Fix minor errors in ELisp manual.
[bpt/emacs.git] / doc / lispref / nonascii.texi
1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1998-1999, 2001-2011 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
5 @setfilename ../../info/characters
6 @node Non-ASCII Characters, Searching and Matching, Text, Top
7 @chapter Non-@acronym{ASCII} Characters
8 @cindex multibyte characters
9 @cindex characters, multi-byte
10 @cindex non-@acronym{ASCII} characters
11
12 This chapter covers the special issues relating to characters and
13 how they are stored in strings and buffers.
14
15 @menu
16 * Text Representations:: How Emacs represents text.
17 * Converting Representations:: Converting unibyte to multibyte and vice versa.
18 * Selecting a Representation:: Treating a byte sequence as unibyte or multi.
19 * Character Codes:: How unibyte and multibyte relate to
20 codes of individual characters.
21 * Character Properties:: Character attributes that define their
22 behavior and handling.
23 * Character Sets:: The space of possible character codes
24 is divided into various character sets.
25 * Scanning Charsets:: Which character sets are used in a buffer?
26 * Translation of Characters:: Translation tables are used for conversion.
27 * Coding Systems:: Coding systems are conversions for saving files.
28 * Input Methods:: Input methods allow users to enter various
29 non-ASCII characters without special keyboards.
30 * Locales:: Interacting with the POSIX locale.
31 @end menu
32
33 @node Text Representations
34 @section Text Representations
35 @cindex text representation
36
37 Emacs buffers and strings support a large repertoire of characters
38 from many different scripts, allowing users to type and display text
39 in almost any known written language.
40
41 @cindex character codepoint
42 @cindex codespace
43 @cindex Unicode
44 To support this multitude of characters and scripts, Emacs closely
45 follows the @dfn{Unicode Standard}. The Unicode Standard assigns a
46 unique number, called a @dfn{codepoint}, to each and every character.
47 The range of codepoints defined by Unicode, or the Unicode
48 @dfn{codespace}, is @code{0..#x10FFFF} (in hexadecimal notation),
49 inclusive. Emacs extends this range with codepoints in the range
50 @code{#x110000..#x3FFFFF}, which it uses for representing characters
51 that are not unified with Unicode and @dfn{raw 8-bit bytes} that
52 cannot be interpreted as characters. Thus, a character codepoint in
53 Emacs is a 22-bit integer number.
54
55 @cindex internal representation of characters
56 @cindex characters, representation in buffers and strings
57 @cindex multibyte text
58 To conserve memory, Emacs does not hold fixed-length 22-bit numbers
59 that are codepoints of text characters within buffers and strings.
60 Rather, Emacs uses a variable-length internal representation of
61 characters, that stores each character as a sequence of 1 to 5 8-bit
62 bytes, depending on the magnitude of its codepoint@footnote{
63 This internal representation is based on one of the encodings defined
64 by the Unicode Standard, called @dfn{UTF-8}, for representing any
65 Unicode codepoint, but Emacs extends UTF-8 to represent the additional
66 codepoints it uses for raw 8-bit bytes and characters not unified with
67 Unicode.}. For example, any @acronym{ASCII} character takes up only 1
68 byte, a Latin-1 character takes up 2 bytes, etc. We call this
69 representation of text @dfn{multibyte}.
70
71 Outside Emacs, characters can be represented in many different
72 encodings, such as ISO-8859-1, GB-2312, Big-5, etc. Emacs converts
73 between these external encodings and its internal representation, as
74 appropriate, when it reads text into a buffer or a string, or when it
75 writes text to a disk file or passes it to some other process.
76
77 Occasionally, Emacs needs to hold and manipulate encoded text or
78 binary non-text data in its buffers or strings. For example, when
79 Emacs visits a file, it first reads the file's text verbatim into a
80 buffer, and only then converts it to the internal representation.
81 Before the conversion, the buffer holds encoded text.
82
83 @cindex unibyte text
84 Encoded text is not really text, as far as Emacs is concerned, but
85 rather a sequence of raw 8-bit bytes. We call buffers and strings
86 that hold encoded text @dfn{unibyte} buffers and strings, because
87 Emacs treats them as a sequence of individual bytes. Usually, Emacs
88 displays unibyte buffers and strings as octal codes such as
89 @code{\237}. We recommend that you never use unibyte buffers and
90 strings except for manipulating encoded text or binary non-text data.
91
92 In a buffer, the buffer-local value of the variable
93 @code{enable-multibyte-characters} specifies the representation used.
94 The representation for a string is determined and recorded in the string
95 when the string is constructed.
96
97 @defvar enable-multibyte-characters
98 This variable specifies the current buffer's text representation.
99 If it is non-@code{nil}, the buffer contains multibyte text; otherwise,
100 it contains unibyte encoded text or binary non-text data.
101
102 You cannot set this variable directly; instead, use the function
103 @code{set-buffer-multibyte} to change a buffer's representation.
104 @end defvar
105
106 @defun position-bytes position
107 Buffer positions are measured in character units. This function
108 returns the byte-position corresponding to buffer position
109 @var{position} in the current buffer. This is 1 at the start of the
110 buffer, and counts upward in bytes. If @var{position} is out of
111 range, the value is @code{nil}.
112 @end defun
113
114 @defun byte-to-position byte-position
115 Return the buffer position, in character units, corresponding to given
116 @var{byte-position} in the current buffer. If @var{byte-position} is
117 out of range, the value is @code{nil}. In a multibyte buffer, an
118 arbitrary value of @var{byte-position} can be not at character
119 boundary, but inside a multibyte sequence representing a single
120 character; in this case, this function returns the buffer position of
121 the character whose multibyte sequence includes @var{byte-position}.
122 In other words, the value does not change for all byte positions that
123 belong to the same character.
124 @end defun
125
126 @defun multibyte-string-p string
127 Return @code{t} if @var{string} is a multibyte string, @code{nil}
128 otherwise.
129 @end defun
130
131 @defun string-bytes string
132 @cindex string, number of bytes
133 This function returns the number of bytes in @var{string}.
134 If @var{string} is a multibyte string, this can be greater than
135 @code{(length @var{string})}.
136 @end defun
137
138 @defun unibyte-string &rest bytes
139 This function concatenates all its argument @var{bytes} and makes the
140 result a unibyte string.
141 @end defun
142
143 @node Converting Representations
144 @section Converting Text Representations
145
146 Emacs can convert unibyte text to multibyte; it can also convert
147 multibyte text to unibyte, provided that the multibyte text contains
148 only @acronym{ASCII} and 8-bit raw bytes. In general, these
149 conversions happen when inserting text into a buffer, or when putting
150 text from several strings together in one string. You can also
151 explicitly convert a string's contents to either representation.
152
153 Emacs chooses the representation for a string based on the text from
154 which it is constructed. The general rule is to convert unibyte text
155 to multibyte text when combining it with other multibyte text, because
156 the multibyte representation is more general and can hold whatever
157 characters the unibyte text has.
158
159 When inserting text into a buffer, Emacs converts the text to the
160 buffer's representation, as specified by
161 @code{enable-multibyte-characters} in that buffer. In particular, when
162 you insert multibyte text into a unibyte buffer, Emacs converts the text
163 to unibyte, even though this conversion cannot in general preserve all
164 the characters that might be in the multibyte text. The other natural
165 alternative, to convert the buffer contents to multibyte, is not
166 acceptable because the buffer's representation is a choice made by the
167 user that cannot be overridden automatically.
168
169 Converting unibyte text to multibyte text leaves @acronym{ASCII}
170 characters unchanged, and converts bytes with codes 128 through 255 to
171 the multibyte representation of raw eight-bit bytes.
172
173 Converting multibyte text to unibyte converts all @acronym{ASCII}
174 and eight-bit characters to their single-byte form, but loses
175 information for non-@acronym{ASCII} characters by discarding all but
176 the low 8 bits of each character's codepoint. Converting unibyte text
177 to multibyte and back to unibyte reproduces the original unibyte text.
178
179 The next two functions either return the argument @var{string}, or a
180 newly created string with no text properties.
181
182 @defun string-to-multibyte string
183 This function returns a multibyte string containing the same sequence
184 of characters as @var{string}. If @var{string} is a multibyte string,
185 it is returned unchanged. The function assumes that @var{string}
186 includes only @acronym{ASCII} characters and raw 8-bit bytes; the
187 latter are converted to their multibyte representation corresponding
188 to the codepoints @code{#x3FFF80} through @code{#x3FFFFF}, inclusive
189 (@pxref{Text Representations, codepoints}).
190 @end defun
191
192 @defun string-to-unibyte string
193 This function returns a unibyte string containing the same sequence of
194 characters as @var{string}. It signals an error if @var{string}
195 contains a non-@acronym{ASCII} character. If @var{string} is a
196 unibyte string, it is returned unchanged. Use this function for
197 @var{string} arguments that contain only @acronym{ASCII} and eight-bit
198 characters.
199 @end defun
200
201 @defun byte-to-string byte
202 @cindex byte to string
203 This function returns a unibyte string containing a single byte of
204 character data, @var{character}. It signals a error if
205 @var{character} is not an integer between 0 and 255.
206 @end defun
207
208 @defun multibyte-char-to-unibyte char
209 This converts the multibyte character @var{char} to a unibyte
210 character, and returns that character. If @var{char} is neither
211 @acronym{ASCII} nor eight-bit, the function returns -1.
212 @end defun
213
214 @defun unibyte-char-to-multibyte char
215 This convert the unibyte character @var{char} to a multibyte
216 character, assuming @var{char} is either @acronym{ASCII} or raw 8-bit
217 byte.
218 @end defun
219
220 @node Selecting a Representation
221 @section Selecting a Representation
222
223 Sometimes it is useful to examine an existing buffer or string as
224 multibyte when it was unibyte, or vice versa.
225
226 @defun set-buffer-multibyte multibyte
227 Set the representation type of the current buffer. If @var{multibyte}
228 is non-@code{nil}, the buffer becomes multibyte. If @var{multibyte}
229 is @code{nil}, the buffer becomes unibyte.
230
231 This function leaves the buffer contents unchanged when viewed as a
232 sequence of bytes. As a consequence, it can change the contents
233 viewed as characters; for instance, a sequence of three bytes which is
234 treated as one character in multibyte representation will count as
235 three characters in unibyte representation. Eight-bit characters
236 representing raw bytes are an exception. They are represented by one
237 byte in a unibyte buffer, but when the buffer is set to multibyte,
238 they are converted to two-byte sequences, and vice versa.
