Fix glyph_row reversed_p flag in empty lines between paragraphs.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
6
7 This file is part of GNU Emacs.
8
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code. (Or,
36 let's say almost---see the description of direct update
37 operations, below.)
38
39 The following diagram shows how redisplay code is invoked. As you
40 can see, Lisp calls redisplay and vice versa. Under window systems
41 like X, some portions of the redisplay code are also called
42 asynchronously during mouse movement or expose events. It is very
43 important that these code parts do NOT use the C library (malloc,
44 free) because many C libraries under Unix are not reentrant. They
45 may also NOT call functions of the Lisp interpreter which could
46 change the interpreter's state. If you don't follow these rules,
47 you will encounter bugs which are very hard to explain.
48
49 (Direct functions, see below)
50 direct_output_for_insert,
51 direct_forward_char (dispnew.c)
52 +---------------------------------+
53 | |
54 | V
55 +--------------+ redisplay +----------------+
56 | Lisp machine |---------------->| Redisplay code |<--+
57 +--------------+ (xdisp.c) +----------------+ |
58 ^ | |
59 +----------------------------------+ |
60 Don't use this path when called |
61 asynchronously! |
62 |
63 expose_window (asynchronous) |
64 |
65 X expose events -----+
66
67 What does redisplay do? Obviously, it has to figure out somehow what
68 has been changed since the last time the display has been updated,
69 and to make these changes visible. Preferably it would do that in
70 a moderately intelligent way, i.e. fast.
71
72 Changes in buffer text can be deduced from window and buffer
73 structures, and from some global variables like `beg_unchanged' and
74 `end_unchanged'. The contents of the display are additionally
75 recorded in a `glyph matrix', a two-dimensional matrix of glyph
76 structures. Each row in such a matrix corresponds to a line on the
77 display, and each glyph in a row corresponds to a column displaying
78 a character, an image, or what else. This matrix is called the
79 `current glyph matrix' or `current matrix' in redisplay
80 terminology.
81
82 For buffer parts that have been changed since the last update, a
83 second glyph matrix is constructed, the so called `desired glyph
84 matrix' or short `desired matrix'. Current and desired matrix are
85 then compared to find a cheap way to update the display, e.g. by
86 reusing part of the display by scrolling lines.
87
88
89 Direct operations.
90
91 You will find a lot of redisplay optimizations when you start
92 looking at the innards of redisplay. The overall goal of all these
93 optimizations is to make redisplay fast because it is done
94 frequently.
95
96 Two optimizations are not found in xdisp.c. These are the direct
97 operations mentioned above. As the name suggests they follow a
98 different principle than the rest of redisplay. Instead of
99 building a desired matrix and then comparing it with the current
100 display, they perform their actions directly on the display and on
101 the current matrix.
102
103 One direct operation updates the display after one character has
104 been entered. The other one moves the cursor by one position
105 forward or backward. You find these functions under the names
106 `direct_output_for_insert' and `direct_output_forward_char' in
107 dispnew.c.
108
109
110 Desired matrices.
111
112 Desired matrices are always built per Emacs window. The function
113 `display_line' is the central function to look at if you are
114 interested. It constructs one row in a desired matrix given an
115 iterator structure containing both a buffer position and a
116 description of the environment in which the text is to be
117 displayed. But this is too early, read on.
118
119 Characters and pixmaps displayed for a range of buffer text depend
120 on various settings of buffers and windows, on overlays and text
121 properties, on display tables, on selective display. The good news
122 is that all this hairy stuff is hidden behind a small set of
123 interface functions taking an iterator structure (struct it)
124 argument.
125
126 Iteration over things to be displayed is then simple. It is
127 started by initializing an iterator with a call to init_iterator.
128 Calls to get_next_display_element fill the iterator structure with
129 relevant information about the next thing to display. Calls to
130 set_iterator_to_next move the iterator to the next thing.
131
132 Besides this, an iterator also contains information about the
133 display environment in which glyphs for display elements are to be
134 produced. It has fields for the width and height of the display,
135 the information whether long lines are truncated or continued, a
136 current X and Y position, and lots of other stuff you can better
137 see in dispextern.h.
138
139 Glyphs in a desired matrix are normally constructed in a loop
140 calling get_next_display_element and then produce_glyphs. The call
141 to produce_glyphs will fill the iterator structure with pixel
142 information about the element being displayed and at the same time
143 produce glyphs for it. If the display element fits on the line
144 being displayed, set_iterator_to_next is called next, otherwise the
145 glyphs produced are discarded.
146
147
148 Frame matrices.
149
150 That just couldn't be all, could it? What about terminal types not
151 supporting operations on sub-windows of the screen? To update the
152 display on such a terminal, window-based glyph matrices are not
153 well suited. To be able to reuse part of the display (scrolling
154 lines up and down), we must instead have a view of the whole
155 screen. This is what `frame matrices' are for. They are a trick.
156
157 Frames on terminals like above have a glyph pool. Windows on such
158 a frame sub-allocate their glyph memory from their frame's glyph
159 pool. The frame itself is given its own glyph matrices. By
160 coincidence---or maybe something else---rows in window glyph
161 matrices are slices of corresponding rows in frame matrices. Thus
162 writing to window matrices implicitly updates a frame matrix which
163 provides us with the view of the whole screen that we originally
164 wanted to have without having to move many bytes around. To be
165 honest, there is a little bit more done, but not much more. If you
166 plan to extend that code, take a look at dispnew.c. The function
167 build_frame_matrix is a good starting point. */
168
169 #include <config.h>
170 #include <stdio.h>
171 #include <limits.h>
172 #include <setjmp.h>
173
174 #include "lisp.h"
175 #include "keyboard.h"
176 #include "frame.h"
177 #include "window.h"
178 #include "termchar.h"
179 #include "dispextern.h"
180 #include "buffer.h"
181 #include "character.h"
182 #include "charset.h"
183 #include "indent.h"
184 #include "commands.h"
185 #include "keymap.h"
186 #include "macros.h"
187 #include "disptab.h"
188 #include "termhooks.h"
189 #include "intervals.h"
190 #include "coding.h"
191 #include "process.h"
192 #include "region-cache.h"
193 #include "font.h"
194 #include "fontset.h"
195 #include "blockinput.h"
196
197 #ifdef HAVE_X_WINDOWS
198 #include "xterm.h"
199 #endif
200 #ifdef WINDOWSNT
201 #include "w32term.h"
202 #endif
203 #ifdef HAVE_NS
204 #include "nsterm.h"
205 #endif
206 #ifdef USE_GTK
207 #include "gtkutil.h"
208 #endif
209
210 #include "font.h"
211
212 #ifndef FRAME_X_OUTPUT
213 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
214 #endif
215
216 #define INFINITY 10000000
217
218 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
219 || defined(HAVE_NS) || defined (USE_GTK)
220 extern void set_frame_menubar P_ ((struct frame *f, int, int));
221 extern int pending_menu_activation;
222 #endif
223
224 extern int interrupt_input;
225 extern int command_loop_level;
226
227 extern Lisp_Object do_mouse_tracking;
228
229 extern int minibuffer_auto_raise;
230 extern Lisp_Object Vminibuffer_list;
231
232 extern Lisp_Object Qface;
233 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
234
235 extern Lisp_Object Voverriding_local_map;
236 extern Lisp_Object Voverriding_local_map_menu_flag;
237 extern Lisp_Object Qmenu_item;
238 extern Lisp_Object Qwhen;
239 extern Lisp_Object Qhelp_echo;
240 extern Lisp_Object Qbefore_string, Qafter_string;
241
242 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
243 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
244 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
245 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
246 Lisp_Object Qinhibit_point_motion_hooks;
247 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
248 Lisp_Object Qfontified;
249 Lisp_Object Qgrow_only;
250 Lisp_Object Qinhibit_eval_during_redisplay;
251 Lisp_Object Qbuffer_position, Qposition, Qobject;
252 Lisp_Object Qright_to_left, Qleft_to_right;
253
254 /* Cursor shapes */
255 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
256
257 /* Pointer shapes */
258 Lisp_Object Qarrow, Qhand, Qtext;
259
260 Lisp_Object Qrisky_local_variable;
261
262 /* Holds the list (error). */
263 Lisp_Object list_of_error;
264
265 /* Functions called to fontify regions of text. */
266
267 Lisp_Object Vfontification_functions;
268 Lisp_Object Qfontification_functions;
269
270 /* Non-nil means automatically select any window when the mouse
271 cursor moves into it. */
272 Lisp_Object Vmouse_autoselect_window;
273
274 Lisp_Object Vwrap_prefix, Qwrap_prefix;
275 Lisp_Object Vline_prefix, Qline_prefix;
276
277 /* Non-zero means draw tool bar buttons raised when the mouse moves
278 over them. */
279
280 int auto_raise_tool_bar_buttons_p;
281
282 /* Non-zero means to reposition window if cursor line is only partially visible. */
283
284 int make_cursor_line_fully_visible_p;
285
286 /* Margin below tool bar in pixels. 0 or nil means no margin.
287 If value is `internal-border-width' or `border-width',
288 the corresponding frame parameter is used. */
289
290 Lisp_Object Vtool_bar_border;
291
292 /* Margin around tool bar buttons in pixels. */
293
294 Lisp_Object Vtool_bar_button_margin;
295
296 /* Thickness of shadow to draw around tool bar buttons. */
297
298 EMACS_INT tool_bar_button_relief;
299
300 /* Non-nil means automatically resize tool-bars so that all tool-bar
301 items are visible, and no blank lines remain.
302
303 If value is `grow-only', only make tool-bar bigger. */
304
305 Lisp_Object Vauto_resize_tool_bars;
306
307 /* Non-zero means draw block and hollow cursor as wide as the glyph
308 under it. For example, if a block cursor is over a tab, it will be
309 drawn as wide as that tab on the display. */
310
311 int x_stretch_cursor_p;
312
313 /* Non-nil means don't actually do any redisplay. */
314
315 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
316
317 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
318
319 int inhibit_eval_during_redisplay;
320
321 /* Names of text properties relevant for redisplay. */
322
323 Lisp_Object Qdisplay;
324 extern Lisp_Object Qface, Qinvisible, Qwidth;
325
326 /* Symbols used in text property values. */
327
328 Lisp_Object Vdisplay_pixels_per_inch;
329 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
330 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
331 Lisp_Object Qslice;
332 Lisp_Object Qcenter;
333 Lisp_Object Qmargin, Qpointer;
334 Lisp_Object Qline_height;
335 extern Lisp_Object Qheight;
336 extern Lisp_Object QCwidth, QCheight, QCascent;
337 extern Lisp_Object Qscroll_bar;
338 extern Lisp_Object Qcursor;
339
340 /* Non-nil means highlight trailing whitespace. */
341
342 Lisp_Object Vshow_trailing_whitespace;
343
344 /* Non-nil means escape non-break space and hyphens. */
345
346 Lisp_Object Vnobreak_char_display;
347
348 #ifdef HAVE_WINDOW_SYSTEM
349 extern Lisp_Object Voverflow_newline_into_fringe;
350
351 /* Test if overflow newline into fringe. Called with iterator IT
352 at or past right window margin, and with IT->current_x set. */
353
354 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
355 (!NILP (Voverflow_newline_into_fringe) \
356 && FRAME_WINDOW_P (it->f) \
357 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
358 && it->current_x == it->last_visible_x \
359 && it->line_wrap != WORD_WRAP)
360
361 #else /* !HAVE_WINDOW_SYSTEM */
362 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
363 #endif /* HAVE_WINDOW_SYSTEM */
364
365 /* Test if the display element loaded in IT is a space or tab
366 character. This is used to determine word wrapping. */
367
368 #define IT_DISPLAYING_WHITESPACE(it) \
369 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
370
371 /* Non-nil means show the text cursor in void text areas
372 i.e. in blank areas after eol and eob. This used to be
373 the default in 21.3. */
374
375 Lisp_Object Vvoid_text_area_pointer;
376
377 /* Name of the face used to highlight trailing whitespace. */
378
379 Lisp_Object Qtrailing_whitespace;
380
381 /* Name and number of the face used to highlight escape glyphs. */
382
383 Lisp_Object Qescape_glyph;
384
385 /* Name and number of the face used to highlight non-breaking spaces. */
386
387 Lisp_Object Qnobreak_space;
388
389 /* The symbol `image' which is the car of the lists used to represent
390 images in Lisp. */
391
392 Lisp_Object Qimage;
393
394 /* The image map types. */
395 Lisp_Object QCmap, QCpointer;
396 Lisp_Object Qrect, Qcircle, Qpoly;
397
398 /* Non-zero means print newline to stdout before next mini-buffer
399 message. */
400
401 int noninteractive_need_newline;
402
403 /* Non-zero means print newline to message log before next message. */
404
405 static int message_log_need_newline;
406
407 /* Three markers that message_dolog uses.
408 It could allocate them itself, but that causes trouble
409 in handling memory-full errors. */
410 static Lisp_Object message_dolog_marker1;
411 static Lisp_Object message_dolog_marker2;
412 static Lisp_Object message_dolog_marker3;
413 \f
414 /* The buffer position of the first character appearing entirely or
415 partially on the line of the selected window which contains the
416 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
417 redisplay optimization in redisplay_internal. */
418
419 static struct text_pos this_line_start_pos;
420
421 /* Number of characters past the end of the line above, including the
422 terminating newline. */
423
424 static struct text_pos this_line_end_pos;
425
426 /* The vertical positions and the height of this line. */
427
428 static int this_line_vpos;
429 static int this_line_y;
430 static int this_line_pixel_height;
431
432 /* X position at which this display line starts. Usually zero;
433 negative if first character is partially visible. */
434
435 static int this_line_start_x;
436
437 /* Buffer that this_line_.* variables are referring to. */
438
439 static struct buffer *this_line_buffer;
440
441 /* Nonzero means truncate lines in all windows less wide than the
442 frame. */
443
444 Lisp_Object Vtruncate_partial_width_windows;
445
446 /* A flag to control how to display unibyte 8-bit character. */
447
448 int unibyte_display_via_language_environment;
449
450 /* Nonzero means we have more than one non-mini-buffer-only frame.
451 Not guaranteed to be accurate except while parsing
452 frame-title-format. */
453
454 int multiple_frames;
455
456 Lisp_Object Vglobal_mode_string;
457
458
459 /* List of variables (symbols) which hold markers for overlay arrows.
460 The symbols on this list are examined during redisplay to determine
461 where to display overlay arrows. */
462
463 Lisp_Object Voverlay_arrow_variable_list;
464
465 /* Marker for where to display an arrow on top of the buffer text. */
466
467 Lisp_Object Voverlay_arrow_position;
468
469 /* String to display for the arrow. Only used on terminal frames. */
470
471 Lisp_Object Voverlay_arrow_string;
472
473 /* Values of those variables at last redisplay are stored as
474 properties on `overlay-arrow-position' symbol. However, if
475 Voverlay_arrow_position is a marker, last-arrow-position is its
476 numerical position. */
477
478 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
479
480 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
481 properties on a symbol in overlay-arrow-variable-list. */
482
483 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
484
485 /* Like mode-line-format, but for the title bar on a visible frame. */
486
487 Lisp_Object Vframe_title_format;
488
489 /* Like mode-line-format, but for the title bar on an iconified frame. */
490
491 Lisp_Object Vicon_title_format;
492
493 /* List of functions to call when a window's size changes. These
494 functions get one arg, a frame on which one or more windows' sizes
495 have changed. */
496
497 static Lisp_Object Vwindow_size_change_functions;
498
499 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
500
501 /* Nonzero if an overlay arrow has been displayed in this window. */
502
503 static int overlay_arrow_seen;
504
505 /* Nonzero means highlight the region even in nonselected windows. */
506
507 int highlight_nonselected_windows;
508
509 /* If cursor motion alone moves point off frame, try scrolling this
510 many lines up or down if that will bring it back. */
511
512 static EMACS_INT scroll_step;
513
514 /* Nonzero means scroll just far enough to bring point back on the
515 screen, when appropriate. */
516
517 static EMACS_INT scroll_conservatively;
518
519 /* Recenter the window whenever point gets within this many lines of
520 the top or bottom of the window. This value is translated into a
521 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
522 that there is really a fixed pixel height scroll margin. */
523
524 EMACS_INT scroll_margin;
525
526 /* Number of windows showing the buffer of the selected window (or
527 another buffer with the same base buffer). keyboard.c refers to
528 this. */
529
530 int buffer_shared;
531
532 /* Vector containing glyphs for an ellipsis `...'. */
533
534 static Lisp_Object default_invis_vector[3];
535
536 /* Zero means display the mode-line/header-line/menu-bar in the default face
537 (this slightly odd definition is for compatibility with previous versions
538 of emacs), non-zero means display them using their respective faces.
539
540 This variable is deprecated. */
541
542 int mode_line_inverse_video;
543
544 /* Prompt to display in front of the mini-buffer contents. */
545
546 Lisp_Object minibuf_prompt;
547
548 /* Width of current mini-buffer prompt. Only set after display_line
549 of the line that contains the prompt. */
550
551 int minibuf_prompt_width;
552
553 /* This is the window where the echo area message was displayed. It
554 is always a mini-buffer window, but it may not be the same window
555 currently active as a mini-buffer. */
556
557 Lisp_Object echo_area_window;
558
559 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
560 pushes the current message and the value of
561 message_enable_multibyte on the stack, the function restore_message
562 pops the stack and displays MESSAGE again. */
563
564 Lisp_Object Vmessage_stack;
565
566 /* Nonzero means multibyte characters were enabled when the echo area
567 message was specified. */
568
569 int message_enable_multibyte;
570
571 /* Nonzero if we should redraw the mode lines on the next redisplay. */
572
573 int update_mode_lines;
574
575 /* Nonzero if window sizes or contents have changed since last
576 redisplay that finished. */
577
578 int windows_or_buffers_changed;
579
580 /* Nonzero means a frame's cursor type has been changed. */
581
582 int cursor_type_changed;
583
584 /* Nonzero after display_mode_line if %l was used and it displayed a
585 line number. */
586
587 int line_number_displayed;
588
589 /* Maximum buffer size for which to display line numbers. */
590
591 Lisp_Object Vline_number_display_limit;
592
593 /* Line width to consider when repositioning for line number display. */
594
595 static EMACS_INT line_number_display_limit_width;
596
597 /* Number of lines to keep in the message log buffer. t means
598 infinite. nil means don't log at all. */
599
600 Lisp_Object Vmessage_log_max;
601
602 /* The name of the *Messages* buffer, a string. */
603
604 static Lisp_Object Vmessages_buffer_name;
605
606 /* Current, index 0, and last displayed echo area message. Either
607 buffers from echo_buffers, or nil to indicate no message. */
608
609 Lisp_Object echo_area_buffer[2];
610
611 /* The buffers referenced from echo_area_buffer. */
612
613 static Lisp_Object echo_buffer[2];
614
615 /* A vector saved used in with_area_buffer to reduce consing. */
616
617 static Lisp_Object Vwith_echo_area_save_vector;
618
619 /* Non-zero means display_echo_area should display the last echo area
620 message again. Set by redisplay_preserve_echo_area. */
621
622 static int display_last_displayed_message_p;
623
624 /* Nonzero if echo area is being used by print; zero if being used by
625 message. */
626
627 int message_buf_print;
628
629 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
630
631 Lisp_Object Qinhibit_menubar_update;
632 int inhibit_menubar_update;
633
634 /* When evaluating expressions from menu bar items (enable conditions,
635 for instance), this is the frame they are being processed for. */
636
637 Lisp_Object Vmenu_updating_frame;
638
639 /* Maximum height for resizing mini-windows. Either a float
640 specifying a fraction of the available height, or an integer
641 specifying a number of lines. */
642
643 Lisp_Object Vmax_mini_window_height;
644
645 /* Non-zero means messages should be displayed with truncated
646 lines instead of being continued. */
647
648 int message_truncate_lines;
649 Lisp_Object Qmessage_truncate_lines;
650
651 /* Set to 1 in clear_message to make redisplay_internal aware
652 of an emptied echo area. */
653
654 static int message_cleared_p;
655
656 /* How to blink the default frame cursor off. */
657 Lisp_Object Vblink_cursor_alist;
658
659 /* A scratch glyph row with contents used for generating truncation
660 glyphs. Also used in direct_output_for_insert. */
661
662 #define MAX_SCRATCH_GLYPHS 100
663 struct glyph_row scratch_glyph_row;
664 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
665
666 /* Ascent and height of the last line processed by move_it_to. */
667
668 static int last_max_ascent, last_height;
669
670 /* Non-zero if there's a help-echo in the echo area. */
671
672 int help_echo_showing_p;
673
674 /* If >= 0, computed, exact values of mode-line and header-line height
675 to use in the macros CURRENT_MODE_LINE_HEIGHT and
676 CURRENT_HEADER_LINE_HEIGHT. */
677
678 int current_mode_line_height, current_header_line_height;
679
680 /* The maximum distance to look ahead for text properties. Values
681 that are too small let us call compute_char_face and similar
682 functions too often which is expensive. Values that are too large
683 let us call compute_char_face and alike too often because we
684 might not be interested in text properties that far away. */
685
686 #define TEXT_PROP_DISTANCE_LIMIT 100
687
688 #if GLYPH_DEBUG
689
690 /* Variables to turn off display optimizations from Lisp. */
691
692 int inhibit_try_window_id, inhibit_try_window_reusing;
693 int inhibit_try_cursor_movement;
694
695 /* Non-zero means print traces of redisplay if compiled with
696 GLYPH_DEBUG != 0. */
697
698 int trace_redisplay_p;
699
700 #endif /* GLYPH_DEBUG */
701
702 #ifdef DEBUG_TRACE_MOVE
703 /* Non-zero means trace with TRACE_MOVE to stderr. */
704 int trace_move;
705
706 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
707 #else
708 #define TRACE_MOVE(x) (void) 0
709 #endif
710
711 /* Non-zero means automatically scroll windows horizontally to make
712 point visible. */
713
714 int automatic_hscrolling_p;
715 Lisp_Object Qauto_hscroll_mode;
716
717 /* How close to the margin can point get before the window is scrolled
718 horizontally. */
719 EMACS_INT hscroll_margin;
720
721 /* How much to scroll horizontally when point is inside the above margin. */
722 Lisp_Object Vhscroll_step;
723
724 /* The variable `resize-mini-windows'. If nil, don't resize
725 mini-windows. If t, always resize them to fit the text they
726 display. If `grow-only', let mini-windows grow only until they
727 become empty. */
728
729 Lisp_Object Vresize_mini_windows;
730
731 /* Buffer being redisplayed -- for redisplay_window_error. */
732
733 struct buffer *displayed_buffer;
734
735 /* Space between overline and text. */
736
737 EMACS_INT overline_margin;
738
739 /* Require underline to be at least this many screen pixels below baseline
740 This to avoid underline "merging" with the base of letters at small
741 font sizes, particularly when x_use_underline_position_properties is on. */
742
743 EMACS_INT underline_minimum_offset;
744
745 /* Value returned from text property handlers (see below). */
746
747 enum prop_handled
748 {
749 HANDLED_NORMALLY,
750 HANDLED_RECOMPUTE_PROPS,
751 HANDLED_OVERLAY_STRING_CONSUMED,
752 HANDLED_RETURN
753 };
754
755 /* A description of text properties that redisplay is interested
756 in. */
757
758 struct props
759 {
760 /* The name of the property. */
761 Lisp_Object *name;
762
763 /* A unique index for the property. */
764 enum prop_idx idx;
765
766 /* A handler function called to set up iterator IT from the property
767 at IT's current position. Value is used to steer handle_stop. */
768 enum prop_handled (*handler) P_ ((struct it *it));
769 };
770
771 static enum prop_handled handle_face_prop P_ ((struct it *));
772 static enum prop_handled handle_invisible_prop P_ ((struct it *));
773 static enum prop_handled handle_display_prop P_ ((struct it *));
774 static enum prop_handled handle_composition_prop P_ ((struct it *));
775 static enum prop_handled handle_overlay_change P_ ((struct it *));
776 static enum prop_handled handle_fontified_prop P_ ((struct it *));
777
778 /* Properties handled by iterators. */
779
780 static struct props it_props[] =
781 {
782 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
783 /* Handle `face' before `display' because some sub-properties of
784 `display' need to know the face. */
785 {&Qface, FACE_PROP_IDX, handle_face_prop},
786 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
787 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
788 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
789 {NULL, 0, NULL}
790 };
791
792 /* Value is the position described by X. If X is a marker, value is
793 the marker_position of X. Otherwise, value is X. */
794
795 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
796
797 /* Enumeration returned by some move_it_.* functions internally. */
798
799 enum move_it_result
800 {
801 /* Not used. Undefined value. */
802 MOVE_UNDEFINED,
803
804 /* Move ended at the requested buffer position or ZV. */
805 MOVE_POS_MATCH_OR_ZV,
806
807 /* Move ended at the requested X pixel position. */
808 MOVE_X_REACHED,
809
810 /* Move within a line ended at the end of a line that must be
811 continued. */
812 MOVE_LINE_CONTINUED,
813
814 /* Move within a line ended at the end of a line that would
815 be displayed truncated. */
816 MOVE_LINE_TRUNCATED,
817
818 /* Move within a line ended at a line end. */
819 MOVE_NEWLINE_OR_CR
820 };
821
822 /* This counter is used to clear the face cache every once in a while
823 in redisplay_internal. It is incremented for each redisplay.
824 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
825 cleared. */
826
827 #define CLEAR_FACE_CACHE_COUNT 500
828 static int clear_face_cache_count;
829
830 /* Similarly for the image cache. */
831
832 #ifdef HAVE_WINDOW_SYSTEM
833 #define CLEAR_IMAGE_CACHE_COUNT 101
834 static int clear_image_cache_count;
835 #endif
836
837 /* Non-zero while redisplay_internal is in progress. */
838
839 int redisplaying_p;
840
841 /* Non-zero means don't free realized faces. Bound while freeing
842 realized faces is dangerous because glyph matrices might still
843 reference them. */
844
845 int inhibit_free_realized_faces;
846 Lisp_Object Qinhibit_free_realized_faces;
847
848 /* If a string, XTread_socket generates an event to display that string.
849 (The display is done in read_char.) */
850
851 Lisp_Object help_echo_string;
852 Lisp_Object help_echo_window;
853 Lisp_Object help_echo_object;
854 int help_echo_pos;
855
856 /* Temporary variable for XTread_socket. */
857
858 Lisp_Object previous_help_echo_string;
859
860 /* Null glyph slice */
861
862 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
863
864 /* Platform-independent portion of hourglass implementation. */
865
866 /* Non-zero means we're allowed to display a hourglass pointer. */
867 int display_hourglass_p;
868
869 /* Non-zero means an hourglass cursor is currently shown. */
870 int hourglass_shown_p;
871
872 /* If non-null, an asynchronous timer that, when it expires, displays
873 an hourglass cursor on all frames. */
874 struct atimer *hourglass_atimer;
875
876 /* Number of seconds to wait before displaying an hourglass cursor. */
877 Lisp_Object Vhourglass_delay;
878
879 /* Default number of seconds to wait before displaying an hourglass
880 cursor. */
881 #define DEFAULT_HOURGLASS_DELAY 1
882
883 \f
884 /* Function prototypes. */
885
886 static void setup_for_ellipsis P_ ((struct it *, int));
887 static void mark_window_display_accurate_1 P_ ((struct window *, int));
888 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
889 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
890 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
891 static int redisplay_mode_lines P_ ((Lisp_Object, int));
892 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
893
894 static Lisp_Object get_it_property P_ ((struct it *it, Lisp_Object prop));
895
896 static void handle_line_prefix P_ ((struct it *));
897
898 static void pint2str P_ ((char *, int, int));
899 static void pint2hrstr P_ ((char *, int, int));
900 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
901 struct text_pos));
902 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
903 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
904 static void store_mode_line_noprop_char P_ ((char));
905 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
906 static void x_consider_frame_title P_ ((Lisp_Object));
907 static void handle_stop P_ ((struct it *));
908 static void handle_stop_backwards P_ ((struct it *, EMACS_INT));
909 static int tool_bar_lines_needed P_ ((struct frame *, int *));
910 static int single_display_spec_intangible_p P_ ((Lisp_Object));
911 static void ensure_echo_area_buffers P_ ((void));
912 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
913 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
914 static int with_echo_area_buffer P_ ((struct window *, int,
915 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
916 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
917 static void clear_garbaged_frames P_ ((void));
918 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
919 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
920 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
921 static int display_echo_area P_ ((struct window *));
922 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
923 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
924 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
925 static int string_char_and_length P_ ((const unsigned char *, int *));
926 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
927 struct text_pos));
928 static int compute_window_start_on_continuation_line P_ ((struct window *));
929 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
930 static void insert_left_trunc_glyphs P_ ((struct it *));
931 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
932 Lisp_Object));
933 static void extend_face_to_end_of_line P_ ((struct it *));
934 static int append_space_for_newline P_ ((struct it *, int));
935 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
936 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
937 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
938 static int trailing_whitespace_p P_ ((int));
939 static int message_log_check_duplicate P_ ((int, int, int, int));
940 static void push_it P_ ((struct it *));
941 static void pop_it P_ ((struct it *));
942 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
943 static void select_frame_for_redisplay P_ ((Lisp_Object));
944 static void redisplay_internal P_ ((int));
945 static int echo_area_display P_ ((int));
946 static void redisplay_windows P_ ((Lisp_Object));
947 static void redisplay_window P_ ((Lisp_Object, int));
948 static Lisp_Object redisplay_window_error ();
949 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
950 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
951 static int update_menu_bar P_ ((struct frame *, int, int));
952 static int try_window_reusing_current_matrix P_ ((struct window *));
953 static int try_window_id P_ ((struct window *));
954 static int display_line P_ ((struct it *));
955 static int display_mode_lines P_ ((struct window *));
956 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
957 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
958 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
959 static char *decode_mode_spec P_ ((struct window *, int, int, int,
960 Lisp_Object *));
961 static void display_menu_bar P_ ((struct window *));
962 static int display_count_lines P_ ((int, int, int, int, int *));
963 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
964 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
965 static void compute_line_metrics P_ ((struct it *));
966 static void run_redisplay_end_trigger_hook P_ ((struct it *));
967 static int get_overlay_strings P_ ((struct it *, int));
968 static int get_overlay_strings_1 P_ ((struct it *, int, int));
969 static void next_overlay_string P_ ((struct it *));
970 static void reseat P_ ((struct it *, struct text_pos, int));
971 static void reseat_1 P_ ((struct it *, struct text_pos, int));
972 static void back_to_previous_visible_line_start P_ ((struct it *));
973 void reseat_at_previous_visible_line_start P_ ((struct it *));
974 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
975 static int next_element_from_ellipsis P_ ((struct it *));
976 static int next_element_from_display_vector P_ ((struct it *));
977 static int next_element_from_string P_ ((struct it *));
978 static int next_element_from_c_string P_ ((struct it *));
979 static int next_element_from_buffer P_ ((struct it *));
980 static int next_element_from_composition P_ ((struct it *));
981 static int next_element_from_image P_ ((struct it *));
982 static int next_element_from_stretch P_ ((struct it *));
983 static void load_overlay_strings P_ ((struct it *, int));
984 static int init_from_display_pos P_ ((struct it *, struct window *,
985 struct display_pos *));
986 static void reseat_to_string P_ ((struct it *, unsigned char *,
987 Lisp_Object, int, int, int, int));
988 static enum move_it_result
989 move_it_in_display_line_to (struct it *, EMACS_INT, int,
990 enum move_operation_enum);
991 void move_it_vertically_backward P_ ((struct it *, int));
992 static void init_to_row_start P_ ((struct it *, struct window *,
993 struct glyph_row *));
994 static int init_to_row_end P_ ((struct it *, struct window *,
995 struct glyph_row *));
996 static void back_to_previous_line_start P_ ((struct it *));
997 static int forward_to_next_line_start P_ ((struct it *, int *));
998 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
999 Lisp_Object, int));
1000 static struct text_pos string_pos P_ ((int, Lisp_Object));
1001 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
1002 static int number_of_chars P_ ((unsigned char *, int));
1003 static void compute_stop_pos P_ ((struct it *));
1004 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
1005 Lisp_Object));
1006 static int face_before_or_after_it_pos P_ ((struct it *, int));
1007 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
1008 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
1009 Lisp_Object, Lisp_Object,
1010 struct text_pos *, int));
1011 static int underlying_face_id P_ ((struct it *));
1012 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
1013 struct window *));
1014
1015 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1016 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1017
1018 #ifdef HAVE_WINDOW_SYSTEM
1019
1020 static void update_tool_bar P_ ((struct frame *, int));
1021 static void build_desired_tool_bar_string P_ ((struct frame *f));
1022 static int redisplay_tool_bar P_ ((struct frame *));
1023 static void display_tool_bar_line P_ ((struct it *, int));
1024 static void notice_overwritten_cursor P_ ((struct window *,
1025 enum glyph_row_area,
1026 int, int, int, int));
1027
1028
1029
1030 #endif /* HAVE_WINDOW_SYSTEM */
1031
1032 \f
1033 /***********************************************************************
1034 Window display dimensions
1035 ***********************************************************************/
1036
1037 /* Return the bottom boundary y-position for text lines in window W.
1038 This is the first y position at which a line cannot start.
1039 It is relative to the top of the window.
1040
1041 This is the height of W minus the height of a mode line, if any. */
1042
1043 INLINE int
1044 window_text_bottom_y (w)
1045 struct window *w;
1046 {
1047 int height = WINDOW_TOTAL_HEIGHT (w);
1048
1049 if (WINDOW_WANTS_MODELINE_P (w))
1050 height -= CURRENT_MODE_LINE_HEIGHT (w);
1051 return height;
1052 }
1053
1054 /* Return the pixel width of display area AREA of window W. AREA < 0
1055 means return the total width of W, not including fringes to
1056 the left and right of the window. */
1057
1058 INLINE int
1059 window_box_width (w, area)
1060 struct window *w;
1061 int area;
1062 {
1063 int cols = XFASTINT (w->total_cols);
1064 int pixels = 0;
1065
1066 if (!w->pseudo_window_p)
1067 {
1068 cols -= WINDOW_SCROLL_BAR_COLS (w);
1069
1070 if (area == TEXT_AREA)
1071 {
1072 if (INTEGERP (w->left_margin_cols))
1073 cols -= XFASTINT (w->left_margin_cols);
1074 if (INTEGERP (w->right_margin_cols))
1075 cols -= XFASTINT (w->right_margin_cols);
1076 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1077 }
1078 else if (area == LEFT_MARGIN_AREA)
1079 {
1080 cols = (INTEGERP (w->left_margin_cols)
1081 ? XFASTINT (w->left_margin_cols) : 0);
1082 pixels = 0;
1083 }
1084 else if (area == RIGHT_MARGIN_AREA)
1085 {
1086 cols = (INTEGERP (w->right_margin_cols)
1087 ? XFASTINT (w->right_margin_cols) : 0);
1088 pixels = 0;
1089 }
1090 }
1091
1092 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1093 }
1094
1095
1096 /* Return the pixel height of the display area of window W, not
1097 including mode lines of W, if any. */
1098
1099 INLINE int
1100 window_box_height (w)
1101 struct window *w;
1102 {
1103 struct frame *f = XFRAME (w->frame);
1104 int height = WINDOW_TOTAL_HEIGHT (w);
1105
1106 xassert (height >= 0);
1107
1108 /* Note: the code below that determines the mode-line/header-line
1109 height is essentially the same as that contained in the macro
1110 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1111 the appropriate glyph row has its `mode_line_p' flag set,
1112 and if it doesn't, uses estimate_mode_line_height instead. */
1113
1114 if (WINDOW_WANTS_MODELINE_P (w))
1115 {
1116 struct glyph_row *ml_row
1117 = (w->current_matrix && w->current_matrix->rows
1118 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1119 : 0);
1120 if (ml_row && ml_row->mode_line_p)
1121 height -= ml_row->height;
1122 else
1123 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1124 }
1125
1126 if (WINDOW_WANTS_HEADER_LINE_P (w))
1127 {
1128 struct glyph_row *hl_row
1129 = (w->current_matrix && w->current_matrix->rows
1130 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1131 : 0);
1132 if (hl_row && hl_row->mode_line_p)
1133 height -= hl_row->height;
1134 else
1135 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1136 }
1137
1138 /* With a very small font and a mode-line that's taller than
1139 default, we might end up with a negative height. */
1140 return max (0, height);
1141 }
1142
1143 /* Return the window-relative coordinate of the left edge of display
1144 area AREA of window W. AREA < 0 means return the left edge of the
1145 whole window, to the right of the left fringe of W. */
1146
1147 INLINE int
1148 window_box_left_offset (w, area)
1149 struct window *w;
1150 int area;
1151 {
1152 int x;
1153
1154 if (w->pseudo_window_p)
1155 return 0;
1156
1157 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1158
1159 if (area == TEXT_AREA)
1160 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1161 + window_box_width (w, LEFT_MARGIN_AREA));
1162 else if (area == RIGHT_MARGIN_AREA)
1163 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1164 + window_box_width (w, LEFT_MARGIN_AREA)
1165 + window_box_width (w, TEXT_AREA)
1166 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1167 ? 0
1168 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1169 else if (area == LEFT_MARGIN_AREA
1170 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1171 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1172
1173 return x;
1174 }
1175
1176
1177 /* Return the window-relative coordinate of the right edge of display
1178 area AREA of window W. AREA < 0 means return the left edge of the
1179 whole window, to the left of the right fringe of W. */
1180
1181 INLINE int
1182 window_box_right_offset (w, area)
1183 struct window *w;
1184 int area;
1185 {
1186 return window_box_left_offset (w, area) + window_box_width (w, area);
1187 }
1188
1189 /* Return the frame-relative coordinate of the left edge of display
1190 area AREA of window W. AREA < 0 means return the left edge of the
1191 whole window, to the right of the left fringe of W. */
1192
1193 INLINE int
1194 window_box_left (w, area)
1195 struct window *w;
1196 int area;
1197 {
1198 struct frame *f = XFRAME (w->frame);
1199 int x;
1200
1201 if (w->pseudo_window_p)
1202 return FRAME_INTERNAL_BORDER_WIDTH (f);
1203
1204 x = (WINDOW_LEFT_EDGE_X (w)
1205 + window_box_left_offset (w, area));
1206
1207 return x;
1208 }
1209
1210
1211 /* Return the frame-relative coordinate of the right edge of display
1212 area AREA of window W. AREA < 0 means return the left edge of the
1213 whole window, to the left of the right fringe of W. */
1214
1215 INLINE int
1216 window_box_right (w, area)
1217 struct window *w;
1218 int area;
1219 {
1220 return window_box_left (w, area) + window_box_width (w, area);
1221 }
1222
1223 /* Get the bounding box of the display area AREA of window W, without
1224 mode lines, in frame-relative coordinates. AREA < 0 means the
1225 whole window, not including the left and right fringes of
1226 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1227 coordinates of the upper-left corner of the box. Return in
1228 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1229
1230 INLINE void
1231 window_box (w, area, box_x, box_y, box_width, box_height)
1232 struct window *w;
1233 int area;
1234 int *box_x, *box_y, *box_width, *box_height;
1235 {
1236 if (box_width)
1237 *box_width = window_box_width (w, area);
1238 if (box_height)
1239 *box_height = window_box_height (w);
1240 if (box_x)
1241 *box_x = window_box_left (w, area);
1242 if (box_y)
1243 {
1244 *box_y = WINDOW_TOP_EDGE_Y (w);
1245 if (WINDOW_WANTS_HEADER_LINE_P (w))
1246 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1247 }
1248 }
1249
1250
1251 /* Get the bounding box of the display area AREA of window W, without
1252 mode lines. AREA < 0 means the whole window, not including the
1253 left and right fringe of the window. Return in *TOP_LEFT_X
1254 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1255 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1256 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1257 box. */
1258
1259 INLINE void
1260 window_box_edges (w, area, top_left_x, top_left_y,
1261 bottom_right_x, bottom_right_y)
1262 struct window *w;
1263 int area;
1264 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1265 {
1266 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1267 bottom_right_y);
1268 *bottom_right_x += *top_left_x;
1269 *bottom_right_y += *top_left_y;
1270 }
1271
1272
1273 \f
1274 /***********************************************************************
1275 Utilities
1276 ***********************************************************************/
1277
1278 /* Return the bottom y-position of the line the iterator IT is in.
1279 This can modify IT's settings. */
1280
1281 int
1282 line_bottom_y (it)
1283 struct it *it;
1284 {
1285 int line_height = it->max_ascent + it->max_descent;
1286 int line_top_y = it->current_y;
1287
1288 if (line_height == 0)
1289 {
1290 if (last_height)
1291 line_height = last_height;
1292 else if (IT_CHARPOS (*it) < ZV)
1293 {
1294 move_it_by_lines (it, 1, 1);
1295 line_height = (it->max_ascent || it->max_descent
1296 ? it->max_ascent + it->max_descent
1297 : last_height);
1298 }
1299 else
1300 {
1301 struct glyph_row *row = it->glyph_row;
1302
1303 /* Use the default character height. */
1304 it->glyph_row = NULL;
1305 it->what = IT_CHARACTER;
1306 it->c = ' ';
1307 it->len = 1;
1308 PRODUCE_GLYPHS (it);
1309 line_height = it->ascent + it->descent;
1310 it->glyph_row = row;
1311 }
1312 }
1313
1314 return line_top_y + line_height;
1315 }
1316
1317
1318 /* Return 1 if position CHARPOS is visible in window W.
1319 CHARPOS < 0 means return info about WINDOW_END position.
1320 If visible, set *X and *Y to pixel coordinates of top left corner.
1321 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1322 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1323
1324 int
1325 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1326 struct window *w;
1327 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1328 {
1329 struct it it;
1330 struct text_pos top;
1331 int visible_p = 0;
1332 struct buffer *old_buffer = NULL;
1333
1334 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1335 return visible_p;
1336
1337 if (XBUFFER (w->buffer) != current_buffer)
1338 {
1339 old_buffer = current_buffer;
1340 set_buffer_internal_1 (XBUFFER (w->buffer));
1341 }
1342
1343 SET_TEXT_POS_FROM_MARKER (top, w->start);
1344
1345 /* Compute exact mode line heights. */
1346 if (WINDOW_WANTS_MODELINE_P (w))
1347 current_mode_line_height
1348 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1349 current_buffer->mode_line_format);
1350
1351 if (WINDOW_WANTS_HEADER_LINE_P (w))
1352 current_header_line_height
1353 = display_mode_line (w, HEADER_LINE_FACE_ID,
1354 current_buffer->header_line_format);
1355
1356 start_display (&it, w, top);
1357 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1358 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1359
1360 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1361 {
1362 /* We have reached CHARPOS, or passed it. How the call to
1363 move_it_to can overshoot: (i) If CHARPOS is on invisible
1364 text, move_it_to stops at the end of the invisible text,
1365 after CHARPOS. (ii) If CHARPOS is in a display vector,
1366 move_it_to stops on its last glyph. */
1367 int top_x = it.current_x;
1368 int top_y = it.current_y;
1369 enum it_method it_method = it.method;
1370 /* Calling line_bottom_y may change it.method, it.position, etc. */
1371 int bottom_y = (last_height = 0, line_bottom_y (&it));
1372 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1373
1374 if (top_y < window_top_y)
1375 visible_p = bottom_y > window_top_y;
1376 else if (top_y < it.last_visible_y)
1377 visible_p = 1;
1378 if (visible_p)
1379 {
1380 if (it_method == GET_FROM_BUFFER)
1381 {
1382 Lisp_Object window, prop;
1383
1384 XSETWINDOW (window, w);
1385 prop = Fget_char_property (make_number (charpos),
1386 Qinvisible, window);
1387
1388 /* If charpos coincides with invisible text covered with an
1389 ellipsis, use the first glyph of the ellipsis to compute
1390 the pixel positions. */
1391 if (TEXT_PROP_MEANS_INVISIBLE (prop) == 2)
1392 {
1393 struct glyph_row *row = it.glyph_row;
1394 struct glyph *glyph = row->glyphs[TEXT_AREA];
1395 struct glyph *end = glyph + row->used[TEXT_AREA];
1396 int x = row->x;
1397
1398 for (; glyph < end
1399 && (!BUFFERP (glyph->object)
1400 || glyph->charpos < charpos);
1401 glyph++)
1402 x += glyph->pixel_width;
1403 top_x = x;
1404 }
1405 }
1406 else if (it_method == GET_FROM_DISPLAY_VECTOR)
1407 {
1408 /* We stopped on the last glyph of a display vector.
1409 Try and recompute. Hack alert! */
1410 if (charpos < 2 || top.charpos >= charpos)
1411 top_x = it.glyph_row->x;
1412 else
1413 {
1414 struct it it2;
1415 start_display (&it2, w, top);
1416 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1417 get_next_display_element (&it2);
1418 PRODUCE_GLYPHS (&it2);
1419 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1420 || it2.current_x > it2.last_visible_x)
1421 top_x = it.glyph_row->x;
1422 else
1423 {
1424 top_x = it2.current_x;
1425 top_y = it2.current_y;
1426 }
1427 }
1428 }
1429
1430 *x = top_x;
1431 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1432 *rtop = max (0, window_top_y - top_y);
1433 *rbot = max (0, bottom_y - it.last_visible_y);
1434 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1435 - max (top_y, window_top_y)));
1436 *vpos = it.vpos;
1437 }
1438 }
1439 else
1440 {
1441 struct it it2;
1442
1443 it2 = it;
1444 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1445 move_it_by_lines (&it, 1, 0);
1446 if (charpos < IT_CHARPOS (it)
1447 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1448 {
1449 visible_p = 1;
1450 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1451 *x = it2.current_x;
1452 *y = it2.current_y + it2.max_ascent - it2.ascent;
1453 *rtop = max (0, -it2.current_y);
1454 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1455 - it.last_visible_y));
1456 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1457 it.last_visible_y)
1458 - max (it2.current_y,
1459 WINDOW_HEADER_LINE_HEIGHT (w))));
1460 *vpos = it2.vpos;
1461 }
1462 }
1463
1464 if (old_buffer)
1465 set_buffer_internal_1 (old_buffer);
1466
1467 current_header_line_height = current_mode_line_height = -1;
1468
1469 if (visible_p && XFASTINT (w->hscroll) > 0)
1470 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1471
1472 #if 0
1473 /* Debugging code. */
1474 if (visible_p)
1475 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1476 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1477 else
1478 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1479 #endif
1480
1481 return visible_p;
1482 }
1483
1484
1485 /* Return the next character from STR which is MAXLEN bytes long.
1486 Return in *LEN the length of the character. This is like
1487 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1488 we find one, we return a `?', but with the length of the invalid
1489 character. */
1490
1491 static INLINE int
1492 string_char_and_length (str, len)
1493 const unsigned char *str;
1494 int *len;
1495 {
1496 int c;
1497
1498 c = STRING_CHAR_AND_LENGTH (str, *len);
1499 if (!CHAR_VALID_P (c, 1))
1500 /* We may not change the length here because other places in Emacs
1501 don't use this function, i.e. they silently accept invalid
1502 characters. */
1503 c = '?';
1504
1505 return c;
1506 }
1507
1508
1509
1510 /* Given a position POS containing a valid character and byte position
1511 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1512
1513 static struct text_pos
1514 string_pos_nchars_ahead (pos, string, nchars)
1515 struct text_pos pos;
1516 Lisp_Object string;
1517 int nchars;
1518 {
1519 xassert (STRINGP (string) && nchars >= 0);
1520
1521 if (STRING_MULTIBYTE (string))
1522 {
1523 int rest = SBYTES (string) - BYTEPOS (pos);
1524 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1525 int len;
1526
1527 while (nchars--)
1528 {
1529 string_char_and_length (p, &len);
1530 p += len, rest -= len;
1531 xassert (rest >= 0);
1532 CHARPOS (pos) += 1;
1533 BYTEPOS (pos) += len;
1534 }
1535 }
1536 else
1537 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1538
1539 return pos;
1540 }
1541
1542
1543 /* Value is the text position, i.e. character and byte position,
1544 for character position CHARPOS in STRING. */
1545
1546 static INLINE struct text_pos
1547 string_pos (charpos, string)
1548 int charpos;
1549 Lisp_Object string;
1550 {
1551 struct text_pos pos;
1552 xassert (STRINGP (string));
1553 xassert (charpos >= 0);
1554 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1555 return pos;
1556 }
1557
1558
1559 /* Value is a text position, i.e. character and byte position, for
1560 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1561 means recognize multibyte characters. */
1562
1563 static struct text_pos
1564 c_string_pos (charpos, s, multibyte_p)
1565 int charpos;
1566 unsigned char *s;
1567 int multibyte_p;
1568 {
1569 struct text_pos pos;
1570
1571 xassert (s != NULL);
1572 xassert (charpos >= 0);
1573
1574 if (multibyte_p)
1575 {
1576 int rest = strlen (s), len;
1577
1578 SET_TEXT_POS (pos, 0, 0);
1579 while (charpos--)
1580 {
1581 string_char_and_length (s, &len);
1582 s += len, rest -= len;
1583 xassert (rest >= 0);
1584 CHARPOS (pos) += 1;
1585 BYTEPOS (pos) += len;
1586 }
1587 }
1588 else
1589 SET_TEXT_POS (pos, charpos, charpos);
1590
1591 return pos;
1592 }
1593
1594
1595 /* Value is the number of characters in C string S. MULTIBYTE_P
1596 non-zero means recognize multibyte characters. */
1597
1598 static int
1599 number_of_chars (s, multibyte_p)
1600 unsigned char *s;
1601 int multibyte_p;
1602 {
1603 int nchars;
1604
1605 if (multibyte_p)
1606 {
1607 int rest = strlen (s), len;
1608 unsigned char *p = (unsigned char *) s;
1609
1610 for (nchars = 0; rest > 0; ++nchars)
1611 {
1612 string_char_and_length (p, &len);
1613 rest -= len, p += len;
1614 }
1615 }
1616 else
1617 nchars = strlen (s);
1618
1619 return nchars;
1620 }
1621
1622
1623 /* Compute byte position NEWPOS->bytepos corresponding to
1624 NEWPOS->charpos. POS is a known position in string STRING.
1625 NEWPOS->charpos must be >= POS.charpos. */
1626
1627 static void
1628 compute_string_pos (newpos, pos, string)
1629 struct text_pos *newpos, pos;
1630 Lisp_Object string;
1631 {
1632 xassert (STRINGP (string));
1633 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1634
1635 if (STRING_MULTIBYTE (string))
1636 *newpos = string_pos_nchars_ahead (pos, string,
1637 CHARPOS (*newpos) - CHARPOS (pos));
1638 else
1639 BYTEPOS (*newpos) = CHARPOS (*newpos);
1640 }
1641
1642 /* EXPORT:
1643 Return an estimation of the pixel height of mode or header lines on
1644 frame F. FACE_ID specifies what line's height to estimate. */
1645
1646 int
1647 estimate_mode_line_height (f, face_id)
1648 struct frame *f;
1649 enum face_id face_id;
1650 {
1651 #ifdef HAVE_WINDOW_SYSTEM
1652 if (FRAME_WINDOW_P (f))
1653 {
1654 int height = FONT_HEIGHT (FRAME_FONT (f));
1655
1656 /* This function is called so early when Emacs starts that the face
1657 cache and mode line face are not yet initialized. */
1658 if (FRAME_FACE_CACHE (f))
1659 {
1660 struct face *face = FACE_FROM_ID (f, face_id);
1661 if (face)
1662 {
1663 if (face->font)
1664 height = FONT_HEIGHT (face->font);
1665 if (face->box_line_width > 0)
1666 height += 2 * face->box_line_width;
1667 }
1668 }
1669
1670 return height;
1671 }
1672 #endif
1673
1674 return 1;
1675 }
1676
1677 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1678 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1679 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1680 not force the value into range. */
1681
1682 void
1683 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1684 FRAME_PTR f;
1685 register int pix_x, pix_y;
1686 int *x, *y;
1687 NativeRectangle *bounds;
1688 int noclip;
1689 {
1690
1691 #ifdef HAVE_WINDOW_SYSTEM
1692 if (FRAME_WINDOW_P (f))
1693 {
1694 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1695 even for negative values. */
1696 if (pix_x < 0)
1697 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1698 if (pix_y < 0)
1699 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1700
1701 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1702 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1703
1704 if (bounds)
1705 STORE_NATIVE_RECT (*bounds,
1706 FRAME_COL_TO_PIXEL_X (f, pix_x),
1707 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1708 FRAME_COLUMN_WIDTH (f) - 1,
1709 FRAME_LINE_HEIGHT (f) - 1);
1710
1711 if (!noclip)
1712 {
1713 if (pix_x < 0)
1714 pix_x = 0;
1715 else if (pix_x > FRAME_TOTAL_COLS (f))
1716 pix_x = FRAME_TOTAL_COLS (f);
1717
1718 if (pix_y < 0)
1719 pix_y = 0;
1720 else if (pix_y > FRAME_LINES (f))
1721 pix_y = FRAME_LINES (f);
1722 }
1723 }
1724 #endif
1725
1726 *x = pix_x;
1727 *y = pix_y;
1728 }
1729
1730
1731 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1732 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1733 can't tell the positions because W's display is not up to date,
1734 return 0. */
1735
1736 int
1737 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1738 struct window *w;
1739 int hpos, vpos;
1740 int *frame_x, *frame_y;
1741 {
1742 #ifdef HAVE_WINDOW_SYSTEM
1743 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1744 {
1745 int success_p;
1746
1747 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1748 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1749
1750 if (display_completed)
1751 {
1752 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1753 struct glyph *glyph = row->glyphs[TEXT_AREA];
1754 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1755
1756 hpos = row->x;
1757 vpos = row->y;
1758 while (glyph < end)
1759 {
1760 hpos += glyph->pixel_width;
1761 ++glyph;
1762 }
1763
1764 /* If first glyph is partially visible, its first visible position is still 0. */
1765 if (hpos < 0)
1766 hpos = 0;
1767
1768 success_p = 1;
1769 }
1770 else
1771 {
1772 hpos = vpos = 0;
1773 success_p = 0;
1774 }
1775
1776 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1777 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1778 return success_p;
1779 }
1780 #endif
1781
1782 *frame_x = hpos;
1783 *frame_y = vpos;
1784 return 1;
1785 }
1786
1787
1788 #ifdef HAVE_WINDOW_SYSTEM
1789
1790 /* Find the glyph under window-relative coordinates X/Y in window W.
1791 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1792 strings. Return in *HPOS and *VPOS the row and column number of
1793 the glyph found. Return in *AREA the glyph area containing X.
1794 Value is a pointer to the glyph found or null if X/Y is not on
1795 text, or we can't tell because W's current matrix is not up to
1796 date. */
1797
1798 static
1799 struct glyph *
1800 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1801 struct window *w;
1802 int x, y;
1803 int *hpos, *vpos, *dx, *dy, *area;
1804 {
1805 struct glyph *glyph, *end;
1806 struct glyph_row *row = NULL;
1807 int x0, i;
1808
1809 /* Find row containing Y. Give up if some row is not enabled. */
1810 for (i = 0; i < w->current_matrix->nrows; ++i)
1811 {
1812 row = MATRIX_ROW (w->current_matrix, i);
1813 if (!row->enabled_p)
1814 return NULL;
1815 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1816 break;
1817 }
1818
1819 *vpos = i;
1820 *hpos = 0;
1821
1822 /* Give up if Y is not in the window. */
1823 if (i == w->current_matrix->nrows)
1824 return NULL;
1825
1826 /* Get the glyph area containing X. */
1827 if (w->pseudo_window_p)
1828 {
1829 *area = TEXT_AREA;
1830 x0 = 0;
1831 }
1832 else
1833 {
1834 if (x < window_box_left_offset (w, TEXT_AREA))
1835 {
1836 *area = LEFT_MARGIN_AREA;
1837 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1838 }
1839 else if (x < window_box_right_offset (w, TEXT_AREA))
1840 {
1841 *area = TEXT_AREA;
1842 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1843 }
1844 else
1845 {
1846 *area = RIGHT_MARGIN_AREA;
1847 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1848 }
1849 }
1850
1851 /* Find glyph containing X. */
1852 glyph = row->glyphs[*area];
1853 end = glyph + row->used[*area];
1854 x -= x0;
1855 while (glyph < end && x >= glyph->pixel_width)
1856 {
1857 x -= glyph->pixel_width;
1858 ++glyph;
1859 }
1860
1861 if (glyph == end)
1862 return NULL;
1863
1864 if (dx)
1865 {
1866 *dx = x;
1867 *dy = y - (row->y + row->ascent - glyph->ascent);
1868 }
1869
1870 *hpos = glyph - row->glyphs[*area];
1871 return glyph;
1872 }
1873
1874
1875 /* EXPORT:
1876 Convert frame-relative x/y to coordinates relative to window W.
1877 Takes pseudo-windows into account. */
1878
1879 void
1880 frame_to_window_pixel_xy (w, x, y)
1881 struct window *w;
1882 int *x, *y;
1883 {
1884 if (w->pseudo_window_p)
1885 {
1886 /* A pseudo-window is always full-width, and starts at the
1887 left edge of the frame, plus a frame border. */
1888 struct frame *f = XFRAME (w->frame);
1889 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1890 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1891 }
1892 else
1893 {
1894 *x -= WINDOW_LEFT_EDGE_X (w);
1895 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1896 }
1897 }
1898
1899 /* EXPORT:
1900 Return in RECTS[] at most N clipping rectangles for glyph string S.
1901 Return the number of stored rectangles. */
1902
1903 int
1904 get_glyph_string_clip_rects (s, rects, n)
1905 struct glyph_string *s;
1906 NativeRectangle *rects;
1907 int n;
1908 {
1909 XRectangle r;
1910
1911 if (n <= 0)
1912 return 0;
1913
1914 if (s->row->full_width_p)
1915 {
1916 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1917 r.x = WINDOW_LEFT_EDGE_X (s->w);
1918 r.width = WINDOW_TOTAL_WIDTH (s->w);
1919
1920 /* Unless displaying a mode or menu bar line, which are always
1921 fully visible, clip to the visible part of the row. */
1922 if (s->w->pseudo_window_p)
1923 r.height = s->row->visible_height;
1924 else
1925 r.height = s->height;
1926 }
1927 else
1928 {
1929 /* This is a text line that may be partially visible. */
1930 r.x = window_box_left (s->w, s->area);
1931 r.width = window_box_width (s->w, s->area);
1932 r.height = s->row->visible_height;
1933 }
1934
1935 if (s->clip_head)
1936 if (r.x < s->clip_head->x)
1937 {
1938 if (r.width >= s->clip_head->x - r.x)
1939 r.width -= s->clip_head->x - r.x;
1940 else
1941 r.width = 0;
1942 r.x = s->clip_head->x;
1943 }
1944 if (s->clip_tail)
1945 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1946 {
1947 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1948 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1949 else
1950 r.width = 0;
1951 }
1952
1953 /* If S draws overlapping rows, it's sufficient to use the top and
1954 bottom of the window for clipping because this glyph string
1955 intentionally draws over other lines. */
1956 if (s->for_overlaps)
1957 {
1958 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1959 r.height = window_text_bottom_y (s->w) - r.y;
1960
1961 /* Alas, the above simple strategy does not work for the
1962 environments with anti-aliased text: if the same text is
1963 drawn onto the same place multiple times, it gets thicker.
1964 If the overlap we are processing is for the erased cursor, we
1965 take the intersection with the rectagle of the cursor. */
1966 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1967 {
1968 XRectangle rc, r_save = r;
1969
1970 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1971 rc.y = s->w->phys_cursor.y;
1972 rc.width = s->w->phys_cursor_width;
1973 rc.height = s->w->phys_cursor_height;
1974
1975 x_intersect_rectangles (&r_save, &rc, &r);
1976 }
1977 }
1978 else
1979 {
1980 /* Don't use S->y for clipping because it doesn't take partially
1981 visible lines into account. For example, it can be negative for
1982 partially visible lines at the top of a window. */
1983 if (!s->row->full_width_p
1984 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1985 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1986 else
1987 r.y = max (0, s->row->y);
1988 }
1989
1990 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1991
1992 /* If drawing the cursor, don't let glyph draw outside its
1993 advertised boundaries. Cleartype does this under some circumstances. */
1994 if (s->hl == DRAW_CURSOR)
1995 {
1996 struct glyph *glyph = s->first_glyph;
1997 int height, max_y;
1998
1999 if (s->x > r.x)
2000 {
2001 r.width -= s->x - r.x;
2002 r.x = s->x;
2003 }
2004 r.width = min (r.width, glyph->pixel_width);
2005
2006 /* If r.y is below window bottom, ensure that we still see a cursor. */
2007 height = min (glyph->ascent + glyph->descent,
2008 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2009 max_y = window_text_bottom_y (s->w) - height;
2010 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2011 if (s->ybase - glyph->ascent > max_y)
2012 {
2013 r.y = max_y;
2014 r.height = height;
2015 }
2016 else
2017 {
2018 /* Don't draw cursor glyph taller than our actual glyph. */
2019 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2020 if (height < r.height)
2021 {
2022 max_y = r.y + r.height;
2023 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2024 r.height = min (max_y - r.y, height);
2025 }
2026 }
2027 }
2028
2029 if (s->row->clip)
2030 {
2031 XRectangle r_save = r;
2032
2033 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2034 r.width = 0;
2035 }
2036
2037 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2038 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2039 {
2040 #ifdef CONVERT_FROM_XRECT
2041 CONVERT_FROM_XRECT (r, *rects);
2042 #else
2043 *rects = r;
2044 #endif
2045 return 1;
2046 }
2047 else
2048 {
2049 /* If we are processing overlapping and allowed to return
2050 multiple clipping rectangles, we exclude the row of the glyph
2051 string from the clipping rectangle. This is to avoid drawing
2052 the same text on the environment with anti-aliasing. */
2053 #ifdef CONVERT_FROM_XRECT
2054 XRectangle rs[2];
2055 #else
2056 XRectangle *rs = rects;
2057 #endif
2058 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2059
2060 if (s->for_overlaps & OVERLAPS_PRED)
2061 {
2062 rs[i] = r;
2063 if (r.y + r.height > row_y)
2064 {
2065 if (r.y < row_y)
2066 rs[i].height = row_y - r.y;
2067 else
2068 rs[i].height = 0;
2069 }
2070 i++;
2071 }
2072 if (s->for_overlaps & OVERLAPS_SUCC)
2073 {
2074 rs[i] = r;
2075 if (r.y < row_y + s->row->visible_height)
2076 {
2077 if (r.y + r.height > row_y + s->row->visible_height)
2078 {
2079 rs[i].y = row_y + s->row->visible_height;
2080 rs[i].height = r.y + r.height - rs[i].y;
2081 }
2082 else
2083 rs[i].height = 0;
2084 }
2085 i++;
2086 }
2087
2088 n = i;
2089 #ifdef CONVERT_FROM_XRECT
2090 for (i = 0; i < n; i++)
2091 CONVERT_FROM_XRECT (rs[i], rects[i]);
2092 #endif
2093 return n;
2094 }
2095 }
2096
2097 /* EXPORT:
2098 Return in *NR the clipping rectangle for glyph string S. */
2099
2100 void
2101 get_glyph_string_clip_rect (s, nr)
2102 struct glyph_string *s;
2103 NativeRectangle *nr;
2104 {
2105 get_glyph_string_clip_rects (s, nr, 1);
2106 }
2107
2108
2109 /* EXPORT:
2110 Return the position and height of the phys cursor in window W.
2111 Set w->phys_cursor_width to width of phys cursor.
2112 */
2113
2114 void
2115 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2116 struct window *w;
2117 struct glyph_row *row;
2118 struct glyph *glyph;
2119 int *xp, *yp, *heightp;
2120 {
2121 struct frame *f = XFRAME (WINDOW_FRAME (w));
2122 int x, y, wd, h, h0, y0;
2123
2124 /* Compute the width of the rectangle to draw. If on a stretch
2125 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2126 rectangle as wide as the glyph, but use a canonical character
2127 width instead. */
2128 wd = glyph->pixel_width - 1;
2129 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2130 wd++; /* Why? */
2131 #endif
2132
2133 x = w->phys_cursor.x;
2134 if (x < 0)
2135 {
2136 wd += x;
2137 x = 0;
2138 }
2139
2140 if (glyph->type == STRETCH_GLYPH
2141 && !x_stretch_cursor_p)
2142 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2143 w->phys_cursor_width = wd;
2144
2145 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2146
2147 /* If y is below window bottom, ensure that we still see a cursor. */
2148 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2149
2150 h = max (h0, glyph->ascent + glyph->descent);
2151 h0 = min (h0, glyph->ascent + glyph->descent);
2152
2153 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2154 if (y < y0)
2155 {
2156 h = max (h - (y0 - y) + 1, h0);
2157 y = y0 - 1;
2158 }
2159 else
2160 {
2161 y0 = window_text_bottom_y (w) - h0;
2162 if (y > y0)
2163 {
2164 h += y - y0;
2165 y = y0;
2166 }
2167 }
2168
2169 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2170 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2171 *heightp = h;
2172 }
2173
2174 /*
2175 * Remember which glyph the mouse is over.
2176 */
2177
2178 void
2179 remember_mouse_glyph (f, gx, gy, rect)
2180 struct frame *f;
2181 int gx, gy;
2182 NativeRectangle *rect;
2183 {
2184 Lisp_Object window;
2185 struct window *w;
2186 struct glyph_row *r, *gr, *end_row;
2187 enum window_part part;
2188 enum glyph_row_area area;
2189 int x, y, width, height;
2190
2191 /* Try to determine frame pixel position and size of the glyph under
2192 frame pixel coordinates X/Y on frame F. */
2193
2194 if (!f->glyphs_initialized_p
2195 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2196 NILP (window)))
2197 {
2198 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2199 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2200 goto virtual_glyph;
2201 }
2202
2203 w = XWINDOW (window);
2204 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2205 height = WINDOW_FRAME_LINE_HEIGHT (w);
2206
2207 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2208 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2209
2210 if (w->pseudo_window_p)
2211 {
2212 area = TEXT_AREA;
2213 part = ON_MODE_LINE; /* Don't adjust margin. */
2214 goto text_glyph;
2215 }
2216
2217 switch (part)
2218 {
2219 case ON_LEFT_MARGIN:
2220 area = LEFT_MARGIN_AREA;
2221 goto text_glyph;
2222
2223 case ON_RIGHT_MARGIN:
2224 area = RIGHT_MARGIN_AREA;
2225 goto text_glyph;
2226
2227 case ON_HEADER_LINE:
2228 case ON_MODE_LINE:
2229 gr = (part == ON_HEADER_LINE
2230 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2231 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2232 gy = gr->y;
2233 area = TEXT_AREA;
2234 goto text_glyph_row_found;
2235
2236 case ON_TEXT:
2237 area = TEXT_AREA;
2238
2239 text_glyph:
2240 gr = 0; gy = 0;
2241 for (; r <= end_row && r->enabled_p; ++r)
2242 if (r->y + r->height > y)
2243 {
2244 gr = r; gy = r->y;
2245 break;
2246 }
2247
2248 text_glyph_row_found:
2249 if (gr && gy <= y)
2250 {
2251 struct glyph *g = gr->glyphs[area];
2252 struct glyph *end = g + gr->used[area];
2253
2254 height = gr->height;
2255 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2256 if (gx + g->pixel_width > x)
2257 break;
2258
2259 if (g < end)
2260 {
2261 if (g->type == IMAGE_GLYPH)
2262 {
2263 /* Don't remember when mouse is over image, as
2264 image may have hot-spots. */
2265 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2266 return;
2267 }
2268 width = g->pixel_width;
2269 }
2270 else
2271 {
2272 /* Use nominal char spacing at end of line. */
2273 x -= gx;
2274 gx += (x / width) * width;
2275 }
2276
2277 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2278 gx += window_box_left_offset (w, area);
2279 }
2280 else
2281 {
2282 /* Use nominal line height at end of window. */
2283 gx = (x / width) * width;
2284 y -= gy;
2285 gy += (y / height) * height;
2286 }
2287 break;
2288
2289 case ON_LEFT_FRINGE:
2290 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2291 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2292 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2293 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2294 goto row_glyph;
2295
2296 case ON_RIGHT_FRINGE:
2297 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2298 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2299 : window_box_right_offset (w, TEXT_AREA));
2300 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2301 goto row_glyph;
2302
2303 case ON_SCROLL_BAR:
2304 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2305 ? 0
2306 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2307 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2308 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2309 : 0)));
2310 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2311
2312 row_glyph:
2313 gr = 0, gy = 0;
2314 for (; r <= end_row && r->enabled_p; ++r)
2315 if (r->y + r->height > y)
2316 {
2317 gr = r; gy = r->y;
2318 break;
2319 }
2320
2321 if (gr && gy <= y)
2322 height = gr->height;
2323 else
2324 {
2325 /* Use nominal line height at end of window. */
2326 y -= gy;
2327 gy += (y / height) * height;
2328 }
2329 break;
2330
2331 default:
2332 ;
2333 virtual_glyph:
2334 /* If there is no glyph under the mouse, then we divide the screen
2335 into a grid of the smallest glyph in the frame, and use that
2336 as our "glyph". */
2337
2338 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2339 round down even for negative values. */
2340 if (gx < 0)
2341 gx -= width - 1;
2342 if (gy < 0)
2343 gy -= height - 1;
2344
2345 gx = (gx / width) * width;
2346 gy = (gy / height) * height;
2347
2348 goto store_rect;
2349 }
2350
2351 gx += WINDOW_LEFT_EDGE_X (w);
2352 gy += WINDOW_TOP_EDGE_Y (w);
2353
2354 store_rect:
2355 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2356
2357 /* Visible feedback for debugging. */
2358 #if 0
2359 #if HAVE_X_WINDOWS
2360 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2361 f->output_data.x->normal_gc,
2362 gx, gy, width, height);
2363 #endif
2364 #endif
2365 }
2366
2367
2368 #endif /* HAVE_WINDOW_SYSTEM */
2369
2370 \f
2371 /***********************************************************************
2372 Lisp form evaluation
2373 ***********************************************************************/
2374
2375 /* Error handler for safe_eval and safe_call. */
2376
2377 static Lisp_Object
2378 safe_eval_handler (arg)
2379 Lisp_Object arg;
2380 {
2381 add_to_log ("Error during redisplay: %s", arg, Qnil);
2382 return Qnil;
2383 }
2384
2385
2386 /* Evaluate SEXPR and return the result, or nil if something went
2387 wrong. Prevent redisplay during the evaluation. */
2388
2389 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2390 Return the result, or nil if something went wrong. Prevent
2391 redisplay during the evaluation. */
2392
2393 Lisp_Object
2394 safe_call (nargs, args)
2395 int nargs;
2396 Lisp_Object *args;
2397 {
2398 Lisp_Object val;
2399
2400 if (inhibit_eval_during_redisplay)
2401 val = Qnil;
2402 else
2403 {
2404 int count = SPECPDL_INDEX ();
2405 struct gcpro gcpro1;
2406
2407 GCPRO1 (args[0]);
2408 gcpro1.nvars = nargs;
2409 specbind (Qinhibit_redisplay, Qt);
2410 /* Use Qt to ensure debugger does not run,
2411 so there is no possibility of wanting to redisplay. */
2412 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2413 safe_eval_handler);
2414 UNGCPRO;
2415 val = unbind_to (count, val);
2416 }
2417
2418 return val;
2419 }
2420
2421
2422 /* Call function FN with one argument ARG.
2423 Return the result, or nil if something went wrong. */
2424
2425 Lisp_Object
2426 safe_call1 (fn, arg)
2427 Lisp_Object fn, arg;
2428 {
2429 Lisp_Object args[2];
2430 args[0] = fn;
2431 args[1] = arg;
2432 return safe_call (2, args);
2433 }
2434
2435 static Lisp_Object Qeval;
2436
2437 Lisp_Object
2438 safe_eval (Lisp_Object sexpr)
2439 {
2440 return safe_call1 (Qeval, sexpr);
2441 }
2442
2443 /* Call function FN with one argument ARG.
2444 Return the result, or nil if something went wrong. */
2445
2446 Lisp_Object
2447 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2448 {
2449 Lisp_Object args[3];
2450 args[0] = fn;
2451 args[1] = arg1;
2452 args[2] = arg2;
2453 return safe_call (3, args);
2454 }
2455
2456
2457 \f
2458 /***********************************************************************
2459 Debugging
2460 ***********************************************************************/
2461
2462 #if 0
2463
2464 /* Define CHECK_IT to perform sanity checks on iterators.
2465 This is for debugging. It is too slow to do unconditionally. */
2466
2467 static void
2468 check_it (it)
2469 struct it *it;
2470 {
2471 if (it->method == GET_FROM_STRING)
2472 {
2473 xassert (STRINGP (it->string));
2474 xassert (IT_STRING_CHARPOS (*it) >= 0);
2475 }
2476 else
2477 {
2478 xassert (IT_STRING_CHARPOS (*it) < 0);
2479 if (it->method == GET_FROM_BUFFER)
2480 {
2481 /* Check that character and byte positions agree. */
2482 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2483 }
2484 }
2485
2486 if (it->dpvec)
2487 xassert (it->current.dpvec_index >= 0);
2488 else
2489 xassert (it->current.dpvec_index < 0);
2490 }
2491
2492 #define CHECK_IT(IT) check_it ((IT))
2493
2494 #else /* not 0 */
2495
2496 #define CHECK_IT(IT) (void) 0
2497
2498 #endif /* not 0 */
2499
2500
2501 #if GLYPH_DEBUG
2502
2503 /* Check that the window end of window W is what we expect it
2504 to be---the last row in the current matrix displaying text. */
2505
2506 static void
2507 check_window_end (w)
2508 struct window *w;
2509 {
2510 if (!MINI_WINDOW_P (w)
2511 && !NILP (w->window_end_valid))
2512 {
2513 struct glyph_row *row;
2514 xassert ((row = MATRIX_ROW (w->current_matrix,
2515 XFASTINT (w->window_end_vpos)),
2516 !row->enabled_p
2517 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2518 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2519 }
2520 }
2521
2522 #define CHECK_WINDOW_END(W) check_window_end ((W))
2523
2524 #else /* not GLYPH_DEBUG */
2525
2526 #define CHECK_WINDOW_END(W) (void) 0
2527
2528 #endif /* not GLYPH_DEBUG */
2529
2530
2531 \f
2532 /***********************************************************************
2533 Iterator initialization
2534 ***********************************************************************/
2535
2536 /* Initialize IT for displaying current_buffer in window W, starting
2537 at character position CHARPOS. CHARPOS < 0 means that no buffer
2538 position is specified which is useful when the iterator is assigned
2539 a position later. BYTEPOS is the byte position corresponding to
2540 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2541
2542 If ROW is not null, calls to produce_glyphs with IT as parameter
2543 will produce glyphs in that row.
2544
2545 BASE_FACE_ID is the id of a base face to use. It must be one of
2546 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2547 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2548 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2549
2550 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2551 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2552 will be initialized to use the corresponding mode line glyph row of
2553 the desired matrix of W. */
2554
2555 void
2556 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2557 struct it *it;
2558 struct window *w;
2559 int charpos, bytepos;
2560 struct glyph_row *row;
2561 enum face_id base_face_id;
2562 {
2563 int highlight_region_p;
2564 enum face_id remapped_base_face_id = base_face_id;
2565
2566 /* Some precondition checks. */
2567 xassert (w != NULL && it != NULL);
2568 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2569 && charpos <= ZV));
2570
2571 /* If face attributes have been changed since the last redisplay,
2572 free realized faces now because they depend on face definitions
2573 that might have changed. Don't free faces while there might be
2574 desired matrices pending which reference these faces. */
2575 if (face_change_count && !inhibit_free_realized_faces)
2576 {
2577 face_change_count = 0;
2578 free_all_realized_faces (Qnil);
2579 }
2580
2581 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2582 if (! NILP (Vface_remapping_alist))
2583 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2584
2585 /* Use one of the mode line rows of W's desired matrix if
2586 appropriate. */
2587 if (row == NULL)
2588 {
2589 if (base_face_id == MODE_LINE_FACE_ID
2590 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2591 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2592 else if (base_face_id == HEADER_LINE_FACE_ID)
2593 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2594 }
2595
2596 /* Clear IT. */
2597 bzero (it, sizeof *it);
2598 it->current.overlay_string_index = -1;
2599 it->current.dpvec_index = -1;
2600 it->base_face_id = remapped_base_face_id;
2601 it->string = Qnil;
2602 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2603
2604 /* The window in which we iterate over current_buffer: */
2605 XSETWINDOW (it->window, w);
2606 it->w = w;
2607 it->f = XFRAME (w->frame);
2608
2609 it->cmp_it.id = -1;
2610
2611 /* Extra space between lines (on window systems only). */
2612 if (base_face_id == DEFAULT_FACE_ID
2613 && FRAME_WINDOW_P (it->f))
2614 {
2615 if (NATNUMP (current_buffer->extra_line_spacing))
2616 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2617 else if (FLOATP (current_buffer->extra_line_spacing))
2618 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2619 * FRAME_LINE_HEIGHT (it->f));
2620 else if (it->f->extra_line_spacing > 0)
2621 it->extra_line_spacing = it->f->extra_line_spacing;
2622 it->max_extra_line_spacing = 0;
2623 }
2624
2625 /* If realized faces have been removed, e.g. because of face
2626 attribute changes of named faces, recompute them. When running
2627 in batch mode, the face cache of the initial frame is null. If
2628 we happen to get called, make a dummy face cache. */
2629 if (FRAME_FACE_CACHE (it->f) == NULL)
2630 init_frame_faces (it->f);
2631 if (FRAME_FACE_CACHE (it->f)->used == 0)
2632 recompute_basic_faces (it->f);
2633
2634 /* Current value of the `slice', `space-width', and 'height' properties. */
2635 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2636 it->space_width = Qnil;
2637 it->font_height = Qnil;
2638 it->override_ascent = -1;
2639
2640 /* Are control characters displayed as `^C'? */
2641 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2642
2643 /* -1 means everything between a CR and the following line end
2644 is invisible. >0 means lines indented more than this value are
2645 invisible. */
2646 it->selective = (INTEGERP (current_buffer->selective_display)
2647 ? XFASTINT (current_buffer->selective_display)
2648 : (!NILP (current_buffer->selective_display)
2649 ? -1 : 0));
2650 it->selective_display_ellipsis_p
2651 = !NILP (current_buffer->selective_display_ellipses);
2652
2653 /* Display table to use. */
2654 it->dp = window_display_table (w);
2655
2656 /* Are multibyte characters enabled in current_buffer? */
2657 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2658
2659 /* Do we need to reorder bidirectional text? */
2660 it->bidi_p = !NILP (current_buffer->bidi_display_reordering);
2661
2662 /* Non-zero if we should highlight the region. */
2663 highlight_region_p
2664 = (!NILP (Vtransient_mark_mode)
2665 && !NILP (current_buffer->mark_active)
2666 && XMARKER (current_buffer->mark)->buffer != 0);
2667
2668 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2669 start and end of a visible region in window IT->w. Set both to
2670 -1 to indicate no region. */
2671 if (highlight_region_p
2672 /* Maybe highlight only in selected window. */
2673 && (/* Either show region everywhere. */
2674 highlight_nonselected_windows
2675 /* Or show region in the selected window. */
2676 || w == XWINDOW (selected_window)
2677 /* Or show the region if we are in the mini-buffer and W is
2678 the window the mini-buffer refers to. */
2679 || (MINI_WINDOW_P (XWINDOW (selected_window))
2680 && WINDOWP (minibuf_selected_window)
2681 && w == XWINDOW (minibuf_selected_window))))
2682 {
2683 int charpos = marker_position (current_buffer->mark);
2684 it->region_beg_charpos = min (PT, charpos);
2685 it->region_end_charpos = max (PT, charpos);
2686 }
2687 else
2688 it->region_beg_charpos = it->region_end_charpos = -1;
2689
2690 /* Get the position at which the redisplay_end_trigger hook should
2691 be run, if it is to be run at all. */
2692 if (MARKERP (w->redisplay_end_trigger)
2693 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2694 it->redisplay_end_trigger_charpos
2695 = marker_position (w->redisplay_end_trigger);
2696 else if (INTEGERP (w->redisplay_end_trigger))
2697 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2698
2699 /* Correct bogus values of tab_width. */
2700 it->tab_width = XINT (current_buffer->tab_width);
2701 if (it->tab_width <= 0 || it->tab_width > 1000)
2702 it->tab_width = 8;
2703
2704 /* Are lines in the display truncated? */
2705 if (base_face_id != DEFAULT_FACE_ID
2706 || XINT (it->w->hscroll)
2707 || (! WINDOW_FULL_WIDTH_P (it->w)
2708 && ((!NILP (Vtruncate_partial_width_windows)
2709 && !INTEGERP (Vtruncate_partial_width_windows))
2710 || (INTEGERP (Vtruncate_partial_width_windows)
2711 && (WINDOW_TOTAL_COLS (it->w)
2712 < XINT (Vtruncate_partial_width_windows))))))
2713 it->line_wrap = TRUNCATE;
2714 else if (NILP (current_buffer->truncate_lines))
2715 it->line_wrap = NILP (current_buffer->word_wrap)
2716 ? WINDOW_WRAP : WORD_WRAP;
2717 else
2718 it->line_wrap = TRUNCATE;
2719
2720 /* Get dimensions of truncation and continuation glyphs. These are
2721 displayed as fringe bitmaps under X, so we don't need them for such
2722 frames. */
2723 if (!FRAME_WINDOW_P (it->f))
2724 {
2725 if (it->line_wrap == TRUNCATE)
2726 {
2727 /* We will need the truncation glyph. */
2728 xassert (it->glyph_row == NULL);
2729 produce_special_glyphs (it, IT_TRUNCATION);
2730 it->truncation_pixel_width = it->pixel_width;
2731 }
2732 else
2733 {
2734 /* We will need the continuation glyph. */
2735 xassert (it->glyph_row == NULL);
2736 produce_special_glyphs (it, IT_CONTINUATION);
2737 it->continuation_pixel_width = it->pixel_width;
2738 }
2739
2740 /* Reset these values to zero because the produce_special_glyphs
2741 above has changed them. */
2742 it->pixel_width = it->ascent = it->descent = 0;
2743 it->phys_ascent = it->phys_descent = 0;
2744 }
2745
2746 /* Set this after getting the dimensions of truncation and
2747 continuation glyphs, so that we don't produce glyphs when calling
2748 produce_special_glyphs, above. */
2749 it->glyph_row = row;
2750 it->area = TEXT_AREA;
2751
2752 /* Forget any previous info about this row being reversed. */
2753 if (it->glyph_row)
2754 it->glyph_row->reversed_p = 0;
2755
2756 /* Get the dimensions of the display area. The display area
2757 consists of the visible window area plus a horizontally scrolled
2758 part to the left of the window. All x-values are relative to the
2759 start of this total display area. */
2760 if (base_face_id != DEFAULT_FACE_ID)
2761 {
2762 /* Mode lines, menu bar in terminal frames. */
2763 it->first_visible_x = 0;
2764 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2765 }
2766 else
2767 {
2768 it->first_visible_x
2769 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2770 it->last_visible_x = (it->first_visible_x
2771 + window_box_width (w, TEXT_AREA));
2772
2773 /* If we truncate lines, leave room for the truncator glyph(s) at
2774 the right margin. Otherwise, leave room for the continuation
2775 glyph(s). Truncation and continuation glyphs are not inserted
2776 for window-based redisplay. */
2777 if (!FRAME_WINDOW_P (it->f))
2778 {
2779 if (it->line_wrap == TRUNCATE)
2780 it->last_visible_x -= it->truncation_pixel_width;
2781 else
2782 it->last_visible_x -= it->continuation_pixel_width;
2783 }
2784
2785 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2786 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2787 }
2788
2789 /* Leave room for a border glyph. */
2790 if (!FRAME_WINDOW_P (it->f)
2791 && !WINDOW_RIGHTMOST_P (it->w))
2792 it->last_visible_x -= 1;
2793
2794 it->last_visible_y = window_text_bottom_y (w);
2795
2796 /* For mode lines and alike, arrange for the first glyph having a
2797 left box line if the face specifies a box. */
2798 if (base_face_id != DEFAULT_FACE_ID)
2799 {
2800 struct face *face;
2801
2802 it->face_id = remapped_base_face_id;
2803
2804 /* If we have a boxed mode line, make the first character appear
2805 with a left box line. */
2806 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2807 if (face->box != FACE_NO_BOX)
2808 it->start_of_box_run_p = 1;
2809 }
2810
2811 /* If we are to reorder bidirectional text, init the bidi
2812 iterator. */
2813 if (it->bidi_p)
2814 {
2815 /* Note the paragraph direction that this buffer wants to
2816 use. */
2817 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2818 it->paragraph_embedding = L2R;
2819 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2820 it->paragraph_embedding = R2L;
2821 else
2822 it->paragraph_embedding = NEUTRAL_DIR;
2823 bidi_init_it (charpos, bytepos, &it->bidi_it);
2824 }
2825
2826 /* If a buffer position was specified, set the iterator there,
2827 getting overlays and face properties from that position. */
2828 if (charpos >= BUF_BEG (current_buffer))
2829 {
2830 it->end_charpos = ZV;
2831 it->face_id = -1;
2832 IT_CHARPOS (*it) = charpos;
2833
2834 /* Compute byte position if not specified. */
2835 if (bytepos < charpos)
2836 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2837 else
2838 IT_BYTEPOS (*it) = bytepos;
2839
2840 it->start = it->current;
2841
2842 /* Compute faces etc. */
2843 reseat (it, it->current.pos, 1);
2844 }
2845
2846 CHECK_IT (it);
2847 }
2848
2849
2850 /* Initialize IT for the display of window W with window start POS. */
2851
2852 void
2853 start_display (it, w, pos)
2854 struct it *it;
2855 struct window *w;
2856 struct text_pos pos;
2857 {
2858 struct glyph_row *row;
2859 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2860
2861 row = w->desired_matrix->rows + first_vpos;
2862 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2863 it->first_vpos = first_vpos;
2864
2865 /* Don't reseat to previous visible line start if current start
2866 position is in a string or image. */
2867 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2868 {
2869 int start_at_line_beg_p;
2870 int first_y = it->current_y;
2871
2872 /* If window start is not at a line start, skip forward to POS to
2873 get the correct continuation lines width. */
2874 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2875 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2876 if (!start_at_line_beg_p)
2877 {
2878 int new_x;
2879
2880 reseat_at_previous_visible_line_start (it);
2881 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2882
2883 new_x = it->current_x + it->pixel_width;
2884
2885 /* If lines are continued, this line may end in the middle
2886 of a multi-glyph character (e.g. a control character
2887 displayed as \003, or in the middle of an overlay
2888 string). In this case move_it_to above will not have
2889 taken us to the start of the continuation line but to the
2890 end of the continued line. */
2891 if (it->current_x > 0
2892 && it->line_wrap != TRUNCATE /* Lines are continued. */
2893 && (/* And glyph doesn't fit on the line. */
2894 new_x > it->last_visible_x
2895 /* Or it fits exactly and we're on a window
2896 system frame. */
2897 || (new_x == it->last_visible_x
2898 && FRAME_WINDOW_P (it->f))))
2899 {
2900 if (it->current.dpvec_index >= 0
2901 || it->current.overlay_string_index >= 0)
2902 {
2903 set_iterator_to_next (it, 1);
2904 move_it_in_display_line_to (it, -1, -1, 0);
2905 }
2906
2907 it->continuation_lines_width += it->current_x;
2908 }
2909
2910 /* We're starting a new display line, not affected by the
2911 height of the continued line, so clear the appropriate
2912 fields in the iterator structure. */
2913 it->max_ascent = it->max_descent = 0;
2914 it->max_phys_ascent = it->max_phys_descent = 0;
2915
2916 it->current_y = first_y;
2917 it->vpos = 0;
2918 it->current_x = it->hpos = 0;
2919 }
2920 }
2921 }
2922
2923
2924 /* Return 1 if POS is a position in ellipses displayed for invisible
2925 text. W is the window we display, for text property lookup. */
2926
2927 static int
2928 in_ellipses_for_invisible_text_p (pos, w)
2929 struct display_pos *pos;
2930 struct window *w;
2931 {
2932 Lisp_Object prop, window;
2933 int ellipses_p = 0;
2934 int charpos = CHARPOS (pos->pos);
2935
2936 /* If POS specifies a position in a display vector, this might
2937 be for an ellipsis displayed for invisible text. We won't
2938 get the iterator set up for delivering that ellipsis unless
2939 we make sure that it gets aware of the invisible text. */
2940 if (pos->dpvec_index >= 0
2941 && pos->overlay_string_index < 0
2942 && CHARPOS (pos->string_pos) < 0
2943 && charpos > BEGV
2944 && (XSETWINDOW (window, w),
2945 prop = Fget_char_property (make_number (charpos),
2946 Qinvisible, window),
2947 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2948 {
2949 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2950 window);
2951 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2952 }
2953
2954 return ellipses_p;
2955 }
2956
2957
2958 /* Initialize IT for stepping through current_buffer in window W,
2959 starting at position POS that includes overlay string and display
2960 vector/ control character translation position information. Value
2961 is zero if there are overlay strings with newlines at POS. */
2962
2963 static int
2964 init_from_display_pos (it, w, pos)
2965 struct it *it;
2966 struct window *w;
2967 struct display_pos *pos;
2968 {
2969 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2970 int i, overlay_strings_with_newlines = 0;
2971
2972 /* If POS specifies a position in a display vector, this might
2973 be for an ellipsis displayed for invisible text. We won't
2974 get the iterator set up for delivering that ellipsis unless
2975 we make sure that it gets aware of the invisible text. */
2976 if (in_ellipses_for_invisible_text_p (pos, w))
2977 {
2978 --charpos;
2979 bytepos = 0;
2980 }
2981
2982 /* Keep in mind: the call to reseat in init_iterator skips invisible
2983 text, so we might end up at a position different from POS. This
2984 is only a problem when POS is a row start after a newline and an
2985 overlay starts there with an after-string, and the overlay has an
2986 invisible property. Since we don't skip invisible text in
2987 display_line and elsewhere immediately after consuming the
2988 newline before the row start, such a POS will not be in a string,
2989 but the call to init_iterator below will move us to the
2990 after-string. */
2991 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2992
2993 /* This only scans the current chunk -- it should scan all chunks.
2994 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2995 to 16 in 22.1 to make this a lesser problem. */
2996 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2997 {
2998 const char *s = SDATA (it->overlay_strings[i]);
2999 const char *e = s + SBYTES (it->overlay_strings[i]);
3000
3001 while (s < e && *s != '\n')
3002 ++s;
3003
3004 if (s < e)
3005 {
3006 overlay_strings_with_newlines = 1;
3007 break;
3008 }
3009 }
3010
3011 /* If position is within an overlay string, set up IT to the right
3012 overlay string. */
3013 if (pos->overlay_string_index >= 0)
3014 {
3015 int relative_index;
3016
3017 /* If the first overlay string happens to have a `display'
3018 property for an image, the iterator will be set up for that
3019 image, and we have to undo that setup first before we can
3020 correct the overlay string index. */
3021 if (it->method == GET_FROM_IMAGE)
3022 pop_it (it);
3023
3024 /* We already have the first chunk of overlay strings in
3025 IT->overlay_strings. Load more until the one for
3026 pos->overlay_string_index is in IT->overlay_strings. */
3027 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3028 {
3029 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3030 it->current.overlay_string_index = 0;
3031 while (n--)
3032 {
3033 load_overlay_strings (it, 0);
3034 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3035 }
3036 }
3037
3038 it->current.overlay_string_index = pos->overlay_string_index;
3039 relative_index = (it->current.overlay_string_index
3040 % OVERLAY_STRING_CHUNK_SIZE);
3041 it->string = it->overlay_strings[relative_index];
3042 xassert (STRINGP (it->string));
3043 it->current.string_pos = pos->string_pos;
3044 it->method = GET_FROM_STRING;
3045 }
3046
3047 if (CHARPOS (pos->string_pos) >= 0)
3048 {
3049 /* Recorded position is not in an overlay string, but in another
3050 string. This can only be a string from a `display' property.
3051 IT should already be filled with that string. */
3052 it->current.string_pos = pos->string_pos;
3053 xassert (STRINGP (it->string));
3054 }
3055
3056 /* Restore position in display vector translations, control
3057 character translations or ellipses. */
3058 if (pos->dpvec_index >= 0)
3059 {
3060 if (it->dpvec == NULL)
3061 get_next_display_element (it);
3062 xassert (it->dpvec && it->current.dpvec_index == 0);
3063 it->current.dpvec_index = pos->dpvec_index;
3064 }
3065
3066 CHECK_IT (it);
3067 return !overlay_strings_with_newlines;
3068 }
3069
3070
3071 /* Initialize IT for stepping through current_buffer in window W
3072 starting at ROW->start. */
3073
3074 static void
3075 init_to_row_start (it, w, row)
3076 struct it *it;
3077 struct window *w;
3078 struct glyph_row *row;
3079 {
3080 init_from_display_pos (it, w, &row->start);
3081 it->start = row->start;
3082 it->continuation_lines_width = row->continuation_lines_width;
3083 CHECK_IT (it);
3084 }
3085
3086
3087 /* Initialize IT for stepping through current_buffer in window W
3088 starting in the line following ROW, i.e. starting at ROW->end.
3089 Value is zero if there are overlay strings with newlines at ROW's
3090 end position. */
3091
3092 static int
3093 init_to_row_end (it, w, row)
3094 struct it *it;
3095 struct window *w;
3096 struct glyph_row *row;
3097 {
3098 int success = 0;
3099
3100 if (init_from_display_pos (it, w, &row->end))
3101 {
3102 if (row->continued_p)
3103 it->continuation_lines_width
3104 = row->continuation_lines_width + row->pixel_width;
3105 CHECK_IT (it);
3106 success = 1;
3107 }
3108
3109 return success;
3110 }
3111
3112
3113
3114 \f
3115 /***********************************************************************
3116 Text properties
3117 ***********************************************************************/
3118
3119 /* Called when IT reaches IT->stop_charpos. Handle text property and
3120 overlay changes. Set IT->stop_charpos to the next position where
3121 to stop. */
3122
3123 static void
3124 handle_stop (it)
3125 struct it *it;
3126 {
3127 enum prop_handled handled;
3128 int handle_overlay_change_p;
3129 struct props *p;
3130
3131 it->dpvec = NULL;
3132 it->current.dpvec_index = -1;
3133 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3134 it->ignore_overlay_strings_at_pos_p = 0;
3135 it->ellipsis_p = 0;
3136
3137 /* Use face of preceding text for ellipsis (if invisible) */
3138 if (it->selective_display_ellipsis_p)
3139 it->saved_face_id = it->face_id;
3140
3141 do
3142 {
3143 handled = HANDLED_NORMALLY;
3144
3145 /* Call text property handlers. */
3146 for (p = it_props; p->handler; ++p)
3147 {
3148 handled = p->handler (it);
3149
3150 if (handled == HANDLED_RECOMPUTE_PROPS)
3151 break;
3152 else if (handled == HANDLED_RETURN)
3153 {
3154 /* We still want to show before and after strings from
3155 overlays even if the actual buffer text is replaced. */
3156 if (!handle_overlay_change_p
3157 || it->sp > 1
3158 || !get_overlay_strings_1 (it, 0, 0))
3159 {
3160 if (it->ellipsis_p)
3161 setup_for_ellipsis (it, 0);
3162 /* When handling a display spec, we might load an
3163 empty string. In that case, discard it here. We
3164 used to discard it in handle_single_display_spec,
3165 but that causes get_overlay_strings_1, above, to
3166 ignore overlay strings that we must check. */
3167 if (STRINGP (it->string) && !SCHARS (it->string))
3168 pop_it (it);
3169 return;
3170 }
3171 else if (STRINGP (it->string) && !SCHARS (it->string))
3172 pop_it (it);
3173 else
3174 {
3175 it->ignore_overlay_strings_at_pos_p = 1;
3176 it->string_from_display_prop_p = 0;
3177 handle_overlay_change_p = 0;
3178 }
3179 handled = HANDLED_RECOMPUTE_PROPS;
3180 break;
3181 }
3182 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3183 handle_overlay_change_p = 0;
3184 }
3185
3186 if (handled != HANDLED_RECOMPUTE_PROPS)
3187 {
3188 /* Don't check for overlay strings below when set to deliver
3189 characters from a display vector. */
3190 if (it->method == GET_FROM_DISPLAY_VECTOR)
3191 handle_overlay_change_p = 0;
3192
3193 /* Handle overlay changes.
3194 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3195 if it finds overlays. */
3196 if (handle_overlay_change_p)
3197 handled = handle_overlay_change (it);
3198 }
3199
3200 if (it->ellipsis_p)
3201 {
3202 setup_for_ellipsis (it, 0);
3203 break;
3204 }
3205 }
3206 while (handled == HANDLED_RECOMPUTE_PROPS);
3207
3208 /* Determine where to stop next. */
3209 if (handled == HANDLED_NORMALLY)
3210 compute_stop_pos (it);
3211 }
3212
3213
3214 /* Compute IT->stop_charpos from text property and overlay change
3215 information for IT's current position. */
3216
3217 static void
3218 compute_stop_pos (it)
3219 struct it *it;
3220 {
3221 register INTERVAL iv, next_iv;
3222 Lisp_Object object, limit, position;
3223 EMACS_INT charpos, bytepos;
3224
3225 /* If nowhere else, stop at the end. */
3226 it->stop_charpos = it->end_charpos;
3227
3228 if (STRINGP (it->string))
3229 {
3230 /* Strings are usually short, so don't limit the search for
3231 properties. */
3232 object = it->string;
3233 limit = Qnil;
3234 charpos = IT_STRING_CHARPOS (*it);
3235 bytepos = IT_STRING_BYTEPOS (*it);
3236 }
3237 else
3238 {
3239 EMACS_INT pos;
3240
3241 /* If next overlay change is in front of the current stop pos
3242 (which is IT->end_charpos), stop there. Note: value of
3243 next_overlay_change is point-max if no overlay change
3244 follows. */
3245 charpos = IT_CHARPOS (*it);
3246 bytepos = IT_BYTEPOS (*it);
3247 pos = next_overlay_change (charpos);
3248 if (pos < it->stop_charpos)
3249 it->stop_charpos = pos;
3250
3251 /* If showing the region, we have to stop at the region
3252 start or end because the face might change there. */
3253 if (it->region_beg_charpos > 0)
3254 {
3255 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3256 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3257 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3258 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3259 }
3260
3261 /* Set up variables for computing the stop position from text
3262 property changes. */
3263 XSETBUFFER (object, current_buffer);
3264 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3265 }
3266
3267 /* Get the interval containing IT's position. Value is a null
3268 interval if there isn't such an interval. */
3269 position = make_number (charpos);
3270 iv = validate_interval_range (object, &position, &position, 0);
3271 if (!NULL_INTERVAL_P (iv))
3272 {
3273 Lisp_Object values_here[LAST_PROP_IDX];
3274 struct props *p;
3275
3276 /* Get properties here. */
3277 for (p = it_props; p->handler; ++p)
3278 values_here[p->idx] = textget (iv->plist, *p->name);
3279
3280 /* Look for an interval following iv that has different
3281 properties. */
3282 for (next_iv = next_interval (iv);
3283 (!NULL_INTERVAL_P (next_iv)
3284 && (NILP (limit)
3285 || XFASTINT (limit) > next_iv->position));
3286 next_iv = next_interval (next_iv))
3287 {
3288 for (p = it_props; p->handler; ++p)
3289 {
3290 Lisp_Object new_value;
3291
3292 new_value = textget (next_iv->plist, *p->name);
3293 if (!EQ (values_here[p->idx], new_value))
3294 break;
3295 }
3296
3297 if (p->handler)
3298 break;
3299 }
3300
3301 if (!NULL_INTERVAL_P (next_iv))
3302 {
3303 if (INTEGERP (limit)
3304 && next_iv->position >= XFASTINT (limit))
3305 /* No text property change up to limit. */
3306 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3307 else
3308 /* Text properties change in next_iv. */
3309 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3310 }
3311 }
3312
3313 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3314 it->stop_charpos, it->string);
3315
3316 xassert (STRINGP (it->string)
3317 || (it->stop_charpos >= BEGV
3318 && it->stop_charpos >= IT_CHARPOS (*it)));
3319 }
3320
3321
3322 /* Return the position of the next overlay change after POS in
3323 current_buffer. Value is point-max if no overlay change
3324 follows. This is like `next-overlay-change' but doesn't use
3325 xmalloc. */
3326
3327 static EMACS_INT
3328 next_overlay_change (pos)
3329 EMACS_INT pos;
3330 {
3331 int noverlays;
3332 EMACS_INT endpos;
3333 Lisp_Object *overlays;
3334 int i;
3335
3336 /* Get all overlays at the given position. */
3337 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3338
3339 /* If any of these overlays ends before endpos,
3340 use its ending point instead. */
3341 for (i = 0; i < noverlays; ++i)
3342 {
3343 Lisp_Object oend;
3344 EMACS_INT oendpos;
3345
3346 oend = OVERLAY_END (overlays[i]);
3347 oendpos = OVERLAY_POSITION (oend);
3348 endpos = min (endpos, oendpos);
3349 }
3350
3351 return endpos;
3352 }
3353
3354
3355 \f
3356 /***********************************************************************
3357 Fontification
3358 ***********************************************************************/
3359
3360 /* Handle changes in the `fontified' property of the current buffer by
3361 calling hook functions from Qfontification_functions to fontify
3362 regions of text. */
3363
3364 static enum prop_handled
3365 handle_fontified_prop (it)
3366 struct it *it;
3367 {
3368 Lisp_Object prop, pos;
3369 enum prop_handled handled = HANDLED_NORMALLY;
3370
3371 if (!NILP (Vmemory_full))
3372 return handled;
3373
3374 /* Get the value of the `fontified' property at IT's current buffer
3375 position. (The `fontified' property doesn't have a special
3376 meaning in strings.) If the value is nil, call functions from
3377 Qfontification_functions. */
3378 if (!STRINGP (it->string)
3379 && it->s == NULL
3380 && !NILP (Vfontification_functions)
3381 && !NILP (Vrun_hooks)
3382 && (pos = make_number (IT_CHARPOS (*it)),
3383 prop = Fget_char_property (pos, Qfontified, Qnil),
3384 /* Ignore the special cased nil value always present at EOB since
3385 no amount of fontifying will be able to change it. */
3386 NILP (prop) && IT_CHARPOS (*it) < Z))
3387 {
3388 int count = SPECPDL_INDEX ();
3389 Lisp_Object val;
3390
3391 val = Vfontification_functions;
3392 specbind (Qfontification_functions, Qnil);
3393
3394 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3395 safe_call1 (val, pos);
3396 else
3397 {
3398 Lisp_Object globals, fn;
3399 struct gcpro gcpro1, gcpro2;
3400
3401 globals = Qnil;
3402 GCPRO2 (val, globals);
3403
3404 for (; CONSP (val); val = XCDR (val))
3405 {
3406 fn = XCAR (val);
3407
3408 if (EQ (fn, Qt))
3409 {
3410 /* A value of t indicates this hook has a local
3411 binding; it means to run the global binding too.
