Add code to initialize bidi iterator for displaying strings.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 #if GLYPH_DEBUG
598
599 /* Non-zero means print traces of redisplay if compiled with
600 GLYPH_DEBUG != 0. */
601
602 int trace_redisplay_p;
603
604 #endif /* GLYPH_DEBUG */
605
606 #ifdef DEBUG_TRACE_MOVE
607 /* Non-zero means trace with TRACE_MOVE to stderr. */
608 int trace_move;
609
610 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
611 #else
612 #define TRACE_MOVE(x) (void) 0
613 #endif
614
615 static Lisp_Object Qauto_hscroll_mode;
616
617 /* Buffer being redisplayed -- for redisplay_window_error. */
618
619 static struct buffer *displayed_buffer;
620
621 /* Value returned from text property handlers (see below). */
622
623 enum prop_handled
624 {
625 HANDLED_NORMALLY,
626 HANDLED_RECOMPUTE_PROPS,
627 HANDLED_OVERLAY_STRING_CONSUMED,
628 HANDLED_RETURN
629 };
630
631 /* A description of text properties that redisplay is interested
632 in. */
633
634 struct props
635 {
636 /* The name of the property. */
637 Lisp_Object *name;
638
639 /* A unique index for the property. */
640 enum prop_idx idx;
641
642 /* A handler function called to set up iterator IT from the property
643 at IT's current position. Value is used to steer handle_stop. */
644 enum prop_handled (*handler) (struct it *it);
645 };
646
647 static enum prop_handled handle_face_prop (struct it *);
648 static enum prop_handled handle_invisible_prop (struct it *);
649 static enum prop_handled handle_display_prop (struct it *);
650 static enum prop_handled handle_composition_prop (struct it *);
651 static enum prop_handled handle_overlay_change (struct it *);
652 static enum prop_handled handle_fontified_prop (struct it *);
653
654 /* Properties handled by iterators. */
655
656 static struct props it_props[] =
657 {
658 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
659 /* Handle `face' before `display' because some sub-properties of
660 `display' need to know the face. */
661 {&Qface, FACE_PROP_IDX, handle_face_prop},
662 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
663 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
664 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
665 {NULL, 0, NULL}
666 };
667
668 /* Value is the position described by X. If X is a marker, value is
669 the marker_position of X. Otherwise, value is X. */
670
671 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
672
673 /* Enumeration returned by some move_it_.* functions internally. */
674
675 enum move_it_result
676 {
677 /* Not used. Undefined value. */
678 MOVE_UNDEFINED,
679
680 /* Move ended at the requested buffer position or ZV. */
681 MOVE_POS_MATCH_OR_ZV,
682
683 /* Move ended at the requested X pixel position. */
684 MOVE_X_REACHED,
685
686 /* Move within a line ended at the end of a line that must be
687 continued. */
688 MOVE_LINE_CONTINUED,
689
690 /* Move within a line ended at the end of a line that would
691 be displayed truncated. */
692 MOVE_LINE_TRUNCATED,
693
694 /* Move within a line ended at a line end. */
695 MOVE_NEWLINE_OR_CR
696 };
697
698 /* This counter is used to clear the face cache every once in a while
699 in redisplay_internal. It is incremented for each redisplay.
700 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
701 cleared. */
702
703 #define CLEAR_FACE_CACHE_COUNT 500
704 static int clear_face_cache_count;
705
706 /* Similarly for the image cache. */
707
708 #ifdef HAVE_WINDOW_SYSTEM
709 #define CLEAR_IMAGE_CACHE_COUNT 101
710 static int clear_image_cache_count;
711
712 /* Null glyph slice */
713 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
714 #endif
715
716 /* Non-zero while redisplay_internal is in progress. */
717
718 int redisplaying_p;
719
720 static Lisp_Object Qinhibit_free_realized_faces;
721
722 /* If a string, XTread_socket generates an event to display that string.
723 (The display is done in read_char.) */
724
725 Lisp_Object help_echo_string;
726 Lisp_Object help_echo_window;
727 Lisp_Object help_echo_object;
728 EMACS_INT help_echo_pos;
729
730 /* Temporary variable for XTread_socket. */
731
732 Lisp_Object previous_help_echo_string;
733
734 /* Platform-independent portion of hourglass implementation. */
735
736 /* Non-zero means an hourglass cursor is currently shown. */
737 int hourglass_shown_p;
738
739 /* If non-null, an asynchronous timer that, when it expires, displays
740 an hourglass cursor on all frames. */
741 struct atimer *hourglass_atimer;
742
743 /* Name of the face used to display glyphless characters. */
744 Lisp_Object Qglyphless_char;
745
746 /* Symbol for the purpose of Vglyphless_char_display. */
747 static Lisp_Object Qglyphless_char_display;
748
749 /* Method symbols for Vglyphless_char_display. */
750 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
751
752 /* Default pixel width of `thin-space' display method. */
753 #define THIN_SPACE_WIDTH 1
754
755 /* Default number of seconds to wait before displaying an hourglass
756 cursor. */
757 #define DEFAULT_HOURGLASS_DELAY 1
758
759 \f
760 /* Function prototypes. */
761
762 static void setup_for_ellipsis (struct it *, int);
763 static void set_iterator_to_next (struct it *, int);
764 static void mark_window_display_accurate_1 (struct window *, int);
765 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
766 static int display_prop_string_p (Lisp_Object, Lisp_Object);
767 static int cursor_row_p (struct glyph_row *);
768 static int redisplay_mode_lines (Lisp_Object, int);
769 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
770
771 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
772
773 static void handle_line_prefix (struct it *);
774
775 static void pint2str (char *, int, EMACS_INT);
776 static void pint2hrstr (char *, int, EMACS_INT);
777 static struct text_pos run_window_scroll_functions (Lisp_Object,
778 struct text_pos);
779 static void reconsider_clip_changes (struct window *, struct buffer *);
780 static int text_outside_line_unchanged_p (struct window *,
781 EMACS_INT, EMACS_INT);
782 static void store_mode_line_noprop_char (char);
783 static int store_mode_line_noprop (const char *, int, int);
784 static void handle_stop (struct it *);
785 static void handle_stop_backwards (struct it *, EMACS_INT);
786 static int single_display_spec_intangible_p (Lisp_Object);
787 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
788 static void ensure_echo_area_buffers (void);
789 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
790 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
791 static int with_echo_area_buffer (struct window *, int,
792 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
793 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
794 static void clear_garbaged_frames (void);
795 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
796 static void pop_message (void);
797 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
798 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
799 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
800 static int display_echo_area (struct window *);
801 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
802 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
803 static Lisp_Object unwind_redisplay (Lisp_Object);
804 static int string_char_and_length (const unsigned char *, int *);
805 static struct text_pos display_prop_end (struct it *, Lisp_Object,
806 struct text_pos);
807 static int compute_window_start_on_continuation_line (struct window *);
808 static Lisp_Object safe_eval_handler (Lisp_Object);
809 static void insert_left_trunc_glyphs (struct it *);
810 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
811 Lisp_Object);
812 static void extend_face_to_end_of_line (struct it *);
813 static int append_space_for_newline (struct it *, int);
814 static int cursor_row_fully_visible_p (struct window *, int, int);
815 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
816 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
817 static int trailing_whitespace_p (EMACS_INT);
818 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT);
819 static void push_it (struct it *, struct text_pos *);
820 static void pop_it (struct it *);
821 static void sync_frame_with_window_matrix_rows (struct window *);
822 static void select_frame_for_redisplay (Lisp_Object);
823 static void redisplay_internal (void);
824 static int echo_area_display (int);
825 static void redisplay_windows (Lisp_Object);
826 static void redisplay_window (Lisp_Object, int);
827 static Lisp_Object redisplay_window_error (Lisp_Object);
828 static Lisp_Object redisplay_window_0 (Lisp_Object);
829 static Lisp_Object redisplay_window_1 (Lisp_Object);
830 static int set_cursor_from_row (struct window *, struct glyph_row *,
831 struct glyph_matrix *, EMACS_INT, EMACS_INT,
832 int, int);
833 static int update_menu_bar (struct frame *, int, int);
834 static int try_window_reusing_current_matrix (struct window *);
835 static int try_window_id (struct window *);
836 static int display_line (struct it *);
837 static int display_mode_lines (struct window *);
838 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
839 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
840 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
841 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
842 static void display_menu_bar (struct window *);
843 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
844 EMACS_INT *);
845 static int display_string (const char *, Lisp_Object, Lisp_Object,
846 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
847 static void compute_line_metrics (struct it *);
848 static void run_redisplay_end_trigger_hook (struct it *);
849 static int get_overlay_strings (struct it *, EMACS_INT);
850 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
851 static void next_overlay_string (struct it *);
852 static void reseat (struct it *, struct text_pos, int);
853 static void reseat_1 (struct it *, struct text_pos, int);
854 static void back_to_previous_visible_line_start (struct it *);
855 void reseat_at_previous_visible_line_start (struct it *);
856 static void reseat_at_next_visible_line_start (struct it *, int);
857 static int next_element_from_ellipsis (struct it *);
858 static int next_element_from_display_vector (struct it *);
859 static int next_element_from_string (struct it *);
860 static int next_element_from_c_string (struct it *);
861 static int next_element_from_buffer (struct it *);
862 static int next_element_from_composition (struct it *);
863 static int next_element_from_image (struct it *);
864 static int next_element_from_stretch (struct it *);
865 static void load_overlay_strings (struct it *, EMACS_INT);
866 static int init_from_display_pos (struct it *, struct window *,
867 struct display_pos *);
868 static void reseat_to_string (struct it *, const char *,
869 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
870 static int get_next_display_element (struct it *);
871 static enum move_it_result
872 move_it_in_display_line_to (struct it *, EMACS_INT, int,
873 enum move_operation_enum);
874 void move_it_vertically_backward (struct it *, int);
875 static void init_to_row_start (struct it *, struct window *,
876 struct glyph_row *);
877 static int init_to_row_end (struct it *, struct window *,
878 struct glyph_row *);
879 static void back_to_previous_line_start (struct it *);
880 static int forward_to_next_line_start (struct it *, int *);
881 static struct text_pos string_pos_nchars_ahead (struct text_pos,
882 Lisp_Object, EMACS_INT);
883 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
884 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
885 static EMACS_INT number_of_chars (const char *, int);
886 static void compute_stop_pos (struct it *);
887 static void compute_string_pos (struct text_pos *, struct text_pos,
888 Lisp_Object);
889 static int face_before_or_after_it_pos (struct it *, int);
890 static EMACS_INT next_overlay_change (EMACS_INT);
891 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
892 Lisp_Object, struct text_pos *, EMACS_INT, int);
893 static int handle_single_display_spec (struct it *, Lisp_Object,
894 Lisp_Object, Lisp_Object,
895 struct text_pos *, EMACS_INT, int, int);
896 static int underlying_face_id (struct it *);
897 static int in_ellipses_for_invisible_text_p (struct display_pos *,
898 struct window *);
899
900 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
901 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
902
903 #ifdef HAVE_WINDOW_SYSTEM
904
905 static void x_consider_frame_title (Lisp_Object);
906 static int tool_bar_lines_needed (struct frame *, int *);
907 static void update_tool_bar (struct frame *, int);
908 static void build_desired_tool_bar_string (struct frame *f);
909 static int redisplay_tool_bar (struct frame *);
910 static void display_tool_bar_line (struct it *, int);
911 static void notice_overwritten_cursor (struct window *,
912 enum glyph_row_area,
913 int, int, int, int);
914 static void append_stretch_glyph (struct it *, Lisp_Object,
915 int, int, int);
916
917
918 #endif /* HAVE_WINDOW_SYSTEM */
919
920 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
921 static int coords_in_mouse_face_p (struct window *, int, int);
922
923
924 \f
925 /***********************************************************************
926 Window display dimensions
927 ***********************************************************************/
928
929 /* Return the bottom boundary y-position for text lines in window W.
930 This is the first y position at which a line cannot start.
931 It is relative to the top of the window.
932
933 This is the height of W minus the height of a mode line, if any. */
934
935 INLINE int
936 window_text_bottom_y (struct window *w)
937 {
938 int height = WINDOW_TOTAL_HEIGHT (w);
939
940 if (WINDOW_WANTS_MODELINE_P (w))
941 height -= CURRENT_MODE_LINE_HEIGHT (w);
942 return height;
943 }
944
945 /* Return the pixel width of display area AREA of window W. AREA < 0
946 means return the total width of W, not including fringes to
947 the left and right of the window. */
948
949 INLINE int
950 window_box_width (struct window *w, int area)
951 {
952 int cols = XFASTINT (w->total_cols);
953 int pixels = 0;
954
955 if (!w->pseudo_window_p)
956 {
957 cols -= WINDOW_SCROLL_BAR_COLS (w);
958
959 if (area == TEXT_AREA)
960 {
961 if (INTEGERP (w->left_margin_cols))
962 cols -= XFASTINT (w->left_margin_cols);
963 if (INTEGERP (w->right_margin_cols))
964 cols -= XFASTINT (w->right_margin_cols);
965 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
966 }
967 else if (area == LEFT_MARGIN_AREA)
968 {
969 cols = (INTEGERP (w->left_margin_cols)
970 ? XFASTINT (w->left_margin_cols) : 0);
971 pixels = 0;
972 }
973 else if (area == RIGHT_MARGIN_AREA)
974 {
975 cols = (INTEGERP (w->right_margin_cols)
976 ? XFASTINT (w->right_margin_cols) : 0);
977 pixels = 0;
978 }
979 }
980
981 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
982 }
983
984
985 /* Return the pixel height of the display area of window W, not
986 including mode lines of W, if any. */
987
988 INLINE int
989 window_box_height (struct window *w)
990 {
991 struct frame *f = XFRAME (w->frame);
992 int height = WINDOW_TOTAL_HEIGHT (w);
993
994 xassert (height >= 0);
995
996 /* Note: the code below that determines the mode-line/header-line
997 height is essentially the same as that contained in the macro
998 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
999 the appropriate glyph row has its `mode_line_p' flag set,
1000 and if it doesn't, uses estimate_mode_line_height instead. */
1001
1002 if (WINDOW_WANTS_MODELINE_P (w))
1003 {
1004 struct glyph_row *ml_row
1005 = (w->current_matrix && w->current_matrix->rows
1006 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1007 : 0);
1008 if (ml_row && ml_row->mode_line_p)
1009 height -= ml_row->height;
1010 else
1011 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1012 }
1013
1014 if (WINDOW_WANTS_HEADER_LINE_P (w))
1015 {
1016 struct glyph_row *hl_row
1017 = (w->current_matrix && w->current_matrix->rows
1018 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1019 : 0);
1020 if (hl_row && hl_row->mode_line_p)
1021 height -= hl_row->height;
1022 else
1023 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1024 }
1025
1026 /* With a very small font and a mode-line that's taller than
1027 default, we might end up with a negative height. */
1028 return max (0, height);
1029 }
1030
1031 /* Return the window-relative coordinate of the left edge of display
1032 area AREA of window W. AREA < 0 means return the left edge of the
1033 whole window, to the right of the left fringe of W. */
1034
1035 INLINE int
1036 window_box_left_offset (struct window *w, int area)
1037 {
1038 int x;
1039
1040 if (w->pseudo_window_p)
1041 return 0;
1042
1043 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1044
1045 if (area == TEXT_AREA)
1046 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1047 + window_box_width (w, LEFT_MARGIN_AREA));
1048 else if (area == RIGHT_MARGIN_AREA)
1049 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1050 + window_box_width (w, LEFT_MARGIN_AREA)
1051 + window_box_width (w, TEXT_AREA)
1052 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1053 ? 0
1054 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1055 else if (area == LEFT_MARGIN_AREA
1056 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1057 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1058
1059 return x;
1060 }
1061
1062
1063 /* Return the window-relative coordinate of the right edge of display
1064 area AREA of window W. AREA < 0 means return the right edge of the
1065 whole window, to the left of the right fringe of W. */
1066
1067 INLINE int
1068 window_box_right_offset (struct window *w, int area)
1069 {
1070 return window_box_left_offset (w, area) + window_box_width (w, area);
1071 }
1072
1073 /* Return the frame-relative coordinate of the left edge of display
1074 area AREA of window W. AREA < 0 means return the left edge of the
1075 whole window, to the right of the left fringe of W. */
1076
1077 INLINE int
1078 window_box_left (struct window *w, int area)
1079 {
1080 struct frame *f = XFRAME (w->frame);
1081 int x;
1082
1083 if (w->pseudo_window_p)
1084 return FRAME_INTERNAL_BORDER_WIDTH (f);
1085
1086 x = (WINDOW_LEFT_EDGE_X (w)
1087 + window_box_left_offset (w, area));
1088
1089 return x;
1090 }
1091
1092
1093 /* Return the frame-relative coordinate of the right edge of display
1094 area AREA of window W. AREA < 0 means return the right edge of the
1095 whole window, to the left of the right fringe of W. */
1096
1097 INLINE int
1098 window_box_right (struct window *w, int area)
1099 {
1100 return window_box_left (w, area) + window_box_width (w, area);
1101 }
1102
1103 /* Get the bounding box of the display area AREA of window W, without
1104 mode lines, in frame-relative coordinates. AREA < 0 means the
1105 whole window, not including the left and right fringes of
1106 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1107 coordinates of the upper-left corner of the box. Return in
1108 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1109
1110 INLINE void
1111 window_box (struct window *w, int area, int *box_x, int *box_y,
1112 int *box_width, int *box_height)
1113 {
1114 if (box_width)
1115 *box_width = window_box_width (w, area);
1116 if (box_height)
1117 *box_height = window_box_height (w);
1118 if (box_x)
1119 *box_x = window_box_left (w, area);
1120 if (box_y)
1121 {
1122 *box_y = WINDOW_TOP_EDGE_Y (w);
1123 if (WINDOW_WANTS_HEADER_LINE_P (w))
1124 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1125 }
1126 }
1127
1128
1129 /* Get the bounding box of the display area AREA of window W, without
1130 mode lines. AREA < 0 means the whole window, not including the
1131 left and right fringe of the window. Return in *TOP_LEFT_X
1132 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1133 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1134 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1135 box. */
1136
1137 static INLINE void
1138 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1139 int *bottom_right_x, int *bottom_right_y)
1140 {
1141 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1142 bottom_right_y);
1143 *bottom_right_x += *top_left_x;
1144 *bottom_right_y += *top_left_y;
1145 }
1146
1147
1148 \f
1149 /***********************************************************************
1150 Utilities
1151 ***********************************************************************/
1152
1153 /* Return the bottom y-position of the line the iterator IT is in.
1154 This can modify IT's settings. */
1155
1156 int
1157 line_bottom_y (struct it *it)
1158 {
1159 int line_height = it->max_ascent + it->max_descent;
1160 int line_top_y = it->current_y;
1161
1162 if (line_height == 0)
1163 {
1164 if (last_height)
1165 line_height = last_height;
1166 else if (IT_CHARPOS (*it) < ZV)
1167 {
1168 move_it_by_lines (it, 1);
1169 line_height = (it->max_ascent || it->max_descent
1170 ? it->max_ascent + it->max_descent
1171 : last_height);
1172 }
1173 else
1174 {
1175 struct glyph_row *row = it->glyph_row;
1176
1177 /* Use the default character height. */
1178 it->glyph_row = NULL;
1179 it->what = IT_CHARACTER;
1180 it->c = ' ';
1181 it->len = 1;
1182 PRODUCE_GLYPHS (it);
1183 line_height = it->ascent + it->descent;
1184 it->glyph_row = row;
1185 }
1186 }
1187
1188 return line_top_y + line_height;
1189 }
1190
1191
1192 /* Return 1 if position CHARPOS is visible in window W.
1193 CHARPOS < 0 means return info about WINDOW_END position.
1194 If visible, set *X and *Y to pixel coordinates of top left corner.
1195 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1196 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1197
1198 int
1199 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1200 int *rtop, int *rbot, int *rowh, int *vpos)
1201 {
1202 struct it it;
1203 struct text_pos top;
1204 int visible_p = 0;
1205 struct buffer *old_buffer = NULL;
1206
1207 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1208 return visible_p;
1209
1210 if (XBUFFER (w->buffer) != current_buffer)
1211 {
1212 old_buffer = current_buffer;
1213 set_buffer_internal_1 (XBUFFER (w->buffer));
1214 }
1215
1216 SET_TEXT_POS_FROM_MARKER (top, w->start);
1217
1218 /* Compute exact mode line heights. */
1219 if (WINDOW_WANTS_MODELINE_P (w))
1220 current_mode_line_height
1221 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1222 BVAR (current_buffer, mode_line_format));
1223
1224 if (WINDOW_WANTS_HEADER_LINE_P (w))
1225 current_header_line_height
1226 = display_mode_line (w, HEADER_LINE_FACE_ID,
1227 BVAR (current_buffer, header_line_format));
1228
1229 start_display (&it, w, top);
1230 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1231 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1232
1233 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1234 {
1235 /* We have reached CHARPOS, or passed it. How the call to
1236 move_it_to can overshoot: (i) If CHARPOS is on invisible
1237 text, move_it_to stops at the end of the invisible text,
1238 after CHARPOS. (ii) If CHARPOS is in a display vector,
1239 move_it_to stops on its last glyph. */
1240 int top_x = it.current_x;
1241 int top_y = it.current_y;
1242 enum it_method it_method = it.method;
1243 /* Calling line_bottom_y may change it.method, it.position, etc. */
1244 int bottom_y = (last_height = 0, line_bottom_y (&it));
1245 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1246
1247 if (top_y < window_top_y)
1248 visible_p = bottom_y > window_top_y;
1249 else if (top_y < it.last_visible_y)
1250 visible_p = 1;
1251 if (visible_p)
1252 {
1253 if (it_method == GET_FROM_DISPLAY_VECTOR)
1254 {
1255 /* We stopped on the last glyph of a display vector.
1256 Try and recompute. Hack alert! */
1257 if (charpos < 2 || top.charpos >= charpos)
1258 top_x = it.glyph_row->x;
1259 else
1260 {
1261 struct it it2;
1262 start_display (&it2, w, top);
1263 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1264 get_next_display_element (&it2);
1265 PRODUCE_GLYPHS (&it2);
1266 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1267 || it2.current_x > it2.last_visible_x)
1268 top_x = it.glyph_row->x;
1269 else
1270 {
1271 top_x = it2.current_x;
1272 top_y = it2.current_y;
1273 }
1274 }
1275 }
1276
1277 *x = top_x;
1278 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1279 *rtop = max (0, window_top_y - top_y);
1280 *rbot = max (0, bottom_y - it.last_visible_y);
1281 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1282 - max (top_y, window_top_y)));
1283 *vpos = it.vpos;
1284 }
1285 }
1286 else
1287 {
1288 struct it it2;
1289
1290 it2 = it;
1291 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1292 move_it_by_lines (&it, 1);
1293 if (charpos < IT_CHARPOS (it)
1294 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1295 {
1296 visible_p = 1;
1297 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1298 *x = it2.current_x;
1299 *y = it2.current_y + it2.max_ascent - it2.ascent;
1300 *rtop = max (0, -it2.current_y);
1301 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1302 - it.last_visible_y));
1303 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1304 it.last_visible_y)
1305 - max (it2.current_y,
1306 WINDOW_HEADER_LINE_HEIGHT (w))));
1307 *vpos = it2.vpos;
1308 }
1309 }
1310
1311 if (old_buffer)
1312 set_buffer_internal_1 (old_buffer);
1313
1314 current_header_line_height = current_mode_line_height = -1;
1315
1316 if (visible_p && XFASTINT (w->hscroll) > 0)
1317 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1318
1319 #if 0
1320 /* Debugging code. */
1321 if (visible_p)
1322 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1323 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1324 else
1325 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1326 #endif
1327
1328 return visible_p;
1329 }
1330
1331
1332 /* Return the next character from STR. Return in *LEN the length of
1333 the character. This is like STRING_CHAR_AND_LENGTH but never
1334 returns an invalid character. If we find one, we return a `?', but
1335 with the length of the invalid character. */
1336
1337 static INLINE int
1338 string_char_and_length (const unsigned char *str, int *len)
1339 {
1340 int c;
1341
1342 c = STRING_CHAR_AND_LENGTH (str, *len);
1343 if (!CHAR_VALID_P (c, 1))
1344 /* We may not change the length here because other places in Emacs
1345 don't use this function, i.e. they silently accept invalid
1346 characters. */
1347 c = '?';
1348
1349 return c;
1350 }
1351
1352
1353
1354 /* Given a position POS containing a valid character and byte position
1355 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1356
1357 static struct text_pos
1358 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1359 {
1360 xassert (STRINGP (string) && nchars >= 0);
1361
1362 if (STRING_MULTIBYTE (string))
1363 {
1364 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1365 int len;
1366
1367 while (nchars--)
1368 {
1369 string_char_and_length (p, &len);
1370 p += len;
1371 CHARPOS (pos) += 1;
1372 BYTEPOS (pos) += len;
1373 }
1374 }
1375 else
1376 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1377
1378 return pos;
1379 }
1380
1381
1382 /* Value is the text position, i.e. character and byte position,
1383 for character position CHARPOS in STRING. */
1384
1385 static INLINE struct text_pos
1386 string_pos (EMACS_INT charpos, Lisp_Object string)
1387 {
1388 struct text_pos pos;
1389 xassert (STRINGP (string));
1390 xassert (charpos >= 0);
1391 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1392 return pos;
1393 }
1394
1395
1396 /* Value is a text position, i.e. character and byte position, for
1397 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1398 means recognize multibyte characters. */
1399
1400 static struct text_pos
1401 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1402 {
1403 struct text_pos pos;
1404
1405 xassert (s != NULL);
1406 xassert (charpos >= 0);
1407
1408 if (multibyte_p)
1409 {
1410 int len;
1411
1412 SET_TEXT_POS (pos, 0, 0);
1413 while (charpos--)
1414 {
1415 string_char_and_length ((const unsigned char *) s, &len);
1416 s += len;
1417 CHARPOS (pos) += 1;
1418 BYTEPOS (pos) += len;
1419 }
1420 }
1421 else
1422 SET_TEXT_POS (pos, charpos, charpos);
1423
1424 return pos;
1425 }
1426
1427
1428 /* Value is the number of characters in C string S. MULTIBYTE_P
1429 non-zero means recognize multibyte characters. */
1430
1431 static EMACS_INT
1432 number_of_chars (const char *s, int multibyte_p)
1433 {
1434 EMACS_INT nchars;
1435
1436 if (multibyte_p)
1437 {
1438 EMACS_INT rest = strlen (s);
1439 int len;
1440 const unsigned char *p = (const unsigned char *) s;
1441
1442 for (nchars = 0; rest > 0; ++nchars)
1443 {
1444 string_char_and_length (p, &len);
1445 rest -= len, p += len;
1446 }
1447 }
1448 else
1449 nchars = strlen (s);
1450
1451 return nchars;
1452 }
1453
1454
1455 /* Compute byte position NEWPOS->bytepos corresponding to
1456 NEWPOS->charpos. POS is a known position in string STRING.
1457 NEWPOS->charpos must be >= POS.charpos. */
1458
1459 static void
1460 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1461 {
1462 xassert (STRINGP (string));
1463 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1464
1465 if (STRING_MULTIBYTE (string))
1466 *newpos = string_pos_nchars_ahead (pos, string,
1467 CHARPOS (*newpos) - CHARPOS (pos));
1468 else
1469 BYTEPOS (*newpos) = CHARPOS (*newpos);
1470 }
1471
1472 /* EXPORT:
1473 Return an estimation of the pixel height of mode or header lines on
1474 frame F. FACE_ID specifies what line's height to estimate. */
1475
1476 int
1477 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1478 {
1479 #ifdef HAVE_WINDOW_SYSTEM
1480 if (FRAME_WINDOW_P (f))
1481 {
1482 int height = FONT_HEIGHT (FRAME_FONT (f));
1483
1484 /* This function is called so early when Emacs starts that the face
1485 cache and mode line face are not yet initialized. */
1486 if (FRAME_FACE_CACHE (f))
1487 {
1488 struct face *face = FACE_FROM_ID (f, face_id);
1489 if (face)
1490 {
1491 if (face->font)
1492 height = FONT_HEIGHT (face->font);
1493 if (face->box_line_width > 0)
1494 height += 2 * face->box_line_width;
1495 }
1496 }
1497
1498 return height;
1499 }
1500 #endif
1501
1502 return 1;
1503 }
1504
1505 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1506 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1507 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1508 not force the value into range. */
1509
1510 void
1511 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1512 int *x, int *y, NativeRectangle *bounds, int noclip)
1513 {
1514
1515 #ifdef HAVE_WINDOW_SYSTEM
1516 if (FRAME_WINDOW_P (f))
1517 {
1518 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1519 even for negative values. */
1520 if (pix_x < 0)
1521 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1522 if (pix_y < 0)
1523 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1524
1525 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1526 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1527
1528 if (bounds)
1529 STORE_NATIVE_RECT (*bounds,
1530 FRAME_COL_TO_PIXEL_X (f, pix_x),
1531 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1532 FRAME_COLUMN_WIDTH (f) - 1,
1533 FRAME_LINE_HEIGHT (f) - 1);
1534
1535 if (!noclip)
1536 {
1537 if (pix_x < 0)
1538 pix_x = 0;
1539 else if (pix_x > FRAME_TOTAL_COLS (f))
1540 pix_x = FRAME_TOTAL_COLS (f);
1541
1542 if (pix_y < 0)
1543 pix_y = 0;
1544 else if (pix_y > FRAME_LINES (f))
1545 pix_y = FRAME_LINES (f);
1546 }
1547 }
1548 #endif
1549
1550 *x = pix_x;
1551 *y = pix_y;
1552 }
1553
1554
1555 /* Find the glyph under window-relative coordinates X/Y in window W.
1556 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1557 strings. Return in *HPOS and *VPOS the row and column number of
1558 the glyph found. Return in *AREA the glyph area containing X.
1559 Value is a pointer to the glyph found or null if X/Y is not on
1560 text, or we can't tell because W's current matrix is not up to
1561 date. */
1562
1563 static
1564 struct glyph *
1565 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1566 int *dx, int *dy, int *area)
1567 {
1568 struct glyph *glyph, *end;
1569 struct glyph_row *row = NULL;
1570 int x0, i;
1571
1572 /* Find row containing Y. Give up if some row is not enabled. */
1573 for (i = 0; i < w->current_matrix->nrows; ++i)
1574 {
1575 row = MATRIX_ROW (w->current_matrix, i);
1576 if (!row->enabled_p)
1577 return NULL;
1578 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1579 break;
1580 }
1581
1582 *vpos = i;
1583 *hpos = 0;
1584
1585 /* Give up if Y is not in the window. */
1586 if (i == w->current_matrix->nrows)
1587 return NULL;
1588
1589 /* Get the glyph area containing X. */
1590 if (w->pseudo_window_p)
1591 {
1592 *area = TEXT_AREA;
1593 x0 = 0;
1594 }
1595 else
1596 {
1597 if (x < window_box_left_offset (w, TEXT_AREA))
1598 {
1599 *area = LEFT_MARGIN_AREA;
1600 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1601 }
1602 else if (x < window_box_right_offset (w, TEXT_AREA))
1603 {
1604 *area = TEXT_AREA;
1605 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1606 }
1607 else
1608 {
1609 *area = RIGHT_MARGIN_AREA;
1610 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1611 }
1612 }
1613
1614 /* Find glyph containing X. */
1615 glyph = row->glyphs[*area];
1616 end = glyph + row->used[*area];
1617 x -= x0;
1618 while (glyph < end && x >= glyph->pixel_width)
1619 {
1620 x -= glyph->pixel_width;
1621 ++glyph;
1622 }
1623
1624 if (glyph == end)
1625 return NULL;
1626
1627 if (dx)
1628 {
1629 *dx = x;
1630 *dy = y - (row->y + row->ascent - glyph->ascent);
1631 }
1632
1633 *hpos = glyph - row->glyphs[*area];
1634 return glyph;
1635 }
1636
1637 /* Convert frame-relative x/y to coordinates relative to window W.
1638 Takes pseudo-windows into account. */
1639
1640 static void
1641 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1642 {
1643 if (w->pseudo_window_p)
1644 {
1645 /* A pseudo-window is always full-width, and starts at the
1646 left edge of the frame, plus a frame border. */
1647 struct frame *f = XFRAME (w->frame);
1648 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1649 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1650 }
1651 else
1652 {
1653 *x -= WINDOW_LEFT_EDGE_X (w);
1654 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1655 }
1656 }
1657
1658 #ifdef HAVE_WINDOW_SYSTEM
1659
1660 /* EXPORT:
1661 Return in RECTS[] at most N clipping rectangles for glyph string S.
1662 Return the number of stored rectangles. */
1663
1664 int
1665 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1666 {
1667 XRectangle r;
1668
1669 if (n <= 0)
1670 return 0;
1671
1672 if (s->row->full_width_p)
1673 {
1674 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1675 r.x = WINDOW_LEFT_EDGE_X (s->w);
1676 r.width = WINDOW_TOTAL_WIDTH (s->w);
1677
1678 /* Unless displaying a mode or menu bar line, which are always
1679 fully visible, clip to the visible part of the row. */
1680 if (s->w->pseudo_window_p)
1681 r.height = s->row->visible_height;
1682 else
1683 r.height = s->height;
1684 }
1685 else
1686 {
1687 /* This is a text line that may be partially visible. */
1688 r.x = window_box_left (s->w, s->area);
1689 r.width = window_box_width (s->w, s->area);
1690 r.height = s->row->visible_height;
1691 }
1692
1693 if (s->clip_head)
1694 if (r.x < s->clip_head->x)
1695 {
1696 if (r.width >= s->clip_head->x - r.x)
1697 r.width -= s->clip_head->x - r.x;
1698 else
1699 r.width = 0;
1700 r.x = s->clip_head->x;
1701 }
1702 if (s->clip_tail)
1703 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1704 {
1705 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1706 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1707 else
1708 r.width = 0;
1709 }
1710
1711 /* If S draws overlapping rows, it's sufficient to use the top and
1712 bottom of the window for clipping because this glyph string
1713 intentionally draws over other lines. */
1714 if (s->for_overlaps)
1715 {
1716 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1717 r.height = window_text_bottom_y (s->w) - r.y;
1718
1719 /* Alas, the above simple strategy does not work for the
1720 environments with anti-aliased text: if the same text is
1721 drawn onto the same place multiple times, it gets thicker.
1722 If the overlap we are processing is for the erased cursor, we
1723 take the intersection with the rectagle of the cursor. */
1724 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1725 {
1726 XRectangle rc, r_save = r;
1727
1728 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1729 rc.y = s->w->phys_cursor.y;
1730 rc.width = s->w->phys_cursor_width;
1731 rc.height = s->w->phys_cursor_height;
1732
1733 x_intersect_rectangles (&r_save, &rc, &r);
1734 }
1735 }
1736 else
1737 {
1738 /* Don't use S->y for clipping because it doesn't take partially
1739 visible lines into account. For example, it can be negative for
1740 partially visible lines at the top of a window. */
1741 if (!s->row->full_width_p
1742 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1743 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1744 else
1745 r.y = max (0, s->row->y);
1746 }
1747
1748 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1749
1750 /* If drawing the cursor, don't let glyph draw outside its
1751 advertised boundaries. Cleartype does this under some circumstances. */
1752 if (s->hl == DRAW_CURSOR)
1753 {
1754 struct glyph *glyph = s->first_glyph;
1755 int height, max_y;
1756
1757 if (s->x > r.x)
1758 {
1759 r.width -= s->x - r.x;
1760 r.x = s->x;
1761 }
1762 r.width = min (r.width, glyph->pixel_width);
1763
1764 /* If r.y is below window bottom, ensure that we still see a cursor. */
1765 height = min (glyph->ascent + glyph->descent,
1766 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1767 max_y = window_text_bottom_y (s->w) - height;
1768 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1769 if (s->ybase - glyph->ascent > max_y)
1770 {
1771 r.y = max_y;
1772 r.height = height;
1773 }
1774 else
1775 {
1776 /* Don't draw cursor glyph taller than our actual glyph. */
1777 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1778 if (height < r.height)
1779 {
1780 max_y = r.y + r.height;
1781 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1782 r.height = min (max_y - r.y, height);
1783 }
1784 }
1785 }
1786
1787 if (s->row->clip)
1788 {
1789 XRectangle r_save = r;
1790
1791 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1792 r.width = 0;
1793 }
1794
1795 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1796 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1797 {
1798 #ifdef CONVERT_FROM_XRECT
1799 CONVERT_FROM_XRECT (r, *rects);
1800 #else
1801 *rects = r;
1802 #endif
1803 return 1;
1804 }
1805 else
1806 {
1807 /* If we are processing overlapping and allowed to return
1808 multiple clipping rectangles, we exclude the row of the glyph
1809 string from the clipping rectangle. This is to avoid drawing
1810 the same text on the environment with anti-aliasing. */
1811 #ifdef CONVERT_FROM_XRECT
1812 XRectangle rs[2];
1813 #else
1814 XRectangle *rs = rects;
1815 #endif
1816 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1817
1818 if (s->for_overlaps & OVERLAPS_PRED)
1819 {
1820 rs[i] = r;
1821 if (r.y + r.height > row_y)
1822 {
1823 if (r.y < row_y)
1824 rs[i].height = row_y - r.y;
1825 else
1826 rs[i].height = 0;
1827 }
1828 i++;
1829 }
1830 if (s->for_overlaps & OVERLAPS_SUCC)
1831 {
1832 rs[i] = r;
1833 if (r.y < row_y + s->row->visible_height)
1834 {
1835 if (r.y + r.height > row_y + s->row->visible_height)
1836 {
1837 rs[i].y = row_y + s->row->visible_height;
1838 rs[i].height = r.y + r.height - rs[i].y;
1839 }
1840 else
1841 rs[i].height = 0;
1842 }
1843 i++;
1844 }
1845
1846 n = i;
1847 #ifdef CONVERT_FROM_XRECT
1848 for (i = 0; i < n; i++)
1849 CONVERT_FROM_XRECT (rs[i], rects[i]);
1850 #endif
1851 return n;
1852 }
1853 }
1854
1855 /* EXPORT:
1856 Return in *NR the clipping rectangle for glyph string S. */
1857
1858 void
1859 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1860 {
1861 get_glyph_string_clip_rects (s, nr, 1);
1862 }
1863
1864
1865 /* EXPORT:
1866 Return the position and height of the phys cursor in window W.
1867 Set w->phys_cursor_width to width of phys cursor.
1868 */
1869
1870 void
1871 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1872 struct glyph *glyph, int *xp, int *yp, int *heightp)
1873 {
1874 struct frame *f = XFRAME (WINDOW_FRAME (w));
1875 int x, y, wd, h, h0, y0;
1876
1877 /* Compute the width of the rectangle to draw. If on a stretch
1878 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1879 rectangle as wide as the glyph, but use a canonical character
1880 width instead. */
1881 wd = glyph->pixel_width - 1;
1882 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1883 wd++; /* Why? */
1884 #endif
1885
1886 x = w->phys_cursor.x;
1887 if (x < 0)
1888 {
1889 wd += x;
1890 x = 0;
1891 }
1892
1893 if (glyph->type == STRETCH_GLYPH
1894 && !x_stretch_cursor_p)
1895 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1896 w->phys_cursor_width = wd;
1897
1898 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1899
1900 /* If y is below window bottom, ensure that we still see a cursor. */
1901 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1902
1903 h = max (h0, glyph->ascent + glyph->descent);
1904 h0 = min (h0, glyph->ascent + glyph->descent);
1905
1906 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1907 if (y < y0)
1908 {
1909 h = max (h - (y0 - y) + 1, h0);
1910 y = y0 - 1;
1911 }
1912 else
1913 {
1914 y0 = window_text_bottom_y (w) - h0;
1915 if (y > y0)
1916 {
1917 h += y - y0;
1918 y = y0;
1919 }
1920 }
1921
1922 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1923 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1924 *heightp = h;
1925 }
1926
1927 /*
1928 * Remember which glyph the mouse is over.
1929 */
1930
1931 void
1932 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1933 {
1934 Lisp_Object window;
1935 struct window *w;
1936 struct glyph_row *r, *gr, *end_row;
1937 enum window_part part;
1938 enum glyph_row_area area;
1939 int x, y, width, height;
1940
1941 /* Try to determine frame pixel position and size of the glyph under
1942 frame pixel coordinates X/Y on frame F. */
1943
1944 if (!f->glyphs_initialized_p
1945 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1946 NILP (window)))
1947 {
1948 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1949 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1950 goto virtual_glyph;
1951 }
1952
1953 w = XWINDOW (window);
1954 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1955 height = WINDOW_FRAME_LINE_HEIGHT (w);
1956
1957 x = window_relative_x_coord (w, part, gx);
1958 y = gy - WINDOW_TOP_EDGE_Y (w);
1959
1960 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1961 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1962
1963 if (w->pseudo_window_p)
1964 {
1965 area = TEXT_AREA;
1966 part = ON_MODE_LINE; /* Don't adjust margin. */
1967 goto text_glyph;
1968 }
1969
1970 switch (part)
1971 {
1972 case ON_LEFT_MARGIN:
1973 area = LEFT_MARGIN_AREA;
1974 goto text_glyph;
1975
1976 case ON_RIGHT_MARGIN:
1977 area = RIGHT_MARGIN_AREA;
1978 goto text_glyph;
1979
1980 case ON_HEADER_LINE:
1981 case ON_MODE_LINE:
1982 gr = (part == ON_HEADER_LINE
1983 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1984 : MATRIX_MODE_LINE_ROW (w->current_matrix));
1985 gy = gr->y;
1986 area = TEXT_AREA;
1987 goto text_glyph_row_found;
1988
1989 case ON_TEXT:
1990 area = TEXT_AREA;
1991
1992 text_glyph:
1993 gr = 0; gy = 0;
1994 for (; r <= end_row && r->enabled_p; ++r)
1995 if (r->y + r->height > y)
1996 {
1997 gr = r; gy = r->y;
1998 break;
1999 }
2000
2001 text_glyph_row_found:
2002 if (gr && gy <= y)
2003 {
2004 struct glyph *g = gr->glyphs[area];
2005 struct glyph *end = g + gr->used[area];
2006
2007 height = gr->height;
2008 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2009 if (gx + g->pixel_width > x)
2010 break;
2011
2012 if (g < end)
2013 {
2014 if (g->type == IMAGE_GLYPH)
2015 {
2016 /* Don't remember when mouse is over image, as
2017 image may have hot-spots. */
2018 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2019 return;
2020 }
2021 width = g->pixel_width;
2022 }
2023 else
2024 {
2025 /* Use nominal char spacing at end of line. */
2026 x -= gx;
2027 gx += (x / width) * width;
2028 }
2029
2030 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2031 gx += window_box_left_offset (w, area);
2032 }
2033 else
2034 {
2035 /* Use nominal line height at end of window. */
2036 gx = (x / width) * width;
2037 y -= gy;
2038 gy += (y / height) * height;
2039 }
2040 break;
2041
2042 case ON_LEFT_FRINGE:
2043 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2044 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2045 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2046 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2047 goto row_glyph;
2048
2049 case ON_RIGHT_FRINGE:
2050 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2051 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2052 : window_box_right_offset (w, TEXT_AREA));
2053 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2054 goto row_glyph;
2055
2056 case ON_SCROLL_BAR:
2057 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2058 ? 0
2059 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2060 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2061 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2062 : 0)));
2063 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2064
2065 row_glyph:
2066 gr = 0, gy = 0;
2067 for (; r <= end_row && r->enabled_p; ++r)
2068 if (r->y + r->height > y)
2069 {
2070 gr = r; gy = r->y;
2071 break;
2072 }
2073
2074 if (gr && gy <= y)
2075 height = gr->height;
2076 else
2077 {
2078 /* Use nominal line height at end of window. */
2079 y -= gy;
2080 gy += (y / height) * height;
2081 }
2082 break;
2083
2084 default:
2085 ;
2086 virtual_glyph:
2087 /* If there is no glyph under the mouse, then we divide the screen
2088 into a grid of the smallest glyph in the frame, and use that
2089 as our "glyph". */
2090
2091 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2092 round down even for negative values. */
2093 if (gx < 0)
2094 gx -= width - 1;
2095 if (gy < 0)
2096 gy -= height - 1;
2097
2098 gx = (gx / width) * width;
2099 gy = (gy / height) * height;
2100
2101 goto store_rect;
2102 }
2103
2104 gx += WINDOW_LEFT_EDGE_X (w);
2105 gy += WINDOW_TOP_EDGE_Y (w);
2106
2107 store_rect:
2108 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2109
2110 /* Visible feedback for debugging. */
2111 #if 0
2112 #if HAVE_X_WINDOWS
2113 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2114 f->output_data.x->normal_gc,
2115 gx, gy, width, height);
2116 #endif
2117 #endif
2118 }
2119
2120
2121 #endif /* HAVE_WINDOW_SYSTEM */
2122
2123 \f
2124 /***********************************************************************
2125 Lisp form evaluation
2126 ***********************************************************************/
2127
2128 /* Error handler for safe_eval and safe_call. */
2129
2130 static Lisp_Object
2131 safe_eval_handler (Lisp_Object arg)
2132 {
2133 add_to_log ("Error during redisplay: %S", arg, Qnil);
2134 return Qnil;
2135 }
2136
2137
2138 /* Evaluate SEXPR and return the result, or nil if something went
2139 wrong. Prevent redisplay during the evaluation. */
2140
2141 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2142 Return the result, or nil if something went wrong. Prevent
2143 redisplay during the evaluation. */
2144
2145 Lisp_Object
2146 safe_call (size_t nargs, Lisp_Object *args)
2147 {
2148 Lisp_Object val;
2149
2150 if (inhibit_eval_during_redisplay)
2151 val = Qnil;
2152 else
2153 {
2154 int count = SPECPDL_INDEX ();
2155 struct gcpro gcpro1;
2156
2157 GCPRO1 (args[0]);
2158 gcpro1.nvars = nargs;
2159 specbind (Qinhibit_redisplay, Qt);
2160 /* Use Qt to ensure debugger does not run,
2161 so there is no possibility of wanting to redisplay. */
2162 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2163 safe_eval_handler);
2164 UNGCPRO;
2165 val = unbind_to (count, val);
2166 }
2167
2168 return val;
2169 }
2170
2171
2172 /* Call function FN with one argument ARG.
2173 Return the result, or nil if something went wrong. */
2174
2175 Lisp_Object
2176 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2177 {
2178 Lisp_Object args[2];
2179 args[0] = fn;
2180 args[1] = arg;
2181 return safe_call (2, args);
2182 }
2183
2184 static Lisp_Object Qeval;
2185
2186 Lisp_Object
2187 safe_eval (Lisp_Object sexpr)
2188 {
2189 return safe_call1 (Qeval, sexpr);
2190 }
2191
2192 /* Call function FN with one argument ARG.
2193 Return the result, or nil if something went wrong. */
2194
2195 Lisp_Object
2196 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2197 {
2198 Lisp_Object args[3];
2199 args[0] = fn;
2200 args[1] = arg1;
2201 args[2] = arg2;
2202 return safe_call (3, args);
2203 }
2204
2205
2206 \f
2207 /***********************************************************************
2208 Debugging
2209 ***********************************************************************/
2210
2211 #if 0
2212
2213 /* Define CHECK_IT to perform sanity checks on iterators.
2214 This is for debugging. It is too slow to do unconditionally. */
2215
2216 static void
2217 check_it (it)
2218 struct it *it;
2219 {
2220 if (it->method == GET_FROM_STRING)
2221 {
2222 xassert (STRINGP (it->string));
2223 xassert (IT_STRING_CHARPOS (*it) >= 0);
2224 }
2225 else
2226 {
2227 xassert (IT_STRING_CHARPOS (*it) < 0);
2228 if (it->method == GET_FROM_BUFFER)
2229 {
2230 /* Check that character and byte positions agree. */
2231 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2232 }
2233 }
2234
2235 if (it->dpvec)
2236 xassert (it->current.dpvec_index >= 0);
2237 else
2238 xassert (it->current.dpvec_index < 0);
2239 }
2240
2241 #define CHECK_IT(IT) check_it ((IT))
2242
2243 #else /* not 0 */
2244
2245 #define CHECK_IT(IT) (void) 0
2246
2247 #endif /* not 0 */
2248
2249
2250 #if GLYPH_DEBUG
2251
2252 /* Check that the window end of window W is what we expect it
2253 to be---the last row in the current matrix displaying text. */
2254
2255 static void
2256 check_window_end (w)
2257 struct window *w;
2258 {
2259 if (!MINI_WINDOW_P (w)
2260 && !NILP (w->window_end_valid))
2261 {
2262 struct glyph_row *row;
2263 xassert ((row = MATRIX_ROW (w->current_matrix,
2264 XFASTINT (w->window_end_vpos)),
2265 !row->enabled_p
2266 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2267 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2268 }
2269 }
2270
2271 #define CHECK_WINDOW_END(W) check_window_end ((W))
2272
2273 #else /* not GLYPH_DEBUG */
2274
2275 #define CHECK_WINDOW_END(W) (void) 0
2276
2277 #endif /* not GLYPH_DEBUG */
2278
2279
2280 \f
2281 /***********************************************************************
2282 Iterator initialization
2283 ***********************************************************************/
2284
2285 /* Initialize IT for displaying current_buffer in window W, starting
2286 at character position CHARPOS. CHARPOS < 0 means that no buffer
2287 position is specified which is useful when the iterator is assigned
2288 a position later. BYTEPOS is the byte position corresponding to
2289 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2290
2291 If ROW is not null, calls to produce_glyphs with IT as parameter
2292 will produce glyphs in that row.
2293
2294 BASE_FACE_ID is the id of a base face to use. It must be one of
2295 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2296 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2297 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2298
2299 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2300 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2301 will be initialized to use the corresponding mode line glyph row of
2302 the desired matrix of W. */
2303
2304 void
2305 init_iterator (struct it *it, struct window *w,
2306 EMACS_INT charpos, EMACS_INT bytepos,
2307 struct glyph_row *row, enum face_id base_face_id)
2308 {
2309 int highlight_region_p;
2310 enum face_id remapped_base_face_id = base_face_id;
2311
2312 /* Some precondition checks. */
2313 xassert (w != NULL && it != NULL);
2314 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2315 && charpos <= ZV));
2316
2317 /* If face attributes have been changed since the last redisplay,
2318 free realized faces now because they depend on face definitions
2319 that might have changed. Don't free faces while there might be
2320 desired matrices pending which reference these faces. */
2321 if (face_change_count && !inhibit_free_realized_faces)
2322 {
2323 face_change_count = 0;
2324 free_all_realized_faces (Qnil);
2325 }
2326
2327 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2328 if (! NILP (Vface_remapping_alist))
2329 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2330
2331 /* Use one of the mode line rows of W's desired matrix if
2332 appropriate. */
2333 if (row == NULL)
2334 {
2335 if (base_face_id == MODE_LINE_FACE_ID
2336 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2337 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2338 else if (base_face_id == HEADER_LINE_FACE_ID)
2339 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2340 }
2341
2342 /* Clear IT. */
2343 memset (it, 0, sizeof *it);
2344 it->current.overlay_string_index = -1;
2345 it->current.dpvec_index = -1;
2346 it->base_face_id = remapped_base_face_id;
2347 it->string = Qnil;
2348 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2349 it->paragraph_embedding = L2R;
2350 it->bidi_it.string.lstring = Qnil;
2351 it->bidi_it.string.s = NULL;
2352
2353 /* The window in which we iterate over current_buffer: */
2354 XSETWINDOW (it->window, w);
2355 it->w = w;
2356 it->f = XFRAME (w->frame);
2357
2358 it->cmp_it.id = -1;
2359
2360 /* Extra space between lines (on window systems only). */
2361 if (base_face_id == DEFAULT_FACE_ID
2362 && FRAME_WINDOW_P (it->f))
2363 {
2364 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2365 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2366 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2367 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2368 * FRAME_LINE_HEIGHT (it->f));
2369 else if (it->f->extra_line_spacing > 0)
2370 it->extra_line_spacing = it->f->extra_line_spacing;
2371 it->max_extra_line_spacing = 0;
2372 }
2373
2374 /* If realized faces have been removed, e.g. because of face
2375 attribute changes of named faces, recompute them. When running
2376 in batch mode, the face cache of the initial frame is null. If
2377 we happen to get called, make a dummy face cache. */
2378 if (FRAME_FACE_CACHE (it->f) == NULL)
2379 init_frame_faces (it->f);
2380 if (FRAME_FACE_CACHE (it->f)->used == 0)
2381 recompute_basic_faces (it->f);
2382
2383 /* Current value of the `slice', `space-width', and 'height' properties. */
2384 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2385 it->space_width = Qnil;
2386 it->font_height = Qnil;
2387 it->override_ascent = -1;
2388
2389 /* Are control characters displayed as `^C'? */
2390 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2391
2392 /* -1 means everything between a CR and the following line end
2393 is invisible. >0 means lines indented more than this value are
2394 invisible. */
2395 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2396 ? XFASTINT (BVAR (current_buffer, selective_display))
2397 : (!NILP (BVAR (current_buffer, selective_display))
2398 ? -1 : 0));
2399 it->selective_display_ellipsis_p
2400 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2401
2402 /* Display table to use. */
2403 it->dp = window_display_table (w);
2404
2405 /* Are multibyte characters enabled in current_buffer? */
2406 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2407
2408 /* Do we need to reorder bidirectional text? Not if this is a
2409 unibyte buffer: by definition, none of the single-byte characters
2410 are strong R2L, so no reordering is needed. And bidi.c doesn't
2411 support unibyte buffers anyway. */
2412 it->bidi_p
2413 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2414
2415 /* Non-zero if we should highlight the region. */
2416 highlight_region_p
2417 = (!NILP (Vtransient_mark_mode)
2418 && !NILP (BVAR (current_buffer, mark_active))
2419 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2420
2421 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2422 start and end of a visible region in window IT->w. Set both to
2423 -1 to indicate no region. */
2424 if (highlight_region_p
2425 /* Maybe highlight only in selected window. */
2426 && (/* Either show region everywhere. */
2427 highlight_nonselected_windows
2428 /* Or show region in the selected window. */
2429 || w == XWINDOW (selected_window)
2430 /* Or show the region if we are in the mini-buffer and W is
2431 the window the mini-buffer refers to. */
2432 || (MINI_WINDOW_P (XWINDOW (selected_window))
2433 && WINDOWP (minibuf_selected_window)
2434 && w == XWINDOW (minibuf_selected_window))))
2435 {
2436 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2437 it->region_beg_charpos = min (PT, markpos);
2438 it->region_end_charpos = max (PT, markpos);
2439 }
2440 else
2441 it->region_beg_charpos = it->region_end_charpos = -1;
2442
2443 /* Get the position at which the redisplay_end_trigger hook should
2444 be run, if it is to be run at all. */
2445 if (MARKERP (w->redisplay_end_trigger)
2446 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2447 it->redisplay_end_trigger_charpos
2448 = marker_position (w->redisplay_end_trigger);
2449 else if (INTEGERP (w->redisplay_end_trigger))
2450 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2451
2452 /* Correct bogus values of tab_width. */
2453 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2454 if (it->tab_width <= 0 || it->tab_width > 1000)
2455 it->tab_width = 8;
2456
2457 /* Are lines in the display truncated? */
2458 if (base_face_id != DEFAULT_FACE_ID
2459 || XINT (it->w->hscroll)
2460 || (! WINDOW_FULL_WIDTH_P (it->w)
2461 && ((!NILP (Vtruncate_partial_width_windows)
2462 && !INTEGERP (Vtruncate_partial_width_windows))
2463 || (INTEGERP (Vtruncate_partial_width_windows)
2464 && (WINDOW_TOTAL_COLS (it->w)
2465 < XINT (Vtruncate_partial_width_windows))))))
2466 it->line_wrap = TRUNCATE;
2467 else if (NILP (BVAR (current_buffer, truncate_lines)))
2468 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2469 ? WINDOW_WRAP : WORD_WRAP;
2470 else
2471 it->line_wrap = TRUNCATE;
2472
2473 /* Get dimensions of truncation and continuation glyphs. These are
2474 displayed as fringe bitmaps under X, so we don't need them for such
2475 frames. */
2476 if (!FRAME_WINDOW_P (it->f))
2477 {
2478 if (it->line_wrap == TRUNCATE)
2479 {
2480 /* We will need the truncation glyph. */
2481 xassert (it->glyph_row == NULL);
2482 produce_special_glyphs (it, IT_TRUNCATION);
2483 it->truncation_pixel_width = it->pixel_width;
2484 }
2485 else
2486 {
2487 /* We will need the continuation glyph. */
2488 xassert (it->glyph_row == NULL);
2489 produce_special_glyphs (it, IT_CONTINUATION);
2490 it->continuation_pixel_width = it->pixel_width;
2491 }
2492
2493 /* Reset these values to zero because the produce_special_glyphs
2494 above has changed them. */
2495 it->pixel_width = it->ascent = it->descent = 0;
2496 it->phys_ascent = it->phys_descent = 0;
2497 }
2498
2499 /* Set this after getting the dimensions of truncation and
2500 continuation glyphs, so that we don't produce glyphs when calling
2501 produce_special_glyphs, above. */
2502 it->glyph_row = row;
2503 it->area = TEXT_AREA;
2504
2505 /* Forget any previous info about this row being reversed. */
2506 if (it->glyph_row)
2507 it->glyph_row->reversed_p = 0;
2508
2509 /* Get the dimensions of the display area. The display area
2510 consists of the visible window area plus a horizontally scrolled
2511 part to the left of the window. All x-values are relative to the
2512 start of this total display area. */
2513 if (base_face_id != DEFAULT_FACE_ID)
2514 {
2515 /* Mode lines, menu bar in terminal frames. */
2516 it->first_visible_x = 0;
2517 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2518 }
2519 else
2520 {
2521 it->first_visible_x
2522 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2523 it->last_visible_x = (it->first_visible_x
2524 + window_box_width (w, TEXT_AREA));
2525
2526 /* If we truncate lines, leave room for the truncator glyph(s) at
2527 the right margin. Otherwise, leave room for the continuation
2528 glyph(s). Truncation and continuation glyphs are not inserted
2529 for window-based redisplay. */
2530 if (!FRAME_WINDOW_P (it->f))
2531 {
2532 if (it->line_wrap == TRUNCATE)
2533 it->last_visible_x -= it->truncation_pixel_width;
2534 else
2535 it->last_visible_x -= it->continuation_pixel_width;
2536 }
2537
2538 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2539 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2540 }
2541
2542 /* Leave room for a border glyph. */
2543 if (!FRAME_WINDOW_P (it->f)
2544 && !WINDOW_RIGHTMOST_P (it->w))
2545 it->last_visible_x -= 1;
2546
2547 it->last_visible_y = window_text_bottom_y (w);
2548
2549 /* For mode lines and alike, arrange for the first glyph having a
2550 left box line if the face specifies a box. */
2551 if (base_face_id != DEFAULT_FACE_ID)
2552 {
2553 struct face *face;
2554
2555 it->face_id = remapped_base_face_id;
2556
2557 /* If we have a boxed mode line, make the first character appear
2558 with a left box line. */
2559 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2560 if (face->box != FACE_NO_BOX)
2561 it->start_of_box_run_p = 1;
2562 }
2563
2564 /* If a buffer position was specified, set the iterator there,
2565 getting overlays and face properties from that position. */
2566 if (charpos >= BUF_BEG (current_buffer))
2567 {
2568 it->end_charpos = ZV;
2569 it->face_id = -1;
2570 IT_CHARPOS (*it) = charpos;
2571
2572 /* Compute byte position if not specified. */
2573 if (bytepos < charpos)
2574 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2575 else
2576 IT_BYTEPOS (*it) = bytepos;
2577
2578 it->start = it->current;
2579
2580 /* If we are to reorder bidirectional text, init the bidi
2581 iterator. */
2582 if (it->bidi_p)
2583 {
2584 /* Note the paragraph direction that this buffer wants to
2585 use. */
2586 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2587 Qleft_to_right))
2588 it->paragraph_embedding = L2R;
2589 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2590 Qright_to_left))
2591 it->paragraph_embedding = R2L;
2592 else
2593 it->paragraph_embedding = NEUTRAL_DIR;
2594 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2595 &it->bidi_it);
2596 }
2597
2598 /* Compute faces etc. */
2599 reseat (it, it->current.pos, 1);
2600 }
2601
2602 CHECK_IT (it);
2603 }
2604
2605
2606 /* Initialize IT for the display of window W with window start POS. */
2607
2608 void
2609 start_display (struct it *it, struct window *w, struct text_pos pos)
2610 {
2611 struct glyph_row *row;
2612 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2613
2614 row = w->desired_matrix->rows + first_vpos;
2615 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2616 it->first_vpos = first_vpos;
2617
2618 /* Don't reseat to previous visible line start if current start
2619 position is in a string or image. */
2620 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2621 {
2622 int start_at_line_beg_p;
2623 int first_y = it->current_y;
2624
2625 /* If window start is not at a line start, skip forward to POS to
2626 get the correct continuation lines width. */
2627 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2628 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2629 if (!start_at_line_beg_p)
2630 {
2631 int new_x;
2632
2633 reseat_at_previous_visible_line_start (it);
2634 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2635
2636 new_x = it->current_x + it->pixel_width;
2637
2638 /* If lines are continued, this line may end in the middle
2639 of a multi-glyph character (e.g. a control character
2640 displayed as \003, or in the middle of an overlay
2641 string). In this case move_it_to above will not have
2642 taken us to the start of the continuation line but to the
2643 end of the continued line. */
2644 if (it->current_x > 0
2645 && it->line_wrap != TRUNCATE /* Lines are continued. */
2646 && (/* And glyph doesn't fit on the line. */
2647 new_x > it->last_visible_x
2648 /* Or it fits exactly and we're on a window
2649 system frame. */
2650 || (new_x == it->last_visible_x
2651 && FRAME_WINDOW_P (it->f))))
2652 {
2653 if (it->current.dpvec_index >= 0
2654 || it->current.overlay_string_index >= 0)
2655 {
2656 set_iterator_to_next (it, 1);
2657 move_it_in_display_line_to (it, -1, -1, 0);
2658 }
2659
2660 it->continuation_lines_width += it->current_x;
2661 }
2662
2663 /* We're starting a new display line, not affected by the
2664 height of the continued line, so clear the appropriate
2665 fields in the iterator structure. */
2666 it->max_ascent = it->max_descent = 0;
2667 it->max_phys_ascent = it->max_phys_descent = 0;
2668
2669 it->current_y = first_y;
2670 it->vpos = 0;
2671 it->current_x = it->hpos = 0;
2672 }
2673 }
2674 }
2675
2676
2677 /* Return 1 if POS is a position in ellipses displayed for invisible
2678 text. W is the window we display, for text property lookup. */
2679
2680 static int
2681 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2682 {
2683 Lisp_Object prop, window;
2684 int ellipses_p = 0;
2685 EMACS_INT charpos = CHARPOS (pos->pos);
2686
2687 /* If POS specifies a position in a display vector, this might
2688 be for an ellipsis displayed for invisible text. We won't
2689 get the iterator set up for delivering that ellipsis unless
2690 we make sure that it gets aware of the invisible text. */
2691 if (pos->dpvec_index >= 0
2692 && pos->overlay_string_index < 0
2693 && CHARPOS (pos->string_pos) < 0
2694 && charpos > BEGV
2695 && (XSETWINDOW (window, w),
2696 prop = Fget_char_property (make_number (charpos),
2697 Qinvisible, window),
2698 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2699 {
2700 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2701 window);
2702 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2703 }
2704
2705 return ellipses_p;
2706 }
2707
2708
2709 /* Initialize IT for stepping through current_buffer in window W,
2710 starting at position POS that includes overlay string and display
2711 vector/ control character translation position information. Value
2712 is zero if there are overlay strings with newlines at POS. */
2713
2714 static int
2715 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2716 {
2717 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2718 int i, overlay_strings_with_newlines = 0;
2719
2720 /* If POS specifies a position in a display vector, this might
2721 be for an ellipsis displayed for invisible text. We won't
2722 get the iterator set up for delivering that ellipsis unless
2723 we make sure that it gets aware of the invisible text. */
2724 if (in_ellipses_for_invisible_text_p (pos, w))
2725 {
2726 --charpos;
2727 bytepos = 0;
2728 }
2729
2730 /* Keep in mind: the call to reseat in init_iterator skips invisible
2731 text, so we might end up at a position different from POS. This
2732 is only a problem when POS is a row start after a newline and an
2733 overlay starts there with an after-string, and the overlay has an
2734 invisible property. Since we don't skip invisible text in
2735 display_line and elsewhere immediately after consuming the
2736 newline before the row start, such a POS will not be in a string,
2737 but the call to init_iterator below will move us to the
2738 after-string. */
2739 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2740
2741 /* This only scans the current chunk -- it should scan all chunks.
2742 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2743 to 16 in 22.1 to make this a lesser problem. */
2744 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2745 {
2746 const char *s = SSDATA (it->overlay_strings[i]);
2747 const char *e = s + SBYTES (it->overlay_strings[i]);
2748
2749 while (s < e && *s != '\n')
2750 ++s;
2751
2752 if (s < e)
2753 {
2754 overlay_strings_with_newlines = 1;
2755 break;
2756 }
2757 }
2758
2759 /* If position is within an overlay string, set up IT to the right
2760 overlay string. */
2761 if (pos->overlay_string_index >= 0)
2762 {
2763 int relative_index;
2764
2765 /* If the first overlay string happens to have a `display'
2766 property for an image, the iterator will be set up for that
2767 image, and we have to undo that setup first before we can
2768 correct the overlay string index. */
2769 if (it->method == GET_FROM_IMAGE)
2770 pop_it (it);
2771
2772 /* We already have the first chunk of overlay strings in
2773 IT->overlay_strings. Load more until the one for
2774 pos->overlay_string_index is in IT->overlay_strings. */
2775 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2776 {
2777 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2778 it->current.overlay_string_index = 0;
2779 while (n--)
2780 {
2781 load_overlay_strings (it, 0);
2782 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2783 }
2784 }
2785
2786 it->current.overlay_string_index = pos->overlay_string_index;
2787 relative_index = (it->current.overlay_string_index
2788 % OVERLAY_STRING_CHUNK_SIZE);
2789 it->string = it->overlay_strings[relative_index];
2790 xassert (STRINGP (it->string));
2791 it->current.string_pos = pos->string_pos;
2792 it->method = GET_FROM_STRING;
2793 }
2794
2795 if (CHARPOS (pos->string_pos) >= 0)
2796 {
2797 /* Recorded position is not in an overlay string, but in another
2798 string. This can only be a string from a `display' property.
2799 IT should already be filled with that string. */
2800 it->current.string_pos = pos->string_pos;
2801 xassert (STRINGP (it->string));
2802 }
2803
2804 /* Restore position in display vector translations, control
2805 character translations or ellipses. */
2806 if (pos->dpvec_index >= 0)
2807 {
2808 if (it->dpvec == NULL)
2809 get_next_display_element (it);
2810 xassert (it->dpvec && it->current.dpvec_index == 0);
2811 it->current.dpvec_index = pos->dpvec_index;
2812 }
2813
2814 CHECK_IT (it);
2815 return !overlay_strings_with_newlines;
2816 }
2817
2818
2819 /* Initialize IT for stepping through current_buffer in window W
2820 starting at ROW->start. */
2821
2822 static void
2823 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2824 {
2825 init_from_display_pos (it, w, &row->start);
2826 it->start = row->start;
2827 it->continuation_lines_width = row->continuation_lines_width;
2828 CHECK_IT (it);
2829 }
2830
2831
2832 /* Initialize IT for stepping through current_buffer in window W
2833 starting in the line following ROW, i.e. starting at ROW->end.
2834 Value is zero if there are overlay strings with newlines at ROW's
2835 end position. */
2836
2837 static int
2838 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2839 {
2840 int success = 0;
2841
2842 if (init_from_display_pos (it, w, &row->end))
2843 {
2844 if (row->continued_p)
2845 it->continuation_lines_width
2846 = row->continuation_lines_width + row->pixel_width;
2847 CHECK_IT (it);
2848 success = 1;
2849 }
2850
2851 return success;
2852 }
2853
2854
2855
2856 \f
2857 /***********************************************************************
2858 Text properties
2859 ***********************************************************************/
2860
2861 /* Called when IT reaches IT->stop_charpos. Handle text property and
2862 overlay changes. Set IT->stop_charpos to the next position where
2863 to stop. */
2864
2865 static void
2866 handle_stop (struct it *it)
2867 {
2868 enum prop_handled handled;
2869 int handle_overlay_change_p;
2870 struct props *p;
2871
2872 it->dpvec = NULL;
2873 it->current.dpvec_index = -1;
2874 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2875 it->ignore_overlay_strings_at_pos_p = 0;
2876 it->ellipsis_p = 0;
2877
2878 /* Use face of preceding text for ellipsis (if invisible) */
2879 if (it->selective_display_ellipsis_p)
2880 it->saved_face_id = it->face_id;
2881
2882 do
2883 {
2884 handled = HANDLED_NORMALLY;
2885
2886 /* Call text property handlers. */
2887 for (p = it_props; p->handler; ++p)
2888 {
2889 handled = p->handler (it);
2890
2891 if (handled == HANDLED_RECOMPUTE_PROPS)
2892 break;
2893 else if (handled == HANDLED_RETURN)
2894 {
2895 /* We still want to show before and after strings from
2896 overlays even if the actual buffer text is replaced. */
2897 if (!handle_overlay_change_p
2898 || it->sp > 1
2899 || !get_overlay_strings_1 (it, 0, 0))
2900 {
2901 if (it->ellipsis_p)
2902 setup_for_ellipsis (it, 0);
2903 /* When handling a display spec, we might load an
2904 empty string. In that case, discard it here. We
2905 used to discard it in handle_single_display_spec,
2906 but that causes get_overlay_strings_1, above, to
2907 ignore overlay strings that we must check. */
2908 if (STRINGP (it->string) && !SCHARS (it->string))
2909 pop_it (it);
2910 return;
2911 }
2912 else if (STRINGP (it->string) && !SCHARS (it->string))
2913 pop_it (it);
2914 else
2915 {
2916 it->ignore_overlay_strings_at_pos_p = 1;
2917 it->string_from_display_prop_p = 0;
2918 handle_overlay_change_p = 0;
2919 }
2920 handled = HANDLED_RECOMPUTE_PROPS;
2921 break;
2922 }
2923 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2924 handle_overlay_change_p = 0;
2925 }
2926
2927 if (handled != HANDLED_RECOMPUTE_PROPS)
2928 {
2929 /* Don't check for overlay strings below when set to deliver
2930 characters from a display vector. */
2931 if (it->method == GET_FROM_DISPLAY_VECTOR)
2932 handle_overlay_change_p = 0;
2933
2934 /* Handle overlay changes.
2935 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2936 if it finds overlays. */
2937 if (handle_overlay_change_p)
2938 handled = handle_overlay_change (it);
2939 }
2940
2941 if (it->ellipsis_p)
2942 {
2943 setup_for_ellipsis (it, 0);
2944 break;
2945 }
2946 }
2947 while (handled == HANDLED_RECOMPUTE_PROPS);
2948
2949 /* Determine where to stop next. */
2950 if (handled == HANDLED_NORMALLY)
2951 compute_stop_pos (it);
2952 }
2953
2954
2955 /* Compute IT->stop_charpos from text property and overlay change
2956 information for IT's current position. */
2957
2958 static void
2959 compute_stop_pos (struct it *it)
2960 {
2961 register INTERVAL iv, next_iv;
2962 Lisp_Object object, limit, position;
2963 EMACS_INT charpos, bytepos;
2964
2965 /* If nowhere else, stop at the end. */
2966 it->stop_charpos = it->end_charpos;
2967
2968 if (STRINGP (it->string))
2969 {
2970 /* Strings are usually short, so don't limit the search for
2971 properties. */
2972 object = it->string;
2973 limit = Qnil;
2974 charpos = IT_STRING_CHARPOS (*it);
2975 bytepos = IT_STRING_BYTEPOS (*it);
2976 }
2977 else
2978 {
2979 EMACS_INT pos;
2980
2981 /* If next overlay change is in front of the current stop pos
2982 (which is IT->end_charpos), stop there. Note: value of
2983 next_overlay_change is point-max if no overlay change
2984 follows. */
2985 charpos = IT_CHARPOS (*it);
2986 bytepos = IT_BYTEPOS (*it);
2987 pos = next_overlay_change (charpos);
2988 if (pos < it->stop_charpos)
2989 it->stop_charpos = pos;
2990
2991 /* If showing the region, we have to stop at the region
2992 start or end because the face might change there. */
2993 if (it->region_beg_charpos > 0)
2994 {
2995 if (IT_CHARPOS (*it) < it->region_beg_charpos)
2996 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
2997 else if (IT_CHARPOS (*it) < it->region_end_charpos)
2998 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
2999 }
3000
3001 /* Set up variables for computing the stop position from text
3002 property changes. */
3003 XSETBUFFER (object, current_buffer);
3004 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3005 }
3006
3007 /* Get the interval containing IT's position. Value is a null
3008 interval if there isn't such an interval. */
3009 position = make_number (charpos);
3010 iv = validate_interval_range (object, &position, &position, 0);
3011 if (!NULL_INTERVAL_P (iv))
3012 {
3013 Lisp_Object values_here[LAST_PROP_IDX];
3014 struct props *p;
3015
3016 /* Get properties here. */
3017 for (p = it_props; p->handler; ++p)
3018 values_here[p->idx] = textget (iv->plist, *p->name);
3019
3020 /* Look for an interval following iv that has different
3021 properties. */
3022 for (next_iv = next_interval (iv);
3023 (!NULL_INTERVAL_P (next_iv)
3024 && (NILP (limit)
3025 || XFASTINT (limit) > next_iv->position));
3026 next_iv = next_interval (next_iv))
3027 {
3028 for (p = it_props; p->handler; ++p)
3029 {
3030 Lisp_Object new_value;
3031
3032 new_value = textget (next_iv->plist, *p->name);
3033 if (!EQ (values_here[p->idx], new_value))
3034 break;
3035 }
3036
3037 if (p->handler)
3038 break;
3039 }
3040
3041 if (!NULL_INTERVAL_P (next_iv))
3042 {
3043 if (INTEGERP (limit)
3044 && next_iv->position >= XFASTINT (limit))
3045 /* No text property change up to limit. */
3046 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3047 else
3048 /* Text properties change in next_iv. */
3049 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3050 }
3051 }
3052
3053 if (it->cmp_it.id < 0)
3054 {
3055 EMACS_INT stoppos = it->end_charpos;
3056
3057 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3058 stoppos = -1;
3059 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3060 stoppos, it->string);
3061 }
3062
3063 xassert (STRINGP (it->string)
3064 || (it->stop_charpos >= BEGV
3065 && it->stop_charpos >= IT_CHARPOS (*it)));
3066 }
3067
3068
3069 /* Return the position of the next overlay change after POS in
3070 current_buffer. Value is point-max if no overlay change
3071 follows. This is like `next-overlay-change' but doesn't use
3072 xmalloc. */
3073
3074 static EMACS_INT
3075 next_overlay_change (EMACS_INT pos)
3076 {
3077 int noverlays;
3078 EMACS_INT endpos;
3079 Lisp_Object *overlays;
3080 int i;
3081
3082 /* Get all overlays at the given position. */
3083 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3084
3085 /* If any of these overlays ends before endpos,
3086 use its ending point instead. */
3087 for (i = 0; i < noverlays; ++i)
3088 {
3089 Lisp_Object oend;
3090 EMACS_INT oendpos;
3091
3092 oend = OVERLAY_END (overlays[i]);
3093 oendpos = OVERLAY_POSITION (oend);
3094 endpos = min (endpos, oendpos);
3095 }
3096
3097 return endpos;
3098 }
3099
3100 /* Return the character position of a display string at or after
3101 CHARPOS. If no display string exists at or after CHARPOS, return
3102 ZV. A display string is either an overlay with `display' property
3103 whose value is a string, or a `display' text property whose value
3104 is a string. STRING is the string to iterate; if STRING->s is
3105 NULL, we are iterating a buffer. FRAME_WINDOW_P is non-zero when
3106 we are displaying a window on a GUI frame. */
3107 EMACS_INT
3108 compute_display_string_pos (EMACS_INT charpos, struct bidi_string_data *string,
3109 int frame_window_p)
3110 {
3111 /* FIXME: Support display properties on strings (object = Qnil means
3112 current buffer). */
3113 Lisp_Object object = Qnil;
3114 Lisp_Object pos, spec;
3115 struct text_pos position;
3116 EMACS_INT bufpos;
3117
3118 if (charpos >= ZV)
3119 return ZV;
3120
3121 /* If the character at CHARPOS is where the display string begins,
3122 return CHARPOS. */
3123 pos = make_number (charpos);
3124 CHARPOS (position) = charpos;
3125 BYTEPOS (position) = CHAR_TO_BYTE (charpos);
3126 bufpos = charpos; /* FIXME! support strings as well */
3127 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3128 && (charpos <= BEGV
3129 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3130 object),
3131 spec))
3132 && handle_display_spec (NULL, spec, object, Qnil, &position, bufpos,
3133 frame_window_p))
3134 return charpos;
3135
3136 /* Look forward for the first character with a `display' property
3137 that will replace the underlying text when displayed. */
3138 do {
3139 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3140 CHARPOS (position) = XFASTINT (pos);
3141 BYTEPOS (position) = CHAR_TO_BYTE (CHARPOS (position));
3142 if (CHARPOS (position) >= ZV)
3143 break;
3144 spec = Fget_char_property (pos, Qdisplay, object);
3145 bufpos = CHARPOS (position); /* FIXME! support strings as well */
3146 } while (NILP (spec)
3147 || !handle_display_spec (NULL, spec, object, Qnil, &position, bufpos,
3148 frame_window_p));
3149
3150 return CHARPOS (position);
3151 }
3152
3153 /* Return the character position of the end of the display string that
3154 started at CHARPOS. A display string is either an overlay with
3155 `display' property whose value is a string or a `display' text
3156 property whose value is a string. */
3157 EMACS_INT
3158 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3159 {
3160 /* FIXME: Support display properties on strings (object = Qnil means
3161 current buffer). */
3162 Lisp_Object object = Qnil;
3163 Lisp_Object pos = make_number (charpos);
3164
3165 if (charpos >= ZV)
3166 return ZV;
3167
3168 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3169 abort ();
3170
3171 /* Look forward for the first character where the `display' property
3172 changes. */
3173 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3174
3175 return XFASTINT (pos);
3176 }
3177
3178
3179 \f
3180 /***********************************************************************
3181 Fontification
3182 ***********************************************************************/
3183
3184 /* Handle changes in the `fontified' property of the current buffer by
3185 calling hook functions from Qfontification_functions to fontify
3186 regions of text. */
3187
3188 static enum prop_handled
3189 handle_fontified_prop (struct it *it)
3190 {
3191 Lisp_Object prop, pos;
3192 enum prop_handled handled = HANDLED_NORMALLY;
3193
3194 if (!NILP (Vmemory_full))
3195 return handled;
3196
3197 /* Get the value of the `fontified' property at IT's current buffer
3198 position. (The `fontified' property doesn't have a special
3199 meaning in strings.) If the value is nil, call functions from
3200 Qfontification_functions. */
3201 if (!STRINGP (it->string)
3202 && it->s == NULL
3203 && !NILP (Vfontification_functions)
3204 && !NILP (Vrun_hooks)
3205 && (pos = make_number (IT_CHARPOS (*it)),
3206 prop = Fget_char_property (pos, Qfontified, Qnil),
3207 /* Ignore the special cased nil value always present at EOB since
3208 no amount of fontifying will be able to change it. */
3209 NILP (prop) && IT_CHARPOS (*it) < Z))
3210 {
3211 int count = SPECPDL_INDEX ();
3212 Lisp_Object val;
3213 struct buffer *obuf = current_buffer;
3214 int begv = BEGV, zv = ZV;
3215 int old_clip_changed = current_buffer->clip_changed;
3216
3217 val = Vfontification_functions;
3218 specbind (Qfontification_functions, Qnil);
3219
3220 xassert (it->end_charpos == ZV);
3221
3222 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3223 safe_call1 (val, pos);
3224 else
3225 {
3226 Lisp_Object fns, fn;
3227 struct gcpro gcpro1, gcpro2;
3228
3229 fns = Qnil;
3230 GCPRO2 (val, fns);
3231
3232 for (; CONSP (val); val = XCDR (val))
3233 {
3234 fn = XCAR (val);
3235
3236 if (EQ (fn, Qt))
3237 {
3238 /* A value of t indicates this hook has a local
3239 binding; it means to run the global binding too.
3240 In a global value, t should not occur. If it
3241 does, we must ignore it to avoid an endless
3242 loop. */
3243 for (fns = Fdefault_value (Qfontification_functions);
3244 CONSP (fns);
3245 fns = XCDR (fns))
3246 {
3247 fn = XCAR (fns);
3248 if (!EQ (fn, Qt))
3249 safe_call1 (fn, pos);
3250 }
3251 }
3252 else
3253 safe_call1 (fn, pos);
3254 }
3255
3256 UNGCPRO;
3257 }
3258
3259 unbind_to (count, Qnil);
3260
3261 /* Fontification functions routinely call `save-restriction'.
3262 Normally, this tags clip_changed, which can confuse redisplay
3263 (see discussion in Bug#6671). Since we don't perform any
3264 special handling of fontification changes in the case where
3265 `save-restriction' isn't called, there's no point doing so in
3266 this case either. So, if the buffer's restrictions are
3267 actually left unchanged, reset clip_changed. */
3268 if (obuf == current_buffer)
3269 {
3270 if (begv == BEGV && zv == ZV)
3271 current_buffer->clip_changed = old_clip_changed;
3272 }
3273 /* There isn't much we can reasonably do to protect against
3274 misbehaving fontification, but here's a fig leaf. */
3275 else if (!NILP (BVAR (obuf, name)))
3276 set_buffer_internal_1 (obuf);
3277
3278 /* The fontification code may have added/removed text.
3279 It could do even a lot worse, but let's at least protect against
3280 the most obvious case where only the text past `pos' gets changed',
3281 as is/was done in grep.el where some escapes sequences are turned
3282 into face properties (bug#7876). */
3283 it->end_charpos = ZV;
3284
3285 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3286 something. This avoids an endless loop if they failed to
3287 fontify the text for which reason ever. */
3288 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3289 handled = HANDLED_RECOMPUTE_PROPS;
3290 }
3291
3292 return handled;
3293 }
3294
3295
3296 \f
3297 /***********************************************************************
3298 Faces
3299 ***********************************************************************/
3300
3301 /* Set up iterator IT from face properties at its current position.
3302 Called from handle_stop. */
3303
3304 static enum prop_handled
3305 handle_face_prop (struct it *it)
3306 {
3307 int new_face_id;
3308 EMACS_INT next_stop;
3309
3310 if (!STRINGP (it->string))
3311 {
3312 new_face_id
3313 = face_at_buffer_position (it->w,
3314 IT_CHARPOS (*it),
3315 it->region_beg_charpos,
3316 it->region_end_charpos,
3317 &next_stop,
3318 (IT_CHARPOS (*it)
3319 + TEXT_PROP_DISTANCE_LIMIT),
3320 0, it->base_face_id);
3321
3322 /* Is this a start of a run of characters with box face?
3323 Caveat: this can be called for a freshly initialized
3324 iterator; face_id is -1 in this case. We know that the new
3325 face will not change until limit, i.e. if the new face has a
3326 box, all characters up to limit will have one. But, as
3327 usual, we don't know whether limit is really the end. */
3328 if (new_face_id != it->face_id)
3329 {
3330 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3331
3332 /* If new face has a box but old face has not, this is
3333 the start of a run of characters with box, i.e. it has
3334 a shadow on the left side. The value of face_id of the
3335 iterator will be -1 if this is the initial call that gets
3336 the face. In this case, we have to look in front of IT's
3337 position and see whether there is a face != new_face_id. */
3338 it->start_of_box_run_p
3339 = (new_face->box != FACE_NO_BOX
3340 && (it->face_id >= 0
3341 || IT_CHARPOS (*it) == BEG
3342 || new_face_id != face_before_it_pos (it)));
3343 it->face_box_p = new_face->box != FACE_NO_BOX;
3344 }
3345 }
3346 else
3347 {
3348 int base_face_id;
3349 EMACS_INT bufpos;
3350 int i;
3351 Lisp_Object from_overlay
3352 = (it->current.overlay_string_index >= 0
3353 ? it->string_overlays[it->current.overlay_string_index]
3354 : Qnil);
3355
3356 /* See if we got to this string directly or indirectly from
3357 an overlay property. That includes the before-string or
3358 after-string of an overlay, strings in display properties
3359 provided by an overlay, their text properties, etc.
3360
3361 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3362 if (! NILP (from_overlay))
3363 for (i = it->sp - 1; i >= 0; i--)
3364 {
3365 if (it->stack[i].current.overlay_string_index >= 0)
3366 from_overlay
3367 = it->string_overlays[it->stack[i].current.overlay_string_index];
3368 else if (! NILP (it->stack[i].from_overlay))
3369 from_overlay = it->stack[i].from_overlay;
3370
3371 if (!NILP (from_overlay))
3372 break;
3373 }
3374
3375 if (! NILP (from_overlay))
3376 {
3377 bufpos = IT_CHARPOS (*it);
3378 /* For a string from an overlay, the base face depends
3379 only on text properties and ignores overlays. */
3380 base_face_id
3381 = face_for_overlay_string (it->w,
3382 IT_CHARPOS (*it),
3383 it->region_beg_charpos,
3384 it->region_end_charpos,
3385 &next_stop,
3386 (IT_CHARPOS (*it)
3387 + TEXT_PROP_DISTANCE_LIMIT),
3388 0,
3389 from_overlay);
3390 }
3391 else
3392 {
3393 bufpos = 0;
3394
3395 /* For strings from a `display' property, use the face at
3396 IT's current buffer position as the base face to merge
3397 with, so that overlay strings appear in the same face as
3398 surrounding text, unless they specify their own
3399 faces. */
3400 base_face_id = underlying_face_id (it);
3401 }
3402
3403 new_face_id = face_at_string_position (it->w,
3404 it->string,
3405 IT_STRING_CHARPOS (*it),
3406 bufpos,
3407 it->region_beg_charpos,
3408 it->region_end_charpos,
3409 &next_stop,
3410 base_face_id, 0);
3411
3412 /* Is this a start of a run of characters with box? Caveat:
3413 this can be called for a freshly allocated iterator; face_id
3414 is -1 is this case. We know that the new face will not
3415 change until the next check pos, i.e. if the new face has a
3416 box, all characters up to that position will have a
3417 box. But, as usual, we don't know whether that position
3418 is really the end. */
3419 if (new_face_id != it->face_id)
3420 {
3421 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3422 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3423
3424 /* If new face has a box but old face hasn't, this is the
3425 start of a run of characters with box, i.e. it has a
3426 shadow on the left side. */
3427 it->start_of_box_run_p
3428 = new_face->box && (old_face == NULL || !old_face->box);
3429 it->face_box_p = new_face->box != FACE_NO_BOX;
3430 }
3431 }
3432
3433 it->face_id = new_face_id;
3434 return HANDLED_NORMALLY;
3435 }
3436
3437
3438 /* Return the ID of the face ``underlying'' IT's current position,
3439 which is in a string. If the iterator is associated with a
3440 buffer, return the face at IT's current buffer position.
3441 Otherwise, use the iterator's base_face_id. */
3442
3443 static int
3444 underlying_face_id (struct it *it)
3445 {
3446 int face_id = it->base_face_id, i;
3447
3448 xassert (STRINGP (it->string));
3449
3450 for (i = it->sp - 1; i >= 0; --i)
3451 if (NILP (it->stack[i].string))
3452 face_id = it->stack[i].face_id;
3453
3454 return face_id;
3455 }
3456
3457
3458 /* Compute the face one character before or after the current position
3459 of IT. BEFORE_P non-zero means get the face in front of IT's
3460 position. Value is the id of the face. */
3461
3462 static int
3463 face_before_or_after_it_pos (struct it *it, int before_p)
3464 {
3465 int face_id, limit;
3466 EMACS_INT next_check_charpos;
3467 struct text_pos pos;
3468
3469 xassert (it->s == NULL);
3470
3471 if (STRINGP (it->string))
3472 {
3473 EMACS_INT bufpos;
3474 int base_face_id;
3475
3476 /* No face change past the end of the string (for the case
3477 we are padding with spaces). No face change before the
3478 string start. */
3479 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3480 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3481 return it->face_id;
3482
3483 /* Set pos to the position before or after IT's current position. */
3484 if (before_p)
3485 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3486 else
3487 /* For composition, we must check the character after the
3488 composition. */
3489 pos = (it->what == IT_COMPOSITION
3490 ? string_pos (IT_STRING_CHARPOS (*it)
3491 + it->cmp_it.nchars, it->string)
3492 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3493
3494 if (it->current.overlay_string_index >= 0)
3495 bufpos = IT_CHARPOS (*it);
3496 else
3497 bufpos = 0;
3498
3499 base_face_id = underlying_face_id (it);
3500
3501 /* Get the face for ASCII, or unibyte. */
3502 face_id = face_at_string_position (it->w,
3503 it->string,
3504 CHARPOS (pos),
3505 bufpos,
3506 it->region_beg_charpos,
3507 it->region_end_charpos,
3508 &next_check_charpos,
3509 base_face_id, 0);
3510
3511 /* Correct the face for charsets different from ASCII. Do it
3512 for the multibyte case only. The face returned above is
3513 suitable for unibyte text if IT->string is unibyte. */
3514 if (STRING_MULTIBYTE (it->string))
3515 {
3516 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3517 int c, len;
3518 struct face *face = FACE_FROM_ID (it->f, face_id);
3519
3520 c = string_char_and_length (p, &len);
3521 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3522 }
3523 }
3524 else
3525 {
3526 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3527 || (IT_CHARPOS (*it) <= BEGV && before_p))
3528 return it->face_id;
3529
3530 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3531 pos = it->current.pos;
3532
3533 if (before_p)
3534 DEC_TEXT_POS (pos, it->multibyte_p);
3535 else
3536 {
3537 if (it->what == IT_COMPOSITION)
3538 /* For composition, we must check the position after the
3539 composition. */
3540 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3541 else
3542 INC_TEXT_POS (pos, it->multibyte_p);
3543 }
3544
3545 /* Determine face for CHARSET_ASCII, or unibyte. */
3546 face_id = face_at_buffer_position (it->w,
3547 CHARPOS (pos),
3548 it->region_beg_charpos,
3549 it->region_end_charpos,
3550 &next_check_charpos,
3551 limit, 0, -1);
3552
3553 /* Correct the face for charsets different from ASCII. Do it
3554 for the multibyte case only. The face returned above is
3555 suitable for unibyte text if current_buffer is unibyte. */
3556 if (it->multibyte_p)
3557 {
3558 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3559 struct face *face = FACE_FROM_ID (it->f, face_id);
3560 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3561 }
3562 }
3563
3564 return face_id;
3565 }
3566
3567
3568 \f
3569 /***********************************************************************
3570 Invisible text
3571 ***********************************************************************/
3572
3573 /* Set up iterator IT from invisible properties at its current
3574 position. Called from handle_stop. */
3575
3576 static enum prop_handled
3577 handle_invisible_prop (struct it *it)
3578 {
3579 enum prop_handled handled = HANDLED_NORMALLY;
3580
3581 if (STRINGP (it->string))
3582 {
3583 Lisp_Object prop, end_charpos, limit, charpos;
3584
3585 /* Get the value of the invisible text property at the
3586 current position. Value will be nil if there is no such
3587 property. */
3588 charpos = make_number (IT_STRING_CHARPOS (*it));
3589 prop = Fget_text_property (charpos, Qinvisible, it->string);
3590
3591 if (!NILP (prop)
3592 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3593 {
3594 handled = HANDLED_RECOMPUTE_PROPS;
3595
3596 /* Get the position at which the next change of the
3597 invisible text property can be found in IT->string.
3598 Value will be nil if the property value is the same for
3599 all the rest of IT->string. */
3600 XSETINT (limit, SCHARS (it->string));
3601 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3602 it->string, limit);
3603
3604 /* Text at current position is invisible. The next
3605 change in the property is at position end_charpos.
3606 Move IT's current position to that position. */
3607 if (INTEGERP (end_charpos)
3608 && XFASTINT (end_charpos) < XFASTINT (limit))
3609 {
3610 struct text_pos old;
3611 old = it->current.string_pos;
3612 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3613 compute_string_pos (&it->current.string_pos, old, it->string);
3614 }
3615 else
3616 {
3617 /* The rest of the string is invisible. If this is an
3618 overlay string, proceed with the next overlay string
3619 or whatever comes and return a character from there. */
3620 if (it->current.overlay_string_index >= 0)
3621 {
3622 next_overlay_string (it);
3623 /* Don't check for overlay strings when we just
3624 finished processing them. */
3625 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3626 }
3627 else
3628 {
3629 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3630 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3631 }
3632 }
3633 }
3634 }
3635 else
3636 {
3637 int invis_p;
3638 EMACS_INT newpos, next_stop, start_charpos, tem;
3639 Lisp_Object pos, prop, overlay;
3640
3641 /* First of all, is there invisible text at this position? */
3642 tem = start_charpos = IT_CHARPOS (*it);
3643 pos = make_number (tem);
3644 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3645 &overlay);
3646 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3647
3648 /* If we are on invisible text, skip over it. */
3649 if (invis_p && start_charpos < it->end_charpos)
3650 {
3651 /* Record whether we have to display an ellipsis for the
3652 invisible text. */
3653 int display_ellipsis_p = invis_p == 2;
3654
3655 handled = HANDLED_RECOMPUTE_PROPS;
3656
3657 /* Loop skipping over invisible text. The loop is left at
3658 ZV or with IT on the first char being visible again. */
3659 do
3660 {
3661 /* Try to skip some invisible text. Return value is the
3662 position reached which can be equal to where we start
3663 if there is nothing invisible there. This skips both
3664 over invisible text properties and overlays with
3665 invisible property. */
3666 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3667
3668 /* If we skipped nothing at all we weren't at invisible
3669 text in the first place. If everything to the end of
3670 the buffer was skipped, end the loop. */
3671 if (newpos == tem || newpos >= ZV)
3672 invis_p = 0;
3673 else
3674 {
3675 /* We skipped some characters but not necessarily
3676 all there are. Check if we ended up on visible
3677 text. Fget_char_property returns the property of
3678 the char before the given position, i.e. if we
3679 get invis_p = 0, this means that the char at
3680 newpos is visible. */
3681 pos = make_number (newpos);
3682 prop = Fget_char_property (pos, Qinvisible, it->window);
3683 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3684 }
3685
3686 /* If we ended up on invisible text, proceed to
3687 skip starting with next_stop. */
3688 if (invis_p)
3689 tem = next_stop;
3690
3691 /* If there are adjacent invisible texts, don't lose the
3692 second one's ellipsis. */
3693 if (invis_p == 2)
3694 display_ellipsis_p = 1;
3695 }
3696 while (invis_p);
3697
3698 /* The position newpos is now either ZV or on visible text. */
3699 if (it->bidi_p && newpos < ZV)
3700 {
3701 /* With bidi iteration, the region of invisible text
3702 could start and/or end in the middle of a non-base
3703 embedding level. Therefore, we need to skip
3704 invisible text using the bidi iterator, starting at
3705 IT's current position, until we find ourselves
3706 outside the invisible text. Skipping invisible text
3707 _after_ bidi iteration avoids affecting the visual
3708 order of the displayed text when invisible properties
3709 are added or removed. */
3710 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3711 {
3712 /* If we were `reseat'ed to a new paragraph,
3713 determine the paragraph base direction. We need
3714 to do it now because next_element_from_buffer may
3715 not have a chance to do it, if we are going to
3716 skip any text at the beginning, which resets the
3717 FIRST_ELT flag. */
3718 bidi_paragraph_init (it->paragraph_embedding,
3719 &it->bidi_it, 1);
3720 }
3721 do
3722 {
3723 bidi_move_to_visually_next (&it->bidi_it);
3724 }
3725 while (it->stop_charpos <= it->bidi_it.charpos
3726 && it->bidi_it.charpos < newpos);
3727 IT_CHARPOS (*it) = it->bidi_it.charpos;
3728 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3729 /* If we overstepped NEWPOS, record its position in the
3730 iterator, so that we skip invisible text if later the
3731 bidi iteration lands us in the invisible region
3732 again. */
3733 if (IT_CHARPOS (*it) >= newpos)
3734 it->prev_stop = newpos;
3735 }
3736 else
3737 {
3738 IT_CHARPOS (*it) = newpos;
3739 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3740 }
3741
3742 /* If there are before-strings at the start of invisible
3743 text, and the text is invisible because of a text
3744 property, arrange to show before-strings because 20.x did
3745 it that way. (If the text is invisible because of an
3746 overlay property instead of a text property, this is
3747 already handled in the overlay code.) */
3748 if (NILP (overlay)
3749 && get_overlay_strings (it, it->stop_charpos))
3750 {
3751 handled = HANDLED_RECOMPUTE_PROPS;
3752 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3753 }
3754 else if (display_ellipsis_p)
3755 {
3756 /* Make sure that the glyphs of the ellipsis will get
3757 correct `charpos' values. If we would not update
3758 it->position here, the glyphs would belong to the
3759 last visible character _before_ the invisible
3760 text, which confuses `set_cursor_from_row'.
3761
3762 We use the last invisible position instead of the
3763 first because this way the cursor is always drawn on
3764 the first "." of the ellipsis, whenever PT is inside
3765 the invisible text. Otherwise the cursor would be
3766 placed _after_ the ellipsis when the point is after the
3767 first invisible character. */
3768 if (!STRINGP (it->object))
3769 {
3770 it->position.charpos = newpos - 1;
3771 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3772 }
3773 it->ellipsis_p = 1;
3774 /* Let the ellipsis display before
3775 considering any properties of the following char.
3776 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3777 handled = HANDLED_RETURN;
3778 }
3779 }
3780 }
3781
3782 return handled;
3783 }
3784
3785
3786 /* Make iterator IT return `...' next.
3787 Replaces LEN characters from buffer. */
3788
3789 static void
3790 setup_for_ellipsis (struct it *it, int len)
3791 {
3792 /* Use the display table definition for `...'. Invalid glyphs
3793 will be handled by the method returning elements from dpvec. */
3794 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3795 {
3796 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3797 it->dpvec = v->contents;
3798 it->dpend = v->contents + v->header.size;
3799 }
3800 else
3801 {
3802 /* Default `...'. */
3803 it->dpvec = default_invis_vector;
3804 it->dpend = default_invis_vector + 3;
3805 }
3806
3807 it->dpvec_char_len = len;
3808 it->current.dpvec_index = 0;
3809 it->dpvec_face_id = -1;
3810
3811 /* Remember the current face id in case glyphs specify faces.
3812 IT's face is restored in set_iterator_to_next.
3813 saved_face_id was set to preceding char's face in handle_stop. */
3814 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3815 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3816
3817 it->method = GET_FROM_DISPLAY_VECTOR;
3818 it->ellipsis_p = 1;
3819 }
3820
3821
3822 \f
3823 /***********************************************************************
3824 'display' property
3825 ***********************************************************************/
3826
3827 /* Set up iterator IT from `display' property at its current position.
3828 Called from handle_stop.
3829 We return HANDLED_RETURN if some part of the display property
3830 overrides the display of the buffer text itself.
3831 Otherwise we return HANDLED_NORMALLY. */
3832
3833 static enum prop_handled
3834 handle_display_prop (struct it *it)
3835 {
3836 Lisp_Object propval, object, overlay;
3837 struct text_pos *position;
3838 EMACS_INT bufpos;
3839 /* Nonzero if some property replaces the display of the text itself. */
3840 int display_replaced_p = 0;
3841
3842 if (STRINGP (it->string))
3843 {
3844 object = it->string;
3845 position = &it->current.string_pos;
3846 bufpos = CHARPOS (it->current.pos);
3847 }
3848 else
3849 {
3850 XSETWINDOW (object, it->w);
3851 position = &it->current.pos;
3852 bufpos = CHARPOS (*position);
3853 }
3854
3855 /* Reset those iterator values set from display property values. */
3856 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3857 it->space_width = Qnil;
3858 it->font_height = Qnil;
3859 it->voffset = 0;
3860
3861 /* We don't support recursive `display' properties, i.e. string
3862 values that have a string `display' property, that have a string
3863 `display' property etc. */
3864 if (!it->string_from_display_prop_p)
3865 it->area = TEXT_AREA;
3866
3867 propval = get_char_property_and_overlay (make_number (position->charpos),
3868 Qdisplay, object, &overlay);
3869 if (NILP (propval))
3870 return HANDLED_NORMALLY;
3871 /* Now OVERLAY is the overlay that gave us this property, or nil
3872 if it was a text property. */
3873
3874 if (!STRINGP (it->string))
3875 object = it->w->buffer;
3876
3877 display_replaced_p = handle_display_spec (it, propval, object, overlay,
3878 position, bufpos,
3879 FRAME_WINDOW_P (it->f));
3880
3881 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3882 }
3883
3884 /* Subroutine of handle_display_prop. Returns non-zero if the display
3885 specification in SPEC is a replacing specification, i.e. it would
3886 replace the text covered by `display' property with something else,
3887 such as an image or a display string.
3888
3889 See handle_single_display_spec for documentation of arguments.
3890 frame_window_p is non-zero if the window being redisplayed is on a
3891 GUI frame; this argument is used only if IT is NULL, see below.
3892
3893 IT can be NULL, if this is called by the bidi reordering code
3894 through compute_display_string_pos, which see. In that case, this
3895 function only examines SPEC, but does not otherwise "handle" it, in
3896 the sense that it doesn't set up members of IT from the display
3897 spec. */
3898 static int
3899 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3900 Lisp_Object overlay, struct text_pos *position,
3901 EMACS_INT bufpos, int frame_window_p)
3902 {
3903 int replacing_p = 0;
3904
3905 if (CONSP (spec)
3906 /* Simple specerties. */
3907 && !EQ (XCAR (spec), Qimage)
3908 && !EQ (XCAR (spec), Qspace)
3909 && !EQ (XCAR (spec), Qwhen)
3910 && !EQ (XCAR (spec), Qslice)
3911 && !EQ (XCAR (spec), Qspace_width)
3912 && !EQ (XCAR (spec), Qheight)
3913 && !EQ (XCAR (spec), Qraise)
3914 /* Marginal area specifications. */
3915 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
3916 && !EQ (XCAR (spec), Qleft_fringe)
3917 && !EQ (XCAR (spec), Qright_fringe)
3918 && !NILP (XCAR (spec)))
3919 {
3920 for (; CONSP (spec); spec = XCDR (spec))
3921 {
3922 if (handle_single_display_spec (it, XCAR (spec), object, overlay,
3923 position, bufpos, replacing_p,
3924 frame_window_p))
3925 {
3926 replacing_p = 1;
3927 /* If some text in a string is replaced, `position' no
3928 longer points to the position of `object'. */
3929 if (!it || STRINGP (object))
3930 break;
3931 }
3932 }
3933 }
3934 else if (VECTORP (spec))
3935 {
3936 int i;
3937 for (i = 0; i < ASIZE (spec); ++i)
3938 if (handle_single_display_spec (it, AREF (spec, i), object, overlay,
3939 position, bufpos, replacing_p,
3940 frame_window_p))
3941 {
3942 replacing_p = 1;
3943 /* If some text in a string is replaced, `position' no
3944 longer points to the position of `object'. */
3945 if (!it || STRINGP (object))
3946 break;
3947 }
3948 }
3949 else
3950 {
3951 if (handle_single_display_spec (it, spec, object, overlay,
3952 position, bufpos, 0, frame_window_p))
3953 replacing_p = 1;
3954 }
3955
3956 return replacing_p;
3957 }
3958
3959 /* Value is the position of the end of the `display' property starting
3960 at START_POS in OBJECT. */
3961
3962 static struct text_pos
3963 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3964 {
3965 Lisp_Object end;
3966 struct text_pos end_pos;
3967
3968 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3969 Qdisplay, object, Qnil);
3970 CHARPOS (end_pos) = XFASTINT (end);
3971 if (STRINGP (object))
3972 compute_string_pos (&end_pos, start_pos, it->string);
3973 else
3974 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3975
3976 return end_pos;
3977 }
3978
3979
3980 /* Set up IT from a single `display' property specification SPEC. OBJECT
3981 is the object in which the `display' property was found. *POSITION
3982 is the position in OBJECT at which the `display' property was found.
3983 BUFPOS is the buffer position of OBJECT (different from POSITION if
3984 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
3985 previously saw a display specification which already replaced text
3986 display with something else, for example an image; we ignore such
3987 properties after the first one has been processed.
3988
3989 OVERLAY is the overlay this `display' property came from,
3990 or nil if it was a text property.
3991
3992 If SPEC is a `space' or `image' specification, and in some other
3993 cases too, set *POSITION to the position where the `display'
3994 property ends.
3995
3996 If IT is NULL, only examine the property specification in SPEC, but
3997 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
3998 is intended to be displayed in a window on a GUI frame.