239
240 This function sets @code{enable-multibyte-characters} to record which
241 representation is in use. It also adjusts various data in the buffer
242 (including overlays, text properties and markers) so that they cover the
243 same text as they did before.
244
245 You cannot use @code{set-buffer-multibyte} on an indirect buffer,
246 because indirect buffers always inherit the representation of the
247 base buffer.
248 @end defun
249
250 @defun string-as-unibyte string
251 If @var{string} is already a unibyte string, this function returns
252 @var{string} itself. Otherwise, it returns a new string with the same
253 bytes as @var{string}, but treating each byte as a separate character
254 (so that the value may have more characters than @var{string}); as an
255 exception, each eight-bit character representing a raw byte is
256 converted into a single byte. The newly-created string contains no
257 text properties.
258 @end defun
259
260 @defun string-as-multibyte string
261 If @var{string} is a multibyte string, this function returns
262 @var{string} itself. Otherwise, it returns a new string with the same
263 bytes as @var{string}, but treating each multibyte sequence as one
264 character. This means that the value may have fewer characters than
265 @var{string} has. If a byte sequence in @var{string} is invalid as a
266 multibyte representation of a single character, each byte in the
267 sequence is treated as a raw 8-bit byte. The newly-created string
268 contains no text properties.
269 @end defun
270
271 @node Character Codes
272 @section Character Codes
273 @cindex character codes
274
275 The unibyte and multibyte text representations use different
276 character codes. The valid character codes for unibyte representation
277 range from 0 to @code{#xFF} (255)---the values that can fit in one
278 byte. The valid character codes for multibyte representation range
279 from 0 to @code{#x3FFFFF}. In this code space, values 0 through
280 @code{#x7F} (127) are for @acronym{ASCII} characters, and values
281 @code{#x80} (128) through @code{#x3FFF7F} (4194175) are for
282 non-@acronym{ASCII} characters.
283
284 Emacs character codes are a superset of the Unicode standard.
285 Values 0 through @code{#x10FFFF} (1114111) correspond to Unicode
286 characters of the same codepoint; values @code{#x110000} (1114112)
287 through @code{#x3FFF7F} (4194175) represent characters that are not
288 unified with Unicode; and values @code{#x3FFF80} (4194176) through
289 @code{#x3FFFFF} (4194303) represent eight-bit raw bytes.
290
291 @defun characterp charcode
292 This returns @code{t} if @var{charcode} is a valid character, and
293 @code{nil} otherwise.
294
295 @example
296 @group
297 (characterp 65)
298 @result{} t
299 @end group
300 @group
301 (characterp 4194303)
302 @result{} t
303 @end group
304 @group
305 (characterp 4194304)
306 @result{} nil
307 @end group
308 @end example
309 @end defun
310
311 @cindex maximum value of character codepoint
312 @cindex codepoint, largest value
313 @defun max-char
314 This function returns the largest value that a valid character
315 codepoint can have.
316
317 @example
318 @group
319 (characterp (max-char))
320 @result{} t
321 @end group
322 @group
323 (characterp (1+ (max-char)))
324 @result{} nil
325 @end group
326 @end example
327 @end defun
328
329 @defun get-byte &optional pos string
330 This function returns the byte at character position @var{pos} in the
331 current buffer. If the current buffer is unibyte, this is literally
332 the byte at that position. If the buffer is multibyte, byte values of
333 @acronym{ASCII} characters are the same as character codepoints,
334 whereas eight-bit raw bytes are converted to their 8-bit codes. The
335 function signals an error if the character at @var{pos} is
336 non-@acronym{ASCII}.
337
338 The optional argument @var{string} means to get a byte value from that
339 string instead of the current buffer.
340 @end defun
341
342 @node Character Properties
343 @section Character Properties
344 @cindex character properties
345 A @dfn{character property} is a named attribute of a character that
346 specifies how the character behaves and how it should be handled
347 during text processing and display. Thus, character properties are an
348 important part of specifying the character's semantics.
349
350 On the whole, Emacs follows the Unicode Standard in its implementation
351 of character properties. In particular, Emacs supports the
352 @uref{http://www.unicode.org/reports/tr23/, Unicode Character Property
353 Model}, and the Emacs character property database is derived from the
354 Unicode Character Database (@acronym{UCD}). See the
355 @uref{http://www.unicode.org/versions/Unicode5.0.0/ch04.pdf, Character
356 Properties chapter of the Unicode Standard}, for a detailed
357 description of Unicode character properties and their meaning. This
358 section assumes you are already familiar with that chapter of the
359 Unicode Standard, and want to apply that knowledge to Emacs Lisp
360 programs.
361
362 In Emacs, each property has a name, which is a symbol, and a set of
363 possible values, whose types depend on the property; if a character
364 does not have a certain property, the value is @code{nil}. As a
365 general rule, the names of character properties in Emacs are produced
366 from the corresponding Unicode properties by downcasing them and
367 replacing each @samp{_} character with a dash @samp{-}. For example,
368 @code{Canonical_Combining_Class} becomes
369 @code{canonical-combining-class}. However, sometimes we shorten the
370 names to make their use easier.
371
372 Here is the full list of value types for all the character
373 properties that Emacs knows about:
374
375 @table @code
376 @item name
377 This property corresponds to the Unicode @code{Name} property. The
378 value is a string consisting of upper-case Latin letters A to Z,
379 digits, spaces, and hyphen @samp{-} characters.
380
381 @cindex unicode general category
382 @item general-category
383 This property corresponds to the Unicode @code{General_Category}
384 property. The value is a symbol whose name is a 2-letter abbreviation
385 of the character's classification.
386
387 @item canonical-combining-class
388 Corresponds to the Unicode @code{Canonical_Combining_Class} property.
389 The value is an integer number.
390
391 @item bidi-class
392 Corresponds to the Unicode @code{Bidi_Class} property. The value is a
393 symbol whose name is the Unicode @dfn{directional type} of the
394 character.
395
396 @item decomposition
397 Corresponds to the Unicode @code{Decomposition_Type} and
398 @code{Decomposition_Value} properties. The value is a list, whose
399 first element may be a symbol representing a compatibility formatting
400 tag, such as @code{small}@footnote{
401 Note that the Unicode spec writes these tag names inside
402 @samp{<..>} brackets. The tag names in Emacs do not include the
403 brackets; e.g., Unicode specifies @samp{<small>} where Emacs uses
404 @samp{small}.
405 }; the other elements are characters that give the compatibility
406 decomposition sequence of this character.
407
408 @item decimal-digit-value
409 Corresponds to the Unicode @code{Numeric_Value} property for
410 characters whose @code{Numeric_Type} is @samp{Digit}. The value is an
411 integer number.
412
413 @item digit-value
414 Corresponds to the Unicode @code{Numeric_Value} property for
415 characters whose @code{Numeric_Type} is @samp{Decimal}. The value is
416 an integer number. Examples of such characters include compatibility
417 subscript and superscript digits, for which the value is the
418 corresponding number.
419
420 @item numeric-value
421 Corresponds to the Unicode @code{Numeric_Value} property for
422 characters whose @code{Numeric_Type} is @samp{Numeric}. The value of
423 this property is an integer or a floating-point number. Examples of
424 characters that have this property include fractions, subscripts,
425 superscripts, Roman numerals, currency numerators, and encircled
426 numbers. For example, the value of this property for the character
427 @code{U+2155} (@sc{vulgar fraction one fifth}) is @code{0.2}.
428
429 @item mirrored
430 Corresponds to the Unicode @code{Bidi_Mirrored} property. The value
431 of this property is a symbol, either @code{Y} or @code{N}.
432
433 @item old-name
434 Corresponds to the Unicode @code{Unicode_1_Name} property. The value
435 is a string.
436
437 @item iso-10646-comment
438 Corresponds to the Unicode @code{ISO_Comment} property. The value is
439 a string.
440
441 @item uppercase
442 Corresponds to the Unicode @code{Simple_Uppercase_Mapping} property.
443 The value of this property is a single character.
444
445 @item lowercase
446 Corresponds to the Unicode @code{Simple_Lowercase_Mapping} property.
447 The value of this property is a single character.
448
449 @item titlecase
450 Corresponds to the Unicode @code{Simple_Titlecase_Mapping} property.
451 @dfn{Title case} is a special form of a character used when the first
452 character of a word needs to be capitalized. The value of this
453 property is a single character.
454 @end table
455
456 @defun get-char-code-property char propname
457 This function returns the value of @var{char}'s @var{propname} property.
458
459 @example
460 @group
461 (get-char-code-property ? 'general-category)
462 @result{} Zs
463 @end group
464 @group
465 (get-char-code-property ?1 'general-category)
466 @result{} Nd
467 @end group
468 @group
469 (get-char-code-property ?\u2084 'digit-value) ; subscript 4
470 @result{} 4
471 @end group
472 @group
473 (get-char-code-property ?\u2155 'numeric-value) ; one fifth
474 @result{} 0.2
475 @end group
476 @group
477 (get-char-code-property ?\u2163 'numeric-value) ; Roman IV
478 @result{} 4
479 @end group
480 @end example
481 @end defun
482
483 @defun char-code-property-description prop value
484 This function returns the description string of property @var{prop}'s
485 @var{value}, or @code{nil} if @var{value} has no description.
486
487 @example
488 @group
489 (char-code-property-description 'general-category 'Zs)
490 @result{} "Separator, Space"
491 @end group
492 @group
493 (char-code-property-description 'general-category 'Nd)
494 @result{} "Number, Decimal Digit"
495 @end group
496 @group
497 (char-code-property-description 'numeric-value '1/5)
498 @result{} nil
499 @end group
500 @end example
501 @end defun
502
503 @defun put-char-code-property char propname value
504 This function stores @var{value} as the value of the property
505 @var{propname} for the character @var{char}.
506 @end defun
507
508 @defvar unicode-category-table
509 The value of this variable is a char-table (@pxref{Char-Tables}) that
510 specifies, for each character, its Unicode @code{General_Category}
511 property as a symbol.
