cases apply only to the frame that contains
4212 the active mini-buffer window. */
4213 && FRAME_HAS_MINIBUF_P (f)
4214 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4215 {
4216 cx = cy = vpos = hpos = 0;
4217
4218 if (cursor_in_echo_area >= 0)
4219 {
4220 /* If the mini-buffer is several lines high, find the last
4221 line that has any text on it. Note: either all lines
4222 are enabled or none. Otherwise we wouldn't be able to
4223 determine Y. */
4224 struct glyph_row *row, *last_row;
4225 struct glyph *glyph;
4226 int yb = window_text_bottom_y (w);
4227
4228 last_row = NULL;
4229 row = w->current_matrix->rows;
4230 while (row->enabled_p
4231 && (last_row == NULL
4232 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4233 {
4234 if (row->used[TEXT_AREA]
4235 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4236 last_row = row;
4237 ++row;
4238 }
4239
4240 if (last_row)
4241 {
4242 struct glyph *start = last_row->glyphs[TEXT_AREA];
4243 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4244
4245 while (last > start && last->charpos < 0)
4246 --last;
4247
4248 for (glyph = start; glyph < last; ++glyph)
4249 {
4250 cx += glyph->pixel_width;
4251 ++hpos;
4252 }
4253
4254 cy = last_row->y;
4255 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4256 }
4257 }
4258 }
4259 else
4260 {
4261 cx = w->cursor.x;
4262 cy = w->cursor.y;
4263 hpos = w->cursor.hpos;
4264 vpos = w->cursor.vpos;
4265 }
4266
4267 /* Window cursor can be out of sync for horizontally split windows. */
4268 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4269 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4270 vpos = max (0, vpos);
4271 vpos = min (w->current_matrix->nrows - 1, vpos);
4272 rif->cursor_to (vpos, hpos, cy, cx);
4273 }
4274
4275
4276 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4277 tree rooted at W. */
4278
4279 void
4280 set_window_update_flags (struct window *w, int on_p)
4281 {
4282 while (w)
4283 {
4284 if (!NILP (w->hchild))
4285 set_window_update_flags (XWINDOW (w->hchild), on_p);
4286 else if (!NILP (w->vchild))
4287 set_window_update_flags (XWINDOW (w->vchild), on_p);
4288 else
4289 w->must_be_updated_p = on_p;
4290
4291 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4292 }
4293 }
4294
4295
4296 \f
4297 /***********************************************************************
4298 Window-Based Scrolling
4299 ***********************************************************************/
4300
4301 /* Structure describing rows in scrolling_window. */
4302
4303 struct row_entry
4304 {
4305 /* Number of occurrences of this row in desired and current matrix. */
4306 int old_uses, new_uses;
4307
4308 /* Vpos of row in new matrix. */
4309 int new_line_number;
4310
4311 /* Bucket index of this row_entry in the hash table row_table. */
4312 int bucket;
4313
4314 /* The row described by this entry. */
4315 struct glyph_row *row;
4316
4317 /* Hash collision chain. */
4318 struct row_entry *next;
4319 };
4320
4321 /* A pool to allocate row_entry structures from, and the size of the
4322 pool. The pool is reallocated in scrolling_window when we find
4323 that we need a larger one. */
4324
4325 static struct row_entry *row_entry_pool;
4326 static int row_entry_pool_size;
4327
4328 /* Index of next free entry in row_entry_pool. */
4329
4330 static int row_entry_idx;
4331
4332 /* The hash table used during scrolling, and the table's size. This
4333 table is used to quickly identify equal rows in the desired and
4334 current matrix. */
4335
4336 static struct row_entry **row_table;
4337 static int row_table_size;
4338
4339 /* Vectors of pointers to row_entry structures belonging to the
4340 current and desired matrix, and the size of the vectors. */
4341
4342 static struct row_entry **old_lines, **new_lines;
4343 static int old_lines_size, new_lines_size;
4344
4345 /* A pool to allocate run structures from, and its size. */
4346
4347 static struct run *run_pool;
4348 static int runs_size;
4349
4350 /* A vector of runs of lines found during scrolling. */
4351
4352 static struct run **runs;
4353
4354 /* Add glyph row ROW to the scrolling hash table during the scrolling
4355 of window W. */
4356
4357 static INLINE struct row_entry *
4358 add_row_entry (struct window *w, struct glyph_row *row)
4359 {
4360 struct row_entry *entry;
4361 int i = row->hash % row_table_size;
4362
4363 entry = row_table[i];
4364 while (entry && !row_equal_p (w, entry->row, row, 1))
4365 entry = entry->next;
4366
4367 if (entry == NULL)
4368 {
4369 entry = row_entry_pool + row_entry_idx++;
4370 entry->row = row;
4371 entry->old_uses = entry->new_uses = 0;
4372 entry->new_line_number = 0;
4373 entry->bucket = i;
4374 entry->next = row_table[i];
4375 row_table[i] = entry;
4376 }
4377
4378 return entry;
4379 }
4380
4381
4382 /* Try to reuse part of the current display of W by scrolling lines.
4383 HEADER_LINE_P non-zero means W has a header line.
4384
4385 The algorithm is taken from Communications of the ACM, Apr78 "A
4386 Technique for Isolating Differences Between Files." It should take
4387 O(N) time.
4388
4389 A short outline of the steps of the algorithm
4390
4391 1. Skip lines equal at the start and end of both matrices.
4392
4393 2. Enter rows in the current and desired matrix into a symbol
4394 table, counting how often they appear in both matrices.
4395
4396 3. Rows that appear exactly once in both matrices serve as anchors,
4397 i.e. we assume that such lines are likely to have been moved.
4398
4399 4. Starting from anchor lines, extend regions to be scrolled both
4400 forward and backward.
4401
4402 Value is
4403
4404 -1 if all rows were found to be equal.
4405 0 to indicate that we did not scroll the display, or
4406 1 if we did scroll. */
4407
4408 static int
4409 scrolling_window (struct window *w, int header_line_p)
4410 {
4411 struct glyph_matrix *desired_matrix = w->desired_matrix;
4412 struct glyph_matrix *current_matrix = w->current_matrix;
4413 int yb = window_text_bottom_y (w);
4414 int i, j, first_old, first_new, last_old, last_new;
4415 int nruns, nbytes, n, run_idx;
4416 struct row_entry *entry;
4417 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4418
4419 /* Skip over rows equal at the start. */
4420 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4421 {
4422 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4423 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4424
4425 if (c->enabled_p
4426 && d->enabled_p
4427 && !d->redraw_fringe_bitmaps_p
4428 && c->y == d->y
4429 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4430 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4431 && row_equal_p (w, c, d, 1))
4432 {
4433 assign_row (c, d);
4434 d->enabled_p = 0;
4435 }
4436 else
4437 break;
4438 }
4439
4440 /* Give up if some rows in the desired matrix are not enabled. */
4441 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4442 return -1;
4443
4444 first_old = first_new = i;
4445
4446 /* Set last_new to the index + 1 of the last enabled row in the
4447 desired matrix. */
4448 i = first_new + 1;
4449 while (i < desired_matrix->nrows - 1
4450 && MATRIX_ROW (desired_matrix, i)->enabled_p
4451 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4452 ++i;
4453
4454 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4455 return 0;
4456
4457 last_new = i;
4458
4459 /* Set last_old to the index + 1 of the last enabled row in the
4460 current matrix. We don't look at the enabled flag here because
4461 we plan to reuse part of the display even if other parts are
4462 disabled. */
4463 i = first_old + 1;
4464 while (i < current_matrix->nrows - 1)
4465 {
4466 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4467 if (bottom <= yb)
4468 ++i;
4469 if (bottom >= yb)
4470 break;
4471 }
4472
4473 last_old = i;
4474
4475 /* Skip over rows equal at the bottom. */
4476 i = last_new;
4477 j = last_old;
4478 while (i - 1 > first_new
4479 && j - 1 > first_old
4480 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4481 && (MATRIX_ROW (current_matrix, i - 1)->y
4482 == MATRIX_ROW (desired_matrix, j - 1)->y)
4483 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4484 && row_equal_p (w,
4485 MATRIX_ROW (desired_matrix, i - 1),
4486 MATRIX_ROW (current_matrix, j - 1), 1))
4487 --i, --j;
4488 last_new = i;