3999
4000 Value is non-zero if something was found which replaces the display
4001 of buffer or string text. */
4002
4003 static int
4004 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4005 Lisp_Object overlay, struct text_pos *position,
4006 EMACS_INT bufpos, int display_replaced_p,
4007 int frame_window_p)
4008 {
4009 Lisp_Object form;
4010 Lisp_Object location, value;
4011 struct text_pos start_pos = *position;
4012 int valid_p;
4013
4014 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4015 If the result is non-nil, use VALUE instead of SPEC. */
4016 form = Qt;
4017 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4018 {
4019 spec = XCDR (spec);
4020 if (!CONSP (spec))
4021 return 0;
4022 form = XCAR (spec);
4023 spec = XCDR (spec);
4024 }
4025
4026 if (!NILP (form) && !EQ (form, Qt))
4027 {
4028 int count = SPECPDL_INDEX ();
4029 struct gcpro gcpro1;
4030
4031 /* Bind `object' to the object having the `display' property, a
4032 buffer or string. Bind `position' to the position in the
4033 object where the property was found, and `buffer-position'
4034 to the current position in the buffer. */
4035
4036 if (NILP (object))
4037 XSETBUFFER (object, current_buffer);
4038 specbind (Qobject, object);
4039 specbind (Qposition, make_number (CHARPOS (*position)));
4040 specbind (Qbuffer_position, make_number (bufpos));
4041 GCPRO1 (form);
4042 form = safe_eval (form);
4043 UNGCPRO;
4044 unbind_to (count, Qnil);
4045 }
4046
4047 if (NILP (form))
4048 return 0;
4049
4050 /* Handle `(height HEIGHT)' specifications. */
4051 if (CONSP (spec)
4052 && EQ (XCAR (spec), Qheight)
4053 && CONSP (XCDR (spec)))
4054 {
4055 if (it)
4056 {
4057 if (!FRAME_WINDOW_P (it->f))
4058 return 0;
4059
4060 it->font_height = XCAR (XCDR (spec));
4061 if (!NILP (it->font_height))
4062 {
4063 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4064 int new_height = -1;
4065
4066 if (CONSP (it->font_height)
4067 && (EQ (XCAR (it->font_height), Qplus)
4068 || EQ (XCAR (it->font_height), Qminus))
4069 && CONSP (XCDR (it->font_height))
4070 && INTEGERP (XCAR (XCDR (it->font_height))))
4071 {
4072 /* `(+ N)' or `(- N)' where N is an integer. */
4073 int steps = XINT (XCAR (XCDR (it->font_height)));
4074 if (EQ (XCAR (it->font_height), Qplus))
4075 steps = - steps;
4076 it->face_id = smaller_face (it->f, it->face_id, steps);
4077 }
4078 else if (FUNCTIONP (it->font_height))
4079 {
4080 /* Call function with current height as argument.
4081 Value is the new height. */
4082 Lisp_Object height;
4083 height = safe_call1 (it->font_height,
4084 face->lface[LFACE_HEIGHT_INDEX]);
4085 if (NUMBERP (height))
4086 new_height = XFLOATINT (height);
4087 }
4088 else if (NUMBERP (it->font_height))
4089 {
4090 /* Value is a multiple of the canonical char height. */
4091 struct face *f;
4092
4093 f = FACE_FROM_ID (it->f,
4094 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4095 new_height = (XFLOATINT (it->font_height)
4096 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4097 }
4098 else
4099 {
4100 /* Evaluate IT->font_height with `height' bound to the
4101 current specified height to get the new height. */
4102 int count = SPECPDL_INDEX ();
4103
4104 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4105 value = safe_eval (it->font_height);
4106 unbind_to (count, Qnil);
4107
4108 if (NUMBERP (value))
4109 new_height = XFLOATINT (value);
4110 }
4111
4112 if (new_height > 0)
4113 it->face_id = face_with_height (it->f, it->face_id, new_height);
4114 }
4115 }
4116
4117 return 0;
4118 }
4119
4120 /* Handle `(space-width WIDTH)'. */
4121 if (CONSP (spec)
4122 && EQ (XCAR (spec), Qspace_width)
4123 && CONSP (XCDR (spec)))
4124 {
4125 if (it)
4126 {
4127 if (!FRAME_WINDOW_P (it->f))
4128 return 0;
4129
4130 value = XCAR (XCDR (spec));
4131 if (NUMBERP (value) && XFLOATINT (value) > 0)
4132 it->space_width = value;
4133 }
4134
4135 return 0;
4136 }
4137
4138 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4139 if (CONSP (spec)
4140 && EQ (XCAR (spec), Qslice))
4141 {
4142 Lisp_Object tem;
4143
4144 if (it)
4145 {
4146 if (!FRAME_WINDOW_P (it->f))
4147 return 0;
4148
4149 if (tem = XCDR (spec), CONSP (tem))
4150 {
4151 it->slice.x = XCAR (tem);
4152 if (tem = XCDR (tem), CONSP (tem))
4153 {
4154 it->slice.y = XCAR (tem);
4155 if (tem = XCDR (tem), CONSP (tem))
4156 {
4157 it->slice.width = XCAR (tem);
4158 if (tem = XCDR (tem), CONSP (tem))
4159 it->slice.height = XCAR (tem);
4160 }
4161 }
4162 }
4163 }
4164
4165 return 0;
4166 }
4167
4168 /* Handle `(raise FACTOR)'. */
4169 if (CONSP (spec)
4170 && EQ (XCAR (spec), Qraise)
4171 && CONSP (XCDR (spec)))
4172 {
4173 if (it)
4174 {
4175 if (!FRAME_WINDOW_P (it->f))
4176 return 0;
4177
4178 #ifdef HAVE_WINDOW_SYSTEM
4179 value = XCAR (XCDR (spec));
4180 if (NUMBERP (value))
4181 {
4182 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4183 it->voffset = - (XFLOATINT (value)
4184 * (FONT_HEIGHT (face->font)));
4185 }
4186 #endif /* HAVE_WINDOW_SYSTEM */
4187 }
4188
4189 return 0;
4190 }
4191
4192 /* Don't handle the other kinds of display specifications
4193 inside a string that we got from a `display' property. */
4194 if (it && it->string_from_display_prop_p)
4195 return 0;
4196
4197 /* Characters having this form of property are not displayed, so
4198 we have to find the end of the property. */
4199 if (it)
4200 {
4201 start_pos = *position;
4202 *position = display_prop_end (it, object, start_pos);
4203 }
4204 value = Qnil;
4205
4206 /* Stop the scan at that end position--we assume that all
4207 text properties change there. */
4208 if (it)
4209 it->stop_charpos = position->charpos;
4210
4211 /* Handle `(left-fringe BITMAP [FACE])'
4212 and `(right-fringe BITMAP [FACE])'. */
4213 if (CONSP (spec)
4214 && (EQ (XCAR (spec), Qleft_fringe)
4215 || EQ (XCAR (spec), Qright_fringe))
4216 && CONSP (XCDR (spec)))
4217 {
4218 int fringe_bitmap;
4219
4220 if (it)
4221 {
4222 if (!FRAME_WINDOW_P (it->f))
4223 /* If we return here, POSITION has been advanced
4224 across the text with this property. */
4225 return 0;
4226 }
4227 else if (!frame_window_p)
4228 return 0;
4229
4230 #ifdef HAVE_WINDOW_SYSTEM
4231 value = XCAR (XCDR (spec));
4232 if (!SYMBOLP (value)
4233 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4234 /* If we return here, POSITION has been advanced
4235 across the text with this property. */
4236 return 0;
4237
4238 if (it)
4239 {
4240 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4241
4242 if (CONSP (XCDR (XCDR (spec))))
4243 {
4244 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4245 int face_id2 = lookup_derived_face (it->f, face_name,
4246 FRINGE_FACE_ID, 0);
4247 if (face_id2 >= 0)
4248 face_id = face_id2;
4249 }
4250
4251 /* Save current settings of IT so that we can restore them
4252 when we are finished with the glyph property value. */
4253 push_it (it, position);
4254
4255 it->area = TEXT_AREA;
4256 it->what = IT_IMAGE;
4257 it->image_id = -1; /* no image */
4258 it->position = start_pos;
4259 it->object = NILP (object) ? it->w->buffer : object;
4260 it->method = GET_FROM_IMAGE;
4261 it->from_overlay = Qnil;
4262 it->face_id = face_id;
4263
4264 /* Say that we haven't consumed the characters with
4265 `display' property yet. The call to pop_it in
4266 set_iterator_to_next will clean this up. */
4267 *position = start_pos;
4268
4269 if (EQ (XCAR (spec), Qleft_fringe))
4270 {
4271 it->left_user_fringe_bitmap = fringe_bitmap;
4272 it->left_user_fringe_face_id = face_id;
4273 }
4274 else
4275 {
4276 it->right_user_fringe_bitmap = fringe_bitmap;
4277 it->right_user_fringe_face_id = face_id;
4278 }
4279 }
4280 #endif /* HAVE_WINDOW_SYSTEM */
4281 return 1;
4282 }
4283
4284 /* Prepare to handle `((margin left-margin) ...)',
4285 `((margin right-margin) ...)' and `((margin nil) ...)'
4286 prefixes for display specifications. */
4287 location = Qunbound;
4288 if (CONSP (spec) && CONSP (XCAR (spec)))
4289 {
4290 Lisp_Object tem;
4291
4292 value = XCDR (spec);
4293 if (CONSP (value))
4294 value = XCAR (value);
4295
4296 tem = XCAR (spec);
4297 if (EQ (XCAR (tem), Qmargin)
4298 && (tem = XCDR (tem),
4299 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4300 (NILP (tem)
4301 || EQ (tem, Qleft_margin)
4302 || EQ (tem, Qright_margin))))
4303 location = tem;
4304 }
4305
4306 if (EQ (location, Qunbound))
4307 {
4308 location = Qnil;
4309 value = spec;
4310 }
4311
4312 /* After this point, VALUE is the property after any
4313 margin prefix has been stripped. It must be a string,
4314 an image specification, or `(space ...)'.
4315
4316 LOCATION specifies where to display: `left-margin',
4317 `right-margin' or nil. */
4318
4319 valid_p = (STRINGP (value)
4320 #ifdef HAVE_WINDOW_SYSTEM
4321 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4322 && valid_image_p (value))
4323 #endif /* not HAVE_WINDOW_SYSTEM */
4324 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4325
4326 if (valid_p && !display_replaced_p)
4327 {
4328 if (!it)
4329 return 1;
4330
4331 /* Save current settings of IT so that we can restore them
4332 when we are finished with the glyph property value. */
4333 push_it (it, position);
4334 it->from_overlay = overlay;
4335
4336 if (NILP (location))
4337 it->area = TEXT_AREA;
4338 else if (EQ (location, Qleft_margin))
4339 it->area = LEFT_MARGIN_AREA;
4340 else
4341 it->area = RIGHT_MARGIN_AREA;
4342
4343 if (STRINGP (value))
4344 {
4345 it->string = value;
4346 it->multibyte_p = STRING_MULTIBYTE (it->string);
4347 it->current.overlay_string_index = -1;
4348 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4349 it->end_charpos = it->string_nchars = SCHARS (it->string);
4350 it->method = GET_FROM_STRING;
4351 it->stop_charpos = 0;
4352 it->string_from_display_prop_p = 1;
4353 /* Say that we haven't consumed the characters with
4354 `display' property yet. The call to pop_it in
4355 set_iterator_to_next will clean this up. */
4356 if (BUFFERP (object))
4357 *position = start_pos;
4358 }
4359 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4360 {
4361 it->method = GET_FROM_STRETCH;
4362 it->object = value;
4363 *position = it->position = start_pos;
4364 }
4365 #ifdef HAVE_WINDOW_SYSTEM
4366 else
4367 {
4368 it->what = IT_IMAGE;
4369 it->image_id = lookup_image (it->f, value);
4370 it->position = start_pos;
4371 it->object = NILP (object) ? it->w->buffer : object;
4372 it->method = GET_FROM_IMAGE;
4373
4374 /* Say that we haven't consumed the characters with
4375 `display' property yet. The call to pop_it in
4376 set_iterator_to_next will clean this up. */
4377 *position = start_pos;
4378 }
4379 #endif /* HAVE_WINDOW_SYSTEM */
4380
4381 return 1;
4382 }
4383
4384 /* Invalid property or property not supported. Restore
4385 POSITION to what it was before. */
4386 *position = start_pos;
4387 return 0;
4388 }
4389
4390 /* Check if PROP is a display property value whose text should be
4391 treated as intangible. OVERLAY is the overlay from which PROP
4392 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4393 specify the buffer position covered by PROP. */
4394
4395 int
4396 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4397 EMACS_INT charpos, EMACS_INT bytepos)
4398 {
4399 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4400 struct text_pos position;
4401
4402 SET_TEXT_POS (position, charpos, bytepos);
4403 return handle_display_spec (NULL, prop, Qnil, overlay,
4404 &position, charpos, frame_window_p);
4405 }
4406
4407
4408 /* Return 1 if PROP is a display sub-property value containing STRING.
4409
4410 Implementation note: this and the following function are really
4411 special cases of handle_display_spec and
4412 handle_single_display_spec, and should ideally use the same code.
4413 Until they do, these two pairs must be consistent and must be
4414 modified in sync. */
4415
4416 static int
4417 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4418 {
4419 if (EQ (string, prop))
4420 return 1;
4421
4422 /* Skip over `when FORM'. */
4423 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4424 {
4425 prop = XCDR (prop);
4426 if (!CONSP (prop))
4427 return 0;
4428 /* Actually, the condition following `when' should be eval'ed,
4429 like handle_single_display_spec does, and we should return
4430 zero if it evaluates to nil. However, this function is
4431 called only when the buffer was already displayed and some
4432 glyph in the glyph matrix was found to come from a display
4433 string. Therefore, the condition was already evaluated, and
4434 the result was non-nil, otherwise the display string wouldn't
4435 have been displayed and we would have never been called for
4436 this property. Thus, we can skip the evaluation and assume
4437 its result is non-nil. */
4438 prop = XCDR (prop);
4439 }
4440
4441 if (CONSP (prop))
4442 /* Skip over `margin LOCATION'. */
4443 if (EQ (XCAR (prop), Qmargin))
4444 {
4445 prop = XCDR (prop);
4446 if (!CONSP (prop))
4447 return 0;
4448
4449 prop = XCDR (prop);
4450 if (!CONSP (prop))
4451 return 0;
4452 }
4453
4454 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4455 }
4456
4457
4458 /* Return 1 if STRING appears in the `display' property PROP. */
4459
4460 static int
4461 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4462 {
4463 if (CONSP (prop)
4464 && !EQ (XCAR (prop), Qwhen)
4465 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4466 {
4467 /* A list of sub-properties. */
4468 while (CONSP (prop))
4469 {
4470 if (single_display_spec_string_p (XCAR (prop), string))
4471 return 1;
4472 prop = XCDR (prop);
4473 }
4474 }
4475 else if (VECTORP (prop))
4476 {
4477 /* A vector of sub-properties. */
4478 int i;
4479 for (i = 0; i < ASIZE (prop); ++i)
4480 if (single_display_spec_string_p (AREF (prop, i), string))
4481 return 1;
4482 }
4483 else
4484 return single_display_spec_string_p (prop, string);
4485
4486 return 0;
4487 }
4488
4489 /* Look for STRING in overlays and text properties in the current
4490 buffer, between character positions FROM and TO (excluding TO).
4491 BACK_P non-zero means look back (in this case, TO is supposed to be
4492 less than FROM).
4493 Value is the first character position where STRING was found, or
4494 zero if it wasn't found before hitting TO.
4495
4496 This function may only use code that doesn't eval because it is
4497 called asynchronously from note_mouse_highlight. */
4498
4499 static EMACS_INT
4500 string_buffer_position_lim (Lisp_Object string,
4501 EMACS_INT from, EMACS_INT to, int back_p)
4502 {
4503 Lisp_Object limit, prop, pos;
4504 int found = 0;
4505
4506 pos = make_number (from);
4507
4508 if (!back_p) /* looking forward */
4509 {
4510 limit = make_number (min (to, ZV));
4511 while (!found && !EQ (pos, limit))
4512 {
4513 prop = Fget_char_property (pos, Qdisplay, Qnil);
4514 if (!NILP (prop) && display_prop_string_p (prop, string))
4515 found = 1;
4516 else
4517 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4518 limit);
4519 }
4520 }
4521 else /* looking back */
4522 {
4523 limit = make_number (max (to, BEGV));
4524 while (!found && !EQ (pos, limit))
4525 {
4526 prop = Fget_char_property (pos, Qdisplay, Qnil);
4527 if (!NILP (prop) && display_prop_string_p (prop, string))
4528 found = 1;
4529 else
4530 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4531 limit);
4532 }
4533 }
4534
4535 return found ? XINT (pos) : 0;
4536 }
4537
4538 /* Determine which buffer position in current buffer STRING comes from.
4539 AROUND_CHARPOS is an approximate position where it could come from.
4540 Value is the buffer position or 0 if it couldn't be determined.
4541
4542 This function is necessary because we don't record buffer positions
4543 in glyphs generated from strings (to keep struct glyph small).
4544 This function may only use code that doesn't eval because it is
4545 called asynchronously from note_mouse_highlight. */
4546
4547 static EMACS_INT
4548 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4549 {
4550 const int MAX_DISTANCE = 1000;
4551 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4552 around_charpos + MAX_DISTANCE,
4553 0);
4554
4555 if (!found)
4556 found = string_buffer_position_lim (string, around_charpos,
4557 around_charpos - MAX_DISTANCE, 1);
4558 return found;
4559 }
4560
4561
4562 \f
4563 /***********************************************************************
4564 `composition' property
4565 ***********************************************************************/
4566
4567 /* Set up iterator IT from `composition' property at its current
4568 position. Called from handle_stop. */
4569
4570 static enum prop_handled
4571 handle_composition_prop (struct it *it)
4572 {
4573 Lisp_Object prop, string;
4574 EMACS_INT pos, pos_byte, start, end;
4575
4576 if (STRINGP (it->string))
4577 {
4578 unsigned char *s;
4579
4580 pos = IT_STRING_CHARPOS (*it);
4581 pos_byte = IT_STRING_BYTEPOS (*it);
4582 string = it->string;
4583 s = SDATA (string) + pos_byte;
4584 it->c = STRING_CHAR (s);
4585 }
4586 else
4587 {
4588 pos = IT_CHARPOS (*it);
4589 pos_byte = IT_BYTEPOS (*it);
4590 string = Qnil;
4591 it->c = FETCH_CHAR (pos_byte);
4592 }
4593
4594 /* If there's a valid composition and point is not inside of the
4595 composition (in the case that the composition is from the current
4596 buffer), draw a glyph composed from the composition components. */
4597 if (find_composition (pos, -1, &start, &end, &prop, string)
4598 && COMPOSITION_VALID_P (start, end, prop)
4599 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4600 {
4601 if (start != pos)
4602 {
4603 if (STRINGP (it->string))
4604 pos_byte = string_char_to_byte (it->string, start);
4605 else
4606 pos_byte = CHAR_TO_BYTE (start);
4607 }
4608 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4609 prop, string);
4610
4611 if (it->cmp_it.id >= 0)
4612 {
4613 it->cmp_it.ch = -1;
4614 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4615 it->cmp_it.nglyphs = -1;
4616 }
4617 }
4618
4619 return HANDLED_NORMALLY;
4620 }
4621
4622
4623 \f
4624 /***********************************************************************
4625 Overlay strings
4626 ***********************************************************************/
4627
4628 /* The following structure is used to record overlay strings for
4629 later sorting in load_overlay_strings. */
4630
4631 struct overlay_entry
4632 {
4633 Lisp_Object overlay;
4634 Lisp_Object string;
4635 int priority;
4636 int after_string_p;
4637 };
4638
4639
4640 /* Set up iterator IT from overlay strings at its current position.
4641 Called from handle_stop. */
4642
4643 static enum prop_handled
4644 handle_overlay_change (struct it *it)
4645 {
4646 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4647 return HANDLED_RECOMPUTE_PROPS;
4648 else
4649 return HANDLED_NORMALLY;
4650 }
4651
4652
4653 /* Set up the next overlay string for delivery by IT, if there is an
4654 overlay string to deliver. Called by set_iterator_to_next when the
4655 end of the current overlay string is reached. If there are more
4656 overlay strings to display, IT->string and
4657 IT->current.overlay_string_index are set appropriately here.
4658 Otherwise IT->string is set to nil. */
4659
4660 static void
4661 next_overlay_string (struct it *it)
4662 {
4663 ++it->current.overlay_string_index;
4664 if (it->current.overlay_string_index == it->n_overlay_strings)
4665 {
4666 /* No more overlay strings. Restore IT's settings to what
4667 they were before overlay strings were processed, and
4668 continue to deliver from current_buffer. */
4669
4670 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4671 pop_it (it);
4672 xassert (it->sp > 0
4673 || (NILP (it->string)
4674 && it->method == GET_FROM_BUFFER
4675 && it->stop_charpos >= BEGV
4676 && it->stop_charpos <= it->end_charpos));
4677 it->current.overlay_string_index = -1;
4678 it->n_overlay_strings = 0;
4679 it->overlay_strings_charpos = -1;
4680
4681 /* If we're at the end of the buffer, record that we have
4682 processed the overlay strings there already, so that
4683 next_element_from_buffer doesn't try it again. */
4684 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4685 it->overlay_strings_at_end_processed_p = 1;
4686 }
4687 else
4688 {
4689 /* There are more overlay strings to process. If
4690 IT->current.overlay_string_index has advanced to a position
4691 where we must load IT->overlay_strings with more strings, do
4692 it. We must load at the IT->overlay_strings_charpos where
4693 IT->n_overlay_strings was originally computed; when invisible
4694 text is present, this might not be IT_CHARPOS (Bug#7016). */
4695 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4696
4697 if (it->current.overlay_string_index && i == 0)
4698 load_overlay_strings (it, it->overlay_strings_charpos);
4699
4700 /* Initialize IT to deliver display elements from the overlay
4701 string. */
4702 it->string = it->overlay_strings[i];
4703 it->multibyte_p = STRING_MULTIBYTE (it->string);
4704 SET_TEXT_POS (it->current.string_pos, 0, 0);
4705 it->method = GET_FROM_STRING;
4706 it->stop_charpos = 0;
4707 if (it->cmp_it.stop_pos >= 0)
4708 it->cmp_it.stop_pos = 0;
4709 }
4710
4711 CHECK_IT (it);
4712 }
4713
4714
4715 /* Compare two overlay_entry structures E1 and E2. Used as a
4716 comparison function for qsort in load_overlay_strings. Overlay
4717 strings for the same position are sorted so that
4718
4719 1. All after-strings come in front of before-strings, except
4720 when they come from the same overlay.
4721
4722 2. Within after-strings, strings are sorted so that overlay strings
4723 from overlays with higher priorities come first.
4724
4725 2. Within before-strings, strings are sorted so that overlay
4726 strings from overlays with higher priorities come last.
4727
4728 Value is analogous to strcmp. */
4729
4730
4731 static int
4732 compare_overlay_entries (const void *e1, const void *e2)
4733 {
4734 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4735 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4736 int result;
4737
4738 if (entry1->after_string_p != entry2->after_string_p)
4739 {
4740 /* Let after-strings appear in front of before-strings if
4741 they come from different overlays. */
4742 if (EQ (entry1->overlay, entry2->overlay))
4743 result = entry1->after_string_p ? 1 : -1;
4744 else
4745 result = entry1->after_string_p ? -1 : 1;
4746 }
4747 else if (entry1->after_string_p)
4748 /* After-strings sorted in order of decreasing priority. */
4749 result = entry2->priority - entry1->priority;
4750 else
4751 /* Before-strings sorted in order of increasing priority. */
4752 result = entry1->priority - entry2->priority;
4753
4754 return result;
4755 }
4756
4757
4758 /* Load the vector IT->overlay_strings with overlay strings from IT's
4759 current buffer position, or from CHARPOS if that is > 0. Set
4760 IT->n_overlays to the total number of overlay strings found.
4761
4762 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4763 a time. On entry into load_overlay_strings,
4764 IT->current.overlay_string_index gives the number of overlay
4765 strings that have already been loaded by previous calls to this
4766 function.
4767
4768 IT->add_overlay_start contains an additional overlay start
4769 position to consider for taking overlay strings from, if non-zero.
4770 This position comes into play when the overlay has an `invisible'
4771 property, and both before and after-strings. When we've skipped to
4772 the end of the overlay, because of its `invisible' property, we
4773 nevertheless want its before-string to appear.
4774 IT->add_overlay_start will contain the overlay start position
4775 in this case.
4776
4777 Overlay strings are sorted so that after-string strings come in
4778 front of before-string strings. Within before and after-strings,
4779 strings are sorted by overlay priority. See also function
4780 compare_overlay_entries. */
4781
4782 static void
4783 load_overlay_strings (struct it *it, EMACS_INT charpos)
4784 {
4785 Lisp_Object overlay, window, str, invisible;
4786 struct Lisp_Overlay *ov;
4787 EMACS_INT start, end;
4788 int size = 20;
4789 int n = 0, i, j, invis_p;
4790 struct overlay_entry *entries
4791 = (struct overlay_entry *) alloca (size * sizeof *entries);
4792
4793 if (charpos <= 0)
4794 charpos = IT_CHARPOS (*it);
4795
4796 /* Append the overlay string STRING of overlay OVERLAY to vector
4797 `entries' which has size `size' and currently contains `n'
4798 elements. AFTER_P non-zero means STRING is an after-string of
4799 OVERLAY. */
4800 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4801 do \
4802 { \
4803 Lisp_Object priority; \
4804 \
4805 if (n == size) \
4806 { \
4807 int new_size = 2 * size; \
4808 struct overlay_entry *old = entries; \
4809 entries = \
4810 (struct overlay_entry *) alloca (new_size \
4811 * sizeof *entries); \
4812 memcpy (entries, old, size * sizeof *entries); \
4813 size = new_size; \
4814 } \
4815 \
4816 entries[n].string = (STRING); \
4817 entries[n].overlay = (OVERLAY); \
4818 priority = Foverlay_get ((OVERLAY), Qpriority); \
4819 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4820 entries[n].after_string_p = (AFTER_P); \
4821 ++n; \
4822 } \
4823 while (0)
4824
4825 /* Process overlay before the overlay center. */
4826 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4827 {
4828 XSETMISC (overlay, ov);
4829 xassert (OVERLAYP (overlay));
4830 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4831 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4832
4833 if (end < charpos)
4834 break;
4835
4836 /* Skip this overlay if it doesn't start or end at IT's current
4837 position. */
4838 if (end != charpos && start != charpos)
4839 continue;
4840
4841 /* Skip this overlay if it doesn't apply to IT->w. */
4842 window = Foverlay_get (overlay, Qwindow);
4843 if (WINDOWP (window) && XWINDOW (window) != it->w)
4844 continue;
4845
4846 /* If the text ``under'' the overlay is invisible, both before-
4847 and after-strings from this overlay are visible; start and
4848 end position are indistinguishable. */
4849 invisible = Foverlay_get (overlay, Qinvisible);
4850 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4851
4852 /* If overlay has a non-empty before-string, record it. */
4853 if ((start == charpos || (end == charpos && invis_p))
4854 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4855 && SCHARS (str))
4856 RECORD_OVERLAY_STRING (overlay, str, 0);
4857
4858 /* If overlay has a non-empty after-string, record it. */
4859 if ((end == charpos || (start == charpos && invis_p))
4860 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4861 && SCHARS (str))
4862 RECORD_OVERLAY_STRING (overlay, str, 1);
4863 }
4864
4865 /* Process overlays after the overlay center. */
4866 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4867 {
4868 XSETMISC (overlay, ov);
4869 xassert (OVERLAYP (overlay));
4870 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4871 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4872
4873 if (start > charpos)
4874 break;
4875
4876 /* Skip this overlay if it doesn't start or end at IT's current
4877 position. */
4878 if (end != charpos && start != charpos)
4879 continue;
4880
4881 /* Skip this overlay if it doesn't apply to IT->w. */
4882 window = Foverlay_get (overlay, Qwindow);
4883 if (WINDOWP (window) && XWINDOW (window) != it->w)
4884 continue;
4885
4886 /* If the text ``under'' the overlay is invisible, it has a zero
4887 dimension, and both before- and after-strings apply. */
4888 invisible = Foverlay_get (overlay, Qinvisible);
4889 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4890
4891 /* If overlay has a non-empty before-string, record it. */
4892 if ((start == charpos || (end == charpos && invis_p))
4893 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4894 && SCHARS (str))
4895 RECORD_OVERLAY_STRING (overlay, str, 0);
4896
4897 /* If overlay has a non-empty after-string, record it. */
4898 if ((end == charpos || (start == charpos && invis_p))
4899 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4900 && SCHARS (str))
4901 RECORD_OVERLAY_STRING (overlay, str, 1);
4902 }
4903
4904 #undef RECORD_OVERLAY_STRING
4905
4906 /* Sort entries. */
4907 if (n > 1)
4908 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4909
4910 /* Record number of overlay strings, and where we computed it. */
4911 it->n_overlay_strings = n;
4912 it->overlay_strings_charpos = charpos;
4913
4914 /* IT->current.overlay_string_index is the number of overlay strings
4915 that have already been consumed by IT. Copy some of the
4916 remaining overlay strings to IT->overlay_strings. */
4917 i = 0;
4918 j = it->current.overlay_string_index;
4919 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4920 {
4921 it->overlay_strings[i] = entries[j].string;
4922 it->string_overlays[i++] = entries[j++].overlay;
4923 }
4924
4925 CHECK_IT (it);
4926 }
4927
4928
4929 /* Get the first chunk of overlay strings at IT's current buffer
4930 position, or at CHARPOS if that is > 0. Value is non-zero if at
4931 least one overlay string was found. */
4932
4933 static int
4934 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4935 {
4936 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4937 process. This fills IT->overlay_strings with strings, and sets
4938 IT->n_overlay_strings to the total number of strings to process.
4939 IT->pos.overlay_string_index has to be set temporarily to zero
4940 because load_overlay_strings needs this; it must be set to -1
4941 when no overlay strings are found because a zero value would
4942 indicate a position in the first overlay string. */
4943 it->current.overlay_string_index = 0;
4944 load_overlay_strings (it, charpos);
4945
4946 /* If we found overlay strings, set up IT to deliver display
4947 elements from the first one. Otherwise set up IT to deliver
4948 from current_buffer. */
4949 if (it->n_overlay_strings)
4950 {
4951 /* Make sure we know settings in current_buffer, so that we can
4952 restore meaningful values when we're done with the overlay
4953 strings. */
4954 if (compute_stop_p)
4955 compute_stop_pos (it);
4956 xassert (it->face_id >= 0);
4957
4958 /* Save IT's settings. They are restored after all overlay
4959 strings have been processed. */
4960 xassert (!compute_stop_p || it->sp == 0);
4961
4962 /* When called from handle_stop, there might be an empty display
4963 string loaded. In that case, don't bother saving it. */
4964 if (!STRINGP (it->string) || SCHARS (it->string))
4965 push_it (it, NULL);
4966
4967 /* Set up IT to deliver display elements from the first overlay
4968 string. */
4969 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4970 it->string = it->overlay_strings[0];
4971 it->from_overlay = Qnil;
4972 it->stop_charpos = 0;
4973 xassert (STRINGP (it->string));
4974 it->end_charpos = SCHARS (it->string);
4975 it->multibyte_p = STRING_MULTIBYTE (it->string);
4976 it->method = GET_FROM_STRING;
4977 return 1;
4978 }
4979
4980 it->current.overlay_string_index = -1;
4981 return 0;
4982 }
4983
4984 static int
4985 get_overlay_strings (struct it *it, EMACS_INT charpos)
4986 {
4987 it->string = Qnil;
4988 it->method = GET_FROM_BUFFER;
4989
4990 (void) get_overlay_strings_1 (it, charpos, 1);
4991
4992 CHECK_IT (it);
4993
4994 /* Value is non-zero if we found at least one overlay string. */
4995 return STRINGP (it->string);
4996 }
4997
4998
4999 \f
5000 /***********************************************************************
5001 Saving and restoring state
5002 ***********************************************************************/
5003
5004 /* Save current settings of IT on IT->stack. Called, for example,
5005 before setting up IT for an overlay string, to be able to restore
5006 IT's settings to what they were after the overlay string has been
5007 processed. If POSITION is non-NULL, it is the position to save on
5008 the stack instead of IT->position. */
5009
5010 static void
5011 push_it (struct it *it, struct text_pos *position)
5012 {
5013 struct iterator_stack_entry *p;
5014
5015 xassert (it->sp < IT_STACK_SIZE);
5016 p = it->stack + it->sp;
5017
5018 p->stop_charpos = it->stop_charpos;
5019 p->prev_stop = it->prev_stop;
5020 p->base_level_stop = it->base_level_stop;
5021 p->cmp_it = it->cmp_it;
5022 xassert (it->face_id >= 0);
5023 p->face_id = it->face_id;
5024 p->string = it->string;
5025 p->method = it->method;
5026 p->from_overlay = it->from_overlay;
5027 switch (p->method)
5028 {
5029 case GET_FROM_IMAGE:
5030 p->u.image.object = it->object;
5031 p->u.image.image_id = it->image_id;
5032 p->u.image.slice = it->slice;
5033 break;
5034 case GET_FROM_STRETCH:
5035 p->u.stretch.object = it->object;
5036 break;
5037 }
5038 p->position = position ? *position : it->position;
5039 p->current = it->current;
5040 p->end_charpos = it->end_charpos;
5041 p->string_nchars = it->string_nchars;
5042 p->area = it->area;
5043 p->multibyte_p = it->multibyte_p;
5044 p->avoid_cursor_p = it->avoid_cursor_p;
5045 p->space_width = it->space_width;
5046 p->font_height = it->font_height;
5047 p->voffset = it->voffset;
5048 p->string_from_display_prop_p = it->string_from_display_prop_p;
5049 p->display_ellipsis_p = 0;
5050 p->line_wrap = it->line_wrap;
5051 ++it->sp;
5052 }
5053
5054 static void
5055 iterate_out_of_display_property (struct it *it)
5056 {
5057 /* Maybe initialize paragraph direction. If we are at the beginning
5058 of a new paragraph, next_element_from_buffer may not have a
5059 chance to do that. */
5060 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5061 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5062 /* prev_stop can be zero, so check against BEGV as well. */
5063 while (it->bidi_it.charpos >= BEGV
5064 && it->prev_stop <= it->bidi_it.charpos
5065 && it->bidi_it.charpos < CHARPOS (it->position))
5066 bidi_move_to_visually_next (&it->bidi_it);
5067 /* Record the stop_pos we just crossed, for when we cross it
5068 back, maybe. */
5069 if (it->bidi_it.charpos > CHARPOS (it->position))
5070 it->prev_stop = CHARPOS (it->position);
5071 /* If we ended up not where pop_it put us, resync IT's
5072 positional members with the bidi iterator. */
5073 if (it->bidi_it.charpos != CHARPOS (it->position))
5074 {
5075 SET_TEXT_POS (it->position,
5076 it->bidi_it.charpos, it->bidi_it.bytepos);
5077 it->current.pos = it->position;
5078 }
5079 }
5080
5081 /* Restore IT's settings from IT->stack. Called, for example, when no
5082 more overlay strings must be processed, and we return to delivering
5083 display elements from a buffer, or when the end of a string from a
5084 `display' property is reached and we return to delivering display
5085 elements from an overlay string, or from a buffer. */
5086
5087 static void
5088 pop_it (struct it *it)
5089 {
5090 struct iterator_stack_entry *p;
5091
5092 xassert (it->sp > 0);
5093 --it->sp;
5094 p = it->stack + it->sp;
5095 it->stop_charpos = p->stop_charpos;
5096 it->prev_stop = p->prev_stop;
5097 it->base_level_stop = p->base_level_stop;
5098 it->cmp_it = p->cmp_it;
5099 it->face_id = p->face_id;
5100 it->current = p->current;
5101 it->position = p->position;
5102 it->string = p->string;
5103 it->from_overlay = p->from_overlay;
5104 if (NILP (it->string))
5105 SET_TEXT_POS (it->current.string_pos, -1, -1);
5106 it->method = p->method;
5107 switch (it->method)
5108 {
5109 case GET_FROM_IMAGE:
5110 it->image_id = p->u.image.image_id;
5111 it->object = p->u.image.object;
5112 it->slice = p->u.image.slice;
5113 break;
5114 case GET_FROM_STRETCH:
5115 it->object = p->u.comp.object;
5116 break;
5117 case GET_FROM_BUFFER:
5118 it->object = it->w->buffer;
5119 if (it->bidi_p)
5120 {
5121 /* Bidi-iterate until we get out of the portion of text, if
5122 any, covered by a `display' text property or an overlay
5123 with `display' property. (We cannot just jump there,
5124 because the internal coherency of the bidi iterator state
5125 can not be preserved across such jumps.) We also must
5126 determine the paragraph base direction if the overlay we
5127 just processed is at the beginning of a new
5128 paragraph. */
5129 iterate_out_of_display_property (it);
5130 }
5131 break;
5132 case GET_FROM_STRING:
5133 it->object = it->string;
5134 break;
5135 case GET_FROM_DISPLAY_VECTOR:
5136 if (it->s)
5137 it->method = GET_FROM_C_STRING;
5138 else if (STRINGP (it->string))
5139 it->method = GET_FROM_STRING;
5140 else
5141 {
5142 it->method = GET_FROM_BUFFER;
5143 it->object = it->w->buffer;
5144 }
5145 }
5146 it->end_charpos = p->end_charpos;
5147 it->string_nchars = p->string_nchars;
5148 it->area = p->area;
5149 it->multibyte_p = p->multibyte_p;
5150 it->avoid_cursor_p = p->avoid_cursor_p;
5151 it->space_width = p->space_width;
5152 it->font_height = p->font_height;
5153 it->voffset = p->voffset;
5154 it->string_from_display_prop_p = p->string_from_display_prop_p;
5155 it->line_wrap = p->line_wrap;
5156 }
5157
5158
5159 \f
5160 /***********************************************************************
5161 Moving over lines
5162 ***********************************************************************/
5163
5164 /* Set IT's current position to the previous line start. */
5165
5166 static void
5167 back_to_previous_line_start (struct it *it)
5168 {
5169 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5170 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5171 }
5172
5173
5174 /* Move IT to the next line start.
5175
5176 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5177 we skipped over part of the text (as opposed to moving the iterator
5178 continuously over the text). Otherwise, don't change the value
5179 of *SKIPPED_P.
5180
5181 Newlines may come from buffer text, overlay strings, or strings
5182 displayed via the `display' property. That's the reason we can't
5183 simply use find_next_newline_no_quit.
5184
5185 Note that this function may not skip over invisible text that is so
5186 because of text properties and immediately follows a newline. If
5187 it would, function reseat_at_next_visible_line_start, when called
5188 from set_iterator_to_next, would effectively make invisible
5189 characters following a newline part of the wrong glyph row, which
5190 leads to wrong cursor motion. */
5191
5192 static int
5193 forward_to_next_line_start (struct it *it, int *skipped_p)
5194 {
5195 int old_selective, newline_found_p, n;
5196 const int MAX_NEWLINE_DISTANCE = 500;
5197
5198 /* If already on a newline, just consume it to avoid unintended
5199 skipping over invisible text below. */
5200 if (it->what == IT_CHARACTER
5201 && it->c == '\n'
5202 && CHARPOS (it->position) == IT_CHARPOS (*it))
5203 {
5204 set_iterator_to_next (it, 0);
5205 it->c = 0;
5206 return 1;
5207 }
5208
5209 /* Don't handle selective display in the following. It's (a)
5210 unnecessary because it's done by the caller, and (b) leads to an
5211 infinite recursion because next_element_from_ellipsis indirectly
5212 calls this function. */
5213 old_selective = it->selective;
5214 it->selective = 0;
5215
5216 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5217 from buffer text. */
5218 for (n = newline_found_p = 0;
5219 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5220 n += STRINGP (it->string) ? 0 : 1)
5221 {
5222 if (!get_next_display_element (it))
5223 return 0;
5224 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5225 set_iterator_to_next (it, 0);
5226 }
5227
5228 /* If we didn't find a newline near enough, see if we can use a
5229 short-cut. */
5230 if (!newline_found_p)
5231 {
5232 EMACS_INT start = IT_CHARPOS (*it);
5233 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5234 Lisp_Object pos;
5235
5236 xassert (!STRINGP (it->string));
5237
5238 /* If there isn't any `display' property in sight, and no
5239 overlays, we can just use the position of the newline in
5240 buffer text. */
5241 if (it->stop_charpos >= limit
5242 || ((pos = Fnext_single_property_change (make_number (start),
5243 Qdisplay,
5244 Qnil, make_number (limit)),
5245 NILP (pos))
5246 && next_overlay_change (start) == ZV))
5247 {
5248 IT_CHARPOS (*it) = limit;
5249 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5250 *skipped_p = newline_found_p = 1;
5251 }
5252 else
5253 {
5254 while (get_next_display_element (it)
5255 && !newline_found_p)
5256 {
5257 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5258 set_iterator_to_next (it, 0);
5259 }
5260 }
5261 }
5262
5263 it->selective = old_selective;
5264 return newline_found_p;
5265 }
5266
5267
5268 /* Set IT's current position to the previous visible line start. Skip
5269 invisible text that is so either due to text properties or due to
5270 selective display. Caution: this does not change IT->current_x and
5271 IT->hpos. */
5272
5273 static void
5274 back_to_previous_visible_line_start (struct it *it)
5275 {
5276 while (IT_CHARPOS (*it) > BEGV)
5277 {
5278 back_to_previous_line_start (it);
5279
5280 if (IT_CHARPOS (*it) <= BEGV)
5281 break;
5282
5283 /* If selective > 0, then lines indented more than its value are
5284 invisible. */
5285 if (it->selective > 0
5286 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5287 (double) it->selective)) /* iftc */
5288 continue;
5289
5290 /* Check the newline before point for invisibility. */
5291 {
5292 Lisp_Object prop;
5293 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5294 Qinvisible, it->window);
5295 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5296 continue;
5297 }
5298
5299 if (IT_CHARPOS (*it) <= BEGV)
5300 break;
5301
5302 {
5303 struct it it2;
5304 EMACS_INT pos;
5305 EMACS_INT beg, end;
5306 Lisp_Object val, overlay;
5307
5308 /* If newline is part of a composition, continue from start of composition */
5309 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5310 && beg < IT_CHARPOS (*it))
5311 goto replaced;
5312
5313 /* If newline is replaced by a display property, find start of overlay
5314 or interval and continue search from that point. */
5315 it2 = *it;
5316 pos = --IT_CHARPOS (it2);
5317 --IT_BYTEPOS (it2);
5318 it2.sp = 0;
5319 it2.string_from_display_prop_p = 0;
5320 if (handle_display_prop (&it2) == HANDLED_RETURN
5321 && !NILP (val = get_char_property_and_overlay
5322 (make_number (pos), Qdisplay, Qnil, &overlay))
5323 && (OVERLAYP (overlay)
5324 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5325 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5326 goto replaced;
5327
5328 /* Newline is not replaced by anything -- so we are done. */
5329 break;
5330
5331 replaced:
5332 if (beg < BEGV)
5333 beg = BEGV;
5334 IT_CHARPOS (*it) = beg;
5335 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5336 }
5337 }
5338
5339 it->continuation_lines_width = 0;
5340
5341 xassert (IT_CHARPOS (*it) >= BEGV);
5342 xassert (IT_CHARPOS (*it) == BEGV
5343 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5344 CHECK_IT (it);
5345 }
5346
5347
5348 /* Reseat iterator IT at the previous visible line start. Skip
5349 invisible text that is so either due to text properties or due to
5350 selective display. At the end, update IT's overlay information,
5351 face information etc. */
5352
5353 void
5354 reseat_at_previous_visible_line_start (struct it *it)
5355 {
5356 back_to_previous_visible_line_start (it);
5357 reseat (it, it->current.pos, 1);
5358 CHECK_IT (it);
5359 }
5360
5361
5362 /* Reseat iterator IT on the next visible line start in the current
5363 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5364 preceding the line start. Skip over invisible text that is so
5365 because of selective display. Compute faces, overlays etc at the
5366 new position. Note that this function does not skip over text that
5367 is invisible because of text properties. */
5368
5369 static void
5370 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5371 {
5372 int newline_found_p, skipped_p = 0;
5373
5374 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5375
5376 /* Skip over lines that are invisible because they are indented
5377 more than the value of IT->selective. */
5378 if (it->selective > 0)
5379 while (IT_CHARPOS (*it) < ZV
5380 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5381 (double) it->selective)) /* iftc */
5382 {
5383 xassert (IT_BYTEPOS (*it) == BEGV
5384 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5385 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5386 }
5387
5388 /* Position on the newline if that's what's requested. */
5389 if (on_newline_p && newline_found_p)
5390 {
5391 if (STRINGP (it->string))
5392 {
5393 if (IT_STRING_CHARPOS (*it) > 0)
5394 {
5395 --IT_STRING_CHARPOS (*it);
5396 --IT_STRING_BYTEPOS (*it);
5397 }
5398 }
5399 else if (IT_CHARPOS (*it) > BEGV)
5400 {
5401 --IT_CHARPOS (*it);
5402 --IT_BYTEPOS (*it);
5403 reseat (it, it->current.pos, 0);
5404 }
5405 }
5406 else if (skipped_p)
5407 reseat (it, it->current.pos, 0);
5408
5409 CHECK_IT (it);
5410 }
5411
5412
5413 \f
5414 /***********************************************************************
5415 Changing an iterator's position
5416 ***********************************************************************/
5417
5418 /* Change IT's current position to POS in current_buffer. If FORCE_P
5419 is non-zero, always check for text properties at the new position.
5420 Otherwise, text properties are only looked up if POS >=
5421 IT->check_charpos of a property. */
5422
5423 static void
5424 reseat (struct it *it, struct text_pos pos, int force_p)
5425 {
5426 EMACS_INT original_pos = IT_CHARPOS (*it);
5427
5428 reseat_1 (it, pos, 0);
5429
5430 /* Determine where to check text properties. Avoid doing it
5431 where possible because text property lookup is very expensive. */
5432 if (force_p
5433 || CHARPOS (pos) > it->stop_charpos
5434 || CHARPOS (pos) < original_pos)
5435 {
5436 if (it->bidi_p)
5437 {
5438 /* For bidi iteration, we need to prime prev_stop and
5439 base_level_stop with our best estimations. */
5440 if (CHARPOS (pos) < it->prev_stop)
5441 {
5442 handle_stop_backwards (it, BEGV);
5443 if (CHARPOS (pos) < it->base_level_stop)
5444 it->base_level_stop = 0;
5445 }
5446 else if (CHARPOS (pos) > it->stop_charpos
5447 && it->stop_charpos >= BEGV)
5448 handle_stop_backwards (it, it->stop_charpos);
5449 else /* force_p */
5450 handle_stop (it);
5451 }
5452 else
5453 {
5454 handle_stop (it);
5455 it->prev_stop = it->base_level_stop = 0;
5456 }
5457
5458 }
5459
5460 CHECK_IT (it);
5461 }
5462
5463
5464 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5465 IT->stop_pos to POS, also. */
5466
5467 static void
5468 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5469 {
5470 /* Don't call this function when scanning a C string. */
5471 xassert (it->s == NULL);
5472
5473 /* POS must be a reasonable value. */
5474 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5475
5476 it->current.pos = it->position = pos;
5477 it->end_charpos = ZV;
5478 it->dpvec = NULL;
5479 it->current.dpvec_index = -1;
5480 it->current.overlay_string_index = -1;
5481 IT_STRING_CHARPOS (*it) = -1;
5482 IT_STRING_BYTEPOS (*it) = -1;
5483 it->string = Qnil;
5484 it->string_from_display_prop_p = 0;
5485 it->method = GET_FROM_BUFFER;
5486 it->object = it->w->buffer;
5487 it->area = TEXT_AREA;
5488 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5489 it->sp = 0;
5490 it->string_from_display_prop_p = 0;
5491 it->face_before_selective_p = 0;
5492 if (it->bidi_p)
5493 {
5494 it->bidi_it.first_elt = 1;
5495 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5496 it->bidi_it.disp_pos = -1;
5497 it->bidi_it.string.s = NULL;
5498 it->bidi_it.string.lstring = Qnil;
5499 }
5500
5501 if (set_stop_p)
5502 {
5503 it->stop_charpos = CHARPOS (pos);
5504 it->base_level_stop = CHARPOS (pos);
5505 }
5506 }
5507
5508
5509 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5510 If S is non-null, it is a C string to iterate over. Otherwise,
5511 STRING gives a Lisp string to iterate over.
5512
5513 If PRECISION > 0, don't return more then PRECISION number of
5514 characters from the string.
5515
5516 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5517 characters have been returned. FIELD_WIDTH < 0 means an infinite
5518 field width.
5519
5520 MULTIBYTE = 0 means disable processing of multibyte characters,
5521 MULTIBYTE > 0 means enable it,
5522 MULTIBYTE < 0 means use IT->multibyte_p.
5523
5524 IT must be initialized via a prior call to init_iterator before
5525 calling this function. */
5526
5527 static void
5528 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5529 EMACS_INT charpos, EMACS_INT precision, int field_width,
5530 int multibyte)
5531 {
5532 /* No region in strings. */
5533 it->region_beg_charpos = it->region_end_charpos = -1;
5534
5535 /* No text property checks performed by default, but see below. */
5536 it->stop_charpos = -1;
5537
5538 /* Set iterator position and end position. */
5539 memset (&it->current, 0, sizeof it->current);
5540 it->current.overlay_string_index = -1;
5541 it->current.dpvec_index = -1;
5542 xassert (charpos >= 0);
5543
5544 /* If STRING is specified, use its multibyteness, otherwise use the
5545 setting of MULTIBYTE, if specified. */
5546 if (multibyte >= 0)
5547 it->multibyte_p = multibyte > 0;
5548 #if 0
5549 /* String reordering is controlled by the default value of
5550 bidi-display-reordering. */
5551 it->bidi_p =
5552 it->multibyte_p && BVAR (&buffer_defaults, bidi_display_reordering);
5553 #endif
5554
5555 if (s == NULL)
5556 {
5557 xassert (STRINGP (string));
5558 it->string = string;
5559 it->s = NULL;
5560 it->end_charpos = it->string_nchars = SCHARS (string);
5561 it->method = GET_FROM_STRING;
5562 it->current.string_pos = string_pos (charpos, string);
5563 #if 0
5564 if (it->bidi_p)
5565 {
5566 it->paragraph_embedding = NEUTRAL_DIR;
5567 it->bidi_it.string.lstring = string;
5568 it->bidi_it.string.s = SDATA (string);
5569 it->bidi_it.string.schars = it->end_charpos;
5570 it->bidi_it.string.from_disp_str = 0;
5571 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
5572 FRAME_WINDOW_P (it->f), &it->bidi_it);
5573 }
5574 #endif
5575 }
5576 else
5577 {
5578 it->s = (const unsigned char *) s;
5579 it->string = Qnil;
5580
5581 /* Note that we use IT->current.pos, not it->current.string_pos,
5582 for displaying C strings. */
5583 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5584 if (it->multibyte_p)
5585 {
5586 it->current.pos = c_string_pos (charpos, s, 1);
5587 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5588 #if 0
5589 if (it->bidi_p)
5590 {
5591 it->paragraph_embedding = NEUTRAL_DIR;
5592 it->bidi_it.string.lstring = Qnil;
5593 it->bidi_it.string.s = s;
5594 it->bidi_it.string.schars = it->end_charpos;
5595 it->bidi_it.string.from_disp_str = 0;
5596 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5597 &it->bidi_it);
5598 }
5599 #endif
5600 }
5601 else
5602 {
5603 /* Unibyte (a.k.a. ASCII) C strings are never bidi-reordered. */
5604 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5605 it->end_charpos = it->string_nchars = strlen (s);
5606 }
5607
5608 it->method = GET_FROM_C_STRING;
5609 }
5610
5611 /* PRECISION > 0 means don't return more than PRECISION characters
5612 from the string. */
5613 if (precision > 0 && it->end_charpos - charpos > precision)
5614 {
5615 it->end_charpos = it->string_nchars = charpos + precision;
5616 #if 0
5617 if (it->bidi_p)
5618 it->bidi_it.string.schars = it->end_charpos;
5619 #endif
5620 }
5621
5622 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5623 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5624 FIELD_WIDTH < 0 means infinite field width. This is useful for
5625 padding with `-' at the end of a mode line. */
5626 if (field_width < 0)
5627 field_width = INFINITY;
5628 /* Implementation note: We deliberately don't enlarge
5629 it->bidi_it.string.schars here to fit it->end_charpos, because
5630 the bidi iterator cannot produce characters out of thin air. */
5631 if (field_width > it->end_charpos - charpos)
5632 it->end_charpos = charpos + field_width;
5633
5634 /* Use the standard display table for displaying strings. */
5635 if (DISP_TABLE_P (Vstandard_display_table))
5636 it->dp = XCHAR_TABLE (Vstandard_display_table);
5637
5638 it->stop_charpos = charpos;
5639 #if 0
5640 it->prev_stop = charpos;
5641 it->base_level_stop = 0;
5642 if (it->bidi_p)
5643 {
5644 it->bidi_it.first_elt = 1;
5645 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5646 it->bidi_it.disp_pos = -1;
5647 }
5648 #endif
5649 if (s == NULL && it->multibyte_p)
5650 {
5651 EMACS_INT endpos = SCHARS (it->string);
5652 if (endpos > it->end_charpos)
5653 endpos = it->end_charpos;
5654 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5655 it->string);
5656 }
5657 CHECK_IT (it);
5658 }
5659
5660
5661 \f
5662 /***********************************************************************
5663 Iteration
5664 ***********************************************************************/
5665
5666 /* Map enum it_method value to corresponding next_element_from_* function. */
5667
5668 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5669 {
5670 next_element_from_buffer,
5671 next_element_from_display_vector,
5672 next_element_from_string,
5673 next_element_from_c_string,
5674 next_element_from_image,
5675 next_element_from_stretch
5676 };
5677
5678 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5679
5680
5681 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5682 (possibly with the following characters). */
5683
5684 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5685 ((IT)->cmp_it.id >= 0 \
5686 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5687 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5688 END_CHARPOS, (IT)->w, \
5689 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5690 (IT)->string)))
5691
5692
5693 /* Lookup the char-table Vglyphless_char_display for character C (-1
5694 if we want information for no-font case), and return the display
5695 method symbol. By side-effect, update it->what and
5696 it->glyphless_method. This function is called from
5697 get_next_display_element for each character element, and from
5698 x_produce_glyphs when no suitable font was found. */
5699
5700 Lisp_Object
5701 lookup_glyphless_char_display (int c, struct it *it)
5702 {
5703 Lisp_Object glyphless_method = Qnil;
5704
5705 if (CHAR_TABLE_P (Vglyphless_char_display)
5706 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5707 {
5708 if (c >= 0)
5709 {
5710 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
5711 if (CONSP (glyphless_method))
5712 glyphless_method = FRAME_WINDOW_P (it->f)
5713 ? XCAR (glyphless_method)
5714 : XCDR (glyphless_method);
5715 }
5716 else
5717 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
5718 }
5719
5720 retry:
5721 if (NILP (glyphless_method))
5722 {
5723 if (c >= 0)
5724 /* The default is to display the character by a proper font. */
5725 return Qnil;
5726 /* The default for the no-font case is to display an empty box. */
5727 glyphless_method = Qempty_box;
5728 }
5729 if (EQ (glyphless_method, Qzero_width))
5730 {
5731 if (c >= 0)
5732 return glyphless_method;
5733 /* This method can't be used for the no-font case. */
5734 glyphless_method = Qempty_box;
5735 }
5736 if (EQ (glyphless_method, Qthin_space))
5737 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5738 else if (EQ (glyphless_method, Qempty_box))
5739 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5740 else if (EQ (glyphless_method, Qhex_code))
5741 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5742 else if (STRINGP (glyphless_method))
5743 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5744 else
5745 {
5746 /* Invalid value. We use the default method. */
5747 glyphless_method = Qnil;
5748 goto retry;
5749 }
5750 it->what = IT_GLYPHLESS;
5751 return glyphless_method;
5752 }
5753
5754 /* Load IT's display element fields with information about the next
5755 display element from the current position of IT. Value is zero if
5756 end of buffer (or C string) is reached. */
5757
5758 static struct frame *last_escape_glyph_frame = NULL;
5759 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5760 static int last_escape_glyph_merged_face_id = 0;
5761
5762 struct frame *last_glyphless_glyph_frame = NULL;
5763 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5764 int last_glyphless_glyph_merged_face_id = 0;
5765
5766 static int
5767 get_next_display_element (struct it *it)
5768 {
5769 /* Non-zero means that we found a display element. Zero means that
5770 we hit the end of what we iterate over. Performance note: the
5771 function pointer `method' used here turns out to be faster than
5772 using a sequence of if-statements. */
5773 int success_p;
5774
5775 get_next:
5776 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5777
5778 if (it->what == IT_CHARACTER)
5779 {
5780 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5781 and only if (a) the resolved directionality of that character
5782 is R..." */
5783 /* FIXME: Do we need an exception for characters from display
5784 tables? */
5785 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5786 it->c = bidi_mirror_char (it->c);
5787 /* Map via display table or translate control characters.
5788 IT->c, IT->len etc. have been set to the next character by
5789 the function call above. If we have a display table, and it
5790 contains an entry for IT->c, translate it. Don't do this if
5791 IT->c itself comes from a display table, otherwise we could
5792 end up in an infinite recursion. (An alternative could be to
5793 count the recursion depth of this function and signal an
5794 error when a certain maximum depth is reached.) Is it worth
5795 it? */
5796 if (success_p && it->dpvec == NULL)
5797 {
5798 Lisp_Object dv;
5799 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5800 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5801 nbsp_or_shy = char_is_other;
5802 int c = it->c; /* This is the character to display. */
5803
5804 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5805 {
5806 xassert (SINGLE_BYTE_CHAR_P (c));
5807 if (unibyte_display_via_language_environment)
5808 {
5809 c = DECODE_CHAR (unibyte, c);
5810 if (c < 0)
5811 c = BYTE8_TO_CHAR (it->c);
5812 }
5813 else
5814 c = BYTE8_TO_CHAR (it->c);
5815 }
5816
5817 if (it->dp
5818 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5819 VECTORP (dv)))
5820 {
5821 struct Lisp_Vector *v = XVECTOR (dv);
5822
5823 /* Return the first character from the display table
5824 entry, if not empty. If empty, don't display the
5825 current character. */
5826 if (v->header.size)
5827 {
5828 it->dpvec_char_len = it->len;
5829 it->dpvec = v->contents;
5830 it->dpend = v->contents + v->header.size;
5831 it->current.dpvec_index = 0;
5832 it->dpvec_face_id = -1;
5833 it->saved_face_id = it->face_id;
5834 it->method = GET_FROM_DISPLAY_VECTOR;
5835 it->ellipsis_p = 0;
5836 }
5837 else
5838 {
5839 set_iterator_to_next (it, 0);
5840 }
5841 goto get_next;
5842 }
5843
5844 if (! NILP (lookup_glyphless_char_display (c, it)))
5845 {
5846 if (it->what == IT_GLYPHLESS)
5847 goto done;
5848 /* Don't display this character. */
5849 set_iterator_to_next (it, 0);
5850 goto get_next;
5851 }
5852
5853 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5854 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5855 : c == 0xAD ? char_is_soft_hyphen
5856 : char_is_other);
5857
5858 /* Translate control characters into `\003' or `^C' form.
5859 Control characters coming from a display table entry are
5860 currently not translated because we use IT->dpvec to hold
5861 the translation. This could easily be changed but I
5862 don't believe that it is worth doing.
5863
5864 NBSP and SOFT-HYPEN are property translated too.
5865
5866 Non-printable characters and raw-byte characters are also
5867 translated to octal form. */
5868 if (((c < ' ' || c == 127) /* ASCII control chars */
5869 ? (it->area != TEXT_AREA
5870 /* In mode line, treat \n, \t like other crl chars. */
5871 || (c != '\t'
5872 && it->glyph_row
5873 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5874 || (c != '\n' && c != '\t'))
5875 : (nbsp_or_shy
5876 || CHAR_BYTE8_P (c)
5877 || ! CHAR_PRINTABLE_P (c))))
5878 {
5879 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5880 or a non-printable character which must be displayed
5881 either as '\003' or as `^C' where the '\\' and '^'
5882 can be defined in the display table. Fill
5883 IT->ctl_chars with glyphs for what we have to
5884 display. Then, set IT->dpvec to these glyphs. */
5885 Lisp_Object gc;
5886 int ctl_len;
5887 int face_id, lface_id = 0 ;
5888 int escape_glyph;
5889
5890 /* Handle control characters with ^. */
5891
5892 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5893 {
5894 int g;
5895
5896 g = '^'; /* default glyph for Control */
5897 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5898 if (it->dp
5899 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5900 && GLYPH_CODE_CHAR_VALID_P (gc))
5901 {
5902 g = GLYPH_CODE_CHAR (gc);
5903 lface_id = GLYPH_CODE_FACE (gc);
5904 }
5905 if (lface_id)
5906 {
5907 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5908 }
5909 else if (it->f == last_escape_glyph_frame
5910 && it->face_id == last_escape_glyph_face_id)
5911 {
5912 face_id = last_escape_glyph_merged_face_id;
5913 }
5914 else
5915 {
5916 /* Merge the escape-glyph face into the current face. */
5917 face_id = merge_faces (it->f, Qescape_glyph, 0,
5918 it->face_id);
5919 last_escape_glyph_frame = it->f;
5920 last_escape_glyph_face_id = it->face_id;
5921 last_escape_glyph_merged_face_id = face_id;
5922 }
5923
5924 XSETINT (it->ctl_chars[0], g);
5925 XSETINT (it->ctl_chars[1], c ^ 0100);
5926 ctl_len = 2;
5927 goto display_control;
5928 }
5929
5930 /* Handle non-break space in the mode where it only gets
5931 highlighting. */
5932
5933 if (EQ (Vnobreak_char_display, Qt)
5934 && nbsp_or_shy == char_is_nbsp)
5935 {
5936 /* Merge the no-break-space face into the current face. */
5937 face_id = merge_faces (it->f, Qnobreak_space, 0,
5938 it->face_id);
5939
5940 c = ' ';
5941 XSETINT (it->ctl_chars[0], ' ');
5942 ctl_len = 1;
5943 goto display_control;
5944 }
5945
5946 /* Handle sequences that start with the "escape glyph". */
5947
5948 /* the default escape glyph is \. */
5949 escape_glyph = '\\';
5950
5951 if (it->dp
5952 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5953 && GLYPH_CODE_CHAR_VALID_P (gc))
5954 {
5955 escape_glyph = GLYPH_CODE_CHAR (gc);
5956 lface_id = GLYPH_CODE_FACE (gc);
5957 }
5958 if (lface_id)
5959 {
5960 /* The display table specified a face.
5961 Merge it into face_id and also into escape_glyph. */
5962 face_id = merge_faces (it->f, Qt, lface_id,
5963 it->face_id);
5964 }
5965 else if (it->f == last_escape_glyph_frame
5966 && it->face_id == last_escape_glyph_face_id)
5967 {
5968 face_id = last_escape_glyph_merged_face_id;
5969 }
5970 else
5971 {
5972 /* Merge the escape-glyph face into the current face. */
5973 face_id = merge_faces (it->f, Qescape_glyph, 0,
5974 it->face_id);
5975 last_escape_glyph_frame = it->f;
5976 last_escape_glyph_face_id = it->face_id;
5977 last_escape_glyph_merged_face_id = face_id;
5978 }
5979
5980 /* Handle soft hyphens in the mode where they only get
5981 highlighting. */
5982
5983 if (EQ (Vnobreak_char_display, Qt)
5984 && nbsp_or_shy == char_is_soft_hyphen)
5985 {
5986 XSETINT (it->ctl_chars[0], '-');
5987 ctl_len = 1;
5988 goto display_control;
5989 }
5990
5991 /* Handle non-break space and soft hyphen
5992 with the escape glyph. */
5993
5994 if (nbsp_or_shy)
5995 {
5996 XSETINT (it->ctl_chars[0], escape_glyph);
5997 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5998 XSETINT (it->ctl_chars[1], c);
5999 ctl_len = 2;
6000 goto display_control;
6001 }
6002
6003 {
6004 char str[10];
6005 int len, i;
6006
6007 if (CHAR_BYTE8_P (c))
6008 /* Display \200 instead of \17777600. */
6009 c = CHAR_TO_BYTE8 (c);
6010 len = sprintf (str, "%03o", c);
6011
6012 XSETINT (it->ctl_chars[0], escape_glyph);
6013 for (i = 0; i < len; i++)
6014 XSETINT (it->ctl_chars[i + 1], str[i]);
6015 ctl_len = len + 1;
6016 }
6017
6018 display_control:
6019 /* Set up IT->dpvec and return first character from it. */
6020 it->dpvec_char_len = it->len;
6021 it->dpvec = it->ctl_chars;
6022 it->dpend = it->dpvec + ctl_len;
6023 it->current.dpvec_index = 0;
6024 it->dpvec_face_id = face_id;
6025 it->saved_face_id = it->face_id;
6026 it->method = GET_FROM_DISPLAY_VECTOR;
6027 it->ellipsis_p = 0;
6028 goto get_next;
6029 }
6030 it->char_to_display = c;
6031 }
6032 else if (success_p)
6033 {
6034 it->char_to_display = it->c;
6035 }
6036 }
6037
6038 /* Adjust face id for a multibyte character. There are no multibyte
6039 character in unibyte text. */
6040 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6041 && it->multibyte_p
6042 && success_p
6043 && FRAME_WINDOW_P (it->f))
6044 {
6045 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6046
6047 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6048 {
6049 /* Automatic composition with glyph-string. */
6050 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6051
6052 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6053 }
6054 else
6055 {
6056 EMACS_INT pos = (it->s ? -1
6057 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6058 : IT_CHARPOS (*it));
6059
6060 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
6061 it->string);
6062 }
6063 }
6064
6065 done:
6066 /* Is this character the last one of a run of characters with
6067 box? If yes, set IT->end_of_box_run_p to 1. */
6068 if (it->face_box_p
6069 && it->s == NULL)
6070 {
6071 if (it->method == GET_FROM_STRING && it->sp)
6072 {
6073 int face_id = underlying_face_id (it);
6074 struct face *face = FACE_FROM_ID (it->f, face_id);
6075
6076 if (face)
6077 {
6078 if (face->box == FACE_NO_BOX)
6079 {
6080 /* If the box comes from face properties in a
6081 display string, check faces in that string. */
6082 int string_face_id = face_after_it_pos (it);
6083 it->end_of_box_run_p
6084 = (FACE_FROM_ID (it->f, string_face_id)->box
6085 == FACE_NO_BOX);
6086 }
6087 /* Otherwise, the box comes from the underlying face.
6088 If this is the last string character displayed, check
6089 the next buffer location. */
6090 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6091 && (it->current.overlay_string_index
6092 == it->n_overlay_strings - 1))
6093 {
6094 EMACS_INT ignore;
6095 int next_face_id;
6096 struct text_pos pos = it->current.pos;
6097 INC_TEXT_POS (pos, it->multibyte_p);
6098
6099 next_face_id = face_at_buffer_position
6100 (it->w, CHARPOS (pos), it->region_beg_charpos,
6101 it->region_end_charpos, &ignore,
6102 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6103 -1);
6104 it->end_of_box_run_p
6105 = (FACE_FROM_ID (it->f, next_face_id)->box
6106 == FACE_NO_BOX);
6107 }
6108 }
6109 }
6110 else
6111 {
6112 int face_id = face_after_it_pos (it);
6113 it->end_of_box_run_p
6114 = (face_id != it->face_id
6115 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6116 }
6117 }
6118
6119 /* Value is 0 if end of buffer or string reached. */
6120 return success_p;
6121 }
6122
6123
6124 /* Move IT to the next display element.
6125
6126 RESEAT_P non-zero means if called on a newline in buffer text,
6127 skip to the next visible line start.
6128
6129 Functions get_next_display_element and set_iterator_to_next are
6130 separate because I find this arrangement easier to handle than a
6131 get_next_display_element function that also increments IT's
6132 position. The way it is we can first look at an iterator's current
6133 display element, decide whether it fits on a line, and if it does,
6134 increment the iterator position. The other way around we probably
6135 would either need a flag indicating whether the iterator has to be
6136 incremented the next time, or we would have to implement a
6137 decrement position function which would not be easy to write. */
6138
6139 void
6140 set_iterator_to_next (struct it *it, int reseat_p)
6141 {
6142 /* Reset flags indicating start and end of a sequence of characters
6143 with box. Reset them at the start of this function because
6144 moving the iterator to a new position might set them. */
6145 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6146
6147 switch (it->method)
6148 {
6149 case GET_FROM_BUFFER:
6150 /* The current display element of IT is a character from
6151 current_buffer. Advance in the buffer, and maybe skip over
6152 invisible lines that are so because of selective display. */
6153 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6154 reseat_at_next_visible_line_start (it, 0);
6155 else if (it->cmp_it.id >= 0)
6156 {
6157 /* We are currently getting glyphs from a composition. */
6158 int i;
6159
6160 if (! it->bidi_p)
6161 {
6162 IT_CHARPOS (*it) += it->cmp_it.nchars;
6163 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6164 if (it->cmp_it.to < it->cmp_it.nglyphs)
6165 {
6166 it->cmp_it.from = it->cmp_it.to;
6167 }
6168 else
6169 {
6170 it->cmp_it.id = -1;
6171 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6172 IT_BYTEPOS (*it),
6173 it->end_charpos, Qnil);
6174 }
6175 }
6176 else if (! it->cmp_it.reversed_p)
6177 {
6178 /* Composition created while scanning forward. */
6179 /* Update IT's char/byte positions to point to the first
6180 character of the next grapheme cluster, or to the
6181 character visually after the current composition. */
6182 for (i = 0; i < it->cmp_it.nchars; i++)
6183 bidi_move_to_visually_next (&it->bidi_it);
6184 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6185 IT_CHARPOS (*it) = it->bidi_it.charpos;
6186
6187 if (it->cmp_it.to < it->cmp_it.nglyphs)
6188 {
6189 /* Proceed to the next grapheme cluster. */
6190 it->cmp_it.from = it->cmp_it.to;
6191 }
6192 else
6193 {
6194 /* No more grapheme clusters in this composition.
6195 Find the next stop position. */
6196 EMACS_INT stop = it->end_charpos;
6197 if (it->bidi_it.scan_dir < 0)
6198 /* Now we are scanning backward and don't know
6199 where to stop. */
6200 stop = -1;
6201 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6202 IT_BYTEPOS (*it), stop, Qnil);
6203 }
6204 }
6205 else
6206 {
6207 /* Composition created while scanning backward. */
6208 /* Update IT's char/byte positions to point to the last
6209 character of the previous grapheme cluster, or the
6210 character visually after the current composition. */
6211 for (i = 0; i < it->cmp_it.nchars; i++)
6212 bidi_move_to_visually_next (&it->bidi_it);
6213 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6214 IT_CHARPOS (*it) = it->bidi_it.charpos;
6215 if (it->cmp_it.from > 0)
6216 {
6217 /* Proceed to the previous grapheme cluster. */
6218 it->cmp_it.to = it->cmp_it.from;
6219 }
6220 else
6221 {
6222 /* No more grapheme clusters in this composition.
6223 Find the next stop position. */
6224 EMACS_INT stop = it->end_charpos;
6225 if (it->bidi_it.scan_dir < 0)
6226 /* Now we are scanning backward and don't know
6227 where to stop. */
6228 stop = -1;
6229 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6230 IT_BYTEPOS (*it), stop, Qnil);
6231 }
6232 }
6233 }
6234 else
6235 {
6236 xassert (it->len != 0);
6237
6238 if (!it->bidi_p)
6239 {
6240 IT_BYTEPOS (*it) += it->len;
6241 IT_CHARPOS (*it) += 1;
6242 }
6243 else
6244 {
6245 int prev_scan_dir = it->bidi_it.scan_dir;
6246 /* If this is a new paragraph, determine its base
6247 direction (a.k.a. its base embedding level). */
6248 if (it->bidi_it.new_paragraph)
6249 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6250 bidi_move_to_visually_next (&it->bidi_it);
6251 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6252 IT_CHARPOS (*it) = it->bidi_it.charpos;
6253 if (prev_scan_dir != it->bidi_it.scan_dir)
6254 {
6255 /* As the scan direction was changed, we must
6256 re-compute the stop position for composition. */
6257 EMACS_INT stop = it->end_charpos;
6258 if (it->bidi_it.scan_dir < 0)
6259 stop = -1;
6260 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6261 IT_BYTEPOS (*it), stop, Qnil);
6262 }
6263 }
6264 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6265 }
6266 break;
6267
6268 case GET_FROM_C_STRING:
6269 /* Current display element of IT is from a C string. */
6270 IT_BYTEPOS (*it) += it->len;
6271 IT_CHARPOS (*it) += 1;
6272 break;
6273
6274 case GET_FROM_DISPLAY_VECTOR:
6275 /* Current display element of IT is from a display table entry.
6276 Advance in the display table definition. Reset it to null if
6277 end reached, and continue with characters from buffers/
6278 strings. */
6279 ++it->current.dpvec_index;
6280
6281 /* Restore face of the iterator to what they were before the
6282 display vector entry (these entries may contain faces). */
6283 it->face_id = it->saved_face_id;
6284
6285 if (it->dpvec + it->current.dpvec_index == it->dpend)
6286 {
6287 int recheck_faces = it->ellipsis_p;
6288
6289 if (it->s)
6290 it->method = GET_FROM_C_STRING;
6291 else if (STRINGP (it->string))
6292 it->method = GET_FROM_STRING;
6293 else
6294 {
6295 it->method = GET_FROM_BUFFER;
6296 it->object = it->w->buffer;
6297 }
6298
6299 it->dpvec = NULL;
6300 it->current.dpvec_index = -1;
6301
6302 /* Skip over characters which were displayed via IT->dpvec. */
6303 if (it->dpvec_char_len < 0)
6304 reseat_at_next_visible_line_start (it, 1);
6305 else if (it->dpvec_char_len > 0)
6306 {
6307 if (it->method == GET_FROM_STRING
6308 && it->n_overlay_strings > 0)
6309 it->ignore_overlay_strings_at_pos_p = 1;
6310 it->len = it->dpvec_char_len;
6311 set_iterator_to_next (it, reseat_p);
6312 }
6313
6314 /* Maybe recheck faces after display vector */
6315 if (recheck_faces)
6316 it->stop_charpos = IT_CHARPOS (*it);
6317 }
6318 break;
6319
6320 case GET_FROM_STRING:
6321 /* Current display element is a character from a Lisp string. */
6322 xassert (it->s == NULL && STRINGP (it->string));
6323 if (it->cmp_it.id >= 0)
6324 {
6325 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6326 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6327 if (it->cmp_it.to < it->cmp_it.nglyphs)
6328 it->cmp_it.from = it->cmp_it.to;
6329 else
6330 {
6331 it->cmp_it.id = -1;
6332 composition_compute_stop_pos (&it->cmp_it,
6333 IT_STRING_CHARPOS (*it),
6334 IT_STRING_BYTEPOS (*it),
6335 it->end_charpos, it->string);
6336 }
6337 }
6338 else
6339 {
6340 IT_STRING_BYTEPOS (*it) += it->len;
6341 IT_STRING_CHARPOS (*it) += 1;
6342 }
6343
6344 consider_string_end:
6345
6346 if (it->current.overlay_string_index >= 0)
6347 {
6348 /* IT->string is an overlay string. Advance to the
6349 next, if there is one. */
6350 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6351 {
6352 it->ellipsis_p = 0;
6353 next_overlay_string (it);
6354 if (it->ellipsis_p)
6355 setup_for_ellipsis (it, 0);
6356 }
6357 }
6358 else
6359 {
6360 /* IT->string is not an overlay string. If we reached
6361 its end, and there is something on IT->stack, proceed
6362 with what is on the stack. This can be either another
6363 string, this time an overlay string, or a buffer. */
6364 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6365 && it->sp > 0)
6366 {
6367 pop_it (it);
6368 if (it->method == GET_FROM_STRING)
6369 goto consider_string_end;
6370 }
6371 }
6372 break;
6373
6374 case GET_FROM_IMAGE:
6375 case GET_FROM_STRETCH:
6376 /* The position etc with which we have to proceed are on
6377 the stack. The position may be at the end of a string,
6378 if the `display' property takes up the whole string. */
6379 xassert (it->sp > 0);
6380 pop_it (it);
6381 if (it->method == GET_FROM_STRING)
6382 goto consider_string_end;
6383 break;
6384
6385 default:
6386 /* There are no other methods defined, so this should be a bug. */
6387 abort ();
6388 }
6389
6390 xassert (it->method != GET_FROM_STRING
6391 || (STRINGP (it->string)
6392 && IT_STRING_CHARPOS (*it) >= 0));
6393 }
6394
6395 /* Load IT's display element fields with information about the next
6396 display element which comes from a display table entry or from the
6397 result of translating a control character to one of the forms `^C'
6398 or `\003'.
6399
6400 IT->dpvec holds the glyphs to return as characters.
6401 IT->saved_face_id holds the face id before the display vector--it
6402 is restored into IT->face_id in set_iterator_to_next. */
6403
6404 static int
6405 next_element_from_display_vector (struct it *it)
6406 {
6407 Lisp_Object gc;
6408
6409 /* Precondition. */
6410 xassert (it->dpvec && it->current.dpvec_index >= 0);
6411
6412 it->face_id = it->saved_face_id;
6413
6414 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6415 That seemed totally bogus - so I changed it... */
6416 gc = it->dpvec[it->current.dpvec_index];
6417
6418 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6419 {
6420 it->c = GLYPH_CODE_CHAR (gc);
6421 it->len = CHAR_BYTES (it->c);
6422
6423 /* The entry may contain a face id to use. Such a face id is
6424 the id of a Lisp face, not a realized face. A face id of
6425 zero means no face is specified. */
6426 if (it->dpvec_face_id >= 0)
6427 it->face_id = it->dpvec_face_id;
6428 else
6429 {
6430 int lface_id = GLYPH_CODE_FACE (gc);
6431 if (lface_id > 0)
6432 it->face_id = merge_faces (it->f, Qt, lface_id,
6433 it->saved_face_id);
6434 }
6435 }
6436 else
6437 /* Display table entry is invalid. Return a space. */
6438 it->c = ' ', it->len = 1;
6439
6440 /* Don't change position and object of the iterator here. They are
6441 still the values of the character that had this display table
6442 entry or was translated, and that's what we want. */
6443 it->what = IT_CHARACTER;
6444 return 1;
6445 }
6446
6447
6448 /* Load IT with the next display element from Lisp string IT->string.
6449 IT->current.string_pos is the current position within the string.
6450 If IT->current.overlay_string_index >= 0, the Lisp string is an
6451 overlay string. */
6452
6453 static int
6454 next_element_from_string (struct it *it)
6455 {
6456 struct text_pos position;
6457
6458 xassert (STRINGP (it->string));
6459 xassert (IT_STRING_CHARPOS (*it) >= 0);
6460 position = it->current.string_pos;
6461
6462 /* Time to check for invisible text? */
6463 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6464 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6465 {
6466 handle_stop (it);
6467
6468 /* Since a handler may have changed IT->method, we must
6469 recurse here. */
6470 return GET_NEXT_DISPLAY_ELEMENT (it);
6471 }
6472
6473 if (it->current.overlay_string_index >= 0)
6474 {
6475 /* Get the next character from an overlay string. In overlay
6476 strings, There is no field width or padding with spaces to
6477 do. */
6478 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6479 {
6480 it->what = IT_EOB;
6481 return 0;
6482 }
6483 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6484 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6485 && next_element_from_composition (it))
6486 {
6487 return 1;
6488 }
6489 else if (STRING_MULTIBYTE (it->string))
6490 {
6491 const unsigned char *s = (SDATA (it->string)
6492 + IT_STRING_BYTEPOS (*it));
6493 it->c = string_char_and_length (s, &it->len);
6494 }
6495 else
6496 {
6497 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6498 it->len = 1;
6499 }
6500 }
6501 else
6502 {
6503 /* Get the next character from a Lisp string that is not an
6504 overlay string. Such strings come from the mode line, for
6505 example. We may have to pad with spaces, or truncate the
6506 string. See also next_element_from_c_string. */
6507 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6508 {
6509 it->what = IT_EOB;
6510 return 0;
6511 }
6512 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6513 {
6514 /* Pad with spaces. */
6515 it->c = ' ', it->len = 1;
6516 CHARPOS (position) = BYTEPOS (position) = -1;
6517 }
6518 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6519 IT_STRING_BYTEPOS (*it), it->string_nchars)
6520 && next_element_from_composition (it))
6521 {
6522 return 1;
6523 }
6524 else if (STRING_MULTIBYTE (it->string))
6525 {
6526 const unsigned char *s = (SDATA (it->string)
6527 + IT_STRING_BYTEPOS (*it));
6528 it->c = string_char_and_length (s, &it->len);
6529 }
6530 else
6531 {
6532 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6533 it->len = 1;
6534 }
6535 }
6536
6537 /* Record what we have and where it came from. */
6538 it->what = IT_CHARACTER;
6539 it->object = it->string;
6540 it->position = position;
6541 return 1;
6542 }
6543
6544
6545 /* Load IT with next display element from C string IT->s.
6546 IT->string_nchars is the maximum number of characters to return
6547 from the string. IT->end_charpos may be greater than
6548 IT->string_nchars when this function is called, in which case we
6549 may have to return padding spaces. Value is zero if end of string
6550 reached, including padding spaces. */
6551
6552 static int
6553 next_element_from_c_string (struct it *it)
6554 {
6555 int success_p = 1;
6556
6557 xassert (it->s);
6558 it->what = IT_CHARACTER;
6559 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6560 it->object = Qnil;
6561
6562 /* IT's position can be greater IT->string_nchars in case a field
6563 width or precision has been specified when the iterator was
6564 initialized. */
6565 if (IT_CHARPOS (*it) >= it->end_charpos)
6566 {
6567 /* End of the game. */
6568 it->what = IT_EOB;
6569 success_p = 0;
6570 }
6571 else if (IT_CHARPOS (*it) >= it->string_nchars)
6572 {
6573 /* Pad with spaces. */
6574 it->c = ' ', it->len = 1;
6575 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6576 }
6577 else if (it->multibyte_p)
6578 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6579 else
6580 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6581
6582 return success_p;
6583 }
6584
6585
6586 /* Set up IT to return characters from an ellipsis, if appropriate.
6587 The definition of the ellipsis glyphs may come from a display table
6588 entry. This function fills IT with the first glyph from the
6589 ellipsis if an ellipsis is to be displayed. */
6590
6591 static int
6592 next_element_from_ellipsis (struct it *it)
6593 {
6594 if (it->selective_display_ellipsis_p)
6595 setup_for_ellipsis (it, it->len);
6596 else
6597 {
6598 /* The face at the current position may be different from the
6599 face we find after the invisible text. Remember what it
6600 was in IT->saved_face_id, and signal that it's there by
6601 setting face_before_selective_p. */
6602 it->saved_face_id = it->face_id;
6603 it->method = GET_FROM_BUFFER;
6604 it->object = it->w->buffer;
6605 reseat_at_next_visible_line_start (it, 1);
6606 it->face_before_selective_p = 1;
6607 }
6608
6609 return GET_NEXT_DISPLAY_ELEMENT (it);
6610 }
6611
6612
6613 /* Deliver an image display element. The iterator IT is already
6614 filled with image information (done in handle_display_prop). Value
6615 is always 1. */
6616
6617
6618 static int
6619 next_element_from_image (struct it *it)
6620 {
6621 it->what = IT_IMAGE;
6622 it->ignore_overlay_strings_at_pos_p = 0;
6623 return 1;
6624 }
6625
6626
6627 /* Fill iterator IT with next display element from a stretch glyph
6628 property. IT->object is the value of the text property. Value is
6629 always 1. */
6630
6631 static int
6632 next_element_from_stretch (struct it *it)
6633 {
6634 it->what = IT_STRETCH;
6635 return 1;
6636 }
6637
6638 /* Scan forward from CHARPOS in the current buffer, until we find a
6639 stop position > current IT's position. Then handle the stop
6640 position before that. This is called when we bump into a stop
6641 position while reordering bidirectional text. CHARPOS should be
6642 the last previously processed stop_pos (or BEGV, if none were
6643 processed yet) whose position is less that IT's current
6644 position. */
6645
6646 static void
6647 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6648 {
6649 EMACS_INT where_we_are = IT_CHARPOS (*it);
6650 struct display_pos save_current = it->current;
6651 struct text_pos save_position = it->position;
6652 struct text_pos pos1;
6653 EMACS_INT next_stop;
6654
6655 /* Scan in strict logical order. */
6656 it->bidi_p = 0;
6657 do
6658 {
6659 it->prev_stop = charpos;
6660 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6661 reseat_1 (it, pos1, 0);
6662 compute_stop_pos (it);
6663 /* We must advance forward, right? */
6664 if (it->stop_charpos <= it->prev_stop)
6665 abort ();
6666 charpos = it->stop_charpos;
6667 }
6668 while (charpos <= where_we_are);
6669
6670 next_stop = it->stop_charpos;
6671 it->stop_charpos = it->prev_stop;
6672 it->bidi_p = 1;
6673 it->current = save_current;
6674 it->position = save_position;
6675 handle_stop (it);
6676 it->stop_charpos = next_stop;
6677 }
6678
6679 /* Load IT with the next display element from current_buffer. Value
6680 is zero if end of buffer reached. IT->stop_charpos is the next
6681 position at which to stop and check for text properties or buffer
6682 end. */
6683
6684 static int
6685 next_element_from_buffer (struct it *it)
6686 {
6687 int success_p = 1;
6688
6689 xassert (IT_CHARPOS (*it) >= BEGV);
6690
6691 /* With bidi reordering, the character to display might not be the
6692 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6693 we were reseat()ed to a new buffer position, which is potentially
6694 a different paragraph. */
6695 if (it->bidi_p && it->bidi_it.first_elt)
6696 {
6697 it->bidi_it.charpos = IT_CHARPOS (*it);
6698 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6699 if (it->bidi_it.bytepos == ZV_BYTE)
6700 {
6701 /* Nothing to do, but reset the FIRST_ELT flag, like
6702 bidi_paragraph_init does, because we are not going to
6703 call it. */
6704 it->bidi_it.first_elt = 0;
6705 }
6706 else if (it->bidi_it.bytepos == BEGV_BYTE
6707 /* FIXME: Should support all Unicode line separators. */
6708 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6709 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6710 {
6711 /* If we are at the beginning of a line, we can produce the
6712 next element right away. */
6713 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6714 bidi_move_to_visually_next (&it->bidi_it);
6715 }
6716 else
6717 {
6718 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6719
6720 /* We need to prime the bidi iterator starting at the line's
6721 beginning, before we will be able to produce the next
6722 element. */
6723 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6724 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6725 it->bidi_it.charpos = IT_CHARPOS (*it);
6726 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6727 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6728 do
6729 {
6730 /* Now return to buffer position where we were asked to
6731 get the next display element, and produce that. */
6732 bidi_move_to_visually_next (&it->bidi_it);
6733 }
6734 while (it->bidi_it.bytepos != orig_bytepos
6735 && it->bidi_it.bytepos < ZV_BYTE);
6736 }
6737
6738 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6739 /* Adjust IT's position information to where we ended up. */
6740 IT_CHARPOS (*it) = it->bidi_it.charpos;
6741 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6742 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6743 {
6744 EMACS_INT stop = it->end_charpos;
6745 if (it->bidi_it.scan_dir < 0)
6746 stop = -1;
6747 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6748 IT_BYTEPOS (*it), stop, Qnil);
6749 }
6750 }
6751
6752 if (IT_CHARPOS (*it) >= it->stop_charpos)
6753 {
6754 if (IT_CHARPOS (*it) >= it->end_charpos)
6755 {
6756 int overlay_strings_follow_p;
6757
6758 /* End of the game, except when overlay strings follow that
6759 haven't been returned yet. */
6760 if (it->overlay_strings_at_end_processed_p)
6761 overlay_strings_follow_p = 0;
6762 else
6763 {
6764 it->overlay_strings_at_end_processed_p = 1;
6765 overlay_strings_follow_p = get_overlay_strings (it, 0);
6766 }
6767
6768 if (overlay_strings_follow_p)
6769 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6770 else
6771 {
6772 it->what = IT_EOB;
6773 it->position = it->current.pos;
6774 success_p = 0;
6775 }
6776 }
6777 else if (!(!it->bidi_p
6778 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6779 || IT_CHARPOS (*it) == it->stop_charpos))
6780 {
6781 /* With bidi non-linear iteration, we could find ourselves
6782 far beyond the last computed stop_charpos, with several
6783 other stop positions in between that we missed. Scan
6784 them all now, in buffer's logical order, until we find
6785 and handle the last stop_charpos that precedes our
6786 current position. */
6787 handle_stop_backwards (it, it->stop_charpos);
6788 return GET_NEXT_DISPLAY_ELEMENT (it);
6789 }
6790 else
6791 {
6792 if (it->bidi_p)
6793 {
6794 /* Take note of the stop position we just moved across,
6795 for when we will move back across it. */
6796 it->prev_stop = it->stop_charpos;
6797 /* If we are at base paragraph embedding level, take
6798 note of the last stop position seen at this
6799 level. */
6800 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6801 it->base_level_stop = it->stop_charpos;
6802 }
6803 handle_stop (it);
6804 return GET_NEXT_DISPLAY_ELEMENT (it);
6805 }
6806 }
6807 else if (it->bidi_p
6808 /* We can sometimes back up for reasons that have nothing
6809 to do with bidi reordering. E.g., compositions. The
6810 code below is only needed when we are above the base
6811 embedding level, so test for that explicitly. */
6812 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6813 && IT_CHARPOS (*it) < it->prev_stop)
6814 {
6815 if (it->base_level_stop <= 0)
6816 it->base_level_stop = BEGV;
6817 if (IT_CHARPOS (*it) < it->base_level_stop)
6818 abort ();
6819 handle_stop_backwards (it, it->base_level_stop);
6820 return GET_NEXT_DISPLAY_ELEMENT (it);
6821 }
6822 else
6823 {
6824 /* No face changes, overlays etc. in sight, so just return a
6825 character from current_buffer. */
6826 unsigned char *p;
6827 EMACS_INT stop;
6828
6829 /* Maybe run the redisplay end trigger hook. Performance note:
6830 This doesn't seem to cost measurable time. */
6831 if (it->redisplay_end_trigger_charpos
6832 && it->glyph_row
6833 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6834 run_redisplay_end_trigger_hook (it);
6835
6836 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6837 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6838 stop)
6839 && next_element_from_composition (it))
6840 {
6841 return 1;
6842 }
6843
6844 /* Get the next character, maybe multibyte. */
6845 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6846 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6847 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6848 else
6849 it->c = *p, it->len = 1;
6850
6851 /* Record what we have and where it came from. */
6852 it->what = IT_CHARACTER;
6853 it->object = it->w->buffer;
6854 it->position = it->current.pos;
6855
6856 /* Normally we return the character found above, except when we
6857 really want to return an ellipsis for selective display. */
6858 if (it->selective)
6859 {
6860 if (it->c == '\n')
6861 {
6862 /* A value of selective > 0 means hide lines indented more
6863 than that number of columns. */
6864 if (it->selective > 0
6865 && IT_CHARPOS (*it) + 1 < ZV
6866 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6867 IT_BYTEPOS (*it) + 1,
6868 (double) it->selective)) /* iftc */
6869 {
6870 success_p = next_element_from_ellipsis (it);
6871 it->dpvec_char_len = -1;
6872 }
6873 }
6874 else if (it->c == '\r' && it->selective == -1)
6875 {
6876 /* A value of selective == -1 means that everything from the
6877 CR to the end of the line is invisible, with maybe an
6878 ellipsis displayed for it. */
6879 success_p = next_element_from_ellipsis (it);
6880 it->dpvec_char_len = -1;
6881 }
6882 }
6883 }
6884
6885 /* Value is zero if end of buffer reached. */
6886 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6887 return success_p;
6888 }
6889
6890
6891 /* Run the redisplay end trigger hook for IT. */
6892
6893 static void
6894 run_redisplay_end_trigger_hook (struct it *it)
6895 {
6896 Lisp_Object args[3];
6897
6898 /* IT->glyph_row should be non-null, i.e. we should be actually
6899 displaying something, or otherwise we should not run the hook. */
6900 xassert (it->glyph_row);
6901
6902 /* Set up hook arguments. */
6903 args[0] = Qredisplay_end_trigger_functions;
6904 args[1] = it->window;
6905 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6906 it->redisplay_end_trigger_charpos = 0;
6907
6908 /* Since we are *trying* to run these functions, don't try to run
6909 them again, even if they get an error. */
6910 it->w->redisplay_end_trigger = Qnil;
6911 Frun_hook_with_args (3, args);
6912
6913 /* Notice if it changed the face of the character we are on. */
6914 handle_face_prop (it);
6915 }
6916
6917
6918 /* Deliver a composition display element. Unlike the other
6919 next_element_from_XXX, this function is not registered in the array
6920 get_next_element[]. It is called from next_element_from_buffer and
6921 next_element_from_string when necessary. */
6922
6923 static int
6924 next_element_from_composition (struct it *it)
6925 {
6926 it->what = IT_COMPOSITION;
6927 it->len = it->cmp_it.nbytes;
6928 if (STRINGP (it->string))
6929 {
6930 if (it->c < 0)
6931 {
6932 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6933 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6934 return 0;
6935 }
6936 it->position = it->current.string_pos;
6937 it->object = it->string;
6938 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6939 IT_STRING_BYTEPOS (*it), it->string);
6940 }
6941 else
6942 {
6943 if (it->c < 0)
6944 {
6945 IT_CHARPOS (*it) += it->cmp_it.nchars;
6946 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6947 if (it->bidi_p)
6948 {
6949 if (it->bidi_it.new_paragraph)
6950 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6951 /* Resync the bidi iterator with IT's new position.
6952 FIXME: this doesn't support bidirectional text. */
6953 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6954 bidi_move_to_visually_next (&it->bidi_it);
6955 }
6956 return 0;
6957 }
6958 it->position = it->current.pos;
6959 it->object = it->w->buffer;
6960 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6961 IT_BYTEPOS (*it), Qnil);
6962 }
6963 return 1;
6964 }
6965
6966
6967 \f
6968 /***********************************************************************
6969 Moving an iterator without producing glyphs
6970 ***********************************************************************/
6971
6972 /* Check if iterator is at a position corresponding to a valid buffer
6973 position after some move_it_ call. */
6974
6975 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6976 ((it)->method == GET_FROM_STRING \
6977 ? IT_STRING_CHARPOS (*it) == 0 \
6978 : 1)
6979
6980
6981 /* Move iterator IT to a specified buffer or X position within one
6982 line on the display without producing glyphs.
6983
6984 OP should be a bit mask including some or all of these bits:
6985 MOVE_TO_X: Stop upon reaching x-position TO_X.
6986 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6987 Regardless of OP's value, stop upon reaching the end of the display line.
6988
6989 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6990 This means, in particular, that TO_X includes window's horizontal
6991 scroll amount.
6992
6993 The return value has several possible values that
6994 say what condition caused the scan to stop:
6995
6996 MOVE_POS_MATCH_OR_ZV
6997 - when TO_POS or ZV was reached.
6998
6999 MOVE_X_REACHED
7000 -when TO_X was reached before TO_POS or ZV were reached.
7001
7002 MOVE_LINE_CONTINUED
7003 - when we reached the end of the display area and the line must
7004 be continued.
7005
7006 MOVE_LINE_TRUNCATED
7007 - when we reached the end of the display area and the line is
7008 truncated.
7009
7010 MOVE_NEWLINE_OR_CR
7011 - when we stopped at a line end, i.e. a newline or a CR and selective
7012 display is on. */
7013
7014 static enum move_it_result
7015 move_it_in_display_line_to (struct it *it,
7016 EMACS_INT to_charpos, int to_x,
7017 enum move_operation_enum op)
7018 {
7019 enum move_it_result result = MOVE_UNDEFINED;
7020 struct glyph_row *saved_glyph_row;
7021 struct it wrap_it, atpos_it, atx_it;
7022 int may_wrap = 0;
7023 enum it_method prev_method = it->method;
7024 EMACS_INT prev_pos = IT_CHARPOS (*it);
7025
7026 /* Don't produce glyphs in produce_glyphs. */
7027 saved_glyph_row = it->glyph_row;
7028 it->glyph_row = NULL;
7029
7030 /* Use wrap_it to save a copy of IT wherever a word wrap could
7031 occur. Use atpos_it to save a copy of IT at the desired buffer
7032 position, if found, so that we can scan ahead and check if the
7033 word later overshoots the window edge. Use atx_it similarly, for
7034 pixel positions. */
7035 wrap_it.sp = -1;
7036 atpos_it.sp = -1;
7037 atx_it.sp = -1;
7038
7039 #define BUFFER_POS_REACHED_P() \
7040 ((op & MOVE_TO_POS) != 0 \
7041 && BUFFERP (it->object) \
7042 && (IT_CHARPOS (*it) == to_charpos \
7043 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7044 && (it->method == GET_FROM_BUFFER \
7045 || (it->method == GET_FROM_DISPLAY_VECTOR \
7046 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7047
7048 /* If there's a line-/wrap-prefix, handle it. */
7049 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7050 && it->current_y < it->last_visible_y)
7051 handle_line_prefix (it);
7052
7053 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7054 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7055
7056 while (1)
7057 {
7058 int x, i, ascent = 0, descent = 0;
7059
7060 /* Utility macro to reset an iterator with x, ascent, and descent. */
7061 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7062 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7063 (IT)->max_descent = descent)
7064
7065 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7066 glyph). */
7067 if ((op & MOVE_TO_POS) != 0
7068 && BUFFERP (it->object)
7069 && it->method == GET_FROM_BUFFER
7070 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7071 || (it->bidi_p
7072 && (prev_method == GET_FROM_IMAGE
7073 || prev_method == GET_FROM_STRETCH)
7074 /* Passed TO_CHARPOS from left to right. */
7075 && ((prev_pos < to_charpos
7076 && IT_CHARPOS (*it) > to_charpos)
7077 /* Passed TO_CHARPOS from right to left. */
7078 || (prev_pos > to_charpos
7079 && IT_CHARPOS (*it) < to_charpos)))))
7080 {
7081 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7082 {
7083 result = MOVE_POS_MATCH_OR_ZV;
7084 break;
7085 }
7086 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7087 /* If wrap_it is valid, the current position might be in a
7088 word that is wrapped. So, save the iterator in
7089 atpos_it and continue to see if wrapping happens. */
7090 atpos_it = *it;
7091 }
7092
7093 prev_method = it->method;
7094 if (it->method == GET_FROM_BUFFER)
7095 prev_pos = IT_CHARPOS (*it);
7096 /* Stop when ZV reached.
7097 We used to stop here when TO_CHARPOS reached as well, but that is
7098 too soon if this glyph does not fit on this line. So we handle it
7099 explicitly below. */
7100 if (!get_next_display_element (it))
7101 {
7102 result = MOVE_POS_MATCH_OR_ZV;
7103 break;
7104 }
7105
7106 if (it->line_wrap == TRUNCATE)
7107 {
7108 if (BUFFER_POS_REACHED_P ())
7109 {
7110 result = MOVE_POS_MATCH_OR_ZV;
7111 break;
7112 }
7113 }
7114 else
7115 {
7116 if (it->line_wrap == WORD_WRAP)
7117 {
7118 if (IT_DISPLAYING_WHITESPACE (it))
7119 may_wrap = 1;
7120 else if (may_wrap)
7121 {
7122 /* We have reached a glyph that follows one or more
7123 whitespace characters. If the position is
7124 already found, we are done. */
7125 if (atpos_it.sp >= 0)
7126 {
7127 *it = atpos_it;
7128 result = MOVE_POS_MATCH_OR_ZV;
7129 goto done;
7130 }
7131 if (atx_it.sp >= 0)
7132 {
7133 *it = atx_it;
7134 result = MOVE_X_REACHED;
7135 goto done;
7136 }
7137 /* Otherwise, we can wrap here. */
7138 wrap_it = *it;
7139 may_wrap = 0;
7140 }
7141 }
7142 }
7143
7144 /* Remember the line height for the current line, in case
7145 the next element doesn't fit on the line. */
7146 ascent = it->max_ascent;
7147 descent = it->max_descent;
7148
7149 /* The call to produce_glyphs will get the metrics of the
7150 display element IT is loaded with. Record the x-position
7151 before this display element, in case it doesn't fit on the
7152 line. */
7153 x = it->current_x;
7154
7155 PRODUCE_GLYPHS (it);
7156
7157 if (it->area != TEXT_AREA)
7158 {
7159 set_iterator_to_next (it, 1);
7160 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7161 SET_TEXT_POS (this_line_min_pos,
7162 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7163 continue;
7164 }
7165
7166 /* The number of glyphs we get back in IT->nglyphs will normally
7167 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7168 character on a terminal frame, or (iii) a line end. For the
7169 second case, IT->nglyphs - 1 padding glyphs will be present.
7170 (On X frames, there is only one glyph produced for a
7171 composite character.)
7172
7173 The behavior implemented below means, for continuation lines,
7174 that as many spaces of a TAB as fit on the current line are
7175 displayed there. For terminal frames, as many glyphs of a
7176 multi-glyph character are displayed in the current line, too.
7177 This is what the old redisplay code did, and we keep it that
7178 way. Under X, the whole shape of a complex character must
7179 fit on the line or it will be completely displayed in the
7180 next line.
7181
7182 Note that both for tabs and padding glyphs, all glyphs have
7183 the same width. */
7184 if (it->nglyphs)
7185 {
7186 /* More than one glyph or glyph doesn't fit on line. All
7187 glyphs have the same width. */
7188 int single_glyph_width = it->pixel_width / it->nglyphs;
7189 int new_x;
7190 int x_before_this_char = x;
7191 int hpos_before_this_char = it->hpos;
7192
7193 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7194 {
7195 new_x = x + single_glyph_width;
7196
7197 /* We want to leave anything reaching TO_X to the caller. */
7198 if ((op & MOVE_TO_X) && new_x > to_x)
7199 {
7200 if (BUFFER_POS_REACHED_P ())
7201 {
7202 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7203 goto buffer_pos_reached;
7204 if (atpos_it.sp < 0)
7205 {
7206 atpos_it = *it;
7207 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7208 }
7209 }
7210 else
7211 {
7212 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7213 {
7214 it->current_x = x;
7215 result = MOVE_X_REACHED;
7216 break;
7217 }
7218 if (atx_it.sp < 0)
7219 {
7220 atx_it = *it;
7221 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7222 }
7223 }
7224 }
7225
7226 if (/* Lines are continued. */
7227 it->line_wrap != TRUNCATE
7228 && (/* And glyph doesn't fit on the line. */
7229 new_x > it->last_visible_x
7230 /* Or it fits exactly and we're on a window
7231 system frame. */
7232 || (new_x == it->last_visible_x
7233 && FRAME_WINDOW_P (it->f))))
7234 {
7235 if (/* IT->hpos == 0 means the very first glyph
7236 doesn't fit on the line, e.g. a wide image. */
7237 it->hpos == 0
7238 || (new_x == it->last_visible_x
7239 && FRAME_WINDOW_P (it->f)))
7240 {
7241 ++it->hpos;
7242 it->current_x = new_x;
7243
7244 /* The character's last glyph just barely fits
7245 in this row. */
7246 if (i == it->nglyphs - 1)
7247 {
7248 /* If this is the destination position,
7249 return a position *before* it in this row,
7250 now that we know it fits in this row. */
7251 if (BUFFER_POS_REACHED_P ())
7252 {
7253 if (it->line_wrap != WORD_WRAP
7254 || wrap_it.sp < 0)
7255 {
7256 it->hpos = hpos_before_this_char;
7257 it->current_x = x_before_this_char;
7258 result = MOVE_POS_MATCH_OR_ZV;
7259 break;
7260 }
7261 if (it->line_wrap == WORD_WRAP
7262 && atpos_it.sp < 0)
7263 {
7264 atpos_it = *it;
7265 atpos_it.current_x = x_before_this_char;
7266 atpos_it.hpos = hpos_before_this_char;
7267 }
7268 }
7269
7270 set_iterator_to_next (it, 1);
7271 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7272 SET_TEXT_POS (this_line_min_pos,
7273 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7274 /* On graphical terminals, newlines may
7275 "overflow" into the fringe if
7276 overflow-newline-into-fringe is non-nil.
