(argmatch): Handle lstr == 0.
[bpt/emacs.git] / src / xterm.h
1 /* Definitions and headers for communication with X protocol.
2 Copyright (C) 1989, 1993, 1994 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20 #include <X11/Xlib.h>
21 #include <X11/cursorfont.h>
22 #include <X11/Xutil.h>
23 #include <X11/keysym.h>
24 #include <X11/Xatom.h>
25 #include <X11/Xresource.h>
26
27 #ifdef USE_X_TOOLKIT
28 #include <X11/StringDefs.h>
29 #include <X11/IntrinsicP.h> /* CoreP.h needs this */
30 #include <X11/CoreP.h> /* foul, but we need this to use our own
31 window inside a widget instead of one
32 that Xt creates... */
33 #include <X11/StringDefs.h>
34 #endif
35
36 /* The class of this X application. */
37 #define EMACS_CLASS "Emacs"
38 \f
39 /* Bookkeeping to distinguish X versions. */
40
41 /* HAVE_X11R4 is defined if we have the features of X11R4. It should
42 be defined when we're using X11R5, since X11R5 has the features of
43 X11R4. If, in the future, we find we need more of these flags
44 (HAVE_X11R5, for example), code should always be written to test
45 the most recent flag first:
46
47 #ifdef HAVE_X11R5
48 ...
49 #elif HAVE_X11R4
50 ...
51 #elif HAVE_X11
52 ...
53 #endif
54
55 If you ever find yourself writing a "#ifdef HAVE_FOO" clause that
56 looks a lot like another one, consider moving the text into a macro
57 whose definition is configuration-dependent, but whose usage is
58 universal - like the stuff in systime.h.
59
60 It turns out that we can auto-detect whether we're being compiled
61 with X11R3 or X11R4 by looking for the flag macros for R4 structure
62 members that R3 doesn't have. */
63 #ifdef PBaseSize
64 /* AIX 3.1's X is somewhere between X11R3 and X11R4. It has
65 PBaseSize, but not XWithdrawWindow, XSetWMName, XSetWMNormalHints,
66 XSetWMIconName.
67 AIX 3.2 is at least X11R4. */
68 #if (!defined AIX) || (defined AIX3_2)
69 #define HAVE_X11R4
70 #endif
71 #endif
72
73 #ifdef XlibSpecificationRelease
74 #if XlibSpecificationRelease >= 5
75 #define HAVE_X11R5
76 /* In case someone has X11R5 on AIX 3.1,
77 make sure HAVE_X11R4 is defined as well as HAVE_X11R5. */
78 #define HAVE_X11R4
79 #endif
80 #endif
81 \f
82 #define BLACK_PIX_DEFAULT(f) BlackPixel (FRAME_X_DISPLAY (f), \
83 XScreenNumberOfScreen (FRAME_X_SCREEN (f)))
84 #define WHITE_PIX_DEFAULT(f) WhitePixel (FRAME_X_DISPLAY (f), \
85 XScreenNumberOfScreen (FRAME_X_SCREEN (f)))
86
87 #define FONT_WIDTH(f) ((f)->max_bounds.width)
88 #define FONT_HEIGHT(f) ((f)->ascent + (f)->descent)
89 #define FONT_BASE(f) ((f)->ascent)
90
91 #define CHECK_X_FRAME(f, frame) \
92 if (NILP (frame)) \
93 f = selected_frame; \
94 else \
95 { \
96 CHECK_LIVE_FRAME (frame, 0); \
97 f = XFRAME (frame); \
98 } \
99 if (! FRAME_X_P (f))
100
101
102
103 /* The mask of events that text windows always want to receive. This
104 does not include mouse movement events. It is used when the window
105 is created (in x_window) and and in selection processing.
106
107 We do include ButtonReleases in this set because Emacs isn't always
108 fast enough to catch them when it wants them, and they're rare
109 enough that they don't use much processor time. */
110
111 #define STANDARD_EVENT_SET \
112 (KeyPressMask \
113 | ExposureMask \
114 | ButtonPressMask \
115 | ButtonReleaseMask \
116 | PointerMotionMask \
117 | PointerMotionHintMask \
118 | StructureNotifyMask \
119 | FocusChangeMask \
120 | LeaveWindowMask \
121 | EnterWindowMask \
122 | VisibilityChangeMask)
123
124 /* This checks to make sure we have a display. */
125 extern void check_x ();
126
127 extern struct frame *x_window_to_frame ();
128
129 #ifdef USE_X_TOOLKIT
130 extern struct frame *x_any_window_to_frame ();
131 extern struct frame *x_top_window_to_frame ();
132 #endif
133
134 /* The frame (if any) which has the X window that has keyboard focus.
