Work around Emacs crash on Konsole detach. (Tom Schutzer-Weissmann)
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 #include <config.h>
24 #include <signal.h>
25 #include <stdio.h>
26 #include <ctype.h>
27
28 #ifdef HAVE_UNISTD_H
29 #include <unistd.h>
30 #endif
31
32 #include "lisp.h"
33 #include "termchar.h"
34 #include "termopts.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "termhooks.h"
43 #include "window.h"
44 #include "commands.h"
45 #include "disptab.h"
46 #include "indent.h"
47 #include "intervals.h"
48 #include "blockinput.h"
49 #include "process.h"
50
51 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
52 include the following file. */
53 /* #include "systty.h" */
54 #include "syssignal.h"
55
56 #ifdef HAVE_X_WINDOWS
57 #include "xterm.h"
58 #endif /* HAVE_X_WINDOWS */
59
60 #ifdef HAVE_NTGUI
61 #include "w32term.h"
62 #endif /* HAVE_NTGUI */
63
64 #ifdef MAC_OS
65 #include "macterm.h"
66 #endif /* MAC_OS */
67
68 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
69
70 #include "systime.h"
71 #include <errno.h>
72
73 /* To get the prototype for `sleep'. */
74
75 #ifdef HAVE_UNISTD_H
76 #include <unistd.h>
77 #endif
78
79 /* Get number of chars of output now in the buffer of a stdio stream.
80 This ought to be built in in stdio, but it isn't. Some s- files
81 override this because their stdio internals differ. */
82
83 #ifdef __GNU_LIBRARY__
84
85 /* The s- file might have overridden the definition with one that
86 works for the system's C library. But we are using the GNU C
87 library, so this is the right definition for every system. */
88
89 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
91 #else
92 #undef PENDING_OUTPUT_COUNT
93 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
94 #endif
95 #else /* not __GNU_LIBRARY__ */
96 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
97 #include <stdio_ext.h>
98 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
99 #endif
100 #ifndef PENDING_OUTPUT_COUNT
101 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
102 #endif
103 #endif /* not __GNU_LIBRARY__ */
104
105 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
106 #include <term.h> /* for tgetent */
107 #endif
108 \f
109 /* Structure to pass dimensions around. Used for character bounding
110 boxes, glyph matrix dimensions and alike. */
111
112 struct dim
113 {
114 int width;
115 int height;
116 };
117
118 \f
119 /* Function prototypes. */
120
121 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
122 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
123 static void fake_current_matrices P_ ((Lisp_Object));
124 static void redraw_overlapping_rows P_ ((struct window *, int));
125 static void redraw_overlapped_rows P_ ((struct window *, int));
126 static int count_blanks P_ ((struct glyph *, int));
127 static int count_match P_ ((struct glyph *, struct glyph *,
128 struct glyph *, struct glyph *));
129 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
130 static void update_frame_line P_ ((struct frame *, int));
131 static struct dim allocate_matrices_for_frame_redisplay
132 P_ ((Lisp_Object, int, int, int, int *));
133 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
134 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135 static void adjust_frame_glyphs P_ ((struct frame *));
136 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137 static void free_glyph_matrix P_ ((struct glyph_matrix *));
138 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
140 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
141 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
142 #if GLYPH_DEBUG
143 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
144 #endif
145 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150 static struct glyph_pool *new_glyph_pool P_ ((void));
151 static void free_glyph_pool P_ ((struct glyph_pool *));
152 static void adjust_frame_glyphs_initially P_ ((void));
153 static void adjust_frame_message_buffer P_ ((struct frame *));
154 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156 static void build_frame_matrix P_ ((struct frame *));
157 void clear_current_matrices P_ ((struct frame *));
158 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160 static void clear_window_matrices P_ ((struct window *, int));
161 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162 static int scrolling_window P_ ((struct window *, int));
163 static int update_window_line P_ ((struct window *, int, int *));
164 static void update_marginal_area P_ ((struct window *, int, int));
165 static int update_text_area P_ ((struct window *, int));
166 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168 static void mirror_make_current P_ ((struct window *, int));
169 void check_window_matrix_pointers P_ ((struct window *));
170 #if GLYPH_DEBUG
171 static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
173 #endif
174 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175 static int update_window_tree P_ ((struct window *, int));
176 static int update_window P_ ((struct window *, int));
177 static int update_frame_1 P_ ((struct frame *, int, int));
178 static void set_window_cursor_after_update P_ ((struct window *));
179 static int row_equal_p P_ ((struct window *, struct glyph_row *,
180 struct glyph_row *, int));
181 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
185 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186 struct window *frame_row_to_window P_ ((struct window *, int));
187
188 \f
189 /* Non-zero means don't pause redisplay for pending input. (This is
190 for debugging and for a future implementation of EDT-like
191 scrolling. */
192
193 int redisplay_dont_pause;
194
195 /* Nonzero upon entry to redisplay means do not assume anything about
196 current contents of actual terminal frame; clear and redraw it. */
197
198 int frame_garbaged;
199
200 /* Nonzero means last display completed. Zero means it was preempted. */
201
202 int display_completed;
203
204 /* Lisp variable visible-bell; enables use of screen-flash instead of
205 audible bell. */
206
207 int visible_bell;
208
209 /* Invert the color of the whole frame, at a low level. */
210
211 int inverse_video;
212
213 /* Line speed of the terminal. */
214
215 EMACS_INT baud_rate;
216
217 /* Either nil or a symbol naming the window system under which Emacs
218 creates the first frame. */
219
220 Lisp_Object Vinitial_window_system;
221
222 /* Version number of X windows: 10, 11 or nil. */
223
224 Lisp_Object Vwindow_system_version;
225
226 /* Vector of glyph definitions. Indexed by glyph number, the contents
227 are a string which is how to output the glyph.
228
229 If Vglyph_table is nil, a glyph is output by using its low 8 bits
230 as a character code.
231
232 This is an obsolete feature that is no longer used. The variable
233 is retained for compatibility. */
234
235 Lisp_Object Vglyph_table;
236
237 /* Display table to use for vectors that don't specify their own. */
238
239 Lisp_Object Vstandard_display_table;
240
241 /* Nonzero means reading single-character input with prompt so put
242 cursor on mini-buffer after the prompt. Positive means at end of
243 text in echo area; negative means at beginning of line. */
244
245 int cursor_in_echo_area;
246
247 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
248
249 \f
250 /* The currently selected frame. In a single-frame version, this
251 variable always equals the_only_frame. */
252
253 Lisp_Object selected_frame;
254
255 /* A frame which is not just a mini-buffer, or 0 if there are no such
256 frames. This is usually the most recent such frame that was
257 selected. In a single-frame version, this variable always holds
258 the address of the_only_frame. */
259
260 struct frame *last_nonminibuf_frame;
261
262 /* 1 means SIGWINCH happened when not safe. */
263
264 int delayed_size_change;
265
266 /* 1 means glyph initialization has been completed at startup. */
267
268 static int glyphs_initialized_initially_p;
269
270 /* Updated window if != 0. Set by update_window. */
271
272 struct window *updated_window;
273
274 /* Glyph row updated in update_window_line, and area that is updated. */
275
276 struct glyph_row *updated_row;
277 int updated_area;
278
279 /* A glyph for a space. */
280
281 struct glyph space_glyph;
282
283 /* Non-zero means update has been performed directly, so that there's
284 no need for redisplay_internal to do much work. Set by
285 direct_output_for_insert. */
286
287 int redisplay_performed_directly_p;
288
289 /* Counts of allocated structures. These counts serve to diagnose
290 memory leaks and double frees. */
291
292 int glyph_matrix_count;
293 int glyph_pool_count;
294
295 /* If non-null, the frame whose frame matrices are manipulated. If
296 null, window matrices are worked on. */
297
298 static struct frame *frame_matrix_frame;
299
300 /* Non-zero means that fonts have been loaded since the last glyph
301 matrix adjustments. Redisplay must stop, and glyph matrices must
302 be adjusted when this flag becomes non-zero during display. The
303 reason fonts can be loaded so late is that fonts of fontsets are
304 loaded on demand. */
305
306 int fonts_changed_p;
307
308 /* Convert vpos and hpos from frame to window and vice versa.
309 This may only be used for terminal frames. */
310
311 #if GLYPH_DEBUG
312
313 static int window_to_frame_vpos P_ ((struct window *, int));
314 static int window_to_frame_hpos P_ ((struct window *, int));
315 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
316 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
317
318 /* One element of the ring buffer containing redisplay history
319 information. */
320
321 struct redisplay_history
322 {
323 char trace[512 + 100];
324 };
325
326 /* The size of the history buffer. */
327
328 #define REDISPLAY_HISTORY_SIZE 30
329
330 /* The redisplay history buffer. */
331
332 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
333
334 /* Next free entry in redisplay_history. */
335
336 static int history_idx;
337
338 /* A tick that's incremented each time something is added to the
339 history. */
340
341 static unsigned history_tick;
342
343 static void add_frame_display_history P_ ((struct frame *, int));
344 static void add_window_display_history P_ ((struct window *, char *, int));
345
346
347 /* Add to the redisplay history how window W has been displayed.
348 MSG is a trace containing the information how W's glyph matrix
349 has been constructed. PAUSED_P non-zero means that the update
350 has been interrupted for pending input. */
351
352 static void
353 add_window_display_history (w, msg, paused_p)
354 struct window *w;
355 char *msg;
356 int paused_p;
357 {
358 char *buf;
359
360 if (history_idx >= REDISPLAY_HISTORY_SIZE)
361 history_idx = 0;
362 buf = redisplay_history[history_idx].trace;
363 ++history_idx;
364
365 sprintf (buf, "%d: window %p (`%s')%s\n",
366 history_tick++,
367 w,
368 ((BUFFERP (w->buffer)
369 && STRINGP (XBUFFER (w->buffer)->name))
370 ? (char *) SDATA (XBUFFER (w->buffer)->name)
371 : "???"),
372 paused_p ? " ***paused***" : "");
373 strcat (buf, msg);
374 }
375
376
377 /* Add to the redisplay history that frame F has been displayed.
378 PAUSED_P non-zero means that the update has been interrupted for
379 pending input. */
380
381 static void
382 add_frame_display_history (f, paused_p)
383 struct frame *f;
384 int paused_p;
385 {
386 char *buf;
387
388 if (history_idx >= REDISPLAY_HISTORY_SIZE)
389 history_idx = 0;
390 buf = redisplay_history[history_idx].trace;
391 ++history_idx;
392
393 sprintf (buf, "%d: update frame %p%s",
394 history_tick++,
395 f, paused_p ? " ***paused***" : "");
396 }
397
398
399 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
400 Sdump_redisplay_history, 0, 0, "",
401 doc: /* Dump redisplay history to stderr. */)
402 ()
403 {
404 int i;
405
406 for (i = history_idx - 1; i != history_idx; --i)
407 {
408 if (i < 0)
409 i = REDISPLAY_HISTORY_SIZE - 1;
410 fprintf (stderr, "%s\n", redisplay_history[i].trace);
411 }
412
413 return Qnil;
414 }
415
416
417 #else /* GLYPH_DEBUG == 0 */
418
419 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
420 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
421
422 #endif /* GLYPH_DEBUG == 0 */
423
424
425 /* Like bcopy except never gets confused by overlap. Let this be the
426 first function defined in this file, or change emacs.c where the
427 address of this function is used. */
428
429 void
430 safe_bcopy (from, to, size)
431 const char *from;
432 char *to;
433 int size;
434 {
435 if (size <= 0 || from == to)
436 return;
437
438 /* If the source and destination don't overlap, then bcopy can
439 handle it. If they do overlap, but the destination is lower in
440 memory than the source, we'll assume bcopy can handle that. */
441 if (to < from || from + size <= to)
442 bcopy (from, to, size);
443
444 /* Otherwise, we'll copy from the end. */
445 else
446 {
447 register const char *endf = from + size;
448 register char *endt = to + size;
449
450 /* If TO - FROM is large, then we should break the copy into
451 nonoverlapping chunks of TO - FROM bytes each. However, if
452 TO - FROM is small, then the bcopy function call overhead
453 makes this not worth it. The crossover point could be about
454 anywhere. Since I don't think the obvious copy loop is too
455 bad, I'm trying to err in its favor. */
456 if (to - from < 64)
457 {
458 do
459 *--endt = *--endf;
460 while (endf != from);
461 }
462 else
463 {
464 for (;;)
465 {
466 endt -= (to - from);
467 endf -= (to - from);
468
469 if (endt < to)
470 break;
471
472 bcopy (endf, endt, to - from);
473 }
474
475 /* If SIZE wasn't a multiple of TO - FROM, there will be a
476 little left over. The amount left over is (endt + (to -
477 from)) - to, which is endt - from. */
478 bcopy (from, to, endt - from);
479 }
480 }
481 }
482
483
484 \f
485 /***********************************************************************
486 Glyph Matrices
487 ***********************************************************************/
488
489 /* Allocate and return a glyph_matrix structure. POOL is the glyph
490 pool from which memory for the matrix should be allocated, or null
491 for window-based redisplay where no glyph pools are used. The
492 member `pool' of the glyph matrix structure returned is set to
493 POOL, the structure is otherwise zeroed. */
494
495 struct glyph_matrix *
496 new_glyph_matrix (pool)
497 struct glyph_pool *pool;
498 {
499 struct glyph_matrix *result;
500
501 /* Allocate and clear. */
502 result = (struct glyph_matrix *) xmalloc (sizeof *result);
503 bzero (result, sizeof *result);
504
505 /* Increment number of allocated matrices. This count is used
506 to detect memory leaks. */
507 ++glyph_matrix_count;
508
509 /* Set pool and return. */
510 result->pool = pool;
511 return result;
512 }
513
514
515 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
516
517 The global counter glyph_matrix_count is decremented when a matrix
518 is freed. If the count gets negative, more structures were freed
519 than allocated, i.e. one matrix was freed more than once or a bogus
520 pointer was passed to this function.
521
522 If MATRIX->pool is null, this means that the matrix manages its own
523 glyph memory---this is done for matrices on X frames. Freeing the
524 matrix also frees the glyph memory in this case. */
525
526 static void
527 free_glyph_matrix (matrix)
528 struct glyph_matrix *matrix;
529 {
530 if (matrix)
531 {
532 int i;
533
534 /* Detect the case that more matrices are freed than were
535 allocated. */
536 if (--glyph_matrix_count < 0)
537 abort ();
538
539 /* Free glyph memory if MATRIX owns it. */
540 if (matrix->pool == NULL)
541 for (i = 0; i < matrix->rows_allocated; ++i)
542 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
543
544 /* Free row structures and the matrix itself. */
545 xfree (matrix->rows);
546 xfree (matrix);
547 }
548 }
549
550
551 /* Return the number of glyphs to reserve for a marginal area of
552 window W. TOTAL_GLYPHS is the number of glyphs in a complete
553 display line of window W. MARGIN gives the width of the marginal
554 area in canonical character units. MARGIN should be an integer
555 or a float. */
556
557 static int
558 margin_glyphs_to_reserve (w, total_glyphs, margin)
559 struct window *w;
560 int total_glyphs;
561 Lisp_Object margin;
562 {
563 int n;
564
565 if (NUMBERP (margin))
566 {
567 int width = XFASTINT (w->total_cols);
568 double d = max (0, XFLOATINT (margin));
569 d = min (width / 2 - 1, d);
570 n = (int) ((double) total_glyphs / width * d);
571 }
572 else
573 n = 0;
574
575 return n;
576 }
577
578
579 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
580 window sizes.
581
582 W is null if the function is called for a frame glyph matrix.
583 Otherwise it is the window MATRIX is a member of. X and Y are the
584 indices of the first column and row of MATRIX within the frame
585 matrix, if such a matrix exists. They are zero for purely
586 window-based redisplay. DIM is the needed size of the matrix.
587
588 In window-based redisplay, where no frame matrices exist, glyph
589 matrices manage their own glyph storage. Otherwise, they allocate
590 storage from a common frame glyph pool which can be found in
591 MATRIX->pool.
592
593 The reason for this memory management strategy is to avoid complete
594 frame redraws if possible. When we allocate from a common pool, a
595 change of the location or size of a sub-matrix within the pool
596 requires a complete redisplay of the frame because we cannot easily
597 make sure that the current matrices of all windows still agree with
598 what is displayed on the screen. While this is usually fast, it
599 leads to screen flickering. */
600
601 static void
602 adjust_glyph_matrix (w, matrix, x, y, dim)
603 struct window *w;
604 struct glyph_matrix *matrix;
605 int x, y;
606 struct dim dim;
607 {
608 int i;
609 int new_rows;
610 int marginal_areas_changed_p = 0;
611 int header_line_changed_p = 0;
612 int header_line_p = 0;
613 int left = -1, right = -1;
614 int window_width = -1, window_height;
615
616 /* See if W had a header line that has disappeared now, or vice versa.
617 Get W's size. */
618 if (w)
619 {
620 window_box (w, -1, 0, 0, &window_width, &window_height);
621
622 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
623 header_line_changed_p = header_line_p != matrix->header_line_p;
624 }
625 matrix->header_line_p = header_line_p;
626
627 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
628 Do nothing if MATRIX' size, position, vscroll, and marginal areas
629 haven't changed. This optimization is important because preserving
630 the matrix means preventing redisplay. */
631 if (matrix->pool == NULL)
632 {
633 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
634 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
635 xassert (left >= 0 && right >= 0);
636 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
637 || right != matrix->right_margin_glyphs);
638
639 if (!marginal_areas_changed_p
640 && !fonts_changed_p
641 && !header_line_changed_p
642 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
643 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
644 && matrix->window_height == window_height
645 && matrix->window_vscroll == w->vscroll
646 && matrix->window_width == window_width)
647 return;
648 }
649
650 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
651 if (matrix->rows_allocated < dim.height)
652 {
653 int size = dim.height * sizeof (struct glyph_row);
654 new_rows = dim.height - matrix->rows_allocated;
655 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
656 bzero (matrix->rows + matrix->rows_allocated,
657 new_rows * sizeof *matrix->rows);
658 matrix->rows_allocated = dim.height;
659 }
660 else
661 new_rows = 0;
662
663 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
664 on a frame not using window-based redisplay. Set up pointers for
665 each row into the glyph pool. */
666 if (matrix->pool)
667 {
668 xassert (matrix->pool->glyphs);
669
670 if (w)
671 {
672 left = margin_glyphs_to_reserve (w, dim.width,
673 w->left_margin_cols);
674 right = margin_glyphs_to_reserve (w, dim.width,
675 w->right_margin_cols);
676 }
677 else
678 left = right = 0;
679
680 for (i = 0; i < dim.height; ++i)
681 {
682 struct glyph_row *row = &matrix->rows[i];
683
684 row->glyphs[LEFT_MARGIN_AREA]
685 = (matrix->pool->glyphs
686 + (y + i) * matrix->pool->ncolumns
687 + x);
688
689 if (w == NULL
690 || row == matrix->rows + dim.height - 1
691 || (row == matrix->rows && matrix->header_line_p))
692 {
693 row->glyphs[TEXT_AREA]
694 = row->glyphs[LEFT_MARGIN_AREA];
695 row->glyphs[RIGHT_MARGIN_AREA]
696 = row->glyphs[TEXT_AREA] + dim.width;
697 row->glyphs[LAST_AREA]
698 = row->glyphs[RIGHT_MARGIN_AREA];
699 }
700 else
701 {
702 row->glyphs[TEXT_AREA]
703 = row->glyphs[LEFT_MARGIN_AREA] + left;
704 row->glyphs[RIGHT_MARGIN_AREA]
705 = row->glyphs[TEXT_AREA] + dim.width - left - right;
706 row->glyphs[LAST_AREA]
707 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
708 }
709 }
710
711 matrix->left_margin_glyphs = left;
712 matrix->right_margin_glyphs = right;
713 }
714 else
715 {
716 /* If MATRIX->pool is null, MATRIX is responsible for managing
717 its own memory. It is a window matrix for window-based redisplay.
718 Allocate glyph memory from the heap. */
719 if (dim.width > matrix->matrix_w
720 || new_rows
721 || header_line_changed_p
722 || marginal_areas_changed_p)
723 {
724 struct glyph_row *row = matrix->rows;
725 struct glyph_row *end = row + matrix->rows_allocated;
726
727 while (row < end)
728 {
729 row->glyphs[LEFT_MARGIN_AREA]
730 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
731 (dim.width
732 * sizeof (struct glyph)));
733
734 /* The mode line never has marginal areas. */
735 if (row == matrix->rows + dim.height - 1
736 || (row == matrix->rows && matrix->header_line_p))
737 {
738 row->glyphs[TEXT_AREA]
739 = row->glyphs[LEFT_MARGIN_AREA];
740 row->glyphs[RIGHT_MARGIN_AREA]
741 = row->glyphs[TEXT_AREA] + dim.width;
742 row->glyphs[LAST_AREA]
743 = row->glyphs[RIGHT_MARGIN_AREA];
744 }
745 else
746 {
747 row->glyphs[TEXT_AREA]
748 = row->glyphs[LEFT_MARGIN_AREA] + left;
749 row->glyphs[RIGHT_MARGIN_AREA]
750 = row->glyphs[TEXT_AREA] + dim.width - left - right;
751 row->glyphs[LAST_AREA]
752 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
753 }
754 ++row;
755 }
756 }
757
758 xassert (left >= 0 && right >= 0);
759 matrix->left_margin_glyphs = left;
760 matrix->right_margin_glyphs = right;
761 }
762
763 /* Number of rows to be used by MATRIX. */
764 matrix->nrows = dim.height;
765 xassert (matrix->nrows >= 0);
766
767 if (w)
768 {
769 if (matrix == w->current_matrix)
770 {
771 /* Mark rows in a current matrix of a window as not having
772 valid contents. It's important to not do this for
773 desired matrices. When Emacs starts, it may already be
774 building desired matrices when this function runs. */
775 if (window_width < 0)
776 window_width = window_box_width (w, -1);
777
778 /* Optimize the case that only the height has changed (C-x 2,
779 upper window). Invalidate all rows that are no longer part
780 of the window. */
781 if (!marginal_areas_changed_p
782 && !header_line_changed_p
783 && new_rows == 0
784 && dim.width == matrix->matrix_w
785 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
786 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
787 && matrix->window_width == window_width)
788 {
789 /* Find the last row in the window. */
790 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
791 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
792 {
793 ++i;
794 break;
795 }
796
797 /* Window end is invalid, if inside of the rows that
798 are invalidated below. */
799 if (INTEGERP (w->window_end_vpos)
800 && XFASTINT (w->window_end_vpos) >= i)
801 w->window_end_valid = Qnil;
802
803 while (i < matrix->nrows)
804 matrix->rows[i++].enabled_p = 0;
805 }
806 else
807 {
808 for (i = 0; i < matrix->nrows; ++i)
809 matrix->rows[i].enabled_p = 0;
810 }
811 }
812 else if (matrix == w->desired_matrix)
813 {
814 /* Rows in desired matrices always have to be cleared;
815 redisplay expects this is the case when it runs, so it
816 had better be the case when we adjust matrices between
817 redisplays. */
818 for (i = 0; i < matrix->nrows; ++i)
819 matrix->rows[i].enabled_p = 0;
820 }
821 }
822
823
824 /* Remember last values to be able to optimize frame redraws. */
825 matrix->matrix_x = x;
826 matrix->matrix_y = y;
827 matrix->matrix_w = dim.width;
828 matrix->matrix_h = dim.height;
829
830 /* Record the top y location and height of W at the time the matrix
831 was last adjusted. This is used to optimize redisplay above. */
832 if (w)
833 {
834 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
835 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
836 matrix->window_height = window_height;
837 matrix->window_width = window_width;
838 matrix->window_vscroll = w->vscroll;
839 }
840 }
841
842
843 /* Reverse the contents of rows in MATRIX between START and END. The
844 contents of the row at END - 1 end up at START, END - 2 at START +
845 1 etc. This is part of the implementation of rotate_matrix (see
846 below). */
847
848 static void
849 reverse_rows (matrix, start, end)
850 struct glyph_matrix *matrix;
851 int start, end;
852 {
853 int i, j;
854
855 for (i = start, j = end - 1; i < j; ++i, --j)
856 {
857 /* Non-ISO HP/UX compiler doesn't like auto struct
858 initialization. */
859 struct glyph_row temp;
860 temp = matrix->rows[i];
861 matrix->rows[i] = matrix->rows[j];
862 matrix->rows[j] = temp;
863 }
864 }
865
866
867 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
868 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
869 indices. (Note: this does not copy glyphs, only glyph pointers in
870 row structures are moved around).
871
872 The algorithm used for rotating the vector was, I believe, first
873 described by Kernighan. See the vector R as consisting of two
874 sub-vectors AB, where A has length BY for BY >= 0. The result
875 after rotating is then BA. Reverse both sub-vectors to get ArBr
876 and reverse the result to get (ArBr)r which is BA. Similar for
877 rotating right. */
878
879 void
880 rotate_matrix (matrix, first, last, by)
881 struct glyph_matrix *matrix;
882 int first, last, by;
883 {
884 if (by < 0)
885 {
886 /* Up (rotate left, i.e. towards lower indices). */
887 by = -by;
888 reverse_rows (matrix, first, first + by);
889 reverse_rows (matrix, first + by, last);
890 reverse_rows (matrix, first, last);
891 }
892 else if (by > 0)
893 {
894 /* Down (rotate right, i.e. towards higher indices). */
895 reverse_rows (matrix, last - by, last);
896 reverse_rows (matrix, first, last - by);
897 reverse_rows (matrix, first, last);
898 }
899 }
900
901
902 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
903 with indices START <= index < END. Increment positions by DELTA/
904 DELTA_BYTES. */
905
906 void
907 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
908 struct glyph_matrix *matrix;
909 int start, end, delta, delta_bytes;
910 {
911 /* Check that START and END are reasonable values. */
912 xassert (start >= 0 && start <= matrix->nrows);
913 xassert (end >= 0 && end <= matrix->nrows);
914 xassert (start <= end);
915
916 for (; start < end; ++start)
917 increment_row_positions (matrix->rows + start, delta, delta_bytes);
918 }
919
920
921 /* Enable a range of rows in glyph matrix MATRIX. START and END are
922 the row indices of the first and last + 1 row to enable. If
923 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
924
925 void
926 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
927 struct glyph_matrix *matrix;
928 int start, end;
929 int enabled_p;
930 {
931 xassert (start <= end);
932 xassert (start >= 0 && start < matrix->nrows);
933 xassert (end >= 0 && end <= matrix->nrows);
934
935 for (; start < end; ++start)
936 matrix->rows[start].enabled_p = enabled_p != 0;
937 }
938
939
940 /* Clear MATRIX.