7277 On text-only terminals, newlines may
7278 overflow into the last glyph on the
7279 display line.*/
7280 if (!FRAME_WINDOW_P (it->f)
7281 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7282 {
7283 if (!get_next_display_element (it))
7284 {
7285 result = MOVE_POS_MATCH_OR_ZV;
7286 break;
7287 }
7288 if (BUFFER_POS_REACHED_P ())
7289 {
7290 if (ITERATOR_AT_END_OF_LINE_P (it))
7291 result = MOVE_POS_MATCH_OR_ZV;
7292 else
7293 result = MOVE_LINE_CONTINUED;
7294 break;
7295 }
7296 if (ITERATOR_AT_END_OF_LINE_P (it))
7297 {
7298 result = MOVE_NEWLINE_OR_CR;
7299 break;
7300 }
7301 }
7302 }
7303 }
7304 else
7305 IT_RESET_X_ASCENT_DESCENT (it);
7306
7307 if (wrap_it.sp >= 0)
7308 {
7309 *it = wrap_it;
7310 atpos_it.sp = -1;
7311 atx_it.sp = -1;
7312 }
7313
7314 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7315 IT_CHARPOS (*it)));
7316 result = MOVE_LINE_CONTINUED;
7317 break;
7318 }
7319
7320 if (BUFFER_POS_REACHED_P ())
7321 {
7322 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7323 goto buffer_pos_reached;
7324 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7325 {
7326 atpos_it = *it;
7327 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7328 }
7329 }
7330
7331 if (new_x > it->first_visible_x)
7332 {
7333 /* Glyph is visible. Increment number of glyphs that
7334 would be displayed. */
7335 ++it->hpos;
7336 }
7337 }
7338
7339 if (result != MOVE_UNDEFINED)
7340 break;
7341 }
7342 else if (BUFFER_POS_REACHED_P ())
7343 {
7344 buffer_pos_reached:
7345 IT_RESET_X_ASCENT_DESCENT (it);
7346 result = MOVE_POS_MATCH_OR_ZV;
7347 break;
7348 }
7349 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7350 {
7351 /* Stop when TO_X specified and reached. This check is
7352 necessary here because of lines consisting of a line end,
7353 only. The line end will not produce any glyphs and we
7354 would never get MOVE_X_REACHED. */
7355 xassert (it->nglyphs == 0);
7356 result = MOVE_X_REACHED;
7357 break;
7358 }
7359
7360 /* Is this a line end? If yes, we're done. */
7361 if (ITERATOR_AT_END_OF_LINE_P (it))
7362 {
7363 result = MOVE_NEWLINE_OR_CR;
7364 break;
7365 }
7366
7367 if (it->method == GET_FROM_BUFFER)
7368 prev_pos = IT_CHARPOS (*it);
7369 /* The current display element has been consumed. Advance
7370 to the next. */
7371 set_iterator_to_next (it, 1);
7372 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7373 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7374
7375 /* Stop if lines are truncated and IT's current x-position is
7376 past the right edge of the window now. */
7377 if (it->line_wrap == TRUNCATE
7378 && it->current_x >= it->last_visible_x)
7379 {
7380 if (!FRAME_WINDOW_P (it->f)
7381 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7382 {
7383 if (!get_next_display_element (it)
7384 || BUFFER_POS_REACHED_P ())
7385 {
7386 result = MOVE_POS_MATCH_OR_ZV;
7387 break;
7388 }
7389 if (ITERATOR_AT_END_OF_LINE_P (it))
7390 {
7391 result = MOVE_NEWLINE_OR_CR;
7392 break;
7393 }
7394 }
7395 result = MOVE_LINE_TRUNCATED;
7396 break;
7397 }
7398 #undef IT_RESET_X_ASCENT_DESCENT
7399 }
7400
7401 #undef BUFFER_POS_REACHED_P
7402
7403 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7404 restore the saved iterator. */
7405 if (atpos_it.sp >= 0)
7406 *it = atpos_it;
7407 else if (atx_it.sp >= 0)
7408 *it = atx_it;
7409
7410 done:
7411
7412 /* Restore the iterator settings altered at the beginning of this
7413 function. */
7414 it->glyph_row = saved_glyph_row;
7415 return result;
7416 }
7417
7418 /* For external use. */
7419 void
7420 move_it_in_display_line (struct it *it,
7421 EMACS_INT to_charpos, int to_x,
7422 enum move_operation_enum op)
7423 {
7424 if (it->line_wrap == WORD_WRAP
7425 && (op & MOVE_TO_X))
7426 {
7427 struct it save_it = *it;
7428 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7429 /* When word-wrap is on, TO_X may lie past the end
7430 of a wrapped line. Then it->current is the
7431 character on the next line, so backtrack to the
7432 space before the wrap point. */
7433 if (skip == MOVE_LINE_CONTINUED)
7434 {
7435 int prev_x = max (it->current_x - 1, 0);
7436 *it = save_it;
7437 move_it_in_display_line_to
7438 (it, -1, prev_x, MOVE_TO_X);
7439 }
7440 }
7441 else
7442 move_it_in_display_line_to (it, to_charpos, to_x, op);
7443 }
7444
7445
7446 /* Move IT forward until it satisfies one or more of the criteria in
7447 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7448
7449 OP is a bit-mask that specifies where to stop, and in particular,
7450 which of those four position arguments makes a difference. See the
7451 description of enum move_operation_enum.
7452
7453 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7454 screen line, this function will set IT to the next position >
7455 TO_CHARPOS. */
7456
7457 void
7458 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7459 {
7460 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7461 int line_height, line_start_x = 0, reached = 0;
7462
7463 for (;;)
7464 {
7465 if (op & MOVE_TO_VPOS)
7466 {
7467 /* If no TO_CHARPOS and no TO_X specified, stop at the
7468 start of the line TO_VPOS. */
7469 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7470 {
7471 if (it->vpos == to_vpos)
7472 {
7473 reached = 1;
7474 break;
7475 }
7476 else
7477 skip = move_it_in_display_line_to (it, -1, -1, 0);
7478 }
7479 else
7480 {
7481 /* TO_VPOS >= 0 means stop at TO_X in the line at
7482 TO_VPOS, or at TO_POS, whichever comes first. */
7483 if (it->vpos == to_vpos)
7484 {
7485 reached = 2;
7486 break;
7487 }
7488
7489 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7490
7491 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7492 {
7493 reached = 3;
7494 break;
7495 }
7496 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7497 {
7498 /* We have reached TO_X but not in the line we want. */
7499 skip = move_it_in_display_line_to (it, to_charpos,
7500 -1, MOVE_TO_POS);
7501 if (skip == MOVE_POS_MATCH_OR_ZV)
7502 {
7503 reached = 4;
7504 break;
7505 }
7506 }
7507 }
7508 }
7509 else if (op & MOVE_TO_Y)
7510 {
7511 struct it it_backup;
7512
7513 if (it->line_wrap == WORD_WRAP)
7514 it_backup = *it;
7515
7516 /* TO_Y specified means stop at TO_X in the line containing
7517 TO_Y---or at TO_CHARPOS if this is reached first. The
7518 problem is that we can't really tell whether the line
7519 contains TO_Y before we have completely scanned it, and
7520 this may skip past TO_X. What we do is to first scan to
7521 TO_X.
7522
7523 If TO_X is not specified, use a TO_X of zero. The reason
7524 is to make the outcome of this function more predictable.
7525 If we didn't use TO_X == 0, we would stop at the end of
7526 the line which is probably not what a caller would expect
7527 to happen. */
7528 skip = move_it_in_display_line_to
7529 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7530 (MOVE_TO_X | (op & MOVE_TO_POS)));
7531
7532 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7533 if (skip == MOVE_POS_MATCH_OR_ZV)
7534 reached = 5;
7535 else if (skip == MOVE_X_REACHED)
7536 {
7537 /* If TO_X was reached, we want to know whether TO_Y is
7538 in the line. We know this is the case if the already
7539 scanned glyphs make the line tall enough. Otherwise,
7540 we must check by scanning the rest of the line. */
7541 line_height = it->max_ascent + it->max_descent;
7542 if (to_y >= it->current_y
7543 && to_y < it->current_y + line_height)
7544 {
7545 reached = 6;
7546 break;
7547 }
7548 it_backup = *it;
7549 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7550 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7551 op & MOVE_TO_POS);
7552 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7553 line_height = it->max_ascent + it->max_descent;
7554 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7555
7556 if (to_y >= it->current_y
7557 && to_y < it->current_y + line_height)
7558 {
7559 /* If TO_Y is in this line and TO_X was reached
7560 above, we scanned too far. We have to restore
7561 IT's settings to the ones before skipping. */
7562 *it = it_backup;
7563 reached = 6;
7564 }
7565 else
7566 {
7567 skip = skip2;
7568 if (skip == MOVE_POS_MATCH_OR_ZV)
7569 reached = 7;
7570 }
7571 }
7572 else
7573 {
7574 /* Check whether TO_Y is in this line. */
7575 line_height = it->max_ascent + it->max_descent;
7576 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7577
7578 if (to_y >= it->current_y
7579 && to_y < it->current_y + line_height)
7580 {
7581 /* When word-wrap is on, TO_X may lie past the end
7582 of a wrapped line. Then it->current is the
7583 character on the next line, so backtrack to the
7584 space before the wrap point. */
7585 if (skip == MOVE_LINE_CONTINUED
7586 && it->line_wrap == WORD_WRAP)
7587 {
7588 int prev_x = max (it->current_x - 1, 0);
7589 *it = it_backup;
7590 skip = move_it_in_display_line_to
7591 (it, -1, prev_x, MOVE_TO_X);
7592 }
7593 reached = 6;
7594 }
7595 }
7596
7597 if (reached)
7598 break;
7599 }
7600 else if (BUFFERP (it->object)
7601 && (it->method == GET_FROM_BUFFER
7602 || it->method == GET_FROM_STRETCH)
7603 && IT_CHARPOS (*it) >= to_charpos)
7604 skip = MOVE_POS_MATCH_OR_ZV;
7605 else
7606 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7607
7608 switch (skip)
7609 {
7610 case MOVE_POS_MATCH_OR_ZV:
7611 reached = 8;
7612 goto out;
7613
7614 case MOVE_NEWLINE_OR_CR:
7615 set_iterator_to_next (it, 1);
7616 it->continuation_lines_width = 0;
7617 break;
7618
7619 case MOVE_LINE_TRUNCATED:
7620 it->continuation_lines_width = 0;
7621 reseat_at_next_visible_line_start (it, 0);
7622 if ((op & MOVE_TO_POS) != 0
7623 && IT_CHARPOS (*it) > to_charpos)
7624 {
7625 reached = 9;
7626 goto out;
7627 }
7628 break;
7629
7630 case MOVE_LINE_CONTINUED:
7631 /* For continued lines ending in a tab, some of the glyphs
7632 associated with the tab are displayed on the current
7633 line. Since it->current_x does not include these glyphs,
7634 we use it->last_visible_x instead. */
7635 if (it->c == '\t')
7636 {
7637 it->continuation_lines_width += it->last_visible_x;
7638 /* When moving by vpos, ensure that the iterator really
7639 advances to the next line (bug#847, bug#969). Fixme:
7640 do we need to do this in other circumstances? */
7641 if (it->current_x != it->last_visible_x
7642 && (op & MOVE_TO_VPOS)
7643 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7644 {
7645 line_start_x = it->current_x + it->pixel_width
7646 - it->last_visible_x;
7647 set_iterator_to_next (it, 0);
7648 }
7649 }
7650 else
7651 it->continuation_lines_width += it->current_x;
7652 break;
7653
7654 default:
7655 abort ();
7656 }
7657
7658 /* Reset/increment for the next run. */
7659 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7660 it->current_x = line_start_x;
7661 line_start_x = 0;
7662 it->hpos = 0;
7663 it->current_y += it->max_ascent + it->max_descent;
7664 ++it->vpos;
7665 last_height = it->max_ascent + it->max_descent;
7666 last_max_ascent = it->max_ascent;
7667 it->max_ascent = it->max_descent = 0;
7668 }
7669
7670 out:
7671
7672 /* On text terminals, we may stop at the end of a line in the middle
7673 of a multi-character glyph. If the glyph itself is continued,
7674 i.e. it is actually displayed on the next line, don't treat this
7675 stopping point as valid; move to the next line instead (unless
7676 that brings us offscreen). */
7677 if (!FRAME_WINDOW_P (it->f)
7678 && op & MOVE_TO_POS
7679 && IT_CHARPOS (*it) == to_charpos
7680 && it->what == IT_CHARACTER
7681 && it->nglyphs > 1
7682 && it->line_wrap == WINDOW_WRAP
7683 && it->current_x == it->last_visible_x - 1
7684 && it->c != '\n'
7685 && it->c != '\t'
7686 && it->vpos < XFASTINT (it->w->window_end_vpos))
7687 {
7688 it->continuation_lines_width += it->current_x;
7689 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7690 it->current_y += it->max_ascent + it->max_descent;
7691 ++it->vpos;
7692 last_height = it->max_ascent + it->max_descent;
7693 last_max_ascent = it->max_ascent;
7694 }
7695
7696 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7697 }
7698
7699
7700 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7701
7702 If DY > 0, move IT backward at least that many pixels. DY = 0
7703 means move IT backward to the preceding line start or BEGV. This
7704 function may move over more than DY pixels if IT->current_y - DY
7705 ends up in the middle of a line; in this case IT->current_y will be
7706 set to the top of the line moved to. */
7707
7708 void
7709 move_it_vertically_backward (struct it *it, int dy)
7710 {
7711 int nlines, h;
7712 struct it it2, it3;
7713 EMACS_INT start_pos;
7714
7715 move_further_back:
7716 xassert (dy >= 0);
7717
7718 start_pos = IT_CHARPOS (*it);
7719
7720 /* Estimate how many newlines we must move back. */
7721 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7722
7723 /* Set the iterator's position that many lines back. */
7724 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7725 back_to_previous_visible_line_start (it);
7726
7727 /* Reseat the iterator here. When moving backward, we don't want
7728 reseat to skip forward over invisible text, set up the iterator
7729 to deliver from overlay strings at the new position etc. So,
7730 use reseat_1 here. */
7731 reseat_1 (it, it->current.pos, 1);
7732
7733 /* We are now surely at a line start. */
7734 it->current_x = it->hpos = 0;
7735 it->continuation_lines_width = 0;
7736
7737 /* Move forward and see what y-distance we moved. First move to the
7738 start of the next line so that we get its height. We need this
7739 height to be able to tell whether we reached the specified
7740 y-distance. */
7741 it2 = *it;
7742 it2.max_ascent = it2.max_descent = 0;
7743 do
7744 {
7745 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7746 MOVE_TO_POS | MOVE_TO_VPOS);
7747 }
7748 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7749 xassert (IT_CHARPOS (*it) >= BEGV);
7750 it3 = it2;
7751
7752 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7753 xassert (IT_CHARPOS (*it) >= BEGV);
7754 /* H is the actual vertical distance from the position in *IT
7755 and the starting position. */
7756 h = it2.current_y - it->current_y;
7757 /* NLINES is the distance in number of lines. */
7758 nlines = it2.vpos - it->vpos;
7759
7760 /* Correct IT's y and vpos position
7761 so that they are relative to the starting point. */
7762 it->vpos -= nlines;
7763 it->current_y -= h;
7764
7765 if (dy == 0)
7766 {
7767 /* DY == 0 means move to the start of the screen line. The
7768 value of nlines is > 0 if continuation lines were involved. */
7769 if (nlines > 0)
7770 move_it_by_lines (it, nlines);
7771 }
7772 else
7773 {
7774 /* The y-position we try to reach, relative to *IT.
7775 Note that H has been subtracted in front of the if-statement. */
7776 int target_y = it->current_y + h - dy;
7777 int y0 = it3.current_y;
7778 int y1 = line_bottom_y (&it3);
7779 int line_height = y1 - y0;
7780
7781 /* If we did not reach target_y, try to move further backward if
7782 we can. If we moved too far backward, try to move forward. */
7783 if (target_y < it->current_y
7784 /* This is heuristic. In a window that's 3 lines high, with
7785 a line height of 13 pixels each, recentering with point
7786 on the bottom line will try to move -39/2 = 19 pixels
7787 backward. Try to avoid moving into the first line. */
7788 && (it->current_y - target_y
7789 > min (window_box_height (it->w), line_height * 2 / 3))
7790 && IT_CHARPOS (*it) > BEGV)
7791 {
7792 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7793 target_y - it->current_y));
7794 dy = it->current_y - target_y;
7795 goto move_further_back;
7796 }
7797 else if (target_y >= it->current_y + line_height
7798 && IT_CHARPOS (*it) < ZV)
7799 {
7800 /* Should move forward by at least one line, maybe more.
7801
7802 Note: Calling move_it_by_lines can be expensive on
7803 terminal frames, where compute_motion is used (via
7804 vmotion) to do the job, when there are very long lines
7805 and truncate-lines is nil. That's the reason for
7806 treating terminal frames specially here. */
7807
7808 if (!FRAME_WINDOW_P (it->f))
7809 move_it_vertically (it, target_y - (it->current_y + line_height));
7810 else
7811 {
7812 do
7813 {
7814 move_it_by_lines (it, 1);
7815 }
7816 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7817 }
7818 }
7819 }
7820 }
7821
7822
7823 /* Move IT by a specified amount of pixel lines DY. DY negative means
7824 move backwards. DY = 0 means move to start of screen line. At the
7825 end, IT will be on the start of a screen line. */
7826
7827 void
7828 move_it_vertically (struct it *it, int dy)
7829 {
7830 if (dy <= 0)
7831 move_it_vertically_backward (it, -dy);
7832 else
7833 {
7834 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7835 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7836 MOVE_TO_POS | MOVE_TO_Y);
7837 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7838
7839 /* If buffer ends in ZV without a newline, move to the start of
7840 the line to satisfy the post-condition. */
7841 if (IT_CHARPOS (*it) == ZV
7842 && ZV > BEGV
7843 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7844 move_it_by_lines (it, 0);
7845 }
7846 }
7847
7848
7849 /* Move iterator IT past the end of the text line it is in. */
7850
7851 void
7852 move_it_past_eol (struct it *it)
7853 {
7854 enum move_it_result rc;
7855
7856 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7857 if (rc == MOVE_NEWLINE_OR_CR)
7858 set_iterator_to_next (it, 0);
7859 }
7860
7861
7862 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7863 negative means move up. DVPOS == 0 means move to the start of the
7864 screen line.
7865
7866 Optimization idea: If we would know that IT->f doesn't use
7867 a face with proportional font, we could be faster for
7868 truncate-lines nil. */
7869
7870 void
7871 move_it_by_lines (struct it *it, int dvpos)
7872 {
7873
7874 /* The commented-out optimization uses vmotion on terminals. This
7875 gives bad results, because elements like it->what, on which
7876 callers such as pos_visible_p rely, aren't updated. */
7877 /* struct position pos;
7878 if (!FRAME_WINDOW_P (it->f))
7879 {
7880 struct text_pos textpos;
7881
7882 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7883 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7884 reseat (it, textpos, 1);
7885 it->vpos += pos.vpos;
7886 it->current_y += pos.vpos;
7887 }
7888 else */
7889
7890 if (dvpos == 0)
7891 {
7892 /* DVPOS == 0 means move to the start of the screen line. */
7893 move_it_vertically_backward (it, 0);
7894 xassert (it->current_x == 0 && it->hpos == 0);
7895 /* Let next call to line_bottom_y calculate real line height */
7896 last_height = 0;
7897 }
7898 else if (dvpos > 0)
7899 {
7900 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7901 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7902 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7903 }
7904 else
7905 {
7906 struct it it2;
7907 EMACS_INT start_charpos, i;
7908
7909 /* Start at the beginning of the screen line containing IT's
7910 position. This may actually move vertically backwards,
7911 in case of overlays, so adjust dvpos accordingly. */
7912 dvpos += it->vpos;
7913 move_it_vertically_backward (it, 0);
7914 dvpos -= it->vpos;
7915
7916 /* Go back -DVPOS visible lines and reseat the iterator there. */
7917 start_charpos = IT_CHARPOS (*it);
7918 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7919 back_to_previous_visible_line_start (it);
7920 reseat (it, it->current.pos, 1);
7921
7922 /* Move further back if we end up in a string or an image. */
7923 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7924 {
7925 /* First try to move to start of display line. */
7926 dvpos += it->vpos;
7927 move_it_vertically_backward (it, 0);
7928 dvpos -= it->vpos;
7929 if (IT_POS_VALID_AFTER_MOVE_P (it))
7930 break;
7931 /* If start of line is still in string or image,
7932 move further back. */
7933 back_to_previous_visible_line_start (it);
7934 reseat (it, it->current.pos, 1);
7935 dvpos--;
7936 }
7937
7938 it->current_x = it->hpos = 0;
7939
7940 /* Above call may have moved too far if continuation lines
7941 are involved. Scan forward and see if it did. */
7942 it2 = *it;
7943 it2.vpos = it2.current_y = 0;
7944 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7945 it->vpos -= it2.vpos;
7946 it->current_y -= it2.current_y;
7947 it->current_x = it->hpos = 0;
7948
7949 /* If we moved too far back, move IT some lines forward. */
7950 if (it2.vpos > -dvpos)
7951 {
7952 int delta = it2.vpos + dvpos;
7953 it2 = *it;
7954 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7955 /* Move back again if we got too far ahead. */
7956 if (IT_CHARPOS (*it) >= start_charpos)
7957 *it = it2;
7958 }
7959 }
7960 }
7961
7962 /* Return 1 if IT points into the middle of a display vector. */
7963
7964 int
7965 in_display_vector_p (struct it *it)
7966 {
7967 return (it->method == GET_FROM_DISPLAY_VECTOR
7968 && it->current.dpvec_index > 0
7969 && it->dpvec + it->current.dpvec_index != it->dpend);
7970 }
7971
7972 \f
7973 /***********************************************************************
7974 Messages
7975 ***********************************************************************/
7976
7977
7978 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7979 to *Messages*. */
7980
7981 void
7982 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7983 {
7984 Lisp_Object args[3];
7985 Lisp_Object msg, fmt;
7986 char *buffer;
7987 EMACS_INT len;
7988 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7989 USE_SAFE_ALLOCA;
7990
7991 /* Do nothing if called asynchronously. Inserting text into
7992 a buffer may call after-change-functions and alike and
7993 that would means running Lisp asynchronously. */
7994 if (handling_signal)
7995 return;
7996
7997 fmt = msg = Qnil;
7998 GCPRO4 (fmt, msg, arg1, arg2);
7999
8000 args[0] = fmt = build_string (format);
8001 args[1] = arg1;
8002 args[2] = arg2;
8003 msg = Fformat (3, args);
8004
8005 len = SBYTES (msg) + 1;
8006 SAFE_ALLOCA (buffer, char *, len);
8007 memcpy (buffer, SDATA (msg), len);
8008
8009 message_dolog (buffer, len - 1, 1, 0);
8010 SAFE_FREE ();
8011
8012 UNGCPRO;
8013 }
8014
8015
8016 /* Output a newline in the *Messages* buffer if "needs" one. */
8017
8018 void
8019 message_log_maybe_newline (void)
8020 {
8021 if (message_log_need_newline)
8022 message_dolog ("", 0, 1, 0);
8023 }
8024
8025
8026 /* Add a string M of length NBYTES to the message log, optionally
8027 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8028 nonzero, means interpret the contents of M as multibyte. This
8029 function calls low-level routines in order to bypass text property
8030 hooks, etc. which might not be safe to run.
8031
8032 This may GC (insert may run before/after change hooks),
8033 so the buffer M must NOT point to a Lisp string. */
8034
8035 void
8036 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
8037 {
8038 const unsigned char *msg = (const unsigned char *) m;
8039
8040 if (!NILP (Vmemory_full))
8041 return;
8042
8043 if (!NILP (Vmessage_log_max))
8044 {
8045 struct buffer *oldbuf;
8046 Lisp_Object oldpoint, oldbegv, oldzv;
8047 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8048 EMACS_INT point_at_end = 0;
8049 EMACS_INT zv_at_end = 0;
8050 Lisp_Object old_deactivate_mark, tem;
8051 struct gcpro gcpro1;
8052
8053 old_deactivate_mark = Vdeactivate_mark;
8054 oldbuf = current_buffer;
8055 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8056 BVAR (current_buffer, undo_list) = Qt;
8057
8058 oldpoint = message_dolog_marker1;
8059 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8060 oldbegv = message_dolog_marker2;
8061 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8062 oldzv = message_dolog_marker3;
8063 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8064 GCPRO1 (old_deactivate_mark);
8065
8066 if (PT == Z)
8067 point_at_end = 1;
8068 if (ZV == Z)
8069 zv_at_end = 1;
8070
8071 BEGV = BEG;
8072 BEGV_BYTE = BEG_BYTE;
8073 ZV = Z;
8074 ZV_BYTE = Z_BYTE;
8075 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8076
8077 /* Insert the string--maybe converting multibyte to single byte
8078 or vice versa, so that all the text fits the buffer. */
8079 if (multibyte
8080 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8081 {
8082 EMACS_INT i;
8083 int c, char_bytes;
8084 char work[1];
8085
8086 /* Convert a multibyte string to single-byte
8087 for the *Message* buffer. */
8088 for (i = 0; i < nbytes; i += char_bytes)
8089 {
8090 c = string_char_and_length (msg + i, &char_bytes);
8091 work[0] = (ASCII_CHAR_P (c)
8092 ? c
8093 : multibyte_char_to_unibyte (c));
8094 insert_1_both (work, 1, 1, 1, 0, 0);
8095 }
8096 }
8097 else if (! multibyte
8098 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8099 {
8100 EMACS_INT i;
8101 int c, char_bytes;
8102 unsigned char str[MAX_MULTIBYTE_LENGTH];
8103 /* Convert a single-byte string to multibyte
8104 for the *Message* buffer. */
8105 for (i = 0; i < nbytes; i++)
8106 {
8107 c = msg[i];
8108 MAKE_CHAR_MULTIBYTE (c);
8109 char_bytes = CHAR_STRING (c, str);
8110 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8111 }
8112 }
8113 else if (nbytes)
8114 insert_1 (m, nbytes, 1, 0, 0);
8115
8116 if (nlflag)
8117 {
8118 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8119 unsigned long int dups;
8120 insert_1 ("\n", 1, 1, 0, 0);
8121
8122 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8123 this_bol = PT;
8124 this_bol_byte = PT_BYTE;
8125
8126 /* See if this line duplicates the previous one.
8127 If so, combine duplicates. */
8128 if (this_bol > BEG)
8129 {
8130 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8131 prev_bol = PT;
8132 prev_bol_byte = PT_BYTE;
8133
8134 dups = message_log_check_duplicate (prev_bol_byte,
8135 this_bol_byte);
8136 if (dups)
8137 {
8138 del_range_both (prev_bol, prev_bol_byte,
8139 this_bol, this_bol_byte, 0);
8140 if (dups > 1)
8141 {
8142 char dupstr[40];
8143 int duplen;
8144
8145 /* If you change this format, don't forget to also
8146 change message_log_check_duplicate. */
8147 sprintf (dupstr, " [%lu times]", dups);
8148 duplen = strlen (dupstr);
8149 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8150 insert_1 (dupstr, duplen, 1, 0, 1);
8151 }
8152 }
8153 }
8154
8155 /* If we have more than the desired maximum number of lines
8156 in the *Messages* buffer now, delete the oldest ones.
8157 This is safe because we don't have undo in this buffer. */
8158
8159 if (NATNUMP (Vmessage_log_max))
8160 {
8161 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8162 -XFASTINT (Vmessage_log_max) - 1, 0);
8163 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8164 }
8165 }
8166 BEGV = XMARKER (oldbegv)->charpos;
8167 BEGV_BYTE = marker_byte_position (oldbegv);
8168
8169 if (zv_at_end)
8170 {
8171 ZV = Z;
8172 ZV_BYTE = Z_BYTE;
8173 }
8174 else
8175 {
8176 ZV = XMARKER (oldzv)->charpos;
8177 ZV_BYTE = marker_byte_position (oldzv);
8178 }
8179
8180 if (point_at_end)
8181 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8182 else
8183 /* We can't do Fgoto_char (oldpoint) because it will run some
8184 Lisp code. */
8185 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8186 XMARKER (oldpoint)->bytepos);
8187
8188 UNGCPRO;
8189 unchain_marker (XMARKER (oldpoint));
8190 unchain_marker (XMARKER (oldbegv));
8191 unchain_marker (XMARKER (oldzv));
8192
8193 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8194 set_buffer_internal (oldbuf);
8195 if (NILP (tem))
8196 windows_or_buffers_changed = old_windows_or_buffers_changed;
8197 message_log_need_newline = !nlflag;
8198 Vdeactivate_mark = old_deactivate_mark;
8199 }
8200 }
8201
8202
8203 /* We are at the end of the buffer after just having inserted a newline.
8204 (Note: We depend on the fact we won't be crossing the gap.)
8205 Check to see if the most recent message looks a lot like the previous one.
8206 Return 0 if different, 1 if the new one should just replace it, or a
8207 value N > 1 if we should also append " [N times]". */
8208
8209 static unsigned long int
8210 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8211 {
8212 EMACS_INT i;
8213 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8214 int seen_dots = 0;
8215 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8216 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8217
8218 for (i = 0; i < len; i++)
8219 {
8220 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8221 seen_dots = 1;
8222 if (p1[i] != p2[i])
8223 return seen_dots;
8224 }
8225 p1 += len;
8226 if (*p1 == '\n')
8227 return 2;
8228 if (*p1++ == ' ' && *p1++ == '[')
8229 {
8230 char *pend;
8231 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8232 if (strncmp (pend, " times]\n", 8) == 0)
8233 return n+1;
8234 }
8235 return 0;
8236 }
8237 \f
8238
8239 /* Display an echo area message M with a specified length of NBYTES
8240 bytes. The string may include null characters. If M is 0, clear
8241 out any existing message, and let the mini-buffer text show
8242 through.
8243
8244 This may GC, so the buffer M must NOT point to a Lisp string. */
8245
8246 void
8247 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8248 {
8249 /* First flush out any partial line written with print. */
8250 message_log_maybe_newline ();
8251 if (m)
8252 message_dolog (m, nbytes, 1, multibyte);
8253 message2_nolog (m, nbytes, multibyte);
8254 }
8255
8256
8257 /* The non-logging counterpart of message2. */
8258
8259 void
8260 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8261 {
8262 struct frame *sf = SELECTED_FRAME ();
8263 message_enable_multibyte = multibyte;
8264
8265 if (FRAME_INITIAL_P (sf))
8266 {
8267 if (noninteractive_need_newline)
8268 putc ('\n', stderr);
8269 noninteractive_need_newline = 0;
8270 if (m)
8271 fwrite (m, nbytes, 1, stderr);
8272 if (cursor_in_echo_area == 0)
8273 fprintf (stderr, "\n");
8274 fflush (stderr);
8275 }
8276 /* A null message buffer means that the frame hasn't really been
8277 initialized yet. Error messages get reported properly by
8278 cmd_error, so this must be just an informative message; toss it. */
8279 else if (INTERACTIVE
8280 && sf->glyphs_initialized_p
8281 && FRAME_MESSAGE_BUF (sf))
8282 {
8283 Lisp_Object mini_window;
8284 struct frame *f;
8285
8286 /* Get the frame containing the mini-buffer
8287 that the selected frame is using. */
8288 mini_window = FRAME_MINIBUF_WINDOW (sf);
8289 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8290
8291 FRAME_SAMPLE_VISIBILITY (f);
8292 if (FRAME_VISIBLE_P (sf)
8293 && ! FRAME_VISIBLE_P (f))
8294 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8295
8296 if (m)
8297 {
8298 set_message (m, Qnil, nbytes, multibyte);
8299 if (minibuffer_auto_raise)
8300 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8301 }
8302 else
8303 clear_message (1, 1);
8304
8305 do_pending_window_change (0);
8306 echo_area_display (1);
8307 do_pending_window_change (0);
8308 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8309 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8310 }
8311 }
8312
8313
8314 /* Display an echo area message M with a specified length of NBYTES
8315 bytes. The string may include null characters. If M is not a
8316 string, clear out any existing message, and let the mini-buffer
8317 text show through.
8318
8319 This function cancels echoing. */
8320
8321 void
8322 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8323 {
8324 struct gcpro gcpro1;
8325
8326 GCPRO1 (m);
8327 clear_message (1,1);
8328 cancel_echoing ();
8329
8330 /* First flush out any partial line written with print. */
8331 message_log_maybe_newline ();
8332 if (STRINGP (m))
8333 {
8334 char *buffer;
8335 USE_SAFE_ALLOCA;
8336
8337 SAFE_ALLOCA (buffer, char *, nbytes);
8338 memcpy (buffer, SDATA (m), nbytes);
8339 message_dolog (buffer, nbytes, 1, multibyte);
8340 SAFE_FREE ();
8341 }
8342 message3_nolog (m, nbytes, multibyte);
8343
8344 UNGCPRO;
8345 }
8346
8347
8348 /* The non-logging version of message3.
8349 This does not cancel echoing, because it is used for echoing.
8350 Perhaps we need to make a separate function for echoing
8351 and make this cancel echoing. */
8352
8353 void
8354 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8355 {
8356 struct frame *sf = SELECTED_FRAME ();
8357 message_enable_multibyte = multibyte;
8358
8359 if (FRAME_INITIAL_P (sf))
8360 {
8361 if (noninteractive_need_newline)
8362 putc ('\n', stderr);
8363 noninteractive_need_newline = 0;
8364 if (STRINGP (m))
8365 fwrite (SDATA (m), nbytes, 1, stderr);
8366 if (cursor_in_echo_area == 0)
8367 fprintf (stderr, "\n");
8368 fflush (stderr);
8369 }
8370 /* A null message buffer means that the frame hasn't really been
8371 initialized yet. Error messages get reported properly by
8372 cmd_error, so this must be just an informative message; toss it. */
8373 else if (INTERACTIVE
8374 && sf->glyphs_initialized_p
8375 && FRAME_MESSAGE_BUF (sf))
8376 {
8377 Lisp_Object mini_window;
8378 Lisp_Object frame;
8379 struct frame *f;
8380
8381 /* Get the frame containing the mini-buffer
8382 that the selected frame is using. */
8383 mini_window = FRAME_MINIBUF_WINDOW (sf);
8384 frame = XWINDOW (mini_window)->frame;
8385 f = XFRAME (frame);
8386
8387 FRAME_SAMPLE_VISIBILITY (f);
8388 if (FRAME_VISIBLE_P (sf)
8389 && !FRAME_VISIBLE_P (f))
8390 Fmake_frame_visible (frame);
8391
8392 if (STRINGP (m) && SCHARS (m) > 0)
8393 {
8394 set_message (NULL, m, nbytes, multibyte);
8395 if (minibuffer_auto_raise)
8396 Fraise_frame (frame);
8397 /* Assume we are not echoing.
8398 (If we are, echo_now will override this.) */
8399 echo_message_buffer = Qnil;
8400 }
8401 else
8402 clear_message (1, 1);
8403
8404 do_pending_window_change (0);
8405 echo_area_display (1);
8406 do_pending_window_change (0);
8407 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8408 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8409 }
8410 }
8411
8412
8413 /* Display a null-terminated echo area message M. If M is 0, clear
8414 out any existing message, and let the mini-buffer text show through.
8415
8416 The buffer M must continue to exist until after the echo area gets
8417 cleared or some other message gets displayed there. Do not pass
8418 text that is stored in a Lisp string. Do not pass text in a buffer
8419 that was alloca'd. */
8420
8421 void
8422 message1 (const char *m)
8423 {
8424 message2 (m, (m ? strlen (m) : 0), 0);
8425 }
8426
8427
8428 /* The non-logging counterpart of message1. */
8429
8430 void
8431 message1_nolog (const char *m)
8432 {
8433 message2_nolog (m, (m ? strlen (m) : 0), 0);
8434 }
8435
8436 /* Display a message M which contains a single %s
8437 which gets replaced with STRING. */
8438
8439 void
8440 message_with_string (const char *m, Lisp_Object string, int log)
8441 {
8442 CHECK_STRING (string);
8443
8444 if (noninteractive)
8445 {
8446 if (m)
8447 {
8448 if (noninteractive_need_newline)
8449 putc ('\n', stderr);
8450 noninteractive_need_newline = 0;
8451 fprintf (stderr, m, SDATA (string));
8452 if (!cursor_in_echo_area)
8453 fprintf (stderr, "\n");
8454 fflush (stderr);
8455 }
8456 }
8457 else if (INTERACTIVE)
8458 {
8459 /* The frame whose minibuffer we're going to display the message on.
8460 It may be larger than the selected frame, so we need
8461 to use its buffer, not the selected frame's buffer. */
8462 Lisp_Object mini_window;
8463 struct frame *f, *sf = SELECTED_FRAME ();
8464
8465 /* Get the frame containing the minibuffer
8466 that the selected frame is using. */
8467 mini_window = FRAME_MINIBUF_WINDOW (sf);
8468 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8469
8470 /* A null message buffer means that the frame hasn't really been
8471 initialized yet. Error messages get reported properly by
8472 cmd_error, so this must be just an informative message; toss it. */
8473 if (FRAME_MESSAGE_BUF (f))
8474 {
8475 Lisp_Object args[2], msg;
8476 struct gcpro gcpro1, gcpro2;
8477
8478 args[0] = build_string (m);
8479 args[1] = msg = string;
8480 GCPRO2 (args[0], msg);
8481 gcpro1.nvars = 2;
8482
8483 msg = Fformat (2, args);
8484
8485 if (log)
8486 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8487 else
8488 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8489
8490 UNGCPRO;
8491
8492 /* Print should start at the beginning of the message
8493 buffer next time. */
8494 message_buf_print = 0;
8495 }
8496 }
8497 }
8498
8499
8500 /* Dump an informative message to the minibuf. If M is 0, clear out
8501 any existing message, and let the mini-buffer text show through. */
8502
8503 static void
8504 vmessage (const char *m, va_list ap)
8505 {
8506 if (noninteractive)
8507 {
8508 if (m)
8509 {
8510 if (noninteractive_need_newline)
8511 putc ('\n', stderr);
8512 noninteractive_need_newline = 0;
8513 vfprintf (stderr, m, ap);
8514 if (cursor_in_echo_area == 0)
8515 fprintf (stderr, "\n");
8516 fflush (stderr);
8517 }
8518 }
8519 else if (INTERACTIVE)
8520 {
8521 /* The frame whose mini-buffer we're going to display the message
8522 on. It may be larger than the selected frame, so we need to
8523 use its buffer, not the selected frame's buffer. */
8524 Lisp_Object mini_window;
8525 struct frame *f, *sf = SELECTED_FRAME ();
8526
8527 /* Get the frame containing the mini-buffer
8528 that the selected frame is using. */
8529 mini_window = FRAME_MINIBUF_WINDOW (sf);
8530 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8531
8532 /* A null message buffer means that the frame hasn't really been
8533 initialized yet. Error messages get reported properly by
8534 cmd_error, so this must be just an informative message; toss
8535 it. */
8536 if (FRAME_MESSAGE_BUF (f))
8537 {
8538 if (m)
8539 {
8540 size_t len;
8541
8542 len = doprnt (FRAME_MESSAGE_BUF (f),
8543 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8544
8545 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8546 }
8547 else
8548 message1 (0);
8549
8550 /* Print should start at the beginning of the message
8551 buffer next time. */
8552 message_buf_print = 0;
8553 }
8554 }
8555 }
8556
8557 void
8558 message (const char *m, ...)
8559 {
8560 va_list ap;
8561 va_start (ap, m);
8562 vmessage (m, ap);
8563 va_end (ap);
8564 }
8565
8566
8567 #if 0
8568 /* The non-logging version of message. */
8569
8570 void
8571 message_nolog (const char *m, ...)
8572 {
8573 Lisp_Object old_log_max;
8574 va_list ap;
8575 va_start (ap, m);
8576 old_log_max = Vmessage_log_max;
8577 Vmessage_log_max = Qnil;
8578 vmessage (m, ap);
8579 Vmessage_log_max = old_log_max;
8580 va_end (ap);
8581 }
8582 #endif
8583
8584
8585 /* Display the current message in the current mini-buffer. This is
8586 only called from error handlers in process.c, and is not time
8587 critical. */
8588
8589 void
8590 update_echo_area (void)
8591 {
8592 if (!NILP (echo_area_buffer[0]))
8593 {
8594 Lisp_Object string;
8595 string = Fcurrent_message ();
8596 message3 (string, SBYTES (string),
8597 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8598 }
8599 }
8600
8601
8602 /* Make sure echo area buffers in `echo_buffers' are live.
8603 If they aren't, make new ones. */
8604
8605 static void
8606 ensure_echo_area_buffers (void)
8607 {
8608 int i;
8609
8610 for (i = 0; i < 2; ++i)
8611 if (!BUFFERP (echo_buffer[i])
8612 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8613 {
8614 char name[30];
8615 Lisp_Object old_buffer;
8616 int j;
8617
8618 old_buffer = echo_buffer[i];
8619 sprintf (name, " *Echo Area %d*", i);
8620 echo_buffer[i] = Fget_buffer_create (build_string (name));
8621 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8622 /* to force word wrap in echo area -
8623 it was decided to postpone this*/
8624 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8625
8626 for (j = 0; j < 2; ++j)
8627 if (EQ (old_buffer, echo_area_buffer[j]))
8628 echo_area_buffer[j] = echo_buffer[i];
8629 }
8630 }
8631
8632
8633 /* Call FN with args A1..A4 with either the current or last displayed
8634 echo_area_buffer as current buffer.
8635
8636 WHICH zero means use the current message buffer
8637 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8638 from echo_buffer[] and clear it.
8639
8640 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8641 suitable buffer from echo_buffer[] and clear it.
8642
8643 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8644 that the current message becomes the last displayed one, make
8645 choose a suitable buffer for echo_area_buffer[0], and clear it.
8646
8647 Value is what FN returns. */
8648
8649 static int
8650 with_echo_area_buffer (struct window *w, int which,
8651 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8652 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8653 {
8654 Lisp_Object buffer;
8655 int this_one, the_other, clear_buffer_p, rc;
8656 int count = SPECPDL_INDEX ();
8657
8658 /* If buffers aren't live, make new ones. */
8659 ensure_echo_area_buffers ();
8660
8661 clear_buffer_p = 0;
8662
8663 if (which == 0)
8664 this_one = 0, the_other = 1;
8665 else if (which > 0)
8666 this_one = 1, the_other = 0;
8667 else
8668 {
8669 this_one = 0, the_other = 1;
8670 clear_buffer_p = 1;
8671
8672 /* We need a fresh one in case the current echo buffer equals
8673 the one containing the last displayed echo area message. */
8674 if (!NILP (echo_area_buffer[this_one])
8675 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8676 echo_area_buffer[this_one] = Qnil;
8677 }
8678
8679 /* Choose a suitable buffer from echo_buffer[] is we don't
8680 have one. */
8681 if (NILP (echo_area_buffer[this_one]))
8682 {
8683 echo_area_buffer[this_one]
8684 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8685 ? echo_buffer[the_other]
8686 : echo_buffer[this_one]);
8687 clear_buffer_p = 1;
8688 }
8689
8690 buffer = echo_area_buffer[this_one];
8691
8692 /* Don't get confused by reusing the buffer used for echoing
8693 for a different purpose. */
8694 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8695 cancel_echoing ();
8696
8697 record_unwind_protect (unwind_with_echo_area_buffer,
8698 with_echo_area_buffer_unwind_data (w));
8699
8700 /* Make the echo area buffer current. Note that for display
8701 purposes, it is not necessary that the displayed window's buffer
8702 == current_buffer, except for text property lookup. So, let's
8703 only set that buffer temporarily here without doing a full
8704 Fset_window_buffer. We must also change w->pointm, though,
8705 because otherwise an assertions in unshow_buffer fails, and Emacs
8706 aborts. */
8707 set_buffer_internal_1 (XBUFFER (buffer));
8708 if (w)
8709 {
8710 w->buffer = buffer;
8711 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8712 }
8713
8714 BVAR (current_buffer, undo_list) = Qt;
8715 BVAR (current_buffer, read_only) = Qnil;
8716 specbind (Qinhibit_read_only, Qt);
8717 specbind (Qinhibit_modification_hooks, Qt);
8718
8719 if (clear_buffer_p && Z > BEG)
8720 del_range (BEG, Z);
8721
8722 xassert (BEGV >= BEG);
8723 xassert (ZV <= Z && ZV >= BEGV);
8724
8725 rc = fn (a1, a2, a3, a4);
8726
8727 xassert (BEGV >= BEG);
8728 xassert (ZV <= Z && ZV >= BEGV);
8729
8730 unbind_to (count, Qnil);
8731 return rc;
8732 }
8733
8734
8735 /* Save state that should be preserved around the call to the function
8736 FN called in with_echo_area_buffer. */
8737
8738 static Lisp_Object
8739 with_echo_area_buffer_unwind_data (struct window *w)
8740 {
8741 int i = 0;
8742 Lisp_Object vector, tmp;
8743
8744 /* Reduce consing by keeping one vector in
8745 Vwith_echo_area_save_vector. */
8746 vector = Vwith_echo_area_save_vector;
8747 Vwith_echo_area_save_vector = Qnil;
8748
8749 if (NILP (vector))
8750 vector = Fmake_vector (make_number (7), Qnil);
8751
8752 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8753 ASET (vector, i, Vdeactivate_mark); ++i;
8754 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8755
8756 if (w)
8757 {
8758 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8759 ASET (vector, i, w->buffer); ++i;
8760 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8761 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8762 }
8763 else
8764 {
8765 int end = i + 4;
8766 for (; i < end; ++i)
8767 ASET (vector, i, Qnil);
8768 }
8769
8770 xassert (i == ASIZE (vector));
8771 return vector;
8772 }
8773
8774
8775 /* Restore global state from VECTOR which was created by
8776 with_echo_area_buffer_unwind_data. */
8777
8778 static Lisp_Object
8779 unwind_with_echo_area_buffer (Lisp_Object vector)
8780 {
8781 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8782 Vdeactivate_mark = AREF (vector, 1);
8783 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8784
8785 if (WINDOWP (AREF (vector, 3)))
8786 {
8787 struct window *w;
8788 Lisp_Object buffer, charpos, bytepos;
8789
8790 w = XWINDOW (AREF (vector, 3));
8791 buffer = AREF (vector, 4);
8792 charpos = AREF (vector, 5);
8793 bytepos = AREF (vector, 6);
8794
8795 w->buffer = buffer;
8796 set_marker_both (w->pointm, buffer,
8797 XFASTINT (charpos), XFASTINT (bytepos));
8798 }
8799
8800 Vwith_echo_area_save_vector = vector;
8801 return Qnil;
8802 }
8803
8804
8805 /* Set up the echo area for use by print functions. MULTIBYTE_P
8806 non-zero means we will print multibyte. */
8807
8808 void
8809 setup_echo_area_for_printing (int multibyte_p)
8810 {
8811 /* If we can't find an echo area any more, exit. */
8812 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8813 Fkill_emacs (Qnil);
8814
8815 ensure_echo_area_buffers ();
8816
8817 if (!message_buf_print)
8818 {
8819 /* A message has been output since the last time we printed.
8820 Choose a fresh echo area buffer. */
8821 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8822 echo_area_buffer[0] = echo_buffer[1];
8823 else
8824 echo_area_buffer[0] = echo_buffer[0];
8825
8826 /* Switch to that buffer and clear it. */
8827 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8828 BVAR (current_buffer, truncate_lines) = Qnil;
8829
8830 if (Z > BEG)
8831 {
8832 int count = SPECPDL_INDEX ();
8833 specbind (Qinhibit_read_only, Qt);
8834 /* Note that undo recording is always disabled. */
8835 del_range (BEG, Z);
8836 unbind_to (count, Qnil);
8837 }
8838 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8839
8840 /* Set up the buffer for the multibyteness we need. */
8841 if (multibyte_p
8842 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8843 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8844
8845 /* Raise the frame containing the echo area. */
8846 if (minibuffer_auto_raise)
8847 {
8848 struct frame *sf = SELECTED_FRAME ();
8849 Lisp_Object mini_window;
8850 mini_window = FRAME_MINIBUF_WINDOW (sf);
8851 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8852 }
8853
8854 message_log_maybe_newline ();
8855 message_buf_print = 1;
8856 }
8857 else
8858 {
8859 if (NILP (echo_area_buffer[0]))
8860 {
8861 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8862 echo_area_buffer[0] = echo_buffer[1];
8863 else
8864 echo_area_buffer[0] = echo_buffer[0];
8865 }
8866
8867 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8868 {
8869 /* Someone switched buffers between print requests. */
8870 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8871 BVAR (current_buffer, truncate_lines) = Qnil;
8872 }
8873 }
8874 }
8875
8876
8877 /* Display an echo area message in window W. Value is non-zero if W's
8878 height is changed. If display_last_displayed_message_p is
8879 non-zero, display the message that was last displayed, otherwise
8880 display the current message. */
8881
8882 static int
8883 display_echo_area (struct window *w)
8884 {
8885 int i, no_message_p, window_height_changed_p, count;
8886
8887 /* Temporarily disable garbage collections while displaying the echo
8888 area. This is done because a GC can print a message itself.
8889 That message would modify the echo area buffer's contents while a
8890 redisplay of the buffer is going on, and seriously confuse
8891 redisplay. */
8892 count = inhibit_garbage_collection ();
8893
8894 /* If there is no message, we must call display_echo_area_1
8895 nevertheless because it resizes the window. But we will have to
8896 reset the echo_area_buffer in question to nil at the end because
8897 with_echo_area_buffer will sets it to an empty buffer. */
8898 i = display_last_displayed_message_p ? 1 : 0;
8899 no_message_p = NILP (echo_area_buffer[i]);
8900
8901 window_height_changed_p
8902 = with_echo_area_buffer (w, display_last_displayed_message_p,
8903 display_echo_area_1,
8904 (intptr_t) w, Qnil, 0, 0);
8905
8906 if (no_message_p)
8907 echo_area_buffer[i] = Qnil;
8908
8909 unbind_to (count, Qnil);
8910 return window_height_changed_p;
8911 }
8912
8913
8914 /* Helper for display_echo_area. Display the current buffer which
8915 contains the current echo area message in window W, a mini-window,
8916 a pointer to which is passed in A1. A2..A4 are currently not used.
8917 Change the height of W so that all of the message is displayed.
8918 Value is non-zero if height of W was changed. */
8919
8920 static int
8921 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8922 {
8923 intptr_t i1 = a1;
8924 struct window *w = (struct window *) i1;
8925 Lisp_Object window;
8926 struct text_pos start;
8927 int window_height_changed_p = 0;
8928
8929 /* Do this before displaying, so that we have a large enough glyph
8930 matrix for the display. If we can't get enough space for the
8931 whole text, display the last N lines. That works by setting w->start. */
8932 window_height_changed_p = resize_mini_window (w, 0);
8933
8934 /* Use the starting position chosen by resize_mini_window. */
8935 SET_TEXT_POS_FROM_MARKER (start, w->start);
8936
8937 /* Display. */
8938 clear_glyph_matrix (w->desired_matrix);
8939 XSETWINDOW (window, w);
8940 try_window (window, start, 0);
8941
8942 return window_height_changed_p;
8943 }
8944
8945
8946 /* Resize the echo area window to exactly the size needed for the
8947 currently displayed message, if there is one. If a mini-buffer
8948 is active, don't shrink it. */
8949
8950 void
8951 resize_echo_area_exactly (void)
8952 {
8953 if (BUFFERP (echo_area_buffer[0])
8954 && WINDOWP (echo_area_window))
8955 {
8956 struct window *w = XWINDOW (echo_area_window);
8957 int resized_p;
8958 Lisp_Object resize_exactly;
8959
8960 if (minibuf_level == 0)
8961 resize_exactly = Qt;
8962 else
8963 resize_exactly = Qnil;
8964
8965 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8966 (intptr_t) w, resize_exactly,
8967 0, 0);
8968 if (resized_p)
8969 {
8970 ++windows_or_buffers_changed;
8971 ++update_mode_lines;
8972 redisplay_internal ();
8973 }
8974 }
8975 }
8976
8977
8978 /* Callback function for with_echo_area_buffer, when used from
8979 resize_echo_area_exactly. A1 contains a pointer to the window to
8980 resize, EXACTLY non-nil means resize the mini-window exactly to the
8981 size of the text displayed. A3 and A4 are not used. Value is what
8982 resize_mini_window returns. */
8983
8984 static int
8985 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8986 {
8987 intptr_t i1 = a1;
8988 return resize_mini_window ((struct window *) i1, !NILP (exactly));
8989 }
8990
8991
8992 /* Resize mini-window W to fit the size of its contents. EXACT_P
8993 means size the window exactly to the size needed. Otherwise, it's
8994 only enlarged until W's buffer is empty.
8995
8996 Set W->start to the right place to begin display. If the whole
8997 contents fit, start at the beginning. Otherwise, start so as
8998 to make the end of the contents appear. This is particularly
8999 important for y-or-n-p, but seems desirable generally.
9000
9001 Value is non-zero if the window height has been changed. */
9002
9003 int
9004 resize_mini_window (struct window *w, int exact_p)
9005 {
9006 struct frame *f = XFRAME (w->frame);
9007 int window_height_changed_p = 0;
9008
9009 xassert (MINI_WINDOW_P (w));
9010
9011 /* By default, start display at the beginning. */
9012 set_marker_both (w->start, w->buffer,
9013 BUF_BEGV (XBUFFER (w->buffer)),
9014 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9015
9016 /* Don't resize windows while redisplaying a window; it would
9017 confuse redisplay functions when the size of the window they are
9018 displaying changes from under them. Such a resizing can happen,
9019 for instance, when which-func prints a long message while
9020 we are running fontification-functions. We're running these
9021 functions with safe_call which binds inhibit-redisplay to t. */
9022 if (!NILP (Vinhibit_redisplay))
9023 return 0;
9024
9025 /* Nil means don't try to resize. */
9026 if (NILP (Vresize_mini_windows)
9027 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9028 return 0;
9029
9030 if (!FRAME_MINIBUF_ONLY_P (f))
9031 {
9032 struct it it;
9033 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9034 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9035 int height, max_height;
9036 int unit = FRAME_LINE_HEIGHT (f);
9037 struct text_pos start;
9038 struct buffer *old_current_buffer = NULL;
9039
9040 if (current_buffer != XBUFFER (w->buffer))
9041 {
9042 old_current_buffer = current_buffer;
9043 set_buffer_internal (XBUFFER (w->buffer));
9044 }
9045
9046 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9047
9048 /* Compute the max. number of lines specified by the user. */
9049 if (FLOATP (Vmax_mini_window_height))
9050 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9051 else if (INTEGERP (Vmax_mini_window_height))
9052 max_height = XINT (Vmax_mini_window_height);
9053 else
9054 max_height = total_height / 4;
9055
9056 /* Correct that max. height if it's bogus. */
9057 max_height = max (1, max_height);
9058 max_height = min (total_height, max_height);
9059
9060 /* Find out the height of the text in the window. */
9061 if (it.line_wrap == TRUNCATE)
9062 height = 1;
9063 else
9064 {
9065 last_height = 0;
9066 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9067 if (it.max_ascent == 0 && it.max_descent == 0)
9068 height = it.current_y + last_height;
9069 else
9070 height = it.current_y + it.max_ascent + it.max_descent;
9071 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9072 height = (height + unit - 1) / unit;
9073 }
9074
9075 /* Compute a suitable window start. */
9076 if (height > max_height)
9077 {
9078 height = max_height;
9079 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9080 move_it_vertically_backward (&it, (height - 1) * unit);
9081 start = it.current.pos;
9082 }
9083 else
9084 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9085 SET_MARKER_FROM_TEXT_POS (w->start, start);
9086
9087 if (EQ (Vresize_mini_windows, Qgrow_only))
9088 {
9089 /* Let it grow only, until we display an empty message, in which
9090 case the window shrinks again. */
9091 if (height > WINDOW_TOTAL_LINES (w))
9092 {
9093 int old_height = WINDOW_TOTAL_LINES (w);
9094 freeze_window_starts (f, 1);
9095 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9096 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9097 }
9098 else if (height < WINDOW_TOTAL_LINES (w)
9099 && (exact_p || BEGV == ZV))
9100 {
9101 int old_height = WINDOW_TOTAL_LINES (w);
9102 freeze_window_starts (f, 0);
9103 shrink_mini_window (w);
9104 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9105 }
9106 }
9107 else
9108 {
9109 /* Always resize to exact size needed. */
9110 if (height > WINDOW_TOTAL_LINES (w))
9111 {
9112 int old_height = WINDOW_TOTAL_LINES (w);
9113 freeze_window_starts (f, 1);
9114 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9115 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9116 }
9117 else if (height < WINDOW_TOTAL_LINES (w))
9118 {
9119 int old_height = WINDOW_TOTAL_LINES (w);
9120 freeze_window_starts (f, 0);
9121 shrink_mini_window (w);
9122
9123 if (height)
9124 {
9125 freeze_window_starts (f, 1);
9126 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9127 }
9128
9129 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9130 }
9131 }
9132
9133 if (old_current_buffer)
9134 set_buffer_internal (old_current_buffer);
9135 }
9136
9137 return window_height_changed_p;
9138 }
9139
9140
9141 /* Value is the current message, a string, or nil if there is no
9142 current message. */
9143
9144 Lisp_Object
9145 current_message (void)
9146 {
9147 Lisp_Object msg;
9148
9149 if (!BUFFERP (echo_area_buffer[0]))
9150 msg = Qnil;
9151 else
9152 {
9153 with_echo_area_buffer (0, 0, current_message_1,
9154 (intptr_t) &msg, Qnil, 0, 0);
9155 if (NILP (msg))
9156 echo_area_buffer[0] = Qnil;
9157 }
9158
9159 return msg;
9160 }
9161
9162
9163 static int
9164 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9165 {
9166 intptr_t i1 = a1;
9167 Lisp_Object *msg = (Lisp_Object *) i1;
9168
9169 if (Z > BEG)
9170 *msg = make_buffer_string (BEG, Z, 1);
9171 else
9172 *msg = Qnil;
9173 return 0;
9174 }
9175
9176
9177 /* Push the current message on Vmessage_stack for later restauration
9178 by restore_message. Value is non-zero if the current message isn't
9179 empty. This is a relatively infrequent operation, so it's not
9180 worth optimizing. */
9181
9182 int
9183 push_message (void)
9184 {
9185 Lisp_Object msg;
9186 msg = current_message ();
9187 Vmessage_stack = Fcons (msg, Vmessage_stack);
9188 return STRINGP (msg);
9189 }
9190
9191
9192 /* Restore message display from the top of Vmessage_stack. */
9193
9194 void
9195 restore_message (void)
9196 {
9197 Lisp_Object msg;
9198
9199 xassert (CONSP (Vmessage_stack));
9200 msg = XCAR (Vmessage_stack);
9201 if (STRINGP (msg))
9202 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9203 else
9204 message3_nolog (msg, 0, 0);
9205 }
9206
9207
9208 /* Handler for record_unwind_protect calling pop_message. */
9209
9210 Lisp_Object
9211 pop_message_unwind (Lisp_Object dummy)
9212 {
9213 pop_message ();
9214 return Qnil;
9215 }
9216
9217 /* Pop the top-most entry off Vmessage_stack. */
9218
9219 static void
9220 pop_message (void)
9221 {
9222 xassert (CONSP (Vmessage_stack));
9223 Vmessage_stack = XCDR (Vmessage_stack);
9224 }
9225
9226
9227 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9228 exits. If the stack is not empty, we have a missing pop_message
9229 somewhere. */
9230
9231 void
9232 check_message_stack (void)
9233 {
9234 if (!NILP (Vmessage_stack))
9235 abort ();
9236 }
9237
9238
9239 /* Truncate to NCHARS what will be displayed in the echo area the next
9240 time we display it---but don't redisplay it now. */
9241
9242 void
9243 truncate_echo_area (EMACS_INT nchars)
9244 {
9245 if (nchars == 0)
9246 echo_area_buffer[0] = Qnil;
9247 /* A null message buffer means that the frame hasn't really been
9248 initialized yet. Error messages get reported properly by
9249 cmd_error, so this must be just an informative message; toss it. */
9250 else if (!noninteractive
9251 && INTERACTIVE
9252 && !NILP (echo_area_buffer[0]))
9253 {
9254 struct frame *sf = SELECTED_FRAME ();
9255 if (FRAME_MESSAGE_BUF (sf))
9256 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9257 }
9258 }
9259
9260
9261 /* Helper function for truncate_echo_area. Truncate the current
9262 message to at most NCHARS characters. */
9263
9264 static int
9265 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9266 {
9267 if (BEG + nchars < Z)
9268 del_range (BEG + nchars, Z);
9269 if (Z == BEG)
9270 echo_area_buffer[0] = Qnil;
9271 return 0;
9272 }
9273
9274
9275 /* Set the current message to a substring of S or STRING.
9276
9277 If STRING is a Lisp string, set the message to the first NBYTES
9278 bytes from STRING. NBYTES zero means use the whole string. If
9279 STRING is multibyte, the message will be displayed multibyte.
9280
9281 If S is not null, set the message to the first LEN bytes of S. LEN
9282 zero means use the whole string. MULTIBYTE_P non-zero means S is
9283 multibyte. Display the message multibyte in that case.
9284
9285 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9286 to t before calling set_message_1 (which calls insert).
9287 */
9288
9289 static void
9290 set_message (const char *s, Lisp_Object string,
9291 EMACS_INT nbytes, int multibyte_p)
9292 {
9293 message_enable_multibyte
9294 = ((s && multibyte_p)
9295 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9296
9297 with_echo_area_buffer (0, -1, set_message_1,
9298 (intptr_t) s, string, nbytes, multibyte_p);
9299 message_buf_print = 0;
9300 help_echo_showing_p = 0;
9301 }
9302
9303
9304 /* Helper function for set_message. Arguments have the same meaning
9305 as there, with A1 corresponding to S and A2 corresponding to STRING
9306 This function is called with the echo area buffer being
9307 current. */
9308
9309 static int
9310 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9311 {
9312 intptr_t i1 = a1;
9313 const char *s = (const char *) i1;
9314 const unsigned char *msg = (const unsigned char *) s;
9315 Lisp_Object string = a2;
9316
9317 /* Change multibyteness of the echo buffer appropriately. */
9318 if (message_enable_multibyte
9319 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9320 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9321
9322 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9323 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9324 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9325
9326 /* Insert new message at BEG. */
9327 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9328
9329 if (STRINGP (string))
9330 {
9331 EMACS_INT nchars;
9332
9333 if (nbytes == 0)
9334 nbytes = SBYTES (string);
9335 nchars = string_byte_to_char (string, nbytes);
9336
9337 /* This function takes care of single/multibyte conversion. We
9338 just have to ensure that the echo area buffer has the right
9339 setting of enable_multibyte_characters. */
9340 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9341 }
9342 else if (s)
9343 {
9344 if (nbytes == 0)
9345 nbytes = strlen (s);
9346
9347 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9348 {
9349 /* Convert from multi-byte to single-byte. */
9350 EMACS_INT i;
9351 int c, n;
9352 char work[1];
9353
9354 /* Convert a multibyte string to single-byte. */
9355 for (i = 0; i < nbytes; i += n)
9356 {
9357 c = string_char_and_length (msg + i, &n);
9358 work[0] = (ASCII_CHAR_P (c)
9359 ? c
9360 : multibyte_char_to_unibyte (c));
9361 insert_1_both (work, 1, 1, 1, 0, 0);
9362 }
9363 }
9364 else if (!multibyte_p
9365 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9366 {
9367 /* Convert from single-byte to multi-byte. */
9368 EMACS_INT i;
9369 int c, n;
9370 unsigned char str[MAX_MULTIBYTE_LENGTH];
9371
9372 /* Convert a single-byte string to multibyte. */
9373 for (i = 0; i < nbytes; i++)
9374 {
9375 c = msg[i];
9376 MAKE_CHAR_MULTIBYTE (c);
9377 n = CHAR_STRING (c, str);
9378 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9379 }
9380 }
9381 else
9382 insert_1 (s, nbytes, 1, 0, 0);
9383 }
9384
9385 return 0;
9386 }
9387
9388
9389 /* Clear messages. CURRENT_P non-zero means clear the current
9390 message. LAST_DISPLAYED_P non-zero means clear the message
9391 last displayed. */
9392
9393 void
9394 clear_message (int current_p, int last_displayed_p)
9395 {
9396 if (current_p)
9397 {
9398 echo_area_buffer[0] = Qnil;
9399 message_cleared_p = 1;
9400 }
9401
9402 if (last_displayed_p)
9403 echo_area_buffer[1] = Qnil;
9404
9405 message_buf_print = 0;
9406 }
9407
9408 /* Clear garbaged frames.
9409
9410 This function is used where the old redisplay called
9411 redraw_garbaged_frames which in turn called redraw_frame which in
9412 turn called clear_frame. The call to clear_frame was a source of
9413 flickering. I believe a clear_frame is not necessary. It should
9414 suffice in the new redisplay to invalidate all current matrices,
9415 and ensure a complete redisplay of all windows. */
9416
9417 static void
9418 clear_garbaged_frames (void)
9419 {
9420 if (frame_garbaged)
9421 {
9422 Lisp_Object tail, frame;
9423 int changed_count = 0;
9424
9425 FOR_EACH_FRAME (tail, frame)
9426 {
9427 struct frame *f = XFRAME (frame);
9428
9429 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9430 {
9431 if (f->resized_p)
9432 {
9433 Fredraw_frame (frame);
9434 f->force_flush_display_p = 1;
9435 }
9436 clear_current_matrices (f);
9437 changed_count++;
9438 f->garbaged = 0;
9439 f->resized_p = 0;
9440 }
9441 }
9442
9443 frame_garbaged = 0;
9444 if (changed_count)
9445 ++windows_or_buffers_changed;
9446 }
9447 }
9448
9449
9450 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9451 is non-zero update selected_frame. Value is non-zero if the
9452 mini-windows height has been changed. */
9453
9454 static int
9455 echo_area_display (int update_frame_p)
9456 {
9457 Lisp_Object mini_window;
9458 struct window *w;
9459 struct frame *f;
9460 int window_height_changed_p = 0;
9461 struct frame *sf = SELECTED_FRAME ();
9462
9463 mini_window = FRAME_MINIBUF_WINDOW (sf);
9464 w = XWINDOW (mini_window);
9465 f = XFRAME (WINDOW_FRAME (w));
9466
9467 /* Don't display if frame is invisible or not yet initialized. */
9468 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9469 return 0;
9470
9471 #ifdef HAVE_WINDOW_SYSTEM
9472 /* When Emacs starts, selected_frame may be the initial terminal
9473 frame. If we let this through, a message would be displayed on
9474 the terminal. */
9475 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9476 return 0;
9477 #endif /* HAVE_WINDOW_SYSTEM */
9478
9479 /* Redraw garbaged frames. */
9480 if (frame_garbaged)
9481 clear_garbaged_frames ();
9482
9483 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9484 {
9485 echo_area_window = mini_window;
9486 window_height_changed_p = display_echo_area (w);
9487 w->must_be_updated_p = 1;
9488
9489 /* Update the display, unless called from redisplay_internal.
9490 Also don't update the screen during redisplay itself. The
9491 update will happen at the end of redisplay, and an update
9492 here could cause confusion. */
9493 if (update_frame_p && !redisplaying_p)
9494 {
9495 int n = 0;
9496
9497 /* If the display update has been interrupted by pending
9498 input, update mode lines in the frame. Due to the
9499 pending input, it might have been that redisplay hasn't
9500 been called, so that mode lines above the echo area are
9501 garbaged. This looks odd, so we prevent it here. */
9502 if (!display_completed)
9503 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9504
9505 if (window_height_changed_p
9506 /* Don't do this if Emacs is shutting down. Redisplay
9507 needs to run hooks. */
9508 && !NILP (Vrun_hooks))
9509 {
9510 /* Must update other windows. Likewise as in other
9511 cases, don't let this update be interrupted by
9512 pending input. */
9513 int count = SPECPDL_INDEX ();
9514 specbind (Qredisplay_dont_pause, Qt);
9515 windows_or_buffers_changed = 1;
9516 redisplay_internal ();
9517 unbind_to (count, Qnil);
9518 }
9519 else if (FRAME_WINDOW_P (f) && n == 0)
9520 {
9521 /* Window configuration is the same as before.
9522 Can do with a display update of the echo area,
9523 unless we displayed some mode lines. */
9524 update_single_window (w, 1);
9525 FRAME_RIF (f)->flush_display (f);
9526 }
9527 else
9528 update_frame (f, 1, 1);
9529
9530 /* If cursor is in the echo area, make sure that the next
9531 redisplay displays the minibuffer, so that the cursor will
9532 be replaced with what the minibuffer wants. */
9533 if (cursor_in_echo_area)
9534 ++windows_or_buffers_changed;
9535 }
9536 }
9537 else if (!EQ (mini_window, selected_window))
9538 windows_or_buffers_changed++;
9539
9540 /* Last displayed message is now the current message. */
9541 echo_area_buffer[1] = echo_area_buffer[0];
9542 /* Inform read_char that we're not echoing. */
9543 echo_message_buffer = Qnil;
9544
9545 /* Prevent redisplay optimization in redisplay_internal by resetting
9546 this_line_start_pos. This is done because the mini-buffer now
9547 displays the message instead of its buffer text. */
9548 if (EQ (mini_window, selected_window))
9549 CHARPOS (this_line_start_pos) = 0;
9550
9551 return window_height_changed_p;
9552 }
9553
9554
9555 \f
9556 /***********************************************************************
9557 Mode Lines and Frame Titles
9558 ***********************************************************************/
9559
9560 /* A buffer for constructing non-propertized mode-line strings and
9561 frame titles in it; allocated from the heap in init_xdisp and
9562 resized as needed in store_mode_line_noprop_char. */
9563
9564 static char *mode_line_noprop_buf;
9565
9566 /* The buffer's end, and a current output position in it. */
9567
9568 static char *mode_line_noprop_buf_end;
9569 static char *mode_line_noprop_ptr;
9570
9571 #define MODE_LINE_NOPROP_LEN(start) \
9572 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9573
9574 static enum {
9575 MODE_LINE_DISPLAY = 0,
9576 MODE_LINE_TITLE,
9577 MODE_LINE_NOPROP,
9578 MODE_LINE_STRING
9579 } mode_line_target;
9580
9581 /* Alist that caches the results of :propertize.
9582 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9583 static Lisp_Object mode_line_proptrans_alist;
9584
9585 /* List of strings making up the mode-line. */
9586 static Lisp_Object mode_line_string_list;
9587
9588 /* Base face property when building propertized mode line string. */
9589 static Lisp_Object mode_line_string_face;
9590 static Lisp_Object mode_line_string_face_prop;
9591
9592
9593 /* Unwind data for mode line strings */
9594
9595 static Lisp_Object Vmode_line_unwind_vector;
9596
9597 static Lisp_Object
9598 format_mode_line_unwind_data (struct buffer *obuf,
9599 Lisp_Object owin,
9600 int save_proptrans)
9601 {
9602 Lisp_Object vector, tmp;
9603
9604 /* Reduce consing by keeping one vector in
9605 Vwith_echo_area_save_vector. */
9606 vector = Vmode_line_unwind_vector;
9607 Vmode_line_unwind_vector = Qnil;
9608
9609 if (NILP (vector))
9610 vector = Fmake_vector (make_number (8), Qnil);
9611
9612 ASET (vector, 0, make_number (mode_line_target));
9613 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9614 ASET (vector, 2, mode_line_string_list);
9615 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9616 ASET (vector, 4, mode_line_string_face);
9617 ASET (vector, 5, mode_line_string_face_prop);
9618
9619 if (obuf)
9620 XSETBUFFER (tmp, obuf);
9621 else
9622 tmp = Qnil;
9623 ASET (vector, 6, tmp);
9624 ASET (vector, 7, owin);
9625
9626 return vector;
9627 }
9628
9629 static Lisp_Object
9630 unwind_format_mode_line (Lisp_Object vector)
9631 {
9632 mode_line_target = XINT (AREF (vector, 0));
9633 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9634 mode_line_string_list = AREF (vector, 2);
9635 if (! EQ (AREF (vector, 3), Qt))
9636 mode_line_proptrans_alist = AREF (vector, 3);
9637 mode_line_string_face = AREF (vector, 4);
9638 mode_line_string_face_prop = AREF (vector, 5);
9639
9640 if (!NILP (AREF (vector, 7)))
9641 /* Select window before buffer, since it may change the buffer. */
9642 Fselect_window (AREF (vector, 7), Qt);
9643
9644 if (!NILP (AREF (vector, 6)))
9645 {
9646 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9647 ASET (vector, 6, Qnil);
9648 }
9649
9650 Vmode_line_unwind_vector = vector;
9651 return Qnil;
9652 }
9653
9654
9655 /* Store a single character C for the frame title in mode_line_noprop_buf.
9656 Re-allocate mode_line_noprop_buf if necessary. */
9657
9658 static void
9659 store_mode_line_noprop_char (char c)
9660 {
9661 /* If output position has reached the end of the allocated buffer,
9662 double the buffer's size. */
9663 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9664 {
9665 int len = MODE_LINE_NOPROP_LEN (0);
9666 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9667 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9668 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9669 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9670 }
9671
9672 *mode_line_noprop_ptr++ = c;
9673 }
9674
9675
9676 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9677 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9678 characters that yield more columns than PRECISION; PRECISION <= 0
9679 means copy the whole string. Pad with spaces until FIELD_WIDTH
9680 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9681 pad. Called from display_mode_element when it is used to build a
9682 frame title. */
9683
9684 static int
9685 store_mode_line_noprop (const char *string, int field_width, int precision)
9686 {
9687 const unsigned char *str = (const unsigned char *) string;
9688 int n = 0;
9689 EMACS_INT dummy, nbytes;
9690
9691 /* Copy at most PRECISION chars from STR. */
9692 nbytes = strlen (string);
9693 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9694 while (nbytes--)
9695 store_mode_line_noprop_char (*str++);
9696
9697 /* Fill up with spaces until FIELD_WIDTH reached. */
9698 while (field_width > 0
9699 && n < field_width)
9700 {
9701 store_mode_line_noprop_char (' ');
9702 ++n;
9703 }
9704
9705 return n;
9706 }
9707
9708 /***********************************************************************
9709 Frame Titles
9710 ***********************************************************************/
9711
9712 #ifdef HAVE_WINDOW_SYSTEM
9713
9714 /* Set the title of FRAME, if it has changed. The title format is
9715 Vicon_title_format if FRAME is iconified, otherwise it is
9716 frame_title_format. */
9717
9718 static void
9719 x_consider_frame_title (Lisp_Object frame)
9720 {
9721 struct frame *f = XFRAME (frame);
9722
9723 if (FRAME_WINDOW_P (f)
9724 || FRAME_MINIBUF_ONLY_P (f)
9725 || f->explicit_name)
9726 {
9727 /* Do we have more than one visible frame on this X display? */
9728 Lisp_Object tail;
9729 Lisp_Object fmt;
9730 int title_start;
9731 char *title;
9732 int len;
9733 struct it it;
9734 int count = SPECPDL_INDEX ();
9735
9736 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9737 {
9738 Lisp_Object other_frame = XCAR (tail);
9739 struct frame *tf = XFRAME (other_frame);
9740
9741 if (tf != f
9742 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9743 && !FRAME_MINIBUF_ONLY_P (tf)
9744 && !EQ (other_frame, tip_frame)
9745 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9746 break;
9747 }
9748
9749 /* Set global variable indicating that multiple frames exist. */
9750 multiple_frames = CONSP (tail);
9751
9752 /* Switch to the buffer of selected window of the frame. Set up
9753 mode_line_target so that display_mode_element will output into
9754 mode_line_noprop_buf; then display the title. */
9755 record_unwind_protect (unwind_format_mode_line,
9756 format_mode_line_unwind_data
9757 (current_buffer, selected_window, 0));
9758
9759 Fselect_window (f->selected_window, Qt);
9760 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9761 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9762
9763 mode_line_target = MODE_LINE_TITLE;
9764 title_start = MODE_LINE_NOPROP_LEN (0);
9765 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9766 NULL, DEFAULT_FACE_ID);
9767 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9768 len = MODE_LINE_NOPROP_LEN (title_start);
9769 title = mode_line_noprop_buf + title_start;
9770 unbind_to (count, Qnil);
9771
9772 /* Set the title only if it's changed. This avoids consing in
9773 the common case where it hasn't. (If it turns out that we've
9774 already wasted too much time by walking through the list with
9775 display_mode_element, then we might need to optimize at a
9776 higher level than this.) */
9777 if (! STRINGP (f->name)
9778 || SBYTES (f->name) != len
9779 || memcmp (title, SDATA (f->name), len) != 0)
9780 x_implicitly_set_name (f, make_string (title, len), Qnil);
9781 }
9782 }
9783
9784 #endif /* not HAVE_WINDOW_SYSTEM */
9785
9786
9787
9788 \f
9789 /***********************************************************************
9790 Menu Bars
9791 ***********************************************************************/
9792
9793
9794 /* Prepare for redisplay by updating menu-bar item lists when
9795 appropriate. This can call eval. */
9796
9797 void
9798 prepare_menu_bars (void)
9799 {
9800 int all_windows;
9801 struct gcpro gcpro1, gcpro2;
9802 struct frame *f;
9803 Lisp_Object tooltip_frame;
9804
9805 #ifdef HAVE_WINDOW_SYSTEM
9806 tooltip_frame = tip_frame;
9807 #else
9808 tooltip_frame = Qnil;
9809 #endif
9810
9811 /* Update all frame titles based on their buffer names, etc. We do
9812 this before the menu bars so that the buffer-menu will show the
9813 up-to-date frame titles. */
9814 #ifdef HAVE_WINDOW_SYSTEM
9815 if (windows_or_buffers_changed || update_mode_lines)
9816 {
9817 Lisp_Object tail, frame;
9818
9819 FOR_EACH_FRAME (tail, frame)
9820 {
9821 f = XFRAME (frame);
9822 if (!EQ (frame, tooltip_frame)
9823 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9824 x_consider_frame_title (frame);
9825 }
9826 }
9827 #endif /* HAVE_WINDOW_SYSTEM */
9828
9829 /* Update the menu bar item lists, if appropriate. This has to be
9830 done before any actual redisplay or generation of display lines. */
9831 all_windows = (update_mode_lines
9832 || buffer_shared > 1
9833 || windows_or_buffers_changed);
9834 if (all_windows)
9835 {
9836 Lisp_Object tail, frame;
9837 int count = SPECPDL_INDEX ();
9838 /* 1 means that update_menu_bar has run its hooks
9839 so any further calls to update_menu_bar shouldn't do so again. */
9840 int menu_bar_hooks_run = 0;
9841
9842 record_unwind_save_match_data ();
9843
9844 FOR_EACH_FRAME (tail, frame)
9845 {
9846 f = XFRAME (frame);
9847
9848 /* Ignore tooltip frame. */
9849 if (EQ (frame, tooltip_frame))
9850 continue;
9851
9852 /* If a window on this frame changed size, report that to
9853 the user and clear the size-change flag. */
9854 if (FRAME_WINDOW_SIZES_CHANGED (f))
9855 {
9856 Lisp_Object functions;
9857
9858 /* Clear flag first in case we get an error below. */
9859 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9860 functions = Vwindow_size_change_functions;
9861 GCPRO2 (tail, functions);
9862
9863 while (CONSP (functions))
9864 {
9865 if (!EQ (XCAR (functions), Qt))
9866 call1 (XCAR (functions), frame);
9867 functions = XCDR (functions);
9868 }
9869 UNGCPRO;
9870 }
9871
9872 GCPRO1 (tail);
9873 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9874 #ifdef HAVE_WINDOW_SYSTEM
9875 update_tool_bar (f, 0);
9876 #endif
9877 #ifdef HAVE_NS
9878 if (windows_or_buffers_changed
9879 && FRAME_NS_P (f))
9880 ns_set_doc_edited (f, Fbuffer_modified_p
9881 (XWINDOW (f->selected_window)->buffer));
9882 #endif
9883 UNGCPRO;
9884 }
9885
9886 unbind_to (count, Qnil);
9887 }
9888 else
9889 {
9890 struct frame *sf = SELECTED_FRAME ();
9891 update_menu_bar (sf, 1, 0);
9892 #ifdef HAVE_WINDOW_SYSTEM
9893 update_tool_bar (sf, 1);
9894 #endif
9895 }
9896 }
9897
9898
9899 /* Update the menu bar item list for frame F. This has to be done
9900 before we start to fill in any display lines, because it can call
9901 eval.
9902
9903 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9904
9905 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9906 already ran the menu bar hooks for this redisplay, so there
9907 is no need to run them again. The return value is the
9908 updated value of this flag, to pass to the next call. */
9909
9910 static int
9911 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9912 {
9913 Lisp_Object window;
9914 register struct window *w;
9915
9916 /* If called recursively during a menu update, do nothing. This can
9917 happen when, for instance, an activate-menubar-hook causes a
9918 redisplay. */
9919 if (inhibit_menubar_update)
9920 return hooks_run;
9921
9922 window = FRAME_SELECTED_WINDOW (f);
9923 w = XWINDOW (window);
9924
9925 if (FRAME_WINDOW_P (f)
9926 ?
9927 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9928 || defined (HAVE_NS) || defined (USE_GTK)
9929 FRAME_EXTERNAL_MENU_BAR (f)
9930 #else
9931 FRAME_MENU_BAR_LINES (f) > 0
9932 #endif
9933 : FRAME_MENU_BAR_LINES (f) > 0)
9934 {
9935 /* If the user has switched buffers or windows, we need to
9936 recompute to reflect the new bindings. But we'll
9937 recompute when update_mode_lines is set too; that means
9938 that people can use force-mode-line-update to request
9939 that the menu bar be recomputed. The adverse effect on
9940 the rest of the redisplay algorithm is about the same as
9941 windows_or_buffers_changed anyway. */
9942 if (windows_or_buffers_changed
9943 /* This used to test w->update_mode_line, but we believe
9944 there is no need to recompute the menu in that case. */
9945 || update_mode_lines
9946 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9947 < BUF_MODIFF (XBUFFER (w->buffer)))
9948 != !NILP (w->last_had_star))
9949 || ((!NILP (Vtransient_mark_mode)
9950 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9951 != !NILP (w->region_showing)))
9952 {
9953 struct buffer *prev = current_buffer;
9954 int count = SPECPDL_INDEX ();
9955
9956 specbind (Qinhibit_menubar_update, Qt);
9957
9958 set_buffer_internal_1 (XBUFFER (w->buffer));
9959 if (save_match_data)
9960 record_unwind_save_match_data ();
9961 if (NILP (Voverriding_local_map_menu_flag))
9962 {
9963 specbind (Qoverriding_terminal_local_map, Qnil);
9964 specbind (Qoverriding_local_map, Qnil);
9965 }
9966
9967 if (!hooks_run)
9968 {
9969 /* Run the Lucid hook. */
9970 safe_run_hooks (Qactivate_menubar_hook);
9971
9972 /* If it has changed current-menubar from previous value,
9973 really recompute the menu-bar from the value. */
9974 if (! NILP (Vlucid_menu_bar_dirty_flag))
9975 call0 (Qrecompute_lucid_menubar);
9976
9977 safe_run_hooks (Qmenu_bar_update_hook);
9978
9979 hooks_run = 1;
9980 }
9981
9982 XSETFRAME (Vmenu_updating_frame, f);
9983 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9984
9985 /* Redisplay the menu bar in case we changed it. */
9986 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9987 || defined (HAVE_NS) || defined (USE_GTK)
9988 if (FRAME_WINDOW_P (f))
9989 {
9990 #if defined (HAVE_NS)
9991 /* All frames on Mac OS share the same menubar. So only
9992 the selected frame should be allowed to set it. */
9993 if (f == SELECTED_FRAME ())
9994 #endif
9995 set_frame_menubar (f, 0, 0);
9996 }
9997 else
9998 /* On a terminal screen, the menu bar is an ordinary screen
9999 line, and this makes it get updated. */
10000 w->update_mode_line = Qt;
10001 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10002 /* In the non-toolkit version, the menu bar is an ordinary screen
10003 line, and this makes it get updated. */
10004 w->update_mode_line = Qt;
10005 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10006
10007 unbind_to (count, Qnil);
10008 set_buffer_internal_1 (prev);
10009 }
10010 }
10011
10012 return hooks_run;
10013 }
10014
10015
10016 \f
10017 /***********************************************************************
10018 Output Cursor
10019 ***********************************************************************/
10020
10021 #ifdef HAVE_WINDOW_SYSTEM
10022
10023 /* EXPORT:
10024 Nominal cursor position -- where to draw output.
10025 HPOS and VPOS are window relative glyph matrix coordinates.
10026 X and Y are window relative pixel coordinates. */
10027
10028 struct cursor_pos output_cursor;
10029
10030
10031 /* EXPORT:
10032 Set the global variable output_cursor to CURSOR. All cursor
10033 positions are relative to updated_window. */
10034
10035 void
10036 set_output_cursor (struct cursor_pos *cursor)
10037 {
10038 output_cursor.hpos = cursor->hpos;
10039 output_cursor.vpos = cursor->vpos;
10040 output_cursor.x = cursor->x;
10041 output_cursor.y = cursor->y;
10042 }
10043
10044
10045 /* EXPORT for RIF:
10046 Set a nominal cursor position.
10047
10048 HPOS and VPOS are column/row positions in a window glyph matrix. X
10049 and Y are window text area relative pixel positions.
10050
10051 If this is done during an update, updated_window will contain the
10052 window that is being updated and the position is the future output
10053 cursor position for that window. If updated_window is null, use
10054 selected_window and display the cursor at the given position. */
10055
10056 void
10057 x_cursor_to (int vpos, int hpos, int y, int x)
10058 {
10059 struct window *w;
10060
10061 /* If updated_window is not set, work on selected_window. */
10062 if (updated_window)
10063 w = updated_window;
10064 else
10065 w = XWINDOW (selected_window);
10066
10067 /* Set the output cursor. */
10068 output_cursor.hpos = hpos;
10069 output_cursor.vpos = vpos;
10070 output_cursor.x = x;
10071 output_cursor.y = y;
10072
10073 /* If not called as part of an update, really display the cursor.
10074 This will also set the cursor position of W. */
10075 if (updated_window == NULL)
10076 {
10077 BLOCK_INPUT;
10078 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10079 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10080 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10081 UNBLOCK_INPUT;
10082 }
10083 }
10084
10085 #endif /* HAVE_WINDOW_SYSTEM */
10086
10087 \f
10088 /***********************************************************************
10089 Tool-bars
10090 ***********************************************************************/
10091
10092 #ifdef HAVE_WINDOW_SYSTEM
10093
10094 /* Where the mouse was last time we reported a mouse event. */
10095
10096 FRAME_PTR last_mouse_frame;
10097
10098 /* Tool-bar item index of the item on which a mouse button was pressed
10099 or -1. */
10100
10101 int last_tool_bar_item;
10102
10103
10104 static Lisp_Object
10105 update_tool_bar_unwind (Lisp_Object frame)
10106 {
10107 selected_frame = frame;
10108 return Qnil;
10109 }
10110
10111 /* Update the tool-bar item list for frame F. This has to be done
10112 before we start to fill in any display lines. Called from
10113 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10114 and restore it here. */
10115
10116 static void
10117 update_tool_bar (struct frame *f, int save_match_data)
10118 {
10119 #if defined (USE_GTK) || defined (HAVE_NS)
10120 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10121 #else
10122 int do_update = WINDOWP (f->tool_bar_window)
10123 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10124 #endif
10125
10126 if (do_update)
10127 {
10128 Lisp_Object window;
10129 struct window *w;
10130
10131 window = FRAME_SELECTED_WINDOW (f);
10132 w = XWINDOW (window);
10133
10134 /* If the user has switched buffers or windows, we need to
10135 recompute to reflect the new bindings. But we'll
10136 recompute when update_mode_lines is set too; that means
10137 that people can use force-mode-line-update to request
10138 that the menu bar be recomputed. The adverse effect on
10139 the rest of the redisplay algorithm is about the same as
10140 windows_or_buffers_changed anyway. */
10141 if (windows_or_buffers_changed
10142 || !NILP (w->update_mode_line)
10143 || update_mode_lines
10144 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10145 < BUF_MODIFF (XBUFFER (w->buffer)))
10146 != !NILP (w->last_had_star))
10147 || ((!NILP (Vtransient_mark_mode)
10148 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10149 != !NILP (w->region_showing)))
10150 {
10151 struct buffer *prev = current_buffer;
10152 int count = SPECPDL_INDEX ();
10153 Lisp_Object frame, new_tool_bar;
10154 int new_n_tool_bar;
10155 struct gcpro gcpro1;
10156
10157 /* Set current_buffer to the buffer of the selected
10158 window of the frame, so that we get the right local
10159 keymaps. */
10160 set_buffer_internal_1 (XBUFFER (w->buffer));
10161
10162 /* Save match data, if we must. */
10163 if (save_match_data)
10164 record_unwind_save_match_data ();
10165
10166 /* Make sure that we don't accidentally use bogus keymaps. */
10167 if (NILP (Voverriding_local_map_menu_flag))
10168 {
10169 specbind (Qoverriding_terminal_local_map, Qnil);
10170 specbind (Qoverriding_local_map, Qnil);
10171 }
10172
10173 GCPRO1 (new_tool_bar);
10174
10175 /* We must temporarily set the selected frame to this frame
10176 before calling tool_bar_items, because the calculation of
10177 the tool-bar keymap uses the selected frame (see
10178 `tool-bar-make-keymap' in tool-bar.el). */
10179 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10180 XSETFRAME (frame, f);
10181 selected_frame = frame;
10182
10183 /* Build desired tool-bar items from keymaps. */
10184 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10185 &new_n_tool_bar);
10186
10187 /* Redisplay the tool-bar if we changed it. */
10188 if (new_n_tool_bar != f->n_tool_bar_items
10189 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10190 {
10191 /* Redisplay that happens asynchronously due to an expose event
10192 may access f->tool_bar_items. Make sure we update both
10193 variables within BLOCK_INPUT so no such event interrupts. */
10194 BLOCK_INPUT;
10195 f->tool_bar_items = new_tool_bar;
10196 f->n_tool_bar_items = new_n_tool_bar;
10197 w->update_mode_line = Qt;
10198 UNBLOCK_INPUT;
10199 }
10200
10201 UNGCPRO;
10202
10203 unbind_to (count, Qnil);
10204 set_buffer_internal_1 (prev);
10205 }
10206 }
10207 }
10208
10209
10210 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10211 F's desired tool-bar contents. F->tool_bar_items must have
10212 been set up previously by calling prepare_menu_bars. */
10213
10214 static void
10215 build_desired_tool_bar_string (struct frame *f)
10216 {
10217 int i, size, size_needed;
10218 struct gcpro gcpro1, gcpro2, gcpro3;
10219 Lisp_Object image, plist, props;
10220
10221 image = plist = props = Qnil;
10222 GCPRO3 (image, plist, props);
10223
10224 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10225 Otherwise, make a new string. */
10226
10227 /* The size of the string we might be able to reuse. */
10228 size = (STRINGP (f->desired_tool_bar_string)
10229 ? SCHARS (f->desired_tool_bar_string)
10230 : 0);
10231
10232 /* We need one space in the string for each image. */
10233 size_needed = f->n_tool_bar_items;
10234
10235 /* Reuse f->desired_tool_bar_string, if possible. */
10236 if (size < size_needed || NILP (f->desired_tool_bar_string))
10237 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10238 make_number (' '));
10239 else
10240 {
10241 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10242 Fremove_text_properties (make_number (0), make_number (size),
10243 props, f->desired_tool_bar_string);
10244 }
10245
10246 /* Put a `display' property on the string for the images to display,
10247 put a `menu_item' property on tool-bar items with a value that
10248 is the index of the item in F's tool-bar item vector. */
10249 for (i = 0; i < f->n_tool_bar_items; ++i)
10250 {
10251 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10252
10253 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10254 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10255 int hmargin, vmargin, relief, idx, end;
10256
10257 /* If image is a vector, choose the image according to the
10258 button state. */
10259 image = PROP (TOOL_BAR_ITEM_IMAGES);
10260 if (VECTORP (image))
10261 {
10262 if (enabled_p)
10263 idx = (selected_p
10264 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10265 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10266 else
10267 idx = (selected_p
10268 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10269 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10270
10271 xassert (ASIZE (image) >= idx);
10272 image = AREF (image, idx);
10273 }
10274 else
10275 idx = -1;
10276
10277 /* Ignore invalid image specifications. */
10278 if (!valid_image_p (image))
10279 continue;
10280
10281 /* Display the tool-bar button pressed, or depressed. */
10282 plist = Fcopy_sequence (XCDR (image));
10283
10284 /* Compute margin and relief to draw. */
10285 relief = (tool_bar_button_relief >= 0
10286 ? tool_bar_button_relief
10287 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10288 hmargin = vmargin = relief;
10289
10290 if (INTEGERP (Vtool_bar_button_margin)
10291 && XINT (Vtool_bar_button_margin) > 0)
10292 {
10293 hmargin += XFASTINT (Vtool_bar_button_margin);
10294 vmargin += XFASTINT (Vtool_bar_button_margin);
10295 }
10296 else if (CONSP (Vtool_bar_button_margin))
10297 {
10298 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10299 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10300 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10301
10302 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10303 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10304 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10305 }
10306
10307 if (auto_raise_tool_bar_buttons_p)
10308 {
10309 /* Add a `:relief' property to the image spec if the item is
10310 selected. */
10311 if (selected_p)
10312 {
10313 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10314 hmargin -= relief;
10315 vmargin -= relief;
10316 }
10317 }
10318 else
10319 {
10320 /* If image is selected, display it pressed, i.e. with a
10321 negative relief. If it's not selected, display it with a
10322 raised relief. */
10323 plist = Fplist_put (plist, QCrelief,
10324 (selected_p
10325 ? make_number (-relief)
10326 : make_number (relief)));
10327 hmargin -= relief;
10328 vmargin -= relief;
10329 }
10330
10331 /* Put a margin around the image. */
10332 if (hmargin || vmargin)
10333 {
10334 if (hmargin == vmargin)
10335 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10336 else
10337 plist = Fplist_put (plist, QCmargin,
10338 Fcons (make_number (hmargin),
10339 make_number (vmargin)));
10340 }
10341
10342 /* If button is not enabled, and we don't have special images
10343 for the disabled state, make the image appear disabled by
10344 applying an appropriate algorithm to it. */
10345 if (!enabled_p && idx < 0)
10346 plist = Fplist_put (plist, QCconversion, Qdisabled);
10347
10348 /* Put a `display' text property on the string for the image to
10349 display. Put a `menu-item' property on the string that gives
10350 the start of this item's properties in the tool-bar items
10351 vector. */
10352 image = Fcons (Qimage, plist);
10353 props = list4 (Qdisplay, image,
10354 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10355
10356 /* Let the last image hide all remaining spaces in the tool bar
10357 string. The string can be longer than needed when we reuse a
10358 previous string. */
10359 if (i + 1 == f->n_tool_bar_items)
10360 end = SCHARS (f->desired_tool_bar_string);
10361 else
10362 end = i + 1;
10363 Fadd_text_properties (make_number (i), make_number (end),
10364 props, f->desired_tool_bar_string);
10365 #undef PROP
10366 }
10367
10368 UNGCPRO;
10369 }
10370
10371
10372 /* Display one line of the tool-bar of frame IT->f.
10373
10374 HEIGHT specifies the desired height of the tool-bar line.
10375 If the actual height of the glyph row is less than HEIGHT, the
10376 row's height is increased to HEIGHT, and the icons are centered
10377 vertically in the new height.
10378
10379 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10380 count a final empty row in case the tool-bar width exactly matches
10381 the window width.
10382 */
10383
10384 static void
10385 display_tool_bar_line (struct it *it, int height)
10386 {
10387 struct glyph_row *row = it->glyph_row;
10388 int max_x = it->last_visible_x;
10389 struct glyph *last;
10390
10391 prepare_desired_row (row);
10392 row->y = it->current_y;
10393
10394 /* Note that this isn't made use of if the face hasn't a box,
10395 so there's no need to check the face here. */
10396 it->start_of_box_run_p = 1;
10397
10398 while (it->current_x < max_x)
10399 {
10400 int x, n_glyphs_before, i, nglyphs;
10401 struct it it_before;
10402
10403 /* Get the next display element. */
10404 if (!get_next_display_element (it))
10405 {
10406 /* Don't count empty row if we are counting needed tool-bar lines. */
10407 if (height < 0 && !it->hpos)
10408 return;
10409 break;
10410 }
10411
10412 /* Produce glyphs. */
10413 n_glyphs_before = row->used[TEXT_AREA];
10414 it_before = *it;
10415
10416 PRODUCE_GLYPHS (it);
10417
10418 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10419 i = 0;
10420 x = it_before.current_x;
10421 while (i < nglyphs)
10422 {
10423 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10424
10425 if (x + glyph->pixel_width > max_x)
10426 {
10427 /* Glyph doesn't fit on line. Backtrack. */
10428 row->used[TEXT_AREA] = n_glyphs_before;
10429 *it = it_before;
10430 /* If this is the only glyph on this line, it will never fit on the
10431 tool-bar, so skip it. But ensure there is at least one glyph,
10432 so we don't accidentally disable the tool-bar. */
10433 if (n_glyphs_before == 0
10434 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10435 break;
10436 goto out;
10437 }
10438
10439 ++it->hpos;
10440 x += glyph->pixel_width;
10441 ++i;
10442 }
10443
10444 /* Stop at line ends. */
10445 if (ITERATOR_AT_END_OF_LINE_P (it))
10446 break;
10447
10448 set_iterator_to_next (it, 1);
10449 }
10450
10451 out:;
10452
10453 row->displays_text_p = row->used[TEXT_AREA] != 0;
10454
10455 /* Use default face for the border below the tool bar.
10456
10457 FIXME: When auto-resize-tool-bars is grow-only, there is
10458 no additional border below the possibly empty tool-bar lines.
10459 So to make the extra empty lines look "normal", we have to
10460 use the tool-bar face for the border too. */
10461 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10462 it->face_id = DEFAULT_FACE_ID;
10463
10464 extend_face_to_end_of_line (it);
10465 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10466 last->right_box_line_p = 1;
10467 if (last == row->glyphs[TEXT_AREA])
10468 last->left_box_line_p = 1;
10469
10470 /* Make line the desired height and center it vertically. */
10471 if ((height -= it->max_ascent + it->max_descent) > 0)
10472 {
10473 /* Don't add more than one line height. */
10474 height %= FRAME_LINE_HEIGHT (it->f);
10475 it->max_ascent += height / 2;
10476 it->max_descent += (height + 1) / 2;
10477 }
10478
10479 compute_line_metrics (it);
10480
10481 /* If line is empty, make it occupy the rest of the tool-bar. */
10482 if (!row->displays_text_p)
10483 {
10484 row->height = row->phys_height = it->last_visible_y - row->y;
10485 row->visible_height = row->height;
10486 row->ascent = row->phys_ascent = 0;
10487 row->extra_line_spacing = 0;
10488 }
10489
10490 row->full_width_p = 1;
10491 row->continued_p = 0;
10492 row->truncated_on_left_p = 0;
10493 row->truncated_on_right_p = 0;
10494
10495 it->current_x = it->hpos = 0;
10496 it->current_y += row->height;
10497 ++it->vpos;
10498 ++it->glyph_row;
10499 }
10500
10501
10502 /* Max tool-bar height. */
10503
10504 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10505 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10506
10507 /* Value is the number of screen lines needed to make all tool-bar
10508 items of frame F visible. The number of actual rows needed is
10509 returned in *N_ROWS if non-NULL. */
10510
10511 static int
10512 tool_bar_lines_needed (struct frame *f, int *n_rows)
10513 {
10514 struct window *w = XWINDOW (f->tool_bar_window);
10515 struct it it;
10516 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10517 the desired matrix, so use (unused) mode-line row as temporary row to
10518 avoid destroying the first tool-bar row. */
10519 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10520
10521 /* Initialize an iterator for iteration over
10522 F->desired_tool_bar_string in the tool-bar window of frame F. */
10523 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10524 it.first_visible_x = 0;
10525 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10526 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10527
10528 while (!ITERATOR_AT_END_P (&it))
10529 {
10530 clear_glyph_row (temp_row);
10531 it.glyph_row = temp_row;
10532 display_tool_bar_line (&it, -1);
10533 }
10534 clear_glyph_row (temp_row);
10535
10536 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10537 if (n_rows)
10538 *n_rows = it.vpos > 0 ? it.vpos : -1;
10539
10540 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10541 }
10542
10543
10544 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10545 0, 1, 0,
10546 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10547 (Lisp_Object frame)
10548 {
10549 struct frame *f;
10550 struct window *w;
10551 int nlines = 0;
10552
10553 if (NILP (frame))
10554 frame = selected_frame;
10555 else
10556 CHECK_FRAME (frame);
10557 f = XFRAME (frame);
10558
10559 if (WINDOWP (f->tool_bar_window)
10560 || (w = XWINDOW (f->tool_bar_window),
10561 WINDOW_TOTAL_LINES (w) > 0))
10562 {
10563 update_tool_bar (f, 1);
10564 if (f->n_tool_bar_items)
10565 {
10566 build_desired_tool_bar_string (f);
10567 nlines = tool_bar_lines_needed (f, NULL);
10568 }
10569 }
10570
10571 return make_number (nlines);
10572 }
10573
10574
10575 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10576 height should be changed. */
10577
10578 static int
10579 redisplay_tool_bar (struct frame *f)
10580 {
10581 struct window *w;
10582 struct it it;
10583 struct glyph_row *row;
10584
10585 #if defined (USE_GTK) || defined (HAVE_NS)
10586 if (FRAME_EXTERNAL_TOOL_BAR (f))
10587 update_frame_tool_bar (f);
10588 return 0;
10589 #endif
10590
10591 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10592 do anything. This means you must start with tool-bar-lines
10593 non-zero to get the auto-sizing effect. Or in other words, you
10594 can turn off tool-bars by specifying tool-bar-lines zero. */
10595 if (!WINDOWP (f->tool_bar_window)
10596 || (w = XWINDOW (f->tool_bar_window),
10597 WINDOW_TOTAL_LINES (w) == 0))
10598 return 0;
10599
10600 /* Set up an iterator for the tool-bar window. */
10601 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10602 it.first_visible_x = 0;
10603 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10604 row = it.glyph_row;
10605
10606 /* Build a string that represents the contents of the tool-bar. */
10607 build_desired_tool_bar_string (f);
10608 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10609
10610 if (f->n_tool_bar_rows == 0)
10611 {
10612 int nlines;
10613
10614 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10615 nlines != WINDOW_TOTAL_LINES (w)))
10616 {
10617 Lisp_Object frame;
10618 int old_height = WINDOW_TOTAL_LINES (w);
10619
10620 XSETFRAME (frame, f);
10621 Fmodify_frame_parameters (frame,
10622 Fcons (Fcons (Qtool_bar_lines,
10623 make_number (nlines)),
10624 Qnil));
10625 if (WINDOW_TOTAL_LINES (w) != old_height)
10626 {
10627 clear_glyph_matrix (w->desired_matrix);
10628 fonts_changed_p = 1;
10629 return 1;
10630 }
10631 }
10632 }
10633
10634 /* Display as many lines as needed to display all tool-bar items. */
10635
10636 if (f->n_tool_bar_rows > 0)
10637 {
10638 int border, rows, height, extra;
10639
10640 if (INTEGERP (Vtool_bar_border))
10641 border = XINT (Vtool_bar_border);
10642 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10643 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10644 else if (EQ (Vtool_bar_border, Qborder_width))
10645 border = f->border_width;
10646 else
10647 border = 0;
10648 if (border < 0)
10649 border = 0;
10650
10651 rows = f->n_tool_bar_rows;
10652 height = max (1, (it.last_visible_y - border) / rows);
10653 extra = it.last_visible_y - border - height * rows;
10654
10655 while (it.current_y < it.last_visible_y)
10656 {
10657 int h = 0;
10658 if (extra > 0 && rows-- > 0)
10659 {
10660 h = (extra + rows - 1) / rows;
10661 extra -= h;
10662 }
10663 display_tool_bar_line (&it, height + h);
10664 }
10665 }
10666 else
10667 {
10668 while (it.current_y < it.last_visible_y)
10669 display_tool_bar_line (&it, 0);
10670 }
10671
10672 /* It doesn't make much sense to try scrolling in the tool-bar
10673 window, so don't do it. */
10674 w->desired_matrix->no_scrolling_p = 1;
10675 w->must_be_updated_p = 1;
10676
10677 if (!NILP (Vauto_resize_tool_bars))
10678 {
10679 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10680 int change_height_p = 0;
10681
10682 /* If we couldn't display everything, change the tool-bar's
10683 height if there is room for more. */
10684 if (IT_STRING_CHARPOS (it) < it.end_charpos
10685 && it.current_y < max_tool_bar_height)
10686 change_height_p = 1;
10687
10688 row = it.glyph_row - 1;
10689
10690 /* If there are blank lines at the end, except for a partially
10691 visible blank line at the end that is smaller than
10692 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10693 if (!row->displays_text_p
10694 && row->height >= FRAME_LINE_HEIGHT (f))
10695 change_height_p = 1;
10696
10697 /* If row displays tool-bar items, but is partially visible,
10698 change the tool-bar's height. */
10699 if (row->displays_text_p
10700 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10701 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10702 change_height_p = 1;
10703
10704 /* Resize windows as needed by changing the `tool-bar-lines'
10705 frame parameter. */
10706 if (change_height_p)
10707 {
10708 Lisp_Object frame;
10709 int old_height = WINDOW_TOTAL_LINES (w);
10710 int nrows;
10711 int nlines = tool_bar_lines_needed (f, &nrows);
10712
10713 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10714 && !f->minimize_tool_bar_window_p)
10715 ? (nlines > old_height)
10716 : (nlines != old_height));
10717 f->minimize_tool_bar_window_p = 0;
10718
10719 if (change_height_p)
10720 {
10721 XSETFRAME (frame, f);
10722 Fmodify_frame_parameters (frame,
10723 Fcons (Fcons (Qtool_bar_lines,
10724 make_number (nlines)),
10725 Qnil));
10726 if (WINDOW_TOTAL_LINES (w) != old_height)
10727 {
10728 clear_glyph_matrix (w->desired_matrix);
10729 f->n_tool_bar_rows = nrows;
10730 fonts_changed_p = 1;
10731 return 1;
10732 }
10733 }
10734 }
10735 }
10736
10737 f->minimize_tool_bar_window_p = 0;
10738 return 0;
10739 }
10740
10741
10742 /* Get information about the tool-bar item which is displayed in GLYPH
10743 on frame F. Return in *PROP_IDX the index where tool-bar item
10744 properties start in F->tool_bar_items. Value is zero if
10745 GLYPH doesn't display a tool-bar item. */
10746
10747 static int
10748 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10749 {
10750 Lisp_Object prop;
10751 int success_p;
10752 int charpos;
10753
10754 /* This function can be called asynchronously, which means we must
10755 exclude any possibility that Fget_text_property signals an
10756 error. */
10757 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10758 charpos = max (0, charpos);
10759
10760 /* Get the text property `menu-item' at pos. The value of that
10761 property is the start index of this item's properties in
10762 F->tool_bar_items. */
10763 prop = Fget_text_property (make_number (charpos),
10764 Qmenu_item, f->current_tool_bar_string);
10765 if (INTEGERP (prop))
10766 {
10767 *prop_idx = XINT (prop);
10768 success_p = 1;
10769 }
10770 else
10771 success_p = 0;
10772
10773 return success_p;
10774 }
10775
10776 \f
10777 /* Get information about the tool-bar item at position X/Y on frame F.