135 Zero if none. This is examined by Ffocus_frame in xfns.c */
136
137 extern struct frame *x_focus_frame;
138
139 extern Visual *select_visual ();
140
141 enum text_cursor_kinds {
142 filled_box_cursor, hollow_box_cursor, bar_cursor
143 };
144
145 /* This data type is used for the font_table field
146 of struct x_display_info. */
147
148 struct font_info
149 {
150 XFontStruct *font;
151 char *name;
152 char *full_name;
153 };
154
155 /* Structure recording X pixmap and reference count.
156 If REFCOUNT is 0 then this record is free to be reused. */
157
158 struct x_bitmap_record
159 {
160 Pixmap pixmap;
161 char *file;
162 int refcount;
163 /* Record some info about this pixmap. */
164 int height, width, depth;
165 };
166 \f
167 /* For each X display, we have a structure that records
168 information about it. */
169
170 struct x_display_info
171 {
172 /* Chain of all x_display_info structures. */
173 struct x_display_info *next;
174 /* Connection number (normally a file descriptor number). */
175 int connection;
176 /* This says how to access this display in Xlib. */
177 Display *display;
178 /* This is a cons cell of the form (NAME . FONT-LIST-CACHE).
179 The same cons cell also appears in x_display_name_list. */
180 Lisp_Object name_list_element;
181 /* Number of frames that are on this display. */
182 int reference_count;
183 /* The Screen this connection is connected to. */
184 Screen *screen;
185 /* The Visual being used for this display. */
186 Visual *visual;
187 /* Number of panes on this screen. */
188 int n_planes;
189 /* Dimensions of this screen. */
190 int height, width;
191 /* Mask of things that cause the mouse to be grabbed. */
192 int grabbed;
193 /* Emacs bitmap-id of the default icon bitmap for this frame.
194 Or -1 if none has been allocated yet. */
195 int icon_bitmap_id;
196 /* The root window of this screen. */
197 Window root_window;
198 /* The cursor to use for vertical scroll bars. */
199 Cursor vertical_scroll_bar_cursor;
200 /* X Resource data base */
201 XrmDatabase xrdb;
202
203 /* A table of all the fonts we have already loaded. */
204 struct font_info *font_table;
205
206 /* The current capacity of x_font_table. */
207 int font_table_size;
208
209 /* Reusable Graphics Context for drawing a cursor in a non-default face. */
210 GC scratch_cursor_gc;
211
212 /* These variables describe the range of text currently shown
213 in its mouse-face, together with the window they apply to.
214 As long as the mouse stays within this range, we need not
215 redraw anything on its account. */
216 int mouse_face_beg_row, mouse_face_beg_col;
217 int mouse_face_end_row, mouse_face_end_col;
218 int mouse_face_past_end;
219 Lisp_Object mouse_face_window;
220 int mouse_face_face_id;
221
222 /* 1 if a mouse motion event came and we didn't handle it right away because
223 gc was in progress. */
224 int mouse_face_deferred_gc;
225
226 /* FRAME and X, Y position of mouse when last checked for
227 highlighting. X and Y can be negative or out of range for the frame. */
228 struct frame *mouse_face_mouse_frame;
229 int mouse_face_mouse_x, mouse_face_mouse_y;
230
231 /* Nonzero means defer mouse-motion highlighting. */
232 int mouse_face_defer;
233
234 char *x_id_name;
235
236 /* The number of fonts actually stored in x_font_table.
237 font_table[n] is used and valid iff 0 <= n < n_fonts.
238 0 <= n_fonts <= font_table_size. */
239 int n_fonts;
240
241 /* Pointer to bitmap records. */
242 struct x_bitmap_record *bitmaps;
243
244 /* Allocated size of bitmaps field. */
245 int bitmaps_size;
246
247 /* Last used bitmap index. */
248 int bitmaps_last;
249
250 /* Which modifier keys are on which modifier bits?
