Signal error when reading an empty byte-code object (Bug#15405)
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22
23 #include "sysstdio.h"
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "character.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41 #include "blockinput.h"
42 #include "process.h"
43
44 #include "syssignal.h"
45
46 #ifdef HAVE_WINDOW_SYSTEM
47 #include TERM_HEADER
48 #endif /* HAVE_WINDOW_SYSTEM */
49
50 #include <errno.h>
51
52 #include <fpending.h>
53 #include <timespec.h>
54
55 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
56 #include <term.h> /* for tgetent */
57 #endif
58
59 #ifdef WINDOWSNT
60 #include "w32.h"
61 #endif
62 \f
63 /* Structure to pass dimensions around. Used for character bounding
64 boxes, glyph matrix dimensions and alike. */
65
66 struct dim
67 {
68 int width;
69 int height;
70 };
71
72 \f
73 /* Function prototypes. */
74
75 static void update_frame_line (struct frame *, int);
76 static int required_matrix_height (struct window *);
77 static int required_matrix_width (struct window *);
78 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool);
79 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
80 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
81 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
82 struct window *);
83 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
84 struct window *);
85 static void adjust_decode_mode_spec_buffer (struct frame *);
86 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
87 static void clear_window_matrices (struct window *, bool);
88 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
89 static int scrolling_window (struct window *, bool);
90 static bool update_window_line (struct window *, int, bool *);
91 static void mirror_make_current (struct window *, int);
92 #ifdef GLYPH_DEBUG
93 static void check_matrix_pointers (struct glyph_matrix *,
94 struct glyph_matrix *);
95 #endif
96 static void mirror_line_dance (struct window *, int, int, int *, char *);
97 static bool update_window_tree (struct window *, bool);
98 static bool update_window (struct window *, bool);
99 static bool update_frame_1 (struct frame *, bool, bool);
100 static bool scrolling (struct frame *);
101 static void set_window_cursor_after_update (struct window *);
102 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
103 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
104
105 /* True means last display completed. False means it was preempted. */
106
107 bool display_completed;
108
109 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
110
111 /* True means SIGWINCH happened when not safe. */
112
113 static bool delayed_size_change;
114
115 /* A glyph for a space. */
116
117 struct glyph space_glyph;
118
119 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
120
121 /* Counts of allocated structures. These counts serve to diagnose
122 memory leaks and double frees. */
123
124 static int glyph_matrix_count;
125 static int glyph_pool_count;
126
127 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
128
129 /* If non-null, the frame whose frame matrices are manipulated. If
130 null, window matrices are worked on. */
131
132 static struct frame *frame_matrix_frame;
133
134 /* Convert vpos and hpos from frame to window and vice versa.
135 This may only be used for terminal frames. */
136
137 #ifdef GLYPH_DEBUG
138
139 static int window_to_frame_vpos (struct window *, int);
140 static int window_to_frame_hpos (struct window *, int);
141 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
142 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
143
144 /* One element of the ring buffer containing redisplay history
145 information. */
146
147 struct redisplay_history
148 {
149 char trace[512 + 100];
150 };
151
152 /* The size of the history buffer. */
153
154 #define REDISPLAY_HISTORY_SIZE 30
155
156 /* The redisplay history buffer. */
157
158 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
159
160 /* Next free entry in redisplay_history. */
161
162 static int history_idx;
163
164 /* A tick that's incremented each time something is added to the
165 history. */
166
167 static uprintmax_t history_tick;
168 \f
169 /* Add to the redisplay history how window W has been displayed.
170 MSG is a trace containing the information how W's glyph matrix
171 has been constructed. PAUSED_P means that the update
172 has been interrupted for pending input. */
173
174 static void
175 add_window_display_history (struct window *w, const char *msg, bool paused_p)
176 {
177 char *buf;
178 void *ptr = w;
179
180 if (history_idx >= REDISPLAY_HISTORY_SIZE)
181 history_idx = 0;
182 buf = redisplay_history[history_idx].trace;
183 ++history_idx;
184
185 snprintf (buf, sizeof redisplay_history[0].trace,
186 "%"pMu": window %p (`%s')%s\n%s",
187 history_tick++,
188 ptr,
189 ((BUFFERP (w->contents)
190 && STRINGP (BVAR (XBUFFER (w->contents), name)))
191 ? SSDATA (BVAR (XBUFFER (w->contents), name))
192 : "???"),
193 paused_p ? " ***paused***" : "",
194 msg);
195 }
196
197
198 /* Add to the redisplay history that frame F has been displayed.
199 PAUSED_P means that the update has been interrupted for
200 pending input. */
201
202 static void
203 add_frame_display_history (struct frame *f, bool paused_p)
204 {
205 char *buf;
206 void *ptr = f;
207
208 if (history_idx >= REDISPLAY_HISTORY_SIZE)
209 history_idx = 0;
210 buf = redisplay_history[history_idx].trace;
211 ++history_idx;
212
213 sprintf (buf, "%"pMu": update frame %p%s",
214 history_tick++,
215 ptr, paused_p ? " ***paused***" : "");
216 }
217
218
219 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
220 Sdump_redisplay_history, 0, 0, "",
221 doc: /* Dump redisplay history to stderr. */)
222 (void)
223 {
224 int i;
225
226 for (i = history_idx - 1; i != history_idx; --i)
227 {
228 if (i < 0)
229 i = REDISPLAY_HISTORY_SIZE - 1;
230 fprintf (stderr, "%s\n", redisplay_history[i].trace);
231 }
232
233 return Qnil;
234 }
235
236
237 #else /* not GLYPH_DEBUG */
238
239 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
240 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
241
242 #endif /* GLYPH_DEBUG */
243
244
245 #if (defined PROFILING \
246 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
247 && !HAVE___EXECUTABLE_START)
248 /* This function comes first in the Emacs executable and is used only
249 to estimate the text start for profiling. */
250 void
251 __executable_start (void)
252 {
253 emacs_abort ();
254 }
255 #endif
256 \f
257 /***********************************************************************
258 Glyph Matrices
259 ***********************************************************************/
260
261 /* Allocate and return a glyph_matrix structure. POOL is the glyph
262 pool from which memory for the matrix should be allocated, or null
263 for window-based redisplay where no glyph pools are used. The
264 member `pool' of the glyph matrix structure returned is set to
265 POOL, the structure is otherwise zeroed. */
266
267 static struct glyph_matrix *
268 new_glyph_matrix (struct glyph_pool *pool)
269 {
270 struct glyph_matrix *result = xzalloc (sizeof *result);
271
272 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
273 /* Increment number of allocated matrices. This count is used
274 to detect memory leaks. */
275 ++glyph_matrix_count;
276 #endif
277
278 /* Set pool and return. */
279 result->pool = pool;
280 return result;
281 }
282
283
284 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
285
286 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
287 glyph_matrix_count is decremented when a matrix is freed. If the count
288 gets negative, more structures were freed than allocated, i.e. one matrix
289 was freed more than once or a bogus pointer was passed to this function.
290
291 If MATRIX->pool is null, this means that the matrix manages its own
292 glyph memory---this is done for matrices on X frames. Freeing the
293 matrix also frees the glyph memory in this case. */
294
295 static void
296 free_glyph_matrix (struct glyph_matrix *matrix)
297 {
298 if (matrix)
299 {
300 int i;
301
302 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
303 /* Detect the case that more matrices are freed than were
304 allocated. */
305 --glyph_matrix_count;
306 eassert (glyph_matrix_count >= 0);
307 #endif
308
309 /* Free glyph memory if MATRIX owns it. */
310 if (matrix->pool == NULL)
311 for (i = 0; i < matrix->rows_allocated; ++i)
312 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
313
314 /* Free row structures and the matrix itself. */
315 xfree (matrix->rows);
316 xfree (matrix);
317 }
318 }
319
320
321 /* Return the number of glyphs to reserve for a marginal area of
322 window W. TOTAL_GLYPHS is the number of glyphs in a complete
323 display line of window W. MARGIN gives the width of the marginal
324 area in canonical character units. */
325
326 static int
327 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
328 {
329 if (margin > 0)
330 {
331 int width = w->total_cols;
332 double d = max (0, margin);
333 d = min (width / 2 - 1, d);
334 return (int) ((double) total_glyphs / width * d);
335 }
336 return 0;
337 }
338
339 /* Return true if ROW's hash value is correct.
340 Optimized away if ENABLE_CHECKING is not defined. */
341
342 static bool
343 verify_row_hash (struct glyph_row *row)
344 {
345 return row->hash == row_hash (row);
346 }
347
348 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
349 window sizes.
350
351 W is null if the function is called for a frame glyph matrix.
352 Otherwise it is the window MATRIX is a member of. X and Y are the
353 indices of the first column and row of MATRIX within the frame
354 matrix, if such a matrix exists. They are zero for purely
355 window-based redisplay. DIM is the needed size of the matrix.
356
357 In window-based redisplay, where no frame matrices exist, glyph
358 matrices manage their own glyph storage. Otherwise, they allocate
359 storage from a common frame glyph pool which can be found in
360 MATRIX->pool.
361
362 The reason for this memory management strategy is to avoid complete
363 frame redraws if possible. When we allocate from a common pool, a
364 change of the location or size of a sub-matrix within the pool
365 requires a complete redisplay of the frame because we cannot easily
366 make sure that the current matrices of all windows still agree with
367 what is displayed on the screen. While this is usually fast, it
368 leads to screen flickering. */
369
370 static void
371 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
372 {
373 int i;
374 int new_rows;
375 bool marginal_areas_changed_p = 0;
376 bool header_line_changed_p = 0;
377 bool header_line_p = 0;
378 int left = -1, right = -1;
379 int window_width = -1, window_height = -1;
380
381 /* See if W had a header line that has disappeared now, or vice versa.
382 Get W's size. */
383 if (w)
384 {
385 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
386
387 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
388 header_line_changed_p = header_line_p != matrix->header_line_p;
389 }
390 matrix->header_line_p = header_line_p;
391
392 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
393 Do nothing if MATRIX' size, position, vscroll, and marginal areas
394 haven't changed. This optimization is important because preserving
395 the matrix means preventing redisplay. */
396 if (matrix->pool == NULL)
397 {
398 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
399 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
400 eassert (left >= 0 && right >= 0);
401 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
402 || right != matrix->right_margin_glyphs);
403
404 if (!marginal_areas_changed_p
405 && !XFRAME (w->frame)->fonts_changed
406 && !header_line_changed_p
407 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
408 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
409 && matrix->window_height == window_height
410 && matrix->window_vscroll == w->vscroll
411 && matrix->window_width == window_width)
412 return;
413 }
414
415 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
416 if (matrix->rows_allocated < dim.height)
417 {
418 int old_alloc = matrix->rows_allocated;
419 new_rows = dim.height - matrix->rows_allocated;
420 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
421 new_rows, INT_MAX, sizeof *matrix->rows);
422 memset (matrix->rows + old_alloc, 0,
423 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
424 }
425 else
426 new_rows = 0;
427
428 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
429 on a frame not using window-based redisplay. Set up pointers for
430 each row into the glyph pool. */
431 if (matrix->pool)
432 {
433 eassert (matrix->pool->glyphs);
434
435 if (w)
436 {
437 left = margin_glyphs_to_reserve (w, dim.width,
438 w->left_margin_cols);
439 right = margin_glyphs_to_reserve (w, dim.width,
440 w->right_margin_cols);
441 }
442 else
443 left = right = 0;
444
445 for (i = 0; i < dim.height; ++i)
446 {
447 struct glyph_row *row = &matrix->rows[i];
448
449 row->glyphs[LEFT_MARGIN_AREA]
450 = (matrix->pool->glyphs
451 + (y + i) * matrix->pool->ncolumns
452 + x);
453
454 if (w == NULL
455 || row == matrix->rows + dim.height - 1
456 || (row == matrix->rows && matrix->header_line_p))
457 {
458 row->glyphs[TEXT_AREA]
459 = row->glyphs[LEFT_MARGIN_AREA];
460 row->glyphs[RIGHT_MARGIN_AREA]
461 = row->glyphs[TEXT_AREA] + dim.width;
462 row->glyphs[LAST_AREA]
463 = row->glyphs[RIGHT_MARGIN_AREA];
464 }
465 else
466 {
467 row->glyphs[TEXT_AREA]
468 = row->glyphs[LEFT_MARGIN_AREA] + left;
469 row->glyphs[RIGHT_MARGIN_AREA]
470 = row->glyphs[TEXT_AREA] + dim.width - left - right;
471 row->glyphs[LAST_AREA]
472 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
473 }
474 }
475
476 matrix->left_margin_glyphs = left;
477 matrix->right_margin_glyphs = right;
478 }
479 else
480 {
481 /* If MATRIX->pool is null, MATRIX is responsible for managing
482 its own memory. It is a window matrix for window-based redisplay.
483 Allocate glyph memory from the heap. */
484 if (dim.width > matrix->matrix_w
485 || new_rows
486 || header_line_changed_p
487 || marginal_areas_changed_p)
488 {
489 struct glyph_row *row = matrix->rows;
490 struct glyph_row *end = row + matrix->rows_allocated;
491
492 while (row < end)
493 {
494 row->glyphs[LEFT_MARGIN_AREA]
495 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
496 dim.width, sizeof (struct glyph));
497
498 /* The mode line never has marginal areas. */
499 if (row == matrix->rows + dim.height - 1
500 || (row == matrix->rows && matrix->header_line_p))
501 {
502 row->glyphs[TEXT_AREA]
503 = row->glyphs[LEFT_MARGIN_AREA];
504 row->glyphs[RIGHT_MARGIN_AREA]
505 = row->glyphs[TEXT_AREA] + dim.width;
506 row->glyphs[LAST_AREA]
507 = row->glyphs[RIGHT_MARGIN_AREA];
508 }
509 else
510 {
511 row->glyphs[TEXT_AREA]
512 = row->glyphs[LEFT_MARGIN_AREA] + left;
513 row->glyphs[RIGHT_MARGIN_AREA]
514 = row->glyphs[TEXT_AREA] + dim.width - left - right;
515 row->glyphs[LAST_AREA]
516 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
517 }
518 ++row;
519 }
520 }
521
522 eassert (left >= 0 && right >= 0);
523 matrix->left_margin_glyphs = left;
524 matrix->right_margin_glyphs = right;
525 }
526
527 /* Number of rows to be used by MATRIX. */
528 matrix->nrows = dim.height;
529 eassert (matrix->nrows >= 0);
530
531 if (w)
532 {
533 if (matrix == w->current_matrix)
534 {
535 /* Mark rows in a current matrix of a window as not having
536 valid contents. It's important to not do this for
537 desired matrices. When Emacs starts, it may already be
538 building desired matrices when this function runs. */
539 if (window_width < 0)
540 window_width = window_box_width (w, -1);
541
542 /* Optimize the case that only the height has changed (C-x 2,
543 upper window). Invalidate all rows that are no longer part
544 of the window. */
545 if (!marginal_areas_changed_p
546 && !header_line_changed_p
547 && new_rows == 0
548 && dim.width == matrix->matrix_w
549 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
550 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
551 && matrix->window_width == window_width)
552 {
553 /* Find the last row in the window. */
554 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
555 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
556 {
557 ++i;
558 break;
559 }
560
561 /* Window end is invalid, if inside of the rows that
562 are invalidated below. */
563 if (w->window_end_vpos >= i)
564 w->window_end_valid = 0;
565
566 while (i < matrix->nrows)
567 matrix->rows[i++].enabled_p = 0;
568 }
569 else
570 {
571 for (i = 0; i < matrix->nrows; ++i)
572 matrix->rows[i].enabled_p = 0;
573 }
574 }
575 else if (matrix == w->desired_matrix)
576 {
577 /* Rows in desired matrices always have to be cleared;
578 redisplay expects this is the case when it runs, so it
579 had better be the case when we adjust matrices between
580 redisplays. */
581 for (i = 0; i < matrix->nrows; ++i)
582 matrix->rows[i].enabled_p = 0;
583 }
584 }
585
586
587 /* Remember last values to be able to optimize frame redraws. */
588 matrix->matrix_x = x;
589 matrix->matrix_y = y;
590 matrix->matrix_w = dim.width;
591 matrix->matrix_h = dim.height;
592
593 /* Record the top y location and height of W at the time the matrix
594 was last adjusted. This is used to optimize redisplay above. */
595 if (w)
596 {
597 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
598 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
599 matrix->window_height = window_height;
600 matrix->window_width = window_width;
601 matrix->window_vscroll = w->vscroll;
602 }
603 }
604
605
606 /* Reverse the contents of rows in MATRIX between START and END. The
607 contents of the row at END - 1 end up at START, END - 2 at START +
608 1 etc. This is part of the implementation of rotate_matrix (see
609 below). */
610
611 static void
612 reverse_rows (struct glyph_matrix *matrix, int start, int end)
613 {
614 int i, j;
615
616 for (i = start, j = end - 1; i < j; ++i, --j)
617 {
618 /* Non-ISO HP/UX compiler doesn't like auto struct
619 initialization. */
620 struct glyph_row temp;
621 temp = matrix->rows[i];
622 matrix->rows[i] = matrix->rows[j];
623 matrix->rows[j] = temp;
624 }
625 }
626
627
628 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
629 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
630 indices. (Note: this does not copy glyphs, only glyph pointers in
631 row structures are moved around).
632
633 The algorithm used for rotating the vector was, I believe, first
634 described by Kernighan. See the vector R as consisting of two
635 sub-vectors AB, where A has length BY for BY >= 0. The result
636 after rotating is then BA. Reverse both sub-vectors to get ArBr
637 and reverse the result to get (ArBr)r which is BA. Similar for
638 rotating right. */
639
640 void
641 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
642 {
643 if (by < 0)
644 {
645 /* Up (rotate left, i.e. towards lower indices). */
646 by = -by;
647 reverse_rows (matrix, first, first + by);
648 reverse_rows (matrix, first + by, last);
649 reverse_rows (matrix, first, last);
650 }
651 else if (by > 0)
652 {
653 /* Down (rotate right, i.e. towards higher indices). */
654 reverse_rows (matrix, last - by, last);
655 reverse_rows (matrix, first, last - by);
656 reverse_rows (matrix, first, last);
657 }
658 }
659
660
661 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
662 with indices START <= index < END. Increment positions by DELTA/
663 DELTA_BYTES. */
664
665 void
666 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
667 ptrdiff_t delta, ptrdiff_t delta_bytes)
668 {
669 /* Check that START and END are reasonable values. */
670 eassert (start >= 0 && start <= matrix->nrows);
671 eassert (end >= 0 && end <= matrix->nrows);
672 eassert (start <= end);
673
674 for (; start < end; ++start)
675 increment_row_positions (matrix->rows + start, delta, delta_bytes);
676 }
677
678
679 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
680 START and END are the row indices of the first and last + 1 row to clear. */
681
682 void
683 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
684 {
685 eassert (start <= end);
686 eassert (start >= 0 && start < matrix->nrows);
687 eassert (end >= 0 && end <= matrix->nrows);
688
689 for (; start < end; ++start)
690 matrix->rows[start].enabled_p = 0;
691 }
692
693
694 /* Clear MATRIX.
695
696 Empty all rows in MATRIX by clearing their enabled_p flags.
697 The function prepare_desired_row will eventually really clear a row
698 when it sees one with a false enabled_p flag.
699
700 Reset update hints to default values. The only update hint
701 currently present is the flag MATRIX->no_scrolling_p. */
702
703 void
704 clear_glyph_matrix (struct glyph_matrix *matrix)
705 {
706 if (matrix)
707 {
708 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
709 matrix->no_scrolling_p = 0;
710 }
711 }
712
713
714 /* Shift part of the glyph matrix MATRIX of window W up or down.
715 Increment y-positions in glyph rows between START and END by DY,
716 and recompute their visible height. */
717
718 void
719 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
720 {
721 int min_y, max_y;
722
723 eassert (start <= end);
724 eassert (start >= 0 && start < matrix->nrows);
725 eassert (end >= 0 && end <= matrix->nrows);
726
727 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
728 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
729
730 for (; start < end; ++start)
731 {
732 struct glyph_row *row = &matrix->rows[start];
733
734 row->y += dy;
735 row->visible_height = row->height;
736
737 if (row->y < min_y)
738 row->visible_height -= min_y - row->y;
739 if (row->y + row->height > max_y)
740 row->visible_height -= row->y + row->height - max_y;
741 if (row->fringe_bitmap_periodic_p)
742 row->redraw_fringe_bitmaps_p = 1;
743 }
744 }
745
746
747 /* Mark all rows in current matrices of frame F as invalid. Marking
748 invalid is done by setting enabled_p to zero for all rows in a
749 current matrix. */
750
751 void
752 clear_current_matrices (register struct frame *f)
753 {
754 /* Clear frame current matrix, if we have one. */
755 if (f->current_matrix)
756 clear_glyph_matrix (f->current_matrix);
757
758 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
759 /* Clear the matrix of the menu bar window, if such a window exists.