941
942 This empties all rows in MATRIX by setting the enabled_p flag for
943 all rows of the matrix to zero. The function prepare_desired_row
944 will eventually really clear a row when it sees one with a zero
945 enabled_p flag.
946
947 Resets update hints to defaults value. The only update hint
948 currently present is the flag MATRIX->no_scrolling_p. */
949
950 void
951 clear_glyph_matrix (matrix)
952 struct glyph_matrix *matrix;
953 {
954 if (matrix)
955 {
956 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
957 matrix->no_scrolling_p = 0;
958 }
959 }
960
961
962 /* Shift part of the glyph matrix MATRIX of window W up or down.
963 Increment y-positions in glyph rows between START and END by DY,
964 and recompute their visible height. */
965
966 void
967 shift_glyph_matrix (w, matrix, start, end, dy)
968 struct window *w;
969 struct glyph_matrix *matrix;
970 int start, end, dy;
971 {
972 int min_y, max_y;
973
974 xassert (start <= end);
975 xassert (start >= 0 && start < matrix->nrows);
976 xassert (end >= 0 && end <= matrix->nrows);
977
978 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
979 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
980
981 for (; start < end; ++start)
982 {
983 struct glyph_row *row = &matrix->rows[start];
984
985 row->y += dy;
986 row->visible_height = row->height;
987
988 if (row->y < min_y)
989 row->visible_height -= min_y - row->y;
990 if (row->y + row->height > max_y)
991 row->visible_height -= row->y + row->height - max_y;
992 }
993 }
994
995
996 /* Mark all rows in current matrices of frame F as invalid. Marking
997 invalid is done by setting enabled_p to zero for all rows in a
998 current matrix. */
999
1000 void
1001 clear_current_matrices (f)
1002 register struct frame *f;
1003 {
1004 /* Clear frame current matrix, if we have one. */
1005 if (f->current_matrix)
1006 clear_glyph_matrix (f->current_matrix);
1007
1008 /* Clear the matrix of the menu bar window, if such a window exists.
1009 The menu bar window is currently used to display menus on X when
1010 no toolkit support is compiled in. */
1011 if (WINDOWP (f->menu_bar_window))
1012 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1013
1014 /* Clear the matrix of the tool-bar window, if any. */
1015 if (WINDOWP (f->tool_bar_window))
1016 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1017
1018 /* Clear current window matrices. */
1019 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1020 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1021 }
1022
1023
1024 /* Clear out all display lines of F for a coming redisplay. */
1025
1026 void
1027 clear_desired_matrices (f)
1028 register struct frame *f;
1029 {
1030 if (f->desired_matrix)
1031 clear_glyph_matrix (f->desired_matrix);
1032
1033 if (WINDOWP (f->menu_bar_window))
1034 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1035
1036 if (WINDOWP (f->tool_bar_window))
1037 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1038
1039 /* Do it for window matrices. */
1040 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1041 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1042 }
1043
1044
1045 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1046 non-zero clear desired matrices, otherwise clear current matrices. */
1047
1048 static void
1049 clear_window_matrices (w, desired_p)
1050 struct window *w;
1051 int desired_p;
1052 {
1053 while (w)
1054 {
1055 if (!NILP (w->hchild))
1056 {
1057 xassert (WINDOWP (w->hchild));
1058 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1059 }
1060 else if (!NILP (w->vchild))
1061 {
1062 xassert (WINDOWP (w->vchild));
1063 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1064 }
1065 else
1066 {
1067 if (desired_p)
1068 clear_glyph_matrix (w->desired_matrix);
1069 else
1070 {
1071 clear_glyph_matrix (w->current_matrix);
1072 w->window_end_valid = Qnil;
1073 }
1074 }
1075
1076 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1077 }
1078 }
1079
1080
1081 \f
1082 /***********************************************************************
1083 Glyph Rows
1084
1085 See dispextern.h for an overall explanation of glyph rows.
1086 ***********************************************************************/
1087
1088 /* Clear glyph row ROW. Do it in a way that makes it robust against
1089 changes in the glyph_row structure, i.e. addition or removal of
1090 structure members. */
1091
1092 static struct glyph_row null_row;
1093
1094 void
1095 clear_glyph_row (row)
1096 struct glyph_row *row;
1097 {
1098 struct glyph *p[1 + LAST_AREA];
1099
1100 /* Save pointers. */
1101 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1102 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1103 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1104 p[LAST_AREA] = row->glyphs[LAST_AREA];
1105
1106 /* Clear. */
1107 *row = null_row;
1108
1109 /* Restore pointers. */
1110 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1111 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1112 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1113 row->glyphs[LAST_AREA] = p[LAST_AREA];
1114
1115 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1116 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1117 Redisplay outputs such glyphs, and flickering effects were
1118 the result. This also depended on the contents of memory
1119 returned by xmalloc. If flickering happens again, activate
1120 the code below. If the flickering is gone with that, chances
1121 are that the flickering has the same reason as here. */
1122 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1123 #endif
1124 }
1125
1126
1127 /* Make ROW an empty, enabled row of canonical character height,
1128 in window W starting at y-position Y. */
1129
1130 void
1131 blank_row (w, row, y)
1132 struct window *w;
1133 struct glyph_row *row;
1134 int y;
1135 {
1136 int min_y, max_y;
1137
1138 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1139 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1140
1141 clear_glyph_row (row);
1142 row->y = y;
1143 row->ascent = row->phys_ascent = 0;
1144 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1145 row->visible_height = row->height;
1146
1147 if (row->y < min_y)
1148 row->visible_height -= min_y - row->y;
1149 if (row->y + row->height > max_y)
1150 row->visible_height -= row->y + row->height - max_y;
1151
1152 row->enabled_p = 1;
1153 }
1154
1155
1156 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1157 are the amounts by which to change positions. Note that the first
1158 glyph of the text area of a row can have a buffer position even if
1159 the used count of the text area is zero. Such rows display line
1160 ends. */
1161
1162 void
1163 increment_row_positions (row, delta, delta_bytes)
1164 struct glyph_row *row;
1165 int delta, delta_bytes;
1166 {
1167 int area, i;
1168
1169 /* Increment start and end positions. */
1170 MATRIX_ROW_START_CHARPOS (row) += delta;
1171 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1172 MATRIX_ROW_END_CHARPOS (row) += delta;
1173 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1174
1175 if (!row->enabled_p)
1176 return;
1177
1178 /* Increment positions in glyphs. */
1179 for (area = 0; area < LAST_AREA; ++area)
1180 for (i = 0; i < row->used[area]; ++i)
1181 if (BUFFERP (row->glyphs[area][i].object)
1182 && row->glyphs[area][i].charpos > 0)
1183 row->glyphs[area][i].charpos += delta;
1184
1185 /* Capture the case of rows displaying a line end. */
1186 if (row->used[TEXT_AREA] == 0
1187 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1188 row->glyphs[TEXT_AREA]->charpos += delta;
1189 }
1190
1191
1192 #if 0
1193 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1194 contents, i.e. glyph structure contents are exchanged between A and
1195 B without changing glyph pointers in A and B. */
1196
1197 static void
1198 swap_glyphs_in_rows (a, b)
1199 struct glyph_row *a, *b;
1200 {
1201 int area;
1202
1203 for (area = 0; area < LAST_AREA; ++area)
1204 {
1205 /* Number of glyphs to swap. */
1206 int max_used = max (a->used[area], b->used[area]);
1207
1208 /* Start of glyphs in area of row A. */
1209 struct glyph *glyph_a = a->glyphs[area];
1210
1211 /* End + 1 of glyphs in area of row A. */
1212 struct glyph *glyph_a_end = a->glyphs[max_used];
1213
1214 /* Start of glyphs in area of row B. */
1215 struct glyph *glyph_b = b->glyphs[area];
1216
1217 while (glyph_a < glyph_a_end)
1218 {
1219 /* Non-ISO HP/UX compiler doesn't like auto struct
1220 initialization. */
1221 struct glyph temp;
1222 temp = *glyph_a;
1223 *glyph_a = *glyph_b;
1224 *glyph_b = temp;
1225 ++glyph_a;
1226 ++glyph_b;
1227 }
1228 }
1229 }
1230
1231 #endif /* 0 */
1232
1233 /* Exchange pointers to glyph memory between glyph rows A and B. */
1234
1235 static INLINE void
1236 swap_glyph_pointers (a, b)
1237 struct glyph_row *a, *b;
1238 {
1239 int i;
1240 for (i = 0; i < LAST_AREA + 1; ++i)
1241 {
1242 struct glyph *temp = a->glyphs[i];
1243 a->glyphs[i] = b->glyphs[i];
1244 b->glyphs[i] = temp;
1245 }
1246 }
1247
1248
1249 /* Copy glyph row structure FROM to glyph row structure TO, except
1250 that glyph pointers in the structures are left unchanged. */
1251
1252 INLINE void
1253 copy_row_except_pointers (to, from)
1254 struct glyph_row *to, *from;
1255 {
1256 struct glyph *pointers[1 + LAST_AREA];
1257
1258 /* Save glyph pointers of TO. */
1259 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1260
1261 /* Do a structure assignment. */
1262 *to = *from;
1263
1264 /* Restore original pointers of TO. */
1265 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1266 }
1267
1268
1269 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1270 TO and FROM are left unchanged. Glyph contents are copied from the
1271 glyph memory of FROM to the glyph memory of TO. Increment buffer
1272 positions in row TO by DELTA/ DELTA_BYTES. */
1273
1274 void
1275 copy_glyph_row_contents (to, from, delta, delta_bytes)
1276 struct glyph_row *to, *from;
1277 int delta, delta_bytes;
1278 {
1279 int area;
1280
1281 /* This is like a structure assignment TO = FROM, except that
1282 glyph pointers in the rows are left unchanged. */
1283 copy_row_except_pointers (to, from);
1284
1285 /* Copy glyphs from FROM to TO. */
1286 for (area = 0; area < LAST_AREA; ++area)
1287 if (from->used[area])
1288 bcopy (from->glyphs[area], to->glyphs[area],
1289 from->used[area] * sizeof (struct glyph));
1290
1291 /* Increment buffer positions in TO by DELTA. */
1292 increment_row_positions (to, delta, delta_bytes);
1293 }
1294
1295
1296 /* Assign glyph row FROM to glyph row TO. This works like a structure
1297 assignment TO = FROM, except that glyph pointers are not copied but
1298 exchanged between TO and FROM. Pointers must be exchanged to avoid
1299 a memory leak. */
1300
1301 static INLINE void
1302 assign_row (to, from)
1303 struct glyph_row *to, *from;
1304 {
1305 swap_glyph_pointers (to, from);
1306 copy_row_except_pointers (to, from);
1307 }
1308
1309
1310 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1311 a row in a window matrix, is a slice of the glyph memory of the
1312 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1313 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1314 memory of FRAME_ROW. */
1315
1316 #if GLYPH_DEBUG
1317
1318 static int
1319 glyph_row_slice_p (window_row, frame_row)
1320 struct glyph_row *window_row, *frame_row;
1321 {
1322 struct glyph *window_glyph_start = window_row->glyphs[0];
1323 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1324 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1325
1326 return (frame_glyph_start <= window_glyph_start
1327 && window_glyph_start < frame_glyph_end);
1328 }
1329
1330 #endif /* GLYPH_DEBUG */
1331
1332 #if 0
1333
1334 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1335 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1336 in WINDOW_MATRIX is found satisfying the condition. */
1337
1338 static struct glyph_row *
1339 find_glyph_row_slice (window_matrix, frame_matrix, row)
1340 struct glyph_matrix *window_matrix, *frame_matrix;
1341 int row;
1342 {
1343 int i;
1344
1345 xassert (row >= 0 && row < frame_matrix->nrows);
1346
1347 for (i = 0; i < window_matrix->nrows; ++i)
1348 if (glyph_row_slice_p (window_matrix->rows + i,
1349 frame_matrix->rows + row))
1350 break;
1351
1352 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1353 }
1354
1355 #endif /* 0 */
1356
1357 /* Prepare ROW for display. Desired rows are cleared lazily,
1358 i.e. they are only marked as to be cleared by setting their
1359 enabled_p flag to zero. When a row is to be displayed, a prior
1360 call to this function really clears it. */
1361
1362 void
1363 prepare_desired_row (row)
1364 struct glyph_row *row;
1365 {
1366 if (!row->enabled_p)
1367 {
1368 clear_glyph_row (row);
1369 row->enabled_p = 1;
1370 }
1371 }
1372
1373
1374 /* Return a hash code for glyph row ROW. */
1375
1376 int
1377 line_hash_code (row)
1378 struct glyph_row *row;
1379 {
1380 int hash = 0;
1381
1382 if (row->enabled_p)
1383 {
1384 struct glyph *glyph = row->glyphs[TEXT_AREA];
1385 struct glyph *end = glyph + row->used[TEXT_AREA];
1386
1387 while (glyph < end)
1388 {
1389 int c = glyph->u.ch;
1390 int face_id = glyph->face_id;
1391 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1392 c -= SPACEGLYPH;
1393 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1394 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1395 ++glyph;
1396 }
1397
1398 if (hash == 0)
1399 hash = 1;
1400 }
1401
1402 return hash;
1403 }
1404
1405
1406 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1407 the number of characters in the line. If must_write_spaces is
1408 zero, leading and trailing spaces are ignored. */
1409
1410 static unsigned int
1411 line_draw_cost (matrix, vpos)
1412 struct glyph_matrix *matrix;
1413 int vpos;
1414 {
1415 struct glyph_row *row = matrix->rows + vpos;
1416 struct glyph *beg = row->glyphs[TEXT_AREA];
1417 struct glyph *end = beg + row->used[TEXT_AREA];
1418 int len;
1419 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1420 int glyph_table_len = GLYPH_TABLE_LENGTH;
1421
1422 /* Ignore trailing and leading spaces if we can. */
1423 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1424 {
1425 /* Skip from the end over trailing spaces. */
1426 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1427 --end;
1428
1429 /* All blank line. */
1430 if (end == beg)
1431 return 0;
1432
1433 /* Skip over leading spaces. */
1434 while (CHAR_GLYPH_SPACE_P (*beg))
1435 ++beg;
1436 }
1437
1438 /* If we don't have a glyph-table, each glyph is one character,
1439 so return the number of glyphs. */
1440 if (glyph_table_base == 0)
1441 len = end - beg;
1442 else
1443 {
1444 /* Otherwise, scan the glyphs and accumulate their total length
1445 in LEN. */
1446 len = 0;
1447 while (beg < end)
1448 {
1449 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1450
1451 if (g < 0
1452 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1453 len += 1;
1454 else
1455 len += GLYPH_LENGTH (glyph_table_base, g);
1456
1457 ++beg;
1458 }
1459 }
1460
1461 return len;
1462 }
1463
1464
1465 /* Test two glyph rows A and B for equality. Value is non-zero if A
1466 and B have equal contents. W is the window to which the glyphs
1467 rows A and B belong. It is needed here to test for partial row
1468 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1469 flags of A and B, too. */
1470
1471 static INLINE int
1472 row_equal_p (w, a, b, mouse_face_p)
1473 struct window *w;
1474 struct glyph_row *a, *b;
1475 int mouse_face_p;
1476 {
1477 if (a == b)
1478 return 1;
1479 else if (a->hash != b->hash)
1480 return 0;
1481 else
1482 {
1483 struct glyph *a_glyph, *b_glyph, *a_end;
1484 int area;
1485
1486 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1487 return 0;
1488
1489 /* Compare glyphs. */
1490 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1491 {
1492 if (a->used[area] != b->used[area])
1493 return 0;
1494
1495 a_glyph = a->glyphs[area];
1496 a_end = a_glyph + a->used[area];
1497 b_glyph = b->glyphs[area];
1498
1499 while (a_glyph < a_end
1500 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1501 ++a_glyph, ++b_glyph;
1502
1503 if (a_glyph != a_end)
1504 return 0;
1505 }
1506
1507 if (a->fill_line_p != b->fill_line_p
1508 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1509 || a->left_fringe_bitmap != b->left_fringe_bitmap
1510 || a->left_fringe_face_id != b->left_fringe_face_id
1511 || a->right_fringe_bitmap != b->right_fringe_bitmap
1512 || a->right_fringe_face_id != b->right_fringe_face_id
1513 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1514 || a->exact_window_width_line_p != b->exact_window_width_line_p
1515 || a->overlapped_p != b->overlapped_p
1516 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1517 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1518 /* Different partially visible characters on left margin. */
1519 || a->x != b->x
1520 /* Different height. */
1521 || a->ascent != b->ascent
1522 || a->phys_ascent != b->phys_ascent
1523 || a->phys_height != b->phys_height
1524 || a->visible_height != b->visible_height)
1525 return 0;
1526 }
1527
1528 return 1;
1529 }
1530
1531
1532 \f
1533 /***********************************************************************
1534 Glyph Pool
1535
1536 See dispextern.h for an overall explanation of glyph pools.
1537 ***********************************************************************/
1538
1539 /* Allocate a glyph_pool structure. The structure returned is
1540 initialized with zeros. The global variable glyph_pool_count is
1541 incremented for each pool allocated. */
1542
1543 static struct glyph_pool *
1544 new_glyph_pool ()
1545 {
1546 struct glyph_pool *result;
1547
1548 /* Allocate a new glyph_pool and clear it. */
1549 result = (struct glyph_pool *) xmalloc (sizeof *result);
1550 bzero (result, sizeof *result);
1551
1552 /* For memory leak and double deletion checking. */
1553 ++glyph_pool_count;
1554
1555 return result;
1556 }
1557
1558
1559 /* Free a glyph_pool structure POOL. The function may be called with
1560 a null POOL pointer. The global variable glyph_pool_count is
1561 decremented with every pool structure freed. If this count gets
1562 negative, more structures were freed than allocated, i.e. one
1563 structure must have been freed more than once or a bogus pointer
1564 was passed to free_glyph_pool. */
1565
1566 static void
1567 free_glyph_pool (pool)
1568 struct glyph_pool *pool;
1569 {
1570 if (pool)
1571 {
1572 /* More freed than allocated? */
1573 --glyph_pool_count;
1574 xassert (glyph_pool_count >= 0);
1575
1576 xfree (pool->glyphs);
1577 xfree (pool);
1578 }
1579 }
1580
1581
1582 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1583 columns we need. This function never shrinks a pool. The only
1584 case in which this would make sense, would be when a frame's size
1585 is changed from a large value to a smaller one. But, if someone
1586 does it once, we can expect that he will do it again.
1587
1588 Value is non-zero if the pool changed in a way which makes
1589 re-adjusting window glyph matrices necessary. */
1590
1591 static int
1592 realloc_glyph_pool (pool, matrix_dim)
1593 struct glyph_pool *pool;
1594 struct dim matrix_dim;
1595 {
1596 int needed;
1597 int changed_p;
1598
1599 changed_p = (pool->glyphs == 0
1600 || matrix_dim.height != pool->nrows
1601 || matrix_dim.width != pool->ncolumns);
1602
1603 /* Enlarge the glyph pool. */
1604 needed = matrix_dim.width * matrix_dim.height;
1605 if (needed > pool->nglyphs)
1606 {
1607 int size = needed * sizeof (struct glyph);
1608
1609 if (pool->glyphs)
1610 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1611 else
1612 {
1613 pool->glyphs = (struct glyph *) xmalloc (size);
1614 bzero (pool->glyphs, size);
1615 }
1616
1617 pool->nglyphs = needed;
1618 }
1619
1620 /* Remember the number of rows and columns because (a) we use them
1621 to do sanity checks, and (b) the number of columns determines
1622 where rows in the frame matrix start---this must be available to
1623 determine pointers to rows of window sub-matrices. */
1624 pool->nrows = matrix_dim.height;
1625 pool->ncolumns = matrix_dim.width;
1626
1627 return changed_p;
1628 }
1629
1630
1631 \f
1632 /***********************************************************************
1633 Debug Code
1634 ***********************************************************************/
1635
1636 #if GLYPH_DEBUG
1637
1638
1639 /* Flush standard output. This is sometimes useful to call from the debugger.
1640 XXX Maybe this should be changed to flush the current terminal instead of
1641 stdout.
1642 */
1643
1644 void
1645 flush_stdout ()
1646 {
1647 fflush (stdout);
1648 }
1649
1650
1651 /* Check that no glyph pointers have been lost in MATRIX. If a
1652 pointer has been lost, e.g. by using a structure assignment between
1653 rows, at least one pointer must occur more than once in the rows of
1654 MATRIX. */
1655
1656 void
1657 check_matrix_pointer_lossage (matrix)
1658 struct glyph_matrix *matrix;
1659 {
1660 int i, j;
1661
1662 for (i = 0; i < matrix->nrows; ++i)
1663 for (j = 0; j < matrix->nrows; ++j)
1664 xassert (i == j
1665 || (matrix->rows[i].glyphs[TEXT_AREA]
1666 != matrix->rows[j].glyphs[TEXT_AREA]));
1667 }
1668
1669
1670 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1671
1672 struct glyph_row *
1673 matrix_row (matrix, row)
1674 struct glyph_matrix *matrix;
1675 int row;
1676 {
1677 xassert (matrix && matrix->rows);
1678 xassert (row >= 0 && row < matrix->nrows);
1679
1680 /* That's really too slow for normal testing because this function
1681 is called almost everywhere. Although---it's still astonishingly
1682 fast, so it is valuable to have for debugging purposes. */
1683 #if 0
1684 check_matrix_pointer_lossage (matrix);
1685 #endif
1686
1687 return matrix->rows + row;
1688 }
1689
1690
1691 #if 0 /* This function makes invalid assumptions when text is
1692 partially invisible. But it might come handy for debugging
1693 nevertheless. */
1694
1695 /* Check invariants that must hold for an up to date current matrix of
1696 window W. */
1697
1698 static void
1699 check_matrix_invariants (w)
1700 struct window *w;
1701 {
1702 struct glyph_matrix *matrix = w->current_matrix;
1703 int yb = window_text_bottom_y (w);
1704 struct glyph_row *row = matrix->rows;
1705 struct glyph_row *last_text_row = NULL;
1706 struct buffer *saved = current_buffer;
1707 struct buffer *buffer = XBUFFER (w->buffer);
1708 int c;
1709
1710 /* This can sometimes happen for a fresh window. */
1711 if (matrix->nrows < 2)
1712 return;
1713
1714 set_buffer_temp (buffer);
1715
1716 /* Note: last row is always reserved for the mode line. */
1717 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1718 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1719 {
1720 struct glyph_row *next = row + 1;
1721
1722 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1723 last_text_row = row;
1724
1725 /* Check that character and byte positions are in sync. */
1726 xassert (MATRIX_ROW_START_BYTEPOS (row)
1727 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1728
1729 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1730 have such a position temporarily in case of a minibuffer
1731 displaying something like `[Sole completion]' at its end. */
1732 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1733 xassert (MATRIX_ROW_END_BYTEPOS (row)
1734 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1735
1736 /* Check that end position of `row' is equal to start position
1737 of next row. */
1738 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1739 {
1740 xassert (MATRIX_ROW_END_CHARPOS (row)
1741 == MATRIX_ROW_START_CHARPOS (next));
1742 xassert (MATRIX_ROW_END_BYTEPOS (row)
1743 == MATRIX_ROW_START_BYTEPOS (next));
1744 }
1745 row = next;
1746 }
1747
1748 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1749 xassert (w->desired_matrix->rows != NULL);
1750 set_buffer_temp (saved);
1751 }
1752
1753 #endif /* 0 */
1754
1755 #endif /* GLYPH_DEBUG != 0 */
1756
1757
1758 \f
1759 /**********************************************************************
1760 Allocating/ Adjusting Glyph Matrices
1761 **********************************************************************/
1762
1763 /* Allocate glyph matrices over a window tree for a frame-based
1764 redisplay
1765
1766 X and Y are column/row within the frame glyph matrix where
1767 sub-matrices for the window tree rooted at WINDOW must be
1768 allocated. CH_DIM contains the dimensions of the smallest
1769 character that could be used during display. DIM_ONLY_P non-zero
1770 means that the caller of this function is only interested in the
1771 result matrix dimension, and matrix adjustments should not be
1772 performed.
1773
1774 The function returns the total width/height of the sub-matrices of
1775 the window tree. If called on a frame root window, the computation
1776 will take the mini-buffer window into account.
1777
1778 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1779
1780 NEW_LEAF_MATRIX set if any window in the tree did not have a
1781 glyph matrices yet, and
1782
1783 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1784 any window in the tree will be changed or have been changed (see
1785 DIM_ONLY_P)
1786
1787 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1788 function.
1789
1790 Windows are arranged into chains of windows on the same level
1791 through the next fields of window structures. Such a level can be
1792 either a sequence of horizontally adjacent windows from left to
1793 right, or a sequence of vertically adjacent windows from top to
1794 bottom. Each window in a horizontal sequence can be either a leaf
1795 window or a vertical sequence; a window in a vertical sequence can
1796 be either a leaf or a horizontal sequence. All windows in a
1797 horizontal sequence have the same height, and all windows in a
1798 vertical sequence have the same width.
1799
1800 This function uses, for historical reasons, a more general
1801 algorithm to determine glyph matrix dimensions that would be
1802 necessary.
1803
1804 The matrix height of a horizontal sequence is determined by the
1805 maximum height of any matrix in the sequence. The matrix width of
1806 a horizontal sequence is computed by adding up matrix widths of
1807 windows in the sequence.
1808
1809 |<------- result width ------->|
1810 +---------+----------+---------+ ---
1811 | | | | |
1812 | | | |
1813 +---------+ | | result height
1814 | +---------+
1815 | | |
1816 +----------+ ---
1817
1818 The matrix width of a vertical sequence is the maximum matrix width
1819 of any window in the sequence. Its height is computed by adding up
1820 matrix heights of windows in the sequence.
