(adjust_glyph_matrix): Always clear desired matrices.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999, 2000
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef macintosh
64 #include "macterm.h"
65 #endif /* macintosh */
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 #define max(a, b) ((a) > (b) ? (a) : (b))
79 #define min(a, b) ((a) < (b) ? (a) : (b))
80
81 /* Get number of chars of output now in the buffer of a stdio stream.
82 This ought to be built in in stdio, but it isn't. Some s- files
83 override this because their stdio internals differ. */
84
85 #ifdef __GNU_LIBRARY__
86
87 /* The s- file might have overridden the definition with one that
88 works for the system's C library. But we are using the GNU C
89 library, so this is the right definition for every system. */
90
91 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
93 #else
94 #undef PENDING_OUTPUT_COUNT
95 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
96 #endif
97 #else /* not __GNU_LIBRARY__ */
98 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
99 #include <stdio_ext.h>
100 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
101 #endif
102 #ifndef PENDING_OUTPUT_COUNT
103 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
104 #endif
105 #endif /* not __GNU_LIBRARY__ */
106
107 #if defined (LINUX) && defined (HAVE_LIBNCURSES)
108 #include <term.h> /* for tgetent */
109 #endif
110 \f
111 /* Structure to pass dimensions around. Used for character bounding
112 boxes, glyph matrix dimensions and alike. */
113
114 struct dim
115 {
116 int width;
117 int height;
118 };
119
120 \f
121 /* Function prototypes. */
122
123 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
124 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
125 static void fake_current_matrices P_ ((Lisp_Object));
126 static void redraw_overlapping_rows P_ ((struct window *, int));
127 static void redraw_overlapped_rows P_ ((struct window *, int));
128 static int count_blanks P_ ((struct glyph *, int));
129 static int count_match P_ ((struct glyph *, struct glyph *,
130 struct glyph *, struct glyph *));
131 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
132 static void update_frame_line P_ ((struct frame *, int));
133 static struct dim allocate_matrices_for_frame_redisplay
134 P_ ((Lisp_Object, int, int, struct dim, int, int *));
135 static void allocate_matrices_for_window_redisplay P_ ((struct window *,
136 struct dim));
137 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
138 static void adjust_frame_glyphs P_ ((struct frame *));
139 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
140 static void free_glyph_matrix P_ ((struct glyph_matrix *));
141 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
142 int, int, struct dim));
143 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
144 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
145 #if GLYPH_DEBUG
146 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
147 #endif
148 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
149 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
150 struct window *));
151 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
152 struct window *));
153 static struct glyph_pool *new_glyph_pool P_ ((void));
154 static void free_glyph_pool P_ ((struct glyph_pool *));
155 static void adjust_frame_glyphs_initially P_ ((void));
156 static void adjust_frame_message_buffer P_ ((struct frame *));
157 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
158 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
159 static void build_frame_matrix P_ ((struct frame *));
160 void clear_current_matrices P_ ((struct frame *));
161 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
162 int, int));
163 static void clear_window_matrices P_ ((struct window *, int));
164 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
165 static int scrolling_window P_ ((struct window *, int));
166 static int update_window_line P_ ((struct window *, int, int *));
167 static void update_marginal_area P_ ((struct window *, int, int));
168 static int update_text_area P_ ((struct window *, int));
169 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
170 int));
171 static void mirror_make_current P_ ((struct window *, int));
172 void check_window_matrix_pointers P_ ((struct window *));
173 #if GLYPH_DEBUG
174 static void check_matrix_pointers P_ ((struct glyph_matrix *,
175 struct glyph_matrix *));
176 #endif
177 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
178 static int update_window_tree P_ ((struct window *, int));
179 static int update_window P_ ((struct window *, int));
180 static int update_frame_1 P_ ((struct frame *, int, int));
181 static void set_window_cursor_after_update P_ ((struct window *));
182 static int row_equal_p P_ ((struct window *, struct glyph_row *,
183 struct glyph_row *, int));
184 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
185 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
186 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
187 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
188 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
189 struct window *frame_row_to_window P_ ((struct window *, int));
190
191 \f
192 /* Non-zero means don't pause redisplay for pending input. (This is
193 for debugging and for a future implementation of EDT-like
194 scrolling. */
195
196 int redisplay_dont_pause;
197
198 /* Nonzero upon entry to redisplay means do not assume anything about
199 current contents of actual terminal frame; clear and redraw it. */
200
201 int frame_garbaged;
202
203 /* Nonzero means last display completed. Zero means it was preempted. */
204
205 int display_completed;
206
207 /* Lisp variable visible-bell; enables use of screen-flash instead of
208 audible bell. */
209
210 int visible_bell;
211
212 /* Invert the color of the whole frame, at a low level. */
213
214 int inverse_video;
215
216 /* Line speed of the terminal. */
217
218 int baud_rate;
219
220 /* Either nil or a symbol naming the window system under which Emacs
221 is running. */
222
223 Lisp_Object Vwindow_system;
224
225 /* Version number of X windows: 10, 11 or nil. */
226
227 Lisp_Object Vwindow_system_version;
228
229 /* Vector of glyph definitions. Indexed by glyph number, the contents
230 are a string which is how to output the glyph.
231
232 If Vglyph_table is nil, a glyph is output by using its low 8 bits
233 as a character code.
234
235 This is an obsolete feature that is no longer used. The variable
236 is retained for compatibility. */
237
238 Lisp_Object Vglyph_table;
239
240 /* Display table to use for vectors that don't specify their own. */
241
242 Lisp_Object Vstandard_display_table;
243
244 /* Nonzero means reading single-character input with prompt so put
245 cursor on mini-buffer after the prompt. positive means at end of
246 text in echo area; negative means at beginning of line. */
247
248 int cursor_in_echo_area;
249
250 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
251
252 \f
253 /* The currently selected frame. In a single-frame version, this
254 variable always equals the_only_frame. */
255
256 Lisp_Object selected_frame;
257
258 /* A frame which is not just a mini-buffer, or 0 if there are no such
259 frames. This is usually the most recent such frame that was
260 selected. In a single-frame version, this variable always holds
261 the address of the_only_frame. */
262
263 struct frame *last_nonminibuf_frame;
264
265 /* Stdio stream being used for copy of all output. */
266
267 FILE *termscript;
268
269 /* Structure for info on cursor positioning. */
270
271 struct cm Wcm;
272
273 /* 1 means SIGWINCH happened when not safe. */
274
275 int delayed_size_change;
276
277 /* 1 means glyph initialization has been completed at startup. */
278
279 static int glyphs_initialized_initially_p;
280
281 /* Updated window if != 0. Set by update_window. */
282
283 struct window *updated_window;
284
285 /* Glyph row updated in update_window_line, and area that is updated. */
286
287 struct glyph_row *updated_row;
288 int updated_area;
289
290 /* A glyph for a space. */
291
292 struct glyph space_glyph;
293
294 /* Non-zero means update has been performed directly, so that there's
295 no need for redisplay_internal to do much work. Set by
296 direct_output_for_insert. */
297
298 int redisplay_performed_directly_p;
299
300 /* Counts of allocated structures. These counts serve to diagnose
301 memory leaks and double frees. */
302
303 int glyph_matrix_count;
304 int glyph_pool_count;
305
306 /* If non-null, the frame whose frame matrices are manipulated. If
307 null, window matrices are worked on. */
308
309 static struct frame *frame_matrix_frame;
310
311 /* Current interface for window-based redisplay. Set from init_xterm.
312 A null value means we are not using window-based redisplay. */
313
314 struct redisplay_interface *rif;
315
316 /* Non-zero means that fonts have been loaded since the last glyph
317 matrix adjustments. Redisplay must stop, and glyph matrices must
318 be adjusted when this flag becomes non-zero during display. The
319 reason fonts can be loaded so late is that fonts of fontsets are
320 loaded on demand. */
321
322 int fonts_changed_p;
323
324 /* Convert vpos and hpos from frame to window and vice versa.
325 This may only be used for terminal frames. */
326
327 #if GLYPH_DEBUG
328
329 static int window_to_frame_vpos P_ ((struct window *, int));
330 static int window_to_frame_hpos P_ ((struct window *, int));
331 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
332 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
333
334 /* One element of the ring buffer containing redisplay history
335 information. */
336
337 struct redisplay_history
338 {
339 char trace[512 + 100];
340 };
341
342 /* The size of the history buffer. */
343
344 #define REDISPLAY_HISTORY_SIZE 30
345
346 /* The redisplay history buffer. */
347
348 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
349
350 /* Next free entry in redisplay_history. */
351
352 static int history_idx;
353
354 /* A tick that's incremented each time something is added to the
355 history. */
356
357 static unsigned history_tick;
358
359 static void add_frame_display_history P_ ((struct frame *, int));
360 static void add_window_display_history P_ ((struct window *, char *, int));
361
362
363 /* Add to the redisplay history how window W has been displayed.
364 MSG is a trace containing the information how W's glyph matrix
365 has been contructed. PAUSED_P non-zero means that the update
366 has been interrupted for pending input. */
367
368 static void
369 add_window_display_history (w, msg, paused_p)
370 struct window *w;
371 char *msg;
372 int paused_p;
373 {
374 char *buf;
375
376 if (history_idx >= REDISPLAY_HISTORY_SIZE)
377 history_idx = 0;
378 buf = redisplay_history[history_idx].trace;
379 ++history_idx;
380
381 sprintf (buf, "%d: window %p (`%s')%s\n",
382 history_tick++,
383 w,
384 ((BUFFERP (w->buffer)
385 && STRINGP (XBUFFER (w->buffer)->name))
386 ? (char *) XSTRING (XBUFFER (w->buffer)->name)->data
387 : "???"),
388 paused_p ? " ***paused***" : "");
389 strcat (buf, msg);
390 }
391
392
393 /* Add to the redisplay history that frame F has been displayed.
394 PAUSED_P non-zero means that the update has been interrupted for
395 pending input. */
396
397 static void
398 add_frame_display_history (f, paused_p)
399 struct frame *f;
400 int paused_p;
401 {
402 char *buf;
403
404 if (history_idx >= REDISPLAY_HISTORY_SIZE)
405 history_idx = 0;
406 buf = redisplay_history[history_idx].trace;
407 ++history_idx;
408
409 sprintf (buf, "%d: update frame %p%s",
410 history_tick++,
411 f, paused_p ? " ***paused***" : "");
412 }
413
414
415 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
416 Sdump_redisplay_history, 0, 0, "",
417 "Dump redisplay history to stderr.")
418 ()
419 {
420 int i;
421
422 for (i = history_idx - 1; i != history_idx; --i)
423 {
424 if (i < 0)
425 i = REDISPLAY_HISTORY_SIZE - 1;
426 fprintf (stderr, "%s\n", redisplay_history[i].trace);
427 }
428
429 return Qnil;
430 }
431
432
433 #else /* GLYPH_DEBUG == 0 */
434
435 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
436 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
437
438 #endif /* GLYPH_DEBUG == 0 */
439
440
441 /* Like bcopy except never gets confused by overlap. Let this be the
442 first function defined in this file, or change emacs.c where the
443 address of this function is used. */
444
445 void
446 safe_bcopy (from, to, size)
447 char *from, *to;
448 int size;
449 {
450 if (size <= 0 || from == to)
451 return;
452
453 /* If the source and destination don't overlap, then bcopy can
454 handle it. If they do overlap, but the destination is lower in
455 memory than the source, we'll assume bcopy can handle that. */
456 if (to < from || from + size <= to)
457 bcopy (from, to, size);
458
459 /* Otherwise, we'll copy from the end. */
460 else
461 {
462 register char *endf = from + size;
463 register char *endt = to + size;
464
465 /* If TO - FROM is large, then we should break the copy into
466 nonoverlapping chunks of TO - FROM bytes each. However, if
467 TO - FROM is small, then the bcopy function call overhead
468 makes this not worth it. The crossover point could be about
469 anywhere. Since I don't think the obvious copy loop is too
470 bad, I'm trying to err in its favor. */
471 if (to - from < 64)
472 {
473 do
474 *--endt = *--endf;
475 while (endf != from);
476 }
477 else
478 {
479 for (;;)
480 {
481 endt -= (to - from);
482 endf -= (to - from);
483
484 if (endt < to)
485 break;
486
487 bcopy (endf, endt, to - from);
488 }
489
490 /* If SIZE wasn't a multiple of TO - FROM, there will be a
491 little left over. The amount left over is (endt + (to -
492 from)) - to, which is endt - from. */
493 bcopy (from, to, endt - from);
494 }
495 }
496 }
497
498
499 \f
500 /***********************************************************************
501 Glyph Matrices
502 ***********************************************************************/
503
504 /* Allocate and return a glyph_matrix structure. POOL is the glyph
505 pool from which memory for the matrix should be allocated, or null
506 for window-based redisplay where no glyph pools are used. The
507 member `pool' of the glyph matrix structure returned is set to
508 POOL, the structure is otherwise zeroed. */
509
510 struct glyph_matrix *
511 new_glyph_matrix (pool)
512 struct glyph_pool *pool;
513 {
514 struct glyph_matrix *result;
515
516 /* Allocate and clear. */
517 result = (struct glyph_matrix *) xmalloc (sizeof *result);
518 bzero (result, sizeof *result);
519
520 /* Increment number of allocated matrices. This count is used
521 to detect memory leaks. */
522 ++glyph_matrix_count;
523
524 /* Set pool and return. */
525 result->pool = pool;
526 return result;
527 }
528
529
530 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
531
532 The global counter glyph_matrix_count is decremented when a matrix
533 is freed. If the count gets negative, more structures were freed
534 than allocated, i.e. one matrix was freed more than once or a bogus
535 pointer was passed to this function.
536
537 If MATRIX->pool is null, this means that the matrix manages its own
538 glyph memory---this is done for matrices on X frames. Freeing the
539 matrix also frees the glyph memory in this case. */
540
541 static void
542 free_glyph_matrix (matrix)
543 struct glyph_matrix *matrix;
544 {
545 if (matrix)
546 {
547 int i;
548
549 /* Detect the case that more matrices are freed than were
550 allocated. */
551 if (--glyph_matrix_count < 0)
552 abort ();
553
554 /* Free glyph memory if MATRIX owns it. */
555 if (matrix->pool == NULL)
556 for (i = 0; i < matrix->rows_allocated; ++i)
557 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
558
559 /* Free row structures and the matrix itself. */
560 xfree (matrix->rows);
561 xfree (matrix);
562 }
563 }
564
565
566 /* Return the number of glyphs to reserve for a marginal area of
567 window W. TOTAL_GLYPHS is the number of glyphs in a complete
568 display line of window W. MARGIN gives the width of the marginal
569 area in canonical character units. MARGIN should be an integer
570 or a float. */
571
572 static int
573 margin_glyphs_to_reserve (w, total_glyphs, margin)
574 struct window *w;
575 int total_glyphs;
576 Lisp_Object margin;
577 {
578 int n;
579
580 if (NUMBERP (margin))
581 {
582 int width = XFASTINT (w->width);
583 double d = max (0, XFLOATINT (margin));
584 d = min (width / 2 - 1, d);
585 n = (int) ((double) total_glyphs / width * d);
586 }
587 else
588 n = 0;
589
590 return n;
591 }
592
593
594 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
595 window sizes.
596
597 W is null if the function is called for a frame glyph matrix.
598 Otherwise it is the window MATRIX is a member of. X and Y are the
599 indices of the first column and row of MATRIX within the frame
600 matrix, if such a matrix exists. They are zero for purely
601 window-based redisplay. DIM is the needed size of the matrix.
602
603 In window-based redisplay, where no frame matrices exist, glyph
604 matrices manage their own glyph storage. Otherwise, they allocate
605 storage from a common frame glyph pool which can be found in
606 MATRIX->pool.
607
608 The reason for this memory management strategy is to avoid complete
609 frame redraws if possible. When we allocate from a common pool, a
610 change of the location or size of a sub-matrix within the pool
611 requires a complete redisplay of the frame because we cannot easily
612 make sure that the current matrices of all windows still agree with
613 what is displayed on the screen. While this is usually fast, it
614 leads to screen flickering. */
615
616 static void
617 adjust_glyph_matrix (w, matrix, x, y, dim)
618 struct window *w;
619 struct glyph_matrix *matrix;
620 int x, y;
621 struct dim dim;
622 {
623 int i;
624 int new_rows;
625 int marginal_areas_changed_p = 0;
626 int header_line_changed_p = 0;
627 int header_line_p = 0;
628 int left = -1, right = -1;
629 int window_x, window_y, window_width = -1, window_height;
630
631 /* See if W had a top line that has disappeared now, or vice versa. */
632 if (w)
633 {
634 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
635 header_line_changed_p = header_line_p != matrix->header_line_p;
636 }
637 matrix->header_line_p = header_line_p;
638
639 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
640 haven't changed. This optimization is important because preserving
641 the matrix means preventing redisplay. */
642 if (matrix->pool == NULL)
643 {
644 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
645 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
646 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
647 xassert (left >= 0 && right >= 0);
648 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
649 || right != matrix->right_margin_glyphs);
650
651 if (!marginal_areas_changed_p
652 && !fonts_changed_p
653 && !header_line_changed_p
654 && matrix->window_left_x == XFASTINT (w->left)
655 && matrix->window_top_y == XFASTINT (w->top)
656 && matrix->window_height == window_height
657 && matrix->window_vscroll == w->vscroll
658 && matrix->window_width == window_width)
659 return;
660 }
661
662 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
663 if (matrix->rows_allocated < dim.height)
664 {
665 int size = dim.height * sizeof (struct glyph_row);
666 new_rows = dim.height - matrix->rows_allocated;
667 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
668 bzero (matrix->rows + matrix->rows_allocated,
669 new_rows * sizeof *matrix->rows);
670 matrix->rows_allocated = dim.height;
671 }
672 else
673 new_rows = 0;
674
675 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
676 on a frame not using window-based redisplay. Set up pointers for
677 each row into the glyph pool. */
678 if (matrix->pool)
679 {
680 xassert (matrix->pool->glyphs);
681
682 if (w)
683 {
684 left = margin_glyphs_to_reserve (w, dim.width,
685 w->left_margin_width);
686 right = margin_glyphs_to_reserve (w, dim.width,
687 w->right_margin_width);
688 }
689 else
690 left = right = 0;
691
692 for (i = 0; i < dim.height; ++i)
693 {
694 struct glyph_row *row = &matrix->rows[i];
695
696 row->glyphs[LEFT_MARGIN_AREA]
697 = (matrix->pool->glyphs
698 + (y + i) * matrix->pool->ncolumns
699 + x);
700
701 if (w == NULL
702 || row == matrix->rows + dim.height - 1
703 || (row == matrix->rows && matrix->header_line_p))
704 {
705 row->glyphs[TEXT_AREA]
706 = row->glyphs[LEFT_MARGIN_AREA];
707 row->glyphs[RIGHT_MARGIN_AREA]
708 = row->glyphs[TEXT_AREA] + dim.width;
709 row->glyphs[LAST_AREA]
710 = row->glyphs[RIGHT_MARGIN_AREA];
711 }
712 else
713 {
714 row->glyphs[TEXT_AREA]
715 = row->glyphs[LEFT_MARGIN_AREA] + left;
716 row->glyphs[RIGHT_MARGIN_AREA]
717 = row->glyphs[TEXT_AREA] + dim.width - left - right;
718 row->glyphs[LAST_AREA]
719 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
720 }
721 }
722
723 matrix->left_margin_glyphs = left;
724 matrix->right_margin_glyphs = right;
725 }
726 else
727 {
728 /* If MATRIX->pool is null, MATRIX is responsible for managing
729 its own memory. Allocate glyph memory from the heap. */
730 if (dim.width > matrix->matrix_w
731 || new_rows
732 || header_line_changed_p
733 || marginal_areas_changed_p)
734 {
735 struct glyph_row *row = matrix->rows;
736 struct glyph_row *end = row + matrix->rows_allocated;
737
738 while (row < end)
739 {
740 row->glyphs[LEFT_MARGIN_AREA]
741 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
742 (dim.width
743 * sizeof (struct glyph)));
744
745 /* The mode line never has marginal areas. */
746 if (row == matrix->rows + dim.height - 1
747 || (row == matrix->rows && matrix->header_line_p))
748 {
749 row->glyphs[TEXT_AREA]
750 = row->glyphs[LEFT_MARGIN_AREA];
751 row->glyphs[RIGHT_MARGIN_AREA]
752 = row->glyphs[TEXT_AREA] + dim.width;
753 row->glyphs[LAST_AREA]
754 = row->glyphs[RIGHT_MARGIN_AREA];
755 }
756 else
757 {
758 row->glyphs[TEXT_AREA]
759 = row->glyphs[LEFT_MARGIN_AREA] + left;
760 row->glyphs[RIGHT_MARGIN_AREA]
761 = row->glyphs[TEXT_AREA] + dim.width - left - right;
762 row->glyphs[LAST_AREA]
763 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
764 }
765 ++row;
766 }
767 }
768
769 xassert (left >= 0 && right >= 0);
770 matrix->left_margin_glyphs = left;
771 matrix->right_margin_glyphs = right;
772 }
773
774 /* Number of rows to be used by MATRIX. */
775 matrix->nrows = dim.height;
776 xassert (matrix->nrows >= 0);
777
778 if (w)
779 {
780 if (matrix == w->current_matrix)
781 {
782 /* Mark rows in a current matrix of a window as not having
783 valid contents. It's important to not do this for
784 desired matrices. When Emacs starts, it may already be
785 building desired matrices when this function runs. */
786 if (window_width < 0)
787 window_width = window_box_width (w, -1);
788
789 /* Optimize the case that only the height has changed (C-x 2,
790 upper window). Invalidate all rows that are no longer part
791 of the window. */
792 if (!marginal_areas_changed_p
793 && matrix->window_left_x == XFASTINT (w->left)
794 && matrix->window_top_y == XFASTINT (w->top)
795 && matrix->window_width == window_box_width (w, -1))
796 {
797 i = 0;
798 while (matrix->rows[i].enabled_p
799 && (MATRIX_ROW_BOTTOM_Y (matrix->rows + i)
800 < matrix->window_height))
801 ++i;
802
803 /* Window end is invalid, if inside of the rows that
804 are invalidated. */
805 if (INTEGERP (w->window_end_vpos)
806 && XFASTINT (w->window_end_vpos) >= i)
807 w->window_end_valid = Qnil;
808
809 while (i < matrix->nrows)
810 matrix->rows[i++].enabled_p = 0;
811 }
812 else
813 {
814 for (i = 0; i < matrix->nrows; ++i)
815 matrix->rows[i].enabled_p = 0;
816 }
817 }
818 else if (matrix == w->desired_matrix)
819 {
820 /* Rows in desired matrices always have to be cleared;
821 redisplay expects this is the case when it runs, so it
822 had better be the case when we adjust matrices between
823 redisplays. */
824 for (i = 0; i < matrix->nrows; ++i)
825 matrix->rows[i].enabled_p = 0;
826 }
827 }
828
829
830 /* Remember last values to be able to optimize frame redraws. */
831 matrix->matrix_x = x;
832 matrix->matrix_y = y;
833 matrix->matrix_w = dim.width;
834 matrix->matrix_h = dim.height;
835
836 /* Record the top y location and height of W at the time the matrix
837 was last adjusted. This is used to optimize redisplay above. */
838 if (w)
839 {
840 matrix->window_left_x = XFASTINT (w->left);
841 matrix->window_top_y = XFASTINT (w->top);
842 matrix->window_height = window_height;
843 matrix->window_width = window_width;
844 matrix->window_vscroll = w->vscroll;
845 }
846 }
847
848
849 /* Reverse the contents of rows in MATRIX between START and END. The
850 contents of the row at END - 1 end up at START, END - 2 at START +
851 1 etc. This is part of the implementation of rotate_matrix (see
852 below). */
853
854 static void
855 reverse_rows (matrix, start, end)
856 struct glyph_matrix *matrix;
857 int start, end;
858 {
859 int i, j;
860
861 for (i = start, j = end - 1; i < j; ++i, --j)
862 {
863 /* Non-ISO HP/UX compiler doesn't like auto struct
864 initialization. */
865 struct glyph_row temp;
866 temp = matrix->rows[i];
867 matrix->rows[i] = matrix->rows[j];
868 matrix->rows[j] = temp;
869 }
870 }
871
872
873 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
874 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
875 indices. (Note: this does not copy glyphs, only glyph pointers in
876 row structures are moved around).
