Merge from mainline.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
18
19 #include <config.h>
20 #include <signal.h>
21 #include <stdio.h>
22 #include <ctype.h>
23 #include <setjmp.h>
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 #include "termopts.h"
29 /* cm.h must come after dispextern.h on Windows. */
30 #include "dispextern.h"
31 #include "cm.h"
32 #include "buffer.h"
33 #include "character.h"
34 #include "keyboard.h"
35 #include "frame.h"
36 #include "termhooks.h"
37 #include "window.h"
38 #include "commands.h"
39 #include "disptab.h"
40 #include "indent.h"
41 #include "intervals.h"
42 #include "blockinput.h"
43 #include "process.h"
44
45 #include "syssignal.h"
46
47 #ifdef HAVE_X_WINDOWS
48 #include "xterm.h"
49 #endif /* HAVE_X_WINDOWS */
50
51 #ifdef HAVE_NTGUI
52 #include "w32term.h"
53 #endif /* HAVE_NTGUI */
54
55 #ifdef HAVE_NS
56 #include "nsterm.h"
57 #endif
58
59 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
60
61 #include "systime.h"
62 #include <errno.h>
63
64 /* Get number of chars of output now in the buffer of a stdio stream.
65 This ought to be built in in stdio, but it isn't. Some s- files
66 override this because their stdio internals differ. */
67
68 #ifdef __GNU_LIBRARY__
69
70 /* The s- file might have overridden the definition with one that
71 works for the system's C library. But we are using the GNU C
72 library, so this is the right definition for every system. */
73
74 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
75 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
76 #else
77 #undef PENDING_OUTPUT_COUNT
78 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
79 #endif
80 #else /* not __GNU_LIBRARY__ */
81 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
82 #include <stdio_ext.h>
83 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
84 #endif
85 #ifndef PENDING_OUTPUT_COUNT
86 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
87 #endif
88 #endif /* not __GNU_LIBRARY__ */
89
90 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
91 #include <term.h> /* for tgetent */
92 #endif
93 \f
94 /* Structure to pass dimensions around. Used for character bounding
95 boxes, glyph matrix dimensions and alike. */
96
97 struct dim
98 {
99 int width;
100 int height;
101 };
102
103 \f
104 /* Function prototypes. */
105
106 static struct glyph_matrix *save_current_matrix (struct frame *);
107 static void restore_current_matrix (struct frame *, struct glyph_matrix *);
108 static int showing_window_margins_p (struct window *);
109 static void fake_current_matrices (Lisp_Object);
110 static void redraw_overlapping_rows (struct window *, int);
111 static void redraw_overlapped_rows (struct window *, int);
112 static int count_blanks (struct glyph *, int);
113 static int count_match (struct glyph *, struct glyph *,
114 struct glyph *, struct glyph *);
115 static unsigned line_draw_cost (struct glyph_matrix *, int);
116 static void update_frame_line (struct frame *, int);
117 static struct dim allocate_matrices_for_frame_redisplay
118 (Lisp_Object, int, int, int, int *);
119 static int required_matrix_height (struct window *);
120 static int required_matrix_width (struct window *);
121 static void allocate_matrices_for_window_redisplay (struct window *);
122 static int realloc_glyph_pool (struct glyph_pool *, struct dim);
123 static void adjust_frame_glyphs (struct frame *);
124 struct glyph_matrix *new_glyph_matrix (struct glyph_pool *);
125 static void free_glyph_matrix (struct glyph_matrix *);
126 static void adjust_glyph_matrix (struct window *, struct glyph_matrix *,
127 int, int, struct dim);
128 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
129 static void swap_glyph_pointers (struct glyph_row *, struct glyph_row *);
130 #if GLYPH_DEBUG
131 static int glyph_row_slice_p (struct glyph_row *, struct glyph_row *);
132 #endif
133 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
134 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
135 struct window *);
136 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
137 struct window *);
138 static struct glyph_pool *new_glyph_pool (void);
139 static void free_glyph_pool (struct glyph_pool *);
140 static void adjust_frame_glyphs_initially (void);
141 static void adjust_frame_message_buffer (struct frame *);
142 static void adjust_decode_mode_spec_buffer (struct frame *);
143 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
144 static void build_frame_matrix (struct frame *);
145 void clear_current_matrices (struct frame *);
146 void scroll_glyph_matrix_range (struct glyph_matrix *, int, int,
147 int, int);
148 static void clear_window_matrices (struct window *, int);
149 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
150 static int scrolling_window (struct window *, int);
151 static int update_window_line (struct window *, int, int *);
152 static void update_marginal_area (struct window *, int, int);
153 static int update_text_area (struct window *, int);
154 static void make_current (struct glyph_matrix *, struct glyph_matrix *,
155 int);
156 static void mirror_make_current (struct window *, int);
157 void check_window_matrix_pointers (struct window *);
158 #if GLYPH_DEBUG
159 static void check_matrix_pointers (struct glyph_matrix *,
160 struct glyph_matrix *);
161 #endif
162 static void mirror_line_dance (struct window *, int, int, int *, char *);
163 static int update_window_tree (struct window *, int);
164 static int update_window (struct window *, int);
165 static int update_frame_1 (struct frame *, int, int);
166 static void set_window_cursor_after_update (struct window *);
167 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
168 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
169
170 \f
171 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
172 are supported, so we can check for input during redisplay at
173 regular intervals. */
174 #ifdef EMACS_HAS_USECS
175 #define PERIODIC_PREEMPTION_CHECKING 1
176 #else
177 #define PERIODIC_PREEMPTION_CHECKING 0
178 #endif
179
180 #if PERIODIC_PREEMPTION_CHECKING
181
182 /* Redisplay preemption timers. */
183
184 static EMACS_TIME preemption_period;
185 static EMACS_TIME preemption_next_check;
186
187 #endif
188
189 /* Nonzero upon entry to redisplay means do not assume anything about
190 current contents of actual terminal frame; clear and redraw it. */
191
192 int frame_garbaged;
193
194 /* Nonzero means last display completed. Zero means it was preempted. */
195
196 int display_completed;
197
198 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
199
200 \f
201 /* The currently selected frame. In a single-frame version, this
202 variable always equals the_only_frame. */
203
204 Lisp_Object selected_frame;
205
206 /* A frame which is not just a mini-buffer, or 0 if there are no such
207 frames. This is usually the most recent such frame that was
208 selected. In a single-frame version, this variable always holds
209 the address of the_only_frame. */
210
211 struct frame *last_nonminibuf_frame;
212
213 /* 1 means SIGWINCH happened when not safe. */
214
215 int delayed_size_change;
216
217 /* 1 means glyph initialization has been completed at startup. */
218
219 static int glyphs_initialized_initially_p;
220
221 /* Updated window if != 0. Set by update_window. */
222
223 struct window *updated_window;
224
225 /* Glyph row updated in update_window_line, and area that is updated. */
226
227 struct glyph_row *updated_row;
228 int updated_area;
229
230 /* A glyph for a space. */
231
232 struct glyph space_glyph;
233
234 /* Counts of allocated structures. These counts serve to diagnose
235 memory leaks and double frees. */
236
237 int glyph_matrix_count;
238 int glyph_pool_count;
239
240 /* If non-null, the frame whose frame matrices are manipulated. If
241 null, window matrices are worked on. */
242
243 static struct frame *frame_matrix_frame;
244
245 /* Non-zero means that fonts have been loaded since the last glyph
246 matrix adjustments. Redisplay must stop, and glyph matrices must
247 be adjusted when this flag becomes non-zero during display. The
248 reason fonts can be loaded so late is that fonts of fontsets are
249 loaded on demand. Another reason is that a line contains many
250 characters displayed by zero width or very narrow glyphs of
251 variable-width fonts. */
252
253 int fonts_changed_p;
254
255 /* Convert vpos and hpos from frame to window and vice versa.
256 This may only be used for terminal frames. */
257
258 #if GLYPH_DEBUG
259
260 static int window_to_frame_vpos (struct window *, int);
261 static int window_to_frame_hpos (struct window *, int);
262 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
263 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
264
265 /* One element of the ring buffer containing redisplay history
266 information. */
267
268 struct redisplay_history
269 {
270 char trace[512 + 100];
271 };
272
273 /* The size of the history buffer. */
274
275 #define REDISPLAY_HISTORY_SIZE 30
276
277 /* The redisplay history buffer. */
278
279 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
280
281 /* Next free entry in redisplay_history. */
282
283 static int history_idx;
284
285 /* A tick that's incremented each time something is added to the
286 history. */
287
288 static unsigned history_tick;
289
290 static void add_frame_display_history (struct frame *, int);
291 static void add_window_display_history (struct window *, char *, int);
292 \f
293 /* Add to the redisplay history how window W has been displayed.
294 MSG is a trace containing the information how W's glyph matrix
295 has been constructed. PAUSED_P non-zero means that the update
296 has been interrupted for pending input. */
297
298 static void
299 add_window_display_history (struct window *w, char *msg, int paused_p)
300 {
301 char *buf;
302
303 if (history_idx >= REDISPLAY_HISTORY_SIZE)
304 history_idx = 0;
305 buf = redisplay_history[history_idx].trace;
306 ++history_idx;
307
308 sprintf (buf, "%d: window %p (`%s')%s\n",
309 history_tick++,
310 w,
311 ((BUFFERP (w->buffer)
312 && STRINGP (XBUFFER (w->buffer)->name))
313 ? SSDATA (XBUFFER (w->buffer)->name)
314 : "???"),
315 paused_p ? " ***paused***" : "");
316 strcat (buf, msg);
317 }
318
319
320 /* Add to the redisplay history that frame F has been displayed.
321 PAUSED_P non-zero means that the update has been interrupted for
322 pending input. */
323
324 static void
325 add_frame_display_history (struct frame *f, int paused_p)
326 {
327 char *buf;
328
329 if (history_idx >= REDISPLAY_HISTORY_SIZE)
330 history_idx = 0;
331 buf = redisplay_history[history_idx].trace;
332 ++history_idx;
333
334 sprintf (buf, "%d: update frame %p%s",
335 history_tick++,
336 f, paused_p ? " ***paused***" : "");
337 }
338
339
340 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
341 Sdump_redisplay_history, 0, 0, "",
342 doc: /* Dump redisplay history to stderr. */)
343 (void)
344 {
345 int i;
346
347 for (i = history_idx - 1; i != history_idx; --i)
348 {
349 if (i < 0)
350 i = REDISPLAY_HISTORY_SIZE - 1;
351 fprintf (stderr, "%s\n", redisplay_history[i].trace);
352 }
353
354 return Qnil;
355 }
356
357
358 #else /* GLYPH_DEBUG == 0 */
359
360 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
361 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
362
363 #endif /* GLYPH_DEBUG == 0 */
364
365
366 #if defined PROFILING && !HAVE___EXECUTABLE_START
367 /* FIXME: only used to find text start for profiling. */
368
369 void
370 safe_bcopy (const char *from, char *to, int size)
371 {
372 abort ();
373 }
374 #endif
375 \f
376 /***********************************************************************
377 Glyph Matrices
378 ***********************************************************************/
379
380 /* Allocate and return a glyph_matrix structure. POOL is the glyph
381 pool from which memory for the matrix should be allocated, or null
382 for window-based redisplay where no glyph pools are used. The
383 member `pool' of the glyph matrix structure returned is set to
384 POOL, the structure is otherwise zeroed. */
385
386 struct glyph_matrix *
387 new_glyph_matrix (struct glyph_pool *pool)
388 {
389 struct glyph_matrix *result;
390
391 /* Allocate and clear. */
392 result = (struct glyph_matrix *) xmalloc (sizeof *result);
393 memset (result, 0, sizeof *result);
394
395 /* Increment number of allocated matrices. This count is used
396 to detect memory leaks. */
397 ++glyph_matrix_count;
398
399 /* Set pool and return. */
400 result->pool = pool;
401 return result;
402 }
403
404
405 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
406
407 The global counter glyph_matrix_count is decremented when a matrix
408 is freed. If the count gets negative, more structures were freed
409 than allocated, i.e. one matrix was freed more than once or a bogus
410 pointer was passed to this function.
411
412 If MATRIX->pool is null, this means that the matrix manages its own
413 glyph memory---this is done for matrices on X frames. Freeing the
414 matrix also frees the glyph memory in this case. */
415
416 static void
417 free_glyph_matrix (struct glyph_matrix *matrix)
418 {
419 if (matrix)
420 {
421 int i;
422
423 /* Detect the case that more matrices are freed than were
424 allocated. */
425 if (--glyph_matrix_count < 0)
426 abort ();
427
428 /* Free glyph memory if MATRIX owns it. */
429 if (matrix->pool == NULL)
430 for (i = 0; i < matrix->rows_allocated; ++i)
431 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
432
433 /* Free row structures and the matrix itself. */
434 xfree (matrix->rows);
435 xfree (matrix);
436 }
437 }
438
439
440 /* Return the number of glyphs to reserve for a marginal area of
441 window W. TOTAL_GLYPHS is the number of glyphs in a complete
442 display line of window W. MARGIN gives the width of the marginal
443 area in canonical character units. MARGIN should be an integer
444 or a float. */
445
446 static int
447 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
448 {
449 int n;
450
451 if (NUMBERP (margin))
452 {
453 int width = XFASTINT (w->total_cols);
454 double d = max (0, XFLOATINT (margin));
455 d = min (width / 2 - 1, d);
456 n = (int) ((double) total_glyphs / width * d);
457 }
458 else
459 n = 0;
460
461 return n;
462 }
463
464
465 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
466 window sizes.
467
468 W is null if the function is called for a frame glyph matrix.
469 Otherwise it is the window MATRIX is a member of. X and Y are the
470 indices of the first column and row of MATRIX within the frame
471 matrix, if such a matrix exists. They are zero for purely
472 window-based redisplay. DIM is the needed size of the matrix.
473
474 In window-based redisplay, where no frame matrices exist, glyph
475 matrices manage their own glyph storage. Otherwise, they allocate
476 storage from a common frame glyph pool which can be found in
477 MATRIX->pool.
478
479 The reason for this memory management strategy is to avoid complete
480 frame redraws if possible. When we allocate from a common pool, a
481 change of the location or size of a sub-matrix within the pool
482 requires a complete redisplay of the frame because we cannot easily
483 make sure that the current matrices of all windows still agree with
484 what is displayed on the screen. While this is usually fast, it
485 leads to screen flickering. */
486
487 static void
488 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
489 {
490 int i;
491 int new_rows;
492 int marginal_areas_changed_p = 0;
493 int header_line_changed_p = 0;
494 int header_line_p = 0;
495 int left = -1, right = -1;
496 int window_width = -1, window_height = -1;
497
498 /* See if W had a header line that has disappeared now, or vice versa.
499 Get W's size. */
500 if (w)
501 {
502 window_box (w, -1, 0, 0, &window_width, &window_height);
503
504 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
505 header_line_changed_p = header_line_p != matrix->header_line_p;
506 }
507 matrix->header_line_p = header_line_p;
508
509 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
510 Do nothing if MATRIX' size, position, vscroll, and marginal areas
511 haven't changed. This optimization is important because preserving
512 the matrix means preventing redisplay. */
513 if (matrix->pool == NULL)
514 {
515 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
516 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
517 xassert (left >= 0 && right >= 0);
518 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
519 || right != matrix->right_margin_glyphs);
520
521 if (!marginal_areas_changed_p
522 && !fonts_changed_p
523 && !header_line_changed_p
524 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
525 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
526 && matrix->window_height == window_height
527 && matrix->window_vscroll == w->vscroll
528 && matrix->window_width == window_width)
529 return;
530 }
531
532 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
533 if (matrix->rows_allocated < dim.height)
534 {
535 int size = dim.height * sizeof (struct glyph_row);
536 new_rows = dim.height - matrix->rows_allocated;
537 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
538 memset (matrix->rows + matrix->rows_allocated, 0,
539 new_rows * sizeof *matrix->rows);
540 matrix->rows_allocated = dim.height;
541 }
542 else
543 new_rows = 0;
544
545 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
546 on a frame not using window-based redisplay. Set up pointers for
547 each row into the glyph pool. */
548 if (matrix->pool)
549 {
550 xassert (matrix->pool->glyphs);
551
552 if (w)
553 {
554 left = margin_glyphs_to_reserve (w, dim.width,
555 w->left_margin_cols);
556 right = margin_glyphs_to_reserve (w, dim.width,
557 w->right_margin_cols);
558 }
559 else
560 left = right = 0;
561
562 for (i = 0; i < dim.height; ++i)
563 {
564 struct glyph_row *row = &matrix->rows[i];
565
566 row->glyphs[LEFT_MARGIN_AREA]
567 = (matrix->pool->glyphs
568 + (y + i) * matrix->pool->ncolumns
569 + x);
570
571 if (w == NULL
572 || row == matrix->rows + dim.height - 1
573 || (row == matrix->rows && matrix->header_line_p))
574 {
575 row->glyphs[TEXT_AREA]
576 = row->glyphs[LEFT_MARGIN_AREA];
577 row->glyphs[RIGHT_MARGIN_AREA]
578 = row->glyphs[TEXT_AREA] + dim.width;
579 row->glyphs[LAST_AREA]
580 = row->glyphs[RIGHT_MARGIN_AREA];
581 }
582 else
583 {
584 row->glyphs[TEXT_AREA]
585 = row->glyphs[LEFT_MARGIN_AREA] + left;
586 row->glyphs[RIGHT_MARGIN_AREA]
587 = row->glyphs[TEXT_AREA] + dim.width - left - right;
588 row->glyphs[LAST_AREA]
589 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
590 }
591 }
592
593 matrix->left_margin_glyphs = left;
594 matrix->right_margin_glyphs = right;
595 }
596 else
597 {
598 /* If MATRIX->pool is null, MATRIX is responsible for managing
599 its own memory. It is a window matrix for window-based redisplay.
600 Allocate glyph memory from the heap. */
601 if (dim.width > matrix->matrix_w
602 || new_rows
603 || header_line_changed_p
604 || marginal_areas_changed_p)
605 {
606 struct glyph_row *row = matrix->rows;
607 struct glyph_row *end = row + matrix->rows_allocated;
608
609 while (row < end)
610 {
611 row->glyphs[LEFT_MARGIN_AREA]
612 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
613 (dim.width
614 * sizeof (struct glyph)));
615
616 /* The mode line never has marginal areas. */
617 if (row == matrix->rows + dim.height - 1
618 || (row == matrix->rows && matrix->header_line_p))
619 {
620 row->glyphs[TEXT_AREA]
621 = row->glyphs[LEFT_MARGIN_AREA];
622 row->glyphs[RIGHT_MARGIN_AREA]
623 = row->glyphs[TEXT_AREA] + dim.width;
624 row->glyphs[LAST_AREA]
625 = row->glyphs[RIGHT_MARGIN_AREA];
626 }
627 else
628 {
629 row->glyphs[TEXT_AREA]
630 = row->glyphs[LEFT_MARGIN_AREA] + left;
631 row->glyphs[RIGHT_MARGIN_AREA]
632 = row->glyphs[TEXT_AREA] + dim.width - left - right;
633 row->glyphs[LAST_AREA]
634 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
635 }
636 ++row;
637 }
638 }
639
640 xassert (left >= 0 && right >= 0);
641 matrix->left_margin_glyphs = left;
642 matrix->right_margin_glyphs = right;
643 }
644
645 /* Number of rows to be used by MATRIX. */
646 matrix->nrows = dim.height;
647 xassert (matrix->nrows >= 0);
648
649 if (w)
650 {
651 if (matrix == w->current_matrix)
652 {
653 /* Mark rows in a current matrix of a window as not having
654 valid contents. It's important to not do this for
655 desired matrices. When Emacs starts, it may already be
656 building desired matrices when this function runs. */
657 if (window_width < 0)
658 window_width = window_box_width (w, -1);
659
660 /* Optimize the case that only the height has changed (C-x 2,
661 upper window). Invalidate all rows that are no longer part
662 of the window. */
663 if (!marginal_areas_changed_p
664 && !header_line_changed_p
665 && new_rows == 0
666 && dim.width == matrix->matrix_w
667 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
668 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
669 && matrix->window_width == window_width)
670 {
671 /* Find the last row in the window. */
672 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
673 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
674 {
675 ++i;
676 break;
677 }
678
679 /* Window end is invalid, if inside of the rows that
680 are invalidated below. */
681 if (INTEGERP (w->window_end_vpos)
682 && XFASTINT (w->window_end_vpos) >= i)
683 w->window_end_valid = Qnil;
684
685 while (i < matrix->nrows)
686 matrix->rows[i++].enabled_p = 0;
687 }
688 else
689 {
690 for (i = 0; i < matrix->nrows; ++i)
691 matrix->rows[i].enabled_p = 0;
692 }
693 }
694 else if (matrix == w->desired_matrix)
695 {
696 /* Rows in desired matrices always have to be cleared;
697 redisplay expects this is the case when it runs, so it
698 had better be the case when we adjust matrices between
699 redisplays. */
700 for (i = 0; i < matrix->nrows; ++i)
701 matrix->rows[i].enabled_p = 0;
702 }
703 }
704
705
706 /* Remember last values to be able to optimize frame redraws. */
707 matrix->matrix_x = x;
708 matrix->matrix_y = y;
709 matrix->matrix_w = dim.width;
710 matrix->matrix_h = dim.height;
711
712 /* Record the top y location and height of W at the time the matrix
713 was last adjusted. This is used to optimize redisplay above. */
714 if (w)
715 {
716 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
717 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
718 matrix->window_height = window_height;
719 matrix->window_width = window_width;
720 matrix->window_vscroll = w->vscroll;
721 }
722 }
723
724
725 /* Reverse the contents of rows in MATRIX between START and END. The
726 contents of the row at END - 1 end up at START, END - 2 at START +
727 1 etc. This is part of the implementation of rotate_matrix (see
728 below). */
729
730 static void
731 reverse_rows (struct glyph_matrix *matrix, int start, int end)
732 {
733 int i, j;
734
735 for (i = start, j = end - 1; i < j; ++i, --j)
736 {
737 /* Non-ISO HP/UX compiler doesn't like auto struct
738 initialization. */
739 struct glyph_row temp;
740 temp = matrix->rows[i];
741 matrix->rows[i] = matrix->rows[j];
742 matrix->rows[j] = temp;
743 }
744 }
745
746
747 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
748 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
749 indices. (Note: this does not copy glyphs, only glyph pointers in
750 row structures are moved around).
751
752 The algorithm used for rotating the vector was, I believe, first
753 described by Kernighan. See the vector R as consisting of two
754 sub-vectors AB, where A has length BY for BY >= 0. The result
755 after rotating is then BA. Reverse both sub-vectors to get ArBr
756 and reverse the result to get (ArBr)r which is BA. Similar for
757 rotating right. */
758
759 void
760 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
761 {
762 if (by < 0)
763 {
764 /* Up (rotate left, i.e. towards lower indices). */
765 by = -by;
766 reverse_rows (matrix, first, first + by);
767 reverse_rows (matrix, first + by, last);
768 reverse_rows (matrix, first, last);
769 }
770 else if (by > 0)
771 {
772 /* Down (rotate right, i.e. towards higher indices). */
773 reverse_rows (matrix, last - by, last);
774 reverse_rows (matrix, first, last - by);
775 reverse_rows (matrix, first, last);
776 }
777 }
778
779
780 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
781 with indices START <= index < END. Increment positions by DELTA/
782 DELTA_BYTES. */
783
784 void
785 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
786 EMACS_INT delta, EMACS_INT delta_bytes)
787 {
788 /* Check that START and END are reasonable values. */
789 xassert (start >= 0 && start <= matrix->nrows);
790 xassert (end >= 0 && end <= matrix->nrows);
791 xassert (start <= end);
792
793 for (; start < end; ++start)
794 increment_row_positions (matrix->rows + start, delta, delta_bytes);
795 }
796
797
798 /* Enable a range of rows in glyph matrix MATRIX. START and END are
799 the row indices of the first and last + 1 row to enable. If
800 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
801
802 void
803 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
804 {
805 xassert (start <= end);
806 xassert (start >= 0 && start < matrix->nrows);
807 xassert (end >= 0 && end <= matrix->nrows);
808
809 for (; start < end; ++start)
810 matrix->rows[start].enabled_p = enabled_p != 0;
811 }
812
813
814 /* Clear MATRIX.
815
816 This empties all rows in MATRIX by setting the enabled_p flag for
817 all rows of the matrix to zero. The function prepare_desired_row
818 will eventually really clear a row when it sees one with a zero
819 enabled_p flag.
820
821 Resets update hints to defaults value. The only update hint
822 currently present is the flag MATRIX->no_scrolling_p. */
823
824 void
825 clear_glyph_matrix (struct glyph_matrix *matrix)
826 {
827 if (matrix)
828 {
829 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
830 matrix->no_scrolling_p = 0;
831 }
832 }
833
834
835 /* Shift part of the glyph matrix MATRIX of window W up or down.