512 @end defvar
513
514 @defvar char-script-table
515 The value of this variable is a char-table that specifies, for each
516 character, a symbol whose name is the script to which the character
517 belongs, according to the Unicode Standard classification of the
518 Unicode code space into script-specific blocks. This char-table has a
519 single extra slot whose value is the list of all script symbols.
520 @end defvar
521
522 @defvar char-width-table
523 The value of this variable is a char-table that specifies the width of
524 each character in columns that it will occupy on the screen.
525 @end defvar
526
527 @defvar printable-chars
528 The value of this variable is a char-table that specifies, for each
529 character, whether it is printable or not. That is, if evaluating
530 @code{(aref printable-chars char)} results in @code{t}, the character
531 is printable, and if it results in @code{nil}, it is not.
532 @end defvar
533
534 @node Character Sets
535 @section Character Sets
536 @cindex character sets
537
538 @cindex charset
539 @cindex coded character set
540 An Emacs @dfn{character set}, or @dfn{charset}, is a set of characters
541 in which each character is assigned a numeric code point. (The
542 Unicode Standard calls this a @dfn{coded character set}.) Each Emacs
543 charset has a name which is a symbol. A single character can belong
544 to any number of different character sets, but it will generally have
545 a different code point in each charset. Examples of character sets
546 include @code{ascii}, @code{iso-8859-1}, @code{greek-iso8859-7}, and
547 @code{windows-1255}. The code point assigned to a character in a
548 charset is usually different from its code point used in Emacs buffers
549 and strings.
550
551 @cindex @code{emacs}, a charset
552 @cindex @code{unicode}, a charset
553 @cindex @code{eight-bit}, a charset
554 Emacs defines several special character sets. The character set
555 @code{unicode} includes all the characters whose Emacs code points are
556 in the range @code{0..#x10FFFF}. The character set @code{emacs}
557 includes all @acronym{ASCII} and non-@acronym{ASCII} characters.
558 Finally, the @code{eight-bit} charset includes the 8-bit raw bytes;
559 Emacs uses it to represent raw bytes encountered in text.
560
561 @defun charsetp object
562 Returns @code{t} if @var{object} is a symbol that names a character set,
563 @code{nil} otherwise.
564 @end defun
565
566 @defvar charset-list
567 The value is a list of all defined character set names.
568 @end defvar
569
570 @defun charset-priority-list &optional highestp
571 This functions returns a list of all defined character sets ordered by
572 their priority. If @var{highestp} is non-@code{nil}, the function
573 returns a single character set of the highest priority.
574 @end defun
575
576 @defun set-charset-priority &rest charsets
577 This function makes @var{charsets} the highest priority character sets.
578 @end defun
579
580 @defun char-charset character &optional restriction
581 This function returns the name of the character set of highest
582 priority that @var{character} belongs to. @acronym{ASCII} characters
583 are an exception: for them, this function always returns @code{ascii}.
584
585 If @var{restriction} is non-@code{nil}, it should be a list of
586 charsets to search. Alternatively, it can be a coding system, in
587 which case the returned charset must be supported by that coding
588 system (@pxref{Coding Systems}).
589 @end defun
590
591 @defun charset-plist charset
592 This function returns the property list of the character set
593 @var{charset}. Although @var{charset} is a symbol, this is not the
594 same as the property list of that symbol. Charset properties include
595 important information about the charset, such as its documentation
596 string, short name, etc.
597 @end defun
598
599 @defun put-charset-property charset propname value
600 This function sets the @var{propname} property of @var{charset} to the
601 given @var{value}.
602 @end defun
603
604 @defun get-charset-property charset propname
605 This function returns the value of @var{charset}s property
606 @var{propname}.
607 @end defun
608
609 @deffn Command list-charset-chars charset
610 This command displays a list of characters in the character set
611 @var{charset}.
612 @end deffn
613
614 Emacs can convert between its internal representation of a character
615 and the character's codepoint in a specific charset. The following
616 two functions support these conversions.
617
618 @c FIXME: decode-char and encode-char accept and ignore an additional
619 @c argument @var{restriction}. When that argument actually makes a
620 @c difference, it should be documented here.
621 @defun decode-char charset code-point
622 This function decodes a character that is assigned a @var{code-point}
623 in @var{charset}, to the corresponding Emacs character, and returns
624 it. If @var{charset} doesn't contain a character of that code point,
625 the value is @code{nil}. If @var{code-point} doesn't fit in a Lisp
626 integer (@pxref{Integer Basics, most-positive-fixnum}), it can be
627 specified as a cons cell @code{(@var{high} . @var{low})}, where
628 @var{low} are the lower 16 bits of the value and @var{high} are the
629 high 16 bits.
630 @end defun
631
632 @defun encode-char char charset
633 This function returns the code point assigned to the character
634 @var{char} in @var{charset}. If the result does not fit in a Lisp
635 integer, it is returned as a cons cell @code{(@var{high} . @var{low})}
636 that fits the second argument of @code{decode-char} above. If
637 @var{charset} doesn't have a codepoint for @var{char}, the value is
638 @code{nil}.
639 @end defun
640
641 The following function comes in handy for applying a certain
642 function to all or part of the characters in a charset:
643
644 @defun map-charset-chars function charset &optional arg from-code to-code
645 Call @var{function} for characters in @var{charset}. @var{function}
646 is called with two arguments. The first one is a cons cell
647 @code{(@var{from} . @var{to})}, where @var{from} and @var{to}
648 indicate a range of characters contained in charset. The second
649 argument passed to @var{function} is @var{arg}.
650
651 By default, the range of codepoints passed to @var{function} includes
652 all the characters in @var{charset}, but optional arguments
653 @var{from-code} and @var{to-code} limit that to the range of
654 characters between these two codepoints of @var{charset}. If either
655 of them is @code{nil}, it defaults to the first or last codepoint of
656 @var{charset}, respectively.
657 @end defun
658
659 @node Scanning Charsets
660 @section Scanning for Character Sets
661
662 Sometimes it is useful to find out which character set a particular
663 character belongs to. One use for this is in determining which coding
664 systems (@pxref{Coding Systems}) are capable of representing all of
665 the text in question; another is to determine the font(s) for
666 displaying that text.
667
668 @defun charset-after &optional pos
669 This function returns the charset of highest priority containing the
670 character at position @var{pos} in the current buffer. If @var{pos}
671 is omitted or @code{nil}, it defaults to the current value of point.
672 If @var{pos} is out of range, the value is @code{nil}.
673 @end defun
674
675 @defun find-charset-region beg end &optional translation
676 This function returns a list of the character sets of highest priority
677 that contain characters in the current buffer between positions
678 @var{beg} and @var{end}.
679
680 The optional argument @var{translation} specifies a translation table
681 to use for scanning the text (@pxref{Translation of Characters}). If
682 it is non-@code{nil}, then each character in the region is translated
683 through this table, and the value returned describes the translated
684 characters instead of the characters actually in the buffer.
685 @end defun
686
687 @defun find-charset-string string &optional translation
688 This function returns a list of character sets of highest priority
689 that contain characters in @var{string}. It is just like
690 @code{find-charset-region}, except that it applies to the contents of
691 @var{string} instead of part of the current buffer.
692 @end defun
693
694 @node Translation of Characters
695 @section Translation of Characters
696 @cindex character translation tables
697 @cindex translation tables
698
699 A @dfn{translation table} is a char-table (@pxref{Char-Tables}) that
700 specifies a mapping of characters into characters. These tables are
701 used in encoding and decoding, and for other purposes. Some coding
702 systems specify their own particular translation tables; there are
703 also default translation tables which apply to all other coding
704 systems.
705
706 A translation table has two extra slots. The first is either
707 @code{nil} or a translation table that performs the reverse
708 translation; the second is the maximum number of characters to look up
709 for translating sequences of characters (see the description of
710 @code{make-translation-table-from-alist} below).
711
712 @defun make-translation-table &rest translations
713 This function returns a translation table based on the argument
714 @var{translations}. Each element of @var{translations} should be a
715 list of elements of the form @code{(@var{from} . @var{to})}; this says
716 to translate the character @var{from} into @var{to}.
717
718 The arguments and the forms in each argument are processed in order,
719 and if a previous form already translates @var{to} to some other
720 character, say @var{to-alt}, @var{from} is also translated to
721 @var{to-alt}.
722 @end defun
723
724 During decoding, the translation table's translations are applied to
725 the characters that result from ordinary decoding. If a coding system
726 has the property @code{:decode-translation-table}, that specifies the
727 translation table to use, or a list of translation tables to apply in
728 sequence. (This is a property of the coding system, as returned by
729 @code{coding-system-get}, not a property of the symbol that is the
730 coding system's name. @xref{Coding System Basics,, Basic Concepts of
731 Coding Systems}.) Finally, if
732 @code{standard-translation-table-for-decode} is non-@code{nil}, the
733 resulting characters are translated by that table.
734
735 During encoding, the translation table's translations are applied to
736 the characters in the buffer, and the result of translation is
737 actually encoded. If a coding system has property
738 @code{:encode-translation-table}, that specifies the translation table
739 to use, or a list of translation tables to apply in sequence. In
740 addition, if the variable @code{standard-translation-table-for-encode}
741 is non-@code{nil}, it specifies the translation table to use for
742 translating the result.
743
744 @defvar standard-translation-table-for-decode
745 This is the default translation table for decoding. If a coding
746 systems specifies its own translation tables, the table that is the
747 value of this variable, if non-@code{nil}, is applied after them.
748 @end defvar
749
750 @defvar standard-translation-table-for-encode
751 This is the default translation table for encoding. If a coding
752 systems specifies its own translation tables, the table that is the
753 value of this variable, if non-@code{nil}, is applied after them.
754 @end defvar
755
756 @defvar translation-table-for-input
757 Self-inserting characters are translated through this translation
758 table before they are inserted. Search commands also translate their
759 input through this table, so they can compare more reliably with
760 what's in the buffer.
761
762 This variable automatically becomes buffer-local when set.
763 @end defvar
764
765 @defun make-translation-table-from-vector vec
766 This function returns a translation table made from @var{vec} that is
767 an array of 256 elements to map bytes (values 0 through #xFF) to
768 characters. Elements may be @code{nil} for untranslated bytes. The
769 returned table has a translation table for reverse mapping in the
770 first extra slot, and the value @code{1} in the second extra slot.