877
878 The algorithm used for rotating the vector was, I believe, first
879 described by Kernighan. See the vector R as consisting of two
880 sub-vectors AB, where A has length BY for BY >= 0. The result
881 after rotating is then BA. Reverse both sub-vectors to get ArBr
882 and reverse the result to get (ArBr)r which is BA. Similar for
883 rotating right. */
884
885 void
886 rotate_matrix (matrix, first, last, by)
887 struct glyph_matrix *matrix;
888 int first, last, by;
889 {
890 if (by < 0)
891 {
892 /* Up (rotate left, i.e. towards lower indices). */
893 by = -by;
894 reverse_rows (matrix, first, first + by);
895 reverse_rows (matrix, first + by, last);
896 reverse_rows (matrix, first, last);
897 }
898 else if (by > 0)
899 {
900 /* Down (rotate right, i.e. towards higher indices). */
901 reverse_rows (matrix, last - by, last);
902 reverse_rows (matrix, first, last - by);
903 reverse_rows (matrix, first, last);
904 }
905 }
906
907
908 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
909 with indices START <= index < END. Increment positions by DELTA/
910 DELTA_BYTES. */
911
912 void
913 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
914 struct glyph_matrix *matrix;
915 int start, end, delta, delta_bytes;
916 {
917 /* Check that START and END are reasonable values. */
918 xassert (start >= 0 && start <= matrix->nrows);
919 xassert (end >= 0 && end <= matrix->nrows);
920 xassert (start <= end);
921
922 for (; start < end; ++start)
923 increment_row_positions (matrix->rows + start, delta, delta_bytes);
924 }
925
926
927 /* Enable a range of rows in glyph matrix MATRIX. START and END are
928 the row indices of the first and last + 1 row to enable. If
929 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
930
931 void
932 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
933 struct glyph_matrix *matrix;
934 int start, end;
935 int enabled_p;
936 {
937 xassert (start <= end);
938 xassert (start >= 0 && start < matrix->nrows);
939 xassert (end >= 0 && end <= matrix->nrows);
940
941 for (; start < end; ++start)
942 matrix->rows[start].enabled_p = enabled_p != 0;
943 }
944
945
946 /* Clear MATRIX.
947
948 This empties all rows in MATRIX by setting the enabled_p flag for
949 all rows of the matrix to zero. The function prepare_desired_row
950 will eventually really clear a row when it sees one with a zero
951 enabled_p flag.
952
953 Resets update hints to defaults value. The only update hint
954 currently present is the flag MATRIX->no_scrolling_p. */
955
956 void
957 clear_glyph_matrix (matrix)
958 struct glyph_matrix *matrix;
959 {
960 if (matrix)
961 {
962 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
963 matrix->no_scrolling_p = 0;
964 }
965 }
966
967
968 /* Shift part of the glyph matrix MATRIX of window W up or down.
969 Increment y-positions in glyph rows between START and END by DY,
970 and recompute their visible height. */
971
972 void
973 shift_glyph_matrix (w, matrix, start, end, dy)
974 struct window *w;
975 struct glyph_matrix *matrix;
976 int start, end, dy;
977 {
978 int min_y, max_y;
979
980 xassert (start <= end);
981 xassert (start >= 0 && start < matrix->nrows);
982 xassert (end >= 0 && end <= matrix->nrows);
983
984 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
985 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
986
987 for (; start < end; ++start)
988 {
989 struct glyph_row *row = &matrix->rows[start];
990
991 row->y += dy;
992
993 if (row->y < min_y)
994 row->visible_height = row->height - (min_y - row->y);
995 else if (row->y + row->height > max_y)
996 row->visible_height = row->height - (row->y + row->height - max_y);
997 else
998 row->visible_height = row->height;
999 }
1000 }
1001
1002
1003 /* Mark all rows in current matrices of frame F as invalid. Marking
1004 invalid is done by setting enabled_p to zero for all rows in a
1005 current matrix. */
1006
1007 void
1008 clear_current_matrices (f)
1009 register struct frame *f;
1010 {
1011 /* Clear frame current matrix, if we have one. */
1012 if (f->current_matrix)
1013 clear_glyph_matrix (f->current_matrix);
1014
1015 /* Clear the matrix of the menu bar window, if such a window exists.
1016 The menu bar window is currently used to display menus on X when
1017 no toolkit support is compiled in. */
1018 if (WINDOWP (f->menu_bar_window))
1019 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1020
1021 /* Clear the matrix of the tool-bar window, if any. */
1022 if (WINDOWP (f->tool_bar_window))
1023 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1024
1025 /* Clear current window matrices. */
1026 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1027 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1028 }
1029
1030
1031 /* Clear out all display lines of F for a coming redisplay. */
1032
1033 void
1034 clear_desired_matrices (f)
1035 register struct frame *f;
1036 {
1037 if (f->desired_matrix)
1038 clear_glyph_matrix (f->desired_matrix);
1039
1040 if (WINDOWP (f->menu_bar_window))
1041 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1042
1043 if (WINDOWP (f->tool_bar_window))
1044 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1045
1046 /* Do it for window matrices. */
1047 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1048 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1049 }
1050
1051
1052 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1053 non-zero clear desired matrices, otherwise clear current matrices. */
1054
1055 static void
1056 clear_window_matrices (w, desired_p)
1057 struct window *w;
1058 int desired_p;
1059 {
1060 while (w)
1061 {
1062 if (!NILP (w->hchild))
1063 {
1064 xassert (WINDOWP (w->hchild));
1065 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1066 }
1067 else if (!NILP (w->vchild))
1068 {
1069 xassert (WINDOWP (w->vchild));
1070 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1071 }
1072 else
1073 {
1074 if (desired_p)
1075 clear_glyph_matrix (w->desired_matrix);
1076 else
1077 {
1078 clear_glyph_matrix (w->current_matrix);
1079 w->window_end_valid = Qnil;
1080 }
1081 }
1082
1083 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1084 }
1085 }
1086
1087
1088 \f
1089 /***********************************************************************
1090 Glyph Rows
1091
1092 See dispextern.h for an overall explanation of glyph rows.
1093 ***********************************************************************/
1094
1095 /* Clear glyph row ROW. Do it in a way that makes it robust against
1096 changes in the glyph_row structure, i.e. addition or removal of
1097 structure members. */
1098
1099 static struct glyph_row null_row;
1100
1101 void
1102 clear_glyph_row (row)
1103 struct glyph_row *row;
1104 {
1105 struct glyph *p[1 + LAST_AREA];
1106
1107 /* Save pointers. */
1108 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1109 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1110 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1111 p[LAST_AREA] = row->glyphs[LAST_AREA];
1112
1113 /* Clear. */
1114 *row = null_row;
1115
1116 /* Restore pointers. */
1117 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1118 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1119 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1120 row->glyphs[LAST_AREA] = p[LAST_AREA];
1121
1122 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1123 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1124 Redisplay outputs such glyphs, and flickering effects were
1125 the result. This also depended on the contents of memory
1126 returned by xmalloc. If flickering happens again, activate
1127 the code below If the flickering is gone with that, chances
1128 are that the flickering has the same reason as here. */
1129 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1130 #endif
1131 }
1132
1133
1134 /* Make ROW an empty, enabled row of canonical character height,
1135 in window W starting at y-position Y. */
1136
1137 void
1138 blank_row (w, row, y)
1139 struct window *w;
1140 struct glyph_row *row;
1141 int y;
1142 {
1143 int min_y, max_y;
1144
1145 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
1146 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1147
1148 clear_glyph_row (row);
1149 row->y = y;
1150 row->ascent = row->phys_ascent = 0;
1151 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
1152
1153 if (row->y < min_y)
1154 row->visible_height = row->height - (min_y - row->y);
1155 else if (row->y + row->height > max_y)
1156 row->visible_height = row->height - (row->y + row->height - max_y);
1157 else
1158 row->visible_height = row->height;
1159
1160 row->enabled_p = 1;
1161 }
1162
1163
1164 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1165 are the amounts by which to change positions. Note that the first
1166 glyph of the text area of a row can have a buffer position even if
1167 the used count of the text area is zero. Such rows display line
1168 ends. */
1169
1170 void
1171 increment_row_positions (row, delta, delta_bytes)
1172 struct glyph_row *row;
1173 int delta, delta_bytes;
1174 {
1175 int area, i;
1176
1177 /* Increment start and end positions. */
1178 MATRIX_ROW_START_CHARPOS (row) += delta;
1179 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1180 MATRIX_ROW_END_CHARPOS (row) += delta;
1181 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1182
1183 /* Increment positions in glyphs. */
1184 for (area = 0; area < LAST_AREA; ++area)
1185 for (i = 0; i < row->used[area]; ++i)
1186 if (BUFFERP (row->glyphs[area][i].object)
1187 && row->glyphs[area][i].charpos > 0)
1188 row->glyphs[area][i].charpos += delta;
1189
1190 /* Capture the case of rows displaying a line end. */
1191 if (row->used[TEXT_AREA] == 0
1192 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1193 row->glyphs[TEXT_AREA]->charpos += delta;
1194 }
1195
1196
1197 #if 0
1198 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1199 contents, i.e. glyph structure contents are exchanged between A and
1200 B without changing glyph pointers in A and B. */
1201
1202 static void
1203 swap_glyphs_in_rows (a, b)
1204 struct glyph_row *a, *b;
1205 {
1206 int area;
1207
1208 for (area = 0; area < LAST_AREA; ++area)
1209 {
1210 /* Number of glyphs to swap. */
1211 int max_used = max (a->used[area], b->used[area]);
1212
1213 /* Start of glyphs in area of row A. */
1214 struct glyph *glyph_a = a->glyphs[area];
1215
1216 /* End + 1 of glyphs in area of row A. */
1217 struct glyph *glyph_a_end = a->glyphs[max_used];
1218
1219 /* Start of glyphs in area of row B. */
1220 struct glyph *glyph_b = b->glyphs[area];
1221
1222 while (glyph_a < glyph_a_end)
1223 {
1224 /* Non-ISO HP/UX compiler doesn't like auto struct
1225 initialization. */
1226 struct glyph temp;
1227 temp = *glyph_a;
1228 *glyph_a = *glyph_b;
1229 *glyph_b = temp;
1230 ++glyph_a;
1231 ++glyph_b;
1232 }
1233 }
1234 }
1235
1236 #endif /* 0 */
1237
1238 /* Exchange pointers to glyph memory between glyph rows A and B. */
1239
1240 static INLINE void
1241 swap_glyph_pointers (a, b)
1242 struct glyph_row *a, *b;
1243 {
1244 int i;
1245 for (i = 0; i < LAST_AREA + 1; ++i)
1246 {
1247 struct glyph *temp = a->glyphs[i];
1248 a->glyphs[i] = b->glyphs[i];
1249 b->glyphs[i] = temp;
1250 }
1251 }
1252
1253
1254 /* Copy glyph row structure FROM to glyph row structure TO, except
1255 that glyph pointers in the structures are left unchanged. */
1256
1257 INLINE void
1258 copy_row_except_pointers (to, from)
1259 struct glyph_row *to, *from;
1260 {
1261 struct glyph *pointers[1 + LAST_AREA];
1262
1263 /* Save glyph pointers of TO. */
1264 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1265
1266 /* Do a structure assignment. */
1267 *to = *from;
1268
1269 /* Restore original pointers of TO. */
1270 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1271 }
1272
1273
1274 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1275 TO and FROM are left unchanged. Glyph contents are copied from the
1276 glyph memory of FROM to the glyph memory of TO. Increment buffer
1277 positions in row TO by DELTA/ DELTA_BYTES. */
1278
1279 void
1280 copy_glyph_row_contents (to, from, delta, delta_bytes)
1281 struct glyph_row *to, *from;
1282 int delta, delta_bytes;
1283 {
1284 int area;
1285
1286 /* This is like a structure assignment TO = FROM, except that
1287 glyph pointers in the rows are left unchanged. */
1288 copy_row_except_pointers (to, from);
1289
1290 /* Copy glyphs from FROM to TO. */
1291 for (area = 0; area < LAST_AREA; ++area)
1292 if (from->used[area])
1293 bcopy (from->glyphs[area], to->glyphs[area],
1294 from->used[area] * sizeof (struct glyph));
1295
1296 /* Increment buffer positions in TO by DELTA. */
1297 increment_row_positions (to, delta, delta_bytes);
1298 }
1299
1300
1301 /* Assign glyph row FROM to glyph row TO. This works like a structure
1302 assignment TO = FROM, except that glyph pointers are not copied but
1303 exchanged between TO and FROM. Pointers must be exchanged to avoid
1304 a memory leak. */
1305
1306 static INLINE void
1307 assign_row (to, from)
1308 struct glyph_row *to, *from;
1309 {
1310 swap_glyph_pointers (to, from);
1311 copy_row_except_pointers (to, from);
1312 }
1313
1314
1315 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1316 a row in a window matrix, is a slice of the glyph memory of the
1317 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1318 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1319 memory of FRAME_ROW. */
1320
1321 #if GLYPH_DEBUG
1322
1323 static int
1324 glyph_row_slice_p (window_row, frame_row)
1325 struct glyph_row *window_row, *frame_row;
1326 {
1327 struct glyph *window_glyph_start = window_row->glyphs[0];
1328 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1329 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1330
1331 return (frame_glyph_start <= window_glyph_start
1332 && window_glyph_start < frame_glyph_end);
1333 }
1334
1335 #endif /* GLYPH_DEBUG */
1336
1337 #if 0
1338
1339 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1340 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1341 in WINDOW_MATRIX is found satisfying the condition. */
1342
1343 static struct glyph_row *
1344 find_glyph_row_slice (window_matrix, frame_matrix, row)
1345 struct glyph_matrix *window_matrix, *frame_matrix;
1346 int row;
1347 {
1348 int i;
1349
1350 xassert (row >= 0 && row < frame_matrix->nrows);
1351
1352 for (i = 0; i < window_matrix->nrows; ++i)
1353 if (glyph_row_slice_p (window_matrix->rows + i,
1354 frame_matrix->rows + row))
1355 break;
1356
1357 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1358 }
1359
1360 #endif /* 0 */
1361
1362 /* Prepare ROW for display. Desired rows are cleared lazily,
1363 i.e. they are only marked as to be cleared by setting their
1364 enabled_p flag to zero. When a row is to be displayed, a prior
1365 call to this function really clears it. */
1366
1367 void
1368 prepare_desired_row (row)
1369 struct glyph_row *row;
1370 {
1371 if (!row->enabled_p)
1372 {
1373 clear_glyph_row (row);
1374 row->enabled_p = 1;
1375 }
1376 }
1377
1378
1379 /* Return a hash code for glyph row ROW. */
1380
1381 int
1382 line_hash_code (row)
1383 struct glyph_row *row;
1384 {
1385 int hash = 0;
1386
1387 if (row->enabled_p)
1388 {
1389 if (row->inverse_p)
1390 {
1391 /* Give all highlighted lines the same hash code
1392 so as to encourage scrolling to leave them in place. */
1393 hash = -1;
1394 }
1395 else
1396 {
1397 struct glyph *glyph = row->glyphs[TEXT_AREA];
1398 struct glyph *end = glyph + row->used[TEXT_AREA];
1399
1400 while (glyph < end)
1401 {
1402 int c = glyph->u.ch;
1403 int face_id = glyph->face_id;
1404 if (must_write_spaces)
1405 c -= SPACEGLYPH;
1406 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1407 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1408 ++glyph;
1409 }
1410
1411 if (hash == 0)
1412 hash = 1;
1413 }
1414 }
1415
1416 return hash;
1417 }
1418
1419
1420 /* Return the cost of drawing line VPOS In MATRIX. The cost equals
1421 the number of characters in the line. If must_write_spaces is
1422 zero, leading and trailing spaces are ignored. */
1423
1424 static unsigned int
1425 line_draw_cost (matrix, vpos)
1426 struct glyph_matrix *matrix;
1427 int vpos;
1428 {
1429 struct glyph_row *row = matrix->rows + vpos;
1430 struct glyph *beg = row->glyphs[TEXT_AREA];
1431 struct glyph *end = beg + row->used[TEXT_AREA];
1432 int len;
1433 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1434 int glyph_table_len = GLYPH_TABLE_LENGTH;
1435
1436 /* Ignore trailing and leading spaces if we can. */
1437 if (!must_write_spaces)
1438 {
1439 /* Skip from the end over trailing spaces. */
1440 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1441 --end;
1442
1443 /* All blank line. */
1444 if (end == beg)
1445 return 0;
1446
1447 /* Skip over leading spaces. */
1448 while (CHAR_GLYPH_SPACE_P (*beg))
1449 ++beg;
1450 }
1451
1452 /* If we don't have a glyph-table, each glyph is one character,
1453 so return the number of glyphs. */
1454 if (glyph_table_base == 0)
1455 len = end - beg;
1456 else
1457 {
1458 /* Otherwise, scan the glyphs and accumulate their total length
1459 in LEN. */
1460 len = 0;
1461 while (beg < end)
1462 {
1463 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1464
1465 if (g < 0
1466 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1467 len += 1;
1468 else
1469 len += GLYPH_LENGTH (glyph_table_base, g);
1470
1471 ++beg;
1472 }
1473 }
1474
1475 return len;
1476 }
1477
1478
1479 /* Test two glyph rows A and B for equality. Value is non-zero if A
1480 and B have equal contents. W is the window to which the glyphs
1481 rows A and B belong. It is needed here to test for partial row
1482 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1483 flags of A and B, too. */
1484
1485 static INLINE int
1486 row_equal_p (w, a, b, mouse_face_p)
1487 struct window *w;
1488 struct glyph_row *a, *b;
1489 int mouse_face_p;
1490 {
1491 if (a == b)
1492 return 1;
1493 else if (a->hash != b->hash)
1494 return 0;
1495 else
1496 {
1497 struct glyph *a_glyph, *b_glyph, *a_end;
1498 int area;
1499
1500 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1501 return 0;
1502
1503 /* Compare glyphs. */
1504 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1505 {
1506 if (a->used[area] != b->used[area])
1507 return 0;
1508
1509 a_glyph = a->glyphs[area];
1510 a_end = a_glyph + a->used[area];
1511 b_glyph = b->glyphs[area];
1512
1513 while (a_glyph < a_end
1514 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1515 ++a_glyph, ++b_glyph;
1516
1517 if (a_glyph != a_end)
1518 return 0;
1519 }
1520
1521 if (a->truncated_on_left_p != b->truncated_on_left_p
1522 || a->inverse_p != b->inverse_p
1523 || a->fill_line_p != b->fill_line_p
1524 || a->truncated_on_right_p != b->truncated_on_right_p
1525 || a->overlay_arrow_p != b->overlay_arrow_p
1526 || a->continued_p != b->continued_p
1527 || a->indicate_empty_line_p != b->indicate_empty_line_p
1528 || a->overlapped_p != b->overlapped_p
1529 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1530 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1531 /* Different partially visible characters on left margin. */
1532 || a->x != b->x
1533 /* Different height. */
1534 || a->ascent != b->ascent
1535 || a->phys_ascent != b->phys_ascent
1536 || a->phys_height != b->phys_height
1537 || a->visible_height != b->visible_height)
1538 return 0;
1539 }
1540
1541 return 1;
1542 }
1543
1544
1545 \f
1546 /***********************************************************************
1547 Glyph Pool
1548
1549 See dispextern.h for an overall explanation of glyph pools.
1550 ***********************************************************************/
1551
1552 /* Allocate a glyph_pool structure. The structure returned is
1553 initialized with zeros. The global variable glyph_pool_count is
1554 incremented for each pool allocated. */
1555
1556 static struct glyph_pool *
1557 new_glyph_pool ()
1558 {
1559 struct glyph_pool *result;
1560
1561 /* Allocate a new glyph_pool and clear it. */
1562 result = (struct glyph_pool *) xmalloc (sizeof *result);
1563 bzero (result, sizeof *result);
1564
1565 /* For memory leak and double deletion checking. */
1566 ++glyph_pool_count;
1567
1568 return result;
1569 }
1570
1571
1572 /* Free a glyph_pool structure POOL. The function may be called with
1573 a null POOL pointer. The global variable glyph_pool_count is
1574 decremented with every pool structure freed. If this count gets
1575 negative, more structures were freed than allocated, i.e. one
1576 structure must have been freed more than once or a bogus pointer
1577 was passed to free_glyph_pool. */
1578
1579 static void
1580 free_glyph_pool (pool)
1581 struct glyph_pool *pool;
1582 {
1583 if (pool)
1584 {
1585 /* More freed than allocated? */
1586 --glyph_pool_count;
1587 xassert (glyph_pool_count >= 0);
1588
1589 xfree (pool->glyphs);
1590 xfree (pool);
1591 }
1592 }
1593
1594
1595 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1596 columns we need. This function never shrinks a pool. The only
1597 case in which this would make sense, would be when a frame's size
1598 is changed from a large value to a smaller one. But, if someone
1599 does it once, we can expect that he will do it again.
1600
1601 Value is non-zero if the pool changed in a way which makes
1602 re-adjusting window glyph matrices necessary. */
1603
1604 static int
1605 realloc_glyph_pool (pool, matrix_dim)
1606 struct glyph_pool *pool;
1607 struct dim matrix_dim;
1608 {
1609 int needed;
1610 int changed_p;
1611
1612 changed_p = (pool->glyphs == 0
1613 || matrix_dim.height != pool->nrows
1614 || matrix_dim.width != pool->ncolumns);
1615
1616 /* Enlarge the glyph pool. */
1617 needed = matrix_dim.width * matrix_dim.height;
1618 if (needed > pool->nglyphs)
1619 {
1620 int size = needed * sizeof (struct glyph);
1621
1622 if (pool->glyphs)
1623 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1624 else
1625 {
1626 pool->glyphs = (struct glyph *) xmalloc (size);
1627 bzero (pool->glyphs, size);
1628 }
1629
1630 pool->nglyphs = needed;
1631 }
1632
1633 /* Remember the number of rows and columns because (a) we use then
1634 to do sanity checks, and (b) the number of columns determines
1635 where rows in the frame matrix start---this must be available to
1636 determine pointers to rows of window sub-matrices. */
1637 pool->nrows = matrix_dim.height;
1638 pool->ncolumns = matrix_dim.width;
1639
1640 return changed_p;
1641 }
1642
1643
1644 \f
1645 /***********************************************************************
1646 Debug Code
1647 ***********************************************************************/
1648
1649 #if GLYPH_DEBUG
1650
1651
1652 /* Flush standard output. This is sometimes useful to call from
1653 the debugger. */
1654
1655 void
1656 flush_stdout ()
1657 {
1658 fflush (stdout);
1659 }
1660
1661
1662 /* Check that no glyph pointers have been lost in MATRIX. If a
1663 pointer has been lost, e.g. by using a structure assignment between
1664 rows, at least one pointer must occur more than once in the rows of
1665 MATRIX. */
1666
1667 void
1668 check_matrix_pointer_lossage (matrix)
1669 struct glyph_matrix *matrix;
1670 {
1671 int i, j;
1672
1673 for (i = 0; i < matrix->nrows; ++i)
1674 for (j = 0; j < matrix->nrows; ++j)
1675 xassert (i == j
1676 || (matrix->rows[i].glyphs[TEXT_AREA]
1677 != matrix->rows[j].glyphs[TEXT_AREA]));
1678 }
1679
1680
1681 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1682
1683 struct glyph_row *
1684 matrix_row (matrix, row)
1685 struct glyph_matrix *matrix;
1686 int row;
1687 {
1688 xassert (matrix && matrix->rows);
1689 xassert (row >= 0 && row < matrix->nrows);
1690
1691 /* That's really too slow for normal testing because this function
1692 is called almost everywhere. Although---it's still astonishingly
1693 fast, so it is valuable to have for debugging purposes. */
1694 #if 0
1695 check_matrix_pointer_lossage (matrix);
1696 #endif
1697
1698 return matrix->rows + row;
1699 }
1700
1701
1702 #if 0 /* This function makes invalid assumptions when text is
1703 partially invisible. But it might come handy for debugging
1704 nevertheless. */
1705
1706 /* Check invariants that must hold for an up to date current matrix of
1707 window W. */
1708
1709 static void
1710 check_matrix_invariants (w)
1711 struct window *w;
1712 {
1713 struct glyph_matrix *matrix = w->current_matrix;
1714 int yb = window_text_bottom_y (w);
1715 struct glyph_row *row = matrix->rows;
1716 struct glyph_row *last_text_row = NULL;
1717 struct buffer *saved = current_buffer;
1718 struct buffer *buffer = XBUFFER (w->buffer);
1719 int c;
1720
1721 /* This can sometimes happen for a fresh window. */
1722 if (matrix->nrows < 2)
1723 return;
1724
1725 set_buffer_temp (buffer);
1726
1727 /* Note: last row is always reserved for the mode line. */
1728 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1729 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1730 {
1731 struct glyph_row *next = row + 1;
1732
1733 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1734 last_text_row = row;
1735
1736 /* Check that character and byte positions are in sync. */
1737 xassert (MATRIX_ROW_START_BYTEPOS (row)
1738 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1739
1740 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1741 have such a position temporarily in case of a minibuffer
1742 displaying something like `[Sole completion]' at its end. */
1743 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1744 xassert (MATRIX_ROW_END_BYTEPOS (row)
1745 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1746
1747 /* Check that end position of `row' is equal to start position
1748 of next row. */
1749 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1750 {
1751 xassert (MATRIX_ROW_END_CHARPOS (row)
1752 == MATRIX_ROW_START_CHARPOS (next));
1753 xassert (MATRIX_ROW_END_BYTEPOS (row)
1754 == MATRIX_ROW_START_BYTEPOS (next));
1755 }
1756 row = next;
1757 }
1758
1759 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1760 xassert (w->desired_matrix->rows != NULL);
1761 set_buffer_temp (saved);
1762 }
1763
1764 #endif /* 0 */
1765
1766 #endif /* GLYPH_DEBUG != 0 */
1767
1768
1769 \f
1770 /**********************************************************************
1771 Allocating/ Adjusting Glyph Matrices
1772 **********************************************************************/
1773
1774 /* Allocate glyph matrices over a window tree for a frame-based
1775 redisplay
1776
1777 X and Y are column/row within the frame glyph matrix where
1778 sub-matrices for the window tree rooted at WINDOW must be
1779 allocated. CH_DIM contains the dimensions of the smallest
1780 character that could be used during display. DIM_ONLY_P non-zero
1781 means that the caller of this function is only interested in the
1782 result matrix dimension, and matrix adjustments should not be
1783 performed.