836 Increment y-positions in glyph rows between START and END by DY,
837 and recompute their visible height. */
838
839 void
840 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
841 {
842 int min_y, max_y;
843
844 xassert (start <= end);
845 xassert (start >= 0 && start < matrix->nrows);
846 xassert (end >= 0 && end <= matrix->nrows);
847
848 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
849 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
850
851 for (; start < end; ++start)
852 {
853 struct glyph_row *row = &matrix->rows[start];
854
855 row->y += dy;
856 row->visible_height = row->height;
857
858 if (row->y < min_y)
859 row->visible_height -= min_y - row->y;
860 if (row->y + row->height > max_y)
861 row->visible_height -= row->y + row->height - max_y;
862 }
863 }
864
865
866 /* Mark all rows in current matrices of frame F as invalid. Marking
867 invalid is done by setting enabled_p to zero for all rows in a
868 current matrix. */
869
870 void
871 clear_current_matrices (register struct frame *f)
872 {
873 /* Clear frame current matrix, if we have one. */
874 if (f->current_matrix)
875 clear_glyph_matrix (f->current_matrix);
876
877 /* Clear the matrix of the menu bar window, if such a window exists.
878 The menu bar window is currently used to display menus on X when
879 no toolkit support is compiled in. */
880 if (WINDOWP (f->menu_bar_window))
881 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
882
883 /* Clear the matrix of the tool-bar window, if any. */
884 if (WINDOWP (f->tool_bar_window))
885 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
886
887 /* Clear current window matrices. */
888 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
889 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
890 }
891
892
893 /* Clear out all display lines of F for a coming redisplay. */
894
895 void
896 clear_desired_matrices (register struct frame *f)
897 {
898 if (f->desired_matrix)
899 clear_glyph_matrix (f->desired_matrix);
900
901 if (WINDOWP (f->menu_bar_window))
902 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
903
904 if (WINDOWP (f->tool_bar_window))
905 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
906
907 /* Do it for window matrices. */
908 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
909 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
910 }
911
912
913 /* Clear matrices in window tree rooted in W. If DESIRED_P is
914 non-zero clear desired matrices, otherwise clear current matrices. */
915
916 static void
917 clear_window_matrices (struct window *w, int desired_p)
918 {
919 while (w)
920 {
921 if (!NILP (w->hchild))
922 {
923 xassert (WINDOWP (w->hchild));
924 clear_window_matrices (XWINDOW (w->hchild), desired_p);
925 }
926 else if (!NILP (w->vchild))
927 {
928 xassert (WINDOWP (w->vchild));
929 clear_window_matrices (XWINDOW (w->vchild), desired_p);
930 }
931 else
932 {
933 if (desired_p)
934 clear_glyph_matrix (w->desired_matrix);
935 else
936 {
937 clear_glyph_matrix (w->current_matrix);
938 w->window_end_valid = Qnil;
939 }
940 }
941
942 w = NILP (w->next) ? 0 : XWINDOW (w->next);
943 }
944 }
945
946
947 \f
948 /***********************************************************************
949 Glyph Rows
950
951 See dispextern.h for an overall explanation of glyph rows.
952 ***********************************************************************/
953
954 /* Clear glyph row ROW. Do it in a way that makes it robust against
955 changes in the glyph_row structure, i.e. addition or removal of
956 structure members. */
957
958 static struct glyph_row null_row;
959
960 void
961 clear_glyph_row (struct glyph_row *row)
962 {
963 struct glyph *p[1 + LAST_AREA];
964
965 /* Save pointers. */
966 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
967 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
968 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
969 p[LAST_AREA] = row->glyphs[LAST_AREA];
970
971 /* Clear. */
972 *row = null_row;
973
974 /* Restore pointers. */
975 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
976 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
977 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
978 row->glyphs[LAST_AREA] = p[LAST_AREA];
979
980 #if 0 /* At some point, some bit-fields of struct glyph were not set,
981 which made glyphs unequal when compared with GLYPH_EQUAL_P.
982 Redisplay outputs such glyphs, and flickering effects were
983 the result. This also depended on the contents of memory
984 returned by xmalloc. If flickering happens again, activate
985 the code below. If the flickering is gone with that, chances
986 are that the flickering has the same reason as here. */
987 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
988 #endif
989 }
990
991
992 /* Make ROW an empty, enabled row of canonical character height,
993 in window W starting at y-position Y. */
994
995 void
996 blank_row (struct window *w, struct glyph_row *row, int y)
997 {
998 int min_y, max_y;
999
1000 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1001 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1002
1003 clear_glyph_row (row);
1004 row->y = y;
1005 row->ascent = row->phys_ascent = 0;
1006 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1007 row->visible_height = row->height;
1008
1009 if (row->y < min_y)
1010 row->visible_height -= min_y - row->y;
1011 if (row->y + row->height > max_y)
1012 row->visible_height -= row->y + row->height - max_y;
1013
1014 row->enabled_p = 1;
1015 }
1016
1017
1018 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1019 are the amounts by which to change positions. Note that the first
1020 glyph of the text area of a row can have a buffer position even if
1021 the used count of the text area is zero. Such rows display line
1022 ends. */
1023
1024 void
1025 increment_row_positions (struct glyph_row *row,
1026 EMACS_INT delta, EMACS_INT delta_bytes)
1027 {
1028 int area, i;
1029
1030 /* Increment start and end positions. */
1031 MATRIX_ROW_START_CHARPOS (row) += delta;
1032 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1033 MATRIX_ROW_END_CHARPOS (row) += delta;
1034 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1035 CHARPOS (row->start.pos) += delta;
1036 BYTEPOS (row->start.pos) += delta_bytes;
1037 CHARPOS (row->end.pos) += delta;
1038 BYTEPOS (row->end.pos) += delta_bytes;
1039
1040 if (!row->enabled_p)
1041 return;
1042
1043 /* Increment positions in glyphs. */
1044 for (area = 0; area < LAST_AREA; ++area)
1045 for (i = 0; i < row->used[area]; ++i)
1046 if (BUFFERP (row->glyphs[area][i].object)
1047 && row->glyphs[area][i].charpos > 0)
1048 row->glyphs[area][i].charpos += delta;
1049
1050 /* Capture the case of rows displaying a line end. */
1051 if (row->used[TEXT_AREA] == 0
1052 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1053 row->glyphs[TEXT_AREA]->charpos += delta;
1054 }
1055
1056
1057 #if 0
1058 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1059 contents, i.e. glyph structure contents are exchanged between A and
1060 B without changing glyph pointers in A and B. */
1061
1062 static void
1063 swap_glyphs_in_rows (a, b)
1064 struct glyph_row *a, *b;
1065 {
1066 int area;
1067
1068 for (area = 0; area < LAST_AREA; ++area)
1069 {
1070 /* Number of glyphs to swap. */
1071 int max_used = max (a->used[area], b->used[area]);
1072
1073 /* Start of glyphs in area of row A. */
1074 struct glyph *glyph_a = a->glyphs[area];
1075
1076 /* End + 1 of glyphs in area of row A. */
1077 struct glyph *glyph_a_end = a->glyphs[max_used];
1078
1079 /* Start of glyphs in area of row B. */
1080 struct glyph *glyph_b = b->glyphs[area];
1081
1082 while (glyph_a < glyph_a_end)
1083 {
1084 /* Non-ISO HP/UX compiler doesn't like auto struct
1085 initialization. */
1086 struct glyph temp;
1087 temp = *glyph_a;
1088 *glyph_a = *glyph_b;
1089 *glyph_b = temp;
1090 ++glyph_a;
1091 ++glyph_b;
1092 }
1093 }
1094 }
1095
1096 #endif /* 0 */
1097
1098 /* Exchange pointers to glyph memory between glyph rows A and B. */
1099
1100 static INLINE void
1101 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1102 {
1103 int i;
1104 for (i = 0; i < LAST_AREA + 1; ++i)
1105 {
1106 struct glyph *temp = a->glyphs[i];
1107 a->glyphs[i] = b->glyphs[i];
1108 b->glyphs[i] = temp;
1109 }
1110 }
1111
1112
1113 /* Copy glyph row structure FROM to glyph row structure TO, except
1114 that glyph pointers in the structures are left unchanged. */
1115
1116 static INLINE void
1117 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1118 {
1119 struct glyph *pointers[1 + LAST_AREA];
1120
1121 /* Save glyph pointers of TO. */
1122 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1123
1124 /* Do a structure assignment. */
1125 *to = *from;
1126
1127 /* Restore original pointers of TO. */
1128 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1129 }
1130
1131
1132 /* Assign glyph row FROM to glyph row TO. This works like a structure
1133 assignment TO = FROM, except that glyph pointers are not copied but
1134 exchanged between TO and FROM. Pointers must be exchanged to avoid
1135 a memory leak. */
1136
1137 static INLINE void
1138 assign_row (struct glyph_row *to, struct glyph_row *from)
1139 {
1140 swap_glyph_pointers (to, from);
1141 copy_row_except_pointers (to, from);
1142 }
1143
1144
1145 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1146 a row in a window matrix, is a slice of the glyph memory of the
1147 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1148 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1149 memory of FRAME_ROW. */
1150
1151 #if GLYPH_DEBUG
1152
1153 static int
1154 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1155 {
1156 struct glyph *window_glyph_start = window_row->glyphs[0];
1157 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1158 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1159
1160 return (frame_glyph_start <= window_glyph_start
1161 && window_glyph_start < frame_glyph_end);
1162 }
1163
1164 #endif /* GLYPH_DEBUG */
1165
1166 #if 0
1167
1168 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1169 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1170 in WINDOW_MATRIX is found satisfying the condition. */
1171
1172 static struct glyph_row *
1173 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1174 struct glyph_matrix *frame_matrix, int row)
1175 {
1176 int i;
1177
1178 xassert (row >= 0 && row < frame_matrix->nrows);
1179
1180 for (i = 0; i < window_matrix->nrows; ++i)
1181 if (glyph_row_slice_p (window_matrix->rows + i,
1182 frame_matrix->rows + row))
1183 break;
1184
1185 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1186 }
1187
1188 #endif /* 0 */
1189
1190 /* Prepare ROW for display. Desired rows are cleared lazily,
1191 i.e. they are only marked as to be cleared by setting their
1192 enabled_p flag to zero. When a row is to be displayed, a prior
1193 call to this function really clears it. */
1194
1195 void
1196 prepare_desired_row (struct glyph_row *row)
1197 {
1198 if (!row->enabled_p)
1199 {
1200 unsigned rp = row->reversed_p;
1201
1202 clear_glyph_row (row);
1203 row->enabled_p = 1;
1204 row->reversed_p = rp;
1205 }
1206 }
1207
1208
1209 /* Return a hash code for glyph row ROW. */
1210
1211 static int
1212 line_hash_code (struct glyph_row *row)
1213 {
1214 int hash = 0;
1215
1216 if (row->enabled_p)
1217 {
1218 struct glyph *glyph = row->glyphs[TEXT_AREA];
1219 struct glyph *end = glyph + row->used[TEXT_AREA];
1220
1221 while (glyph < end)
1222 {
1223 int c = glyph->u.ch;
1224 int face_id = glyph->face_id;
1225 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1226 c -= SPACEGLYPH;
1227 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1228 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1229 ++glyph;
1230 }
1231
1232 if (hash == 0)
1233 hash = 1;
1234 }
1235
1236 return hash;
1237 }
1238
1239
1240 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1241 the number of characters in the line. If must_write_spaces is
1242 zero, leading and trailing spaces are ignored. */
1243
1244 static unsigned int
1245 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1246 {
1247 struct glyph_row *row = matrix->rows + vpos;
1248 struct glyph *beg = row->glyphs[TEXT_AREA];
1249 struct glyph *end = beg + row->used[TEXT_AREA];
1250 int len;
1251 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1252 int glyph_table_len = GLYPH_TABLE_LENGTH;
1253
1254 /* Ignore trailing and leading spaces if we can. */
1255 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1256 {
1257 /* Skip from the end over trailing spaces. */
1258 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1259 --end;
1260
1261 /* All blank line. */
1262 if (end == beg)
1263 return 0;
1264
1265 /* Skip over leading spaces. */
1266 while (CHAR_GLYPH_SPACE_P (*beg))
1267 ++beg;
1268 }
1269
1270 /* If we don't have a glyph-table, each glyph is one character,
1271 so return the number of glyphs. */
1272 if (glyph_table_base == 0)
1273 len = end - beg;
1274 else
1275 {
1276 /* Otherwise, scan the glyphs and accumulate their total length
1277 in LEN. */
1278 len = 0;
1279 while (beg < end)
1280 {
1281 GLYPH g;
1282
1283 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1284
1285 if (GLYPH_INVALID_P (g)
1286 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1287 len += 1;
1288 else
1289 len += GLYPH_LENGTH (glyph_table_base, g);
1290
1291 ++beg;
1292 }
1293 }
1294
1295 return len;
1296 }
1297
1298
1299 /* Test two glyph rows A and B for equality. Value is non-zero if A
1300 and B have equal contents. W is the window to which the glyphs
1301 rows A and B belong. It is needed here to test for partial row
1302 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1303 flags of A and B, too. */
1304
1305 static INLINE int
1306 row_equal_p (struct window *w, struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1307 {
1308 if (a == b)
1309 return 1;
1310 else if (a->hash != b->hash)
1311 return 0;
1312 else
1313 {
1314 struct glyph *a_glyph, *b_glyph, *a_end;
1315 int area;
1316
1317 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1318 return 0;
1319
1320 /* Compare glyphs. */
1321 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1322 {
1323 if (a->used[area] != b->used[area])
1324 return 0;
1325
1326 a_glyph = a->glyphs[area];
1327 a_end = a_glyph + a->used[area];
1328 b_glyph = b->glyphs[area];
1329
1330 while (a_glyph < a_end
1331 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1332 ++a_glyph, ++b_glyph;
1333
1334 if (a_glyph != a_end)
1335 return 0;
1336 }
1337
1338 if (a->fill_line_p != b->fill_line_p
1339 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1340 || a->left_fringe_bitmap != b->left_fringe_bitmap
1341 || a->left_fringe_face_id != b->left_fringe_face_id
1342 || a->right_fringe_bitmap != b->right_fringe_bitmap
1343 || a->right_fringe_face_id != b->right_fringe_face_id
1344 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1345 || a->exact_window_width_line_p != b->exact_window_width_line_p
1346 || a->overlapped_p != b->overlapped_p
1347 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1348 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1349 || a->reversed_p != b->reversed_p
1350 /* Different partially visible characters on left margin. */
1351 || a->x != b->x
1352 /* Different height. */
1353 || a->ascent != b->ascent
1354 || a->phys_ascent != b->phys_ascent
1355 || a->phys_height != b->phys_height
1356 || a->visible_height != b->visible_height)
1357 return 0;
1358 }
1359
1360 return 1;
1361 }
1362
1363
1364 \f
1365 /***********************************************************************
1366 Glyph Pool
1367
1368 See dispextern.h for an overall explanation of glyph pools.
1369 ***********************************************************************/
1370
1371 /* Allocate a glyph_pool structure. The structure returned is
1372 initialized with zeros. The global variable glyph_pool_count is
1373 incremented for each pool allocated. */
1374
1375 static struct glyph_pool *
1376 new_glyph_pool (void)
1377 {
1378 struct glyph_pool *result;
1379
1380 /* Allocate a new glyph_pool and clear it. */
1381 result = (struct glyph_pool *) xmalloc (sizeof *result);
1382 memset (result, 0, sizeof *result);
1383
1384 /* For memory leak and double deletion checking. */
1385 ++glyph_pool_count;
1386
1387 return result;
1388 }
1389
1390
1391 /* Free a glyph_pool structure POOL. The function may be called with
1392 a null POOL pointer. The global variable glyph_pool_count is
1393 decremented with every pool structure freed. If this count gets
1394 negative, more structures were freed than allocated, i.e. one
1395 structure must have been freed more than once or a bogus pointer
1396 was passed to free_glyph_pool. */
1397
1398 static void
1399 free_glyph_pool (struct glyph_pool *pool)
1400 {
1401 if (pool)
1402 {
1403 /* More freed than allocated? */
1404 --glyph_pool_count;
1405 xassert (glyph_pool_count >= 0);
1406
1407 xfree (pool->glyphs);
1408 xfree (pool);
1409 }
1410 }
1411
1412
1413 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1414 columns we need. This function never shrinks a pool. The only
1415 case in which this would make sense, would be when a frame's size
1416 is changed from a large value to a smaller one. But, if someone
1417 does it once, we can expect that he will do it again.
1418
1419 Value is non-zero if the pool changed in a way which makes
1420 re-adjusting window glyph matrices necessary. */
1421
1422 static int
1423 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1424 {
1425 int needed;
1426 int changed_p;
1427
1428 changed_p = (pool->glyphs == 0
1429 || matrix_dim.height != pool->nrows
1430 || matrix_dim.width != pool->ncolumns);
1431
1432 /* Enlarge the glyph pool. */
1433 needed = matrix_dim.width * matrix_dim.height;
1434 if (needed > pool->nglyphs)
1435 {
1436 int size = needed * sizeof (struct glyph);
1437
1438 if (pool->glyphs)
1439 {
1440 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1441 memset (pool->glyphs + pool->nglyphs, 0,
1442 size - pool->nglyphs * sizeof (struct glyph));
1443 }
1444 else
1445 {
1446 pool->glyphs = (struct glyph *) xmalloc (size);
1447 memset (pool->glyphs, 0, size);
1448 }
1449
1450 pool->nglyphs = needed;
1451 }
1452
1453 /* Remember the number of rows and columns because (a) we use them
1454 to do sanity checks, and (b) the number of columns determines
1455 where rows in the frame matrix start---this must be available to
1456 determine pointers to rows of window sub-matrices. */
1457 pool->nrows = matrix_dim.height;
1458 pool->ncolumns = matrix_dim.width;
1459
1460 return changed_p;
1461 }
1462
1463
1464 \f
1465 /***********************************************************************
1466 Debug Code
1467 ***********************************************************************/
1468
1469 #if GLYPH_DEBUG
1470
1471
1472 /* Flush standard output. This is sometimes useful to call from the debugger.
1473 XXX Maybe this should be changed to flush the current terminal instead of
1474 stdout.
1475 */
1476
1477 void
1478 flush_stdout (void)
1479 {
1480 fflush (stdout);
1481 }
1482
1483
1484 /* Check that no glyph pointers have been lost in MATRIX. If a
1485 pointer has been lost, e.g. by using a structure assignment between
1486 rows, at least one pointer must occur more than once in the rows of
1487 MATRIX. */
1488
1489 void
1490 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1491 {
1492 int i, j;
1493
1494 for (i = 0; i < matrix->nrows; ++i)
1495 for (j = 0; j < matrix->nrows; ++j)
1496 xassert (i == j
1497 || (matrix->rows[i].glyphs[TEXT_AREA]
1498 != matrix->rows[j].glyphs[TEXT_AREA]));
1499 }
1500
1501
1502 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1503
1504 struct glyph_row *
1505 matrix_row (struct glyph_matrix *matrix, int row)
1506 {
1507 xassert (matrix && matrix->rows);
1508 xassert (row >= 0 && row < matrix->nrows);
1509
1510 /* That's really too slow for normal testing because this function
1511 is called almost everywhere. Although---it's still astonishingly
1512 fast, so it is valuable to have for debugging purposes. */
1513 #if 0
1514 check_matrix_pointer_lossage (matrix);
1515 #endif
1516
1517 return matrix->rows + row;
1518 }
1519
1520
1521 #if 0 /* This function makes invalid assumptions when text is
1522 partially invisible. But it might come handy for debugging
1523 nevertheless. */
1524
1525 /* Check invariants that must hold for an up to date current matrix of
1526 window W. */
1527
1528 static void
1529 check_matrix_invariants (struct window *w)
1530 {
1531 struct glyph_matrix *matrix = w->current_matrix;
1532 int yb = window_text_bottom_y (w);
1533 struct glyph_row *row = matrix->rows;
1534 struct glyph_row *last_text_row = NULL;
1535 struct buffer *saved = current_buffer;
1536 struct buffer *buffer = XBUFFER (w->buffer);
1537 int c;
1538
1539 /* This can sometimes happen for a fresh window. */
1540 if (matrix->nrows < 2)
1541 return;
1542
1543 set_buffer_temp (buffer);
1544
1545 /* Note: last row is always reserved for the mode line. */
1546 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1547 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1548 {
1549 struct glyph_row *next = row + 1;
1550
1551 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1552 last_text_row = row;
1553
1554 /* Check that character and byte positions are in sync. */
1555 xassert (MATRIX_ROW_START_BYTEPOS (row)
1556 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1557 xassert (BYTEPOS (row->start.pos)
1558 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1559
1560 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1561 have such a position temporarily in case of a minibuffer
1562 displaying something like `[Sole completion]' at its end. */
1563 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1564 {
1565 xassert (MATRIX_ROW_END_BYTEPOS (row)
1566 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1567 xassert (BYTEPOS (row->end.pos)
1568 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1569 }
1570
1571 /* Check that end position of `row' is equal to start position
1572 of next row. */
1573 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1574 {
1575 xassert (MATRIX_ROW_END_CHARPOS (row)
1576 == MATRIX_ROW_START_CHARPOS (next));
1577 xassert (MATRIX_ROW_END_BYTEPOS (row)
1578 == MATRIX_ROW_START_BYTEPOS (next));
1579 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1580 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1581 }
1582 row = next;
1583 }
1584
1585 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1586 xassert (w->desired_matrix->rows != NULL);
1587 set_buffer_temp (saved);
1588 }
1589
1590 #endif /* 0 */
1591
1592 #endif /* GLYPH_DEBUG != 0 */
1593
1594
1595 \f
1596 /**********************************************************************
1597 Allocating/ Adjusting Glyph Matrices
1598 **********************************************************************/
1599
1600 /* Allocate glyph matrices over a window tree for a frame-based
1601 redisplay
1602
1603 X and Y are column/row within the frame glyph matrix where
1604 sub-matrices for the window tree rooted at WINDOW must be
1605 allocated. DIM_ONLY_P non-zero means that the caller of this
1606 function is only interested in the result matrix dimension, and
1607 matrix adjustments should not be performed.
1608
1609 The function returns the total width/height of the sub-matrices of
1610 the window tree. If called on a frame root window, the computation
1611 will take the mini-buffer window into account.
1612
1613 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1614
1615 NEW_LEAF_MATRIX set if any window in the tree did not have a
1616 glyph matrices yet, and
1617
1618 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1619 any window in the tree will be changed or have been changed (see
1620 DIM_ONLY_P)
1621
1622 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1623 function.
1624
1625 Windows are arranged into chains of windows on the same level
1626 through the next fields of window structures. Such a level can be
1627 either a sequence of horizontally adjacent windows from left to
1628 right, or a sequence of vertically adjacent windows from top to
1629 bottom. Each window in a horizontal sequence can be either a leaf
1630 window or a vertical sequence; a window in a vertical sequence can
1631 be either a leaf or a horizontal sequence. All windows in a
1632 horizontal sequence have the same height, and all windows in a
1633 vertical sequence have the same width.
1634
1635 This function uses, for historical reasons, a more general
1636 algorithm to determine glyph matrix dimensions that would be
1637 necessary.
1638
1639 The matrix height of a horizontal sequence is determined by the
1640 maximum height of any matrix in the sequence. The matrix width of
1641 a horizontal sequence is computed by adding up matrix widths of
1642 windows in the sequence.
1643
1644 |<------- result width ------->|
1645 +---------+----------+---------+ ---
1646 | | | | |
1647 | | | |
1648 +---------+ | | result height
1649 | +---------+
1650 | | |
1651 +----------+ ---
1652
1653 The matrix width of a vertical sequence is the maximum matrix width
1654 of any window in the sequence. Its height is computed by adding up
1655 matrix heights of windows in the sequence.