3412 In a global value, t should not occur. If it
3413 does, we must ignore it to avoid an endless
3414 loop. */
3415 for (globals = Fdefault_value (Qfontification_functions);
3416 CONSP (globals);
3417 globals = XCDR (globals))
3418 {
3419 fn = XCAR (globals);
3420 if (!EQ (fn, Qt))
3421 safe_call1 (fn, pos);
3422 }
3423 }
3424 else
3425 safe_call1 (fn, pos);
3426 }
3427
3428 UNGCPRO;
3429 }
3430
3431 unbind_to (count, Qnil);
3432
3433 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3434 something. This avoids an endless loop if they failed to
3435 fontify the text for which reason ever. */
3436 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3437 handled = HANDLED_RECOMPUTE_PROPS;
3438 }
3439
3440 return handled;
3441 }
3442
3443
3444 \f
3445 /***********************************************************************
3446 Faces
3447 ***********************************************************************/
3448
3449 /* Set up iterator IT from face properties at its current position.
3450 Called from handle_stop. */
3451
3452 static enum prop_handled
3453 handle_face_prop (it)
3454 struct it *it;
3455 {
3456 int new_face_id;
3457 EMACS_INT next_stop;
3458
3459 if (!STRINGP (it->string))
3460 {
3461 new_face_id
3462 = face_at_buffer_position (it->w,
3463 IT_CHARPOS (*it),
3464 it->region_beg_charpos,
3465 it->region_end_charpos,
3466 &next_stop,
3467 (IT_CHARPOS (*it)
3468 + TEXT_PROP_DISTANCE_LIMIT),
3469 0, it->base_face_id);
3470
3471 /* Is this a start of a run of characters with box face?
3472 Caveat: this can be called for a freshly initialized
3473 iterator; face_id is -1 in this case. We know that the new
3474 face will not change until limit, i.e. if the new face has a
3475 box, all characters up to limit will have one. But, as
3476 usual, we don't know whether limit is really the end. */
3477 if (new_face_id != it->face_id)
3478 {
3479 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3480
3481 /* If new face has a box but old face has not, this is
3482 the start of a run of characters with box, i.e. it has
3483 a shadow on the left side. The value of face_id of the
3484 iterator will be -1 if this is the initial call that gets
3485 the face. In this case, we have to look in front of IT's
3486 position and see whether there is a face != new_face_id. */
3487 it->start_of_box_run_p
3488 = (new_face->box != FACE_NO_BOX
3489 && (it->face_id >= 0
3490 || IT_CHARPOS (*it) == BEG
3491 || new_face_id != face_before_it_pos (it)));
3492 it->face_box_p = new_face->box != FACE_NO_BOX;
3493 }
3494 }
3495 else
3496 {
3497 int base_face_id, bufpos;
3498 int i;
3499 Lisp_Object from_overlay
3500 = (it->current.overlay_string_index >= 0
3501 ? it->string_overlays[it->current.overlay_string_index]
3502 : Qnil);
3503
3504 /* See if we got to this string directly or indirectly from
3505 an overlay property. That includes the before-string or
3506 after-string of an overlay, strings in display properties
3507 provided by an overlay, their text properties, etc.
3508
3509 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3510 if (! NILP (from_overlay))
3511 for (i = it->sp - 1; i >= 0; i--)
3512 {
3513 if (it->stack[i].current.overlay_string_index >= 0)
3514 from_overlay
3515 = it->string_overlays[it->stack[i].current.overlay_string_index];
3516 else if (! NILP (it->stack[i].from_overlay))
3517 from_overlay = it->stack[i].from_overlay;
3518
3519 if (!NILP (from_overlay))
3520 break;
3521 }
3522
3523 if (! NILP (from_overlay))
3524 {
3525 bufpos = IT_CHARPOS (*it);
3526 /* For a string from an overlay, the base face depends
3527 only on text properties and ignores overlays. */
3528 base_face_id
3529 = face_for_overlay_string (it->w,
3530 IT_CHARPOS (*it),
3531 it->region_beg_charpos,
3532 it->region_end_charpos,
3533 &next_stop,
3534 (IT_CHARPOS (*it)
3535 + TEXT_PROP_DISTANCE_LIMIT),
3536 0,
3537 from_overlay);
3538 }
3539 else
3540 {
3541 bufpos = 0;
3542
3543 /* For strings from a `display' property, use the face at
3544 IT's current buffer position as the base face to merge
3545 with, so that overlay strings appear in the same face as
3546 surrounding text, unless they specify their own
3547 faces. */
3548 base_face_id = underlying_face_id (it);
3549 }
3550
3551 new_face_id = face_at_string_position (it->w,
3552 it->string,
3553 IT_STRING_CHARPOS (*it),
3554 bufpos,
3555 it->region_beg_charpos,
3556 it->region_end_charpos,
3557 &next_stop,
3558 base_face_id, 0);
3559
3560 /* Is this a start of a run of characters with box? Caveat:
3561 this can be called for a freshly allocated iterator; face_id
3562 is -1 is this case. We know that the new face will not
3563 change until the next check pos, i.e. if the new face has a
3564 box, all characters up to that position will have a
3565 box. But, as usual, we don't know whether that position
3566 is really the end. */
3567 if (new_face_id != it->face_id)
3568 {
3569 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3570 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3571
3572 /* If new face has a box but old face hasn't, this is the
3573 start of a run of characters with box, i.e. it has a
3574 shadow on the left side. */
3575 it->start_of_box_run_p
3576 = new_face->box && (old_face == NULL || !old_face->box);
3577 it->face_box_p = new_face->box != FACE_NO_BOX;
3578 }
3579 }
3580
3581 it->face_id = new_face_id;
3582 return HANDLED_NORMALLY;
3583 }
3584
3585
3586 /* Return the ID of the face ``underlying'' IT's current position,
3587 which is in a string. If the iterator is associated with a
3588 buffer, return the face at IT's current buffer position.
3589 Otherwise, use the iterator's base_face_id. */
3590
3591 static int
3592 underlying_face_id (it)
3593 struct it *it;
3594 {
3595 int face_id = it->base_face_id, i;
3596
3597 xassert (STRINGP (it->string));
3598
3599 for (i = it->sp - 1; i >= 0; --i)
3600 if (NILP (it->stack[i].string))
3601 face_id = it->stack[i].face_id;
3602
3603 return face_id;
3604 }
3605
3606
3607 /* Compute the face one character before or after the current position
3608 of IT. BEFORE_P non-zero means get the face in front of IT's
3609 position. Value is the id of the face. */
3610
3611 static int
3612 face_before_or_after_it_pos (it, before_p)
3613 struct it *it;
3614 int before_p;
3615 {
3616 int face_id, limit;
3617 EMACS_INT next_check_charpos;
3618 struct text_pos pos;
3619
3620 xassert (it->s == NULL);
3621
3622 if (STRINGP (it->string))
3623 {
3624 int bufpos, base_face_id;
3625
3626 /* No face change past the end of the string (for the case
3627 we are padding with spaces). No face change before the
3628 string start. */
3629 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3630 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3631 return it->face_id;
3632
3633 /* Set pos to the position before or after IT's current position. */
3634 if (before_p)
3635 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3636 else
3637 /* For composition, we must check the character after the
3638 composition. */
3639 pos = (it->what == IT_COMPOSITION
3640 ? string_pos (IT_STRING_CHARPOS (*it)
3641 + it->cmp_it.nchars, it->string)
3642 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3643
3644 if (it->current.overlay_string_index >= 0)
3645 bufpos = IT_CHARPOS (*it);
3646 else
3647 bufpos = 0;
3648
3649 base_face_id = underlying_face_id (it);
3650
3651 /* Get the face for ASCII, or unibyte. */
3652 face_id = face_at_string_position (it->w,
3653 it->string,
3654 CHARPOS (pos),
3655 bufpos,
3656 it->region_beg_charpos,
3657 it->region_end_charpos,
3658 &next_check_charpos,
3659 base_face_id, 0);
3660
3661 /* Correct the face for charsets different from ASCII. Do it
3662 for the multibyte case only. The face returned above is
3663 suitable for unibyte text if IT->string is unibyte. */
3664 if (STRING_MULTIBYTE (it->string))
3665 {
3666 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3667 int rest = SBYTES (it->string) - BYTEPOS (pos);
3668 int c, len;
3669 struct face *face = FACE_FROM_ID (it->f, face_id);
3670
3671 c = string_char_and_length (p, &len);
3672 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3673 }
3674 }
3675 else
3676 {
3677 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3678 || (IT_CHARPOS (*it) <= BEGV && before_p))
3679 return it->face_id;
3680
3681 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3682 pos = it->current.pos;
3683
3684 if (before_p)
3685 DEC_TEXT_POS (pos, it->multibyte_p);
3686 else
3687 {
3688 if (it->what == IT_COMPOSITION)
3689 /* For composition, we must check the position after the
3690 composition. */
3691 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3692 else
3693 INC_TEXT_POS (pos, it->multibyte_p);
3694 }
3695
3696 /* Determine face for CHARSET_ASCII, or unibyte. */
3697 face_id = face_at_buffer_position (it->w,
3698 CHARPOS (pos),
3699 it->region_beg_charpos,
3700 it->region_end_charpos,
3701 &next_check_charpos,
3702 limit, 0, -1);
3703
3704 /* Correct the face for charsets different from ASCII. Do it
3705 for the multibyte case only. The face returned above is
3706 suitable for unibyte text if current_buffer is unibyte. */
3707 if (it->multibyte_p)
3708 {
3709 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3710 struct face *face = FACE_FROM_ID (it->f, face_id);
3711 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3712 }
3713 }
3714
3715 return face_id;
3716 }
3717
3718
3719 \f
3720 /***********************************************************************
3721 Invisible text
3722 ***********************************************************************/
3723
3724 /* Set up iterator IT from invisible properties at its current
3725 position. Called from handle_stop. */
3726
3727 static enum prop_handled
3728 handle_invisible_prop (it)
3729 struct it *it;
3730 {
3731 enum prop_handled handled = HANDLED_NORMALLY;
3732
3733 if (STRINGP (it->string))
3734 {
3735 extern Lisp_Object Qinvisible;
3736 Lisp_Object prop, end_charpos, limit, charpos;
3737
3738 /* Get the value of the invisible text property at the
3739 current position. Value will be nil if there is no such
3740 property. */
3741 charpos = make_number (IT_STRING_CHARPOS (*it));
3742 prop = Fget_text_property (charpos, Qinvisible, it->string);
3743
3744 if (!NILP (prop)
3745 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3746 {
3747 handled = HANDLED_RECOMPUTE_PROPS;
3748
3749 /* Get the position at which the next change of the
3750 invisible text property can be found in IT->string.
3751 Value will be nil if the property value is the same for
3752 all the rest of IT->string. */
3753 XSETINT (limit, SCHARS (it->string));
3754 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3755 it->string, limit);
3756
3757 /* Text at current position is invisible. The next
3758 change in the property is at position end_charpos.
3759 Move IT's current position to that position. */
3760 if (INTEGERP (end_charpos)
3761 && XFASTINT (end_charpos) < XFASTINT (limit))
3762 {
3763 struct text_pos old;
3764 old = it->current.string_pos;
3765 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3766 compute_string_pos (&it->current.string_pos, old, it->string);
3767 }
3768 else
3769 {
3770 /* The rest of the string is invisible. If this is an
3771 overlay string, proceed with the next overlay string
3772 or whatever comes and return a character from there. */
3773 if (it->current.overlay_string_index >= 0)
3774 {
3775 next_overlay_string (it);
3776 /* Don't check for overlay strings when we just
3777 finished processing them. */
3778 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3779 }
3780 else
3781 {
3782 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3783 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3784 }
3785 }
3786 }
3787 }
3788 else
3789 {
3790 int invis_p;
3791 EMACS_INT newpos, next_stop, start_charpos, tem;
3792 Lisp_Object pos, prop, overlay;
3793
3794 /* First of all, is there invisible text at this position? */
3795 tem = start_charpos = IT_CHARPOS (*it);
3796 pos = make_number (tem);
3797 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3798 &overlay);
3799 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3800
3801 /* If we are on invisible text, skip over it. */
3802 if (invis_p && start_charpos < it->end_charpos)
3803 {
3804 /* Record whether we have to display an ellipsis for the
3805 invisible text. */
3806 int display_ellipsis_p = invis_p == 2;
3807
3808 handled = HANDLED_RECOMPUTE_PROPS;
3809
3810 /* Loop skipping over invisible text. The loop is left at
3811 ZV or with IT on the first char being visible again. */
3812 do
3813 {
3814 /* Try to skip some invisible text. Return value is the
3815 position reached which can be equal to where we start
3816 if there is nothing invisible there. This skips both
3817 over invisible text properties and overlays with
3818 invisible property. */
3819 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3820
3821 /* If we skipped nothing at all we weren't at invisible
3822 text in the first place. If everything to the end of
3823 the buffer was skipped, end the loop. */
3824 if (newpos == tem || newpos >= ZV)
3825 invis_p = 0;
3826 else
3827 {
3828 /* We skipped some characters but not necessarily
3829 all there are. Check if we ended up on visible
3830 text. Fget_char_property returns the property of
3831 the char before the given position, i.e. if we
3832 get invis_p = 0, this means that the char at
3833 newpos is visible. */
3834 pos = make_number (newpos);
3835 prop = Fget_char_property (pos, Qinvisible, it->window);
3836 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3837 }
3838
3839 /* If we ended up on invisible text, proceed to
3840 skip starting with next_stop. */
3841 if (invis_p)
3842 tem = next_stop;
3843
3844 /* If there are adjacent invisible texts, don't lose the
3845 second one's ellipsis. */
3846 if (invis_p == 2)
3847 display_ellipsis_p = 1;
3848 }
3849 while (invis_p);
3850
3851 /* The position newpos is now either ZV or on visible text. */
3852 if (it->bidi_p && newpos < ZV)
3853 {
3854 /* With bidi iteration, the region of invisible text
3855 could start and/or end in the middle of a non-base
3856 embedding level. Therefore, we need to skip
3857 invisible text using the bidi iterator, starting at
3858 IT's current position, until we find ourselves
3859 outside the invisible text. Skipping invisible text
3860 _after_ bidi iteration avoids affecting the visual
3861 order of the displayed text when invisible properties
3862 are added or removed. */
3863 if (it->bidi_it.first_elt)
3864 {
3865 /* If we were `reseat'ed to a new paragraph,
3866 determine the paragraph base direction. We need
3867 to do it now because next_element_from_buffer may
3868 not have a chance to do it, if we are going to
3869 skip any text at the beginning, which resets the
3870 FIRST_ELT flag. */
3871 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
3872 }
3873 do
3874 {
3875 bidi_get_next_char_visually (&it->bidi_it);
3876 }
3877 while (it->stop_charpos <= it->bidi_it.charpos
3878 && it->bidi_it.charpos < newpos);
3879 IT_CHARPOS (*it) = it->bidi_it.charpos;
3880 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3881 /* If we overstepped NEWPOS, record its position in the
3882 iterator, so that we skip invisible text if later the
3883 bidi iteration lands us in the invisible region
3884 again. */
3885 if (IT_CHARPOS (*it) >= newpos)
3886 it->prev_stop = newpos;
3887 }
3888 else
3889 {
3890 IT_CHARPOS (*it) = newpos;
3891 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3892 }
3893
3894 /* If there are before-strings at the start of invisible
3895 text, and the text is invisible because of a text
3896 property, arrange to show before-strings because 20.x did
3897 it that way. (If the text is invisible because of an
3898 overlay property instead of a text property, this is
3899 already handled in the overlay code.) */
3900 if (NILP (overlay)
3901 && get_overlay_strings (it, it->stop_charpos))
3902 {
3903 handled = HANDLED_RECOMPUTE_PROPS;
3904 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3905 }
3906 else if (display_ellipsis_p)
3907 {
3908 /* Make sure that the glyphs of the ellipsis will get
3909 correct `charpos' values. If we would not update
3910 it->position here, the glyphs would belong to the
3911 last visible character _before_ the invisible
3912 text, which confuses `set_cursor_from_row'.
3913
3914 We use the last invisible position instead of the
3915 first because this way the cursor is always drawn on
3916 the first "." of the ellipsis, whenever PT is inside
3917 the invisible text. Otherwise the cursor would be
3918 placed _after_ the ellipsis when the point is after the
3919 first invisible character. */
3920 if (!STRINGP (it->object))
3921 {
3922 it->position.charpos = newpos - 1;
3923 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3924 }
3925 it->ellipsis_p = 1;
3926 /* Let the ellipsis display before
3927 considering any properties of the following char.
3928 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3929 handled = HANDLED_RETURN;
3930 }
3931 }
3932 }
3933
3934 return handled;
3935 }
3936
3937
3938 /* Make iterator IT return `...' next.
3939 Replaces LEN characters from buffer. */
3940
3941 static void
3942 setup_for_ellipsis (it, len)
3943 struct it *it;
3944 int len;
3945 {
3946 /* Use the display table definition for `...'. Invalid glyphs
3947 will be handled by the method returning elements from dpvec. */
3948 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3949 {
3950 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3951 it->dpvec = v->contents;
3952 it->dpend = v->contents + v->size;
3953 }
3954 else
3955 {
3956 /* Default `...'. */
3957 it->dpvec = default_invis_vector;
3958 it->dpend = default_invis_vector + 3;
3959 }
3960
3961 it->dpvec_char_len = len;
3962 it->current.dpvec_index = 0;
3963 it->dpvec_face_id = -1;
3964
3965 /* Remember the current face id in case glyphs specify faces.
3966 IT's face is restored in set_iterator_to_next.
3967 saved_face_id was set to preceding char's face in handle_stop. */
3968 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3969 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3970
3971 it->method = GET_FROM_DISPLAY_VECTOR;
3972 it->ellipsis_p = 1;
3973 }
3974
3975
3976 \f
3977 /***********************************************************************
3978 'display' property
3979 ***********************************************************************/
3980
3981 /* Set up iterator IT from `display' property at its current position.
3982 Called from handle_stop.
3983 We return HANDLED_RETURN if some part of the display property
3984 overrides the display of the buffer text itself.
3985 Otherwise we return HANDLED_NORMALLY. */
3986
3987 static enum prop_handled
3988 handle_display_prop (it)
3989 struct it *it;
3990 {
3991 Lisp_Object prop, object, overlay;
3992 struct text_pos *position;
3993 /* Nonzero if some property replaces the display of the text itself. */
3994 int display_replaced_p = 0;
3995
3996 if (STRINGP (it->string))
3997 {
3998 object = it->string;
3999 position = &it->current.string_pos;
4000 }
4001 else
4002 {
4003 XSETWINDOW (object, it->w);
4004 position = &it->current.pos;
4005 }
4006
4007 /* Reset those iterator values set from display property values. */
4008 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4009 it->space_width = Qnil;
4010 it->font_height = Qnil;
4011 it->voffset = 0;
4012
4013 /* We don't support recursive `display' properties, i.e. string
4014 values that have a string `display' property, that have a string
4015 `display' property etc. */
4016 if (!it->string_from_display_prop_p)
4017 it->area = TEXT_AREA;
4018
4019 prop = get_char_property_and_overlay (make_number (position->charpos),
4020 Qdisplay, object, &overlay);
4021 if (NILP (prop))
4022 return HANDLED_NORMALLY;
4023 /* Now OVERLAY is the overlay that gave us this property, or nil
4024 if it was a text property. */
4025
4026 if (!STRINGP (it->string))
4027 object = it->w->buffer;
4028
4029 if (CONSP (prop)
4030 /* Simple properties. */
4031 && !EQ (XCAR (prop), Qimage)
4032 && !EQ (XCAR (prop), Qspace)
4033 && !EQ (XCAR (prop), Qwhen)
4034 && !EQ (XCAR (prop), Qslice)
4035 && !EQ (XCAR (prop), Qspace_width)
4036 && !EQ (XCAR (prop), Qheight)
4037 && !EQ (XCAR (prop), Qraise)
4038 /* Marginal area specifications. */
4039 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
4040 && !EQ (XCAR (prop), Qleft_fringe)
4041 && !EQ (XCAR (prop), Qright_fringe)
4042 && !NILP (XCAR (prop)))
4043 {
4044 for (; CONSP (prop); prop = XCDR (prop))
4045 {
4046 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
4047 position, display_replaced_p))
4048 {
4049 display_replaced_p = 1;
4050 /* If some text in a string is replaced, `position' no
4051 longer points to the position of `object'. */
4052 if (STRINGP (object))
4053 break;
4054 }
4055 }
4056 }
4057 else if (VECTORP (prop))
4058 {
4059 int i;
4060 for (i = 0; i < ASIZE (prop); ++i)
4061 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
4062 position, display_replaced_p))
4063 {
4064 display_replaced_p = 1;
4065 /* If some text in a string is replaced, `position' no
4066 longer points to the position of `object'. */
4067 if (STRINGP (object))
4068 break;
4069 }
4070 }
4071 else
4072 {
4073 if (handle_single_display_spec (it, prop, object, overlay,
4074 position, 0))
4075 display_replaced_p = 1;
4076 }
4077
4078 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4079 }
4080
4081
4082 /* Value is the position of the end of the `display' property starting
4083 at START_POS in OBJECT. */
4084
4085 static struct text_pos
4086 display_prop_end (it, object, start_pos)
4087 struct it *it;
4088 Lisp_Object object;
4089 struct text_pos start_pos;
4090 {
4091 Lisp_Object end;
4092 struct text_pos end_pos;
4093
4094 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4095 Qdisplay, object, Qnil);
4096 CHARPOS (end_pos) = XFASTINT (end);
4097 if (STRINGP (object))
4098 compute_string_pos (&end_pos, start_pos, it->string);
4099 else
4100 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4101
4102 return end_pos;
4103 }
4104
4105
4106 /* Set up IT from a single `display' specification PROP. OBJECT
4107 is the object in which the `display' property was found. *POSITION
4108 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4109 means that we previously saw a display specification which already
4110 replaced text display with something else, for example an image;
4111 we ignore such properties after the first one has been processed.
4112
4113 OVERLAY is the overlay this `display' property came from,
4114 or nil if it was a text property.
4115
4116 If PROP is a `space' or `image' specification, and in some other
4117 cases too, set *POSITION to the position where the `display'
4118 property ends.
4119
4120 Value is non-zero if something was found which replaces the display
4121 of buffer or string text. */
4122
4123 static int
4124 handle_single_display_spec (it, spec, object, overlay, position,
4125 display_replaced_before_p)
4126 struct it *it;
4127 Lisp_Object spec;
4128 Lisp_Object object;
4129 Lisp_Object overlay;
4130 struct text_pos *position;
4131 int display_replaced_before_p;
4132 {
4133 Lisp_Object form;
4134 Lisp_Object location, value;
4135 struct text_pos start_pos, save_pos;
4136 int valid_p;
4137
4138 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4139 If the result is non-nil, use VALUE instead of SPEC. */
4140 form = Qt;
4141 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4142 {
4143 spec = XCDR (spec);
4144 if (!CONSP (spec))
4145 return 0;
4146 form = XCAR (spec);
4147 spec = XCDR (spec);
4148 }
4149
4150 if (!NILP (form) && !EQ (form, Qt))
4151 {
4152 int count = SPECPDL_INDEX ();
4153 struct gcpro gcpro1;
4154
4155 /* Bind `object' to the object having the `display' property, a
4156 buffer or string. Bind `position' to the position in the
4157 object where the property was found, and `buffer-position'
4158 to the current position in the buffer. */
4159 specbind (Qobject, object);
4160 specbind (Qposition, make_number (CHARPOS (*position)));
4161 specbind (Qbuffer_position,
4162 make_number (STRINGP (object)
4163 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4164 GCPRO1 (form);
4165 form = safe_eval (form);
4166 UNGCPRO;
4167 unbind_to (count, Qnil);
4168 }
4169
4170 if (NILP (form))
4171 return 0;
4172
4173 /* Handle `(height HEIGHT)' specifications. */
4174 if (CONSP (spec)
4175 && EQ (XCAR (spec), Qheight)
4176 && CONSP (XCDR (spec)))
4177 {
4178 if (!FRAME_WINDOW_P (it->f))
4179 return 0;
4180
4181 it->font_height = XCAR (XCDR (spec));
4182 if (!NILP (it->font_height))
4183 {
4184 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4185 int new_height = -1;
4186
4187 if (CONSP (it->font_height)
4188 && (EQ (XCAR (it->font_height), Qplus)
4189 || EQ (XCAR (it->font_height), Qminus))
4190 && CONSP (XCDR (it->font_height))
4191 && INTEGERP (XCAR (XCDR (it->font_height))))
4192 {
4193 /* `(+ N)' or `(- N)' where N is an integer. */
4194 int steps = XINT (XCAR (XCDR (it->font_height)));
4195 if (EQ (XCAR (it->font_height), Qplus))
4196 steps = - steps;
4197 it->face_id = smaller_face (it->f, it->face_id, steps);
4198 }
4199 else if (FUNCTIONP (it->font_height))
4200 {
4201 /* Call function with current height as argument.
4202 Value is the new height. */
4203 Lisp_Object height;
4204 height = safe_call1 (it->font_height,
4205 face->lface[LFACE_HEIGHT_INDEX]);
4206 if (NUMBERP (height))
4207 new_height = XFLOATINT (height);
4208 }
4209 else if (NUMBERP (it->font_height))
4210 {
4211 /* Value is a multiple of the canonical char height. */
4212 struct face *face;
4213
4214 face = FACE_FROM_ID (it->f,
4215 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4216 new_height = (XFLOATINT (it->font_height)
4217 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4218 }
4219 else
4220 {
4221 /* Evaluate IT->font_height with `height' bound to the
4222 current specified height to get the new height. */
4223 int count = SPECPDL_INDEX ();
4224
4225 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4226 value = safe_eval (it->font_height);
4227 unbind_to (count, Qnil);
4228
4229 if (NUMBERP (value))
4230 new_height = XFLOATINT (value);
4231 }
4232
4233 if (new_height > 0)
4234 it->face_id = face_with_height (it->f, it->face_id, new_height);
4235 }
4236
4237 return 0;
4238 }
4239
4240 /* Handle `(space-width WIDTH)'. */
4241 if (CONSP (spec)
4242 && EQ (XCAR (spec), Qspace_width)
4243 && CONSP (XCDR (spec)))
4244 {
4245 if (!FRAME_WINDOW_P (it->f))
4246 return 0;
4247
4248 value = XCAR (XCDR (spec));
4249 if (NUMBERP (value) && XFLOATINT (value) > 0)
4250 it->space_width = value;
4251
4252 return 0;
4253 }
4254
4255 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4256 if (CONSP (spec)
4257 && EQ (XCAR (spec), Qslice))
4258 {
4259 Lisp_Object tem;
4260
4261 if (!FRAME_WINDOW_P (it->f))
4262 return 0;
4263
4264 if (tem = XCDR (spec), CONSP (tem))
4265 {
4266 it->slice.x = XCAR (tem);
4267 if (tem = XCDR (tem), CONSP (tem))
4268 {
4269 it->slice.y = XCAR (tem);
4270 if (tem = XCDR (tem), CONSP (tem))
4271 {
4272 it->slice.width = XCAR (tem);
4273 if (tem = XCDR (tem), CONSP (tem))
4274 it->slice.height = XCAR (tem);
4275 }
4276 }
4277 }
4278
4279 return 0;
4280 }
4281
4282 /* Handle `(raise FACTOR)'. */
4283 if (CONSP (spec)
4284 && EQ (XCAR (spec), Qraise)
4285 && CONSP (XCDR (spec)))
4286 {
4287 if (!FRAME_WINDOW_P (it->f))
4288 return 0;
4289
4290 #ifdef HAVE_WINDOW_SYSTEM
4291 value = XCAR (XCDR (spec));
4292 if (NUMBERP (value))
4293 {
4294 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4295 it->voffset = - (XFLOATINT (value)
4296 * (FONT_HEIGHT (face->font)));
4297 }
4298 #endif /* HAVE_WINDOW_SYSTEM */
4299
4300 return 0;
4301 }
4302
4303 /* Don't handle the other kinds of display specifications
4304 inside a string that we got from a `display' property. */
4305 if (it->string_from_display_prop_p)
4306 return 0;
4307
4308 /* Characters having this form of property are not displayed, so
4309 we have to find the end of the property. */
4310 start_pos = *position;
4311 *position = display_prop_end (it, object, start_pos);
4312 value = Qnil;
4313
4314 /* Stop the scan at that end position--we assume that all
4315 text properties change there. */
4316 it->stop_charpos = position->charpos;
4317
4318 /* Handle `(left-fringe BITMAP [FACE])'
4319 and `(right-fringe BITMAP [FACE])'. */
4320 if (CONSP (spec)
4321 && (EQ (XCAR (spec), Qleft_fringe)
4322 || EQ (XCAR (spec), Qright_fringe))
4323 && CONSP (XCDR (spec)))
4324 {
4325 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4326 int fringe_bitmap;
4327
4328 if (!FRAME_WINDOW_P (it->f))
4329 /* If we return here, POSITION has been advanced
4330 across the text with this property. */
4331 return 0;
4332
4333 #ifdef HAVE_WINDOW_SYSTEM
4334 value = XCAR (XCDR (spec));
4335 if (!SYMBOLP (value)
4336 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4337 /* If we return here, POSITION has been advanced
4338 across the text with this property. */
4339 return 0;
4340
4341 if (CONSP (XCDR (XCDR (spec))))
4342 {
4343 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4344 int face_id2 = lookup_derived_face (it->f, face_name,
4345 FRINGE_FACE_ID, 0);
4346 if (face_id2 >= 0)
4347 face_id = face_id2;
4348 }
4349
4350 /* Save current settings of IT so that we can restore them
4351 when we are finished with the glyph property value. */
4352
4353 save_pos = it->position;
4354 it->position = *position;
4355 push_it (it);
4356 it->position = save_pos;
4357
4358 it->area = TEXT_AREA;
4359 it->what = IT_IMAGE;
4360 it->image_id = -1; /* no image */
4361 it->position = start_pos;
4362 it->object = NILP (object) ? it->w->buffer : object;
4363 it->method = GET_FROM_IMAGE;
4364 it->from_overlay = Qnil;
4365 it->face_id = face_id;
4366
4367 /* Say that we haven't consumed the characters with
4368 `display' property yet. The call to pop_it in
4369 set_iterator_to_next will clean this up. */
4370 *position = start_pos;
4371
4372 if (EQ (XCAR (spec), Qleft_fringe))
4373 {
4374 it->left_user_fringe_bitmap = fringe_bitmap;
4375 it->left_user_fringe_face_id = face_id;
4376 }
4377 else
4378 {
4379 it->right_user_fringe_bitmap = fringe_bitmap;
4380 it->right_user_fringe_face_id = face_id;
4381 }
4382 #endif /* HAVE_WINDOW_SYSTEM */
4383 return 1;
4384 }
4385
4386 /* Prepare to handle `((margin left-margin) ...)',
4387 `((margin right-margin) ...)' and `((margin nil) ...)'
4388 prefixes for display specifications. */
4389 location = Qunbound;
4390 if (CONSP (spec) && CONSP (XCAR (spec)))
4391 {
4392 Lisp_Object tem;
4393
4394 value = XCDR (spec);
4395 if (CONSP (value))
4396 value = XCAR (value);
4397
4398 tem = XCAR (spec);
4399 if (EQ (XCAR (tem), Qmargin)
4400 && (tem = XCDR (tem),
4401 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4402 (NILP (tem)
4403 || EQ (tem, Qleft_margin)
4404 || EQ (tem, Qright_margin))))
4405 location = tem;
4406 }
4407
4408 if (EQ (location, Qunbound))
4409 {
4410 location = Qnil;
4411 value = spec;
4412 }
4413
4414 /* After this point, VALUE is the property after any
4415 margin prefix has been stripped. It must be a string,
4416 an image specification, or `(space ...)'.
4417
4418 LOCATION specifies where to display: `left-margin',
4419 `right-margin' or nil. */
4420
4421 valid_p = (STRINGP (value)
4422 #ifdef HAVE_WINDOW_SYSTEM
4423 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4424 #endif /* not HAVE_WINDOW_SYSTEM */
4425 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4426
4427 if (valid_p && !display_replaced_before_p)
4428 {
4429 /* Save current settings of IT so that we can restore them
4430 when we are finished with the glyph property value. */
4431 save_pos = it->position;
4432 it->position = *position;
4433 push_it (it);
4434 it->position = save_pos;
4435 it->from_overlay = overlay;
4436
4437 if (NILP (location))
4438 it->area = TEXT_AREA;
4439 else if (EQ (location, Qleft_margin))
4440 it->area = LEFT_MARGIN_AREA;
4441 else
4442 it->area = RIGHT_MARGIN_AREA;
4443
4444 if (STRINGP (value))
4445 {
4446 it->string = value;
4447 it->multibyte_p = STRING_MULTIBYTE (it->string);
4448 it->current.overlay_string_index = -1;
4449 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4450 it->end_charpos = it->string_nchars = SCHARS (it->string);
4451 it->method = GET_FROM_STRING;
4452 it->stop_charpos = 0;
4453 it->string_from_display_prop_p = 1;
4454 /* Say that we haven't consumed the characters with
4455 `display' property yet. The call to pop_it in
4456 set_iterator_to_next will clean this up. */
4457 if (BUFFERP (object))
4458 *position = start_pos;
4459 }
4460 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4461 {
4462 it->method = GET_FROM_STRETCH;
4463 it->object = value;
4464 *position = it->position = start_pos;
4465 }
4466 #ifdef HAVE_WINDOW_SYSTEM
4467 else
4468 {
4469 it->what = IT_IMAGE;
4470 it->image_id = lookup_image (it->f, value);
4471 it->position = start_pos;
4472 it->object = NILP (object) ? it->w->buffer : object;
4473 it->method = GET_FROM_IMAGE;
4474
4475 /* Say that we haven't consumed the characters with
4476 `display' property yet. The call to pop_it in
4477 set_iterator_to_next will clean this up. */
4478 *position = start_pos;
4479 }
4480 #endif /* HAVE_WINDOW_SYSTEM */
4481
4482 return 1;
4483 }
4484
4485 /* Invalid property or property not supported. Restore
4486 POSITION to what it was before. */
4487 *position = start_pos;
4488 return 0;
4489 }
4490
4491
4492 /* Check if SPEC is a display sub-property value whose text should be
4493 treated as intangible. */
4494
4495 static int
4496 single_display_spec_intangible_p (prop)
4497 Lisp_Object prop;
4498 {
4499 /* Skip over `when FORM'. */
4500 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4501 {
4502 prop = XCDR (prop);
4503 if (!CONSP (prop))
4504 return 0;
4505 prop = XCDR (prop);
4506 }
4507
4508 if (STRINGP (prop))
4509 return 1;
4510
4511 if (!CONSP (prop))
4512 return 0;
4513
4514 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4515 we don't need to treat text as intangible. */
4516 if (EQ (XCAR (prop), Qmargin))
4517 {
4518 prop = XCDR (prop);
4519 if (!CONSP (prop))
4520 return 0;
4521
4522 prop = XCDR (prop);
4523 if (!CONSP (prop)
4524 || EQ (XCAR (prop), Qleft_margin)
4525 || EQ (XCAR (prop), Qright_margin))
4526 return 0;
4527 }
4528
4529 return (CONSP (prop)
4530 && (EQ (XCAR (prop), Qimage)
4531 || EQ (XCAR (prop), Qspace)));
4532 }
4533
4534
4535 /* Check if PROP is a display property value whose text should be
4536 treated as intangible. */
4537
4538 int
4539 display_prop_intangible_p (prop)
4540 Lisp_Object prop;
4541 {
4542 if (CONSP (prop)
4543 && CONSP (XCAR (prop))
4544 && !EQ (Qmargin, XCAR (XCAR (prop))))
4545 {
4546 /* A list of sub-properties. */
4547 while (CONSP (prop))
4548 {
4549 if (single_display_spec_intangible_p (XCAR (prop)))
4550 return 1;
4551 prop = XCDR (prop);
4552 }
4553 }
4554 else if (VECTORP (prop))
4555 {
4556 /* A vector of sub-properties. */
4557 int i;
4558 for (i = 0; i < ASIZE (prop); ++i)
4559 if (single_display_spec_intangible_p (AREF (prop, i)))
4560 return 1;
4561 }
4562 else
4563 return single_display_spec_intangible_p (prop);
4564
4565 return 0;
4566 }
4567
4568
4569 /* Return 1 if PROP is a display sub-property value containing STRING. */
4570
4571 static int
4572 single_display_spec_string_p (prop, string)
4573 Lisp_Object prop, string;
4574 {
4575 if (EQ (string, prop))
4576 return 1;
4577
4578 /* Skip over `when FORM'. */
4579 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4580 {
4581 prop = XCDR (prop);
4582 if (!CONSP (prop))
4583 return 0;
4584 prop = XCDR (prop);
4585 }
4586
4587 if (CONSP (prop))
4588 /* Skip over `margin LOCATION'. */
4589 if (EQ (XCAR (prop), Qmargin))
4590 {
4591 prop = XCDR (prop);
4592 if (!CONSP (prop))
4593 return 0;
4594
4595 prop = XCDR (prop);
4596 if (!CONSP (prop))
4597 return 0;
4598 }
4599
4600 return CONSP (prop) && EQ (XCAR (prop), string);
4601 }
4602
4603
4604 /* Return 1 if STRING appears in the `display' property PROP. */
4605
4606 static int
4607 display_prop_string_p (prop, string)
4608 Lisp_Object prop, string;
4609 {
4610 if (CONSP (prop)
4611 && CONSP (XCAR (prop))
4612 && !EQ (Qmargin, XCAR (XCAR (prop))))
4613 {
4614 /* A list of sub-properties. */
4615 while (CONSP (prop))
4616 {
4617 if (single_display_spec_string_p (XCAR (prop), string))
4618 return 1;
4619 prop = XCDR (prop);
4620 }
4621 }
4622 else if (VECTORP (prop))
4623 {
4624 /* A vector of sub-properties. */
4625 int i;
4626 for (i = 0; i < ASIZE (prop); ++i)
4627 if (single_display_spec_string_p (AREF (prop, i), string))
4628 return 1;
4629 }
4630 else
4631 return single_display_spec_string_p (prop, string);
4632
4633 return 0;
4634 }
4635
4636 /* Look for STRING in overlays and text properties in W's buffer,
4637 between character positions FROM and TO (excluding TO).
4638 BACK_P non-zero means look back (in this case, TO is supposed to be
4639 less than FROM).
4640 Value is the first character position where STRING was found, or
4641 zero if it wasn't found before hitting TO.
4642
4643 W's buffer must be current.
4644
4645 This function may only use code that doesn't eval because it is
4646 called asynchronously from note_mouse_highlight. */
4647
4648 static EMACS_INT
4649 string_buffer_position_lim (w, string, from, to, back_p)
4650 struct window *w;
4651 Lisp_Object string;
4652 EMACS_INT from, to;
4653 int back_p;
4654 {
4655 Lisp_Object limit, prop, pos;
4656 int found = 0;
4657
4658 pos = make_number (from);
4659
4660 if (!back_p) /* looking forward */
4661 {
4662 limit = make_number (min (to, ZV));
4663 while (!found && !EQ (pos, limit))
4664 {
4665 prop = Fget_char_property (pos, Qdisplay, Qnil);
4666 if (!NILP (prop) && display_prop_string_p (prop, string))
4667 found = 1;
4668 else
4669 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4670 limit);
4671 }
4672 }
4673 else /* looking back */
4674 {
4675 limit = make_number (max (to, BEGV));
4676 while (!found && !EQ (pos, limit))
4677 {
4678 prop = Fget_char_property (pos, Qdisplay, Qnil);
4679 if (!NILP (prop) && display_prop_string_p (prop, string))
4680 found = 1;
4681 else
4682 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4683 limit);
4684 }
4685 }
4686
4687 return found ? XINT (pos) : 0;
4688 }
4689
4690 /* Determine which buffer position in W's buffer STRING comes from.
4691 AROUND_CHARPOS is an approximate position where it could come from.
4692 Value is the buffer position or 0 if it couldn't be determined.
4693
4694 W's buffer must be current.
4695
4696 This function is necessary because we don't record buffer positions
4697 in glyphs generated from strings (to keep struct glyph small).
4698 This function may only use code that doesn't eval because it is
4699 called asynchronously from note_mouse_highlight. */
4700
4701 EMACS_INT
4702 string_buffer_position (w, string, around_charpos)
4703 struct window *w;
4704 Lisp_Object string;
4705 EMACS_INT around_charpos;
4706 {
4707 Lisp_Object limit, prop, pos;
4708 const int MAX_DISTANCE = 1000;
4709 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4710 around_charpos + MAX_DISTANCE,
4711 0);
4712
4713 if (!found)
4714 found = string_buffer_position_lim (w, string, around_charpos,
4715 around_charpos - MAX_DISTANCE, 1);
4716 return found;
4717 }
4718
4719
4720 \f
4721 /***********************************************************************
4722 `composition' property
4723 ***********************************************************************/
4724
4725 /* Set up iterator IT from `composition' property at its current
4726 position. Called from handle_stop. */
4727
4728 static enum prop_handled
4729 handle_composition_prop (it)
4730 struct it *it;
4731 {
4732 Lisp_Object prop, string;
4733 EMACS_INT pos, pos_byte, start, end;
4734
4735 if (STRINGP (it->string))
4736 {
4737 unsigned char *s;
4738
4739 pos = IT_STRING_CHARPOS (*it);
4740 pos_byte = IT_STRING_BYTEPOS (*it);
4741 string = it->string;
4742 s = SDATA (string) + pos_byte;
4743 it->c = STRING_CHAR (s);
4744 }
4745 else
4746 {
4747 pos = IT_CHARPOS (*it);
4748 pos_byte = IT_BYTEPOS (*it);
4749 string = Qnil;
4750 it->c = FETCH_CHAR (pos_byte);
4751 }
4752
4753 /* If there's a valid composition and point is not inside of the
4754 composition (in the case that the composition is from the current
4755 buffer), draw a glyph composed from the composition components. */
4756 if (find_composition (pos, -1, &start, &end, &prop, string)
4757 && COMPOSITION_VALID_P (start, end, prop)
4758 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4759 {
4760 if (start != pos)
4761 {
4762 if (STRINGP (it->string))
4763 pos_byte = string_char_to_byte (it->string, start);
4764 else
4765 pos_byte = CHAR_TO_BYTE (start);
4766 }
4767 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4768 prop, string);
4769
4770 if (it->cmp_it.id >= 0)
4771 {
4772 it->cmp_it.ch = -1;
4773 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4774 it->cmp_it.nglyphs = -1;
4775 }
4776 }
4777
4778 return HANDLED_NORMALLY;
4779 }
4780
4781
4782 \f
4783 /***********************************************************************
4784 Overlay strings
4785 ***********************************************************************/
4786
4787 /* The following structure is used to record overlay strings for
4788 later sorting in load_overlay_strings. */
4789
4790 struct overlay_entry
4791 {
4792 Lisp_Object overlay;
4793 Lisp_Object string;
4794 int priority;
4795 int after_string_p;
4796 };
4797
4798
4799 /* Set up iterator IT from overlay strings at its current position.
4800 Called from handle_stop. */
4801
4802 static enum prop_handled
4803 handle_overlay_change (it)
4804 struct it *it;
4805 {
4806 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4807 return HANDLED_RECOMPUTE_PROPS;
4808 else
4809 return HANDLED_NORMALLY;
4810 }
4811
4812
4813 /* Set up the next overlay string for delivery by IT, if there is an
4814 overlay string to deliver. Called by set_iterator_to_next when the
4815 end of the current overlay string is reached. If there are more
4816 overlay strings to display, IT->string and
4817 IT->current.overlay_string_index are set appropriately here.
4818 Otherwise IT->string is set to nil. */
4819
4820 static void
4821 next_overlay_string (it)
4822 struct it *it;
4823 {
4824 ++it->current.overlay_string_index;
4825 if (it->current.overlay_string_index == it->n_overlay_strings)
4826 {
4827 /* No more overlay strings. Restore IT's settings to what
4828 they were before overlay strings were processed, and
4829 continue to deliver from current_buffer. */
4830
4831 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4832 pop_it (it);
4833 xassert (it->sp > 0
4834 || (NILP (it->string)
4835 && it->method == GET_FROM_BUFFER
4836 && it->stop_charpos >= BEGV
4837 && it->stop_charpos <= it->end_charpos));
4838 it->current.overlay_string_index = -1;
4839 it->n_overlay_strings = 0;
4840
4841 /* If we're at the end of the buffer, record that we have
4842 processed the overlay strings there already, so that
4843 next_element_from_buffer doesn't try it again. */
4844 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4845 it->overlay_strings_at_end_processed_p = 1;
4846 }
4847 else
4848 {
4849 /* There are more overlay strings to process. If
4850 IT->current.overlay_string_index has advanced to a position
4851 where we must load IT->overlay_strings with more strings, do
4852 it. */
4853 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4854
4855 if (it->current.overlay_string_index && i == 0)
4856 load_overlay_strings (it, 0);
4857
4858 /* Initialize IT to deliver display elements from the overlay
4859 string. */
4860 it->string = it->overlay_strings[i];
4861 it->multibyte_p = STRING_MULTIBYTE (it->string);
4862 SET_TEXT_POS (it->current.string_pos, 0, 0);
4863 it->method = GET_FROM_STRING;
4864 it->stop_charpos = 0;
4865 if (it->cmp_it.stop_pos >= 0)
4866 it->cmp_it.stop_pos = 0;
4867 }
4868
4869 CHECK_IT (it);
4870 }
4871
4872
4873 /* Compare two overlay_entry structures E1 and E2. Used as a
4874 comparison function for qsort in load_overlay_strings. Overlay
4875 strings for the same position are sorted so that
4876
4877 1. All after-strings come in front of before-strings, except
4878 when they come from the same overlay.
4879
4880 2. Within after-strings, strings are sorted so that overlay strings
4881 from overlays with higher priorities come first.
4882
4883 2. Within before-strings, strings are sorted so that overlay
4884 strings from overlays with higher priorities come last.
4885
4886 Value is analogous to strcmp. */
4887
4888
4889 static int
4890 compare_overlay_entries (e1, e2)
4891 void *e1, *e2;
4892 {
4893 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4894 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4895 int result;
4896
4897 if (entry1->after_string_p != entry2->after_string_p)
4898 {
4899 /* Let after-strings appear in front of before-strings if
4900 they come from different overlays. */
4901 if (EQ (entry1->overlay, entry2->overlay))
4902 result = entry1->after_string_p ? 1 : -1;
4903 else
4904 result = entry1->after_string_p ? -1 : 1;
4905 }
4906 else if (entry1->after_string_p)
4907 /* After-strings sorted in order of decreasing priority. */
4908 result = entry2->priority - entry1->priority;
4909 else
4910 /* Before-strings sorted in order of increasing priority. */
4911 result = entry1->priority - entry2->priority;
4912
4913 return result;
4914 }
4915
4916
4917 /* Load the vector IT->overlay_strings with overlay strings from IT's
4918 current buffer position, or from CHARPOS if that is > 0. Set
4919 IT->n_overlays to the total number of overlay strings found.
4920
4921 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4922 a time. On entry into load_overlay_strings,
4923 IT->current.overlay_string_index gives the number of overlay
4924 strings that have already been loaded by previous calls to this
4925 function.
4926
4927 IT->add_overlay_start contains an additional overlay start
4928 position to consider for taking overlay strings from, if non-zero.
4929 This position comes into play when the overlay has an `invisible'
4930 property, and both before and after-strings. When we've skipped to
4931 the end of the overlay, because of its `invisible' property, we
4932 nevertheless want its before-string to appear.
4933 IT->add_overlay_start will contain the overlay start position
4934 in this case.
4935
4936 Overlay strings are sorted so that after-string strings come in
4937 front of before-string strings. Within before and after-strings,
4938 strings are sorted by overlay priority. See also function
4939 compare_overlay_entries. */
4940
4941 static void
4942 load_overlay_strings (it, charpos)
4943 struct it *it;
4944 int charpos;
4945 {
4946 extern Lisp_Object Qwindow, Qpriority;
4947 Lisp_Object overlay, window, str, invisible;
4948 struct Lisp_Overlay *ov;
4949 int start, end;
4950 int size = 20;
4951 int n = 0, i, j, invis_p;
4952 struct overlay_entry *entries
4953 = (struct overlay_entry *) alloca (size * sizeof *entries);
4954
4955 if (charpos <= 0)
4956 charpos = IT_CHARPOS (*it);
4957
4958 /* Append the overlay string STRING of overlay OVERLAY to vector
4959 `entries' which has size `size' and currently contains `n'
4960 elements. AFTER_P non-zero means STRING is an after-string of
4961 OVERLAY. */
4962 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4963 do \
4964 { \
4965 Lisp_Object priority; \
4966 \
4967 if (n == size) \
4968 { \
4969 int new_size = 2 * size; \
4970 struct overlay_entry *old = entries; \
4971 entries = \
4972 (struct overlay_entry *) alloca (new_size \
4973 * sizeof *entries); \
4974 bcopy (old, entries, size * sizeof *entries); \
4975 size = new_size; \
4976 } \
4977 \
4978 entries[n].string = (STRING); \
4979 entries[n].overlay = (OVERLAY); \
4980 priority = Foverlay_get ((OVERLAY), Qpriority); \
4981 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4982 entries[n].after_string_p = (AFTER_P); \
4983 ++n; \
4984 } \
4985 while (0)
4986
4987 /* Process overlay before the overlay center. */
4988 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4989 {
4990 XSETMISC (overlay, ov);
4991 xassert (OVERLAYP (overlay));
4992 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4993 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4994
4995 if (end < charpos)
4996 break;
4997
4998 /* Skip this overlay if it doesn't start or end at IT's current
4999 position. */
5000 if (end != charpos && start != charpos)
5001 continue;
5002
5003 /* Skip this overlay if it doesn't apply to IT->w. */
5004 window = Foverlay_get (overlay, Qwindow);
5005 if (WINDOWP (window) && XWINDOW (window) != it->w)
5006 continue;
5007
5008 /* If the text ``under'' the overlay is invisible, both before-
5009 and after-strings from this overlay are visible; start and
5010 end position are indistinguishable. */
5011 invisible = Foverlay_get (overlay, Qinvisible);
5012 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5013
5014 /* If overlay has a non-empty before-string, record it. */
5015 if ((start == charpos || (end == charpos && invis_p))
5016 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5017 && SCHARS (str))
5018 RECORD_OVERLAY_STRING (overlay, str, 0);
5019
5020 /* If overlay has a non-empty after-string, record it. */
5021 if ((end == charpos || (start == charpos && invis_p))
5022 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5023 && SCHARS (str))
5024 RECORD_OVERLAY_STRING (overlay, str, 1);
5025 }
5026
5027 /* Process overlays after the overlay center. */
5028 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5029 {
5030 XSETMISC (overlay, ov);
5031 xassert (OVERLAYP (overlay));
5032 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5033 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5034
5035 if (start > charpos)
5036 break;
5037
5038 /* Skip this overlay if it doesn't start or end at IT's current
5039 position. */
5040 if (end != charpos && start != charpos)
5041 continue;
5042
5043 /* Skip this overlay if it doesn't apply to IT->w. */
5044 window = Foverlay_get (overlay, Qwindow);
5045 if (WINDOWP (window) && XWINDOW (window) != it->w)
5046 continue;
5047
5048 /* If the text ``under'' the overlay is invisible, it has a zero
5049 dimension, and both before- and after-strings apply. */
5050 invisible = Foverlay_get (overlay, Qinvisible);
5051 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5052
5053 /* If overlay has a non-empty before-string, record it. */
5054 if ((start == charpos || (end == charpos && invis_p))
5055 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5056 && SCHARS (str))
5057 RECORD_OVERLAY_STRING (overlay, str, 0);
5058
5059 /* If overlay has a non-empty after-string, record it. */
5060 if ((end == charpos || (start == charpos && invis_p))
5061 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5062 && SCHARS (str))
5063 RECORD_OVERLAY_STRING (overlay, str, 1);
5064 }
5065
5066 #undef RECORD_OVERLAY_STRING
5067
5068 /* Sort entries. */
5069 if (n > 1)
5070 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5071
5072 /* Record the total number of strings to process. */
5073 it->n_overlay_strings = n;
5074
5075 /* IT->current.overlay_string_index is the number of overlay strings
5076 that have already been consumed by IT. Copy some of the
5077 remaining overlay strings to IT->overlay_strings. */
5078 i = 0;
5079 j = it->current.overlay_string_index;
5080 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5081 {
5082 it->overlay_strings[i] = entries[j].string;
5083 it->string_overlays[i++] = entries[j++].overlay;
5084 }
5085
5086 CHECK_IT (it);
5087 }
5088
5089
5090 /* Get the first chunk of overlay strings at IT's current buffer
5091 position, or at CHARPOS if that is > 0. Value is non-zero if at
5092 least one overlay string was found. */
5093
5094 static int
5095 get_overlay_strings_1 (it, charpos, compute_stop_p)
5096 struct it *it;
5097 int charpos;
5098 int compute_stop_p;
5099 {
5100 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5101 process. This fills IT->overlay_strings with strings, and sets
5102 IT->n_overlay_strings to the total number of strings to process.
5103 IT->pos.overlay_string_index has to be set temporarily to zero
5104 because load_overlay_strings needs this; it must be set to -1
5105 when no overlay strings are found because a zero value would
5106 indicate a position in the first overlay string. */
5107 it->current.overlay_string_index = 0;
5108 load_overlay_strings (it, charpos);
5109
5110 /* If we found overlay strings, set up IT to deliver display
5111 elements from the first one. Otherwise set up IT to deliver
5112 from current_buffer. */
5113 if (it->n_overlay_strings)
5114 {
5115 /* Make sure we know settings in current_buffer, so that we can
5116 restore meaningful values when we're done with the overlay
5117 strings. */
5118 if (compute_stop_p)
5119 compute_stop_pos (it);
5120 xassert (it->face_id >= 0);
5121
5122 /* Save IT's settings. They are restored after all overlay
5123 strings have been processed. */
5124 xassert (!compute_stop_p || it->sp == 0);
5125
5126 /* When called from handle_stop, there might be an empty display
5127 string loaded. In that case, don't bother saving it. */
5128 if (!STRINGP (it->string) || SCHARS (it->string))
5129 push_it (it);
5130
5131 /* Set up IT to deliver display elements from the first overlay
5132 string. */
5133 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5134 it->string = it->overlay_strings[0];
5135 it->from_overlay = Qnil;
5136 it->stop_charpos = 0;
5137 xassert (STRINGP (it->string));
5138 it->end_charpos = SCHARS (it->string);
5139 it->multibyte_p = STRING_MULTIBYTE (it->string);
5140 it->method = GET_FROM_STRING;
5141 return 1;
5142 }
5143
5144 it->current.overlay_string_index = -1;
5145 return 0;
5146 }
5147
5148 static int
5149 get_overlay_strings (it, charpos)
5150 struct it *it;
5151 int charpos;
5152 {
5153 it->string = Qnil;
5154 it->method = GET_FROM_BUFFER;
5155
5156 (void) get_overlay_strings_1 (it, charpos, 1);
5157
5158 CHECK_IT (it);
5159
5160 /* Value is non-zero if we found at least one overlay string. */
5161 return STRINGP (it->string);
5162 }
5163
5164
5165 \f
5166 /***********************************************************************
5167 Saving and restoring state
5168 ***********************************************************************/
5169
5170 /* Save current settings of IT on IT->stack. Called, for example,
5171 before setting up IT for an overlay string, to be able to restore
5172 IT's settings to what they were after the overlay string has been
5173 processed. */
5174
5175 static void
5176 push_it (it)
5177 struct it *it;
5178 {
5179 struct iterator_stack_entry *p;
5180
5181 xassert (it->sp < IT_STACK_SIZE);
5182 p = it->stack + it->sp;
5183
5184 p->stop_charpos = it->stop_charpos;
5185 p->prev_stop = it->prev_stop;
5186 p->base_level_stop = it->base_level_stop;
5187 p->cmp_it = it->cmp_it;
5188 xassert (it->face_id >= 0);
5189 p->face_id = it->face_id;
5190 p->string = it->string;
5191 p->method = it->method;
5192 p->from_overlay = it->from_overlay;
5193 switch (p->method)
5194 {
5195 case GET_FROM_IMAGE:
5196 p->u.image.object = it->object;
5197 p->u.image.image_id = it->image_id;
5198 p->u.image.slice = it->slice;
5199 break;
5200 case GET_FROM_STRETCH:
5201 p->u.stretch.object = it->object;
5202 break;
5203 }
5204 p->position = it->position;
5205 p->current = it->current;
5206 p->end_charpos = it->end_charpos;
5207 p->string_nchars = it->string_nchars;
5208 p->area = it->area;
5209 p->multibyte_p = it->multibyte_p;
5210 p->avoid_cursor_p = it->avoid_cursor_p;
5211 p->space_width = it->space_width;
5212 p->font_height = it->font_height;
5213 p->voffset = it->voffset;
5214 p->string_from_display_prop_p = it->string_from_display_prop_p;
5215 p->display_ellipsis_p = 0;
5216 p->line_wrap = it->line_wrap;
5217 ++it->sp;
5218 }
5219
5220
5221 /* Restore IT's settings from IT->stack. Called, for example, when no
5222 more overlay strings must be processed, and we return to delivering
5223 display elements from a buffer, or when the end of a string from a
5224 `display' property is reached and we return to delivering display
5225 elements from an overlay string, or from a buffer. */
5226
5227 static void
5228 pop_it (it)
5229 struct it *it;
5230 {
5231 struct iterator_stack_entry *p;
5232
5233 xassert (it->sp > 0);
5234 --it->sp;
5235 p = it->stack + it->sp;
5236 it->stop_charpos = p->stop_charpos;
5237 it->prev_stop = p->prev_stop;
5238 it->base_level_stop = p->base_level_stop;
5239 it->cmp_it = p->cmp_it;
5240 it->face_id = p->face_id;
5241 it->current = p->current;
5242 it->position = p->position;
5243 it->string = p->string;
5244 it->from_overlay = p->from_overlay;
5245 if (NILP (it->string))
5246 SET_TEXT_POS (it->current.string_pos, -1, -1);
5247 it->method = p->method;
5248 switch (it->method)
5249 {
5250 case GET_FROM_IMAGE:
5251 it->image_id = p->u.image.image_id;
5252 it->object = p->u.image.object;
5253 it->slice = p->u.image.slice;
5254 break;
5255 case GET_FROM_STRETCH:
5256 it->object = p->u.comp.object;
5257 break;
5258 case GET_FROM_BUFFER:
5259 it->object = it->w->buffer;
5260 break;
5261 case GET_FROM_STRING:
5262 it->object = it->string;
5263 break;
5264 case GET_FROM_DISPLAY_VECTOR:
5265 if (it->s)
5266 it->method = GET_FROM_C_STRING;
5267 else if (STRINGP (it->string))
5268 it->method = GET_FROM_STRING;
5269 else
5270 {
5271 it->method = GET_FROM_BUFFER;
5272 it->object = it->w->buffer;
5273 }
5274 }
5275 it->end_charpos = p->end_charpos;
5276 it->string_nchars = p->string_nchars;
5277 it->area = p->area;
5278 it->multibyte_p = p->multibyte_p;
5279 it->avoid_cursor_p = p->avoid_cursor_p;
5280 it->space_width = p->space_width;
5281 it->font_height = p->font_height;
5282 it->voffset = p->voffset;
5283 it->string_from_display_prop_p = p->string_from_display_prop_p;
5284 it->line_wrap = p->line_wrap;
5285 }
5286
5287
5288 \f
5289 /***********************************************************************
5290 Moving over lines
5291 ***********************************************************************/
5292
5293 /* Set IT's current position to the previous line start. */
5294
5295 static void
5296 back_to_previous_line_start (it)
5297 struct it *it;
5298 {
5299 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5300 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5301 }
5302
5303
5304 /* Move IT to the next line start.
5305
5306 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5307 we skipped over part of the text (as opposed to moving the iterator
5308 continuously over the text). Otherwise, don't change the value
5309 of *SKIPPED_P.
5310
5311 Newlines may come from buffer text, overlay strings, or strings
5312 displayed via the `display' property. That's the reason we can't
5313 simply use find_next_newline_no_quit.
5314
5315 Note that this function may not skip over invisible text that is so
5316 because of text properties and immediately follows a newline. If
5317 it would, function reseat_at_next_visible_line_start, when called
5318 from set_iterator_to_next, would effectively make invisible
5319 characters following a newline part of the wrong glyph row, which
5320 leads to wrong cursor motion. */
5321
5322 static int
5323 forward_to_next_line_start (it, skipped_p)
5324 struct it *it;
5325 int *skipped_p;
5326 {
5327 int old_selective, newline_found_p, n;
5328 const int MAX_NEWLINE_DISTANCE = 500;
5329
5330 /* If already on a newline, just consume it to avoid unintended
5331 skipping over invisible text below. */
5332 if (it->what == IT_CHARACTER
5333 && it->c == '\n'
5334 && CHARPOS (it->position) == IT_CHARPOS (*it))
5335 {
5336 set_iterator_to_next (it, 0);
5337 it->c = 0;
5338 return 1;
5339 }
5340
5341 /* Don't handle selective display in the following. It's (a)
5342 unnecessary because it's done by the caller, and (b) leads to an
5343 infinite recursion because next_element_from_ellipsis indirectly
5344 calls this function. */
5345 old_selective = it->selective;
5346 it->selective = 0;
5347
5348 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5349 from buffer text. */
5350 for (n = newline_found_p = 0;
5351 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5352 n += STRINGP (it->string) ? 0 : 1)
5353 {
5354 if (!get_next_display_element (it))
5355 return 0;
5356 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5357 set_iterator_to_next (it, 0);
5358 }
5359
5360 /* If we didn't find a newline near enough, see if we can use a
5361 short-cut. */
5362 if (!newline_found_p)
5363 {
5364 int start = IT_CHARPOS (*it);
5365 int limit = find_next_newline_no_quit (start, 1);
5366 Lisp_Object pos;
5367
5368 xassert (!STRINGP (it->string));
5369
5370 /* If there isn't any `display' property in sight, and no
5371 overlays, we can just use the position of the newline in
5372 buffer text. */
5373 if (it->stop_charpos >= limit
5374 || ((pos = Fnext_single_property_change (make_number (start),
5375 Qdisplay,
5376 Qnil, make_number (limit)),
5377 NILP (pos))
5378 && next_overlay_change (start) == ZV))
5379 {
5380 IT_CHARPOS (*it) = limit;
5381 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5382 *skipped_p = newline_found_p = 1;
5383 }
5384 else
5385 {
5386 while (get_next_display_element (it)
5387 && !newline_found_p)
5388 {
5389 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5390 set_iterator_to_next (it, 0);
5391 }
5392 }
5393 }
5394
5395 it->selective = old_selective;
5396 return newline_found_p;
5397 }
5398
5399
5400 /* Set IT's current position to the previous visible line start. Skip
5401 invisible text that is so either due to text properties or due to
5402 selective display. Caution: this does not change IT->current_x and
5403 IT->hpos. */
5404
5405 static void
5406 back_to_previous_visible_line_start (it)
5407 struct it *it;
5408 {
5409 while (IT_CHARPOS (*it) > BEGV)
5410 {
5411 back_to_previous_line_start (it);
5412
5413 if (IT_CHARPOS (*it) <= BEGV)
5414 break;
5415
5416 /* If selective > 0, then lines indented more than its value are
5417 invisible. */
5418 if (it->selective > 0
5419 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5420 (double) it->selective)) /* iftc */
5421 continue;
5422
5423 /* Check the newline before point for invisibility. */
5424 {
5425 Lisp_Object prop;
5426 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5427 Qinvisible, it->window);
5428 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5429 continue;
5430 }
5431
5432 if (IT_CHARPOS (*it) <= BEGV)
5433 break;
5434
5435 {
5436 struct it it2;
5437 int pos;
5438 EMACS_INT beg, end;
5439 Lisp_Object val, overlay;
5440
5441 /* If newline is part of a composition, continue from start of composition */
5442 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5443 && beg < IT_CHARPOS (*it))
5444 goto replaced;
5445
5446 /* If newline is replaced by a display property, find start of overlay
5447 or interval and continue search from that point. */
5448 it2 = *it;
5449 pos = --IT_CHARPOS (it2);
5450 --IT_BYTEPOS (it2);
5451 it2.sp = 0;
5452 it2.string_from_display_prop_p = 0;
5453 if (handle_display_prop (&it2) == HANDLED_RETURN
5454 && !NILP (val = get_char_property_and_overlay
5455 (make_number (pos), Qdisplay, Qnil, &overlay))
5456 && (OVERLAYP (overlay)
5457 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5458 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5459 goto replaced;
5460
5461 /* Newline is not replaced by anything -- so we are done. */
5462 break;
5463
5464 replaced:
5465 if (beg < BEGV)
5466 beg = BEGV;
5467 IT_CHARPOS (*it) = beg;
5468 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5469 }
5470 }
5471
5472 it->continuation_lines_width = 0;
5473
5474 xassert (IT_CHARPOS (*it) >= BEGV);
5475 xassert (IT_CHARPOS (*it) == BEGV
5476 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5477 CHECK_IT (it);
5478 }
5479
5480
5481 /* Reseat iterator IT at the previous visible line start. Skip
5482 invisible text that is so either due to text properties or due to
5483 selective display. At the end, update IT's overlay information,
5484 face information etc. */
5485
5486 void
5487 reseat_at_previous_visible_line_start (it)
5488 struct it *it;
5489 {
5490 back_to_previous_visible_line_start (it);
5491 reseat (it, it->current.pos, 1);
5492 CHECK_IT (it);
5493 }
5494
5495
5496 /* Reseat iterator IT on the next visible line start in the current
5497 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5498 preceding the line start. Skip over invisible text that is so
5499 because of selective display. Compute faces, overlays etc at the
5500 new position. Note that this function does not skip over text that
5501 is invisible because of text properties. */
5502
5503 static void
5504 reseat_at_next_visible_line_start (it, on_newline_p)
5505 struct it *it;
5506 int on_newline_p;
5507 {
5508 int newline_found_p, skipped_p = 0;
5509
5510 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5511
5512 /* Skip over lines that are invisible because they are indented
5513 more than the value of IT->selective. */
5514 if (it->selective > 0)
5515 while (IT_CHARPOS (*it) < ZV
5516 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5517 (double) it->selective)) /* iftc */
5518 {
5519 xassert (IT_BYTEPOS (*it) == BEGV
5520 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5521 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5522 }
5523
5524 /* Position on the newline if that's what's requested. */
5525 if (on_newline_p && newline_found_p)
5526 {
5527 if (STRINGP (it->string))
5528 {
5529 if (IT_STRING_CHARPOS (*it) > 0)
5530 {
5531 --IT_STRING_CHARPOS (*it);
5532 --IT_STRING_BYTEPOS (*it);
5533 }
5534 }
5535 else if (IT_CHARPOS (*it) > BEGV)
5536 {
5537 --IT_CHARPOS (*it);
5538 --IT_BYTEPOS (*it);
5539 reseat (it, it->current.pos, 0);
5540 }
5541 }
5542 else if (skipped_p)
5543 reseat (it, it->current.pos, 0);
5544
5545 CHECK_IT (it);
5546 }
5547
5548
5549 \f
5550 /***********************************************************************
5551 Changing an iterator's position
5552 ***********************************************************************/
5553
5554 /* Change IT's current position to POS in current_buffer. If FORCE_P
5555 is non-zero, always check for text properties at the new position.
5556 Otherwise, text properties are only looked up if POS >=
5557 IT->check_charpos of a property. */
5558
5559 static void
5560 reseat (it, pos, force_p)
5561 struct it *it;
5562 struct text_pos pos;
5563 int force_p;
5564 {
5565 int original_pos = IT_CHARPOS (*it);
5566
5567 reseat_1 (it, pos, 0);
5568
5569 /* Determine where to check text properties. Avoid doing it
5570 where possible because text property lookup is very expensive. */
5571 if (force_p
5572 || CHARPOS (pos) > it->stop_charpos
5573 || CHARPOS (pos) < original_pos)
5574 {
5575 if (it->bidi_p)
5576 {
5577 /* For bidi iteration, we need to prime prev_stop and
5578 base_level_stop with our best estimations. */
5579 if (CHARPOS (pos) < it->prev_stop)
5580 {
5581 handle_stop_backwards (it, BEGV);
5582 if (CHARPOS (pos) < it->base_level_stop)
5583 it->base_level_stop = 0;
5584 }
5585 else if (CHARPOS (pos) > it->stop_charpos
5586 && it->stop_charpos >= BEGV)
5587 handle_stop_backwards (it, it->stop_charpos);
5588 else /* force_p */
5589 handle_stop (it);
5590 }
5591 else
5592 {
5593 handle_stop (it);
5594 it->prev_stop = it->base_level_stop = 0;
5595 }
5596
5597 }
5598
5599 CHECK_IT (it);
5600 }
5601
5602
5603 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5604 IT->stop_pos to POS, also. */
5605
5606 static void
5607 reseat_1 (it, pos, set_stop_p)
5608 struct it *it;
5609 struct text_pos pos;
5610 int set_stop_p;
5611 {
5612 /* Don't call this function when scanning a C string. */
5613 xassert (it->s == NULL);
5614
5615 /* POS must be a reasonable value. */
5616 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5617
5618 it->current.pos = it->position = pos;
5619 it->end_charpos = ZV;
5620 it->dpvec = NULL;
5621 it->current.dpvec_index = -1;
5622 it->current.overlay_string_index = -1;
5623 IT_STRING_CHARPOS (*it) = -1;
5624 IT_STRING_BYTEPOS (*it) = -1;
5625 it->string = Qnil;
5626 it->string_from_display_prop_p = 0;
5627 it->method = GET_FROM_BUFFER;
5628 it->object = it->w->buffer;
5629 it->area = TEXT_AREA;
5630 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5631 it->sp = 0;
5632 it->string_from_display_prop_p = 0;
5633 it->face_before_selective_p = 0;
5634 if (it->bidi_p)
5635 it->bidi_it.first_elt = 1;
5636
5637 if (set_stop_p)
5638 {
5639 it->stop_charpos = CHARPOS (pos);
5640 it->base_level_stop = CHARPOS (pos);
5641 }
5642 }
5643
5644
5645 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5646 If S is non-null, it is a C string to iterate over. Otherwise,
5647 STRING gives a Lisp string to iterate over.
5648
5649 If PRECISION > 0, don't return more then PRECISION number of
5650 characters from the string.
5651
5652 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5653 characters have been returned. FIELD_WIDTH < 0 means an infinite
5654 field width.
5655
5656 MULTIBYTE = 0 means disable processing of multibyte characters,
5657 MULTIBYTE > 0 means enable it,
5658 MULTIBYTE < 0 means use IT->multibyte_p.
5659
5660 IT must be initialized via a prior call to init_iterator before
5661 calling this function. */
5662
5663 static void
5664 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5665 struct it *it;
5666 unsigned char *s;
5667 Lisp_Object string;
5668 int charpos;
5669 int precision, field_width, multibyte;
5670 {
5671 /* No region in strings. */
5672 it->region_beg_charpos = it->region_end_charpos = -1;
5673
5674 /* No text property checks performed by default, but see below. */
5675 it->stop_charpos = -1;
5676
5677 /* Set iterator position and end position. */
5678 bzero (&it->current, sizeof it->current);
5679 it->current.overlay_string_index = -1;
5680 it->current.dpvec_index = -1;
5681 xassert (charpos >= 0);
5682
5683 /* If STRING is specified, use its multibyteness, otherwise use the
5684 setting of MULTIBYTE, if specified. */
5685 if (multibyte >= 0)
5686 it->multibyte_p = multibyte > 0;
5687
5688 if (s == NULL)
5689 {
5690 xassert (STRINGP (string));
5691 it->string = string;
5692 it->s = NULL;
5693 it->end_charpos = it->string_nchars = SCHARS (string);
5694 it->method = GET_FROM_STRING;
5695 it->current.string_pos = string_pos (charpos, string);
5696 }
5697 else
5698 {
5699 it->s = s;
5700 it->string = Qnil;
5701
5702 /* Note that we use IT->current.pos, not it->current.string_pos,
5703 for displaying C strings. */
5704 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5705 if (it->multibyte_p)
5706 {
5707 it->current.pos = c_string_pos (charpos, s, 1);
5708 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5709 }
5710 else
5711 {
5712 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5713 it->end_charpos = it->string_nchars = strlen (s);
5714 }
5715
5716 it->method = GET_FROM_C_STRING;
5717 }
5718
5719 /* PRECISION > 0 means don't return more than PRECISION characters
5720 from the string. */
5721 if (precision > 0 && it->end_charpos - charpos > precision)
5722 it->end_charpos = it->string_nchars = charpos + precision;
5723
5724 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5725 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5726 FIELD_WIDTH < 0 means infinite field width. This is useful for
5727 padding with `-' at the end of a mode line. */
5728 if (field_width < 0)
5729 field_width = INFINITY;
5730 if (field_width > it->end_charpos - charpos)
5731 it->end_charpos = charpos + field_width;
5732
5733 /* Use the standard display table for displaying strings. */
5734 if (DISP_TABLE_P (Vstandard_display_table))
5735 it->dp = XCHAR_TABLE (Vstandard_display_table);
5736
5737 it->stop_charpos = charpos;
5738 if (s == NULL && it->multibyte_p)
5739 {
5740 EMACS_INT endpos = SCHARS (it->string);
5741 if (endpos > it->end_charpos)
5742 endpos = it->end_charpos;
5743 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5744 it->string);
5745 }
5746 CHECK_IT (it);
5747 }
5748
5749
5750 \f
5751 /***********************************************************************
5752 Iteration
5753 ***********************************************************************/
5754
5755 /* Map enum it_method value to corresponding next_element_from_* function. */
5756
5757 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5758 {
5759 next_element_from_buffer,
5760 next_element_from_display_vector,
5761 next_element_from_string,
5762 next_element_from_c_string,
5763 next_element_from_image,
5764 next_element_from_stretch
5765 };
5766
5767 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5768
5769
5770 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5771 (possibly with the following characters). */
5772
5773 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5774 ((IT)->cmp_it.id >= 0 \
5775 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5776 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5777 END_CHARPOS, (IT)->w, \
5778 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5779 (IT)->string)))
5780
5781
5782 /* Load IT's display element fields with information about the next
5783 display element from the current position of IT. Value is zero if
5784 end of buffer (or C string) is reached. */
5785
5786 static struct frame *last_escape_glyph_frame = NULL;
5787 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5788 static int last_escape_glyph_merged_face_id = 0;
5789
5790 int
5791 get_next_display_element (it)
5792 struct it *it;
5793 {
5794 /* Non-zero means that we found a display element. Zero means that
5795 we hit the end of what we iterate over. Performance note: the
5796 function pointer `method' used here turns out to be faster than
5797 using a sequence of if-statements. */
5798 int success_p;
5799
5800 get_next:
5801 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5802
5803 if (it->what == IT_CHARACTER)
5804 {
5805 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5806 and only if (a) the resolved directionality of that character
5807 is R..." */
5808 /* FIXME: Do we need an exception for characters from display
5809 tables? */
5810 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5811 it->c = bidi_mirror_char (it->c);
5812 /* Map via display table or translate control characters.
5813 IT->c, IT->len etc. have been set to the next character by
5814 the function call above. If we have a display table, and it
5815 contains an entry for IT->c, translate it. Don't do this if
5816 IT->c itself comes from a display table, otherwise we could
5817 end up in an infinite recursion. (An alternative could be to
5818 count the recursion depth of this function and signal an
5819 error when a certain maximum depth is reached.) Is it worth
5820 it? */
5821 if (success_p && it->dpvec == NULL)
5822 {
5823 Lisp_Object dv;
5824 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5825 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5826 nbsp_or_shy = char_is_other;
5827 int decoded = it->c;
5828
5829 if (it->dp
5830 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5831 VECTORP (dv)))
5832 {
5833 struct Lisp_Vector *v = XVECTOR (dv);
5834
5835 /* Return the first character from the display table
5836 entry, if not empty. If empty, don't display the
5837 current character. */
5838 if (v->size)
5839 {
5840 it->dpvec_char_len = it->len;
5841 it->dpvec = v->contents;
5842 it->dpend = v->contents + v->size;
5843 it->current.dpvec_index = 0;
5844 it->dpvec_face_id = -1;
5845 it->saved_face_id = it->face_id;
5846 it->method = GET_FROM_DISPLAY_VECTOR;
5847 it->ellipsis_p = 0;
5848 }
5849 else
5850 {
5851 set_iterator_to_next (it, 0);
5852 }
5853 goto get_next;
5854 }
5855
5856 if (unibyte_display_via_language_environment
5857 && !ASCII_CHAR_P (it->c))
5858 decoded = DECODE_CHAR (unibyte, it->c);
5859
5860 if (it->c >= 0x80 && ! NILP (Vnobreak_char_display))
5861 {
5862 if (it->multibyte_p)
5863 nbsp_or_shy = (it->c == 0xA0 ? char_is_nbsp
5864 : it->c == 0xAD ? char_is_soft_hyphen
5865 : char_is_other);
5866 else if (unibyte_display_via_language_environment)
5867 nbsp_or_shy = (decoded == 0xA0 ? char_is_nbsp
5868 : decoded == 0xAD ? char_is_soft_hyphen
5869 : char_is_other);
5870 }
5871
5872 /* Translate control characters into `\003' or `^C' form.
5873 Control characters coming from a display table entry are
5874 currently not translated because we use IT->dpvec to hold
5875 the translation. This could easily be changed but I
5876 don't believe that it is worth doing.
5877
5878 If it->multibyte_p is nonzero, non-printable non-ASCII
5879 characters are also translated to octal form.
5880
5881 If it->multibyte_p is zero, eight-bit characters that
5882 don't have corresponding multibyte char code are also
5883 translated to octal form. */
5884 if ((it->c < ' '
5885 ? (it->area != TEXT_AREA
5886 /* In mode line, treat \n, \t like other crl chars. */
5887 || (it->c != '\t'
5888 && it->glyph_row
5889 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5890 || (it->c != '\n' && it->c != '\t'))
5891 : (nbsp_or_shy
5892 || (it->multibyte_p
5893 ? ! CHAR_PRINTABLE_P (it->c)
5894 : (! unibyte_display_via_language_environment
5895 ? it->c >= 0x80
5896 : (decoded >= 0x80 && decoded < 0xA0))))))
5897 {
5898 /* IT->c is a control character which must be displayed
5899 either as '\003' or as `^C' where the '\\' and '^'
5900 can be defined in the display table. Fill
5901 IT->ctl_chars with glyphs for what we have to
5902 display. Then, set IT->dpvec to these glyphs. */
5903 Lisp_Object gc;
5904 int ctl_len;
5905 int face_id, lface_id = 0 ;
5906 int escape_glyph;
5907
5908 /* Handle control characters with ^. */
5909
5910 if (it->c < 128 && it->ctl_arrow_p)
5911 {
5912 int g;
5913
5914 g = '^'; /* default glyph for Control */
5915 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5916 if (it->dp
5917 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5918 && GLYPH_CODE_CHAR_VALID_P (gc))
5919 {
5920 g = GLYPH_CODE_CHAR (gc);
5921 lface_id = GLYPH_CODE_FACE (gc);
5922 }
5923 if (lface_id)
5924 {
5925 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5926 }
5927 else if (it->f == last_escape_glyph_frame
5928 && it->face_id == last_escape_glyph_face_id)
5929 {
5930 face_id = last_escape_glyph_merged_face_id;
5931 }
5932 else
5933 {
5934 /* Merge the escape-glyph face into the current face. */
5935 face_id = merge_faces (it->f, Qescape_glyph, 0,
5936 it->face_id);
5937 last_escape_glyph_frame = it->f;
5938 last_escape_glyph_face_id = it->face_id;
5939 last_escape_glyph_merged_face_id = face_id;
5940 }
5941
5942 XSETINT (it->ctl_chars[0], g);
5943 XSETINT (it->ctl_chars[1], it->c ^ 0100);
5944 ctl_len = 2;
5945 goto display_control;
5946 }
5947
5948 /* Handle non-break space in the mode where it only gets
5949 highlighting. */
5950
5951 if (EQ (Vnobreak_char_display, Qt)
5952 && nbsp_or_shy == char_is_nbsp)
5953 {
5954 /* Merge the no-break-space face into the current face. */
5955 face_id = merge_faces (it->f, Qnobreak_space, 0,
5956 it->face_id);
5957
5958 it->c = ' ';
5959 XSETINT (it->ctl_chars[0], ' ');
5960 ctl_len = 1;
5961 goto display_control;
5962 }
5963
5964 /* Handle sequences that start with the "escape glyph". */
5965
5966 /* the default escape glyph is \. */
5967 escape_glyph = '\\';
5968
5969 if (it->dp
5970 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5971 && GLYPH_CODE_CHAR_VALID_P (gc))
5972 {
5973 escape_glyph = GLYPH_CODE_CHAR (gc);
5974 lface_id = GLYPH_CODE_FACE (gc);
5975 }
5976 if (lface_id)
5977 {
5978 /* The display table specified a face.
5979 Merge it into face_id and also into escape_glyph. */
5980 face_id = merge_faces (it->f, Qt, lface_id,
5981 it->face_id);
5982 }
5983 else if (it->f == last_escape_glyph_frame
5984 && it->face_id == last_escape_glyph_face_id)
5985 {
5986 face_id = last_escape_glyph_merged_face_id;
5987 }
5988 else
5989 {
5990 /* Merge the escape-glyph face into the current face. */
5991 face_id = merge_faces (it->f, Qescape_glyph, 0,
5992 it->face_id);
5993 last_escape_glyph_frame = it->f;
5994 last_escape_glyph_face_id = it->face_id;
5995 last_escape_glyph_merged_face_id = face_id;
5996 }
5997
5998 /* Handle soft hyphens in the mode where they only get
5999 highlighting. */
6000
6001 if (EQ (Vnobreak_char_display, Qt)
6002 && nbsp_or_shy == char_is_soft_hyphen)
6003 {
6004 it->c = '-';
6005 XSETINT (it->ctl_chars[0], '-');
6006 ctl_len = 1;
6007 goto display_control;
6008 }
6009
6010 /* Handle non-break space and soft hyphen
6011 with the escape glyph. */
6012
6013 if (nbsp_or_shy)
6014 {
6015 XSETINT (it->ctl_chars[0], escape_glyph);
6016 it->c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6017 XSETINT (it->ctl_chars[1], it->c);
6018 ctl_len = 2;
6019 goto display_control;
6020 }
6021
6022 {
6023 unsigned char str[MAX_MULTIBYTE_LENGTH];
6024 int len;
6025 int i;
6026
6027 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
6028 if (CHAR_BYTE8_P (it->c))
6029 {
6030 str[0] = CHAR_TO_BYTE8 (it->c);
6031 len = 1;
6032 }
6033 else if (it->c < 256)
6034 {
6035 str[0] = it->c;
6036 len = 1;
6037 }
6038 else
6039 {
6040 /* It's an invalid character, which shouldn't
6041 happen actually, but due to bugs it may
6042 happen. Let's print the char as is, there's
6043 not much meaningful we can do with it. */
6044 str[0] = it->c;
6045 str[1] = it->c >> 8;
6046 str[2] = it->c >> 16;
6047 str[3] = it->c >> 24;
6048 len = 4;
6049 }
6050
6051 for (i = 0; i < len; i++)
6052 {
6053 int g;
6054 XSETINT (it->ctl_chars[i * 4], escape_glyph);
6055 /* Insert three more glyphs into IT->ctl_chars for
6056 the octal display of the character. */
6057 g = ((str[i] >> 6) & 7) + '0';
6058 XSETINT (it->ctl_chars[i * 4 + 1], g);
6059 g = ((str[i] >> 3) & 7) + '0';
6060 XSETINT (it->ctl_chars[i * 4 + 2], g);
6061 g = (str[i] & 7) + '0';
6062 XSETINT (it->ctl_chars[i * 4 + 3], g);
6063 }
6064 ctl_len = len * 4;
6065 }
6066
6067 display_control:
6068 /* Set up IT->dpvec and return first character from it. */
6069 it->dpvec_char_len = it->len;
6070 it->dpvec = it->ctl_chars;
6071 it->dpend = it->dpvec + ctl_len;
6072 it->current.dpvec_index = 0;
6073 it->dpvec_face_id = face_id;
6074 it->saved_face_id = it->face_id;
6075 it->method = GET_FROM_DISPLAY_VECTOR;
6076 it->ellipsis_p = 0;
6077 goto get_next;
6078 }
6079 }
6080 }
6081
6082 #ifdef HAVE_WINDOW_SYSTEM
6083 /* Adjust face id for a multibyte character. There are no multibyte
6084 character in unibyte text. */
6085 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6086 && it->multibyte_p
6087 && success_p
6088 && FRAME_WINDOW_P (it->f))
6089 {
6090 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6091
6092 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6093 {
6094 /* Automatic composition with glyph-string. */
6095 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6096
6097 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6098 }
6099 else
6100 {
6101 int pos = (it->s ? -1
6102 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6103 : IT_CHARPOS (*it));
6104
6105 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6106 }
6107 }
6108 #endif
6109
6110 /* Is this character the last one of a run of characters with
6111 box? If yes, set IT->end_of_box_run_p to 1. */
6112 if (it->face_box_p
6113 && it->s == NULL)
6114 {
6115 if (it->method == GET_FROM_STRING && it->sp)
6116 {
6117 int face_id = underlying_face_id (it);
6118 struct face *face = FACE_FROM_ID (it->f, face_id);
6119
6120 if (face)
6121 {
6122 if (face->box == FACE_NO_BOX)
6123 {
6124 /* If the box comes from face properties in a
6125 display string, check faces in that string. */
6126 int string_face_id = face_after_it_pos (it);
6127 it->end_of_box_run_p
6128 = (FACE_FROM_ID (it->f, string_face_id)->box
6129 == FACE_NO_BOX);
6130 }
6131 /* Otherwise, the box comes from the underlying face.
6132 If this is the last string character displayed, check
6133 the next buffer location. */
6134 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6135 && (it->current.overlay_string_index
6136 == it->n_overlay_strings - 1))
6137 {
6138 EMACS_INT ignore;
6139 int next_face_id;
6140 struct text_pos pos = it->current.pos;
6141 INC_TEXT_POS (pos, it->multibyte_p);
6142
6143 next_face_id = face_at_buffer_position
6144 (it->w, CHARPOS (pos), it->region_beg_charpos,
6145 it->region_end_charpos, &ignore,
6146 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6147 -1);
6148 it->end_of_box_run_p
6149 = (FACE_FROM_ID (it->f, next_face_id)->box
6150 == FACE_NO_BOX);
6151 }
6152 }
6153 }
6154 else
6155 {
6156 int face_id = face_after_it_pos (it);
6157 it->end_of_box_run_p
6158 = (face_id != it->face_id
6159 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6160 }
6161 }
6162
6163 /* Value is 0 if end of buffer or string reached. */
6164 return success_p;
6165 }
6166
6167
6168 /* Move IT to the next display element.
6169
6170 RESEAT_P non-zero means if called on a newline in buffer text,
6171 skip to the next visible line start.
6172
6173 Functions get_next_display_element and set_iterator_to_next are
6174 separate because I find this arrangement easier to handle than a
6175 get_next_display_element function that also increments IT's
6176 position. The way it is we can first look at an iterator's current
6177 display element, decide whether it fits on a line, and if it does,
6178 increment the iterator position. The other way around we probably
6179 would either need a flag indicating whether the iterator has to be
6180 incremented the next time, or we would have to implement a
6181 decrement position function which would not be easy to write. */
6182
6183 void
6184 set_iterator_to_next (it, reseat_p)
6185 struct it *it;
6186 int reseat_p;
6187 {
6188 /* Reset flags indicating start and end of a sequence of characters
6189 with box. Reset them at the start of this function because
6190 moving the iterator to a new position might set them. */
6191 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6192
6193 switch (it->method)
6194 {
6195 case GET_FROM_BUFFER:
6196 /* The current display element of IT is a character from
6197 current_buffer. Advance in the buffer, and maybe skip over
6198 invisible lines that are so because of selective display. */
6199 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6200 reseat_at_next_visible_line_start (it, 0);
6201 else if (it->cmp_it.id >= 0)
6202 {
6203 IT_CHARPOS (*it) += it->cmp_it.nchars;
6204 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6205 if (it->cmp_it.to < it->cmp_it.nglyphs)
6206 it->cmp_it.from = it->cmp_it.to;
6207 else
6208 {
6209 it->cmp_it.id = -1;
6210 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6211 IT_BYTEPOS (*it), it->stop_charpos,
6212 Qnil);
6213 }
6214 }
6215 else
6216 {
6217 xassert (it->len != 0);
6218
6219 if (!it->bidi_p)
6220 {
6221 IT_BYTEPOS (*it) += it->len;
6222 IT_CHARPOS (*it) += 1;
6223 }
6224 else
6225 {
6226 /* If this is a new paragraph, determine its base
6227 direction (a.k.a. its base embedding level). */
6228 if (it->bidi_it.new_paragraph)
6229 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6230 bidi_get_next_char_visually (&it->bidi_it);
6231 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6232 IT_CHARPOS (*it) = it->bidi_it.charpos;
6233 }
6234 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6235 }
6236 break;
6237
6238 case GET_FROM_C_STRING:
6239 /* Current display element of IT is from a C string. */
6240 IT_BYTEPOS (*it) += it->len;
6241 IT_CHARPOS (*it) += 1;
6242 break;
6243
6244 case GET_FROM_DISPLAY_VECTOR:
6245 /* Current display element of IT is from a display table entry.
6246 Advance in the display table definition. Reset it to null if
6247 end reached, and continue with characters from buffers/
6248 strings. */
6249 ++it->current.dpvec_index;
6250
6251 /* Restore face of the iterator to what they were before the
6252 display vector entry (these entries may contain faces). */
6253 it->face_id = it->saved_face_id;
6254
6255 if (it->dpvec + it->current.dpvec_index == it->dpend)
6256 {
6257 int recheck_faces = it->ellipsis_p;
6258
6259 if (it->s)
6260 it->method = GET_FROM_C_STRING;
6261 else if (STRINGP (it->string))
6262 it->method = GET_FROM_STRING;
6263 else
6264 {
6265 it->method = GET_FROM_BUFFER;
6266 it->object = it->w->buffer;
6267 }
6268
6269 it->dpvec = NULL;
6270 it->current.dpvec_index = -1;
6271
6272 /* Skip over characters which were displayed via IT->dpvec. */
6273 if (it->dpvec_char_len < 0)
6274 reseat_at_next_visible_line_start (it, 1);
6275 else if (it->dpvec_char_len > 0)
6276 {
6277 if (it->method == GET_FROM_STRING
6278 && it->n_overlay_strings > 0)
6279 it->ignore_overlay_strings_at_pos_p = 1;
6280 it->len = it->dpvec_char_len;
6281 set_iterator_to_next (it, reseat_p);
6282 }
6283
6284 /* Maybe recheck faces after display vector */
6285 if (recheck_faces)
6286 it->stop_charpos = IT_CHARPOS (*it);
6287 }
6288 break;
6289
6290 case GET_FROM_STRING:
6291 /* Current display element is a character from a Lisp string. */
6292 xassert (it->s == NULL && STRINGP (it->string));
6293 if (it->cmp_it.id >= 0)
6294 {
6295 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6296 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6297 if (it->cmp_it.to < it->cmp_it.nglyphs)
6298 it->cmp_it.from = it->cmp_it.to;
6299 else
6300 {
6301 it->cmp_it.id = -1;
6302 composition_compute_stop_pos (&it->cmp_it,
6303 IT_STRING_CHARPOS (*it),
6304 IT_STRING_BYTEPOS (*it),
6305 it->stop_charpos, it->string);
6306 }
6307 }
6308 else
6309 {
6310 IT_STRING_BYTEPOS (*it) += it->len;
6311 IT_STRING_CHARPOS (*it) += 1;
6312 }
6313
6314 consider_string_end:
6315
6316 if (it->current.overlay_string_index >= 0)
6317 {
6318 /* IT->string is an overlay string. Advance to the
6319 next, if there is one. */
6320 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6321 {
6322 it->ellipsis_p = 0;
6323 next_overlay_string (it);
6324 if (it->ellipsis_p)
6325 setup_for_ellipsis (it, 0);
6326 }
6327 }
6328 else
6329 {
6330 /* IT->string is not an overlay string. If we reached
6331 its end, and there is something on IT->stack, proceed
6332 with what is on the stack. This can be either another
6333 string, this time an overlay string, or a buffer. */
6334 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6335 && it->sp > 0)
6336 {
6337 pop_it (it);
6338 if (it->method == GET_FROM_STRING)
6339 goto consider_string_end;
6340 }
6341 }
6342 break;
6343
6344 case GET_FROM_IMAGE:
6345 case GET_FROM_STRETCH:
6346 /* The position etc with which we have to proceed are on
6347 the stack. The position may be at the end of a string,
6348 if the `display' property takes up the whole string. */
6349 xassert (it->sp > 0);
6350 pop_it (it);
6351 if (it->method == GET_FROM_STRING)
6352 goto consider_string_end;
6353 break;
6354
6355 default:
6356 /* There are no other methods defined, so this should be a bug. */
6357 abort ();
6358 }
6359
6360 xassert (it->method != GET_FROM_STRING
6361 || (STRINGP (it->string)
6362 && IT_STRING_CHARPOS (*it) >= 0));
6363 }
6364
6365 /* Load IT's display element fields with information about the next
6366 display element which comes from a display table entry or from the
6367 result of translating a control character to one of the forms `^C'
6368 or `\003'.
6369
6370 IT->dpvec holds the glyphs to return as characters.
6371 IT->saved_face_id holds the face id before the display vector--it
6372 is restored into IT->face_id in set_iterator_to_next. */
6373
6374 static int
6375 next_element_from_display_vector (it)
6376 struct it *it;
6377 {
6378 Lisp_Object gc;
6379
6380 /* Precondition. */
6381 xassert (it->dpvec && it->current.dpvec_index >= 0);
6382
6383 it->face_id = it->saved_face_id;
6384
6385 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6386 That seemed totally bogus - so I changed it... */
6387 gc = it->dpvec[it->current.dpvec_index];
6388
6389 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6390 {
6391 it->c = GLYPH_CODE_CHAR (gc);
6392 it->len = CHAR_BYTES (it->c);
6393
6394 /* The entry may contain a face id to use. Such a face id is
6395 the id of a Lisp face, not a realized face. A face id of
6396 zero means no face is specified. */
6397 if (it->dpvec_face_id >= 0)
6398 it->face_id = it->dpvec_face_id;
6399 else
6400 {
6401 int lface_id = GLYPH_CODE_FACE (gc);
6402 if (lface_id > 0)
6403 it->face_id = merge_faces (it->f, Qt, lface_id,
6404 it->saved_face_id);
6405 }
6406 }
6407 else
6408 /* Display table entry is invalid. Return a space. */
6409 it->c = ' ', it->len = 1;
6410
6411 /* Don't change position and object of the iterator here. They are
6412 still the values of the character that had this display table
6413 entry or was translated, and that's what we want. */
6414 it->what = IT_CHARACTER;
6415 return 1;
6416 }
6417
6418
6419 /* Load IT with the next display element from Lisp string IT->string.
6420 IT->current.string_pos is the current position within the string.
6421 If IT->current.overlay_string_index >= 0, the Lisp string is an
6422 overlay string. */
6423
6424 static int
6425 next_element_from_string (it)
6426 struct it *it;
6427 {
6428 struct text_pos position;
6429
6430 xassert (STRINGP (it->string));
6431 xassert (IT_STRING_CHARPOS (*it) >= 0);
6432 position = it->current.string_pos;
6433
6434 /* Time to check for invisible text? */
6435 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6436 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6437 {
6438 handle_stop (it);
6439
6440 /* Since a handler may have changed IT->method, we must
6441 recurse here. */
6442 return GET_NEXT_DISPLAY_ELEMENT (it);
6443 }
6444
6445 if (it->current.overlay_string_index >= 0)
6446 {
6447 /* Get the next character from an overlay string. In overlay
6448 strings, There is no field width or padding with spaces to
6449 do. */
6450 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6451 {
6452 it->what = IT_EOB;
6453 return 0;
6454 }
6455 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6456 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6457 && next_element_from_composition (it))
6458 {
6459 return 1;
6460 }
6461 else if (STRING_MULTIBYTE (it->string))
6462 {
6463 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6464 const unsigned char *s = (SDATA (it->string)
6465 + IT_STRING_BYTEPOS (*it));
6466 it->c = string_char_and_length (s, &it->len);
6467 }
6468 else
6469 {
6470 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6471 it->len = 1;
6472 }
6473 }
6474 else
6475 {
6476 /* Get the next character from a Lisp string that is not an
6477 overlay string. Such strings come from the mode line, for
6478 example. We may have to pad with spaces, or truncate the
6479 string. See also next_element_from_c_string. */
6480 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6481 {
6482 it->what = IT_EOB;
6483 return 0;
6484 }
6485 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6486 {
6487 /* Pad with spaces. */
6488 it->c = ' ', it->len = 1;
6489 CHARPOS (position) = BYTEPOS (position) = -1;
6490 }
6491 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6492 IT_STRING_BYTEPOS (*it), it->string_nchars)
6493 && next_element_from_composition (it))
6494 {
6495 return 1;
6496 }
6497 else if (STRING_MULTIBYTE (it->string))
6498 {
6499 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6500 const unsigned char *s = (SDATA (it->string)
6501 + IT_STRING_BYTEPOS (*it));
6502 it->c = string_char_and_length (s, &it->len);
6503 }
6504 else
6505 {
6506 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6507 it->len = 1;
6508 }
6509 }
6510
6511 /* Record what we have and where it came from. */
6512 it->what = IT_CHARACTER;
6513 it->object = it->string;
6514 it->position = position;
6515 return 1;
6516 }
6517
6518
6519 /* Load IT with next display element from C string IT->s.
6520 IT->string_nchars is the maximum number of characters to return
6521 from the string. IT->end_charpos may be greater than
6522 IT->string_nchars when this function is called, in which case we
6523 may have to return padding spaces. Value is zero if end of string
6524 reached, including padding spaces. */
6525
6526 static int
6527 next_element_from_c_string (it)
6528 struct it *it;
6529 {
6530 int success_p = 1;
6531
6532 xassert (it->s);
6533 it->what = IT_CHARACTER;
6534 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6535 it->object = Qnil;
6536
6537 /* IT's position can be greater IT->string_nchars in case a field
6538 width or precision has been specified when the iterator was
6539 initialized. */
6540 if (IT_CHARPOS (*it) >= it->end_charpos)
6541 {
6542 /* End of the game. */
6543 it->what = IT_EOB;
6544 success_p = 0;
6545 }
6546 else if (IT_CHARPOS (*it) >= it->string_nchars)
6547 {
6548 /* Pad with spaces. */
6549 it->c = ' ', it->len = 1;
6550 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6551 }
6552 else if (it->multibyte_p)
6553 {
6554 /* Implementation note: The calls to strlen apparently aren't a
6555 performance problem because there is no noticeable performance
6556 difference between Emacs running in unibyte or multibyte mode. */
6557 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6558 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6559 }
6560 else
6561 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6562
6563 return success_p;
6564 }
6565
6566
6567 /* Set up IT to return characters from an ellipsis, if appropriate.