251
252 With each keystroke, X returns eight bits indicating which modifier
253 keys were held down when the key was pressed. The interpretation
254 of the top five modifier bits depends on what keys are attached
255 to them. If the Meta_L and Meta_R keysyms are on mod5, then mod5
256 is the meta bit.
257
258 meta_mod_mask is a mask containing the bits used for the meta key.
259 It may have more than one bit set, if more than one modifier bit
260 has meta keys on it. Basically, if EVENT is a KeyPress event,
261 the meta key is pressed if (EVENT.state & meta_mod_mask) != 0.
262
263 shift_lock_mask is LockMask if the XK_Shift_Lock keysym is on the
264 lock modifier bit, or zero otherwise. Non-alphabetic keys should
265 only be affected by the lock modifier bit if XK_Shift_Lock is in
266 use; XK_Caps_Lock should only affect alphabetic keys. With this
267 arrangement, the lock modifier should shift the character if
268 (EVENT.state & shift_lock_mask) != 0. */
269 int meta_mod_mask, shift_lock_mask;
270
271 /* These are like meta_mod_mask, but for different modifiers. */
272 int alt_mod_mask, super_mod_mask, hyper_mod_mask;
273
274 /* Communication with window managers. */
275 Atom Xatom_wm_protocols;
276 /* Kinds of protocol things we may receive. */
277 Atom Xatom_wm_take_focus;
278 Atom Xatom_wm_save_yourself;
279 Atom Xatom_wm_delete_window;
280 /* Atom for indicating window state to the window manager. */
281 Atom Xatom_wm_change_state;
282 /* Other WM communication */
283 Atom Xatom_wm_configure_denied; /* When our config request is denied */
284 Atom Xatom_wm_window_moved; /* When the WM moves us. */
285 /* EditRes protocol */
286 Atom Xatom_editres;
287
288 /* More atoms, which are selection types. */
289 Atom Xatom_CLIPBOARD, Xatom_TIMESTAMP, Xatom_TEXT, Xatom_DELETE,
290 Xatom_MULTIPLE, Xatom_INCR, Xatom_EMACS_TMP, Xatom_TARGETS, Xatom_NULL,
291 Xatom_ATOM_PAIR;
292 };
293
294 /* This is a chain of structures for all the X displays currently in use. */
295 extern struct x_display_info *x_display_list;
296
297 /* This is a list of cons cells, each of the form (NAME . FONT-LIST-CACHE),
298 one for each element of x_display_list and in the same order.
299 NAME is the name of the frame.
300 FONT-LIST-CACHE records previous values returned by x-list-fonts. */
301 extern Lisp_Object x_display_name_list;
302
303 extern struct x_display_info *x_display_info_for_display ();
304 extern struct x_display_info *x_display_info_for_name ();
305
306 extern struct x_display_info *x_term_init ();
307 \f
308 /* Each X frame object points to its own struct x_display object
309 in the display.x field. The x_display structure contains all
310 the information that is specific to X windows. */
311
312 struct x_display
313 {
314 /* Position of the X window (x and y offsets in root window). */
315 int left_pos;
316 int top_pos;
317
318 /* Border width of the X window as known by the X window system. */
319 int border_width;
320
321 /* Size of the X window in pixels. */
322 int pixel_height, pixel_width;
323
324 /* Height of a line, in pixels. */
325 int line_height;
326
327 /* The tiled border used when the mouse is out of the frame. */
328 Pixmap border_tile;
329
330 /* Here are the Graphics Contexts for the default font. */
331 GC normal_gc; /* Normal video */
332 GC reverse_gc; /* Reverse video */
333 GC cursor_gc; /* cursor drawing */
334
335 /* Width of the internal border. This is a line of background color
336 just inside the window's border. When the frame is selected,
337 a highlighting is displayed inside the internal border. */
338 int internal_border_width;
339
340 /* The X window used for this frame.
341 May be zero while the frame object is being created
342 and the X window has not yet been created. */
343 Window window_desc;
344
345 /* The X window used for the bitmap icon;
346 or 0 if we don't have a bitmap icon. */
347 Window icon_desc;
348
349 /* The X window that is the parent of this X window.