1821
1822 |<---- result width -->|
1823 +---------+ ---
1824 | | |
1825 | | |
1826 +---------+--+ |
1827 | | |
1828 | | result height
1829 | |
1830 +------------+---------+ |
1831 | | |
1832 | | |
1833 +------------+---------+ --- */
1834
1835 /* Bit indicating that a new matrix will be allocated or has been
1836 allocated. */
1837
1838 #define NEW_LEAF_MATRIX (1 << 0)
1839
1840 /* Bit indicating that a matrix will or has changed its location or
1841 size. */
1842
1843 #define CHANGED_LEAF_MATRIX (1 << 1)
1844
1845 static struct dim
1846 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1847 window_change_flags)
1848 Lisp_Object window;
1849 int x, y;
1850 int dim_only_p;
1851 int *window_change_flags;
1852 {
1853 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1854 int x0 = x, y0 = y;
1855 int wmax = 0, hmax = 0;
1856 struct dim total;
1857 struct dim dim;
1858 struct window *w;
1859 int in_horz_combination_p;
1860
1861 /* What combination is WINDOW part of? Compute this once since the
1862 result is the same for all windows in the `next' chain. The
1863 special case of a root window (parent equal to nil) is treated
1864 like a vertical combination because a root window's `next'
1865 points to the mini-buffer window, if any, which is arranged
1866 vertically below other windows. */
1867 in_horz_combination_p
1868 = (!NILP (XWINDOW (window)->parent)
1869 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1870
1871 /* For WINDOW and all windows on the same level. */
1872 do
1873 {
1874 w = XWINDOW (window);
1875
1876 /* Get the dimension of the window sub-matrix for W, depending
1877 on whether this is a combination or a leaf window. */
1878 if (!NILP (w->hchild))
1879 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1880 dim_only_p,
1881 window_change_flags);
1882 else if (!NILP (w->vchild))
1883 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1884 dim_only_p,
1885 window_change_flags);
1886 else
1887 {
1888 /* If not already done, allocate sub-matrix structures. */
1889 if (w->desired_matrix == NULL)
1890 {
1891 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1892 w->current_matrix = new_glyph_matrix (f->current_pool);
1893 *window_change_flags |= NEW_LEAF_MATRIX;
1894 }
1895
1896 /* Width and height MUST be chosen so that there are no
1897 holes in the frame matrix. */
1898 dim.width = required_matrix_width (w);
1899 dim.height = required_matrix_height (w);
1900
1901 /* Will matrix be re-allocated? */
1902 if (x != w->desired_matrix->matrix_x
1903 || y != w->desired_matrix->matrix_y
1904 || dim.width != w->desired_matrix->matrix_w
1905 || dim.height != w->desired_matrix->matrix_h
1906 || (margin_glyphs_to_reserve (w, dim.width,
1907 w->left_margin_cols)
1908 != w->desired_matrix->left_margin_glyphs)
1909 || (margin_glyphs_to_reserve (w, dim.width,
1910 w->right_margin_cols)
1911 != w->desired_matrix->right_margin_glyphs))
1912 *window_change_flags |= CHANGED_LEAF_MATRIX;
1913
1914 /* Actually change matrices, if allowed. Do not consider
1915 CHANGED_LEAF_MATRIX computed above here because the pool
1916 may have been changed which we don't now here. We trust
1917 that we only will be called with DIM_ONLY_P != 0 when
1918 necessary. */
1919 if (!dim_only_p)
1920 {
1921 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1922 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1923 }
1924 }
1925
1926 /* If we are part of a horizontal combination, advance x for
1927 windows to the right of W; otherwise advance y for windows
1928 below W. */
1929 if (in_horz_combination_p)
1930 x += dim.width;
1931 else
1932 y += dim.height;
1933
1934 /* Remember maximum glyph matrix dimensions. */
1935 wmax = max (wmax, dim.width);
1936 hmax = max (hmax, dim.height);
1937
1938 /* Next window on same level. */
1939 window = w->next;
1940 }
1941 while (!NILP (window));
1942
1943 /* Set `total' to the total glyph matrix dimension of this window
1944 level. In a vertical combination, the width is the width of the
1945 widest window; the height is the y we finally reached, corrected
1946 by the y we started with. In a horizontal combination, the total
1947 height is the height of the tallest window, and the width is the
1948 x we finally reached, corrected by the x we started with. */
1949 if (in_horz_combination_p)
1950 {
1951 total.width = x - x0;
1952 total.height = hmax;
1953 }
1954 else
1955 {
1956 total.width = wmax;
1957 total.height = y - y0;
1958 }
1959
1960 return total;
1961 }
1962
1963
1964 /* Return the required height of glyph matrices for window W. */
1965
1966 int
1967 required_matrix_height (w)
1968 struct window *w;
1969 {
1970 #ifdef HAVE_WINDOW_SYSTEM
1971 struct frame *f = XFRAME (w->frame);
1972
1973 if (FRAME_WINDOW_P (f))
1974 {
1975 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1976 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1977 return (((window_pixel_height + ch_height - 1)
1978 / ch_height) * w->nrows_scale_factor
1979 /* One partially visible line at the top and
1980 bottom of the window. */
1981 + 2
1982 /* 2 for header and mode line. */
1983 + 2);
1984 }
1985 #endif /* HAVE_WINDOW_SYSTEM */
1986
1987 return WINDOW_TOTAL_LINES (w);
1988 }
1989
1990
1991 /* Return the required width of glyph matrices for window W. */
1992
1993 int
1994 required_matrix_width (w)
1995 struct window *w;
1996 {
1997 #ifdef HAVE_WINDOW_SYSTEM
1998 struct frame *f = XFRAME (w->frame);
1999 if (FRAME_WINDOW_P (f))
2000 {
2001 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2002 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2003
2004 /* Compute number of glyphs needed in a glyph row. */
2005 return (((window_pixel_width + ch_width - 1)
2006 / ch_width) * w->ncols_scale_factor
2007 /* 2 partially visible columns in the text area. */
2008 + 2
2009 /* One partially visible column at the right
2010 edge of each marginal area. */
2011 + 1 + 1);
2012 }
2013 #endif /* HAVE_WINDOW_SYSTEM */
2014
2015 return XINT (w->total_cols);
2016 }
2017
2018
2019 /* Allocate window matrices for window-based redisplay. W is the
2020 window whose matrices must be allocated/reallocated. CH_DIM is the
2021 size of the smallest character that could potentially be used on W. */
2022
2023 static void
2024 allocate_matrices_for_window_redisplay (w)
2025 struct window *w;
2026 {
2027 while (w)
2028 {
2029 if (!NILP (w->vchild))
2030 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2031 else if (!NILP (w->hchild))
2032 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2033 else
2034 {
2035 /* W is a leaf window. */
2036 struct dim dim;
2037
2038 /* If matrices are not yet allocated, allocate them now. */
2039 if (w->desired_matrix == NULL)
2040 {
2041 w->desired_matrix = new_glyph_matrix (NULL);
2042 w->current_matrix = new_glyph_matrix (NULL);
2043 }
2044
2045 dim.width = required_matrix_width (w);
2046 dim.height = required_matrix_height (w);
2047 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2048 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2049 }
2050
2051 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2052 }
2053 }
2054
2055
2056 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2057 do it for all frames; otherwise do it just for the given frame.
2058 This function must be called when a new frame is created, its size
2059 changes, or its window configuration changes. */
2060
2061 void
2062 adjust_glyphs (f)
2063 struct frame *f;
2064 {
2065 /* Block input so that expose events and other events that access
2066 glyph matrices are not processed while we are changing them. */
2067 BLOCK_INPUT;
2068
2069 if (f)
2070 adjust_frame_glyphs (f);
2071 else
2072 {
2073 Lisp_Object tail, lisp_frame;
2074
2075 FOR_EACH_FRAME (tail, lisp_frame)
2076 adjust_frame_glyphs (XFRAME (lisp_frame));
2077 }
2078
2079 UNBLOCK_INPUT;
2080 }
2081
2082
2083 /* Adjust frame glyphs when Emacs is initialized.
2084
2085 To be called from init_display.
2086
2087 We need a glyph matrix because redraw will happen soon.
2088 Unfortunately, window sizes on selected_frame are not yet set to
2089 meaningful values. I believe we can assume that there are only two
2090 windows on the frame---the mini-buffer and the root window. Frame
2091 height and width seem to be correct so far. So, set the sizes of
2092 windows to estimated values. */
2093
2094 static void
2095 adjust_frame_glyphs_initially ()
2096 {
2097 struct frame *sf = SELECTED_FRAME ();
2098 struct window *root = XWINDOW (sf->root_window);
2099 struct window *mini = XWINDOW (root->next);
2100 int frame_lines = FRAME_LINES (sf);
2101 int frame_cols = FRAME_COLS (sf);
2102 int top_margin = FRAME_TOP_MARGIN (sf);
2103
2104 /* Do it for the root window. */
2105 XSETFASTINT (root->top_line, top_margin);
2106 XSETFASTINT (root->total_cols, frame_cols);
2107 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2108
2109 /* Do it for the mini-buffer window. */
2110 XSETFASTINT (mini->top_line, frame_lines - 1);
2111 XSETFASTINT (mini->total_cols, frame_cols);
2112 set_window_height (root->next, 1, 0);
2113
2114 adjust_frame_glyphs (sf);
2115 glyphs_initialized_initially_p = 1;
2116 }
2117
2118
2119 /* Allocate/reallocate glyph matrices of a single frame F. */
2120
2121 static void
2122 adjust_frame_glyphs (f)
2123 struct frame *f;
2124 {
2125 if (FRAME_WINDOW_P (f))
2126 adjust_frame_glyphs_for_window_redisplay (f);
2127 else
2128 adjust_frame_glyphs_for_frame_redisplay (f);
2129
2130 /* Don't forget the message buffer and the buffer for
2131 decode_mode_spec. */
2132 adjust_frame_message_buffer (f);
2133 adjust_decode_mode_spec_buffer (f);
2134
2135 f->glyphs_initialized_p = 1;
2136 }
2137
2138
2139 /* In the window tree with root W, build current matrices of leaf
2140 windows from the frame's current matrix. */
2141
2142 static void
2143 fake_current_matrices (window)
2144 Lisp_Object window;
2145 {
2146 struct window *w;
2147
2148 for (; !NILP (window); window = w->next)
2149 {
2150 w = XWINDOW (window);
2151
2152 if (!NILP (w->hchild))
2153 fake_current_matrices (w->hchild);
2154 else if (!NILP (w->vchild))
2155 fake_current_matrices (w->vchild);
2156 else
2157 {
2158 int i;
2159 struct frame *f = XFRAME (w->frame);
2160 struct glyph_matrix *m = w->current_matrix;
2161 struct glyph_matrix *fm = f->current_matrix;
2162
2163 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2164 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2165
2166 for (i = 0; i < m->matrix_h; ++i)
2167 {
2168 struct glyph_row *r = m->rows + i;
2169 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2170
2171 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2172 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2173
2174 r->enabled_p = fr->enabled_p;
2175 if (r->enabled_p)
2176 {
2177 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2178 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2179 r->used[TEXT_AREA] = (m->matrix_w
2180 - r->used[LEFT_MARGIN_AREA]
2181 - r->used[RIGHT_MARGIN_AREA]);
2182 r->mode_line_p = 0;
2183 }
2184 }
2185 }
2186 }
2187 }
2188
2189
2190 /* Save away the contents of frame F's current frame matrix. Value is
2191 a glyph matrix holding the contents of F's current frame matrix. */
2192
2193 static struct glyph_matrix *
2194 save_current_matrix (f)
2195 struct frame *f;
2196 {
2197 int i;
2198 struct glyph_matrix *saved;
2199
2200 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2201 bzero (saved, sizeof *saved);
2202 saved->nrows = f->current_matrix->nrows;
2203 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2204 * sizeof *saved->rows);
2205 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2206
2207 for (i = 0; i < saved->nrows; ++i)
2208 {
2209 struct glyph_row *from = f->current_matrix->rows + i;
2210 struct glyph_row *to = saved->rows + i;
2211 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2212 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2213 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2214 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2215 }
2216
2217 return saved;
2218 }
2219
2220
2221 /* Restore the contents of frame F's current frame matrix from SAVED,
2222 and free memory associated with SAVED. */
2223
2224 static void
2225 restore_current_matrix (f, saved)
2226 struct frame *f;
2227 struct glyph_matrix *saved;
2228 {
2229 int i;
2230
2231 for (i = 0; i < saved->nrows; ++i)
2232 {
2233 struct glyph_row *from = saved->rows + i;
2234 struct glyph_row *to = f->current_matrix->rows + i;
2235 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2236 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2237 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2238 xfree (from->glyphs[TEXT_AREA]);
2239 }
2240
2241 xfree (saved->rows);
2242 xfree (saved);
2243 }
2244
2245
2246
2247 /* Allocate/reallocate glyph matrices of a single frame F for
2248 frame-based redisplay. */
2249
2250 static void
2251 adjust_frame_glyphs_for_frame_redisplay (f)
2252 struct frame *f;
2253 {
2254 struct dim ch_dim;
2255 struct dim matrix_dim;
2256 int pool_changed_p;
2257 int window_change_flags;
2258 int top_window_y;
2259
2260 if (!FRAME_LIVE_P (f))
2261 return;
2262
2263 /* Determine the smallest character in any font for F. On
2264 console windows, all characters have dimension (1, 1). */
2265 ch_dim.width = ch_dim.height = 1;
2266
2267 top_window_y = FRAME_TOP_MARGIN (f);
2268
2269 /* Allocate glyph pool structures if not already done. */
2270 if (f->desired_pool == NULL)
2271 {
2272 f->desired_pool = new_glyph_pool ();
2273 f->current_pool = new_glyph_pool ();
2274 }
2275
2276 /* Allocate frames matrix structures if needed. */
2277 if (f->desired_matrix == NULL)
2278 {
2279 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2280 f->current_matrix = new_glyph_matrix (f->current_pool);
2281 }
2282
2283 /* Compute window glyph matrices. (This takes the mini-buffer
2284 window into account). The result is the size of the frame glyph
2285 matrix needed. The variable window_change_flags is set to a bit
2286 mask indicating whether new matrices will be allocated or
2287 existing matrices change their size or location within the frame
2288 matrix. */
2289 window_change_flags = 0;
2290 matrix_dim
2291 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2292 0, top_window_y,
2293 1,
2294 &window_change_flags);
2295
2296 /* Add in menu bar lines, if any. */
2297 matrix_dim.height += top_window_y;
2298
2299 /* Enlarge pools as necessary. */
2300 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2301 realloc_glyph_pool (f->current_pool, matrix_dim);
2302
2303 /* Set up glyph pointers within window matrices. Do this only if
2304 absolutely necessary since it requires a frame redraw. */
2305 if (pool_changed_p || window_change_flags)
2306 {
2307 /* Do it for window matrices. */
2308 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2309 0, top_window_y, 0,
2310 &window_change_flags);
2311
2312 /* Size of frame matrices must equal size of frame. Note
2313 that we are called for X frames with window widths NOT equal
2314 to the frame width (from CHANGE_FRAME_SIZE_1). */
2315 xassert (matrix_dim.width == FRAME_COLS (f)
2316 && matrix_dim.height == FRAME_LINES (f));
2317
2318 /* Pointers to glyph memory in glyph rows are exchanged during
2319 the update phase of redisplay, which means in general that a
2320 frame's current matrix consists of pointers into both the
2321 desired and current glyph pool of the frame. Adjusting a
2322 matrix sets the frame matrix up so that pointers are all into
2323 the same pool. If we want to preserve glyph contents of the
2324 current matrix over a call to adjust_glyph_matrix, we must
2325 make a copy of the current glyphs, and restore the current
2326 matrix' contents from that copy. */
2327 if (display_completed
2328 && !FRAME_GARBAGED_P (f)
2329 && matrix_dim.width == f->current_matrix->matrix_w
2330 && matrix_dim.height == f->current_matrix->matrix_h)
2331 {
2332 struct glyph_matrix *copy = save_current_matrix (f);
2333 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2334 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2335 restore_current_matrix (f, copy);
2336 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2337 }
2338 else
2339 {
2340 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2341 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2342 SET_FRAME_GARBAGED (f);
2343 }
2344 }
2345 }
2346
2347
2348 /* Allocate/reallocate glyph matrices of a single frame F for
2349 window-based redisplay. */
2350
2351 static void
2352 adjust_frame_glyphs_for_window_redisplay (f)
2353 struct frame *f;
2354 {
2355 struct dim ch_dim;
2356 struct window *w;
2357
2358 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2359
2360 /* Get minimum sizes. */
2361 #ifdef HAVE_WINDOW_SYSTEM
2362 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2363 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2364 #else
2365 ch_dim.width = ch_dim.height = 1;
2366 #endif
2367
2368 /* Allocate/reallocate window matrices. */
2369 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2370
2371 /* Allocate/ reallocate matrices of the dummy window used to display
2372 the menu bar under X when no X toolkit support is available. */
2373 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2374 {
2375 /* Allocate a dummy window if not already done. */
2376 if (NILP (f->menu_bar_window))
2377 {
2378 f->menu_bar_window = make_window ();
2379 w = XWINDOW (f->menu_bar_window);
2380 XSETFRAME (w->frame, f);
2381 w->pseudo_window_p = 1;
2382 }
2383 else
2384 w = XWINDOW (f->menu_bar_window);
2385
2386 /* Set window dimensions to frame dimensions and allocate or
2387 adjust glyph matrices of W. */
2388 XSETFASTINT (w->top_line, 0);
2389 XSETFASTINT (w->left_col, 0);
2390 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2391 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2392 allocate_matrices_for_window_redisplay (w);
2393 }
2394 #endif /* not USE_X_TOOLKIT */
2395
2396 #ifndef USE_GTK
2397 /* Allocate/ reallocate matrices of the tool bar window. If we
2398 don't have a tool bar window yet, make one. */
2399 if (NILP (f->tool_bar_window))
2400 {
2401 f->tool_bar_window = make_window ();
2402 w = XWINDOW (f->tool_bar_window);
2403 XSETFRAME (w->frame, f);
2404 w->pseudo_window_p = 1;
2405 }
2406 else
2407 w = XWINDOW (f->tool_bar_window);
2408
2409 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2410 XSETFASTINT (w->left_col, 0);
2411 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2412 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2413 allocate_matrices_for_window_redisplay (w);
2414 #endif
2415 }
2416
2417
2418 /* Adjust/ allocate message buffer of frame F.
2419
2420 Note that the message buffer is never freed. Since I could not
2421 find a free in 19.34, I assume that freeing it would be
2422 problematic in some way and don't do it either.
2423
2424 (Implementation note: It should be checked if we can free it
2425 eventually without causing trouble). */
2426
2427 static void
2428 adjust_frame_message_buffer (f)
2429 struct frame *f;
2430 {
2431 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2432
2433 if (FRAME_MESSAGE_BUF (f))
2434 {
2435 char *buffer = FRAME_MESSAGE_BUF (f);
2436 char *new_buffer = (char *) xrealloc (buffer, size);
2437 FRAME_MESSAGE_BUF (f) = new_buffer;
2438 }
2439 else
2440 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2441 }
2442
2443
2444 /* Re-allocate buffer for decode_mode_spec on frame F. */
2445
2446 static void
2447 adjust_decode_mode_spec_buffer (f)
2448 struct frame *f;
2449 {
2450 f->decode_mode_spec_buffer
2451 = (char *) xrealloc (f->decode_mode_spec_buffer,
2452 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2453 }
2454
2455
2456 \f
2457 /**********************************************************************
2458 Freeing Glyph Matrices
2459 **********************************************************************/
2460
2461 /* Free glyph memory for a frame F. F may be null. This function can
2462 be called for the same frame more than once. The root window of
2463 F may be nil when this function is called. This is the case when
2464 the function is called when F is destroyed. */
2465
2466 void
2467 free_glyphs (f)
2468 struct frame *f;
2469 {
2470 if (f && f->glyphs_initialized_p)
2471 {
2472 /* Block interrupt input so that we don't get surprised by an X
2473 event while we're in an inconsistent state. */
2474 BLOCK_INPUT;
2475 f->glyphs_initialized_p = 0;
2476
2477 /* Release window sub-matrices. */
2478 if (!NILP (f->root_window))
2479 free_window_matrices (XWINDOW (f->root_window));
2480
2481 /* Free the dummy window for menu bars without X toolkit and its
2482 glyph matrices. */
2483 if (!NILP (f->menu_bar_window))
2484 {
2485 struct window *w = XWINDOW (f->menu_bar_window);
2486 free_glyph_matrix (w->desired_matrix);
2487 free_glyph_matrix (w->current_matrix);
2488 w->desired_matrix = w->current_matrix = NULL;
2489 f->menu_bar_window = Qnil;
2490 }
2491
2492 /* Free the tool bar window and its glyph matrices. */
2493 if (!NILP (f->tool_bar_window))
2494 {
2495 struct window *w = XWINDOW (f->tool_bar_window);
2496 free_glyph_matrix (w->desired_matrix);
2497 free_glyph_matrix (w->current_matrix);
2498 w->desired_matrix = w->current_matrix = NULL;
2499 f->tool_bar_window = Qnil;
2500 }
2501
2502 /* Release frame glyph matrices. Reset fields to zero in
2503 case we are called a second time. */
2504 if (f->desired_matrix)
2505 {
2506 free_glyph_matrix (f->desired_matrix);
2507 free_glyph_matrix (f->current_matrix);
2508 f->desired_matrix = f->current_matrix = NULL;
2509 }
2510
2511 /* Release glyph pools. */
2512 if (f->desired_pool)
2513 {
2514 free_glyph_pool (f->desired_pool);
2515 free_glyph_pool (f->current_pool);
2516 f->desired_pool = f->current_pool = NULL;
2517 }
2518
2519 UNBLOCK_INPUT;
2520 }
2521 }
2522
2523
2524 /* Free glyph sub-matrices in the window tree rooted at W. This
2525 function may be called with a null pointer, and it may be called on
2526 the same tree more than once. */
2527
2528 void
2529 free_window_matrices (w)
2530 struct window *w;
2531 {
2532 while (w)
2533 {
2534 if (!NILP (w->hchild))
2535 free_window_matrices (XWINDOW (w->hchild));
2536 else if (!NILP (w->vchild))
2537 free_window_matrices (XWINDOW (w->vchild));
2538 else
2539 {
2540 /* This is a leaf window. Free its memory and reset fields
2541 to zero in case this function is called a second time for
2542 W. */
2543 free_glyph_matrix (w->current_matrix);
2544 free_glyph_matrix (w->desired_matrix);
2545 w->current_matrix = w->desired_matrix = NULL;
2546 }
2547
2548 /* Next window on same level. */
2549 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2550 }
2551 }
2552
2553
2554 /* Check glyph memory leaks. This function is called from
2555 shut_down_emacs. Note that frames are not destroyed when Emacs
2556 exits. We therefore free all glyph memory for all active frames
2557 explicitly and check that nothing is left allocated. */
2558
2559 void
2560 check_glyph_memory ()
2561 {
2562 Lisp_Object tail, frame;
2563
2564 /* Free glyph memory for all frames. */
2565 FOR_EACH_FRAME (tail, frame)
2566 free_glyphs (XFRAME (frame));
2567
2568 /* Check that nothing is left allocated. */
2569 if (glyph_matrix_count)
2570 abort ();
2571 if (glyph_pool_count)
2572 abort ();
2573 }
2574
2575
2576 \f
2577 /**********************************************************************
2578 Building a Frame Matrix
2579 **********************************************************************/
2580
2581 /* Most of the redisplay code works on glyph matrices attached to
2582 windows. This is a good solution most of the time, but it is not
2583 suitable for terminal code. Terminal output functions cannot rely
2584 on being able to set an arbitrary terminal window. Instead they
2585 must be provided with a view of the whole frame, i.e. the whole
2586 screen. We build such a view by constructing a frame matrix from
2587 window matrices in this section.
2588
2589 Windows that must be updated have their must_be_update_p flag set.
2590 For all such windows, their desired matrix is made part of the
2591 desired frame matrix. For other windows, their current matrix is
2592 made part of the desired frame matrix.
2593
2594 +-----------------+----------------+
2595 | desired | desired |
2596 | | |
2597 +-----------------+----------------+
2598 | current |
2599 | |
2600 +----------------------------------+
2601
2602 Desired window matrices can be made part of the frame matrix in a
2603 cheap way: We exploit the fact that the desired frame matrix and
2604 desired window matrices share their glyph memory. This is not
2605 possible for current window matrices. Their glyphs are copied to
2606 the desired frame matrix. The latter is equivalent to
2607 preserve_other_columns in the old redisplay.
2608
2609 Used glyphs counters for frame matrix rows are the result of adding
2610 up glyph lengths of the window matrices. A line in the frame
2611 matrix is enabled, if a corresponding line in a window matrix is
2612 enabled.
2613
2614 After building the desired frame matrix, it will be passed to
2615 terminal code, which will manipulate both the desired and current
2616 frame matrix. Changes applied to the frame's current matrix have
2617 to be visible in current window matrices afterwards, of course.
2618
2619 This problem is solved like this:
2620
2621 1. Window and frame matrices share glyphs. Window matrices are
2622 constructed in a way that their glyph contents ARE the glyph
2623 contents needed in a frame matrix. Thus, any modification of
2624 glyphs done in terminal code will be reflected in window matrices
2625 automatically.
2626
2627 2. Exchanges of rows in a frame matrix done by terminal code are
2628 intercepted by hook functions so that corresponding row operations
2629 on window matrices can be performed. This is necessary because we
2630 use pointers to glyphs in glyph row structures. To satisfy the
2631 assumption of point 1 above that glyphs are updated implicitly in
2632 window matrices when they are manipulated via the frame matrix,
2633 window and frame matrix must of course agree where to find the
2634 glyphs for their rows. Possible manipulations that must be
2635 mirrored are assignments of rows of the desired frame matrix to the
2636 current frame matrix and scrolling the current frame matrix. */
2637
2638 /* Build frame F's desired matrix from window matrices. Only windows
2639 which have the flag must_be_updated_p set have to be updated. Menu
2640 bar lines of a frame are not covered by window matrices, so make
2641 sure not to touch them in this function. */
2642
2643 static void
2644 build_frame_matrix (f)
2645 struct frame *f;
2646 {
2647 int i;
2648
2649 /* F must have a frame matrix when this function is called. */
2650 xassert (!FRAME_WINDOW_P (f));
2651
2652 /* Clear all rows in the frame matrix covered by window matrices.