6568 The definition of the ellipsis glyphs may come from a display table
6569 entry. This function fills IT with the first glyph from the
6570 ellipsis if an ellipsis is to be displayed. */
6571
6572 static int
6573 next_element_from_ellipsis (it)
6574 struct it *it;
6575 {
6576 if (it->selective_display_ellipsis_p)
6577 setup_for_ellipsis (it, it->len);
6578 else
6579 {
6580 /* The face at the current position may be different from the
6581 face we find after the invisible text. Remember what it
6582 was in IT->saved_face_id, and signal that it's there by
6583 setting face_before_selective_p. */
6584 it->saved_face_id = it->face_id;
6585 it->method = GET_FROM_BUFFER;
6586 it->object = it->w->buffer;
6587 reseat_at_next_visible_line_start (it, 1);
6588 it->face_before_selective_p = 1;
6589 }
6590
6591 return GET_NEXT_DISPLAY_ELEMENT (it);
6592 }
6593
6594
6595 /* Deliver an image display element. The iterator IT is already
6596 filled with image information (done in handle_display_prop). Value
6597 is always 1. */
6598
6599
6600 static int
6601 next_element_from_image (it)
6602 struct it *it;
6603 {
6604 it->what = IT_IMAGE;
6605 return 1;
6606 }
6607
6608
6609 /* Fill iterator IT with next display element from a stretch glyph
6610 property. IT->object is the value of the text property. Value is
6611 always 1. */
6612
6613 static int
6614 next_element_from_stretch (it)
6615 struct it *it;
6616 {
6617 it->what = IT_STRETCH;
6618 return 1;
6619 }
6620
6621 /* Scan forward from CHARPOS in the current buffer, until we find a
6622 stop position > current IT's position. Then handle the stop
6623 position before that. This is called when we bump into a stop
6624 position while reordering bidirectional text. */
6625
6626 static void
6627 handle_stop_backwards (it, charpos)
6628 struct it *it;
6629 EMACS_INT charpos;
6630 {
6631 EMACS_INT where_we_are = IT_CHARPOS (*it);
6632 struct display_pos save_current = it->current;
6633 struct text_pos save_position = it->position;
6634 struct text_pos pos1;
6635 EMACS_INT next_stop;
6636
6637 /* Scan in strict logical order. */
6638 it->bidi_p = 0;
6639 do
6640 {
6641 it->prev_stop = charpos;
6642 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6643 reseat_1 (it, pos1, 0);
6644 compute_stop_pos (it);
6645 /* We must advance forward, right? */
6646 if (it->stop_charpos <= it->prev_stop)
6647 abort ();
6648 charpos = it->stop_charpos;
6649 }
6650 while (charpos <= where_we_are);
6651
6652 next_stop = it->stop_charpos;
6653 it->stop_charpos = it->prev_stop;
6654 it->bidi_p = 1;
6655 it->current = save_current;
6656 it->position = save_position;
6657 handle_stop (it);
6658 it->stop_charpos = next_stop;
6659 }
6660
6661 /* Load IT with the next display element from current_buffer. Value
6662 is zero if end of buffer reached. IT->stop_charpos is the next
6663 position at which to stop and check for text properties or buffer
6664 end. */
6665
6666 static int
6667 next_element_from_buffer (it)
6668 struct it *it;
6669 {
6670 int success_p = 1;
6671
6672 xassert (IT_CHARPOS (*it) >= BEGV);
6673
6674 /* With bidi reordering, the character to display might not be the
6675 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6676 we were reseat()ed to a new buffer position, which is potentially
6677 a different paragraph. */
6678 if (it->bidi_p && it->bidi_it.first_elt)
6679 {
6680 it->bidi_it.charpos = IT_CHARPOS (*it);
6681 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6682 /* If we are at the beginning of a line, we can produce the next
6683 element right away. */
6684 if (it->bidi_it.bytepos == BEGV_BYTE
6685 /* FIXME: Should support all Unicode line separators. */
6686 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6687 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6688 {
6689 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6690 bidi_get_next_char_visually (&it->bidi_it);
6691 }
6692 else
6693 {
6694 int orig_bytepos = IT_BYTEPOS (*it);
6695
6696 /* We need to prime the bidi iterator starting at the line's
6697 beginning, before we will be able to produce the next
6698 element. */
6699 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6700 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6701 it->bidi_it.charpos = IT_CHARPOS (*it);
6702 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6703 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6704 do
6705 {
6706 /* Now return to buffer position where we were asked to
6707 get the next display element, and produce that. */
6708 bidi_get_next_char_visually (&it->bidi_it);
6709 }
6710 while (it->bidi_it.bytepos != orig_bytepos
6711 && it->bidi_it.bytepos < ZV_BYTE);
6712 }
6713
6714 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6715 /* Adjust IT's position information to where we ended up. */
6716 IT_CHARPOS (*it) = it->bidi_it.charpos;
6717 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6718 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6719 }
6720
6721 if (IT_CHARPOS (*it) >= it->stop_charpos)
6722 {
6723 if (IT_CHARPOS (*it) >= it->end_charpos)
6724 {
6725 int overlay_strings_follow_p;
6726
6727 /* End of the game, except when overlay strings follow that
6728 haven't been returned yet. */
6729 if (it->overlay_strings_at_end_processed_p)
6730 overlay_strings_follow_p = 0;
6731 else
6732 {
6733 it->overlay_strings_at_end_processed_p = 1;
6734 overlay_strings_follow_p = get_overlay_strings (it, 0);
6735 }
6736
6737 if (overlay_strings_follow_p)
6738 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6739 else
6740 {
6741 it->what = IT_EOB;
6742 it->position = it->current.pos;
6743 success_p = 0;
6744 }
6745 }
6746 else if (!(!it->bidi_p
6747 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6748 || IT_CHARPOS (*it) == it->stop_charpos))
6749 {
6750 /* With bidi non-linear iteration, we could find ourselves
6751 far beyond the last computed stop_charpos, with several
6752 other stop positions in between that we missed. Scan
6753 them all now, in buffer's logical order, until we find
6754 and handle the last stop_charpos that precedes our
6755 current position. */
6756 handle_stop_backwards (it, it->stop_charpos);
6757 return GET_NEXT_DISPLAY_ELEMENT (it);
6758 }
6759 else
6760 {
6761 if (it->bidi_p)
6762 {
6763 /* Take note of the stop position we just moved across,
6764 for when we will move back across it. */
6765 it->prev_stop = it->stop_charpos;
6766 /* If we are at base paragraph embedding level, take
6767 note of the last stop position seen at this
6768 level. */
6769 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6770 it->base_level_stop = it->stop_charpos;
6771 }
6772 handle_stop (it);
6773 return GET_NEXT_DISPLAY_ELEMENT (it);
6774 }
6775 }
6776 else if (it->bidi_p
6777 /* We can sometimes back up for reasons that have nothing
6778 to do with bidi reordering. E.g., compositions. The
6779 code below is only needed when we are above the base
6780 embedding level, so test for that explicitly. */
6781 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6782 && IT_CHARPOS (*it) < it->prev_stop)
6783 {
6784 if (it->base_level_stop <= 0)
6785 it->base_level_stop = BEGV;
6786 if (IT_CHARPOS (*it) < it->base_level_stop)
6787 abort ();
6788 handle_stop_backwards (it, it->base_level_stop);
6789 return GET_NEXT_DISPLAY_ELEMENT (it);
6790 }
6791 else
6792 {
6793 /* No face changes, overlays etc. in sight, so just return a
6794 character from current_buffer. */
6795 unsigned char *p;
6796
6797 /* Maybe run the redisplay end trigger hook. Performance note:
6798 This doesn't seem to cost measurable time. */
6799 if (it->redisplay_end_trigger_charpos
6800 && it->glyph_row
6801 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6802 run_redisplay_end_trigger_hook (it);
6803
6804 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6805 it->end_charpos)
6806 && next_element_from_composition (it))
6807 {
6808 return 1;
6809 }
6810
6811 /* Get the next character, maybe multibyte. */
6812 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6813 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6814 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6815 else
6816 it->c = *p, it->len = 1;
6817
6818 /* Record what we have and where it came from. */
6819 it->what = IT_CHARACTER;
6820 it->object = it->w->buffer;
6821 it->position = it->current.pos;
6822
6823 /* Normally we return the character found above, except when we
6824 really want to return an ellipsis for selective display. */
6825 if (it->selective)
6826 {
6827 if (it->c == '\n')
6828 {
6829 /* A value of selective > 0 means hide lines indented more
6830 than that number of columns. */
6831 if (it->selective > 0
6832 && IT_CHARPOS (*it) + 1 < ZV
6833 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6834 IT_BYTEPOS (*it) + 1,
6835 (double) it->selective)) /* iftc */
6836 {
6837 success_p = next_element_from_ellipsis (it);
6838 it->dpvec_char_len = -1;
6839 }
6840 }
6841 else if (it->c == '\r' && it->selective == -1)
6842 {
6843 /* A value of selective == -1 means that everything from the
6844 CR to the end of the line is invisible, with maybe an
6845 ellipsis displayed for it. */
6846 success_p = next_element_from_ellipsis (it);
6847 it->dpvec_char_len = -1;
6848 }
6849 }
6850 }
6851
6852 /* Value is zero if end of buffer reached. */
6853 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6854 return success_p;
6855 }
6856
6857
6858 /* Run the redisplay end trigger hook for IT. */
6859
6860 static void
6861 run_redisplay_end_trigger_hook (it)
6862 struct it *it;
6863 {
6864 Lisp_Object args[3];
6865
6866 /* IT->glyph_row should be non-null, i.e. we should be actually
6867 displaying something, or otherwise we should not run the hook. */
6868 xassert (it->glyph_row);
6869
6870 /* Set up hook arguments. */
6871 args[0] = Qredisplay_end_trigger_functions;
6872 args[1] = it->window;
6873 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6874 it->redisplay_end_trigger_charpos = 0;
6875
6876 /* Since we are *trying* to run these functions, don't try to run
6877 them again, even if they get an error. */
6878 it->w->redisplay_end_trigger = Qnil;
6879 Frun_hook_with_args (3, args);
6880
6881 /* Notice if it changed the face of the character we are on. */
6882 handle_face_prop (it);
6883 }
6884
6885
6886 /* Deliver a composition display element. Unlike the other
6887 next_element_from_XXX, this function is not registered in the array
6888 get_next_element[]. It is called from next_element_from_buffer and
6889 next_element_from_string when necessary. */
6890
6891 static int
6892 next_element_from_composition (it)
6893 struct it *it;
6894 {
6895 it->what = IT_COMPOSITION;
6896 it->len = it->cmp_it.nbytes;
6897 if (STRINGP (it->string))
6898 {
6899 if (it->c < 0)
6900 {
6901 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6902 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6903 return 0;
6904 }
6905 it->position = it->current.string_pos;
6906 it->object = it->string;
6907 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6908 IT_STRING_BYTEPOS (*it), it->string);
6909 }
6910 else
6911 {
6912 if (it->c < 0)
6913 {
6914 IT_CHARPOS (*it) += it->cmp_it.nchars;
6915 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6916 return 0;
6917 }
6918 it->position = it->current.pos;
6919 it->object = it->w->buffer;
6920 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6921 IT_BYTEPOS (*it), Qnil);
6922 }
6923 return 1;
6924 }
6925
6926
6927 \f
6928 /***********************************************************************
6929 Moving an iterator without producing glyphs
6930 ***********************************************************************/
6931
6932 /* Check if iterator is at a position corresponding to a valid buffer
6933 position after some move_it_ call. */
6934
6935 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6936 ((it)->method == GET_FROM_STRING \
6937 ? IT_STRING_CHARPOS (*it) == 0 \
6938 : 1)
6939
6940
6941 /* Move iterator IT to a specified buffer or X position within one
6942 line on the display without producing glyphs.
6943
6944 OP should be a bit mask including some or all of these bits:
6945 MOVE_TO_X: Stop upon reaching x-position TO_X.
6946 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6947 Regardless of OP's value, stop upon reaching the end of the display line.
6948
6949 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6950 This means, in particular, that TO_X includes window's horizontal
6951 scroll amount.
6952
6953 The return value has several possible values that
6954 say what condition caused the scan to stop:
6955
6956 MOVE_POS_MATCH_OR_ZV
6957 - when TO_POS or ZV was reached.
6958
6959 MOVE_X_REACHED
6960 -when TO_X was reached before TO_POS or ZV were reached.
6961
6962 MOVE_LINE_CONTINUED
6963 - when we reached the end of the display area and the line must
6964 be continued.
6965
6966 MOVE_LINE_TRUNCATED
6967 - when we reached the end of the display area and the line is
6968 truncated.
6969
6970 MOVE_NEWLINE_OR_CR
6971 - when we stopped at a line end, i.e. a newline or a CR and selective
6972 display is on. */
6973
6974 static enum move_it_result
6975 move_it_in_display_line_to (struct it *it,
6976 EMACS_INT to_charpos, int to_x,
6977 enum move_operation_enum op)
6978 {
6979 enum move_it_result result = MOVE_UNDEFINED;
6980 struct glyph_row *saved_glyph_row;
6981 struct it wrap_it, atpos_it, atx_it;
6982 int may_wrap = 0;
6983 enum it_method prev_method = it->method;
6984 EMACS_INT prev_pos = IT_CHARPOS (*it);
6985
6986 /* Don't produce glyphs in produce_glyphs. */
6987 saved_glyph_row = it->glyph_row;
6988 it->glyph_row = NULL;
6989
6990 /* Use wrap_it to save a copy of IT wherever a word wrap could
6991 occur. Use atpos_it to save a copy of IT at the desired buffer
6992 position, if found, so that we can scan ahead and check if the
6993 word later overshoots the window edge. Use atx_it similarly, for
6994 pixel positions. */
6995 wrap_it.sp = -1;
6996 atpos_it.sp = -1;
6997 atx_it.sp = -1;
6998
6999 #define BUFFER_POS_REACHED_P() \
7000 ((op & MOVE_TO_POS) != 0 \
7001 && BUFFERP (it->object) \
7002 && IT_CHARPOS (*it) == to_charpos \
7003 && (it->method == GET_FROM_BUFFER \
7004 || (it->method == GET_FROM_DISPLAY_VECTOR \
7005 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7006
7007 /* If there's a line-/wrap-prefix, handle it. */
7008 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7009 && it->current_y < it->last_visible_y)
7010 handle_line_prefix (it);
7011
7012 while (1)
7013 {
7014 int x, i, ascent = 0, descent = 0;
7015
7016 /* Utility macro to reset an iterator with x, ascent, and descent. */
7017 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7018 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7019 (IT)->max_descent = descent)
7020
7021 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7022 glyph). */
7023 if ((op & MOVE_TO_POS) != 0
7024 && BUFFERP (it->object)
7025 && it->method == GET_FROM_BUFFER
7026 && (prev_method == GET_FROM_IMAGE
7027 || prev_method == GET_FROM_STRETCH)
7028 /* Passed TO_CHARPOS from left to right. */
7029 && ((prev_pos < to_charpos
7030 && IT_CHARPOS (*it) > to_charpos)
7031 /* Passed TO_CHARPOS from right to left. */
7032 || (prev_pos > to_charpos)
7033 && IT_CHARPOS (*it) < to_charpos))
7034 {
7035 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7036 {
7037 result = MOVE_POS_MATCH_OR_ZV;
7038 break;
7039 }
7040 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7041 /* If wrap_it is valid, the current position might be in a
7042 word that is wrapped. So, save the iterator in
7043 atpos_it and continue to see if wrapping happens. */
7044 atpos_it = *it;
7045 }
7046
7047 prev_method = it->method;
7048 if (it->method == GET_FROM_BUFFER)
7049 prev_pos = IT_CHARPOS (*it);
7050 /* Stop when ZV reached.
7051 We used to stop here when TO_CHARPOS reached as well, but that is
7052 too soon if this glyph does not fit on this line. So we handle it
7053 explicitly below. */
7054 if (!get_next_display_element (it))
7055 {
7056 result = MOVE_POS_MATCH_OR_ZV;
7057 break;
7058 }
7059
7060 if (it->line_wrap == TRUNCATE)
7061 {
7062 if (BUFFER_POS_REACHED_P ())
7063 {
7064 result = MOVE_POS_MATCH_OR_ZV;
7065 break;
7066 }
7067 }
7068 else
7069 {
7070 if (it->line_wrap == WORD_WRAP)
7071 {
7072 if (IT_DISPLAYING_WHITESPACE (it))
7073 may_wrap = 1;
7074 else if (may_wrap)
7075 {
7076 /* We have reached a glyph that follows one or more
7077 whitespace characters. If the position is
7078 already found, we are done. */
7079 if (atpos_it.sp >= 0)
7080 {
7081 *it = atpos_it;
7082 result = MOVE_POS_MATCH_OR_ZV;
7083 goto done;
7084 }
7085 if (atx_it.sp >= 0)
7086 {
7087 *it = atx_it;
7088 result = MOVE_X_REACHED;
7089 goto done;
7090 }
7091 /* Otherwise, we can wrap here. */
7092 wrap_it = *it;
7093 may_wrap = 0;
7094 }
7095 }
7096 }
7097
7098 /* Remember the line height for the current line, in case
7099 the next element doesn't fit on the line. */
7100 ascent = it->max_ascent;
7101 descent = it->max_descent;
7102
7103 /* The call to produce_glyphs will get the metrics of the
7104 display element IT is loaded with. Record the x-position
7105 before this display element, in case it doesn't fit on the
7106 line. */
7107 x = it->current_x;
7108
7109 PRODUCE_GLYPHS (it);
7110
7111 if (it->area != TEXT_AREA)
7112 {
7113 set_iterator_to_next (it, 1);
7114 continue;
7115 }
7116
7117 /* The number of glyphs we get back in IT->nglyphs will normally
7118 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7119 character on a terminal frame, or (iii) a line end. For the
7120 second case, IT->nglyphs - 1 padding glyphs will be present.
7121 (On X frames, there is only one glyph produced for a
7122 composite character.)
7123
7124 The behavior implemented below means, for continuation lines,
7125 that as many spaces of a TAB as fit on the current line are
7126 displayed there. For terminal frames, as many glyphs of a
7127 multi-glyph character are displayed in the current line, too.
7128 This is what the old redisplay code did, and we keep it that
7129 way. Under X, the whole shape of a complex character must
7130 fit on the line or it will be completely displayed in the
7131 next line.
7132
7133 Note that both for tabs and padding glyphs, all glyphs have
7134 the same width. */
7135 if (it->nglyphs)
7136 {
7137 /* More than one glyph or glyph doesn't fit on line. All
7138 glyphs have the same width. */
7139 int single_glyph_width = it->pixel_width / it->nglyphs;
7140 int new_x;
7141 int x_before_this_char = x;
7142 int hpos_before_this_char = it->hpos;
7143
7144 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7145 {
7146 new_x = x + single_glyph_width;
7147
7148 /* We want to leave anything reaching TO_X to the caller. */
7149 if ((op & MOVE_TO_X) && new_x > to_x)
7150 {
7151 if (BUFFER_POS_REACHED_P ())
7152 {
7153 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7154 goto buffer_pos_reached;
7155 if (atpos_it.sp < 0)
7156 {
7157 atpos_it = *it;
7158 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7159 }
7160 }
7161 else
7162 {
7163 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7164 {
7165 it->current_x = x;
7166 result = MOVE_X_REACHED;
7167 break;
7168 }
7169 if (atx_it.sp < 0)
7170 {
7171 atx_it = *it;
7172 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7173 }
7174 }
7175 }
7176
7177 if (/* Lines are continued. */
7178 it->line_wrap != TRUNCATE
7179 && (/* And glyph doesn't fit on the line. */
7180 new_x > it->last_visible_x
7181 /* Or it fits exactly and we're on a window
7182 system frame. */
7183 || (new_x == it->last_visible_x
7184 && FRAME_WINDOW_P (it->f))))
7185 {
7186 if (/* IT->hpos == 0 means the very first glyph
7187 doesn't fit on the line, e.g. a wide image. */
7188 it->hpos == 0
7189 || (new_x == it->last_visible_x
7190 && FRAME_WINDOW_P (it->f)))
7191 {
7192 ++it->hpos;
7193 it->current_x = new_x;
7194
7195 /* The character's last glyph just barely fits
7196 in this row. */
7197 if (i == it->nglyphs - 1)
7198 {
7199 /* If this is the destination position,
7200 return a position *before* it in this row,
7201 now that we know it fits in this row. */
7202 if (BUFFER_POS_REACHED_P ())
7203 {
7204 if (it->line_wrap != WORD_WRAP
7205 || wrap_it.sp < 0)
7206 {
7207 it->hpos = hpos_before_this_char;
7208 it->current_x = x_before_this_char;
7209 result = MOVE_POS_MATCH_OR_ZV;
7210 break;
7211 }
7212 if (it->line_wrap == WORD_WRAP
7213 && atpos_it.sp < 0)
7214 {
7215 atpos_it = *it;
7216 atpos_it.current_x = x_before_this_char;
7217 atpos_it.hpos = hpos_before_this_char;
7218 }
7219 }
7220
7221 set_iterator_to_next (it, 1);
7222 /* On graphical terminals, newlines may
7223 "overflow" into the fringe if
7224 overflow-newline-into-fringe is non-nil.
7225 On text-only terminals, newlines may
7226 overflow into the last glyph on the
7227 display line.*/
7228 if (!FRAME_WINDOW_P (it->f)
7229 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7230 {
7231 if (!get_next_display_element (it))
7232 {
7233 result = MOVE_POS_MATCH_OR_ZV;
7234 break;
7235 }
7236 if (BUFFER_POS_REACHED_P ())
7237 {
7238 if (ITERATOR_AT_END_OF_LINE_P (it))
7239 result = MOVE_POS_MATCH_OR_ZV;
7240 else
7241 result = MOVE_LINE_CONTINUED;
7242 break;
7243 }
7244 if (ITERATOR_AT_END_OF_LINE_P (it))
7245 {
7246 result = MOVE_NEWLINE_OR_CR;
7247 break;
7248 }
7249 }
7250 }
7251 }
7252 else
7253 IT_RESET_X_ASCENT_DESCENT (it);
7254
7255 if (wrap_it.sp >= 0)
7256 {
7257 *it = wrap_it;
7258 atpos_it.sp = -1;
7259 atx_it.sp = -1;
7260 }
7261
7262 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7263 IT_CHARPOS (*it)));
7264 result = MOVE_LINE_CONTINUED;
7265 break;
7266 }
7267
7268 if (BUFFER_POS_REACHED_P ())
7269 {
7270 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7271 goto buffer_pos_reached;
7272 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7273 {
7274 atpos_it = *it;
7275 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7276 }
7277 }
7278
7279 if (new_x > it->first_visible_x)
7280 {
7281 /* Glyph is visible. Increment number of glyphs that
7282 would be displayed. */
7283 ++it->hpos;
7284 }
7285 }
7286
7287 if (result != MOVE_UNDEFINED)
7288 break;
7289 }
7290 else if (BUFFER_POS_REACHED_P ())
7291 {
7292 buffer_pos_reached:
7293 IT_RESET_X_ASCENT_DESCENT (it);
7294 result = MOVE_POS_MATCH_OR_ZV;
7295 break;
7296 }
7297 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7298 {
7299 /* Stop when TO_X specified and reached. This check is
7300 necessary here because of lines consisting of a line end,
7301 only. The line end will not produce any glyphs and we
7302 would never get MOVE_X_REACHED. */
7303 xassert (it->nglyphs == 0);
7304 result = MOVE_X_REACHED;
7305 break;
7306 }
7307
7308 /* Is this a line end? If yes, we're done. */
7309 if (ITERATOR_AT_END_OF_LINE_P (it))
7310 {
7311 result = MOVE_NEWLINE_OR_CR;
7312 break;
7313 }
7314
7315 if (it->method == GET_FROM_BUFFER)
7316 prev_pos = IT_CHARPOS (*it);
7317 /* The current display element has been consumed. Advance
7318 to the next. */
7319 set_iterator_to_next (it, 1);
7320
7321 /* Stop if lines are truncated and IT's current x-position is
7322 past the right edge of the window now. */
7323 if (it->line_wrap == TRUNCATE
7324 && it->current_x >= it->last_visible_x)
7325 {
7326 if (!FRAME_WINDOW_P (it->f)
7327 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7328 {
7329 if (!get_next_display_element (it)
7330 || BUFFER_POS_REACHED_P ())
7331 {
7332 result = MOVE_POS_MATCH_OR_ZV;
7333 break;
7334 }
7335 if (ITERATOR_AT_END_OF_LINE_P (it))
7336 {
7337 result = MOVE_NEWLINE_OR_CR;
7338 break;
7339 }
7340 }
7341 result = MOVE_LINE_TRUNCATED;
7342 break;
7343 }
7344 #undef IT_RESET_X_ASCENT_DESCENT
7345 }
7346
7347 #undef BUFFER_POS_REACHED_P
7348
7349 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7350 restore the saved iterator. */
7351 if (atpos_it.sp >= 0)
7352 *it = atpos_it;
7353 else if (atx_it.sp >= 0)
7354 *it = atx_it;
7355
7356 done:
7357
7358 /* Restore the iterator settings altered at the beginning of this
7359 function. */
7360 it->glyph_row = saved_glyph_row;
7361 return result;
7362 }
7363
7364 /* For external use. */
7365 void
7366 move_it_in_display_line (struct it *it,
7367 EMACS_INT to_charpos, int to_x,
7368 enum move_operation_enum op)
7369 {
7370 if (it->line_wrap == WORD_WRAP
7371 && (op & MOVE_TO_X))
7372 {
7373 struct it save_it = *it;
7374 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7375 /* When word-wrap is on, TO_X may lie past the end
7376 of a wrapped line. Then it->current is the
7377 character on the next line, so backtrack to the
7378 space before the wrap point. */
7379 if (skip == MOVE_LINE_CONTINUED)
7380 {
7381 int prev_x = max (it->current_x - 1, 0);
7382 *it = save_it;
7383 move_it_in_display_line_to
7384 (it, -1, prev_x, MOVE_TO_X);
7385 }
7386 }
7387 else
7388 move_it_in_display_line_to (it, to_charpos, to_x, op);
7389 }
7390
7391
7392 /* Move IT forward until it satisfies one or more of the criteria in
7393 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7394
7395 OP is a bit-mask that specifies where to stop, and in particular,
7396 which of those four position arguments makes a difference. See the
7397 description of enum move_operation_enum.
7398
7399 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7400 screen line, this function will set IT to the next position >
7401 TO_CHARPOS. */
7402
7403 void
7404 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
7405 struct it *it;
7406 int to_charpos, to_x, to_y, to_vpos;
7407 int op;
7408 {
7409 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7410 int line_height, line_start_x = 0, reached = 0;
7411
7412 for (;;)
7413 {
7414 if (op & MOVE_TO_VPOS)
7415 {
7416 /* If no TO_CHARPOS and no TO_X specified, stop at the
7417 start of the line TO_VPOS. */
7418 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7419 {
7420 if (it->vpos == to_vpos)
7421 {
7422 reached = 1;
7423 break;
7424 }
7425 else
7426 skip = move_it_in_display_line_to (it, -1, -1, 0);
7427 }
7428 else
7429 {
7430 /* TO_VPOS >= 0 means stop at TO_X in the line at
7431 TO_VPOS, or at TO_POS, whichever comes first. */
7432 if (it->vpos == to_vpos)
7433 {
7434 reached = 2;
7435 break;
7436 }
7437
7438 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7439
7440 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7441 {
7442 reached = 3;
7443 break;
7444 }
7445 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7446 {
7447 /* We have reached TO_X but not in the line we want. */
7448 skip = move_it_in_display_line_to (it, to_charpos,
7449 -1, MOVE_TO_POS);
7450 if (skip == MOVE_POS_MATCH_OR_ZV)
7451 {
7452 reached = 4;
7453 break;
7454 }
7455 }
7456 }
7457 }
7458 else if (op & MOVE_TO_Y)
7459 {
7460 struct it it_backup;
7461
7462 if (it->line_wrap == WORD_WRAP)
7463 it_backup = *it;
7464
7465 /* TO_Y specified means stop at TO_X in the line containing
7466 TO_Y---or at TO_CHARPOS if this is reached first. The
7467 problem is that we can't really tell whether the line
7468 contains TO_Y before we have completely scanned it, and
7469 this may skip past TO_X. What we do is to first scan to
7470 TO_X.
7471
7472 If TO_X is not specified, use a TO_X of zero. The reason
7473 is to make the outcome of this function more predictable.
7474 If we didn't use TO_X == 0, we would stop at the end of
7475 the line which is probably not what a caller would expect
7476 to happen. */
7477 skip = move_it_in_display_line_to
7478 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7479 (MOVE_TO_X | (op & MOVE_TO_POS)));
7480
7481 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7482 if (skip == MOVE_POS_MATCH_OR_ZV)
7483 reached = 5;
7484 else if (skip == MOVE_X_REACHED)
7485 {
7486 /* If TO_X was reached, we want to know whether TO_Y is
7487 in the line. We know this is the case if the already
7488 scanned glyphs make the line tall enough. Otherwise,
7489 we must check by scanning the rest of the line. */
7490 line_height = it->max_ascent + it->max_descent;
7491 if (to_y >= it->current_y
7492 && to_y < it->current_y + line_height)
7493 {
7494 reached = 6;
7495 break;
7496 }
7497 it_backup = *it;
7498 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7499 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7500 op & MOVE_TO_POS);
7501 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7502 line_height = it->max_ascent + it->max_descent;
7503 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7504
7505 if (to_y >= it->current_y
7506 && to_y < it->current_y + line_height)
7507 {
7508 /* If TO_Y is in this line and TO_X was reached
7509 above, we scanned too far. We have to restore
7510 IT's settings to the ones before skipping. */
7511 *it = it_backup;
7512 reached = 6;
7513 }
7514 else
7515 {
7516 skip = skip2;
7517 if (skip == MOVE_POS_MATCH_OR_ZV)
7518 reached = 7;
7519 }
7520 }
7521 else
7522 {
7523 /* Check whether TO_Y is in this line. */
7524 line_height = it->max_ascent + it->max_descent;
7525 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7526
7527 if (to_y >= it->current_y
7528 && to_y < it->current_y + line_height)
7529 {
7530 /* When word-wrap is on, TO_X may lie past the end
7531 of a wrapped line. Then it->current is the
7532 character on the next line, so backtrack to the
7533 space before the wrap point. */
7534 if (skip == MOVE_LINE_CONTINUED
7535 && it->line_wrap == WORD_WRAP)
7536 {
7537 int prev_x = max (it->current_x - 1, 0);
7538 *it = it_backup;
7539 skip = move_it_in_display_line_to
7540 (it, -1, prev_x, MOVE_TO_X);
7541 }
7542 reached = 6;
7543 }
7544 }
7545
7546 if (reached)
7547 break;
7548 }
7549 else if (BUFFERP (it->object)
7550 && (it->method == GET_FROM_BUFFER
7551 || it->method == GET_FROM_STRETCH)
7552 && IT_CHARPOS (*it) >= to_charpos)
7553 skip = MOVE_POS_MATCH_OR_ZV;
7554 else
7555 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7556
7557 switch (skip)
7558 {
7559 case MOVE_POS_MATCH_OR_ZV:
7560 reached = 8;
7561 goto out;
7562
7563 case MOVE_NEWLINE_OR_CR:
7564 set_iterator_to_next (it, 1);
7565 it->continuation_lines_width = 0;
7566 break;
7567
7568 case MOVE_LINE_TRUNCATED:
7569 it->continuation_lines_width = 0;
7570 reseat_at_next_visible_line_start (it, 0);
7571 if ((op & MOVE_TO_POS) != 0
7572 && IT_CHARPOS (*it) > to_charpos)
7573 {
7574 reached = 9;
7575 goto out;
7576 }
7577 break;
7578
7579 case MOVE_LINE_CONTINUED:
7580 /* For continued lines ending in a tab, some of the glyphs
7581 associated with the tab are displayed on the current
7582 line. Since it->current_x does not include these glyphs,
7583 we use it->last_visible_x instead. */
7584 if (it->c == '\t')
7585 {
7586 it->continuation_lines_width += it->last_visible_x;
7587 /* When moving by vpos, ensure that the iterator really
7588 advances to the next line (bug#847, bug#969). Fixme:
7589 do we need to do this in other circumstances? */
7590 if (it->current_x != it->last_visible_x
7591 && (op & MOVE_TO_VPOS)
7592 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7593 {
7594 line_start_x = it->current_x + it->pixel_width
7595 - it->last_visible_x;
7596 set_iterator_to_next (it, 0);
7597 }
7598 }
7599 else
7600 it->continuation_lines_width += it->current_x;
7601 break;
7602
7603 default:
7604 abort ();
7605 }
7606
7607 /* Reset/increment for the next run. */
7608 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7609 it->current_x = line_start_x;
7610 line_start_x = 0;
7611 it->hpos = 0;
7612 it->current_y += it->max_ascent + it->max_descent;
7613 ++it->vpos;
7614 last_height = it->max_ascent + it->max_descent;
7615 last_max_ascent = it->max_ascent;
7616 it->max_ascent = it->max_descent = 0;
7617 }
7618
7619 out:
7620
7621 /* On text terminals, we may stop at the end of a line in the middle
7622 of a multi-character glyph. If the glyph itself is continued,
7623 i.e. it is actually displayed on the next line, don't treat this
7624 stopping point as valid; move to the next line instead (unless
7625 that brings us offscreen). */
7626 if (!FRAME_WINDOW_P (it->f)
7627 && op & MOVE_TO_POS
7628 && IT_CHARPOS (*it) == to_charpos
7629 && it->what == IT_CHARACTER
7630 && it->nglyphs > 1
7631 && it->line_wrap == WINDOW_WRAP
7632 && it->current_x == it->last_visible_x - 1
7633 && it->c != '\n'
7634 && it->c != '\t'
7635 && it->vpos < XFASTINT (it->w->window_end_vpos))
7636 {
7637 it->continuation_lines_width += it->current_x;
7638 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7639 it->current_y += it->max_ascent + it->max_descent;
7640 ++it->vpos;
7641 last_height = it->max_ascent + it->max_descent;
7642 last_max_ascent = it->max_ascent;
7643 }
7644
7645 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7646 }
7647
7648
7649 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7650
7651 If DY > 0, move IT backward at least that many pixels. DY = 0
7652 means move IT backward to the preceding line start or BEGV. This
7653 function may move over more than DY pixels if IT->current_y - DY
7654 ends up in the middle of a line; in this case IT->current_y will be
7655 set to the top of the line moved to. */
7656
7657 void
7658 move_it_vertically_backward (it, dy)
7659 struct it *it;
7660 int dy;
7661 {
7662 int nlines, h;
7663 struct it it2, it3;
7664 int start_pos;
7665
7666 move_further_back:
7667 xassert (dy >= 0);
7668
7669 start_pos = IT_CHARPOS (*it);
7670
7671 /* Estimate how many newlines we must move back. */
7672 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7673
7674 /* Set the iterator's position that many lines back. */
7675 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7676 back_to_previous_visible_line_start (it);
7677
7678 /* Reseat the iterator here. When moving backward, we don't want
7679 reseat to skip forward over invisible text, set up the iterator
7680 to deliver from overlay strings at the new position etc. So,
7681 use reseat_1 here. */
7682 reseat_1 (it, it->current.pos, 1);
7683
7684 /* We are now surely at a line start. */
7685 it->current_x = it->hpos = 0;
7686 it->continuation_lines_width = 0;
7687
7688 /* Move forward and see what y-distance we moved. First move to the
7689 start of the next line so that we get its height. We need this
7690 height to be able to tell whether we reached the specified
7691 y-distance. */
7692 it2 = *it;
7693 it2.max_ascent = it2.max_descent = 0;
7694 do
7695 {
7696 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7697 MOVE_TO_POS | MOVE_TO_VPOS);
7698 }
7699 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7700 xassert (IT_CHARPOS (*it) >= BEGV);
7701 it3 = it2;
7702
7703 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7704 xassert (IT_CHARPOS (*it) >= BEGV);
7705 /* H is the actual vertical distance from the position in *IT
7706 and the starting position. */
7707 h = it2.current_y - it->current_y;
7708 /* NLINES is the distance in number of lines. */
7709 nlines = it2.vpos - it->vpos;
7710
7711 /* Correct IT's y and vpos position
7712 so that they are relative to the starting point. */
7713 it->vpos -= nlines;
7714 it->current_y -= h;
7715
7716 if (dy == 0)
7717 {
7718 /* DY == 0 means move to the start of the screen line. The
7719 value of nlines is > 0 if continuation lines were involved. */
7720 if (nlines > 0)
7721 move_it_by_lines (it, nlines, 1);
7722 }
7723 else
7724 {
7725 /* The y-position we try to reach, relative to *IT.
7726 Note that H has been subtracted in front of the if-statement. */
7727 int target_y = it->current_y + h - dy;
7728 int y0 = it3.current_y;
7729 int y1 = line_bottom_y (&it3);
7730 int line_height = y1 - y0;
7731
7732 /* If we did not reach target_y, try to move further backward if
7733 we can. If we moved too far backward, try to move forward. */
7734 if (target_y < it->current_y
7735 /* This is heuristic. In a window that's 3 lines high, with
7736 a line height of 13 pixels each, recentering with point
7737 on the bottom line will try to move -39/2 = 19 pixels
7738 backward. Try to avoid moving into the first line. */
7739 && (it->current_y - target_y
7740 > min (window_box_height (it->w), line_height * 2 / 3))
7741 && IT_CHARPOS (*it) > BEGV)
7742 {
7743 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7744 target_y - it->current_y));
7745 dy = it->current_y - target_y;
7746 goto move_further_back;
7747 }
7748 else if (target_y >= it->current_y + line_height
7749 && IT_CHARPOS (*it) < ZV)
7750 {
7751 /* Should move forward by at least one line, maybe more.
7752
7753 Note: Calling move_it_by_lines can be expensive on
7754 terminal frames, where compute_motion is used (via
7755 vmotion) to do the job, when there are very long lines
7756 and truncate-lines is nil. That's the reason for
7757 treating terminal frames specially here. */
7758
7759 if (!FRAME_WINDOW_P (it->f))
7760 move_it_vertically (it, target_y - (it->current_y + line_height));
7761 else
7762 {
7763 do
7764 {
7765 move_it_by_lines (it, 1, 1);
7766 }
7767 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7768 }
7769 }
7770 }
7771 }
7772
7773
7774 /* Move IT by a specified amount of pixel lines DY. DY negative means
7775 move backwards. DY = 0 means move to start of screen line. At the
7776 end, IT will be on the start of a screen line. */
7777
7778 void
7779 move_it_vertically (it, dy)
7780 struct it *it;
7781 int dy;
7782 {
7783 if (dy <= 0)
7784 move_it_vertically_backward (it, -dy);
7785 else
7786 {
7787 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7788 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7789 MOVE_TO_POS | MOVE_TO_Y);
7790 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7791
7792 /* If buffer ends in ZV without a newline, move to the start of
7793 the line to satisfy the post-condition. */
7794 if (IT_CHARPOS (*it) == ZV
7795 && ZV > BEGV
7796 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7797 move_it_by_lines (it, 0, 0);
7798 }
7799 }
7800
7801
7802 /* Move iterator IT past the end of the text line it is in. */
7803
7804 void
7805 move_it_past_eol (it)
7806 struct it *it;
7807 {
7808 enum move_it_result rc;
7809
7810 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7811 if (rc == MOVE_NEWLINE_OR_CR)
7812 set_iterator_to_next (it, 0);
7813 }
7814
7815
7816 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7817 negative means move up. DVPOS == 0 means move to the start of the
7818 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7819 NEED_Y_P is zero, IT->current_y will be left unchanged.
7820
7821 Further optimization ideas: If we would know that IT->f doesn't use
7822 a face with proportional font, we could be faster for
7823 truncate-lines nil. */
7824
7825 void
7826 move_it_by_lines (it, dvpos, need_y_p)
7827 struct it *it;
7828 int dvpos, need_y_p;
7829 {
7830 struct position pos;
7831
7832 /* The commented-out optimization uses vmotion on terminals. This
7833 gives bad results, because elements like it->what, on which
7834 callers such as pos_visible_p rely, aren't updated. */
7835 /* if (!FRAME_WINDOW_P (it->f))
7836 {
7837 struct text_pos textpos;
7838
7839 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7840 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7841 reseat (it, textpos, 1);
7842 it->vpos += pos.vpos;
7843 it->current_y += pos.vpos;
7844 }
7845 else */
7846
7847 if (dvpos == 0)
7848 {
7849 /* DVPOS == 0 means move to the start of the screen line. */
7850 move_it_vertically_backward (it, 0);
7851 xassert (it->current_x == 0 && it->hpos == 0);
7852 /* Let next call to line_bottom_y calculate real line height */
7853 last_height = 0;
7854 }
7855 else if (dvpos > 0)
7856 {
7857 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7858 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7859 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7860 }
7861 else
7862 {
7863 struct it it2;
7864 int start_charpos, i;
7865
7866 /* Start at the beginning of the screen line containing IT's
7867 position. This may actually move vertically backwards,
7868 in case of overlays, so adjust dvpos accordingly. */
7869 dvpos += it->vpos;
7870 move_it_vertically_backward (it, 0);
7871 dvpos -= it->vpos;
7872
7873 /* Go back -DVPOS visible lines and reseat the iterator there. */
7874 start_charpos = IT_CHARPOS (*it);
7875 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7876 back_to_previous_visible_line_start (it);
7877 reseat (it, it->current.pos, 1);
7878
7879 /* Move further back if we end up in a string or an image. */
7880 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7881 {
7882 /* First try to move to start of display line. */
7883 dvpos += it->vpos;
7884 move_it_vertically_backward (it, 0);
7885 dvpos -= it->vpos;
7886 if (IT_POS_VALID_AFTER_MOVE_P (it))
7887 break;
7888 /* If start of line is still in string or image,
7889 move further back. */
7890 back_to_previous_visible_line_start (it);
7891 reseat (it, it->current.pos, 1);
7892 dvpos--;
7893 }
7894
7895 it->current_x = it->hpos = 0;
7896
7897 /* Above call may have moved too far if continuation lines
7898 are involved. Scan forward and see if it did. */
7899 it2 = *it;
7900 it2.vpos = it2.current_y = 0;
7901 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7902 it->vpos -= it2.vpos;
7903 it->current_y -= it2.current_y;
7904 it->current_x = it->hpos = 0;
7905
7906 /* If we moved too far back, move IT some lines forward. */
7907 if (it2.vpos > -dvpos)
7908 {
7909 int delta = it2.vpos + dvpos;
7910 it2 = *it;
7911 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7912 /* Move back again if we got too far ahead. */
7913 if (IT_CHARPOS (*it) >= start_charpos)
7914 *it = it2;
7915 }
7916 }
7917 }
7918
7919 /* Return 1 if IT points into the middle of a display vector. */
7920
7921 int
7922 in_display_vector_p (it)
7923 struct it *it;
7924 {
7925 return (it->method == GET_FROM_DISPLAY_VECTOR
7926 && it->current.dpvec_index > 0
7927 && it->dpvec + it->current.dpvec_index != it->dpend);
7928 }
7929
7930 \f
7931 /***********************************************************************
7932 Messages
7933 ***********************************************************************/
7934
7935
7936 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7937 to *Messages*. */
7938
7939 void
7940 add_to_log (format, arg1, arg2)
7941 char *format;
7942 Lisp_Object arg1, arg2;
7943 {
7944 Lisp_Object args[3];
7945 Lisp_Object msg, fmt;
7946 char *buffer;
7947 int len;
7948 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7949 USE_SAFE_ALLOCA;
7950
7951 /* Do nothing if called asynchronously. Inserting text into
7952 a buffer may call after-change-functions and alike and
7953 that would means running Lisp asynchronously. */
7954 if (handling_signal)
7955 return;
7956
7957 fmt = msg = Qnil;
7958 GCPRO4 (fmt, msg, arg1, arg2);
7959
7960 args[0] = fmt = build_string (format);
7961 args[1] = arg1;
7962 args[2] = arg2;
7963 msg = Fformat (3, args);
7964
7965 len = SBYTES (msg) + 1;
7966 SAFE_ALLOCA (buffer, char *, len);
7967 bcopy (SDATA (msg), buffer, len);
7968
7969 message_dolog (buffer, len - 1, 1, 0);
7970 SAFE_FREE ();
7971
7972 UNGCPRO;
7973 }
7974
7975
7976 /* Output a newline in the *Messages* buffer if "needs" one. */
7977
7978 void
7979 message_log_maybe_newline ()
7980 {
7981 if (message_log_need_newline)
7982 message_dolog ("", 0, 1, 0);
7983 }
7984
7985
7986 /* Add a string M of length NBYTES to the message log, optionally
7987 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7988 nonzero, means interpret the contents of M as multibyte. This
7989 function calls low-level routines in order to bypass text property
7990 hooks, etc. which might not be safe to run.
7991
7992 This may GC (insert may run before/after change hooks),
7993 so the buffer M must NOT point to a Lisp string. */
7994
7995 void
7996 message_dolog (m, nbytes, nlflag, multibyte)
7997 const char *m;
7998 int nbytes, nlflag, multibyte;
7999 {
8000 if (!NILP (Vmemory_full))
8001 return;
8002
8003 if (!NILP (Vmessage_log_max))
8004 {
8005 struct buffer *oldbuf;
8006 Lisp_Object oldpoint, oldbegv, oldzv;
8007 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8008 int point_at_end = 0;
8009 int zv_at_end = 0;
8010 Lisp_Object old_deactivate_mark, tem;
8011 struct gcpro gcpro1;
8012
8013 old_deactivate_mark = Vdeactivate_mark;
8014 oldbuf = current_buffer;
8015 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8016 current_buffer->undo_list = Qt;
8017
8018 oldpoint = message_dolog_marker1;
8019 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8020 oldbegv = message_dolog_marker2;
8021 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8022 oldzv = message_dolog_marker3;
8023 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8024 GCPRO1 (old_deactivate_mark);
8025
8026 if (PT == Z)
8027 point_at_end = 1;
8028 if (ZV == Z)
8029 zv_at_end = 1;
8030
8031 BEGV = BEG;
8032 BEGV_BYTE = BEG_BYTE;
8033 ZV = Z;
8034 ZV_BYTE = Z_BYTE;
8035 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8036
8037 /* Insert the string--maybe converting multibyte to single byte
8038 or vice versa, so that all the text fits the buffer. */
8039 if (multibyte
8040 && NILP (current_buffer->enable_multibyte_characters))
8041 {
8042 int i, c, char_bytes;
8043 unsigned char work[1];
8044
8045 /* Convert a multibyte string to single-byte
8046 for the *Message* buffer. */
8047 for (i = 0; i < nbytes; i += char_bytes)
8048 {
8049 c = string_char_and_length (m + i, &char_bytes);
8050 work[0] = (ASCII_CHAR_P (c)
8051 ? c
8052 : multibyte_char_to_unibyte (c, Qnil));
8053 insert_1_both (work, 1, 1, 1, 0, 0);
8054 }
8055 }
8056 else if (! multibyte
8057 && ! NILP (current_buffer->enable_multibyte_characters))
8058 {
8059 int i, c, char_bytes;
8060 unsigned char *msg = (unsigned char *) m;
8061 unsigned char str[MAX_MULTIBYTE_LENGTH];
8062 /* Convert a single-byte string to multibyte
8063 for the *Message* buffer. */
8064 for (i = 0; i < nbytes; i++)
8065 {
8066 c = msg[i];
8067 MAKE_CHAR_MULTIBYTE (c);
8068 char_bytes = CHAR_STRING (c, str);
8069 insert_1_both (str, 1, char_bytes, 1, 0, 0);
8070 }
8071 }
8072 else if (nbytes)
8073 insert_1 (m, nbytes, 1, 0, 0);
8074
8075 if (nlflag)
8076 {
8077 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
8078 insert_1 ("\n", 1, 1, 0, 0);
8079
8080 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8081 this_bol = PT;
8082 this_bol_byte = PT_BYTE;
8083
8084 /* See if this line duplicates the previous one.
8085 If so, combine duplicates. */
8086 if (this_bol > BEG)
8087 {
8088 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8089 prev_bol = PT;
8090 prev_bol_byte = PT_BYTE;
8091
8092 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
8093 this_bol, this_bol_byte);
8094 if (dup)
8095 {
8096 del_range_both (prev_bol, prev_bol_byte,
8097 this_bol, this_bol_byte, 0);
8098 if (dup > 1)
8099 {
8100 char dupstr[40];
8101 int duplen;
8102
8103 /* If you change this format, don't forget to also
8104 change message_log_check_duplicate. */
8105 sprintf (dupstr, " [%d times]", dup);
8106 duplen = strlen (dupstr);
8107 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8108 insert_1 (dupstr, duplen, 1, 0, 1);
8109 }
8110 }
8111 }
8112
8113 /* If we have more than the desired maximum number of lines
8114 in the *Messages* buffer now, delete the oldest ones.
8115 This is safe because we don't have undo in this buffer. */
8116
8117 if (NATNUMP (Vmessage_log_max))
8118 {
8119 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8120 -XFASTINT (Vmessage_log_max) - 1, 0);
8121 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8122 }
8123 }
8124 BEGV = XMARKER (oldbegv)->charpos;
8125 BEGV_BYTE = marker_byte_position (oldbegv);
8126
8127 if (zv_at_end)
8128 {
8129 ZV = Z;
8130 ZV_BYTE = Z_BYTE;
8131 }
8132 else
8133 {
8134 ZV = XMARKER (oldzv)->charpos;
8135 ZV_BYTE = marker_byte_position (oldzv);
8136 }
8137
8138 if (point_at_end)
8139 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8140 else
8141 /* We can't do Fgoto_char (oldpoint) because it will run some
8142 Lisp code. */
8143 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8144 XMARKER (oldpoint)->bytepos);
8145
8146 UNGCPRO;
8147 unchain_marker (XMARKER (oldpoint));
8148 unchain_marker (XMARKER (oldbegv));
8149 unchain_marker (XMARKER (oldzv));
8150
8151 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8152 set_buffer_internal (oldbuf);
8153 if (NILP (tem))
8154 windows_or_buffers_changed = old_windows_or_buffers_changed;
8155 message_log_need_newline = !nlflag;
8156 Vdeactivate_mark = old_deactivate_mark;
8157 }
8158 }
8159
8160
8161 /* We are at the end of the buffer after just having inserted a newline.
8162 (Note: We depend on the fact we won't be crossing the gap.)
8163 Check to see if the most recent message looks a lot like the previous one.
8164 Return 0 if different, 1 if the new one should just replace it, or a
8165 value N > 1 if we should also append " [N times]". */
8166
8167 static int
8168 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
8169 int prev_bol, this_bol;
8170 int prev_bol_byte, this_bol_byte;
8171 {
8172 int i;
8173 int len = Z_BYTE - 1 - this_bol_byte;
8174 int seen_dots = 0;
8175 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8176 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8177
8178 for (i = 0; i < len; i++)
8179 {
8180 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8181 seen_dots = 1;
8182 if (p1[i] != p2[i])
8183 return seen_dots;
8184 }
8185 p1 += len;
8186 if (*p1 == '\n')
8187 return 2;
8188 if (*p1++ == ' ' && *p1++ == '[')
8189 {
8190 int n = 0;
8191 while (*p1 >= '0' && *p1 <= '9')
8192 n = n * 10 + *p1++ - '0';
8193 if (strncmp (p1, " times]\n", 8) == 0)
8194 return n+1;
8195 }
8196 return 0;
8197 }
8198 \f
8199
8200 /* Display an echo area message M with a specified length of NBYTES
8201 bytes. The string may include null characters. If M is 0, clear
8202 out any existing message, and let the mini-buffer text show
8203 through.
8204
8205 This may GC, so the buffer M must NOT point to a Lisp string. */
8206
8207 void
8208 message2 (m, nbytes, multibyte)
8209 const char *m;
8210 int nbytes;
8211 int multibyte;
8212 {
8213 /* First flush out any partial line written with print. */
8214 message_log_maybe_newline ();
8215 if (m)
8216 message_dolog (m, nbytes, 1, multibyte);
8217 message2_nolog (m, nbytes, multibyte);
8218 }
8219
8220
8221 /* The non-logging counterpart of message2. */
8222
8223 void
8224 message2_nolog (m, nbytes, multibyte)
8225 const char *m;
8226 int nbytes, multibyte;
8227 {
8228 struct frame *sf = SELECTED_FRAME ();
8229 message_enable_multibyte = multibyte;
8230
8231 if (FRAME_INITIAL_P (sf))
8232 {
8233 if (noninteractive_need_newline)
8234 putc ('\n', stderr);
8235 noninteractive_need_newline = 0;
8236 if (m)
8237 fwrite (m, nbytes, 1, stderr);
8238 if (cursor_in_echo_area == 0)
8239 fprintf (stderr, "\n");
8240 fflush (stderr);
8241 }
8242 /* A null message buffer means that the frame hasn't really been
8243 initialized yet. Error messages get reported properly by
8244 cmd_error, so this must be just an informative message; toss it. */
8245 else if (INTERACTIVE
8246 && sf->glyphs_initialized_p
8247 && FRAME_MESSAGE_BUF (sf))
8248 {
8249 Lisp_Object mini_window;
8250 struct frame *f;
8251
8252 /* Get the frame containing the mini-buffer
8253 that the selected frame is using. */
8254 mini_window = FRAME_MINIBUF_WINDOW (sf);
8255 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8256
8257 FRAME_SAMPLE_VISIBILITY (f);
8258 if (FRAME_VISIBLE_P (sf)
8259 && ! FRAME_VISIBLE_P (f))
8260 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8261
8262 if (m)
8263 {
8264 set_message (m, Qnil, nbytes, multibyte);
8265 if (minibuffer_auto_raise)
8266 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8267 }
8268 else
8269 clear_message (1, 1);
8270
8271 do_pending_window_change (0);
8272 echo_area_display (1);
8273 do_pending_window_change (0);
8274 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8275 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8276 }
8277 }
8278
8279
8280 /* Display an echo area message M with a specified length of NBYTES
8281 bytes. The string may include null characters. If M is not a
8282 string, clear out any existing message, and let the mini-buffer
8283 text show through.
8284
8285 This function cancels echoing. */
8286
8287 void
8288 message3 (m, nbytes, multibyte)
8289 Lisp_Object m;
8290 int nbytes;
8291 int multibyte;
8292 {
8293 struct gcpro gcpro1;
8294
8295 GCPRO1 (m);
8296 clear_message (1,1);
8297 cancel_echoing ();
8298
8299 /* First flush out any partial line written with print. */
8300 message_log_maybe_newline ();
8301 if (STRINGP (m))
8302 {
8303 char *buffer;
8304 USE_SAFE_ALLOCA;
8305
8306 SAFE_ALLOCA (buffer, char *, nbytes);
8307 bcopy (SDATA (m), buffer, nbytes);
8308 message_dolog (buffer, nbytes, 1, multibyte);
8309 SAFE_FREE ();
8310 }
8311 message3_nolog (m, nbytes, multibyte);
8312
8313 UNGCPRO;
8314 }
8315
8316
8317 /* The non-logging version of message3.
8318 This does not cancel echoing, because it is used for echoing.
8319 Perhaps we need to make a separate function for echoing
8320 and make this cancel echoing. */
8321
8322 void
8323 message3_nolog (m, nbytes, multibyte)
8324 Lisp_Object m;
8325 int nbytes, multibyte;
8326 {
8327 struct frame *sf = SELECTED_FRAME ();
8328 message_enable_multibyte = multibyte;
8329
8330 if (FRAME_INITIAL_P (sf))
8331 {
8332 if (noninteractive_need_newline)
8333 putc ('\n', stderr);
8334 noninteractive_need_newline = 0;
8335 if (STRINGP (m))
8336 fwrite (SDATA (m), nbytes, 1, stderr);
8337 if (cursor_in_echo_area == 0)
8338 fprintf (stderr, "\n");
8339 fflush (stderr);
8340 }
8341 /* A null message buffer means that the frame hasn't really been
8342 initialized yet. Error messages get reported properly by
8343 cmd_error, so this must be just an informative message; toss it. */
8344 else if (INTERACTIVE
8345 && sf->glyphs_initialized_p
8346 && FRAME_MESSAGE_BUF (sf))
8347 {
8348 Lisp_Object mini_window;
8349 Lisp_Object frame;
8350 struct frame *f;
8351
8352 /* Get the frame containing the mini-buffer
8353 that the selected frame is using. */
8354 mini_window = FRAME_MINIBUF_WINDOW (sf);
8355 frame = XWINDOW (mini_window)->frame;
8356 f = XFRAME (frame);
8357
8358 FRAME_SAMPLE_VISIBILITY (f);
8359 if (FRAME_VISIBLE_P (sf)
8360 && !FRAME_VISIBLE_P (f))
8361 Fmake_frame_visible (frame);
8362
8363 if (STRINGP (m) && SCHARS (m) > 0)
8364 {
8365 set_message (NULL, m, nbytes, multibyte);
8366 if (minibuffer_auto_raise)
8367 Fraise_frame (frame);
8368 /* Assume we are not echoing.
8369 (If we are, echo_now will override this.) */
8370 echo_message_buffer = Qnil;
8371 }
8372 else
8373 clear_message (1, 1);
8374
8375 do_pending_window_change (0);
8376 echo_area_display (1);
8377 do_pending_window_change (0);
8378 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8379 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8380 }
8381 }
8382
8383
8384 /* Display a null-terminated echo area message M. If M is 0, clear
8385 out any existing message, and let the mini-buffer text show through.
8386
8387 The buffer M must continue to exist until after the echo area gets
8388 cleared or some other message gets displayed there. Do not pass
8389 text that is stored in a Lisp string. Do not pass text in a buffer
8390 that was alloca'd. */
8391
8392 void
8393 message1 (m)
8394 char *m;
8395 {
8396 message2 (m, (m ? strlen (m) : 0), 0);
8397 }
8398
8399
8400 /* The non-logging counterpart of message1. */
8401
8402 void
8403 message1_nolog (m)
8404 char *m;
8405 {
8406 message2_nolog (m, (m ? strlen (m) : 0), 0);
8407 }
8408
8409 /* Display a message M which contains a single %s
8410 which gets replaced with STRING. */
8411
8412 void
8413 message_with_string (m, string, log)
8414 char *m;
8415 Lisp_Object string;
8416 int log;
8417 {
8418 CHECK_STRING (string);
8419
8420 if (noninteractive)
8421 {
8422 if (m)
8423 {
8424 if (noninteractive_need_newline)
8425 putc ('\n', stderr);
8426 noninteractive_need_newline = 0;
8427 fprintf (stderr, m, SDATA (string));
8428 if (!cursor_in_echo_area)
8429 fprintf (stderr, "\n");
8430 fflush (stderr);
8431 }
8432 }
8433 else if (INTERACTIVE)
8434 {
8435 /* The frame whose minibuffer we're going to display the message on.
8436 It may be larger than the selected frame, so we need
8437 to use its buffer, not the selected frame's buffer. */
8438 Lisp_Object mini_window;
8439 struct frame *f, *sf = SELECTED_FRAME ();
8440
8441 /* Get the frame containing the minibuffer
8442 that the selected frame is using. */
8443 mini_window = FRAME_MINIBUF_WINDOW (sf);
8444 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8445
8446 /* A null message buffer means that the frame hasn't really been
8447 initialized yet. Error messages get reported properly by
8448 cmd_error, so this must be just an informative message; toss it. */
8449 if (FRAME_MESSAGE_BUF (f))
8450 {
8451 Lisp_Object args[2], message;
8452 struct gcpro gcpro1, gcpro2;
8453
8454 args[0] = build_string (m);
8455 args[1] = message = string;
8456 GCPRO2 (args[0], message);
8457 gcpro1.nvars = 2;
8458
8459 message = Fformat (2, args);
8460
8461 if (log)
8462 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8463 else
8464 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8465
8466 UNGCPRO;
8467
8468 /* Print should start at the beginning of the message
8469 buffer next time. */
8470 message_buf_print = 0;
8471 }
8472 }
8473 }
8474
8475
8476 /* Dump an informative message to the minibuf. If M is 0, clear out
8477 any existing message, and let the mini-buffer text show through. */
8478
8479 /* VARARGS 1 */
8480 void
8481 message (m, a1, a2, a3)
8482 char *m;
8483 EMACS_INT a1, a2, a3;
8484 {
8485 if (noninteractive)
8486 {
8487 if (m)
8488 {
8489 if (noninteractive_need_newline)
8490 putc ('\n', stderr);
8491 noninteractive_need_newline = 0;
8492 fprintf (stderr, m, a1, a2, a3);
8493 if (cursor_in_echo_area == 0)
8494 fprintf (stderr, "\n");
8495 fflush (stderr);
8496 }
8497 }
8498 else if (INTERACTIVE)
8499 {
8500 /* The frame whose mini-buffer we're going to display the message
8501 on. It may be larger than the selected frame, so we need to
8502 use its buffer, not the selected frame's buffer. */
8503 Lisp_Object mini_window;
8504 struct frame *f, *sf = SELECTED_FRAME ();
8505
8506 /* Get the frame containing the mini-buffer
8507 that the selected frame is using. */
8508 mini_window = FRAME_MINIBUF_WINDOW (sf);
8509 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8510
8511 /* A null message buffer means that the frame hasn't really been
8512 initialized yet. Error messages get reported properly by
8513 cmd_error, so this must be just an informative message; toss
8514 it. */
8515 if (FRAME_MESSAGE_BUF (f))
8516 {
8517 if (m)
8518 {
8519 int len;
8520 #ifdef NO_ARG_ARRAY
8521 char *a[3];
8522 a[0] = (char *) a1;
8523 a[1] = (char *) a2;
8524 a[2] = (char *) a3;
8525
8526 len = doprnt (FRAME_MESSAGE_BUF (f),
8527 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8528 #else
8529 len = doprnt (FRAME_MESSAGE_BUF (f),
8530 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
8531 (char **) &a1);
8532 #endif /* NO_ARG_ARRAY */
8533
8534 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8535 }
8536 else
8537 message1 (0);
8538
8539 /* Print should start at the beginning of the message
8540 buffer next time. */
8541 message_buf_print = 0;
8542 }
8543 }
8544 }
8545
8546
8547 /* The non-logging version of message. */
8548
8549 void
8550 message_nolog (m, a1, a2, a3)
8551 char *m;
8552 EMACS_INT a1, a2, a3;
8553 {
8554 Lisp_Object old_log_max;
8555 old_log_max = Vmessage_log_max;
8556 Vmessage_log_max = Qnil;
8557 message (m, a1, a2, a3);
8558 Vmessage_log_max = old_log_max;
8559 }
8560
8561
8562 /* Display the current message in the current mini-buffer. This is
8563 only called from error handlers in process.c, and is not time
8564 critical. */
8565
8566 void
8567 update_echo_area ()
8568 {
8569 if (!NILP (echo_area_buffer[0]))
8570 {
8571 Lisp_Object string;
8572 string = Fcurrent_message ();
8573 message3 (string, SBYTES (string),
8574 !NILP (current_buffer->enable_multibyte_characters));
8575 }
8576 }
8577
8578
8579 /* Make sure echo area buffers in `echo_buffers' are live.
8580 If they aren't, make new ones. */
8581
8582 static void
8583 ensure_echo_area_buffers ()
8584 {
8585 int i;
8586
8587 for (i = 0; i < 2; ++i)
8588 if (!BUFFERP (echo_buffer[i])
8589 || NILP (XBUFFER (echo_buffer[i])->name))
8590 {
8591 char name[30];
8592 Lisp_Object old_buffer;
8593 int j;
8594
8595 old_buffer = echo_buffer[i];
8596 sprintf (name, " *Echo Area %d*", i);
8597 echo_buffer[i] = Fget_buffer_create (build_string (name));
8598 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8599 /* to force word wrap in echo area -
8600 it was decided to postpone this*/
8601 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8602
8603 for (j = 0; j < 2; ++j)
8604 if (EQ (old_buffer, echo_area_buffer[j]))
8605 echo_area_buffer[j] = echo_buffer[i];
8606 }
8607 }
8608
8609
8610 /* Call FN with args A1..A4 with either the current or last displayed
8611 echo_area_buffer as current buffer.
8612
8613 WHICH zero means use the current message buffer
8614 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8615 from echo_buffer[] and clear it.
8616
8617 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8618 suitable buffer from echo_buffer[] and clear it.
8619
8620 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8621 that the current message becomes the last displayed one, make
8622 choose a suitable buffer for echo_area_buffer[0], and clear it.
8623
8624 Value is what FN returns. */
8625
8626 static int
8627 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8628 struct window *w;
8629 int which;
8630 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8631 EMACS_INT a1;
8632 Lisp_Object a2;
8633 EMACS_INT a3, a4;
8634 {
8635 Lisp_Object buffer;
8636 int this_one, the_other, clear_buffer_p, rc;
8637 int count = SPECPDL_INDEX ();
8638
8639 /* If buffers aren't live, make new ones. */
8640 ensure_echo_area_buffers ();
8641
8642 clear_buffer_p = 0;
8643
8644 if (which == 0)
8645 this_one = 0, the_other = 1;
8646 else if (which > 0)
8647 this_one = 1, the_other = 0;
8648 else
8649 {
8650 this_one = 0, the_other = 1;
8651 clear_buffer_p = 1;
8652
8653 /* We need a fresh one in case the current echo buffer equals
8654 the one containing the last displayed echo area message. */
8655 if (!NILP (echo_area_buffer[this_one])
8656 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8657 echo_area_buffer[this_one] = Qnil;
8658 }
8659
8660 /* Choose a suitable buffer from echo_buffer[] is we don't
8661 have one. */
8662 if (NILP (echo_area_buffer[this_one]))
8663 {
8664 echo_area_buffer[this_one]
8665 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8666 ? echo_buffer[the_other]
8667 : echo_buffer[this_one]);
8668 clear_buffer_p = 1;
8669 }
8670
8671 buffer = echo_area_buffer[this_one];
8672
8673 /* Don't get confused by reusing the buffer used for echoing
8674 for a different purpose. */
8675 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8676 cancel_echoing ();
8677
8678 record_unwind_protect (unwind_with_echo_area_buffer,
8679 with_echo_area_buffer_unwind_data (w));
8680
8681 /* Make the echo area buffer current. Note that for display
8682 purposes, it is not necessary that the displayed window's buffer
8683 == current_buffer, except for text property lookup. So, let's
8684 only set that buffer temporarily here without doing a full
8685 Fset_window_buffer. We must also change w->pointm, though,
8686 because otherwise an assertions in unshow_buffer fails, and Emacs
8687 aborts. */
8688 set_buffer_internal_1 (XBUFFER (buffer));
8689 if (w)
8690 {
8691 w->buffer = buffer;
8692 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8693 }
8694
8695 current_buffer->undo_list = Qt;
8696 current_buffer->read_only = Qnil;
8697 specbind (Qinhibit_read_only, Qt);
8698 specbind (Qinhibit_modification_hooks, Qt);
8699
8700 if (clear_buffer_p && Z > BEG)
8701 del_range (BEG, Z);
8702
8703 xassert (BEGV >= BEG);
8704 xassert (ZV <= Z && ZV >= BEGV);
8705
8706 rc = fn (a1, a2, a3, a4);
8707
8708 xassert (BEGV >= BEG);
8709 xassert (ZV <= Z && ZV >= BEGV);
8710
8711 unbind_to (count, Qnil);
8712 return rc;
8713 }
8714
8715
8716 /* Save state that should be preserved around the call to the function
8717 FN called in with_echo_area_buffer. */
8718
8719 static Lisp_Object
8720 with_echo_area_buffer_unwind_data (w)
8721 struct window *w;
8722 {
8723 int i = 0;
8724 Lisp_Object vector, tmp;
8725
8726 /* Reduce consing by keeping one vector in
8727 Vwith_echo_area_save_vector. */
8728 vector = Vwith_echo_area_save_vector;
8729 Vwith_echo_area_save_vector = Qnil;
8730
8731 if (NILP (vector))
8732 vector = Fmake_vector (make_number (7), Qnil);
8733
8734 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8735 ASET (vector, i, Vdeactivate_mark); ++i;
8736 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8737
8738 if (w)
8739 {
8740 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8741 ASET (vector, i, w->buffer); ++i;
8742 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8743 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8744 }
8745 else
8746 {
8747 int end = i + 4;
8748 for (; i < end; ++i)
8749 ASET (vector, i, Qnil);
8750 }
8751
8752 xassert (i == ASIZE (vector));
8753 return vector;
8754 }
8755
8756
8757 /* Restore global state from VECTOR which was created by
8758 with_echo_area_buffer_unwind_data. */
8759
8760 static Lisp_Object
8761 unwind_with_echo_area_buffer (vector)
8762 Lisp_Object vector;
8763 {
8764 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8765 Vdeactivate_mark = AREF (vector, 1);
8766 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8767
8768 if (WINDOWP (AREF (vector, 3)))
8769 {
8770 struct window *w;
8771 Lisp_Object buffer, charpos, bytepos;
8772
8773 w = XWINDOW (AREF (vector, 3));
8774 buffer = AREF (vector, 4);
8775 charpos = AREF (vector, 5);
8776 bytepos = AREF (vector, 6);
8777
8778 w->buffer = buffer;
8779 set_marker_both (w->pointm, buffer,
8780 XFASTINT (charpos), XFASTINT (bytepos));
8781 }
8782
8783 Vwith_echo_area_save_vector = vector;
8784 return Qnil;
8785 }
8786
8787
8788 /* Set up the echo area for use by print functions. MULTIBYTE_P
8789 non-zero means we will print multibyte. */
8790
8791 void
8792 setup_echo_area_for_printing (multibyte_p)
8793 int multibyte_p;
8794 {
8795 /* If we can't find an echo area any more, exit. */
8796 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8797 Fkill_emacs (Qnil);
8798
8799 ensure_echo_area_buffers ();
8800
8801 if (!message_buf_print)
8802 {
8803 /* A message has been output since the last time we printed.
8804 Choose a fresh echo area buffer. */
8805 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8806 echo_area_buffer[0] = echo_buffer[1];
8807 else
8808 echo_area_buffer[0] = echo_buffer[0];
8809
8810 /* Switch to that buffer and clear it. */
8811 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8812 current_buffer->truncate_lines = Qnil;
8813
8814 if (Z > BEG)
8815 {
8816 int count = SPECPDL_INDEX ();
8817 specbind (Qinhibit_read_only, Qt);
8818 /* Note that undo recording is always disabled. */
8819 del_range (BEG, Z);
8820 unbind_to (count, Qnil);
8821 }
8822 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8823
8824 /* Set up the buffer for the multibyteness we need. */
8825 if (multibyte_p
8826 != !NILP (current_buffer->enable_multibyte_characters))
8827 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8828
8829 /* Raise the frame containing the echo area. */
8830 if (minibuffer_auto_raise)
8831 {
8832 struct frame *sf = SELECTED_FRAME ();
8833 Lisp_Object mini_window;
8834 mini_window = FRAME_MINIBUF_WINDOW (sf);
8835 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8836 }
8837
8838 message_log_maybe_newline ();
8839 message_buf_print = 1;
8840 }
8841 else
8842 {
8843 if (NILP (echo_area_buffer[0]))
8844 {
8845 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8846 echo_area_buffer[0] = echo_buffer[1];
8847 else
8848 echo_area_buffer[0] = echo_buffer[0];
8849 }
8850
8851 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8852 {
8853 /* Someone switched buffers between print requests. */
8854 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8855 current_buffer->truncate_lines = Qnil;
8856 }
8857 }
8858 }
8859
8860
8861 /* Display an echo area message in window W. Value is non-zero if W's
8862 height is changed. If display_last_displayed_message_p is
8863 non-zero, display the message that was last displayed, otherwise
8864 display the current message. */
8865
8866 static int
8867 display_echo_area (w)
8868 struct window *w;
8869 {
8870 int i, no_message_p, window_height_changed_p, count;
8871
8872 /* Temporarily disable garbage collections while displaying the echo
8873 area. This is done because a GC can print a message itself.
8874 That message would modify the echo area buffer's contents while a
8875 redisplay of the buffer is going on, and seriously confuse
8876 redisplay. */
8877 count = inhibit_garbage_collection ();
8878
8879 /* If there is no message, we must call display_echo_area_1
8880 nevertheless because it resizes the window. But we will have to
8881 reset the echo_area_buffer in question to nil at the end because
8882 with_echo_area_buffer will sets it to an empty buffer. */
8883 i = display_last_displayed_message_p ? 1 : 0;
8884 no_message_p = NILP (echo_area_buffer[i]);
8885
8886 window_height_changed_p
8887 = with_echo_area_buffer (w, display_last_displayed_message_p,
8888 display_echo_area_1,
8889 (EMACS_INT) w, Qnil, 0, 0);
8890
8891 if (no_message_p)
8892 echo_area_buffer[i] = Qnil;
8893
8894 unbind_to (count, Qnil);
8895 return window_height_changed_p;
8896 }
8897
8898
8899 /* Helper for display_echo_area. Display the current buffer which
8900 contains the current echo area message in window W, a mini-window,
8901 a pointer to which is passed in A1. A2..A4 are currently not used.
8902 Change the height of W so that all of the message is displayed.
8903 Value is non-zero if height of W was changed. */
8904
8905 static int
8906 display_echo_area_1 (a1, a2, a3, a4)
8907 EMACS_INT a1;
8908 Lisp_Object a2;
8909 EMACS_INT a3, a4;
8910 {
8911 struct window *w = (struct window *) a1;
8912 Lisp_Object window;
8913 struct text_pos start;
8914 int window_height_changed_p = 0;
8915
8916 /* Do this before displaying, so that we have a large enough glyph
8917 matrix for the display. If we can't get enough space for the
8918 whole text, display the last N lines. That works by setting w->start. */
8919 window_height_changed_p = resize_mini_window (w, 0);
8920
8921 /* Use the starting position chosen by resize_mini_window. */
8922 SET_TEXT_POS_FROM_MARKER (start, w->start);
8923
8924 /* Display. */
8925 clear_glyph_matrix (w->desired_matrix);
8926 XSETWINDOW (window, w);
8927 try_window (window, start, 0);
8928
8929 return window_height_changed_p;
8930 }
8931
8932
8933 /* Resize the echo area window to exactly the size needed for the
8934 currently displayed message, if there is one. If a mini-buffer
8935 is active, don't shrink it. */
8936
8937 void
8938 resize_echo_area_exactly ()
8939 {
8940 if (BUFFERP (echo_area_buffer[0])
8941 && WINDOWP (echo_area_window))
8942 {
8943 struct window *w = XWINDOW (echo_area_window);
8944 int resized_p;
8945 Lisp_Object resize_exactly;
8946
8947 if (minibuf_level == 0)
8948 resize_exactly = Qt;
8949 else
8950 resize_exactly = Qnil;
8951
8952 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8953 (EMACS_INT) w, resize_exactly, 0, 0);
8954 if (resized_p)
8955 {
8956 ++windows_or_buffers_changed;
8957 ++update_mode_lines;
8958 redisplay_internal (0);
8959 }
8960 }
8961 }
8962
8963
8964 /* Callback function for with_echo_area_buffer, when used from
8965 resize_echo_area_exactly. A1 contains a pointer to the window to
8966 resize, EXACTLY non-nil means resize the mini-window exactly to the
8967 size of the text displayed. A3 and A4 are not used. Value is what
8968 resize_mini_window returns. */
8969
8970 static int
8971 resize_mini_window_1 (a1, exactly, a3, a4)
8972 EMACS_INT a1;
8973 Lisp_Object exactly;
8974 EMACS_INT a3, a4;
8975 {
8976 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8977 }
8978
8979
8980 /* Resize mini-window W to fit the size of its contents. EXACT_P
8981 means size the window exactly to the size needed. Otherwise, it's
8982 only enlarged until W's buffer is empty.
8983
8984 Set W->start to the right place to begin display. If the whole
8985 contents fit, start at the beginning. Otherwise, start so as
8986 to make the end of the contents appear. This is particularly
8987 important for y-or-n-p, but seems desirable generally.
8988
8989 Value is non-zero if the window height has been changed. */
8990
8991 int
8992 resize_mini_window (w, exact_p)
8993 struct window *w;
8994 int exact_p;
8995 {
8996 struct frame *f = XFRAME (w->frame);
8997 int window_height_changed_p = 0;
8998
8999 xassert (MINI_WINDOW_P (w));
9000
9001 /* By default, start display at the beginning. */
9002 set_marker_both (w->start, w->buffer,
9003 BUF_BEGV (XBUFFER (w->buffer)),
9004 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9005
9006 /* Don't resize windows while redisplaying a window; it would
9007 confuse redisplay functions when the size of the window they are
9008 displaying changes from under them. Such a resizing can happen,
9009 for instance, when which-func prints a long message while
9010 we are running fontification-functions. We're running these
9011 functions with safe_call which binds inhibit-redisplay to t. */
9012 if (!NILP (Vinhibit_redisplay))
9013 return 0;
9014
9015 /* Nil means don't try to resize. */
9016 if (NILP (Vresize_mini_windows)
9017 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9018 return 0;
9019
9020 if (!FRAME_MINIBUF_ONLY_P (f))
9021 {
9022 struct it it;
9023 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9024 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9025 int height, max_height;
9026 int unit = FRAME_LINE_HEIGHT (f);
9027 struct text_pos start;
9028 struct buffer *old_current_buffer = NULL;
9029
9030 if (current_buffer != XBUFFER (w->buffer))
9031 {
9032 old_current_buffer = current_buffer;
9033 set_buffer_internal (XBUFFER (w->buffer));
9034 }
9035
9036 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9037
9038 /* Compute the max. number of lines specified by the user. */
9039 if (FLOATP (Vmax_mini_window_height))
9040 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9041 else if (INTEGERP (Vmax_mini_window_height))
9042 max_height = XINT (Vmax_mini_window_height);
9043 else
9044 max_height = total_height / 4;
9045
9046 /* Correct that max. height if it's bogus. */
9047 max_height = max (1, max_height);
9048 max_height = min (total_height, max_height);
9049
9050 /* Find out the height of the text in the window. */
9051 if (it.line_wrap == TRUNCATE)
9052 height = 1;
9053 else
9054 {
9055 last_height = 0;
9056 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9057 if (it.max_ascent == 0 && it.max_descent == 0)
9058 height = it.current_y + last_height;
9059 else
9060 height = it.current_y + it.max_ascent + it.max_descent;
9061 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9062 height = (height + unit - 1) / unit;
9063 }
9064
9065 /* Compute a suitable window start. */
9066 if (height > max_height)
9067 {
9068 height = max_height;
9069 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9070 move_it_vertically_backward (&it, (height - 1) * unit);
9071 start = it.current.pos;
9072 }
9073 else
9074 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9075 SET_MARKER_FROM_TEXT_POS (w->start, start);
9076
9077 if (EQ (Vresize_mini_windows, Qgrow_only))
9078 {
9079 /* Let it grow only, until we display an empty message, in which
9080 case the window shrinks again. */
9081 if (height > WINDOW_TOTAL_LINES (w))
9082 {
9083 int old_height = WINDOW_TOTAL_LINES (w);
9084 freeze_window_starts (f, 1);
9085 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9086 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9087 }
9088 else if (height < WINDOW_TOTAL_LINES (w)
9089 && (exact_p || BEGV == ZV))
9090 {
9091 int old_height = WINDOW_TOTAL_LINES (w);
9092 freeze_window_starts (f, 0);
9093 shrink_mini_window (w);
9094 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9095 }
9096 }
9097 else
9098 {
9099 /* Always resize to exact size needed. */
9100 if (height > WINDOW_TOTAL_LINES (w))
9101 {
9102 int old_height = WINDOW_TOTAL_LINES (w);
9103 freeze_window_starts (f, 1);
9104 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9105 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9106 }
9107 else if (height < WINDOW_TOTAL_LINES (w))
9108 {
9109 int old_height = WINDOW_TOTAL_LINES (w);
9110 freeze_window_starts (f, 0);
9111 shrink_mini_window (w);
9112
9113 if (height)
9114 {
9115 freeze_window_starts (f, 1);
9116 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9117 }
9118
9119 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9120 }
9121 }
9122
9123 if (old_current_buffer)
9124 set_buffer_internal (old_current_buffer);
9125 }
9126
9127 return window_height_changed_p;
9128 }
9129
9130
9131 /* Value is the current message, a string, or nil if there is no
9132 current message. */
9133
9134 Lisp_Object
9135 current_message ()
9136 {
9137 Lisp_Object msg;
9138
9139 if (!BUFFERP (echo_area_buffer[0]))
9140 msg = Qnil;
9141 else
9142 {
9143 with_echo_area_buffer (0, 0, current_message_1,
9144 (EMACS_INT) &msg, Qnil, 0, 0);
9145 if (NILP (msg))
9146 echo_area_buffer[0] = Qnil;
9147 }
9148
9149 return msg;
9150 }
9151
9152
9153 static int
9154 current_message_1 (a1, a2, a3, a4)
9155 EMACS_INT a1;
9156 Lisp_Object a2;
9157 EMACS_INT a3, a4;
9158 {
9159 Lisp_Object *msg = (Lisp_Object *) a1;
9160
9161 if (Z > BEG)
9162 *msg = make_buffer_string (BEG, Z, 1);
9163 else
9164 *msg = Qnil;
9165 return 0;
9166 }
9167
9168
9169 /* Push the current message on Vmessage_stack for later restauration
9170 by restore_message. Value is non-zero if the current message isn't
9171 empty. This is a relatively infrequent operation, so it's not
9172 worth optimizing. */
9173
9174 int
9175 push_message ()
9176 {
9177 Lisp_Object msg;
9178 msg = current_message ();
9179 Vmessage_stack = Fcons (msg, Vmessage_stack);
9180 return STRINGP (msg);
9181 }
9182
9183
9184 /* Restore message display from the top of Vmessage_stack. */
9185
9186 void
9187 restore_message ()
9188 {
9189 Lisp_Object msg;
9190
9191 xassert (CONSP (Vmessage_stack));
9192 msg = XCAR (Vmessage_stack);
9193 if (STRINGP (msg))
9194 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9195 else
9196 message3_nolog (msg, 0, 0);
9197 }
9198
9199
9200 /* Handler for record_unwind_protect calling pop_message. */
9201
9202 Lisp_Object
9203 pop_message_unwind (dummy)
9204 Lisp_Object dummy;
9205 {
9206 pop_message ();
9207 return Qnil;
9208 }
9209
9210 /* Pop the top-most entry off Vmessage_stack. */
9211
9212 void
9213 pop_message ()
9214 {
9215 xassert (CONSP (Vmessage_stack));
9216 Vmessage_stack = XCDR (Vmessage_stack);
9217 }
9218
9219
9220 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9221 exits. If the stack is not empty, we have a missing pop_message
9222 somewhere. */
9223
9224 void
9225 check_message_stack ()
9226 {
9227 if (!NILP (Vmessage_stack))
9228 abort ();
9229 }
9230
9231
9232 /* Truncate to NCHARS what will be displayed in the echo area the next
9233 time we display it---but don't redisplay it now. */
9234
9235 void
9236 truncate_echo_area (nchars)
9237 int nchars;
9238 {
9239 if (nchars == 0)
9240 echo_area_buffer[0] = Qnil;
9241 /* A null message buffer means that the frame hasn't really been
9242 initialized yet. Error messages get reported properly by
9243 cmd_error, so this must be just an informative message; toss it. */
9244 else if (!noninteractive
9245 && INTERACTIVE
9246 && !NILP (echo_area_buffer[0]))
9247 {
9248 struct frame *sf = SELECTED_FRAME ();
9249 if (FRAME_MESSAGE_BUF (sf))
9250 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9251 }
9252 }
9253
9254
9255 /* Helper function for truncate_echo_area. Truncate the current
9256 message to at most NCHARS characters. */
9257
9258 static int
9259 truncate_message_1 (nchars, a2, a3, a4)
9260 EMACS_INT nchars;
9261 Lisp_Object a2;
9262 EMACS_INT a3, a4;
9263 {
9264 if (BEG + nchars < Z)
9265 del_range (BEG + nchars, Z);
9266 if (Z == BEG)
9267 echo_area_buffer[0] = Qnil;
9268 return 0;
9269 }
9270
9271
9272 /* Set the current message to a substring of S or STRING.
9273
9274 If STRING is a Lisp string, set the message to the first NBYTES
9275 bytes from STRING. NBYTES zero means use the whole string. If
9276 STRING is multibyte, the message will be displayed multibyte.
9277
9278 If S is not null, set the message to the first LEN bytes of S. LEN
9279 zero means use the whole string. MULTIBYTE_P non-zero means S is
9280 multibyte. Display the message multibyte in that case.
9281
9282 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9283 to t before calling set_message_1 (which calls insert).
9284 */
9285
9286 void
9287 set_message (s, string, nbytes, multibyte_p)
9288 const char *s;
9289 Lisp_Object string;
9290 int nbytes, multibyte_p;
9291 {
9292 message_enable_multibyte
9293 = ((s && multibyte_p)
9294 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9295
9296 with_echo_area_buffer (0, -1, set_message_1,
9297 (EMACS_INT) s, string, nbytes, multibyte_p);
9298 message_buf_print = 0;
9299 help_echo_showing_p = 0;
9300 }
9301
9302
9303 /* Helper function for set_message. Arguments have the same meaning
9304 as there, with A1 corresponding to S and A2 corresponding to STRING
9305 This function is called with the echo area buffer being
9306 current. */
9307
9308 static int
9309 set_message_1 (a1, a2, nbytes, multibyte_p)
9310 EMACS_INT a1;
9311 Lisp_Object a2;
9312 EMACS_INT nbytes, multibyte_p;
9313 {
9314 const char *s = (const char *) a1;
9315 Lisp_Object string = a2;
9316
9317 /* Change multibyteness of the echo buffer appropriately. */
9318 if (message_enable_multibyte
9319 != !NILP (current_buffer->enable_multibyte_characters))
9320 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9321
9322 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9323
9324 /* Insert new message at BEG. */
9325 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9326
9327 if (STRINGP (string))
9328 {
9329 int nchars;
9330
9331 if (nbytes == 0)
9332 nbytes = SBYTES (string);
9333 nchars = string_byte_to_char (string, nbytes);
9334
9335 /* This function takes care of single/multibyte conversion. We
9336 just have to ensure that the echo area buffer has the right
9337 setting of enable_multibyte_characters. */
9338 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9339 }
9340 else if (s)
9341 {
9342 if (nbytes == 0)
9343 nbytes = strlen (s);
9344
9345 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9346 {
9347 /* Convert from multi-byte to single-byte. */
9348 int i, c, n;
9349 unsigned char work[1];
9350
9351 /* Convert a multibyte string to single-byte. */
9352 for (i = 0; i < nbytes; i += n)
9353 {
9354 c = string_char_and_length (s + i, &n);
9355 work[0] = (ASCII_CHAR_P (c)
9356 ? c
9357 : multibyte_char_to_unibyte (c, Qnil));
9358 insert_1_both (work, 1, 1, 1, 0, 0);
9359 }
9360 }
9361 else if (!multibyte_p
9362 && !NILP (current_buffer->enable_multibyte_characters))
9363 {
9364 /* Convert from single-byte to multi-byte. */
9365 int i, c, n;
9366 const unsigned char *msg = (const unsigned char *) s;
9367 unsigned char str[MAX_MULTIBYTE_LENGTH];
9368
9369 /* Convert a single-byte string to multibyte. */
9370 for (i = 0; i < nbytes; i++)
9371 {
9372 c = msg[i];
9373 MAKE_CHAR_MULTIBYTE (c);
9374 n = CHAR_STRING (c, str);
9375 insert_1_both (str, 1, n, 1, 0, 0);
9376 }
9377 }
9378 else
9379 insert_1 (s, nbytes, 1, 0, 0);
9380 }
9381
9382 return 0;
9383 }
9384
9385
9386 /* Clear messages. CURRENT_P non-zero means clear the current
9387 message. LAST_DISPLAYED_P non-zero means clear the message
9388 last displayed. */
9389
9390 void
9391 clear_message (current_p, last_displayed_p)
9392 int current_p, last_displayed_p;
9393 {
9394 if (current_p)
9395 {
9396 echo_area_buffer[0] = Qnil;
9397 message_cleared_p = 1;
9398 }
9399
9400 if (last_displayed_p)
9401 echo_area_buffer[1] = Qnil;
9402
9403 message_buf_print = 0;
9404 }
9405
9406 /* Clear garbaged frames.
9407
9408 This function is used where the old redisplay called
9409 redraw_garbaged_frames which in turn called redraw_frame which in
9410 turn called clear_frame. The call to clear_frame was a source of
9411 flickering. I believe a clear_frame is not necessary. It should
9412 suffice in the new redisplay to invalidate all current matrices,
9413 and ensure a complete redisplay of all windows. */
9414
9415 static void
9416 clear_garbaged_frames ()
9417 {
9418 if (frame_garbaged)
9419 {
9420 Lisp_Object tail, frame;
9421 int changed_count = 0;
9422
9423 FOR_EACH_FRAME (tail, frame)
9424 {
9425 struct frame *f = XFRAME (frame);
9426
9427 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9428 {
9429 if (f->resized_p)
9430 {
9431 Fredraw_frame (frame);
9432 f->force_flush_display_p = 1;
9433 }
9434 clear_current_matrices (f);
9435 changed_count++;
9436 f->garbaged = 0;
9437 f->resized_p = 0;
9438 }
9439 }
9440
9441 frame_garbaged = 0;
9442 if (changed_count)
9443 ++windows_or_buffers_changed;
9444 }
9445 }
9446
9447
9448 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9449 is non-zero update selected_frame. Value is non-zero if the
9450 mini-windows height has been changed. */
9451
9452 static int
9453 echo_area_display (update_frame_p)
9454 int update_frame_p;
9455 {
9456 Lisp_Object mini_window;
9457 struct window *w;
9458 struct frame *f;
9459 int window_height_changed_p = 0;
9460 struct frame *sf = SELECTED_FRAME ();
9461
9462 mini_window = FRAME_MINIBUF_WINDOW (sf);
9463 w = XWINDOW (mini_window);
9464 f = XFRAME (WINDOW_FRAME (w));
9465
9466 /* Don't display if frame is invisible or not yet initialized. */
9467 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9468 return 0;
9469
9470 #ifdef HAVE_WINDOW_SYSTEM
9471 /* When Emacs starts, selected_frame may be the initial terminal
9472 frame. If we let this through, a message would be displayed on
9473 the terminal. */
9474 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9475 return 0;
9476 #endif /* HAVE_WINDOW_SYSTEM */
9477
9478 /* Redraw garbaged frames. */
9479 if (frame_garbaged)
9480 clear_garbaged_frames ();
9481
9482 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9483 {
9484 echo_area_window = mini_window;
9485 window_height_changed_p = display_echo_area (w);
9486 w->must_be_updated_p = 1;
9487
9488 /* Update the display, unless called from redisplay_internal.
9489 Also don't update the screen during redisplay itself. The
9490 update will happen at the end of redisplay, and an update
9491 here could cause confusion. */
9492 if (update_frame_p && !redisplaying_p)
9493 {
9494 int n = 0;
9495
9496 /* If the display update has been interrupted by pending
9497 input, update mode lines in the frame. Due to the
9498 pending input, it might have been that redisplay hasn't
9499 been called, so that mode lines above the echo area are
9500 garbaged. This looks odd, so we prevent it here. */
9501 if (!display_completed)
9502 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9503
9504 if (window_height_changed_p
9505 /* Don't do this if Emacs is shutting down. Redisplay
9506 needs to run hooks. */
9507 && !NILP (Vrun_hooks))
9508 {
9509 /* Must update other windows. Likewise as in other
9510 cases, don't let this update be interrupted by
9511 pending input. */
9512 int count = SPECPDL_INDEX ();
9513 specbind (Qredisplay_dont_pause, Qt);
9514 windows_or_buffers_changed = 1;
9515 redisplay_internal (0);
9516 unbind_to (count, Qnil);
9517 }
9518 else if (FRAME_WINDOW_P (f) && n == 0)
9519 {
9520 /* Window configuration is the same as before.
9521 Can do with a display update of the echo area,
9522 unless we displayed some mode lines. */
9523 update_single_window (w, 1);
9524 FRAME_RIF (f)->flush_display (f);
9525 }
9526 else
9527 update_frame (f, 1, 1);
9528
9529 /* If cursor is in the echo area, make sure that the next
9530 redisplay displays the minibuffer, so that the cursor will
9531 be replaced with what the minibuffer wants. */
9532 if (cursor_in_echo_area)
9533 ++windows_or_buffers_changed;
9534 }
9535 }
9536 else if (!EQ (mini_window, selected_window))
9537 windows_or_buffers_changed++;
9538
9539 /* Last displayed message is now the current message. */
9540 echo_area_buffer[1] = echo_area_buffer[0];
9541 /* Inform read_char that we're not echoing. */
9542 echo_message_buffer = Qnil;
9543
9544 /* Prevent redisplay optimization in redisplay_internal by resetting
9545 this_line_start_pos. This is done because the mini-buffer now
9546 displays the message instead of its buffer text. */
9547 if (EQ (mini_window, selected_window))
9548 CHARPOS (this_line_start_pos) = 0;
9549
9550 return window_height_changed_p;
9551 }
9552
9553
9554 \f
9555 /***********************************************************************
9556 Mode Lines and Frame Titles
9557 ***********************************************************************/
9558
9559 /* A buffer for constructing non-propertized mode-line strings and
9560 frame titles in it; allocated from the heap in init_xdisp and
9561 resized as needed in store_mode_line_noprop_char. */
9562
9563 static char *mode_line_noprop_buf;
9564
9565 /* The buffer's end, and a current output position in it. */
9566
9567 static char *mode_line_noprop_buf_end;
9568 static char *mode_line_noprop_ptr;
9569
9570 #define MODE_LINE_NOPROP_LEN(start) \
9571 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9572
9573 static enum {
9574 MODE_LINE_DISPLAY = 0,
9575 MODE_LINE_TITLE,
9576 MODE_LINE_NOPROP,
9577 MODE_LINE_STRING
9578 } mode_line_target;
9579
9580 /* Alist that caches the results of :propertize.
9581 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9582 static Lisp_Object mode_line_proptrans_alist;
9583
9584 /* List of strings making up the mode-line. */
9585 static Lisp_Object mode_line_string_list;
9586
9587 /* Base face property when building propertized mode line string. */
9588 static Lisp_Object mode_line_string_face;
9589 static Lisp_Object mode_line_string_face_prop;
9590
9591
9592 /* Unwind data for mode line strings */
9593
9594 static Lisp_Object Vmode_line_unwind_vector;
9595
9596 static Lisp_Object
9597 format_mode_line_unwind_data (struct buffer *obuf,
9598 Lisp_Object owin,
9599 int save_proptrans)
9600 {
9601 Lisp_Object vector, tmp;
9602
9603 /* Reduce consing by keeping one vector in
9604 Vwith_echo_area_save_vector. */
9605 vector = Vmode_line_unwind_vector;
9606 Vmode_line_unwind_vector = Qnil;
9607
9608 if (NILP (vector))
9609 vector = Fmake_vector (make_number (8), Qnil);
9610
9611 ASET (vector, 0, make_number (mode_line_target));
9612 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9613 ASET (vector, 2, mode_line_string_list);
9614 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9615 ASET (vector, 4, mode_line_string_face);
9616 ASET (vector, 5, mode_line_string_face_prop);
9617
9618 if (obuf)
9619 XSETBUFFER (tmp, obuf);
9620 else
9621 tmp = Qnil;
9622 ASET (vector, 6, tmp);
9623 ASET (vector, 7, owin);
9624
9625 return vector;
9626 }
9627
9628 static Lisp_Object
9629 unwind_format_mode_line (vector)
9630 Lisp_Object vector;
9631 {
9632 mode_line_target = XINT (AREF (vector, 0));
9633 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9634 mode_line_string_list = AREF (vector, 2);
9635 if (! EQ (AREF (vector, 3), Qt))
9636 mode_line_proptrans_alist = AREF (vector, 3);
9637 mode_line_string_face = AREF (vector, 4);
9638 mode_line_string_face_prop = AREF (vector, 5);
9639
9640 if (!NILP (AREF (vector, 7)))
9641 /* Select window before buffer, since it may change the buffer. */
9642 Fselect_window (AREF (vector, 7), Qt);
9643
9644 if (!NILP (AREF (vector, 6)))
9645 {
9646 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9647 ASET (vector, 6, Qnil);
9648 }
9649
9650 Vmode_line_unwind_vector = vector;
9651 return Qnil;
9652 }
9653
9654
9655 /* Store a single character C for the frame title in mode_line_noprop_buf.
9656 Re-allocate mode_line_noprop_buf if necessary. */
9657
9658 static void
9659 #ifdef PROTOTYPES
9660 store_mode_line_noprop_char (char c)
9661 #else
9662 store_mode_line_noprop_char (c)
9663 char c;
9664 #endif
9665 {
9666 /* If output position has reached the end of the allocated buffer,
9667 double the buffer's size. */
9668 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9669 {
9670 int len = MODE_LINE_NOPROP_LEN (0);
9671 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9672 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9673 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9674 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9675 }
9676
9677 *mode_line_noprop_ptr++ = c;
9678 }
9679
9680
9681 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9682 mode_line_noprop_ptr. STR is the string to store. Do not copy
9683 characters that yield more columns than PRECISION; PRECISION <= 0
9684 means copy the whole string. Pad with spaces until FIELD_WIDTH
9685 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9686 pad. Called from display_mode_element when it is used to build a
9687 frame title. */
9688
9689 static int
9690 store_mode_line_noprop (str, field_width, precision)
9691 const unsigned char *str;
9692 int field_width, precision;
9693 {
9694 int n = 0;
9695 int dummy, nbytes;
9696
9697 /* Copy at most PRECISION chars from STR. */
9698 nbytes = strlen (str);
9699 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9700 while (nbytes--)
9701 store_mode_line_noprop_char (*str++);
9702
9703 /* Fill up with spaces until FIELD_WIDTH reached. */
9704 while (field_width > 0
9705 && n < field_width)
9706 {
9707 store_mode_line_noprop_char (' ');
9708 ++n;
9709 }
9710
9711 return n;
9712 }
9713
9714 /***********************************************************************
9715 Frame Titles
9716 ***********************************************************************/
9717
9718 #ifdef HAVE_WINDOW_SYSTEM
9719
9720 /* Set the title of FRAME, if it has changed. The title format is
9721 Vicon_title_format if FRAME is iconified, otherwise it is
9722 frame_title_format. */
9723
9724 static void
9725 x_consider_frame_title (frame)
9726 Lisp_Object frame;
9727 {
9728 struct frame *f = XFRAME (frame);
9729
9730 if (FRAME_WINDOW_P (f)
9731 || FRAME_MINIBUF_ONLY_P (f)
9732 || f->explicit_name)
9733 {
9734 /* Do we have more than one visible frame on this X display? */
9735 Lisp_Object tail;
9736 Lisp_Object fmt;
9737 int title_start;
9738 char *title;
9739 int len;
9740 struct it it;
9741 int count = SPECPDL_INDEX ();
9742
9743 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9744 {
9745 Lisp_Object other_frame = XCAR (tail);
9746 struct frame *tf = XFRAME (other_frame);
9747
9748 if (tf != f
9749 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9750 && !FRAME_MINIBUF_ONLY_P (tf)
9751 && !EQ (other_frame, tip_frame)
9752 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9753 break;
9754 }
9755
9756 /* Set global variable indicating that multiple frames exist. */
9757 multiple_frames = CONSP (tail);
9758
9759 /* Switch to the buffer of selected window of the frame. Set up
9760 mode_line_target so that display_mode_element will output into
9761 mode_line_noprop_buf; then display the title. */
9762 record_unwind_protect (unwind_format_mode_line,
9763 format_mode_line_unwind_data
9764 (current_buffer, selected_window, 0));
9765
9766 Fselect_window (f->selected_window, Qt);
9767 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9768 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9769
9770 mode_line_target = MODE_LINE_TITLE;
9771 title_start = MODE_LINE_NOPROP_LEN (0);
9772 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9773 NULL, DEFAULT_FACE_ID);
9774 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9775 len = MODE_LINE_NOPROP_LEN (title_start);
9776 title = mode_line_noprop_buf + title_start;
9777 unbind_to (count, Qnil);
9778
9779 /* Set the title only if it's changed. This avoids consing in
9780 the common case where it hasn't. (If it turns out that we've
9781 already wasted too much time by walking through the list with
9782 display_mode_element, then we might need to optimize at a
9783 higher level than this.) */
9784 if (! STRINGP (f->name)
9785 || SBYTES (f->name) != len
9786 || bcmp (title, SDATA (f->name), len) != 0)
9787 {
9788 #ifdef HAVE_NS
9789 if (FRAME_NS_P (f))
9790 {
9791 if (!MINI_WINDOW_P(XWINDOW(f->selected_window)))
9792 {
9793 if (EQ (fmt, Qt))
9794 ns_set_name_as_filename (f);
9795 else
9796 x_implicitly_set_name (f, make_string(title, len),
9797 Qnil);
9798 }
9799 }
9800 else
9801 #endif
9802 x_implicitly_set_name (f, make_string (title, len), Qnil);
9803 }
9804 #ifdef HAVE_NS
9805 if (FRAME_NS_P (f))
9806 {
9807 /* do this also for frames with explicit names */
9808 ns_implicitly_set_icon_type(f);
9809 ns_set_doc_edited(f, Fbuffer_modified_p
9810 (XWINDOW (f->selected_window)->buffer), Qnil);
9811 }
9812 #endif
9813 }
9814 }
9815
9816 #endif /* not HAVE_WINDOW_SYSTEM */
9817
9818
9819
9820 \f
9821 /***********************************************************************
9822 Menu Bars
9823 ***********************************************************************/
9824
9825
9826 /* Prepare for redisplay by updating menu-bar item lists when
9827 appropriate. This can call eval. */
9828
9829 void
9830 prepare_menu_bars ()
9831 {
9832 int all_windows;
9833 struct gcpro gcpro1, gcpro2;
9834 struct frame *f;
9835 Lisp_Object tooltip_frame;
9836
9837 #ifdef HAVE_WINDOW_SYSTEM
9838 tooltip_frame = tip_frame;
9839 #else
9840 tooltip_frame = Qnil;
9841 #endif
9842
9843 /* Update all frame titles based on their buffer names, etc. We do
9844 this before the menu bars so that the buffer-menu will show the
9845 up-to-date frame titles. */
9846 #ifdef HAVE_WINDOW_SYSTEM
9847 if (windows_or_buffers_changed || update_mode_lines)
9848 {
9849 Lisp_Object tail, frame;
9850
9851 FOR_EACH_FRAME (tail, frame)
9852 {
9853 f = XFRAME (frame);
9854 if (!EQ (frame, tooltip_frame)
9855 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9856 x_consider_frame_title (frame);
9857 }
9858 }
9859 #endif /* HAVE_WINDOW_SYSTEM */
9860
9861 /* Update the menu bar item lists, if appropriate. This has to be
9862 done before any actual redisplay or generation of display lines. */
9863 all_windows = (update_mode_lines
9864 || buffer_shared > 1
9865 || windows_or_buffers_changed);
9866 if (all_windows)
9867 {
9868 Lisp_Object tail, frame;
9869 int count = SPECPDL_INDEX ();
9870 /* 1 means that update_menu_bar has run its hooks
9871 so any further calls to update_menu_bar shouldn't do so again. */
9872 int menu_bar_hooks_run = 0;
9873
9874 record_unwind_save_match_data ();
9875
9876 FOR_EACH_FRAME (tail, frame)
9877 {
9878 f = XFRAME (frame);
9879
9880 /* Ignore tooltip frame. */
9881 if (EQ (frame, tooltip_frame))
9882 continue;
9883
9884 /* If a window on this frame changed size, report that to
9885 the user and clear the size-change flag. */
9886 if (FRAME_WINDOW_SIZES_CHANGED (f))
9887 {
9888 Lisp_Object functions;
9889
9890 /* Clear flag first in case we get an error below. */
9891 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9892 functions = Vwindow_size_change_functions;
9893 GCPRO2 (tail, functions);
9894
9895 while (CONSP (functions))
9896 {
9897 if (!EQ (XCAR (functions), Qt))
9898 call1 (XCAR (functions), frame);
9899 functions = XCDR (functions);
9900 }
9901 UNGCPRO;
9902 }
9903
9904 GCPRO1 (tail);
9905 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9906 #ifdef HAVE_WINDOW_SYSTEM
9907 update_tool_bar (f, 0);
9908 #endif
9909 UNGCPRO;
9910 }
9911
9912 unbind_to (count, Qnil);
9913 }
9914 else
9915 {
9916 struct frame *sf = SELECTED_FRAME ();
9917 update_menu_bar (sf, 1, 0);
9918 #ifdef HAVE_WINDOW_SYSTEM
9919 update_tool_bar (sf, 1);
9920 #endif
9921 }
9922
9923 /* Motif needs this. See comment in xmenu.c. Turn it off when
9924 pending_menu_activation is not defined. */
9925 #ifdef USE_X_TOOLKIT
9926 pending_menu_activation = 0;
9927 #endif
9928 }
9929
9930
9931 /* Update the menu bar item list for frame F. This has to be done
9932 before we start to fill in any display lines, because it can call
9933 eval.
9934
9935 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9936
9937 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9938 already ran the menu bar hooks for this redisplay, so there
9939 is no need to run them again. The return value is the
9940 updated value of this flag, to pass to the next call. */
9941
9942 static int
9943 update_menu_bar (f, save_match_data, hooks_run)
9944 struct frame *f;
9945 int save_match_data;
9946 int hooks_run;
9947 {
9948 Lisp_Object window;
9949 register struct window *w;
9950
9951 /* If called recursively during a menu update, do nothing. This can
9952 happen when, for instance, an activate-menubar-hook causes a
9953 redisplay. */
9954 if (inhibit_menubar_update)
9955 return hooks_run;
9956
9957 window = FRAME_SELECTED_WINDOW (f);
9958 w = XWINDOW (window);
9959
9960 if (FRAME_WINDOW_P (f)
9961 ?