1784
1785 The function returns the total width/height of the sub-matrices of
1786 the window tree. If called on a frame root window, the computation
1787 will take the mini-buffer window into account.
1788
1789 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1790
1791 NEW_LEAF_MATRIX set if any window in the tree did not have a
1792 glyph matrices yet, and
1793
1794 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1795 any window in the tree will be changed or have been changed (see
1796 DIM_ONLY_P).
1797
1798 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1799 function.
1800
1801 Windows are arranged into chains of windows on the same level
1802 through the next fields of window structures. Such a level can be
1803 either a sequence of horizontally adjacent windows from left to
1804 right, or a sequence of vertically adjacent windows from top to
1805 bottom. Each window in a horizontal sequence can be either a leaf
1806 window or a vertical sequence; a window in a vertical sequence can
1807 be either a leaf or a horizontal sequence. All windows in a
1808 horizontal sequence have the same height, and all windows in a
1809 vertical sequence have the same width.
1810
1811 This function uses, for historical reasons, a more general
1812 algorithm to determine glyph matrix dimensions that would be
1813 necessary.
1814
1815 The matrix height of a horizontal sequence is determined by the
1816 maximum height of any matrix in the sequence. The matrix width of
1817 a horizontal sequence is computed by adding up matrix widths of
1818 windows in the sequence.
1819
1820 |<------- result width ------->|
1821 +---------+----------+---------+ ---
1822 | | | | |
1823 | | | |
1824 +---------+ | | result height
1825 | +---------+
1826 | | |
1827 +----------+ ---
1828
1829 The matrix width of a vertical sequence is the maximum matrix width
1830 of any window in the sequence. Its height is computed by adding up
1831 matrix heights of windows in the sequence.
1832
1833 |<---- result width -->|
1834 +---------+ ---
1835 | | |
1836 | | |
1837 +---------+--+ |
1838 | | |
1839 | | result height
1840 | |
1841 +------------+---------+ |
1842 | | |
1843 | | |
1844 +------------+---------+ --- */
1845
1846 /* Bit indicating that a new matrix will be allocated or has been
1847 allocated. */
1848
1849 #define NEW_LEAF_MATRIX (1 << 0)
1850
1851 /* Bit indicating that a matrix will or has changed its location or
1852 size. */
1853
1854 #define CHANGED_LEAF_MATRIX (1 << 1)
1855
1856 static struct dim
1857 allocate_matrices_for_frame_redisplay (window, x, y, ch_dim,
1858 dim_only_p, window_change_flags)
1859 Lisp_Object window;
1860 int x, y;
1861 struct dim ch_dim;
1862 int dim_only_p;
1863 int *window_change_flags;
1864 {
1865 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1866 int x0 = x, y0 = y;
1867 int wmax = 0, hmax = 0;
1868 struct dim total;
1869 struct dim dim;
1870 struct window *w;
1871 int in_horz_combination_p;
1872
1873 /* What combination is WINDOW part of? Compute this once since the
1874 result is the same for all windows in the `next' chain. The
1875 special case of a root window (parent equal to nil) is treated
1876 like a vertical combination because a root window's `next'
1877 points to the mini-buffer window, if any, which is arranged
1878 vertically below other windows. */
1879 in_horz_combination_p
1880 = (!NILP (XWINDOW (window)->parent)
1881 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1882
1883 /* For WINDOW and all windows on the same level. */
1884 do
1885 {
1886 w = XWINDOW (window);
1887
1888 /* Get the dimension of the window sub-matrix for W, depending
1889 on whether this a combination or a leaf window. */
1890 if (!NILP (w->hchild))
1891 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y, ch_dim,
1892 dim_only_p,
1893 window_change_flags);
1894 else if (!NILP (w->vchild))
1895 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y, ch_dim,
1896 dim_only_p,
1897 window_change_flags);
1898 else
1899 {
1900 /* If not already done, allocate sub-matrix structures. */
1901 if (w->desired_matrix == NULL)
1902 {
1903 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1904 w->current_matrix = new_glyph_matrix (f->current_pool);
1905 *window_change_flags |= NEW_LEAF_MATRIX;
1906 }
1907
1908 /* Width and height MUST be chosen so that there are no
1909 holes in the frame matrix. */
1910 dim.width = XINT (w->width);
1911 dim.height = XINT (w->height);
1912
1913 /* Will matrix be re-allocated? */
1914 if (x != w->desired_matrix->matrix_x
1915 || y != w->desired_matrix->matrix_y
1916 || dim.width != w->desired_matrix->matrix_w
1917 || dim.height != w->desired_matrix->matrix_h
1918 || (margin_glyphs_to_reserve (w, dim.width,
1919 w->right_margin_width)
1920 != w->desired_matrix->left_margin_glyphs)
1921 || (margin_glyphs_to_reserve (w, dim.width,
1922 w->left_margin_width)
1923 != w->desired_matrix->right_margin_glyphs))
1924 *window_change_flags |= CHANGED_LEAF_MATRIX;
1925
1926 /* Actually change matrices, if allowed. Do not consider
1927 CHANGED_LEAF_MATRIX computed above here because the pool
1928 may have been changed which we don't now here. We trust
1929 that we only will be called with DIM_ONLY_P != 0 when
1930 necessary. */
1931 if (!dim_only_p)
1932 {
1933 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1934 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1935 }
1936 }
1937
1938 /* If we are part of a horizontal combination, advance x for
1939 windows to the right of W; otherwise advance y for windows
1940 below W. */
1941 if (in_horz_combination_p)
1942 x += dim.width;
1943 else
1944 y += dim.height;
1945
1946 /* Remember maximum glyph matrix dimensions. */
1947 wmax = max (wmax, dim.width);
1948 hmax = max (hmax, dim.height);
1949
1950 /* Next window on same level. */
1951 window = w->next;
1952 }
1953 while (!NILP (window));
1954
1955 /* Set `total' to the total glyph matrix dimension of this window
1956 level. In a vertical combination, the width is the width of the
1957 widest window; the height is the y we finally reached, corrected
1958 by the y we started with. In a horizontal combination, the total
1959 height is the height of the tallest window, and the width is the
1960 x we finally reached, corrected by the x we started with. */
1961 if (in_horz_combination_p)
1962 {
1963 total.width = x - x0;
1964 total.height = hmax;
1965 }
1966 else
1967 {
1968 total.width = wmax;
1969 total.height = y - y0;
1970 }
1971
1972 return total;
1973 }
1974
1975
1976 /* Allocate window matrices for window-based redisplay. W is the
1977 window whose matrices must be allocated/reallocated. CH_DIM is the
1978 size of the smallest character that could potentially be used on W. */
1979
1980 static void
1981 allocate_matrices_for_window_redisplay (w, ch_dim)
1982 struct window *w;
1983 struct dim ch_dim;
1984 {
1985 struct frame *f = XFRAME (w->frame);
1986
1987 while (w)
1988 {
1989 if (!NILP (w->vchild))
1990 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild), ch_dim);
1991 else if (!NILP (w->hchild))
1992 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild), ch_dim);
1993 else
1994 {
1995 /* W is a leaf window. */
1996 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
1997 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1998 struct dim dim;
1999
2000 /* If matrices are not yet allocated, allocate them now. */
2001 if (w->desired_matrix == NULL)
2002 {
2003 w->desired_matrix = new_glyph_matrix (NULL);
2004 w->current_matrix = new_glyph_matrix (NULL);
2005 }
2006
2007 /* Compute number of glyphs needed in a glyph row. */
2008 dim.width = (((window_pixel_width + ch_dim.width - 1)
2009 / ch_dim.width)
2010 /* 2 partially visible columns in the text area. */
2011 + 2
2012 /* One partially visible column at the right
2013 edge of each marginal area. */
2014 + 1 + 1);
2015
2016 /* Compute number of glyph rows needed. */
2017 dim.height = (((window_pixel_height + ch_dim.height - 1)
2018 / ch_dim.height)
2019 /* One partially visible line at the top and
2020 bottom of the window. */
2021 + 2
2022 /* 2 for top and mode line. */
2023 + 2);
2024
2025 /* Change matrices. */
2026 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2027 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2028 }
2029
2030 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2031 }
2032 }
2033
2034
2035 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2036 do it for all frames; otherwise do it just for the given frame.
2037 This function must be called when a new frame is created, its size
2038 changes, or its window configuration changes. */
2039
2040 void
2041 adjust_glyphs (f)
2042 struct frame *f;
2043 {
2044 /* Block input so that expose events and other events that access
2045 glyph matrices are not processed while we are changing them. */
2046 BLOCK_INPUT;
2047
2048 if (f)
2049 adjust_frame_glyphs (f);
2050 else
2051 {
2052 Lisp_Object tail, lisp_frame;
2053
2054 FOR_EACH_FRAME (tail, lisp_frame)
2055 adjust_frame_glyphs (XFRAME (lisp_frame));
2056 }
2057
2058 UNBLOCK_INPUT;
2059 }
2060
2061
2062 /* Adjust frame glyphs when Emacs is initialized.
2063
2064 To be called from init_display.
2065
2066 We need a glyph matrix because redraw will happen soon.
2067 Unfortunately, window sizes on selected_frame are not yet set to
2068 meaningful values. I believe we can assume that there are only two
2069 windows on the frame---the mini-buffer and the root window. Frame
2070 height and width seem to be correct so far. So, set the sizes of
2071 windows to estimated values. */
2072
2073 static void
2074 adjust_frame_glyphs_initially ()
2075 {
2076 struct frame *sf = SELECTED_FRAME ();
2077 struct window *root = XWINDOW (sf->root_window);
2078 struct window *mini = XWINDOW (root->next);
2079 int frame_height = FRAME_HEIGHT (sf);
2080 int frame_width = FRAME_WIDTH (sf);
2081 int top_margin = FRAME_TOP_MARGIN (sf);
2082
2083 /* Do it for the root window. */
2084 XSETFASTINT (root->top, top_margin);
2085 XSETFASTINT (root->width, frame_width);
2086 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
2087
2088 /* Do it for the mini-buffer window. */
2089 XSETFASTINT (mini->top, frame_height - 1);
2090 XSETFASTINT (mini->width, frame_width);
2091 set_window_height (root->next, 1, 0);
2092
2093 adjust_frame_glyphs (sf);
2094 glyphs_initialized_initially_p = 1;
2095 }
2096
2097
2098 /* Allocate/reallocate glyph matrices of a single frame F. */
2099
2100 static void
2101 adjust_frame_glyphs (f)
2102 struct frame *f;
2103 {
2104 if (FRAME_WINDOW_P (f))
2105 adjust_frame_glyphs_for_window_redisplay (f);
2106 else
2107 adjust_frame_glyphs_for_frame_redisplay (f);
2108
2109 /* Don't forget the message buffer and the buffer for
2110 decode_mode_spec. */
2111 adjust_frame_message_buffer (f);
2112 adjust_decode_mode_spec_buffer (f);
2113
2114 f->glyphs_initialized_p = 1;
2115 }
2116
2117
2118 /* In the window tree with root W, build current matrices of leaf
2119 windows from the frame's current matrix. */
2120
2121 static void
2122 fake_current_matrices (window)
2123 Lisp_Object window;
2124 {
2125 struct window *w;
2126
2127 for (; !NILP (window); window = w->next)
2128 {
2129 w = XWINDOW (window);
2130
2131 if (!NILP (w->hchild))
2132 fake_current_matrices (w->hchild);
2133 else if (!NILP (w->vchild))
2134 fake_current_matrices (w->vchild);
2135 else
2136 {
2137 int i;
2138 struct frame *f = XFRAME (w->frame);
2139 struct glyph_matrix *m = w->current_matrix;
2140 struct glyph_matrix *fm = f->current_matrix;
2141
2142 xassert (m->matrix_h == XFASTINT (w->height));
2143 xassert (m->matrix_w == XFASTINT (w->width));
2144
2145 for (i = 0; i < m->matrix_h; ++i)
2146 {
2147 struct glyph_row *r = m->rows + i;
2148 struct glyph_row *fr = fm->rows + i + XFASTINT (w->top);
2149
2150 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2151 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2152
2153 r->enabled_p = fr->enabled_p;
2154 if (r->enabled_p)
2155 {
2156 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2157 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2158 r->used[TEXT_AREA] = (m->matrix_w
2159 - r->used[LEFT_MARGIN_AREA]
2160 - r->used[RIGHT_MARGIN_AREA]);
2161 r->mode_line_p = 0;
2162 r->inverse_p = fr->inverse_p;
2163 }
2164 }
2165 }
2166 }
2167 }
2168
2169
2170 /* Save away the contents of frame F's current frame matrix. Value is
2171 a glyph matrix holding the contents of F's current frame matrix. '*/
2172
2173 static struct glyph_matrix *
2174 save_current_matrix (f)
2175 struct frame *f;
2176 {
2177 int i;
2178 struct glyph_matrix *saved;
2179
2180 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2181 bzero (saved, sizeof *saved);
2182 saved->nrows = f->current_matrix->nrows;
2183 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2184 * sizeof *saved->rows);
2185 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2186
2187 for (i = 0; i < saved->nrows; ++i)
2188 {
2189 struct glyph_row *from = f->current_matrix->rows + i;
2190 struct glyph_row *to = saved->rows + i;
2191 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2192 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2193 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2194 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2195 }
2196
2197 return saved;
2198 }
2199
2200
2201 /* Restore the contents of frame F's current frame matrix from SAVED,
2202 and free memory associated with SAVED. */
2203
2204 static void
2205 restore_current_matrix (f, saved)
2206 struct frame *f;
2207 struct glyph_matrix *saved;
2208 {
2209 int i;
2210
2211 for (i = 0; i < saved->nrows; ++i)
2212 {
2213 struct glyph_row *from = saved->rows + i;
2214 struct glyph_row *to = f->current_matrix->rows + i;
2215 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2216 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2217 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2218 xfree (from->glyphs[TEXT_AREA]);
2219 }
2220
2221 xfree (saved->rows);
2222 xfree (saved);
2223 }
2224
2225
2226
2227 /* Allocate/reallocate glyph matrices of a single frame F for
2228 frame-based redisplay. */
2229
2230 static void
2231 adjust_frame_glyphs_for_frame_redisplay (f)
2232 struct frame *f;
2233 {
2234 struct dim ch_dim;
2235 struct dim matrix_dim;
2236 int pool_changed_p;
2237 int window_change_flags;
2238 int top_window_y;
2239
2240 if (!FRAME_LIVE_P (f))
2241 return;
2242
2243 /* Determine the smallest character in any font for F. On
2244 console windows, all characters have dimension (1, 1). */
2245 ch_dim.width = ch_dim.height = 1;
2246
2247 top_window_y = FRAME_TOP_MARGIN (f);
2248
2249 /* Allocate glyph pool structures if not already done. */
2250 if (f->desired_pool == NULL)
2251 {
2252 f->desired_pool = new_glyph_pool ();
2253 f->current_pool = new_glyph_pool ();
2254 }
2255
2256 /* Allocate frames matrix structures if needed. */
2257 if (f->desired_matrix == NULL)
2258 {
2259 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2260 f->current_matrix = new_glyph_matrix (f->current_pool);
2261 }
2262
2263 /* Compute window glyph matrices. (This takes the mini-buffer
2264 window into account). The result is the size of the frame glyph
2265 matrix needed. The variable window_change_flags is set to a bit
2266 mask indicating whether new matrices will be allocated or
2267 existing matrices change their size or location within the frame
2268 matrix. */
2269 window_change_flags = 0;
2270 matrix_dim
2271 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2272 0, top_window_y,
2273 ch_dim, 1,
2274 &window_change_flags);
2275
2276 /* Add in menu bar lines, if any. */
2277 matrix_dim.height += top_window_y;
2278
2279 /* Enlarge pools as necessary. */
2280 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2281 realloc_glyph_pool (f->current_pool, matrix_dim);
2282
2283 /* Set up glyph pointers within window matrices. Do this only if
2284 absolutely necessary since it requires a frame redraw. */
2285 if (pool_changed_p || window_change_flags)
2286 {
2287 /* Do it for window matrices. */
2288 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2289 0, top_window_y, ch_dim, 0,
2290 &window_change_flags);
2291
2292 /* Size of frame matrices must equal size of frame. Note
2293 that we are called for X frames with window widths NOT equal
2294 to the frame width (from CHANGE_FRAME_SIZE_1). */
2295 xassert (matrix_dim.width == FRAME_WIDTH (f)
2296 && matrix_dim.height == FRAME_HEIGHT (f));
2297
2298 /* Pointers to glyph memory in glyph rows are exchanged during
2299 the update phase of redisplay, which means in general that a
2300 frame's current matrix consists of pointers into both the
2301 desired and current glyph pool of the frame. Adjusting a
2302 matrix sets the frame matrix up so that pointers are all into
2303 the same pool. If we want to preserve glyph contents of the
2304 current matrix over a call to adjust_glyph_matrix, we must
2305 make a copy of the current glyphs, and restore the current
2306 matrix' contents from that copy. */
2307 if (display_completed
2308 && !FRAME_GARBAGED_P (f)
2309 && matrix_dim.width == f->current_matrix->matrix_w
2310 && matrix_dim.height == f->current_matrix->matrix_h)
2311 {
2312 struct glyph_matrix *copy = save_current_matrix (f);
2313 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2314 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2315 restore_current_matrix (f, copy);
2316 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2317 }
2318 else
2319 {
2320 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2321 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2322 SET_FRAME_GARBAGED (f);
2323 }
2324 }
2325 }
2326
2327
2328 /* Allocate/reallocate glyph matrices of a single frame F for
2329 window-based redisplay. */
2330
2331 static void
2332 adjust_frame_glyphs_for_window_redisplay (f)
2333 struct frame *f;
2334 {
2335 struct dim ch_dim;
2336 struct window *w;
2337
2338 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2339
2340 /* Get minimum sizes. */
2341 #ifdef HAVE_WINDOW_SYSTEM
2342 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2343 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2344 #else
2345 ch_dim.width = ch_dim.height = 1;
2346 #endif
2347
2348 /* Allocate/reallocate window matrices. */
2349 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)),
2350 ch_dim);
2351
2352 /* Allocate/ reallocate matrices of the dummy window used to display
2353 the menu bar under X when no X toolkit support is available. */
2354 #ifndef USE_X_TOOLKIT
2355 {
2356 /* Allocate a dummy window if not already done. */
2357 if (NILP (f->menu_bar_window))
2358 {
2359 f->menu_bar_window = make_window ();
2360 w = XWINDOW (f->menu_bar_window);
2361 XSETFRAME (w->frame, f);
2362 w->pseudo_window_p = 1;
2363 }
2364 else
2365 w = XWINDOW (f->menu_bar_window);
2366
2367 /* Set window dimensions to frame dimensions and allocate or
2368 adjust glyph matrices of W. */
2369 XSETFASTINT (w->top, 0);
2370 XSETFASTINT (w->left, 0);
2371 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2372 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2373 allocate_matrices_for_window_redisplay (w, ch_dim);
2374 }
2375 #endif /* not USE_X_TOOLKIT */
2376
2377 /* Allocate/ reallocate matrices of the tool bar window. If we
2378 don't have a tool bar window yet, make one. */
2379 if (NILP (f->tool_bar_window))
2380 {
2381 f->tool_bar_window = make_window ();
2382 w = XWINDOW (f->tool_bar_window);
2383 XSETFRAME (w->frame, f);
2384 w->pseudo_window_p = 1;
2385 }
2386 else
2387 w = XWINDOW (f->tool_bar_window);
2388
2389 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2390 XSETFASTINT (w->left, 0);
2391 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
2392 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2393 allocate_matrices_for_window_redisplay (w, ch_dim);
2394 }
2395
2396
2397 /* Adjust/ allocate message buffer of frame F.
2398
2399 Note that the message buffer is never freed. Since I could not
2400 find a free in 19.34, I assume that freeing it would be
2401 problematic in some way and don't do it either.
2402
2403 (Implementation note: It should be checked if we can free it
2404 eventually without causing trouble). */
2405
2406 static void
2407 adjust_frame_message_buffer (f)
2408 struct frame *f;
2409 {
2410 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2411
2412 if (FRAME_MESSAGE_BUF (f))
2413 {
2414 char *buffer = FRAME_MESSAGE_BUF (f);
2415 char *new_buffer = (char *) xrealloc (buffer, size);
2416 FRAME_MESSAGE_BUF (f) = new_buffer;
2417 }
2418 else
2419 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2420 }
2421
2422
2423 /* Re-allocate buffer for decode_mode_spec on frame F. */
2424
2425 static void
2426 adjust_decode_mode_spec_buffer (f)
2427 struct frame *f;
2428 {
2429 f->decode_mode_spec_buffer
2430 = (char *) xrealloc (f->decode_mode_spec_buffer,
2431 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2432 }
2433
2434
2435 \f
2436 /**********************************************************************
2437 Freeing Glyph Matrices
2438 **********************************************************************/
2439
2440 /* Free glyph memory for a frame F. F may be null. This function can
2441 be called for the same frame more than once. The root window of
2442 F may be nil when this function is called. This is the case when
2443 the function is called when F is destroyed. */
2444
2445 void
2446 free_glyphs (f)
2447 struct frame *f;
2448 {
2449 if (f && f->glyphs_initialized_p)
2450 {
2451 /* Block interrupt input so that we don't get surprised by an X
2452 event while we're in an inconsistent state. */
2453 BLOCK_INPUT;
2454 f->glyphs_initialized_p = 0;
2455
2456 /* Release window sub-matrices. */
2457 if (!NILP (f->root_window))
2458 free_window_matrices (XWINDOW (f->root_window));
2459
2460 /* Free the dummy window for menu bars without X toolkit and its
2461 glyph matrices. */
2462 if (!NILP (f->menu_bar_window))
2463 {
2464 struct window *w = XWINDOW (f->menu_bar_window);
2465 free_glyph_matrix (w->desired_matrix);
2466 free_glyph_matrix (w->current_matrix);
2467 w->desired_matrix = w->current_matrix = NULL;
2468 f->menu_bar_window = Qnil;
2469 }
2470
2471 /* Free the tool bar window and its glyph matrices. */
2472 if (!NILP (f->tool_bar_window))
2473 {
2474 struct window *w = XWINDOW (f->tool_bar_window);
2475 free_glyph_matrix (w->desired_matrix);
2476 free_glyph_matrix (w->current_matrix);
2477 w->desired_matrix = w->current_matrix = NULL;
2478 f->tool_bar_window = Qnil;
2479 }
2480
2481 /* Release frame glyph matrices. Reset fields to zero in
2482 case we are called a second time. */
2483 if (f->desired_matrix)
2484 {
2485 free_glyph_matrix (f->desired_matrix);
2486 free_glyph_matrix (f->current_matrix);
2487 f->desired_matrix = f->current_matrix = NULL;
2488 }
2489
2490 /* Release glyph pools. */
2491 if (f->desired_pool)
2492 {
2493 free_glyph_pool (f->desired_pool);
2494 free_glyph_pool (f->current_pool);
2495 f->desired_pool = f->current_pool = NULL;
2496 }
2497
2498 UNBLOCK_INPUT;
2499 }
2500 }
2501
2502
2503 /* Free glyph sub-matrices in the window tree rooted at W. This
2504 function may be called with a null pointer, and it may be called on
2505 the same tree more than once. */
2506
2507 void
2508 free_window_matrices (w)
2509 struct window *w;
2510 {
2511 while (w)
2512 {
2513 if (!NILP (w->hchild))
2514 free_window_matrices (XWINDOW (w->hchild));
2515 else if (!NILP (w->vchild))
2516 free_window_matrices (XWINDOW (w->vchild));
2517 else
2518 {
2519 /* This is a leaf window. Free its memory and reset fields
2520 to zero in case this function is called a second time for
2521 W. */
2522 free_glyph_matrix (w->current_matrix);
2523 free_glyph_matrix (w->desired_matrix);
2524 w->current_matrix = w->desired_matrix = NULL;
2525 }
2526
2527 /* Next window on same level. */
2528 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2529 }
2530 }
2531
2532
2533 /* Check glyph memory leaks. This function is called from
2534 shut_down_emacs. Note that frames are not destroyed when Emacs
2535 exits. We therefore free all glyph memory for all active frames
2536 explicitly and check that nothing is left allocated. */
2537
2538 void
2539 check_glyph_memory ()
2540 {
2541 Lisp_Object tail, frame;
2542
2543 /* Free glyph memory for all frames. */
2544 FOR_EACH_FRAME (tail, frame)
2545 free_glyphs (XFRAME (frame));
2546
2547 /* Check that nothing is left allocated. */
2548 if (glyph_matrix_count)
2549 abort ();
2550 if (glyph_pool_count)
2551 abort ();
2552 }
2553
2554
2555 \f
2556 /**********************************************************************
2557 Building a Frame Matrix
2558 **********************************************************************/
2559
2560 /* Most of the redisplay code works on glyph matrices attached to
2561 windows. This is a good solution most of the time, but it is not
2562 suitable for terminal code. Terminal output functions cannot rely
2563 on being able to set an arbitrary terminal window. Instead they
2564 must be provided with a view of the whole frame, i.e. the whole
2565 screen. We build such a view by constructing a frame matrix from
2566 window matrices in this section.