771
772 This function provides an easy way to make a private coding system
773 that maps each byte to a specific character. You can specify the
774 returned table and the reverse translation table using the properties
775 @code{:decode-translation-table} and @code{:encode-translation-table}
776 respectively in the @var{props} argument to
777 @code{define-coding-system}.
778 @end defun
779
780 @defun make-translation-table-from-alist alist
781 This function is similar to @code{make-translation-table} but returns
782 a complex translation table rather than a simple one-to-one mapping.
783 Each element of @var{alist} is of the form @code{(@var{from}
784 . @var{to})}, where @var{from} and @var{to} are either characters or
785 vectors specifying a sequence of characters. If @var{from} is a
786 character, that character is translated to @var{to} (i.e.@: to a
787 character or a character sequence). If @var{from} is a vector of
788 characters, that sequence is translated to @var{to}. The returned
789 table has a translation table for reverse mapping in the first extra
790 slot, and the maximum length of all the @var{from} character sequences
791 in the second extra slot.
792 @end defun
793
794 @node Coding Systems
795 @section Coding Systems
796
797 @cindex coding system
798 When Emacs reads or writes a file, and when Emacs sends text to a
799 subprocess or receives text from a subprocess, it normally performs
800 character code conversion and end-of-line conversion as specified
801 by a particular @dfn{coding system}.
802
803 How to define a coding system is an arcane matter, and is not
804 documented here.
805
806 @menu
807 * Coding System Basics:: Basic concepts.
808 * Encoding and I/O:: How file I/O functions handle coding systems.
809 * Lisp and Coding Systems:: Functions to operate on coding system names.
810 * User-Chosen Coding Systems:: Asking the user to choose a coding system.
811 * Default Coding Systems:: Controlling the default choices.
812 * Specifying Coding Systems:: Requesting a particular coding system
813 for a single file operation.
814 * Explicit Encoding:: Encoding or decoding text without doing I/O.
815 * Terminal I/O Encoding:: Use of encoding for terminal I/O.
816 * MS-DOS File Types:: How DOS "text" and "binary" files
817 relate to coding systems.
818 @end menu
819
820 @node Coding System Basics
821 @subsection Basic Concepts of Coding Systems
822
823 @cindex character code conversion
824 @dfn{Character code conversion} involves conversion between the
825 internal representation of characters used inside Emacs and some other
826 encoding. Emacs supports many different encodings, in that it can
827 convert to and from them. For example, it can convert text to or from
828 encodings such as Latin 1, Latin 2, Latin 3, Latin 4, Latin 5, and
829 several variants of ISO 2022. In some cases, Emacs supports several
830 alternative encodings for the same characters; for example, there are
831 three coding systems for the Cyrillic (Russian) alphabet: ISO,
832 Alternativnyj, and KOI8.
833
834 Every coding system specifies a particular set of character code
835 conversions, but the coding system @code{undecided} is special: it
836 leaves the choice unspecified, to be chosen heuristically for each
837 file, based on the file's data.
838
839 In general, a coding system doesn't guarantee roundtrip identity:
840 decoding a byte sequence using coding system, then encoding the
841 resulting text in the same coding system, can produce a different byte
842 sequence. But some coding systems do guarantee that the byte sequence
843 will be the same as what you originally decoded. Here are a few
844 examples:
845
846 @quotation
847 iso-8859-1, utf-8, big5, shift_jis, euc-jp
848 @end quotation
849
850 Encoding buffer text and then decoding the result can also fail to
851 reproduce the original text. For instance, if you encode a character
852 with a coding system which does not support that character, the result
853 is unpredictable, and thus decoding it using the same coding system
854 may produce a different text. Currently, Emacs can't report errors
855 that result from encoding unsupported characters.
856
857 @cindex EOL conversion
858 @cindex end-of-line conversion
859 @cindex line end conversion
860 @dfn{End of line conversion} handles three different conventions
861 used on various systems for representing end of line in files. The
862 Unix convention, used on GNU and Unix systems, is to use the linefeed
863 character (also called newline). The DOS convention, used on
864 MS-Windows and MS-DOS systems, is to use a carriage-return and a
865 linefeed at the end of a line. The Mac convention is to use just
866 carriage-return.
867
868 @cindex base coding system
869 @cindex variant coding system
870 @dfn{Base coding systems} such as @code{latin-1} leave the end-of-line
871 conversion unspecified, to be chosen based on the data. @dfn{Variant
872 coding systems} such as @code{latin-1-unix}, @code{latin-1-dos} and
873 @code{latin-1-mac} specify the end-of-line conversion explicitly as
874 well. Most base coding systems have three corresponding variants whose
875 names are formed by adding @samp{-unix}, @samp{-dos} and @samp{-mac}.
876
877 @vindex raw-text@r{ coding system}
878 The coding system @code{raw-text} is special in that it prevents
879 character code conversion, and causes the buffer visited with this
880 coding system to be a unibyte buffer. For historical reasons, you can
881 save both unibyte and multibyte text with this coding system. When
882 you use @code{raw-text} to encode multibyte text, it does perform one
883 character code conversion: it converts eight-bit characters to their
884 single-byte external representation. @code{raw-text} does not specify
885 the end-of-line conversion, allowing that to be determined as usual by
886 the data, and has the usual three variants which specify the
887 end-of-line conversion.
888
889 @vindex no-conversion@r{ coding system}
890 @vindex binary@r{ coding system}
891 @code{no-conversion} (and its alias @code{binary}) is equivalent to
892 @code{raw-text-unix}: it specifies no conversion of either character
893 codes or end-of-line.
894
895 @vindex emacs-internal@r{ coding system}
896 @vindex utf-8-emacs@r{ coding system}
897 The coding system @code{utf-8-emacs} specifies that the data is
898 represented in the internal Emacs encoding (@pxref{Text
899 Representations}). This is like @code{raw-text} in that no code
900 conversion happens, but different in that the result is multibyte
901 data. The name @code{emacs-internal} is an alias for
902 @code{utf-8-emacs}.
903
904 @defun coding-system-get coding-system property
905 This function returns the specified property of the coding system
906 @var{coding-system}. Most coding system properties exist for internal
907 purposes, but one that you might find useful is @code{:mime-charset}.
908 That property's value is the name used in MIME for the character coding
909 which this coding system can read and write. Examples:
910
911 @example
912 (coding-system-get 'iso-latin-1 :mime-charset)
913 @result{} iso-8859-1
914 (coding-system-get 'iso-2022-cn :mime-charset)
915 @result{} iso-2022-cn
916 (coding-system-get 'cyrillic-koi8 :mime-charset)
917 @result{} koi8-r
918 @end example
919
920 The value of the @code{:mime-charset} property is also defined
921 as an alias for the coding system.
922 @end defun
923
924 @defun coding-system-aliases coding-system
925 This function returns the list of aliases of @var{coding-system}.
926 @end defun
927
928 @node Encoding and I/O
929 @subsection Encoding and I/O
930
931 The principal purpose of coding systems is for use in reading and
932 writing files. The function @code{insert-file-contents} uses a coding
933 system to decode the file data, and @code{write-region} uses one to
934 encode the buffer contents.
935
936 You can specify the coding system to use either explicitly
937 (@pxref{Specifying Coding Systems}), or implicitly using a default
938 mechanism (@pxref{Default Coding Systems}). But these methods may not
939 completely specify what to do. For example, they may choose a coding
940 system such as @code{undefined} which leaves the character code
941 conversion to be determined from the data. In these cases, the I/O
942 operation finishes the job of choosing a coding system. Very often
943 you will want to find out afterwards which coding system was chosen.
944
945 @defvar buffer-file-coding-system
946 This buffer-local variable records the coding system used for saving the
947 buffer and for writing part of the buffer with @code{write-region}. If
948 the text to be written cannot be safely encoded using the coding system
949 specified by this variable, these operations select an alternative
950 encoding by calling the function @code{select-safe-coding-system}
951 (@pxref{User-Chosen Coding Systems}). If selecting a different encoding
952 requires to ask the user to specify a coding system,
953 @code{buffer-file-coding-system} is updated to the newly selected coding
954 system.
955
956 @code{buffer-file-coding-system} does @emph{not} affect sending text
957 to a subprocess.
958 @end defvar
959
960 @defvar save-buffer-coding-system
961 This variable specifies the coding system for saving the buffer (by
962 overriding @code{buffer-file-coding-system}). Note that it is not used
963 for @code{write-region}.
964
965 When a command to save the buffer starts out to use
966 @code{buffer-file-coding-system} (or @code{save-buffer-coding-system}),
967 and that coding system cannot handle
968 the actual text in the buffer, the command asks the user to choose
969 another coding system (by calling @code{select-safe-coding-system}).
970 After that happens, the command also updates
971 @code{buffer-file-coding-system} to represent the coding system that
972 the user specified.
973 @end defvar
974
975 @defvar last-coding-system-used
976 I/O operations for files and subprocesses set this variable to the
977 coding system name that was used. The explicit encoding and decoding
978 functions (@pxref{Explicit Encoding}) set it too.
979
980 @strong{Warning:} Since receiving subprocess output sets this variable,
981 it can change whenever Emacs waits; therefore, you should copy the
982 value shortly after the function call that stores the value you are
983 interested in.
984 @end defvar
985
986 The variable @code{selection-coding-system} specifies how to encode
987 selections for the window system. @xref{Window System Selections}.
988
989 @defvar file-name-coding-system
990 The variable @code{file-name-coding-system} specifies the coding
991 system to use for encoding file names. Emacs encodes file names using
992 that coding system for all file operations. If
993 @code{file-name-coding-system} is @code{nil}, Emacs uses a default
994 coding system determined by the selected language environment. In the
995 default language environment, any non-@acronym{ASCII} characters in
996 file names are not encoded specially; they appear in the file system
997 using the internal Emacs representation.
998 @end defvar
999
1000 @strong{Warning:} if you change @code{file-name-coding-system} (or
1001 the language environment) in the middle of an Emacs session, problems
1002 can result if you have already visited files whose names were encoded
1003 using the earlier coding system and are handled differently under the
1004 new coding system. If you try to save one of these buffers under the
1005 visited file name, saving may use the wrong file name, or it may get
1006 an error. If such a problem happens, use @kbd{C-x C-w} to specify a
1007 new file name for that buffer.