4489 last_old = j;
4490
4491 /* Nothing to do if all rows are equal. */
4492 if (last_new == first_new)
4493 return 0;
4494
4495 /* Reallocate vectors, tables etc. if necessary. */
4496
4497 if (current_matrix->nrows > old_lines_size)
4498 {
4499 old_lines_size = current_matrix->nrows;
4500 nbytes = old_lines_size * sizeof *old_lines;
4501 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4502 }
4503
4504 if (desired_matrix->nrows > new_lines_size)
4505 {
4506 new_lines_size = desired_matrix->nrows;
4507 nbytes = new_lines_size * sizeof *new_lines;
4508 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4509 }
4510
4511 n = desired_matrix->nrows + current_matrix->nrows;
4512 if (3 * n > row_table_size)
4513 {
4514 row_table_size = next_almost_prime (3 * n);
4515 nbytes = row_table_size * sizeof *row_table;
4516 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4517 memset (row_table, 0, nbytes);
4518 }
4519
4520 if (n > row_entry_pool_size)
4521 {
4522 row_entry_pool_size = n;
4523 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4524 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4525 }
4526
4527 if (desired_matrix->nrows > runs_size)
4528 {
4529 runs_size = desired_matrix->nrows;
4530 nbytes = runs_size * sizeof *runs;
4531 runs = (struct run **) xrealloc (runs, nbytes);
4532 nbytes = runs_size * sizeof *run_pool;
4533 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4534 }
4535
4536 nruns = run_idx = 0;
4537 row_entry_idx = 0;
4538
4539 /* Add rows from the current and desired matrix to the hash table
4540 row_hash_table to be able to find equal ones quickly. */
4541
4542 for (i = first_old; i < last_old; ++i)
4543 {
4544 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4545 {
4546 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4547 old_lines[i] = entry;
4548 ++entry->old_uses;
4549 }
4550 else
4551 old_lines[i] = NULL;
4552 }
4553
4554 for (i = first_new; i < last_new; ++i)
4555 {
4556 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4557 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4558 ++entry->new_uses;
4559 entry->new_line_number = i;
4560 new_lines[i] = entry;
4561 }
4562
4563 /* Identify moves based on lines that are unique and equal
4564 in both matrices. */
4565 for (i = first_old; i < last_old;)
4566 if (old_lines[i]
4567 && old_lines[i]->old_uses == 1
4568 && old_lines[i]->new_uses == 1)
4569 {
4570 int j, k;
4571 int new_line = old_lines[i]->new_line_number;
4572 struct run *run = run_pool + run_idx++;
4573
4574 /* Record move. */
4575 run->current_vpos = i;
4576 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4577 run->desired_vpos = new_line;
4578 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4579 run->nrows = 1;
4580 run->height = MATRIX_ROW (current_matrix, i)->height;
4581
4582 /* Extend backward. */
4583 j = i - 1;
4584 k = new_line - 1;
4585 while (j > first_old
4586 && k > first_new
4587 && old_lines[j] == new_lines[k])
4588 {
4589 int h = MATRIX_ROW (current_matrix, j)->height;
4590 --run->current_vpos;
4591 --run->desired_vpos;
4592 ++run->nrows;
4593 run->height += h;
4594 run->desired_y -= h;
4595 run->current_y -= h;
4596 --j, --k;
4597 }
4598
4599 /* Extend forward. */
4600 j = i + 1;
4601 k = new_line + 1;
4602 while (j < last_old
4603 && k < last_new
4604 && old_lines[j] == new_lines[k])
4605 {
4606 int h = MATRIX_ROW (current_matrix, j)->height;
4607 ++run->nrows;
4608 run->height += h;
4609 ++j, ++k;
4610 }
4611
4612 /* Insert run into list of all runs. Order runs by copied
4613 pixel lines. Note that we record runs that don't have to
4614 be copied because they are already in place. This is done
4615 because we can avoid calling update_window_line in this
4616 case. */
4617 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4618 ;
4619 for (k = nruns; k > j; --k)
4620 runs[k] = runs[k - 1];
4621 runs[j] = run;
4622 ++nruns;
4623
4624 i += run->nrows;
4625 }
4626 else
4627 ++i;
4628
4629 /* Do the moves. Do it in a way that we don't overwrite something
4630 we want to copy later on. This is not solvable in general
4631 because there is only one display and we don't have a way to
4632 exchange areas on this display. Example:
4633
4634 +-----------+ +-----------+
4635 | A | | B |
4636 +-----------+ --> +-----------+
4637 | B | | A |
4638 +-----------+ +-----------+
4639
4640 Instead, prefer bigger moves, and invalidate moves that would
4641 copy from where we copied to. */
4642
4643 for (i = 0; i < nruns; ++i)
4644 if (runs[i]->nrows > 0)
4645 {
4646 struct run *r = runs[i];
4647
4648 /* Copy on the display. */
4649 if (r->current_y != r->desired_y)
4650 {
4651 rif->scroll_run_hook (w, r);
4652
4653 /* Invalidate runs that copy from where we copied to. */
4654 for (j = i + 1; j < nruns; ++j)
4655 {
4656 struct run *p = runs[j];
4657
4658 if ((p->current_y >= r->desired_y
4659 && p->current_y < r->desired_y + r->height)
4660 || (p->current_y + p->height >= r->desired_y
4661 && (p->current_y + p->height
4662 < r->desired_y + r->height)))
4663 p->nrows = 0;
4664 }
4665 }
4666
4667 /* Assign matrix rows. */
4668 for (j = 0; j < r->nrows; ++j)
4669 {
4670 struct glyph_row *from, *to;
4671 int to_overlapped_p;
4672
4673 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4674 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4675 to_overlapped_p = to->overlapped_p;
4676 if (!from->mode_line_p && !w->pseudo_window_p
4677 && (to->left_fringe_bitmap != from->left_fringe_bitmap
4678 || to->right_fringe_bitmap != from->right_fringe_bitmap
4679 || to->left_fringe_face_id != from->left_fringe_face_id
4680 || to->right_fringe_face_id != from->right_fringe_face_id
4681 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
4682 from->redraw_fringe_bitmaps_p = 1;
4683 assign_row (to, from);
4684 to->enabled_p = 1, from->enabled_p = 0;
4685 to->overlapped_p = to_overlapped_p;
4686 }
4687 }
4688
4689 /* Clear the hash table, for the next time. */
4690 for (i = 0; i < row_entry_idx; ++i)
4691 row_table[row_entry_pool[i].bucket] = NULL;
4692
4693 /* Value is > 0 to indicate that we scrolled the display. */
4694 return nruns;
4695 }
4696
4697
4698 \f
4699 /************************************************************************
4700 Frame-Based Updates
4701 ************************************************************************/
4702
4703 /* Update the desired frame matrix of frame F.
4704
4705 FORCE_P non-zero means that the update should not be stopped by
4706 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4707 should not be tried.
4708
4709 Value is non-zero if update was stopped due to pending input. */
4710
4711 static int
4712 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4713 {
4714 /* Frame matrices to work on. */
4715 struct glyph_matrix *current_matrix = f->current_matrix;
4716 struct glyph_matrix *desired_matrix = f->desired_matrix;
4717 int i;
4718 int pause;
4719 int preempt_count = baud_rate / 2400 + 1;
4720
4721 xassert (current_matrix && desired_matrix);
4722
4723 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4724 calculate_costs (f);
4725
4726 if (preempt_count <= 0)
4727 preempt_count = 1;
4728
4729 #if !PERIODIC_PREEMPTION_CHECKING
4730 if (!force_p && detect_input_pending_ignore_squeezables ())
4731 {
4732 pause = 1;
4733 goto do_pause;
4734 }
4735 #endif
4736
4737 /* If we cannot insert/delete lines, it's no use trying it. */
4738 if (!FRAME_LINE_INS_DEL_OK (f))
4739 inhibit_id_p = 1;
4740
4741 /* See if any of the desired lines are enabled; don't compute for
4742 i/d line if just want cursor motion. */
4743 for (i = 0; i < desired_matrix->nrows; i++)
4744 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4745 break;
4746
4747 /* Try doing i/d line, if not yet inhibited. */
4748 if (!inhibit_id_p && i < desired_matrix->nrows)
4749 force_p |= scrolling (f);
4750
4751 /* Update the individual lines as needed. Do bottom line first. */
4752 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4753 update_frame_line (f, desired_matrix->nrows - 1);
4754
4755 /* Now update the rest of the lines. */
4756 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4757 {
4758 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4759 {
4760 if (FRAME_TERMCAP_P (f))
4761 {
4762 /* Flush out every so many lines.