2653 Menu bar lines are not covered by windows. */
2654 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2655 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2656
2657 /* Build the matrix by walking the window tree. */
2658 build_frame_matrix_from_window_tree (f->desired_matrix,
2659 XWINDOW (FRAME_ROOT_WINDOW (f)));
2660 }
2661
2662
2663 /* Walk a window tree, building a frame matrix MATRIX from window
2664 matrices. W is the root of a window tree. */
2665
2666 static void
2667 build_frame_matrix_from_window_tree (matrix, w)
2668 struct glyph_matrix *matrix;
2669 struct window *w;
2670 {
2671 while (w)
2672 {
2673 if (!NILP (w->hchild))
2674 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2675 else if (!NILP (w->vchild))
2676 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2677 else
2678 build_frame_matrix_from_leaf_window (matrix, w);
2679
2680 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2681 }
2682 }
2683
2684
2685 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2686 desired frame matrix built. W is a leaf window whose desired or
2687 current matrix is to be added to FRAME_MATRIX. W's flag
2688 must_be_updated_p determines which matrix it contributes to
2689 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2690 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2691 Adding a desired matrix means setting up used counters and such in
2692 frame rows, while adding a current window matrix to FRAME_MATRIX
2693 means copying glyphs. The latter case corresponds to
2694 preserve_other_columns in the old redisplay. */
2695
2696 static void
2697 build_frame_matrix_from_leaf_window (frame_matrix, w)
2698 struct glyph_matrix *frame_matrix;
2699 struct window *w;
2700 {
2701 struct glyph_matrix *window_matrix;
2702 int window_y, frame_y;
2703 /* If non-zero, a glyph to insert at the right border of W. */
2704 GLYPH right_border_glyph = 0;
2705
2706 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2707 if (w->must_be_updated_p)
2708 {
2709 window_matrix = w->desired_matrix;
2710
2711 /* Decide whether we want to add a vertical border glyph. */
2712 if (!WINDOW_RIGHTMOST_P (w))
2713 {
2714 struct Lisp_Char_Table *dp = window_display_table (w);
2715
2716 right_border_glyph
2717 = ((dp && INTEGERP (DISP_BORDER_GLYPH (dp)))
2718 ? spec_glyph_lookup_face (w, XINT (DISP_BORDER_GLYPH (dp)))
2719 : '|');
2720
2721 if (FAST_GLYPH_FACE (right_border_glyph) <= 0)
2722 right_border_glyph
2723 = FAST_MAKE_GLYPH (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2724 }
2725 }
2726 else
2727 window_matrix = w->current_matrix;
2728
2729 /* For all rows in the window matrix and corresponding rows in the
2730 frame matrix. */
2731 window_y = 0;
2732 frame_y = window_matrix->matrix_y;
2733 while (window_y < window_matrix->nrows)
2734 {
2735 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2736 struct glyph_row *window_row = window_matrix->rows + window_y;
2737 int current_row_p = window_matrix == w->current_matrix;
2738
2739 /* Fill up the frame row with spaces up to the left margin of the
2740 window row. */
2741 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2742
2743 /* Fill up areas in the window matrix row with spaces. */
2744 fill_up_glyph_row_with_spaces (window_row);
2745
2746 /* If only part of W's desired matrix has been built, and
2747 window_row wasn't displayed, use the corresponding current
2748 row instead. */
2749 if (window_matrix == w->desired_matrix
2750 && !window_row->enabled_p)
2751 {
2752 window_row = w->current_matrix->rows + window_y;
2753 current_row_p = 1;
2754 }
2755
2756 if (current_row_p)
2757 {
2758 /* Copy window row to frame row. */
2759 bcopy (window_row->glyphs[0],
2760 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2761 window_matrix->matrix_w * sizeof (struct glyph));
2762 }
2763 else
2764 {
2765 xassert (window_row->enabled_p);
2766
2767 /* Only when a desired row has been displayed, we want
2768 the corresponding frame row to be updated. */
2769 frame_row->enabled_p = 1;
2770
2771 /* Maybe insert a vertical border between horizontally adjacent
2772 windows. */
2773 if (right_border_glyph)
2774 {
2775 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2776 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2777 }
2778
2779 #if GLYPH_DEBUG
2780 /* Window row window_y must be a slice of frame row
2781 frame_y. */
2782 xassert (glyph_row_slice_p (window_row, frame_row));
2783
2784 /* If rows are in sync, we don't have to copy glyphs because
2785 frame and window share glyphs. */
2786
2787 strcpy (w->current_matrix->method, w->desired_matrix->method);
2788 add_window_display_history (w, w->current_matrix->method, 0);
2789 #endif
2790 }
2791
2792 /* Set number of used glyphs in the frame matrix. Since we fill
2793 up with spaces, and visit leaf windows from left to right it
2794 can be done simply. */
2795 frame_row->used[TEXT_AREA]
2796 = window_matrix->matrix_x + window_matrix->matrix_w;
2797
2798 /* Next row. */
2799 ++window_y;
2800 ++frame_y;
2801 }
2802 }
2803
2804 /* Given a user-specified glyph, possibly including a Lisp-level face
2805 ID, return a glyph that has a realized face ID.
2806 This is used for glyphs displayed specially and not part of the text;
2807 for instance, vertical separators, truncation markers, etc. */
2808
2809 GLYPH
2810 spec_glyph_lookup_face (w, glyph)
2811 struct window *w;
2812 GLYPH glyph;
2813 {
2814 int lface_id = FAST_GLYPH_FACE (glyph);
2815 /* Convert the glyph's specified face to a realized (cache) face. */
2816 if (lface_id > 0)
2817 {
2818 int face_id = merge_faces (XFRAME (w->frame),
2819 Qt, lface_id, DEFAULT_FACE_ID);
2820 glyph
2821 = FAST_MAKE_GLYPH (FAST_GLYPH_CHAR (glyph), face_id);
2822 }
2823 return glyph;
2824 }
2825
2826 /* Add spaces to a glyph row ROW in a window matrix.
2827
2828 Each row has the form:
2829
2830 +---------+-----------------------------+------------+
2831 | left | text | right |
2832 +---------+-----------------------------+------------+
2833
2834 Left and right marginal areas are optional. This function adds
2835 spaces to areas so that there are no empty holes between areas.
2836 In other words: If the right area is not empty, the text area
2837 is filled up with spaces up to the right area. If the text area
2838 is not empty, the left area is filled up.
2839
2840 To be called for frame-based redisplay, only. */
2841
2842 static void
2843 fill_up_glyph_row_with_spaces (row)
2844 struct glyph_row *row;
2845 {
2846 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2847 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2848 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2849 }
2850
2851
2852 /* Fill area AREA of glyph row ROW with spaces. To be called for
2853 frame-based redisplay only. */
2854
2855 static void
2856 fill_up_glyph_row_area_with_spaces (row, area)
2857 struct glyph_row *row;
2858 int area;
2859 {
2860 if (row->glyphs[area] < row->glyphs[area + 1])
2861 {
2862 struct glyph *end = row->glyphs[area + 1];
2863 struct glyph *text = row->glyphs[area] + row->used[area];
2864
2865 while (text < end)
2866 *text++ = space_glyph;
2867 row->used[area] = text - row->glyphs[area];
2868 }
2869 }
2870
2871
2872 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2873 reached. In frame matrices only one area, TEXT_AREA, is used. */
2874
2875 static void
2876 fill_up_frame_row_with_spaces (row, upto)
2877 struct glyph_row *row;
2878 int upto;
2879 {
2880 int i = row->used[TEXT_AREA];
2881 struct glyph *glyph = row->glyphs[TEXT_AREA];
2882
2883 while (i < upto)
2884 glyph[i++] = space_glyph;
2885
2886 row->used[TEXT_AREA] = i;
2887 }
2888
2889
2890 \f
2891 /**********************************************************************
2892 Mirroring operations on frame matrices in window matrices
2893 **********************************************************************/
2894
2895 /* Set frame being updated via frame-based redisplay to F. This
2896 function must be called before updates to make explicit that we are
2897 working on frame matrices or not. */
2898
2899 static INLINE void
2900 set_frame_matrix_frame (f)
2901 struct frame *f;
2902 {
2903 frame_matrix_frame = f;
2904 }
2905
2906
2907 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2908 DESIRED_MATRIX is the desired matrix corresponding to
2909 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2910 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2911 frame_matrix_frame is non-null, this indicates that the exchange is
2912 done in frame matrices, and that we have to perform analogous
2913 operations in window matrices of frame_matrix_frame. */
2914
2915 static INLINE void
2916 make_current (desired_matrix, current_matrix, row)
2917 struct glyph_matrix *desired_matrix, *current_matrix;
2918 int row;
2919 {
2920 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2921 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2922 int mouse_face_p = current_row->mouse_face_p;
2923
2924 /* Do current_row = desired_row. This exchanges glyph pointers
2925 between both rows, and does a structure assignment otherwise. */
2926 assign_row (current_row, desired_row);
2927
2928 /* Enable current_row to mark it as valid. */
2929 current_row->enabled_p = 1;
2930 current_row->mouse_face_p = mouse_face_p;
2931
2932 /* If we are called on frame matrices, perform analogous operations
2933 for window matrices. */
2934 if (frame_matrix_frame)
2935 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2936 }
2937
2938
2939 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2940 W's frame which has been made current (by swapping pointers between
2941 current and desired matrix). Perform analogous operations in the
2942 matrices of leaf windows in the window tree rooted at W. */
2943
2944 static void
2945 mirror_make_current (w, frame_row)
2946 struct window *w;
2947 int frame_row;
2948 {
2949 while (w)
2950 {
2951 if (!NILP (w->hchild))
2952 mirror_make_current (XWINDOW (w->hchild), frame_row);
2953 else if (!NILP (w->vchild))
2954 mirror_make_current (XWINDOW (w->vchild), frame_row);
2955 else
2956 {
2957 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2958 here because the checks performed in debug mode there
2959 will not allow the conversion. */
2960 int row = frame_row - w->desired_matrix->matrix_y;
2961
2962 /* If FRAME_ROW is within W, assign the desired row to the
2963 current row (exchanging glyph pointers). */
2964 if (row >= 0 && row < w->desired_matrix->matrix_h)
2965 {
2966 struct glyph_row *current_row
2967 = MATRIX_ROW (w->current_matrix, row);
2968 struct glyph_row *desired_row
2969 = MATRIX_ROW (w->desired_matrix, row);
2970
2971 if (desired_row->enabled_p)
2972 assign_row (current_row, desired_row);
2973 else
2974 swap_glyph_pointers (desired_row, current_row);
2975 current_row->enabled_p = 1;
2976 }
2977 }
2978
2979 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2980 }
2981 }
2982
2983
2984 /* Perform row dance after scrolling. We are working on the range of
2985 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2986 including) in MATRIX. COPY_FROM is a vector containing, for each
2987 row I in the range 0 <= I < NLINES, the index of the original line
2988 to move to I. This index is relative to the row range, i.e. 0 <=
2989 index < NLINES. RETAINED_P is a vector containing zero for each
2990 row 0 <= I < NLINES which is empty.
2991
2992 This function is called from do_scrolling and do_direct_scrolling. */
2993
2994 void
2995 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2996 retained_p)
2997 struct glyph_matrix *matrix;
2998 int unchanged_at_top, nlines;
2999 int *copy_from;
3000 char *retained_p;
3001 {
3002 /* A copy of original rows. */
3003 struct glyph_row *old_rows;
3004
3005 /* Rows to assign to. */
3006 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3007
3008 int i;
3009
3010 /* Make a copy of the original rows. */
3011 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3012 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3013
3014 /* Assign new rows, maybe clear lines. */
3015 for (i = 0; i < nlines; ++i)
3016 {
3017 int enabled_before_p = new_rows[i].enabled_p;
3018
3019 xassert (i + unchanged_at_top < matrix->nrows);
3020 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3021 new_rows[i] = old_rows[copy_from[i]];
3022 new_rows[i].enabled_p = enabled_before_p;
3023
3024 /* RETAINED_P is zero for empty lines. */
3025 if (!retained_p[copy_from[i]])
3026 new_rows[i].enabled_p = 0;
3027 }
3028
3029 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3030 if (frame_matrix_frame)
3031 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3032 unchanged_at_top, nlines, copy_from, retained_p);
3033 }
3034
3035
3036 /* Synchronize glyph pointers in the current matrix of window W with
3037 the current frame matrix. */
3038
3039 static void
3040 sync_window_with_frame_matrix_rows (w)
3041 struct window *w;
3042 {
3043 struct frame *f = XFRAME (w->frame);
3044 struct glyph_row *window_row, *window_row_end, *frame_row;
3045 int left, right, x, width;
3046
3047 /* Preconditions: W must be a leaf window on a tty frame. */
3048 xassert (NILP (w->hchild) && NILP (w->vchild));
3049 xassert (!FRAME_WINDOW_P (f));
3050
3051 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3052 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3053 x = w->current_matrix->matrix_x;
3054 width = w->current_matrix->matrix_w;
3055
3056 window_row = w->current_matrix->rows;
3057 window_row_end = window_row + w->current_matrix->nrows;
3058 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3059
3060 for (; window_row < window_row_end; ++window_row, ++frame_row)
3061 {
3062 window_row->glyphs[LEFT_MARGIN_AREA]
3063 = frame_row->glyphs[0] + x;
3064 window_row->glyphs[TEXT_AREA]
3065 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3066 window_row->glyphs[LAST_AREA]
3067 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3068 window_row->glyphs[RIGHT_MARGIN_AREA]
3069 = window_row->glyphs[LAST_AREA] - right;
3070 }
3071 }
3072
3073
3074 /* Return the window in the window tree rooted in W containing frame
3075 row ROW. Value is null if none is found. */
3076
3077 struct window *
3078 frame_row_to_window (w, row)
3079 struct window *w;
3080 int row;
3081 {
3082 struct window *found = NULL;
3083
3084 while (w && !found)
3085 {
3086 if (!NILP (w->hchild))
3087 found = frame_row_to_window (XWINDOW (w->hchild), row);
3088 else if (!NILP (w->vchild))
3089 found = frame_row_to_window (XWINDOW (w->vchild), row);
3090 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3091 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3092 found = w;
3093
3094 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3095 }
3096
3097 return found;
3098 }
3099
3100
3101 /* Perform a line dance in the window tree rooted at W, after
3102 scrolling a frame matrix in mirrored_line_dance.
3103
3104 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3105 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3106 COPY_FROM is a vector containing, for each row I in the range 0 <=
3107 I < NLINES, the index of the original line to move to I. This
3108 index is relative to the row range, i.e. 0 <= index < NLINES.
3109 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3110 which is empty. */
3111
3112 static void
3113 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3114 struct window *w;
3115 int unchanged_at_top, nlines;
3116 int *copy_from;
3117 char *retained_p;
3118 {
3119 while (w)
3120 {
3121 if (!NILP (w->hchild))
3122 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3123 nlines, copy_from, retained_p);
3124 else if (!NILP (w->vchild))
3125 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3126 nlines, copy_from, retained_p);
3127 else
3128 {
3129 /* W is a leaf window, and we are working on its current
3130 matrix m. */
3131 struct glyph_matrix *m = w->current_matrix;
3132 int i, sync_p = 0;
3133 struct glyph_row *old_rows;
3134
3135 /* Make a copy of the original rows of matrix m. */
3136 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3137 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3138
3139 for (i = 0; i < nlines; ++i)
3140 {
3141 /* Frame relative line assigned to. */
3142 int frame_to = i + unchanged_at_top;
3143
3144 /* Frame relative line assigned. */
3145 int frame_from = copy_from[i] + unchanged_at_top;
3146
3147 /* Window relative line assigned to. */
3148 int window_to = frame_to - m->matrix_y;
3149
3150 /* Window relative line assigned. */
3151 int window_from = frame_from - m->matrix_y;
3152
3153 /* Is assigned line inside window? */
3154 int from_inside_window_p
3155 = window_from >= 0 && window_from < m->matrix_h;
3156
3157 /* Is assigned to line inside window? */
3158 int to_inside_window_p
3159 = window_to >= 0 && window_to < m->matrix_h;
3160
3161 if (from_inside_window_p && to_inside_window_p)
3162 {
3163 /* Enabled setting before assignment. */
3164 int enabled_before_p;
3165
3166 /* Do the assignment. The enabled_p flag is saved
3167 over the assignment because the old redisplay did
3168 that. */
3169 enabled_before_p = m->rows[window_to].enabled_p;
3170 m->rows[window_to] = old_rows[window_from];
3171 m->rows[window_to].enabled_p = enabled_before_p;
3172
3173 /* If frame line is empty, window line is empty, too. */
3174 if (!retained_p[copy_from[i]])
3175 m->rows[window_to].enabled_p = 0;
3176 }
3177 else if (to_inside_window_p)
3178 {
3179 /* A copy between windows. This is an infrequent
3180 case not worth optimizing. */
3181 struct frame *f = XFRAME (w->frame);
3182 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3183 struct window *w2;
3184 struct glyph_matrix *m2;
3185 int m2_from;
3186
3187 w2 = frame_row_to_window (root, frame_from);
3188 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3189 -nw', FROM_FRAME sometimes has no associated window.
3190 This check avoids a segfault if W2 is null. */
3191 if (w2)
3192 {
3193 m2 = w2->current_matrix;
3194 m2_from = frame_from - m2->matrix_y;
3195 copy_row_except_pointers (m->rows + window_to,
3196 m2->rows + m2_from);
3197
3198 /* If frame line is empty, window line is empty, too. */
3199 if (!retained_p[copy_from[i]])
3200 m->rows[window_to].enabled_p = 0;
3201 }
3202 sync_p = 1;
3203 }
3204 else if (from_inside_window_p)
3205 sync_p = 1;
3206 }
3207
3208 /* If there was a copy between windows, make sure glyph
3209 pointers are in sync with the frame matrix. */
3210 if (sync_p)
3211 sync_window_with_frame_matrix_rows (w);
3212
3213 /* Check that no pointers are lost. */
3214 CHECK_MATRIX (m);
3215 }
3216
3217 /* Next window on same level. */
3218 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3219 }
3220 }
3221
3222
3223 #if GLYPH_DEBUG
3224
3225 /* Check that window and frame matrices agree about their
3226 understanding where glyphs of the rows are to find. For each
3227 window in the window tree rooted at W, check that rows in the
3228 matrices of leaf window agree with their frame matrices about
3229 glyph pointers. */
3230
3231 void
3232 check_window_matrix_pointers (w)
3233 struct window *w;
3234 {
3235 while (w)
3236 {
3237 if (!NILP (w->hchild))
3238 check_window_matrix_pointers (XWINDOW (w->hchild));
3239 else if (!NILP (w->vchild))
3240 check_window_matrix_pointers (XWINDOW (w->vchild));
3241 else
3242 {
3243 struct frame *f = XFRAME (w->frame);
3244 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3245 check_matrix_pointers (w->current_matrix, f->current_matrix);
3246 }
3247
3248 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3249 }
3250 }
3251
3252
3253 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3254 a window and FRAME_MATRIX is the corresponding frame matrix. For
3255 each row in WINDOW_MATRIX check that it's a slice of the
3256 corresponding frame row. If it isn't, abort. */
3257
3258 static void
3259 check_matrix_pointers (window_matrix, frame_matrix)
3260 struct glyph_matrix *window_matrix, *frame_matrix;
3261 {
3262 /* Row number in WINDOW_MATRIX. */
3263 int i = 0;
3264
3265 /* Row number corresponding to I in FRAME_MATRIX. */
3266 int j = window_matrix->matrix_y;
3267
3268 /* For all rows check that the row in the window matrix is a
3269 slice of the row in the frame matrix. If it isn't we didn't
3270 mirror an operation on the frame matrix correctly. */
3271 while (i < window_matrix->nrows)
3272 {
3273 if (!glyph_row_slice_p (window_matrix->rows + i,
3274 frame_matrix->rows + j))
3275 abort ();
3276 ++i, ++j;
3277 }
3278 }
3279
3280 #endif /* GLYPH_DEBUG != 0 */
3281
3282
3283 \f
3284 /**********************************************************************
3285 VPOS and HPOS translations
3286 **********************************************************************/
3287
3288 #if GLYPH_DEBUG
3289
3290 /* Translate vertical position VPOS which is relative to window W to a
3291 vertical position relative to W's frame. */
3292
3293 static int
3294 window_to_frame_vpos (w, vpos)
3295 struct window *w;
3296 int vpos;
3297 {
3298 struct frame *f = XFRAME (w->frame);
3299
3300 xassert (!FRAME_WINDOW_P (f));
3301 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3302 vpos += WINDOW_TOP_EDGE_LINE (w);
3303 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3304 return vpos;
3305 }
3306
3307
3308 /* Translate horizontal position HPOS which is relative to window W to
3309 a horizontal position relative to W's frame. */
3310
3311 static int
3312 window_to_frame_hpos (w, hpos)
3313 struct window *w;
3314 int hpos;
3315 {
3316 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3317 hpos += WINDOW_LEFT_EDGE_COL (w);
3318 return hpos;
3319 }
3320
3321 #endif /* GLYPH_DEBUG */
3322
3323
3324 \f
3325 /**********************************************************************
3326 Redrawing Frames
3327 **********************************************************************/
3328
3329 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3330 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3331 (frame)
3332 Lisp_Object frame;
3333 {
3334 struct frame *f;
3335
3336 CHECK_LIVE_FRAME (frame);
3337 f = XFRAME (frame);
3338
3339 /* Ignore redraw requests, if frame has no glyphs yet.
3340 (Implementation note: It still has to be checked why we are
3341 called so early here). */
3342 if (!glyphs_initialized_initially_p)
3343 return Qnil;
3344
3345 update_begin (f);
3346 #ifdef MSDOS
3347 if (FRAME_MSDOS_P (f))
3348 set_terminal_modes (FRAME_DEVICE (f));
3349 #endif
3350 clear_frame (f);
3351 clear_current_matrices (f);
3352 update_end (f);
3353 if (FRAME_TERMCAP_P (f))
3354 fflush (FRAME_TTY (f)->output);
3355 windows_or_buffers_changed++;
3356 /* Mark all windows as inaccurate, so that every window will have
3357 its redisplay done. */
3358 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3359 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3360 f->garbaged = 0;
3361 return Qnil;
3362 }
3363
3364
3365 /* Redraw frame F. This is nothing more than a call to the Lisp
3366 function redraw-frame. */
3367
3368 void
3369 redraw_frame (f)
3370 struct frame *f;
3371 {
3372 Lisp_Object frame;
3373 XSETFRAME (frame, f);
3374 Fredraw_frame (frame);
3375 }
3376
3377
3378 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3379 doc: /* Clear and redisplay all visible frames. */)
3380 ()
3381 {
3382 Lisp_Object tail, frame;
3383
3384 FOR_EACH_FRAME (tail, frame)
3385 if (FRAME_VISIBLE_P (XFRAME (frame)))
3386 Fredraw_frame (frame);
3387
3388 return Qnil;
3389 }
3390
3391
3392 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3393 visible frames marked as garbaged. */
3394
3395 void
3396 redraw_garbaged_frames ()
3397 {
3398 Lisp_Object tail, frame;
3399
3400 FOR_EACH_FRAME (tail, frame)
3401 if (FRAME_VISIBLE_P (XFRAME (frame))
3402 && FRAME_GARBAGED_P (XFRAME (frame)))
3403 Fredraw_frame (frame);
3404 }
3405
3406
3407 \f
3408 /***********************************************************************
3409 Direct Operations
3410 ***********************************************************************/
3411
3412 /* Try to update display and current glyph matrix directly.
3413
3414 This function is called after a character G has been inserted into
3415 current_buffer. It tries to update the current glyph matrix and
3416 perform appropriate screen output to reflect the insertion. If it
3417 succeeds, the global flag redisplay_performed_directly_p will be
3418 set to 1, and thereby prevent the more costly general redisplay
3419 from running (see redisplay_internal).