1008
1009 @node Lisp and Coding Systems
1010 @subsection Coding Systems in Lisp
1011
1012 Here are the Lisp facilities for working with coding systems:
1013
1014 @cindex list all coding systems
1015 @defun coding-system-list &optional base-only
1016 This function returns a list of all coding system names (symbols). If
1017 @var{base-only} is non-@code{nil}, the value includes only the
1018 base coding systems. Otherwise, it includes alias and variant coding
1019 systems as well.
1020 @end defun
1021
1022 @defun coding-system-p object
1023 This function returns @code{t} if @var{object} is a coding system
1024 name or @code{nil}.
1025 @end defun
1026
1027 @cindex validity of coding system
1028 @cindex coding system, validity check
1029 @defun check-coding-system coding-system
1030 This function checks the validity of @var{coding-system}. If that is
1031 valid, it returns @var{coding-system}. If @var{coding-system} is
1032 @code{nil}, the function return @code{nil}. For any other values, it
1033 signals an error whose @code{error-symbol} is @code{coding-system-error}
1034 (@pxref{Signaling Errors, signal}).
1035 @end defun
1036
1037 @cindex eol type of coding system
1038 @defun coding-system-eol-type coding-system
1039 This function returns the type of end-of-line (a.k.a.@: @dfn{eol})
1040 conversion used by @var{coding-system}. If @var{coding-system}
1041 specifies a certain eol conversion, the return value is an integer 0,
1042 1, or 2, standing for @code{unix}, @code{dos}, and @code{mac},
1043 respectively. If @var{coding-system} doesn't specify eol conversion
1044 explicitly, the return value is a vector of coding systems, each one
1045 with one of the possible eol conversion types, like this:
1046
1047 @lisp
1048 (coding-system-eol-type 'latin-1)
1049 @result{} [latin-1-unix latin-1-dos latin-1-mac]
1050 @end lisp
1051
1052 @noindent
1053 If this function returns a vector, Emacs will decide, as part of the
1054 text encoding or decoding process, what eol conversion to use. For
1055 decoding, the end-of-line format of the text is auto-detected, and the
1056 eol conversion is set to match it (e.g., DOS-style CRLF format will
1057 imply @code{dos} eol conversion). For encoding, the eol conversion is
1058 taken from the appropriate default coding system (e.g.,
1059 default value of @code{buffer-file-coding-system} for
1060 @code{buffer-file-coding-system}), or from the default eol conversion
1061 appropriate for the underlying platform.
1062 @end defun
1063
1064 @cindex eol conversion of coding system
1065 @defun coding-system-change-eol-conversion coding-system eol-type
1066 This function returns a coding system which is like @var{coding-system}
1067 except for its eol conversion, which is specified by @code{eol-type}.
1068 @var{eol-type} should be @code{unix}, @code{dos}, @code{mac}, or
1069 @code{nil}. If it is @code{nil}, the returned coding system determines
1070 the end-of-line conversion from the data.
1071
1072 @var{eol-type} may also be 0, 1 or 2, standing for @code{unix},
1073 @code{dos} and @code{mac}, respectively.
1074 @end defun
1075
1076 @cindex text conversion of coding system
1077 @defun coding-system-change-text-conversion eol-coding text-coding
1078 This function returns a coding system which uses the end-of-line
1079 conversion of @var{eol-coding}, and the text conversion of
1080 @var{text-coding}. If @var{text-coding} is @code{nil}, it returns
1081 @code{undecided}, or one of its variants according to @var{eol-coding}.
1082 @end defun
1083
1084 @cindex safely encode region
1085 @cindex coding systems for encoding region
1086 @defun find-coding-systems-region from to
1087 This function returns a list of coding systems that could be used to
1088 encode a text between @var{from} and @var{to}. All coding systems in
1089 the list can safely encode any multibyte characters in that portion of
1090 the text.
1091
1092 If the text contains no multibyte characters, the function returns the
1093 list @code{(undecided)}.
1094 @end defun
1095
1096 @cindex safely encode a string
1097 @cindex coding systems for encoding a string
1098 @defun find-coding-systems-string string
1099 This function returns a list of coding systems that could be used to
1100 encode the text of @var{string}. All coding systems in the list can
1101 safely encode any multibyte characters in @var{string}. If the text
1102 contains no multibyte characters, this returns the list
1103 @code{(undecided)}.
1104 @end defun
1105
1106 @cindex charset, coding systems to encode
1107 @cindex safely encode characters in a charset
1108 @defun find-coding-systems-for-charsets charsets
1109 This function returns a list of coding systems that could be used to
1110 encode all the character sets in the list @var{charsets}.
1111 @end defun
1112
1113 @defun check-coding-systems-region start end coding-system-list
1114 This function checks whether coding systems in the list
1115 @code{coding-system-list} can encode all the characters in the region
1116 between @var{start} and @var{end}. If all of the coding systems in
1117 the list can encode the specified text, the function returns
1118 @code{nil}. If some coding systems cannot encode some of the
1119 characters, the value is an alist, each element of which has the form
1120 @code{(@var{coding-system1} @var{pos1} @var{pos2} @dots{})}, meaning
1121 that @var{coding-system1} cannot encode characters at buffer positions
1122 @var{pos1}, @var{pos2}, @enddots{}.
1123
1124 @var{start} may be a string, in which case @var{end} is ignored and
1125 the returned value references string indices instead of buffer
1126 positions.
1127 @end defun
1128
1129 @defun detect-coding-region start end &optional highest
1130 This function chooses a plausible coding system for decoding the text
1131 from @var{start} to @var{end}. This text should be a byte sequence,
1132 i.e.@: unibyte text or multibyte text with only @acronym{ASCII} and
1133 eight-bit characters (@pxref{Explicit Encoding}).
1134
1135 Normally this function returns a list of coding systems that could
1136 handle decoding the text that was scanned. They are listed in order of
1137 decreasing priority. But if @var{highest} is non-@code{nil}, then the
1138 return value is just one coding system, the one that is highest in
1139 priority.
1140
1141 If the region contains only @acronym{ASCII} characters except for such
1142 ISO-2022 control characters ISO-2022 as @code{ESC}, the value is
1143 @code{undecided} or @code{(undecided)}, or a variant specifying
1144 end-of-line conversion, if that can be deduced from the text.
1145
1146 If the region contains null bytes, the value is @code{no-conversion},
1147 even if the region contains text encoded in some coding system.
1148 @end defun
1149
1150 @defun detect-coding-string string &optional highest
1151 This function is like @code{detect-coding-region} except that it
1152 operates on the contents of @var{string} instead of bytes in the buffer.
1153 @end defun
1154
1155 @cindex null bytes, and decoding text
1156 @defvar inhibit-null-byte-detection
1157 If this variable has a non-@code{nil} value, null bytes are ignored
1158 when detecting the encoding of a region or a string. This allows to
1159 correctly detect the encoding of text that contains null bytes, such
1160 as Info files with Index nodes.
1161 @end defvar
1162
1163 @defvar inhibit-iso-escape-detection
1164 If this variable has a non-@code{nil} value, ISO-2022 escape sequences
1165 are ignored when detecting the encoding of a region or a string. The
1166 result is that no text is ever detected as encoded in some ISO-2022
1167 encoding, and all escape sequences become visible in a buffer.
1168 @strong{Warning:} @emph{Use this variable with extreme caution,
1169 because many files in the Emacs distribution use ISO-2022 encoding.}
1170 @end defvar
1171
1172 @cindex charsets supported by a coding system
1173 @defun coding-system-charset-list coding-system
1174 This function returns the list of character sets (@pxref{Character
1175 Sets}) supported by @var{coding-system}. Some coding systems that
1176 support too many character sets to list them all yield special values:
1177 @itemize @bullet
1178 @item
1179 If @var{coding-system} supports all the ISO-2022 charsets, the value
1180 is @code{iso-2022}.
1181 @item
1182 If @var{coding-system} supports all Emacs characters, the value is
1183 @code{(emacs)}.
1184 @item
1185 If @var{coding-system} supports all emacs-mule characters, the value
1186 is @code{emacs-mule}.
1187 @item
1188 If @var{coding-system} supports all Unicode characters, the value is
1189 @code{(unicode)}.
1190 @end itemize
1191 @end defun
1192
1193 @xref{Coding systems for a subprocess,, Process Information}, in
1194 particular the description of the functions
1195 @code{process-coding-system} and @code{set-process-coding-system}, for
1196 how to examine or set the coding systems used for I/O to a subprocess.
1197
1198 @node User-Chosen Coding Systems
1199 @subsection User-Chosen Coding Systems
1200
1201 @cindex select safe coding system
1202 @defun select-safe-coding-system from to &optional default-coding-system accept-default-p file
1203 This function selects a coding system for encoding specified text,
1204 asking the user to choose if necessary. Normally the specified text
1205 is the text in the current buffer between @var{from} and @var{to}. If
1206 @var{from} is a string, the string specifies the text to encode, and
1207 @var{to} is ignored.
1208
1209 If the specified text includes raw bytes (@pxref{Text
1210 Representations}), @code{select-safe-coding-system} suggests
1211 @code{raw-text} for its encoding.
1212
1213 If @var{default-coding-system} is non-@code{nil}, that is the first
1214 coding system to try; if that can handle the text,
1215 @code{select-safe-coding-system} returns that coding system. It can
1216 also be a list of coding systems; then the function tries each of them
1217 one by one. After trying all of them, it next tries the current
1218 buffer's value of @code{buffer-file-coding-system} (if it is not
1219 @code{undecided}), then the default value of
1220 @code{buffer-file-coding-system} and finally the user's most
1221 preferred coding system, which the user can set using the command
1222 @code{prefer-coding-system} (@pxref{Recognize Coding,, Recognizing
1223 Coding Systems, emacs, The GNU Emacs Manual}).
1224
1225 If one of those coding systems can safely encode all the specified
1226 text, @code{select-safe-coding-system} chooses it and returns it.
1227 Otherwise, it asks the user to choose from a list of coding systems
1228 which can encode all the text, and returns the user's choice.
1229
1230 @var{default-coding-system} can also be a list whose first element is
1231 t and whose other elements are coding systems. Then, if no coding
1232 system in the list can handle the text, @code{select-safe-coding-system}
1233 queries the user immediately, without trying any of the three
1234 alternatives described above.