760 The menu bar window is currently used to display menus on X when
761 no toolkit support is compiled in. */
762 if (WINDOWP (f->menu_bar_window))
763 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
764 #endif
765
766 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
767 /* Clear the matrix of the tool-bar window, if any. */
768 if (WINDOWP (f->tool_bar_window))
769 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
770 #endif
771
772 /* Clear current window matrices. */
773 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
774 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
775 }
776
777
778 /* Clear out all display lines of F for a coming redisplay. */
779
780 void
781 clear_desired_matrices (register struct frame *f)
782 {
783 if (f->desired_matrix)
784 clear_glyph_matrix (f->desired_matrix);
785
786 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
787 if (WINDOWP (f->menu_bar_window))
788 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
789 #endif
790
791 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
792 if (WINDOWP (f->tool_bar_window))
793 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
794 #endif
795
796 /* Do it for window matrices. */
797 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
798 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
799 }
800
801
802 /* Clear matrices in window tree rooted in W. If DESIRED_P,
803 clear desired matrices, otherwise clear current matrices. */
804
805 static void
806 clear_window_matrices (struct window *w, bool desired_p)
807 {
808 while (w)
809 {
810 if (WINDOWP (w->contents))
811 clear_window_matrices (XWINDOW (w->contents), desired_p);
812 else
813 {
814 if (desired_p)
815 clear_glyph_matrix (w->desired_matrix);
816 else
817 {
818 clear_glyph_matrix (w->current_matrix);
819 w->window_end_valid = 0;
820 }
821 }
822
823 w = NILP (w->next) ? 0 : XWINDOW (w->next);
824 }
825 }
826
827
828 \f
829 /***********************************************************************
830 Glyph Rows
831
832 See dispextern.h for an overall explanation of glyph rows.
833 ***********************************************************************/
834
835 /* Clear glyph row ROW. NOTE: this code relies on the current
836 layout of `glyphs' and `used' fields of `struct glyph_row'. */
837
838 void
839 clear_glyph_row (struct glyph_row *row)
840 {
841 enum { off = offsetof (struct glyph_row, used) };
842
843 /* Zero everything except pointers in `glyphs'. */
844 memset (row->used, 0, sizeof *row - off);
845 }
846
847
848 /* Make ROW an empty, enabled row of canonical character height,
849 in window W starting at y-position Y. */
850
851 void
852 blank_row (struct window *w, struct glyph_row *row, int y)
853 {
854 int min_y, max_y;
855
856 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
857 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
858
859 clear_glyph_row (row);
860 row->y = y;
861 row->ascent = row->phys_ascent = 0;
862 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
863 row->visible_height = row->height;
864
865 if (row->y < min_y)
866 row->visible_height -= min_y - row->y;
867 if (row->y + row->height > max_y)
868 row->visible_height -= row->y + row->height - max_y;
869
870 row->enabled_p = 1;
871 }
872
873
874 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
875 are the amounts by which to change positions. Note that the first
876 glyph of the text area of a row can have a buffer position even if
877 the used count of the text area is zero. Such rows display line
878 ends. */
879
880 static void
881 increment_row_positions (struct glyph_row *row,
882 ptrdiff_t delta, ptrdiff_t delta_bytes)
883 {
884 int area, i;
885
886 /* Increment start and end positions. */
887 MATRIX_ROW_START_CHARPOS (row) += delta;
888 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
889 MATRIX_ROW_END_CHARPOS (row) += delta;
890 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
891 CHARPOS (row->start.pos) += delta;
892 BYTEPOS (row->start.pos) += delta_bytes;
893 CHARPOS (row->end.pos) += delta;
894 BYTEPOS (row->end.pos) += delta_bytes;
895
896 if (!row->enabled_p)
897 return;
898
899 /* Increment positions in glyphs. */
900 for (area = 0; area < LAST_AREA; ++area)
901 for (i = 0; i < row->used[area]; ++i)
902 if (BUFFERP (row->glyphs[area][i].object)
903 && row->glyphs[area][i].charpos > 0)
904 row->glyphs[area][i].charpos += delta;
905
906 /* Capture the case of rows displaying a line end. */
907 if (row->used[TEXT_AREA] == 0
908 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
909 row->glyphs[TEXT_AREA]->charpos += delta;
910 }
911
912
913 #if 0
914 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
915 contents, i.e. glyph structure contents are exchanged between A and
916 B without changing glyph pointers in A and B. */
917
918 static void
919 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
920 {
921 int area;
922
923 for (area = 0; area < LAST_AREA; ++area)
924 {
925 /* Number of glyphs to swap. */
926 int max_used = max (a->used[area], b->used[area]);
927
928 /* Start of glyphs in area of row A. */
929 struct glyph *glyph_a = a->glyphs[area];
930
931 /* End + 1 of glyphs in area of row A. */
932 struct glyph *glyph_a_end = a->glyphs[max_used];
933
934 /* Start of glyphs in area of row B. */
935 struct glyph *glyph_b = b->glyphs[area];
936
937 while (glyph_a < glyph_a_end)
938 {
939 /* Non-ISO HP/UX compiler doesn't like auto struct
940 initialization. */
941 struct glyph temp;
942 temp = *glyph_a;
943 *glyph_a = *glyph_b;
944 *glyph_b = temp;
945 ++glyph_a;
946 ++glyph_b;
947 }
948 }
949 }
950
951 #endif /* 0 */
952
953 /* Exchange pointers to glyph memory between glyph rows A and B. Also
954 exchange the used[] array and the hash values of the rows, because
955 these should all go together for the row's hash value to be
956 correct. */
957
958 static void
959 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
960 {
961 int i;
962 unsigned hash_tem = a->hash;
963
964 for (i = 0; i < LAST_AREA + 1; ++i)
965 {
966 struct glyph *temp = a->glyphs[i];
967
968 a->glyphs[i] = b->glyphs[i];
969 b->glyphs[i] = temp;
970 if (i < LAST_AREA)
971 {
972 short used_tem = a->used[i];
973
974 a->used[i] = b->used[i];
975 b->used[i] = used_tem;
976 }
977 }
978 a->hash = b->hash;
979 b->hash = hash_tem;
980 }
981
982
983 /* Copy glyph row structure FROM to glyph row structure TO, except that
984 glyph pointers, the `used' counts, and the hash values in the structures
985 are left unchanged. NOTE: this code relies on the current layout of
986 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
987
988 static void
989 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
990 {
991 enum { off = offsetof (struct glyph_row, x) };
992
993 memcpy (&to->x, &from->x, sizeof *to - off);
994 }
995
996
997 /* Assign glyph row FROM to glyph row TO. This works like a structure
998 assignment TO = FROM, except that glyph pointers are not copied but
999 exchanged between TO and FROM. Pointers must be exchanged to avoid
1000 a memory leak. */
1001
1002 static void
1003 assign_row (struct glyph_row *to, struct glyph_row *from)
1004 {
1005 swap_glyph_pointers (to, from);
1006 copy_row_except_pointers (to, from);
1007 }
1008
1009
1010 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1011 a row in a window matrix, is a slice of the glyph memory of the
1012 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1013 is true if the glyph memory of WINDOW_ROW is part of the glyph
1014 memory of FRAME_ROW. */
1015
1016 #ifdef GLYPH_DEBUG
1017
1018 static bool
1019 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1020 {
1021 struct glyph *window_glyph_start = window_row->glyphs[0];
1022 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1023 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1024
1025 return (frame_glyph_start <= window_glyph_start
1026 && window_glyph_start < frame_glyph_end);
1027 }
1028
1029 #endif /* GLYPH_DEBUG */
1030
1031 #if 0
1032
1033 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1034 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1035 in WINDOW_MATRIX is found satisfying the condition. */
1036
1037 static struct glyph_row *
1038 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1039 struct glyph_matrix *frame_matrix, int row)
1040 {
1041 int i;
1042
1043 eassert (row >= 0 && row < frame_matrix->nrows);
1044
1045 for (i = 0; i < window_matrix->nrows; ++i)
1046 if (glyph_row_slice_p (window_matrix->rows + i,
1047 frame_matrix->rows + row))
1048 break;
1049
1050 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1051 }
1052
1053 #endif /* 0 */
1054
1055 /* Prepare ROW for display. Desired rows are cleared lazily,
1056 i.e. they are only marked as to be cleared by setting their
1057 enabled_p flag to zero. When a row is to be displayed, a prior
1058 call to this function really clears it. */
1059
1060 void
1061 prepare_desired_row (struct glyph_row *row)
1062 {
1063 if (!row->enabled_p)
1064 {
1065 bool rp = row->reversed_p;
1066
1067 clear_glyph_row (row);
1068 row->enabled_p = 1;
1069 row->reversed_p = rp;
1070 }
1071 }
1072
1073
1074 /* Return a hash code for glyph row ROW. */
1075
1076 static int
1077 line_hash_code (struct glyph_row *row)
1078 {
1079 int hash = 0;
1080
1081 if (row->enabled_p)
1082 {
1083 struct glyph *glyph = row->glyphs[TEXT_AREA];
1084 struct glyph *end = glyph + row->used[TEXT_AREA];
1085
1086 while (glyph < end)
1087 {
1088 int c = glyph->u.ch;
1089 int face_id = glyph->face_id;
1090 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1091 c -= SPACEGLYPH;
1092 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1093 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1094 ++glyph;
1095 }
1096
1097 if (hash == 0)
1098 hash = 1;
1099 }
1100
1101 return hash;
1102 }
1103
1104
1105 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1106 the number of characters in the line. If must_write_spaces is
1107 zero, leading and trailing spaces are ignored. */
1108
1109 static int
1110 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1111 {
1112 struct glyph_row *row = matrix->rows + vpos;
1113 struct glyph *beg = row->glyphs[TEXT_AREA];
1114 struct glyph *end = beg + row->used[TEXT_AREA];
1115 int len;
1116 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1117 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1118
1119 /* Ignore trailing and leading spaces if we can. */
1120 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1121 {
1122 /* Skip from the end over trailing spaces. */
1123 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1124 --end;
1125
1126 /* All blank line. */
1127 if (end == beg)
1128 return 0;
1129
1130 /* Skip over leading spaces. */
1131 while (CHAR_GLYPH_SPACE_P (*beg))
1132 ++beg;
1133 }
1134
1135 /* If we don't have a glyph-table, each glyph is one character,
1136 so return the number of glyphs. */
1137 if (glyph_table_base == 0)
1138 len = end - beg;
1139 else
1140 {
1141 /* Otherwise, scan the glyphs and accumulate their total length
1142 in LEN. */
1143 len = 0;
1144 while (beg < end)
1145 {
1146 GLYPH g;
1147
1148 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1149
1150 if (GLYPH_INVALID_P (g)
1151 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1152 len += 1;
1153 else
1154 len += GLYPH_LENGTH (glyph_table_base, g);
1155
1156 ++beg;
1157 }
1158 }
1159
1160 return len;
1161 }
1162
1163
1164 /* Return true if the glyph rows A and B have equal contents.
1165 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1166
1167 static bool
1168 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1169 {
1170 eassert (verify_row_hash (a));
1171 eassert (verify_row_hash (b));
1172
1173 if (a == b)
1174 return 1;
1175 else if (a->hash != b->hash)
1176 return 0;
1177 else
1178 {
1179 struct glyph *a_glyph, *b_glyph, *a_end;
1180 int area;
1181
1182 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1183 return 0;
1184
1185 /* Compare glyphs. */
1186 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1187 {
1188 if (a->used[area] != b->used[area])
1189 return 0;
1190
1191 a_glyph = a->glyphs[area];
1192 a_end = a_glyph + a->used[area];
1193 b_glyph = b->glyphs[area];
1194
1195 while (a_glyph < a_end
1196 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1197 ++a_glyph, ++b_glyph;
1198
1199 if (a_glyph != a_end)
1200 return 0;
1201 }
1202
1203 if (a->fill_line_p != b->fill_line_p
1204 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1205 || a->left_fringe_bitmap != b->left_fringe_bitmap
1206 || a->left_fringe_face_id != b->left_fringe_face_id
1207 || a->left_fringe_offset != b->left_fringe_offset
1208 || a->right_fringe_bitmap != b->right_fringe_bitmap
1209 || a->right_fringe_face_id != b->right_fringe_face_id
1210 || a->right_fringe_offset != b->right_fringe_offset
1211 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1212 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1213 || a->exact_window_width_line_p != b->exact_window_width_line_p
1214 || a->overlapped_p != b->overlapped_p
1215 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1216 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1217 || a->reversed_p != b->reversed_p
1218 /* Different partially visible characters on left margin. */
1219 || a->x != b->x
1220 /* Different height. */
1221 || a->ascent != b->ascent
1222 || a->phys_ascent != b->phys_ascent
1223 || a->phys_height != b->phys_height
1224 || a->visible_height != b->visible_height)
1225 return 0;
1226 }
1227
1228 return 1;
1229 }
1230
1231
1232 \f
1233 /***********************************************************************
1234 Glyph Pool
1235
1236 See dispextern.h for an overall explanation of glyph pools.
1237 ***********************************************************************/
1238
1239 /* Allocate a glyph_pool structure. The structure returned is initialized
1240 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1241 variable glyph_pool_count is incremented for each pool allocated. */
1242
1243 static struct glyph_pool *
1244 new_glyph_pool (void)
1245 {
1246 struct glyph_pool *result = xzalloc (sizeof *result);
1247
1248 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1249 /* For memory leak and double deletion checking. */
1250 ++glyph_pool_count;
1251 #endif
1252
1253 return result;
1254 }
1255
1256
1257 /* Free a glyph_pool structure POOL. The function may be called with
1258 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1259 global variable glyph_pool_count is decremented with every pool structure
1260 freed. If this count gets negative, more structures were freed than
1261 allocated, i.e. one structure must have been freed more than once or
1262 a bogus pointer was passed to free_glyph_pool. */
1263
1264 static void
1265 free_glyph_pool (struct glyph_pool *pool)
1266 {
1267 if (pool)
1268 {
1269 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1270 /* More freed than allocated? */
1271 --glyph_pool_count;
1272 eassert (glyph_pool_count >= 0);
1273 #endif
1274 xfree (pool->glyphs);
1275 xfree (pool);
1276 }
1277 }
1278
1279
1280 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1281 columns we need. This function never shrinks a pool. The only
1282 case in which this would make sense, would be when a frame's size
1283 is changed from a large value to a smaller one. But, if someone
1284 does it once, we can expect that he will do it again.
1285
1286 Return true if the pool changed in a way which makes
1287 re-adjusting window glyph matrices necessary. */
1288
1289 static bool
1290 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1291 {
1292 ptrdiff_t needed;
1293 bool changed_p;
1294
1295 changed_p = (pool->glyphs == 0
1296 || matrix_dim.height != pool->nrows
1297 || matrix_dim.width != pool->ncolumns);
1298
1299 /* Enlarge the glyph pool. */
1300 needed = matrix_dim.width;
1301 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1302 memory_full (SIZE_MAX);
1303 needed *= matrix_dim.height;
1304 if (needed > pool->nglyphs)
1305 {
1306 ptrdiff_t old_nglyphs = pool->nglyphs;
1307 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1308 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1309 memset (pool->glyphs + old_nglyphs, 0,
1310 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1311 }
1312
1313 /* Remember the number of rows and columns because (a) we use them
1314 to do sanity checks, and (b) the number of columns determines
1315 where rows in the frame matrix start---this must be available to
1316 determine pointers to rows of window sub-matrices. */
1317 pool->nrows = matrix_dim.height;
1318 pool->ncolumns = matrix_dim.width;
1319
1320 return changed_p;
1321 }
1322
1323
1324 \f
1325 /***********************************************************************
1326 Debug Code
1327 ***********************************************************************/
1328
1329 #ifdef GLYPH_DEBUG
1330
1331
1332 /* Flush standard output. This is sometimes useful to call from the debugger.
1333 XXX Maybe this should be changed to flush the current terminal instead of
1334 stdout.
1335 */
1336
1337 void flush_stdout (void) EXTERNALLY_VISIBLE;
1338
1339 void
1340 flush_stdout (void)
1341 {
1342 fflush (stdout);
1343 }
1344
1345
1346 /* Check that no glyph pointers have been lost in MATRIX. If a
1347 pointer has been lost, e.g. by using a structure assignment between
1348 rows, at least one pointer must occur more than once in the rows of
1349 MATRIX. */
1350
1351 void
1352 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1353 {
1354 int i, j;
1355
1356 for (i = 0; i < matrix->nrows; ++i)
1357 for (j = 0; j < matrix->nrows; ++j)
1358 eassert (i == j
1359 || (matrix->rows[i].glyphs[TEXT_AREA]
1360 != matrix->rows[j].glyphs[TEXT_AREA]));
1361 }
1362
1363
1364 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1365
1366 struct glyph_row *
1367 matrix_row (struct glyph_matrix *matrix, int row)
1368 {
1369 eassert (matrix && matrix->rows);
1370 eassert (row >= 0 && row < matrix->nrows);
1371
1372 /* That's really too slow for normal testing because this function
1373 is called almost everywhere. Although---it's still astonishingly
1374 fast, so it is valuable to have for debugging purposes. */
1375 #if 0
1376 check_matrix_pointer_lossage (matrix);
1377 #endif
1378
1379 return matrix->rows + row;
1380 }
1381
1382
1383 #if 0 /* This function makes invalid assumptions when text is
1384 partially invisible. But it might come handy for debugging
1385 nevertheless. */
1386
1387 /* Check invariants that must hold for an up to date current matrix of
1388 window W. */
1389
1390 static void
1391 check_matrix_invariants (struct window *w)
1392 {
1393 struct glyph_matrix *matrix = w->current_matrix;
1394 int yb = window_text_bottom_y (w);
1395 struct glyph_row *row = matrix->rows;
1396 struct glyph_row *last_text_row = NULL;
1397 struct buffer *saved = current_buffer;
1398 struct buffer *buffer = XBUFFER (w->contents);
1399 int c;
1400
1401 /* This can sometimes happen for a fresh window. */
1402 if (matrix->nrows < 2)
1403 return;
1404
1405 set_buffer_temp (buffer);
1406
1407 /* Note: last row is always reserved for the mode line. */
1408 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1409 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1410 {
1411 struct glyph_row *next = row + 1;
1412
1413 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1414 last_text_row = row;
1415
1416 /* Check that character and byte positions are in sync. */
1417 eassert (MATRIX_ROW_START_BYTEPOS (row)
1418 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1419 eassert (BYTEPOS (row->start.pos)
1420 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1421
1422 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1423 have such a position temporarily in case of a minibuffer
1424 displaying something like `[Sole completion]' at its end. */
1425 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1426 {
1427 eassert (MATRIX_ROW_END_BYTEPOS (row)
1428 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1429 eassert (BYTEPOS (row->end.pos)
1430 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1431 }
1432
1433 /* Check that end position of `row' is equal to start position
1434 of next row. */
1435 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1436 {
1437 eassert (MATRIX_ROW_END_CHARPOS (row)
1438 == MATRIX_ROW_START_CHARPOS (next));
1439 eassert (MATRIX_ROW_END_BYTEPOS (row)
1440 == MATRIX_ROW_START_BYTEPOS (next));
1441 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1442 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1443 }
1444 row = next;
1445 }
1446
1447 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1448 eassert (w->desired_matrix->rows != NULL);
1449 set_buffer_temp (saved);
1450 }
1451
1452 #endif /* 0 */
1453
1454 #endif /* GLYPH_DEBUG */
1455
1456
1457 \f
1458 /**********************************************************************
1459 Allocating/ Adjusting Glyph Matrices
1460 **********************************************************************/
1461
1462 /* Allocate glyph matrices over a window tree for a frame-based
1463 redisplay
1464
1465 X and Y are column/row within the frame glyph matrix where
1466 sub-matrices for the window tree rooted at WINDOW must be
1467 allocated. DIM_ONLY_P means that the caller of this
1468 function is only interested in the result matrix dimension, and
1469 matrix adjustments should not be performed.
1470
1471 The function returns the total width/height of the sub-matrices of
1472 the window tree. If called on a frame root window, the computation
1473 will take the mini-buffer window into account.
1474
1475 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1476
1477 NEW_LEAF_MATRIX set if any window in the tree did not have a
1478 glyph matrices yet, and
1479
1480 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1481 any window in the tree will be changed or have been changed (see
1482 DIM_ONLY_P)
1483
1484 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1485 function.
1486
1487 Windows are arranged into chains of windows on the same level
1488 through the next fields of window structures. Such a level can be
1489 either a sequence of horizontally adjacent windows from left to
1490 right, or a sequence of vertically adjacent windows from top to
1491 bottom. Each window in a horizontal sequence can be either a leaf
1492 window or a vertical sequence; a window in a vertical sequence can
1493 be either a leaf or a horizontal sequence. All windows in a
1494 horizontal sequence have the same height, and all windows in a
1495 vertical sequence have the same width.
1496
1497 This function uses, for historical reasons, a more general
1498 algorithm to determine glyph matrix dimensions that would be
1499 necessary.
1500
1501 The matrix height of a horizontal sequence is determined by the
1502 maximum height of any matrix in the sequence. The matrix width of
1503 a horizontal sequence is computed by adding up matrix widths of
1504 windows in the sequence.
1505
1506 |<------- result width ------->|
1507 +---------+----------+---------+ ---
1508 | | | | |
1509 | | | |
1510 +---------+ | | result height
1511 | +---------+
1512 | | |
1513 +----------+ ---
1514
1515 The matrix width of a vertical sequence is the maximum matrix width
1516 of any window in the sequence. Its height is computed by adding up
1517 matrix heights of windows in the sequence.
1518
1519 |<---- result width -->|
1520 +---------+ ---
1521 | | |
1522 | | |
1523 +---------+--+ |
1524 | | |
1525 | | result height
1526 | |
1527 +------------+---------+ |
1528 | | |
1529 | | |
1530 +------------+---------+ --- */
1531
1532 /* Bit indicating that a new matrix will be allocated or has been
1533 allocated. */
1534
1535 #define NEW_LEAF_MATRIX (1 << 0)
1536
1537 /* Bit indicating that a matrix will or has changed its location or
1538 size. */
1539
1540 #define CHANGED_LEAF_MATRIX (1 << 1)
1541
1542 static struct dim
1543 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1544 bool dim_only_p, int *window_change_flags)
1545 {
1546 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1547 int x0 = x, y0 = y;
1548 int wmax = 0, hmax = 0;
1549 struct dim total;
1550 struct dim dim;
1551 struct window *w;
1552 bool in_horz_combination_p;
1553
1554 /* What combination is WINDOW part of? Compute this once since the
1555 result is the same for all windows in the `next' chain. The
1556 special case of a root window (parent equal to nil) is treated
1557 like a vertical combination because a root window's `next'
1558 points to the mini-buffer window, if any, which is arranged
1559 vertically below other windows. */
1560 in_horz_combination_p
1561 = (!NILP (XWINDOW (window)->parent)
1562 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1563
1564 /* For WINDOW and all windows on the same level. */
1565 do
1566 {
1567 w = XWINDOW (window);
1568
1569 /* Get the dimension of the window sub-matrix for W, depending
1570 on whether this is a combination or a leaf window. */
1571 if (WINDOWP (w->contents))
1572 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1573 dim_only_p,
1574 window_change_flags);
1575 else
1576 {
1577 /* If not already done, allocate sub-matrix structures. */
1578 if (w->desired_matrix == NULL)
1579 {
1580 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1581 w->current_matrix = new_glyph_matrix (f->current_pool);
1582 *window_change_flags |= NEW_LEAF_MATRIX;
1583 }
1584
1585 /* Width and height MUST be chosen so that there are no
1586 holes in the frame matrix. */
1587 dim.width = required_matrix_width (w);
1588 dim.height = required_matrix_height (w);
1589
1590 /* Will matrix be re-allocated? */
1591 if (x != w->desired_matrix->matrix_x
1592 || y != w->desired_matrix->matrix_y
1593 || dim.width != w->desired_matrix->matrix_w
1594 || dim.height != w->desired_matrix->matrix_h
1595 || (margin_glyphs_to_reserve (w, dim.width,
1596 w->left_margin_cols)
1597 != w->desired_matrix->left_margin_glyphs)
1598 || (margin_glyphs_to_reserve (w, dim.width,
1599 w->right_margin_cols)
1600 != w->desired_matrix->right_margin_glyphs))
1601 *window_change_flags |= CHANGED_LEAF_MATRIX;
1602
1603 /* Actually change matrices, if allowed. Do not consider
1604 CHANGED_LEAF_MATRIX computed above here because the pool
1605 may have been changed which we don't now here. We trust
1606 that we only will be called with DIM_ONLY_P when
1607 necessary. */
1608 if (!dim_only_p)
1609 {
1610 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1611 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1612 }
1613 }
1614
1615 /* If we are part of a horizontal combination, advance x for
1616 windows to the right of W; otherwise advance y for windows
1617 below W. */
1618 if (in_horz_combination_p)
1619 x += dim.width;
1620 else
1621 y += dim.height;
1622
1623 /* Remember maximum glyph matrix dimensions. */
1624 wmax = max (wmax, dim.width);
1625 hmax = max (hmax, dim.height);
1626
1627 /* Next window on same level. */
1628 window = w->next;
1629 }
1630 while (!NILP (window));
1631
1632 /* Set `total' to the total glyph matrix dimension of this window
1633 level. In a vertical combination, the width is the width of the
1634 widest window; the height is the y we finally reached, corrected
1635 by the y we started with. In a horizontal combination, the total
1636 height is the height of the tallest window, and the width is the
1637 x we finally reached, corrected by the x we started with. */
1638 if (in_horz_combination_p)
1639 {
1640 total.width = x - x0;
1641 total.height = hmax;
1642 }
1643 else
1644 {
1645 total.width = wmax;
1646 total.height = y - y0;
1647 }
1648
1649 return total;
1650 }
1651
1652
1653 /* Return the required height of glyph matrices for window W. */
1654
1655 static int
1656 required_matrix_height (struct window *w)
1657 {
1658 #ifdef HAVE_WINDOW_SYSTEM
1659 struct frame *f = XFRAME (w->frame);
1660
1661 if (FRAME_WINDOW_P (f))
1662 {
1663 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1664 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1665 return (((window_pixel_height + ch_height - 1)
1666 / ch_height) * w->nrows_scale_factor
1667 /* One partially visible line at the top and
1668 bottom of the window. */
1669 + 2
1670 /* 2 for header and mode line. */
1671 + 2);
1672 }
1673 #endif /* HAVE_WINDOW_SYSTEM */
1674
1675 return WINDOW_TOTAL_LINES (w);
1676 }
1677
1678
1679 /* Return the required width of glyph matrices for window W. */
1680
1681 static int
1682 required_matrix_width (struct window *w)
1683 {
1684 #ifdef HAVE_WINDOW_SYSTEM
1685 struct frame *f = XFRAME (w->frame);
1686 if (FRAME_WINDOW_P (f))
1687 {
1688 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1689 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1690
1691 /* Compute number of glyphs needed in a glyph row. */
1692 return (((window_pixel_width + ch_width - 1)
1693 / ch_width) * w->ncols_scale_factor
1694 /* 2 partially visible columns in the text area. */
1695 + 2
1696 /* One partially visible column at the right
1697 edge of each marginal area. */
1698 + 1 + 1);
1699 }
1700 #endif /* HAVE_WINDOW_SYSTEM */
1701
1702 return w->total_cols;
1703 }
1704
1705
1706 /* Allocate window matrices for window-based redisplay. W is the
1707 window whose matrices must be allocated/reallocated. */
1708
1709 static void
1710 allocate_matrices_for_window_redisplay (struct window *w)
1711 {
1712 while (w)
1713 {
1714 if (WINDOWP (w->contents))
1715 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1716 else
1717 {
1718 /* W is a leaf window. */
1719 struct dim dim;
1720
1721 /* If matrices are not yet allocated, allocate them now. */
1722 if (w->desired_matrix == NULL)
1723 {
1724 w->desired_matrix = new_glyph_matrix (NULL);
1725 w->current_matrix = new_glyph_matrix (NULL);
1726 }
1727
1728 dim.width = required_matrix_width (w);
1729 dim.height = required_matrix_height (w);
1730 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1731 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1732 }
1733
1734 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1735 }
1736 }
1737
1738 /* Allocate/reallocate glyph matrices of a single frame F.