3420
3421 This function is not called for `hairy' character insertions.
3422 In particular, it is not called when after or before change
3423 functions exist, like they are used by font-lock. See keyboard.c
3424 for details where this function is called. */
3425
3426 int
3427 direct_output_for_insert (g)
3428 int g;
3429 {
3430 register struct frame *f = SELECTED_FRAME ();
3431 struct window *w = XWINDOW (selected_window);
3432 struct it it, it2;
3433 struct glyph_row *glyph_row;
3434 struct glyph *glyphs, *glyph, *end;
3435 int n;
3436 /* Non-null means that redisplay of W is based on window matrices. */
3437 int window_redisplay_p = FRAME_WINDOW_P (f);
3438 /* Non-null means we are in overwrite mode. */
3439 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3440 int added_width;
3441 struct text_pos pos;
3442 int delta, delta_bytes;
3443
3444 /* Not done directly. */
3445 redisplay_performed_directly_p = 0;
3446
3447 /* Quickly give up for some common cases. */
3448 if (cursor_in_echo_area
3449 /* Give up if fonts have changed. */
3450 || fonts_changed_p
3451 /* Give up if face attributes have been changed. */
3452 || face_change_count
3453 /* Give up if cursor position not really known. */
3454 || !display_completed
3455 /* Give up if buffer appears in two places. */
3456 || buffer_shared > 1
3457 /* Give up if currently displaying a message instead of the
3458 minibuffer contents. */
3459 || (EQ (selected_window, minibuf_window)
3460 && EQ (minibuf_window, echo_area_window))
3461 /* Give up for hscrolled mini-buffer because display of the prompt
3462 is handled specially there (see display_line). */
3463 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3464 /* Give up if overwriting in the middle of a line. */
3465 || (overwrite_p
3466 && PT != ZV
3467 && FETCH_BYTE (PT) != '\n')
3468 /* Give up for tabs and line ends. */
3469 || g == '\t'
3470 || g == '\n'
3471 || g == '\r'
3472 /* Give up if unable to display the cursor in the window. */
3473 || w->cursor.vpos < 0
3474 /* Give up if we are showing a message or just cleared the message
3475 because we might need to resize the echo area window. */
3476 || !NILP (echo_area_buffer[0])
3477 || !NILP (echo_area_buffer[1])
3478 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3479 /* Can't do it in a continued line because continuation
3480 lines would change. */
3481 (glyph_row->continued_p
3482 || glyph_row->exact_window_width_line_p
3483 /* Can't use this method if the line overlaps others or is
3484 overlapped by others because these other lines would
3485 have to be redisplayed. */
3486 || glyph_row->overlapping_p
3487 || glyph_row->overlapped_p))
3488 /* Can't do it for partial width windows on terminal frames
3489 because we can't clear to eol in such a window. */
3490 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3491 return 0;
3492
3493 /* If we can't insert glyphs, we can use this method only
3494 at the end of a line. */
3495 if (!FRAME_CHAR_INS_DEL_OK (f))
3496 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3497 return 0;
3498
3499 /* Set up a display iterator structure for W. Glyphs will be
3500 produced in scratch_glyph_row. Current position is W's cursor
3501 position. */
3502 clear_glyph_row (&scratch_glyph_row);
3503 SET_TEXT_POS (pos, PT, PT_BYTE);
3504 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3505 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3506 DEFAULT_FACE_ID);
3507
3508 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3509 if (glyph_row->mouse_face_p)
3510 return 0;
3511
3512 /* Give up if highlighting trailing whitespace and we have trailing
3513 whitespace in glyph_row. We would have to remove the trailing
3514 whitespace face in that case. */
3515 if (!NILP (Vshow_trailing_whitespace)
3516 && glyph_row->used[TEXT_AREA])
3517 {
3518 struct glyph *last;
3519
3520 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3521 if (last->type == STRETCH_GLYPH
3522 || (last->type == CHAR_GLYPH
3523 && last->u.ch == ' '))
3524 return 0;
3525 }
3526
3527 /* Give up if there are overlay strings at pos. This would fail
3528 if the overlay string has newlines in it. */
3529 if (STRINGP (it.string))
3530 return 0;
3531
3532 it.hpos = w->cursor.hpos;
3533 it.vpos = w->cursor.vpos;
3534 it.current_x = w->cursor.x + it.first_visible_x;
3535 it.current_y = w->cursor.y;
3536 it.end_charpos = PT;
3537 it.stop_charpos = min (PT, it.stop_charpos);
3538 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3539
3540 /* More than one display element may be returned for PT - 1 if
3541 (i) it's a control character which is translated into `\003' or
3542 `^C', or (ii) it has a display table entry, or (iii) it's a
3543 combination of both. */
3544 delta = delta_bytes = 0;
3545 while (get_next_display_element (&it))
3546 {
3547 PRODUCE_GLYPHS (&it);
3548
3549 /* Give up if glyph doesn't fit completely on the line. */
3550 if (it.current_x >= it.last_visible_x)
3551 return 0;
3552
3553 /* Give up if new glyph has different ascent or descent than
3554 the original row, or if it is not a character glyph. */
3555 if (glyph_row->ascent != it.ascent
3556 || glyph_row->height != it.ascent + it.descent
3557 || glyph_row->phys_ascent != it.phys_ascent
3558 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3559 || it.what != IT_CHARACTER)
3560 return 0;
3561
3562 delta += 1;
3563 delta_bytes += it.len;
3564 set_iterator_to_next (&it, 1);
3565 }
3566
3567 /* Give up if we hit the right edge of the window. We would have
3568 to insert truncation or continuation glyphs. */
3569 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3570 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3571 return 0;
3572
3573 /* Give up if there is a \t following in the line. */
3574 it2 = it;
3575 it2.end_charpos = ZV;
3576 it2.stop_charpos = min (it2.stop_charpos, ZV);
3577 while (get_next_display_element (&it2)
3578 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3579 {
3580 if (it2.c == '\t')
3581 return 0;
3582 set_iterator_to_next (&it2, 1);
3583 }
3584
3585 /* Number of new glyphs produced. */
3586 n = it.glyph_row->used[TEXT_AREA];
3587
3588 /* Start and end of glyphs in original row. */
3589 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3590 end = glyph_row->glyphs[1 + TEXT_AREA];
3591
3592 /* Make room for new glyphs, then insert them. */
3593 xassert (end - glyphs - n >= 0);
3594 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3595 (end - glyphs - n) * sizeof (*end));
3596 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3597 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3598 end - glyph_row->glyphs[TEXT_AREA]);
3599
3600 /* Compute new line width. */
3601 glyph = glyph_row->glyphs[TEXT_AREA];
3602 end = glyph + glyph_row->used[TEXT_AREA];
3603 glyph_row->pixel_width = glyph_row->x;
3604 while (glyph < end)
3605 {
3606 glyph_row->pixel_width += glyph->pixel_width;
3607 ++glyph;
3608 }
3609
3610 /* Increment buffer positions for glyphs following the newly
3611 inserted ones. */
3612 for (glyph = glyphs + n; glyph < end; ++glyph)
3613 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3614 glyph->charpos += delta;
3615
3616 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3617 {
3618 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3619 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3620 }
3621
3622 /* Adjust positions in lines following the one we are in. */
3623 increment_matrix_positions (w->current_matrix,
3624 w->cursor.vpos + 1,
3625 w->current_matrix->nrows,
3626 delta, delta_bytes);
3627
3628 glyph_row->contains_overlapping_glyphs_p
3629 |= it.glyph_row->contains_overlapping_glyphs_p;
3630
3631 glyph_row->displays_text_p = 1;
3632 w->window_end_vpos = make_number (max (w->cursor.vpos,
3633 XFASTINT (w->window_end_vpos)));
3634
3635 if (!NILP (Vshow_trailing_whitespace))
3636 highlight_trailing_whitespace (it.f, glyph_row);
3637
3638 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3639 In the middle, we have to insert glyphs. Note that this is now
3640 implemented for X frames. The implementation uses updated_window
3641 and updated_row. */
3642 updated_row = glyph_row;
3643 updated_area = TEXT_AREA;
3644 update_begin (f);
3645 if (FRAME_RIF (f))
3646 {
3647 FRAME_RIF (f)->update_window_begin_hook (w);
3648
3649 if (glyphs == end - n
3650 /* In front of a space added by append_space. */
3651 || (glyphs == end - n - 1
3652 && (end - n)->charpos <= 0))
3653 FRAME_RIF (f)->write_glyphs (glyphs, n);
3654 else
3655 FRAME_RIF (f)->insert_glyphs (glyphs, n);
3656 }
3657 else
3658 {
3659 if (glyphs == end - n)
3660 write_glyphs (f, glyphs, n);
3661 else
3662 insert_glyphs (f, glyphs, n);
3663 }
3664
3665 w->cursor.hpos += n;
3666 w->cursor.x = it.current_x - it.first_visible_x;
3667 xassert (w->cursor.hpos >= 0
3668 && w->cursor.hpos < w->desired_matrix->matrix_w);
3669
3670 /* How to set the cursor differs depending on whether we are
3671 using a frame matrix or a window matrix. Note that when
3672 a frame matrix is used, cursor_to expects frame coordinates,
3673 and the X and Y parameters are not used. */
3674 if (window_redisplay_p)
3675 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3676 w->cursor.y, w->cursor.x);
3677 else
3678 {
3679 int x, y;
3680 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3681 + (INTEGERP (w->left_margin_cols)
3682 ? XFASTINT (w->left_margin_cols)
3683 : 0));
3684 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3685 cursor_to (f, y, x);
3686 }
3687
3688 #ifdef HAVE_WINDOW_SYSTEM
3689 update_window_fringes (w, 0);
3690 #endif
3691
3692 if (FRAME_RIF (f))
3693 FRAME_RIF (f)->update_window_end_hook (w, 1, 0);
3694 update_end (f);
3695 updated_row = NULL;
3696 if (FRAME_TERMCAP_P (f))
3697 fflush (FRAME_TTY (f)->output);
3698
3699 TRACE ((stderr, "direct output for insert\n"));
3700 mark_window_display_accurate (it.window, 1);
3701 redisplay_performed_directly_p = 1;
3702 return 1;
3703 }
3704
3705
3706 /* Perform a direct display update for moving PT by N positions
3707 left or right. N < 0 means a movement backwards. This function
3708 is currently only called for N == 1 or N == -1. */
3709
3710 int
3711 direct_output_forward_char (n)
3712 int n;
3713 {
3714 struct frame *f = SELECTED_FRAME ();
3715 struct window *w = XWINDOW (selected_window);
3716 struct glyph_row *row;
3717
3718 /* Give up if point moved out of or into a composition. */
3719 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3720 current_buffer, PT))
3721 return 0;
3722
3723 /* Give up if face attributes have been changed. */
3724 if (face_change_count)
3725 return 0;
3726
3727 /* Give up if current matrix is not up to date or we are
3728 displaying a message. */
3729 if (!display_completed || cursor_in_echo_area)
3730 return 0;
3731
3732 /* Give up if the buffer's direction is reversed. */
3733 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3734 return 0;
3735
3736 /* Can't use direct output if highlighting a region. */
3737 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3738 return 0;
3739
3740 /* Can't use direct output if highlighting trailing whitespace. */
3741 if (!NILP (Vshow_trailing_whitespace))
3742 return 0;
3743
3744 /* Give up if we are showing a message or just cleared the message
3745 because we might need to resize the echo area window. */
3746 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3747 return 0;
3748
3749 /* Give up if currently displaying a message instead of the
3750 minibuffer contents. */
3751 if (XWINDOW (minibuf_window) == w
3752 && EQ (minibuf_window, echo_area_window))
3753 return 0;
3754
3755 /* Give up if we don't know where the cursor is. */
3756 if (w->cursor.vpos < 0)
3757 return 0;
3758
3759 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3760
3761 /* Give up if PT is outside of the last known cursor row. */
3762 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3763 || PT >= MATRIX_ROW_END_CHARPOS (row))
3764 return 0;
3765
3766 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3767
3768 w->last_cursor = w->cursor;
3769 XSETFASTINT (w->last_point, PT);
3770
3771 xassert (w->cursor.hpos >= 0
3772 && w->cursor.hpos < w->desired_matrix->matrix_w);
3773
3774 if (FRAME_WINDOW_P (f))
3775 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3776 w->cursor.y, w->cursor.x);
3777 else
3778 {
3779 int x, y;
3780 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3781 + (INTEGERP (w->left_margin_cols)
3782 ? XFASTINT (w->left_margin_cols)
3783 : 0));
3784 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3785 cursor_to (f, y, x);
3786 }
3787
3788 if (FRAME_TERMCAP_P (f))
3789 fflush (FRAME_TTY (f)->output);
3790 redisplay_performed_directly_p = 1;
3791 return 1;
3792 }
3793
3794
3795 \f
3796 /***********************************************************************
3797 Frame Update
3798 ***********************************************************************/
3799
3800 /* Update frame F based on the data in desired matrices.
3801
3802 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3803 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3804 scrolling.
3805
3806 Value is non-zero if redisplay was stopped due to pending input. */
3807
3808 int
3809 update_frame (f, force_p, inhibit_hairy_id_p)
3810 struct frame *f;
3811 int force_p;
3812 int inhibit_hairy_id_p;
3813 {
3814 /* 1 means display has been paused because of pending input. */
3815 int paused_p;
3816 struct window *root_window = XWINDOW (f->root_window);
3817
3818 if (FRAME_WINDOW_P (f))
3819 {
3820 /* We are working on window matrix basis. All windows whose
3821 flag must_be_updated_p is set have to be updated. */
3822
3823 /* Record that we are not working on frame matrices. */
3824 set_frame_matrix_frame (NULL);
3825
3826 /* Update all windows in the window tree of F, maybe stopping
3827 when pending input is detected. */
3828 update_begin (f);
3829
3830 /* Update the menu bar on X frames that don't have toolkit
3831 support. */
3832 if (WINDOWP (f->menu_bar_window))
3833 update_window (XWINDOW (f->menu_bar_window), 1);
3834
3835 /* Update the tool-bar window, if present. */
3836 if (WINDOWP (f->tool_bar_window))
3837 {
3838 struct window *w = XWINDOW (f->tool_bar_window);
3839
3840 /* Update tool-bar window. */
3841 if (w->must_be_updated_p)
3842 {
3843 Lisp_Object tem;
3844
3845 update_window (w, 1);
3846 w->must_be_updated_p = 0;
3847
3848 /* Swap tool-bar strings. We swap because we want to
3849 reuse strings. */
3850 tem = f->current_tool_bar_string;
3851 f->current_tool_bar_string = f->desired_tool_bar_string;
3852 f->desired_tool_bar_string = tem;
3853 }
3854 }
3855
3856
3857 /* Update windows. */
3858 paused_p = update_window_tree (root_window, force_p);
3859 update_end (f);
3860
3861 /* This flush is a performance bottleneck under X,
3862 and it doesn't seem to be necessary anyway (in general).
3863 It is necessary when resizing the window with the mouse, or
3864 at least the fringes are not redrawn in a timely manner. ++kfs */
3865 if (f->force_flush_display_p)
3866 {
3867 FRAME_RIF (f)->flush_display (f);
3868 f->force_flush_display_p = 0;
3869 }
3870 }
3871 else
3872 {
3873 /* We are working on frame matrix basis. Set the frame on whose
3874 frame matrix we operate. */
3875 set_frame_matrix_frame (f);
3876
3877 /* Build F's desired matrix from window matrices. */
3878 build_frame_matrix (f);
3879
3880 /* Update the display */
3881 update_begin (f);
3882 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3883 update_end (f);
3884
3885 if (FRAME_TERMCAP_P (f))
3886 {
3887 if (FRAME_TTY (f)->termscript)
3888 fflush (FRAME_TTY (f)->termscript);
3889 fflush (FRAME_TTY (f)->output);
3890 }
3891
3892 /* Check window matrices for lost pointers. */
3893 #if GLYPH_DEBUG
3894 check_window_matrix_pointers (root_window);
3895 add_frame_display_history (f, paused_p);
3896 #endif
3897 }
3898
3899 /* Reset flags indicating that a window should be updated. */
3900 set_window_update_flags (root_window, 0);
3901
3902 display_completed = !paused_p;
3903 return paused_p;
3904 }
3905
3906
3907 \f
3908 /************************************************************************
3909 Window-based updates
3910 ************************************************************************/
3911
3912 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3913 don't stop updating when input is pending. */
3914
3915 static int
3916 update_window_tree (w, force_p)
3917 struct window *w;
3918 int force_p;
3919 {
3920 int paused_p = 0;
3921
3922 while (w && !paused_p)
3923 {
3924 if (!NILP (w->hchild))
3925 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3926 else if (!NILP (w->vchild))
3927 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3928 else if (w->must_be_updated_p)
3929 paused_p |= update_window (w, force_p);
3930
3931 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3932 }
3933
3934 return paused_p;
3935 }
3936
3937
3938 /* Update window W if its flag must_be_updated_p is non-zero. If
3939 FORCE_P is non-zero, don't stop updating if input is pending. */
3940
3941 void
3942 update_single_window (w, force_p)
3943 struct window *w;
3944 int force_p;
3945 {
3946 if (w->must_be_updated_p)
3947 {
3948 struct frame *f = XFRAME (WINDOW_FRAME (w));
3949
3950 /* Record that this is not a frame-based redisplay. */
3951 set_frame_matrix_frame (NULL);
3952
3953 /* Update W. */
3954 update_begin (f);
3955 update_window (w, force_p);
3956 update_end (f);
3957
3958 /* Reset flag in W. */
3959 w->must_be_updated_p = 0;
3960 }
3961 }
3962
3963 #ifdef HAVE_WINDOW_SYSTEM
3964
3965 /* Redraw lines from the current matrix of window W that are
3966 overlapped by other rows. YB is bottom-most y-position in W. */
3967
3968 static void
3969 redraw_overlapped_rows (w, yb)
3970 struct window *w;
3971 int yb;
3972 {
3973 int i;
3974 struct frame *f = XFRAME (WINDOW_FRAME (w));
3975
3976 /* If rows overlapping others have been changed, the rows being
3977 overlapped have to be redrawn. This won't draw lines that have
3978 already been drawn in update_window_line because overlapped_p in
3979 desired rows is 0, so after row assignment overlapped_p in
3980 current rows is 0. */
3981 for (i = 0; i < w->current_matrix->nrows; ++i)
3982 {
3983 struct glyph_row *row = w->current_matrix->rows + i;
3984
3985 if (!row->enabled_p)
3986 break;
3987 else if (row->mode_line_p)
3988 continue;
3989
3990 if (row->overlapped_p)
3991 {
3992 enum glyph_row_area area;
3993
3994 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3995 {
3996 updated_row = row;
3997 updated_area = area;
3998 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3999 area == TEXT_AREA ? row->x : 0);
4000 if (row->used[area])
4001 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
4002 row->used[area]);
4003 FRAME_RIF (f)->clear_end_of_line (-1);
4004 }
4005
4006 row->overlapped_p = 0;
4007 }
4008
4009 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4010 break;
4011 }
4012 }
4013
4014
4015 /* Redraw lines from the current matrix of window W that overlap
4016 others. YB is bottom-most y-position in W. */
4017
4018 static void
4019 redraw_overlapping_rows (w, yb)
4020 struct window *w;
4021 int yb;
4022 {
4023 int i, bottom_y;
4024 struct glyph_row *row;
4025 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4026
4027 for (i = 0; i < w->current_matrix->nrows; ++i)
4028 {
4029 row = w->current_matrix->rows + i;
4030
4031 if (!row->enabled_p)
4032 break;
4033 else if (row->mode_line_p)
4034 continue;
4035
4036 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4037
4038 if (row->overlapping_p && i > 0 && bottom_y < yb)
4039 {
4040 int overlaps = 0;
4041
4042 if (MATRIX_ROW_OVERLAPS_PRED_P (row)
4043 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
4044 overlaps |= OVERLAPS_PRED;
4045 if (MATRIX_ROW_OVERLAPS_SUCC_P (row)
4046 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
4047 overlaps |= OVERLAPS_SUCC;
4048
4049 if (overlaps)
4050 {
4051 if (row->used[LEFT_MARGIN_AREA])
4052 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
4053
4054 if (row->used[TEXT_AREA])
4055 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
4056
4057 if (row->used[RIGHT_MARGIN_AREA])
4058 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
4059
4060 /* Record in neighbour rows that ROW overwrites part of
4061 their display. */
4062 if (overlaps & OVERLAPS_PRED)
4063 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4064 if (overlaps & OVERLAPS_SUCC)
4065 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4066 }
4067 }
4068
4069 if (bottom_y >= yb)
4070 break;
4071 }
4072 }
4073
4074 #endif /* HAVE_WINDOW_SYSTEM */
4075
4076
4077 #ifdef GLYPH_DEBUG
4078
4079 /* Check that no row in the current matrix of window W is enabled
4080 which is below what's displayed in the window. */
4081
4082 void
4083 check_current_matrix_flags (w)
4084 struct window *w;
4085 {
4086 int last_seen_p = 0;
4087 int i, yb = window_text_bottom_y (w);
4088
4089 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4090 {
4091 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4092 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4093 last_seen_p = 1;
4094 else if (last_seen_p && row->enabled_p)
4095 abort ();
4096 }
4097 }
4098
4099 #endif /* GLYPH_DEBUG */
4100
4101
4102 /* Update display of window W. FORCE_P non-zero means that we should
4103 not stop when detecting pending input. */
4104
4105 static int
4106 update_window (w, force_p)
4107 struct window *w;
4108 int force_p;
4109 {
4110 struct glyph_matrix *desired_matrix = w->desired_matrix;
4111 int paused_p;
4112 int preempt_count = baud_rate / 2400 + 1;
4113 extern int input_pending;
4114 extern Lisp_Object do_mouse_tracking;
4115 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4116 #if GLYPH_DEBUG
4117 /* Check that W's frame doesn't have glyph matrices. */
4118 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
4119 #endif
4120
4121 /* Check pending input the first time so that we can quickly return. */
4122 if (redisplay_dont_pause)
4123 force_p = 1;
4124 else
4125 detect_input_pending_ignore_squeezables ();
4126
4127 /* If forced to complete the update, or if no input is pending, do
4128 the update. */
4129 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4130 {
4131 struct glyph_row *row, *end;
4132 struct glyph_row *mode_line_row;
4133 struct glyph_row *header_line_row;
4134 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4135
4136 rif->update_window_begin_hook (w);
4137 yb = window_text_bottom_y (w);
4138
4139 /* If window has a header line, update it before everything else.
4140 Adjust y-positions of other rows by the header line height. */
4141 row = desired_matrix->rows;
4142 end = row + desired_matrix->nrows - 1;
4143
4144 if (row->mode_line_p)
4145 {
4146 header_line_row = row;
4147 ++row;
4148 }
4149 else
4150 header_line_row = NULL;
4151
4152 /* Update the mode line, if necessary. */
4153 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4154 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4155 {
4156 mode_line_row->y = yb;
4157 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4158 desired_matrix),
4159 &mouse_face_overwritten_p);
4160 changed_p = 1;
4161 }
4162
4163 /* Find first enabled row. Optimizations in redisplay_internal
4164 may lead to an update with only one row enabled. There may
4165 be also completely empty matrices. */
4166 while (row < end && !row->enabled_p)
4167 ++row;
4168
4169 /* Try reusing part of the display by copying. */
4170 if (row < end && !desired_matrix->no_scrolling_p)
4171 {
4172 int rc = scrolling_window (w, header_line_row != NULL);
4173 if (rc < 0)
4174 {
4175 /* All rows were found to be equal. */
4176 paused_p = 0;
4177 goto set_cursor;
4178 }
4179 else if (rc > 0)
4180 {
4181 /* We've scrolled the display. */
4182 force_p = 1;
4183 changed_p = 1;
4184 }
4185 }
4186
4187 /* Update the rest of the lines. */
4188 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4189 if (row->enabled_p)
4190 {
4191 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4192 int i;
4193
4194 /* We'll have to play a little bit with when to
4195 detect_input_pending. If it's done too often,
4196 scrolling large windows with repeated scroll-up
4197 commands will too quickly pause redisplay. */
4198 if (!force_p && ++n_updated % preempt_count == 0)
4199 detect_input_pending_ignore_squeezables ();
4200
4201 changed_p |= update_window_line (w, vpos,
4202 &mouse_face_overwritten_p);
4203
4204 /* Mark all rows below the last visible one in the current
4205 matrix as invalid. This is necessary because of
4206 variable line heights. Consider the case of three
4207 successive redisplays, where the first displays 5
4208 lines, the second 3 lines, and the third 5 lines again.
4209 If the second redisplay wouldn't mark rows in the
4210 current matrix invalid, the third redisplay might be
4211 tempted to optimize redisplay based on lines displayed
4212 in the first redisplay. */
4213 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4214 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4215 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4216 }
4217
4218 /* Was display preempted? */
4219 paused_p = row < end;
4220
4221 set_cursor:
4222
4223 /* Update the header line after scrolling because a new header
4224 line would otherwise overwrite lines at the top of the window
4225 that can be scrolled. */
4226 if (header_line_row && header_line_row->enabled_p)
4227 {
4228 header_line_row->y = 0;
4229 update_window_line (w, 0, &mouse_face_overwritten_p);
4230 changed_p = 1;
4231 }
4232
4233 /* Fix the appearance of overlapping/overlapped rows. */
4234 if (!paused_p && !w->pseudo_window_p)
4235 {
4236 #ifdef HAVE_WINDOW_SYSTEM
4237 if (changed_p && rif->fix_overlapping_area)
4238 {
4239 redraw_overlapped_rows (w, yb);
4240 redraw_overlapping_rows (w, yb);
4241 }
4242 #endif
4243
4244 /* Make cursor visible at cursor position of W. */
4245 set_window_cursor_after_update (w);
4246
4247 #if 0 /* Check that current matrix invariants are satisfied. This is
4248 for debugging only. See the comment of check_matrix_invariants. */
4249 IF_DEBUG (check_matrix_invariants (w));
4250 #endif
4251 }
4252
4253 #if GLYPH_DEBUG
4254 /* Remember the redisplay method used to display the matrix. */
4255 strcpy (w->current_matrix->method, w->desired_matrix->method);
4256 #endif
4257
4258 #ifdef HAVE_WINDOW_SYSTEM
4259 update_window_fringes (w, 0);
4260 #endif
4261
4262 /* End the update of window W. Don't set the cursor if we
4263 paused updating the display because in this case,
4264 set_window_cursor_after_update hasn't been called, and
4265 output_cursor doesn't contain the cursor location. */
4266 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4267 }
4268 else
4269 paused_p = 1;
4270
4271 #if GLYPH_DEBUG
4272 /* check_current_matrix_flags (w); */
4273 add_window_display_history (w, w->current_matrix->method, paused_p);
4274 #endif
4275
4276 clear_glyph_matrix (desired_matrix);
4277
4278 return paused_p;
4279 }
4280
4281
4282 /* Update the display of area AREA in window W, row number VPOS.
4283 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4284
4285 static void
4286 update_marginal_area (w, area, vpos)
4287 struct window *w;
4288 int area, vpos;
4289 {
4290 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4291 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4292
4293 /* Let functions in xterm.c know what area subsequent X positions
4294 will be relative to. */
4295 updated_area = area;
4296
4297 /* Set cursor to start of glyphs, write them, and clear to the end
4298 of the area. I don't think that something more sophisticated is
4299 necessary here, since marginal areas will not be the default. */
4300 rif->cursor_to (vpos, 0, desired_row->y, 0);
4301 if (desired_row->used[area])
4302 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4303 rif->clear_end_of_line (-1);
4304 }
4305
4306
4307 /* Update the display of the text area of row VPOS in window W.
4308 Value is non-zero if display has changed. */
4309
4310 static int
4311 update_text_area (w, vpos)
4312 struct window *w;
4313 int vpos;
4314 {
4315 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4316 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4317 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4318 int changed_p = 0;
4319
4320 /* Let functions in xterm.c know what area subsequent X positions
4321 will be relative to. */
4322 updated_area = TEXT_AREA;
4323
4324 /* If rows are at different X or Y, or rows have different height,
4325 or the current row is marked invalid, write the entire line. */
4326 if (!current_row->enabled_p
4327 || desired_row->y != current_row->y
4328 || desired_row->ascent != current_row->ascent
4329 || desired_row->phys_ascent != current_row->phys_ascent
4330 || desired_row->phys_height != current_row->phys_height
4331 || desired_row->visible_height != current_row->visible_height
4332 || current_row->overlapped_p
4333 || current_row->mouse_face_p
4334 || current_row->x != desired_row->x)
4335 {
4336 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4337
4338 if (desired_row->used[TEXT_AREA])
4339 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4340 desired_row->used[TEXT_AREA]);
4341
4342 /* Clear to end of window. */
4343 rif->clear_end_of_line (-1);
4344 changed_p = 1;
4345
4346 /* This erases the cursor. We do this here because
4347 notice_overwritten_cursor cannot easily check this, which
4348 might indicate that the whole functionality of
4349 notice_overwritten_cursor would better be implemented here.