9962 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9963 || defined (HAVE_NS) || defined (USE_GTK)
9964 FRAME_EXTERNAL_MENU_BAR (f)
9965 #else
9966 FRAME_MENU_BAR_LINES (f) > 0
9967 #endif
9968 : FRAME_MENU_BAR_LINES (f) > 0)
9969 {
9970 /* If the user has switched buffers or windows, we need to
9971 recompute to reflect the new bindings. But we'll
9972 recompute when update_mode_lines is set too; that means
9973 that people can use force-mode-line-update to request
9974 that the menu bar be recomputed. The adverse effect on
9975 the rest of the redisplay algorithm is about the same as
9976 windows_or_buffers_changed anyway. */
9977 if (windows_or_buffers_changed
9978 /* This used to test w->update_mode_line, but we believe
9979 there is no need to recompute the menu in that case. */
9980 || update_mode_lines
9981 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9982 < BUF_MODIFF (XBUFFER (w->buffer)))
9983 != !NILP (w->last_had_star))
9984 || ((!NILP (Vtransient_mark_mode)
9985 && !NILP (XBUFFER (w->buffer)->mark_active))
9986 != !NILP (w->region_showing)))
9987 {
9988 struct buffer *prev = current_buffer;
9989 int count = SPECPDL_INDEX ();
9990
9991 specbind (Qinhibit_menubar_update, Qt);
9992
9993 set_buffer_internal_1 (XBUFFER (w->buffer));
9994 if (save_match_data)
9995 record_unwind_save_match_data ();
9996 if (NILP (Voverriding_local_map_menu_flag))
9997 {
9998 specbind (Qoverriding_terminal_local_map, Qnil);
9999 specbind (Qoverriding_local_map, Qnil);
10000 }
10001
10002 if (!hooks_run)
10003 {
10004 /* Run the Lucid hook. */
10005 safe_run_hooks (Qactivate_menubar_hook);
10006
10007 /* If it has changed current-menubar from previous value,
10008 really recompute the menu-bar from the value. */
10009 if (! NILP (Vlucid_menu_bar_dirty_flag))
10010 call0 (Qrecompute_lucid_menubar);
10011
10012 safe_run_hooks (Qmenu_bar_update_hook);
10013
10014 hooks_run = 1;
10015 }
10016
10017 XSETFRAME (Vmenu_updating_frame, f);
10018 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10019
10020 /* Redisplay the menu bar in case we changed it. */
10021 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10022 || defined (HAVE_NS) || defined (USE_GTK)
10023 if (FRAME_WINDOW_P (f))
10024 {
10025 #if defined (HAVE_NS)
10026 /* All frames on Mac OS share the same menubar. So only
10027 the selected frame should be allowed to set it. */
10028 if (f == SELECTED_FRAME ())
10029 #endif
10030 set_frame_menubar (f, 0, 0);
10031 }
10032 else
10033 /* On a terminal screen, the menu bar is an ordinary screen
10034 line, and this makes it get updated. */
10035 w->update_mode_line = Qt;
10036 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10037 /* In the non-toolkit version, the menu bar is an ordinary screen
10038 line, and this makes it get updated. */
10039 w->update_mode_line = Qt;
10040 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10041
10042 unbind_to (count, Qnil);
10043 set_buffer_internal_1 (prev);
10044 }
10045 }
10046
10047 return hooks_run;
10048 }
10049
10050
10051 \f
10052 /***********************************************************************
10053 Output Cursor
10054 ***********************************************************************/
10055
10056 #ifdef HAVE_WINDOW_SYSTEM
10057
10058 /* EXPORT:
10059 Nominal cursor position -- where to draw output.
10060 HPOS and VPOS are window relative glyph matrix coordinates.
10061 X and Y are window relative pixel coordinates. */
10062
10063 struct cursor_pos output_cursor;
10064
10065
10066 /* EXPORT:
10067 Set the global variable output_cursor to CURSOR. All cursor
10068 positions are relative to updated_window. */
10069
10070 void
10071 set_output_cursor (cursor)
10072 struct cursor_pos *cursor;
10073 {
10074 output_cursor.hpos = cursor->hpos;
10075 output_cursor.vpos = cursor->vpos;
10076 output_cursor.x = cursor->x;
10077 output_cursor.y = cursor->y;
10078 }
10079
10080
10081 /* EXPORT for RIF:
10082 Set a nominal cursor position.
10083
10084 HPOS and VPOS are column/row positions in a window glyph matrix. X
10085 and Y are window text area relative pixel positions.
10086
10087 If this is done during an update, updated_window will contain the
10088 window that is being updated and the position is the future output
10089 cursor position for that window. If updated_window is null, use
10090 selected_window and display the cursor at the given position. */
10091
10092 void
10093 x_cursor_to (vpos, hpos, y, x)
10094 int vpos, hpos, y, x;
10095 {
10096 struct window *w;
10097
10098 /* If updated_window is not set, work on selected_window. */
10099 if (updated_window)
10100 w = updated_window;
10101 else
10102 w = XWINDOW (selected_window);
10103
10104 /* Set the output cursor. */
10105 output_cursor.hpos = hpos;
10106 output_cursor.vpos = vpos;
10107 output_cursor.x = x;
10108 output_cursor.y = y;
10109
10110 /* If not called as part of an update, really display the cursor.
10111 This will also set the cursor position of W. */
10112 if (updated_window == NULL)
10113 {
10114 BLOCK_INPUT;
10115 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10116 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10117 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10118 UNBLOCK_INPUT;
10119 }
10120 }
10121
10122 #endif /* HAVE_WINDOW_SYSTEM */
10123
10124 \f
10125 /***********************************************************************
10126 Tool-bars
10127 ***********************************************************************/
10128
10129 #ifdef HAVE_WINDOW_SYSTEM
10130
10131 /* Where the mouse was last time we reported a mouse event. */
10132
10133 FRAME_PTR last_mouse_frame;
10134
10135 /* Tool-bar item index of the item on which a mouse button was pressed
10136 or -1. */
10137
10138 int last_tool_bar_item;
10139
10140
10141 static Lisp_Object
10142 update_tool_bar_unwind (frame)
10143 Lisp_Object frame;
10144 {
10145 selected_frame = frame;
10146 return Qnil;
10147 }
10148
10149 /* Update the tool-bar item list for frame F. This has to be done
10150 before we start to fill in any display lines. Called from
10151 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10152 and restore it here. */
10153
10154 static void
10155 update_tool_bar (f, save_match_data)
10156 struct frame *f;
10157 int save_match_data;
10158 {
10159 #if defined (USE_GTK) || defined (HAVE_NS)
10160 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10161 #else
10162 int do_update = WINDOWP (f->tool_bar_window)
10163 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10164 #endif
10165
10166 if (do_update)
10167 {
10168 Lisp_Object window;
10169 struct window *w;
10170
10171 window = FRAME_SELECTED_WINDOW (f);
10172 w = XWINDOW (window);
10173
10174 /* If the user has switched buffers or windows, we need to
10175 recompute to reflect the new bindings. But we'll
10176 recompute when update_mode_lines is set too; that means
10177 that people can use force-mode-line-update to request
10178 that the menu bar be recomputed. The adverse effect on
10179 the rest of the redisplay algorithm is about the same as
10180 windows_or_buffers_changed anyway. */
10181 if (windows_or_buffers_changed
10182 || !NILP (w->update_mode_line)
10183 || update_mode_lines
10184 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10185 < BUF_MODIFF (XBUFFER (w->buffer)))
10186 != !NILP (w->last_had_star))
10187 || ((!NILP (Vtransient_mark_mode)
10188 && !NILP (XBUFFER (w->buffer)->mark_active))
10189 != !NILP (w->region_showing)))
10190 {
10191 struct buffer *prev = current_buffer;
10192 int count = SPECPDL_INDEX ();
10193 Lisp_Object frame, new_tool_bar;
10194 int new_n_tool_bar;
10195 struct gcpro gcpro1;
10196
10197 /* Set current_buffer to the buffer of the selected
10198 window of the frame, so that we get the right local
10199 keymaps. */
10200 set_buffer_internal_1 (XBUFFER (w->buffer));
10201
10202 /* Save match data, if we must. */
10203 if (save_match_data)
10204 record_unwind_save_match_data ();
10205
10206 /* Make sure that we don't accidentally use bogus keymaps. */
10207 if (NILP (Voverriding_local_map_menu_flag))
10208 {
10209 specbind (Qoverriding_terminal_local_map, Qnil);
10210 specbind (Qoverriding_local_map, Qnil);
10211 }
10212
10213 GCPRO1 (new_tool_bar);
10214
10215 /* We must temporarily set the selected frame to this frame
10216 before calling tool_bar_items, because the calculation of
10217 the tool-bar keymap uses the selected frame (see
10218 `tool-bar-make-keymap' in tool-bar.el). */
10219 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10220 XSETFRAME (frame, f);
10221 selected_frame = frame;
10222
10223 /* Build desired tool-bar items from keymaps. */
10224 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10225 &new_n_tool_bar);
10226
10227 /* Redisplay the tool-bar if we changed it. */
10228 if (new_n_tool_bar != f->n_tool_bar_items
10229 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10230 {
10231 /* Redisplay that happens asynchronously due to an expose event
10232 may access f->tool_bar_items. Make sure we update both
10233 variables within BLOCK_INPUT so no such event interrupts. */
10234 BLOCK_INPUT;
10235 f->tool_bar_items = new_tool_bar;
10236 f->n_tool_bar_items = new_n_tool_bar;
10237 w->update_mode_line = Qt;
10238 UNBLOCK_INPUT;
10239 }
10240
10241 UNGCPRO;
10242
10243 unbind_to (count, Qnil);
10244 set_buffer_internal_1 (prev);
10245 }
10246 }
10247 }
10248
10249
10250 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10251 F's desired tool-bar contents. F->tool_bar_items must have
10252 been set up previously by calling prepare_menu_bars. */
10253
10254 static void
10255 build_desired_tool_bar_string (f)
10256 struct frame *f;
10257 {
10258 int i, size, size_needed;
10259 struct gcpro gcpro1, gcpro2, gcpro3;
10260 Lisp_Object image, plist, props;
10261
10262 image = plist = props = Qnil;
10263 GCPRO3 (image, plist, props);
10264
10265 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10266 Otherwise, make a new string. */
10267
10268 /* The size of the string we might be able to reuse. */
10269 size = (STRINGP (f->desired_tool_bar_string)
10270 ? SCHARS (f->desired_tool_bar_string)
10271 : 0);
10272
10273 /* We need one space in the string for each image. */
10274 size_needed = f->n_tool_bar_items;
10275
10276 /* Reuse f->desired_tool_bar_string, if possible. */
10277 if (size < size_needed || NILP (f->desired_tool_bar_string))
10278 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10279 make_number (' '));
10280 else
10281 {
10282 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10283 Fremove_text_properties (make_number (0), make_number (size),
10284 props, f->desired_tool_bar_string);
10285 }
10286
10287 /* Put a `display' property on the string for the images to display,
10288 put a `menu_item' property on tool-bar items with a value that
10289 is the index of the item in F's tool-bar item vector. */
10290 for (i = 0; i < f->n_tool_bar_items; ++i)
10291 {
10292 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10293
10294 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10295 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10296 int hmargin, vmargin, relief, idx, end;
10297 extern Lisp_Object QCrelief, QCmargin, QCconversion;
10298
10299 /* If image is a vector, choose the image according to the
10300 button state. */
10301 image = PROP (TOOL_BAR_ITEM_IMAGES);
10302 if (VECTORP (image))
10303 {
10304 if (enabled_p)
10305 idx = (selected_p
10306 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10307 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10308 else
10309 idx = (selected_p
10310 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10311 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10312
10313 xassert (ASIZE (image) >= idx);
10314 image = AREF (image, idx);
10315 }
10316 else
10317 idx = -1;
10318
10319 /* Ignore invalid image specifications. */
10320 if (!valid_image_p (image))
10321 continue;
10322
10323 /* Display the tool-bar button pressed, or depressed. */
10324 plist = Fcopy_sequence (XCDR (image));
10325
10326 /* Compute margin and relief to draw. */
10327 relief = (tool_bar_button_relief >= 0
10328 ? tool_bar_button_relief
10329 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10330 hmargin = vmargin = relief;
10331
10332 if (INTEGERP (Vtool_bar_button_margin)
10333 && XINT (Vtool_bar_button_margin) > 0)
10334 {
10335 hmargin += XFASTINT (Vtool_bar_button_margin);
10336 vmargin += XFASTINT (Vtool_bar_button_margin);
10337 }
10338 else if (CONSP (Vtool_bar_button_margin))
10339 {
10340 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10341 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10342 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10343
10344 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10345 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10346 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10347 }
10348
10349 if (auto_raise_tool_bar_buttons_p)
10350 {
10351 /* Add a `:relief' property to the image spec if the item is
10352 selected. */
10353 if (selected_p)
10354 {
10355 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10356 hmargin -= relief;
10357 vmargin -= relief;
10358 }
10359 }
10360 else
10361 {
10362 /* If image is selected, display it pressed, i.e. with a
10363 negative relief. If it's not selected, display it with a
10364 raised relief. */
10365 plist = Fplist_put (plist, QCrelief,
10366 (selected_p
10367 ? make_number (-relief)
10368 : make_number (relief)));
10369 hmargin -= relief;
10370 vmargin -= relief;
10371 }
10372
10373 /* Put a margin around the image. */
10374 if (hmargin || vmargin)
10375 {
10376 if (hmargin == vmargin)
10377 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10378 else
10379 plist = Fplist_put (plist, QCmargin,
10380 Fcons (make_number (hmargin),
10381 make_number (vmargin)));
10382 }
10383
10384 /* If button is not enabled, and we don't have special images
10385 for the disabled state, make the image appear disabled by
10386 applying an appropriate algorithm to it. */
10387 if (!enabled_p && idx < 0)
10388 plist = Fplist_put (plist, QCconversion, Qdisabled);
10389
10390 /* Put a `display' text property on the string for the image to
10391 display. Put a `menu-item' property on the string that gives
10392 the start of this item's properties in the tool-bar items
10393 vector. */
10394 image = Fcons (Qimage, plist);
10395 props = list4 (Qdisplay, image,
10396 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10397
10398 /* Let the last image hide all remaining spaces in the tool bar
10399 string. The string can be longer than needed when we reuse a
10400 previous string. */
10401 if (i + 1 == f->n_tool_bar_items)
10402 end = SCHARS (f->desired_tool_bar_string);
10403 else
10404 end = i + 1;
10405 Fadd_text_properties (make_number (i), make_number (end),
10406 props, f->desired_tool_bar_string);
10407 #undef PROP
10408 }
10409
10410 UNGCPRO;
10411 }
10412
10413
10414 /* Display one line of the tool-bar of frame IT->f.
10415
10416 HEIGHT specifies the desired height of the tool-bar line.
10417 If the actual height of the glyph row is less than HEIGHT, the
10418 row's height is increased to HEIGHT, and the icons are centered
10419 vertically in the new height.
10420
10421 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10422 count a final empty row in case the tool-bar width exactly matches
10423 the window width.
10424 */
10425
10426 static void
10427 display_tool_bar_line (it, height)
10428 struct it *it;
10429 int height;
10430 {
10431 struct glyph_row *row = it->glyph_row;
10432 int max_x = it->last_visible_x;
10433 struct glyph *last;
10434
10435 prepare_desired_row (row);
10436 row->y = it->current_y;
10437
10438 /* Note that this isn't made use of if the face hasn't a box,
10439 so there's no need to check the face here. */
10440 it->start_of_box_run_p = 1;
10441
10442 while (it->current_x < max_x)
10443 {
10444 int x, n_glyphs_before, i, nglyphs;
10445 struct it it_before;
10446
10447 /* Get the next display element. */
10448 if (!get_next_display_element (it))
10449 {
10450 /* Don't count empty row if we are counting needed tool-bar lines. */
10451 if (height < 0 && !it->hpos)
10452 return;
10453 break;
10454 }
10455
10456 /* Produce glyphs. */
10457 n_glyphs_before = row->used[TEXT_AREA];
10458 it_before = *it;
10459
10460 PRODUCE_GLYPHS (it);
10461
10462 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10463 i = 0;
10464 x = it_before.current_x;
10465 while (i < nglyphs)
10466 {
10467 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10468
10469 if (x + glyph->pixel_width > max_x)
10470 {
10471 /* Glyph doesn't fit on line. Backtrack. */
10472 row->used[TEXT_AREA] = n_glyphs_before;
10473 *it = it_before;
10474 /* If this is the only glyph on this line, it will never fit on the
10475 toolbar, so skip it. But ensure there is at least one glyph,
10476 so we don't accidentally disable the tool-bar. */
10477 if (n_glyphs_before == 0
10478 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10479 break;
10480 goto out;
10481 }
10482
10483 ++it->hpos;
10484 x += glyph->pixel_width;
10485 ++i;
10486 }
10487
10488 /* Stop at line ends. */
10489 if (ITERATOR_AT_END_OF_LINE_P (it))
10490 break;
10491
10492 set_iterator_to_next (it, 1);
10493 }
10494
10495 out:;
10496
10497 row->displays_text_p = row->used[TEXT_AREA] != 0;
10498
10499 /* Use default face for the border below the tool bar.
10500
10501 FIXME: When auto-resize-tool-bars is grow-only, there is
10502 no additional border below the possibly empty tool-bar lines.
10503 So to make the extra empty lines look "normal", we have to
10504 use the tool-bar face for the border too. */
10505 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10506 it->face_id = DEFAULT_FACE_ID;
10507
10508 extend_face_to_end_of_line (it);
10509 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10510 last->right_box_line_p = 1;
10511 if (last == row->glyphs[TEXT_AREA])
10512 last->left_box_line_p = 1;
10513
10514 /* Make line the desired height and center it vertically. */
10515 if ((height -= it->max_ascent + it->max_descent) > 0)
10516 {
10517 /* Don't add more than one line height. */
10518 height %= FRAME_LINE_HEIGHT (it->f);
10519 it->max_ascent += height / 2;
10520 it->max_descent += (height + 1) / 2;
10521 }
10522
10523 compute_line_metrics (it);
10524
10525 /* If line is empty, make it occupy the rest of the tool-bar. */
10526 if (!row->displays_text_p)
10527 {
10528 row->height = row->phys_height = it->last_visible_y - row->y;
10529 row->visible_height = row->height;
10530 row->ascent = row->phys_ascent = 0;
10531 row->extra_line_spacing = 0;
10532 }
10533
10534 row->full_width_p = 1;
10535 row->continued_p = 0;
10536 row->truncated_on_left_p = 0;
10537 row->truncated_on_right_p = 0;
10538
10539 it->current_x = it->hpos = 0;
10540 it->current_y += row->height;
10541 ++it->vpos;
10542 ++it->glyph_row;
10543 }
10544
10545
10546 /* Max tool-bar height. */
10547
10548 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10549 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10550
10551 /* Value is the number of screen lines needed to make all tool-bar
10552 items of frame F visible. The number of actual rows needed is
10553 returned in *N_ROWS if non-NULL. */
10554
10555 static int
10556 tool_bar_lines_needed (f, n_rows)
10557 struct frame *f;
10558 int *n_rows;
10559 {
10560 struct window *w = XWINDOW (f->tool_bar_window);
10561 struct it it;
10562 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10563 the desired matrix, so use (unused) mode-line row as temporary row to
10564 avoid destroying the first tool-bar row. */
10565 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10566
10567 /* Initialize an iterator for iteration over
10568 F->desired_tool_bar_string in the tool-bar window of frame F. */
10569 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10570 it.first_visible_x = 0;
10571 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10572 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10573
10574 while (!ITERATOR_AT_END_P (&it))
10575 {
10576 clear_glyph_row (temp_row);
10577 it.glyph_row = temp_row;
10578 display_tool_bar_line (&it, -1);
10579 }
10580 clear_glyph_row (temp_row);
10581
10582 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10583 if (n_rows)
10584 *n_rows = it.vpos > 0 ? it.vpos : -1;
10585
10586 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10587 }
10588
10589
10590 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10591 0, 1, 0,
10592 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10593 (frame)
10594 Lisp_Object frame;
10595 {
10596 struct frame *f;
10597 struct window *w;
10598 int nlines = 0;
10599
10600 if (NILP (frame))
10601 frame = selected_frame;
10602 else
10603 CHECK_FRAME (frame);
10604 f = XFRAME (frame);
10605
10606 if (WINDOWP (f->tool_bar_window)
10607 || (w = XWINDOW (f->tool_bar_window),
10608 WINDOW_TOTAL_LINES (w) > 0))
10609 {
10610 update_tool_bar (f, 1);
10611 if (f->n_tool_bar_items)
10612 {
10613 build_desired_tool_bar_string (f);
10614 nlines = tool_bar_lines_needed (f, NULL);
10615 }
10616 }
10617
10618 return make_number (nlines);
10619 }
10620
10621
10622 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10623 height should be changed. */
10624
10625 static int
10626 redisplay_tool_bar (f)
10627 struct frame *f;
10628 {
10629 struct window *w;
10630 struct it it;
10631 struct glyph_row *row;
10632
10633 #if defined (USE_GTK) || defined (HAVE_NS)
10634 if (FRAME_EXTERNAL_TOOL_BAR (f))
10635 update_frame_tool_bar (f);
10636 return 0;
10637 #endif
10638
10639 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10640 do anything. This means you must start with tool-bar-lines
10641 non-zero to get the auto-sizing effect. Or in other words, you
10642 can turn off tool-bars by specifying tool-bar-lines zero. */
10643 if (!WINDOWP (f->tool_bar_window)
10644 || (w = XWINDOW (f->tool_bar_window),
10645 WINDOW_TOTAL_LINES (w) == 0))
10646 return 0;
10647
10648 /* Set up an iterator for the tool-bar window. */
10649 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10650 it.first_visible_x = 0;
10651 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10652 row = it.glyph_row;
10653
10654 /* Build a string that represents the contents of the tool-bar. */
10655 build_desired_tool_bar_string (f);
10656 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10657
10658 if (f->n_tool_bar_rows == 0)
10659 {
10660 int nlines;
10661
10662 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10663 nlines != WINDOW_TOTAL_LINES (w)))
10664 {
10665 extern Lisp_Object Qtool_bar_lines;
10666 Lisp_Object frame;
10667 int old_height = WINDOW_TOTAL_LINES (w);
10668
10669 XSETFRAME (frame, f);
10670 Fmodify_frame_parameters (frame,
10671 Fcons (Fcons (Qtool_bar_lines,
10672 make_number (nlines)),
10673 Qnil));
10674 if (WINDOW_TOTAL_LINES (w) != old_height)
10675 {
10676 clear_glyph_matrix (w->desired_matrix);
10677 fonts_changed_p = 1;
10678 return 1;
10679 }
10680 }
10681 }
10682
10683 /* Display as many lines as needed to display all tool-bar items. */
10684
10685 if (f->n_tool_bar_rows > 0)
10686 {
10687 int border, rows, height, extra;
10688
10689 if (INTEGERP (Vtool_bar_border))
10690 border = XINT (Vtool_bar_border);
10691 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10692 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10693 else if (EQ (Vtool_bar_border, Qborder_width))
10694 border = f->border_width;
10695 else
10696 border = 0;
10697 if (border < 0)
10698 border = 0;
10699
10700 rows = f->n_tool_bar_rows;
10701 height = max (1, (it.last_visible_y - border) / rows);
10702 extra = it.last_visible_y - border - height * rows;
10703
10704 while (it.current_y < it.last_visible_y)
10705 {
10706 int h = 0;
10707 if (extra > 0 && rows-- > 0)
10708 {
10709 h = (extra + rows - 1) / rows;
10710 extra -= h;
10711 }
10712 display_tool_bar_line (&it, height + h);
10713 }
10714 }
10715 else
10716 {
10717 while (it.current_y < it.last_visible_y)
10718 display_tool_bar_line (&it, 0);
10719 }
10720
10721 /* It doesn't make much sense to try scrolling in the tool-bar
10722 window, so don't do it. */
10723 w->desired_matrix->no_scrolling_p = 1;
10724 w->must_be_updated_p = 1;
10725
10726 if (!NILP (Vauto_resize_tool_bars))
10727 {
10728 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10729 int change_height_p = 0;
10730
10731 /* If we couldn't display everything, change the tool-bar's
10732 height if there is room for more. */
10733 if (IT_STRING_CHARPOS (it) < it.end_charpos
10734 && it.current_y < max_tool_bar_height)
10735 change_height_p = 1;
10736
10737 row = it.glyph_row - 1;
10738
10739 /* If there are blank lines at the end, except for a partially
10740 visible blank line at the end that is smaller than
10741 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10742 if (!row->displays_text_p
10743 && row->height >= FRAME_LINE_HEIGHT (f))
10744 change_height_p = 1;
10745
10746 /* If row displays tool-bar items, but is partially visible,
10747 change the tool-bar's height. */
10748 if (row->displays_text_p
10749 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10750 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10751 change_height_p = 1;
10752
10753 /* Resize windows as needed by changing the `tool-bar-lines'
10754 frame parameter. */
10755 if (change_height_p)
10756 {
10757 extern Lisp_Object Qtool_bar_lines;
10758 Lisp_Object frame;
10759 int old_height = WINDOW_TOTAL_LINES (w);
10760 int nrows;
10761 int nlines = tool_bar_lines_needed (f, &nrows);
10762
10763 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10764 && !f->minimize_tool_bar_window_p)
10765 ? (nlines > old_height)
10766 : (nlines != old_height));
10767 f->minimize_tool_bar_window_p = 0;
10768
10769 if (change_height_p)
10770 {
10771 XSETFRAME (frame, f);
10772 Fmodify_frame_parameters (frame,
10773 Fcons (Fcons (Qtool_bar_lines,
10774 make_number (nlines)),
10775 Qnil));
10776 if (WINDOW_TOTAL_LINES (w) != old_height)
10777 {
10778 clear_glyph_matrix (w->desired_matrix);
10779 f->n_tool_bar_rows = nrows;
10780 fonts_changed_p = 1;
10781 return 1;
10782 }
10783 }
10784 }
10785 }
10786
10787 f->minimize_tool_bar_window_p = 0;
10788 return 0;
10789 }
10790
10791
10792 /* Get information about the tool-bar item which is displayed in GLYPH
10793 on frame F. Return in *PROP_IDX the index where tool-bar item
10794 properties start in F->tool_bar_items. Value is zero if
10795 GLYPH doesn't display a tool-bar item. */
10796
10797 static int
10798 tool_bar_item_info (f, glyph, prop_idx)
10799 struct frame *f;
10800 struct glyph *glyph;
10801 int *prop_idx;
10802 {
10803 Lisp_Object prop;
10804 int success_p;
10805 int charpos;
10806
10807 /* This function can be called asynchronously, which means we must
10808 exclude any possibility that Fget_text_property signals an
10809 error. */
10810 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10811 charpos = max (0, charpos);
10812
10813 /* Get the text property `menu-item' at pos. The value of that
10814 property is the start index of this item's properties in
10815 F->tool_bar_items. */
10816 prop = Fget_text_property (make_number (charpos),
10817 Qmenu_item, f->current_tool_bar_string);
10818 if (INTEGERP (prop))
10819 {
10820 *prop_idx = XINT (prop);
10821 success_p = 1;
10822 }
10823 else
10824 success_p = 0;
10825
10826 return success_p;
10827 }
10828
10829 \f
10830 /* Get information about the tool-bar item at position X/Y on frame F.
10831 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10832 the current matrix of the tool-bar window of F, or NULL if not
10833 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10834 item in F->tool_bar_items. Value is
10835
10836 -1 if X/Y is not on a tool-bar item
10837 0 if X/Y is on the same item that was highlighted before.
10838 1 otherwise. */
10839
10840 static int
10841 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10842 struct frame *f;
10843 int x, y;
10844 struct glyph **glyph;
10845 int *hpos, *vpos, *prop_idx;
10846 {
10847 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10848 struct window *w = XWINDOW (f->tool_bar_window);
10849 int area;
10850
10851 /* Find the glyph under X/Y. */
10852 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10853 if (*glyph == NULL)
10854 return -1;
10855
10856 /* Get the start of this tool-bar item's properties in
10857 f->tool_bar_items. */
10858 if (!tool_bar_item_info (f, *glyph, prop_idx))
10859 return -1;
10860
10861 /* Is mouse on the highlighted item? */
10862 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10863 && *vpos >= dpyinfo->mouse_face_beg_row
10864 && *vpos <= dpyinfo->mouse_face_end_row
10865 && (*vpos > dpyinfo->mouse_face_beg_row
10866 || *hpos >= dpyinfo->mouse_face_beg_col)
10867 && (*vpos < dpyinfo->mouse_face_end_row
10868 || *hpos < dpyinfo->mouse_face_end_col
10869 || dpyinfo->mouse_face_past_end))
10870 return 0;
10871
10872 return 1;
10873 }
10874
10875
10876 /* EXPORT:
10877 Handle mouse button event on the tool-bar of frame F, at
10878 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10879 0 for button release. MODIFIERS is event modifiers for button
10880 release. */
10881
10882 void
10883 handle_tool_bar_click (f, x, y, down_p, modifiers)
10884 struct frame *f;
10885 int x, y, down_p;
10886 unsigned int modifiers;
10887 {
10888 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10889 struct window *w = XWINDOW (f->tool_bar_window);
10890 int hpos, vpos, prop_idx;
10891 struct glyph *glyph;
10892 Lisp_Object enabled_p;
10893
10894 /* If not on the highlighted tool-bar item, return. */
10895 frame_to_window_pixel_xy (w, &x, &y);
10896 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10897 return;
10898
10899 /* If item is disabled, do nothing. */
10900 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10901 if (NILP (enabled_p))
10902 return;
10903
10904 if (down_p)
10905 {
10906 /* Show item in pressed state. */
10907 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10908 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10909 last_tool_bar_item = prop_idx;
10910 }
10911 else
10912 {
10913 Lisp_Object key, frame;
10914 struct input_event event;
10915 EVENT_INIT (event);
10916
10917 /* Show item in released state. */
10918 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10919 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10920
10921 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10922
10923 XSETFRAME (frame, f);
10924 event.kind = TOOL_BAR_EVENT;
10925 event.frame_or_window = frame;
10926 event.arg = frame;
10927 kbd_buffer_store_event (&event);
10928
10929 event.kind = TOOL_BAR_EVENT;
10930 event.frame_or_window = frame;
10931 event.arg = key;
10932 event.modifiers = modifiers;
10933 kbd_buffer_store_event (&event);
10934 last_tool_bar_item = -1;
10935 }
10936 }
10937
10938
10939 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10940 tool-bar window-relative coordinates X/Y. Called from
10941 note_mouse_highlight. */
10942
10943 static void
10944 note_tool_bar_highlight (f, x, y)
10945 struct frame *f;
10946 int x, y;
10947 {
10948 Lisp_Object window = f->tool_bar_window;
10949 struct window *w = XWINDOW (window);
10950 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10951 int hpos, vpos;
10952 struct glyph *glyph;
10953 struct glyph_row *row;
10954 int i;
10955 Lisp_Object enabled_p;
10956 int prop_idx;
10957 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10958 int mouse_down_p, rc;
10959
10960 /* Function note_mouse_highlight is called with negative x(y
10961 values when mouse moves outside of the frame. */
10962 if (x <= 0 || y <= 0)
10963 {
10964 clear_mouse_face (dpyinfo);
10965 return;
10966 }
10967
10968 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10969 if (rc < 0)
10970 {
10971 /* Not on tool-bar item. */
10972 clear_mouse_face (dpyinfo);
10973 return;
10974 }
10975 else if (rc == 0)
10976 /* On same tool-bar item as before. */
10977 goto set_help_echo;
10978
10979 clear_mouse_face (dpyinfo);
10980
10981 /* Mouse is down, but on different tool-bar item? */
10982 mouse_down_p = (dpyinfo->grabbed
10983 && f == last_mouse_frame
10984 && FRAME_LIVE_P (f));
10985 if (mouse_down_p
10986 && last_tool_bar_item != prop_idx)
10987 return;
10988
10989 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10990 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10991
10992 /* If tool-bar item is not enabled, don't highlight it. */
10993 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10994 if (!NILP (enabled_p))
10995 {
10996 /* Compute the x-position of the glyph. In front and past the
10997 image is a space. We include this in the highlighted area. */
10998 row = MATRIX_ROW (w->current_matrix, vpos);
10999 for (i = x = 0; i < hpos; ++i)
11000 x += row->glyphs[TEXT_AREA][i].pixel_width;
11001
11002 /* Record this as the current active region. */
11003 dpyinfo->mouse_face_beg_col = hpos;
11004 dpyinfo->mouse_face_beg_row = vpos;
11005 dpyinfo->mouse_face_beg_x = x;
11006 dpyinfo->mouse_face_beg_y = row->y;
11007 dpyinfo->mouse_face_past_end = 0;
11008
11009 dpyinfo->mouse_face_end_col = hpos + 1;
11010 dpyinfo->mouse_face_end_row = vpos;
11011 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
11012 dpyinfo->mouse_face_end_y = row->y;
11013 dpyinfo->mouse_face_window = window;
11014 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11015
11016 /* Display it as active. */
11017 show_mouse_face (dpyinfo, draw);
11018 dpyinfo->mouse_face_image_state = draw;
11019 }
11020
11021 set_help_echo:
11022
11023 /* Set help_echo_string to a help string to display for this tool-bar item.
11024 XTread_socket does the rest. */
11025 help_echo_object = help_echo_window = Qnil;
11026 help_echo_pos = -1;
11027 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11028 if (NILP (help_echo_string))
11029 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11030 }
11031
11032 #endif /* HAVE_WINDOW_SYSTEM */
11033
11034
11035 \f
11036 /************************************************************************
11037 Horizontal scrolling
11038 ************************************************************************/
11039
11040 static int hscroll_window_tree P_ ((Lisp_Object));
11041 static int hscroll_windows P_ ((Lisp_Object));
11042
11043 /* For all leaf windows in the window tree rooted at WINDOW, set their
11044 hscroll value so that PT is (i) visible in the window, and (ii) so
11045 that it is not within a certain margin at the window's left and
11046 right border. Value is non-zero if any window's hscroll has been
11047 changed. */
11048
11049 static int
11050 hscroll_window_tree (window)
11051 Lisp_Object window;
11052 {
11053 int hscrolled_p = 0;
11054 int hscroll_relative_p = FLOATP (Vhscroll_step);
11055 int hscroll_step_abs = 0;
11056 double hscroll_step_rel = 0;
11057
11058 if (hscroll_relative_p)
11059 {
11060 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11061 if (hscroll_step_rel < 0)
11062 {
11063 hscroll_relative_p = 0;
11064 hscroll_step_abs = 0;
11065 }
11066 }
11067 else if (INTEGERP (Vhscroll_step))
11068 {
11069 hscroll_step_abs = XINT (Vhscroll_step);
11070 if (hscroll_step_abs < 0)
11071 hscroll_step_abs = 0;
11072 }
11073 else
11074 hscroll_step_abs = 0;
11075
11076 while (WINDOWP (window))
11077 {
11078 struct window *w = XWINDOW (window);
11079
11080 if (WINDOWP (w->hchild))
11081 hscrolled_p |= hscroll_window_tree (w->hchild);
11082 else if (WINDOWP (w->vchild))
11083 hscrolled_p |= hscroll_window_tree (w->vchild);
11084 else if (w->cursor.vpos >= 0)
11085 {
11086 int h_margin;
11087 int text_area_width;
11088 struct glyph_row *current_cursor_row
11089 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11090 struct glyph_row *desired_cursor_row
11091 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11092 struct glyph_row *cursor_row
11093 = (desired_cursor_row->enabled_p
11094 ? desired_cursor_row
11095 : current_cursor_row);
11096
11097 text_area_width = window_box_width (w, TEXT_AREA);
11098
11099 /* Scroll when cursor is inside this scroll margin. */
11100 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11101
11102 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11103 && ((XFASTINT (w->hscroll)
11104 && w->cursor.x <= h_margin)
11105 || (cursor_row->enabled_p
11106 && cursor_row->truncated_on_right_p
11107 && (w->cursor.x >= text_area_width - h_margin))))
11108 {
11109 struct it it;
11110 int hscroll;
11111 struct buffer *saved_current_buffer;
11112 int pt;
11113 int wanted_x;
11114
11115 /* Find point in a display of infinite width. */
11116 saved_current_buffer = current_buffer;
11117 current_buffer = XBUFFER (w->buffer);
11118
11119 if (w == XWINDOW (selected_window))
11120 pt = BUF_PT (current_buffer);
11121 else
11122 {
11123 pt = marker_position (w->pointm);
11124 pt = max (BEGV, pt);
11125 pt = min (ZV, pt);
11126 }
11127
11128 /* Move iterator to pt starting at cursor_row->start in
11129 a line with infinite width. */
11130 init_to_row_start (&it, w, cursor_row);
11131 it.last_visible_x = INFINITY;
11132 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11133 current_buffer = saved_current_buffer;
11134
11135 /* Position cursor in window. */
11136 if (!hscroll_relative_p && hscroll_step_abs == 0)
11137 hscroll = max (0, (it.current_x
11138 - (ITERATOR_AT_END_OF_LINE_P (&it)
11139 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11140 : (text_area_width / 2))))
11141 / FRAME_COLUMN_WIDTH (it.f);
11142 else if (w->cursor.x >= text_area_width - h_margin)
11143 {
11144 if (hscroll_relative_p)
11145 wanted_x = text_area_width * (1 - hscroll_step_rel)
11146 - h_margin;
11147 else
11148 wanted_x = text_area_width
11149 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11150 - h_margin;
11151 hscroll
11152 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11153 }
11154 else
11155 {
11156 if (hscroll_relative_p)
11157 wanted_x = text_area_width * hscroll_step_rel
11158 + h_margin;
11159 else
11160 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11161 + h_margin;
11162 hscroll
11163 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11164 }
11165 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11166
11167 /* Don't call Fset_window_hscroll if value hasn't
11168 changed because it will prevent redisplay
11169 optimizations. */
11170 if (XFASTINT (w->hscroll) != hscroll)
11171 {
11172 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11173 w->hscroll = make_number (hscroll);
11174 hscrolled_p = 1;
11175 }
11176 }
11177 }
11178
11179 window = w->next;
11180 }
11181
11182 /* Value is non-zero if hscroll of any leaf window has been changed. */
11183 return hscrolled_p;
11184 }
11185
11186
11187 /* Set hscroll so that cursor is visible and not inside horizontal
11188 scroll margins for all windows in the tree rooted at WINDOW. See
11189 also hscroll_window_tree above. Value is non-zero if any window's
11190 hscroll has been changed. If it has, desired matrices on the frame
11191 of WINDOW are cleared. */
11192
11193 static int
11194 hscroll_windows (window)
11195 Lisp_Object window;
11196 {
11197 int hscrolled_p = hscroll_window_tree (window);
11198 if (hscrolled_p)
11199 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11200 return hscrolled_p;
11201 }
11202
11203
11204 \f
11205 /************************************************************************
11206 Redisplay
11207 ************************************************************************/
11208
11209 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11210 to a non-zero value. This is sometimes handy to have in a debugger
11211 session. */
11212
11213 #if GLYPH_DEBUG
11214
11215 /* First and last unchanged row for try_window_id. */
11216
11217 int debug_first_unchanged_at_end_vpos;
11218 int debug_last_unchanged_at_beg_vpos;
11219
11220 /* Delta vpos and y. */
11221
11222 int debug_dvpos, debug_dy;
11223
11224 /* Delta in characters and bytes for try_window_id. */
11225
11226 int debug_delta, debug_delta_bytes;
11227
11228 /* Values of window_end_pos and window_end_vpos at the end of
11229 try_window_id. */
11230
11231 EMACS_INT debug_end_pos, debug_end_vpos;
11232
11233 /* Append a string to W->desired_matrix->method. FMT is a printf
11234 format string. A1...A9 are a supplement for a variable-length
11235 argument list. If trace_redisplay_p is non-zero also printf the
11236 resulting string to stderr. */
11237
11238 static void
11239 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11240 struct window *w;
11241 char *fmt;
11242 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11243 {
11244 char buffer[512];
11245 char *method = w->desired_matrix->method;
11246 int len = strlen (method);
11247 int size = sizeof w->desired_matrix->method;
11248 int remaining = size - len - 1;
11249
11250 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11251 if (len && remaining)
11252 {
11253 method[len] = '|';
11254 --remaining, ++len;
11255 }
11256
11257 strncpy (method + len, buffer, remaining);
11258
11259 if (trace_redisplay_p)
11260 fprintf (stderr, "%p (%s): %s\n",
11261 w,
11262 ((BUFFERP (w->buffer)
11263 && STRINGP (XBUFFER (w->buffer)->name))
11264 ? (char *) SDATA (XBUFFER (w->buffer)->name)
11265 : "no buffer"),
11266 buffer);
11267 }
11268
11269 #endif /* GLYPH_DEBUG */
11270
11271
11272 /* Value is non-zero if all changes in window W, which displays
11273 current_buffer, are in the text between START and END. START is a
11274 buffer position, END is given as a distance from Z. Used in
11275 redisplay_internal for display optimization. */
11276
11277 static INLINE int
11278 text_outside_line_unchanged_p (w, start, end)
11279 struct window *w;
11280 int start, end;
11281 {
11282 int unchanged_p = 1;
11283
11284 /* If text or overlays have changed, see where. */
11285 if (XFASTINT (w->last_modified) < MODIFF
11286 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11287 {
11288 /* Gap in the line? */
11289 if (GPT < start || Z - GPT < end)
11290 unchanged_p = 0;
11291
11292 /* Changes start in front of the line, or end after it? */
11293 if (unchanged_p
11294 && (BEG_UNCHANGED < start - 1
11295 || END_UNCHANGED < end))
11296 unchanged_p = 0;
11297
11298 /* If selective display, can't optimize if changes start at the
11299 beginning of the line. */
11300 if (unchanged_p
11301 && INTEGERP (current_buffer->selective_display)
11302 && XINT (current_buffer->selective_display) > 0
11303 && (BEG_UNCHANGED < start || GPT <= start))
11304 unchanged_p = 0;
11305
11306 /* If there are overlays at the start or end of the line, these
11307 may have overlay strings with newlines in them. A change at
11308 START, for instance, may actually concern the display of such
11309 overlay strings as well, and they are displayed on different
11310 lines. So, quickly rule out this case. (For the future, it
11311 might be desirable to implement something more telling than
11312 just BEG/END_UNCHANGED.) */
11313 if (unchanged_p)
11314 {
11315 if (BEG + BEG_UNCHANGED == start
11316 && overlay_touches_p (start))
11317 unchanged_p = 0;
11318 if (END_UNCHANGED == end
11319 && overlay_touches_p (Z - end))
11320 unchanged_p = 0;
11321 }
11322
11323 /* Under bidi reordering, adding or deleting a character in the
11324 beginning of a paragraph, before the first strong directional
11325 character, can change the base direction of the paragraph (unless
11326 the buffer specifies a fixed paragraph direction), which will
11327 require to redisplay the whole paragraph. It might be worthwhile
11328 to find the paragraph limits and widen the range of redisplayed
11329 lines to that, but for now just give up this optimization. */
11330 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11331 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11332 unchanged_p = 0;
11333 }
11334
11335 return unchanged_p;
11336 }
11337
11338
11339 /* Do a frame update, taking possible shortcuts into account. This is
11340 the main external entry point for redisplay.
11341
11342 If the last redisplay displayed an echo area message and that message
11343 is no longer requested, we clear the echo area or bring back the
11344 mini-buffer if that is in use. */
11345
11346 void
11347 redisplay ()
11348 {
11349 redisplay_internal (0);
11350 }
11351
11352
11353 static Lisp_Object
11354 overlay_arrow_string_or_property (var)
11355 Lisp_Object var;
11356 {
11357 Lisp_Object val;
11358
11359 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11360 return val;
11361
11362 return Voverlay_arrow_string;
11363 }
11364
11365 /* Return 1 if there are any overlay-arrows in current_buffer. */
11366 static int
11367 overlay_arrow_in_current_buffer_p ()
11368 {
11369 Lisp_Object vlist;
11370
11371 for (vlist = Voverlay_arrow_variable_list;
11372 CONSP (vlist);
11373 vlist = XCDR (vlist))
11374 {
11375 Lisp_Object var = XCAR (vlist);
11376 Lisp_Object val;
11377
11378 if (!SYMBOLP (var))
11379 continue;
11380 val = find_symbol_value (var);
11381 if (MARKERP (val)
11382 && current_buffer == XMARKER (val)->buffer)
11383 return 1;
11384 }
11385 return 0;
11386 }
11387
11388
11389 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11390 has changed. */
11391
11392 static int
11393 overlay_arrows_changed_p ()
11394 {
11395 Lisp_Object vlist;
11396
11397 for (vlist = Voverlay_arrow_variable_list;
11398 CONSP (vlist);
11399 vlist = XCDR (vlist))
11400 {
11401 Lisp_Object var = XCAR (vlist);
11402 Lisp_Object val, pstr;
11403
11404 if (!SYMBOLP (var))
11405 continue;
11406 val = find_symbol_value (var);
11407 if (!MARKERP (val))
11408 continue;
11409 if (! EQ (COERCE_MARKER (val),
11410 Fget (var, Qlast_arrow_position))
11411 || ! (pstr = overlay_arrow_string_or_property (var),
11412 EQ (pstr, Fget (var, Qlast_arrow_string))))
11413 return 1;
11414 }
11415 return 0;
11416 }
11417
11418 /* Mark overlay arrows to be updated on next redisplay. */
11419
11420 static void
11421 update_overlay_arrows (up_to_date)
11422 int up_to_date;
11423 {
11424 Lisp_Object vlist;
11425
11426 for (vlist = Voverlay_arrow_variable_list;
11427 CONSP (vlist);
11428 vlist = XCDR (vlist))
11429 {
11430 Lisp_Object var = XCAR (vlist);
11431
11432 if (!SYMBOLP (var))
11433 continue;
11434
11435 if (up_to_date > 0)
11436 {
11437 Lisp_Object val = find_symbol_value (var);
11438 Fput (var, Qlast_arrow_position,
11439 COERCE_MARKER (val));
11440 Fput (var, Qlast_arrow_string,
11441 overlay_arrow_string_or_property (var));
11442 }
11443 else if (up_to_date < 0
11444 || !NILP (Fget (var, Qlast_arrow_position)))
11445 {
11446 Fput (var, Qlast_arrow_position, Qt);
11447 Fput (var, Qlast_arrow_string, Qt);
11448 }
11449 }
11450 }
11451
11452
11453 /* Return overlay arrow string to display at row.
11454 Return integer (bitmap number) for arrow bitmap in left fringe.
11455 Return nil if no overlay arrow. */
11456
11457 static Lisp_Object
11458 overlay_arrow_at_row (it, row)
11459 struct it *it;
11460 struct glyph_row *row;
11461 {
11462 Lisp_Object vlist;
11463
11464 for (vlist = Voverlay_arrow_variable_list;
11465 CONSP (vlist);
11466 vlist = XCDR (vlist))
11467 {
11468 Lisp_Object var = XCAR (vlist);
11469 Lisp_Object val;
11470
11471 if (!SYMBOLP (var))
11472 continue;
11473
11474 val = find_symbol_value (var);
11475
11476 if (MARKERP (val)
11477 && current_buffer == XMARKER (val)->buffer
11478 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11479 {
11480 if (FRAME_WINDOW_P (it->f)
11481 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11482 {
11483 #ifdef HAVE_WINDOW_SYSTEM
11484 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11485 {
11486 int fringe_bitmap;
11487 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11488 return make_number (fringe_bitmap);
11489 }
11490 #endif
11491 return make_number (-1); /* Use default arrow bitmap */
11492 }
11493 return overlay_arrow_string_or_property (var);
11494 }
11495 }
11496
11497 return Qnil;
11498 }
11499
11500 /* Return 1 if point moved out of or into a composition. Otherwise
11501 return 0. PREV_BUF and PREV_PT are the last point buffer and
11502 position. BUF and PT are the current point buffer and position. */
11503
11504 int
11505 check_point_in_composition (prev_buf, prev_pt, buf, pt)
11506 struct buffer *prev_buf, *buf;
11507 int prev_pt, pt;
11508 {
11509 EMACS_INT start, end;
11510 Lisp_Object prop;
11511 Lisp_Object buffer;
11512
11513 XSETBUFFER (buffer, buf);
11514 /* Check a composition at the last point if point moved within the
11515 same buffer. */
11516 if (prev_buf == buf)
11517 {
11518 if (prev_pt == pt)
11519 /* Point didn't move. */
11520 return 0;
11521
11522 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11523 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11524 && COMPOSITION_VALID_P (start, end, prop)
11525 && start < prev_pt && end > prev_pt)
11526 /* The last point was within the composition. Return 1 iff
11527 point moved out of the composition. */
11528 return (pt <= start || pt >= end);
11529 }
11530
11531 /* Check a composition at the current point. */
11532 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11533 && find_composition (pt, -1, &start, &end, &prop, buffer)
11534 && COMPOSITION_VALID_P (start, end, prop)
11535 && start < pt && end > pt);
11536 }
11537
11538
11539 /* Reconsider the setting of B->clip_changed which is displayed
11540 in window W. */
11541
11542 static INLINE void
11543 reconsider_clip_changes (w, b)
11544 struct window *w;
11545 struct buffer *b;
11546 {
11547 if (b->clip_changed
11548 && !NILP (w->window_end_valid)
11549 && w->current_matrix->buffer == b
11550 && w->current_matrix->zv == BUF_ZV (b)
11551 && w->current_matrix->begv == BUF_BEGV (b))
11552 b->clip_changed = 0;
11553
11554 /* If display wasn't paused, and W is not a tool bar window, see if
11555 point has been moved into or out of a composition. In that case,
11556 we set b->clip_changed to 1 to force updating the screen. If
11557 b->clip_changed has already been set to 1, we can skip this
11558 check. */
11559 if (!b->clip_changed
11560 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11561 {
11562 int pt;
11563
11564 if (w == XWINDOW (selected_window))
11565 pt = BUF_PT (current_buffer);
11566 else
11567 pt = marker_position (w->pointm);
11568
11569 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11570 || pt != XINT (w->last_point))
11571 && check_point_in_composition (w->current_matrix->buffer,
11572 XINT (w->last_point),
11573 XBUFFER (w->buffer), pt))
11574 b->clip_changed = 1;
11575 }
11576 }
11577 \f
11578
11579 /* Select FRAME to forward the values of frame-local variables into C
11580 variables so that the redisplay routines can access those values
11581 directly. */
11582
11583 static void
11584 select_frame_for_redisplay (frame)
11585 Lisp_Object frame;
11586 {
11587 Lisp_Object tail, symbol, val;
11588 Lisp_Object old = selected_frame;
11589 struct Lisp_Symbol *sym;
11590
11591 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11592
11593 selected_frame = frame;
11594
11595 do
11596 {
11597 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11598 if (CONSP (XCAR (tail))
11599 && (symbol = XCAR (XCAR (tail)),
11600 SYMBOLP (symbol))
11601 && (sym = indirect_variable (XSYMBOL (symbol)),
11602 val = sym->value,
11603 (BUFFER_LOCAL_VALUEP (val)))
11604 && XBUFFER_LOCAL_VALUE (val)->check_frame)
11605 /* Use find_symbol_value rather than Fsymbol_value
11606 to avoid an error if it is void. */
11607 find_symbol_value (symbol);
11608 } while (!EQ (frame, old) && (frame = old, 1));
11609 }
11610
11611
11612 #define STOP_POLLING \
11613 do { if (! polling_stopped_here) stop_polling (); \
11614 polling_stopped_here = 1; } while (0)
11615
11616 #define RESUME_POLLING \
11617 do { if (polling_stopped_here) start_polling (); \
11618 polling_stopped_here = 0; } while (0)
11619
11620
11621 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11622 response to any user action; therefore, we should preserve the echo
11623 area. (Actually, our caller does that job.) Perhaps in the future
11624 avoid recentering windows if it is not necessary; currently that
11625 causes some problems. */
11626
11627 static void
11628 redisplay_internal (preserve_echo_area)
11629 int preserve_echo_area;
11630 {
11631 struct window *w = XWINDOW (selected_window);
11632 struct frame *f;
11633 int pause;
11634 int must_finish = 0;
11635 struct text_pos tlbufpos, tlendpos;
11636 int number_of_visible_frames;
11637 int count, count1;
11638 struct frame *sf;
11639 int polling_stopped_here = 0;
11640 Lisp_Object old_frame = selected_frame;
11641
11642 /* Non-zero means redisplay has to consider all windows on all
11643 frames. Zero means, only selected_window is considered. */
11644 int consider_all_windows_p;
11645
11646 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11647
11648 /* No redisplay if running in batch mode or frame is not yet fully
11649 initialized, or redisplay is explicitly turned off by setting
11650 Vinhibit_redisplay. */
11651 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11652 || !NILP (Vinhibit_redisplay))
11653 return;
11654
11655 /* Don't examine these until after testing Vinhibit_redisplay.
11656 When Emacs is shutting down, perhaps because its connection to
11657 X has dropped, we should not look at them at all. */
11658 f = XFRAME (w->frame);
11659 sf = SELECTED_FRAME ();
11660
11661 if (!f->glyphs_initialized_p)
11662 return;
11663
11664 /* The flag redisplay_performed_directly_p is set by
11665 direct_output_for_insert when it already did the whole screen
11666 update necessary. */
11667 if (redisplay_performed_directly_p)
11668 {
11669 redisplay_performed_directly_p = 0;
11670 if (!hscroll_windows (selected_window))
11671 return;
11672 }
11673
11674 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11675 if (popup_activated ())
11676 return;
11677 #endif
11678
11679 /* I don't think this happens but let's be paranoid. */
11680 if (redisplaying_p)
11681 return;
11682
11683 /* Record a function that resets redisplaying_p to its old value
11684 when we leave this function. */
11685 count = SPECPDL_INDEX ();
11686 record_unwind_protect (unwind_redisplay,
11687 Fcons (make_number (redisplaying_p), selected_frame));
11688 ++redisplaying_p;
11689 specbind (Qinhibit_free_realized_faces, Qnil);
11690
11691 {
11692 Lisp_Object tail, frame;
11693
11694 FOR_EACH_FRAME (tail, frame)
11695 {
11696 struct frame *f = XFRAME (frame);
11697 f->already_hscrolled_p = 0;
11698 }
11699 }
11700
11701 retry:
11702 if (!EQ (old_frame, selected_frame)
11703 && FRAME_LIVE_P (XFRAME (old_frame)))
11704 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11705 selected_frame and selected_window to be temporarily out-of-sync so
11706 when we come back here via `goto retry', we need to resync because we
11707 may need to run Elisp code (via prepare_menu_bars). */
11708 select_frame_for_redisplay (old_frame);
11709
11710 pause = 0;
11711 reconsider_clip_changes (w, current_buffer);
11712 last_escape_glyph_frame = NULL;
11713 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11714
11715 /* If new fonts have been loaded that make a glyph matrix adjustment
11716 necessary, do it. */
11717 if (fonts_changed_p)
11718 {
11719 adjust_glyphs (NULL);
11720 ++windows_or_buffers_changed;
11721 fonts_changed_p = 0;
11722 }
11723
11724 /* If face_change_count is non-zero, init_iterator will free all
11725 realized faces, which includes the faces referenced from current
11726 matrices. So, we can't reuse current matrices in this case. */
11727 if (face_change_count)
11728 ++windows_or_buffers_changed;
11729
11730 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11731 && FRAME_TTY (sf)->previous_frame != sf)
11732 {
11733 /* Since frames on a single ASCII terminal share the same
11734 display area, displaying a different frame means redisplay
11735 the whole thing. */
11736 windows_or_buffers_changed++;
11737 SET_FRAME_GARBAGED (sf);
11738 #ifndef DOS_NT
11739 set_tty_color_mode (FRAME_TTY (sf), sf);
11740 #endif
11741 FRAME_TTY (sf)->previous_frame = sf;
11742 }
11743
11744 /* Set the visible flags for all frames. Do this before checking
11745 for resized or garbaged frames; they want to know if their frames
11746 are visible. See the comment in frame.h for
11747 FRAME_SAMPLE_VISIBILITY. */
11748 {
11749 Lisp_Object tail, frame;
11750
11751 number_of_visible_frames = 0;
11752
11753 FOR_EACH_FRAME (tail, frame)
11754 {
11755 struct frame *f = XFRAME (frame);
11756
11757 FRAME_SAMPLE_VISIBILITY (f);
11758 if (FRAME_VISIBLE_P (f))
11759 ++number_of_visible_frames;
11760 clear_desired_matrices (f);
11761 }
11762 }
11763
11764 /* Notice any pending interrupt request to change frame size. */
11765 do_pending_window_change (1);
11766
11767 /* Clear frames marked as garbaged. */
11768 if (frame_garbaged)
11769 clear_garbaged_frames ();
11770
11771 /* Build menubar and tool-bar items. */
11772 if (NILP (Vmemory_full))
11773 prepare_menu_bars ();
11774
11775 if (windows_or_buffers_changed)
11776 update_mode_lines++;
11777
11778 /* Detect case that we need to write or remove a star in the mode line. */
11779 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11780 {
11781 w->update_mode_line = Qt;
11782 if (buffer_shared > 1)
11783 update_mode_lines++;
11784 }
11785
11786 /* Avoid invocation of point motion hooks by `current_column' below. */
11787 count1 = SPECPDL_INDEX ();
11788 specbind (Qinhibit_point_motion_hooks, Qt);
11789
11790 /* If %c is in the mode line, update it if needed. */
11791 if (!NILP (w->column_number_displayed)
11792 /* This alternative quickly identifies a common case
11793 where no change is needed. */
11794 && !(PT == XFASTINT (w->last_point)
11795 && XFASTINT (w->last_modified) >= MODIFF
11796 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11797 && (XFASTINT (w->column_number_displayed)
11798 != (int) current_column ())) /* iftc */
11799 w->update_mode_line = Qt;
11800
11801 unbind_to (count1, Qnil);
11802
11803 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11804
11805 /* The variable buffer_shared is set in redisplay_window and
11806 indicates that we redisplay a buffer in different windows. See
11807 there. */
11808 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11809 || cursor_type_changed);
11810
11811 /* If specs for an arrow have changed, do thorough redisplay
11812 to ensure we remove any arrow that should no longer exist. */
11813 if (overlay_arrows_changed_p ())
11814 consider_all_windows_p = windows_or_buffers_changed = 1;
11815
11816 /* Normally the message* functions will have already displayed and
11817 updated the echo area, but the frame may have been trashed, or
11818 the update may have been preempted, so display the echo area
11819 again here. Checking message_cleared_p captures the case that
11820 the echo area should be cleared. */
11821 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11822 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11823 || (message_cleared_p
11824 && minibuf_level == 0
11825 /* If the mini-window is currently selected, this means the
11826 echo-area doesn't show through. */
11827 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11828 {
11829 int window_height_changed_p = echo_area_display (0);
11830 must_finish = 1;
11831
11832 /* If we don't display the current message, don't clear the
11833 message_cleared_p flag, because, if we did, we wouldn't clear
11834 the echo area in the next redisplay which doesn't preserve
11835 the echo area. */
11836 if (!display_last_displayed_message_p)
11837 message_cleared_p = 0;
11838
11839 if (fonts_changed_p)
11840 goto retry;
11841 else if (window_height_changed_p)
11842 {
11843 consider_all_windows_p = 1;
11844 ++update_mode_lines;
11845 ++windows_or_buffers_changed;
11846
11847 /* If window configuration was changed, frames may have been
11848 marked garbaged. Clear them or we will experience
11849 surprises wrt scrolling. */
11850 if (frame_garbaged)
11851 clear_garbaged_frames ();
11852 }
11853 }
11854 else if (EQ (selected_window, minibuf_window)
11855 && (current_buffer->clip_changed
11856 || XFASTINT (w->last_modified) < MODIFF
11857 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11858 && resize_mini_window (w, 0))
11859 {
11860 /* Resized active mini-window to fit the size of what it is
11861 showing if its contents might have changed. */
11862 must_finish = 1;
11863 /* FIXME: this causes all frames to be updated, which seems unnecessary
11864 since only the current frame needs to be considered. This function needs
11865 to be rewritten with two variables, consider_all_windows and
11866 consider_all_frames. */
11867 consider_all_windows_p = 1;
11868 ++windows_or_buffers_changed;
11869 ++update_mode_lines;
11870
11871 /* If window configuration was changed, frames may have been
11872 marked garbaged. Clear them or we will experience
11873 surprises wrt scrolling. */
11874 if (frame_garbaged)
11875 clear_garbaged_frames ();
11876 }
11877
11878
11879 /* If showing the region, and mark has changed, we must redisplay
11880 the whole window. The assignment to this_line_start_pos prevents
11881 the optimization directly below this if-statement. */
11882 if (((!NILP (Vtransient_mark_mode)
11883 && !NILP (XBUFFER (w->buffer)->mark_active))
11884 != !NILP (w->region_showing))
11885 || (!NILP (w->region_showing)
11886 && !EQ (w->region_showing,
11887 Fmarker_position (XBUFFER (w->buffer)->mark))))
11888 CHARPOS (this_line_start_pos) = 0;
11889
11890 /* Optimize the case that only the line containing the cursor in the
11891 selected window has changed. Variables starting with this_ are
11892 set in display_line and record information about the line
11893 containing the cursor. */
11894 tlbufpos = this_line_start_pos;
11895 tlendpos = this_line_end_pos;
11896 if (!consider_all_windows_p
11897 && CHARPOS (tlbufpos) > 0
11898 && NILP (w->update_mode_line)
11899 && !current_buffer->clip_changed
11900 && !current_buffer->prevent_redisplay_optimizations_p
11901 && FRAME_VISIBLE_P (XFRAME (w->frame))
11902 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11903 /* Make sure recorded data applies to current buffer, etc. */
11904 && this_line_buffer == current_buffer
11905 && current_buffer == XBUFFER (w->buffer)
11906 && NILP (w->force_start)
11907 && NILP (w->optional_new_start)
11908 /* Point must be on the line that we have info recorded about. */
11909 && PT >= CHARPOS (tlbufpos)
11910 && PT <= Z - CHARPOS (tlendpos)
11911 /* All text outside that line, including its final newline,
11912 must be unchanged. */
11913 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11914 CHARPOS (tlendpos)))
11915 {
11916 if (CHARPOS (tlbufpos) > BEGV
11917 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11918 && (CHARPOS (tlbufpos) == ZV
11919 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11920 /* Former continuation line has disappeared by becoming empty. */
11921 goto cancel;
11922 else if (XFASTINT (w->last_modified) < MODIFF
11923 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11924 || MINI_WINDOW_P (w))
11925 {
11926 /* We have to handle the case of continuation around a
11927 wide-column character (see the comment in indent.c around
11928 line 1340).
11929
11930 For instance, in the following case:
11931
11932 -------- Insert --------
11933 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11934 J_I_ ==> J_I_ `^^' are cursors.
11935 ^^ ^^
11936 -------- --------
11937
11938 As we have to redraw the line above, we cannot use this
11939 optimization. */
11940
11941 struct it it;
11942 int line_height_before = this_line_pixel_height;
11943
11944 /* Note that start_display will handle the case that the
11945 line starting at tlbufpos is a continuation line. */
11946 start_display (&it, w, tlbufpos);
11947
11948 /* Implementation note: It this still necessary? */
11949 if (it.current_x != this_line_start_x)
11950 goto cancel;
11951
11952 TRACE ((stderr, "trying display optimization 1\n"));
11953 w->cursor.vpos = -1;
11954 overlay_arrow_seen = 0;
11955 it.vpos = this_line_vpos;
11956 it.current_y = this_line_y;
11957 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11958 display_line (&it);
11959
11960 /* If line contains point, is not continued,
11961 and ends at same distance from eob as before, we win. */
11962 if (w->cursor.vpos >= 0
11963 /* Line is not continued, otherwise this_line_start_pos
11964 would have been set to 0 in display_line. */
11965 && CHARPOS (this_line_start_pos)
11966 /* Line ends as before. */
11967 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11968 /* Line has same height as before. Otherwise other lines
11969 would have to be shifted up or down. */
11970 && this_line_pixel_height == line_height_before)
11971 {
11972 /* If this is not the window's last line, we must adjust
11973 the charstarts of the lines below. */
11974 if (it.current_y < it.last_visible_y)
11975 {
11976 struct glyph_row *row
11977 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11978 int delta, delta_bytes;
11979
11980 /* We used to distinguish between two cases here,
11981 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11982 when the line ends in a newline or the end of the
11983 buffer's accessible portion. But both cases did
11984 the same, so they were collapsed. */
11985 delta = (Z
11986 - CHARPOS (tlendpos)
11987 - MATRIX_ROW_START_CHARPOS (row));
11988 delta_bytes = (Z_BYTE
11989 - BYTEPOS (tlendpos)
11990 - MATRIX_ROW_START_BYTEPOS (row));
11991
11992 increment_matrix_positions (w->current_matrix,
11993 this_line_vpos + 1,
11994 w->current_matrix->nrows,
11995 delta, delta_bytes);
11996 }
11997
11998 /* If this row displays text now but previously didn't,
11999 or vice versa, w->window_end_vpos may have to be
12000 adjusted. */
12001 if ((it.glyph_row - 1)->displays_text_p)
12002 {
12003 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12004 XSETINT (w->window_end_vpos, this_line_vpos);
12005 }
12006 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12007 && this_line_vpos > 0)
12008 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12009 w->window_end_valid = Qnil;
12010
12011 /* Update hint: No need to try to scroll in update_window. */
12012 w->desired_matrix->no_scrolling_p = 1;
12013
12014 #if GLYPH_DEBUG
12015 *w->desired_matrix->method = 0;
12016 debug_method_add (w, "optimization 1");
12017 #endif
12018 #ifdef HAVE_WINDOW_SYSTEM
12019 update_window_fringes (w, 0);
12020 #endif
12021 goto update;
12022 }
12023 else
12024 goto cancel;
12025 }
12026 else if (/* Cursor position hasn't changed. */
12027 PT == XFASTINT (w->last_point)
12028 /* Make sure the cursor was last displayed
12029 in this window. Otherwise we have to reposition it. */
12030 && 0 <= w->cursor.vpos
12031 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12032 {
12033 if (!must_finish)
12034 {
12035 do_pending_window_change (1);
12036
12037 /* We used to always goto end_of_redisplay here, but this
12038 isn't enough if we have a blinking cursor. */
12039 if (w->cursor_off_p == w->last_cursor_off_p)
12040 goto end_of_redisplay;
12041 }
12042 goto update;
12043 }
12044 /* If highlighting the region, or if the cursor is in the echo area,
12045 then we can't just move the cursor. */
12046 else if (! (!NILP (Vtransient_mark_mode)
12047 && !NILP (current_buffer->mark_active))
12048 && (EQ (selected_window, current_buffer->last_selected_window)
12049 || highlight_nonselected_windows)
12050 && NILP (w->region_showing)
12051 && NILP (Vshow_trailing_whitespace)
12052 && !cursor_in_echo_area)
12053 {
12054 struct it it;
12055 struct glyph_row *row;
12056
12057 /* Skip from tlbufpos to PT and see where it is. Note that
12058 PT may be in invisible text. If so, we will end at the
12059 next visible position. */
12060 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12061 NULL, DEFAULT_FACE_ID);
12062 it.current_x = this_line_start_x;
12063 it.current_y = this_line_y;
12064 it.vpos = this_line_vpos;
12065
12066 /* The call to move_it_to stops in front of PT, but
12067 moves over before-strings. */
12068 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12069
12070 if (it.vpos == this_line_vpos
12071 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12072 row->enabled_p))
12073 {
12074 xassert (this_line_vpos == it.vpos);
12075 xassert (this_line_y == it.current_y);
12076 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12077 #if GLYPH_DEBUG
12078 *w->desired_matrix->method = 0;
12079 debug_method_add (w, "optimization 3");
12080 #endif
12081 goto update;
12082 }
12083 else
12084 goto cancel;
12085 }
12086
12087 cancel:
12088 /* Text changed drastically or point moved off of line. */
12089 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12090 }
12091
12092 CHARPOS (this_line_start_pos) = 0;
12093 consider_all_windows_p |= buffer_shared > 1;
12094 ++clear_face_cache_count;
12095 #ifdef HAVE_WINDOW_SYSTEM
12096 ++clear_image_cache_count;
12097 #endif
12098
12099 /* Build desired matrices, and update the display. If
12100 consider_all_windows_p is non-zero, do it for all windows on all
12101 frames. Otherwise do it for selected_window, only. */
12102
12103 if (consider_all_windows_p)
12104 {
12105 Lisp_Object tail, frame;
12106
12107 FOR_EACH_FRAME (tail, frame)
12108 XFRAME (frame)->updated_p = 0;
12109
12110 /* Recompute # windows showing selected buffer. This will be
12111 incremented each time such a window is displayed. */
12112 buffer_shared = 0;
12113
12114 FOR_EACH_FRAME (tail, frame)
12115 {
12116 struct frame *f = XFRAME (frame);
12117
12118 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12119 {
12120 if (! EQ (frame, selected_frame))
12121 /* Select the frame, for the sake of frame-local
12122 variables. */
12123 select_frame_for_redisplay (frame);
12124
12125 /* Mark all the scroll bars to be removed; we'll redeem
12126 the ones we want when we redisplay their windows. */
12127 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12128 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12129
12130 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12131 redisplay_windows (FRAME_ROOT_WINDOW (f));
12132
12133 /* The X error handler may have deleted that frame. */
12134 if (!FRAME_LIVE_P (f))
12135 continue;
12136
12137 /* Any scroll bars which redisplay_windows should have
12138 nuked should now go away. */
12139 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12140 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12141
12142 /* If fonts changed, display again. */
12143 /* ??? rms: I suspect it is a mistake to jump all the way
12144 back to retry here. It should just retry this frame. */
12145 if (fonts_changed_p)
12146 goto retry;
12147
12148 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12149 {
12150 /* See if we have to hscroll. */
12151 if (!f->already_hscrolled_p)
12152 {
12153 f->already_hscrolled_p = 1;
12154 if (hscroll_windows (f->root_window))
12155 goto retry;
12156 }
12157
12158 /* Prevent various kinds of signals during display
12159 update. stdio is not robust about handling
12160 signals, which can cause an apparent I/O
12161 error. */
12162 if (interrupt_input)
12163 unrequest_sigio ();
12164 STOP_POLLING;
12165
12166 /* Update the display. */
12167 set_window_update_flags (XWINDOW (f->root_window), 1);
12168 pause |= update_frame (f, 0, 0);
12169 f->updated_p = 1;
12170 }
12171 }
12172 }
12173
12174 if (!EQ (old_frame, selected_frame)
12175 && FRAME_LIVE_P (XFRAME (old_frame)))
12176 /* We played a bit fast-and-loose above and allowed selected_frame
12177 and selected_window to be temporarily out-of-sync but let's make
12178 sure this stays contained. */
12179 select_frame_for_redisplay (old_frame);
12180 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12181
12182 if (!pause)
12183 {
12184 /* Do the mark_window_display_accurate after all windows have
12185 been redisplayed because this call resets flags in buffers
12186 which are needed for proper redisplay. */
12187 FOR_EACH_FRAME (tail, frame)
12188 {
12189 struct frame *f = XFRAME (frame);
12190 if (f->updated_p)
12191 {
12192 mark_window_display_accurate (f->root_window, 1);
12193 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12194 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12195 }
12196 }
12197 }
12198 }
12199 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12200 {
12201 Lisp_Object mini_window;
12202 struct frame *mini_frame;
12203
12204 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12205 /* Use list_of_error, not Qerror, so that
12206 we catch only errors and don't run the debugger. */
12207 internal_condition_case_1 (redisplay_window_1, selected_window,
12208 list_of_error,
12209 redisplay_window_error);
12210
12211 /* Compare desired and current matrices, perform output. */
12212
12213 update:
12214 /* If fonts changed, display again. */
12215 if (fonts_changed_p)
12216 goto retry;
12217
12218 /* Prevent various kinds of signals during display update.
12219 stdio is not robust about handling signals,
12220 which can cause an apparent I/O error. */
12221 if (interrupt_input)
12222 unrequest_sigio ();
12223 STOP_POLLING;
12224
12225 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12226 {
12227 if (hscroll_windows (selected_window))
12228 goto retry;
12229
12230 XWINDOW (selected_window)->must_be_updated_p = 1;
12231 pause = update_frame (sf, 0, 0);
12232 }
12233
12234 /* We may have called echo_area_display at the top of this
12235 function. If the echo area is on another frame, that may
12236 have put text on a frame other than the selected one, so the
12237 above call to update_frame would not have caught it. Catch
12238 it here. */
12239 mini_window = FRAME_MINIBUF_WINDOW (sf);
12240 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12241
12242 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12243 {
12244 XWINDOW (mini_window)->must_be_updated_p = 1;
12245 pause |= update_frame (mini_frame, 0, 0);
12246 if (!pause && hscroll_windows (mini_window))
12247 goto retry;
12248 }
12249 }
12250
12251 /* If display was paused because of pending input, make sure we do a
12252 thorough update the next time. */
12253 if (pause)
12254 {
12255 /* Prevent the optimization at the beginning of
12256 redisplay_internal that tries a single-line update of the
12257 line containing the cursor in the selected window. */
12258 CHARPOS (this_line_start_pos) = 0;
12259
12260 /* Let the overlay arrow be updated the next time. */
12261 update_overlay_arrows (0);
12262
12263 /* If we pause after scrolling, some rows in the current
12264 matrices of some windows are not valid. */
12265 if (!WINDOW_FULL_WIDTH_P (w)
12266 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12267 update_mode_lines = 1;
12268 }
12269 else
12270 {
12271 if (!consider_all_windows_p)
12272 {
12273 /* This has already been done above if
12274 consider_all_windows_p is set. */
12275 mark_window_display_accurate_1 (w, 1);
12276
12277 /* Say overlay arrows are up to date. */
12278 update_overlay_arrows (1);
12279
12280 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12281 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12282 }
12283
12284 update_mode_lines = 0;
12285 windows_or_buffers_changed = 0;
12286 cursor_type_changed = 0;
12287 }
12288
12289 /* Start SIGIO interrupts coming again. Having them off during the
12290 code above makes it less likely one will discard output, but not
12291 impossible, since there might be stuff in the system buffer here.
12292 But it is much hairier to try to do anything about that. */
12293 if (interrupt_input)
12294 request_sigio ();
12295 RESUME_POLLING;
12296
12297 /* If a frame has become visible which was not before, redisplay
12298 again, so that we display it. Expose events for such a frame
12299 (which it gets when becoming visible) don't call the parts of
12300 redisplay constructing glyphs, so simply exposing a frame won't
12301 display anything in this case. So, we have to display these
12302 frames here explicitly. */
12303 if (!pause)
12304 {
12305 Lisp_Object tail, frame;
12306 int new_count = 0;
12307
12308 FOR_EACH_FRAME (tail, frame)
12309 {
12310 int this_is_visible = 0;
12311
12312 if (XFRAME (frame)->visible)
12313 this_is_visible = 1;
12314 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12315 if (XFRAME (frame)->visible)
12316 this_is_visible = 1;
12317
12318 if (this_is_visible)
12319 new_count++;
12320 }
12321
12322 if (new_count != number_of_visible_frames)
12323 windows_or_buffers_changed++;
12324 }
12325
12326 /* Change frame size now if a change is pending. */
12327 do_pending_window_change (1);
12328
12329 /* If we just did a pending size change, or have additional
12330 visible frames, redisplay again. */
12331 if (windows_or_buffers_changed && !pause)
12332 goto retry;
12333
12334 /* Clear the face cache eventually. */
12335 if (consider_all_windows_p)
12336 {
12337 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12338 {
12339 clear_face_cache (0);
12340 clear_face_cache_count = 0;
12341 }
12342 #ifdef HAVE_WINDOW_SYSTEM
12343 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12344 {
12345 clear_image_caches (Qnil);
12346 clear_image_cache_count = 0;
12347 }
12348 #endif /* HAVE_WINDOW_SYSTEM */
12349 }
12350
12351 end_of_redisplay:
12352 unbind_to (count, Qnil);
12353 RESUME_POLLING;
12354 }
12355
12356
12357 /* Redisplay, but leave alone any recent echo area message unless
12358 another message has been requested in its place.
12359
12360 This is useful in situations where you need to redisplay but no
12361 user action has occurred, making it inappropriate for the message
12362 area to be cleared. See tracking_off and
12363 wait_reading_process_output for examples of these situations.
12364
12365 FROM_WHERE is an integer saying from where this function was
12366 called. This is useful for debugging. */
12367
12368 void
12369 redisplay_preserve_echo_area (from_where)
12370 int from_where;
12371 {
12372 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12373
12374 if (!NILP (echo_area_buffer[1]))
12375 {
12376 /* We have a previously displayed message, but no current
12377 message. Redisplay the previous message. */
12378 display_last_displayed_message_p = 1;
12379 redisplay_internal (1);
12380 display_last_displayed_message_p = 0;
12381 }
12382 else
12383 redisplay_internal (1);
12384
12385 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12386 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12387 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12388 }
12389
12390
12391 /* Function registered with record_unwind_protect in
12392 redisplay_internal. Reset redisplaying_p to the value it had
12393 before redisplay_internal was called, and clear
12394 prevent_freeing_realized_faces_p. It also selects the previously
12395 selected frame, unless it has been deleted (by an X connection
12396 failure during redisplay, for example). */
12397
12398 static Lisp_Object
12399 unwind_redisplay (val)
12400 Lisp_Object val;
12401 {
12402 Lisp_Object old_redisplaying_p, old_frame;
12403
12404 old_redisplaying_p = XCAR (val);
12405 redisplaying_p = XFASTINT (old_redisplaying_p);
12406 old_frame = XCDR (val);
12407 if (! EQ (old_frame, selected_frame)
12408 && FRAME_LIVE_P (XFRAME (old_frame)))
12409 select_frame_for_redisplay (old_frame);
12410 return Qnil;
12411 }
12412
12413
12414 /* Mark the display of window W as accurate or inaccurate. If
12415 ACCURATE_P is non-zero mark display of W as accurate. If
12416 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12417 redisplay_internal is called. */
12418
12419 static void
12420 mark_window_display_accurate_1 (w, accurate_p)
12421 struct window *w;
12422 int accurate_p;
12423 {
12424 if (BUFFERP (w->buffer))
12425 {
12426 struct buffer *b = XBUFFER (w->buffer);
12427
12428 w->last_modified
12429 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12430 w->last_overlay_modified
12431 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12432 w->last_had_star
12433 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12434
12435 if (accurate_p)
12436 {
12437 b->clip_changed = 0;
12438 b->prevent_redisplay_optimizations_p = 0;
12439
12440 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12441 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12442 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12443 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12444
12445 w->current_matrix->buffer = b;
12446 w->current_matrix->begv = BUF_BEGV (b);
12447 w->current_matrix->zv = BUF_ZV (b);
12448
12449 w->last_cursor = w->cursor;
12450 w->last_cursor_off_p = w->cursor_off_p;
12451
12452 if (w == XWINDOW (selected_window))
12453 w->last_point = make_number (BUF_PT (b));
12454 else
12455 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12456 }
12457 }
12458
12459 if (accurate_p)
12460 {
12461 w->window_end_valid = w->buffer;
12462 w->update_mode_line = Qnil;
12463 }
12464 }
12465
12466
12467 /* Mark the display of windows in the window tree rooted at WINDOW as
12468 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12469 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12470 be redisplayed the next time redisplay_internal is called. */
12471
12472 void
12473 mark_window_display_accurate (window, accurate_p)
12474 Lisp_Object window;
12475 int accurate_p;
12476 {
12477 struct window *w;
12478
12479 for (; !NILP (window); window = w->next)
12480 {
12481 w = XWINDOW (window);
12482 mark_window_display_accurate_1 (w, accurate_p);
12483
12484 if (!NILP (w->vchild))
12485 mark_window_display_accurate (w->vchild, accurate_p);
12486 if (!NILP (w->hchild))
12487 mark_window_display_accurate (w->hchild, accurate_p);
12488 }
12489
12490 if (accurate_p)
12491 {
12492 update_overlay_arrows (1);
12493 }
12494 else
12495 {
12496 /* Force a thorough redisplay the next time by setting
12497 last_arrow_position and last_arrow_string to t, which is
12498 unequal to any useful value of Voverlay_arrow_... */
12499 update_overlay_arrows (-1);
12500 }
12501 }
12502
12503
12504 /* Return value in display table DP (Lisp_Char_Table *) for character
12505 C. Since a display table doesn't have any parent, we don't have to
12506 follow parent. Do not call this function directly but use the
12507 macro DISP_CHAR_VECTOR. */
12508
12509 Lisp_Object
12510 disp_char_vector (dp, c)
12511 struct Lisp_Char_Table *dp;
12512 int c;
12513 {
12514 Lisp_Object val;
12515
12516 if (ASCII_CHAR_P (c))
12517 {
12518 val = dp->ascii;
12519 if (SUB_CHAR_TABLE_P (val))
12520 val = XSUB_CHAR_TABLE (val)->contents[c];
12521 }
12522 else
12523 {
12524 Lisp_Object table;
12525
12526 XSETCHAR_TABLE (table, dp);
12527 val = char_table_ref (table, c);
12528 }
12529 if (NILP (val))
12530 val = dp->defalt;
12531 return val;
12532 }
12533
12534
12535 \f
12536 /***********************************************************************
12537 Window Redisplay
12538 ***********************************************************************/
12539
12540 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12541
12542 static void
12543 redisplay_windows (window)
12544 Lisp_Object window;
12545 {
12546 while (!NILP (window))
12547 {
12548 struct window *w = XWINDOW (window);
12549
12550 if (!NILP (w->hchild))
12551 redisplay_windows (w->hchild);
12552 else if (!NILP (w->vchild))
12553 redisplay_windows (w->vchild);
12554 else if (!NILP (w->buffer))
12555 {
12556 displayed_buffer = XBUFFER (w->buffer);
12557 /* Use list_of_error, not Qerror, so that
12558 we catch only errors and don't run the debugger. */
12559 internal_condition_case_1 (redisplay_window_0, window,
12560 list_of_error,
12561 redisplay_window_error);
12562 }
12563
12564 window = w->next;
12565 }
12566 }
12567
12568 static Lisp_Object
12569 redisplay_window_error ()
12570 {
12571 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12572 return Qnil;
12573 }
12574
12575 static Lisp_Object
12576 redisplay_window_0 (window)
12577 Lisp_Object window;
12578 {
12579 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12580 redisplay_window (window, 0);
12581 return Qnil;
12582 }
12583
12584 static Lisp_Object
12585 redisplay_window_1 (window)
12586 Lisp_Object window;
12587 {
12588 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12589 redisplay_window (window, 1);
12590 return Qnil;
12591 }
12592 \f
12593
12594 /* Increment GLYPH until it reaches END or CONDITION fails while
12595 adding (GLYPH)->pixel_width to X. */
12596
12597 #define SKIP_GLYPHS(glyph, end, x, condition) \
12598 do \
12599 { \
12600 (x) += (glyph)->pixel_width; \
12601 ++(glyph); \
12602 } \
12603 while ((glyph) < (end) && (condition))
12604
12605
12606 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12607 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12608 which positions recorded in ROW differ from current buffer
12609 positions.
12610
12611 Return 0 if cursor is not on this row, 1 otherwise. */
12612
12613 int
12614 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12615 struct window *w;
12616 struct glyph_row *row;
12617 struct glyph_matrix *matrix;
12618 int delta, delta_bytes, dy, dvpos;
12619 {
12620 struct glyph *glyph = row->glyphs[TEXT_AREA];
12621 struct glyph *end = glyph + row->used[TEXT_AREA];
12622 struct glyph *cursor = NULL;
12623 /* The last known character position in row. */
12624 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12625 int x = row->x;
12626 int cursor_x = x;
12627 EMACS_INT pt_old = PT - delta;
12628 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12629 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12630 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12631 /* Non-zero means we've found a match for cursor position, but that
12632 glyph has the avoid_cursor_p flag set. */
12633 int match_with_avoid_cursor = 0;
12634 /* Non-zero means we've seen at least one glyph that came from a
12635 display string. */
12636 int string_seen = 0;
12637 /* Largest buffer position seen so far during scan of glyph row. */
12638 EMACS_INT bpos_max = last_pos;
12639 /* Last buffer position covered by an overlay string with an integer
12640 `cursor' property. */
12641 EMACS_INT bpos_covered = 0;
12642
12643 /* Skip over glyphs not having an object at the start and the end of
12644 the row. These are special glyphs like truncation marks on
12645 terminal frames. */
12646 if (row->displays_text_p)
12647 {
12648 if (!row->reversed_p)
12649 {
12650 while (glyph < end
12651 && INTEGERP (glyph->object)
12652 && glyph->charpos < 0)
12653 {
12654 x += glyph->pixel_width;
12655 ++glyph;
12656 }
12657 while (end > glyph
12658 && INTEGERP ((end - 1)->object)
12659 /* CHARPOS is zero for blanks inserted by
12660 extend_face_to_end_of_line. */
12661 && (end - 1)->charpos <= 0)
12662 --end;
12663 glyph_before = glyph - 1;
12664 glyph_after = end;
12665 }
12666 else
12667 {
12668 struct glyph *g;
12669
12670 /* If the glyph row is reversed, we need to process it from back
12671 to front, so swap the edge pointers. */
12672 end = glyph - 1;
12673 glyph += row->used[TEXT_AREA] - 1;
12674 /* Reverse the known positions in the row. */
12675 last_pos = pos_after = MATRIX_ROW_START_CHARPOS (row) + delta;
12676 pos_before = MATRIX_ROW_END_CHARPOS (row) + delta;
12677
12678 while (glyph > end + 1
12679 && INTEGERP (glyph->object)
12680 && glyph->charpos < 0)
12681 {
12682 --glyph;
12683 x -= glyph->pixel_width;
12684 }
12685 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12686 --glyph;
12687 /* By default, put the cursor on the rightmost glyph. */
12688 for (g = end + 1; g < glyph; g++)
12689 x += g->pixel_width;
12690 cursor_x = x;
12691 while (end < glyph
12692 && INTEGERP ((end + 1)->object)
12693 && (end + 1)->charpos <= 0)
12694 ++end;
12695 glyph_before = glyph + 1;
12696 glyph_after = end;
12697 }
12698 }
12699 else if (row->reversed_p)
12700 {
12701 /* In R2L rows that don't display text, put the cursor on the
12702 rightmost glyph. Case in point: an empty last line that is
12703 part of an R2L paragraph. */
12704 cursor = end - 1;
12705 x = -1; /* will be computed below, at lable compute_x */
12706 }
12707
12708 /* Step 1: Try to find the glyph whose character position
12709 corresponds to point. If that's not possible, find 2 glyphs
12710 whose character positions are the closest to point, one before
12711 point, the other after it. */
12712 if (!row->reversed_p)
12713 while (/* not marched to end of glyph row */
12714 glyph < end
12715 /* glyph was not inserted by redisplay for internal purposes */
12716 && !INTEGERP (glyph->object))
12717 {
12718 if (BUFFERP (glyph->object))
12719 {
12720 EMACS_INT dpos = glyph->charpos - pt_old;
12721
12722 if (glyph->charpos > bpos_max)
12723 bpos_max = glyph->charpos;
12724 if (!glyph->avoid_cursor_p)
12725 {
12726 /* If we hit point, we've found the glyph on which to
12727 display the cursor. */
12728 if (dpos == 0)
12729 {
12730 match_with_avoid_cursor = 0;
12731 break;
12732 }
12733 /* See if we've found a better approximation to
12734 POS_BEFORE or to POS_AFTER. Note that we want the
12735 first (leftmost) glyph of all those that are the
12736 closest from below, and the last (rightmost) of all
12737 those from above. */
12738 if (0 > dpos && dpos > pos_before - pt_old)
12739 {
12740 pos_before = glyph->charpos;
12741 glyph_before = glyph;
12742 }
12743 else if (0 < dpos && dpos <= pos_after - pt_old)
12744 {
12745 pos_after = glyph->charpos;
12746 glyph_after = glyph;
12747 }
12748 }
12749 else if (dpos == 0)
12750 match_with_avoid_cursor = 1;
12751 }
12752 else if (STRINGP (glyph->object))
12753 {
12754 Lisp_Object chprop;
12755 int glyph_pos = glyph->charpos;
12756
12757 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12758 glyph->object);
12759 if (INTEGERP (chprop))
12760 {
12761 bpos_covered = bpos_max + XINT (chprop);
12762 /* If the `cursor' property covers buffer positions up
12763 to and including point, we should display cursor on
12764 this glyph. */
12765 /* Implementation note: bpos_max == pt_old when, e.g.,
12766 we are in an empty line, where bpos_max is set to
12767 MATRIX_ROW_START_CHARPOS, see above. */
12768 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12769 {
12770 cursor = glyph;
12771 break;
12772 }
12773 }
12774
12775 string_seen = 1;
12776 }
12777 x += glyph->pixel_width;
12778 ++glyph;
12779 }
12780 else if (glyph > end) /* row is reversed */
12781 while (!INTEGERP (glyph->object))
12782 {
12783 if (BUFFERP (glyph->object))
12784 {
12785 EMACS_INT dpos = glyph->charpos - pt_old;
12786
12787 if (glyph->charpos > bpos_max)
12788 bpos_max = glyph->charpos;
12789 if (!glyph->avoid_cursor_p)
12790 {
12791 if (dpos == 0)
12792 {
12793 match_with_avoid_cursor = 0;
12794 break;
12795 }
12796 if (0 > dpos && dpos > pos_before - pt_old)
12797 {
12798 pos_before = glyph->charpos;
12799 glyph_before = glyph;
12800 }
12801 else if (0 < dpos && dpos <= pos_after - pt_old)
12802 {
12803 pos_after = glyph->charpos;
12804 glyph_after = glyph;
12805 }
12806 }
12807 else if (dpos == 0)
12808 match_with_avoid_cursor = 1;
12809 }
12810 else if (STRINGP (glyph->object))
12811 {
12812 Lisp_Object chprop;
12813 int glyph_pos = glyph->charpos;
12814
12815 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12816 glyph->object);
12817 if (INTEGERP (chprop))
12818 {
12819 bpos_covered = bpos_max + XINT (chprop);
12820 /* If the `cursor' property covers buffer positions up
12821 to and including point, we should display cursor on
12822 this glyph. */
12823 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12824 {
12825 cursor = glyph;
12826 break;
12827 }
12828 }
12829 string_seen = 1;
12830 }
12831 --glyph;
12832 if (glyph == end)
12833 break;
12834 x -= glyph->pixel_width;
12835 }
12836
12837 /* Step 2: If we didn't find an exact match for point, we need to
12838 look for a proper place to put the cursor among glyphs between
12839 GLYPH_BEFORE and GLYPH_AFTER. */
12840 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12841 && bpos_covered < pt_old)
12842 {
12843 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12844 {
12845 EMACS_INT ellipsis_pos;
12846
12847 /* Scan back over the ellipsis glyphs. */
12848 if (!row->reversed_p)
12849 {
12850 ellipsis_pos = (glyph - 1)->charpos;
12851 while (glyph > row->glyphs[TEXT_AREA]
12852 && (glyph - 1)->charpos == ellipsis_pos)
12853 glyph--, x -= glyph->pixel_width;
12854 /* That loop always goes one position too far, including
12855 the glyph before the ellipsis. So scan forward over
12856 that one. */
12857 x += glyph->pixel_width;
12858 glyph++;
12859 }
12860 else /* row is reversed */
12861 {
12862 ellipsis_pos = (glyph + 1)->charpos;
12863 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12864 && (glyph + 1)->charpos == ellipsis_pos)
12865 glyph++, x += glyph->pixel_width;
12866 x -= glyph->pixel_width;
12867 glyph--;
12868 }
12869 }
12870 else if (match_with_avoid_cursor
12871 /* zero-width characters produce no glyphs */
12872 || eabs (glyph_after - glyph_before) == 1)
12873 {
12874 cursor = glyph_after;
12875 x = -1;
12876 }
12877 else if (string_seen)
12878 {
12879 int incr = row->reversed_p ? -1 : +1;
12880
12881 /* Need to find the glyph that came out of a string which is
12882 present at point. That glyph is somewhere between
12883 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12884 positioned between POS_BEFORE and POS_AFTER in the
12885 buffer. */
12886 struct glyph *stop = glyph_after;
12887 EMACS_INT pos = pos_before;
12888
12889 x = -1;
12890 for (glyph = glyph_before + incr;
12891 row->reversed_p ? glyph > stop : glyph < stop; )
12892 {
12893
12894 /* Any glyphs that come from the buffer are here because
12895 of bidi reordering. Skip them, and only pay
12896 attention to glyphs that came from some string. */
12897 if (STRINGP (glyph->object))
12898 {
12899 Lisp_Object str;
12900 EMACS_INT tem;
12901
12902 str = glyph->object;
12903 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12904 if (pos <= tem)
12905 {
12906 /* If the string from which this glyph came is
12907 found in the buffer at point, then we've
12908 found the glyph we've been looking for. */
12909 if (tem == pt_old)
12910 {
12911 /* The glyphs from this string could have
12912 been reordered. Find the one with the
12913 smallest string position. Or there could
12914 be a character in the string with the
12915 `cursor' property, which means display
12916 cursor on that character's glyph. */
12917 int strpos = glyph->charpos;
12918
12919 cursor = glyph;
12920 for (glyph += incr;
12921 EQ (glyph->object, str);
12922 glyph += incr)
12923 {
12924 Lisp_Object cprop;
12925 int gpos = glyph->charpos;
12926
12927 cprop = Fget_char_property (make_number (gpos),
12928 Qcursor,
12929 glyph->object);
12930 if (!NILP (cprop))
12931 {
12932 cursor = glyph;
12933 break;
12934 }
12935 if (glyph->charpos < strpos)
12936 {
12937 strpos = glyph->charpos;
12938 cursor = glyph;
12939 }
12940 }
12941
12942 goto compute_x;
12943 }
12944 pos = tem + 1; /* don't find previous instances */
12945 }
12946 /* This string is not what we want; skip all of the
12947 glyphs that came from it. */
12948 do
12949 glyph += incr;
12950 while ((row->reversed_p ? glyph > stop : glyph < stop)
12951 && EQ (glyph->object, str));
12952 }
12953 else
12954 glyph += incr;
12955 }
12956
12957 /* If we reached the end of the line, and END was from a string,
12958 the cursor is not on this line. */
12959 if (glyph == end
12960 && STRINGP ((glyph - incr)->object)
12961 && row->continued_p)
12962 return 0;
12963 }
12964 }
12965
12966 compute_x:
12967 if (cursor != NULL)
12968 glyph = cursor;
12969 if (x < 0)
12970 {
12971 struct glyph *g;
12972
12973 /* Need to compute x that corresponds to GLYPH. */
12974 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12975 {
12976 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12977 abort ();
12978 x += g->pixel_width;
12979 }
12980 }
12981
12982 /* ROW could be part of a continued line, which might have other
12983 rows whose start and end charpos occlude point. Only set
12984 w->cursor if we found a better approximation to the cursor
12985 position than we have from previously examined rows. */
12986 if (w->cursor.vpos >= 0
12987 /* Make sure cursor.vpos specifies a row whose start and end
12988 charpos occlude point. This is because some callers of this
12989 function leave cursor.vpos at the row where the cursor was
12990 displayed during the last redisplay cycle. */
12991 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12992 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12993 {
12994 struct glyph *g1 =
12995 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12996
12997 /* Keep the candidate whose buffer position is the closest to
12998 point. */
12999 if (BUFFERP (g1->object)
13000 && (g1->charpos == pt_old /* an exact match always wins */
13001 || (BUFFERP (glyph->object)
13002 && eabs (g1->charpos - pt_old)
13003 < eabs (glyph->charpos - pt_old))))
13004 return 0;
13005 /* If this candidate gives an exact match, use that. */
13006 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
13007 /* Otherwise, keep the candidate that comes from a row
13008 spanning less buffer positions. This may win when one or
13009 both candidate positions are on glyphs that came from
13010 display strings, for which we cannot compare buffer
13011 positions. */
13012 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13013 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13014 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13015 return 0;
13016 }
13017 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13018 w->cursor.x = x;
13019 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13020 w->cursor.y = row->y + dy;
13021
13022 if (w == XWINDOW (selected_window))
13023 {
13024 if (!row->continued_p
13025 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13026 && row->x == 0)
13027 {
13028 this_line_buffer = XBUFFER (w->buffer);
13029
13030 CHARPOS (this_line_start_pos)
13031 = MATRIX_ROW_START_CHARPOS (row) + delta;
13032 BYTEPOS (this_line_start_pos)
13033 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13034
13035 CHARPOS (this_line_end_pos)
13036 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13037 BYTEPOS (this_line_end_pos)
13038 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13039
13040 this_line_y = w->cursor.y;
13041 this_line_pixel_height = row->height;
13042 this_line_vpos = w->cursor.vpos;
13043 this_line_start_x = row->x;
13044 }
13045 else
13046 CHARPOS (this_line_start_pos) = 0;
13047 }
13048
13049 return 1;
13050 }
13051
13052
13053 /* Run window scroll functions, if any, for WINDOW with new window
13054 start STARTP. Sets the window start of WINDOW to that position.
13055
13056 We assume that the window's buffer is really current. */
13057
13058 static INLINE struct text_pos
13059 run_window_scroll_functions (window, startp)
13060 Lisp_Object window;
13061 struct text_pos startp;
13062 {
13063 struct window *w = XWINDOW (window);
13064 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13065
13066 if (current_buffer != XBUFFER (w->buffer))
13067 abort ();
13068
13069 if (!NILP (Vwindow_scroll_functions))
13070 {
13071 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13072 make_number (CHARPOS (startp)));
13073 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13074 /* In case the hook functions switch buffers. */
13075 if (current_buffer != XBUFFER (w->buffer))
13076 set_buffer_internal_1 (XBUFFER (w->buffer));
13077 }
13078
13079 return startp;
13080 }
13081
13082
13083 /* Make sure the line containing the cursor is fully visible.
13084 A value of 1 means there is nothing to be done.
13085 (Either the line is fully visible, or it cannot be made so,
13086 or we cannot tell.)
13087
13088 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13089 is higher than window.
13090
13091 A value of 0 means the caller should do scrolling
13092 as if point had gone off the screen. */
13093
13094 static int
13095 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
13096 struct window *w;
13097 int force_p;
13098 int current_matrix_p;
13099 {
13100 struct glyph_matrix *matrix;
13101 struct glyph_row *row;
13102 int window_height;
13103
13104 if (!make_cursor_line_fully_visible_p)
13105 return 1;
13106
13107 /* It's not always possible to find the cursor, e.g, when a window
13108 is full of overlay strings. Don't do anything in that case. */
13109 if (w->cursor.vpos < 0)
13110 return 1;
13111
13112 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13113 row = MATRIX_ROW (matrix, w->cursor.vpos);
13114
13115 /* If the cursor row is not partially visible, there's nothing to do. */
13116 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13117 return 1;
13118
13119 /* If the row the cursor is in is taller than the window's height,
13120 it's not clear what to do, so do nothing. */
13121 window_height = window_box_height (w);
13122 if (row->height >= window_height)
13123 {
13124 if (!force_p || MINI_WINDOW_P (w)
13125 || w->vscroll || w->cursor.vpos == 0)
13126 return 1;
13127 }
13128 return 0;
13129 }
13130
13131
13132 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13133 non-zero means only WINDOW is redisplayed in redisplay_internal.
13134 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
13135 in redisplay_window to bring a partially visible line into view in
13136 the case that only the cursor has moved.
13137
13138 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13139 last screen line's vertical height extends past the end of the screen.
13140
13141 Value is
13142
13143 1 if scrolling succeeded
13144
13145 0 if scrolling didn't find point.