1656
1657 |<---- result width -->|
1658 +---------+ ---
1659 | | |
1660 | | |
1661 +---------+--+ |
1662 | | |
1663 | | result height
1664 | |
1665 +------------+---------+ |
1666 | | |
1667 | | |
1668 +------------+---------+ --- */
1669
1670 /* Bit indicating that a new matrix will be allocated or has been
1671 allocated. */
1672
1673 #define NEW_LEAF_MATRIX (1 << 0)
1674
1675 /* Bit indicating that a matrix will or has changed its location or
1676 size. */
1677
1678 #define CHANGED_LEAF_MATRIX (1 << 1)
1679
1680 static struct dim
1681 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1682 int dim_only_p, int *window_change_flags)
1683 {
1684 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1685 int x0 = x, y0 = y;
1686 int wmax = 0, hmax = 0;
1687 struct dim total;
1688 struct dim dim;
1689 struct window *w;
1690 int in_horz_combination_p;
1691
1692 /* What combination is WINDOW part of? Compute this once since the
1693 result is the same for all windows in the `next' chain. The
1694 special case of a root window (parent equal to nil) is treated
1695 like a vertical combination because a root window's `next'
1696 points to the mini-buffer window, if any, which is arranged
1697 vertically below other windows. */
1698 in_horz_combination_p
1699 = (!NILP (XWINDOW (window)->parent)
1700 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1701
1702 /* For WINDOW and all windows on the same level. */
1703 do
1704 {
1705 w = XWINDOW (window);
1706
1707 /* Get the dimension of the window sub-matrix for W, depending
1708 on whether this is a combination or a leaf window. */
1709 if (!NILP (w->hchild))
1710 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1711 dim_only_p,
1712 window_change_flags);
1713 else if (!NILP (w->vchild))
1714 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1715 dim_only_p,
1716 window_change_flags);
1717 else
1718 {
1719 /* If not already done, allocate sub-matrix structures. */
1720 if (w->desired_matrix == NULL)
1721 {
1722 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1723 w->current_matrix = new_glyph_matrix (f->current_pool);
1724 *window_change_flags |= NEW_LEAF_MATRIX;
1725 }
1726
1727 /* Width and height MUST be chosen so that there are no
1728 holes in the frame matrix. */
1729 dim.width = required_matrix_width (w);
1730 dim.height = required_matrix_height (w);
1731
1732 /* Will matrix be re-allocated? */
1733 if (x != w->desired_matrix->matrix_x
1734 || y != w->desired_matrix->matrix_y
1735 || dim.width != w->desired_matrix->matrix_w
1736 || dim.height != w->desired_matrix->matrix_h
1737 || (margin_glyphs_to_reserve (w, dim.width,
1738 w->left_margin_cols)
1739 != w->desired_matrix->left_margin_glyphs)
1740 || (margin_glyphs_to_reserve (w, dim.width,
1741 w->right_margin_cols)
1742 != w->desired_matrix->right_margin_glyphs))
1743 *window_change_flags |= CHANGED_LEAF_MATRIX;
1744
1745 /* Actually change matrices, if allowed. Do not consider
1746 CHANGED_LEAF_MATRIX computed above here because the pool
1747 may have been changed which we don't now here. We trust
1748 that we only will be called with DIM_ONLY_P != 0 when
1749 necessary. */
1750 if (!dim_only_p)
1751 {
1752 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1753 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1754 }
1755 }
1756
1757 /* If we are part of a horizontal combination, advance x for
1758 windows to the right of W; otherwise advance y for windows
1759 below W. */
1760 if (in_horz_combination_p)
1761 x += dim.width;
1762 else
1763 y += dim.height;
1764
1765 /* Remember maximum glyph matrix dimensions. */
1766 wmax = max (wmax, dim.width);
1767 hmax = max (hmax, dim.height);
1768
1769 /* Next window on same level. */
1770 window = w->next;
1771 }
1772 while (!NILP (window));
1773
1774 /* Set `total' to the total glyph matrix dimension of this window
1775 level. In a vertical combination, the width is the width of the
1776 widest window; the height is the y we finally reached, corrected
1777 by the y we started with. In a horizontal combination, the total
1778 height is the height of the tallest window, and the width is the
1779 x we finally reached, corrected by the x we started with. */
1780 if (in_horz_combination_p)
1781 {
1782 total.width = x - x0;
1783 total.height = hmax;
1784 }
1785 else
1786 {
1787 total.width = wmax;
1788 total.height = y - y0;
1789 }
1790
1791 return total;
1792 }
1793
1794
1795 /* Return the required height of glyph matrices for window W. */
1796
1797 static int
1798 required_matrix_height (struct window *w)
1799 {
1800 #ifdef HAVE_WINDOW_SYSTEM
1801 struct frame *f = XFRAME (w->frame);
1802
1803 if (FRAME_WINDOW_P (f))
1804 {
1805 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1806 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1807 return (((window_pixel_height + ch_height - 1)
1808 / ch_height) * w->nrows_scale_factor
1809 /* One partially visible line at the top and
1810 bottom of the window. */
1811 + 2
1812 /* 2 for header and mode line. */
1813 + 2);
1814 }
1815 #endif /* HAVE_WINDOW_SYSTEM */
1816
1817 return WINDOW_TOTAL_LINES (w);
1818 }
1819
1820
1821 /* Return the required width of glyph matrices for window W. */
1822
1823 static int
1824 required_matrix_width (struct window *w)
1825 {
1826 #ifdef HAVE_WINDOW_SYSTEM
1827 struct frame *f = XFRAME (w->frame);
1828 if (FRAME_WINDOW_P (f))
1829 {
1830 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1831 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1832
1833 /* Compute number of glyphs needed in a glyph row. */
1834 return (((window_pixel_width + ch_width - 1)
1835 / ch_width) * w->ncols_scale_factor
1836 /* 2 partially visible columns in the text area. */
1837 + 2
1838 /* One partially visible column at the right
1839 edge of each marginal area. */
1840 + 1 + 1);
1841 }
1842 #endif /* HAVE_WINDOW_SYSTEM */
1843
1844 return XINT (w->total_cols);
1845 }
1846
1847
1848 /* Allocate window matrices for window-based redisplay. W is the
1849 window whose matrices must be allocated/reallocated. */
1850
1851 static void
1852 allocate_matrices_for_window_redisplay (struct window *w)
1853 {
1854 while (w)
1855 {
1856 if (!NILP (w->vchild))
1857 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1858 else if (!NILP (w->hchild))
1859 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1860 else
1861 {
1862 /* W is a leaf window. */
1863 struct dim dim;
1864
1865 /* If matrices are not yet allocated, allocate them now. */
1866 if (w->desired_matrix == NULL)
1867 {
1868 w->desired_matrix = new_glyph_matrix (NULL);
1869 w->current_matrix = new_glyph_matrix (NULL);
1870 }
1871
1872 dim.width = required_matrix_width (w);
1873 dim.height = required_matrix_height (w);
1874 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1875 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1876 }
1877
1878 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1879 }
1880 }
1881
1882
1883 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1884 do it for all frames; otherwise do it just for the given frame.
1885 This function must be called when a new frame is created, its size
1886 changes, or its window configuration changes. */
1887
1888 void
1889 adjust_glyphs (struct frame *f)
1890 {
1891 /* Block input so that expose events and other events that access
1892 glyph matrices are not processed while we are changing them. */
1893 BLOCK_INPUT;
1894
1895 if (f)
1896 adjust_frame_glyphs (f);
1897 else
1898 {
1899 Lisp_Object tail, lisp_frame;
1900
1901 FOR_EACH_FRAME (tail, lisp_frame)
1902 adjust_frame_glyphs (XFRAME (lisp_frame));
1903 }
1904
1905 UNBLOCK_INPUT;
1906 }
1907
1908
1909 /* Adjust frame glyphs when Emacs is initialized.
1910
1911 To be called from init_display.
1912
1913 We need a glyph matrix because redraw will happen soon.
1914 Unfortunately, window sizes on selected_frame are not yet set to
1915 meaningful values. I believe we can assume that there are only two
1916 windows on the frame---the mini-buffer and the root window. Frame
1917 height and width seem to be correct so far. So, set the sizes of
1918 windows to estimated values. */
1919
1920 static void
1921 adjust_frame_glyphs_initially (void)
1922 {
1923 struct frame *sf = SELECTED_FRAME ();
1924 struct window *root = XWINDOW (sf->root_window);
1925 struct window *mini = XWINDOW (root->next);
1926 int frame_lines = FRAME_LINES (sf);
1927 int frame_cols = FRAME_COLS (sf);
1928 int top_margin = FRAME_TOP_MARGIN (sf);
1929
1930 /* Do it for the root window. */
1931 XSETFASTINT (root->top_line, top_margin);
1932 XSETFASTINT (root->total_cols, frame_cols);
1933 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
1934
1935 /* Do it for the mini-buffer window. */
1936 XSETFASTINT (mini->top_line, frame_lines - 1);
1937 XSETFASTINT (mini->total_cols, frame_cols);
1938 set_window_height (root->next, 1, 0);
1939
1940 adjust_frame_glyphs (sf);
1941 glyphs_initialized_initially_p = 1;
1942 }
1943
1944
1945 /* Allocate/reallocate glyph matrices of a single frame F. */
1946
1947 static void
1948 adjust_frame_glyphs (struct frame *f)
1949 {
1950 if (FRAME_WINDOW_P (f))
1951 adjust_frame_glyphs_for_window_redisplay (f);
1952 else
1953 adjust_frame_glyphs_for_frame_redisplay (f);
1954
1955 /* Don't forget the message buffer and the buffer for
1956 decode_mode_spec. */
1957 adjust_frame_message_buffer (f);
1958 adjust_decode_mode_spec_buffer (f);
1959
1960 f->glyphs_initialized_p = 1;
1961 }
1962
1963 /* Return 1 if any window in the tree has nonzero window margins. See
1964 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1965 static int
1966 showing_window_margins_p (struct window *w)
1967 {
1968 while (w)
1969 {
1970 if (!NILP (w->hchild))
1971 {
1972 if (showing_window_margins_p (XWINDOW (w->hchild)))
1973 return 1;
1974 }
1975 else if (!NILP (w->vchild))
1976 {
1977 if (showing_window_margins_p (XWINDOW (w->vchild)))
1978 return 1;
1979 }
1980 else if (!NILP (w->left_margin_cols)
1981 || !NILP (w->right_margin_cols))
1982 return 1;
1983
1984 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1985 }
1986 return 0;
1987 }
1988
1989
1990 /* In the window tree with root W, build current matrices of leaf
1991 windows from the frame's current matrix. */
1992
1993 static void
1994 fake_current_matrices (Lisp_Object window)
1995 {
1996 struct window *w;
1997
1998 for (; !NILP (window); window = w->next)
1999 {
2000 w = XWINDOW (window);
2001
2002 if (!NILP (w->hchild))
2003 fake_current_matrices (w->hchild);
2004 else if (!NILP (w->vchild))
2005 fake_current_matrices (w->vchild);
2006 else
2007 {
2008 int i;
2009 struct frame *f = XFRAME (w->frame);
2010 struct glyph_matrix *m = w->current_matrix;
2011 struct glyph_matrix *fm = f->current_matrix;
2012
2013 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2014 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2015
2016 for (i = 0; i < m->matrix_h; ++i)
2017 {
2018 struct glyph_row *r = m->rows + i;
2019 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2020
2021 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2022 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2023
2024 r->enabled_p = fr->enabled_p;
2025 if (r->enabled_p)
2026 {
2027 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2028 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2029 r->used[TEXT_AREA] = (m->matrix_w
2030 - r->used[LEFT_MARGIN_AREA]
2031 - r->used[RIGHT_MARGIN_AREA]);
2032 r->mode_line_p = 0;
2033 }
2034 }
2035 }
2036 }
2037 }
2038
2039
2040 /* Save away the contents of frame F's current frame matrix. Value is
2041 a glyph matrix holding the contents of F's current frame matrix. */
2042
2043 static struct glyph_matrix *
2044 save_current_matrix (struct frame *f)
2045 {
2046 int i;
2047 struct glyph_matrix *saved;
2048
2049 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2050 memset (saved, 0, sizeof *saved);
2051 saved->nrows = f->current_matrix->nrows;
2052 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2053 * sizeof *saved->rows);
2054 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2055
2056 for (i = 0; i < saved->nrows; ++i)
2057 {
2058 struct glyph_row *from = f->current_matrix->rows + i;
2059 struct glyph_row *to = saved->rows + i;
2060 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2061 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2062 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2063 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2064 }
2065
2066 return saved;
2067 }
2068
2069
2070 /* Restore the contents of frame F's current frame matrix from SAVED,
2071 and free memory associated with SAVED. */
2072
2073 static void
2074 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2075 {
2076 int i;
2077
2078 for (i = 0; i < saved->nrows; ++i)
2079 {
2080 struct glyph_row *from = saved->rows + i;
2081 struct glyph_row *to = f->current_matrix->rows + i;
2082 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2083 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2084 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2085 xfree (from->glyphs[TEXT_AREA]);
2086 }
2087
2088 xfree (saved->rows);
2089 xfree (saved);
2090 }
2091
2092
2093
2094 /* Allocate/reallocate glyph matrices of a single frame F for
2095 frame-based redisplay. */
2096
2097 static void
2098 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2099 {
2100 struct dim matrix_dim;
2101 int pool_changed_p;
2102 int window_change_flags;
2103 int top_window_y;
2104
2105 if (!FRAME_LIVE_P (f))
2106 return;
2107
2108 top_window_y = FRAME_TOP_MARGIN (f);
2109
2110 /* Allocate glyph pool structures if not already done. */
2111 if (f->desired_pool == NULL)
2112 {
2113 f->desired_pool = new_glyph_pool ();
2114 f->current_pool = new_glyph_pool ();
2115 }
2116
2117 /* Allocate frames matrix structures if needed. */
2118 if (f->desired_matrix == NULL)
2119 {
2120 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2121 f->current_matrix = new_glyph_matrix (f->current_pool);
2122 }
2123
2124 /* Compute window glyph matrices. (This takes the mini-buffer
2125 window into account). The result is the size of the frame glyph
2126 matrix needed. The variable window_change_flags is set to a bit
2127 mask indicating whether new matrices will be allocated or
2128 existing matrices change their size or location within the frame
2129 matrix. */
2130 window_change_flags = 0;
2131 matrix_dim
2132 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2133 0, top_window_y,
2134 1,
2135 &window_change_flags);
2136
2137 /* Add in menu bar lines, if any. */
2138 matrix_dim.height += top_window_y;
2139
2140 /* Enlarge pools as necessary. */
2141 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2142 realloc_glyph_pool (f->current_pool, matrix_dim);
2143
2144 /* Set up glyph pointers within window matrices. Do this only if
2145 absolutely necessary since it requires a frame redraw. */
2146 if (pool_changed_p || window_change_flags)
2147 {
2148 /* Do it for window matrices. */
2149 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2150 0, top_window_y, 0,
2151 &window_change_flags);
2152
2153 /* Size of frame matrices must equal size of frame. Note
2154 that we are called for X frames with window widths NOT equal
2155 to the frame width (from CHANGE_FRAME_SIZE_1). */
2156 xassert (matrix_dim.width == FRAME_COLS (f)
2157 && matrix_dim.height == FRAME_LINES (f));
2158
2159 /* Pointers to glyph memory in glyph rows are exchanged during
2160 the update phase of redisplay, which means in general that a
2161 frame's current matrix consists of pointers into both the
2162 desired and current glyph pool of the frame. Adjusting a
2163 matrix sets the frame matrix up so that pointers are all into
2164 the same pool. If we want to preserve glyph contents of the
2165 current matrix over a call to adjust_glyph_matrix, we must
2166 make a copy of the current glyphs, and restore the current
2167 matrix' contents from that copy. */
2168 if (display_completed
2169 && !FRAME_GARBAGED_P (f)
2170 && matrix_dim.width == f->current_matrix->matrix_w
2171 && matrix_dim.height == f->current_matrix->matrix_h
2172 /* For some reason, the frame glyph matrix gets corrupted if
2173 any of the windows contain margins. I haven't been able
2174 to hunt down the reason, but for the moment this prevents
2175 the problem from manifesting. -- cyd */
2176 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2177 {
2178 struct glyph_matrix *copy = save_current_matrix (f);
2179 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2180 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2181 restore_current_matrix (f, copy);
2182 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2183 }
2184 else
2185 {
2186 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2187 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2188 SET_FRAME_GARBAGED (f);
2189 }
2190 }
2191 }
2192
2193
2194 /* Allocate/reallocate glyph matrices of a single frame F for
2195 window-based redisplay. */
2196
2197 static void
2198 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2199 {
2200 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2201
2202 /* Allocate/reallocate window matrices. */
2203 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2204
2205 #ifdef HAVE_X_WINDOWS
2206 /* Allocate/ reallocate matrices of the dummy window used to display
2207 the menu bar under X when no X toolkit support is available. */
2208 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2209 {
2210 /* Allocate a dummy window if not already done. */
2211 struct window *w;
2212 if (NILP (f->menu_bar_window))
2213 {
2214 f->menu_bar_window = make_window ();
2215 w = XWINDOW (f->menu_bar_window);
2216 XSETFRAME (w->frame, f);
2217 w->pseudo_window_p = 1;
2218 }
2219 else
2220 w = XWINDOW (f->menu_bar_window);
2221
2222 /* Set window dimensions to frame dimensions and allocate or
2223 adjust glyph matrices of W. */
2224 XSETFASTINT (w->top_line, 0);
2225 XSETFASTINT (w->left_col, 0);
2226 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2227 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2228 allocate_matrices_for_window_redisplay (w);
2229 }
2230 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2231 #endif /* HAVE_X_WINDOWS */
2232
2233 #ifndef USE_GTK
2234 {
2235 /* Allocate/ reallocate matrices of the tool bar window. If we
2236 don't have a tool bar window yet, make one. */
2237 struct window *w;
2238 if (NILP (f->tool_bar_window))
2239 {
2240 f->tool_bar_window = make_window ();
2241 w = XWINDOW (f->tool_bar_window);
2242 XSETFRAME (w->frame, f);
2243 w->pseudo_window_p = 1;
2244 }
2245 else
2246 w = XWINDOW (f->tool_bar_window);
2247
2248 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2249 XSETFASTINT (w->left_col, 0);
2250 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2251 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2252 allocate_matrices_for_window_redisplay (w);
2253 }
2254 #endif
2255 }
2256
2257
2258 /* Adjust/ allocate message buffer of frame F.
2259
2260 Note that the message buffer is never freed. Since I could not
2261 find a free in 19.34, I assume that freeing it would be
2262 problematic in some way and don't do it either.
2263
2264 (Implementation note: It should be checked if we can free it
2265 eventually without causing trouble). */
2266
2267 static void
2268 adjust_frame_message_buffer (struct frame *f)
2269 {
2270 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2271
2272 if (FRAME_MESSAGE_BUF (f))
2273 {
2274 char *buffer = FRAME_MESSAGE_BUF (f);
2275 char *new_buffer = (char *) xrealloc (buffer, size);
2276 FRAME_MESSAGE_BUF (f) = new_buffer;
2277 }
2278 else
2279 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2280 }
2281
2282
2283 /* Re-allocate buffer for decode_mode_spec on frame F. */
2284
2285 static void
2286 adjust_decode_mode_spec_buffer (struct frame *f)
2287 {
2288 f->decode_mode_spec_buffer
2289 = (char *) xrealloc (f->decode_mode_spec_buffer,
2290 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2291 }
2292
2293
2294 \f
2295 /**********************************************************************
2296 Freeing Glyph Matrices
2297 **********************************************************************/
2298
2299 /* Free glyph memory for a frame F. F may be null. This function can
2300 be called for the same frame more than once. The root window of
2301 F may be nil when this function is called. This is the case when
2302 the function is called when F is destroyed. */
2303
2304 void
2305 free_glyphs (struct frame *f)
2306 {
2307 if (f && f->glyphs_initialized_p)
2308 {
2309 /* Block interrupt input so that we don't get surprised by an X
2310 event while we're in an inconsistent state. */
2311 BLOCK_INPUT;
2312 f->glyphs_initialized_p = 0;
2313
2314 /* Release window sub-matrices. */
2315 if (!NILP (f->root_window))
2316 free_window_matrices (XWINDOW (f->root_window));
2317
2318 /* Free the dummy window for menu bars without X toolkit and its
2319 glyph matrices. */
2320 if (!NILP (f->menu_bar_window))
2321 {
2322 struct window *w = XWINDOW (f->menu_bar_window);
2323 free_glyph_matrix (w->desired_matrix);
2324 free_glyph_matrix (w->current_matrix);
2325 w->desired_matrix = w->current_matrix = NULL;
2326 f->menu_bar_window = Qnil;
2327 }
2328
2329 /* Free the tool bar window and its glyph matrices. */
2330 if (!NILP (f->tool_bar_window))
2331 {
2332 struct window *w = XWINDOW (f->tool_bar_window);
2333 free_glyph_matrix (w->desired_matrix);
2334 free_glyph_matrix (w->current_matrix);
2335 w->desired_matrix = w->current_matrix = NULL;
2336 f->tool_bar_window = Qnil;
2337 }
2338
2339 /* Release frame glyph matrices. Reset fields to zero in
2340 case we are called a second time. */
2341 if (f->desired_matrix)
2342 {
2343 free_glyph_matrix (f->desired_matrix);
2344 free_glyph_matrix (f->current_matrix);
2345 f->desired_matrix = f->current_matrix = NULL;
2346 }
2347
2348 /* Release glyph pools. */
2349 if (f->desired_pool)
2350 {
2351 free_glyph_pool (f->desired_pool);
2352 free_glyph_pool (f->current_pool);
2353 f->desired_pool = f->current_pool = NULL;
2354 }
2355
2356 UNBLOCK_INPUT;
2357 }
2358 }
2359
2360
2361 /* Free glyph sub-matrices in the window tree rooted at W. This
2362 function may be called with a null pointer, and it may be called on
2363 the same tree more than once. */
2364
2365 void
2366 free_window_matrices (struct window *w)
2367 {
2368 while (w)
2369 {
2370 if (!NILP (w->hchild))
2371 free_window_matrices (XWINDOW (w->hchild));
2372 else if (!NILP (w->vchild))
2373 free_window_matrices (XWINDOW (w->vchild));
2374 else
2375 {
2376 /* This is a leaf window. Free its memory and reset fields
2377 to zero in case this function is called a second time for
2378 W. */
2379 free_glyph_matrix (w->current_matrix);
2380 free_glyph_matrix (w->desired_matrix);
2381 w->current_matrix = w->desired_matrix = NULL;
2382 }
2383
2384 /* Next window on same level. */
2385 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2386 }
2387 }
2388
2389
2390 /* Check glyph memory leaks. This function is called from
2391 shut_down_emacs. Note that frames are not destroyed when Emacs
2392 exits. We therefore free all glyph memory for all active frames
2393 explicitly and check that nothing is left allocated. */
2394
2395 void
2396 check_glyph_memory (void)
2397 {
2398 Lisp_Object tail, frame;
2399
2400 /* Free glyph memory for all frames. */
2401 FOR_EACH_FRAME (tail, frame)
2402 free_glyphs (XFRAME (frame));
2403
2404 /* Check that nothing is left allocated. */
2405 if (glyph_matrix_count)
2406 abort ();
2407 if (glyph_pool_count)
2408 abort ();
2409 }
2410
2411
2412 \f
2413 /**********************************************************************
2414 Building a Frame Matrix
2415 **********************************************************************/
2416
2417 /* Most of the redisplay code works on glyph matrices attached to
2418 windows. This is a good solution most of the time, but it is not
2419 suitable for terminal code. Terminal output functions cannot rely
2420 on being able to set an arbitrary terminal window. Instead they
2421 must be provided with a view of the whole frame, i.e. the whole
2422 screen. We build such a view by constructing a frame matrix from
2423 window matrices in this section.
2424
2425 Windows that must be updated have their must_be_update_p flag set.
2426 For all such windows, their desired matrix is made part of the
2427 desired frame matrix. For other windows, their current matrix is
2428 made part of the desired frame matrix.
2429
2430 +-----------------+----------------+
2431 | desired | desired |
2432 | | |
2433 +-----------------+----------------+
2434 | current |
2435 | |
2436 +----------------------------------+
2437
2438 Desired window matrices can be made part of the frame matrix in a
2439 cheap way: We exploit the fact that the desired frame matrix and
2440 desired window matrices share their glyph memory. This is not
2441 possible for current window matrices. Their glyphs are copied to
2442 the desired frame matrix. The latter is equivalent to
2443 preserve_other_columns in the old redisplay.
2444
2445 Used glyphs counters for frame matrix rows are the result of adding
2446 up glyph lengths of the window matrices. A line in the frame
2447 matrix is enabled, if a corresponding line in a window matrix is
2448 enabled.
2449
2450 After building the desired frame matrix, it will be passed to
2451 terminal code, which will manipulate both the desired and current
2452 frame matrix. Changes applied to the frame's current matrix have
2453 to be visible in current window matrices afterwards, of course.
2454
2455 This problem is solved like this:
2456
2457 1. Window and frame matrices share glyphs. Window matrices are
2458 constructed in a way that their glyph contents ARE the glyph
2459 contents needed in a frame matrix. Thus, any modification of
2460 glyphs done in terminal code will be reflected in window matrices
2461 automatically.
2462
2463 2. Exchanges of rows in a frame matrix done by terminal code are
2464 intercepted by hook functions so that corresponding row operations
2465 on window matrices can be performed. This is necessary because we
2466 use pointers to glyphs in glyph row structures. To satisfy the
2467 assumption of point 1 above that glyphs are updated implicitly in
2468 window matrices when they are manipulated via the frame matrix,
2469 window and frame matrix must of course agree where to find the
2470 glyphs for their rows. Possible manipulations that must be
2471 mirrored are assignments of rows of the desired frame matrix to the
2472 current frame matrix and scrolling the current frame matrix. */
2473
2474 /* Build frame F's desired matrix from window matrices. Only windows
2475 which have the flag must_be_updated_p set have to be updated. Menu
2476 bar lines of a frame are not covered by window matrices, so make
2477 sure not to touch them in this function. */
2478
2479 static void
2480 build_frame_matrix (struct frame *f)
2481 {
2482 int i;
2483
2484 /* F must have a frame matrix when this function is called. */
2485 xassert (!FRAME_WINDOW_P (f));
2486
2487 /* Clear all rows in the frame matrix covered by window matrices.