4350 On the other hand, we need notice_overwritten_cursor as long
4351 as mouse highlighting is done asynchronously outside of
4352 redisplay. */
4353 if (vpos == w->phys_cursor.vpos)
4354 w->phys_cursor_on_p = 0;
4355 }
4356 else
4357 {
4358 int stop, i, x;
4359 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4360 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4361 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4362 int desired_stop_pos = desired_row->used[TEXT_AREA];
4363
4364 /* If the desired row extends its face to the text area end,
4365 make sure we write at least one glyph, so that the face
4366 extension actually takes place. */
4367 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4368 --desired_stop_pos;
4369
4370 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4371 i = 0;
4372 x = desired_row->x;
4373
4374 /* Loop over glyphs that current and desired row may have
4375 in common. */
4376 while (i < stop)
4377 {
4378 int can_skip_p = 1;
4379
4380 /* Skip over glyphs that both rows have in common. These
4381 don't have to be written. We can't skip if the last
4382 current glyph overlaps the glyph to its right. For
4383 example, consider a current row of `if ' with the `f' in
4384 Courier bold so that it overlaps the ` ' to its right.
4385 If the desired row is ` ', we would skip over the space
4386 after the `if' and there would remain a pixel from the
4387 `f' on the screen. */
4388 if (overlapping_glyphs_p && i > 0)
4389 {
4390 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4391 int left, right;
4392
4393 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4394 &left, &right);
4395 can_skip_p = right == 0;
4396 }
4397
4398 if (can_skip_p)
4399 {
4400 while (i < stop
4401 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4402 {
4403 x += desired_glyph->pixel_width;
4404 ++desired_glyph, ++current_glyph, ++i;
4405 }
4406
4407 /* Consider the case that the current row contains "xxx
4408 ppp ggg" in italic Courier font, and the desired row
4409 is "xxx ggg". The character `p' has lbearing, `g'
4410 has not. The loop above will stop in front of the
4411 first `p' in the current row. If we would start
4412 writing glyphs there, we wouldn't erase the lbearing
4413 of the `p'. The rest of the lbearing problem is then
4414 taken care of by draw_glyphs. */
4415 if (overlapping_glyphs_p
4416 && i > 0
4417 && i < current_row->used[TEXT_AREA]
4418 && (current_row->used[TEXT_AREA]
4419 != desired_row->used[TEXT_AREA]))
4420 {
4421 int left, right;
4422
4423 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4424 &left, &right);
4425 while (left > 0 && i > 0)
4426 {
4427 --i, --desired_glyph, --current_glyph;
4428 x -= desired_glyph->pixel_width;
4429 left -= desired_glyph->pixel_width;
4430 }
4431 }
4432 }
4433
4434 /* Try to avoid writing the entire rest of the desired row
4435 by looking for a resync point. This mainly prevents
4436 mode line flickering in the case the mode line is in
4437 fixed-pitch font, which it usually will be. */
4438 if (i < desired_row->used[TEXT_AREA])
4439 {
4440 int start_x = x, start_hpos = i;
4441 struct glyph *start = desired_glyph;
4442 int current_x = x;
4443 int skip_first_p = !can_skip_p;
4444
4445 /* Find the next glyph that's equal again. */
4446 while (i < stop
4447 && (skip_first_p
4448 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4449 && x == current_x)
4450 {
4451 x += desired_glyph->pixel_width;
4452 current_x += current_glyph->pixel_width;
4453 ++desired_glyph, ++current_glyph, ++i;
4454 skip_first_p = 0;
4455 }
4456
4457 if (i == start_hpos || x != current_x)
4458 {
4459 i = start_hpos;
4460 x = start_x;
4461 desired_glyph = start;
4462 break;
4463 }
4464
4465 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4466 rif->write_glyphs (start, i - start_hpos);
4467 changed_p = 1;
4468 }
4469 }
4470
4471 /* Write the rest. */
4472 if (i < desired_row->used[TEXT_AREA])
4473 {
4474 rif->cursor_to (vpos, i, desired_row->y, x);
4475 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4476 changed_p = 1;
4477 }
4478
4479 /* Maybe clear to end of line. */
4480 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4481 {
4482 /* If new row extends to the end of the text area, nothing
4483 has to be cleared, if and only if we did a write_glyphs
4484 above. This is made sure by setting desired_stop_pos
4485 appropriately above. */
4486 xassert (i < desired_row->used[TEXT_AREA]);
4487 }
4488 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4489 {
4490 /* If old row extends to the end of the text area, clear. */
4491 if (i >= desired_row->used[TEXT_AREA])
4492 rif->cursor_to (vpos, i, desired_row->y,
4493 desired_row->pixel_width);
4494 rif->clear_end_of_line (-1);
4495 changed_p = 1;
4496 }
4497 else if (desired_row->pixel_width < current_row->pixel_width)
4498 {
4499 /* Otherwise clear to the end of the old row. Everything
4500 after that position should be clear already. */
4501 int x;
4502
4503 if (i >= desired_row->used[TEXT_AREA])
4504 rif->cursor_to (vpos, i, desired_row->y,
4505 desired_row->pixel_width);
4506
4507 /* If cursor is displayed at the end of the line, make sure
4508 it's cleared. Nowadays we don't have a phys_cursor_glyph
4509 with which to erase the cursor (because this method
4510 doesn't work with lbearing/rbearing), so we must do it
4511 this way. */
4512 if (vpos == w->phys_cursor.vpos
4513 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4514 {
4515 w->phys_cursor_on_p = 0;
4516 x = -1;
4517 }
4518 else
4519 x = current_row->pixel_width;
4520 rif->clear_end_of_line (x);
4521 changed_p = 1;
4522 }
4523 }
4524
4525 return changed_p;
4526 }
4527
4528
4529 /* Update row VPOS in window W. Value is non-zero if display has been
4530 changed. */
4531
4532 static int
4533 update_window_line (w, vpos, mouse_face_overwritten_p)
4534 struct window *w;
4535 int vpos, *mouse_face_overwritten_p;
4536 {
4537 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4538 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4539 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4540 int changed_p = 0;
4541
4542 /* Set the row being updated. This is important to let xterm.c
4543 know what line height values are in effect. */
4544 updated_row = desired_row;
4545
4546 /* A row can be completely invisible in case a desired matrix was
4547 built with a vscroll and then make_cursor_line_fully_visible shifts
4548 the matrix. Make sure to make such rows current anyway, since
4549 we need the correct y-position, for example, in the current matrix. */
4550 if (desired_row->mode_line_p
4551 || desired_row->visible_height > 0)
4552 {
4553 xassert (desired_row->enabled_p);
4554
4555 /* Update display of the left margin area, if there is one. */
4556 if (!desired_row->full_width_p
4557 && !NILP (w->left_margin_cols))
4558 {
4559 changed_p = 1;
4560 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4561 }
4562
4563 /* Update the display of the text area. */
4564 if (update_text_area (w, vpos))
4565 {
4566 changed_p = 1;
4567 if (current_row->mouse_face_p)
4568 *mouse_face_overwritten_p = 1;
4569 }
4570
4571 /* Update display of the right margin area, if there is one. */
4572 if (!desired_row->full_width_p
4573 && !NILP (w->right_margin_cols))
4574 {
4575 changed_p = 1;
4576 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4577 }
4578
4579 /* Draw truncation marks etc. */
4580 if (!current_row->enabled_p
4581 || desired_row->y != current_row->y
4582 || desired_row->visible_height != current_row->visible_height
4583 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4584 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4585 || current_row->redraw_fringe_bitmaps_p
4586 || desired_row->mode_line_p != current_row->mode_line_p
4587 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4588 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4589 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4590 rif->after_update_window_line_hook (desired_row);
4591 }
4592
4593 /* Update current_row from desired_row. */
4594 make_current (w->desired_matrix, w->current_matrix, vpos);
4595 updated_row = NULL;
4596 return changed_p;
4597 }
4598
4599
4600 /* Set the cursor after an update of window W. This function may only
4601 be called from update_window. */
4602
4603 static void
4604 set_window_cursor_after_update (w)
4605 struct window *w;
4606 {
4607 struct frame *f = XFRAME (w->frame);
4608 struct redisplay_interface *rif = FRAME_RIF (f);
4609 int cx, cy, vpos, hpos;
4610
4611 /* Not intended for frame matrix updates. */
4612 xassert (FRAME_WINDOW_P (f));
4613
4614 if (cursor_in_echo_area
4615 && !NILP (echo_area_buffer[0])
4616 /* If we are showing a message instead of the mini-buffer,
4617 show the cursor for the message instead. */
4618 && XWINDOW (minibuf_window) == w
4619 && EQ (minibuf_window, echo_area_window)
4620 /* These cases apply only to the frame that contains
4621 the active mini-buffer window. */
4622 && FRAME_HAS_MINIBUF_P (f)
4623 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4624 {
4625 cx = cy = vpos = hpos = 0;
4626
4627 if (cursor_in_echo_area >= 0)
4628 {
4629 /* If the mini-buffer is several lines high, find the last
4630 line that has any text on it. Note: either all lines
4631 are enabled or none. Otherwise we wouldn't be able to
4632 determine Y. */
4633 struct glyph_row *row, *last_row;
4634 struct glyph *glyph;
4635 int yb = window_text_bottom_y (w);
4636
4637 last_row = NULL;
4638 row = w->current_matrix->rows;
4639 while (row->enabled_p
4640 && (last_row == NULL
4641 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4642 {
4643 if (row->used[TEXT_AREA]
4644 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4645 last_row = row;
4646 ++row;
4647 }
4648
4649 if (last_row)
4650 {
4651 struct glyph *start = last_row->glyphs[TEXT_AREA];
4652 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4653
4654 while (last > start && last->charpos < 0)
4655 --last;
4656
4657 for (glyph = start; glyph < last; ++glyph)
4658 {
4659 cx += glyph->pixel_width;
4660 ++hpos;
4661 }
4662
4663 cy = last_row->y;
4664 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4665 }
4666 }
4667 }
4668 else
4669 {
4670 cx = w->cursor.x;
4671 cy = w->cursor.y;
4672 hpos = w->cursor.hpos;
4673 vpos = w->cursor.vpos;
4674 }
4675
4676 /* Window cursor can be out of sync for horizontally split windows. */
4677 hpos = max (0, hpos);
4678 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4679 vpos = max (0, vpos);
4680 vpos = min (w->current_matrix->nrows - 1, vpos);
4681 rif->cursor_to (vpos, hpos, cy, cx);
4682 }
4683
4684
4685 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4686 tree rooted at W. */
4687
4688 void
4689 set_window_update_flags (w, on_p)
4690 struct window *w;
4691 int on_p;
4692 {
4693 while (w)
4694 {
4695 if (!NILP (w->hchild))
4696 set_window_update_flags (XWINDOW (w->hchild), on_p);
4697 else if (!NILP (w->vchild))
4698 set_window_update_flags (XWINDOW (w->vchild), on_p);
4699 else
4700 w->must_be_updated_p = on_p;
4701
4702 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4703 }
4704 }
4705
4706
4707 \f
4708 /***********************************************************************
4709 Window-Based Scrolling
4710 ***********************************************************************/
4711
4712 /* Structure describing rows in scrolling_window. */
4713
4714 struct row_entry
4715 {
4716 /* Number of occurrences of this row in desired and current matrix. */
4717 int old_uses, new_uses;
4718
4719 /* Vpos of row in new matrix. */
4720 int new_line_number;
4721
4722 /* Bucket index of this row_entry in the hash table row_table. */
4723 int bucket;
4724
4725 /* The row described by this entry. */
4726 struct glyph_row *row;
4727
4728 /* Hash collision chain. */
4729 struct row_entry *next;
4730 };
4731
4732 /* A pool to allocate row_entry structures from, and the size of the
4733 pool. The pool is reallocated in scrolling_window when we find
4734 that we need a larger one. */
4735
4736 static struct row_entry *row_entry_pool;
4737 static int row_entry_pool_size;
4738
4739 /* Index of next free entry in row_entry_pool. */
4740
4741 static int row_entry_idx;
4742
4743 /* The hash table used during scrolling, and the table's size. This
4744 table is used to quickly identify equal rows in the desired and
4745 current matrix. */
4746
4747 static struct row_entry **row_table;
4748 static int row_table_size;
4749
4750 /* Vectors of pointers to row_entry structures belonging to the
4751 current and desired matrix, and the size of the vectors. */
4752
4753 static struct row_entry **old_lines, **new_lines;
4754 static int old_lines_size, new_lines_size;
4755
4756 /* A pool to allocate run structures from, and its size. */
4757
4758 static struct run *run_pool;
4759 static int runs_size;
4760
4761 /* A vector of runs of lines found during scrolling. */
4762
4763 static struct run **runs;
4764
4765 /* Add glyph row ROW to the scrolling hash table during the scrolling
4766 of window W. */
4767
4768 static INLINE struct row_entry *
4769 add_row_entry (w, row)
4770 struct window *w;
4771 struct glyph_row *row;
4772 {
4773 struct row_entry *entry;
4774 int i = row->hash % row_table_size;
4775
4776 entry = row_table[i];
4777 while (entry && !row_equal_p (w, entry->row, row, 1))
4778 entry = entry->next;
4779
4780 if (entry == NULL)
4781 {
4782 entry = row_entry_pool + row_entry_idx++;
4783 entry->row = row;
4784 entry->old_uses = entry->new_uses = 0;
4785 entry->new_line_number = 0;
4786 entry->bucket = i;
4787 entry->next = row_table[i];
4788 row_table[i] = entry;
4789 }
4790
4791 return entry;
4792 }
4793
4794
4795 /* Try to reuse part of the current display of W by scrolling lines.
4796 HEADER_LINE_P non-zero means W has a header line.
4797
4798 The algorithm is taken from Communications of the ACM, Apr78 "A
4799 Technique for Isolating Differences Between Files." It should take
4800 O(N) time.
4801
4802 A short outline of the steps of the algorithm
4803
4804 1. Skip lines equal at the start and end of both matrices.
4805
4806 2. Enter rows in the current and desired matrix into a symbol
4807 table, counting how often they appear in both matrices.
4808
4809 3. Rows that appear exactly once in both matrices serve as anchors,
4810 i.e. we assume that such lines are likely to have been moved.
4811
4812 4. Starting from anchor lines, extend regions to be scrolled both
4813 forward and backward.
4814
4815 Value is
4816
4817 -1 if all rows were found to be equal.
4818 0 to indicate that we did not scroll the display, or
4819 1 if we did scroll. */
4820
4821 static int
4822 scrolling_window (w, header_line_p)
4823 struct window *w;
4824 int header_line_p;
4825 {
4826 struct glyph_matrix *desired_matrix = w->desired_matrix;
4827 struct glyph_matrix *current_matrix = w->current_matrix;
4828 int yb = window_text_bottom_y (w);
4829 int i, j, first_old, first_new, last_old, last_new;
4830 int nruns, nbytes, n, run_idx;
4831 struct row_entry *entry;
4832 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4833
4834 /* Skip over rows equal at the start. */
4835 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4836 {
4837 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4838 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4839
4840 if (c->enabled_p
4841 && d->enabled_p
4842 && !d->redraw_fringe_bitmaps_p
4843 && c->y == d->y
4844 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4845 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4846 && row_equal_p (w, c, d, 1))
4847 {
4848 assign_row (c, d);
4849 d->enabled_p = 0;
4850 }
4851 else
4852 break;
4853 }
4854
4855 /* Give up if some rows in the desired matrix are not enabled. */
4856 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4857 return -1;
4858
4859 first_old = first_new = i;
4860
4861 /* Set last_new to the index + 1 of the last enabled row in the
4862 desired matrix. */
4863 i = first_new + 1;
4864 while (i < desired_matrix->nrows - 1
4865 && MATRIX_ROW (desired_matrix, i)->enabled_p
4866 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4867 ++i;
4868
4869 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4870 return 0;
4871
4872 last_new = i;
4873
4874 /* Set last_old to the index + 1 of the last enabled row in the
4875 current matrix. We don't look at the enabled flag here because
4876 we plan to reuse part of the display even if other parts are
4877 disabled. */
4878 i = first_old + 1;
4879 while (i < current_matrix->nrows - 1)
4880 {
4881 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4882 if (bottom <= yb)
4883 ++i;
4884 if (bottom >= yb)
4885 break;
4886 }
4887
4888 last_old = i;
4889
4890 /* Skip over rows equal at the bottom. */
4891 i = last_new;
4892 j = last_old;
4893 while (i - 1 > first_new
4894 && j - 1 > first_old
4895 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4896 && (MATRIX_ROW (current_matrix, i - 1)->y
4897 == MATRIX_ROW (desired_matrix, j - 1)->y)
4898 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4899 && row_equal_p (w,
4900 MATRIX_ROW (desired_matrix, i - 1),
4901 MATRIX_ROW (current_matrix, j - 1), 1))
4902 --i, --j;
4903 last_new = i;
4904 last_old = j;
4905
4906 /* Nothing to do if all rows are equal. */
4907 if (last_new == first_new)
4908 return 0;
4909
4910 /* Reallocate vectors, tables etc. if necessary. */
4911
4912 if (current_matrix->nrows > old_lines_size)
4913 {
4914 old_lines_size = current_matrix->nrows;
4915 nbytes = old_lines_size * sizeof *old_lines;
4916 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4917 }
4918
4919 if (desired_matrix->nrows > new_lines_size)
4920 {
4921 new_lines_size = desired_matrix->nrows;
4922 nbytes = new_lines_size * sizeof *new_lines;
4923 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4924 }
4925
4926 n = desired_matrix->nrows + current_matrix->nrows;
4927 if (3 * n > row_table_size)
4928 {
4929 row_table_size = next_almost_prime (3 * n);
4930 nbytes = row_table_size * sizeof *row_table;
4931 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4932 bzero (row_table, nbytes);
4933 }
4934
4935 if (n > row_entry_pool_size)
4936 {
4937 row_entry_pool_size = n;
4938 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4939 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4940 }
4941
4942 if (desired_matrix->nrows > runs_size)
4943 {
4944 runs_size = desired_matrix->nrows;
4945 nbytes = runs_size * sizeof *runs;
4946 runs = (struct run **) xrealloc (runs, nbytes);
4947 nbytes = runs_size * sizeof *run_pool;
4948 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4949 }
4950
4951 nruns = run_idx = 0;
4952 row_entry_idx = 0;
4953
4954 /* Add rows from the current and desired matrix to the hash table
4955 row_hash_table to be able to find equal ones quickly. */
4956
4957 for (i = first_old; i < last_old; ++i)
4958 {
4959 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4960 {
4961 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4962 old_lines[i] = entry;
4963 ++entry->old_uses;
4964 }
4965 else
4966 old_lines[i] = NULL;
4967 }
4968
4969 for (i = first_new; i < last_new; ++i)
4970 {
4971 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4972 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4973 ++entry->new_uses;
4974 entry->new_line_number = i;
4975 new_lines[i] = entry;
4976 }
4977
4978 /* Identify moves based on lines that are unique and equal
4979 in both matrices. */
4980 for (i = first_old; i < last_old;)
4981 if (old_lines[i]
4982 && old_lines[i]->old_uses == 1
4983 && old_lines[i]->new_uses == 1)
4984 {
4985 int j, k;
4986 int new_line = old_lines[i]->new_line_number;
4987 struct run *run = run_pool + run_idx++;
4988
4989 /* Record move. */
4990 run->current_vpos = i;
4991 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4992 run->desired_vpos = new_line;
4993 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4994 run->nrows = 1;
4995 run->height = MATRIX_ROW (current_matrix, i)->height;
4996
4997 /* Extend backward. */
4998 j = i - 1;
4999 k = new_line - 1;
5000 while (j > first_old
5001 && k > first_new
5002 && old_lines[j] == new_lines[k])
5003 {
5004 int h = MATRIX_ROW (current_matrix, j)->height;
5005 --run->current_vpos;
5006 --run->desired_vpos;
5007 ++run->nrows;
5008 run->height += h;
5009 run->desired_y -= h;
5010 run->current_y -= h;
5011 --j, --k;
5012 }
5013
5014 /* Extend forward. */
5015 j = i + 1;
5016 k = new_line + 1;
5017 while (j < last_old
5018 && k < last_new
5019 && old_lines[j] == new_lines[k])
5020 {
5021 int h = MATRIX_ROW (current_matrix, j)->height;
5022 ++run->nrows;
5023 run->height += h;
5024 ++j, ++k;
5025 }
5026
5027 /* Insert run into list of all runs. Order runs by copied
5028 pixel lines. Note that we record runs that don't have to
5029 be copied because they are already in place. This is done
5030 because we can avoid calling update_window_line in this
5031 case. */
5032 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5033 ;
5034 for (k = nruns; k > j; --k)
5035 runs[k] = runs[k - 1];
5036 runs[j] = run;
5037 ++nruns;
5038
5039 i += run->nrows;
5040 }
5041 else
5042 ++i;
5043
5044 /* Do the moves. Do it in a way that we don't overwrite something
5045 we want to copy later on. This is not solvable in general
5046 because there is only one display and we don't have a way to
5047 exchange areas on this display. Example:
5048
5049 +-----------+ +-----------+
5050 | A | | B |
5051 +-----------+ --> +-----------+
5052 | B | | A |
5053 +-----------+ +-----------+
5054
5055 Instead, prefer bigger moves, and invalidate moves that would
5056 copy from where we copied to. */
5057
5058 for (i = 0; i < nruns; ++i)
5059 if (runs[i]->nrows > 0)
5060 {
5061 struct run *r = runs[i];
5062
5063 /* Copy on the display. */
5064 if (r->current_y != r->desired_y)
5065 {
5066 rif->scroll_run_hook (w, r);
5067
5068 /* Invalidate runs that copy from where we copied to. */
5069 for (j = i + 1; j < nruns; ++j)
5070 {
5071 struct run *p = runs[j];
5072
5073 if ((p->current_y >= r->desired_y
5074 && p->current_y < r->desired_y + r->height)
5075 || (p->current_y + p->height >= r->desired_y
5076 && (p->current_y + p->height
5077 < r->desired_y + r->height)))
5078 p->nrows = 0;
5079 }
5080 }
5081
5082 /* Assign matrix rows. */
5083 for (j = 0; j < r->nrows; ++j)
5084 {
5085 struct glyph_row *from, *to;
5086 int to_overlapped_p;
5087
5088 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5089 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5090 to_overlapped_p = to->overlapped_p;
5091 if (!from->mode_line_p && !w->pseudo_window_p
5092 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5093 || to->right_fringe_bitmap != from->right_fringe_bitmap
5094 || to->left_fringe_face_id != from->left_fringe_face_id
5095 || to->right_fringe_face_id != from->right_fringe_face_id
5096 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5097 from->redraw_fringe_bitmaps_p = 1;
5098 assign_row (to, from);
5099 to->enabled_p = 1, from->enabled_p = 0;
5100 to->overlapped_p = to_overlapped_p;
5101 }
5102 }
5103
5104 /* Clear the hash table, for the next time. */
5105 for (i = 0; i < row_entry_idx; ++i)
5106 row_table[row_entry_pool[i].bucket] = NULL;
5107
5108 /* Value is > 0 to indicate that we scrolled the display. */
5109 return nruns;
5110 }
5111
5112
5113 \f
5114 /************************************************************************
5115 Frame-Based Updates
5116 ************************************************************************/
5117
5118 /* Update the desired frame matrix of frame F.
5119
5120 FORCE_P non-zero means that the update should not be stopped by
5121 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5122 should not be tried.
5123
5124 Value is non-zero if update was stopped due to pending input. */
5125
5126 static int
5127 update_frame_1 (f, force_p, inhibit_id_p)
5128 struct frame *f;
5129 int force_p;
5130 int inhibit_id_p;
5131 {
5132 /* Frame matrices to work on. */
5133 struct glyph_matrix *current_matrix = f->current_matrix;
5134 struct glyph_matrix *desired_matrix = f->desired_matrix;
5135 int i;
5136 int pause;
5137 int preempt_count = baud_rate / 2400 + 1;
5138 extern int input_pending;
5139
5140 xassert (current_matrix && desired_matrix);
5141
5142 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5143 calculate_costs (f);
5144
5145 if (preempt_count <= 0)
5146 preempt_count = 1;
5147
5148 if (redisplay_dont_pause)
5149 force_p = 1;
5150 else if (!force_p && detect_input_pending_ignore_squeezables ())
5151 {
5152 pause = 1;
5153 goto do_pause;
5154 }
5155
5156 /* If we cannot insert/delete lines, it's no use trying it. */
5157 if (!FRAME_LINE_INS_DEL_OK (f))
5158 inhibit_id_p = 1;
5159
5160 /* See if any of the desired lines are enabled; don't compute for
5161 i/d line if just want cursor motion. */
5162 for (i = 0; i < desired_matrix->nrows; i++)
5163 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5164 break;
5165
5166 /* Try doing i/d line, if not yet inhibited. */
5167 if (!inhibit_id_p && i < desired_matrix->nrows)
5168 force_p |= scrolling (f);
5169
5170 /* Update the individual lines as needed. Do bottom line first. */
5171 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5172 update_frame_line (f, desired_matrix->nrows - 1);
5173
5174 /* Now update the rest of the lines. */
5175 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5176 {
5177 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5178 {
5179 if (FRAME_TERMCAP_P (f))
5180 {
5181 /* Flush out every so many lines.