350 Usually but not always RootWindow. */
351 Window parent_desc;
352
353 #ifdef USE_X_TOOLKIT
354 /* The widget of this screen. This is the window of a "shell" widget. */
355 Widget widget;
356 /* The XmPanedWindows... */
357 Widget column_widget;
358 /* The widget of the edit portion of this screen; the window in
359 "window_desc" is inside of this. */
360 Widget edit_widget;
361
362 Widget menubar_widget;
363 #endif
364
365 /* If >=0, a bitmap index. The indicated bitmap is used for the
366 icon. */
367 int icon_bitmap;
368
369 XFontStruct *font;
370
371 /* Pixel values used for various purposes.
372 border_pixel may be -1 meaning use a gray tile. */
373 unsigned long background_pixel;
374 unsigned long foreground_pixel;
375 unsigned long cursor_pixel;
376 unsigned long border_pixel;
377 unsigned long mouse_pixel;
378 unsigned long cursor_foreground_pixel;
379
380 /* Descriptor for the cursor in use for this window. */
381 Cursor text_cursor;
382 Cursor nontext_cursor;
383 Cursor modeline_cursor;
384 Cursor cross_cursor;
385
386 /* The name that was associated with the icon, the last time
387 it was refreshed. Usually the same as the name of the
388 buffer in the currently selected window in the frame */
389 char *icon_label;
390
391 /* Flag to set when the X window needs to be completely repainted. */
392 int needs_exposure;
393
394 /* What kind of text cursor is drawn in this window right now?
395 (If there is no cursor (phys_cursor_x < 0), then this means nothing.) */
396 enum text_cursor_kinds current_cursor;
397
398 /* What kind of text cursor should we draw in the future?
399 This should always be filled_box_cursor or bar_cursor. */
400 enum text_cursor_kinds desired_cursor;
401
402 /* These are the current window manager hints. It seems that
403 XSetWMHints, when presented with an unset bit in the `flags'
404 member of the hints structure, does not leave the corresponding
405 attribute unchanged; rather, it resets that attribute to its
406 default value. For example, unless you set the `icon_pixmap'
407 field and the `IconPixmapHint' bit, XSetWMHints will forget what
408 your icon pixmap was. This is rather troublesome, since some of
409 the members (for example, `input' and `icon_pixmap') want to stay
410 the same throughout the execution of Emacs. So, we keep this
411 structure around, just leaving values in it and adding new bits
412 to the mask as we go. */
413 XWMHints wm_hints;
414
415 /* The size of the extra width currently allotted for vertical
416 scroll bars, in pixels. */
417 int vertical_scroll_bar_extra;
418
419 /* Table of parameter faces for this frame. Any X resources (pixel
420 values, fonts) referred to here have been allocated explicitly
421 for this face, and should be freed if we change the face. */
422 struct face **param_faces;
423 int n_param_faces;
424
425 /* Table of computed faces for this frame. These are the faces
426 whose indexes go into the upper bits of a glyph, computed by
427 combining the parameter faces specified by overlays, text
428 properties, and what have you. The X resources mentioned here
429 are all shared with parameter faces. */
430 struct face **computed_faces;
431 int n_computed_faces; /* How many are valid */
432 int size_computed_faces; /* How many are allocated */
433
434 /* This is the gravity value for the specified window position. */
435 int win_gravity;
436
437 /* The geometry flags for this window. */
438 int size_hint_flags;
439
440 /* This is the Emacs structure for the X display this frame is on. */
441 struct x_display_info *display_info;
442 };
443