1235
1236 The optional argument @var{accept-default-p}, if non-@code{nil},
1237 should be a function to determine whether a coding system selected
1238 without user interaction is acceptable. @code{select-safe-coding-system}
1239 calls this function with one argument, the base coding system of the
1240 selected coding system. If @var{accept-default-p} returns @code{nil},
1241 @code{select-safe-coding-system} rejects the silently selected coding
1242 system, and asks the user to select a coding system from a list of
1243 possible candidates.
1244
1245 @vindex select-safe-coding-system-accept-default-p
1246 If the variable @code{select-safe-coding-system-accept-default-p} is
1247 non-@code{nil}, it should be a function taking a single argument.
1248 It is used in place of @var{accept-default-p}, overriding any
1249 value supplied for this argument.
1250
1251 As a final step, before returning the chosen coding system,
1252 @code{select-safe-coding-system} checks whether that coding system is
1253 consistent with what would be selected if the contents of the region
1254 were read from a file. (If not, this could lead to data corruption in
1255 a file subsequently re-visited and edited.) Normally,
1256 @code{select-safe-coding-system} uses @code{buffer-file-name} as the
1257 file for this purpose, but if @var{file} is non-@code{nil}, it uses
1258 that file instead (this can be relevant for @code{write-region} and
1259 similar functions). If it detects an apparent inconsistency,
1260 @code{select-safe-coding-system} queries the user before selecting the
1261 coding system.
1262 @end defun
1263
1264 Here are two functions you can use to let the user specify a coding
1265 system, with completion. @xref{Completion}.
1266
1267 @defun read-coding-system prompt &optional default
1268 This function reads a coding system using the minibuffer, prompting with
1269 string @var{prompt}, and returns the coding system name as a symbol. If
1270 the user enters null input, @var{default} specifies which coding system
1271 to return. It should be a symbol or a string.
1272 @end defun
1273
1274 @defun read-non-nil-coding-system prompt
1275 This function reads a coding system using the minibuffer, prompting with
1276 string @var{prompt}, and returns the coding system name as a symbol. If
1277 the user tries to enter null input, it asks the user to try again.
1278 @xref{Coding Systems}.
1279 @end defun
1280
1281 @node Default Coding Systems
1282 @subsection Default Coding Systems
1283 @cindex default coding system
1284 @cindex coding system, automatically determined
1285
1286 This section describes variables that specify the default coding
1287 system for certain files or when running certain subprograms, and the
1288 function that I/O operations use to access them.
1289
1290 The idea of these variables is that you set them once and for all to the
1291 defaults you want, and then do not change them again. To specify a
1292 particular coding system for a particular operation in a Lisp program,
1293 don't change these variables; instead, override them using
1294 @code{coding-system-for-read} and @code{coding-system-for-write}
1295 (@pxref{Specifying Coding Systems}).
1296
1297 @cindex file contents, and default coding system
1298 @defopt auto-coding-regexp-alist
1299 This variable is an alist of text patterns and corresponding coding
1300 systems. Each element has the form @code{(@var{regexp}
1301 . @var{coding-system})}; a file whose first few kilobytes match
1302 @var{regexp} is decoded with @var{coding-system} when its contents are
1303 read into a buffer. The settings in this alist take priority over
1304 @code{coding:} tags in the files and the contents of
1305 @code{file-coding-system-alist} (see below). The default value is set
1306 so that Emacs automatically recognizes mail files in Babyl format and
1307 reads them with no code conversions.
1308 @end defopt
1309
1310 @cindex file name, and default coding system
1311 @defopt file-coding-system-alist
1312 This variable is an alist that specifies the coding systems to use for
1313 reading and writing particular files. Each element has the form
1314 @code{(@var{pattern} . @var{coding})}, where @var{pattern} is a regular
1315 expression that matches certain file names. The element applies to file
1316 names that match @var{pattern}.
1317
1318 The @sc{cdr} of the element, @var{coding}, should be either a coding
1319 system, a cons cell containing two coding systems, or a function name (a
1320 symbol with a function definition). If @var{coding} is a coding system,
1321 that coding system is used for both reading the file and writing it. If
1322 @var{coding} is a cons cell containing two coding systems, its @sc{car}
1323 specifies the coding system for decoding, and its @sc{cdr} specifies the
1324 coding system for encoding.
1325
1326 If @var{coding} is a function name, the function should take one
1327 argument, a list of all arguments passed to
1328 @code{find-operation-coding-system}. It must return a coding system
1329 or a cons cell containing two coding systems. This value has the same
1330 meaning as described above.
1331
1332 If @var{coding} (or what returned by the above function) is
1333 @code{undecided}, the normal code-detection is performed.
1334 @end defopt
1335
1336 @defopt auto-coding-alist
1337 This variable is an alist that specifies the coding systems to use for
1338 reading and writing particular files. Its form is like that of
1339 @code{file-coding-system-alist}, but, unlike the latter, this variable
1340 takes priority over any @code{coding:} tags in the file.
1341 @end defopt
1342
1343 @cindex program name, and default coding system
1344 @defvar process-coding-system-alist
1345 This variable is an alist specifying which coding systems to use for a
1346 subprocess, depending on which program is running in the subprocess. It
1347 works like @code{file-coding-system-alist}, except that @var{pattern} is
1348 matched against the program name used to start the subprocess. The coding
1349 system or systems specified in this alist are used to initialize the
1350 coding systems used for I/O to the subprocess, but you can specify
1351 other coding systems later using @code{set-process-coding-system}.
1352 @end defvar
1353
1354 @strong{Warning:} Coding systems such as @code{undecided}, which
1355 determine the coding system from the data, do not work entirely reliably
1356 with asynchronous subprocess output. This is because Emacs handles
1357 asynchronous subprocess output in batches, as it arrives. If the coding
1358 system leaves the character code conversion unspecified, or leaves the
1359 end-of-line conversion unspecified, Emacs must try to detect the proper
1360 conversion from one batch at a time, and this does not always work.
1361
1362 Therefore, with an asynchronous subprocess, if at all possible, use a
1363 coding system which determines both the character code conversion and
1364 the end of line conversion---that is, one like @code{latin-1-unix},
1365 rather than @code{undecided} or @code{latin-1}.
1366
1367 @cindex port number, and default coding system
1368 @cindex network service name, and default coding system
1369 @defvar network-coding-system-alist
1370 This variable is an alist that specifies the coding system to use for
1371 network streams. It works much like @code{file-coding-system-alist},
1372 with the difference that the @var{pattern} in an element may be either a
1373 port number or a regular expression. If it is a regular expression, it
1374 is matched against the network service name used to open the network
1375 stream.
1376 @end defvar
1377
1378 @defvar default-process-coding-system
1379 This variable specifies the coding systems to use for subprocess (and
1380 network stream) input and output, when nothing else specifies what to
1381 do.
1382
1383 The value should be a cons cell of the form @code{(@var{input-coding}
1384 . @var{output-coding})}. Here @var{input-coding} applies to input from
1385 the subprocess, and @var{output-coding} applies to output to it.
1386 @end defvar
1387
1388 @cindex default coding system, functions to determine
1389 @defopt auto-coding-functions
1390 This variable holds a list of functions that try to determine a
1391 coding system for a file based on its undecoded contents.
1392
1393 Each function in this list should be written to look at text in the
1394 current buffer, but should not modify it in any way. The buffer will
1395 contain undecoded text of parts of the file. Each function should
1396 take one argument, @var{size}, which tells it how many characters to
1397 look at, starting from point. If the function succeeds in determining
1398 a coding system for the file, it should return that coding system.
1399 Otherwise, it should return @code{nil}.
1400
1401 If a file has a @samp{coding:} tag, that takes precedence, so these
1402 functions won't be called.
1403 @end defopt
1404
1405 @defun find-auto-coding filename size
1406 This function tries to determine a suitable coding system for
1407 @var{filename}. It examines the buffer visiting the named file, using
1408 the variables documented above in sequence, until it finds a match for
1409 one of the rules specified by these variables. It then returns a cons
1410 cell of the form @code{(@var{coding} . @var{source})}, where
1411 @var{coding} is the coding system to use and @var{source} is a symbol,
1412 one of @code{auto-coding-alist}, @code{auto-coding-regexp-alist},
1413 @code{:coding}, or @code{auto-coding-functions}, indicating which one
1414 supplied the matching rule. The value @code{:coding} means the coding
1415 system was specified by the @code{coding:} tag in the file
1416 (@pxref{Specify Coding,, coding tag, emacs, The GNU Emacs Manual}).
1417 The order of looking for a matching rule is @code{auto-coding-alist}
1418 first, then @code{auto-coding-regexp-alist}, then the @code{coding:}
1419 tag, and lastly @code{auto-coding-functions}. If no matching rule was
1420 found, the function returns @code{nil}.
1421
1422 The second argument @var{size} is the size of text, in characters,
1423 following point. The function examines text only within @var{size}
1424 characters after point. Normally, the buffer should be positioned at
1425 the beginning when this function is called, because one of the places
1426 for the @code{coding:} tag is the first one or two lines of the file;
1427 in that case, @var{size} should be the size of the buffer.
1428 @end defun
1429
1430 @defun set-auto-coding filename size
1431 This function returns a suitable coding system for file
1432 @var{filename}. It uses @code{find-auto-coding} to find the coding
1433 system. If no coding system could be determined, the function returns
1434 @code{nil}. The meaning of the argument @var{size} is like in
1435 @code{find-auto-coding}.
1436 @end defun
1437
1438 @defun find-operation-coding-system operation &rest arguments
1439 This function returns the coding system to use (by default) for
1440 performing @var{operation} with @var{arguments}. The value has this
1441 form:
1442
1443 @example
1444 (@var{decoding-system} . @var{encoding-system})
1445 @end example
1446
1447 The first element, @var{decoding-system}, is the coding system to use
1448 for decoding (in case @var{operation} does decoding), and
1449 @var{encoding-system} is the coding system for encoding (in case
1450 @var{operation} does encoding).
1451
1452 The argument @var{operation} is a symbol, one of @code{write-region},
1453 @code{start-process}, @code{call-process}, @code{call-process-region},
1454 @code{insert-file-contents}, or @code{open-network-stream}. These are
1455 the names of the Emacs I/O primitives that can do character code and
1456 eol conversion.