13146
13147 -1 if new fonts have been loaded so that we must interrupt
13148 redisplay, adjust glyph matrices, and try again. */
13149
13150 enum
13151 {
13152 SCROLLING_SUCCESS,
13153 SCROLLING_FAILED,
13154 SCROLLING_NEED_LARGER_MATRICES
13155 };
13156
13157 static int
13158 try_scrolling (window, just_this_one_p, scroll_conservatively,
13159 scroll_step, temp_scroll_step, last_line_misfit)
13160 Lisp_Object window;
13161 int just_this_one_p;
13162 EMACS_INT scroll_conservatively, scroll_step;
13163 int temp_scroll_step;
13164 int last_line_misfit;
13165 {
13166 struct window *w = XWINDOW (window);
13167 struct frame *f = XFRAME (w->frame);
13168 struct text_pos pos, startp;
13169 struct it it;
13170 int this_scroll_margin, scroll_max, rc, height;
13171 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13172 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13173 Lisp_Object aggressive;
13174 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13175
13176 #if GLYPH_DEBUG
13177 debug_method_add (w, "try_scrolling");
13178 #endif
13179
13180 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13181
13182 /* Compute scroll margin height in pixels. We scroll when point is
13183 within this distance from the top or bottom of the window. */
13184 if (scroll_margin > 0)
13185 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13186 * FRAME_LINE_HEIGHT (f);
13187 else
13188 this_scroll_margin = 0;
13189
13190 /* Force scroll_conservatively to have a reasonable value, to avoid
13191 overflow while computing how much to scroll. Note that the user
13192 can supply scroll-conservatively equal to `most-positive-fixnum',
13193 which can be larger than INT_MAX. */
13194 if (scroll_conservatively > scroll_limit)
13195 {
13196 scroll_conservatively = scroll_limit;
13197 scroll_max = INT_MAX;
13198 }
13199 else if (scroll_step || scroll_conservatively || temp_scroll_step)
13200 /* Compute how much we should try to scroll maximally to bring
13201 point into view. */
13202 scroll_max = (max (scroll_step,
13203 max (scroll_conservatively, temp_scroll_step))
13204 * FRAME_LINE_HEIGHT (f));
13205 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13206 || NUMBERP (current_buffer->scroll_up_aggressively))
13207 /* We're trying to scroll because of aggressive scrolling but no
13208 scroll_step is set. Choose an arbitrary one. */
13209 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13210 else
13211 scroll_max = 0;
13212
13213 too_near_end:
13214
13215 /* Decide whether to scroll down. */
13216 if (PT > CHARPOS (startp))
13217 {
13218 int scroll_margin_y;
13219
13220 /* Compute the pixel ypos of the scroll margin, then move it to
13221 either that ypos or PT, whichever comes first. */
13222 start_display (&it, w, startp);
13223 scroll_margin_y = it.last_visible_y - this_scroll_margin
13224 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13225 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13226 (MOVE_TO_POS | MOVE_TO_Y));
13227
13228 if (PT > CHARPOS (it.current.pos))
13229 {
13230 int y0 = line_bottom_y (&it);
13231
13232 /* Compute the distance from the scroll margin to PT
13233 (including the height of the cursor line). Moving the
13234 iterator unconditionally to PT can be slow if PT is far
13235 away, so stop 10 lines past the window bottom (is there a
13236 way to do the right thing quickly?). */
13237 move_it_to (&it, PT, -1,
13238 it.last_visible_y + 10 * FRAME_LINE_HEIGHT (f),
13239 -1, MOVE_TO_POS | MOVE_TO_Y);
13240 dy = line_bottom_y (&it) - y0;
13241
13242 if (dy > scroll_max)
13243 return SCROLLING_FAILED;
13244
13245 scroll_down_p = 1;
13246 }
13247 }
13248
13249 if (scroll_down_p)
13250 {
13251 /* Point is in or below the bottom scroll margin, so move the
13252 window start down. If scrolling conservatively, move it just
13253 enough down to make point visible. If scroll_step is set,
13254 move it down by scroll_step. */
13255 if (scroll_conservatively)
13256 amount_to_scroll
13257 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13258 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
13259 else if (scroll_step || temp_scroll_step)
13260 amount_to_scroll = scroll_max;
13261 else
13262 {
13263 aggressive = current_buffer->scroll_up_aggressively;
13264 height = WINDOW_BOX_TEXT_HEIGHT (w);
13265 if (NUMBERP (aggressive))
13266 {
13267 double float_amount = XFLOATINT (aggressive) * height;
13268 amount_to_scroll = float_amount;
13269 if (amount_to_scroll == 0 && float_amount > 0)
13270 amount_to_scroll = 1;
13271 }
13272 }
13273
13274 if (amount_to_scroll <= 0)
13275 return SCROLLING_FAILED;
13276
13277 start_display (&it, w, startp);
13278 move_it_vertically (&it, amount_to_scroll);
13279
13280 /* If STARTP is unchanged, move it down another screen line. */
13281 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13282 move_it_by_lines (&it, 1, 1);
13283 startp = it.current.pos;
13284 }
13285 else
13286 {
13287 struct text_pos scroll_margin_pos = startp;
13288
13289 /* See if point is inside the scroll margin at the top of the
13290 window. */
13291 if (this_scroll_margin)
13292 {
13293 start_display (&it, w, startp);
13294 move_it_vertically (&it, this_scroll_margin);
13295 scroll_margin_pos = it.current.pos;
13296 }
13297
13298 if (PT < CHARPOS (scroll_margin_pos))
13299 {
13300 /* Point is in the scroll margin at the top of the window or
13301 above what is displayed in the window. */
13302 int y0;
13303
13304 /* Compute the vertical distance from PT to the scroll
13305 margin position. Give up if distance is greater than
13306 scroll_max. */
13307 SET_TEXT_POS (pos, PT, PT_BYTE);
13308 start_display (&it, w, pos);
13309 y0 = it.current_y;
13310 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13311 it.last_visible_y, -1,
13312 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13313 dy = it.current_y - y0;
13314 if (dy > scroll_max)
13315 return SCROLLING_FAILED;
13316
13317 /* Compute new window start. */
13318 start_display (&it, w, startp);
13319
13320 if (scroll_conservatively)
13321 amount_to_scroll
13322 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13323 else if (scroll_step || temp_scroll_step)
13324 amount_to_scroll = scroll_max;
13325 else
13326 {
13327 aggressive = current_buffer->scroll_down_aggressively;
13328 height = WINDOW_BOX_TEXT_HEIGHT (w);
13329 if (NUMBERP (aggressive))
13330 {
13331 double float_amount = XFLOATINT (aggressive) * height;
13332 amount_to_scroll = float_amount;
13333 if (amount_to_scroll == 0 && float_amount > 0)
13334 amount_to_scroll = 1;
13335 }
13336 }
13337
13338 if (amount_to_scroll <= 0)
13339 return SCROLLING_FAILED;
13340
13341 move_it_vertically_backward (&it, amount_to_scroll);
13342 startp = it.current.pos;
13343 }
13344 }
13345
13346 /* Run window scroll functions. */
13347 startp = run_window_scroll_functions (window, startp);
13348
13349 /* Display the window. Give up if new fonts are loaded, or if point
13350 doesn't appear. */
13351 if (!try_window (window, startp, 0))
13352 rc = SCROLLING_NEED_LARGER_MATRICES;
13353 else if (w->cursor.vpos < 0)
13354 {
13355 clear_glyph_matrix (w->desired_matrix);
13356 rc = SCROLLING_FAILED;
13357 }
13358 else
13359 {
13360 /* Maybe forget recorded base line for line number display. */
13361 if (!just_this_one_p
13362 || current_buffer->clip_changed
13363 || BEG_UNCHANGED < CHARPOS (startp))
13364 w->base_line_number = Qnil;
13365
13366 /* If cursor ends up on a partially visible line,
13367 treat that as being off the bottom of the screen. */
13368 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
13369 {
13370 clear_glyph_matrix (w->desired_matrix);
13371 ++extra_scroll_margin_lines;
13372 goto too_near_end;
13373 }
13374 rc = SCROLLING_SUCCESS;
13375 }
13376
13377 return rc;
13378 }
13379
13380
13381 /* Compute a suitable window start for window W if display of W starts
13382 on a continuation line. Value is non-zero if a new window start
13383 was computed.
13384
13385 The new window start will be computed, based on W's width, starting
13386 from the start of the continued line. It is the start of the
13387 screen line with the minimum distance from the old start W->start. */
13388
13389 static int
13390 compute_window_start_on_continuation_line (w)
13391 struct window *w;
13392 {
13393 struct text_pos pos, start_pos;
13394 int window_start_changed_p = 0;
13395
13396 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13397
13398 /* If window start is on a continuation line... Window start may be
13399 < BEGV in case there's invisible text at the start of the
13400 buffer (M-x rmail, for example). */
13401 if (CHARPOS (start_pos) > BEGV
13402 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13403 {
13404 struct it it;
13405 struct glyph_row *row;
13406
13407 /* Handle the case that the window start is out of range. */
13408 if (CHARPOS (start_pos) < BEGV)
13409 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13410 else if (CHARPOS (start_pos) > ZV)
13411 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13412
13413 /* Find the start of the continued line. This should be fast
13414 because scan_buffer is fast (newline cache). */
13415 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13416 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13417 row, DEFAULT_FACE_ID);
13418 reseat_at_previous_visible_line_start (&it);
13419
13420 /* If the line start is "too far" away from the window start,
13421 say it takes too much time to compute a new window start. */
13422 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13423 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13424 {
13425 int min_distance, distance;
13426
13427 /* Move forward by display lines to find the new window
13428 start. If window width was enlarged, the new start can
13429 be expected to be > the old start. If window width was
13430 decreased, the new window start will be < the old start.
13431 So, we're looking for the display line start with the
13432 minimum distance from the old window start. */
13433 pos = it.current.pos;
13434 min_distance = INFINITY;
13435 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13436 distance < min_distance)
13437 {
13438 min_distance = distance;
13439 pos = it.current.pos;
13440 move_it_by_lines (&it, 1, 0);
13441 }
13442
13443 /* Set the window start there. */
13444 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13445 window_start_changed_p = 1;
13446 }
13447 }
13448
13449 return window_start_changed_p;
13450 }
13451
13452
13453 /* Try cursor movement in case text has not changed in window WINDOW,
13454 with window start STARTP. Value is
13455
13456 CURSOR_MOVEMENT_SUCCESS if successful
13457
13458 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13459
13460 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13461 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13462 we want to scroll as if scroll-step were set to 1. See the code.
13463
13464 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13465 which case we have to abort this redisplay, and adjust matrices
13466 first. */
13467
13468 enum
13469 {
13470 CURSOR_MOVEMENT_SUCCESS,
13471 CURSOR_MOVEMENT_CANNOT_BE_USED,
13472 CURSOR_MOVEMENT_MUST_SCROLL,
13473 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13474 };
13475
13476 static int
13477 try_cursor_movement (window, startp, scroll_step)
13478 Lisp_Object window;
13479 struct text_pos startp;
13480 int *scroll_step;
13481 {
13482 struct window *w = XWINDOW (window);
13483 struct frame *f = XFRAME (w->frame);
13484 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13485
13486 #if GLYPH_DEBUG
13487 if (inhibit_try_cursor_movement)
13488 return rc;
13489 #endif
13490
13491 /* Handle case where text has not changed, only point, and it has
13492 not moved off the frame. */
13493 if (/* Point may be in this window. */
13494 PT >= CHARPOS (startp)
13495 /* Selective display hasn't changed. */
13496 && !current_buffer->clip_changed
13497 /* Function force-mode-line-update is used to force a thorough
13498 redisplay. It sets either windows_or_buffers_changed or
13499 update_mode_lines. So don't take a shortcut here for these
13500 cases. */
13501 && !update_mode_lines
13502 && !windows_or_buffers_changed
13503 && !cursor_type_changed
13504 /* Can't use this case if highlighting a region. When a
13505 region exists, cursor movement has to do more than just
13506 set the cursor. */
13507 && !(!NILP (Vtransient_mark_mode)
13508 && !NILP (current_buffer->mark_active))
13509 && NILP (w->region_showing)
13510 && NILP (Vshow_trailing_whitespace)
13511 /* Right after splitting windows, last_point may be nil. */
13512 && INTEGERP (w->last_point)
13513 /* This code is not used for mini-buffer for the sake of the case
13514 of redisplaying to replace an echo area message; since in
13515 that case the mini-buffer contents per se are usually
13516 unchanged. This code is of no real use in the mini-buffer
13517 since the handling of this_line_start_pos, etc., in redisplay
13518 handles the same cases. */
13519 && !EQ (window, minibuf_window)
13520 /* When splitting windows or for new windows, it happens that
13521 redisplay is called with a nil window_end_vpos or one being
13522 larger than the window. This should really be fixed in
13523 window.c. I don't have this on my list, now, so we do
13524 approximately the same as the old redisplay code. --gerd. */
13525 && INTEGERP (w->window_end_vpos)
13526 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13527 && (FRAME_WINDOW_P (f)
13528 || !overlay_arrow_in_current_buffer_p ()))
13529 {
13530 int this_scroll_margin, top_scroll_margin;
13531 struct glyph_row *row = NULL;
13532
13533 #if GLYPH_DEBUG
13534 debug_method_add (w, "cursor movement");
13535 #endif
13536
13537 /* Scroll if point within this distance from the top or bottom
13538 of the window. This is a pixel value. */
13539 if (scroll_margin > 0)
13540 {
13541 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13542 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13543 }
13544 else
13545 this_scroll_margin = 0;
13546
13547 top_scroll_margin = this_scroll_margin;
13548 if (WINDOW_WANTS_HEADER_LINE_P (w))
13549 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13550
13551 /* Start with the row the cursor was displayed during the last
13552 not paused redisplay. Give up if that row is not valid. */
13553 if (w->last_cursor.vpos < 0
13554 || w->last_cursor.vpos >= w->current_matrix->nrows)
13555 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13556 else
13557 {
13558 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13559 if (row->mode_line_p)
13560 ++row;
13561 if (!row->enabled_p)
13562 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13563 /* If rows are bidi-reordered, back up until we find a row
13564 that does not belong to a continuation line. This is
13565 because we must consider all rows of a continued line as
13566 candidates for cursor positioning, since row start and
13567 end positions change non-linearly with vertical position
13568 in such rows. */
13569 /* FIXME: Revisit this when glyph ``spilling'' in
13570 continuation lines' rows is implemented for
13571 bidi-reordered rows. */
13572 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13573 {
13574 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13575 {
13576 xassert (row->enabled_p);
13577 --row;
13578 /* If we hit the beginning of the displayed portion
13579 without finding the first row of a continued
13580 line, give up. */
13581 if (row <= w->current_matrix->rows)
13582 {
13583 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13584 break;
13585 }
13586
13587 }
13588 }
13589 }
13590
13591 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13592 {
13593 int scroll_p = 0;
13594 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13595
13596 if (PT > XFASTINT (w->last_point))
13597 {
13598 /* Point has moved forward. */
13599 while (MATRIX_ROW_END_CHARPOS (row) < PT
13600 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13601 {
13602 xassert (row->enabled_p);
13603 ++row;
13604 }
13605
13606 /* The end position of a row equals the start position
13607 of the next row. If PT is there, we would rather
13608 display it in the next line. */
13609 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13610 && MATRIX_ROW_END_CHARPOS (row) == PT
13611 && !cursor_row_p (w, row))
13612 ++row;
13613
13614 /* If within the scroll margin, scroll. Note that
13615 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13616 the next line would be drawn, and that
13617 this_scroll_margin can be zero. */
13618 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13619 || PT > MATRIX_ROW_END_CHARPOS (row)
13620 /* Line is completely visible last line in window
13621 and PT is to be set in the next line. */
13622 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13623 && PT == MATRIX_ROW_END_CHARPOS (row)
13624 && !row->ends_at_zv_p
13625 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13626 scroll_p = 1;
13627 }
13628 else if (PT < XFASTINT (w->last_point))
13629 {
13630 /* Cursor has to be moved backward. Note that PT >=
13631 CHARPOS (startp) because of the outer if-statement. */
13632 while (!row->mode_line_p
13633 && (MATRIX_ROW_START_CHARPOS (row) > PT
13634 || (MATRIX_ROW_START_CHARPOS (row) == PT
13635 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13636 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13637 row > w->current_matrix->rows
13638 && (row-1)->ends_in_newline_from_string_p))))
13639 && (row->y > top_scroll_margin
13640 || CHARPOS (startp) == BEGV))
13641 {
13642 xassert (row->enabled_p);
13643 --row;
13644 }
13645
13646 /* Consider the following case: Window starts at BEGV,
13647 there is invisible, intangible text at BEGV, so that
13648 display starts at some point START > BEGV. It can
13649 happen that we are called with PT somewhere between
13650 BEGV and START. Try to handle that case. */
13651 if (row < w->current_matrix->rows
13652 || row->mode_line_p)
13653 {
13654 row = w->current_matrix->rows;
13655 if (row->mode_line_p)
13656 ++row;
13657 }
13658
13659 /* Due to newlines in overlay strings, we may have to
13660 skip forward over overlay strings. */
13661 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13662 && MATRIX_ROW_END_CHARPOS (row) == PT
13663 && !cursor_row_p (w, row))
13664 ++row;
13665
13666 /* If within the scroll margin, scroll. */
13667 if (row->y < top_scroll_margin
13668 && CHARPOS (startp) != BEGV)
13669 scroll_p = 1;
13670 }
13671 else
13672 {
13673 /* Cursor did not move. So don't scroll even if cursor line
13674 is partially visible, as it was so before. */
13675 rc = CURSOR_MOVEMENT_SUCCESS;
13676 }
13677
13678 if (PT < MATRIX_ROW_START_CHARPOS (row)
13679 || PT > MATRIX_ROW_END_CHARPOS (row))
13680 {
13681 /* if PT is not in the glyph row, give up. */
13682 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13683 }
13684 else if (rc != CURSOR_MOVEMENT_SUCCESS
13685 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13686 && make_cursor_line_fully_visible_p)
13687 {
13688 if (PT == MATRIX_ROW_END_CHARPOS (row)
13689 && !row->ends_at_zv_p
13690 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13691 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13692 else if (row->height > window_box_height (w))
13693 {
13694 /* If we end up in a partially visible line, let's
13695 make it fully visible, except when it's taller
13696 than the window, in which case we can't do much
13697 about it. */
13698 *scroll_step = 1;
13699 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13700 }
13701 else
13702 {
13703 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13704 if (!cursor_row_fully_visible_p (w, 0, 1))
13705 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13706 else
13707 rc = CURSOR_MOVEMENT_SUCCESS;
13708 }
13709 }
13710 else if (scroll_p)
13711 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13712 else if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13713 {
13714 /* With bidi-reordered rows, there could be more than
13715 one candidate row whose start and end positions
13716 occlude point. We need to let set_cursor_from_row
13717 find the best candidate. */
13718 /* FIXME: Revisit this when glyph ``spilling'' in
13719 continuation lines' rows is implemented for
13720 bidi-reordered rows. */
13721 int rv = 0;
13722
13723 do
13724 {
13725 rv |= set_cursor_from_row (w, row, w->current_matrix,
13726 0, 0, 0, 0);
13727 /* As soon as we've found the first suitable row
13728 whose ends_at_zv_p flag is set, we are done. */
13729 if (rv
13730 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13731 {
13732 rc = CURSOR_MOVEMENT_SUCCESS;
13733 break;
13734 }
13735 ++row;
13736 }
13737 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13738 && MATRIX_ROW_START_CHARPOS (row) <= PT
13739 && PT <= MATRIX_ROW_END_CHARPOS (row)
13740 && cursor_row_p (w, row));
13741 /* If we didn't find any candidate rows, or exited the
13742 loop before all the candidates were examined, signal
13743 to the caller that this method failed. */
13744 if (rc != CURSOR_MOVEMENT_SUCCESS
13745 && (!rv
13746 || (MATRIX_ROW_START_CHARPOS (row) <= PT
13747 && PT <= MATRIX_ROW_END_CHARPOS (row))))
13748 rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13749 else
13750 rc = CURSOR_MOVEMENT_SUCCESS;
13751 }
13752 else
13753 {
13754 do
13755 {
13756 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13757 {
13758 rc = CURSOR_MOVEMENT_SUCCESS;
13759 break;
13760 }
13761 ++row;
13762 }
13763 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13764 && MATRIX_ROW_START_CHARPOS (row) == PT
13765 && cursor_row_p (w, row));
13766 }
13767 }
13768 }
13769
13770 return rc;
13771 }
13772
13773 void
13774 set_vertical_scroll_bar (w)
13775 struct window *w;
13776 {
13777 int start, end, whole;
13778
13779 /* Calculate the start and end positions for the current window.
13780 At some point, it would be nice to choose between scrollbars
13781 which reflect the whole buffer size, with special markers
13782 indicating narrowing, and scrollbars which reflect only the
13783 visible region.
13784
13785 Note that mini-buffers sometimes aren't displaying any text. */
13786 if (!MINI_WINDOW_P (w)
13787 || (w == XWINDOW (minibuf_window)
13788 && NILP (echo_area_buffer[0])))
13789 {
13790 struct buffer *buf = XBUFFER (w->buffer);
13791 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13792 start = marker_position (w->start) - BUF_BEGV (buf);
13793 /* I don't think this is guaranteed to be right. For the
13794 moment, we'll pretend it is. */
13795 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13796
13797 if (end < start)
13798 end = start;
13799 if (whole < (end - start))
13800 whole = end - start;
13801 }
13802 else
13803 start = end = whole = 0;
13804
13805 /* Indicate what this scroll bar ought to be displaying now. */
13806 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13807 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13808 (w, end - start, whole, start);
13809 }
13810
13811
13812 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13813 selected_window is redisplayed.
13814
13815 We can return without actually redisplaying the window if
13816 fonts_changed_p is nonzero. In that case, redisplay_internal will
13817 retry. */
13818
13819 static void
13820 redisplay_window (window, just_this_one_p)
13821 Lisp_Object window;
13822 int just_this_one_p;
13823 {
13824 struct window *w = XWINDOW (window);
13825 struct frame *f = XFRAME (w->frame);
13826 struct buffer *buffer = XBUFFER (w->buffer);
13827 struct buffer *old = current_buffer;
13828 struct text_pos lpoint, opoint, startp;
13829 int update_mode_line;
13830 int tem;
13831 struct it it;
13832 /* Record it now because it's overwritten. */
13833 int current_matrix_up_to_date_p = 0;
13834 int used_current_matrix_p = 0;
13835 /* This is less strict than current_matrix_up_to_date_p.
13836 It indictes that the buffer contents and narrowing are unchanged. */
13837 int buffer_unchanged_p = 0;
13838 int temp_scroll_step = 0;
13839 int count = SPECPDL_INDEX ();
13840 int rc;
13841 int centering_position = -1;
13842 int last_line_misfit = 0;
13843 int beg_unchanged, end_unchanged;
13844
13845 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13846 opoint = lpoint;
13847
13848 /* W must be a leaf window here. */
13849 xassert (!NILP (w->buffer));
13850 #if GLYPH_DEBUG
13851 *w->desired_matrix->method = 0;
13852 #endif
13853
13854 restart:
13855 reconsider_clip_changes (w, buffer);
13856
13857 /* Has the mode line to be updated? */
13858 update_mode_line = (!NILP (w->update_mode_line)
13859 || update_mode_lines
13860 || buffer->clip_changed
13861 || buffer->prevent_redisplay_optimizations_p);
13862
13863 if (MINI_WINDOW_P (w))
13864 {
13865 if (w == XWINDOW (echo_area_window)
13866 && !NILP (echo_area_buffer[0]))
13867 {
13868 if (update_mode_line)
13869 /* We may have to update a tty frame's menu bar or a
13870 tool-bar. Example `M-x C-h C-h C-g'. */
13871 goto finish_menu_bars;
13872 else
13873 /* We've already displayed the echo area glyphs in this window. */
13874 goto finish_scroll_bars;
13875 }
13876 else if ((w != XWINDOW (minibuf_window)
13877 || minibuf_level == 0)
13878 /* When buffer is nonempty, redisplay window normally. */
13879 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13880 /* Quail displays non-mini buffers in minibuffer window.
13881 In that case, redisplay the window normally. */
13882 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13883 {
13884 /* W is a mini-buffer window, but it's not active, so clear
13885 it. */
13886 int yb = window_text_bottom_y (w);
13887 struct glyph_row *row;
13888 int y;
13889
13890 for (y = 0, row = w->desired_matrix->rows;
13891 y < yb;
13892 y += row->height, ++row)
13893 blank_row (w, row, y);
13894 goto finish_scroll_bars;
13895 }
13896
13897 clear_glyph_matrix (w->desired_matrix);
13898 }
13899
13900 /* Otherwise set up data on this window; select its buffer and point
13901 value. */
13902 /* Really select the buffer, for the sake of buffer-local
13903 variables. */
13904 set_buffer_internal_1 (XBUFFER (w->buffer));
13905
13906 current_matrix_up_to_date_p
13907 = (!NILP (w->window_end_valid)
13908 && !current_buffer->clip_changed
13909 && !current_buffer->prevent_redisplay_optimizations_p
13910 && XFASTINT (w->last_modified) >= MODIFF
13911 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13912
13913 /* Run the window-bottom-change-functions
13914 if it is possible that the text on the screen has changed
13915 (either due to modification of the text, or any other reason). */
13916 if (!current_matrix_up_to_date_p
13917 && !NILP (Vwindow_text_change_functions))
13918 {
13919 safe_run_hooks (Qwindow_text_change_functions);
13920 goto restart;
13921 }
13922
13923 beg_unchanged = BEG_UNCHANGED;
13924 end_unchanged = END_UNCHANGED;
13925
13926 SET_TEXT_POS (opoint, PT, PT_BYTE);
13927
13928 specbind (Qinhibit_point_motion_hooks, Qt);
13929
13930 buffer_unchanged_p
13931 = (!NILP (w->window_end_valid)
13932 && !current_buffer->clip_changed
13933 && XFASTINT (w->last_modified) >= MODIFF
13934 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13935
13936 /* When windows_or_buffers_changed is non-zero, we can't rely on
13937 the window end being valid, so set it to nil there. */
13938 if (windows_or_buffers_changed)
13939 {
13940 /* If window starts on a continuation line, maybe adjust the
13941 window start in case the window's width changed. */
13942 if (XMARKER (w->start)->buffer == current_buffer)
13943 compute_window_start_on_continuation_line (w);
13944
13945 w->window_end_valid = Qnil;
13946 }
13947
13948 /* Some sanity checks. */
13949 CHECK_WINDOW_END (w);
13950 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13951 abort ();
13952 if (BYTEPOS (opoint) < CHARPOS (opoint))
13953 abort ();
13954
13955 /* If %c is in mode line, update it if needed. */
13956 if (!NILP (w->column_number_displayed)
13957 /* This alternative quickly identifies a common case
13958 where no change is needed. */
13959 && !(PT == XFASTINT (w->last_point)
13960 && XFASTINT (w->last_modified) >= MODIFF
13961 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13962 && (XFASTINT (w->column_number_displayed)
13963 != (int) current_column ())) /* iftc */
13964 update_mode_line = 1;
13965
13966 /* Count number of windows showing the selected buffer. An indirect
13967 buffer counts as its base buffer. */
13968 if (!just_this_one_p)
13969 {
13970 struct buffer *current_base, *window_base;
13971 current_base = current_buffer;
13972 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13973 if (current_base->base_buffer)
13974 current_base = current_base->base_buffer;
13975 if (window_base->base_buffer)
13976 window_base = window_base->base_buffer;
13977 if (current_base == window_base)
13978 buffer_shared++;
13979 }
13980
13981 /* Point refers normally to the selected window. For any other
13982 window, set up appropriate value. */
13983 if (!EQ (window, selected_window))
13984 {
13985 int new_pt = XMARKER (w->pointm)->charpos;
13986 int new_pt_byte = marker_byte_position (w->pointm);
13987 if (new_pt < BEGV)
13988 {
13989 new_pt = BEGV;
13990 new_pt_byte = BEGV_BYTE;
13991 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13992 }
13993 else if (new_pt > (ZV - 1))
13994 {
13995 new_pt = ZV;
13996 new_pt_byte = ZV_BYTE;
13997 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13998 }
13999
14000 /* We don't use SET_PT so that the point-motion hooks don't run. */
14001 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14002 }
14003
14004 /* If any of the character widths specified in the display table
14005 have changed, invalidate the width run cache. It's true that
14006 this may be a bit late to catch such changes, but the rest of
14007 redisplay goes (non-fatally) haywire when the display table is
14008 changed, so why should we worry about doing any better? */
14009 if (current_buffer->width_run_cache)
14010 {
14011 struct Lisp_Char_Table *disptab = buffer_display_table ();
14012
14013 if (! disptab_matches_widthtab (disptab,
14014 XVECTOR (current_buffer->width_table)))
14015 {
14016 invalidate_region_cache (current_buffer,
14017 current_buffer->width_run_cache,
14018 BEG, Z);
14019 recompute_width_table (current_buffer, disptab);
14020 }
14021 }
14022
14023 /* If window-start is screwed up, choose a new one. */
14024 if (XMARKER (w->start)->buffer != current_buffer)
14025 goto recenter;
14026
14027 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14028
14029 /* If someone specified a new starting point but did not insist,
14030 check whether it can be used. */
14031 if (!NILP (w->optional_new_start)
14032 && CHARPOS (startp) >= BEGV
14033 && CHARPOS (startp) <= ZV)
14034 {
14035 w->optional_new_start = Qnil;
14036 start_display (&it, w, startp);
14037 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14038 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14039 if (IT_CHARPOS (it) == PT)
14040 w->force_start = Qt;
14041 /* IT may overshoot PT if text at PT is invisible. */
14042 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14043 w->force_start = Qt;
14044 }
14045
14046 force_start:
14047
14048 /* Handle case where place to start displaying has been specified,
14049 unless the specified location is outside the accessible range. */
14050 if (!NILP (w->force_start)
14051 || w->frozen_window_start_p)
14052 {
14053 /* We set this later on if we have to adjust point. */
14054 int new_vpos = -1;
14055
14056 w->force_start = Qnil;
14057 w->vscroll = 0;
14058 w->window_end_valid = Qnil;
14059
14060 /* Forget any recorded base line for line number display. */
14061 if (!buffer_unchanged_p)
14062 w->base_line_number = Qnil;
14063
14064 /* Redisplay the mode line. Select the buffer properly for that.
14065 Also, run the hook window-scroll-functions
14066 because we have scrolled. */
14067 /* Note, we do this after clearing force_start because
14068 if there's an error, it is better to forget about force_start
14069 than to get into an infinite loop calling the hook functions
14070 and having them get more errors. */
14071 if (!update_mode_line
14072 || ! NILP (Vwindow_scroll_functions))
14073 {
14074 update_mode_line = 1;
14075 w->update_mode_line = Qt;
14076 startp = run_window_scroll_functions (window, startp);
14077 }
14078
14079 w->last_modified = make_number (0);
14080 w->last_overlay_modified = make_number (0);
14081 if (CHARPOS (startp) < BEGV)
14082 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14083 else if (CHARPOS (startp) > ZV)
14084 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14085
14086 /* Redisplay, then check if cursor has been set during the
14087 redisplay. Give up if new fonts were loaded. */
14088 /* We used to issue a CHECK_MARGINS argument to try_window here,
14089 but this causes scrolling to fail when point begins inside
14090 the scroll margin (bug#148) -- cyd */
14091 if (!try_window (window, startp, 0))
14092 {
14093 w->force_start = Qt;
14094 clear_glyph_matrix (w->desired_matrix);
14095 goto need_larger_matrices;
14096 }
14097
14098 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14099 {
14100 /* If point does not appear, try to move point so it does
14101 appear. The desired matrix has been built above, so we
14102 can use it here. */
14103 new_vpos = window_box_height (w) / 2;
14104 }
14105
14106 if (!cursor_row_fully_visible_p (w, 0, 0))
14107 {
14108 /* Point does appear, but on a line partly visible at end of window.
14109 Move it back to a fully-visible line. */
14110 new_vpos = window_box_height (w);
14111 }
14112
14113 /* If we need to move point for either of the above reasons,
14114 now actually do it. */
14115 if (new_vpos >= 0)
14116 {
14117 struct glyph_row *row;
14118
14119 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14120 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14121 ++row;
14122
14123 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14124 MATRIX_ROW_START_BYTEPOS (row));
14125
14126 if (w != XWINDOW (selected_window))
14127 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14128 else if (current_buffer == old)
14129 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14130
14131 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14132
14133 /* If we are highlighting the region, then we just changed
14134 the region, so redisplay to show it. */
14135 if (!NILP (Vtransient_mark_mode)
14136 && !NILP (current_buffer->mark_active))
14137 {
14138 clear_glyph_matrix (w->desired_matrix);
14139 if (!try_window (window, startp, 0))
14140 goto need_larger_matrices;
14141 }
14142 }
14143
14144 #if GLYPH_DEBUG
14145 debug_method_add (w, "forced window start");
14146 #endif
14147 goto done;
14148 }
14149
14150 /* Handle case where text has not changed, only point, and it has
14151 not moved off the frame, and we are not retrying after hscroll.
14152 (current_matrix_up_to_date_p is nonzero when retrying.) */
14153 if (current_matrix_up_to_date_p
14154 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14155 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14156 {
14157 switch (rc)
14158 {
14159 case CURSOR_MOVEMENT_SUCCESS:
14160 used_current_matrix_p = 1;
14161 goto done;
14162
14163 case CURSOR_MOVEMENT_MUST_SCROLL:
14164 goto try_to_scroll;
14165
14166 default:
14167 abort ();
14168 }
14169 }
14170 /* If current starting point was originally the beginning of a line
14171 but no longer is, find a new starting point. */
14172 else if (!NILP (w->start_at_line_beg)
14173 && !(CHARPOS (startp) <= BEGV
14174 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14175 {
14176 #if GLYPH_DEBUG
14177 debug_method_add (w, "recenter 1");
14178 #endif
14179 goto recenter;
14180 }
14181
14182 /* Try scrolling with try_window_id. Value is > 0 if update has
14183 been done, it is -1 if we know that the same window start will
14184 not work. It is 0 if unsuccessful for some other reason. */
14185 else if ((tem = try_window_id (w)) != 0)
14186 {
14187 #if GLYPH_DEBUG
14188 debug_method_add (w, "try_window_id %d", tem);
14189 #endif
14190
14191 if (fonts_changed_p)
14192 goto need_larger_matrices;
14193 if (tem > 0)
14194 goto done;
14195
14196 /* Otherwise try_window_id has returned -1 which means that we
14197 don't want the alternative below this comment to execute. */
14198 }
14199 else if (CHARPOS (startp) >= BEGV
14200 && CHARPOS (startp) <= ZV
14201 && PT >= CHARPOS (startp)
14202 && (CHARPOS (startp) < ZV
14203 /* Avoid starting at end of buffer. */
14204 || CHARPOS (startp) == BEGV
14205 || (XFASTINT (w->last_modified) >= MODIFF
14206 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14207 {
14208
14209 /* If first window line is a continuation line, and window start
14210 is inside the modified region, but the first change is before
14211 current window start, we must select a new window start.
14212
14213 However, if this is the result of a down-mouse event (e.g. by
14214 extending the mouse-drag-overlay), we don't want to select a
14215 new window start, since that would change the position under
14216 the mouse, resulting in an unwanted mouse-movement rather
14217 than a simple mouse-click. */
14218 if (NILP (w->start_at_line_beg)
14219 && NILP (do_mouse_tracking)
14220 && CHARPOS (startp) > BEGV
14221 && CHARPOS (startp) > BEG + beg_unchanged
14222 && CHARPOS (startp) <= Z - end_unchanged
14223 /* Even if w->start_at_line_beg is nil, a new window may
14224 start at a line_beg, since that's how set_buffer_window
14225 sets it. So, we need to check the return value of
14226 compute_window_start_on_continuation_line. (See also
14227 bug#197). */
14228 && XMARKER (w->start)->buffer == current_buffer
14229 && compute_window_start_on_continuation_line (w))
14230 {
14231 w->force_start = Qt;
14232 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14233 goto force_start;
14234 }
14235
14236 #if GLYPH_DEBUG
14237 debug_method_add (w, "same window start");
14238 #endif
14239
14240 /* Try to redisplay starting at same place as before.
14241 If point has not moved off frame, accept the results. */
14242 if (!current_matrix_up_to_date_p
14243 /* Don't use try_window_reusing_current_matrix in this case
14244 because a window scroll function can have changed the
14245 buffer. */
14246 || !NILP (Vwindow_scroll_functions)
14247 || MINI_WINDOW_P (w)
14248 || !(used_current_matrix_p
14249 = try_window_reusing_current_matrix (w)))
14250 {
14251 IF_DEBUG (debug_method_add (w, "1"));
14252 if (try_window (window, startp, 1) < 0)
14253 /* -1 means we need to scroll.
14254 0 means we need new matrices, but fonts_changed_p
14255 is set in that case, so we will detect it below. */
14256 goto try_to_scroll;
14257 }
14258
14259 if (fonts_changed_p)
14260 goto need_larger_matrices;
14261
14262 if (w->cursor.vpos >= 0)
14263 {
14264 if (!just_this_one_p
14265 || current_buffer->clip_changed
14266 || BEG_UNCHANGED < CHARPOS (startp))
14267 /* Forget any recorded base line for line number display. */
14268 w->base_line_number = Qnil;
14269
14270 if (!cursor_row_fully_visible_p (w, 1, 0))
14271 {
14272 clear_glyph_matrix (w->desired_matrix);
14273 last_line_misfit = 1;
14274 }
14275 /* Drop through and scroll. */
14276 else
14277 goto done;
14278 }
14279 else
14280 clear_glyph_matrix (w->desired_matrix);
14281 }
14282
14283 try_to_scroll:
14284
14285 w->last_modified = make_number (0);
14286 w->last_overlay_modified = make_number (0);
14287
14288 /* Redisplay the mode line. Select the buffer properly for that. */
14289 if (!update_mode_line)
14290 {
14291 update_mode_line = 1;
14292 w->update_mode_line = Qt;
14293 }
14294
14295 /* Try to scroll by specified few lines. */
14296 if ((scroll_conservatively
14297 || scroll_step
14298 || temp_scroll_step
14299 || NUMBERP (current_buffer->scroll_up_aggressively)
14300 || NUMBERP (current_buffer->scroll_down_aggressively))
14301 && !current_buffer->clip_changed
14302 && CHARPOS (startp) >= BEGV
14303 && CHARPOS (startp) <= ZV)
14304 {
14305 /* The function returns -1 if new fonts were loaded, 1 if
14306 successful, 0 if not successful. */
14307 int rc = try_scrolling (window, just_this_one_p,
14308 scroll_conservatively,
14309 scroll_step,
14310 temp_scroll_step, last_line_misfit);
14311 switch (rc)
14312 {
14313 case SCROLLING_SUCCESS:
14314 goto done;
14315
14316 case SCROLLING_NEED_LARGER_MATRICES:
14317 goto need_larger_matrices;
14318
14319 case SCROLLING_FAILED:
14320 break;
14321
14322 default:
14323 abort ();
14324 }
14325 }
14326
14327 /* Finally, just choose place to start which centers point */
14328
14329 recenter:
14330 if (centering_position < 0)
14331 centering_position = window_box_height (w) / 2;
14332
14333 #if GLYPH_DEBUG
14334 debug_method_add (w, "recenter");
14335 #endif
14336
14337 /* w->vscroll = 0; */
14338
14339 /* Forget any previously recorded base line for line number display. */
14340 if (!buffer_unchanged_p)
14341 w->base_line_number = Qnil;
14342
14343 /* Move backward half the height of the window. */
14344 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14345 it.current_y = it.last_visible_y;
14346 move_it_vertically_backward (&it, centering_position);
14347 xassert (IT_CHARPOS (it) >= BEGV);
14348
14349 /* The function move_it_vertically_backward may move over more
14350 than the specified y-distance. If it->w is small, e.g. a
14351 mini-buffer window, we may end up in front of the window's
14352 display area. Start displaying at the start of the line
14353 containing PT in this case. */
14354 if (it.current_y <= 0)
14355 {
14356 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14357 move_it_vertically_backward (&it, 0);
14358 it.current_y = 0;
14359 }
14360
14361 it.current_x = it.hpos = 0;
14362
14363 /* Set startp here explicitly in case that helps avoid an infinite loop
14364 in case the window-scroll-functions functions get errors. */
14365 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14366
14367 /* Run scroll hooks. */
14368 startp = run_window_scroll_functions (window, it.current.pos);
14369
14370 /* Redisplay the window. */
14371 if (!current_matrix_up_to_date_p
14372 || windows_or_buffers_changed
14373 || cursor_type_changed
14374 /* Don't use try_window_reusing_current_matrix in this case
14375 because it can have changed the buffer. */
14376 || !NILP (Vwindow_scroll_functions)
14377 || !just_this_one_p
14378 || MINI_WINDOW_P (w)
14379 || !(used_current_matrix_p
14380 = try_window_reusing_current_matrix (w)))
14381 try_window (window, startp, 0);
14382
14383 /* If new fonts have been loaded (due to fontsets), give up. We
14384 have to start a new redisplay since we need to re-adjust glyph
14385 matrices. */
14386 if (fonts_changed_p)
14387 goto need_larger_matrices;
14388
14389 /* If cursor did not appear assume that the middle of the window is
14390 in the first line of the window. Do it again with the next line.
14391 (Imagine a window of height 100, displaying two lines of height
14392 60. Moving back 50 from it->last_visible_y will end in the first
14393 line.) */
14394 if (w->cursor.vpos < 0)
14395 {
14396 if (!NILP (w->window_end_valid)
14397 && PT >= Z - XFASTINT (w->window_end_pos))
14398 {
14399 clear_glyph_matrix (w->desired_matrix);
14400 move_it_by_lines (&it, 1, 0);
14401 try_window (window, it.current.pos, 0);
14402 }
14403 else if (PT < IT_CHARPOS (it))
14404 {
14405 clear_glyph_matrix (w->desired_matrix);
14406 move_it_by_lines (&it, -1, 0);
14407 try_window (window, it.current.pos, 0);
14408 }
14409 else
14410 {
14411 /* Not much we can do about it. */
14412 }
14413 }
14414
14415 /* Consider the following case: Window starts at BEGV, there is
14416 invisible, intangible text at BEGV, so that display starts at
14417 some point START > BEGV. It can happen that we are called with
14418 PT somewhere between BEGV and START. Try to handle that case. */
14419 if (w->cursor.vpos < 0)
14420 {
14421 struct glyph_row *row = w->current_matrix->rows;
14422 if (row->mode_line_p)
14423 ++row;
14424 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14425 }
14426
14427 if (!cursor_row_fully_visible_p (w, 0, 0))
14428 {
14429 /* If vscroll is enabled, disable it and try again. */
14430 if (w->vscroll)
14431 {
14432 w->vscroll = 0;
14433 clear_glyph_matrix (w->desired_matrix);
14434 goto recenter;
14435 }
14436
14437 /* If centering point failed to make the whole line visible,
14438 put point at the top instead. That has to make the whole line
14439 visible, if it can be done. */
14440 if (centering_position == 0)
14441 goto done;
14442
14443 clear_glyph_matrix (w->desired_matrix);
14444 centering_position = 0;
14445 goto recenter;
14446 }
14447
14448 done:
14449
14450 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14451 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14452 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14453 ? Qt : Qnil);
14454
14455 /* Display the mode line, if we must. */
14456 if ((update_mode_line
14457 /* If window not full width, must redo its mode line
14458 if (a) the window to its side is being redone and
14459 (b) we do a frame-based redisplay. This is a consequence
14460 of how inverted lines are drawn in frame-based redisplay. */
14461 || (!just_this_one_p
14462 && !FRAME_WINDOW_P (f)
14463 && !WINDOW_FULL_WIDTH_P (w))
14464 /* Line number to display. */
14465 || INTEGERP (w->base_line_pos)
14466 /* Column number is displayed and different from the one displayed. */
14467 || (!NILP (w->column_number_displayed)
14468 && (XFASTINT (w->column_number_displayed)
14469 != (int) current_column ()))) /* iftc */
14470 /* This means that the window has a mode line. */
14471 && (WINDOW_WANTS_MODELINE_P (w)
14472 || WINDOW_WANTS_HEADER_LINE_P (w)))
14473 {
14474 display_mode_lines (w);
14475
14476 /* If mode line height has changed, arrange for a thorough
14477 immediate redisplay using the correct mode line height. */
14478 if (WINDOW_WANTS_MODELINE_P (w)
14479 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14480 {
14481 fonts_changed_p = 1;
14482 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14483 = DESIRED_MODE_LINE_HEIGHT (w);
14484 }
14485
14486 /* If header line height has changed, arrange for a thorough
14487 immediate redisplay using the correct header line height. */
14488 if (WINDOW_WANTS_HEADER_LINE_P (w)
14489 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14490 {
14491 fonts_changed_p = 1;
14492 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14493 = DESIRED_HEADER_LINE_HEIGHT (w);
14494 }
14495
14496 if (fonts_changed_p)
14497 goto need_larger_matrices;
14498 }
14499
14500 if (!line_number_displayed
14501 && !BUFFERP (w->base_line_pos))
14502 {
14503 w->base_line_pos = Qnil;
14504 w->base_line_number = Qnil;
14505 }
14506
14507 finish_menu_bars:
14508
14509 /* When we reach a frame's selected window, redo the frame's menu bar. */
14510 if (update_mode_line
14511 && EQ (FRAME_SELECTED_WINDOW (f), window))
14512 {
14513 int redisplay_menu_p = 0;
14514 int redisplay_tool_bar_p = 0;
14515
14516 if (FRAME_WINDOW_P (f))
14517 {
14518 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14519 || defined (HAVE_NS) || defined (USE_GTK)
14520 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14521 #else
14522 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14523 #endif
14524 }
14525 else
14526 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14527
14528 if (redisplay_menu_p)
14529 display_menu_bar (w);
14530
14531 #ifdef HAVE_WINDOW_SYSTEM
14532 if (FRAME_WINDOW_P (f))
14533 {
14534 #if defined (USE_GTK) || defined (HAVE_NS)
14535 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14536 #else
14537 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14538 && (FRAME_TOOL_BAR_LINES (f) > 0
14539 || !NILP (Vauto_resize_tool_bars));
14540 #endif
14541
14542 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14543 {
14544 extern int ignore_mouse_drag_p;
14545 ignore_mouse_drag_p = 1;
14546 }
14547 }
14548 #endif
14549 }
14550
14551 #ifdef HAVE_WINDOW_SYSTEM
14552 if (FRAME_WINDOW_P (f)
14553 && update_window_fringes (w, (just_this_one_p
14554 || (!used_current_matrix_p && !overlay_arrow_seen)
14555 || w->pseudo_window_p)))
14556 {
14557 update_begin (f);
14558 BLOCK_INPUT;
14559 if (draw_window_fringes (w, 1))
14560 x_draw_vertical_border (w);
14561 UNBLOCK_INPUT;
14562 update_end (f);
14563 }
14564 #endif /* HAVE_WINDOW_SYSTEM */
14565
14566 /* We go to this label, with fonts_changed_p nonzero,
14567 if it is necessary to try again using larger glyph matrices.
14568 We have to redeem the scroll bar even in this case,
14569 because the loop in redisplay_internal expects that. */
14570 need_larger_matrices:
14571 ;
14572 finish_scroll_bars:
14573
14574 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14575 {
14576 /* Set the thumb's position and size. */
14577 set_vertical_scroll_bar (w);
14578
14579 /* Note that we actually used the scroll bar attached to this
14580 window, so it shouldn't be deleted at the end of redisplay. */
14581 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14582 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14583 }
14584
14585 /* Restore current_buffer and value of point in it. */
14586 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14587 set_buffer_internal_1 (old);
14588 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14589 shorter. This can be caused by log truncation in *Messages*. */
14590 if (CHARPOS (lpoint) <= ZV)
14591 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14592
14593 unbind_to (count, Qnil);
14594 }
14595
14596
14597 /* Build the complete desired matrix of WINDOW with a window start
14598 buffer position POS.
14599
14600 Value is 1 if successful. It is zero if fonts were loaded during
14601 redisplay which makes re-adjusting glyph matrices necessary, and -1
14602 if point would appear in the scroll margins.
14603 (We check that only if CHECK_MARGINS is nonzero. */
14604
14605 int
14606 try_window (window, pos, check_margins)
14607 Lisp_Object window;
14608 struct text_pos pos;
14609 int check_margins;
14610 {
14611 struct window *w = XWINDOW (window);
14612 struct it it;
14613 struct glyph_row *last_text_row = NULL;
14614 struct frame *f = XFRAME (w->frame);
14615
14616 /* Make POS the new window start. */
14617 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14618
14619 /* Mark cursor position as unknown. No overlay arrow seen. */
14620 w->cursor.vpos = -1;
14621 overlay_arrow_seen = 0;
14622
14623 /* Initialize iterator and info to start at POS. */
14624 start_display (&it, w, pos);
14625
14626 /* Display all lines of W. */
14627 while (it.current_y < it.last_visible_y)
14628 {
14629 if (display_line (&it))
14630 last_text_row = it.glyph_row - 1;
14631 if (fonts_changed_p)
14632 return 0;
14633 }
14634
14635 /* Don't let the cursor end in the scroll margins. */
14636 if (check_margins
14637 && !MINI_WINDOW_P (w))
14638 {
14639 int this_scroll_margin;
14640
14641 if (scroll_margin > 0)
14642 {
14643 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14644 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14645 }
14646 else
14647 this_scroll_margin = 0;
14648
14649 if ((w->cursor.y >= 0 /* not vscrolled */
14650 && w->cursor.y < this_scroll_margin
14651 && CHARPOS (pos) > BEGV
14652 && IT_CHARPOS (it) < ZV)
14653 /* rms: considering make_cursor_line_fully_visible_p here
14654 seems to give wrong results. We don't want to recenter
14655 when the last line is partly visible, we want to allow
14656 that case to be handled in the usual way. */
14657 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14658 {
14659 w->cursor.vpos = -1;
14660 clear_glyph_matrix (w->desired_matrix);
14661 return -1;
14662 }
14663 }
14664
14665 /* If bottom moved off end of frame, change mode line percentage. */
14666 if (XFASTINT (w->window_end_pos) <= 0
14667 && Z != IT_CHARPOS (it))
14668 w->update_mode_line = Qt;
14669
14670 /* Set window_end_pos to the offset of the last character displayed
14671 on the window from the end of current_buffer. Set
14672 window_end_vpos to its row number. */
14673 if (last_text_row)
14674 {
14675 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14676 w->window_end_bytepos
14677 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14678 w->window_end_pos
14679 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14680 w->window_end_vpos
14681 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14682 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14683 ->displays_text_p);
14684 }
14685 else
14686 {
14687 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14688 w->window_end_pos = make_number (Z - ZV);
14689 w->window_end_vpos = make_number (0);
14690 }
14691
14692 /* But that is not valid info until redisplay finishes. */
14693 w->window_end_valid = Qnil;
14694 return 1;
14695 }
14696
14697
14698 \f
14699 /************************************************************************
14700 Window redisplay reusing current matrix when buffer has not changed
14701 ************************************************************************/
14702
14703 /* Try redisplay of window W showing an unchanged buffer with a
14704 different window start than the last time it was displayed by
14705 reusing its current matrix. Value is non-zero if successful.
14706 W->start is the new window start. */
14707
14708 static int
14709 try_window_reusing_current_matrix (w)
14710 struct window *w;
14711 {
14712 struct frame *f = XFRAME (w->frame);
14713 struct glyph_row *row, *bottom_row;
14714 struct it it;
14715 struct run run;
14716 struct text_pos start, new_start;
14717 int nrows_scrolled, i;
14718 struct glyph_row *last_text_row;
14719 struct glyph_row *last_reused_text_row;
14720 struct glyph_row *start_row;
14721 int start_vpos, min_y, max_y;
14722
14723 #if GLYPH_DEBUG
14724 if (inhibit_try_window_reusing)
14725 return 0;
14726 #endif
14727
14728 if (/* This function doesn't handle terminal frames. */
14729 !FRAME_WINDOW_P (f)
14730 /* Don't try to reuse the display if windows have been split
14731 or such. */
14732 || windows_or_buffers_changed
14733 || cursor_type_changed)
14734 return 0;
14735
14736 /* Can't do this if region may have changed. */
14737 if ((!NILP (Vtransient_mark_mode)
14738 && !NILP (current_buffer->mark_active))
14739 || !NILP (w->region_showing)
14740 || !NILP (Vshow_trailing_whitespace))
14741 return 0;
14742
14743 /* If top-line visibility has changed, give up. */
14744 if (WINDOW_WANTS_HEADER_LINE_P (w)
14745 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14746 return 0;
14747
14748 /* Give up if old or new display is scrolled vertically. We could
14749 make this function handle this, but right now it doesn't. */
14750 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14751 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14752 return 0;
14753
14754 /* The variable new_start now holds the new window start. The old
14755 start `start' can be determined from the current matrix. */
14756 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14757 start = start_row->start.pos;
14758 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14759
14760 /* Clear the desired matrix for the display below. */
14761 clear_glyph_matrix (w->desired_matrix);
14762
14763 if (CHARPOS (new_start) <= CHARPOS (start))
14764 {
14765 int first_row_y;
14766
14767 /* Don't use this method if the display starts with an ellipsis
14768 displayed for invisible text. It's not easy to handle that case
14769 below, and it's certainly not worth the effort since this is
14770 not a frequent case. */
14771 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14772 return 0;
14773
14774 IF_DEBUG (debug_method_add (w, "twu1"));
14775
14776 /* Display up to a row that can be reused. The variable
14777 last_text_row is set to the last row displayed that displays
14778 text. Note that it.vpos == 0 if or if not there is a
14779 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14780 start_display (&it, w, new_start);
14781 first_row_y = it.current_y;
14782 w->cursor.vpos = -1;
14783 last_text_row = last_reused_text_row = NULL;
14784
14785 while (it.current_y < it.last_visible_y
14786 && !fonts_changed_p)
14787 {
14788 /* If we have reached into the characters in the START row,
14789 that means the line boundaries have changed. So we
14790 can't start copying with the row START. Maybe it will
14791 work to start copying with the following row. */
14792 while (IT_CHARPOS (it) > CHARPOS (start))
14793 {
14794 /* Advance to the next row as the "start". */
14795 start_row++;
14796 start = start_row->start.pos;
14797 /* If there are no more rows to try, or just one, give up. */
14798 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14799 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14800 || CHARPOS (start) == ZV)
14801 {
14802 clear_glyph_matrix (w->desired_matrix);
14803 return 0;
14804 }
14805
14806 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14807 }
14808 /* If we have reached alignment,
14809 we can copy the rest of the rows. */
14810 if (IT_CHARPOS (it) == CHARPOS (start))
14811 break;
14812
14813 if (display_line (&it))
14814 last_text_row = it.glyph_row - 1;
14815 }
14816
14817 /* A value of current_y < last_visible_y means that we stopped
14818 at the previous window start, which in turn means that we
14819 have at least one reusable row. */
14820 if (it.current_y < it.last_visible_y)
14821 {
14822 /* IT.vpos always starts from 0; it counts text lines. */
14823 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14824
14825 /* Find PT if not already found in the lines displayed. */
14826 if (w->cursor.vpos < 0)
14827 {
14828 int dy = it.current_y - start_row->y;
14829
14830 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14831 row = row_containing_pos (w, PT, row, NULL, dy);
14832 if (row)
14833 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14834 dy, nrows_scrolled);
14835 else
14836 {
14837 clear_glyph_matrix (w->desired_matrix);
14838 return 0;
14839 }
14840 }
14841
14842 /* Scroll the display. Do it before the current matrix is
14843 changed. The problem here is that update has not yet
14844 run, i.e. part of the current matrix is not up to date.
14845 scroll_run_hook will clear the cursor, and use the
14846 current matrix to get the height of the row the cursor is
14847 in. */
14848 run.current_y = start_row->y;
14849 run.desired_y = it.current_y;
14850 run.height = it.last_visible_y - it.current_y;
14851
14852 if (run.height > 0 && run.current_y != run.desired_y)
14853 {
14854 update_begin (f);
14855 FRAME_RIF (f)->update_window_begin_hook (w);
14856 FRAME_RIF (f)->clear_window_mouse_face (w);
14857 FRAME_RIF (f)->scroll_run_hook (w, &run);
14858 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14859 update_end (f);
14860 }
14861
14862 /* Shift current matrix down by nrows_scrolled lines. */
14863 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14864 rotate_matrix (w->current_matrix,
14865 start_vpos,
14866 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14867 nrows_scrolled);
14868
14869 /* Disable lines that must be updated. */
14870 for (i = 0; i < nrows_scrolled; ++i)
14871 (start_row + i)->enabled_p = 0;
14872
14873 /* Re-compute Y positions. */
14874 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14875 max_y = it.last_visible_y;
14876 for (row = start_row + nrows_scrolled;
14877 row < bottom_row;
14878 ++row)
14879 {
14880 row->y = it.current_y;
14881 row->visible_height = row->height;
14882
14883 if (row->y < min_y)
14884 row->visible_height -= min_y - row->y;
14885 if (row->y + row->height > max_y)
14886 row->visible_height -= row->y + row->height - max_y;
14887 row->redraw_fringe_bitmaps_p = 1;
14888
14889 it.current_y += row->height;
14890
14891 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14892 last_reused_text_row = row;
14893 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14894 break;
14895 }
14896
14897 /* Disable lines in the current matrix which are now
14898 below the window. */
14899 for (++row; row < bottom_row; ++row)
14900 row->enabled_p = row->mode_line_p = 0;
14901 }
14902
14903 /* Update window_end_pos etc.; last_reused_text_row is the last
14904 reused row from the current matrix containing text, if any.
14905 The value of last_text_row is the last displayed line
14906 containing text. */
14907 if (last_reused_text_row)
14908 {
14909 w->window_end_bytepos
14910 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14911 w->window_end_pos
14912 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14913 w->window_end_vpos
14914 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14915 w->current_matrix));
14916 }
14917 else if (last_text_row)
14918 {
14919 w->window_end_bytepos
14920 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14921 w->window_end_pos
14922 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14923 w->window_end_vpos
14924 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14925 }
14926 else
14927 {
14928 /* This window must be completely empty. */
14929 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14930 w->window_end_pos = make_number (Z - ZV);
14931 w->window_end_vpos = make_number (0);
14932 }
14933 w->window_end_valid = Qnil;
14934
14935 /* Update hint: don't try scrolling again in update_window. */
14936 w->desired_matrix->no_scrolling_p = 1;
14937
14938 #if GLYPH_DEBUG
14939 debug_method_add (w, "try_window_reusing_current_matrix 1");
14940 #endif
14941 return 1;
14942 }
14943 else if (CHARPOS (new_start) > CHARPOS (start))
14944 {
14945 struct glyph_row *pt_row, *row;
14946 struct glyph_row *first_reusable_row;
14947 struct glyph_row *first_row_to_display;
14948 int dy;
14949 int yb = window_text_bottom_y (w);
14950
14951 /* Find the row starting at new_start, if there is one. Don't
14952 reuse a partially visible line at the end. */
14953 first_reusable_row = start_row;
14954 while (first_reusable_row->enabled_p
14955 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14956 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14957 < CHARPOS (new_start)))
14958 ++first_reusable_row;
14959
14960 /* Give up if there is no row to reuse. */
14961 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14962 || !first_reusable_row->enabled_p
14963 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14964 != CHARPOS (new_start)))
14965 return 0;
14966
14967 /* We can reuse fully visible rows beginning with
14968 first_reusable_row to the end of the window. Set
14969 first_row_to_display to the first row that cannot be reused.
14970 Set pt_row to the row containing point, if there is any. */
14971 pt_row = NULL;
14972 for (first_row_to_display = first_reusable_row;
14973 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14974 ++first_row_to_display)
14975 {
14976 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14977 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14978 pt_row = first_row_to_display;
14979 }
14980
14981 /* Start displaying at the start of first_row_to_display. */
14982 xassert (first_row_to_display->y < yb);
14983 init_to_row_start (&it, w, first_row_to_display);
14984
14985 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14986 - start_vpos);
14987 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14988 - nrows_scrolled);
14989 it.current_y = (first_row_to_display->y - first_reusable_row->y
14990 + WINDOW_HEADER_LINE_HEIGHT (w));
14991
14992 /* Display lines beginning with first_row_to_display in the
14993 desired matrix. Set last_text_row to the last row displayed
14994 that displays text. */
14995 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14996 if (pt_row == NULL)
14997 w->cursor.vpos = -1;
14998 last_text_row = NULL;
14999 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15000 if (display_line (&it))
15001 last_text_row = it.glyph_row - 1;
15002
15003 /* If point is in a reused row, adjust y and vpos of the cursor
15004 position. */
15005 if (pt_row)
15006 {
15007 w->cursor.vpos -= nrows_scrolled;
15008 w->cursor.y -= first_reusable_row->y - start_row->y;
15009 }
15010
15011 /* Give up if point isn't in a row displayed or reused. (This
15012 also handles the case where w->cursor.vpos < nrows_scrolled
15013 after the calls to display_line, which can happen with scroll
15014 margins. See bug#1295.) */
15015 if (w->cursor.vpos < 0)
15016 {
15017 clear_glyph_matrix (w->desired_matrix);
15018 return 0;
15019 }
15020
15021 /* Scroll the display. */
15022 run.current_y = first_reusable_row->y;
15023 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15024 run.height = it.last_visible_y - run.current_y;
15025 dy = run.current_y - run.desired_y;
15026
15027 if (run.height)
15028 {
15029 update_begin (f);
15030 FRAME_RIF (f)->update_window_begin_hook (w);
15031 FRAME_RIF (f)->clear_window_mouse_face (w);
15032 FRAME_RIF (f)->scroll_run_hook (w, &run);
15033 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15034 update_end (f);
15035 }
15036
15037 /* Adjust Y positions of reused rows. */
15038 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15039 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15040 max_y = it.last_visible_y;
15041 for (row = first_reusable_row; row < first_row_to_display; ++row)
15042 {
15043 row->y -= dy;
15044 row->visible_height = row->height;
15045 if (row->y < min_y)
15046 row->visible_height -= min_y - row->y;
15047 if (row->y + row->height > max_y)
15048 row->visible_height -= row->y + row->height - max_y;
15049 row->redraw_fringe_bitmaps_p = 1;
15050 }
15051
15052 /* Scroll the current matrix. */
15053 xassert (nrows_scrolled > 0);
15054 rotate_matrix (w->current_matrix,
15055 start_vpos,
15056 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15057 -nrows_scrolled);
15058
15059 /* Disable rows not reused. */
15060 for (row -= nrows_scrolled; row < bottom_row; ++row)
15061 row->enabled_p = 0;
15062
15063 /* Point may have moved to a different line, so we cannot assume that
15064 the previous cursor position is valid; locate the correct row. */
15065 if (pt_row)
15066 {
15067 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15068 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15069 row++)
15070 {
15071 w->cursor.vpos++;
15072 w->cursor.y = row->y;
15073 }
15074 if (row < bottom_row)
15075 {
15076 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15077 struct glyph *end = glyph + row->used[TEXT_AREA];
15078 struct glyph *orig_glyph = glyph;
15079 struct cursor_pos orig_cursor = w->cursor;
15080
15081 for (; glyph < end
15082 && (!BUFFERP (glyph->object)
15083 || glyph->charpos != PT);
15084 glyph++)
15085 {
15086 w->cursor.hpos++;
15087 w->cursor.x += glyph->pixel_width;
15088 }
15089 /* With bidi reordering, charpos changes non-linearly
15090 with hpos, so the right glyph could be to the
15091 left. */
15092 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15093 && (!BUFFERP (glyph->object) || glyph->charpos != PT))
15094 {
15095 struct glyph *start_glyph = row->glyphs[TEXT_AREA];
15096
15097 glyph = orig_glyph - 1;
15098 orig_cursor.hpos--;
15099 orig_cursor.x -= glyph->pixel_width;
15100 for (; glyph >= start_glyph
15101 && (!BUFFERP (glyph->object)
15102 || glyph->charpos != PT);
15103 glyph--)
15104 {
15105 w->cursor.hpos--;
15106 w->cursor.x -= glyph->pixel_width;
15107 }
15108 if (BUFFERP (glyph->object) && glyph->charpos == PT)
15109 w->cursor = orig_cursor;
15110 }
15111 }
15112 }
15113
15114 /* Adjust window end. A null value of last_text_row means that
15115 the window end is in reused rows which in turn means that
15116 only its vpos can have changed. */
15117 if (last_text_row)
15118 {
15119 w->window_end_bytepos
15120 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15121 w->window_end_pos
15122 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15123 w->window_end_vpos
15124 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15125 }
15126 else
15127 {
15128 w->window_end_vpos
15129 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15130 }
15131
15132 w->window_end_valid = Qnil;
15133 w->desired_matrix->no_scrolling_p = 1;
15134
15135 #if GLYPH_DEBUG
15136 debug_method_add (w, "try_window_reusing_current_matrix 2");
15137 #endif
15138 return 1;
15139 }
15140
15141 return 0;
15142 }
15143
15144
15145 \f
15146 /************************************************************************
15147 Window redisplay reusing current matrix when buffer has changed
15148 ************************************************************************/
15149
15150 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
15151 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
15152 int *, int *));
15153 static struct glyph_row *
15154 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
15155 struct glyph_row *));
15156
15157
15158 /* Return the last row in MATRIX displaying text. If row START is
15159 non-null, start searching with that row. IT gives the dimensions
15160 of the display. Value is null if matrix is empty; otherwise it is
15161 a pointer to the row found. */
15162
15163 static struct glyph_row *
15164 find_last_row_displaying_text (matrix, it, start)
15165 struct glyph_matrix *matrix;
15166 struct it *it;
15167 struct glyph_row *start;
15168 {
15169 struct glyph_row *row, *row_found;
15170
15171 /* Set row_found to the last row in IT->w's current matrix
15172 displaying text. The loop looks funny but think of partially
15173 visible lines. */
15174 row_found = NULL;
15175 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15176 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15177 {
15178 xassert (row->enabled_p);
15179 row_found = row;
15180 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15181 break;
15182 ++row;
15183 }
15184
15185 return row_found;
15186 }
15187
15188
15189 /* Return the last row in the current matrix of W that is not affected
15190 by changes at the start of current_buffer that occurred since W's
15191 current matrix was built. Value is null if no such row exists.
15192
15193 BEG_UNCHANGED us the number of characters unchanged at the start of
15194 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15195 first changed character in current_buffer. Characters at positions <
15196 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15197 when the current matrix was built. */
15198
15199 static struct glyph_row *
15200 find_last_unchanged_at_beg_row (w)
15201 struct window *w;
15202 {
15203 int first_changed_pos = BEG + BEG_UNCHANGED;
15204 struct glyph_row *row;
15205 struct glyph_row *row_found = NULL;
15206 int yb = window_text_bottom_y (w);
15207
15208 /* Find the last row displaying unchanged text. */
15209 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15210 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15211 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15212 ++row)
15213 {
15214 if (/* If row ends before first_changed_pos, it is unchanged,
15215 except in some case. */
15216 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15217 /* When row ends in ZV and we write at ZV it is not
15218 unchanged. */
15219 && !row->ends_at_zv_p
15220 /* When first_changed_pos is the end of a continued line,
15221 row is not unchanged because it may be no longer
15222 continued. */
15223 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15224 && (row->continued_p
15225 || row->exact_window_width_line_p)))
15226 row_found = row;
15227
15228 /* Stop if last visible row. */
15229 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15230 break;
15231 }
15232
15233 return row_found;
15234 }
15235
15236
15237 /* Find the first glyph row in the current matrix of W that is not
15238 affected by changes at the end of current_buffer since the
15239 time W's current matrix was built.
15240
15241 Return in *DELTA the number of chars by which buffer positions in
15242 unchanged text at the end of current_buffer must be adjusted.
15243
15244 Return in *DELTA_BYTES the corresponding number of bytes.
15245
15246 Value is null if no such row exists, i.e. all rows are affected by
15247 changes. */
15248
15249 static struct glyph_row *
15250 find_first_unchanged_at_end_row (w, delta, delta_bytes)
15251 struct window *w;
15252 int *delta, *delta_bytes;
15253 {
15254 struct glyph_row *row;
15255 struct glyph_row *row_found = NULL;
15256
15257 *delta = *delta_bytes = 0;
15258
15259 /* Display must not have been paused, otherwise the current matrix
15260 is not up to date. */
15261 eassert (!NILP (w->window_end_valid));
15262
15263 /* A value of window_end_pos >= END_UNCHANGED means that the window
15264 end is in the range of changed text. If so, there is no
15265 unchanged row at the end of W's current matrix. */
15266 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15267 return NULL;
15268
15269 /* Set row to the last row in W's current matrix displaying text. */
15270 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15271
15272 /* If matrix is entirely empty, no unchanged row exists. */
15273 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15274 {
15275 /* The value of row is the last glyph row in the matrix having a
15276 meaningful buffer position in it. The end position of row
15277 corresponds to window_end_pos. This allows us to translate
15278 buffer positions in the current matrix to current buffer
15279 positions for characters not in changed text. */
15280 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15281 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15282 int last_unchanged_pos, last_unchanged_pos_old;
15283 struct glyph_row *first_text_row
15284 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15285
15286 *delta = Z - Z_old;
15287 *delta_bytes = Z_BYTE - Z_BYTE_old;
15288
15289 /* Set last_unchanged_pos to the buffer position of the last
15290 character in the buffer that has not been changed. Z is the
15291 index + 1 of the last character in current_buffer, i.e. by
15292 subtracting END_UNCHANGED we get the index of the last
15293 unchanged character, and we have to add BEG to get its buffer
15294 position. */
15295 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15296 last_unchanged_pos_old = last_unchanged_pos - *delta;
15297
15298 /* Search backward from ROW for a row displaying a line that
15299 starts at a minimum position >= last_unchanged_pos_old. */
15300 for (; row > first_text_row; --row)
15301 {
15302 /* This used to abort, but it can happen.
15303 It is ok to just stop the search instead here. KFS. */
15304 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15305 break;
15306
15307 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15308 row_found = row;
15309 }
15310 }
15311
15312 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15313
15314 return row_found;
15315 }
15316
15317
15318 /* Make sure that glyph rows in the current matrix of window W
15319 reference the same glyph memory as corresponding rows in the
15320 frame's frame matrix. This function is called after scrolling W's
15321 current matrix on a terminal frame in try_window_id and
15322 try_window_reusing_current_matrix. */
15323
15324 static void
15325 sync_frame_with_window_matrix_rows (w)
15326 struct window *w;
15327 {
15328 struct frame *f = XFRAME (w->frame);
15329 struct glyph_row *window_row, *window_row_end, *frame_row;
15330
15331 /* Preconditions: W must be a leaf window and full-width. Its frame
15332 must have a frame matrix. */
15333 xassert (NILP (w->hchild) && NILP (w->vchild));
15334 xassert (WINDOW_FULL_WIDTH_P (w));
15335 xassert (!FRAME_WINDOW_P (f));
15336
15337 /* If W is a full-width window, glyph pointers in W's current matrix
15338 have, by definition, to be the same as glyph pointers in the
15339 corresponding frame matrix. Note that frame matrices have no
15340 marginal areas (see build_frame_matrix). */
15341 window_row = w->current_matrix->rows;
15342 window_row_end = window_row + w->current_matrix->nrows;
15343 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15344 while (window_row < window_row_end)
15345 {
15346 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15347 struct glyph *end = window_row->glyphs[LAST_AREA];
15348
15349 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15350 frame_row->glyphs[TEXT_AREA] = start;
15351 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15352 frame_row->glyphs[LAST_AREA] = end;
15353
15354 /* Disable frame rows whose corresponding window rows have
15355 been disabled in try_window_id. */
15356 if (!window_row->enabled_p)
15357 frame_row->enabled_p = 0;
15358
15359 ++window_row, ++frame_row;
15360 }
15361 }
15362
15363
15364 /* Find the glyph row in window W containing CHARPOS. Consider all
15365 rows between START and END (not inclusive). END null means search
15366 all rows to the end of the display area of W. Value is the row
15367 containing CHARPOS or null. */
15368
15369 struct glyph_row *
15370 row_containing_pos (w, charpos, start, end, dy)
15371 struct window *w;
15372 int charpos;
15373 struct glyph_row *start, *end;
15374 int dy;
15375 {
15376 struct glyph_row *row = start;
15377 struct glyph_row *best_row = NULL;
15378 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15379 int last_y;
15380
15381 /* If we happen to start on a header-line, skip that. */
15382 if (row->mode_line_p)
15383 ++row;
15384
15385 if ((end && row >= end) || !row->enabled_p)
15386 return NULL;
15387
15388 last_y = window_text_bottom_y (w) - dy;
15389
15390 while (1)
15391 {
15392 /* Give up if we have gone too far. */
15393 if (end && row >= end)
15394 return NULL;
15395 /* This formerly returned if they were equal.
15396 I think that both quantities are of a "last plus one" type;
15397 if so, when they are equal, the row is within the screen. -- rms. */
15398 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15399 return NULL;
15400
15401 /* If it is in this row, return this row. */
15402 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15403 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15404 /* The end position of a row equals the start
15405 position of the next row. If CHARPOS is there, we
15406 would rather display it in the next line, except
15407 when this line ends in ZV. */
15408 && !row->ends_at_zv_p
15409 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15410 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15411 {
15412 struct glyph *g;
15413
15414 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15415 return row;
15416 /* In bidi-reordered rows, there could be several rows
15417 occluding point. We need to find the one which fits
15418 CHARPOS the best. */
15419 for (g = row->glyphs[TEXT_AREA];
15420 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15421 g++)
15422 {
15423 if (!STRINGP (g->object))
15424 {
15425 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15426 {
15427 mindif = eabs (g->charpos - charpos);
15428 best_row = row;
15429 }
15430 }
15431 }
15432 }
15433 else if (best_row)
15434 return best_row;
15435 ++row;
15436 }
15437 }
15438
15439
15440 /* Try to redisplay window W by reusing its existing display. W's
15441 current matrix must be up to date when this function is called,
15442 i.e. window_end_valid must not be nil.
15443
15444 Value is
15445
15446 1 if display has been updated
15447 0 if otherwise unsuccessful
15448 -1 if redisplay with same window start is known not to succeed
15449
15450 The following steps are performed:
15451
15452 1. Find the last row in the current matrix of W that is not
15453 affected by changes at the start of current_buffer. If no such row
15454 is found, give up.
15455
15456 2. Find the first row in W's current matrix that is not affected by
15457 changes at the end of current_buffer. Maybe there is no such row.
15458
15459 3. Display lines beginning with the row + 1 found in step 1 to the
15460 row found in step 2 or, if step 2 didn't find a row, to the end of
15461 the window.
15462
15463 4. If cursor is not known to appear on the window, give up.
15464
15465 5. If display stopped at the row found in step 2, scroll the
15466 display and current matrix as needed.
15467
15468 6. Maybe display some lines at the end of W, if we must. This can
15469 happen under various circumstances, like a partially visible line
15470 becoming fully visible, or because newly displayed lines are displayed
15471 in smaller font sizes.
15472
15473 7. Update W's window end information. */
15474
15475 static int
15476 try_window_id (w)
15477 struct window *w;
15478 {
15479 struct frame *f = XFRAME (w->frame);
15480 struct glyph_matrix *current_matrix = w->current_matrix;
15481 struct glyph_matrix *desired_matrix = w->desired_matrix;
15482 struct glyph_row *last_unchanged_at_beg_row;
15483 struct glyph_row *first_unchanged_at_end_row;
15484 struct glyph_row *row;
15485 struct glyph_row *bottom_row;
15486 int bottom_vpos;
15487 struct it it;
15488 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
15489 struct text_pos start_pos;
15490 struct run run;
15491 int first_unchanged_at_end_vpos = 0;
15492 struct glyph_row *last_text_row, *last_text_row_at_end;
15493 struct text_pos start;
15494 int first_changed_charpos, last_changed_charpos;
15495
15496 #if GLYPH_DEBUG
15497 if (inhibit_try_window_id)
15498 return 0;
15499 #endif
15500
15501 /* This is handy for debugging. */
15502 #if 0
15503 #define GIVE_UP(X) \
15504 do { \
15505 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15506 return 0; \
15507 } while (0)
15508 #else
15509 #define GIVE_UP(X) return 0
15510 #endif
15511
15512 SET_TEXT_POS_FROM_MARKER (start, w->start);
15513
15514 /* Don't use this for mini-windows because these can show
15515 messages and mini-buffers, and we don't handle that here. */
15516 if (MINI_WINDOW_P (w))
15517 GIVE_UP (1);
15518
15519 /* This flag is used to prevent redisplay optimizations. */
15520 if (windows_or_buffers_changed || cursor_type_changed)
15521 GIVE_UP (2);
15522
15523 /* Verify that narrowing has not changed.
15524 Also verify that we were not told to prevent redisplay optimizations.
15525 It would be nice to further
15526 reduce the number of cases where this prevents try_window_id. */
15527 if (current_buffer->clip_changed
15528 || current_buffer->prevent_redisplay_optimizations_p)
15529 GIVE_UP (3);
15530
15531 /* Window must either use window-based redisplay or be full width. */
15532 if (!FRAME_WINDOW_P (f)
15533 && (!FRAME_LINE_INS_DEL_OK (f)
15534 || !WINDOW_FULL_WIDTH_P (w)))
15535 GIVE_UP (4);
15536
15537 /* Give up if point is known NOT to appear in W. */
15538 if (PT < CHARPOS (start))
15539 GIVE_UP (5);
15540
15541 /* Another way to prevent redisplay optimizations. */
15542 if (XFASTINT (w->last_modified) == 0)
15543 GIVE_UP (6);
15544
15545 /* Verify that window is not hscrolled. */
15546 if (XFASTINT (w->hscroll) != 0)
15547 GIVE_UP (7);
15548
15549 /* Verify that display wasn't paused. */
15550 if (NILP (w->window_end_valid))
15551 GIVE_UP (8);
15552
15553 /* Can't use this if highlighting a region because a cursor movement
15554 will do more than just set the cursor. */
15555 if (!NILP (Vtransient_mark_mode)
15556 && !NILP (current_buffer->mark_active))
15557 GIVE_UP (9);
15558
15559 /* Likewise if highlighting trailing whitespace. */
15560 if (!NILP (Vshow_trailing_whitespace))
15561 GIVE_UP (11);
15562
15563 /* Likewise if showing a region. */
15564 if (!NILP (w->region_showing))
15565 GIVE_UP (10);
15566
15567 /* Can't use this if overlay arrow position and/or string have
15568 changed. */
15569 if (overlay_arrows_changed_p ())
15570 GIVE_UP (12);
15571
15572 /* When word-wrap is on, adding a space to the first word of a
15573 wrapped line can change the wrap position, altering the line
15574 above it. It might be worthwhile to handle this more
15575 intelligently, but for now just redisplay from scratch. */
15576 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15577 GIVE_UP (21);
15578
15579 /* Under bidi reordering, adding or deleting a character in the
15580 beginning of a paragraph, before the first strong directional
15581 character, can change the base direction of the paragraph (unless
15582 the buffer specifies a fixed paragraph direction), which will
15583 require to redisplay the whole paragraph. It might be worthwhile
15584 to find the paragraph limits and widen the range of redisplayed
15585 lines to that, but for now just give up this optimization and
15586 redisplay from scratch. */
15587 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15588 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15589 GIVE_UP (22);
15590
15591 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15592 only if buffer has really changed. The reason is that the gap is
15593 initially at Z for freshly visited files. The code below would
15594 set end_unchanged to 0 in that case. */
15595 if (MODIFF > SAVE_MODIFF
15596 /* This seems to happen sometimes after saving a buffer. */
15597 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15598 {
15599 if (GPT - BEG < BEG_UNCHANGED)
15600 BEG_UNCHANGED = GPT - BEG;
15601 if (Z - GPT < END_UNCHANGED)
15602 END_UNCHANGED = Z - GPT;
15603 }
15604
15605 /* The position of the first and last character that has been changed. */
15606 first_changed_charpos = BEG + BEG_UNCHANGED;
15607 last_changed_charpos = Z - END_UNCHANGED;
15608
15609 /* If window starts after a line end, and the last change is in
15610 front of that newline, then changes don't affect the display.
15611 This case happens with stealth-fontification. Note that although
15612 the display is unchanged, glyph positions in the matrix have to
15613 be adjusted, of course. */
15614 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15615 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15616 && ((last_changed_charpos < CHARPOS (start)
15617 && CHARPOS (start) == BEGV)
15618 || (last_changed_charpos < CHARPOS (start) - 1
15619 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15620 {
15621 int Z_old, delta, Z_BYTE_old, delta_bytes;
15622 struct glyph_row *r0;
15623
15624 /* Compute how many chars/bytes have been added to or removed
15625 from the buffer. */
15626 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15627 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15628 delta = Z - Z_old;
15629 delta_bytes = Z_BYTE - Z_BYTE_old;
15630
15631 /* Give up if PT is not in the window. Note that it already has
15632 been checked at the start of try_window_id that PT is not in
15633 front of the window start. */
15634 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15635 GIVE_UP (13);
15636
15637 /* If window start is unchanged, we can reuse the whole matrix
15638 as is, after adjusting glyph positions. No need to compute
15639 the window end again, since its offset from Z hasn't changed. */
15640 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15641 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15642 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15643 /* PT must not be in a partially visible line. */
15644 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15645 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15646 {
15647 /* Adjust positions in the glyph matrix. */
15648 if (delta || delta_bytes)
15649 {
15650 struct glyph_row *r1
15651 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15652 increment_matrix_positions (w->current_matrix,
15653 MATRIX_ROW_VPOS (r0, current_matrix),
15654 MATRIX_ROW_VPOS (r1, current_matrix),
15655 delta, delta_bytes);
15656 }
15657
15658 /* Set the cursor. */
15659 row = row_containing_pos (w, PT, r0, NULL, 0);
15660 if (row)
15661 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15662 else
15663 abort ();
15664 return 1;
15665 }
15666 }
15667
15668 /* Handle the case that changes are all below what is displayed in
15669 the window, and that PT is in the window. This shortcut cannot
15670 be taken if ZV is visible in the window, and text has been added
15671 there that is visible in the window. */
15672 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15673 /* ZV is not visible in the window, or there are no
15674 changes at ZV, actually. */
15675 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15676 || first_changed_charpos == last_changed_charpos))
15677 {
15678 struct glyph_row *r0;
15679
15680 /* Give up if PT is not in the window. Note that it already has
15681 been checked at the start of try_window_id that PT is not in
15682 front of the window start. */
15683 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15684 GIVE_UP (14);
15685
15686 /* If window start is unchanged, we can reuse the whole matrix
15687 as is, without changing glyph positions since no text has
15688 been added/removed in front of the window end. */
15689 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15690 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
15691 /* PT must not be in a partially visible line. */
15692 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15693 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15694 {
15695 /* We have to compute the window end anew since text
15696 can have been added/removed after it. */
15697 w->window_end_pos
15698 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15699 w->window_end_bytepos
15700 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15701
15702 /* Set the cursor. */
15703 row = row_containing_pos (w, PT, r0, NULL, 0);
15704 if (row)
15705 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15706 else
15707 abort ();
15708 return 2;
15709 }
15710 }
15711
15712 /* Give up if window start is in the changed area.
15713
15714 The condition used to read
15715
15716 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15717
15718 but why that was tested escapes me at the moment. */
15719 if (CHARPOS (start) >= first_changed_charpos
15720 && CHARPOS (start) <= last_changed_charpos)
15721 GIVE_UP (15);
15722
15723 /* Check that window start agrees with the start of the first glyph
15724 row in its current matrix. Check this after we know the window
15725 start is not in changed text, otherwise positions would not be
15726 comparable. */
15727 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15728 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
15729 GIVE_UP (16);
15730
15731 /* Give up if the window ends in strings. Overlay strings
15732 at the end are difficult to handle, so don't try. */
15733 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15734 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15735 GIVE_UP (20);
15736
15737 /* Compute the position at which we have to start displaying new
15738 lines. Some of the lines at the top of the window might be
15739 reusable because they are not displaying changed text. Find the
15740 last row in W's current matrix not affected by changes at the
15741 start of current_buffer. Value is null if changes start in the
15742 first line of window. */
15743 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15744 if (last_unchanged_at_beg_row)
15745 {
15746 /* Avoid starting to display in the moddle of a character, a TAB
15747 for instance. This is easier than to set up the iterator
15748 exactly, and it's not a frequent case, so the additional
15749 effort wouldn't really pay off. */
15750 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15751 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15752 && last_unchanged_at_beg_row > w->current_matrix->rows)
15753 --last_unchanged_at_beg_row;
15754
15755 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15756 GIVE_UP (17);
15757
15758 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15759 GIVE_UP (18);
15760 start_pos = it.current.pos;
15761
15762 /* Start displaying new lines in the desired matrix at the same
15763 vpos we would use in the current matrix, i.e. below
15764 last_unchanged_at_beg_row. */
15765 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15766 current_matrix);
15767 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15768 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15769
15770 xassert (it.hpos == 0 && it.current_x == 0);
15771 }
15772 else
15773 {
15774 /* There are no reusable lines at the start of the window.
15775 Start displaying in the first text line. */
15776 start_display (&it, w, start);
15777 it.vpos = it.first_vpos;
15778 start_pos = it.current.pos;
15779 }
15780
15781 /* Find the first row that is not affected by changes at the end of
15782 the buffer. Value will be null if there is no unchanged row, in
15783 which case we must redisplay to the end of the window. delta
15784 will be set to the value by which buffer positions beginning with
15785 first_unchanged_at_end_row have to be adjusted due to text
15786 changes. */
15787 first_unchanged_at_end_row
15788 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15789 IF_DEBUG (debug_delta = delta);
15790 IF_DEBUG (debug_delta_bytes = delta_bytes);
15791
15792 /* Set stop_pos to the buffer position up to which we will have to
15793 display new lines. If first_unchanged_at_end_row != NULL, this
15794 is the buffer position of the start of the line displayed in that
15795 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15796 that we don't stop at a buffer position. */
15797 stop_pos = 0;
15798 if (first_unchanged_at_end_row)
15799 {
15800 xassert (last_unchanged_at_beg_row == NULL
15801 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15802
15803 /* If this is a continuation line, move forward to the next one
15804 that isn't. Changes in lines above affect this line.
15805 Caution: this may move first_unchanged_at_end_row to a row
15806 not displaying text. */
15807 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15808 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15809 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15810 < it.last_visible_y))
15811 ++first_unchanged_at_end_row;
15812
15813 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15814 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15815 >= it.last_visible_y))
15816 first_unchanged_at_end_row = NULL;
15817 else
15818 {
15819 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15820 + delta);
15821 first_unchanged_at_end_vpos
15822 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15823 xassert (stop_pos >= Z - END_UNCHANGED);
15824 }
15825 }
15826 else if (last_unchanged_at_beg_row == NULL)
15827 GIVE_UP (19);
15828
15829
15830 #if GLYPH_DEBUG
15831
15832 /* Either there is no unchanged row at the end, or the one we have
15833 now displays text. This is a necessary condition for the window
15834 end pos calculation at the end of this function. */
15835 xassert (first_unchanged_at_end_row == NULL
15836 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15837
15838 debug_last_unchanged_at_beg_vpos
15839 = (last_unchanged_at_beg_row
15840 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15841 : -1);
15842 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15843
15844 #endif /* GLYPH_DEBUG != 0 */
15845
15846
15847 /* Display new lines. Set last_text_row to the last new line
15848 displayed which has text on it, i.e. might end up as being the
15849 line where the window_end_vpos is. */
15850 w->cursor.vpos = -1;
15851 last_text_row = NULL;
15852 overlay_arrow_seen = 0;
15853 while (it.current_y < it.last_visible_y
15854 && !fonts_changed_p
15855 && (first_unchanged_at_end_row == NULL
15856 || IT_CHARPOS (it) < stop_pos))
15857 {
15858 if (display_line (&it))
15859 last_text_row = it.glyph_row - 1;
15860 }
15861
15862 if (fonts_changed_p)
15863 return -1;
15864
15865
15866 /* Compute differences in buffer positions, y-positions etc. for
15867 lines reused at the bottom of the window. Compute what we can
15868 scroll. */
15869 if (first_unchanged_at_end_row
15870 /* No lines reused because we displayed everything up to the
15871 bottom of the window. */
15872 && it.current_y < it.last_visible_y)
15873 {
15874 dvpos = (it.vpos
15875 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15876 current_matrix));
15877 dy = it.current_y - first_unchanged_at_end_row->y;
15878 run.current_y = first_unchanged_at_end_row->y;
15879 run.desired_y = run.current_y + dy;
15880 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15881 }
15882 else
15883 {
15884 delta = delta_bytes = dvpos = dy
15885 = run.current_y = run.desired_y = run.height = 0;
15886 first_unchanged_at_end_row = NULL;
15887 }
15888 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15889
15890
15891 /* Find the cursor if not already found. We have to decide whether
15892 PT will appear on this window (it sometimes doesn't, but this is
15893 not a very frequent case.) This decision has to be made before
15894 the current matrix is altered. A value of cursor.vpos < 0 means
15895 that PT is either in one of the lines beginning at
15896 first_unchanged_at_end_row or below the window. Don't care for
15897 lines that might be displayed later at the window end; as
15898 mentioned, this is not a frequent case. */
15899 if (w->cursor.vpos < 0)
15900 {
15901 /* Cursor in unchanged rows at the top? */
15902 if (PT < CHARPOS (start_pos)
15903 && last_unchanged_at_beg_row)
15904 {
15905 row = row_containing_pos (w, PT,
15906 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15907 last_unchanged_at_beg_row + 1, 0);
15908 if (row)
15909 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15910 }
15911
15912 /* Start from first_unchanged_at_end_row looking for PT. */
15913 else if (first_unchanged_at_end_row)
15914 {
15915 row = row_containing_pos (w, PT - delta,
15916 first_unchanged_at_end_row, NULL, 0);
15917 if (row)
15918 set_cursor_from_row (w, row, w->current_matrix, delta,
15919 delta_bytes, dy, dvpos);
15920 }
15921
15922 /* Give up if cursor was not found. */
15923 if (w->cursor.vpos < 0)
15924 {
15925 clear_glyph_matrix (w->desired_matrix);
15926 return -1;
15927 }
15928 }
15929
15930 /* Don't let the cursor end in the scroll margins. */
15931 {
15932 int this_scroll_margin, cursor_height;
15933
15934 this_scroll_margin = max (0, scroll_margin);
15935 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15936 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15937 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15938
15939 if ((w->cursor.y < this_scroll_margin
15940 && CHARPOS (start) > BEGV)
15941 /* Old redisplay didn't take scroll margin into account at the bottom,
15942 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15943 || (w->cursor.y + (make_cursor_line_fully_visible_p
15944 ? cursor_height + this_scroll_margin
15945 : 1)) > it.last_visible_y)
15946 {
15947 w->cursor.vpos = -1;
15948 clear_glyph_matrix (w->desired_matrix);
15949 return -1;
15950 }
15951 }
15952
15953 /* Scroll the display. Do it before changing the current matrix so
15954 that xterm.c doesn't get confused about where the cursor glyph is
15955 found. */
15956 if (dy && run.height)
15957 {
15958 update_begin (f);
15959
15960 if (FRAME_WINDOW_P (f))
15961 {
15962 FRAME_RIF (f)->update_window_begin_hook (w);
15963 FRAME_RIF (f)->clear_window_mouse_face (w);
15964 FRAME_RIF (f)->scroll_run_hook (w, &run);
15965 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15966 }
15967 else
15968 {
15969 /* Terminal frame. In this case, dvpos gives the number of
15970 lines to scroll by; dvpos < 0 means scroll up. */
15971 int first_unchanged_at_end_vpos
15972 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15973 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15974 int end = (WINDOW_TOP_EDGE_LINE (w)
15975 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15976 + window_internal_height (w));
15977
15978 /* Perform the operation on the screen. */
15979 if (dvpos > 0)
15980 {
15981 /* Scroll last_unchanged_at_beg_row to the end of the
15982 window down dvpos lines. */
15983 set_terminal_window (f, end);
15984
15985 /* On dumb terminals delete dvpos lines at the end
15986 before inserting dvpos empty lines. */
15987 if (!FRAME_SCROLL_REGION_OK (f))
15988 ins_del_lines (f, end - dvpos, -dvpos);
15989
15990 /* Insert dvpos empty lines in front of
15991 last_unchanged_at_beg_row. */
15992 ins_del_lines (f, from, dvpos);
15993 }
15994 else if (dvpos < 0)
15995 {
15996 /* Scroll up last_unchanged_at_beg_vpos to the end of
15997 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15998 set_terminal_window (f, end);
15999
16000 /* Delete dvpos lines in front of
16001 last_unchanged_at_beg_vpos. ins_del_lines will set
16002 the cursor to the given vpos and emit |dvpos| delete
16003 line sequences. */
16004 ins_del_lines (f, from + dvpos, dvpos);
16005
16006 /* On a dumb terminal insert dvpos empty lines at the
16007 end. */
16008 if (!FRAME_SCROLL_REGION_OK (f))
16009 ins_del_lines (f, end + dvpos, -dvpos);
16010 }
16011
16012 set_terminal_window (f, 0);
16013 }
16014
16015 update_end (f);
16016 }
16017
16018 /* Shift reused rows of the current matrix to the right position.
16019 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16020 text. */
16021 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16022 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16023 if (dvpos < 0)
16024 {
16025 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16026 bottom_vpos, dvpos);
16027 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16028 bottom_vpos, 0);
16029 }
16030 else if (dvpos > 0)
16031 {
16032 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16033 bottom_vpos, dvpos);
16034 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16035 first_unchanged_at_end_vpos + dvpos, 0);
16036 }
16037
16038 /* For frame-based redisplay, make sure that current frame and window
16039 matrix are in sync with respect to glyph memory. */
16040 if (!FRAME_WINDOW_P (f))
16041 sync_frame_with_window_matrix_rows (w);
16042
16043 /* Adjust buffer positions in reused rows. */
16044 if (delta || delta_bytes)
16045 increment_matrix_positions (current_matrix,
16046 first_unchanged_at_end_vpos + dvpos,
16047 bottom_vpos, delta, delta_bytes);
16048
16049 /* Adjust Y positions. */
16050 if (dy)
16051 shift_glyph_matrix (w, current_matrix,
16052 first_unchanged_at_end_vpos + dvpos,
16053 bottom_vpos, dy);
16054
16055 if (first_unchanged_at_end_row)
16056 {
16057 first_unchanged_at_end_row += dvpos;
16058 if (first_unchanged_at_end_row->y >= it.last_visible_y
16059 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16060 first_unchanged_at_end_row = NULL;
16061 }
16062
16063 /* If scrolling up, there may be some lines to display at the end of
16064 the window. */
16065 last_text_row_at_end = NULL;
16066 if (dy < 0)
16067 {
16068 /* Scrolling up can leave for example a partially visible line
16069 at the end of the window to be redisplayed. */
16070 /* Set last_row to the glyph row in the current matrix where the
16071 window end line is found. It has been moved up or down in
16072 the matrix by dvpos. */
16073 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16074 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16075
16076 /* If last_row is the window end line, it should display text. */
16077 xassert (last_row->displays_text_p);
16078
16079 /* If window end line was partially visible before, begin
16080 displaying at that line. Otherwise begin displaying with the
16081 line following it. */
16082 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16083 {
16084 init_to_row_start (&it, w, last_row);
16085 it.vpos = last_vpos;
16086 it.current_y = last_row->y;
16087 }
16088 else
16089 {
16090 init_to_row_end (&it, w, last_row);
16091 it.vpos = 1 + last_vpos;
16092 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16093 ++last_row;
16094 }
16095
16096 /* We may start in a continuation line. If so, we have to
16097 get the right continuation_lines_width and current_x. */
16098 it.continuation_lines_width = last_row->continuation_lines_width;
16099 it.hpos = it.current_x = 0;
16100
16101 /* Display the rest of the lines at the window end. */
16102 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16103 while (it.current_y < it.last_visible_y
16104 && !fonts_changed_p)
16105 {
16106 /* Is it always sure that the display agrees with lines in
16107 the current matrix? I don't think so, so we mark rows
16108 displayed invalid in the current matrix by setting their
16109 enabled_p flag to zero. */
16110 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16111 if (display_line (&it))
16112 last_text_row_at_end = it.glyph_row - 1;
16113 }
16114 }
16115
16116 /* Update window_end_pos and window_end_vpos. */
16117 if (first_unchanged_at_end_row
16118 && !last_text_row_at_end)
16119 {
16120 /* Window end line if one of the preserved rows from the current
16121 matrix. Set row to the last row displaying text in current
16122 matrix starting at first_unchanged_at_end_row, after
16123 scrolling. */
16124 xassert (first_unchanged_at_end_row->displays_text_p);
16125 row = find_last_row_displaying_text (w->current_matrix, &it,
16126 first_unchanged_at_end_row);
16127 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16128
16129 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16130 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16131 w->window_end_vpos
16132 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16133 xassert (w->window_end_bytepos >= 0);
16134 IF_DEBUG (debug_method_add (w, "A"));
16135 }
16136 else if (last_text_row_at_end)
16137 {
16138 w->window_end_pos
16139 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16140 w->window_end_bytepos
16141 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16142 w->window_end_vpos
16143 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16144 xassert (w->window_end_bytepos >= 0);
16145 IF_DEBUG (debug_method_add (w, "B"));
16146 }
16147 else if (last_text_row)
16148 {
16149 /* We have displayed either to the end of the window or at the
16150 end of the window, i.e. the last row with text is to be found
16151 in the desired matrix. */
16152 w->window_end_pos
16153 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16154 w->window_end_bytepos
16155 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16156 w->window_end_vpos
16157 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16158 xassert (w->window_end_bytepos >= 0);
16159 }
16160 else if (first_unchanged_at_end_row == NULL
16161 && last_text_row == NULL
16162 && last_text_row_at_end == NULL)
16163 {
16164 /* Displayed to end of window, but no line containing text was
16165 displayed. Lines were deleted at the end of the window. */
16166 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16167 int vpos = XFASTINT (w->window_end_vpos);
16168 struct glyph_row *current_row = current_matrix->rows + vpos;
16169 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16170
16171 for (row = NULL;
16172 row == NULL && vpos >= first_vpos;
16173 --vpos, --current_row, --desired_row)
16174 {
16175 if (desired_row->enabled_p)
16176 {
16177 if (desired_row->displays_text_p)
16178 row = desired_row;
16179 }
16180 else if (current_row->displays_text_p)
16181 row = current_row;
16182 }
16183
16184 xassert (row != NULL);
16185 w->window_end_vpos = make_number (vpos + 1);
16186 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16187 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16188 xassert (w->window_end_bytepos >= 0);
16189 IF_DEBUG (debug_method_add (w, "C"));
16190 }
16191 else
16192 abort ();
16193
16194 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16195 debug_end_vpos = XFASTINT (w->window_end_vpos));
16196
16197 /* Record that display has not been completed. */
16198 w->window_end_valid = Qnil;
16199 w->desired_matrix->no_scrolling_p = 1;
16200 return 3;
16201
16202 #undef GIVE_UP
16203 }
16204
16205
16206 \f
16207 /***********************************************************************
16208 More debugging support
16209 ***********************************************************************/
16210
16211 #if GLYPH_DEBUG
16212
16213 void dump_glyph_row P_ ((struct glyph_row *, int, int));
16214 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
16215 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
16216
16217
16218 /* Dump the contents of glyph matrix MATRIX on stderr.
16219
16220 GLYPHS 0 means don't show glyph contents.
16221 GLYPHS 1 means show glyphs in short form
16222 GLYPHS > 1 means show glyphs in long form. */
16223
16224 void
16225 dump_glyph_matrix (matrix, glyphs)
16226 struct glyph_matrix *matrix;
16227 int glyphs;
16228 {
16229 int i;
16230 for (i = 0; i < matrix->nrows; ++i)
16231 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16232 }
16233
16234
16235 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16236 the glyph row and area where the glyph comes from. */
16237
16238 void
16239 dump_glyph (row, glyph, area)
16240 struct glyph_row *row;
16241 struct glyph *glyph;
16242 int area;
16243 {
16244 if (glyph->type == CHAR_GLYPH)
16245 {
16246 fprintf (stderr,
16247 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16248 glyph - row->glyphs[TEXT_AREA],
16249 'C',
16250 glyph->charpos,
16251 (BUFFERP (glyph->object)
16252 ? 'B'
16253 : (STRINGP (glyph->object)
16254 ? 'S'
16255 : '-')),
16256 glyph->pixel_width,
16257 glyph->u.ch,
16258 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16259 ? glyph->u.ch
16260 : '.'),
16261 glyph->face_id,
16262 glyph->left_box_line_p,
16263 glyph->right_box_line_p);
16264 }
16265 else if (glyph->type == STRETCH_GLYPH)
16266 {
16267 fprintf (stderr,
16268 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16269 glyph - row->glyphs[TEXT_AREA],
16270 'S',
16271 glyph->charpos,
16272 (BUFFERP (glyph->object)
16273 ? 'B'
16274 : (STRINGP (glyph->object)
16275 ? 'S'
16276 : '-')),
16277 glyph->pixel_width,
16278 0,
16279 '.',
16280 glyph->face_id,
16281 glyph->left_box_line_p,
16282 glyph->right_box_line_p);
16283 }
16284 else if (glyph->type == IMAGE_GLYPH)
16285 {
16286 fprintf (stderr,
16287 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16288 glyph - row->glyphs[TEXT_AREA],
16289 'I',
16290 glyph->charpos,
16291 (BUFFERP (glyph->object)
16292 ? 'B'
16293 : (STRINGP (glyph->object)
16294 ? 'S'
16295 : '-')),
16296 glyph->pixel_width,
16297 glyph->u.img_id,
16298 '.',
16299 glyph->face_id,
16300 glyph->left_box_line_p,
16301 glyph->right_box_line_p);
16302 }
16303 else if (glyph->type == COMPOSITE_GLYPH)
16304 {
16305 fprintf (stderr,
16306 " %5d %4c %6d %c %3d 0x%05x",
16307 glyph - row->glyphs[TEXT_AREA],
16308 '+',
16309 glyph->charpos,
16310 (BUFFERP (glyph->object)
16311 ? 'B'
16312 : (STRINGP (glyph->object)
16313 ? 'S'
16314 : '-')),
16315 glyph->pixel_width,
16316 glyph->u.cmp.id);
16317 if (glyph->u.cmp.automatic)
16318 fprintf (stderr,
16319 "[%d-%d]",
16320 glyph->u.cmp.from, glyph->u.cmp.to);
16321 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16322 glyph->face_id,
16323 glyph->left_box_line_p,
16324 glyph->right_box_line_p);
16325 }
16326 }
16327
16328
16329 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16330 GLYPHS 0 means don't show glyph contents.
16331 GLYPHS 1 means show glyphs in short form
16332 GLYPHS > 1 means show glyphs in long form. */
16333
16334 void
16335 dump_glyph_row (row, vpos, glyphs)
16336 struct glyph_row *row;
16337 int vpos, glyphs;
16338 {
16339 if (glyphs != 1)
16340 {
16341 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16342 fprintf (stderr, "======================================================================\n");
16343
16344 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16345 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16346 vpos,
16347 MATRIX_ROW_START_CHARPOS (row),
16348 MATRIX_ROW_END_CHARPOS (row),
16349 row->used[TEXT_AREA],
16350 row->contains_overlapping_glyphs_p,
16351 row->enabled_p,
16352 row->truncated_on_left_p,
16353 row->truncated_on_right_p,
16354 row->continued_p,
16355 MATRIX_ROW_CONTINUATION_LINE_P (row),
16356 row->displays_text_p,
16357 row->ends_at_zv_p,
16358 row->fill_line_p,
16359 row->ends_in_middle_of_char_p,
16360 row->starts_in_middle_of_char_p,
16361 row->mouse_face_p,
16362 row->x,
16363 row->y,
16364 row->pixel_width,
16365 row->height,
16366 row->visible_height,
16367 row->ascent,
16368 row->phys_ascent);
16369 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16370 row->end.overlay_string_index,
16371 row->continuation_lines_width);
16372 fprintf (stderr, "%9d %5d\n",
16373 CHARPOS (row->start.string_pos),
16374 CHARPOS (row->end.string_pos));
16375 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16376 row->end.dpvec_index);
16377 }
16378
16379 if (glyphs > 1)
16380 {
16381 int area;
16382
16383 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16384 {
16385 struct glyph *glyph = row->glyphs[area];
16386 struct glyph *glyph_end = glyph + row->used[area];
16387
16388 /* Glyph for a line end in text. */
16389 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16390 ++glyph_end;
16391
16392 if (glyph < glyph_end)
16393 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16394
16395 for (; glyph < glyph_end; ++glyph)
16396 dump_glyph (row, glyph, area);
16397 }
16398 }
16399 else if (glyphs == 1)
16400 {
16401 int area;
16402
16403 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16404 {
16405 char *s = (char *) alloca (row->used[area] + 1);
16406 int i;
16407
16408 for (i = 0; i < row->used[area]; ++i)
16409 {
16410 struct glyph *glyph = row->glyphs[area] + i;
16411 if (glyph->type == CHAR_GLYPH
16412 && glyph->u.ch < 0x80
16413 && glyph->u.ch >= ' ')
16414 s[i] = glyph->u.ch;
16415 else
16416 s[i] = '.';
16417 }
16418
16419 s[i] = '\0';
16420 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16421 }
16422 }
16423 }
16424
16425
16426 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16427 Sdump_glyph_matrix, 0, 1, "p",
16428 doc: /* Dump the current matrix of the selected window to stderr.
16429 Shows contents of glyph row structures. With non-nil
16430 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16431 glyphs in short form, otherwise show glyphs in long form. */)
16432 (glyphs)
16433 Lisp_Object glyphs;
16434 {
16435 struct window *w = XWINDOW (selected_window);
16436 struct buffer *buffer = XBUFFER (w->buffer);
16437
16438 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16439 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16440 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16441 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16442 fprintf (stderr, "=============================================\n");
16443 dump_glyph_matrix (w->current_matrix,
16444 NILP (glyphs) ? 0 : XINT (glyphs));
16445 return Qnil;
16446 }
16447
16448
16449 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16450 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16451 ()
16452 {
16453 struct frame *f = XFRAME (selected_frame);
16454 dump_glyph_matrix (f->current_matrix, 1);
16455 return Qnil;
16456 }
16457
16458
16459 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16460 doc: /* Dump glyph row ROW to stderr.