444 /* Get at the computed faces of an X window frame. */
445 #define FRAME_PARAM_FACES(f) ((f)->display.x->param_faces)
446 #define FRAME_N_PARAM_FACES(f) ((f)->display.x->n_param_faces)
447 #define FRAME_DEFAULT_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[0])
448 #define FRAME_MODE_LINE_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[1])
449
450 #define FRAME_COMPUTED_FACES(f) ((f)->display.x->computed_faces)
451 #define FRAME_N_COMPUTED_FACES(f) ((f)->display.x->n_computed_faces)
452 #define FRAME_SIZE_COMPUTED_FACES(f) ((f)->display.x->size_computed_faces)
453 #define FRAME_DEFAULT_FACE(f) ((f)->display.x->computed_faces[0])
454 #define FRAME_MODE_LINE_FACE(f) ((f)->display.x->computed_faces[1])
455
456 /* Return the window associated with the frame F. */
457 #define FRAME_X_WINDOW(f) ((f)->display.x->window_desc)
458
459 #define FRAME_FOREGROUND_PIXEL(f) ((f)->display.x->foreground_pixel)
460 #define FRAME_BACKGROUND_PIXEL(f) ((f)->display.x->background_pixel)
461 #define FRAME_FONT(f) ((f)->display.x->font)
462
463 /* This gives the x_display_info structure for the display F is on. */
464 #define FRAME_X_DISPLAY_INFO(f) ((f)->display.x->display_info)
465
466 /* This is the `Display *' which frame F is on. */
467 #define FRAME_X_DISPLAY(f) (FRAME_X_DISPLAY_INFO (f)->display)
468
469 /* This is the `Screen *' which frame F is on. */
470 #define FRAME_X_SCREEN(f) (FRAME_X_DISPLAY_INFO (f)->screen)
471
472 /* These two really ought to be called FRAME_PIXEL_{WIDTH,HEIGHT}. */
473 #define PIXEL_WIDTH(f) ((f)->display.x->pixel_width)
474 #define PIXEL_HEIGHT(f) ((f)->display.x->pixel_height)
475
476 #define FRAME_DESIRED_CURSOR(f) ((f)->display.x->desired_cursor)
477
478 \f
479 /* X-specific scroll bar stuff. */
480
481 /* We represent scroll bars as lisp vectors. This allows us to place
482 references to them in windows without worrying about whether we'll
483 end up with windows referring to dead scroll bars; the garbage
484 collector will free it when its time comes.
485
486 We use struct scroll_bar as a template for accessing fields of the
487 vector. */
488
489 struct scroll_bar {
490
491 /* These fields are shared by all vectors. */
492 EMACS_INT size_from_Lisp_Vector_struct;
493 struct Lisp_Vector *next_from_Lisp_Vector_struct;
494
495 /* The window we're a scroll bar for. */
496 Lisp_Object window;
497
498 /* The next and previous in the chain of scroll bars in this frame. */
499 Lisp_Object next, prev;
500
501 /* The X window representing this scroll bar. Since this is a full
502 32-bit quantity, we store it split into two 32-bit values. */
503 Lisp_Object x_window_low, x_window_high;
504
505 /* The position and size of the scroll bar in pixels, relative to the
506 frame. */
507 Lisp_Object top, left, width, height;
508
509 /* The starting and ending positions of the handle, relative to the
510 handle area (i.e. zero is the top position, not
511 SCROLL_BAR_TOP_BORDER). If they're equal, that means the handle
512 hasn't been drawn yet.
513
514 These are not actually the locations where the beginning and end
515 are drawn; in order to keep handles from becoming invisible when
516 editing large files, we establish a minimum height by always
517 drawing handle bottoms VERTICAL_SCROLL_BAR_MIN_HANDLE pixels below
518 where they would be normally; the bottom and top are in a
519 different co-ordinate system. */
520 Lisp_Object start, end;
521
522 /* If the scroll bar handle is currently being dragged by the user,
523 this is the number of pixels from the top of the handle to the