10778 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10779 the current matrix of the tool-bar window of F, or NULL if not
10780 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10781 item in F->tool_bar_items. Value is
10782
10783 -1 if X/Y is not on a tool-bar item
10784 0 if X/Y is on the same item that was highlighted before.
10785 1 otherwise. */
10786
10787 static int
10788 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10789 int *hpos, int *vpos, int *prop_idx)
10790 {
10791 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10792 struct window *w = XWINDOW (f->tool_bar_window);
10793 int area;
10794
10795 /* Find the glyph under X/Y. */
10796 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10797 if (*glyph == NULL)
10798 return -1;
10799
10800 /* Get the start of this tool-bar item's properties in
10801 f->tool_bar_items. */
10802 if (!tool_bar_item_info (f, *glyph, prop_idx))
10803 return -1;
10804
10805 /* Is mouse on the highlighted item? */
10806 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10807 && *vpos >= hlinfo->mouse_face_beg_row
10808 && *vpos <= hlinfo->mouse_face_end_row
10809 && (*vpos > hlinfo->mouse_face_beg_row
10810 || *hpos >= hlinfo->mouse_face_beg_col)
10811 && (*vpos < hlinfo->mouse_face_end_row
10812 || *hpos < hlinfo->mouse_face_end_col
10813 || hlinfo->mouse_face_past_end))
10814 return 0;
10815
10816 return 1;
10817 }
10818
10819
10820 /* EXPORT:
10821 Handle mouse button event on the tool-bar of frame F, at
10822 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10823 0 for button release. MODIFIERS is event modifiers for button
10824 release. */
10825
10826 void
10827 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10828 unsigned int modifiers)
10829 {
10830 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10831 struct window *w = XWINDOW (f->tool_bar_window);
10832 int hpos, vpos, prop_idx;
10833 struct glyph *glyph;
10834 Lisp_Object enabled_p;
10835
10836 /* If not on the highlighted tool-bar item, return. */
10837 frame_to_window_pixel_xy (w, &x, &y);
10838 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10839 return;
10840
10841 /* If item is disabled, do nothing. */
10842 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10843 if (NILP (enabled_p))
10844 return;
10845
10846 if (down_p)
10847 {
10848 /* Show item in pressed state. */
10849 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10850 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10851 last_tool_bar_item = prop_idx;
10852 }
10853 else
10854 {
10855 Lisp_Object key, frame;
10856 struct input_event event;
10857 EVENT_INIT (event);
10858
10859 /* Show item in released state. */
10860 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10861 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10862
10863 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10864
10865 XSETFRAME (frame, f);
10866 event.kind = TOOL_BAR_EVENT;
10867 event.frame_or_window = frame;
10868 event.arg = frame;
10869 kbd_buffer_store_event (&event);
10870
10871 event.kind = TOOL_BAR_EVENT;
10872 event.frame_or_window = frame;
10873 event.arg = key;
10874 event.modifiers = modifiers;
10875 kbd_buffer_store_event (&event);
10876 last_tool_bar_item = -1;
10877 }
10878 }
10879
10880
10881 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10882 tool-bar window-relative coordinates X/Y. Called from
10883 note_mouse_highlight. */
10884
10885 static void
10886 note_tool_bar_highlight (struct frame *f, int x, int y)
10887 {
10888 Lisp_Object window = f->tool_bar_window;
10889 struct window *w = XWINDOW (window);
10890 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10891 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10892 int hpos, vpos;
10893 struct glyph *glyph;
10894 struct glyph_row *row;
10895 int i;
10896 Lisp_Object enabled_p;
10897 int prop_idx;
10898 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10899 int mouse_down_p, rc;
10900
10901 /* Function note_mouse_highlight is called with negative X/Y
10902 values when mouse moves outside of the frame. */
10903 if (x <= 0 || y <= 0)
10904 {
10905 clear_mouse_face (hlinfo);
10906 return;
10907 }
10908
10909 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10910 if (rc < 0)
10911 {
10912 /* Not on tool-bar item. */
10913 clear_mouse_face (hlinfo);
10914 return;
10915 }
10916 else if (rc == 0)
10917 /* On same tool-bar item as before. */
10918 goto set_help_echo;
10919
10920 clear_mouse_face (hlinfo);
10921
10922 /* Mouse is down, but on different tool-bar item? */
10923 mouse_down_p = (dpyinfo->grabbed
10924 && f == last_mouse_frame
10925 && FRAME_LIVE_P (f));
10926 if (mouse_down_p
10927 && last_tool_bar_item != prop_idx)
10928 return;
10929
10930 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10931 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10932
10933 /* If tool-bar item is not enabled, don't highlight it. */
10934 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10935 if (!NILP (enabled_p))
10936 {
10937 /* Compute the x-position of the glyph. In front and past the
10938 image is a space. We include this in the highlighted area. */
10939 row = MATRIX_ROW (w->current_matrix, vpos);
10940 for (i = x = 0; i < hpos; ++i)
10941 x += row->glyphs[TEXT_AREA][i].pixel_width;
10942
10943 /* Record this as the current active region. */
10944 hlinfo->mouse_face_beg_col = hpos;
10945 hlinfo->mouse_face_beg_row = vpos;
10946 hlinfo->mouse_face_beg_x = x;
10947 hlinfo->mouse_face_beg_y = row->y;
10948 hlinfo->mouse_face_past_end = 0;
10949
10950 hlinfo->mouse_face_end_col = hpos + 1;
10951 hlinfo->mouse_face_end_row = vpos;
10952 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10953 hlinfo->mouse_face_end_y = row->y;
10954 hlinfo->mouse_face_window = window;
10955 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10956
10957 /* Display it as active. */
10958 show_mouse_face (hlinfo, draw);
10959 hlinfo->mouse_face_image_state = draw;
10960 }
10961
10962 set_help_echo:
10963
10964 /* Set help_echo_string to a help string to display for this tool-bar item.
10965 XTread_socket does the rest. */
10966 help_echo_object = help_echo_window = Qnil;
10967 help_echo_pos = -1;
10968 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10969 if (NILP (help_echo_string))
10970 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10971 }
10972
10973 #endif /* HAVE_WINDOW_SYSTEM */
10974
10975
10976 \f
10977 /************************************************************************
10978 Horizontal scrolling
10979 ************************************************************************/
10980
10981 static int hscroll_window_tree (Lisp_Object);
10982 static int hscroll_windows (Lisp_Object);
10983
10984 /* For all leaf windows in the window tree rooted at WINDOW, set their
10985 hscroll value so that PT is (i) visible in the window, and (ii) so
10986 that it is not within a certain margin at the window's left and
10987 right border. Value is non-zero if any window's hscroll has been
10988 changed. */
10989
10990 static int
10991 hscroll_window_tree (Lisp_Object window)
10992 {
10993 int hscrolled_p = 0;
10994 int hscroll_relative_p = FLOATP (Vhscroll_step);
10995 int hscroll_step_abs = 0;
10996 double hscroll_step_rel = 0;
10997
10998 if (hscroll_relative_p)
10999 {
11000 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11001 if (hscroll_step_rel < 0)
11002 {
11003 hscroll_relative_p = 0;
11004 hscroll_step_abs = 0;
11005 }
11006 }
11007 else if (INTEGERP (Vhscroll_step))
11008 {
11009 hscroll_step_abs = XINT (Vhscroll_step);
11010 if (hscroll_step_abs < 0)
11011 hscroll_step_abs = 0;
11012 }
11013 else
11014 hscroll_step_abs = 0;
11015
11016 while (WINDOWP (window))
11017 {
11018 struct window *w = XWINDOW (window);
11019
11020 if (WINDOWP (w->hchild))
11021 hscrolled_p |= hscroll_window_tree (w->hchild);
11022 else if (WINDOWP (w->vchild))
11023 hscrolled_p |= hscroll_window_tree (w->vchild);
11024 else if (w->cursor.vpos >= 0)
11025 {
11026 int h_margin;
11027 int text_area_width;
11028 struct glyph_row *current_cursor_row
11029 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11030 struct glyph_row *desired_cursor_row
11031 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11032 struct glyph_row *cursor_row
11033 = (desired_cursor_row->enabled_p
11034 ? desired_cursor_row
11035 : current_cursor_row);
11036
11037 text_area_width = window_box_width (w, TEXT_AREA);
11038
11039 /* Scroll when cursor is inside this scroll margin. */
11040 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11041
11042 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11043 && ((XFASTINT (w->hscroll)
11044 && w->cursor.x <= h_margin)
11045 || (cursor_row->enabled_p
11046 && cursor_row->truncated_on_right_p
11047 && (w->cursor.x >= text_area_width - h_margin))))
11048 {
11049 struct it it;
11050 int hscroll;
11051 struct buffer *saved_current_buffer;
11052 EMACS_INT pt;
11053 int wanted_x;
11054
11055 /* Find point in a display of infinite width. */
11056 saved_current_buffer = current_buffer;
11057 current_buffer = XBUFFER (w->buffer);
11058
11059 if (w == XWINDOW (selected_window))
11060 pt = PT;
11061 else
11062 {
11063 pt = marker_position (w->pointm);
11064 pt = max (BEGV, pt);
11065 pt = min (ZV, pt);
11066 }
11067
11068 /* Move iterator to pt starting at cursor_row->start in
11069 a line with infinite width. */
11070 init_to_row_start (&it, w, cursor_row);
11071 it.last_visible_x = INFINITY;
11072 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11073 current_buffer = saved_current_buffer;
11074
11075 /* Position cursor in window. */
11076 if (!hscroll_relative_p && hscroll_step_abs == 0)
11077 hscroll = max (0, (it.current_x
11078 - (ITERATOR_AT_END_OF_LINE_P (&it)
11079 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11080 : (text_area_width / 2))))
11081 / FRAME_COLUMN_WIDTH (it.f);
11082 else if (w->cursor.x >= text_area_width - h_margin)
11083 {
11084 if (hscroll_relative_p)
11085 wanted_x = text_area_width * (1 - hscroll_step_rel)
11086 - h_margin;
11087 else
11088 wanted_x = text_area_width
11089 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11090 - h_margin;
11091 hscroll
11092 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11093 }
11094 else
11095 {
11096 if (hscroll_relative_p)
11097 wanted_x = text_area_width * hscroll_step_rel
11098 + h_margin;
11099 else
11100 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11101 + h_margin;
11102 hscroll
11103 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11104 }
11105 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11106
11107 /* Don't call Fset_window_hscroll if value hasn't
11108 changed because it will prevent redisplay
11109 optimizations. */
11110 if (XFASTINT (w->hscroll) != hscroll)
11111 {
11112 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11113 w->hscroll = make_number (hscroll);
11114 hscrolled_p = 1;
11115 }
11116 }
11117 }
11118
11119 window = w->next;
11120 }
11121
11122 /* Value is non-zero if hscroll of any leaf window has been changed. */
11123 return hscrolled_p;
11124 }
11125
11126
11127 /* Set hscroll so that cursor is visible and not inside horizontal
11128 scroll margins for all windows in the tree rooted at WINDOW. See
11129 also hscroll_window_tree above. Value is non-zero if any window's
11130 hscroll has been changed. If it has, desired matrices on the frame
11131 of WINDOW are cleared. */
11132
11133 static int
11134 hscroll_windows (Lisp_Object window)
11135 {
11136 int hscrolled_p = hscroll_window_tree (window);
11137 if (hscrolled_p)
11138 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11139 return hscrolled_p;
11140 }
11141
11142
11143 \f
11144 /************************************************************************
11145 Redisplay
11146 ************************************************************************/
11147
11148 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11149 to a non-zero value. This is sometimes handy to have in a debugger
11150 session. */
11151
11152 #if GLYPH_DEBUG
11153
11154 /* First and last unchanged row for try_window_id. */
11155
11156 int debug_first_unchanged_at_end_vpos;
11157 int debug_last_unchanged_at_beg_vpos;
11158
11159 /* Delta vpos and y. */
11160
11161 int debug_dvpos, debug_dy;
11162
11163 /* Delta in characters and bytes for try_window_id. */
11164
11165 EMACS_INT debug_delta, debug_delta_bytes;
11166
11167 /* Values of window_end_pos and window_end_vpos at the end of
11168 try_window_id. */
11169
11170 EMACS_INT debug_end_vpos;
11171
11172 /* Append a string to W->desired_matrix->method. FMT is a printf
11173 format string. A1...A9 are a supplement for a variable-length
11174 argument list. If trace_redisplay_p is non-zero also printf the
11175 resulting string to stderr. */
11176
11177 static void
11178 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11179 struct window *w;
11180 char *fmt;
11181 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11182 {
11183 char buffer[512];
11184 char *method = w->desired_matrix->method;
11185 int len = strlen (method);
11186 int size = sizeof w->desired_matrix->method;
11187 int remaining = size - len - 1;
11188
11189 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11190 if (len && remaining)
11191 {
11192 method[len] = '|';
11193 --remaining, ++len;
11194 }
11195
11196 strncpy (method + len, buffer, remaining);
11197
11198 if (trace_redisplay_p)
11199 fprintf (stderr, "%p (%s): %s\n",
11200 w,
11201 ((BUFFERP (w->buffer)
11202 && STRINGP (XBUFFER (w->buffer)->name))
11203 ? SSDATA (XBUFFER (w->buffer)->name)
11204 : "no buffer"),
11205 buffer);
11206 }
11207
11208 #endif /* GLYPH_DEBUG */
11209
11210
11211 /* Value is non-zero if all changes in window W, which displays
11212 current_buffer, are in the text between START and END. START is a
11213 buffer position, END is given as a distance from Z. Used in
11214 redisplay_internal for display optimization. */
11215
11216 static INLINE int
11217 text_outside_line_unchanged_p (struct window *w,
11218 EMACS_INT start, EMACS_INT end)
11219 {
11220 int unchanged_p = 1;
11221
11222 /* If text or overlays have changed, see where. */
11223 if (XFASTINT (w->last_modified) < MODIFF
11224 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11225 {
11226 /* Gap in the line? */
11227 if (GPT < start || Z - GPT < end)
11228 unchanged_p = 0;
11229
11230 /* Changes start in front of the line, or end after it? */
11231 if (unchanged_p
11232 && (BEG_UNCHANGED < start - 1
11233 || END_UNCHANGED < end))
11234 unchanged_p = 0;
11235
11236 /* If selective display, can't optimize if changes start at the
11237 beginning of the line. */
11238 if (unchanged_p
11239 && INTEGERP (BVAR (current_buffer, selective_display))
11240 && XINT (BVAR (current_buffer, selective_display)) > 0
11241 && (BEG_UNCHANGED < start || GPT <= start))
11242 unchanged_p = 0;
11243
11244 /* If there are overlays at the start or end of the line, these
11245 may have overlay strings with newlines in them. A change at
11246 START, for instance, may actually concern the display of such
11247 overlay strings as well, and they are displayed on different
11248 lines. So, quickly rule out this case. (For the future, it
11249 might be desirable to implement something more telling than
11250 just BEG/END_UNCHANGED.) */
11251 if (unchanged_p)
11252 {
11253 if (BEG + BEG_UNCHANGED == start
11254 && overlay_touches_p (start))
11255 unchanged_p = 0;
11256 if (END_UNCHANGED == end
11257 && overlay_touches_p (Z - end))
11258 unchanged_p = 0;
11259 }
11260
11261 /* Under bidi reordering, adding or deleting a character in the
11262 beginning of a paragraph, before the first strong directional
11263 character, can change the base direction of the paragraph (unless
11264 the buffer specifies a fixed paragraph direction), which will
11265 require to redisplay the whole paragraph. It might be worthwhile
11266 to find the paragraph limits and widen the range of redisplayed
11267 lines to that, but for now just give up this optimization. */
11268 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11269 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11270 unchanged_p = 0;
11271 }
11272
11273 return unchanged_p;
11274 }
11275
11276
11277 /* Do a frame update, taking possible shortcuts into account. This is
11278 the main external entry point for redisplay.
11279
11280 If the last redisplay displayed an echo area message and that message
11281 is no longer requested, we clear the echo area or bring back the
11282 mini-buffer if that is in use. */
11283
11284 void
11285 redisplay (void)
11286 {
11287 redisplay_internal ();
11288 }
11289
11290
11291 static Lisp_Object
11292 overlay_arrow_string_or_property (Lisp_Object var)
11293 {
11294 Lisp_Object val;
11295
11296 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11297 return val;
11298
11299 return Voverlay_arrow_string;
11300 }
11301
11302 /* Return 1 if there are any overlay-arrows in current_buffer. */
11303 static int
11304 overlay_arrow_in_current_buffer_p (void)
11305 {
11306 Lisp_Object vlist;
11307
11308 for (vlist = Voverlay_arrow_variable_list;
11309 CONSP (vlist);
11310 vlist = XCDR (vlist))
11311 {
11312 Lisp_Object var = XCAR (vlist);
11313 Lisp_Object val;
11314
11315 if (!SYMBOLP (var))
11316 continue;
11317 val = find_symbol_value (var);
11318 if (MARKERP (val)
11319 && current_buffer == XMARKER (val)->buffer)
11320 return 1;
11321 }
11322 return 0;
11323 }
11324
11325
11326 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11327 has changed. */
11328
11329 static int
11330 overlay_arrows_changed_p (void)
11331 {
11332 Lisp_Object vlist;
11333
11334 for (vlist = Voverlay_arrow_variable_list;
11335 CONSP (vlist);
11336 vlist = XCDR (vlist))
11337 {
11338 Lisp_Object var = XCAR (vlist);
11339 Lisp_Object val, pstr;
11340
11341 if (!SYMBOLP (var))
11342 continue;
11343 val = find_symbol_value (var);
11344 if (!MARKERP (val))
11345 continue;
11346 if (! EQ (COERCE_MARKER (val),
11347 Fget (var, Qlast_arrow_position))
11348 || ! (pstr = overlay_arrow_string_or_property (var),
11349 EQ (pstr, Fget (var, Qlast_arrow_string))))
11350 return 1;
11351 }
11352 return 0;
11353 }
11354
11355 /* Mark overlay arrows to be updated on next redisplay. */
11356
11357 static void
11358 update_overlay_arrows (int up_to_date)
11359 {
11360 Lisp_Object vlist;
11361
11362 for (vlist = Voverlay_arrow_variable_list;
11363 CONSP (vlist);
11364 vlist = XCDR (vlist))
11365 {
11366 Lisp_Object var = XCAR (vlist);
11367
11368 if (!SYMBOLP (var))
11369 continue;
11370
11371 if (up_to_date > 0)
11372 {
11373 Lisp_Object val = find_symbol_value (var);
11374 Fput (var, Qlast_arrow_position,
11375 COERCE_MARKER (val));
11376 Fput (var, Qlast_arrow_string,
11377 overlay_arrow_string_or_property (var));
11378 }
11379 else if (up_to_date < 0
11380 || !NILP (Fget (var, Qlast_arrow_position)))
11381 {
11382 Fput (var, Qlast_arrow_position, Qt);
11383 Fput (var, Qlast_arrow_string, Qt);
11384 }
11385 }
11386 }
11387
11388
11389 /* Return overlay arrow string to display at row.
11390 Return integer (bitmap number) for arrow bitmap in left fringe.
11391 Return nil if no overlay arrow. */
11392
11393 static Lisp_Object
11394 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11395 {
11396 Lisp_Object vlist;
11397
11398 for (vlist = Voverlay_arrow_variable_list;
11399 CONSP (vlist);
11400 vlist = XCDR (vlist))
11401 {
11402 Lisp_Object var = XCAR (vlist);
11403 Lisp_Object val;
11404
11405 if (!SYMBOLP (var))
11406 continue;
11407
11408 val = find_symbol_value (var);
11409
11410 if (MARKERP (val)
11411 && current_buffer == XMARKER (val)->buffer
11412 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11413 {
11414 if (FRAME_WINDOW_P (it->f)
11415 /* FIXME: if ROW->reversed_p is set, this should test
11416 the right fringe, not the left one. */
11417 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11418 {
11419 #ifdef HAVE_WINDOW_SYSTEM
11420 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11421 {
11422 int fringe_bitmap;
11423 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11424 return make_number (fringe_bitmap);
11425 }
11426 #endif
11427 return make_number (-1); /* Use default arrow bitmap */
11428 }
11429 return overlay_arrow_string_or_property (var);
11430 }
11431 }
11432
11433 return Qnil;
11434 }
11435
11436 /* Return 1 if point moved out of or into a composition. Otherwise
11437 return 0. PREV_BUF and PREV_PT are the last point buffer and
11438 position. BUF and PT are the current point buffer and position. */
11439
11440 static int
11441 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11442 struct buffer *buf, EMACS_INT pt)
11443 {
11444 EMACS_INT start, end;
11445 Lisp_Object prop;
11446 Lisp_Object buffer;
11447
11448 XSETBUFFER (buffer, buf);
11449 /* Check a composition at the last point if point moved within the
11450 same buffer. */
11451 if (prev_buf == buf)
11452 {
11453 if (prev_pt == pt)
11454 /* Point didn't move. */
11455 return 0;
11456
11457 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11458 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11459 && COMPOSITION_VALID_P (start, end, prop)
11460 && start < prev_pt && end > prev_pt)
11461 /* The last point was within the composition. Return 1 iff
11462 point moved out of the composition. */
11463 return (pt <= start || pt >= end);
11464 }
11465
11466 /* Check a composition at the current point. */
11467 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11468 && find_composition (pt, -1, &start, &end, &prop, buffer)
11469 && COMPOSITION_VALID_P (start, end, prop)
11470 && start < pt && end > pt);
11471 }
11472
11473
11474 /* Reconsider the setting of B->clip_changed which is displayed
11475 in window W. */
11476
11477 static INLINE void
11478 reconsider_clip_changes (struct window *w, struct buffer *b)
11479 {
11480 if (b->clip_changed
11481 && !NILP (w->window_end_valid)
11482 && w->current_matrix->buffer == b
11483 && w->current_matrix->zv == BUF_ZV (b)
11484 && w->current_matrix->begv == BUF_BEGV (b))
11485 b->clip_changed = 0;
11486
11487 /* If display wasn't paused, and W is not a tool bar window, see if
11488 point has been moved into or out of a composition. In that case,
11489 we set b->clip_changed to 1 to force updating the screen. If
11490 b->clip_changed has already been set to 1, we can skip this
11491 check. */
11492 if (!b->clip_changed
11493 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11494 {
11495 EMACS_INT pt;
11496
11497 if (w == XWINDOW (selected_window))
11498 pt = PT;
11499 else
11500 pt = marker_position (w->pointm);
11501
11502 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11503 || pt != XINT (w->last_point))
11504 && check_point_in_composition (w->current_matrix->buffer,
11505 XINT (w->last_point),
11506 XBUFFER (w->buffer), pt))
11507 b->clip_changed = 1;
11508 }
11509 }
11510 \f
11511
11512 /* Select FRAME to forward the values of frame-local variables into C
11513 variables so that the redisplay routines can access those values
11514 directly. */
11515
11516 static void
11517 select_frame_for_redisplay (Lisp_Object frame)
11518 {
11519 Lisp_Object tail, tem;
11520 Lisp_Object old = selected_frame;
11521 struct Lisp_Symbol *sym;
11522
11523 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11524
11525 selected_frame = frame;
11526
11527 do {
11528 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11529 if (CONSP (XCAR (tail))
11530 && (tem = XCAR (XCAR (tail)),
11531 SYMBOLP (tem))
11532 && (sym = indirect_variable (XSYMBOL (tem)),
11533 sym->redirect == SYMBOL_LOCALIZED)
11534 && sym->val.blv->frame_local)
11535 /* Use find_symbol_value rather than Fsymbol_value
11536 to avoid an error if it is void. */
11537 find_symbol_value (tem);
11538 } while (!EQ (frame, old) && (frame = old, 1));
11539 }
11540
11541
11542 #define STOP_POLLING \
11543 do { if (! polling_stopped_here) stop_polling (); \
11544 polling_stopped_here = 1; } while (0)
11545
11546 #define RESUME_POLLING \
11547 do { if (polling_stopped_here) start_polling (); \
11548 polling_stopped_here = 0; } while (0)
11549
11550
11551 /* Perhaps in the future avoid recentering windows if it
11552 is not necessary; currently that causes some problems. */
11553
11554 static void
11555 redisplay_internal (void)
11556 {
11557 struct window *w = XWINDOW (selected_window);
11558 struct window *sw;
11559 struct frame *fr;
11560 int pending;
11561 int must_finish = 0;
11562 struct text_pos tlbufpos, tlendpos;
11563 int number_of_visible_frames;
11564 int count, count1;
11565 struct frame *sf;
11566 int polling_stopped_here = 0;
11567 Lisp_Object old_frame = selected_frame;
11568
11569 /* Non-zero means redisplay has to consider all windows on all
11570 frames. Zero means, only selected_window is considered. */
11571 int consider_all_windows_p;
11572
11573 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11574
11575 /* No redisplay if running in batch mode or frame is not yet fully
11576 initialized, or redisplay is explicitly turned off by setting
11577 Vinhibit_redisplay. */
11578 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11579 || !NILP (Vinhibit_redisplay))
11580 return;
11581
11582 /* Don't examine these until after testing Vinhibit_redisplay.
11583 When Emacs is shutting down, perhaps because its connection to
11584 X has dropped, we should not look at them at all. */
11585 fr = XFRAME (w->frame);
11586 sf = SELECTED_FRAME ();
11587
11588 if (!fr->glyphs_initialized_p)
11589 return;
11590
11591 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11592 if (popup_activated ())
11593 return;
11594 #endif
11595
11596 /* I don't think this happens but let's be paranoid. */
11597 if (redisplaying_p)
11598 return;
11599
11600 /* Record a function that resets redisplaying_p to its old value
11601 when we leave this function. */
11602 count = SPECPDL_INDEX ();
11603 record_unwind_protect (unwind_redisplay,
11604 Fcons (make_number (redisplaying_p), selected_frame));
11605 ++redisplaying_p;
11606 specbind (Qinhibit_free_realized_faces, Qnil);
11607
11608 {
11609 Lisp_Object tail, frame;
11610
11611 FOR_EACH_FRAME (tail, frame)
11612 {
11613 struct frame *f = XFRAME (frame);
11614 f->already_hscrolled_p = 0;
11615 }
11616 }
11617
11618 retry:
11619 /* Remember the currently selected window. */
11620 sw = w;
11621
11622 if (!EQ (old_frame, selected_frame)
11623 && FRAME_LIVE_P (XFRAME (old_frame)))
11624 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11625 selected_frame and selected_window to be temporarily out-of-sync so
11626 when we come back here via `goto retry', we need to resync because we
11627 may need to run Elisp code (via prepare_menu_bars). */
11628 select_frame_for_redisplay (old_frame);
11629
11630 pending = 0;
11631 reconsider_clip_changes (w, current_buffer);
11632 last_escape_glyph_frame = NULL;
11633 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11634 last_glyphless_glyph_frame = NULL;
11635 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11636
11637 /* If new fonts have been loaded that make a glyph matrix adjustment
11638 necessary, do it. */
11639 if (fonts_changed_p)
11640 {
11641 adjust_glyphs (NULL);
11642 ++windows_or_buffers_changed;
11643 fonts_changed_p = 0;
11644 }
11645
11646 /* If face_change_count is non-zero, init_iterator will free all
11647 realized faces, which includes the faces referenced from current
11648 matrices. So, we can't reuse current matrices in this case. */
11649 if (face_change_count)
11650 ++windows_or_buffers_changed;
11651
11652 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11653 && FRAME_TTY (sf)->previous_frame != sf)
11654 {
11655 /* Since frames on a single ASCII terminal share the same
11656 display area, displaying a different frame means redisplay
11657 the whole thing. */
11658 windows_or_buffers_changed++;
11659 SET_FRAME_GARBAGED (sf);
11660 #ifndef DOS_NT
11661 set_tty_color_mode (FRAME_TTY (sf), sf);
11662 #endif
11663 FRAME_TTY (sf)->previous_frame = sf;
11664 }
11665
11666 /* Set the visible flags for all frames. Do this before checking
11667 for resized or garbaged frames; they want to know if their frames
11668 are visible. See the comment in frame.h for
11669 FRAME_SAMPLE_VISIBILITY. */
11670 {
11671 Lisp_Object tail, frame;
11672
11673 number_of_visible_frames = 0;
11674
11675 FOR_EACH_FRAME (tail, frame)
11676 {
11677 struct frame *f = XFRAME (frame);
11678
11679 FRAME_SAMPLE_VISIBILITY (f);
11680 if (FRAME_VISIBLE_P (f))
11681 ++number_of_visible_frames;
11682 clear_desired_matrices (f);
11683 }
11684 }
11685
11686 /* Notice any pending interrupt request to change frame size. */
11687 do_pending_window_change (1);
11688
11689 /* do_pending_window_change could change the selected_window due to
11690 frame resizing which makes the selected window too small. */
11691 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11692 {
11693 sw = w;
11694 reconsider_clip_changes (w, current_buffer);
11695 }
11696
11697 /* Clear frames marked as garbaged. */
11698 if (frame_garbaged)
11699 clear_garbaged_frames ();
11700
11701 /* Build menubar and tool-bar items. */
11702 if (NILP (Vmemory_full))
11703 prepare_menu_bars ();
11704
11705 if (windows_or_buffers_changed)
11706 update_mode_lines++;
11707
11708 /* Detect case that we need to write or remove a star in the mode line. */
11709 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11710 {
11711 w->update_mode_line = Qt;
11712 if (buffer_shared > 1)
11713 update_mode_lines++;
11714 }
11715
11716 /* Avoid invocation of point motion hooks by `current_column' below. */
11717 count1 = SPECPDL_INDEX ();
11718 specbind (Qinhibit_point_motion_hooks, Qt);
11719
11720 /* If %c is in the mode line, update it if needed. */
11721 if (!NILP (w->column_number_displayed)
11722 /* This alternative quickly identifies a common case
11723 where no change is needed. */
11724 && !(PT == XFASTINT (w->last_point)
11725 && XFASTINT (w->last_modified) >= MODIFF
11726 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11727 && (XFASTINT (w->column_number_displayed) != current_column ()))
11728 w->update_mode_line = Qt;
11729
11730 unbind_to (count1, Qnil);
11731
11732 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11733
11734 /* The variable buffer_shared is set in redisplay_window and
11735 indicates that we redisplay a buffer in different windows. See
11736 there. */
11737 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11738 || cursor_type_changed);
11739
11740 /* If specs for an arrow have changed, do thorough redisplay
11741 to ensure we remove any arrow that should no longer exist. */
11742 if (overlay_arrows_changed_p ())
11743 consider_all_windows_p = windows_or_buffers_changed = 1;
11744
11745 /* Normally the message* functions will have already displayed and
11746 updated the echo area, but the frame may have been trashed, or
11747 the update may have been preempted, so display the echo area
11748 again here. Checking message_cleared_p captures the case that
11749 the echo area should be cleared. */
11750 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11751 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11752 || (message_cleared_p
11753 && minibuf_level == 0
11754 /* If the mini-window is currently selected, this means the
11755 echo-area doesn't show through. */
11756 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11757 {
11758 int window_height_changed_p = echo_area_display (0);
11759 must_finish = 1;
11760
11761 /* If we don't display the current message, don't clear the
11762 message_cleared_p flag, because, if we did, we wouldn't clear
11763 the echo area in the next redisplay which doesn't preserve
11764 the echo area. */
11765 if (!display_last_displayed_message_p)
11766 message_cleared_p = 0;
11767
11768 if (fonts_changed_p)
11769 goto retry;
11770 else if (window_height_changed_p)
11771 {
11772 consider_all_windows_p = 1;
11773 ++update_mode_lines;
11774 ++windows_or_buffers_changed;
11775
11776 /* If window configuration was changed, frames may have been
11777 marked garbaged. Clear them or we will experience
11778 surprises wrt scrolling. */
11779 if (frame_garbaged)
11780 clear_garbaged_frames ();
11781 }
11782 }
11783 else if (EQ (selected_window, minibuf_window)
11784 && (current_buffer->clip_changed
11785 || XFASTINT (w->last_modified) < MODIFF
11786 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11787 && resize_mini_window (w, 0))
11788 {
11789 /* Resized active mini-window to fit the size of what it is
11790 showing if its contents might have changed. */
11791 must_finish = 1;
11792 /* FIXME: this causes all frames to be updated, which seems unnecessary
11793 since only the current frame needs to be considered. This function needs
11794 to be rewritten with two variables, consider_all_windows and
11795 consider_all_frames. */
11796 consider_all_windows_p = 1;
11797 ++windows_or_buffers_changed;
11798 ++update_mode_lines;
11799
11800 /* If window configuration was changed, frames may have been
11801 marked garbaged. Clear them or we will experience
11802 surprises wrt scrolling. */
11803 if (frame_garbaged)
11804 clear_garbaged_frames ();
11805 }
11806
11807
11808 /* If showing the region, and mark has changed, we must redisplay
11809 the whole window. The assignment to this_line_start_pos prevents
11810 the optimization directly below this if-statement. */
11811 if (((!NILP (Vtransient_mark_mode)
11812 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11813 != !NILP (w->region_showing))
11814 || (!NILP (w->region_showing)
11815 && !EQ (w->region_showing,
11816 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11817 CHARPOS (this_line_start_pos) = 0;
11818
11819 /* Optimize the case that only the line containing the cursor in the
11820 selected window has changed. Variables starting with this_ are
11821 set in display_line and record information about the line
11822 containing the cursor. */
11823 tlbufpos = this_line_start_pos;
11824 tlendpos = this_line_end_pos;
11825 if (!consider_all_windows_p
11826 && CHARPOS (tlbufpos) > 0
11827 && NILP (w->update_mode_line)
11828 && !current_buffer->clip_changed
11829 && !current_buffer->prevent_redisplay_optimizations_p
11830 && FRAME_VISIBLE_P (XFRAME (w->frame))
11831 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11832 /* Make sure recorded data applies to current buffer, etc. */
11833 && this_line_buffer == current_buffer
11834 && current_buffer == XBUFFER (w->buffer)
11835 && NILP (w->force_start)
11836 && NILP (w->optional_new_start)
11837 /* Point must be on the line that we have info recorded about. */
11838 && PT >= CHARPOS (tlbufpos)
11839 && PT <= Z - CHARPOS (tlendpos)
11840 /* All text outside that line, including its final newline,
11841 must be unchanged. */
11842 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11843 CHARPOS (tlendpos)))
11844 {
11845 if (CHARPOS (tlbufpos) > BEGV
11846 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11847 && (CHARPOS (tlbufpos) == ZV
11848 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11849 /* Former continuation line has disappeared by becoming empty. */
11850 goto cancel;
11851 else if (XFASTINT (w->last_modified) < MODIFF
11852 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11853 || MINI_WINDOW_P (w))
11854 {
11855 /* We have to handle the case of continuation around a
11856 wide-column character (see the comment in indent.c around
11857 line 1340).
11858
11859 For instance, in the following case:
11860
11861 -------- Insert --------
11862 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11863 J_I_ ==> J_I_ `^^' are cursors.
11864 ^^ ^^
11865 -------- --------
11866
11867 As we have to redraw the line above, we cannot use this
11868 optimization. */
11869
11870 struct it it;
11871 int line_height_before = this_line_pixel_height;
11872
11873 /* Note that start_display will handle the case that the
11874 line starting at tlbufpos is a continuation line. */
11875 start_display (&it, w, tlbufpos);
11876
11877 /* Implementation note: It this still necessary? */
11878 if (it.current_x != this_line_start_x)
11879 goto cancel;
11880
11881 TRACE ((stderr, "trying display optimization 1\n"));
11882 w->cursor.vpos = -1;
11883 overlay_arrow_seen = 0;
11884 it.vpos = this_line_vpos;
11885 it.current_y = this_line_y;
11886 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11887 display_line (&it);
11888
11889 /* If line contains point, is not continued,
11890 and ends at same distance from eob as before, we win. */
11891 if (w->cursor.vpos >= 0
11892 /* Line is not continued, otherwise this_line_start_pos
11893 would have been set to 0 in display_line. */
11894 && CHARPOS (this_line_start_pos)
11895 /* Line ends as before. */
11896 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11897 /* Line has same height as before. Otherwise other lines
11898 would have to be shifted up or down. */
11899 && this_line_pixel_height == line_height_before)
11900 {
11901 /* If this is not the window's last line, we must adjust
11902 the charstarts of the lines below. */
11903 if (it.current_y < it.last_visible_y)
11904 {
11905 struct glyph_row *row
11906 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11907 EMACS_INT delta, delta_bytes;
11908
11909 /* We used to distinguish between two cases here,
11910 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11911 when the line ends in a newline or the end of the
11912 buffer's accessible portion. But both cases did
11913 the same, so they were collapsed. */
11914 delta = (Z
11915 - CHARPOS (tlendpos)
11916 - MATRIX_ROW_START_CHARPOS (row));
11917 delta_bytes = (Z_BYTE
11918 - BYTEPOS (tlendpos)
11919 - MATRIX_ROW_START_BYTEPOS (row));
11920
11921 increment_matrix_positions (w->current_matrix,
11922 this_line_vpos + 1,
11923 w->current_matrix->nrows,
11924 delta, delta_bytes);
11925 }
11926
11927 /* If this row displays text now but previously didn't,
11928 or vice versa, w->window_end_vpos may have to be
11929 adjusted. */
11930 if ((it.glyph_row - 1)->displays_text_p)
11931 {
11932 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11933 XSETINT (w->window_end_vpos, this_line_vpos);
11934 }
11935 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11936 && this_line_vpos > 0)
11937 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11938 w->window_end_valid = Qnil;
11939
11940 /* Update hint: No need to try to scroll in update_window. */
11941 w->desired_matrix->no_scrolling_p = 1;
11942
11943 #if GLYPH_DEBUG
11944 *w->desired_matrix->method = 0;
11945 debug_method_add (w, "optimization 1");
11946 #endif
11947 #ifdef HAVE_WINDOW_SYSTEM
11948 update_window_fringes (w, 0);
11949 #endif
11950 goto update;
11951 }
11952 else
11953 goto cancel;
11954 }
11955 else if (/* Cursor position hasn't changed. */
11956 PT == XFASTINT (w->last_point)
11957 /* Make sure the cursor was last displayed
11958 in this window. Otherwise we have to reposition it. */
11959 && 0 <= w->cursor.vpos
11960 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11961 {
11962 if (!must_finish)
11963 {
11964 do_pending_window_change (1);
11965 /* If selected_window changed, redisplay again. */
11966 if (WINDOWP (selected_window)
11967 && (w = XWINDOW (selected_window)) != sw)
11968 goto retry;
11969
11970 /* We used to always goto end_of_redisplay here, but this
11971 isn't enough if we have a blinking cursor. */
11972 if (w->cursor_off_p == w->last_cursor_off_p)
11973 goto end_of_redisplay;
11974 }
11975 goto update;
11976 }
11977 /* If highlighting the region, or if the cursor is in the echo area,
11978 then we can't just move the cursor. */
11979 else if (! (!NILP (Vtransient_mark_mode)
11980 && !NILP (BVAR (current_buffer, mark_active)))
11981 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11982 || highlight_nonselected_windows)
11983 && NILP (w->region_showing)
11984 && NILP (Vshow_trailing_whitespace)
11985 && !cursor_in_echo_area)
11986 {
11987 struct it it;
11988 struct glyph_row *row;
11989
11990 /* Skip from tlbufpos to PT and see where it is. Note that
11991 PT may be in invisible text. If so, we will end at the
11992 next visible position. */
11993 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11994 NULL, DEFAULT_FACE_ID);
11995 it.current_x = this_line_start_x;
11996 it.current_y = this_line_y;
11997 it.vpos = this_line_vpos;
11998
11999 /* The call to move_it_to stops in front of PT, but
12000 moves over before-strings. */
12001 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12002
12003 if (it.vpos == this_line_vpos
12004 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12005 row->enabled_p))
12006 {
12007 xassert (this_line_vpos == it.vpos);
12008 xassert (this_line_y == it.current_y);
12009 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12010 #if GLYPH_DEBUG
12011 *w->desired_matrix->method = 0;
12012 debug_method_add (w, "optimization 3");
12013 #endif
12014 goto update;
12015 }
12016 else
12017 goto cancel;
12018 }
12019
12020 cancel:
12021 /* Text changed drastically or point moved off of line. */
12022 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12023 }
12024
12025 CHARPOS (this_line_start_pos) = 0;
12026 consider_all_windows_p |= buffer_shared > 1;
12027 ++clear_face_cache_count;
12028 #ifdef HAVE_WINDOW_SYSTEM
12029 ++clear_image_cache_count;
12030 #endif
12031
12032 /* Build desired matrices, and update the display. If
12033 consider_all_windows_p is non-zero, do it for all windows on all
12034 frames. Otherwise do it for selected_window, only. */
12035
12036 if (consider_all_windows_p)
12037 {
12038 Lisp_Object tail, frame;
12039
12040 FOR_EACH_FRAME (tail, frame)
12041 XFRAME (frame)->updated_p = 0;
12042
12043 /* Recompute # windows showing selected buffer. This will be
12044 incremented each time such a window is displayed. */
12045 buffer_shared = 0;
12046
12047 FOR_EACH_FRAME (tail, frame)
12048 {
12049 struct frame *f = XFRAME (frame);
12050
12051 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12052 {
12053 if (! EQ (frame, selected_frame))
12054 /* Select the frame, for the sake of frame-local
12055 variables. */
12056 select_frame_for_redisplay (frame);
12057
12058 /* Mark all the scroll bars to be removed; we'll redeem
12059 the ones we want when we redisplay their windows. */
12060 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12061 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12062
12063 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12064 redisplay_windows (FRAME_ROOT_WINDOW (f));
12065
12066 /* The X error handler may have deleted that frame. */
12067 if (!FRAME_LIVE_P (f))
12068 continue;
12069
12070 /* Any scroll bars which redisplay_windows should have
12071 nuked should now go away. */
12072 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12073 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12074
12075 /* If fonts changed, display again. */
12076 /* ??? rms: I suspect it is a mistake to jump all the way
12077 back to retry here. It should just retry this frame. */
12078 if (fonts_changed_p)
12079 goto retry;
12080
12081 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12082 {
12083 /* See if we have to hscroll. */
12084 if (!f->already_hscrolled_p)
12085 {
12086 f->already_hscrolled_p = 1;
12087 if (hscroll_windows (f->root_window))
12088 goto retry;
12089 }
12090
12091 /* Prevent various kinds of signals during display
12092 update. stdio is not robust about handling
12093 signals, which can cause an apparent I/O
12094 error. */
12095 if (interrupt_input)
12096 unrequest_sigio ();
12097 STOP_POLLING;
12098
12099 /* Update the display. */
12100 set_window_update_flags (XWINDOW (f->root_window), 1);
12101 pending |= update_frame (f, 0, 0);
12102 f->updated_p = 1;
12103 }
12104 }
12105 }
12106
12107 if (!EQ (old_frame, selected_frame)
12108 && FRAME_LIVE_P (XFRAME (old_frame)))
12109 /* We played a bit fast-and-loose above and allowed selected_frame
12110 and selected_window to be temporarily out-of-sync but let's make
12111 sure this stays contained. */
12112 select_frame_for_redisplay (old_frame);
12113 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12114
12115 if (!pending)
12116 {
12117 /* Do the mark_window_display_accurate after all windows have
12118 been redisplayed because this call resets flags in buffers
12119 which are needed for proper redisplay. */
12120 FOR_EACH_FRAME (tail, frame)
12121 {
12122 struct frame *f = XFRAME (frame);
12123 if (f->updated_p)
12124 {
12125 mark_window_display_accurate (f->root_window, 1);
12126 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12127 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12128 }
12129 }
12130 }
12131 }
12132 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12133 {
12134 Lisp_Object mini_window;
12135 struct frame *mini_frame;
12136
12137 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12138 /* Use list_of_error, not Qerror, so that
12139 we catch only errors and don't run the debugger. */
12140 internal_condition_case_1 (redisplay_window_1, selected_window,
12141 list_of_error,
12142 redisplay_window_error);
12143
12144 /* Compare desired and current matrices, perform output. */
12145
12146 update:
12147 /* If fonts changed, display again. */
12148 if (fonts_changed_p)
12149 goto retry;
12150
12151 /* Prevent various kinds of signals during display update.
12152 stdio is not robust about handling signals,
12153 which can cause an apparent I/O error. */
12154 if (interrupt_input)
12155 unrequest_sigio ();
12156 STOP_POLLING;
12157
12158 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12159 {
12160 if (hscroll_windows (selected_window))
12161 goto retry;
12162
12163 XWINDOW (selected_window)->must_be_updated_p = 1;
12164 pending = update_frame (sf, 0, 0);
12165 }
12166
12167 /* We may have called echo_area_display at the top of this
12168 function. If the echo area is on another frame, that may
12169 have put text on a frame other than the selected one, so the
12170 above call to update_frame would not have caught it. Catch
12171 it here. */
12172 mini_window = FRAME_MINIBUF_WINDOW (sf);
12173 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12174
12175 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12176 {
12177 XWINDOW (mini_window)->must_be_updated_p = 1;
12178 pending |= update_frame (mini_frame, 0, 0);
12179 if (!pending && hscroll_windows (mini_window))
12180 goto retry;
12181 }
12182 }
12183
12184 /* If display was paused because of pending input, make sure we do a
12185 thorough update the next time. */
12186 if (pending)
12187 {
12188 /* Prevent the optimization at the beginning of
12189 redisplay_internal that tries a single-line update of the
12190 line containing the cursor in the selected window. */
12191 CHARPOS (this_line_start_pos) = 0;
12192
12193 /* Let the overlay arrow be updated the next time. */
12194 update_overlay_arrows (0);
12195
12196 /* If we pause after scrolling, some rows in the current
12197 matrices of some windows are not valid. */
12198 if (!WINDOW_FULL_WIDTH_P (w)
12199 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12200 update_mode_lines = 1;
12201 }
12202 else
12203 {
12204 if (!consider_all_windows_p)
12205 {
12206 /* This has already been done above if
12207 consider_all_windows_p is set. */
12208 mark_window_display_accurate_1 (w, 1);
12209
12210 /* Say overlay arrows are up to date. */
12211 update_overlay_arrows (1);
12212
12213 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12214 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12215 }
12216
12217 update_mode_lines = 0;
12218 windows_or_buffers_changed = 0;
12219 cursor_type_changed = 0;
12220 }
12221
12222 /* Start SIGIO interrupts coming again. Having them off during the
12223 code above makes it less likely one will discard output, but not
12224 impossible, since there might be stuff in the system buffer here.
12225 But it is much hairier to try to do anything about that. */
12226 if (interrupt_input)
12227 request_sigio ();
12228 RESUME_POLLING;
12229
12230 /* If a frame has become visible which was not before, redisplay
12231 again, so that we display it. Expose events for such a frame
12232 (which it gets when becoming visible) don't call the parts of
12233 redisplay constructing glyphs, so simply exposing a frame won't
12234 display anything in this case. So, we have to display these
12235 frames here explicitly. */
12236 if (!pending)
12237 {
12238 Lisp_Object tail, frame;
12239 int new_count = 0;
12240
12241 FOR_EACH_FRAME (tail, frame)
12242 {
12243 int this_is_visible = 0;
12244
12245 if (XFRAME (frame)->visible)
12246 this_is_visible = 1;
12247 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12248 if (XFRAME (frame)->visible)
12249 this_is_visible = 1;
12250
12251 if (this_is_visible)
12252 new_count++;
12253 }
12254
12255 if (new_count != number_of_visible_frames)
12256 windows_or_buffers_changed++;
12257 }
12258
12259 /* Change frame size now if a change is pending. */
12260 do_pending_window_change (1);
12261
12262 /* If we just did a pending size change, or have additional
12263 visible frames, or selected_window changed, redisplay again. */
12264 if ((windows_or_buffers_changed && !pending)
12265 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12266 goto retry;
12267
12268 /* Clear the face and image caches.
12269
12270 We used to do this only if consider_all_windows_p. But the cache
12271 needs to be cleared if a timer creates images in the current
12272 buffer (e.g. the test case in Bug#6230). */
12273
12274 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12275 {
12276 clear_face_cache (0);
12277 clear_face_cache_count = 0;
12278 }
12279
12280 #ifdef HAVE_WINDOW_SYSTEM
12281 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12282 {
12283 clear_image_caches (Qnil);
12284 clear_image_cache_count = 0;
12285 }
12286 #endif /* HAVE_WINDOW_SYSTEM */
12287
12288 end_of_redisplay:
12289 unbind_to (count, Qnil);
12290 RESUME_POLLING;
12291 }
12292
12293
12294 /* Redisplay, but leave alone any recent echo area message unless
12295 another message has been requested in its place.
12296
12297 This is useful in situations where you need to redisplay but no
12298 user action has occurred, making it inappropriate for the message
12299 area to be cleared. See tracking_off and
12300 wait_reading_process_output for examples of these situations.
12301
12302 FROM_WHERE is an integer saying from where this function was
12303 called. This is useful for debugging. */
12304
12305 void
12306 redisplay_preserve_echo_area (int from_where)
12307 {
12308 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12309
12310 if (!NILP (echo_area_buffer[1]))
12311 {
12312 /* We have a previously displayed message, but no current
12313 message. Redisplay the previous message. */
12314 display_last_displayed_message_p = 1;
12315 redisplay_internal ();
12316 display_last_displayed_message_p = 0;
12317 }
12318 else
12319 redisplay_internal ();
12320
12321 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12322 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12323 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12324 }
12325
12326
12327 /* Function registered with record_unwind_protect in
12328 redisplay_internal. Reset redisplaying_p to the value it had
12329 before redisplay_internal was called, and clear
12330 prevent_freeing_realized_faces_p. It also selects the previously
12331 selected frame, unless it has been deleted (by an X connection
12332 failure during redisplay, for example). */
12333
12334 static Lisp_Object
12335 unwind_redisplay (Lisp_Object val)
12336 {
12337 Lisp_Object old_redisplaying_p, old_frame;
12338
12339 old_redisplaying_p = XCAR (val);
12340 redisplaying_p = XFASTINT (old_redisplaying_p);
12341 old_frame = XCDR (val);
12342 if (! EQ (old_frame, selected_frame)
12343 && FRAME_LIVE_P (XFRAME (old_frame)))
12344 select_frame_for_redisplay (old_frame);
12345 return Qnil;
12346 }
12347
12348
12349 /* Mark the display of window W as accurate or inaccurate. If
12350 ACCURATE_P is non-zero mark display of W as accurate. If
12351 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12352 redisplay_internal is called. */
12353
12354 static void
12355 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12356 {
12357 if (BUFFERP (w->buffer))
12358 {
12359 struct buffer *b = XBUFFER (w->buffer);
12360
12361 w->last_modified
12362 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12363 w->last_overlay_modified
12364 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12365 w->last_had_star
12366 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12367
12368 if (accurate_p)
12369 {
12370 b->clip_changed = 0;
12371 b->prevent_redisplay_optimizations_p = 0;
12372
12373 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12374 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12375 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12376 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12377
12378 w->current_matrix->buffer = b;
12379 w->current_matrix->begv = BUF_BEGV (b);
12380 w->current_matrix->zv = BUF_ZV (b);
12381
12382 w->last_cursor = w->cursor;
12383 w->last_cursor_off_p = w->cursor_off_p;
12384
12385 if (w == XWINDOW (selected_window))
12386 w->last_point = make_number (BUF_PT (b));
12387 else
12388 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12389 }
12390 }
12391
12392 if (accurate_p)
12393 {
12394 w->window_end_valid = w->buffer;
12395 w->update_mode_line = Qnil;
12396 }
12397 }
12398
12399
12400 /* Mark the display of windows in the window tree rooted at WINDOW as
12401 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12402 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12403 be redisplayed the next time redisplay_internal is called. */
12404
12405 void
12406 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12407 {
12408 struct window *w;
12409
12410 for (; !NILP (window); window = w->next)
12411 {
12412 w = XWINDOW (window);
12413 mark_window_display_accurate_1 (w, accurate_p);
12414
12415 if (!NILP (w->vchild))
12416 mark_window_display_accurate (w->vchild, accurate_p);
12417 if (!NILP (w->hchild))
12418 mark_window_display_accurate (w->hchild, accurate_p);
12419 }
12420
12421 if (accurate_p)
12422 {
12423 update_overlay_arrows (1);
12424 }
12425 else
12426 {
12427 /* Force a thorough redisplay the next time by setting
12428 last_arrow_position and last_arrow_string to t, which is
12429 unequal to any useful value of Voverlay_arrow_... */
12430 update_overlay_arrows (-1);
12431 }
12432 }
12433
12434
12435 /* Return value in display table DP (Lisp_Char_Table *) for character
12436 C. Since a display table doesn't have any parent, we don't have to
12437 follow parent. Do not call this function directly but use the
12438 macro DISP_CHAR_VECTOR. */
12439
12440 Lisp_Object
12441 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12442 {
12443 Lisp_Object val;
12444
12445 if (ASCII_CHAR_P (c))
12446 {
12447 val = dp->ascii;
12448 if (SUB_CHAR_TABLE_P (val))
12449 val = XSUB_CHAR_TABLE (val)->contents[c];
12450 }
12451 else
12452 {
12453 Lisp_Object table;
12454
12455 XSETCHAR_TABLE (table, dp);
12456 val = char_table_ref (table, c);
12457 }
12458 if (NILP (val))
12459 val = dp->defalt;
12460 return val;
12461 }
12462
12463
12464 \f
12465 /***********************************************************************
12466 Window Redisplay
12467 ***********************************************************************/
12468
12469 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12470
12471 static void
12472 redisplay_windows (Lisp_Object window)
12473 {
12474 while (!NILP (window))
12475 {
12476 struct window *w = XWINDOW (window);
12477
12478 if (!NILP (w->hchild))
12479 redisplay_windows (w->hchild);
12480 else if (!NILP (w->vchild))
12481 redisplay_windows (w->vchild);
12482 else if (!NILP (w->buffer))
12483 {
12484 displayed_buffer = XBUFFER (w->buffer);
12485 /* Use list_of_error, not Qerror, so that
12486 we catch only errors and don't run the debugger. */
12487 internal_condition_case_1 (redisplay_window_0, window,
12488 list_of_error,
12489 redisplay_window_error);
12490 }
12491
12492 window = w->next;
12493 }
12494 }
12495
12496 static Lisp_Object
12497 redisplay_window_error (Lisp_Object ignore)
12498 {
12499 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12500 return Qnil;
12501 }
12502
12503 static Lisp_Object
12504 redisplay_window_0 (Lisp_Object window)
12505 {
12506 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12507 redisplay_window (window, 0);
12508 return Qnil;
12509 }
12510
12511 static Lisp_Object
12512 redisplay_window_1 (Lisp_Object window)
12513 {
12514 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12515 redisplay_window (window, 1);
12516 return Qnil;
12517 }
12518 \f
12519
12520 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12521 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12522 which positions recorded in ROW differ from current buffer
12523 positions.
12524
12525 Return 0 if cursor is not on this row, 1 otherwise. */
12526
12527 static int
12528 set_cursor_from_row (struct window *w, struct glyph_row *row,
12529 struct glyph_matrix *matrix,
12530 EMACS_INT delta, EMACS_INT delta_bytes,
12531 int dy, int dvpos)
12532 {
12533 struct glyph *glyph = row->glyphs[TEXT_AREA];
12534 struct glyph *end = glyph + row->used[TEXT_AREA];
12535 struct glyph *cursor = NULL;
12536 /* The last known character position in row. */
12537 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12538 int x = row->x;
12539 EMACS_INT pt_old = PT - delta;
12540 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12541 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12542 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12543 /* A glyph beyond the edge of TEXT_AREA which we should never
12544 touch. */
12545 struct glyph *glyphs_end = end;
12546 /* Non-zero means we've found a match for cursor position, but that
12547 glyph has the avoid_cursor_p flag set. */
12548 int match_with_avoid_cursor = 0;
12549 /* Non-zero means we've seen at least one glyph that came from a
12550 display string. */
12551 int string_seen = 0;
12552 /* Largest and smalles buffer positions seen so far during scan of
12553 glyph row. */
12554 EMACS_INT bpos_max = pos_before;
12555 EMACS_INT bpos_min = pos_after;
12556 /* Last buffer position covered by an overlay string with an integer
12557 `cursor' property. */
12558 EMACS_INT bpos_covered = 0;
12559
12560 /* Skip over glyphs not having an object at the start and the end of
12561 the row. These are special glyphs like truncation marks on
12562 terminal frames. */
12563 if (row->displays_text_p)
12564 {
12565 if (!row->reversed_p)
12566 {
12567 while (glyph < end
12568 && INTEGERP (glyph->object)
12569 && glyph->charpos < 0)
12570 {
12571 x += glyph->pixel_width;
12572 ++glyph;
12573 }
12574 while (end > glyph
12575 && INTEGERP ((end - 1)->object)
12576 /* CHARPOS is zero for blanks and stretch glyphs
12577 inserted by extend_face_to_end_of_line. */
12578 && (end - 1)->charpos <= 0)
12579 --end;
12580 glyph_before = glyph - 1;
12581 glyph_after = end;
12582 }
12583 else
12584 {
12585 struct glyph *g;
12586
12587 /* If the glyph row is reversed, we need to process it from back
12588 to front, so swap the edge pointers. */
12589 glyphs_end = end = glyph - 1;
12590 glyph += row->used[TEXT_AREA] - 1;
12591
12592 while (glyph > end + 1
12593 && INTEGERP (glyph->object)
12594 && glyph->charpos < 0)
12595 {
12596 --glyph;
12597 x -= glyph->pixel_width;
12598 }
12599 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12600 --glyph;
12601 /* By default, in reversed rows we put the cursor on the
12602 rightmost (first in the reading order) glyph. */
12603 for (g = end + 1; g < glyph; g++)
12604 x += g->pixel_width;
12605 while (end < glyph
12606 && INTEGERP ((end + 1)->object)
12607 && (end + 1)->charpos <= 0)
12608 ++end;
12609 glyph_before = glyph + 1;
12610 glyph_after = end;
12611 }
12612 }
12613 else if (row->reversed_p)
12614 {
12615 /* In R2L rows that don't display text, put the cursor on the
12616 rightmost glyph. Case in point: an empty last line that is
12617 part of an R2L paragraph. */
12618 cursor = end - 1;
12619 /* Avoid placing the cursor on the last glyph of the row, where
12620 on terminal frames we hold the vertical border between
12621 adjacent windows. */
12622 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12623 && !WINDOW_RIGHTMOST_P (w)
12624 && cursor == row->glyphs[LAST_AREA] - 1)
12625 cursor--;
12626 x = -1; /* will be computed below, at label compute_x */
12627 }
12628
12629 /* Step 1: Try to find the glyph whose character position
12630 corresponds to point. If that's not possible, find 2 glyphs
12631 whose character positions are the closest to point, one before
12632 point, the other after it. */
12633 if (!row->reversed_p)
12634 while (/* not marched to end of glyph row */
12635 glyph < end
12636 /* glyph was not inserted by redisplay for internal purposes */
12637 && !INTEGERP (glyph->object))
12638 {
12639 if (BUFFERP (glyph->object))
12640 {
12641 EMACS_INT dpos = glyph->charpos - pt_old;
12642
12643 if (glyph->charpos > bpos_max)
12644 bpos_max = glyph->charpos;
12645 if (glyph->charpos < bpos_min)
12646 bpos_min = glyph->charpos;
12647 if (!glyph->avoid_cursor_p)
12648 {
12649 /* If we hit point, we've found the glyph on which to
12650 display the cursor. */
12651 if (dpos == 0)
12652 {
12653 match_with_avoid_cursor = 0;
12654 break;
12655 }
12656 /* See if we've found a better approximation to
12657 POS_BEFORE or to POS_AFTER. Note that we want the
12658 first (leftmost) glyph of all those that are the
12659 closest from below, and the last (rightmost) of all
12660 those from above. */
12661 if (0 > dpos && dpos > pos_before - pt_old)
12662 {
12663 pos_before = glyph->charpos;
12664 glyph_before = glyph;
12665 }
12666 else if (0 < dpos && dpos <= pos_after - pt_old)
12667 {
12668 pos_after = glyph->charpos;
12669 glyph_after = glyph;
12670 }
12671 }
12672 else if (dpos == 0)
12673 match_with_avoid_cursor = 1;
12674 }
12675 else if (STRINGP (glyph->object))
12676 {
12677 Lisp_Object chprop;
12678 EMACS_INT glyph_pos = glyph->charpos;
12679
12680 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12681 glyph->object);
12682 if (INTEGERP (chprop))
12683 {
12684 bpos_covered = bpos_max + XINT (chprop);
12685 /* If the `cursor' property covers buffer positions up
12686 to and including point, we should display cursor on
12687 this glyph. Note that overlays and text properties
12688 with string values stop bidi reordering, so every
12689 buffer position to the left of the string is always
12690 smaller than any position to the right of the
12691 string. Therefore, if a `cursor' property on one
12692 of the string's characters has an integer value, we
12693 will break out of the loop below _before_ we get to
12694 the position match above. IOW, integer values of
12695 the `cursor' property override the "exact match for
12696 point" strategy of positioning the cursor. */
12697 /* Implementation note: bpos_max == pt_old when, e.g.,
12698 we are in an empty line, where bpos_max is set to
12699 MATRIX_ROW_START_CHARPOS, see above. */
12700 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12701 {
12702 cursor = glyph;
12703 break;
12704 }
12705 }
12706
12707 string_seen = 1;
12708 }
12709 x += glyph->pixel_width;
12710 ++glyph;
12711 }
12712 else if (glyph > end) /* row is reversed */
12713 while (!INTEGERP (glyph->object))
12714 {
12715 if (BUFFERP (glyph->object))
12716 {
12717 EMACS_INT dpos = glyph->charpos - pt_old;
12718
12719 if (glyph->charpos > bpos_max)
12720 bpos_max = glyph->charpos;
12721 if (glyph->charpos < bpos_min)
12722 bpos_min = glyph->charpos;
12723 if (!glyph->avoid_cursor_p)
12724 {
12725 if (dpos == 0)
12726 {
12727 match_with_avoid_cursor = 0;
12728 break;
12729 }
12730 if (0 > dpos && dpos > pos_before - pt_old)
12731 {
12732 pos_before = glyph->charpos;
12733 glyph_before = glyph;
12734 }
12735 else if (0 < dpos && dpos <= pos_after - pt_old)
12736 {
12737 pos_after = glyph->charpos;
12738 glyph_after = glyph;
12739 }
12740 }
12741 else if (dpos == 0)
12742 match_with_avoid_cursor = 1;
12743 }
12744 else if (STRINGP (glyph->object))
12745 {
12746 Lisp_Object chprop;
12747 EMACS_INT glyph_pos = glyph->charpos;
12748
12749 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12750 glyph->object);
12751 if (INTEGERP (chprop))
12752 {
12753 bpos_covered = bpos_max + XINT (chprop);
12754 /* If the `cursor' property covers buffer positions up
12755 to and including point, we should display cursor on
12756 this glyph. */
12757 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12758 {
12759 cursor = glyph;
12760 break;
12761 }
12762 }
12763 string_seen = 1;
12764 }
12765 --glyph;
12766 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12767 {
12768 x--; /* can't use any pixel_width */
12769 break;
12770 }
12771 x -= glyph->pixel_width;
12772 }
12773
12774 /* Step 2: If we didn't find an exact match for point, we need to
12775 look for a proper place to put the cursor among glyphs between
12776 GLYPH_BEFORE and GLYPH_AFTER. */
12777 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12778 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12779 && bpos_covered < pt_old)
12780 {
12781 /* An empty line has a single glyph whose OBJECT is zero and
12782 whose CHARPOS is the position of a newline on that line.
12783 Note that on a TTY, there are more glyphs after that, which
12784 were produced by extend_face_to_end_of_line, but their
12785 CHARPOS is zero or negative. */
12786 int empty_line_p =
12787 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12788 && INTEGERP (glyph->object) && glyph->charpos > 0;
12789
12790 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12791 {
12792 EMACS_INT ellipsis_pos;
12793
12794 /* Scan back over the ellipsis glyphs. */
12795 if (!row->reversed_p)
12796 {
12797 ellipsis_pos = (glyph - 1)->charpos;
12798 while (glyph > row->glyphs[TEXT_AREA]
12799 && (glyph - 1)->charpos == ellipsis_pos)
12800 glyph--, x -= glyph->pixel_width;
12801 /* That loop always goes one position too far, including
12802 the glyph before the ellipsis. So scan forward over
12803 that one. */
12804 x += glyph->pixel_width;
12805 glyph++;
12806 }
12807 else /* row is reversed */
12808 {
12809 ellipsis_pos = (glyph + 1)->charpos;
12810 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12811 && (glyph + 1)->charpos == ellipsis_pos)
12812 glyph++, x += glyph->pixel_width;
12813 x -= glyph->pixel_width;
12814 glyph--;
12815 }
12816 }
12817 else if (match_with_avoid_cursor
12818 /* A truncated row may not include PT among its
12819 character positions. Setting the cursor inside the
12820 scroll margin will trigger recalculation of hscroll
12821 in hscroll_window_tree. */
12822 || (row->truncated_on_left_p && pt_old < bpos_min)
12823 || (row->truncated_on_right_p && pt_old > bpos_max)
12824 /* Zero-width characters produce no glyphs. */
12825 || (!string_seen
12826 && !empty_line_p
12827 && (row->reversed_p
12828 ? glyph_after > glyphs_end
12829 : glyph_after < glyphs_end)))
12830 {
12831 cursor = glyph_after;
12832 x = -1;
12833 }
12834 else if (string_seen)
12835 {
12836 int incr = row->reversed_p ? -1 : +1;
12837
12838 /* Need to find the glyph that came out of a string which is
12839 present at point. That glyph is somewhere between
12840 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12841 positioned between POS_BEFORE and POS_AFTER in the
12842 buffer. */
12843 struct glyph *start, *stop;
12844 EMACS_INT pos = pos_before;
12845
12846 x = -1;
12847
12848 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
12849 correspond to POS_BEFORE and POS_AFTER, respectively. We
12850 need START and STOP in the order that corresponds to the
12851 row's direction as given by its reversed_p flag. If the
12852 directionality of characters between POS_BEFORE and
12853 POS_AFTER is the opposite of the row's base direction,
12854 these characters will have been reordered for display,
12855 and we need to reverse START and STOP. */
12856 if (!row->reversed_p)
12857 {
12858 start = min (glyph_before, glyph_after);
12859 stop = max (glyph_before, glyph_after);
12860 }
12861 else
12862 {
12863 start = max (glyph_before, glyph_after);
12864 stop = min (glyph_before, glyph_after);
12865 }
12866 for (glyph = start + incr;
12867 row->reversed_p ? glyph > stop : glyph < stop; )
12868 {
12869
12870 /* Any glyphs that come from the buffer are here because
12871 of bidi reordering. Skip them, and only pay
12872 attention to glyphs that came from some string. */
12873 if (STRINGP (glyph->object))
12874 {
12875 Lisp_Object str;
12876 EMACS_INT tem;
12877
12878 str = glyph->object;
12879 tem = string_buffer_position_lim (str, pos, pos_after, 0);
12880 if (tem == 0 /* from overlay */
12881 || pos <= tem)
12882 {
12883 /* If the string from which this glyph came is
12884 found in the buffer at point, then we've
12885 found the glyph we've been looking for. If
12886 it comes from an overlay (tem == 0), and it
12887 has the `cursor' property on one of its
12888 glyphs, record that glyph as a candidate for
12889 displaying the cursor. (As in the
12890 unidirectional version, we will display the
12891 cursor on the last candidate we find.) */
12892 if (tem == 0 || tem == pt_old)
12893 {
12894 /* The glyphs from this string could have
12895 been reordered. Find the one with the
12896 smallest string position. Or there could
12897 be a character in the string with the
12898 `cursor' property, which means display
12899 cursor on that character's glyph. */
12900 EMACS_INT strpos = glyph->charpos;
12901
12902 if (tem)
12903 cursor = glyph;
12904 for ( ;
12905 (row->reversed_p ? glyph > stop : glyph < stop)
12906 && EQ (glyph->object, str);
12907 glyph += incr)
12908 {
12909 Lisp_Object cprop;
12910 EMACS_INT gpos = glyph->charpos;
12911
12912 cprop = Fget_char_property (make_number (gpos),
12913 Qcursor,
12914 glyph->object);
12915 if (!NILP (cprop))
12916 {
12917 cursor = glyph;
12918 break;
12919 }
12920 if (tem && glyph->charpos < strpos)
12921 {
12922 strpos = glyph->charpos;
12923 cursor = glyph;
12924 }
12925 }
12926
12927 if (tem == pt_old)
12928 goto compute_x;
12929 }
12930 if (tem)
12931 pos = tem + 1; /* don't find previous instances */
12932 }
12933 /* This string is not what we want; skip all of the
12934 glyphs that came from it. */
12935 while ((row->reversed_p ? glyph > stop : glyph < stop)
12936 && EQ (glyph->object, str))
12937 glyph += incr;
12938 }
12939 else
12940 glyph += incr;
12941 }
12942
12943 /* If we reached the end of the line, and END was from a string,
12944 the cursor is not on this line. */
12945 if (cursor == NULL
12946 && (row->reversed_p ? glyph <= end : glyph >= end)
12947 && STRINGP (end->object)
12948 && row->continued_p)
12949 return 0;
12950 }
12951 }
12952
12953 compute_x:
12954 if (cursor != NULL)
12955 glyph = cursor;
12956 if (x < 0)
12957 {
12958 struct glyph *g;
12959
12960 /* Need to compute x that corresponds to GLYPH. */
12961 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12962 {
12963 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12964 abort ();
12965 x += g->pixel_width;
12966 }
12967 }
12968
12969 /* ROW could be part of a continued line, which, under bidi
12970 reordering, might have other rows whose start and end charpos
12971 occlude point. Only set w->cursor if we found a better
12972 approximation to the cursor position than we have from previously
12973 examined candidate rows belonging to the same continued line. */
12974 if (/* we already have a candidate row */
12975 w->cursor.vpos >= 0
12976 /* that candidate is not the row we are processing */
12977 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12978 /* the row we are processing is part of a continued line */
12979 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12980 /* Make sure cursor.vpos specifies a row whose start and end
12981 charpos occlude point. This is because some callers of this
12982 function leave cursor.vpos at the row where the cursor was
12983 displayed during the last redisplay cycle. */
12984 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12985 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12986 {
12987 struct glyph *g1 =
12988 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12989
12990 /* Don't consider glyphs that are outside TEXT_AREA. */
12991 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12992 return 0;
12993 /* Keep the candidate whose buffer position is the closest to
12994 point. */
12995 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12996 w->cursor.hpos >= 0
12997 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12998 && BUFFERP (g1->object)
12999 && (g1->charpos == pt_old /* an exact match always wins */
13000 || (BUFFERP (glyph->object)
13001 && eabs (g1->charpos - pt_old)
13002 < eabs (glyph->charpos - pt_old))))
13003 return 0;
13004 /* If this candidate gives an exact match, use that. */
13005 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
13006 /* Otherwise, keep the candidate that comes from a row
13007 spanning less buffer positions. This may win when one or
13008 both candidate positions are on glyphs that came from
13009 display strings, for which we cannot compare buffer
13010 positions. */
13011 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13012 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13013 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13014 return 0;
13015 }
13016 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13017 w->cursor.x = x;
13018 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13019 w->cursor.y = row->y + dy;
13020
13021 if (w == XWINDOW (selected_window))
13022 {
13023 if (!row->continued_p
13024 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13025 && row->x == 0)
13026 {
13027 this_line_buffer = XBUFFER (w->buffer);
13028
13029 CHARPOS (this_line_start_pos)
13030 = MATRIX_ROW_START_CHARPOS (row) + delta;
13031 BYTEPOS (this_line_start_pos)
13032 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13033
13034 CHARPOS (this_line_end_pos)
13035 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13036 BYTEPOS (this_line_end_pos)
13037 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13038
13039 this_line_y = w->cursor.y;
13040 this_line_pixel_height = row->height;
13041 this_line_vpos = w->cursor.vpos;
13042 this_line_start_x = row->x;
13043 }
13044 else
13045 CHARPOS (this_line_start_pos) = 0;
13046 }
13047
13048 return 1;
13049 }
13050
13051
13052 /* Run window scroll functions, if any, for WINDOW with new window
13053 start STARTP. Sets the window start of WINDOW to that position.
13054
13055 We assume that the window's buffer is really current. */
13056
13057 static INLINE struct text_pos
13058 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13059 {
13060 struct window *w = XWINDOW (window);
13061 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13062
13063 if (current_buffer != XBUFFER (w->buffer))
13064 abort ();
13065
13066 if (!NILP (Vwindow_scroll_functions))
13067 {
13068 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13069 make_number (CHARPOS (startp)));
13070 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13071 /* In case the hook functions switch buffers. */
13072 if (current_buffer != XBUFFER (w->buffer))
13073 set_buffer_internal_1 (XBUFFER (w->buffer));
13074 }
13075
13076 return startp;
13077 }
13078
13079
13080 /* Make sure the line containing the cursor is fully visible.
13081 A value of 1 means there is nothing to be done.
13082 (Either the line is fully visible, or it cannot be made so,
13083 or we cannot tell.)
13084
13085 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13086 is higher than window.
13087
13088 A value of 0 means the caller should do scrolling
13089 as if point had gone off the screen. */
13090
13091 static int
13092 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13093 {
13094 struct glyph_matrix *matrix;
13095 struct glyph_row *row;
13096 int window_height;
13097
13098 if (!make_cursor_line_fully_visible_p)
13099 return 1;
13100
13101 /* It's not always possible to find the cursor, e.g, when a window
13102 is full of overlay strings. Don't do anything in that case. */
13103 if (w->cursor.vpos < 0)
13104 return 1;
13105
13106 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13107 row = MATRIX_ROW (matrix, w->cursor.vpos);
13108
13109 /* If the cursor row is not partially visible, there's nothing to do. */
13110 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13111 return 1;
13112
13113 /* If the row the cursor is in is taller than the window's height,
13114 it's not clear what to do, so do nothing. */
13115 window_height = window_box_height (w);
13116 if (row->height >= window_height)
13117 {
13118 if (!force_p || MINI_WINDOW_P (w)
13119 || w->vscroll || w->cursor.vpos == 0)
13120 return 1;
13121 }
13122 return 0;
13123 }
13124
13125
13126 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13127 non-zero means only WINDOW is redisplayed in redisplay_internal.
13128 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
13129 in redisplay_window to bring a partially visible line into view in
13130 the case that only the cursor has moved.
13131
13132 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13133 last screen line's vertical height extends past the end of the screen.
13134
13135 Value is
13136
13137 1 if scrolling succeeded
13138
13139 0 if scrolling didn't find point.
13140
13141 -1 if new fonts have been loaded so that we must interrupt
13142 redisplay, adjust glyph matrices, and try again. */
13143
13144 enum
13145 {
13146 SCROLLING_SUCCESS,
13147 SCROLLING_FAILED,
13148 SCROLLING_NEED_LARGER_MATRICES
13149 };
13150
13151 /* If scroll-conservatively is more than this, never recenter.
13152
13153 If you change this, don't forget to update the doc string of
13154 `scroll-conservatively' and the Emacs manual. */
13155 #define SCROLL_LIMIT 100
13156
13157 static int
13158 try_scrolling (Lisp_Object window, int just_this_one_p,
13159 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13160 int temp_scroll_step, int last_line_misfit)
13161 {
13162 struct window *w = XWINDOW (window);
13163 struct frame *f = XFRAME (w->frame);
13164 struct text_pos pos, startp;
13165 struct it it;
13166 int this_scroll_margin, scroll_max, rc, height;
13167 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13168 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13169 Lisp_Object aggressive;
13170 /* We will never try scrolling more than this number of lines. */
13171 int scroll_limit = SCROLL_LIMIT;
13172
13173 #if GLYPH_DEBUG
13174 debug_method_add (w, "try_scrolling");
13175 #endif
13176
13177 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13178
13179 /* Compute scroll margin height in pixels. We scroll when point is
13180 within this distance from the top or bottom of the window. */
13181 if (scroll_margin > 0)
13182 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13183 * FRAME_LINE_HEIGHT (f);
13184 else
13185 this_scroll_margin = 0;
13186
13187 /* Force arg_scroll_conservatively to have a reasonable value, to
13188 avoid scrolling too far away with slow move_it_* functions. Note
13189 that the user can supply scroll-conservatively equal to
13190 `most-positive-fixnum', which can be larger than INT_MAX. */
13191 if (arg_scroll_conservatively > scroll_limit)
13192 {
13193 arg_scroll_conservatively = scroll_limit + 1;
13194 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13195 }
13196 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13197 /* Compute how much we should try to scroll maximally to bring
13198 point into view. */
13199 scroll_max = (max (scroll_step,
13200 max (arg_scroll_conservatively, temp_scroll_step))
13201 * FRAME_LINE_HEIGHT (f));
13202 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13203 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13204 /* We're trying to scroll because of aggressive scrolling but no
13205 scroll_step is set. Choose an arbitrary one. */
13206 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13207 else
13208 scroll_max = 0;
13209
13210 too_near_end:
13211
13212 /* Decide whether to scroll down. */
13213 if (PT > CHARPOS (startp))
13214 {
13215 int scroll_margin_y;
13216
13217 /* Compute the pixel ypos of the scroll margin, then move it to
13218 either that ypos or PT, whichever comes first. */
13219 start_display (&it, w, startp);
13220 scroll_margin_y = it.last_visible_y - this_scroll_margin
13221 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13222 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13223 (MOVE_TO_POS | MOVE_TO_Y));
13224
13225 if (PT > CHARPOS (it.current.pos))
13226 {
13227 int y0 = line_bottom_y (&it);
13228 /* Compute how many pixels below window bottom to stop searching
13229 for PT. This avoids costly search for PT that is far away if
13230 the user limited scrolling by a small number of lines, but
13231 always finds PT if scroll_conservatively is set to a large
13232 number, such as most-positive-fixnum. */
13233 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13234 int y_to_move = it.last_visible_y + slack;
13235
13236 /* Compute the distance from the scroll margin to PT or to
13237 the scroll limit, whichever comes first. This should
13238 include the height of the cursor line, to make that line
13239 fully visible. */
13240 move_it_to (&it, PT, -1, y_to_move,
13241 -1, MOVE_TO_POS | MOVE_TO_Y);
13242 dy = line_bottom_y (&it) - y0;
13243
13244 if (dy > scroll_max)
13245 return SCROLLING_FAILED;
13246
13247 scroll_down_p = 1;
13248 }
13249 }
13250
13251 if (scroll_down_p)
13252 {
13253 /* Point is in or below the bottom scroll margin, so move the
13254 window start down. If scrolling conservatively, move it just
13255 enough down to make point visible. If scroll_step is set,
13256 move it down by scroll_step. */
13257 if (arg_scroll_conservatively)
13258 amount_to_scroll
13259 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13260 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13261 else if (scroll_step || temp_scroll_step)
13262 amount_to_scroll = scroll_max;
13263 else
13264 {
13265 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13266 height = WINDOW_BOX_TEXT_HEIGHT (w);
13267 if (NUMBERP (aggressive))
13268 {
13269 double float_amount = XFLOATINT (aggressive) * height;
13270 amount_to_scroll = float_amount;
13271 if (amount_to_scroll == 0 && float_amount > 0)
13272 amount_to_scroll = 1;
13273 /* Don't let point enter the scroll margin near top of
13274 the window. */
13275 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13276 amount_to_scroll = height - 2*this_scroll_margin + dy;
13277 }
13278 }
13279
13280 if (amount_to_scroll <= 0)
13281 return SCROLLING_FAILED;
13282
13283 start_display (&it, w, startp);
13284 if (arg_scroll_conservatively <= scroll_limit)
13285 move_it_vertically (&it, amount_to_scroll);
13286 else
13287 {
13288 /* Extra precision for users who set scroll-conservatively
13289 to a large number: make sure the amount we scroll
13290 the window start is never less than amount_to_scroll,
13291 which was computed as distance from window bottom to
13292 point. This matters when lines at window top and lines
13293 below window bottom have different height. */
13294 struct it it1 = it;
13295 /* We use a temporary it1 because line_bottom_y can modify
13296 its argument, if it moves one line down; see there. */
13297 int start_y = line_bottom_y (&it1);
13298
13299 do {
13300 move_it_by_lines (&it, 1);
13301 it1 = it;
13302 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13303 }
13304
13305 /* If STARTP is unchanged, move it down another screen line. */
13306 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13307 move_it_by_lines (&it, 1);
13308 startp = it.current.pos;
13309 }
13310 else
13311 {
13312 struct text_pos scroll_margin_pos = startp;
13313
13314 /* See if point is inside the scroll margin at the top of the
13315 window. */
13316 if (this_scroll_margin)
13317 {
13318 start_display (&it, w, startp);
13319 move_it_vertically (&it, this_scroll_margin);
13320 scroll_margin_pos = it.current.pos;
13321 }
13322
13323 if (PT < CHARPOS (scroll_margin_pos))
13324 {
13325 /* Point is in the scroll margin at the top of the window or
13326 above what is displayed in the window. */
13327 int y0, y_to_move;
13328
13329 /* Compute the vertical distance from PT to the scroll
13330 margin position. Move as far as scroll_max allows, or
13331 one screenful, or 10 screen lines, whichever is largest.
13332 Give up if distance is greater than scroll_max. */
13333 SET_TEXT_POS (pos, PT, PT_BYTE);
13334 start_display (&it, w, pos);
13335 y0 = it.current_y;
13336 y_to_move = max (it.last_visible_y,
13337 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13338 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13339 y_to_move, -1,
13340 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13341 dy = it.current_y - y0;
13342 if (dy > scroll_max)
13343 return SCROLLING_FAILED;
13344
13345 /* Compute new window start. */
13346 start_display (&it, w, startp);
13347
13348 if (arg_scroll_conservatively)
13349 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13350 max (scroll_step, temp_scroll_step));
13351 else if (scroll_step || temp_scroll_step)
13352 amount_to_scroll = scroll_max;
13353 else
13354 {
13355 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13356 height = WINDOW_BOX_TEXT_HEIGHT (w);
13357 if (NUMBERP (aggressive))
13358 {
13359 double float_amount = XFLOATINT (aggressive) * height;
13360 amount_to_scroll = float_amount;
13361 if (amount_to_scroll == 0 && float_amount > 0)
13362 amount_to_scroll = 1;
13363 amount_to_scroll -=
13364 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13365 /* Don't let point enter the scroll margin near
13366 bottom of the window. */
13367 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13368 amount_to_scroll = height - 2*this_scroll_margin + dy;
13369 }
13370 }
13371
13372 if (amount_to_scroll <= 0)
13373 return SCROLLING_FAILED;
13374
13375 move_it_vertically_backward (&it, amount_to_scroll);
13376 startp = it.current.pos;
13377 }
13378 }
13379
13380 /* Run window scroll functions. */
13381 startp = run_window_scroll_functions (window, startp);
13382
13383 /* Display the window. Give up if new fonts are loaded, or if point
13384 doesn't appear. */
13385 if (!try_window (window, startp, 0))
13386 rc = SCROLLING_NEED_LARGER_MATRICES;
13387 else if (w->cursor.vpos < 0)
13388 {
13389 clear_glyph_matrix (w->desired_matrix);
13390 rc = SCROLLING_FAILED;
13391 }
13392 else
13393 {
13394 /* Maybe forget recorded base line for line number display. */
13395 if (!just_this_one_p
13396 || current_buffer->clip_changed
13397 || BEG_UNCHANGED < CHARPOS (startp))
13398 w->base_line_number = Qnil;
13399
13400 /* If cursor ends up on a partially visible line,
13401 treat that as being off the bottom of the screen. */
13402 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13403 /* It's possible that the cursor is on the first line of the
13404 buffer, which is partially obscured due to a vscroll
13405 (Bug#7537). In that case, avoid looping forever . */
13406 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13407 {
13408 clear_glyph_matrix (w->desired_matrix);
13409 ++extra_scroll_margin_lines;
13410 goto too_near_end;
13411 }
13412 rc = SCROLLING_SUCCESS;
13413 }
13414
13415 return rc;
13416 }
13417
13418
13419 /* Compute a suitable window start for window W if display of W starts
13420 on a continuation line. Value is non-zero if a new window start
13421 was computed.
13422
13423 The new window start will be computed, based on W's width, starting
13424 from the start of the continued line. It is the start of the
13425 screen line with the minimum distance from the old start W->start. */
13426
13427 static int
13428 compute_window_start_on_continuation_line (struct window *w)
13429 {
13430 struct text_pos pos, start_pos;
13431 int window_start_changed_p = 0;
13432
13433 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13434
13435 /* If window start is on a continuation line... Window start may be
13436 < BEGV in case there's invisible text at the start of the
13437 buffer (M-x rmail, for example). */
13438 if (CHARPOS (start_pos) > BEGV
13439 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13440 {
13441 struct it it;
13442 struct glyph_row *row;
13443
13444 /* Handle the case that the window start is out of range. */
13445 if (CHARPOS (start_pos) < BEGV)
13446 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13447 else if (CHARPOS (start_pos) > ZV)
13448 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13449
13450 /* Find the start of the continued line. This should be fast
13451 because scan_buffer is fast (newline cache). */
13452 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13453 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13454 row, DEFAULT_FACE_ID);
13455 reseat_at_previous_visible_line_start (&it);
13456
13457 /* If the line start is "too far" away from the window start,
13458 say it takes too much time to compute a new window start. */
13459 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13460 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13461 {
13462 int min_distance, distance;
13463
13464 /* Move forward by display lines to find the new window
13465 start. If window width was enlarged, the new start can
13466 be expected to be > the old start. If window width was
13467 decreased, the new window start will be < the old start.
13468 So, we're looking for the display line start with the
13469 minimum distance from the old window start. */
13470 pos = it.current.pos;
13471 min_distance = INFINITY;
13472 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13473 distance < min_distance)
13474 {
13475 min_distance = distance;
13476 pos = it.current.pos;
13477 move_it_by_lines (&it, 1);
13478 }
13479
13480 /* Set the window start there. */
13481 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13482 window_start_changed_p = 1;
13483 }
13484 }
13485
13486 return window_start_changed_p;
13487 }
13488
13489
13490 /* Try cursor movement in case text has not changed in window WINDOW,
13491 with window start STARTP. Value is
13492
13493 CURSOR_MOVEMENT_SUCCESS if successful
13494
13495 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13496
13497 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13498 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13499 we want to scroll as if scroll-step were set to 1. See the code.
13500
13501 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13502 which case we have to abort this redisplay, and adjust matrices
13503 first. */
13504
13505 enum
13506 {
13507 CURSOR_MOVEMENT_SUCCESS,
13508 CURSOR_MOVEMENT_CANNOT_BE_USED,
13509 CURSOR_MOVEMENT_MUST_SCROLL,
13510 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13511 };
13512
13513 static int
13514 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13515 {
13516 struct window *w = XWINDOW (window);
13517 struct frame *f = XFRAME (w->frame);
13518 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13519
13520 #if GLYPH_DEBUG
13521 if (inhibit_try_cursor_movement)
13522 return rc;
13523 #endif
13524
13525 /* Handle case where text has not changed, only point, and it has
13526 not moved off the frame. */
13527 if (/* Point may be in this window. */
13528 PT >= CHARPOS (startp)
13529 /* Selective display hasn't changed. */
13530 && !current_buffer->clip_changed
13531 /* Function force-mode-line-update is used to force a thorough
13532 redisplay. It sets either windows_or_buffers_changed or
13533 update_mode_lines. So don't take a shortcut here for these
13534 cases. */
13535 && !update_mode_lines
13536 && !windows_or_buffers_changed
13537 && !cursor_type_changed
13538 /* Can't use this case if highlighting a region. When a
13539 region exists, cursor movement has to do more than just
13540 set the cursor. */
13541 && !(!NILP (Vtransient_mark_mode)
13542 && !NILP (BVAR (current_buffer, mark_active)))
13543 && NILP (w->region_showing)
13544 && NILP (Vshow_trailing_whitespace)
13545 /* Right after splitting windows, last_point may be nil. */
13546 && INTEGERP (w->last_point)
13547 /* This code is not used for mini-buffer for the sake of the case
13548 of redisplaying to replace an echo area message; since in
13549 that case the mini-buffer contents per se are usually
13550 unchanged. This code is of no real use in the mini-buffer
13551 since the handling of this_line_start_pos, etc., in redisplay
13552 handles the same cases. */
13553 && !EQ (window, minibuf_window)
13554 /* When splitting windows or for new windows, it happens that
13555 redisplay is called with a nil window_end_vpos or one being
13556 larger than the window. This should really be fixed in
13557 window.c. I don't have this on my list, now, so we do
13558 approximately the same as the old redisplay code. --gerd. */
13559 && INTEGERP (w->window_end_vpos)
13560 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13561 && (FRAME_WINDOW_P (f)
13562 || !overlay_arrow_in_current_buffer_p ()))
13563 {
13564 int this_scroll_margin, top_scroll_margin;
13565 struct glyph_row *row = NULL;
13566
13567 #if GLYPH_DEBUG
13568 debug_method_add (w, "cursor movement");
13569 #endif
13570
13571 /* Scroll if point within this distance from the top or bottom
13572 of the window. This is a pixel value. */
13573 if (scroll_margin > 0)
13574 {
13575 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13576 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13577 }
13578 else
13579 this_scroll_margin = 0;
13580
13581 top_scroll_margin = this_scroll_margin;
13582 if (WINDOW_WANTS_HEADER_LINE_P (w))
13583 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13584
13585 /* Start with the row the cursor was displayed during the last
13586 not paused redisplay. Give up if that row is not valid. */
13587 if (w->last_cursor.vpos < 0
13588 || w->last_cursor.vpos >= w->current_matrix->nrows)
13589 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13590 else
13591 {
13592 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13593 if (row->mode_line_p)
13594 ++row;
13595 if (!row->enabled_p)
13596 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13597 }
13598
13599 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13600 {
13601 int scroll_p = 0, must_scroll = 0;
13602 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13603
13604 if (PT > XFASTINT (w->last_point))
13605 {
13606 /* Point has moved forward. */
13607 while (MATRIX_ROW_END_CHARPOS (row) < PT
13608 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13609 {
13610 xassert (row->enabled_p);
13611 ++row;
13612 }
13613
13614 /* If the end position of a row equals the start
13615 position of the next row, and PT is at that position,
13616 we would rather display cursor in the next line. */
13617 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13618 && MATRIX_ROW_END_CHARPOS (row) == PT
13619 && row < w->current_matrix->rows
13620 + w->current_matrix->nrows - 1
13621 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13622 && !cursor_row_p (row))
13623 ++row;
13624
13625 /* If within the scroll margin, scroll. Note that
13626 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13627 the next line would be drawn, and that
13628 this_scroll_margin can be zero. */
13629 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13630 || PT > MATRIX_ROW_END_CHARPOS (row)
13631 /* Line is completely visible last line in window
13632 and PT is to be set in the next line. */
13633 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13634 && PT == MATRIX_ROW_END_CHARPOS (row)
13635 && !row->ends_at_zv_p
13636 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13637 scroll_p = 1;
13638 }
13639 else if (PT < XFASTINT (w->last_point))
13640 {
13641 /* Cursor has to be moved backward. Note that PT >=
13642 CHARPOS (startp) because of the outer if-statement. */
13643 while (!row->mode_line_p
13644 && (MATRIX_ROW_START_CHARPOS (row) > PT
13645 || (MATRIX_ROW_START_CHARPOS (row) == PT
13646 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13647 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13648 row > w->current_matrix->rows
13649 && (row-1)->ends_in_newline_from_string_p))))
13650 && (row->y > top_scroll_margin
13651 || CHARPOS (startp) == BEGV))
13652 {
13653 xassert (row->enabled_p);
13654 --row;
13655 }
13656
13657 /* Consider the following case: Window starts at BEGV,
13658 there is invisible, intangible text at BEGV, so that
13659 display starts at some point START > BEGV. It can
13660 happen that we are called with PT somewhere between
13661 BEGV and START. Try to handle that case. */
13662 if (row < w->current_matrix->rows
13663 || row->mode_line_p)
13664 {
13665 row = w->current_matrix->rows;
13666 if (row->mode_line_p)
13667 ++row;
13668 }
13669
13670 /* Due to newlines in overlay strings, we may have to
13671 skip forward over overlay strings. */
13672 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13673 && MATRIX_ROW_END_CHARPOS (row) == PT
13674 && !cursor_row_p (row))
13675 ++row;
13676
13677 /* If within the scroll margin, scroll. */
13678 if (row->y < top_scroll_margin
13679 && CHARPOS (startp) != BEGV)
13680 scroll_p = 1;
13681 }
13682 else
13683 {
13684 /* Cursor did not move. So don't scroll even if cursor line
13685 is partially visible, as it was so before. */
13686 rc = CURSOR_MOVEMENT_SUCCESS;
13687 }
13688
13689 if (PT < MATRIX_ROW_START_CHARPOS (row)
13690 || PT > MATRIX_ROW_END_CHARPOS (row))
13691 {
13692 /* if PT is not in the glyph row, give up. */
13693 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13694 must_scroll = 1;
13695 }
13696 else if (rc != CURSOR_MOVEMENT_SUCCESS
13697 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13698 {
13699 /* If rows are bidi-reordered and point moved, back up
13700 until we find a row that does not belong to a
13701 continuation line. This is because we must consider
13702 all rows of a continued line as candidates for the
13703 new cursor positioning, since row start and end
13704 positions change non-linearly with vertical position
13705 in such rows. */
13706 /* FIXME: Revisit this when glyph ``spilling'' in
13707 continuation lines' rows is implemented for
13708 bidi-reordered rows. */
13709 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13710 {
13711 xassert (row->enabled_p);
13712 --row;
13713 /* If we hit the beginning of the displayed portion
13714 without finding the first row of a continued
13715 line, give up. */
13716 if (row <= w->current_matrix->rows)
13717 {
13718 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13719 break;
13720 }
13721
13722 }
13723 }
13724 if (must_scroll)
13725 ;
13726 else if (rc != CURSOR_MOVEMENT_SUCCESS
13727 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13728 && make_cursor_line_fully_visible_p)
13729 {
13730 if (PT == MATRIX_ROW_END_CHARPOS (row)
13731 && !row->ends_at_zv_p
13732 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13733 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13734 else if (row->height > window_box_height (w))
13735 {
13736 /* If we end up in a partially visible line, let's
13737 make it fully visible, except when it's taller
13738 than the window, in which case we can't do much
13739 about it. */
13740 *scroll_step = 1;
13741 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13742 }
13743 else
13744 {
13745 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13746 if (!cursor_row_fully_visible_p (w, 0, 1))
13747 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13748 else
13749 rc = CURSOR_MOVEMENT_SUCCESS;
13750 }
13751 }
13752 else if (scroll_p)
13753 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13754 else if (rc != CURSOR_MOVEMENT_SUCCESS
13755 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13756 {
13757 /* With bidi-reordered rows, there could be more than
13758 one candidate row whose start and end positions
13759 occlude point. We need to let set_cursor_from_row
13760 find the best candidate. */
13761 /* FIXME: Revisit this when glyph ``spilling'' in
13762 continuation lines' rows is implemented for
13763 bidi-reordered rows. */
13764 int rv = 0;
13765
13766 do
13767 {
13768 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13769 && PT <= MATRIX_ROW_END_CHARPOS (row)
13770 && cursor_row_p (row))
13771 rv |= set_cursor_from_row (w, row, w->current_matrix,
13772 0, 0, 0, 0);
13773 /* As soon as we've found the first suitable row
13774 whose ends_at_zv_p flag is set, we are done. */
13775 if (rv
13776 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13777 {
13778 rc = CURSOR_MOVEMENT_SUCCESS;
13779 break;
13780 }
13781 ++row;
13782 }
13783 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13784 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13785 || (MATRIX_ROW_START_CHARPOS (row) == PT
13786 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13787 /* If we didn't find any candidate rows, or exited the
13788 loop before all the candidates were examined, signal
13789 to the caller that this method failed. */
13790 if (rc != CURSOR_MOVEMENT_SUCCESS
13791 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13792 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13793 else if (rv)
13794 rc = CURSOR_MOVEMENT_SUCCESS;
13795 }
13796 else
13797 {
13798 do
13799 {
13800 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13801 {
13802 rc = CURSOR_MOVEMENT_SUCCESS;
13803 break;
13804 }
13805 ++row;
13806 }
13807 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13808 && MATRIX_ROW_START_CHARPOS (row) == PT
13809 && cursor_row_p (row));
13810 }
13811 }
13812 }
13813
13814 return rc;
13815 }
13816
13817 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
13818 static
13819 #endif
13820 void
13821 set_vertical_scroll_bar (struct window *w)
13822 {
13823 EMACS_INT start, end, whole;
13824
13825 /* Calculate the start and end positions for the current window.
13826 At some point, it would be nice to choose between scrollbars
13827 which reflect the whole buffer size, with special markers
13828 indicating narrowing, and scrollbars which reflect only the
13829 visible region.
13830
13831 Note that mini-buffers sometimes aren't displaying any text. */
13832 if (!MINI_WINDOW_P (w)
13833 || (w == XWINDOW (minibuf_window)
13834 && NILP (echo_area_buffer[0])))
13835 {
13836 struct buffer *buf = XBUFFER (w->buffer);
13837 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13838 start = marker_position (w->start) - BUF_BEGV (buf);
13839 /* I don't think this is guaranteed to be right. For the
13840 moment, we'll pretend it is. */
13841 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13842
13843 if (end < start)
13844 end = start;
13845 if (whole < (end - start))
13846 whole = end - start;
13847 }
13848 else
13849 start = end = whole = 0;
13850
13851 /* Indicate what this scroll bar ought to be displaying now. */
13852 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13853 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13854 (w, end - start, whole, start);
13855 }
13856
13857
13858 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13859 selected_window is redisplayed.
13860
13861 We can return without actually redisplaying the window if
13862 fonts_changed_p is nonzero. In that case, redisplay_internal will
13863 retry. */
13864
13865 static void
13866 redisplay_window (Lisp_Object window, int just_this_one_p)
13867 {
13868 struct window *w = XWINDOW (window);
13869 struct frame *f = XFRAME (w->frame);
13870 struct buffer *buffer = XBUFFER (w->buffer);
13871 struct buffer *old = current_buffer;
13872 struct text_pos lpoint, opoint, startp;
13873 int update_mode_line;
13874 int tem;
13875 struct it it;
13876 /* Record it now because it's overwritten. */
13877 int current_matrix_up_to_date_p = 0;
13878 int used_current_matrix_p = 0;
13879 /* This is less strict than current_matrix_up_to_date_p.
13880 It indictes that the buffer contents and narrowing are unchanged. */
13881 int buffer_unchanged_p = 0;
13882 int temp_scroll_step = 0;
13883 int count = SPECPDL_INDEX ();
13884 int rc;
13885 int centering_position = -1;
13886 int last_line_misfit = 0;
13887 EMACS_INT beg_unchanged, end_unchanged;
13888
13889 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13890 opoint = lpoint;
13891
13892 /* W must be a leaf window here. */
13893 xassert (!NILP (w->buffer));
13894 #if GLYPH_DEBUG
13895 *w->desired_matrix->method = 0;
13896 #endif
13897
13898 restart:
13899 reconsider_clip_changes (w, buffer);
13900
13901 /* Has the mode line to be updated? */
13902 update_mode_line = (!NILP (w->update_mode_line)
13903 || update_mode_lines
13904 || buffer->clip_changed
13905 || buffer->prevent_redisplay_optimizations_p);
13906
13907 if (MINI_WINDOW_P (w))
13908 {
13909 if (w == XWINDOW (echo_area_window)
13910 && !NILP (echo_area_buffer[0]))
13911 {
13912 if (update_mode_line)
13913 /* We may have to update a tty frame's menu bar or a
13914 tool-bar. Example `M-x C-h C-h C-g'. */
13915 goto finish_menu_bars;
13916 else
13917 /* We've already displayed the echo area glyphs in this window. */
13918 goto finish_scroll_bars;
13919 }
13920 else if ((w != XWINDOW (minibuf_window)
13921 || minibuf_level == 0)
13922 /* When buffer is nonempty, redisplay window normally. */
13923 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13924 /* Quail displays non-mini buffers in minibuffer window.