16461 GLYPH 0 means don't dump glyphs.
16462 GLYPH 1 means dump glyphs in short form.
16463 GLYPH > 1 or omitted means dump glyphs in long form. */)
16464 (row, glyphs)
16465 Lisp_Object row, glyphs;
16466 {
16467 struct glyph_matrix *matrix;
16468 int vpos;
16469
16470 CHECK_NUMBER (row);
16471 matrix = XWINDOW (selected_window)->current_matrix;
16472 vpos = XINT (row);
16473 if (vpos >= 0 && vpos < matrix->nrows)
16474 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16475 vpos,
16476 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16477 return Qnil;
16478 }
16479
16480
16481 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16482 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16483 GLYPH 0 means don't dump glyphs.
16484 GLYPH 1 means dump glyphs in short form.
16485 GLYPH > 1 or omitted means dump glyphs in long form. */)
16486 (row, glyphs)
16487 Lisp_Object row, glyphs;
16488 {
16489 struct frame *sf = SELECTED_FRAME ();
16490 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16491 int vpos;
16492
16493 CHECK_NUMBER (row);
16494 vpos = XINT (row);
16495 if (vpos >= 0 && vpos < m->nrows)
16496 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16497 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16498 return Qnil;
16499 }
16500
16501
16502 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16503 doc: /* Toggle tracing of redisplay.
16504 With ARG, turn tracing on if and only if ARG is positive. */)
16505 (arg)
16506 Lisp_Object arg;
16507 {
16508 if (NILP (arg))
16509 trace_redisplay_p = !trace_redisplay_p;
16510 else
16511 {
16512 arg = Fprefix_numeric_value (arg);
16513 trace_redisplay_p = XINT (arg) > 0;
16514 }
16515
16516 return Qnil;
16517 }
16518
16519
16520 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16521 doc: /* Like `format', but print result to stderr.
16522 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16523 (nargs, args)
16524 int nargs;
16525 Lisp_Object *args;
16526 {
16527 Lisp_Object s = Fformat (nargs, args);
16528 fprintf (stderr, "%s", SDATA (s));
16529 return Qnil;
16530 }
16531
16532 #endif /* GLYPH_DEBUG */
16533
16534
16535 \f
16536 /***********************************************************************
16537 Building Desired Matrix Rows
16538 ***********************************************************************/
16539
16540 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16541 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16542
16543 static struct glyph_row *
16544 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
16545 struct window *w;
16546 Lisp_Object overlay_arrow_string;
16547 {
16548 struct frame *f = XFRAME (WINDOW_FRAME (w));
16549 struct buffer *buffer = XBUFFER (w->buffer);
16550 struct buffer *old = current_buffer;
16551 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16552 int arrow_len = SCHARS (overlay_arrow_string);
16553 const unsigned char *arrow_end = arrow_string + arrow_len;
16554 const unsigned char *p;
16555 struct it it;
16556 int multibyte_p;
16557 int n_glyphs_before;
16558
16559 set_buffer_temp (buffer);
16560 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16561 it.glyph_row->used[TEXT_AREA] = 0;
16562 SET_TEXT_POS (it.position, 0, 0);
16563
16564 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16565 p = arrow_string;
16566 while (p < arrow_end)
16567 {
16568 Lisp_Object face, ilisp;
16569
16570 /* Get the next character. */
16571 if (multibyte_p)
16572 it.c = string_char_and_length (p, &it.len);
16573 else
16574 it.c = *p, it.len = 1;
16575 p += it.len;
16576
16577 /* Get its face. */
16578 ilisp = make_number (p - arrow_string);
16579 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16580 it.face_id = compute_char_face (f, it.c, face);
16581
16582 /* Compute its width, get its glyphs. */
16583 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16584 SET_TEXT_POS (it.position, -1, -1);
16585 PRODUCE_GLYPHS (&it);
16586
16587 /* If this character doesn't fit any more in the line, we have
16588 to remove some glyphs. */
16589 if (it.current_x > it.last_visible_x)
16590 {
16591 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16592 break;
16593 }
16594 }
16595
16596 set_buffer_temp (old);
16597 return it.glyph_row;
16598 }
16599
16600
16601 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16602 glyphs are only inserted for terminal frames since we can't really
16603 win with truncation glyphs when partially visible glyphs are
16604 involved. Which glyphs to insert is determined by
16605 produce_special_glyphs. */
16606
16607 static void
16608 insert_left_trunc_glyphs (it)
16609 struct it *it;
16610 {
16611 struct it truncate_it;
16612 struct glyph *from, *end, *to, *toend;
16613
16614 xassert (!FRAME_WINDOW_P (it->f));
16615
16616 /* Get the truncation glyphs. */
16617 truncate_it = *it;
16618 truncate_it.current_x = 0;
16619 truncate_it.face_id = DEFAULT_FACE_ID;
16620 truncate_it.glyph_row = &scratch_glyph_row;
16621 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16622 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16623 truncate_it.object = make_number (0);
16624 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16625
16626 /* Overwrite glyphs from IT with truncation glyphs. */
16627 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16628 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16629 to = it->glyph_row->glyphs[TEXT_AREA];
16630 toend = to + it->glyph_row->used[TEXT_AREA];
16631
16632 while (from < end)
16633 *to++ = *from++;
16634
16635 /* There may be padding glyphs left over. Overwrite them too. */
16636 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16637 {
16638 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16639 while (from < end)
16640 *to++ = *from++;
16641 }
16642
16643 if (to > toend)
16644 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16645 }
16646
16647
16648 /* Compute the pixel height and width of IT->glyph_row.
16649
16650 Most of the time, ascent and height of a display line will be equal
16651 to the max_ascent and max_height values of the display iterator
16652 structure. This is not the case if
16653
16654 1. We hit ZV without displaying anything. In this case, max_ascent
16655 and max_height will be zero.
16656
16657 2. We have some glyphs that don't contribute to the line height.
16658 (The glyph row flag contributes_to_line_height_p is for future
16659 pixmap extensions).
16660
16661 The first case is easily covered by using default values because in
16662 these cases, the line height does not really matter, except that it
16663 must not be zero. */
16664
16665 static void
16666 compute_line_metrics (it)
16667 struct it *it;
16668 {
16669 struct glyph_row *row = it->glyph_row;
16670 int area, i;
16671
16672 if (FRAME_WINDOW_P (it->f))
16673 {
16674 int i, min_y, max_y;
16675
16676 /* The line may consist of one space only, that was added to
16677 place the cursor on it. If so, the row's height hasn't been
16678 computed yet. */
16679 if (row->height == 0)
16680 {
16681 if (it->max_ascent + it->max_descent == 0)
16682 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16683 row->ascent = it->max_ascent;
16684 row->height = it->max_ascent + it->max_descent;
16685 row->phys_ascent = it->max_phys_ascent;
16686 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16687 row->extra_line_spacing = it->max_extra_line_spacing;
16688 }
16689
16690 /* Compute the width of this line. */
16691 row->pixel_width = row->x;
16692 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16693 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16694
16695 xassert (row->pixel_width >= 0);
16696 xassert (row->ascent >= 0 && row->height > 0);
16697
16698 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16699 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16700
16701 /* If first line's physical ascent is larger than its logical
16702 ascent, use the physical ascent, and make the row taller.
16703 This makes accented characters fully visible. */
16704 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16705 && row->phys_ascent > row->ascent)
16706 {
16707 row->height += row->phys_ascent - row->ascent;
16708 row->ascent = row->phys_ascent;
16709 }
16710
16711 /* Compute how much of the line is visible. */
16712 row->visible_height = row->height;
16713
16714 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16715 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16716
16717 if (row->y < min_y)
16718 row->visible_height -= min_y - row->y;
16719 if (row->y + row->height > max_y)
16720 row->visible_height -= row->y + row->height - max_y;
16721 }
16722 else
16723 {
16724 row->pixel_width = row->used[TEXT_AREA];
16725 if (row->continued_p)
16726 row->pixel_width -= it->continuation_pixel_width;
16727 else if (row->truncated_on_right_p)
16728 row->pixel_width -= it->truncation_pixel_width;
16729 row->ascent = row->phys_ascent = 0;
16730 row->height = row->phys_height = row->visible_height = 1;
16731 row->extra_line_spacing = 0;
16732 }
16733
16734 /* Compute a hash code for this row. */
16735 row->hash = 0;
16736 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16737 for (i = 0; i < row->used[area]; ++i)
16738 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16739 + row->glyphs[area][i].u.val
16740 + row->glyphs[area][i].face_id
16741 + row->glyphs[area][i].padding_p
16742 + (row->glyphs[area][i].type << 2));
16743
16744 it->max_ascent = it->max_descent = 0;
16745 it->max_phys_ascent = it->max_phys_descent = 0;
16746 }
16747
16748
16749 /* Append one space to the glyph row of iterator IT if doing a
16750 window-based redisplay. The space has the same face as
16751 IT->face_id. Value is non-zero if a space was added.
16752
16753 This function is called to make sure that there is always one glyph
16754 at the end of a glyph row that the cursor can be set on under
16755 window-systems. (If there weren't such a glyph we would not know
16756 how wide and tall a box cursor should be displayed).
16757
16758 At the same time this space let's a nicely handle clearing to the
16759 end of the line if the row ends in italic text. */
16760
16761 static int
16762 append_space_for_newline (it, default_face_p)
16763 struct it *it;
16764 int default_face_p;
16765 {
16766 if (FRAME_WINDOW_P (it->f))
16767 {
16768 int n = it->glyph_row->used[TEXT_AREA];
16769
16770 if (it->glyph_row->glyphs[TEXT_AREA] + n
16771 < it->glyph_row->glyphs[1 + TEXT_AREA])
16772 {
16773 /* Save some values that must not be changed.
16774 Must save IT->c and IT->len because otherwise
16775 ITERATOR_AT_END_P wouldn't work anymore after
16776 append_space_for_newline has been called. */
16777 enum display_element_type saved_what = it->what;
16778 int saved_c = it->c, saved_len = it->len;
16779 int saved_x = it->current_x;
16780 int saved_face_id = it->face_id;
16781 struct text_pos saved_pos;
16782 Lisp_Object saved_object;
16783 struct face *face;
16784
16785 saved_object = it->object;
16786 saved_pos = it->position;
16787
16788 it->what = IT_CHARACTER;
16789 bzero (&it->position, sizeof it->position);
16790 it->object = make_number (0);
16791 it->c = ' ';
16792 it->len = 1;
16793
16794 if (default_face_p)
16795 it->face_id = DEFAULT_FACE_ID;
16796 else if (it->face_before_selective_p)
16797 it->face_id = it->saved_face_id;
16798 face = FACE_FROM_ID (it->f, it->face_id);
16799 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16800
16801 PRODUCE_GLYPHS (it);
16802
16803 it->override_ascent = -1;
16804 it->constrain_row_ascent_descent_p = 0;
16805 it->current_x = saved_x;
16806 it->object = saved_object;
16807 it->position = saved_pos;
16808 it->what = saved_what;
16809 it->face_id = saved_face_id;
16810 it->len = saved_len;
16811 it->c = saved_c;
16812 return 1;
16813 }
16814 }
16815
16816 return 0;
16817 }
16818
16819
16820 /* Extend the face of the last glyph in the text area of IT->glyph_row
16821 to the end of the display line. Called from display_line.
16822 If the glyph row is empty, add a space glyph to it so that we
16823 know the face to draw. Set the glyph row flag fill_line_p. */
16824
16825 static void
16826 extend_face_to_end_of_line (it)
16827 struct it *it;
16828 {
16829 struct face *face;
16830 struct frame *f = it->f;
16831
16832 /* If line is already filled, do nothing. */
16833 if (it->current_x >= it->last_visible_x)
16834 return;
16835
16836 /* Face extension extends the background and box of IT->face_id
16837 to the end of the line. If the background equals the background
16838 of the frame, we don't have to do anything. */
16839 if (it->face_before_selective_p)
16840 face = FACE_FROM_ID (it->f, it->saved_face_id);
16841 else
16842 face = FACE_FROM_ID (f, it->face_id);
16843
16844 if (FRAME_WINDOW_P (f)
16845 && it->glyph_row->displays_text_p
16846 && face->box == FACE_NO_BOX
16847 && face->background == FRAME_BACKGROUND_PIXEL (f)
16848 && !face->stipple)
16849 return;
16850
16851 /* Set the glyph row flag indicating that the face of the last glyph
16852 in the text area has to be drawn to the end of the text area. */
16853 it->glyph_row->fill_line_p = 1;
16854
16855 /* If current character of IT is not ASCII, make sure we have the
16856 ASCII face. This will be automatically undone the next time
16857 get_next_display_element returns a multibyte character. Note
16858 that the character will always be single byte in unibyte
16859 text. */
16860 if (!ASCII_CHAR_P (it->c))
16861 {
16862 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16863 }
16864
16865 if (FRAME_WINDOW_P (f))
16866 {
16867 /* If the row is empty, add a space with the current face of IT,
16868 so that we know which face to draw. */
16869 if (it->glyph_row->used[TEXT_AREA] == 0)
16870 {
16871 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16872 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16873 it->glyph_row->used[TEXT_AREA] = 1;
16874 }
16875 }
16876 else
16877 {
16878 /* Save some values that must not be changed. */
16879 int saved_x = it->current_x;
16880 struct text_pos saved_pos;
16881 Lisp_Object saved_object;
16882 enum display_element_type saved_what = it->what;
16883 int saved_face_id = it->face_id;
16884
16885 saved_object = it->object;
16886 saved_pos = it->position;
16887
16888 it->what = IT_CHARACTER;
16889 bzero (&it->position, sizeof it->position);
16890 it->object = make_number (0);
16891 it->c = ' ';
16892 it->len = 1;
16893 it->face_id = face->id;
16894
16895 PRODUCE_GLYPHS (it);
16896
16897 while (it->current_x <= it->last_visible_x)
16898 PRODUCE_GLYPHS (it);
16899
16900 /* Don't count these blanks really. It would let us insert a left
16901 truncation glyph below and make us set the cursor on them, maybe. */
16902 it->current_x = saved_x;
16903 it->object = saved_object;
16904 it->position = saved_pos;
16905 it->what = saved_what;
16906 it->face_id = saved_face_id;
16907 }
16908 }
16909
16910
16911 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16912 trailing whitespace. */
16913
16914 static int
16915 trailing_whitespace_p (charpos)
16916 int charpos;
16917 {
16918 int bytepos = CHAR_TO_BYTE (charpos);
16919 int c = 0;
16920
16921 while (bytepos < ZV_BYTE
16922 && (c = FETCH_CHAR (bytepos),
16923 c == ' ' || c == '\t'))
16924 ++bytepos;
16925
16926 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16927 {
16928 if (bytepos != PT_BYTE)
16929 return 1;
16930 }
16931 return 0;
16932 }
16933
16934
16935 /* Highlight trailing whitespace, if any, in ROW. */
16936
16937 void
16938 highlight_trailing_whitespace (f, row)
16939 struct frame *f;
16940 struct glyph_row *row;
16941 {
16942 int used = row->used[TEXT_AREA];
16943
16944 if (used)
16945 {
16946 struct glyph *start = row->glyphs[TEXT_AREA];
16947 struct glyph *glyph = start + used - 1;
16948
16949 /* Skip over glyphs inserted to display the cursor at the
16950 end of a line, for extending the face of the last glyph
16951 to the end of the line on terminals, and for truncation
16952 and continuation glyphs. */
16953 while (glyph >= start
16954 && glyph->type == CHAR_GLYPH
16955 && INTEGERP (glyph->object))
16956 --glyph;
16957
16958 /* If last glyph is a space or stretch, and it's trailing
16959 whitespace, set the face of all trailing whitespace glyphs in
16960 IT->glyph_row to `trailing-whitespace'. */
16961 if (glyph >= start
16962 && BUFFERP (glyph->object)
16963 && (glyph->type == STRETCH_GLYPH
16964 || (glyph->type == CHAR_GLYPH
16965 && glyph->u.ch == ' '))
16966 && trailing_whitespace_p (glyph->charpos))
16967 {
16968 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16969 if (face_id < 0)
16970 return;
16971
16972 while (glyph >= start
16973 && BUFFERP (glyph->object)
16974 && (glyph->type == STRETCH_GLYPH
16975 || (glyph->type == CHAR_GLYPH
16976 && glyph->u.ch == ' ')))
16977 (glyph--)->face_id = face_id;
16978 }
16979 }
16980 }
16981
16982
16983 /* Value is non-zero if glyph row ROW in window W should be
16984 used to hold the cursor. */
16985
16986 static int
16987 cursor_row_p (w, row)
16988 struct window *w;
16989 struct glyph_row *row;
16990 {
16991 int cursor_row_p = 1;
16992
16993 if (PT == MATRIX_ROW_END_CHARPOS (row))
16994 {
16995 /* Suppose the row ends on a string.
16996 Unless the row is continued, that means it ends on a newline
16997 in the string. If it's anything other than a display string
16998 (e.g. a before-string from an overlay), we don't want the
16999 cursor there. (This heuristic seems to give the optimal
17000 behavior for the various types of multi-line strings.) */
17001 if (CHARPOS (row->end.string_pos) >= 0)
17002 {
17003 if (row->continued_p)
17004 cursor_row_p = 1;
17005 else
17006 {
17007 /* Check for `display' property. */
17008 struct glyph *beg = row->glyphs[TEXT_AREA];
17009 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17010 struct glyph *glyph;
17011
17012 cursor_row_p = 0;
17013 for (glyph = end; glyph >= beg; --glyph)
17014 if (STRINGP (glyph->object))
17015 {
17016 Lisp_Object prop
17017 = Fget_char_property (make_number (PT),
17018 Qdisplay, Qnil);
17019 cursor_row_p =
17020 (!NILP (prop)
17021 && display_prop_string_p (prop, glyph->object));
17022 break;
17023 }
17024 }
17025 }
17026 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17027 {
17028 /* If the row ends in middle of a real character,
17029 and the line is continued, we want the cursor here.
17030 That's because MATRIX_ROW_END_CHARPOS would equal
17031 PT if PT is before the character. */
17032 if (!row->ends_in_ellipsis_p)
17033 cursor_row_p = row->continued_p;
17034 else
17035 /* If the row ends in an ellipsis, then
17036 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
17037 We want that position to be displayed after the ellipsis. */
17038 cursor_row_p = 0;
17039 }
17040 /* If the row ends at ZV, display the cursor at the end of that
17041 row instead of at the start of the row below. */
17042 else if (row->ends_at_zv_p)
17043 cursor_row_p = 1;
17044 else
17045 cursor_row_p = 0;
17046 }
17047
17048 return cursor_row_p;
17049 }
17050
17051 \f
17052
17053 /* Push the display property PROP so that it will be rendered at the
17054 current position in IT. Return 1 if PROP was successfully pushed,
17055 0 otherwise. */
17056
17057 static int
17058 push_display_prop (struct it *it, Lisp_Object prop)
17059 {
17060 push_it (it);
17061
17062 if (STRINGP (prop))
17063 {
17064 if (SCHARS (prop) == 0)
17065 {
17066 pop_it (it);
17067 return 0;
17068 }
17069
17070 it->string = prop;
17071 it->multibyte_p = STRING_MULTIBYTE (it->string);
17072 it->current.overlay_string_index = -1;
17073 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17074 it->end_charpos = it->string_nchars = SCHARS (it->string);
17075 it->method = GET_FROM_STRING;
17076 it->stop_charpos = 0;
17077 }
17078 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17079 {
17080 it->method = GET_FROM_STRETCH;
17081 it->object = prop;
17082 }
17083 #ifdef HAVE_WINDOW_SYSTEM
17084 else if (IMAGEP (prop))
17085 {
17086 it->what = IT_IMAGE;
17087 it->image_id = lookup_image (it->f, prop);
17088 it->method = GET_FROM_IMAGE;
17089 }
17090 #endif /* HAVE_WINDOW_SYSTEM */
17091 else
17092 {
17093 pop_it (it); /* bogus display property, give up */
17094 return 0;
17095 }
17096
17097 return 1;
17098 }
17099
17100 /* Return the character-property PROP at the current position in IT. */
17101
17102 static Lisp_Object
17103 get_it_property (it, prop)
17104 struct it *it;
17105 Lisp_Object prop;
17106 {
17107 Lisp_Object position;
17108
17109 if (STRINGP (it->object))
17110 position = make_number (IT_STRING_CHARPOS (*it));
17111 else if (BUFFERP (it->object))
17112 position = make_number (IT_CHARPOS (*it));
17113 else
17114 return Qnil;
17115
17116 return Fget_char_property (position, prop, it->object);
17117 }
17118
17119 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17120
17121 static void
17122 handle_line_prefix (struct it *it)
17123 {
17124 Lisp_Object prefix;
17125 if (it->continuation_lines_width > 0)
17126 {
17127 prefix = get_it_property (it, Qwrap_prefix);
17128 if (NILP (prefix))
17129 prefix = Vwrap_prefix;
17130 }
17131 else
17132 {
17133 prefix = get_it_property (it, Qline_prefix);
17134 if (NILP (prefix))
17135 prefix = Vline_prefix;
17136 }
17137 if (! NILP (prefix) && push_display_prop (it, prefix))
17138 {
17139 /* If the prefix is wider than the window, and we try to wrap
17140 it, it would acquire its own wrap prefix, and so on till the
17141 iterator stack overflows. So, don't wrap the prefix. */
17142 it->line_wrap = TRUNCATE;
17143 it->avoid_cursor_p = 1;
17144 }
17145 }
17146
17147 \f
17148
17149 /* Construct the glyph row IT->glyph_row in the desired matrix of
17150 IT->w from text at the current position of IT. See dispextern.h
17151 for an overview of struct it. Value is non-zero if
17152 IT->glyph_row displays text, as opposed to a line displaying ZV
17153 only. */
17154
17155 static int
17156 display_line (it)
17157 struct it *it;
17158 {
17159 struct glyph_row *row = it->glyph_row;
17160 Lisp_Object overlay_arrow_string;
17161 struct it wrap_it;
17162 int may_wrap = 0, wrap_x;
17163 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17164 int wrap_row_phys_ascent, wrap_row_phys_height;
17165 int wrap_row_extra_line_spacing;
17166 struct display_pos row_end;
17167 int cvpos;
17168
17169 /* We always start displaying at hpos zero even if hscrolled. */
17170 xassert (it->hpos == 0 && it->current_x == 0);
17171
17172 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17173 >= it->w->desired_matrix->nrows)
17174 {
17175 it->w->nrows_scale_factor++;
17176 fonts_changed_p = 1;
17177 return 0;
17178 }
17179
17180 /* Is IT->w showing the region? */
17181 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17182
17183 /* Clear the result glyph row and enable it. */
17184 prepare_desired_row (row);
17185
17186 row->y = it->current_y;
17187 row->start = it->start;
17188 row->continuation_lines_width = it->continuation_lines_width;
17189 row->displays_text_p = 1;
17190 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17191 it->starts_in_middle_of_char_p = 0;
17192
17193 /* Arrange the overlays nicely for our purposes. Usually, we call
17194 display_line on only one line at a time, in which case this
17195 can't really hurt too much, or we call it on lines which appear
17196 one after another in the buffer, in which case all calls to
17197 recenter_overlay_lists but the first will be pretty cheap. */
17198 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17199
17200 /* Move over display elements that are not visible because we are
17201 hscrolled. This may stop at an x-position < IT->first_visible_x
17202 if the first glyph is partially visible or if we hit a line end. */
17203 if (it->current_x < it->first_visible_x)
17204 {
17205 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17206 MOVE_TO_POS | MOVE_TO_X);
17207 }
17208 else
17209 {
17210 /* We only do this when not calling `move_it_in_display_line_to'
17211 above, because move_it_in_display_line_to calls
17212 handle_line_prefix itself. */
17213 handle_line_prefix (it);
17214 }
17215
17216 /* Get the initial row height. This is either the height of the
17217 text hscrolled, if there is any, or zero. */
17218 row->ascent = it->max_ascent;
17219 row->height = it->max_ascent + it->max_descent;
17220 row->phys_ascent = it->max_phys_ascent;
17221 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17222 row->extra_line_spacing = it->max_extra_line_spacing;
17223
17224 /* Loop generating characters. The loop is left with IT on the next
17225 character to display. */
17226 while (1)
17227 {
17228 int n_glyphs_before, hpos_before, x_before;
17229 int x, i, nglyphs;
17230 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17231
17232 /* Retrieve the next thing to display. Value is zero if end of
17233 buffer reached. */
17234 if (!get_next_display_element (it))
17235 {
17236 /* Maybe add a space at the end of this line that is used to
17237 display the cursor there under X. Set the charpos of the
17238 first glyph of blank lines not corresponding to any text
17239 to -1. */
17240 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17241 row->exact_window_width_line_p = 1;
17242 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17243 || row->used[TEXT_AREA] == 0)
17244 {
17245 row->glyphs[TEXT_AREA]->charpos = -1;
17246 row->displays_text_p = 0;
17247
17248 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17249 && (!MINI_WINDOW_P (it->w)
17250 || (minibuf_level && EQ (it->window, minibuf_window))))
17251 row->indicate_empty_line_p = 1;
17252 }
17253
17254 it->continuation_lines_width = 0;
17255 row->ends_at_zv_p = 1;
17256 /* A row that displays right-to-left text must always have
17257 its last face extended all the way to the end of line,
17258 even if this row ends in ZV. */
17259 if (row->reversed_p)
17260 extend_face_to_end_of_line (it);
17261 break;
17262 }
17263
17264 /* Now, get the metrics of what we want to display. This also
17265 generates glyphs in `row' (which is IT->glyph_row). */
17266 n_glyphs_before = row->used[TEXT_AREA];
17267 x = it->current_x;
17268
17269 /* Remember the line height so far in case the next element doesn't
17270 fit on the line. */
17271 if (it->line_wrap != TRUNCATE)
17272 {
17273 ascent = it->max_ascent;
17274 descent = it->max_descent;
17275 phys_ascent = it->max_phys_ascent;
17276 phys_descent = it->max_phys_descent;
17277
17278 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17279 {
17280 if (IT_DISPLAYING_WHITESPACE (it))
17281 may_wrap = 1;
17282 else if (may_wrap)
17283 {
17284 wrap_it = *it;
17285 wrap_x = x;
17286 wrap_row_used = row->used[TEXT_AREA];
17287 wrap_row_ascent = row->ascent;
17288 wrap_row_height = row->height;
17289 wrap_row_phys_ascent = row->phys_ascent;
17290 wrap_row_phys_height = row->phys_height;
17291 wrap_row_extra_line_spacing = row->extra_line_spacing;
17292 may_wrap = 0;
17293 }
17294 }
17295 }
17296
17297 PRODUCE_GLYPHS (it);
17298
17299 /* If this display element was in marginal areas, continue with
17300 the next one. */
17301 if (it->area != TEXT_AREA)
17302 {
17303 row->ascent = max (row->ascent, it->max_ascent);
17304 row->height = max (row->height, it->max_ascent + it->max_descent);
17305 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17306 row->phys_height = max (row->phys_height,
17307 it->max_phys_ascent + it->max_phys_descent);
17308 row->extra_line_spacing = max (row->extra_line_spacing,
17309 it->max_extra_line_spacing);
17310 set_iterator_to_next (it, 1);
17311 continue;
17312 }
17313
17314 /* Does the display element fit on the line? If we truncate
17315 lines, we should draw past the right edge of the window. If
17316 we don't truncate, we want to stop so that we can display the
17317 continuation glyph before the right margin. If lines are
17318 continued, there are two possible strategies for characters
17319 resulting in more than 1 glyph (e.g. tabs): Display as many
17320 glyphs as possible in this line and leave the rest for the
17321 continuation line, or display the whole element in the next
17322 line. Original redisplay did the former, so we do it also. */
17323 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17324 hpos_before = it->hpos;
17325 x_before = x;
17326
17327 if (/* Not a newline. */
17328 nglyphs > 0
17329 /* Glyphs produced fit entirely in the line. */
17330 && it->current_x < it->last_visible_x)
17331 {
17332 it->hpos += nglyphs;
17333 row->ascent = max (row->ascent, it->max_ascent);
17334 row->height = max (row->height, it->max_ascent + it->max_descent);
17335 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17336 row->phys_height = max (row->phys_height,
17337 it->max_phys_ascent + it->max_phys_descent);
17338 row->extra_line_spacing = max (row->extra_line_spacing,
17339 it->max_extra_line_spacing);
17340 if (it->current_x - it->pixel_width < it->first_visible_x)
17341 row->x = x - it->first_visible_x;
17342 }
17343 else
17344 {
17345 int new_x;
17346 struct glyph *glyph;
17347
17348 for (i = 0; i < nglyphs; ++i, x = new_x)
17349 {
17350 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17351 new_x = x + glyph->pixel_width;
17352
17353 if (/* Lines are continued. */
17354 it->line_wrap != TRUNCATE
17355 && (/* Glyph doesn't fit on the line. */
17356 new_x > it->last_visible_x
17357 /* Or it fits exactly on a window system frame. */
17358 || (new_x == it->last_visible_x
17359 && FRAME_WINDOW_P (it->f))))
17360 {
17361 /* End of a continued line. */
17362
17363 if (it->hpos == 0
17364 || (new_x == it->last_visible_x
17365 && FRAME_WINDOW_P (it->f)))
17366 {
17367 /* Current glyph is the only one on the line or
17368 fits exactly on the line. We must continue
17369 the line because we can't draw the cursor
17370 after the glyph. */
17371 row->continued_p = 1;
17372 it->current_x = new_x;
17373 it->continuation_lines_width += new_x;
17374 ++it->hpos;
17375 if (i == nglyphs - 1)
17376 {
17377 /* If line-wrap is on, check if a previous
17378 wrap point was found. */
17379 if (wrap_row_used > 0
17380 /* Even if there is a previous wrap
17381 point, continue the line here as
17382 usual, if (i) the previous character
17383 was a space or tab AND (ii) the
17384 current character is not. */
17385 && (!may_wrap
17386 || IT_DISPLAYING_WHITESPACE (it)))
17387 goto back_to_wrap;
17388
17389 set_iterator_to_next (it, 1);
17390 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17391 {
17392 if (!get_next_display_element (it))
17393 {
17394 row->exact_window_width_line_p = 1;
17395 it->continuation_lines_width = 0;
17396 row->continued_p = 0;
17397 row->ends_at_zv_p = 1;
17398 }
17399 else if (ITERATOR_AT_END_OF_LINE_P (it))
17400 {
17401 row->continued_p = 0;
17402 row->exact_window_width_line_p = 1;
17403 }
17404 }
17405 }
17406 }
17407 else if (CHAR_GLYPH_PADDING_P (*glyph)
17408 && !FRAME_WINDOW_P (it->f))
17409 {
17410 /* A padding glyph that doesn't fit on this line.
17411 This means the whole character doesn't fit
17412 on the line. */
17413 row->used[TEXT_AREA] = n_glyphs_before;
17414
17415 /* Fill the rest of the row with continuation
17416 glyphs like in 20.x. */
17417 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17418 < row->glyphs[1 + TEXT_AREA])
17419 produce_special_glyphs (it, IT_CONTINUATION);
17420
17421 row->continued_p = 1;
17422 it->current_x = x_before;
17423 it->continuation_lines_width += x_before;
17424
17425 /* Restore the height to what it was before the
17426 element not fitting on the line. */
17427 it->max_ascent = ascent;
17428 it->max_descent = descent;
17429 it->max_phys_ascent = phys_ascent;
17430 it->max_phys_descent = phys_descent;
17431 }
17432 else if (wrap_row_used > 0)
17433 {
17434 back_to_wrap:
17435 *it = wrap_it;
17436 it->continuation_lines_width += wrap_x;
17437 row->used[TEXT_AREA] = wrap_row_used;
17438 row->ascent = wrap_row_ascent;
17439 row->height = wrap_row_height;
17440 row->phys_ascent = wrap_row_phys_ascent;
17441 row->phys_height = wrap_row_phys_height;
17442 row->extra_line_spacing = wrap_row_extra_line_spacing;
17443 row->continued_p = 1;
17444 row->ends_at_zv_p = 0;
17445 row->exact_window_width_line_p = 0;
17446 it->continuation_lines_width += x;
17447
17448 /* Make sure that a non-default face is extended
17449 up to the right margin of the window. */
17450 extend_face_to_end_of_line (it);
17451 }
17452 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17453 {
17454 /* A TAB that extends past the right edge of the
17455 window. This produces a single glyph on
17456 window system frames. We leave the glyph in
17457 this row and let it fill the row, but don't
17458 consume the TAB. */
17459 it->continuation_lines_width += it->last_visible_x;
17460 row->ends_in_middle_of_char_p = 1;
17461 row->continued_p = 1;
17462 glyph->pixel_width = it->last_visible_x - x;
17463 it->starts_in_middle_of_char_p = 1;
17464 }
17465 else
17466 {
17467 /* Something other than a TAB that draws past
17468 the right edge of the window. Restore
17469 positions to values before the element. */
17470 row->used[TEXT_AREA] = n_glyphs_before + i;
17471
17472 /* Display continuation glyphs. */
17473 if (!FRAME_WINDOW_P (it->f))
17474 produce_special_glyphs (it, IT_CONTINUATION);
17475 row->continued_p = 1;
17476
17477 it->current_x = x_before;
17478 it->continuation_lines_width += x;
17479 extend_face_to_end_of_line (it);
17480
17481 if (nglyphs > 1 && i > 0)
17482 {
17483 row->ends_in_middle_of_char_p = 1;
17484 it->starts_in_middle_of_char_p = 1;
17485 }
17486
17487 /* Restore the height to what it was before the
17488 element not fitting on the line. */
17489 it->max_ascent = ascent;
17490 it->max_descent = descent;
17491 it->max_phys_ascent = phys_ascent;
17492 it->max_phys_descent = phys_descent;
17493 }
17494
17495 break;
17496 }
17497 else if (new_x > it->first_visible_x)
17498 {
17499 /* Increment number of glyphs actually displayed. */
17500 ++it->hpos;
17501
17502 if (x < it->first_visible_x)
17503 /* Glyph is partially visible, i.e. row starts at
17504 negative X position. */
17505 row->x = x - it->first_visible_x;
17506 }
17507 else
17508 {
17509 /* Glyph is completely off the left margin of the
17510 window. This should not happen because of the
17511 move_it_in_display_line at the start of this
17512 function, unless the text display area of the
17513 window is empty. */
17514 xassert (it->first_visible_x <= it->last_visible_x);
17515 }
17516 }
17517
17518 row->ascent = max (row->ascent, it->max_ascent);
17519 row->height = max (row->height, it->max_ascent + it->max_descent);
17520 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17521 row->phys_height = max (row->phys_height,
17522 it->max_phys_ascent + it->max_phys_descent);
17523 row->extra_line_spacing = max (row->extra_line_spacing,
17524 it->max_extra_line_spacing);
17525
17526 /* End of this display line if row is continued. */
17527 if (row->continued_p || row->ends_at_zv_p)
17528 break;
17529 }
17530
17531 at_end_of_line:
17532 /* Is this a line end? If yes, we're also done, after making
17533 sure that a non-default face is extended up to the right
17534 margin of the window. */
17535 if (ITERATOR_AT_END_OF_LINE_P (it))
17536 {
17537 int used_before = row->used[TEXT_AREA];
17538
17539 row->ends_in_newline_from_string_p = STRINGP (it->object);
17540
17541 /* Add a space at the end of the line that is used to
17542 display the cursor there. */
17543 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17544 append_space_for_newline (it, 0);
17545
17546 /* Extend the face to the end of the line. */
17547 extend_face_to_end_of_line (it);
17548
17549 /* Make sure we have the position. */
17550 if (used_before == 0)
17551 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17552
17553 /* Consume the line end. This skips over invisible lines. */
17554 set_iterator_to_next (it, 1);
17555 it->continuation_lines_width = 0;
17556 break;
17557 }
17558
17559 /* Proceed with next display element. Note that this skips
17560 over lines invisible because of selective display. */
17561 set_iterator_to_next (it, 1);
17562
17563 /* If we truncate lines, we are done when the last displayed
17564 glyphs reach past the right margin of the window. */
17565 if (it->line_wrap == TRUNCATE
17566 && (FRAME_WINDOW_P (it->f)
17567 ? (it->current_x >= it->last_visible_x)
17568 : (it->current_x > it->last_visible_x)))
17569 {
17570 /* Maybe add truncation glyphs. */
17571 if (!FRAME_WINDOW_P (it->f))
17572 {
17573 int i, n;
17574
17575 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17576 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17577 break;
17578
17579 for (n = row->used[TEXT_AREA]; i < n; ++i)
17580 {
17581 row->used[TEXT_AREA] = i;
17582 produce_special_glyphs (it, IT_TRUNCATION);
17583 }
17584 }
17585 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17586 {
17587 /* Don't truncate if we can overflow newline into fringe. */
17588 if (!get_next_display_element (it))
17589 {
17590 it->continuation_lines_width = 0;
17591 row->ends_at_zv_p = 1;
17592 row->exact_window_width_line_p = 1;
17593 break;
17594 }
17595 if (ITERATOR_AT_END_OF_LINE_P (it))
17596 {
17597 row->exact_window_width_line_p = 1;
17598 goto at_end_of_line;
17599 }
17600 }
17601
17602 row->truncated_on_right_p = 1;
17603 it->continuation_lines_width = 0;
17604 reseat_at_next_visible_line_start (it, 0);
17605 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17606 it->hpos = hpos_before;
17607 it->current_x = x_before;
17608 break;
17609 }
17610 }
17611
17612 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17613 at the left window margin. */
17614 if (it->first_visible_x
17615 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
17616 {
17617 if (!FRAME_WINDOW_P (it->f))
17618 insert_left_trunc_glyphs (it);
17619 row->truncated_on_left_p = 1;
17620 }
17621
17622 /* If the start of this line is the overlay arrow-position, then
17623 mark this glyph row as the one containing the overlay arrow.
17624 This is clearly a mess with variable size fonts. It would be
17625 better to let it be displayed like cursors under X. */
17626 if ((row->displays_text_p || !overlay_arrow_seen)
17627 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17628 !NILP (overlay_arrow_string)))
17629 {
17630 /* Overlay arrow in window redisplay is a fringe bitmap. */
17631 if (STRINGP (overlay_arrow_string))
17632 {
17633 struct glyph_row *arrow_row
17634 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17635 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17636 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17637 struct glyph *p = row->glyphs[TEXT_AREA];
17638 struct glyph *p2, *end;
17639
17640 /* Copy the arrow glyphs. */
17641 while (glyph < arrow_end)
17642 *p++ = *glyph++;
17643
17644 /* Throw away padding glyphs. */
17645 p2 = p;
17646 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17647 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17648 ++p2;
17649 if (p2 > p)
17650 {
17651 while (p2 < end)
17652 *p++ = *p2++;
17653 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17654 }
17655 }
17656 else
17657 {
17658 xassert (INTEGERP (overlay_arrow_string));
17659 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17660 }
17661 overlay_arrow_seen = 1;
17662 }
17663
17664 /* Compute pixel dimensions of this line. */
17665 compute_line_metrics (it);
17666
17667 /* Remember the position at which this line ends. */
17668 row->end = row_end = it->current;
17669 if (it->bidi_p)
17670 {
17671 /* ROW->start and ROW->end must be the smallest and largest
17672 buffer positions in ROW. But if ROW was bidi-reordered,
17673 these two positions can be anywhere in the row, so we must
17674 rescan all of the ROW's glyphs to find them. */
17675 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17676 lines' rows is implemented for bidi-reordered rows. */
17677 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17678 struct glyph *g;
17679 struct it save_it;
17680 struct text_pos tpos;
17681
17682 for (g = row->glyphs[TEXT_AREA];
17683 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17684 g++)
17685 {
17686 if (BUFFERP (g->object))
17687 {
17688 if (g->charpos > 0 && g->charpos < min_pos)
17689 min_pos = g->charpos;
17690 if (g->charpos > max_pos)
17691 max_pos = g->charpos;
17692 }
17693 }
17694 /* Empty lines have a valid buffer position at their first
17695 glyph, but that glyph's OBJECT is zero, as if it didn't come
17696 from a buffer. If we didn't find any valid buffer positions
17697 in this row, maybe we have such an empty line. */
17698 if (min_pos == ZV + 1 && row->used[TEXT_AREA])
17699 {
17700 for (g = row->glyphs[TEXT_AREA];
17701 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17702 g++)
17703 {
17704 if (INTEGERP (g->object))
17705 {
17706 if (g->charpos > 0 && g->charpos < min_pos)
17707 min_pos = g->charpos;
17708 if (g->charpos > max_pos)
17709 max_pos = g->charpos;
17710 }
17711 }
17712 }
17713 if (min_pos <= ZV)
17714 {
17715 if (min_pos != row->start.pos.charpos)
17716 {
17717 row->start.pos.charpos = min_pos;
17718 row->start.pos.bytepos = CHAR_TO_BYTE (min_pos);
17719 }
17720 if (max_pos == 0)
17721 max_pos = min_pos;
17722 }
17723 /* For ROW->end, we need the position that is _after_ max_pos,
17724 in the logical order, unless we are at ZV. */
17725 if (row->ends_at_zv_p)
17726 {
17727 row_end = row->end = it->current;
17728 if (!row->used[TEXT_AREA])
17729 {
17730 row->start.pos.charpos = row_end.pos.charpos;
17731 row->start.pos.bytepos = row_end.pos.bytepos;
17732 }
17733 }
17734 else if (row->used[TEXT_AREA] && max_pos)
17735 {
17736 SET_TEXT_POS (tpos, max_pos + 1, CHAR_TO_BYTE (max_pos + 1));
17737 row_end = it->current;
17738 row_end.pos = tpos;
17739 /* If the character at max_pos+1 is a newline, skip that as
17740 well. Note that this may skip some invisible text. */
17741 if (FETCH_CHAR (tpos.bytepos) == '\n'
17742 || (FETCH_CHAR (tpos.bytepos) == '\r' && it->selective))
17743 {
17744 save_it = *it;
17745 it->bidi_p = 0;
17746 reseat_1 (it, tpos, 0);
17747 set_iterator_to_next (it, 1);
17748 /* Record the position after the newline of a continued
17749 row. We will need that to set ROW->end of the last
17750 row produced for a continued line. */
17751 if (row->continued_p)
17752 {
17753 save_it.eol_pos.charpos = IT_CHARPOS (*it);
17754 save_it.eol_pos.bytepos = IT_BYTEPOS (*it);
17755 }
17756 else
17757 {
17758 row_end = it->current;
17759 save_it.eol_pos.charpos = save_it.eol_pos.bytepos = 0;
17760 }
17761 *it = save_it;
17762 }
17763 else if (!row->continued_p
17764 && row->continuation_lines_width
17765 && it->eol_pos.charpos > 0)
17766 {
17767 /* Last row of a continued line. Use the position
17768 recorded in ROW->eol_pos, to the effect that the
17769 newline belongs to this row, not to the row which
17770 displays the character with the largest buffer
17771 position. */
17772 row_end.pos = it->eol_pos;
17773 it->eol_pos.charpos = it->eol_pos.bytepos = 0;
17774 }
17775 row->end = row_end;
17776 }
17777 }
17778
17779 /* Record whether this row ends inside an ellipsis. */
17780 row->ends_in_ellipsis_p
17781 = (it->method == GET_FROM_DISPLAY_VECTOR
17782 && it->ellipsis_p);
17783
17784 /* Save fringe bitmaps in this row. */
17785 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17786 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17787 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17788 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17789
17790 it->left_user_fringe_bitmap = 0;
17791 it->left_user_fringe_face_id = 0;
17792 it->right_user_fringe_bitmap = 0;
17793 it->right_user_fringe_face_id = 0;
17794
17795 /* Maybe set the cursor. */
17796 cvpos = it->w->cursor.vpos;
17797 if ((cvpos < 0
17798 /* In bidi-reordered rows, keep checking for proper cursor
17799 position even if one has been found already, because buffer
17800 positions in such rows change non-linearly with ROW->VPOS,
17801 when a line is continued. One exception: when we are at ZV,
17802 display cursor on the first suitable glyph row, since all
17803 the empty rows after that also have their position set to ZV. */
17804 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17805 lines' rows is implemented for bidi-reordered rows. */
17806 || (it->bidi_p
17807 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17808 && PT >= MATRIX_ROW_START_CHARPOS (row)
17809 && PT <= MATRIX_ROW_END_CHARPOS (row)
17810 && cursor_row_p (it->w, row))
17811 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17812
17813 /* Highlight trailing whitespace. */
17814 if (!NILP (Vshow_trailing_whitespace))
17815 highlight_trailing_whitespace (it->f, it->glyph_row);
17816
17817 /* Prepare for the next line. This line starts horizontally at (X
17818 HPOS) = (0 0). Vertical positions are incremented. As a
17819 convenience for the caller, IT->glyph_row is set to the next
17820 row to be used. */
17821 it->current_x = it->hpos = 0;
17822 it->current_y += row->height;
17823 ++it->vpos;
17824 ++it->glyph_row;
17825 /* The next row should use same value of the reversed_p flag as this
17826 one. set_iterator_to_next decides when it's a new paragraph and
17827 recomputes the value of the flag accordingly. */
17828 it->glyph_row->reversed_p = row->reversed_p;
17829 it->start = row_end;
17830 return row->displays_text_p;
17831 }
17832
17833
17834 \f
17835 /***********************************************************************
17836 Menu Bar
17837 ***********************************************************************/
17838
17839 /* Redisplay the menu bar in the frame for window W.
17840
17841 The menu bar of X frames that don't have X toolkit support is
17842 displayed in a special window W->frame->menu_bar_window.
17843
17844 The menu bar of terminal frames is treated specially as far as
17845 glyph matrices are concerned. Menu bar lines are not part of
17846 windows, so the update is done directly on the frame matrix rows
17847 for the menu bar. */
17848
17849 static void
17850 display_menu_bar (w)
17851 struct window *w;
17852 {
17853 struct frame *f = XFRAME (WINDOW_FRAME (w));
17854 struct it it;
17855 Lisp_Object items;
17856 int i;
17857
17858 /* Don't do all this for graphical frames. */
17859 #ifdef HAVE_NTGUI
17860 if (FRAME_W32_P (f))
17861 return;
17862 #endif
17863 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
17864 if (FRAME_X_P (f))
17865 return;
17866 #endif
17867
17868 #ifdef HAVE_NS
17869 if (FRAME_NS_P (f))
17870 return;
17871 #endif /* HAVE_NS */
17872
17873 #ifdef USE_X_TOOLKIT
17874 xassert (!FRAME_WINDOW_P (f));
17875 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
17876 it.first_visible_x = 0;
17877 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17878 #else /* not USE_X_TOOLKIT */
17879 if (FRAME_WINDOW_P (f))
17880 {
17881 /* Menu bar lines are displayed in the desired matrix of the
17882 dummy window menu_bar_window. */
17883 struct window *menu_w;
17884 xassert (WINDOWP (f->menu_bar_window));
17885 menu_w = XWINDOW (f->menu_bar_window);
17886 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
17887 MENU_FACE_ID);
17888 it.first_visible_x = 0;
17889 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17890 }
17891 else
17892 {
17893 /* This is a TTY frame, i.e. character hpos/vpos are used as
17894 pixel x/y. */
17895 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
17896 MENU_FACE_ID);
17897 it.first_visible_x = 0;
17898 it.last_visible_x = FRAME_COLS (f);
17899 }
17900 #endif /* not USE_X_TOOLKIT */
17901
17902 if (! mode_line_inverse_video)
17903 /* Force the menu-bar to be displayed in the default face. */
17904 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
17905
17906 /* Clear all rows of the menu bar. */
17907 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
17908 {
17909 struct glyph_row *row = it.glyph_row + i;
17910 clear_glyph_row (row);
17911 row->enabled_p = 1;
17912 row->full_width_p = 1;
17913 }
17914
17915 /* Display all items of the menu bar. */
17916 items = FRAME_MENU_BAR_ITEMS (it.f);
17917 for (i = 0; i < XVECTOR (items)->size; i += 4)
17918 {
17919 Lisp_Object string;
17920
17921 /* Stop at nil string. */
17922 string = AREF (items, i + 1);
17923 if (NILP (string))
17924 break;
17925
17926 /* Remember where item was displayed. */
17927 ASET (items, i + 3, make_number (it.hpos));
17928
17929 /* Display the item, pad with one space. */
17930 if (it.current_x < it.last_visible_x)
17931 display_string (NULL, string, Qnil, 0, 0, &it,
17932 SCHARS (string) + 1, 0, 0, -1);
17933 }
17934
17935 /* Fill out the line with spaces. */
17936 if (it.current_x < it.last_visible_x)
17937 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
17938
17939 /* Compute the total height of the lines. */
17940 compute_line_metrics (&it);
17941 }
17942
17943
17944 \f
17945 /***********************************************************************
17946 Mode Line
17947 ***********************************************************************/
17948
17949 /* Redisplay mode lines in the window tree whose root is WINDOW. If
17950 FORCE is non-zero, redisplay mode lines unconditionally.
17951 Otherwise, redisplay only mode lines that are garbaged. Value is
17952 the number of windows whose mode lines were redisplayed. */
17953
17954 static int
17955 redisplay_mode_lines (window, force)
17956 Lisp_Object window;
17957 int force;
17958 {
17959 int nwindows = 0;
17960
17961 while (!NILP (window))
17962 {
17963 struct window *w = XWINDOW (window);
17964
17965 if (WINDOWP (w->hchild))
17966 nwindows += redisplay_mode_lines (w->hchild, force);
17967 else if (WINDOWP (w->vchild))
17968 nwindows += redisplay_mode_lines (w->vchild, force);
17969 else if (force
17970 || FRAME_GARBAGED_P (XFRAME (w->frame))
17971 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
17972 {
17973 struct text_pos lpoint;
17974 struct buffer *old = current_buffer;
17975
17976 /* Set the window's buffer for the mode line display. */
17977 SET_TEXT_POS (lpoint, PT, PT_BYTE);
17978 set_buffer_internal_1 (XBUFFER (w->buffer));
17979
17980 /* Point refers normally to the selected window. For any
17981 other window, set up appropriate value. */
17982 if (!EQ (window, selected_window))
17983 {
17984 struct text_pos pt;
17985
17986 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
17987 if (CHARPOS (pt) < BEGV)
17988 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17989 else if (CHARPOS (pt) > (ZV - 1))
17990 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
17991 else
17992 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
17993 }
17994
17995 /* Display mode lines. */
17996 clear_glyph_matrix (w->desired_matrix);
17997 if (display_mode_lines (w))
17998 {
17999 ++nwindows;
18000 w->must_be_updated_p = 1;
18001 }
18002
18003 /* Restore old settings. */
18004 set_buffer_internal_1 (old);
18005 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18006 }
18007
18008 window = w->next;
18009 }
18010
18011 return nwindows;
18012 }
18013
18014
18015 /* Display the mode and/or header line of window W. Value is the
18016 sum number of mode lines and header lines displayed. */
18017
18018 static int
18019 display_mode_lines (w)
18020 struct window *w;
18021 {
18022 Lisp_Object old_selected_window, old_selected_frame;
18023 int n = 0;
18024
18025 old_selected_frame = selected_frame;
18026 selected_frame = w->frame;
18027 old_selected_window = selected_window;
18028 XSETWINDOW (selected_window, w);
18029
18030 /* These will be set while the mode line specs are processed. */
18031 line_number_displayed = 0;
18032 w->column_number_displayed = Qnil;
18033
18034 if (WINDOW_WANTS_MODELINE_P (w))
18035 {
18036 struct window *sel_w = XWINDOW (old_selected_window);
18037
18038 /* Select mode line face based on the real selected window. */
18039 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18040 current_buffer->mode_line_format);
18041 ++n;
18042 }
18043
18044 if (WINDOW_WANTS_HEADER_LINE_P (w))
18045 {
18046 display_mode_line (w, HEADER_LINE_FACE_ID,
18047 current_buffer->header_line_format);
18048 ++n;
18049 }
18050
18051 selected_frame = old_selected_frame;
18052 selected_window = old_selected_window;
18053 return n;
18054 }
18055
18056
18057 /* Display mode or header line of window W. FACE_ID specifies which
18058 line to display; it is either MODE_LINE_FACE_ID or
18059 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18060 display. Value is the pixel height of the mode/header line
18061 displayed. */
18062
18063 static int
18064 display_mode_line (w, face_id, format)
18065 struct window *w;
18066 enum face_id face_id;
18067 Lisp_Object format;
18068 {
18069 struct it it;
18070 struct face *face;
18071 int count = SPECPDL_INDEX ();
18072
18073 init_iterator (&it, w, -1, -1, NULL, face_id);
18074 /* Don't extend on a previously drawn mode-line.
18075 This may happen if called from pos_visible_p. */
18076 it.glyph_row->enabled_p = 0;
18077 prepare_desired_row (it.glyph_row);
18078
18079 it.glyph_row->mode_line_p = 1;
18080
18081 if (! mode_line_inverse_video)
18082 /* Force the mode-line to be displayed in the default face. */
18083 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18084
18085 record_unwind_protect (unwind_format_mode_line,
18086 format_mode_line_unwind_data (NULL, Qnil, 0));
18087
18088 mode_line_target = MODE_LINE_DISPLAY;
18089
18090 /* Temporarily make frame's keyboard the current kboard so that
18091 kboard-local variables in the mode_line_format will get the right
18092 values. */
18093 push_kboard (FRAME_KBOARD (it.f));
18094 record_unwind_save_match_data ();
18095 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18096 pop_kboard ();
18097
18098 unbind_to (count, Qnil);
18099
18100 /* Fill up with spaces. */
18101 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18102
18103 compute_line_metrics (&it);
18104 it.glyph_row->full_width_p = 1;
18105 it.glyph_row->continued_p = 0;
18106 it.glyph_row->truncated_on_left_p = 0;
18107 it.glyph_row->truncated_on_right_p = 0;
18108
18109 /* Make a 3D mode-line have a shadow at its right end. */
18110 face = FACE_FROM_ID (it.f, face_id);
18111 extend_face_to_end_of_line (&it);
18112 if (face->box != FACE_NO_BOX)
18113 {
18114 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18115 + it.glyph_row->used[TEXT_AREA] - 1);
18116 last->right_box_line_p = 1;
18117 }
18118
18119 return it.glyph_row->height;
18120 }
18121
18122 /* Move element ELT in LIST to the front of LIST.
18123 Return the updated list. */
18124
18125 static Lisp_Object
18126 move_elt_to_front (elt, list)
18127 Lisp_Object elt, list;
18128 {
18129 register Lisp_Object tail, prev;
18130 register Lisp_Object tem;
18131
18132 tail = list;
18133 prev = Qnil;
18134 while (CONSP (tail))
18135 {
18136 tem = XCAR (tail);
18137
18138 if (EQ (elt, tem))
18139 {
18140 /* Splice out the link TAIL. */
18141 if (NILP (prev))
18142 list = XCDR (tail);
18143 else
18144 Fsetcdr (prev, XCDR (tail));
18145
18146 /* Now make it the first. */
18147 Fsetcdr (tail, list);
18148 return tail;
18149 }
18150 else
18151 prev = tail;
18152 tail = XCDR (tail);
18153 QUIT;
18154 }
18155
18156 /* Not found--return unchanged LIST. */
18157 return list;
18158 }
18159
18160 /* Contribute ELT to the mode line for window IT->w. How it
18161 translates into text depends on its data type.
18162
18163 IT describes the display environment in which we display, as usual.
18164
18165 DEPTH is the depth in recursion. It is used to prevent
18166 infinite recursion here.
18167
18168 FIELD_WIDTH is the number of characters the display of ELT should
18169 occupy in the mode line, and PRECISION is the maximum number of
18170 characters to display from ELT's representation. See
18171 display_string for details.
18172
18173 Returns the hpos of the end of the text generated by ELT.
18174
18175 PROPS is a property list to add to any string we encounter.
18176
18177 If RISKY is nonzero, remove (disregard) any properties in any string
18178 we encounter, and ignore :eval and :propertize.
18179
18180 The global variable `mode_line_target' determines whether the
18181 output is passed to `store_mode_line_noprop',
18182 `store_mode_line_string', or `display_string'. */
18183
18184 static int
18185 display_mode_element (it, depth, field_width, precision, elt, props, risky)
18186 struct it *it;
18187 int depth;
18188 int field_width, precision;
18189 Lisp_Object elt, props;
18190 int risky;
18191 {
18192 int n = 0, field, prec;
18193 int literal = 0;
18194
18195 tail_recurse:
18196 if (depth > 100)
18197 elt = build_string ("*too-deep*");
18198
18199 depth++;
18200
18201 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18202 {
18203 case Lisp_String:
18204 {
18205 /* A string: output it and check for %-constructs within it. */
18206 unsigned char c;
18207 int offset = 0;
18208
18209 if (SCHARS (elt) > 0
18210 && (!NILP (props) || risky))
18211 {
18212 Lisp_Object oprops, aelt;
18213 oprops = Ftext_properties_at (make_number (0), elt);
18214
18215 /* If the starting string's properties are not what
18216 we want, translate the string. Also, if the string
18217 is risky, do that anyway. */
18218
18219 if (NILP (Fequal (props, oprops)) || risky)
18220 {
18221 /* If the starting string has properties,
18222 merge the specified ones onto the existing ones. */
18223 if (! NILP (oprops) && !risky)
18224 {
18225 Lisp_Object tem;
18226
18227 oprops = Fcopy_sequence (oprops);
18228 tem = props;
18229 while (CONSP (tem))
18230 {
18231 oprops = Fplist_put (oprops, XCAR (tem),
18232 XCAR (XCDR (tem)));
18233 tem = XCDR (XCDR (tem));
18234 }
18235 props = oprops;
18236 }
18237
18238 aelt = Fassoc (elt, mode_line_proptrans_alist);
18239 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18240 {
18241 /* AELT is what we want. Move it to the front
18242 without consing. */
18243 elt = XCAR (aelt);
18244 mode_line_proptrans_alist
18245 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18246 }
18247 else
18248 {
18249 Lisp_Object tem;
18250
18251 /* If AELT has the wrong props, it is useless.
18252 so get rid of it. */
18253 if (! NILP (aelt))
18254 mode_line_proptrans_alist
18255 = Fdelq (aelt, mode_line_proptrans_alist);
18256
18257 elt = Fcopy_sequence (elt);
18258 Fset_text_properties (make_number (0), Flength (elt),
18259 props, elt);
18260 /* Add this item to mode_line_proptrans_alist. */
18261 mode_line_proptrans_alist
18262 = Fcons (Fcons (elt, props),
18263 mode_line_proptrans_alist);
18264 /* Truncate mode_line_proptrans_alist
18265 to at most 50 elements. */
18266 tem = Fnthcdr (make_number (50),
18267 mode_line_proptrans_alist);
18268 if (! NILP (tem))
18269 XSETCDR (tem, Qnil);
18270 }
18271 }
18272 }
18273
18274 offset = 0;
18275
18276 if (literal)
18277 {
18278 prec = precision - n;
18279 switch (mode_line_target)
18280 {
18281 case MODE_LINE_NOPROP:
18282 case MODE_LINE_TITLE:
18283 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18284 break;
18285 case MODE_LINE_STRING:
18286 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18287 break;
18288 case MODE_LINE_DISPLAY:
18289 n += display_string (NULL, elt, Qnil, 0, 0, it,
18290 0, prec, 0, STRING_MULTIBYTE (elt));
18291 break;
18292 }
18293
18294 break;
18295 }
18296
18297 /* Handle the non-literal case. */
18298
18299 while ((precision <= 0 || n < precision)
18300 && SREF (elt, offset) != 0
18301 && (mode_line_target != MODE_LINE_DISPLAY
18302 || it->current_x < it->last_visible_x))
18303 {
18304 int last_offset = offset;
18305
18306 /* Advance to end of string or next format specifier. */
18307 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18308 ;
18309
18310 if (offset - 1 != last_offset)
18311 {
18312 int nchars, nbytes;
18313
18314 /* Output to end of string or up to '%'. Field width
18315 is length of string. Don't output more than
18316 PRECISION allows us. */
18317 offset--;
18318
18319 prec = c_string_width (SDATA (elt) + last_offset,
18320 offset - last_offset, precision - n,
18321 &nchars, &nbytes);
18322
18323 switch (mode_line_target)
18324 {
18325 case MODE_LINE_NOPROP:
18326 case MODE_LINE_TITLE:
18327 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18328 break;
18329 case MODE_LINE_STRING:
18330 {
18331 int bytepos = last_offset;
18332 int charpos = string_byte_to_char (elt, bytepos);
18333 int endpos = (precision <= 0
18334 ? string_byte_to_char (elt, offset)
18335 : charpos + nchars);
18336
18337 n += store_mode_line_string (NULL,
18338 Fsubstring (elt, make_number (charpos),
18339 make_number (endpos)),
18340 0, 0, 0, Qnil);
18341 }
18342 break;
18343 case MODE_LINE_DISPLAY:
18344 {
18345 int bytepos = last_offset;
18346 int charpos = string_byte_to_char (elt, bytepos);
18347
18348 if (precision <= 0)
18349 nchars = string_byte_to_char (elt, offset) - charpos;
18350 n += display_string (NULL, elt, Qnil, 0, charpos,
18351 it, 0, nchars, 0,
18352 STRING_MULTIBYTE (elt));
18353 }
18354 break;
18355 }
18356 }
18357 else /* c == '%' */
18358 {
18359 int percent_position = offset;
18360
18361 /* Get the specified minimum width. Zero means
18362 don't pad. */
18363 field = 0;
18364 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18365 field = field * 10 + c - '0';
18366
18367 /* Don't pad beyond the total padding allowed. */
18368 if (field_width - n > 0 && field > field_width - n)
18369 field = field_width - n;
18370
18371 /* Note that either PRECISION <= 0 or N < PRECISION. */
18372 prec = precision - n;
18373
18374 if (c == 'M')
18375 n += display_mode_element (it, depth, field, prec,
18376 Vglobal_mode_string, props,
18377 risky);
18378 else if (c != 0)
18379 {
18380 int multibyte;
18381 int bytepos, charpos;
18382 unsigned char *spec;
18383 Lisp_Object string;
18384
18385 bytepos = percent_position;
18386 charpos = (STRING_MULTIBYTE (elt)
18387 ? string_byte_to_char (elt, bytepos)
18388 : bytepos);
18389 spec = decode_mode_spec (it->w, c, field, prec, &string);
18390 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18391
18392 switch (mode_line_target)
18393 {
18394 case MODE_LINE_NOPROP:
18395 case MODE_LINE_TITLE:
18396 n += store_mode_line_noprop (spec, field, prec);
18397 break;
18398 case MODE_LINE_STRING:
18399 {
18400 int len = strlen (spec);
18401 Lisp_Object tem = make_string (spec, len);
18402 props = Ftext_properties_at (make_number (charpos), elt);
18403 /* Should only keep face property in props */
18404 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18405 }
18406 break;
18407 case MODE_LINE_DISPLAY:
18408 {
18409 int nglyphs_before, nwritten;
18410
18411 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18412 nwritten = display_string (spec, string, elt,
18413 charpos, 0, it,
18414 field, prec, 0,
18415 multibyte);
18416
18417 /* Assign to the glyphs written above the
18418 string where the `%x' came from, position
18419 of the `%'. */
18420 if (nwritten > 0)
18421 {
18422 struct glyph *glyph
18423 = (it->glyph_row->glyphs[TEXT_AREA]
18424 + nglyphs_before);
18425 int i;
18426
18427 for (i = 0; i < nwritten; ++i)
18428 {
18429 glyph[i].object = elt;
18430 glyph[i].charpos = charpos;
18431 }
18432
18433 n += nwritten;
18434 }
18435 }
18436 break;
18437 }
18438 }
18439 else /* c == 0 */
18440 break;
18441 }
18442 }
18443 }
18444 break;
18445
18446 case Lisp_Symbol:
18447 /* A symbol: process the value of the symbol recursively
18448 as if it appeared here directly. Avoid error if symbol void.
18449 Special case: if value of symbol is a string, output the string
18450 literally. */
18451 {
18452 register Lisp_Object tem;
18453
18454 /* If the variable is not marked as risky to set
18455 then its contents are risky to use. */
18456 if (NILP (Fget (elt, Qrisky_local_variable)))
18457 risky = 1;
18458
18459 tem = Fboundp (elt);
18460 if (!NILP (tem))
18461 {
18462 tem = Fsymbol_value (elt);
18463 /* If value is a string, output that string literally:
18464 don't check for % within it. */
18465 if (STRINGP (tem))
18466 literal = 1;
18467
18468 if (!EQ (tem, elt))
18469 {
18470 /* Give up right away for nil or t. */
18471 elt = tem;
18472 goto tail_recurse;
18473 }
18474 }
18475 }
18476 break;
18477
18478 case Lisp_Cons:
18479 {
18480 register Lisp_Object car, tem;
18481
18482 /* A cons cell: five distinct cases.
18483 If first element is :eval or :propertize, do something special.
18484 If first element is a string or a cons, process all the elements
18485 and effectively concatenate them.
18486 If first element is a negative number, truncate displaying cdr to
18487 at most that many characters. If positive, pad (with spaces)
18488 to at least that many characters.
18489 If first element is a symbol, process the cadr or caddr recursively
18490 according to whether the symbol's value is non-nil or nil. */
18491 car = XCAR (elt);
18492 if (EQ (car, QCeval))
18493 {
18494 /* An element of the form (:eval FORM) means evaluate FORM
18495 and use the result as mode line elements. */
18496
18497 if (risky)
18498 break;
18499
18500 if (CONSP (XCDR (elt)))
18501 {
18502 Lisp_Object spec;
18503 spec = safe_eval (XCAR (XCDR (elt)));
18504 n += display_mode_element (it, depth, field_width - n,
18505 precision - n, spec, props,
18506 risky);
18507 }
18508 }
18509 else if (EQ (car, QCpropertize))
18510 {
18511 /* An element of the form (:propertize ELT PROPS...)
18512 means display ELT but applying properties PROPS. */
18513
18514 if (risky)
18515 break;
18516
18517 if (CONSP (XCDR (elt)))
18518 n += display_mode_element (it, depth, field_width - n,
18519 precision - n, XCAR (XCDR (elt)),
18520 XCDR (XCDR (elt)), risky);
18521 }
18522 else if (SYMBOLP (car))
18523 {
18524 tem = Fboundp (car);
18525 elt = XCDR (elt);
18526 if (!CONSP (elt))
18527 goto invalid;
18528 /* elt is now the cdr, and we know it is a cons cell.
18529 Use its car if CAR has a non-nil value. */
18530 if (!NILP (tem))
18531 {
18532 tem = Fsymbol_value (car);
18533 if (!NILP (tem))
18534 {
18535 elt = XCAR (elt);
18536 goto tail_recurse;
18537 }
18538 }
18539 /* Symbol's value is nil (or symbol is unbound)
18540 Get the cddr of the original list
18541 and if possible find the caddr and use that. */
18542 elt = XCDR (elt);
18543 if (NILP (elt))
18544 break;
18545 else if (!CONSP (elt))
18546 goto invalid;
18547 elt = XCAR (elt);
18548 goto tail_recurse;
18549 }
18550 else if (INTEGERP (car))
18551 {
18552 register int lim = XINT (car);
18553 elt = XCDR (elt);
18554 if (lim < 0)
18555 {
18556 /* Negative int means reduce maximum width. */
18557 if (precision <= 0)
18558 precision = -lim;
18559 else
18560 precision = min (precision, -lim);
18561 }
18562 else if (lim > 0)
18563 {
18564 /* Padding specified. Don't let it be more than
18565 current maximum. */
18566 if (precision > 0)
18567 lim = min (precision, lim);
18568
18569 /* If that's more padding than already wanted, queue it.
18570 But don't reduce padding already specified even if
18571 that is beyond the current truncation point. */
18572 field_width = max (lim, field_width);
18573 }
18574 goto tail_recurse;
18575 }
18576 else if (STRINGP (car) || CONSP (car))
18577 {
18578 Lisp_Object halftail = elt;
18579 int len = 0;
18580
18581 while (CONSP (elt)
18582 && (precision <= 0 || n < precision))
18583 {
18584 n += display_mode_element (it, depth,
18585 /* Do padding only after the last
18586 element in the list. */
18587 (! CONSP (XCDR (elt))
18588 ? field_width - n
18589 : 0),
18590 precision - n, XCAR (elt),
18591 props, risky);
18592 elt = XCDR (elt);
18593 len++;
18594 if ((len & 1) == 0)
18595 halftail = XCDR (halftail);
18596 /* Check for cycle. */
18597 if (EQ (halftail, elt))
18598 break;
18599 }
18600 }
18601 }
18602 break;
18603
18604 default:
18605 invalid:
18606 elt = build_string ("*invalid*");
18607 goto tail_recurse;
18608 }
18609
18610 /* Pad to FIELD_WIDTH. */
18611 if (field_width > 0 && n < field_width)
18612 {
18613 switch (mode_line_target)
18614 {
18615 case MODE_LINE_NOPROP:
18616 case MODE_LINE_TITLE:
18617 n += store_mode_line_noprop ("", field_width - n, 0);
18618 break;
18619 case MODE_LINE_STRING:
18620 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18621 break;
18622 case MODE_LINE_DISPLAY:
18623 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18624 0, 0, 0);
18625 break;
18626 }
18627 }
18628
18629 return n;
18630 }
18631
18632 /* Store a mode-line string element in mode_line_string_list.
18633
18634 If STRING is non-null, display that C string. Otherwise, the Lisp
18635 string LISP_STRING is displayed.
18636
18637 FIELD_WIDTH is the minimum number of output glyphs to produce.
18638 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18639 with spaces. FIELD_WIDTH <= 0 means don't pad.
18640
18641 PRECISION is the maximum number of characters to output from
18642 STRING. PRECISION <= 0 means don't truncate the string.
18643
18644 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18645 properties to the string.
18646
18647 PROPS are the properties to add to the string.
18648 The mode_line_string_face face property is always added to the string.
18649 */
18650
18651 static int
18652 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
18653 char *string;
18654 Lisp_Object lisp_string;
18655 int copy_string;
18656 int field_width;
18657 int precision;
18658 Lisp_Object props;
18659 {
18660 int len;
18661 int n = 0;
18662
18663 if (string != NULL)
18664 {
18665 len = strlen (string);
18666 if (precision > 0 && len > precision)
18667 len = precision;
18668 lisp_string = make_string (string, len);
18669 if (NILP (props))
18670 props = mode_line_string_face_prop;
18671 else if (!NILP (mode_line_string_face))
18672 {
18673 Lisp_Object face = Fplist_get (props, Qface);
18674 props = Fcopy_sequence (props);
18675 if (NILP (face))
18676 face = mode_line_string_face;
18677 else
18678 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18679 props = Fplist_put (props, Qface, face);
18680 }
18681 Fadd_text_properties (make_number (0), make_number (len),
18682 props, lisp_string);
18683 }
18684 else
18685 {
18686 len = XFASTINT (Flength (lisp_string));
18687 if (precision > 0 && len > precision)
18688 {
18689 len = precision;
18690 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18691 precision = -1;
18692 }
18693 if (!NILP (mode_line_string_face))
18694 {
18695 Lisp_Object face;
18696 if (NILP (props))
18697 props = Ftext_properties_at (make_number (0), lisp_string);
18698 face = Fplist_get (props, Qface);
18699 if (NILP (face))
18700 face = mode_line_string_face;
18701 else
18702 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18703 props = Fcons (Qface, Fcons (face, Qnil));
18704 if (copy_string)
18705 lisp_string = Fcopy_sequence (lisp_string);
18706 }
18707 if (!NILP (props))
18708 Fadd_text_properties (make_number (0), make_number (len),
18709 props, lisp_string);
18710 }
18711
18712 if (len > 0)
18713 {
18714 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18715 n += len;
18716 }
18717
18718 if (field_width > len)
18719 {
18720 field_width -= len;
18721 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18722 if (!NILP (props))
18723 Fadd_text_properties (make_number (0), make_number (field_width),
18724 props, lisp_string);
18725 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18726 n += field_width;
18727 }
18728
18729 return n;
18730 }
18731
18732
18733 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18734 1, 4, 0,
18735 doc: /* Format a string out of a mode line format specification.
18736 First arg FORMAT specifies the mode line format (see `mode-line-format'
18737 for details) to use.
18738
18739 Optional second arg FACE specifies the face property to put
18740 on all characters for which no face is specified.
18741 The value t means whatever face the window's mode line currently uses
18742 \(either `mode-line' or `mode-line-inactive', depending).
18743 A value of nil means the default is no face property.
18744 If FACE is an integer, the value string has no text properties.
18745
18746 Optional third and fourth args WINDOW and BUFFER specify the window
18747 and buffer to use as the context for the formatting (defaults
18748 are the selected window and the window's buffer). */)
18749 (format, face, window, buffer)
18750 Lisp_Object format, face, window, buffer;
18751 {
18752 struct it it;
18753 int len;
18754 struct window *w;
18755 struct buffer *old_buffer = NULL;
18756 int face_id = -1;
18757 int no_props = INTEGERP (face);
18758 int count = SPECPDL_INDEX ();
18759 Lisp_Object str;
18760 int string_start = 0;
18761
18762 if (NILP (window))
18763 window = selected_window;
18764 CHECK_WINDOW (window);
18765 w = XWINDOW (window);
18766
18767 if (NILP (buffer))
18768 buffer = w->buffer;
18769 CHECK_BUFFER (buffer);
18770
18771 /* Make formatting the modeline a non-op when noninteractive, otherwise
18772 there will be problems later caused by a partially initialized frame. */
18773 if (NILP (format) || noninteractive)
18774 return empty_unibyte_string;
18775
18776 if (no_props)
18777 face = Qnil;
18778
18779 if (!NILP (face))
18780 {
18781 if (EQ (face, Qt))
18782 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
18783 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
18784 }
18785
18786 if (face_id < 0)
18787 face_id = DEFAULT_FACE_ID;
18788
18789 if (XBUFFER (buffer) != current_buffer)
18790 old_buffer = current_buffer;
18791
18792 /* Save things including mode_line_proptrans_alist,
18793 and set that to nil so that we don't alter the outer value. */
18794 record_unwind_protect (unwind_format_mode_line,
18795 format_mode_line_unwind_data
18796 (old_buffer, selected_window, 1));
18797 mode_line_proptrans_alist = Qnil;
18798
18799 Fselect_window (window, Qt);
18800 if (old_buffer)
18801 set_buffer_internal_1 (XBUFFER (buffer));
18802
18803 init_iterator (&it, w, -1, -1, NULL, face_id);
18804
18805 if (no_props)
18806 {
18807 mode_line_target = MODE_LINE_NOPROP;
18808 mode_line_string_face_prop = Qnil;
18809 mode_line_string_list = Qnil;
18810 string_start = MODE_LINE_NOPROP_LEN (0);
18811 }
18812 else
18813 {
18814 mode_line_target = MODE_LINE_STRING;
18815 mode_line_string_list = Qnil;
18816 mode_line_string_face = face;
18817 mode_line_string_face_prop
18818 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18819 }
18820
18821 push_kboard (FRAME_KBOARD (it.f));
18822 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18823 pop_kboard ();
18824
18825 if (no_props)
18826 {
18827 len = MODE_LINE_NOPROP_LEN (string_start);
18828 str = make_string (mode_line_noprop_buf + string_start, len);
18829 }
18830 else
18831 {
18832 mode_line_string_list = Fnreverse (mode_line_string_list);
18833 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18834 empty_unibyte_string);
18835 }
18836
18837 unbind_to (count, Qnil);
18838 return str;
18839 }
18840
18841 /* Write a null-terminated, right justified decimal representation of
18842 the positive integer D to BUF using a minimal field width WIDTH. */
18843
18844 static void
18845 pint2str (buf, width, d)
18846 register char *buf;
18847 register int width;
18848 register int d;
18849 {
18850 register char *p = buf;
18851
18852 if (d <= 0)
18853 *p++ = '0';
18854 else
18855 {
18856 while (d > 0)
18857 {
18858 *p++ = d % 10 + '0';
18859 d /= 10;
18860 }
18861 }
18862
18863 for (width -= (int) (p - buf); width > 0; --width)
18864 *p++ = ' ';
18865 *p-- = '\0';
18866 while (p > buf)
18867 {
18868 d = *buf;
18869 *buf++ = *p;
18870 *p-- = d;
18871 }
18872 }
18873
18874 /* Write a null-terminated, right justified decimal and "human
18875 readable" representation of the nonnegative integer D to BUF using
18876 a minimal field width WIDTH. D should be smaller than 999.5e24. */
18877
18878 static const char power_letter[] =
18879 {
18880 0, /* not used */
18881 'k', /* kilo */
18882 'M', /* mega */
18883 'G', /* giga */
18884 'T', /* tera */
18885 'P', /* peta */
18886 'E', /* exa */
18887 'Z', /* zetta */
18888 'Y' /* yotta */
18889 };
18890
18891 static void
18892 pint2hrstr (buf, width, d)
18893 char *buf;
18894 int width;
18895 int d;
18896 {
18897 /* We aim to represent the nonnegative integer D as
18898 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
18899 int quotient = d;
18900 int remainder = 0;
18901 /* -1 means: do not use TENTHS. */
18902 int tenths = -1;
18903 int exponent = 0;
18904
18905 /* Length of QUOTIENT.TENTHS as a string. */
18906 int length;
18907
18908 char * psuffix;
18909 char * p;
18910
18911 if (1000 <= quotient)
18912 {
18913 /* Scale to the appropriate EXPONENT. */
18914 do
18915 {
18916 remainder = quotient % 1000;
18917 quotient /= 1000;
18918 exponent++;
18919 }
18920 while (1000 <= quotient);
18921
18922 /* Round to nearest and decide whether to use TENTHS or not. */
18923 if (quotient <= 9)
18924 {
18925 tenths = remainder / 100;
18926 if (50 <= remainder % 100)
18927 {
18928 if (tenths < 9)
18929 tenths++;
18930 else
18931 {
18932 quotient++;
18933 if (quotient == 10)
18934 tenths = -1;
18935 else
18936 tenths = 0;
18937 }
18938 }
18939 }
18940 else
18941 if (500 <= remainder)
18942 {
18943 if (quotient < 999)
18944 quotient++;
18945 else
18946 {
18947 quotient = 1;
18948 exponent++;
18949 tenths = 0;
18950 }
18951 }
18952 }
18953
18954 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
18955 if (tenths == -1 && quotient <= 99)
18956 if (quotient <= 9)
18957 length = 1;
18958 else
18959 length = 2;
18960 else
18961 length = 3;
18962 p = psuffix = buf + max (width, length);
18963
18964 /* Print EXPONENT. */
18965 if (exponent)
18966 *psuffix++ = power_letter[exponent];
18967 *psuffix = '\0';
18968
18969 /* Print TENTHS. */
18970 if (tenths >= 0)
18971 {
18972 *--p = '0' + tenths;
18973 *--p = '.';
18974 }
18975
18976 /* Print QUOTIENT. */
18977 do
18978 {
18979 int digit = quotient % 10;
18980 *--p = '0' + digit;
18981 }
18982 while ((quotient /= 10) != 0);
18983
18984 /* Print leading spaces. */
18985 while (buf < p)
18986 *--p = ' ';
18987 }
18988
18989 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
18990 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
18991 type of CODING_SYSTEM. Return updated pointer into BUF. */
18992
18993 static unsigned char invalid_eol_type[] = "(*invalid*)";
18994
18995 static char *
18996 decode_mode_spec_coding (coding_system, buf, eol_flag)
18997 Lisp_Object coding_system;
18998 register char *buf;
18999 int eol_flag;
19000 {
19001 Lisp_Object val;
19002 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19003 const unsigned char *eol_str;
19004 int eol_str_len;
19005 /* The EOL conversion we are using. */
19006 Lisp_Object eoltype;
19007
19008 val = CODING_SYSTEM_SPEC (coding_system);
19009 eoltype = Qnil;
19010
19011 if (!VECTORP (val)) /* Not yet decided. */
19012 {
19013 if (multibyte)
19014 *buf++ = '-';
19015 if (eol_flag)
19016 eoltype = eol_mnemonic_undecided;
19017 /* Don't mention EOL conversion if it isn't decided. */
19018 }
19019 else
19020 {
19021 Lisp_Object attrs;
19022 Lisp_Object eolvalue;
19023
19024 attrs = AREF (val, 0);
19025 eolvalue = AREF (val, 2);
19026
19027 if (multibyte)
19028 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19029
19030 if (eol_flag)
19031 {
19032 /* The EOL conversion that is normal on this system. */
19033
19034 if (NILP (eolvalue)) /* Not yet decided. */
19035 eoltype = eol_mnemonic_undecided;
19036 else if (VECTORP (eolvalue)) /* Not yet decided. */
19037 eoltype = eol_mnemonic_undecided;
19038 else /* eolvalue is Qunix, Qdos, or Qmac. */
19039 eoltype = (EQ (eolvalue, Qunix)
19040 ? eol_mnemonic_unix
19041 : (EQ (eolvalue, Qdos) == 1
19042 ? eol_mnemonic_dos : eol_mnemonic_mac));
19043 }
19044 }
19045
19046 if (eol_flag)
19047 {
19048 /* Mention the EOL conversion if it is not the usual one. */
19049 if (STRINGP (eoltype))
19050 {
19051 eol_str = SDATA (eoltype);
19052 eol_str_len = SBYTES (eoltype);
19053 }
19054 else if (CHARACTERP (eoltype))
19055 {
19056 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19057 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19058 eol_str = tmp;
19059 }
19060 else
19061 {
19062 eol_str = invalid_eol_type;
19063 eol_str_len = sizeof (invalid_eol_type) - 1;
19064 }
19065 bcopy (eol_str, buf, eol_str_len);
19066 buf += eol_str_len;
19067 }
19068
19069 return buf;
19070 }
19071
19072 /* Return a string for the output of a mode line %-spec for window W,
19073 generated by character C. PRECISION >= 0 means don't return a
19074 string longer than that value. FIELD_WIDTH > 0 means pad the
19075 string returned with spaces to that value. Return a Lisp string in
19076 *STRING if the resulting string is taken from that Lisp string.
19077
19078 Note we operate on the current buffer for most purposes,
19079 the exception being w->base_line_pos. */
19080
19081 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19082
19083 static char *
19084 decode_mode_spec (w, c, field_width, precision, string)
19085 struct window *w;
19086 register int c;
19087 int field_width, precision;
19088 Lisp_Object *string;
19089 {
19090 Lisp_Object obj;
19091 struct frame *f = XFRAME (WINDOW_FRAME (w));
19092 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19093 struct buffer *b = current_buffer;
19094
19095 obj = Qnil;
19096 *string = Qnil;
19097
19098 switch (c)
19099 {
19100 case '*':
19101 if (!NILP (b->read_only))
19102 return "%";
19103 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19104 return "*";
19105 return "-";
19106
19107 case '+':
19108 /* This differs from %* only for a modified read-only buffer. */
19109 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19110 return "*";
19111 if (!NILP (b->read_only))
19112 return "%";
19113 return "-";
19114
19115 case '&':
19116 /* This differs from %* in ignoring read-only-ness. */
19117 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19118 return "*";
19119 return "-";
19120
19121 case '%':
19122 return "%";
19123
19124 case '[':
19125 {
19126 int i;
19127 char *p;
19128
19129 if (command_loop_level > 5)
19130 return "[[[... ";
19131 p = decode_mode_spec_buf;
19132 for (i = 0; i < command_loop_level; i++)
19133 *p++ = '[';
19134 *p = 0;
19135 return decode_mode_spec_buf;
19136 }
19137
19138 case ']':
19139 {
19140 int i;
19141 char *p;
19142
19143 if (command_loop_level > 5)
19144 return " ...]]]";
19145 p = decode_mode_spec_buf;
19146 for (i = 0; i < command_loop_level; i++)
19147 *p++ = ']';
19148 *p = 0;
19149 return decode_mode_spec_buf;
19150 }
19151
19152 case '-':
19153 {
19154 register int i;
19155
19156 /* Let lots_of_dashes be a string of infinite length. */
19157 if (mode_line_target == MODE_LINE_NOPROP ||
19158 mode_line_target == MODE_LINE_STRING)
19159 return "--";
19160 if (field_width <= 0
19161 || field_width > sizeof (lots_of_dashes))
19162 {
19163 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19164 decode_mode_spec_buf[i] = '-';
19165 decode_mode_spec_buf[i] = '\0';
19166 return decode_mode_spec_buf;
19167 }
19168 else
19169 return lots_of_dashes;
19170 }
19171
19172 case 'b':
19173 obj = b->name;
19174 break;
19175
19176 case 'c':
19177 /* %c and %l are ignored in `frame-title-format'.
19178 (In redisplay_internal, the frame title is drawn _before_ the
19179 windows are updated, so the stuff which depends on actual
19180 window contents (such as %l) may fail to render properly, or
19181 even crash emacs.) */
19182 if (mode_line_target == MODE_LINE_TITLE)
19183 return "";
19184 else
19185 {
19186 int col = (int) current_column (); /* iftc */
19187 w->column_number_displayed = make_number (col);
19188 pint2str (decode_mode_spec_buf, field_width, col);
19189 return decode_mode_spec_buf;
19190 }
19191
19192 case 'e':
19193 #ifndef SYSTEM_MALLOC
19194 {
19195 if (NILP (Vmemory_full))
19196 return "";
19197 else
19198 return "!MEM FULL! ";
19199 }
19200 #else
19201 return "";
19202 #endif
19203
19204 case 'F':
19205 /* %F displays the frame name. */
19206 if (!NILP (f->title))
19207 return (char *) SDATA (f->title);
19208 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19209 return (char *) SDATA (f->name);
19210 return "Emacs";
19211
19212 case 'f':
19213 obj = b->filename;
19214 break;
19215
19216 case 'i':
19217 {
19218 int size = ZV - BEGV;
19219 pint2str (decode_mode_spec_buf, field_width, size);
19220 return decode_mode_spec_buf;
19221 }
19222
19223 case 'I':
19224 {
19225 int size = ZV - BEGV;
19226 pint2hrstr (decode_mode_spec_buf, field_width, size);
19227 return decode_mode_spec_buf;
19228 }
19229
19230 case 'l':
19231 {
19232 int startpos, startpos_byte, line, linepos, linepos_byte;
19233 int topline, nlines, junk, height;
19234
19235 /* %c and %l are ignored in `frame-title-format'. */
19236 if (mode_line_target == MODE_LINE_TITLE)
19237 return "";
19238
19239 startpos = XMARKER (w->start)->charpos;
19240 startpos_byte = marker_byte_position (w->start);
19241 height = WINDOW_TOTAL_LINES (w);
19242
19243 /* If we decided that this buffer isn't suitable for line numbers,
19244 don't forget that too fast. */
19245 if (EQ (w->base_line_pos, w->buffer))
19246 goto no_value;
19247 /* But do forget it, if the window shows a different buffer now. */
19248 else if (BUFFERP (w->base_line_pos))
19249 w->base_line_pos = Qnil;
19250
19251 /* If the buffer is very big, don't waste time. */
19252 if (INTEGERP (Vline_number_display_limit)
19253 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19254 {
19255 w->base_line_pos = Qnil;
19256 w->base_line_number = Qnil;
19257 goto no_value;
19258 }
19259
19260 if (INTEGERP (w->base_line_number)
19261 && INTEGERP (w->base_line_pos)
19262 && XFASTINT (w->base_line_pos) <= startpos)
19263 {
19264 line = XFASTINT (w->base_line_number);
19265 linepos = XFASTINT (w->base_line_pos);
19266 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19267 }
19268 else
19269 {
19270 line = 1;
19271 linepos = BUF_BEGV (b);
19272 linepos_byte = BUF_BEGV_BYTE (b);
19273 }
19274
19275 /* Count lines from base line to window start position. */
19276 nlines = display_count_lines (linepos, linepos_byte,
19277 startpos_byte,
19278 startpos, &junk);
19279
19280 topline = nlines + line;
19281
19282 /* Determine a new base line, if the old one is too close
19283 or too far away, or if we did not have one.
19284 "Too close" means it's plausible a scroll-down would
19285 go back past it. */
19286 if (startpos == BUF_BEGV (b))
19287 {
19288 w->base_line_number = make_number (topline);
19289 w->base_line_pos = make_number (BUF_BEGV (b));
19290 }
19291 else if (nlines < height + 25 || nlines > height * 3 + 50
19292 || linepos == BUF_BEGV (b))
19293 {
19294 int limit = BUF_BEGV (b);
19295 int limit_byte = BUF_BEGV_BYTE (b);
19296 int position;
19297 int distance = (height * 2 + 30) * line_number_display_limit_width;
19298
19299 if (startpos - distance > limit)
19300 {
19301 limit = startpos - distance;
19302 limit_byte = CHAR_TO_BYTE (limit);
19303 }
19304
19305 nlines = display_count_lines (startpos, startpos_byte,
19306 limit_byte,
19307 - (height * 2 + 30),
19308 &position);
19309 /* If we couldn't find the lines we wanted within
19310 line_number_display_limit_width chars per line,
19311 give up on line numbers for this window. */
19312 if (position == limit_byte && limit == startpos - distance)
19313 {
19314 w->base_line_pos = w->buffer;
19315 w->base_line_number = Qnil;
19316 goto no_value;
19317 }
19318
19319 w->base_line_number = make_number (topline - nlines);
19320 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19321 }
19322
19323 /* Now count lines from the start pos to point. */
19324 nlines = display_count_lines (startpos, startpos_byte,
19325 PT_BYTE, PT, &junk);
19326
19327 /* Record that we did display the line number. */
19328 line_number_displayed = 1;
19329
19330 /* Make the string to show. */
19331 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19332 return decode_mode_spec_buf;
19333 no_value:
19334 {
19335 char* p = decode_mode_spec_buf;
19336 int pad = field_width - 2;
19337 while (pad-- > 0)
19338 *p++ = ' ';
19339 *p++ = '?';
19340 *p++ = '?';
19341 *p = '\0';
19342 return decode_mode_spec_buf;
19343 }
19344 }
19345 break;
19346
19347 case 'm':
19348 obj = b->mode_name;
19349 break;
19350
19351 case 'n':
19352 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19353 return " Narrow";
19354 break;
19355
19356 case 'p':
19357 {
19358 int pos = marker_position (w->start);
19359 int total = BUF_ZV (b) - BUF_BEGV (b);
19360
19361 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19362 {
19363 if (pos <= BUF_BEGV (b))
19364 return "All";
19365 else
19366 return "Bottom";
19367 }
19368 else if (pos <= BUF_BEGV (b))
19369 return "Top";
19370 else
19371 {
19372 if (total > 1000000)
19373 /* Do it differently for a large value, to avoid overflow. */
19374 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19375 else
19376 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19377 /* We can't normally display a 3-digit number,
19378 so get us a 2-digit number that is close. */
19379 if (total == 100)
19380 total = 99;
19381 sprintf (decode_mode_spec_buf, "%2d%%", total);
19382 return decode_mode_spec_buf;
19383 }
19384 }
19385
19386 /* Display percentage of size above the bottom of the screen. */
19387 case 'P':
19388 {
19389 int toppos = marker_position (w->start);
19390 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19391 int total = BUF_ZV (b) - BUF_BEGV (b);
19392
19393 if (botpos >= BUF_ZV (b))
19394 {
19395 if (toppos <= BUF_BEGV (b))
19396 return "All";
19397 else
19398 return "Bottom";
19399 }
19400 else
19401 {
19402 if (total > 1000000)
19403 /* Do it differently for a large value, to avoid overflow. */
19404 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19405 else
19406 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19407 /* We can't normally display a 3-digit number,
19408 so get us a 2-digit number that is close. */
19409 if (total == 100)
19410 total = 99;
19411 if (toppos <= BUF_BEGV (b))
19412 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
19413 else
19414 sprintf (decode_mode_spec_buf, "%2d%%", total);
19415 return decode_mode_spec_buf;
19416 }
19417 }
19418
19419 case 's':
19420 /* status of process */
19421 obj = Fget_buffer_process (Fcurrent_buffer ());
19422 if (NILP (obj))
19423 return "no process";
19424 #ifdef subprocesses
19425 obj = Fsymbol_name (Fprocess_status (obj));
19426 #endif
19427 break;
19428
19429 case '@':
19430 {
19431 int count = inhibit_garbage_collection ();
19432 Lisp_Object val = call1 (intern ("file-remote-p"),
19433 current_buffer->directory);
19434 unbind_to (count, Qnil);
19435
19436 if (NILP (val))
19437 return "-";
19438 else
19439 return "@";
19440 }
19441
19442 case 't': /* indicate TEXT or BINARY */
19443 #ifdef MODE_LINE_BINARY_TEXT
19444 return MODE_LINE_BINARY_TEXT (b);
19445 #else
19446 return "T";
19447 #endif
19448
19449 case 'z':
19450 /* coding-system (not including end-of-line format) */
19451 case 'Z':
19452 /* coding-system (including end-of-line type) */
19453 {
19454 int eol_flag = (c == 'Z');
19455 char *p = decode_mode_spec_buf;
19456
19457 if (! FRAME_WINDOW_P (f))
19458 {
19459 /* No need to mention EOL here--the terminal never needs
19460 to do EOL conversion. */
19461 p = decode_mode_spec_coding (CODING_ID_NAME
19462 (FRAME_KEYBOARD_CODING (f)->id),
19463 p, 0);
19464 p = decode_mode_spec_coding (CODING_ID_NAME
19465 (FRAME_TERMINAL_CODING (f)->id),
19466 p, 0);
19467 }
19468 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19469 p, eol_flag);
19470
19471 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19472 #ifdef subprocesses
19473 obj = Fget_buffer_process (Fcurrent_buffer ());
19474 if (PROCESSP (obj))
19475 {
19476 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19477 p, eol_flag);
19478 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19479 p, eol_flag);
19480 }
19481 #endif /* subprocesses */
19482 #endif /* 0 */
19483 *p = 0;
19484 return decode_mode_spec_buf;
19485 }
19486 }
19487
19488 if (STRINGP (obj))
19489 {
19490 *string = obj;
19491 return (char *) SDATA (obj);
19492 }
19493 else
19494 return "";
19495 }
19496
19497
19498 /* Count up to COUNT lines starting from START / START_BYTE.
19499 But don't go beyond LIMIT_BYTE.
19500 Return the number of lines thus found (always nonnegative).
19501
19502 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19503
19504 static int
19505 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
19506 int start, start_byte, limit_byte, count;
19507 int *byte_pos_ptr;
19508 {
19509 register unsigned char *cursor;
19510 unsigned char *base;
19511
19512 register int ceiling;
19513 register unsigned char *ceiling_addr;
19514 int orig_count = count;
19515
19516 /* If we are not in selective display mode,
19517 check only for newlines. */
19518 int selective_display = (!NILP (current_buffer->selective_display)
19519 && !INTEGERP (current_buffer->selective_display));
19520
19521 if (count > 0)
19522 {
19523 while (start_byte < limit_byte)
19524 {
19525 ceiling = BUFFER_CEILING_OF (start_byte);
19526 ceiling = min (limit_byte - 1, ceiling);
19527 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19528 base = (cursor = BYTE_POS_ADDR (start_byte));
19529 while (1)
19530 {
19531 if (selective_display)
19532 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19533 ;
19534 else
19535 while (*cursor != '\n' && ++cursor != ceiling_addr)
19536 ;
19537
19538 if (cursor != ceiling_addr)
19539 {
19540 if (--count == 0)
19541 {
19542 start_byte += cursor - base + 1;
19543 *byte_pos_ptr = start_byte;
19544 return orig_count;
19545 }
19546 else
19547 if (++cursor == ceiling_addr)
19548 break;
19549 }
19550 else
19551 break;
19552 }
19553 start_byte += cursor - base;
19554 }
19555 }
19556 else
19557 {
19558 while (start_byte > limit_byte)
19559 {
19560 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19561 ceiling = max (limit_byte, ceiling);
19562 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19563 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19564 while (1)
19565 {
19566 if (selective_display)
19567 while (--cursor != ceiling_addr
19568 && *cursor != '\n' && *cursor != 015)
19569 ;
19570 else
19571 while (--cursor != ceiling_addr && *cursor != '\n')
19572 ;
19573
19574 if (cursor != ceiling_addr)
19575 {
19576 if (++count == 0)
19577 {
19578 start_byte += cursor - base + 1;
19579 *byte_pos_ptr = start_byte;
19580 /* When scanning backwards, we should
19581 not count the newline posterior to which we stop. */
19582 return - orig_count - 1;
19583 }
19584 }
19585 else
19586 break;
19587 }
19588 /* Here we add 1 to compensate for the last decrement
19589 of CURSOR, which took it past the valid range. */
19590 start_byte += cursor - base + 1;
19591 }
19592 }
19593
19594 *byte_pos_ptr = limit_byte;
19595
19596 if (count < 0)
19597 return - orig_count + count;
19598 return orig_count - count;
19599
19600 }
19601
19602
19603 \f
19604 /***********************************************************************
19605 Displaying strings
19606 ***********************************************************************/
19607
19608 /* Display a NUL-terminated string, starting with index START.
19609
19610 If STRING is non-null, display that C string. Otherwise, the Lisp
19611 string LISP_STRING is displayed. There's a case that STRING is
19612 non-null and LISP_STRING is not nil. It means STRING is a string
19613 data of LISP_STRING. In that case, we display LISP_STRING while
19614 ignoring its text properties.
19615
19616 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19617 FACE_STRING. Display STRING or LISP_STRING with the face at
19618 FACE_STRING_POS in FACE_STRING:
19619
19620 Display the string in the environment given by IT, but use the
19621 standard display table, temporarily.
19622
19623 FIELD_WIDTH is the minimum number of output glyphs to produce.
19624 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19625 with spaces. If STRING has more characters, more than FIELD_WIDTH
19626 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19627
19628 PRECISION is the maximum number of characters to output from
19629 STRING. PRECISION < 0 means don't truncate the string.
19630
19631 This is roughly equivalent to printf format specifiers:
19632
19633 FIELD_WIDTH PRECISION PRINTF
19634 ----------------------------------------
19635 -1 -1 %s
19636 -1 10 %.10s
19637 10 -1 %10s
19638 20 10 %20.10s
19639
19640 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19641 display them, and < 0 means obey the current buffer's value of
19642 enable_multibyte_characters.
19643
19644 Value is the number of columns displayed. */
19645
19646 static int
19647 display_string (string, lisp_string, face_string, face_string_pos,
19648 start, it, field_width, precision, max_x, multibyte)
19649 unsigned char *string;
19650 Lisp_Object lisp_string;
19651 Lisp_Object face_string;
19652 EMACS_INT face_string_pos;
19653 EMACS_INT start;
19654 struct it *it;
19655 int field_width, precision, max_x;
19656 int multibyte;
19657 {
19658 int hpos_at_start = it->hpos;
19659 int saved_face_id = it->face_id;
19660 struct glyph_row *row = it->glyph_row;
19661
19662 /* Initialize the iterator IT for iteration over STRING beginning
19663 with index START. */
19664 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19665 precision, field_width, multibyte);
19666 if (string && STRINGP (lisp_string))
19667 /* LISP_STRING is the one returned by decode_mode_spec. We should
19668 ignore its text properties. */
19669 it->stop_charpos = -1;
19670
19671 /* If displaying STRING, set up the face of the iterator
19672 from LISP_STRING, if that's given. */
19673 if (STRINGP (face_string))
19674 {
19675 EMACS_INT endptr;
19676 struct face *face;
19677
19678 it->face_id
19679 = face_at_string_position (it->w, face_string, face_string_pos,
19680 0, it->region_beg_charpos,
19681 it->region_end_charpos,
19682 &endptr, it->base_face_id, 0);
19683 face = FACE_FROM_ID (it->f, it->face_id);
19684 it->face_box_p = face->box != FACE_NO_BOX;
19685 }
19686
19687 /* Set max_x to the maximum allowed X position. Don't let it go
19688 beyond the right edge of the window. */
19689 if (max_x <= 0)
19690 max_x = it->last_visible_x;
19691 else
19692 max_x = min (max_x, it->last_visible_x);
19693
19694 /* Skip over display elements that are not visible. because IT->w is
19695 hscrolled. */
19696 if (it->current_x < it->first_visible_x)
19697 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19698 MOVE_TO_POS | MOVE_TO_X);
19699
19700 row->ascent = it->max_ascent;
19701 row->height = it->max_ascent + it->max_descent;
19702 row->phys_ascent = it->max_phys_ascent;
19703 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19704 row->extra_line_spacing = it->max_extra_line_spacing;
19705
19706 /* This condition is for the case that we are called with current_x
19707 past last_visible_x. */
19708 while (it->current_x < max_x)
19709 {
19710 int x_before, x, n_glyphs_before, i, nglyphs;
19711
19712 /* Get the next display element. */
19713 if (!get_next_display_element (it))
19714 break;
19715
19716 /* Produce glyphs. */
19717 x_before = it->current_x;
19718 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19719 PRODUCE_GLYPHS (it);
19720
19721 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19722 i = 0;
19723 x = x_before;
19724 while (i < nglyphs)
19725 {
19726 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19727
19728 if (it->line_wrap != TRUNCATE
19729 && x + glyph->pixel_width > max_x)
19730 {
19731 /* End of continued line or max_x reached. */
19732 if (CHAR_GLYPH_PADDING_P (*glyph))
19733 {
19734 /* A wide character is unbreakable. */
19735 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19736 it->current_x = x_before;
19737 }
19738 else
19739 {
19740 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19741 it->current_x = x;
19742 }
19743 break;
19744 }
19745 else if (x + glyph->pixel_width >= it->first_visible_x)
19746 {
19747 /* Glyph is at least partially visible. */
19748 ++it->hpos;
19749 if (x < it->first_visible_x)
19750 it->glyph_row->x = x - it->first_visible_x;
19751 }
19752 else
19753 {
19754 /* Glyph is off the left margin of the display area.