524 place where the user grabbed it. If the handle isn't currently
525 being dragged, this is Qnil. */
526 Lisp_Object dragging;
527 };
528
529 /* The number of elements a vector holding a struct scroll_bar needs. */
530 #define SCROLL_BAR_VEC_SIZE \
531 ((sizeof (struct scroll_bar) \
532 - sizeof (EMACS_INT) - sizeof (struct Lisp_Vector *)) \
533 / sizeof (Lisp_Object))
534
535 /* Turning a lisp vector value into a pointer to a struct scroll_bar. */
536 #define XSCROLL_BAR(vec) ((struct scroll_bar *) XVECTOR (vec))
537
538
539 /* Building a 32-bit C integer from two 16-bit lisp integers. */
540 #define SCROLL_BAR_PACK(low, high) (XINT (high) << 16 | XINT (low))
541
542 /* Setting two lisp integers to the low and high words of a 32-bit C int. */
543 #define SCROLL_BAR_UNPACK(low, high, int32) \
544 (XSETINT ((low), (int32) & 0xffff), \
545 XSETINT ((high), ((int32) >> 16) & 0xffff))
546
547
548 /* Extract the X window id of the scroll bar from a struct scroll_bar. */
549 #define SCROLL_BAR_X_WINDOW(ptr) \
550 ((Window) SCROLL_BAR_PACK ((ptr)->x_window_low, (ptr)->x_window_high))
551
552 /* Store a window id in a struct scroll_bar. */
553 #define SET_SCROLL_BAR_X_WINDOW(ptr, id) \
554 (SCROLL_BAR_UNPACK ((ptr)->x_window_low, (ptr)->x_window_high, (int) id))
555
556
557 /* Return the outside pixel height for a vertical scroll bar HEIGHT
558 rows high on frame F. */
559 #define VERTICAL_SCROLL_BAR_PIXEL_HEIGHT(f, height) \
560 ((height) * (f)->display.x->line_height)
561
562 /* Return the inside width of a vertical scroll bar, given the outside
563 width. */
564 #define VERTICAL_SCROLL_BAR_INSIDE_WIDTH(width) \
565 ((width) - VERTICAL_SCROLL_BAR_LEFT_BORDER - VERTICAL_SCROLL_BAR_RIGHT_BORDER)
566
567 /* Return the length of the rectangle within which the top of the
568 handle must stay. This isn't equivalent to the inside height,
569 because the scroll bar handle has a minimum height.
570
571 This is the real range of motion for the scroll bar, so when we're
572 scaling buffer positions to scroll bar positions, we use this, not
573 VERTICAL_SCROLL_BAR_INSIDE_HEIGHT. */
574 #define VERTICAL_SCROLL_BAR_TOP_RANGE(height) \
575 (VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (height) - VERTICAL_SCROLL_BAR_MIN_HANDLE)
576
577 /* Return the inside height of vertical scroll bar, given the outside
578 height. See VERTICAL_SCROLL_BAR_TOP_RANGE too. */
579 #define VERTICAL_SCROLL_BAR_INSIDE_HEIGHT(height) \
580 ((height) - VERTICAL_SCROLL_BAR_TOP_BORDER - VERTICAL_SCROLL_BAR_BOTTOM_BORDER)
581
582
583 /* Border widths for scroll bars.
584
585 Scroll bar windows don't have any X borders; their border width is
586 set to zero, and we redraw borders ourselves. This makes the code
587 a bit cleaner, since we don't have to convert between outside width
588 (used when relating to the rest of the screen) and inside width
589 (used when sizing and drawing the scroll bar window itself).
590
591 The handle moves up and down/back and forth in a rectangle inset
592 from the edges of the scroll bar. These are widths by which we
593 inset the handle boundaries from the scroll bar edges. */
594 #define VERTICAL_SCROLL_BAR_LEFT_BORDER (2)
595 #define VERTICAL_SCROLL_BAR_RIGHT_BORDER (2)
596 #define VERTICAL_SCROLL_BAR_TOP_BORDER (2)
597 #define VERTICAL_SCROLL_BAR_BOTTOM_BORDER (2)
598
599 /* Minimum lengths for scroll bar handles, in pixels. */
600 #define VERTICAL_SCROLL_BAR_MIN_HANDLE (5)
601
602 \f
603 /* Manipulating pixel sizes and character sizes.
604 Knowledge of which factors affect the overall size of the window should
605 be hidden in these macros, if that's possible.