1739 This function must be called when a new frame is created,
1740 its size changes, or its window configuration changes. */
1741
1742 void
1743 adjust_frame_glyphs (struct frame *f)
1744 {
1745 /* Block input so that expose events and other events that access
1746 glyph matrices are not processed while we are changing them. */
1747 block_input ();
1748
1749 if (FRAME_WINDOW_P (f))
1750 adjust_frame_glyphs_for_window_redisplay (f);
1751 else
1752 adjust_frame_glyphs_for_frame_redisplay (f);
1753
1754 /* Don't forget the buffer for decode_mode_spec. */
1755 adjust_decode_mode_spec_buffer (f);
1756
1757 f->glyphs_initialized_p = 1;
1758
1759 unblock_input ();
1760 }
1761
1762 /* Return true if any window in the tree has nonzero window margins. See
1763 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1764 static bool
1765 showing_window_margins_p (struct window *w)
1766 {
1767 while (w)
1768 {
1769 if (WINDOWP (w->contents))
1770 {
1771 if (showing_window_margins_p (XWINDOW (w->contents)))
1772 return 1;
1773 }
1774 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1775 return 1;
1776
1777 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1778 }
1779 return 0;
1780 }
1781
1782
1783 /* In the window tree with root W, build current matrices of leaf
1784 windows from the frame's current matrix. */
1785
1786 static void
1787 fake_current_matrices (Lisp_Object window)
1788 {
1789 struct window *w;
1790
1791 for (; !NILP (window); window = w->next)
1792 {
1793 w = XWINDOW (window);
1794
1795 if (WINDOWP (w->contents))
1796 fake_current_matrices (w->contents);
1797 else
1798 {
1799 int i;
1800 struct frame *f = XFRAME (w->frame);
1801 struct glyph_matrix *m = w->current_matrix;
1802 struct glyph_matrix *fm = f->current_matrix;
1803
1804 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1805 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1806
1807 for (i = 0; i < m->matrix_h; ++i)
1808 {
1809 struct glyph_row *r = m->rows + i;
1810 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1811
1812 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1813 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1814
1815 r->enabled_p = fr->enabled_p;
1816 if (r->enabled_p)
1817 {
1818 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1819 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1820 r->used[TEXT_AREA] = (m->matrix_w
1821 - r->used[LEFT_MARGIN_AREA]
1822 - r->used[RIGHT_MARGIN_AREA]);
1823 r->mode_line_p = 0;
1824 }
1825 }
1826 }
1827 }
1828 }
1829
1830
1831 /* Save away the contents of frame F's current frame matrix. Value is
1832 a glyph matrix holding the contents of F's current frame matrix. */
1833
1834 static struct glyph_matrix *
1835 save_current_matrix (struct frame *f)
1836 {
1837 int i;
1838 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1839 saved->nrows = f->current_matrix->nrows;
1840 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1841
1842 for (i = 0; i < saved->nrows; ++i)
1843 {
1844 struct glyph_row *from = f->current_matrix->rows + i;
1845 struct glyph_row *to = saved->rows + i;
1846 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1847 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1848 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1849 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1850 }
1851
1852 return saved;
1853 }
1854
1855
1856 /* Restore the contents of frame F's current frame matrix from SAVED,
1857 and free memory associated with SAVED. */
1858
1859 static void
1860 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1861 {
1862 int i;
1863
1864 for (i = 0; i < saved->nrows; ++i)
1865 {
1866 struct glyph_row *from = saved->rows + i;
1867 struct glyph_row *to = f->current_matrix->rows + i;
1868 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1869 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1870 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1871 xfree (from->glyphs[TEXT_AREA]);
1872 }
1873
1874 xfree (saved->rows);
1875 xfree (saved);
1876 }
1877
1878
1879
1880 /* Allocate/reallocate glyph matrices of a single frame F for
1881 frame-based redisplay. */
1882
1883 static void
1884 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1885 {
1886 struct dim matrix_dim;
1887 bool pool_changed_p;
1888 int window_change_flags;
1889 int top_window_y;
1890
1891 if (!FRAME_LIVE_P (f))
1892 return;
1893
1894 top_window_y = FRAME_TOP_MARGIN (f);
1895
1896 /* Allocate glyph pool structures if not already done. */
1897 if (f->desired_pool == NULL)
1898 {
1899 f->desired_pool = new_glyph_pool ();
1900 f->current_pool = new_glyph_pool ();
1901 }
1902
1903 /* Allocate frames matrix structures if needed. */
1904 if (f->desired_matrix == NULL)
1905 {
1906 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1907 f->current_matrix = new_glyph_matrix (f->current_pool);
1908 }
1909
1910 /* Compute window glyph matrices. (This takes the mini-buffer
1911 window into account). The result is the size of the frame glyph
1912 matrix needed. The variable window_change_flags is set to a bit
1913 mask indicating whether new matrices will be allocated or
1914 existing matrices change their size or location within the frame
1915 matrix. */
1916 window_change_flags = 0;
1917 matrix_dim
1918 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1919 0, top_window_y,
1920 1,
1921 &window_change_flags);
1922
1923 /* Add in menu bar lines, if any. */
1924 matrix_dim.height += top_window_y;
1925
1926 /* Enlarge pools as necessary. */
1927 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
1928 realloc_glyph_pool (f->current_pool, matrix_dim);
1929
1930 /* Set up glyph pointers within window matrices. Do this only if
1931 absolutely necessary since it requires a frame redraw. */
1932 if (pool_changed_p || window_change_flags)
1933 {
1934 /* Do it for window matrices. */
1935 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1936 0, top_window_y, 0,
1937 &window_change_flags);
1938
1939 /* Size of frame matrices must equal size of frame. Note
1940 that we are called for X frames with window widths NOT equal
1941 to the frame width (from CHANGE_FRAME_SIZE_1). */
1942 eassert (matrix_dim.width == FRAME_COLS (f)
1943 && matrix_dim.height == FRAME_LINES (f));
1944
1945 /* Pointers to glyph memory in glyph rows are exchanged during
1946 the update phase of redisplay, which means in general that a
1947 frame's current matrix consists of pointers into both the
1948 desired and current glyph pool of the frame. Adjusting a
1949 matrix sets the frame matrix up so that pointers are all into
1950 the same pool. If we want to preserve glyph contents of the
1951 current matrix over a call to adjust_glyph_matrix, we must
1952 make a copy of the current glyphs, and restore the current
1953 matrix' contents from that copy. */
1954 if (display_completed
1955 && !FRAME_GARBAGED_P (f)
1956 && matrix_dim.width == f->current_matrix->matrix_w
1957 && matrix_dim.height == f->current_matrix->matrix_h
1958 /* For some reason, the frame glyph matrix gets corrupted if
1959 any of the windows contain margins. I haven't been able
1960 to hunt down the reason, but for the moment this prevents
1961 the problem from manifesting. -- cyd */
1962 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
1963 {
1964 struct glyph_matrix *copy = save_current_matrix (f);
1965 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
1966 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
1967 restore_current_matrix (f, copy);
1968 fake_current_matrices (FRAME_ROOT_WINDOW (f));
1969 }
1970 else
1971 {
1972 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
1973 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
1974 SET_FRAME_GARBAGED (f);
1975 }
1976 }
1977 }
1978
1979
1980 /* Allocate/reallocate glyph matrices of a single frame F for
1981 window-based redisplay. */
1982
1983 static void
1984 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
1985 {
1986 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
1987
1988 /* Allocate/reallocate window matrices. */
1989 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
1990
1991 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
1992 /* Allocate/ reallocate matrices of the dummy window used to display
1993 the menu bar under X when no X toolkit support is available. */
1994 {
1995 /* Allocate a dummy window if not already done. */
1996 struct window *w;
1997 if (NILP (f->menu_bar_window))
1998 {
1999 Lisp_Object frame;
2000 fset_menu_bar_window (f, make_window ());
2001 w = XWINDOW (f->menu_bar_window);
2002 XSETFRAME (frame, f);
2003 wset_frame (w, frame);
2004 w->pseudo_window_p = 1;
2005 }
2006 else
2007 w = XWINDOW (f->menu_bar_window);
2008
2009 /* Set window dimensions to frame dimensions and allocate or
2010 adjust glyph matrices of W. */
2011 w->top_line = 0;
2012 w->left_col = 0;
2013 w->total_lines = FRAME_MENU_BAR_LINES (f);
2014 w->total_cols = FRAME_TOTAL_COLS (f);
2015 allocate_matrices_for_window_redisplay (w);
2016 }
2017 #endif
2018
2019 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2020 {
2021 /* Allocate/ reallocate matrices of the tool bar window. If we
2022 don't have a tool bar window yet, make one. */
2023 struct window *w;
2024 if (NILP (f->tool_bar_window))
2025 {
2026 Lisp_Object frame;
2027 fset_tool_bar_window (f, make_window ());
2028 w = XWINDOW (f->tool_bar_window);
2029 XSETFRAME (frame, f);
2030 wset_frame (w, frame);
2031 w->pseudo_window_p = 1;
2032 }
2033 else
2034 w = XWINDOW (f->tool_bar_window);
2035
2036 w->top_line = FRAME_MENU_BAR_LINES (f);
2037 w->left_col = 0;
2038 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2039 w->total_cols = FRAME_TOTAL_COLS (f);
2040 allocate_matrices_for_window_redisplay (w);
2041 }
2042 #endif
2043 }
2044
2045
2046 /* Re-allocate buffer for decode_mode_spec on frame F. */
2047
2048 static void
2049 adjust_decode_mode_spec_buffer (struct frame *f)
2050 {
2051 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2052 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2053 }
2054
2055
2056 \f
2057 /**********************************************************************
2058 Freeing Glyph Matrices
2059 **********************************************************************/
2060
2061 /* Free glyph memory for a frame F. F may be null. This function can
2062 be called for the same frame more than once. The root window of
2063 F may be nil when this function is called. This is the case when
2064 the function is called when F is destroyed. */
2065
2066 void
2067 free_glyphs (struct frame *f)
2068 {
2069 if (f && f->glyphs_initialized_p)
2070 {
2071 /* Block interrupt input so that we don't get surprised by an X
2072 event while we're in an inconsistent state. */
2073 block_input ();
2074 f->glyphs_initialized_p = 0;
2075
2076 /* Release window sub-matrices. */
2077 if (!NILP (f->root_window))
2078 free_window_matrices (XWINDOW (f->root_window));
2079
2080 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2081 /* Free the dummy window for menu bars without X toolkit and its
2082 glyph matrices. */
2083 if (!NILP (f->menu_bar_window))
2084 {
2085 struct window *w = XWINDOW (f->menu_bar_window);
2086 free_glyph_matrix (w->desired_matrix);
2087 free_glyph_matrix (w->current_matrix);
2088 w->desired_matrix = w->current_matrix = NULL;
2089 fset_menu_bar_window (f, Qnil);
2090 }
2091 #endif
2092
2093 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2094 /* Free the tool bar window and its glyph matrices. */
2095 if (!NILP (f->tool_bar_window))
2096 {
2097 struct window *w = XWINDOW (f->tool_bar_window);
2098 free_glyph_matrix (w->desired_matrix);
2099 free_glyph_matrix (w->current_matrix);
2100 w->desired_matrix = w->current_matrix = NULL;
2101 fset_tool_bar_window (f, Qnil);
2102 }
2103 #endif
2104
2105 /* Release frame glyph matrices. Reset fields to zero in
2106 case we are called a second time. */
2107 if (f->desired_matrix)
2108 {
2109 free_glyph_matrix (f->desired_matrix);
2110 free_glyph_matrix (f->current_matrix);
2111 f->desired_matrix = f->current_matrix = NULL;
2112 }
2113
2114 /* Release glyph pools. */
2115 if (f->desired_pool)
2116 {
2117 free_glyph_pool (f->desired_pool);
2118 free_glyph_pool (f->current_pool);
2119 f->desired_pool = f->current_pool = NULL;
2120 }
2121
2122 unblock_input ();
2123 }
2124 }
2125
2126
2127 /* Free glyph sub-matrices in the window tree rooted at W. This
2128 function may be called with a null pointer, and it may be called on
2129 the same tree more than once. */
2130
2131 void
2132 free_window_matrices (struct window *w)
2133 {
2134 while (w)
2135 {
2136 if (WINDOWP (w->contents))
2137 free_window_matrices (XWINDOW (w->contents));
2138 else
2139 {
2140 /* This is a leaf window. Free its memory and reset fields
2141 to zero in case this function is called a second time for
2142 W. */
2143 free_glyph_matrix (w->current_matrix);
2144 free_glyph_matrix (w->desired_matrix);
2145 w->current_matrix = w->desired_matrix = NULL;
2146 }
2147
2148 /* Next window on same level. */
2149 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2150 }
2151 }
2152
2153
2154 /* Check glyph memory leaks. This function is called from
2155 shut_down_emacs. Note that frames are not destroyed when Emacs
2156 exits. We therefore free all glyph memory for all active frames
2157 explicitly and check that nothing is left allocated. */
2158
2159 void
2160 check_glyph_memory (void)
2161 {
2162 Lisp_Object tail, frame;
2163
2164 /* Free glyph memory for all frames. */
2165 FOR_EACH_FRAME (tail, frame)
2166 free_glyphs (XFRAME (frame));
2167
2168 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2169 /* Check that nothing is left allocated. */
2170 eassert (glyph_matrix_count == 0);
2171 eassert (glyph_pool_count == 0);
2172 #endif
2173 }
2174
2175
2176 \f
2177 /**********************************************************************
2178 Building a Frame Matrix
2179 **********************************************************************/
2180
2181 /* Most of the redisplay code works on glyph matrices attached to
2182 windows. This is a good solution most of the time, but it is not
2183 suitable for terminal code. Terminal output functions cannot rely
2184 on being able to set an arbitrary terminal window. Instead they
2185 must be provided with a view of the whole frame, i.e. the whole
2186 screen. We build such a view by constructing a frame matrix from
2187 window matrices in this section.
2188
2189 Windows that must be updated have their must_be_updated_p flag set.
2190 For all such windows, their desired matrix is made part of the
2191 desired frame matrix. For other windows, their current matrix is
2192 made part of the desired frame matrix.
2193
2194 +-----------------+----------------+
2195 | desired | desired |
2196 | | |
2197 +-----------------+----------------+
2198 | current |
2199 | |
2200 +----------------------------------+
2201
2202 Desired window matrices can be made part of the frame matrix in a
2203 cheap way: We exploit the fact that the desired frame matrix and
2204 desired window matrices share their glyph memory. This is not
2205 possible for current window matrices. Their glyphs are copied to
2206 the desired frame matrix. The latter is equivalent to
2207 preserve_other_columns in the old redisplay.
2208
2209 Used glyphs counters for frame matrix rows are the result of adding
2210 up glyph lengths of the window matrices. A line in the frame
2211 matrix is enabled, if a corresponding line in a window matrix is
2212 enabled.
2213
2214 After building the desired frame matrix, it will be passed to
2215 terminal code, which will manipulate both the desired and current
2216 frame matrix. Changes applied to the frame's current matrix have
2217 to be visible in current window matrices afterwards, of course.
2218
2219 This problem is solved like this:
2220
2221 1. Window and frame matrices share glyphs. Window matrices are
2222 constructed in a way that their glyph contents ARE the glyph
2223 contents needed in a frame matrix. Thus, any modification of
2224 glyphs done in terminal code will be reflected in window matrices
2225 automatically.
2226
2227 2. Exchanges of rows in a frame matrix done by terminal code are
2228 intercepted by hook functions so that corresponding row operations
2229 on window matrices can be performed. This is necessary because we
2230 use pointers to glyphs in glyph row structures. To satisfy the
2231 assumption of point 1 above that glyphs are updated implicitly in
2232 window matrices when they are manipulated via the frame matrix,
2233 window and frame matrix must of course agree where to find the
2234 glyphs for their rows. Possible manipulations that must be
2235 mirrored are assignments of rows of the desired frame matrix to the
2236 current frame matrix and scrolling the current frame matrix. */
2237
2238 /* Build frame F's desired matrix from window matrices. Only windows
2239 which have the flag must_be_updated_p set have to be updated. Menu
2240 bar lines of a frame are not covered by window matrices, so make
2241 sure not to touch them in this function. */
2242
2243 static void
2244 build_frame_matrix (struct frame *f)
2245 {
2246 int i;
2247
2248 /* F must have a frame matrix when this function is called. */
2249 eassert (!FRAME_WINDOW_P (f));
2250
2251 /* Clear all rows in the frame matrix covered by window matrices.
2252 Menu bar lines are not covered by windows. */
2253 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2254 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2255
2256 /* Build the matrix by walking the window tree. */
2257 build_frame_matrix_from_window_tree (f->desired_matrix,
2258 XWINDOW (FRAME_ROOT_WINDOW (f)));
2259 }
2260
2261
2262 /* Walk a window tree, building a frame matrix MATRIX from window
2263 matrices. W is the root of a window tree. */
2264
2265 static void
2266 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2267 {
2268 while (w)
2269 {
2270 if (WINDOWP (w->contents))
2271 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2272 else
2273 build_frame_matrix_from_leaf_window (matrix, w);
2274
2275 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2276 }
2277 }
2278
2279
2280 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2281 desired frame matrix built. W is a leaf window whose desired or
2282 current matrix is to be added to FRAME_MATRIX. W's flag
2283 must_be_updated_p determines which matrix it contributes to
2284 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2285 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2286 Adding a desired matrix means setting up used counters and such in
2287 frame rows, while adding a current window matrix to FRAME_MATRIX
2288 means copying glyphs. The latter case corresponds to
2289 preserve_other_columns in the old redisplay. */
2290
2291 static void
2292 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2293 {
2294 struct glyph_matrix *window_matrix;
2295 int window_y, frame_y;
2296 /* If non-zero, a glyph to insert at the right border of W. */
2297 GLYPH right_border_glyph;
2298
2299 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2300
2301 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2302 if (w->must_be_updated_p)
2303 {
2304 window_matrix = w->desired_matrix;
2305
2306 /* Decide whether we want to add a vertical border glyph. */
2307 if (!WINDOW_RIGHTMOST_P (w))
2308 {
2309 struct Lisp_Char_Table *dp = window_display_table (w);
2310 Lisp_Object gc;
2311
2312 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2313 if (dp
2314 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2315 {
2316 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2317 spec_glyph_lookup_face (w, &right_border_glyph);
2318 }
2319
2320 if (GLYPH_FACE (right_border_glyph) <= 0)
2321 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2322 }
2323 }
2324 else
2325 window_matrix = w->current_matrix;
2326
2327 /* For all rows in the window matrix and corresponding rows in the
2328 frame matrix. */
2329 window_y = 0;
2330 frame_y = window_matrix->matrix_y;
2331 while (window_y < window_matrix->nrows)
2332 {
2333 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2334 struct glyph_row *window_row = window_matrix->rows + window_y;
2335 bool current_row_p = window_matrix == w->current_matrix;
2336
2337 /* Fill up the frame row with spaces up to the left margin of the
2338 window row. */
2339 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2340
2341 /* Fill up areas in the window matrix row with spaces. */
2342 fill_up_glyph_row_with_spaces (window_row);
2343
2344 /* If only part of W's desired matrix has been built, and
2345 window_row wasn't displayed, use the corresponding current
2346 row instead. */
2347 if (window_matrix == w->desired_matrix
2348 && !window_row->enabled_p)
2349 {
2350 window_row = w->current_matrix->rows + window_y;
2351 current_row_p = 1;
2352 }
2353
2354 if (current_row_p)
2355 {
2356 /* Copy window row to frame row. */
2357 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2358 window_row->glyphs[0],
2359 window_matrix->matrix_w * sizeof (struct glyph));
2360 }
2361 else
2362 {
2363 eassert (window_row->enabled_p);
2364
2365 /* Only when a desired row has been displayed, we want
2366 the corresponding frame row to be updated. */
2367 frame_row->enabled_p = 1;
2368
2369 /* Maybe insert a vertical border between horizontally adjacent
2370 windows. */
2371 if (GLYPH_CHAR (right_border_glyph) != 0)
2372 {
2373 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2374 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2375 }
2376
2377 #ifdef GLYPH_DEBUG
2378 /* Window row window_y must be a slice of frame row
2379 frame_y. */
2380 eassert (glyph_row_slice_p (window_row, frame_row));
2381
2382 /* If rows are in sync, we don't have to copy glyphs because
2383 frame and window share glyphs. */
2384
2385 strcpy (w->current_matrix->method, w->desired_matrix->method);
2386 add_window_display_history (w, w->current_matrix->method, 0);
2387 #endif
2388 }
2389
2390 /* Set number of used glyphs in the frame matrix. Since we fill
2391 up with spaces, and visit leaf windows from left to right it
2392 can be done simply. */
2393 frame_row->used[TEXT_AREA]
2394 = window_matrix->matrix_x + window_matrix->matrix_w;
2395
2396 /* Next row. */
2397 ++window_y;
2398 ++frame_y;
2399 }
2400 }
2401
2402 /* Given a user-specified glyph, possibly including a Lisp-level face
2403 ID, return a glyph that has a realized face ID.
2404 This is used for glyphs displayed specially and not part of the text;
2405 for instance, vertical separators, truncation markers, etc. */
2406
2407 void
2408 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2409 {
2410 int lface_id = GLYPH_FACE (*glyph);
2411 /* Convert the glyph's specified face to a realized (cache) face. */
2412 if (lface_id > 0)
2413 {
2414 int face_id = merge_faces (XFRAME (w->frame),
2415 Qt, lface_id, DEFAULT_FACE_ID);
2416 SET_GLYPH_FACE (*glyph, face_id);
2417 }
2418 }
2419
2420 /* Add spaces to a glyph row ROW in a window matrix.