19755 Should not happen. */
19756 abort ();
19757 }
19758
19759 row->ascent = max (row->ascent, it->max_ascent);
19760 row->height = max (row->height, it->max_ascent + it->max_descent);
19761 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19762 row->phys_height = max (row->phys_height,
19763 it->max_phys_ascent + it->max_phys_descent);
19764 row->extra_line_spacing = max (row->extra_line_spacing,
19765 it->max_extra_line_spacing);
19766 x += glyph->pixel_width;
19767 ++i;
19768 }
19769
19770 /* Stop if max_x reached. */
19771 if (i < nglyphs)
19772 break;
19773
19774 /* Stop at line ends. */
19775 if (ITERATOR_AT_END_OF_LINE_P (it))
19776 {
19777 it->continuation_lines_width = 0;
19778 break;
19779 }
19780
19781 set_iterator_to_next (it, 1);
19782
19783 /* Stop if truncating at the right edge. */
19784 if (it->line_wrap == TRUNCATE
19785 && it->current_x >= it->last_visible_x)
19786 {
19787 /* Add truncation mark, but don't do it if the line is
19788 truncated at a padding space. */
19789 if (IT_CHARPOS (*it) < it->string_nchars)
19790 {
19791 if (!FRAME_WINDOW_P (it->f))
19792 {
19793 int i, n;
19794
19795 if (it->current_x > it->last_visible_x)
19796 {
19797 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19798 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19799 break;
19800 for (n = row->used[TEXT_AREA]; i < n; ++i)
19801 {
19802 row->used[TEXT_AREA] = i;
19803 produce_special_glyphs (it, IT_TRUNCATION);
19804 }
19805 }
19806 produce_special_glyphs (it, IT_TRUNCATION);
19807 }
19808 it->glyph_row->truncated_on_right_p = 1;
19809 }
19810 break;
19811 }
19812 }
19813
19814 /* Maybe insert a truncation at the left. */
19815 if (it->first_visible_x
19816 && IT_CHARPOS (*it) > 0)
19817 {
19818 if (!FRAME_WINDOW_P (it->f))
19819 insert_left_trunc_glyphs (it);
19820 it->glyph_row->truncated_on_left_p = 1;
19821 }
19822
19823 it->face_id = saved_face_id;
19824
19825 /* Value is number of columns displayed. */
19826 return it->hpos - hpos_at_start;
19827 }
19828
19829
19830 \f
19831 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19832 appears as an element of LIST or as the car of an element of LIST.
19833 If PROPVAL is a list, compare each element against LIST in that
19834 way, and return 1/2 if any element of PROPVAL is found in LIST.
19835 Otherwise return 0. This function cannot quit.
19836 The return value is 2 if the text is invisible but with an ellipsis
19837 and 1 if it's invisible and without an ellipsis. */
19838
19839 int
19840 invisible_p (propval, list)
19841 register Lisp_Object propval;
19842 Lisp_Object list;
19843 {
19844 register Lisp_Object tail, proptail;
19845
19846 for (tail = list; CONSP (tail); tail = XCDR (tail))
19847 {
19848 register Lisp_Object tem;
19849 tem = XCAR (tail);
19850 if (EQ (propval, tem))
19851 return 1;
19852 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19853 return NILP (XCDR (tem)) ? 1 : 2;
19854 }
19855
19856 if (CONSP (propval))
19857 {
19858 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19859 {
19860 Lisp_Object propelt;
19861 propelt = XCAR (proptail);
19862 for (tail = list; CONSP (tail); tail = XCDR (tail))
19863 {
19864 register Lisp_Object tem;
19865 tem = XCAR (tail);
19866 if (EQ (propelt, tem))
19867 return 1;
19868 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
19869 return NILP (XCDR (tem)) ? 1 : 2;
19870 }
19871 }
19872 }
19873
19874 return 0;
19875 }
19876
19877 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
19878 doc: /* Non-nil if the property makes the text invisible.
19879 POS-OR-PROP can be a marker or number, in which case it is taken to be
19880 a position in the current buffer and the value of the `invisible' property
19881 is checked; or it can be some other value, which is then presumed to be the
19882 value of the `invisible' property of the text of interest.
19883 The non-nil value returned can be t for truly invisible text or something
19884 else if the text is replaced by an ellipsis. */)
19885 (pos_or_prop)
19886 Lisp_Object pos_or_prop;
19887 {
19888 Lisp_Object prop
19889 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
19890 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
19891 : pos_or_prop);
19892 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
19893 return (invis == 0 ? Qnil
19894 : invis == 1 ? Qt
19895 : make_number (invis));
19896 }
19897
19898 /* Calculate a width or height in pixels from a specification using
19899 the following elements:
19900
19901 SPEC ::=
19902 NUM - a (fractional) multiple of the default font width/height
19903 (NUM) - specifies exactly NUM pixels
19904 UNIT - a fixed number of pixels, see below.
19905 ELEMENT - size of a display element in pixels, see below.
19906 (NUM . SPEC) - equals NUM * SPEC
19907 (+ SPEC SPEC ...) - add pixel values
19908 (- SPEC SPEC ...) - subtract pixel values
19909 (- SPEC) - negate pixel value
19910
19911 NUM ::=
19912 INT or FLOAT - a number constant
19913 SYMBOL - use symbol's (buffer local) variable binding.
19914
19915 UNIT ::=
19916 in - pixels per inch *)
19917 mm - pixels per 1/1000 meter *)
19918 cm - pixels per 1/100 meter *)
19919 width - width of current font in pixels.
19920 height - height of current font in pixels.
19921
19922 *) using the ratio(s) defined in display-pixels-per-inch.
19923
19924 ELEMENT ::=
19925
19926 left-fringe - left fringe width in pixels
19927 right-fringe - right fringe width in pixels
19928
19929 left-margin - left margin width in pixels
19930 right-margin - right margin width in pixels
19931
19932 scroll-bar - scroll-bar area width in pixels
19933
19934 Examples:
19935
19936 Pixels corresponding to 5 inches:
19937 (5 . in)
19938
19939 Total width of non-text areas on left side of window (if scroll-bar is on left):
19940 '(space :width (+ left-fringe left-margin scroll-bar))
19941
19942 Align to first text column (in header line):
19943 '(space :align-to 0)
19944
19945 Align to middle of text area minus half the width of variable `my-image'
19946 containing a loaded image:
19947 '(space :align-to (0.5 . (- text my-image)))
19948
19949 Width of left margin minus width of 1 character in the default font:
19950 '(space :width (- left-margin 1))
19951
19952 Width of left margin minus width of 2 characters in the current font:
19953 '(space :width (- left-margin (2 . width)))
19954
19955 Center 1 character over left-margin (in header line):
19956 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
19957
19958 Different ways to express width of left fringe plus left margin minus one pixel:
19959 '(space :width (- (+ left-fringe left-margin) (1)))
19960 '(space :width (+ left-fringe left-margin (- (1))))
19961 '(space :width (+ left-fringe left-margin (-1)))
19962
19963 */
19964
19965 #define NUMVAL(X) \
19966 ((INTEGERP (X) || FLOATP (X)) \
19967 ? XFLOATINT (X) \
19968 : - 1)
19969
19970 int
19971 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
19972 double *res;
19973 struct it *it;
19974 Lisp_Object prop;
19975 struct font *font;
19976 int width_p, *align_to;
19977 {
19978 double pixels;
19979
19980 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
19981 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
19982
19983 if (NILP (prop))
19984 return OK_PIXELS (0);
19985
19986 xassert (FRAME_LIVE_P (it->f));
19987
19988 if (SYMBOLP (prop))
19989 {
19990 if (SCHARS (SYMBOL_NAME (prop)) == 2)
19991 {
19992 char *unit = SDATA (SYMBOL_NAME (prop));
19993
19994 if (unit[0] == 'i' && unit[1] == 'n')
19995 pixels = 1.0;
19996 else if (unit[0] == 'm' && unit[1] == 'm')
19997 pixels = 25.4;
19998 else if (unit[0] == 'c' && unit[1] == 'm')
19999 pixels = 2.54;
20000 else
20001 pixels = 0;
20002 if (pixels > 0)
20003 {
20004 double ppi;
20005 #ifdef HAVE_WINDOW_SYSTEM
20006 if (FRAME_WINDOW_P (it->f)
20007 && (ppi = (width_p
20008 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20009 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20010 ppi > 0))
20011 return OK_PIXELS (ppi / pixels);
20012 #endif
20013
20014 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20015 || (CONSP (Vdisplay_pixels_per_inch)
20016 && (ppi = (width_p
20017 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20018 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20019 ppi > 0)))
20020 return OK_PIXELS (ppi / pixels);
20021
20022 return 0;
20023 }
20024 }
20025
20026 #ifdef HAVE_WINDOW_SYSTEM
20027 if (EQ (prop, Qheight))
20028 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20029 if (EQ (prop, Qwidth))
20030 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20031 #else
20032 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20033 return OK_PIXELS (1);
20034 #endif
20035
20036 if (EQ (prop, Qtext))
20037 return OK_PIXELS (width_p
20038 ? window_box_width (it->w, TEXT_AREA)
20039 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20040
20041 if (align_to && *align_to < 0)
20042 {
20043 *res = 0;
20044 if (EQ (prop, Qleft))
20045 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20046 if (EQ (prop, Qright))
20047 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20048 if (EQ (prop, Qcenter))
20049 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20050 + window_box_width (it->w, TEXT_AREA) / 2);
20051 if (EQ (prop, Qleft_fringe))
20052 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20053 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20054 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20055 if (EQ (prop, Qright_fringe))
20056 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20057 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20058 : window_box_right_offset (it->w, TEXT_AREA));
20059 if (EQ (prop, Qleft_margin))
20060 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20061 if (EQ (prop, Qright_margin))
20062 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20063 if (EQ (prop, Qscroll_bar))
20064 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20065 ? 0
20066 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20067 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20068 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20069 : 0)));
20070 }
20071 else
20072 {
20073 if (EQ (prop, Qleft_fringe))
20074 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20075 if (EQ (prop, Qright_fringe))
20076 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20077 if (EQ (prop, Qleft_margin))
20078 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20079 if (EQ (prop, Qright_margin))
20080 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20081 if (EQ (prop, Qscroll_bar))
20082 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20083 }
20084
20085 prop = Fbuffer_local_value (prop, it->w->buffer);
20086 }
20087
20088 if (INTEGERP (prop) || FLOATP (prop))
20089 {
20090 int base_unit = (width_p
20091 ? FRAME_COLUMN_WIDTH (it->f)
20092 : FRAME_LINE_HEIGHT (it->f));
20093 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20094 }
20095
20096 if (CONSP (prop))
20097 {
20098 Lisp_Object car = XCAR (prop);
20099 Lisp_Object cdr = XCDR (prop);
20100
20101 if (SYMBOLP (car))
20102 {
20103 #ifdef HAVE_WINDOW_SYSTEM
20104 if (FRAME_WINDOW_P (it->f)
20105 && valid_image_p (prop))
20106 {
20107 int id = lookup_image (it->f, prop);
20108 struct image *img = IMAGE_FROM_ID (it->f, id);
20109
20110 return OK_PIXELS (width_p ? img->width : img->height);
20111 }
20112 #endif
20113 if (EQ (car, Qplus) || EQ (car, Qminus))
20114 {
20115 int first = 1;
20116 double px;
20117
20118 pixels = 0;
20119 while (CONSP (cdr))
20120 {
20121 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20122 font, width_p, align_to))
20123 return 0;
20124 if (first)
20125 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20126 else
20127 pixels += px;
20128 cdr = XCDR (cdr);
20129 }
20130 if (EQ (car, Qminus))
20131 pixels = -pixels;
20132 return OK_PIXELS (pixels);
20133 }
20134
20135 car = Fbuffer_local_value (car, it->w->buffer);
20136 }
20137
20138 if (INTEGERP (car) || FLOATP (car))
20139 {
20140 double fact;
20141 pixels = XFLOATINT (car);
20142 if (NILP (cdr))
20143 return OK_PIXELS (pixels);
20144 if (calc_pixel_width_or_height (&fact, it, cdr,
20145 font, width_p, align_to))
20146 return OK_PIXELS (pixels * fact);
20147 return 0;
20148 }
20149
20150 return 0;
20151 }
20152
20153 return 0;
20154 }
20155
20156 \f
20157 /***********************************************************************
20158 Glyph Display
20159 ***********************************************************************/
20160
20161 #ifdef HAVE_WINDOW_SYSTEM
20162
20163 #if GLYPH_DEBUG
20164
20165 void
20166 dump_glyph_string (s)
20167 struct glyph_string *s;
20168 {
20169 fprintf (stderr, "glyph string\n");
20170 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20171 s->x, s->y, s->width, s->height);
20172 fprintf (stderr, " ybase = %d\n", s->ybase);
20173 fprintf (stderr, " hl = %d\n", s->hl);
20174 fprintf (stderr, " left overhang = %d, right = %d\n",
20175 s->left_overhang, s->right_overhang);
20176 fprintf (stderr, " nchars = %d\n", s->nchars);
20177 fprintf (stderr, " extends to end of line = %d\n",
20178 s->extends_to_end_of_line_p);
20179 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20180 fprintf (stderr, " bg width = %d\n", s->background_width);
20181 }
20182
20183 #endif /* GLYPH_DEBUG */
20184
20185 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20186 of XChar2b structures for S; it can't be allocated in
20187 init_glyph_string because it must be allocated via `alloca'. W
20188 is the window on which S is drawn. ROW and AREA are the glyph row
20189 and area within the row from which S is constructed. START is the
20190 index of the first glyph structure covered by S. HL is a
20191 face-override for drawing S. */
20192
20193 #ifdef HAVE_NTGUI
20194 #define OPTIONAL_HDC(hdc) hdc,
20195 #define DECLARE_HDC(hdc) HDC hdc;
20196 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20197 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20198 #endif
20199
20200 #ifndef OPTIONAL_HDC
20201 #define OPTIONAL_HDC(hdc)
20202 #define DECLARE_HDC(hdc)
20203 #define ALLOCATE_HDC(hdc, f)
20204 #define RELEASE_HDC(hdc, f)
20205 #endif
20206
20207 static void
20208 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
20209 struct glyph_string *s;
20210 DECLARE_HDC (hdc)
20211 XChar2b *char2b;
20212 struct window *w;
20213 struct glyph_row *row;
20214 enum glyph_row_area area;
20215 int start;
20216 enum draw_glyphs_face hl;
20217 {
20218 bzero (s, sizeof *s);
20219 s->w = w;
20220 s->f = XFRAME (w->frame);
20221 #ifdef HAVE_NTGUI
20222 s->hdc = hdc;
20223 #endif
20224 s->display = FRAME_X_DISPLAY (s->f);
20225 s->window = FRAME_X_WINDOW (s->f);
20226 s->char2b = char2b;
20227 s->hl = hl;
20228 s->row = row;
20229 s->area = area;
20230 s->first_glyph = row->glyphs[area] + start;
20231 s->height = row->height;
20232 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20233 s->ybase = s->y + row->ascent;
20234 }
20235
20236
20237 /* Append the list of glyph strings with head H and tail T to the list
20238 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20239
20240 static INLINE void
20241 append_glyph_string_lists (head, tail, h, t)
20242 struct glyph_string **head, **tail;
20243 struct glyph_string *h, *t;
20244 {
20245 if (h)
20246 {
20247 if (*head)
20248 (*tail)->next = h;
20249 else
20250 *head = h;
20251 h->prev = *tail;
20252 *tail = t;
20253 }
20254 }
20255
20256
20257 /* Prepend the list of glyph strings with head H and tail T to the
20258 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20259 result. */
20260
20261 static INLINE void
20262 prepend_glyph_string_lists (head, tail, h, t)
20263 struct glyph_string **head, **tail;
20264 struct glyph_string *h, *t;
20265 {
20266 if (h)
20267 {
20268 if (*head)
20269 (*head)->prev = t;
20270 else
20271 *tail = t;
20272 t->next = *head;
20273 *head = h;
20274 }
20275 }
20276
20277
20278 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20279 Set *HEAD and *TAIL to the resulting list. */
20280
20281 static INLINE void
20282 append_glyph_string (head, tail, s)
20283 struct glyph_string **head, **tail;
20284 struct glyph_string *s;
20285 {
20286 s->next = s->prev = NULL;
20287 append_glyph_string_lists (head, tail, s, s);
20288 }
20289
20290
20291 /* Get face and two-byte form of character C in face FACE_ID on frame
20292 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20293 means we want to display multibyte text. DISPLAY_P non-zero means
20294 make sure that X resources for the face returned are allocated.
20295 Value is a pointer to a realized face that is ready for display if
20296 DISPLAY_P is non-zero. */
20297
20298 static INLINE struct face *
20299 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
20300 struct frame *f;
20301 int c, face_id;
20302 XChar2b *char2b;
20303 int multibyte_p, display_p;
20304 {
20305 struct face *face = FACE_FROM_ID (f, face_id);
20306
20307 if (face->font)
20308 {
20309 unsigned code = face->font->driver->encode_char (face->font, c);
20310
20311 if (code != FONT_INVALID_CODE)
20312 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20313 else
20314 STORE_XCHAR2B (char2b, 0, 0);
20315 }
20316
20317 /* Make sure X resources of the face are allocated. */
20318 #ifdef HAVE_X_WINDOWS
20319 if (display_p)
20320 #endif
20321 {
20322 xassert (face != NULL);
20323 PREPARE_FACE_FOR_DISPLAY (f, face);
20324 }
20325
20326 return face;
20327 }
20328
20329
20330 /* Get face and two-byte form of character glyph GLYPH on frame F.
20331 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20332 a pointer to a realized face that is ready for display. */
20333
20334 static INLINE struct face *
20335 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
20336 struct frame *f;
20337 struct glyph *glyph;
20338 XChar2b *char2b;
20339 int *two_byte_p;
20340 {
20341 struct face *face;
20342
20343 xassert (glyph->type == CHAR_GLYPH);
20344 face = FACE_FROM_ID (f, glyph->face_id);
20345
20346 if (two_byte_p)
20347 *two_byte_p = 0;
20348
20349 if (face->font)
20350 {
20351 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
20352
20353 if (code != FONT_INVALID_CODE)
20354 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20355 else
20356 STORE_XCHAR2B (char2b, 0, 0);
20357 }
20358
20359 /* Make sure X resources of the face are allocated. */
20360 xassert (face != NULL);
20361 PREPARE_FACE_FOR_DISPLAY (f, face);
20362 return face;
20363 }
20364
20365
20366 /* Fill glyph string S with composition components specified by S->cmp.
20367
20368 BASE_FACE is the base face of the composition.
20369 S->cmp_from is the index of the first component for S.
20370
20371 OVERLAPS non-zero means S should draw the foreground only, and use
20372 its physical height for clipping. See also draw_glyphs.
20373
20374 Value is the index of a component not in S. */
20375
20376 static int
20377 fill_composite_glyph_string (s, base_face, overlaps)
20378 struct glyph_string *s;
20379 struct face *base_face;
20380 int overlaps;
20381 {
20382 int i;
20383 /* For all glyphs of this composition, starting at the offset
20384 S->cmp_from, until we reach the end of the definition or encounter a
20385 glyph that requires the different face, add it to S. */
20386 struct face *face;
20387
20388 xassert (s);
20389
20390 s->for_overlaps = overlaps;
20391 s->face = NULL;
20392 s->font = NULL;
20393 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20394 {
20395 int c = COMPOSITION_GLYPH (s->cmp, i);
20396
20397 if (c != '\t')
20398 {
20399 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20400 -1, Qnil);
20401
20402 face = get_char_face_and_encoding (s->f, c, face_id,
20403 s->char2b + i, 1, 1);
20404 if (face)
20405 {
20406 if (! s->face)
20407 {
20408 s->face = face;
20409 s->font = s->face->font;
20410 }
20411 else if (s->face != face)
20412 break;
20413 }
20414 }
20415 ++s->nchars;
20416 }
20417 s->cmp_to = i;
20418
20419 /* All glyph strings for the same composition has the same width,
20420 i.e. the width set for the first component of the composition. */
20421 s->width = s->first_glyph->pixel_width;
20422
20423 /* If the specified font could not be loaded, use the frame's
20424 default font, but record the fact that we couldn't load it in
20425 the glyph string so that we can draw rectangles for the
20426 characters of the glyph string. */
20427 if (s->font == NULL)
20428 {
20429 s->font_not_found_p = 1;
20430 s->font = FRAME_FONT (s->f);
20431 }
20432
20433 /* Adjust base line for subscript/superscript text. */
20434 s->ybase += s->first_glyph->voffset;
20435
20436 /* This glyph string must always be drawn with 16-bit functions. */
20437 s->two_byte_p = 1;
20438
20439 return s->cmp_to;
20440 }
20441
20442 static int
20443 fill_gstring_glyph_string (s, face_id, start, end, overlaps)
20444 struct glyph_string *s;
20445 int face_id;
20446 int start, end, overlaps;
20447 {
20448 struct glyph *glyph, *last;
20449 Lisp_Object lgstring;
20450 int i;
20451
20452 s->for_overlaps = overlaps;
20453 glyph = s->row->glyphs[s->area] + start;
20454 last = s->row->glyphs[s->area] + end;
20455 s->cmp_id = glyph->u.cmp.id;
20456 s->cmp_from = glyph->u.cmp.from;
20457 s->cmp_to = glyph->u.cmp.to + 1;
20458 s->face = FACE_FROM_ID (s->f, face_id);
20459 lgstring = composition_gstring_from_id (s->cmp_id);
20460 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20461 glyph++;
20462 while (glyph < last
20463 && glyph->u.cmp.automatic
20464 && glyph->u.cmp.id == s->cmp_id
20465 && s->cmp_to == glyph->u.cmp.from)
20466 s->cmp_to = (glyph++)->u.cmp.to + 1;
20467
20468 for (i = s->cmp_from; i < s->cmp_to; i++)
20469 {
20470 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20471 unsigned code = LGLYPH_CODE (lglyph);
20472
20473 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20474 }
20475 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20476 return glyph - s->row->glyphs[s->area];
20477 }
20478
20479
20480 /* Fill glyph string S from a sequence of character glyphs.
20481
20482 FACE_ID is the face id of the string. START is the index of the
20483 first glyph to consider, END is the index of the last + 1.
20484 OVERLAPS non-zero means S should draw the foreground only, and use
20485 its physical height for clipping. See also draw_glyphs.
20486
20487 Value is the index of the first glyph not in S. */
20488
20489 static int
20490 fill_glyph_string (s, face_id, start, end, overlaps)
20491 struct glyph_string *s;
20492 int face_id;
20493 int start, end, overlaps;
20494 {
20495 struct glyph *glyph, *last;
20496 int voffset;
20497 int glyph_not_available_p;
20498
20499 xassert (s->f == XFRAME (s->w->frame));
20500 xassert (s->nchars == 0);
20501 xassert (start >= 0 && end > start);
20502
20503 s->for_overlaps = overlaps;
20504 glyph = s->row->glyphs[s->area] + start;
20505 last = s->row->glyphs[s->area] + end;
20506 voffset = glyph->voffset;
20507 s->padding_p = glyph->padding_p;
20508 glyph_not_available_p = glyph->glyph_not_available_p;
20509
20510 while (glyph < last
20511 && glyph->type == CHAR_GLYPH
20512 && glyph->voffset == voffset
20513 /* Same face id implies same font, nowadays. */
20514 && glyph->face_id == face_id
20515 && glyph->glyph_not_available_p == glyph_not_available_p)
20516 {
20517 int two_byte_p;
20518
20519 s->face = get_glyph_face_and_encoding (s->f, glyph,
20520 s->char2b + s->nchars,
20521 &two_byte_p);
20522 s->two_byte_p = two_byte_p;
20523 ++s->nchars;
20524 xassert (s->nchars <= end - start);
20525 s->width += glyph->pixel_width;
20526 if (glyph++->padding_p != s->padding_p)
20527 break;
20528 }
20529
20530 s->font = s->face->font;
20531
20532 /* If the specified font could not be loaded, use the frame's font,
20533 but record the fact that we couldn't load it in
20534 S->font_not_found_p so that we can draw rectangles for the
20535 characters of the glyph string. */
20536 if (s->font == NULL || glyph_not_available_p)
20537 {
20538 s->font_not_found_p = 1;
20539 s->font = FRAME_FONT (s->f);
20540 }
20541
20542 /* Adjust base line for subscript/superscript text. */
20543 s->ybase += voffset;
20544
20545 xassert (s->face && s->face->gc);
20546 return glyph - s->row->glyphs[s->area];
20547 }
20548
20549
20550 /* Fill glyph string S from image glyph S->first_glyph. */
20551
20552 static void
20553 fill_image_glyph_string (s)
20554 struct glyph_string *s;
20555 {
20556 xassert (s->first_glyph->type == IMAGE_GLYPH);
20557 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20558 xassert (s->img);
20559 s->slice = s->first_glyph->slice;
20560 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20561 s->font = s->face->font;
20562 s->width = s->first_glyph->pixel_width;
20563
20564 /* Adjust base line for subscript/superscript text. */
20565 s->ybase += s->first_glyph->voffset;
20566 }
20567
20568
20569 /* Fill glyph string S from a sequence of stretch glyphs.
20570
20571 ROW is the glyph row in which the glyphs are found, AREA is the
20572 area within the row. START is the index of the first glyph to
20573 consider, END is the index of the last + 1.
20574
20575 Value is the index of the first glyph not in S. */
20576
20577 static int
20578 fill_stretch_glyph_string (s, row, area, start, end)
20579 struct glyph_string *s;
20580 struct glyph_row *row;
20581 enum glyph_row_area area;
20582 int start, end;
20583 {
20584 struct glyph *glyph, *last;
20585 int voffset, face_id;
20586
20587 xassert (s->first_glyph->type == STRETCH_GLYPH);
20588
20589 glyph = s->row->glyphs[s->area] + start;
20590 last = s->row->glyphs[s->area] + end;
20591 face_id = glyph->face_id;
20592 s->face = FACE_FROM_ID (s->f, face_id);
20593 s->font = s->face->font;
20594 s->width = glyph->pixel_width;
20595 s->nchars = 1;
20596 voffset = glyph->voffset;
20597
20598 for (++glyph;
20599 (glyph < last
20600 && glyph->type == STRETCH_GLYPH
20601 && glyph->voffset == voffset
20602 && glyph->face_id == face_id);
20603 ++glyph)
20604 s->width += glyph->pixel_width;
20605
20606 /* Adjust base line for subscript/superscript text. */
20607 s->ybase += voffset;
20608
20609 /* The case that face->gc == 0 is handled when drawing the glyph
20610 string by calling PREPARE_FACE_FOR_DISPLAY. */
20611 xassert (s->face);
20612 return glyph - s->row->glyphs[s->area];
20613 }
20614
20615 static struct font_metrics *
20616 get_per_char_metric (f, font, char2b)
20617 struct frame *f;
20618 struct font *font;
20619 XChar2b *char2b;
20620 {
20621 static struct font_metrics metrics;
20622 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20623
20624 if (! font || code == FONT_INVALID_CODE)
20625 return NULL;
20626 font->driver->text_extents (font, &code, 1, &metrics);
20627 return &metrics;
20628 }
20629
20630 /* EXPORT for RIF:
20631 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20632 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20633 assumed to be zero. */
20634
20635 void
20636 x_get_glyph_overhangs (glyph, f, left, right)
20637 struct glyph *glyph;
20638 struct frame *f;
20639 int *left, *right;
20640 {
20641 *left = *right = 0;
20642
20643 if (glyph->type == CHAR_GLYPH)
20644 {
20645 struct face *face;
20646 XChar2b char2b;
20647 struct font_metrics *pcm;
20648
20649 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20650 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20651 {
20652 if (pcm->rbearing > pcm->width)
20653 *right = pcm->rbearing - pcm->width;
20654 if (pcm->lbearing < 0)
20655 *left = -pcm->lbearing;
20656 }
20657 }
20658 else if (glyph->type == COMPOSITE_GLYPH)
20659 {
20660 if (! glyph->u.cmp.automatic)
20661 {
20662 struct composition *cmp = composition_table[glyph->u.cmp.id];
20663
20664 if (cmp->rbearing > cmp->pixel_width)
20665 *right = cmp->rbearing - cmp->pixel_width;
20666 if (cmp->lbearing < 0)
20667 *left = - cmp->lbearing;
20668 }
20669 else
20670 {
20671 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20672 struct font_metrics metrics;
20673
20674 composition_gstring_width (gstring, glyph->u.cmp.from,
20675 glyph->u.cmp.to + 1, &metrics);
20676 if (metrics.rbearing > metrics.width)
20677 *right = metrics.rbearing - metrics.width;
20678 if (metrics.lbearing < 0)
20679 *left = - metrics.lbearing;
20680 }
20681 }
20682 }
20683
20684
20685 /* Return the index of the first glyph preceding glyph string S that
20686 is overwritten by S because of S's left overhang. Value is -1
20687 if no glyphs are overwritten. */
20688
20689 static int
20690 left_overwritten (s)
20691 struct glyph_string *s;
20692 {
20693 int k;
20694
20695 if (s->left_overhang)
20696 {
20697 int x = 0, i;
20698 struct glyph *glyphs = s->row->glyphs[s->area];
20699 int first = s->first_glyph - glyphs;
20700
20701 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20702 x -= glyphs[i].pixel_width;
20703
20704 k = i + 1;
20705 }
20706 else
20707 k = -1;
20708
20709 return k;
20710 }
20711
20712
20713 /* Return the index of the first glyph preceding glyph string S that
20714 is overwriting S because of its right overhang. Value is -1 if no
20715 glyph in front of S overwrites S. */
20716
20717 static int
20718 left_overwriting (s)
20719 struct glyph_string *s;
20720 {
20721 int i, k, x;
20722 struct glyph *glyphs = s->row->glyphs[s->area];
20723 int first = s->first_glyph - glyphs;
20724
20725 k = -1;
20726 x = 0;
20727 for (i = first - 1; i >= 0; --i)
20728 {
20729 int left, right;
20730 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20731 if (x + right > 0)
20732 k = i;
20733 x -= glyphs[i].pixel_width;
20734 }
20735
20736 return k;
20737 }
20738
20739
20740 /* Return the index of the last glyph following glyph string S that is
20741 overwritten by S because of S's right overhang. Value is -1 if
20742 no such glyph is found. */
20743
20744 static int
20745 right_overwritten (s)
20746 struct glyph_string *s;
20747 {
20748 int k = -1;
20749
20750 if (s->right_overhang)
20751 {
20752 int x = 0, i;
20753 struct glyph *glyphs = s->row->glyphs[s->area];
20754 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20755 int end = s->row->used[s->area];
20756
20757 for (i = first; i < end && s->right_overhang > x; ++i)
20758 x += glyphs[i].pixel_width;
20759
20760 k = i;
20761 }
20762
20763 return k;
20764 }
20765
20766
20767 /* Return the index of the last glyph following glyph string S that
20768 overwrites S because of its left overhang. Value is negative
20769 if no such glyph is found. */
20770
20771 static int
20772 right_overwriting (s)
20773 struct glyph_string *s;
20774 {
20775 int i, k, x;
20776 int end = s->row->used[s->area];
20777 struct glyph *glyphs = s->row->glyphs[s->area];
20778 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20779
20780 k = -1;
20781 x = 0;
20782 for (i = first; i < end; ++i)
20783 {
20784 int left, right;
20785 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20786 if (x - left < 0)
20787 k = i;
20788 x += glyphs[i].pixel_width;
20789 }
20790
20791 return k;
20792 }
20793
20794
20795 /* Set background width of glyph string S. START is the index of the
20796 first glyph following S. LAST_X is the right-most x-position + 1
20797 in the drawing area. */
20798
20799 static INLINE void
20800 set_glyph_string_background_width (s, start, last_x)
20801 struct glyph_string *s;
20802 int start;
20803 int last_x;
20804 {
20805 /* If the face of this glyph string has to be drawn to the end of
20806 the drawing area, set S->extends_to_end_of_line_p. */
20807
20808 if (start == s->row->used[s->area]
20809 && s->area == TEXT_AREA
20810 && ((s->row->fill_line_p
20811 && (s->hl == DRAW_NORMAL_TEXT
20812 || s->hl == DRAW_IMAGE_RAISED
20813 || s->hl == DRAW_IMAGE_SUNKEN))
20814 || s->hl == DRAW_MOUSE_FACE))
20815 s->extends_to_end_of_line_p = 1;
20816
20817 /* If S extends its face to the end of the line, set its
20818 background_width to the distance to the right edge of the drawing
20819 area. */
20820 if (s->extends_to_end_of_line_p)
20821 s->background_width = last_x - s->x + 1;
20822 else
20823 s->background_width = s->width;
20824 }
20825
20826
20827 /* Compute overhangs and x-positions for glyph string S and its
20828 predecessors, or successors. X is the starting x-position for S.
20829 BACKWARD_P non-zero means process predecessors. */
20830
20831 static void
20832 compute_overhangs_and_x (s, x, backward_p)
20833 struct glyph_string *s;
20834 int x;
20835 int backward_p;
20836 {
20837 if (backward_p)
20838 {
20839 while (s)
20840 {
20841 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20842 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20843 x -= s->width;
20844 s->x = x;
20845 s = s->prev;
20846 }
20847 }
20848 else
20849 {
20850 while (s)
20851 {
20852 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20853 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20854 s->x = x;
20855 x += s->width;
20856 s = s->next;
20857 }
20858 }
20859 }
20860
20861
20862
20863 /* The following macros are only called from draw_glyphs below.
20864 They reference the following parameters of that function directly:
20865 `w', `row', `area', and `overlap_p'
20866 as well as the following local variables:
20867 `s', `f', and `hdc' (in W32) */
20868
20869 #ifdef HAVE_NTGUI
20870 /* On W32, silently add local `hdc' variable to argument list of
20871 init_glyph_string. */
20872 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20873 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
20874 #else
20875 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20876 init_glyph_string (s, char2b, w, row, area, start, hl)
20877 #endif
20878
20879 /* Add a glyph string for a stretch glyph to the list of strings
20880 between HEAD and TAIL. START is the index of the stretch glyph in
20881 row area AREA of glyph row ROW. END is the index of the last glyph
20882 in that glyph row area. X is the current output position assigned
20883 to the new glyph string constructed. HL overrides that face of the
20884 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20885 is the right-most x-position of the drawing area. */
20886
20887 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
20888 and below -- keep them on one line. */
20889 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20890 do \
20891 { \
20892 s = (struct glyph_string *) alloca (sizeof *s); \
20893 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20894 START = fill_stretch_glyph_string (s, row, area, START, END); \
20895 append_glyph_string (&HEAD, &TAIL, s); \
20896 s->x = (X); \
20897 } \
20898 while (0)
20899
20900
20901 /* Add a glyph string for an image glyph to the list of strings
20902 between HEAD and TAIL. START is the index of the image glyph in
20903 row area AREA of glyph row ROW. END is the index of the last glyph
20904 in that glyph row area. X is the current output position assigned
20905 to the new glyph string constructed. HL overrides that face of the
20906 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20907 is the right-most x-position of the drawing area. */
20908
20909 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20910 do \
20911 { \
20912 s = (struct glyph_string *) alloca (sizeof *s); \
20913 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20914 fill_image_glyph_string (s); \
20915 append_glyph_string (&HEAD, &TAIL, s); \
20916 ++START; \
20917 s->x = (X); \
20918 } \
20919 while (0)
20920
20921
20922 /* Add a glyph string for a sequence of character glyphs to the list
20923 of strings between HEAD and TAIL. START is the index of the first
20924 glyph in row area AREA of glyph row ROW that is part of the new
20925 glyph string. END is the index of the last glyph in that glyph row
20926 area. X is the current output position assigned to the new glyph
20927 string constructed. HL overrides that face of the glyph; e.g. it
20928 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
20929 right-most x-position of the drawing area. */
20930
20931 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
20932 do \
20933 { \
20934 int face_id; \
20935 XChar2b *char2b; \
20936 \
20937 face_id = (row)->glyphs[area][START].face_id; \
20938 \
20939 s = (struct glyph_string *) alloca (sizeof *s); \
20940 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
20941 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20942 append_glyph_string (&HEAD, &TAIL, s); \
20943 s->x = (X); \
20944 START = fill_glyph_string (s, face_id, START, END, overlaps); \
20945 } \
20946 while (0)
20947
20948
20949 /* Add a glyph string for a composite sequence to the list of strings
20950 between HEAD and TAIL. START is the index of the first glyph in
20951 row area AREA of glyph row ROW that is part of the new glyph
20952 string. END is the index of the last glyph in that glyph row area.
20953 X is the current output position assigned to the new glyph string
20954 constructed. HL overrides that face of the glyph; e.g. it is
20955 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
20956 x-position of the drawing area. */
20957
20958 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20959 do { \
20960 int face_id = (row)->glyphs[area][START].face_id; \
20961 struct face *base_face = FACE_FROM_ID (f, face_id); \
20962 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
20963 struct composition *cmp = composition_table[cmp_id]; \
20964 XChar2b *char2b; \
20965 struct glyph_string *first_s; \
20966 int n; \
20967 \
20968 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
20969 \
20970 /* Make glyph_strings for each glyph sequence that is drawable by \
20971 the same face, and append them to HEAD/TAIL. */ \
20972 for (n = 0; n < cmp->glyph_len;) \
20973 { \
20974 s = (struct glyph_string *) alloca (sizeof *s); \
20975 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20976 append_glyph_string (&(HEAD), &(TAIL), s); \
20977 s->cmp = cmp; \
20978 s->cmp_from = n; \
20979 s->x = (X); \
20980 if (n == 0) \
20981 first_s = s; \
20982 n = fill_composite_glyph_string (s, base_face, overlaps); \
20983 } \
20984 \
20985 ++START; \
20986 s = first_s; \
20987 } while (0)
20988
20989
20990 /* Add a glyph string for a glyph-string sequence to the list of strings
20991 between HEAD and TAIL. */
20992
20993 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20994 do { \
20995 int face_id; \
20996 XChar2b *char2b; \
20997 Lisp_Object gstring; \
20998 \
20999 face_id = (row)->glyphs[area][START].face_id; \
21000 gstring = (composition_gstring_from_id \
21001 ((row)->glyphs[area][START].u.cmp.id)); \
21002 s = (struct glyph_string *) alloca (sizeof *s); \
21003 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21004 * LGSTRING_GLYPH_LEN (gstring)); \
21005 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21006 append_glyph_string (&(HEAD), &(TAIL), s); \
21007 s->x = (X); \
21008 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21009 } while (0)
21010
21011
21012 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21013 of AREA of glyph row ROW on window W between indices START and END.
21014 HL overrides the face for drawing glyph strings, e.g. it is
21015 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21016 x-positions of the drawing area.
21017
21018 This is an ugly monster macro construct because we must use alloca
21019 to allocate glyph strings (because draw_glyphs can be called
21020 asynchronously). */
21021
21022 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21023 do \
21024 { \
21025 HEAD = TAIL = NULL; \
21026 while (START < END) \
21027 { \
21028 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21029 switch (first_glyph->type) \
21030 { \
21031 case CHAR_GLYPH: \
21032 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21033 HL, X, LAST_X); \
21034 break; \
21035 \
21036 case COMPOSITE_GLYPH: \
21037 if (first_glyph->u.cmp.automatic) \
21038 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21039 HL, X, LAST_X); \
21040 else \
21041 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21042 HL, X, LAST_X); \
21043 break; \
21044 \
21045 case STRETCH_GLYPH: \
21046 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21047 HL, X, LAST_X); \
21048 break; \
21049 \
21050 case IMAGE_GLYPH: \
21051 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21052 HL, X, LAST_X); \
21053 break; \
21054 \
21055 default: \
21056 abort (); \
21057 } \
21058 \
21059 if (s) \
21060 { \
21061 set_glyph_string_background_width (s, START, LAST_X); \
21062 (X) += s->width; \
21063 } \
21064 } \
21065 } while (0)
21066
21067
21068 /* Draw glyphs between START and END in AREA of ROW on window W,
21069 starting at x-position X. X is relative to AREA in W. HL is a
21070 face-override with the following meaning:
21071
21072 DRAW_NORMAL_TEXT draw normally
21073 DRAW_CURSOR draw in cursor face
21074 DRAW_MOUSE_FACE draw in mouse face.
21075 DRAW_INVERSE_VIDEO draw in mode line face
21076 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21077 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21078
21079 If OVERLAPS is non-zero, draw only the foreground of characters and
21080 clip to the physical height of ROW. Non-zero value also defines
21081 the overlapping part to be drawn:
21082
21083 OVERLAPS_PRED overlap with preceding rows
21084 OVERLAPS_SUCC overlap with succeeding rows
21085 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21086 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21087
21088 Value is the x-position reached, relative to AREA of W. */
21089
21090 static int
21091 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
21092 struct window *w;
21093 int x;
21094 struct glyph_row *row;
21095 enum glyph_row_area area;
21096 EMACS_INT start, end;
21097 enum draw_glyphs_face hl;
21098 int overlaps;
21099 {
21100 struct glyph_string *head, *tail;
21101 struct glyph_string *s;
21102 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21103 int i, j, x_reached, last_x, area_left = 0;
21104 struct frame *f = XFRAME (WINDOW_FRAME (w));
21105 DECLARE_HDC (hdc);
21106
21107 ALLOCATE_HDC (hdc, f);
21108
21109 /* Let's rather be paranoid than getting a SEGV. */
21110 end = min (end, row->used[area]);
21111 start = max (0, start);
21112 start = min (end, start);
21113
21114 /* Translate X to frame coordinates. Set last_x to the right
21115 end of the drawing area. */
21116 if (row->full_width_p)
21117 {
21118 /* X is relative to the left edge of W, without scroll bars
21119 or fringes. */
21120 area_left = WINDOW_LEFT_EDGE_X (w);
21121 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21122 }
21123 else
21124 {
21125 area_left = window_box_left (w, area);
21126 last_x = area_left + window_box_width (w, area);
21127 }
21128 x += area_left;
21129
21130 /* Build a doubly-linked list of glyph_string structures between
21131 head and tail from what we have to draw. Note that the macro
21132 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21133 the reason we use a separate variable `i'. */
21134 i = start;
21135 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21136 if (tail)
21137 x_reached = tail->x + tail->background_width;
21138 else
21139 x_reached = x;
21140
21141 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21142 the row, redraw some glyphs in front or following the glyph
21143 strings built above. */
21144 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21145 {
21146 struct glyph_string *h, *t;
21147 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21148 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21149 int dummy_x = 0;
21150
21151 /* If mouse highlighting is on, we may need to draw adjacent
21152 glyphs using mouse-face highlighting. */
21153 if (area == TEXT_AREA && row->mouse_face_p)
21154 {
21155 struct glyph_row *mouse_beg_row, *mouse_end_row;
21156
21157 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21158 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21159
21160 if (row >= mouse_beg_row && row <= mouse_end_row)
21161 {
21162 check_mouse_face = 1;
21163 mouse_beg_col = (row == mouse_beg_row)
21164 ? dpyinfo->mouse_face_beg_col : 0;
21165 mouse_end_col = (row == mouse_end_row)
21166 ? dpyinfo->mouse_face_end_col
21167 : row->used[TEXT_AREA];
21168 }
21169 }
21170
21171 /* Compute overhangs for all glyph strings. */
21172 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21173 for (s = head; s; s = s->next)
21174 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21175
21176 /* Prepend glyph strings for glyphs in front of the first glyph
21177 string that are overwritten because of the first glyph
21178 string's left overhang. The background of all strings
21179 prepended must be drawn because the first glyph string
21180 draws over it. */
21181 i = left_overwritten (head);
21182 if (i >= 0)
21183 {
21184 enum draw_glyphs_face overlap_hl;
21185
21186 /* If this row contains mouse highlighting, attempt to draw
21187 the overlapped glyphs with the correct highlight. This
21188 code fails if the overlap encompasses more than one glyph
21189 and mouse-highlight spans only some of these glyphs.
21190 However, making it work perfectly involves a lot more
21191 code, and I don't know if the pathological case occurs in
21192 practice, so we'll stick to this for now. --- cyd */
21193 if (check_mouse_face
21194 && mouse_beg_col < start && mouse_end_col > i)
21195 overlap_hl = DRAW_MOUSE_FACE;
21196 else
21197 overlap_hl = DRAW_NORMAL_TEXT;
21198
21199 j = i;
21200 BUILD_GLYPH_STRINGS (j, start, h, t,
21201 overlap_hl, dummy_x, last_x);
21202 start = i;
21203 compute_overhangs_and_x (t, head->x, 1);
21204 prepend_glyph_string_lists (&head, &tail, h, t);
21205 clip_head = head;
21206 }
21207
21208 /* Prepend glyph strings for glyphs in front of the first glyph
21209 string that overwrite that glyph string because of their
21210 right overhang. For these strings, only the foreground must
21211 be drawn, because it draws over the glyph string at `head'.
21212 The background must not be drawn because this would overwrite
21213 right overhangs of preceding glyphs for which no glyph
21214 strings exist. */
21215 i = left_overwriting (head);
21216 if (i >= 0)
21217 {
21218 enum draw_glyphs_face overlap_hl;
21219
21220 if (check_mouse_face
21221 && mouse_beg_col < start && mouse_end_col > i)
21222 overlap_hl = DRAW_MOUSE_FACE;
21223 else
21224 overlap_hl = DRAW_NORMAL_TEXT;
21225
21226 clip_head = head;
21227 BUILD_GLYPH_STRINGS (i, start, h, t,
21228 overlap_hl, dummy_x, last_x);
21229 for (s = h; s; s = s->next)
21230 s->background_filled_p = 1;
21231 compute_overhangs_and_x (t, head->x, 1);
21232 prepend_glyph_string_lists (&head, &tail, h, t);
21233 }
21234
21235 /* Append glyphs strings for glyphs following the last glyph
21236 string tail that are overwritten by tail. The background of
21237 these strings has to be drawn because tail's foreground draws
21238 over it. */
21239 i = right_overwritten (tail);
21240 if (i >= 0)
21241 {
21242 enum draw_glyphs_face overlap_hl;
21243
21244 if (check_mouse_face
21245 && mouse_beg_col < i && mouse_end_col > end)
21246 overlap_hl = DRAW_MOUSE_FACE;
21247 else
21248 overlap_hl = DRAW_NORMAL_TEXT;
21249
21250 BUILD_GLYPH_STRINGS (end, i, h, t,
21251 overlap_hl, x, last_x);
21252 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21253 we don't have `end = i;' here. */
21254 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21255 append_glyph_string_lists (&head, &tail, h, t);
21256 clip_tail = tail;
21257 }
21258
21259 /* Append glyph strings for glyphs following the last glyph
21260 string tail that overwrite tail. The foreground of such
21261 glyphs has to be drawn because it writes into the background
21262 of tail. The background must not be drawn because it could
21263 paint over the foreground of following glyphs. */
21264 i = right_overwriting (tail);
21265 if (i >= 0)
21266 {
21267 enum draw_glyphs_face overlap_hl;
21268 if (check_mouse_face
21269 && mouse_beg_col < i && mouse_end_col > end)
21270 overlap_hl = DRAW_MOUSE_FACE;
21271 else
21272 overlap_hl = DRAW_NORMAL_TEXT;
21273
21274 clip_tail = tail;
21275 i++; /* We must include the Ith glyph. */
21276 BUILD_GLYPH_STRINGS (end, i, h, t,
21277 overlap_hl, x, last_x);
21278 for (s = h; s; s = s->next)
21279 s->background_filled_p = 1;
21280 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21281 append_glyph_string_lists (&head, &tail, h, t);
21282 }
21283 if (clip_head || clip_tail)
21284 for (s = head; s; s = s->next)
21285 {
21286 s->clip_head = clip_head;
21287 s->clip_tail = clip_tail;
21288 }
21289 }
21290
21291 /* Draw all strings. */
21292 for (s = head; s; s = s->next)
21293 FRAME_RIF (f)->draw_glyph_string (s);
21294
21295 #ifndef HAVE_NS
21296 /* When focus a sole frame and move horizontally, this sets on_p to 0
21297 causing a failure to erase prev cursor position. */
21298 if (area == TEXT_AREA
21299 && !row->full_width_p
21300 /* When drawing overlapping rows, only the glyph strings'
21301 foreground is drawn, which doesn't erase a cursor
21302 completely. */
21303 && !overlaps)
21304 {
21305 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21306 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21307 : (tail ? tail->x + tail->background_width : x));
21308 x0 -= area_left;
21309 x1 -= area_left;
21310
21311 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21312 row->y, MATRIX_ROW_BOTTOM_Y (row));
21313 }
21314 #endif
21315
21316 /* Value is the x-position up to which drawn, relative to AREA of W.
21317 This doesn't include parts drawn because of overhangs. */
21318 if (row->full_width_p)
21319 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21320 else
21321 x_reached -= area_left;
21322
21323 RELEASE_HDC (hdc, f);
21324
21325 return x_reached;
21326 }
21327
21328 /* Expand row matrix if too narrow. Don't expand if area
21329 is not present. */
21330
21331 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21332 { \
21333 if (!fonts_changed_p \
21334 && (it->glyph_row->glyphs[area] \
21335 < it->glyph_row->glyphs[area + 1])) \
21336 { \
21337 it->w->ncols_scale_factor++; \
21338 fonts_changed_p = 1; \
21339 } \
21340 }
21341
21342 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21343 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21344
21345 static INLINE void
21346 append_glyph (it)
21347 struct it *it;
21348 {
21349 struct glyph *glyph;
21350 enum glyph_row_area area = it->area;
21351
21352 xassert (it->glyph_row);
21353 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21354
21355 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21356 if (glyph < it->glyph_row->glyphs[area + 1])
21357 {
21358 glyph->charpos = CHARPOS (it->position);
21359 glyph->object = it->object;
21360 if (it->pixel_width > 0)
21361 {
21362 glyph->pixel_width = it->pixel_width;
21363 glyph->padding_p = 0;
21364 }
21365 else
21366 {
21367 /* Assure at least 1-pixel width. Otherwise, cursor can't
21368 be displayed correctly. */
21369 glyph->pixel_width = 1;
21370 glyph->padding_p = 1;
21371 }
21372 glyph->ascent = it->ascent;
21373 glyph->descent = it->descent;
21374 glyph->voffset = it->voffset;
21375 glyph->type = CHAR_GLYPH;
21376 glyph->avoid_cursor_p = it->avoid_cursor_p;
21377 glyph->multibyte_p = it->multibyte_p;
21378 glyph->left_box_line_p = it->start_of_box_run_p;
21379 glyph->right_box_line_p = it->end_of_box_run_p;
21380 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21381 || it->phys_descent > it->descent);
21382 glyph->glyph_not_available_p = it->glyph_not_available_p;
21383 glyph->face_id = it->face_id;
21384 glyph->u.ch = it->char_to_display;
21385 glyph->slice = null_glyph_slice;
21386 glyph->font_type = FONT_TYPE_UNKNOWN;
21387 if (it->bidi_p)
21388 {
21389 glyph->resolved_level = it->bidi_it.resolved_level;
21390 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21391 abort ();
21392 glyph->bidi_type = it->bidi_it.type;
21393 }
21394 ++it->glyph_row->used[area];
21395 }
21396 else
21397 IT_EXPAND_MATRIX_WIDTH (it, area);
21398 }
21399
21400 /* Store one glyph for the composition IT->cmp_it.id in
21401 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21402 non-null. */
21403
21404 static INLINE void
21405 append_composite_glyph (it)
21406 struct it *it;
21407 {
21408 struct glyph *glyph;
21409 enum glyph_row_area area = it->area;
21410
21411 xassert (it->glyph_row);
21412
21413 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21414 if (glyph < it->glyph_row->glyphs[area + 1])
21415 {
21416 glyph->charpos = CHARPOS (it->position);
21417 glyph->object = it->object;
21418 glyph->pixel_width = it->pixel_width;
21419 glyph->ascent = it->ascent;
21420 glyph->descent = it->descent;
21421 glyph->voffset = it->voffset;
21422 glyph->type = COMPOSITE_GLYPH;
21423 if (it->cmp_it.ch < 0)
21424 {
21425 glyph->u.cmp.automatic = 0;
21426 glyph->u.cmp.id = it->cmp_it.id;
21427 }
21428 else
21429 {
21430 glyph->u.cmp.automatic = 1;
21431 glyph->u.cmp.id = it->cmp_it.id;
21432 glyph->u.cmp.from = it->cmp_it.from;
21433 glyph->u.cmp.to = it->cmp_it.to - 1;
21434 }
21435 glyph->avoid_cursor_p = it->avoid_cursor_p;
21436 glyph->multibyte_p = it->multibyte_p;
21437 glyph->left_box_line_p = it->start_of_box_run_p;
21438 glyph->right_box_line_p = it->end_of_box_run_p;
21439 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21440 || it->phys_descent > it->descent);
21441 glyph->padding_p = 0;
21442 glyph->glyph_not_available_p = 0;
21443 glyph->face_id = it->face_id;
21444 glyph->slice = null_glyph_slice;
21445 glyph->font_type = FONT_TYPE_UNKNOWN;
21446 if (it->bidi_p)
21447 {
21448 glyph->resolved_level = it->bidi_it.resolved_level;
21449 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21450 abort ();
21451 glyph->bidi_type = it->bidi_it.type;
21452 }
21453 ++it->glyph_row->used[area];
21454 }
21455 else
21456 IT_EXPAND_MATRIX_WIDTH (it, area);
21457 }
21458
21459
21460 /* Change IT->ascent and IT->height according to the setting of
21461 IT->voffset. */
21462
21463 static INLINE void
21464 take_vertical_position_into_account (it)
21465 struct it *it;
21466 {
21467 if (it->voffset)
21468 {
21469 if (it->voffset < 0)
21470 /* Increase the ascent so that we can display the text higher
21471 in the line. */
21472 it->ascent -= it->voffset;
21473 else
21474 /* Increase the descent so that we can display the text lower
21475 in the line. */
21476 it->descent += it->voffset;
21477 }
21478 }
21479
21480
21481 /* Produce glyphs/get display metrics for the image IT is loaded with.
21482 See the description of struct display_iterator in dispextern.h for
21483 an overview of struct display_iterator. */
21484
21485 static void
21486 produce_image_glyph (it)
21487 struct it *it;
21488 {
21489 struct image *img;
21490 struct face *face;
21491 int glyph_ascent, crop;
21492 struct glyph_slice slice;
21493
21494 xassert (it->what == IT_IMAGE);
21495
21496 face = FACE_FROM_ID (it->f, it->face_id);
21497 xassert (face);
21498 /* Make sure X resources of the face is loaded. */
21499 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21500
21501 if (it->image_id < 0)
21502 {
21503 /* Fringe bitmap. */
21504 it->ascent = it->phys_ascent = 0;
21505 it->descent = it->phys_descent = 0;
21506 it->pixel_width = 0;
21507 it->nglyphs = 0;
21508 return;
21509 }
21510
21511 img = IMAGE_FROM_ID (it->f, it->image_id);
21512 xassert (img);
21513 /* Make sure X resources of the image is loaded. */
21514 prepare_image_for_display (it->f, img);
21515
21516 slice.x = slice.y = 0;
21517 slice.width = img->width;
21518 slice.height = img->height;
21519
21520 if (INTEGERP (it->slice.x))
21521 slice.x = XINT (it->slice.x);
21522 else if (FLOATP (it->slice.x))
21523 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21524
21525 if (INTEGERP (it->slice.y))
21526 slice.y = XINT (it->slice.y);
21527 else if (FLOATP (it->slice.y))
21528 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21529
21530 if (INTEGERP (it->slice.width))
21531 slice.width = XINT (it->slice.width);
21532 else if (FLOATP (it->slice.width))
21533 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21534
21535 if (INTEGERP (it->slice.height))
21536 slice.height = XINT (it->slice.height);
21537 else if (FLOATP (it->slice.height))
21538 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21539
21540 if (slice.x >= img->width)
21541 slice.x = img->width;
21542 if (slice.y >= img->height)
21543 slice.y = img->height;
21544 if (slice.x + slice.width >= img->width)
21545 slice.width = img->width - slice.x;
21546 if (slice.y + slice.height > img->height)
21547 slice.height = img->height - slice.y;
21548
21549 if (slice.width == 0 || slice.height == 0)
21550 return;
21551
21552 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21553
21554 it->descent = slice.height - glyph_ascent;
21555 if (slice.y == 0)
21556 it->descent += img->vmargin;
21557 if (slice.y + slice.height == img->height)
21558 it->descent += img->vmargin;
21559 it->phys_descent = it->descent;
21560
21561 it->pixel_width = slice.width;
21562 if (slice.x == 0)
21563 it->pixel_width += img->hmargin;
21564 if (slice.x + slice.width == img->width)
21565 it->pixel_width += img->hmargin;
21566
21567 /* It's quite possible for images to have an ascent greater than
21568 their height, so don't get confused in that case. */
21569 if (it->descent < 0)
21570 it->descent = 0;
21571
21572 it->nglyphs = 1;
21573
21574 if (face->box != FACE_NO_BOX)
21575 {
21576 if (face->box_line_width > 0)
21577 {
21578 if (slice.y == 0)
21579 it->ascent += face->box_line_width;
21580 if (slice.y + slice.height == img->height)
21581 it->descent += face->box_line_width;
21582 }
21583
21584 if (it->start_of_box_run_p && slice.x == 0)
21585 it->pixel_width += eabs (face->box_line_width);
21586 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21587 it->pixel_width += eabs (face->box_line_width);
21588 }
21589
21590 take_vertical_position_into_account (it);
21591
21592 /* Automatically crop wide image glyphs at right edge so we can
21593 draw the cursor on same display row. */
21594 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21595 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21596 {
21597 it->pixel_width -= crop;
21598 slice.width -= crop;
21599 }
21600
21601 if (it->glyph_row)
21602 {
21603 struct glyph *glyph;
21604 enum glyph_row_area area = it->area;
21605
21606 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21607 if (glyph < it->glyph_row->glyphs[area + 1])
21608 {
21609 glyph->charpos = CHARPOS (it->position);
21610 glyph->object = it->object;
21611 glyph->pixel_width = it->pixel_width;
21612 glyph->ascent = glyph_ascent;
21613 glyph->descent = it->descent;
21614 glyph->voffset = it->voffset;
21615 glyph->type = IMAGE_GLYPH;
21616 glyph->avoid_cursor_p = it->avoid_cursor_p;
21617 glyph->multibyte_p = it->multibyte_p;
21618 glyph->left_box_line_p = it->start_of_box_run_p;
21619 glyph->right_box_line_p = it->end_of_box_run_p;
21620 glyph->overlaps_vertically_p = 0;
21621 glyph->padding_p = 0;
21622 glyph->glyph_not_available_p = 0;
21623 glyph->face_id = it->face_id;
21624 glyph->u.img_id = img->id;
21625 glyph->slice = slice;
21626 glyph->font_type = FONT_TYPE_UNKNOWN;
21627 if (it->bidi_p)
21628 {
21629 glyph->resolved_level = it->bidi_it.resolved_level;
21630 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21631 abort ();
21632 glyph->bidi_type = it->bidi_it.type;
21633 }
21634 ++it->glyph_row->used[area];
21635 }
21636 else
21637 IT_EXPAND_MATRIX_WIDTH (it, area);
21638 }
21639 }
21640
21641
21642 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21643 of the glyph, WIDTH and HEIGHT are the width and height of the
21644 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21645
21646 static void
21647 append_stretch_glyph (it, object, width, height, ascent)
21648 struct it *it;
21649 Lisp_Object object;
21650 int width, height;
21651 int ascent;
21652 {
21653 struct glyph *glyph;
21654 enum glyph_row_area area = it->area;
21655
21656 xassert (ascent >= 0 && ascent <= height);
21657
21658 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21659 if (glyph < it->glyph_row->glyphs[area + 1])
21660 {
21661 glyph->charpos = CHARPOS (it->position);
21662 glyph->object = object;
21663 glyph->pixel_width = width;
21664 glyph->ascent = ascent;
21665 glyph->descent = height - ascent;
21666 glyph->voffset = it->voffset;
21667 glyph->type = STRETCH_GLYPH;
21668 glyph->avoid_cursor_p = it->avoid_cursor_p;
21669 glyph->multibyte_p = it->multibyte_p;
21670 glyph->left_box_line_p = it->start_of_box_run_p;
21671 glyph->right_box_line_p = it->end_of_box_run_p;
21672 glyph->overlaps_vertically_p = 0;
21673 glyph->padding_p = 0;
21674 glyph->glyph_not_available_p = 0;
21675 glyph->face_id = it->face_id;
21676 glyph->u.stretch.ascent = ascent;
21677 glyph->u.stretch.height = height;
21678 glyph->slice = null_glyph_slice;
21679 glyph->font_type = FONT_TYPE_UNKNOWN;
21680 if (it->bidi_p)
21681 {
21682 glyph->resolved_level = it->bidi_it.resolved_level;
21683 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21684 abort ();
21685 glyph->bidi_type = it->bidi_it.type;
21686 }
21687 ++it->glyph_row->used[area];
21688 }
21689 else
21690 IT_EXPAND_MATRIX_WIDTH (it, area);
21691 }
21692
21693
21694 /* Produce a stretch glyph for iterator IT. IT->object is the value
21695 of the glyph property displayed. The value must be a list
21696 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21697 being recognized:
21698
21699 1. `:width WIDTH' specifies that the space should be WIDTH *
21700 canonical char width wide. WIDTH may be an integer or floating
21701 point number.
21702
21703 2. `:relative-width FACTOR' specifies that the width of the stretch
21704 should be computed from the width of the first character having the
21705 `glyph' property, and should be FACTOR times that width.
21706
21707 3. `:align-to HPOS' specifies that the space should be wide enough
21708 to reach HPOS, a value in canonical character units.
21709
21710 Exactly one of the above pairs must be present.
21711
21712 4. `:height HEIGHT' specifies that the height of the stretch produced
21713 should be HEIGHT, measured in canonical character units.
21714
21715 5. `:relative-height FACTOR' specifies that the height of the
21716 stretch should be FACTOR times the height of the characters having
21717 the glyph property.
21718
21719 Either none or exactly one of 4 or 5 must be present.
21720
21721 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21722 of the stretch should be used for the ascent of the stretch.
21723 ASCENT must be in the range 0 <= ASCENT <= 100. */
21724
21725 static void
21726 produce_stretch_glyph (it)
21727 struct it *it;
21728 {
21729 /* (space :width WIDTH :height HEIGHT ...) */
21730 Lisp_Object prop, plist;
21731 int width = 0, height = 0, align_to = -1;
21732 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21733 int ascent = 0;
21734 double tem;
21735 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21736 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21737
21738 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21739
21740 /* List should start with `space'. */
21741 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21742 plist = XCDR (it->object);
21743
21744 /* Compute the width of the stretch. */
21745 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21746 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21747 {
21748 /* Absolute width `:width WIDTH' specified and valid. */
21749 zero_width_ok_p = 1;
21750 width = (int)tem;
21751 }
21752 else if (prop = Fplist_get (plist, QCrelative_width),
21753 NUMVAL (prop) > 0)
21754 {
21755 /* Relative width `:relative-width FACTOR' specified and valid.
21756 Compute the width of the characters having the `glyph'
21757 property. */
21758 struct it it2;
21759 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21760
21761 it2 = *it;
21762 if (it->multibyte_p)
21763 {
21764 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
21765 - IT_BYTEPOS (*it));
21766 it2.c = STRING_CHAR_AND_LENGTH (p, it2.len);
21767 }
21768 else
21769 it2.c = *p, it2.len = 1;
21770
21771 it2.glyph_row = NULL;
21772 it2.what = IT_CHARACTER;
21773 x_produce_glyphs (&it2);
21774 width = NUMVAL (prop) * it2.pixel_width;
21775 }
21776 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
21777 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
21778 {
21779 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
21780 align_to = (align_to < 0
21781 ? 0
21782 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21783 else if (align_to < 0)
21784 align_to = window_box_left_offset (it->w, TEXT_AREA);
21785 width = max (0, (int)tem + align_to - it->current_x);
21786 zero_width_ok_p = 1;
21787 }
21788 else
21789 /* Nothing specified -> width defaults to canonical char width. */
21790 width = FRAME_COLUMN_WIDTH (it->f);
21791
21792 if (width <= 0 && (width < 0 || !zero_width_ok_p))
21793 width = 1;
21794
21795 /* Compute height. */
21796 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
21797 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21798 {
21799 height = (int)tem;
21800 zero_height_ok_p = 1;
21801 }
21802 else if (prop = Fplist_get (plist, QCrelative_height),
21803 NUMVAL (prop) > 0)
21804 height = FONT_HEIGHT (font) * NUMVAL (prop);
21805 else
21806 height = FONT_HEIGHT (font);
21807
21808 if (height <= 0 && (height < 0 || !zero_height_ok_p))
21809 height = 1;
21810
21811 /* Compute percentage of height used for ascent. If
21812 `:ascent ASCENT' is present and valid, use that. Otherwise,
21813 derive the ascent from the font in use. */
21814 if (prop = Fplist_get (plist, QCascent),
21815 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
21816 ascent = height * NUMVAL (prop) / 100.0;
21817 else if (!NILP (prop)
21818 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21819 ascent = min (max (0, (int)tem), height);
21820 else
21821 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
21822
21823 if (width > 0 && it->line_wrap != TRUNCATE
21824 && it->current_x + width > it->last_visible_x)
21825 width = it->last_visible_x - it->current_x - 1;
21826
21827 if (width > 0 && height > 0 && it->glyph_row)
21828 {
21829 Lisp_Object object = it->stack[it->sp - 1].string;
21830 if (!STRINGP (object))
21831 object = it->w->buffer;
21832 append_stretch_glyph (it, object, width, height, ascent);
21833 }
21834
21835 it->pixel_width = width;
21836 it->ascent = it->phys_ascent = ascent;
21837 it->descent = it->phys_descent = height - it->ascent;
21838 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
21839
21840 take_vertical_position_into_account (it);
21841 }
21842
21843 /* Calculate line-height and line-spacing properties.
21844 An integer value specifies explicit pixel value.
21845 A float value specifies relative value to current face height.
21846 A cons (float . face-name) specifies relative value to
21847 height of specified face font.
21848
21849 Returns height in pixels, or nil. */
21850
21851
21852 static Lisp_Object
21853 calc_line_height_property (it, val, font, boff, override)
21854 struct it *it;
21855 Lisp_Object val;
21856 struct font *font;
21857 int boff, override;
21858 {
21859 Lisp_Object face_name = Qnil;
21860 int ascent, descent, height;
21861
21862 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
21863 return val;
21864
21865 if (CONSP (val))
21866 {
21867 face_name = XCAR (val);
21868 val = XCDR (val);
21869 if (!NUMBERP (val))
21870 val = make_number (1);
21871 if (NILP (face_name))
21872 {
21873 height = it->ascent + it->descent;
21874 goto scale;
21875 }
21876 }
21877
21878 if (NILP (face_name))
21879 {
21880 font = FRAME_FONT (it->f);
21881 boff = FRAME_BASELINE_OFFSET (it->f);
21882 }
21883 else if (EQ (face_name, Qt))
21884 {
21885 override = 0;
21886 }
21887 else
21888 {
21889 int face_id;
21890 struct face *face;
21891
21892 face_id = lookup_named_face (it->f, face_name, 0);
21893 if (face_id < 0)
21894 return make_number (-1);
21895
21896 face = FACE_FROM_ID (it->f, face_id);
21897 font = face->font;
21898 if (font == NULL)
21899 return make_number (-1);
21900 boff = font->baseline_offset;
21901 if (font->vertical_centering)
21902 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21903 }
21904
21905 ascent = FONT_BASE (font) + boff;
21906 descent = FONT_DESCENT (font) - boff;
21907
21908 if (override)
21909 {
21910 it->override_ascent = ascent;
21911 it->override_descent = descent;
21912 it->override_boff = boff;
21913 }
21914
21915 height = ascent + descent;
21916
21917 scale:
21918 if (FLOATP (val))
21919 height = (int)(XFLOAT_DATA (val) * height);
21920 else if (INTEGERP (val))
21921 height *= XINT (val);
21922
21923 return make_number (height);
21924 }
21925
21926
21927 /* RIF:
21928 Produce glyphs/get display metrics for the display element IT is
21929 loaded with. See the description of struct it in dispextern.h
21930 for an overview of struct it. */
21931
21932 void
21933 x_produce_glyphs (it)
21934 struct it *it;
21935 {
21936 int extra_line_spacing = it->extra_line_spacing;
21937
21938 it->glyph_not_available_p = 0;
21939
21940 if (it->what == IT_CHARACTER)
21941 {
21942 XChar2b char2b;
21943 struct font *font;
21944 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21945 struct font_metrics *pcm;
21946 int font_not_found_p;
21947 int boff; /* baseline offset */
21948 /* We may change it->multibyte_p upon unibyte<->multibyte
21949 conversion. So, save the current value now and restore it
21950 later.
21951
21952 Note: It seems that we don't have to record multibyte_p in
21953 struct glyph because the character code itself tells whether
21954 or not the character is multibyte. Thus, in the future, we
21955 must consider eliminating the field `multibyte_p' in the
21956 struct glyph. */
21957 int saved_multibyte_p = it->multibyte_p;
21958
21959 /* Maybe translate single-byte characters to multibyte, or the
21960 other way. */
21961 it->char_to_display = it->c;
21962 if (!ASCII_BYTE_P (it->c)
21963 && ! it->multibyte_p)
21964 {
21965 if (SINGLE_BYTE_CHAR_P (it->c)
21966 && unibyte_display_via_language_environment)
21967 {
21968 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
21969
21970 /* get_next_display_element assures that this decoding
21971 never fails. */
21972 it->char_to_display = DECODE_CHAR (unibyte, it->c);
21973 it->multibyte_p = 1;
21974 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
21975 -1, Qnil);
21976 face = FACE_FROM_ID (it->f, it->face_id);
21977 }
21978 }
21979
21980 /* Get font to use. Encode IT->char_to_display. */
21981 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
21982 &char2b, it->multibyte_p, 0);
21983 font = face->font;
21984
21985 font_not_found_p = font == NULL;
21986 if (font_not_found_p)
21987 {
21988 /* When no suitable font found, display an empty box based
21989 on the metrics of the font of the default face (or what
21990 remapped). */
21991 struct face *no_font_face
21992 = FACE_FROM_ID (it->f,
21993 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
21994 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
21995 font = no_font_face->font;
21996 boff = font->baseline_offset;
21997 }
21998 else
21999 {
22000 boff = font->baseline_offset;
22001 if (font->vertical_centering)
22002 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22003 }
22004
22005 if (it->char_to_display >= ' '
22006 && (!it->multibyte_p || it->char_to_display < 128))
22007 {
22008 /* Either unibyte or ASCII. */
22009 int stretched_p;
22010
22011 it->nglyphs = 1;
22012
22013 pcm = get_per_char_metric (it->f, font, &char2b);
22014
22015 if (it->override_ascent >= 0)
22016 {
22017 it->ascent = it->override_ascent;
22018 it->descent = it->override_descent;
22019 boff = it->override_boff;
22020 }
22021 else
22022 {
22023 it->ascent = FONT_BASE (font) + boff;
22024 it->descent = FONT_DESCENT (font) - boff;
22025 }
22026
22027 if (pcm)
22028 {
22029 it->phys_ascent = pcm->ascent + boff;
22030 it->phys_descent = pcm->descent - boff;
22031 it->pixel_width = pcm->width;
22032 }
22033 else
22034 {
22035 it->glyph_not_available_p = 1;
22036 it->phys_ascent = it->ascent;
22037 it->phys_descent = it->descent;
22038 it->pixel_width = FONT_WIDTH (font);
22039 }
22040
22041 if (it->constrain_row_ascent_descent_p)
22042 {
22043 if (it->descent > it->max_descent)
22044 {
22045 it->ascent += it->descent - it->max_descent;
22046 it->descent = it->max_descent;
22047 }
22048 if (it->ascent > it->max_ascent)
22049 {
22050 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22051 it->ascent = it->max_ascent;
22052 }
22053 it->phys_ascent = min (it->phys_ascent, it->ascent);
22054 it->phys_descent = min (it->phys_descent, it->descent);
22055 extra_line_spacing = 0;
22056 }
22057
22058 /* If this is a space inside a region of text with
22059 `space-width' property, change its width. */
22060 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22061 if (stretched_p)
22062 it->pixel_width *= XFLOATINT (it->space_width);
22063
22064 /* If face has a box, add the box thickness to the character
22065 height. If character has a box line to the left and/or
22066 right, add the box line width to the character's width. */
22067 if (face->box != FACE_NO_BOX)
22068 {
22069 int thick = face->box_line_width;
22070
22071 if (thick > 0)
22072 {
22073 it->ascent += thick;
22074 it->descent += thick;
22075 }
22076 else
22077 thick = -thick;
22078
22079 if (it->start_of_box_run_p)
22080 it->pixel_width += thick;
22081 if (it->end_of_box_run_p)
22082 it->pixel_width += thick;
22083 }
22084
22085 /* If face has an overline, add the height of the overline
22086 (1 pixel) and a 1 pixel margin to the character height. */
22087 if (face->overline_p)
22088 it->ascent += overline_margin;
22089
22090 if (it->constrain_row_ascent_descent_p)
22091 {
22092 if (it->ascent > it->max_ascent)
22093 it->ascent = it->max_ascent;
22094 if (it->descent > it->max_descent)
22095 it->descent = it->max_descent;
22096 }
22097
22098 take_vertical_position_into_account (it);
22099
22100 /* If we have to actually produce glyphs, do it. */
22101 if (it->glyph_row)
22102 {
22103 if (stretched_p)
22104 {
22105 /* Translate a space with a `space-width' property
22106 into a stretch glyph. */
22107 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22108 / FONT_HEIGHT (font));
22109 append_stretch_glyph (it, it->object, it->pixel_width,
22110 it->ascent + it->descent, ascent);
22111 }
22112 else
22113 append_glyph (it);
22114
22115 /* If characters with lbearing or rbearing are displayed
22116 in this line, record that fact in a flag of the
22117 glyph row. This is used to optimize X output code. */
22118 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22119 it->glyph_row->contains_overlapping_glyphs_p = 1;
22120 }
22121 if (! stretched_p && it->pixel_width == 0)
22122 /* We assure that all visible glyphs have at least 1-pixel
22123 width. */
22124 it->pixel_width = 1;
22125 }
22126 else if (it->char_to_display == '\n')
22127 {
22128 /* A newline has no width, but we need the height of the
22129 line. But if previous part of the line sets a height,
22130 don't increase that height */
22131
22132 Lisp_Object height;
22133 Lisp_Object total_height = Qnil;
22134
22135 it->override_ascent = -1;
22136 it->pixel_width = 0;
22137 it->nglyphs = 0;
22138
22139 height = get_it_property(it, Qline_height);
22140 /* Split (line-height total-height) list */
22141 if (CONSP (height)
22142 && CONSP (XCDR (height))
22143 && NILP (XCDR (XCDR (height))))
22144 {
22145 total_height = XCAR (XCDR (height));
22146 height = XCAR (height);
22147 }
22148 height = calc_line_height_property(it, height, font, boff, 1);
22149
22150 if (it->override_ascent >= 0)
22151 {
22152 it->ascent = it->override_ascent;
22153 it->descent = it->override_descent;
22154 boff = it->override_boff;
22155 }
22156 else
22157 {
22158 it->ascent = FONT_BASE (font) + boff;
22159 it->descent = FONT_DESCENT (font) - boff;
22160 }
22161
22162 if (EQ (height, Qt))
22163 {
22164 if (it->descent > it->max_descent)
22165 {
22166 it->ascent += it->descent - it->max_descent;
22167 it->descent = it->max_descent;
22168 }
22169 if (it->ascent > it->max_ascent)
22170 {
22171 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22172 it->ascent = it->max_ascent;
22173 }
22174 it->phys_ascent = min (it->phys_ascent, it->ascent);
22175 it->phys_descent = min (it->phys_descent, it->descent);
22176 it->constrain_row_ascent_descent_p = 1;
22177 extra_line_spacing = 0;
22178 }
22179 else
22180 {
22181 Lisp_Object spacing;
22182
22183 it->phys_ascent = it->ascent;
22184 it->phys_descent = it->descent;
22185
22186 if ((it->max_ascent > 0 || it->max_descent > 0)
22187 && face->box != FACE_NO_BOX
22188 && face->box_line_width > 0)
22189 {
22190 it->ascent += face->box_line_width;
22191 it->descent += face->box_line_width;
22192 }
22193 if (!NILP (height)
22194 && XINT (height) > it->ascent + it->descent)
22195 it->ascent = XINT (height) - it->descent;
22196
22197 if (!NILP (total_height))
22198 spacing = calc_line_height_property(it, total_height, font, boff, 0);
22199 else
22200 {
22201 spacing = get_it_property(it, Qline_spacing);
22202 spacing = calc_line_height_property(it, spacing, font, boff, 0);
22203 }
22204 if (INTEGERP (spacing))
22205 {
22206 extra_line_spacing = XINT (spacing);
22207 if (!NILP (total_height))
22208 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22209 }
22210 }
22211 }
22212 else if (it->char_to_display == '\t')
22213 {
22214 if (font->space_width > 0)
22215 {
22216 int tab_width = it->tab_width * font->space_width;
22217 int x = it->current_x + it->continuation_lines_width;
22218 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22219
22220 /* If the distance from the current position to the next tab
22221 stop is less than a space character width, use the
22222 tab stop after that. */
22223 if (next_tab_x - x < font->space_width)
22224 next_tab_x += tab_width;
22225
22226 it->pixel_width = next_tab_x - x;
22227 it->nglyphs = 1;
22228 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22229 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22230
22231 if (it->glyph_row)
22232 {
22233 append_stretch_glyph (it, it->object, it->pixel_width,
22234 it->ascent + it->descent, it->ascent);
22235 }
22236 }
22237 else
22238 {
22239 it->pixel_width = 0;
22240 it->nglyphs = 1;
22241 }
22242 }
22243 else
22244 {
22245 /* A multi-byte character. Assume that the display width of the
22246 character is the width of the character multiplied by the
22247 width of the font. */
22248
22249 /* If we found a font, this font should give us the right
22250 metrics. If we didn't find a font, use the frame's
22251 default font and calculate the width of the character by
22252 multiplying the width of font by the width of the
22253 character. */
22254
22255 pcm = get_per_char_metric (it->f, font, &char2b);
22256
22257 if (font_not_found_p || !pcm)
22258 {
22259 int char_width = CHAR_WIDTH (it->char_to_display);
22260
22261 if (char_width == 0)
22262 /* This is a non spacing character. But, as we are
22263 going to display an empty box, the box must occupy
22264 at least one column. */
22265 char_width = 1;
22266 it->glyph_not_available_p = 1;
22267 it->pixel_width = font->space_width * char_width;
22268 it->phys_ascent = FONT_BASE (font) + boff;
22269 it->phys_descent = FONT_DESCENT (font) - boff;
22270 }
22271 else
22272 {
22273 it->pixel_width = pcm->width;
22274 it->phys_ascent = pcm->ascent + boff;
22275 it->phys_descent = pcm->descent - boff;
22276 if (it->glyph_row
22277 && (pcm->lbearing < 0
22278 || pcm->rbearing > pcm->width))
22279 it->glyph_row->contains_overlapping_glyphs_p = 1;
22280 }
22281 it->nglyphs = 1;
22282 it->ascent = FONT_BASE (font) + boff;
22283 it->descent = FONT_DESCENT (font) - boff;
22284 if (face->box != FACE_NO_BOX)
22285 {
22286 int thick = face->box_line_width;
22287
22288 if (thick > 0)
22289 {
22290 it->ascent += thick;
22291 it->descent += thick;
22292 }
22293 else
22294 thick = - thick;
22295
22296 if (it->start_of_box_run_p)
22297 it->pixel_width += thick;
22298 if (it->end_of_box_run_p)
22299 it->pixel_width += thick;
22300 }
22301
22302 /* If face has an overline, add the height of the overline
22303 (1 pixel) and a 1 pixel margin to the character height. */
22304 if (face->overline_p)
22305 it->ascent += overline_margin;
22306
22307 take_vertical_position_into_account (it);
22308
22309 if (it->ascent < 0)
22310 it->ascent = 0;
22311 if (it->descent < 0)
22312 it->descent = 0;
22313
22314 if (it->glyph_row)
22315 append_glyph (it);
22316 if (it->pixel_width == 0)
22317 /* We assure that all visible glyphs have at least 1-pixel
22318 width. */
22319 it->pixel_width = 1;
22320 }
22321 it->multibyte_p = saved_multibyte_p;
22322 }
22323 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22324 {
22325 /* A static composition.
22326
22327 Note: A composition is represented as one glyph in the
22328 glyph matrix. There are no padding glyphs.
22329
22330 Important note: pixel_width, ascent, and descent are the
22331 values of what is drawn by draw_glyphs (i.e. the values of
22332 the overall glyphs composed). */
22333 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22334 int boff; /* baseline offset */
22335 struct composition *cmp = composition_table[it->cmp_it.id];
22336 int glyph_len = cmp->glyph_len;
22337 struct font *font = face->font;
22338
22339 it->nglyphs = 1;
22340
22341 /* If we have not yet calculated pixel size data of glyphs of
22342 the composition for the current face font, calculate them
22343 now. Theoretically, we have to check all fonts for the
22344 glyphs, but that requires much time and memory space. So,
22345 here we check only the font of the first glyph. This may
22346 lead to incorrect display, but it's very rare, and C-l
22347 (recenter-top-bottom) can correct the display anyway. */
22348 if (! cmp->font || cmp->font != font)
22349 {
22350 /* Ascent and descent of the font of the first character
22351 of this composition (adjusted by baseline offset).
22352 Ascent and descent of overall glyphs should not be less
22353 than these, respectively. */
22354 int font_ascent, font_descent, font_height;
22355 /* Bounding box of the overall glyphs. */
22356 int leftmost, rightmost, lowest, highest;
22357 int lbearing, rbearing;
22358 int i, width, ascent, descent;
22359 int left_padded = 0, right_padded = 0;
22360 int c;
22361 XChar2b char2b;
22362 struct font_metrics *pcm;
22363 int font_not_found_p;
22364 int pos;
22365
22366 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22367 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22368 break;
22369 if (glyph_len < cmp->glyph_len)
22370 right_padded = 1;
22371 for (i = 0; i < glyph_len; i++)
22372 {
22373 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22374 break;
22375 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22376 }
22377 if (i > 0)
22378 left_padded = 1;
22379
22380 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22381 : IT_CHARPOS (*it));
22382 /* If no suitable font is found, use the default font. */
22383 font_not_found_p = font == NULL;
22384 if (font_not_found_p)
22385 {
22386 face = face->ascii_face;
22387 font = face->font;
22388 }
22389 boff = font->baseline_offset;
22390 if (font->vertical_centering)
22391 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22392 font_ascent = FONT_BASE (font) + boff;
22393 font_descent = FONT_DESCENT (font) - boff;
22394 font_height = FONT_HEIGHT (font);
22395
22396 cmp->font = (void *) font;
22397
22398 pcm = NULL;
22399 if (! font_not_found_p)
22400 {
22401 get_char_face_and_encoding (it->f, c, it->face_id,
22402 &char2b, it->multibyte_p, 0);
22403 pcm = get_per_char_metric (it->f, font, &char2b);
22404 }
22405
22406 /* Initialize the bounding box. */
22407 if (pcm)
22408 {
22409 width = pcm->width;
22410 ascent = pcm->ascent;
22411 descent = pcm->descent;
22412 lbearing = pcm->lbearing;
22413 rbearing = pcm->rbearing;
22414 }
22415 else
22416 {
22417 width = FONT_WIDTH (font);
22418 ascent = FONT_BASE (font);
22419 descent = FONT_DESCENT (font);
22420 lbearing = 0;
22421 rbearing = width;
22422 }
22423
22424 rightmost = width;
22425 leftmost = 0;
22426 lowest = - descent + boff;
22427 highest = ascent + boff;
22428
22429 if (! font_not_found_p
22430 && font->default_ascent
22431 && CHAR_TABLE_P (Vuse_default_ascent)
22432 && !NILP (Faref (Vuse_default_ascent,
22433 make_number (it->char_to_display))))
22434 highest = font->default_ascent + boff;
22435
22436 /* Draw the first glyph at the normal position. It may be
22437 shifted to right later if some other glyphs are drawn
22438 at the left. */
22439 cmp->offsets[i * 2] = 0;
22440 cmp->offsets[i * 2 + 1] = boff;
22441 cmp->lbearing = lbearing;
22442 cmp->rbearing = rbearing;
22443
22444 /* Set cmp->offsets for the remaining glyphs. */
22445 for (i++; i < glyph_len; i++)
22446 {
22447 int left, right, btm, top;
22448 int ch = COMPOSITION_GLYPH (cmp, i);
22449 int face_id;
22450 struct face *this_face;
22451 int this_boff;
22452
22453 if (ch == '\t')
22454 ch = ' ';
22455 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22456 this_face = FACE_FROM_ID (it->f, face_id);
22457 font = this_face->font;
22458
22459 if (font == NULL)
22460 pcm = NULL;
22461 else
22462 {
22463 this_boff = font->baseline_offset;
22464 if (font->vertical_centering)
22465 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22466 get_char_face_and_encoding (it->f, ch, face_id,
22467 &char2b, it->multibyte_p, 0);
22468 pcm = get_per_char_metric (it->f, font, &char2b);
22469 }
22470 if (! pcm)
22471 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22472 else
22473 {
22474 width = pcm->width;
22475 ascent = pcm->ascent;
22476 descent = pcm->descent;
22477 lbearing = pcm->lbearing;
22478 rbearing = pcm->rbearing;
22479 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22480 {
22481 /* Relative composition with or without
22482 alternate chars. */
22483 left = (leftmost + rightmost - width) / 2;
22484 btm = - descent + boff;
22485 if (font->relative_compose
22486 && (! CHAR_TABLE_P (Vignore_relative_composition)
22487 || NILP (Faref (Vignore_relative_composition,
22488 make_number (ch)))))
22489 {
22490
22491 if (- descent >= font->relative_compose)
22492 /* One extra pixel between two glyphs. */
22493 btm = highest + 1;
22494 else if (ascent <= 0)
22495 /* One extra pixel between two glyphs. */
22496 btm = lowest - 1 - ascent - descent;
22497 }
22498 }
22499 else
22500 {
22501 /* A composition rule is specified by an integer
22502 value that encodes global and new reference
22503 points (GREF and NREF). GREF and NREF are
22504 specified by numbers as below:
22505
22506 0---1---2 -- ascent
22507 | |
22508 | |
22509 | |
22510 9--10--11 -- center
22511 | |
22512 ---3---4---5--- baseline
22513 | |
22514 6---7---8 -- descent
22515 */
22516 int rule = COMPOSITION_RULE (cmp, i);
22517 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22518
22519 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22520 grefx = gref % 3, nrefx = nref % 3;
22521 grefy = gref / 3, nrefy = nref / 3;
22522 if (xoff)
22523 xoff = font_height * (xoff - 128) / 256;
22524 if (yoff)
22525 yoff = font_height * (yoff - 128) / 256;
22526
22527 left = (leftmost
22528 + grefx * (rightmost - leftmost) / 2
22529 - nrefx * width / 2
22530 + xoff);
22531
22532 btm = ((grefy == 0 ? highest
22533 : grefy == 1 ? 0
22534 : grefy == 2 ? lowest
22535 : (highest + lowest) / 2)
22536 - (nrefy == 0 ? ascent + descent
22537 : nrefy == 1 ? descent - boff
22538 : nrefy == 2 ? 0
22539 : (ascent + descent) / 2)
22540 + yoff);
22541 }
22542
22543 cmp->offsets[i * 2] = left;
22544 cmp->offsets[i * 2 + 1] = btm + descent;
22545
22546 /* Update the bounding box of the overall glyphs. */
22547 if (width > 0)
22548 {
22549 right = left + width;
22550 if (left < leftmost)
22551 leftmost = left;
22552 if (right > rightmost)
22553 rightmost = right;
22554 }
22555 top = btm + descent + ascent;
22556 if (top > highest)
22557 highest = top;
22558 if (btm < lowest)
22559 lowest = btm;
22560
22561 if (cmp->lbearing > left + lbearing)
22562 cmp->lbearing = left + lbearing;
22563 if (cmp->rbearing < left + rbearing)
22564 cmp->rbearing = left + rbearing;
22565 }
22566 }
22567
22568 /* If there are glyphs whose x-offsets are negative,
22569 shift all glyphs to the right and make all x-offsets
22570 non-negative. */
22571 if (leftmost < 0)
22572 {
22573 for (i = 0; i < cmp->glyph_len; i++)
22574 cmp->offsets[i * 2] -= leftmost;
22575 rightmost -= leftmost;
22576 cmp->lbearing -= leftmost;
22577 cmp->rbearing -= leftmost;
22578 }
22579
22580 if (left_padded && cmp->lbearing < 0)
22581 {
22582 for (i = 0; i < cmp->glyph_len; i++)
22583 cmp->offsets[i * 2] -= cmp->lbearing;
22584 rightmost -= cmp->lbearing;
22585 cmp->rbearing -= cmp->lbearing;
22586 cmp->lbearing = 0;
22587 }
22588 if (right_padded && rightmost < cmp->rbearing)
22589 {
22590 rightmost = cmp->rbearing;
22591 }
22592
22593 cmp->pixel_width = rightmost;
22594 cmp->ascent = highest;
22595 cmp->descent = - lowest;
22596 if (cmp->ascent < font_ascent)
22597 cmp->ascent = font_ascent;
22598 if (cmp->descent < font_descent)
22599 cmp->descent = font_descent;
22600 }
22601
22602 if (it->glyph_row
22603 && (cmp->lbearing < 0
22604 || cmp->rbearing > cmp->pixel_width))
22605 it->glyph_row->contains_overlapping_glyphs_p = 1;
22606
22607 it->pixel_width = cmp->pixel_width;
22608 it->ascent = it->phys_ascent = cmp->ascent;
22609 it->descent = it->phys_descent = cmp->descent;
22610 if (face->box != FACE_NO_BOX)
22611 {
22612 int thick = face->box_line_width;
22613
22614 if (thick > 0)
22615 {
22616 it->ascent += thick;
22617 it->descent += thick;
22618 }
22619 else
22620 thick = - thick;
22621
22622 if (it->start_of_box_run_p)
22623 it->pixel_width += thick;
22624 if (it->end_of_box_run_p)
22625 it->pixel_width += thick;
22626 }
22627
22628 /* If face has an overline, add the height of the overline
22629 (1 pixel) and a 1 pixel margin to the character height. */
22630 if (face->overline_p)
22631 it->ascent += overline_margin;
22632
22633 take_vertical_position_into_account (it);
22634 if (it->ascent < 0)
22635 it->ascent = 0;
22636 if (it->descent < 0)
22637 it->descent = 0;
22638
22639 if (it->glyph_row)
22640 append_composite_glyph (it);
22641 }
22642 else if (it->what == IT_COMPOSITION)
22643 {
22644 /* A dynamic (automatic) composition. */
22645 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22646 Lisp_Object gstring;
22647 struct font_metrics metrics;
22648
22649 gstring = composition_gstring_from_id (it->cmp_it.id);
22650 it->pixel_width
22651 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22652 &metrics);
22653 if (it->glyph_row
22654 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22655 it->glyph_row->contains_overlapping_glyphs_p = 1;
22656 it->ascent = it->phys_ascent = metrics.ascent;
22657 it->descent = it->phys_descent = metrics.descent;
22658 if (face->box != FACE_NO_BOX)
22659 {
22660 int thick = face->box_line_width;
22661
22662 if (thick > 0)
22663 {
22664 it->ascent += thick;
22665 it->descent += thick;
22666 }
22667 else
22668 thick = - thick;
22669
22670 if (it->start_of_box_run_p)
22671 it->pixel_width += thick;
22672 if (it->end_of_box_run_p)
22673 it->pixel_width += thick;
22674 }
22675 /* If face has an overline, add the height of the overline
22676 (1 pixel) and a 1 pixel margin to the character height. */
22677 if (face->overline_p)
22678 it->ascent += overline_margin;
22679 take_vertical_position_into_account (it);
22680 if (it->ascent < 0)
22681 it->ascent = 0;
22682 if (it->descent < 0)
22683 it->descent = 0;
22684
22685 if (it->glyph_row)
22686 append_composite_glyph (it);
22687 }
22688 else if (it->what == IT_IMAGE)
22689 produce_image_glyph (it);
22690 else if (it->what == IT_STRETCH)
22691 produce_stretch_glyph (it);
22692
22693 /* Accumulate dimensions. Note: can't assume that it->descent > 0
22694 because this isn't true for images with `:ascent 100'. */
22695 xassert (it->ascent >= 0 && it->descent >= 0);
22696 if (it->area == TEXT_AREA)
22697 it->current_x += it->pixel_width;
22698
22699 if (extra_line_spacing > 0)
22700 {
22701 it->descent += extra_line_spacing;
22702 if (extra_line_spacing > it->max_extra_line_spacing)
22703 it->max_extra_line_spacing = extra_line_spacing;
22704 }
22705
22706 it->max_ascent = max (it->max_ascent, it->ascent);
22707 it->max_descent = max (it->max_descent, it->descent);
22708 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
22709 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
22710 }
22711
22712 /* EXPORT for RIF:
22713 Output LEN glyphs starting at START at the nominal cursor position.
22714 Advance the nominal cursor over the text. The global variable
22715 updated_window contains the window being updated, updated_row is
22716 the glyph row being updated, and updated_area is the area of that
22717 row being updated. */
22718
22719 void
22720 x_write_glyphs (start, len)
22721 struct glyph *start;
22722 int len;
22723 {
22724 int x, hpos;
22725
22726 xassert (updated_window && updated_row);
22727 BLOCK_INPUT;
22728
22729 /* Write glyphs. */
22730
22731 hpos = start - updated_row->glyphs[updated_area];
22732 x = draw_glyphs (updated_window, output_cursor.x,
22733 updated_row, updated_area,
22734 hpos, hpos + len,
22735 DRAW_NORMAL_TEXT, 0);
22736
22737 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
22738 if (updated_area == TEXT_AREA
22739 && updated_window->phys_cursor_on_p
22740 && updated_window->phys_cursor.vpos == output_cursor.vpos
22741 && updated_window->phys_cursor.hpos >= hpos
22742 && updated_window->phys_cursor.hpos < hpos + len)
22743 updated_window->phys_cursor_on_p = 0;
22744
22745 UNBLOCK_INPUT;
22746
22747 /* Advance the output cursor. */
22748 output_cursor.hpos += len;
22749 output_cursor.x = x;
22750 }
22751
22752
22753 /* EXPORT for RIF:
22754 Insert LEN glyphs from START at the nominal cursor position. */
22755
22756 void
22757 x_insert_glyphs (start, len)
22758 struct glyph *start;
22759 int len;
22760 {
22761 struct frame *f;
22762 struct window *w;
22763 int line_height, shift_by_width, shifted_region_width;
22764 struct glyph_row *row;
22765 struct glyph *glyph;
22766 int frame_x, frame_y;
22767 EMACS_INT hpos;
22768
22769 xassert (updated_window && updated_row);
22770 BLOCK_INPUT;
22771 w = updated_window;
22772 f = XFRAME (WINDOW_FRAME (w));
22773
22774 /* Get the height of the line we are in. */
22775 row = updated_row;
22776 line_height = row->height;
22777
22778 /* Get the width of the glyphs to insert. */
22779 shift_by_width = 0;
22780 for (glyph = start; glyph < start + len; ++glyph)
22781 shift_by_width += glyph->pixel_width;
22782
22783 /* Get the width of the region to shift right. */
22784 shifted_region_width = (window_box_width (w, updated_area)
22785 - output_cursor.x
22786 - shift_by_width);
22787
22788 /* Shift right. */
22789 frame_x = window_box_left (w, updated_area) + output_cursor.x;
22790 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
22791
22792 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
22793 line_height, shift_by_width);
22794
22795 /* Write the glyphs. */
22796 hpos = start - row->glyphs[updated_area];
22797 draw_glyphs (w, output_cursor.x, row, updated_area,
22798 hpos, hpos + len,
22799 DRAW_NORMAL_TEXT, 0);
22800
22801 /* Advance the output cursor. */
22802 output_cursor.hpos += len;
22803 output_cursor.x += shift_by_width;
22804 UNBLOCK_INPUT;
22805 }
22806
22807
22808 /* EXPORT for RIF:
22809 Erase the current text line from the nominal cursor position
22810 (inclusive) to pixel column TO_X (exclusive). The idea is that
22811 everything from TO_X onward is already erased.
22812
22813 TO_X is a pixel position relative to updated_area of
22814 updated_window. TO_X == -1 means clear to the end of this area. */
22815
22816 void
22817 x_clear_end_of_line (to_x)
22818 int to_x;
22819 {
22820 struct frame *f;
22821 struct window *w = updated_window;
22822 int max_x, min_y, max_y;
22823 int from_x, from_y, to_y;
22824
22825 xassert (updated_window && updated_row);
22826 f = XFRAME (w->frame);
22827
22828 if (updated_row->full_width_p)
22829 max_x = WINDOW_TOTAL_WIDTH (w);
22830 else
22831 max_x = window_box_width (w, updated_area);
22832 max_y = window_text_bottom_y (w);
22833
22834 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
22835 of window. For TO_X > 0, truncate to end of drawing area. */
22836 if (to_x == 0)
22837 return;
22838 else if (to_x < 0)
22839 to_x = max_x;
22840 else
22841 to_x = min (to_x, max_x);
22842
22843 to_y = min (max_y, output_cursor.y + updated_row->height);
22844
22845 /* Notice if the cursor will be cleared by this operation. */
22846 if (!updated_row->full_width_p)
22847 notice_overwritten_cursor (w, updated_area,
22848 output_cursor.x, -1,
22849 updated_row->y,
22850 MATRIX_ROW_BOTTOM_Y (updated_row));
22851
22852 from_x = output_cursor.x;
22853
22854 /* Translate to frame coordinates. */
22855 if (updated_row->full_width_p)
22856 {
22857 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
22858 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
22859 }
22860 else
22861 {
22862 int area_left = window_box_left (w, updated_area);
22863 from_x += area_left;
22864 to_x += area_left;
22865 }
22866
22867 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
22868 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
22869 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
22870
22871 /* Prevent inadvertently clearing to end of the X window. */
22872 if (to_x > from_x && to_y > from_y)
22873 {
22874 BLOCK_INPUT;
22875 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
22876 to_x - from_x, to_y - from_y);
22877 UNBLOCK_INPUT;
22878 }
22879 }
22880
22881 #endif /* HAVE_WINDOW_SYSTEM */
22882
22883
22884 \f
22885 /***********************************************************************
22886 Cursor types
22887 ***********************************************************************/
22888
22889 /* Value is the internal representation of the specified cursor type
22890 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
22891 of the bar cursor. */
22892
22893 static enum text_cursor_kinds
22894 get_specified_cursor_type (arg, width)
22895 Lisp_Object arg;
22896 int *width;
22897 {
22898 enum text_cursor_kinds type;
22899
22900 if (NILP (arg))
22901 return NO_CURSOR;
22902
22903 if (EQ (arg, Qbox))
22904 return FILLED_BOX_CURSOR;
22905
22906 if (EQ (arg, Qhollow))
22907 return HOLLOW_BOX_CURSOR;
22908
22909 if (EQ (arg, Qbar))
22910 {
22911 *width = 2;
22912 return BAR_CURSOR;
22913 }
22914
22915 if (CONSP (arg)
22916 && EQ (XCAR (arg), Qbar)
22917 && INTEGERP (XCDR (arg))
22918 && XINT (XCDR (arg)) >= 0)
22919 {
22920 *width = XINT (XCDR (arg));
22921 return BAR_CURSOR;
22922 }
22923
22924 if (EQ (arg, Qhbar))
22925 {
22926 *width = 2;
22927 return HBAR_CURSOR;
22928 }
22929
22930 if (CONSP (arg)
22931 && EQ (XCAR (arg), Qhbar)
22932 && INTEGERP (XCDR (arg))
22933 && XINT (XCDR (arg)) >= 0)
22934 {
22935 *width = XINT (XCDR (arg));
22936 return HBAR_CURSOR;
22937 }
22938
22939 /* Treat anything unknown as "hollow box cursor".
22940 It was bad to signal an error; people have trouble fixing
22941 .Xdefaults with Emacs, when it has something bad in it. */
22942 type = HOLLOW_BOX_CURSOR;
22943
22944 return type;
22945 }
22946
22947 /* Set the default cursor types for specified frame. */
22948 void
22949 set_frame_cursor_types (f, arg)
22950 struct frame *f;
22951 Lisp_Object arg;
22952 {
22953 int width;
22954 Lisp_Object tem;
22955
22956 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
22957 FRAME_CURSOR_WIDTH (f) = width;
22958
22959 /* By default, set up the blink-off state depending on the on-state. */
22960
22961 tem = Fassoc (arg, Vblink_cursor_alist);
22962 if (!NILP (tem))
22963 {
22964 FRAME_BLINK_OFF_CURSOR (f)
22965 = get_specified_cursor_type (XCDR (tem), &width);
22966 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
22967 }
22968 else
22969 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
22970 }
22971
22972
22973 /* Return the cursor we want to be displayed in window W. Return
22974 width of bar/hbar cursor through WIDTH arg. Return with
22975 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
22976 (i.e. if the `system caret' should track this cursor).
22977
22978 In a mini-buffer window, we want the cursor only to appear if we
22979 are reading input from this window. For the selected window, we
22980 want the cursor type given by the frame parameter or buffer local
22981 setting of cursor-type. If explicitly marked off, draw no cursor.
22982 In all other cases, we want a hollow box cursor. */
22983
22984 static enum text_cursor_kinds
22985 get_window_cursor_type (w, glyph, width, active_cursor)
22986 struct window *w;
22987 struct glyph *glyph;
22988 int *width;
22989 int *active_cursor;
22990 {
22991 struct frame *f = XFRAME (w->frame);
22992 struct buffer *b = XBUFFER (w->buffer);
22993 int cursor_type = DEFAULT_CURSOR;
22994 Lisp_Object alt_cursor;
22995 int non_selected = 0;
22996
22997 *active_cursor = 1;
22998
22999 /* Echo area */
23000 if (cursor_in_echo_area
23001 && FRAME_HAS_MINIBUF_P (f)
23002 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23003 {
23004 if (w == XWINDOW (echo_area_window))
23005 {
23006 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23007 {
23008 *width = FRAME_CURSOR_WIDTH (f);
23009 return FRAME_DESIRED_CURSOR (f);
23010 }
23011 else
23012 return get_specified_cursor_type (b->cursor_type, width);
23013 }
23014
23015 *active_cursor = 0;
23016 non_selected = 1;
23017 }
23018
23019 /* Detect a nonselected window or nonselected frame. */
23020 else if (w != XWINDOW (f->selected_window)
23021 #ifdef HAVE_WINDOW_SYSTEM
23022 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
23023 #endif
23024 )
23025 {
23026 *active_cursor = 0;
23027
23028 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23029 return NO_CURSOR;
23030
23031 non_selected = 1;
23032 }
23033
23034 /* Never display a cursor in a window in which cursor-type is nil. */
23035 if (NILP (b->cursor_type))
23036 return NO_CURSOR;
23037
23038 /* Get the normal cursor type for this window. */
23039 if (EQ (b->cursor_type, Qt))
23040 {
23041 cursor_type = FRAME_DESIRED_CURSOR (f);
23042 *width = FRAME_CURSOR_WIDTH (f);
23043 }
23044 else
23045 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23046
23047 /* Use cursor-in-non-selected-windows instead
23048 for non-selected window or frame. */
23049 if (non_selected)
23050 {
23051 alt_cursor = b->cursor_in_non_selected_windows;
23052 if (!EQ (Qt, alt_cursor))
23053 return get_specified_cursor_type (alt_cursor, width);
23054 /* t means modify the normal cursor type. */
23055 if (cursor_type == FILLED_BOX_CURSOR)
23056 cursor_type = HOLLOW_BOX_CURSOR;
23057 else if (cursor_type == BAR_CURSOR && *width > 1)
23058 --*width;
23059 return cursor_type;
23060 }
23061
23062 /* Use normal cursor if not blinked off. */
23063 if (!w->cursor_off_p)
23064 {
23065 #ifdef HAVE_WINDOW_SYSTEM
23066 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23067 {
23068 if (cursor_type == FILLED_BOX_CURSOR)
23069 {
23070 /* Using a block cursor on large images can be very annoying.