2567
2568 Windows that must be updated have their must_be_update_p flag set.
2569 For all such windows, their desired matrix is made part of the
2570 desired frame matrix. For other windows, their current matrix is
2571 made part of the desired frame matrix.
2572
2573 +-----------------+----------------+
2574 | desired | desired |
2575 | | |
2576 +-----------------+----------------+
2577 | current |
2578 | |
2579 +----------------------------------+
2580
2581 Desired window matrices can be made part of the frame matrix in a
2582 cheap way: We exploit the fact that the desired frame matrix and
2583 desired window matrices share their glyph memory. This is not
2584 possible for current window matrices. Their glyphs are copied to
2585 the desired frame matrix. The latter is equivalent to
2586 preserve_other_columns in the old redisplay.
2587
2588 Used glyphs counters for frame matrix rows are the result of adding
2589 up glyph lengths of the window matrices. A line in the frame
2590 matrix is enabled, if a corresponding line in a window matrix is
2591 enabled.
2592
2593 After building the desired frame matrix, it will be passed to
2594 terminal code, which will manipulate both the desired and current
2595 frame matrix. Changes applied to the frame's current matrix have
2596 to be visible in current window matrices afterwards, of course.
2597
2598 This problem is solved like this:
2599
2600 1. Window and frame matrices share glyphs. Window matrices are
2601 constructed in a way that their glyph contents ARE the glyph
2602 contents needed in a frame matrix. Thus, any modification of
2603 glyphs done in terminal code will be reflected in window matrices
2604 automatically.
2605
2606 2. Exchanges of rows in a frame matrix done by terminal code are
2607 intercepted by hook functions so that corresponding row operations
2608 on window matrices can be performed. This is necessary because we
2609 use pointers to glyphs in glyph row structures. To satisfy the
2610 assumption of point 1 above that glyphs are updated implicitly in
2611 window matrices when they are manipulated via the frame matrix,
2612 window and frame matrix must of course agree where to find the
2613 glyphs for their rows. Possible manipulations that must be
2614 mirrored are assignments of rows of the desired frame matrix to the
2615 current frame matrix and scrolling the current frame matrix. */
2616
2617 /* Build frame F's desired matrix from window matrices. Only windows
2618 which have the flag must_be_updated_p set have to be updated. Menu
2619 bar lines of a frame are not covered by window matrices, so make
2620 sure not to touch them in this function. */
2621
2622 static void
2623 build_frame_matrix (f)
2624 struct frame *f;
2625 {
2626 int i;
2627
2628 /* F must have a frame matrix when this function is called. */
2629 xassert (!FRAME_WINDOW_P (f));
2630
2631 /* Clear all rows in the frame matrix covered by window matrices.
2632 Menu bar lines are not covered by windows. */
2633 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2634 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2635
2636 /* Build the matrix by walking the window tree. */
2637 build_frame_matrix_from_window_tree (f->desired_matrix,
2638 XWINDOW (FRAME_ROOT_WINDOW (f)));
2639 }
2640
2641
2642 /* Walk a window tree, building a frame matrix MATRIX from window
2643 matrices. W is the root of a window tree. */
2644
2645 static void
2646 build_frame_matrix_from_window_tree (matrix, w)
2647 struct glyph_matrix *matrix;
2648 struct window *w;
2649 {
2650 while (w)
2651 {
2652 if (!NILP (w->hchild))
2653 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2654 else if (!NILP (w->vchild))
2655 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2656 else
2657 build_frame_matrix_from_leaf_window (matrix, w);
2658
2659 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2660 }
2661 }
2662
2663
2664 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2665 desired frame matrix built. W is a leaf window whose desired or
2666 current matrix is to be added to FRAME_MATRIX. W's flag
2667 must_be_updated_p determines which matrix it contributes to
2668 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2669 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2670 Adding a desired matrix means setting up used counters and such in
2671 frame rows, while adding a current window matrix to FRAME_MATRIX
2672 means copying glyphs. The latter case corresponds to
2673 preserve_other_columns in the old redisplay. */
2674
2675 static void
2676 build_frame_matrix_from_leaf_window (frame_matrix, w)
2677 struct glyph_matrix *frame_matrix;
2678 struct window *w;
2679 {
2680 struct glyph_matrix *window_matrix;
2681 int window_y, frame_y;
2682 /* If non-zero, a glyph to insert at the right border of W. */
2683 GLYPH right_border_glyph = 0;
2684
2685 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2686 if (w->must_be_updated_p)
2687 {
2688 window_matrix = w->desired_matrix;
2689
2690 /* Decide whether we want to add a vertical border glyph. */
2691 if (!WINDOW_RIGHTMOST_P (w))
2692 {
2693 struct Lisp_Char_Table *dp = window_display_table (w);
2694 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2695 ? XINT (DISP_BORDER_GLYPH (dp))
2696 : '|');
2697 }
2698 }
2699 else
2700 window_matrix = w->current_matrix;
2701
2702 /* For all rows in the window matrix and corresponding rows in the
2703 frame matrix. */
2704 window_y = 0;
2705 frame_y = window_matrix->matrix_y;
2706 while (window_y < window_matrix->nrows)
2707 {
2708 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2709 struct glyph_row *window_row = window_matrix->rows + window_y;
2710 int current_row_p = window_matrix == w->current_matrix;
2711
2712 /* Fill up the frame row with spaces up to the left margin of the
2713 window row. */
2714 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2715
2716 /* Fill up areas in the window matrix row with spaces. */
2717 fill_up_glyph_row_with_spaces (window_row);
2718
2719 /* If only part of W's desired matrix has been built, and
2720 window_row wasn't displayed, use the corresponding current
2721 row instead. */
2722 if (window_matrix == w->desired_matrix
2723 && !window_row->enabled_p)
2724 {
2725 window_row = w->current_matrix->rows + window_y;
2726 current_row_p = 1;
2727 }
2728
2729 if (current_row_p)
2730 {
2731 /* Copy window row to frame row. */
2732 bcopy (window_row->glyphs[0],
2733 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2734 window_matrix->matrix_w * sizeof (struct glyph));
2735 }
2736 else
2737 {
2738 xassert (window_row->enabled_p);
2739
2740 /* Only when a desired row has been displayed, we want
2741 the corresponding frame row to be updated. */
2742 frame_row->enabled_p = 1;
2743
2744 /* Maybe insert a vertical border between horizontally adjacent
2745 windows. */
2746 if (right_border_glyph)
2747 {
2748 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2749 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2750 }
2751
2752 /* Window row window_y must be a slice of frame row
2753 frame_y. */
2754 xassert (glyph_row_slice_p (window_row, frame_row));
2755
2756 /* If rows are in sync, we don't have to copy glyphs because
2757 frame and window share glyphs. */
2758
2759 #if GLYPH_DEBUG
2760 strcpy (w->current_matrix->method, w->desired_matrix->method);
2761 add_window_display_history (w, w->current_matrix->method, 0);
2762 #endif
2763 }
2764
2765 /* Set number of used glyphs in the frame matrix. Since we fill
2766 up with spaces, and visit leaf windows from left to right it
2767 can be done simply. */
2768 frame_row->used[TEXT_AREA]
2769 = window_matrix->matrix_x + window_matrix->matrix_w;
2770
2771 /* Or in other flags. */
2772 frame_row->inverse_p |= window_row->inverse_p;
2773
2774 /* Next row. */
2775 ++window_y;
2776 ++frame_y;
2777 }
2778 }
2779
2780
2781 /* Add spaces to a glyph row ROW in a window matrix.
2782
2783 Each row has the form:
2784
2785 +---------+-----------------------------+------------+
2786 | left | text | right |
2787 +---------+-----------------------------+------------+
2788
2789 Left and right marginal areas are optional. This function adds
2790 spaces to areas so that there are no empty holes between areas.
2791 In other words: If the right area is not empty, the text area
2792 is filled up with spaces up to the right area. If the text area
2793 is not empty, the left area is filled up.
2794
2795 To be called for frame-based redisplay, only. */
2796
2797 static void
2798 fill_up_glyph_row_with_spaces (row)
2799 struct glyph_row *row;
2800 {
2801 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2802 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2803 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2804 }
2805
2806
2807 /* Fill area AREA of glyph row ROW with spaces. To be called for
2808 frame-based redisplay only. */
2809
2810 static void
2811 fill_up_glyph_row_area_with_spaces (row, area)
2812 struct glyph_row *row;
2813 int area;
2814 {
2815 if (row->glyphs[area] < row->glyphs[area + 1])
2816 {
2817 struct glyph *end = row->glyphs[area + 1];
2818 struct glyph *text = row->glyphs[area] + row->used[area];
2819
2820 while (text < end)
2821 *text++ = space_glyph;
2822 row->used[area] = text - row->glyphs[area];
2823 }
2824 }
2825
2826
2827 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2828 reached. In frame matrices only one area, TEXT_AREA, is used. */
2829
2830 static void
2831 fill_up_frame_row_with_spaces (row, upto)
2832 struct glyph_row *row;
2833 int upto;
2834 {
2835 int i = row->used[TEXT_AREA];
2836 struct glyph *glyph = row->glyphs[TEXT_AREA];
2837
2838 while (i < upto)
2839 glyph[i++] = space_glyph;
2840
2841 row->used[TEXT_AREA] = i;
2842 }
2843
2844
2845 \f
2846 /**********************************************************************
2847 Mirroring operations on frame matrices in window matrices
2848 **********************************************************************/
2849
2850 /* Set frame being updated via frame-based redisplay to F. This
2851 function must be called before updates to make explicit that we are
2852 working on frame matrices or not. */
2853
2854 static INLINE void
2855 set_frame_matrix_frame (f)
2856 struct frame *f;
2857 {
2858 frame_matrix_frame = f;
2859 }
2860
2861
2862 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2863 DESIRED_MATRIX is the desired matrix corresponding to
2864 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2865 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2866 frame_matrix_frame is non-null, this indicates that the exchange is
2867 done in frame matrices, and that we have to perform analogous
2868 operations in window matrices of frame_matrix_frame. */
2869
2870 static INLINE void
2871 make_current (desired_matrix, current_matrix, row)
2872 struct glyph_matrix *desired_matrix, *current_matrix;
2873 int row;
2874 {
2875 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2876 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2877 int mouse_face_p = current_row->mouse_face_p;
2878
2879 /* Do current_row = desired_row. This exchanges glyph pointers
2880 between both rows, and does a structure assignment otherwise. */
2881 assign_row (current_row, desired_row);
2882
2883 /* Enable current_row to mark it as valid. */
2884 current_row->enabled_p = 1;
2885 current_row->mouse_face_p = mouse_face_p;
2886
2887 /* If we are called on frame matrices, perform analogous operations
2888 for window matrices. */
2889 if (frame_matrix_frame)
2890 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2891 }
2892
2893
2894 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2895 W's frame which has been made current (by swapping pointers between
2896 current and desired matrix). Perform analogous operations in the
2897 matrices of leaf windows in the window tree rooted at W. */
2898
2899 static void
2900 mirror_make_current (w, frame_row)
2901 struct window *w;
2902 int frame_row;
2903 {
2904 while (w)
2905 {
2906 if (!NILP (w->hchild))
2907 mirror_make_current (XWINDOW (w->hchild), frame_row);
2908 else if (!NILP (w->vchild))
2909 mirror_make_current (XWINDOW (w->vchild), frame_row);
2910 else
2911 {
2912 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2913 here because the checks performed in debug mode there
2914 will not allow the conversion. */
2915 int row = frame_row - w->desired_matrix->matrix_y;
2916
2917 /* If FRAME_ROW is within W, assign the desired row to the
2918 current row (exchanging glyph pointers). */
2919 if (row >= 0 && row < w->desired_matrix->matrix_h)
2920 {
2921 struct glyph_row *current_row
2922 = MATRIX_ROW (w->current_matrix, row);
2923 struct glyph_row *desired_row
2924 = MATRIX_ROW (w->desired_matrix, row);
2925
2926 if (desired_row->enabled_p)
2927 assign_row (current_row, desired_row);
2928 else
2929 swap_glyph_pointers (desired_row, current_row);
2930 current_row->enabled_p = 1;
2931 }
2932 }
2933
2934 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2935 }
2936 }
2937
2938
2939 /* Perform row dance after scrolling. We are working on the range of
2940 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2941 including) in MATRIX. COPY_FROM is a vector containing, for each
2942 row I in the range 0 <= I < NLINES, the index of the original line
2943 to move to I. This index is relative to the row range, i.e. 0 <=
2944 index < NLINES. RETAINED_P is a vector containing zero for each
2945 row 0 <= I < NLINES which is empty.
2946
2947 This function is called from do_scrolling and do_direct_scrolling. */
2948
2949 void
2950 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2951 retained_p)
2952 struct glyph_matrix *matrix;
2953 int unchanged_at_top, nlines;
2954 int *copy_from;
2955 char *retained_p;
2956 {
2957 /* A copy of original rows. */
2958 struct glyph_row *old_rows;
2959
2960 /* Rows to assign to. */
2961 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2962
2963 int i;
2964
2965 /* Make a copy of the original rows. */
2966 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2967 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2968
2969 /* Assign new rows, maybe clear lines. */
2970 for (i = 0; i < nlines; ++i)
2971 {
2972 int enabled_before_p = new_rows[i].enabled_p;
2973
2974 xassert (i + unchanged_at_top < matrix->nrows);
2975 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2976 new_rows[i] = old_rows[copy_from[i]];
2977 new_rows[i].enabled_p = enabled_before_p;
2978
2979 /* RETAINED_P is zero for empty lines. */
2980 if (!retained_p[copy_from[i]])
2981 new_rows[i].enabled_p = 0;
2982 }
2983
2984 /* Do the same for window matrices, if MATRIX Is a frame matrix. */
2985 if (frame_matrix_frame)
2986 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2987 unchanged_at_top, nlines, copy_from, retained_p);
2988 }
2989
2990
2991 /* Synchronize glyph pointers in the current matrix of window W with
2992 the current frame matrix. W must be full-width, and be on a tty
2993 frame. */
2994
2995 static void
2996 sync_window_with_frame_matrix_rows (w)
2997 struct window *w;
2998 {
2999 struct frame *f = XFRAME (w->frame);
3000 struct glyph_row *window_row, *window_row_end, *frame_row;
3001
3002 /* Preconditions: W must be a leaf window and full-width. Its frame
3003 must have a frame matrix. */
3004 xassert (NILP (w->hchild) && NILP (w->vchild));
3005 xassert (WINDOW_FULL_WIDTH_P (w));
3006 xassert (!FRAME_WINDOW_P (f));
3007
3008 /* If W is a full-width window, glyph pointers in W's current matrix
3009 have, by definition, to be the same as glyph pointers in the
3010 corresponding frame matrix. */
3011 window_row = w->current_matrix->rows;
3012 window_row_end = window_row + w->current_matrix->nrows;
3013 frame_row = f->current_matrix->rows + XFASTINT (w->top);
3014 while (window_row < window_row_end)
3015 {
3016 int area;
3017
3018 for (area = LEFT_MARGIN_AREA; area <= LAST_AREA; ++area)
3019 window_row->glyphs[area] = frame_row->glyphs[area];
3020
3021 ++window_row, ++frame_row;
3022 }
3023 }
3024
3025
3026 /* Return the window in the window tree rooted in W containing frame
3027 row ROW. Value is null if none is found. */
3028
3029 struct window *
3030 frame_row_to_window (w, row)
3031 struct window *w;
3032 int row;
3033 {
3034 struct window *found = NULL;
3035
3036 while (w && !found)
3037 {
3038 if (!NILP (w->hchild))
3039 found = frame_row_to_window (XWINDOW (w->hchild), row);
3040 else if (!NILP (w->vchild))
3041 found = frame_row_to_window (XWINDOW (w->vchild), row);
3042 else if (row >= XFASTINT (w->top)
3043 && row < XFASTINT (w->top) + XFASTINT (w->height))
3044 found = w;
3045
3046 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3047 }
3048
3049 return found;
3050 }
3051
3052
3053 /* Perform a line dance in the window tree rooted at W, after
3054 scrolling a frame matrix in mirrored_line_dance.
3055
3056 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3057 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3058 COPY_FROM is a vector containing, for each row I in the range 0 <=
3059 I < NLINES, the index of the original line to move to I. This
3060 index is relative to the row range, i.e. 0 <= index < NLINES.
3061 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3062 which is empty. */
3063
3064 static void
3065 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3066 struct window *w;
3067 int unchanged_at_top, nlines;
3068 int *copy_from;
3069 char *retained_p;
3070 {
3071 while (w)
3072 {
3073 if (!NILP (w->hchild))
3074 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3075 nlines, copy_from, retained_p);
3076 else if (!NILP (w->vchild))
3077 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3078 nlines, copy_from, retained_p);
3079 else
3080 {
3081 /* W is a leaf window, and we are working on its current
3082 matrix m. */
3083 struct glyph_matrix *m = w->current_matrix;
3084 int i, sync_p = 0;
3085 struct glyph_row *old_rows;
3086
3087 /* Make a copy of the original rows of matrix m. */
3088 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3089 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3090
3091 for (i = 0; i < nlines; ++i)
3092 {
3093 /* Frame relative line assigned to. */
3094 int frame_to = i + unchanged_at_top;
3095
3096 /* Frame relative line assigned. */
3097 int frame_from = copy_from[i] + unchanged_at_top;
3098
3099 /* Window relative line assigned to. */
3100 int window_to = frame_to - m->matrix_y;
3101
3102 /* Window relative line assigned. */
3103 int window_from = frame_from - m->matrix_y;
3104
3105 /* Is assigned line inside window? */
3106 int from_inside_window_p
3107 = window_from >= 0 && window_from < m->matrix_h;
3108
3109 /* Is assigned to line inside window? */
3110 int to_inside_window_p
3111 = window_to >= 0 && window_to < m->matrix_h;
3112
3113 if (from_inside_window_p && to_inside_window_p)
3114 {
3115 /* Enabled setting before assignment. */
3116 int enabled_before_p;
3117
3118 /* Do the assignment. The enabled_p flag is saved
3119 over the assignment because the old redisplay did
3120 that. */
3121 enabled_before_p = m->rows[window_to].enabled_p;
3122 m->rows[window_to] = old_rows[window_from];
3123 m->rows[window_to].enabled_p = enabled_before_p;
3124
3125 /* If frame line is empty, window line is empty, too. */
3126 if (!retained_p[copy_from[i]])
3127 m->rows[window_to].enabled_p = 0;
3128 }
3129 else if (to_inside_window_p)
3130 {
3131 /* A copy between windows. This is an infrequent
3132 case not worth optimizing. */
3133 struct frame *f = XFRAME (w->frame);
3134 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3135 struct window *w2;
3136 struct glyph_matrix *m2;
3137 int m2_from;
3138
3139 w2 = frame_row_to_window (root, frame_to);
3140 m2 = w2->current_matrix;
3141 m2_from = frame_from - m2->matrix_y;
3142 copy_row_except_pointers (m->rows + window_to,
3143 m2->rows + m2_from);
3144
3145 /* If frame line is empty, window line is empty, too. */
3146 if (!retained_p[copy_from[i]])
3147 m->rows[window_to].enabled_p = 0;
3148 sync_p = 1;
3149 }
3150 else if (from_inside_window_p)
3151 sync_p = 1;
3152 }
3153
3154 /* If there was a copy between windows, make sure glyph
3155 pointers are in sync with the frame matrix. */
3156 if (sync_p)
3157 sync_window_with_frame_matrix_rows (w);
3158
3159 /* Check that no pointers are lost. */
3160 CHECK_MATRIX (m);
3161 }
3162
3163 /* Next window on same level. */
3164 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3165 }
3166 }
3167
3168
3169 #if GLYPH_DEBUG
3170
3171 /* Check that window and frame matrices agree about their
3172 understanding where glyphs of the rows are to find. For each
3173 window in the window tree rooted at W, check that rows in the
3174 matrices of leaf window agree with their frame matrices about
3175 glyph pointers. */
3176
3177 void
3178 check_window_matrix_pointers (w)
3179 struct window *w;
3180 {
3181 while (w)
3182 {
3183 if (!NILP (w->hchild))
3184 check_window_matrix_pointers (XWINDOW (w->hchild));
3185 else if (!NILP (w->vchild))
3186 check_window_matrix_pointers (XWINDOW (w->vchild));
3187 else
3188 {
3189 struct frame *f = XFRAME (w->frame);
3190 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3191 check_matrix_pointers (w->current_matrix, f->current_matrix);
3192 }
3193
3194 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3195 }
3196 }
3197
3198
3199 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3200 a window and FRAME_MATRIX is the corresponding frame matrix. For
3201 each row in WINDOW_MATRIX check that it's a slice of the
3202 corresponding frame row. If it isn't, abort. */
3203
3204 static void
3205 check_matrix_pointers (window_matrix, frame_matrix)
3206 struct glyph_matrix *window_matrix, *frame_matrix;
3207 {
3208 /* Row number in WINDOW_MATRIX. */
3209 int i = 0;
3210
3211 /* Row number corresponding to I in FRAME_MATRIX. */
3212 int j = window_matrix->matrix_y;
3213
3214 /* For all rows check that the row in the window matrix is a
3215 slice of the row in the frame matrix. If it isn't we didn't
3216 mirror an operation on the frame matrix correctly. */
3217 while (i < window_matrix->nrows)
3218 {
3219 if (!glyph_row_slice_p (window_matrix->rows + i,
3220 frame_matrix->rows + j))
3221 abort ();
3222 ++i, ++j;
3223 }
3224 }
3225
3226 #endif /* GLYPH_DEBUG != 0 */
3227
3228
3229 \f
3230 /**********************************************************************
3231 VPOS and HPOS translations
3232 **********************************************************************/
3233
3234 #if GLYPH_DEBUG
3235
3236 /* Translate vertical position VPOS which is relative to window W to a
3237 vertical position relative to W's frame. */
3238
3239 static int
3240 window_to_frame_vpos (w, vpos)
3241 struct window *w;
3242 int vpos;
3243 {
3244 struct frame *f = XFRAME (w->frame);
3245
3246 xassert (!FRAME_WINDOW_P (f));
3247 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3248 vpos += XFASTINT (w->top);
3249 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
3250 return vpos;
3251 }
3252
3253
3254 /* Translate horizontal position HPOS which is relative to window W to
3255 a vertical position relative to W's frame. */
3256
3257 static int
3258 window_to_frame_hpos (w, hpos)
3259 struct window *w;
3260 int hpos;
3261 {
3262 struct frame *f = XFRAME (w->frame);
3263
3264 xassert (!FRAME_WINDOW_P (f));
3265 hpos += XFASTINT (w->left);
3266 return hpos;
3267 }
3268
3269 #endif /* GLYPH_DEBUG */
3270
3271
3272 \f
3273 /**********************************************************************
3274 Redrawing Frames
3275 **********************************************************************/
3276
3277 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3278 "Clear frame FRAME and output again what is supposed to appear on it.")
3279 (frame)
3280 Lisp_Object frame;
3281 {
3282 struct frame *f;
3283
3284 CHECK_LIVE_FRAME (frame, 0);
3285 f = XFRAME (frame);
3286
3287 /* Ignore redraw requests, if frame has no glyphs yet.
3288 (Implementation note: It still has to be checked why we are
3289 called so early here). */
3290 if (!glyphs_initialized_initially_p)
3291 return Qnil;
3292
3293 update_begin (f);
3294 if (FRAME_MSDOS_P (f))
3295 set_terminal_modes ();
3296 clear_frame ();
3297 clear_current_matrices (f);
3298 update_end (f);
3299 fflush (stdout);
3300 windows_or_buffers_changed++;
3301 /* Mark all windows as inaccurate, so that every window will have
3302 its redisplay done. */
3303 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3304 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3305 f->garbaged = 0;
3306 return Qnil;
3307 }
3308
3309
3310 /* Redraw frame F. This is nothing more than a call to the Lisp
3311 function redraw-frame. */
3312
3313 void
3314 redraw_frame (f)
3315 struct frame *f;
3316 {
3317 Lisp_Object frame;
3318 XSETFRAME (frame, f);
3319 Fredraw_frame (frame);
3320 }
3321
3322
3323 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3324 "Clear and redisplay all visible frames.")
3325 ()
3326 {
3327 Lisp_Object tail, frame;
3328
3329 FOR_EACH_FRAME (tail, frame)
3330 if (FRAME_VISIBLE_P (XFRAME (frame)))
3331 Fredraw_frame (frame);
3332
3333 return Qnil;
3334 }
3335
3336
3337 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3338 visible frames marked as garbaged. */
3339
3340 void
3341 redraw_garbaged_frames ()
3342 {
3343 Lisp_Object tail, frame;
3344
3345 FOR_EACH_FRAME (tail, frame)
3346 if (FRAME_VISIBLE_P (XFRAME (frame))
3347 && FRAME_GARBAGED_P (XFRAME (frame)))
3348 Fredraw_frame (frame);
3349 }
3350
3351
3352 \f
3353 /***********************************************************************
3354 Direct Operations
3355 ***********************************************************************/
3356
3357 /* Try to update display and current glyph matrix directly.