1457
1458 The remaining arguments should be the same arguments that might be given
1459 to the corresponding I/O primitive. Depending on the primitive, one
1460 of those arguments is selected as the @dfn{target}. For example, if
1461 @var{operation} does file I/O, whichever argument specifies the file
1462 name is the target. For subprocess primitives, the process name is the
1463 target. For @code{open-network-stream}, the target is the service name
1464 or port number.
1465
1466 Depending on @var{operation}, this function looks up the target in
1467 @code{file-coding-system-alist}, @code{process-coding-system-alist},
1468 or @code{network-coding-system-alist}. If the target is found in the
1469 alist, @code{find-operation-coding-system} returns its association in
1470 the alist; otherwise it returns @code{nil}.
1471
1472 If @var{operation} is @code{insert-file-contents}, the argument
1473 corresponding to the target may be a cons cell of the form
1474 @code{(@var{filename} . @var{buffer})}). In that case, @var{filename}
1475 is a file name to look up in @code{file-coding-system-alist}, and
1476 @var{buffer} is a buffer that contains the file's contents (not yet
1477 decoded). If @code{file-coding-system-alist} specifies a function to
1478 call for this file, and that function needs to examine the file's
1479 contents (as it usually does), it should examine the contents of
1480 @var{buffer} instead of reading the file.
1481 @end defun
1482
1483 @node Specifying Coding Systems
1484 @subsection Specifying a Coding System for One Operation
1485
1486 You can specify the coding system for a specific operation by binding
1487 the variables @code{coding-system-for-read} and/or
1488 @code{coding-system-for-write}.
1489
1490 @defvar coding-system-for-read
1491 If this variable is non-@code{nil}, it specifies the coding system to
1492 use for reading a file, or for input from a synchronous subprocess.
1493
1494 It also applies to any asynchronous subprocess or network stream, but in
1495 a different way: the value of @code{coding-system-for-read} when you
1496 start the subprocess or open the network stream specifies the input
1497 decoding method for that subprocess or network stream. It remains in
1498 use for that subprocess or network stream unless and until overridden.
1499
1500 The right way to use this variable is to bind it with @code{let} for a
1501 specific I/O operation. Its global value is normally @code{nil}, and
1502 you should not globally set it to any other value. Here is an example
1503 of the right way to use the variable:
1504
1505 @example
1506 ;; @r{Read the file with no character code conversion.}
1507 ;; @r{Assume @acronym{crlf} represents end-of-line.}
1508 (let ((coding-system-for-read 'emacs-mule-dos))
1509 (insert-file-contents filename))
1510 @end example
1511
1512 When its value is non-@code{nil}, this variable takes precedence over
1513 all other methods of specifying a coding system to use for input,
1514 including @code{file-coding-system-alist},
1515 @code{process-coding-system-alist} and
1516 @code{network-coding-system-alist}.
1517 @end defvar
1518
1519 @defvar coding-system-for-write
1520 This works much like @code{coding-system-for-read}, except that it
1521 applies to output rather than input. It affects writing to files,
1522 as well as sending output to subprocesses and net connections.
1523
1524 When a single operation does both input and output, as do
1525 @code{call-process-region} and @code{start-process}, both
1526 @code{coding-system-for-read} and @code{coding-system-for-write}
1527 affect it.
1528 @end defvar
1529
1530 @defopt inhibit-eol-conversion
1531 When this variable is non-@code{nil}, no end-of-line conversion is done,
1532 no matter which coding system is specified. This applies to all the
1533 Emacs I/O and subprocess primitives, and to the explicit encoding and
1534 decoding functions (@pxref{Explicit Encoding}).
1535 @end defopt
1536
1537 @cindex priority order of coding systems
1538 @cindex coding systems, priority
1539 Sometimes, you need to prefer several coding systems for some
1540 operation, rather than fix a single one. Emacs lets you specify a
1541 priority order for using coding systems. This ordering affects the
1542 sorting of lists of coding sysems returned by functions such as
1543 @code{find-coding-systems-region} (@pxref{Lisp and Coding Systems}).
1544
1545 @defun coding-system-priority-list &optional highestp
1546 This function returns the list of coding systems in the order of their
1547 current priorities. Optional argument @var{highestp}, if
1548 non-@code{nil}, means return only the highest priority coding system.
1549 @end defun
1550
1551 @defun set-coding-system-priority &rest coding-systems
1552 This function puts @var{coding-systems} at the beginning of the
1553 priority list for coding systems, thus making their priority higher
1554 than all the rest.
1555 @end defun
1556
1557 @defmac with-coding-priority coding-systems &rest body@dots{}
1558 This macro execute @var{body}, like @code{progn} does
1559 (@pxref{Sequencing, progn}), with @var{coding-systems} at the front of
1560 the priority list for coding systems. @var{coding-systems} should be
1561 a list of coding systems to prefer during execution of @var{body}.
1562 @end defmac
1563
1564 @node Explicit Encoding
1565 @subsection Explicit Encoding and Decoding
1566 @cindex encoding in coding systems
1567 @cindex decoding in coding systems
1568
1569 All the operations that transfer text in and out of Emacs have the
1570 ability to use a coding system to encode or decode the text.
1571 You can also explicitly encode and decode text using the functions
1572 in this section.
1573
1574 The result of encoding, and the input to decoding, are not ordinary
1575 text. They logically consist of a series of byte values; that is, a
1576 series of @acronym{ASCII} and eight-bit characters. In unibyte
1577 buffers and strings, these characters have codes in the range 0
1578 through #xFF (255). In a multibyte buffer or string, eight-bit
1579 characters have character codes higher than #xFF (@pxref{Text
1580 Representations}), but Emacs transparently converts them to their
1581 single-byte values when you encode or decode such text.
1582
1583 The usual way to read a file into a buffer as a sequence of bytes, so
1584 you can decode the contents explicitly, is with
1585 @code{insert-file-contents-literally} (@pxref{Reading from Files});
1586 alternatively, specify a non-@code{nil} @var{rawfile} argument when
1587 visiting a file with @code{find-file-noselect}. These methods result in
1588 a unibyte buffer.
1589
1590 The usual way to use the byte sequence that results from explicitly
1591 encoding text is to copy it to a file or process---for example, to write
1592 it with @code{write-region} (@pxref{Writing to Files}), and suppress
1593 encoding by binding @code{coding-system-for-write} to
1594 @code{no-conversion}.
1595
1596 Here are the functions to perform explicit encoding or decoding. The
1597 encoding functions produce sequences of bytes; the decoding functions
1598 are meant to operate on sequences of bytes. All of these functions
1599 discard text properties. They also set @code{last-coding-system-used}
1600 to the precise coding system they used.
1601
1602 @deffn Command encode-coding-region start end coding-system &optional destination
1603 This command encodes the text from @var{start} to @var{end} according
1604 to coding system @var{coding-system}. Normally, the encoded text
1605 replaces the original text in the buffer, but the optional argument
1606 @var{destination} can change that. If @var{destination} is a buffer,
1607 the encoded text is inserted in that buffer after point (point does
1608 not move); if it is @code{t}, the command returns the encoded text as
1609 a unibyte string without inserting it.
1610
1611 If encoded text is inserted in some buffer, this command returns the
1612 length of the encoded text.
1613
1614 The result of encoding is logically a sequence of bytes, but the
1615 buffer remains multibyte if it was multibyte before, and any 8-bit
1616 bytes are converted to their multibyte representation (@pxref{Text
1617 Representations}).
1618
1619 @cindex @code{undecided} coding-system, when encoding
1620 Do @emph{not} use @code{undecided} for @var{coding-system} when
1621 encoding text, since that may lead to unexpected results. Instead,
1622 use @code{select-safe-coding-system} (@pxref{User-Chosen Coding
1623 Systems, select-safe-coding-system}) to suggest a suitable encoding,
1624 if there's no obvious pertinent value for @var{coding-system}.
1625 @end deffn
1626
1627 @defun encode-coding-string string coding-system &optional nocopy buffer
1628 This function encodes the text in @var{string} according to coding
1629 system @var{coding-system}. It returns a new string containing the
1630 encoded text, except when @var{nocopy} is non-@code{nil}, in which
1631 case the function may return @var{string} itself if the encoding
1632 operation is trivial. The result of encoding is a unibyte string.
1633 @end defun
1634
1635 @deffn Command decode-coding-region start end coding-system &optional destination
1636 This command decodes the text from @var{start} to @var{end} according
1637 to coding system @var{coding-system}. To make explicit decoding
1638 useful, the text before decoding ought to be a sequence of byte
1639 values, but both multibyte and unibyte buffers are acceptable (in the
1640 multibyte case, the raw byte values should be represented as eight-bit
1641 characters). Normally, the decoded text replaces the original text in
1642 the buffer, but the optional argument @var{destination} can change
1643 that. If @var{destination} is a buffer, the decoded text is inserted
1644 in that buffer after point (point does not move); if it is @code{t},
1645 the command returns the decoded text as a multibyte string without
1646 inserting it.
1647
1648 If decoded text is inserted in some buffer, this command returns the
1649 length of the decoded text.
1650
1651 This command puts a @code{charset} text property on the decoded text.
1652 The value of the property states the character set used to decode the
1653 original text.
1654 @end deffn
1655
1656 @defun decode-coding-string string coding-system &optional nocopy buffer
1657 This function decodes the text in @var{string} according to
1658 @var{coding-system}. It returns a new string containing the decoded
1659 text, except when @var{nocopy} is non-@code{nil}, in which case the
1660 function may return @var{string} itself if the decoding operation is
1661 trivial. To make explicit decoding useful, the contents of
1662 @var{string} ought to be a unibyte string with a sequence of byte
1663 values, but a multibyte string is also acceptable (assuming it
1664 contains 8-bit bytes in their multibyte form).
1665
1666 If optional argument @var{buffer} specifies a buffer, the decoded text
1667 is inserted in that buffer after point (point does not move). In this
1668 case, the return value is the length of the decoded text.
1669
1670 @cindex @code{charset}, text property
1671 This function puts a @code{charset} text property on the decoded text.
1672 The value of the property states the character set used to decode the
1673 original text:
1674
1675 @example
1676 @group
1677 (decode-coding-string "Gr\374ss Gott" 'latin-1)
1678 @result{} #("Gr@"uss Gott" 0 9 (charset iso-8859-1))
1679 @end group
1680 @end example
1681 @end defun
1682
1683 @defun decode-coding-inserted-region from to filename &optional visit beg end replace
1684 This function decodes the text from @var{from} to @var{to} as if
1685 it were being read from file @var{filename} using @code{insert-file-contents}
1686 using the rest of the arguments provided.