13925 In that case, redisplay the window normally. */
13926 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13927 {
13928 /* W is a mini-buffer window, but it's not active, so clear
13929 it. */
13930 int yb = window_text_bottom_y (w);
13931 struct glyph_row *row;
13932 int y;
13933
13934 for (y = 0, row = w->desired_matrix->rows;
13935 y < yb;
13936 y += row->height, ++row)
13937 blank_row (w, row, y);
13938 goto finish_scroll_bars;
13939 }
13940
13941 clear_glyph_matrix (w->desired_matrix);
13942 }
13943
13944 /* Otherwise set up data on this window; select its buffer and point
13945 value. */
13946 /* Really select the buffer, for the sake of buffer-local
13947 variables. */
13948 set_buffer_internal_1 (XBUFFER (w->buffer));
13949
13950 current_matrix_up_to_date_p
13951 = (!NILP (w->window_end_valid)
13952 && !current_buffer->clip_changed
13953 && !current_buffer->prevent_redisplay_optimizations_p
13954 && XFASTINT (w->last_modified) >= MODIFF
13955 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13956
13957 /* Run the window-bottom-change-functions
13958 if it is possible that the text on the screen has changed
13959 (either due to modification of the text, or any other reason). */
13960 if (!current_matrix_up_to_date_p
13961 && !NILP (Vwindow_text_change_functions))
13962 {
13963 safe_run_hooks (Qwindow_text_change_functions);
13964 goto restart;
13965 }
13966
13967 beg_unchanged = BEG_UNCHANGED;
13968 end_unchanged = END_UNCHANGED;
13969
13970 SET_TEXT_POS (opoint, PT, PT_BYTE);
13971
13972 specbind (Qinhibit_point_motion_hooks, Qt);
13973
13974 buffer_unchanged_p
13975 = (!NILP (w->window_end_valid)
13976 && !current_buffer->clip_changed
13977 && XFASTINT (w->last_modified) >= MODIFF
13978 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13979
13980 /* When windows_or_buffers_changed is non-zero, we can't rely on
13981 the window end being valid, so set it to nil there. */
13982 if (windows_or_buffers_changed)
13983 {
13984 /* If window starts on a continuation line, maybe adjust the
13985 window start in case the window's width changed. */
13986 if (XMARKER (w->start)->buffer == current_buffer)
13987 compute_window_start_on_continuation_line (w);
13988
13989 w->window_end_valid = Qnil;
13990 }
13991
13992 /* Some sanity checks. */
13993 CHECK_WINDOW_END (w);
13994 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13995 abort ();
13996 if (BYTEPOS (opoint) < CHARPOS (opoint))
13997 abort ();
13998
13999 /* If %c is in mode line, update it if needed. */
14000 if (!NILP (w->column_number_displayed)
14001 /* This alternative quickly identifies a common case
14002 where no change is needed. */
14003 && !(PT == XFASTINT (w->last_point)
14004 && XFASTINT (w->last_modified) >= MODIFF
14005 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14006 && (XFASTINT (w->column_number_displayed) != current_column ()))
14007 update_mode_line = 1;
14008
14009 /* Count number of windows showing the selected buffer. An indirect
14010 buffer counts as its base buffer. */
14011 if (!just_this_one_p)
14012 {
14013 struct buffer *current_base, *window_base;
14014 current_base = current_buffer;
14015 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14016 if (current_base->base_buffer)
14017 current_base = current_base->base_buffer;
14018 if (window_base->base_buffer)
14019 window_base = window_base->base_buffer;
14020 if (current_base == window_base)
14021 buffer_shared++;
14022 }
14023
14024 /* Point refers normally to the selected window. For any other
14025 window, set up appropriate value. */
14026 if (!EQ (window, selected_window))
14027 {
14028 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
14029 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
14030 if (new_pt < BEGV)
14031 {
14032 new_pt = BEGV;
14033 new_pt_byte = BEGV_BYTE;
14034 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14035 }
14036 else if (new_pt > (ZV - 1))
14037 {
14038 new_pt = ZV;
14039 new_pt_byte = ZV_BYTE;
14040 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14041 }
14042
14043 /* We don't use SET_PT so that the point-motion hooks don't run. */
14044 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14045 }
14046
14047 /* If any of the character widths specified in the display table
14048 have changed, invalidate the width run cache. It's true that
14049 this may be a bit late to catch such changes, but the rest of
14050 redisplay goes (non-fatally) haywire when the display table is
14051 changed, so why should we worry about doing any better? */
14052 if (current_buffer->width_run_cache)
14053 {
14054 struct Lisp_Char_Table *disptab = buffer_display_table ();
14055
14056 if (! disptab_matches_widthtab (disptab,
14057 XVECTOR (BVAR (current_buffer, width_table))))
14058 {
14059 invalidate_region_cache (current_buffer,
14060 current_buffer->width_run_cache,
14061 BEG, Z);
14062 recompute_width_table (current_buffer, disptab);
14063 }
14064 }
14065
14066 /* If window-start is screwed up, choose a new one. */
14067 if (XMARKER (w->start)->buffer != current_buffer)
14068 goto recenter;
14069
14070 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14071
14072 /* If someone specified a new starting point but did not insist,
14073 check whether it can be used. */
14074 if (!NILP (w->optional_new_start)
14075 && CHARPOS (startp) >= BEGV
14076 && CHARPOS (startp) <= ZV)
14077 {
14078 w->optional_new_start = Qnil;
14079 start_display (&it, w, startp);
14080 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14081 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14082 if (IT_CHARPOS (it) == PT)
14083 w->force_start = Qt;
14084 /* IT may overshoot PT if text at PT is invisible. */
14085 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14086 w->force_start = Qt;
14087 }
14088
14089 force_start:
14090
14091 /* Handle case where place to start displaying has been specified,
14092 unless the specified location is outside the accessible range. */
14093 if (!NILP (w->force_start)
14094 || w->frozen_window_start_p)
14095 {
14096 /* We set this later on if we have to adjust point. */
14097 int new_vpos = -1;
14098
14099 w->force_start = Qnil;
14100 w->vscroll = 0;
14101 w->window_end_valid = Qnil;
14102
14103 /* Forget any recorded base line for line number display. */
14104 if (!buffer_unchanged_p)
14105 w->base_line_number = Qnil;
14106
14107 /* Redisplay the mode line. Select the buffer properly for that.
14108 Also, run the hook window-scroll-functions
14109 because we have scrolled. */
14110 /* Note, we do this after clearing force_start because
14111 if there's an error, it is better to forget about force_start
14112 than to get into an infinite loop calling the hook functions
14113 and having them get more errors. */
14114 if (!update_mode_line
14115 || ! NILP (Vwindow_scroll_functions))
14116 {
14117 update_mode_line = 1;
14118 w->update_mode_line = Qt;
14119 startp = run_window_scroll_functions (window, startp);
14120 }
14121
14122 w->last_modified = make_number (0);
14123 w->last_overlay_modified = make_number (0);
14124 if (CHARPOS (startp) < BEGV)
14125 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14126 else if (CHARPOS (startp) > ZV)
14127 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14128
14129 /* Redisplay, then check if cursor has been set during the
14130 redisplay. Give up if new fonts were loaded. */
14131 /* We used to issue a CHECK_MARGINS argument to try_window here,
14132 but this causes scrolling to fail when point begins inside
14133 the scroll margin (bug#148) -- cyd */
14134 if (!try_window (window, startp, 0))
14135 {
14136 w->force_start = Qt;
14137 clear_glyph_matrix (w->desired_matrix);
14138 goto need_larger_matrices;
14139 }
14140
14141 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14142 {
14143 /* If point does not appear, try to move point so it does
14144 appear. The desired matrix has been built above, so we
14145 can use it here. */
14146 new_vpos = window_box_height (w) / 2;
14147 }
14148
14149 if (!cursor_row_fully_visible_p (w, 0, 0))
14150 {
14151 /* Point does appear, but on a line partly visible at end of window.
14152 Move it back to a fully-visible line. */
14153 new_vpos = window_box_height (w);
14154 }
14155
14156 /* If we need to move point for either of the above reasons,
14157 now actually do it. */
14158 if (new_vpos >= 0)
14159 {
14160 struct glyph_row *row;
14161
14162 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14163 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14164 ++row;
14165
14166 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14167 MATRIX_ROW_START_BYTEPOS (row));
14168
14169 if (w != XWINDOW (selected_window))
14170 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14171 else if (current_buffer == old)
14172 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14173
14174 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14175
14176 /* If we are highlighting the region, then we just changed
14177 the region, so redisplay to show it. */
14178 if (!NILP (Vtransient_mark_mode)
14179 && !NILP (BVAR (current_buffer, mark_active)))
14180 {
14181 clear_glyph_matrix (w->desired_matrix);
14182 if (!try_window (window, startp, 0))
14183 goto need_larger_matrices;
14184 }
14185 }
14186
14187 #if GLYPH_DEBUG
14188 debug_method_add (w, "forced window start");
14189 #endif
14190 goto done;
14191 }
14192
14193 /* Handle case where text has not changed, only point, and it has
14194 not moved off the frame, and we are not retrying after hscroll.
14195 (current_matrix_up_to_date_p is nonzero when retrying.) */
14196 if (current_matrix_up_to_date_p
14197 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14198 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14199 {
14200 switch (rc)
14201 {
14202 case CURSOR_MOVEMENT_SUCCESS:
14203 used_current_matrix_p = 1;
14204 goto done;
14205
14206 case CURSOR_MOVEMENT_MUST_SCROLL:
14207 goto try_to_scroll;
14208
14209 default:
14210 abort ();
14211 }
14212 }
14213 /* If current starting point was originally the beginning of a line
14214 but no longer is, find a new starting point. */
14215 else if (!NILP (w->start_at_line_beg)
14216 && !(CHARPOS (startp) <= BEGV
14217 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14218 {
14219 #if GLYPH_DEBUG
14220 debug_method_add (w, "recenter 1");
14221 #endif
14222 goto recenter;
14223 }
14224
14225 /* Try scrolling with try_window_id. Value is > 0 if update has
14226 been done, it is -1 if we know that the same window start will
14227 not work. It is 0 if unsuccessful for some other reason. */
14228 else if ((tem = try_window_id (w)) != 0)
14229 {
14230 #if GLYPH_DEBUG
14231 debug_method_add (w, "try_window_id %d", tem);
14232 #endif
14233
14234 if (fonts_changed_p)
14235 goto need_larger_matrices;
14236 if (tem > 0)
14237 goto done;
14238
14239 /* Otherwise try_window_id has returned -1 which means that we
14240 don't want the alternative below this comment to execute. */
14241 }
14242 else if (CHARPOS (startp) >= BEGV
14243 && CHARPOS (startp) <= ZV
14244 && PT >= CHARPOS (startp)
14245 && (CHARPOS (startp) < ZV
14246 /* Avoid starting at end of buffer. */
14247 || CHARPOS (startp) == BEGV
14248 || (XFASTINT (w->last_modified) >= MODIFF
14249 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14250 {
14251
14252 /* If first window line is a continuation line, and window start
14253 is inside the modified region, but the first change is before
14254 current window start, we must select a new window start.
14255
14256 However, if this is the result of a down-mouse event (e.g. by
14257 extending the mouse-drag-overlay), we don't want to select a
14258 new window start, since that would change the position under
14259 the mouse, resulting in an unwanted mouse-movement rather
14260 than a simple mouse-click. */
14261 if (NILP (w->start_at_line_beg)
14262 && NILP (do_mouse_tracking)
14263 && CHARPOS (startp) > BEGV
14264 && CHARPOS (startp) > BEG + beg_unchanged
14265 && CHARPOS (startp) <= Z - end_unchanged
14266 /* Even if w->start_at_line_beg is nil, a new window may
14267 start at a line_beg, since that's how set_buffer_window
14268 sets it. So, we need to check the return value of
14269 compute_window_start_on_continuation_line. (See also
14270 bug#197). */
14271 && XMARKER (w->start)->buffer == current_buffer
14272 && compute_window_start_on_continuation_line (w))
14273 {
14274 w->force_start = Qt;
14275 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14276 goto force_start;
14277 }
14278
14279 #if GLYPH_DEBUG
14280 debug_method_add (w, "same window start");
14281 #endif
14282
14283 /* Try to redisplay starting at same place as before.
14284 If point has not moved off frame, accept the results. */
14285 if (!current_matrix_up_to_date_p
14286 /* Don't use try_window_reusing_current_matrix in this case
14287 because a window scroll function can have changed the
14288 buffer. */
14289 || !NILP (Vwindow_scroll_functions)
14290 || MINI_WINDOW_P (w)
14291 || !(used_current_matrix_p
14292 = try_window_reusing_current_matrix (w)))
14293 {
14294 IF_DEBUG (debug_method_add (w, "1"));
14295 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14296 /* -1 means we need to scroll.
14297 0 means we need new matrices, but fonts_changed_p
14298 is set in that case, so we will detect it below. */
14299 goto try_to_scroll;
14300 }
14301
14302 if (fonts_changed_p)
14303 goto need_larger_matrices;
14304
14305 if (w->cursor.vpos >= 0)
14306 {
14307 if (!just_this_one_p
14308 || current_buffer->clip_changed
14309 || BEG_UNCHANGED < CHARPOS (startp))
14310 /* Forget any recorded base line for line number display. */
14311 w->base_line_number = Qnil;
14312
14313 if (!cursor_row_fully_visible_p (w, 1, 0))
14314 {
14315 clear_glyph_matrix (w->desired_matrix);
14316 last_line_misfit = 1;
14317 }
14318 /* Drop through and scroll. */
14319 else
14320 goto done;
14321 }
14322 else
14323 clear_glyph_matrix (w->desired_matrix);
14324 }
14325
14326 try_to_scroll:
14327
14328 w->last_modified = make_number (0);
14329 w->last_overlay_modified = make_number (0);
14330
14331 /* Redisplay the mode line. Select the buffer properly for that. */
14332 if (!update_mode_line)
14333 {
14334 update_mode_line = 1;
14335 w->update_mode_line = Qt;
14336 }
14337
14338 /* Try to scroll by specified few lines. */
14339 if ((scroll_conservatively
14340 || emacs_scroll_step
14341 || temp_scroll_step
14342 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14343 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14344 && CHARPOS (startp) >= BEGV
14345 && CHARPOS (startp) <= ZV)
14346 {
14347 /* The function returns -1 if new fonts were loaded, 1 if
14348 successful, 0 if not successful. */
14349 int ss = try_scrolling (window, just_this_one_p,
14350 scroll_conservatively,
14351 emacs_scroll_step,
14352 temp_scroll_step, last_line_misfit);
14353 switch (ss)
14354 {
14355 case SCROLLING_SUCCESS:
14356 goto done;
14357
14358 case SCROLLING_NEED_LARGER_MATRICES:
14359 goto need_larger_matrices;
14360
14361 case SCROLLING_FAILED:
14362 break;
14363
14364 default:
14365 abort ();
14366 }
14367 }
14368
14369 /* Finally, just choose a place to start which positions point
14370 according to user preferences. */
14371
14372 recenter:
14373
14374 #if GLYPH_DEBUG
14375 debug_method_add (w, "recenter");
14376 #endif
14377
14378 /* w->vscroll = 0; */
14379
14380 /* Forget any previously recorded base line for line number display. */
14381 if (!buffer_unchanged_p)
14382 w->base_line_number = Qnil;
14383
14384 /* Determine the window start relative to point. */
14385 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14386 it.current_y = it.last_visible_y;
14387 if (centering_position < 0)
14388 {
14389 int margin =
14390 scroll_margin > 0
14391 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14392 : 0;
14393 EMACS_INT margin_pos = CHARPOS (startp);
14394 int scrolling_up;
14395 Lisp_Object aggressive;
14396
14397 /* If there is a scroll margin at the top of the window, find
14398 its character position. */
14399 if (margin
14400 /* Cannot call start_display if startp is not in the
14401 accessible region of the buffer. This can happen when we
14402 have just switched to a different buffer and/or changed
14403 its restriction. In that case, startp is initialized to
14404 the character position 1 (BEG) because we did not yet
14405 have chance to display the buffer even once. */
14406 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
14407 {
14408 struct it it1;
14409
14410 start_display (&it1, w, startp);
14411 move_it_vertically (&it1, margin);
14412 margin_pos = IT_CHARPOS (it1);
14413 }
14414 scrolling_up = PT > margin_pos;
14415 aggressive =
14416 scrolling_up
14417 ? BVAR (current_buffer, scroll_up_aggressively)
14418 : BVAR (current_buffer, scroll_down_aggressively);
14419
14420 if (!MINI_WINDOW_P (w)
14421 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
14422 {
14423 int pt_offset = 0;
14424
14425 /* Setting scroll-conservatively overrides
14426 scroll-*-aggressively. */
14427 if (!scroll_conservatively && NUMBERP (aggressive))
14428 {
14429 double float_amount = XFLOATINT (aggressive);
14430
14431 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
14432 if (pt_offset == 0 && float_amount > 0)
14433 pt_offset = 1;
14434 if (pt_offset)
14435 margin -= 1;
14436 }
14437 /* Compute how much to move the window start backward from
14438 point so that point will be displayed where the user
14439 wants it. */
14440 if (scrolling_up)
14441 {
14442 centering_position = it.last_visible_y;
14443 if (pt_offset)
14444 centering_position -= pt_offset;
14445 centering_position -=
14446 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
14447 /* Don't let point enter the scroll margin near top of
14448 the window. */
14449 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
14450 centering_position = margin * FRAME_LINE_HEIGHT (f);
14451 }
14452 else
14453 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
14454 }
14455 else
14456 /* Set the window start half the height of the window backward
14457 from point. */
14458 centering_position = window_box_height (w) / 2;
14459 }
14460 move_it_vertically_backward (&it, centering_position);
14461
14462 xassert (IT_CHARPOS (it) >= BEGV);
14463
14464 /* The function move_it_vertically_backward may move over more
14465 than the specified y-distance. If it->w is small, e.g. a
14466 mini-buffer window, we may end up in front of the window's
14467 display area. Start displaying at the start of the line
14468 containing PT in this case. */
14469 if (it.current_y <= 0)
14470 {
14471 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14472 move_it_vertically_backward (&it, 0);
14473 it.current_y = 0;
14474 }
14475
14476 it.current_x = it.hpos = 0;
14477
14478 /* Set the window start position here explicitly, to avoid an
14479 infinite loop in case the functions in window-scroll-functions
14480 get errors. */
14481 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14482
14483 /* Run scroll hooks. */
14484 startp = run_window_scroll_functions (window, it.current.pos);
14485
14486 /* Redisplay the window. */
14487 if (!current_matrix_up_to_date_p
14488 || windows_or_buffers_changed
14489 || cursor_type_changed
14490 /* Don't use try_window_reusing_current_matrix in this case
14491 because it can have changed the buffer. */
14492 || !NILP (Vwindow_scroll_functions)
14493 || !just_this_one_p
14494 || MINI_WINDOW_P (w)
14495 || !(used_current_matrix_p
14496 = try_window_reusing_current_matrix (w)))
14497 try_window (window, startp, 0);
14498
14499 /* If new fonts have been loaded (due to fontsets), give up. We
14500 have to start a new redisplay since we need to re-adjust glyph
14501 matrices. */
14502 if (fonts_changed_p)
14503 goto need_larger_matrices;
14504
14505 /* If cursor did not appear assume that the middle of the window is
14506 in the first line of the window. Do it again with the next line.
14507 (Imagine a window of height 100, displaying two lines of height
14508 60. Moving back 50 from it->last_visible_y will end in the first
14509 line.) */
14510 if (w->cursor.vpos < 0)
14511 {
14512 if (!NILP (w->window_end_valid)
14513 && PT >= Z - XFASTINT (w->window_end_pos))
14514 {
14515 clear_glyph_matrix (w->desired_matrix);
14516 move_it_by_lines (&it, 1);
14517 try_window (window, it.current.pos, 0);
14518 }
14519 else if (PT < IT_CHARPOS (it))
14520 {
14521 clear_glyph_matrix (w->desired_matrix);
14522 move_it_by_lines (&it, -1);
14523 try_window (window, it.current.pos, 0);
14524 }
14525 else
14526 {
14527 /* Not much we can do about it. */
14528 }
14529 }
14530
14531 /* Consider the following case: Window starts at BEGV, there is
14532 invisible, intangible text at BEGV, so that display starts at
14533 some point START > BEGV. It can happen that we are called with
14534 PT somewhere between BEGV and START. Try to handle that case. */
14535 if (w->cursor.vpos < 0)
14536 {
14537 struct glyph_row *row = w->current_matrix->rows;
14538 if (row->mode_line_p)
14539 ++row;
14540 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14541 }
14542
14543 if (!cursor_row_fully_visible_p (w, 0, 0))
14544 {
14545 /* If vscroll is enabled, disable it and try again. */
14546 if (w->vscroll)
14547 {
14548 w->vscroll = 0;
14549 clear_glyph_matrix (w->desired_matrix);
14550 goto recenter;
14551 }
14552
14553 /* If centering point failed to make the whole line visible,
14554 put point at the top instead. That has to make the whole line
14555 visible, if it can be done. */
14556 if (centering_position == 0)
14557 goto done;
14558
14559 clear_glyph_matrix (w->desired_matrix);
14560 centering_position = 0;
14561 goto recenter;
14562 }
14563
14564 done:
14565
14566 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14567 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14568 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14569 ? Qt : Qnil);
14570
14571 /* Display the mode line, if we must. */
14572 if ((update_mode_line
14573 /* If window not full width, must redo its mode line
14574 if (a) the window to its side is being redone and
14575 (b) we do a frame-based redisplay. This is a consequence
14576 of how inverted lines are drawn in frame-based redisplay. */
14577 || (!just_this_one_p
14578 && !FRAME_WINDOW_P (f)
14579 && !WINDOW_FULL_WIDTH_P (w))
14580 /* Line number to display. */
14581 || INTEGERP (w->base_line_pos)
14582 /* Column number is displayed and different from the one displayed. */
14583 || (!NILP (w->column_number_displayed)
14584 && (XFASTINT (w->column_number_displayed) != current_column ())))
14585 /* This means that the window has a mode line. */
14586 && (WINDOW_WANTS_MODELINE_P (w)
14587 || WINDOW_WANTS_HEADER_LINE_P (w)))
14588 {
14589 display_mode_lines (w);
14590
14591 /* If mode line height has changed, arrange for a thorough
14592 immediate redisplay using the correct mode line height. */
14593 if (WINDOW_WANTS_MODELINE_P (w)
14594 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14595 {
14596 fonts_changed_p = 1;
14597 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14598 = DESIRED_MODE_LINE_HEIGHT (w);
14599 }
14600
14601 /* If header line height has changed, arrange for a thorough
14602 immediate redisplay using the correct header line height. */
14603 if (WINDOW_WANTS_HEADER_LINE_P (w)
14604 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14605 {
14606 fonts_changed_p = 1;
14607 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14608 = DESIRED_HEADER_LINE_HEIGHT (w);
14609 }
14610
14611 if (fonts_changed_p)
14612 goto need_larger_matrices;
14613 }
14614
14615 if (!line_number_displayed
14616 && !BUFFERP (w->base_line_pos))
14617 {
14618 w->base_line_pos = Qnil;
14619 w->base_line_number = Qnil;
14620 }
14621
14622 finish_menu_bars:
14623
14624 /* When we reach a frame's selected window, redo the frame's menu bar. */
14625 if (update_mode_line
14626 && EQ (FRAME_SELECTED_WINDOW (f), window))
14627 {
14628 int redisplay_menu_p = 0;
14629
14630 if (FRAME_WINDOW_P (f))
14631 {
14632 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14633 || defined (HAVE_NS) || defined (USE_GTK)
14634 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14635 #else
14636 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14637 #endif
14638 }
14639 else
14640 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14641
14642 if (redisplay_menu_p)
14643 display_menu_bar (w);
14644
14645 #ifdef HAVE_WINDOW_SYSTEM
14646 if (FRAME_WINDOW_P (f))
14647 {
14648 #if defined (USE_GTK) || defined (HAVE_NS)
14649 if (FRAME_EXTERNAL_TOOL_BAR (f))
14650 redisplay_tool_bar (f);
14651 #else
14652 if (WINDOWP (f->tool_bar_window)
14653 && (FRAME_TOOL_BAR_LINES (f) > 0
14654 || !NILP (Vauto_resize_tool_bars))
14655 && redisplay_tool_bar (f))
14656 ignore_mouse_drag_p = 1;
14657 #endif
14658 }
14659 #endif
14660 }
14661
14662 #ifdef HAVE_WINDOW_SYSTEM
14663 if (FRAME_WINDOW_P (f)
14664 && update_window_fringes (w, (just_this_one_p
14665 || (!used_current_matrix_p && !overlay_arrow_seen)
14666 || w->pseudo_window_p)))
14667 {
14668 update_begin (f);
14669 BLOCK_INPUT;
14670 if (draw_window_fringes (w, 1))
14671 x_draw_vertical_border (w);
14672 UNBLOCK_INPUT;
14673 update_end (f);
14674 }
14675 #endif /* HAVE_WINDOW_SYSTEM */
14676
14677 /* We go to this label, with fonts_changed_p nonzero,
14678 if it is necessary to try again using larger glyph matrices.
14679 We have to redeem the scroll bar even in this case,
14680 because the loop in redisplay_internal expects that. */
14681 need_larger_matrices:
14682 ;
14683 finish_scroll_bars:
14684
14685 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14686 {
14687 /* Set the thumb's position and size. */
14688 set_vertical_scroll_bar (w);
14689
14690 /* Note that we actually used the scroll bar attached to this
14691 window, so it shouldn't be deleted at the end of redisplay. */
14692 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14693 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14694 }
14695
14696 /* Restore current_buffer and value of point in it. The window
14697 update may have changed the buffer, so first make sure `opoint'
14698 is still valid (Bug#6177). */
14699 if (CHARPOS (opoint) < BEGV)
14700 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14701 else if (CHARPOS (opoint) > ZV)
14702 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14703 else
14704 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14705
14706 set_buffer_internal_1 (old);
14707 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14708 shorter. This can be caused by log truncation in *Messages*. */
14709 if (CHARPOS (lpoint) <= ZV)
14710 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14711
14712 unbind_to (count, Qnil);
14713 }
14714
14715
14716 /* Build the complete desired matrix of WINDOW with a window start
14717 buffer position POS.
14718
14719 Value is 1 if successful. It is zero if fonts were loaded during
14720 redisplay which makes re-adjusting glyph matrices necessary, and -1
14721 if point would appear in the scroll margins.
14722 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14723 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14724 set in FLAGS.) */
14725
14726 int
14727 try_window (Lisp_Object window, struct text_pos pos, int flags)
14728 {
14729 struct window *w = XWINDOW (window);
14730 struct it it;
14731 struct glyph_row *last_text_row = NULL;
14732 struct frame *f = XFRAME (w->frame);
14733
14734 /* Make POS the new window start. */
14735 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14736
14737 /* Mark cursor position as unknown. No overlay arrow seen. */
14738 w->cursor.vpos = -1;
14739 overlay_arrow_seen = 0;
14740
14741 /* Initialize iterator and info to start at POS. */
14742 start_display (&it, w, pos);
14743
14744 /* Display all lines of W. */
14745 while (it.current_y < it.last_visible_y)
14746 {
14747 if (display_line (&it))
14748 last_text_row = it.glyph_row - 1;
14749 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14750 return 0;
14751 }
14752
14753 /* Don't let the cursor end in the scroll margins. */
14754 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14755 && !MINI_WINDOW_P (w))
14756 {
14757 int this_scroll_margin;
14758
14759 if (scroll_margin > 0)
14760 {
14761 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14762 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14763 }
14764 else
14765 this_scroll_margin = 0;
14766
14767 if ((w->cursor.y >= 0 /* not vscrolled */
14768 && w->cursor.y < this_scroll_margin
14769 && CHARPOS (pos) > BEGV
14770 && IT_CHARPOS (it) < ZV)
14771 /* rms: considering make_cursor_line_fully_visible_p here
14772 seems to give wrong results. We don't want to recenter
14773 when the last line is partly visible, we want to allow
14774 that case to be handled in the usual way. */
14775 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14776 {
14777 w->cursor.vpos = -1;
14778 clear_glyph_matrix (w->desired_matrix);
14779 return -1;
14780 }
14781 }
14782
14783 /* If bottom moved off end of frame, change mode line percentage. */
14784 if (XFASTINT (w->window_end_pos) <= 0
14785 && Z != IT_CHARPOS (it))
14786 w->update_mode_line = Qt;
14787
14788 /* Set window_end_pos to the offset of the last character displayed
14789 on the window from the end of current_buffer. Set
14790 window_end_vpos to its row number. */
14791 if (last_text_row)
14792 {
14793 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14794 w->window_end_bytepos
14795 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14796 w->window_end_pos
14797 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14798 w->window_end_vpos
14799 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14800 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14801 ->displays_text_p);
14802 }
14803 else
14804 {
14805 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14806 w->window_end_pos = make_number (Z - ZV);
14807 w->window_end_vpos = make_number (0);
14808 }
14809
14810 /* But that is not valid info until redisplay finishes. */
14811 w->window_end_valid = Qnil;
14812 return 1;
14813 }
14814
14815
14816 \f
14817 /************************************************************************
14818 Window redisplay reusing current matrix when buffer has not changed
14819 ************************************************************************/
14820
14821 /* Try redisplay of window W showing an unchanged buffer with a
14822 different window start than the last time it was displayed by
14823 reusing its current matrix. Value is non-zero if successful.
14824 W->start is the new window start. */
14825
14826 static int
14827 try_window_reusing_current_matrix (struct window *w)
14828 {
14829 struct frame *f = XFRAME (w->frame);
14830 struct glyph_row *bottom_row;
14831 struct it it;
14832 struct run run;
14833 struct text_pos start, new_start;
14834 int nrows_scrolled, i;
14835 struct glyph_row *last_text_row;
14836 struct glyph_row *last_reused_text_row;
14837 struct glyph_row *start_row;
14838 int start_vpos, min_y, max_y;
14839
14840 #if GLYPH_DEBUG
14841 if (inhibit_try_window_reusing)
14842 return 0;
14843 #endif
14844
14845 if (/* This function doesn't handle terminal frames. */
14846 !FRAME_WINDOW_P (f)
14847 /* Don't try to reuse the display if windows have been split
14848 or such. */
14849 || windows_or_buffers_changed
14850 || cursor_type_changed)
14851 return 0;
14852
14853 /* Can't do this if region may have changed. */
14854 if ((!NILP (Vtransient_mark_mode)
14855 && !NILP (BVAR (current_buffer, mark_active)))
14856 || !NILP (w->region_showing)
14857 || !NILP (Vshow_trailing_whitespace))
14858 return 0;
14859
14860 /* If top-line visibility has changed, give up. */
14861 if (WINDOW_WANTS_HEADER_LINE_P (w)
14862 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14863 return 0;
14864
14865 /* Give up if old or new display is scrolled vertically. We could
14866 make this function handle this, but right now it doesn't. */
14867 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14868 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14869 return 0;
14870
14871 /* The variable new_start now holds the new window start. The old
14872 start `start' can be determined from the current matrix. */
14873 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14874 start = start_row->minpos;
14875 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14876
14877 /* Clear the desired matrix for the display below. */
14878 clear_glyph_matrix (w->desired_matrix);
14879
14880 if (CHARPOS (new_start) <= CHARPOS (start))
14881 {
14882 /* Don't use this method if the display starts with an ellipsis
14883 displayed for invisible text. It's not easy to handle that case
14884 below, and it's certainly not worth the effort since this is
14885 not a frequent case. */
14886 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14887 return 0;
14888
14889 IF_DEBUG (debug_method_add (w, "twu1"));
14890
14891 /* Display up to a row that can be reused. The variable
14892 last_text_row is set to the last row displayed that displays
14893 text. Note that it.vpos == 0 if or if not there is a
14894 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14895 start_display (&it, w, new_start);
14896 w->cursor.vpos = -1;
14897 last_text_row = last_reused_text_row = NULL;
14898
14899 while (it.current_y < it.last_visible_y
14900 && !fonts_changed_p)
14901 {
14902 /* If we have reached into the characters in the START row,
14903 that means the line boundaries have changed. So we
14904 can't start copying with the row START. Maybe it will
14905 work to start copying with the following row. */
14906 while (IT_CHARPOS (it) > CHARPOS (start))
14907 {
14908 /* Advance to the next row as the "start". */
14909 start_row++;
14910 start = start_row->minpos;
14911 /* If there are no more rows to try, or just one, give up. */
14912 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14913 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14914 || CHARPOS (start) == ZV)
14915 {
14916 clear_glyph_matrix (w->desired_matrix);
14917 return 0;
14918 }
14919
14920 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14921 }
14922 /* If we have reached alignment,
14923 we can copy the rest of the rows. */
14924 if (IT_CHARPOS (it) == CHARPOS (start))
14925 break;
14926
14927 if (display_line (&it))
14928 last_text_row = it.glyph_row - 1;
14929 }
14930
14931 /* A value of current_y < last_visible_y means that we stopped
14932 at the previous window start, which in turn means that we
14933 have at least one reusable row. */
14934 if (it.current_y < it.last_visible_y)
14935 {
14936 struct glyph_row *row;
14937
14938 /* IT.vpos always starts from 0; it counts text lines. */
14939 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14940
14941 /* Find PT if not already found in the lines displayed. */
14942 if (w->cursor.vpos < 0)
14943 {
14944 int dy = it.current_y - start_row->y;
14945
14946 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14947 row = row_containing_pos (w, PT, row, NULL, dy);
14948 if (row)
14949 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14950 dy, nrows_scrolled);
14951 else
14952 {
14953 clear_glyph_matrix (w->desired_matrix);
14954 return 0;
14955 }
14956 }
14957
14958 /* Scroll the display. Do it before the current matrix is
14959 changed. The problem here is that update has not yet
14960 run, i.e. part of the current matrix is not up to date.
14961 scroll_run_hook will clear the cursor, and use the
14962 current matrix to get the height of the row the cursor is
14963 in. */
14964 run.current_y = start_row->y;
14965 run.desired_y = it.current_y;
14966 run.height = it.last_visible_y - it.current_y;
14967
14968 if (run.height > 0 && run.current_y != run.desired_y)
14969 {
14970 update_begin (f);
14971 FRAME_RIF (f)->update_window_begin_hook (w);
14972 FRAME_RIF (f)->clear_window_mouse_face (w);
14973 FRAME_RIF (f)->scroll_run_hook (w, &run);
14974 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14975 update_end (f);
14976 }
14977
14978 /* Shift current matrix down by nrows_scrolled lines. */
14979 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14980 rotate_matrix (w->current_matrix,
14981 start_vpos,
14982 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14983 nrows_scrolled);
14984
14985 /* Disable lines that must be updated. */
14986 for (i = 0; i < nrows_scrolled; ++i)
14987 (start_row + i)->enabled_p = 0;
14988
14989 /* Re-compute Y positions. */
14990 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14991 max_y = it.last_visible_y;
14992 for (row = start_row + nrows_scrolled;
14993 row < bottom_row;
14994 ++row)
14995 {
14996 row->y = it.current_y;
14997 row->visible_height = row->height;
14998
14999 if (row->y < min_y)
15000 row->visible_height -= min_y - row->y;
15001 if (row->y + row->height > max_y)
15002 row->visible_height -= row->y + row->height - max_y;
15003 row->redraw_fringe_bitmaps_p = 1;
15004
15005 it.current_y += row->height;
15006
15007 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15008 last_reused_text_row = row;
15009 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15010 break;
15011 }
15012
15013 /* Disable lines in the current matrix which are now
15014 below the window. */
15015 for (++row; row < bottom_row; ++row)
15016 row->enabled_p = row->mode_line_p = 0;
15017 }
15018
15019 /* Update window_end_pos etc.; last_reused_text_row is the last
15020 reused row from the current matrix containing text, if any.
15021 The value of last_text_row is the last displayed line
15022 containing text. */
15023 if (last_reused_text_row)
15024 {
15025 w->window_end_bytepos
15026 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15027 w->window_end_pos
15028 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15029 w->window_end_vpos
15030 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15031 w->current_matrix));
15032 }
15033 else if (last_text_row)
15034 {
15035 w->window_end_bytepos
15036 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15037 w->window_end_pos
15038 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15039 w->window_end_vpos
15040 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15041 }
15042 else
15043 {
15044 /* This window must be completely empty. */
15045 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15046 w->window_end_pos = make_number (Z - ZV);
15047 w->window_end_vpos = make_number (0);
15048 }
15049 w->window_end_valid = Qnil;
15050
15051 /* Update hint: don't try scrolling again in update_window. */
15052 w->desired_matrix->no_scrolling_p = 1;
15053
15054 #if GLYPH_DEBUG
15055 debug_method_add (w, "try_window_reusing_current_matrix 1");
15056 #endif
15057 return 1;
15058 }
15059 else if (CHARPOS (new_start) > CHARPOS (start))
15060 {
15061 struct glyph_row *pt_row, *row;
15062 struct glyph_row *first_reusable_row;
15063 struct glyph_row *first_row_to_display;
15064 int dy;
15065 int yb = window_text_bottom_y (w);
15066
15067 /* Find the row starting at new_start, if there is one. Don't
15068 reuse a partially visible line at the end. */
15069 first_reusable_row = start_row;
15070 while (first_reusable_row->enabled_p
15071 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15072 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15073 < CHARPOS (new_start)))
15074 ++first_reusable_row;
15075
15076 /* Give up if there is no row to reuse. */
15077 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15078 || !first_reusable_row->enabled_p
15079 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15080 != CHARPOS (new_start)))
15081 return 0;
15082
15083 /* We can reuse fully visible rows beginning with
15084 first_reusable_row to the end of the window. Set
15085 first_row_to_display to the first row that cannot be reused.
15086 Set pt_row to the row containing point, if there is any. */
15087 pt_row = NULL;
15088 for (first_row_to_display = first_reusable_row;
15089 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15090 ++first_row_to_display)
15091 {
15092 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15093 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15094 pt_row = first_row_to_display;
15095 }
15096
15097 /* Start displaying at the start of first_row_to_display. */
15098 xassert (first_row_to_display->y < yb);
15099 init_to_row_start (&it, w, first_row_to_display);
15100
15101 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15102 - start_vpos);
15103 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15104 - nrows_scrolled);
15105 it.current_y = (first_row_to_display->y - first_reusable_row->y
15106 + WINDOW_HEADER_LINE_HEIGHT (w));
15107
15108 /* Display lines beginning with first_row_to_display in the
15109 desired matrix. Set last_text_row to the last row displayed
15110 that displays text. */
15111 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15112 if (pt_row == NULL)
15113 w->cursor.vpos = -1;
15114 last_text_row = NULL;
15115 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15116 if (display_line (&it))
15117 last_text_row = it.glyph_row - 1;
15118
15119 /* If point is in a reused row, adjust y and vpos of the cursor
15120 position. */
15121 if (pt_row)
15122 {
15123 w->cursor.vpos -= nrows_scrolled;
15124 w->cursor.y -= first_reusable_row->y - start_row->y;
15125 }
15126
15127 /* Give up if point isn't in a row displayed or reused. (This
15128 also handles the case where w->cursor.vpos < nrows_scrolled
15129 after the calls to display_line, which can happen with scroll
15130 margins. See bug#1295.) */
15131 if (w->cursor.vpos < 0)
15132 {
15133 clear_glyph_matrix (w->desired_matrix);
15134 return 0;
15135 }
15136
15137 /* Scroll the display. */
15138 run.current_y = first_reusable_row->y;
15139 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15140 run.height = it.last_visible_y - run.current_y;
15141 dy = run.current_y - run.desired_y;
15142
15143 if (run.height)
15144 {
15145 update_begin (f);
15146 FRAME_RIF (f)->update_window_begin_hook (w);
15147 FRAME_RIF (f)->clear_window_mouse_face (w);
15148 FRAME_RIF (f)->scroll_run_hook (w, &run);
15149 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15150 update_end (f);
15151 }
15152
15153 /* Adjust Y positions of reused rows. */
15154 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15155 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15156 max_y = it.last_visible_y;
15157 for (row = first_reusable_row; row < first_row_to_display; ++row)
15158 {
15159 row->y -= dy;
15160 row->visible_height = row->height;
15161 if (row->y < min_y)
15162 row->visible_height -= min_y - row->y;
15163 if (row->y + row->height > max_y)
15164 row->visible_height -= row->y + row->height - max_y;
15165 row->redraw_fringe_bitmaps_p = 1;
15166 }
15167
15168 /* Scroll the current matrix. */
15169 xassert (nrows_scrolled > 0);
15170 rotate_matrix (w->current_matrix,
15171 start_vpos,
15172 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15173 -nrows_scrolled);
15174
15175 /* Disable rows not reused. */
15176 for (row -= nrows_scrolled; row < bottom_row; ++row)
15177 row->enabled_p = 0;
15178
15179 /* Point may have moved to a different line, so we cannot assume that
15180 the previous cursor position is valid; locate the correct row. */
15181 if (pt_row)
15182 {
15183 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15184 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15185 row++)
15186 {
15187 w->cursor.vpos++;
15188 w->cursor.y = row->y;
15189 }
15190 if (row < bottom_row)
15191 {
15192 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15193 struct glyph *end = glyph + row->used[TEXT_AREA];
15194
15195 /* Can't use this optimization with bidi-reordered glyph
15196 rows, unless cursor is already at point. */
15197 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15198 {
15199 if (!(w->cursor.hpos >= 0
15200 && w->cursor.hpos < row->used[TEXT_AREA]
15201 && BUFFERP (glyph->object)
15202 && glyph->charpos == PT))
15203 return 0;
15204 }
15205 else
15206 for (; glyph < end
15207 && (!BUFFERP (glyph->object)
15208 || glyph->charpos < PT);
15209 glyph++)
15210 {
15211 w->cursor.hpos++;
15212 w->cursor.x += glyph->pixel_width;
15213 }
15214 }
15215 }
15216
15217 /* Adjust window end. A null value of last_text_row means that
15218 the window end is in reused rows which in turn means that
15219 only its vpos can have changed. */
15220 if (last_text_row)
15221 {
15222 w->window_end_bytepos
15223 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15224 w->window_end_pos
15225 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15226 w->window_end_vpos
15227 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15228 }
15229 else
15230 {
15231 w->window_end_vpos
15232 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15233 }
15234
15235 w->window_end_valid = Qnil;
15236 w->desired_matrix->no_scrolling_p = 1;
15237
15238 #if GLYPH_DEBUG
15239 debug_method_add (w, "try_window_reusing_current_matrix 2");
15240 #endif
15241 return 1;
15242 }
15243
15244 return 0;
15245 }
15246
15247
15248 \f
15249 /************************************************************************
15250 Window redisplay reusing current matrix when buffer has changed
15251 ************************************************************************/
15252
15253 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15254 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15255 EMACS_INT *, EMACS_INT *);
15256 static struct glyph_row *
15257 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15258 struct glyph_row *);
15259
15260
15261 /* Return the last row in MATRIX displaying text. If row START is
15262 non-null, start searching with that row. IT gives the dimensions
15263 of the display. Value is null if matrix is empty; otherwise it is
15264 a pointer to the row found. */
15265
15266 static struct glyph_row *
15267 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15268 struct glyph_row *start)
15269 {
15270 struct glyph_row *row, *row_found;
15271
15272 /* Set row_found to the last row in IT->w's current matrix
15273 displaying text. The loop looks funny but think of partially
15274 visible lines. */
15275 row_found = NULL;
15276 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15277 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15278 {
15279 xassert (row->enabled_p);
15280 row_found = row;
15281 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15282 break;
15283 ++row;
15284 }
15285
15286 return row_found;
15287 }
15288
15289
15290 /* Return the last row in the current matrix of W that is not affected
15291 by changes at the start of current_buffer that occurred since W's
15292 current matrix was built. Value is null if no such row exists.
15293
15294 BEG_UNCHANGED us the number of characters unchanged at the start of
15295 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15296 first changed character in current_buffer. Characters at positions <
15297 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15298 when the current matrix was built. */
15299
15300 static struct glyph_row *
15301 find_last_unchanged_at_beg_row (struct window *w)
15302 {
15303 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15304 struct glyph_row *row;
15305 struct glyph_row *row_found = NULL;
15306 int yb = window_text_bottom_y (w);
15307
15308 /* Find the last row displaying unchanged text. */
15309 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15310 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15311 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15312 ++row)
15313 {
15314 if (/* If row ends before first_changed_pos, it is unchanged,
15315 except in some case. */
15316 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15317 /* When row ends in ZV and we write at ZV it is not
15318 unchanged. */
15319 && !row->ends_at_zv_p
15320 /* When first_changed_pos is the end of a continued line,
15321 row is not unchanged because it may be no longer
15322 continued. */
15323 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15324 && (row->continued_p
15325 || row->exact_window_width_line_p)))
15326 row_found = row;
15327
15328 /* Stop if last visible row. */
15329 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15330 break;
15331 }
15332
15333 return row_found;
15334 }
15335
15336
15337 /* Find the first glyph row in the current matrix of W that is not
15338 affected by changes at the end of current_buffer since the
15339 time W's current matrix was built.
15340
15341 Return in *DELTA the number of chars by which buffer positions in
15342 unchanged text at the end of current_buffer must be adjusted.
15343
15344 Return in *DELTA_BYTES the corresponding number of bytes.
15345
15346 Value is null if no such row exists, i.e. all rows are affected by
15347 changes. */
15348
15349 static struct glyph_row *
15350 find_first_unchanged_at_end_row (struct window *w,
15351 EMACS_INT *delta, EMACS_INT *delta_bytes)
15352 {
15353 struct glyph_row *row;
15354 struct glyph_row *row_found = NULL;
15355
15356 *delta = *delta_bytes = 0;
15357
15358 /* Display must not have been paused, otherwise the current matrix
15359 is not up to date. */
15360 eassert (!NILP (w->window_end_valid));
15361
15362 /* A value of window_end_pos >= END_UNCHANGED means that the window
15363 end is in the range of changed text. If so, there is no
15364 unchanged row at the end of W's current matrix. */
15365 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15366 return NULL;
15367
15368 /* Set row to the last row in W's current matrix displaying text. */
15369 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15370
15371 /* If matrix is entirely empty, no unchanged row exists. */
15372 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15373 {
15374 /* The value of row is the last glyph row in the matrix having a
15375 meaningful buffer position in it. The end position of row
15376 corresponds to window_end_pos. This allows us to translate
15377 buffer positions in the current matrix to current buffer
15378 positions for characters not in changed text. */
15379 EMACS_INT Z_old =
15380 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15381 EMACS_INT Z_BYTE_old =
15382 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15383 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15384 struct glyph_row *first_text_row
15385 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15386
15387 *delta = Z - Z_old;
15388 *delta_bytes = Z_BYTE - Z_BYTE_old;
15389
15390 /* Set last_unchanged_pos to the buffer position of the last
15391 character in the buffer that has not been changed. Z is the
15392 index + 1 of the last character in current_buffer, i.e. by
15393 subtracting END_UNCHANGED we get the index of the last
15394 unchanged character, and we have to add BEG to get its buffer
15395 position. */
15396 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15397 last_unchanged_pos_old = last_unchanged_pos - *delta;
15398
15399 /* Search backward from ROW for a row displaying a line that
15400 starts at a minimum position >= last_unchanged_pos_old. */
15401 for (; row > first_text_row; --row)
15402 {
15403 /* This used to abort, but it can happen.
15404 It is ok to just stop the search instead here. KFS. */
15405 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15406 break;
15407
15408 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15409 row_found = row;
15410 }
15411 }
15412
15413 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15414
15415 return row_found;
15416 }
15417
15418
15419 /* Make sure that glyph rows in the current matrix of window W
15420 reference the same glyph memory as corresponding rows in the
15421 frame's frame matrix. This function is called after scrolling W's
15422 current matrix on a terminal frame in try_window_id and
15423 try_window_reusing_current_matrix. */
15424
15425 static void
15426 sync_frame_with_window_matrix_rows (struct window *w)
15427 {
15428 struct frame *f = XFRAME (w->frame);
15429 struct glyph_row *window_row, *window_row_end, *frame_row;
15430
15431 /* Preconditions: W must be a leaf window and full-width. Its frame
15432 must have a frame matrix. */
15433 xassert (NILP (w->hchild) && NILP (w->vchild));
15434 xassert (WINDOW_FULL_WIDTH_P (w));
15435 xassert (!FRAME_WINDOW_P (f));
15436
15437 /* If W is a full-width window, glyph pointers in W's current matrix
15438 have, by definition, to be the same as glyph pointers in the
15439 corresponding frame matrix. Note that frame matrices have no
15440 marginal areas (see build_frame_matrix). */
15441 window_row = w->current_matrix->rows;
15442 window_row_end = window_row + w->current_matrix->nrows;
15443 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15444 while (window_row < window_row_end)
15445 {
15446 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15447 struct glyph *end = window_row->glyphs[LAST_AREA];
15448
15449 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15450 frame_row->glyphs[TEXT_AREA] = start;
15451 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15452 frame_row->glyphs[LAST_AREA] = end;
15453
15454 /* Disable frame rows whose corresponding window rows have
15455 been disabled in try_window_id. */
15456 if (!window_row->enabled_p)
15457 frame_row->enabled_p = 0;
15458
15459 ++window_row, ++frame_row;
15460 }
15461 }
15462
15463
15464 /* Find the glyph row in window W containing CHARPOS. Consider all
15465 rows between START and END (not inclusive). END null means search
15466 all rows to the end of the display area of W. Value is the row
15467 containing CHARPOS or null. */
15468
15469 struct glyph_row *
15470 row_containing_pos (struct window *w, EMACS_INT charpos,
15471 struct glyph_row *start, struct glyph_row *end, int dy)
15472 {
15473 struct glyph_row *row = start;
15474 struct glyph_row *best_row = NULL;
15475 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15476 int last_y;
15477
15478 /* If we happen to start on a header-line, skip that. */
15479 if (row->mode_line_p)
15480 ++row;
15481
15482 if ((end && row >= end) || !row->enabled_p)
15483 return NULL;
15484
15485 last_y = window_text_bottom_y (w) - dy;
15486
15487 while (1)
15488 {
15489 /* Give up if we have gone too far. */
15490 if (end && row >= end)
15491 return NULL;
15492 /* This formerly returned if they were equal.
15493 I think that both quantities are of a "last plus one" type;
15494 if so, when they are equal, the row is within the screen. -- rms. */
15495 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15496 return NULL;
15497
15498 /* If it is in this row, return this row. */
15499 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15500 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15501 /* The end position of a row equals the start
15502 position of the next row. If CHARPOS is there, we
15503 would rather display it in the next line, except
15504 when this line ends in ZV. */
15505 && !row->ends_at_zv_p
15506 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15507 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15508 {
15509 struct glyph *g;
15510
15511 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15512 || (!best_row && !row->continued_p))
15513 return row;
15514 /* In bidi-reordered rows, there could be several rows
15515 occluding point, all of them belonging to the same
15516 continued line. We need to find the row which fits
15517 CHARPOS the best. */
15518 for (g = row->glyphs[TEXT_AREA];
15519 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15520 g++)
15521 {
15522 if (!STRINGP (g->object))
15523 {
15524 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15525 {
15526 mindif = eabs (g->charpos - charpos);
15527 best_row = row;
15528 /* Exact match always wins. */
15529 if (mindif == 0)
15530 return best_row;
15531 }
15532 }
15533 }
15534 }
15535 else if (best_row && !row->continued_p)
15536 return best_row;
15537 ++row;
15538 }
15539 }
15540
15541
15542 /* Try to redisplay window W by reusing its existing display. W's
15543 current matrix must be up to date when this function is called,
15544 i.e. window_end_valid must not be nil.
15545
15546 Value is
15547
15548 1 if display has been updated
15549 0 if otherwise unsuccessful
15550 -1 if redisplay with same window start is known not to succeed
15551
15552 The following steps are performed:
15553
15554 1. Find the last row in the current matrix of W that is not
15555 affected by changes at the start of current_buffer. If no such row
15556 is found, give up.
15557
15558 2. Find the first row in W's current matrix that is not affected by
15559 changes at the end of current_buffer. Maybe there is no such row.
15560
15561 3. Display lines beginning with the row + 1 found in step 1 to the
15562 row found in step 2 or, if step 2 didn't find a row, to the end of
15563 the window.
15564
15565 4. If cursor is not known to appear on the window, give up.
15566
15567 5. If display stopped at the row found in step 2, scroll the
15568 display and current matrix as needed.
15569
15570 6. Maybe display some lines at the end of W, if we must. This can
15571 happen under various circumstances, like a partially visible line
15572 becoming fully visible, or because newly displayed lines are displayed
15573 in smaller font sizes.
15574
15575 7. Update W's window end information. */
15576
15577 static int
15578 try_window_id (struct window *w)
15579 {
15580 struct frame *f = XFRAME (w->frame);
15581 struct glyph_matrix *current_matrix = w->current_matrix;
15582 struct glyph_matrix *desired_matrix = w->desired_matrix;
15583 struct glyph_row *last_unchanged_at_beg_row;
15584 struct glyph_row *first_unchanged_at_end_row;
15585 struct glyph_row *row;
15586 struct glyph_row *bottom_row;
15587 int bottom_vpos;
15588 struct it it;
15589 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15590 int dvpos, dy;
15591 struct text_pos start_pos;
15592 struct run run;
15593 int first_unchanged_at_end_vpos = 0;
15594 struct glyph_row *last_text_row, *last_text_row_at_end;
15595 struct text_pos start;
15596 EMACS_INT first_changed_charpos, last_changed_charpos;
15597
15598 #if GLYPH_DEBUG
15599 if (inhibit_try_window_id)
15600 return 0;
15601 #endif
15602
15603 /* This is handy for debugging. */
15604 #if 0
15605 #define GIVE_UP(X) \
15606 do { \
15607 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15608 return 0; \
15609 } while (0)
15610 #else
15611 #define GIVE_UP(X) return 0
15612 #endif
15613
15614 SET_TEXT_POS_FROM_MARKER (start, w->start);
15615
15616 /* Don't use this for mini-windows because these can show
15617 messages and mini-buffers, and we don't handle that here. */
15618 if (MINI_WINDOW_P (w))
15619 GIVE_UP (1);
15620
15621 /* This flag is used to prevent redisplay optimizations. */
15622 if (windows_or_buffers_changed || cursor_type_changed)
15623 GIVE_UP (2);
15624
15625 /* Verify that narrowing has not changed.
15626 Also verify that we were not told to prevent redisplay optimizations.
15627 It would be nice to further
15628 reduce the number of cases where this prevents try_window_id. */
15629 if (current_buffer->clip_changed
15630 || current_buffer->prevent_redisplay_optimizations_p)
15631 GIVE_UP (3);
15632
15633 /* Window must either use window-based redisplay or be full width. */
15634 if (!FRAME_WINDOW_P (f)
15635 && (!FRAME_LINE_INS_DEL_OK (f)
15636 || !WINDOW_FULL_WIDTH_P (w)))
15637 GIVE_UP (4);
15638
15639 /* Give up if point is known NOT to appear in W. */
15640 if (PT < CHARPOS (start))
15641 GIVE_UP (5);
15642
15643 /* Another way to prevent redisplay optimizations. */
15644 if (XFASTINT (w->last_modified) == 0)
15645 GIVE_UP (6);
15646
15647 /* Verify that window is not hscrolled. */
15648 if (XFASTINT (w->hscroll) != 0)
15649 GIVE_UP (7);
15650
15651 /* Verify that display wasn't paused. */
15652 if (NILP (w->window_end_valid))
15653 GIVE_UP (8);
15654
15655 /* Can't use this if highlighting a region because a cursor movement
15656 will do more than just set the cursor. */
15657 if (!NILP (Vtransient_mark_mode)
15658 && !NILP (BVAR (current_buffer, mark_active)))
15659 GIVE_UP (9);
15660
15661 /* Likewise if highlighting trailing whitespace. */
15662 if (!NILP (Vshow_trailing_whitespace))
15663 GIVE_UP (11);
15664
15665 /* Likewise if showing a region. */
15666 if (!NILP (w->region_showing))
15667 GIVE_UP (10);
15668
15669 /* Can't use this if overlay arrow position and/or string have
15670 changed. */
15671 if (overlay_arrows_changed_p ())
15672 GIVE_UP (12);
15673
15674 /* When word-wrap is on, adding a space to the first word of a
15675 wrapped line can change the wrap position, altering the line
15676 above it. It might be worthwhile to handle this more
15677 intelligently, but for now just redisplay from scratch. */
15678 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15679 GIVE_UP (21);
15680
15681 /* Under bidi reordering, adding or deleting a character in the
15682 beginning of a paragraph, before the first strong directional
15683 character, can change the base direction of the paragraph (unless
15684 the buffer specifies a fixed paragraph direction), which will
15685 require to redisplay the whole paragraph. It might be worthwhile
15686 to find the paragraph limits and widen the range of redisplayed
15687 lines to that, but for now just give up this optimization and
15688 redisplay from scratch. */
15689 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15690 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15691 GIVE_UP (22);
15692
15693 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15694 only if buffer has really changed. The reason is that the gap is
15695 initially at Z for freshly visited files. The code below would
15696 set end_unchanged to 0 in that case. */
15697 if (MODIFF > SAVE_MODIFF
15698 /* This seems to happen sometimes after saving a buffer. */
15699 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15700 {
15701 if (GPT - BEG < BEG_UNCHANGED)
15702 BEG_UNCHANGED = GPT - BEG;
15703 if (Z - GPT < END_UNCHANGED)
15704 END_UNCHANGED = Z - GPT;
15705 }
15706
15707 /* The position of the first and last character that has been changed. */
15708 first_changed_charpos = BEG + BEG_UNCHANGED;
15709 last_changed_charpos = Z - END_UNCHANGED;
15710
15711 /* If window starts after a line end, and the last change is in
15712 front of that newline, then changes don't affect the display.
15713 This case happens with stealth-fontification. Note that although
15714 the display is unchanged, glyph positions in the matrix have to
15715 be adjusted, of course. */
15716 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15717 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15718 && ((last_changed_charpos < CHARPOS (start)
15719 && CHARPOS (start) == BEGV)
15720 || (last_changed_charpos < CHARPOS (start) - 1
15721 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15722 {
15723 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15724 struct glyph_row *r0;
15725
15726 /* Compute how many chars/bytes have been added to or removed
15727 from the buffer. */
15728 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15729 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15730 Z_delta = Z - Z_old;
15731 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15732
15733 /* Give up if PT is not in the window. Note that it already has
15734 been checked at the start of try_window_id that PT is not in
15735 front of the window start. */
15736 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15737 GIVE_UP (13);
15738
15739 /* If window start is unchanged, we can reuse the whole matrix
15740 as is, after adjusting glyph positions. No need to compute
15741 the window end again, since its offset from Z hasn't changed. */
15742 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15743 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15744 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15745 /* PT must not be in a partially visible line. */
15746 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15747 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15748 {
15749 /* Adjust positions in the glyph matrix. */
15750 if (Z_delta || Z_delta_bytes)
15751 {
15752 struct glyph_row *r1
15753 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15754 increment_matrix_positions (w->current_matrix,
15755 MATRIX_ROW_VPOS (r0, current_matrix),
15756 MATRIX_ROW_VPOS (r1, current_matrix),
15757 Z_delta, Z_delta_bytes);
15758 }
15759
15760 /* Set the cursor. */
15761 row = row_containing_pos (w, PT, r0, NULL, 0);
15762 if (row)
15763 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15764 else
15765 abort ();
15766 return 1;
15767 }
15768 }
15769
15770 /* Handle the case that changes are all below what is displayed in
15771 the window, and that PT is in the window. This shortcut cannot
15772 be taken if ZV is visible in the window, and text has been added
15773 there that is visible in the window. */
15774 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15775 /* ZV is not visible in the window, or there are no
15776 changes at ZV, actually. */
15777 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15778 || first_changed_charpos == last_changed_charpos))
15779 {
15780 struct glyph_row *r0;
15781
15782 /* Give up if PT is not in the window. Note that it already has
15783 been checked at the start of try_window_id that PT is not in
15784 front of the window start. */
15785 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15786 GIVE_UP (14);
15787
15788 /* If window start is unchanged, we can reuse the whole matrix
15789 as is, without changing glyph positions since no text has
15790 been added/removed in front of the window end. */
15791 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15792 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15793 /* PT must not be in a partially visible line. */
15794 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15795 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15796 {
15797 /* We have to compute the window end anew since text
15798 could have been added/removed after it. */
15799 w->window_end_pos
15800 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15801 w->window_end_bytepos
15802 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15803
15804 /* Set the cursor. */
15805 row = row_containing_pos (w, PT, r0, NULL, 0);
15806 if (row)
15807 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15808 else
15809 abort ();
15810 return 2;
15811 }
15812 }
15813
15814 /* Give up if window start is in the changed area.
15815
15816 The condition used to read
15817
15818 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15819
15820 but why that was tested escapes me at the moment. */
15821 if (CHARPOS (start) >= first_changed_charpos
15822 && CHARPOS (start) <= last_changed_charpos)
15823 GIVE_UP (15);
15824
15825 /* Check that window start agrees with the start of the first glyph
15826 row in its current matrix. Check this after we know the window
15827 start is not in changed text, otherwise positions would not be
15828 comparable. */
15829 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15830 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15831 GIVE_UP (16);
15832
15833 /* Give up if the window ends in strings. Overlay strings
15834 at the end are difficult to handle, so don't try. */
15835 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15836 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15837 GIVE_UP (20);
15838
15839 /* Compute the position at which we have to start displaying new
15840 lines. Some of the lines at the top of the window might be
15841 reusable because they are not displaying changed text. Find the
15842 last row in W's current matrix not affected by changes at the
15843 start of current_buffer. Value is null if changes start in the
15844 first line of window. */
15845 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15846 if (last_unchanged_at_beg_row)
15847 {
15848 /* Avoid starting to display in the moddle of a character, a TAB
15849 for instance. This is easier than to set up the iterator
15850 exactly, and it's not a frequent case, so the additional
15851 effort wouldn't really pay off. */
15852 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15853 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15854 && last_unchanged_at_beg_row > w->current_matrix->rows)
15855 --last_unchanged_at_beg_row;
15856
15857 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15858 GIVE_UP (17);
15859
15860 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15861 GIVE_UP (18);
15862 start_pos = it.current.pos;
15863
15864 /* Start displaying new lines in the desired matrix at the same
15865 vpos we would use in the current matrix, i.e. below
15866 last_unchanged_at_beg_row. */
15867 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15868 current_matrix);
15869 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15870 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15871
15872 xassert (it.hpos == 0 && it.current_x == 0);
15873 }
15874 else
15875 {
15876 /* There are no reusable lines at the start of the window.
15877 Start displaying in the first text line. */
15878 start_display (&it, w, start);
15879 it.vpos = it.first_vpos;
15880 start_pos = it.current.pos;
15881 }
15882
15883 /* Find the first row that is not affected by changes at the end of
15884 the buffer. Value will be null if there is no unchanged row, in
15885 which case we must redisplay to the end of the window. delta
15886 will be set to the value by which buffer positions beginning with
15887 first_unchanged_at_end_row have to be adjusted due to text
15888 changes. */
15889 first_unchanged_at_end_row
15890 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15891 IF_DEBUG (debug_delta = delta);
15892 IF_DEBUG (debug_delta_bytes = delta_bytes);
15893
15894 /* Set stop_pos to the buffer position up to which we will have to
15895 display new lines. If first_unchanged_at_end_row != NULL, this
15896 is the buffer position of the start of the line displayed in that
15897 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15898 that we don't stop at a buffer position. */
15899 stop_pos = 0;
15900 if (first_unchanged_at_end_row)
15901 {
15902 xassert (last_unchanged_at_beg_row == NULL
15903 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15904
15905 /* If this is a continuation line, move forward to the next one
15906 that isn't. Changes in lines above affect this line.
15907 Caution: this may move first_unchanged_at_end_row to a row
15908 not displaying text. */
15909 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15910 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15911 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15912 < it.last_visible_y))
15913 ++first_unchanged_at_end_row;
15914
15915 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15916 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15917 >= it.last_visible_y))
15918 first_unchanged_at_end_row = NULL;
15919 else
15920 {
15921 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15922 + delta);
15923 first_unchanged_at_end_vpos
15924 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15925 xassert (stop_pos >= Z - END_UNCHANGED);
15926 }
15927 }
15928 else if (last_unchanged_at_beg_row == NULL)
15929 GIVE_UP (19);
15930
15931
15932 #if GLYPH_DEBUG
15933
15934 /* Either there is no unchanged row at the end, or the one we have
15935 now displays text. This is a necessary condition for the window
15936 end pos calculation at the end of this function. */
15937 xassert (first_unchanged_at_end_row == NULL
15938 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15939
15940 debug_last_unchanged_at_beg_vpos
15941 = (last_unchanged_at_beg_row
15942 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15943 : -1);
15944 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15945
15946 #endif /* GLYPH_DEBUG != 0 */
15947
15948
15949 /* Display new lines. Set last_text_row to the last new line
15950 displayed which has text on it, i.e. might end up as being the
15951 line where the window_end_vpos is. */
15952 w->cursor.vpos = -1;
15953 last_text_row = NULL;
15954 overlay_arrow_seen = 0;
15955 while (it.current_y < it.last_visible_y
15956 && !fonts_changed_p
15957 && (first_unchanged_at_end_row == NULL
15958 || IT_CHARPOS (it) < stop_pos))
15959 {
15960 if (display_line (&it))
15961 last_text_row = it.glyph_row - 1;
15962 }
15963
15964 if (fonts_changed_p)
15965 return -1;
15966
15967
15968 /* Compute differences in buffer positions, y-positions etc. for
15969 lines reused at the bottom of the window. Compute what we can
15970 scroll. */
15971 if (first_unchanged_at_end_row
15972 /* No lines reused because we displayed everything up to the
15973 bottom of the window. */
15974 && it.current_y < it.last_visible_y)
15975 {
15976 dvpos = (it.vpos
15977 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15978 current_matrix));
15979 dy = it.current_y - first_unchanged_at_end_row->y;
15980 run.current_y = first_unchanged_at_end_row->y;
15981 run.desired_y = run.current_y + dy;
15982 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15983 }
15984 else
15985 {
15986 delta = delta_bytes = dvpos = dy
15987 = run.current_y = run.desired_y = run.height = 0;
15988 first_unchanged_at_end_row = NULL;
15989 }
15990 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15991
15992
15993 /* Find the cursor if not already found. We have to decide whether
15994 PT will appear on this window (it sometimes doesn't, but this is
15995 not a very frequent case.) This decision has to be made before
15996 the current matrix is altered. A value of cursor.vpos < 0 means
15997 that PT is either in one of the lines beginning at
15998 first_unchanged_at_end_row or below the window. Don't care for
15999 lines that might be displayed later at the window end; as
16000 mentioned, this is not a frequent case. */
16001 if (w->cursor.vpos < 0)
16002 {
16003 /* Cursor in unchanged rows at the top? */
16004 if (PT < CHARPOS (start_pos)
16005 && last_unchanged_at_beg_row)
16006 {
16007 row = row_containing_pos (w, PT,
16008 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16009 last_unchanged_at_beg_row + 1, 0);
16010 if (row)
16011 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16012 }
16013
16014 /* Start from first_unchanged_at_end_row looking for PT. */
16015 else if (first_unchanged_at_end_row)
16016 {
16017 row = row_containing_pos (w, PT - delta,
16018 first_unchanged_at_end_row, NULL, 0);
16019 if (row)
16020 set_cursor_from_row (w, row, w->current_matrix, delta,
16021 delta_bytes, dy, dvpos);
16022 }
16023
16024 /* Give up if cursor was not found. */
16025 if (w->cursor.vpos < 0)
16026 {
16027 clear_glyph_matrix (w->desired_matrix);
16028 return -1;
16029 }
16030 }
16031
16032 /* Don't let the cursor end in the scroll margins. */
16033 {
16034 int this_scroll_margin, cursor_height;
16035
16036 this_scroll_margin = max (0, scroll_margin);
16037 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16038 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16039 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16040
16041 if ((w->cursor.y < this_scroll_margin
16042 && CHARPOS (start) > BEGV)
16043 /* Old redisplay didn't take scroll margin into account at the bottom,
16044 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16045 || (w->cursor.y + (make_cursor_line_fully_visible_p
16046 ? cursor_height + this_scroll_margin
16047 : 1)) > it.last_visible_y)
16048 {
16049 w->cursor.vpos = -1;
16050 clear_glyph_matrix (w->desired_matrix);
16051 return -1;
16052 }
16053 }
16054
16055 /* Scroll the display. Do it before changing the current matrix so
16056 that xterm.c doesn't get confused about where the cursor glyph is
16057 found. */
16058 if (dy && run.height)
16059 {
16060 update_begin (f);
16061
16062 if (FRAME_WINDOW_P (f))
16063 {
16064 FRAME_RIF (f)->update_window_begin_hook (w);
16065 FRAME_RIF (f)->clear_window_mouse_face (w);
16066 FRAME_RIF (f)->scroll_run_hook (w, &run);
16067 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16068 }
16069 else
16070 {
16071 /* Terminal frame. In this case, dvpos gives the number of
16072 lines to scroll by; dvpos < 0 means scroll up. */
16073 int from_vpos
16074 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16075 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
16076 int end = (WINDOW_TOP_EDGE_LINE (w)
16077 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16078 + window_internal_height (w));
16079
16080 #if defined (HAVE_GPM) || defined (MSDOS)
16081 x_clear_window_mouse_face (w);
16082 #endif
16083 /* Perform the operation on the screen. */
16084 if (dvpos > 0)
16085 {
16086 /* Scroll last_unchanged_at_beg_row to the end of the
16087 window down dvpos lines. */
16088 set_terminal_window (f, end);
16089
16090 /* On dumb terminals delete dvpos lines at the end
16091 before inserting dvpos empty lines. */
16092 if (!FRAME_SCROLL_REGION_OK (f))
16093 ins_del_lines (f, end - dvpos, -dvpos);
16094
16095 /* Insert dvpos empty lines in front of
16096 last_unchanged_at_beg_row. */
16097 ins_del_lines (f, from, dvpos);
16098 }
16099 else if (dvpos < 0)
16100 {
16101 /* Scroll up last_unchanged_at_beg_vpos to the end of
16102 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16103 set_terminal_window (f, end);
16104
16105 /* Delete dvpos lines in front of
16106 last_unchanged_at_beg_vpos. ins_del_lines will set
16107 the cursor to the given vpos and emit |dvpos| delete
16108 line sequences. */
16109 ins_del_lines (f, from + dvpos, dvpos);
16110
16111 /* On a dumb terminal insert dvpos empty lines at the
16112 end. */
16113 if (!FRAME_SCROLL_REGION_OK (f))
16114 ins_del_lines (f, end + dvpos, -dvpos);
16115 }
16116
16117 set_terminal_window (f, 0);
16118 }
16119
16120 update_end (f);
16121 }
16122
16123 /* Shift reused rows of the current matrix to the right position.
16124 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16125 text. */
16126 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16127 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16128 if (dvpos < 0)
16129 {
16130 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16131 bottom_vpos, dvpos);
16132 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16133 bottom_vpos, 0);
16134 }
16135 else if (dvpos > 0)
16136 {
16137 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16138 bottom_vpos, dvpos);
16139 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16140 first_unchanged_at_end_vpos + dvpos, 0);
16141 }
16142
16143 /* For frame-based redisplay, make sure that current frame and window
16144 matrix are in sync with respect to glyph memory. */
16145 if (!FRAME_WINDOW_P (f))
16146 sync_frame_with_window_matrix_rows (w);
16147
16148 /* Adjust buffer positions in reused rows. */
16149 if (delta || delta_bytes)
16150 increment_matrix_positions (current_matrix,
16151 first_unchanged_at_end_vpos + dvpos,
16152 bottom_vpos, delta, delta_bytes);
16153
16154 /* Adjust Y positions. */
16155 if (dy)
16156 shift_glyph_matrix (w, current_matrix,
16157 first_unchanged_at_end_vpos + dvpos,
16158 bottom_vpos, dy);
16159
16160 if (first_unchanged_at_end_row)
16161 {
16162 first_unchanged_at_end_row += dvpos;
16163 if (first_unchanged_at_end_row->y >= it.last_visible_y
16164 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16165 first_unchanged_at_end_row = NULL;
16166 }
16167
16168 /* If scrolling up, there may be some lines to display at the end of
16169 the window. */
16170 last_text_row_at_end = NULL;
16171 if (dy < 0)
16172 {
16173 /* Scrolling up can leave for example a partially visible line
16174 at the end of the window to be redisplayed. */
16175 /* Set last_row to the glyph row in the current matrix where the
16176 window end line is found. It has been moved up or down in
16177 the matrix by dvpos. */
16178 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16179 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16180
16181 /* If last_row is the window end line, it should display text. */
16182 xassert (last_row->displays_text_p);
16183
16184 /* If window end line was partially visible before, begin
16185 displaying at that line. Otherwise begin displaying with the
16186 line following it. */
16187 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16188 {
16189 init_to_row_start (&it, w, last_row);
16190 it.vpos = last_vpos;
16191 it.current_y = last_row->y;
16192 }
16193 else
16194 {
16195 init_to_row_end (&it, w, last_row);
16196 it.vpos = 1 + last_vpos;
16197 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16198 ++last_row;
16199 }
16200
16201 /* We may start in a continuation line. If so, we have to
16202 get the right continuation_lines_width and current_x. */
16203 it.continuation_lines_width = last_row->continuation_lines_width;
16204 it.hpos = it.current_x = 0;
16205
16206 /* Display the rest of the lines at the window end. */
16207 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16208 while (it.current_y < it.last_visible_y
16209 && !fonts_changed_p)
16210 {
16211 /* Is it always sure that the display agrees with lines in
16212 the current matrix? I don't think so, so we mark rows
16213 displayed invalid in the current matrix by setting their
16214 enabled_p flag to zero. */
16215 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16216 if (display_line (&it))
16217 last_text_row_at_end = it.glyph_row - 1;
16218 }
16219 }
16220
16221 /* Update window_end_pos and window_end_vpos. */
16222 if (first_unchanged_at_end_row
16223 && !last_text_row_at_end)
16224 {
16225 /* Window end line if one of the preserved rows from the current
16226 matrix. Set row to the last row displaying text in current
16227 matrix starting at first_unchanged_at_end_row, after
16228 scrolling. */
16229 xassert (first_unchanged_at_end_row->displays_text_p);
16230 row = find_last_row_displaying_text (w->current_matrix, &it,
16231 first_unchanged_at_end_row);
16232 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16233
16234 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16235 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16236 w->window_end_vpos
16237 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16238 xassert (w->window_end_bytepos >= 0);
16239 IF_DEBUG (debug_method_add (w, "A"));
16240 }
16241 else if (last_text_row_at_end)
16242 {
16243 w->window_end_pos
16244 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16245 w->window_end_bytepos
16246 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16247 w->window_end_vpos
16248 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16249 xassert (w->window_end_bytepos >= 0);
16250 IF_DEBUG (debug_method_add (w, "B"));
16251 }
16252 else if (last_text_row)
16253 {
16254 /* We have displayed either to the end of the window or at the
16255 end of the window, i.e. the last row with text is to be found
16256 in the desired matrix. */
16257 w->window_end_pos
16258 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16259 w->window_end_bytepos
16260 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16261 w->window_end_vpos
16262 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16263 xassert (w->window_end_bytepos >= 0);
16264 }
16265 else if (first_unchanged_at_end_row == NULL
16266 && last_text_row == NULL
16267 && last_text_row_at_end == NULL)
16268 {
16269 /* Displayed to end of window, but no line containing text was
16270 displayed. Lines were deleted at the end of the window. */
16271 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16272 int vpos = XFASTINT (w->window_end_vpos);
16273 struct glyph_row *current_row = current_matrix->rows + vpos;
16274 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16275
16276 for (row = NULL;
16277 row == NULL && vpos >= first_vpos;
16278 --vpos, --current_row, --desired_row)
16279 {
16280 if (desired_row->enabled_p)
16281 {
16282 if (desired_row->displays_text_p)
16283 row = desired_row;
16284 }
16285 else if (current_row->displays_text_p)
16286 row = current_row;
16287 }
16288
16289 xassert (row != NULL);
16290 w->window_end_vpos = make_number (vpos + 1);
16291 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16292 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16293 xassert (w->window_end_bytepos >= 0);
16294 IF_DEBUG (debug_method_add (w, "C"));
16295 }
16296 else
16297 abort ();
16298
16299 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16300 debug_end_vpos = XFASTINT (w->window_end_vpos));
16301
16302 /* Record that display has not been completed. */
16303 w->window_end_valid = Qnil;
16304 w->desired_matrix->no_scrolling_p = 1;
16305 return 3;
16306
16307 #undef GIVE_UP
16308 }
16309
16310
16311 \f
16312 /***********************************************************************
16313 More debugging support
16314 ***********************************************************************/
16315
16316 #if GLYPH_DEBUG
16317
16318 void dump_glyph_row (struct glyph_row *, int, int);
16319 void dump_glyph_matrix (struct glyph_matrix *, int);
16320 void dump_glyph (struct glyph_row *, struct glyph *, int);
16321
16322
16323 /* Dump the contents of glyph matrix MATRIX on stderr.
16324
16325 GLYPHS 0 means don't show glyph contents.
16326 GLYPHS 1 means show glyphs in short form
16327 GLYPHS > 1 means show glyphs in long form. */
16328
16329 void
16330 dump_glyph_matrix (matrix, glyphs)
16331 struct glyph_matrix *matrix;
16332 int glyphs;
16333 {
16334 int i;
16335 for (i = 0; i < matrix->nrows; ++i)
16336 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16337 }
16338
16339
16340 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16341 the glyph row and area where the glyph comes from. */
16342
16343 void
16344 dump_glyph (row, glyph, area)
16345 struct glyph_row *row;
16346 struct glyph *glyph;
16347 int area;
16348 {
16349 if (glyph->type == CHAR_GLYPH)
16350 {
16351 fprintf (stderr,
16352 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16353 glyph - row->glyphs[TEXT_AREA],
16354 'C',
16355 glyph->charpos,
16356 (BUFFERP (glyph->object)
16357 ? 'B'
16358 : (STRINGP (glyph->object)
16359 ? 'S'
16360 : '-')),
16361 glyph->pixel_width,
16362 glyph->u.ch,
16363 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16364 ? glyph->u.ch
16365 : '.'),
16366 glyph->face_id,
16367 glyph->left_box_line_p,
16368 glyph->right_box_line_p);
16369 }
16370 else if (glyph->type == STRETCH_GLYPH)
16371 {
16372 fprintf (stderr,
16373 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16374 glyph - row->glyphs[TEXT_AREA],
16375 'S',
16376 glyph->charpos,
16377 (BUFFERP (glyph->object)
16378 ? 'B'
16379 : (STRINGP (glyph->object)
16380 ? 'S'
16381 : '-')),
16382 glyph->pixel_width,
16383 0,
16384 '.',
16385 glyph->face_id,
16386 glyph->left_box_line_p,
16387 glyph->right_box_line_p);
16388 }
16389 else if (glyph->type == IMAGE_GLYPH)
16390 {
16391 fprintf (stderr,
16392 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16393 glyph - row->glyphs[TEXT_AREA],
16394 'I',
16395 glyph->charpos,
16396 (BUFFERP (glyph->object)
16397 ? 'B'
16398 : (STRINGP (glyph->object)
16399 ? 'S'
16400 : '-')),
16401 glyph->pixel_width,
16402 glyph->u.img_id,
16403 '.',
16404 glyph->face_id,
16405 glyph->left_box_line_p,
16406 glyph->right_box_line_p);
16407 }
16408 else if (glyph->type == COMPOSITE_GLYPH)
16409 {
16410 fprintf (stderr,
16411 " %5d %4c %6d %c %3d 0x%05x",
16412 glyph - row->glyphs[TEXT_AREA],
16413 '+',
16414 glyph->charpos,
16415 (BUFFERP (glyph->object)
16416 ? 'B'
16417 : (STRINGP (glyph->object)
16418 ? 'S'
16419 : '-')),
16420 glyph->pixel_width,
16421 glyph->u.cmp.id);
16422 if (glyph->u.cmp.automatic)
16423 fprintf (stderr,
16424 "[%d-%d]",
16425 glyph->slice.cmp.from, glyph->slice.cmp.to);
16426 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16427 glyph->face_id,
16428 glyph->left_box_line_p,
16429 glyph->right_box_line_p);
16430 }
16431 }
16432
16433
16434 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16435 GLYPHS 0 means don't show glyph contents.
16436 GLYPHS 1 means show glyphs in short form
16437 GLYPHS > 1 means show glyphs in long form. */
16438
16439 void
16440 dump_glyph_row (row, vpos, glyphs)
16441 struct glyph_row *row;
16442 int vpos, glyphs;
16443 {
16444 if (glyphs != 1)
16445 {
16446 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16447 fprintf (stderr, "======================================================================\n");
16448
16449 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16450 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16451 vpos,
16452 MATRIX_ROW_START_CHARPOS (row),
16453 MATRIX_ROW_END_CHARPOS (row),
16454 row->used[TEXT_AREA],
16455 row->contains_overlapping_glyphs_p,
16456 row->enabled_p,
16457 row->truncated_on_left_p,
16458 row->truncated_on_right_p,
16459 row->continued_p,
16460 MATRIX_ROW_CONTINUATION_LINE_P (row),
16461 row->displays_text_p,
16462 row->ends_at_zv_p,
16463 row->fill_line_p,
16464 row->ends_in_middle_of_char_p,
16465 row->starts_in_middle_of_char_p,
16466 row->mouse_face_p,
16467 row->x,
16468 row->y,
16469 row->pixel_width,
16470 row->height,
16471 row->visible_height,
16472 row->ascent,
16473 row->phys_ascent);
16474 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16475 row->end.overlay_string_index,
16476 row->continuation_lines_width);
16477 fprintf (stderr, "%9d %5d\n",
16478 CHARPOS (row->start.string_pos),
16479 CHARPOS (row->end.string_pos));
16480 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16481 row->end.dpvec_index);
16482 }
16483
16484 if (glyphs > 1)
16485 {
16486 int area;
16487
16488 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16489 {
16490 struct glyph *glyph = row->glyphs[area];
16491 struct glyph *glyph_end = glyph + row->used[area];
16492
16493 /* Glyph for a line end in text. */
16494 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16495 ++glyph_end;
16496
16497 if (glyph < glyph_end)
16498 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16499
16500 for (; glyph < glyph_end; ++glyph)
16501 dump_glyph (row, glyph, area);
16502 }
16503 }
16504 else if (glyphs == 1)
16505 {
16506 int area;
16507
16508 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16509 {
16510 char *s = (char *) alloca (row->used[area] + 1);
16511 int i;
16512
16513 for (i = 0; i < row->used[area]; ++i)
16514 {
16515 struct glyph *glyph = row->glyphs[area] + i;
16516 if (glyph->type == CHAR_GLYPH
16517 && glyph->u.ch < 0x80
16518 && glyph->u.ch >= ' ')
16519 s[i] = glyph->u.ch;
16520 else
16521 s[i] = '.';
16522 }
16523
16524 s[i] = '\0';
16525 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16526 }
16527 }
16528 }
16529
16530
16531 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16532 Sdump_glyph_matrix, 0, 1, "p",
16533 doc: /* Dump the current matrix of the selected window to stderr.
16534 Shows contents of glyph row structures. With non-nil
16535 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16536 glyphs in short form, otherwise show glyphs in long form. */)
16537 (Lisp_Object glyphs)
16538 {
16539 struct window *w = XWINDOW (selected_window);
16540 struct buffer *buffer = XBUFFER (w->buffer);
16541
16542 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16543 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16544 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16545 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16546 fprintf (stderr, "=============================================\n");
16547 dump_glyph_matrix (w->current_matrix,
16548 NILP (glyphs) ? 0 : XINT (glyphs));
16549 return Qnil;
16550 }
16551
16552
16553 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16554 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16555 (void)
16556 {
16557 struct frame *f = XFRAME (selected_frame);
16558 dump_glyph_matrix (f->current_matrix, 1);
16559 return Qnil;
16560 }
16561
16562
16563 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16564 doc: /* Dump glyph row ROW to stderr.
16565 GLYPH 0 means don't dump glyphs.
16566 GLYPH 1 means dump glyphs in short form.
16567 GLYPH > 1 or omitted means dump glyphs in long form. */)
16568 (Lisp_Object row, Lisp_Object glyphs)
16569 {
16570 struct glyph_matrix *matrix;
16571 int vpos;
16572
16573 CHECK_NUMBER (row);
16574 matrix = XWINDOW (selected_window)->current_matrix;
16575 vpos = XINT (row);
16576 if (vpos >= 0 && vpos < matrix->nrows)
16577 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16578 vpos,
16579 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16580 return Qnil;
16581 }
16582
16583
16584 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16585 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16586 GLYPH 0 means don't dump glyphs.
16587 GLYPH 1 means dump glyphs in short form.
16588 GLYPH > 1 or omitted means dump glyphs in long form. */)
16589 (Lisp_Object row, Lisp_Object glyphs)
16590 {
16591 struct frame *sf = SELECTED_FRAME ();
16592 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16593 int vpos;
16594
16595 CHECK_NUMBER (row);
16596 vpos = XINT (row);
16597 if (vpos >= 0 && vpos < m->nrows)
16598 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16599 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16600 return Qnil;
16601 }
16602
16603
16604 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16605 doc: /* Toggle tracing of redisplay.
16606 With ARG, turn tracing on if and only if ARG is positive. */)
16607 (Lisp_Object arg)
16608 {
16609 if (NILP (arg))
16610 trace_redisplay_p = !trace_redisplay_p;
16611 else
16612 {
16613 arg = Fprefix_numeric_value (arg);
16614 trace_redisplay_p = XINT (arg) > 0;
16615 }
16616
16617 return Qnil;
16618 }
16619
16620
16621 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16622 doc: /* Like `format', but print result to stderr.
16623 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16624 (size_t nargs, Lisp_Object *args)
16625 {
16626 Lisp_Object s = Fformat (nargs, args);
16627 fprintf (stderr, "%s", SDATA (s));
16628 return Qnil;
16629 }
16630
16631 #endif /* GLYPH_DEBUG */
16632
16633
16634 \f
16635 /***********************************************************************
16636 Building Desired Matrix Rows
16637 ***********************************************************************/
16638
16639 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16640 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16641
16642 static struct glyph_row *
16643 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16644 {
16645 struct frame *f = XFRAME (WINDOW_FRAME (w));
16646 struct buffer *buffer = XBUFFER (w->buffer);
16647 struct buffer *old = current_buffer;
16648 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16649 int arrow_len = SCHARS (overlay_arrow_string);
16650 const unsigned char *arrow_end = arrow_string + arrow_len;
16651 const unsigned char *p;
16652 struct it it;
16653 int multibyte_p;
16654 int n_glyphs_before;
16655
16656 set_buffer_temp (buffer);
16657 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16658 it.glyph_row->used[TEXT_AREA] = 0;
16659 SET_TEXT_POS (it.position, 0, 0);
16660
16661 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16662 p = arrow_string;
16663 while (p < arrow_end)
16664 {
16665 Lisp_Object face, ilisp;
16666
16667 /* Get the next character. */
16668 if (multibyte_p)
16669 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16670 else
16671 {
16672 it.c = it.char_to_display = *p, it.len = 1;
16673 if (! ASCII_CHAR_P (it.c))
16674 it.char_to_display = BYTE8_TO_CHAR (it.c);
16675 }
16676 p += it.len;
16677
16678 /* Get its face. */
16679 ilisp = make_number (p - arrow_string);
16680 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16681 it.face_id = compute_char_face (f, it.char_to_display, face);
16682
16683 /* Compute its width, get its glyphs. */
16684 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16685 SET_TEXT_POS (it.position, -1, -1);
16686 PRODUCE_GLYPHS (&it);
16687
16688 /* If this character doesn't fit any more in the line, we have
16689 to remove some glyphs. */
16690 if (it.current_x > it.last_visible_x)
16691 {
16692 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16693 break;
16694 }
16695 }
16696
16697 set_buffer_temp (old);
16698 return it.glyph_row;
16699 }
16700
16701
16702 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16703 glyphs are only inserted for terminal frames since we can't really
16704 win with truncation glyphs when partially visible glyphs are
16705 involved. Which glyphs to insert is determined by
16706 produce_special_glyphs. */
16707
16708 static void
16709 insert_left_trunc_glyphs (struct it *it)
16710 {
16711 struct it truncate_it;
16712 struct glyph *from, *end, *to, *toend;
16713
16714 xassert (!FRAME_WINDOW_P (it->f));
16715
16716 /* Get the truncation glyphs. */
16717 truncate_it = *it;
16718 truncate_it.current_x = 0;
16719 truncate_it.face_id = DEFAULT_FACE_ID;
16720 truncate_it.glyph_row = &scratch_glyph_row;
16721 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16722 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16723 truncate_it.object = make_number (0);
16724 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16725
16726 /* Overwrite glyphs from IT with truncation glyphs. */
16727 if (!it->glyph_row->reversed_p)
16728 {
16729 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16730 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16731 to = it->glyph_row->glyphs[TEXT_AREA];
16732 toend = to + it->glyph_row->used[TEXT_AREA];
16733
16734 while (from < end)
16735 *to++ = *from++;
16736
16737 /* There may be padding glyphs left over. Overwrite them too. */
16738 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16739 {
16740 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16741 while (from < end)
16742 *to++ = *from++;
16743 }
16744
16745 if (to > toend)
16746 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16747 }
16748 else
16749 {
16750 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16751 that back to front. */
16752 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16753 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16754 toend = it->glyph_row->glyphs[TEXT_AREA];
16755 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16756
16757 while (from >= end && to >= toend)
16758 *to-- = *from--;
16759 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16760 {
16761 from =
16762 truncate_it.glyph_row->glyphs[TEXT_AREA]
16763 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16764 while (from >= end && to >= toend)
16765 *to-- = *from--;
16766 }
16767 if (from >= end)
16768 {
16769 /* Need to free some room before prepending additional
16770 glyphs. */
16771 int move_by = from - end + 1;
16772 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16773 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16774
16775 for ( ; g >= g0; g--)
16776 g[move_by] = *g;
16777 while (from >= end)
16778 *to-- = *from--;
16779 it->glyph_row->used[TEXT_AREA] += move_by;
16780 }
16781 }
16782 }
16783
16784
16785 /* Compute the pixel height and width of IT->glyph_row.
16786
16787 Most of the time, ascent and height of a display line will be equal
16788 to the max_ascent and max_height values of the display iterator
16789 structure. This is not the case if
16790
16791 1. We hit ZV without displaying anything. In this case, max_ascent
16792 and max_height will be zero.
16793
16794 2. We have some glyphs that don't contribute to the line height.
16795 (The glyph row flag contributes_to_line_height_p is for future
16796 pixmap extensions).
16797
16798 The first case is easily covered by using default values because in
16799 these cases, the line height does not really matter, except that it
16800 must not be zero. */
16801
16802 static void
16803 compute_line_metrics (struct it *it)
16804 {
16805 struct glyph_row *row = it->glyph_row;
16806
16807 if (FRAME_WINDOW_P (it->f))
16808 {
16809 int i, min_y, max_y;
16810
16811 /* The line may consist of one space only, that was added to
16812 place the cursor on it. If so, the row's height hasn't been
16813 computed yet. */
16814 if (row->height == 0)
16815 {
16816 if (it->max_ascent + it->max_descent == 0)
16817 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16818 row->ascent = it->max_ascent;
16819 row->height = it->max_ascent + it->max_descent;
16820 row->phys_ascent = it->max_phys_ascent;
16821 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16822 row->extra_line_spacing = it->max_extra_line_spacing;
16823 }
16824
16825 /* Compute the width of this line. */
16826 row->pixel_width = row->x;
16827 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16828 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16829
16830 xassert (row->pixel_width >= 0);
16831 xassert (row->ascent >= 0 && row->height > 0);
16832
16833 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16834 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16835
16836 /* If first line's physical ascent is larger than its logical
16837 ascent, use the physical ascent, and make the row taller.
16838 This makes accented characters fully visible. */
16839 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16840 && row->phys_ascent > row->ascent)
16841 {
16842 row->height += row->phys_ascent - row->ascent;
16843 row->ascent = row->phys_ascent;
16844 }
16845
16846 /* Compute how much of the line is visible. */
16847 row->visible_height = row->height;
16848
16849 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16850 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16851
16852 if (row->y < min_y)
16853 row->visible_height -= min_y - row->y;
16854 if (row->y + row->height > max_y)
16855 row->visible_height -= row->y + row->height - max_y;
16856 }
16857 else
16858 {
16859 row->pixel_width = row->used[TEXT_AREA];
16860 if (row->continued_p)
16861 row->pixel_width -= it->continuation_pixel_width;
16862 else if (row->truncated_on_right_p)
16863 row->pixel_width -= it->truncation_pixel_width;
16864 row->ascent = row->phys_ascent = 0;
16865 row->height = row->phys_height = row->visible_height = 1;
16866 row->extra_line_spacing = 0;
16867 }
16868
16869 /* Compute a hash code for this row. */
16870 {
16871 int area, i;
16872 row->hash = 0;
16873 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16874 for (i = 0; i < row->used[area]; ++i)
16875 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16876 + row->glyphs[area][i].u.val
16877 + row->glyphs[area][i].face_id
16878 + row->glyphs[area][i].padding_p
16879 + (row->glyphs[area][i].type << 2));
16880 }
16881
16882 it->max_ascent = it->max_descent = 0;
16883 it->max_phys_ascent = it->max_phys_descent = 0;
16884 }
16885
16886
16887 /* Append one space to the glyph row of iterator IT if doing a
16888 window-based redisplay. The space has the same face as
16889 IT->face_id. Value is non-zero if a space was added.
16890
16891 This function is called to make sure that there is always one glyph
16892 at the end of a glyph row that the cursor can be set on under
16893 window-systems. (If there weren't such a glyph we would not know
16894 how wide and tall a box cursor should be displayed).
16895
16896 At the same time this space let's a nicely handle clearing to the
16897 end of the line if the row ends in italic text. */
16898
16899 static int
16900 append_space_for_newline (struct it *it, int default_face_p)
16901 {
16902 if (FRAME_WINDOW_P (it->f))
16903 {
16904 int n = it->glyph_row->used[TEXT_AREA];
16905
16906 if (it->glyph_row->glyphs[TEXT_AREA] + n
16907 < it->glyph_row->glyphs[1 + TEXT_AREA])
16908 {
16909 /* Save some values that must not be changed.
16910 Must save IT->c and IT->len because otherwise
16911 ITERATOR_AT_END_P wouldn't work anymore after
16912 append_space_for_newline has been called. */
16913 enum display_element_type saved_what = it->what;
16914 int saved_c = it->c, saved_len = it->len;
16915 int saved_char_to_display = it->char_to_display;
16916 int saved_x = it->current_x;
16917 int saved_face_id = it->face_id;
16918 struct text_pos saved_pos;
16919 Lisp_Object saved_object;
16920 struct face *face;
16921
16922 saved_object = it->object;
16923 saved_pos = it->position;
16924
16925 it->what = IT_CHARACTER;
16926 memset (&it->position, 0, sizeof it->position);
16927 it->object = make_number (0);
16928 it->c = it->char_to_display = ' ';
16929 it->len = 1;
16930
16931 if (default_face_p)
16932 it->face_id = DEFAULT_FACE_ID;
16933 else if (it->face_before_selective_p)
16934 it->face_id = it->saved_face_id;
16935 face = FACE_FROM_ID (it->f, it->face_id);
16936 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16937
16938 PRODUCE_GLYPHS (it);
16939
16940 it->override_ascent = -1;
16941 it->constrain_row_ascent_descent_p = 0;
16942 it->current_x = saved_x;
16943 it->object = saved_object;
16944 it->position = saved_pos;
16945 it->what = saved_what;
16946 it->face_id = saved_face_id;
16947 it->len = saved_len;
16948 it->c = saved_c;
16949 it->char_to_display = saved_char_to_display;
16950 return 1;
16951 }
16952 }
16953
16954 return 0;
16955 }
16956
16957
16958 /* Extend the face of the last glyph in the text area of IT->glyph_row
16959 to the end of the display line. Called from display_line. If the
16960 glyph row is empty, add a space glyph to it so that we know the
16961 face to draw. Set the glyph row flag fill_line_p. If the glyph
16962 row is R2L, prepend a stretch glyph to cover the empty space to the
16963 left of the leftmost glyph. */
16964
16965 static void
16966 extend_face_to_end_of_line (struct it *it)
16967 {
16968 struct face *face;
16969 struct frame *f = it->f;
16970
16971 /* If line is already filled, do nothing. Non window-system frames
16972 get a grace of one more ``pixel'' because their characters are
16973 1-``pixel'' wide, so they hit the equality too early. This grace
16974 is needed only for R2L rows that are not continued, to produce
16975 one extra blank where we could display the cursor. */
16976 if (it->current_x >= it->last_visible_x
16977 + (!FRAME_WINDOW_P (f)
16978 && it->glyph_row->reversed_p
16979 && !it->glyph_row->continued_p))
16980 return;
16981
16982 /* Face extension extends the background and box of IT->face_id
16983 to the end of the line. If the background equals the background
16984 of the frame, we don't have to do anything. */
16985 if (it->face_before_selective_p)
16986 face = FACE_FROM_ID (f, it->saved_face_id);
16987 else
16988 face = FACE_FROM_ID (f, it->face_id);
16989
16990 if (FRAME_WINDOW_P (f)
16991 && it->glyph_row->displays_text_p
16992 && face->box == FACE_NO_BOX
16993 && face->background == FRAME_BACKGROUND_PIXEL (f)
16994 && !face->stipple
16995 && !it->glyph_row->reversed_p)
16996 return;
16997
16998 /* Set the glyph row flag indicating that the face of the last glyph
16999 in the text area has to be drawn to the end of the text area. */
17000 it->glyph_row->fill_line_p = 1;
17001
17002 /* If current character of IT is not ASCII, make sure we have the
17003 ASCII face. This will be automatically undone the next time
17004 get_next_display_element returns a multibyte character. Note
17005 that the character will always be single byte in unibyte
17006 text. */
17007 if (!ASCII_CHAR_P (it->c))
17008 {
17009 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17010 }
17011
17012 if (FRAME_WINDOW_P (f))
17013 {
17014 /* If the row is empty, add a space with the current face of IT,
17015 so that we know which face to draw. */
17016 if (it->glyph_row->used[TEXT_AREA] == 0)
17017 {
17018 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17019 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17020 it->glyph_row->used[TEXT_AREA] = 1;
17021 }
17022 #ifdef HAVE_WINDOW_SYSTEM
17023 if (it->glyph_row->reversed_p)
17024 {
17025 /* Prepend a stretch glyph to the row, such that the
17026 rightmost glyph will be drawn flushed all the way to the
17027 right margin of the window. The stretch glyph that will
17028 occupy the empty space, if any, to the left of the
17029 glyphs. */
17030 struct font *font = face->font ? face->font : FRAME_FONT (f);
17031 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17032 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17033 struct glyph *g;
17034 int row_width, stretch_ascent, stretch_width;
17035 struct text_pos saved_pos;
17036 int saved_face_id, saved_avoid_cursor;
17037
17038 for (row_width = 0, g = row_start; g < row_end; g++)
17039 row_width += g->pixel_width;
17040 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17041 if (stretch_width > 0)
17042 {
17043 stretch_ascent =
17044 (((it->ascent + it->descent)
17045 * FONT_BASE (font)) / FONT_HEIGHT (font));
17046 saved_pos = it->position;
17047 memset (&it->position, 0, sizeof it->position);
17048 saved_avoid_cursor = it->avoid_cursor_p;
17049 it->avoid_cursor_p = 1;
17050 saved_face_id = it->face_id;
17051 /* The last row's stretch glyph should get the default
17052 face, to avoid painting the rest of the window with
17053 the region face, if the region ends at ZV. */
17054 if (it->glyph_row->ends_at_zv_p)
17055 it->face_id = DEFAULT_FACE_ID;
17056 else
17057 it->face_id = face->id;
17058 append_stretch_glyph (it, make_number (0), stretch_width,
17059 it->ascent + it->descent, stretch_ascent);
17060 it->position = saved_pos;
17061 it->avoid_cursor_p = saved_avoid_cursor;
17062 it->face_id = saved_face_id;
17063 }
17064 }
17065 #endif /* HAVE_WINDOW_SYSTEM */
17066 }
17067 else
17068 {
17069 /* Save some values that must not be changed. */
17070 int saved_x = it->current_x;
17071 struct text_pos saved_pos;
17072 Lisp_Object saved_object;
17073 enum display_element_type saved_what = it->what;
17074 int saved_face_id = it->face_id;
17075
17076 saved_object = it->object;
17077 saved_pos = it->position;
17078
17079 it->what = IT_CHARACTER;
17080 memset (&it->position, 0, sizeof it->position);
17081 it->object = make_number (0);
17082 it->c = it->char_to_display = ' ';
17083 it->len = 1;
17084 /* The last row's blank glyphs should get the default face, to
17085 avoid painting the rest of the window with the region face,
17086 if the region ends at ZV. */
17087 if (it->glyph_row->ends_at_zv_p)
17088 it->face_id = DEFAULT_FACE_ID;
17089 else
17090 it->face_id = face->id;
17091
17092 PRODUCE_GLYPHS (it);
17093
17094 while (it->current_x <= it->last_visible_x)
17095 PRODUCE_GLYPHS (it);
17096
17097 /* Don't count these blanks really. It would let us insert a left
17098 truncation glyph below and make us set the cursor on them, maybe. */
17099 it->current_x = saved_x;
17100 it->object = saved_object;
17101 it->position = saved_pos;
17102 it->what = saved_what;
17103 it->face_id = saved_face_id;
17104 }
17105 }
17106
17107
17108 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17109 trailing whitespace. */
17110
17111 static int
17112 trailing_whitespace_p (EMACS_INT charpos)
17113 {
17114 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
17115 int c = 0;
17116
17117 while (bytepos < ZV_BYTE
17118 && (c = FETCH_CHAR (bytepos),
17119 c == ' ' || c == '\t'))
17120 ++bytepos;
17121
17122 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17123 {
17124 if (bytepos != PT_BYTE)
17125 return 1;
17126 }
17127 return 0;
17128 }
17129
17130
17131 /* Highlight trailing whitespace, if any, in ROW. */
17132
17133 static void
17134 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
17135 {
17136 int used = row->used[TEXT_AREA];
17137
17138 if (used)
17139 {
17140 struct glyph *start = row->glyphs[TEXT_AREA];
17141 struct glyph *glyph = start + used - 1;
17142
17143 if (row->reversed_p)
17144 {
17145 /* Right-to-left rows need to be processed in the opposite
17146 direction, so swap the edge pointers. */
17147 glyph = start;
17148 start = row->glyphs[TEXT_AREA] + used - 1;
17149 }
17150
17151 /* Skip over glyphs inserted to display the cursor at the
17152 end of a line, for extending the face of the last glyph
17153 to the end of the line on terminals, and for truncation
17154 and continuation glyphs. */
17155 if (!row->reversed_p)
17156 {
17157 while (glyph >= start
17158 && glyph->type == CHAR_GLYPH
17159 && INTEGERP (glyph->object))
17160 --glyph;
17161 }
17162 else
17163 {
17164 while (glyph <= start
17165 && glyph->type == CHAR_GLYPH
17166 && INTEGERP (glyph->object))
17167 ++glyph;
17168 }
17169
17170 /* If last glyph is a space or stretch, and it's trailing
17171 whitespace, set the face of all trailing whitespace glyphs in
17172 IT->glyph_row to `trailing-whitespace'. */
17173 if ((row->reversed_p ? glyph <= start : glyph >= start)
17174 && BUFFERP (glyph->object)
17175 && (glyph->type == STRETCH_GLYPH
17176 || (glyph->type == CHAR_GLYPH
17177 && glyph->u.ch == ' '))
17178 && trailing_whitespace_p (glyph->charpos))
17179 {
17180 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17181 if (face_id < 0)
17182 return;
17183
17184 if (!row->reversed_p)
17185 {
17186 while (glyph >= start
17187 && BUFFERP (glyph->object)
17188 && (glyph->type == STRETCH_GLYPH
17189 || (glyph->type == CHAR_GLYPH
17190 && glyph->u.ch == ' ')))
17191 (glyph--)->face_id = face_id;
17192 }
17193 else
17194 {
17195 while (glyph <= start
17196 && BUFFERP (glyph->object)
17197 && (glyph->type == STRETCH_GLYPH
17198 || (glyph->type == CHAR_GLYPH
17199 && glyph->u.ch == ' ')))
17200 (glyph++)->face_id = face_id;
17201 }
17202 }
17203 }
17204 }
17205
17206
17207 /* Value is non-zero if glyph row ROW should be
17208 used to hold the cursor. */
17209
17210 static int
17211 cursor_row_p (struct glyph_row *row)
17212 {
17213 int result = 1;
17214
17215 if (PT == CHARPOS (row->end.pos))
17216 {
17217 /* Suppose the row ends on a string.
17218 Unless the row is continued, that means it ends on a newline
17219 in the string. If it's anything other than a display string
17220 (e.g. a before-string from an overlay), we don't want the
17221 cursor there. (This heuristic seems to give the optimal
17222 behavior for the various types of multi-line strings.) */
17223 if (CHARPOS (row->end.string_pos) >= 0)
17224 {
17225 if (row->continued_p)
17226 result = 1;
17227 else
17228 {
17229 /* Check for `display' property. */
17230 struct glyph *beg = row->glyphs[TEXT_AREA];
17231 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17232 struct glyph *glyph;
17233
17234 result = 0;
17235 for (glyph = end; glyph >= beg; --glyph)
17236 if (STRINGP (glyph->object))
17237 {
17238 Lisp_Object prop
17239 = Fget_char_property (make_number (PT),
17240 Qdisplay, Qnil);
17241 result =
17242 (!NILP (prop)
17243 && display_prop_string_p (prop, glyph->object));
17244 break;
17245 }
17246 }
17247 }
17248 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17249 {
17250 /* If the row ends in middle of a real character,
17251 and the line is continued, we want the cursor here.