3358
3359 This function is called after a character G has been inserted into
3360 current_buffer. It tries to update the current glyph matrix and
3361 perform appropriate screen output to reflect the insertion. If it
3362 succeeds, the global flag redisplay_performed_directly_p will be
3363 set to 1, and thereby prevent the more costly general redisplay
3364 from running (see redisplay_internal).
3365
3366 This function is not called for `hairy' character insertions.
3367 In particular, it is not called when after or before change
3368 functions exist, like they are used by font-lock. See keyboard.c
3369 for details where this function is called. */
3370
3371 int
3372 direct_output_for_insert (g)
3373 int g;
3374 {
3375 register struct frame *f = SELECTED_FRAME ();
3376 struct window *w = XWINDOW (selected_window);
3377 struct it it, it2;
3378 struct glyph_row *glyph_row;
3379 struct glyph *glyphs, *glyph, *end;
3380 int n;
3381 /* Non-null means that Redisplay of W is based on window matrices. */
3382 int window_redisplay_p = FRAME_WINDOW_P (f);
3383 /* Non-null means we are in overwrite mode. */
3384 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3385 int added_width;
3386 struct text_pos pos;
3387 int delta, delta_bytes;
3388
3389 /* Not done directly. */
3390 redisplay_performed_directly_p = 0;
3391
3392 /* Quickly give up for some common cases. */
3393 if (cursor_in_echo_area
3394 /* Give up if fonts have changed. */
3395 || fonts_changed_p
3396 /* Give up if face attributes have been changed. */
3397 || face_change_count
3398 /* Give up if cursor position not really known. */
3399 || !display_completed
3400 /* Give up if buffer appears in two places. */
3401 || buffer_shared > 1
3402 /* Give up if currently displaying a message instead of the
3403 minibuffer contents. */
3404 || (EQ (selected_window, minibuf_window)
3405 && EQ (minibuf_window, echo_area_window))
3406 /* Give up for hscrolled mini-buffer because display of the prompt
3407 is handled specially there (see display_line). */
3408 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3409 /* Give up if overwriting in the middle of a line. */
3410 || (overwrite_p
3411 && PT != ZV
3412 && FETCH_BYTE (PT) != '\n')
3413 /* Give up for tabs and line ends. */
3414 || g == '\t'
3415 || g == '\n'
3416 || g == '\r'
3417 /* Give up if unable to display the cursor in the window. */
3418 || w->cursor.vpos < 0
3419 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3420 /* Can't do it in a continued line because continuation
3421 lines would change. */
3422 (glyph_row->continued_p
3423 /* Can't use this method if the line overlaps others or is
3424 overlapped by others because these other lines would
3425 have to be redisplayed. */
3426 || glyph_row->overlapping_p
3427 || glyph_row->overlapped_p))
3428 /* Can't do it for partial width windows on terminal frames
3429 because we can't clear to eol in such a window. */
3430 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3431 return 0;
3432
3433 /* If we can't insert glyphs, we can use this method only
3434 at the end of a line. */
3435 if (!char_ins_del_ok)
3436 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3437 return 0;
3438
3439 /* Set up a display iterator structure for W. Glyphs will be
3440 produced in scratch_glyph_row. Current position is W's cursor
3441 position. */
3442 clear_glyph_row (&scratch_glyph_row);
3443 SET_TEXT_POS (pos, PT, PT_BYTE);
3444 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3445 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3446 DEFAULT_FACE_ID);
3447
3448 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3449 if (glyph_row->mouse_face_p)
3450 return 0;
3451
3452 /* Give up if highlighting trailing whitespace and we have trailing
3453 whitespace in glyph_row. We would have to remove the trailing
3454 whitespace face in that case. */
3455 if (!NILP (Vshow_trailing_whitespace)
3456 && glyph_row->used[TEXT_AREA])
3457 {
3458 struct glyph *last;
3459
3460 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3461 if (last->type == STRETCH_GLYPH
3462 || (last->type == CHAR_GLYPH
3463 && last->u.ch == ' '))
3464 return 0;
3465 }
3466
3467 /* Give up if there are overlay strings at pos. This would fail
3468 if the overlay string has newlines in it. */
3469 if (STRINGP (it.string))
3470 return 0;
3471
3472 it.hpos = w->cursor.hpos;
3473 it.vpos = w->cursor.vpos;
3474 it.current_x = w->cursor.x + it.first_visible_x;
3475 it.current_y = w->cursor.y;
3476 it.end_charpos = PT;
3477 it.stop_charpos = min (PT, it.stop_charpos);
3478
3479 /* More than one display element may be returned for PT - 1 if
3480 (i) it's a control character which is translated into `\003' or
3481 `^C', or (ii) it has a display table entry, or (iii) it's a
3482 combination of both. */
3483 delta = delta_bytes = 0;
3484 while (get_next_display_element (&it))
3485 {
3486 PRODUCE_GLYPHS (&it);
3487
3488 /* Give up if glyph doesn't fit completely on the line. */
3489 if (it.current_x >= it.last_visible_x)
3490 return 0;
3491
3492 /* Give up if new glyph has different ascent or descent than
3493 the original row, or if it is not a character glyph. */
3494 if (glyph_row->ascent != it.ascent
3495 || glyph_row->height != it.ascent + it.descent
3496 || glyph_row->phys_ascent != it.phys_ascent
3497 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3498 || it.what != IT_CHARACTER)
3499 return 0;
3500
3501 delta += 1;
3502 delta_bytes += it.len;
3503 set_iterator_to_next (&it, 1);
3504 }
3505
3506 /* Give up if we hit the right edge of the window. We would have
3507 to insert truncation or continuation glyphs. */
3508 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3509 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3510 return 0;
3511
3512 /* Give up if there is a \t following in the line. */
3513 it2 = it;
3514 it2.end_charpos = ZV;
3515 it2.stop_charpos = min (it2.stop_charpos, ZV);
3516 while (get_next_display_element (&it2)
3517 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3518 {
3519 if (it2.c == '\t')
3520 return 0;
3521 set_iterator_to_next (&it2, 1);
3522 }
3523
3524 /* Number of new glyphs produced. */
3525 n = it.glyph_row->used[TEXT_AREA];
3526
3527 /* Start and end of glyphs in original row. */
3528 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3529 end = glyph_row->glyphs[1 + TEXT_AREA];
3530
3531 /* Make room for new glyphs, then insert them. */
3532 xassert (end - glyphs - n >= 0);
3533 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3534 (end - glyphs - n) * sizeof (*end));
3535 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3536 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3537 end - glyph_row->glyphs[TEXT_AREA]);
3538
3539 /* Compute new line width. */
3540 glyph = glyph_row->glyphs[TEXT_AREA];
3541 end = glyph + glyph_row->used[TEXT_AREA];
3542 glyph_row->pixel_width = glyph_row->x;
3543 while (glyph < end)
3544 {
3545 glyph_row->pixel_width += glyph->pixel_width;
3546 ++glyph;
3547 }
3548
3549 /* Increment buffer positions for glyphs following the newly
3550 inserted ones. */
3551 for (glyph = glyphs + n; glyph < end; ++glyph)
3552 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3553 glyph->charpos += delta;
3554
3555 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3556 {
3557 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3558 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3559 }
3560
3561 /* Adjust positions in lines following the one we are in. */
3562 increment_matrix_positions (w->current_matrix,
3563 w->cursor.vpos + 1,
3564 w->current_matrix->nrows,
3565 delta, delta_bytes);
3566
3567 glyph_row->contains_overlapping_glyphs_p
3568 |= it.glyph_row->contains_overlapping_glyphs_p;
3569
3570 glyph_row->displays_text_p = 1;
3571 w->window_end_vpos = make_number (max (w->cursor.vpos,
3572 XFASTINT (w->window_end_vpos)));
3573
3574 if (!NILP (Vshow_trailing_whitespace))
3575 highlight_trailing_whitespace (it.f, glyph_row);
3576
3577 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3578 In the middle, we have to insert glyphs. Note that this is now
3579 implemented for X frames. The implementation uses updated_window
3580 and updated_row. */
3581 updated_row = glyph_row;
3582 update_begin (f);
3583 if (rif)
3584 {
3585 rif->update_window_begin_hook (w);
3586
3587 if (glyphs == end - n)
3588 rif->write_glyphs (glyphs, n);
3589 else
3590 rif->insert_glyphs (glyphs, n);
3591 }
3592 else
3593 {
3594 if (glyphs == end - n)
3595 write_glyphs (glyphs, n);
3596 else
3597 insert_glyphs (glyphs, n);
3598 }
3599
3600 w->cursor.hpos += n;
3601 w->cursor.x = it.current_x - it.first_visible_x;
3602 xassert (w->cursor.hpos >= 0
3603 && w->cursor.hpos < w->desired_matrix->matrix_w);
3604
3605 /* How to set the cursor differs depending on whether we are
3606 using a frame matrix or a window matrix. Note that when
3607 a frame matrix is used, cursor_to expects frame coordinates,
3608 and the X and Y parameters are not used. */
3609 if (window_redisplay_p)
3610 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3611 w->cursor.y, w->cursor.x);
3612 else
3613 {
3614 int x, y;
3615 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3616 + (INTEGERP (w->left_margin_width)
3617 ? XFASTINT (w->left_margin_width)
3618 : 0));
3619 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3620 cursor_to (y, x);
3621 }
3622
3623 if (rif)
3624 rif->update_window_end_hook (w, 1, 0);
3625 update_end (f);
3626 updated_row = NULL;
3627 fflush (stdout);
3628
3629 TRACE ((stderr, "direct output for insert\n"));
3630
3631 UNCHANGED_MODIFIED = MODIFF;
3632 BEG_UNCHANGED = GPT - BEG;
3633 XSETFASTINT (w->last_point, PT);
3634 w->last_cursor = w->cursor;
3635 XSETFASTINT (w->last_modified, MODIFF);
3636 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
3637
3638 redisplay_performed_directly_p = 1;
3639 return 1;
3640 }
3641
3642
3643 /* Perform a direct display update for moving PT by N positions
3644 left or right. N < 0 means a movement backwards. This function
3645 is currently only called for N == 1 or N == -1. */
3646
3647 int
3648 direct_output_forward_char (n)
3649 int n;
3650 {
3651 struct frame *f = SELECTED_FRAME ();
3652 struct window *w = XWINDOW (selected_window);
3653 struct glyph_row *row;
3654
3655 /* Give up if point moved out of or into a composition. */
3656 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3657 current_buffer, PT))
3658 return 0;
3659
3660 /* Give up if face attributes have been changed. */
3661 if (face_change_count)
3662 return 0;
3663
3664 /* Give up if current matrix is not up to date or we are
3665 displaying a message. */
3666 if (!display_completed || cursor_in_echo_area)
3667 return 0;
3668
3669 /* Give up if the buffer's direction is reversed. */
3670 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3671 return 0;
3672
3673 /* Can't use direct output if highlighting a region. */
3674 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3675 return 0;
3676
3677 /* Can't use direct output if highlighting trailing whitespace. */
3678 if (!NILP (Vshow_trailing_whitespace))
3679 return 0;
3680
3681 /* Give up if we are showing a message or just cleared the message
3682 because we might need to resize the echo area window. */
3683 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3684 return 0;
3685
3686 /* Give up if currently displaying a message instead of the
3687 minibuffer contents. */
3688 if (XWINDOW (minibuf_window) == w
3689 && EQ (minibuf_window, echo_area_window))
3690 return 0;
3691
3692 /* Give up if we don't know where the cursor is. */
3693 if (w->cursor.vpos < 0)
3694 return 0;
3695
3696 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3697
3698 /* Give up if PT is outside of the last known cursor row. */
3699 if (PT <= MATRIX_ROW_START_BYTEPOS (row)
3700 || PT >= MATRIX_ROW_END_BYTEPOS (row))
3701 return 0;
3702
3703 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3704
3705 w->last_cursor = w->cursor;
3706 XSETFASTINT (w->last_point, PT);
3707
3708 xassert (w->cursor.hpos >= 0
3709 && w->cursor.hpos < w->desired_matrix->matrix_w);
3710
3711 if (FRAME_WINDOW_P (f))
3712 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3713 w->cursor.y, w->cursor.x);
3714 else
3715 {
3716 int x, y;
3717 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3718 + (INTEGERP (w->left_margin_width)
3719 ? XFASTINT (w->left_margin_width)
3720 : 0));
3721 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3722 cursor_to (y, x);
3723 }
3724
3725 fflush (stdout);
3726 redisplay_performed_directly_p = 1;
3727 return 1;
3728 }
3729
3730
3731 \f
3732 /***********************************************************************
3733 Frame Update
3734 ***********************************************************************/
3735
3736 /* Update frame F based on the data in desired matrices.
3737
3738 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3739 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3740 scrolling.
3741
3742 Value is non-zero if redisplay was stopped due to pending input. */
3743
3744 int
3745 update_frame (f, force_p, inhibit_hairy_id_p)
3746 struct frame *f;
3747 int force_p;
3748 int inhibit_hairy_id_p;
3749 {
3750 /* 1 means display has been paused because of pending input. */
3751 int paused_p;
3752 struct window *root_window = XWINDOW (f->root_window);
3753
3754 if (FRAME_WINDOW_P (f))
3755 {
3756 /* We are working on window matrix basis. All windows whose
3757 flag must_be_updated_p is set have to be updated. */
3758
3759 /* Record that we are not working on frame matrices. */
3760 set_frame_matrix_frame (NULL);
3761
3762 /* Update all windows in the window tree of F, maybe stopping
3763 when pending input is detected. */
3764 update_begin (f);
3765
3766 /* Update the menu bar on X frames that don't have toolkit
3767 support. */
3768 if (WINDOWP (f->menu_bar_window))
3769 update_window (XWINDOW (f->menu_bar_window), 1);
3770
3771 /* Update the tool-bar window, if present. */
3772 if (WINDOWP (f->tool_bar_window))
3773 {
3774 Lisp_Object tem;
3775 struct window *w = XWINDOW (f->tool_bar_window);
3776
3777 /* Update tool-bar window. */
3778 if (w->must_be_updated_p)
3779 {
3780 update_window (w, 1);
3781 w->must_be_updated_p = 0;
3782
3783 /* Swap tool-bar strings. We swap because we want to
3784 reuse strings. */
3785 tem = f->current_tool_bar_string;
3786 f->current_tool_bar_string = f->desired_tool_bar_string;
3787 f->desired_tool_bar_string = tem;
3788 }
3789 }
3790
3791
3792 /* Update windows. */
3793 paused_p = update_window_tree (root_window, force_p);
3794 update_end (f);
3795
3796 #if 0 /* This flush is a performance bottleneck under X,
3797 and it doesn't seem to be necessary anyway. */
3798 rif->flush_display (f);
3799 #endif
3800 }
3801 else
3802 {
3803 /* We are working on frame matrix basis. Set the frame on whose
3804 frame matrix we operate. */
3805 set_frame_matrix_frame (f);
3806
3807 /* Build F's desired matrix from window matrices. */
3808 build_frame_matrix (f);
3809
3810 /* Update the display */
3811 update_begin (f);
3812 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3813 update_end (f);
3814
3815 if (termscript)
3816 fflush (termscript);
3817 fflush (stdout);
3818
3819 /* Check window matrices for lost pointers. */
3820 #if GLYPH_DEBUG
3821 check_window_matrix_pointers (root_window);
3822 add_frame_display_history (f, paused_p);
3823 #endif
3824 }
3825
3826 /* Reset flags indicating that a window should be updated. */
3827 set_window_update_flags (root_window, 0);
3828
3829 display_completed = !paused_p;
3830 return paused_p;
3831 }
3832
3833
3834 \f
3835 /************************************************************************
3836 Window-based updates
3837 ************************************************************************/
3838
3839 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3840 don't stop updating when input is pending. */
3841
3842 static int
3843 update_window_tree (w, force_p)
3844 struct window *w;
3845 int force_p;
3846 {
3847 int paused_p = 0;
3848
3849 while (w && !paused_p)
3850 {
3851 if (!NILP (w->hchild))
3852 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3853 else if (!NILP (w->vchild))
3854 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3855 else if (w->must_be_updated_p)
3856 paused_p |= update_window (w, force_p);
3857
3858 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3859 }
3860
3861 return paused_p;
3862 }
3863
3864
3865 /* Update window W if its flag must_be_updated_p is non-zero. If
3866 FORCE_P is non-zero, don't stop updating if input is pending. */
3867
3868 void
3869 update_single_window (w, force_p)
3870 struct window *w;
3871 int force_p;
3872 {
3873 if (w->must_be_updated_p)
3874 {
3875 struct frame *f = XFRAME (WINDOW_FRAME (w));
3876
3877 /* Record that this is not a frame-based redisplay. */
3878 set_frame_matrix_frame (NULL);
3879
3880 /* Update W. */
3881 update_begin (f);
3882 update_window (w, force_p);
3883 update_end (f);
3884
3885 /* Reset flag in W. */
3886 w->must_be_updated_p = 0;
3887 }
3888 }
3889
3890
3891 /* Redraw lines from the current matrix of window W that are
3892 overlapped by other rows. YB is bottom-most y-position in W. */
3893
3894 static void
3895 redraw_overlapped_rows (w, yb)
3896 struct window *w;
3897 int yb;
3898 {
3899 int i;
3900
3901 /* If rows overlapping others have been changed, the rows being
3902 overlapped have to be redrawn. This won't draw lines that have
3903 already been drawn in update_window_line because overlapped_p in
3904 desired rows is 0, so after row assignment overlapped_p in
3905 current rows is 0. */
3906 for (i = 0; i < w->current_matrix->nrows; ++i)
3907 {
3908 struct glyph_row *row = w->current_matrix->rows + i;
3909
3910 if (!row->enabled_p)
3911 break;
3912 else if (row->mode_line_p)
3913 continue;
3914
3915 if (row->overlapped_p)
3916 {
3917 enum glyph_row_area area;
3918
3919 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3920 {
3921 updated_row = row;
3922 updated_area = area;
3923 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3924 if (row->used[area])
3925 rif->write_glyphs (row->glyphs[area], row->used[area]);
3926 rif->clear_end_of_line (-1);
3927 }
3928
3929 row->overlapped_p = 0;
3930 }
3931
3932 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3933 break;
3934 }
3935 }
3936
3937
3938 /* Redraw lines from the current matrix of window W that overlap
3939 others. YB is bottom-most y-position in W. */
3940
3941 static void
3942 redraw_overlapping_rows (w, yb)
3943 struct window *w;
3944 int yb;
3945 {
3946 int i, bottom_y;
3947 struct glyph_row *row;
3948
3949 for (i = 0; i < w->current_matrix->nrows; ++i)
3950 {
3951 row = w->current_matrix->rows + i;
3952
3953 if (!row->enabled_p)
3954 break;
3955 else if (row->mode_line_p)
3956 continue;
3957
3958 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3959
3960 if (row->overlapping_p && i > 0 && bottom_y < yb)
3961 {
3962 if (row->used[LEFT_MARGIN_AREA])
3963 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3964
3965 if (row->used[TEXT_AREA])
3966 rif->fix_overlapping_area (w, row, TEXT_AREA);
3967
3968 if (row->used[RIGHT_MARGIN_AREA])
3969 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3970
3971 /* Record in neighbor rows that ROW overwrites part of their
3972 display. */
3973 if (row->phys_ascent > row->ascent && i > 0)
3974 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3975 if ((row->phys_height - row->phys_ascent
3976 > row->height - row->ascent)
3977 && bottom_y < yb)
3978 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3979 }
3980
3981 if (bottom_y >= yb)
3982 break;
3983 }
3984 }
3985
3986
3987 #ifdef GLYPH_DEBUG
3988
3989 /* Check that no row in the current matrix of window W is enabled
3990 which is below what's displayed in the window. */
3991
3992 void
3993 check_current_matrix_flags (w)
3994 struct window *w;
3995 {
3996 int last_seen_p = 0;
3997 int i, yb = window_text_bottom_y (w);
3998
3999 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4000 {
4001 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4002 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4003 last_seen_p = 1;
4004 else if (last_seen_p && row->enabled_p)
4005 abort ();
4006 }
4007 }
4008
4009 #endif /* GLYPH_DEBUG */
4010
4011
4012 /* Update display of window W. FORCE_P non-zero means that we should
4013 not stop when detecting pending input. */
4014
4015 static int
4016 update_window (w, force_p)
4017 struct window *w;
4018 int force_p;
4019 {
4020 struct glyph_matrix *desired_matrix = w->desired_matrix;
4021 int paused_p;
4022 int preempt_count = baud_rate / 2400 + 1;
4023 extern int input_pending;
4024 extern Lisp_Object do_mouse_tracking;
4025 #if GLYPH_DEBUG
4026 struct frame *f = XFRAME (WINDOW_FRAME (w));
4027 extern struct frame *updating_frame;
4028 #endif
4029
4030 /* Check that W's frame doesn't have glyph matrices. */
4031 xassert (FRAME_WINDOW_P (f));
4032 xassert (updating_frame != NULL);
4033
4034 /* Check pending input the first time so that we can quickly return. */
4035 if (redisplay_dont_pause)
4036 force_p = 1;
4037 else
4038 detect_input_pending ();
4039
4040 /* If forced to complete the update, or if no input is pending, do
4041 the update. */
4042 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4043 {
4044 struct glyph_row *row, *end;
4045 struct glyph_row *mode_line_row;
4046 struct glyph_row *header_line_row = NULL;
4047 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4048
4049 rif->update_window_begin_hook (w);
4050 yb = window_text_bottom_y (w);
4051
4052 /* If window has a top line, update it before everything else.
4053 Adjust y-positions of other rows by the top line height. */
4054 row = desired_matrix->rows;
4055 end = row + desired_matrix->nrows - 1;
4056 if (row->mode_line_p)
4057 header_line_row = row++;
4058
4059 /* Update the mode line, if necessary. */
4060 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4061 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4062 {
4063 mode_line_row->y = yb;
4064 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4065 desired_matrix),
4066 &mouse_face_overwritten_p);
4067 changed_p = 1;
4068 }
4069
4070 /* Find first enabled row. Optimizations in redisplay_internal
4071 may lead to an update with only one row enabled. There may
4072 be also completely empty matrices. */
4073 while (row < end && !row->enabled_p)
4074 ++row;
4075
4076 /* Try reusing part of the display by copying. */
4077 if (row < end && !desired_matrix->no_scrolling_p)
4078 {
4079 int rc = scrolling_window (w, header_line_row != NULL);
4080 if (rc < 0)
4081 {
4082 /* All rows were found to be equal. */
4083 paused_p = 0;
4084 goto set_cursor;
4085 }
4086 else if (rc > 0)
4087 force_p = 1;
4088 changed_p = 1;
4089 }
4090
4091 /* Update the top mode line after scrolling because a new top
4092 line would otherwise overwrite lines at the top of the window
4093 that can be scrolled. */
4094 if (header_line_row && header_line_row->enabled_p)
4095 {
4096 header_line_row->y = 0;
4097 update_window_line (w, 0, &mouse_face_overwritten_p);
4098 changed_p = 1;
4099 }
4100
4101 /* Update the rest of the lines. */
4102 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4103 if (row->enabled_p)
4104 {
4105 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4106 int i;
4107
4108 /* We'll Have to play a little bit with when to
4109 detect_input_pending. If it's done too often,
4110 scrolling large windows with repeated scroll-up
4111 commands will too quickly pause redisplay. */
4112 if (!force_p && ++n_updated % preempt_count == 0)
4113 detect_input_pending ();
4114
4115 changed_p |= update_window_line (w, vpos,
4116 &mouse_face_overwritten_p);
4117
4118 /* Mark all rows below the last visible one in the current
4119 matrix as invalid. This is necessary because of
4120 variable line heights. Consider the case of three
4121 successive redisplays, where the first displays 5
4122 lines, the second 3 lines, and the third 5 lines again.
4123 If the second redisplay wouldn't mark rows in the
4124 current matrix invalid, the third redisplay might be
4125 tempted to optimize redisplay based on lines displayed
4126 in the first redisplay. */
4127 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4128 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4129 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4130 }
4131
4132 /* Was display preempted? */
4133 paused_p = row < end;
4134
4135 set_cursor:
4136
4137 /* Fix the appearance of overlapping(overlapped rows. */
4138 if (!paused_p && !w->pseudo_window_p)
4139 {
4140 if (changed_p && rif->fix_overlapping_area)
4141 {
4142 redraw_overlapped_rows (w, yb);
4143 redraw_overlapping_rows (w, yb);
4144 }
4145
4146 /* Make cursor visible at cursor position of W. */
4147 set_window_cursor_after_update (w);
4148
4149 #if 0 /* Check that current matrix invariants are satisfied. This is
4150 for debugging only. See the comment of check_matrix_invariants. */
4151 IF_DEBUG (check_matrix_invariants (w));
4152 #endif
4153 }
4154
4155 #if GLYPH_DEBUG
4156 /* Remember the redisplay method used to display the matrix. */
4157 strcpy (w->current_matrix->method, w->desired_matrix->method);
4158 #endif
4159
4160 /* End of update of window W. */
4161 rif->update_window_end_hook (w, 1, mouse_face_overwritten_p);
4162 }
4163 else
4164 paused_p = 1;
4165
4166 #if GLYPH_DEBUG
4167 /* check_current_matrix_flags (w); */
4168 add_window_display_history (w, w->current_matrix->method, paused_p);
4169 #endif
4170
4171 clear_glyph_matrix (desired_matrix);
4172
4173 return paused_p;
4174 }
4175
4176
4177 /* Update the display of area AREA in window W, row number VPOS.