4763 Also flush out if likely to have more than 1k buffered
4764 otherwise. I'm told that some telnet connections get
4765 really screwed by more than 1k output at once. */
4766 FILE *display_output = FRAME_TTY (f)->output;
4767 if (display_output)
4768 {
4769 int outq = PENDING_OUTPUT_COUNT (display_output);
4770 if (outq > 900
4771 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4772 {
4773 fflush (display_output);
4774 if (preempt_count == 1)
4775 {
4776 #ifdef EMACS_OUTQSIZE
4777 if (EMACS_OUTQSIZE (0, &outq) < 0)
4778 /* Probably not a tty. Ignore the error and reset
4779 the outq count. */
4780 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4781 #endif
4782 outq *= 10;
4783 if (baud_rate <= outq && baud_rate > 0)
4784 sleep (outq / baud_rate);
4785 }
4786 }
4787 }
4788 }
4789
4790 #if PERIODIC_PREEMPTION_CHECKING
4791 if (!force_p)
4792 {
4793 EMACS_TIME tm, dif;
4794 EMACS_GET_TIME (tm);
4795 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4796 if (EMACS_TIME_NEG_P (dif))
4797 {
4798 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4799 if (detect_input_pending_ignore_squeezables ())
4800 break;
4801 }
4802 }
4803 #else
4804 if (!force_p && (i - 1) % preempt_count == 0)
4805 detect_input_pending_ignore_squeezables ();
4806 #endif
4807
4808 update_frame_line (f, i);
4809 }
4810 }
4811
4812 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4813
4814 /* Now just clean up termcap drivers and set cursor, etc. */
4815 if (!pause)
4816 {
4817 if ((cursor_in_echo_area
4818 /* If we are showing a message instead of the mini-buffer,
4819 show the cursor for the message instead of for the
4820 (now hidden) mini-buffer contents. */
4821 || (EQ (minibuf_window, selected_window)
4822 && EQ (minibuf_window, echo_area_window)
4823 && !NILP (echo_area_buffer[0])))
4824 /* These cases apply only to the frame that contains
4825 the active mini-buffer window. */
4826 && FRAME_HAS_MINIBUF_P (f)
4827 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4828 {
4829 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4830 int row, col;
4831
4832 if (cursor_in_echo_area < 0)
4833 {
4834 /* Negative value of cursor_in_echo_area means put
4835 cursor at beginning of line. */
4836 row = top;
4837 col = 0;
4838 }
4839 else
4840 {
4841 /* Positive value of cursor_in_echo_area means put
4842 cursor at the end of the prompt. If the mini-buffer
4843 is several lines high, find the last line that has
4844 any text on it. */
4845 row = FRAME_LINES (f);
4846 do
4847 {
4848 --row;
4849 col = 0;
4850
4851 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4852 {
4853 /* Frame rows are filled up with spaces that
4854 must be ignored here. */
4855 struct glyph_row *r = MATRIX_ROW (current_matrix,
4856 row);
4857 struct glyph *start = r->glyphs[TEXT_AREA];
4858 struct glyph *last = start + r->used[TEXT_AREA];
4859
4860 while (last > start
4861 && (last - 1)->charpos < 0)
4862 --last;
4863
4864 col = last - start;
4865 }
4866 }
4867 while (row > top && col == 0);
4868
4869 /* Make sure COL is not out of range. */
4870 if (col >= FRAME_CURSOR_X_LIMIT (f))
4871 {
4872 /* If we have another row, advance cursor into it. */
4873 if (row < FRAME_LINES (f) - 1)
4874 {
4875 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4876 row++;
4877 }
4878 /* Otherwise move it back in range. */
4879 else
4880 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4881 }
4882 }
4883
4884 cursor_to (f, row, col);
4885 }
4886 else
4887 {
4888 /* We have only one cursor on terminal frames. Use it to
4889 display the cursor of the selected window. */
4890 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4891 if (w->cursor.vpos >= 0
4892 /* The cursor vpos may be temporarily out of bounds
4893 in the following situation: There is one window,
4894 with the cursor in the lower half of it. The window
4895 is split, and a message causes a redisplay before
4896 a new cursor position has been computed. */
4897 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4898 {
4899 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4900 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4901
4902 if (INTEGERP (w->left_margin_cols))
4903 x += XFASTINT (w->left_margin_cols);
4904
4905 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4906 cursor_to (f, y, x);
4907 }
4908 }
4909 }
4910
4911 do_pause:
4912
4913 clear_desired_matrices (f);
4914 return pause;
4915 }
4916
4917
4918 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4919
4920 int
4921 scrolling (struct frame *frame)
4922 {
4923 int unchanged_at_top, unchanged_at_bottom;
4924 int window_size;
4925 int changed_lines;
4926 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4927 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4928 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4929 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4930 register int i;
4931 int free_at_end_vpos = FRAME_LINES (frame);
4932 struct glyph_matrix *current_matrix = frame->current_matrix;
4933 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4934
4935 if (!current_matrix)
4936 abort ();
4937
4938 /* Compute hash codes of all the lines. Also calculate number of
4939 changed lines, number of unchanged lines at the beginning, and
4940 number of unchanged lines at the end. */
4941 changed_lines = 0;
4942 unchanged_at_top = 0;
4943 unchanged_at_bottom = FRAME_LINES (frame);
4944 for (i = 0; i < FRAME_LINES (frame); i++)
4945 {
4946 /* Give up on this scrolling if some old lines are not enabled. */
4947 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4948 return 0;
4949 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4950 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4951 {
4952 /* This line cannot be redrawn, so don't let scrolling mess it. */
4953 new_hash[i] = old_hash[i];
4954 #define INFINITY 1000000 /* Taken from scroll.c */
4955 draw_cost[i] = INFINITY;
4956 }
4957 else
4958 {
4959 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4960 draw_cost[i] = line_draw_cost (desired_matrix, i);
4961 }
4962
4963 if (old_hash[i] != new_hash[i])
4964 {
4965 changed_lines++;
4966 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4967 }
4968 else if (i == unchanged_at_top)
4969 unchanged_at_top++;
4970 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4971 }
4972
4973 /* If changed lines are few, don't allow preemption, don't scroll. */
4974 if ((!FRAME_SCROLL_REGION_OK (frame)
4975 && changed_lines < baud_rate / 2400)
4976 || unchanged_at_bottom == FRAME_LINES (frame))
4977 return 1;
4978
4979 window_size = (FRAME_LINES (frame) - unchanged_at_top
4980 - unchanged_at_bottom);
4981
4982 if (FRAME_SCROLL_REGION_OK (frame))
4983 free_at_end_vpos -= unchanged_at_bottom;
4984 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4985 free_at_end_vpos = -1;
4986
4987 /* If large window, fast terminal and few lines in common between
4988 current frame and desired frame, don't bother with i/d calc. */
4989 if (!FRAME_SCROLL_REGION_OK (frame)
4990 && window_size >= 18 && baud_rate > 2400
4991 && (window_size >=
4992 10 * scrolling_max_lines_saved (unchanged_at_top,
4993 FRAME_LINES (frame) - unchanged_at_bottom,
4994 old_hash, new_hash, draw_cost)))
4995 return 0;
4996
4997 if (window_size < 2)
4998 return 0;
4999
5000 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5001 draw_cost + unchanged_at_top - 1,
5002 old_draw_cost + unchanged_at_top - 1,
5003 old_hash + unchanged_at_top - 1,
5004 new_hash + unchanged_at_top - 1,
5005 free_at_end_vpos - unchanged_at_top);
5006
5007 return 0;
5008 }
5009
5010
5011 /* Count the number of blanks at the start of the vector of glyphs R
5012 which is LEN glyphs long. */
5013
5014 static int
5015 count_blanks (struct glyph *r, int len)
5016 {
5017 int i;
5018
5019 for (i = 0; i < len; ++i)
5020 if (!CHAR_GLYPH_SPACE_P (r[i]))
5021 break;
5022
5023 return i;
5024 }
5025
5026
5027 /* Count the number of glyphs in common at the start of the glyph
5028 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5029 of STR2. Value is the number of equal glyphs equal at the start. */
5030
5031 static int
5032 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
5033 {
5034 struct glyph *p1 = str1;
5035 struct glyph *p2 = str2;
5036
5037 while (p1 < end1
5038 && p2 < end2
5039 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5040 ++p1, ++p2;
5041
5042 return p1 - str1;
5043 }
5044
5045
5046 /* Char insertion/deletion cost vector, from term.c */
5047
5048 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5049
5050
5051 /* Perform a frame-based update on line VPOS in frame FRAME. */
5052
5053 static void
5054 update_frame_line (struct frame *f, int vpos)
5055 {
5056 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5057 int tem;
5058 int osp, nsp, begmatch, endmatch, olen, nlen;
5059 struct glyph_matrix *current_matrix = f->current_matrix;
5060 struct glyph_matrix *desired_matrix = f->desired_matrix;
5061 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5062 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5063 int must_write_whole_line_p;
5064 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5065 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5066 != FACE_TTY_DEFAULT_BG_COLOR);
5067
5068 if (colored_spaces_p)
5069 write_spaces_p = 1;
5070
5071 /* Current row not enabled means it has unknown contents. We must
5072 write the whole desired line in that case. */
5073 must_write_whole_line_p = !current_row->enabled_p;
5074 if (must_write_whole_line_p)
5075 {
5076 obody = 0;
5077 olen = 0;
5078 }
5079 else
5080 {
5081 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5082 olen = current_row->used[TEXT_AREA];
5083
5084 /* Ignore trailing spaces, if we can. */
5085 if (!write_spaces_p)
5086 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5087 olen--;
5088 }
5089
5090 current_row->enabled_p = 1;
5091 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5092
5093 /* If desired line is empty, just clear the line. */
5094 if (!desired_row->enabled_p)
5095 {
5096 nlen = 0;
5097 goto just_erase;
5098 }
5099
5100 nbody = desired_row->glyphs[TEXT_AREA];
5101 nlen = desired_row->used[TEXT_AREA];
5102 nend = nbody + nlen;
5103
5104 /* If display line has unknown contents, write the whole line. */
5105 if (must_write_whole_line_p)
5106 {
5107 /* Ignore spaces at the end, if we can. */
5108 if (!write_spaces_p)
5109 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5110 --nlen;
5111
5112 /* Write the contents of the desired line. */
5113 if (nlen)
5114 {
5115 cursor_to (f, vpos, 0);
5116 write_glyphs (f, nbody, nlen);
5117 }
5118
5119 /* Don't call clear_end_of_line if we already wrote the whole
5120 line. The cursor will not be at the right margin in that
5121 case but in the line below. */
5122 if (nlen < FRAME_TOTAL_COLS (f))
5123 {
5124 cursor_to (f, vpos, nlen);
5125 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5126 }
5127 else
5128 /* Make sure we are in the right row, otherwise cursor movement
5129 with cmgoto might use `ch' in the wrong row. */
5130 cursor_to (f, vpos, 0);
5131
5132 make_current (desired_matrix, current_matrix, vpos);
5133 return;
5134 }
5135
5136 /* Pretend trailing spaces are not there at all,
5137 unless for one reason or another we must write all spaces. */
5138 if (!write_spaces_p)
5139 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5140 nlen--;
5141
5142 /* If there's no i/d char, quickly do the best we can without it. */
5143 if (!FRAME_CHAR_INS_DEL_OK (f))
5144 {
5145 int i, j;
5146
5147 /* Find the first glyph in desired row that doesn't agree with
5148 a glyph in the current row, and write the rest from there on. */
5149 for (i = 0; i < nlen; i++)
5150 {
5151 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5152 {
5153 /* Find the end of the run of different glyphs. */
5154 j = i + 1;
5155 while (j < nlen
5156 && (j >= olen
5157 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5158 || CHAR_GLYPH_PADDING_P (nbody[j])))
5159 ++j;
5160
5161 /* Output this run of non-matching chars. */
5162 cursor_to (f, vpos, i);
5163 write_glyphs (f, nbody + i, j - i);
5164 i = j - 1;
5165
5166 /* Now find the next non-match. */
5167 }
5168 }
5169
5170 /* Clear the rest of the line, or the non-clear part of it. */
5171 if (olen > nlen)
5172 {
5173 cursor_to (f, vpos, nlen);
5174 clear_end_of_line (f, olen);
5175 }
5176
5177 /* Make current row = desired row. */
5178 make_current (desired_matrix, current_matrix, vpos);
5179 return;
5180 }
5181
5182 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5183 characters in a row. */
5184
5185 if (!olen)
5186 {
5187 /* If current line is blank, skip over initial spaces, if
5188 possible, and write the rest. */
5189 if (write_spaces_p)
5190 nsp = 0;
5191 else
5192 nsp = count_blanks (nbody, nlen);
5193
5194 if (nlen > nsp)
5195 {
5196 cursor_to (f, vpos, nsp);
5197 write_glyphs (f, nbody + nsp, nlen - nsp);
5198 }
5199
5200 /* Exchange contents between current_frame and new_frame. */
5201 make_current (desired_matrix, current_matrix, vpos);
5202 return;
5203 }
5204
5205 /* Compute number of leading blanks in old and new contents. */
5206 osp = count_blanks (obody, olen);
5207 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5208
5209 /* Compute number of matching chars starting with first non-blank. */
5210 begmatch = count_match (obody + osp, obody + olen,
5211 nbody + nsp, nbody + nlen);
5212
5213 /* Spaces in new match implicit space past the end of old. */
5214 /* A bug causing this to be a no-op was fixed in 18.29. */
5215 if (!write_spaces_p && osp + begmatch == olen)
5216 {
5217 np1 = nbody + nsp;
5218 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5219 ++begmatch;
5220 }
5221
5222 /* Avoid doing insert/delete char
5223 just cause number of leading spaces differs
5224 when the following text does not match. */
5225 if (begmatch == 0 && osp != nsp)
5226 osp = nsp = min (osp, nsp);
5227
5228 /* Find matching characters at end of line */
5229 op1 = obody + olen;
5230 np1 = nbody + nlen;
5231 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5232 while (op1 > op2
5233 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5234 {
5235 op1--;
5236 np1--;
5237 }
5238 endmatch = obody + olen - op1;
5239
5240 /* tem gets the distance to insert or delete.