17252 That's because CHARPOS (ROW->end.pos) would equal
17253 PT if PT is before the character. */
17254 if (!row->ends_in_ellipsis_p)
17255 result = row->continued_p;
17256 else
17257 /* If the row ends in an ellipsis, then
17258 CHARPOS (ROW->end.pos) will equal point after the
17259 invisible text. We want that position to be displayed
17260 after the ellipsis. */
17261 result = 0;
17262 }
17263 /* If the row ends at ZV, display the cursor at the end of that
17264 row instead of at the start of the row below. */
17265 else if (row->ends_at_zv_p)
17266 result = 1;
17267 else
17268 result = 0;
17269 }
17270
17271 return result;
17272 }
17273
17274 \f
17275
17276 /* Push the display property PROP so that it will be rendered at the
17277 current position in IT. Return 1 if PROP was successfully pushed,
17278 0 otherwise. */
17279
17280 static int
17281 push_display_prop (struct it *it, Lisp_Object prop)
17282 {
17283 push_it (it, NULL);
17284
17285 if (STRINGP (prop))
17286 {
17287 if (SCHARS (prop) == 0)
17288 {
17289 pop_it (it);
17290 return 0;
17291 }
17292
17293 it->string = prop;
17294 it->multibyte_p = STRING_MULTIBYTE (it->string);
17295 it->current.overlay_string_index = -1;
17296 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17297 it->end_charpos = it->string_nchars = SCHARS (it->string);
17298 it->method = GET_FROM_STRING;
17299 it->stop_charpos = 0;
17300 }
17301 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17302 {
17303 it->method = GET_FROM_STRETCH;
17304 it->object = prop;
17305 }
17306 #ifdef HAVE_WINDOW_SYSTEM
17307 else if (IMAGEP (prop))
17308 {
17309 it->what = IT_IMAGE;
17310 it->image_id = lookup_image (it->f, prop);
17311 it->method = GET_FROM_IMAGE;
17312 }
17313 #endif /* HAVE_WINDOW_SYSTEM */
17314 else
17315 {
17316 pop_it (it); /* bogus display property, give up */
17317 return 0;
17318 }
17319
17320 return 1;
17321 }
17322
17323 /* Return the character-property PROP at the current position in IT. */
17324
17325 static Lisp_Object
17326 get_it_property (struct it *it, Lisp_Object prop)
17327 {
17328 Lisp_Object position;
17329
17330 if (STRINGP (it->object))
17331 position = make_number (IT_STRING_CHARPOS (*it));
17332 else if (BUFFERP (it->object))
17333 position = make_number (IT_CHARPOS (*it));
17334 else
17335 return Qnil;
17336
17337 return Fget_char_property (position, prop, it->object);
17338 }
17339
17340 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17341
17342 static void
17343 handle_line_prefix (struct it *it)
17344 {
17345 Lisp_Object prefix;
17346 if (it->continuation_lines_width > 0)
17347 {
17348 prefix = get_it_property (it, Qwrap_prefix);
17349 if (NILP (prefix))
17350 prefix = Vwrap_prefix;
17351 }
17352 else
17353 {
17354 prefix = get_it_property (it, Qline_prefix);
17355 if (NILP (prefix))
17356 prefix = Vline_prefix;
17357 }
17358 if (! NILP (prefix) && push_display_prop (it, prefix))
17359 {
17360 /* If the prefix is wider than the window, and we try to wrap
17361 it, it would acquire its own wrap prefix, and so on till the
17362 iterator stack overflows. So, don't wrap the prefix. */
17363 it->line_wrap = TRUNCATE;
17364 it->avoid_cursor_p = 1;
17365 }
17366 }
17367
17368 \f
17369
17370 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17371 only for R2L lines from display_line, when it decides that too many
17372 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17373 continued. */
17374 static void
17375 unproduce_glyphs (struct it *it, int n)
17376 {
17377 struct glyph *glyph, *end;
17378
17379 xassert (it->glyph_row);
17380 xassert (it->glyph_row->reversed_p);
17381 xassert (it->area == TEXT_AREA);
17382 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17383
17384 if (n > it->glyph_row->used[TEXT_AREA])
17385 n = it->glyph_row->used[TEXT_AREA];
17386 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17387 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17388 for ( ; glyph < end; glyph++)
17389 glyph[-n] = *glyph;
17390 }
17391
17392 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17393 and ROW->maxpos. */
17394 static void
17395 find_row_edges (struct it *it, struct glyph_row *row,
17396 EMACS_INT min_pos, EMACS_INT min_bpos,
17397 EMACS_INT max_pos, EMACS_INT max_bpos)
17398 {
17399 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17400 lines' rows is implemented for bidi-reordered rows. */
17401
17402 /* ROW->minpos is the value of min_pos, the minimal buffer position
17403 we have in ROW. */
17404 if (min_pos <= ZV)
17405 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17406 else
17407 /* We didn't find _any_ valid buffer positions in any of the
17408 glyphs, so we must trust the iterator's computed positions. */
17409 row->minpos = row->start.pos;
17410 if (max_pos <= 0)
17411 {
17412 max_pos = CHARPOS (it->current.pos);
17413 max_bpos = BYTEPOS (it->current.pos);
17414 }
17415
17416 /* Here are the various use-cases for ending the row, and the
17417 corresponding values for ROW->maxpos:
17418
17419 Line ends in a newline from buffer eol_pos + 1
17420 Line is continued from buffer max_pos + 1
17421 Line is truncated on right it->current.pos
17422 Line ends in a newline from string max_pos
17423 Line is continued from string max_pos
17424 Line is continued from display vector max_pos
17425 Line is entirely from a string min_pos == max_pos
17426 Line is entirely from a display vector min_pos == max_pos
17427 Line that ends at ZV ZV
17428
17429 If you discover other use-cases, please add them here as
17430 appropriate. */
17431 if (row->ends_at_zv_p)
17432 row->maxpos = it->current.pos;
17433 else if (row->used[TEXT_AREA])
17434 {
17435 if (row->ends_in_newline_from_string_p)
17436 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17437 else if (CHARPOS (it->eol_pos) > 0)
17438 SET_TEXT_POS (row->maxpos,
17439 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17440 else if (row->continued_p)
17441 {
17442 /* If max_pos is different from IT's current position, it
17443 means IT->method does not belong to the display element
17444 at max_pos. However, it also means that the display
17445 element at max_pos was displayed in its entirety on this
17446 line, which is equivalent to saying that the next line
17447 starts at the next buffer position. */
17448 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17449 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17450 else
17451 {
17452 INC_BOTH (max_pos, max_bpos);
17453 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17454 }
17455 }
17456 else if (row->truncated_on_right_p)
17457 /* display_line already called reseat_at_next_visible_line_start,
17458 which puts the iterator at the beginning of the next line, in
17459 the logical order. */
17460 row->maxpos = it->current.pos;
17461 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17462 /* A line that is entirely from a string/image/stretch... */
17463 row->maxpos = row->minpos;
17464 else
17465 abort ();
17466 }
17467 else
17468 row->maxpos = it->current.pos;
17469 }
17470
17471 /* Construct the glyph row IT->glyph_row in the desired matrix of
17472 IT->w from text at the current position of IT. See dispextern.h
17473 for an overview of struct it. Value is non-zero if
17474 IT->glyph_row displays text, as opposed to a line displaying ZV
17475 only. */
17476
17477 static int
17478 display_line (struct it *it)
17479 {
17480 struct glyph_row *row = it->glyph_row;
17481 Lisp_Object overlay_arrow_string;
17482 struct it wrap_it;
17483 int may_wrap = 0, wrap_x IF_LINT (= 0);
17484 int wrap_row_used = -1;
17485 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17486 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17487 int wrap_row_extra_line_spacing IF_LINT (= 0);
17488 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17489 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17490 int cvpos;
17491 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17492 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17493
17494 /* We always start displaying at hpos zero even if hscrolled. */
17495 xassert (it->hpos == 0 && it->current_x == 0);
17496
17497 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17498 >= it->w->desired_matrix->nrows)
17499 {
17500 it->w->nrows_scale_factor++;
17501 fonts_changed_p = 1;
17502 return 0;
17503 }
17504
17505 /* Is IT->w showing the region? */
17506 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17507
17508 /* Clear the result glyph row and enable it. */
17509 prepare_desired_row (row);
17510
17511 row->y = it->current_y;
17512 row->start = it->start;
17513 row->continuation_lines_width = it->continuation_lines_width;
17514 row->displays_text_p = 1;
17515 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17516 it->starts_in_middle_of_char_p = 0;
17517
17518 /* Arrange the overlays nicely for our purposes. Usually, we call
17519 display_line on only one line at a time, in which case this
17520 can't really hurt too much, or we call it on lines which appear
17521 one after another in the buffer, in which case all calls to
17522 recenter_overlay_lists but the first will be pretty cheap. */
17523 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17524
17525 /* Move over display elements that are not visible because we are
17526 hscrolled. This may stop at an x-position < IT->first_visible_x
17527 if the first glyph is partially visible or if we hit a line end. */
17528 if (it->current_x < it->first_visible_x)
17529 {
17530 this_line_min_pos = row->start.pos;
17531 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17532 MOVE_TO_POS | MOVE_TO_X);
17533 /* Record the smallest positions seen while we moved over
17534 display elements that are not visible. This is needed by
17535 redisplay_internal for optimizing the case where the cursor
17536 stays inside the same line. The rest of this function only
17537 considers positions that are actually displayed, so
17538 RECORD_MAX_MIN_POS will not otherwise record positions that
17539 are hscrolled to the left of the left edge of the window. */
17540 min_pos = CHARPOS (this_line_min_pos);
17541 min_bpos = BYTEPOS (this_line_min_pos);
17542 }
17543 else
17544 {
17545 /* We only do this when not calling `move_it_in_display_line_to'
17546 above, because move_it_in_display_line_to calls
17547 handle_line_prefix itself. */
17548 handle_line_prefix (it);
17549 }
17550
17551 /* Get the initial row height. This is either the height of the
17552 text hscrolled, if there is any, or zero. */
17553 row->ascent = it->max_ascent;
17554 row->height = it->max_ascent + it->max_descent;
17555 row->phys_ascent = it->max_phys_ascent;
17556 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17557 row->extra_line_spacing = it->max_extra_line_spacing;
17558
17559 /* Utility macro to record max and min buffer positions seen until now. */
17560 #define RECORD_MAX_MIN_POS(IT) \
17561 do \
17562 { \
17563 if (IT_CHARPOS (*(IT)) < min_pos) \
17564 { \
17565 min_pos = IT_CHARPOS (*(IT)); \
17566 min_bpos = IT_BYTEPOS (*(IT)); \
17567 } \
17568 if (IT_CHARPOS (*(IT)) > max_pos) \
17569 { \
17570 max_pos = IT_CHARPOS (*(IT)); \
17571 max_bpos = IT_BYTEPOS (*(IT)); \
17572 } \
17573 } \
17574 while (0)
17575
17576 /* Loop generating characters. The loop is left with IT on the next
17577 character to display. */
17578 while (1)
17579 {
17580 int n_glyphs_before, hpos_before, x_before;
17581 int x, nglyphs;
17582 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17583
17584 /* Retrieve the next thing to display. Value is zero if end of
17585 buffer reached. */
17586 if (!get_next_display_element (it))
17587 {
17588 /* Maybe add a space at the end of this line that is used to
17589 display the cursor there under X. Set the charpos of the
17590 first glyph of blank lines not corresponding to any text
17591 to -1. */
17592 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17593 row->exact_window_width_line_p = 1;
17594 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17595 || row->used[TEXT_AREA] == 0)
17596 {
17597 row->glyphs[TEXT_AREA]->charpos = -1;
17598 row->displays_text_p = 0;
17599
17600 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17601 && (!MINI_WINDOW_P (it->w)
17602 || (minibuf_level && EQ (it->window, minibuf_window))))
17603 row->indicate_empty_line_p = 1;
17604 }
17605
17606 it->continuation_lines_width = 0;
17607 row->ends_at_zv_p = 1;
17608 /* A row that displays right-to-left text must always have
17609 its last face extended all the way to the end of line,
17610 even if this row ends in ZV, because we still write to
17611 the screen left to right. */
17612 if (row->reversed_p)
17613 extend_face_to_end_of_line (it);
17614 break;
17615 }
17616
17617 /* Now, get the metrics of what we want to display. This also
17618 generates glyphs in `row' (which is IT->glyph_row). */
17619 n_glyphs_before = row->used[TEXT_AREA];
17620 x = it->current_x;
17621
17622 /* Remember the line height so far in case the next element doesn't
17623 fit on the line. */
17624 if (it->line_wrap != TRUNCATE)
17625 {
17626 ascent = it->max_ascent;
17627 descent = it->max_descent;
17628 phys_ascent = it->max_phys_ascent;
17629 phys_descent = it->max_phys_descent;
17630
17631 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17632 {
17633 if (IT_DISPLAYING_WHITESPACE (it))
17634 may_wrap = 1;
17635 else if (may_wrap)
17636 {
17637 wrap_it = *it;
17638 wrap_x = x;
17639 wrap_row_used = row->used[TEXT_AREA];
17640 wrap_row_ascent = row->ascent;
17641 wrap_row_height = row->height;
17642 wrap_row_phys_ascent = row->phys_ascent;
17643 wrap_row_phys_height = row->phys_height;
17644 wrap_row_extra_line_spacing = row->extra_line_spacing;
17645 wrap_row_min_pos = min_pos;
17646 wrap_row_min_bpos = min_bpos;
17647 wrap_row_max_pos = max_pos;
17648 wrap_row_max_bpos = max_bpos;
17649 may_wrap = 0;
17650 }
17651 }
17652 }
17653
17654 PRODUCE_GLYPHS (it);
17655
17656 /* If this display element was in marginal areas, continue with
17657 the next one. */
17658 if (it->area != TEXT_AREA)
17659 {
17660 row->ascent = max (row->ascent, it->max_ascent);
17661 row->height = max (row->height, it->max_ascent + it->max_descent);
17662 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17663 row->phys_height = max (row->phys_height,
17664 it->max_phys_ascent + it->max_phys_descent);
17665 row->extra_line_spacing = max (row->extra_line_spacing,
17666 it->max_extra_line_spacing);
17667 set_iterator_to_next (it, 1);
17668 continue;
17669 }
17670
17671 /* Does the display element fit on the line? If we truncate
17672 lines, we should draw past the right edge of the window. If
17673 we don't truncate, we want to stop so that we can display the
17674 continuation glyph before the right margin. If lines are
17675 continued, there are two possible strategies for characters
17676 resulting in more than 1 glyph (e.g. tabs): Display as many
17677 glyphs as possible in this line and leave the rest for the
17678 continuation line, or display the whole element in the next
17679 line. Original redisplay did the former, so we do it also. */
17680 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17681 hpos_before = it->hpos;
17682 x_before = x;
17683
17684 if (/* Not a newline. */
17685 nglyphs > 0
17686 /* Glyphs produced fit entirely in the line. */
17687 && it->current_x < it->last_visible_x)
17688 {
17689 it->hpos += nglyphs;
17690 row->ascent = max (row->ascent, it->max_ascent);
17691 row->height = max (row->height, it->max_ascent + it->max_descent);
17692 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17693 row->phys_height = max (row->phys_height,
17694 it->max_phys_ascent + it->max_phys_descent);
17695 row->extra_line_spacing = max (row->extra_line_spacing,
17696 it->max_extra_line_spacing);
17697 if (it->current_x - it->pixel_width < it->first_visible_x)
17698 row->x = x - it->first_visible_x;
17699 /* Record the maximum and minimum buffer positions seen so
17700 far in glyphs that will be displayed by this row. */
17701 if (it->bidi_p)
17702 RECORD_MAX_MIN_POS (it);
17703 }
17704 else
17705 {
17706 int i, new_x;
17707 struct glyph *glyph;
17708
17709 for (i = 0; i < nglyphs; ++i, x = new_x)
17710 {
17711 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17712 new_x = x + glyph->pixel_width;
17713
17714 if (/* Lines are continued. */
17715 it->line_wrap != TRUNCATE
17716 && (/* Glyph doesn't fit on the line. */
17717 new_x > it->last_visible_x
17718 /* Or it fits exactly on a window system frame. */
17719 || (new_x == it->last_visible_x
17720 && FRAME_WINDOW_P (it->f))))
17721 {
17722 /* End of a continued line. */
17723
17724 if (it->hpos == 0
17725 || (new_x == it->last_visible_x
17726 && FRAME_WINDOW_P (it->f)))
17727 {
17728 /* Current glyph is the only one on the line or
17729 fits exactly on the line. We must continue
17730 the line because we can't draw the cursor
17731 after the glyph. */
17732 row->continued_p = 1;
17733 it->current_x = new_x;
17734 it->continuation_lines_width += new_x;
17735 ++it->hpos;
17736 /* Record the maximum and minimum buffer
17737 positions seen so far in glyphs that will be
17738 displayed by this row. */
17739 if (it->bidi_p)
17740 RECORD_MAX_MIN_POS (it);
17741 if (i == nglyphs - 1)
17742 {
17743 /* If line-wrap is on, check if a previous
17744 wrap point was found. */
17745 if (wrap_row_used > 0
17746 /* Even if there is a previous wrap
17747 point, continue the line here as
17748 usual, if (i) the previous character
17749 was a space or tab AND (ii) the
17750 current character is not. */
17751 && (!may_wrap
17752 || IT_DISPLAYING_WHITESPACE (it)))
17753 goto back_to_wrap;
17754
17755 set_iterator_to_next (it, 1);
17756 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17757 {
17758 if (!get_next_display_element (it))
17759 {
17760 row->exact_window_width_line_p = 1;
17761 it->continuation_lines_width = 0;
17762 row->continued_p = 0;
17763 row->ends_at_zv_p = 1;
17764 }
17765 else if (ITERATOR_AT_END_OF_LINE_P (it))
17766 {
17767 row->continued_p = 0;
17768 row->exact_window_width_line_p = 1;
17769 }
17770 }
17771 }
17772 }
17773 else if (CHAR_GLYPH_PADDING_P (*glyph)
17774 && !FRAME_WINDOW_P (it->f))
17775 {
17776 /* A padding glyph that doesn't fit on this line.
17777 This means the whole character doesn't fit
17778 on the line. */
17779 if (row->reversed_p)
17780 unproduce_glyphs (it, row->used[TEXT_AREA]
17781 - n_glyphs_before);
17782 row->used[TEXT_AREA] = n_glyphs_before;
17783
17784 /* Fill the rest of the row with continuation
17785 glyphs like in 20.x. */
17786 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17787 < row->glyphs[1 + TEXT_AREA])
17788 produce_special_glyphs (it, IT_CONTINUATION);
17789
17790 row->continued_p = 1;
17791 it->current_x = x_before;
17792 it->continuation_lines_width += x_before;
17793
17794 /* Restore the height to what it was before the
17795 element not fitting on the line. */
17796 it->max_ascent = ascent;
17797 it->max_descent = descent;
17798 it->max_phys_ascent = phys_ascent;
17799 it->max_phys_descent = phys_descent;
17800 }
17801 else if (wrap_row_used > 0)
17802 {
17803 back_to_wrap:
17804 if (row->reversed_p)
17805 unproduce_glyphs (it,
17806 row->used[TEXT_AREA] - wrap_row_used);
17807 *it = wrap_it;
17808 it->continuation_lines_width += wrap_x;
17809 row->used[TEXT_AREA] = wrap_row_used;
17810 row->ascent = wrap_row_ascent;
17811 row->height = wrap_row_height;
17812 row->phys_ascent = wrap_row_phys_ascent;
17813 row->phys_height = wrap_row_phys_height;
17814 row->extra_line_spacing = wrap_row_extra_line_spacing;
17815 min_pos = wrap_row_min_pos;
17816 min_bpos = wrap_row_min_bpos;
17817 max_pos = wrap_row_max_pos;
17818 max_bpos = wrap_row_max_bpos;
17819 row->continued_p = 1;
17820 row->ends_at_zv_p = 0;
17821 row->exact_window_width_line_p = 0;
17822 it->continuation_lines_width += x;
17823
17824 /* Make sure that a non-default face is extended
17825 up to the right margin of the window. */
17826 extend_face_to_end_of_line (it);
17827 }
17828 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17829 {
17830 /* A TAB that extends past the right edge of the
17831 window. This produces a single glyph on
17832 window system frames. We leave the glyph in
17833 this row and let it fill the row, but don't
17834 consume the TAB. */
17835 it->continuation_lines_width += it->last_visible_x;
17836 row->ends_in_middle_of_char_p = 1;
17837 row->continued_p = 1;
17838 glyph->pixel_width = it->last_visible_x - x;
17839 it->starts_in_middle_of_char_p = 1;
17840 }
17841 else
17842 {
17843 /* Something other than a TAB that draws past
17844 the right edge of the window. Restore
17845 positions to values before the element. */
17846 if (row->reversed_p)
17847 unproduce_glyphs (it, row->used[TEXT_AREA]
17848 - (n_glyphs_before + i));
17849 row->used[TEXT_AREA] = n_glyphs_before + i;
17850
17851 /* Display continuation glyphs. */
17852 if (!FRAME_WINDOW_P (it->f))
17853 produce_special_glyphs (it, IT_CONTINUATION);
17854 row->continued_p = 1;
17855
17856 it->current_x = x_before;
17857 it->continuation_lines_width += x;
17858 extend_face_to_end_of_line (it);
17859
17860 if (nglyphs > 1 && i > 0)
17861 {
17862 row->ends_in_middle_of_char_p = 1;
17863 it->starts_in_middle_of_char_p = 1;
17864 }
17865
17866 /* Restore the height to what it was before the
17867 element not fitting on the line. */
17868 it->max_ascent = ascent;
17869 it->max_descent = descent;
17870 it->max_phys_ascent = phys_ascent;
17871 it->max_phys_descent = phys_descent;
17872 }
17873
17874 break;
17875 }
17876 else if (new_x > it->first_visible_x)
17877 {
17878 /* Increment number of glyphs actually displayed. */
17879 ++it->hpos;
17880
17881 /* Record the maximum and minimum buffer positions
17882 seen so far in glyphs that will be displayed by
17883 this row. */
17884 if (it->bidi_p)
17885 RECORD_MAX_MIN_POS (it);
17886
17887 if (x < it->first_visible_x)
17888 /* Glyph is partially visible, i.e. row starts at
17889 negative X position. */
17890 row->x = x - it->first_visible_x;
17891 }
17892 else
17893 {
17894 /* Glyph is completely off the left margin of the
17895 window. This should not happen because of the
17896 move_it_in_display_line at the start of this
17897 function, unless the text display area of the
17898 window is empty. */
17899 xassert (it->first_visible_x <= it->last_visible_x);
17900 }
17901 }
17902
17903 row->ascent = max (row->ascent, it->max_ascent);
17904 row->height = max (row->height, it->max_ascent + it->max_descent);
17905 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17906 row->phys_height = max (row->phys_height,
17907 it->max_phys_ascent + it->max_phys_descent);
17908 row->extra_line_spacing = max (row->extra_line_spacing,
17909 it->max_extra_line_spacing);
17910
17911 /* End of this display line if row is continued. */
17912 if (row->continued_p || row->ends_at_zv_p)
17913 break;
17914 }
17915
17916 at_end_of_line:
17917 /* Is this a line end? If yes, we're also done, after making
17918 sure that a non-default face is extended up to the right
17919 margin of the window. */
17920 if (ITERATOR_AT_END_OF_LINE_P (it))
17921 {
17922 int used_before = row->used[TEXT_AREA];
17923
17924 row->ends_in_newline_from_string_p = STRINGP (it->object);
17925
17926 /* Add a space at the end of the line that is used to
17927 display the cursor there. */
17928 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17929 append_space_for_newline (it, 0);
17930
17931 /* Extend the face to the end of the line. */
17932 extend_face_to_end_of_line (it);
17933
17934 /* Make sure we have the position. */
17935 if (used_before == 0)
17936 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17937
17938 /* Record the position of the newline, for use in
17939 find_row_edges. */
17940 it->eol_pos = it->current.pos;
17941
17942 /* Consume the line end. This skips over invisible lines. */
17943 set_iterator_to_next (it, 1);
17944 it->continuation_lines_width = 0;
17945 break;
17946 }
17947
17948 /* Proceed with next display element. Note that this skips
17949 over lines invisible because of selective display. */
17950 set_iterator_to_next (it, 1);
17951
17952 /* If we truncate lines, we are done when the last displayed
17953 glyphs reach past the right margin of the window. */
17954 if (it->line_wrap == TRUNCATE
17955 && (FRAME_WINDOW_P (it->f)
17956 ? (it->current_x >= it->last_visible_x)
17957 : (it->current_x > it->last_visible_x)))
17958 {
17959 /* Maybe add truncation glyphs. */
17960 if (!FRAME_WINDOW_P (it->f))
17961 {
17962 int i, n;
17963
17964 if (!row->reversed_p)
17965 {
17966 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17967 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17968 break;
17969 }
17970 else
17971 {
17972 for (i = 0; i < row->used[TEXT_AREA]; i++)
17973 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17974 break;
17975 /* Remove any padding glyphs at the front of ROW, to
17976 make room for the truncation glyphs we will be
17977 adding below. The loop below always inserts at
17978 least one truncation glyph, so also remove the
17979 last glyph added to ROW. */
17980 unproduce_glyphs (it, i + 1);
17981 /* Adjust i for the loop below. */
17982 i = row->used[TEXT_AREA] - (i + 1);
17983 }
17984
17985 for (n = row->used[TEXT_AREA]; i < n; ++i)
17986 {
17987 row->used[TEXT_AREA] = i;
17988 produce_special_glyphs (it, IT_TRUNCATION);
17989 }
17990 }
17991 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17992 {
17993 /* Don't truncate if we can overflow newline into fringe. */
17994 if (!get_next_display_element (it))
17995 {
17996 it->continuation_lines_width = 0;
17997 row->ends_at_zv_p = 1;
17998 row->exact_window_width_line_p = 1;
17999 break;
18000 }
18001 if (ITERATOR_AT_END_OF_LINE_P (it))
18002 {
18003 row->exact_window_width_line_p = 1;
18004 goto at_end_of_line;
18005 }
18006 }
18007
18008 row->truncated_on_right_p = 1;
18009 it->continuation_lines_width = 0;
18010 reseat_at_next_visible_line_start (it, 0);
18011 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
18012 it->hpos = hpos_before;
18013 it->current_x = x_before;
18014 break;
18015 }
18016 }
18017
18018 /* If line is not empty and hscrolled, maybe insert truncation glyphs
18019 at the left window margin. */
18020 if (it->first_visible_x
18021 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
18022 {
18023 if (!FRAME_WINDOW_P (it->f))
18024 insert_left_trunc_glyphs (it);
18025 row->truncated_on_left_p = 1;
18026 }
18027
18028 /* Remember the position at which this line ends.
18029
18030 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
18031 cannot be before the call to find_row_edges below, since that is
18032 where these positions are determined. */
18033 row->end = it->current;
18034 if (!it->bidi_p)
18035 {
18036 row->minpos = row->start.pos;
18037 row->maxpos = row->end.pos;
18038 }
18039 else
18040 {
18041 /* ROW->minpos and ROW->maxpos must be the smallest and
18042 `1 + the largest' buffer positions in ROW. But if ROW was
18043 bidi-reordered, these two positions can be anywhere in the
18044 row, so we must determine them now. */
18045 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
18046 }
18047
18048 /* If the start of this line is the overlay arrow-position, then
18049 mark this glyph row as the one containing the overlay arrow.
18050 This is clearly a mess with variable size fonts. It would be
18051 better to let it be displayed like cursors under X. */
18052 if ((row->displays_text_p || !overlay_arrow_seen)
18053 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
18054 !NILP (overlay_arrow_string)))
18055 {
18056 /* Overlay arrow in window redisplay is a fringe bitmap. */
18057 if (STRINGP (overlay_arrow_string))
18058 {
18059 struct glyph_row *arrow_row
18060 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18061 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18062 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18063 struct glyph *p = row->glyphs[TEXT_AREA];
18064 struct glyph *p2, *end;
18065
18066 /* Copy the arrow glyphs. */
18067 while (glyph < arrow_end)
18068 *p++ = *glyph++;
18069
18070 /* Throw away padding glyphs. */
18071 p2 = p;
18072 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18073 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18074 ++p2;
18075 if (p2 > p)
18076 {
18077 while (p2 < end)
18078 *p++ = *p2++;
18079 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
18080 }
18081 }
18082 else
18083 {
18084 xassert (INTEGERP (overlay_arrow_string));
18085 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
18086 }
18087 overlay_arrow_seen = 1;
18088 }
18089
18090 /* Compute pixel dimensions of this line. */
18091 compute_line_metrics (it);
18092
18093 /* Record whether this row ends inside an ellipsis. */
18094 row->ends_in_ellipsis_p
18095 = (it->method == GET_FROM_DISPLAY_VECTOR
18096 && it->ellipsis_p);
18097
18098 /* Save fringe bitmaps in this row. */
18099 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18100 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18101 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18102 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18103
18104 it->left_user_fringe_bitmap = 0;
18105 it->left_user_fringe_face_id = 0;
18106 it->right_user_fringe_bitmap = 0;
18107 it->right_user_fringe_face_id = 0;
18108
18109 /* Maybe set the cursor. */
18110 cvpos = it->w->cursor.vpos;
18111 if ((cvpos < 0
18112 /* In bidi-reordered rows, keep checking for proper cursor
18113 position even if one has been found already, because buffer
18114 positions in such rows change non-linearly with ROW->VPOS,
18115 when a line is continued. One exception: when we are at ZV,
18116 display cursor on the first suitable glyph row, since all
18117 the empty rows after that also have their position set to ZV. */
18118 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18119 lines' rows is implemented for bidi-reordered rows. */
18120 || (it->bidi_p
18121 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18122 && PT >= MATRIX_ROW_START_CHARPOS (row)
18123 && PT <= MATRIX_ROW_END_CHARPOS (row)
18124 && cursor_row_p (row))
18125 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18126
18127 /* Highlight trailing whitespace. */
18128 if (!NILP (Vshow_trailing_whitespace))
18129 highlight_trailing_whitespace (it->f, it->glyph_row);
18130
18131 /* Prepare for the next line. This line starts horizontally at (X
18132 HPOS) = (0 0). Vertical positions are incremented. As a
18133 convenience for the caller, IT->glyph_row is set to the next
18134 row to be used. */
18135 it->current_x = it->hpos = 0;
18136 it->current_y += row->height;
18137 SET_TEXT_POS (it->eol_pos, 0, 0);
18138 ++it->vpos;
18139 ++it->glyph_row;
18140 /* The next row should by default use the same value of the
18141 reversed_p flag as this one. set_iterator_to_next decides when
18142 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18143 the flag accordingly. */
18144 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18145 it->glyph_row->reversed_p = row->reversed_p;
18146 it->start = row->end;
18147 return row->displays_text_p;
18148
18149 #undef RECORD_MAX_MIN_POS
18150 }
18151
18152 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18153 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18154 doc: /* Return paragraph direction at point in BUFFER.
18155 Value is either `left-to-right' or `right-to-left'.
18156 If BUFFER is omitted or nil, it defaults to the current buffer.
18157
18158 Paragraph direction determines how the text in the paragraph is displayed.
18159 In left-to-right paragraphs, text begins at the left margin of the window
18160 and the reading direction is generally left to right. In right-to-left
18161 paragraphs, text begins at the right margin and is read from right to left.
18162
18163 See also `bidi-paragraph-direction'. */)
18164 (Lisp_Object buffer)
18165 {
18166 struct buffer *buf = current_buffer;
18167 struct buffer *old = buf;
18168
18169 if (! NILP (buffer))
18170 {
18171 CHECK_BUFFER (buffer);
18172 buf = XBUFFER (buffer);
18173 }
18174
18175 if (NILP (BVAR (buf, bidi_display_reordering)))
18176 return Qleft_to_right;
18177 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18178 return BVAR (buf, bidi_paragraph_direction);
18179 else
18180 {
18181 /* Determine the direction from buffer text. We could try to
18182 use current_matrix if it is up to date, but this seems fast
18183 enough as it is. */
18184 struct bidi_it itb;
18185 EMACS_INT pos = BUF_PT (buf);
18186 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18187 int c;
18188
18189 set_buffer_temp (buf);
18190 /* bidi_paragraph_init finds the base direction of the paragraph
18191 by searching forward from paragraph start. We need the base
18192 direction of the current or _previous_ paragraph, so we need
18193 to make sure we are within that paragraph. To that end, find
18194 the previous non-empty line. */
18195 if (pos >= ZV && pos > BEGV)
18196 {
18197 pos--;
18198 bytepos = CHAR_TO_BYTE (pos);
18199 }
18200 while ((c = FETCH_BYTE (bytepos)) == '\n'
18201 || c == ' ' || c == '\t' || c == '\f')
18202 {
18203 if (bytepos <= BEGV_BYTE)
18204 break;
18205 bytepos--;
18206 pos--;
18207 }
18208 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18209 bytepos--;
18210 itb.charpos = pos;
18211 itb.bytepos = bytepos;
18212 itb.nchars = -1;
18213 itb.string.s = NULL;
18214 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
18215 itb.first_elt = 1;
18216 itb.separator_limit = -1;
18217 itb.paragraph_dir = NEUTRAL_DIR;
18218
18219 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18220 set_buffer_temp (old);
18221 switch (itb.paragraph_dir)
18222 {
18223 case L2R:
18224 return Qleft_to_right;
18225 break;
18226 case R2L:
18227 return Qright_to_left;
18228 break;
18229 default:
18230 abort ();
18231 }
18232 }
18233 }
18234
18235
18236 \f
18237 /***********************************************************************
18238 Menu Bar
18239 ***********************************************************************/
18240
18241 /* Redisplay the menu bar in the frame for window W.
18242
18243 The menu bar of X frames that don't have X toolkit support is
18244 displayed in a special window W->frame->menu_bar_window.
18245
18246 The menu bar of terminal frames is treated specially as far as
18247 glyph matrices are concerned. Menu bar lines are not part of
18248 windows, so the update is done directly on the frame matrix rows
18249 for the menu bar. */
18250
18251 static void
18252 display_menu_bar (struct window *w)
18253 {
18254 struct frame *f = XFRAME (WINDOW_FRAME (w));
18255 struct it it;
18256 Lisp_Object items;
18257 int i;
18258
18259 /* Don't do all this for graphical frames. */
18260 #ifdef HAVE_NTGUI
18261 if (FRAME_W32_P (f))
18262 return;
18263 #endif
18264 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18265 if (FRAME_X_P (f))
18266 return;
18267 #endif
18268
18269 #ifdef HAVE_NS
18270 if (FRAME_NS_P (f))
18271 return;
18272 #endif /* HAVE_NS */
18273
18274 #ifdef USE_X_TOOLKIT
18275 xassert (!FRAME_WINDOW_P (f));
18276 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18277 it.first_visible_x = 0;
18278 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18279 #else /* not USE_X_TOOLKIT */
18280 if (FRAME_WINDOW_P (f))
18281 {
18282 /* Menu bar lines are displayed in the desired matrix of the
18283 dummy window menu_bar_window. */
18284 struct window *menu_w;
18285 xassert (WINDOWP (f->menu_bar_window));
18286 menu_w = XWINDOW (f->menu_bar_window);
18287 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18288 MENU_FACE_ID);
18289 it.first_visible_x = 0;
18290 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18291 }
18292 else
18293 {
18294 /* This is a TTY frame, i.e. character hpos/vpos are used as
18295 pixel x/y. */
18296 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18297 MENU_FACE_ID);
18298 it.first_visible_x = 0;
18299 it.last_visible_x = FRAME_COLS (f);
18300 }
18301 #endif /* not USE_X_TOOLKIT */
18302
18303 if (! mode_line_inverse_video)
18304 /* Force the menu-bar to be displayed in the default face. */
18305 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18306
18307 /* Clear all rows of the menu bar. */
18308 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18309 {
18310 struct glyph_row *row = it.glyph_row + i;
18311 clear_glyph_row (row);
18312 row->enabled_p = 1;
18313 row->full_width_p = 1;
18314 }
18315
18316 /* Display all items of the menu bar. */
18317 items = FRAME_MENU_BAR_ITEMS (it.f);
18318 for (i = 0; i < ASIZE (items); i += 4)
18319 {
18320 Lisp_Object string;
18321
18322 /* Stop at nil string. */
18323 string = AREF (items, i + 1);
18324 if (NILP (string))
18325 break;
18326
18327 /* Remember where item was displayed. */
18328 ASET (items, i + 3, make_number (it.hpos));
18329
18330 /* Display the item, pad with one space. */
18331 if (it.current_x < it.last_visible_x)
18332 display_string (NULL, string, Qnil, 0, 0, &it,
18333 SCHARS (string) + 1, 0, 0, -1);
18334 }
18335
18336 /* Fill out the line with spaces. */
18337 if (it.current_x < it.last_visible_x)
18338 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18339
18340 /* Compute the total height of the lines. */
18341 compute_line_metrics (&it);
18342 }
18343
18344
18345 \f
18346 /***********************************************************************
18347 Mode Line
18348 ***********************************************************************/
18349
18350 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18351 FORCE is non-zero, redisplay mode lines unconditionally.
18352 Otherwise, redisplay only mode lines that are garbaged. Value is
18353 the number of windows whose mode lines were redisplayed. */
18354
18355 static int
18356 redisplay_mode_lines (Lisp_Object window, int force)
18357 {
18358 int nwindows = 0;
18359
18360 while (!NILP (window))
18361 {
18362 struct window *w = XWINDOW (window);
18363
18364 if (WINDOWP (w->hchild))
18365 nwindows += redisplay_mode_lines (w->hchild, force);
18366 else if (WINDOWP (w->vchild))
18367 nwindows += redisplay_mode_lines (w->vchild, force);
18368 else if (force
18369 || FRAME_GARBAGED_P (XFRAME (w->frame))
18370 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18371 {
18372 struct text_pos lpoint;
18373 struct buffer *old = current_buffer;
18374
18375 /* Set the window's buffer for the mode line display. */
18376 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18377 set_buffer_internal_1 (XBUFFER (w->buffer));
18378
18379 /* Point refers normally to the selected window. For any
18380 other window, set up appropriate value. */
18381 if (!EQ (window, selected_window))
18382 {
18383 struct text_pos pt;
18384
18385 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18386 if (CHARPOS (pt) < BEGV)
18387 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18388 else if (CHARPOS (pt) > (ZV - 1))
18389 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18390 else
18391 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18392 }
18393
18394 /* Display mode lines. */
18395 clear_glyph_matrix (w->desired_matrix);
18396 if (display_mode_lines (w))
18397 {
18398 ++nwindows;
18399 w->must_be_updated_p = 1;
18400 }
18401
18402 /* Restore old settings. */
18403 set_buffer_internal_1 (old);
18404 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18405 }
18406
18407 window = w->next;
18408 }
18409
18410 return nwindows;
18411 }
18412
18413
18414 /* Display the mode and/or header line of window W. Value is the
18415 sum number of mode lines and header lines displayed. */
18416
18417 static int
18418 display_mode_lines (struct window *w)
18419 {
18420 Lisp_Object old_selected_window, old_selected_frame;
18421 int n = 0;
18422
18423 old_selected_frame = selected_frame;
18424 selected_frame = w->frame;
18425 old_selected_window = selected_window;
18426 XSETWINDOW (selected_window, w);
18427
18428 /* These will be set while the mode line specs are processed. */
18429 line_number_displayed = 0;
18430 w->column_number_displayed = Qnil;
18431
18432 if (WINDOW_WANTS_MODELINE_P (w))
18433 {
18434 struct window *sel_w = XWINDOW (old_selected_window);
18435
18436 /* Select mode line face based on the real selected window. */
18437 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18438 BVAR (current_buffer, mode_line_format));
18439 ++n;
18440 }
18441
18442 if (WINDOW_WANTS_HEADER_LINE_P (w))
18443 {
18444 display_mode_line (w, HEADER_LINE_FACE_ID,
18445 BVAR (current_buffer, header_line_format));
18446 ++n;
18447 }
18448
18449 selected_frame = old_selected_frame;
18450 selected_window = old_selected_window;
18451 return n;
18452 }
18453
18454
18455 /* Display mode or header line of window W. FACE_ID specifies which
18456 line to display; it is either MODE_LINE_FACE_ID or
18457 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18458 display. Value is the pixel height of the mode/header line
18459 displayed. */
18460
18461 static int
18462 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18463 {
18464 struct it it;
18465 struct face *face;
18466 int count = SPECPDL_INDEX ();
18467
18468 init_iterator (&it, w, -1, -1, NULL, face_id);
18469 /* Don't extend on a previously drawn mode-line.
18470 This may happen if called from pos_visible_p. */
18471 it.glyph_row->enabled_p = 0;
18472 prepare_desired_row (it.glyph_row);
18473
18474 it.glyph_row->mode_line_p = 1;
18475
18476 if (! mode_line_inverse_video)
18477 /* Force the mode-line to be displayed in the default face. */
18478 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18479
18480 record_unwind_protect (unwind_format_mode_line,
18481 format_mode_line_unwind_data (NULL, Qnil, 0));
18482
18483 mode_line_target = MODE_LINE_DISPLAY;
18484
18485 /* Temporarily make frame's keyboard the current kboard so that
18486 kboard-local variables in the mode_line_format will get the right
18487 values. */
18488 push_kboard (FRAME_KBOARD (it.f));
18489 record_unwind_save_match_data ();
18490 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18491 pop_kboard ();
18492
18493 unbind_to (count, Qnil);
18494
18495 /* Fill up with spaces. */
18496 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18497
18498 compute_line_metrics (&it);
18499 it.glyph_row->full_width_p = 1;
18500 it.glyph_row->continued_p = 0;
18501 it.glyph_row->truncated_on_left_p = 0;
18502 it.glyph_row->truncated_on_right_p = 0;
18503
18504 /* Make a 3D mode-line have a shadow at its right end. */
18505 face = FACE_FROM_ID (it.f, face_id);
18506 extend_face_to_end_of_line (&it);
18507 if (face->box != FACE_NO_BOX)
18508 {
18509 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18510 + it.glyph_row->used[TEXT_AREA] - 1);
18511 last->right_box_line_p = 1;
18512 }
18513
18514 return it.glyph_row->height;
18515 }
18516
18517 /* Move element ELT in LIST to the front of LIST.
18518 Return the updated list. */
18519
18520 static Lisp_Object
18521 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18522 {
18523 register Lisp_Object tail, prev;
18524 register Lisp_Object tem;
18525
18526 tail = list;
18527 prev = Qnil;
18528 while (CONSP (tail))
18529 {
18530 tem = XCAR (tail);
18531
18532 if (EQ (elt, tem))
18533 {
18534 /* Splice out the link TAIL. */
18535 if (NILP (prev))
18536 list = XCDR (tail);
18537 else
18538 Fsetcdr (prev, XCDR (tail));
18539
18540 /* Now make it the first. */
18541 Fsetcdr (tail, list);
18542 return tail;
18543 }
18544 else
18545 prev = tail;
18546 tail = XCDR (tail);
18547 QUIT;
18548 }
18549
18550 /* Not found--return unchanged LIST. */
18551 return list;
18552 }
18553
18554 /* Contribute ELT to the mode line for window IT->w. How it
18555 translates into text depends on its data type.
18556
18557 IT describes the display environment in which we display, as usual.
18558
18559 DEPTH is the depth in recursion. It is used to prevent
18560 infinite recursion here.
18561
18562 FIELD_WIDTH is the number of characters the display of ELT should
18563 occupy in the mode line, and PRECISION is the maximum number of
18564 characters to display from ELT's representation. See
18565 display_string for details.
18566
18567 Returns the hpos of the end of the text generated by ELT.
18568
18569 PROPS is a property list to add to any string we encounter.
18570
18571 If RISKY is nonzero, remove (disregard) any properties in any string
18572 we encounter, and ignore :eval and :propertize.
18573
18574 The global variable `mode_line_target' determines whether the
18575 output is passed to `store_mode_line_noprop',
18576 `store_mode_line_string', or `display_string'. */
18577
18578 static int
18579 display_mode_element (struct it *it, int depth, int field_width, int precision,
18580 Lisp_Object elt, Lisp_Object props, int risky)
18581 {
18582 int n = 0, field, prec;
18583 int literal = 0;
18584
18585 tail_recurse:
18586 if (depth > 100)
18587 elt = build_string ("*too-deep*");
18588
18589 depth++;
18590
18591 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18592 {
18593 case Lisp_String:
18594 {
18595 /* A string: output it and check for %-constructs within it. */
18596 unsigned char c;
18597 EMACS_INT offset = 0;
18598
18599 if (SCHARS (elt) > 0
18600 && (!NILP (props) || risky))
18601 {
18602 Lisp_Object oprops, aelt;
18603 oprops = Ftext_properties_at (make_number (0), elt);
18604
18605 /* If the starting string's properties are not what
18606 we want, translate the string. Also, if the string
18607 is risky, do that anyway. */
18608
18609 if (NILP (Fequal (props, oprops)) || risky)
18610 {
18611 /* If the starting string has properties,
18612 merge the specified ones onto the existing ones. */
18613 if (! NILP (oprops) && !risky)
18614 {
18615 Lisp_Object tem;
18616
18617 oprops = Fcopy_sequence (oprops);
18618 tem = props;
18619 while (CONSP (tem))
18620 {
18621 oprops = Fplist_put (oprops, XCAR (tem),
18622 XCAR (XCDR (tem)));
18623 tem = XCDR (XCDR (tem));
18624 }
18625 props = oprops;
18626 }
18627
18628 aelt = Fassoc (elt, mode_line_proptrans_alist);
18629 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18630 {
18631 /* AELT is what we want. Move it to the front
18632 without consing. */
18633 elt = XCAR (aelt);
18634 mode_line_proptrans_alist
18635 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18636 }
18637 else
18638 {
18639 Lisp_Object tem;
18640
18641 /* If AELT has the wrong props, it is useless.
18642 so get rid of it. */
18643 if (! NILP (aelt))
18644 mode_line_proptrans_alist
18645 = Fdelq (aelt, mode_line_proptrans_alist);
18646
18647 elt = Fcopy_sequence (elt);
18648 Fset_text_properties (make_number (0), Flength (elt),
18649 props, elt);
18650 /* Add this item to mode_line_proptrans_alist. */
18651 mode_line_proptrans_alist
18652 = Fcons (Fcons (elt, props),
18653 mode_line_proptrans_alist);
18654 /* Truncate mode_line_proptrans_alist
18655 to at most 50 elements. */
18656 tem = Fnthcdr (make_number (50),
18657 mode_line_proptrans_alist);
18658 if (! NILP (tem))
18659 XSETCDR (tem, Qnil);
18660 }
18661 }
18662 }
18663
18664 offset = 0;
18665
18666 if (literal)
18667 {
18668 prec = precision - n;
18669 switch (mode_line_target)
18670 {
18671 case MODE_LINE_NOPROP:
18672 case MODE_LINE_TITLE:
18673 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18674 break;
18675 case MODE_LINE_STRING:
18676 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18677 break;
18678 case MODE_LINE_DISPLAY:
18679 n += display_string (NULL, elt, Qnil, 0, 0, it,
18680 0, prec, 0, STRING_MULTIBYTE (elt));
18681 break;
18682 }
18683
18684 break;
18685 }
18686
18687 /* Handle the non-literal case. */
18688
18689 while ((precision <= 0 || n < precision)
18690 && SREF (elt, offset) != 0
18691 && (mode_line_target != MODE_LINE_DISPLAY
18692 || it->current_x < it->last_visible_x))
18693 {
18694 EMACS_INT last_offset = offset;
18695
18696 /* Advance to end of string or next format specifier. */
18697 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18698 ;
18699
18700 if (offset - 1 != last_offset)
18701 {
18702 EMACS_INT nchars, nbytes;
18703
18704 /* Output to end of string or up to '%'. Field width
18705 is length of string. Don't output more than
18706 PRECISION allows us. */
18707 offset--;
18708
18709 prec = c_string_width (SDATA (elt) + last_offset,
18710 offset - last_offset, precision - n,
18711 &nchars, &nbytes);
18712
18713 switch (mode_line_target)
18714 {
18715 case MODE_LINE_NOPROP:
18716 case MODE_LINE_TITLE:
18717 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18718 break;
18719 case MODE_LINE_STRING:
18720 {
18721 EMACS_INT bytepos = last_offset;
18722 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18723 EMACS_INT endpos = (precision <= 0
18724 ? string_byte_to_char (elt, offset)
18725 : charpos + nchars);
18726
18727 n += store_mode_line_string (NULL,
18728 Fsubstring (elt, make_number (charpos),
18729 make_number (endpos)),
18730 0, 0, 0, Qnil);
18731 }
18732 break;
18733 case MODE_LINE_DISPLAY:
18734 {
18735 EMACS_INT bytepos = last_offset;
18736 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18737
18738 if (precision <= 0)
18739 nchars = string_byte_to_char (elt, offset) - charpos;
18740 n += display_string (NULL, elt, Qnil, 0, charpos,
18741 it, 0, nchars, 0,
18742 STRING_MULTIBYTE (elt));
18743 }
18744 break;
18745 }
18746 }
18747 else /* c == '%' */
18748 {
18749 EMACS_INT percent_position = offset;
18750
18751 /* Get the specified minimum width. Zero means
18752 don't pad. */
18753 field = 0;
18754 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18755 field = field * 10 + c - '0';
18756
18757 /* Don't pad beyond the total padding allowed. */
18758 if (field_width - n > 0 && field > field_width - n)
18759 field = field_width - n;
18760
18761 /* Note that either PRECISION <= 0 or N < PRECISION. */
18762 prec = precision - n;
18763
18764 if (c == 'M')
18765 n += display_mode_element (it, depth, field, prec,
18766 Vglobal_mode_string, props,
18767 risky);
18768 else if (c != 0)
18769 {
18770 int multibyte;
18771 EMACS_INT bytepos, charpos;
18772 const char *spec;
18773 Lisp_Object string;
18774
18775 bytepos = percent_position;
18776 charpos = (STRING_MULTIBYTE (elt)
18777 ? string_byte_to_char (elt, bytepos)
18778 : bytepos);
18779 spec = decode_mode_spec (it->w, c, field, &string);
18780 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18781
18782 switch (mode_line_target)
18783 {
18784 case MODE_LINE_NOPROP:
18785 case MODE_LINE_TITLE:
18786 n += store_mode_line_noprop (spec, field, prec);
18787 break;
18788 case MODE_LINE_STRING:
18789 {
18790 int len = strlen (spec);
18791 Lisp_Object tem = make_string (spec, len);
18792 props = Ftext_properties_at (make_number (charpos), elt);
18793 /* Should only keep face property in props */
18794 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18795 }
18796 break;
18797 case MODE_LINE_DISPLAY:
18798 {
18799 int nglyphs_before, nwritten;
18800
18801 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18802 nwritten = display_string (spec, string, elt,
18803 charpos, 0, it,
18804 field, prec, 0,
18805 multibyte);
18806
18807 /* Assign to the glyphs written above the
18808 string where the `%x' came from, position
18809 of the `%'. */
18810 if (nwritten > 0)
18811 {
18812 struct glyph *glyph
18813 = (it->glyph_row->glyphs[TEXT_AREA]
18814 + nglyphs_before);
18815 int i;
18816
18817 for (i = 0; i < nwritten; ++i)
18818 {
18819 glyph[i].object = elt;
18820 glyph[i].charpos = charpos;
18821 }
18822
18823 n += nwritten;
18824 }
18825 }
18826 break;
18827 }
18828 }
18829 else /* c == 0 */
18830 break;
18831 }
18832 }
18833 }
18834 break;
18835
18836 case Lisp_Symbol:
18837 /* A symbol: process the value of the symbol recursively
18838 as if it appeared here directly. Avoid error if symbol void.
18839 Special case: if value of symbol is a string, output the string
18840 literally. */
18841 {
18842 register Lisp_Object tem;
18843
18844 /* If the variable is not marked as risky to set
18845 then its contents are risky to use. */
18846 if (NILP (Fget (elt, Qrisky_local_variable)))
18847 risky = 1;
18848
18849 tem = Fboundp (elt);
18850 if (!NILP (tem))
18851 {
18852 tem = Fsymbol_value (elt);
18853 /* If value is a string, output that string literally:
18854 don't check for % within it. */
18855 if (STRINGP (tem))
18856 literal = 1;
18857
18858 if (!EQ (tem, elt))
18859 {
18860 /* Give up right away for nil or t. */
18861 elt = tem;
18862 goto tail_recurse;
18863 }
18864 }
18865 }
18866 break;
18867
18868 case Lisp_Cons:
18869 {
18870 register Lisp_Object car, tem;
18871
18872 /* A cons cell: five distinct cases.
18873 If first element is :eval or :propertize, do something special.
18874 If first element is a string or a cons, process all the elements
18875 and effectively concatenate them.
18876 If first element is a negative number, truncate displaying cdr to
18877 at most that many characters. If positive, pad (with spaces)
18878 to at least that many characters.
18879 If first element is a symbol, process the cadr or caddr recursively
18880 according to whether the symbol's value is non-nil or nil. */
18881 car = XCAR (elt);
18882 if (EQ (car, QCeval))
18883 {
18884 /* An element of the form (:eval FORM) means evaluate FORM
18885 and use the result as mode line elements. */
18886
18887 if (risky)
18888 break;
18889
18890 if (CONSP (XCDR (elt)))
18891 {
18892 Lisp_Object spec;
18893 spec = safe_eval (XCAR (XCDR (elt)));
18894 n += display_mode_element (it, depth, field_width - n,
18895 precision - n, spec, props,
18896 risky);
18897 }
18898 }
18899 else if (EQ (car, QCpropertize))
18900 {
18901 /* An element of the form (:propertize ELT PROPS...)
18902 means display ELT but applying properties PROPS. */
18903
18904 if (risky)
18905 break;
18906
18907 if (CONSP (XCDR (elt)))
18908 n += display_mode_element (it, depth, field_width - n,
18909 precision - n, XCAR (XCDR (elt)),
18910 XCDR (XCDR (elt)), risky);
18911 }
18912 else if (SYMBOLP (car))
18913 {
18914 tem = Fboundp (car);
18915 elt = XCDR (elt);
18916 if (!CONSP (elt))
18917 goto invalid;
18918 /* elt is now the cdr, and we know it is a cons cell.
18919 Use its car if CAR has a non-nil value. */
18920 if (!NILP (tem))
18921 {
18922 tem = Fsymbol_value (car);
18923 if (!NILP (tem))
18924 {
18925 elt = XCAR (elt);
18926 goto tail_recurse;
18927 }
18928 }
18929 /* Symbol's value is nil (or symbol is unbound)
18930 Get the cddr of the original list
18931 and if possible find the caddr and use that. */
18932 elt = XCDR (elt);
18933 if (NILP (elt))
18934 break;
18935 else if (!CONSP (elt))
18936 goto invalid;
18937 elt = XCAR (elt);
18938 goto tail_recurse;
18939 }
18940 else if (INTEGERP (car))
18941 {
18942 register int lim = XINT (car);
18943 elt = XCDR (elt);
18944 if (lim < 0)
18945 {
18946 /* Negative int means reduce maximum width. */
18947 if (precision <= 0)
18948 precision = -lim;
18949 else
18950 precision = min (precision, -lim);
18951 }
18952 else if (lim > 0)
18953 {
18954 /* Padding specified. Don't let it be more than
18955 current maximum. */
18956 if (precision > 0)
18957 lim = min (precision, lim);
18958
18959 /* If that's more padding than already wanted, queue it.
18960 But don't reduce padding already specified even if
18961 that is beyond the current truncation point. */
18962 field_width = max (lim, field_width);
18963 }
18964 goto tail_recurse;
18965 }
18966 else if (STRINGP (car) || CONSP (car))
18967 {
18968 Lisp_Object halftail = elt;
18969 int len = 0;
18970
18971 while (CONSP (elt)
18972 && (precision <= 0 || n < precision))
18973 {
18974 n += display_mode_element (it, depth,
18975 /* Do padding only after the last
18976 element in the list. */
18977 (! CONSP (XCDR (elt))
18978 ? field_width - n
18979 : 0),
18980 precision - n, XCAR (elt),
18981 props, risky);
18982 elt = XCDR (elt);
18983 len++;
18984 if ((len & 1) == 0)
18985 halftail = XCDR (halftail);
18986 /* Check for cycle. */
18987 if (EQ (halftail, elt))
18988 break;
18989 }
18990 }
18991 }
18992 break;
18993
18994 default:
18995 invalid:
18996 elt = build_string ("*invalid*");
18997 goto tail_recurse;
18998 }
18999
19000 /* Pad to FIELD_WIDTH. */
19001 if (field_width > 0 && n < field_width)
19002 {
19003 switch (mode_line_target)
19004 {
19005 case MODE_LINE_NOPROP:
19006 case MODE_LINE_TITLE:
19007 n += store_mode_line_noprop ("", field_width - n, 0);
19008 break;
19009 case MODE_LINE_STRING:
19010 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
19011 break;
19012 case MODE_LINE_DISPLAY:
19013 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
19014 0, 0, 0);
19015 break;
19016 }
19017 }
19018
19019 return n;
19020 }
19021
19022 /* Store a mode-line string element in mode_line_string_list.
19023
19024 If STRING is non-null, display that C string. Otherwise, the Lisp
19025 string LISP_STRING is displayed.
19026
19027 FIELD_WIDTH is the minimum number of output glyphs to produce.
19028 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19029 with spaces. FIELD_WIDTH <= 0 means don't pad.
19030
19031 PRECISION is the maximum number of characters to output from
19032 STRING. PRECISION <= 0 means don't truncate the string.
19033
19034 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
19035 properties to the string.
19036
19037 PROPS are the properties to add to the string.
19038 The mode_line_string_face face property is always added to the string.
19039 */
19040
19041 static int
19042 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
19043 int field_width, int precision, Lisp_Object props)
19044 {
19045 EMACS_INT len;
19046 int n = 0;
19047
19048 if (string != NULL)
19049 {
19050 len = strlen (string);
19051 if (precision > 0 && len > precision)
19052 len = precision;
19053 lisp_string = make_string (string, len);
19054 if (NILP (props))
19055 props = mode_line_string_face_prop;
19056 else if (!NILP (mode_line_string_face))
19057 {
19058 Lisp_Object face = Fplist_get (props, Qface);
19059 props = Fcopy_sequence (props);
19060 if (NILP (face))
19061 face = mode_line_string_face;
19062 else
19063 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19064 props = Fplist_put (props, Qface, face);
19065 }
19066 Fadd_text_properties (make_number (0), make_number (len),
19067 props, lisp_string);
19068 }
19069 else
19070 {
19071 len = XFASTINT (Flength (lisp_string));
19072 if (precision > 0 && len > precision)
19073 {
19074 len = precision;
19075 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
19076 precision = -1;
19077 }
19078 if (!NILP (mode_line_string_face))
19079 {
19080 Lisp_Object face;
19081 if (NILP (props))
19082 props = Ftext_properties_at (make_number (0), lisp_string);
19083 face = Fplist_get (props, Qface);
19084 if (NILP (face))
19085 face = mode_line_string_face;
19086 else
19087 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19088 props = Fcons (Qface, Fcons (face, Qnil));
19089 if (copy_string)
19090 lisp_string = Fcopy_sequence (lisp_string);
19091 }
19092 if (!NILP (props))
19093 Fadd_text_properties (make_number (0), make_number (len),
19094 props, lisp_string);
19095 }
19096
19097 if (len > 0)
19098 {
19099 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19100 n += len;
19101 }
19102
19103 if (field_width > len)
19104 {
19105 field_width -= len;
19106 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
19107 if (!NILP (props))
19108 Fadd_text_properties (make_number (0), make_number (field_width),
19109 props, lisp_string);
19110 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19111 n += field_width;
19112 }
19113
19114 return n;
19115 }
19116
19117
19118 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
19119 1, 4, 0,
19120 doc: /* Format a string out of a mode line format specification.
19121 First arg FORMAT specifies the mode line format (see `mode-line-format'
19122 for details) to use.
19123
19124 By default, the format is evaluated for the currently selected window.
19125
19126 Optional second arg FACE specifies the face property to put on all
19127 characters for which no face is specified. The value nil means the
19128 default face. The value t means whatever face the window's mode line
19129 currently uses (either `mode-line' or `mode-line-inactive',
19130 depending on whether the window is the selected window or not).
19131 An integer value means the value string has no text
19132 properties.
19133
19134 Optional third and fourth args WINDOW and BUFFER specify the window
19135 and buffer to use as the context for the formatting (defaults
19136 are the selected window and the WINDOW's buffer). */)
19137 (Lisp_Object format, Lisp_Object face,
19138 Lisp_Object window, Lisp_Object buffer)
19139 {
19140 struct it it;
19141 int len;
19142 struct window *w;
19143 struct buffer *old_buffer = NULL;
19144 int face_id;
19145 int no_props = INTEGERP (face);
19146 int count = SPECPDL_INDEX ();
19147 Lisp_Object str;
19148 int string_start = 0;
19149
19150 if (NILP (window))
19151 window = selected_window;
19152 CHECK_WINDOW (window);
19153 w = XWINDOW (window);
19154
19155 if (NILP (buffer))
19156 buffer = w->buffer;
19157 CHECK_BUFFER (buffer);
19158
19159 /* Make formatting the modeline a non-op when noninteractive, otherwise
19160 there will be problems later caused by a partially initialized frame. */
19161 if (NILP (format) || noninteractive)
19162 return empty_unibyte_string;
19163
19164 if (no_props)
19165 face = Qnil;
19166
19167 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
19168 : EQ (face, Qt) ? (EQ (window, selected_window)
19169 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
19170 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
19171 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19172 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19173 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19174 : DEFAULT_FACE_ID;
19175
19176 if (XBUFFER (buffer) != current_buffer)
19177 old_buffer = current_buffer;
19178
19179 /* Save things including mode_line_proptrans_alist,
19180 and set that to nil so that we don't alter the outer value. */
19181 record_unwind_protect (unwind_format_mode_line,
19182 format_mode_line_unwind_data
19183 (old_buffer, selected_window, 1));
19184 mode_line_proptrans_alist = Qnil;
19185
19186 Fselect_window (window, Qt);
19187 if (old_buffer)
19188 set_buffer_internal_1 (XBUFFER (buffer));
19189
19190 init_iterator (&it, w, -1, -1, NULL, face_id);
19191
19192 if (no_props)
19193 {
19194 mode_line_target = MODE_LINE_NOPROP;
19195 mode_line_string_face_prop = Qnil;
19196 mode_line_string_list = Qnil;
19197 string_start = MODE_LINE_NOPROP_LEN (0);
19198 }
19199 else
19200 {
19201 mode_line_target = MODE_LINE_STRING;
19202 mode_line_string_list = Qnil;
19203 mode_line_string_face = face;
19204 mode_line_string_face_prop
19205 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19206 }
19207
19208 push_kboard (FRAME_KBOARD (it.f));
19209 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19210 pop_kboard ();
19211
19212 if (no_props)
19213 {
19214 len = MODE_LINE_NOPROP_LEN (string_start);
19215 str = make_string (mode_line_noprop_buf + string_start, len);
19216 }
19217 else
19218 {
19219 mode_line_string_list = Fnreverse (mode_line_string_list);
19220 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19221 empty_unibyte_string);
19222 }
19223
19224 unbind_to (count, Qnil);
19225 return str;
19226 }
19227
19228 /* Write a null-terminated, right justified decimal representation of
19229 the positive integer D to BUF using a minimal field width WIDTH. */
19230
19231 static void
19232 pint2str (register char *buf, register int width, register EMACS_INT d)
19233 {
19234 register char *p = buf;
19235
19236 if (d <= 0)
19237 *p++ = '0';
19238 else
19239 {
19240 while (d > 0)
19241 {
19242 *p++ = d % 10 + '0';
19243 d /= 10;
19244 }
19245 }
19246
19247 for (width -= (int) (p - buf); width > 0; --width)
19248 *p++ = ' ';
19249 *p-- = '\0';
19250 while (p > buf)
19251 {
19252 d = *buf;
19253 *buf++ = *p;
19254 *p-- = d;
19255 }
19256 }
19257
19258 /* Write a null-terminated, right justified decimal and "human
19259 readable" representation of the nonnegative integer D to BUF using
19260 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19261
19262 static const char power_letter[] =
19263 {
19264 0, /* no letter */
19265 'k', /* kilo */
19266 'M', /* mega */
19267 'G', /* giga */
19268 'T', /* tera */
19269 'P', /* peta */
19270 'E', /* exa */
19271 'Z', /* zetta */
19272 'Y' /* yotta */
19273 };
19274
19275 static void
19276 pint2hrstr (char *buf, int width, EMACS_INT d)
19277 {
19278 /* We aim to represent the nonnegative integer D as
19279 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19280 EMACS_INT quotient = d;
19281 int remainder = 0;
19282 /* -1 means: do not use TENTHS. */
19283 int tenths = -1;
19284 int exponent = 0;
19285
19286 /* Length of QUOTIENT.TENTHS as a string. */
19287 int length;
19288
19289 char * psuffix;
19290 char * p;
19291
19292 if (1000 <= quotient)
19293 {
19294 /* Scale to the appropriate EXPONENT. */
19295 do
19296 {
19297 remainder = quotient % 1000;
19298 quotient /= 1000;
19299 exponent++;
19300 }
19301 while (1000 <= quotient);
19302
19303 /* Round to nearest and decide whether to use TENTHS or not. */
19304 if (quotient <= 9)
19305 {
19306 tenths = remainder / 100;
19307 if (50 <= remainder % 100)
19308 {
19309 if (tenths < 9)
19310 tenths++;
19311 else
19312 {
19313 quotient++;
19314 if (quotient == 10)
19315 tenths = -1;
19316 else
19317 tenths = 0;
19318 }
19319 }
19320 }
19321 else
19322 if (500 <= remainder)
19323 {
19324 if (quotient < 999)
19325 quotient++;
19326 else
19327 {
19328 quotient = 1;
19329 exponent++;
19330 tenths = 0;
19331 }
19332 }
19333 }
19334
19335 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19336 if (tenths == -1 && quotient <= 99)
19337 if (quotient <= 9)
19338 length = 1;
19339 else
19340 length = 2;
19341 else
19342 length = 3;
19343 p = psuffix = buf + max (width, length);
19344
19345 /* Print EXPONENT. */
19346 *psuffix++ = power_letter[exponent];
19347 *psuffix = '\0';
19348
19349 /* Print TENTHS. */
19350 if (tenths >= 0)
19351 {
19352 *--p = '0' + tenths;
19353 *--p = '.';
19354 }
19355
19356 /* Print QUOTIENT. */
19357 do
19358 {
19359 int digit = quotient % 10;
19360 *--p = '0' + digit;
19361 }
19362 while ((quotient /= 10) != 0);
19363
19364 /* Print leading spaces. */
19365 while (buf < p)
19366 *--p = ' ';
19367 }
19368
19369 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19370 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19371 type of CODING_SYSTEM. Return updated pointer into BUF. */
19372
19373 static unsigned char invalid_eol_type[] = "(*invalid*)";
19374
19375 static char *
19376 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19377 {
19378 Lisp_Object val;
19379 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19380 const unsigned char *eol_str;
19381 int eol_str_len;
19382 /* The EOL conversion we are using. */
19383 Lisp_Object eoltype;
19384
19385 val = CODING_SYSTEM_SPEC (coding_system);
19386 eoltype = Qnil;
19387
19388 if (!VECTORP (val)) /* Not yet decided. */
19389 {
19390 if (multibyte)
19391 *buf++ = '-';
19392 if (eol_flag)
19393 eoltype = eol_mnemonic_undecided;
19394 /* Don't mention EOL conversion if it isn't decided. */
19395 }
19396 else
19397 {
19398 Lisp_Object attrs;
19399 Lisp_Object eolvalue;
19400
19401 attrs = AREF (val, 0);
19402 eolvalue = AREF (val, 2);
19403
19404 if (multibyte)
19405 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19406
19407 if (eol_flag)
19408 {
19409 /* The EOL conversion that is normal on this system. */
19410
19411 if (NILP (eolvalue)) /* Not yet decided. */
19412 eoltype = eol_mnemonic_undecided;
19413 else if (VECTORP (eolvalue)) /* Not yet decided. */
19414 eoltype = eol_mnemonic_undecided;
19415 else /* eolvalue is Qunix, Qdos, or Qmac. */
19416 eoltype = (EQ (eolvalue, Qunix)
19417 ? eol_mnemonic_unix
19418 : (EQ (eolvalue, Qdos) == 1
19419 ? eol_mnemonic_dos : eol_mnemonic_mac));
19420 }
19421 }
19422
19423 if (eol_flag)
19424 {
19425 /* Mention the EOL conversion if it is not the usual one. */
19426 if (STRINGP (eoltype))
19427 {
19428 eol_str = SDATA (eoltype);
19429 eol_str_len = SBYTES (eoltype);
19430 }
19431 else if (CHARACTERP (eoltype))
19432 {
19433 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19434 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19435 eol_str = tmp;
19436 }
19437 else
19438 {
19439 eol_str = invalid_eol_type;
19440 eol_str_len = sizeof (invalid_eol_type) - 1;
19441 }
19442 memcpy (buf, eol_str, eol_str_len);
19443 buf += eol_str_len;
19444 }
19445
19446 return buf;
19447 }
19448
19449 /* Return a string for the output of a mode line %-spec for window W,
19450 generated by character C. FIELD_WIDTH > 0 means pad the string
19451 returned with spaces to that value. Return a Lisp string in
19452 *STRING if the resulting string is taken from that Lisp string.
19453
19454 Note we operate on the current buffer for most purposes,
19455 the exception being w->base_line_pos. */
19456
19457 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19458
19459 static const char *
19460 decode_mode_spec (struct window *w, register int c, int field_width,
19461 Lisp_Object *string)
19462 {
19463 Lisp_Object obj;
19464 struct frame *f = XFRAME (WINDOW_FRAME (w));
19465 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19466 struct buffer *b = current_buffer;
19467
19468 obj = Qnil;
19469 *string = Qnil;
19470
19471 switch (c)
19472 {
19473 case '*':
19474 if (!NILP (BVAR (b, read_only)))
19475 return "%";
19476 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19477 return "*";
19478 return "-";
19479
19480 case '+':
19481 /* This differs from %* only for a modified read-only buffer. */
19482 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19483 return "*";
19484 if (!NILP (BVAR (b, read_only)))
19485 return "%";
19486 return "-";
19487
19488 case '&':
19489 /* This differs from %* in ignoring read-only-ness. */
19490 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19491 return "*";
19492 return "-";
19493
19494 case '%':
19495 return "%";
19496
19497 case '[':
19498 {
19499 int i;
19500 char *p;
19501
19502 if (command_loop_level > 5)
19503 return "[[[... ";
19504 p = decode_mode_spec_buf;
19505 for (i = 0; i < command_loop_level; i++)
19506 *p++ = '[';
19507 *p = 0;
19508 return decode_mode_spec_buf;
19509 }
19510
19511 case ']':
19512 {
19513 int i;
19514 char *p;
19515
19516 if (command_loop_level > 5)
19517 return " ...]]]";
19518 p = decode_mode_spec_buf;
19519 for (i = 0; i < command_loop_level; i++)
19520 *p++ = ']';
19521 *p = 0;
19522 return decode_mode_spec_buf;
19523 }
19524
19525 case '-':
19526 {
19527 register int i;
19528
19529 /* Let lots_of_dashes be a string of infinite length. */
19530 if (mode_line_target == MODE_LINE_NOPROP ||
19531 mode_line_target == MODE_LINE_STRING)
19532 return "--";
19533 if (field_width <= 0
19534 || field_width > sizeof (lots_of_dashes))
19535 {
19536 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19537 decode_mode_spec_buf[i] = '-';
19538 decode_mode_spec_buf[i] = '\0';
19539 return decode_mode_spec_buf;
19540 }
19541 else
19542 return lots_of_dashes;
19543 }
19544
19545 case 'b':
19546 obj = BVAR (b, name);
19547 break;
19548
19549 case 'c':
19550 /* %c and %l are ignored in `frame-title-format'.
19551 (In redisplay_internal, the frame title is drawn _before_ the
19552 windows are updated, so the stuff which depends on actual
19553 window contents (such as %l) may fail to render properly, or
19554 even crash emacs.) */
19555 if (mode_line_target == MODE_LINE_TITLE)
19556 return "";
19557 else
19558 {
19559 EMACS_INT col = current_column ();
19560 w->column_number_displayed = make_number (col);
19561 pint2str (decode_mode_spec_buf, field_width, col);
19562 return decode_mode_spec_buf;
19563 }
19564
19565 case 'e':
19566 #ifndef SYSTEM_MALLOC
19567 {
19568 if (NILP (Vmemory_full))
19569 return "";
19570 else
19571 return "!MEM FULL! ";
19572 }
19573 #else
19574 return "";
19575 #endif
19576
19577 case 'F':
19578 /* %F displays the frame name. */
19579 if (!NILP (f->title))
19580 return SSDATA (f->title);
19581 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19582 return SSDATA (f->name);
19583 return "Emacs";
19584
19585 case 'f':
19586 obj = BVAR (b, filename);
19587 break;
19588
19589 case 'i':
19590 {
19591 EMACS_INT size = ZV - BEGV;
19592 pint2str (decode_mode_spec_buf, field_width, size);
19593 return decode_mode_spec_buf;
19594 }
19595
19596 case 'I':
19597 {
19598 EMACS_INT size = ZV - BEGV;
19599 pint2hrstr (decode_mode_spec_buf, field_width, size);
19600 return decode_mode_spec_buf;
19601 }
19602
19603 case 'l':
19604 {
19605 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19606 EMACS_INT topline, nlines, height;
19607 EMACS_INT junk;
19608
19609 /* %c and %l are ignored in `frame-title-format'. */
19610 if (mode_line_target == MODE_LINE_TITLE)
19611 return "";
19612
19613 startpos = XMARKER (w->start)->charpos;
19614 startpos_byte = marker_byte_position (w->start);
19615 height = WINDOW_TOTAL_LINES (w);
19616
19617 /* If we decided that this buffer isn't suitable for line numbers,
19618 don't forget that too fast. */
19619 if (EQ (w->base_line_pos, w->buffer))
19620 goto no_value;
19621 /* But do forget it, if the window shows a different buffer now. */
19622 else if (BUFFERP (w->base_line_pos))
19623 w->base_line_pos = Qnil;
19624
19625 /* If the buffer is very big, don't waste time. */
19626 if (INTEGERP (Vline_number_display_limit)
19627 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19628 {
19629 w->base_line_pos = Qnil;
19630 w->base_line_number = Qnil;
19631 goto no_value;
19632 }
19633
19634 if (INTEGERP (w->base_line_number)
19635 && INTEGERP (w->base_line_pos)
19636 && XFASTINT (w->base_line_pos) <= startpos)
19637 {
19638 line = XFASTINT (w->base_line_number);
19639 linepos = XFASTINT (w->base_line_pos);
19640 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19641 }
19642 else
19643 {
19644 line = 1;
19645 linepos = BUF_BEGV (b);
19646 linepos_byte = BUF_BEGV_BYTE (b);
19647 }
19648
19649 /* Count lines from base line to window start position. */
19650 nlines = display_count_lines (linepos_byte,
19651 startpos_byte,
19652 startpos, &junk);
19653
19654 topline = nlines + line;
19655
19656 /* Determine a new base line, if the old one is too close
19657 or too far away, or if we did not have one.
19658 "Too close" means it's plausible a scroll-down would
19659 go back past it. */
19660 if (startpos == BUF_BEGV (b))
19661 {
19662 w->base_line_number = make_number (topline);
19663 w->base_line_pos = make_number (BUF_BEGV (b));
19664 }
19665 else if (nlines < height + 25 || nlines > height * 3 + 50
19666 || linepos == BUF_BEGV (b))
19667 {
19668 EMACS_INT limit = BUF_BEGV (b);
19669 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19670 EMACS_INT position;
19671 EMACS_INT distance =
19672 (height * 2 + 30) * line_number_display_limit_width;
19673
19674 if (startpos - distance > limit)
19675 {
19676 limit = startpos - distance;
19677 limit_byte = CHAR_TO_BYTE (limit);
19678 }
19679
19680 nlines = display_count_lines (startpos_byte,
19681 limit_byte,
19682 - (height * 2 + 30),
19683 &position);
19684 /* If we couldn't find the lines we wanted within
19685 line_number_display_limit_width chars per line,
19686 give up on line numbers for this window. */
19687 if (position == limit_byte && limit == startpos - distance)
19688 {
19689 w->base_line_pos = w->buffer;
19690 w->base_line_number = Qnil;
19691 goto no_value;
19692 }
19693
19694 w->base_line_number = make_number (topline - nlines);
19695 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19696 }
19697
19698 /* Now count lines from the start pos to point. */
19699 nlines = display_count_lines (startpos_byte,
19700 PT_BYTE, PT, &junk);
19701
19702 /* Record that we did display the line number. */
19703 line_number_displayed = 1;
19704
19705 /* Make the string to show. */
19706 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19707 return decode_mode_spec_buf;
19708 no_value:
19709 {
19710 char* p = decode_mode_spec_buf;
19711 int pad = field_width - 2;
19712 while (pad-- > 0)
19713 *p++ = ' ';
19714 *p++ = '?';
19715 *p++ = '?';
19716 *p = '\0';
19717 return decode_mode_spec_buf;
19718 }
19719 }
19720 break;
19721
19722 case 'm':
19723 obj = BVAR (b, mode_name);
19724 break;
19725
19726 case 'n':
19727 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19728 return " Narrow";
19729 break;
19730
19731 case 'p':
19732 {
19733 EMACS_INT pos = marker_position (w->start);
19734 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19735
19736 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19737 {
19738 if (pos <= BUF_BEGV (b))
19739 return "All";
19740 else
19741 return "Bottom";
19742 }
19743 else if (pos <= BUF_BEGV (b))
19744 return "Top";
19745 else
19746 {
19747 if (total > 1000000)
19748 /* Do it differently for a large value, to avoid overflow. */
19749 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19750 else
19751 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19752 /* We can't normally display a 3-digit number,
19753 so get us a 2-digit number that is close. */
19754 if (total == 100)
19755 total = 99;
19756 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19757 return decode_mode_spec_buf;
19758 }
19759 }
19760
19761 /* Display percentage of size above the bottom of the screen. */
19762 case 'P':
19763 {
19764 EMACS_INT toppos = marker_position (w->start);
19765 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19766 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19767
19768 if (botpos >= BUF_ZV (b))
19769 {
19770 if (toppos <= BUF_BEGV (b))
19771 return "All";
19772 else
19773 return "Bottom";
19774 }
19775 else
19776 {
19777 if (total > 1000000)
19778 /* Do it differently for a large value, to avoid overflow. */
19779 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19780 else
19781 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19782 /* We can't normally display a 3-digit number,
19783 so get us a 2-digit number that is close. */
19784 if (total == 100)
19785 total = 99;
19786 if (toppos <= BUF_BEGV (b))
19787 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
19788 else
19789 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19790 return decode_mode_spec_buf;
19791 }
19792 }
19793
19794 case 's':
19795 /* status of process */
19796 obj = Fget_buffer_process (Fcurrent_buffer ());
19797 if (NILP (obj))
19798 return "no process";
19799 #ifndef MSDOS
19800 obj = Fsymbol_name (Fprocess_status (obj));
19801 #endif
19802 break;
19803
19804 case '@':
19805 {
19806 int count = inhibit_garbage_collection ();
19807 Lisp_Object val = call1 (intern ("file-remote-p"),
19808 BVAR (current_buffer, directory));
19809 unbind_to (count, Qnil);
19810
19811 if (NILP (val))
19812 return "-";
19813 else
19814 return "@";
19815 }
19816
19817 case 't': /* indicate TEXT or BINARY */
19818 return "T";
19819
19820 case 'z':
19821 /* coding-system (not including end-of-line format) */
19822 case 'Z':
19823 /* coding-system (including end-of-line type) */
19824 {
19825 int eol_flag = (c == 'Z');
19826 char *p = decode_mode_spec_buf;
19827
19828 if (! FRAME_WINDOW_P (f))
19829 {
19830 /* No need to mention EOL here--the terminal never needs
19831 to do EOL conversion. */
19832 p = decode_mode_spec_coding (CODING_ID_NAME
19833 (FRAME_KEYBOARD_CODING (f)->id),
19834 p, 0);
19835 p = decode_mode_spec_coding (CODING_ID_NAME
19836 (FRAME_TERMINAL_CODING (f)->id),
19837 p, 0);
19838 }
19839 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19840 p, eol_flag);
19841
19842 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19843 #ifdef subprocesses
19844 obj = Fget_buffer_process (Fcurrent_buffer ());
19845 if (PROCESSP (obj))
19846 {
19847 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19848 p, eol_flag);
19849 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19850 p, eol_flag);
19851 }
19852 #endif /* subprocesses */
19853 #endif /* 0 */
19854 *p = 0;
19855 return decode_mode_spec_buf;
19856 }
19857 }
19858
19859 if (STRINGP (obj))
19860 {
19861 *string = obj;
19862 return SSDATA (obj);
19863 }
19864 else
19865 return "";
19866 }
19867
19868
19869 /* Count up to COUNT lines starting from START_BYTE.
19870 But don't go beyond LIMIT_BYTE.
19871 Return the number of lines thus found (always nonnegative).
19872
19873 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19874
19875 static EMACS_INT
19876 display_count_lines (EMACS_INT start_byte,
19877 EMACS_INT limit_byte, EMACS_INT count,
19878 EMACS_INT *byte_pos_ptr)
19879 {
19880 register unsigned char *cursor;
19881 unsigned char *base;
19882
19883 register EMACS_INT ceiling;
19884 register unsigned char *ceiling_addr;
19885 EMACS_INT orig_count = count;
19886
19887 /* If we are not in selective display mode,
19888 check only for newlines. */
19889 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19890 && !INTEGERP (BVAR (current_buffer, selective_display)));
19891
19892 if (count > 0)
19893 {
19894 while (start_byte < limit_byte)
19895 {
19896 ceiling = BUFFER_CEILING_OF (start_byte);
19897 ceiling = min (limit_byte - 1, ceiling);
19898 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19899 base = (cursor = BYTE_POS_ADDR (start_byte));
19900 while (1)
19901 {
19902 if (selective_display)
19903 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19904 ;
19905 else
19906 while (*cursor != '\n' && ++cursor != ceiling_addr)
19907 ;
19908
19909 if (cursor != ceiling_addr)
19910 {
19911 if (--count == 0)
19912 {
19913 start_byte += cursor - base + 1;
19914 *byte_pos_ptr = start_byte;
19915 return orig_count;
19916 }
19917 else
19918 if (++cursor == ceiling_addr)
19919 break;
19920 }
19921 else
19922 break;
19923 }
19924 start_byte += cursor - base;
19925 }
19926 }
19927 else
19928 {
19929 while (start_byte > limit_byte)
19930 {
19931 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19932 ceiling = max (limit_byte, ceiling);
19933 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19934 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19935 while (1)
19936 {
19937 if (selective_display)
19938 while (--cursor != ceiling_addr
19939 && *cursor != '\n' && *cursor != 015)
19940 ;
19941 else
19942 while (--cursor != ceiling_addr && *cursor != '\n')
19943 ;
19944
19945 if (cursor != ceiling_addr)
19946 {
19947 if (++count == 0)
19948 {
19949 start_byte += cursor - base + 1;
19950 *byte_pos_ptr = start_byte;
19951 /* When scanning backwards, we should
19952 not count the newline posterior to which we stop. */
19953 return - orig_count - 1;
19954 }
19955 }
19956 else
19957 break;
19958 }
19959 /* Here we add 1 to compensate for the last decrement
19960 of CURSOR, which took it past the valid range. */
19961 start_byte += cursor - base + 1;
19962 }
19963 }
19964
19965 *byte_pos_ptr = limit_byte;
19966
19967 if (count < 0)
19968 return - orig_count + count;
19969 return orig_count - count;
19970
19971 }
19972
19973
19974 \f
19975 /***********************************************************************
19976 Displaying strings
19977 ***********************************************************************/
19978
19979 /* Display a NUL-terminated string, starting with index START.
19980
19981 If STRING is non-null, display that C string. Otherwise, the Lisp
19982 string LISP_STRING is displayed. There's a case that STRING is
19983 non-null and LISP_STRING is not nil. It means STRING is a string
19984 data of LISP_STRING. In that case, we display LISP_STRING while
19985 ignoring its text properties.
19986
19987 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19988 FACE_STRING. Display STRING or LISP_STRING with the face at
19989 FACE_STRING_POS in FACE_STRING:
19990
19991 Display the string in the environment given by IT, but use the
19992 standard display table, temporarily.
19993
19994 FIELD_WIDTH is the minimum number of output glyphs to produce.
19995 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19996 with spaces. If STRING has more characters, more than FIELD_WIDTH
19997 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19998
19999 PRECISION is the maximum number of characters to output from
20000 STRING. PRECISION < 0 means don't truncate the string.
20001
20002 This is roughly equivalent to printf format specifiers:
20003
20004 FIELD_WIDTH PRECISION PRINTF
20005 ----------------------------------------
20006 -1 -1 %s
20007 -1 10 %.10s
20008 10 -1 %10s
20009 20 10 %20.10s
20010
20011 MULTIBYTE zero means do not display multibyte chars, > 0 means do
20012 display them, and < 0 means obey the current buffer's value of
20013 enable_multibyte_characters.
20014
20015 Value is the number of columns displayed. */
20016
20017 static int
20018 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
20019 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
20020 int field_width, int precision, int max_x, int multibyte)
20021 {
20022 int hpos_at_start = it->hpos;
20023 int saved_face_id = it->face_id;
20024 struct glyph_row *row = it->glyph_row;
20025
20026 /* Initialize the iterator IT for iteration over STRING beginning
20027 with index START. */
20028 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
20029 precision, field_width, multibyte);
20030 if (string && STRINGP (lisp_string))
20031 /* LISP_STRING is the one returned by decode_mode_spec. We should
20032 ignore its text properties. */
20033 it->stop_charpos = it->end_charpos;
20034
20035 /* If displaying STRING, set up the face of the iterator from
20036 FACE_STRING, if that's given. */
20037 if (STRINGP (face_string))
20038 {
20039 EMACS_INT endptr;
20040 struct face *face;
20041
20042 it->face_id
20043 = face_at_string_position (it->w, face_string, face_string_pos,
20044 0, it->region_beg_charpos,
20045 it->region_end_charpos,
20046 &endptr, it->base_face_id, 0);
20047 face = FACE_FROM_ID (it->f, it->face_id);
20048 it->face_box_p = face->box != FACE_NO_BOX;
20049 }
20050
20051 /* Set max_x to the maximum allowed X position. Don't let it go
20052 beyond the right edge of the window. */
20053 if (max_x <= 0)
20054 max_x = it->last_visible_x;
20055 else
20056 max_x = min (max_x, it->last_visible_x);
20057
20058 /* Skip over display elements that are not visible. because IT->w is
20059 hscrolled. */
20060 if (it->current_x < it->first_visible_x)
20061 move_it_in_display_line_to (it, 100000, it->first_visible_x,
20062 MOVE_TO_POS | MOVE_TO_X);
20063
20064 row->ascent = it->max_ascent;
20065 row->height = it->max_ascent + it->max_descent;
20066 row->phys_ascent = it->max_phys_ascent;
20067 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20068 row->extra_line_spacing = it->max_extra_line_spacing;
20069
20070 /* This condition is for the case that we are called with current_x
20071 past last_visible_x. */
20072 while (it->current_x < max_x)
20073 {
20074 int x_before, x, n_glyphs_before, i, nglyphs;
20075
20076 /* Get the next display element. */
20077 if (!get_next_display_element (it))
20078 break;
20079
20080 /* Produce glyphs. */
20081 x_before = it->current_x;
20082 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
20083 PRODUCE_GLYPHS (it);
20084
20085 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
20086 i = 0;
20087 x = x_before;
20088 while (i < nglyphs)
20089 {
20090 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20091
20092 if (it->line_wrap != TRUNCATE
20093 && x + glyph->pixel_width > max_x)
20094 {
20095 /* End of continued line or max_x reached. */
20096 if (CHAR_GLYPH_PADDING_P (*glyph))
20097 {
20098 /* A wide character is unbreakable. */
20099 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
20100 it->current_x = x_before;
20101 }
20102 else
20103 {
20104 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
20105 it->current_x = x;
20106 }
20107 break;
20108 }
20109 else if (x + glyph->pixel_width >= it->first_visible_x)
20110 {
20111 /* Glyph is at least partially visible. */
20112 ++it->hpos;
20113 if (x < it->first_visible_x)
20114 it->glyph_row->x = x - it->first_visible_x;
20115 }
20116 else
20117 {
20118 /* Glyph is off the left margin of the display area.
20119 Should not happen. */
20120 abort ();
20121 }
20122
20123 row->ascent = max (row->ascent, it->max_ascent);
20124 row->height = max (row->height, it->max_ascent + it->max_descent);
20125 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20126 row->phys_height = max (row->phys_height,
20127 it->max_phys_ascent + it->max_phys_descent);
20128 row->extra_line_spacing = max (row->extra_line_spacing,
20129 it->max_extra_line_spacing);
20130 x += glyph->pixel_width;
20131 ++i;
20132 }
20133
20134 /* Stop if max_x reached. */
20135 if (i < nglyphs)
20136 break;
20137
20138 /* Stop at line ends. */
20139 if (ITERATOR_AT_END_OF_LINE_P (it))
20140 {
20141 it->continuation_lines_width = 0;
20142 break;
20143 }
20144
20145 set_iterator_to_next (it, 1);
20146
20147 /* Stop if truncating at the right edge. */
20148 if (it->line_wrap == TRUNCATE
20149 && it->current_x >= it->last_visible_x)
20150 {
20151 /* Add truncation mark, but don't do it if the line is
20152 truncated at a padding space. */
20153 if (IT_CHARPOS (*it) < it->string_nchars)
20154 {
20155 if (!FRAME_WINDOW_P (it->f))
20156 {
20157 int ii, n;
20158
20159 if (it->current_x > it->last_visible_x)
20160 {
20161 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
20162 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20163 break;
20164 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
20165 {
20166 row->used[TEXT_AREA] = ii;
20167 produce_special_glyphs (it, IT_TRUNCATION);
20168 }
20169 }
20170 produce_special_glyphs (it, IT_TRUNCATION);
20171 }
20172 it->glyph_row->truncated_on_right_p = 1;
20173 }
20174 break;
20175 }
20176 }
20177
20178 /* Maybe insert a truncation at the left. */
20179 if (it->first_visible_x
20180 && IT_CHARPOS (*it) > 0)
20181 {
20182 if (!FRAME_WINDOW_P (it->f))
20183 insert_left_trunc_glyphs (it);
20184 it->glyph_row->truncated_on_left_p = 1;
20185 }
20186
20187 it->face_id = saved_face_id;
20188
20189 /* Value is number of columns displayed. */
20190 return it->hpos - hpos_at_start;
20191 }
20192
20193
20194 \f
20195 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20196 appears as an element of LIST or as the car of an element of LIST.
20197 If PROPVAL is a list, compare each element against LIST in that
20198 way, and return 1/2 if any element of PROPVAL is found in LIST.
20199 Otherwise return 0. This function cannot quit.
20200 The return value is 2 if the text is invisible but with an ellipsis
20201 and 1 if it's invisible and without an ellipsis. */
20202
20203 int
20204 invisible_p (register Lisp_Object propval, Lisp_Object list)
20205 {
20206 register Lisp_Object tail, proptail;
20207
20208 for (tail = list; CONSP (tail); tail = XCDR (tail))
20209 {
20210 register Lisp_Object tem;
20211 tem = XCAR (tail);
20212 if (EQ (propval, tem))
20213 return 1;
20214 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20215 return NILP (XCDR (tem)) ? 1 : 2;
20216 }
20217
20218 if (CONSP (propval))
20219 {
20220 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20221 {
20222 Lisp_Object propelt;
20223 propelt = XCAR (proptail);
20224 for (tail = list; CONSP (tail); tail = XCDR (tail))
20225 {
20226 register Lisp_Object tem;
20227 tem = XCAR (tail);
20228 if (EQ (propelt, tem))
20229 return 1;
20230 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20231 return NILP (XCDR (tem)) ? 1 : 2;
20232 }
20233 }
20234 }
20235
20236 return 0;
20237 }
20238
20239 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20240 doc: /* Non-nil if the property makes the text invisible.
20241 POS-OR-PROP can be a marker or number, in which case it is taken to be
20242 a position in the current buffer and the value of the `invisible' property
20243 is checked; or it can be some other value, which is then presumed to be the
20244 value of the `invisible' property of the text of interest.
20245 The non-nil value returned can be t for truly invisible text or something
20246 else if the text is replaced by an ellipsis. */)
20247 (Lisp_Object pos_or_prop)
20248 {
20249 Lisp_Object prop
20250 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20251 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20252 : pos_or_prop);
20253 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20254 return (invis == 0 ? Qnil
20255 : invis == 1 ? Qt
20256 : make_number (invis));
20257 }
20258
20259 /* Calculate a width or height in pixels from a specification using
20260 the following elements:
20261
20262 SPEC ::=
20263 NUM - a (fractional) multiple of the default font width/height
20264 (NUM) - specifies exactly NUM pixels
20265 UNIT - a fixed number of pixels, see below.
20266 ELEMENT - size of a display element in pixels, see below.
20267 (NUM . SPEC) - equals NUM * SPEC
20268 (+ SPEC SPEC ...) - add pixel values
20269 (- SPEC SPEC ...) - subtract pixel values
20270 (- SPEC) - negate pixel value
20271
20272 NUM ::=
20273 INT or FLOAT - a number constant
20274 SYMBOL - use symbol's (buffer local) variable binding.
20275
20276 UNIT ::=
20277 in - pixels per inch *)
20278 mm - pixels per 1/1000 meter *)
20279 cm - pixels per 1/100 meter *)
20280 width - width of current font in pixels.
20281 height - height of current font in pixels.
20282
20283 *) using the ratio(s) defined in display-pixels-per-inch.
20284
20285 ELEMENT ::=
20286
20287 left-fringe - left fringe width in pixels
20288 right-fringe - right fringe width in pixels
20289
20290 left-margin - left margin width in pixels
20291 right-margin - right margin width in pixels
20292
20293 scroll-bar - scroll-bar area width in pixels
20294
20295 Examples:
20296
20297 Pixels corresponding to 5 inches:
20298 (5 . in)
20299
20300 Total width of non-text areas on left side of window (if scroll-bar is on left):
20301 '(space :width (+ left-fringe left-margin scroll-bar))
20302
20303 Align to first text column (in header line):
20304 '(space :align-to 0)
20305
20306 Align to middle of text area minus half the width of variable `my-image'
20307 containing a loaded image:
20308 '(space :align-to (0.5 . (- text my-image)))
20309
20310 Width of left margin minus width of 1 character in the default font:
20311 '(space :width (- left-margin 1))
20312
20313 Width of left margin minus width of 2 characters in the current font:
20314 '(space :width (- left-margin (2 . width)))
20315
20316 Center 1 character over left-margin (in header line):
20317 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20318
20319 Different ways to express width of left fringe plus left margin minus one pixel:
20320 '(space :width (- (+ left-fringe left-margin) (1)))
20321 '(space :width (+ left-fringe left-margin (- (1))))
20322 '(space :width (+ left-fringe left-margin (-1)))
20323
20324 */
20325
20326 #define NUMVAL(X) \
20327 ((INTEGERP (X) || FLOATP (X)) \
20328 ? XFLOATINT (X) \
20329 : - 1)
20330
20331 int
20332 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20333 struct font *font, int width_p, int *align_to)
20334 {
20335 double pixels;
20336
20337 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20338 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20339
20340 if (NILP (prop))
20341 return OK_PIXELS (0);
20342
20343 xassert (FRAME_LIVE_P (it->f));
20344
20345 if (SYMBOLP (prop))
20346 {
20347 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20348 {
20349 char *unit = SSDATA (SYMBOL_NAME (prop));
20350
20351 if (unit[0] == 'i' && unit[1] == 'n')
20352 pixels = 1.0;
20353 else if (unit[0] == 'm' && unit[1] == 'm')
20354 pixels = 25.4;
20355 else if (unit[0] == 'c' && unit[1] == 'm')
20356 pixels = 2.54;
20357 else
20358 pixels = 0;
20359 if (pixels > 0)
20360 {
20361 double ppi;
20362 #ifdef HAVE_WINDOW_SYSTEM
20363 if (FRAME_WINDOW_P (it->f)
20364 && (ppi = (width_p
20365 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20366 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20367 ppi > 0))
20368 return OK_PIXELS (ppi / pixels);
20369 #endif
20370
20371 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20372 || (CONSP (Vdisplay_pixels_per_inch)
20373 && (ppi = (width_p
20374 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20375 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20376 ppi > 0)))
20377 return OK_PIXELS (ppi / pixels);
20378
20379 return 0;
20380 }
20381 }
20382
20383 #ifdef HAVE_WINDOW_SYSTEM
20384 if (EQ (prop, Qheight))
20385 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20386 if (EQ (prop, Qwidth))
20387 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20388 #else
20389 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20390 return OK_PIXELS (1);
20391 #endif
20392
20393 if (EQ (prop, Qtext))
20394 return OK_PIXELS (width_p
20395 ? window_box_width (it->w, TEXT_AREA)
20396 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20397
20398 if (align_to && *align_to < 0)
20399 {
20400 *res = 0;
20401 if (EQ (prop, Qleft))
20402 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20403 if (EQ (prop, Qright))
20404 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20405 if (EQ (prop, Qcenter))
20406 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20407 + window_box_width (it->w, TEXT_AREA) / 2);
20408 if (EQ (prop, Qleft_fringe))
20409 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20410 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20411 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20412 if (EQ (prop, Qright_fringe))
20413 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20414 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20415 : window_box_right_offset (it->w, TEXT_AREA));
20416 if (EQ (prop, Qleft_margin))
20417 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20418 if (EQ (prop, Qright_margin))
20419 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20420 if (EQ (prop, Qscroll_bar))
20421 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20422 ? 0
20423 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20424 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20425 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20426 : 0)));
20427 }
20428 else
20429 {
20430 if (EQ (prop, Qleft_fringe))
20431 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20432 if (EQ (prop, Qright_fringe))
20433 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20434 if (EQ (prop, Qleft_margin))
20435 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20436 if (EQ (prop, Qright_margin))
20437 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20438 if (EQ (prop, Qscroll_bar))
20439 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20440 }
20441
20442 prop = Fbuffer_local_value (prop, it->w->buffer);
20443 }
20444
20445 if (INTEGERP (prop) || FLOATP (prop))
20446 {
20447 int base_unit = (width_p
20448 ? FRAME_COLUMN_WIDTH (it->f)
20449 : FRAME_LINE_HEIGHT (it->f));
20450 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20451 }
20452
20453 if (CONSP (prop))
20454 {
20455 Lisp_Object car = XCAR (prop);
20456 Lisp_Object cdr = XCDR (prop);
20457
20458 if (SYMBOLP (car))
20459 {
20460 #ifdef HAVE_WINDOW_SYSTEM
20461 if (FRAME_WINDOW_P (it->f)
20462 && valid_image_p (prop))
20463 {
20464 int id = lookup_image (it->f, prop);
20465 struct image *img = IMAGE_FROM_ID (it->f, id);
20466
20467 return OK_PIXELS (width_p ? img->width : img->height);
20468 }
20469 #endif
20470 if (EQ (car, Qplus) || EQ (car, Qminus))
20471 {
20472 int first = 1;
20473 double px;
20474
20475 pixels = 0;
20476 while (CONSP (cdr))
20477 {
20478 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20479 font, width_p, align_to))
20480 return 0;
20481 if (first)
20482 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20483 else
20484 pixels += px;
20485 cdr = XCDR (cdr);
20486 }
20487 if (EQ (car, Qminus))
20488 pixels = -pixels;
20489 return OK_PIXELS (pixels);
20490 }
20491
20492 car = Fbuffer_local_value (car, it->w->buffer);
20493 }
20494
20495 if (INTEGERP (car) || FLOATP (car))
20496 {
20497 double fact;
20498 pixels = XFLOATINT (car);
20499 if (NILP (cdr))
20500 return OK_PIXELS (pixels);
20501 if (calc_pixel_width_or_height (&fact, it, cdr,
20502 font, width_p, align_to))
20503 return OK_PIXELS (pixels * fact);
20504 return 0;
20505 }
20506
20507 return 0;
20508 }
20509
20510 return 0;
20511 }
20512
20513 \f
20514 /***********************************************************************
20515 Glyph Display
20516 ***********************************************************************/
20517
20518 #ifdef HAVE_WINDOW_SYSTEM
20519
20520 #if GLYPH_DEBUG
20521
20522 void
20523 dump_glyph_string (s)
20524 struct glyph_string *s;
20525 {
20526 fprintf (stderr, "glyph string\n");
20527 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20528 s->x, s->y, s->width, s->height);
20529 fprintf (stderr, " ybase = %d\n", s->ybase);
20530 fprintf (stderr, " hl = %d\n", s->hl);
20531 fprintf (stderr, " left overhang = %d, right = %d\n",
20532 s->left_overhang, s->right_overhang);
20533 fprintf (stderr, " nchars = %d\n", s->nchars);
20534 fprintf (stderr, " extends to end of line = %d\n",
20535 s->extends_to_end_of_line_p);
20536 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20537 fprintf (stderr, " bg width = %d\n", s->background_width);
20538 }
20539
20540 #endif /* GLYPH_DEBUG */
20541
20542 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20543 of XChar2b structures for S; it can't be allocated in
20544 init_glyph_string because it must be allocated via `alloca'. W
20545 is the window on which S is drawn. ROW and AREA are the glyph row
20546 and area within the row from which S is constructed. START is the
20547 index of the first glyph structure covered by S. HL is a
20548 face-override for drawing S. */
20549
20550 #ifdef HAVE_NTGUI
20551 #define OPTIONAL_HDC(hdc) HDC hdc,
20552 #define DECLARE_HDC(hdc) HDC hdc;
20553 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20554 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20555 #endif
20556
20557 #ifndef OPTIONAL_HDC
20558 #define OPTIONAL_HDC(hdc)
20559 #define DECLARE_HDC(hdc)
20560 #define ALLOCATE_HDC(hdc, f)
20561 #define RELEASE_HDC(hdc, f)
20562 #endif
20563
20564 static void
20565 init_glyph_string (struct glyph_string *s,
20566 OPTIONAL_HDC (hdc)
20567 XChar2b *char2b, struct window *w, struct glyph_row *row,
20568 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20569 {
20570 memset (s, 0, sizeof *s);
20571 s->w = w;
20572 s->f = XFRAME (w->frame);
20573 #ifdef HAVE_NTGUI
20574 s->hdc = hdc;
20575 #endif
20576 s->display = FRAME_X_DISPLAY (s->f);
20577 s->window = FRAME_X_WINDOW (s->f);
20578 s->char2b = char2b;
20579 s->hl = hl;
20580 s->row = row;
20581 s->area = area;
20582 s->first_glyph = row->glyphs[area] + start;
20583 s->height = row->height;
20584 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20585 s->ybase = s->y + row->ascent;
20586 }
20587
20588
20589 /* Append the list of glyph strings with head H and tail T to the list
20590 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20591
20592 static INLINE void
20593 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20594 struct glyph_string *h, struct glyph_string *t)
20595 {
20596 if (h)
20597 {
20598 if (*head)
20599 (*tail)->next = h;
20600 else
20601 *head = h;
20602 h->prev = *tail;
20603 *tail = t;
20604 }
20605 }
20606
20607
20608 /* Prepend the list of glyph strings with head H and tail T to the
20609 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20610 result. */
20611
20612 static INLINE void
20613 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20614 struct glyph_string *h, struct glyph_string *t)
20615 {
20616 if (h)
20617 {
20618 if (*head)
20619 (*head)->prev = t;
20620 else
20621 *tail = t;
20622 t->next = *head;
20623 *head = h;
20624 }
20625 }
20626
20627
20628 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20629 Set *HEAD and *TAIL to the resulting list. */
20630
20631 static INLINE void
20632 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20633 struct glyph_string *s)
20634 {
20635 s->next = s->prev = NULL;
20636 append_glyph_string_lists (head, tail, s, s);
20637 }
20638
20639
20640 /* Get face and two-byte form of character C in face FACE_ID on frame F.
20641 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
20642 make sure that X resources for the face returned are allocated.
20643 Value is a pointer to a realized face that is ready for display if
20644 DISPLAY_P is non-zero. */
20645
20646 static INLINE struct face *
20647 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20648 XChar2b *char2b, int display_p)
20649 {
20650 struct face *face = FACE_FROM_ID (f, face_id);
20651
20652 if (face->font)
20653 {
20654 unsigned code = face->font->driver->encode_char (face->font, c);
20655
20656 if (code != FONT_INVALID_CODE)
20657 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20658 else
20659 STORE_XCHAR2B (char2b, 0, 0);
20660 }
20661
20662 /* Make sure X resources of the face are allocated. */
20663 #ifdef HAVE_X_WINDOWS
20664 if (display_p)
20665 #endif
20666 {
20667 xassert (face != NULL);
20668 PREPARE_FACE_FOR_DISPLAY (f, face);
20669 }
20670
20671 return face;
20672 }
20673
20674
20675 /* Get face and two-byte form of character glyph GLYPH on frame F.
20676 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20677 a pointer to a realized face that is ready for display. */
20678
20679 static INLINE struct face *
20680 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20681 XChar2b *char2b, int *two_byte_p)
20682 {
20683 struct face *face;
20684
20685 xassert (glyph->type == CHAR_GLYPH);
20686 face = FACE_FROM_ID (f, glyph->face_id);
20687
20688 if (two_byte_p)
20689 *two_byte_p = 0;
20690
20691 if (face->font)
20692 {
20693 unsigned code;
20694
20695 if (CHAR_BYTE8_P (glyph->u.ch))
20696 code = CHAR_TO_BYTE8 (glyph->u.ch);
20697 else
20698 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20699
20700 if (code != FONT_INVALID_CODE)
20701 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20702 else
20703 STORE_XCHAR2B (char2b, 0, 0);
20704 }
20705
20706 /* Make sure X resources of the face are allocated. */
20707 xassert (face != NULL);
20708 PREPARE_FACE_FOR_DISPLAY (f, face);
20709 return face;
20710 }
20711
20712
20713 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20714 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20715
20716 static INLINE int
20717 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20718 {
20719 unsigned code;
20720
20721 if (CHAR_BYTE8_P (c))
20722 code = CHAR_TO_BYTE8 (c);
20723 else
20724 code = font->driver->encode_char (font, c);
20725
20726 if (code == FONT_INVALID_CODE)
20727 return 0;
20728 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20729 return 1;
20730 }
20731
20732
20733 /* Fill glyph string S with composition components specified by S->cmp.