2488 Menu bar lines are not covered by windows. */
2489 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2490 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2491
2492 /* Build the matrix by walking the window tree. */
2493 build_frame_matrix_from_window_tree (f->desired_matrix,
2494 XWINDOW (FRAME_ROOT_WINDOW (f)));
2495 }
2496
2497
2498 /* Walk a window tree, building a frame matrix MATRIX from window
2499 matrices. W is the root of a window tree. */
2500
2501 static void
2502 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2503 {
2504 while (w)
2505 {
2506 if (!NILP (w->hchild))
2507 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2508 else if (!NILP (w->vchild))
2509 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2510 else
2511 build_frame_matrix_from_leaf_window (matrix, w);
2512
2513 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2514 }
2515 }
2516
2517
2518 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2519 desired frame matrix built. W is a leaf window whose desired or
2520 current matrix is to be added to FRAME_MATRIX. W's flag
2521 must_be_updated_p determines which matrix it contributes to
2522 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2523 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2524 Adding a desired matrix means setting up used counters and such in
2525 frame rows, while adding a current window matrix to FRAME_MATRIX
2526 means copying glyphs. The latter case corresponds to
2527 preserve_other_columns in the old redisplay. */
2528
2529 static void
2530 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2531 {
2532 struct glyph_matrix *window_matrix;
2533 int window_y, frame_y;
2534 /* If non-zero, a glyph to insert at the right border of W. */
2535 GLYPH right_border_glyph;
2536
2537 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2538
2539 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2540 if (w->must_be_updated_p)
2541 {
2542 window_matrix = w->desired_matrix;
2543
2544 /* Decide whether we want to add a vertical border glyph. */
2545 if (!WINDOW_RIGHTMOST_P (w))
2546 {
2547 struct Lisp_Char_Table *dp = window_display_table (w);
2548 Lisp_Object gc;
2549
2550 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2551 if (dp
2552 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2553 && GLYPH_CODE_CHAR_VALID_P (gc))
2554 {
2555 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2556 spec_glyph_lookup_face (w, &right_border_glyph);
2557 }
2558
2559 if (GLYPH_FACE (right_border_glyph) <= 0)
2560 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2561 }
2562 }
2563 else
2564 window_matrix = w->current_matrix;
2565
2566 /* For all rows in the window matrix and corresponding rows in the
2567 frame matrix. */
2568 window_y = 0;
2569 frame_y = window_matrix->matrix_y;
2570 while (window_y < window_matrix->nrows)
2571 {
2572 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2573 struct glyph_row *window_row = window_matrix->rows + window_y;
2574 int current_row_p = window_matrix == w->current_matrix;
2575
2576 /* Fill up the frame row with spaces up to the left margin of the
2577 window row. */
2578 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2579
2580 /* Fill up areas in the window matrix row with spaces. */
2581 fill_up_glyph_row_with_spaces (window_row);
2582
2583 /* If only part of W's desired matrix has been built, and
2584 window_row wasn't displayed, use the corresponding current
2585 row instead. */
2586 if (window_matrix == w->desired_matrix
2587 && !window_row->enabled_p)
2588 {
2589 window_row = w->current_matrix->rows + window_y;
2590 current_row_p = 1;
2591 }
2592
2593 if (current_row_p)
2594 {
2595 /* Copy window row to frame row. */
2596 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2597 window_row->glyphs[0],
2598 window_matrix->matrix_w * sizeof (struct glyph));
2599 }
2600 else
2601 {
2602 xassert (window_row->enabled_p);
2603
2604 /* Only when a desired row has been displayed, we want
2605 the corresponding frame row to be updated. */
2606 frame_row->enabled_p = 1;
2607
2608 /* Maybe insert a vertical border between horizontally adjacent
2609 windows. */
2610 if (GLYPH_CHAR (right_border_glyph) != 0)
2611 {
2612 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2613 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2614 }
2615
2616 #if GLYPH_DEBUG
2617 /* Window row window_y must be a slice of frame row
2618 frame_y. */
2619 xassert (glyph_row_slice_p (window_row, frame_row));
2620
2621 /* If rows are in sync, we don't have to copy glyphs because
2622 frame and window share glyphs. */
2623
2624 strcpy (w->current_matrix->method, w->desired_matrix->method);
2625 add_window_display_history (w, w->current_matrix->method, 0);
2626 #endif
2627 }
2628
2629 /* Set number of used glyphs in the frame matrix. Since we fill
2630 up with spaces, and visit leaf windows from left to right it
2631 can be done simply. */
2632 frame_row->used[TEXT_AREA]
2633 = window_matrix->matrix_x + window_matrix->matrix_w;
2634
2635 /* Next row. */
2636 ++window_y;
2637 ++frame_y;
2638 }
2639 }
2640
2641 /* Given a user-specified glyph, possibly including a Lisp-level face
2642 ID, return a glyph that has a realized face ID.
2643 This is used for glyphs displayed specially and not part of the text;
2644 for instance, vertical separators, truncation markers, etc. */
2645
2646 void
2647 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2648 {
2649 int lface_id = GLYPH_FACE (*glyph);
2650 /* Convert the glyph's specified face to a realized (cache) face. */
2651 if (lface_id > 0)
2652 {
2653 int face_id = merge_faces (XFRAME (w->frame),
2654 Qt, lface_id, DEFAULT_FACE_ID);
2655 SET_GLYPH_FACE (*glyph, face_id);
2656 }
2657 }
2658
2659 /* Add spaces to a glyph row ROW in a window matrix.
2660
2661 Each row has the form:
2662
2663 +---------+-----------------------------+------------+
2664 | left | text | right |
2665 +---------+-----------------------------+------------+
2666
2667 Left and right marginal areas are optional. This function adds
2668 spaces to areas so that there are no empty holes between areas.
2669 In other words: If the right area is not empty, the text area
2670 is filled up with spaces up to the right area. If the text area
2671 is not empty, the left area is filled up.
2672
2673 To be called for frame-based redisplay, only. */
2674
2675 static void
2676 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2677 {
2678 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2679 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2680 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2681 }
2682
2683
2684 /* Fill area AREA of glyph row ROW with spaces. To be called for
2685 frame-based redisplay only. */
2686
2687 static void
2688 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2689 {
2690 if (row->glyphs[area] < row->glyphs[area + 1])
2691 {
2692 struct glyph *end = row->glyphs[area + 1];
2693 struct glyph *text = row->glyphs[area] + row->used[area];
2694
2695 while (text < end)
2696 *text++ = space_glyph;
2697 row->used[area] = text - row->glyphs[area];
2698 }
2699 }
2700
2701
2702 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2703 reached. In frame matrices only one area, TEXT_AREA, is used. */
2704
2705 static void
2706 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2707 {
2708 int i = row->used[TEXT_AREA];
2709 struct glyph *glyph = row->glyphs[TEXT_AREA];
2710
2711 while (i < upto)
2712 glyph[i++] = space_glyph;
2713
2714 row->used[TEXT_AREA] = i;
2715 }
2716
2717
2718 \f
2719 /**********************************************************************
2720 Mirroring operations on frame matrices in window matrices
2721 **********************************************************************/
2722
2723 /* Set frame being updated via frame-based redisplay to F. This
2724 function must be called before updates to make explicit that we are
2725 working on frame matrices or not. */
2726
2727 static INLINE void
2728 set_frame_matrix_frame (struct frame *f)
2729 {
2730 frame_matrix_frame = f;
2731 }
2732
2733
2734 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2735 DESIRED_MATRIX is the desired matrix corresponding to
2736 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2737 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2738 frame_matrix_frame is non-null, this indicates that the exchange is
2739 done in frame matrices, and that we have to perform analogous
2740 operations in window matrices of frame_matrix_frame. */
2741
2742 static INLINE void
2743 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2744 {
2745 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2746 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2747 int mouse_face_p = current_row->mouse_face_p;
2748
2749 /* Do current_row = desired_row. This exchanges glyph pointers
2750 between both rows, and does a structure assignment otherwise. */
2751 assign_row (current_row, desired_row);
2752
2753 /* Enable current_row to mark it as valid. */
2754 current_row->enabled_p = 1;
2755 current_row->mouse_face_p = mouse_face_p;
2756
2757 /* If we are called on frame matrices, perform analogous operations
2758 for window matrices. */
2759 if (frame_matrix_frame)
2760 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2761 }
2762
2763
2764 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2765 W's frame which has been made current (by swapping pointers between
2766 current and desired matrix). Perform analogous operations in the
2767 matrices of leaf windows in the window tree rooted at W. */
2768
2769 static void
2770 mirror_make_current (struct window *w, int frame_row)
2771 {
2772 while (w)
2773 {
2774 if (!NILP (w->hchild))
2775 mirror_make_current (XWINDOW (w->hchild), frame_row);
2776 else if (!NILP (w->vchild))
2777 mirror_make_current (XWINDOW (w->vchild), frame_row);
2778 else
2779 {
2780 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2781 here because the checks performed in debug mode there
2782 will not allow the conversion. */
2783 int row = frame_row - w->desired_matrix->matrix_y;
2784
2785 /* If FRAME_ROW is within W, assign the desired row to the
2786 current row (exchanging glyph pointers). */
2787 if (row >= 0 && row < w->desired_matrix->matrix_h)
2788 {
2789 struct glyph_row *current_row
2790 = MATRIX_ROW (w->current_matrix, row);
2791 struct glyph_row *desired_row
2792 = MATRIX_ROW (w->desired_matrix, row);
2793
2794 if (desired_row->enabled_p)
2795 assign_row (current_row, desired_row);
2796 else
2797 swap_glyph_pointers (desired_row, current_row);
2798 current_row->enabled_p = 1;
2799
2800 /* Set the Y coordinate of the mode/header line's row.
2801 It is needed in draw_row_with_mouse_face to find the
2802 screen coordinates. (Window-based redisplay sets
2803 this in update_window, but no one seems to do that
2804 for frame-based redisplay.) */
2805 if (current_row->mode_line_p)
2806 current_row->y = row;
2807 }
2808 }
2809
2810 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2811 }
2812 }
2813
2814
2815 /* Perform row dance after scrolling. We are working on the range of
2816 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2817 including) in MATRIX. COPY_FROM is a vector containing, for each
2818 row I in the range 0 <= I < NLINES, the index of the original line
2819 to move to I. This index is relative to the row range, i.e. 0 <=
2820 index < NLINES. RETAINED_P is a vector containing zero for each
2821 row 0 <= I < NLINES which is empty.
2822
2823 This function is called from do_scrolling and do_direct_scrolling. */
2824
2825 void
2826 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2827 int *copy_from, char *retained_p)
2828 {
2829 /* A copy of original rows. */
2830 struct glyph_row *old_rows;
2831
2832 /* Rows to assign to. */
2833 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2834
2835 int i;
2836
2837 /* Make a copy of the original rows. */
2838 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2839 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2840
2841 /* Assign new rows, maybe clear lines. */
2842 for (i = 0; i < nlines; ++i)
2843 {
2844 int enabled_before_p = new_rows[i].enabled_p;
2845
2846 xassert (i + unchanged_at_top < matrix->nrows);
2847 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2848 new_rows[i] = old_rows[copy_from[i]];
2849 new_rows[i].enabled_p = enabled_before_p;
2850
2851 /* RETAINED_P is zero for empty lines. */
2852 if (!retained_p[copy_from[i]])
2853 new_rows[i].enabled_p = 0;
2854 }
2855
2856 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2857 if (frame_matrix_frame)
2858 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2859 unchanged_at_top, nlines, copy_from, retained_p);
2860 }
2861
2862
2863 /* Synchronize glyph pointers in the current matrix of window W with
2864 the current frame matrix. */
2865
2866 static void
2867 sync_window_with_frame_matrix_rows (struct window *w)
2868 {
2869 struct frame *f = XFRAME (w->frame);
2870 struct glyph_row *window_row, *window_row_end, *frame_row;
2871 int left, right, x, width;
2872
2873 /* Preconditions: W must be a leaf window on a tty frame. */
2874 xassert (NILP (w->hchild) && NILP (w->vchild));
2875 xassert (!FRAME_WINDOW_P (f));
2876
2877 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2878 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2879 x = w->current_matrix->matrix_x;
2880 width = w->current_matrix->matrix_w;
2881
2882 window_row = w->current_matrix->rows;
2883 window_row_end = window_row + w->current_matrix->nrows;
2884 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2885
2886 for (; window_row < window_row_end; ++window_row, ++frame_row)
2887 {
2888 window_row->glyphs[LEFT_MARGIN_AREA]
2889 = frame_row->glyphs[0] + x;
2890 window_row->glyphs[TEXT_AREA]
2891 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2892 window_row->glyphs[LAST_AREA]
2893 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2894 window_row->glyphs[RIGHT_MARGIN_AREA]
2895 = window_row->glyphs[LAST_AREA] - right;
2896 }
2897 }
2898
2899
2900 /* Return the window in the window tree rooted in W containing frame
2901 row ROW. Value is null if none is found. */
2902
2903 static struct window *
2904 frame_row_to_window (struct window *w, int row)
2905 {
2906 struct window *found = NULL;
2907
2908 while (w && !found)
2909 {
2910 if (!NILP (w->hchild))
2911 found = frame_row_to_window (XWINDOW (w->hchild), row);
2912 else if (!NILP (w->vchild))
2913 found = frame_row_to_window (XWINDOW (w->vchild), row);
2914 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2915 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2916 found = w;
2917
2918 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2919 }
2920
2921 return found;
2922 }
2923
2924
2925 /* Perform a line dance in the window tree rooted at W, after
2926 scrolling a frame matrix in mirrored_line_dance.
2927
2928 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2929 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2930 COPY_FROM is a vector containing, for each row I in the range 0 <=
2931 I < NLINES, the index of the original line to move to I. This
2932 index is relative to the row range, i.e. 0 <= index < NLINES.
2933 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2934 which is empty. */
2935
2936 static void
2937 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2938 {
2939 while (w)
2940 {
2941 if (!NILP (w->hchild))
2942 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2943 nlines, copy_from, retained_p);
2944 else if (!NILP (w->vchild))
2945 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2946 nlines, copy_from, retained_p);
2947 else
2948 {
2949 /* W is a leaf window, and we are working on its current
2950 matrix m. */
2951 struct glyph_matrix *m = w->current_matrix;
2952 int i, sync_p = 0;
2953 struct glyph_row *old_rows;
2954
2955 /* Make a copy of the original rows of matrix m. */
2956 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2957 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2958
2959 for (i = 0; i < nlines; ++i)
2960 {
2961 /* Frame relative line assigned to. */
2962 int frame_to = i + unchanged_at_top;
2963
2964 /* Frame relative line assigned. */
2965 int frame_from = copy_from[i] + unchanged_at_top;
2966
2967 /* Window relative line assigned to. */
2968 int window_to = frame_to - m->matrix_y;
2969
2970 /* Window relative line assigned. */
2971 int window_from = frame_from - m->matrix_y;
2972
2973 /* Is assigned line inside window? */
2974 int from_inside_window_p
2975 = window_from >= 0 && window_from < m->matrix_h;
2976
2977 /* Is assigned to line inside window? */
2978 int to_inside_window_p
2979 = window_to >= 0 && window_to < m->matrix_h;
2980
2981 if (from_inside_window_p && to_inside_window_p)
2982 {
2983 /* Enabled setting before assignment. */
2984 int enabled_before_p;
2985
2986 /* Do the assignment. The enabled_p flag is saved
2987 over the assignment because the old redisplay did
2988 that. */
2989 enabled_before_p = m->rows[window_to].enabled_p;
2990 m->rows[window_to] = old_rows[window_from];
2991 m->rows[window_to].enabled_p = enabled_before_p;
2992
2993 /* If frame line is empty, window line is empty, too. */
2994 if (!retained_p[copy_from[i]])
2995 m->rows[window_to].enabled_p = 0;
2996 }
2997 else if (to_inside_window_p)
2998 {
2999 /* A copy between windows. This is an infrequent
3000 case not worth optimizing. */
3001 struct frame *f = XFRAME (w->frame);
3002 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3003 struct window *w2;
3004 struct glyph_matrix *m2;
3005 int m2_from;
3006
3007 w2 = frame_row_to_window (root, frame_from);
3008 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3009 -nw', FROM_FRAME sometimes has no associated window.
3010 This check avoids a segfault if W2 is null. */
3011 if (w2)
3012 {
3013 m2 = w2->current_matrix;
3014 m2_from = frame_from - m2->matrix_y;
3015 copy_row_except_pointers (m->rows + window_to,
3016 m2->rows + m2_from);
3017
3018 /* If frame line is empty, window line is empty, too. */
3019 if (!retained_p[copy_from[i]])
3020 m->rows[window_to].enabled_p = 0;
3021 }
3022 sync_p = 1;
3023 }
3024 else if (from_inside_window_p)
3025 sync_p = 1;
3026 }
3027
3028 /* If there was a copy between windows, make sure glyph
3029 pointers are in sync with the frame matrix. */
3030 if (sync_p)
3031 sync_window_with_frame_matrix_rows (w);
3032
3033 /* Check that no pointers are lost. */
3034 CHECK_MATRIX (m);
3035 }
3036
3037 /* Next window on same level. */
3038 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3039 }
3040 }
3041
3042
3043 #if GLYPH_DEBUG
3044
3045 /* Check that window and frame matrices agree about their
3046 understanding where glyphs of the rows are to find. For each
3047 window in the window tree rooted at W, check that rows in the
3048 matrices of leaf window agree with their frame matrices about
3049 glyph pointers. */
3050
3051 void
3052 check_window_matrix_pointers (struct window *w)
3053 {
3054 while (w)
3055 {
3056 if (!NILP (w->hchild))
3057 check_window_matrix_pointers (XWINDOW (w->hchild));
3058 else if (!NILP (w->vchild))
3059 check_window_matrix_pointers (XWINDOW (w->vchild));
3060 else
3061 {
3062 struct frame *f = XFRAME (w->frame);
3063 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3064 check_matrix_pointers (w->current_matrix, f->current_matrix);
3065 }
3066
3067 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3068 }
3069 }
3070
3071
3072 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3073 a window and FRAME_MATRIX is the corresponding frame matrix. For
3074 each row in WINDOW_MATRIX check that it's a slice of the
3075 corresponding frame row. If it isn't, abort. */
3076
3077 static void
3078 check_matrix_pointers (struct glyph_matrix *window_matrix,
3079 struct glyph_matrix *frame_matrix)
3080 {
3081 /* Row number in WINDOW_MATRIX. */
3082 int i = 0;
3083
3084 /* Row number corresponding to I in FRAME_MATRIX. */
3085 int j = window_matrix->matrix_y;
3086
3087 /* For all rows check that the row in the window matrix is a
3088 slice of the row in the frame matrix. If it isn't we didn't
3089 mirror an operation on the frame matrix correctly. */
3090 while (i < window_matrix->nrows)
3091 {
3092 if (!glyph_row_slice_p (window_matrix->rows + i,
3093 frame_matrix->rows + j))
3094 abort ();
3095 ++i, ++j;
3096 }
3097 }
3098
3099 #endif /* GLYPH_DEBUG != 0 */
3100
3101
3102 \f
3103 /**********************************************************************
3104 VPOS and HPOS translations
3105 **********************************************************************/
3106
3107 #if GLYPH_DEBUG
3108
3109 /* Translate vertical position VPOS which is relative to window W to a
3110 vertical position relative to W's frame. */
3111
3112 static int
3113 window_to_frame_vpos (struct window *w, int vpos)
3114 {
3115 struct frame *f = XFRAME (w->frame);
3116
3117 xassert (!FRAME_WINDOW_P (f));
3118 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3119 vpos += WINDOW_TOP_EDGE_LINE (w);
3120 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3121 return vpos;
3122 }
3123
3124
3125 /* Translate horizontal position HPOS which is relative to window W to
3126 a horizontal position relative to W's frame. */
3127
3128 static int
3129 window_to_frame_hpos (struct window *w, int hpos)
3130 {
3131 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3132 hpos += WINDOW_LEFT_EDGE_COL (w);
3133 return hpos;
3134 }
3135
3136 #endif /* GLYPH_DEBUG */
3137
3138
3139 \f
3140 /**********************************************************************
3141 Redrawing Frames
3142 **********************************************************************/
3143
3144 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3145 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3146 (Lisp_Object frame)
3147 {
3148 struct frame *f;
3149
3150 CHECK_LIVE_FRAME (frame);
3151 f = XFRAME (frame);
3152
3153 /* Ignore redraw requests, if frame has no glyphs yet.
3154 (Implementation note: It still has to be checked why we are
3155 called so early here). */
3156 if (!glyphs_initialized_initially_p)
3157 return Qnil;
3158
3159 update_begin (f);
3160 #ifdef MSDOS
3161 if (FRAME_MSDOS_P (f))
3162 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3163 #endif
3164 clear_frame (f);
3165 clear_current_matrices (f);
3166 update_end (f);
3167 if (FRAME_TERMCAP_P (f))
3168 fflush (FRAME_TTY (f)->output);
3169 windows_or_buffers_changed++;
3170 /* Mark all windows as inaccurate, so that every window will have
3171 its redisplay done. */
3172 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3173 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3174 f->garbaged = 0;
3175 return Qnil;
3176 }
3177
3178
3179 /* Redraw frame F. This is nothing more than a call to the Lisp
3180 function redraw-frame. */
3181
3182 void
3183 redraw_frame (struct frame *f)
3184 {
3185 Lisp_Object frame;
3186 XSETFRAME (frame, f);
3187 Fredraw_frame (frame);
3188 }
3189
3190
3191 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3192 doc: /* Clear and redisplay all visible frames. */)
3193 (void)
3194 {
3195 Lisp_Object tail, frame;
3196
3197 FOR_EACH_FRAME (tail, frame)
3198 if (FRAME_VISIBLE_P (XFRAME (frame)))
3199 Fredraw_frame (frame);
3200
3201 return Qnil;
3202 }
3203
3204
3205 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3206 visible frames marked as garbaged. */
3207
3208 void
3209 redraw_garbaged_frames (void)
3210 {
3211 Lisp_Object tail, frame;
3212
3213 FOR_EACH_FRAME (tail, frame)
3214 if (FRAME_VISIBLE_P (XFRAME (frame))
3215 && FRAME_GARBAGED_P (XFRAME (frame)))
3216 Fredraw_frame (frame);
3217 }
3218
3219
3220 \f
3221 /***********************************************************************
3222 Frame Update
3223 ***********************************************************************/
3224
3225 /* Update frame F based on the data in desired matrices.
3226
3227 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3228 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3229 scrolling.
3230
3231 Value is non-zero if redisplay was stopped due to pending input. */
3232
3233 int
3234 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3235 {
3236 /* 1 means display has been paused because of pending input. */
3237 int paused_p;
3238 struct window *root_window = XWINDOW (f->root_window);
3239
3240 if (redisplay_dont_pause)
3241 force_p = 1;
3242 #if PERIODIC_PREEMPTION_CHECKING
3243 else if (NILP (Vredisplay_preemption_period))
3244 force_p = 1;
3245 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3246 {
3247 EMACS_TIME tm;
3248 double p = XFLOATINT (Vredisplay_preemption_period);
3249 int sec, usec;
3250
3251 if (detect_input_pending_ignore_squeezables ())
3252 {
3253 paused_p = 1;
3254 goto do_pause;
3255 }
3256
3257 sec = (int) p;
3258 usec = (p - sec) * 1000000;
3259
3260 EMACS_GET_TIME (tm);
3261 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3262 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3263 }
3264 #endif
3265
3266 if (FRAME_WINDOW_P (f))
3267 {
3268 /* We are working on window matrix basis. All windows whose
3269 flag must_be_updated_p is set have to be updated. */
3270
3271 /* Record that we are not working on frame matrices. */
3272 set_frame_matrix_frame (NULL);
3273
3274 /* Update all windows in the window tree of F, maybe stopping
3275 when pending input is detected. */
3276 update_begin (f);
3277
3278 /* Update the menu bar on X frames that don't have toolkit
3279 support. */
3280 if (WINDOWP (f->menu_bar_window))
3281 update_window (XWINDOW (f->menu_bar_window), 1);
3282
3283 /* Update the tool-bar window, if present. */
3284 if (WINDOWP (f->tool_bar_window))
3285 {
3286 struct window *w = XWINDOW (f->tool_bar_window);
3287
3288 /* Update tool-bar window. */
3289 if (w->must_be_updated_p)
3290 {
3291 Lisp_Object tem;
3292
3293 update_window (w, 1);
3294 w->must_be_updated_p = 0;
3295
3296 /* Swap tool-bar strings. We swap because we want to
3297 reuse strings. */
3298 tem = f->current_tool_bar_string;
3299 f->current_tool_bar_string = f->desired_tool_bar_string;
3300 f->desired_tool_bar_string = tem;
3301 }
3302 }
3303
3304
3305 /* Update windows. */
3306 paused_p = update_window_tree (root_window, force_p);
3307 update_end (f);
3308
3309 /* This flush is a performance bottleneck under X,
3310 and it doesn't seem to be necessary anyway (in general).