4178 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4179
4180 static void
4181 update_marginal_area (w, area, vpos)
4182 struct window *w;
4183 int area, vpos;
4184 {
4185 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4186
4187 /* Let functions in xterm.c know what area subsequent X positions
4188 will be relative to. */
4189 updated_area = area;
4190
4191 /* Set cursor to start of glyphs, write them, and clear to the end
4192 of the area. I don't think that something more sophisticated is
4193 necessary here, since marginal areas will not be the default. */
4194 rif->cursor_to (vpos, 0, desired_row->y, 0);
4195 if (desired_row->used[area])
4196 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4197 rif->clear_end_of_line (-1);
4198 }
4199
4200
4201 /* Update the display of the text area of row VPOS in window W.
4202 Value is non-zero if display has changed. */
4203
4204 static int
4205 update_text_area (w, vpos)
4206 struct window *w;
4207 int vpos;
4208 {
4209 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4210 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4211 int changed_p = 0;
4212
4213 /* Let functions in xterm.c know what area subsequent X positions
4214 will be relative to. */
4215 updated_area = TEXT_AREA;
4216
4217 /* If rows are at different X or Y, or rows have different height,
4218 or the current row is marked invalid, write the entire line. */
4219 if (!current_row->enabled_p
4220 || desired_row->y != current_row->y
4221 || desired_row->ascent != current_row->ascent
4222 || desired_row->phys_ascent != current_row->phys_ascent
4223 || desired_row->phys_height != current_row->phys_height
4224 || desired_row->visible_height != current_row->visible_height
4225 || current_row->overlapped_p
4226 || current_row->mouse_face_p
4227 || current_row->x != desired_row->x)
4228 {
4229 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4230
4231 if (desired_row->used[TEXT_AREA])
4232 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4233 desired_row->used[TEXT_AREA]);
4234
4235 /* Clear to end of window. */
4236 rif->clear_end_of_line (-1);
4237 changed_p = 1;
4238 }
4239 else
4240 {
4241 int stop, i, x;
4242 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4243 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4244 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4245 int desired_stop_pos = desired_row->used[TEXT_AREA];
4246
4247 #if 0 /* This shouldn't be necessary. Let's check it. */
4248 /* If the desired row extends its face to the text area end,
4249 make sure we write at least one glyph, so that the face
4250 extension actually takes place. */
4251 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4252 --desired_stop_pos;
4253 #endif
4254
4255 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4256 i = 0;
4257 x = desired_row->x;
4258
4259 while (i < stop)
4260 {
4261 int can_skip_p = 1;
4262
4263 /* Skip over glyphs that both rows have in common. These
4264 don't have to be written. We can't skip if the last
4265 current glyph overlaps the glyph to its right. For
4266 example, consider a current row of `if ' with the `f' in
4267 Courier bold so that it overlaps the ` ' to its right.
4268 If the desired row is ` ', we would skip over the space
4269 after the `if' and there would remain a pixel from the
4270 `f' on the screen. */
4271 if (overlapping_glyphs_p && i > 0)
4272 {
4273 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4274 int left, right;
4275
4276 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4277 &left, &right);
4278 can_skip_p = right == 0;
4279 }
4280
4281 if (can_skip_p)
4282 {
4283 while (i < stop
4284 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4285 {
4286 x += desired_glyph->pixel_width;
4287 ++desired_glyph, ++current_glyph, ++i;
4288 }
4289
4290 /* Consider the case that the current row contains "xxx
4291 ppp ggg" in italic Courier font, and the desired row
4292 is "xxx ggg". The character `p' has lbearing, `g'
4293 has not. The loop above will stop in front of the
4294 first `p' in the current row. If we would start
4295 writing glyphs there, we wouldn't erase the lbearing
4296 of the `p'. The rest of the lbearing problem is then
4297 taken care of by x_draw_glyphs. */
4298 if (overlapping_glyphs_p
4299 && i > 0
4300 && i < current_row->used[TEXT_AREA]
4301 && (current_row->used[TEXT_AREA]
4302 != desired_row->used[TEXT_AREA]))
4303 {
4304 int left, right;
4305
4306 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4307 &left, &right);
4308 while (left > 0 && i > 0)
4309 {
4310 --i, --desired_glyph, --current_glyph;
4311 x -= desired_glyph->pixel_width;
4312 left -= desired_glyph->pixel_width;
4313 }
4314 }
4315 }
4316
4317 /* Try to avoid writing the entire rest of the desired row
4318 by looking for a resync point. This mainly prevents
4319 mode line flickering in the case the mode line is in
4320 fixed-pitch font, which it usually will be. */
4321 if (i < desired_row->used[TEXT_AREA])
4322 {
4323 int start_x = x, start_hpos = i;
4324 struct glyph *start = desired_glyph;
4325 int current_x = x;
4326 int skip_first_p = !can_skip_p;
4327
4328 /* Find the next glyph that's equal again. */
4329 while (i < stop
4330 && (skip_first_p
4331 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4332 && x == current_x)
4333 {
4334 x += desired_glyph->pixel_width;
4335 current_x += current_glyph->pixel_width;
4336 ++desired_glyph, ++current_glyph, ++i;
4337 skip_first_p = 0;
4338 }
4339
4340 if (i == start_hpos || x != current_x)
4341 {
4342 i = start_hpos;
4343 x = start_x;
4344 desired_glyph = start;
4345 break;
4346 }
4347
4348 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4349 rif->write_glyphs (start, i - start_hpos);
4350 changed_p = 1;
4351 }
4352 }
4353
4354 /* Write the rest. */
4355 if (i < desired_row->used[TEXT_AREA])
4356 {
4357 rif->cursor_to (vpos, i, desired_row->y, x);
4358 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4359 changed_p = 1;
4360 }
4361
4362 /* Maybe clear to end of line. */
4363 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4364 {
4365 #if 0
4366 /* If new row extends to the end of the text area, nothing
4367 has to be cleared, if and only if we did a write_glyphs
4368 above. This is made sure by setting desired_stop_pos
4369 appropriately above. */
4370 xassert (i < desired_row->used[TEXT_AREA]);
4371 #endif
4372 }
4373 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4374 {
4375 /* If old row extends to the end of the text area, clear. */
4376 if (i >= desired_row->used[TEXT_AREA])
4377 rif->cursor_to (vpos, i, desired_row->y,
4378 desired_row->x + desired_row->pixel_width);
4379 rif->clear_end_of_line (-1);
4380 changed_p = 1;
4381 }
4382 else if (desired_row->pixel_width < current_row->pixel_width)
4383 {
4384 /* Otherwise clear to the end of the old row. Everything
4385 after that position should be clear already. */
4386 int x;
4387
4388 if (i >= desired_row->used[TEXT_AREA])
4389 rif->cursor_to (vpos, i, desired_row->y,
4390 desired_row->x + desired_row->pixel_width);
4391
4392 /* If cursor is displayed at the end of the line, make sure
4393 it's cleared. Nowadays we don't have a phys_cursor_glyph
4394 with which to erase the cursor (because this method
4395 doesn't work with lbearing/rbearing), so we must do it
4396 this way. */
4397 if (vpos == w->phys_cursor.vpos
4398 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4399 {
4400 w->phys_cursor_on_p = 0;
4401 x = -1;
4402 }
4403 else
4404 x = current_row->x + current_row->pixel_width;
4405 rif->clear_end_of_line (x);
4406 changed_p = 1;
4407 }
4408 }
4409
4410 return changed_p;
4411 }
4412
4413
4414 /* Update row VPOS in window W. Value is non-zero if display has been
4415 changed. */
4416
4417 static int
4418 update_window_line (w, vpos, mouse_face_overwritten_p)
4419 struct window *w;
4420 int vpos, *mouse_face_overwritten_p;
4421 {
4422 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4423 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4424 int changed_p = 0;
4425
4426 /* Set the row being updated. This is important to let xterm.c
4427 know what line height values are in effect. */
4428 updated_row = desired_row;
4429
4430 /* A row can be completely invisible in case a desired matrix was
4431 built with a vscroll and then make_cursor_line_fully_visible shifts
4432 the matrix. Make sure to make such rows current anyway, since
4433 we need the correct y-position, for example, in the current matrix. */
4434 if (desired_row->mode_line_p
4435 || desired_row->visible_height > 0)
4436 {
4437 xassert (desired_row->enabled_p);
4438
4439 /* Update display of the left margin area, if there is one. */
4440 if (!desired_row->full_width_p
4441 && !NILP (w->left_margin_width))
4442 {
4443 changed_p = 1;
4444 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4445 }
4446
4447 /* Update the display of the text area. */
4448 if (update_text_area (w, vpos))
4449 {
4450 changed_p = 1;
4451 if (current_row->mouse_face_p)
4452 *mouse_face_overwritten_p = 1;
4453 }
4454
4455 /* Update display of the right margin area, if there is one. */
4456 if (!desired_row->full_width_p
4457 && !NILP (w->right_margin_width))
4458 {
4459 changed_p = 1;
4460 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4461 }
4462
4463 /* Draw truncation marks etc. */
4464 if (!current_row->enabled_p
4465 || desired_row->y != current_row->y
4466 || desired_row->visible_height != current_row->visible_height
4467 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4468 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4469 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4470 || desired_row->continued_p != current_row->continued_p
4471 || desired_row->mode_line_p != current_row->mode_line_p
4472 || (desired_row->indicate_empty_line_p
4473 != current_row->indicate_empty_line_p)
4474 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4475 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4476 rif->after_update_window_line_hook (desired_row);
4477 }
4478
4479 /* Update current_row from desired_row. */
4480 make_current (w->desired_matrix, w->current_matrix, vpos);
4481 updated_row = NULL;
4482 return changed_p;
4483 }
4484
4485
4486 /* Set the cursor after an update of window W. This function may only
4487 be called from update_window. */
4488
4489 static void
4490 set_window_cursor_after_update (w)
4491 struct window *w;
4492 {
4493 struct frame *f = XFRAME (w->frame);
4494 int cx, cy, vpos, hpos;
4495
4496 /* Not intended for frame matrix updates. */
4497 xassert (FRAME_WINDOW_P (f));
4498
4499 if (cursor_in_echo_area
4500 && !NILP (echo_area_buffer[0])
4501 /* If we are showing a message instead of the mini-buffer,
4502 show the cursor for the message instead. */
4503 && XWINDOW (minibuf_window) == w
4504 && EQ (minibuf_window, echo_area_window)
4505 /* These cases apply only to the frame that contains
4506 the active mini-buffer window. */
4507 && FRAME_HAS_MINIBUF_P (f)
4508 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4509 {
4510 cx = cy = vpos = hpos = 0;
4511
4512 if (cursor_in_echo_area >= 0)
4513 {
4514 /* If the mini-buffer is several lines high, find the last
4515 line that has any text on it. Note: either all lines
4516 are enabled or none. Otherwise we wouldn't be able to
4517 determine Y. */
4518 struct glyph_row *row, *last_row;
4519 struct glyph *glyph;
4520 int yb = window_text_bottom_y (w);
4521
4522 last_row = NULL;
4523 for (row = MATRIX_ROW (w->current_matrix, 0);
4524 row->enabled_p;
4525 ++row)
4526 {
4527 if (row->used[TEXT_AREA]
4528 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4529 last_row = row;
4530
4531 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4532 break;
4533 }
4534
4535 if (last_row)
4536 {
4537 struct glyph *start = row->glyphs[TEXT_AREA];
4538 struct glyph *last = start + row->used[TEXT_AREA] - 1;
4539
4540 while (last > start && last->charpos < 0)
4541 --last;
4542
4543 for (glyph = start; glyph < last; ++glyph)
4544 {
4545 cx += glyph->pixel_width;
4546 ++hpos;
4547 }
4548
4549 cy = last_row->y;
4550 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4551 }
4552 }
4553 }
4554 else
4555 {
4556 cx = w->cursor.x;
4557 cy = w->cursor.y;
4558 hpos = w->cursor.hpos;
4559 vpos = w->cursor.vpos;
4560 }
4561
4562 /* Window cursor can be out of sync for horizontally split windows. */
4563 hpos = max (0, hpos);
4564 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4565 vpos = max (0, vpos);
4566 vpos = min (w->current_matrix->nrows - 1, vpos);
4567 rif->cursor_to (vpos, hpos, cy, cx);
4568 }
4569
4570
4571 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4572 tree rooted at W. */
4573
4574 void
4575 set_window_update_flags (w, on_p)
4576 struct window *w;
4577 int on_p;
4578 {
4579 while (w)
4580 {
4581 if (!NILP (w->hchild))
4582 set_window_update_flags (XWINDOW (w->hchild), on_p);
4583 else if (!NILP (w->vchild))
4584 set_window_update_flags (XWINDOW (w->vchild), on_p);
4585 else
4586 w->must_be_updated_p = on_p;
4587
4588 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4589 }
4590 }
4591
4592
4593 \f
4594 /***********************************************************************
4595 Window-Based Scrolling
4596 ***********************************************************************/
4597
4598 /* Structure describing rows in scrolling_window. */
4599
4600 struct row_entry
4601 {
4602 /* Number of occurrences of this row in desired and current matrix. */
4603 int old_uses, new_uses;
4604
4605 /* Vpos of row in new matrix. */
4606 int new_line_number;
4607
4608 /* Bucket index of this row_entry in the hash table row_table. */
4609 int bucket;
4610
4611 /* The row described by this entry. */
4612 struct glyph_row *row;
4613
4614 /* Hash collision chain. */
4615 struct row_entry *next;
4616 };
4617
4618 /* A pool to allocate row_entry structures from, and the size of the
4619 pool. The pool is reallocated in scrolling_window when we find
4620 that we need a larger one. */
4621
4622 static struct row_entry *row_entry_pool;
4623 static int row_entry_pool_size;
4624
4625 /* Index of next free entry in row_entry_pool. */
4626
4627 static int row_entry_idx;
4628
4629 /* The hash table used during scrolling, and the table's size. This
4630 table is used to quickly identify equal rows in the desired and
4631 current matrix. */
4632
4633 static struct row_entry **row_table;
4634 static int row_table_size;
4635
4636 /* Vectors of pointers to row_entry structures belonging to the
4637 current and desired matrix, and the size of the vectors. */
4638
4639 static struct row_entry **old_lines, **new_lines;
4640 static int old_lines_size, new_lines_size;
4641
4642 /* A pool to allocate run structures from, and its size. */
4643
4644 static struct run *run_pool;
4645 static int runs_size;
4646
4647 /* A vector of runs of lines found during scrolling. */
4648
4649 static struct run **runs;
4650
4651 static struct row_entry *add_row_entry P_ ((struct window *,
4652 struct glyph_row *));
4653
4654
4655 /* Add glyph row ROW to the scrolling hash table during the scrolling
4656 of window W. */
4657
4658 static INLINE struct row_entry *
4659 add_row_entry (w, row)
4660 struct window *w;
4661 struct glyph_row *row;
4662 {
4663 struct row_entry *entry;
4664 int i = row->hash % row_table_size;
4665
4666 entry = row_table[i];
4667 while (entry && !row_equal_p (w, entry->row, row, 1))
4668 entry = entry->next;
4669
4670 if (entry == NULL)
4671 {
4672 entry = row_entry_pool + row_entry_idx++;
4673 entry->row = row;
4674 entry->old_uses = entry->new_uses = 0;
4675 entry->new_line_number = 0;
4676 entry->bucket = i;
4677 entry->next = row_table[i];
4678 row_table[i] = entry;
4679 }
4680
4681 return entry;
4682 }
4683
4684
4685 /* Try to reuse part of the current display of W by scrolling lines.
4686 HEADER_LINE_P non-zero means W has a top mode line.
4687
4688 The algorithm is taken from Communications of the ACM, Apr78 "A
4689 Technique for Isolating Differences Between Files." It should take
4690 O(N) time.
4691
4692 A short outline of the steps of the algorithm
4693
4694 1. Skip lines equal at the start and end of both matrices.
4695
4696 2. Enter rows in the current and desired matrix into a symbol
4697 table, counting how often they appear in both matrices.
4698
4699 3. Rows that appear exactly once in both matrices serve as anchors,
4700 i.e. we assume that such lines are likely to have been moved.
4701
4702 4. Starting from anchor lines, extend regions to be scrolled both
4703 forward and backward.
4704
4705 Value is
4706
4707 -1 if all rows were found to be equal.
4708 0 to indicate that we did not scroll the display, or
4709 1 if we did scroll. */
4710
4711 static int
4712 scrolling_window (w, header_line_p)
4713 struct window *w;
4714 int header_line_p;
4715 {
4716 struct glyph_matrix *desired_matrix = w->desired_matrix;
4717 struct glyph_matrix *current_matrix = w->current_matrix;
4718 int yb = window_text_bottom_y (w);
4719 int i, j, first_old, first_new, last_old, last_new;
4720 int nruns, nbytes, n, run_idx;
4721 struct row_entry *entry;
4722
4723 /* Skip over rows equal at the start. */
4724 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4725 {
4726 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4727 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4728
4729 if (c->enabled_p
4730 && d->enabled_p
4731 && c->y == d->y
4732 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4733 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4734 && row_equal_p (w, c, d, 1))
4735 {
4736 assign_row (c, d);
4737 d->enabled_p = 0;
4738 }
4739 else
4740 break;
4741 }
4742
4743 /* Give up if some rows in the desired matrix are not enabled. */
4744 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4745 return -1;
4746
4747 first_old = first_new = i;
4748
4749 /* Set last_new to the index + 1 of the last enabled row in the
4750 desired matrix. */
4751 i = first_new + 1;
4752 while (i < desired_matrix->nrows - 1
4753 && MATRIX_ROW (desired_matrix, i)->enabled_p
4754 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4755 ++i;
4756
4757 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4758 return 0;
4759
4760 last_new = i;
4761
4762 /* Set last_old to the index + 1 of the last enabled row in the
4763 current matrix. We don't look at the enabled flag here because
4764 we plan to reuse part of the display even if other parts are
4765 disabled. */
4766 i = first_old + 1;
4767 while (i < current_matrix->nrows - 1)
4768 {
4769 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4770 if (bottom <= yb)
4771 ++i;
4772 if (bottom >= yb)
4773 break;
4774 }
4775
4776 last_old = i;
4777
4778 /* Skip over rows equal at the bottom. */
4779 i = last_new;
4780 j = last_old;
4781 while (i - 1 > first_new
4782 && j - 1 > first_old
4783 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4784 && (MATRIX_ROW (current_matrix, i - 1)->y
4785 == MATRIX_ROW (desired_matrix, j - 1)->y)
4786 && row_equal_p (w,
4787 MATRIX_ROW (desired_matrix, i - 1),
4788 MATRIX_ROW (current_matrix, j - 1), 1))
4789 --i, --j;
4790 last_new = i;
4791 last_old = j;
4792
4793 /* Nothing to do if all rows are equal. */
4794 if (last_new == first_new)
4795 return 0;
4796
4797 /* Reallocate vectors, tables etc. if necessary. */
4798
4799 if (current_matrix->nrows > old_lines_size)
4800 {
4801 old_lines_size = current_matrix->nrows;
4802 nbytes = old_lines_size * sizeof *old_lines;
4803 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4804 }
4805
4806 if (desired_matrix->nrows > new_lines_size)
4807 {
4808 new_lines_size = desired_matrix->nrows;
4809 nbytes = new_lines_size * sizeof *new_lines;
4810 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4811 }
4812
4813 n = desired_matrix->nrows + current_matrix->nrows;
4814 if (3 * n > row_table_size)
4815 {
4816 row_table_size = next_almost_prime (3 * n);
4817 nbytes = row_table_size * sizeof *row_table;
4818 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4819 bzero (row_table, nbytes);
4820 }
4821
4822 if (n > row_entry_pool_size)
4823 {
4824 row_entry_pool_size = n;
4825 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4826 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4827 }
4828
4829 if (desired_matrix->nrows > runs_size)
4830 {
4831 runs_size = desired_matrix->nrows;
4832 nbytes = runs_size * sizeof *runs;
4833 runs = (struct run **) xrealloc (runs, nbytes);
4834 nbytes = runs_size * sizeof *run_pool;
4835 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4836 }
4837
4838 nruns = run_idx = 0;
4839 row_entry_idx = 0;
4840
4841 /* Add rows from the current and desired matrix to the hash table
4842 row_hash_table to be able to find equal ones quickly. */
4843
4844 for (i = first_old; i < last_old; ++i)
4845 {
4846 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4847 {
4848 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4849 old_lines[i] = entry;
4850 ++entry->old_uses;
4851 }
4852 else
4853 old_lines[i] = NULL;
4854 }
4855
4856 for (i = first_new; i < last_new; ++i)
4857 {
4858 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4859 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4860 ++entry->new_uses;
4861 entry->new_line_number = i;
4862 new_lines[i] = entry;
4863 }
4864
4865 /* Identify moves based on lines that are unique and equal
4866 in both matrices. */
4867 for (i = first_old; i < last_old;)
4868 if (old_lines[i]
4869 && old_lines[i]->old_uses == 1
4870 && old_lines[i]->new_uses == 1)
4871 {
4872 int j, k;
4873 int new_line = old_lines[i]->new_line_number;
4874 struct run *run = run_pool + run_idx++;
4875
4876 /* Record move. */
4877 run->current_vpos = i;
4878 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4879 run->desired_vpos = new_line;
4880 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4881 run->nrows = 1;
4882 run->height = MATRIX_ROW (current_matrix, i)->height;
4883
4884 /* Extend backward. */
4885 j = i - 1;
4886 k = new_line - 1;
4887 while (j > first_old
4888 && k > first_new
4889 && old_lines[j] == new_lines[k])
4890 {
4891 int h = MATRIX_ROW (current_matrix, j)->height;
4892 --run->current_vpos;
4893 --run->desired_vpos;
4894 ++run->nrows;
4895 run->height += h;
4896 run->desired_y -= h;
4897 run->current_y -= h;
4898 --j, --k;
4899 }
4900
4901 /* Extend forward. */
4902 j = i + 1;
4903 k = new_line + 1;
4904 while (j < last_old
4905 && k < last_new
4906 && old_lines[j] == new_lines[k])
4907 {
4908 int h = MATRIX_ROW (current_matrix, j)->height;
4909 ++run->nrows;
4910 run->height += h;
4911 ++j, ++k;
4912 }
4913
4914 /* Insert run into list of all runs. Order runs by copied
4915 pixel lines. Note that we record runs that don't have to
4916 be copied because they are already in place. This is done
4917 because we can avoid calling update_window_line in this
4918 case. */
4919 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4920 ;
4921 for (k = nruns; k > j; --k)
4922 runs[k] = runs[k - 1];
4923 runs[j] = run;
4924 ++nruns;
4925
4926 i += run->nrows;
4927 }
4928 else
4929 ++i;
4930
4931 /* Do the moves. Do it in a way that we don't overwrite something
4932 we want to copy later on. This is not solvable in general
4933 because there is only one display and we don't have a way to
4934 exchange areas on this display. Example:
4935
4936 +-----------+ +-----------+
4937 | A | | B |
4938 +-----------+ --> +-----------+
4939 | B | | A |
4940 +-----------+ +-----------+
4941
4942 Instead, prefer bigger moves, and invalidate moves that would
4943 copy from where we copied to. */
4944
4945 for (i = 0; i < nruns; ++i)
4946 if (runs[i]->nrows > 0)
4947 {
4948 struct run *r = runs[i];
4949
4950 /* Copy on the display. */
4951 if (r->current_y != r->desired_y)
4952 {
4953 rif->scroll_run_hook (w, r);
4954
4955 /* Invalidate runs that copy from where we copied to. */
4956 for (j = i + 1; j < nruns; ++j)
4957 {
4958 struct run *p = runs[j];
4959
4960 if ((p->current_y >= r->desired_y
4961 && p->current_y < r->desired_y + r->height)
4962 || (p->current_y + p->height >= r->desired_y
4963 && (p->current_y + p->height
4964 < r->desired_y + r->height)))
4965 p->nrows = 0;
4966 }
4967 }
4968
4969 /* Assign matrix rows. */
4970 for (j = 0; j < r->nrows; ++j)
4971 {
4972 struct glyph_row *from, *to;
4973 int to_overlapped_p;
4974
4975 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4976 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4977 to_overlapped_p = to->overlapped_p;
4978 assign_row (to, from);
4979 to->enabled_p = 1, from->enabled_p = 0;
4980 to->overlapped_p = to_overlapped_p;
4981 }
4982 }
4983
4984 /* Clear the hash table, for the next time. */
4985 for (i = 0; i < row_entry_idx; ++i)
4986 row_table[row_entry_pool[i].bucket] = NULL;
4987
4988 /* Value is non-zero to indicate that we scrolled the display. */
4989 return 1;
4990 }
4991
4992
4993 \f
4994 /************************************************************************
4995 Frame-Based Updates
4996 ************************************************************************/
4997
4998 /* Update the desired frame matrix of frame F.