606
607 Return the upper/left pixel position of the character cell on frame F
608 at ROW/COL. */
609 #define CHAR_TO_PIXEL_ROW(f, row) \
610 ((f)->display.x->internal_border_width \
611 + (row) * (f)->display.x->line_height)
612 #define CHAR_TO_PIXEL_COL(f, col) \
613 ((f)->display.x->internal_border_width \
614 + (col) * FONT_WIDTH ((f)->display.x->font))
615
616 /* Return the pixel width/height of frame F if it has
617 WIDTH columns/HEIGHT rows. */
618 #define CHAR_TO_PIXEL_WIDTH(f, width) \
619 (CHAR_TO_PIXEL_COL (f, width) \
620 + (f)->display.x->vertical_scroll_bar_extra \
621 + (f)->display.x->internal_border_width)
622 #define CHAR_TO_PIXEL_HEIGHT(f, height) \
623 (CHAR_TO_PIXEL_ROW (f, height) \
624 + (f)->display.x->internal_border_width)
625
626
627 /* Return the row/column (zero-based) of the character cell containing
628 the pixel on FRAME at ROW/COL. */
629 #define PIXEL_TO_CHAR_ROW(f, row) \
630 (((row) - (f)->display.x->internal_border_width) \
631 / (f)->display.x->line_height)
632 #define PIXEL_TO_CHAR_COL(f, col) \
633 (((col) - (f)->display.x->internal_border_width) \
634 / FONT_WIDTH ((f)->display.x->font))
635
636 /* How many columns/rows of text can we fit in WIDTH/HEIGHT pixels on
637 frame F? */
638 #define PIXEL_TO_CHAR_WIDTH(f, width) \
639 (PIXEL_TO_CHAR_COL (f, ((width) \
640 - (f)->display.x->internal_border_width \
641 - (f)->display.x->vertical_scroll_bar_extra)))
642 #define PIXEL_TO_CHAR_HEIGHT(f, height) \
643 (PIXEL_TO_CHAR_ROW (f, ((height) \
644 - (f)->display.x->internal_border_width)))
645 \f
646 /* If a struct input_event has a kind which is selection_request_event
647 or selection_clear_event, then its contents are really described
648 by this structure. */
649
650 /* For an event of kind selection_request_event,
651 this structure really describes the contents. */
652 struct selection_input_event
653 {
654 int kind;
655 Display *display;
656 Window requestor;
657 Atom selection, target, property;
658 Time time;
659 };
660
661 #define SELECTION_EVENT_DISPLAY(eventp) \
662 (((struct selection_input_event *) (eventp))->display)
663 #define SELECTION_EVENT_REQUESTOR(eventp) \
664 (((struct selection_input_event *) (eventp))->requestor)
665 #define SELECTION_EVENT_SELECTION(eventp) \
666 (((struct selection_input_event *) (eventp))->selection)
667 #define SELECTION_EVENT_TARGET(eventp) \
668 (((struct selection_input_event *) (eventp))->target)
669 #define SELECTION_EVENT_PROPERTY(eventp) \
670 (((struct selection_input_event *) (eventp))->property)
671 #define SELECTION_EVENT_TIME(eventp) \
672 (((struct selection_input_event *) (eventp))->time)
673
674 \f
675 /* Interface to the face code functions. */
676
677 /* Create the first two computed faces for a frame -- the ones that
678 have GC's. */
679 extern void init_frame_faces (/* FRAME_PTR */);
680
681 /* Free the resources for the faces associated with a frame. */
682 extern void free_frame_faces (/* FRAME_PTR */);
683
684 /* Given a computed face, find or make an equivalent display face
685 in face_vector, and return a pointer to it. */
686 extern struct face *intern_face (/* FRAME_PTR, struct face * */);
687
688 /* Given a frame and a face name, return the face's ID number, or
689 zero if it isn't a recognized face name. */
690 extern int face_name_id_number (/* FRAME_PTR, Lisp_Object */);
691
692 /* Return non-zero if FONT1 and FONT2 have the same size bounding box.
693 We assume that they're both character-cell fonts. */
694 extern int same_size_fonts (/* XFontStruct *, XFontStruct * */);
695
696 /* Recompute the GC's for the default and modeline faces.
697 We call this after changing frame parameters on which those GC's
698 depend. */
699 extern void recompute_basic_faces (/* FRAME_PTR */);
700
701 /* Return the face ID associated with a buffer position POS. Store
702 into *ENDPTR the next position at which a different face is
703 needed. This does not take account of glyphs that specify their
704 own face codes. F is the frame in use for display, and W is a
705 window displaying the current buffer.
706
707 REGION_BEG, REGION_END delimit the region, so it can be highlighted. */
708 extern int compute_char_face (/* FRAME_PTR frame,
709 struct window *w,
710 int pos,
711 int region_beg, int region_end,
712 int *endptr */);
713 /* Return the face ID to use to display a special glyph which selects
714 FACE_CODE as the face ID, assuming that ordinarily the face would
715 be BASIC_FACE. F is the frame. */
716 extern int compute_glyph_face (/* FRAME_PTR, int */);