5241 endmatch is how many characters we save by doing so.
5242 Is it worth it? */
5243
5244 tem = (nlen - nsp) - (olen - osp);
5245 if (endmatch && tem
5246 && (!FRAME_CHAR_INS_DEL_OK (f)
5247 || endmatch <= char_ins_del_cost (f)[tem]))
5248 endmatch = 0;
5249
5250 /* nsp - osp is the distance to insert or delete.
5251 If that is nonzero, begmatch is known to be nonzero also.
5252 begmatch + endmatch is how much we save by doing the ins/del.
5253 Is it worth it? */
5254
5255 if (nsp != osp
5256 && (!FRAME_CHAR_INS_DEL_OK (f)
5257 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5258 {
5259 begmatch = 0;
5260 endmatch = 0;
5261 osp = nsp = min (osp, nsp);
5262 }
5263
5264 /* Now go through the line, inserting, writing and
5265 deleting as appropriate. */
5266
5267 if (osp > nsp)
5268 {
5269 cursor_to (f, vpos, nsp);
5270 delete_glyphs (f, osp - nsp);
5271 }
5272 else if (nsp > osp)
5273 {
5274 /* If going to delete chars later in line
5275 and insert earlier in the line,
5276 must delete first to avoid losing data in the insert */
5277 if (endmatch && nlen < olen + nsp - osp)
5278 {
5279 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5280 delete_glyphs (f, olen + nsp - osp - nlen);
5281 olen = nlen - (nsp - osp);
5282 }
5283 cursor_to (f, vpos, osp);
5284 insert_glyphs (f, 0, nsp - osp);
5285 }
5286 olen += nsp - osp;
5287
5288 tem = nsp + begmatch + endmatch;
5289 if (nlen != tem || olen != tem)
5290 {
5291 if (!endmatch || nlen == olen)
5292 {
5293 /* If new text being written reaches right margin, there is
5294 no need to do clear-to-eol at the end of this function
5295 (and it would not be safe, since cursor is not going to
5296 be "at the margin" after the text is done). */
5297 if (nlen == FRAME_TOTAL_COLS (f))
5298 olen = 0;
5299
5300 /* Function write_glyphs is prepared to do nothing
5301 if passed a length <= 0. Check it here to avoid
5302 unnecessary cursor movement. */
5303 if (nlen - tem > 0)
5304 {
5305 cursor_to (f, vpos, nsp + begmatch);
5306 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5307 }
5308 }
5309 else if (nlen > olen)
5310 {
5311 /* Here, we used to have the following simple code:
5312 ----------------------------------------
5313 write_glyphs (nbody + nsp + begmatch, olen - tem);
5314 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5315 ----------------------------------------
5316 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5317 is a padding glyph. */
5318 int out = olen - tem; /* Columns to be overwritten originally. */
5319 int del;
5320
5321 cursor_to (f, vpos, nsp + begmatch);
5322
5323 /* Calculate columns we can actually overwrite. */
5324 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5325 out--;
5326 write_glyphs (f, nbody + nsp + begmatch, out);
5327
5328 /* If we left columns to be overwritten, we must delete them. */
5329 del = olen - tem - out;
5330 if (del > 0)
5331 delete_glyphs (f, del);
5332
5333 /* At last, we insert columns not yet written out. */
5334 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5335 olen = nlen;
5336 }
5337 else if (olen > nlen)
5338 {
5339 cursor_to (f, vpos, nsp + begmatch);
5340 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5341 delete_glyphs (f, olen - nlen);
5342 olen = nlen;
5343 }
5344 }
5345
5346 just_erase:
5347 /* If any unerased characters remain after the new line, erase them. */
5348 if (olen > nlen)
5349 {
5350 cursor_to (f, vpos, nlen);
5351 clear_end_of_line (f, olen);
5352 }
5353
5354 /* Exchange contents between current_frame and new_frame. */
5355 make_current (desired_matrix, current_matrix, vpos);
5356 }
5357
5358
5359 \f
5360 /***********************************************************************
5361 X/Y Position -> Buffer Position
5362 ***********************************************************************/
5363
5364 /* Determine what's under window-relative pixel position (*X, *Y).
5365 Return the OBJECT (string or buffer) that's there.
5366 Return in *POS the position in that object.
5367 Adjust *X and *Y to character positions.
5368 Return in *DX and *DY the pixel coordinates of the click,
5369 relative to the top left corner of OBJECT, or relative to
5370 the top left corner of the character glyph at (*X, *Y)
5371 if OBJECT is nil.
5372 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5373 if the coordinates point to an empty area of the display. */
5374
5375 Lisp_Object
5376 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5377 {
5378 struct it it;
5379 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5380 struct text_pos startp;
5381 Lisp_Object string;
5382 struct glyph_row *row;
5383 #ifdef HAVE_WINDOW_SYSTEM
5384 struct image *img = 0;
5385 #endif
5386 int x0, x1, to_x;
5387
5388 /* We used to set current_buffer directly here, but that does the
5389 wrong thing with `face-remapping-alist' (bug#2044). */
5390 Fset_buffer (w->buffer);
5391 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5392 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5393 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5394 start_display (&it, w, startp);
5395
5396 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5397
5398 /* First, move to the beginning of the row corresponding to *Y. We
5399 need to be in that row to get the correct value of base paragraph
5400 direction for the text at (*X, *Y). */
5401 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5402
5403 /* TO_X is the pixel position that the iterator will compute for the
5404 glyph at *X. We add it.first_visible_x because iterator
5405 positions include the hscroll. */
5406 to_x = x0 + it.first_visible_x;
5407 if (it.bidi_it.paragraph_dir == R2L)
5408 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5409 text area. This is because the iterator, even in R2L
5410 paragraphs, delivers glyphs as if they started at the left
5411 margin of the window. (When we actually produce glyphs for
5412 display, we reverse their order in PRODUCE_GLYPHS, but the
5413 iterator doesn't know about that.) The following line adjusts
5414 the pixel position to the iterator geometry, which is what
5415 move_it_* routines use. (The -1 is because in a window whose
5416 text-area width is W, the rightmost pixel position is W-1, and
5417 it should be mirrored into zero pixel position.) */
5418 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5419
5420 /* Now move horizontally in the row to the glyph under *X. Second
5421 argument is ZV to prevent move_it_in_display_line from matching
5422 based on buffer positions. */
5423 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5424
5425 Fset_buffer (old_current_buffer);
5426
5427 *dx = x0 + it.first_visible_x - it.current_x;
5428 *dy = *y - it.current_y;
5429
5430 string = w->buffer;
5431 if (STRINGP (it.string))
5432 string = it.string;
5433 *pos = it.current;
5434 if (it.what == IT_COMPOSITION
5435 && it.cmp_it.nchars > 1
5436 && it.cmp_it.reversed_p)
5437 {
5438 /* The current display element is a grapheme cluster in a
5439 composition. In that case, we need the position of the first
5440 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5441 it.current points to the last character of the cluster, thus
5442 we must move back to the first character of the same
5443 cluster. */
5444 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5445 if (STRINGP (it.string))
5446 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5447 else
5448 BYTEPOS (pos->pos) = CHAR_TO_BYTE (CHARPOS (pos->pos));
5449 }
5450
5451 #ifdef HAVE_WINDOW_SYSTEM
5452 if (it.what == IT_IMAGE)
5453 {
5454 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5455 && !NILP (img->spec))
5456 *object = img->spec;
5457 }
5458 #endif
5459
5460 if (it.vpos < w->current_matrix->nrows
5461 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5462 row->enabled_p))
5463 {
5464 if (it.hpos < row->used[TEXT_AREA])
5465 {
5466 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5467 #ifdef HAVE_WINDOW_SYSTEM
5468 if (img)
5469 {
5470 *dy -= row->ascent - glyph->ascent;
5471 *dx += glyph->slice.img.x;
5472 *dy += glyph->slice.img.y;
5473 /* Image slices positions are still relative to the entire image */
5474 *width = img->width;
5475 *height = img->height;
5476 }
5477 else
5478 #endif
5479 {
5480 *width = glyph->pixel_width;
5481 *height = glyph->ascent + glyph->descent;
5482 }
5483 }
5484 else
5485 {
5486 *width = 0;
5487 *height = row->height;
5488 }
5489 }
5490 else
5491 {
5492 *width = *height = 0;
5493 }
5494
5495 /* Add extra (default width) columns if clicked after EOL. */
5496 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5497 if (x0 > x1)
5498 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5499
5500 *x = it.hpos;
5501 *y = it.vpos;
5502
5503 return string;
5504 }
5505
5506
5507 /* Value is the string under window-relative coordinates X/Y in the
5508 mode line or header line (PART says which) of window W, or nil if none.