4999
5000 FORCE_P non-zero means that the update should not be stopped by
5001 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5002 should not be tried.
5003
5004 Value is non-zero if update was stopped due to pending input. */
5005
5006 static int
5007 update_frame_1 (f, force_p, inhibit_id_p)
5008 struct frame *f;
5009 int force_p;
5010 int inhibit_id_p;
5011 {
5012 /* Frame matrices to work on. */
5013 struct glyph_matrix *current_matrix = f->current_matrix;
5014 struct glyph_matrix *desired_matrix = f->desired_matrix;
5015 int i;
5016 int pause;
5017 int preempt_count = baud_rate / 2400 + 1;
5018 extern int input_pending;
5019
5020 xassert (current_matrix && desired_matrix);
5021
5022 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5023 calculate_costs (f);
5024
5025 if (preempt_count <= 0)
5026 preempt_count = 1;
5027
5028 if (redisplay_dont_pause)
5029 force_p = 1;
5030 else if (!force_p && detect_input_pending ())
5031 {
5032 pause = 1;
5033 goto do_pause;
5034 }
5035
5036 /* If we cannot insert/delete lines, it's no use trying it. */
5037 if (!line_ins_del_ok)
5038 inhibit_id_p = 1;
5039
5040 /* See if any of the desired lines are enabled; don't compute for
5041 i/d line if just want cursor motion. */
5042 for (i = 0; i < desired_matrix->nrows; i++)
5043 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5044 break;
5045
5046 /* Try doing i/d line, if not yet inhibited. */
5047 if (!inhibit_id_p && i < desired_matrix->nrows)
5048 force_p |= scrolling (f);
5049
5050 /* Update the individual lines as needed. Do bottom line first. */
5051 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5052 update_frame_line (f, desired_matrix->nrows - 1);
5053
5054 /* Now update the rest of the lines. */
5055 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5056 {
5057 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5058 {
5059 if (FRAME_TERMCAP_P (f))
5060 {
5061 /* Flush out every so many lines.
5062 Also flush out if likely to have more than 1k buffered
5063 otherwise. I'm told that some telnet connections get
5064 really screwed by more than 1k output at once. */
5065 int outq = PENDING_OUTPUT_COUNT (stdout);
5066 if (outq > 900
5067 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5068 {
5069 fflush (stdout);
5070 if (preempt_count == 1)
5071 {
5072 #ifdef EMACS_OUTQSIZE
5073 if (EMACS_OUTQSIZE (0, &outq) < 0)
5074 /* Probably not a tty. Ignore the error and reset
5075 * the outq count. */
5076 outq = PENDING_OUTPUT_COUNT (stdout);
5077 #endif
5078 outq *= 10;
5079 if (baud_rate <= outq && baud_rate > 0)
5080 sleep (outq / baud_rate);
5081 }
5082 }
5083 }
5084
5085 if ((i - 1) % preempt_count == 0)
5086 detect_input_pending ();
5087
5088 update_frame_line (f, i);
5089 }
5090 }
5091
5092 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
5093
5094 /* Now just clean up termcap drivers and set cursor, etc. */
5095 if (!pause)
5096 {
5097 if ((cursor_in_echo_area
5098 /* If we are showing a message instead of the mini-buffer,
5099 show the cursor for the message instead of for the
5100 (now hidden) mini-buffer contents. */
5101 || (EQ (minibuf_window, selected_window)
5102 && EQ (minibuf_window, echo_area_window)
5103 && !NILP (echo_area_buffer[0])))
5104 /* These cases apply only to the frame that contains
5105 the active mini-buffer window. */
5106 && FRAME_HAS_MINIBUF_P (f)
5107 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5108 {
5109 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
5110 int row, col;
5111
5112 if (cursor_in_echo_area < 0)
5113 {
5114 /* Negative value of cursor_in_echo_area means put
5115 cursor at beginning of line. */
5116 row = top;
5117 col = 0;
5118 }
5119 else
5120 {
5121 /* Positive value of cursor_in_echo_area means put
5122 cursor at the end of the prompt. If the mini-buffer
5123 is several lines high, find the last line that has
5124 any text on it. */
5125 row = FRAME_HEIGHT (f);
5126 do
5127 {
5128 --row;
5129 col = 0;
5130
5131 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5132 {
5133 /* Frame rows are filled up with spaces that
5134 must be ignored here. */
5135 struct glyph_row *r = MATRIX_ROW (current_matrix,
5136 row);
5137 struct glyph *start = r->glyphs[TEXT_AREA];
5138 struct glyph *last = start + r->used[TEXT_AREA];
5139
5140 while (last > start
5141 && (last - 1)->charpos < 0)
5142 --last;
5143
5144 col = last - start;
5145 }
5146 }
5147 while (row > top && col == 0);
5148
5149 /* Make sure COL is not out of range. */
5150 if (col >= FRAME_CURSOR_X_LIMIT (f))
5151 {
5152 /* If we have another row, advance cursor into it. */
5153 if (row < FRAME_HEIGHT (f) - 1)
5154 {
5155 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
5156 row++;
5157 }
5158 /* Otherwise move it back in range. */
5159 else
5160 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5161 }
5162 }
5163
5164 cursor_to (row, col);
5165 }
5166 else
5167 {
5168 /* We have only one cursor on terminal frames. Use it to
5169 display the cursor of the selected window. */
5170 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5171 if (w->cursor.vpos >= 0
5172 /* The cursor vpos may be temporarily out of bounds
5173 in the following situation: There is one window,
5174 with the cursor in the lower half of it. The window
5175 is split, and a message causes a redisplay before
5176 a new cursor position has been computed. */
5177 && w->cursor.vpos < XFASTINT (w->height))
5178 {
5179 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5180 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5181
5182 if (INTEGERP (w->left_margin_width))
5183 x += XFASTINT (w->left_margin_width);
5184
5185 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
5186 cursor_to (y, x);
5187 }
5188 }
5189 }
5190
5191 do_pause:
5192
5193 clear_desired_matrices (f);
5194 return pause;
5195 }
5196
5197
5198 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5199
5200 int
5201 scrolling (frame)
5202 struct frame *frame;
5203 {
5204 int unchanged_at_top, unchanged_at_bottom;
5205 int window_size;
5206 int changed_lines;
5207 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5208 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5209 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5210 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5211 register int i;
5212 int free_at_end_vpos = FRAME_HEIGHT (frame);
5213 struct glyph_matrix *current_matrix = frame->current_matrix;
5214 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5215
5216 if (!current_matrix)
5217 abort ();
5218
5219 /* Compute hash codes of all the lines. Also calculate number of
5220 changed lines, number of unchanged lines at the beginning, and
5221 number of unchanged lines at the end. */
5222 changed_lines = 0;
5223 unchanged_at_top = 0;
5224 unchanged_at_bottom = FRAME_HEIGHT (frame);
5225 for (i = 0; i < FRAME_HEIGHT (frame); i++)
5226 {
5227 /* Give up on this scrolling if some old lines are not enabled. */
5228 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5229 return 0;
5230 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5231 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5232 {
5233 /* This line cannot be redrawn, so don't let scrolling mess it. */
5234 new_hash[i] = old_hash[i];
5235 #define INFINITY 1000000 /* Taken from scroll.c */
5236 draw_cost[i] = INFINITY;
5237 }
5238 else
5239 {
5240 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5241 draw_cost[i] = line_draw_cost (desired_matrix, i);
5242 }
5243
5244 if (old_hash[i] != new_hash[i])
5245 {
5246 changed_lines++;
5247 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
5248 }
5249 else if (i == unchanged_at_top)
5250 unchanged_at_top++;
5251 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5252 }
5253
5254 /* If changed lines are few, don't allow preemption, don't scroll. */
5255 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5256 || unchanged_at_bottom == FRAME_HEIGHT (frame))
5257 return 1;
5258
5259 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
5260 - unchanged_at_bottom);
5261
5262 if (scroll_region_ok)
5263 free_at_end_vpos -= unchanged_at_bottom;
5264 else if (memory_below_frame)
5265 free_at_end_vpos = -1;
5266
5267 /* If large window, fast terminal and few lines in common between
5268 current frame and desired frame, don't bother with i/d calc. */
5269 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5270 && (window_size >=
5271 10 * scrolling_max_lines_saved (unchanged_at_top,
5272 FRAME_HEIGHT (frame) - unchanged_at_bottom,
5273 old_hash, new_hash, draw_cost)))
5274 return 0;
5275
5276 if (window_size < 2)
5277 return 0;
5278
5279 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5280 draw_cost + unchanged_at_top - 1,
5281 old_draw_cost + unchanged_at_top - 1,
5282 old_hash + unchanged_at_top - 1,
5283 new_hash + unchanged_at_top - 1,
5284 free_at_end_vpos - unchanged_at_top);
5285
5286 return 0;
5287 }
5288
5289
5290 /* Count the number of blanks at the start of the vector of glyphs R
5291 which is LEN glyphs long. */
5292
5293 static int
5294 count_blanks (r, len)
5295 struct glyph *r;
5296 int len;
5297 {
5298 int i;
5299
5300 for (i = 0; i < len; ++i)
5301 if (!CHAR_GLYPH_SPACE_P (r[i]))
5302 break;
5303
5304 return i;
5305 }
5306
5307
5308 /* Count the number of glyphs in common at the start of the glyph
5309 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5310 of STR2. Value is the number of equal glyphs equal at the start. */
5311
5312 static int
5313 count_match (str1, end1, str2, end2)
5314 struct glyph *str1, *end1, *str2, *end2;
5315 {
5316 struct glyph *p1 = str1;
5317 struct glyph *p2 = str2;
5318
5319 while (p1 < end1
5320 && p2 < end2
5321 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5322 ++p1, ++p2;
5323
5324 return p1 - str1;
5325 }
5326
5327
5328 /* Char insertion/deletion cost vector, from term.c */
5329
5330 extern int *char_ins_del_vector;
5331 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
5332
5333
5334 /* Perform a frame-based update on line VPOS in frame FRAME. */
5335
5336 static void
5337 update_frame_line (frame, vpos)
5338 register struct frame *frame;
5339 int vpos;
5340 {
5341 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5342 int tem;
5343 int osp, nsp, begmatch, endmatch, olen, nlen;
5344 struct glyph_matrix *current_matrix = frame->current_matrix;
5345 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5346 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5347 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5348 int must_write_whole_line_p;
5349 int write_spaces_p = must_write_spaces;
5350 int colored_spaces_p = (FACE_FROM_ID (frame, DEFAULT_FACE_ID)->background
5351 != FACE_TTY_DEFAULT_BG_COLOR);
5352
5353 if (colored_spaces_p)
5354 write_spaces_p = 1;
5355
5356 if (desired_row->inverse_p
5357 != (current_row->enabled_p && current_row->inverse_p))
5358 {
5359 int n = current_row->enabled_p ? current_row->used[TEXT_AREA] : 0;
5360 change_line_highlight (desired_row->inverse_p, vpos, vpos, n);
5361 current_row->enabled_p = 0;
5362 }
5363 else
5364 reassert_line_highlight (desired_row->inverse_p, vpos);
5365
5366 /* Current row not enabled means it has unknown contents. We must
5367 write the whole desired line in that case. */
5368 must_write_whole_line_p = !current_row->enabled_p;
5369 if (must_write_whole_line_p)
5370 {
5371 obody = 0;
5372 olen = 0;
5373 }
5374 else
5375 {
5376 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5377 olen = current_row->used[TEXT_AREA];
5378
5379 if (!current_row->inverse_p)
5380 {
5381 /* Ignore trailing spaces, if we can. */
5382 if (!write_spaces_p)
5383 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5384 olen--;
5385 }
5386 else
5387 {
5388 /* For an inverse-video line, make sure it's filled with
5389 spaces all the way to the frame edge so that the reverse
5390 video extends all the way across. */
5391 while (olen < FRAME_WIDTH (frame) - 1)
5392 obody[olen++] = space_glyph;
5393 }
5394 }
5395
5396 current_row->enabled_p = 1;
5397 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5398 current_row->inverse_p = desired_row->inverse_p;
5399
5400 /* If desired line is empty, just clear the line. */
5401 if (!desired_row->enabled_p)
5402 {
5403 nlen = 0;
5404 goto just_erase;
5405 }
5406
5407 nbody = desired_row->glyphs[TEXT_AREA];
5408 nlen = desired_row->used[TEXT_AREA];
5409 nend = nbody + nlen;
5410
5411 /* If display line has unknown contents, write the whole line. */
5412 if (must_write_whole_line_p)
5413 {
5414 /* Ignore spaces at the end, if we can. */
5415 if (!write_spaces_p)
5416 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5417 --nlen;
5418
5419 /* Write the contents of the desired line. */
5420 if (nlen)
5421 {
5422 cursor_to (vpos, 0);
5423 write_glyphs (nbody, nlen);
5424 }
5425
5426 /* Don't call clear_end_of_line if we already wrote the whole
5427 line. The cursor will not be at the right margin in that
5428 case but in the line below. */
5429 if (nlen < FRAME_WINDOW_WIDTH (frame))
5430 {
5431 cursor_to (vpos, nlen);
5432 clear_end_of_line (FRAME_WINDOW_WIDTH (frame));
5433 }
5434 else
5435 /* Make sure we are in the right row, otherwise cursor movement
5436 with cmgoto might use `ch' in the wrong row. */
5437 cursor_to (vpos, 0);
5438
5439 make_current (desired_matrix, current_matrix, vpos);
5440 return;
5441 }
5442
5443 /* Pretend trailing spaces are not there at all,
5444 unless for one reason or another we must write all spaces. */
5445 if (!desired_row->inverse_p)
5446 {
5447 if (!write_spaces_p)
5448 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5449 nlen--;
5450 }
5451 else
5452 {
5453 /* For an inverse-video line, give it extra trailing spaces all
5454 the way to the frame edge so that the reverse video extends
5455 all the way across. */
5456 while (nlen < FRAME_WIDTH (frame) - 1)
5457 nbody[nlen++] = space_glyph;
5458 }
5459
5460 /* If there's no i/d char, quickly do the best we can without it. */
5461 if (!char_ins_del_ok)
5462 {
5463 int i, j;
5464
5465 /* Find the first glyph in desired row that doesn't agree with
5466 a glyph in the current row, and write the rest from there on. */
5467 for (i = 0; i < nlen; i++)
5468 {
5469 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5470 {
5471 /* Find the end of the run of different glyphs. */
5472 j = i + 1;
5473 while (j < nlen
5474 && (j >= olen
5475 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5476 || CHAR_GLYPH_PADDING_P (nbody[j])))
5477 ++j;
5478
5479 /* Output this run of non-matching chars. */
5480 cursor_to (vpos, i);
5481 write_glyphs (nbody + i, j - i);
5482 i = j - 1;
5483
5484 /* Now find the next non-match. */
5485 }
5486 }
5487
5488 /* Clear the rest of the line, or the non-clear part of it. */
5489 if (olen > nlen)
5490 {
5491 cursor_to (vpos, nlen);
5492 clear_end_of_line (olen);
5493 }
5494
5495 /* Make current row = desired row. */
5496 make_current (desired_matrix, current_matrix, vpos);
5497 return;
5498 }
5499
5500 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5501 characters in a row. */
5502
5503 if (!olen)
5504 {
5505 /* If current line is blank, skip over initial spaces, if
5506 possible, and write the rest. */
5507 if (write_spaces_p || desired_row->inverse_p)
5508 nsp = 0;
5509 else
5510 nsp = count_blanks (nbody, nlen);
5511
5512 if (nlen > nsp)
5513 {
5514 cursor_to (vpos, nsp);
5515 write_glyphs (nbody + nsp, nlen - nsp);
5516 }
5517
5518 /* Exchange contents between current_frame and new_frame. */
5519 make_current (desired_matrix, current_matrix, vpos);
5520 return;
5521 }
5522
5523 /* Compute number of leading blanks in old and new contents. */
5524 osp = count_blanks (obody, olen);
5525 nsp = (desired_row->inverse_p || colored_spaces_p
5526 ? 0
5527 : count_blanks (nbody, nlen));
5528
5529 /* Compute number of matching chars starting with first non-blank. */
5530 begmatch = count_match (obody + osp, obody + olen,
5531 nbody + nsp, nbody + nlen);
5532
5533 /* Spaces in new match implicit space past the end of old. */
5534 /* A bug causing this to be a no-op was fixed in 18.29. */
5535 if (!write_spaces_p && osp + begmatch == olen)
5536 {
5537 np1 = nbody + nsp;
5538 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5539 ++begmatch;
5540 }
5541
5542 /* Avoid doing insert/delete char
5543 just cause number of leading spaces differs
5544 when the following text does not match. */
5545 if (begmatch == 0 && osp != nsp)
5546 osp = nsp = min (osp, nsp);
5547
5548 /* Find matching characters at end of line */
5549 op1 = obody + olen;
5550 np1 = nbody + nlen;
5551 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5552 while (op1 > op2
5553 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5554 {
5555 op1--;
5556 np1--;
5557 }
5558 endmatch = obody + olen - op1;
5559
5560 /* tem gets the distance to insert or delete.
5561 endmatch is how many characters we save by doing so.
5562 Is it worth it? */
5563
5564 tem = (nlen - nsp) - (olen - osp);
5565 if (endmatch && tem
5566 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
5567 endmatch = 0;
5568
5569 /* nsp - osp is the distance to insert or delete.
5570 If that is nonzero, begmatch is known to be nonzero also.
5571 begmatch + endmatch is how much we save by doing the ins/del.
5572 Is it worth it? */
5573
5574 if (nsp != osp
5575 && (!char_ins_del_ok
5576 || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
5577 {
5578 begmatch = 0;
5579 endmatch = 0;
5580 osp = nsp = min (osp, nsp);
5581 }
5582
5583 /* Now go through the line, inserting, writing and
5584 deleting as appropriate. */
5585
5586 if (osp > nsp)
5587 {
5588 cursor_to (vpos, nsp);
5589 delete_glyphs (osp - nsp);
5590 }
5591 else if (nsp > osp)
5592 {
5593 /* If going to delete chars later in line
5594 and insert earlier in the line,
5595 must delete first to avoid losing data in the insert */
5596 if (endmatch && nlen < olen + nsp - osp)
5597 {
5598 cursor_to (vpos, nlen - endmatch + osp - nsp);
5599 delete_glyphs (olen + nsp - osp - nlen);
5600 olen = nlen - (nsp - osp);
5601 }
5602 cursor_to (vpos, osp);
5603 insert_glyphs (0, nsp - osp);
5604 }
5605 olen += nsp - osp;
5606
5607 tem = nsp + begmatch + endmatch;
5608 if (nlen != tem || olen != tem)
5609 {
5610 cursor_to (vpos, nsp + begmatch);
5611 if (!endmatch || nlen == olen)
5612 {
5613 /* If new text being written reaches right margin,
5614 there is no need to do clear-to-eol at the end.
5615 (and it would not be safe, since cursor is not
5616 going to be "at the margin" after the text is done) */
5617 if (nlen == FRAME_WINDOW_WIDTH (frame))
5618 olen = 0;
5619 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5620 }
5621 else if (nlen > olen)
5622 {
5623 /* Here, we used to have the following simple code:
5624 ----------------------------------------
5625 write_glyphs (nbody + nsp + begmatch, olen - tem);
5626 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5627 ----------------------------------------
5628 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5629 is a padding glyph. */
5630 int out = olen - tem; /* Columns to be overwritten originally. */
5631 int del;
5632
5633 /* Calculate columns we can actually overwrite. */
5634 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out])) out--;
5635 write_glyphs (nbody + nsp + begmatch, out);
5636 /* If we left columns to be overwritten, we must delete them. */
5637 del = olen - tem - out;
5638 if (del > 0) delete_glyphs (del);
5639 /* At last, we insert columns not yet written out. */
5640 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5641 olen = nlen;
5642 }
5643 else if (olen > nlen)
5644 {
5645 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5646 delete_glyphs (olen - nlen);
5647 olen = nlen;
5648 }
5649 }
5650
5651 just_erase:
5652 /* If any unerased characters remain after the new line, erase them. */
5653 if (olen > nlen)
5654 {
5655 cursor_to (vpos, nlen);
5656 clear_end_of_line (olen);
5657 }
5658
5659 /* Exchange contents between current_frame and new_frame. */
5660 make_current (desired_matrix, current_matrix, vpos);
5661 }
5662
5663
5664 \f
5665 /***********************************************************************
5666 X/Y Position -> Buffer Position
5667 ***********************************************************************/
5668
5669 /* Return the character position of the character at window relative
5670 pixel position (*X, *Y). *X and *Y are adjusted to character
5671 boundaries. */
5672
5673 int
5674 buffer_posn_from_coords (w, x, y)
5675 struct window *w;
5676 int *x, *y;
5677 {
5678 struct it it;
5679 struct buffer *old_current_buffer = current_buffer;
5680 struct text_pos startp;
5681 int left_area_width;
5682
5683 current_buffer = XBUFFER (w->buffer);
5684 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5685 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5686 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5687 start_display (&it, w, startp);
5688
5689 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5690 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5691 MOVE_TO_X | MOVE_TO_Y);
5692
5693 *x = it.current_x - it.first_visible_x + left_area_width;
5694 *y = it.current_y;
5695 current_buffer = old_current_buffer;
5696 return IT_CHARPOS (it);
5697 }
5698
5699
5700 /* Value is the string under window-relative coordinates X/Y in the
5701 mode or top line of window W, or nil if none. MODE_LINE_P non-zero
5702 means look at the mode line. *CHARPOS is set to the position in
5703 the string returned. */
5704
5705 Lisp_Object
5706 mode_line_string (w, x, y, mode_line_p, charpos)
5707 struct window *w;
5708 int x, y, mode_line_p;
5709 int *charpos;
5710 {
5711 struct glyph_row *row;
5712 struct glyph *glyph, *end;
5713 struct frame *f = XFRAME (w->frame);
5714 int x0;
5715 Lisp_Object string = Qnil;
5716
5717 if (mode_line_p)
5718 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5719 else
5720 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5721
5722 if (row->mode_line_p && row->enabled_p)
5723 {
5724 /* The mode lines are displayed over scroll bars and bitmap
5725 areas, and X is window-relative. Correct X by the scroll bar
5726 and bitmap area width. */
5727 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5728 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
5729 x += FRAME_LEFT_FLAGS_AREA_WIDTH (f);
5730
5731 /* Find the glyph under X. If we find one with a string object,
5732 it's the one we were looking for. */
5733 glyph = row->glyphs[TEXT_AREA];
5734 end = glyph + row->used[TEXT_AREA];
5735 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5736 if (x >= x0 && x < x0 + glyph->pixel_width)
5737 {
5738 string = glyph->object;
5739 *charpos = glyph->charpos;
5740 break;
5741 }
5742 }
5743
5744 return string;
5745 }
5746
5747
5748 /***********************************************************************
5749 Changing Frame Sizes
5750 ***********************************************************************/
5751
5752 #ifdef SIGWINCH
5753
5754 SIGTYPE
5755 window_change_signal (signalnum) /* If we don't have an argument, */
5756 int signalnum; /* some compilers complain in signal calls. */
5757 {
5758 int width, height;
5759 #ifndef USE_CRT_DLL
5760 extern int errno;
5761 #endif
5762 int old_errno = errno;
5763
5764 get_frame_size (&width, &height);
5765
5766 /* The frame size change obviously applies to a termcap-controlled
5767 frame. Find such a frame in the list, and assume it's the only
5768 one (since the redisplay code always writes to stdout, not a
5769 FILE * specified in the frame structure). Record the new size,
5770 but don't reallocate the data structures now. Let that be done
5771 later outside of the signal handler. */
5772
5773 {
5774 Lisp_Object tail, frame;
5775
5776 FOR_EACH_FRAME (tail, frame)
5777 {
5778 if (FRAME_TERMCAP_P (XFRAME (frame)))
5779 {
5780 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5781 break;
5782 }
5783 }
5784 }
5785
5786 signal (SIGWINCH, window_change_signal);
5787 errno = old_errno;
5788 }
5789 #endif /* SIGWINCH */
5790
5791
5792 /* Do any change in frame size that was requested by a signal. SAFE
5793 non-zero means this function is called from a place where it is
5794 safe to change frame sizes while a redisplay is in progress. */
5795
5796 void
5797 do_pending_window_change (safe)
5798 int safe;
5799 {
5800 /* If window_change_signal should have run before, run it now. */
5801 if (redisplaying_p && !safe)
5802 return;
5803
5804 while (delayed_size_change)
5805 {
5806 Lisp_Object tail, frame;
5807
5808 delayed_size_change = 0;
5809
5810 FOR_EACH_FRAME (tail, frame)
5811 {
5812 struct frame *f = XFRAME (frame);
5813
5814 int height = FRAME_NEW_HEIGHT (f);
5815 int width = FRAME_NEW_WIDTH (f);
5816
5817 if (height != 0 || width != 0)
5818 change_frame_size (f, height, width, 0, 0, safe);
5819 }
5820 }
5821 }
5822
5823
5824 /* Change the frame height and/or width. Values may be given as zero to
5825 indicate no change is to take place.
5826
5827 If DELAY is non-zero, then assume we're being called from a signal
5828 handler, and queue the change for later - perhaps the next
5829 redisplay. Since this tries to resize windows, we can't call it
5830 from a signal handler.