3311 It is necessary when resizing the window with the mouse, or
3312 at least the fringes are not redrawn in a timely manner. ++kfs */
3313 if (f->force_flush_display_p)
3314 {
3315 FRAME_RIF (f)->flush_display (f);
3316 f->force_flush_display_p = 0;
3317 }
3318 }
3319 else
3320 {
3321 /* We are working on frame matrix basis. Set the frame on whose
3322 frame matrix we operate. */
3323 set_frame_matrix_frame (f);
3324
3325 /* Build F's desired matrix from window matrices. */
3326 build_frame_matrix (f);
3327
3328 /* Update the display */
3329 update_begin (f);
3330 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3331 update_end (f);
3332
3333 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3334 {
3335 if (FRAME_TTY (f)->termscript)
3336 fflush (FRAME_TTY (f)->termscript);
3337 if (FRAME_TERMCAP_P (f))
3338 fflush (FRAME_TTY (f)->output);
3339 }
3340
3341 /* Check window matrices for lost pointers. */
3342 #if GLYPH_DEBUG
3343 check_window_matrix_pointers (root_window);
3344 add_frame_display_history (f, paused_p);
3345 #endif
3346 }
3347
3348 #if PERIODIC_PREEMPTION_CHECKING
3349 do_pause:
3350 #endif
3351 /* Reset flags indicating that a window should be updated. */
3352 set_window_update_flags (root_window, 0);
3353
3354 display_completed = !paused_p;
3355 return paused_p;
3356 }
3357
3358
3359 \f
3360 /************************************************************************
3361 Window-based updates
3362 ************************************************************************/
3363
3364 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3365 don't stop updating when input is pending. */
3366
3367 static int
3368 update_window_tree (struct window *w, int force_p)
3369 {
3370 int paused_p = 0;
3371
3372 while (w && !paused_p)
3373 {
3374 if (!NILP (w->hchild))
3375 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3376 else if (!NILP (w->vchild))
3377 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3378 else if (w->must_be_updated_p)
3379 paused_p |= update_window (w, force_p);
3380
3381 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3382 }
3383
3384 return paused_p;
3385 }
3386
3387
3388 /* Update window W if its flag must_be_updated_p is non-zero. If
3389 FORCE_P is non-zero, don't stop updating if input is pending. */
3390
3391 void
3392 update_single_window (struct window *w, int force_p)
3393 {
3394 if (w->must_be_updated_p)
3395 {
3396 struct frame *f = XFRAME (WINDOW_FRAME (w));
3397
3398 /* Record that this is not a frame-based redisplay. */
3399 set_frame_matrix_frame (NULL);
3400
3401 if (redisplay_dont_pause)
3402 force_p = 1;
3403 #if PERIODIC_PREEMPTION_CHECKING
3404 else if (NILP (Vredisplay_preemption_period))
3405 force_p = 1;
3406 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3407 {
3408 EMACS_TIME tm;
3409 double p = XFLOATINT (Vredisplay_preemption_period);
3410 int sec, usec;
3411
3412 sec = (int) p;
3413 usec = (p - sec) * 1000000;
3414
3415 EMACS_GET_TIME (tm);
3416 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3417 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3418 }
3419 #endif
3420
3421 /* Update W. */
3422 update_begin (f);
3423 update_window (w, force_p);
3424 update_end (f);
3425
3426 /* Reset flag in W. */
3427 w->must_be_updated_p = 0;
3428 }
3429 }
3430
3431 #ifdef HAVE_WINDOW_SYSTEM
3432
3433 /* Redraw lines from the current matrix of window W that are
3434 overlapped by other rows. YB is bottom-most y-position in W. */
3435
3436 static void
3437 redraw_overlapped_rows (struct window *w, int yb)
3438 {
3439 int i;
3440 struct frame *f = XFRAME (WINDOW_FRAME (w));
3441
3442 /* If rows overlapping others have been changed, the rows being
3443 overlapped have to be redrawn. This won't draw lines that have
3444 already been drawn in update_window_line because overlapped_p in
3445 desired rows is 0, so after row assignment overlapped_p in
3446 current rows is 0. */
3447 for (i = 0; i < w->current_matrix->nrows; ++i)
3448 {
3449 struct glyph_row *row = w->current_matrix->rows + i;
3450
3451 if (!row->enabled_p)
3452 break;
3453 else if (row->mode_line_p)
3454 continue;
3455
3456 if (row->overlapped_p)
3457 {
3458 enum glyph_row_area area;
3459
3460 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3461 {
3462 updated_row = row;
3463 updated_area = area;
3464 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3465 area == TEXT_AREA ? row->x : 0);
3466 if (row->used[area])
3467 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3468 row->used[area]);
3469 FRAME_RIF (f)->clear_end_of_line (-1);
3470 }
3471
3472 row->overlapped_p = 0;
3473 }
3474
3475 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3476 break;
3477 }
3478 }
3479
3480
3481 /* Redraw lines from the current matrix of window W that overlap
3482 others. YB is bottom-most y-position in W. */
3483
3484 static void
3485 redraw_overlapping_rows (struct window *w, int yb)
3486 {
3487 int i, bottom_y;
3488 struct glyph_row *row;
3489 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3490
3491 for (i = 0; i < w->current_matrix->nrows; ++i)
3492 {
3493 row = w->current_matrix->rows + i;
3494
3495 if (!row->enabled_p)
3496 break;
3497 else if (row->mode_line_p)
3498 continue;
3499
3500 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3501
3502 if (row->overlapping_p)
3503 {
3504 int overlaps = 0;
3505
3506 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3507 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3508 overlaps |= OVERLAPS_PRED;
3509 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3510 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3511 overlaps |= OVERLAPS_SUCC;
3512
3513 if (overlaps)
3514 {
3515 if (row->used[LEFT_MARGIN_AREA])
3516 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3517
3518 if (row->used[TEXT_AREA])
3519 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3520
3521 if (row->used[RIGHT_MARGIN_AREA])
3522 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3523
3524 /* Record in neighbour rows that ROW overwrites part of
3525 their display. */
3526 if (overlaps & OVERLAPS_PRED)
3527 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3528 if (overlaps & OVERLAPS_SUCC)
3529 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3530 }
3531 }
3532
3533 if (bottom_y >= yb)
3534 break;
3535 }
3536 }
3537
3538 #endif /* HAVE_WINDOW_SYSTEM */
3539
3540
3541 #if defined GLYPH_DEBUG && 0
3542
3543 /* Check that no row in the current matrix of window W is enabled
3544 which is below what's displayed in the window. */
3545
3546 static void
3547 check_current_matrix_flags (struct window *w)
3548 {
3549 int last_seen_p = 0;
3550 int i, yb = window_text_bottom_y (w);
3551
3552 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3553 {
3554 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3555 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3556 last_seen_p = 1;
3557 else if (last_seen_p && row->enabled_p)
3558 abort ();
3559 }
3560 }
3561
3562 #endif /* GLYPH_DEBUG */
3563
3564
3565 /* Update display of window W. FORCE_P non-zero means that we should
3566 not stop when detecting pending input. */
3567
3568 static int
3569 update_window (struct window *w, int force_p)
3570 {
3571 struct glyph_matrix *desired_matrix = w->desired_matrix;
3572 int paused_p;
3573 #if !PERIODIC_PREEMPTION_CHECKING
3574 int preempt_count = baud_rate / 2400 + 1;
3575 #endif
3576 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3577 #if GLYPH_DEBUG
3578 /* Check that W's frame doesn't have glyph matrices. */
3579 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3580 #endif
3581
3582 /* Check pending input the first time so that we can quickly return. */
3583 #if !PERIODIC_PREEMPTION_CHECKING
3584 if (!force_p)
3585 detect_input_pending_ignore_squeezables ();
3586 #endif
3587
3588 /* If forced to complete the update, or if no input is pending, do
3589 the update. */
3590 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3591 {
3592 struct glyph_row *row, *end;
3593 struct glyph_row *mode_line_row;
3594 struct glyph_row *header_line_row;
3595 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
3596
3597 rif->update_window_begin_hook (w);
3598 yb = window_text_bottom_y (w);
3599
3600 /* If window has a header line, update it before everything else.
3601 Adjust y-positions of other rows by the header line height. */
3602 row = desired_matrix->rows;
3603 end = row + desired_matrix->nrows - 1;
3604
3605 if (row->mode_line_p)
3606 {
3607 header_line_row = row;
3608 ++row;
3609 }
3610 else
3611 header_line_row = NULL;
3612
3613 /* Update the mode line, if necessary. */
3614 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3615 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3616 {
3617 mode_line_row->y = yb;
3618 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3619 desired_matrix),
3620 &mouse_face_overwritten_p);
3621 }
3622
3623 /* Find first enabled row. Optimizations in redisplay_internal
3624 may lead to an update with only one row enabled. There may
3625 be also completely empty matrices. */
3626 while (row < end && !row->enabled_p)
3627 ++row;
3628
3629 /* Try reusing part of the display by copying. */
3630 if (row < end && !desired_matrix->no_scrolling_p)
3631 {
3632 int rc = scrolling_window (w, header_line_row != NULL);
3633 if (rc < 0)
3634 {
3635 /* All rows were found to be equal. */
3636 paused_p = 0;
3637 goto set_cursor;
3638 }
3639 else if (rc > 0)
3640 {
3641 /* We've scrolled the display. */
3642 force_p = 1;
3643 changed_p = 1;
3644 }
3645 }
3646
3647 /* Update the rest of the lines. */
3648 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
3649 if (row->enabled_p)
3650 {
3651 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3652 int i;
3653
3654 /* We'll have to play a little bit with when to
3655 detect_input_pending. If it's done too often,
3656 scrolling large windows with repeated scroll-up
3657 commands will too quickly pause redisplay. */
3658 #if PERIODIC_PREEMPTION_CHECKING
3659 if (!force_p)
3660 {
3661 EMACS_TIME tm, dif;
3662 EMACS_GET_TIME (tm);
3663 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3664 if (EMACS_TIME_NEG_P (dif))
3665 {
3666 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3667 if (detect_input_pending_ignore_squeezables ())
3668 break;
3669 }
3670 }
3671 #else
3672 if (!force_p && ++n_updated % preempt_count == 0)
3673 detect_input_pending_ignore_squeezables ();
3674 #endif
3675 changed_p |= update_window_line (w, vpos,
3676 &mouse_face_overwritten_p);
3677
3678 /* Mark all rows below the last visible one in the current
3679 matrix as invalid. This is necessary because of
3680 variable line heights. Consider the case of three
3681 successive redisplays, where the first displays 5
3682 lines, the second 3 lines, and the third 5 lines again.
3683 If the second redisplay wouldn't mark rows in the
3684 current matrix invalid, the third redisplay might be
3685 tempted to optimize redisplay based on lines displayed
3686 in the first redisplay. */
3687 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3688 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3689 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3690 }
3691
3692 /* Was display preempted? */
3693 paused_p = row < end;
3694
3695 set_cursor:
3696
3697 /* Update the header line after scrolling because a new header
3698 line would otherwise overwrite lines at the top of the window
3699 that can be scrolled. */
3700 if (header_line_row && header_line_row->enabled_p)
3701 {
3702 header_line_row->y = 0;
3703 update_window_line (w, 0, &mouse_face_overwritten_p);
3704 }
3705
3706 /* Fix the appearance of overlapping/overlapped rows. */
3707 if (!paused_p && !w->pseudo_window_p)
3708 {
3709 #ifdef HAVE_WINDOW_SYSTEM
3710 if (changed_p && rif->fix_overlapping_area)
3711 {
3712 redraw_overlapped_rows (w, yb);
3713 redraw_overlapping_rows (w, yb);
3714 }
3715 #endif
3716
3717 /* Make cursor visible at cursor position of W. */
3718 set_window_cursor_after_update (w);
3719
3720 #if 0 /* Check that current matrix invariants are satisfied. This is
3721 for debugging only. See the comment of check_matrix_invariants. */
3722 IF_DEBUG (check_matrix_invariants (w));
3723 #endif
3724 }
3725
3726 #if GLYPH_DEBUG
3727 /* Remember the redisplay method used to display the matrix. */
3728 strcpy (w->current_matrix->method, w->desired_matrix->method);
3729 #endif
3730
3731 #ifdef HAVE_WINDOW_SYSTEM
3732 update_window_fringes (w, 0);
3733 #endif
3734
3735 /* End the update of window W. Don't set the cursor if we
3736 paused updating the display because in this case,
3737 set_window_cursor_after_update hasn't been called, and
3738 output_cursor doesn't contain the cursor location. */
3739 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3740 }
3741 else
3742 paused_p = 1;
3743
3744 #if GLYPH_DEBUG
3745 /* check_current_matrix_flags (w); */
3746 add_window_display_history (w, w->current_matrix->method, paused_p);
3747 #endif
3748
3749 clear_glyph_matrix (desired_matrix);
3750
3751 return paused_p;
3752 }
3753
3754
3755 /* Update the display of area AREA in window W, row number VPOS.
3756 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3757
3758 static void
3759 update_marginal_area (struct window *w, int area, int vpos)
3760 {
3761 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3762 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3763
3764 /* Let functions in xterm.c know what area subsequent X positions
3765 will be relative to. */
3766 updated_area = area;
3767
3768 /* Set cursor to start of glyphs, write them, and clear to the end
3769 of the area. I don't think that something more sophisticated is
3770 necessary here, since marginal areas will not be the default. */
3771 rif->cursor_to (vpos, 0, desired_row->y, 0);
3772 if (desired_row->used[area])
3773 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3774 rif->clear_end_of_line (-1);
3775 }
3776
3777
3778 /* Update the display of the text area of row VPOS in window W.
3779 Value is non-zero if display has changed. */
3780
3781 static int
3782 update_text_area (struct window *w, int vpos)
3783 {
3784 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3785 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3786 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3787 int changed_p = 0;
3788
3789 /* Let functions in xterm.c know what area subsequent X positions
3790 will be relative to. */
3791 updated_area = TEXT_AREA;
3792
3793 /* If rows are at different X or Y, or rows have different height,
3794 or the current row is marked invalid, write the entire line. */
3795 if (!current_row->enabled_p
3796 || desired_row->y != current_row->y
3797 || desired_row->ascent != current_row->ascent
3798 || desired_row->phys_ascent != current_row->phys_ascent
3799 || desired_row->phys_height != current_row->phys_height
3800 || desired_row->visible_height != current_row->visible_height
3801 || current_row->overlapped_p
3802 /* This next line is necessary for correctly redrawing
3803 mouse-face areas after scrolling and other operations.
3804 However, it causes excessive flickering when mouse is moved
3805 across the mode line. Luckily, turning it off for the mode
3806 line doesn't seem to hurt anything. -- cyd.
3807 But it is still needed for the header line. -- kfs. */
3808 || (current_row->mouse_face_p
3809 && !(current_row->mode_line_p && vpos > 0))
3810 || current_row->x != desired_row->x)
3811 {
3812 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3813
3814 if (desired_row->used[TEXT_AREA])
3815 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3816 desired_row->used[TEXT_AREA]);
3817
3818 /* Clear to end of window. */
3819 rif->clear_end_of_line (-1);
3820 changed_p = 1;
3821
3822 /* This erases the cursor. We do this here because
3823 notice_overwritten_cursor cannot easily check this, which
3824 might indicate that the whole functionality of
3825 notice_overwritten_cursor would better be implemented here.
3826 On the other hand, we need notice_overwritten_cursor as long
3827 as mouse highlighting is done asynchronously outside of
3828 redisplay. */
3829 if (vpos == w->phys_cursor.vpos)
3830 w->phys_cursor_on_p = 0;
3831 }
3832 else
3833 {
3834 int stop, i, x;
3835 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3836 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3837 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3838 int desired_stop_pos = desired_row->used[TEXT_AREA];
3839 int abort_skipping = 0;
3840
3841 /* If the desired row extends its face to the text area end, and
3842 unless the current row also does so at the same position,
3843 make sure we write at least one glyph, so that the face
3844 extension actually takes place. */
3845 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3846 && (desired_stop_pos < current_row->used[TEXT_AREA]
3847 || (desired_stop_pos == current_row->used[TEXT_AREA]
3848 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3849 --desired_stop_pos;
3850
3851 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3852 i = 0;
3853 x = desired_row->x;
3854
3855 /* Loop over glyphs that current and desired row may have
3856 in common. */
3857 while (i < stop)
3858 {
3859 int can_skip_p = !abort_skipping;
3860
3861 /* Skip over glyphs that both rows have in common. These
3862 don't have to be written. We can't skip if the last
3863 current glyph overlaps the glyph to its right. For
3864 example, consider a current row of `if ' with the `f' in
3865 Courier bold so that it overlaps the ` ' to its right.
3866 If the desired row is ` ', we would skip over the space
3867 after the `if' and there would remain a pixel from the
3868 `f' on the screen. */
3869 if (overlapping_glyphs_p && i > 0)
3870 {
3871 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3872 int left, right;
3873
3874 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3875 &left, &right);
3876 can_skip_p = (right == 0 && !abort_skipping);
3877 }
3878
3879 if (can_skip_p)
3880 {
3881 int start_hpos = i;
3882
3883 while (i < stop
3884 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3885 {
3886 x += desired_glyph->pixel_width;
3887 ++desired_glyph, ++current_glyph, ++i;
3888 }
3889
3890 /* Consider the case that the current row contains "xxx
3891 ppp ggg" in italic Courier font, and the desired row
3892 is "xxx ggg". The character `p' has lbearing, `g'
3893 has not. The loop above will stop in front of the
3894 first `p' in the current row. If we would start
3895 writing glyphs there, we wouldn't erase the lbearing
3896 of the `p'. The rest of the lbearing problem is then
3897 taken care of by draw_glyphs. */
3898 if (overlapping_glyphs_p
3899 && i > 0
3900 && i < current_row->used[TEXT_AREA]
3901 && (current_row->used[TEXT_AREA]
3902 != desired_row->used[TEXT_AREA]))
3903 {
3904 int left, right;
3905
3906 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3907 &left, &right);
3908 while (left > 0 && i > 0)
3909 {
3910 --i, --desired_glyph, --current_glyph;
3911 x -= desired_glyph->pixel_width;
3912 left -= desired_glyph->pixel_width;
3913 }
3914
3915 /* Abort the skipping algorithm if we end up before
3916 our starting point, to avoid looping (bug#1070).
3917 This can happen when the lbearing is larger than
3918 the pixel width. */
3919 abort_skipping = (i < start_hpos);
3920 }
3921 }
3922
3923 /* Try to avoid writing the entire rest of the desired row
3924 by looking for a resync point. This mainly prevents
3925 mode line flickering in the case the mode line is in
3926 fixed-pitch font, which it usually will be. */
3927 if (i < desired_row->used[TEXT_AREA])
3928 {
3929 int start_x = x, start_hpos = i;
3930 struct glyph *start = desired_glyph;
3931 int current_x = x;
3932 int skip_first_p = !can_skip_p;
3933
3934 /* Find the next glyph that's equal again. */
3935 while (i < stop
3936 && (skip_first_p
3937 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3938 && x == current_x)
3939 {
3940 x += desired_glyph->pixel_width;
3941 current_x += current_glyph->pixel_width;
3942 ++desired_glyph, ++current_glyph, ++i;
3943 skip_first_p = 0;
3944 }
3945
3946 if (i == start_hpos || x != current_x)
3947 {
3948 i = start_hpos;
3949 x = start_x;
3950 desired_glyph = start;
3951 break;
3952 }
3953
3954 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3955 rif->write_glyphs (start, i - start_hpos);
3956 changed_p = 1;
3957 }
3958 }
3959
3960 /* Write the rest. */
3961 if (i < desired_row->used[TEXT_AREA])
3962 {
3963 rif->cursor_to (vpos, i, desired_row->y, x);
3964 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3965 changed_p = 1;
3966 }
3967
3968 /* Maybe clear to end of line. */
3969 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3970 {
3971 /* If new row extends to the end of the text area, nothing
3972 has to be cleared, if and only if we did a write_glyphs
3973 above. This is made sure by setting desired_stop_pos
3974 appropriately above. */
3975 xassert (i < desired_row->used[TEXT_AREA]
3976 || ((desired_row->used[TEXT_AREA]
3977 == current_row->used[TEXT_AREA])
3978 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3979 }
3980 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3981 {
3982 /* If old row extends to the end of the text area, clear. */
3983 if (i >= desired_row->used[TEXT_AREA])
3984 rif->cursor_to (vpos, i, desired_row->y,
3985 desired_row->pixel_width);
3986 rif->clear_end_of_line (-1);
3987 changed_p = 1;
3988 }
3989 else if (desired_row->pixel_width < current_row->pixel_width)
3990 {
3991 /* Otherwise clear to the end of the old row. Everything
3992 after that position should be clear already. */
3993 int xlim;
3994
3995 if (i >= desired_row->used[TEXT_AREA])
3996 rif->cursor_to (vpos, i, desired_row->y,
3997 desired_row->pixel_width);
3998
3999 /* If cursor is displayed at the end of the line, make sure
4000 it's cleared. Nowadays we don't have a phys_cursor_glyph
4001 with which to erase the cursor (because this method
4002 doesn't work with lbearing/rbearing), so we must do it
4003 this way. */
4004 if (vpos == w->phys_cursor.vpos
4005 && (desired_row->reversed_p
4006 ? (w->phys_cursor.hpos < 0)
4007 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
4008 {
4009 w->phys_cursor_on_p = 0;
4010 xlim = -1;
4011 }
4012 else
4013 xlim = current_row->pixel_width;
4014 rif->clear_end_of_line (xlim);
4015 changed_p = 1;
4016 }
4017 }
4018
4019 return changed_p;
4020 }
4021
4022
4023 /* Update row VPOS in window W. Value is non-zero if display has been
4024 changed. */
4025
4026 static int
4027 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4028 {
4029 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4030 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4031 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4032 int changed_p = 0;
4033
4034 /* Set the row being updated. This is important to let xterm.c
4035 know what line height values are in effect. */
4036 updated_row = desired_row;
4037
4038 /* A row can be completely invisible in case a desired matrix was
4039 built with a vscroll and then make_cursor_line_fully_visible shifts
4040 the matrix. Make sure to make such rows current anyway, since
4041 we need the correct y-position, for example, in the current matrix. */
4042 if (desired_row->mode_line_p
4043 || desired_row->visible_height > 0)
4044 {
4045 xassert (desired_row->enabled_p);
4046
4047 /* Update display of the left margin area, if there is one. */
4048 if (!desired_row->full_width_p
4049 && !NILP (w->left_margin_cols))
4050 {
4051 changed_p = 1;
4052 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4053 }
4054
4055 /* Update the display of the text area. */
4056 if (update_text_area (w, vpos))
4057 {
4058 changed_p = 1;
4059 if (current_row->mouse_face_p)
4060 *mouse_face_overwritten_p = 1;
4061 }
4062
4063 /* Update display of the right margin area, if there is one. */
4064 if (!desired_row->full_width_p
4065 && !NILP (w->right_margin_cols))
4066 {
4067 changed_p = 1;
4068 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4069 }
4070
4071 /* Draw truncation marks etc. */
4072 if (!current_row->enabled_p
4073 || desired_row->y != current_row->y
4074 || desired_row->visible_height != current_row->visible_height
4075 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4076 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4077 || current_row->redraw_fringe_bitmaps_p
4078 || desired_row->mode_line_p != current_row->mode_line_p
4079 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4080 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4081 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4082 rif->after_update_window_line_hook (desired_row);
4083 }
4084
4085 /* Update current_row from desired_row. */
4086 make_current (w->desired_matrix, w->current_matrix, vpos);
4087 updated_row = NULL;
4088 return changed_p;
4089 }
4090
4091
4092 /* Set the cursor after an update of window W. This function may only
4093 be called from update_window. */
4094
4095 static void
4096 set_window_cursor_after_update (struct window *w)
4097 {
4098 struct frame *f = XFRAME (w->frame);
4099 struct redisplay_interface *rif = FRAME_RIF (f);
4100 int cx, cy, vpos, hpos;
4101
4102 /* Not intended for frame matrix updates. */
4103 xassert (FRAME_WINDOW_P (f));
4104
4105 if (cursor_in_echo_area
4106 && !NILP (echo_area_buffer[0])
4107 /* If we are showing a message instead of the mini-buffer,
4108 show the cursor for the message instead. */
4109 && XWINDOW (minibuf_window) == w
4110 && EQ (minibuf_window, echo_area_window)
4111 /* These cases apply only to the frame that contains
4112 the active mini-buffer window. */
4113 && FRAME_HAS_MINIBUF_P (f)
4114 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4115 {
4116 cx = cy = vpos = hpos = 0;
4117
4118 if (cursor_in_echo_area >= 0)
4119 {
4120 /* If the mini-buffer is several lines high, find the last
4121 line that has any text on it. Note: either all lines
4122 are enabled or none. Otherwise we wouldn't be able to
4123 determine Y. */
4124 struct glyph_row *row, *last_row;
4125 struct glyph *glyph;
4126 int yb = window_text_bottom_y (w);
4127
4128 last_row = NULL;
4129 row = w->current_matrix->rows;
4130 while (row->enabled_p
4131 && (last_row == NULL
4132 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4133 {
4134 if (row->used[TEXT_AREA]
4135 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4136 last_row = row;
4137 ++row;
4138 }
4139
4140 if (last_row)
4141 {
4142 struct glyph *start = last_row->glyphs[TEXT_AREA];
4143 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4144
4145 while (last > start && last->charpos < 0)
4146 --last;
4147
4148 for (glyph = start; glyph < last; ++glyph)
4149 {
4150 cx += glyph->pixel_width;
4151 ++hpos;
4152 }
4153
4154 cy = last_row->y;
4155 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4156 }
4157 }
4158 }
4159 else
4160 {
4161 cx = w->cursor.x;
4162 cy = w->cursor.y;
4163 hpos = w->cursor.hpos;
4164 vpos = w->cursor.vpos;
4165 }
4166
4167 /* Window cursor can be out of sync for horizontally split windows. */
4168 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4169 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4170 vpos = max (0, vpos);
4171 vpos = min (w->current_matrix->nrows - 1, vpos);
4172 rif->cursor_to (vpos, hpos, cy, cx);
4173 }
4174
4175
4176 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4177 tree rooted at W. */
4178
4179 void
4180 set_window_update_flags (struct window *w, int on_p)
4181 {
4182 while (w)
4183 {
4184 if (!NILP (w->hchild))
4185 set_window_update_flags (XWINDOW (w->hchild), on_p);
4186 else if (!NILP (w->vchild))
4187 set_window_update_flags (XWINDOW (w->vchild), on_p);
4188 else
4189 w->must_be_updated_p = on_p;
4190
4191 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4192 }
4193 }
4194
4195
4196 \f
4197 /***********************************************************************
4198 Window-Based Scrolling
4199 ***********************************************************************/
4200
4201 /* Structure describing rows in scrolling_window. */
4202
4203 struct row_entry
4204 {
4205 /* Number of occurrences of this row in desired and current matrix. */
4206 int old_uses, new_uses;
4207
4208 /* Vpos of row in new matrix. */
4209 int new_line_number;
4210
4211 /* Bucket index of this row_entry in the hash table row_table. */
4212 int bucket;
4213
4214 /* The row described by this entry. */
4215 struct glyph_row *row;
4216
4217 /* Hash collision chain. */
4218 struct row_entry *next;
4219 };
4220
4221 /* A pool to allocate row_entry structures from, and the size of the
4222 pool. The pool is reallocated in scrolling_window when we find
4223 that we need a larger one. */
4224
4225 static struct row_entry *row_entry_pool;
4226 static int row_entry_pool_size;
4227
4228 /* Index of next free entry in row_entry_pool. */
4229
4230 static int row_entry_idx;
4231
4232 /* The hash table used during scrolling, and the table's size. This
4233 table is used to quickly identify equal rows in the desired and
4234 current matrix. */
4235
4236 static struct row_entry **row_table;
4237 static int row_table_size;
4238
4239 /* Vectors of pointers to row_entry structures belonging to the
4240 current and desired matrix, and the size of the vectors. */
4241
4242 static struct row_entry **old_lines, **new_lines;
4243 static int old_lines_size, new_lines_size;
4244
4245 /* A pool to allocate run structures from, and its size. */
4246
4247 static struct run *run_pool;
4248 static int runs_size;
4249
4250 /* A vector of runs of lines found during scrolling. */
4251
4252 static struct run **runs;
4253
4254 /* Add glyph row ROW to the scrolling hash table during the scrolling
4255 of window W. */
4256
4257 static INLINE struct row_entry *
4258 add_row_entry (struct window *w, struct glyph_row *row)
4259 {
4260 struct row_entry *entry;
4261 int i = row->hash % row_table_size;
4262
4263 entry = row_table[i];
4264 while (entry && !row_equal_p (w, entry->row, row, 1))
4265 entry = entry->next;
4266
4267 if (entry == NULL)
4268 {
4269 entry = row_entry_pool + row_entry_idx++;
4270 entry->row = row;
4271 entry->old_uses = entry->new_uses = 0;
4272 entry->new_line_number = 0;
4273 entry->bucket = i;
4274 entry->next = row_table[i];
4275 row_table[i] = entry;
4276 }
4277
4278 return entry;
4279 }
4280
4281
4282 /* Try to reuse part of the current display of W by scrolling lines.