20734
20735 BASE_FACE is the base face of the composition.
20736 S->cmp_from is the index of the first component for S.
20737
20738 OVERLAPS non-zero means S should draw the foreground only, and use
20739 its physical height for clipping. See also draw_glyphs.
20740
20741 Value is the index of a component not in S. */
20742
20743 static int
20744 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20745 int overlaps)
20746 {
20747 int i;
20748 /* For all glyphs of this composition, starting at the offset
20749 S->cmp_from, until we reach the end of the definition or encounter a
20750 glyph that requires the different face, add it to S. */
20751 struct face *face;
20752
20753 xassert (s);
20754
20755 s->for_overlaps = overlaps;
20756 s->face = NULL;
20757 s->font = NULL;
20758 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20759 {
20760 int c = COMPOSITION_GLYPH (s->cmp, i);
20761
20762 if (c != '\t')
20763 {
20764 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20765 -1, Qnil);
20766
20767 face = get_char_face_and_encoding (s->f, c, face_id,
20768 s->char2b + i, 1);
20769 if (face)
20770 {
20771 if (! s->face)
20772 {
20773 s->face = face;
20774 s->font = s->face->font;
20775 }
20776 else if (s->face != face)
20777 break;
20778 }
20779 }
20780 ++s->nchars;
20781 }
20782 s->cmp_to = i;
20783
20784 /* All glyph strings for the same composition has the same width,
20785 i.e. the width set for the first component of the composition. */
20786 s->width = s->first_glyph->pixel_width;
20787
20788 /* If the specified font could not be loaded, use the frame's
20789 default font, but record the fact that we couldn't load it in
20790 the glyph string so that we can draw rectangles for the
20791 characters of the glyph string. */
20792 if (s->font == NULL)
20793 {
20794 s->font_not_found_p = 1;
20795 s->font = FRAME_FONT (s->f);
20796 }
20797
20798 /* Adjust base line for subscript/superscript text. */
20799 s->ybase += s->first_glyph->voffset;
20800
20801 /* This glyph string must always be drawn with 16-bit functions. */
20802 s->two_byte_p = 1;
20803
20804 return s->cmp_to;
20805 }
20806
20807 static int
20808 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20809 int start, int end, int overlaps)
20810 {
20811 struct glyph *glyph, *last;
20812 Lisp_Object lgstring;
20813 int i;
20814
20815 s->for_overlaps = overlaps;
20816 glyph = s->row->glyphs[s->area] + start;
20817 last = s->row->glyphs[s->area] + end;
20818 s->cmp_id = glyph->u.cmp.id;
20819 s->cmp_from = glyph->slice.cmp.from;
20820 s->cmp_to = glyph->slice.cmp.to + 1;
20821 s->face = FACE_FROM_ID (s->f, face_id);
20822 lgstring = composition_gstring_from_id (s->cmp_id);
20823 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20824 glyph++;
20825 while (glyph < last
20826 && glyph->u.cmp.automatic
20827 && glyph->u.cmp.id == s->cmp_id
20828 && s->cmp_to == glyph->slice.cmp.from)
20829 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20830
20831 for (i = s->cmp_from; i < s->cmp_to; i++)
20832 {
20833 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20834 unsigned code = LGLYPH_CODE (lglyph);
20835
20836 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20837 }
20838 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20839 return glyph - s->row->glyphs[s->area];
20840 }
20841
20842
20843 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20844 See the comment of fill_glyph_string for arguments.
20845 Value is the index of the first glyph not in S. */
20846
20847
20848 static int
20849 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20850 int start, int end, int overlaps)
20851 {
20852 struct glyph *glyph, *last;
20853 int voffset;
20854
20855 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20856 s->for_overlaps = overlaps;
20857 glyph = s->row->glyphs[s->area] + start;
20858 last = s->row->glyphs[s->area] + end;
20859 voffset = glyph->voffset;
20860 s->face = FACE_FROM_ID (s->f, face_id);
20861 s->font = s->face->font;
20862 s->nchars = 1;
20863 s->width = glyph->pixel_width;
20864 glyph++;
20865 while (glyph < last
20866 && glyph->type == GLYPHLESS_GLYPH
20867 && glyph->voffset == voffset
20868 && glyph->face_id == face_id)
20869 {
20870 s->nchars++;
20871 s->width += glyph->pixel_width;
20872 glyph++;
20873 }
20874 s->ybase += voffset;
20875 return glyph - s->row->glyphs[s->area];
20876 }
20877
20878
20879 /* Fill glyph string S from a sequence of character glyphs.
20880
20881 FACE_ID is the face id of the string. START is the index of the
20882 first glyph to consider, END is the index of the last + 1.
20883 OVERLAPS non-zero means S should draw the foreground only, and use
20884 its physical height for clipping. See also draw_glyphs.
20885
20886 Value is the index of the first glyph not in S. */
20887
20888 static int
20889 fill_glyph_string (struct glyph_string *s, int face_id,
20890 int start, int end, int overlaps)
20891 {
20892 struct glyph *glyph, *last;
20893 int voffset;
20894 int glyph_not_available_p;
20895
20896 xassert (s->f == XFRAME (s->w->frame));
20897 xassert (s->nchars == 0);
20898 xassert (start >= 0 && end > start);
20899
20900 s->for_overlaps = overlaps;
20901 glyph = s->row->glyphs[s->area] + start;
20902 last = s->row->glyphs[s->area] + end;
20903 voffset = glyph->voffset;
20904 s->padding_p = glyph->padding_p;
20905 glyph_not_available_p = glyph->glyph_not_available_p;
20906
20907 while (glyph < last
20908 && glyph->type == CHAR_GLYPH
20909 && glyph->voffset == voffset
20910 /* Same face id implies same font, nowadays. */
20911 && glyph->face_id == face_id
20912 && glyph->glyph_not_available_p == glyph_not_available_p)
20913 {
20914 int two_byte_p;
20915
20916 s->face = get_glyph_face_and_encoding (s->f, glyph,
20917 s->char2b + s->nchars,
20918 &two_byte_p);
20919 s->two_byte_p = two_byte_p;
20920 ++s->nchars;
20921 xassert (s->nchars <= end - start);
20922 s->width += glyph->pixel_width;
20923 if (glyph++->padding_p != s->padding_p)
20924 break;
20925 }
20926
20927 s->font = s->face->font;
20928
20929 /* If the specified font could not be loaded, use the frame's font,
20930 but record the fact that we couldn't load it in
20931 S->font_not_found_p so that we can draw rectangles for the
20932 characters of the glyph string. */
20933 if (s->font == NULL || glyph_not_available_p)
20934 {
20935 s->font_not_found_p = 1;
20936 s->font = FRAME_FONT (s->f);
20937 }
20938
20939 /* Adjust base line for subscript/superscript text. */
20940 s->ybase += voffset;
20941
20942 xassert (s->face && s->face->gc);
20943 return glyph - s->row->glyphs[s->area];
20944 }
20945
20946
20947 /* Fill glyph string S from image glyph S->first_glyph. */
20948
20949 static void
20950 fill_image_glyph_string (struct glyph_string *s)
20951 {
20952 xassert (s->first_glyph->type == IMAGE_GLYPH);
20953 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20954 xassert (s->img);
20955 s->slice = s->first_glyph->slice.img;
20956 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20957 s->font = s->face->font;
20958 s->width = s->first_glyph->pixel_width;
20959
20960 /* Adjust base line for subscript/superscript text. */
20961 s->ybase += s->first_glyph->voffset;
20962 }
20963
20964
20965 /* Fill glyph string S from a sequence of stretch glyphs.
20966
20967 START is the index of the first glyph to consider,
20968 END is the index of the last + 1.
20969
20970 Value is the index of the first glyph not in S. */
20971
20972 static int
20973 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
20974 {
20975 struct glyph *glyph, *last;
20976 int voffset, face_id;
20977
20978 xassert (s->first_glyph->type == STRETCH_GLYPH);
20979
20980 glyph = s->row->glyphs[s->area] + start;
20981 last = s->row->glyphs[s->area] + end;
20982 face_id = glyph->face_id;
20983 s->face = FACE_FROM_ID (s->f, face_id);
20984 s->font = s->face->font;
20985 s->width = glyph->pixel_width;
20986 s->nchars = 1;
20987 voffset = glyph->voffset;
20988
20989 for (++glyph;
20990 (glyph < last
20991 && glyph->type == STRETCH_GLYPH
20992 && glyph->voffset == voffset
20993 && glyph->face_id == face_id);
20994 ++glyph)
20995 s->width += glyph->pixel_width;
20996
20997 /* Adjust base line for subscript/superscript text. */
20998 s->ybase += voffset;
20999
21000 /* The case that face->gc == 0 is handled when drawing the glyph
21001 string by calling PREPARE_FACE_FOR_DISPLAY. */
21002 xassert (s->face);
21003 return glyph - s->row->glyphs[s->area];
21004 }
21005
21006 static struct font_metrics *
21007 get_per_char_metric (struct font *font, XChar2b *char2b)
21008 {
21009 static struct font_metrics metrics;
21010 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
21011
21012 if (! font || code == FONT_INVALID_CODE)
21013 return NULL;
21014 font->driver->text_extents (font, &code, 1, &metrics);
21015 return &metrics;
21016 }
21017
21018 /* EXPORT for RIF:
21019 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
21020 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
21021 assumed to be zero. */
21022
21023 void
21024 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
21025 {
21026 *left = *right = 0;
21027
21028 if (glyph->type == CHAR_GLYPH)
21029 {
21030 struct face *face;
21031 XChar2b char2b;
21032 struct font_metrics *pcm;
21033
21034 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
21035 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
21036 {
21037 if (pcm->rbearing > pcm->width)
21038 *right = pcm->rbearing - pcm->width;
21039 if (pcm->lbearing < 0)
21040 *left = -pcm->lbearing;
21041 }
21042 }
21043 else if (glyph->type == COMPOSITE_GLYPH)
21044 {
21045 if (! glyph->u.cmp.automatic)
21046 {
21047 struct composition *cmp = composition_table[glyph->u.cmp.id];
21048
21049 if (cmp->rbearing > cmp->pixel_width)
21050 *right = cmp->rbearing - cmp->pixel_width;
21051 if (cmp->lbearing < 0)
21052 *left = - cmp->lbearing;
21053 }
21054 else
21055 {
21056 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
21057 struct font_metrics metrics;
21058
21059 composition_gstring_width (gstring, glyph->slice.cmp.from,
21060 glyph->slice.cmp.to + 1, &metrics);
21061 if (metrics.rbearing > metrics.width)
21062 *right = metrics.rbearing - metrics.width;
21063 if (metrics.lbearing < 0)
21064 *left = - metrics.lbearing;
21065 }
21066 }
21067 }
21068
21069
21070 /* Return the index of the first glyph preceding glyph string S that
21071 is overwritten by S because of S's left overhang. Value is -1
21072 if no glyphs are overwritten. */
21073
21074 static int
21075 left_overwritten (struct glyph_string *s)
21076 {
21077 int k;
21078
21079 if (s->left_overhang)
21080 {
21081 int x = 0, i;
21082 struct glyph *glyphs = s->row->glyphs[s->area];
21083 int first = s->first_glyph - glyphs;
21084
21085 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
21086 x -= glyphs[i].pixel_width;
21087
21088 k = i + 1;
21089 }
21090 else
21091 k = -1;
21092
21093 return k;
21094 }
21095
21096
21097 /* Return the index of the first glyph preceding glyph string S that
21098 is overwriting S because of its right overhang. Value is -1 if no
21099 glyph in front of S overwrites S. */
21100
21101 static int
21102 left_overwriting (struct glyph_string *s)
21103 {
21104 int i, k, x;
21105 struct glyph *glyphs = s->row->glyphs[s->area];
21106 int first = s->first_glyph - glyphs;
21107
21108 k = -1;
21109 x = 0;
21110 for (i = first - 1; i >= 0; --i)
21111 {
21112 int left, right;
21113 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21114 if (x + right > 0)
21115 k = i;
21116 x -= glyphs[i].pixel_width;
21117 }
21118
21119 return k;
21120 }
21121
21122
21123 /* Return the index of the last glyph following glyph string S that is
21124 overwritten by S because of S's right overhang. Value is -1 if
21125 no such glyph is found. */
21126
21127 static int
21128 right_overwritten (struct glyph_string *s)
21129 {
21130 int k = -1;
21131
21132 if (s->right_overhang)
21133 {
21134 int x = 0, i;
21135 struct glyph *glyphs = s->row->glyphs[s->area];
21136 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21137 int end = s->row->used[s->area];
21138
21139 for (i = first; i < end && s->right_overhang > x; ++i)
21140 x += glyphs[i].pixel_width;
21141
21142 k = i;
21143 }
21144
21145 return k;
21146 }
21147
21148
21149 /* Return the index of the last glyph following glyph string S that
21150 overwrites S because of its left overhang. Value is negative
21151 if no such glyph is found. */
21152
21153 static int
21154 right_overwriting (struct glyph_string *s)
21155 {
21156 int i, k, x;
21157 int end = s->row->used[s->area];
21158 struct glyph *glyphs = s->row->glyphs[s->area];
21159 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21160
21161 k = -1;
21162 x = 0;
21163 for (i = first; i < end; ++i)
21164 {
21165 int left, right;
21166 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21167 if (x - left < 0)
21168 k = i;
21169 x += glyphs[i].pixel_width;
21170 }
21171
21172 return k;
21173 }
21174
21175
21176 /* Set background width of glyph string S. START is the index of the
21177 first glyph following S. LAST_X is the right-most x-position + 1
21178 in the drawing area. */
21179
21180 static INLINE void
21181 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21182 {
21183 /* If the face of this glyph string has to be drawn to the end of
21184 the drawing area, set S->extends_to_end_of_line_p. */
21185
21186 if (start == s->row->used[s->area]
21187 && s->area == TEXT_AREA
21188 && ((s->row->fill_line_p
21189 && (s->hl == DRAW_NORMAL_TEXT
21190 || s->hl == DRAW_IMAGE_RAISED
21191 || s->hl == DRAW_IMAGE_SUNKEN))
21192 || s->hl == DRAW_MOUSE_FACE))
21193 s->extends_to_end_of_line_p = 1;
21194
21195 /* If S extends its face to the end of the line, set its
21196 background_width to the distance to the right edge of the drawing
21197 area. */
21198 if (s->extends_to_end_of_line_p)
21199 s->background_width = last_x - s->x + 1;
21200 else
21201 s->background_width = s->width;
21202 }
21203
21204
21205 /* Compute overhangs and x-positions for glyph string S and its
21206 predecessors, or successors. X is the starting x-position for S.
21207 BACKWARD_P non-zero means process predecessors. */
21208
21209 static void
21210 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21211 {
21212 if (backward_p)
21213 {
21214 while (s)
21215 {
21216 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21217 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21218 x -= s->width;
21219 s->x = x;
21220 s = s->prev;
21221 }
21222 }
21223 else
21224 {
21225 while (s)
21226 {
21227 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21228 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21229 s->x = x;
21230 x += s->width;
21231 s = s->next;
21232 }
21233 }
21234 }
21235
21236
21237
21238 /* The following macros are only called from draw_glyphs below.
21239 They reference the following parameters of that function directly:
21240 `w', `row', `area', and `overlap_p'
21241 as well as the following local variables:
21242 `s', `f', and `hdc' (in W32) */
21243
21244 #ifdef HAVE_NTGUI
21245 /* On W32, silently add local `hdc' variable to argument list of
21246 init_glyph_string. */
21247 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21248 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21249 #else
21250 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21251 init_glyph_string (s, char2b, w, row, area, start, hl)
21252 #endif
21253
21254 /* Add a glyph string for a stretch glyph to the list of strings
21255 between HEAD and TAIL. START is the index of the stretch glyph in
21256 row area AREA of glyph row ROW. END is the index of the last glyph
21257 in that glyph row area. X is the current output position assigned
21258 to the new glyph string constructed. HL overrides that face of the
21259 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21260 is the right-most x-position of the drawing area. */
21261
21262 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21263 and below -- keep them on one line. */
21264 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21265 do \
21266 { \
21267 s = (struct glyph_string *) alloca (sizeof *s); \
21268 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21269 START = fill_stretch_glyph_string (s, START, END); \
21270 append_glyph_string (&HEAD, &TAIL, s); \
21271 s->x = (X); \
21272 } \
21273 while (0)
21274
21275
21276 /* Add a glyph string for an image glyph to the list of strings
21277 between HEAD and TAIL. START is the index of the image glyph in
21278 row area AREA of glyph row ROW. END is the index of the last glyph
21279 in that glyph row area. X is the current output position assigned
21280 to the new glyph string constructed. HL overrides that face of the
21281 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21282 is the right-most x-position of the drawing area. */
21283
21284 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21285 do \
21286 { \
21287 s = (struct glyph_string *) alloca (sizeof *s); \
21288 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21289 fill_image_glyph_string (s); \
21290 append_glyph_string (&HEAD, &TAIL, s); \
21291 ++START; \
21292 s->x = (X); \
21293 } \
21294 while (0)
21295
21296
21297 /* Add a glyph string for a sequence of character glyphs to the list
21298 of strings between HEAD and TAIL. START is the index of the first
21299 glyph in row area AREA of glyph row ROW that is part of the new
21300 glyph string. END is the index of the last glyph in that glyph row
21301 area. X is the current output position assigned to the new glyph
21302 string constructed. HL overrides that face of the glyph; e.g. it
21303 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21304 right-most x-position of the drawing area. */
21305
21306 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21307 do \
21308 { \
21309 int face_id; \
21310 XChar2b *char2b; \
21311 \
21312 face_id = (row)->glyphs[area][START].face_id; \
21313 \
21314 s = (struct glyph_string *) alloca (sizeof *s); \
21315 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21316 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21317 append_glyph_string (&HEAD, &TAIL, s); \
21318 s->x = (X); \
21319 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21320 } \
21321 while (0)
21322
21323
21324 /* Add a glyph string for a composite sequence to the list of strings
21325 between HEAD and TAIL. START is the index of the first glyph in
21326 row area AREA of glyph row ROW that is part of the new glyph
21327 string. END is the index of the last glyph in that glyph row area.
21328 X is the current output position assigned to the new glyph string
21329 constructed. HL overrides that face of the glyph; e.g. it is
21330 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21331 x-position of the drawing area. */
21332
21333 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21334 do { \
21335 int face_id = (row)->glyphs[area][START].face_id; \
21336 struct face *base_face = FACE_FROM_ID (f, face_id); \
21337 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21338 struct composition *cmp = composition_table[cmp_id]; \
21339 XChar2b *char2b; \
21340 struct glyph_string *first_s IF_LINT (= NULL); \
21341 int n; \
21342 \
21343 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21344 \
21345 /* Make glyph_strings for each glyph sequence that is drawable by \
21346 the same face, and append them to HEAD/TAIL. */ \
21347 for (n = 0; n < cmp->glyph_len;) \
21348 { \
21349 s = (struct glyph_string *) alloca (sizeof *s); \
21350 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21351 append_glyph_string (&(HEAD), &(TAIL), s); \
21352 s->cmp = cmp; \
21353 s->cmp_from = n; \
21354 s->x = (X); \
21355 if (n == 0) \
21356 first_s = s; \
21357 n = fill_composite_glyph_string (s, base_face, overlaps); \
21358 } \
21359 \
21360 ++START; \
21361 s = first_s; \
21362 } while (0)
21363
21364
21365 /* Add a glyph string for a glyph-string sequence to the list of strings
21366 between HEAD and TAIL. */
21367
21368 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21369 do { \
21370 int face_id; \
21371 XChar2b *char2b; \
21372 Lisp_Object gstring; \
21373 \
21374 face_id = (row)->glyphs[area][START].face_id; \
21375 gstring = (composition_gstring_from_id \
21376 ((row)->glyphs[area][START].u.cmp.id)); \
21377 s = (struct glyph_string *) alloca (sizeof *s); \
21378 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21379 * LGSTRING_GLYPH_LEN (gstring)); \
21380 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21381 append_glyph_string (&(HEAD), &(TAIL), s); \
21382 s->x = (X); \
21383 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21384 } while (0)
21385
21386
21387 /* Add a glyph string for a sequence of glyphless character's glyphs
21388 to the list of strings between HEAD and TAIL. The meanings of
21389 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21390
21391 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21392 do \
21393 { \
21394 int face_id; \
21395 \
21396 face_id = (row)->glyphs[area][START].face_id; \
21397 \
21398 s = (struct glyph_string *) alloca (sizeof *s); \
21399 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21400 append_glyph_string (&HEAD, &TAIL, s); \
21401 s->x = (X); \
21402 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21403 overlaps); \
21404 } \
21405 while (0)
21406
21407
21408 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21409 of AREA of glyph row ROW on window W between indices START and END.
21410 HL overrides the face for drawing glyph strings, e.g. it is
21411 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21412 x-positions of the drawing area.
21413
21414 This is an ugly monster macro construct because we must use alloca
21415 to allocate glyph strings (because draw_glyphs can be called
21416 asynchronously). */
21417
21418 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21419 do \
21420 { \
21421 HEAD = TAIL = NULL; \
21422 while (START < END) \
21423 { \
21424 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21425 switch (first_glyph->type) \
21426 { \
21427 case CHAR_GLYPH: \
21428 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21429 HL, X, LAST_X); \
21430 break; \
21431 \
21432 case COMPOSITE_GLYPH: \
21433 if (first_glyph->u.cmp.automatic) \
21434 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21435 HL, X, LAST_X); \
21436 else \
21437 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21438 HL, X, LAST_X); \
21439 break; \
21440 \
21441 case STRETCH_GLYPH: \
21442 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21443 HL, X, LAST_X); \
21444 break; \
21445 \
21446 case IMAGE_GLYPH: \
21447 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21448 HL, X, LAST_X); \
21449 break; \
21450 \
21451 case GLYPHLESS_GLYPH: \
21452 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21453 HL, X, LAST_X); \
21454 break; \
21455 \
21456 default: \
21457 abort (); \
21458 } \
21459 \
21460 if (s) \
21461 { \
21462 set_glyph_string_background_width (s, START, LAST_X); \
21463 (X) += s->width; \
21464 } \
21465 } \
21466 } while (0)
21467
21468
21469 /* Draw glyphs between START and END in AREA of ROW on window W,
21470 starting at x-position X. X is relative to AREA in W. HL is a
21471 face-override with the following meaning:
21472
21473 DRAW_NORMAL_TEXT draw normally
21474 DRAW_CURSOR draw in cursor face
21475 DRAW_MOUSE_FACE draw in mouse face.
21476 DRAW_INVERSE_VIDEO draw in mode line face
21477 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21478 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21479
21480 If OVERLAPS is non-zero, draw only the foreground of characters and
21481 clip to the physical height of ROW. Non-zero value also defines
21482 the overlapping part to be drawn:
21483
21484 OVERLAPS_PRED overlap with preceding rows
21485 OVERLAPS_SUCC overlap with succeeding rows
21486 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21487 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21488
21489 Value is the x-position reached, relative to AREA of W. */
21490
21491 static int
21492 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21493 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21494 enum draw_glyphs_face hl, int overlaps)
21495 {
21496 struct glyph_string *head, *tail;
21497 struct glyph_string *s;
21498 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21499 int i, j, x_reached, last_x, area_left = 0;
21500 struct frame *f = XFRAME (WINDOW_FRAME (w));
21501 DECLARE_HDC (hdc);
21502
21503 ALLOCATE_HDC (hdc, f);
21504
21505 /* Let's rather be paranoid than getting a SEGV. */
21506 end = min (end, row->used[area]);
21507 start = max (0, start);
21508 start = min (end, start);
21509
21510 /* Translate X to frame coordinates. Set last_x to the right
21511 end of the drawing area. */
21512 if (row->full_width_p)
21513 {
21514 /* X is relative to the left edge of W, without scroll bars
21515 or fringes. */
21516 area_left = WINDOW_LEFT_EDGE_X (w);
21517 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21518 }
21519 else
21520 {
21521 area_left = window_box_left (w, area);
21522 last_x = area_left + window_box_width (w, area);
21523 }
21524 x += area_left;
21525
21526 /* Build a doubly-linked list of glyph_string structures between
21527 head and tail from what we have to draw. Note that the macro
21528 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21529 the reason we use a separate variable `i'. */
21530 i = start;
21531 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21532 if (tail)
21533 x_reached = tail->x + tail->background_width;
21534 else
21535 x_reached = x;
21536
21537 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21538 the row, redraw some glyphs in front or following the glyph
21539 strings built above. */
21540 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21541 {
21542 struct glyph_string *h, *t;
21543 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21544 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21545 int check_mouse_face = 0;
21546 int dummy_x = 0;
21547
21548 /* If mouse highlighting is on, we may need to draw adjacent
21549 glyphs using mouse-face highlighting. */
21550 if (area == TEXT_AREA && row->mouse_face_p)
21551 {
21552 struct glyph_row *mouse_beg_row, *mouse_end_row;
21553
21554 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21555 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21556
21557 if (row >= mouse_beg_row && row <= mouse_end_row)
21558 {
21559 check_mouse_face = 1;
21560 mouse_beg_col = (row == mouse_beg_row)
21561 ? hlinfo->mouse_face_beg_col : 0;
21562 mouse_end_col = (row == mouse_end_row)
21563 ? hlinfo->mouse_face_end_col
21564 : row->used[TEXT_AREA];
21565 }
21566 }
21567
21568 /* Compute overhangs for all glyph strings. */
21569 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21570 for (s = head; s; s = s->next)
21571 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21572
21573 /* Prepend glyph strings for glyphs in front of the first glyph
21574 string that are overwritten because of the first glyph
21575 string's left overhang. The background of all strings
21576 prepended must be drawn because the first glyph string
21577 draws over it. */
21578 i = left_overwritten (head);
21579 if (i >= 0)
21580 {
21581 enum draw_glyphs_face overlap_hl;
21582
21583 /* If this row contains mouse highlighting, attempt to draw
21584 the overlapped glyphs with the correct highlight. This
21585 code fails if the overlap encompasses more than one glyph
21586 and mouse-highlight spans only some of these glyphs.
21587 However, making it work perfectly involves a lot more
21588 code, and I don't know if the pathological case occurs in
21589 practice, so we'll stick to this for now. --- cyd */
21590 if (check_mouse_face
21591 && mouse_beg_col < start && mouse_end_col > i)
21592 overlap_hl = DRAW_MOUSE_FACE;
21593 else
21594 overlap_hl = DRAW_NORMAL_TEXT;
21595
21596 j = i;
21597 BUILD_GLYPH_STRINGS (j, start, h, t,
21598 overlap_hl, dummy_x, last_x);
21599 start = i;
21600 compute_overhangs_and_x (t, head->x, 1);
21601 prepend_glyph_string_lists (&head, &tail, h, t);
21602 clip_head = head;
21603 }
21604
21605 /* Prepend glyph strings for glyphs in front of the first glyph
21606 string that overwrite that glyph string because of their
21607 right overhang. For these strings, only the foreground must
21608 be drawn, because it draws over the glyph string at `head'.
21609 The background must not be drawn because this would overwrite
21610 right overhangs of preceding glyphs for which no glyph
21611 strings exist. */
21612 i = left_overwriting (head);
21613 if (i >= 0)
21614 {
21615 enum draw_glyphs_face overlap_hl;
21616
21617 if (check_mouse_face
21618 && mouse_beg_col < start && mouse_end_col > i)
21619 overlap_hl = DRAW_MOUSE_FACE;
21620 else
21621 overlap_hl = DRAW_NORMAL_TEXT;
21622
21623 clip_head = head;
21624 BUILD_GLYPH_STRINGS (i, start, h, t,
21625 overlap_hl, dummy_x, last_x);
21626 for (s = h; s; s = s->next)
21627 s->background_filled_p = 1;
21628 compute_overhangs_and_x (t, head->x, 1);
21629 prepend_glyph_string_lists (&head, &tail, h, t);
21630 }
21631
21632 /* Append glyphs strings for glyphs following the last glyph
21633 string tail that are overwritten by tail. The background of
21634 these strings has to be drawn because tail's foreground draws
21635 over it. */
21636 i = right_overwritten (tail);
21637 if (i >= 0)
21638 {
21639 enum draw_glyphs_face overlap_hl;
21640
21641 if (check_mouse_face
21642 && mouse_beg_col < i && mouse_end_col > end)
21643 overlap_hl = DRAW_MOUSE_FACE;
21644 else
21645 overlap_hl = DRAW_NORMAL_TEXT;
21646
21647 BUILD_GLYPH_STRINGS (end, i, h, t,
21648 overlap_hl, x, last_x);
21649 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21650 we don't have `end = i;' here. */
21651 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21652 append_glyph_string_lists (&head, &tail, h, t);
21653 clip_tail = tail;
21654 }
21655
21656 /* Append glyph strings for glyphs following the last glyph
21657 string tail that overwrite tail. The foreground of such
21658 glyphs has to be drawn because it writes into the background
21659 of tail. The background must not be drawn because it could
21660 paint over the foreground of following glyphs. */
21661 i = right_overwriting (tail);
21662 if (i >= 0)
21663 {
21664 enum draw_glyphs_face overlap_hl;
21665 if (check_mouse_face
21666 && mouse_beg_col < i && mouse_end_col > end)
21667 overlap_hl = DRAW_MOUSE_FACE;
21668 else
21669 overlap_hl = DRAW_NORMAL_TEXT;
21670
21671 clip_tail = tail;
21672 i++; /* We must include the Ith glyph. */
21673 BUILD_GLYPH_STRINGS (end, i, h, t,
21674 overlap_hl, x, last_x);
21675 for (s = h; s; s = s->next)
21676 s->background_filled_p = 1;
21677 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21678 append_glyph_string_lists (&head, &tail, h, t);
21679 }
21680 if (clip_head || clip_tail)
21681 for (s = head; s; s = s->next)
21682 {
21683 s->clip_head = clip_head;
21684 s->clip_tail = clip_tail;
21685 }
21686 }
21687
21688 /* Draw all strings. */
21689 for (s = head; s; s = s->next)
21690 FRAME_RIF (f)->draw_glyph_string (s);
21691
21692 #ifndef HAVE_NS
21693 /* When focus a sole frame and move horizontally, this sets on_p to 0
21694 causing a failure to erase prev cursor position. */
21695 if (area == TEXT_AREA
21696 && !row->full_width_p
21697 /* When drawing overlapping rows, only the glyph strings'
21698 foreground is drawn, which doesn't erase a cursor
21699 completely. */
21700 && !overlaps)
21701 {
21702 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21703 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21704 : (tail ? tail->x + tail->background_width : x));
21705 x0 -= area_left;
21706 x1 -= area_left;
21707
21708 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21709 row->y, MATRIX_ROW_BOTTOM_Y (row));
21710 }
21711 #endif
21712
21713 /* Value is the x-position up to which drawn, relative to AREA of W.
21714 This doesn't include parts drawn because of overhangs. */
21715 if (row->full_width_p)
21716 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21717 else
21718 x_reached -= area_left;
21719
21720 RELEASE_HDC (hdc, f);
21721
21722 return x_reached;
21723 }
21724
21725 /* Expand row matrix if too narrow. Don't expand if area
21726 is not present. */
21727
21728 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21729 { \
21730 if (!fonts_changed_p \
21731 && (it->glyph_row->glyphs[area] \
21732 < it->glyph_row->glyphs[area + 1])) \
21733 { \
21734 it->w->ncols_scale_factor++; \
21735 fonts_changed_p = 1; \
21736 } \
21737 }
21738
21739 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21740 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21741
21742 static INLINE void
21743 append_glyph (struct it *it)
21744 {
21745 struct glyph *glyph;
21746 enum glyph_row_area area = it->area;
21747
21748 xassert (it->glyph_row);
21749 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21750
21751 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21752 if (glyph < it->glyph_row->glyphs[area + 1])
21753 {
21754 /* If the glyph row is reversed, we need to prepend the glyph
21755 rather than append it. */
21756 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21757 {
21758 struct glyph *g;
21759
21760 /* Make room for the additional glyph. */
21761 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21762 g[1] = *g;
21763 glyph = it->glyph_row->glyphs[area];
21764 }
21765 glyph->charpos = CHARPOS (it->position);
21766 glyph->object = it->object;
21767 if (it->pixel_width > 0)
21768 {
21769 glyph->pixel_width = it->pixel_width;
21770 glyph->padding_p = 0;
21771 }
21772 else
21773 {
21774 /* Assure at least 1-pixel width. Otherwise, cursor can't
21775 be displayed correctly. */
21776 glyph->pixel_width = 1;
21777 glyph->padding_p = 1;
21778 }
21779 glyph->ascent = it->ascent;
21780 glyph->descent = it->descent;
21781 glyph->voffset = it->voffset;
21782 glyph->type = CHAR_GLYPH;
21783 glyph->avoid_cursor_p = it->avoid_cursor_p;
21784 glyph->multibyte_p = it->multibyte_p;
21785 glyph->left_box_line_p = it->start_of_box_run_p;
21786 glyph->right_box_line_p = it->end_of_box_run_p;
21787 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21788 || it->phys_descent > it->descent);
21789 glyph->glyph_not_available_p = it->glyph_not_available_p;
21790 glyph->face_id = it->face_id;
21791 glyph->u.ch = it->char_to_display;
21792 glyph->slice.img = null_glyph_slice;
21793 glyph->font_type = FONT_TYPE_UNKNOWN;
21794 if (it->bidi_p)
21795 {
21796 glyph->resolved_level = it->bidi_it.resolved_level;
21797 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21798 abort ();
21799 glyph->bidi_type = it->bidi_it.type;
21800 }
21801 else
21802 {
21803 glyph->resolved_level = 0;
21804 glyph->bidi_type = UNKNOWN_BT;
21805 }
21806 ++it->glyph_row->used[area];
21807 }
21808 else
21809 IT_EXPAND_MATRIX_WIDTH (it, area);
21810 }
21811
21812 /* Store one glyph for the composition IT->cmp_it.id in
21813 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21814 non-null. */
21815
21816 static INLINE void
21817 append_composite_glyph (struct it *it)
21818 {
21819 struct glyph *glyph;
21820 enum glyph_row_area area = it->area;
21821
21822 xassert (it->glyph_row);
21823
21824 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21825 if (glyph < it->glyph_row->glyphs[area + 1])
21826 {
21827 /* If the glyph row is reversed, we need to prepend the glyph
21828 rather than append it. */
21829 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21830 {
21831 struct glyph *g;
21832
21833 /* Make room for the new glyph. */
21834 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21835 g[1] = *g;
21836 glyph = it->glyph_row->glyphs[it->area];
21837 }
21838 glyph->charpos = it->cmp_it.charpos;
21839 glyph->object = it->object;
21840 glyph->pixel_width = it->pixel_width;
21841 glyph->ascent = it->ascent;
21842 glyph->descent = it->descent;
21843 glyph->voffset = it->voffset;
21844 glyph->type = COMPOSITE_GLYPH;
21845 if (it->cmp_it.ch < 0)
21846 {
21847 glyph->u.cmp.automatic = 0;
21848 glyph->u.cmp.id = it->cmp_it.id;
21849 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21850 }
21851 else
21852 {
21853 glyph->u.cmp.automatic = 1;
21854 glyph->u.cmp.id = it->cmp_it.id;
21855 glyph->slice.cmp.from = it->cmp_it.from;
21856 glyph->slice.cmp.to = it->cmp_it.to - 1;
21857 }
21858 glyph->avoid_cursor_p = it->avoid_cursor_p;
21859 glyph->multibyte_p = it->multibyte_p;
21860 glyph->left_box_line_p = it->start_of_box_run_p;
21861 glyph->right_box_line_p = it->end_of_box_run_p;
21862 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21863 || it->phys_descent > it->descent);
21864 glyph->padding_p = 0;
21865 glyph->glyph_not_available_p = 0;
21866 glyph->face_id = it->face_id;
21867 glyph->font_type = FONT_TYPE_UNKNOWN;
21868 if (it->bidi_p)
21869 {
21870 glyph->resolved_level = it->bidi_it.resolved_level;
21871 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21872 abort ();
21873 glyph->bidi_type = it->bidi_it.type;
21874 }
21875 ++it->glyph_row->used[area];
21876 }
21877 else
21878 IT_EXPAND_MATRIX_WIDTH (it, area);
21879 }
21880
21881
21882 /* Change IT->ascent and IT->height according to the setting of
21883 IT->voffset. */
21884
21885 static INLINE void
21886 take_vertical_position_into_account (struct it *it)
21887 {
21888 if (it->voffset)
21889 {
21890 if (it->voffset < 0)
21891 /* Increase the ascent so that we can display the text higher
21892 in the line. */
21893 it->ascent -= it->voffset;
21894 else
21895 /* Increase the descent so that we can display the text lower
21896 in the line. */
21897 it->descent += it->voffset;
21898 }
21899 }
21900
21901
21902 /* Produce glyphs/get display metrics for the image IT is loaded with.
21903 See the description of struct display_iterator in dispextern.h for
21904 an overview of struct display_iterator. */
21905
21906 static void
21907 produce_image_glyph (struct it *it)
21908 {
21909 struct image *img;
21910 struct face *face;
21911 int glyph_ascent, crop;
21912 struct glyph_slice slice;
21913
21914 xassert (it->what == IT_IMAGE);
21915
21916 face = FACE_FROM_ID (it->f, it->face_id);
21917 xassert (face);
21918 /* Make sure X resources of the face is loaded. */
21919 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21920
21921 if (it->image_id < 0)
21922 {
21923 /* Fringe bitmap. */
21924 it->ascent = it->phys_ascent = 0;
21925 it->descent = it->phys_descent = 0;
21926 it->pixel_width = 0;
21927 it->nglyphs = 0;
21928 return;
21929 }
21930
21931 img = IMAGE_FROM_ID (it->f, it->image_id);
21932 xassert (img);
21933 /* Make sure X resources of the image is loaded. */
21934 prepare_image_for_display (it->f, img);
21935
21936 slice.x = slice.y = 0;
21937 slice.width = img->width;
21938 slice.height = img->height;
21939
21940 if (INTEGERP (it->slice.x))
21941 slice.x = XINT (it->slice.x);
21942 else if (FLOATP (it->slice.x))
21943 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21944
21945 if (INTEGERP (it->slice.y))
21946 slice.y = XINT (it->slice.y);
21947 else if (FLOATP (it->slice.y))
21948 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21949
21950 if (INTEGERP (it->slice.width))
21951 slice.width = XINT (it->slice.width);
21952 else if (FLOATP (it->slice.width))
21953 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21954
21955 if (INTEGERP (it->slice.height))
21956 slice.height = XINT (it->slice.height);
21957 else if (FLOATP (it->slice.height))
21958 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21959
21960 if (slice.x >= img->width)
21961 slice.x = img->width;
21962 if (slice.y >= img->height)
21963 slice.y = img->height;
21964 if (slice.x + slice.width >= img->width)
21965 slice.width = img->width - slice.x;
21966 if (slice.y + slice.height > img->height)
21967 slice.height = img->height - slice.y;
21968
21969 if (slice.width == 0 || slice.height == 0)
21970 return;
21971
21972 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21973
21974 it->descent = slice.height - glyph_ascent;
21975 if (slice.y == 0)
21976 it->descent += img->vmargin;
21977 if (slice.y + slice.height == img->height)
21978 it->descent += img->vmargin;
21979 it->phys_descent = it->descent;
21980
21981 it->pixel_width = slice.width;
21982 if (slice.x == 0)
21983 it->pixel_width += img->hmargin;
21984 if (slice.x + slice.width == img->width)
21985 it->pixel_width += img->hmargin;
21986
21987 /* It's quite possible for images to have an ascent greater than
21988 their height, so don't get confused in that case. */
21989 if (it->descent < 0)
21990 it->descent = 0;
21991
21992 it->nglyphs = 1;
21993
21994 if (face->box != FACE_NO_BOX)
21995 {
21996 if (face->box_line_width > 0)
21997 {
21998 if (slice.y == 0)
21999 it->ascent += face->box_line_width;
22000 if (slice.y + slice.height == img->height)
22001 it->descent += face->box_line_width;
22002 }
22003
22004 if (it->start_of_box_run_p && slice.x == 0)
22005 it->pixel_width += eabs (face->box_line_width);
22006 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
22007 it->pixel_width += eabs (face->box_line_width);
22008 }
22009
22010 take_vertical_position_into_account (it);
22011
22012 /* Automatically crop wide image glyphs at right edge so we can
22013 draw the cursor on same display row. */
22014 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
22015 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
22016 {
22017 it->pixel_width -= crop;
22018 slice.width -= crop;
22019 }
22020
22021 if (it->glyph_row)
22022 {
22023 struct glyph *glyph;
22024 enum glyph_row_area area = it->area;
22025
22026 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22027 if (glyph < it->glyph_row->glyphs[area + 1])
22028 {
22029 glyph->charpos = CHARPOS (it->position);
22030 glyph->object = it->object;
22031 glyph->pixel_width = it->pixel_width;
22032 glyph->ascent = glyph_ascent;
22033 glyph->descent = it->descent;
22034 glyph->voffset = it->voffset;
22035 glyph->type = IMAGE_GLYPH;
22036 glyph->avoid_cursor_p = it->avoid_cursor_p;
22037 glyph->multibyte_p = it->multibyte_p;
22038 glyph->left_box_line_p = it->start_of_box_run_p;
22039 glyph->right_box_line_p = it->end_of_box_run_p;
22040 glyph->overlaps_vertically_p = 0;
22041 glyph->padding_p = 0;
22042 glyph->glyph_not_available_p = 0;
22043 glyph->face_id = it->face_id;
22044 glyph->u.img_id = img->id;
22045 glyph->slice.img = slice;
22046 glyph->font_type = FONT_TYPE_UNKNOWN;
22047 if (it->bidi_p)
22048 {
22049 glyph->resolved_level = it->bidi_it.resolved_level;
22050 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22051 abort ();
22052 glyph->bidi_type = it->bidi_it.type;
22053 }
22054 ++it->glyph_row->used[area];
22055 }
22056 else
22057 IT_EXPAND_MATRIX_WIDTH (it, area);
22058 }
22059 }
22060
22061
22062 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
22063 of the glyph, WIDTH and HEIGHT are the width and height of the
22064 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
22065
22066 static void
22067 append_stretch_glyph (struct it *it, Lisp_Object object,
22068 int width, int height, int ascent)
22069 {
22070 struct glyph *glyph;
22071 enum glyph_row_area area = it->area;
22072
22073 xassert (ascent >= 0 && ascent <= height);
22074
22075 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22076 if (glyph < it->glyph_row->glyphs[area + 1])
22077 {
22078 /* If the glyph row is reversed, we need to prepend the glyph
22079 rather than append it. */
22080 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22081 {
22082 struct glyph *g;
22083
22084 /* Make room for the additional glyph. */
22085 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22086 g[1] = *g;
22087 glyph = it->glyph_row->glyphs[area];
22088 }
22089 glyph->charpos = CHARPOS (it->position);
22090 glyph->object = object;
22091 glyph->pixel_width = width;
22092 glyph->ascent = ascent;
22093 glyph->descent = height - ascent;
22094 glyph->voffset = it->voffset;
22095 glyph->type = STRETCH_GLYPH;
22096 glyph->avoid_cursor_p = it->avoid_cursor_p;
22097 glyph->multibyte_p = it->multibyte_p;
22098 glyph->left_box_line_p = it->start_of_box_run_p;
22099 glyph->right_box_line_p = it->end_of_box_run_p;
22100 glyph->overlaps_vertically_p = 0;
22101 glyph->padding_p = 0;
22102 glyph->glyph_not_available_p = 0;
22103 glyph->face_id = it->face_id;
22104 glyph->u.stretch.ascent = ascent;
22105 glyph->u.stretch.height = height;
22106 glyph->slice.img = null_glyph_slice;
22107 glyph->font_type = FONT_TYPE_UNKNOWN;
22108 if (it->bidi_p)
22109 {
22110 glyph->resolved_level = it->bidi_it.resolved_level;
22111 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22112 abort ();
22113 glyph->bidi_type = it->bidi_it.type;
22114 }
22115 else
22116 {
22117 glyph->resolved_level = 0;
22118 glyph->bidi_type = UNKNOWN_BT;
22119 }
22120 ++it->glyph_row->used[area];
22121 }
22122 else
22123 IT_EXPAND_MATRIX_WIDTH (it, area);
22124 }
22125
22126
22127 /* Produce a stretch glyph for iterator IT. IT->object is the value
22128 of the glyph property displayed. The value must be a list
22129 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
22130 being recognized:
22131
22132 1. `:width WIDTH' specifies that the space should be WIDTH *
22133 canonical char width wide. WIDTH may be an integer or floating
22134 point number.
22135
22136 2. `:relative-width FACTOR' specifies that the width of the stretch
22137 should be computed from the width of the first character having the
22138 `glyph' property, and should be FACTOR times that width.
22139
22140 3. `:align-to HPOS' specifies that the space should be wide enough
22141 to reach HPOS, a value in canonical character units.
22142
22143 Exactly one of the above pairs must be present.
22144
22145 4. `:height HEIGHT' specifies that the height of the stretch produced
22146 should be HEIGHT, measured in canonical character units.
22147
22148 5. `:relative-height FACTOR' specifies that the height of the
22149 stretch should be FACTOR times the height of the characters having
22150 the glyph property.
22151
22152 Either none or exactly one of 4 or 5 must be present.
22153
22154 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22155 of the stretch should be used for the ascent of the stretch.
22156 ASCENT must be in the range 0 <= ASCENT <= 100. */
22157
22158 static void
22159 produce_stretch_glyph (struct it *it)
22160 {
22161 /* (space :width WIDTH :height HEIGHT ...) */
22162 Lisp_Object prop, plist;
22163 int width = 0, height = 0, align_to = -1;
22164 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22165 int ascent = 0;
22166 double tem;
22167 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22168 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22169
22170 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22171
22172 /* List should start with `space'. */
22173 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22174 plist = XCDR (it->object);
22175
22176 /* Compute the width of the stretch. */
22177 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22178 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22179 {
22180 /* Absolute width `:width WIDTH' specified and valid. */
22181 zero_width_ok_p = 1;
22182 width = (int)tem;
22183 }
22184 else if (prop = Fplist_get (plist, QCrelative_width),
22185 NUMVAL (prop) > 0)
22186 {
22187 /* Relative width `:relative-width FACTOR' specified and valid.
22188 Compute the width of the characters having the `glyph'
22189 property. */
22190 struct it it2;
22191 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22192
22193 it2 = *it;
22194 if (it->multibyte_p)
22195 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22196 else
22197 {
22198 it2.c = it2.char_to_display = *p, it2.len = 1;
22199 if (! ASCII_CHAR_P (it2.c))
22200 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22201 }
22202
22203 it2.glyph_row = NULL;
22204 it2.what = IT_CHARACTER;
22205 x_produce_glyphs (&it2);
22206 width = NUMVAL (prop) * it2.pixel_width;
22207 }
22208 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22209 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22210 {
22211 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22212 align_to = (align_to < 0
22213 ? 0
22214 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22215 else if (align_to < 0)
22216 align_to = window_box_left_offset (it->w, TEXT_AREA);
22217 width = max (0, (int)tem + align_to - it->current_x);
22218 zero_width_ok_p = 1;
22219 }
22220 else
22221 /* Nothing specified -> width defaults to canonical char width. */
22222 width = FRAME_COLUMN_WIDTH (it->f);
22223
22224 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22225 width = 1;
22226
22227 /* Compute height. */
22228 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22229 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22230 {
22231 height = (int)tem;
22232 zero_height_ok_p = 1;
22233 }
22234 else if (prop = Fplist_get (plist, QCrelative_height),
22235 NUMVAL (prop) > 0)
22236 height = FONT_HEIGHT (font) * NUMVAL (prop);
22237 else
22238 height = FONT_HEIGHT (font);
22239
22240 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22241 height = 1;
22242
22243 /* Compute percentage of height used for ascent. If
22244 `:ascent ASCENT' is present and valid, use that. Otherwise,
22245 derive the ascent from the font in use. */
22246 if (prop = Fplist_get (plist, QCascent),
22247 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22248 ascent = height * NUMVAL (prop) / 100.0;
22249 else if (!NILP (prop)
22250 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22251 ascent = min (max (0, (int)tem), height);
22252 else
22253 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22254
22255 if (width > 0 && it->line_wrap != TRUNCATE
22256 && it->current_x + width > it->last_visible_x)
22257 width = it->last_visible_x - it->current_x - 1;
22258
22259 if (width > 0 && height > 0 && it->glyph_row)
22260 {
22261 Lisp_Object object = it->stack[it->sp - 1].string;
22262 if (!STRINGP (object))
22263 object = it->w->buffer;
22264 append_stretch_glyph (it, object, width, height, ascent);
22265 }
22266
22267 it->pixel_width = width;
22268 it->ascent = it->phys_ascent = ascent;
22269 it->descent = it->phys_descent = height - it->ascent;
22270 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22271
22272 take_vertical_position_into_account (it);
22273 }
22274
22275 /* Calculate line-height and line-spacing properties.
22276 An integer value specifies explicit pixel value.
22277 A float value specifies relative value to current face height.
22278 A cons (float . face-name) specifies relative value to
22279 height of specified face font.
22280
22281 Returns height in pixels, or nil. */
22282
22283
22284 static Lisp_Object
22285 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22286 int boff, int override)
22287 {
22288 Lisp_Object face_name = Qnil;
22289 int ascent, descent, height;
22290
22291 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22292 return val;
22293
22294 if (CONSP (val))
22295 {
22296 face_name = XCAR (val);
22297 val = XCDR (val);
22298 if (!NUMBERP (val))
22299 val = make_number (1);
22300 if (NILP (face_name))
22301 {
22302 height = it->ascent + it->descent;
22303 goto scale;
22304 }
22305 }
22306
22307 if (NILP (face_name))
22308 {
22309 font = FRAME_FONT (it->f);
22310 boff = FRAME_BASELINE_OFFSET (it->f);
22311 }
22312 else if (EQ (face_name, Qt))
22313 {
22314 override = 0;
22315 }
22316 else
22317 {
22318 int face_id;
22319 struct face *face;
22320
22321 face_id = lookup_named_face (it->f, face_name, 0);
22322 if (face_id < 0)
22323 return make_number (-1);
22324
22325 face = FACE_FROM_ID (it->f, face_id);
22326 font = face->font;
22327 if (font == NULL)
22328 return make_number (-1);
22329 boff = font->baseline_offset;
22330 if (font->vertical_centering)
22331 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22332 }
22333
22334 ascent = FONT_BASE (font) + boff;
22335 descent = FONT_DESCENT (font) - boff;
22336
22337 if (override)
22338 {
22339 it->override_ascent = ascent;
22340 it->override_descent = descent;
22341 it->override_boff = boff;
22342 }
22343
22344 height = ascent + descent;
22345
22346 scale:
22347 if (FLOATP (val))
22348 height = (int)(XFLOAT_DATA (val) * height);
22349 else if (INTEGERP (val))
22350 height *= XINT (val);
22351
22352 return make_number (height);
22353 }
22354
22355
22356 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22357 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22358 and only if this is for a character for which no font was found.
22359
22360 If the display method (it->glyphless_method) is
22361 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22362 length of the acronym or the hexadecimal string, UPPER_XOFF and
22363 UPPER_YOFF are pixel offsets for the upper part of the string,
22364 LOWER_XOFF and LOWER_YOFF are for the lower part.
22365
22366 For the other display methods, LEN through LOWER_YOFF are zero. */
22367
22368 static void
22369 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22370 short upper_xoff, short upper_yoff,
22371 short lower_xoff, short lower_yoff)
22372 {
22373 struct glyph *glyph;
22374 enum glyph_row_area area = it->area;
22375
22376 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22377 if (glyph < it->glyph_row->glyphs[area + 1])
22378 {
22379 /* If the glyph row is reversed, we need to prepend the glyph
22380 rather than append it. */
22381 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22382 {
22383 struct glyph *g;
22384
22385 /* Make room for the additional glyph. */
22386 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22387 g[1] = *g;
22388 glyph = it->glyph_row->glyphs[area];
22389 }
22390 glyph->charpos = CHARPOS (it->position);
22391 glyph->object = it->object;
22392 glyph->pixel_width = it->pixel_width;
22393 glyph->ascent = it->ascent;
22394 glyph->descent = it->descent;
22395 glyph->voffset = it->voffset;
22396 glyph->type = GLYPHLESS_GLYPH;
22397 glyph->u.glyphless.method = it->glyphless_method;
22398 glyph->u.glyphless.for_no_font = for_no_font;
22399 glyph->u.glyphless.len = len;
22400 glyph->u.glyphless.ch = it->c;
22401 glyph->slice.glyphless.upper_xoff = upper_xoff;
22402 glyph->slice.glyphless.upper_yoff = upper_yoff;
22403 glyph->slice.glyphless.lower_xoff = lower_xoff;
22404 glyph->slice.glyphless.lower_yoff = lower_yoff;
22405 glyph->avoid_cursor_p = it->avoid_cursor_p;
22406 glyph->multibyte_p = it->multibyte_p;
22407 glyph->left_box_line_p = it->start_of_box_run_p;
22408 glyph->right_box_line_p = it->end_of_box_run_p;
22409 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22410 || it->phys_descent > it->descent);
22411 glyph->padding_p = 0;
22412 glyph->glyph_not_available_p = 0;
22413 glyph->face_id = face_id;
22414 glyph->font_type = FONT_TYPE_UNKNOWN;
22415 if (it->bidi_p)
22416 {
22417 glyph->resolved_level = it->bidi_it.resolved_level;
22418 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22419 abort ();
22420 glyph->bidi_type = it->bidi_it.type;
22421 }
22422 ++it->glyph_row->used[area];
22423 }
22424 else
22425 IT_EXPAND_MATRIX_WIDTH (it, area);
22426 }
22427
22428
22429 /* Produce a glyph for a glyphless character for iterator IT.
22430 IT->glyphless_method specifies which method to use for displaying
22431 the character. See the description of enum
22432 glyphless_display_method in dispextern.h for the detail.
22433
22434 FOR_NO_FONT is nonzero if and only if this is for a character for
22435 which no font was found. ACRONYM, if non-nil, is an acronym string
22436 for the character. */
22437
22438 static void
22439 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22440 {
22441 int face_id;
22442 struct face *face;
22443 struct font *font;
22444 int base_width, base_height, width, height;
22445 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22446 int len;
22447
22448 /* Get the metrics of the base font. We always refer to the current
22449 ASCII face. */
22450 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22451 font = face->font ? face->font : FRAME_FONT (it->f);
22452 it->ascent = FONT_BASE (font) + font->baseline_offset;
22453 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22454 base_height = it->ascent + it->descent;
22455 base_width = font->average_width;
22456
22457 /* Get a face ID for the glyph by utilizing a cache (the same way as
22458 doen for `escape-glyph' in get_next_display_element). */
22459 if (it->f == last_glyphless_glyph_frame
22460 && it->face_id == last_glyphless_glyph_face_id)
22461 {
22462 face_id = last_glyphless_glyph_merged_face_id;
22463 }
22464 else
22465 {
22466 /* Merge the `glyphless-char' face into the current face. */
22467 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22468 last_glyphless_glyph_frame = it->f;
22469 last_glyphless_glyph_face_id = it->face_id;
22470 last_glyphless_glyph_merged_face_id = face_id;
22471 }
22472
22473 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22474 {
22475 it->pixel_width = THIN_SPACE_WIDTH;
22476 len = 0;
22477 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22478 }
22479 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22480 {
22481 width = CHAR_WIDTH (it->c);
22482 if (width == 0)
22483 width = 1;
22484 else if (width > 4)
22485 width = 4;
22486 it->pixel_width = base_width * width;
22487 len = 0;
22488 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22489 }
22490 else
22491 {
22492 char buf[7];
22493 const char *str;
22494 unsigned int code[6];
22495 int upper_len;
22496 int ascent, descent;
22497 struct font_metrics metrics_upper, metrics_lower;
22498
22499 face = FACE_FROM_ID (it->f, face_id);
22500 font = face->font ? face->font : FRAME_FONT (it->f);
22501 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22502
22503 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22504 {
22505 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22506 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22507 if (CONSP (acronym))
22508 acronym = XCAR (acronym);
22509 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22510 }
22511 else
22512 {
22513 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22514 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22515 str = buf;
22516 }
22517 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22518 code[len] = font->driver->encode_char (font, str[len]);
22519 upper_len = (len + 1) / 2;
22520 font->driver->text_extents (font, code, upper_len,
22521 &metrics_upper);
22522 font->driver->text_extents (font, code + upper_len, len - upper_len,
22523 &metrics_lower);
22524
22525
22526
22527 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22528 width = max (metrics_upper.width, metrics_lower.width) + 4;
22529 upper_xoff = upper_yoff = 2; /* the typical case */
22530 if (base_width >= width)
22531 {
22532 /* Align the upper to the left, the lower to the right. */
22533 it->pixel_width = base_width;
22534 lower_xoff = base_width - 2 - metrics_lower.width;
22535 }
22536 else
22537 {
22538 /* Center the shorter one. */
22539 it->pixel_width = width;
22540 if (metrics_upper.width >= metrics_lower.width)
22541 lower_xoff = (width - metrics_lower.width) / 2;
22542 else
22543 {
22544 /* FIXME: This code doesn't look right. It formerly was
22545 missing the "lower_xoff = 0;", which couldn't have
22546 been right since it left lower_xoff uninitialized. */
22547 lower_xoff = 0;
22548 upper_xoff = (width - metrics_upper.width) / 2;
22549 }
22550 }
22551
22552 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22553 top, bottom, and between upper and lower strings. */
22554 height = (metrics_upper.ascent + metrics_upper.descent
22555 + metrics_lower.ascent + metrics_lower.descent) + 5;
22556 /* Center vertically.
22557 H:base_height, D:base_descent
22558 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22559
22560 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22561 descent = D - H/2 + h/2;
22562 lower_yoff = descent - 2 - ld;
22563 upper_yoff = lower_yoff - la - 1 - ud; */
22564 ascent = - (it->descent - (base_height + height + 1) / 2);
22565 descent = it->descent - (base_height - height) / 2;
22566 lower_yoff = descent - 2 - metrics_lower.descent;
22567 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22568 - metrics_upper.descent);
22569 /* Don't make the height shorter than the base height. */
22570 if (height > base_height)
22571 {
22572 it->ascent = ascent;
22573 it->descent = descent;
22574 }
22575 }
22576
22577 it->phys_ascent = it->ascent;
22578 it->phys_descent = it->descent;
22579 if (it->glyph_row)
22580 append_glyphless_glyph (it, face_id, for_no_font, len,
22581 upper_xoff, upper_yoff,
22582 lower_xoff, lower_yoff);
22583 it->nglyphs = 1;
22584 take_vertical_position_into_account (it);
22585 }
22586
22587
22588 /* RIF:
22589 Produce glyphs/get display metrics for the display element IT is
22590 loaded with. See the description of struct it in dispextern.h
22591 for an overview of struct it. */
22592
22593 void
22594 x_produce_glyphs (struct it *it)
22595 {
22596 int extra_line_spacing = it->extra_line_spacing;
22597
22598 it->glyph_not_available_p = 0;
22599
22600 if (it->what == IT_CHARACTER)
22601 {
22602 XChar2b char2b;
22603 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22604 struct font *font = face->font;
22605 struct font_metrics *pcm = NULL;
22606 int boff; /* baseline offset */
22607
22608 if (font == NULL)
22609 {
22610 /* When no suitable font is found, display this character by
22611 the method specified in the first extra slot of
22612 Vglyphless_char_display. */
22613 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22614
22615 xassert (it->what == IT_GLYPHLESS);
22616 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22617 goto done;
22618 }
22619
22620 boff = font->baseline_offset;
22621 if (font->vertical_centering)
22622 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22623
22624 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22625 {
22626 int stretched_p;
22627
22628 it->nglyphs = 1;
22629
22630 if (it->override_ascent >= 0)
22631 {
22632 it->ascent = it->override_ascent;
22633 it->descent = it->override_descent;
22634 boff = it->override_boff;
22635 }
22636 else
22637 {
22638 it->ascent = FONT_BASE (font) + boff;
22639 it->descent = FONT_DESCENT (font) - boff;
22640 }
22641
22642 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22643 {
22644 pcm = get_per_char_metric (font, &char2b);
22645 if (pcm->width == 0
22646 && pcm->rbearing == 0 && pcm->lbearing == 0)
22647 pcm = NULL;
22648 }
22649
22650 if (pcm)
22651 {
22652 it->phys_ascent = pcm->ascent + boff;
22653 it->phys_descent = pcm->descent - boff;
22654 it->pixel_width = pcm->width;
22655 }
22656 else
22657 {
22658 it->glyph_not_available_p = 1;
22659 it->phys_ascent = it->ascent;
22660 it->phys_descent = it->descent;
22661 it->pixel_width = font->space_width;
22662 }
22663
22664 if (it->constrain_row_ascent_descent_p)
22665 {
22666 if (it->descent > it->max_descent)
22667 {
22668 it->ascent += it->descent - it->max_descent;
22669 it->descent = it->max_descent;
22670 }
22671 if (it->ascent > it->max_ascent)
22672 {
22673 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22674 it->ascent = it->max_ascent;
22675 }
22676 it->phys_ascent = min (it->phys_ascent, it->ascent);
22677 it->phys_descent = min (it->phys_descent, it->descent);
22678 extra_line_spacing = 0;
22679 }
22680
22681 /* If this is a space inside a region of text with
22682 `space-width' property, change its width. */
22683 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22684 if (stretched_p)
22685 it->pixel_width *= XFLOATINT (it->space_width);
22686
22687 /* If face has a box, add the box thickness to the character
22688 height. If character has a box line to the left and/or
22689 right, add the box line width to the character's width. */
22690 if (face->box != FACE_NO_BOX)
22691 {
22692 int thick = face->box_line_width;
22693
22694 if (thick > 0)
22695 {
22696 it->ascent += thick;
22697 it->descent += thick;
22698 }
22699 else
22700 thick = -thick;
22701
22702 if (it->start_of_box_run_p)
22703 it->pixel_width += thick;
22704 if (it->end_of_box_run_p)
22705 it->pixel_width += thick;
22706 }
22707
22708 /* If face has an overline, add the height of the overline
22709 (1 pixel) and a 1 pixel margin to the character height. */
22710 if (face->overline_p)
22711 it->ascent += overline_margin;
22712
22713 if (it->constrain_row_ascent_descent_p)
22714 {
22715 if (it->ascent > it->max_ascent)
22716 it->ascent = it->max_ascent;
22717 if (it->descent > it->max_descent)
22718 it->descent = it->max_descent;
22719 }
22720
22721 take_vertical_position_into_account (it);
22722
22723 /* If we have to actually produce glyphs, do it. */
22724 if (it->glyph_row)
22725 {
22726 if (stretched_p)
22727 {
22728 /* Translate a space with a `space-width' property
22729 into a stretch glyph. */
22730 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22731 / FONT_HEIGHT (font));
22732 append_stretch_glyph (it, it->object, it->pixel_width,
22733 it->ascent + it->descent, ascent);
22734 }
22735 else
22736 append_glyph (it);
22737
22738 /* If characters with lbearing or rbearing are displayed
22739 in this line, record that fact in a flag of the
22740 glyph row. This is used to optimize X output code. */
22741 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22742 it->glyph_row->contains_overlapping_glyphs_p = 1;
22743 }
22744 if (! stretched_p && it->pixel_width == 0)
22745 /* We assure that all visible glyphs have at least 1-pixel
22746 width. */
22747 it->pixel_width = 1;
22748 }
22749 else if (it->char_to_display == '\n')
22750 {
22751 /* A newline has no width, but we need the height of the
22752 line. But if previous part of the line sets a height,
22753 don't increase that height */
22754
22755 Lisp_Object height;
22756 Lisp_Object total_height = Qnil;
22757
22758 it->override_ascent = -1;
22759 it->pixel_width = 0;
22760 it->nglyphs = 0;
22761
22762 height = get_it_property (it, Qline_height);
22763 /* Split (line-height total-height) list */
22764 if (CONSP (height)
22765 && CONSP (XCDR (height))
22766 && NILP (XCDR (XCDR (height))))
22767 {
22768 total_height = XCAR (XCDR (height));
22769 height = XCAR (height);
22770 }
22771 height = calc_line_height_property (it, height, font, boff, 1);
22772
22773 if (it->override_ascent >= 0)
22774 {
22775 it->ascent = it->override_ascent;
22776 it->descent = it->override_descent;
22777 boff = it->override_boff;
22778 }
22779 else
22780 {
22781 it->ascent = FONT_BASE (font) + boff;
22782 it->descent = FONT_DESCENT (font) - boff;
22783 }
22784
22785 if (EQ (height, Qt))
22786 {
22787 if (it->descent > it->max_descent)
22788 {
22789 it->ascent += it->descent - it->max_descent;
22790 it->descent = it->max_descent;
22791 }
22792 if (it->ascent > it->max_ascent)
22793 {
22794 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22795 it->ascent = it->max_ascent;
22796 }
22797 it->phys_ascent = min (it->phys_ascent, it->ascent);
22798 it->phys_descent = min (it->phys_descent, it->descent);
22799 it->constrain_row_ascent_descent_p = 1;
22800 extra_line_spacing = 0;
22801 }
22802 else
22803 {
22804 Lisp_Object spacing;
22805
22806 it->phys_ascent = it->ascent;
22807 it->phys_descent = it->descent;
22808
22809 if ((it->max_ascent > 0 || it->max_descent > 0)
22810 && face->box != FACE_NO_BOX
22811 && face->box_line_width > 0)
22812 {
22813 it->ascent += face->box_line_width;
22814 it->descent += face->box_line_width;
22815 }
22816 if (!NILP (height)
22817 && XINT (height) > it->ascent + it->descent)
22818 it->ascent = XINT (height) - it->descent;
22819
22820 if (!NILP (total_height))
22821 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22822 else
22823 {
22824 spacing = get_it_property (it, Qline_spacing);
22825 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22826 }
22827 if (INTEGERP (spacing))
22828 {
22829 extra_line_spacing = XINT (spacing);
22830 if (!NILP (total_height))
22831 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22832 }
22833 }
22834 }
22835 else /* i.e. (it->char_to_display == '\t') */
22836 {
22837 if (font->space_width > 0)
22838 {
22839 int tab_width = it->tab_width * font->space_width;
22840 int x = it->current_x + it->continuation_lines_width;
22841 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22842
22843 /* If the distance from the current position to the next tab
22844 stop is less than a space character width, use the
22845 tab stop after that. */
22846 if (next_tab_x - x < font->space_width)
22847 next_tab_x += tab_width;
22848
22849 it->pixel_width = next_tab_x - x;
22850 it->nglyphs = 1;
22851 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22852 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22853
22854 if (it->glyph_row)
22855 {
22856 append_stretch_glyph (it, it->object, it->pixel_width,
22857 it->ascent + it->descent, it->ascent);
22858 }
22859 }
22860 else
22861 {
22862 it->pixel_width = 0;
22863 it->nglyphs = 1;
22864 }
22865 }
22866 }
22867 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22868 {
22869 /* A static composition.
22870
22871 Note: A composition is represented as one glyph in the
22872 glyph matrix. There are no padding glyphs.
22873
22874 Important note: pixel_width, ascent, and descent are the
22875 values of what is drawn by draw_glyphs (i.e. the values of
22876 the overall glyphs composed). */
22877 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22878 int boff; /* baseline offset */
22879 struct composition *cmp = composition_table[it->cmp_it.id];
22880 int glyph_len = cmp->glyph_len;
22881 struct font *font = face->font;
22882
22883 it->nglyphs = 1;
22884
22885 /* If we have not yet calculated pixel size data of glyphs of
22886 the composition for the current face font, calculate them
22887 now. Theoretically, we have to check all fonts for the
22888 glyphs, but that requires much time and memory space. So,
22889 here we check only the font of the first glyph. This may
22890 lead to incorrect display, but it's very rare, and C-l
22891 (recenter-top-bottom) can correct the display anyway. */
22892 if (! cmp->font || cmp->font != font)
22893 {
22894 /* Ascent and descent of the font of the first character
22895 of this composition (adjusted by baseline offset).
22896 Ascent and descent of overall glyphs should not be less
22897 than these, respectively. */
22898 int font_ascent, font_descent, font_height;
22899 /* Bounding box of the overall glyphs. */
22900 int leftmost, rightmost, lowest, highest;
22901 int lbearing, rbearing;
22902 int i, width, ascent, descent;
22903 int left_padded = 0, right_padded = 0;
22904 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
22905 XChar2b char2b;
22906 struct font_metrics *pcm;
22907 int font_not_found_p;
22908 EMACS_INT pos;
22909
22910 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22911 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22912 break;
22913 if (glyph_len < cmp->glyph_len)
22914 right_padded = 1;
22915 for (i = 0; i < glyph_len; i++)
22916 {
22917 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22918 break;
22919 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22920 }
22921 if (i > 0)
22922 left_padded = 1;
22923
22924 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22925 : IT_CHARPOS (*it));
22926 /* If no suitable font is found, use the default font. */
22927 font_not_found_p = font == NULL;
22928 if (font_not_found_p)
22929 {
22930 face = face->ascii_face;
22931 font = face->font;
22932 }
22933 boff = font->baseline_offset;
22934 if (font->vertical_centering)
22935 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22936 font_ascent = FONT_BASE (font) + boff;
22937 font_descent = FONT_DESCENT (font) - boff;
22938 font_height = FONT_HEIGHT (font);
22939
22940 cmp->font = (void *) font;
22941
22942 pcm = NULL;
22943 if (! font_not_found_p)
22944 {
22945 get_char_face_and_encoding (it->f, c, it->face_id,
22946 &char2b, 0);
22947 pcm = get_per_char_metric (font, &char2b);
22948 }
22949
22950 /* Initialize the bounding box. */
22951 if (pcm)
22952 {
22953 width = pcm->width;
22954 ascent = pcm->ascent;
22955 descent = pcm->descent;
22956 lbearing = pcm->lbearing;
22957 rbearing = pcm->rbearing;
22958 }
22959 else
22960 {
22961 width = font->space_width;
22962 ascent = FONT_BASE (font);
22963 descent = FONT_DESCENT (font);
22964 lbearing = 0;
22965 rbearing = width;
22966 }
22967
22968 rightmost = width;
22969 leftmost = 0;
22970 lowest = - descent + boff;
22971 highest = ascent + boff;
22972
22973 if (! font_not_found_p
22974 && font->default_ascent
22975 && CHAR_TABLE_P (Vuse_default_ascent)
22976 && !NILP (Faref (Vuse_default_ascent,
22977 make_number (it->char_to_display))))
22978 highest = font->default_ascent + boff;
22979
22980 /* Draw the first glyph at the normal position. It may be
22981 shifted to right later if some other glyphs are drawn
22982 at the left. */
22983 cmp->offsets[i * 2] = 0;
22984 cmp->offsets[i * 2 + 1] = boff;
22985 cmp->lbearing = lbearing;
22986 cmp->rbearing = rbearing;
22987
22988 /* Set cmp->offsets for the remaining glyphs. */
22989 for (i++; i < glyph_len; i++)
22990 {
22991 int left, right, btm, top;
22992 int ch = COMPOSITION_GLYPH (cmp, i);
22993 int face_id;
22994 struct face *this_face;
22995
22996 if (ch == '\t')
22997 ch = ' ';
22998 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22999 this_face = FACE_FROM_ID (it->f, face_id);
23000 font = this_face->font;
23001
23002 if (font == NULL)
23003 pcm = NULL;
23004 else
23005 {
23006 get_char_face_and_encoding (it->f, ch, face_id,
23007 &char2b, 0);
23008 pcm = get_per_char_metric (font, &char2b);
23009 }
23010 if (! pcm)
23011 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23012 else
23013 {
23014 width = pcm->width;
23015 ascent = pcm->ascent;
23016 descent = pcm->descent;
23017 lbearing = pcm->lbearing;
23018 rbearing = pcm->rbearing;
23019 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
23020 {
23021 /* Relative composition with or without
23022 alternate chars. */
23023 left = (leftmost + rightmost - width) / 2;
23024 btm = - descent + boff;
23025 if (font->relative_compose
23026 && (! CHAR_TABLE_P (Vignore_relative_composition)
23027 || NILP (Faref (Vignore_relative_composition,
23028 make_number (ch)))))
23029 {
23030
23031 if (- descent >= font->relative_compose)
23032 /* One extra pixel between two glyphs. */
23033 btm = highest + 1;
23034 else if (ascent <= 0)
23035 /* One extra pixel between two glyphs. */
23036 btm = lowest - 1 - ascent - descent;
23037 }
23038 }
23039 else
23040 {
23041 /* A composition rule is specified by an integer
23042 value that encodes global and new reference
23043 points (GREF and NREF). GREF and NREF are
23044 specified by numbers as below:
23045
23046 0---1---2 -- ascent
23047 | |
23048 | |
23049 | |
23050 9--10--11 -- center
23051 | |
23052 ---3---4---5--- baseline
23053 | |
23054 6---7---8 -- descent
23055 */
23056 int rule = COMPOSITION_RULE (cmp, i);
23057 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
23058
23059 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
23060 grefx = gref % 3, nrefx = nref % 3;
23061 grefy = gref / 3, nrefy = nref / 3;
23062 if (xoff)
23063 xoff = font_height * (xoff - 128) / 256;
23064 if (yoff)
23065 yoff = font_height * (yoff - 128) / 256;
23066
23067 left = (leftmost
23068 + grefx * (rightmost - leftmost) / 2
23069 - nrefx * width / 2
23070 + xoff);
23071
23072 btm = ((grefy == 0 ? highest
23073 : grefy == 1 ? 0
23074 : grefy == 2 ? lowest
23075 : (highest + lowest) / 2)
23076 - (nrefy == 0 ? ascent + descent
23077 : nrefy == 1 ? descent - boff
23078 : nrefy == 2 ? 0
23079 : (ascent + descent) / 2)
23080 + yoff);
23081 }
23082
23083 cmp->offsets[i * 2] = left;
23084 cmp->offsets[i * 2 + 1] = btm + descent;
23085
23086 /* Update the bounding box of the overall glyphs. */
23087 if (width > 0)
23088 {
23089 right = left + width;
23090 if (left < leftmost)
23091 leftmost = left;
23092 if (right > rightmost)
23093 rightmost = right;
23094 }
23095 top = btm + descent + ascent;
23096 if (top > highest)
23097 highest = top;
23098 if (btm < lowest)
23099 lowest = btm;
23100
23101 if (cmp->lbearing > left + lbearing)
23102 cmp->lbearing = left + lbearing;
23103 if (cmp->rbearing < left + rbearing)
23104 cmp->rbearing = left + rbearing;
23105 }
23106 }
23107
23108 /* If there are glyphs whose x-offsets are negative,
23109 shift all glyphs to the right and make all x-offsets
23110 non-negative. */
23111 if (leftmost < 0)
23112 {
23113 for (i = 0; i < cmp->glyph_len; i++)
23114 cmp->offsets[i * 2] -= leftmost;
23115 rightmost -= leftmost;
23116 cmp->lbearing -= leftmost;
23117 cmp->rbearing -= leftmost;
23118 }
23119
23120 if (left_padded && cmp->lbearing < 0)
23121 {
23122 for (i = 0; i < cmp->glyph_len; i++)
23123 cmp->offsets[i * 2] -= cmp->lbearing;
23124 rightmost -= cmp->lbearing;
23125 cmp->rbearing -= cmp->lbearing;
23126 cmp->lbearing = 0;
23127 }
23128 if (right_padded && rightmost < cmp->rbearing)
23129 {
23130 rightmost = cmp->rbearing;
23131 }
23132
23133 cmp->pixel_width = rightmost;
23134 cmp->ascent = highest;
23135 cmp->descent = - lowest;
23136 if (cmp->ascent < font_ascent)
23137 cmp->ascent = font_ascent;
23138 if (cmp->descent < font_descent)
23139 cmp->descent = font_descent;
23140 }
23141
23142 if (it->glyph_row
23143 && (cmp->lbearing < 0
23144 || cmp->rbearing > cmp->pixel_width))
23145 it->glyph_row->contains_overlapping_glyphs_p = 1;
23146
23147 it->pixel_width = cmp->pixel_width;
23148 it->ascent = it->phys_ascent = cmp->ascent;
23149 it->descent = it->phys_descent = cmp->descent;
23150 if (face->box != FACE_NO_BOX)
23151 {
23152 int thick = face->box_line_width;
23153
23154 if (thick > 0)
23155 {
23156 it->ascent += thick;
23157 it->descent += thick;
23158 }
23159 else
23160 thick = - thick;
23161
23162 if (it->start_of_box_run_p)
23163 it->pixel_width += thick;
23164 if (it->end_of_box_run_p)
23165 it->pixel_width += thick;
23166 }
23167
23168 /* If face has an overline, add the height of the overline
23169 (1 pixel) and a 1 pixel margin to the character height. */
23170 if (face->overline_p)
23171 it->ascent += overline_margin;
23172
23173 take_vertical_position_into_account (it);
23174 if (it->ascent < 0)
23175 it->ascent = 0;
23176 if (it->descent < 0)
23177 it->descent = 0;
23178
23179 if (it->glyph_row)
23180 append_composite_glyph (it);
23181 }
23182 else if (it->what == IT_COMPOSITION)
23183 {
23184 /* A dynamic (automatic) composition. */
23185 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23186 Lisp_Object gstring;
23187 struct font_metrics metrics;
23188
23189 gstring = composition_gstring_from_id (it->cmp_it.id);
23190 it->pixel_width
23191 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23192 &metrics);
23193 if (it->glyph_row
23194 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23195 it->glyph_row->contains_overlapping_glyphs_p = 1;
23196 it->ascent = it->phys_ascent = metrics.ascent;
23197 it->descent = it->phys_descent = metrics.descent;
23198 if (face->box != FACE_NO_BOX)
23199 {
23200 int thick = face->box_line_width;
23201
23202 if (thick > 0)
23203 {
23204 it->ascent += thick;
23205 it->descent += thick;
23206 }
23207 else
23208 thick = - thick;
23209
23210 if (it->start_of_box_run_p)
23211 it->pixel_width += thick;
23212 if (it->end_of_box_run_p)
23213 it->pixel_width += thick;
23214 }
23215 /* If face has an overline, add the height of the overline
23216 (1 pixel) and a 1 pixel margin to the character height. */
23217 if (face->overline_p)
23218 it->ascent += overline_margin;
23219 take_vertical_position_into_account (it);
23220 if (it->ascent < 0)
23221 it->ascent = 0;
23222 if (it->descent < 0)
23223 it->descent = 0;
23224
23225 if (it->glyph_row)
23226 append_composite_glyph (it);
23227 }
23228 else if (it->what == IT_GLYPHLESS)
23229 produce_glyphless_glyph (it, 0, Qnil);
23230 else if (it->what == IT_IMAGE)
23231 produce_image_glyph (it);
23232 else if (it->what == IT_STRETCH)
23233 produce_stretch_glyph (it);
23234
23235 done:
23236 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23237 because this isn't true for images with `:ascent 100'. */
23238 xassert (it->ascent >= 0 && it->descent >= 0);
23239 if (it->area == TEXT_AREA)
23240 it->current_x += it->pixel_width;
23241
23242 if (extra_line_spacing > 0)
23243 {
23244 it->descent += extra_line_spacing;
23245 if (extra_line_spacing > it->max_extra_line_spacing)
23246 it->max_extra_line_spacing = extra_line_spacing;
23247 }
23248
23249 it->max_ascent = max (it->max_ascent, it->ascent);
23250 it->max_descent = max (it->max_descent, it->descent);
23251 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23252 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23253 }
23254
23255 /* EXPORT for RIF:
23256 Output LEN glyphs starting at START at the nominal cursor position.
23257 Advance the nominal cursor over the text. The global variable
23258 updated_window contains the window being updated, updated_row is
23259 the glyph row being updated, and updated_area is the area of that
23260 row being updated. */
23261
23262 void
23263 x_write_glyphs (struct glyph *start, int len)
23264 {
23265 int x, hpos;
23266
23267 xassert (updated_window && updated_row);
23268 BLOCK_INPUT;
23269
23270 /* Write glyphs. */
23271
23272 hpos = start - updated_row->glyphs[updated_area];
23273 x = draw_glyphs (updated_window, output_cursor.x,
23274 updated_row, updated_area,
23275 hpos, hpos + len,
23276 DRAW_NORMAL_TEXT, 0);
23277
23278 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23279 if (updated_area == TEXT_AREA
23280 && updated_window->phys_cursor_on_p
23281 && updated_window->phys_cursor.vpos == output_cursor.vpos
23282 && updated_window->phys_cursor.hpos >= hpos
23283 && updated_window->phys_cursor.hpos < hpos + len)
23284 updated_window->phys_cursor_on_p = 0;
23285
23286 UNBLOCK_INPUT;
23287
23288 /* Advance the output cursor. */
23289 output_cursor.hpos += len;
23290 output_cursor.x = x;
23291 }
23292
23293
23294 /* EXPORT for RIF:
23295 Insert LEN glyphs from START at the nominal cursor position. */
23296
23297 void
23298 x_insert_glyphs (struct glyph *start, int len)
23299 {
23300 struct frame *f;
23301 struct window *w;
23302 int line_height, shift_by_width, shifted_region_width;
23303 struct glyph_row *row;
23304 struct glyph *glyph;
23305 int frame_x, frame_y;
23306 EMACS_INT hpos;
23307
23308 xassert (updated_window && updated_row);
23309 BLOCK_INPUT;
23310 w = updated_window;
23311 f = XFRAME (WINDOW_FRAME (w));
23312
23313 /* Get the height of the line we are in. */
23314 row = updated_row;
23315 line_height = row->height;
23316
23317 /* Get the width of the glyphs to insert. */
23318 shift_by_width = 0;
23319 for (glyph = start; glyph < start + len; ++glyph)
23320 shift_by_width += glyph->pixel_width;
23321
23322 /* Get the width of the region to shift right. */
23323 shifted_region_width = (window_box_width (w, updated_area)
23324 - output_cursor.x
23325 - shift_by_width);
23326
23327 /* Shift right. */
23328 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23329 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23330
23331 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23332 line_height, shift_by_width);
23333
23334 /* Write the glyphs. */
23335 hpos = start - row->glyphs[updated_area];
23336 draw_glyphs (w, output_cursor.x, row, updated_area,
23337 hpos, hpos + len,
23338 DRAW_NORMAL_TEXT, 0);
23339
23340 /* Advance the output cursor. */
23341 output_cursor.hpos += len;
23342 output_cursor.x += shift_by_width;
23343 UNBLOCK_INPUT;
23344 }
23345
23346
23347 /* EXPORT for RIF:
23348 Erase the current text line from the nominal cursor position
23349 (inclusive) to pixel column TO_X (exclusive). The idea is that
23350 everything from TO_X onward is already erased.
23351
23352 TO_X is a pixel position relative to updated_area of
23353 updated_window. TO_X == -1 means clear to the end of this area. */
23354
23355 void
23356 x_clear_end_of_line (int to_x)
23357 {
23358 struct frame *f;
23359 struct window *w = updated_window;
23360 int max_x, min_y, max_y;
23361 int from_x, from_y, to_y;
23362
23363 xassert (updated_window && updated_row);
23364 f = XFRAME (w->frame);
23365
23366 if (updated_row->full_width_p)
23367 max_x = WINDOW_TOTAL_WIDTH (w);
23368 else
23369 max_x = window_box_width (w, updated_area);
23370 max_y = window_text_bottom_y (w);
23371
23372 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23373 of window. For TO_X > 0, truncate to end of drawing area. */
23374 if (to_x == 0)
23375 return;
23376 else if (to_x < 0)
23377 to_x = max_x;
23378 else
23379 to_x = min (to_x, max_x);
23380
23381 to_y = min (max_y, output_cursor.y + updated_row->height);
23382
23383 /* Notice if the cursor will be cleared by this operation. */
23384 if (!updated_row->full_width_p)
23385 notice_overwritten_cursor (w, updated_area,
23386 output_cursor.x, -1,
23387 updated_row->y,
23388 MATRIX_ROW_BOTTOM_Y (updated_row));
23389
23390 from_x = output_cursor.x;
23391
23392 /* Translate to frame coordinates. */
23393 if (updated_row->full_width_p)
23394 {
23395 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23396 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23397 }
23398 else
23399 {
23400 int area_left = window_box_left (w, updated_area);
23401 from_x += area_left;
23402 to_x += area_left;
23403 }
23404
23405 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23406 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23407 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23408
23409 /* Prevent inadvertently clearing to end of the X window. */
23410 if (to_x > from_x && to_y > from_y)
23411 {
23412 BLOCK_INPUT;
23413 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23414 to_x - from_x, to_y - from_y);
23415 UNBLOCK_INPUT;
23416 }
23417 }
23418
23419 #endif /* HAVE_WINDOW_SYSTEM */
23420
23421
23422 \f
23423 /***********************************************************************
23424 Cursor types
23425 ***********************************************************************/
23426
23427 /* Value is the internal representation of the specified cursor type
23428 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23429 of the bar cursor. */
23430
23431 static enum text_cursor_kinds
23432 get_specified_cursor_type (Lisp_Object arg, int *width)
23433 {
23434 enum text_cursor_kinds type;
23435
23436 if (NILP (arg))
23437 return NO_CURSOR;
23438
23439 if (EQ (arg, Qbox))
23440 return FILLED_BOX_CURSOR;
23441
23442 if (EQ (arg, Qhollow))
23443 return HOLLOW_BOX_CURSOR;
23444
23445 if (EQ (arg, Qbar))
23446 {
23447 *width = 2;
23448 return BAR_CURSOR;
23449 }
23450
23451 if (CONSP (arg)
23452 && EQ (XCAR (arg), Qbar)
23453 && INTEGERP (XCDR (arg))
23454 && XINT (XCDR (arg)) >= 0)
23455 {
23456 *width = XINT (XCDR (arg));
23457 return BAR_CURSOR;
23458 }
23459
23460 if (EQ (arg, Qhbar))
23461 {
23462 *width = 2;
23463 return HBAR_CURSOR;
23464 }
23465
23466 if (CONSP (arg)
23467 && EQ (XCAR (arg), Qhbar)
23468 && INTEGERP (XCDR (arg))
23469 && XINT (XCDR (arg)) >= 0)
23470 {
23471 *width = XINT (XCDR (arg));
23472 return HBAR_CURSOR;
23473 }
23474
23475 /* Treat anything unknown as "hollow box cursor".
23476 It was bad to signal an error; people have trouble fixing
23477 .Xdefaults with Emacs, when it has something bad in it. */
23478 type = HOLLOW_BOX_CURSOR;
23479
23480 return type;
23481 }
23482
23483 /* Set the default cursor types for specified frame. */
23484 void
23485 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23486 {
23487 int width = 1;
23488 Lisp_Object tem;
23489
23490 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23491 FRAME_CURSOR_WIDTH (f) = width;
23492
23493 /* By default, set up the blink-off state depending on the on-state. */
23494
23495 tem = Fassoc (arg, Vblink_cursor_alist);
23496 if (!NILP (tem))
23497 {
23498 FRAME_BLINK_OFF_CURSOR (f)
23499 = get_specified_cursor_type (XCDR (tem), &width);
23500 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23501 }
23502 else
23503 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23504 }
23505
23506
23507 #ifdef HAVE_WINDOW_SYSTEM
23508
23509 /* Return the cursor we want to be displayed in window W. Return
23510 width of bar/hbar cursor through WIDTH arg. Return with
23511 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23512 (i.e. if the `system caret' should track this cursor).
23513
23514 In a mini-buffer window, we want the cursor only to appear if we
23515 are reading input from this window. For the selected window, we
23516 want the cursor type given by the frame parameter or buffer local
23517 setting of cursor-type. If explicitly marked off, draw no cursor.
23518 In all other cases, we want a hollow box cursor. */
23519
23520 static enum text_cursor_kinds
23521 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23522 int *active_cursor)
23523 {
23524 struct frame *f = XFRAME (w->frame);
23525 struct buffer *b = XBUFFER (w->buffer);
23526 int cursor_type = DEFAULT_CURSOR;
23527 Lisp_Object alt_cursor;
23528 int non_selected = 0;
23529
23530 *active_cursor = 1;
23531
23532 /* Echo area */
23533 if (cursor_in_echo_area
23534 && FRAME_HAS_MINIBUF_P (f)
23535 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23536 {
23537 if (w == XWINDOW (echo_area_window))
23538 {
23539 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23540 {
23541 *width = FRAME_CURSOR_WIDTH (f);
23542 return FRAME_DESIRED_CURSOR (f);
23543 }
23544 else
23545 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23546 }
23547
23548 *active_cursor = 0;
23549 non_selected = 1;
23550 }
23551
23552 /* Detect a nonselected window or nonselected frame. */
23553 else if (w != XWINDOW (f->selected_window)
23554 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23555 {
23556 *active_cursor = 0;
23557
23558 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23559 return NO_CURSOR;
23560
23561 non_selected = 1;
23562 }
23563
23564 /* Never display a cursor in a window in which cursor-type is nil. */
23565 if (NILP (BVAR (b, cursor_type)))
23566 return NO_CURSOR;
23567
23568 /* Get the normal cursor type for this window. */
23569 if (EQ (BVAR (b, cursor_type), Qt))
23570 {
23571 cursor_type = FRAME_DESIRED_CURSOR (f);
23572 *width = FRAME_CURSOR_WIDTH (f);
23573 }
23574 else
23575 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23576
23577 /* Use cursor-in-non-selected-windows instead
23578 for non-selected window or frame. */
23579 if (non_selected)
23580 {
23581 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23582 if (!EQ (Qt, alt_cursor))
23583 return get_specified_cursor_type (alt_cursor, width);
23584 /* t means modify the normal cursor type. */
23585 if (cursor_type == FILLED_BOX_CURSOR)
23586 cursor_type = HOLLOW_BOX_CURSOR;
23587 else if (cursor_type == BAR_CURSOR && *width > 1)
23588 --*width;
23589 return cursor_type;
23590 }
23591
23592 /* Use normal cursor if not blinked off. */
23593 if (!w->cursor_off_p)
23594 {
23595 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23596 {
23597 if (cursor_type == FILLED_BOX_CURSOR)
23598 {
23599 /* Using a block cursor on large images can be very annoying.
23600 So use a hollow cursor for "large" images.
23601 If image is not transparent (no mask), also use hollow cursor. */
23602 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23603 if (img != NULL && IMAGEP (img->spec))
23604 {
23605 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23606 where N = size of default frame font size.
23607 This should cover most of the "tiny" icons people may use. */
23608 if (!img->mask
23609 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23610 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23611 cursor_type = HOLLOW_BOX_CURSOR;
23612 }
23613 }
23614 else if (cursor_type != NO_CURSOR)
23615 {
23616 /* Display current only supports BOX and HOLLOW cursors for images.
23617 So for now, unconditionally use a HOLLOW cursor when cursor is
23618 not a solid box cursor. */
23619 cursor_type = HOLLOW_BOX_CURSOR;
23620 }
23621 }
23622 return cursor_type;
23623 }
23624
23625 /* Cursor is blinked off, so determine how to "toggle" it. */
23626
23627 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23628 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23629 return get_specified_cursor_type (XCDR (alt_cursor), width);
23630
23631 /* Then see if frame has specified a specific blink off cursor type. */
23632 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23633 {
23634 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23635 return FRAME_BLINK_OFF_CURSOR (f);
23636 }
23637
23638 #if 0
23639 /* Some people liked having a permanently visible blinking cursor,
23640 while others had very strong opinions against it. So it was
23641 decided to remove it. KFS 2003-09-03 */
23642
23643 /* Finally perform built-in cursor blinking:
23644 filled box <-> hollow box
23645 wide [h]bar <-> narrow [h]bar
23646 narrow [h]bar <-> no cursor
23647 other type <-> no cursor */
23648
23649 if (cursor_type == FILLED_BOX_CURSOR)
23650 return HOLLOW_BOX_CURSOR;
23651
23652 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23653 {
23654 *width = 1;
23655 return cursor_type;
23656 }
23657 #endif
23658
23659 return NO_CURSOR;
23660 }
23661
23662
23663 /* Notice when the text cursor of window W has been completely
23664 overwritten by a drawing operation that outputs glyphs in AREA
23665 starting at X0 and ending at X1 in the line starting at Y0 and
23666 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23667 the rest of the line after X0 has been written. Y coordinates
23668 are window-relative. */
23669
23670 static void
23671 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23672 int x0, int x1, int y0, int y1)
23673 {
23674 int cx0, cx1, cy0, cy1;
23675 struct glyph_row *row;
23676
23677 if (!w->phys_cursor_on_p)
23678 return;
23679 if (area != TEXT_AREA)
23680 return;
23681
23682 if (w->phys_cursor.vpos < 0
23683 || w->phys_cursor.vpos >= w->current_matrix->nrows
23684 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23685 !(row->enabled_p && row->displays_text_p)))
23686 return;
23687
23688 if (row->cursor_in_fringe_p)
23689 {
23690 row->cursor_in_fringe_p = 0;
23691 draw_fringe_bitmap (w, row, row->reversed_p);
23692 w->phys_cursor_on_p = 0;
23693 return;
23694 }
23695
23696 cx0 = w->phys_cursor.x;
23697 cx1 = cx0 + w->phys_cursor_width;
23698 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23699 return;
23700
23701 /* The cursor image will be completely removed from the
23702 screen if the output area intersects the cursor area in
23703 y-direction. When we draw in [y0 y1[, and some part of
23704 the cursor is at y < y0, that part must have been drawn
23705 before. When scrolling, the cursor is erased before
23706 actually scrolling, so we don't come here. When not
23707 scrolling, the rows above the old cursor row must have
23708 changed, and in this case these rows must have written
23709 over the cursor image.
23710
23711 Likewise if part of the cursor is below y1, with the
23712 exception of the cursor being in the first blank row at
23713 the buffer and window end because update_text_area
23714 doesn't draw that row. (Except when it does, but
23715 that's handled in update_text_area.) */
23716
23717 cy0 = w->phys_cursor.y;
23718 cy1 = cy0 + w->phys_cursor_height;
23719 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23720 return;
23721
23722 w->phys_cursor_on_p = 0;
23723 }
23724
23725 #endif /* HAVE_WINDOW_SYSTEM */
23726
23727 \f
23728 /************************************************************************
23729 Mouse Face
23730 ************************************************************************/
23731
23732 #ifdef HAVE_WINDOW_SYSTEM
23733
23734 /* EXPORT for RIF:
23735 Fix the display of area AREA of overlapping row ROW in window W
23736 with respect to the overlapping part OVERLAPS. */
23737
23738 void
23739 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23740 enum glyph_row_area area, int overlaps)
23741 {
23742 int i, x;
23743
23744 BLOCK_INPUT;
23745
23746 x = 0;
23747 for (i = 0; i < row->used[area];)
23748 {
23749 if (row->glyphs[area][i].overlaps_vertically_p)
23750 {
23751 int start = i, start_x = x;
23752
23753 do
23754 {
23755 x += row->glyphs[area][i].pixel_width;
23756 ++i;
23757 }
23758 while (i < row->used[area]
23759 && row->glyphs[area][i].overlaps_vertically_p);
23760
23761 draw_glyphs (w, start_x, row, area,
23762 start, i,
23763 DRAW_NORMAL_TEXT, overlaps);
23764 }
23765 else
23766 {
23767 x += row->glyphs[area][i].pixel_width;
23768 ++i;
23769 }
23770 }
23771
23772 UNBLOCK_INPUT;
23773 }
23774
23775
23776 /* EXPORT:
23777 Draw the cursor glyph of window W in glyph row ROW. See the
23778 comment of draw_glyphs for the meaning of HL. */
23779
23780 void
23781 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23782 enum draw_glyphs_face hl)
23783 {
23784 /* If cursor hpos is out of bounds, don't draw garbage. This can
23785 happen in mini-buffer windows when switching between echo area
23786 glyphs and mini-buffer. */
23787 if ((row->reversed_p
23788 ? (w->phys_cursor.hpos >= 0)
23789 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23790 {
23791 int on_p = w->phys_cursor_on_p;
23792 int x1;
23793 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23794 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23795 hl, 0);
23796 w->phys_cursor_on_p = on_p;
23797
23798 if (hl == DRAW_CURSOR)
23799 w->phys_cursor_width = x1 - w->phys_cursor.x;
23800 /* When we erase the cursor, and ROW is overlapped by other
23801 rows, make sure that these overlapping parts of other rows
23802 are redrawn. */
23803 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23804 {
23805 w->phys_cursor_width = x1 - w->phys_cursor.x;
23806
23807 if (row > w->current_matrix->rows
23808 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23809 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23810 OVERLAPS_ERASED_CURSOR);
23811
23812 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23813 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23814 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23815 OVERLAPS_ERASED_CURSOR);
23816 }
23817 }
23818 }
23819
23820
23821 /* EXPORT:
23822 Erase the image of a cursor of window W from the screen. */
23823
23824 void
23825 erase_phys_cursor (struct window *w)
23826 {
23827 struct frame *f = XFRAME (w->frame);
23828 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23829 int hpos = w->phys_cursor.hpos;
23830 int vpos = w->phys_cursor.vpos;
23831 int mouse_face_here_p = 0;
23832 struct glyph_matrix *active_glyphs = w->current_matrix;
23833 struct glyph_row *cursor_row;
23834 struct glyph *cursor_glyph;
23835 enum draw_glyphs_face hl;
23836
23837 /* No cursor displayed or row invalidated => nothing to do on the
23838 screen. */
23839 if (w->phys_cursor_type == NO_CURSOR)
23840 goto mark_cursor_off;
23841
23842 /* VPOS >= active_glyphs->nrows means that window has been resized.
23843 Don't bother to erase the cursor. */
23844 if (vpos >= active_glyphs->nrows)
23845 goto mark_cursor_off;
23846
23847 /* If row containing cursor is marked invalid, there is nothing we
23848 can do. */
23849 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23850 if (!cursor_row->enabled_p)
23851 goto mark_cursor_off;
23852
23853 /* If line spacing is > 0, old cursor may only be partially visible in
23854 window after split-window. So adjust visible height. */
23855 cursor_row->visible_height = min (cursor_row->visible_height,
23856 window_text_bottom_y (w) - cursor_row->y);
23857
23858 /* If row is completely invisible, don't attempt to delete a cursor which
23859 isn't there. This can happen if cursor is at top of a window, and
23860 we switch to a buffer with a header line in that window. */
23861 if (cursor_row->visible_height <= 0)
23862 goto mark_cursor_off;
23863
23864 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23865 if (cursor_row->cursor_in_fringe_p)
23866 {
23867 cursor_row->cursor_in_fringe_p = 0;
23868 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23869 goto mark_cursor_off;
23870 }
23871
23872 /* This can happen when the new row is shorter than the old one.