2421
2422 Each row has the form:
2423
2424 +---------+-----------------------------+------------+
2425 | left | text | right |
2426 +---------+-----------------------------+------------+
2427
2428 Left and right marginal areas are optional. This function adds
2429 spaces to areas so that there are no empty holes between areas.
2430 In other words: If the right area is not empty, the text area
2431 is filled up with spaces up to the right area. If the text area
2432 is not empty, the left area is filled up.
2433
2434 To be called for frame-based redisplay, only. */
2435
2436 static void
2437 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2438 {
2439 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2440 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2441 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2442 }
2443
2444
2445 /* Fill area AREA of glyph row ROW with spaces. To be called for
2446 frame-based redisplay only. */
2447
2448 static void
2449 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2450 {
2451 if (row->glyphs[area] < row->glyphs[area + 1])
2452 {
2453 struct glyph *end = row->glyphs[area + 1];
2454 struct glyph *text = row->glyphs[area] + row->used[area];
2455
2456 while (text < end)
2457 *text++ = space_glyph;
2458 row->used[area] = text - row->glyphs[area];
2459 }
2460 }
2461
2462
2463 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2464 reached. In frame matrices only one area, TEXT_AREA, is used. */
2465
2466 static void
2467 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2468 {
2469 int i = row->used[TEXT_AREA];
2470 struct glyph *glyph = row->glyphs[TEXT_AREA];
2471
2472 while (i < upto)
2473 glyph[i++] = space_glyph;
2474
2475 row->used[TEXT_AREA] = i;
2476 }
2477
2478
2479 \f
2480 /**********************************************************************
2481 Mirroring operations on frame matrices in window matrices
2482 **********************************************************************/
2483
2484 /* Set frame being updated via frame-based redisplay to F. This
2485 function must be called before updates to make explicit that we are
2486 working on frame matrices or not. */
2487
2488 static void
2489 set_frame_matrix_frame (struct frame *f)
2490 {
2491 frame_matrix_frame = f;
2492 }
2493
2494
2495 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2496 DESIRED_MATRIX is the desired matrix corresponding to
2497 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2498 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2499 frame_matrix_frame is non-null, this indicates that the exchange is
2500 done in frame matrices, and that we have to perform analogous
2501 operations in window matrices of frame_matrix_frame. */
2502
2503 static void
2504 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2505 {
2506 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2507 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2508 bool mouse_face_p = current_row->mouse_face_p;
2509
2510 /* Do current_row = desired_row. This exchanges glyph pointers
2511 between both rows, and does a structure assignment otherwise. */
2512 assign_row (current_row, desired_row);
2513
2514 /* Enable current_row to mark it as valid. */
2515 current_row->enabled_p = 1;
2516 current_row->mouse_face_p = mouse_face_p;
2517
2518 /* If we are called on frame matrices, perform analogous operations
2519 for window matrices. */
2520 if (frame_matrix_frame)
2521 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2522 }
2523
2524
2525 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2526 W's frame which has been made current (by swapping pointers between
2527 current and desired matrix). Perform analogous operations in the
2528 matrices of leaf windows in the window tree rooted at W. */
2529
2530 static void
2531 mirror_make_current (struct window *w, int frame_row)
2532 {
2533 while (w)
2534 {
2535 if (WINDOWP (w->contents))
2536 mirror_make_current (XWINDOW (w->contents), frame_row);
2537 else
2538 {
2539 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2540 here because the checks performed in debug mode there
2541 will not allow the conversion. */
2542 int row = frame_row - w->desired_matrix->matrix_y;
2543
2544 /* If FRAME_ROW is within W, assign the desired row to the
2545 current row (exchanging glyph pointers). */
2546 if (row >= 0 && row < w->desired_matrix->matrix_h)
2547 {
2548 struct glyph_row *current_row
2549 = MATRIX_ROW (w->current_matrix, row);
2550 struct glyph_row *desired_row
2551 = MATRIX_ROW (w->desired_matrix, row);
2552
2553 if (desired_row->enabled_p)
2554 assign_row (current_row, desired_row);
2555 else
2556 swap_glyph_pointers (desired_row, current_row);
2557 current_row->enabled_p = 1;
2558
2559 /* Set the Y coordinate of the mode/header line's row.
2560 It is needed in draw_row_with_mouse_face to find the
2561 screen coordinates. (Window-based redisplay sets
2562 this in update_window, but no one seems to do that
2563 for frame-based redisplay.) */
2564 if (current_row->mode_line_p)
2565 current_row->y = row;
2566 }
2567 }
2568
2569 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2570 }
2571 }
2572
2573
2574 /* Perform row dance after scrolling. We are working on the range of
2575 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2576 including) in MATRIX. COPY_FROM is a vector containing, for each
2577 row I in the range 0 <= I < NLINES, the index of the original line
2578 to move to I. This index is relative to the row range, i.e. 0 <=
2579 index < NLINES. RETAINED_P is a vector containing zero for each
2580 row 0 <= I < NLINES which is empty.
2581
2582 This function is called from do_scrolling and do_direct_scrolling. */
2583
2584 void
2585 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2586 int *copy_from, char *retained_p)
2587 {
2588 /* A copy of original rows. */
2589 struct glyph_row *old_rows;
2590
2591 /* Rows to assign to. */
2592 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2593
2594 int i;
2595
2596 /* Make a copy of the original rows. */
2597 old_rows = alloca (nlines * sizeof *old_rows);
2598 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2599
2600 /* Assign new rows, maybe clear lines. */
2601 for (i = 0; i < nlines; ++i)
2602 {
2603 bool enabled_before_p = new_rows[i].enabled_p;
2604
2605 eassert (i + unchanged_at_top < matrix->nrows);
2606 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2607 new_rows[i] = old_rows[copy_from[i]];
2608 new_rows[i].enabled_p = enabled_before_p;
2609
2610 /* RETAINED_P is zero for empty lines. */
2611 if (!retained_p[copy_from[i]])
2612 new_rows[i].enabled_p = 0;
2613 }
2614
2615 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2616 if (frame_matrix_frame)
2617 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2618 unchanged_at_top, nlines, copy_from, retained_p);
2619 }
2620
2621
2622 /* Synchronize glyph pointers in the current matrix of window W with
2623 the current frame matrix. */
2624
2625 static void
2626 sync_window_with_frame_matrix_rows (struct window *w)
2627 {
2628 struct frame *f = XFRAME (w->frame);
2629 struct glyph_row *window_row, *window_row_end, *frame_row;
2630 int left, right, x, width;
2631
2632 /* Preconditions: W must be a live window on a tty frame. */
2633 eassert (BUFFERP (w->contents));
2634 eassert (!FRAME_WINDOW_P (f));
2635
2636 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2637 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2638 x = w->current_matrix->matrix_x;
2639 width = w->current_matrix->matrix_w;
2640
2641 window_row = w->current_matrix->rows;
2642 window_row_end = window_row + w->current_matrix->nrows;
2643 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2644
2645 for (; window_row < window_row_end; ++window_row, ++frame_row)
2646 {
2647 window_row->glyphs[LEFT_MARGIN_AREA]
2648 = frame_row->glyphs[0] + x;
2649 window_row->glyphs[TEXT_AREA]
2650 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2651 window_row->glyphs[LAST_AREA]
2652 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2653 window_row->glyphs[RIGHT_MARGIN_AREA]
2654 = window_row->glyphs[LAST_AREA] - right;
2655 }
2656 }
2657
2658
2659 /* Return the window in the window tree rooted in W containing frame
2660 row ROW. Value is null if none is found. */
2661
2662 static struct window *
2663 frame_row_to_window (struct window *w, int row)
2664 {
2665 struct window *found = NULL;
2666
2667 while (w && !found)
2668 {
2669 if (WINDOWP (w->contents))
2670 found = frame_row_to_window (XWINDOW (w->contents), row);
2671 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2672 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2673 found = w;
2674
2675 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2676 }
2677
2678 return found;
2679 }
2680
2681
2682 /* Perform a line dance in the window tree rooted at W, after
2683 scrolling a frame matrix in mirrored_line_dance.
2684
2685 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2686 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2687 COPY_FROM is a vector containing, for each row I in the range 0 <=
2688 I < NLINES, the index of the original line to move to I. This
2689 index is relative to the row range, i.e. 0 <= index < NLINES.
2690 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2691 which is empty. */
2692
2693 static void
2694 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2695 {
2696 while (w)
2697 {
2698 if (WINDOWP (w->contents))
2699 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2700 nlines, copy_from, retained_p);
2701 else
2702 {
2703 /* W is a leaf window, and we are working on its current
2704 matrix m. */
2705 struct glyph_matrix *m = w->current_matrix;
2706 int i;
2707 bool sync_p = 0;
2708 struct glyph_row *old_rows;
2709
2710 /* Make a copy of the original rows of matrix m. */
2711 old_rows = alloca (m->nrows * sizeof *old_rows);
2712 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2713
2714 for (i = 0; i < nlines; ++i)
2715 {
2716 /* Frame relative line assigned to. */
2717 int frame_to = i + unchanged_at_top;
2718
2719 /* Frame relative line assigned. */
2720 int frame_from = copy_from[i] + unchanged_at_top;
2721
2722 /* Window relative line assigned to. */
2723 int window_to = frame_to - m->matrix_y;
2724
2725 /* Window relative line assigned. */
2726 int window_from = frame_from - m->matrix_y;
2727
2728 /* Is assigned line inside window? */
2729 bool from_inside_window_p
2730 = window_from >= 0 && window_from < m->matrix_h;
2731
2732 /* Is assigned to line inside window? */
2733 bool to_inside_window_p
2734 = window_to >= 0 && window_to < m->matrix_h;
2735
2736 if (from_inside_window_p && to_inside_window_p)
2737 {
2738 /* Do the assignment. The enabled_p flag is saved
2739 over the assignment because the old redisplay did
2740 that. */
2741 bool enabled_before_p = m->rows[window_to].enabled_p;
2742 m->rows[window_to] = old_rows[window_from];
2743 m->rows[window_to].enabled_p = enabled_before_p;
2744
2745 /* If frame line is empty, window line is empty, too. */
2746 if (!retained_p[copy_from[i]])
2747 m->rows[window_to].enabled_p = 0;
2748 }
2749 else if (to_inside_window_p)
2750 {
2751 /* A copy between windows. This is an infrequent
2752 case not worth optimizing. */
2753 struct frame *f = XFRAME (w->frame);
2754 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2755 struct window *w2;
2756 struct glyph_matrix *m2;
2757 int m2_from;
2758
2759 w2 = frame_row_to_window (root, frame_from);
2760 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2761 -nw', FROM_FRAME sometimes has no associated window.
2762 This check avoids a segfault if W2 is null. */
2763 if (w2)
2764 {
2765 m2 = w2->current_matrix;
2766 m2_from = frame_from - m2->matrix_y;
2767 copy_row_except_pointers (m->rows + window_to,
2768 m2->rows + m2_from);
2769
2770 /* If frame line is empty, window line is empty, too. */
2771 if (!retained_p[copy_from[i]])
2772 m->rows[window_to].enabled_p = 0;
2773 }
2774 sync_p = 1;
2775 }
2776 else if (from_inside_window_p)
2777 sync_p = 1;
2778 }
2779
2780 /* If there was a copy between windows, make sure glyph
2781 pointers are in sync with the frame matrix. */
2782 if (sync_p)
2783 sync_window_with_frame_matrix_rows (w);
2784
2785 /* Check that no pointers are lost. */
2786 CHECK_MATRIX (m);
2787 }
2788
2789 /* Next window on same level. */
2790 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2791 }
2792 }
2793
2794
2795 #ifdef GLYPH_DEBUG
2796
2797 /* Check that window and frame matrices agree about their
2798 understanding where glyphs of the rows are to find. For each
2799 window in the window tree rooted at W, check that rows in the
2800 matrices of leaf window agree with their frame matrices about
2801 glyph pointers. */
2802
2803 static void
2804 check_window_matrix_pointers (struct window *w)
2805 {
2806 while (w)
2807 {
2808 if (WINDOWP (w->contents))
2809 check_window_matrix_pointers (XWINDOW (w->contents));
2810 else
2811 {
2812 struct frame *f = XFRAME (w->frame);
2813 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2814 check_matrix_pointers (w->current_matrix, f->current_matrix);
2815 }
2816
2817 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2818 }
2819 }
2820
2821
2822 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2823 a window and FRAME_MATRIX is the corresponding frame matrix. For
2824 each row in WINDOW_MATRIX check that it's a slice of the
2825 corresponding frame row. If it isn't, abort. */
2826
2827 static void
2828 check_matrix_pointers (struct glyph_matrix *window_matrix,
2829 struct glyph_matrix *frame_matrix)
2830 {
2831 /* Row number in WINDOW_MATRIX. */
2832 int i = 0;
2833
2834 /* Row number corresponding to I in FRAME_MATRIX. */
2835 int j = window_matrix->matrix_y;
2836
2837 /* For all rows check that the row in the window matrix is a
2838 slice of the row in the frame matrix. If it isn't we didn't
2839 mirror an operation on the frame matrix correctly. */
2840 while (i < window_matrix->nrows)
2841 {
2842 if (!glyph_row_slice_p (window_matrix->rows + i,
2843 frame_matrix->rows + j))
2844 emacs_abort ();
2845 ++i, ++j;
2846 }
2847 }
2848
2849 #endif /* GLYPH_DEBUG */
2850
2851
2852 \f
2853 /**********************************************************************
2854 VPOS and HPOS translations
2855 **********************************************************************/
2856
2857 #ifdef GLYPH_DEBUG
2858
2859 /* Translate vertical position VPOS which is relative to window W to a
2860 vertical position relative to W's frame. */
2861
2862 static int
2863 window_to_frame_vpos (struct window *w, int vpos)
2864 {
2865 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2866 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2867 vpos += WINDOW_TOP_EDGE_LINE (w);
2868 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
2869 return vpos;
2870 }
2871
2872
2873 /* Translate horizontal position HPOS which is relative to window W to
2874 a horizontal position relative to W's frame. */
2875
2876 static int
2877 window_to_frame_hpos (struct window *w, int hpos)
2878 {
2879 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2880 hpos += WINDOW_LEFT_EDGE_COL (w);
2881 return hpos;
2882 }
2883
2884 #endif /* GLYPH_DEBUG */
2885
2886
2887 \f
2888 /**********************************************************************
2889 Redrawing Frames
2890 **********************************************************************/
2891
2892 /* Redraw frame F. */
2893
2894 void
2895 redraw_frame (struct frame *f)
2896 {
2897 /* Error if F has no glyphs. */
2898 eassert (f->glyphs_initialized_p);
2899 update_begin (f);
2900 #ifdef MSDOS
2901 if (FRAME_MSDOS_P (f))
2902 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
2903 #endif
2904 clear_frame (f);
2905 clear_current_matrices (f);
2906 update_end (f);
2907 if (FRAME_TERMCAP_P (f))
2908 fflush (FRAME_TTY (f)->output);
2909 windows_or_buffers_changed++;
2910 /* Mark all windows as inaccurate, so that every window will have
2911 its redisplay done. */
2912 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
2913 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
2914 f->garbaged = 0;
2915 }
2916
2917 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
2918 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
2919 If FRAME is omitted or nil, the selected frame is used. */)
2920 (Lisp_Object frame)
2921 {
2922 redraw_frame (decode_live_frame (frame));
2923 return Qnil;
2924 }
2925
2926 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
2927 doc: /* Clear and redisplay all visible frames. */)
2928 (void)
2929 {
2930 Lisp_Object tail, frame;
2931
2932 FOR_EACH_FRAME (tail, frame)
2933 if (FRAME_VISIBLE_P (XFRAME (frame)))
2934 redraw_frame (XFRAME (frame));
2935
2936 return Qnil;
2937 }
2938
2939
2940 \f
2941 /***********************************************************************
2942 Frame Update
2943 ***********************************************************************/
2944
2945 /* Update frame F based on the data in desired matrices.
2946
2947 If FORCE_P, don't let redisplay be stopped by detecting pending input.
2948 If INHIBIT_HAIRY_ID_P, don't try scrolling.
2949
2950 Value is true if redisplay was stopped due to pending input. */
2951
2952 bool
2953 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
2954 {
2955 /* True means display has been paused because of pending input. */
2956 bool paused_p;
2957 struct window *root_window = XWINDOW (f->root_window);
2958
2959 if (redisplay_dont_pause)
2960 force_p = 1;
2961 else if (!force_p && detect_input_pending_ignore_squeezables ())
2962 {
2963 paused_p = 1;
2964 goto do_pause;
2965 }
2966
2967 if (FRAME_WINDOW_P (f))
2968 {
2969 /* We are working on window matrix basis. All windows whose
2970 flag must_be_updated_p is set have to be updated. */
2971
2972 /* Record that we are not working on frame matrices. */
2973 set_frame_matrix_frame (NULL);
2974
2975 /* Update all windows in the window tree of F, maybe stopping
2976 when pending input is detected. */
2977 update_begin (f);
2978
2979 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2980 /* Update the menu bar on X frames that don't have toolkit
2981 support. */
2982 if (WINDOWP (f->menu_bar_window))
2983 update_window (XWINDOW (f->menu_bar_window), 1);
2984 #endif
2985
2986 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2987 /* Update the tool-bar window, if present. */
2988 if (WINDOWP (f->tool_bar_window))
2989 {
2990 struct window *w = XWINDOW (f->tool_bar_window);
2991
2992 /* Update tool-bar window. */
2993 if (w->must_be_updated_p)
2994 {
2995 Lisp_Object tem;
2996
2997 update_window (w, 1);
2998 w->must_be_updated_p = 0;
2999
3000 /* Swap tool-bar strings. We swap because we want to
3001 reuse strings. */
3002 tem = f->current_tool_bar_string;
3003 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3004 fset_desired_tool_bar_string (f, tem);
3005 }
3006 }
3007 #endif
3008
3009 /* Update windows. */
3010 paused_p = update_window_tree (root_window, force_p);
3011 update_end (f);
3012 }
3013 else
3014 {
3015 /* We are working on frame matrix basis. Set the frame on whose
3016 frame matrix we operate. */
3017 set_frame_matrix_frame (f);
3018
3019 /* Build F's desired matrix from window matrices. */
3020 build_frame_matrix (f);
3021
3022 /* Update the display */
3023 update_begin (f);
3024 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3025 update_end (f);
3026
3027 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3028 {
3029 if (FRAME_TTY (f)->termscript)
3030 fflush (FRAME_TTY (f)->termscript);
3031 if (FRAME_TERMCAP_P (f))
3032 fflush (FRAME_TTY (f)->output);
3033 }
3034
3035 /* Check window matrices for lost pointers. */
3036 #ifdef GLYPH_DEBUG
3037 check_window_matrix_pointers (root_window);
3038 add_frame_display_history (f, paused_p);
3039 #endif
3040 }
3041
3042 do_pause:
3043 /* Reset flags indicating that a window should be updated. */
3044 set_window_update_flags (root_window, 0);
3045
3046 display_completed = !paused_p;
3047 return paused_p;
3048 }
3049
3050
3051 \f
3052 /************************************************************************
3053 Window-based updates
3054 ************************************************************************/
3055
3056 /* Perform updates in window tree rooted at W.
3057 If FORCE_P, don't stop updating if input is pending. */
3058
3059 static bool
3060 update_window_tree (struct window *w, bool force_p)
3061 {
3062 bool paused_p = 0;
3063
3064 while (w && !paused_p)
3065 {
3066 if (WINDOWP (w->contents))
3067 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3068 else if (w->must_be_updated_p)
3069 paused_p |= update_window (w, force_p);
3070
3071 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3072 }
3073
3074 return paused_p;
3075 }
3076
3077
3078 /* Update window W if its flag must_be_updated_p is set.
3079 If FORCE_P, don't stop updating if input is pending. */
3080
3081 void
3082 update_single_window (struct window *w, bool force_p)
3083 {
3084 if (w->must_be_updated_p)
3085 {
3086 struct frame *f = XFRAME (WINDOW_FRAME (w));
3087
3088 /* Record that this is not a frame-based redisplay. */
3089 set_frame_matrix_frame (NULL);
3090
3091 if (redisplay_dont_pause)
3092 force_p = 1;
3093
3094 /* Update W. */
3095 update_begin (f);
3096 update_window (w, force_p);
3097 update_end (f);
3098
3099 /* Reset flag in W. */
3100 w->must_be_updated_p = 0;
3101 }
3102 }
3103
3104 #ifdef HAVE_WINDOW_SYSTEM
3105
3106 /* Redraw lines from the current matrix of window W that are
3107 overlapped by other rows. YB is bottom-most y-position in W. */
3108
3109 static void
3110 redraw_overlapped_rows (struct window *w, int yb)
3111 {
3112 int i;
3113 struct frame *f = XFRAME (WINDOW_FRAME (w));
3114
3115 /* If rows overlapping others have been changed, the rows being
3116 overlapped have to be redrawn. This won't draw lines that have
3117 already been drawn in update_window_line because overlapped_p in
3118 desired rows is 0, so after row assignment overlapped_p in
3119 current rows is 0. */
3120 for (i = 0; i < w->current_matrix->nrows; ++i)
3121 {
3122 struct glyph_row *row = w->current_matrix->rows + i;
3123
3124 if (!row->enabled_p)
3125 break;
3126 else if (row->mode_line_p)
3127 continue;
3128
3129 if (row->overlapped_p)
3130 {
3131 enum glyph_row_area area;
3132
3133 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3134 {
3135 output_cursor_to (w, i, 0, row->y,
3136 area == TEXT_AREA ? row->x : 0);
3137 if (row->used[area])
3138 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3139 area, row->used[area]);
3140 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3141 }
3142
3143 row->overlapped_p = 0;
3144 }
3145
3146 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3147 break;
3148 }
3149 }
3150
3151
3152 /* Redraw lines from the current matrix of window W that overlap
3153 others. YB is bottom-most y-position in W. */
3154
3155 static void
3156 redraw_overlapping_rows (struct window *w, int yb)
3157 {
3158 int i, bottom_y;
3159 struct glyph_row *row;
3160 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3161
3162 for (i = 0; i < w->current_matrix->nrows; ++i)
3163 {
3164 row = w->current_matrix->rows + i;
3165
3166 if (!row->enabled_p)
3167 break;
3168 else if (row->mode_line_p)
3169 continue;
3170
3171 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3172
3173 if (row->overlapping_p)
3174 {
3175 int overlaps = 0;
3176
3177 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3178 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3179 overlaps |= OVERLAPS_PRED;
3180 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3181 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3182 overlaps |= OVERLAPS_SUCC;
3183
3184 if (overlaps)
3185 {
3186 if (row->used[LEFT_MARGIN_AREA])
3187 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3188
3189 if (row->used[TEXT_AREA])
3190 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3191
3192 if (row->used[RIGHT_MARGIN_AREA])
3193 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3194
3195 /* Record in neighbor rows that ROW overwrites part of
3196 their display. */
3197 if (overlaps & OVERLAPS_PRED)
3198 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3199 if (overlaps & OVERLAPS_SUCC)
3200 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3201 }
3202 }
3203
3204 if (bottom_y >= yb)
3205 break;
3206 }
3207 }
3208
3209 #endif /* HAVE_WINDOW_SYSTEM */
3210
3211
3212 #if defined GLYPH_DEBUG && 0
3213
3214 /* Check that no row in the current matrix of window W is enabled
3215 which is below what's displayed in the window. */
3216
3217 static void
3218 check_current_matrix_flags (struct window *w)
3219 {
3220 bool last_seen_p = 0;
3221 int i, yb = window_text_bottom_y (w);
3222
3223 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3224 {
3225 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3226 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3227 last_seen_p = 1;
3228 else if (last_seen_p && row->enabled_p)
3229 emacs_abort ();
3230 }
3231 }
3232
3233 #endif /* GLYPH_DEBUG */
3234
3235
3236 /* Update display of window W.