4283 HEADER_LINE_P non-zero means W has a header line.
4284
4285 The algorithm is taken from Communications of the ACM, Apr78 "A
4286 Technique for Isolating Differences Between Files." It should take
4287 O(N) time.
4288
4289 A short outline of the steps of the algorithm
4290
4291 1. Skip lines equal at the start and end of both matrices.
4292
4293 2. Enter rows in the current and desired matrix into a symbol
4294 table, counting how often they appear in both matrices.
4295
4296 3. Rows that appear exactly once in both matrices serve as anchors,
4297 i.e. we assume that such lines are likely to have been moved.
4298
4299 4. Starting from anchor lines, extend regions to be scrolled both
4300 forward and backward.
4301
4302 Value is
4303
4304 -1 if all rows were found to be equal.
4305 0 to indicate that we did not scroll the display, or
4306 1 if we did scroll. */
4307
4308 static int
4309 scrolling_window (struct window *w, int header_line_p)
4310 {
4311 struct glyph_matrix *desired_matrix = w->desired_matrix;
4312 struct glyph_matrix *current_matrix = w->current_matrix;
4313 int yb = window_text_bottom_y (w);
4314 int i, j, first_old, first_new, last_old, last_new;
4315 int nruns, nbytes, n, run_idx;
4316 struct row_entry *entry;
4317 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4318
4319 /* Skip over rows equal at the start. */
4320 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4321 {
4322 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4323 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4324
4325 if (c->enabled_p
4326 && d->enabled_p
4327 && !d->redraw_fringe_bitmaps_p
4328 && c->y == d->y
4329 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4330 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4331 && row_equal_p (w, c, d, 1))
4332 {
4333 assign_row (c, d);
4334 d->enabled_p = 0;
4335 }
4336 else
4337 break;
4338 }
4339
4340 /* Give up if some rows in the desired matrix are not enabled. */
4341 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4342 return -1;
4343
4344 first_old = first_new = i;
4345
4346 /* Set last_new to the index + 1 of the last enabled row in the
4347 desired matrix. */
4348 i = first_new + 1;
4349 while (i < desired_matrix->nrows - 1
4350 && MATRIX_ROW (desired_matrix, i)->enabled_p
4351 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4352 ++i;
4353
4354 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4355 return 0;
4356
4357 last_new = i;
4358
4359 /* Set last_old to the index + 1 of the last enabled row in the
4360 current matrix. We don't look at the enabled flag here because
4361 we plan to reuse part of the display even if other parts are
4362 disabled. */
4363 i = first_old + 1;
4364 while (i < current_matrix->nrows - 1)
4365 {
4366 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4367 if (bottom <= yb)
4368 ++i;
4369 if (bottom >= yb)
4370 break;
4371 }
4372
4373 last_old = i;
4374
4375 /* Skip over rows equal at the bottom. */
4376 i = last_new;
4377 j = last_old;
4378 while (i - 1 > first_new
4379 && j - 1 > first_old
4380 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4381 && (MATRIX_ROW (current_matrix, i - 1)->y
4382 == MATRIX_ROW (desired_matrix, j - 1)->y)
4383 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4384 && row_equal_p (w,
4385 MATRIX_ROW (desired_matrix, i - 1),
4386 MATRIX_ROW (current_matrix, j - 1), 1))
4387 --i, --j;
4388 last_new = i;
4389 last_old = j;
4390
4391 /* Nothing to do if all rows are equal. */
4392 if (last_new == first_new)
4393 return 0;
4394
4395 /* Reallocate vectors, tables etc. if necessary. */
4396
4397 if (current_matrix->nrows > old_lines_size)
4398 {
4399 old_lines_size = current_matrix->nrows;
4400 nbytes = old_lines_size * sizeof *old_lines;
4401 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4402 }
4403
4404 if (desired_matrix->nrows > new_lines_size)
4405 {
4406 new_lines_size = desired_matrix->nrows;
4407 nbytes = new_lines_size * sizeof *new_lines;
4408 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4409 }
4410
4411 n = desired_matrix->nrows + current_matrix->nrows;
4412 if (3 * n > row_table_size)
4413 {
4414 row_table_size = next_almost_prime (3 * n);
4415 nbytes = row_table_size * sizeof *row_table;
4416 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4417 memset (row_table, 0, nbytes);
4418 }
4419
4420 if (n > row_entry_pool_size)
4421 {
4422 row_entry_pool_size = n;
4423 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4424 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4425 }
4426
4427 if (desired_matrix->nrows > runs_size)
4428 {
4429 runs_size = desired_matrix->nrows;
4430 nbytes = runs_size * sizeof *runs;
4431 runs = (struct run **) xrealloc (runs, nbytes);
4432 nbytes = runs_size * sizeof *run_pool;
4433 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4434 }
4435
4436 nruns = run_idx = 0;
4437 row_entry_idx = 0;
4438
4439 /* Add rows from the current and desired matrix to the hash table
4440 row_hash_table to be able to find equal ones quickly. */
4441
4442 for (i = first_old; i < last_old; ++i)
4443 {
4444 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4445 {
4446 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4447 old_lines[i] = entry;
4448 ++entry->old_uses;
4449 }
4450 else
4451 old_lines[i] = NULL;
4452 }
4453
4454 for (i = first_new; i < last_new; ++i)
4455 {
4456 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4457 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4458 ++entry->new_uses;
4459 entry->new_line_number = i;
4460 new_lines[i] = entry;
4461 }
4462
4463 /* Identify moves based on lines that are unique and equal
4464 in both matrices. */
4465 for (i = first_old; i < last_old;)
4466 if (old_lines[i]
4467 && old_lines[i]->old_uses == 1
4468 && old_lines[i]->new_uses == 1)
4469 {
4470 int p, q;
4471 int new_line = old_lines[i]->new_line_number;
4472 struct run *run = run_pool + run_idx++;
4473
4474 /* Record move. */
4475 run->current_vpos = i;
4476 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4477 run->desired_vpos = new_line;
4478 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4479 run->nrows = 1;
4480 run->height = MATRIX_ROW (current_matrix, i)->height;
4481
4482 /* Extend backward. */
4483 p = i - 1;
4484 q = new_line - 1;
4485 while (p > first_old
4486 && q > first_new
4487 && old_lines[p] == new_lines[q])
4488 {
4489 int h = MATRIX_ROW (current_matrix, p)->height;
4490 --run->current_vpos;
4491 --run->desired_vpos;
4492 ++run->nrows;
4493 run->height += h;
4494 run->desired_y -= h;
4495 run->current_y -= h;
4496 --p, --q;
4497 }
4498
4499 /* Extend forward. */
4500 p = i + 1;
4501 q = new_line + 1;
4502 while (p < last_old
4503 && q < last_new
4504 && old_lines[p] == new_lines[q])
4505 {
4506 int h = MATRIX_ROW (current_matrix, p)->height;
4507 ++run->nrows;
4508 run->height += h;
4509 ++p, ++q;
4510 }
4511
4512 /* Insert run into list of all runs. Order runs by copied
4513 pixel lines. Note that we record runs that don't have to
4514 be copied because they are already in place. This is done
4515 because we can avoid calling update_window_line in this
4516 case. */
4517 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4518 ;
4519 for (q = nruns; q > p; --q)
4520 runs[q] = runs[q - 1];
4521 runs[p] = run;
4522 ++nruns;
4523
4524 i += run->nrows;
4525 }
4526 else
4527 ++i;
4528
4529 /* Do the moves. Do it in a way that we don't overwrite something
4530 we want to copy later on. This is not solvable in general
4531 because there is only one display and we don't have a way to
4532 exchange areas on this display. Example:
4533
4534 +-----------+ +-----------+
4535 | A | | B |
4536 +-----------+ --> +-----------+
4537 | B | | A |
4538 +-----------+ +-----------+
4539
4540 Instead, prefer bigger moves, and invalidate moves that would
4541 copy from where we copied to. */
4542
4543 for (i = 0; i < nruns; ++i)
4544 if (runs[i]->nrows > 0)
4545 {
4546 struct run *r = runs[i];
4547
4548 /* Copy on the display. */
4549 if (r->current_y != r->desired_y)
4550 {
4551 rif->scroll_run_hook (w, r);
4552
4553 /* Invalidate runs that copy from where we copied to. */
4554 for (j = i + 1; j < nruns; ++j)
4555 {
4556 struct run *p = runs[j];
4557
4558 if ((p->current_y >= r->desired_y
4559 && p->current_y < r->desired_y + r->height)
4560 || (p->current_y + p->height >= r->desired_y
4561 && (p->current_y + p->height
4562 < r->desired_y + r->height)))
4563 p->nrows = 0;
4564 }
4565 }
4566
4567 /* Assign matrix rows. */
4568 for (j = 0; j < r->nrows; ++j)
4569 {
4570 struct glyph_row *from, *to;
4571 int to_overlapped_p;
4572
4573 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4574 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4575 to_overlapped_p = to->overlapped_p;
4576 if (!from->mode_line_p && !w->pseudo_window_p
4577 && (to->left_fringe_bitmap != from->left_fringe_bitmap
4578 || to->right_fringe_bitmap != from->right_fringe_bitmap
4579 || to->left_fringe_face_id != from->left_fringe_face_id
4580 || to->right_fringe_face_id != from->right_fringe_face_id
4581 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
4582 from->redraw_fringe_bitmaps_p = 1;
4583 assign_row (to, from);
4584 to->enabled_p = 1, from->enabled_p = 0;
4585 to->overlapped_p = to_overlapped_p;
4586 }
4587 }
4588
4589 /* Clear the hash table, for the next time. */
4590 for (i = 0; i < row_entry_idx; ++i)
4591 row_table[row_entry_pool[i].bucket] = NULL;
4592
4593 /* Value is > 0 to indicate that we scrolled the display. */
4594 return nruns;
4595 }
4596
4597
4598 \f
4599 /************************************************************************
4600 Frame-Based Updates
4601 ************************************************************************/
4602
4603 /* Update the desired frame matrix of frame F.
4604
4605 FORCE_P non-zero means that the update should not be stopped by
4606 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4607 should not be tried.
4608
4609 Value is non-zero if update was stopped due to pending input. */
4610
4611 static int
4612 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4613 {
4614 /* Frame matrices to work on. */
4615 struct glyph_matrix *current_matrix = f->current_matrix;
4616 struct glyph_matrix *desired_matrix = f->desired_matrix;
4617 int i;
4618 int pause_p;
4619 int preempt_count = baud_rate / 2400 + 1;
4620
4621 xassert (current_matrix && desired_matrix);
4622
4623 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4624 calculate_costs (f);
4625
4626 if (preempt_count <= 0)
4627 preempt_count = 1;
4628
4629 #if !PERIODIC_PREEMPTION_CHECKING
4630 if (!force_p && detect_input_pending_ignore_squeezables ())
4631 {
4632 pause_p = 1;
4633 goto do_pause;
4634 }
4635 #endif
4636
4637 /* If we cannot insert/delete lines, it's no use trying it. */
4638 if (!FRAME_LINE_INS_DEL_OK (f))
4639 inhibit_id_p = 1;
4640
4641 /* See if any of the desired lines are enabled; don't compute for
4642 i/d line if just want cursor motion. */
4643 for (i = 0; i < desired_matrix->nrows; i++)
4644 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4645 break;
4646
4647 /* Try doing i/d line, if not yet inhibited. */
4648 if (!inhibit_id_p && i < desired_matrix->nrows)
4649 force_p |= scrolling (f);
4650
4651 /* Update the individual lines as needed. Do bottom line first. */
4652 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4653 update_frame_line (f, desired_matrix->nrows - 1);
4654
4655 /* Now update the rest of the lines. */
4656 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4657 {
4658 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4659 {
4660 if (FRAME_TERMCAP_P (f))
4661 {
4662 /* Flush out every so many lines.
4663 Also flush out if likely to have more than 1k buffered
4664 otherwise. I'm told that some telnet connections get
4665 really screwed by more than 1k output at once. */
4666 FILE *display_output = FRAME_TTY (f)->output;
4667 if (display_output)
4668 {
4669 int outq = PENDING_OUTPUT_COUNT (display_output);
4670 if (outq > 900
4671 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4672 {
4673 fflush (display_output);
4674 if (preempt_count == 1)
4675 {
4676 #ifdef EMACS_OUTQSIZE
4677 if (EMACS_OUTQSIZE (0, &outq) < 0)
4678 /* Probably not a tty. Ignore the error and reset
4679 the outq count. */
4680 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4681 #endif
4682 outq *= 10;
4683 if (baud_rate <= outq && baud_rate > 0)
4684 sleep (outq / baud_rate);
4685 }
4686 }
4687 }
4688 }
4689
4690 #if PERIODIC_PREEMPTION_CHECKING
4691 if (!force_p)
4692 {
4693 EMACS_TIME tm, dif;
4694 EMACS_GET_TIME (tm);
4695 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4696 if (EMACS_TIME_NEG_P (dif))
4697 {
4698 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4699 if (detect_input_pending_ignore_squeezables ())
4700 break;
4701 }
4702 }
4703 #else
4704 if (!force_p && (i - 1) % preempt_count == 0)
4705 detect_input_pending_ignore_squeezables ();
4706 #endif
4707
4708 update_frame_line (f, i);
4709 }
4710 }
4711
4712 pause_p = (i < FRAME_LINES (f) - 1) ? i : 0;
4713
4714 /* Now just clean up termcap drivers and set cursor, etc. */
4715 if (!pause_p)
4716 {
4717 if ((cursor_in_echo_area
4718 /* If we are showing a message instead of the mini-buffer,
4719 show the cursor for the message instead of for the
4720 (now hidden) mini-buffer contents. */
4721 || (EQ (minibuf_window, selected_window)
4722 && EQ (minibuf_window, echo_area_window)
4723 && !NILP (echo_area_buffer[0])))
4724 /* These cases apply only to the frame that contains
4725 the active mini-buffer window. */
4726 && FRAME_HAS_MINIBUF_P (f)
4727 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4728 {
4729 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4730 int row, col;
4731
4732 if (cursor_in_echo_area < 0)
4733 {
4734 /* Negative value of cursor_in_echo_area means put
4735 cursor at beginning of line. */
4736 row = top;
4737 col = 0;
4738 }
4739 else
4740 {
4741 /* Positive value of cursor_in_echo_area means put
4742 cursor at the end of the prompt. If the mini-buffer
4743 is several lines high, find the last line that has
4744 any text on it. */
4745 row = FRAME_LINES (f);
4746 do
4747 {
4748 --row;
4749 col = 0;
4750
4751 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4752 {
4753 /* Frame rows are filled up with spaces that
4754 must be ignored here. */
4755 struct glyph_row *r = MATRIX_ROW (current_matrix,
4756 row);
4757 struct glyph *start = r->glyphs[TEXT_AREA];
4758 struct glyph *last = start + r->used[TEXT_AREA];
4759
4760 while (last > start
4761 && (last - 1)->charpos < 0)
4762 --last;
4763
4764 col = last - start;
4765 }
4766 }
4767 while (row > top && col == 0);
4768
4769 /* Make sure COL is not out of range. */
4770 if (col >= FRAME_CURSOR_X_LIMIT (f))
4771 {
4772 /* If we have another row, advance cursor into it. */
4773 if (row < FRAME_LINES (f) - 1)
4774 {
4775 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4776 row++;
4777 }
4778 /* Otherwise move it back in range. */
4779 else
4780 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4781 }
4782 }
4783
4784 cursor_to (f, row, col);
4785 }
4786 else
4787 {
4788 /* We have only one cursor on terminal frames. Use it to
4789 display the cursor of the selected window. */
4790 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4791 if (w->cursor.vpos >= 0
4792 /* The cursor vpos may be temporarily out of bounds
4793 in the following situation: There is one window,
4794 with the cursor in the lower half of it. The window
4795 is split, and a message causes a redisplay before
4796 a new cursor position has been computed. */
4797 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4798 {
4799 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4800 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4801
4802 if (INTEGERP (w->left_margin_cols))
4803 x += XFASTINT (w->left_margin_cols);
4804
4805 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4806 cursor_to (f, y, x);
4807 }
4808 }
4809 }
4810
4811 #if !PERIODIC_PREEMPTION_CHECKING
4812 do_pause:
4813 #endif
4814
4815 clear_desired_matrices (f);
4816 return pause_p;
4817 }
4818
4819
4820 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4821
4822 int
4823 scrolling (struct frame *frame)
4824 {
4825 int unchanged_at_top, unchanged_at_bottom;
4826 int window_size;
4827 int changed_lines;
4828 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4829 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4830 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4831 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4832 register int i;
4833 int free_at_end_vpos = FRAME_LINES (frame);
4834 struct glyph_matrix *current_matrix = frame->current_matrix;
4835 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4836
4837 if (!current_matrix)
4838 abort ();
4839
4840 /* Compute hash codes of all the lines. Also calculate number of
4841 changed lines, number of unchanged lines at the beginning, and
4842 number of unchanged lines at the end. */
4843 changed_lines = 0;
4844 unchanged_at_top = 0;
4845 unchanged_at_bottom = FRAME_LINES (frame);
4846 for (i = 0; i < FRAME_LINES (frame); i++)
4847 {
4848 /* Give up on this scrolling if some old lines are not enabled. */
4849 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4850 return 0;
4851 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4852 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4853 {
4854 /* This line cannot be redrawn, so don't let scrolling mess it. */
4855 new_hash[i] = old_hash[i];
4856 #define INFINITY 1000000 /* Taken from scroll.c */
4857 draw_cost[i] = INFINITY;
4858 }
4859 else
4860 {
4861 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4862 draw_cost[i] = line_draw_cost (desired_matrix, i);
4863 }
4864
4865 if (old_hash[i] != new_hash[i])
4866 {
4867 changed_lines++;
4868 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4869 }
4870 else if (i == unchanged_at_top)
4871 unchanged_at_top++;
4872 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4873 }
4874
4875 /* If changed lines are few, don't allow preemption, don't scroll. */
4876 if ((!FRAME_SCROLL_REGION_OK (frame)
4877 && changed_lines < baud_rate / 2400)
4878 || unchanged_at_bottom == FRAME_LINES (frame))
4879 return 1;
4880
4881 window_size = (FRAME_LINES (frame) - unchanged_at_top
4882 - unchanged_at_bottom);
4883
4884 if (FRAME_SCROLL_REGION_OK (frame))
4885 free_at_end_vpos -= unchanged_at_bottom;
4886 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4887 free_at_end_vpos = -1;
4888
4889 /* If large window, fast terminal and few lines in common between
4890 current frame and desired frame, don't bother with i/d calc. */
4891 if (!FRAME_SCROLL_REGION_OK (frame)
4892 && window_size >= 18 && baud_rate > 2400
4893 && (window_size >=
4894 10 * scrolling_max_lines_saved (unchanged_at_top,
4895 FRAME_LINES (frame) - unchanged_at_bottom,
4896 old_hash, new_hash, draw_cost)))
4897 return 0;
4898
4899 if (window_size < 2)
4900 return 0;
4901
4902 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4903 draw_cost + unchanged_at_top - 1,
4904 old_draw_cost + unchanged_at_top - 1,
4905 old_hash + unchanged_at_top - 1,
4906 new_hash + unchanged_at_top - 1,
4907 free_at_end_vpos - unchanged_at_top);
4908
4909 return 0;
4910 }
4911
4912
4913 /* Count the number of blanks at the start of the vector of glyphs R
4914 which is LEN glyphs long. */
4915
4916 static int
4917 count_blanks (struct glyph *r, int len)
4918 {
4919 int i;
4920
4921 for (i = 0; i < len; ++i)
4922 if (!CHAR_GLYPH_SPACE_P (r[i]))
4923 break;
4924
4925 return i;
4926 }
4927
4928
4929 /* Count the number of glyphs in common at the start of the glyph
4930 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4931 of STR2. Value is the number of equal glyphs equal at the start. */
4932
4933 static int
4934 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4935 {
4936 struct glyph *p1 = str1;
4937 struct glyph *p2 = str2;
4938
4939 while (p1 < end1
4940 && p2 < end2
4941 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4942 ++p1, ++p2;
4943
4944 return p1 - str1;
4945 }
4946
4947
4948 /* Char insertion/deletion cost vector, from term.c */
4949
4950 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4951
4952
4953 /* Perform a frame-based update on line VPOS in frame FRAME. */
4954
4955 static void
4956 update_frame_line (struct frame *f, int vpos)
4957 {
4958 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4959 int tem;
4960 int osp, nsp, begmatch, endmatch, olen, nlen;
4961 struct glyph_matrix *current_matrix = f->current_matrix;
4962 struct glyph_matrix *desired_matrix = f->desired_matrix;
4963 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4964 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4965 int must_write_whole_line_p;
4966 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4967 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4968 != FACE_TTY_DEFAULT_BG_COLOR);
4969
4970 if (colored_spaces_p)
4971 write_spaces_p = 1;
4972
4973 /* Current row not enabled means it has unknown contents. We must
4974 write the whole desired line in that case. */
4975 must_write_whole_line_p = !current_row->enabled_p;
4976 if (must_write_whole_line_p)
4977 {
4978 obody = 0;
4979 olen = 0;
4980 }
4981 else
4982 {
4983 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4984 olen = current_row->used[TEXT_AREA];
4985
4986 /* Ignore trailing spaces, if we can. */
4987 if (!write_spaces_p)
4988 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4989 olen--;
4990 }
4991
4992 current_row->enabled_p = 1;
4993 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4994
4995 /* If desired line is empty, just clear the line. */
4996 if (!desired_row->enabled_p)
4997 {
4998 nlen = 0;
4999 goto just_erase;
5000 }
5001
5002 nbody = desired_row->glyphs[TEXT_AREA];
5003 nlen = desired_row->used[TEXT_AREA];
5004 nend = nbody + nlen;
5005
5006 /* If display line has unknown contents, write the whole line. */
5007 if (must_write_whole_line_p)
5008 {
5009 /* Ignore spaces at the end, if we can. */
5010 if (!write_spaces_p)
5011 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5012 --nlen;
5013
5014 /* Write the contents of the desired line. */
5015 if (nlen)
5016 {
5017 cursor_to (f, vpos, 0);
5018 write_glyphs (f, nbody, nlen);
5019 }
5020
5021 /* Don't call clear_end_of_line if we already wrote the whole
5022 line. The cursor will not be at the right margin in that
5023 case but in the line below. */
5024 if (nlen < FRAME_TOTAL_COLS (f))
5025 {
5026 cursor_to (f, vpos, nlen);
5027 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5028 }
5029 else
5030 /* Make sure we are in the right row, otherwise cursor movement
5031 with cmgoto might use `ch' in the wrong row. */
5032 cursor_to (f, vpos, 0);
5033
5034 make_current (desired_matrix, current_matrix, vpos);
5035 return;
5036 }
5037
5038 /* Pretend trailing spaces are not there at all,
5039 unless for one reason or another we must write all spaces. */
5040 if (!write_spaces_p)
5041 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5042 nlen--;
5043
5044 /* If there's no i/d char, quickly do the best we can without it. */
5045 if (!FRAME_CHAR_INS_DEL_OK (f))
5046 {
5047 int i, j;
5048
5049 /* Find the first glyph in desired row that doesn't agree with
5050 a glyph in the current row, and write the rest from there on. */
5051 for (i = 0; i < nlen; i++)
5052 {
5053 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5054 {
5055 /* Find the end of the run of different glyphs. */
5056 j = i + 1;
5057 while (j < nlen
5058 && (j >= olen
5059 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5060 || CHAR_GLYPH_PADDING_P (nbody[j])))
5061 ++j;
5062
5063 /* Output this run of non-matching chars. */
5064 cursor_to (f, vpos, i);
5065 write_glyphs (f, nbody + i, j - i);
5066 i = j - 1;
5067
5068 /* Now find the next non-match. */
5069 }
5070 }
5071
5072 /* Clear the rest of the line, or the non-clear part of it. */
5073 if (olen > nlen)
5074 {
5075 cursor_to (f, vpos, nlen);
5076 clear_end_of_line (f, olen);
5077 }
5078
5079 /* Make current row = desired row. */
5080 make_current (desired_matrix, current_matrix, vpos);
5081 return;
5082 }
5083
5084 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5085 characters in a row. */
5086
5087 if (!olen)
5088 {
5089 /* If current line is blank, skip over initial spaces, if
5090 possible, and write the rest. */
5091 if (write_spaces_p)
5092 nsp = 0;
5093 else
5094 nsp = count_blanks (nbody, nlen);
5095
5096 if (nlen > nsp)
5097 {
5098 cursor_to (f, vpos, nsp);
5099 write_glyphs (f, nbody + nsp, nlen - nsp);
5100 }
5101
5102 /* Exchange contents between current_frame and new_frame. */
5103 make_current (desired_matrix, current_matrix, vpos);
5104 return;
5105 }
5106
5107 /* Compute number of leading blanks in old and new contents. */
5108 osp = count_blanks (obody, olen);
5109 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5110
5111 /* Compute number of matching chars starting with first non-blank. */
5112 begmatch = count_match (obody + osp, obody + olen,
5113 nbody + nsp, nbody + nlen);
5114
5115 /* Spaces in new match implicit space past the end of old. */
5116 /* A bug causing this to be a no-op was fixed in 18.29. */
5117 if (!write_spaces_p && osp + begmatch == olen)
5118 {
5119 np1 = nbody + nsp;
5120 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5121 ++begmatch;
5122 }
5123
5124 /* Avoid doing insert/delete char
5125 just cause number of leading spaces differs
5126 when the following text does not match. */
5127 if (begmatch == 0 && osp != nsp)
5128 osp = nsp = min (osp, nsp);
5129
5130 /* Find matching characters at end of line */
5131 op1 = obody + olen;
5132 np1 = nbody + nlen;
5133 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5134 while (op1 > op2
5135 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5136 {
5137 op1--;
5138 np1--;
5139 }
5140 endmatch = obody + olen - op1;
5141
5142 /* tem gets the distance to insert or delete.