5509 *CHARPOS is set to the position in the string returned. */
5510
5511 Lisp_Object
5512 mode_line_string (struct window *w, enum window_part part,
5513 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5514 int *dx, int *dy, int *width, int *height)
5515 {
5516 struct glyph_row *row;
5517 struct glyph *glyph, *end;
5518 int x0, y0;
5519 Lisp_Object string = Qnil;
5520
5521 if (part == ON_MODE_LINE)
5522 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5523 else
5524 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5525 y0 = *y - row->y;
5526 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5527
5528 if (row->mode_line_p && row->enabled_p)
5529 {
5530 /* Find the glyph under X. If we find one with a string object,
5531 it's the one we were looking for. */
5532 glyph = row->glyphs[TEXT_AREA];
5533 end = glyph + row->used[TEXT_AREA];
5534 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5535 x0 -= glyph->pixel_width;
5536 *x = glyph - row->glyphs[TEXT_AREA];
5537 if (glyph < end)
5538 {
5539 string = glyph->object;
5540 *charpos = glyph->charpos;
5541 *width = glyph->pixel_width;
5542 *height = glyph->ascent + glyph->descent;
5543 #ifdef HAVE_WINDOW_SYSTEM
5544 if (glyph->type == IMAGE_GLYPH)
5545 {
5546 struct image *img;
5547 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5548 if (img != NULL)
5549 *object = img->spec;
5550 y0 -= row->ascent - glyph->ascent;
5551 }
5552 #endif
5553 }
5554 else
5555 {
5556 /* Add extra (default width) columns if clicked after EOL. */
5557 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5558 *width = 0;
5559 *height = row->height;
5560 }
5561 }
5562 else
5563 {
5564 *x = 0;
5565 x0 = 0;
5566 *width = *height = 0;
5567 }
5568
5569 *dx = x0;
5570 *dy = y0;
5571
5572 return string;
5573 }
5574
5575
5576 /* Value is the string under window-relative coordinates X/Y in either
5577 marginal area, or nil if none. *CHARPOS is set to the position in
5578 the string returned. */
5579
5580 Lisp_Object
5581 marginal_area_string (struct window *w, enum window_part part,
5582 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5583 int *dx, int *dy, int *width, int *height)
5584 {
5585 struct glyph_row *row = w->current_matrix->rows;
5586 struct glyph *glyph, *end;
5587 int x0, y0, i, wy = *y;
5588 int area;
5589 Lisp_Object string = Qnil;
5590
5591 if (part == ON_LEFT_MARGIN)
5592 area = LEFT_MARGIN_AREA;
5593 else if (part == ON_RIGHT_MARGIN)
5594 area = RIGHT_MARGIN_AREA;
5595 else
5596 abort ();
5597
5598 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5599 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5600 break;
5601 y0 = *y - row->y;
5602 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5603
5604 if (row->enabled_p)
5605 {
5606 /* Find the glyph under X. If we find one with a string object,
5607 it's the one we were looking for. */
5608 if (area == RIGHT_MARGIN_AREA)
5609 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5610 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5611 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5612 + window_box_width (w, LEFT_MARGIN_AREA)
5613 + window_box_width (w, TEXT_AREA));
5614 else
5615 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5616 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5617 : 0);
5618
5619 glyph = row->glyphs[area];
5620 end = glyph + row->used[area];
5621 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5622 x0 -= glyph->pixel_width;
5623 *x = glyph - row->glyphs[area];
5624 if (glyph < end)
5625 {
5626 string = glyph->object;
5627 *charpos = glyph->charpos;
5628 *width = glyph->pixel_width;
5629 *height = glyph->ascent + glyph->descent;
5630 #ifdef HAVE_WINDOW_SYSTEM
5631 if (glyph->type == IMAGE_GLYPH)
5632 {
5633 struct image *img;
5634 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5635 if (img != NULL)
5636 *object = img->spec;
5637 y0 -= row->ascent - glyph->ascent;
5638 x0 += glyph->slice.img.x;
5639 y0 += glyph->slice.img.y;
5640 }
5641 #endif
5642 }
5643 else
5644 {
5645 /* Add extra (default width) columns if clicked after EOL. */
5646 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5647 *width = 0;
5648 *height = row->height;
5649 }
5650 }
5651 else
5652 {
5653 x0 = 0;
5654 *x = 0;
5655 *width = *height = 0;
5656 }
5657
5658 *dx = x0;
5659 *dy = y0;
5660
5661 return string;
5662 }
5663
5664
5665 /***********************************************************************
5666 Changing Frame Sizes
5667 ***********************************************************************/
5668
5669 #ifdef SIGWINCH
5670
5671 SIGTYPE
5672 window_change_signal (int signalnum) /* If we don't have an argument, */
5673 /* some compilers complain in signal calls. */
5674 {
5675 int width, height;
5676 int old_errno = errno;
5677
5678 struct tty_display_info *tty;
5679
5680 signal (SIGWINCH, window_change_signal);
5681 SIGNAL_THREAD_CHECK (signalnum);
5682
5683 /* The frame size change obviously applies to a single
5684 termcap-controlled terminal, but we can't decide which.
5685 Therefore, we resize the frames corresponding to each tty.
5686 */
5687 for (tty = tty_list; tty; tty = tty->next) {
5688
5689 if (! tty->term_initted)
5690 continue;
5691
5692 /* Suspended tty frames have tty->input == NULL avoid trying to
5693 use it. */
5694 if (!tty->input)
5695 continue;
5696
5697 get_tty_size (fileno (tty->input), &width, &height);
5698
5699 if (width > 5 && height > 2) {
5700 Lisp_Object tail, frame;
5701
5702 FOR_EACH_FRAME (tail, frame)
5703 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5704 /* Record the new sizes, but don't reallocate the data
5705 structures now. Let that be done later outside of the
5706 signal handler. */
5707 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5708 }
5709 }
5710
5711 errno = old_errno;
5712 }
5713 #endif /* SIGWINCH */
5714
5715
5716 /* Do any change in frame size that was requested by a signal. SAFE
5717 non-zero means this function is called from a place where it is
5718 safe to change frame sizes while a redisplay is in progress. */
5719
5720 void
5721 do_pending_window_change (int safe)
5722 {
5723 /* If window_change_signal should have run before, run it now. */
5724 if (redisplaying_p && !safe)
5725 return;
5726
5727 while (delayed_size_change)
5728 {
5729 Lisp_Object tail, frame;
5730
5731 delayed_size_change = 0;
5732
5733 FOR_EACH_FRAME (tail, frame)
5734 {
5735 struct frame *f = XFRAME (frame);
5736
5737 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5738 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5739 0, 0, safe);
5740 }
5741 }
5742 }
5743
5744
5745 /* Change the frame height and/or width. Values may be given as zero to
5746 indicate no change is to take place.
5747
5748 If DELAY is non-zero, then assume we're being called from a signal
5749 handler, and queue the change for later - perhaps the next
5750 redisplay. Since this tries to resize windows, we can't call it
5751 from a signal handler.