5831
5832 SAFE non-zero means this function is called from a place where it's
5833 safe to change frame sizes while a redisplay is in progress. */
5834
5835 void
5836 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5837 register struct frame *f;
5838 int newheight, newwidth, pretend, delay, safe;
5839 {
5840 Lisp_Object tail, frame;
5841
5842 if (! FRAME_WINDOW_P (f))
5843 {
5844 /* When using termcap, or on MS-DOS, all frames use
5845 the same screen, so a change in size affects all frames. */
5846 FOR_EACH_FRAME (tail, frame)
5847 if (! FRAME_WINDOW_P (XFRAME (frame)))
5848 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5849 pretend, delay, safe);
5850 }
5851 else
5852 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5853 }
5854
5855 static void
5856 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5857 register struct frame *f;
5858 int newheight, newwidth, pretend, delay, safe;
5859 {
5860 int new_frame_window_width;
5861 int count = specpdl_ptr - specpdl;
5862
5863 /* If we can't deal with the change now, queue it for later. */
5864 if (delay || (redisplaying_p && !safe))
5865 {
5866 FRAME_NEW_HEIGHT (f) = newheight;
5867 FRAME_NEW_WIDTH (f) = newwidth;
5868 delayed_size_change = 1;
5869 return;
5870 }
5871
5872 /* This size-change overrides any pending one for this frame. */
5873 FRAME_NEW_HEIGHT (f) = 0;
5874 FRAME_NEW_WIDTH (f) = 0;
5875
5876 /* If an argument is zero, set it to the current value. */
5877 if (newheight == 0)
5878 newheight = FRAME_HEIGHT (f);
5879 if (newwidth == 0)
5880 newwidth = FRAME_WIDTH (f);
5881
5882 /* Compute width of windows in F.
5883 This is the width of the frame without vertical scroll bars. */
5884 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
5885
5886 /* Round up to the smallest acceptable size. */
5887 check_frame_size (f, &newheight, &newwidth);
5888
5889 /* If we're not changing the frame size, quit now. */
5890 if (newheight == FRAME_HEIGHT (f)
5891 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
5892 return;
5893
5894 BLOCK_INPUT;
5895
5896 #ifdef MSDOS
5897 /* We only can set screen dimensions to certain values supported
5898 by our video hardware. Try to find the smallest size greater
5899 or equal to the requested dimensions. */
5900 dos_set_window_size (&newheight, &newwidth);
5901 #endif
5902
5903 if (newheight != FRAME_HEIGHT (f))
5904 {
5905 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5906 {
5907 /* Frame has both root and mini-buffer. */
5908 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5909 FRAME_TOP_MARGIN (f));
5910 set_window_height (FRAME_ROOT_WINDOW (f),
5911 (newheight
5912 - 1
5913 - FRAME_TOP_MARGIN (f)),
5914 0);
5915 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
5916 newheight - 1);
5917 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5918 }
5919 else
5920 /* Frame has just one top-level window. */
5921 set_window_height (FRAME_ROOT_WINDOW (f),
5922 newheight - FRAME_TOP_MARGIN (f), 0);
5923
5924 if (FRAME_TERMCAP_P (f) && !pretend)
5925 FrameRows = newheight;
5926 }
5927
5928 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
5929 {
5930 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5931 if (FRAME_HAS_MINIBUF_P (f))
5932 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
5933
5934 if (FRAME_TERMCAP_P (f) && !pretend)
5935 FrameCols = newwidth;
5936
5937 if (WINDOWP (f->tool_bar_window))
5938 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
5939 }
5940
5941 FRAME_HEIGHT (f) = newheight;
5942 SET_FRAME_WIDTH (f, newwidth);
5943
5944 {
5945 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5946 int text_area_x, text_area_y, text_area_width, text_area_height;
5947
5948 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5949 &text_area_height);
5950 if (w->cursor.x >= text_area_x + text_area_width)
5951 w->cursor.hpos = w->cursor.x = 0;
5952 if (w->cursor.y >= text_area_y + text_area_height)
5953 w->cursor.vpos = w->cursor.y = 0;
5954 }
5955
5956 adjust_glyphs (f);
5957 SET_FRAME_GARBAGED (f);
5958 calculate_costs (f);
5959
5960 UNBLOCK_INPUT;
5961
5962 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5963
5964 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5965 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
5966 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
5967
5968 unbind_to (count, Qnil);
5969 }
5970
5971
5972 \f
5973 /***********************************************************************
5974 Terminal Related Lisp Functions
5975 ***********************************************************************/
5976
5977 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5978 1, 1, "FOpen termscript file: ",
5979 "Start writing all terminal output to FILE as well as the terminal.\n\
5980 FILE = nil means just close any termscript file currently open.")
5981 (file)
5982 Lisp_Object file;
5983 {
5984 if (termscript != 0) fclose (termscript);
5985 termscript = 0;
5986
5987 if (! NILP (file))
5988 {
5989 file = Fexpand_file_name (file, Qnil);
5990 termscript = fopen (XSTRING (file)->data, "w");
5991 if (termscript == 0)
5992 report_file_error ("Opening termscript", Fcons (file, Qnil));
5993 }
5994 return Qnil;
5995 }
5996
5997
5998 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5999 Ssend_string_to_terminal, 1, 1, 0,
6000 "Send STRING to the terminal without alteration.\n\
6001 Control characters in STRING will have terminal-dependent effects.")
6002 (string)
6003 Lisp_Object string;
6004 {
6005 /* ??? Perhaps we should do something special for multibyte strings here. */
6006 CHECK_STRING (string, 0);
6007 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
6008 fflush (stdout);
6009 if (termscript)
6010 {
6011 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
6012 termscript);
6013 fflush (termscript);
6014 }
6015 return Qnil;
6016 }
6017
6018
6019 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6020 "Beep, or flash the screen.\n\
6021 Also, unless an argument is given,\n\
6022 terminate any keyboard macro currently executing.")
6023 (arg)
6024 Lisp_Object arg;
6025 {
6026 if (!NILP (arg))
6027 {
6028 if (noninteractive)
6029 putchar (07);
6030 else
6031 ring_bell ();
6032 fflush (stdout);
6033 }
6034 else
6035 bitch_at_user ();
6036
6037 return Qnil;
6038 }
6039
6040 void
6041 bitch_at_user ()
6042 {
6043 if (noninteractive)
6044 putchar (07);
6045 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6046 error ("Keyboard macro terminated by a command ringing the bell");
6047 else
6048 ring_bell ();
6049 fflush (stdout);
6050 }
6051
6052
6053 \f
6054 /***********************************************************************
6055 Sleeping, Waiting
6056 ***********************************************************************/
6057
6058 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6059 "Pause, without updating display, for SECONDS seconds.\n\
6060 SECONDS may be a floating-point value, meaning that you can wait for a\n\
6061 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
6062 additional wait period, in milliseconds; this may be useful if your\n\
6063 Emacs was built without floating point support.\n\
6064 \(Not all operating systems support waiting for a fraction of a second.)")
6065 (seconds, milliseconds)
6066 Lisp_Object seconds, milliseconds;
6067 {
6068 int sec, usec;
6069
6070 if (NILP (milliseconds))
6071 XSETINT (milliseconds, 0);
6072 else
6073 CHECK_NUMBER (milliseconds, 1);
6074 usec = XINT (milliseconds) * 1000;
6075
6076 {
6077 double duration = extract_float (seconds);
6078 sec = (int) duration;
6079 usec += (duration - sec) * 1000000;
6080 }
6081
6082 #ifndef EMACS_HAS_USECS
6083 if (sec == 0 && usec != 0)
6084 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6085 #endif
6086
6087 /* Assure that 0 <= usec < 1000000. */
6088 if (usec < 0)
6089 {
6090 /* We can't rely on the rounding being correct if user is negative. */
6091 if (-1000000 < usec)
6092 sec--, usec += 1000000;
6093 else
6094 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6095 }
6096 else
6097 sec += usec / 1000000, usec %= 1000000;
6098
6099 if (sec < 0 || (sec == 0 && usec == 0))
6100 return Qnil;
6101
6102 {
6103 Lisp_Object zero;
6104
6105 XSETFASTINT (zero, 0);
6106 wait_reading_process_input (sec, usec, zero, 0);
6107 }
6108
6109 /* We should always have wait_reading_process_input; we have a dummy
6110 implementation for systems which don't support subprocesses. */
6111 #if 0
6112 /* No wait_reading_process_input */
6113 immediate_quit = 1;
6114 QUIT;
6115
6116 #ifdef VMS
6117 sys_sleep (sec);
6118 #else /* not VMS */
6119 /* The reason this is done this way
6120 (rather than defined (H_S) && defined (H_T))
6121 is because the VMS preprocessor doesn't grok `defined' */
6122 #ifdef HAVE_SELECT
6123 EMACS_GET_TIME (end_time);
6124 EMACS_SET_SECS_USECS (timeout, sec, usec);
6125 EMACS_ADD_TIME (end_time, end_time, timeout);
6126
6127 while (1)
6128 {
6129 EMACS_GET_TIME (timeout);
6130 EMACS_SUB_TIME (timeout, end_time, timeout);
6131 if (EMACS_TIME_NEG_P (timeout)
6132 || !select (1, 0, 0, 0, &timeout))
6133 break;
6134 }
6135 #else /* not HAVE_SELECT */
6136 sleep (sec);
6137 #endif /* HAVE_SELECT */
6138 #endif /* not VMS */
6139
6140 immediate_quit = 0;
6141 #endif /* no subprocesses */
6142
6143 return Qnil;
6144 }
6145
6146
6147 /* This is just like wait_reading_process_input, except that
6148 it does the redisplay.
6149
6150 It's also much like Fsit_for, except that it can be used for
6151 waiting for input as well. */
6152
6153 Lisp_Object
6154 sit_for (sec, usec, reading, display, initial_display)
6155 int sec, usec, reading, display, initial_display;
6156 {
6157 Lisp_Object read_kbd;
6158
6159 swallow_events (display);
6160
6161 if (detect_input_pending_run_timers (display))
6162 return Qnil;
6163
6164 if (initial_display)
6165 redisplay_preserve_echo_area (2);
6166
6167 if (sec == 0 && usec == 0)
6168 return Qt;
6169
6170 #ifdef SIGIO
6171 gobble_input (0);
6172 #endif
6173
6174 XSETINT (read_kbd, reading ? -1 : 1);
6175 wait_reading_process_input (sec, usec, read_kbd, display);
6176
6177 return detect_input_pending () ? Qnil : Qt;
6178 }
6179
6180
6181 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6182 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
6183 SECONDS may be a floating-point value, meaning that you can wait for a\n\
6184 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
6185 additional wait period, in milliseconds; this may be useful if your\n\
6186 Emacs was built without floating point support.\n\
6187 \(Not all operating systems support waiting for a fraction of a second.)\n\
6188 Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
6189 Redisplay is preempted as always if input arrives, and does not happen\n\
6190 if input is available before it starts.\n\
6191 Value is t if waited the full time with no input arriving.")
6192 (seconds, milliseconds, nodisp)
6193 Lisp_Object seconds, milliseconds, nodisp;
6194 {
6195 int sec, usec;
6196
6197 if (NILP (milliseconds))
6198 XSETINT (milliseconds, 0);
6199 else
6200 CHECK_NUMBER (milliseconds, 1);
6201 usec = XINT (milliseconds) * 1000;
6202
6203 {
6204 double duration = extract_float (seconds);
6205 sec = (int) duration;
6206 usec += (duration - sec) * 1000000;
6207 }
6208
6209 #ifndef EMACS_HAS_USECS
6210 if (usec != 0 && sec == 0)
6211 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6212 #endif
6213
6214 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6215 }
6216
6217
6218 \f
6219 /***********************************************************************
6220 Other Lisp Functions
6221 ***********************************************************************/
6222
6223 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6224 session's frames, frame names, buffers, buffer-read-only flags, and
6225 buffer-modified-flags, and a trailing sentinel (so we don't need to
6226 add length checks). */
6227
6228 static Lisp_Object frame_and_buffer_state;
6229
6230
6231 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6232 Sframe_or_buffer_changed_p, 0, 0, 0,
6233 "Return non-nil if the frame and buffer state appears to have changed.\n\
6234 The state variable is an internal vector containing all frames and buffers,\n\
6235 aside from buffers whose names start with space,\n\
6236 along with the buffers' read-only and modified flags, which allows a fast\n\
6237 check to see whether the menu bars might need to be recomputed.\n\
6238 If this function returns non-nil, it updates the internal vector to reflect\n\
6239 the current state.\n")
6240 ()
6241 {
6242 Lisp_Object tail, frame, buf;
6243 Lisp_Object *vecp;
6244 int n;
6245
6246 vecp = XVECTOR (frame_and_buffer_state)->contents;
6247 FOR_EACH_FRAME (tail, frame)
6248 {
6249 if (!EQ (*vecp++, frame))
6250 goto changed;
6251 if (!EQ (*vecp++, XFRAME (frame)->name))
6252 goto changed;
6253 }
6254 /* Check that the buffer info matches.
6255 No need to test for the end of the vector
6256 because the last element of the vector is lambda
6257 and that will always cause a mismatch. */
6258 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6259 {
6260 buf = XCDR (XCAR (tail));
6261 /* Ignore buffers that aren't included in buffer lists. */
6262 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6263 continue;
6264 if (!EQ (*vecp++, buf))
6265 goto changed;
6266 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6267 goto changed;
6268 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6269 goto changed;
6270 }
6271 /* Detect deletion of a buffer at the end of the list. */
6272 if (EQ (*vecp, Qlambda))
6273 return Qnil;
6274 changed:
6275 /* Start with 1 so there is room for at least one lambda at the end. */
6276 n = 1;
6277 FOR_EACH_FRAME (tail, frame)
6278 n += 2;
6279 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6280 n += 3;
6281 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6282 if (n > XVECTOR (frame_and_buffer_state)->size
6283 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6284 /* Add 20 extra so we grow it less often. */
6285 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6286 vecp = XVECTOR (frame_and_buffer_state)->contents;
6287 FOR_EACH_FRAME (tail, frame)
6288 {
6289 *vecp++ = frame;
6290 *vecp++ = XFRAME (frame)->name;
6291 }
6292 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6293 {
6294 buf = XCDR (XCAR (tail));
6295 /* Ignore buffers that aren't included in buffer lists. */
6296 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6297 continue;
6298 *vecp++ = buf;
6299 *vecp++ = XBUFFER (buf)->read_only;
6300 *vecp++ = Fbuffer_modified_p (buf);
6301 }
6302 /* Fill up the vector with lambdas (always at least one). */
6303 *vecp++ = Qlambda;
6304 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6305 < XVECTOR (frame_and_buffer_state)->size)
6306 *vecp++ = Qlambda;
6307 /* Make sure we didn't overflow the vector. */
6308 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6309 > XVECTOR (frame_and_buffer_state)->size)
6310 abort ();
6311 return Qt;
6312 }
6313
6314
6315 \f
6316 /***********************************************************************
6317 Initialization
6318 ***********************************************************************/
6319
6320 char *terminal_type;
6321
6322 /* Initialization done when Emacs fork is started, before doing stty.
6323 Determine terminal type and set terminal_driver. Then invoke its
6324 decoding routine to set up variables in the terminal package. */
6325
6326 void
6327 init_display ()
6328 {
6329 #ifdef HAVE_X_WINDOWS
6330 extern int display_arg;
6331 #endif
6332
6333 /* Construct the space glyph. */
6334 space_glyph.type = CHAR_GLYPH;
6335 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6336 space_glyph.charpos = -1;
6337
6338 meta_key = 0;
6339 inverse_video = 0;
6340 cursor_in_echo_area = 0;
6341 terminal_type = (char *) 0;
6342
6343 /* Now is the time to initialize this; it's used by init_sys_modes
6344 during startup. */
6345 Vwindow_system = Qnil;
6346
6347 /* If the user wants to use a window system, we shouldn't bother
6348 initializing the terminal. This is especially important when the
6349 terminal is so dumb that emacs gives up before and doesn't bother
6350 using the window system.
6351
6352 If the DISPLAY environment variable is set and nonempty,
6353 try to use X, and die with an error message if that doesn't work. */
6354
6355 #ifdef HAVE_X_WINDOWS
6356 if (! display_arg)
6357 {
6358 char *display;
6359 #ifdef VMS
6360 display = getenv ("DECW$DISPLAY");
6361 #else
6362 display = getenv ("DISPLAY");
6363 #endif
6364
6365 display_arg = (display != 0 && *display != 0);
6366 }
6367
6368 if (!inhibit_window_system && display_arg
6369 #ifndef CANNOT_DUMP
6370 && initialized
6371 #endif
6372 )
6373 {
6374 Vwindow_system = intern ("x");
6375 #ifdef HAVE_X11
6376 Vwindow_system_version = make_number (11);
6377 #else
6378 Vwindow_system_version = make_number (10);
6379 #endif
6380 #if defined (LINUX) && defined (HAVE_LIBNCURSES)
6381 /* In some versions of ncurses,
6382 tputs crashes if we have not called tgetent.
6383 So call tgetent. */
6384 { char b[2044]; tgetent (b, "xterm");}
6385 #endif
6386 adjust_frame_glyphs_initially ();
6387 return;
6388 }
6389 #endif /* HAVE_X_WINDOWS */
6390
6391 #ifdef HAVE_NTGUI
6392 if (!inhibit_window_system)
6393 {
6394 Vwindow_system = intern ("w32");
6395 Vwindow_system_version = make_number (1);
6396 adjust_frame_glyphs_initially ();
6397 return;
6398 }
6399 #endif /* HAVE_NTGUI */
6400
6401 #ifdef macintosh
6402 if (!inhibit_window_system)
6403 {
6404 Vwindow_system = intern ("mac");
6405 Vwindow_system_version = make_number (1);
6406 adjust_frame_glyphs_initially ();
6407 return;
6408 }
6409 #endif /* macintosh */
6410
6411 /* If no window system has been specified, try to use the terminal. */
6412 if (! isatty (0))
6413 {
6414 fatal ("standard input is not a tty");
6415 exit (1);
6416 }
6417
6418 /* Look at the TERM variable */
6419 terminal_type = (char *) getenv ("TERM");
6420 if (!terminal_type)
6421 {
6422 #ifdef VMS
6423 fprintf (stderr, "Please specify your terminal type.\n\
6424 For types defined in VMS, use set term /device=TYPE.\n\
6425 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6426 \(The quotation marks are necessary since terminal types are lower case.)\n");
6427 #else
6428 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6429 #endif
6430 exit (1);
6431 }
6432
6433 #ifdef VMS
6434 /* VMS DCL tends to up-case things, so down-case term type.
6435 Hardly any uppercase letters in terminal types; should be none. */
6436 {
6437 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6438 char *p;
6439
6440 strcpy (new, terminal_type);
6441
6442 for (p = new; *p; p++)
6443 if (isupper (*p))
6444 *p = tolower (*p);
6445
6446 terminal_type = new;
6447 }
6448 #endif /* VMS */
6449
6450 term_init (terminal_type);
6451
6452 {
6453 struct frame *sf = SELECTED_FRAME ();
6454 int width = FRAME_WINDOW_WIDTH (sf);
6455 int height = FRAME_HEIGHT (sf);
6456
6457 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6458
6459 /* If these sizes are so big they cause overflow, just ignore the
6460 change. It's not clear what better we could do. */
6461 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6462 fatal ("screen size %dx%d too big", width, height);
6463 }
6464
6465 adjust_frame_glyphs_initially ();
6466 calculate_costs (XFRAME (selected_frame));
6467
6468 #ifdef SIGWINCH
6469 #ifndef CANNOT_DUMP
6470 if (initialized)
6471 #endif /* CANNOT_DUMP */
6472 signal (SIGWINCH, window_change_signal);
6473 #endif /* SIGWINCH */
6474
6475 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6476 if (initialized
6477 && !noninteractive
6478 #ifdef MSDOS
6479 /* The MSDOS terminal turns on its ``window system'' relatively
6480 late into the startup, so we cannot do the frame faces'
6481 initialization just yet. It will be done later by pc-win.el
6482 and internal_terminal_init. */
6483 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6484 #endif
6485 && NILP (Vwindow_system))
6486 {
6487 /* For the initial frame, we don't have any way of knowing what
6488 are the foreground and background colors of the terminal. */
6489 struct frame *sf = SELECTED_FRAME();
6490
6491 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6492 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6493 call0 (intern ("tty-set-up-initial-frame-faces"));
6494 }
6495 }
6496
6497
6498 \f
6499 /***********************************************************************
6500 Blinking cursor
6501 ***********************************************************************/
6502
6503 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6504 Sinternal_show_cursor, 2, 2, 0,
6505 "Set the cursor-visibility flag of WINDOW to SHOW.\n\
6506 WINDOW nil means use the selected window. SHOW non-nil means\n\
6507 show a cursor in WINDOW in the next redisplay. SHOW nil means\n\
6508 don't show a cursor.")
6509 (window, show)
6510 Lisp_Object window, show;
6511 {
6512 /* Don't change cursor state while redisplaying. This could confuse
6513 output routines. */
6514 if (!redisplaying_p)
6515 {
6516 if (NILP (window))
6517 window = selected_window;
6518 else
6519 CHECK_WINDOW (window, 2);
6520
6521 XWINDOW (window)->cursor_off_p = NILP (show);
6522 }
6523
6524 return Qnil;
6525 }
6526
6527
6528 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6529 Sinternal_show_cursor_p, 0, 1, 0,
6530 "Value is non-nil if next redisplay will display a cursor in WINDOW.\n\
6531 WINDOW nil or omitted means report on the selected window.")
6532 (window)
6533 Lisp_Object window;
6534 {
6535 struct window *w;
6536
6537 if (NILP (window))
6538 window = selected_window;
6539 else
6540 CHECK_WINDOW (window, 2);
6541
6542 w = XWINDOW (window);
6543 return w->cursor_off_p ? Qnil : Qt;
6544 }
6545
6546 \f
6547 /***********************************************************************
6548 Initialization
6549 ***********************************************************************/
6550
6551 void
6552 syms_of_display ()
6553 {
6554 defsubr (&Sredraw_frame);
6555 defsubr (&Sredraw_display);
6556 defsubr (&Sframe_or_buffer_changed_p);
6557 defsubr (&Sopen_termscript);
6558 defsubr (&Sding);
6559 defsubr (&Ssit_for);
6560 defsubr (&Ssleep_for);
6561 defsubr (&Ssend_string_to_terminal);
6562 defsubr (&Sinternal_show_cursor);
6563 defsubr (&Sinternal_show_cursor_p);
6564
6565 #if GLYPH_DEBUG
6566 defsubr (&Sdump_redisplay_history);
6567 #endif
6568
6569 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6570 staticpro (&frame_and_buffer_state);
6571
6572 Qdisplay_table = intern ("display-table");
6573 staticpro (&Qdisplay_table);
6574 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6575 staticpro (&Qredisplay_dont_pause);
6576
6577 DEFVAR_INT ("baud-rate", &baud_rate,
6578 "*The output baud rate of the terminal.\n\
6579 On most systems, changing this value will affect the amount of padding\n\
6580 and the other strategic decisions made during redisplay.");
6581
6582 DEFVAR_BOOL ("inverse-video", &inverse_video,
6583 "*Non-nil means invert the entire frame display.\n\
6584 This means everything is in inverse video which otherwise would not be.");
6585
6586 DEFVAR_BOOL ("visible-bell", &visible_bell,
6587 "*Non-nil means try to flash the frame to represent a bell.");
6588
6589 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6590 "*Non-nil means no need to redraw entire frame after suspending.\n\
6591 A non-nil value is useful if the terminal can automatically preserve\n\
6592 Emacs's frame display when you reenter Emacs.\n\
6593 It is up to you to set this variable if your terminal can do that.");
6594
6595 DEFVAR_LISP ("window-system", &Vwindow_system,
6596 "A symbol naming the window-system under which Emacs is running\n\
6597 \(such as `x'), or nil if emacs is running on an ordinary terminal.");
6598
6599 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6600 "The version number of the window system in use.\n\
6601 For X windows, this is 10 or 11.");
6602
6603 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6604 "Non-nil means put cursor in minibuffer, at end of any message there.");
6605
6606 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6607 "Table defining how to output a glyph code to the frame.\n\
6608 If not nil, this is a vector indexed by glyph code to define the glyph.\n\
6609 Each element can be:\n\
6610 integer: a glyph code which this glyph is an alias for.\n\
6611 string: output this glyph using that string (not impl. in X windows).\n\
6612 nil: this glyph mod 256 is char code to output,\n\
6613 and this glyph / 256 is face code for X windows (see `face-id').");
6614 Vglyph_table = Qnil;
6615
6616 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6617 "Display table to use for buffers that specify none.\n\
6618 See `buffer-display-table' for more information.");
6619 Vstandard_display_table = Qnil;
6620
6621 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6622 "*Non-nil means update isn't paused when input is detected.");
6623 redisplay_dont_pause = 0;
6624
6625 /* Initialize `window-system', unless init_display already decided it. */
6626 #ifdef CANNOT_DUMP
6627 if (noninteractive)
6628 #endif
6629 {
6630 Vwindow_system = Qnil;
6631 Vwindow_system_version = Qnil;
6632 }
6633 }