5143 endmatch is how many characters we save by doing so.
5144 Is it worth it? */
5145
5146 tem = (nlen - nsp) - (olen - osp);
5147 if (endmatch && tem
5148 && (!FRAME_CHAR_INS_DEL_OK (f)
5149 || endmatch <= char_ins_del_cost (f)[tem]))
5150 endmatch = 0;
5151
5152 /* nsp - osp is the distance to insert or delete.
5153 If that is nonzero, begmatch is known to be nonzero also.
5154 begmatch + endmatch is how much we save by doing the ins/del.
5155 Is it worth it? */
5156
5157 if (nsp != osp
5158 && (!FRAME_CHAR_INS_DEL_OK (f)
5159 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5160 {
5161 begmatch = 0;
5162 endmatch = 0;
5163 osp = nsp = min (osp, nsp);
5164 }
5165
5166 /* Now go through the line, inserting, writing and
5167 deleting as appropriate. */
5168
5169 if (osp > nsp)
5170 {
5171 cursor_to (f, vpos, nsp);
5172 delete_glyphs (f, osp - nsp);
5173 }
5174 else if (nsp > osp)
5175 {
5176 /* If going to delete chars later in line
5177 and insert earlier in the line,
5178 must delete first to avoid losing data in the insert */
5179 if (endmatch && nlen < olen + nsp - osp)
5180 {
5181 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5182 delete_glyphs (f, olen + nsp - osp - nlen);
5183 olen = nlen - (nsp - osp);
5184 }
5185 cursor_to (f, vpos, osp);
5186 insert_glyphs (f, 0, nsp - osp);
5187 }
5188 olen += nsp - osp;
5189
5190 tem = nsp + begmatch + endmatch;
5191 if (nlen != tem || olen != tem)
5192 {
5193 if (!endmatch || nlen == olen)
5194 {
5195 /* If new text being written reaches right margin, there is
5196 no need to do clear-to-eol at the end of this function
5197 (and it would not be safe, since cursor is not going to
5198 be "at the margin" after the text is done). */
5199 if (nlen == FRAME_TOTAL_COLS (f))
5200 olen = 0;
5201
5202 /* Function write_glyphs is prepared to do nothing
5203 if passed a length <= 0. Check it here to avoid
5204 unnecessary cursor movement. */
5205 if (nlen - tem > 0)
5206 {
5207 cursor_to (f, vpos, nsp + begmatch);
5208 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5209 }
5210 }
5211 else if (nlen > olen)
5212 {
5213 /* Here, we used to have the following simple code:
5214 ----------------------------------------
5215 write_glyphs (nbody + nsp + begmatch, olen - tem);
5216 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5217 ----------------------------------------
5218 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5219 is a padding glyph. */
5220 int out = olen - tem; /* Columns to be overwritten originally. */
5221 int del;
5222
5223 cursor_to (f, vpos, nsp + begmatch);
5224
5225 /* Calculate columns we can actually overwrite. */
5226 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5227 out--;
5228 write_glyphs (f, nbody + nsp + begmatch, out);
5229
5230 /* If we left columns to be overwritten, we must delete them. */
5231 del = olen - tem - out;
5232 if (del > 0)
5233 delete_glyphs (f, del);
5234
5235 /* At last, we insert columns not yet written out. */
5236 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5237 olen = nlen;
5238 }
5239 else if (olen > nlen)
5240 {
5241 cursor_to (f, vpos, nsp + begmatch);
5242 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5243 delete_glyphs (f, olen - nlen);
5244 olen = nlen;
5245 }
5246 }
5247
5248 just_erase:
5249 /* If any unerased characters remain after the new line, erase them. */
5250 if (olen > nlen)
5251 {
5252 cursor_to (f, vpos, nlen);
5253 clear_end_of_line (f, olen);
5254 }
5255
5256 /* Exchange contents between current_frame and new_frame. */
5257 make_current (desired_matrix, current_matrix, vpos);
5258 }
5259
5260
5261 \f
5262 /***********************************************************************
5263 X/Y Position -> Buffer Position
5264 ***********************************************************************/
5265
5266 /* Determine what's under window-relative pixel position (*X, *Y).
5267 Return the OBJECT (string or buffer) that's there.
5268 Return in *POS the position in that object.
5269 Adjust *X and *Y to character positions.
5270 Return in *DX and *DY the pixel coordinates of the click,
5271 relative to the top left corner of OBJECT, or relative to
5272 the top left corner of the character glyph at (*X, *Y)
5273 if OBJECT is nil.
5274 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5275 if the coordinates point to an empty area of the display. */
5276
5277 Lisp_Object
5278 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5279 {
5280 struct it it;
5281 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5282 struct text_pos startp;
5283 Lisp_Object string;
5284 struct glyph_row *row;
5285 #ifdef HAVE_WINDOW_SYSTEM
5286 struct image *img = 0;
5287 #endif
5288 int x0, x1, to_x;
5289
5290 /* We used to set current_buffer directly here, but that does the
5291 wrong thing with `face-remapping-alist' (bug#2044). */
5292 Fset_buffer (w->buffer);
5293 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5294 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5295 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5296 start_display (&it, w, startp);
5297
5298 x0 = *x;
5299
5300 /* First, move to the beginning of the row corresponding to *Y. We
5301 need to be in that row to get the correct value of base paragraph
5302 direction for the text at (*X, *Y). */
5303 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5304
5305 /* TO_X is the pixel position that the iterator will compute for the
5306 glyph at *X. We add it.first_visible_x because iterator
5307 positions include the hscroll. */
5308 to_x = x0 + it.first_visible_x;
5309 if (it.bidi_it.paragraph_dir == R2L)
5310 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5311 text area. This is because the iterator, even in R2L
5312 paragraphs, delivers glyphs as if they started at the left
5313 margin of the window. (When we actually produce glyphs for
5314 display, we reverse their order in PRODUCE_GLYPHS, but the
5315 iterator doesn't know about that.) The following line adjusts
5316 the pixel position to the iterator geometry, which is what
5317 move_it_* routines use. (The -1 is because in a window whose
5318 text-area width is W, the rightmost pixel position is W-1, and
5319 it should be mirrored into zero pixel position.) */
5320 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5321
5322 /* Now move horizontally in the row to the glyph under *X. Second
5323 argument is ZV to prevent move_it_in_display_line from matching
5324 based on buffer positions. */
5325 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5326
5327 Fset_buffer (old_current_buffer);
5328
5329 *dx = x0 + it.first_visible_x - it.current_x;
5330 *dy = *y - it.current_y;
5331
5332 string = w->buffer;
5333 if (STRINGP (it.string))
5334 string = it.string;
5335 *pos = it.current;
5336 if (it.what == IT_COMPOSITION
5337 && it.cmp_it.nchars > 1
5338 && it.cmp_it.reversed_p)
5339 {
5340 /* The current display element is a grapheme cluster in a
5341 composition. In that case, we need the position of the first
5342 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5343 it.current points to the last character of the cluster, thus
5344 we must move back to the first character of the same
5345 cluster. */
5346 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5347 if (STRINGP (it.string))
5348 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5349 else
5350 BYTEPOS (pos->pos) = CHAR_TO_BYTE (CHARPOS (pos->pos));
5351 }
5352
5353 #ifdef HAVE_WINDOW_SYSTEM
5354 if (it.what == IT_IMAGE)
5355 {
5356 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5357 && !NILP (img->spec))
5358 *object = img->spec;
5359 }
5360 #endif
5361
5362 if (it.vpos < w->current_matrix->nrows
5363 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5364 row->enabled_p))
5365 {
5366 if (it.hpos < row->used[TEXT_AREA])
5367 {
5368 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5369 #ifdef HAVE_WINDOW_SYSTEM
5370 if (img)
5371 {
5372 *dy -= row->ascent - glyph->ascent;
5373 *dx += glyph->slice.img.x;
5374 *dy += glyph->slice.img.y;
5375 /* Image slices positions are still relative to the entire image */
5376 *width = img->width;
5377 *height = img->height;
5378 }
5379 else
5380 #endif
5381 {
5382 *width = glyph->pixel_width;
5383 *height = glyph->ascent + glyph->descent;
5384 }
5385 }
5386 else
5387 {
5388 *width = 0;
5389 *height = row->height;
5390 }
5391 }
5392 else
5393 {
5394 *width = *height = 0;
5395 }
5396
5397 /* Add extra (default width) columns if clicked after EOL. */
5398 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5399 if (x0 > x1)
5400 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5401
5402 *x = it.hpos;
5403 *y = it.vpos;
5404
5405 return string;
5406 }
5407
5408
5409 /* Value is the string under window-relative coordinates X/Y in the
5410 mode line or header line (PART says which) of window W, or nil if none.
5411 *CHARPOS is set to the position in the string returned. */
5412
5413 Lisp_Object
5414 mode_line_string (struct window *w, enum window_part part,
5415 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5416 int *dx, int *dy, int *width, int *height)
5417 {
5418 struct glyph_row *row;
5419 struct glyph *glyph, *end;
5420 int x0, y0;
5421 Lisp_Object string = Qnil;
5422
5423 if (part == ON_MODE_LINE)
5424 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5425 else
5426 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5427 y0 = *y - row->y;
5428 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5429
5430 if (row->mode_line_p && row->enabled_p)
5431 {
5432 /* Find the glyph under X. If we find one with a string object,
5433 it's the one we were looking for. */
5434 glyph = row->glyphs[TEXT_AREA];
5435 end = glyph + row->used[TEXT_AREA];
5436 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5437 x0 -= glyph->pixel_width;
5438 *x = glyph - row->glyphs[TEXT_AREA];
5439 if (glyph < end)
5440 {
5441 string = glyph->object;
5442 *charpos = glyph->charpos;
5443 *width = glyph->pixel_width;
5444 *height = glyph->ascent + glyph->descent;
5445 #ifdef HAVE_WINDOW_SYSTEM
5446 if (glyph->type == IMAGE_GLYPH)
5447 {
5448 struct image *img;
5449 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5450 if (img != NULL)
5451 *object = img->spec;
5452 y0 -= row->ascent - glyph->ascent;
5453 }
5454 #endif
5455 }
5456 else
5457 {
5458 /* Add extra (default width) columns if clicked after EOL. */
5459 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5460 *width = 0;
5461 *height = row->height;
5462 }
5463 }
5464 else
5465 {
5466 *x = 0;
5467 x0 = 0;
5468 *width = *height = 0;
5469 }
5470
5471 *dx = x0;
5472 *dy = y0;
5473
5474 return string;
5475 }
5476
5477
5478 /* Value is the string under window-relative coordinates X/Y in either
5479 marginal area, or nil if none. *CHARPOS is set to the position in
5480 the string returned. */
5481
5482 Lisp_Object
5483 marginal_area_string (struct window *w, enum window_part part,
5484 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5485 int *dx, int *dy, int *width, int *height)
5486 {
5487 struct glyph_row *row = w->current_matrix->rows;
5488 struct glyph *glyph, *end;
5489 int x0, y0, i, wy = *y;
5490 int area;
5491 Lisp_Object string = Qnil;
5492
5493 if (part == ON_LEFT_MARGIN)
5494 area = LEFT_MARGIN_AREA;
5495 else if (part == ON_RIGHT_MARGIN)
5496 area = RIGHT_MARGIN_AREA;
5497 else
5498 abort ();
5499
5500 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5501 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5502 break;
5503 y0 = *y - row->y;
5504 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5505
5506 if (row->enabled_p)
5507 {
5508 /* Find the glyph under X. If we find one with a string object,
5509 it's the one we were looking for. */
5510 if (area == RIGHT_MARGIN_AREA)
5511 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5512 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5513 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5514 + window_box_width (w, LEFT_MARGIN_AREA)
5515 + window_box_width (w, TEXT_AREA));
5516 else
5517 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5518 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5519 : 0);
5520
5521 glyph = row->glyphs[area];
5522 end = glyph + row->used[area];
5523 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5524 x0 -= glyph->pixel_width;
5525 *x = glyph - row->glyphs[area];
5526 if (glyph < end)
5527 {
5528 string = glyph->object;
5529 *charpos = glyph->charpos;
5530 *width = glyph->pixel_width;
5531 *height = glyph->ascent + glyph->descent;
5532 #ifdef HAVE_WINDOW_SYSTEM
5533 if (glyph->type == IMAGE_GLYPH)
5534 {
5535 struct image *img;
5536 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5537 if (img != NULL)
5538 *object = img->spec;
5539 y0 -= row->ascent - glyph->ascent;
5540 x0 += glyph->slice.img.x;
5541 y0 += glyph->slice.img.y;
5542 }
5543 #endif
5544 }
5545 else
5546 {
5547 /* Add extra (default width) columns if clicked after EOL. */
5548 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5549 *width = 0;
5550 *height = row->height;
5551 }
5552 }
5553 else
5554 {
5555 x0 = 0;
5556 *x = 0;
5557 *width = *height = 0;
5558 }
5559
5560 *dx = x0;
5561 *dy = y0;
5562
5563 return string;
5564 }
5565
5566
5567 /***********************************************************************
5568 Changing Frame Sizes
5569 ***********************************************************************/
5570
5571 #ifdef SIGWINCH
5572
5573 static SIGTYPE
5574 window_change_signal (int signalnum) /* If we don't have an argument, */
5575 /* some compilers complain in signal calls. */
5576 {
5577 int width, height;
5578 int old_errno = errno;
5579
5580 struct tty_display_info *tty;
5581
5582 signal (SIGWINCH, window_change_signal);
5583 SIGNAL_THREAD_CHECK (signalnum);
5584
5585 /* The frame size change obviously applies to a single
5586 termcap-controlled terminal, but we can't decide which.
5587 Therefore, we resize the frames corresponding to each tty.
5588 */
5589 for (tty = tty_list; tty; tty = tty->next) {
5590
5591 if (! tty->term_initted)
5592 continue;
5593
5594 /* Suspended tty frames have tty->input == NULL avoid trying to
5595 use it. */
5596 if (!tty->input)
5597 continue;
5598
5599 get_tty_size (fileno (tty->input), &width, &height);
5600
5601 if (width > 5 && height > 2) {
5602 Lisp_Object tail, frame;
5603
5604 FOR_EACH_FRAME (tail, frame)
5605 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5606 /* Record the new sizes, but don't reallocate the data
5607 structures now. Let that be done later outside of the
5608 signal handler. */
5609 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5610 }
5611 }
5612
5613 errno = old_errno;
5614 }
5615 #endif /* SIGWINCH */
5616
5617
5618 /* Do any change in frame size that was requested by a signal. SAFE
5619 non-zero means this function is called from a place where it is
5620 safe to change frame sizes while a redisplay is in progress. */
5621
5622 void
5623 do_pending_window_change (int safe)
5624 {
5625 /* If window_change_signal should have run before, run it now. */
5626 if (redisplaying_p && !safe)
5627 return;
5628
5629 while (delayed_size_change)
5630 {
5631 Lisp_Object tail, frame;
5632
5633 delayed_size_change = 0;
5634
5635 FOR_EACH_FRAME (tail, frame)
5636 {
5637 struct frame *f = XFRAME (frame);
5638
5639 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5640 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5641 0, 0, safe);
5642 }
5643 }
5644 }
5645
5646
5647 /* Change the frame height and/or width. Values may be given as zero to
5648 indicate no change is to take place.
5649
5650 If DELAY is non-zero, then assume we're being called from a signal
5651 handler, and queue the change for later - perhaps the next
5652 redisplay. Since this tries to resize windows, we can't call it
5653 from a signal handler.
5654
5655 SAFE non-zero means this function is called from a place where it's
5656 safe to change frame sizes while a redisplay is in progress. */
5657
5658 void
5659 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5660 {
5661 Lisp_Object tail, frame;
5662
5663 if (FRAME_MSDOS_P (f))
5664 {
5665 /* On MS-DOS, all frames use the same screen, so a change in
5666 size affects all frames. Termcap now supports multiple
5667 ttys. */
5668 FOR_EACH_FRAME (tail, frame)
5669 if (! FRAME_WINDOW_P (XFRAME (frame)))
5670 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5671 pretend, delay, safe);
5672 }
5673 else
5674 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5675 }
5676
5677 static void
5678 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5679 {
5680 int new_frame_total_cols;
5681 int count = SPECPDL_INDEX ();
5682
5683 /* If we can't deal with the change now, queue it for later. */
5684 if (delay || (redisplaying_p && !safe))
5685 {
5686 f->new_text_lines = newheight;
5687 f->new_text_cols = newwidth;
5688 delayed_size_change = 1;
5689 return;
5690 }
5691
5692 /* This size-change overrides any pending one for this frame. */
5693 f->new_text_lines = 0;
5694 f->new_text_cols = 0;
5695
5696 /* If an argument is zero, set it to the current value. */
5697 if (newheight == 0)
5698 newheight = FRAME_LINES (f);
5699 if (newwidth == 0)
5700 newwidth = FRAME_COLS (f);
5701
5702 /* Compute width of windows in F.
5703 This is the width of the frame without vertical scroll bars. */
5704 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5705
5706 /* Round up to the smallest acceptable size. */
5707 check_frame_size (f, &newheight, &newwidth);
5708
5709 /* If we're not changing the frame size, quit now. */
5710 /* Frame width may be unchanged but the text portion may change, for example,
5711 fullscreen and remove/add scroll bar. */
5712 if (newheight == FRAME_LINES (f)
5713 && newwidth == FRAME_COLS (f) // text portion unchanged
5714 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5715 return;
5716
5717 BLOCK_INPUT;
5718
5719 #ifdef MSDOS
5720 /* We only can set screen dimensions to certain values supported
5721 by our video hardware. Try to find the smallest size greater
5722 or equal to the requested dimensions. */
5723 dos_set_window_size (&newheight, &newwidth);
5724 #endif
5725
5726 if (newheight != FRAME_LINES (f))
5727 {
5728 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5729 {
5730 /* Frame has both root and mini-buffer. */
5731 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5732 FRAME_TOP_MARGIN (f));
5733 set_window_height (FRAME_ROOT_WINDOW (f),
5734 (newheight
5735 - 1
5736 - FRAME_TOP_MARGIN (f)),
5737 2);
5738 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
5739 newheight - 1);
5740 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5741 }
5742 else
5743 /* Frame has just one top-level window. */
5744 set_window_height (FRAME_ROOT_WINDOW (f),
5745 newheight - FRAME_TOP_MARGIN (f), 2);
5746
5747 /* MSDOS frames cannot PRETEND, as they change frame size by
5748 manipulating video hardware. */
5749 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5750 FrameRows (FRAME_TTY (f)) = newheight;
5751 }
5752
5753 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5754 {
5755 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
5756 if (FRAME_HAS_MINIBUF_P (f))
5757 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
5758
5759 /* MSDOS frames cannot PRETEND, as they change frame size by
5760 manipulating video hardware. */
5761 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5762 FrameCols (FRAME_TTY (f)) = newwidth;
5763
5764 if (WINDOWP (f->tool_bar_window))
5765 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5766 }
5767
5768 FRAME_LINES (f) = newheight;
5769 SET_FRAME_COLS (f, newwidth);
5770
5771 {
5772 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5773 int text_area_x, text_area_y, text_area_width, text_area_height;
5774
5775 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5776 &text_area_height);
5777 if (w->cursor.x >= text_area_x + text_area_width)
5778 w->cursor.hpos = w->cursor.x = 0;
5779 if (w->cursor.y >= text_area_y + text_area_height)
5780 w->cursor.vpos = w->cursor.y = 0;
5781 }
5782
5783 adjust_glyphs (f);
5784 calculate_costs (f);
5785 SET_FRAME_GARBAGED (f);
5786 f->resized_p = 1;
5787
5788 UNBLOCK_INPUT;
5789
5790 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5791
5792 run_window_configuration_change_hook (f);
5793
5794 unbind_to (count, Qnil);
5795 }
5796
5797
5798 \f
5799 /***********************************************************************
5800 Terminal Related Lisp Functions
5801 ***********************************************************************/
5802
5803 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5804 1, 1, "FOpen termscript file: ",
5805 doc: /* Start writing all terminal output to FILE as well as the terminal.