23873 In this case, either draw_glyphs or clear_end_of_line
23874 should have cleared the cursor. Note that we wouldn't be
23875 able to erase the cursor in this case because we don't have a
23876 cursor glyph at hand. */
23877 if ((cursor_row->reversed_p
23878 ? (w->phys_cursor.hpos < 0)
23879 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23880 goto mark_cursor_off;
23881
23882 /* If the cursor is in the mouse face area, redisplay that when
23883 we clear the cursor. */
23884 if (! NILP (hlinfo->mouse_face_window)
23885 && coords_in_mouse_face_p (w, hpos, vpos)
23886 /* Don't redraw the cursor's spot in mouse face if it is at the
23887 end of a line (on a newline). The cursor appears there, but
23888 mouse highlighting does not. */
23889 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23890 mouse_face_here_p = 1;
23891
23892 /* Maybe clear the display under the cursor. */
23893 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23894 {
23895 int x, y, left_x;
23896 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23897 int width;
23898
23899 cursor_glyph = get_phys_cursor_glyph (w);
23900 if (cursor_glyph == NULL)
23901 goto mark_cursor_off;
23902
23903 width = cursor_glyph->pixel_width;
23904 left_x = window_box_left_offset (w, TEXT_AREA);
23905 x = w->phys_cursor.x;
23906 if (x < left_x)
23907 width -= left_x - x;
23908 width = min (width, window_box_width (w, TEXT_AREA) - x);
23909 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23910 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23911
23912 if (width > 0)
23913 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23914 }
23915
23916 /* Erase the cursor by redrawing the character underneath it. */
23917 if (mouse_face_here_p)
23918 hl = DRAW_MOUSE_FACE;
23919 else
23920 hl = DRAW_NORMAL_TEXT;
23921 draw_phys_cursor_glyph (w, cursor_row, hl);
23922
23923 mark_cursor_off:
23924 w->phys_cursor_on_p = 0;
23925 w->phys_cursor_type = NO_CURSOR;
23926 }
23927
23928
23929 /* EXPORT:
23930 Display or clear cursor of window W. If ON is zero, clear the
23931 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23932 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23933
23934 void
23935 display_and_set_cursor (struct window *w, int on,
23936 int hpos, int vpos, int x, int y)
23937 {
23938 struct frame *f = XFRAME (w->frame);
23939 int new_cursor_type;
23940 int new_cursor_width;
23941 int active_cursor;
23942 struct glyph_row *glyph_row;
23943 struct glyph *glyph;
23944
23945 /* This is pointless on invisible frames, and dangerous on garbaged
23946 windows and frames; in the latter case, the frame or window may
23947 be in the midst of changing its size, and x and y may be off the
23948 window. */
23949 if (! FRAME_VISIBLE_P (f)
23950 || FRAME_GARBAGED_P (f)
23951 || vpos >= w->current_matrix->nrows
23952 || hpos >= w->current_matrix->matrix_w)
23953 return;
23954
23955 /* If cursor is off and we want it off, return quickly. */
23956 if (!on && !w->phys_cursor_on_p)
23957 return;
23958
23959 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23960 /* If cursor row is not enabled, we don't really know where to
23961 display the cursor. */
23962 if (!glyph_row->enabled_p)
23963 {
23964 w->phys_cursor_on_p = 0;
23965 return;
23966 }
23967
23968 glyph = NULL;
23969 if (!glyph_row->exact_window_width_line_p
23970 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23971 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23972
23973 xassert (interrupt_input_blocked);
23974
23975 /* Set new_cursor_type to the cursor we want to be displayed. */
23976 new_cursor_type = get_window_cursor_type (w, glyph,
23977 &new_cursor_width, &active_cursor);
23978
23979 /* If cursor is currently being shown and we don't want it to be or
23980 it is in the wrong place, or the cursor type is not what we want,
23981 erase it. */
23982 if (w->phys_cursor_on_p
23983 && (!on
23984 || w->phys_cursor.x != x
23985 || w->phys_cursor.y != y
23986 || new_cursor_type != w->phys_cursor_type
23987 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23988 && new_cursor_width != w->phys_cursor_width)))
23989 erase_phys_cursor (w);
23990
23991 /* Don't check phys_cursor_on_p here because that flag is only set
23992 to zero in some cases where we know that the cursor has been
23993 completely erased, to avoid the extra work of erasing the cursor
23994 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23995 still not be visible, or it has only been partly erased. */
23996 if (on)
23997 {
23998 w->phys_cursor_ascent = glyph_row->ascent;
23999 w->phys_cursor_height = glyph_row->height;
24000
24001 /* Set phys_cursor_.* before x_draw_.* is called because some
24002 of them may need the information. */
24003 w->phys_cursor.x = x;
24004 w->phys_cursor.y = glyph_row->y;
24005 w->phys_cursor.hpos = hpos;
24006 w->phys_cursor.vpos = vpos;
24007 }
24008
24009 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
24010 new_cursor_type, new_cursor_width,
24011 on, active_cursor);
24012 }
24013
24014
24015 /* Switch the display of W's cursor on or off, according to the value
24016 of ON. */
24017
24018 static void
24019 update_window_cursor (struct window *w, int on)
24020 {
24021 /* Don't update cursor in windows whose frame is in the process
24022 of being deleted. */
24023 if (w->current_matrix)
24024 {
24025 BLOCK_INPUT;
24026 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
24027 w->phys_cursor.x, w->phys_cursor.y);
24028 UNBLOCK_INPUT;
24029 }
24030 }
24031
24032
24033 /* Call update_window_cursor with parameter ON_P on all leaf windows
24034 in the window tree rooted at W. */
24035
24036 static void
24037 update_cursor_in_window_tree (struct window *w, int on_p)
24038 {
24039 while (w)
24040 {
24041 if (!NILP (w->hchild))
24042 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
24043 else if (!NILP (w->vchild))
24044 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
24045 else
24046 update_window_cursor (w, on_p);
24047
24048 w = NILP (w->next) ? 0 : XWINDOW (w->next);
24049 }
24050 }
24051
24052
24053 /* EXPORT:
24054 Display the cursor on window W, or clear it, according to ON_P.
24055 Don't change the cursor's position. */
24056
24057 void
24058 x_update_cursor (struct frame *f, int on_p)
24059 {
24060 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
24061 }
24062
24063
24064 /* EXPORT:
24065 Clear the cursor of window W to background color, and mark the
24066 cursor as not shown. This is used when the text where the cursor
24067 is about to be rewritten. */
24068
24069 void
24070 x_clear_cursor (struct window *w)
24071 {
24072 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
24073 update_window_cursor (w, 0);
24074 }
24075
24076 #endif /* HAVE_WINDOW_SYSTEM */
24077
24078 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
24079 and MSDOS. */
24080 static void
24081 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
24082 int start_hpos, int end_hpos,
24083 enum draw_glyphs_face draw)
24084 {
24085 #ifdef HAVE_WINDOW_SYSTEM
24086 if (FRAME_WINDOW_P (XFRAME (w->frame)))
24087 {
24088 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
24089 return;
24090 }
24091 #endif
24092 #if defined (HAVE_GPM) || defined (MSDOS)
24093 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
24094 #endif
24095 }
24096
24097 /* Display the active region described by mouse_face_* according to DRAW. */
24098
24099 static void
24100 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
24101 {
24102 struct window *w = XWINDOW (hlinfo->mouse_face_window);
24103 struct frame *f = XFRAME (WINDOW_FRAME (w));
24104
24105 if (/* If window is in the process of being destroyed, don't bother
24106 to do anything. */
24107 w->current_matrix != NULL
24108 /* Don't update mouse highlight if hidden */
24109 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
24110 /* Recognize when we are called to operate on rows that don't exist
24111 anymore. This can happen when a window is split. */
24112 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
24113 {
24114 int phys_cursor_on_p = w->phys_cursor_on_p;
24115 struct glyph_row *row, *first, *last;
24116
24117 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
24118 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
24119
24120 for (row = first; row <= last && row->enabled_p; ++row)
24121 {
24122 int start_hpos, end_hpos, start_x;
24123
24124 /* For all but the first row, the highlight starts at column 0. */
24125 if (row == first)
24126 {
24127 /* R2L rows have BEG and END in reversed order, but the
24128 screen drawing geometry is always left to right. So
24129 we need to mirror the beginning and end of the
24130 highlighted area in R2L rows. */
24131 if (!row->reversed_p)
24132 {
24133 start_hpos = hlinfo->mouse_face_beg_col;
24134 start_x = hlinfo->mouse_face_beg_x;
24135 }
24136 else if (row == last)
24137 {
24138 start_hpos = hlinfo->mouse_face_end_col;
24139 start_x = hlinfo->mouse_face_end_x;
24140 }
24141 else
24142 {
24143 start_hpos = 0;
24144 start_x = 0;
24145 }
24146 }
24147 else if (row->reversed_p && row == last)
24148 {
24149 start_hpos = hlinfo->mouse_face_end_col;
24150 start_x = hlinfo->mouse_face_end_x;
24151 }
24152 else
24153 {
24154 start_hpos = 0;
24155 start_x = 0;
24156 }
24157
24158 if (row == last)
24159 {
24160 if (!row->reversed_p)
24161 end_hpos = hlinfo->mouse_face_end_col;
24162 else if (row == first)
24163 end_hpos = hlinfo->mouse_face_beg_col;
24164 else
24165 {
24166 end_hpos = row->used[TEXT_AREA];
24167 if (draw == DRAW_NORMAL_TEXT)
24168 row->fill_line_p = 1; /* Clear to end of line */
24169 }
24170 }
24171 else if (row->reversed_p && row == first)
24172 end_hpos = hlinfo->mouse_face_beg_col;
24173 else
24174 {
24175 end_hpos = row->used[TEXT_AREA];
24176 if (draw == DRAW_NORMAL_TEXT)
24177 row->fill_line_p = 1; /* Clear to end of line */
24178 }
24179
24180 if (end_hpos > start_hpos)
24181 {
24182 draw_row_with_mouse_face (w, start_x, row,
24183 start_hpos, end_hpos, draw);
24184
24185 row->mouse_face_p
24186 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24187 }
24188 }
24189
24190 #ifdef HAVE_WINDOW_SYSTEM
24191 /* When we've written over the cursor, arrange for it to
24192 be displayed again. */
24193 if (FRAME_WINDOW_P (f)
24194 && phys_cursor_on_p && !w->phys_cursor_on_p)
24195 {
24196 BLOCK_INPUT;
24197 display_and_set_cursor (w, 1,
24198 w->phys_cursor.hpos, w->phys_cursor.vpos,
24199 w->phys_cursor.x, w->phys_cursor.y);
24200 UNBLOCK_INPUT;
24201 }
24202 #endif /* HAVE_WINDOW_SYSTEM */
24203 }
24204
24205 #ifdef HAVE_WINDOW_SYSTEM
24206 /* Change the mouse cursor. */
24207 if (FRAME_WINDOW_P (f))
24208 {
24209 if (draw == DRAW_NORMAL_TEXT
24210 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24211 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24212 else if (draw == DRAW_MOUSE_FACE)
24213 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24214 else
24215 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24216 }
24217 #endif /* HAVE_WINDOW_SYSTEM */
24218 }
24219
24220 /* EXPORT:
24221 Clear out the mouse-highlighted active region.
24222 Redraw it un-highlighted first. Value is non-zero if mouse
24223 face was actually drawn unhighlighted. */
24224
24225 int
24226 clear_mouse_face (Mouse_HLInfo *hlinfo)
24227 {
24228 int cleared = 0;
24229
24230 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24231 {
24232 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24233 cleared = 1;
24234 }
24235
24236 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24237 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24238 hlinfo->mouse_face_window = Qnil;
24239 hlinfo->mouse_face_overlay = Qnil;
24240 return cleared;
24241 }
24242
24243 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24244 within the mouse face on that window. */
24245 static int
24246 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24247 {
24248 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24249
24250 /* Quickly resolve the easy cases. */
24251 if (!(WINDOWP (hlinfo->mouse_face_window)
24252 && XWINDOW (hlinfo->mouse_face_window) == w))
24253 return 0;
24254 if (vpos < hlinfo->mouse_face_beg_row
24255 || vpos > hlinfo->mouse_face_end_row)
24256 return 0;
24257 if (vpos > hlinfo->mouse_face_beg_row
24258 && vpos < hlinfo->mouse_face_end_row)
24259 return 1;
24260
24261 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24262 {
24263 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24264 {
24265 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24266 return 1;
24267 }
24268 else if ((vpos == hlinfo->mouse_face_beg_row
24269 && hpos >= hlinfo->mouse_face_beg_col)
24270 || (vpos == hlinfo->mouse_face_end_row
24271 && hpos < hlinfo->mouse_face_end_col))
24272 return 1;
24273 }
24274 else
24275 {
24276 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24277 {
24278 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24279 return 1;
24280 }
24281 else if ((vpos == hlinfo->mouse_face_beg_row
24282 && hpos <= hlinfo->mouse_face_beg_col)
24283 || (vpos == hlinfo->mouse_face_end_row
24284 && hpos > hlinfo->mouse_face_end_col))
24285 return 1;
24286 }
24287 return 0;
24288 }
24289
24290
24291 /* EXPORT:
24292 Non-zero if physical cursor of window W is within mouse face. */
24293
24294 int
24295 cursor_in_mouse_face_p (struct window *w)
24296 {
24297 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24298 }
24299
24300
24301 \f
24302 /* Find the glyph rows START_ROW and END_ROW of window W that display
24303 characters between buffer positions START_CHARPOS and END_CHARPOS
24304 (excluding END_CHARPOS). This is similar to row_containing_pos,
24305 but is more accurate when bidi reordering makes buffer positions
24306 change non-linearly with glyph rows. */
24307 static void
24308 rows_from_pos_range (struct window *w,
24309 EMACS_INT start_charpos, EMACS_INT end_charpos,
24310 struct glyph_row **start, struct glyph_row **end)
24311 {
24312 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24313 int last_y = window_text_bottom_y (w);
24314 struct glyph_row *row;
24315
24316 *start = NULL;
24317 *end = NULL;
24318
24319 while (!first->enabled_p
24320 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24321 first++;
24322
24323 /* Find the START row. */
24324 for (row = first;
24325 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24326 row++)
24327 {
24328 /* A row can potentially be the START row if the range of the
24329 characters it displays intersects the range
24330 [START_CHARPOS..END_CHARPOS). */
24331 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24332 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24333 /* See the commentary in row_containing_pos, for the
24334 explanation of the complicated way to check whether
24335 some position is beyond the end of the characters
24336 displayed by a row. */
24337 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24338 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24339 && !row->ends_at_zv_p
24340 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24341 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24342 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24343 && !row->ends_at_zv_p
24344 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24345 {
24346 /* Found a candidate row. Now make sure at least one of the
24347 glyphs it displays has a charpos from the range
24348 [START_CHARPOS..END_CHARPOS).
24349
24350 This is not obvious because bidi reordering could make
24351 buffer positions of a row be 1,2,3,102,101,100, and if we
24352 want to highlight characters in [50..60), we don't want
24353 this row, even though [50..60) does intersect [1..103),
24354 the range of character positions given by the row's start
24355 and end positions. */
24356 struct glyph *g = row->glyphs[TEXT_AREA];
24357 struct glyph *e = g + row->used[TEXT_AREA];
24358
24359 while (g < e)
24360 {
24361 if (BUFFERP (g->object)
24362 && start_charpos <= g->charpos && g->charpos < end_charpos)
24363 *start = row;
24364 g++;
24365 }
24366 if (*start)
24367 break;
24368 }
24369 }
24370
24371 /* Find the END row. */
24372 if (!*start
24373 /* If the last row is partially visible, start looking for END
24374 from that row, instead of starting from FIRST. */
24375 && !(row->enabled_p
24376 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24377 row = first;
24378 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24379 {
24380 struct glyph_row *next = row + 1;
24381
24382 if (!next->enabled_p
24383 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24384 /* The first row >= START whose range of displayed characters
24385 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24386 is the row END + 1. */
24387 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24388 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24389 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24390 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24391 && !next->ends_at_zv_p
24392 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24393 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24394 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24395 && !next->ends_at_zv_p
24396 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24397 {
24398 *end = row;
24399 break;
24400 }
24401 else
24402 {
24403 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24404 but none of the characters it displays are in the range, it is
24405 also END + 1. */
24406 struct glyph *g = next->glyphs[TEXT_AREA];
24407 struct glyph *e = g + next->used[TEXT_AREA];
24408
24409 while (g < e)
24410 {
24411 if (BUFFERP (g->object)
24412 && start_charpos <= g->charpos && g->charpos < end_charpos)
24413 break;
24414 g++;
24415 }
24416 if (g == e)
24417 {
24418 *end = row;
24419 break;
24420 }
24421 }
24422 }
24423 }
24424
24425 /* This function sets the mouse_face_* elements of HLINFO, assuming
24426 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24427 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24428 for the overlay or run of text properties specifying the mouse
24429 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24430 before-string and after-string that must also be highlighted.
24431 COVER_STRING, if non-nil, is a display string that may cover some
24432 or all of the highlighted text. */
24433
24434 static void
24435 mouse_face_from_buffer_pos (Lisp_Object window,
24436 Mouse_HLInfo *hlinfo,
24437 EMACS_INT mouse_charpos,
24438 EMACS_INT start_charpos,
24439 EMACS_INT end_charpos,
24440 Lisp_Object before_string,
24441 Lisp_Object after_string,
24442 Lisp_Object cover_string)
24443 {
24444 struct window *w = XWINDOW (window);
24445 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24446 struct glyph_row *r1, *r2;
24447 struct glyph *glyph, *end;
24448 EMACS_INT ignore, pos;
24449 int x;
24450
24451 xassert (NILP (cover_string) || STRINGP (cover_string));
24452 xassert (NILP (before_string) || STRINGP (before_string));
24453 xassert (NILP (after_string) || STRINGP (after_string));
24454
24455 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24456 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24457 if (r1 == NULL)
24458 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24459 /* If the before-string or display-string contains newlines,
24460 rows_from_pos_range skips to its last row. Move back. */
24461 if (!NILP (before_string) || !NILP (cover_string))
24462 {
24463 struct glyph_row *prev;
24464 while ((prev = r1 - 1, prev >= first)
24465 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24466 && prev->used[TEXT_AREA] > 0)
24467 {
24468 struct glyph *beg = prev->glyphs[TEXT_AREA];
24469 glyph = beg + prev->used[TEXT_AREA];
24470 while (--glyph >= beg && INTEGERP (glyph->object));
24471 if (glyph < beg
24472 || !(EQ (glyph->object, before_string)
24473 || EQ (glyph->object, cover_string)))
24474 break;
24475 r1 = prev;
24476 }
24477 }
24478 if (r2 == NULL)
24479 {
24480 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24481 hlinfo->mouse_face_past_end = 1;
24482 }
24483 else if (!NILP (after_string))
24484 {
24485 /* If the after-string has newlines, advance to its last row. */
24486 struct glyph_row *next;
24487 struct glyph_row *last
24488 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24489
24490 for (next = r2 + 1;
24491 next <= last
24492 && next->used[TEXT_AREA] > 0
24493 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24494 ++next)
24495 r2 = next;
24496 }
24497 /* The rest of the display engine assumes that mouse_face_beg_row is
24498 either above below mouse_face_end_row or identical to it. But
24499 with bidi-reordered continued lines, the row for START_CHARPOS
24500 could be below the row for END_CHARPOS. If so, swap the rows and
24501 store them in correct order. */
24502 if (r1->y > r2->y)
24503 {
24504 struct glyph_row *tem = r2;
24505
24506 r2 = r1;
24507 r1 = tem;
24508 }
24509
24510 hlinfo->mouse_face_beg_y = r1->y;
24511 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24512 hlinfo->mouse_face_end_y = r2->y;
24513 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24514
24515 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24516 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24517 could be anywhere in the row and in any order. The strategy
24518 below is to find the leftmost and the rightmost glyph that
24519 belongs to either of these 3 strings, or whose position is
24520 between START_CHARPOS and END_CHARPOS, and highlight all the
24521 glyphs between those two. This may cover more than just the text
24522 between START_CHARPOS and END_CHARPOS if the range of characters
24523 strides the bidi level boundary, e.g. if the beginning is in R2L
24524 text while the end is in L2R text or vice versa. */
24525 if (!r1->reversed_p)
24526 {
24527 /* This row is in a left to right paragraph. Scan it left to
24528 right. */
24529 glyph = r1->glyphs[TEXT_AREA];
24530 end = glyph + r1->used[TEXT_AREA];
24531 x = r1->x;
24532
24533 /* Skip truncation glyphs at the start of the glyph row. */
24534 if (r1->displays_text_p)
24535 for (; glyph < end
24536 && INTEGERP (glyph->object)
24537 && glyph->charpos < 0;
24538 ++glyph)
24539 x += glyph->pixel_width;
24540
24541 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24542 or COVER_STRING, and the first glyph from buffer whose
24543 position is between START_CHARPOS and END_CHARPOS. */
24544 for (; glyph < end
24545 && !INTEGERP (glyph->object)
24546 && !EQ (glyph->object, cover_string)
24547 && !(BUFFERP (glyph->object)
24548 && (glyph->charpos >= start_charpos
24549 && glyph->charpos < end_charpos));
24550 ++glyph)
24551 {
24552 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24553 are present at buffer positions between START_CHARPOS and
24554 END_CHARPOS, or if they come from an overlay. */
24555 if (EQ (glyph->object, before_string))
24556 {
24557 pos = string_buffer_position (before_string,
24558 start_charpos);
24559 /* If pos == 0, it means before_string came from an
24560 overlay, not from a buffer position. */
24561 if (!pos || (pos >= start_charpos && pos < end_charpos))
24562 break;
24563 }
24564 else if (EQ (glyph->object, after_string))
24565 {
24566 pos = string_buffer_position (after_string, end_charpos);
24567 if (!pos || (pos >= start_charpos && pos < end_charpos))
24568 break;
24569 }
24570 x += glyph->pixel_width;
24571 }
24572 hlinfo->mouse_face_beg_x = x;
24573 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24574 }
24575 else
24576 {
24577 /* This row is in a right to left paragraph. Scan it right to
24578 left. */
24579 struct glyph *g;
24580
24581 end = r1->glyphs[TEXT_AREA] - 1;
24582 glyph = end + r1->used[TEXT_AREA];
24583
24584 /* Skip truncation glyphs at the start of the glyph row. */
24585 if (r1->displays_text_p)
24586 for (; glyph > end
24587 && INTEGERP (glyph->object)
24588 && glyph->charpos < 0;
24589 --glyph)
24590 ;
24591
24592 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24593 or COVER_STRING, and the first glyph from buffer whose
24594 position is between START_CHARPOS and END_CHARPOS. */
24595 for (; glyph > end
24596 && !INTEGERP (glyph->object)
24597 && !EQ (glyph->object, cover_string)
24598 && !(BUFFERP (glyph->object)
24599 && (glyph->charpos >= start_charpos
24600 && glyph->charpos < end_charpos));
24601 --glyph)
24602 {
24603 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24604 are present at buffer positions between START_CHARPOS and
24605 END_CHARPOS, or if they come from an overlay. */
24606 if (EQ (glyph->object, before_string))
24607 {
24608 pos = string_buffer_position (before_string, start_charpos);
24609 /* If pos == 0, it means before_string came from an
24610 overlay, not from a buffer position. */
24611 if (!pos || (pos >= start_charpos && pos < end_charpos))
24612 break;
24613 }
24614 else if (EQ (glyph->object, after_string))
24615 {
24616 pos = string_buffer_position (after_string, end_charpos);
24617 if (!pos || (pos >= start_charpos && pos < end_charpos))
24618 break;
24619 }
24620 }
24621
24622 glyph++; /* first glyph to the right of the highlighted area */
24623 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24624 x += g->pixel_width;
24625 hlinfo->mouse_face_beg_x = x;
24626 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24627 }
24628
24629 /* If the highlight ends in a different row, compute GLYPH and END
24630 for the end row. Otherwise, reuse the values computed above for
24631 the row where the highlight begins. */
24632 if (r2 != r1)
24633 {
24634 if (!r2->reversed_p)
24635 {
24636 glyph = r2->glyphs[TEXT_AREA];
24637 end = glyph + r2->used[TEXT_AREA];
24638 x = r2->x;
24639 }
24640 else
24641 {
24642 end = r2->glyphs[TEXT_AREA] - 1;
24643 glyph = end + r2->used[TEXT_AREA];
24644 }
24645 }
24646
24647 if (!r2->reversed_p)
24648 {
24649 /* Skip truncation and continuation glyphs near the end of the
24650 row, and also blanks and stretch glyphs inserted by
24651 extend_face_to_end_of_line. */
24652 while (end > glyph
24653 && INTEGERP ((end - 1)->object)
24654 && (end - 1)->charpos <= 0)
24655 --end;
24656 /* Scan the rest of the glyph row from the end, looking for the
24657 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24658 COVER_STRING, or whose position is between START_CHARPOS
24659 and END_CHARPOS */
24660 for (--end;
24661 end > glyph
24662 && !INTEGERP (end->object)
24663 && !EQ (end->object, cover_string)
24664 && !(BUFFERP (end->object)
24665 && (end->charpos >= start_charpos
24666 && end->charpos < end_charpos));
24667 --end)
24668 {
24669 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24670 are present at buffer positions between START_CHARPOS and
24671 END_CHARPOS, or if they come from an overlay. */
24672 if (EQ (end->object, before_string))
24673 {
24674 pos = string_buffer_position (before_string, start_charpos);
24675 if (!pos || (pos >= start_charpos && pos < end_charpos))
24676 break;
24677 }
24678 else if (EQ (end->object, after_string))
24679 {
24680 pos = string_buffer_position (after_string, end_charpos);
24681 if (!pos || (pos >= start_charpos && pos < end_charpos))
24682 break;
24683 }
24684 }
24685 /* Find the X coordinate of the last glyph to be highlighted. */
24686 for (; glyph <= end; ++glyph)
24687 x += glyph->pixel_width;
24688
24689 hlinfo->mouse_face_end_x = x;
24690 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24691 }
24692 else
24693 {
24694 /* Skip truncation and continuation glyphs near the end of the
24695 row, and also blanks and stretch glyphs inserted by
24696 extend_face_to_end_of_line. */
24697 x = r2->x;
24698 end++;
24699 while (end < glyph
24700 && INTEGERP (end->object)
24701 && end->charpos <= 0)
24702 {
24703 x += end->pixel_width;
24704 ++end;
24705 }
24706 /* Scan the rest of the glyph row from the end, looking for the
24707 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24708 COVER_STRING, or whose position is between START_CHARPOS
24709 and END_CHARPOS */
24710 for ( ;
24711 end < glyph
24712 && !INTEGERP (end->object)
24713 && !EQ (end->object, cover_string)
24714 && !(BUFFERP (end->object)
24715 && (end->charpos >= start_charpos
24716 && end->charpos < end_charpos));
24717 ++end)
24718 {
24719 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24720 are present at buffer positions between START_CHARPOS and
24721 END_CHARPOS, or if they come from an overlay. */
24722 if (EQ (end->object, before_string))
24723 {
24724 pos = string_buffer_position (before_string, start_charpos);
24725 if (!pos || (pos >= start_charpos && pos < end_charpos))
24726 break;
24727 }
24728 else if (EQ (end->object, after_string))
24729 {
24730 pos = string_buffer_position (after_string, end_charpos);
24731 if (!pos || (pos >= start_charpos && pos < end_charpos))
24732 break;
24733 }
24734 x += end->pixel_width;
24735 }
24736 hlinfo->mouse_face_end_x = x;
24737 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24738 }
24739
24740 hlinfo->mouse_face_window = window;
24741 hlinfo->mouse_face_face_id
24742 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24743 mouse_charpos + 1,
24744 !hlinfo->mouse_face_hidden, -1);
24745 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24746 }
24747
24748 /* The following function is not used anymore (replaced with
24749 mouse_face_from_string_pos), but I leave it here for the time
24750 being, in case someone would. */
24751
24752 #if 0 /* not used */
24753
24754 /* Find the position of the glyph for position POS in OBJECT in
24755 window W's current matrix, and return in *X, *Y the pixel
24756 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24757
24758 RIGHT_P non-zero means return the position of the right edge of the
24759 glyph, RIGHT_P zero means return the left edge position.
24760
24761 If no glyph for POS exists in the matrix, return the position of
24762 the glyph with the next smaller position that is in the matrix, if
24763 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24764 exists in the matrix, return the position of the glyph with the
24765 next larger position in OBJECT.
24766
24767 Value is non-zero if a glyph was found. */
24768
24769 static int
24770 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24771 int *hpos, int *vpos, int *x, int *y, int right_p)
24772 {
24773 int yb = window_text_bottom_y (w);
24774 struct glyph_row *r;
24775 struct glyph *best_glyph = NULL;
24776 struct glyph_row *best_row = NULL;
24777 int best_x = 0;
24778
24779 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24780 r->enabled_p && r->y < yb;
24781 ++r)
24782 {
24783 struct glyph *g = r->glyphs[TEXT_AREA];
24784 struct glyph *e = g + r->used[TEXT_AREA];
24785 int gx;
24786
24787 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24788 if (EQ (g->object, object))
24789 {
24790 if (g->charpos == pos)
24791 {
24792 best_glyph = g;
24793 best_x = gx;
24794 best_row = r;
24795 goto found;
24796 }
24797 else if (best_glyph == NULL
24798 || ((eabs (g->charpos - pos)
24799 < eabs (best_glyph->charpos - pos))
24800 && (right_p
24801 ? g->charpos < pos
24802 : g->charpos > pos)))
24803 {
24804 best_glyph = g;
24805 best_x = gx;
24806 best_row = r;
24807 }
24808 }
24809 }
24810
24811 found:
24812
24813 if (best_glyph)
24814 {
24815 *x = best_x;
24816 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24817
24818 if (right_p)
24819 {
24820 *x += best_glyph->pixel_width;
24821 ++*hpos;
24822 }
24823
24824 *y = best_row->y;
24825 *vpos = best_row - w->current_matrix->rows;
24826 }
24827
24828 return best_glyph != NULL;
24829 }
24830 #endif /* not used */
24831
24832 /* Find the positions of the first and the last glyphs in window W's
24833 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24834 (assumed to be a string), and return in HLINFO's mouse_face_*
24835 members the pixel and column/row coordinates of those glyphs. */
24836
24837 static void
24838 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24839 Lisp_Object object,
24840 EMACS_INT startpos, EMACS_INT endpos)
24841 {
24842 int yb = window_text_bottom_y (w);
24843 struct glyph_row *r;
24844 struct glyph *g, *e;
24845 int gx;
24846 int found = 0;
24847
24848 /* Find the glyph row with at least one position in the range
24849 [STARTPOS..ENDPOS], and the first glyph in that row whose
24850 position belongs to that range. */
24851 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24852 r->enabled_p && r->y < yb;
24853 ++r)
24854 {
24855 if (!r->reversed_p)
24856 {
24857 g = r->glyphs[TEXT_AREA];
24858 e = g + r->used[TEXT_AREA];
24859 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24860 if (EQ (g->object, object)
24861 && startpos <= g->charpos && g->charpos <= endpos)
24862 {
24863 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24864 hlinfo->mouse_face_beg_y = r->y;
24865 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24866 hlinfo->mouse_face_beg_x = gx;
24867 found = 1;
24868 break;
24869 }
24870 }
24871 else
24872 {
24873 struct glyph *g1;
24874
24875 e = r->glyphs[TEXT_AREA];
24876 g = e + r->used[TEXT_AREA];
24877 for ( ; g > e; --g)
24878 if (EQ ((g-1)->object, object)
24879 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24880 {
24881 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24882 hlinfo->mouse_face_beg_y = r->y;
24883 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24884 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24885 gx += g1->pixel_width;
24886 hlinfo->mouse_face_beg_x = gx;
24887 found = 1;
24888 break;
24889 }
24890 }
24891 if (found)
24892 break;
24893 }
24894
24895 if (!found)
24896 return;
24897
24898 /* Starting with the next row, look for the first row which does NOT
24899 include any glyphs whose positions are in the range. */
24900 for (++r; r->enabled_p && r->y < yb; ++r)
24901 {
24902 g = r->glyphs[TEXT_AREA];
24903 e = g + r->used[TEXT_AREA];
24904 found = 0;
24905 for ( ; g < e; ++g)
24906 if (EQ (g->object, object)
24907 && startpos <= g->charpos && g->charpos <= endpos)
24908 {
24909 found = 1;
24910 break;
24911 }
24912 if (!found)
24913 break;
24914 }
24915
24916 /* The highlighted region ends on the previous row. */
24917 r--;
24918
24919 /* Set the end row and its vertical pixel coordinate. */
24920 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24921 hlinfo->mouse_face_end_y = r->y;
24922
24923 /* Compute and set the end column and the end column's horizontal
24924 pixel coordinate. */
24925 if (!r->reversed_p)
24926 {
24927 g = r->glyphs[TEXT_AREA];
24928 e = g + r->used[TEXT_AREA];
24929 for ( ; e > g; --e)
24930 if (EQ ((e-1)->object, object)
24931 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24932 break;
24933 hlinfo->mouse_face_end_col = e - g;
24934
24935 for (gx = r->x; g < e; ++g)
24936 gx += g->pixel_width;
24937 hlinfo->mouse_face_end_x = gx;
24938 }
24939 else
24940 {
24941 e = r->glyphs[TEXT_AREA];
24942 g = e + r->used[TEXT_AREA];
24943 for (gx = r->x ; e < g; ++e)
24944 {
24945 if (EQ (e->object, object)
24946 && startpos <= e->charpos && e->charpos <= endpos)
24947 break;
24948 gx += e->pixel_width;
24949 }
24950 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24951 hlinfo->mouse_face_end_x = gx;
24952 }
24953 }
24954
24955 #ifdef HAVE_WINDOW_SYSTEM
24956
24957 /* See if position X, Y is within a hot-spot of an image. */
24958
24959 static int
24960 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24961 {
24962 if (!CONSP (hot_spot))
24963 return 0;
24964
24965 if (EQ (XCAR (hot_spot), Qrect))
24966 {
24967 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24968 Lisp_Object rect = XCDR (hot_spot);
24969 Lisp_Object tem;
24970 if (!CONSP (rect))
24971 return 0;
24972 if (!CONSP (XCAR (rect)))
24973 return 0;
24974 if (!CONSP (XCDR (rect)))
24975 return 0;
24976 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24977 return 0;
24978 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24979 return 0;
24980 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24981 return 0;
24982 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24983 return 0;
24984 return 1;
24985 }
24986 else if (EQ (XCAR (hot_spot), Qcircle))
24987 {
24988 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24989 Lisp_Object circ = XCDR (hot_spot);
24990 Lisp_Object lr, lx0, ly0;
24991 if (CONSP (circ)
24992 && CONSP (XCAR (circ))
24993 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24994 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24995 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24996 {
24997 double r = XFLOATINT (lr);
24998 double dx = XINT (lx0) - x;
24999 double dy = XINT (ly0) - y;
25000 return (dx * dx + dy * dy <= r * r);
25001 }
25002 }
25003 else if (EQ (XCAR (hot_spot), Qpoly))
25004 {
25005 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
25006 if (VECTORP (XCDR (hot_spot)))
25007 {
25008 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
25009 Lisp_Object *poly = v->contents;
25010 int n = v->header.size;
25011 int i;
25012 int inside = 0;
25013 Lisp_Object lx, ly;
25014 int x0, y0;
25015
25016 /* Need an even number of coordinates, and at least 3 edges. */
25017 if (n < 6 || n & 1)
25018 return 0;
25019
25020 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
25021 If count is odd, we are inside polygon. Pixels on edges
25022 may or may not be included depending on actual geometry of the
25023 polygon. */
25024 if ((lx = poly[n-2], !INTEGERP (lx))
25025 || (ly = poly[n-1], !INTEGERP (lx)))
25026 return 0;
25027 x0 = XINT (lx), y0 = XINT (ly);
25028 for (i = 0; i < n; i += 2)
25029 {
25030 int x1 = x0, y1 = y0;
25031 if ((lx = poly[i], !INTEGERP (lx))
25032 || (ly = poly[i+1], !INTEGERP (ly)))
25033 return 0;
25034 x0 = XINT (lx), y0 = XINT (ly);
25035
25036 /* Does this segment cross the X line? */
25037 if (x0 >= x)
25038 {
25039 if (x1 >= x)
25040 continue;
25041 }
25042 else if (x1 < x)
25043 continue;
25044 if (y > y0 && y > y1)
25045 continue;
25046 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
25047 inside = !inside;
25048 }
25049 return inside;
25050 }
25051 }
25052 return 0;
25053 }
25054
25055 Lisp_Object
25056 find_hot_spot (Lisp_Object map, int x, int y)
25057 {
25058 while (CONSP (map))
25059 {
25060 if (CONSP (XCAR (map))
25061 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
25062 return XCAR (map);
25063 map = XCDR (map);
25064 }
25065
25066 return Qnil;
25067 }
25068
25069 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
25070 3, 3, 0,
25071 doc: /* Lookup in image map MAP coordinates X and Y.
25072 An image map is an alist where each element has the format (AREA ID PLIST).
25073 An AREA is specified as either a rectangle, a circle, or a polygon:
25074 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
25075 pixel coordinates of the upper left and bottom right corners.
25076 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
25077 and the radius of the circle; r may be a float or integer.
25078 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
25079 vector describes one corner in the polygon.
25080 Returns the alist element for the first matching AREA in MAP. */)
25081 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
25082 {
25083 if (NILP (map))
25084 return Qnil;
25085
25086 CHECK_NUMBER (x);
25087 CHECK_NUMBER (y);
25088
25089 return find_hot_spot (map, XINT (x), XINT (y));
25090 }
25091
25092
25093 /* Display frame CURSOR, optionally using shape defined by POINTER. */
25094 static void
25095 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
25096 {
25097 /* Do not change cursor shape while dragging mouse. */
25098 if (!NILP (do_mouse_tracking))
25099 return;
25100
25101 if (!NILP (pointer))
25102 {
25103 if (EQ (pointer, Qarrow))
25104 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25105 else if (EQ (pointer, Qhand))
25106 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
25107 else if (EQ (pointer, Qtext))
25108 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25109 else if (EQ (pointer, intern ("hdrag")))
25110 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25111 #ifdef HAVE_X_WINDOWS
25112 else if (EQ (pointer, intern ("vdrag")))
25113 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
25114 #endif
25115 else if (EQ (pointer, intern ("hourglass")))
25116 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
25117 else if (EQ (pointer, Qmodeline))
25118 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
25119 else
25120 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25121 }
25122
25123 if (cursor != No_Cursor)
25124 FRAME_RIF (f)->define_frame_cursor (f, cursor);
25125 }
25126
25127 #endif /* HAVE_WINDOW_SYSTEM */
25128
25129 /* Take proper action when mouse has moved to the mode or header line
25130 or marginal area AREA of window W, x-position X and y-position Y.
25131 X is relative to the start of the text display area of W, so the
25132 width of bitmap areas and scroll bars must be subtracted to get a
25133 position relative to the start of the mode line. */
25134
25135 static void
25136 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
25137 enum window_part area)
25138 {
25139 struct window *w = XWINDOW (window);
25140 struct frame *f = XFRAME (w->frame);
25141 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25142 #ifdef HAVE_WINDOW_SYSTEM
25143 Display_Info *dpyinfo;
25144 #endif
25145 Cursor cursor = No_Cursor;
25146 Lisp_Object pointer = Qnil;
25147 int dx, dy, width, height;
25148 EMACS_INT charpos;
25149 Lisp_Object string, object = Qnil;
25150 Lisp_Object pos, help;
25151
25152 Lisp_Object mouse_face;
25153 int original_x_pixel = x;
25154 struct glyph * glyph = NULL, * row_start_glyph = NULL;
25155 struct glyph_row *row;
25156
25157 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
25158 {
25159 int x0;
25160 struct glyph *end;
25161
25162 /* Kludge alert: mode_line_string takes X/Y in pixels, but
25163 returns them in row/column units! */
25164 string = mode_line_string (w, area, &x, &y, &charpos,
25165 &object, &dx, &dy, &width, &height);
25166
25167 row = (area == ON_MODE_LINE
25168 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
25169 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
25170
25171 /* Find the glyph under the mouse pointer. */
25172 if (row->mode_line_p && row->enabled_p)
25173 {
25174 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25175 end = glyph + row->used[TEXT_AREA];
25176
25177 for (x0 = original_x_pixel;
25178 glyph < end && x0 >= glyph->pixel_width;
25179 ++glyph)
25180 x0 -= glyph->pixel_width;
25181
25182 if (glyph >= end)
25183 glyph = NULL;
25184 }
25185 }
25186 else
25187 {
25188 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25189 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25190 returns them in row/column units! */
25191 string = marginal_area_string (w, area, &x, &y, &charpos,
25192 &object, &dx, &dy, &width, &height);
25193 }
25194
25195 help = Qnil;
25196
25197 #ifdef HAVE_WINDOW_SYSTEM
25198 if (IMAGEP (object))
25199 {
25200 Lisp_Object image_map, hotspot;
25201 if ((image_map = Fplist_get (XCDR (object), QCmap),
25202 !NILP (image_map))
25203 && (hotspot = find_hot_spot (image_map, dx, dy),
25204 CONSP (hotspot))
25205 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25206 {
25207 Lisp_Object plist;
25208
25209 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
25210 If so, we could look for mouse-enter, mouse-leave
25211 properties in PLIST (and do something...). */
25212 hotspot = XCDR (hotspot);
25213 if (CONSP (hotspot)
25214 && (plist = XCAR (hotspot), CONSP (plist)))
25215 {
25216 pointer = Fplist_get (plist, Qpointer);
25217 if (NILP (pointer))
25218 pointer = Qhand;
25219 help = Fplist_get (plist, Qhelp_echo);
25220 if (!NILP (help))
25221 {
25222 help_echo_string = help;
25223 /* Is this correct? ++kfs */
25224 XSETWINDOW (help_echo_window, w);
25225 help_echo_object = w->buffer;
25226 help_echo_pos = charpos;
25227 }
25228 }
25229 }
25230 if (NILP (pointer))
25231 pointer = Fplist_get (XCDR (object), QCpointer);
25232 }
25233 #endif /* HAVE_WINDOW_SYSTEM */
25234
25235 if (STRINGP (string))
25236 {
25237 pos = make_number (charpos);
25238 /* If we're on a string with `help-echo' text property, arrange
25239 for the help to be displayed. This is done by setting the
25240 global variable help_echo_string to the help string. */
25241 if (NILP (help))
25242 {
25243 help = Fget_text_property (pos, Qhelp_echo, string);
25244 if (!NILP (help))
25245 {
25246 help_echo_string = help;
25247 XSETWINDOW (help_echo_window, w);
25248 help_echo_object = string;
25249 help_echo_pos = charpos;
25250 }
25251 }
25252
25253 #ifdef HAVE_WINDOW_SYSTEM
25254 if (FRAME_WINDOW_P (f))
25255 {
25256 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25257 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25258 if (NILP (pointer))
25259 pointer = Fget_text_property (pos, Qpointer, string);
25260
25261 /* Change the mouse pointer according to what is under X/Y. */
25262 if (NILP (pointer)
25263 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25264 {
25265 Lisp_Object map;
25266 map = Fget_text_property (pos, Qlocal_map, string);
25267 if (!KEYMAPP (map))
25268 map = Fget_text_property (pos, Qkeymap, string);
25269 if (!KEYMAPP (map))
25270 cursor = dpyinfo->vertical_scroll_bar_cursor;
25271 }
25272 }
25273 #endif
25274
25275 /* Change the mouse face according to what is under X/Y. */
25276 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25277 if (!NILP (mouse_face)
25278 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25279 && glyph)
25280 {
25281 Lisp_Object b, e;
25282
25283 struct glyph * tmp_glyph;
25284
25285 int gpos;
25286 int gseq_length;
25287 int total_pixel_width;
25288 EMACS_INT begpos, endpos, ignore;
25289
25290 int vpos, hpos;
25291
25292 b = Fprevious_single_property_change (make_number (charpos + 1),
25293 Qmouse_face, string, Qnil);
25294 if (NILP (b))
25295 begpos = 0;
25296 else
25297 begpos = XINT (b);
25298
25299 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25300 if (NILP (e))
25301 endpos = SCHARS (string);
25302 else
25303 endpos = XINT (e);
25304
25305 /* Calculate the glyph position GPOS of GLYPH in the
25306 displayed string, relative to the beginning of the
25307 highlighted part of the string.
25308
25309 Note: GPOS is different from CHARPOS. CHARPOS is the
25310 position of GLYPH in the internal string object. A mode
25311 line string format has structures which are converted to
25312 a flattened string by the Emacs Lisp interpreter. The
25313 internal string is an element of those structures. The
25314 displayed string is the flattened string. */
25315 tmp_glyph = row_start_glyph;
25316 while (tmp_glyph < glyph
25317 && (!(EQ (tmp_glyph->object, glyph->object)
25318 && begpos <= tmp_glyph->charpos
25319 && tmp_glyph->charpos < endpos)))
25320 tmp_glyph++;
25321 gpos = glyph - tmp_glyph;
25322
25323 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25324 the highlighted part of the displayed string to which
25325 GLYPH belongs. Note: GSEQ_LENGTH is different from
25326 SCHARS (STRING), because the latter returns the length of
25327 the internal string. */
25328 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25329 tmp_glyph > glyph
25330 && (!(EQ (tmp_glyph->object, glyph->object)
25331 && begpos <= tmp_glyph->charpos
25332 && tmp_glyph->charpos < endpos));
25333 tmp_glyph--)
25334 ;
25335 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25336
25337 /* Calculate the total pixel width of all the glyphs between
25338 the beginning of the highlighted area and GLYPH. */
25339 total_pixel_width = 0;
25340 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25341 total_pixel_width += tmp_glyph->pixel_width;
25342
25343 /* Pre calculation of re-rendering position. Note: X is in
25344 column units here, after the call to mode_line_string or
25345 marginal_area_string. */
25346 hpos = x - gpos;
25347 vpos = (area == ON_MODE_LINE
25348 ? (w->current_matrix)->nrows - 1
25349 : 0);
25350
25351 /* If GLYPH's position is included in the region that is
25352 already drawn in mouse face, we have nothing to do. */
25353 if ( EQ (window, hlinfo->mouse_face_window)
25354 && (!row->reversed_p
25355 ? (hlinfo->mouse_face_beg_col <= hpos
25356 && hpos < hlinfo->mouse_face_end_col)
25357 /* In R2L rows we swap BEG and END, see below. */
25358 : (hlinfo->mouse_face_end_col <= hpos
25359 && hpos < hlinfo->mouse_face_beg_col))
25360 && hlinfo->mouse_face_beg_row == vpos )
25361 return;
25362
25363 if (clear_mouse_face (hlinfo))
25364 cursor = No_Cursor;
25365
25366 if (!row->reversed_p)
25367 {
25368 hlinfo->mouse_face_beg_col = hpos;
25369 hlinfo->mouse_face_beg_x = original_x_pixel
25370 - (total_pixel_width + dx);
25371 hlinfo->mouse_face_end_col = hpos + gseq_length;
25372 hlinfo->mouse_face_end_x = 0;
25373 }
25374 else
25375 {
25376 /* In R2L rows, show_mouse_face expects BEG and END
25377 coordinates to be swapped. */
25378 hlinfo->mouse_face_end_col = hpos;
25379 hlinfo->mouse_face_end_x = original_x_pixel
25380 - (total_pixel_width + dx);
25381 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25382 hlinfo->mouse_face_beg_x = 0;
25383 }
25384
25385 hlinfo->mouse_face_beg_row = vpos;
25386 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25387 hlinfo->mouse_face_beg_y = 0;
25388 hlinfo->mouse_face_end_y = 0;
25389 hlinfo->mouse_face_past_end = 0;
25390 hlinfo->mouse_face_window = window;
25391
25392 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25393 charpos,
25394 0, 0, 0,
25395 &ignore,
25396 glyph->face_id,
25397 1);
25398 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25399
25400 if (NILP (pointer))
25401 pointer = Qhand;
25402 }
25403 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25404 clear_mouse_face (hlinfo);
25405 }
25406 #ifdef HAVE_WINDOW_SYSTEM
25407 if (FRAME_WINDOW_P (f))
25408 define_frame_cursor1 (f, cursor, pointer);
25409 #endif
25410 }
25411
25412
25413 /* EXPORT:
25414 Take proper action when the mouse has moved to position X, Y on
25415 frame F as regards highlighting characters that have mouse-face
25416 properties. Also de-highlighting chars where the mouse was before.
25417 X and Y can be negative or out of range. */
25418
25419 void
25420 note_mouse_highlight (struct frame *f, int x, int y)
25421 {
25422 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25423 enum window_part part;
25424 Lisp_Object window;
25425 struct window *w;
25426 Cursor cursor = No_Cursor;
25427 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25428 struct buffer *b;
25429
25430 /* When a menu is active, don't highlight because this looks odd. */
25431 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25432 if (popup_activated ())
25433 return;
25434 #endif
25435
25436 if (NILP (Vmouse_highlight)
25437 || !f->glyphs_initialized_p
25438 || f->pointer_invisible)
25439 return;
25440
25441 hlinfo->mouse_face_mouse_x = x;
25442 hlinfo->mouse_face_mouse_y = y;
25443 hlinfo->mouse_face_mouse_frame = f;
25444
25445 if (hlinfo->mouse_face_defer)
25446 return;
25447
25448 if (gc_in_progress)
25449 {
25450 hlinfo->mouse_face_deferred_gc = 1;
25451 return;
25452 }
25453
25454 /* Which window is that in? */
25455 window = window_from_coordinates (f, x, y, &part, 1);
25456
25457 /* If we were displaying active text in another window, clear that.
25458 Also clear if we move out of text area in same window. */
25459 if (! EQ (window, hlinfo->mouse_face_window)
25460 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25461 && !NILP (hlinfo->mouse_face_window)))
25462 clear_mouse_face (hlinfo);
25463
25464 /* Not on a window -> return. */
25465 if (!WINDOWP (window))
25466 return;
25467
25468 /* Reset help_echo_string. It will get recomputed below. */
25469 help_echo_string = Qnil;
25470
25471 /* Convert to window-relative pixel coordinates. */
25472 w = XWINDOW (window);
25473 frame_to_window_pixel_xy (w, &x, &y);
25474
25475 #ifdef HAVE_WINDOW_SYSTEM
25476 /* Handle tool-bar window differently since it doesn't display a
25477 buffer. */
25478 if (EQ (window, f->tool_bar_window))
25479 {
25480 note_tool_bar_highlight (f, x, y);
25481 return;
25482 }
25483 #endif
25484
25485 /* Mouse is on the mode, header line or margin? */
25486 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25487 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25488 {
25489 note_mode_line_or_margin_highlight (window, x, y, part);
25490 return;
25491 }
25492
25493 #ifdef HAVE_WINDOW_SYSTEM
25494 if (part == ON_VERTICAL_BORDER)
25495 {
25496 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25497 help_echo_string = build_string ("drag-mouse-1: resize");
25498 }
25499 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25500 || part == ON_SCROLL_BAR)
25501 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25502 else
25503 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25504 #endif
25505
25506 /* Are we in a window whose display is up to date?
25507 And verify the buffer's text has not changed. */
25508 b = XBUFFER (w->buffer);
25509 if (part == ON_TEXT
25510 && EQ (w->window_end_valid, w->buffer)
25511 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25512 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25513 {
25514 int hpos, vpos, i, dx, dy, area;
25515 EMACS_INT pos;
25516 struct glyph *glyph;
25517 Lisp_Object object;
25518 Lisp_Object mouse_face = Qnil, position;
25519 Lisp_Object *overlay_vec = NULL;
25520 int noverlays;
25521 struct buffer *obuf;
25522 EMACS_INT obegv, ozv;
25523 int same_region;
25524
25525 /* Find the glyph under X/Y. */
25526 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25527
25528 #ifdef HAVE_WINDOW_SYSTEM
25529 /* Look for :pointer property on image. */
25530 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25531 {
25532 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25533 if (img != NULL && IMAGEP (img->spec))
25534 {
25535 Lisp_Object image_map, hotspot;
25536 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25537 !NILP (image_map))
25538 && (hotspot = find_hot_spot (image_map,
25539 glyph->slice.img.x + dx,
25540 glyph->slice.img.y + dy),
25541 CONSP (hotspot))
25542 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25543 {
25544 Lisp_Object plist;
25545
25546 /* Could check XCAR (hotspot) to see if we enter/leave
25547 this hot-spot.
25548 If so, we could look for mouse-enter, mouse-leave
25549 properties in PLIST (and do something...). */
25550 hotspot = XCDR (hotspot);
25551 if (CONSP (hotspot)
25552 && (plist = XCAR (hotspot), CONSP (plist)))
25553 {
25554 pointer = Fplist_get (plist, Qpointer);
25555 if (NILP (pointer))
25556 pointer = Qhand;
25557 help_echo_string = Fplist_get (plist, Qhelp_echo);
25558 if (!NILP (help_echo_string))
25559 {
25560 help_echo_window = window;
25561 help_echo_object = glyph->object;
25562 help_echo_pos = glyph->charpos;
25563 }
25564 }
25565 }
25566 if (NILP (pointer))
25567 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25568 }
25569 }
25570 #endif /* HAVE_WINDOW_SYSTEM */
25571
25572 /* Clear mouse face if X/Y not over text. */
25573 if (glyph == NULL
25574 || area != TEXT_AREA
25575 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25576 /* Glyph's OBJECT is an integer for glyphs inserted by the
25577 display engine for its internal purposes, like truncation
25578 and continuation glyphs and blanks beyond the end of
25579 line's text on text terminals. If we are over such a
25580 glyph, we are not over any text. */
25581 || INTEGERP (glyph->object)
25582 /* R2L rows have a stretch glyph at their front, which
25583 stands for no text, whereas L2R rows have no glyphs at
25584 all beyond the end of text. Treat such stretch glyphs
25585 like we do with NULL glyphs in L2R rows. */
25586 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25587 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25588 && glyph->type == STRETCH_GLYPH
25589 && glyph->avoid_cursor_p))
25590 {
25591 if (clear_mouse_face (hlinfo))
25592 cursor = No_Cursor;
25593 #ifdef HAVE_WINDOW_SYSTEM
25594 if (FRAME_WINDOW_P (f) && NILP (pointer))
25595 {
25596 if (area != TEXT_AREA)
25597 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25598 else
25599 pointer = Vvoid_text_area_pointer;
25600 }
25601 #endif
25602 goto set_cursor;
25603 }
25604
25605 pos = glyph->charpos;
25606 object = glyph->object;
25607 if (!STRINGP (object) && !BUFFERP (object))
25608 goto set_cursor;
25609
25610 /* If we get an out-of-range value, return now; avoid an error. */
25611 if (BUFFERP (object) && pos > BUF_Z (b))
25612 goto set_cursor;
25613
25614 /* Make the window's buffer temporarily current for
25615 overlays_at and compute_char_face. */
25616 obuf = current_buffer;
25617 current_buffer = b;
25618 obegv = BEGV;
25619 ozv = ZV;
25620 BEGV = BEG;
25621 ZV = Z;
25622
25623 /* Is this char mouse-active or does it have help-echo? */
25624 position = make_number (pos);
25625
25626 if (BUFFERP (object))
25627 {
25628 /* Put all the overlays we want in a vector in overlay_vec. */
25629 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25630 /* Sort overlays into increasing priority order. */
25631 noverlays = sort_overlays (overlay_vec, noverlays, w);
25632 }
25633 else
25634 noverlays = 0;
25635
25636 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25637
25638 if (same_region)
25639 cursor = No_Cursor;
25640
25641 /* Check mouse-face highlighting. */
25642 if (! same_region
25643 /* If there exists an overlay with mouse-face overlapping
25644 the one we are currently highlighting, we have to
25645 check if we enter the overlapping overlay, and then
25646 highlight only that. */
25647 || (OVERLAYP (hlinfo->mouse_face_overlay)
25648 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25649 {
25650 /* Find the highest priority overlay with a mouse-face. */
25651 Lisp_Object overlay = Qnil;
25652 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25653 {
25654 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25655 if (!NILP (mouse_face))
25656 overlay = overlay_vec[i];
25657 }
25658
25659 /* If we're highlighting the same overlay as before, there's
25660 no need to do that again. */
25661 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25662 goto check_help_echo;
25663 hlinfo->mouse_face_overlay = overlay;
25664
25665 /* Clear the display of the old active region, if any. */
25666 if (clear_mouse_face (hlinfo))
25667 cursor = No_Cursor;
25668
25669 /* If no overlay applies, get a text property. */
25670 if (NILP (overlay))
25671 mouse_face = Fget_text_property (position, Qmouse_face, object);
25672
25673 /* Next, compute the bounds of the mouse highlighting and
25674 display it. */
25675 if (!NILP (mouse_face) && STRINGP (object))
25676 {
25677 /* The mouse-highlighting comes from a display string
25678 with a mouse-face. */
25679 Lisp_Object s, e;
25680 EMACS_INT ignore;
25681
25682 s = Fprevious_single_property_change
25683 (make_number (pos + 1), Qmouse_face, object, Qnil);
25684 e = Fnext_single_property_change
25685 (position, Qmouse_face, object, Qnil);
25686 if (NILP (s))
25687 s = make_number (0);
25688 if (NILP (e))
25689 e = make_number (SCHARS (object) - 1);
25690 mouse_face_from_string_pos (w, hlinfo, object,
25691 XINT (s), XINT (e));
25692 hlinfo->mouse_face_past_end = 0;
25693 hlinfo->mouse_face_window = window;
25694 hlinfo->mouse_face_face_id
25695 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25696 glyph->face_id, 1);
25697 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25698 cursor = No_Cursor;
25699 }
25700 else
25701 {
25702 /* The mouse-highlighting, if any, comes from an overlay
25703 or text property in the buffer. */
25704 Lisp_Object buffer IF_LINT (= Qnil);
25705 Lisp_Object cover_string IF_LINT (= Qnil);
25706
25707 if (STRINGP (object))
25708 {
25709 /* If we are on a display string with no mouse-face,
25710 check if the text under it has one. */
25711 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25712 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25713 pos = string_buffer_position (object, start);
25714 if (pos > 0)
25715 {
25716 mouse_face = get_char_property_and_overlay
25717 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25718 buffer = w->buffer;
25719 cover_string = object;
25720 }
25721 }
25722 else
25723 {
25724 buffer = object;
25725 cover_string = Qnil;
25726 }
25727
25728 if (!NILP (mouse_face))
25729 {
25730 Lisp_Object before, after;
25731 Lisp_Object before_string, after_string;
25732 /* To correctly find the limits of mouse highlight
25733 in a bidi-reordered buffer, we must not use the
25734 optimization of limiting the search in
25735 previous-single-property-change and
25736 next-single-property-change, because
25737 rows_from_pos_range needs the real start and end
25738 positions to DTRT in this case. That's because
25739 the first row visible in a window does not
25740 necessarily display the character whose position
25741 is the smallest. */
25742 Lisp_Object lim1 =
25743 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25744 ? Fmarker_position (w->start)
25745 : Qnil;
25746 Lisp_Object lim2 =
25747 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25748 ? make_number (BUF_Z (XBUFFER (buffer))
25749 - XFASTINT (w->window_end_pos))
25750 : Qnil;
25751
25752 if (NILP (overlay))
25753 {
25754 /* Handle the text property case. */
25755 before = Fprevious_single_property_change
25756 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25757 after = Fnext_single_property_change
25758 (make_number (pos), Qmouse_face, buffer, lim2);
25759 before_string = after_string = Qnil;
25760 }
25761 else
25762 {
25763 /* Handle the overlay case. */
25764 before = Foverlay_start (overlay);
25765 after = Foverlay_end (overlay);
25766 before_string = Foverlay_get (overlay, Qbefore_string);
25767 after_string = Foverlay_get (overlay, Qafter_string);
25768
25769 if (!STRINGP (before_string)) before_string = Qnil;
25770 if (!STRINGP (after_string)) after_string = Qnil;
25771 }
25772
25773 mouse_face_from_buffer_pos (window, hlinfo, pos,
25774 XFASTINT (before),
25775 XFASTINT (after),
25776 before_string, after_string,
25777 cover_string);
25778 cursor = No_Cursor;
25779 }
25780 }
25781 }
25782
25783 check_help_echo:
25784
25785 /* Look for a `help-echo' property. */
25786 if (NILP (help_echo_string)) {
25787 Lisp_Object help, overlay;
25788
25789 /* Check overlays first. */
25790 help = overlay = Qnil;
25791 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25792 {
25793 overlay = overlay_vec[i];
25794 help = Foverlay_get (overlay, Qhelp_echo);
25795 }
25796
25797 if (!NILP (help))
25798 {
25799 help_echo_string = help;
25800 help_echo_window = window;
25801 help_echo_object = overlay;
25802 help_echo_pos = pos;
25803 }
25804 else
25805 {
25806 Lisp_Object obj = glyph->object;
25807 EMACS_INT charpos = glyph->charpos;
25808
25809 /* Try text properties. */
25810 if (STRINGP (obj)
25811 && charpos >= 0
25812 && charpos < SCHARS (obj))
25813 {
25814 help = Fget_text_property (make_number (charpos),
25815 Qhelp_echo, obj);
25816 if (NILP (help))
25817 {
25818 /* If the string itself doesn't specify a help-echo,
25819 see if the buffer text ``under'' it does. */
25820 struct glyph_row *r
25821 = MATRIX_ROW (w->current_matrix, vpos);
25822 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25823 EMACS_INT p = string_buffer_position (obj, start);
25824 if (p > 0)
25825 {
25826 help = Fget_char_property (make_number (p),
25827 Qhelp_echo, w->buffer);
25828 if (!NILP (help))
25829 {
25830 charpos = p;
25831 obj = w->buffer;
25832 }
25833 }
25834 }
25835 }
25836 else if (BUFFERP (obj)
25837 && charpos >= BEGV
25838 && charpos < ZV)
25839 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25840 obj);
25841
25842 if (!NILP (help))
25843 {
25844 help_echo_string = help;
25845 help_echo_window = window;
25846 help_echo_object = obj;
25847 help_echo_pos = charpos;
25848 }
25849 }
25850 }
25851
25852 #ifdef HAVE_WINDOW_SYSTEM
25853 /* Look for a `pointer' property. */
25854 if (FRAME_WINDOW_P (f) && NILP (pointer))
25855 {
25856 /* Check overlays first. */
25857 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25858 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25859
25860 if (NILP (pointer))
25861 {
25862 Lisp_Object obj = glyph->object;
25863 EMACS_INT charpos = glyph->charpos;
25864
25865 /* Try text properties. */
25866 if (STRINGP (obj)
25867 && charpos >= 0
25868 && charpos < SCHARS (obj))
25869 {
25870 pointer = Fget_text_property (make_number (charpos),
25871 Qpointer, obj);
25872 if (NILP (pointer))
25873 {
25874 /* If the string itself doesn't specify a pointer,
25875 see if the buffer text ``under'' it does. */
25876 struct glyph_row *r
25877 = MATRIX_ROW (w->current_matrix, vpos);
25878 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25879 EMACS_INT p = string_buffer_position (obj, start);
25880 if (p > 0)
25881 pointer = Fget_char_property (make_number (p),
25882 Qpointer, w->buffer);
25883 }
25884 }
25885 else if (BUFFERP (obj)
25886 && charpos >= BEGV
25887 && charpos < ZV)
25888 pointer = Fget_text_property (make_number (charpos),
25889 Qpointer, obj);
25890 }
25891 }
25892 #endif /* HAVE_WINDOW_SYSTEM */
25893
25894 BEGV = obegv;
25895 ZV = ozv;
25896 current_buffer = obuf;
25897 }
25898
25899 set_cursor:
25900
25901 #ifdef HAVE_WINDOW_SYSTEM
25902 if (FRAME_WINDOW_P (f))
25903 define_frame_cursor1 (f, cursor, pointer);
25904 #else
25905 /* This is here to prevent a compiler error, about "label at end of
25906 compound statement". */
25907 return;
25908 #endif
25909 }
25910
25911
25912 /* EXPORT for RIF:
25913 Clear any mouse-face on window W. This function is part of the
25914 redisplay interface, and is called from try_window_id and similar
25915 functions to ensure the mouse-highlight is off. */
25916
25917 void
25918 x_clear_window_mouse_face (struct window *w)
25919 {
25920 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25921 Lisp_Object window;
25922
25923 BLOCK_INPUT;
25924 XSETWINDOW (window, w);
25925 if (EQ (window, hlinfo->mouse_face_window))
25926 clear_mouse_face (hlinfo);
25927 UNBLOCK_INPUT;
25928 }
25929
25930
25931 /* EXPORT:
25932 Just discard the mouse face information for frame F, if any.
25933 This is used when the size of F is changed. */
25934
25935 void
25936 cancel_mouse_face (struct frame *f)
25937 {
25938 Lisp_Object window;
25939 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25940
25941 window = hlinfo->mouse_face_window;
25942 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25943 {
25944 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25945 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25946 hlinfo->mouse_face_window = Qnil;
25947 }
25948 }
25949
25950
25951 \f
25952 /***********************************************************************
25953 Exposure Events
25954 ***********************************************************************/
25955
25956 #ifdef HAVE_WINDOW_SYSTEM
25957
25958 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25959 which intersects rectangle R. R is in window-relative coordinates. */
25960
25961 static void
25962 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25963 enum glyph_row_area area)
25964 {
25965 struct glyph *first = row->glyphs[area];
25966 struct glyph *end = row->glyphs[area] + row->used[area];
25967 struct glyph *last;
25968 int first_x, start_x, x;
25969
25970 if (area == TEXT_AREA && row->fill_line_p)
25971 /* If row extends face to end of line write the whole line. */
25972 draw_glyphs (w, 0, row, area,
25973 0, row->used[area],
25974 DRAW_NORMAL_TEXT, 0);
25975 else
25976 {
25977 /* Set START_X to the window-relative start position for drawing glyphs of
25978 AREA. The first glyph of the text area can be partially visible.
25979 The first glyphs of other areas cannot. */
25980 start_x = window_box_left_offset (w, area);
25981 x = start_x;
25982 if (area == TEXT_AREA)
25983 x += row->x;
25984
25985 /* Find the first glyph that must be redrawn. */
25986 while (first < end
25987 && x + first->pixel_width < r->x)
25988 {
25989 x += first->pixel_width;
25990 ++first;
25991 }
25992
25993 /* Find the last one. */
25994 last = first;
25995 first_x = x;
25996 while (last < end
25997 && x < r->x + r->width)
25998 {
25999 x += last->pixel_width;
26000 ++last;
26001 }
26002
26003 /* Repaint. */
26004 if (last > first)
26005 draw_glyphs (w, first_x - start_x, row, area,
26006 first - row->glyphs[area], last - row->glyphs[area],
26007 DRAW_NORMAL_TEXT, 0);
26008 }
26009 }
26010
26011
26012 /* Redraw the parts of the glyph row ROW on window W intersecting
26013 rectangle R. R is in window-relative coordinates. Value is
26014 non-zero if mouse-face was overwritten. */
26015
26016 static int
26017 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
26018 {
26019 xassert (row->enabled_p);
26020
26021 if (row->mode_line_p || w->pseudo_window_p)
26022 draw_glyphs (w, 0, row, TEXT_AREA,
26023 0, row->used[TEXT_AREA],
26024 DRAW_NORMAL_TEXT, 0);
26025 else
26026 {
26027 if (row->used[LEFT_MARGIN_AREA])
26028 expose_area (w, row, r, LEFT_MARGIN_AREA);
26029 if (row->used[TEXT_AREA])
26030 expose_area (w, row, r, TEXT_AREA);
26031 if (row->used[RIGHT_MARGIN_AREA])
26032 expose_area (w, row, r, RIGHT_MARGIN_AREA);
26033 draw_row_fringe_bitmaps (w, row);
26034 }
26035
26036 return row->mouse_face_p;
26037 }
26038
26039
26040 /* Redraw those parts of glyphs rows during expose event handling that
26041 overlap other rows. Redrawing of an exposed line writes over parts
26042 of lines overlapping that exposed line; this function fixes that.
26043
26044 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
26045 row in W's current matrix that is exposed and overlaps other rows.
26046 LAST_OVERLAPPING_ROW is the last such row. */
26047
26048 static void
26049 expose_overlaps (struct window *w,
26050 struct glyph_row *first_overlapping_row,
26051 struct glyph_row *last_overlapping_row,
26052 XRectangle *r)
26053 {
26054 struct glyph_row *row;
26055
26056 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
26057 if (row->overlapping_p)
26058 {
26059 xassert (row->enabled_p && !row->mode_line_p);
26060
26061 row->clip = r;
26062 if (row->used[LEFT_MARGIN_AREA])
26063 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
26064
26065 if (row->used[TEXT_AREA])
26066 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
26067
26068 if (row->used[RIGHT_MARGIN_AREA])
26069 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
26070 row->clip = NULL;
26071 }
26072 }
26073
26074
26075 /* Return non-zero if W's cursor intersects rectangle R. */
26076
26077 static int
26078 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
26079 {
26080 XRectangle cr, result;
26081 struct glyph *cursor_glyph;
26082 struct glyph_row *row;
26083
26084 if (w->phys_cursor.vpos >= 0
26085 && w->phys_cursor.vpos < w->current_matrix->nrows
26086 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
26087 row->enabled_p)
26088 && row->cursor_in_fringe_p)
26089 {
26090 /* Cursor is in the fringe. */
26091 cr.x = window_box_right_offset (w,
26092 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
26093 ? RIGHT_MARGIN_AREA
26094 : TEXT_AREA));
26095 cr.y = row->y;
26096 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
26097 cr.height = row->height;
26098 return x_intersect_rectangles (&cr, r, &result);
26099 }
26100
26101 cursor_glyph = get_phys_cursor_glyph (w);
26102 if (cursor_glyph)
26103 {
26104 /* r is relative to W's box, but w->phys_cursor.x is relative
26105 to left edge of W's TEXT area. Adjust it. */
26106 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
26107 cr.y = w->phys_cursor.y;
26108 cr.width = cursor_glyph->pixel_width;
26109 cr.height = w->phys_cursor_height;
26110 /* ++KFS: W32 version used W32-specific IntersectRect here, but
26111 I assume the effect is the same -- and this is portable. */
26112 return x_intersect_rectangles (&cr, r, &result);
26113 }
26114 /* If we don't understand the format, pretend we're not in the hot-spot. */
26115 return 0;
26116 }
26117
26118
26119 /* EXPORT:
26120 Draw a vertical window border to the right of window W if W doesn't
26121 have vertical scroll bars. */
26122
26123 void
26124 x_draw_vertical_border (struct window *w)
26125 {
26126 struct frame *f = XFRAME (WINDOW_FRAME (w));
26127
26128 /* We could do better, if we knew what type of scroll-bar the adjacent
26129 windows (on either side) have... But we don't :-(
26130 However, I think this works ok. ++KFS 2003-04-25 */
26131
26132 /* Redraw borders between horizontally adjacent windows. Don't
26133 do it for frames with vertical scroll bars because either the
26134 right scroll bar of a window, or the left scroll bar of its
26135 neighbor will suffice as a border. */
26136 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
26137 return;
26138
26139 if (!WINDOW_RIGHTMOST_P (w)
26140 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
26141 {
26142 int x0, x1, y0, y1;
26143
26144 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26145 y1 -= 1;
26146
26147 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26148 x1 -= 1;
26149
26150 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
26151 }
26152 else if (!WINDOW_LEFTMOST_P (w)
26153 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
26154 {
26155 int x0, x1, y0, y1;
26156
26157 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26158 y1 -= 1;
26159
26160 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26161 x0 -= 1;
26162
26163 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
26164 }
26165 }
26166
26167
26168 /* Redraw the part of window W intersection rectangle FR. Pixel
26169 coordinates in FR are frame-relative. Call this function with
26170 input blocked. Value is non-zero if the exposure overwrites
26171 mouse-face. */
26172
26173 static int
26174 expose_window (struct window *w, XRectangle *fr)
26175 {
26176 struct frame *f = XFRAME (w->frame);
26177 XRectangle wr, r;
26178 int mouse_face_overwritten_p = 0;
26179
26180 /* If window is not yet fully initialized, do nothing. This can
26181 happen when toolkit scroll bars are used and a window is split.
26182 Reconfiguring the scroll bar will generate an expose for a newly
26183 created window. */
26184 if (w->current_matrix == NULL)
26185 return 0;
26186
26187 /* When we're currently updating the window, display and current
26188 matrix usually don't agree. Arrange for a thorough display
26189 later. */
26190 if (w == updated_window)
26191 {
26192 SET_FRAME_GARBAGED (f);
26193 return 0;
26194 }
26195
26196 /* Frame-relative pixel rectangle of W. */
26197 wr.x = WINDOW_LEFT_EDGE_X (w);
26198 wr.y = WINDOW_TOP_EDGE_Y (w);
26199 wr.width = WINDOW_TOTAL_WIDTH (w);
26200 wr.height = WINDOW_TOTAL_HEIGHT (w);
26201
26202 if (x_intersect_rectangles (fr, &wr, &r))
26203 {
26204 int yb = window_text_bottom_y (w);
26205 struct glyph_row *row;
26206 int cursor_cleared_p;
26207 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26208
26209 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26210 r.x, r.y, r.width, r.height));
26211
26212 /* Convert to window coordinates. */
26213 r.x -= WINDOW_LEFT_EDGE_X (w);
26214 r.y -= WINDOW_TOP_EDGE_Y (w);
26215
26216 /* Turn off the cursor. */
26217 if (!w->pseudo_window_p
26218 && phys_cursor_in_rect_p (w, &r))
26219 {
26220 x_clear_cursor (w);
26221 cursor_cleared_p = 1;
26222 }
26223 else
26224 cursor_cleared_p = 0;
26225
26226 /* Update lines intersecting rectangle R. */
26227 first_overlapping_row = last_overlapping_row = NULL;
26228 for (row = w->current_matrix->rows;
26229 row->enabled_p;
26230 ++row)
26231 {
26232 int y0 = row->y;
26233 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26234
26235 if ((y0 >= r.y && y0 < r.y + r.height)
26236 || (y1 > r.y && y1 < r.y + r.height)
26237 || (r.y >= y0 && r.y < y1)
26238 || (r.y + r.height > y0 && r.y + r.height < y1))
26239 {
26240 /* A header line may be overlapping, but there is no need
26241 to fix overlapping areas for them. KFS 2005-02-12 */
26242 if (row->overlapping_p && !row->mode_line_p)
26243 {
26244 if (first_overlapping_row == NULL)
26245 first_overlapping_row = row;
26246 last_overlapping_row = row;
26247 }
26248
26249 row->clip = fr;
26250 if (expose_line (w, row, &r))
26251 mouse_face_overwritten_p = 1;
26252 row->clip = NULL;
26253 }
26254 else if (row->overlapping_p)
26255 {
26256 /* We must redraw a row overlapping the exposed area. */
26257 if (y0 < r.y
26258 ? y0 + row->phys_height > r.y
26259 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26260 {
26261 if (first_overlapping_row == NULL)
26262 first_overlapping_row = row;
26263 last_overlapping_row = row;
26264 }
26265 }
26266
26267 if (y1 >= yb)
26268 break;
26269 }
26270
26271 /* Display the mode line if there is one. */
26272 if (WINDOW_WANTS_MODELINE_P (w)
26273 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26274 row->enabled_p)
26275 && row->y < r.y + r.height)
26276 {
26277 if (expose_line (w, row, &r))
26278 mouse_face_overwritten_p = 1;
26279 }
26280
26281 if (!w->pseudo_window_p)
26282 {
26283 /* Fix the display of overlapping rows. */
26284 if (first_overlapping_row)
26285 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26286 fr);
26287
26288 /* Draw border between windows. */
26289 x_draw_vertical_border (w);
26290
26291 /* Turn the cursor on again. */
26292 if (cursor_cleared_p)
26293 update_window_cursor (w, 1);
26294 }
26295 }
26296
26297 return mouse_face_overwritten_p;
26298 }
26299
26300
26301
26302 /* Redraw (parts) of all windows in the window tree rooted at W that
26303 intersect R. R contains frame pixel coordinates. Value is
26304 non-zero if the exposure overwrites mouse-face. */
26305
26306 static int
26307 expose_window_tree (struct window *w, XRectangle *r)
26308 {
26309 struct frame *f = XFRAME (w->frame);
26310 int mouse_face_overwritten_p = 0;
26311
26312 while (w && !FRAME_GARBAGED_P (f))
26313 {
26314 if (!NILP (w->hchild))
26315 mouse_face_overwritten_p
26316 |= expose_window_tree (XWINDOW (w->hchild), r);
26317 else if (!NILP (w->vchild))
26318 mouse_face_overwritten_p
26319 |= expose_window_tree (XWINDOW (w->vchild), r);
26320 else
26321 mouse_face_overwritten_p |= expose_window (w, r);
26322
26323 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26324 }
26325
26326 return mouse_face_overwritten_p;
26327 }
26328
26329
26330 /* EXPORT:
26331 Redisplay an exposed area of frame F. X and Y are the upper-left
26332 corner of the exposed rectangle. W and H are width and height of
26333 the exposed area. All are pixel values. W or H zero means redraw
26334 the entire frame. */
26335
26336 void
26337 expose_frame (struct frame *f, int x, int y, int w, int h)
26338 {
26339 XRectangle r;
26340 int mouse_face_overwritten_p = 0;
26341
26342 TRACE ((stderr, "expose_frame "));
26343
26344 /* No need to redraw if frame will be redrawn soon. */
26345 if (FRAME_GARBAGED_P (f))
26346 {
26347 TRACE ((stderr, " garbaged\n"));
26348 return;
26349 }
26350
26351 /* If basic faces haven't been realized yet, there is no point in
26352 trying to redraw anything. This can happen when we get an expose
26353 event while Emacs is starting, e.g. by moving another window. */
26354 if (FRAME_FACE_CACHE (f) == NULL
26355 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26356 {
26357 TRACE ((stderr, " no faces\n"));
26358 return;
26359 }
26360
26361 if (w == 0 || h == 0)
26362 {
26363 r.x = r.y = 0;
26364 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26365 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26366 }
26367 else
26368 {
26369 r.x = x;
26370 r.y = y;
26371 r.width = w;
26372 r.height = h;
26373 }
26374
26375 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26376 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26377
26378 if (WINDOWP (f->tool_bar_window))
26379 mouse_face_overwritten_p
26380 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26381
26382 #ifdef HAVE_X_WINDOWS
26383 #ifndef MSDOS
26384 #ifndef USE_X_TOOLKIT
26385 if (WINDOWP (f->menu_bar_window))
26386 mouse_face_overwritten_p
26387 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26388 #endif /* not USE_X_TOOLKIT */
26389 #endif
26390 #endif
26391
26392 /* Some window managers support a focus-follows-mouse style with
26393 delayed raising of frames. Imagine a partially obscured frame,
26394 and moving the mouse into partially obscured mouse-face on that
26395 frame. The visible part of the mouse-face will be highlighted,
26396 then the WM raises the obscured frame. With at least one WM, KDE
26397 2.1, Emacs is not getting any event for the raising of the frame
26398 (even tried with SubstructureRedirectMask), only Expose events.
26399 These expose events will draw text normally, i.e. not
26400 highlighted. Which means we must redo the highlight here.
26401 Subsume it under ``we love X''. --gerd 2001-08-15 */
26402 /* Included in Windows version because Windows most likely does not
26403 do the right thing if any third party tool offers
26404 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26405 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26406 {
26407 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26408 if (f == hlinfo->mouse_face_mouse_frame)
26409 {
26410 int mouse_x = hlinfo->mouse_face_mouse_x;
26411 int mouse_y = hlinfo->mouse_face_mouse_y;
26412 clear_mouse_face (hlinfo);
26413 note_mouse_highlight (f, mouse_x, mouse_y);
26414 }
26415 }
26416 }
26417
26418
26419 /* EXPORT:
26420 Determine the intersection of two rectangles R1 and R2. Return
26421 the intersection in *RESULT. Value is non-zero if RESULT is not
26422 empty. */
26423
26424 int
26425 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26426 {
26427 XRectangle *left, *right;
26428 XRectangle *upper, *lower;
26429 int intersection_p = 0;
26430
26431 /* Rearrange so that R1 is the left-most rectangle. */
26432 if (r1->x < r2->x)
26433 left = r1, right = r2;
26434 else
26435 left = r2, right = r1;
26436
26437 /* X0 of the intersection is right.x0, if this is inside R1,
26438 otherwise there is no intersection. */
26439 if (right->x <= left->x + left->width)
26440 {
26441 result->x = right->x;
26442
26443 /* The right end of the intersection is the minimum of the
26444 the right ends of left and right. */
26445 result->width = (min (left->x + left->width, right->x + right->width)
26446 - result->x);
26447
26448 /* Same game for Y. */
26449 if (r1->y < r2->y)
26450 upper = r1, lower = r2;
26451 else
26452 upper = r2, lower = r1;
26453
26454 /* The upper end of the intersection is lower.y0, if this is inside
26455 of upper. Otherwise, there is no intersection. */
26456 if (lower->y <= upper->y + upper->height)
26457 {
26458 result->y = lower->y;
26459
26460 /* The lower end of the intersection is the minimum of the lower
26461 ends of upper and lower. */
26462 result->height = (min (lower->y + lower->height,
26463 upper->y + upper->height)
26464 - result->y);
26465 intersection_p = 1;
26466 }
26467 }
26468
26469 return intersection_p;
26470 }
26471
26472 #endif /* HAVE_WINDOW_SYSTEM */
26473
26474 \f
26475 /***********************************************************************
26476 Initialization
26477 ***********************************************************************/
26478
26479 void
26480 syms_of_xdisp (void)
26481 {
26482 Vwith_echo_area_save_vector = Qnil;
26483 staticpro (&Vwith_echo_area_save_vector);
26484
26485 Vmessage_stack = Qnil;
26486 staticpro (&Vmessage_stack);
26487
26488 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26489 staticpro (&Qinhibit_redisplay);
26490
26491 message_dolog_marker1 = Fmake_marker ();
26492 staticpro (&message_dolog_marker1);
26493 message_dolog_marker2 = Fmake_marker ();
26494 staticpro (&message_dolog_marker2);
26495 message_dolog_marker3 = Fmake_marker ();
26496 staticpro (&message_dolog_marker3);
26497
26498 #if GLYPH_DEBUG
26499 defsubr (&Sdump_frame_glyph_matrix);
26500 defsubr (&Sdump_glyph_matrix);
26501 defsubr (&Sdump_glyph_row);
26502 defsubr (&Sdump_tool_bar_row);
26503 defsubr (&Strace_redisplay);
26504 defsubr (&Strace_to_stderr);
26505 #endif
26506 #ifdef HAVE_WINDOW_SYSTEM
26507 defsubr (&Stool_bar_lines_needed);
26508 defsubr (&Slookup_image_map);
26509 #endif
26510 defsubr (&Sformat_mode_line);
26511 defsubr (&Sinvisible_p);
26512 defsubr (&Scurrent_bidi_paragraph_direction);
26513
26514 staticpro (&Qmenu_bar_update_hook);
26515 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26516
26517 staticpro (&Qoverriding_terminal_local_map);
26518 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26519
26520 staticpro (&Qoverriding_local_map);
26521 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26522
26523 staticpro (&Qwindow_scroll_functions);
26524 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26525
26526 staticpro (&Qwindow_text_change_functions);
26527 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26528
26529 staticpro (&Qredisplay_end_trigger_functions);
26530 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26531
26532 staticpro (&Qinhibit_point_motion_hooks);
26533 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26534
26535 Qeval = intern_c_string ("eval");
26536 staticpro (&Qeval);
26537
26538 QCdata = intern_c_string (":data");
26539 staticpro (&QCdata);
26540 Qdisplay = intern_c_string ("display");
26541 staticpro (&Qdisplay);
26542 Qspace_width = intern_c_string ("space-width");
26543 staticpro (&Qspace_width);
26544 Qraise = intern_c_string ("raise");
26545 staticpro (&Qraise);
26546 Qslice = intern_c_string ("slice");
26547 staticpro (&Qslice);
26548 Qspace = intern_c_string ("space");
26549 staticpro (&Qspace);
26550 Qmargin = intern_c_string ("margin");
26551 staticpro (&Qmargin);
26552 Qpointer = intern_c_string ("pointer");
26553 staticpro (&Qpointer);
26554 Qleft_margin = intern_c_string ("left-margin");
26555 staticpro (&Qleft_margin);
26556 Qright_margin = intern_c_string ("right-margin");
26557 staticpro (&Qright_margin);
26558 Qcenter = intern_c_string ("center");
26559 staticpro (&Qcenter);
26560 Qline_height = intern_c_string ("line-height");
26561 staticpro (&Qline_height);
26562 QCalign_to = intern_c_string (":align-to");
26563 staticpro (&QCalign_to);
26564 QCrelative_width = intern_c_string (":relative-width");
26565 staticpro (&QCrelative_width);
26566 QCrelative_height = intern_c_string (":relative-height");
26567 staticpro (&QCrelative_height);
26568 QCeval = intern_c_string (":eval");
26569 staticpro (&QCeval);
26570 QCpropertize = intern_c_string (":propertize");
26571 staticpro (&QCpropertize);
26572 QCfile = intern_c_string (":file");
26573 staticpro (&QCfile);
26574 Qfontified = intern_c_string ("fontified");
26575 staticpro (&Qfontified);
26576 Qfontification_functions = intern_c_string ("fontification-functions");
26577 staticpro (&Qfontification_functions);
26578 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26579 staticpro (&Qtrailing_whitespace);
26580 Qescape_glyph = intern_c_string ("escape-glyph");
26581 staticpro (&Qescape_glyph);
26582 Qnobreak_space = intern_c_string ("nobreak-space");
26583 staticpro (&Qnobreak_space);
26584 Qimage = intern_c_string ("image");
26585 staticpro (&Qimage);
26586 Qtext = intern_c_string ("text");
26587 staticpro (&Qtext);
26588 Qboth = intern_c_string ("both");
26589 staticpro (&Qboth);
26590 Qboth_horiz = intern_c_string ("both-horiz");
26591 staticpro (&Qboth_horiz);
26592 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26593 staticpro (&Qtext_image_horiz);
26594 QCmap = intern_c_string (":map");
26595 staticpro (&QCmap);
26596 QCpointer = intern_c_string (":pointer");
26597 staticpro (&QCpointer);
26598 Qrect = intern_c_string ("rect");
26599 staticpro (&Qrect);
26600 Qcircle = intern_c_string ("circle");
26601 staticpro (&Qcircle);
26602 Qpoly = intern_c_string ("poly");
26603 staticpro (&Qpoly);
26604 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26605 staticpro (&Qmessage_truncate_lines);
26606 Qgrow_only = intern_c_string ("grow-only");
26607 staticpro (&Qgrow_only);
26608 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26609 staticpro (&Qinhibit_menubar_update);
26610 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26611 staticpro (&Qinhibit_eval_during_redisplay);
26612 Qposition = intern_c_string ("position");
26613 staticpro (&Qposition);
26614 Qbuffer_position = intern_c_string ("buffer-position");
26615 staticpro (&Qbuffer_position);
26616 Qobject = intern_c_string ("object");
26617 staticpro (&Qobject);
26618 Qbar = intern_c_string ("bar");
26619 staticpro (&Qbar);
26620 Qhbar = intern_c_string ("hbar");
26621 staticpro (&Qhbar);
26622 Qbox = intern_c_string ("box");
26623 staticpro (&Qbox);
26624 Qhollow = intern_c_string ("hollow");
26625 staticpro (&Qhollow);
26626 Qhand = intern_c_string ("hand");
26627 staticpro (&Qhand);
26628 Qarrow = intern_c_string ("arrow");
26629 staticpro (&Qarrow);
26630 Qtext = intern_c_string ("text");
26631 staticpro (&Qtext);
26632 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26633 staticpro (&Qinhibit_free_realized_faces);
26634
26635 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26636 Fcons (intern_c_string ("void-variable"), Qnil)),
26637 Qnil);
26638 staticpro (&list_of_error);
26639
26640 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26641 staticpro (&Qlast_arrow_position);
26642 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26643 staticpro (&Qlast_arrow_string);
26644
26645 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26646 staticpro (&Qoverlay_arrow_string);
26647 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26648 staticpro (&Qoverlay_arrow_bitmap);
26649
26650 echo_buffer[0] = echo_buffer[1] = Qnil;
26651 staticpro (&echo_buffer[0]);
26652 staticpro (&echo_buffer[1]);
26653
26654 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26655 staticpro (&echo_area_buffer[0]);
26656 staticpro (&echo_area_buffer[1]);
26657
26658 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26659 staticpro (&Vmessages_buffer_name);
26660
26661 mode_line_proptrans_alist = Qnil;
26662 staticpro (&mode_line_proptrans_alist);
26663 mode_line_string_list = Qnil;
26664 staticpro (&mode_line_string_list);
26665 mode_line_string_face = Qnil;
26666 staticpro (&mode_line_string_face);
26667 mode_line_string_face_prop = Qnil;
26668 staticpro (&mode_line_string_face_prop);
26669 Vmode_line_unwind_vector = Qnil;
26670 staticpro (&Vmode_line_unwind_vector);
26671
26672 help_echo_string = Qnil;
26673 staticpro (&help_echo_string);
26674 help_echo_object = Qnil;
26675 staticpro (&help_echo_object);
26676 help_echo_window = Qnil;
26677 staticpro (&help_echo_window);
26678 previous_help_echo_string = Qnil;
26679 staticpro (&previous_help_echo_string);
26680 help_echo_pos = -1;
26681
26682 Qright_to_left = intern_c_string ("right-to-left");
26683 staticpro (&Qright_to_left);
26684 Qleft_to_right = intern_c_string ("left-to-right");
26685 staticpro (&Qleft_to_right);
26686
26687 #ifdef HAVE_WINDOW_SYSTEM
26688 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26689 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26690 For example, if a block cursor is over a tab, it will be drawn as
26691 wide as that tab on the display. */);
26692 x_stretch_cursor_p = 0;
26693 #endif
26694
26695 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26696 doc: /* *Non-nil means highlight trailing whitespace.
26697 The face used for trailing whitespace is `trailing-whitespace'. */);
26698 Vshow_trailing_whitespace = Qnil;
26699
26700 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26701 doc: /* *Control highlighting of nobreak space and soft hyphen.
26702 A value of t means highlight the character itself (for nobreak space,
26703 use face `nobreak-space').
26704 A value of nil means no highlighting.
26705 Other values mean display the escape glyph followed by an ordinary
26706 space or ordinary hyphen. */);
26707 Vnobreak_char_display = Qt;
26708
26709 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26710 doc: /* *The pointer shape to show in void text areas.
26711 A value of nil means to show the text pointer. Other options are `arrow',
26712 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26713 Vvoid_text_area_pointer = Qarrow;
26714
26715 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26716 doc: /* Non-nil means don't actually do any redisplay.
26717 This is used for internal purposes. */);
26718 Vinhibit_redisplay = Qnil;
26719
26720 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26721 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26722 Vglobal_mode_string = Qnil;
26723
26724 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26725 doc: /* Marker for where to display an arrow on top of the buffer text.
26726 This must be the beginning of a line in order to work.
26727 See also `overlay-arrow-string'. */);
26728 Voverlay_arrow_position = Qnil;
26729
26730 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26731 doc: /* String to display as an arrow in non-window frames.
26732 See also `overlay-arrow-position'. */);
26733 Voverlay_arrow_string = make_pure_c_string ("=>");
26734
26735 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26736 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26737 The symbols on this list are examined during redisplay to determine
26738 where to display overlay arrows. */);
26739 Voverlay_arrow_variable_list
26740 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26741
26742 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26743 doc: /* *The number of lines to try scrolling a window by when point moves out.
26744 If that fails to bring point back on frame, point is centered instead.
26745 If this is zero, point is always centered after it moves off frame.
26746 If you want scrolling to always be a line at a time, you should set
26747 `scroll-conservatively' to a large value rather than set this to 1. */);
26748
26749 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26750 doc: /* *Scroll up to this many lines, to bring point back on screen.
26751 If point moves off-screen, redisplay will scroll by up to
26752 `scroll-conservatively' lines in order to bring point just barely
26753 onto the screen again. If that cannot be done, then redisplay
26754 recenters point as usual.
26755
26756 If the value is greater than 100, redisplay will never recenter point,
26757 but will always scroll just enough text to bring point into view, even
26758 if you move far away.
26759
26760 A value of zero means always recenter point if it moves off screen. */);
26761 scroll_conservatively = 0;
26762
26763 DEFVAR_INT ("scroll-margin", scroll_margin,
26764 doc: /* *Number of lines of margin at the top and bottom of a window.
26765 Recenter the window whenever point gets within this many lines
26766 of the top or bottom of the window. */);
26767 scroll_margin = 0;
26768
26769 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26770 doc: /* Pixels per inch value for non-window system displays.
26771 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26772 Vdisplay_pixels_per_inch = make_float (72.0);
26773
26774 #if GLYPH_DEBUG
26775 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26776 #endif
26777
26778 DEFVAR_LISP ("truncate-partial-width-windows",
26779 Vtruncate_partial_width_windows,
26780 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26781 For an integer value, truncate lines in each window narrower than the
26782 full frame width, provided the window width is less than that integer;
26783 otherwise, respect the value of `truncate-lines'.
26784
26785 For any other non-nil value, truncate lines in all windows that do
26786 not span the full frame width.
26787
26788 A value of nil means to respect the value of `truncate-lines'.
26789
26790 If `word-wrap' is enabled, you might want to reduce this. */);
26791 Vtruncate_partial_width_windows = make_number (50);
26792
26793 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26794 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26795 Any other value means to use the appropriate face, `mode-line',
26796 `header-line', or `menu' respectively. */);
26797 mode_line_inverse_video = 1;
26798
26799 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26800 doc: /* *Maximum buffer size for which line number should be displayed.
26801 If the buffer is bigger than this, the line number does not appear
26802 in the mode line. A value of nil means no limit. */);
26803 Vline_number_display_limit = Qnil;
26804
26805 DEFVAR_INT ("line-number-display-limit-width",
26806 line_number_display_limit_width,
26807 doc: /* *Maximum line width (in characters) for line number display.
26808 If the average length of the lines near point is bigger than this, then the
26809 line number may be omitted from the mode line. */);
26810 line_number_display_limit_width = 200;
26811
26812 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26813 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26814 highlight_nonselected_windows = 0;
26815
26816 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26817 doc: /* Non-nil if more than one frame is visible on this display.
26818 Minibuffer-only frames don't count, but iconified frames do.
26819 This variable is not guaranteed to be accurate except while processing
26820 `frame-title-format' and `icon-title-format'. */);
26821
26822 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26823 doc: /* Template for displaying the title bar of visible frames.
26824 \(Assuming the window manager supports this feature.)
26825
26826 This variable has the same structure as `mode-line-format', except that
26827 the %c and %l constructs are ignored. It is used only on frames for
26828 which no explicit name has been set \(see `modify-frame-parameters'). */);
26829
26830 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26831 doc: /* Template for displaying the title bar of an iconified frame.
26832 \(Assuming the window manager supports this feature.)
26833 This variable has the same structure as `mode-line-format' (which see),
26834 and is used only on frames for which no explicit name has been set
26835 \(see `modify-frame-parameters'). */);
26836 Vicon_title_format
26837 = Vframe_title_format
26838 = pure_cons (intern_c_string ("multiple-frames"),
26839 pure_cons (make_pure_c_string ("%b"),
26840 pure_cons (pure_cons (empty_unibyte_string,
26841 pure_cons (intern_c_string ("invocation-name"),
26842 pure_cons (make_pure_c_string ("@"),
26843 pure_cons (intern_c_string ("system-name"),
26844 Qnil)))),
26845 Qnil)));
26846
26847 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26848 doc: /* Maximum number of lines to keep in the message log buffer.
26849 If nil, disable message logging. If t, log messages but don't truncate
26850 the buffer when it becomes large. */);
26851 Vmessage_log_max = make_number (100);
26852
26853 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26854 doc: /* Functions called before redisplay, if window sizes have changed.
26855 The value should be a list of functions that take one argument.
26856 Just before redisplay, for each frame, if any of its windows have changed
26857 size since the last redisplay, or have been split or deleted,
26858 all the functions in the list are called, with the frame as argument. */);
26859 Vwindow_size_change_functions = Qnil;
26860
26861 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26862 doc: /* List of functions to call before redisplaying a window with scrolling.
26863 Each function is called with two arguments, the window and its new
26864 display-start position. Note that these functions are also called by
26865 `set-window-buffer'. Also note that the value of `window-end' is not
26866 valid when these functions are called. */);
26867 Vwindow_scroll_functions = Qnil;
26868
26869 DEFVAR_LISP ("window-text-change-functions",
26870 Vwindow_text_change_functions,
26871 doc: /* Functions to call in redisplay when text in the window might change. */);
26872 Vwindow_text_change_functions = Qnil;
26873
26874 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26875 doc: /* Functions called when redisplay of a window reaches the end trigger.
26876 Each function is called with two arguments, the window and the end trigger value.
26877 See `set-window-redisplay-end-trigger'. */);
26878 Vredisplay_end_trigger_functions = Qnil;
26879
26880 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26881 doc: /* *Non-nil means autoselect window with mouse pointer.
26882 If nil, do not autoselect windows.
26883 A positive number means delay autoselection by that many seconds: a
26884 window is autoselected only after the mouse has remained in that
26885 window for the duration of the delay.
26886 A negative number has a similar effect, but causes windows to be
26887 autoselected only after the mouse has stopped moving. \(Because of
26888 the way Emacs compares mouse events, you will occasionally wait twice
26889 that time before the window gets selected.\)
26890 Any other value means to autoselect window instantaneously when the
26891 mouse pointer enters it.
26892
26893 Autoselection selects the minibuffer only if it is active, and never
26894 unselects the minibuffer if it is active.
26895
26896 When customizing this variable make sure that the actual value of
26897 `focus-follows-mouse' matches the behavior of your window manager. */);
26898 Vmouse_autoselect_window = Qnil;
26899
26900 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26901 doc: /* *Non-nil means automatically resize tool-bars.
26902 This dynamically changes the tool-bar's height to the minimum height
26903 that is needed to make all tool-bar items visible.
26904 If value is `grow-only', the tool-bar's height is only increased
26905 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26906 Vauto_resize_tool_bars = Qt;
26907
26908 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26909 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26910 auto_raise_tool_bar_buttons_p = 1;
26911
26912 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26913 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26914 make_cursor_line_fully_visible_p = 1;
26915
26916 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26917 doc: /* *Border below tool-bar in pixels.
26918 If an integer, use it as the height of the border.
26919 If it is one of `internal-border-width' or `border-width', use the
26920 value of the corresponding frame parameter.
26921 Otherwise, no border is added below the tool-bar. */);
26922 Vtool_bar_border = Qinternal_border_width;
26923
26924 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26925 doc: /* *Margin around tool-bar buttons in pixels.
26926 If an integer, use that for both horizontal and vertical margins.
26927 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26928 HORZ specifying the horizontal margin, and VERT specifying the
26929 vertical margin. */);
26930 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26931
26932 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26933 doc: /* *Relief thickness of tool-bar buttons. */);
26934 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26935
26936 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26937 doc: /* Tool bar style to use.
26938 It can be one of
26939 image - show images only
26940 text - show text only
26941 both - show both, text below image
26942 both-horiz - show text to the right of the image
26943 text-image-horiz - show text to the left of the image
26944 any other - use system default or image if no system default. */);
26945 Vtool_bar_style = Qnil;
26946
26947 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26948 doc: /* *Maximum number of characters a label can have to be shown.
26949 The tool bar style must also show labels for this to have any effect, see
26950 `tool-bar-style'. */);
26951 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26952
26953 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26954 doc: /* List of functions to call to fontify regions of text.
26955 Each function is called with one argument POS. Functions must
26956 fontify a region starting at POS in the current buffer, and give
26957 fontified regions the property `fontified'. */);
26958 Vfontification_functions = Qnil;
26959 Fmake_variable_buffer_local (Qfontification_functions);
26960
26961 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26962 unibyte_display_via_language_environment,
26963 doc: /* *Non-nil means display unibyte text according to language environment.
26964 Specifically, this means that raw bytes in the range 160-255 decimal
26965 are displayed by converting them to the equivalent multibyte characters
26966 according to the current language environment. As a result, they are
26967 displayed according to the current fontset.
26968
26969 Note that this variable affects only how these bytes are displayed,
26970 but does not change the fact they are interpreted as raw bytes. */);
26971 unibyte_display_via_language_environment = 0;
26972
26973 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26974 doc: /* *Maximum height for resizing mini-windows.
26975 If a float, it specifies a fraction of the mini-window frame's height.
26976 If an integer, it specifies a number of lines. */);
26977 Vmax_mini_window_height = make_float (0.25);
26978
26979 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26980 doc: /* *How to resize mini-windows.
26981 A value of nil means don't automatically resize mini-windows.
26982 A value of t means resize them to fit the text displayed in them.
26983 A value of `grow-only', the default, means let mini-windows grow
26984 only, until their display becomes empty, at which point the windows
26985 go back to their normal size. */);
26986 Vresize_mini_windows = Qgrow_only;
26987
26988 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26989 doc: /* Alist specifying how to blink the cursor off.
26990 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26991 `cursor-type' frame-parameter or variable equals ON-STATE,
26992 comparing using `equal', Emacs uses OFF-STATE to specify
26993 how to blink it off. ON-STATE and OFF-STATE are values for
26994 the `cursor-type' frame parameter.
26995
26996 If a frame's ON-STATE has no entry in this list,
26997 the frame's other specifications determine how to blink the cursor off. */);
26998 Vblink_cursor_alist = Qnil;
26999
27000 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
27001 doc: /* Allow or disallow automatic horizontal scrolling of windows.
27002 If non-nil, windows are automatically scrolled horizontally to make
27003 point visible. */);
27004 automatic_hscrolling_p = 1;
27005 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
27006 staticpro (&Qauto_hscroll_mode);
27007
27008 DEFVAR_INT ("hscroll-margin", hscroll_margin,
27009 doc: /* *How many columns away from the window edge point is allowed to get
27010 before automatic hscrolling will horizontally scroll the window. */);
27011 hscroll_margin = 5;
27012
27013 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
27014 doc: /* *How many columns to scroll the window when point gets too close to the edge.
27015 When point is less than `hscroll-margin' columns from the window
27016 edge, automatic hscrolling will scroll the window by the amount of columns
27017 determined by this variable. If its value is a positive integer, scroll that
27018 many columns. If it's a positive floating-point number, it specifies the
27019 fraction of the window's width to scroll. If it's nil or zero, point will be
27020 centered horizontally after the scroll. Any other value, including negative
27021 numbers, are treated as if the value were zero.
27022
27023 Automatic hscrolling always moves point outside the scroll margin, so if
27024 point was more than scroll step columns inside the margin, the window will
27025 scroll more than the value given by the scroll step.
27026
27027 Note that the lower bound for automatic hscrolling specified by `scroll-left'
27028 and `scroll-right' overrides this variable's effect. */);
27029 Vhscroll_step = make_number (0);
27030
27031 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
27032 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
27033 Bind this around calls to `message' to let it take effect. */);
27034 message_truncate_lines = 0;
27035
27036 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
27037 doc: /* Normal hook run to update the menu bar definitions.
27038 Redisplay runs this hook before it redisplays the menu bar.
27039 This is used to update submenus such as Buffers,
27040 whose contents depend on various data. */);
27041 Vmenu_bar_update_hook = Qnil;
27042
27043 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
27044 doc: /* Frame for which we are updating a menu.
27045 The enable predicate for a menu binding should check this variable. */);
27046 Vmenu_updating_frame = Qnil;
27047
27048 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
27049 doc: /* Non-nil means don't update menu bars. Internal use only. */);
27050 inhibit_menubar_update = 0;
27051
27052 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
27053 doc: /* Prefix prepended to all continuation lines at display time.
27054 The value may be a string, an image, or a stretch-glyph; it is
27055 interpreted in the same way as the value of a `display' text property.
27056
27057 This variable is overridden by any `wrap-prefix' text or overlay
27058 property.
27059
27060 To add a prefix to non-continuation lines, use `line-prefix'. */);
27061 Vwrap_prefix = Qnil;
27062 staticpro (&Qwrap_prefix);
27063 Qwrap_prefix = intern_c_string ("wrap-prefix");
27064 Fmake_variable_buffer_local (Qwrap_prefix);
27065
27066 DEFVAR_LISP ("line-prefix", Vline_prefix,
27067 doc: /* Prefix prepended to all non-continuation lines at display time.
27068 The value may be a string, an image, or a stretch-glyph; it is
27069 interpreted in the same way as the value of a `display' text property.
27070
27071 This variable is overridden by any `line-prefix' text or overlay
27072 property.
27073
27074 To add a prefix to continuation lines, use `wrap-prefix'. */);
27075 Vline_prefix = Qnil;
27076 staticpro (&Qline_prefix);
27077 Qline_prefix = intern_c_string ("line-prefix");
27078 Fmake_variable_buffer_local (Qline_prefix);
27079
27080 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
27081 doc: /* Non-nil means don't eval Lisp during redisplay. */);
27082 inhibit_eval_during_redisplay = 0;
27083
27084 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
27085 doc: /* Non-nil means don't free realized faces. Internal use only. */);
27086 inhibit_free_realized_faces = 0;
27087
27088 #if GLYPH_DEBUG
27089 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
27090 doc: /* Inhibit try_window_id display optimization. */);
27091 inhibit_try_window_id = 0;
27092
27093 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
27094 doc: /* Inhibit try_window_reusing display optimization. */);
27095 inhibit_try_window_reusing = 0;
27096
27097 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
27098 doc: /* Inhibit try_cursor_movement display optimization. */);
27099 inhibit_try_cursor_movement = 0;
27100 #endif /* GLYPH_DEBUG */
27101
27102 DEFVAR_INT ("overline-margin", overline_margin,
27103 doc: /* *Space between overline and text, in pixels.
27104 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
27105 margin to the caracter height. */);
27106 overline_margin = 2;
27107
27108 DEFVAR_INT ("underline-minimum-offset",
27109 underline_minimum_offset,
27110 doc: /* Minimum distance between baseline and underline.
27111 This can improve legibility of underlined text at small font sizes,
27112 particularly when using variable `x-use-underline-position-properties'
27113 with fonts that specify an UNDERLINE_POSITION relatively close to the
27114 baseline. The default value is 1. */);
27115 underline_minimum_offset = 1;
27116
27117 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
27118 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
27119 This feature only works when on a window system that can change
27120 cursor shapes. */);
27121 display_hourglass_p = 1;
27122
27123 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
27124 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
27125 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
27126
27127 hourglass_atimer = NULL;
27128 hourglass_shown_p = 0;
27129
27130 DEFSYM (Qglyphless_char, "glyphless-char");
27131 DEFSYM (Qhex_code, "hex-code");
27132 DEFSYM (Qempty_box, "empty-box");
27133 DEFSYM (Qthin_space, "thin-space");
27134 DEFSYM (Qzero_width, "zero-width");
27135
27136 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
27137 /* Intern this now in case it isn't already done.
27138 Setting this variable twice is harmless.
27139 But don't staticpro it here--that is done in alloc.c. */
27140 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
27141 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
27142
27143 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
27144 doc: /* Char-table defining glyphless characters.
27145 Each element, if non-nil, should be one of the following:
27146 an ASCII acronym string: display this string in a box
27147 `hex-code': display the hexadecimal code of a character in a box
27148 `empty-box': display as an empty box
27149 `thin-space': display as 1-pixel width space
27150 `zero-width': don't display
27151 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
27152 display method for graphical terminals and text terminals respectively.
27153 GRAPHICAL and TEXT should each have one of the values listed above.
27154
27155 The char-table has one extra slot to control the display of a character for
27156 which no font is found. This slot only takes effect on graphical terminals.
27157 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
27158 `thin-space'. The default is `empty-box'. */);
27159 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
27160 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
27161 Qempty_box);
27162 }
27163
27164
27165 /* Initialize this module when Emacs starts. */
27166
27167 void
27168 init_xdisp (void)
27169 {
27170 Lisp_Object root_window;
27171 struct window *mini_w;
27172
27173 current_header_line_height = current_mode_line_height = -1;
27174
27175 CHARPOS (this_line_start_pos) = 0;
27176
27177 mini_w = XWINDOW (minibuf_window);
27178 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
27179 echo_area_window = minibuf_window;
27180
27181 if (!noninteractive)
27182 {
27183 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
27184 int i;
27185
27186 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
27187 set_window_height (root_window,
27188 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
27189 0);
27190 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
27191 set_window_height (minibuf_window, 1, 0);
27192
27193 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
27194 mini_w->total_cols = make_number (FRAME_COLS (f));
27195
27196 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27197 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27198 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27199
27200 /* The default ellipsis glyphs `...'. */
27201 for (i = 0; i < 3; ++i)
27202 default_invis_vector[i] = make_number ('.');
27203 }
27204
27205 {
27206 /* Allocate the buffer for frame titles.
27207 Also used for `format-mode-line'. */
27208 int size = 100;
27209 mode_line_noprop_buf = (char *) xmalloc (size);
27210 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27211 mode_line_noprop_ptr = mode_line_noprop_buf;
27212 mode_line_target = MODE_LINE_DISPLAY;
27213 }
27214
27215 help_echo_showing_p = 0;
27216 }
27217
27218 /* Since w32 does not support atimers, it defines its own implementation of
27219 the following three functions in w32fns.c. */
27220 #ifndef WINDOWSNT
27221
27222 /* Platform-independent portion of hourglass implementation. */
27223
27224 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27225 int
27226 hourglass_started (void)
27227 {
27228 return hourglass_shown_p || hourglass_atimer != NULL;
27229 }
27230
27231 /* Cancel a currently active hourglass timer, and start a new one. */
27232 void
27233 start_hourglass (void)
27234 {
27235 #if defined (HAVE_WINDOW_SYSTEM)
27236 EMACS_TIME delay;
27237 int secs, usecs = 0;
27238
27239 cancel_hourglass ();
27240
27241 if (INTEGERP (Vhourglass_delay)
27242 && XINT (Vhourglass_delay) > 0)
27243 secs = XFASTINT (Vhourglass_delay);
27244 else if (FLOATP (Vhourglass_delay)
27245 && XFLOAT_DATA (Vhourglass_delay) > 0)
27246 {
27247 Lisp_Object tem;
27248 tem = Ftruncate (Vhourglass_delay, Qnil);
27249 secs = XFASTINT (tem);
27250 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27251 }
27252 else
27253 secs = DEFAULT_HOURGLASS_DELAY;
27254
27255 EMACS_SET_SECS_USECS (delay, secs, usecs);
27256 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27257 show_hourglass, NULL);
27258 #endif
27259 }
27260
27261
27262 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27263 shown. */
27264 void
27265 cancel_hourglass (void)
27266 {
27267 #if defined (HAVE_WINDOW_SYSTEM)
27268 if (hourglass_atimer)
27269 {
27270 cancel_atimer (hourglass_atimer);
27271 hourglass_atimer = NULL;
27272 }
27273
27274 if (hourglass_shown_p)
27275 hide_hourglass ();
27276 #endif
27277 }
27278 #endif /* ! WINDOWSNT */