3237 If FORCE_P, don't stop updating when input is pending. */
3238
3239 static bool
3240 update_window (struct window *w, bool force_p)
3241 {
3242 struct glyph_matrix *desired_matrix = w->desired_matrix;
3243 bool paused_p;
3244 int preempt_count = baud_rate / 2400 + 1;
3245 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3246 #ifdef GLYPH_DEBUG
3247 /* Check that W's frame doesn't have glyph matrices. */
3248 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3249 #endif
3250
3251 /* Check pending input the first time so that we can quickly return. */
3252 if (!force_p)
3253 detect_input_pending_ignore_squeezables ();
3254
3255 /* If forced to complete the update, or if no input is pending, do
3256 the update. */
3257 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3258 {
3259 struct glyph_row *row, *end;
3260 struct glyph_row *mode_line_row;
3261 struct glyph_row *header_line_row;
3262 int yb;
3263 bool changed_p = 0, mouse_face_overwritten_p = 0;
3264 int n_updated = 0;
3265
3266 rif->update_window_begin_hook (w);
3267 yb = window_text_bottom_y (w);
3268 row = MATRIX_ROW (desired_matrix, 0);
3269 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3270
3271 /* Take note of the header line, if there is one. We will
3272 update it below, after updating all of the window's lines. */
3273 if (row->mode_line_p)
3274 {
3275 header_line_row = row;
3276 ++row;
3277 }
3278 else
3279 header_line_row = NULL;
3280
3281 /* Update the mode line, if necessary. */
3282 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3283 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3284 {
3285 mode_line_row->y = yb;
3286 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3287 desired_matrix),
3288 &mouse_face_overwritten_p);
3289 }
3290
3291 /* Find first enabled row. Optimizations in redisplay_internal
3292 may lead to an update with only one row enabled. There may
3293 be also completely empty matrices. */
3294 while (row < end && !row->enabled_p)
3295 ++row;
3296
3297 /* Try reusing part of the display by copying. */
3298 if (row < end && !desired_matrix->no_scrolling_p)
3299 {
3300 int rc = scrolling_window (w, header_line_row != NULL);
3301 if (rc < 0)
3302 {
3303 /* All rows were found to be equal. */
3304 paused_p = 0;
3305 goto set_cursor;
3306 }
3307 else if (rc > 0)
3308 {
3309 /* We've scrolled the display. */
3310 force_p = 1;
3311 changed_p = 1;
3312 }
3313 }
3314
3315 /* Update the rest of the lines. */
3316 for (; row < end && (force_p || !input_pending); ++row)
3317 /* scrolling_window resets the enabled_p flag of the rows it
3318 reuses from current_matrix. */
3319 if (row->enabled_p)
3320 {
3321 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3322 int i;
3323
3324 /* We'll have to play a little bit with when to
3325 detect_input_pending. If it's done too often,
3326 scrolling large windows with repeated scroll-up
3327 commands will too quickly pause redisplay. */
3328 if (!force_p && ++n_updated % preempt_count == 0)
3329 detect_input_pending_ignore_squeezables ();
3330 changed_p |= update_window_line (w, vpos,
3331 &mouse_face_overwritten_p);
3332
3333 /* Mark all rows below the last visible one in the current
3334 matrix as invalid. This is necessary because of
3335 variable line heights. Consider the case of three
3336 successive redisplays, where the first displays 5
3337 lines, the second 3 lines, and the third 5 lines again.
3338 If the second redisplay wouldn't mark rows in the
3339 current matrix invalid, the third redisplay might be
3340 tempted to optimize redisplay based on lines displayed
3341 in the first redisplay. */
3342 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3343 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3344 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3345 }
3346
3347 /* Was display preempted? */
3348 paused_p = row < end;
3349
3350 set_cursor:
3351
3352 /* Update the header line after scrolling because a new header
3353 line would otherwise overwrite lines at the top of the window
3354 that can be scrolled. */
3355 if (header_line_row && header_line_row->enabled_p)
3356 {
3357 header_line_row->y = 0;
3358 update_window_line (w, 0, &mouse_face_overwritten_p);
3359 }
3360
3361 /* Fix the appearance of overlapping/overlapped rows. */
3362 if (!paused_p && !w->pseudo_window_p)
3363 {
3364 #ifdef HAVE_WINDOW_SYSTEM
3365 if (changed_p && rif->fix_overlapping_area)
3366 {
3367 redraw_overlapped_rows (w, yb);
3368 redraw_overlapping_rows (w, yb);
3369 }
3370 #endif
3371
3372 /* Make cursor visible at cursor position of W. */
3373 set_window_cursor_after_update (w);
3374
3375 #if 0 /* Check that current matrix invariants are satisfied. This is
3376 for debugging only. See the comment of check_matrix_invariants. */
3377 IF_DEBUG (check_matrix_invariants (w));
3378 #endif
3379 }
3380
3381 #ifdef GLYPH_DEBUG
3382 /* Remember the redisplay method used to display the matrix. */
3383 strcpy (w->current_matrix->method, w->desired_matrix->method);
3384 #endif
3385
3386 #ifdef HAVE_WINDOW_SYSTEM
3387 update_window_fringes (w, 0);
3388 #endif
3389
3390 /* End the update of window W. Don't set the cursor if we
3391 paused updating the display because in this case,
3392 set_window_cursor_after_update hasn't been called, and
3393 W->output_cursor doesn't contain the cursor location. */
3394 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3395 }
3396 else
3397 paused_p = 1;
3398
3399 #ifdef GLYPH_DEBUG
3400 /* check_current_matrix_flags (w); */
3401 add_window_display_history (w, w->current_matrix->method, paused_p);
3402 #endif
3403
3404 clear_glyph_matrix (desired_matrix);
3405
3406 return paused_p;
3407 }
3408
3409
3410 /* Update the display of area AREA in window W, row number VPOS.
3411 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3412
3413 static void
3414 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3415 enum glyph_row_area area, int vpos)
3416 {
3417 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3418 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3419
3420 /* Set cursor to start of glyphs, write them, and clear to the end
3421 of the area. I don't think that something more sophisticated is
3422 necessary here, since marginal areas will not be the default. */
3423 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3424 if (desired_row->used[area])
3425 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3426 area, desired_row->used[area]);
3427 rif->clear_end_of_line (w, updated_row, area, -1);
3428 }
3429
3430
3431 /* Update the display of the text area of row VPOS in window W.
3432 Value is true if display has changed. */
3433
3434 static bool
3435 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3436 {
3437 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3438 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3439 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3440 bool changed_p = 0;
3441
3442 /* If rows are at different X or Y, or rows have different height,
3443 or the current row is marked invalid, write the entire line. */
3444 if (!current_row->enabled_p
3445 || desired_row->y != current_row->y
3446 || desired_row->ascent != current_row->ascent
3447 || desired_row->phys_ascent != current_row->phys_ascent
3448 || desired_row->phys_height != current_row->phys_height
3449 || desired_row->visible_height != current_row->visible_height
3450 || current_row->overlapped_p
3451 /* This next line is necessary for correctly redrawing
3452 mouse-face areas after scrolling and other operations.
3453 However, it causes excessive flickering when mouse is moved
3454 across the mode line. Luckily, turning it off for the mode
3455 line doesn't seem to hurt anything. -- cyd.
3456 But it is still needed for the header line. -- kfs. */
3457 || (current_row->mouse_face_p
3458 && !(current_row->mode_line_p && vpos > 0))
3459 || current_row->x != desired_row->x)
3460 {
3461 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3462
3463 if (desired_row->used[TEXT_AREA])
3464 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3465 TEXT_AREA, desired_row->used[TEXT_AREA]);
3466
3467 /* Clear to end of window. */
3468 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3469 changed_p = 1;
3470
3471 /* This erases the cursor. We do this here because
3472 notice_overwritten_cursor cannot easily check this, which
3473 might indicate that the whole functionality of
3474 notice_overwritten_cursor would better be implemented here.
3475 On the other hand, we need notice_overwritten_cursor as long
3476 as mouse highlighting is done asynchronously outside of
3477 redisplay. */
3478 if (vpos == w->phys_cursor.vpos)
3479 w->phys_cursor_on_p = 0;
3480 }
3481 else
3482 {
3483 int stop, i, x;
3484 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3485 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3486 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3487 int desired_stop_pos = desired_row->used[TEXT_AREA];
3488 bool abort_skipping = 0;
3489
3490 /* If the desired row extends its face to the text area end, and
3491 unless the current row also does so at the same position,
3492 make sure we write at least one glyph, so that the face
3493 extension actually takes place. */
3494 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3495 && (desired_stop_pos < current_row->used[TEXT_AREA]
3496 || (desired_stop_pos == current_row->used[TEXT_AREA]
3497 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3498 --desired_stop_pos;
3499
3500 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3501 i = 0;
3502 x = desired_row->x;
3503
3504 /* Loop over glyphs that current and desired row may have
3505 in common. */
3506 while (i < stop)
3507 {
3508 bool can_skip_p = !abort_skipping;
3509
3510 /* Skip over glyphs that both rows have in common. These
3511 don't have to be written. We can't skip if the last
3512 current glyph overlaps the glyph to its right. For
3513 example, consider a current row of `if ' with the `f' in
3514 Courier bold so that it overlaps the ` ' to its right.
3515 If the desired row is ` ', we would skip over the space
3516 after the `if' and there would remain a pixel from the
3517 `f' on the screen. */
3518 if (overlapping_glyphs_p && i > 0)
3519 {
3520 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3521 int left, right;
3522
3523 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3524 &left, &right);
3525 can_skip_p = (right == 0 && !abort_skipping);
3526 }
3527
3528 if (can_skip_p)
3529 {
3530 int start_hpos = i;
3531
3532 while (i < stop
3533 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3534 {
3535 x += desired_glyph->pixel_width;
3536 ++desired_glyph, ++current_glyph, ++i;
3537 }
3538
3539 /* Consider the case that the current row contains "xxx
3540 ppp ggg" in italic Courier font, and the desired row
3541 is "xxx ggg". The character `p' has lbearing, `g'
3542 has not. The loop above will stop in front of the
3543 first `p' in the current row. If we would start
3544 writing glyphs there, we wouldn't erase the lbearing
3545 of the `p'. The rest of the lbearing problem is then
3546 taken care of by draw_glyphs. */
3547 if (overlapping_glyphs_p
3548 && i > 0
3549 && i < current_row->used[TEXT_AREA]
3550 && (current_row->used[TEXT_AREA]
3551 != desired_row->used[TEXT_AREA]))
3552 {
3553 int left, right;
3554
3555 rif->get_glyph_overhangs (current_glyph,
3556 XFRAME (w->frame),
3557 &left, &right);
3558 while (left > 0 && i > 0)
3559 {
3560 --i, --desired_glyph, --current_glyph;
3561 x -= desired_glyph->pixel_width;
3562 left -= desired_glyph->pixel_width;
3563 }
3564
3565 /* Abort the skipping algorithm if we end up before
3566 our starting point, to avoid looping (bug#1070).
3567 This can happen when the lbearing is larger than
3568 the pixel width. */
3569 abort_skipping = (i < start_hpos);
3570 }
3571 }
3572
3573 /* Try to avoid writing the entire rest of the desired row
3574 by looking for a resync point. This mainly prevents
3575 mode line flickering in the case the mode line is in
3576 fixed-pitch font, which it usually will be. */
3577 if (i < desired_row->used[TEXT_AREA])
3578 {
3579 int start_x = x, start_hpos = i;
3580 struct glyph *start = desired_glyph;
3581 int current_x = x;
3582 bool skip_first_p = !can_skip_p;
3583
3584 /* Find the next glyph that's equal again. */
3585 while (i < stop
3586 && (skip_first_p
3587 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3588 && x == current_x)
3589 {
3590 x += desired_glyph->pixel_width;
3591 current_x += current_glyph->pixel_width;
3592 ++desired_glyph, ++current_glyph, ++i;
3593 skip_first_p = 0;
3594 }
3595
3596 if (i == start_hpos || x != current_x)
3597 {
3598 i = start_hpos;
3599 x = start_x;
3600 desired_glyph = start;
3601 break;
3602 }
3603
3604 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3605 rif->write_glyphs (w, updated_row, start,
3606 TEXT_AREA, i - start_hpos);
3607 changed_p = 1;
3608 }
3609 }
3610
3611 /* Write the rest. */
3612 if (i < desired_row->used[TEXT_AREA])
3613 {
3614 output_cursor_to (w, vpos, i, desired_row->y, x);
3615 rif->write_glyphs (w, updated_row, desired_glyph,
3616 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3617 changed_p = 1;
3618 }
3619
3620 /* Maybe clear to end of line. */
3621 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3622 {
3623 /* If new row extends to the end of the text area, nothing
3624 has to be cleared, if and only if we did a write_glyphs
3625 above. This is made sure by setting desired_stop_pos
3626 appropriately above. */
3627 eassert (i < desired_row->used[TEXT_AREA]
3628 || ((desired_row->used[TEXT_AREA]
3629 == current_row->used[TEXT_AREA])
3630 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3631 }
3632 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3633 {
3634 /* If old row extends to the end of the text area, clear. */
3635 if (i >= desired_row->used[TEXT_AREA])
3636 output_cursor_to (w, vpos, i, desired_row->y,
3637 desired_row->pixel_width);
3638 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3639 changed_p = 1;
3640 }
3641 else if (desired_row->pixel_width < current_row->pixel_width)
3642 {
3643 /* Otherwise clear to the end of the old row. Everything
3644 after that position should be clear already. */
3645 int xlim;
3646
3647 if (i >= desired_row->used[TEXT_AREA])
3648 output_cursor_to (w, vpos, i, desired_row->y,
3649 desired_row->pixel_width);
3650
3651 /* If cursor is displayed at the end of the line, make sure
3652 it's cleared. Nowadays we don't have a phys_cursor_glyph
3653 with which to erase the cursor (because this method
3654 doesn't work with lbearing/rbearing), so we must do it
3655 this way. */
3656 if (vpos == w->phys_cursor.vpos
3657 && (desired_row->reversed_p
3658 ? (w->phys_cursor.hpos < 0)
3659 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3660 {
3661 w->phys_cursor_on_p = 0;
3662 xlim = -1;
3663 }
3664 else
3665 xlim = current_row->pixel_width;
3666 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3667 changed_p = 1;
3668 }
3669 }
3670
3671 return changed_p;
3672 }
3673
3674
3675 /* Update row VPOS in window W. Value is true if display has been changed. */
3676
3677 static bool
3678 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3679 {
3680 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3681 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3682 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3683 bool changed_p = 0;
3684
3685 /* A row can be completely invisible in case a desired matrix was
3686 built with a vscroll and then make_cursor_line_fully_visible shifts
3687 the matrix. Make sure to make such rows current anyway, since
3688 we need the correct y-position, for example, in the current matrix. */
3689 if (desired_row->mode_line_p
3690 || desired_row->visible_height > 0)
3691 {
3692 eassert (desired_row->enabled_p);
3693
3694 /* Update display of the left margin area, if there is one. */
3695 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3696 {
3697 changed_p = 1;
3698 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3699 /* Setting this flag will ensure the vertical border, if
3700 any, between this window and the one on its left will be
3701 redrawn. This is necessary because updating the left
3702 margin area can potentially draw over the border. */
3703 current_row->redraw_fringe_bitmaps_p = 1;
3704 }
3705
3706 /* Update the display of the text area. */
3707 if (update_text_area (w, desired_row, vpos))
3708 {
3709 changed_p = 1;
3710 if (current_row->mouse_face_p)
3711 *mouse_face_overwritten_p = 1;
3712 }
3713
3714 /* Update display of the right margin area, if there is one. */
3715 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3716 {
3717 changed_p = 1;
3718 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3719 }
3720
3721 /* Draw truncation marks etc. */
3722 if (!current_row->enabled_p
3723 || desired_row->y != current_row->y
3724 || desired_row->visible_height != current_row->visible_height
3725 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3726 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3727 || current_row->redraw_fringe_bitmaps_p
3728 || desired_row->mode_line_p != current_row->mode_line_p
3729 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3730 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3731 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3732 rif->after_update_window_line_hook (w, desired_row);
3733 }
3734
3735 /* Update current_row from desired_row. */
3736 make_current (w->desired_matrix, w->current_matrix, vpos);
3737 return changed_p;
3738 }
3739
3740
3741 /* Set the cursor after an update of window W. This function may only
3742 be called from update_window. */
3743
3744 static void
3745 set_window_cursor_after_update (struct window *w)
3746 {
3747 struct frame *f = XFRAME (w->frame);
3748 int cx, cy, vpos, hpos;
3749
3750 /* Not intended for frame matrix updates. */
3751 eassert (FRAME_WINDOW_P (f));
3752
3753 if (cursor_in_echo_area
3754 && !NILP (echo_area_buffer[0])
3755 /* If we are showing a message instead of the mini-buffer,
3756 show the cursor for the message instead. */
3757 && XWINDOW (minibuf_window) == w
3758 && EQ (minibuf_window, echo_area_window)
3759 /* These cases apply only to the frame that contains
3760 the active mini-buffer window. */
3761 && FRAME_HAS_MINIBUF_P (f)
3762 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3763 {
3764 cx = cy = vpos = hpos = 0;
3765
3766 if (cursor_in_echo_area >= 0)
3767 {
3768 /* If the mini-buffer is several lines high, find the last
3769 line that has any text on it. Note: either all lines
3770 are enabled or none. Otherwise we wouldn't be able to
3771 determine Y. */
3772 struct glyph_row *row, *last_row;
3773 struct glyph *glyph;
3774 int yb = window_text_bottom_y (w);
3775
3776 last_row = NULL;
3777 row = w->current_matrix->rows;
3778 while (row->enabled_p
3779 && (last_row == NULL
3780 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3781 {
3782 if (row->used[TEXT_AREA]
3783 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3784 last_row = row;
3785 ++row;
3786 }
3787
3788 if (last_row)
3789 {
3790 struct glyph *start = last_row->glyphs[TEXT_AREA];
3791 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3792
3793 while (last > start && last->charpos < 0)
3794 --last;
3795
3796 for (glyph = start; glyph < last; ++glyph)
3797 {
3798 cx += glyph->pixel_width;
3799 ++hpos;
3800 }
3801
3802 cy = last_row->y;
3803 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3804 }
3805 }
3806 }
3807 else
3808 {
3809 cx = w->cursor.x;
3810 cy = w->cursor.y;
3811 hpos = w->cursor.hpos;
3812 vpos = w->cursor.vpos;
3813 }
3814
3815 /* Window cursor can be out of sync for horizontally split windows.
3816 Horizontal position is -1 when cursor is on the left fringe. */
3817 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3818 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3819 output_cursor_to (w, vpos, hpos, cy, cx);
3820 }
3821
3822
3823 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
3824 tree rooted at W. */
3825
3826 void
3827 set_window_update_flags (struct window *w, bool on_p)
3828 {
3829 while (w)
3830 {
3831 if (WINDOWP (w->contents))
3832 set_window_update_flags (XWINDOW (w->contents), on_p);
3833 else
3834 w->must_be_updated_p = on_p;
3835
3836 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3837 }
3838 }
3839
3840
3841 \f
3842 /***********************************************************************
3843 Window-Based Scrolling
3844 ***********************************************************************/
3845
3846 /* Structure describing rows in scrolling_window. */
3847
3848 struct row_entry
3849 {
3850 /* Number of occurrences of this row in desired and current matrix. */
3851 int old_uses, new_uses;
3852
3853 /* Vpos of row in new matrix. */
3854 int new_line_number;
3855
3856 /* Bucket index of this row_entry in the hash table row_table. */
3857 ptrdiff_t bucket;
3858
3859 /* The row described by this entry. */
3860 struct glyph_row *row;
3861
3862 /* Hash collision chain. */
3863 struct row_entry *next;
3864 };
3865
3866 /* A pool to allocate row_entry structures from, and the size of the
3867 pool. The pool is reallocated in scrolling_window when we find
3868 that we need a larger one. */
3869
3870 static struct row_entry *row_entry_pool;
3871 static ptrdiff_t row_entry_pool_size;
3872
3873 /* Index of next free entry in row_entry_pool. */
3874
3875 static ptrdiff_t row_entry_idx;
3876
3877 /* The hash table used during scrolling, and the table's size. This
3878 table is used to quickly identify equal rows in the desired and
3879 current matrix. */
3880
3881 static struct row_entry **row_table;
3882 static ptrdiff_t row_table_size;
3883
3884 /* Vectors of pointers to row_entry structures belonging to the
3885 current and desired matrix, and the size of the vectors. */
3886
3887 static struct row_entry **old_lines, **new_lines;
3888 static ptrdiff_t old_lines_size, new_lines_size;
3889
3890 /* A pool to allocate run structures from, and its size. */
3891
3892 static struct run *run_pool;
3893 static ptrdiff_t runs_size;
3894
3895 /* A vector of runs of lines found during scrolling. */
3896
3897 static struct run **runs;
3898
3899 /* Add glyph row ROW to the scrolling hash table. */
3900
3901 static struct row_entry *
3902 add_row_entry (struct glyph_row *row)
3903 {
3904 struct row_entry *entry;
3905 ptrdiff_t i = row->hash % row_table_size;
3906
3907 entry = row_table[i];
3908 eassert (entry || verify_row_hash (row));
3909 while (entry && !row_equal_p (entry->row, row, 1))
3910 entry = entry->next;
3911
3912 if (entry == NULL)
3913 {
3914 entry = row_entry_pool + row_entry_idx++;
3915 entry->row = row;
3916 entry->old_uses = entry->new_uses = 0;
3917 entry->new_line_number = 0;
3918 entry->bucket = i;
3919 entry->next = row_table[i];
3920 row_table[i] = entry;
3921 }
3922
3923 return entry;
3924 }
3925
3926
3927 /* Try to reuse part of the current display of W by scrolling lines.
3928 HEADER_LINE_P means W has a header line.
3929
3930 The algorithm is taken from Communications of the ACM, Apr78 "A
3931 Technique for Isolating Differences Between Files." It should take
3932 O(N) time.
3933
3934 A short outline of the steps of the algorithm
3935
3936 1. Skip lines equal at the start and end of both matrices.