5806 FILE = nil means just close any termscript file currently open. */)
5807 (Lisp_Object file)
5808 {
5809 struct tty_display_info *tty;
5810
5811 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5812 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5813 error ("Current frame is not on a tty device");
5814
5815 tty = CURTTY ();
5816
5817 if (tty->termscript != 0)
5818 {
5819 BLOCK_INPUT;
5820 fclose (tty->termscript);
5821 UNBLOCK_INPUT;
5822 }
5823 tty->termscript = 0;
5824
5825 if (! NILP (file))
5826 {
5827 file = Fexpand_file_name (file, Qnil);
5828 tty->termscript = fopen (SSDATA (file), "w");
5829 if (tty->termscript == 0)
5830 report_file_error ("Opening termscript", Fcons (file, Qnil));
5831 }
5832 return Qnil;
5833 }
5834
5835
5836 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5837 Ssend_string_to_terminal, 1, 2, 0,
5838 doc: /* Send STRING to the terminal without alteration.
5839 Control characters in STRING will have terminal-dependent effects.
5840
5841 Optional parameter TERMINAL specifies the tty terminal device to use.
5842 It may be a terminal object, a frame, or nil for the terminal used by
5843 the currently selected frame. In batch mode, STRING is sent to stdout
5844 when TERMINAL is nil. */)
5845 (Lisp_Object string, Lisp_Object terminal)
5846 {
5847 struct terminal *t = get_terminal (terminal, 1);
5848 FILE *out;
5849
5850 /* ??? Perhaps we should do something special for multibyte strings here. */
5851 CHECK_STRING (string);
5852 BLOCK_INPUT;
5853
5854 if (!t)
5855 error ("Unknown terminal device");
5856
5857 if (t->type == output_initial)
5858 out = stdout;
5859 else if (t->type != output_termcap && t->type != output_msdos_raw)
5860 error ("Device %d is not a termcap terminal device", t->id);
5861 else
5862 {
5863 struct tty_display_info *tty = t->display_info.tty;
5864
5865 if (! tty->output)
5866 error ("Terminal is currently suspended");
5867
5868 if (tty->termscript)
5869 {
5870 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5871 fflush (tty->termscript);
5872 }
5873 out = tty->output;
5874 }
5875 fwrite (SDATA (string), 1, SBYTES (string), out);
5876 fflush (out);
5877 UNBLOCK_INPUT;
5878 return Qnil;
5879 }
5880
5881
5882 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5883 doc: /* Beep, or flash the screen.
5884 Also, unless an argument is given,
5885 terminate any keyboard macro currently executing. */)
5886 (Lisp_Object arg)
5887 {
5888 if (!NILP (arg))
5889 {
5890 if (noninteractive)
5891 putchar (07);
5892 else
5893 ring_bell (XFRAME (selected_frame));
5894 }
5895 else
5896 bitch_at_user ();
5897
5898 return Qnil;
5899 }
5900
5901 void
5902 bitch_at_user (void)
5903 {
5904 if (noninteractive)
5905 putchar (07);
5906 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5907 error ("Keyboard macro terminated by a command ringing the bell");
5908 else
5909 ring_bell (XFRAME (selected_frame));
5910 }
5911
5912
5913 \f
5914 /***********************************************************************
5915 Sleeping, Waiting
5916 ***********************************************************************/
5917
5918 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5919 doc: /* Pause, without updating display, for SECONDS seconds.
5920 SECONDS may be a floating-point value, meaning that you can wait for a
5921 fraction of a second. Optional second arg MILLISECONDS specifies an
5922 additional wait period, in milliseconds; this may be useful if your
5923 Emacs was built without floating point support.
5924 \(Not all operating systems support waiting for a fraction of a second.) */)
5925 (Lisp_Object seconds, Lisp_Object milliseconds)
5926 {
5927 int sec, usec;
5928
5929 if (NILP (milliseconds))
5930 XSETINT (milliseconds, 0);
5931 else
5932 CHECK_NUMBER (milliseconds);
5933 usec = XINT (milliseconds) * 1000;
5934
5935 {
5936 double duration = extract_float (seconds);
5937 sec = (int) duration;
5938 usec += (duration - sec) * 1000000;
5939 }
5940
5941 #ifndef EMACS_HAS_USECS
5942 if (sec == 0 && usec != 0)
5943 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
5944 #endif
5945
5946 /* Assure that 0 <= usec < 1000000. */
5947 if (usec < 0)
5948 {
5949 /* We can't rely on the rounding being correct if usec is negative. */
5950 if (-1000000 < usec)
5951 sec--, usec += 1000000;
5952 else
5953 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
5954 }
5955 else
5956 sec += usec / 1000000, usec %= 1000000;
5957
5958 if (sec < 0 || (sec == 0 && usec == 0))
5959 return Qnil;
5960
5961 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
5962
5963 return Qnil;
5964 }
5965
5966
5967 /* This is just like wait_reading_process_output, except that
5968 it does redisplay.
5969
5970 TIMEOUT is number of seconds to wait (float or integer),
5971 or t to wait forever.
5972 READING is 1 if reading input.
5973 If DO_DISPLAY is >0 display process output while waiting.
5974 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
5975 */
5976
5977 Lisp_Object
5978 sit_for (Lisp_Object timeout, int reading, int do_display)
5979 {
5980 int sec, usec;
5981
5982 swallow_events (do_display);
5983
5984 if ((detect_input_pending_run_timers (do_display))
5985 || !NILP (Vexecuting_kbd_macro))
5986 return Qnil;
5987
5988 if (do_display >= 2)
5989 redisplay_preserve_echo_area (2);
5990
5991 if (INTEGERP (timeout))
5992 {
5993 sec = XINT (timeout);
5994 usec = 0;
5995 }
5996 else if (FLOATP (timeout))
5997 {
5998 double seconds = XFLOAT_DATA (timeout);
5999 sec = (int) seconds;
6000 usec = (int) ((seconds - sec) * 1000000);
6001 }
6002 else if (EQ (timeout, Qt))
6003 {
6004 sec = 0;
6005 usec = 0;
6006 }
6007 else
6008 wrong_type_argument (Qnumberp, timeout);
6009
6010 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6011 return Qt;
6012
6013 #ifdef SIGIO
6014 gobble_input (0);
6015 #endif
6016
6017 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6018 Qnil, NULL, 0);
6019
6020 return detect_input_pending () ? Qnil : Qt;
6021 }
6022
6023
6024 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6025 doc: /* Perform redisplay if no input is available.
6026 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6027 perform a full redisplay even if input is available.
6028 Return t if redisplay was performed, nil otherwise. */)
6029 (Lisp_Object force)
6030 {
6031 int count;
6032
6033 swallow_events (1);
6034 if ((detect_input_pending_run_timers (1)
6035 && NILP (force) && !redisplay_dont_pause)
6036 || !NILP (Vexecuting_kbd_macro))
6037 return Qnil;
6038
6039 count = SPECPDL_INDEX ();
6040 if (!NILP (force) && !redisplay_dont_pause)
6041 specbind (Qredisplay_dont_pause, Qt);
6042 redisplay_preserve_echo_area (2);
6043 unbind_to (count, Qnil);
6044 return Qt;
6045 }
6046
6047
6048 \f
6049 /***********************************************************************
6050 Other Lisp Functions
6051 ***********************************************************************/
6052
6053 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6054 session's frames, frame names, buffers, buffer-read-only flags, and
6055 buffer-modified-flags. */
6056
6057 static Lisp_Object frame_and_buffer_state;
6058
6059
6060 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6061 Sframe_or_buffer_changed_p, 0, 1, 0,
6062 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6063 VARIABLE is a variable name whose value is either nil or a state vector
6064 that will be updated to contain all frames and buffers,
6065 aside from buffers whose names start with space,
6066 along with the buffers' read-only and modified flags. This allows a fast
6067 check to see whether buffer menus might need to be recomputed.
6068 If this function returns non-nil, it updates the internal vector to reflect
6069 the current state.
6070
6071 If VARIABLE is nil, an internal variable is used. Users should not
6072 pass nil for VARIABLE. */)
6073 (Lisp_Object variable)
6074 {
6075 Lisp_Object state, tail, frame, buf;
6076 Lisp_Object *vecp, *end;
6077 int n;
6078
6079 if (! NILP (variable))
6080 {
6081 CHECK_SYMBOL (variable);
6082 state = Fsymbol_value (variable);
6083 if (! VECTORP (state))
6084 goto changed;
6085 }
6086 else
6087 state = frame_and_buffer_state;
6088
6089 vecp = XVECTOR (state)->contents;
6090 end = vecp + XVECTOR (state)->size;
6091
6092 FOR_EACH_FRAME (tail, frame)
6093 {
6094 if (vecp == end)
6095 goto changed;
6096 if (!EQ (*vecp++, frame))
6097 goto changed;
6098 if (vecp == end)
6099 goto changed;
6100 if (!EQ (*vecp++, XFRAME (frame)->name))
6101 goto changed;
6102 }
6103 /* Check that the buffer info matches. */
6104 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6105 {
6106 buf = XCDR (XCAR (tail));
6107 /* Ignore buffers that aren't included in buffer lists. */
6108 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6109 continue;
6110 if (vecp == end)
6111 goto changed;
6112 if (!EQ (*vecp++, buf))
6113 goto changed;
6114 if (vecp == end)
6115 goto changed;
6116 if (!EQ (*vecp++, BVAR (XBUFFER (buf), read_only)))
6117 goto changed;
6118 if (vecp == end)
6119 goto changed;
6120 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6121 goto changed;
6122 }
6123 if (vecp == end)
6124 goto changed;
6125 /* Detect deletion of a buffer at the end of the list. */
6126 if (EQ (*vecp, Qlambda))
6127 return Qnil;
6128
6129 /* Come here if we decide the data has changed. */
6130 changed:
6131 /* Count the size we will need.
6132 Start with 1 so there is room for at least one lambda at the end. */
6133 n = 1;
6134 FOR_EACH_FRAME (tail, frame)
6135 n += 2;
6136 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6137 n += 3;
6138 /* Reallocate the vector if data has grown to need it,
6139 or if it has shrunk a lot. */
6140 if (! VECTORP (state)
6141 || n > XVECTOR (state)->size
6142 || n + 20 < XVECTOR (state)->size / 2)
6143 /* Add 20 extra so we grow it less often. */
6144 {
6145 state = Fmake_vector (make_number (n + 20), Qlambda);
6146 if (! NILP (variable))
6147 Fset (variable, state);
6148 else
6149 frame_and_buffer_state = state;
6150 }
6151
6152 /* Record the new data in the (possibly reallocated) vector. */
6153 vecp = XVECTOR (state)->contents;
6154 FOR_EACH_FRAME (tail, frame)
6155 {
6156 *vecp++ = frame;
6157 *vecp++ = XFRAME (frame)->name;
6158 }
6159 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6160 {
6161 buf = XCDR (XCAR (tail));
6162 /* Ignore buffers that aren't included in buffer lists. */
6163 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6164 continue;
6165 *vecp++ = buf;
6166 *vecp++ = BVAR (XBUFFER (buf), read_only);
6167 *vecp++ = Fbuffer_modified_p (buf);
6168 }
6169 /* Fill up the vector with lambdas (always at least one). */
6170 *vecp++ = Qlambda;
6171 while (vecp - XVECTOR (state)->contents
6172 < XVECTOR (state)->size)
6173 *vecp++ = Qlambda;
6174 /* Make sure we didn't overflow the vector. */
6175 if (vecp - XVECTOR (state)->contents
6176 > XVECTOR (state)->size)
6177 abort ();
6178 return Qt;
6179 }
6180
6181
6182 \f
6183 /***********************************************************************
6184 Initialization
6185 ***********************************************************************/
6186
6187 /* Initialization done when Emacs fork is started, before doing stty.
6188 Determine terminal type and set terminal_driver. Then invoke its
6189 decoding routine to set up variables in the terminal package. */
6190
6191 void
6192 init_display (void)
6193 {
6194 char *terminal_type;
6195
6196 /* Construct the space glyph. */
6197 space_glyph.type = CHAR_GLYPH;
6198 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6199 space_glyph.charpos = -1;
6200
6201 inverse_video = 0;
6202 cursor_in_echo_area = 0;
6203 terminal_type = (char *) 0;
6204
6205 /* Now is the time to initialize this; it's used by init_sys_modes
6206 during startup. */
6207 Vinitial_window_system = Qnil;
6208
6209 /* SIGWINCH needs to be handled no matter what display we start
6210 with. Otherwise newly opened tty frames will not resize
6211 automatically. */
6212 #ifdef SIGWINCH
6213 #ifndef CANNOT_DUMP
6214 if (initialized)
6215 #endif /* CANNOT_DUMP */
6216 signal (SIGWINCH, window_change_signal);
6217 #endif /* SIGWINCH */
6218
6219 /* If running as a daemon, no need to initialize any frames/terminal. */
6220 if (IS_DAEMON)
6221 return;
6222
6223 /* If the user wants to use a window system, we shouldn't bother
6224 initializing the terminal. This is especially important when the
6225 terminal is so dumb that emacs gives up before and doesn't bother
6226 using the window system.
6227
6228 If the DISPLAY environment variable is set and nonempty,
6229 try to use X, and die with an error message if that doesn't work. */
6230
6231 #ifdef HAVE_X_WINDOWS
6232 if (! inhibit_window_system && ! display_arg)
6233 {
6234 char *display;
6235 display = getenv ("DISPLAY");
6236 display_arg = (display != 0 && *display != 0);
6237
6238 if (display_arg && !x_display_ok (display))
6239 {
6240 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6241 display);
6242 inhibit_window_system = 1;
6243 }
6244 }
6245
6246 if (!inhibit_window_system && display_arg
6247 #ifndef CANNOT_DUMP
6248 && initialized
6249 #endif
6250 )
6251 {
6252 Vinitial_window_system = Qx;
6253 #ifdef HAVE_X11
6254 Vwindow_system_version = make_number (11);
6255 #endif
6256 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6257 /* In some versions of ncurses,
6258 tputs crashes if we have not called tgetent.
6259 So call tgetent. */
6260 { char b[2044]; tgetent (b, "xterm");}
6261 #endif
6262 adjust_frame_glyphs_initially ();
6263 return;
6264 }
6265 #endif /* HAVE_X_WINDOWS */
6266
6267 #ifdef HAVE_NTGUI
6268 if (!inhibit_window_system)
6269 {
6270 Vinitial_window_system = Qw32;
6271 Vwindow_system_version = make_number (1);
6272 adjust_frame_glyphs_initially ();
6273 return;
6274 }
6275 #endif /* HAVE_NTGUI */
6276
6277 #ifdef HAVE_NS
6278 if (!inhibit_window_system
6279 #ifndef CANNOT_DUMP
6280 && initialized
6281 #endif
6282 )
6283 {
6284 Vinitial_window_system = Qns;
6285 Vwindow_system_version = make_number(10);
6286 adjust_frame_glyphs_initially ();
6287 return;
6288 }
6289 #endif
6290
6291 /* If no window system has been specified, try to use the terminal. */
6292 if (! isatty (0))
6293 {
6294 fatal ("standard input is not a tty");
6295 exit (1);
6296 }
6297
6298 #ifdef WINDOWSNT
6299 terminal_type = "w32console";
6300 #else
6301 /* Look at the TERM variable. */
6302 terminal_type = (char *) getenv ("TERM");
6303 #endif
6304 if (!terminal_type)
6305 {
6306 #ifdef HAVE_WINDOW_SYSTEM
6307 if (! inhibit_window_system)
6308 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6309 else
6310 #endif /* HAVE_WINDOW_SYSTEM */
6311 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6312 exit (1);
6313 }
6314
6315 {
6316 struct terminal *t;
6317 struct frame *f = XFRAME (selected_frame);
6318
6319 /* Open a display on the controlling tty. */
6320 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6321
6322 /* Convert the initial frame to use the new display. */
6323 if (f->output_method != output_initial)
6324 abort ();
6325 f->output_method = t->type;
6326 f->terminal = t;
6327
6328 t->reference_count++;
6329 #ifdef MSDOS
6330 f->output_data.tty->display_info = &the_only_display_info;
6331 #else
6332 if (f->output_method == output_termcap)
6333 create_tty_output (f);
6334 #endif
6335 t->display_info.tty->top_frame = selected_frame;
6336 change_frame_size (XFRAME (selected_frame),
6337 FrameRows (t->display_info.tty),
6338 FrameCols (t->display_info.tty), 0, 0, 1);
6339
6340 /* Delete the initial terminal. */
6341 if (--initial_terminal->reference_count == 0
6342 && initial_terminal->delete_terminal_hook)
6343 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6344
6345 /* Update frame parameters to reflect the new type. */
6346 Fmodify_frame_parameters
6347 (selected_frame, Fcons (Fcons (Qtty_type,
6348 Ftty_type (selected_frame)), Qnil));
6349 if (t->display_info.tty->name)
6350 Fmodify_frame_parameters (selected_frame,
6351 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6352 Qnil));
6353 else
6354 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6355 Qnil));
6356 }
6357
6358 {
6359 struct frame *sf = SELECTED_FRAME ();
6360 int width = FRAME_TOTAL_COLS (sf);
6361 int height = FRAME_LINES (sf);
6362
6363 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6364
6365 /* If these sizes are so big they cause overflow, just ignore the
6366 change. It's not clear what better we could do. */
6367 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6368 fatal ("screen size %dx%d too big", width, height);
6369 }
6370
6371 adjust_frame_glyphs_initially ();
6372 calculate_costs (XFRAME (selected_frame));
6373
6374 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6375 if (initialized
6376 && !noninteractive
6377 && NILP (Vinitial_window_system))
6378 {
6379 /* For the initial frame, we don't have any way of knowing what
6380 are the foreground and background colors of the terminal. */
6381 struct frame *sf = SELECTED_FRAME();
6382
6383 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6384 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6385 call0 (intern ("tty-set-up-initial-frame-faces"));
6386 }
6387 }
6388
6389
6390 \f
6391 /***********************************************************************
6392 Blinking cursor
6393 ***********************************************************************/
6394
6395 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6396 Sinternal_show_cursor, 2, 2, 0,
6397 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6398 WINDOW nil means use the selected window. SHOW non-nil means
6399 show a cursor in WINDOW in the next redisplay. SHOW nil means
6400 don't show a cursor. */)
6401 (Lisp_Object window, Lisp_Object show)
6402 {
6403 /* Don't change cursor state while redisplaying. This could confuse
6404 output routines. */
6405 if (!redisplaying_p)
6406 {
6407 if (NILP (window))
6408 window = selected_window;
6409 else
6410 CHECK_WINDOW (window);
6411
6412 XWINDOW (window)->cursor_off_p = NILP (show);
6413 }
6414
6415 return Qnil;
6416 }
6417
6418
6419 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6420 Sinternal_show_cursor_p, 0, 1, 0,
6421 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6422 WINDOW nil or omitted means report on the selected window. */)
6423 (Lisp_Object window)
6424 {
6425 struct window *w;
6426
6427 if (NILP (window))
6428 window = selected_window;
6429 else
6430 CHECK_WINDOW (window);
6431
6432 w = XWINDOW (window);
6433 return w->cursor_off_p ? Qnil : Qt;
6434 }
6435
6436 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6437 Slast_nonminibuf_frame, 0, 0, 0,
6438 doc: /* Value is last nonminibuffer frame. */)
6439 (void)
6440 {
6441 Lisp_Object frame = Qnil;
6442
6443 if (last_nonminibuf_frame)
6444 XSETFRAME (frame, last_nonminibuf_frame);
6445
6446 return frame;
6447 }
6448 \f
6449 /***********************************************************************
6450 Initialization
6451 ***********************************************************************/
6452
6453 void
6454 syms_of_display (void)
6455 {
6456 defsubr (&Sredraw_frame);
6457 defsubr (&Sredraw_display);
6458 defsubr (&Sframe_or_buffer_changed_p);
6459 defsubr (&Sopen_termscript);
6460 defsubr (&Sding);
6461 defsubr (&Sredisplay);
6462 defsubr (&Ssleep_for);
6463 defsubr (&Ssend_string_to_terminal);
6464 defsubr (&Sinternal_show_cursor);
6465 defsubr (&Sinternal_show_cursor_p);
6466 defsubr (&Slast_nonminibuf_frame);
6467
6468 #if GLYPH_DEBUG
6469 defsubr (&Sdump_redisplay_history);
6470 #endif
6471
6472 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6473 staticpro (&frame_and_buffer_state);
6474
6475 Qdisplay_table = intern_c_string ("display-table");
6476 staticpro (&Qdisplay_table);
6477 Qredisplay_dont_pause = intern_c_string ("redisplay-dont-pause");
6478 staticpro (&Qredisplay_dont_pause);
6479
6480 DEFVAR_INT ("baud-rate", baud_rate,
6481 doc: /* *The output baud rate of the terminal.
6482 On most systems, changing this value will affect the amount of padding
6483 and the other strategic decisions made during redisplay. */);
6484
6485 DEFVAR_BOOL ("inverse-video", inverse_video,
6486 doc: /* *Non-nil means invert the entire frame display.
6487 This means everything is in inverse video which otherwise would not be. */);
6488
6489 DEFVAR_BOOL ("visible-bell", visible_bell,
6490 doc: /* *Non-nil means try to flash the frame to represent a bell.
6491
6492 See also `ring-bell-function'. */);
6493
6494 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6495 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6496 A non-nil value is useful if the terminal can automatically preserve
6497 Emacs's frame display when you reenter Emacs.
6498 It is up to you to set this variable if your terminal can do that. */);
6499
6500 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6501 doc: /* Name of the window system that Emacs uses for the first frame.
6502 The value is a symbol:
6503 nil for a termcap frame (a character-only terminal),
6504 'x' for an Emacs frame that is really an X window,
6505 'w32' for an Emacs frame that is a window on MS-Windows display,
6506 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6507 'pc' for a direct-write MS-DOS frame.
6508
6509 Use of this variable as a boolean is deprecated. Instead,
6510 use `display-graphic-p' or any of the other `display-*-p'
6511 predicates which report frame's specific UI-related capabilities. */);
6512
6513 DEFVAR_KBOARD ("window-system", Vwindow_system,
6514 doc: /* Name of window system through which the selected frame is displayed.
6515 The value is a symbol:
6516 nil for a termcap frame (a character-only terminal),
6517 'x' for an Emacs frame that is really an X window,
6518 'w32' for an Emacs frame that is a window on MS-Windows display,
6519 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6520 'pc' for a direct-write MS-DOS frame.
6521
6522 Use of this variable as a boolean is deprecated. Instead,
6523 use `display-graphic-p' or any of the other `display-*-p'
6524 predicates which report frame's specific UI-related capabilities. */);
6525
6526 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6527 doc: /* The version number of the window system in use.
6528 For X windows, this is 11. */);
6529
6530 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6531 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6532
6533 DEFVAR_LISP ("glyph-table", Vglyph_table,
6534 doc: /* Table defining how to output a glyph code to the frame.
6535 If not nil, this is a vector indexed by glyph code to define the glyph.
6536 Each element can be:
6537 integer: a glyph code which this glyph is an alias for.
6538 string: output this glyph using that string (not impl. in X windows).
6539 nil: this glyph mod 524288 is the code of a character to output,
6540 and this glyph / 524288 is the face number (see `face-id') to use
6541 while outputting it. */);
6542 Vglyph_table = Qnil;
6543
6544 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6545 doc: /* Display table to use for buffers that specify none.
6546 See `buffer-display-table' for more information. */);
6547 Vstandard_display_table = Qnil;
6548
6549 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6550 doc: /* *Non-nil means update isn't paused when input is detected. */);
6551 redisplay_dont_pause = 0;
6552
6553 #if PERIODIC_PREEMPTION_CHECKING
6554 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6555 doc: /* *The period in seconds between checking for input during redisplay.
6556 If input is detected, redisplay is pre-empted, and the input is processed.
6557 If nil, never pre-empt redisplay. */);
6558 Vredisplay_preemption_period = make_float (0.10);
6559 #endif
6560
6561 #ifdef CANNOT_DUMP
6562 if (noninteractive)
6563 #endif
6564 {
6565 Vinitial_window_system = Qnil;
6566 Vwindow_system_version = Qnil;
6567 }
6568 }