5752
5753 SAFE non-zero means this function is called from a place where it's
5754 safe to change frame sizes while a redisplay is in progress. */
5755
5756 void
5757 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5758 {
5759 Lisp_Object tail, frame;
5760
5761 if (FRAME_MSDOS_P (f))
5762 {
5763 /* On MS-DOS, all frames use the same screen, so a change in
5764 size affects all frames. Termcap now supports multiple
5765 ttys. */
5766 FOR_EACH_FRAME (tail, frame)
5767 if (! FRAME_WINDOW_P (XFRAME (frame)))
5768 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5769 pretend, delay, safe);
5770 }
5771 else
5772 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5773 }
5774
5775 static void
5776 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5777 {
5778 int new_frame_total_cols;
5779 int count = SPECPDL_INDEX ();
5780
5781 /* If we can't deal with the change now, queue it for later. */
5782 if (delay || (redisplaying_p && !safe))
5783 {
5784 f->new_text_lines = newheight;
5785 f->new_text_cols = newwidth;
5786 delayed_size_change = 1;
5787 return;
5788 }
5789
5790 /* This size-change overrides any pending one for this frame. */
5791 f->new_text_lines = 0;
5792 f->new_text_cols = 0;
5793
5794 /* If an argument is zero, set it to the current value. */
5795 if (newheight == 0)
5796 newheight = FRAME_LINES (f);
5797 if (newwidth == 0)
5798 newwidth = FRAME_COLS (f);
5799
5800 /* Compute width of windows in F.
5801 This is the width of the frame without vertical scroll bars. */
5802 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5803
5804 /* Round up to the smallest acceptable size. */
5805 check_frame_size (f, &newheight, &newwidth);
5806
5807 /* If we're not changing the frame size, quit now. */
5808 /* Frame width may be unchanged but the text portion may change, for example,
5809 fullscreen and remove/add scroll bar. */
5810 if (newheight == FRAME_LINES (f)
5811 && newwidth == FRAME_COLS (f) // text portion unchanged
5812 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5813 return;
5814
5815 BLOCK_INPUT;
5816
5817 #ifdef MSDOS
5818 /* We only can set screen dimensions to certain values supported
5819 by our video hardware. Try to find the smallest size greater
5820 or equal to the requested dimensions. */
5821 dos_set_window_size (&newheight, &newwidth);
5822 #endif
5823
5824 if (newheight != FRAME_LINES (f))
5825 {
5826 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5827 {
5828 /* Frame has both root and mini-buffer. */
5829 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5830 FRAME_TOP_MARGIN (f));
5831 set_window_height (FRAME_ROOT_WINDOW (f),
5832 (newheight
5833 - 1
5834 - FRAME_TOP_MARGIN (f)),
5835 2);
5836 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
5837 newheight - 1);
5838 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5839 }
5840 else
5841 /* Frame has just one top-level window. */
5842 set_window_height (FRAME_ROOT_WINDOW (f),
5843 newheight - FRAME_TOP_MARGIN (f), 2);
5844
5845 /* MSDOS frames cannot PRETEND, as they change frame size by
5846 manipulating video hardware. */
5847 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5848 FrameRows (FRAME_TTY (f)) = newheight;
5849 }
5850
5851 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5852 {
5853 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
5854 if (FRAME_HAS_MINIBUF_P (f))
5855 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
5856
5857 /* MSDOS frames cannot PRETEND, as they change frame size by
5858 manipulating video hardware. */
5859 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5860 FrameCols (FRAME_TTY (f)) = newwidth;
5861
5862 if (WINDOWP (f->tool_bar_window))
5863 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5864 }
5865
5866 FRAME_LINES (f) = newheight;
5867 SET_FRAME_COLS (f, newwidth);
5868
5869 {
5870 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5871 int text_area_x, text_area_y, text_area_width, text_area_height;
5872
5873 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5874 &text_area_height);
5875 if (w->cursor.x >= text_area_x + text_area_width)
5876 w->cursor.hpos = w->cursor.x = 0;
5877 if (w->cursor.y >= text_area_y + text_area_height)
5878 w->cursor.vpos = w->cursor.y = 0;
5879 }
5880
5881 adjust_glyphs (f);
5882 calculate_costs (f);
5883 SET_FRAME_GARBAGED (f);
5884 f->resized_p = 1;
5885
5886 UNBLOCK_INPUT;
5887
5888 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5889
5890 run_window_configuration_change_hook (f);
5891
5892 unbind_to (count, Qnil);
5893 }
5894
5895
5896 \f
5897 /***********************************************************************
5898 Terminal Related Lisp Functions
5899 ***********************************************************************/
5900
5901 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5902 1, 1, "FOpen termscript file: ",
5903 doc: /* Start writing all terminal output to FILE as well as the terminal.
5904 FILE = nil means just close any termscript file currently open. */)
5905 (Lisp_Object file)
5906 {
5907 struct tty_display_info *tty;
5908
5909 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5910 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5911 error ("Current frame is not on a tty device");
5912
5913 tty = CURTTY ();
5914
5915 if (tty->termscript != 0)
5916 {
5917 BLOCK_INPUT;
5918 fclose (tty->termscript);
5919 UNBLOCK_INPUT;
5920 }
5921 tty->termscript = 0;
5922
5923 if (! NILP (file))
5924 {
5925 file = Fexpand_file_name (file, Qnil);
5926 tty->termscript = fopen (SDATA (file), "w");
5927 if (tty->termscript == 0)
5928 report_file_error ("Opening termscript", Fcons (file, Qnil));
5929 }
5930 return Qnil;
5931 }
5932
5933
5934 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5935 Ssend_string_to_terminal, 1, 2, 0,
5936 doc: /* Send STRING to the terminal without alteration.
5937 Control characters in STRING will have terminal-dependent effects.
5938
5939 Optional parameter TERMINAL specifies the tty terminal device to use.
5940 It may be a terminal object, a frame, or nil for the terminal used by
5941 the currently selected frame. In batch mode, STRING is sent to stdout
5942 when TERMINAL is nil. */)
5943 (Lisp_Object string, Lisp_Object terminal)
5944 {
5945 struct terminal *t = get_terminal (terminal, 1);
5946 FILE *out;
5947
5948 /* ??? Perhaps we should do something special for multibyte strings here. */
5949 CHECK_STRING (string);
5950 BLOCK_INPUT;
5951
5952 if (!t)
5953 error ("Unknown terminal device");
5954
5955 if (t->type == output_initial)
5956 out = stdout;
5957 else if (t->type != output_termcap && t->type != output_msdos_raw)
5958 error ("Device %d is not a termcap terminal device", t->id);
5959 else
5960 {
5961 struct tty_display_info *tty = t->display_info.tty;
5962
5963 if (! tty->output)
5964 error ("Terminal is currently suspended");
5965
5966 if (tty->termscript)
5967 {
5968 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5969 fflush (tty->termscript);
5970 }
5971 out = tty->output;
5972 }
5973 fwrite (SDATA (string), 1, SBYTES (string), out);
5974 fflush (out);
5975 UNBLOCK_INPUT;
5976 return Qnil;
5977 }
5978
5979
5980 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5981 doc: /* Beep, or flash the screen.
5982 Also, unless an argument is given,
5983 terminate any keyboard macro currently executing. */)
5984 (Lisp_Object arg)
5985 {
5986 if (!NILP (arg))
5987 {
5988 if (noninteractive)
5989 putchar (07);
5990 else
5991 ring_bell (XFRAME (selected_frame));
5992 }
5993 else
5994 bitch_at_user ();
5995
5996 return Qnil;
5997 }
5998
5999 void
6000 bitch_at_user (void)
6001 {
6002 if (noninteractive)
6003 putchar (07);
6004 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6005 error ("Keyboard macro terminated by a command ringing the bell");
6006 else
6007 ring_bell (XFRAME (selected_frame));
6008 }
6009
6010
6011 \f
6012 /***********************************************************************
6013 Sleeping, Waiting
6014 ***********************************************************************/
6015
6016 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6017 doc: /* Pause, without updating display, for SECONDS seconds.
6018 SECONDS may be a floating-point value, meaning that you can wait for a
6019 fraction of a second. Optional second arg MILLISECONDS specifies an
6020 additional wait period, in milliseconds; this may be useful if your
6021 Emacs was built without floating point support.
6022 \(Not all operating systems support waiting for a fraction of a second.) */)
6023 (Lisp_Object seconds, Lisp_Object milliseconds)
6024 {
6025 int sec, usec;
6026
6027 if (NILP (milliseconds))
6028 XSETINT (milliseconds, 0);
6029 else
6030 CHECK_NUMBER (milliseconds);
6031 usec = XINT (milliseconds) * 1000;
6032
6033 {
6034 double duration = extract_float (seconds);
6035 sec = (int) duration;
6036 usec += (duration - sec) * 1000000;
6037 }
6038
6039 #ifndef EMACS_HAS_USECS
6040 if (sec == 0 && usec != 0)
6041 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6042 #endif
6043
6044 /* Assure that 0 <= usec < 1000000. */
6045 if (usec < 0)
6046 {
6047 /* We can't rely on the rounding being correct if usec is negative. */
6048 if (-1000000 < usec)
6049 sec--, usec += 1000000;
6050 else
6051 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6052 }
6053 else
6054 sec += usec / 1000000, usec %= 1000000;
6055
6056 if (sec < 0 || (sec == 0 && usec == 0))
6057 return Qnil;
6058
6059 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6060
6061 return Qnil;
6062 }
6063
6064
6065 /* This is just like wait_reading_process_output, except that
6066 it does redisplay.
6067
6068 TIMEOUT is number of seconds to wait (float or integer),
6069 or t to wait forever.