3937
3938 2. Enter rows in the current and desired matrix into a symbol
3939 table, counting how often they appear in both matrices.
3940
3941 3. Rows that appear exactly once in both matrices serve as anchors,
3942 i.e. we assume that such lines are likely to have been moved.
3943
3944 4. Starting from anchor lines, extend regions to be scrolled both
3945 forward and backward.
3946
3947 Value is
3948
3949 -1 if all rows were found to be equal.
3950 0 to indicate that we did not scroll the display, or
3951 1 if we did scroll. */
3952
3953 static int
3954 scrolling_window (struct window *w, bool header_line_p)
3955 {
3956 struct glyph_matrix *desired_matrix = w->desired_matrix;
3957 struct glyph_matrix *current_matrix = w->current_matrix;
3958 int yb = window_text_bottom_y (w);
3959 ptrdiff_t i;
3960 int j, first_old, first_new, last_old, last_new;
3961 int nruns, run_idx;
3962 ptrdiff_t n;
3963 struct row_entry *entry;
3964 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3965
3966 /* Skip over rows equal at the start. */
3967 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
3968 {
3969 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
3970 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
3971
3972 if (c->enabled_p
3973 && d->enabled_p
3974 && !d->redraw_fringe_bitmaps_p
3975 && c->y == d->y
3976 && MATRIX_ROW_BOTTOM_Y (c) <= yb
3977 && MATRIX_ROW_BOTTOM_Y (d) <= yb
3978 && row_equal_p (c, d, 1))
3979 {
3980 assign_row (c, d);
3981 d->enabled_p = 0;
3982 }
3983 else
3984 break;
3985 }
3986
3987 /* Give up if some rows in the desired matrix are not enabled. */
3988 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
3989 return -1;
3990
3991 first_old = first_new = i;
3992
3993 /* Set last_new to the index + 1 of the row that reaches the
3994 bottom boundary in the desired matrix. Give up if we find a
3995 disabled row before we reach the bottom boundary. */
3996 i = first_new + 1;
3997 while (i < desired_matrix->nrows - 1)
3998 {
3999 int bottom;
4000
4001 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4002 return 0;
4003 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4004 if (bottom <= yb)
4005 ++i;
4006 if (bottom >= yb)
4007 break;
4008 }
4009
4010 last_new = i;
4011
4012 /* Set last_old to the index + 1 of the row that reaches the bottom
4013 boundary in the current matrix. We don't look at the enabled
4014 flag here because we plan to reuse part of the display even if
4015 other parts are disabled. */
4016 i = first_old + 1;
4017 while (i < current_matrix->nrows - 1)
4018 {
4019 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4020 if (bottom <= yb)
4021 ++i;
4022 if (bottom >= yb)
4023 break;
4024 }
4025
4026 last_old = i;
4027
4028 /* Skip over rows equal at the bottom. */
4029 i = last_new;
4030 j = last_old;
4031 while (i - 1 > first_new
4032 && j - 1 > first_old
4033 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4034 && (MATRIX_ROW (current_matrix, j - 1)->y
4035 == MATRIX_ROW (desired_matrix, i - 1)->y)
4036 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4037 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4038 MATRIX_ROW (current_matrix, j - 1), 1))
4039 --i, --j;
4040 last_new = i;
4041 last_old = j;
4042
4043 /* Nothing to do if all rows are equal. */
4044 if (last_new == first_new)
4045 return 0;
4046
4047 /* Check for integer overflow in size calculation.
4048
4049 If next_almost_prime checks (N) for divisibility by 2..10, then
4050 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4051 So, set next_almost_prime_increment_max to 10.
4052
4053 It's just a coincidence that next_almost_prime_increment_max ==
4054 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4055 13, then next_almost_prime_increment_max would be 14, e.g.,
4056 because next_almost_prime (113) would be 127. */
4057 {
4058 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4059 enum { next_almost_prime_increment_max = 10 };
4060 ptrdiff_t row_table_max =
4061 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4062 - next_almost_prime_increment_max);
4063 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4064 if (current_nrows_max < current_matrix->nrows)
4065 memory_full (SIZE_MAX);
4066 }
4067
4068 /* Reallocate vectors, tables etc. if necessary. */
4069
4070 if (current_matrix->nrows > old_lines_size)
4071 old_lines = xpalloc (old_lines, &old_lines_size,
4072 current_matrix->nrows - old_lines_size,
4073 INT_MAX, sizeof *old_lines);
4074
4075 if (desired_matrix->nrows > new_lines_size)
4076 new_lines = xpalloc (new_lines, &new_lines_size,
4077 desired_matrix->nrows - new_lines_size,
4078 INT_MAX, sizeof *new_lines);
4079
4080 n = desired_matrix->nrows;
4081 n += current_matrix->nrows;
4082 if (row_table_size < 3 * n)
4083 {
4084 ptrdiff_t size = next_almost_prime (3 * n);
4085 row_table = xnrealloc (row_table, size, sizeof *row_table);
4086 row_table_size = size;
4087 memset (row_table, 0, size * sizeof *row_table);
4088 }
4089
4090 if (n > row_entry_pool_size)
4091 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4092 n - row_entry_pool_size,
4093 -1, sizeof *row_entry_pool);
4094
4095 if (desired_matrix->nrows > runs_size)
4096 {
4097 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4098 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4099 runs_size = desired_matrix->nrows;
4100 }
4101
4102 nruns = run_idx = 0;
4103 row_entry_idx = 0;
4104
4105 /* Add rows from the current and desired matrix to the hash table
4106 row_hash_table to be able to find equal ones quickly. */
4107
4108 for (i = first_old; i < last_old; ++i)
4109 {
4110 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4111 {
4112 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4113 old_lines[i] = entry;
4114 ++entry->old_uses;
4115 }
4116 else
4117 old_lines[i] = NULL;
4118 }
4119
4120 for (i = first_new; i < last_new; ++i)
4121 {
4122 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4123 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4124 ++entry->new_uses;
4125 entry->new_line_number = i;
4126 new_lines[i] = entry;
4127 }
4128
4129 /* Identify moves based on lines that are unique and equal
4130 in both matrices. */
4131 for (i = first_old; i < last_old;)
4132 if (old_lines[i]
4133 && old_lines[i]->old_uses == 1
4134 && old_lines[i]->new_uses == 1)
4135 {
4136 int p, q;
4137 int new_line = old_lines[i]->new_line_number;
4138 struct run *run = run_pool + run_idx++;
4139
4140 /* Record move. */
4141 run->current_vpos = i;
4142 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4143 run->desired_vpos = new_line;
4144 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4145 run->nrows = 1;
4146 run->height = MATRIX_ROW (current_matrix, i)->height;
4147
4148 /* Extend backward. */
4149 p = i - 1;
4150 q = new_line - 1;
4151 while (p > first_old
4152 && q > first_new
4153 && old_lines[p] == new_lines[q])
4154 {
4155 int h = MATRIX_ROW (current_matrix, p)->height;
4156 --run->current_vpos;
4157 --run->desired_vpos;
4158 ++run->nrows;
4159 run->height += h;
4160 run->desired_y -= h;
4161 run->current_y -= h;
4162 --p, --q;
4163 }
4164
4165 /* Extend forward. */
4166 p = i + 1;
4167 q = new_line + 1;
4168 while (p < last_old
4169 && q < last_new
4170 && old_lines[p] == new_lines[q])
4171 {
4172 int h = MATRIX_ROW (current_matrix, p)->height;
4173 ++run->nrows;
4174 run->height += h;
4175 ++p, ++q;
4176 }
4177
4178 /* Insert run into list of all runs. Order runs by copied
4179 pixel lines. Note that we record runs that don't have to
4180 be copied because they are already in place. This is done
4181 because we can avoid calling update_window_line in this
4182 case. */
4183 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4184 ;
4185 for (q = nruns; q > p; --q)
4186 runs[q] = runs[q - 1];
4187 runs[p] = run;
4188 ++nruns;
4189
4190 i += run->nrows;
4191 }
4192 else
4193 ++i;
4194
4195 /* Do the moves. Do it in a way that we don't overwrite something
4196 we want to copy later on. This is not solvable in general
4197 because there is only one display and we don't have a way to
4198 exchange areas on this display. Example:
4199
4200 +-----------+ +-----------+
4201 | A | | B |
4202 +-----------+ --> +-----------+
4203 | B | | A |
4204 +-----------+ +-----------+
4205
4206 Instead, prefer bigger moves, and invalidate moves that would
4207 copy from where we copied to. */
4208
4209 for (i = 0; i < nruns; ++i)
4210 if (runs[i]->nrows > 0)
4211 {
4212 struct run *r = runs[i];
4213
4214 /* Copy on the display. */
4215 if (r->current_y != r->desired_y)
4216 {
4217 rif->clear_window_mouse_face (w);
4218 rif->scroll_run_hook (w, r);
4219 }
4220
4221 /* Truncate runs that copy to where we copied to, and
4222 invalidate runs that copy from where we copied to. */
4223 for (j = nruns - 1; j > i; --j)
4224 {
4225 struct run *p = runs[j];
4226 bool truncated_p = 0;
4227
4228 if (p->nrows > 0
4229 && p->desired_y < r->desired_y + r->height
4230 && p->desired_y + p->height > r->desired_y)
4231 {
4232 if (p->desired_y < r->desired_y)
4233 {
4234 p->nrows = r->desired_vpos - p->desired_vpos;
4235 p->height = r->desired_y - p->desired_y;
4236 truncated_p = 1;
4237 }
4238 else
4239 {
4240 int nrows_copied = (r->desired_vpos + r->nrows
4241 - p->desired_vpos);
4242
4243 if (p->nrows <= nrows_copied)
4244 p->nrows = 0;
4245 else
4246 {
4247 int height_copied = (r->desired_y + r->height
4248 - p->desired_y);
4249
4250 p->current_vpos += nrows_copied;
4251 p->desired_vpos += nrows_copied;
4252 p->nrows -= nrows_copied;
4253 p->current_y += height_copied;
4254 p->desired_y += height_copied;
4255 p->height -= height_copied;
4256 truncated_p = 1;
4257 }
4258 }
4259 }
4260
4261 if (r->current_y != r->desired_y
4262 /* The condition below is equivalent to
4263 ((p->current_y >= r->desired_y
4264 && p->current_y < r->desired_y + r->height)
4265 || (p->current_y + p->height > r->desired_y
4266 && (p->current_y + p->height
4267 <= r->desired_y + r->height)))
4268 because we have 0 < p->height <= r->height. */
4269 && p->current_y < r->desired_y + r->height
4270 && p->current_y + p->height > r->desired_y)
4271 p->nrows = 0;
4272
4273 /* Reorder runs by copied pixel lines if truncated. */
4274 if (truncated_p && p->nrows > 0)
4275 {
4276 int k = nruns - 1;
4277
4278 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4279 k--;
4280 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4281 runs[k] = p;
4282 }
4283 }
4284
4285 /* Assign matrix rows. */
4286 for (j = 0; j < r->nrows; ++j)
4287 {
4288 struct glyph_row *from, *to;
4289 bool to_overlapped_p;
4290
4291 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4292 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4293 to_overlapped_p = to->overlapped_p;
4294 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4295 assign_row (to, from);
4296 /* The above `assign_row' actually does swap, so if we had
4297 an overlap in the copy destination of two runs, then
4298 the second run would assign a previously disabled bogus
4299 row. But thanks to the truncation code in the
4300 preceding for-loop, we no longer have such an overlap,
4301 and thus the assigned row should always be enabled. */
4302 eassert (to->enabled_p);
4303 from->enabled_p = 0;
4304 to->overlapped_p = to_overlapped_p;
4305 }
4306 }
4307
4308 /* Clear the hash table, for the next time. */
4309 for (i = 0; i < row_entry_idx; ++i)
4310 row_table[row_entry_pool[i].bucket] = NULL;
4311
4312 /* Value is 1 to indicate that we scrolled the display. */
4313 return nruns > 0;
4314 }
4315
4316
4317 \f
4318 /************************************************************************
4319 Frame-Based Updates
4320 ************************************************************************/
4321
4322 /* Update the desired frame matrix of frame F.
4323
4324 FORCE_P means that the update should not be stopped by pending input.
4325 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
4326
4327 Value is true if update was stopped due to pending input. */
4328
4329 static bool
4330 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4331 {
4332 /* Frame matrices to work on. */
4333 struct glyph_matrix *current_matrix = f->current_matrix;
4334 struct glyph_matrix *desired_matrix = f->desired_matrix;
4335 int i;
4336 bool pause_p;
4337 int preempt_count = baud_rate / 2400 + 1;
4338
4339 eassert (current_matrix && desired_matrix);
4340
4341 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4342 calculate_costs (f);
4343
4344 if (preempt_count <= 0)
4345 preempt_count = 1;
4346
4347 if (!force_p && detect_input_pending_ignore_squeezables ())
4348 {
4349 pause_p = 1;
4350 goto do_pause;
4351 }
4352
4353 /* If we cannot insert/delete lines, it's no use trying it. */
4354 if (!FRAME_LINE_INS_DEL_OK (f))
4355 inhibit_id_p = 1;
4356
4357 /* See if any of the desired lines are enabled; don't compute for
4358 i/d line if just want cursor motion. */
4359 for (i = 0; i < desired_matrix->nrows; i++)
4360 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4361 break;
4362
4363 /* Try doing i/d line, if not yet inhibited. */
4364 if (!inhibit_id_p && i < desired_matrix->nrows)
4365 force_p |= scrolling (f);
4366
4367 /* Update the individual lines as needed. Do bottom line first. */
4368 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4369 update_frame_line (f, desired_matrix->nrows - 1);
4370
4371 /* Now update the rest of the lines. */
4372 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4373 {
4374 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4375 {
4376 if (FRAME_TERMCAP_P (f))
4377 {
4378 /* Flush out every so many lines.
4379 Also flush out if likely to have more than 1k buffered
4380 otherwise. I'm told that some telnet connections get
4381 really screwed by more than 1k output at once. */
4382 FILE *display_output = FRAME_TTY (f)->output;
4383 if (display_output)
4384 {
4385 ptrdiff_t outq = __fpending (display_output);
4386 if (outq > 900
4387 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4388 fflush (display_output);
4389 }
4390 }
4391
4392 if (!force_p && (i - 1) % preempt_count == 0)
4393 detect_input_pending_ignore_squeezables ();
4394
4395 update_frame_line (f, i);
4396 }
4397 }
4398
4399 assume (0 <= FRAME_LINES (f));
4400 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4401
4402 /* Now just clean up termcap drivers and set cursor, etc. */
4403 if (!pause_p)
4404 {
4405 if ((cursor_in_echo_area
4406 /* If we are showing a message instead of the mini-buffer,
4407 show the cursor for the message instead of for the
4408 (now hidden) mini-buffer contents. */
4409 || (EQ (minibuf_window, selected_window)
4410 && EQ (minibuf_window, echo_area_window)
4411 && !NILP (echo_area_buffer[0])))
4412 /* These cases apply only to the frame that contains
4413 the active mini-buffer window. */
4414 && FRAME_HAS_MINIBUF_P (f)
4415 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4416 {
4417 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4418 int row, col;
4419
4420 if (cursor_in_echo_area < 0)
4421 {
4422 /* Negative value of cursor_in_echo_area means put
4423 cursor at beginning of line. */
4424 row = top;
4425 col = 0;
4426 }
4427 else
4428 {
4429 /* Positive value of cursor_in_echo_area means put
4430 cursor at the end of the prompt. If the mini-buffer
4431 is several lines high, find the last line that has
4432 any text on it. */
4433 row = FRAME_LINES (f);
4434 do
4435 {
4436 --row;
4437 col = 0;
4438
4439 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4440 {
4441 /* Frame rows are filled up with spaces that
4442 must be ignored here. */
4443 struct glyph_row *r = MATRIX_ROW (current_matrix,
4444 row);
4445 struct glyph *start = r->glyphs[TEXT_AREA];
4446 struct glyph *last = start + r->used[TEXT_AREA];
4447
4448 while (last > start
4449 && (last - 1)->charpos < 0)
4450 --last;
4451
4452 col = last - start;
4453 }
4454 }
4455 while (row > top && col == 0);
4456
4457 /* Make sure COL is not out of range. */
4458 if (col >= FRAME_CURSOR_X_LIMIT (f))
4459 {
4460 /* If we have another row, advance cursor into it. */
4461 if (row < FRAME_LINES (f) - 1)
4462 {
4463 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4464 row++;
4465 }
4466 /* Otherwise move it back in range. */
4467 else
4468 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4469 }
4470 }
4471
4472 cursor_to (f, row, col);
4473 }
4474 else
4475 {
4476 /* We have only one cursor on terminal frames. Use it to
4477 display the cursor of the selected window. */
4478 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4479 if (w->cursor.vpos >= 0
4480 /* The cursor vpos may be temporarily out of bounds
4481 in the following situation: There is one window,
4482 with the cursor in the lower half of it. The window
4483 is split, and a message causes a redisplay before
4484 a new cursor position has been computed. */
4485 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4486 {
4487 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4488 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4489
4490 x += max (0, w->left_margin_cols);
4491 cursor_to (f, y, x);
4492 }
4493 }
4494 }
4495
4496 do_pause:
4497
4498 clear_desired_matrices (f);
4499 return pause_p;
4500 }
4501
4502
4503 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4504
4505 static bool
4506 scrolling (struct frame *frame)
4507 {
4508 int unchanged_at_top, unchanged_at_bottom;
4509 int window_size;
4510 int changed_lines;
4511 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4512 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4513 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4514 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4515 register int i;
4516 int free_at_end_vpos = FRAME_LINES (frame);
4517 struct glyph_matrix *current_matrix = frame->current_matrix;
4518 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4519
4520 if (!current_matrix)
4521 emacs_abort ();
4522
4523 /* Compute hash codes of all the lines. Also calculate number of
4524 changed lines, number of unchanged lines at the beginning, and
4525 number of unchanged lines at the end. */
4526 changed_lines = 0;
4527 unchanged_at_top = 0;
4528 unchanged_at_bottom = FRAME_LINES (frame);
4529 for (i = 0; i < FRAME_LINES (frame); i++)
4530 {
4531 /* Give up on this scrolling if some old lines are not enabled. */
4532 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4533 return 0;
4534 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4535 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4536 {
4537 /* This line cannot be redrawn, so don't let scrolling mess it. */
4538 new_hash[i] = old_hash[i];
4539 #define INFINITY 1000000 /* Taken from scroll.c */
4540 draw_cost[i] = INFINITY;
4541 }
4542 else
4543 {
4544 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4545 draw_cost[i] = line_draw_cost (desired_matrix, i);
4546 }
4547
4548 if (old_hash[i] != new_hash[i])
4549 {
4550 changed_lines++;
4551 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4552 }
4553 else if (i == unchanged_at_top)
4554 unchanged_at_top++;
4555 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4556 }
4557
4558 /* If changed lines are few, don't allow preemption, don't scroll. */
4559 if ((!FRAME_SCROLL_REGION_OK (frame)
4560 && changed_lines < baud_rate / 2400)
4561 || unchanged_at_bottom == FRAME_LINES (frame))
4562 return 1;
4563
4564 window_size = (FRAME_LINES (frame) - unchanged_at_top
4565 - unchanged_at_bottom);
4566
4567 if (FRAME_SCROLL_REGION_OK (frame))
4568 free_at_end_vpos -= unchanged_at_bottom;
4569 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4570 free_at_end_vpos = -1;
4571
4572 /* If large window, fast terminal and few lines in common between
4573 current frame and desired frame, don't bother with i/d calc. */
4574 if (!FRAME_SCROLL_REGION_OK (frame)
4575 && window_size >= 18 && baud_rate > 2400
4576 && (window_size >=
4577 10 * scrolling_max_lines_saved (unchanged_at_top,
4578 FRAME_LINES (frame) - unchanged_at_bottom,
4579 old_hash, new_hash, draw_cost)))
4580 return 0;
4581
4582 if (window_size < 2)
4583 return 0;
4584
4585 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4586 draw_cost + unchanged_at_top - 1,
4587 old_draw_cost + unchanged_at_top - 1,
4588 old_hash + unchanged_at_top - 1,
4589 new_hash + unchanged_at_top - 1,
4590 free_at_end_vpos - unchanged_at_top);
4591
4592 return 0;
4593 }
4594
4595
4596 /* Count the number of blanks at the start of the vector of glyphs R
4597 which is LEN glyphs long. */
4598
4599 static int
4600 count_blanks (struct glyph *r, int len)
4601 {
4602 int i;
4603
4604 for (i = 0; i < len; ++i)
4605 if (!CHAR_GLYPH_SPACE_P (r[i]))
4606 break;
4607
4608 return i;
4609 }
4610
4611
4612 /* Count the number of glyphs in common at the start of the glyph
4613 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4614 of STR2. Value is the number of equal glyphs equal at the start. */
4615
4616 static int
4617 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4618 {
4619 struct glyph *p1 = str1;
4620 struct glyph *p2 = str2;
4621
4622 while (p1 < end1
4623 && p2 < end2
4624 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4625 ++p1, ++p2;
4626
4627 return p1 - str1;
4628 }
4629
4630
4631 /* Char insertion/deletion cost vector, from term.c */
4632
4633 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4634
4635
4636 /* Perform a frame-based update on line VPOS in frame FRAME. */
4637
4638 static void
4639 update_frame_line (struct frame *f, int vpos)
4640 {
4641 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4642 int tem;
4643 int osp, nsp, begmatch, endmatch, olen, nlen;
4644 struct glyph_matrix *current_matrix = f->current_matrix;
4645 struct glyph_matrix *desired_matrix = f->desired_matrix;
4646 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4647 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4648 bool must_write_whole_line_p;
4649 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4650 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4651 != FACE_TTY_DEFAULT_BG_COLOR);
4652
4653 if (colored_spaces_p)
4654 write_spaces_p = 1;
4655
4656 /* Current row not enabled means it has unknown contents. We must
4657 write the whole desired line in that case. */
4658 must_write_whole_line_p = !current_row->enabled_p;
4659 if (must_write_whole_line_p)
4660 {
4661 obody = 0;
4662 olen = 0;
4663 }
4664 else
4665 {
4666 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4667 olen = current_row->used[TEXT_AREA];
4668
4669 /* Ignore trailing spaces, if we can. */
4670 if (!write_spaces_p)
4671 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4672 olen--;
4673 }
4674
4675 current_row->enabled_p = 1;
4676 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4677
4678 /* If desired line is empty, just clear the line. */
4679 if (!desired_row->enabled_p)
4680 {
4681 nlen = 0;
4682 goto just_erase;
4683 }
4684
4685 nbody = desired_row->glyphs[TEXT_AREA];
4686 nlen = desired_row->used[TEXT_AREA];
4687 nend = nbody + nlen;
4688
4689 /* If display line has unknown contents, write the whole line. */
4690 if (must_write_whole_line_p)
4691 {
4692 /* Ignore spaces at the end, if we can. */
4693 if (!write_spaces_p)
4694 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4695 --nlen;
4696
4697 /* Write the contents of the desired line. */
4698 if (nlen)
4699 {
4700 cursor_to (f, vpos, 0);
4701 write_glyphs (f, nbody, nlen);
4702 }
4703
4704 /* Don't call clear_end_of_line if we already wrote the whole
4705 line. The cursor will not be at the right margin in that
4706 case but in the line below. */
4707 if (nlen < FRAME_TOTAL_COLS (f))
4708 {
4709 cursor_to (f, vpos, nlen);
4710 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4711 }
4712 else
4713 /* Make sure we are in the right row, otherwise cursor movement
4714 with cmgoto might use `ch' in the wrong row. */
4715 cursor_to (f, vpos, 0);
4716
4717 make_current (desired_matrix, current_matrix, vpos);
4718 return;
4719 }
4720
4721 /* Pretend trailing spaces are not there at all,
4722 unless for one reason or another we must write all spaces. */
4723 if (!write_spaces_p)
4724 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4725 nlen--;
4726
4727 /* If there's no i/d char, quickly do the best we can without it. */
4728 if (!FRAME_CHAR_INS_DEL_OK (f))
4729 {
4730 int i, j;
4731
4732 /* Find the first glyph in desired row that doesn't agree with
4733 a glyph in the current row, and write the rest from there on. */
4734 for (i = 0; i < nlen; i++)
4735 {
4736 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4737 {
4738 /* Find the end of the run of different glyphs. */
4739 j = i + 1;
4740 while (j < nlen
4741 && (j >= olen
4742 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4743 || CHAR_GLYPH_PADDING_P (nbody[j])))
4744 ++j;
4745
4746 /* Output this run of non-matching chars. */
4747 cursor_to (f, vpos, i);
4748 write_glyphs (f, nbody + i, j - i);
4749 i = j - 1;
4750
4751 /* Now find the next non-match. */
4752 }
4753 }
4754
4755 /* Clear the rest of the line, or the non-clear part of it. */
4756 if (olen > nlen)
4757 {
4758 cursor_to (f, vpos, nlen);
4759 clear_end_of_line (f, olen);
4760 }
4761
4762 /* Make current row = desired row. */
4763 make_current (desired_matrix, current_matrix, vpos);
4764 return;
4765 }
4766
4767 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4768 characters in a row. */
4769
4770 if (!olen)
4771 {
4772 /* If current line is blank, skip over initial spaces, if
4773 possible, and write the rest. */
4774 if (write_spaces_p)
4775 nsp = 0;
4776 else
4777 nsp = count_blanks (nbody, nlen);
4778
4779 if (nlen > nsp)
4780 {
4781 cursor_to (f, vpos, nsp);
4782 write_glyphs (f, nbody + nsp, nlen - nsp);
4783 }
4784
4785 /* Exchange contents between current_frame and new_frame. */
4786 make_current (desired_matrix, current_matrix, vpos);
4787 return;
4788 }
4789
4790 /* Compute number of leading blanks in old and new contents. */
4791 osp = count_blanks (obody, olen);
4792 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4793
4794 /* Compute number of matching chars starting with first non-blank. */
4795 begmatch = count_match (obody + osp, obody + olen,
4796 nbody + nsp, nbody + nlen);
4797
4798 /* Spaces in new match implicit space past the end of old. */
4799 /* A bug causing this to be a no-op was fixed in 18.29. */
4800 if (!write_spaces_p && osp + begmatch == olen)
4801 {
4802 np1 = nbody + nsp;
4803 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4804 ++begmatch;
4805 }
4806
4807 /* Avoid doing insert/delete char
4808 just cause number of leading spaces differs
4809 when the following text does not match. */
4810 if (begmatch == 0 && osp != nsp)
4811 osp = nsp = min (osp, nsp);
4812
4813 /* Find matching characters at end of line */
4814 op1 = obody + olen;
4815 np1 = nbody + nlen;
4816 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4817 while (op1 > op2
4818 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4819 {
4820 op1--;
4821 np1--;
4822 }
4823 endmatch = obody + olen - op1;
4824
4825 /* tem gets the distance to insert or delete.