23071 So use a hollow cursor for "large" images.
23072 If image is not transparent (no mask), also use hollow cursor. */
23073 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23074 if (img != NULL && IMAGEP (img->spec))
23075 {
23076 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23077 where N = size of default frame font size.
23078 This should cover most of the "tiny" icons people may use. */
23079 if (!img->mask
23080 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23081 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23082 cursor_type = HOLLOW_BOX_CURSOR;
23083 }
23084 }
23085 else if (cursor_type != NO_CURSOR)
23086 {
23087 /* Display current only supports BOX and HOLLOW cursors for images.
23088 So for now, unconditionally use a HOLLOW cursor when cursor is
23089 not a solid box cursor. */
23090 cursor_type = HOLLOW_BOX_CURSOR;
23091 }
23092 }
23093 #endif
23094 return cursor_type;
23095 }
23096
23097 /* Cursor is blinked off, so determine how to "toggle" it. */
23098
23099 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23100 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23101 return get_specified_cursor_type (XCDR (alt_cursor), width);
23102
23103 /* Then see if frame has specified a specific blink off cursor type. */
23104 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23105 {
23106 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23107 return FRAME_BLINK_OFF_CURSOR (f);
23108 }
23109
23110 #if 0
23111 /* Some people liked having a permanently visible blinking cursor,
23112 while others had very strong opinions against it. So it was
23113 decided to remove it. KFS 2003-09-03 */
23114
23115 /* Finally perform built-in cursor blinking:
23116 filled box <-> hollow box
23117 wide [h]bar <-> narrow [h]bar
23118 narrow [h]bar <-> no cursor
23119 other type <-> no cursor */
23120
23121 if (cursor_type == FILLED_BOX_CURSOR)
23122 return HOLLOW_BOX_CURSOR;
23123
23124 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23125 {
23126 *width = 1;
23127 return cursor_type;
23128 }
23129 #endif
23130
23131 return NO_CURSOR;
23132 }
23133
23134
23135 #ifdef HAVE_WINDOW_SYSTEM
23136
23137 /* Notice when the text cursor of window W has been completely
23138 overwritten by a drawing operation that outputs glyphs in AREA
23139 starting at X0 and ending at X1 in the line starting at Y0 and
23140 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23141 the rest of the line after X0 has been written. Y coordinates
23142 are window-relative. */
23143
23144 static void
23145 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
23146 struct window *w;
23147 enum glyph_row_area area;
23148 int x0, y0, x1, y1;
23149 {
23150 int cx0, cx1, cy0, cy1;
23151 struct glyph_row *row;
23152
23153 if (!w->phys_cursor_on_p)
23154 return;
23155 if (area != TEXT_AREA)
23156 return;
23157
23158 if (w->phys_cursor.vpos < 0
23159 || w->phys_cursor.vpos >= w->current_matrix->nrows
23160 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23161 !(row->enabled_p && row->displays_text_p)))
23162 return;
23163
23164 if (row->cursor_in_fringe_p)
23165 {
23166 row->cursor_in_fringe_p = 0;
23167 draw_fringe_bitmap (w, row, 0);
23168 w->phys_cursor_on_p = 0;
23169 return;
23170 }
23171
23172 cx0 = w->phys_cursor.x;
23173 cx1 = cx0 + w->phys_cursor_width;
23174 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23175 return;
23176
23177 /* The cursor image will be completely removed from the
23178 screen if the output area intersects the cursor area in
23179 y-direction. When we draw in [y0 y1[, and some part of
23180 the cursor is at y < y0, that part must have been drawn
23181 before. When scrolling, the cursor is erased before
23182 actually scrolling, so we don't come here. When not
23183 scrolling, the rows above the old cursor row must have
23184 changed, and in this case these rows must have written
23185 over the cursor image.
23186
23187 Likewise if part of the cursor is below y1, with the
23188 exception of the cursor being in the first blank row at
23189 the buffer and window end because update_text_area
23190 doesn't draw that row. (Except when it does, but
23191 that's handled in update_text_area.) */
23192
23193 cy0 = w->phys_cursor.y;
23194 cy1 = cy0 + w->phys_cursor_height;
23195 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23196 return;
23197
23198 w->phys_cursor_on_p = 0;
23199 }
23200
23201 #endif /* HAVE_WINDOW_SYSTEM */
23202
23203 \f
23204 /************************************************************************
23205 Mouse Face
23206 ************************************************************************/
23207
23208 #ifdef HAVE_WINDOW_SYSTEM
23209
23210 /* EXPORT for RIF:
23211 Fix the display of area AREA of overlapping row ROW in window W
23212 with respect to the overlapping part OVERLAPS. */
23213
23214 void
23215 x_fix_overlapping_area (w, row, area, overlaps)
23216 struct window *w;
23217 struct glyph_row *row;
23218 enum glyph_row_area area;
23219 int overlaps;
23220 {
23221 int i, x;
23222
23223 BLOCK_INPUT;
23224
23225 x = 0;
23226 for (i = 0; i < row->used[area];)
23227 {
23228 if (row->glyphs[area][i].overlaps_vertically_p)
23229 {
23230 int start = i, start_x = x;
23231
23232 do
23233 {
23234 x += row->glyphs[area][i].pixel_width;
23235 ++i;
23236 }
23237 while (i < row->used[area]
23238 && row->glyphs[area][i].overlaps_vertically_p);
23239
23240 draw_glyphs (w, start_x, row, area,
23241 start, i,
23242 DRAW_NORMAL_TEXT, overlaps);
23243 }
23244 else
23245 {
23246 x += row->glyphs[area][i].pixel_width;
23247 ++i;
23248 }
23249 }
23250
23251 UNBLOCK_INPUT;
23252 }
23253
23254
23255 /* EXPORT:
23256 Draw the cursor glyph of window W in glyph row ROW. See the
23257 comment of draw_glyphs for the meaning of HL. */
23258
23259 void
23260 draw_phys_cursor_glyph (w, row, hl)
23261 struct window *w;
23262 struct glyph_row *row;
23263 enum draw_glyphs_face hl;
23264 {
23265 /* If cursor hpos is out of bounds, don't draw garbage. This can
23266 happen in mini-buffer windows when switching between echo area
23267 glyphs and mini-buffer. */
23268 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
23269 {
23270 int on_p = w->phys_cursor_on_p;
23271 int x1;
23272 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23273 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23274 hl, 0);
23275 w->phys_cursor_on_p = on_p;
23276
23277 if (hl == DRAW_CURSOR)
23278 w->phys_cursor_width = x1 - w->phys_cursor.x;
23279 /* When we erase the cursor, and ROW is overlapped by other
23280 rows, make sure that these overlapping parts of other rows
23281 are redrawn. */
23282 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23283 {
23284 w->phys_cursor_width = x1 - w->phys_cursor.x;
23285
23286 if (row > w->current_matrix->rows
23287 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23288 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23289 OVERLAPS_ERASED_CURSOR);
23290
23291 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23292 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23293 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23294 OVERLAPS_ERASED_CURSOR);
23295 }
23296 }
23297 }
23298
23299
23300 /* EXPORT:
23301 Erase the image of a cursor of window W from the screen. */
23302
23303 void
23304 erase_phys_cursor (w)
23305 struct window *w;
23306 {
23307 struct frame *f = XFRAME (w->frame);
23308 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23309 int hpos = w->phys_cursor.hpos;
23310 int vpos = w->phys_cursor.vpos;
23311 int mouse_face_here_p = 0;
23312 struct glyph_matrix *active_glyphs = w->current_matrix;
23313 struct glyph_row *cursor_row;
23314 struct glyph *cursor_glyph;
23315 enum draw_glyphs_face hl;
23316
23317 /* No cursor displayed or row invalidated => nothing to do on the
23318 screen. */
23319 if (w->phys_cursor_type == NO_CURSOR)
23320 goto mark_cursor_off;
23321
23322 /* VPOS >= active_glyphs->nrows means that window has been resized.
23323 Don't bother to erase the cursor. */
23324 if (vpos >= active_glyphs->nrows)
23325 goto mark_cursor_off;
23326
23327 /* If row containing cursor is marked invalid, there is nothing we
23328 can do. */
23329 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23330 if (!cursor_row->enabled_p)
23331 goto mark_cursor_off;
23332
23333 /* If line spacing is > 0, old cursor may only be partially visible in
23334 window after split-window. So adjust visible height. */
23335 cursor_row->visible_height = min (cursor_row->visible_height,
23336 window_text_bottom_y (w) - cursor_row->y);
23337
23338 /* If row is completely invisible, don't attempt to delete a cursor which
23339 isn't there. This can happen if cursor is at top of a window, and
23340 we switch to a buffer with a header line in that window. */
23341 if (cursor_row->visible_height <= 0)
23342 goto mark_cursor_off;
23343
23344 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23345 if (cursor_row->cursor_in_fringe_p)
23346 {
23347 cursor_row->cursor_in_fringe_p = 0;
23348 draw_fringe_bitmap (w, cursor_row, 0);
23349 goto mark_cursor_off;
23350 }
23351
23352 /* This can happen when the new row is shorter than the old one.
23353 In this case, either draw_glyphs or clear_end_of_line
23354 should have cleared the cursor. Note that we wouldn't be
23355 able to erase the cursor in this case because we don't have a
23356 cursor glyph at hand. */
23357 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
23358 goto mark_cursor_off;
23359
23360 /* If the cursor is in the mouse face area, redisplay that when
23361 we clear the cursor. */
23362 if (! NILP (dpyinfo->mouse_face_window)
23363 && w == XWINDOW (dpyinfo->mouse_face_window)
23364 && (vpos > dpyinfo->mouse_face_beg_row
23365 || (vpos == dpyinfo->mouse_face_beg_row
23366 && hpos >= dpyinfo->mouse_face_beg_col))
23367 && (vpos < dpyinfo->mouse_face_end_row
23368 || (vpos == dpyinfo->mouse_face_end_row
23369 && hpos < dpyinfo->mouse_face_end_col))
23370 /* Don't redraw the cursor's spot in mouse face if it is at the
23371 end of a line (on a newline). The cursor appears there, but
23372 mouse highlighting does not. */
23373 && cursor_row->used[TEXT_AREA] > hpos)
23374 mouse_face_here_p = 1;
23375
23376 /* Maybe clear the display under the cursor. */
23377 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23378 {
23379 int x, y, left_x;
23380 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23381 int width;
23382
23383 cursor_glyph = get_phys_cursor_glyph (w);
23384 if (cursor_glyph == NULL)
23385 goto mark_cursor_off;
23386
23387 width = cursor_glyph->pixel_width;
23388 left_x = window_box_left_offset (w, TEXT_AREA);
23389 x = w->phys_cursor.x;
23390 if (x < left_x)
23391 width -= left_x - x;
23392 width = min (width, window_box_width (w, TEXT_AREA) - x);
23393 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23394 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23395
23396 if (width > 0)
23397 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23398 }
23399
23400 /* Erase the cursor by redrawing the character underneath it. */
23401 if (mouse_face_here_p)
23402 hl = DRAW_MOUSE_FACE;
23403 else
23404 hl = DRAW_NORMAL_TEXT;
23405 draw_phys_cursor_glyph (w, cursor_row, hl);
23406
23407 mark_cursor_off:
23408 w->phys_cursor_on_p = 0;
23409 w->phys_cursor_type = NO_CURSOR;
23410 }
23411
23412
23413 /* EXPORT:
23414 Display or clear cursor of window W. If ON is zero, clear the
23415 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23416 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23417
23418 void
23419 display_and_set_cursor (w, on, hpos, vpos, x, y)
23420 struct window *w;
23421 int on, hpos, vpos, x, y;
23422 {
23423 struct frame *f = XFRAME (w->frame);
23424 int new_cursor_type;
23425 int new_cursor_width;
23426 int active_cursor;
23427 struct glyph_row *glyph_row;
23428 struct glyph *glyph;
23429
23430 /* This is pointless on invisible frames, and dangerous on garbaged
23431 windows and frames; in the latter case, the frame or window may
23432 be in the midst of changing its size, and x and y may be off the
23433 window. */
23434 if (! FRAME_VISIBLE_P (f)
23435 || FRAME_GARBAGED_P (f)
23436 || vpos >= w->current_matrix->nrows
23437 || hpos >= w->current_matrix->matrix_w)
23438 return;
23439
23440 /* If cursor is off and we want it off, return quickly. */
23441 if (!on && !w->phys_cursor_on_p)
23442 return;
23443
23444 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23445 /* If cursor row is not enabled, we don't really know where to
23446 display the cursor. */
23447 if (!glyph_row->enabled_p)
23448 {
23449 w->phys_cursor_on_p = 0;
23450 return;
23451 }
23452
23453 glyph = NULL;
23454 if (!glyph_row->exact_window_width_line_p
23455 || hpos < glyph_row->used[TEXT_AREA])
23456 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23457
23458 xassert (interrupt_input_blocked);
23459
23460 /* Set new_cursor_type to the cursor we want to be displayed. */
23461 new_cursor_type = get_window_cursor_type (w, glyph,
23462 &new_cursor_width, &active_cursor);
23463
23464 /* If cursor is currently being shown and we don't want it to be or
23465 it is in the wrong place, or the cursor type is not what we want,
23466 erase it. */
23467 if (w->phys_cursor_on_p
23468 && (!on
23469 || w->phys_cursor.x != x
23470 || w->phys_cursor.y != y
23471 || new_cursor_type != w->phys_cursor_type
23472 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23473 && new_cursor_width != w->phys_cursor_width)))
23474 erase_phys_cursor (w);
23475
23476 /* Don't check phys_cursor_on_p here because that flag is only set
23477 to zero in some cases where we know that the cursor has been
23478 completely erased, to avoid the extra work of erasing the cursor
23479 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23480 still not be visible, or it has only been partly erased. */
23481 if (on)
23482 {
23483 w->phys_cursor_ascent = glyph_row->ascent;
23484 w->phys_cursor_height = glyph_row->height;
23485
23486 /* Set phys_cursor_.* before x_draw_.* is called because some
23487 of them may need the information. */
23488 w->phys_cursor.x = x;
23489 w->phys_cursor.y = glyph_row->y;
23490 w->phys_cursor.hpos = hpos;
23491 w->phys_cursor.vpos = vpos;
23492 }
23493
23494 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23495 new_cursor_type, new_cursor_width,
23496 on, active_cursor);
23497 }
23498
23499
23500 /* Switch the display of W's cursor on or off, according to the value
23501 of ON. */
23502
23503 #ifndef HAVE_NS
23504 static
23505 #endif
23506 void
23507 update_window_cursor (w, on)
23508 struct window *w;
23509 int on;
23510 {
23511 /* Don't update cursor in windows whose frame is in the process
23512 of being deleted. */
23513 if (w->current_matrix)
23514 {
23515 BLOCK_INPUT;
23516 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23517 w->phys_cursor.x, w->phys_cursor.y);
23518 UNBLOCK_INPUT;
23519 }
23520 }
23521
23522
23523 /* Call update_window_cursor with parameter ON_P on all leaf windows
23524 in the window tree rooted at W. */
23525
23526 static void
23527 update_cursor_in_window_tree (w, on_p)
23528 struct window *w;
23529 int on_p;
23530 {
23531 while (w)
23532 {
23533 if (!NILP (w->hchild))
23534 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23535 else if (!NILP (w->vchild))
23536 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23537 else
23538 update_window_cursor (w, on_p);
23539
23540 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23541 }
23542 }
23543
23544
23545 /* EXPORT:
23546 Display the cursor on window W, or clear it, according to ON_P.
23547 Don't change the cursor's position. */
23548
23549 void
23550 x_update_cursor (f, on_p)
23551 struct frame *f;
23552 int on_p;
23553 {
23554 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23555 }
23556
23557
23558 /* EXPORT:
23559 Clear the cursor of window W to background color, and mark the
23560 cursor as not shown. This is used when the text where the cursor
23561 is about to be rewritten. */
23562
23563 void
23564 x_clear_cursor (w)
23565 struct window *w;
23566 {
23567 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23568 update_window_cursor (w, 0);
23569 }
23570
23571
23572 /* EXPORT:
23573 Display the active region described by mouse_face_* according to DRAW. */
23574
23575 void
23576 show_mouse_face (dpyinfo, draw)
23577 Display_Info *dpyinfo;
23578 enum draw_glyphs_face draw;
23579 {
23580 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
23581 struct frame *f = XFRAME (WINDOW_FRAME (w));
23582
23583 if (/* If window is in the process of being destroyed, don't bother
23584 to do anything. */
23585 w->current_matrix != NULL
23586 /* Don't update mouse highlight if hidden */
23587 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
23588 /* Recognize when we are called to operate on rows that don't exist
23589 anymore. This can happen when a window is split. */
23590 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
23591 {
23592 int phys_cursor_on_p = w->phys_cursor_on_p;
23593 struct glyph_row *row, *first, *last;
23594
23595 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
23596 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
23597
23598 for (row = first; row <= last && row->enabled_p; ++row)
23599 {
23600 int start_hpos, end_hpos, start_x;
23601
23602 /* For all but the first row, the highlight starts at column 0. */
23603 if (row == first)
23604 {
23605 start_hpos = dpyinfo->mouse_face_beg_col;
23606 start_x = dpyinfo->mouse_face_beg_x;
23607 }
23608 else
23609 {
23610 start_hpos = 0;
23611 start_x = 0;
23612 }
23613
23614 if (row == last)
23615 end_hpos = dpyinfo->mouse_face_end_col;
23616 else
23617 {
23618 end_hpos = row->used[TEXT_AREA];
23619 if (draw == DRAW_NORMAL_TEXT)
23620 row->fill_line_p = 1; /* Clear to end of line */
23621 }
23622
23623 if (end_hpos > start_hpos)
23624 {
23625 draw_glyphs (w, start_x, row, TEXT_AREA,
23626 start_hpos, end_hpos,
23627 draw, 0);
23628
23629 row->mouse_face_p
23630 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23631 }
23632 }
23633
23634 /* When we've written over the cursor, arrange for it to
23635 be displayed again. */
23636 if (phys_cursor_on_p && !w->phys_cursor_on_p)
23637 {
23638 BLOCK_INPUT;
23639 display_and_set_cursor (w, 1,
23640 w->phys_cursor.hpos, w->phys_cursor.vpos,
23641 w->phys_cursor.x, w->phys_cursor.y);
23642 UNBLOCK_INPUT;
23643 }
23644 }
23645
23646 /* Change the mouse cursor. */
23647 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
23648 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23649 else if (draw == DRAW_MOUSE_FACE)
23650 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23651 else
23652 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23653 }
23654
23655 /* EXPORT:
23656 Clear out the mouse-highlighted active region.
23657 Redraw it un-highlighted first. Value is non-zero if mouse
23658 face was actually drawn unhighlighted. */
23659
23660 int
23661 clear_mouse_face (dpyinfo)
23662 Display_Info *dpyinfo;
23663 {
23664 int cleared = 0;
23665
23666 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
23667 {
23668 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
23669 cleared = 1;
23670 }
23671
23672 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23673 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23674 dpyinfo->mouse_face_window = Qnil;
23675 dpyinfo->mouse_face_overlay = Qnil;
23676 return cleared;
23677 }
23678
23679
23680 /* EXPORT:
23681 Non-zero if physical cursor of window W is within mouse face. */
23682
23683 int
23684 cursor_in_mouse_face_p (w)
23685 struct window *w;
23686 {
23687 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23688 int in_mouse_face = 0;
23689
23690 if (WINDOWP (dpyinfo->mouse_face_window)
23691 && XWINDOW (dpyinfo->mouse_face_window) == w)
23692 {
23693 int hpos = w->phys_cursor.hpos;
23694 int vpos = w->phys_cursor.vpos;
23695
23696 if (vpos >= dpyinfo->mouse_face_beg_row
23697 && vpos <= dpyinfo->mouse_face_end_row
23698 && (vpos > dpyinfo->mouse_face_beg_row
23699 || hpos >= dpyinfo->mouse_face_beg_col)
23700 && (vpos < dpyinfo->mouse_face_end_row
23701 || hpos < dpyinfo->mouse_face_end_col
23702 || dpyinfo->mouse_face_past_end))
23703 in_mouse_face = 1;
23704 }
23705
23706 return in_mouse_face;
23707 }
23708
23709
23710
23711 \f
23712 /* This function sets the mouse_face_* elements of DPYINFO, assuming
23713 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
23714 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
23715 for the overlay or run of text properties specifying the mouse
23716 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
23717 before-string and after-string that must also be highlighted.
23718 DISPLAY_STRING, if non-nil, is a display string that may cover some
23719 or all of the highlighted text. */
23720
23721 static void
23722 mouse_face_from_buffer_pos (Lisp_Object window,
23723 Display_Info *dpyinfo,
23724 EMACS_INT mouse_charpos,
23725 EMACS_INT start_charpos,
23726 EMACS_INT end_charpos,
23727 Lisp_Object before_string,
23728 Lisp_Object after_string,
23729 Lisp_Object display_string)
23730 {
23731 struct window *w = XWINDOW (window);
23732 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23733 struct glyph_row *row;
23734 struct glyph *glyph, *end;
23735 EMACS_INT ignore;
23736 int x;
23737
23738 xassert (NILP (display_string) || STRINGP (display_string));
23739 xassert (NILP (before_string) || STRINGP (before_string));
23740 xassert (NILP (after_string) || STRINGP (after_string));
23741
23742 /* Find the first highlighted glyph. */
23743 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
23744 {
23745 dpyinfo->mouse_face_beg_col = 0;
23746 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
23747 dpyinfo->mouse_face_beg_x = first->x;
23748 dpyinfo->mouse_face_beg_y = first->y;
23749 }
23750 else
23751 {
23752 row = row_containing_pos (w, start_charpos, first, NULL, 0);
23753 if (row == NULL)
23754 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23755
23756 /* If the before-string or display-string contains newlines,
23757 row_containing_pos skips to its last row. Move back. */
23758 if (!NILP (before_string) || !NILP (display_string))
23759 {
23760 struct glyph_row *prev;
23761 while ((prev = row - 1, prev >= first)
23762 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
23763 && prev->used[TEXT_AREA] > 0)
23764 {
23765 struct glyph *beg = prev->glyphs[TEXT_AREA];
23766 glyph = beg + prev->used[TEXT_AREA];
23767 while (--glyph >= beg && INTEGERP (glyph->object));
23768 if (glyph < beg
23769 || !(EQ (glyph->object, before_string)
23770 || EQ (glyph->object, display_string)))
23771 break;
23772 row = prev;
23773 }
23774 }
23775
23776 glyph = row->glyphs[TEXT_AREA];
23777 end = glyph + row->used[TEXT_AREA];
23778 x = row->x;
23779 dpyinfo->mouse_face_beg_y = row->y;
23780 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23781
23782 /* Skip truncation glyphs at the start of the glyph row. */
23783 if (row->displays_text_p)
23784 for (; glyph < end
23785 && INTEGERP (glyph->object)
23786 && glyph->charpos < 0;
23787 ++glyph)
23788 x += glyph->pixel_width;
23789
23790 /* Scan the glyph row, stopping before BEFORE_STRING or
23791 DISPLAY_STRING or START_CHARPOS. */
23792 for (; glyph < end
23793 && !INTEGERP (glyph->object)
23794 && !EQ (glyph->object, before_string)
23795 && !EQ (glyph->object, display_string)
23796 && !(BUFFERP (glyph->object)
23797 && glyph->charpos >= start_charpos);
23798 ++glyph)
23799 x += glyph->pixel_width;
23800
23801 dpyinfo->mouse_face_beg_x = x;
23802 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
23803 }
23804
23805 /* Find the last highlighted glyph. */
23806 row = row_containing_pos (w, end_charpos, first, NULL, 0);
23807 if (row == NULL)
23808 {
23809 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23810 dpyinfo->mouse_face_past_end = 1;
23811 }
23812 else if (!NILP (after_string))
23813 {
23814 /* If the after-string has newlines, advance to its last row. */
23815 struct glyph_row *next;
23816 struct glyph_row *last
23817 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23818
23819 for (next = row + 1;
23820 next <= last
23821 && next->used[TEXT_AREA] > 0
23822 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
23823 ++next)
23824 row = next;
23825 }
23826
23827 glyph = row->glyphs[TEXT_AREA];
23828 end = glyph + row->used[TEXT_AREA];
23829 x = row->x;
23830 dpyinfo->mouse_face_end_y = row->y;
23831 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23832
23833 /* Skip truncation glyphs at the start of the row. */
23834 if (row->displays_text_p)
23835 for (; glyph < end
23836 && INTEGERP (glyph->object)
23837 && glyph->charpos < 0;
23838 ++glyph)
23839 x += glyph->pixel_width;
23840
23841 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
23842 AFTER_STRING. */
23843 for (; glyph < end
23844 && !INTEGERP (glyph->object)
23845 && !EQ (glyph->object, after_string)
23846 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
23847 ++glyph)
23848 x += glyph->pixel_width;
23849
23850 /* If we found AFTER_STRING, consume it and stop. */
23851 if (EQ (glyph->object, after_string))
23852 {
23853 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
23854 x += glyph->pixel_width;
23855 }
23856 else
23857 {
23858 /* If there's no after-string, we must check if we overshot,
23859 which might be the case if we stopped after a string glyph.
23860 That glyph may belong to a before-string or display-string
23861 associated with the end position, which must not be
23862 highlighted. */
23863 Lisp_Object prev_object;
23864 EMACS_INT pos;
23865
23866 while (glyph > row->glyphs[TEXT_AREA])
23867 {
23868 prev_object = (glyph - 1)->object;
23869 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
23870 break;
23871
23872 pos = string_buffer_position (w, prev_object, end_charpos);
23873 if (pos && pos < end_charpos)
23874 break;
23875
23876 for (; glyph > row->glyphs[TEXT_AREA]
23877 && EQ ((glyph - 1)->object, prev_object);
23878 --glyph)
23879 x -= (glyph - 1)->pixel_width;
23880 }
23881 }
23882
23883 dpyinfo->mouse_face_end_x = x;
23884 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
23885 dpyinfo->mouse_face_window = window;
23886 dpyinfo->mouse_face_face_id
23887 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
23888 mouse_charpos + 1,
23889 !dpyinfo->mouse_face_hidden, -1);
23890 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23891 }
23892
23893
23894 /* Find the position of the glyph for position POS in OBJECT in
23895 window W's current matrix, and return in *X, *Y the pixel
23896 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
23897
23898 RIGHT_P non-zero means return the position of the right edge of the
23899 glyph, RIGHT_P zero means return the left edge position.
23900
23901 If no glyph for POS exists in the matrix, return the position of
23902 the glyph with the next smaller position that is in the matrix, if
23903 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
23904 exists in the matrix, return the position of the glyph with the
23905 next larger position in OBJECT.
23906
23907 Value is non-zero if a glyph was found. */
23908
23909 static int
23910 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
23911 struct window *w;
23912 EMACS_INT pos;
23913 Lisp_Object object;
23914 int *hpos, *vpos, *x, *y;
23915 int right_p;
23916 {
23917 int yb = window_text_bottom_y (w);
23918 struct glyph_row *r;
23919 struct glyph *best_glyph = NULL;
23920 struct glyph_row *best_row = NULL;
23921 int best_x = 0;
23922
23923 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23924 r->enabled_p && r->y < yb;
23925 ++r)
23926 {
23927 struct glyph *g = r->glyphs[TEXT_AREA];
23928 struct glyph *e = g + r->used[TEXT_AREA];
23929 int gx;
23930
23931 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
23932 if (EQ (g->object, object))
23933 {
23934 if (g->charpos == pos)
23935 {
23936 best_glyph = g;
23937 best_x = gx;
23938 best_row = r;
23939 goto found;
23940 }
23941 else if (best_glyph == NULL
23942 || ((eabs (g->charpos - pos)
23943 < eabs (best_glyph->charpos - pos))
23944 && (right_p
23945 ? g->charpos < pos
23946 : g->charpos > pos)))
23947 {
23948 best_glyph = g;
23949 best_x = gx;
23950 best_row = r;
23951 }
23952 }
23953 }
23954
23955 found:
23956
23957 if (best_glyph)
23958 {
23959 *x = best_x;
23960 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
23961
23962 if (right_p)
23963 {
23964 *x += best_glyph->pixel_width;
23965 ++*hpos;
23966 }
23967
23968 *y = best_row->y;
23969 *vpos = best_row - w->current_matrix->rows;
23970 }
23971
23972 return best_glyph != NULL;
23973 }
23974
23975
23976 /* See if position X, Y is within a hot-spot of an image. */
23977
23978 static int
23979 on_hot_spot_p (hot_spot, x, y)
23980 Lisp_Object hot_spot;
23981 int x, y;
23982 {
23983 if (!CONSP (hot_spot))
23984 return 0;
23985
23986 if (EQ (XCAR (hot_spot), Qrect))
23987 {
23988 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
23989 Lisp_Object rect = XCDR (hot_spot);
23990 Lisp_Object tem;
23991 if (!CONSP (rect))
23992 return 0;
23993 if (!CONSP (XCAR (rect)))
23994 return 0;
23995 if (!CONSP (XCDR (rect)))
23996 return 0;
23997 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
23998 return 0;
23999 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24000 return 0;
24001 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24002 return 0;
24003 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24004 return 0;
24005 return 1;
24006 }
24007 else if (EQ (XCAR (hot_spot), Qcircle))
24008 {
24009 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24010 Lisp_Object circ = XCDR (hot_spot);
24011 Lisp_Object lr, lx0, ly0;
24012 if (CONSP (circ)
24013 && CONSP (XCAR (circ))
24014 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24015 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24016 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24017 {
24018 double r = XFLOATINT (lr);
24019 double dx = XINT (lx0) - x;
24020 double dy = XINT (ly0) - y;
24021 return (dx * dx + dy * dy <= r * r);
24022 }
24023 }
24024 else if (EQ (XCAR (hot_spot), Qpoly))
24025 {
24026 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24027 if (VECTORP (XCDR (hot_spot)))
24028 {
24029 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24030 Lisp_Object *poly = v->contents;
24031 int n = v->size;
24032 int i;
24033 int inside = 0;
24034 Lisp_Object lx, ly;
24035 int x0, y0;
24036
24037 /* Need an even number of coordinates, and at least 3 edges. */
24038 if (n < 6 || n & 1)
24039 return 0;
24040
24041 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24042 If count is odd, we are inside polygon. Pixels on edges
24043 may or may not be included depending on actual geometry of the
24044 polygon. */
24045 if ((lx = poly[n-2], !INTEGERP (lx))
24046 || (ly = poly[n-1], !INTEGERP (lx)))
24047 return 0;
24048 x0 = XINT (lx), y0 = XINT (ly);
24049 for (i = 0; i < n; i += 2)
24050 {
24051 int x1 = x0, y1 = y0;
24052 if ((lx = poly[i], !INTEGERP (lx))
24053 || (ly = poly[i+1], !INTEGERP (ly)))
24054 return 0;
24055 x0 = XINT (lx), y0 = XINT (ly);
24056
24057 /* Does this segment cross the X line? */
24058 if (x0 >= x)
24059 {
24060 if (x1 >= x)
24061 continue;
24062 }
24063 else if (x1 < x)
24064 continue;
24065 if (y > y0 && y > y1)
24066 continue;
24067 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24068 inside = !inside;
24069 }
24070 return inside;
24071 }
24072 }
24073 return 0;
24074 }
24075
24076 Lisp_Object
24077 find_hot_spot (map, x, y)
24078 Lisp_Object map;
24079 int x, y;
24080 {
24081 while (CONSP (map))
24082 {
24083 if (CONSP (XCAR (map))
24084 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24085 return XCAR (map);
24086 map = XCDR (map);
24087 }
24088
24089 return Qnil;
24090 }
24091
24092 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24093 3, 3, 0,
24094 doc: /* Lookup in image map MAP coordinates X and Y.
24095 An image map is an alist where each element has the format (AREA ID PLIST).
24096 An AREA is specified as either a rectangle, a circle, or a polygon:
24097 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24098 pixel coordinates of the upper left and bottom right corners.
24099 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24100 and the radius of the circle; r may be a float or integer.
24101 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24102 vector describes one corner in the polygon.
24103 Returns the alist element for the first matching AREA in MAP. */)
24104 (map, x, y)
24105 Lisp_Object map;
24106 Lisp_Object x, y;
24107 {
24108 if (NILP (map))
24109 return Qnil;
24110
24111 CHECK_NUMBER (x);
24112 CHECK_NUMBER (y);
24113
24114 return find_hot_spot (map, XINT (x), XINT (y));
24115 }
24116
24117
24118 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24119 static void
24120 define_frame_cursor1 (f, cursor, pointer)
24121 struct frame *f;
24122 Cursor cursor;
24123 Lisp_Object pointer;
24124 {
24125 /* Do not change cursor shape while dragging mouse. */
24126 if (!NILP (do_mouse_tracking))
24127 return;
24128
24129 if (!NILP (pointer))
24130 {
24131 if (EQ (pointer, Qarrow))
24132 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24133 else if (EQ (pointer, Qhand))
24134 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24135 else if (EQ (pointer, Qtext))
24136 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24137 else if (EQ (pointer, intern ("hdrag")))
24138 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24139 #ifdef HAVE_X_WINDOWS
24140 else if (EQ (pointer, intern ("vdrag")))
24141 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24142 #endif
24143 else if (EQ (pointer, intern ("hourglass")))
24144 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24145 else if (EQ (pointer, Qmodeline))
24146 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24147 else
24148 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24149 }
24150
24151 if (cursor != No_Cursor)
24152 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24153 }
24154
24155 /* Take proper action when mouse has moved to the mode or header line
24156 or marginal area AREA of window W, x-position X and y-position Y.
24157 X is relative to the start of the text display area of W, so the
24158 width of bitmap areas and scroll bars must be subtracted to get a
24159 position relative to the start of the mode line. */
24160
24161 static void
24162 note_mode_line_or_margin_highlight (window, x, y, area)
24163 Lisp_Object window;
24164 int x, y;
24165 enum window_part area;
24166 {
24167 struct window *w = XWINDOW (window);
24168 struct frame *f = XFRAME (w->frame);
24169 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24170 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24171 Lisp_Object pointer = Qnil;
24172 int charpos, dx, dy, width, height;
24173 Lisp_Object string, object = Qnil;
24174 Lisp_Object pos, help;
24175
24176 Lisp_Object mouse_face;
24177 int original_x_pixel = x;
24178 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24179 struct glyph_row *row;
24180
24181 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24182 {
24183 int x0;
24184 struct glyph *end;
24185
24186 string = mode_line_string (w, area, &x, &y, &charpos,
24187 &object, &dx, &dy, &width, &height);
24188
24189 row = (area == ON_MODE_LINE
24190 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24191 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24192
24193 /* Find glyph */
24194 if (row->mode_line_p && row->enabled_p)
24195 {
24196 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24197 end = glyph + row->used[TEXT_AREA];
24198
24199 for (x0 = original_x_pixel;
24200 glyph < end && x0 >= glyph->pixel_width;
24201 ++glyph)
24202 x0 -= glyph->pixel_width;
24203
24204 if (glyph >= end)
24205 glyph = NULL;
24206 }
24207 }
24208 else
24209 {
24210 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24211 string = marginal_area_string (w, area, &x, &y, &charpos,
24212 &object, &dx, &dy, &width, &height);
24213 }
24214
24215 help = Qnil;
24216
24217 if (IMAGEP (object))
24218 {
24219 Lisp_Object image_map, hotspot;
24220 if ((image_map = Fplist_get (XCDR (object), QCmap),
24221 !NILP (image_map))
24222 && (hotspot = find_hot_spot (image_map, dx, dy),
24223 CONSP (hotspot))
24224 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24225 {
24226 Lisp_Object area_id, plist;
24227
24228 area_id = XCAR (hotspot);
24229 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24230 If so, we could look for mouse-enter, mouse-leave
24231 properties in PLIST (and do something...). */
24232 hotspot = XCDR (hotspot);
24233 if (CONSP (hotspot)
24234 && (plist = XCAR (hotspot), CONSP (plist)))
24235 {
24236 pointer = Fplist_get (plist, Qpointer);
24237 if (NILP (pointer))
24238 pointer = Qhand;
24239 help = Fplist_get (plist, Qhelp_echo);
24240 if (!NILP (help))
24241 {
24242 help_echo_string = help;
24243 /* Is this correct? ++kfs */
24244 XSETWINDOW (help_echo_window, w);
24245 help_echo_object = w->buffer;
24246 help_echo_pos = charpos;
24247 }
24248 }
24249 }
24250 if (NILP (pointer))
24251 pointer = Fplist_get (XCDR (object), QCpointer);
24252 }
24253
24254 if (STRINGP (string))
24255 {
24256 pos = make_number (charpos);
24257 /* If we're on a string with `help-echo' text property, arrange
24258 for the help to be displayed. This is done by setting the
24259 global variable help_echo_string to the help string. */
24260 if (NILP (help))
24261 {
24262 help = Fget_text_property (pos, Qhelp_echo, string);
24263 if (!NILP (help))
24264 {
24265 help_echo_string = help;
24266 XSETWINDOW (help_echo_window, w);
24267 help_echo_object = string;
24268 help_echo_pos = charpos;
24269 }
24270 }
24271
24272 if (NILP (pointer))
24273 pointer = Fget_text_property (pos, Qpointer, string);
24274
24275 /* Change the mouse pointer according to what is under X/Y. */
24276 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24277 {
24278 Lisp_Object map;
24279 map = Fget_text_property (pos, Qlocal_map, string);
24280 if (!KEYMAPP (map))
24281 map = Fget_text_property (pos, Qkeymap, string);
24282 if (!KEYMAPP (map))
24283 cursor = dpyinfo->vertical_scroll_bar_cursor;
24284 }
24285
24286 /* Change the mouse face according to what is under X/Y. */
24287 mouse_face = Fget_text_property (pos, Qmouse_face, string);
24288 if (!NILP (mouse_face)
24289 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24290 && glyph)
24291 {
24292 Lisp_Object b, e;
24293
24294 struct glyph * tmp_glyph;
24295
24296 int gpos;
24297 int gseq_length;
24298 int total_pixel_width;
24299 EMACS_INT ignore;
24300
24301 int vpos, hpos;
24302
24303 b = Fprevious_single_property_change (make_number (charpos + 1),
24304 Qmouse_face, string, Qnil);
24305 if (NILP (b))
24306 b = make_number (0);
24307
24308 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
24309 if (NILP (e))
24310 e = make_number (SCHARS (string));
24311
24312 /* Calculate the position(glyph position: GPOS) of GLYPH in
24313 displayed string. GPOS is different from CHARPOS.
24314
24315 CHARPOS is the position of glyph in internal string
24316 object. A mode line string format has structures which
24317 is converted to a flatten by emacs lisp interpreter.
24318 The internal string is an element of the structures.
24319 The displayed string is the flatten string. */
24320 gpos = 0;
24321 if (glyph > row_start_glyph)
24322 {
24323 tmp_glyph = glyph - 1;
24324 while (tmp_glyph >= row_start_glyph
24325 && tmp_glyph->charpos >= XINT (b)
24326 && EQ (tmp_glyph->object, glyph->object))
24327 {
24328 tmp_glyph--;
24329 gpos++;
24330 }
24331 }
24332
24333 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
24334 displayed string holding GLYPH.
24335
24336 GSEQ_LENGTH is different from SCHARS (STRING).
24337 SCHARS (STRING) returns the length of the internal string. */
24338 for (tmp_glyph = glyph, gseq_length = gpos;
24339 tmp_glyph->charpos < XINT (e);
24340 tmp_glyph++, gseq_length++)
24341 {
24342 if (!EQ (tmp_glyph->object, glyph->object))
24343 break;
24344 }
24345
24346 total_pixel_width = 0;
24347 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
24348 total_pixel_width += tmp_glyph->pixel_width;
24349
24350 /* Pre calculation of re-rendering position */
24351 vpos = (x - gpos);
24352 hpos = (area == ON_MODE_LINE
24353 ? (w->current_matrix)->nrows - 1
24354 : 0);
24355
24356 /* If the re-rendering position is included in the last
24357 re-rendering area, we should do nothing. */
24358 if ( EQ (window, dpyinfo->mouse_face_window)
24359 && dpyinfo->mouse_face_beg_col <= vpos
24360 && vpos < dpyinfo->mouse_face_end_col
24361 && dpyinfo->mouse_face_beg_row == hpos )
24362 return;
24363
24364 if (clear_mouse_face (dpyinfo))
24365 cursor = No_Cursor;
24366
24367 dpyinfo->mouse_face_beg_col = vpos;
24368 dpyinfo->mouse_face_beg_row = hpos;
24369
24370 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
24371 dpyinfo->mouse_face_beg_y = 0;
24372
24373 dpyinfo->mouse_face_end_col = vpos + gseq_length;
24374 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
24375
24376 dpyinfo->mouse_face_end_x = 0;
24377 dpyinfo->mouse_face_end_y = 0;
24378
24379 dpyinfo->mouse_face_past_end = 0;
24380 dpyinfo->mouse_face_window = window;
24381
24382 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
24383 charpos,
24384 0, 0, 0, &ignore,
24385 glyph->face_id, 1);
24386 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24387
24388 if (NILP (pointer))
24389 pointer = Qhand;
24390 }
24391 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24392 clear_mouse_face (dpyinfo);
24393 }
24394 define_frame_cursor1 (f, cursor, pointer);
24395 }
24396
24397
24398 /* EXPORT:
24399 Take proper action when the mouse has moved to position X, Y on
24400 frame F as regards highlighting characters that have mouse-face
24401 properties. Also de-highlighting chars where the mouse was before.
24402 X and Y can be negative or out of range. */
24403
24404 void
24405 note_mouse_highlight (f, x, y)
24406 struct frame *f;
24407 int x, y;
24408 {
24409 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24410 enum window_part part;
24411 Lisp_Object window;
24412 struct window *w;
24413 Cursor cursor = No_Cursor;
24414 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
24415 struct buffer *b;
24416
24417 /* When a menu is active, don't highlight because this looks odd. */
24418 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
24419 if (popup_activated ())
24420 return;
24421 #endif
24422
24423 if (NILP (Vmouse_highlight)
24424 || !f->glyphs_initialized_p)
24425 return;
24426
24427 dpyinfo->mouse_face_mouse_x = x;
24428 dpyinfo->mouse_face_mouse_y = y;
24429 dpyinfo->mouse_face_mouse_frame = f;
24430
24431 if (dpyinfo->mouse_face_defer)
24432 return;
24433
24434 if (gc_in_progress)
24435 {
24436 dpyinfo->mouse_face_deferred_gc = 1;
24437 return;
24438 }
24439
24440 /* Which window is that in? */
24441 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
24442
24443 /* If we were displaying active text in another window, clear that.
24444 Also clear if we move out of text area in same window. */
24445 if (! EQ (window, dpyinfo->mouse_face_window)
24446 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
24447 && !NILP (dpyinfo->mouse_face_window)))
24448 clear_mouse_face (dpyinfo);
24449
24450 /* Not on a window -> return. */
24451 if (!WINDOWP (window))
24452 return;
24453
24454 /* Reset help_echo_string. It will get recomputed below. */
24455 help_echo_string = Qnil;
24456
24457 /* Convert to window-relative pixel coordinates. */
24458 w = XWINDOW (window);
24459 frame_to_window_pixel_xy (w, &x, &y);
24460
24461 /* Handle tool-bar window differently since it doesn't display a
24462 buffer. */
24463 if (EQ (window, f->tool_bar_window))
24464 {
24465 note_tool_bar_highlight (f, x, y);
24466 return;
24467 }
24468
24469 /* Mouse is on the mode, header line or margin? */
24470 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
24471 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
24472 {
24473 note_mode_line_or_margin_highlight (window, x, y, part);
24474 return;
24475 }
24476
24477 if (part == ON_VERTICAL_BORDER)
24478 {
24479 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24480 help_echo_string = build_string ("drag-mouse-1: resize");
24481 }
24482 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
24483 || part == ON_SCROLL_BAR)
24484 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24485 else
24486 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24487
24488 /* Are we in a window whose display is up to date?
24489 And verify the buffer's text has not changed. */
24490 b = XBUFFER (w->buffer);
24491 if (part == ON_TEXT
24492 && EQ (w->window_end_valid, w->buffer)
24493 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
24494 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
24495 {
24496 int hpos, vpos, i, dx, dy, area;
24497 EMACS_INT pos;
24498 struct glyph *glyph;
24499 Lisp_Object object;
24500 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
24501 Lisp_Object *overlay_vec = NULL;
24502 int noverlays;
24503 struct buffer *obuf;
24504 int obegv, ozv, same_region;
24505
24506 /* Find the glyph under X/Y. */
24507 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
24508
24509 /* Look for :pointer property on image. */
24510 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24511 {
24512 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24513 if (img != NULL && IMAGEP (img->spec))
24514 {
24515 Lisp_Object image_map, hotspot;
24516 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
24517 !NILP (image_map))
24518 && (hotspot = find_hot_spot (image_map,
24519 glyph->slice.x + dx,
24520 glyph->slice.y + dy),
24521 CONSP (hotspot))
24522 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24523 {
24524 Lisp_Object area_id, plist;
24525
24526 area_id = XCAR (hotspot);
24527 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24528 If so, we could look for mouse-enter, mouse-leave
24529 properties in PLIST (and do something...). */
24530 hotspot = XCDR (hotspot);
24531 if (CONSP (hotspot)
24532 && (plist = XCAR (hotspot), CONSP (plist)))
24533 {
24534 pointer = Fplist_get (plist, Qpointer);
24535 if (NILP (pointer))
24536 pointer = Qhand;
24537 help_echo_string = Fplist_get (plist, Qhelp_echo);
24538 if (!NILP (help_echo_string))
24539 {
24540 help_echo_window = window;
24541 help_echo_object = glyph->object;
24542 help_echo_pos = glyph->charpos;
24543 }
24544 }
24545 }
24546 if (NILP (pointer))
24547 pointer = Fplist_get (XCDR (img->spec), QCpointer);
24548 }
24549 }
24550
24551 /* Clear mouse face if X/Y not over text. */
24552 if (glyph == NULL
24553 || area != TEXT_AREA
24554 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
24555 {
24556 if (clear_mouse_face (dpyinfo))
24557 cursor = No_Cursor;
24558 if (NILP (pointer))
24559 {
24560 if (area != TEXT_AREA)
24561 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24562 else
24563 pointer = Vvoid_text_area_pointer;
24564 }
24565 goto set_cursor;
24566 }
24567
24568 pos = glyph->charpos;
24569 object = glyph->object;
24570 if (!STRINGP (object) && !BUFFERP (object))
24571 goto set_cursor;
24572
24573 /* If we get an out-of-range value, return now; avoid an error. */
24574 if (BUFFERP (object) && pos > BUF_Z (b))
24575 goto set_cursor;
24576
24577 /* Make the window's buffer temporarily current for
24578 overlays_at and compute_char_face. */
24579 obuf = current_buffer;
24580 current_buffer = b;
24581 obegv = BEGV;
24582 ozv = ZV;
24583 BEGV = BEG;
24584 ZV = Z;
24585
24586 /* Is this char mouse-active or does it have help-echo? */
24587 position = make_number (pos);
24588
24589 if (BUFFERP (object))
24590 {
24591 /* Put all the overlays we want in a vector in overlay_vec. */
24592 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
24593 /* Sort overlays into increasing priority order. */
24594 noverlays = sort_overlays (overlay_vec, noverlays, w);
24595 }
24596 else
24597 noverlays = 0;
24598
24599 same_region = (EQ (window, dpyinfo->mouse_face_window)
24600 && vpos >= dpyinfo->mouse_face_beg_row
24601 && vpos <= dpyinfo->mouse_face_end_row
24602 && (vpos > dpyinfo->mouse_face_beg_row
24603 || hpos >= dpyinfo->mouse_face_beg_col)
24604 && (vpos < dpyinfo->mouse_face_end_row
24605 || hpos < dpyinfo->mouse_face_end_col
24606 || dpyinfo->mouse_face_past_end));
24607
24608 if (same_region)
24609 cursor = No_Cursor;
24610
24611 /* Check mouse-face highlighting. */
24612 if (! same_region
24613 /* If there exists an overlay with mouse-face overlapping
24614 the one we are currently highlighting, we have to
24615 check if we enter the overlapping overlay, and then
24616 highlight only that. */
24617 || (OVERLAYP (dpyinfo->mouse_face_overlay)
24618 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
24619 {
24620 /* Find the highest priority overlay with a mouse-face. */
24621 overlay = Qnil;
24622 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
24623 {
24624 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
24625 if (!NILP (mouse_face))
24626 overlay = overlay_vec[i];
24627 }
24628
24629 /* If we're highlighting the same overlay as before, there's
24630 no need to do that again. */
24631 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
24632 goto check_help_echo;
24633 dpyinfo->mouse_face_overlay = overlay;
24634
24635 /* Clear the display of the old active region, if any. */
24636 if (clear_mouse_face (dpyinfo))
24637 cursor = No_Cursor;
24638
24639 /* If no overlay applies, get a text property. */
24640 if (NILP (overlay))
24641 mouse_face = Fget_text_property (position, Qmouse_face, object);
24642
24643 /* Next, compute the bounds of the mouse highlighting and
24644 display it. */
24645 if (!NILP (mouse_face) && STRINGP (object))
24646 {
24647 /* The mouse-highlighting comes from a display string
24648 with a mouse-face. */
24649 Lisp_Object b, e;
24650 EMACS_INT ignore;
24651
24652 b = Fprevious_single_property_change
24653 (make_number (pos + 1), Qmouse_face, object, Qnil);
24654 e = Fnext_single_property_change
24655 (position, Qmouse_face, object, Qnil);
24656 if (NILP (b))
24657 b = make_number (0);
24658 if (NILP (e))
24659 e = make_number (SCHARS (object) - 1);
24660
24661 fast_find_string_pos (w, XINT (b), object,
24662 &dpyinfo->mouse_face_beg_col,
24663 &dpyinfo->mouse_face_beg_row,
24664 &dpyinfo->mouse_face_beg_x,
24665 &dpyinfo->mouse_face_beg_y, 0);
24666 fast_find_string_pos (w, XINT (e), object,
24667 &dpyinfo->mouse_face_end_col,
24668 &dpyinfo->mouse_face_end_row,
24669 &dpyinfo->mouse_face_end_x,
24670 &dpyinfo->mouse_face_end_y, 1);
24671 dpyinfo->mouse_face_past_end = 0;
24672 dpyinfo->mouse_face_window = window;
24673 dpyinfo->mouse_face_face_id
24674 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
24675 glyph->face_id, 1);
24676 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24677 cursor = No_Cursor;
24678 }
24679 else
24680 {
24681 /* The mouse-highlighting, if any, comes from an overlay
24682 or text property in the buffer. */
24683 Lisp_Object buffer, display_string;
24684
24685 if (STRINGP (object))
24686 {
24687 /* If we are on a display string with no mouse-face,
24688 check if the text under it has one. */
24689 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
24690 int start = MATRIX_ROW_START_CHARPOS (r);
24691 pos = string_buffer_position (w, object, start);
24692 if (pos > 0)
24693 {
24694 mouse_face = get_char_property_and_overlay
24695 (make_number (pos), Qmouse_face, w->buffer, &overlay);
24696 buffer = w->buffer;
24697 display_string = object;
24698 }
24699 }
24700 else
24701 {
24702 buffer = object;
24703 display_string = Qnil;
24704 }
24705
24706 if (!NILP (mouse_face))
24707 {
24708 Lisp_Object before, after;
24709 Lisp_Object before_string, after_string;
24710
24711 if (NILP (overlay))
24712 {
24713 /* Handle the text property case. */
24714 before = Fprevious_single_property_change
24715 (make_number (pos + 1), Qmouse_face, buffer,
24716 Fmarker_position (w->start));
24717 after = Fnext_single_property_change
24718 (make_number (pos), Qmouse_face, buffer,
24719 make_number (BUF_Z (XBUFFER (buffer))
24720 - XFASTINT (w->window_end_pos)));
24721 before_string = after_string = Qnil;
24722 }
24723 else
24724 {
24725 /* Handle the overlay case. */
24726 before = Foverlay_start (overlay);
24727 after = Foverlay_end (overlay);
24728 before_string = Foverlay_get (overlay, Qbefore_string);
24729 after_string = Foverlay_get (overlay, Qafter_string);
24730
24731 if (!STRINGP (before_string)) before_string = Qnil;
24732 if (!STRINGP (after_string)) after_string = Qnil;
24733 }
24734
24735 mouse_face_from_buffer_pos (window, dpyinfo, pos,
24736 XFASTINT (before),
24737 XFASTINT (after),
24738 before_string, after_string,
24739 display_string);
24740 cursor = No_Cursor;
24741 }
24742 }
24743 }
24744
24745 check_help_echo:
24746
24747 /* Look for a `help-echo' property. */
24748 if (NILP (help_echo_string)) {
24749 Lisp_Object help, overlay;
24750
24751 /* Check overlays first. */
24752 help = overlay = Qnil;
24753 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
24754 {
24755 overlay = overlay_vec[i];
24756 help = Foverlay_get (overlay, Qhelp_echo);
24757 }
24758
24759 if (!NILP (help))
24760 {
24761 help_echo_string = help;
24762 help_echo_window = window;
24763 help_echo_object = overlay;
24764 help_echo_pos = pos;
24765 }
24766 else
24767 {
24768 Lisp_Object object = glyph->object;
24769 int charpos = glyph->charpos;
24770
24771 /* Try text properties. */
24772 if (STRINGP (object)
24773 && charpos >= 0
24774 && charpos < SCHARS (object))
24775 {
24776 help = Fget_text_property (make_number (charpos),
24777 Qhelp_echo, object);
24778 if (NILP (help))
24779 {
24780 /* If the string itself doesn't specify a help-echo,
24781 see if the buffer text ``under'' it does. */
24782 struct glyph_row *r
24783 = MATRIX_ROW (w->current_matrix, vpos);
24784 int start = MATRIX_ROW_START_CHARPOS (r);
24785 EMACS_INT pos = string_buffer_position (w, object, start);
24786 if (pos > 0)
24787 {
24788 help = Fget_char_property (make_number (pos),
24789 Qhelp_echo, w->buffer);
24790 if (!NILP (help))
24791 {
24792 charpos = pos;
24793 object = w->buffer;
24794 }
24795 }
24796 }
24797 }
24798 else if (BUFFERP (object)
24799 && charpos >= BEGV
24800 && charpos < ZV)
24801 help = Fget_text_property (make_number (charpos), Qhelp_echo,
24802 object);
24803
24804 if (!NILP (help))
24805 {
24806 help_echo_string = help;
24807 help_echo_window = window;
24808 help_echo_object = object;
24809 help_echo_pos = charpos;
24810 }
24811 }
24812 }
24813
24814 /* Look for a `pointer' property. */
24815 if (NILP (pointer))
24816 {
24817 /* Check overlays first. */
24818 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
24819 pointer = Foverlay_get (overlay_vec[i], Qpointer);
24820
24821 if (NILP (pointer))
24822 {
24823 Lisp_Object object = glyph->object;
24824 int charpos = glyph->charpos;
24825
24826 /* Try text properties. */
24827 if (STRINGP (object)
24828 && charpos >= 0
24829 && charpos < SCHARS (object))
24830 {
24831 pointer = Fget_text_property (make_number (charpos),
24832 Qpointer, object);
24833 if (NILP (pointer))
24834 {
24835 /* If the string itself doesn't specify a pointer,
24836 see if the buffer text ``under'' it does. */
24837 struct glyph_row *r
24838 = MATRIX_ROW (w->current_matrix, vpos);
24839 int start = MATRIX_ROW_START_CHARPOS (r);
24840 EMACS_INT pos = string_buffer_position (w, object,
24841 start);
24842 if (pos > 0)
24843 pointer = Fget_char_property (make_number (pos),
24844 Qpointer, w->buffer);
24845 }
24846 }
24847 else if (BUFFERP (object)
24848 && charpos >= BEGV
24849 && charpos < ZV)
24850 pointer = Fget_text_property (make_number (charpos),
24851 Qpointer, object);
24852 }
24853 }
24854
24855 BEGV = obegv;
24856 ZV = ozv;
24857 current_buffer = obuf;
24858 }
24859
24860 set_cursor:
24861
24862 define_frame_cursor1 (f, cursor, pointer);
24863 }
24864
24865
24866 /* EXPORT for RIF:
24867 Clear any mouse-face on window W. This function is part of the
24868 redisplay interface, and is called from try_window_id and similar
24869 functions to ensure the mouse-highlight is off. */
24870
24871 void
24872 x_clear_window_mouse_face (w)
24873 struct window *w;
24874 {
24875 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24876 Lisp_Object window;
24877
24878 BLOCK_INPUT;
24879 XSETWINDOW (window, w);
24880 if (EQ (window, dpyinfo->mouse_face_window))
24881 clear_mouse_face (dpyinfo);
24882 UNBLOCK_INPUT;
24883 }
24884
24885
24886 /* EXPORT:
24887 Just discard the mouse face information for frame F, if any.
24888 This is used when the size of F is changed. */
24889
24890 void
24891 cancel_mouse_face (f)
24892 struct frame *f;
24893 {
24894 Lisp_Object window;
24895 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24896
24897 window = dpyinfo->mouse_face_window;
24898 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
24899 {
24900 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24901 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24902 dpyinfo->mouse_face_window = Qnil;
24903 }
24904 }
24905
24906
24907 #endif /* HAVE_WINDOW_SYSTEM */
24908
24909 \f
24910 /***********************************************************************
24911 Exposure Events
24912 ***********************************************************************/
24913
24914 #ifdef HAVE_WINDOW_SYSTEM
24915
24916 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
24917 which intersects rectangle R. R is in window-relative coordinates. */
24918
24919 static void
24920 expose_area (w, row, r, area)
24921 struct window *w;
24922 struct glyph_row *row;
24923 XRectangle *r;
24924 enum glyph_row_area area;
24925 {
24926 struct glyph *first = row->glyphs[area];
24927 struct glyph *end = row->glyphs[area] + row->used[area];
24928 struct glyph *last;
24929 int first_x, start_x, x;
24930
24931 if (area == TEXT_AREA && row->fill_line_p)
24932 /* If row extends face to end of line write the whole line. */
24933 draw_glyphs (w, 0, row, area,
24934 0, row->used[area],
24935 DRAW_NORMAL_TEXT, 0);
24936 else
24937 {
24938 /* Set START_X to the window-relative start position for drawing glyphs of
24939 AREA. The first glyph of the text area can be partially visible.
24940 The first glyphs of other areas cannot. */
24941 start_x = window_box_left_offset (w, area);
24942 x = start_x;
24943 if (area == TEXT_AREA)
24944 x += row->x;
24945
24946 /* Find the first glyph that must be redrawn. */
24947 while (first < end
24948 && x + first->pixel_width < r->x)
24949 {
24950 x += first->pixel_width;
24951 ++first;
24952 }
24953
24954 /* Find the last one. */
24955 last = first;
24956 first_x = x;
24957 while (last < end
24958 && x < r->x + r->width)
24959 {
24960 x += last->pixel_width;
24961 ++last;
24962 }
24963
24964 /* Repaint. */
24965 if (last > first)
24966 draw_glyphs (w, first_x - start_x, row, area,
24967 first - row->glyphs[area], last - row->glyphs[area],
24968 DRAW_NORMAL_TEXT, 0);
24969 }
24970 }
24971
24972
24973 /* Redraw the parts of the glyph row ROW on window W intersecting
24974 rectangle R. R is in window-relative coordinates. Value is
24975 non-zero if mouse-face was overwritten. */
24976
24977 static int
24978 expose_line (w, row, r)
24979 struct window *w;
24980 struct glyph_row *row;
24981 XRectangle *r;
24982 {
24983 xassert (row->enabled_p);
24984
24985 if (row->mode_line_p || w->pseudo_window_p)
24986 draw_glyphs (w, 0, row, TEXT_AREA,
24987 0, row->used[TEXT_AREA],
24988 DRAW_NORMAL_TEXT, 0);
24989 else
24990 {
24991 if (row->used[LEFT_MARGIN_AREA])
24992 expose_area (w, row, r, LEFT_MARGIN_AREA);
24993 if (row->used[TEXT_AREA])
24994 expose_area (w, row, r, TEXT_AREA);
24995 if (row->used[RIGHT_MARGIN_AREA])
24996 expose_area (w, row, r, RIGHT_MARGIN_AREA);
24997 draw_row_fringe_bitmaps (w, row);
24998 }
24999
25000 return row->mouse_face_p;
25001 }
25002
25003
25004 /* Redraw those parts of glyphs rows during expose event handling that
25005 overlap other rows. Redrawing of an exposed line writes over parts
25006 of lines overlapping that exposed line; this function fixes that.
25007
25008 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25009 row in W's current matrix that is exposed and overlaps other rows.
25010 LAST_OVERLAPPING_ROW is the last such row. */
25011
25012 static void
25013 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
25014 struct window *w;
25015 struct glyph_row *first_overlapping_row;
25016 struct glyph_row *last_overlapping_row;
25017 XRectangle *r;
25018 {
25019 struct glyph_row *row;
25020
25021 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25022 if (row->overlapping_p)
25023 {
25024 xassert (row->enabled_p && !row->mode_line_p);
25025
25026 row->clip = r;
25027 if (row->used[LEFT_MARGIN_AREA])
25028 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25029
25030 if (row->used[TEXT_AREA])
25031 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25032
25033 if (row->used[RIGHT_MARGIN_AREA])
25034 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25035 row->clip = NULL;
25036 }
25037 }
25038
25039
25040 /* Return non-zero if W's cursor intersects rectangle R. */
25041
25042 static int
25043 phys_cursor_in_rect_p (w, r)
25044 struct window *w;
25045 XRectangle *r;
25046 {
25047 XRectangle cr, result;
25048 struct glyph *cursor_glyph;
25049 struct glyph_row *row;
25050
25051 if (w->phys_cursor.vpos >= 0
25052 && w->phys_cursor.vpos < w->current_matrix->nrows
25053 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25054 row->enabled_p)
25055 && row->cursor_in_fringe_p)
25056 {
25057 /* Cursor is in the fringe. */
25058 cr.x = window_box_right_offset (w,
25059 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25060 ? RIGHT_MARGIN_AREA
25061 : TEXT_AREA));
25062 cr.y = row->y;
25063 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25064 cr.height = row->height;
25065 return x_intersect_rectangles (&cr, r, &result);
25066 }
25067
25068 cursor_glyph = get_phys_cursor_glyph (w);
25069 if (cursor_glyph)
25070 {
25071 /* r is relative to W's box, but w->phys_cursor.x is relative
25072 to left edge of W's TEXT area. Adjust it. */
25073 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25074 cr.y = w->phys_cursor.y;
25075 cr.width = cursor_glyph->pixel_width;
25076 cr.height = w->phys_cursor_height;
25077 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25078 I assume the effect is the same -- and this is portable. */
25079 return x_intersect_rectangles (&cr, r, &result);
25080 }
25081 /* If we don't understand the format, pretend we're not in the hot-spot. */
25082 return 0;
25083 }
25084
25085
25086 /* EXPORT:
25087 Draw a vertical window border to the right of window W if W doesn't
25088 have vertical scroll bars. */
25089
25090 void
25091 x_draw_vertical_border (w)
25092 struct window *w;
25093 {
25094 struct frame *f = XFRAME (WINDOW_FRAME (w));
25095
25096 /* We could do better, if we knew what type of scroll-bar the adjacent
25097 windows (on either side) have... But we don't :-(
25098 However, I think this works ok. ++KFS 2003-04-25 */
25099
25100 /* Redraw borders between horizontally adjacent windows. Don't
25101 do it for frames with vertical scroll bars because either the
25102 right scroll bar of a window, or the left scroll bar of its
25103 neighbor will suffice as a border. */
25104 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25105 return;
25106
25107 if (!WINDOW_RIGHTMOST_P (w)
25108 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25109 {
25110 int x0, x1, y0, y1;
25111
25112 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25113 y1 -= 1;
25114
25115 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25116 x1 -= 1;
25117
25118 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25119 }
25120 else if (!WINDOW_LEFTMOST_P (w)
25121 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25122 {
25123 int x0, x1, y0, y1;
25124
25125 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25126 y1 -= 1;
25127
25128 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25129 x0 -= 1;
25130
25131 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25132 }
25133 }
25134
25135
25136 /* Redraw the part of window W intersection rectangle FR. Pixel
25137 coordinates in FR are frame-relative. Call this function with
25138 input blocked. Value is non-zero if the exposure overwrites
25139 mouse-face. */
25140
25141 static int
25142 expose_window (w, fr)
25143 struct window *w;
25144 XRectangle *fr;
25145 {
25146 struct frame *f = XFRAME (w->frame);
25147 XRectangle wr, r;
25148 int mouse_face_overwritten_p = 0;
25149
25150 /* If window is not yet fully initialized, do nothing. This can
25151 happen when toolkit scroll bars are used and a window is split.
25152 Reconfiguring the scroll bar will generate an expose for a newly
25153 created window. */
25154 if (w->current_matrix == NULL)
25155 return 0;
25156
25157 /* When we're currently updating the window, display and current
25158 matrix usually don't agree. Arrange for a thorough display
25159 later. */
25160 if (w == updated_window)
25161 {
25162 SET_FRAME_GARBAGED (f);
25163 return 0;
25164 }
25165
25166 /* Frame-relative pixel rectangle of W. */
25167 wr.x = WINDOW_LEFT_EDGE_X (w);
25168 wr.y = WINDOW_TOP_EDGE_Y (w);
25169 wr.width = WINDOW_TOTAL_WIDTH (w);
25170 wr.height = WINDOW_TOTAL_HEIGHT (w);
25171
25172 if (x_intersect_rectangles (fr, &wr, &r))
25173 {
25174 int yb = window_text_bottom_y (w);
25175 struct glyph_row *row;
25176 int cursor_cleared_p;
25177 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25178
25179 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25180 r.x, r.y, r.width, r.height));
25181
25182 /* Convert to window coordinates. */
25183 r.x -= WINDOW_LEFT_EDGE_X (w);
25184 r.y -= WINDOW_TOP_EDGE_Y (w);
25185
25186 /* Turn off the cursor. */
25187 if (!w->pseudo_window_p
25188 && phys_cursor_in_rect_p (w, &r))
25189 {
25190 x_clear_cursor (w);
25191 cursor_cleared_p = 1;
25192 }
25193 else
25194 cursor_cleared_p = 0;
25195
25196 /* Update lines intersecting rectangle R. */
25197 first_overlapping_row = last_overlapping_row = NULL;
25198 for (row = w->current_matrix->rows;
25199 row->enabled_p;
25200 ++row)
25201 {
25202 int y0 = row->y;
25203 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25204
25205 if ((y0 >= r.y && y0 < r.y + r.height)
25206 || (y1 > r.y && y1 < r.y + r.height)
25207 || (r.y >= y0 && r.y < y1)
25208 || (r.y + r.height > y0 && r.y + r.height < y1))
25209 {
25210 /* A header line may be overlapping, but there is no need
25211 to fix overlapping areas for them. KFS 2005-02-12 */
25212 if (row->overlapping_p && !row->mode_line_p)
25213 {
25214 if (first_overlapping_row == NULL)
25215 first_overlapping_row = row;
25216 last_overlapping_row = row;
25217 }
25218
25219 row->clip = fr;
25220 if (expose_line (w, row, &r))
25221 mouse_face_overwritten_p = 1;
25222 row->clip = NULL;
25223 }
25224 else if (row->overlapping_p)
25225 {
25226 /* We must redraw a row overlapping the exposed area. */
25227 if (y0 < r.y
25228 ? y0 + row->phys_height > r.y
25229 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25230 {
25231 if (first_overlapping_row == NULL)
25232 first_overlapping_row = row;
25233 last_overlapping_row = row;
25234 }
25235 }
25236
25237 if (y1 >= yb)
25238 break;
25239 }
25240
25241 /* Display the mode line if there is one. */
25242 if (WINDOW_WANTS_MODELINE_P (w)
25243 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
25244 row->enabled_p)
25245 && row->y < r.y + r.height)
25246 {
25247 if (expose_line (w, row, &r))
25248 mouse_face_overwritten_p = 1;
25249 }
25250
25251 if (!w->pseudo_window_p)
25252 {
25253 /* Fix the display of overlapping rows. */
25254 if (first_overlapping_row)
25255 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
25256 fr);
25257
25258 /* Draw border between windows. */
25259 x_draw_vertical_border (w);
25260
25261 /* Turn the cursor on again. */
25262 if (cursor_cleared_p)
25263 update_window_cursor (w, 1);
25264 }
25265 }
25266
25267 return mouse_face_overwritten_p;
25268 }
25269
25270
25271
25272 /* Redraw (parts) of all windows in the window tree rooted at W that
25273 intersect R. R contains frame pixel coordinates. Value is
25274 non-zero if the exposure overwrites mouse-face. */
25275
25276 static int
25277 expose_window_tree (w, r)
25278 struct window *w;
25279 XRectangle *r;
25280 {
25281 struct frame *f = XFRAME (w->frame);
25282 int mouse_face_overwritten_p = 0;
25283
25284 while (w && !FRAME_GARBAGED_P (f))
25285 {
25286 if (!NILP (w->hchild))
25287 mouse_face_overwritten_p
25288 |= expose_window_tree (XWINDOW (w->hchild), r);
25289 else if (!NILP (w->vchild))
25290 mouse_face_overwritten_p
25291 |= expose_window_tree (XWINDOW (w->vchild), r);
25292 else
25293 mouse_face_overwritten_p |= expose_window (w, r);
25294
25295 w = NILP (w->next) ? NULL : XWINDOW (w->next);
25296 }
25297
25298 return mouse_face_overwritten_p;
25299 }
25300
25301
25302 /* EXPORT:
25303 Redisplay an exposed area of frame F. X and Y are the upper-left
25304 corner of the exposed rectangle. W and H are width and height of
25305 the exposed area. All are pixel values. W or H zero means redraw
25306 the entire frame. */
25307
25308 void
25309 expose_frame (f, x, y, w, h)
25310 struct frame *f;
25311 int x, y, w, h;
25312 {
25313 XRectangle r;
25314 int mouse_face_overwritten_p = 0;
25315
25316 TRACE ((stderr, "expose_frame "));
25317
25318 /* No need to redraw if frame will be redrawn soon. */
25319 if (FRAME_GARBAGED_P (f))
25320 {
25321 TRACE ((stderr, " garbaged\n"));
25322 return;
25323 }
25324
25325 /* If basic faces haven't been realized yet, there is no point in
25326 trying to redraw anything. This can happen when we get an expose
25327 event while Emacs is starting, e.g. by moving another window. */
25328 if (FRAME_FACE_CACHE (f) == NULL
25329 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
25330 {
25331 TRACE ((stderr, " no faces\n"));
25332 return;
25333 }
25334
25335 if (w == 0 || h == 0)
25336 {
25337 r.x = r.y = 0;
25338 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
25339 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
25340 }
25341 else
25342 {
25343 r.x = x;
25344 r.y = y;
25345 r.width = w;
25346 r.height = h;
25347 }
25348
25349 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
25350 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
25351
25352 if (WINDOWP (f->tool_bar_window))
25353 mouse_face_overwritten_p
25354 |= expose_window (XWINDOW (f->tool_bar_window), &r);
25355
25356 #ifdef HAVE_X_WINDOWS
25357 #ifndef MSDOS
25358 #ifndef USE_X_TOOLKIT
25359 if (WINDOWP (f->menu_bar_window))
25360 mouse_face_overwritten_p
25361 |= expose_window (XWINDOW (f->menu_bar_window), &r);
25362 #endif /* not USE_X_TOOLKIT */
25363 #endif
25364 #endif
25365
25366 /* Some window managers support a focus-follows-mouse style with
25367 delayed raising of frames. Imagine a partially obscured frame,
25368 and moving the mouse into partially obscured mouse-face on that
25369 frame. The visible part of the mouse-face will be highlighted,
25370 then the WM raises the obscured frame. With at least one WM, KDE
25371 2.1, Emacs is not getting any event for the raising of the frame
25372 (even tried with SubstructureRedirectMask), only Expose events.
25373 These expose events will draw text normally, i.e. not
25374 highlighted. Which means we must redo the highlight here.
25375 Subsume it under ``we love X''. --gerd 2001-08-15 */
25376 /* Included in Windows version because Windows most likely does not
25377 do the right thing if any third party tool offers
25378 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
25379 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
25380 {
25381 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25382 if (f == dpyinfo->mouse_face_mouse_frame)
25383 {
25384 int x = dpyinfo->mouse_face_mouse_x;
25385 int y = dpyinfo->mouse_face_mouse_y;
25386 clear_mouse_face (dpyinfo);
25387 note_mouse_highlight (f, x, y);
25388 }
25389 }
25390 }
25391
25392
25393 /* EXPORT:
25394 Determine the intersection of two rectangles R1 and R2. Return
25395 the intersection in *RESULT. Value is non-zero if RESULT is not
25396 empty. */
25397
25398 int
25399 x_intersect_rectangles (r1, r2, result)
25400 XRectangle *r1, *r2, *result;
25401 {
25402 XRectangle *left, *right;
25403 XRectangle *upper, *lower;
25404 int intersection_p = 0;
25405
25406 /* Rearrange so that R1 is the left-most rectangle. */
25407 if (r1->x < r2->x)
25408 left = r1, right = r2;
25409 else
25410 left = r2, right = r1;
25411
25412 /* X0 of the intersection is right.x0, if this is inside R1,
25413 otherwise there is no intersection. */
25414 if (right->x <= left->x + left->width)
25415 {
25416 result->x = right->x;
25417
25418 /* The right end of the intersection is the minimum of the
25419 the right ends of left and right. */
25420 result->width = (min (left->x + left->width, right->x + right->width)
25421 - result->x);
25422
25423 /* Same game for Y. */
25424 if (r1->y < r2->y)
25425 upper = r1, lower = r2;
25426 else
25427 upper = r2, lower = r1;
25428
25429 /* The upper end of the intersection is lower.y0, if this is inside
25430 of upper. Otherwise, there is no intersection. */
25431 if (lower->y <= upper->y + upper->height)
25432 {
25433 result->y = lower->y;
25434
25435 /* The lower end of the intersection is the minimum of the lower
25436 ends of upper and lower. */
25437 result->height = (min (lower->y + lower->height,
25438 upper->y + upper->height)
25439 - result->y);
25440 intersection_p = 1;
25441 }
25442 }
25443
25444 return intersection_p;
25445 }
25446
25447 #endif /* HAVE_WINDOW_SYSTEM */
25448
25449 \f
25450 /***********************************************************************
25451 Initialization
25452 ***********************************************************************/
25453
25454 void
25455 syms_of_xdisp ()
25456 {
25457 Vwith_echo_area_save_vector = Qnil;
25458 staticpro (&Vwith_echo_area_save_vector);
25459
25460 Vmessage_stack = Qnil;
25461 staticpro (&Vmessage_stack);
25462
25463 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
25464 staticpro (&Qinhibit_redisplay);
25465
25466 message_dolog_marker1 = Fmake_marker ();
25467 staticpro (&message_dolog_marker1);
25468 message_dolog_marker2 = Fmake_marker ();
25469 staticpro (&message_dolog_marker2);
25470 message_dolog_marker3 = Fmake_marker ();
25471 staticpro (&message_dolog_marker3);
25472
25473 #if GLYPH_DEBUG
25474 defsubr (&Sdump_frame_glyph_matrix);
25475 defsubr (&Sdump_glyph_matrix);
25476 defsubr (&Sdump_glyph_row);
25477 defsubr (&Sdump_tool_bar_row);
25478 defsubr (&Strace_redisplay);
25479 defsubr (&Strace_to_stderr);
25480 #endif
25481 #ifdef HAVE_WINDOW_SYSTEM
25482 defsubr (&Stool_bar_lines_needed);
25483 defsubr (&Slookup_image_map);
25484 #endif
25485 defsubr (&Sformat_mode_line);
25486 defsubr (&Sinvisible_p);
25487
25488 staticpro (&Qmenu_bar_update_hook);
25489 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
25490
25491 staticpro (&Qoverriding_terminal_local_map);
25492 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
25493
25494 staticpro (&Qoverriding_local_map);
25495 Qoverriding_local_map = intern_c_string ("overriding-local-map");
25496
25497 staticpro (&Qwindow_scroll_functions);
25498 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
25499
25500 staticpro (&Qwindow_text_change_functions);
25501 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
25502
25503 staticpro (&Qredisplay_end_trigger_functions);
25504 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
25505
25506 staticpro (&Qinhibit_point_motion_hooks);
25507 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
25508
25509 Qeval = intern_c_string ("eval");
25510 staticpro (&Qeval);
25511
25512 QCdata = intern_c_string (":data");
25513 staticpro (&QCdata);
25514 Qdisplay = intern_c_string ("display");
25515 staticpro (&Qdisplay);
25516 Qspace_width = intern_c_string ("space-width");
25517 staticpro (&Qspace_width);
25518 Qraise = intern_c_string ("raise");
25519 staticpro (&Qraise);
25520 Qslice = intern_c_string ("slice");
25521 staticpro (&Qslice);
25522 Qspace = intern_c_string ("space");
25523 staticpro (&Qspace);
25524 Qmargin = intern_c_string ("margin");
25525 staticpro (&Qmargin);
25526 Qpointer = intern_c_string ("pointer");
25527 staticpro (&Qpointer);
25528 Qleft_margin = intern_c_string ("left-margin");
25529 staticpro (&Qleft_margin);
25530 Qright_margin = intern_c_string ("right-margin");
25531 staticpro (&Qright_margin);
25532 Qcenter = intern_c_string ("center");
25533 staticpro (&Qcenter);
25534 Qline_height = intern_c_string ("line-height");
25535 staticpro (&Qline_height);
25536 QCalign_to = intern_c_string (":align-to");
25537 staticpro (&QCalign_to);
25538 QCrelative_width = intern_c_string (":relative-width");
25539 staticpro (&QCrelative_width);
25540 QCrelative_height = intern_c_string (":relative-height");
25541 staticpro (&QCrelative_height);
25542 QCeval = intern_c_string (":eval");
25543 staticpro (&QCeval);
25544 QCpropertize = intern_c_string (":propertize");
25545 staticpro (&QCpropertize);
25546 QCfile = intern_c_string (":file");
25547 staticpro (&QCfile);
25548 Qfontified = intern_c_string ("fontified");
25549 staticpro (&Qfontified);
25550 Qfontification_functions = intern_c_string ("fontification-functions");
25551 staticpro (&Qfontification_functions);
25552 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
25553 staticpro (&Qtrailing_whitespace);
25554 Qescape_glyph = intern_c_string ("escape-glyph");
25555 staticpro (&Qescape_glyph);
25556 Qnobreak_space = intern_c_string ("nobreak-space");
25557 staticpro (&Qnobreak_space);
25558 Qimage = intern_c_string ("image");
25559 staticpro (&Qimage);
25560 QCmap = intern_c_string (":map");
25561 staticpro (&QCmap);
25562 QCpointer = intern_c_string (":pointer");
25563 staticpro (&QCpointer);
25564 Qrect = intern_c_string ("rect");
25565 staticpro (&Qrect);
25566 Qcircle = intern_c_string ("circle");
25567 staticpro (&Qcircle);
25568 Qpoly = intern_c_string ("poly");
25569 staticpro (&Qpoly);
25570 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
25571 staticpro (&Qmessage_truncate_lines);
25572 Qgrow_only = intern_c_string ("grow-only");
25573 staticpro (&Qgrow_only);
25574 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
25575 staticpro (&Qinhibit_menubar_update);
25576 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
25577 staticpro (&Qinhibit_eval_during_redisplay);
25578 Qposition = intern_c_string ("position");
25579 staticpro (&Qposition);
25580 Qbuffer_position = intern_c_string ("buffer-position");
25581 staticpro (&Qbuffer_position);
25582 Qobject = intern_c_string ("object");
25583 staticpro (&Qobject);
25584 Qbar = intern_c_string ("bar");
25585 staticpro (&Qbar);
25586 Qhbar = intern_c_string ("hbar");
25587 staticpro (&Qhbar);
25588 Qbox = intern_c_string ("box");
25589 staticpro (&Qbox);
25590 Qhollow = intern_c_string ("hollow");
25591 staticpro (&Qhollow);
25592 Qhand = intern_c_string ("hand");
25593 staticpro (&Qhand);
25594 Qarrow = intern_c_string ("arrow");
25595 staticpro (&Qarrow);
25596 Qtext = intern_c_string ("text");
25597 staticpro (&Qtext);
25598 Qrisky_local_variable = intern_c_string ("risky-local-variable");
25599 staticpro (&Qrisky_local_variable);
25600 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
25601 staticpro (&Qinhibit_free_realized_faces);
25602
25603 list_of_error = Fcons (Fcons (intern_c_string ("error"),
25604 Fcons (intern_c_string ("void-variable"), Qnil)),
25605 Qnil);
25606 staticpro (&list_of_error);
25607
25608 Qlast_arrow_position = intern_c_string ("last-arrow-position");
25609 staticpro (&Qlast_arrow_position);
25610 Qlast_arrow_string = intern_c_string ("last-arrow-string");
25611 staticpro (&Qlast_arrow_string);
25612
25613 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
25614 staticpro (&Qoverlay_arrow_string);
25615 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
25616 staticpro (&Qoverlay_arrow_bitmap);
25617
25618 echo_buffer[0] = echo_buffer[1] = Qnil;
25619 staticpro (&echo_buffer[0]);
25620 staticpro (&echo_buffer[1]);
25621
25622 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
25623 staticpro (&echo_area_buffer[0]);
25624 staticpro (&echo_area_buffer[1]);
25625
25626 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
25627 staticpro (&Vmessages_buffer_name);
25628
25629 mode_line_proptrans_alist = Qnil;
25630 staticpro (&mode_line_proptrans_alist);
25631 mode_line_string_list = Qnil;
25632 staticpro (&mode_line_string_list);
25633 mode_line_string_face = Qnil;
25634 staticpro (&mode_line_string_face);
25635 mode_line_string_face_prop = Qnil;
25636 staticpro (&mode_line_string_face_prop);
25637 Vmode_line_unwind_vector = Qnil;
25638 staticpro (&Vmode_line_unwind_vector);
25639
25640 help_echo_string = Qnil;
25641 staticpro (&help_echo_string);
25642 help_echo_object = Qnil;
25643 staticpro (&help_echo_object);
25644 help_echo_window = Qnil;
25645 staticpro (&help_echo_window);
25646 previous_help_echo_string = Qnil;
25647 staticpro (&previous_help_echo_string);
25648 help_echo_pos = -1;
25649
25650 Qright_to_left = intern ("right-to-left");
25651 staticpro (&Qright_to_left);
25652 Qleft_to_right = intern ("left-to-right");
25653 staticpro (&Qleft_to_right);
25654
25655 #ifdef HAVE_WINDOW_SYSTEM
25656 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
25657 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
25658 For example, if a block cursor is over a tab, it will be drawn as
25659 wide as that tab on the display. */);
25660 x_stretch_cursor_p = 0;
25661 #endif
25662
25663 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
25664 doc: /* *Non-nil means highlight trailing whitespace.
25665 The face used for trailing whitespace is `trailing-whitespace'. */);
25666 Vshow_trailing_whitespace = Qnil;
25667
25668 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
25669 doc: /* *Control highlighting of nobreak space and soft hyphen.
25670 A value of t means highlight the character itself (for nobreak space,
25671 use face `nobreak-space').
25672 A value of nil means no highlighting.
25673 Other values mean display the escape glyph followed by an ordinary
25674 space or ordinary hyphen. */);
25675 Vnobreak_char_display = Qt;
25676
25677 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
25678 doc: /* *The pointer shape to show in void text areas.
25679 A value of nil means to show the text pointer. Other options are `arrow',
25680 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
25681 Vvoid_text_area_pointer = Qarrow;
25682
25683 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
25684 doc: /* Non-nil means don't actually do any redisplay.
25685 This is used for internal purposes. */);
25686 Vinhibit_redisplay = Qnil;
25687
25688 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
25689 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
25690 Vglobal_mode_string = Qnil;
25691
25692 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
25693 doc: /* Marker for where to display an arrow on top of the buffer text.
25694 This must be the beginning of a line in order to work.
25695 See also `overlay-arrow-string'. */);
25696 Voverlay_arrow_position = Qnil;
25697
25698 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
25699 doc: /* String to display as an arrow in non-window frames.
25700 See also `overlay-arrow-position'. */);
25701 Voverlay_arrow_string = make_pure_c_string ("=>");
25702
25703 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
25704 doc: /* List of variables (symbols) which hold markers for overlay arrows.
25705 The symbols on this list are examined during redisplay to determine
25706 where to display overlay arrows. */);
25707 Voverlay_arrow_variable_list
25708 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
25709
25710 DEFVAR_INT ("scroll-step", &scroll_step,
25711 doc: /* *The number of lines to try scrolling a window by when point moves out.
25712 If that fails to bring point back on frame, point is centered instead.
25713 If this is zero, point is always centered after it moves off frame.
25714 If you want scrolling to always be a line at a time, you should set
25715 `scroll-conservatively' to a large value rather than set this to 1. */);
25716
25717 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
25718 doc: /* *Scroll up to this many lines, to bring point back on screen.
25719 If point moves off-screen, redisplay will scroll by up to
25720 `scroll-conservatively' lines in order to bring point just barely
25721 onto the screen again. If that cannot be done, then redisplay
25722 recenters point as usual.
25723
25724 A value of zero means always recenter point if it moves off screen. */);
25725 scroll_conservatively = 0;
25726
25727 DEFVAR_INT ("scroll-margin", &scroll_margin,
25728 doc: /* *Number of lines of margin at the top and bottom of a window.
25729 Recenter the window whenever point gets within this many lines
25730 of the top or bottom of the window. */);
25731 scroll_margin = 0;
25732
25733 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
25734 doc: /* Pixels per inch value for non-window system displays.
25735 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
25736 Vdisplay_pixels_per_inch = make_float (72.0);
25737
25738 #if GLYPH_DEBUG
25739 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
25740 #endif
25741
25742 DEFVAR_LISP ("truncate-partial-width-windows",
25743 &Vtruncate_partial_width_windows,
25744 doc: /* Non-nil means truncate lines in windows narrower than the frame.
25745 For an integer value, truncate lines in each window narrower than the
25746 full frame width, provided the window width is less than that integer;
25747 otherwise, respect the value of `truncate-lines'.
25748
25749 For any other non-nil value, truncate lines in all windows that do
25750 not span the full frame width.
25751
25752 A value of nil means to respect the value of `truncate-lines'.
25753
25754 If `word-wrap' is enabled, you might want to reduce this. */);
25755 Vtruncate_partial_width_windows = make_number (50);
25756
25757 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
25758 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
25759 Any other value means to use the appropriate face, `mode-line',
25760 `header-line', or `menu' respectively. */);
25761 mode_line_inverse_video = 1;
25762
25763 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
25764 doc: /* *Maximum buffer size for which line number should be displayed.
25765 If the buffer is bigger than this, the line number does not appear
25766 in the mode line. A value of nil means no limit. */);
25767 Vline_number_display_limit = Qnil;
25768
25769 DEFVAR_INT ("line-number-display-limit-width",
25770 &line_number_display_limit_width,
25771 doc: /* *Maximum line width (in characters) for line number display.
25772 If the average length of the lines near point is bigger than this, then the
25773 line number may be omitted from the mode line. */);
25774 line_number_display_limit_width = 200;
25775
25776 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
25777 doc: /* *Non-nil means highlight region even in nonselected windows. */);
25778 highlight_nonselected_windows = 0;
25779
25780 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
25781 doc: /* Non-nil if more than one frame is visible on this display.
25782 Minibuffer-only frames don't count, but iconified frames do.
25783 This variable is not guaranteed to be accurate except while processing
25784 `frame-title-format' and `icon-title-format'. */);
25785
25786 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
25787 doc: /* Template for displaying the title bar of visible frames.
25788 \(Assuming the window manager supports this feature.)
25789
25790 This variable has the same structure as `mode-line-format', except that
25791 the %c and %l constructs are ignored. It is used only on frames for
25792 which no explicit name has been set \(see `modify-frame-parameters'). */);
25793
25794 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
25795 doc: /* Template for displaying the title bar of an iconified frame.
25796 \(Assuming the window manager supports this feature.)
25797 This variable has the same structure as `mode-line-format' (which see),
25798 and is used only on frames for which no explicit name has been set
25799 \(see `modify-frame-parameters'). */);
25800 Vicon_title_format
25801 = Vframe_title_format
25802 = pure_cons (intern_c_string ("multiple-frames"),
25803 pure_cons (make_pure_c_string ("%b"),
25804 pure_cons (pure_cons (empty_unibyte_string,
25805 pure_cons (intern_c_string ("invocation-name"),
25806 pure_cons (make_pure_c_string ("@"),
25807 pure_cons (intern_c_string ("system-name"),
25808 Qnil)))),
25809 Qnil)));
25810
25811 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
25812 doc: /* Maximum number of lines to keep in the message log buffer.
25813 If nil, disable message logging. If t, log messages but don't truncate
25814 the buffer when it becomes large. */);
25815 Vmessage_log_max = make_number (100);
25816
25817 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
25818 doc: /* Functions called before redisplay, if window sizes have changed.
25819 The value should be a list of functions that take one argument.
25820 Just before redisplay, for each frame, if any of its windows have changed
25821 size since the last redisplay, or have been split or deleted,
25822 all the functions in the list are called, with the frame as argument. */);
25823 Vwindow_size_change_functions = Qnil;
25824
25825 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
25826 doc: /* List of functions to call before redisplaying a window with scrolling.
25827 Each function is called with two arguments, the window and its new
25828 display-start position. Note that these functions are also called by
25829 `set-window-buffer'. Also note that the value of `window-end' is not
25830 valid when these functions are called. */);
25831 Vwindow_scroll_functions = Qnil;
25832
25833 DEFVAR_LISP ("window-text-change-functions",
25834 &Vwindow_text_change_functions,
25835 doc: /* Functions to call in redisplay when text in the window might change. */);
25836 Vwindow_text_change_functions = Qnil;
25837
25838 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
25839 doc: /* Functions called when redisplay of a window reaches the end trigger.
25840 Each function is called with two arguments, the window and the end trigger value.
25841 See `set-window-redisplay-end-trigger'. */);
25842 Vredisplay_end_trigger_functions = Qnil;
25843
25844 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
25845 doc: /* *Non-nil means autoselect window with mouse pointer.
25846 If nil, do not autoselect windows.
25847 A positive number means delay autoselection by that many seconds: a
25848 window is autoselected only after the mouse has remained in that
25849 window for the duration of the delay.
25850 A negative number has a similar effect, but causes windows to be
25851 autoselected only after the mouse has stopped moving. \(Because of
25852 the way Emacs compares mouse events, you will occasionally wait twice
25853 that time before the window gets selected.\)
25854 Any other value means to autoselect window instantaneously when the
25855 mouse pointer enters it.
25856
25857 Autoselection selects the minibuffer only if it is active, and never
25858 unselects the minibuffer if it is active.
25859
25860 When customizing this variable make sure that the actual value of
25861 `focus-follows-mouse' matches the behavior of your window manager. */);
25862 Vmouse_autoselect_window = Qnil;
25863
25864 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
25865 doc: /* *Non-nil means automatically resize tool-bars.
25866 This dynamically changes the tool-bar's height to the minimum height
25867 that is needed to make all tool-bar items visible.
25868 If value is `grow-only', the tool-bar's height is only increased
25869 automatically; to decrease the tool-bar height, use \\[recenter]. */);
25870 Vauto_resize_tool_bars = Qt;
25871
25872 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
25873 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
25874 auto_raise_tool_bar_buttons_p = 1;
25875
25876 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
25877 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
25878 make_cursor_line_fully_visible_p = 1;
25879
25880 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
25881 doc: /* *Border below tool-bar in pixels.
25882 If an integer, use it as the height of the border.
25883 If it is one of `internal-border-width' or `border-width', use the
25884 value of the corresponding frame parameter.
25885 Otherwise, no border is added below the tool-bar. */);
25886 Vtool_bar_border = Qinternal_border_width;
25887
25888 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
25889 doc: /* *Margin around tool-bar buttons in pixels.
25890 If an integer, use that for both horizontal and vertical margins.
25891 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
25892 HORZ specifying the horizontal margin, and VERT specifying the
25893 vertical margin. */);
25894 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
25895
25896 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
25897 doc: /* *Relief thickness of tool-bar buttons. */);
25898 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
25899
25900 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
25901 doc: /* List of functions to call to fontify regions of text.
25902 Each function is called with one argument POS. Functions must
25903 fontify a region starting at POS in the current buffer, and give
25904 fontified regions the property `fontified'. */);
25905 Vfontification_functions = Qnil;
25906 Fmake_variable_buffer_local (Qfontification_functions);
25907
25908 DEFVAR_BOOL ("unibyte-display-via-language-environment",
25909 &unibyte_display_via_language_environment,
25910 doc: /* *Non-nil means display unibyte text according to language environment.
25911 Specifically, this means that raw bytes in the range 160-255 decimal
25912 are displayed by converting them to the equivalent multibyte characters
25913 according to the current language environment. As a result, they are
25914 displayed according to the current fontset.
25915
25916 Note that this variable affects only how these bytes are displayed,
25917 but does not change the fact they are interpreted as raw bytes. */);
25918 unibyte_display_via_language_environment = 0;
25919
25920 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
25921 doc: /* *Maximum height for resizing mini-windows.
25922 If a float, it specifies a fraction of the mini-window frame's height.
25923 If an integer, it specifies a number of lines. */);
25924 Vmax_mini_window_height = make_float (0.25);
25925
25926 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
25927 doc: /* *How to resize mini-windows.
25928 A value of nil means don't automatically resize mini-windows.
25929 A value of t means resize them to fit the text displayed in them.
25930 A value of `grow-only', the default, means let mini-windows grow
25931 only, until their display becomes empty, at which point the windows
25932 go back to their normal size. */);
25933 Vresize_mini_windows = Qgrow_only;
25934
25935 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
25936 doc: /* Alist specifying how to blink the cursor off.
25937 Each element has the form (ON-STATE . OFF-STATE). Whenever the
25938 `cursor-type' frame-parameter or variable equals ON-STATE,
25939 comparing using `equal', Emacs uses OFF-STATE to specify
25940 how to blink it off. ON-STATE and OFF-STATE are values for
25941 the `cursor-type' frame parameter.
25942
25943 If a frame's ON-STATE has no entry in this list,
25944 the frame's other specifications determine how to blink the cursor off. */);
25945 Vblink_cursor_alist = Qnil;
25946
25947 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
25948 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
25949 automatic_hscrolling_p = 1;
25950 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
25951 staticpro (&Qauto_hscroll_mode);
25952
25953 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
25954 doc: /* *How many columns away from the window edge point is allowed to get
25955 before automatic hscrolling will horizontally scroll the window. */);
25956 hscroll_margin = 5;
25957
25958 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
25959 doc: /* *How many columns to scroll the window when point gets too close to the edge.
25960 When point is less than `hscroll-margin' columns from the window
25961 edge, automatic hscrolling will scroll the window by the amount of columns
25962 determined by this variable. If its value is a positive integer, scroll that
25963 many columns. If it's a positive floating-point number, it specifies the
25964 fraction of the window's width to scroll. If it's nil or zero, point will be
25965 centered horizontally after the scroll. Any other value, including negative
25966 numbers, are treated as if the value were zero.
25967
25968 Automatic hscrolling always moves point outside the scroll margin, so if
25969 point was more than scroll step columns inside the margin, the window will
25970 scroll more than the value given by the scroll step.
25971
25972 Note that the lower bound for automatic hscrolling specified by `scroll-left'
25973 and `scroll-right' overrides this variable's effect. */);
25974 Vhscroll_step = make_number (0);
25975
25976 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
25977 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
25978 Bind this around calls to `message' to let it take effect. */);
25979 message_truncate_lines = 0;
25980
25981 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
25982 doc: /* Normal hook run to update the menu bar definitions.
25983 Redisplay runs this hook before it redisplays the menu bar.
25984 This is used to update submenus such as Buffers,
25985 whose contents depend on various data. */);
25986 Vmenu_bar_update_hook = Qnil;
25987
25988 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
25989 doc: /* Frame for which we are updating a menu.
25990 The enable predicate for a menu binding should check this variable. */);
25991 Vmenu_updating_frame = Qnil;
25992
25993 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
25994 doc: /* Non-nil means don't update menu bars. Internal use only. */);
25995 inhibit_menubar_update = 0;
25996
25997 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
25998 doc: /* Prefix prepended to all continuation lines at display time.
25999 The value may be a string, an image, or a stretch-glyph; it is
26000 interpreted in the same way as the value of a `display' text property.
26001
26002 This variable is overridden by any `wrap-prefix' text or overlay
26003 property.
26004
26005 To add a prefix to non-continuation lines, use `line-prefix'. */);
26006 Vwrap_prefix = Qnil;
26007 staticpro (&Qwrap_prefix);
26008 Qwrap_prefix = intern_c_string ("wrap-prefix");
26009 Fmake_variable_buffer_local (Qwrap_prefix);
26010
26011 DEFVAR_LISP ("line-prefix", &Vline_prefix,
26012 doc: /* Prefix prepended to all non-continuation lines at display time.
26013 The value may be a string, an image, or a stretch-glyph; it is
26014 interpreted in the same way as the value of a `display' text property.
26015
26016 This variable is overridden by any `line-prefix' text or overlay
26017 property.
26018
26019 To add a prefix to continuation lines, use `wrap-prefix'. */);
26020 Vline_prefix = Qnil;
26021 staticpro (&Qline_prefix);
26022 Qline_prefix = intern_c_string ("line-prefix");
26023 Fmake_variable_buffer_local (Qline_prefix);
26024
26025 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
26026 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26027 inhibit_eval_during_redisplay = 0;
26028
26029 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
26030 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26031 inhibit_free_realized_faces = 0;
26032
26033 #if GLYPH_DEBUG
26034 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
26035 doc: /* Inhibit try_window_id display optimization. */);
26036 inhibit_try_window_id = 0;
26037
26038 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
26039 doc: /* Inhibit try_window_reusing display optimization. */);
26040 inhibit_try_window_reusing = 0;
26041
26042 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
26043 doc: /* Inhibit try_cursor_movement display optimization. */);
26044 inhibit_try_cursor_movement = 0;
26045 #endif /* GLYPH_DEBUG */
26046
26047 DEFVAR_INT ("overline-margin", &overline_margin,
26048 doc: /* *Space between overline and text, in pixels.
26049 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26050 margin to the caracter height. */);
26051 overline_margin = 2;
26052
26053 DEFVAR_INT ("underline-minimum-offset",
26054 &underline_minimum_offset,
26055 doc: /* Minimum distance between baseline and underline.
26056 This can improve legibility of underlined text at small font sizes,
26057 particularly when using variable `x-use-underline-position-properties'
26058 with fonts that specify an UNDERLINE_POSITION relatively close to the
26059 baseline. The default value is 1. */);
26060 underline_minimum_offset = 1;
26061
26062 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
26063 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
26064 display_hourglass_p = 1;
26065
26066 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
26067 doc: /* *Seconds to wait before displaying an hourglass pointer.
26068 Value must be an integer or float. */);
26069 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26070
26071 hourglass_atimer = NULL;
26072 hourglass_shown_p = 0;
26073 }
26074
26075
26076 /* Initialize this module when Emacs starts. */
26077
26078 void
26079 init_xdisp ()
26080 {
26081 Lisp_Object root_window;
26082 struct window *mini_w;
26083
26084 current_header_line_height = current_mode_line_height = -1;
26085
26086 CHARPOS (this_line_start_pos) = 0;
26087
26088 mini_w = XWINDOW (minibuf_window);
26089 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26090
26091 if (!noninteractive)
26092 {
26093 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26094 int i;
26095
26096 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26097 set_window_height (root_window,
26098 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26099 0);
26100 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26101 set_window_height (minibuf_window, 1, 0);
26102
26103 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26104 mini_w->total_cols = make_number (FRAME_COLS (f));
26105
26106 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26107 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26108 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26109
26110 /* The default ellipsis glyphs `...'. */
26111 for (i = 0; i < 3; ++i)
26112 default_invis_vector[i] = make_number ('.');
26113 }
26114
26115 {
26116 /* Allocate the buffer for frame titles.
26117 Also used for `format-mode-line'. */
26118 int size = 100;
26119 mode_line_noprop_buf = (char *) xmalloc (size);
26120 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26121 mode_line_noprop_ptr = mode_line_noprop_buf;
26122 mode_line_target = MODE_LINE_DISPLAY;
26123 }
26124
26125 help_echo_showing_p = 0;
26126 }
26127
26128 /* Since w32 does not support atimers, it defines its own implementation of
26129 the following three functions in w32fns.c. */
26130 #ifndef WINDOWSNT
26131
26132 /* Platform-independent portion of hourglass implementation. */
26133
26134 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26135 int
26136 hourglass_started ()
26137 {
26138 return hourglass_shown_p || hourglass_atimer != NULL;
26139 }
26140
26141 /* Cancel a currently active hourglass timer, and start a new one. */
26142 void
26143 start_hourglass ()
26144 {
26145 #if defined (HAVE_WINDOW_SYSTEM)
26146 EMACS_TIME delay;
26147 int secs, usecs = 0;
26148
26149 cancel_hourglass ();
26150
26151 if (INTEGERP (Vhourglass_delay)
26152 && XINT (Vhourglass_delay) > 0)
26153 secs = XFASTINT (Vhourglass_delay);
26154 else if (FLOATP (Vhourglass_delay)
26155 && XFLOAT_DATA (Vhourglass_delay) > 0)
26156 {
26157 Lisp_Object tem;
26158 tem = Ftruncate (Vhourglass_delay, Qnil);
26159 secs = XFASTINT (tem);
26160 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26161 }
26162 else
26163 secs = DEFAULT_HOURGLASS_DELAY;
26164
26165 EMACS_SET_SECS_USECS (delay, secs, usecs);
26166 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26167 show_hourglass, NULL);
26168 #endif
26169 }
26170
26171
26172 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26173 shown. */
26174 void
26175 cancel_hourglass ()
26176 {
26177 #if defined (HAVE_WINDOW_SYSTEM)
26178 if (hourglass_atimer)
26179 {
26180 cancel_atimer (hourglass_atimer);
26181 hourglass_atimer = NULL;
26182 }
26183
26184 if (hourglass_shown_p)
26185 hide_hourglass ();
26186 #endif
26187 }
26188 #endif /* ! WINDOWSNT */
26189
26190 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
26191 (do not change this comment) */