6070 READING is 1 if reading input.
6071 If DO_DISPLAY is >0 display process output while waiting.
6072 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6073 */
6074
6075 Lisp_Object
6076 sit_for (Lisp_Object timeout, int reading, int do_display)
6077 {
6078 int sec, usec;
6079
6080 swallow_events (do_display);
6081
6082 if ((detect_input_pending_run_timers (do_display))
6083 || !NILP (Vexecuting_kbd_macro))
6084 return Qnil;
6085
6086 if (do_display >= 2)
6087 redisplay_preserve_echo_area (2);
6088
6089 if (INTEGERP (timeout))
6090 {
6091 sec = XINT (timeout);
6092 usec = 0;
6093 }
6094 else if (FLOATP (timeout))
6095 {
6096 double seconds = XFLOAT_DATA (timeout);
6097 sec = (int) seconds;
6098 usec = (int) ((seconds - sec) * 1000000);
6099 }
6100 else if (EQ (timeout, Qt))
6101 {
6102 sec = 0;
6103 usec = 0;
6104 }
6105 else
6106 wrong_type_argument (Qnumberp, timeout);
6107
6108 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6109 return Qt;
6110
6111 #ifdef SIGIO
6112 gobble_input (0);
6113 #endif
6114
6115 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6116 Qnil, NULL, 0);
6117
6118 return detect_input_pending () ? Qnil : Qt;
6119 }
6120
6121
6122 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6123 doc: /* Perform redisplay if no input is available.
6124 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6125 perform a full redisplay even if input is available.
6126 Return t if redisplay was performed, nil otherwise. */)
6127 (Lisp_Object force)
6128 {
6129 int count;
6130
6131 swallow_events (1);
6132 if ((detect_input_pending_run_timers (1)
6133 && NILP (force) && !redisplay_dont_pause)
6134 || !NILP (Vexecuting_kbd_macro))
6135 return Qnil;
6136
6137 count = SPECPDL_INDEX ();
6138 if (!NILP (force) && !redisplay_dont_pause)
6139 specbind (Qredisplay_dont_pause, Qt);
6140 redisplay_preserve_echo_area (2);
6141 unbind_to (count, Qnil);
6142 return Qt;
6143 }
6144
6145
6146 \f
6147 /***********************************************************************
6148 Other Lisp Functions
6149 ***********************************************************************/
6150
6151 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6152 session's frames, frame names, buffers, buffer-read-only flags, and
6153 buffer-modified-flags. */
6154
6155 static Lisp_Object frame_and_buffer_state;
6156
6157
6158 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6159 Sframe_or_buffer_changed_p, 0, 1, 0,
6160 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6161 VARIABLE is a variable name whose value is either nil or a state vector
6162 that will be updated to contain all frames and buffers,
6163 aside from buffers whose names start with space,
6164 along with the buffers' read-only and modified flags. This allows a fast
6165 check to see whether buffer menus might need to be recomputed.
6166 If this function returns non-nil, it updates the internal vector to reflect
6167 the current state.
6168
6169 If VARIABLE is nil, an internal variable is used. Users should not
6170 pass nil for VARIABLE. */)
6171 (Lisp_Object variable)
6172 {
6173 Lisp_Object state, tail, frame, buf;
6174 Lisp_Object *vecp, *end;
6175 int n;
6176
6177 if (! NILP (variable))
6178 {
6179 CHECK_SYMBOL (variable);
6180 state = Fsymbol_value (variable);
6181 if (! VECTORP (state))
6182 goto changed;
6183 }
6184 else
6185 state = frame_and_buffer_state;
6186
6187 vecp = XVECTOR (state)->contents;
6188 end = vecp + XVECTOR (state)->size;
6189
6190 FOR_EACH_FRAME (tail, frame)
6191 {
6192 if (vecp == end)
6193 goto changed;
6194 if (!EQ (*vecp++, frame))
6195 goto changed;
6196 if (vecp == end)
6197 goto changed;
6198 if (!EQ (*vecp++, XFRAME (frame)->name))
6199 goto changed;
6200 }
6201 /* Check that the buffer info matches. */
6202 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6203 {
6204 buf = XCDR (XCAR (tail));
6205 /* Ignore buffers that aren't included in buffer lists. */
6206 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6207 continue;
6208 if (vecp == end)
6209 goto changed;
6210 if (!EQ (*vecp++, buf))
6211 goto changed;
6212 if (vecp == end)
6213 goto changed;
6214 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6215 goto changed;
6216 if (vecp == end)
6217 goto changed;
6218 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6219 goto changed;
6220 }
6221 if (vecp == end)
6222 goto changed;
6223 /* Detect deletion of a buffer at the end of the list. */
6224 if (EQ (*vecp, Qlambda))
6225 return Qnil;
6226
6227 /* Come here if we decide the data has changed. */
6228 changed:
6229 /* Count the size we will need.
6230 Start with 1 so there is room for at least one lambda at the end. */
6231 n = 1;
6232 FOR_EACH_FRAME (tail, frame)
6233 n += 2;
6234 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6235 n += 3;
6236 /* Reallocate the vector if data has grown to need it,
6237 or if it has shrunk a lot. */
6238 if (! VECTORP (state)
6239 || n > XVECTOR (state)->size
6240 || n + 20 < XVECTOR (state)->size / 2)
6241 /* Add 20 extra so we grow it less often. */
6242 {
6243 state = Fmake_vector (make_number (n + 20), Qlambda);
6244 if (! NILP (variable))
6245 Fset (variable, state);
6246 else
6247 frame_and_buffer_state = state;
6248 }
6249
6250 /* Record the new data in the (possibly reallocated) vector. */
6251 vecp = XVECTOR (state)->contents;
6252 FOR_EACH_FRAME (tail, frame)
6253 {
6254 *vecp++ = frame;
6255 *vecp++ = XFRAME (frame)->name;
6256 }
6257 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6258 {
6259 buf = XCDR (XCAR (tail));
6260 /* Ignore buffers that aren't included in buffer lists. */
6261 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6262 continue;
6263 *vecp++ = buf;
6264 *vecp++ = XBUFFER (buf)->read_only;
6265 *vecp++ = Fbuffer_modified_p (buf);
6266 }
6267 /* Fill up the vector with lambdas (always at least one). */
6268 *vecp++ = Qlambda;
6269 while (vecp - XVECTOR (state)->contents
6270 < XVECTOR (state)->size)
6271 *vecp++ = Qlambda;
6272 /* Make sure we didn't overflow the vector. */
6273 if (vecp - XVECTOR (state)->contents
6274 > XVECTOR (state)->size)
6275 abort ();
6276 return Qt;
6277 }
6278
6279
6280 \f
6281 /***********************************************************************
6282 Initialization
6283 ***********************************************************************/
6284
6285 /* Initialization done when Emacs fork is started, before doing stty.
6286 Determine terminal type and set terminal_driver. Then invoke its
6287 decoding routine to set up variables in the terminal package. */
6288
6289 void
6290 init_display (void)
6291 {
6292 char *terminal_type;
6293
6294 /* Construct the space glyph. */
6295 space_glyph.type = CHAR_GLYPH;
6296 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6297 space_glyph.charpos = -1;
6298
6299 inverse_video = 0;
6300 cursor_in_echo_area = 0;
6301 terminal_type = (char *) 0;
6302
6303 /* Now is the time to initialize this; it's used by init_sys_modes
6304 during startup. */
6305 Vinitial_window_system = Qnil;
6306
6307 /* SIGWINCH needs to be handled no matter what display we start
6308 with. Otherwise newly opened tty frames will not resize
6309 automatically. */
6310 #ifdef SIGWINCH
6311 #ifndef CANNOT_DUMP
6312 if (initialized)
6313 #endif /* CANNOT_DUMP */
6314 signal (SIGWINCH, window_change_signal);
6315 #endif /* SIGWINCH */
6316
6317 /* If running as a daemon, no need to initialize any frames/terminal. */
6318 if (IS_DAEMON)
6319 return;
6320
6321 /* If the user wants to use a window system, we shouldn't bother
6322 initializing the terminal. This is especially important when the
6323 terminal is so dumb that emacs gives up before and doesn't bother
6324 using the window system.
6325
6326 If the DISPLAY environment variable is set and nonempty,
6327 try to use X, and die with an error message if that doesn't work. */
6328
6329 #ifdef HAVE_X_WINDOWS
6330 if (! inhibit_window_system && ! display_arg)
6331 {
6332 char *display;
6333 display = getenv ("DISPLAY");
6334 display_arg = (display != 0 && *display != 0);
6335
6336 if (display_arg && !x_display_ok (display))
6337 {
6338 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6339 display);
6340 inhibit_window_system = 1;
6341 }
6342 }
6343
6344 if (!inhibit_window_system && display_arg
6345 #ifndef CANNOT_DUMP
6346 && initialized
6347 #endif
6348 )
6349 {
6350 Vinitial_window_system = Qx;
6351 #ifdef HAVE_X11
6352 Vwindow_system_version = make_number (11);
6353 #endif
6354 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6355 /* In some versions of ncurses,
6356 tputs crashes if we have not called tgetent.