4826 endmatch is how many characters we save by doing so.
4827 Is it worth it? */
4828
4829 tem = (nlen - nsp) - (olen - osp);
4830 if (endmatch && tem
4831 && (!FRAME_CHAR_INS_DEL_OK (f)
4832 || endmatch <= char_ins_del_cost (f)[tem]))
4833 endmatch = 0;
4834
4835 /* nsp - osp is the distance to insert or delete.
4836 If that is nonzero, begmatch is known to be nonzero also.
4837 begmatch + endmatch is how much we save by doing the ins/del.
4838 Is it worth it? */
4839
4840 if (nsp != osp
4841 && (!FRAME_CHAR_INS_DEL_OK (f)
4842 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4843 {
4844 begmatch = 0;
4845 endmatch = 0;
4846 osp = nsp = min (osp, nsp);
4847 }
4848
4849 /* Now go through the line, inserting, writing and
4850 deleting as appropriate. */
4851
4852 if (osp > nsp)
4853 {
4854 cursor_to (f, vpos, nsp);
4855 delete_glyphs (f, osp - nsp);
4856 }
4857 else if (nsp > osp)
4858 {
4859 /* If going to delete chars later in line
4860 and insert earlier in the line,
4861 must delete first to avoid losing data in the insert */
4862 if (endmatch && nlen < olen + nsp - osp)
4863 {
4864 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
4865 delete_glyphs (f, olen + nsp - osp - nlen);
4866 olen = nlen - (nsp - osp);
4867 }
4868 cursor_to (f, vpos, osp);
4869 insert_glyphs (f, 0, nsp - osp);
4870 }
4871 olen += nsp - osp;
4872
4873 tem = nsp + begmatch + endmatch;
4874 if (nlen != tem || olen != tem)
4875 {
4876 if (!endmatch || nlen == olen)
4877 {
4878 /* If new text being written reaches right margin, there is
4879 no need to do clear-to-eol at the end of this function
4880 (and it would not be safe, since cursor is not going to
4881 be "at the margin" after the text is done). */
4882 if (nlen == FRAME_TOTAL_COLS (f))
4883 olen = 0;
4884
4885 /* Function write_glyphs is prepared to do nothing
4886 if passed a length <= 0. Check it here to avoid
4887 unnecessary cursor movement. */
4888 if (nlen - tem > 0)
4889 {
4890 cursor_to (f, vpos, nsp + begmatch);
4891 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
4892 }
4893 }
4894 else if (nlen > olen)
4895 {
4896 /* Here, we used to have the following simple code:
4897 ----------------------------------------
4898 write_glyphs (nbody + nsp + begmatch, olen - tem);
4899 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
4900 ----------------------------------------
4901 but it doesn't work if nbody[nsp + begmatch + olen - tem]
4902 is a padding glyph. */
4903 int out = olen - tem; /* Columns to be overwritten originally. */
4904 int del;
4905
4906 cursor_to (f, vpos, nsp + begmatch);
4907
4908 /* Calculate columns we can actually overwrite. */
4909 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
4910 out--;
4911 write_glyphs (f, nbody + nsp + begmatch, out);
4912
4913 /* If we left columns to be overwritten, we must delete them. */
4914 del = olen - tem - out;
4915 if (del > 0)
4916 delete_glyphs (f, del);
4917
4918 /* At last, we insert columns not yet written out. */
4919 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
4920 olen = nlen;
4921 }
4922 else if (olen > nlen)
4923 {
4924 cursor_to (f, vpos, nsp + begmatch);
4925 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
4926 delete_glyphs (f, olen - nlen);
4927 olen = nlen;
4928 }
4929 }
4930
4931 just_erase:
4932 /* If any unerased characters remain after the new line, erase them. */
4933 if (olen > nlen)
4934 {
4935 cursor_to (f, vpos, nlen);
4936 clear_end_of_line (f, olen);
4937 }
4938
4939 /* Exchange contents between current_frame and new_frame. */
4940 make_current (desired_matrix, current_matrix, vpos);
4941 }
4942
4943
4944 \f
4945 /***********************************************************************
4946 X/Y Position -> Buffer Position
4947 ***********************************************************************/
4948
4949 /* Determine what's under window-relative pixel position (*X, *Y).
4950 Return the OBJECT (string or buffer) that's there.
4951 Return in *POS the position in that object.
4952 Adjust *X and *Y to character positions.
4953 Return in *DX and *DY the pixel coordinates of the click,
4954 relative to the top left corner of OBJECT, or relative to
4955 the top left corner of the character glyph at (*X, *Y)
4956 if OBJECT is nil.
4957 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
4958 if the coordinates point to an empty area of the display. */
4959
4960 Lisp_Object
4961 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
4962 {
4963 struct it it;
4964 Lisp_Object old_current_buffer = Fcurrent_buffer ();
4965 struct text_pos startp;
4966 Lisp_Object string;
4967 struct glyph_row *row;
4968 #ifdef HAVE_WINDOW_SYSTEM
4969 struct image *img = 0;
4970 #endif
4971 int x0, x1, to_x;
4972 void *itdata = NULL;
4973
4974 /* We used to set current_buffer directly here, but that does the
4975 wrong thing with `face-remapping-alist' (bug#2044). */
4976 Fset_buffer (w->contents);
4977 itdata = bidi_shelve_cache ();
4978 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
4979 start_display (&it, w, startp);
4980 /* start_display takes into account the header-line row, but IT's
4981 vpos still counts from the glyph row that includes the window's
4982 start position. Adjust for a possible header-line row. */
4983 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
4984
4985 x0 = *x;
4986
4987 /* First, move to the beginning of the row corresponding to *Y. We
4988 need to be in that row to get the correct value of base paragraph
4989 direction for the text at (*X, *Y). */
4990 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
4991
4992 /* TO_X is the pixel position that the iterator will compute for the
4993 glyph at *X. We add it.first_visible_x because iterator
4994 positions include the hscroll. */
4995 to_x = x0 + it.first_visible_x;
4996 if (it.bidi_it.paragraph_dir == R2L)
4997 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
4998 text area. This is because the iterator, even in R2L
4999 paragraphs, delivers glyphs as if they started at the left
5000 margin of the window. (When we actually produce glyphs for
5001 display, we reverse their order in PRODUCE_GLYPHS, but the
5002 iterator doesn't know about that.) The following line adjusts
5003 the pixel position to the iterator geometry, which is what
5004 move_it_* routines use. (The -1 is because in a window whose
5005 text-area width is W, the rightmost pixel position is W-1, and
5006 it should be mirrored into zero pixel position.) */
5007 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5008
5009 /* Now move horizontally in the row to the glyph under *X. Second
5010 argument is ZV to prevent move_it_in_display_line from matching
5011 based on buffer positions. */
5012 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5013 bidi_unshelve_cache (itdata, 0);
5014
5015 Fset_buffer (old_current_buffer);
5016
5017 *dx = x0 + it.first_visible_x - it.current_x;
5018 *dy = *y - it.current_y;
5019
5020 string = w->contents;
5021 if (STRINGP (it.string))
5022 string = it.string;
5023 *pos = it.current;
5024 if (it.what == IT_COMPOSITION
5025 && it.cmp_it.nchars > 1
5026 && it.cmp_it.reversed_p)
5027 {
5028 /* The current display element is a grapheme cluster in a
5029 composition. In that case, we need the position of the first
5030 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5031 it.current points to the last character of the cluster, thus
5032 we must move back to the first character of the same
5033 cluster. */
5034 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5035 if (STRINGP (it.string))
5036 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5037 else
5038 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5039 CHARPOS (pos->pos));
5040 }
5041
5042 #ifdef HAVE_WINDOW_SYSTEM
5043 if (it.what == IT_IMAGE)
5044 {
5045 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5046 && !NILP (img->spec))
5047 *object = img->spec;
5048 }
5049 #endif
5050
5051 if (it.vpos < w->current_matrix->nrows
5052 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5053 row->enabled_p))
5054 {
5055 if (it.hpos < row->used[TEXT_AREA])
5056 {
5057 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5058 #ifdef HAVE_WINDOW_SYSTEM
5059 if (img)
5060 {
5061 *dy -= row->ascent - glyph->ascent;
5062 *dx += glyph->slice.img.x;
5063 *dy += glyph->slice.img.y;
5064 /* Image slices positions are still relative to the entire image */
5065 *width = img->width;
5066 *height = img->height;
5067 }
5068 else
5069 #endif
5070 {
5071 *width = glyph->pixel_width;
5072 *height = glyph->ascent + glyph->descent;
5073 }
5074 }
5075 else
5076 {
5077 *width = 0;
5078 *height = row->height;
5079 }
5080 }
5081 else
5082 {
5083 *width = *height = 0;
5084 }
5085
5086 /* Add extra (default width) columns if clicked after EOL. */
5087 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5088 if (x0 > x1)
5089 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5090
5091 *x = it.hpos;
5092 *y = it.vpos;
5093
5094 return string;
5095 }
5096
5097
5098 /* Value is the string under window-relative coordinates X/Y in the
5099 mode line or header line (PART says which) of window W, or nil if none.
5100 *CHARPOS is set to the position in the string returned. */
5101
5102 Lisp_Object
5103 mode_line_string (struct window *w, enum window_part part,
5104 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5105 int *dx, int *dy, int *width, int *height)
5106 {
5107 struct glyph_row *row;
5108 struct glyph *glyph, *end;
5109 int x0, y0;
5110 Lisp_Object string = Qnil;
5111
5112 if (part == ON_MODE_LINE)
5113 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5114 else
5115 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5116 y0 = *y - row->y;
5117 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5118
5119 if (row->mode_line_p && row->enabled_p)
5120 {
5121 /* Find the glyph under X. If we find one with a string object,
5122 it's the one we were looking for. */
5123 glyph = row->glyphs[TEXT_AREA];
5124 end = glyph + row->used[TEXT_AREA];
5125 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5126 x0 -= glyph->pixel_width;
5127 *x = glyph - row->glyphs[TEXT_AREA];
5128 if (glyph < end)
5129 {
5130 string = glyph->object;
5131 *charpos = glyph->charpos;
5132 *width = glyph->pixel_width;
5133 *height = glyph->ascent + glyph->descent;
5134 #ifdef HAVE_WINDOW_SYSTEM
5135 if (glyph->type == IMAGE_GLYPH)
5136 {
5137 struct image *img;
5138 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5139 if (img != NULL)
5140 *object = img->spec;
5141 y0 -= row->ascent - glyph->ascent;
5142 }
5143 #endif
5144 }
5145 else
5146 {
5147 /* Add extra (default width) columns if clicked after EOL. */
5148 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5149 *width = 0;
5150 *height = row->height;
5151 }
5152 }
5153 else
5154 {
5155 *x = 0;
5156 x0 = 0;
5157 *width = *height = 0;
5158 }
5159
5160 *dx = x0;
5161 *dy = y0;
5162
5163 return string;
5164 }
5165
5166
5167 /* Value is the string under window-relative coordinates X/Y in either
5168 marginal area, or nil if none. *CHARPOS is set to the position in
5169 the string returned. */
5170
5171 Lisp_Object
5172 marginal_area_string (struct window *w, enum window_part part,
5173 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5174 int *dx, int *dy, int *width, int *height)
5175 {
5176 struct glyph_row *row = w->current_matrix->rows;
5177 struct glyph *glyph, *end;
5178 int x0, y0, i, wy = *y;
5179 int area;
5180 Lisp_Object string = Qnil;
5181
5182 if (part == ON_LEFT_MARGIN)
5183 area = LEFT_MARGIN_AREA;
5184 else if (part == ON_RIGHT_MARGIN)
5185 area = RIGHT_MARGIN_AREA;
5186 else
5187 emacs_abort ();
5188
5189 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5190 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5191 break;
5192 y0 = *y - row->y;
5193 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5194
5195 if (row->enabled_p)
5196 {
5197 /* Find the glyph under X. If we find one with a string object,
5198 it's the one we were looking for. */
5199 if (area == RIGHT_MARGIN_AREA)
5200 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5201 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5202 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5203 + window_box_width (w, LEFT_MARGIN_AREA)
5204 + window_box_width (w, TEXT_AREA));
5205 else
5206 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5207 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5208 : 0);
5209
5210 glyph = row->glyphs[area];
5211 end = glyph + row->used[area];
5212 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5213 x0 -= glyph->pixel_width;
5214 *x = glyph - row->glyphs[area];
5215 if (glyph < end)
5216 {
5217 string = glyph->object;
5218 *charpos = glyph->charpos;
5219 *width = glyph->pixel_width;
5220 *height = glyph->ascent + glyph->descent;
5221 #ifdef HAVE_WINDOW_SYSTEM
5222 if (glyph->type == IMAGE_GLYPH)
5223 {
5224 struct image *img;
5225 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5226 if (img != NULL)
5227 *object = img->spec;
5228 y0 -= row->ascent - glyph->ascent;
5229 x0 += glyph->slice.img.x;
5230 y0 += glyph->slice.img.y;
5231 }
5232 #endif
5233 }
5234 else
5235 {
5236 /* Add extra (default width) columns if clicked after EOL. */
5237 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5238 *width = 0;
5239 *height = row->height;
5240 }
5241 }
5242 else
5243 {
5244 x0 = 0;
5245 *x = 0;
5246 *width = *height = 0;
5247 }
5248
5249 *dx = x0;
5250 *dy = y0;
5251
5252 return string;
5253 }
5254
5255
5256 /***********************************************************************
5257 Changing Frame Sizes
5258 ***********************************************************************/
5259
5260 #ifdef SIGWINCH
5261
5262 static void deliver_window_change_signal (int);
5263
5264 static void
5265 handle_window_change_signal (int sig)
5266 {
5267 int width, height;
5268 struct tty_display_info *tty;
5269
5270 /* The frame size change obviously applies to a single
5271 termcap-controlled terminal, but we can't decide which.
5272 Therefore, we resize the frames corresponding to each tty.
5273 */
5274 for (tty = tty_list; tty; tty = tty->next) {
5275
5276 if (! tty->term_initted)
5277 continue;
5278
5279 /* Suspended tty frames have tty->input == NULL avoid trying to
5280 use it. */
5281 if (!tty->input)
5282 continue;
5283
5284 get_tty_size (fileno (tty->input), &width, &height);
5285
5286 if (width > 5 && height > 2) {
5287 Lisp_Object tail, frame;
5288
5289 FOR_EACH_FRAME (tail, frame)
5290 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5291 /* Record the new sizes, but don't reallocate the data
5292 structures now. Let that be done later outside of the
5293 signal handler. */
5294 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5295 }
5296 }
5297 }
5298
5299 static void
5300 deliver_window_change_signal (int sig)
5301 {
5302 deliver_process_signal (sig, handle_window_change_signal);
5303 }
5304 #endif /* SIGWINCH */
5305
5306
5307 /* Do any change in frame size that was requested by a signal.
5308 SAFE means this function is called from a place where it is
5309 safe to change frame sizes while a redisplay is in progress. */
5310
5311 void
5312 do_pending_window_change (bool safe)
5313 {
5314 /* If window change signal handler should have run before, run it now. */
5315 if (redisplaying_p && !safe)
5316 return;
5317
5318 while (delayed_size_change)
5319 {
5320 Lisp_Object tail, frame;
5321
5322 delayed_size_change = 0;
5323
5324 FOR_EACH_FRAME (tail, frame)
5325 {
5326 struct frame *f = XFRAME (frame);
5327
5328 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5329 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5330 0, 0, safe);
5331 }
5332 }
5333 }
5334
5335
5336 /* Change the frame height and/or width. Values may be given as zero to
5337 indicate no change is to take place.
5338
5339 If DELAY, assume we're being called from a signal handler, and
5340 queue the change for later - perhaps the next redisplay.
5341 Since this tries to resize windows, we can't call it
5342 from a signal handler.
5343
5344 SAFE means this function is called from a place where it's
5345 safe to change frame sizes while a redisplay is in progress. */
5346
5347 void
5348 change_frame_size (struct frame *f, int newheight, int newwidth,
5349 bool pretend, bool delay, bool safe)
5350 {
5351 Lisp_Object tail, frame;
5352
5353 if (FRAME_MSDOS_P (f))
5354 {
5355 /* On MS-DOS, all frames use the same screen, so a change in
5356 size affects all frames. Termcap now supports multiple
5357 ttys. */
5358 FOR_EACH_FRAME (tail, frame)
5359 if (! FRAME_WINDOW_P (XFRAME (frame)))
5360 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5361 pretend, delay, safe);
5362 }
5363 else
5364 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5365 }
5366
5367 static void
5368 change_frame_size_1 (struct frame *f, int newheight, int newwidth,
5369 bool pretend, bool delay, bool safe)
5370 {
5371 int new_frame_total_cols;
5372 ptrdiff_t count = SPECPDL_INDEX ();
5373
5374 /* If we can't deal with the change now, queue it for later. */
5375 if (delay || (redisplaying_p && !safe))
5376 {
5377 f->new_text_lines = newheight;
5378 f->new_text_cols = newwidth;
5379 delayed_size_change = 1;
5380 return;
5381 }
5382
5383 /* This size-change overrides any pending one for this frame. */
5384 f->new_text_lines = 0;
5385 f->new_text_cols = 0;
5386
5387 /* If an argument is zero, set it to the current value. */
5388 if (newheight == 0)
5389 newheight = FRAME_LINES (f);
5390 if (newwidth == 0)
5391 newwidth = FRAME_COLS (f);
5392
5393 /* Compute width of windows in F. */
5394 /* Round up to the smallest acceptable size. */
5395 check_frame_size (f, &newheight, &newwidth);
5396
5397 /* This is the width of the frame with vertical scroll bars and fringe
5398 columns. Do this after rounding - see discussion of bug#9723. */
5399 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5400
5401 /* If we're not changing the frame size, quit now. */
5402 /* Frame width may be unchanged but the text portion may change, for
5403 example, fullscreen and remove/add scroll bar. */
5404 if (newheight == FRAME_LINES (f)
5405 /* Text portion unchanged? */
5406 && newwidth == FRAME_COLS (f)
5407 /* Frame width unchanged? */
5408 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5409 return;
5410
5411 block_input ();
5412
5413 #ifdef MSDOS
5414 /* We only can set screen dimensions to certain values supported
5415 by our video hardware. Try to find the smallest size greater
5416 or equal to the requested dimensions. */
5417 dos_set_window_size (&newheight, &newwidth);
5418 #endif
5419
5420 if (newheight != FRAME_LINES (f))
5421 {
5422 resize_frame_windows (f, newheight, 0);
5423
5424 /* MSDOS frames cannot PRETEND, as they change frame size by
5425 manipulating video hardware. */
5426 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5427 FrameRows (FRAME_TTY (f)) = newheight;
5428 }
5429
5430 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5431 {
5432 resize_frame_windows (f, new_frame_total_cols, 1);
5433
5434 /* MSDOS frames cannot PRETEND, as they change frame size by
5435 manipulating video hardware. */
5436 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5437 FrameCols (FRAME_TTY (f)) = newwidth;
5438
5439 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
5440 if (WINDOWP (f->tool_bar_window))
5441 XWINDOW (f->tool_bar_window)->total_cols = newwidth;
5442 #endif
5443 }
5444
5445 FRAME_LINES (f) = newheight;
5446 SET_FRAME_COLS (f, newwidth);
5447
5448 {
5449 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5450 int text_area_x, text_area_y, text_area_width, text_area_height;
5451
5452 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5453 &text_area_height);
5454 if (w->cursor.x >= text_area_x + text_area_width)
5455 w->cursor.hpos = w->cursor.x = 0;
5456 if (w->cursor.y >= text_area_y + text_area_height)
5457 w->cursor.vpos = w->cursor.y = 0;
5458 }
5459
5460 adjust_frame_glyphs (f);
5461 calculate_costs (f);
5462 SET_FRAME_GARBAGED (f);
5463 f->resized_p = 1;
5464
5465 unblock_input ();
5466
5467 record_unwind_current_buffer ();
5468
5469 run_window_configuration_change_hook (f);
5470
5471 unbind_to (count, Qnil);
5472 }
5473
5474
5475 \f
5476 /***********************************************************************
5477 Terminal Related Lisp Functions
5478 ***********************************************************************/
5479
5480 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5481 1, 1, "FOpen termscript file: ",
5482 doc: /* Start writing all terminal output to FILE as well as the terminal.