1687
1688 The normal way to use this function is after reading text from a file
1689 without decoding, if you decide you would rather have decoded it.
1690 Instead of deleting the text and reading it again, this time with
1691 decoding, you can call this function.
1692 @end defun
1693
1694 @node Terminal I/O Encoding
1695 @subsection Terminal I/O Encoding
1696
1697 Emacs can decode keyboard input using a coding system, and encode
1698 terminal output. This is useful for terminals that transmit or
1699 display text using a particular encoding such as Latin-1. Emacs does
1700 not set @code{last-coding-system-used} for encoding or decoding of
1701 terminal I/O.
1702
1703 @defun keyboard-coding-system &optional terminal
1704 This function returns the coding system that is in use for decoding
1705 keyboard input from @var{terminal}---or @code{nil} if no coding system
1706 is to be used for that terminal. If @var{terminal} is omitted or
1707 @code{nil}, it means the selected frame's terminal. @xref{Multiple
1708 Terminals}.
1709 @end defun
1710
1711 @deffn Command set-keyboard-coding-system coding-system &optional terminal
1712 This command specifies @var{coding-system} as the coding system to use
1713 for decoding keyboard input from @var{terminal}. If
1714 @var{coding-system} is @code{nil}, that means do not decode keyboard
1715 input. If @var{terminal} is a frame, it means that frame's terminal;
1716 if it is @code{nil}, that means the currently selected frame's
1717 terminal. @xref{Multiple Terminals}.
1718 @end deffn
1719
1720 @defun terminal-coding-system &optional terminal
1721 This function returns the coding system that is in use for encoding
1722 terminal output from @var{terminal}---or @code{nil} if the output is
1723 not encoded. If @var{terminal} is a frame, it means that frame's
1724 terminal; if it is @code{nil}, that means the currently selected
1725 frame's terminal.
1726 @end defun
1727
1728 @deffn Command set-terminal-coding-system coding-system &optional terminal
1729 This command specifies @var{coding-system} as the coding system to use
1730 for encoding terminal output from @var{terminal}. If
1731 @var{coding-system} is @code{nil}, terminal output is not encoded. If
1732 @var{terminal} is a frame, it means that frame's terminal; if it is
1733 @code{nil}, that means the currently selected frame's terminal.
1734 @end deffn
1735
1736 @node MS-DOS File Types
1737 @subsection MS-DOS File Types
1738 @cindex DOS file types
1739 @cindex MS-DOS file types
1740 @cindex Windows file types
1741 @cindex file types on MS-DOS and Windows
1742 @cindex text files and binary files
1743 @cindex binary files and text files
1744
1745 On MS-DOS and Microsoft Windows, Emacs guesses the appropriate
1746 end-of-line conversion for a file by looking at the file's name. This
1747 feature classifies files as @dfn{text files} and @dfn{binary files}. By
1748 ``binary file'' we mean a file of literal byte values that are not
1749 necessarily meant to be characters; Emacs does no end-of-line conversion
1750 and no character code conversion for them. On the other hand, the bytes
1751 in a text file are intended to represent characters; when you create a
1752 new file whose name implies that it is a text file, Emacs uses DOS
1753 end-of-line conversion.
1754
1755 @defvar buffer-file-type
1756 This variable, automatically buffer-local in each buffer, records the
1757 file type of the buffer's visited file. When a buffer does not specify
1758 a coding system with @code{buffer-file-coding-system}, this variable is
1759 used to determine which coding system to use when writing the contents
1760 of the buffer. It should be @code{nil} for text, @code{t} for binary.
1761 If it is @code{t}, the coding system is @code{no-conversion}.
1762 Otherwise, @code{undecided-dos} is used.
1763
1764 Normally this variable is set by visiting a file; it is set to
1765 @code{nil} if the file was visited without any actual conversion.
1766
1767 Its default value is used to decide how to handle files for which
1768 @code{file-name-buffer-file-type-alist} says nothing about the type:
1769 If the default value is non-@code{nil}, then these files are treated as
1770 binary: the coding system @code{no-conversion} is used. Otherwise,
1771 nothing special is done for them---the coding system is deduced solely
1772 from the file contents, in the usual Emacs fashion.
1773 @end defvar
1774
1775 @defopt file-name-buffer-file-type-alist
1776 This variable holds an alist for recognizing text and binary files.
1777 Each element has the form (@var{regexp} . @var{type}), where
1778 @var{regexp} is matched against the file name, and @var{type} may be
1779 @code{nil} for text, @code{t} for binary, or a function to call to
1780 compute which. If it is a function, then it is called with a single
1781 argument (the file name) and should return @code{t} or @code{nil}.
1782
1783 When running on MS-DOS or MS-Windows, Emacs checks this alist to decide
1784 which coding system to use when reading a file. For a text file,
1785 @code{undecided-dos} is used. For a binary file, @code{no-conversion}
1786 is used.
1787
1788 If no element in this alist matches a given file name, then
1789 the default value of @code{buffer-file-type} says how to treat the file.
1790 @end defopt
1791
1792 @node Input Methods
1793 @section Input Methods
1794 @cindex input methods
1795
1796 @dfn{Input methods} provide convenient ways of entering non-@acronym{ASCII}
1797 characters from the keyboard. Unlike coding systems, which translate
1798 non-@acronym{ASCII} characters to and from encodings meant to be read by
1799 programs, input methods provide human-friendly commands. (@xref{Input
1800 Methods,,, emacs, The GNU Emacs Manual}, for information on how users
1801 use input methods to enter text.) How to define input methods is not
1802 yet documented in this manual, but here we describe how to use them.
1803
1804 Each input method has a name, which is currently a string;
1805 in the future, symbols may also be usable as input method names.
1806
1807 @defvar current-input-method
1808 This variable holds the name of the input method now active in the
1809 current buffer. (It automatically becomes local in each buffer when set
1810 in any fashion.) It is @code{nil} if no input method is active in the
1811 buffer now.
1812 @end defvar
1813
1814 @defopt default-input-method
1815 This variable holds the default input method for commands that choose an
1816 input method. Unlike @code{current-input-method}, this variable is
1817 normally global.
1818 @end defopt
1819
1820 @deffn Command set-input-method input-method
1821 This command activates input method @var{input-method} for the current
1822 buffer. It also sets @code{default-input-method} to @var{input-method}.
1823 If @var{input-method} is @code{nil}, this command deactivates any input
1824 method for the current buffer.
1825 @end deffn
1826
1827 @defun read-input-method-name prompt &optional default inhibit-null
1828 This function reads an input method name with the minibuffer, prompting
1829 with @var{prompt}. If @var{default} is non-@code{nil}, that is returned
1830 by default, if the user enters empty input. However, if
1831 @var{inhibit-null} is non-@code{nil}, empty input signals an error.
1832
1833 The returned value is a string.
1834 @end defun
1835
1836 @defvar input-method-alist
1837 This variable defines all the supported input methods.
1838 Each element defines one input method, and should have the form:
1839
1840 @example
1841 (@var{input-method} @var{language-env} @var{activate-func}
1842 @var{title} @var{description} @var{args}...)
1843 @end example
1844
1845 Here @var{input-method} is the input method name, a string;
1846 @var{language-env} is another string, the name of the language
1847 environment this input method is recommended for. (That serves only for
1848 documentation purposes.)
1849
1850 @var{activate-func} is a function to call to activate this method. The
1851 @var{args}, if any, are passed as arguments to @var{activate-func}. All
1852 told, the arguments to @var{activate-func} are @var{input-method} and
1853 the @var{args}.
1854
1855 @var{title} is a string to display in the mode line while this method is
1856 active. @var{description} is a string describing this method and what
1857 it is good for.
1858 @end defvar
1859
1860 The fundamental interface to input methods is through the
1861 variable @code{input-method-function}. @xref{Reading One Event},
1862 and @ref{Invoking the Input Method}.
1863
1864 @node Locales
1865 @section Locales
1866 @cindex locale
1867
1868 POSIX defines a concept of ``locales'' which control which language
1869 to use in language-related features. These Emacs variables control
1870 how Emacs interacts with these features.
1871
1872 @defvar locale-coding-system
1873 @cindex keyboard input decoding on X
1874 This variable specifies the coding system to use for decoding system
1875 error messages and---on X Window system only---keyboard input, for
1876 encoding the format argument to @code{format-time-string}, and for
1877 decoding the return value of @code{format-time-string}.
1878 @end defvar
1879
1880 @defvar system-messages-locale
1881 This variable specifies the locale to use for generating system error
1882 messages. Changing the locale can cause messages to come out in a
1883 different language or in a different orthography. If the variable is
1884 @code{nil}, the locale is specified by environment variables in the
1885 usual POSIX fashion.
1886 @end defvar
1887
1888 @defvar system-time-locale
1889 This variable specifies the locale to use for formatting time values.
1890 Changing the locale can cause messages to appear according to the
1891 conventions of a different language. If the variable is @code{nil}, the
1892 locale is specified by environment variables in the usual POSIX fashion.
1893 @end defvar
1894
1895 @defun locale-info item
1896 This function returns locale data @var{item} for the current POSIX
1897 locale, if available. @var{item} should be one of these symbols:
1898
1899 @table @code
1900 @item codeset
1901 Return the character set as a string (locale item @code{CODESET}).
1902
1903 @item days
1904 Return a 7-element vector of day names (locale items
1905 @code{DAY_1} through @code{DAY_7});
1906
1907 @item months
1908 Return a 12-element vector of month names (locale items @code{MON_1}
1909 through @code{MON_12}).
1910
1911 @item paper
1912 Return a list @code{(@var{width} @var{height})} for the default paper
1913 size measured in millimeters (locale items @code{PAPER_WIDTH} and
1914 @code{PAPER_HEIGHT}).
1915 @end table
1916
1917 If the system can't provide the requested information, or if
1918 @var{item} is not one of those symbols, the value is @code{nil}. All
1919 strings in the return value are decoded using
1920 @code{locale-coding-system}. @xref{Locales,,, libc, The GNU Libc Manual},
1921 for more information about locales and locale items.
1922 @end defun