5182 Also flush out if likely to have more than 1k buffered
5183 otherwise. I'm told that some telnet connections get
5184 really screwed by more than 1k output at once. */
5185 int outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f)->output);
5186 if (outq > 900
5187 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5188 {
5189 fflush (FRAME_TTY (f)->output);
5190 if (preempt_count == 1)
5191 {
5192 #ifdef EMACS_OUTQSIZE
5193 if (EMACS_OUTQSIZE (0, &outq) < 0)
5194 /* Probably not a tty. Ignore the error and reset
5195 the outq count. */
5196 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
5197 #endif
5198 outq *= 10;
5199 if (baud_rate <= outq && baud_rate > 0)
5200 sleep (outq / baud_rate);
5201 }
5202 }
5203 }
5204
5205 if ((i - 1) % preempt_count == 0)
5206 detect_input_pending_ignore_squeezables ();
5207
5208 update_frame_line (f, i);
5209 }
5210 }
5211
5212 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5213
5214 /* Now just clean up termcap drivers and set cursor, etc. */
5215 if (!pause)
5216 {
5217 if ((cursor_in_echo_area
5218 /* If we are showing a message instead of the mini-buffer,
5219 show the cursor for the message instead of for the
5220 (now hidden) mini-buffer contents. */
5221 || (EQ (minibuf_window, selected_window)
5222 && EQ (minibuf_window, echo_area_window)
5223 && !NILP (echo_area_buffer[0])))
5224 /* These cases apply only to the frame that contains
5225 the active mini-buffer window. */
5226 && FRAME_HAS_MINIBUF_P (f)
5227 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5228 {
5229 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5230 int row, col;
5231
5232 if (cursor_in_echo_area < 0)
5233 {
5234 /* Negative value of cursor_in_echo_area means put
5235 cursor at beginning of line. */
5236 row = top;
5237 col = 0;
5238 }
5239 else
5240 {
5241 /* Positive value of cursor_in_echo_area means put
5242 cursor at the end of the prompt. If the mini-buffer
5243 is several lines high, find the last line that has
5244 any text on it. */
5245 row = FRAME_LINES (f);
5246 do
5247 {
5248 --row;
5249 col = 0;
5250
5251 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5252 {
5253 /* Frame rows are filled up with spaces that
5254 must be ignored here. */
5255 struct glyph_row *r = MATRIX_ROW (current_matrix,
5256 row);
5257 struct glyph *start = r->glyphs[TEXT_AREA];
5258 struct glyph *last = start + r->used[TEXT_AREA];
5259
5260 while (last > start
5261 && (last - 1)->charpos < 0)
5262 --last;
5263
5264 col = last - start;
5265 }
5266 }
5267 while (row > top && col == 0);
5268
5269 /* Make sure COL is not out of range. */
5270 if (col >= FRAME_CURSOR_X_LIMIT (f))
5271 {
5272 /* If we have another row, advance cursor into it. */
5273 if (row < FRAME_LINES (f) - 1)
5274 {
5275 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5276 row++;
5277 }
5278 /* Otherwise move it back in range. */
5279 else
5280 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5281 }
5282 }
5283
5284 cursor_to (f, row, col);
5285 }
5286 else
5287 {
5288 /* We have only one cursor on terminal frames. Use it to
5289 display the cursor of the selected window. */
5290 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5291 if (w->cursor.vpos >= 0
5292 /* The cursor vpos may be temporarily out of bounds
5293 in the following situation: There is one window,
5294 with the cursor in the lower half of it. The window
5295 is split, and a message causes a redisplay before
5296 a new cursor position has been computed. */
5297 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5298 {
5299 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5300 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5301
5302 if (INTEGERP (w->left_margin_cols))
5303 x += XFASTINT (w->left_margin_cols);
5304
5305 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5306 cursor_to (f, y, x);
5307 }
5308 }
5309 }
5310
5311 do_pause:
5312
5313 clear_desired_matrices (f);
5314 return pause;
5315 }
5316
5317
5318 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5319
5320 int
5321 scrolling (frame)
5322 struct frame *frame;
5323 {
5324 int unchanged_at_top, unchanged_at_bottom;
5325 int window_size;
5326 int changed_lines;
5327 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5328 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5329 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5330 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5331 register int i;
5332 int free_at_end_vpos = FRAME_LINES (frame);
5333 struct glyph_matrix *current_matrix = frame->current_matrix;
5334 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5335
5336 if (!current_matrix)
5337 abort ();
5338
5339 /* Compute hash codes of all the lines. Also calculate number of
5340 changed lines, number of unchanged lines at the beginning, and
5341 number of unchanged lines at the end. */
5342 changed_lines = 0;
5343 unchanged_at_top = 0;
5344 unchanged_at_bottom = FRAME_LINES (frame);
5345 for (i = 0; i < FRAME_LINES (frame); i++)
5346 {
5347 /* Give up on this scrolling if some old lines are not enabled. */
5348 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5349 return 0;
5350 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5351 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5352 {
5353 /* This line cannot be redrawn, so don't let scrolling mess it. */
5354 new_hash[i] = old_hash[i];
5355 #define INFINITY 1000000 /* Taken from scroll.c */
5356 draw_cost[i] = INFINITY;
5357 }
5358 else
5359 {
5360 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5361 draw_cost[i] = line_draw_cost (desired_matrix, i);
5362 }
5363
5364 if (old_hash[i] != new_hash[i])
5365 {
5366 changed_lines++;
5367 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5368 }
5369 else if (i == unchanged_at_top)
5370 unchanged_at_top++;
5371 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5372 }
5373
5374 /* If changed lines are few, don't allow preemption, don't scroll. */
5375 if ((!FRAME_SCROLL_REGION_OK (frame)
5376 && changed_lines < baud_rate / 2400)
5377 || unchanged_at_bottom == FRAME_LINES (frame))
5378 return 1;
5379
5380 window_size = (FRAME_LINES (frame) - unchanged_at_top
5381 - unchanged_at_bottom);
5382
5383 if (FRAME_SCROLL_REGION_OK (frame))
5384 free_at_end_vpos -= unchanged_at_bottom;
5385 else if (FRAME_MEMORY_BELOW_FRAME (frame))
5386 free_at_end_vpos = -1;
5387
5388 /* If large window, fast terminal and few lines in common between
5389 current frame and desired frame, don't bother with i/d calc. */
5390 if (!FRAME_SCROLL_REGION_OK (frame)
5391 && window_size >= 18 && baud_rate > 2400
5392 && (window_size >=
5393 10 * scrolling_max_lines_saved (unchanged_at_top,
5394 FRAME_LINES (frame) - unchanged_at_bottom,
5395 old_hash, new_hash, draw_cost)))
5396 return 0;
5397
5398 if (window_size < 2)
5399 return 0;
5400
5401 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5402 draw_cost + unchanged_at_top - 1,
5403 old_draw_cost + unchanged_at_top - 1,
5404 old_hash + unchanged_at_top - 1,
5405 new_hash + unchanged_at_top - 1,
5406 free_at_end_vpos - unchanged_at_top);
5407
5408 return 0;
5409 }
5410
5411
5412 /* Count the number of blanks at the start of the vector of glyphs R
5413 which is LEN glyphs long. */
5414
5415 static int
5416 count_blanks (r, len)
5417 struct glyph *r;
5418 int len;
5419 {
5420 int i;
5421
5422 for (i = 0; i < len; ++i)
5423 if (!CHAR_GLYPH_SPACE_P (r[i]))
5424 break;
5425
5426 return i;
5427 }
5428
5429
5430 /* Count the number of glyphs in common at the start of the glyph
5431 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5432 of STR2. Value is the number of equal glyphs equal at the start. */
5433
5434 static int
5435 count_match (str1, end1, str2, end2)
5436 struct glyph *str1, *end1, *str2, *end2;
5437 {
5438 struct glyph *p1 = str1;
5439 struct glyph *p2 = str2;
5440
5441 while (p1 < end1
5442 && p2 < end2
5443 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5444 ++p1, ++p2;
5445
5446 return p1 - str1;
5447 }
5448
5449
5450 /* Char insertion/deletion cost vector, from term.c */
5451
5452 extern int *char_ins_del_vector;
5453 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5454
5455
5456 /* Perform a frame-based update on line VPOS in frame FRAME. */
5457
5458 static void
5459 update_frame_line (f, vpos)
5460 struct frame *f;
5461 int vpos;
5462 {
5463 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5464 int tem;
5465 int osp, nsp, begmatch, endmatch, olen, nlen;
5466 struct glyph_matrix *current_matrix = f->current_matrix;
5467 struct glyph_matrix *desired_matrix = f->desired_matrix;
5468 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5469 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5470 int must_write_whole_line_p;
5471 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5472 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5473 != FACE_TTY_DEFAULT_BG_COLOR);
5474
5475 if (colored_spaces_p)
5476 write_spaces_p = 1;
5477
5478 /* Current row not enabled means it has unknown contents. We must
5479 write the whole desired line in that case. */
5480 must_write_whole_line_p = !current_row->enabled_p;
5481 if (must_write_whole_line_p)
5482 {
5483 obody = 0;
5484 olen = 0;
5485 }
5486 else
5487 {
5488 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5489 olen = current_row->used[TEXT_AREA];
5490
5491 /* Ignore trailing spaces, if we can. */
5492 if (!write_spaces_p)
5493 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5494 olen--;
5495 }
5496
5497 current_row->enabled_p = 1;
5498 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5499
5500 /* If desired line is empty, just clear the line. */
5501 if (!desired_row->enabled_p)
5502 {
5503 nlen = 0;
5504 goto just_erase;
5505 }
5506
5507 nbody = desired_row->glyphs[TEXT_AREA];
5508 nlen = desired_row->used[TEXT_AREA];
5509 nend = nbody + nlen;
5510
5511 /* If display line has unknown contents, write the whole line. */
5512 if (must_write_whole_line_p)
5513 {
5514 /* Ignore spaces at the end, if we can. */
5515 if (!write_spaces_p)
5516 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5517 --nlen;
5518
5519 /* Write the contents of the desired line. */
5520 if (nlen)
5521 {
5522 cursor_to (f, vpos, 0);
5523 write_glyphs (f, nbody, nlen);
5524 }
5525
5526 /* Don't call clear_end_of_line if we already wrote the whole
5527 line. The cursor will not be at the right margin in that
5528 case but in the line below. */
5529 if (nlen < FRAME_TOTAL_COLS (f))
5530 {
5531 cursor_to (f, vpos, nlen);
5532 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5533 }
5534 else
5535 /* Make sure we are in the right row, otherwise cursor movement
5536 with cmgoto might use `ch' in the wrong row. */
5537 cursor_to (f, vpos, 0);
5538
5539 make_current (desired_matrix, current_matrix, vpos);
5540 return;
5541 }
5542
5543 /* Pretend trailing spaces are not there at all,
5544 unless for one reason or another we must write all spaces. */
5545 if (!write_spaces_p)
5546 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5547 nlen--;
5548
5549 /* If there's no i/d char, quickly do the best we can without it. */
5550 if (!FRAME_CHAR_INS_DEL_OK (f))
5551 {
5552 int i, j;
5553
5554 /* Find the first glyph in desired row that doesn't agree with
5555 a glyph in the current row, and write the rest from there on. */
5556 for (i = 0; i < nlen; i++)
5557 {
5558 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5559 {
5560 /* Find the end of the run of different glyphs. */
5561 j = i + 1;
5562 while (j < nlen
5563 && (j >= olen
5564 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5565 || CHAR_GLYPH_PADDING_P (nbody[j])))
5566 ++j;
5567
5568 /* Output this run of non-matching chars. */
5569 cursor_to (f, vpos, i);
5570 write_glyphs (f, nbody + i, j - i);
5571 i = j - 1;
5572
5573 /* Now find the next non-match. */
5574 }
5575 }
5576
5577 /* Clear the rest of the line, or the non-clear part of it. */
5578 if (olen > nlen)
5579 {
5580 cursor_to (f, vpos, nlen);
5581 clear_end_of_line (f, olen);
5582 }
5583
5584 /* Make current row = desired row. */
5585 make_current (desired_matrix, current_matrix, vpos);
5586 return;
5587 }
5588
5589 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5590 characters in a row. */
5591
5592 if (!olen)
5593 {
5594 /* If current line is blank, skip over initial spaces, if
5595 possible, and write the rest. */
5596 if (write_spaces_p)
5597 nsp = 0;
5598 else
5599 nsp = count_blanks (nbody, nlen);
5600
5601 if (nlen > nsp)
5602 {
5603 cursor_to (f, vpos, nsp);
5604 write_glyphs (f, nbody + nsp, nlen - nsp);
5605 }
5606
5607 /* Exchange contents between current_frame and new_frame. */
5608 make_current (desired_matrix, current_matrix, vpos);
5609 return;
5610 }
5611
5612 /* Compute number of leading blanks in old and new contents. */
5613 osp = count_blanks (obody, olen);
5614 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5615
5616 /* Compute number of matching chars starting with first non-blank. */
5617 begmatch = count_match (obody + osp, obody + olen,
5618 nbody + nsp, nbody + nlen);
5619
5620 /* Spaces in new match implicit space past the end of old. */
5621 /* A bug causing this to be a no-op was fixed in 18.29. */
5622 if (!write_spaces_p && osp + begmatch == olen)
5623 {
5624 np1 = nbody + nsp;
5625 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5626 ++begmatch;
5627 }
5628
5629 /* Avoid doing insert/delete char
5630 just cause number of leading spaces differs
5631 when the following text does not match. */
5632 if (begmatch == 0 && osp != nsp)
5633 osp = nsp = min (osp, nsp);
5634
5635 /* Find matching characters at end of line */
5636 op1 = obody + olen;
5637 np1 = nbody + nlen;
5638 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5639 while (op1 > op2
5640 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5641 {
5642 op1--;
5643 np1--;
5644 }
5645 endmatch = obody + olen - op1;
5646
5647 /* tem gets the distance to insert or delete.
5648 endmatch is how many characters we save by doing so.
5649 Is it worth it? */
5650
5651 tem = (nlen - nsp) - (olen - osp);
5652 if (endmatch && tem
5653 && (!FRAME_CHAR_INS_DEL_OK (f)
5654 || endmatch <= char_ins_del_cost (f)[tem]))
5655 endmatch = 0;
5656
5657 /* nsp - osp is the distance to insert or delete.
5658 If that is nonzero, begmatch is known to be nonzero also.
5659 begmatch + endmatch is how much we save by doing the ins/del.
5660 Is it worth it? */
5661
5662 if (nsp != osp
5663 && (!FRAME_CHAR_INS_DEL_OK (f)
5664 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5665 {
5666 begmatch = 0;
5667 endmatch = 0;
5668 osp = nsp = min (osp, nsp);
5669 }
5670
5671 /* Now go through the line, inserting, writing and
5672 deleting as appropriate. */
5673
5674 if (osp > nsp)
5675 {
5676 cursor_to (f, vpos, nsp);
5677 delete_glyphs (f, osp - nsp);
5678 }
5679 else if (nsp > osp)
5680 {
5681 /* If going to delete chars later in line
5682 and insert earlier in the line,
5683 must delete first to avoid losing data in the insert */
5684 if (endmatch && nlen < olen + nsp - osp)
5685 {
5686 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5687 delete_glyphs (f, olen + nsp - osp - nlen);
5688 olen = nlen - (nsp - osp);
5689 }
5690 cursor_to (f, vpos, osp);
5691 insert_glyphs (f, 0, nsp - osp);
5692 }
5693 olen += nsp - osp;
5694
5695 tem = nsp + begmatch + endmatch;
5696 if (nlen != tem || olen != tem)
5697 {
5698 if (!endmatch || nlen == olen)
5699 {
5700 /* If new text being written reaches right margin, there is
5701 no need to do clear-to-eol at the end of this function
5702 (and it would not be safe, since cursor is not going to
5703 be "at the margin" after the text is done). */
5704 if (nlen == FRAME_TOTAL_COLS (f))
5705 olen = 0;
5706
5707 /* Function write_glyphs is prepared to do nothing
5708 if passed a length <= 0. Check it here to avoid
5709 unnecessary cursor movement. */
5710 if (nlen - tem > 0)
5711 {
5712 cursor_to (f, vpos, nsp + begmatch);
5713 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5714 }
5715 }
5716 else if (nlen > olen)
5717 {
5718 /* Here, we used to have the following simple code:
5719 ----------------------------------------
5720 write_glyphs (nbody + nsp + begmatch, olen - tem);
5721 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5722 ----------------------------------------
5723 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5724 is a padding glyph. */
5725 int out = olen - tem; /* Columns to be overwritten originally. */
5726 int del;
5727
5728 cursor_to (f, vpos, nsp + begmatch);
5729
5730 /* Calculate columns we can actually overwrite. */
5731 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5732 out--;
5733 write_glyphs (f, nbody + nsp + begmatch, out);
5734
5735 /* If we left columns to be overwritten, we must delete them. */
5736 del = olen - tem - out;
5737 if (del > 0)
5738 delete_glyphs (f, del);
5739
5740 /* At last, we insert columns not yet written out. */
5741 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5742 olen = nlen;
5743 }
5744 else if (olen > nlen)
5745 {
5746 cursor_to (f, vpos, nsp + begmatch);
5747 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5748 delete_glyphs (f, olen - nlen);
5749 olen = nlen;
5750 }
5751 }
5752
5753 just_erase:
5754 /* If any unerased characters remain after the new line, erase them. */
5755 if (olen > nlen)
5756 {
5757 cursor_to (f, vpos, nlen);
5758 clear_end_of_line (f, olen);
5759 }
5760
5761 /* Exchange contents between current_frame and new_frame. */
5762 make_current (desired_matrix, current_matrix, vpos);
5763 }
5764
5765
5766 \f
5767 /***********************************************************************
5768 X/Y Position -> Buffer Position
5769 ***********************************************************************/
5770
5771 /* Determine what's under window-relative pixel position (*X, *Y).
5772 Return the object (string or buffer) that's there.
5773 Return in *POS the position in that object.
5774 Adjust *X and *Y to character positions. */
5775
5776 Lisp_Object
5777 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5778 struct window *w;
5779 int *x, *y;
5780 struct display_pos *pos;
5781 Lisp_Object *object;
5782 int *dx, *dy;
5783 int *width, *height;
5784 {
5785 struct it it;
5786 struct buffer *old_current_buffer = current_buffer;
5787 struct text_pos startp;
5788 Lisp_Object string;
5789 struct glyph_row *row;
5790 #ifdef HAVE_WINDOW_SYSTEM
5791 struct image *img = 0;
5792 #endif
5793 int x0, x1;
5794
5795 current_buffer = XBUFFER (w->buffer);
5796 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5797 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5798 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5799 start_display (&it, w, startp);
5800
5801 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5802 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5803 MOVE_TO_X | MOVE_TO_Y);
5804
5805 current_buffer = old_current_buffer;
5806
5807 *dx = x0 + it.first_visible_x - it.current_x;
5808 *dy = *y - it.current_y;
5809
5810 string = w->buffer;
5811 if (STRINGP (it.string))
5812 string = it.string;
5813 *pos = it.current;
5814
5815 #ifdef HAVE_WINDOW_SYSTEM
5816 if (it.what == IT_IMAGE)
5817 {
5818 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5819 && !NILP (img->spec))
5820 *object = img->spec;
5821 }
5822 #endif
5823
5824 if (it.vpos < w->current_matrix->nrows
5825 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5826 row->enabled_p))
5827 {
5828 if (it.hpos < row->used[TEXT_AREA])
5829 {
5830 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5831 #ifdef HAVE_WINDOW_SYSTEM
5832 if (img)
5833 {
5834 *dy -= row->ascent - glyph->ascent;
5835 *dx += glyph->slice.x;
5836 *dy += glyph->slice.y;
5837 /* Image slices positions are still relative to the entire image */
5838 *width = img->width;
5839 *height = img->height;
5840 }
5841 else
5842 #endif
5843 {
5844 *width = glyph->pixel_width;
5845 *height = glyph->ascent + glyph->descent;
5846 }
5847 }
5848 else
5849 {
5850 *width = 0;
5851 *height = row->height;
5852 }
5853 }
5854 else
5855 {
5856 *width = *height = 0;
5857 }
5858
5859 /* Add extra (default width) columns if clicked after EOL. */
5860 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5861 if (x0 > x1)
5862 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5863
5864 *x = it.hpos;
5865 *y = it.vpos;
5866
5867 return string;
5868 }
5869
5870
5871 /* Value is the string under window-relative coordinates X/Y in the
5872 mode line or header line (PART says which) of window W, or nil if none.
5873 *CHARPOS is set to the position in the string returned. */
5874
5875 Lisp_Object
5876 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5877 struct window *w;
5878 enum window_part part;
5879 int *x, *y;
5880 int *charpos;
5881 Lisp_Object *object;
5882 int *dx, *dy;
5883 int *width, *height;
5884 {
5885 struct glyph_row *row;
5886 struct glyph *glyph, *end;
5887 int x0, y0;
5888 Lisp_Object string = Qnil;
5889
5890 if (part == ON_MODE_LINE)
5891 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5892 else
5893 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5894 y0 = *y - row->y;
5895 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5896
5897 if (row->mode_line_p && row->enabled_p)
5898 {
5899 /* Find the glyph under X. If we find one with a string object,
5900 it's the one we were looking for. */
5901 glyph = row->glyphs[TEXT_AREA];
5902 end = glyph + row->used[TEXT_AREA];
5903 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5904 x0 -= glyph->pixel_width;
5905 *x = glyph - row->glyphs[TEXT_AREA];
5906 if (glyph < end)
5907 {
5908 string = glyph->object;
5909 *charpos = glyph->charpos;
5910 *width = glyph->pixel_width;
5911 *height = glyph->ascent + glyph->descent;
5912 #ifdef HAVE_WINDOW_SYSTEM
5913 if (glyph->type == IMAGE_GLYPH)
5914 {
5915 struct image *img;
5916 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5917 if (img != NULL)
5918 *object = img->spec;
5919 y0 -= row->ascent - glyph->ascent;
5920 }
5921 #endif
5922 }
5923 else
5924 {
5925 /* Add extra (default width) columns if clicked after EOL. */
5926 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5927 *width = 0;
5928 *height = row->height;
5929 }
5930 }
5931 else
5932 {
5933 *x = 0;
5934 x0 = 0;
5935 *width = *height = 0;
5936 }
5937
5938 *dx = x0;
5939 *dy = y0;
5940
5941 return string;
5942 }
5943
5944
5945 /* Value is the string under window-relative coordinates X/Y in either
5946 marginal area, or nil if none. *CHARPOS is set to the position in
5947 the string returned. */
5948
5949 Lisp_Object
5950 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
5951 struct window *w;
5952 enum window_part part;
5953 int *x, *y;
5954 int *charpos;
5955 Lisp_Object *object;
5956 int *dx, *dy;
5957 int *width, *height;
5958 {
5959 struct glyph_row *row = w->current_matrix->rows;
5960 struct glyph *glyph, *end;
5961 int x0, y0, i, wy = *y;
5962 int area;
5963 Lisp_Object string = Qnil;
5964
5965 if (part == ON_LEFT_MARGIN)
5966 area = LEFT_MARGIN_AREA;
5967 else if (part == ON_RIGHT_MARGIN)
5968 area = RIGHT_MARGIN_AREA;
5969 else
5970 abort ();
5971
5972 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5973 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5974 break;
5975 y0 = *y - row->y;
5976 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5977
5978 if (row->enabled_p)
5979 {
5980 /* Find the glyph under X. If we find one with a string object,
5981 it's the one we were looking for. */
5982 if (area == RIGHT_MARGIN_AREA)
5983 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5984 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5985 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5986 + window_box_width (w, LEFT_MARGIN_AREA)
5987 + window_box_width (w, TEXT_AREA));
5988 else
5989 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5990 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5991 : 0);
5992
5993 glyph = row->glyphs[area];
5994 end = glyph + row->used[area];
5995 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5996 x0 -= glyph->pixel_width;
5997 *x = glyph - row->glyphs[area];
5998 if (glyph < end)
5999 {
6000 string = glyph->object;
6001 *charpos = glyph->charpos;
6002 *width = glyph->pixel_width;
6003 *height = glyph->ascent + glyph->descent;
6004 #ifdef HAVE_WINDOW_SYSTEM
6005 if (glyph->type == IMAGE_GLYPH)
6006 {
6007 struct image *img;
6008 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6009 if (img != NULL)
6010 *object = img->spec;
6011 y0 -= row->ascent - glyph->ascent;
6012 x0 += glyph->slice.x;
6013 y0 += glyph->slice.y;
6014 }
6015 #endif
6016 }
6017 else
6018 {
6019 /* Add extra (default width) columns if clicked after EOL. */
6020 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6021 *width = 0;
6022 *height = row->height;
6023 }
6024 }
6025 else
6026 {
6027 x0 = 0;
6028 *x = 0;
6029 *width = *height = 0;
6030 }
6031
6032 *dx = x0;
6033 *dy = y0;
6034
6035 return string;
6036 }
6037
6038
6039 /***********************************************************************
6040 Changing Frame Sizes
6041 ***********************************************************************/
6042
6043 #ifdef SIGWINCH
6044
6045 SIGTYPE
6046 window_change_signal (signalnum) /* If we don't have an argument, */
6047 int signalnum; /* some compilers complain in signal calls. */
6048 {
6049 int width, height;
6050 #ifndef USE_CRT_DLL
6051 extern int errno;
6052 #endif
6053 int old_errno = errno;x
6054
6055 struct tty_display_info *tty;
6056
6057 signal (SIGWINCH, window_change_signal);
6058 SIGNAL_THREAD_CHECK (signalnum);
6059
6060 /* The frame size change obviously applies to a single
6061 termcap-controlled terminal, but we can't decide which.
6062 Therefore, we resize the frames corresponding to each tty.
6063 */
6064 for (tty = tty_list; tty; tty = tty->next) {
6065
6066 if (! tty->term_initted)
6067 continue;
6068
6069 get_tty_size (fileno (tty->input), &width, &height);
6070
6071 if (width > 5 && height > 2) {
6072 Lisp_Object tail, frame;
6073
6074 FOR_EACH_FRAME (tail, frame)
6075 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
6076 /* Record the new sizes, but don't reallocate the data
6077 structures now. Let that be done later outside of the
6078 signal handler. */
6079 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6080 }
6081 }
6082
6083 errno = old_errno;
6084 }
6085 #endif /* SIGWINCH */
6086
6087
6088 /* Do any change in frame size that was requested by a signal. SAFE
6089 non-zero means this function is called from a place where it is
6090 safe to change frame sizes while a redisplay is in progress. */
6091
6092 void
6093 do_pending_window_change (safe)
6094 int safe;
6095 {
6096 /* If window_change_signal should have run before, run it now. */
6097 if (redisplaying_p && !safe)
6098 return;
6099
6100 while (delayed_size_change)
6101 {
6102 Lisp_Object tail, frame;
6103
6104 delayed_size_change = 0;
6105
6106 FOR_EACH_FRAME (tail, frame)
6107 {
6108 struct frame *f = XFRAME (frame);
6109
6110 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6111 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6112 0, 0, safe);
6113 }
6114 }
6115 }
6116
6117
6118 /* Change the frame height and/or width. Values may be given as zero to
6119 indicate no change is to take place.
6120
6121 If DELAY is non-zero, then assume we're being called from a signal
6122 handler, and queue the change for later - perhaps the next
6123 redisplay. Since this tries to resize windows, we can't call it
6124 from a signal handler.