5483 FILE = nil means just close any termscript file currently open. */)
5484 (Lisp_Object file)
5485 {
5486 struct tty_display_info *tty;
5487
5488 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5489 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5490 error ("Current frame is not on a tty device");
5491
5492 tty = CURTTY ();
5493
5494 if (tty->termscript != 0)
5495 {
5496 block_input ();
5497 fclose (tty->termscript);
5498 tty->termscript = 0;
5499 unblock_input ();
5500 }
5501
5502 if (! NILP (file))
5503 {
5504 file = Fexpand_file_name (file, Qnil);
5505 tty->termscript = emacs_fopen (SSDATA (file), "w");
5506 if (tty->termscript == 0)
5507 report_file_error ("Opening termscript", file);
5508 }
5509 return Qnil;
5510 }
5511
5512
5513 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5514 Ssend_string_to_terminal, 1, 2, 0,
5515 doc: /* Send STRING to the terminal without alteration.
5516 Control characters in STRING will have terminal-dependent effects.
5517
5518 Optional parameter TERMINAL specifies the tty terminal device to use.
5519 It may be a terminal object, a frame, or nil for the terminal used by
5520 the currently selected frame. In batch mode, STRING is sent to stdout
5521 when TERMINAL is nil. */)
5522 (Lisp_Object string, Lisp_Object terminal)
5523 {
5524 struct terminal *t = get_terminal (terminal, 1);
5525 FILE *out;
5526
5527 /* ??? Perhaps we should do something special for multibyte strings here. */
5528 CHECK_STRING (string);
5529 block_input ();
5530
5531 if (!t)
5532 error ("Unknown terminal device");
5533
5534 if (t->type == output_initial)
5535 out = stdout;
5536 else if (t->type != output_termcap && t->type != output_msdos_raw)
5537 error ("Device %d is not a termcap terminal device", t->id);
5538 else
5539 {
5540 struct tty_display_info *tty = t->display_info.tty;
5541
5542 if (! tty->output)
5543 error ("Terminal is currently suspended");
5544
5545 if (tty->termscript)
5546 {
5547 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5548 fflush (tty->termscript);
5549 }
5550 out = tty->output;
5551 }
5552 fwrite (SDATA (string), 1, SBYTES (string), out);
5553 fflush (out);
5554 unblock_input ();
5555 return Qnil;
5556 }
5557
5558
5559 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5560 doc: /* Beep, or flash the screen.
5561 Also, unless an argument is given,
5562 terminate any keyboard macro currently executing. */)
5563 (Lisp_Object arg)
5564 {
5565 if (!NILP (arg))
5566 {
5567 if (noninteractive)
5568 putchar (07);
5569 else
5570 ring_bell (XFRAME (selected_frame));
5571 }
5572 else
5573 bitch_at_user ();
5574
5575 return Qnil;
5576 }
5577
5578 void
5579 bitch_at_user (void)
5580 {
5581 if (noninteractive)
5582 putchar (07);
5583 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5584 {
5585 const char *msg
5586 = "Keyboard macro terminated by a command ringing the bell";
5587 Fsignal (Quser_error, list1 (build_string (msg)));
5588 }
5589 else
5590 ring_bell (XFRAME (selected_frame));
5591 }
5592
5593
5594 \f
5595 /***********************************************************************
5596 Sleeping, Waiting
5597 ***********************************************************************/
5598
5599 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5600 doc: /* Pause, without updating display, for SECONDS seconds.
5601 SECONDS may be a floating-point value, meaning that you can wait for a
5602 fraction of a second. Optional second arg MILLISECONDS specifies an
5603 additional wait period, in milliseconds; this is for backwards compatibility.
5604 \(Not all operating systems support waiting for a fraction of a second.) */)
5605 (Lisp_Object seconds, Lisp_Object milliseconds)
5606 {
5607 double duration = extract_float (seconds);
5608
5609 if (!NILP (milliseconds))
5610 {
5611 CHECK_NUMBER (milliseconds);
5612 duration += XINT (milliseconds) / 1000.0;
5613 }
5614
5615 if (duration > 0)
5616 {
5617 struct timespec t = dtotimespec (duration);
5618 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5619 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5620 }
5621
5622 return Qnil;
5623 }
5624
5625
5626 /* This is just like wait_reading_process_output, except that
5627 it does redisplay.
5628
5629 TIMEOUT is number of seconds to wait (float or integer),
5630 or t to wait forever.
5631 READING is true if reading input.
5632 If DISPLAY_OPTION is >0 display process output while waiting.
5633 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5634 */
5635
5636 Lisp_Object
5637 sit_for (Lisp_Object timeout, bool reading, int display_option)
5638 {
5639 intmax_t sec;
5640 int nsec;
5641 bool do_display = display_option > 0;
5642
5643 swallow_events (do_display);
5644
5645 if ((detect_input_pending_run_timers (do_display))
5646 || !NILP (Vexecuting_kbd_macro))
5647 return Qnil;
5648
5649 if (display_option > 1)
5650 redisplay_preserve_echo_area (2);
5651
5652 if (INTEGERP (timeout))
5653 {
5654 sec = XINT (timeout);
5655 if (sec <= 0)
5656 return Qt;
5657 nsec = 0;
5658 }
5659 else if (FLOATP (timeout))
5660 {
5661 double seconds = XFLOAT_DATA (timeout);
5662 if (! (0 < seconds))
5663 return Qt;
5664 else
5665 {
5666 struct timespec t = dtotimespec (seconds);
5667 sec = min (t.tv_sec, WAIT_READING_MAX);
5668 nsec = t.tv_nsec;
5669 }
5670 }
5671 else if (EQ (timeout, Qt))
5672 {
5673 sec = 0;
5674 nsec = 0;
5675 }
5676 else
5677 wrong_type_argument (Qnumberp, timeout);
5678
5679
5680 #ifdef USABLE_SIGIO
5681 gobble_input ();
5682 #endif
5683
5684 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5685 Qnil, NULL, 0);
5686
5687 return detect_input_pending () ? Qnil : Qt;
5688 }
5689
5690
5691 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5692 doc: /* Perform redisplay.
5693 Optional arg FORCE, if non-nil, prevents redisplay from being
5694 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5695 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5696 preempted by arriving input, so FORCE does nothing.
5697
5698 Return t if redisplay was performed, nil if redisplay was preempted
5699 immediately by pending input. */)
5700 (Lisp_Object force)
5701 {
5702 ptrdiff_t count;
5703
5704 swallow_events (1);
5705 if ((detect_input_pending_run_timers (1)
5706 && NILP (force) && !redisplay_dont_pause)
5707 || !NILP (Vexecuting_kbd_macro))
5708 return Qnil;
5709
5710 count = SPECPDL_INDEX ();
5711 if (!NILP (force) && !redisplay_dont_pause)
5712 specbind (Qredisplay_dont_pause, Qt);
5713 redisplay_preserve_echo_area (2);
5714 unbind_to (count, Qnil);
5715 return Qt;
5716 }
5717
5718
5719 \f
5720 /***********************************************************************
5721 Other Lisp Functions
5722 ***********************************************************************/
5723
5724 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5725 session's frames, frame names, buffers, buffer-read-only flags, and
5726 buffer-modified-flags. */
5727
5728 static Lisp_Object frame_and_buffer_state;
5729
5730
5731 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5732 Sframe_or_buffer_changed_p, 0, 1, 0,
5733 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5734 VARIABLE is a variable name whose value is either nil or a state vector
5735 that will be updated to contain all frames and buffers,
5736 aside from buffers whose names start with space,
5737 along with the buffers' read-only and modified flags. This allows a fast
5738 check to see whether buffer menus might need to be recomputed.
5739 If this function returns non-nil, it updates the internal vector to reflect
5740 the current state.
5741
5742 If VARIABLE is nil, an internal variable is used. Users should not
5743 pass nil for VARIABLE. */)
5744 (Lisp_Object variable)
5745 {
5746 Lisp_Object state, tail, frame, buf;
5747 ptrdiff_t n, idx;
5748
5749 if (! NILP (variable))
5750 {
5751 CHECK_SYMBOL (variable);
5752 state = Fsymbol_value (variable);
5753 if (! VECTORP (state))
5754 goto changed;
5755 }
5756 else
5757 state = frame_and_buffer_state;
5758
5759 idx = 0;
5760 FOR_EACH_FRAME (tail, frame)
5761 {
5762 if (idx == ASIZE (state))
5763 goto changed;
5764 if (!EQ (AREF (state, idx++), frame))
5765 goto changed;
5766 if (idx == ASIZE (state))
5767 goto changed;
5768 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5769 goto changed;
5770 }
5771 /* Check that the buffer info matches. */
5772 FOR_EACH_LIVE_BUFFER (tail, buf)
5773 {
5774 /* Ignore buffers that aren't included in buffer lists. */
5775 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5776 continue;
5777 if (idx == ASIZE (state))
5778 goto changed;
5779 if (!EQ (AREF (state, idx++), buf))
5780 goto changed;
5781 if (idx == ASIZE (state))
5782 goto changed;
5783 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5784 goto changed;
5785 if (idx == ASIZE (state))
5786 goto changed;
5787 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5788 goto changed;
5789 }
5790 if (idx == ASIZE (state))
5791 goto changed;
5792 /* Detect deletion of a buffer at the end of the list. */
5793 if (EQ (AREF (state, idx), Qlambda))
5794 return Qnil;
5795
5796 /* Come here if we decide the data has changed. */
5797 changed:
5798 /* Count the size we will need.
5799 Start with 1 so there is room for at least one lambda at the end. */
5800 n = 1;
5801 FOR_EACH_FRAME (tail, frame)
5802 n += 2;
5803 FOR_EACH_LIVE_BUFFER (tail, buf)
5804 n += 3;
5805 /* Reallocate the vector if data has grown to need it,
5806 or if it has shrunk a lot. */
5807 if (! VECTORP (state)
5808 || n > ASIZE (state)
5809 || n + 20 < ASIZE (state) / 2)
5810 /* Add 20 extra so we grow it less often. */
5811 {
5812 state = Fmake_vector (make_number (n + 20), Qlambda);
5813 if (! NILP (variable))
5814 Fset (variable, state);
5815 else
5816 frame_and_buffer_state = state;
5817 }
5818
5819 /* Record the new data in the (possibly reallocated) vector. */
5820 idx = 0;
5821 FOR_EACH_FRAME (tail, frame)
5822 {
5823 ASET (state, idx, frame);
5824 idx++;
5825 ASET (state, idx, XFRAME (frame)->name);
5826 idx++;
5827 }
5828 FOR_EACH_LIVE_BUFFER (tail, buf)
5829 {
5830 /* Ignore buffers that aren't included in buffer lists. */
5831 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5832 continue;
5833 ASET (state, idx, buf);
5834 idx++;
5835 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5836 idx++;
5837 ASET (state, idx, Fbuffer_modified_p (buf));
5838 idx++;
5839 }
5840 /* Fill up the vector with lambdas (always at least one). */
5841 ASET (state, idx, Qlambda);
5842 idx++;
5843 while (idx < ASIZE (state))
5844 {
5845 ASET (state, idx, Qlambda);
5846 idx++;
5847 }
5848 /* Make sure we didn't overflow the vector. */
5849 eassert (idx <= ASIZE (state));
5850 return Qt;
5851 }
5852
5853
5854 \f
5855 /***********************************************************************
5856 Initialization
5857 ***********************************************************************/
5858
5859 /* Initialization done when Emacs fork is started, before doing stty.
5860 Determine terminal type and set terminal_driver. Then invoke its
5861 decoding routine to set up variables in the terminal package. */
5862
5863 void
5864 init_display (void)
5865 {
5866 char *terminal_type;
5867
5868 /* Construct the space glyph. */
5869 space_glyph.type = CHAR_GLYPH;
5870 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5871 space_glyph.charpos = -1;
5872
5873 inverse_video = 0;
5874 cursor_in_echo_area = 0;
5875
5876 /* Now is the time to initialize this; it's used by init_sys_modes
5877 during startup. */
5878 Vinitial_window_system = Qnil;
5879
5880 /* SIGWINCH needs to be handled no matter what display we start
5881 with. Otherwise newly opened tty frames will not resize
5882 automatically. */
5883 #ifdef SIGWINCH
5884 #ifndef CANNOT_DUMP
5885 if (initialized)
5886 #endif /* CANNOT_DUMP */
5887 {
5888 struct sigaction action;
5889 emacs_sigaction_init (&action, deliver_window_change_signal);
5890 sigaction (SIGWINCH, &action, 0);
5891 }
5892 #endif /* SIGWINCH */
5893
5894 /* If running as a daemon, no need to initialize any frames/terminal. */
5895 if (IS_DAEMON)
5896 return;
5897
5898 /* If the user wants to use a window system, we shouldn't bother
5899 initializing the terminal. This is especially important when the
5900 terminal is so dumb that emacs gives up before and doesn't bother
5901 using the window system.
5902
5903 If the DISPLAY environment variable is set and nonempty,
5904 try to use X, and die with an error message if that doesn't work. */
5905
5906 #ifdef HAVE_X_WINDOWS
5907 if (! inhibit_window_system && ! display_arg)
5908 {
5909 char *display;
5910 display = getenv ("DISPLAY");
5911 display_arg = (display != 0 && *display != 0);
5912
5913 if (display_arg && !x_display_ok (display))
5914 {
5915 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
5916 display);
5917 inhibit_window_system = 1;
5918 }
5919 }
5920
5921 if (!inhibit_window_system && display_arg)
5922 {
5923 Vinitial_window_system = Qx;
5924 #ifdef HAVE_X11
5925 Vwindow_system_version = make_number (11);
5926 #endif
5927 #ifdef USE_NCURSES
5928 /* In some versions of ncurses,
5929 tputs crashes if we have not called tgetent.
5930 So call tgetent. */
5931 { char b[2044]; tgetent (b, "xterm");}
5932 #endif
5933 return;
5934 }
5935 #endif /* HAVE_X_WINDOWS */
5936
5937 #ifdef HAVE_NTGUI
5938 if (!inhibit_window_system)
5939 {
5940 Vinitial_window_system = Qw32;
5941 Vwindow_system_version = make_number (1);
5942 return;
5943 }
5944 #endif /* HAVE_NTGUI */
5945
5946 #ifdef HAVE_NS
5947 if (!inhibit_window_system
5948 #ifndef CANNOT_DUMP
5949 && initialized
5950 #endif
5951 )
5952 {
5953 Vinitial_window_system = Qns;
5954 Vwindow_system_version = make_number (10);
5955 return;
5956 }
5957 #endif
5958
5959 /* If no window system has been specified, try to use the terminal. */
5960 if (! isatty (0))
5961 fatal ("standard input is not a tty");
5962
5963 #ifdef WINDOWSNT
5964 terminal_type = "w32console";
5965 #else
5966 terminal_type = getenv ("TERM");
5967 #endif
5968 if (!terminal_type)
5969 {
5970 #ifdef HAVE_WINDOW_SYSTEM
5971 if (! inhibit_window_system)
5972 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
5973 else
5974 #endif /* HAVE_WINDOW_SYSTEM */
5975 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
5976 exit (1);
5977 }
5978
5979 {
5980 struct terminal *t;
5981 struct frame *f = XFRAME (selected_frame);
5982
5983 init_foreground_group ();
5984
5985 /* Open a display on the controlling tty. */
5986 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
5987
5988 /* Convert the initial frame to use the new display. */
5989 if (f->output_method != output_initial)
5990 emacs_abort ();
5991 f->output_method = t->type;
5992 f->terminal = t;
5993
5994 t->reference_count++;
5995 #ifdef MSDOS
5996 f->output_data.tty->display_info = &the_only_display_info;
5997 #else
5998 if (f->output_method == output_termcap)
5999 create_tty_output (f);
6000 #endif
6001 t->display_info.tty->top_frame = selected_frame;
6002 change_frame_size (XFRAME (selected_frame),
6003 FrameRows (t->display_info.tty),
6004 FrameCols (t->display_info.tty), 0, 0, 1);
6005
6006 /* Delete the initial terminal. */
6007 if (--initial_terminal->reference_count == 0
6008 && initial_terminal->delete_terminal_hook)
6009 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6010
6011 /* Update frame parameters to reflect the new type. */
6012 Fmodify_frame_parameters
6013 (selected_frame, list1 (Fcons (Qtty_type,
6014 Ftty_type (selected_frame))));
6015 if (t->display_info.tty->name)
6016 Fmodify_frame_parameters
6017 (selected_frame,
6018 list1 (Fcons (Qtty, build_string (t->display_info.tty->name))));
6019 else
6020 Fmodify_frame_parameters (selected_frame, list1 (Fcons (Qtty, Qnil)));
6021 }
6022
6023 {
6024 struct frame *sf = SELECTED_FRAME ();
6025 int width = FRAME_TOTAL_COLS (sf);
6026 int height = FRAME_LINES (sf);
6027
6028 /* If these sizes are so big they cause overflow, just ignore the
6029 change. It's not clear what better we could do. The rest of
6030 the code assumes that (width + 2) * height * sizeof (struct glyph)
6031 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6032 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6033 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6034 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6035 < (width + 2) * height))
6036 fatal ("screen size %dx%d too big", width, height);
6037 }
6038
6039 calculate_costs (XFRAME (selected_frame));
6040
6041 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6042 if (initialized
6043 && !noninteractive
6044 && NILP (Vinitial_window_system))
6045 {
6046 /* For the initial frame, we don't have any way of knowing what
6047 are the foreground and background colors of the terminal. */
6048 struct frame *sf = SELECTED_FRAME ();
6049
6050 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6051 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6052 call0 (intern ("tty-set-up-initial-frame-faces"));
6053 }
6054 }
6055
6056
6057 \f
6058 /***********************************************************************
6059 Blinking cursor
6060 ***********************************************************************/
6061
6062 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6063 Sinternal_show_cursor, 2, 2, 0,
6064 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6065 WINDOW nil means use the selected window. SHOW non-nil means
6066 show a cursor in WINDOW in the next redisplay. SHOW nil means
6067 don't show a cursor. */)
6068 (Lisp_Object window, Lisp_Object show)
6069 {
6070 /* Don't change cursor state while redisplaying. This could confuse
6071 output routines. */
6072 if (!redisplaying_p)
6073 decode_any_window (window)->cursor_off_p = NILP (show);
6074 return Qnil;
6075 }
6076
6077
6078 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6079 Sinternal_show_cursor_p, 0, 1, 0,
6080 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6081 WINDOW nil or omitted means report on the selected window. */)
6082 (Lisp_Object window)
6083 {
6084 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6085 }
6086 \f
6087 /***********************************************************************
6088 Initialization
6089 ***********************************************************************/
6090
6091 void
6092 syms_of_display (void)
6093 {
6094 defsubr (&Sredraw_frame);
6095 defsubr (&Sredraw_display);
6096 defsubr (&Sframe_or_buffer_changed_p);
6097 defsubr (&Sopen_termscript);
6098 defsubr (&Sding);
6099 defsubr (&Sredisplay);
6100 defsubr (&Ssleep_for);
6101 defsubr (&Ssend_string_to_terminal);
6102 defsubr (&Sinternal_show_cursor);
6103 defsubr (&Sinternal_show_cursor_p);
6104
6105 #ifdef GLYPH_DEBUG
6106 defsubr (&Sdump_redisplay_history);
6107 #endif
6108
6109 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6110 staticpro (&frame_and_buffer_state);
6111
6112 DEFSYM (Qdisplay_table, "display-table");
6113 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6114
6115 DEFVAR_INT ("baud-rate", baud_rate,
6116 doc: /* The output baud rate of the terminal.
6117 On most systems, changing this value will affect the amount of padding
6118 and the other strategic decisions made during redisplay. */);
6119
6120 DEFVAR_BOOL ("inverse-video", inverse_video,
6121 doc: /* Non-nil means invert the entire frame display.
6122 This means everything is in inverse video which otherwise would not be. */);
6123
6124 DEFVAR_BOOL ("visible-bell", visible_bell,
6125 doc: /* Non-nil means try to flash the frame to represent a bell.
6126
6127 See also `ring-bell-function'. */);
6128
6129 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6130 doc: /* Non-nil means no need to redraw entire frame after suspending.
6131 A non-nil value is useful if the terminal can automatically preserve
6132 Emacs's frame display when you reenter Emacs.
6133 It is up to you to set this variable if your terminal can do that. */);
6134
6135 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6136 doc: /* Name of the window system that Emacs uses for the first frame.
6137 The value is a symbol:
6138 nil for a termcap frame (a character-only terminal),
6139 'x' for an Emacs frame that is really an X window,
6140 'w32' for an Emacs frame that is a window on MS-Windows display,
6141 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6142 'pc' for a direct-write MS-DOS frame.
6143
6144 Use of this variable as a boolean is deprecated. Instead,
6145 use `display-graphic-p' or any of the other `display-*-p'
6146 predicates which report frame's specific UI-related capabilities. */);
6147
6148 DEFVAR_KBOARD ("window-system", Vwindow_system,
6149 doc: /* Name of window system through which the selected frame is displayed.
6150 The value is a symbol:
6151 nil for a termcap frame (a character-only terminal),
6152 'x' for an Emacs frame that is really an X window,
6153 'w32' for an Emacs frame that is a window on MS-Windows display,
6154 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6155 'pc' for a direct-write MS-DOS frame.
6156
6157 Use of this variable as a boolean is deprecated. Instead,
6158 use `display-graphic-p' or any of the other `display-*-p'
6159 predicates which report frame's specific UI-related capabilities. */);
6160
6161 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6162 doc: /* The version number of the window system in use.
6163 For X windows, this is 11. */);
6164
6165 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6166 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6167
6168 DEFVAR_LISP ("glyph-table", Vglyph_table,
6169 doc: /* Table defining how to output a glyph code to the frame.
6170 If not nil, this is a vector indexed by glyph code to define the glyph.
6171 Each element can be:
6172 integer: a glyph code which this glyph is an alias for.
6173 string: output this glyph using that string (not impl. in X windows).
6174 nil: this glyph mod 524288 is the code of a character to output,
6175 and this glyph / 524288 is the face number (see `face-id') to use
6176 while outputting it. */);
6177 Vglyph_table = Qnil;
6178
6179 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6180 doc: /* Display table to use for buffers that specify none.
6181 See `buffer-display-table' for more information. */);
6182 Vstandard_display_table = Qnil;
6183
6184 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6185 doc: /* Non-nil means display update isn't paused when input is detected. */);
6186 redisplay_dont_pause = 1;
6187
6188 #ifdef CANNOT_DUMP
6189 if (noninteractive)
6190 #endif
6191 {
6192 Vinitial_window_system = Qnil;
6193 Vwindow_system_version = Qnil;
6194 }
6195 }