6357 So call tgetent. */
6358 { char b[2044]; tgetent (b, "xterm");}
6359 #endif
6360 adjust_frame_glyphs_initially ();
6361 return;
6362 }
6363 #endif /* HAVE_X_WINDOWS */
6364
6365 #ifdef HAVE_NTGUI
6366 if (!inhibit_window_system)
6367 {
6368 Vinitial_window_system = Qw32;
6369 Vwindow_system_version = make_number (1);
6370 adjust_frame_glyphs_initially ();
6371 return;
6372 }
6373 #endif /* HAVE_NTGUI */
6374
6375 #ifdef HAVE_NS
6376 if (!inhibit_window_system
6377 #ifndef CANNOT_DUMP
6378 && initialized
6379 #endif
6380 )
6381 {
6382 Vinitial_window_system = Qns;
6383 Vwindow_system_version = make_number(10);
6384 adjust_frame_glyphs_initially ();
6385 return;
6386 }
6387 #endif
6388
6389 /* If no window system has been specified, try to use the terminal. */
6390 if (! isatty (0))
6391 {
6392 fatal ("standard input is not a tty");
6393 exit (1);
6394 }
6395
6396 #ifdef WINDOWSNT
6397 terminal_type = "w32console";
6398 #else
6399 /* Look at the TERM variable. */
6400 terminal_type = (char *) getenv ("TERM");
6401 #endif
6402 if (!terminal_type)
6403 {
6404 #ifdef HAVE_WINDOW_SYSTEM
6405 if (! inhibit_window_system)
6406 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6407 else
6408 #endif /* HAVE_WINDOW_SYSTEM */
6409 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6410 exit (1);
6411 }
6412
6413 {
6414 struct terminal *t;
6415 struct frame *f = XFRAME (selected_frame);
6416
6417 /* Open a display on the controlling tty. */
6418 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6419
6420 /* Convert the initial frame to use the new display. */
6421 if (f->output_method != output_initial)
6422 abort ();
6423 f->output_method = t->type;
6424 f->terminal = t;
6425
6426 t->reference_count++;
6427 #ifdef MSDOS
6428 f->output_data.tty->display_info = &the_only_display_info;
6429 #else
6430 if (f->output_method == output_termcap)
6431 create_tty_output (f);
6432 #endif
6433 t->display_info.tty->top_frame = selected_frame;
6434 change_frame_size (XFRAME (selected_frame),
6435 FrameRows (t->display_info.tty),
6436 FrameCols (t->display_info.tty), 0, 0, 1);
6437
6438 /* Delete the initial terminal. */
6439 if (--initial_terminal->reference_count == 0
6440 && initial_terminal->delete_terminal_hook)
6441 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6442
6443 /* Update frame parameters to reflect the new type. */
6444 Fmodify_frame_parameters
6445 (selected_frame, Fcons (Fcons (Qtty_type,
6446 Ftty_type (selected_frame)), Qnil));
6447 if (t->display_info.tty->name)
6448 Fmodify_frame_parameters (selected_frame,
6449 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6450 Qnil));
6451 else
6452 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6453 Qnil));
6454 }
6455
6456 {
6457 struct frame *sf = SELECTED_FRAME ();
6458 int width = FRAME_TOTAL_COLS (sf);
6459 int height = FRAME_LINES (sf);
6460
6461 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6462
6463 /* If these sizes are so big they cause overflow, just ignore the
6464 change. It's not clear what better we could do. */
6465 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6466 fatal ("screen size %dx%d too big", width, height);
6467 }
6468
6469 adjust_frame_glyphs_initially ();
6470 calculate_costs (XFRAME (selected_frame));
6471
6472 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6473 if (initialized
6474 && !noninteractive
6475 && NILP (Vinitial_window_system))
6476 {
6477 /* For the initial frame, we don't have any way of knowing what
6478 are the foreground and background colors of the terminal. */
6479 struct frame *sf = SELECTED_FRAME();
6480
6481 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6482 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6483 call0 (intern ("tty-set-up-initial-frame-faces"));
6484 }
6485 }
6486
6487
6488 \f
6489 /***********************************************************************
6490 Blinking cursor
6491 ***********************************************************************/
6492
6493 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6494 Sinternal_show_cursor, 2, 2, 0,
6495 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6496 WINDOW nil means use the selected window. SHOW non-nil means
6497 show a cursor in WINDOW in the next redisplay. SHOW nil means
6498 don't show a cursor. */)
6499 (Lisp_Object window, Lisp_Object show)
6500 {
6501 /* Don't change cursor state while redisplaying. This could confuse
6502 output routines. */
6503 if (!redisplaying_p)
6504 {
6505 if (NILP (window))
6506 window = selected_window;
6507 else
6508 CHECK_WINDOW (window);
6509
6510 XWINDOW (window)->cursor_off_p = NILP (show);
6511 }
6512
6513 return Qnil;
6514 }
6515
6516
6517 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6518 Sinternal_show_cursor_p, 0, 1, 0,
6519 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6520 WINDOW nil or omitted means report on the selected window. */)
6521 (Lisp_Object window)
6522 {
6523 struct window *w;
6524
6525 if (NILP (window))
6526 window = selected_window;
6527 else
6528 CHECK_WINDOW (window);
6529
6530 w = XWINDOW (window);
6531 return w->cursor_off_p ? Qnil : Qt;
6532 }
6533
6534 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6535 Slast_nonminibuf_frame, 0, 0, 0,
6536 doc: /* Value is last nonminibuffer frame. */)
6537 (void)
6538 {
6539 Lisp_Object frame = Qnil;
6540
6541 if (last_nonminibuf_frame)
6542 XSETFRAME (frame, last_nonminibuf_frame);
6543
6544 return frame;
6545 }
6546 \f
6547 /***********************************************************************
6548 Initialization
6549 ***********************************************************************/
6550
6551 void
6552 syms_of_display (void)
6553 {
6554 defsubr (&Sredraw_frame);
6555 defsubr (&Sredraw_display);
6556 defsubr (&Sframe_or_buffer_changed_p);
6557 defsubr (&Sopen_termscript);
6558 defsubr (&Sding);
6559 defsubr (&Sredisplay);
6560 defsubr (&Ssleep_for);
6561 defsubr (&Ssend_string_to_terminal);
6562 defsubr (&Sinternal_show_cursor);
6563 defsubr (&Sinternal_show_cursor_p);
6564 defsubr (&Slast_nonminibuf_frame);
6565
6566 #if GLYPH_DEBUG
6567 defsubr (&Sdump_redisplay_history);
6568 #endif
6569
6570 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6571 staticpro (&frame_and_buffer_state);
6572
6573 Qdisplay_table = intern_c_string ("display-table");
6574 staticpro (&Qdisplay_table);
6575 Qredisplay_dont_pause = intern_c_string ("redisplay-dont-pause");
6576 staticpro (&Qredisplay_dont_pause);
6577
6578 DEFVAR_INT ("baud-rate", &baud_rate,
6579 doc: /* *The output baud rate of the terminal.
6580 On most systems, changing this value will affect the amount of padding
6581 and the other strategic decisions made during redisplay. */);
6582
6583 DEFVAR_BOOL ("inverse-video", &inverse_video,
6584 doc: /* *Non-nil means invert the entire frame display.
6585 This means everything is in inverse video which otherwise would not be. */);
6586
6587 DEFVAR_BOOL ("visible-bell", &visible_bell,
6588 doc: /* *Non-nil means try to flash the frame to represent a bell.
6589
6590 See also `ring-bell-function'. */);
6591
6592 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6593 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6594 A non-nil value is useful if the terminal can automatically preserve
6595 Emacs's frame display when you reenter Emacs.
6596 It is up to you to set this variable if your terminal can do that. */);
6597
6598 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
6599 doc: /* Name of the window system that Emacs uses for the first frame.
6600 The value is a symbol:
6601 nil for a termcap frame (a character-only terminal),
6602 'x' for an Emacs frame that is really an X window,
6603 'w32' for an Emacs frame that is a window on MS-Windows display,
6604 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6605 'pc' for a direct-write MS-DOS frame.
6606
6607 Use of this variable as a boolean is deprecated. Instead,
6608 use `display-graphic-p' or any of the other `display-*-p'
6609 predicates which report frame's specific UI-related capabilities. */);
6610
6611 DEFVAR_KBOARD ("window-system", Vwindow_system,
6612 doc: /* Name of window system through which the selected frame is displayed.
6613 The value is a symbol:
6614 nil for a termcap frame (a character-only terminal),
6615 'x' for an Emacs frame that is really an X window,
6616 'w32' for an Emacs frame that is a window on MS-Windows display,
6617 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6618 'pc' for a direct-write MS-DOS frame.
6619
6620 Use of this variable as a boolean is deprecated. Instead,
6621 use `display-graphic-p' or any of the other `display-*-p'
6622 predicates which report frame's specific UI-related capabilities. */);
6623
6624 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6625 doc: /* The version number of the window system in use.
6626 For X windows, this is 11. */);
6627
6628 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6629 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6630
6631 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6632 doc: /* Table defining how to output a glyph code to the frame.
6633 If not nil, this is a vector indexed by glyph code to define the glyph.
6634 Each element can be:
6635 integer: a glyph code which this glyph is an alias for.
6636 string: output this glyph using that string (not impl. in X windows).
6637 nil: this glyph mod 524288 is the code of a character to output,
6638 and this glyph / 524288 is the face number (see `face-id') to use
6639 while outputting it. */);
6640 Vglyph_table = Qnil;
6641
6642 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6643 doc: /* Display table to use for buffers that specify none.
6644 See `buffer-display-table' for more information. */);
6645 Vstandard_display_table = Qnil;
6646
6647 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6648 doc: /* *Non-nil means update isn't paused when input is detected. */);
6649 redisplay_dont_pause = 0;
6650
6651 #if PERIODIC_PREEMPTION_CHECKING
6652 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
6653 doc: /* *The period in seconds between checking for input during redisplay.
6654 If input is detected, redisplay is pre-empted, and the input is processed.
6655 If nil, never pre-empt redisplay. */);
6656 Vredisplay_preemption_period = make_float (0.10);
6657 #endif
6658
6659 #ifdef CANNOT_DUMP
6660 if (noninteractive)
6661 #endif
6662 {
6663 Vinitial_window_system = Qnil;
6664 Vwindow_system_version = Qnil;
6665 }
6666 }
6667
6668 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6669 (do not change this comment) */