6125
6126 SAFE non-zero means this function is called from a place where it's
6127 safe to change frame sizes while a redisplay is in progress. */
6128
6129 void
6130 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6131 register struct frame *f;
6132 int newheight, newwidth, pretend, delay, safe;
6133 {
6134 Lisp_Object tail, frame;
6135
6136 if (FRAME_MSDOS_P (f))
6137 {
6138 /* On MS-DOS, all frames use the same screen, so a change in
6139 size affects all frames. Termcap now supports multiple
6140 ttys. */
6141 FOR_EACH_FRAME (tail, frame)
6142 if (! FRAME_WINDOW_P (XFRAME (frame)))
6143 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6144 pretend, delay, safe);
6145 }
6146 else
6147 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6148 }
6149
6150 static void
6151 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6152 register struct frame *f;
6153 int newheight, newwidth, pretend, delay, safe;
6154 {
6155 int new_frame_total_cols;
6156 int count = SPECPDL_INDEX ();
6157
6158 /* If we can't deal with the change now, queue it for later. */
6159 if (delay || (redisplaying_p && !safe))
6160 {
6161 f->new_text_lines = newheight;
6162 f->new_text_cols = newwidth;
6163 delayed_size_change = 1;
6164 return;
6165 }
6166
6167 /* This size-change overrides any pending one for this frame. */
6168 f->new_text_lines = 0;
6169 f->new_text_cols = 0;
6170
6171 /* If an argument is zero, set it to the current value. */
6172 if (newheight == 0)
6173 newheight = FRAME_LINES (f);
6174 if (newwidth == 0)
6175 newwidth = FRAME_COLS (f);
6176
6177 /* Compute width of windows in F.
6178 This is the width of the frame without vertical scroll bars. */
6179 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6180
6181 /* Round up to the smallest acceptable size. */
6182 check_frame_size (f, &newheight, &newwidth);
6183
6184 /* If we're not changing the frame size, quit now. */
6185 if (newheight == FRAME_LINES (f)
6186 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6187 return;
6188
6189 BLOCK_INPUT;
6190
6191 #ifdef MSDOS
6192 /* We only can set screen dimensions to certain values supported
6193 by our video hardware. Try to find the smallest size greater
6194 or equal to the requested dimensions. */
6195 dos_set_window_size (&newheight, &newwidth);
6196 #endif
6197
6198 if (newheight != FRAME_LINES (f))
6199 {
6200 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6201 {
6202 /* Frame has both root and mini-buffer. */
6203 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6204 FRAME_TOP_MARGIN (f));
6205 set_window_height (FRAME_ROOT_WINDOW (f),
6206 (newheight
6207 - 1
6208 - FRAME_TOP_MARGIN (f)),
6209 0);
6210 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6211 newheight - 1);
6212 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6213 }
6214 else
6215 /* Frame has just one top-level window. */
6216 set_window_height (FRAME_ROOT_WINDOW (f),
6217 newheight - FRAME_TOP_MARGIN (f), 0);
6218
6219 if (FRAME_TERMCAP_P (f) && !pretend)
6220 FrameRows (FRAME_TTY (f)) = newheight;
6221 }
6222
6223 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6224 {
6225 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6226 if (FRAME_HAS_MINIBUF_P (f))
6227 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6228
6229 if (FRAME_TERMCAP_P (f) && !pretend)
6230 FrameCols (FRAME_TTY (f)) = newwidth;
6231
6232 if (WINDOWP (f->tool_bar_window))
6233 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6234 }
6235
6236 FRAME_LINES (f) = newheight;
6237 SET_FRAME_COLS (f, newwidth);
6238
6239 {
6240 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6241 int text_area_x, text_area_y, text_area_width, text_area_height;
6242
6243 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6244 &text_area_height);
6245 if (w->cursor.x >= text_area_x + text_area_width)
6246 w->cursor.hpos = w->cursor.x = 0;
6247 if (w->cursor.y >= text_area_y + text_area_height)
6248 w->cursor.vpos = w->cursor.y = 0;
6249 }
6250
6251 adjust_glyphs (f);
6252 calculate_costs (f);
6253 SET_FRAME_GARBAGED (f);
6254 f->resized_p = 1;
6255
6256 UNBLOCK_INPUT;
6257
6258 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6259
6260 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6261 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6262 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6263
6264 unbind_to (count, Qnil);
6265 }
6266
6267
6268 \f
6269 /***********************************************************************
6270 Terminal Related Lisp Functions
6271 ***********************************************************************/
6272
6273 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6274 1, 1, "FOpen termscript file: ",
6275 doc: /* Start writing all terminal output to FILE as well as the terminal.
6276 FILE = nil means just close any termscript file currently open. */)
6277 (file)
6278 Lisp_Object file;
6279 {
6280 struct tty_display_info *tty;
6281
6282 if (! FRAME_TERMCAP_P (SELECTED_FRAME ()))
6283 error ("Current frame is not on a tty device");
6284
6285 tty = CURTTY ();
6286
6287 if (tty->termscript != 0)
6288 fclose (tty->termscript);
6289 tty->termscript = 0;
6290
6291 if (! NILP (file))
6292 {
6293 file = Fexpand_file_name (file, Qnil);
6294 tty->termscript = fopen (SDATA (file), "w");
6295 if (tty->termscript == 0)
6296 report_file_error ("Opening termscript", Fcons (file, Qnil));
6297 }
6298 return Qnil;
6299 }
6300
6301
6302 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6303 Ssend_string_to_terminal, 1, 2, 0,
6304 doc: /* Send STRING to the terminal without alteration.
6305 Control characters in STRING will have terminal-dependent effects.
6306
6307 Optional parameter TERMINAL specifies the tty display device to use.
6308 It may be a terminal id, a frame, or nil for the terminal used by the
6309 currently selected frame. */)
6310 (string, display)
6311 Lisp_Object string;
6312 Lisp_Object display;
6313 {
6314 struct device *d = get_tty_device (display);
6315 struct tty_display_info *tty;
6316
6317 /* ??? Perhaps we should do something special for multibyte strings here. */
6318 CHECK_STRING (string);
6319
6320 if (!d)
6321 error ("Unknown display device");
6322
6323 tty = d->display_info.tty;
6324
6325 if (tty->termscript)
6326 {
6327 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
6328 fflush (tty->termscript);
6329 }
6330 fwrite (SDATA (string), 1, SBYTES (string), tty->output);
6331 fflush (tty->output);
6332 return Qnil;
6333 }
6334
6335
6336 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6337 doc: /* Beep, or flash the screen.
6338 Also, unless an argument is given,
6339 terminate any keyboard macro currently executing. */)
6340 (arg)
6341 Lisp_Object arg;
6342 {
6343 if (!NILP (arg))
6344 {
6345 if (noninteractive)
6346 putchar (07);
6347 else
6348 ring_bell (XFRAME (selected_frame));
6349 }
6350 else
6351 bitch_at_user ();
6352
6353 return Qnil;
6354 }
6355
6356 void
6357 bitch_at_user ()
6358 {
6359 if (noninteractive)
6360 putchar (07);
6361 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6362 error ("Keyboard macro terminated by a command ringing the bell");
6363 else
6364 ring_bell (XFRAME (selected_frame));
6365 }
6366
6367
6368 \f
6369 /***********************************************************************
6370 Sleeping, Waiting
6371 ***********************************************************************/
6372
6373 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6374 doc: /* Pause, without updating display, for SECONDS seconds.
6375 SECONDS may be a floating-point value, meaning that you can wait for a
6376 fraction of a second. Optional second arg MILLISECONDS specifies an
6377 additional wait period, in milliseconds; this may be useful if your
6378 Emacs was built without floating point support.
6379 \(Not all operating systems support waiting for a fraction of a second.) */)
6380 (seconds, milliseconds)
6381 Lisp_Object seconds, milliseconds;
6382 {
6383 int sec, usec;
6384
6385 if (NILP (milliseconds))
6386 XSETINT (milliseconds, 0);
6387 else
6388 CHECK_NUMBER (milliseconds);
6389 usec = XINT (milliseconds) * 1000;
6390
6391 {
6392 double duration = extract_float (seconds);
6393 sec = (int) duration;
6394 usec += (duration - sec) * 1000000;
6395 }
6396
6397 #ifndef EMACS_HAS_USECS
6398 if (sec == 0 && usec != 0)
6399 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6400 #endif
6401
6402 /* Assure that 0 <= usec < 1000000. */
6403 if (usec < 0)
6404 {
6405 /* We can't rely on the rounding being correct if usec is negative. */
6406 if (-1000000 < usec)
6407 sec--, usec += 1000000;
6408 else
6409 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6410 }
6411 else
6412 sec += usec / 1000000, usec %= 1000000;
6413
6414 if (sec < 0 || (sec == 0 && usec == 0))
6415 return Qnil;
6416
6417 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6418
6419 return Qnil;
6420 }
6421
6422
6423 /* This is just like wait_reading_process_output, except that
6424 it does the redisplay.
6425
6426 It's also much like Fsit_for, except that it can be used for
6427 waiting for input as well. */
6428
6429 Lisp_Object
6430 sit_for (sec, usec, reading, display, initial_display)
6431 int sec, usec, reading, display, initial_display;
6432 {
6433 swallow_events (display);
6434
6435 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_kbd_macro))
6436 return Qnil;
6437
6438 if (initial_display)
6439 redisplay_preserve_echo_area (2);
6440
6441 if (sec == 0 && usec == 0)
6442 return Qt;
6443
6444 #ifdef SIGIO
6445 gobble_input (0);
6446 #endif
6447
6448 wait_reading_process_output (sec, usec, reading ? -1 : 1, display,
6449 Qnil, NULL, 0);
6450
6451 return detect_input_pending () ? Qnil : Qt;
6452 }
6453
6454
6455 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6456 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6457 SECONDS may be a floating-point value, meaning that you can wait for a
6458 fraction of a second.
6459 \(Not all operating systems support waiting for a fraction of a second.)
6460 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6461 Redisplay is preempted as always if input arrives, and does not happen
6462 if input is available before it starts.
6463 Value is t if waited the full time with no input arriving.
6464
6465 An obsolete but still supported form is
6466 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6467 Where the optional arg MILLISECONDS specifies an additional wait period,
6468 in milliseconds; this was useful when Emacs was built without
6469 floating point support.
6470 usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6471
6472 /* The `old-nodisp' stuff is there so that the arglist has the correct
6473 length. Otherwise, `defdvice' will redefine it with fewer args. */
6474 (seconds, milliseconds, nodisp)
6475 Lisp_Object seconds, milliseconds, nodisp;
6476 {
6477 int sec, usec;
6478
6479 if (NILP (nodisp) && !NUMBERP (milliseconds))
6480 { /* New style. */
6481 nodisp = milliseconds;
6482 milliseconds = Qnil;
6483 }
6484
6485 if (NILP (milliseconds))
6486 XSETINT (milliseconds, 0);
6487 else
6488 CHECK_NUMBER (milliseconds);
6489 usec = XINT (milliseconds) * 1000;
6490
6491 {
6492 double duration = extract_float (seconds);
6493 sec = (int) duration;
6494 usec += (duration - sec) * 1000000;
6495 }
6496
6497 #ifndef EMACS_HAS_USECS
6498 if (usec != 0 && sec == 0)
6499 error ("Millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6500 #endif
6501
6502 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6503 }
6504
6505
6506 \f
6507 /***********************************************************************
6508 Other Lisp Functions
6509 ***********************************************************************/
6510
6511 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6512 session's frames, frame names, buffers, buffer-read-only flags, and
6513 buffer-modified-flags. */
6514
6515 static Lisp_Object frame_and_buffer_state;
6516
6517
6518 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6519 Sframe_or_buffer_changed_p, 0, 1, 0,
6520 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6521 VARIABLE is a variable name whose value is either nil or a state vector
6522 that will be updated to contain all frames and buffers,
6523 aside from buffers whose names start with space,
6524 along with the buffers' read-only and modified flags. This allows a fast
6525 check to see whether buffer menus might need to be recomputed.
6526 If this function returns non-nil, it updates the internal vector to reflect
6527 the current state.
6528
6529 If VARIABLE is nil, an internal variable is used. Users should not
6530 pass nil for VARIABLE. */)
6531 (variable)
6532 Lisp_Object variable;
6533 {
6534 Lisp_Object state, tail, frame, buf;
6535 Lisp_Object *vecp, *end;
6536 int n;
6537
6538 if (! NILP (variable))
6539 {
6540 CHECK_SYMBOL (variable);
6541 state = Fsymbol_value (variable);
6542 if (! VECTORP (state))
6543 goto changed;
6544 }
6545 else
6546 state = frame_and_buffer_state;
6547
6548 vecp = XVECTOR (state)->contents;
6549 end = vecp + XVECTOR (state)->size;
6550
6551 FOR_EACH_FRAME (tail, frame)
6552 {
6553 if (vecp == end)
6554 goto changed;
6555 if (!EQ (*vecp++, frame))
6556 goto changed;
6557 if (vecp == end)
6558 goto changed;
6559 if (!EQ (*vecp++, XFRAME (frame)->name))
6560 goto changed;
6561 }
6562 /* Check that the buffer info matches. */
6563 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6564 {
6565 buf = XCDR (XCAR (tail));
6566 /* Ignore buffers that aren't included in buffer lists. */
6567 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6568 continue;
6569 if (vecp == end)
6570 goto changed;
6571 if (!EQ (*vecp++, buf))
6572 goto changed;
6573 if (vecp == end)
6574 goto changed;
6575 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6576 goto changed;
6577 if (vecp == end)
6578 goto changed;
6579 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6580 goto changed;
6581 }
6582 if (vecp == end)
6583 goto changed;
6584 /* Detect deletion of a buffer at the end of the list. */
6585 if (EQ (*vecp, Qlambda))
6586 return Qnil;
6587
6588 /* Come here if we decide the data has changed. */
6589 changed:
6590 /* Count the size we will need.
6591 Start with 1 so there is room for at least one lambda at the end. */
6592 n = 1;
6593 FOR_EACH_FRAME (tail, frame)
6594 n += 2;
6595 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6596 n += 3;
6597 /* Reallocate the vector if data has grown to need it,
6598 or if it has shrunk a lot. */
6599 if (! VECTORP (state)
6600 || n > XVECTOR (state)->size
6601 || n + 20 < XVECTOR (state)->size / 2)
6602 /* Add 20 extra so we grow it less often. */
6603 {
6604 state = Fmake_vector (make_number (n + 20), Qlambda);
6605 if (! NILP (variable))
6606 Fset (variable, state);
6607 else
6608 frame_and_buffer_state = state;
6609 }
6610
6611 /* Record the new data in the (possibly reallocated) vector. */
6612 vecp = XVECTOR (state)->contents;
6613 FOR_EACH_FRAME (tail, frame)
6614 {
6615 *vecp++ = frame;
6616 *vecp++ = XFRAME (frame)->name;
6617 }
6618 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6619 {
6620 buf = XCDR (XCAR (tail));
6621 /* Ignore buffers that aren't included in buffer lists. */
6622 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6623 continue;
6624 *vecp++ = buf;
6625 *vecp++ = XBUFFER (buf)->read_only;
6626 *vecp++ = Fbuffer_modified_p (buf);
6627 }
6628 /* Fill up the vector with lambdas (always at least one). */
6629 *vecp++ = Qlambda;
6630 while (vecp - XVECTOR (state)->contents
6631 < XVECTOR (state)->size)
6632 *vecp++ = Qlambda;
6633 /* Make sure we didn't overflow the vector. */
6634 if (vecp - XVECTOR (state)->contents
6635 > XVECTOR (state)->size)
6636 abort ();
6637 return Qt;
6638 }
6639
6640
6641 \f
6642 /***********************************************************************
6643 Initialization
6644 ***********************************************************************/
6645
6646 /* Initialization done when Emacs fork is started, before doing stty.
6647 Determine terminal type and set terminal_driver. Then invoke its
6648 decoding routine to set up variables in the terminal package. */
6649
6650 void
6651 init_display ()
6652 {
6653 char *terminal_type;
6654
6655 #ifdef HAVE_X_WINDOWS
6656 extern int display_arg;
6657 #endif
6658
6659 /* Construct the space glyph. */
6660 space_glyph.type = CHAR_GLYPH;
6661 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6662 space_glyph.charpos = -1;
6663
6664 inverse_video = 0;
6665 cursor_in_echo_area = 0;
6666 terminal_type = (char *) 0;
6667
6668 /* Now is the time to initialize this; it's used by init_sys_modes
6669 during startup. */
6670 Vinitial_window_system = Qnil;
6671
6672 /* SIGWINCH needs to be handled no matter what display we start
6673 with. Otherwise newly opened tty frames will not resize
6674 automatically. */
6675 #ifdef SIGWINCH
6676 #ifndef CANNOT_DUMP
6677 if (initialized)
6678 #endif /* CANNOT_DUMP */
6679 signal (SIGWINCH, window_change_signal);
6680 #endif /* SIGWINCH */
6681
6682 /* If the user wants to use a window system, we shouldn't bother
6683 initializing the terminal. This is especially important when the
6684 terminal is so dumb that emacs gives up before and doesn't bother
6685 using the window system.
6686
6687 If the DISPLAY environment variable is set and nonempty,
6688 try to use X, and die with an error message if that doesn't work. */
6689
6690 #ifdef HAVE_X_WINDOWS
6691 if (! display_arg)
6692 {
6693 char *display;
6694 #ifdef VMS
6695 display = getenv ("DECW$DISPLAY");
6696 #else
6697 display = getenv ("DISPLAY");
6698 #endif
6699
6700 display_arg = (display != 0 && *display != 0);
6701 }
6702
6703 if (!inhibit_window_system && display_arg
6704 #ifndef CANNOT_DUMP
6705 && initialized
6706 #endif
6707 )
6708 {
6709 Vinitial_window_system = intern ("x");
6710 #ifdef HAVE_X11
6711 Vwindow_system_version = make_number (11);
6712 #else
6713 Vwindow_system_version = make_number (10);
6714 #endif
6715 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6716 /* In some versions of ncurses,
6717 tputs crashes if we have not called tgetent.
6718 So call tgetent. */
6719 { char b[2044]; tgetent (b, "xterm");}
6720 #endif
6721 adjust_frame_glyphs_initially ();
6722 return;
6723 }
6724 #endif /* HAVE_X_WINDOWS */
6725
6726 #ifdef HAVE_NTGUI
6727 if (!inhibit_window_system)
6728 {
6729 Vinitial_window_system = intern ("w32");
6730 Vwindow_system_version = make_number (1);
6731 adjust_frame_glyphs_initially ();
6732 return;
6733 }
6734 #endif /* HAVE_NTGUI */
6735
6736 #ifdef MAC_OS
6737 if (!inhibit_window_system)
6738 {
6739 Vinitial_window_system = intern ("mac");
6740 Vwindow_system_version = make_number (1);
6741 adjust_frame_glyphs_initially ();
6742 return;
6743 }
6744 #endif /* MAC_OS */
6745
6746 /* If no window system has been specified, try to use the terminal. */
6747 if (! isatty (0))
6748 {
6749 fatal ("standard input is not a tty");
6750 exit (1);
6751 }
6752
6753 /* Look at the TERM variable. */
6754 terminal_type = (char *) getenv ("TERM");
6755 if (!terminal_type)
6756 {
6757 #ifdef VMS
6758 fprintf (stderr, "Please specify your terminal type.\n\
6759 For types defined in VMS, use set term /device=TYPE.\n\
6760 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6761 \(The quotation marks are necessary since terminal types are lower case.)\n");
6762 #else
6763 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6764 #endif
6765 exit (1);
6766 }
6767
6768 #ifdef VMS
6769 /* VMS DCL tends to up-case things, so down-case term type.
6770 Hardly any uppercase letters in terminal types; should be none. */
6771 {
6772 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6773 char *p;
6774
6775 strcpy (new, terminal_type);
6776
6777 for (p = new; *p; p++)
6778 if (isupper (*p))
6779 *p = tolower (*p);
6780
6781 terminal_type = new;
6782 }
6783 #endif /* VMS */
6784
6785 {
6786 struct device *d;
6787 struct frame *f = XFRAME (selected_frame);
6788
6789 /* Open a display on the controlling tty. */
6790 d = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6791
6792 /* Convert the initial frame to use the new display. */
6793 if (f->output_method != output_initial)
6794 abort ();
6795 f->output_method = d->type;
6796 f->device = d;
6797
6798 d->reference_count++;
6799 d->display_info.tty->top_frame = selected_frame;
6800 change_frame_size (XFRAME (selected_frame),
6801 FrameRows (d->display_info.tty),
6802 FrameCols (d->display_info.tty), 0, 0, 1);
6803
6804 /* Delete the initial display. */
6805 if (--initial_device->reference_count == 0
6806 && initial_device->delete_device_hook)
6807 (*initial_device->delete_device_hook) (initial_device);
6808
6809 /* Update frame parameters to reflect the new type. */
6810 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qwindow_system, Qnil), Qnil));
6811 Fmodify_frame_parameters
6812 (selected_frame, Fcons (Fcons (Qtty_type,
6813 Fdisplay_tty_type (selected_frame)), Qnil));
6814 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil), Qnil));
6815 }
6816
6817 {
6818 struct frame *sf = SELECTED_FRAME ();
6819 int width = FRAME_TOTAL_COLS (sf);
6820 int height = FRAME_LINES (sf);
6821
6822 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6823
6824 /* If these sizes are so big they cause overflow, just ignore the
6825 change. It's not clear what better we could do. */
6826 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6827 fatal ("screen size %dx%d too big", width, height);
6828 }
6829
6830 adjust_frame_glyphs_initially ();
6831 calculate_costs (XFRAME (selected_frame));
6832
6833 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6834 if (initialized
6835 && !noninteractive
6836 #ifdef MSDOS
6837 /* The MSDOS terminal turns on its ``window system'' relatively
6838 late into the startup, so we cannot do the frame faces'
6839 initialization just yet. It will be done later by pc-win.el
6840 and internal_terminal_init. */
6841 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6842 #endif
6843 && NILP (Vinitial_window_system))
6844 {
6845 /* For the initial frame, we don't have any way of knowing what
6846 are the foreground and background colors of the terminal. */
6847 struct frame *sf = SELECTED_FRAME();
6848
6849 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6850 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6851 call0 (intern ("tty-set-up-initial-frame-faces"));
6852 }
6853 }
6854
6855
6856 \f
6857 /***********************************************************************
6858 Blinking cursor
6859 ***********************************************************************/
6860
6861 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6862 Sinternal_show_cursor, 2, 2, 0,
6863 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6864 WINDOW nil means use the selected window. SHOW non-nil means
6865 show a cursor in WINDOW in the next redisplay. SHOW nil means
6866 don't show a cursor. */)
6867 (window, show)
6868 Lisp_Object window, show;
6869 {
6870 /* Don't change cursor state while redisplaying. This could confuse
6871 output routines. */
6872 if (!redisplaying_p)
6873 {
6874 if (NILP (window))
6875 window = selected_window;
6876 else
6877 CHECK_WINDOW (window);
6878
6879 XWINDOW (window)->cursor_off_p = NILP (show);
6880 }
6881
6882 return Qnil;
6883 }
6884
6885
6886 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6887 Sinternal_show_cursor_p, 0, 1, 0,
6888 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6889 WINDOW nil or omitted means report on the selected window. */)
6890 (window)
6891 Lisp_Object window;
6892 {
6893 struct window *w;
6894
6895 if (NILP (window))
6896 window = selected_window;
6897 else
6898 CHECK_WINDOW (window);
6899
6900 w = XWINDOW (window);
6901 return w->cursor_off_p ? Qnil : Qt;
6902 }
6903
6904 \f
6905 /***********************************************************************
6906 Initialization
6907 ***********************************************************************/
6908
6909 void
6910 syms_of_display ()
6911 {
6912 defsubr (&Sredraw_frame);
6913 defsubr (&Sredraw_display);
6914 defsubr (&Sframe_or_buffer_changed_p);
6915 defsubr (&Sopen_termscript);
6916 defsubr (&Sding);
6917 defsubr (&Ssit_for);
6918 defsubr (&Ssleep_for);
6919 defsubr (&Ssend_string_to_terminal);
6920 defsubr (&Sinternal_show_cursor);
6921 defsubr (&Sinternal_show_cursor_p);
6922
6923 #if GLYPH_DEBUG
6924 defsubr (&Sdump_redisplay_history);
6925 #endif
6926
6927 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6928 staticpro (&frame_and_buffer_state);
6929
6930 Qdisplay_table = intern ("display-table");
6931 staticpro (&Qdisplay_table);
6932 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6933 staticpro (&Qredisplay_dont_pause);
6934
6935 DEFVAR_INT ("baud-rate", &baud_rate,
6936 doc: /* *The output baud rate of the terminal.
6937 On most systems, changing this value will affect the amount of padding
6938 and the other strategic decisions made during redisplay. */);
6939
6940 DEFVAR_BOOL ("inverse-video", &inverse_video,
6941 doc: /* *Non-nil means invert the entire frame display.
6942 This means everything is in inverse video which otherwise would not be. */);
6943
6944 DEFVAR_BOOL ("visible-bell", &visible_bell,
6945 doc: /* *Non-nil means try to flash the frame to represent a bell.
6946
6947 See also `ring-bell-function'. */);
6948
6949 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6950 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6951 A non-nil value is useful if the terminal can automatically preserve
6952 Emacs's frame display when you reenter Emacs.
6953 It is up to you to set this variable if your terminal can do that. */);
6954
6955 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
6956 doc: /* Name of the window system that Emacs uses for the first frame.
6957 The value is a symbol--for instance, `x' for X windows.
6958 The value is nil if Emacs is using a text-only terminal. */);
6959
6960 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6961 doc: /* The version number of the window system in use.
6962 For X windows, this is 10 or 11. */);
6963
6964 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6965 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6966
6967 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6968 doc: /* Table defining how to output a glyph code to the frame.
6969 If not nil, this is a vector indexed by glyph code to define the glyph.
6970 Each element can be:
6971 integer: a glyph code which this glyph is an alias for.
6972 string: output this glyph using that string (not impl. in X windows).
6973 nil: this glyph mod 524288 is the code of a character to output,
6974 and this glyph / 524288 is the face number (see `face-id') to use
6975 while outputting it. */);
6976 Vglyph_table = Qnil;
6977
6978 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6979 doc: /* Display table to use for buffers that specify none.
6980 See `buffer-display-table' for more information. */);
6981 Vstandard_display_table = Qnil;
6982
6983 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6984 doc: /* *Non-nil means update isn't paused when input is detected. */);
6985 redisplay_dont_pause = 0;
6986
6987 /* Initialize `window-system', unless init_display already decided it. */
6988 #ifdef CANNOT_DUMP
6989 if (noninteractive)
6990 #endif
6991 {
6992 Vinitial_window_system = Qnil;
6993 Vwindow_system_version = Qnil;
6994 }
6995 }
6996
6997 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6998 (do not change this comment) */